h Player: Malkelvi Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-16.21:14:06.ttyrec Time: (1758057246) Tue Sep 16 21:14:06 2025 h=5 [?1051l[?1052l[?1060l[?1061hho7 V)0[?7h[?25l[?1ch@? h)C hoK }Welcome, Malkelvi. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fighter h  h  h Welcome, Malkelvi the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner  h d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte h o - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver h y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their  h" choice and potions of might. + - Recommended background * - Random background # - Recommended character hM d ! - Random character % - List aptitudesSpace - Change species ? - Help hv 4 Tab - Mountain Dwarf Fighter"h."hU7"h9Welcome, Malkelvi the Mountain Dwarf Fighter. You have a choice of weapons.a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) "hJ:+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axe$h$h$hMalkelvi the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1$hNoise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered$h g#+##.####.####..@..####.###...#####$h$hWelcome, Malkelvi the Mountain Dwarf Fighter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...$h$hkPress ? for a list of commands and other information.$hp$hns[ _Found a staircase leading out of the dungeon.+h+h0+hđ+h+h+hA| _+hŚ+hҟ) #+#  #@# 2.0 (2###.###+h#..<..####.###...#####+h8+h+h+hX,hG#####..',hA3.0 (1,h_,hS _You open the door.,h M...... ...####.....#.......#,h _ #.# ##.###..<..###.##,h ,h &4,h ,h I _There is an open door here.-hm3-h-h -h: _-hk-h`X-h6-h,-h-h.....#.....# .....# .....##....... ....#######-hP:.#..@....#7.0 (3#'#........#.############.###-h~q#..<..####.###-h;...#####-h-h6-hq-h}-hܨ 3-h -h/ -hj -h B-hM ,-h߲ -h, ......# #.....# ......# #.....## #....... #....######..#....@..# 9.0 (2#'#..#.### -hu -h -hʾ .h_3.hY`.hc.hxe.h9iB.hi,.hk.h qH#####+### #.......# #.#.....# .......# #... #. #..@.######11.0 (2.0)####...#....... #'#.......... #.########### #..<..####.....hPu.hw.h .h .hv .hj .hL ,.h n.h3 Y####+####. #.......# .###..3  #...####..........#.......#######'##.h, .h /hE3/hF/hI/hNK/hK/hPOX/hEP/hOUM####+###. 5#.......# ###.....###..#..........#....##############/hU/hY/h:\/h/` I/ha /hc /hYd /hi X/hj /hn 7 _You open the door./hv X#...g##....##....##....##....###.###....##.........!.####@###. #.......####.....###...g   hobgoblin (asleep)#.....#/h| 7  A hobgoblin comes into view.Found a murky coppery potion./hf .gg==/hׄ 8.0 (3/hl /h# n _The hobgoblin shouts! _There is an open door here.1h .####.g  ##.###....##.........@.....!.#######'#####.##.......#.#.....##..#####...... #....#########..........1h 1h K.g1h/ ;--9.0 (1 _1h 1h 2hɀ)####.g  ##.###.@..##................!.#######'#####.#......#.....#.......# ###.....###...... #....######2h 2h^.g--202h2h,2h ####.g  ##.###....##................!.#######'#####.#.#............####.....###......2h 2h ]8--=12h C _The hobgoblin hits you.3h=  You slash the hobgoblin!3h*1.3h]Trooper 9==162.5 (1.53h3hM _You kill the hobgoblin!4he_4h,4hFX4h4hq#######....##....# #....# #....# ##....# ...##.###....##....#.........@...!...-4.5 (2.0#######'#####.#..#.......# .#.....##.......#4h>###.....###.............#########4hk1-4h4h45h935h5h5h,5h:B5h|:==5hf5h###### #....# #....# #....# #+####....# ....###....# ....##.###....##....##....@.!..65hO9#######'#####.#..###.......# ##.#.....##..##5h> 5h5hp5h5h^( y###### #....# #....# #....###+### #....##....##....##.##.###....##....#...@!.#'#####.#..##.# .# ##.#.....# .##.# .####.....###..#...#....###### 5h/ A7.5 (15h5 5hH7 6h\8###### #....# #....# #....###+### #....##....#### #....##.. 6hJs##.###....##....#..#'#####.#..##.# #.# .# #.#.....# #.# ..#.# #.# ..###.....###.. ?.#.... .#....###### 86hG _Found a scroll labelled GAQOON OMINUIMUG.9.5 (26hp _e - a murky coppery potion6h<46h6h7h 47h' 7h) N _There are no items here.9h39h9hǷ9h 9hpP _9h,9h9h9h9h9h~9h89h,9h9h9h ,9h9hu9hd,9hh9h9h,9h9h919h9h#....##....#####....##........ ###....##....####### 9h$.................... ####'#####.#..####### .......# #.#..###... .#.....# #.#....#.### .......# #.##.#.....# ##.....###....#.@...# 37.5 (8  #............#.....#  #....#######.#.... ##..............#+#. ......######.#### ..## #.......... . ## ########### ### ..#9h9hf _f - a scroll labelled GAQOON OMINUIMUG:h@4:hF:haIN _There are no items here.;hz#;h#;h+$;hF),;hd.| _;h}0;h0;hJ7##....##....####### ............'#####.#..#####;h7# #.#..###... .....# #.#....#.### # #.##.#.....# #.....###....#.....# ;hS8#......#.....# ....#######.#..@..# #.......#'#...# .....######.####....## .. ..b.## ########## ....## ...... b   bat (asleep) .# ....... ;h8......... ;h:& ;h:9.5 (2  You open the door.;h,<;hC< b.b;hCJ  A bat comes into view.;haD4=40.5 (3;hKJ;hL: _The bat hits you but does no damage.hS]....##....# ... '#####.#..####### # #.#..###... .....# #.#....#.### # #.##.#.....# .....###....#.....# .#.....# ....#.#...@.# .#'#b..# >hS######.####....##  ....## #....# ...... # ........ .........>hV>hW>hhy40 _The bat hits you but does no damage.>h*5  You hit the bat.>hHD.>hK6255.6 (1.3>h>hG _You kill the bat!?h'3?hy(?ho,?h>3O................. #'#####.#..####### ....# #.#..###... # #.#....#.#### #.##.#.....# ###....#.....# ......#.....# ###.########.#.....#..r..#.........#'#@..#######.####....## ...... ......## ######## ###....# ?h3....... .........r   rat (asleep) #......... ..##......?h3 ?hF8p 0.0  A rat comes into view.?h@>jr.r?h>4==6.6 (1?hIC?hDF- _The rat squeaks loudly.@h  '#####.#..########## #.#..###... ..# #.#....#.###..# #.##.#.....#.####....#.....#.##.....#.###.# #.#.....#.r...# #'#.@.# ######.####....## K......##  ###....#.......... K   kobold (asleep)#.... r   rat@h t..##......@h{   A kobold comes into view. It is wielding a +0 whip..r.KK-7 _The kobold shouts!AhDAh.K8----8.9 (1.3Ah(w _You barely miss the rat. The rat bites you.Ah\ 5  You hit the rat.Ah!_ j  The rat is heavily wounded.Ahe \..K Ahe C-50.2AhVl Ahn W _The rat bites you but does no damage. You block the rat's attack.BhĔ7  You slash the rat!Bh BhV†K.BhV6331.7 (1.5BheBhXG _You kill the rat!Ch25 #'#####.#..######### ....# #.#..###... ...# #.#....#.###...# #.##.#.....#.#Ch5 .###....#.....#.#........#.....#.###.########.#.....#.....#Ch5 ...........#'#..†# ######.####.K@.##............. ######## .###.... .......#ChI6 ...#.... ..##...... #+ #.......ChC Ch^D [9==20ChS j _The kobold closely misses you.Dh4.1 (1.4 _You closely miss the kobold. The kobold hits you but does no damage. x2Dh 5.4 (1.3 _You miss the kobold. The kobold hits you but does no damage.Eh-Q:  You slash the kobold!Eh^)Covered416.8 (1.4EhcEh>eJ _You kill the kobold!GhêS#'#####.#..#.# #.#..###... ...# #.#....#.###..Gh.# #.##.#.....#.#.###....#.....#.#.#.....#.###.#.Ghz#.#.....#.....#.#'#..†#Gh֫P.######.####.@..##.####.###....# # . #Gh #.. # #..Gh4.##.......#+#+ #.#GhtGhH==-7Gh 0GhGhuM _You see here a +0 whip.Hh3HhHhHhHh: _Hh-Hh՜,HhӝHhht _Found a scroll labelled ZUFFOE UFOBE.Hh,3HhHh....# #.##.#.....#.# ###....#.....#.# ......#.....#.###.########.#.....#.....#........#'#..†# ######.####.)..## .............## #########.###....### .......@...#-60.8 (3 #..# #..........# ...##.# +#+ ## .....#### ....?.# HhHh/Ih.IhIheIhlIh]BIhIh0,IhPIhIh######.#.....#.....#..........#'#..†#######.####.)..## ...............## ##########.###....#### # ............# # #....# #..........#...##.#+#+ #.# ####Ihz .......?.# ...........# r   rat (asleep).........#..r..#####Ih+2.8 (2Ihiorr.Ih+3.8 (3IhIhJ V _A rat comes into view.JhtK..........#'#..†# ######.####.)..#..............## ##########.###....#### ............ #.#...... ...##...+#+ .........###.......?.# .r..####r.4.8 (1Jh; T######.####.)..#..............## ##########.###....#### ............ ##. ...##+#+#.......@.####?.# .r.#########Jh= JhE dr...5JhO JhQ KhH ..............## ##########.###....#### ............ #... ...##+#+#.#.........#### r...####r   rat#KhiKhtr.6Kh. _You see here a scroll labelled ZUFFOE UFOBE.Lh9K=8.2 (1.4Lh?Lh-Dx _You closely miss the rat. The rat bites you but does no damage. x2Lh 7  You slash the rat!LhJ E†Lh 1509.6Lh Lh G _You kill the rat!MhK-700MhMh@b _g - a scroll labelled ZUFFOE UFOBENh- 3Nh NhO Nhԣ x.###.###....##### ....# .# #..## #...# ...##.# ##+#+##.......#Nh> .####.@..#-.#b.#.#......#####.Nhm b   bat (asleep)##Nhr &0Nh Nh NhN kb.b1.6 (1Nh Nhӻ _A bat comes into view. _You see here a rat corpse.OhV############.###....#### ............# ..# #...# ### #...# . ...##.# ####+#+##.# ...........####b...†..# #......@...##.##.#Oh,Wr#######......####### OhYOhTZOhfdQ..b=2OhjOhnQ _The bat closely misses you.Oh  You hit the bat.  The bat is severely wounded.Oh b. 4.0 (1.4Oh OhN V _You block the bat's attack. The bat hits you but does no damage.Ph '#...................## .############.###....#### .###......# <..# #....# .### #....# .. ...##.......# #####+#+##.......#.......####......b@.†..##..........# #.# #..........# #......##### #......