hI Player: Malkelvi Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-16.20:16:24.ttyrec Time: (1758053784) Tue Sep 16 20:16:24 2025 hz[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1ch)[Welcome, Malkelvi. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelphB h hH Welcome, Malkelvi the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkh k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealoth #m - Warperh ]v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaverh% My - Earth Elementalistz - Alchemist hD Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended characterhb 8 ! - Random character % - List aptitudesh~ :Space - Change species ? - HelphoWelcome, Malkelvi the Draconian Berserker. You have a choice of weapons.  a - short sword(+0 apt)  b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear (+0 apt)  e - falchion (+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helphh hP Malkelvi the TrooperDraconian of Trog *.....Health: 19/19 ========================Magic: 1/1========================AC: 4Str: 19EV: 11Int: 7SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 falchionNothing quiveredh k............######............+#≈≈≈## .#.#.....#....#.≈..@..≈....#.≈..⌠..≈..[.#.#.....#....# ##≈≈≈## ≈≈≈..... ....(..≈......≈#......#.h h Welcome, Malkelvi the Draconian Berserker.The heart of this dungeon contains the incredible artefact, the Orb of Zot.Trog says: Kill them all!h hmR Press ? for a list of commands and other information.  Found a robe and 8 stones.hY h*] [ _Found a staircase leading out of the dungeon.hXI3hLhOhRhW: _h\h^,h4`h>h\..... ..... .....###### ......... ...... ###.+#≈≈≈## ....#.#.....#..#.≈..<.@≈..2.0 (2#.≈..⌠..≈..[..#.#.....#..# ##≈≈≈###≈≈≈##...... [...##...(..≈ ⌠..≈#......≈ ..≈#......#. ..#hHiht^ _Found a ring mail.h h* h h T _Why would you want to do that?h SHIFTh/ _Unknown command.h SHIFTh0C;hGhJF _Unknown command.h SHIFTh;hhFF _Unknown command.hghkDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumphl>F.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.h3nList of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modeshonhthMalkelvi the Trooper.....Draconian of Trog *..........Health: 19/19 ========================.....######Magic: 1/1========================.........AC: 4Str: 19...... ###.EV: 11Int: 7+#≈≈≈## .....SH: 0Dex: 10#.#.....#......XL:  1 Next:  0% Place: Dungeon:1#.≈..<.@≈......Noise: ---------  Time: 2.0 (0.0)#.≈..⌠..≈..[...a) +0 falchion#.#.....#......Nothing quivered# ##≈≈≈###≈≈≈## 3;12H...... [...##...(..≈ ⌠..≈#......≈ ..≈#......#. ..# _Found a staircase leading out of the dungeon. _Found a ring mail. _Why would you want to do that? _Unknown command. _Unknown command. _Unknown command.hhhh*hA 4hA h N _There are no items here.hthhsh2N _There are no items here.hnD hE hIM hP `Unknown command.There are no items here.h 4h h &There are no items here.hhhfh&There are no items here.hhIhhT&There are no items here.hhNgEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 falchion (weapon)[?] describe selected [!] equip|wield[tab] equip|unequip hhy  - - Unarmed  a - a +0 falchion (weapon)h h. h Wield (- for none)?equip|wieldh$ Equip?equip|wieldh Wield (- for none)?equip|wieldhh h% Unequip which item? [?] describe selected equip|unequiphg ME- - Unarmed[?] describe selected [!] equip|wieldequip|unequip h% Unequip which item? [?] describe selected equip|unequiph HME- - Unarmed[?] describe selected [!] equip|wieldh Aequip|unequip hIhhMalkelvi the Trooper.....Draconian of Trog *..........Health: 19/19 ========================.....######Magic: 1/1========================.........AC: 4Str: 19...... ###.EV: 11Int: 7+#≈≈≈## .....SH: 0Dex: 10#.#.....#......XL:  1 Next:  0% Place: Dungeon:1#.≈..<.@≈......Noise: ---------  Time: 2.0 (0.0)#.≈..⌠..≈..[...a) +0 falchion#.#.....#......Nothing quivered# ##≈≈≈###≈≈≈##[1h V3;12H...... [...##...(..≈ ⌠..≈#......≈ ..≈#......#. ..# _There are no items here. _There are no items here. _There are no items here. _There are no items here. _There are no items here. _There are no items here.h3d  Okay, then.h.!h#. _h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-10% [?] toggle between ability selection and description. h h  htMalkelvi the Trooper.....Draconian of Trog *..........Health: 19/19 ========================.....