:j4  Player: MacLellan Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.21:26:51.ttyrec Time: (1782250011) Tue Jun 23 21:26:51 2026 :ju [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j1:j:jWelcome, MacLellan. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Gladiator>:jWelcome, MacLellan the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human GladiatorB:jq B:j# B:j %Welcome, MacLellan the Draconian Gladiator. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt) B:j d - trident (+0 apt)  e - long sword (+0 apt)  f - quarterstaff(+0 apt)g - unarmedB:j (+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesB:j3 5Bksp - Return to character menu ? - HelpB:jR (Tab - quarterstaffD:j nWelcome, MacLellan. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconian o - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian GladiatorF:jWelcome, MacLellan the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian GladiatorG:j#G:j^G:j@iMacLellan the RuffianDraconianHealth: 17/17 ========================Magic: 1/1========================AC: 4Str: 16EV: 11Int: 10SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill G:jo#####.###...#+.@.+#...###.#####G:jvG:jyWelcome, MacLellan the Draconian Shapeshifter.Will you prevail where others failed? Will you find the Orb of Zot?G:j}G:jPress ? for a list of commands and other information.G:jUG:j[ _Found a staircase leading out of the dungeon.I:jBI:jMv  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   e - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.0   4.0   0          f + Shapeshifting 3.0   4.8  -1          c + Dodging1.7   2.4  -1       d - Stealth :jچ7m  0.0   1.0   0                                                                                :jC39;49m      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI:jW  b - Unarmed Combat   3.0 f - Shapeshifting   3.0 c - Dodging   1.7K:jm> f + Shapeshifting 3.0K:jh  f * Shapeshifting   3.0L:j# L:j L:j MacLellan the RuffianDraconianHealth: 17/17 ========================Magic: 1/1========================AC: 4Str: 16###EV: 11Int: 10##.##SH: 0Dex: 10#...#XL:  1 Next:  0% Place: Dungeon:1+.@.+Noise: ---------  Time: 0.0 (0.0)#...#-) Nothing wielded##.##Nothing quivered###Quill Welcome, MacLellan the Draconian Shapeshifter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.M:jEM:jEM:jFM:jHM:jT _ _You open the door.M:jyThere is an open door here. _M:jWM:jM:je....###.#..#.#.#.... .. #.. ..# #.# .##.####.#####.##..@.........##...........####..........##....###...##...##.##..##...#...#..##...+.<.'..##...#...#..##. ##.##..#12.0 (12.0)3.0 (13M:jM:j M:jH_c - a scroll labelled UFA MOFEN WOPTM:jN:j{N:jN:jԷN:jyN:jFN:jnN:jN:jN:j*,N:jHN:jN:jN:jRN:jN:jDN:j j  You encounter an endoplasm.N:jU#...... .#.#.# ..#.# # #.#.# ....## #.#...# #.#.. ###.....####.#.# .J............. .. #@# #.. .. #.# #.# .# #.####.#####.# #............#N:j #...........## ##..........#J   endoplasm (asleep) #....###...# #...##.##..#N:j7L #...#...#..#N:jr17.0 (4.0)N:j>18.0 (5 _N:jN:jN:jI s # .# ###......#.#.# ..#.#  # #.#.# ....## #.#...# #.#..###.....####.#.# ..J....@........ ..#.###.##.####.. ..N:j # #.# #.# .# #.####.#####.# #....# #.###..........#N:j U #....###...#N:j J #...##.##..#N:j .JN:j 1JN:jU *9.0 (1N:j$ N:j ^ _The endoplasm quivers.O:j## # .