#########PhK Phv Ph B50Ph Ph 1 _You block the bat's attack.Qh  You barely miss the bat.The bat is severely wounded.QhhY.b6.5 (1.5Qh:QhT _The bat closely misses you. x2Rh  You closely miss the bat.The bat is severely wounded.RhSb.RhP!8.0RhRh/V _You block the bat's attack. The bat hits you but does no damage.Rh 7  You slash the bat!Rh 3†Rh+ 589.4 (1.4Rhb Rh7 G _You kill the bat!Sh3 3Sh4 ShP9 Sh"A   You see here a bat corpse.ShC ShC  _ShWD ShJ  #'#..##  #.##.###....#### ##.### ............# ..<..# #..........# ##.### #..........# ShJ  ... ...##.......### ##.##+#+##.......#..####.@†..†..#-ShK 81.4 (2.0.###..........# #..#  #..#  #......#####  #......# ShK G ##ShM 8-ShlR Sh}U Thw* #.######.####.)..## #'#...................##  #.############.###....#### ###.###......# #..<..# #..........# ###.### #..........#  ... ...##.......###### ###.##+#+##.......#.......####Th [........†..†..##.###..........# #.# #..........# #......##### #......#########ThؓA2.4 (1ThThTh 3Th Th Th ,Th XTh Th C #.......######.####.)..## #'#..## #.##.###....####  ###.### ..#  #..<..# #..#  ###.### # #..#Th  ... +. ...##.......# ##### ####.##+#+##.......# #.........####4.4 (2 +..†..†..# ##.###..........#Th # #..# #..# #......###  #......#  ##Th0 3Th Thc Th" Th Thf Th Th nThԞ P #.......######.####.)..## #'#..## #.##.###....#### ###.### ..# #..<..# #..# ###.### ##### #..#Th= z ... +... ...##.......# ##### ####.##+#+##.......# #..####6 +..†..†..# ##.###..........#Thi  #. #....## #.....# #......Th ##### #......# ########Th Th- Th Th Uh $IUhs,Uh-,Uh 4nUh9 #.......######.####.)..## #'#..## #.##.###....### ###.### .. #..<..# #..Uh9 ###.### #####.#.. ... +.......##.......Uh=; ##### ####.##+#+##....... #..###8 +..†..†..# ##.###..........# #.# #.......# #.# #.........#..# #......#####.## #......#.. ########Uh;UhBOUh (######....####.### ...#..<..# #..........#####.# ... +.......## ##### ####.##+#+## #...............### +.........†..†..# ##@###....  #.# #........ #.# #.....r   rat (asleep)....r Uh )9.4 (1  A rat comes into view. g   hobgoblin (wandering)rr   ratgThe rat squeaks loudly.==90.4 (2 _A hobgoblin comes into view.Uh Y###.### ............Uh o..<.. ###.### #####. ... +.......####### ####.##+#+ #...............###+.........†..†..# ##.###........ #@# .####..##... #######...r >...g##....Uh( rgg.--1.4 (1Uh Q _Found a stone staircase leading down.Vh#n..<.. ###.### #####. ... +.......####### ####.##+#+ #...............###+.........†..†..# ##.###........ #.# #....#####....# #...r #######.....g..>....### #####rg.--2Vh2vVh^xVhM ###.### #####.# ... +.......####### ####.##+#+## #...............## +...†..†..#  ##.###..........# #.# #.######.# #.##...@.# ###### #...r## #......#  #...g# ########......#...>....####....# ###### Vhm/g.=3 _The rat bites you but does no damage.Wh M  You barely miss the rat. You closely miss the hobgoblin.The rat bites you but does no damage.4.8 (1.4 _The hobgoblin hits you but does no damage.XhFs  You hit the rat. †  You kill the rat!You hit the hobgoblin but do no damage. The hobgoblin closely misses you.666.1 (1.3Xh$PXhQV _The hobgoblin barely misses you.Xh  You barely miss the hobgoblin.7.5 (1.4 _The hobgoblin hits you but does no damage.Xh_N  You hit the hobgoblin but do no damage. The hobgoblin hits you.6----9.0 (1.5 _The hobgoblin barely misses you.Yh 7=---100.4 (1.4) _You barely miss the hobgoblin. You block the hobgoblin's attack.Yh J  You hit the hobgoblin.  The hobgoblin is heavily wounded.1.7 (1.3 _The hobgoblin misses you.ZhR=  You slash the hobgoblin!ZhF†Zh6833.1 (1.4ZhZhM _You kill the hobgoblin![hB[h[h[hw _Found a leather armour.  You see here a hobgoblin corpse.8== _[h; #####.##+#+## #......... +.........†..† ##.###.. #.# #..........#####.# #..#.....# ##### #..††## ##  #.@..# ######## -5.1 (2.0...[......# .....>....# ...###....# ###### [h`-\h3\hq\h\h\h\h`,\hc,\h\hPM #......... +†..† ##.###...... #.# ######.# # #.....# ### #..††## #......# #..##+##....# #########...[.@....# 7....>....#\h#....###....##... ######... \hq\hQ\h\hG3\h\h\hI\he _Found 7 gold pieces.\h # +..†. ##.### #.# # #####.# # #.....# #......#. #..††## #...... #..##+##....# # #...@......##..>....##....###....# #...$ ###### ...........b   bat (asleep)b..........###\hA8.1 (1\h\h"Abb.\h#w9===9.1 (2\h,\h8 _A bat comes into view. _You see here a +0 leather armour._h_h,A +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.5 (6.9 -> 3.4). Your EV would increase by 1.5 (8.2 -> 9.7). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.`h `h#........... Malkelvi the Covered+.........†. Mountain Dwarf##.###...... Health: 19/19 ========================#.# #...... Magic: 1/1========================#####.# #...... AC: 6Str: 18#.....# #...... EV: 8Int: 8#.#..††## #...... SH: 4Dex: 9#..##+##....# ####### XL:  1 Next: 83% Place: Dungeon:1#...@......#Noise: ---------  Time: 109.1 (2.0)#........>....#a) +0 war axe#.#....###[`h m....#Nothing quivered#...$ ######..b..........b   bat...........### _You kill the hobgoblin! _Found a leather armour. _You see here a hobgoblin corpse. _Found 7 gold pieces. _A bat comes into view. _You see here a +0 leather armour.`hj6ahdInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll labelled GAQOON OMINUIMUG  g - a scroll labelled ZUFFOE UFOBE Potions (go to first with !)d - 2 potions of might  e - a murky coppery potionbh)ib - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.9 (6.9 -> 0.0). Your EV would increase by 1.8 (8.2 -> 10.0). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.gh! Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll labelled GAQOON OMINUIMUG  g - a scroll labelled ZUFFOE UFOBE Potions (go to first with !)  d - 2 potions of might  e - a murky coppery potion jhif - a scroll labelled GAQOON OMINUIMUG. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.kh= lIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled ZUFFOE UFOBE Potions (select first with !)  e - a murky coppery potion [?] describe selectednhr2 #........... Malkelvi the Covered+.........†. Mountain Dwarf##.###...... Health: 19/19 ========================#.# #...... Magic: 1/1========================#####.# #...... AC: 6Str: 18#.....# #...... EV: 8Int: 8#.#..††## #...... SH: 4Dex: 9#..##+##....# ####### XL:  1 Next: 83% Place: Dungeon:1#...@......#Noise: ---------  Time: 109.1 (0.0)#........>....#a) +0 war axe#.#....#nh>3 ##....#Nothing quivered#...$ ######..b..........b   bat...........### _You see here a hobgoblin corpse. _Found 7 gold pieces. _A bat comes into view. _You see here a +0 leather armour.  As you read the scroll labelled GAQOON OMINUIMUG, it crumbles to dust.  It is a scroll of identify.nhj9 nh@ #........... Malkelvi the Covered+.........†. Mountain Dwarf##.###...... Health: 19/19 ========================#.# #...... Magic: 1/1========================#####.# #...... AC: 6Str: 18#.....# #...... EV: 8Int: 8#.#..††## #...... SH: 4Dex: 9nhA #..##+##....# ####### XL:  1 Next: 83% Place: Dungeon:1#...@......#Noise: ---------  Time: 109.1 (0.0)#........>....#a) +0 war axe#.#....###....#Nothing quivered#...$ ######..b..........b   bat...........### _You see here a hobgoblin corpse. _Found 7 gold pieces. nhYB _A bat comes into view. _You see here a +0 leather armour.  As you read the scroll labelled GAQOON OMINUIMUG, it crumbles to dust.  It is a scroll of identify.nhE nh F nhGF nhTN 7b.nhN %10.1 (1nhV nhX c.......b   bat ....... ....### _Found 7 gold pieces. _A bat comes into view. _You see here a +0 leather armour.  nhX As you read the scroll labelled GAQOON OMINUIMUG, it crumbles to dust.  It is a scroll of identify. _e - a potion of heal woundsqh^b.=1.5 (1.4qhYvv _You barely miss the bat. The bat hits you but does no damage. x3qh  +† ##.###.... #.# ##########.# #...# #.....# ##..# #..††## # #..##+##....# ##########...[......# qh! #....b@..>....# #.#....###....# #...$# ######......#..#.#####.qh qht qhY qhۯ %20qh qh Q _The bat closely misses you.rh2f  You closely miss the bat. The bat hits you.rh1j.b8--4.0 (1.5rhP _The bat hits you but does no damage.shsh&b.sh-5.3 (1.3sh!sh#v _You barely miss the bat. The bat hits you but does no damage. x2sh Bsh 'b.sh g7---6.7 (1.4sh sh _You barely miss the bat. The bat completely misses you. The bat hits you.uh ##.###..... #.# ######### ...#.... #..#.††# #..##+##....# ##########...[b. ........>#.#...@###.... #...$# #####........# ..###g   hobgoblin (asleep) b   batguh'k  A hobgoblin comes into view.uh(uh()uh)uh72.bgg.8==70uh<uh?+ _The hobgoblin shouts!uh  #.# ######## ...#.... #..#††# #..##+##....# ##########...[......# ......b.>....#.#....###....  #####........# ###g... .... uhc uhf  The bat attacks as it pursues you! The bat barely misses you.uh .b.g-8uhc uh2 _The bat hits you but does no damage. x2 _You see here 7 gold pieces.vhO,vhOvhPvhGQvhZZ.bg.vh[H-20.0 (1.3vhbvh fs _You barely miss the bat. The bat hits you but does no damage.whK|Xwh}b.g.b.1.4 (1.4whYwh{s _You barely miss the bat. The bat hits you but does no damage.xh lxhmxhoxh(wN.bg..xhwx9===20xhxhV _You now have 7 gold pieces. The bat hits you but does no damage.xhs  You slash the hobgoblin!  You kill the hobgoblin!xht xh  b.†......xht ]#.# #..... Malkelvi the Covered#########.# #..... Mountain Dwarf...# #.....# #..... Health: 19/19 ========================#..# #..††## #..... Magic: 1/1========================#..##+##....# ###### AC: 6Str: 18####...[......#EV: 8Int: 8#........