######Magic: 1/1========================.........AC: 4 hYStr: 19...... ###.EV: 11Int: 7+#≈≈≈## .....SH: 0Dex: 10#.#.....#......XL:  1 Next:  0% Place: Dungeon:1 h #.≈..<.@≈......Noise: ---------  Time: 2.0 (0.0) hu#.≈..⌠..≈..[...a) +0 falchion#.#.....#...... hNothing quivered# ##≈≈≈###≈≈≈## h...... [...# h#...(..≈ ⌠..≈#......≈ ..≈ h>#......#. ..# _There are no items here. _There are no items here.  ha_There are no items here. _There are no items here. _There are no items here.  h6_Okay, then. h`!8  ..... ..... .....###### ......... ...... ###.  h!L+#≈≈≈## .....  #.#.....#......  #.≈..<.@≈......  #.≈..⌠..≈..[...  #.#.....#......  hO"# ##≈≈≈###≈≈≈##  ...... [...#  #...(..≈ ⌠..≈   #......≈ ..≈   h~"n#......#. ..#   h"3   h"NA red film seems to cover your vision as you go berserk! h#28/283.0 (1Berserk  h] h=_G _You feel yourself moving faster! You feel mighty!hh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Berserkh"Piety-10% hA}[?] toggle between ability selection and description.hUhh"H  Malkelvi the Trooper ..... Draconian of Trog *..... ..... Health: 28/28 ======================== .....###### Magic: 1/1======================== ......... AC: 4Str: 19 ...... ###.  EV: 11Int: 7 +#≈≈≈## .....  SH: 0Dex: 10 #.#.....#......  XL:  1 Next:  0% Place: Dungeon:1 #.≈..<.@≈......  Noise: ---------  Time: 3.0 (0.0) #.≈..⌠..≈..[...  a) +0 falchion h"#.#.....#......  Nothing quivered # ##≈≈≈###≈≈≈##  Berserk  ...... [...#  #...(..≈ ⌠..≈   #......≈ ..≈   #......#. ..#     _There are no items here. _There are no items here. _There are no items here. _Okay, then.hx#A red film seems to cover your vision as you go berserk! _You feel yourself moving faster! You feel mighty!h.3h7h:J _You are too berserk!h,hU/Drop what?1/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 falchion (weapon) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h+hަhs h   Malkelvi the Trooper ..... Draconian of Trog *..... ..... Health: 28/28 ======================== .....###### Magic: 1/1======================== ......... AC: 4Str: 19 ...... ###.  EV: 11Int: 7 +#≈≈≈## .....  SH: 0Dex: 10 #.#.....#......  XL:  1 Next:  0% Place: Dungeon:1 #.≈..<.@≈......  Noise: ---------  Time: 3.0 (0.0) #.≈..⌠..≈..[...  a) +0 falchion #.#.....#......  Nothing quivered # ##≈≈≈###≈≈≈## [4h k0m Berserk  ...... [...#  #...(..≈ ⌠..≈   #......≈ ..≈   #......#. ..#     _There are no items here. _Okay, then.A red film seems to cover your vision as you go berserk! _You feel yourself moving faster! You feel mighty! _You are too berserk!  Okay, then.h h h . _hHhDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display dhiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes!hܒ l------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ Main screen ======================================== Crawl has many commands to be issued by single key strokes. This can become confusing, since there are also several modes; here is the full list. Some commands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, use '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own. Movement ---------------------------------------- directionThis moves one square. The direction is either one of the numpad cursorkeys (try both NumLock on and off) or one of the Rogue vi keys(hjklyubn). Shift-direction or / direction"hS #hnk This moves straight until something interesting is found (like a#hKmonster). If the first square is a trap, movement starts nonetheless. #hg o Auto-explore. Setting the option explore_greedy to true makesauto-explore run to interesting items (those that get picked up#hN ! automatically) or piles (checking the contents). Autoexploration willopen doors on its own unless you set travel_open_doors to avoid orapproach. G or Ctrl-GInterlevel travel (to arbitrary dungeon levels or waypoints). Remembers#hE  old destinations if interrupted. This command has its own set ofshortcuts; use ? for help on them. Ctrl-W$ho Set waypoint (a digit between 0 and 9). Go to a waypoint by pressing$hyCtrl-G or uppercase G, then the waypoint's digit. Attacking and firing ----------------------------------------$h:)Several of these commands enter targeting mode; see "Targeting" for more information about this mode. direction%hs  If a monster is in the target square, attack that monster. TabAutofight: Attack the nearest monster with your current weapon. If the%h