:jf Player: MacLellan Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.17:38:31.ttyrec Time: (1782236311) Tue Jun 23 17:38:31 2026 :j34 [?1051l[?1052l[?1060l[?1061h:j^6 V)0[?7h[?25l[?1c:jA :jJ (:jN @Welcome, MacLellan. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Chaos Knight:jH :jM :jQ Welcome, MacLellan the Human. Please select your background. WarriorAdventurerMage a - Fighter:jQ i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk:jR Fk - Wanderers - Summoner d - Hunterl - Delver:j#R {t - Necromancer e - BrigandWarrior-mage:jDR ju - Forgewright Zealotm - Warper:jeR tv - Fire Elementalist f - Berserkern - Hexslinger:jR w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight  p - Reavery - Earth Elementalist:jR z - Alchemist Chaos Knights are playthings of the unpredictable Xom, and are subject to the :jS Zgod's constantly changing moods. + - Recommended background:j)S x * - Random background # - Recommended character ! - Random character % - List aptitudes:jDS ,Space - Change species ? - Help:jS 5 Tab - Demonspawn Chaos Knight:jS:jr:jMacLellan the ShooterHumanHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 9SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow:jI#####.~##~##.#.###@####:j:j[Welcome, MacLellan the Human Hunter.It is said that the Orb of Zot exists deep within this dungeon.:jW:jNPress ? for a list of commands and other information.:jT:jV[ _Found a staircase leading out of the dungeon.:j6 :j ^  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0              c + Ranged Weapons 4.0   5.0   0  :j              d - Armour   0.0   1.0   0      e + Dodging2.0   3.0   0  :j +    f + Stealth1.0   1.7  +1  :j         :j^ a                                    :j 7                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help:j G[=] set a skill target  :j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j# c - Ranged Weapons   4.0 e - Dodging   2.0 f - Stealth   1.0:j = c + Ranged Weapons 4.0:j c * Ranged Weapons   4.0:jj|:j:jMacLellan the Shooter#Human##Health: 16/16 ========================##Magic: 1/1========================.~AC: 3Str: 11##~EV: 11Int: 9##.SH: 0Dex: 16#.##XL:  1 Next:  0% Place: Dungeon:1#@#:jSNoise: ---------  Time: 0.0 (0.0)###a) +0 shortbowFire: a) +0 shortbowWelcome, MacLellan the Human Hunter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:j[Q:j':jީ:jT:jp:j . # #)#.## ##.# .~~#:j ##~~#.###.#<#:j+@#.###.##.:jXR#.#:jp:jv+1.0 (1:j:j _Found a club.:j=:jB>:jt?:jA:jH:jMn:j[O:jO:juP:j"R:jS:jS:jT:jV:jW:jW:jX:j[:jn\:j\:j]:j_:j7a:ja:jb:jCd:je:jf:jAg:jh:jj:jj:jk:jhm:jn:j]o:jq:jjs:jp##~~###.###. .####.##### .####.#<#.####...##.###..#...##.##.....#..##.#.......#.##...........###......@...###.........############ :j/3.0 (12.0):ji:j%4.0 (13:j':j%8 _d - an amethyst potion:j:j2:j:jX:jd:jG:jt:j[:j:jk:j:j:j:j;:j:jJ:jL:j:j:j:j{:j:j :j:jA  You enter the shallow water.:j3?Water :j:jN _Moving in this stuff is going to be slow.:j:j0& :j:j:j3:jr:j:j!,:jy :j <  You see here a +0 club.:j:j _:j1:j X:j:j:j:j:js:j:jJ:j,:j%":j%  You encounter a kobold. It is wielding a +0 dagger and quivering stones.:j+ ..  #.  ..  #.##  #..###  ....  ##.####..K:j5, #.@.....## #.##.#.....# ##.####..#.## ###.###.#..#####∩#)##......:jn,. ####.##...##.K   kobold (missile, asleep)#..###.####.#..:j,#..~~##.# #.##.##~~..####.#:j`7/35.6 (21.6:j836.6 (22 _:j?:jB:j' :ji))))))K  ):j]You shoot an arrow. The arrow hits the kobold.  The kobold shouts!:jbX1K.:ja],.....:jDa;===7.8 (1.2):j'd:jf^ _The kobold is heavily wounded.:jI )You shoot an arrow. The arrow hits the kobold.:jH))))):j%+.....:j)019.0:j1:jd4J _You kill the kobold!:j|:j=}:j@:jH _No target in view!:j :j :j :j H _No target in view!:j; I:j1 :j :j : _:jo :j j  You encounter an endoplasm.:j ]. ###...#.#. ... #.######..####...:j m#......--- .....###.####.). ... #.......# J #.##.#.....# ##.####..#.:j  ## ###.###.#..#J   endoplasm (asleep):j ####∩#)##.......:j . ####.##...##. ..###.####.#..:j -400:j E---1.0 (2 :j? _:j :j :j` ))))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.:jN'J.:j&9.....:j7===2.2 (1.2:jx:j<7 _The endoplasm is lightly wounded.:jE ))))) You shoot an arrow. The arrow hits the endoplasm.:jd !.J:jl 2.....:jlm (3.4:jt :jCw a _The endoplasm is heavily wounded.:jWg ))))You shoot an arrow.  The arrow hits the endoplasm but does no damage.:j. 'J.:j W...4.6:jA w _The endoplasm is heavily wounded.:j$h .  You shoot an arrow. The arrow hits the endoplasm!:j.L))):j)(...:j:j .35.9 (1.3:j:jvM _You kill the endoplasm!:j:j~:j:jH _No target in view!:j x:jx:jH:jH _No target in view!:j3:j:j:j<:jP _:j7!R# .##. ##....# .##...#### .##.....# .#..#.##.## #....@..# ---8.9 (3.0 ###.##.......  ####..####.... #.................###.####.).[...# #.......## .# #.##.#.....# ##.####..#.## ###.###.#..#:j%:jl&G---9.9 (4:j,:j{.- _Found a leather armour.:jOI:jS:jV:jW:jn[,:jn\:j\:j^:jVa:jc:j1d:j$e:jOg:ji,:jj:jl:jn:jn:jo:jtw:jz,:j{:j}:j,:j :j:ja:j:jLJ:j:jV:j:jލ:j:j@i  You encounter a dart slug.:j*#..#..# ##.# #.# ...  .##. .###.#....# ..# .#..##...#####.# ##...##.....##.# #...#..#.##.## #@# #.......###.#### ###.##.........# ####..####......##................#  .....###.####.).[......w   dart slug (wandering)  ...# #.....w.#.........# #.##.#....####### #.####..#.#:jӝ,58.9 (9:j:j69.9 (10.0) _:jխ:j:j8 )))))w    You shoot an arrow. The arrow hits the dart slug.:jܔ 9w.:j N....:j <===61.1 (1.2):j :ju a _The dart slug is heavily wounded.:j: )))) You shoot an arrow. The arrow hits the dart slug.:j0P....:jg1(2.3:jV8:j:b _The dart slug is severely wounded.:j{h .  You shoot an arrow. The arrow hits the dart slug.:j[)))):jEM....:jH573.6 (1.3:jwN:jPM _You kill the dart slug!:j04:jg6:j8H _No target in view!:jd4:j:jJH _No target in view!:j" :jf# :ju$ :j' :j** :j/ P _:jO1 ,:jZ2 :j5 :j7 :j8 :j+9 :j@ X:j@ :jB ,:jC :jD :jF :jG :j8G :jJ :j@L :jL :jL :j}N :jVP ,:jP :j*S :jT :jT :jfU :jV :jX ,:jY :jY :j\ ,:ja\ :jl^ :j` j  You encounter an endoplasm.:jg  J..  ...  #.#  #.#  #. #.#  #.# #.# #. #.# #.# #. #.####---#. #.##....# .## #.##.#### ..# #.#..# ####.# ##...## ..##.# #...## J   endoplasm (asleep) #.##.## #.### ......###.####.##.........#:jp =.J74.6 (11.0):jq 1J:jDr H---5.6 (12:j,x :j{ ^ _The endoplasm quivers.:jlX))))))):j&%.J:j:7.....:j;===6.8 (1.2):j:jp _You shoot an arrow. The arrow barely misses the endoplasm.:jV))))))):jbI.J.J:jh2....:ji-8.1 (1.3:j,n:jqp _You shoot an arrow. The arrow barely misses the endoplasm.:jNV))))))):jg$.J:jA8.....:jd(9.4:j:jp _You shoot an arrow. The arrow barely misses the endoplasm.:j  )You shoot an arrow. The arrow hits the endoplasm.:ji '.J:jo :jNp .80.6 (1.2:ju :jw 7 _The endoplasm is lightly wounded.:j]k f .  You shoot an arrow. The arrow hits the endoplasm.:jo (:jJ :j 591.9 (1.3:j :j M _You kill the endoplasm!:j4:j1:j!H _No target in view!:j23:jS2:jg5:j_7:j6;P _:j<:jo<:j<:j$>:j?,:j"@:jB:j,:j:j:j,:jR:j::j ,:j# :jq :j,:j:j+:j,:jY:j:j:j:j:j:jO,:j:j:j,:jq:j :j!,:j:":j$:je&,:j&:j(:j*,:j+:j-:j=/:j{/:j 0:j2:j3:j3:j4:j5:j'7:j7,:j8:j9:j::j::j`=:js?,:j @:jA:jC:jC:jD:j5F:jeH,:jI:jL:j N:jkO:jP:jR:jFT:jyT:jU:jd,:j{:j~:jЂ,:jX:jw:j:j:j5:j:jʔ:j,:j:j:j:j:j :j:j*,:j:j..######..###..... #...#########...... #.........#....... #####................####...........#.............##.####...#.... ............# ##.##.... ..:.#..@##### #.#####.--- ........#.# #. ....###..#.# #. ... ##..#.# #. .# ##. #.# #. #.# #.#####. #.# #.##.... .##. .## #.##.### ....# ..# #.#..#:jy116.9 (35.0)---7.9 (36:j:jb _c - a scroll labelled QEAHA ZIUQAA:jC:jsD:jI:jCLH _No target in view!:jQ:j6:j:j`:jU:jP _:jI,:j:jȩB:j:jЮ:jF:j:j:j:j,:j:jmU ...... .. ##...... #..##  .......# #...######## #.....# #..... #.....# #####.......:j/ ###.....####.......##.....##.####..........# ##.# #....@.#...##### #.##.....# #.#.....###..# #.##........# ##... #.##.....##.. ##.# #.##..... ##.# #.# #.# ..###. #.# #.# #.#:j0 .# ##.##.# .## #.#  ....# ..# #.# You pick up a parchment of Maxwell's Capacitive Coupling and begin reading...:j/222.9 (5.0):j+3.9 (6:j{l _You add the spell Maxwell's Capacitive Coupling to your library.:j :jd :j :j H _No target in view!:j@:j"A:jG:jeTH _No target in view!:j;3:j0=:j@:jC:jC$ _:jH,:j|I,:jFJ:j}L:j9N,:jO:jP:jR,:jkS:jT:jV,:jgW:j$Z:j[,:j\:j^:j`,:ja:j=c:je,:je:jg:jDj,:jNk:j9n:js:jrs:jft:j3v:jrx:j(y:jy:j{:j|:j_}:jF~:j8:j:je:j:j:j:j:jo:j:j>:j:j:j:jȏ,:jJ:j>:jc,:jϕ:j:j:jZ:j:j:j :js:jΠ:j-:jͣ,:j*:jȦ:j,:j6:j:jh:j:j:jݰ:j,:jN:j:jO,:j:j3:j,:jc:j:j,:jW:j~:j:j6:jd:j:j:j:j:j?:j,:j}:j:jt:j:jO:j:j,:j:j:j_:j:j+:j:jk,:j,:j:j,:jY:j:jy:j:jn:j :j,:j :j#:jSh ##..#.##.## ##.......## ###.##.... #.##########..#### #......##... #####.....###.#### ###...####.... #####..#..# #.##.#.. #..@.####.###.####..59.9 (36.0) #.###### ###.###.#.. .. ####∩#)##..... >.. . ####.##...##. #..###.####.#.. #..~~##.# #.##~~..### ###.###..# :j3###.#####..:j^:j-60.9 (37:j:j; _Found a stone staircase leading down.:jH :jI :jI :j)L :jM :jjN :j^S B:jT ,:jU :jW ,:jX :jZ :j^ :jm_ :j` :j^b :jb ,:jLe :jf ,:j@g :ji :jj :jj :j&k :jkl :jm ,:jn :jo :j q ,:jq :jTs :jht ,:jt :jFv :jWw :jw ,:j_y :jz ,:j2{ :j  :j> :j@ :j :jً :j ,:jB :j :j ,:j :j1 :jy :j :jN :j" :j :jH :jؙ :j; :j :j8 :j :j؝ :j ,:j :j :jB :j :j8 :j :j :j :j :j :jԭ :jO :jɮ :j :j ,:j :j :j) ,:j :jٸ :jV ,:j :jg :j :jC :jѽ :jӾ :j :jC :j :j :j :j :jB :jj :jI :j| :j :j :j :j- :jN :jH :j ,:j n:jT :j] :j :j :jt :j ,:jc :j` :j B:j :j :j :j- :jo :j :j :j :je :je :j :j :j :j5 :jq :j :j :j :j ,:j :j :j :j :j :j8 :j :j :j :j :jE :j :j1 :j :j) :j :j1 :j j  You encounter an endoplasm.:j .##########..#......##...J#####.....###. ###...#####. #####..#..# ####.. #....####.###....# ####.###### ###...##..##....########∩#).......@>........#####.#:jY *########......###..###.#########........###..~~#..............####.##~~#######.#############.## #...##......###.## J   endoplasm (asleep) ###.##......##.#<#.##.....###.###:j O#...#######.##..:j .205.9 (45:jn 36.9 (46 _:j :jt :j,:j(:jpw _An endoplasm is nearby!:jF .  You shoot an arrow. The arrow hits the endoplasm.))))):j 8.....:j :jg !#.########## MacLellan the Shooter..#......##... Human.#####.....## Health: 16/16 ========================#.###...#### Magic: 1/1========================#.#####..#..# # AC: 3:jx! Str: 11###.. #....####.### EV: 11Int: 9....# ####.###### ###. SH: 0Dex: 16...##..##....########∩#) XL:  1 Next: 110% Place: Dungeon:1.......@>........#####.# Noise: ===------  Time: 208.1 (1.2)########......###..###.# a) +0 shortbow########........###..~~# Fire: a) +0 shortbow..............####.##~~.#######.#############.###...##......###.## ###.##......##.#<# :j! #.##.....###.### #...#######.##..  _No target in view! _No target in view! _Found a stone staircase leading down. _You encounter an endoplasm. _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm.:j{# _You kill the endoplasm!You have reached level 2!:j. /  --more--:j~E22/222/22 4% :j:j4 _:j:j5:jߓ:j:j:j/| _:jCX:jܡ:jc:j],:j:jf:j|,:j:j?:jm  You encounter a bat and a rat.:j ##. b ###.# # :#  ..# ##. #.###### ..#.r #...... ... #####... #.# ###...# #@## #####..#..--- ###..# #....####.:j # #....######.######  #....##..##....######## #.........>........###.########......###.b   bat (asleep)# ########........###.. r   rat (asleep)...........#.#########.######:j˿.13.1 (5.0:jG---4.1 (6:j:jI _Found a parchment of Grave Claw and 11 gold pieces.:jN` .  You shoot an arrow. The arrow hits the rat.:jH)):j1?*....:jA?8===5.3 (1.2:jJ:jMG _You kill the rat!:j $You shoot an arrow. The arrow hits the bat.:jBr)))))):jns......126.4 (1.1:j{:j[G _You kill the bat!:j{8 _No target in view!:j J:js H _No target in view!:j3 4:jy :j۷  :j :_No target in view!:jiu:jZ/ _:jޅ,:j #.....###.#  #..###..##.#  ...# ##.##.#  #. #....## . ###...## #### ##....$ # ##..##. ##..#.# ###---#..####.# #.###########..#...# #......##... #...### #####..... ##.## ### #.## #####..#..# ###..# #....####.#### #....######. ###. #....##..##....########∩#)  You pick up a parchment of Grave Claw and begin reading...24.4 (8.0---5.4 (9 _You add th:j*e spell Grave Claw to your library.:jF :j :j| X:j" 8 ...# ##.##) #. #..#. . #####. #### #$. #..  #. #.#  #.## #.#  #..####.# #.##### #@.#...# #......30.4 (5 ##...### #####.. ##.## ### :jj$ D#.## #####.. ###..# #.... # #....######.######  #....##..##....######  #.........>........##  #.########......###.. :j. A1.4 (6:j2 :j6 # _Found a whip.:j :j,  You encounter a goblin. It is wielding a +0 dagger. #..... #. #... .# #..... .## ##.# #..###. ........ ...# ### #)#... #. ####. #... .##....##.# #### #..@.# #.. #.##.# #.# #. #.## #.# g. #..####.# #.##.. ##..#...# #....[1:j>/4;10H.. ##...### g   goblin (asleep)# ##.##  #.## #####. ###..# #....#6.4 (5:j027.4 (6 _:jz8:j?R _You see here 11 gold pieces.:jz  #.  . #  .## ##.#  ........ ...#  # #)#... #.  ###. #... .  #....##.# ####  #..@.# #..  #.##.# #.#  #. #.## #.#  g. #.. :jl  .. ##..#...#  .. ##...###  # ##.##  #.##   :jj  #.  . #  .## ##.#  ........ ...#  # #)#... #.  ###. #... .  #....##.# ####  #..@.# #..  #.##.# #.#  #. #.## #.#  g. #..  :jk .. ##..#...#  .. ##...###  # ##.##  #.##   :jr :jEs :jyy :ju{ ] _A goblin is nearby!:j )You shoot an arrow. The arrow hits the goblin.:j% s)))):j6 7....:j ?6===8.5 (1.1:j :jȌ J _You kill the goblin!:jQ:j}R:jY:ji[H _No target in view!:j *:j*:j1:j3H _No target in view!:j!3:j?$:j&:j]':j1 _You now have 11 gold pieces.:j4:j6,:j7:j9:j;:j;:jun  You see here a +0 dagger.:jo _:j^q:js:jTu,:jv:jx:jz:j{:j{:j ~:j:jm:j:j:jԄ:j2:jY:j+:j:j:j:j:j,:j:j]:j,:jN:j:j&:j:j=n:j(:j:j@:j:j:jLk  You encounter a ball python.:jd.#......### ## ...##......#... .. ..#....... ..# .> ...........###. #.# S# #.......... #.##.# .# #.....##....###.##.# .# #.....###.#....##.##.####..###..##.##........@......# ##.##.#---:j#...#)#...####.## #....####...#.......... ###...#....##.########. ##..#.##....# #.. ###.##.##.# #.# S   ball python (constriction, asleep)###.#..##.## #.#  :j-#..)..###..####.# #.#########....## ##..#...# #......##.:j060.5 (22.0):jH---1.5 (23:jZ:j99 _Found an escape hatch in the floor.:j †You shoot an arrow. The arrow hits the ball python.))):j 8:j,...:jD20===2.7 (1.2):j:j-O _You kill the ball python!:j)4:j:jH _No target in view!:jS4:jx:joH _No target in view!:j3:j~:jy:jf _:j:j:j :j9#:j$:j!%:j%:j':j&):jq):j):ju+:jh-,:j/.:jq1:j{3,:j4:j6:j6:j'8:jy8:jq=:jx?:j?:j@:jC:juE,:jLF:jH:jyNX:jO,:jwX,:jY  You encounter a goblin. It is wielding a +0 dagger.:jk.......# #...#..g. #.....# #.... #.....# ##### ... ###.....####.... #..###......##. #..#................. ######....##......#...###.........#............# .. ..##.>#..@........###..# ---#. #.##†#####........####... .. #.##.##.# #.....##..# ##.# ..###.##.##.# ##.....###.# #.##....##.##.####..###..##.# #.##...............## ##.##.# .# g[37:jlqm   goblin (asleep)#...#)#...####.## #....## .. ##...#...........# ###...#####. ....##.########..# ##73.7 (11.0)---4.7 (12 _:j:j3   ..g.   ... #.....#  ... ###.... #..... #..#........ ######....##..... .........#.......  .. ..##.>#..@.......  #. #.##†#####.......   #.....##..#  ##.....###.#  ..###..##.#  .......## ##.##.#  #...#).## #....##   :j    ..g.   ... #.....#  ... ###.... #..... #..#........ ######....##..... .........#.......  .. ..##.>#..@.......  #. #.##†#####.......   #.....##..#  ##.....###.#  ..###..##.#  .......## ##.##.#  #...#).## #....##   :js _A goblin is nearby!:jL ))))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!:j'.g:j>......:j);===5.9 (1.2):j:jxa _The goblin is moderately wounded.:jA8 T))))))):j L.g.g:j g......7.2 (1.3:j :j n _You shoot an arrow. The arrow closely misses the goblin.:j= )You shoot an arrow. The arrow hits the goblin!))):j_,...:jE058.5:j1:jJ _You kill the goblin!:j} I:j :j :j :j ,:j :jZ :jΡ ,:j :jj :j) ,:j :j   #  ...... ..  #######...... #.. #####.# #.. #....@..# #.....# #--- #.......# #.....# ### #.......###.....####.. ####).###........... #..#............... ######....##......#...# .........#............#  .. ..##.>#..........# #. #.##†#####........####.You pick up a parchment of Swiftness and begin reading...:j8 .85.5 (7.0:jη G---6.5 (8:j* :j B _You add the spell Swiftness to your library.:j(3:j):jy-:j/:j3B:j4:j7B:j:,:j;:j>:j@,:j>B:jD:jtF,:jG:jI:jK:jmL:jsM:jO:jQ,:jR:jU:jX:jIX:j(Y:j[:j^f  You encounter a quokka.:jeT.###### ######### r......### .###.@........# #................ ########.......#..## #####...........####...###.......###.....# ##.......# #.....# #####.. r   quokka (asleep):je"#.......###.....####...... ####).###............##.## #..#.........#:jwn'94:j o25.5 (9 _:jt:jv:j ))))))r  You shoot an arrow. The arrow hits the quokka.:jR.r:j).....:j7===6.8 (1.3:jؚ:jH^ _The quokka is heavily wounded.:jo †You shoot an arrow. The arrow hits the quokka!:j$v C))))):j &.....:jG 6338.0 (1.2:j :j J _You kill the quokka!:jA3:jd:j:j:jB:ji:j:j :j:js:j:j:j:j,:jJ:j@:jnj  You encounter an endoplasm.:j###....################.....†.@...##.......#---J......###....#######................ ########.......#.. #####...........#### #.......###.....# # J   endoplasm (asleep) #.......# #.....# ###:j? #.......###.....####.. ####).###.#:j8J302.0 (4.0.:j;RJ:jG---3.0 (5:j:j^ _The endoplasm quivers.:j .  You shoot an arrow. The arrow hits the endoplasm!))))):j- T...†.:j0 H3/2341===4.3 (1.3:j57 :j9 M _You kill the endoplasm!:j :j:j':j^H _No target in view!:j:j:jA:jG:j:j _:j\b  You see here a quokka corpse.:j :j _:j!:jD:j|:j5B:jθX:j:jX:j:j:j:j:j&:j:jU:j:jW:jF:j:j0:j:j:j,:j`:js:je,:j:j:jT:j:j_:j:j:j%:j:j:jQ:j:j/:j:j,:j:j:j,:j-:jM:j$:j:j:jo:j:j#,:jd:j4:j>:j,:j:j,:j :j= :j ,:j :j :j,:j~:j:j:j:j%:jF:j:jK:j:j:jP:j,:j^:j@:j4 ,:j :j!:j",:jf#:jO$:jF%:j%:jB&:j':j(:j>):jk):j-,:j -:jR-:j-:j.:j/:j0:jz0:j^6:jE7:j7:j7:j9:j::j;:j7;:j<:j=:j=:j>:j?:j@:j@:j A:j2C:jD,:jeE:jF:jH:jH:jI:jK:jL:jM:jN:jO:jQ,:jMR:jS:jMU:jU:jV:jX:j;Z:jZ:jy[:jx]:jU_:j_:j`:jb:jd:jd:je:jg:jo,:j q:js:ju:j$v:jqx:jPz:jO},:js~:j:j`:j:j:jۈ:jP:jы:j:j:jg  You encounter 2 jackals.:j~,.#####.# ##...## ....##.# #...## ..#.##.## #.### #.......###.#### ###.##.........## ###..####......## ... ................####.... .###.####.).[........... ###.......#.....@.....?. --- # #.##.#....########...h ###.####..#.