>....#SH: 4Dex: 9#.#....###....#XL:  1 Next: 100% Place: Dungeon:1#..b@# ######xh+ Noise: =--------  Time: 123.9 (1.5)......†.#a) +0 war axe........#Nothing quivered........#.....####.....b   bat......... _You see here 7 gold pieces. _You barely miss the bat. The bat hits you but does no damage. _You barely miss the bat. The bat hits you but does no damage. _You now have 7 gold pieces. The bat hits you but does no damage.  You slash the hobgoblin!  You kill the hobgoblin!xh^ xhJ _The bat hits you but does no damage.  You have reached level 2!xh /  --more--|hE26/262/22 0% |h>bat|h4 _}hU,}h]W  You closely miss the bat. The bat hits you but does no damage.}h_Ob.5.4}hg}hiP _The bat barely misses you.~h  #.# # #### #####.# # ...# #.....# # #..# #..††## # #..##+##....#  ####...[......# #..>....# #.#....###....# #.b@.# ######.†.#.#$.#......####.....~h& .b.60 _Found 11 gold pieces. You block the bat's attack.hJ 2#########.# # ...# #.....# # #..## #..††## # #..##+##....# ########...[......#  #........>....# #.#....###....#####+#....# ######.......@†.# b...#$........#.hK I####....hM hN hX ).bhX 7h a hd : _The bat hits you but does no damage.h&,h'h80U.b8.8 (1.4h7h:s _You barely miss the bat. The bat hits you but does no damage.h ...# #.....# # #..## #..††## # #..##+##....# #######...[......#  #........>....# #.#....###....######+#....# ######.........†.# ...#$....b...#.......####.#.#.#.##....####b.90 _The bat closely misses you.ho ,h!z D31.1 (1.3h h m _You barely miss the bat. You block the bat's attack. x2hl= BhrE Ob.2.5 (1.4hN h!Q t _You closely miss the bat. The bat hits you but does no damage.h2( ...# #.....# # #..## #..††## # #..##+##....# h(& ####...[......# #........>....# #.#....###....##+#....# #######.†.#hy)#.....b@....##..$.##.#####.##.##.##.###....####h.,h;N.b30hDheG1 _You block the bat's attack.h"h",h!-"b.h--5.0 (1.5h6h; _You closely miss the bat. The bat barely misses you. x2h0  b.  You barely miss the bat. You block the bat's attack.6.4 (1.4hP _The bat hits you but does no damage.h7  You slash the bat!hC.hr 037.8hp h G _You kill the bat!h ...# #.....# # #..## #..††## # #..##+##....#  ####...[......# #........>....# #.#....###....# ######+#....# ###### #.........†.# #.# #..$.# #.####  #.#  #.# hT #.#  #.#  ##....####h;-hi80hhRhT  #..## #..††##  #..##+##....# ####...[......#  #........>....# #.#....###....#######+#....# ###### #.........†.#  #...........# #..$.# #..#### #.#  #.#  #.#  #.# ##....#### ####.#h' 7-hU( 9h[/ hk1 hP3hhhќ,hbnh,hhO #..## #..††# #..##+##....# ####...[......# #........>....# #.#....###....# ######+#....# ###### #.........†.# #..# #..@........#42.8 (3h #..#### #..#  #..# h #..#  #..# h! ##....####  ####.#hKhîh$h> _You now have 18 gold pieces (gained 11).h~h&hhghhhhُ,hhh,hʕhŗh,h9hD######+#....# ###### #.........†.# #...........# #...........# #........#### #........# #........# #........# #....@...# 7.8 (5##....#### ####.#  #.# #.# #.# #.# hN#.#h#hh\h؈ h# hˉ h hȒ h hq Xhޗ h5 hU h f........#### #........# #........# #........# #........# ##....#### ####.#  #.#  #@# 51.8 (4 #.#  .h 2# h9 hl hhh[hh7hhh{,hңhҤh,hh,2 #....### ####.#  #.#  #.#  #.#  5#....###### h)hfhih 4h h h\_hb#....### ####.#  ..h c.#b###....##### b   bat (asleep)hf<0h[kh@w...bb6.8 (1 _A bat comes into view.h3   You slash the bat!. 6=8.3 (1.5 _You kill the bat!h 3h: hhb ##....#### ####.# #.### #.##. #.##. #.##. #.# #.###.#h #.@...#-61.3 (3.0 #######h "-h" h}$h&hCM3hMhTRhMVhtZh [,h[h` #........#........##........# ##....#### ####.# #.# #####.# #...#.# #@# #.#h`5.3 (4 #.# #.##.###.##.....########hYahehgh 3#.# #.# #.# #........# ##....########.#  #.# #####.# #.@.#.# #.#.#.# #.#.#.# #.###.##.....########6.3 (1h:+#.# #.# #.# ##....#### ##.#  #.# #####.# #...#.# #.#@#.# #.#.#.# #.###.# #.....######## hh7hh h@Ihyhӑh hhSh@BhXhh"hhh,h$hB##....#### h +####.#  #.# #####.# #...#.# #.#.#.# #.#.#.# #.###.# #....@# 75.3 (8h.C#######  hL h'hh٬hh-hhh,hh h,h0hhhhCh0h%,hhhhh#h[h'hFhhhL,hh;####+#....# #######.........†.##...........##...........##........#####........##........#........#...@...#84.3 (9....####h`####.##.######.##...#.##.#.#.##.#.#.##.###.#hh^hhy3hh^`hhuC #..## #..††# #..##+##....# ####...[......# #........>....# #.#....###....# ######+#....# ###### #.........†.# #.....# #.....#9.3 (5 #........#### #........##........# #........# #........# ##....#### ####.# #.#hho3hqhuh|XhT},h~hh@Bh7 _You open the door.h33hhv #.# #### #####.# ...# #.....# #..## #..††## #..##+##....#  ####...[......#  #........>....# #.#....###....#######@#....# ######93.3 (4#.........†.# #......#......#........####........##........##.......#.......h%g _There is an open door here.hA 3hD hJ hHM hR P _hS hS haU h|W h|Y ,hZ h^ h2a ,hb hke h:h ,h4j hr &##### ####.##+ #........ +........ ##.###... #.# #...##### #####.# #.......# #.....# #...#..## #..††## #... #.@##+##....# ####8.3 (5 ####...[......# #........>....# #.#....###....#hgs ######'#....# #######.........†#......#.....#........###hs hz ha} hrhhhh!h$hk$h(,h_*h*h+h/.hd0,hb1h3h5,h.7h>g ###.### ####... +##### ####.## #... +... ##.### #.# #..####### #####.# #.......@## #.....# #.202.3 (4..#####..## #..††## #. ##..##+##....# ## ####...[......#h? #........>....# #.#....###....# ######'#....# ###### #.........†.# #.....#h&@hJhMh3hhh4 ###.###  ... + ##### ####. # + ##.### #.# #.####### #####.# #.## #.....# #r..#####..## #..††## # ##..##+##....#  ####...[......# #........>....# #.#....###....#r   rat (asleep) ######'#....# ######  #.†.#  #.# 0  A rat comes into view.hd{r.rh4==3.3 (1h<hpE _The rat squeaks loudly. You hear an angry hiss.hTz ###.###  ... + ##### ####. # + ##.. #.# .####### #####.# .r....@..## #.....# S...#####..## #..††## .hYL ##..##+##....#  ####...[......# #.....>....# #.#....###....#S   ball python (constriction, wandering) ######'#....# ######r   rat #.†.#  #.#him  A ball python comes into view.hMhՌhcSr.S)hݖ/--4h˝h5 _The ball python hisses angrily.he<  ###.###  ... + ##### #### # +. ##... #.#.####### #####.#.Sr..@...## #.....#.#####..## #..††##.. ##..##+##....#. ####..h = .[......# #........>....# #.#....###....# ######'#....# ######  #.†.#  #.#hY? h.@ htI .Sr--5hN hU h H ###.###  ... +# ##### #. #... +... ##... #..####### #####..Sr@....## #......#####..## #..††h!<.. ##..##+##....#... ####...[......#### #.>....# #.#....###....# ######'#....# ######  #.†.#  #.#h,D=6h4h[71 _You block the rat's attack.h- 7  You slash the rat!hy hA .S  You kill the rat!h 6107.6 (1.3h= h \ _The ball python closely misses you. x2hG=  You hit the ball python.hE†h'539.0 (1.4hѨhO _You kill the ball python!hɻ h h h h hR h  h  Things that are here:  a ball python corpse; a rat corpseh K _h  ###.### #... ... #... ##### #...### ##........ +#.......# ##.......# #.......####### #####......@†.....## #-11.0 (2.0#.......#####..## #..†.... ##..##+##......... ####...[.......#####....#..>.... #....#.#....###... ######'#....#  #..†.#  #..#-h ###.### #... ... # #... ##### ##.#...### #.#.. +.#.# ##.# ##.####### ##......## #.#.h c#####..## #..†.. ##..##+##.... ####...[...#####....#.>.. #....#.#....###.######'#....# # hc A2.0 (1h h  Things that are here: _a ball python corpse; a rat corpseh5 3h h h h | _hM h h ,h* h+ Y#... ... #.#...# .. ##### #.#...###.  #........  #.......#  #.......#  #.......####### # #.......†.....## #. #....@..#####..## #5.0 (3 ......###..##+##. ......####...[ ....#####....#........> ... #....#.#....### ## ######'#....# ## #.........†.# #.....#  #...#h3hhh hBhx,h h h= ,h h #.#...###.  #........  #.......# #.......# #.......####### #.......†.....########.......#####..## .....#..##+..........####...[hh8#####....#...... #....#.#....######## ######'#....# #.........†.# #........... #.....# #####hB #hh h"h3hhhRh #........ #.# #.......# #.......####### #.......†.....##########.......#####..##.................###..##...####..#.#####....#.....20.0 (2#..# #....#.########### ######'#... #.........† #... #. ## #..#  #..#hJhh‚ 3hh hm h Xh Bhp hޖ h= h h+ h ,hٜ h #.#...# .. ######.#...###. #......... #.......# #.......#  #.......#######  #†.....## ########.......#####..## ##..........@......###..##+##4.0 (4#.................####...[#........#####....#........>#........# #....#.#....############# ######'#....# ##.........†.##....##...#........####h hʬ h hj3hhh,h&,hS,hhh?,hhEh,hh#hhh8hh2Bh  #'#. #.## +# ###.## ##+#.# #..<..## #.... ###.##..#...# .+ ... #.#...# ..# #### #.#...###...  #...# 30.0 (6 #.......###  #.......#  #.......#######  h }#.......†.....## ########.......#####..## # #.................###..##+## #.................####...[.. #........#####....#........> h h h#3hhh,h%!h_",h"h) ## #... #'# +# ###.## ##+#.# #..<..## #....# ###.##..#.@.# .+ ...3.0 (3#.#...# ..# ######.#...###...#.........##.......####.......#. ....†. #.......###h0h1h 3hg h h ,h  Xh hl Things that are here: _a ball python corpse; a rat corpse _You open the door.  Found a scroll labelled ZUFFOE UFOBE.h _##......g. #?..... ##.....####......#...  #'#. #..  #.## #.#+#hb Y ##@#.# #..<..## #....# ###..# .+ ...#.#...# ..# ######.#...###....g   goblin (asleep).......##h <#.......