####..#.......#.#.#.#. ..#.# #.#.#.# ....## #.#...# #.#..#.###.....####.#.#.JO:jM. ..#.###.##.####.. .. #. #.# #.# .#.. #.####.#####.###. #..##. #..##.. ##.O:j.### #....###...#  #...##.##..#O:jP.JO:jMO:j &20O:jO:jJO:jOD ## #..#### ..#...... .#.#.#.# ....#.# #.#.#.# ....## #.#...# #.#...#.###.....####.#.#.J. ..O:jP.##.###.##.####.. .. #.##.# #.# .# ..##.####.#####.# ##.##.# #.##.## ..###.#O:jT ### #....###...#  #...##.##..#O:jcO:jc-=1O:jhO:jNkV _The endoplasm barely misses you.O:j>  You hit the endoplasm.  The endoplasm is heavily wounded.O:j?%2O:jEO:j Gw _The endoplasm is struck by your quills. The endoplasm misses you.O:j-  You hit the endoplasm but do no damage.9 (0.9O:jǨ x _The endoplasm is severely wounded.O:j .  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm is struck by your quills.O:j (O:jc 0163.8O:j O:j/  O:j G_You kill the endoplasm!P:j>P:j>P:jiCP:jEH _No target in view!P:jP:j+P:jxP:jH _No target in view!P:j P:jP:j5P:j"P:jP:jYP _P:jēP:jǔP:jP:jP:jK,P:jXP:jP:jP:j;P:jP:j՞P:j!P:jbP:jɢ,P:jP:jP:jP:jP:jP:j7P:j{P:jP:j,P:jЮP:jP:jcP:j˻P:jP:jP:juP:jP:jP:jP:j>BP:jP:j'P:jP:jP:jP:jP:jP:jP:jP:jP:jDP:jSP:jlP:j P:jrP:jP:jP:jZP:jP:j P:jP:jo,P:j/#.##.#.###.....## ................. #.#..##.###.##.## #.#..##.###.##.#. ####.#.........##.##... .......###.###.##.......####...###.###.##...#..................###..#...##..##### #-###..............# #..#..##............. #...... ......##..#.### #..#...........#..#.# #..#...........#..#.# #.P:jy2[33m# ..........#... ..##....... .. 42.8 (19.0)-3.8 (20 _d - a scroll labelled DIKI PEDUASP:j P:j P:jO P:jh P:jNhP:jSP:jTP:jYP:j  ..   # .#   .. #. .   .# #. #   .# # #.   ##.#####.##.#.###   ...... .......   #####..# #.#..##.##   #...@..# #.#..##.##   #......#####.#.....   #..............###.##   #.......####...###.##   #####..............   #..........##..##    ##P:j\q#..............    #..##..........   #............##..#. 53.8 (14.8 (11 _e - a scroll labelled BUIMAR MEASKEMMQ:jIQ:jQ:j Q:jnQ:jQ:jQ:jGQ:jQ:jiQ:j(nQ:j*,Q:j,Q:j-Q:jb/Q:j@H,Q:jIQ:jRQ:jSQ:jTQ:jVQ:jXQ:jXQ:jZYQ:jZQ:j]Q:j^]Q:j/^Q:j_Q:jaQ:jaQ:jnbQ:jcQ:jdQ:jAeQ:jeQ:jxlQ:jmQ:j4nQ:jnQ:j)pQ:jqQ:jqQ:jrQ:jsQ:juQ:juQ:jvQ:jxQ:j=zQ:jzQ:j){Q:j|Q:jO~Q:j~Q:jDQ:jQ:jˁQ:jQ:jQ:jQ:jXQ:j݋Q:j$Q:j0Q:jQ:jےQ:j'Q:jQ:j Q:jIXQ:j ..........   #.........#   #.........# .  #.........# ..  #.........#####...  #.........#>....  #.........#..##[#.  #.........@....... 75.8 (2 #.........#.#####.  ...###.####.# #. #......# #...###.########## ## #..## #................. ..#.... #...###.#.#####.## .#.#.# #. #.#......... #. ....#:j40m #.#.#####.## #. #.#.#Q:jˮA6.8 (22Q:jQ _Found a stone staircase leading down.Q:jI Q:jK Q:jM Q:jP Q:jS Q:jS Q:j#Y Q:jY Q:j$\ ,Q:j] Q:j^ Q:jo` ,Q:ja Q:jvd Q:je ,Q:jf Q:jw .......... ...##.........# ...##.........# ...# #.........# ...## #.........#####....# #.........#>...... ...#.........#..##[#..##...........#.........#.#####.....###.####.# ##. #......#  #...###.########## ## #..####  #........... ..#......  #...###.#.#####.## .#.#.#.#  #. #.#......... #. ....#.##.#.#####.## #. #.#.#.#Q:jz  ..##### . .....#  #.Q:j{ # .....#  #.# ....#  #.# ....##  #.#####....##.##...#>..........  #...#..##@#..##.  #.............  #.........#.#####..##..  ...###.####.# ..# #. #......# ... Q:j"} #...###.########## .####..