# ..h ##.###.#..#.# :j∩#)##.......# #.##...##...#hh 2 jackals (asleep) #.####.#.. ~~##.# #.# ~~..####.#:j162.3 (58.0).:j5h.:j~ hThe jackal barks! x2; You hear a shout!:j/g:j/h:j<Bh?:jhhh 3 jackals (1 wandering)g   hobgoblin:jV==-3.3 (59:j:j _You encounter a jackal. You encounter a hobgoblin.:j: ))))You shoot an arrow. The arrow hits the jackal.:jwM.h.:jry hThe jackal is moderately wounded.:jBz1h.:jz4g.:j\{*h:ja...h 4 jackals (2 wandering):j/9=4.5 (1.2):j:jW _You encounter a jackal.:jp~ )))You shoot an arrow. The arrow hits the jackal.:jmh.h.:j5h.:j8h.:jE1h.:j2g.:jH.h:j h..5.8 (1.3 _The jackal is heavily wounded.:j7)):je*eh.h.:j7+.:j+1h.:jr,6g.:j.Gh?:j/0h:j1 g.  You shoot an arrow. The arrow closely misses the jackal. The jackal bites you.:j::jL;62--:js;&7.0 (1.2:jF:jFS _The jackal barely misses you.:j 5):j 1h.:jM h.  You shoot an arrow. The arrow barely misses the jackal.:jƥ 4h.:j6 1g.:j Rhh1:j W3==8.2:j :j8 _The jackal barely misses you. The jackal closely misses you. x2:j 5):j /h.:j_ .hYou shoot an arrow. The arrow barely misses the jackal.:jV 5h.:j `h.g.:j Mh:j] (9.4:jϜ :j A _The jackal bites you but does no damage. x2:jyc .  You shoot an arrow. The arrow hits the jackal.:jL 3:j9I.h:jiAT h.  :jAjYou kill the jackal!The jackal bites you but does no damage.:jA:jBD.h:je==5070.6:j:jYW _The hobgoblin closely misses you.:j`S  You shoot an arrow. The arrow hits the jackal.:je_R  The jackal is moderately wounded.The jackal bites you but does no damage.  The jackal completely misses you. The hobgoblin closely misses you.1.8:j^h:jjL _The jackal misses you.:j Em  You shoot an arrow.  The arrow hits the jackal but does no damage.:j  The jackal is moderately wounded.The jackal closely misses you. The hobgoblin hits you. The jackal bites you.:jY]1---3.1 (1.3:jN:jD _The jackal closely misses you. The hobgoblin closely misses you.:jS  You shoot an arrow. The arrow hits the jackal.:j3O-  The jackal is severely wounded.The jackal closely misses you. The jackal barely misses you.The jackal pauses to sniff the ground.:jOj19-----4.2 (1.1:jX:j[ _The jackal bites you. The jackal barely misses you. The hobgoblin misses you.:jL 1):j 6 hYou shoot an arrow. The arrow barely misses the jackal.The jackal bites you but does no damage.  The jackal bites you. The hobgoblin completely misses you.:jC h7----5.4 (1.2:j :j S _The jackal barely misses you.:jWw †You shoot an arrow. The arrow hits the jackal.:j L 2:j Zh.h.:jK  You kill the jackal!The hobgoblin hits you but does no damage.:j{ K--86.6:j :j T _The jackal closely misses you.:j8  You shoot an arrow.:j~_*  The arrow hits the jackal but does no damage.  The jackal barely misses you. x2  The hobgoblin hits you but does no damage.16-7.8:jul _The jackal closely misses you. The jackal bites you.:jx/S  You shoot an arrow. The arrow hits the jackal.:j :j The jackal is moderately wounded.The jackal barely misses you. The jackal bites you. The hobgoblin misses you.:jkEThe jackal bites you but does no damage.:j2:ji(-----:j!9.0:jm:jl _The hobgoblin hits you. The jackal closely misses you.:jܦ1):jw7 hYou shoot an arrow. The arrow closely misses the jackal.The jackal bites you but does no damage. x2:j=8)80.2:jA:jC _The hobgoblin closely misses you. The jackal closely misses you.:jP1):j hYou shoot an arrow. The arrow misses the jackal. The jackal closely misses you.x2The hobgoblin hits you.:jE----1.4:j^:jg> _The jackal bites you but does no damage.:j S  You shoot an arrow. The arrow hits the jackal.:jO 0  The jackal is heavily wounded.The jackal bites you but does no damage. x2  The hobgoblin hits you but does no damage.0--2.6:jV :jX i _The jackal bites you. The jackal barely misses you.:j :j. :j :j ^ _You are too injured to fight recklessly!:j:ju:j,t _You are too injured to fight recklessly!:j:j:j:j^ _You are too injured to fight recklessly!:j/4:jt _You are too injured to fight recklessly!:jv 4.#####.# ##...##.##.# #...## #..#.##.## #.### ##.......###.####  ###.##...# ##..####......## ... #:j .......####.... ..###.####.).[...hg......#.#....@.h....?. .# #.##.#....#.... .###.####..#.# ... ###.###.#..#.# #∩#)##:jx .# ##.##...##...# ##.####.#.. .~~##.# #.# #~~..####.#:jY -h.:j D.g:j :j% 8/23 ------30:j> :jU + _The jackal bites you.:j .#####.# ##...## #.....##.# #...## ##..#.##.## #.###  ##.###.#### ###.##.# ##..####......## ... ##.####.....###.####.).[...h. .####.#...@.hg....?. ..# #.##.#....#.... #.###.####..#.# ...  ###.###.#..#.# ##∩#)##.##.##...##...##.####.#.. ..~~##.# #.# ##~~..####.#:j7 7h.:j 1h†:jo /g.:j R  #...## #.###  .###.####  ........# # ##......## ... .........####.... #.).[..h†....... #...@hg.....?.  #.##.#....########.... #..#.# ...  :j #..#.#∩#) #.#:jJ  #...## #.###  .###.####  ........# # ##......## ... .........####.... #.).[..h†....... #...@hg.....?.  #.##.#....########.... #..#.# ...  #∩#) #.#:j  The jackal bites you.5-------4:jG:j.V _* * * LOW HITPOINT WARNING * * *:jO#...#####.# ##...## ##.....##.# #...##  ##..#.##.## #.### ##.###.#### ###.##..# ##..####......## ... .##.####.....###.####.).[..h†. ..####.#..@.hg.....?. #..# #.##.#....#.... ##.###.####..#.# ... # ###.###.#..#.# :jP###∩#)##.##.##...##...# .###.####.#.. #..~~##.# #.# .##~~..####.#:jRK.h:j"Umg.h.:jk_  The jackal attacks as it pursues you! The jackal misses you.:j]`[6=--5:jvi:jkW _The jackal completely misses you.:j #...#####.# ##...##  ##.....##.# #...## ##..#.##.## #.### ##.......###.#### ###.##..# ##..####......## ... ..##.####.....###.####.).[.hg†..####.#.@.h.......?. .#..# #.##.#....#....#.###.####..#.# ... ## ###.###.#..#.##∩#)##.......##.##...##...# ..###.####.#..#.#..~~##.# :jR d[40m#.##. #.##~~..####.#:j K.h:je +g.:j 1h.:jY :j &6:j :j! | _The jackal attacks as it pursues you! The jackal barely misses you. x2:j  ##.....##.#  ##..#.##.## #.# ##.......###.#### ###.##.........## ########..####......## ... ...##................####.... #.....###.####.).[hg.†....... #...####.......#..h........?.#..# #.##.#...@########.... ####.###.####..#.# ... ###.###.#..#.#:jh ###∩#)##.......# .#####.##...##...#..###.####.#..#.# ###..~~##.# #.##..##~~..####.########.###..##.#:j[K.h:j+g.:j1h.:j:jw7==-7:j:j:j^ ##..#.##.## #.###  ##.......###.#### ###.##.........# ########..##### ... ...##................####. #.....###.####.).hg..†...####.......#.h.........? ..#..# #.##.#....########... ####.###.####..#@#  ###.###.#.. ##∩#)##...... .#####.##...##. #..##.#..#:j4`@##..~~##.# #.##...##~~..####.#######.###..## ..##...####...:jIa.h.g:jQb6[h[:jkD=8:js:jvT _The jackal closely misses you.:jDj ##.......###.#### ###.##.........## ########..####......## ... ...##................####. #.....###.####.).[...†...####.......#hg.........? ..#..# #.##.#...h########... ####.###.####..#.#  ###.###. :j(F##∩#)##...... .#####.##...##. #..##.#..###..~~##.# #.##...##~~..####.#######.###..##.# ..##...####....#<#.####.....:jkGH.h:jG+g.:j%HF.h:jH;.h:jhP:jP.-9:jW:jY:j"  ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 7/23=======----------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3:j;# Str: 11 #...####.......#g..........?.EV: 11Int: 9 ..#..# #.##.#...h########....SH: 0:j# BDex: 16 ####.###.####..#h#...XL:  2 Next: 58% Place: Dungeon:1 ### ###.###.#..#@#Noise: ---------  Time: 389.6 (0.0) #####∩#)##.......#a) +0 shortbow .#####.##...##...#Fire: a) +0 shortbow :jL$ #..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####hh 2 jackals #####.###..##.#g   hobgoblin :j$ 4..###.#####...####... ..##.#<#.####........ _The jackal attacks as it pursues you! The jackal barely misses you. x2 _The jackal closely misses you.Fire: a) +0 shortbow:j% Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit):j  ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 7/23=======----------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#g..........?.EV: 11Int: 9 ..#..# #.##.#...h########....SH: 0Dex: 16 ####.###.####..#†#...XL:  2 Next: 58% Place: Dungeon:1 ### ###.###.#..#@#Noise: ---------  Time: 389.6 (0.0) #####∩#)##.......#a) +0 shortbow .#####.##:jU ^[40m...##...#Fire: a) +0 shortbow #..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####hh 2 jackals #####.###..##.#g   hobgoblin ..###.#####...####... ..##.#<#.####........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit)  You shoot an arrow. The arrow hits the jackal.  You kill the jackal!:jO q   jackal:j@j.g.h:jj;.g:jvt:jMxt8=66===90.9 (1.3 _:j:jY:j ##.......###.####MacLellan the Shooter###.##.........##Human :j########..####......## ...Health: 8/23========---------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.EV: 11Int: 9 ..#..# #.##.#...g########....SH: 0Dex: 16 ####.###.####..#h#...XL:  2 Next: 66% Place: Dungeon:1 ### ###.###.#..#@#Noise: ===------  Time: 390.9 (0.0) #####∩#)##.......#a) +0 shortbow .#####.##...##...#Fire: a) +0 shortbow #..###.####.#..#:j}[39;49m.# ###..~~##.# #.##.. ##.##~~..####.####h   jackal #####.###..##.#g   hobgoblin ..###.#####...####... ..##.#<#.####........You shoot an arrow. The arrow hits the jackal. _You kill the jackal!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (56% to hit):jf ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 8/23========---------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.EV: 11Int: 9 ..#..# #.##.#...g########....SH: 0Dex: 16 ####.###.####..#)#...XL:  2 Next: 66% Place: Dungeon:1 ### ###.###.#..#@#Noise: ===------  Time: 390.9 (0.0) #####∩#)##.......#a) +0 shortbow [0;1:jui0m.#####.##...##...#Fire: a) +0 shortbow #..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####h   jackal #####.###..##.#g   hobgoblin ..###.#####...####... ..##.#<#.####........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow misses the jackal. The arrow hits the hobgoblin.  The hobgoblin is heavily wounded.:jY8h:jn-2.2 (1.3:jE  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (56% to hit)  You shoot an arrow. The arrow misses the jackal. The arrow hits the hobgoblin.  The hobgoblin is heavily wounded. _The jackal barely misses you. The jackal closely misses you.:j  ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 8/23========---------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.EV: 11Int: 9 ..#..# #.##.#...g########....SH: 0Dex: 16 ####.###.####..#h#...XL:  2 Next: 66% Place: Dungeon:1 ### ###.###.#..#@#Noise: ===------  Time: 392.2 (0.0) #####∩#)##.......#a) +0 shortbow [0;1:j 0m.#####.##...##...#Fire: a) +0 shortbow #..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####h   jackal #####.###..##.#g   hobgoblin ..###.#####...####... ..##.#<#.####........The hobgoblin is heavily wounded. _The jackal barely misses you. The jackal closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (56% to hit):jH  ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 8/23========---------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.EV: 11Int: 9 ..#..# #.##.#...g########....SH: 0Dex: 16 ####.###.####..#h#...XL:  2 Next: 66% Place: Dungeon:1 ### ###.###.#..#@#Noise: ===------  Time: 392.2 (0.0) #####∩#)##.......#a) +0 shortbow .#####.:jI b##...##...#Fire: a) +0 shortbow #..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####h   jackal #####.###..##.#g   hobgoblin ..###.#####...####... ..##.#<#.####........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is severely wounded.:jC b7-3.5 (1.3:jJ :j i  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is severely wounded. :j T_The jackal misses you. The jackal bites you.:jzG ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 7/23=======----------------- ...##................####....Magic: 2/2======================== :jXH#.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.EV: 11Int: 9 ..#..# #.##.#...g########....SH: 0Dex: 16 ####.###.####..#h#...XL:  2 Next: 66% Place: Dungeon:1 ### ###.###.#..#@#Noise: ===------  Time: 393.5 (0.0) #####∩#)##.......#:jHa) +0 shortbow .#####.##...##...#Fire: a) +0 shortbow :jHD#..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####:jHh   jackal #####.###..##.#g   hobgoblin :jH]..###.#####...####... ..##.#<#.####........:j7IThe jackal is severely wounded. _The jackal misses you. The jackal bites you.  Fire: a) +0 shortbow:jmIPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 56% to hit):j ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 7/23=======----------------- :j...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.EV: 11:jջInt: 9 ..#..# #.##.#...g########....SH: 0Dex: 16 ####.###.####..#†#...XL:  2 Next: 66% Place: Dungeon:1 ### ###.###.#..#@#Noise: ===------  Time: 393.5 (0.0) #####∩#)##.......#a) +0 shortbow .#####.##...##...#Fire: a) +0 shortbow #..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####h   jackal #####.###..##.#g   hobgoblin ..###.#####...####... ..##.#<#.####........:jFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (severely wounded, 56% to hit)  You shoot an arrow. The arrow hits the jackal.  You kill the jackal!:j[g   hobgoblin:j(ED.g:jM:jQi8=754.6 (1.1 _:jCZ:j[:j ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 8/23:j========---------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.:jqEV: 11Int: 9 ..#..# #.##.#....########....SH: 0Dex: 16 ####.###.####..#g#...XL:  2 Next: 75% Place: Dungeon:1 :j### ###.###.#..#@#Noise: ===------  Time: 394.6 (0.0) :j3#####∩#)##.......#a) +0 shortbow .#####.##...##...#:j&Fire: a) +0 shortbow #..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####g   hobgoblin :jZ#####.###..##.# ..###.#####...####... ..##.#<#.####........You shoot an arrow. The arrow hits the jackal. :jK_You kill the jackal!Fire: a) +0 shortbow:jwPress: ? - help, Q - select actionShift-Dir - straight line:juAim: a hobgoblin (heavily wounded, 63% to hit):j  ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 8/23========---------------- ...##................####....Magic: 2/2======================== :j= #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.EV: 11Int: 9 ..#..# #.##.#....########....SH: 0:j Dex: 16 ####.###.####..#†#...:jí XL:  2 Next: 75% Place: Dungeon:1 ### ###.###.#..#@#:j PNoise: ===------  Time: 394.6 (0.0) #####∩#)##.......#a) +0 shortbow :j .#####.##...##...#Fire: a) +0 shortbow :jM D#..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.####:j g   hobgoblin #####.###..##.# ..###.#####...####... ..##.#<#.####........Fire: a) +0 shortbow:j Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 63% to hit)  :j vYou shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!:j (:j F S835.8 (1.2 _:j#L :j ##.......###.####MacLellan the Shooter###.##.........##Human ########..####......## ...Health: 8/23========---------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 #...####.......#...........?.EV: 11Int: 9 ..#..# #.##.#....########....SH: 0Dex: 16 ####.###.####..#†#...XL:  2 Next: 83% Place: Dungeon:1 ### ###.###.#..#@#Noise: ===------  Time: 395.8 (0.0) #####∩#)##.......#a) +0 shortbow[:j28X .#####.##...##...#Fire: a) +0 shortbow #..###.####.#..#.# ###..~~##.# #.##.. ##.##~~..####.#### #####.###..##.# ..###.#####...####... ..##.#<#.####........Aim: a hobgoblin (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:j  ##.......###.####MacLellan the Shooter###.##.........##:j Human ########..####......## ...Health: 8/23========---------------- ...##................####....Magic: 2/2======================== #.....###.####.).[...†.......AC: 3Str: 11 :j d#...####.......#...........?.EV: 11Int: 9 ..#..# #.##.#....########....:j% SH: 0Dex: 16 ####.###.####..#†#...XL:  2 Next: 83% Place: Dungeon:1 ### ###.###.#..#@#Noise: ===------  Time: 395.8 (0.0) #####∩#)##.......#:jK a) +0 shortbow .#####.##...##...#Fire: a) +0 shortbow :jm #..###.####.#..#.# ###..~~##.# #.##.. :j ##.##~~..####.#### #####.###..##.# :j ]..###.#####...####... ..##.#<#.####........:j You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbow:j Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.:j) :jJ :j# :jJ . _:j9:j:j3:j9:jf _:ju9=:jg:j:jI:j:j:jA:j:j :j :jG :j:j9=:j{:j:j"O10/23=:jU:j:j:j4:j:j:j:j:j:j:j :jQ":j"^1==:j:$:j#&:jt&:j':j):j*:j!+:j|-:j-:jQ/:jI1:j1^2==:j3:j5,:jB7:j9:j9:j::j'=:j=:j>:j A:jsA2=:j:j':jtS3=:j:j ,:j:j,:j$:j:j:j:j:jE^4==:j:j:ju:j :j":jS#:j$:j&:j2':ja(:j}*:j*^5==:jm,:j.:j.:jF0:j`2:j2:j4:j&6:jv6:j7:jR::j:9=:jB<:j>:j ?#6:j??0=:j@:jHC,:j{D:jOF:jF:jG:jI:jDJ:jK:j(P17==:jEQ:jQ:jR:jjU:jU:jV:jX:jFY:j^Z:j\:j]j8==:jG^:j`:j{`:ja:jc:jd:jSe:jg:jg:jh:jsk:jk9=:jRm:j\o:joK9=:j q:j,s:j}s:jt:jv:jv:jx:jy:jz:j|{:js}:j}$20:j-~E==:j:j:j:j:jm,:j҆:j :jf:j:j:juh1==:jn:j!:jt:j{:j:jNO=:jF:j7:j 2=3===:jw _You kill the hobgoblin!  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then. _HP restored.:jnI:j $  Things that are here::jj  a jackal corpse; a jackal corpse:j _:j:j:j:jl:j:j:jN:j:==:jC:j:jH:j:j:j:j9:j:jI:j:j:j:j:j\:j:j:j:j:j:j:j(:j:j:j :j:j:j:j :j@:j :j :j :j :jl:jC:j:j:j.###  .# #...##   .## #.###:jq ###.#### .........# ########  ###......## #......#  ........####......#  .).[...†.........#  ....#...........@...# --- .#....########......# ##..#†# #.......# :jG.#..#.# #.......# ......# #..ß.ß...#:j .##...# ##^#+#.#..#   :j.#..#.# ..# ....#   :j( #.##.. ### ##..#   :j\7##.#### :jE :j"1472.8 (77.0):j###---:jV#%3.8 (78:j):j,b _e - a scroll labelled HOICITU VAVI:jI:jg:jf:j:j,:jB,:j:j:j ,:jB!:jO":j $,:j$:j&:jt(,:j4):j*:j6,:j,:j-:jy.:j/:j30:j0:j3:j14,:j4:j7:jV9,:j6::j$<:jX=:j=:je>:j?:j4A:jA:j;B:jC:j[E,:j6F:jI:j$K:jK:j0L:jT .......# ######## ##...#......# .........####......# ##.).[...†.........# #...............#  #....########......# #..#†# #.......:jT #..#.# #.......## .# #..ß@ß...## 86.8 (13 ##...# ##^#'#.#..# #..#.# ...#.#....# #.##.. #.###.###..# #.#### #. ... #.# :j4U#.# # ._. #.#  ..####... ... #.#  #.........###.#  ..####.....# _You open the door.:j-X\ _Found a faded altar of an unknown god.:j ### #...... ...### ##.).[...†... ...#........ #....########......###†# #...........## ....ß.ß...## ####^#@#.#.. #..#...#.#....###.. #.###.###.###ß...ß#.# ..#  :ja:j87.0) _:j+:j6Q _There is an open door here.:j%C ..:jS .### :jr##.).[...†... ...#........ #....##########†# #.#.