u nearest monster is not in range, by default, this will move towards it. v Targeted attacks with your primary weapon, including attackingnon-adjacent monsters with a polearm, or firing a wielded launcher(regardless of the state of the main quiver). Q Quiver an item, spell, or ability from a menu. %h( and )Cycle quiver to next/previous suitable action (item, spell, ability). f Fire currently quivered action, showing a targeter. If some monster is insight and the action takes a target, either the last target or the&h/c  nearest monster will be automatically highlighted. If the action does not'h'3 take a target, the display will typically show an area of effect.Pressing f again triggers the action. Shift-tab, pAutofire: Fire a quivered action, if needed selecting a target'hT& automatically; typically fires at the nearest monster. F Directly choose ammo to throw or fire. In contrast to 'f' this does notinteract with the quiver. V Evoke an item directly from the inventory. This includes using wands. 'h4Spells and abilities ---------------------------------------- Spells and abilities may also be quivered; see "Attacking and firing". Many spells and abilities enter targeting mode on activation; see "Targeting" for more information about this mode. (hf.a Show the ability menu, allowing you to activate an ability or read itsdescription. z(h.}---------------------------------------- Spells and abilities may also be quivered; see "Attacking and firing". Many spells and abilities enter targeting mode on activation; see "Targeting" for more information about this mode. a Show the ability menu, allowing you to activate an ability or read itsdescription. z Cast a spell. Should the spell demand monsters as targets but there are  none within range, casting will be stopped. In this case, neither turns  nor magic are used. If you want to cast the spell nonetheless, use Z. (hBZ Cast a spell regardless of available targets. Resting ---------------------------------------- s, Del, . or Numpad 5Rests for one turn. This is most often used tactically for waiting a few  turns. Serious resting should be done with the 5 command, for the sake of(h#vV your keyboard and sanity. 5 or Shift-Numpad 5)h Long resting, until both health and magic points are full. Resting is generally indistinguishable from any other action; healing, magic point restoration, etc, proceed at the same rate, whether you're resting or not. A few specific spells can be 'channeled' via the rest key for ongoing effects, as mentioned in their descriptions.)hresting or not. A few specific spells can be 'channeled' via the rest key for ongoing effects, as mentioned in their descriptions. Dungeon interaction ---------------------------------------- O Open door. This is also done automatically by walking into the door. C Close door. Ctrl-direction or * directionOpens/closes a door in the specified direction (if there is one), or)h  else attacks without moving (even if no monster is seen). < Use staircase to go higher, or use a shop, altar, or portal.*h e> Use staircase to go deeper, or use a shop, altar, or portal.*h #;+h  Examine occupied tile and auto-pickup eligible items. Can also be used topick up only part of a stack with no other item on the same square.+h When a monster is present the first press of ; will only examine the tileand a second press of ; will pick up all auto-pickup eligible items.+hh   +h2z+hzx Examine surroundings, see below. Has '?' help. X Examine level map, see below. Has '?' help.,h ,hD Ctrl-XLists all monsters, items and features in sight. You may read theirdescriptions and travel to an item or feature.,h (Ctrl-O.hrY Show dungeon overview (branches, shops, etc.). !.hFa Annotate a level. You can annotate any level of a branch of which youhave found the entrance. You can enter any text. This annotation is thenlisted in the dungeon overview (Ctrl-O) and also shown whenever you enterthat level again. Should your annotation contain an exclamation mark (!),you will be prompted before entering the level. An empty string clearsannotations..h   1hCharacter information -------------------------------------- 'display' below means usage of the message area, 'show' means usage of the1h\whole screen. @ Display character status. [1hvl Display worn armour. } Display list of runes collected. "1hm9huo9h:|9h  Malkelvi the Trooper ..... Draconian of Trog *..... ..... Health: 28/28 ======================== .....