#h' 5.0 (2  A goblin comes into view. It is wielding a +0 club.h) 7  The goblin shouts!h1 +S......ggS   ball python (constriction, wandering)==6.0 (3h,9 h? _A ball python comes into view. _There is an open door here.h...#.#+#######S........?...g... ....###.............'#...$....  #@#+##.## ##'#.#..<..## #....# ###.##.# .+ ... ..# ######...###............###h:  Found 15 gold pieces.h{hhh J..S..gJ   endoplasm (wandering)g   goblinS   ball python (constriction)The ball python hisses angrily.--7.0 (1h,h] _An endoplasm comes into view.hEB'#.##. #...#J#+###### ###....##.#?.......# #.#S..g....# #####.# #...#........# #'#..#.@.$....# #.##.#+###### ###.### ##'#.# #..<..## #....# ###.###hC..#...## .+ ...#.#...# ..# ######.#...###...#.........# #.###hGhFHhHhR.J....SgJ--8hS|t _The endoplasm quivers.h% '.#.###h' h( hS* h 2 |.J..Sg9hk9 h; ( _You open the door.hI #.#...##.#+###### ###.........# #.#?J# #.#........# ####.#.# #....#.Sg.....# #'##...$....# #.#####.#@###### ###.### ##'#.# #..<..# ## #....# ###.### ..#...## .+ ...#.#...# ..# ######.#...###... hK #.........# #.......### #.#hBL hP  The ball python attacks as it pursues you!  The ball python bites you but does no damage.h'Q h\ .J..gS-1 =40Constr he hh _The ball python grabs you. The ball python constricts you. _There is an open door here.hC ?  You slash the ball python!h?^  You kill the ball python!h8<.J.hw5- 8 71.4 (1.4hw#h%n _You miss the goblin. The goblin hits you with a +0 club.h>.J3---2.8h@hCu _You barely miss the goblin. The goblin hits you with a +0 club.hgh .J  You barely miss the goblin. You block the goblin's attack.  The endoplasm hits you but does no damage.4.3 (1.5hwhH S _The goblin barely misses you.h~  You barely miss the endoplasm. You closely miss the goblin.The endoplasm freezes you.1----5.7 (1.4 _You are frozen. The goblin hits you but does no damage.hM =  You slash the endoplasm!h Z ) .g   goblin  You kill the endoplasm!You barely miss the goblin. The goblin misses you.h] o2=-207.2 (1.5hg hj S _The goblin barely misses you.hղ:  You slash the goblin!h)48.7 _You kill the goblin!h  #.#. #...##.#+###### ###....# #.#?# #.#.# #####.# #...#........# #'#....h 7#.).@....# #.######.#'###### ###.###  ##'#.# #..<..# ## #....# ###.###..#...## .+ ...#.#...# ..# ##### # #.#...###...# h #.........# + #.#### h^J-90h hU3==-50.7 (2h\"h&> _You now have 33 gold pieces (gained 15).h/YhYh\h{dhlXhqpBh rhvBhf|h~4==hh#.### #.. #. ### #.  #. ## #. ..#.##.#+###### ###......# # #?@......# #.4.7 (4 #........# ####. #........# #.... #........# #'#.. #.)......# #.### #.#'###### ###.### ##'#.# #..<..# ## #....# 27G###.### ..#...## .+ ...h̓h 0 ##. #.#  #.#  #.# # #.# #.# # #.#hN > #.#.##.#+###### ###.# # #.# # #..# #### #..# # #........# #'# #.)......# #. #.#'###### ###. ##'#.# #..<.. ## #....# ###.  ..#...## .+ ...h A5.7 (1h h A6.7 (2h h n _g - 2 scrolls labelled ZUFFOE UFOBE (gained 1)h4hh+N _There are no items here.hchInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) h Scrolls (go to first with ?)  g - 2 scrolls labelled ZUFFOE UFOBE Potions (go to first with !)d - 2 potions of might  e - a potion of heal woundsh`g - 2 scrolls labelled ZUFFOE UFOBE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ h$“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h h h ##.## Malkelvi the Covered#.#..... Mountain Dwarf#.###### Health: 24/26 ======================--#.##.. Magic: 2/2========================#.##.# AC: 6Str: 18# #.##.. EV: 8h Int: 8...#.##.#+###### ### SH: 4Dex: 9...............## XL:  2 Next: 24% Place: Dungeon:1#@.......## Noise: ---------  Time: 256.7 (0.0)#........# #### a) +0 war axe#........# #... Nothing quivered#........# #'#. Tele #.)......# #.###.#'###### ###.####'#.##..<..## #....####.##h ..#...## .+ ...You slash the goblin! _You kill the goblin! _You now have 33 gold pieces (gained 15). _g - 2 scrolls labelled ZUFFOE UFOBE (gained 1) _There are no items here.  As you read the scroll labelled ZUFFOE UFOBE, it crumbles to dust.h8 @7.7 (1hg h  _You kill the goblin! _You now have 33 gold pieces (gained 15). _g - 2 scrolls labelled ZUFFOE UFOBE (gained 1) _There are no items here.  As you read the scroll labelled ZUFFOE UFOBE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.h*3hhhhh0,h)hD5=h.h[#.#.......#.# ########.# ....#.# #.# #.# #.......#.##.#+###### ##...............# ..hy #.# #..#..# ####..9.7 (2#..# #.....#..# #'#.)# #.#####.#'###### ###.#####'#.# #..<..hHm### #....# ###.###..#...## .+ ...hl#.#...# ..# #####h hhkh Ih hj ,h' ,h  # ##.###..#.# ....#.# #######' #.# #. #.# #.#. # #.# #......#.##.#+###### ###...........@....# #.#.##........# #h* n#........# ####........# #......#........# #'#....#.)......# #.##### #.#'###### ##'#.# #..<..### #. ###.hW ,60.7 (1hE .......................  #######'#####.#..######### #.......# #.#..###... .. #.#.....# #.#....#.###.. #.......# #.##.#.....#.# ###.....###....#.....#.# #............#.....#.###.# h #....#######.#.....#.....# #####'#..†# #.......######.####.)..## #'#...................## #.############.###....#### ###.### ............# #..<..# .#..........h, Q# ###.### #####.#..........#... +.......##.....hc ..#  ##### ####.##+#+##.......#h h K1.7 (2hJh @ _Your surroundings suddenly seem different.h~h~hh"6== _HP restored.=hʪhԬ,hh ....... #######'#####.#..######## #.......# #.#..###... . #.#.....# #.#....#.###.h, #.......# #.##.#.....#. ##### ###.....###....#.....#. ....# #............#.....#. ....# #....#######.#.....#. ....# ####...@..........#'#..†8.7 (7 ....# #.......######.####.)..# hյ....# #'#..........## ....# #.############.###....##h## ###.### ........... h5#..<..# .#.........  ###.### #####.#.........h\ + ... +.......##...... h..# # ####.##+#+##...... h.hHh hjhkhkhrhth0uhzBhZ{h |h}h,h[hhL,h_hA  #....###+###  #....##....####  #....##........ ##.###....##....#######...................... #######'#####.#..###### #.......# #.#..###.. #.#.....# #.#....#.## #...@...# #.##.#.....72.7 (4 +###### ###.....###....#.......# #............#.....hT..# #....#######.#..... ......# ####.......#'# ......# #.......######.####.) ......# #'#.......... ......# #.############.### '###### ###.### ...hhhIhhhhXhxh=h,hūh&@  There is an open door here.hh1 _hh3hh,hhh+hh+ ######  #....#  #....#  #....###+###  #....##....####  #.@..##........ 8.7 (6 h##.###....##....#######  ................  #######'#####.#..####### #.......# #.#..###... #.#.....# #.#....#.###h-Q #.......# #.##.#.....# ###### ###.....###....#.....# .....# #............#.....#hhhht4hhhd3h hh,h^O _Found 7 gold pieces.hA3h;hmhBhhk.### ######..# #....# #.# #....# #.# #....###+### #.# #....##....### #.# #....##.......###.###.###....##....####.# ....$..@................83.7 (5  #.# ....########'#####.#..###.# # #.......# #.#..###.# #.#.....# #.#....#.# #.......# #.##.#. ##.#+###### ###.....###....#. ..........# #............#.........# #....#######.#.  #........# ####.......h0h`7 3hD8 h> hE hI h}W ## ### ############. ..# #....##....g. #.# #....##...... #.# #....###+##..... #.# #....##....... #.# #....##.#####.###.###....##.... #.#.  #.#...########'#####.#. #.# ..##### #.......# #.#. #.# #.#.....# #.# #.# #.......# #.## .#.##.#+###### ###.....###... g   hobgoblin (asleep)...# #..  #.##........# #....#######  #........# #### 5.7 (2  A hobgoblin comes into view.h] g.ggh^ .===6.7 (3hd hi n _The hobgoblin shouts! _You see here 7 gold pieces.h: h q.g---h 7.7 (1hv hB = _You now have 40 gold pieces (gained 7).h ### ### ###### ######.. ..# #....# #......# #.# #....# #......# #.# #....###+##....g.# #.# #....## #......# #.# #....## .#####@###.###....## #.#................ #.# ........########'#####.# #.# ...###### #.......# #.# #.# .. #.#.....# #.  # #.# #.......# #.##.##.#+###### ###.....### ......# #..........#.##.# #....######h7F.ghȩB---8hEhDZh0 19-------=90.0 (1.3h- p _You closely miss the hobgoblin. The hobgoblin hits you. x2h   You hit the hobgoblin.  The hobgoblin is severely wounded.1.4 (1.4h}hV _The hobgoblin barely misses you.h)=  You slash the hobgoblin!h*$†h*Ch.p20=------312.8h5h7M _You kill the hobgoblin!ha TM ### ### ##########.. . #+#.#.....@# #.#  ..#####.###.###....##........................#.# ........########'#####.#...#.. -30h d hg v _You see here a hobgoblin corpse.he_hh1 _h ####### ##########.. .  #+#-5.8 (2 #......# #.#  #.....†# #.# #....##..#####.###.###....##...#.# ...........................## ## huhkhhz 3hF hf *1== ####### ###### ######.@...# #....# 8.8 (3#......###.# #....# #......# #.# #....###+###......# #.# #....##. #.....†# #.# #....## ..#####.###.###....##....#.# ..................#.# ........########'#####.#. #.# ...###### #.# #.#.hġ3hhh,h,h}hh2==hȱhFhԴ,hwh+h$Bh]####### ############.....# #....##......###.# #....##......# #.# #....## #..@.# #....##302.8 (4hͿ_ #.....†# #.# #....## ....#####.###.###....#.##.................#.#.........########'#####.# ...###### #.......#  #.# .. #.#.....#  # #.# #.......# h g...#.##.#+###### ###.....##hhvhhZ h^ ]Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [) h%_  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  g - a scroll of teleportation Potions (go to first with !)d - 2 potions of might  e - a potion of heal woundshOM  e - a potion of heal wounds hhh<h2Malkelvi the CoveredMountain DwarfHealth: 22/26 ====================----Magic: 2/2========================####### ###### AC: 6Str: 18######.....