#.......## ....#..ß.ß...## ####^#'#.#.. #..#...#@#..##.. #.###.##### ... #.#  .._..#.# :jQ..####... #ß...ß####.####+# #.#  :j9:jr-8 _:j:j)&_:j> J ##.).[...†... ...#......... #....########......###†# #.......#........## .....ß.ß...## ###^#'#.#.. #..#...#.#..##.. #.###@######ß...ß#.#  #.._..#.#  ..#  :jC :j D &9:jI 6_:juK :j0 Z ...#...... #....########......###†# #..............## ....ß.ß...## ###^#'#.#.. #..#...#.#..##.. #.###.######ß.@.ß#.# :jc0 X #.._..#.# ..####... #ß...ß ..#  :j 9 :j9 '90:jO? :j@ :jE #....##########†# #........# ....ß.ß...## ###^#'#.#.. #..#...#.#..##.. #.###.#####ß...ß#.#  #..@..#.# ..####... #ß...ß :jE#.....##.## ..#  :jlO<1:j5T:jd _There is a faded altar of an unknown god here.:j _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) the Shining One or (c) Fedhas, but  you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.:j$P  Okay, then.:j:jI:j. _:j&:j[&:j&':jm):j+:jo0P _:j1:j"2:j2:jx4:jA6,:j6:j 9:j;:j8<:j=:j?7 _You open the door.:j0B3:jAC:jG@  There is an open door here.:jKc  You encounter a bat.:j?Qc#.# ...#.#....###.. #.###.###..#####.#ß...ß#.## #.# . # #.._..#.# ..####.....# #ß...ß#.# :jQ]...... b..###.###.# ..####... .. #.# ..# ..# #.#'#.#  #.ß@ß.#  ..........# ..# ..##...#### :jR #### ##  b   bat (wandering)      :j S*6.8 (5:jZT3b.:jdZ:j[27.8 (6 _:ja8_:jc:j :j    #.###.###..#  #.#ß...ß#.##  . # #.._..#.# .# #ß...ß#.#  ...###.###.#  .. #.# ..#  #.#'#.#  #.ß@ß.#  ..........#  ..##...####  #### :j.^*   #.###.###..#  #.#ß...ß#.##  . # #.._..#.# .# #ß...ß#.#  ...###.###.#  .. #.# ..#  #.#'#.#  #.ß@ß.#  ..........#  ..##...####  ####  _A bat is nearby!:j2   #.###.###..#  #.#ß...ß#.##  . # #.._..#.# .# #ß...ß#.#  ...###.###.#  .. #.# ..#  #.#'#.#  #.ß@ß.#  ..........#  ..##...####  #### :j   #.###.###..#  #.#ß...ß#.##  . # #.._..#.# .# #ß...ß#.#  ...###.###.#  .. #.# ..#  #.#'#.#  #.ß@ß.#  ..........#  ..##...####  #### :j:j.:j:jZ _A bat is nearby!:j :jc :j :j x _Your line of fire to the bat is blocked by an otherworldly statue.:j :jJ :j :js x _Your line of fire to the bat is blocked by an otherworldly statue.:jw4:j|:jE~x _Your line of fire to the bat is blocked by an otherworldly statue.:jW   #.###.###..#  #.#ß...ß#.##  . # #.._..#.# .# #ß...ß#.#  ...###.###.#  .. #.# ..#  #.#'#.#  #.ß@ß.#  ..........# :jD ..##...####  #### :j.   #.###.###..#  #.#ß...ß#.##  . # #.._..#.# .# #ß...ß#.#  ...###.###.#  .. #.# ..#  #.#'#.#  #.ß@ß.#  ..........#  ..##...####  #### :j 4:j4:jbC _A bat is nearby!Your line of fire to the bat is blocked by an otherworldly statue.A bat is nearby!:j"  #.##.. #.###.###..# #.#### #.#ß...ß#.## #.# . # #.._..#. ...####...b.#.#ß...ß#.# ##........ ...###.###.# ...####... ...#.# ..# :j #..# #.#'#.#  #.# ...###.ß.ß.# ...# .......@...# .#:j ##...#### .# #####  ####   :jK          :j :j 28.8 (1 _:j( :j :j1#.#..#.# ...#.#....#  #.##.. #.###.###..# #.#### #.#ß...ß#.## ##.# . # #.._..#.# ...####...b.#.#ß...ß#.# ###........ ...###.###.# :j3.####... ...#.# ..# .# #.#'#.# #.# ...###@ß.ß.# .#.........# .# ....##...#### ....# ## ##### #####     :j :j &9:j:j:jiM..##..##^#'#.# #.#..#.# ...#.#.. # #.##.. .##.###.. ###.#### .. #.#ß...ß#.## .##.# ... # #.._.. #...####.....#.#ß...ß ###............###.### #...####.........#.# ..# .#. #@#'#.## ...###.ß.ß............ ....# ....##...#### ##:jr:js(500:jx:j_y:j" #.......# #..ß.ß...## ...##...# ###^#'#.#..# #.#..#.## #...#.#....# .# #.##.... #.###.###..# ####.####... #.#ß...ß#.## ..##.# .... #.#.._..#.# ...####.....#.#ß...ß#.# ###....###.###.# .####.......@.#.# ..# .# .....###.#'#.# #.# .....###.ß.ß.# .# .............# .# ....##...#### .....# ## ##### ######   [9;1:jt# 7H:js$ 0b:j% .:j* :j* &1:j^/ 8_:j5 Your line of fire to the bat is blocked by an otherworldly statue. _A bat is nearby! _The bat leaves your sight.:j̊Y#.# #..ß.ß...## #...##...# ###^#'#.#..# #.#..#.#### #...#.#....# #.# #.##...... #.###.###..# .####.####.... #.#ß...ß#.## #..##.# #....b#.#.._..#.#:j1 #...####.....#.#ß...ß#.# .####.###.###.# .#...####.#.# ..#:j\ .#..# #.....###.#'#.# :j.#.# #.....###.ß.ß.# :jPA.# #.............#.# #.....##...####.# #### ##### b   bat (wandering)# :j4.:j(:j&2:j:jYour line of fire to the bat is blocked by an otherworldly statue. _A bat is nearby! _The bat leaves your sight.:j}HW)##.# #..ß.ß...## ##...##...# ###^#'#.#..##.#..#.#######...#.#....# ##.# #.##.......#.###.###..# ..####.####....b#.#ß...ß#.## ##..##.# #.....#.#.._..#.##...####.....#.#ß...ß#.# #.####.###.###.# #..#...####.#.# ..#.#..# #.....###.#'#.#.#.# #.....###.ß.ß.#.# #.............#.# #.....##...####:jH.# ###### #####b   bat (wandering)#:j3L'.b.:j}L&.b:jIM$.b:jsTNb:jT&3:j[:jy:j x#)##.# #..ß.ß...## :j5 }.##...##...# ###^#'#.#..# .####.#..#.#######...#.#....# ~##.# #.##.#.###.###..# ~..####.####.....#.#ß...ß#.###..##.# #.....#.#.._..#.##...####.....#.#ß...ß#.# <#.####.b.###.###.# ##..#...####.#.# ..#.#..# #.....###.#'#.#.#.# #.....###.ß.ß.#.# #.......#.# #.....##...####.# #############:j :j  b.:jo :j .=4:j :j u _The bat barely misses you. The bat hits you but does no damage.:jwJ))))):j\ .b  You shoot an arrow. The arrow closely misses the bat..b:j5lh....==6.0 (1.2:jGr&_:j|tS _The bat barely misses you. x2:jiN)))):j .b  You shoot an arrow. The arrow completely misses the bat..b:j -....:j-7.3 (1.3:j8_:joQ _The bat closely misses you.:jd †  You shoot an arrow. The arrow hits the bat.:j]0H)):j)..:j078.6:jɶ:j/G _You kill the bat!:j4:jǶ:j H _No target in view!:j6  _No target in view!:j!  _No target in view!:j3:jB:j| _:j n:j, :j,:jx:jsB:j:jf:j):jl:j:j,:j:j7:j:j:j:j:jv:j:j! :j :j!:j":jF#:j#:j$:j%,:j&:j,:jd.:j.:jx/:j2:j3,:j4:j+:X:j;:j=:j=:j>:j3:j:jE:j:j:j :j| :j :j^ :j :j :jp:jq:jN:j:j:j:j:j:j:j6:j:j:j:j|:jD :j{ :j!:j":j_$,:j*:j,:j-:j%.:j.:j{0:j1:j1:j2:jf4:jq5,:j5:j9X:j;:jb]:j&`,:ja:jf:jg:jg:jp:j{w:jy:jy:j|:j:j':j:j:j :j(:jp:j:j':j[:j:j:jo:jT,:j:j5:j:j:jx:j:j:j:j n:j:j0:js:jA:jZ:j:j:jH:j :jU,:jk:j":jw:j:j:j:jɶ:j:j:jP:j:j0:j3:j:j,:j":j:jB:j:j:j,:jS:jy:j:jH:j:j:j:jn:j:j*,:j:j:jP:j:j:j:j:jP:j:j:jF:j:j:j.:j[:j:j:j:j:j0:j:j:j::j:j:j:j=:jv:jx:j:j:jP:j:j :jc :j :j :j:j:j:j:j:j:j:j:jD:j:j:j6:jX:j :je :jv!:j#:j%:j"&:j':j*:j,:j,:j.:j0:j= #####.......... .> #.......###.... #. #.......# #.... #.# #.......###.... .. ####).###...... . #. #..#........ ...###.######....##..... .?......#....... #...@.##.>#..........---78.6 (70.0) ##.##.##÷#####....... .. #.##.##.# #.....## ..###.##.##.# ##.....## #....##.##.####..###..# #...............## ##.#:j?0  #...#)#...####.## #.. ###...#...........# ### #....##.########..## # :jF:jFH---9.6 (71:jFN:j R; _Found a stone staircase leading down.:jD :jE :j=G :jI :jL :j M :jQ ,:jS :jHT :jGV :jX :jd  ######## .. #####.... .> #.......###.( #. #.......# #.?. #.## #.......###... ..# ####).###.. #.# #..:jqe .....###.######....##....?..@...........#81.6 (2.0)......#.....##.>..... ##.##.##÷#####......... #.##.##.# #.........###.##.##.# ##...... #....##.##.####..###:je N# #...............## # #...#)#...####.## ###...#...........#:jq :js +2.6 (3:jz :jX} - _Found 4 poisoned darts.:j I:jK:j:jk:j,:j1 #...$... .. #####...... .> #.......##..(... #. #.......# ..?... #.## #.......##... ..# ####).###..## #.# #..#:j'..###.######....##..?..#3.6 (1..#.....##.>#>.......##.##.##÷#####....##.##.##.# #....###.##.##.# ##....#....##.##.####..:j}######.....# #...#)#...####.##  ###...#..#:ju:j+4.6 (2:j4:j; _Found a stone staircase leading down.:j 3:j :jp :j  i  You encounter a hobgoblin.:jT&  .$....... #####.. .> #..(.... #. #.#.?.... #.## #..# ..# ####).###:j& Z.## #.# #..#.###.######....g......@...#.#.....##.>#.>.##.##.##÷#####.##.##.##.# #.###.##.##.# ###......#....##.##.####.. g   hobgoblin (asleep)##..:j.'  #...#)#...####.##  ###...#:j\' .#:jE2 &0:js7 25.6 (1 _:j; :j? _You see here a scroll labelled IBODAEF GIGEIK.:jţ ....$.......  ......... .>  ....(.... #.  ....?.... #.##  ........# ..# ####) ........## #.#  .........###.## g......@....... .........#.....##.> .>.......##.##.##÷ .........#  ........##  #......#. ########. #...#):j: ....$.......  ......... .>  ....(.... #.  ....?.... #.##  ........# ..# ####) ........## #.#  .........###.## :j;g......@....... .........#.....##.> .>.......##.##.##÷ .........#  ........##  #......#. ########. #...#):jRF:jF:jcov _A hobgoblin is nearby!:jϾ :j†You shoot an arrow. The arrow hits the hobgoblin.:jvX)))))):jHda......95===6.8 (1.2:j^e:jhM _You kill the hobgoblin!:j߃:j:j:jeH _No target in view!:jY 4:j" ^ _No target in view!:j׼ :jR :j{ :j &.:j ]0.0---7.8 (1:jz _h - a scroll labelled IBODAEF GIGEIK:jU3:j:j:j,:j:j:j@:j:j|:jA:j:jB:j:j:j:j:j&:j8!#......... #########.........† ##......##.... ##........###########.. #?............. ## #.....$....... #####. #......>. #.....(....##. #..... ###.## #....--- ##........## ..# ####) #........## #.# #. #...###.######. #.†................... #..........#.....##.>#. #..>.......##[3:j)#f9;49m.##.##÷####..........##.##.##.###........###.##.##.#91.8 (42.8 (5:j':j) :j)U_j - a scroll labelled WUERYR PEMIFI:j) I:j :j ,:j :j C  You see here 4 poisoned darts.:j :j  _:j :j :j :jI :j] :j :j :j :jq M _You now have 27 gold pieces (gained 16).:j} :j :j :j :j :j :j :jK :j :jX :j0 :j7 :j ,:j1 :j\ :j B:j     :jd  ## #.......  #########......  ##......##..  ##........########  #@.............   #............. #:j   #............> # :j P #.....(....##. #  #..........##.## # :jB  ##........## ..# #  :j z #........## #.#:jZ 7  #..........###.###   #.†............... :j -601.8 (9:j) /2.8 (10.0):jr" :j$ g _k - a scroll labelled ZIXTIT ICZIFFENEE:jjI:jp,:j4q:j:u,:j>w,:jx:jz:j|:j|:j~:jr:j,:j2:j:jOX:j):j|:jT:j:je,:j:j0n:j:j:j:j:j&:j:j' :j= You see here 4 poisoned darts.:j:j _:j?:j:j]:j:j(:j:jX:jv:j:j:j:jmX:j ,:j :jU :j :j.:jG:j>R  There is a stone staircase leading down here.:j:jM _:j,:j:j :j :j!:j$:j&,:j&:j):jP+:j+:jA,:j/:jU0:j0:jz1:j&4:j,6,:jC7:j9:jPC,:jD:jH:jJ:jJ:jM:jO:j&Q:jzQ:j.R:jT:jeV,:jW:jGY:jZ,:j[:j^:ja:jb:jc:je:jj:jpj:j'l:jPr<  You see here a +0 whip.:jt:ju _:jv:jx:j{:jZ{:j<|:jj~:j:jU:j:jw:jՄ:j:j:j:je:j:j͊:j{:j1,:j:j:j:j:j:j:j,:jo:j:j,:j:j:jЛ:j:j_:j:j:j:j͟:jz:j,:jA:j!:j_:j:jæ:j':j:jȩ:j:jY:j&:jg:j:j":j#:ji:j:j:jܲ:j$:j:jFX:jQ. ######.#### #.## ##### ###..# #.... ####....######. #....##..##....### #.........> #.########......## ##.########........:j> #.@.....##51.8 (49 ##########.####### #...##.... ###.##.... #.##.... #...#### ###....# ###### :j:jB:jE _Done exploring.:j :j :jH :j .........0.0) _Done exploring.:jk :jI Level 1 of the Dungeon <>>>>∩_(Press ? for help)###.#..##.## #.# #..####.##.........# #########..)..###..####.# ##.##########..####......## #......##....## ##..#...# #......##................####......##..### ##...### #####.....###.####.).[...†.........#######.#####...####.......#...............##.## #####..#..# #.##.#....########......#####..# #....####.###.####..#†##.......#####....######.##########.###.#..#.##.......###....##..##....########∩#)##.......##..ß.ß...###.........>........#####.##...##...# ###^#'#.#..##.########......###..###.####.#..#.#######...#.#....###.########........###..~~##.#.#.##.......#.###.###..##.@..............####.##~~..####.####.....#.#ß...ß#.############.#############.###..##.# #.....#.#.._..#.##...##......###.#####...####.....#.#ß...ß#.####.##......##.#[0;1:jO 0;1m<#.####............###.###.##.##.....###.###..#...####.........#.#...##...#######.##.....#..# #.....###.#'#.######....## #.#.......#.# #.....###.ß.ß.######## #...........# #..†..........###..........# #.....##...######.........# #######################:j50 ^>@:jq:j4######.#### MacLellan the Shooter#.## ##### Human###..# #.... Health: 23/23 ========================####....######.### Magic: 2/2========================#....##..##....### AC: 3Str: 11#.........>....... EV: 11:j#Int: 9#.########......## SH: 0Dex: 16##.########........ XL:  2 Next: 95% Place: Dungeon:1#.@..............## Noise: ---------  Time: 651.8 (0.0)##########.######## a) +0 shortbow#...##.... Fire: a) +0 shortbow###.##....#.##....#...#######....####### :juR_k - a scroll labelled ZIXTIT ICZIFFENEE _You see here 4 poisoned darts. _There is a stone staircase leading down here. _You see here a +0 whip. _Done exploring. _Done exploring.:jl+ _:j-,:j2:jR4B:j\5:j9X:j;:jc<,:j(=:j>:j?:jI@:j@:jA:jC:jzC:jD:jE:jE:j,F:jF:jH:jI:jEI:jI:j%R9#..)..###..####.#########. #....## ##..#...# #......##.... #..### ##...### #####.....### ######.## ###...####.#.## #####..#..# #.###..# #....####.#######....######.##########.#....##..##....########∩#)##........#####62.8 (11.0)#.########......###..###.##.########........###..~~###................####.##~~##########.#############.####...##......###.### ###.##......##.#<#. #.##.....###.###. #...#######.##... :jR:jPY:j^[c _There is a stone staircase leading down here.:j4:j:j:jj83.8 (1.0) _:j:j6&2:j<8 .######### ## .........# .. .........##.##  .............  ..........#  ?#  .........## :jO= .........# .######### :j-5.3 (2.5:jp:j| _You climb downwards.  Found a scroll labelled ZERYHAE CEKHLA.:jܑa _There is a stone staircase leading up here.:jb :j :j :jd :j' :j : _:j_ :j# y  You encounter a rat........r...### ##...# .....##.##.... #...# #.?...@..<..# #...##...#....###.....r   rat (asleep).:j- ,70:j 28.3 (3 _:j:j:jiO ... .... :jjr...######### ##  ............# ..  ............##.##  .................  #...........#  #.?...@..<..#  #..........## :jCjH ............#  ....######### :jkj' ... ..:jj .:jj!:jS ... .... r...######### ##  ............# ..  ............##.##  .................  #...........#  #.?...@..<..#  #..........##  ............#  ....######### ... .. . :jp _A rat is nearby!:jN †You shoot an arrow. The arrow hits the rat!:jC$ P)))))):j߬ 7......:jI MacLellan the Shooter...Human....Health: 23/23 ========================†...######### ##Magic: 2/2========================............# ..AC: 3Str: 11............##.##EV: 11Int: 9.................SH: 0Dex: 16#...........#XL:  2 Next: 100% Place: Dungeon:2#.?...@..<..#Noise: ===------  Time: 669.5 (1.2)#..........##:jS Ra) +0 shortbow............#Fire: a) +0 shortbow....#########...... _You climb downwards.  Found a scroll labelled ZERYHAE CEKHLA. _There is a stone staircase leading up here. _You encounter a rat. _A rat is nearby!You shoot an arrow. The arrow hits the rat!:jf _You kill the rat!You have reached level 3!:jX /  --more--:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :jk L8/283/383 0% :jq :jt R _You feel agile. x2:jV+:jqA _:j3HB:jH:j-K:jfN,:jP:j5Y#.......##.......##...†...######### ###....# .. .....##.## ...... #....# #.@......<..#--- #....## #....# #....######### #....# #....#:j$Z #....##....#:ja.73.5 (4.0:jfbG---4.5 (5:ji:jjd _l - a scroll labelled ZERYHAE CEKHLA:j, :j B:j :j= :j :j :j :j3 :j :j :j? :j :j :j? :j@ :jx :j" ,:j# :j5 :j=  >..#####. #.# #^......#  ## ## #.......# #.......# #.....@.# 84.5 (10.0):j= q#.......# #...†...######### ###...............# ..#...............##.###....................######...........# #........<..####..........##:j> :jcG :j"J ,5.5 (11:jO :jQ 9 _Found an escape hatch in the floor.:jb<.. . >..#####. #.......# #^# #.# #.# #.# #.# 0.0)#.......# #.......##...†...######### ###...............# ..#...............##.###....................######...........# #..<#:j-f:j j+6.5 (1:jk:jn; _Found an escape hatch in the ceiling.:jy 3:j :j] :j :j2 :j ,:j/ :j :j :j :j+ X ... .... .<<.. .>..#####.^8.5 (2...#.......##.......##.......##........:j< :j +9.5 (3:j O _Found a stone staircase leading up.:j9X:jX3:j>\:j)_:jedB:jHes  You encounter a quokka and an adder.:j~...S....r ....... .......:jy.. .<.....<.. .......>..#####..!....^#.......##.......#.S   adder (asleep)r   quokka (asleep)#...†...#90.5 (11.5 (2 _Found a sedimented sapphire potion.:jg ))))))S  You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.:jU.S:jw[.r:j:P.S:j....r:j7===2.7 (1.2:j:j}^ _The adder is severely wounded.:j`))))))):j.r.S:jJ[.r:j#C.....3.9 _You shoot an arrow. The arrow misses the adder.:jb .  You shoot an arrow. The arrow hits the adder.:jB)))r   quokka:j@T:r.:j],..:j`1275.1:j}:jI _You kill the adder!:jh `))))))):jG ].r:jO \.r:j :js 2....:j -6.4 (1.3:j :j. m _You shoot an arrow. The arrow barely misses the quokka.:j- `))))))):jѷ ......rYou shoot an arrow. The arrow closely misses the quokka.:jr (7.7:j :j^ S _The quokka barely misses you.:j`))))))):j2N ......rYou shoot an arrow. The arrow misses the quokka. The quokka barely misses you.:jO-8.8 (1.1:jDV:jXT _The quokka closely misses you.:j'A`))))))):j ......rYou shoot an arrow. The arrow closely misses the quokka.:j(9.9:j:jS _The quokka barely misses you.:j\}  You shoot an arrow. The arrow hits the quokka.:jxp  The quokka is moderately wounded.:jy/701.1 (1.2:j:jrT _The quokka closely misses you.:jm`))))))):jL ......rYou shoot an arrow. The arrow closely misses the quokka.The quokka bites you but does no damage.:jY#6:j9--2.2 (1.1:j :j + _The quokka bites you.:j }  You shoot an arrow. The arrow hits the quokka.:j i  The quokka is almost dead.:jd -3.4 (1.2:j{ :jƤ S _The quokka barely misses you.:j= `))))))):jn ......rYou shoot an arrow. The arrow closely misses the quokka.:jo-4.5 (1.1:jw:jzT _The quokka closely misses you.:jFc .  You shoot an arrow. The arrow hits the quokka!:jx(:j:jo7=-315.7 (1.2:jH:jJ _You kill the quokka!:j 4:jt:jhH _No target in view!:jJS:jS:jY:j\H _No target in view!:jiMI:jO:j T: _:jU:j/V:j[W:j^Z:jZ:j \:j_:jN`a8==:j b:je1 _HP restored.:j:p:jq:jr:j#u:j6x:jx:jy:j|:jU:j:j#:j=~~ ~.....P #......###...#...#... .......... #..<.<.. #.........$>..#####..@.......:j---#.......##........#^......#####....##.......# ##..#.......# #:jĈf#.......##.......#:jg#.......##.......#:j.12.7 (7.0:j+c=---3.7 (8:j:j|` _f - a sedimented sapphire potion:j3:j:j:jv,:j,:jmB:j>:jݛ,:j:jr:jc,:j:j,:jP:j:j:j:jM:j:jw:jt:jĴ:j:j,:jp:j)L _You now have 32 gold pieces (gained 5).:jy #...... ....## ~~................ ~~ P~..........#..... ..P #..........#.... ...###..........#..#  #...#.............##.#..............$<#..<........@# 21 . #...........# .#####...........# ......##.........# ......#####....### ......# ####... ......# ####. ......