#### #................. ...#...... #...###.#.#####.## .#.#.#.#.# #. #.#......... #. ....#.#Q:j 280.8 (4.0)Q:jP *1.8 (5Q:j  _You see here an orb of stardust.R:j R:j *2.8 (1R:j b _c - an orb of stardustS:jIS:j!S:j#S:j7$S:jT(BS:j(S:j)S:j$+S:j,S:j>-S:j-S:j,2S:jM4S:j4S:j5S:jh7S:jE9S:j9S:j,:S:jH>S:j@S:j@S:jAS:jCS:jDS:jnES:jFS:jGS:j/HS:jfHS:jHS:j$OS:j}PS:jPS:jQS:jRS:j$TS:jpTS:jUS:jWS:jXS:j[XS:j$YS:jHZS:j[S:j\S:j~\S:j]S:jH_,S:j_S:j`S:jaS:jbS:j>bS:jgS:jhS:j?iS:jiS:jzlS:jm,S:j^nS:j[pS:jqS:j>sS:jsS:juS:jwS:jxS:jxS:j}XS:j9S:j,S:jS:jS:j,S:j{S:j!S:jS:jԈS:jS:jS:jS:jS:jS:j>S:j,S:jS:jS:jS:jŰS:jױS:jS:jعXS:jy,S:jlS:jS:jS:jmS:jS:jS:jo,S:j,S:j/S:jXS:jS:j9S:j4S:j- ....# ....# .. .#.### ....# #. ....####... #....##.##.####..### .... ...... #.#..##.##.####..####.# ............. ###..##.........@....... ###..##.#..#####.#.#.## ..................... ###..####..#####....... ........#..........####. .##.#.#.#.#.#.##.... ....#.#.....#.##.....S:jp3 .##.#.###.#.#.##....# .##.#.# #.#...# #.#..  You pick up a parchment of Gloom and begin reading...S:j1113.8 (31.0)S:j+4.8 (32S:jq S:jg > _You add the spell Gloom to your library.U:jU:juU:j U:jU:jxU:jTBU:jU:jU:jU:jU:j,U:j U:j ## ...)# ##.#### .... #...... #... #...... ...##### #...... .. .....# #...... .# ...# ##.###### .....# #.....9.8 (5.0)  ....###....####....... ##....##.##.####..####.# ........................ ##.#..##.##.####..####.## ......................... ####..##................. ####..##.#..#####.#.#.##. #.......................U:jU:jl+20.8 (6U:j"U:j'# _Found a mace.U:j<] U:j] U:j9_ U:jb U:jtd U:jmi BU:jk i  You encounter a hobgoblin.U:jq  g...# ## ...)###.#### .#......## #......#. ##### #......#.. U:jbr # #......#.# # #......#@######. ....# #...... ....###....####......... #....##.##.####..####.#. ........................ #.#..##.##.####..####.## g   hobgoblin (asleep) ...........U:jr ..##.................##..##.#..#####.#.#.##U:jbz +1.8 (1U:j { 12.8 (2 _U:j U:j V:j _A hobgoblin is nearby!V:j;= ! g... ## ...)##.#### ....##....### ...... ####....# V:j> #......#.######. #.............. ....###.......... #....##.##.####..####.#. ........................ #.#..##.##.####..####.## .......................V:jE V:jF *3.8 (1V:jR V:j=W ] _Found a bubbling grey potion.V:j  I####! g... ## ...)#.#### ....# #....### ... ####....##### #......#.###### #......... ....###....####........ #....##.##.####..####.# ........................ V:j v#.#..##.##.####..####.## .......V:j ;4V:jo V:j V:jɢf####! g... ## ...)#.#### ....# #....### ... ####....##.#### #......#.######V:j' #..... ....###....####........ #....##.##.####..####.# ........................ #.#..##.##.####..####.##V:j"V:j%5V:j V:jW:j ###### #!...#  #g...#  #...)# ##.#### #....# #......##@...###  #......#........ #### #......#.....##.## #......#.##### # #......#.######.# #.............. ...###....####.........##.##.####..####.#. .......................6W:jW:j:####! #g... ## #...)#.####  ##....###  W:j3<#......... ###....##.###### ##......#.###### #.....###....####........##.##.####..####.#W:jo@D.gW:jFCgW:jJGD====7W:j|MW:jO+ _The hobgoblin shouts!W:j r .  You hit the hobgoblin..Changeling33=---8 _You kill the hobgoblin!W:jhW:j49---W:jW:j%H _No target in view!X:jXX:jYX:jZX:jU]X:jM_X:j9d: _X:jdX:jh,X:jmX:jpX:j"sX:jsX:juX:j~RX:j ##### - #....#  ## #...)