# #....# EV: 8Int: 8#......###.# #....# SH: 4hDex: 9#......# #.# #....## XL:  2 Next: 31% Place: Dungeon:1#..@...# #.# #....## Noise: ---------  Time: 302.8 (0.0)#.....†# #.# #....## a) +0 war axe....#####.###.###....## Nothing quivered#.##.....................#.#.........########'####h#.# ...###### #.......# #.# ..#.#.....#hGf # #.##.......#hv ...#.##.#+###### ###.....## hYou hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin barely misses you.You slash the hobgoblin! _You kill the hobgoblin! hfW_You see here a hobgoblin corpse.h.4hQhC h)%h%h&h]/Bh0h3,h4a3=h7h9,h;h=J _Found a stone staircase leading down.h @3h@hOBhC,hzDhEhGh'H9=hwHhO*######.....# #..######......###.# #..#....#......# #.# #..+>...#......# #.# #..#....#.....†# #.# #..#.....#####.###.###..hxO#.##.................#.#.........########'#.#.@..###### #.....8.8 (6#.#....# #.#...# #.#.#### #........#.##.#+###### ###.......# #...hO #.##........# #... #........# ####... #........# #...... #........# #'#....h/Ph{UhDWhh :Dungeon Crawl Stone Soup 0.33.1-2-ga6f4b62f22  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  hHQ - Quit and abandon characterhj h!######.....# #.. Malkelvi the Covered######......###.# #.. Mountain Dwarf#....#......# #.# #.. Health: 23/26 =====================---h"+>...#......# #.# #.. Magic: 2/2========================#....#.....†# #.# #.. AC: 6Str: 18#.....#####.###.###.. EV: 8Int: 8#.##................. SH: 4Dex: 9#.#.........########' XL:  2 Next: 31% Place: Dungeon:1#.#.@..###### #..... Noise: ---------  Time: 308.8 (6.0)#.#....##.#... a) +0 war axe# #.#.#####..... Nothing quivered...#.##.#+###### ###hr#Y..................##...#.##........##... #........# ####... #........# #...... #........# #'#.... The hobgoblin is severely wounded. _The hobgoblin barely misses you.You slash the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _Found a stone staircase leading down.6===9.8 (1h'hK*+ _You feel much better.hj&  As you read the scroll of teleportation, it crumbles to dust.10Tele h$, h. \ _You feel strangely unstable.hzhnhāhޅg===heh ####### # ######.....# # ######......###.# # #....#......# #.# # +>...#......# #.# # .....†# #.# # #.....#####.###.### #.##.......... #.#.........####### #.#....###### #.#....### #.#.#### ...#.##.#+###### ###.......# #h+3.8 (3h###########....######......#######....#......#..+>...#. #.##....#.....† #.##.....#####.## #.##.##........... #@##.#.........##hq| #.##.#....######  #.##.#....#  #.##.#.#### ...#.##.#+######...............#  #.##........#  $.##........# # #........# #hO  Your surroundings suddenly seem different.hϣhA54.8 (4hh+ _Found 17 gold pieces.hIhh),h*hY/,h/h3,h >huO,hQPhPh_  _You open the door.  There is an open door here. _hf% #######  ######.....# #####......###.# ####....#......# #.# #..'@...#......# #.# 21.8 (7#.##....#.....†# #.##.##.....#####.###.###.##.##..............#.##.#.........#######.##.#....###### #..#.##.#....# #.##.##.#.#### #.....#.##.#+###### ##hfhmh1pc _There is a stone staircase leading down here.h4h, h8 h 22.8 (1 _h}D ho   ###  ...  #..  #.# .  #.# #.#  .#+#...#   #.....# 2   #@....#   ##....#   ..#+#   ....   ..... hq   ...   .....).   .......  hq hyx h3 -3.6 (1.8h9 h _You climb downwards.  Found a trident. _There is a stone staircase leading up here.h3hh=hho$ _h,hV,hRh0h,hhahM,hhEh,hh,hb #.# ##.# #.#+#...# #.....#  ... #<....#  h Z....##....#  ........#+##  ...###.....#  ...........#  ..###....@#  #.....).....) #............ #............ ######....... ......rr   rat (asleep) ...... hu 8.6 (5.0  A rat comes into view.hzr.rh+9.6 (6h"h* _Found a short sword.h #.#+#...# #.....# ... #<....# ....##....# ........#+#...###.....# ...........# ###.....######.# #.....@.....).#.............#.######.....r #.......#.#...h h {r.30.6 (1h P _You see here a +0 trident.hh2A +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 1.2At 100% training you would reach 14.0 in about 7.6 XLs.Current attack delay: 1.2. Damage rating: 11 (Base 9 x 120% (Str) x 107% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they (g)et.h h% ,#.#+#...#Malkelvi the Covered#.....#Mountain Dwarf... #<....#Health: 26/26 ========================....##....#Magic: 2/2========================........#+##AC: 6Str: 18h& 9...###.....#EV: 8Int: 8...........#SH: 4Dex: 9..###.....######.#XL:  2 Next: 31% Place: Dungeon:2#.....@.....).Noise: ---------  Time: 330.6 (1.0)#.............a) +0 war axe#.............Nothing quivered######....r...#........#........r   rat#................. _You climb downwards.  Found a trident. _There is a stone staircase leading up here.  A rat comes into view. _Found a short sword. _You see here a +0 trident.h. ?r.h>/ &1h5 h7 & _e - a +0 tridenthՍh.Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)e - a +0 trident Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) hPotions (go to first with !)d - 2 potions of mighth a - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.7; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 7.3 XLs.  At current training (30%) you reach 16.0 in about 11.5 XLs.Current attack delay: 1.4. Damage rating: 14 (Base 11 x 120% (Str) x 111% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h#u Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  e - a +0 trident Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)  d - 2 potions of might h$e - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 1.2; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 7.6 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 9 x 120% (Str) x 107% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. hڰIt can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h6h>hH#.#+#...#Malkelvi the Covered#.....#Mountain Dwarf... #<....#Health: 26/26 ========================....##....#Magic: 2/2========================........#+##AC: 6Str: 18...###.....#EV: 8Int: 8...........#SH: 4Dex: 9..###.....######.#XL:  2 Next: 31% Place: Dungeon:2#.....@.....).Noise: ---------  Time: 331.6 (0.0)#.............a) +0 war axe#........r....Nothing quivered######........#........#........r  Jwm rat#.................  Found a trident. _There is a stone staircase leading up here.  A rat comes into view. _Found a short sword. _You see here a +0 trident. _e - a +0 tridenth?Sjr.2.6 (1hbhh, _You drop a +0 trident.h/#.#+#...# #.....# ... #<....# ....##....# .#+## ...###.....# ..# ..###.....######.##.....)@....).#.r.#.######.#.#.#..h_D=3h~hQ _The rat closely misses you.h5  You hit the rat.h2.h544.9 (1.3hhG _You kill the rat!h 3h hh,h,h,hh#V... #<....# ....##....# ........#+## #...###.....# ....# .#..###.....######.### #.....).....)..# #.............#........@.....-6.9 (2.0####### ##  #..#h$'#..#...##########-h(+h-h{_3h`hiXhoBhphshv,h_wh, #.#+#...#  #.....# .. #<....#  ...##....#  .......#+## #### ..###.....# #.. ..........# #.# ..###.....######.### #.....).....@..# 9.9 (3#..............## #.........# ######...#.##...# ###............#####.......#hdh$hT _You see here a +0 short sword.h3h)hih%h$ _h,hhhh#<....# .##....# ...#+## #### ###.....# #...# #.# ###.....######.###  #.....).....).  #.............#.............41.9 (2######...#.#  #.........# #  #...##..#..######### h)hhh&4h-h hD@ h>ghg3hlh@n,h5shMt,hthvhw,h1xhs ....#.##.. ####.......#.##.. ....#####.##.. #.. #.##.. ..# #####.##.#.. ###.# #........#.. ...# #.....### #..#####.###.....# #..........#8.9 (4 #..#####..#......###. ....###.....# ## ###### #.....#  #######hQh h CInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)d - 2 potions of mighthhPh_:..........#.#Malkelvi the Covered#.. ####.......#.#Mountain Dwarf#.. ....#####.#h5aHealth: 26/26 ========================#.. #.. #.#Magic: 2/2========================#.. ..# #####.##. AC: 6Str: 18#.. ###.# #........ EV: 8Int: 8#.. ...# #.....### SH: 4Dex: 9#..#####.###.....#XL:  2 Next: 34% Place: Dungeon:2#..@.............#Noise: ---------  Time: 368.9 (0.0)#..#####..#......#a) +0 war axe##. ....###.....#Nothing quivered## ###### #.....######## _e - a +0 trident _You drop a +0 trident. _The rat closely misses you.You hit the rat. _You kill the rat! _You see here a +0 short sword.h*dhdhJihhr!4h+hwQhf~ #... ....#####.#   #..# #.. #.#   #... ..# #####.##   #..#####.# #.......   #... ...# #.....##   #..#####.###.....#   #................#   #..#####...#   ##@......###.....#71.9 (3   ######### #.....#   #######       hˀh:hr3hԴhh[hhfh>Bhh,hOhhBhLh,hth hBh+hhw #..#####.......#.#  #... ....#####.#  #..# #.. #.# #  #... ..# #####.##.#  #..#####.# #........#  #... ...# #.....####  #..#####.###.....#  #................#  #..#####..#....@.# 84.9 (13.0)  ##.......###.....#  ######### #.....#  ####### hh7 h 3h h,hnh[h,hWhhg,hhh,h(hh,h[ hv% #.........#.#  #.........#.#  #.........#.####  ..........#.##.. #####.......#.##.# . ....#####.##.# h%w# #.. #.##.# . ..# #####.##.# #####.# #.......@# 90.9 (6.0) . ...# #.....#### #####.###.....# ..............# h&#####..#......# ......###.....# ####### #.....########h*ho,h- h h{ h h]3h^h+ah1bhbhfhg,hVhhihjh khkhmh6o,hph.qhWrhrhrhy(..######.### ..).....)..# ....... ...### ....... ...# .....#...#.# .....#  #.........#.# .....