# . :j-A2.7 (9:j:jN :j+_Found a stone staircase leading up.:jRx 3:j~ :jt B:j X:jۇ $ :j' )_You now have 49 gold pieces (gained 17).:j I:jo :j :j2 :jݏ :jL :j :jX :j :j :j :j :jr :j? :j) ,:jٝ :jK :ja :jH ,:j֣ :jF ,:j :j< :j :j :j| :jF :j :j :j :j :jL :j" :j :j ,:jA :j :j` ,:j) :j :j ,:jS :j7 :j/ ,:j :j :j I ########  #......#  #......#  ....... #......# #.......# #......# #.......##### #.# #......#..... #.......#####...@......#39.7 (17.0):j4 ........####..#.......#..............##.#....##................#..#.....#######:j\ ....# ##..##.# .#....:j W..##.#. ....#.:j .......<. ..>...######..:j :j3 -40.7 (18:jF :j ; _Found a stone staircase leading down.:jI:j#:j 'i  You encounter a hobgoblin.:jT-# #......# #......# :j-. #......# .# #......# # .:j-####......# .#.#. .....#. :j-e.#####...# :j.####..#.# .....##.#....# :jA.#................#.g#.....#######....# ##..##.# ..#.... :j.tg   hobgoblin (wandering).##.#. .....#.......<. ...>....:j/,0.0):j7:ju<+1.7 (1 _:jm=:j?:jk. ######## #......# #......# #......# #......# # ##......# .#.#. ........#...... #....@.....# #..#.......# .....##.#....# ...........#.g. #....# ##  ..#....  .....#. <. ...>.... :jC ######## #......# #......# #......# #......# # :j##......# .#.#. ........#...... #....@.....# #..#.......# .....##.#....# ...........#.g.#....# ## ..#....  .....#.:j<. ...>....:j:jH:j:jx` _A hobgoblin is nearby!:jUF G)))))):j .:j @.....:j^ 7===2.9 (1.2:j :jx q _You shoot an arrow. The arrow closely misses the hobgoblin.:jM:j:j:jH _No target in view!:jl:j:j:jH _No target in view!:jo _:jB:j:jxk  A hobgoblin comes into view.:j@H######## #......#  #......#  #......#### # #......##.# # ####......##.#.#.# :j=.......## ---#####..........#.# ####..#.......# ........##.#....# #................#.... #.....#######....#.##g   hobgoblin (wandering) :j%#..##.# ..#..... ###.#. .....#g.....<. :j_` ....>....:jV4.9 (2.0g.:j:jE---5.9 (3 :j _:j:j :j23    ### #.# # ##.#.#.# #.@....# ..........#.# ..#.......# :j3##.#....# ......#.... ###....#.##.  ..#....g #  .....#... <. ....>.... :jd    ### #.# # ##.#.#.# #.@....# ..........#.# ..#.......# ##.#....#......#..###....#.##.  ..#....g :j .....#...<. ....>:j4:jג:jG` _A hobgoblin is nearby!:j+ )))))gYou shoot an arrow.:jN7g.:jUV8.....:jO^M===7.1 (1.2:j2_F _The arrow hits the hobgoblin but does no damage.:j \))))))):j 8g.:j @......:j -8.2 (1.1:j :j> q _You shoot an arrow. The arrow closely misses the hobgoblin.:j $You shoot an arrow. The arrow hits the hobgoblin!:j9P))):jGe...59.5 (1.3:j}I:jLM _You kill the hobgoblin!:jx I:j :jO :j̓ B:j :jO :jT B:j :jw :j :jf :j :jJ :j L  You now have 55 gold pieces (gained 6).:j- :j" :j e _You see here a hobgoblin corpse.:jO :j :j@ :j~ :j :j :jm :j6 :j :j :jڶ :j :j :j߻ :j :j :jI :j :jU :j :j :jF :j :j :j :j :j :j :j :j :jV :j/ :j_ :j :j :jj :j :j= :j :j :j :j :jc :j  .#................#†......# .#.....#######....#.##....# .#..##.# ......#.......##.# ....##.#..........#....# # :j: ;........<.......>....#.#######.........#.....### . ..............## #####.##......### #...@.........--- :j ### #..##.##.##### #.. #....# ##. #.. ####.# :j  . ... .# .. :j . :j n ##  You pick up a book of Party Tricks and begin reading...:jE x65.5 (16.0)---6.5 (17:jc :j r  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.:jT[_:j],:j}a,:jRb:jb:jPw:jEy...#..##.#.......##.# ...#..........#....# # ...........<.......>.....######...#.....##:jz# . ..............#...# #####.##......##...# #..............### ##..##.##.##### ##... #.@.##....# 9.5 (3.0)  ####. #...######.#  ....# .# #...... #...... #....#... ### ###.......#. ..# .. ).......[.# ..##.##:jJB70.5 (4:jӍ:j :jˏ(_Found a ring mail and a war axe.:jFI:j:j....##.#....#....# #.....<.......>....#.# ######.........#.....##.# . ..............#.# #####.##......##.# #.............###:jV#..##.##.##### ###....##....#  ####.####.#0 . #.....# .# #.......  :j #.............#....... #### ##...#.#### :jx...# .. .).......[.#.##.## ..>#.#. .###:jZ.......:jv1.5 (1 _Found a stone staircase leading down.:jQ3:jS:jW:jZ:j[:j_,:jKa,:jb:jf:j:h,:ji:jk:jn,:jv:j y:j|:j}:j:j^:j),:jŅ:j:jX:j:j6:jș:j:j:j:jU:j:j:jçL _You now have 59 gold pieces (gained 4).:j3:j:jح:jӻ:jUB:j:j:j:j:j:j?:j:j:j:j@:j:j:j(:jV,:j:j:jg:j:j:jA  You see here a +0 ring mail.:j:j _:j:jM:j:jH:j:j:jx,:j:j:j,:j:jk:j c  You encounter a rat.:j  . #.....####.#.#  #........# :j ##..........#.#### ##....#...........# ###### ##.#.......#.########## .. .).......[.# .##.###..>#.#...### :js t..............#.#.### ......# .......@.# ...<..# ........# .....## .....|... .....# .........r ###### #######:j [.... #..... :j r   rat (asleep) #...... :j59#....... :jvW93.5 (22.0)r.:jKr:jm34.5 (23 _:j:j!:j 1)))):j +))):jj 4r.:jgq >.....:jr ;===5.7 (1.2):j?y :j{ j _You shoot an arrow. The arrow barely misses the rat.:jz( †You shoot an arrow. The arrow hits the rat!:j)):j:j577.0 (1.3:j4:j;1 _You kill the rat!:j:j:jC:j˵:jH _No target in view!:j8 :ja9 :j: :j> :jG . #........#.#.#.# ##..........#.####..##....#...........# ####### ###.#.......#.######### ......# ....).......[.# .##.###..>#.#...###..........#.#.### # ..........# <..#†##:jH 0.0...##|................... ####### ########....... #....... #....... #....... ::j] :jb 5---8.0 (1:jj :jp W _Found a parchment of Apportation.:j3I:jwP.---:jК.# ##...#.#### ..##....#...........# ######## ###.#.......#.######### .......# ....).......[.# .##.###..>#.#...###..........#.#.### ##..........# <..##:j`.†#####...###.........# #....... ######## #########. #. #....... #....... ......: ....:jQ09.0 (1:j _You see here a staff of necromancy.:j3:jb:jT _  You encounter a goblin. It is wielding a +0 club.:j.....# ....).......[.# .....##.###..>#.#...### ..............#.#.### ##..........# <..##........†####### ###......|........## #...............# ###### #########....... ##  ##  #.......# #......:##.......#:ji#.......# g   goblin (asleep)#.......##......g#:j-801.0 (2:j22.0 (3 _:j:j:js )You shoot an arrow. The arrow hits the goblin.:j )))))..#):j'F......:j(?9===3.1 (1.1:j0` _You kill the goblin!:jI4:jg^ _No target in view!:j.4:j:jH _No target in view!:jI:jf:j  _:j& :j, :jI/ ,:j 4 ,:j:Y X:jl :jHm :jo :jv  :jhw  :jw CYou see here a staff of necromancy.:j :j  :j{ _:jy :jی :j] :j :jn :j :j :j n:j X:j# :jg :jV :j- B:j :j `:j :jYQ   You encounter a rat. ..P #..........#.....#######..  ...###.r........#..##.#.......#  #...#.............##.#........  ...............<....... #..<.........######........ <.. #...........# . ...... >..#####...........# #####.# #.......##.........# #... #^......#####...@#### ##..#--- #.......# ####....## ##...# #.......####..# ###...## #.......# ##.# #.....## #.......# #.# #....... #.......# #.#####....... r :j!T [30m  rat (wandering) #.......# #...##....#... #...†...##############.#.......#. #...............##.....).......[.23.1 (20.0)---4.1 (21 _:jI :j]R))))))):jK .rYou shoot an arrow. The arrow barely misses the rat.:j t.....r:j ;===5.2 (1.1):jA C _The rat squeaks loudly.:j5 .  You shoot an arrow. The arrow hits the rat.))))):j 6.....:j 6416.5 (1.3:j :j_ G _You kill the rat!:j$:j:j:j4:j7B:jt  There is a stone staircase leading up here. _:j<:j :jӤ:j5  You encounter a gnoll. It is wielding a +0 spear. #..... ..~ #. ..~~ ~~##### ..P~♣♣♣♣~P~.##... .P~~~~~P~~...... ...P~~~ P~..........#  #..........#... .###..........#..# .####.@.#...........--- j....................... .....####..<.........# ..<.. ##...........# ..>..#####...........# ###.......##.........# j   gnoll (polearm, asleep) #^......#####....#### #...:jh....# ####....## #.......# ####..#:jz037.5 (11.0):jO---8.5 (12 _:j:j:jtE ))))))j  )You shoot an arrow. The arrow hits the gnoll!  The gnoll shouts!:j_x jThe gnoll is heavily wounded.You hear a shout!.j jYou encounter a gnoll. It is wielding a +0 spear.:jI :j- :jC .:j̎8jj....:jƐ^jj 3 gnolls (2 polearms):j3XYou encounter a gnoll. It is wielding a +0 flail.:jܓ ===:jN9.8 (1.3):j= _The gnoll shouts!:j!A )))))You shoot an arrow. The arrow hits the gnoll.:j .jThe gnoll is severely wounded..j.j:jB\....41.0 (1.2:j,:jL' _You hear a shout!:jsZ ))))You shoot an arrow. The arrow hits the gnoll.:jj..j.j:j6T...2.2:j:jeY _The gnoll is almost dead.:j K )You shoot an arrow. The arrow hits the gnoll.:je ))) 2 gnolls (1 polearm):j  gYou kill the gnoll!.j.jSJ)j.j.g..S   adder (wandering)J   endoplasm (wandering)g   hobgoblin703.4 _You encounter a hobgoblin. You encounter an adder. You encounter an endoplasm.:j ..~#...~~~#####.#..P~♣♣♣♣~P~.##.....P~~~~~P~~.........P~~~ P~..........#....... #..........#...J...g###..........#..######...#.............#S..)j...@............j####..<####..<.. ##...........# ..>..#####.###.......##....# #^#####....####.......# ####....g   hobgoblin#.# ####..##.#  ##.#j..gJ.J :j [30m  endoplasm (wandering)g   hobgoblin---40:j$:jBw+..~ #...~~ ~~#####.#..P~♣♣♣♣~P~.##..#.P~~~~~P~~........P~~~ P~....#........ #...#....J...###..#..##..####.g.#.##.S..)jj......####..<.#..<.. ##.# ..>..#####.....####.##.........##^......#####....#### #.# ####....## #.# ####..# :j".j.jJ.:jyG.g:j:jB---5:j`:j:j..~~~#####.###..P~♣♣♣♣~P~.##.....P~~~~~P~~.........P~~~ P~.#....J.. #.#.....#.......###.#..##.#####...#...##.#S..).jj.g.........####.@<######..<.. ##...# ..>..#####.# ###.......##...# #^......#####....####.......# ####....#.......# ####..# #.......#  ##.# #.# #.#.jj[37:jm..J.g:jk<6:j:js:j..~~ ~~#####.#..P~♣♣♣♣~P~.##.#.P~~~~~P~~....P~~~ P~.#......J. #.#.....#.###.#..##.#..####j..#.##.#.S..)...j.<.....####g.@.######...<.. ##.# ...>..#####.# ###.......##...##^......#####....#####.......# ####....## #.......# ####..# ##.......# ##.# ##.# #.# #[9;17:jH.j..j.g:j Jg   hobgoblin:j &7:j:ja _There is a stone staircase leading up here.:j ,)):j5 .j .jYou shoot an arrow. The arrow barely misses the hobgoblin.g===8.7 (1.3 _The hobgoblin closely misses you.:jS.j.:jc, SThe gnoll barely misses you. The hobgoblin closely misses you.--90:jr7:j/? 1.-- _The adder leaves your sight.:jD  #............>.# #..   #.....(....##.## #..   #.##.## #   #####..# ###   #####.#   #.###.#####   #.÷....   #.#.....##.   #.##.##.##÷   #.g##.##.##   ####.##.##.   ##......#....##.##.   ########..........  #...#)#...# g   hobgoblin  ###...#......  #....##.####  #.##...:j-51.2 (2.5 _You climb upwards. _There is a stone staircase leading down here.:j2):jds :jtgYou shoot an arrow. The arrow closely misses the hobgoblin.:ju7===2.4 (1.2:jVV _The hobgoblin hits you but does no damage.:j,2):j- gYou shoot an arrow. The arrow barely misses the hobgoblin.3.6:jm _The hobgoblin closely misses you.:j:t $You shoot an arrow. The arrow hits the hobgoblin!:j:j054.8:j:jM _You kill the hobgoblin!:j _No target in view!:js:j2{:j|^ _No target in view!:j n  #.....(....##.## #  #..........##.## #  ###..# ##  ##.####.#   ..###.####  #.÷.........  #.#.....##  #..>.##.##.##  #.##.##.##  ###.##.##  ##....##.##  ########........  #...#)# ###...#.....  #....##.####  #.##....#  #.##.##.#:j2 i---50 _  You now have 70 gold pieces (gained 11).---6.8 (2 _You see here a hobgoblin corpse.:j^Level 1 of the Dungeon <>>>>∩_(Press ? for help)#..............# ########.......#..####......##..............# #####...........####...#########......##............>.# #.......###.....# ###.........#......##.....(....##.## #.......# #.....# #####..............#######..........##.## #.......###.....####...........#...........###........###..# ####).###............##.####...#......#....###........####.# #..#.................# ##.##......##...##..........###.######....##......#...##### #.#####.#########.÷.....................#............###.# #.##..........#.....##.>#...........###..### #.# #.##..>.......##.##.##÷#####........####...# #.# #.##.@........##.##.##.# #.....##..# ###.# #.# #.###........###.##.##.#[:jPa'37m ##.....###.# #.# #.#####.###......#....##.##.####..###..##.# #.# #.##....#########...............## ##.##.# #.## #.##.#####...#)#...####.## #....## #..# #.#..####...#...........# ###...#####.# ##...###....##.########..## ##.....##.# #...###.##....# #......# ##..#.##.## #.####.##.##.# #.####.## ##.......###.#######.#..##.## #.# #..####.##.........# #########..)..###..####.# ##.##########..####......## #......##....## ##..#...# #......##................####......#:jpV>@:jYY:jj% #.....(....##.## #. MacLellan the Shooter  #..........##.## #. Human  ##........###..# ## Health: 28/28 ========================  ##........####.#Magic: 3/3========================  #..........###.#### AC: 3Str: 11  :jk#.÷................ EV: 11Int: 9  #..........#.....## SH: 0Dex: 18  #..>.......##.##.## XL:  3 Next: 75% Place: Dungeon:1  #.@........##.##.## Noise: ---------  Time: 856.8 (0.0)  :jXlA##........###.##.## a) +0 shortbow  ##......#....##.## Fire: a) +0 shortbow  ########.........  #...#)#...  ###...#.....  #....##.####  #.##....#  #.##.##.#:jm[You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _No target in view! _No target in view!  You now have 70 gold pieces (gained 11). _You see here a hobgoblin corpse.:jq:j:j,:j:j&L #............>.# #. #.....(....##.## #. #...## #.. ##.###..# ### #####.#  #...###.##### #.÷........:j| #....#.....##. #.##.##.##÷7.8 (1 :jАR#.†.##.##. ##..##.##.##. ##......#....##.## :j ########.......  #...#)#...#  ###...#...... :jG #....##.#####  #.##....# # :jߒ:jäy _There is a stone staircase leading down here.:j7^:jzLevel 1 of the Dungeon <>>>>∩_(Press ? for help)##........###########................###########..............# ########.......#..####......##..............# #####...........####...#########......##............>.# #.......###.....# ###.........#......##.....(....##.## #.......# #.....# #####..............#######..........##.## #.......###.....####...........#...........###........###..# ####).###............##.####...#......#....###........####.# #..#.................# ##.##......##...##..........###.######....##......#...##### #.#####.#########.÷.....................#............###.# #.##..........#.....##.>#...........###..### #.# #.##..@.......##.##.##÷#####........####...# #.# #.##.†........##.##.##.# #.....##..# ###.# #.:jI|# #.###........###.##.##.# ##.....###.# #.# #.#####.###......#....##.##.####..###..##.# #.# #.##....#########...............## ##.##.# #.## #.##.#####...#)#...####.## #....## #..# #.#..####...#...........# ###...#####.# ##...###....##.########..## ##.....##.# #...###.##....# #......# ##..#.##.## #.####.##.##.# #.####.## ##.......###.#######.#..##.## #.# #..####.##.........# #########..)..###..####.# ##.##########..####......## #......#:j,J>@:j  #............>.# #.. MacLellan the Shooter  #.....(....##.## #.. Human  #..........##.## #.. Health: 28/28 ========================  ##........###..# ### Magic: 3/3========================  ##........####.#AC: 3Str: 11  #..........###.##### EV: 11Int: 9  #.÷................. SH: 0Dex: 18  #..........#.....##. XL:  3 Next: 75% Place: Dungeon:1  #..@.......##.##.##÷ Noise: ---------  Time: 857.8 (0.0)  [40:jѺm#.†........##.##.##. a) +0 shortbow  ##........###.##.##. Fire: a) +0 shortbow  ##......#....##.##.  ########..........  #...#)#...#   ###...#......   #....##.#####   #.##....# #  _You kill the hobgoblin! _No target in view! _No target in view!  You now have 70 gold pieces (gained 11). _You see here a hobgoblin corpse. _There is a stone staircase leading down here.:j:jF:j[ :j4_:j<:j:j_:j,:jg:j:j:jI:j:j:j:j:j:jl:j:j:jX:j:j :j<":j #:j.$:j%:ji',:j`(:jN ###########  #.........########## #########.........†.....##..  ##......##...........###.....  ##........###########.........  #..............# ########  #..............# ####..  #............@.# #.......###..610.0)  #.....(....##.## #.......# #.  #..........##.## #.......###.  ##........###..# ####).###...  ##........####.# #..#  #..........###.######....##...  #.÷.....................# [39;49:jSm #..........#.....##.>#........  #..>.......##.##.##÷#####..... _There is a stone staircase leading down here.:jO J:j :jN 88.0) _:j :jA &2:j p#.................#......# ~#####.......#####..........#.# .##...........####..#.......#.## ..............##.#....#..## .........#.......#† .........#.....#######....#.## .........#..##.#.......#.......## ....##.#..........#....# ....:j ..@.......>....#.# <.........######.........#.....## ..........# #.$..............# ..........# #######.##......## #.........# #...... ####....#### ##..##.##.#######....## ##...##....# ####..# ###...######.# ##.# #.....####.#.#:ja .70.3 (2.5:jh :jk ? _You climb downwards.  Found 6 gold pieces.:jIl a _There is a stone staircase leading up here.:j  _:j :jW ,:j :j ,:jS :j; L _You now have 76 gold pieces (gained 6).:j   A gnoll comes into view.:jL   #......####.# #.......# ###.#.## #.......####......##.#.#. #.................#......  ~~#####.......#####..........# ~P~.##...........####..#.......# ~~.......#.#....#. P~...#......#†..  #...#...@.######## ##...#..##.#.......#...... .#.....##.#..........#... .j.j........<.......>.... #j.<.........######.........#...........# #.............. j   gnoll (wandering) ##...........######.##..... ..##.........# #......... ..#####....#### ##:jW 8..##.##.#7.3 (7.0.jj==8.3 (8 _The gnoll shouts!:j(lV))))))):jy.jj:j......j 2 gnolls (1 polearm):j5=9.4 (1.1:j :jm _You shoot an arrow. The arrow closely misses the gnoll.:jjI )))You shoot an arrow. The arrow hits the gnoll.:j ;j.:j G.j:j W..80.5:j :j ] _The gnoll is heavily wounded.:j )You shoot an arrow. The arrow hits the gnoll.:jU))   gnoll (:jr}.j..:jG|....... #......####.# MacLellan the Shooter#.......# #......##.#.## Human#.......####......##.#.#. Health: 28/28 ========================#.................#...... Magic: 3/3========================~~#####.......#####..........#. AC: 3Str: 11 ~P~.##...........####..#.......#. EV: 11Int: 9 ~~.....................##.#....#. SH: 0Dex: 18 P~..........#................#†.. XL:  3 Next: 102% Place: Dungeon:2  #..........#...@.#######....#.## Noise: ===------  Time: 881.7 (1.2) ##..........:j}[40m#..##.#.......#...... a) +0 shortbow .#...........).##.#..........#... Fire: a) +0 shortbow .j.........j.......<.......>....# #j.<.........