# ##.#### #....#Quill #......##....####......#.........#.####.X:jwX:jS,31.8 (3X:jD-2.8 (4X:jap _f - a bubbling grey potionX:jE 3X:jƿ X:jL X:j X:jl BX:j X:j+ X:j X:j X:ji X:j X:j X:jF X:j X:j X:j X:j X:j X:j X:j* X:j X:j X:j' X:j ,X:jw X:j BX:jm X:j X:j X:jE X:j X:jH X:jw X:j X:j X:j X:j X:j2 X:j X:ji X:j X:jCA   You encounter a bat.############ ....###....# #....#....# #...##...)#.##...## # #....#......### ... .##....#####....###..... .#..............@.....:. .#.....##.###.#.####...b .#.######.# #.#....# . .#.######.# #.####.# ........... ..# # #.......... ... b   bat (asleep) #..####.#............ #..####.#####...X:jyD 47.8 (15.0)8.8 (16 _Found a glowing cloak.X:j$40m #.####.#.....# #..# . ..# #.....# #..# . ... .........#... ..... #.#.....#.#..## ..... ..............# ###...##.##.####.#. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.You start putting on your armour. _You continue putting on your +2 cloak of air. x5 _You finish putting on your +2 cloak of air. _Okay, then.8.7 (1 _h:j<h:j_h:j+9.7 (2h:jܶh:jB80.7 (3h:j1.7 (4 4 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.Quill h:jh:j` _Your +2 cloak of air melds into your body.h:jP # #.#  ....## ##.#  #.... ..#  #...# #.# ##...# #.##### ##.### #.....# .##....###.....#####.#.:..@.)..# .###.#.####....####(.# .# #.#....#†...# #..# .# #.####.#.....# #..# .. ..# #.....# #..# .. ... ...#.... #.#.....#.#..## ...... .# ####...##.##.####.#.2.7 (1 _h:jpE u  ###### #.# ....## ##.# #.... ..# #...# #.# .##...# #.##### ##.### #.....# .##....###.....#####.#.:.@..)..# #.###.#.####....####(.# #.# #.#....#†...# #..# h:jRF #.# #.####.#.....# #..#. ..# #.....# #..#. ... .........#... #...... #.#.....#.#..##. ..............# #####...##.##.####.#.h:jM ;3h:jS h:jU h:j  ###### #.# # ....## ##.# # #.... ..# h:je# #...# #.# #.##...# #.##### ## #......### #.....# .##....###.....#####.#.:@...)..##.###.#.####....####(.#h:j6F#.# #.#....#†...# #..# ##.# #.####.#.....# #..#. ..# #.....# #..#. ... .........#... .#...... #.#.....#.#..##. ........# .#####...##.##.####.#.h:j{;4h:jh:ji:j3 ###### #.# ## ....## ##.# .# #.... ..# .# #...# #.# )#.##...# #.##### ## .#......### #.....# .# .#####....###.....#####.#.@....)..# .##.###.#.####....####(.##.# #.#....#†...# #..##.# #.####.#.....# #..#. ..# #.....# #..# ..... ... ...#... #.#...... #.#.....#.#..##. ......# #.#####...##.##.####.#.5i:j]  You pick up a parchment of Forge Lightning Spire and begin reading...6.7 (2i:ji:j! i:j!@_You add the spell Forge Lightning Spire to your library.i:jz ###### #.## ....## ##.# ..# #.... ..# ..# #...# #.# .)#.##...# #.##### ## ..#......### #.....# .# ..#####....###.....#####.#.)..# ..##.###.#.####....####(.##.# #.#....#†...# #..##.# #.####.#.....# #..# ...... ..# #.....# #..# ...... ... ...#... ##.#...... #.#.....#.#..##. ......# ##.#####...##.##.####.#.7.7 (1j:jj:j(nj:j1 ....### #.....# .# ##....###.....#####.# .................)..# j:j2###.#.####....####(.# j:j2# #.#....#†...## #..# j:jN3# #.####.#.....# #..# j:j3 ..# #.#.....###..#  ... ...........#...  ##.#.....#@#..## 93.7 (6j:jf4... ..............# j:j5...##.##.####.#..#  j:jM7...... >  ##.... ....... j:j7#### #..#..### j:jn8#..#... j:j8 j:jGj:jI*4.7 (7j:jQj:jU; _Found a stone staircase leading down.;je;jfmD [?25h[?0c [?1051l[?1052l[?1060l[?1061l