#  #.........#.# .....#  #.........#.####.....#  ..........#.##.@...^#6 ####.......#.##.##.#.#  ....#####.##.# #  #.. #.##.#  ..# #####.##.# ####.# #...#  ...# #.....#### ####.###.....# .............#hzh!hāhk3hhh,hoXhhhv,hohf#####.### ...)..# ........ ### #....... # #.....# ..#.# #.....# ..#.#.##.....# ..#.#........# ..#.####.....# .#.##....@^# 9.9 (3.......#.##.##.#.# ....#####.##.#..#.# #.. #.##.#..... ..# #####.##.#.....#.# #........#.....# ..# #.....#####....#.###.....# #....##h3hhh6hhn,hLhhhh],hh$.........# #.....#..#.# #.....# #.#.##.....# #.#........# #.####.....# #.##.....^# #.##.##.#.# #####.##.#..#.##  #.##.#...@.402 .# #####.##.#....# #........#.... .# #.....#####....####.....# ..# .........# #...........# ##### .###.....# .. ## #hhkh#.####.....# #.##.....^# #.##.##.#.# #####.##.#..#.##  #.##.#.....# # #####.##.#..... # #........#.... # #.....#####....# ###.....# #...@# 6.9 (4.......# ............# #####....... ###.....# ....... # #.....# .......  ####### ....... ####### hh #.##.##.#.# #####.##.#..#.##  #.##.#.....# #####.##.#.....# #........#.....# .....#####....# ......# #....######... ......# #............. ......# #####.@.......9.9 (3 #.....# ### #.....# #.......# #### #.......# ######### hh hǔh͘hhjh Bhlh9hh5#.#.# .##.#..#.## #...  #.##.#.....# .....##.#.....# .K..? h......#.....# ..... ...#####....# ..... ...# #....######...# #........# #####.... h;...# #.......### ...# #.......# hbK   kobold (asleep)h˱ 11.9 (2  A kobold comes into view. It is wielding a +0 club.Found a scroll of identify.hSk.KKh5===2.9 (3hhY( _The kobold shouts!hz#.##.##.#.# .##.#..#.## ###. #.##.#.....# ....##.#.....# .....?.#.....# .K.#####....# .# #....######.# #.# #####.....# #.#hb|# #.# h}hkK.Kh5---3.9 (1h)ha h`.##.....^# .##.##.#.# ##### .##.#..#.## #### .##.#.....# #.......##.#.....# #.....?..#.....# #..#####....# #K# #....####### #.....# #####.......# #.####### .###.......########## h h\.K---4 h" hF h` hK-A kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 43% to hit with your +0 war axe. It has about 60% to hit you. AttackMax Damage Hit: +0 club 5 It can open doors.  hz[!]: Description|Quote h+B hS.##.....^#Malkelvi the Covered .##.##.#.######Mountain Dwarf .##.#..#.## ####.....Health: 26/26 ======================== .##.#.....# #........Magic: 2/2======================== .##.#.....# #.....?..AC: 6Str: 18 ....#.....# #........EV: 8Int: 8 .#####....# #........SH: 4Dex: 9 .# #....######K.......XL:  2 Next: 34% Place: Dungeon:2 .# #..........@.......Noise: ---------  Time: 414.9 (1.0) .# #####..............a) +0 war axe .##.......#######Nothing quivered  h\U1.##.......# ###.......##########K   koboldYou hit the rat. _You kill the rat! _You see here a +0 short sword.  A kobold comes into view. It is wielding a +0 club.Found a scroll of identify. _The kobold shouts! h4` hta huK=6.3 (1.4 h#| h~ _You barely miss the kobold. The kobold closely misses you. h  You hit the kobold but do no damage. The kobold hits you but does no damage. hCW4--7.7 h h9 _The kobold hits you with a +0 club.h8  You hit the kobold.hQ1)h079.1ha ` _You kill the kobold!hʨ 3h h\ h ,hϷ ,h h h1 h h l5=-h h ##.....# ....^#  .. # ##.# ..#.## #####.....# #..........##.....# #.....?....#.....# #...# ###....# #....#  #....######)..#-22.1 (3.0  #...........  #####.......... #.......#######+#. #.......##.......##########-h h hE3h\GhNMhjQ,hGXXh8Yh!`@.....# # .....#  .. ..^#.. #.#.# ######.# .#.## ####......## ....# #..h`# .....# #.....?....# .....# #.....@....# 4.1 (2 #....# #..........# #....######)...# #...................... #####..........##ha#.......#######+#.##.......# ha`.##.......##ha1#########hbhSihdkh}|M .........# ... ...^ ... #.#.# ######.# #.#####. .. #.... #....######).........#...#hhSA5.1 (1hGh!6==6.1 (2h h. _e - a scroll of identifyh^4hbheN _There are no items here.h3hhh hv $ _hThh,hhh,h"hh hw9=h h!h#,h|$h'h(,h@*hv,7 _You open the door.h.3h+/hH## ####......### #..........# hI@# #..........# # #..........# # #..........# ..######).........####.#.....................# ##.................#####  #.......#######@#.# 33.1 (7  #.......# #.#.#  #.......# #...#  ######### ##### hJh8QhBSQ _There is an open door here.h 4h] h h3hhh!!h!$ _hI'nhg)h*,h+h,h.,h.h4s #...  ######.#  ####......##  #..........#  #..........#  #..........# ##  #..# .. ##)####.# ..h>5).......@..#7.1 (4 ........##### .....#######'#.# .....# #.#.# .....# #...# ###### #####h6h:h;h8 4hu hˡ h7Ihh,hRnhJnh,hhh,hh1.....  ....  #... #####.# ##### #..........# #..........# ..........# ##### #..# #.@.# 42.1 (5 #)..####.#.# ...........#.#.......#####.########'#.# .# ..# #.#.# .# ..# #...# .# ### ##### .#hWhhTh4hwhIhh#h$h%h)h+,h,hV2######.# ###......## ..........# ......... .... ##### .# #...# )####.#.# .....#.# .####@# 5.1 (3 .#######'#.# #.# # #.#.# #.# # #...# .# h2## ##### #.# #.# #.# #.#h33h7ha:h}Ih]h/,h˽h'nhBhh,hJh}..........# ##### ....# #...# )###.#.#.....#.#.#####.#######'#.# #. hm.# #.#.# # #...# ## ##### 9.1 (4.# hhhh Ihb Xh nh\ .#####. .#######'#.# # .# #.#.# # #...# ## #####  53......######.## h;Ihe@hAhBhEnhFhSMhN,hOhTp####'#.# #.#   #.#.# #.# ..#  #...# #.# ..#  ##### #.# ..#  #.# ..#hTS #.# ..# #.# ..# #.####..# #....@..# 8.1 (5######.##   .#  ..hU ###         h1UhUhXZh^h......#####.#  ###'#.# #.# ...#  #.#.# #.# #..#  #...# #.# #..#  ##### #.# #..#  #.# #..#  #.# #..# h #.# #..#  #.####@.#  #.......#  ######.# #.#  #..  ####    hA9.1 (1hhhc$M.... ......#####.# ## ###'.#...##### #.#####.......######.## 60h # #..####.#.# ..........#.# ......##### ###'#..#.#...######2.1 (2 #.# #.#.####..# #.......# # ###h`h  # ##### #...# .....####.#.# ..........#.# ......#####.#.### ###'#.#...#.#.#5.1 (3#...#h6######.# #..# #.# #..# #.# #..#  #.##h)h'+h Jh|" hOp # .#  .# .# .# ##### .# .# #...# .# ####.#.# .# .....#.# .# .......#####.#.###.# ####'#.# #.#..@..#  #.#.# #.####..#  #...# #.# #..# ##### #.# #..#  #.# #..#  #.# #..#  #.# #..#  #.####..#  #.......# hs h"t +6.1 (1hx hz h-IhI3hVh1a#......## ..##.# ..##.# .# ..# #####.# .# ..# #...#.# .# ..####.#.#.# .# ..#.#.# .# ..#####.#.###.# ##'#.# #.#@....# 8.1 (2 #.#.# #.####..#  #...# #.# #..#  ##### #.# #..# #.# #..# #.# #..# #.# #..# #.####..# #.......#hch]&3h8'h,h-hN3h 5Bh9 .... #...... ######.#  ### #.#  #.#  # ##### #...#.# .# ........####.#.#@# .#h`:71.1 (3 .............#.#.# .# .........#####.#.###.# ######'#.# #.#.....##.#.# #.####..##...# #.# #..#h:h>h@hh93h_hB,h#"hZ& ... .. .# ..... . . .... .#. #...... ######.# h& ### #.#  #.#  4# ##### #...#.# ........####.#.#.# .# .............#.#.# .# .........#####.#.###.#.hg'h+h5-h3hJhhhhh,hh ... .. ### .. ... .. .# # ..... #. .# .#hqC .... #.#.#..# #... #......# ######.#  7 ### #.#  #.# ........#h#.# .# ........# #####.# .# ........# #...#.# .#.#.#hh3hJ4hPhQh= .###  ....  ...   ####..   ... ..#.# #  .#.#.# .#  .#.#.#..#   #... #..@...# #####.# ##.##..# ## #.# .# # #.# #  # #.# .#  # #####.# .#   # #...#.# .#  hǞy ####.#.#.# .#   ...#.#.# .#   hA8.1 (1hh h6  .####. ...... ..... ####.... ... ..#.#.##  ..... #.#.#..#  .... #.#.#..#  h7 H#... #...@..#  .# ##.##..#  ## #.# ..#  # #.# ..#  # #.# #.#  # #####.# .#  # #...#.# .#  ####.#.#.# .#  ht8 p#.#.# .#  h> <9h&C hD ho .####.  ......  .....  ####....  ... ..#.#.## hM ..... #.#.#..#  .... #.#.#..#  #... #....@.#  .# ##.##..#  ## #.#...#  # #.#...#  # #.#.#.#  # #####.#. .#  # #...#.#. .#  ####.#.#.#. .#  #.#.# .#  hh.'80hhh0P ...  ..####.  ......  .....   ####....   ... ..#.#.##  .#.#.#..#  .#.#.#.@#   #... #......#  ##.# ##.##..#  ## #.#...#  # #.#...#  # #.#.#.# h1 # #####.#.#.#  # #...#.#.#.#  ####.#.#.#. .#  h&8<1h5=h> h# h$3 h$* h+ h0 h6(  .# #### ##. ..... .. .....####.#  h6 #........####  ...........  ####.....#  ... ..#.#@## 3.1 (2  ..... #.#.#..#  .... #.#.#..#  #... #......# ####.##..# # #.#...# .# #.#...#  h6.# #.#.#.# .# #####.#.#.# h75  h = h}> h  hϷ3 h h] h h? h # .##### ##.# ..... ... .....#### #.....@..#####6.1 (3 #............# ####.....###.#... ..#.#.### ..... #.#.#..# .... #.#.#..#  .....# . ...# h, h!h!ha!h!h!h{!h!hn!h  # .#  #### ###.#  ..... #...  .....####.#  #........##### #.......@....#  8.1 (2!h ####.....###.#  ... ..#.#.###  ..... #.#.#..#  .... #.#.#..#  #... #......#  #.# ##.##..#  ..## #.#...#  # #.#...#  !h!h!h4!h#!hZ%"h\"h]"h^"h ;h@ G _Nothing quivered!=h =h rDrink which item? Potions  d - 2 potions of might [!] read|quaff[?] describe selected?h ?h_  Malkelvi the Covered  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9#.#########?h*XL:  2 Next: 37% Place: Dungeon:2#...@.(...#Noise: ---------  Time: 555.1 (0.0)#.#######.######a) +0 war axe#......#Nothing quivered######.###...####.##.##.##.#You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library. _Okay, then. _Found 9 stones. _You see here 9 stones. _Nothing quivered!?hqP  Okay, then.?h?h?h. _@h@hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) @hB a - a +0 war axe (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip Ah Ah\ Ah   Malkelvi the Covered  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2AhI L========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9#.#########XL:  2 Next: 37% Place: Dungeon:2#...@.(...#Noise: ---------  Time: 555.1 (0.0)#.#######.