######.........#.... ##...........# #.............. j   gnoll (polearm) ##...........# #######.##..... ..##.........##......... ..#####....######..##.##.# _The gnoll shouts! _You shoot an arrow. The arrow closely misses the gnoll.You shoot an arrow. The arrow hits the gnoll. _The gnoll is heavily wounded.You shoot an arrow. The arrow hits the gnoll. _You kill the gnoll!  You shoot an arrow. The arrow hits the gnoll. _The gnoll is heavily wounded. _You kill the gnoll!  Your Ranged Weapons skill increases to level 5!  You have reached level 4!:jP/  --more--:j M34/344/494 1% :j 8gnoll (polearm):j O _You feel agile.:j )))) You shoot an arrow. The arrow hits the gnoll.:jLj...)2.9:jS:jU] _The gnoll is heavily wounded.:jIO))))))):j;j.:j>.......:j:(4.1:j:jl _You shoot an arrow. The arrow barely misses the gnoll.:j  ))You shoot an arrow.  The arrow hits the gnoll but does no damage.:j0|lj.S:j..S   adder (wandering):j{-5.2 (1.1:j0:j] _The gnoll is heavily wounded.:j )You shoot an arrow. The arrow hits the gnoll!:j )S   adder (wandering):jZ .SYou kill the gnoll!:j[ 8S.:j@n .S166.4 (1.2:j,v E _The adder hisses angrily.:jF))))))):j<,.S.....7.5 (1.1:j~4:j 9m _You shoot an arrow. The arrow closely misses the adder.:j<F))))))):juJ.S:j=xJ.S:jY....8.6:jM:jl _You shoot an arrow. The arrow barely misses the adder.:j F))))))):j (.S.......9.8 (1.2 _You shoot an arrow. The arrow misses the adder.:jW.))):joN .)SYou shoot an arrow. The arrow barely misses the adder. The adder misses you.The adder bites you.  You are poisoned.:j1==---91.1 (1.3Pois  _The adder poisons you!:j|  You shoot an arrow. The arrow hits the adder!:j :jb The adder is almost dead.:j27=-----2.3 (1.2:jf:j a _You feel sick. The adder bites you but does no damage. The adder bites you.:j8b .  You shoot an arrow. The arrow hits the adder!:jR:jmX  You kill the adder!:js 8/35--313.5 _You feel sick.:j1{:j}i _Your Fighting skill increases to level 3!:jg:jh:jo:jqH _No target in view!:j :j :j ^ _No target in view!:j 3:j :jI 3  You feel sick.:j V7-:j :jX _You are no longer poisoned.:j :j 8=:j :j? ,:j :j :j :jǬ :j :j :j :jo :j U9=:j :jº :j3 :j :j ,:j :j :jJ :j :jo :j L30=:jY :j ,:j1 :j/ :j :j :j# :j} :jZ :j :j h1==:j :j8 B:j8 ,:j8 Z2=3=4==:jd9 :js; :j< :j< :j= :jC> :jrA :jAE :jE :jF :jaJ :jK h5==:jL :jQ 1 _HP restored.:jU :j(W :jW :j[ :j` ,:j` :jb :je :jXf :jkg :j\q :jt :j?u 9=:jv :j]z :j| :jo} :j~ :j΁ :jI ,:jj :j :j2 :j :j :jː :j9 ,:j :j :j ,:j& :j :j :j :j :jخ :j :jR :jڲ :j :j[ :jϸ :jc :j` :jr :j :jG :j :j X:j ,:j :j/ :j A  You enter the shallow water.:jA?Water :jx :jN _Moving in this stuff is going to be slow.:jq3:j:j:j:j:ju ,:j":j`#(:j$:jw':j*3:j+:jo.:j2,:j3:j7:j<A  You enter the shallow water.:j=?Water :j?:jAN _Moving in this stuff is going to be slow.:jD:jF:j:j:j:j,:j:j:j:j:j~:jH:j:j:jS:j:jl  An endoplasm comes into view.:j  ########  #......##  #...##..###  #...#..P~P##  #...P~P~~~.##  ####...P~~~♣~P.##  #......P~♣♣♣P~P.#  :j>#.@...~~♣♣ ♣♣P~P# --- J..........~~♣ ♣~~~~### ...........P~♣♣♣♣~P~.## #....#.#..P~~~~~P~~..... :jmn............P~~~~P~. ####.#.##.........#J   endoplasm (wandering):j[ .... ........# # .. ..####...# S..)...........:j2962.5 (69.0).:j*:j}):jWH---3.5 (70:j:j6 _The endoplasm leaves your sight.:j   An endoplasm comes into view.:j ######## #......##. #...##..###.$ #...#..P~P##... #...P~P~~~.##.... ####...P~~~♣~P.##..... #......P~♣♣♣P~P.#.J....#.....~~♣♣ ♣♣P~P#.......@....~~♣ ♣~~~~##.P~♣♣♣♣~P~.##....#.#..P~~~~~P~~................P~~~~P~....####.#.##.........# ......###J   endoplasm (wandering) # ... ..####...#.... ... S..)..... :j [34m.....####..< .J0.0)  Found 10 gold pieces.J4.5 (1 _The endoplasm quivers.:j ))))You shoot an arrow. The arrow hits the endoplasm.:ju9.J.J:jQ..:j7===5.7 (1.2:jm:j؋7 _The endoplasm is lightly wounded.:j )) You shoot an arrow. The arrow hits the endoplasm.:j .J:j .:j? 6.9 _The endoplasm is severely wounded.:jl )You shoot an arrow.  The arrow hits the endoplasm but does no damage.:j .J:j:j(8.1:j :j b _The endoplasm is severely wounded.:jsD   #......##  . #...#  .$ #...#.  ... #...P~  .... ####...P~  ..... #......P~  ......#.....~~♣♣   ......J@....~~♣  ............P~♣ ##....#.#..P~~~ .............P~ .####.#.##..... ........... # ... ..### ... S..) <:j   #......##  . #...#  .$ #...#.  ... #...P~  .... ####...P~  ..... #......P~  ......#.....~~♣♣   ......J@....~~♣  ............P~♣ ##....#.#..P~~~ .............P~ .####.#.##..... ........... # ... ..### ... S..) <:j:j\:j:jya _An endoplasm is nearby!:j  You shoot an arrow. The arrow hits the endoplasm.:j   The endoplasm is almost dead.9.2 (1.1 _The endoplasm barely misses you.:j .  You shoot an arrow. The arrow hits the endoplasm.:jC :j9 1370.3:j :j+ M _You kill the endoplasm!:j$:j%:j-:j/H _No target in view!:j:jI:jJ:j&:jw:j: _:jl:j:j&:j:j:j:j:j:jp :j ######## ###### ##....). #..... #...... #...##..### #.$... #...#..P~P# #....### #...P~P~~~. #####...P~~~♣~P---3.3 (3.0:j #......#......P~♣♣♣P~ #......#.....~~♣♣ ♣♣P #......~~♣ ♣~~ #............P~♣♣♣♣~P###....#.#..P~~~~~P~~..............P~~~~P~..####.#.###... .............###:j:jG---4.3 (4:j :j#$ _Found a spear.:jP :jiQ :jDR :j"V :j^ ,:jb ,:jHd :jd :je :jSi :ji :jj :jo M _You now have 86 gold pieces (gained 10).:jWr :jr :js :j v :jMx :jx :jy :j!| :j~ :j~ :j :jv :j :ja :jc :j` :j :j :j :j :j :j :j :j :j :j` :j% :j, :j˚ :j' :j :j :jk :jƟ :ja :j= :j) #....#### #...P~P~#......####...P~~~#......#......P~♣♣ #......#.....~~♣♣ #............~~♣ #............P~♣♣♣#########....#.#..P~~~~~....................P~~~.......@####.#.##.......86.3 (1:jܪ N2.0).........>.........................#.......####.#######..........S..)... ######..........## .. ..<..  . ..>..## ###....:j$ \ #^...:j :j ,7.3 (13:j :jb ; _Found a stone staircase leading down.:jOI:jO:j9Q:jUB:j W:jpW:jX:j[Z:j[,:j|\:jy^:jA`,:j+a:jb:jd,:je:jog:ji:ji:jj:jn:j4q,:jxr:jt:jw,:jx:jz:j{:j)|:jP}:jÂ:j:jj:j:jM:jƌ:j :jB:j:j,:j*:jB:jh:jۗ:j :ja:jlk  You encounter a ball python.:j>#######.............).......######..........####..########.......<.. ##................>..#####..............###.......#.............# #^......#.............# #.......#.....# #.......#.....# #.#...## ##.# #.......#............# #.......#............# #...†................. #........ S   ball python (constriction, asleep)#......#......##........:j#.....S ......##........######...:jS21000.3 (13.0):j31.3 (14 _:j:je:jm  ...) ....... ########.......<..  ...............> .............# .............# #^ .............#  .............#  .......@.....#  ............##  ............#  ............#  ............# #...† ..............  #......#......# #.....S ......#:j>m ...) ....... ########.......<..  ...............> .............# .............# #^ .............#  .............#  .......@.....#  ............##  ............#  ............#  ............# #...† ..............  #......#......# #.....S ......#:jS!:j$4:j:j!b _A ball python is nearby!:jA †You shoot an arrow. The arrow hits the ball python. :jk))))))  :jE...... :jC4===2.4 (1.1) :j :j-O _You kill the ball python! :j3  :j  :j^ _No target in view! :j+ 3 :j5  :j  :j2  :j# : _ :j['  :jG*  You encounter a hobgoblin. It is wielding a +0 hand axe. :jO  ########.......<.. ##...............>..#####..............###.............# #^......###......# #.......# ......# #.......# .............# #.......# ......## #.......# ..# #.......# ---..# #.......# ..# #...†...##.. :jZP  #...#......##..........#.....†# :jt ##..g   hobgoblin (wandering)......#......#######.... .g.....# # ###.....30g. :jv d---4.4 (2 _ :j  :jŊ  :j? <..  ...............> .............# .............# #^ .............#   .............#   .............#   ............##   .........@..#   ............#   ............# #...† ..............  #......#......# #.....†#......# :ji......#.g....# .... .......#  :j <..  ...............> .............# .............# #^ .............#   .............#   .............#   ............##   .........@..#   ............#   ............# #...† ..............  #......#......# #.....†#......# ......#.g....# .... .......#  :j :jӌ :j< :j3` _A hobgoblin is nearby! :j )You shoot an arrow. The arrow hits the hobgoblin! :j\v))))) :j}.....7===5.5 (1.1 :j :j4M _You kill the hobgoblin! :jO J :j H _No target in view! :j3 :jB :j :j0t  You encounter a frilled lizard..........>..#####..###.......##.# #^####.# #.......# .# #.# .# #.# .....## #.# .# #.# .# #.# .# #...†...####.. #...........####.#.....†#......##.......#.)....#######l   frilled lizard (asleep).. .......# #. ......l.# ###.#...0.0---6.5 (1 _ :j  :j )))))l  )You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily. :jo 7l. :jw q..... . :j|x 7===7.7 (1.2 :j  :j f _The frilled lizard is heavily wounded. :j )))))))You shoot an arrow. :j7l. :j-C...... :j(8.9 :j :jb _The arrow closely misses the frilled lizard. :j<M )))) :j?)))You shoot an arrow. :jl......10.1 :j# :jb _The arrow closely misses the frilled lizard. :ju& )))))))You shoot an arrow. :j 8l. :j 6l. :j 7.... :j3 -1.4 (1.3 :jv  :j Z  You shoot an arrow. _The arrow closely misses the frilled lizard.  You shoot an arrow. _The arrow closely misses the frilled lizard.  You shoot an arrow. _The arrow completely misses the frilled lizard. :j †You shoot an arrow. The arrow hits the frilled lizard. :j"X) :j . :j"582.5 (1.1 :j* :jb-R _You kill the frilled lizard! :j3 :j :ju :jH _No target in view! :j+ {  :j v_ :j  :j  :jg  :j" B :j,  :j]/ , :j20  :j4  :jl7  :j8  :j8  :j?<  :j>  :j?  :j;A  :j D  :jLN  #.####...†...## #†...##....... ##......##......... #.....†#......##......... ##.)....#######.... #.............# #.... # :jO S.......# ###.... #.......# #...... ########@.....# #....##---21.5 (9.0 #.........# #....#  #....###### #....#  #.:..# #....# #....# #....# #....# #....# #....# ##..).#  :jX  :jUY K---2.5 (10.0) :j|a  :jd # _Found a whip.:j:j:j:j^H _No target in view!:j:4:jy:jH _No target in view!:jf5  _:j.; B:j< :j< :jH :jK ,:juM :j   #.....†#......##....... #......#.)....####### #.............# # #.............# ### #.............#  ########......# #.........#  #....###### # #.@..# #.... #....# #.... #....# #.... #....# #.... #..).# ######  You pick up a book of Scorching and begin reading...5.5 (3.0)6.5 (4 _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.:je_:jh:j{i:jm,:j=p:jp:j r:jNu:jw:jUx:jz:jS|:j~:j~:ja:j:j=:j:j:j/:j:j:j:j:jʐ:j(:j:jK:jB:j:j:j:j!:j1:j:jG:j:j:j˴:j ,:j:j:j:j,:j:j,:j:j-:j,:j:jp:j1,:j:j:j3:j:j[:j:j,:j:j:j:j:j:j:j:j:ja:j7:j,:j:jJ:j:j:j:j:j :j:j:jG :j ,:j]:j:jS,:j:j:j!:j!":j#:j%:j':jU:jV:j!Y:jZ:j[:j\:j^:j|_:j_:j`:jJb:j d:j[d:j,e:jf:jg:jCh:ji:jj:j`l,:jm:jxn:j/p,:jp:jjr:js:js:jt:jB:j:jʌ:j:j[:j:jܓ:j:jn:jG:j :jQ:j:j:j:j:j:j1:jP:jҫ:j-:ji:j':ja:jȳ:j:j:jf:j¼:jS:jD:j:j:j:jN:j:j:j:jF  There is an escape hatch in the floor here. _:j,:jn:j} B:jB :j :j :j:j:jN:j:j:jI:j,J:j]L:jQy  You encounter a bat.:jW`..#......#....##.### .†#......##.................... ..#.)....#######...........##.. .........# #........<..##.. .........# ###..........## .........# #............# ###......# #....######### ##### .........# #....# ....###### #..@.#  ....##....#  ....##....#  ....##....# ....##....# ..).##....# b   bat (asleep) ######....##[3:jua7m..b.#93.5 (67.0):jP4.5 (68 _:j;m. .†........)#...... . #........< .. ###..... #..... . #....# . #....#. #..@.# ....# #....# #....# #....# #....#).# #....# #....# #..b.#:jm:j.†........)#...... .:j #........<. ###..... #..... . #....# . #....#. #..@.#...# #....# #....# #....# #....#).# #....# #....# #..b.# :j:j:j\Z _A bat is nearby!:j )))))b  )You shoot an arrow. The arrow hits the bat.:j/[Jb.b.:j[$b.:jd0...:je;===5.6 (1.1):jl:j.o\ _The bat is severely wounded.:j9g . .†........)#...... . #........< .. ###..... #..... . #....# . #....#. #..@.# ....# #....# #....# #....# #..b.#).# #....# #....# #....#:j`.†........)#...... . #........<. ###..... #..... . #....# . #....#. #..@.#...# #....# #....# #....# #..b.#).# #....# #....# #....# :j>:j:jH :j>Z _A bat is nearby!:jq#_))))))):j~}b.b.b....6.9 (1.3 _You shoot an arrow. The arrow closely misses the bat. The bat misses you.:j#_))))))):j; .b  You shoot an arrow. The arrow misses the bat.b.:ji... ..:jv(8.2:jJ:j= _The bat hits you but does no damage. x2:j{d †  You shoot an arrow. The arrow hits the bat!:j ):jӕ:j>599.4 (1.2:j:jMG _You kill the bat!:j9:jD3:j,:j:jB:j,:j :jB:jV:j":j,:js,:jIB:jd:j:j4:jZ:j8:j:jB:jh:jm:j:j :j2:j:jH,:jD:j0 X:j0:j :jg:j>:j:jr:j:j :jc%:j&,:j):j+:j80B:j?:jA:jC,:jL:jR,:jTS:jW:j<^B:j/a:jeB:jpX:jt:jv,:jx:jUX:jѓ:j,:jq:j˯?  You see here a +0 war axe.:j :j _:jܴ:j|:j",:j:j9:j:jT:j#:j :j:jE:j:jn:j :jK:j:j:j:j:j$:j:j/:j:j:j-:j,:j:j:j>:j:j:j:jGB:j:jg,:j:j:j,:j:j=:jB:jA:j :jr :jU :ja :j,:j:j:j:jf:j:jy:j:j?:j:ju:j,:j:j:j,:j :jF":j#,:jO$:j%:jY&:j&:j':jC....####.#  ......##.#.###  ....##.#.#.#  ......#......#  #...#.# ###  #..#.......#.###.#  ...##.#....#..##.#  ......#÷......#  #####....#.##...@#  ---143.4 (44.0):jC.....#.......##.#  .....#....##.#  ...>....#.##.#  ....#.....####  .............#   .##......####   #.............#   :jwDv##..##.##.######  :jD:---:jK:j/ME _Done exploring.:j-I:j&..0.0)............:jC:j :jE _Done exploring.:j :j Read which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled QEAHA ZIUQAA  e - a scroll labelled HOICITU VAVI :jL  h - a scroll labelled IBODAEF GIGEIK  j - a scroll labelled WUERYR PEMIFI  k - a scroll labelled ZIXTIT ICZIFFENEE  l - a scroll labelled ZERYHAE CEKHLA [!] read|quaff[?] describe selected:j=:jiB:jI"......####.#  MacLellan the Shooter ......##.#.###  Human ......##.#.#.#  Health: 35/35 ======================== ......#......#  Magic: 4/4:jpJ======================== #..........#.# ###  AC: 3Str: 11 #..#.......#.###.#  EV: 11Int: 9 ...##.#....#..##.#  SH: 0:jJ+Dex: 19 .........#÷......#  XL:  4 Next: 39% Place: Dungeon:2 :jJ`#####....#.##...@#  Noise: ---------  Time: 1143.4 (0.0) ......#.......##.#:j9KI  a) +0 shortbow .........#....##.#  Fire: a) +0 shortbow :jK.......>....#.##.# ........#.....#### ...............# :jKz  #####.##......####  :j#Lg#.............#  ##..##.##.###### :jOL  _The bat hits you but does no damage. x2  You shoot an arrow. The arrow hits the bat! :j|LY_You kill the bat! _You see here a +0 war axe. :jLf_Done exploring. _Done exploring.:jN  As you read the scroll labelled QEAHA ZIUQAA, it crumbles to dust.  It is a scroll of identify.:jZ/  --more--:jfIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled HOICITU VAVI  h - a scroll labelled IBODAEF GIGEIK  j - a scroll labelled WUERYR PEMIFI  k - a scroll labelled ZIXTIT ICZIFFENEE  l - a scroll labelled ZERYHAE CEKHLA Potions (select first with !)  d - an amethyst potion  f - a sedimented sapphire potion[?] describe selected:j :j......####.#  MacLellan the Shooter ......##.#.###:j@  Human ......##.#.#.#  Health: 35/35 ======================== ......#......#  Magic: 4/4======================== #..........#.# ###  AC: 3Str: 11 #..#.......#.###.#:j  EV: 11Int: 9 ...##.#....#..##.#  SH: 0Dex: 19 .........#÷......#:j  XL:  4 Next: 39% Place: Dungeon:2 #####....#.##...@#  Noise: ---------  Time: 1143.4 (0.0) ......#.......##.#  a) +0 shortbow .........#....##.#  Fire: a) +0 shortbow .......>....#.##.# ........#.....#### ...............#   #####.##......#### :j #.............#  ##..##.##.######   _You kill the bat! :jB_You see here a +0 war axe. _Done exploring. _Done exploring.  As you read the scroll labelled QEAHA ZIUQAA, it crumbles to dust.  It is a scroll of identify.:j:j+4.4 (1:j:j0 _d -> m - a potion of might:jl :jn ZRead which item? Scrolls  s - a scroll of butterflies  e - a scroll labelled HOICITU VAVI  h - a scroll labelled IBODAEF GIGEIK  j - a scroll labelled WUERYR PEMIFI  k - a scroll labelled ZIXTIT ICZIFFENEE :j"  l - a scroll labelled ZERYHAE CEKHLA [!] read|quaff[?] describe selected:j^ :j3......####.#  MacLellan the Shooter ......##.#.###  Human ......##.#.#.#  Health: 35/35 ======================== ......#......#  Magic: 4/4======================== #..........#.# ###  AC: 3Str: 11 #..#.......#.###.#  EV: 11Int: 9 ...##.#....#..##.#  SH: 0Dex: 19 .........#÷......#  XL:  4 Next: 39% Place: Dungeon:2 :j1#####....#.##...@#  Noise: ---------  Time: 1144.4 (0.0) ......#.......##.#  a) +0 shortbow .........#....##.#  Fire: a) +0 shortbow .......>....#.##.# ........#.....#### ...............#   #####.##......####  #.............#  ##..##.##.######   _You see here a +0 war axe. _Done exploring. _Done exploring.  As you read the scroll labelled QEAHA ZIUQAA, it crumbles to dust.  It is a scroll of identify. _d -> m - a potion of might:jX  As you read the scroll labelled HOICITU VAVI, it crumbles to dust.  It is a scroll of enchant armour.:j&/  --more--:j:jguEnchant which item? Armour :jĝ b - a +0 leather armour (worn)[?] describe selected:jc:jEj:jp......####.#  MacLellan the Shooter ......##.#.###  Human ......##.#.#.#  Health: 35/35 ======================== ......#......#  Magic: 4/4======================== #..........#.# ###  AC: 3Str: 11 #..#.......#.###.#  EV: 11Int: 9 ...##.#....#..##.#  SH: 0Dex: 19 .........#÷......#:j;r  XL:  4 Next: 39% Place: Dungeon:2 #####....#.##...@#  Noise: ---------  Time: 1144.4 (0.0) ......#.......##.#  a) +0 shortbow .........#....##.#  Fire: a) +0 shortbow .......>....#.##.# ........#.....#### ...............#   #####.##......####  #.............#  ##..##.##.######   _Done exploring.  As you read the scroll labelled QEAHA ZIUQAA, it crumbles to dust.  It is a scroll of identify. _d -> m - a potion of might  As you read the scroll labelled HOICITU VAVI, it crumbles to dust.  It is a scroll of enchant armour.:j~z:j{345.4 (1:j:jF _Your +0 leather armour glows green for a moment.:j :jRead which item? Scrolls  s - a scroll of butterflies  h - a scroll labelled IBODAEF GIGEIK  j - a scroll labelled WUERYR PEMIFI :j/ k - a scroll labelled ZIXTIT ICZIFFENEE  l - a scroll labelled ZERYHAE CEKHLA [!] read|quaff[?] describe selected:jE......####.#  MacLellan the Shooter ......##.#.###  Human ......##.#.#.#  Health: 35/35 ======================== ......