###### Magic: 1/1======================== ......... AC: 4Str: 19 ...... ###.  EV: 11Int: 7 +#≈≈≈## .....  SH: 09h܇ZDex: 10 #.#.....#......  XL:  1 Next:  0% Place: Dungeon:1 #.≈..<.@≈......  Noise: ---------  Time: 3.0 (0.0) #.≈..⌠..≈..[...  a) +0 falchion #.#.....#......  Nothing quivered # ##≈≈≈###≈≈≈##  Berserk  ...... [...#  #...(..≈ ⌠..≈   9h #......≈ ..≈   #......#. ..# 9h    _There are no items here. _Okay, then.A red film seems to cover your vision as you go berserk! _You feel yourself moving faster! You feel mighty! _You are too berserk! _Okay, then.9hސ39h9h:hq:hInscribe which item? Hand Weapons (go to first with ))  a - a +0 falchion (weapon)?hQA?h 3?h ?h! @h @h gRunes of Zot (0 collected) & Orbs of Power Runes of Zot decaying rune of Zot (the Swamp) barnacled rune of Zot (the Shoals) serpentine rune of Zot (the Snake Pit) gossamer rune of Zot (the Spider Nest) silver rune of Zot (the Vaults)@h]  abyssal rune of Zot (the Abyss) slimy rune of Zot (the Pits of Slime) demonic rune of Zot (Pandemonium) @h glowing rune of Zot (Pandemonium) magical rune of Zot (Pandemonium)@h  fiery rune of Zot (Pandemonium) dark rune of Zot (Pandemonium)@h f bone rune of Zot (Tartarus) @h Pobsidian rune of Zot (Gehenna) @h/ icy rune of Zot (Cocytus) iron rune of Zot (the Iron City of Dis) golden rune of Zot (the Tomb of the Ancients) Orbs of PowerThe Orb of Zot (the Realm of Zot) [!/^]: Show GemsAh Ah8 Ah   Malkelvi the Trooper ..... Draconian of Trog *..... ..... Health: 28/28 ======================== .....###### Magic: 1/1======================== ......... AC: 4Str: 19 ...... ###.  EV: 11Int: 7 +#≈≈≈## .....  SH: 0Dex: 10 #.#.....#......  XL:  1 Next:  0% Place: Dungeon:1 Ah #.≈..<.@≈......  Noise: ---------  Time: 3.0 (0.0) #.≈..⌠..≈..[...  a) +0 falchion #.#.....#......  Nothing quivered # ##≈≈≈###≈≈≈##  Berserk  ...... [...#  #...(..≈ ⌠..≈   #......≈ ..≈   #......#. ..#     _Okay, then.A red film seems to cover your vision as you go berserk! _You feel yourself moving faster! You feel mighty! _You are too berserk! _Okay, then. _Okay, then.Ah 3Ahٲ Ah| Ch'3ChChk  A red film seems to cover your vision as you go berserk! _You feel yourself moving faster! You feel mighty!You are too berserk! _Okay, then. _No quiver actions available for cycling. Use [Q] to select from all actions.DhcDh9dDhFkDhyn _No quiver actions available for cycling. Use [Q] to select from all actions.Eh [?25h[?0c  Ehn MNumber of times to repeat, then command key: Sh[?25l[?1c _You must enter the number of times for the command to repeat.Th~ ......###### .........   ####.+#≈≈≈##.....#.#.....#.≈..<..≈⌠.@≈..[#.....#...# ##≈≈≈###≈≈≈## ...... [...#...(..≈ ⌠..≈...≈ .#. ..#Th 5...... Th 6§.Thq *7 (0.7Th Thk k _You feel a strong urge to attack something.Uhy ....###### .........  ...... #####.# +#≈≈≈##.....#.#.....≈..<..≈⌠..≈..[#.#....@#......# ##≈§≈###≈≈≈## #...... [...##...(..≈ ⌠..≈.≈Uh7#l   frilled lizard (asleep). .l.####Uh %Uh2}ll.Uhc2W4.4Berserk Uh=UhB8 _The frilled lizard hisses angrily.Xhr+ ..... .....###### ......... ...... #####. # +#≈≈≈##...... #.#.....#...... #.≈..<..≈...... #.≈..⌠..≈..[... #.#...@.#...... # ##≈§≈###≈≈≈## #...... [...# #...(..≈ ⌠..≈ #......≈. ..≈ #......#.. ..# .l......##≈≈ ...###### ...  You feel your anger nearly subside. You are no longer berserk. ..... .....######  ......... ...... #####.  # +#≈≈≈##......  #.#.....#......  #.≈..<..≈......  #.≈..⌠..≈h5ym..[...  #.#...@.#  # ##≈§≈##  #...... [...#  #...(..≈ ⌠..≈  #......≈.  #l.....#.. ..#  ........##≈≈ ...###### ... 19/195.1Slow -Berserk  _You are exhausted. You feel yourself slow down.Yh(4  ..... .....###### ......... ...... #####. # +#≈≈≈##...... #.#.....#...... #.≈..<..≈...... #.≈..⌠..≈..[... #.#..@..#......YhU5 y # ##≈§≈###≈≈≈## #......# [...# #...(..≈. ⌠..≈ #......≈.. ..≈ #l.....#.....# ..#≈≈≈  ...###### ...Yh< YhH }§l...6.6 (1.5YhT YhX Zh߰3ZhZhT _Why would you want to do that?[h|3[h[hԌT _Why would you want to do that?[h'  ..... .....###### .........# ...... #####. #.+#≈≈≈##...... #.#.....#...... #.≈..<..§...... #.≈..⌠..≈..[... #.#.@...#...... # ##≈§≈###≈≈≈##[h8  #......# [...# #...(..≈. ⌠..≈ #l.....≈.....≈ #......#.....#  ..##≈≈≈ ...###### ...[h? 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