######Ah a) +0 war axe#......#Nothing quivered######.###...####.#Ah #.##.##.# _library. _Okay, then. _Found 9 stones. AhD _You see here 9 stones. _Nothing quivered! _Okay, then.Ah P  Okay, then.Ah] Ah& Ah( . _Bh2BhiEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) Bh| c - a +0 buckler (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip Bh~BBhIBhoP%  Malkelvi the Covered  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9#.#########XL:  2 Next: 37% Place: Dungeon:2#...@.(...#Noise: ---------  Time: 555.1 (0.0)#.#######.######BhRa) +0 war axe#......#Nothing quivered######.###...####.##.##.##.# _Okay, then. _Found 9 stones. _You see here 9 stones. _Nothing quivered! _Okay, then. _Okay, then.Bh_Yn  Okay, then.Bh_Bh`. _ChЇCh3}Read which item? Scrolls  e - a scroll of identify [!] read|quaff[?] describe selectedDhDhDDhE  Malkelvi the Covered DhE Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9#.#########XL:  2 Next: 37% Place: Dungeon:2#...@.(...#Noise: ---------  Time: 555.1 (0.0)#.#######.######a) +0 war axe#......#Nothing quivered######.###...####.##.##.##.# _Found 9 stones. _You see here 9 stones. _Nothing quivered! _Okay, then. _Okay, then. _Okay, then.Dh n  Okay, then.DhDh?. _Dhq   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Gh Gh' Okay, then. _Ihd4IhkIhmP _You don't know any spells.Jhs   Malkelvi the Covered  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9#.#########XL:  2 Next: 37% Place: Dungeon:2#...@.(...#Noise: ---------  Time: 555.1 (0.0)#.#######.######a) +0 war axe#......#Nothing quivered######.###...####.##.##.##.#g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then. _You don't know any spells.  Press: ? - help, v - describe, . - travelThe floor.Kh W@#A rock wall.Kh7##Mh1 \.#The floor.Mhp ;@.Mh0 -.@Nh  Malkelvi the Covered  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9#.#########XL:  2 Next: 37% Place: Dungeon:2#...@.(...#Noise: ---------  Time: 555.1 (0.0)#.#######.######a) +0 war axe#......#Nothing quivered######.###...####.##.##.##.#g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then. _You don't know any spells.  Press: ? - help, v - describe, . - travelThe floor.NhբNh^Nhf _Nh6# #.# #..@..(...#6.1 (1 #.#.####### #......# NhF ######.##  #...#  ###.#  #.#  #.#  #.#NhNhNh(Nh0h ## #.# #.@...(...# #.#.###### #. #......##. ######.###. #...##. ###.### #.#  #.#  #.#Nh48Nh87Nh=Nh?Oh OhtJInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)e - a scroll of identify Oh6Potions (go to first with !)d - 2 potions of mightQhFF  d - 2 potions of might Qhʽ Qh  Malkelvi the Covered  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8##SH: 4Dex: 9#.#########XL:  2 Next: 37% Place: Dungeon:2Qh!#.@...(...#Noise: ---------  Time: 557.1 (0.0)#.#######.######a) +0 war axe#.#......#Nothing quivered#.######.###.#...##.###.####.##.##.#g - Guard the area.Qhf - Follow me.Anything else - Cancel. _Okay, then. _You don't know any spells.  Press: ? - help, v - describe, . - travel _The floor.Qh4QhdQhRh]4RhbRheShM3Sh!ShSh|ShI ShSh,Sh^ShSha,Sh/Sh ####.##########.....(...# #.#######.###### #.# #......# #@# ######.##61.1 (4 #.# #...#ShV #.. ###.# ###. .# .. #.# .. #.# ... #####.#..# #.....##.#####ShSh"Shb$ShS2ISh7Sh9,ShA,ThThE&/####.##########.....(...##.#######.#######.# #......##.# #######.#.###..... ##.@...# ###.# 4.1 (3###....# #.# Th' ....... #.#  ....###....# #####.#....# #.....#....# #.#####..#####.#Th .Th0ThQ3ThThTh,Th,Th,ThTh~####.##########.....(...# #.#######.#######.# #......# #.# #########.## #.###...... #...# #.....## ###.# Thƴ?###.@..# .# 6.1 (2#........... #.# #.......##### #.# #.......# #####.##.......# #.....##.......# #.######.......# #.....##.......# #####.# #.#Th^Th Th X .#########....(...#######.#######.# #......#.# #########.##.###...... #...#.....## #####....####. #...@.......#.##### #####.......#Th *#.#Th A7.1 (1Th Th Uhd3Uh8UhUhvUhUhnUhf% #..###### #.# #......# #.# #########.## #.###...... #...# #.....## ###.# ###....####. #.###........... #.#.......##### #.## #####.#9.1 (2Uh% #.# #.....# #.# #.#####  #.# #.....# #.# #####Uh&.# #.# #.# #...##### #.# .... UhL&! #.# Uhs&B #.#Uh?'Uh,Uh.Uh  IUh Uh Uhn Uh XUhV Uh UhC ,Uh Uh' . #.###...... #...# #.....## ###.# ###....####. #.###........... #.##.......##### #.#.......# #####.# #.......# #.....# #.# #.##### #.# #.....#72.1 (3 #.# #####.# #.# #.# #...##### #.# ..... #.##....  #.# .###. ###.##. .##...######.###Uh 3Uh UhUhvUhUh ,Uh2 ###....####. #.###........... #.#.......##### #.# # #####.# #.# #.....# #.......# #.##### #.......# #.....# #Uh.# #####.# #.# #.# #...##### #.#J  #.##.##....## Uh.W #.#.. .###.####.#.. #. .##...# J   endoplasm (wandering)Uhf<# #. .# #####.### ## ## #.....##.###.########UhUhz 3.1 (1  An endoplasm comes into view.Uh'}.JJ4.1 (2UhN(^ _The endoplasm quivers.Vh&........... #.# ##### #.# #.# #####.# #.# #.....# #.# #.##### #.# #.....# #.......# #####.# #.......# #.# #@..##### #.#....>.J........ #.#...#.##....###. #.#.. .###.###.##.. #. .# #...### #. .# #####.### ## ## #.....# #.###.####### #............=5.1 (1h)9m _Found a stone staircase leading down. The endoplasm closely misses you.VhoW @  You slash the endoplasm!.446.5 (1.4 _You kill the endoplasm!Whс ##### #. #.# #####. #.# #..... #.# #.### #.# #..... #.# #####.Whh #.# #...#.####...##### #......>.@........ #.#...#.##....###. #.# .. .###.# ###.#.. #. .# #...Wh  ## #. .# #####.# ## ## #.....#  #.###.###### #........... #)####Wh;-WhE70WhWhRXh<Xh.=Xh=XhFXhJ,XhNR _Found a leather armour.XhP3XhQXh,VR  There is a stone staircase leading down here.Xh] #.......##### .. #.......# ####. #.......# ##. #.......# #.#. #.......# #. #. #.......# ###..l #. #.......# Xh^...#.####...##### ..@>.......... -###...#.##....###.  ##......###.# # #..#.#.# .# # ##[#.#... .# ###Xh:^"#.#.####### #.... l   frilled lizard (asleep)Xh^S#.#.# #.###.####.#.. # #......)#Xhf 9.5 (2  A frilled lizard comes into view.The frilled lizard hisses angrily.Xhoi.llXh"p,80.5 (3XhxXh{s _The frilled lizard unfolds its giant frill.YhZ #.##### ... #.#  #.. #.# ### #.# #.# #..?. #.# #.# #... #.# #Yh([*.# .. #.# #.......#.l.#.####...#####.>..#...#.##....###. ##......###.#  #..#.#.# .Yha[8# ##[#.#... .#  #.#.####### #Yh[ #.#.# #.###. #.#.. #Yh[F #......)YhV^Yh)fp.l1.5 (1YhHnYh[q1 _Found a scroll of identify.Zh# #. ... #.#  #.. #.# #.#######.# #.# #.?....#.# #.# #...#.# #.# Zh-...#.# #.#.#.####...#####.l@..>.#...#.##....###. ##......###.# #..#.#.# .# ##[#.#... .#  #.#.####### # #.#.# #.###. #.#.. # #......ZhnZh.=2ZhZhVF _The frilled lizard bites you but does no damage.ZhM 6  You miss the frilled lizard. The frilled lizard bites you.5-3.9 (1.4 _The frilled lizard bites you but does no damage.[h>5.3[h [h" _You closely miss the frilled lizard. The frilled lizard barely misses you.[h?  You closely miss the frilled lizard. The frilled lizard bites you.[h Z4--6.7[h [h [ _The frilled lizard barely misses you.\h! B  You slash the frilled lizard!\h g†\h ^5=88.1\h \h R _You kill the frilled lizard!]h 3]h ]hi ]h ,]h,]hjB]hH _Found a stone staircase leading up.]h!3]hM]hY]h!O=]h3"]h#]hs&a6=]h']h+N _HP restored.]hF,]h3 #.###. #..... ###... ##..... ##...... #< ... #...... .. #.. #...... ##.#.#######.# #...... #.....@....#.# #......-94.1 (6.0 #..........#.# #......#..........#.# #......#..........#.####...###...........†...>........###########...#.##....## ##......###.# #..#.#.# .#]h4##[#.#... .#-]h ;]h=: _e - 2 scrolls of identify (gained 1)_hB3_hɱ_hº_h,_hn_h_h_h"9=_h_h| #.#.##. #### .... ###.##..# # #.#<..# ... # .....# #.. # ##.#.#######.# # #..........#.# # #..@.......#.# #7.1 (3 #..........#.# # #..........#.#### ._h\...†...>..... ############...#.## ##......###  #..#.#.# ##[#.#...  #.#.##### _h_h[`h I`hu `hb B`h! X`hH' # .... ##.# #. #.#<..# ... # .....# #.. # ##.#.#######.# # #..........#.# # #..........#.# # #..........#.# # ## #@.........#.####9.1 (2 ........†...> .###.############...#.##`h'  ##......# #..#.#.# ##[#.#.. #.#.### #.#.##### #.#..`hv( `h. `h1 ah ah ah)ah}*ahahahTahGahah#ah%ah-&ahO&ah'ah(ah9*,ah*ahG1 #.##..# #. #.#<..# ... #. .....# #.. #. ##.#.#######.# #. #..........#.# #. #..........#.# #. #..........#.# ## ######.###....#.## ah1 ... .......@.....†...>603.1 (4  ... ######.############...# #.# #. ##... ..##. #..#. #ah1#. ##[#. ##.ah20 #.# ##. #.#. ## #### #. #.#. .# #..ah2ah8ah9:ahUvIah}ah,ahahd,ahahgT #.##..# #.##.#<..# . #.# .....# # #.# ##.#.####### #.# #...# #.# #..........# #.# #..........# ## #.#######.###... ......†.6.1 (3  ... .########.###.  ##.# #.# ## +#...# #.# ...# #.# ## ...# #.# # ...# #.# # ah.#+## #### #.# # ....# #..ahah͓chG3chch{ch|chchSnch]ch},ch˴chWch,ch#chjch,chchchch[chտchch,chchoch)chOch<chZ# .... ##..#.##..# #..#.##.#<..# ... #...#.# .....# #.. #...#.# ##.#.#######.# #...ch#.# #..........#.# #...#.# #..........#.# #... #.# #..........#.# #...#.#######.###..@.......#.####..ch14.1 (8  ......................†...>....########.############...#.##.. #.# ##......### #.# #..#.#.# chI#.# ##[#.#... #.# #.#.#### #.# #.#.chr>#  ####.#ch##.#..chchchdh dhWdh.dhbdhӻdh Bdh.,dh?dhdh,dhdhdh,dh,dhdh,dhdhdh,dhdhudhp,dhdhj  You see here a frilled lizard corpse.dhdh  _dh5dh:K#.##..# #.......#####.##.#<..