#......#  Magic: 4/4======================== #..........#.# ###  AC: 4Str: 11 #..#.......#.###.#  EV: 11Int: 9 ...##.#....#..##.#  SH: 0Dex: 19 .........#÷......#  XL:  4 Next: 39% Place: Dungeon:2 #####....#.##...@#  Noise: ---------  Time: 1145.4 (0.0) ......#.......##.#  a) +0 shortbow [1:j!1d.........#....##.#  Fire: a) +0 shortbow .......>....#.##.# ........#.....#### ...............#   #####.##......####  #.............#  ##..##.##.######  As you read the scroll labelled QEAHA ZIUQAA, it crumbles to dust.  It is a scroll of identify. _d -> m - a potion of might  As you read the scroll labelled HOICITU VAVI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 leather armour glows green for a moment. #.# ####.###.#..#..##§#÷...§§§#.§§.....##§#....##§...#.##.####As you read the scroll labelled IBODAEF GIGEIK, it dissolves into smoke.6.4 (1 _It was a scroll of fog.:j Read which item? Scrolls  s - a scroll of butterflies  j - a scroll labelled WUERYR PEMIFI  k - a scroll labelled ZIXTIT ICZIFFENEE  l - a scroll labelled ZERYHAE CEKHLA [!] read|quaff[?] describe selected:j< :jC :j"I ......####.#  MacLellan the Shooter :j`J ......##.#.###  Human ......##.#.#.#  Health: 35/35 ======================== ......#......#  Magic: 4/4======================== #..........#.# ###  AC: 4Str: 11 #..#.......#.###.#  EV: 11Int: 9 ...##.#....#..##§#  SH: 0:jM Dex: 19 .........#÷...§§§#  XL:  4 Next: 39% Place: Dungeon:2 #####....#.##.§§@#  Noise: ---------  Time: 1146.4 (0.0) ......#.......##§#  a) +0 shortbow .........#....##§#  Fire: a) +0 shortbow .......>....#.##.# ........#.....#### ...............#   #####.##......####  #.............#  ##..##.##.######   _d -> m - a potion of might  As you read the scroll labelled HOICITU VAVI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 leather armour glows green for a moment.  As you read the scroll labelled IBODAEF GIGEIK, it dissolves into smoke. _It was a scroll of fog.:j_ 2 #.##############.#.###########....###########..#.###########..#.###§#######..#..##§########÷..§§§§########.##§§§@#######....§##§########....##§#######...#.##§#######.....##########......#########.....##########........#######As you read the scroll labelled WUERYR PEMIFI, it crumbles to dust.:j` +7.4 (1:jg :j8s V _You feel momentarily disoriented. It was a scroll of revelation.:jRead which item? Scrolls  s - a scroll of butterflies  k - a scroll labelled ZIXTIT ICZIFFENEE  l - a scroll labelled ZERYHAE CEKHLA [!] read|quaff[?] describe selected:j'@:j F:j=OY......####.#  MacLellan the Shooter ......##.#.#############   Human ......##.#.#.###########   Health: 35/35 ======================== ......#......###########   Magic: 4/4======================== #..........#.###########   AC: 4Str: 11 :jP#..#.......#.###§#######   EV: 11Int: 9 ...##.#....#..##§#######   SH: 0Dex: 19 .........#÷..§§§§#######   XL:  4 Next: 39% Place: Dungeon:2 #####....#.##§§§@#######   Noise: ---------  Time: 1147.4 (0.0) ......#......§##§#######   a) +0 shortbow .........#....##§#######   Fire: a) +0 shortbow .......>....#.##§#######  ........#.....##########  ...............#########[4:jQ0m    #####.##......##########   #.............#######   ##..##.##.######  It is a scroll of enchant armour. _Your +0 leather armour glows green for a moment.  As you read the scroll labelled IBODAEF GIGEIK, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled WUERYR PEMIFI, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.:j[ #.##############.#.###########....###########..#.###########..#.###§#######..#..##§########÷..§§§§########.##§§§@#######....§##§########....##§#######...#.##§#######.....##########......#########.....##########........#######As you read the scroll labelled ZIXTIT ICZIFFENEE, it crumbles to dust.:jb]l19-----------8.4 (1:ja:j7lQ _Your body is wracked with pain! It was a scroll of torment.:j :j Read which item? Scrolls  s - a scroll of butterflies  l - a scroll labelled ZERYHAE CEKHLA [!] read|quaff[?] describe selected :jA  :jG......####.#  MacLellan the Shooter ......##.#.#############   Human ......##.#.#.###########   Health: 19/35 =============----------- ......#......###########   Magic: 4/4========================  :jBH#..........#.###########   AC: 4Str: 11 #..#.......#.###§#######   EV: 11Int: 9 ...##.#....#..##§#######   SH: 0Dex: 19 .........#÷..§§§§#######   XL:  4 Next: 39% Place: Dungeon:2 #####....#.##§§§@#######   Noise: ---------  Time: 1148.4 (0.0) ......#......§##§#######   a) +0 shortbow  :jH].........#....##§#######   Fire: a) +0 shortbow .......>....#.##§#######  ........#.....##########  ...............#########    #####.##......##########  :jI #.............#######   ##..##.##.######  As you read the scroll labelled IBODAEF GIGEIK, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled WUERYR PEMIFI, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled ZIXTIT ICZIFFENEE, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. :j|K  As you read the scroll labelled ZERYHAE CEKHLA, it crumbles to dust.  It is a scroll of amnesia. :jMU/  --more--!:j!:j,H209.4 (1!:jŬ!:j6 _You feel forgetful for a moment.!:j !:j !:j *1=2==3=!:j ,!:j !:j 4=!:j B!:jf !:js "25==6=!:j ,!:jP 7=8==!:juR ,!:jlS !:j!T !:jT U9=!:jlU !:j\ !:j\ !:j%] L30=!:j^ !:j_ !:jf_ !:j_ !:j` !:jDa !:ja !:j_b !:jb !:jc !:jd !:jd h1==!:jPe !:j^f !:jf !:j@g !:jo !:j| 2=3=4==!:j !:jh !:j !:jU !:j ,!:ja !:j k _You start resting.HP restored.!:j ##.######.###.#..#..##.#÷......#........##.#....##....#.##.#!:j< !###!:jǒ 1208.4 (59.0)!:j ~5==9.4 (60 _!:j) !:j ":jn":jbpLevel 2 of the Dungeon <<<<>>>>(Press ? for help)##....).# #......###########.......# #...##..############ #......##.......# #...#..P~P## #.......# #......# ####....#### #...P~P~~~.## #.......# #......####.##......####...P~~~♣~P.## #.......# #......##.#.############# #......#......P~♣♣♣P~P.# #.......####......##.#.#.########### #......#.....~~♣♣ ♣♣P~P# #.................#......########### #............~~♣ ♣~~~~#####.......#####..........#.########### #............P~♣♣♣♣~P~.##...........####..#.......#.###.####### ###########....#.#..P~~~~~P~~.....................##.#....#..##.####### #.....................P~~~~P~..........#................#÷......####### #.........####.#.##.........#..........#.)...#######....#.##...@####### #..........":jqS[40m>..............###..........#..##.#.......#.......##.####### #............#.......####...#...........).##.#..........#....##.####### #########.............).......................<.......>....#.##.####### ######..........####..<.........######.........#.....########## #########.......<..# ##...........# #................######### #...............>..#####...........# #######.##......########## #.............###.......##.........##.............####### #.............# #^......#####....######..##.##.#######.............# #.......# ####....## ##...##....##.............# #.......#####..# ###...######.##.............# #.......###.# #.....####.#.#":jyO@>":jl ":jt ......####.#  MacLellan the Shooter ......##.#.#############   Human ......##.#.#.###########   Health: 35/35 ======================== ......#......###########   Magic: 4/4======================== #..........#.###########   AC: 4Str: 11 #..#.......#.###.#######   EV: 11Int: 9 ...##.#....#..##.#######   SH: 0Dex: 19 .........#÷......#######   XL:  4 Next: 39% Place: Dungeon:2 ":j #####....#.##...@#######   Noise: ---------  Time: 1209.4 (0.0) ......#.......##.#######   a) +0 shortbow .........#....##.#######   Fire: a) +0 shortbow .......>....#.##.#######  ........#.....##########  ...............#########    #####.##......##########   #.............#######   ##..##.##.######   _Your body is wracked with pain! It was a scroll of torment.  As you read the scroll labelled ZERYHAE CEKHLA, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment. ":j M_You start resting. _HP restored.":j\ ":j X":jS ":j ":j ":jP ":j ":j ,":j ":jz ":j$ ,":j{ ":jR X":jh ":j ":jw ":j7 ":jk ":j ":jh ":j ":j ":j ":jp ":j ":j .........#......################..........#.#############..#.......#.###.#######......##.#....#..##.####### .#.......#÷......####### .#.)...#######....#.##....####### .#..##.#.......#.......##.#######).##.#...":j .#....##.####### ........<.......@....#.##.#######18.4 (9######...#.....########### #................########## #######.##......########### #.............####### #### ##..##.##.###### ...## ##...##....# ":j1 ##..# ###...######.#  ##.# #.....####.#.#":j ":j ":j c _There is a stone staircase leading down here.#:jBu#:j`v#:j}#:j#:jʉ29.4 (1 _#:j#:j&3#:ji" ...  ###........#  ...........##  #..........#  ##..........#  #...........#  #:j..?#  #....#  ##........##  ##......##  ######## #:j.20.9 (2.5#:j= #:j*H _You climb downwards.  Found a scroll of revelation.#:ja _There is a stone staircase leading up here.#:j!  _#:j X#:j #:j #:j #:j #:j #:j #:j[ #:j #:j  #:jN #..........#  #..........  ###.#  ...........##  #....#  #:j ##...#  #...#  #:j I...........@#  #.....<....#  ##........##  #:j_ ###......##  ########        #:j E #:jo# -4.9 (4.0#:j]$ +5.9 (5#:j*D #:j|E 0 _r - a scroll of revelation$:je$:j/kX$:jl$:j\m$:jgn$:jlq$:jt  You encounter a goblin. It is wielding a +0 dagger.$:j{ g##  ..#  ..#  $:j|t..#  #.#  #.  ###  ...@##  #..........# ..# #.....#............##.....<....# g   goblin (asleep)##........####......##$:j|3########$:j<T8.9 (39.9 (4 $:j% _$:j$:j$:j 7 )$:j )))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!$:j% 9.g$:j. 8.....$:j 8===31.1 (1.2$:j. $:jר _ _The goblin is severely wounded.%:j )You shoot an arrow. The arrow hits the goblin!%:jX)))))%:j*8.....%:j.1402.3%:j3%:j:6J _You kill the goblin!%:j 3%:j %:j %:j %:jX %:j ,%:j\ %:j %:j %:j %:jN %:j %:j %:j %:j %:j< %:jY %:jh %:j %:j< %:j %:jh %:j %:j3 %:jo %:j %:jT %:j %:j %:j %:jG %:j %:j %:j6 %:jV$ %:j$ %:j& %:jZ( %:j) %:jW* %:j-+ %:j5, %:j- %:j0. %:j. %:jJ1 %:jb2 %:j2 %:jo3 %:j5 %:j6 %:j6 %:j17 %:j9 %:j: ,%:jn; %:je= %:j= ,%:j?> %:js? %:j@ ,%:j"A %:j[C %:j&D %:juD %:jD %:j>G %:jM  # ######## .###......## ##.##........##%:jeN  ##.. #........).# #.< #..........# ..##.##.## #..........# #.###..........#%:jN ---49.3 (17.0) #.#..#.#..##..........# # #∩##.###........##%:jN  #. #............## #. ####..........#%:j0O  #. ##..........# #. #...........#%:j]O z #. .............# %:jO K..##.....<....#%:jU %:j^V #---%:jV &50.3 (18%:j[ %:jU^ [ _Found Yno Kuumuo's Book Emporium. Found a stone staircase leading up.&:je &:j- 3&:j &:j &:j% &:jq X&:j &:j &:jKWelcome to Yno Kuumuo's Book Emporium! What would you like to do?  a -  58 gold a parchment of Lesser Beckoningb -  40 gold a parchment of Magic Dart  c -  328 gold a parchment of Magnavolt  d -  184 gold a parchment of Nazja's Percussive Tempering  e -  58 gold a parchment of Searing Ray  f -  88 gold a parchment of Sigil of Binding  g -  40 gold a parchment of Soul Splinter  h -  130 gold a parchment of Sticky Flame  i -  58 gold a parchment of Sublimation of Blood You have 86 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list*:jbuy|examineexamine item[Enter] describe+:j" A parchment of Magnavolt. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - MagnavoltEarth/Air7no,:j'+Welcome to Yno Kuumuo's Book Emporium! What would you like to do?a -  58 gold a parchment of Lesser Beckoning  b -  40 gold a parchment of Magic Dart  c -  328 gold a parchment of Magnavoltd -  184 gold a parchment of Nazja's Percussive Tempering  e -  58 gold a parchment of Searing Ray  f -  88 gold a parchment of Sigil of Binding  g -  40 gold a parchment of Soul Splinter  h -  130 gold a parchment of Sticky Flame  i -  58 gold a parchment of Sublimation of Blood You have 86 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list,:ji I A parchment of Magnavolt. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells,:j [Type LevelKnown  a - MagnavoltEarth/Air7no-:jO Magnavolt Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked. Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell. Level: 7Schools: Earth/AirFail: 100%Power: 0%Damage: 4d9 (max 4d29) Accuracy: ++++Range: 7Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 84 fragmentation or electric damage. You aren't experienced enough to cast this spell.1:jf A parchment of Magnavolt. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - MagnavoltEarth/Air7no1:jɬ+Welcome to Yno Kuumuo's Book Emporium! What would you like to do?a -  58 gold a parchment of Lesser Beckoning  b -  40 gold a parchment of Magic Dart  c -  328 gold a parchment of Magnavoltd -  184 gold a parchment of Nazja's Percussive Tempering  e -  58 gold a parchment of Searing Ray  f -  88 gold a parchment of Sigil of Binding  g -  40 gold a parchment of Soul Splinter  h -  130 gold a parchment of Sticky Flame  i -  58 gold a parchment of Sublimation of Blood You have 86 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list3:j< A parchment of Nazja's Percussive Tempering. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Nazja's Percussive Tempering Forgecraft5no4:j[Nazja's Percussive Tempering Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any construct that was created by the caster's own Forgecraft spells. This process results in a flurry of sparks, slag, and concussive shockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off. Level: 5School: Forgecraft Fail: 100%  Power: 0% Damage: 4d4 (max 4d20)  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also corrodes you. You aren't experienced enough to cast this spell. _________________ Scholars long considered the hammer mere theatrics to mask the complex structural enhancement magics which must underpin this spell, and yet every attempt to remove it from the incantation has caused the spell to lose its effectiveness. The implications of this remain hotly debated.5:jg  A parchment of Nazja's Percussive Tempering. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells Type LevelKnown  a - Nazja's Percussive Tempering Forgecraft5no6:j4C+Welcome to Yno Kuumuo's Book Emporium! What would you like to do?a -  58 gold a parchment of Lesser Beckoning  b -  40 gold a parchment of Magic Dart  c -  328 gold a parchment of Magnavolt  d -  184 gold a parchment of Nazja's Percussive Temperinge -  58 gold a parchment of Searing Ray  f -  88 gold a parchment of Sigil of Binding  g -  40 gold a parchment of Soul Splinter  h -  130 gold a parchment of Sticky Flame  i -  58 gold a parchment of Sublimation of Blood You have 86 gold pieces. [Esc] exit[!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list9:j9:jw9:j"# ########MacLellan the Shooter.###......## Human##.##........## Health: 35/35 ========================9:j# ##.. #........).# Magic: 4/4========================#. #.< #..........# AC: 4Str: 11...##.##.## #..........# EV: 11Int: 99:j#........###..........# SH: 0Dex: 19#.#..#.#..##..........# XL:  4 Next: 40% Place: Dungeon:3# #@##.###........## Noise: ---------  Time: 1252.3 (2.0)9:jH#.##............## a) +0 shortbow#.#####..........# Fire: a) +0 shortbow#.# ##..........#9:jy#.# #...........##.# .............#.....##.....<....#9:j..### ##........####......##The goblin shouts! _The goblin is severely wounded.9:jعoYou shoot an arrow. The arrow hits the goblin! _You kill the goblin! 9:j _Found Yno Kuumuo's Book Emporium. Found a stone staircase leading up.  There is an entrance to Yno Kuumuo's Book Emporium here.9:j9:j9:j#. _9:j 9:j{!9:j&9:j( ##Fire: a) +0 shortbow# ##.# ............##.....<......### ##..## ##......## _Unknown command.9:j 49:jW 9:j F _Unknown command.9:ju]9:j^9:jP^9:j`9:j9b9:j6fP _9:jkhf  You encounter an adder.9:jn#.#. # ########  .. .###......#9:jo #. ##.## #. ##...#).. #. #.<# #.....##.##.## #.#....@...#..#.#..#.#..##..#.##∩##.###... #.##..... #.#####.9:j5pK..... #.# ##. S   adder (asleep).... #.# ........S. #.# ..........##.....<....9:jst]3.3 (1S.9:ju8S.9:j{FS9:j|+4.3 (29:j9:jX/ _The adder hisses angrily.::jd)))))))::j ;S.::j E......::j 7===5.4 (1.1::j ::j  ::j( __You shoot an arrow. The arrow closely misses the adder.::jp* ))) You shoot an arrow. The arrow hits the adder!::jլ rS.S.::jQ ".::j -6.6 (1.2::j ::jݻ Y _The adder is almost dead.;:jf)))))));:j09S.;:ja6F.....;:j^7(7.8;:j<;:j?l _You shoot an arrow. The arrow barely misses the adder.;:j0 †You shoot an arrow. The arrow hits the adder.;:jS;:j ;:j 6568.9 (1.1;:j;:j;I _You kill the adder!;:j ;:j ;:j ;:j! H _No target in view!;:j';:jB(;:j(;:j:+;:j,;:j0P _;:j4B;:j5;:j7;:j8;:j8;:j:;:jQ<;:j=;:jn=;:j?;:j\Bi  You encounter a hobgoblin.;:j;H,#.# # ####### ..# .###...... #.# ##.##......... # #.###.....;:jI...##. #.##.<# #.......##.##.## #. #........### #.#.†#.#..## .. #@##∩##.###---........##.##........###.#####........ #.# ##.;:jI....... #.# #.. #.# .g   hobgoblin (wandering)g...... .....##.....<... ..### ## ##......;:jK/62.9 (4.0.;:jQ=;:jR;:j?SG---3.9 (5;:jTX;:j-[6 _The hobgoblin leaves your sight.<:j<:j3<:j<:jk  A hobgoblin comes into view.<:j ..###......#.# ##.##... # #.###...#..##. #.##.<# ......##.##.##... #........##....#.#.†#.#........#.##∩##.###.......@##.##....###.##### #.# g   hobgoblin (wandering)<:jIg#.....#######0<:j <:j 24.9 (1 _<:jK <:j# =:jf)))))))=:jR9g.=:je }.....===6.0 (1.1=:j=:jp _You shoot an arrow. The arrow barely misses the hobgoblin.=:j, )))))gYou shoot an arrow.  The arrow hits the hobgoblin but does no damage.=:j9g.=:j>....=:j-7.3 (1.3=:j =:j>+ _The hobgoblin shouts!=:j )))) You shoot an arrow. The arrow hits the hobgoblin.=:jv 9g.=:j=} `... =:j} =:j~ &8.5 (1.2=:js =:j b _The hobgoblin is severely wounded.=:j>0 †You shoot an arrow. The arrow hits the hobgoblin!)))>:jl5...>:jsK99.8 (1.3>:juM _You kill the hobgoblin!>:jf>:jg>:jm>:jQqH _No target in view!>:j\c>:jc>:jd>:jg>:joC ..# .##### #.# ##.##... #. #.###...#....##. #.##.<# #......##.##.## #. #........###>....#.#.†#.#..##.#.##∩##.###.##.##0.0.###.#####>:jpo.. #.# ##..##.# #.†.....#.# .#......##.....<.#...### ##.#.......## ## >:jv>:jm{6---70.8 (1>:j }>:j; _Found a stone staircase leading down.?:j3?:j9?:j?:j?:jr?:jX?:j?:j?:j?:jN?:jɪ?:jЫ?:j,?:j.?:j?:j'?:jX?:j?:j?:jj?:j?:j?:j?:j8?:jc?:j0?:j?:j?:jI?:j?:j?:j?:j˽?:j?:ja?:j?:j?:j?:jM?:j?:j?:j?:j?:ji,?:ju?:j-?:ja,?:j#?:j?:jY?:j?:jo?:j?:j?:j?:j?:j?:jS?:j?:j?:j?:j?:j?:j?:j?:j6?:j\?:j?:j?:jK?:jk?:j?:j?:j?:j?:jo?:j?:j?:j?:j?:j?:j?:j?:j3?:j(?:j?:j3?:j?:j?:j3?:jZ?:j?:j?:jm?:j?:j?:j ?:j,?:j?:j?:jT?:j?:j?:j?:j~?:j?:je?:jz?:j?:j?:j*?:j?:j@,?:j ?:j; ?:j? ?:j ?:j ?:j?:jzi  You encounter a hobgoblin.?:j .....†##. #...........# .. #.....# #). #.....#......###.g #.....##..#.#.. #.....###.#.?:j ....# #.#.........# #..#####...#....#### #.@.............---?:jw ##########.....#. ?:j##..... #....# #....?:j} #....#### g   hobgoblin (asleep) #......# #......####?:j\1301.8 (31.0)?:j,2.8 (32?:j$?:jb'+ _Found a quarterstaff.?:jU )))g  You shoot an arrow. The arrow hits the hobgoblin.?:jp .g.g?:jx .?:jQy ;===4.0 (1.2)?:j^ ?:jn a _The hobgoblin is heavily wounded.@:jKf .  You shoot an arrow. The arrow hits the hobgoblin.@:jP?)@:j.@:j1615.2@:j%@:jM _You kill the hobgoblin!A:j, ..... #... .....†...##... #. .... #........... #).. #.....#.....####... #.....##..#....... #.....###.#.#....## #.#.........#####...#....###...............##########.....##.... #....# #.......  #....###  #......#  #......# A:j3A:j46---60A:jc:A:j@<A:j  #.?.....$ ..... #....... .....†##...... # ......# #..... #).... #.....#...#####....# #.....##..#.........# #.....###.##...@## #.#........####..#####...#....##..............##########.... #....# #...... #....# #......A:j4"A:j"B---7A:j(A:j/*J _Found a scroll of enchant armour and 15 gold pieces.B:jͅ  #.....#...  #.?.....$. ..... #........ .....†##......# # ......# #..... #)....# #.....#...#####....# #.....##.........@..# #.....###.####....## #.#.......####..#####...#....#..............########B:jN##.... #....# #..... #....#B:j4B:j&8B:j"B:jpB:j#*   #..#.###.  #.....#...  #.?.....$. ..... #........ .....†##......# # ......# #..... #)....# #..... .#####@...# #...............# #.....###..####....## #.#......####..#####...#..............#########.... # #....9C:jE64C:j<C:j ?C:jw] M.....# #.###. ....#... ?.....$.. .. .....†C:j] ...####......##....... #@....#C:j] . .#####....##.C:j] ?...............###C:j>^ ..####....## #.#......#. #C:jf C:j g '10C:j8l C:jko U _You see here a +0 quarterstaff.D:jiD:j&1D:jD:j+ _c - a +0 quarterstaffD:jD:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 quarterstaff Armour (go to first with [)  b - a +1 leather armour (worn)E:j%_ c - a +0 quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Staves.At 100% training you would reach 14.0 in about 5.7 XLs.Current attack delay: 1.3. E:j_ Damage rating: 10 (Base 10 x 102% (Str) x 105% (Skill)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Staves} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Then Robin he unbuckled his belt, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.F:j   You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin! _Found a scroll of enchant armour and 15 gold pieces. _You see here a +0 quarterstaff. _c - a +0 quarterstaff F:j Adjust to which letter? (? for menu, Esc to quit)G:j>G:jEG:jK..... MacLellan the Shooter.....#..... Human#..#.###. ..... Health: 35/35 ========================#.....#... ..... Magic: 4/4========================#.?.....$. ...... AC: 4Str: 11#........ .....† EV: 11G:j?LInt: 9...####......# #........ SH: 0Dex: 19#..........# #........ XL:  4 Next: 61% Place: Dungeon:3#@....# #.....#.. Noise: ---------  Time: 1311.2 (0.0).#####....## #.....##. a) +0 shortbow...........# #.....### Fire: a) +0 shortbowG:jL..####....## #.#......####..#####...#....##.............. ##########..... ##.... #.... G:jMYou shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin! _Found a scroll of enchant armour and 15 gold pieces. _You see here a +0 quarterstaff. _c - a +0 quarterstaff  Adjust to which letter? (? for menu, Esc to quit)G:jRG:j%SG:jWG:j7Zk _b - a +0 quarterstaff; c - a +1 leather armour (worn)G:jCB G:jB G:j,D G:jO G:jQ G:jV : _G:jW G:j"Y G:jVY G:jLZ G:jW] G:j=_ G:j_ G:j"a G:jc G:jf f  You encounter an adder.G:jo ....##..........S## ............ .....#......... >....#....... .....# .. #..#.###..  #.....#... G:j p #.@.....$. ..... #......... .....†G:j?p j...####......###.........#..........## #...######.....# #.....#G:jgp ..#####....## #.....##S   adder (asleep)...........# #.....###.G:jp ..####....## #.#.......G:jp ?####..#####...#....#G:j+ +4.2 (3G:j 25.2 (4 _G:j G:ja ^ _You see here a scroll of enchant armour.H:j ))))))S  You shoot an arrow.H:j 1.S.S.....===6.4 (1.2 H:j. H:j# 4_The arrow hits the adder but does no damage.H:j< )))) You shoot an arrow. The arrow hits the adder!H:j Q.SH:j$ T.SH:j +..H:j (7.6H:j" H:j!% ^ _The adder is severely wounded.H:j}W))))))H:j Q.SH:j'.....8.7 (1.1 _You shoot an arrow. The arrow barely misses the adder.H:j"I:jo  .SYou unwield your +0 shortbow.I:jI:jE---90b) +0 quarterstaffNothing quiveredI:jI:j4 _b - a +0 quarterstaff (weapon)I:j-  You closely miss the adder.The adder is severely wounded.=--21.0 (1.3I:j4  _The adder barely misses you. The adder closely misses you.I:jYh  You closely miss the adder.The adder is severely wounded.I:jh (2.3I:jCo I:jr s _The adder misses you. The adder bites you but does no damage.J:j  †You sock the adder!773.6J:jJ:jI _You kill the adder!J:jh4J:j^ _No target in view!J:jK4J:jQJ:j TH _No target in view!J:jyF  You unwield your +0 quarterstaff.J:jz%-J:jzG40a) +0 shortbow J:j {ZFire: a) +0 shortbowJ:j!J:j0 _a - a +0 shortbow (weapon)J:j IJ:j U-....J:j &0J:j A5.6 (1J:j 4 _a - a scroll of enchant armourK:j:K:j@;K:j<K:jE?K:j?AK:jLEBK:jcGK:jGK:jHK:jKK:jLK:jMK:j"NK:j....#.#.†#..........#............#.##................##K:j~34.6 (9#..#.###.......### #..†..#........##.............##................†.....#...####......###...........#...K:j&.## #...........#.######.....# #.....#.#K:jNZ.#####....## #.....##..#.##K:jK:j/5.6 (10.0)K:jՏK:j# _Found a whip.K:j K:j" K:jA K:j K:j4 K:j K:j ,K:j K:j K:j3 K:j K:j K:jE K:j K:jU K:j K:j K:j K:j K:jG'  ....# #..>  ....##. #.. # ...... #..  .. ..... #.# K:j'  ..... ... ..#  ...)... ......... ## #.#  ##. #. #.#K:j' ......##. #.##.9.6 (4.0)K:j' ...........##..##.##................K:j( #.......K:j6( `.................>....#.#.†#...........#...#.##∩K:je(  .......#......##.# #..#.###....K:j( ###.# #..†..#...............##K:j( Z #.....................##.K:j0 K:ji0 K:j0 %40.6 (5K:j)6 K:j7 ; _Found a stone staircase leading down.L:j<_L:j C;M)#### ..###.....# #..> ......###.... .....# ....... .).....# #.# .....## #0 ..##. ..##.L:jC..##.##......................#...................#. L:jC}...#..##..........L:jLL:jQ+1.6 (1L:jRL:j U# _Found a mace.L:j/ L:j L:j L:j9 L:j L:j BL:j ,L:j L:j L:j\ L:j L:j L:j L:j: L:jm L:j L:j/ L:jk ,L:j* L:j L:j ,L:j L:j L:jL:jML:jL:jL:j,L:jL:jL:jnL:jL:jL:j L:j L:j L:j L:j, L:j L:j L:j L:jL:j,L:jbL:jL:jL:jL:jL:jZL:jL:jML:jL:j}L:jL:j6L:jL:j^L:j<L:jL:jL:j1L:j<L:jL:j L:jL:j0 BL:j!L:j\"L:j"L:j#L:j$L:j%L:jG%L:j%L:j&L:j'L:j'L:j|(L:jN*L:je+,L:j,L:j-L:j-/L:j]/L:j 0L:jj1L:j 3,L:j)4L:j.5L:j6L:j)6L:j6L:j_8L:j<j  You encounter an endoplasm.L:j?D . L:j??E #####  L:j^?N  ##...!L:j?  ###.....=.J L:j?##############.. ................#L:j@M .......##.......#.$#..## ..........#######.#..## ........### .#.## L:j.@..........# .. #J   endoplasm (asleep) L:jV@#.####..#..# # ..###..##...# .L:j@ ..>...... #..L:jP66.6 (25.0)7.6 (26 _M:j[  ))))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.M:j6 P.J.J..=.....J.===8.9 (1.3) _The endoplasm is heavily wounded.M:j/ . .  M:j 8You shoot an arrow. The arrow hits the endoplasm!M:j} C))))M:j .....M:j 6970.0 (1.1M:j( M:jq M _You kill the endoplasm!N:jN:j( N:jN:jH _No target in view!N:j\ N:j N:j N:jVN:jmf _N:jd,N:joN:jN:jcN:j2N:j1 M _You now have 103 gold pieces (gained 2).N:j"N:jN"N:jO#N:jv%N:j+'N:ju'N:ja(N:j<*N:j,N:j@,N:jV-N:j3^#######......#########...........###...!.......# ###.....#N:jS4--- #########........#.....#...........##.......#..#..#######.#######.#..##..### #.#.## N:j5h.....# ....# #..#..# #.#.## ..##...# #.N:j:-6.0 (6.0N:j`;G---7.0 (7N:j|AN:jD- _d - a ring of willpowerO:j(0O:j0O:j1O:j3O:j5O:j7O:jZ:O:jA ####### ......# ######......# #....# ##.# ###............# ##########......#..........#...........###.......#..#..#######...#######.#..##O:jC-### #.#.## .... ....# ##..#..# #.#.##O:jR+8.0 (1O:jfS+9.0 (2O:jaWO:jYQ _d - a cyan potionO:j iPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip P:j# P:j) P:j 3 MacLellan the ShooterHumanHealth: 35/35 ========================Magic: 4/4========================#######AC: 4Str: 11......#EV: 11Int: 9######......#SH: 0Dex: 19#...........#XL:  4 Next: 79% Place: Dungeon:3##...@.......#Noise: ---------  Time: 1379.0 (0.0)###............#a) +0 shortbow ##########..............#Fire: a) +0 shortbow ............#...........# ...##.......#..#..####### ......#######.#..## ....### #.#.## ......# ..P:j/4 ..# ##..#..# #.#.##You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! _No target in view! _You now have 103 gold pieces (gained 2). _d - a ring of willpower _d - a cyan potionP:j6 P:jZ7 +5 (0.5P:j; P:j7@ 4 _d - a ring of willpower (worn)Q:j)Q:jJ-,Q:j^.Q:j.Q:j}/Q:ja3Q:j4Q:j4Q:j5Q:j7Q:j:,Q:j:Q:j<Q:j=Q:j >Q:j?Q:jW@Q:jtAQ:jAQ:jzBQ:j;DQ:j=E,Q:jGFQ:jcGQ:jH,Q:jIQ:jJQ:jKQ:jKQ:jLQ:jMQ:jN,Q:j(OQ:jPQ:jPQ:jQQ:jdQQ:jS:jS:jS:jS:jS:jS:jPS:jS:j] †.....#.##....# #......##.....<....# #...######........## ....### ##......## S:jY.#### ######## #.#....## ##..# .#### ....@...# #S:jw#...#..# ......_# .##..# .# .####S:j##### ...# ...#S:jJ  You pick up a parchment of Call Imp and begin reading...S:j,62.5 (4S:jy+3.5 (5S:jS:jA _You add the spell Call Imp to your library.T:jC3T:j8BT:jQ9T:jW=T:j>,T:j?T:jyCT:jD,T:j*FT:jIT:jQ,T:jRT:jWT:jYT:jLYT:jYT:jn^T:j_T:j `T:j`T:jdT:jeT:jIfT:jfT:jjT:jDlT:jlT:j9mT:j8qT:jsBT:jwT:jfxT:jxT:j~yT:j|T:j}T:j7~T:j~T:jT:j,T:jǃT:jՆT:jT:jsT:jT:j+T:jT:j T:j2T:jT:j0T:juT:jOT:j"T:jԜT:jT:j֝T:jiT:jڡT:j/T:jޢT:jT:jZBT:jתT:j|,T:jT:j.T:jѱT:j3T:jT:jT:j_T:jT:jjT:jT:jT:jT:j>T:jT:j,T:jT:jT:j,T:jWT:jT:jT:jgT:j2T:jT:joT:jT:j#T:jT:jlT:jT:jT:jkT:jT:j5  You encounter a quokka. ........## r......)..............## ...........##.........#. .....................##. ...........##........... ......................#. .................>....#. #..........#............ #......@.#.............. #.###..#.###............ #..†..#............. #................... #................÷.. ...####......###.......... r   quokka (asleep)T:jT #..........## #.......... ######.....# #.....#.... .#####....## #.....##..#T:j092.5 (29.0)T:j33.5 (30 _T:jT:jFT:j  r......).... ...........## ............... ...........##.. ............... T:j3 .................> #..........# #......@.# #.###..#.# #..†..# #........T:j V #.........÷ #......###. #..........## #..T:j 9 ######.....# #...  #....T:j T:jQ  r......).... ...........## ............... ...........##.. ............... .................> #..........# #......@.# #.###..#.# #..†..# #........ #.........÷ #......###. #..........## #.. ######.....# #...  #....T:jO 4T:jh s _A quokka is nearby!T:jW ))))))rYou shoot an arrow.T:j.r.rT:j4....T:j;===4.6 (1.1)T:j.T:j'C _The arrow hits the quokka but does no damage.U:j .  You shoot an arrow. The arrow hits the quokka.))))U:j11....U:j 46815.8 (1.2U:jB8U:j9J _You kill the quokka!U:jmU:jnU:jYw^ _No target in view!U:jYX 3U:j%d f _U:jd U:jh U:jWr BU:j   You encounter a goblin. It is wielding a +0 club. .. ........)...... #...##. #.... #...##g##...........>.. #...# #...@....#--- #.###..#.### #..†..# #....... #........ ...####......###g   goblin (asleep) #..........## # ######.....# #.....#. .#####....## #.....##U:j -7.8 (2.0U:j N---8.8 (3 _U:jN V:jSc )  You shoot an arrow. The arrow hits the goblin!V:jY`))))))V:jy+......V:jA3===500.0 (1.2V:j V:jJ _You kill the goblin!V:j܀ V:jP V:jg V:jĔ H _No target in view!V:jN V:jO V:jV V:jX H _No target in view!W:jmW:jW:j-W:jW:jW:jP _W:j,W:jW:jgW:j],W:jW:jW:j,W:jRW:jlXW:jW:jOW:jW:jW:jW:j####.#. #........#... #...........##.....)##...........................# #..........###........#...........#.###..#.###....W:jC# #..†..#---6.0 (6.0........### #..•........ #..........####......###.......#..........## #.......######.....# #W:j0........#####....## #.................# #. ..####....## #.W:jW:jG---7.0 (7W:jW:j+ _Found 3 flux baubles.W:jx 3W:jLz W:j~ W:j W:jZ BW:j  You encounter a goblin. It is wielding a +0 club.W:j6  .......g. ## ) ..#. #...........### #.#. #......#.#...# #...........##)##......................###..........###........#.###..#.###.W:j ...# #..†..### #........•........ #...........####......###. g   goblin (asleep).#..........## #..######.....# #.W:jȐ c.........#####....## #.W:jo ]8.0 (19.0 (2 _W:j: W:j^ X:j ))))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!X:j'.gX:jw:.....X:j"8===10.2 (1.2X:jsX:j!a _The goblin is moderately wounded.X:j@ c )  You shoot an arrow. The arrow hits the goblin.X:j 4)))))X:j 8X:jC 7.....X:jF 041.4X:jL X:j[O J _You kill the goblin!Y:j?Y:jt?Y:jrH^ _No target in view!Y:j3Y:jgY:jY:jY:j#P _Y:jY:jY:jY:jY:jY:jGY:jQY:jY:jY:j8Y:jWY:jY:jf  You encounter an adder.Y:j& )####  .....#  ## . ......# ## .. .# # #. .#... ..... #.. .....S  #.. ###.........) .).#...#..##Y:j; # #.#@# #.---###.#...###...........##........)##.................###..#.##..... S   adder (asleep)#...#.###..#.###.#Y:j.....# #..†..#..#..### #........Y:j-5.4 (4.0Y:jN---6.4 (5 _Y:jY:jY:jC ))))))S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.Y:j+FES.Y:jFP.SY:jsN/....Y:jN7===7.6 (1.2Y:jTY:jVY _The adder is almost dead.Z:jK)))))))Z:j!L3S.Z:jO_.....8.9 (1.3Z:jhZ:jzje _You shoot an arrow. The arrow misses the adder.Z:jO R)))))))Z:j  S..SZ:j 4......Z:j .20.1 (1.2Z:jQ Z:jK e _You shoot an arrow. The arrow misses the adder.[:j%DR)))))))[:jW2S.[:j .....  You shoot an arrow. The arrow closely misses the adder.[:j(-1.4 (1.3[:j"[:jS _The adder closely misses you.[:j"  You unwield your +0 shortbow.  b - a +0 quarterstaff (weapon)--20b) +0 quarterstaffNothing quivered[:j([:jz= _The adder bites you but does no damage.[:j"7 S  b - a +0 quarterstaff (weapon) _The adder bites you but does no damage.  You hit the adder but do no damage.The adder is almost dead.  The adder bites you.  You are poisoned.[:j7 3====----3.7 (1.3Pois [:jR> [:jw@ i _The adder poisons you! The adder barely misses you.[:j  You closely miss the adder.The adder is almost dead.You feel very sick.[:jǨb0----5.0[:j[[:j5K _The adder misses you.\:j8M_The adder misses you.  You closely miss the adder.The adder is almost dead.You feel sick. The adder bites you but does no damage.\:jB--6.3\:j\:jR _The adder barely misses you.\:jH .  You sock the adder!\:j You kill the adder!\:j_29-987.6\:j\:j$ _You feel sick.\:jPo \:jp 7-\:ju \:jkw H _No target in view!\:j 3\:j% \:jy' H _No target in view!\:jL8  You unwield your +0 quarterstaff.  a - a +0 shortbow (weapon)8-80a) +0 shortbow Fire: a) +0 shortbow\:jR\:jT$ _You feel sick.]:j]:j]:j8]:jy]:j|,]:jI _You feel sick.  You feel sick.]:j V7-]:jҸ]:jۻ ]:j,d_You are no longer poisoned.]:jy]:j]:j,]:jP]:jo]:jK8=]:j]:j]:j7]:j8]:jf]:j]:j$]:j,]:j]:j]:j#9]:j52=]:jM]:j]:j]:j]:jw]:j]:j]:j]:j]:j']:j]:j$30]:j (=]:jO]:j2]:j]:j]:j ]:jf]:j]:j]:j]:j!]:j]:jvh1==]:j]:j]:j]:j]:jk]:j]:j]:j]:j]:jg]:js]:j #2]:j:2=]:j]:jo]:j]:j]:j]:j]:j]:j,]:j]:j!a3=]:jv#]:j$]:j%]:j&]:j']:j%(]:j)]:jc+,]:j,]:jI7~4==]:j;8]:j;]:j <]:jz=]:j?]:j@]:jB]:jPE]:jE]:jJ,]:jM~5==]:jP1 _HP restored.]:jR]:jS]:jS]:jU]:jW]:jW]:j Y]:j;`B]:j`]:j8c]:je]:jVe9=]:jf]:jrm]:jo]:j p]:jOq]:js]:ju]:ju]:jw]:j}]:j]:j ]:j]:jt]:jʈ]:j]:j͊]:j]:j]:jِ]:j]:j;]:jʢ1#............ #...........##### . #.#####.......#.# #.#.....# <...#.# #####.###.....##.$...)#### #..###......##.........# ##..>]:jG#......##..........##.....###........@####-70.6 (42.0)#........#...........#..####............#.. ###.........)...).#...#...........##.....# #.#.###................]:jd.###.#...###...........##.............)##.......................>]:j]:jY,1.6 (43]:j]:jy9 _Found a stone staircase leading up.]:jD ]:jpD ]:j #......##@.........####.........####......#.........#..####.......................)........r   rat (asleep)#.....#..........]:jp] ^0.0)2.6 (1 _]:j`c ]:jd ^:jp #r...  .... .  ....##### .  ......#.#  .<...#.# ^:jKq .$...)####  #.........# ##..> #@....... ###.........####... #........#...^:ju #..####....... #.. ###.........) .).#...#....... # #.#.###........  #.........  )^:j   #r...  .... .  ....##### .  ......#.#  .<...#.#  .$...)####  #.........# ##..> #@....... ###.........####... #........#... ^:j ?#..####....... #.. ###.........) .).#...#....... # #.#.###........  #.........  )^:j^:j-^:j^:j Z _A rat is nearby!^:j` .  You shoot an arrow. The arrow hits the rat!^:jq))))))^:j<......^:jE^:j......... MacLellan the Shooter#....#....... Human..... #....... Health: 35/35 ========================^:jl....##### . #....... Magic: 4/4========================#####.......#.# #....... AC: 4Str: 11#.....#.<...#.# #####.## EV: 11Int: 9#.....##.$...)#### #..## SH: 0^:jkDex: 19#......##.........# ##..>. XL:  4 Next: 100% Place: Dungeon:3^:jߕ#......##@.........##..... Noise: ===------  Time: 1573.7 (1.1)###.........####............ a) +0 shortbow^:j#........#.................. Fire: a) +0 shortbow#..####.....................#.. ###.........)............).#...#...........##...... # #.#.###................... ###.#...###...........##...... ........)##...................  ^:j_You are no longer poisoned. _HP restored. _Found a stone staircase leading up. ^:jm_You encounter a rat. _A rat is nearby!^:j AYou shoot an arrow. The arrow hits the rat!^:j _You kill the rat!You have reached level 5!^:j/  --more--_:je E41/415/55 0% _:jj _:jl 4 _`:jl`:jFm`:jn`:jzq`:js`:jw: _`:j #......##..........## ###.........####..#........#...........S   ball python (constriction, asleep) #..####.........`:j: #.. ###.........).... .).#...###`:jp!`:jۙ-6.7 (3.0`:jN---7.7 (4 _`:j`:jda _There is a stone staircase leading up here.a:j .. .S #.####.  ......  #....  #.... .  a:j #....##### .  #####.......#.#  #.@...#.#  ##.....)####  ##.........# ##..> a:j@D....... .####.. .......a:jg$ .. #.. a:j1.....) .)a:j+ .. .S #.####.  ......  #....  #.... .  #....##### .  #####.......#.#  #.@...#.#  ##.....)####  ##.........# ##..> ....... .####.. ....... .. #.. .....) .) _A ball python is nearby!a:j .  You shoot an arrow. The arrow hits the ball python!))))))a:jiW>......a:jZ7===9.0 (1.3a:j_aa:jCcO _You kill the ball python!a:j#a:ja:ja:jH _No target in view!a:j a:jl a:j a:j a:j a:j%' _a:j.( f  You encounter a quokka.a:j , h. r..   ### ... ..#  #.####.# ###### ......#  #....# # a:j, #.@..# . #...--- #....##### .. #####.......#.# #... #.....#.<...#.# #### #.....##.....)#### # #......##...# ## r   quokka (asleep) #......##....##. ###.........#### #........#..a:j0 .81.0 (2.0a:j?1 N---2.0 (3 _a:j.4 a:j,5 b:j$tN ))))))b:jtr  You shoot an arrow. The arrow hits the quokka.b:jY.rb:je5.....b:j7===3.1 (1.1b:jb:ja _The quokka is moderately wounded.b:jΐ †You shoot an arrow. The arrow hits the quokka!b:j 7)))))b:jђ 0b:j 2.....b:j 014.2b:j# b:j$ J _You kill the quokka!c:jX c:j_:_No target in view!c:j/c:j1Gear: 4/52 gear slots (Left/Right/Tab to switch category) c:jV1-Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)b - a +0 quarterstaff Armour (go to first with [) c:j1 c - a +1 leather armour (worn) Jewellery (go to first with "=)  d - a ring of willpower (worn)c:j1d:jWa - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.5; use (s) to set 14.0 as a target for Ranged Weapons. d:jX At 100% training you would reach 14.0 in about 5.0 XLs.At current training (66%) you reach 14.0 in about 6.0 XLs. Your +1 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.1. Damage rating: 11 (Base 8 x 122% (Dex) x 117% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.d:jel ! d:jl -Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - a +0 quarterstaff d:jl Armour (go to first with [)  c - a +1 leather armour (worn) d:jl Jewellery (go to first with "=)  d - a ring of willpower (worn)e:j{b - a +0 quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 5.4 XLs.Current attack delay: 1.3. Damage rating: 10 (Base 10 x 102% (Str) x 105% (Skill)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Staves} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Then Robin he unbuckled his belt, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.f:j Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) f:j  a - a +0 shortbow (weapon)  b - a +0 quarterstaff Armour (go to first with [)  c - a +1 leather armour (worn) Jewellery (go to first with "=)  d - a ring of willpower (worn)f:jMacLellan the Shooter...Human...Health: 41/41 ========================†.. ###Magic: 5/5========================... ..#AC: 4Str: 11#.####.####### EV: 11Int: 9......#..... SH: 0Dex: 19#....##... XL:  5 Next:  1% Place: Dungeon:3#.@..#. #... Noise: ===------  Time: 1584.2 (0.0)#....##### . #... a) +0 shortbow#####.......#.# #... Fire: a) +0 shortbow:jam#.....#.<...#.# #####.....##.....)#### ##......##.........# ## #......##..........##. ###.........####........ #........#..............  _You encounter a quokka.You shoot an arrow. The arrow hits the quokka. _The quokka is moderately wounded.You shoot an arrow. The arrow hits the quokka! _You kill the quokka! _No target in view!f:jf:jTf:jf:jg:jGg:j Hg:jLg:jNF _Unknown command.g:jsg:jxsg:j>tg:jxg:jyg:jz$ _g:jPXg:jډ.............>. ....... .†... ###  ..# ####.####....# ---6.2 (2##....# # #....# . # #....##### . #. #####.......#.# #. #.....#.<...#.#  #.....##.....)####  #......##...#  #......###g:j΍g:j\G---7.2 (3g:jg:j; _Found a stone staircase leading down.g:jvIg:j]xg:jyg:j}Bg:j g:jQg:jg:j"g:jg:jg:jg:jg:j,g:jg:jӖg:jiXg:jDg:jg:jg:jg:jJg:jg:jݣg:j}g:jg:jg:j§g:jg:jg:jNg:j"g:jXg:jg:j˴g:jg:jGg:jg:jg:jCg:jJg:j<P  There is a stone staircase leading up here.g:j|g:j  _g:jog:jg:j7g:j~g:jg:jg:jg:jg:j0g:jg:jJ,g:j4g:j7,g:jg:j`g:j9,g:j\g:j g:j,g:jg:j<  You see here a +0 mace.g:jg:jY _g:jng:j7g:jWg:jg:jg:j>g:jg:j=g:jg:j[ g:j"g:j"g:j)$g:j(g:j +g:j,g:j,g:j0g:j2g:j$3g:j4g:j8g:j>Bg:jl?g:jAg:jAh:j[h:jh:j,h:j* h:j h:j,h:jh:jh:j(h:j)h:j *h:jI+h:j,h:j.h:j//h:j1h:j(4h:jm6h:j6h:j;9h:j=;h:j<h:j!=h:j>h:jmEh:jxGh:jGh:jIh:jKh:jMh:jNh:jhOh:jQh:j{Sh:jSh:jTh:j Wh:jX,h:jYh:j\h:j]h:j]h:j^h:j}ah:jb,h:jch:jOih:j0kh:j}kh:jlh:joh:jqh:jrh:jish:juh:jwh:j;xh:j yh:jCzh:jY{,h:j|h:j7h:j,h:jh:jHh:jch:jh:jۇh:jh:j,h:jh:jh:jh:j`h:jLh:jzh:j8,h:jh:j"h:jh:j'h:jh:jh:jh:jئh:jĨh:j ###.........####..   #........#........   #..####...........   #..####.........).  h:jP #.).#...#.........   #.#.#.###.........  ####.#...###.........  #........)##.........  #...@.............643.2 (56.0)  h:j#.........###.......  #..........##.......  h:j##..........#.###..  #............# #..÷  #..........### #....  h:j #..•........# #....  #...........####.... h:j-E #........#h:j\.h:jh:jh:jKE _Done exploring.h:jR h:j h:jy h:j) O........h:jy .0.0).......h:j D....h:j f.........h:j. h:j h:j E _Done exploring.i:j/Fi:jR7Level 3 of the Dungeon <<<>>>_∩(Press ? for help) #.....##.....)##### #..###..##...####.#.#  #......##.........####..>.......#......#.#  i:jWS#......##..........##.......#####...###..#  ###.........####...............# #...# #.##  #........#.....................####.### #.# ########  #..####........................##...# #.###......##  #..####.........)..............##.#.# ###.##........##  #.).#...#...........##.........#..#.###...#........).#  #.#.#.###.....................##.##.##.<###..........#  i:jS####.#...###...........##...........##.##.## #..........#  #........)##......................#........###..........#  i:jS#...@........................>....#.#.†#.#..##..........#  i:jSr#.........###..........#............#.##∩##.###........##  i:j%T#..........##........#................##.##............##  ##..........#.###..#.###.............###.#####..........#  i:jT#............# #..÷..#...............##.# ##..........#  #..........### #.....................##.####...........#  #..•........# #................÷.....#.##.............#  #...........####......###...........#......##.....<....#  i:j,U##........#..........## #...........#...######........##  ##........######.....# #.....#.......### ##......##  #..........#####....## #.....##..#.############  #...................# #.....###.#....##i:j#.........##.........# #########.........# #......##.....>...#######......##...##...........##...†.....######.....#............####....########.####.# ########################......#i:j #......# #..........#. ###....# #.##.......#..#..####### #....# #.....#...#######.#..## #....#####.....#...........### ##.#.## #####.......#.####.## #....# #.<...#.# #####.####..#..## #.#.## #.....##.....)##### #..###..##...####.#.# ###.........####..>#......#.# #...#######...###..# ###i:j$t..####.# #...# #.## ##.......####.### #.# ######## #..####......##...# #.###i:je #..####.........)..............##.#.# ###.##..## #.).#...#...........##.........#..#.###...#........).# #.#.#.###............##.##.##.<###..........#i:ji:jc i:j  ###.........####.. MacLellan the Shooter  #........#........ Human  #..####........... Health: 41/41 ========================  #..####.........). Magic: 5/5========================  #.).#...#......... AC: 4Str: 11  #.#.#.###......... EV: 11i:j Int: 9  ####.#...###......... SH: 0Dex: 19  #........)##......... XL:  5 Next:  1% Place: Dungeon:3  #...@................ Noise: ---------  Time: 1643.2 (0.0)  #.........###........ a) +0 shortbow  #..........##........ Fire: a) +0 shortbow  i:jy v##..........#.###..#.  #............# #..÷.  #..........### #....   i:jJ #..•........# #....   #...........####....   ##........#.........  _Unknown command. _Found a stone staircase leading down. _There is a stone staircase leading up here. _You see here a +0 mace. _Done exploring. _Done exploring.i:j i:j i:j\ i:j i:j $ _i:j  i:j i:j& i:jr i:j i:j i:j i:j i:j i:jV i:jx i:ja i:j i:j$ Found a stone staircase leading down. _There is a stone staircase leading up here. _You see here a +0 mace. _Done exploring. _ You see here ai:j$ +0 club.i:j& i:jg'  _i:j( i:j+ i:j- i:j- i:j/ i:j1 i:j3 i:j4 i:jK5 i:j7 i:j9 i:j9 i:j; i:j= i:j@ ,i:jN i:jQ i:jU Bi:jQW i:j] i:j] i:j _ i:ja i:jb ,i:jc i:je i:jf i:j6g i:jLh i:ji i:jj i:jk i:jmk i:j"m i:jan ,i:jo i:jp i:j"r ,i:jr i:j+t i:ju i:ju i:jv i:jx i:jy ,i:juz i:j{ i:jZ} ,i:j~ i:j i:j@ ,i:j i:jڃ i:j' i:je i:jt i:jЇ i:j i:j i:j i:jU     ###########  #.........#  #.........#  #.........#  #..#  #..# 65.2 (22.0) #.........#  #...†.....####  #............# #######.####.# ######    #......# #.    ###....# #.    #....# #.    #....#####i:j c _There is a stone staircase leading down here.j:jfj:j4j:jj:j86.2 (1.0) _j:jj:j&4j:j^ ### #..  #.#  ##.##  ..$  #.#  #@#  #.# j:j #..  ###. .# # j:ju-7.7 (2.5j:j~{j:j}@ _You climb downwards.  Found 15 gold pieces.j:ja _There is a stone staircase leading up here.k:je<3k:j<k:jm>k:j@@k:jDP _k:jlF,k:jUGk:jHk:jJk:jKk:jgKk:jNk:jDOk:jyOk:jERN _You now have 125 gold pieces (gained 15).k:jTk:j Uk:jUk:j'Wk:j{Y,k:jzZk:j[k:jd]k:j]k:jj^k:j`k:jak:jak:jebk:jh### #.. #.# #######.#### ...........#.######.##.#<##.##...###..###.###.##.#.k:jn.75.7 (8.0k:jo+6.7 (9k:jHsk:juS _j - a golden potionk:j= 6####.. .##.# .########.#### .#...........# .#.######.##.# .# #<##.# [# #.##.##.##.....@.#9.7 (3###..#####.## #.##.#.#...80.7 (4 _Found a scale mail.l:jg_l:j lXl:jpXl:jr,l:jrl:jtl:jWvl:jvl:jVwl:jxl:jGzl:jzl:jM{l:j|l:j^~l:j~l:j5l:jl:jÂ,l:jl:jl:jl:jDl:jهl:jml:j,l:jl:j:l:jl:j˔l:j)l:jl:jl:jl:jtl:jl:jl:jƚl:j.l:jɝl:j,l:jl:jl:j,l:j9l:jFl:j,l:jl:jl:jũ,l:jl:jUl:jl:jŬl:j$l:jl:jl:jKl:jl:j۰l:j(l:jAl:jl:jnl:j~,l:jؽl:j6l:j,l:jJl:jl:jl:jl:jvl:jl:jl:jl:j|l:jl:j,l:jTl:jl:jd,l:jl:j<l:jl:jl:jel:jl:jV,l:jl:jXl:jl:jl:jl:jXl:jl:jl:jl:jdl:j}l:j_l:jl:j l:jTl:jnl:jl:jl:jl:jD,l:jl:jl:je,l:jl:j0l:jPl:jl:j l:jl:jol:j,l:jl:jk  You encounter a ball python.l:j#####.# ...##.# ### ##.##.# ... ##.##[# ... ##.##.# ... ......# # #.# #..#### #.##.####.# #.## #......S..# #.# #@# #.########.# #.##.....#.# #.##.###.#.# ..########.# #...## ...........###....+S   ball python (constriction, asleep) ..########.....#### #.####..## #.##.##l:j[1717.7 (37.0)l:j/38.7 (38 _l:j l:j m:jv ))S)You shoot an arrow.  The arrow hits the ball python but does no damage.m:j1S.m:j.m:j;===9.8 (1.1)m:jYm:jo5 _The ball python hisses angrily.m:j'% b ))You shoot an arrow.m:j1 1S.m:jO m  The arrow barely misses the ball python.m:j; .21.0 (1.2m:j< m:jk _The ball python barely misses you. The ball python misses you.n:j †You shoot an arrow. The arrow hits the ball python.n:j(n:j{n:j022.2n:jȃn:jO _You kill the ball python!n:j" n:j n:j n:j g  You see here a ball python corpse.n:j n:jX  _n:j n:j n:j n:j n:j n:jD n:jZ ,n:j n:j n:j/ n:j n:j7 n:j n:jF Xn:j n:j n:j n:j n:j: n:j| n:j n:j6 n:j ,n:j n:j n:jx" n:j" n:j" n:j$ n:j% n:j& n:jo& n:j2( n:jA* ,n:j* n:j+ n:j, n:j- n:j . n:j/ n:j0 n:j1 n:j1 n:j2 n:j4 n:j4 n:j4 n:jC6 n:jw7 ,n:j8 n:j9 n:j ; n:jW; n:j; n:j< n:j> n:j> n:j;? n:j:@ n:j~A n:jA n:jA n:j_C n:jCD n:jD n:jD n:j3F n:jG n:jH ,n:jI n:jK ,n:j!L n:jN n:jN n:jN n:jNO n:jP n:jQ n:jgR n:jR n:jS n:jU n:j]U n:jU n:j`W n:jY n:jY n:jY n:jZ n:j[ ,n:j\ n:j^ n:j_ n:j_ n:j` n:ja n:jzc n:jc n:j{d n:je n:j9g n:jg n:jh n:j]j n:jl n:jEl n:jm n:jo n:jp n:jp n:jtq n:j|s n:j:u n:j{u n:jv n:jx n:jz n:jz n:j{ n:j} n:jL ,n:j& n:j n:jj i  You encounter an ufetubus.n:j- #### #.......# .#####.# .# #.####.#####.##.....#.# ######.#.###.## #.# ............###.######........#.......@.......--- .............###..##.##..##.####.#.## #..... #n:j A.##.####.#.# ##.##.# #....†....#.# .# .. ####.######+# .. ..5   ufetubus (asleep) ####.# ### 5 n:jj ...#.##.#.#58.2 (36.0)---9.2 (37 _o:j ))))))5    You shoot an arrow. The arrow hits the ufetubus.  The ufetubus shouts!o:jl95.o:jn 5The ufetubus is moderately wounded.o:jMp75.o:jt-5.o:jx....5 2 ufetubi (1 wandering)o:j`y<===60.4 (1.2)o:j~o:jZ _You encounter an ufetubus.o:j R)))))))o:jΟ %.5.......5   ufetubus (1.5 (1.1o:j  _You shoot an arrow. The arrow closely misses the ufetubus.p:jR)))))))p:j 5You shoot an arrow. The arrow barely misses the ufetubus.p:j.p:j95.p:jW,5p:j~....55 2 ufetubip:jE(2.6p:jp:j/"* _The ufetubus shouts!p:j& )))))))You shoot an arrow. The arrow closely misses the ufetubus.p:jFA WThe arrow misses the ufetubus.p:jDBf5.5.p:jB7W.p:j4C95.p:jC-5.p:jJ...W   phantom (wandering)55 2 ufetubip:jeK(3.7p:jQp:jTX _You encounter a phantom.p:jpU  You shoot an arrow. The arrow hits the ufetubus.p:jB]8p:j]25.p:j^7W.p:jfXWp:j$g(4.8p:jlp:j oa _The ufetubus is severely wounded.p:j >))p:jIY 5.  You shoot an arrow. The arrow closely misses the ufetubus.p:jE\  W.  The ufetubus closely misses you. The ufetubus hits you.  The ufetubus barely misses you. The ufetubus hits you.p:jc A5.p:jd `3------6.0 (1.2p:jj p:j7m m _The ufetubus closely misses you. The ufetubus hits you.p:j :))p:jHW.  The ufetubus barely misses you. The ufetubus hits you. _The ufetubus closely misses you. The ufetubus hits you.barely misses you.  The ufetubus hits you but does no damage.  The ufetubus slips past you! The ufetubus closely misses you.p:jR 5..  The ufetubus misses you. The ufetubus hits you.  The ufetubus hits you but does no damage.p:jPSu29--------7.1 (1.1p:jYp:jp\Y _The ufetubus closely misses you. x2q:j @ #  #.......#  #.#####.# ##.# #.# ### .#.#####.# #........#.# ### #.# .#.###.#.###.## #.# .#............###5######. .#.......#..........###.5##.##. ##.##.####.#.## #...W.  #.##.####.#.# ##.##.#  #....†....#.# .# ..  ####.######+# .. ..#.# ### . ....#.# ###.#.#q:j 45.q:j W.  The ufetubus hits you but does no damage.q:j q:j w7-----80q:j q:j , _The ufetubus hits you.q:jb # #.# #.#####.##.# #.# ### #.#.#####.# #...#.# ### #.# #.#.###.#.###.## #.# #.#.###5######. #.#.#.5. #.###..##.##.q:ju#.##.####.#.## #..W..  #.##.####.#.# ##.##.# #....†....#.# .# .. ####.######+# .. ..#.# ### . .....#.# .###.#.#q:j`}5..5q:j/W.q:j  The ufetubus hits you but does no damage.2------9q:jHq:j, _The ufetubus hits you.r:j$a # #.# #.#####.#  ###.# #.# ### ##.#.#####.# #.. #.#.# ### #.# ##.#.###.#.###.## #.#  #.#r:j%.###.######.  #.#.#....@.55.  #.###..##.##.  ###.##.####.#.## #.W... #.##.####.#.# ##.##.# #....†....#.# .# r:j%.. ####.######+# .. ..55 2 ufetubi#.#r:j% ### . #.....#.# #.###.#.#r:j<'/5.r:j'-5.r:j(/Wr:j/.W   phantom55 2 ufetubir:j/q3=---70r:j 5r:j7r:j09 8  You shoot an arrow.r:j .  The arrow hits the ufetubus but does no damage.  The ufetubus slips past you! The ufetubus barely misses you.W.r:j # 5The ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you.14-----===1.3 (1.2r:jM r:j_ l _The ufetubus barely misses you. The ufetubus hits you.r:jBg r:j[h r:js t _You are too injured to fight recklessly!t:j(t:jxDrink which item? Potions  m - a potion of might  d - a cyan potion  f - a sedimented sapphire potion  j - a golden potion [!] read|quaff[?] describe selectedv:j v:j #########MacLellan the Shooter#.......#Human#.#####.#v:jHealth: 14/41 ========----------------###.# #.####Magic: 5/5======================== v:j5###.#.#####.##..AC: 4Str: 11 #........#.# ### #.#EV: 11v:j]Int: 9 ##.#.###.#.###.## #.#SH: 0v:jDex: 19  #.#............###.######.v:j?XL:  5 Next:  2% Place: Dungeon:4  #.#.......#...5@5W........v:j!Noise: ===------  Time: 1771.3 (0.0)  #..............###..##.##.v:jXa) +0 shortbow###.##.####.#.## #.....Fire: a) +0 shortbow#.##.####.#.# ##.##.#v:j#....†....#.# .# ..####.######+# .. ..v:jW   phantom #######.#### .v:j55 2 ufetubi #.....#.# #.###.#.#You shoot an arrow.  v:jThe arrow hits the ufetubus but does no damage.  The ufetubus slips past you! The ufetubus barely misses you.v:jJ/The ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you. _The ufetubus barely misses you. The ufetubus hits you. _You are too injured to fight recklessly!v:j|        ###.# #.# ###  #..  ### #.# #.###.## #.#  .......###.######.  #...5@5W........  .......###..##.##.  ###.#.## #.....  #.#.# ##.##.#  #....†....#.# .# ..   .. ..  ### . You feel very mighty all of a sudden.v:j۹       ###.# #.# ###  #..  ### #.# #.###.## #.#  .......###.######.  #...5@5W........  .......###..##.##.  ###.#.## #.....  #.#.# ##.##.  #....†....#.# .#    .. ..  ### .         ###.# #.# ###  #..  ### #.# #.###.## #.#  .......###.######.  #...:j<40m5@5W........  .......###..##.##.  ###.#.## #.....  #.#.# ##.##.#  #....†....#.# .# ..   .. ..  ### . The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *The ufetubus misses you. The ufetubus closely misses you.v:j7   v:j`^    ###.# #.# ###  #..  ### #.# #.###.## #.#  .......###.######. v:j #...5@5W........  .......###..##.##.  ###.#.## #.....  #.#.# ##.##.  #....†....#.# .# v:j9   .. ..  ### . v:j W5The ufetubus hits you.v:jv:jǑi        ###.# #.# ###  #..  ### #.# #.###.## #.#  .......###.######.  #...5@W5........  .......###..##.##.  ###.#.## #.....  v:jW/#.#.# ##.##.#  #....†....#.# .# ..   .. ..  ### . * * * LOW HITPOINT WARNING * * *v:j.gS       ###.# #.# ###  #..  ### #.# #.###.## #.#  .......###.######.  #...5@W5........ v:jg7 .......###..##.##.  ###.#.## #.....  #.#.# ##.##.  #....†....#.# .#    .. ..  ### . v:j+p{  The ufetubus barely misses you. The ufetubus hits you.v:j q~3/41 ---------2.3 (1v:jRq7Might v:j!wv:jQyV _* * * LOW HITPOINT WARNING * * *v:j BThe ufetubus barely misses you. The ufetubus hits you. _* * * LOW HITPOINT WARNING * * *  You unwield your +0 shortbow.  b - a +0 quarterstaff (weapon)phantom clos  You die...v:j^ -1/41 ----------b) +0 quarterstaffv:jl /  --more--w:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 quarterstaff (weapon)a - a +0 shortbow Armour (go to first with [)  c - a +1 leather armour (worn) Jewellery (go to first with "=)  d - a ring of willpower (worn)w:j7w:jw:jLGoodbye, MacLellan.118 MacLellan the Shooter (level 5, -1/41 HPs)Began as a Human Hunter on June 23, 2026.Slain by an ufetubus (5 damage)... on level 4 of the Dungeon.The game lasted 00:03:29 (1735 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orbw:jh 6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  w:j 114.13219161 RavnMiFi-27 escaped with the Orbw:j w:jn w:j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l