# ... #.......# ##.# .....# #.. #.......# ##.# ##.#.#######.# #.......# ##.# #..........#.# #.......# #dhXU#.# #..........#.# #.......# ##.# #..........#.# #.......# ##.###..........#.####...##### ...............†@..>.......... 22 ##.############...#.##....###.  #.# ##......###.#  #.# #..#.#.# #  #.# ##[#.#... .# ####.# #.#.####### #..dh #.# #.#.# #.###.# #.# #.#.. #......  #...... dhSdhdhSehՖ3eh/eh$Beh,eh,eh8ehehA,eheheh5,eheh2s#.# #..........#.# #.# #. #.# #..........#.# #.# # #.# #..........#.# #.# #.###..........#.####...##### ..............†...>... #.############...#.##....###. #.# ##......###.# .# #..#.#.# .# eh&#.# ##@#.#... .# ####6.1 (4.# #.#.####### #... #.#  #.#.# #.###.## #.# #.. #....... #.# #......) ..# #.### ..# ##.................. ........##...........#ehehehPW _You see here a +0 leather armour.ghIghghgh$ _ghi,gh ,ghghbgh,ghרghKBghgh #.##..# #.......##### #.#<..# ... #.......# ## # .....# #.. #.......# #... # ##.#.#######.# #.......# #.## # ##.# #.# #... # #..........#.# #.......# #### # #..........#.# #.......# ###..........#.####...##### ghq............†...@.......... 30###########...#.##....###.  ##......###.#  #..#.#.# .# # ###[#.#... .# #####. ##.#.####### #... ##.##.###.#### ghv# #.##. gh*\#.#.. #......)##ghgh9gh:c _There is a stone staircase leading down here.jhn4jhjhjhm21.1 (1 _jh_jhAb jh c jhc jhc jh4d jh~d jhd jh0e  jhe U##+## jhe  jhe V##?..## jh*f 3jh^f  jhf w#...@.# jhf  jh-g X#.......# jhvg  jhg S#.........# jhg jh%h  jhZh +.........+jhh  jhh V#.........#jh'i  jhbi .##.......jhi jhi  jhj T#......##jhj  jh~k Q#.#...## jhk jhm jhm jht jh +9 (1.8jh jh _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here.lhKIlh lh,lh$ _lh,lho,lh9lh,lhhlhts ##+## ##@..##4.9 (3.0 #...<.# #.# #..# +..+ #...# lh##.......## #......###.#...##lhlhlhF: _e - 3 scrolls of identify (gained 1)mh4mhmhmh#.......#.#.#'mh+mh+5.9 (1mhmh( _You open the door.nh##.##... ... b.. #.# #.# .# ## ##...## <.# ##.#+.+ b   bat (asleep)#..###.#...nhe  A bat comes into view.nh nhnhͬ?bb6nhInh  _Found a scroll labelled OZXEOH YXEXUU. _There is an open door here.ohv7  You slash the bat!ohs!1.oh%>51=8.2 (1.3ohF+oh-G _You kill the bat!ph@phmAphyBphEph Iph7NBphfP,phQph9W ### ##.####...##.....?.. #@# -40.2 (2.0 #.#  ##'## ##...###...<.##.......#phW#.........#+..+#.........#-ph]ph<_ph3phphph],ph,phphphUph ###  ... ##.####...##ph#.....##?@.#2##.## #.# #.###'##.....ph#.....phSph}phyqh 2 #### ... ##.## ##...## #.....# #@..# ##.## #.# #.# ##'## ##...## #...<.# #.......#  #.#qhA3.2 (1qhqhA4.2 (2qh'qh^c _f - a scroll labelled OZXEOH YXEXUUrh rhU Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)e - 3 scrolls of identify  f - a scroll labelled OZXEOH YXEXUU Potions (go to first with !)rh ,d - 2 potions of mightth e - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” thK -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vhIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled OZXEOH YXEXUU [?] describe selectedwh0whUMalkelvi the CoveredMountain DwarfHealth: 26/26 ========================####Magic: 2/2========================...AC: 6Str: 18##.##EV: 8Int: 8##...##SH: 4Dex: 9#.....#XL:  2 Next: 51% Place: Dungeon:3#@..#Noise: ---------  Time: 644.2 (0.0)##.##wha) +0 war axe#.#Nothing quivered#.###'####...###...<.##.......##.........#A bat comes into view. wh_Found a scroll labelled OZXEOH YXEXUU. _There is an open door here.  You slash the bat! wh_You kill the bat! _f - a scroll labelled OZXEOH YXEXUUwhwhܭwhMalkelvi the CoveredMountain DwarfHealth: 26/26 ========================####Magic: 2/2========================...AC: 6Str: 18##.##EV: 8Int: 8##...##SH: 4Dex: 9#.....#XL:  2 Next: 51% Place: Dungeon:3#@..#whONoise: ---------  Time: 644.2 (0.0)##.##a) +0 war axe#.#Nothing quivered#.###'####...###...<.##.......##.........# wh)_Found a scroll labelled OZXEOH YXEXUU. _There is an open door here.  You slash the bat! _You kill the bat! _f - a scroll labelled OZXEOH YXEXUUAs you read the scroll of identify, it crumbles to dust.whA5.2 (1whwh  #.........# _There is an open door here.  You slash the bat! _You kill the bat! wh_f - a scroll labelled OZXEOH YXEXUU  As you read the scroll of identify, it crumbles to dust. _f - a scroll of brand weaponxh xh ZInventory: 6/52 slots xhF Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)e - 2 scrolls of identify  f - a scroll of brand weapon Potions (go to first with !)d - 2 potions of mightyhI f - a scroll of brand weapon. A scroll that imbues a weapon with a random brand. Any existing brand will be replaced with a different one, and any brand forbidden by your current god will not be chosen. Artefacts cannot be branded in this way. Melee weapons will commonly be branded with the flaming, freezing, heavy, venom or protection brand, and rarely with the draining, electrocution, spectral, vampiric or chaos brand. Ranged weapons will commonly be branded with the flaming, freezing, heavy or draining brand, and rarely with the electrocution or chaos brand. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away yh S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hBrand which weapon? Hand Weapons  a - a +0 war axe (weapon) h [?] describe selectedhJMalkelvi the CoveredMountain DwarfHealth: 26/26 ========================####Magic: 2/2========================...AC: 6Str: 18##.##EV: 8Int: 8##...##SH: 4Dex: 9#.....#XL:  2 Next: 51% Place: Dungeon:3#@..#Noise: ---------  Time: 645.2 (0.0)##.##a) +0 war axe#.#Nothing quivered#.###'####...###...<.##.......##.........# _There is an open door here.  You slash the bat! _You kill the bat! _f - a scroll labelled OZXEOH YXEXUUAs you read the scroll of identify, it crumbles to dust. _f - a scroll of brand weaponhU   ####  ... ##.##  ##...##  #.....#  #@..#  ##.##  #.# #.# ##'##  ##...##   #...<.#   #.......#     As you read the scroll of brand weapon, it crumbles to dust.  Your +0 war axe craves living souls!h ####  ... ##.##  ##...##  #.....#  #@..#  ##.##  #.# #.# ##'## ##... #...< #..... Malkelvi the CoveredMountain DwarfHealth: 26/26 ========================####Magic: 2/2========================...AC: 6Str: 18##.##EV: 8Int: 8##...##SH: 4Dex: 9#.....#XL:  2 Next: wG37m51% Place: Dungeon:3#@..#Noise: ---------  Time: 645.2 (0.0)##.##a) +0 war axe (drain)#.#Nothing quivered#.###'####...###...<.##.......##.........# _You kill the bat! _f - a scroll labelled OZXEOH YXEXUUAs you read the scroll of identify, it crumbles to dust. _f - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 war axe craves living souls!hA6.2 (1hh; _a - a +0 war axe of draining (weapon)hhInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)e - 2 scrolls of identify Potions (go to first with !)d - 2 potions of mightha - a +0 war axe of draining (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.7; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 7.2 XLs.  At current training (44%) you reach 16.0 in about 9.7 XLs.  Current attack delay: 1.4. Damage rating: 14 (Base 11 x 120% (Str) x 111% (Skill)). Drain:It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {drain} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hHp U Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  e - 2 scrolls of identify Potions (go to first with !)  d - 2 potions of might hyhh׆Malkelvi the CoveredMountain DwarfHealth: 26/26 ========================####Magic: 2/2========================...AC: 6Str: 18##.##EV: 8Int: 8##...##SH: 4Dex: 9#.....#XL:  2 Next: 51% Place: Dungeon:3#@..#hmNoise: ---------  Time: 646.2 (0.0)##.##a) +0 war axe (drain)#.#Nothing quivered#.###'####...###...<.##.......##.........# _f - a scroll labelled OZXEOH YXEXUUAs you read the scroll of identify, it crumbles to dust. h_f - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 war axe craves living souls! _a - a +0 war axe of draining (weapon)h4h.hhw3hwhqzh},h[nhڈ#####  ... #.## ##.@.##8.2 (2#.....##...####.##.# #.##'###...## #...<.#hFhh h} h ht h= ,h h Bh4 ho #.. ... ....##########...#.......@....#50#######.##..###...## ##.....###...###'#hs hn hhhhhphϩXh2hkhz # .. ... ....##...#......#2##.##..# ##...## # #.....# ##...## ##.## #.# #.#  ##'##hɰhwhhu 3h?v hx hz ,h Xh h 5 # .. ... ....##...#..#4h J##.##..# ##...## # #.....# ##...##  ##.## h:  #.#  #.#  ##'##h{ hŅ h' h 4h& hS hFhFA rock wall. A wall consisting of simple rock. It can be dug through. _________________ hG>“I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.hś  Malkelvi the Covered  Mountain Dwarf  Health: 26/26 ========================#Magic: 2/2========================..AC: 6Str: 18...EV: 8Int: 8....SH: 4Dex: 9##############...#XL:  2 Next: 51% Place: Dungeon:3.......@........#Noise: ---------  Time: 654.2 (0.0)###########.##..#a) +0 war axe (drain)##...## #Nothing quivered#.....###...####.###.##.###'## _f - a scroll labelled OZXEOH YXEXUUAs you read the scroll of identify, it crumbles to dust. _f - a scroll of brand weapon  As you read the scroll of brand weapon, it crumbles to dust.  Your +0 war axe craves living souls! _a - a +0 war axe of draining (weapon)hJh.hx 4hf h _h h* Bh h ,hV h z   #   ..   ...   ....   ####...#   #..........#8.2 (4   #.####.##..#   ##...## #   #.....#   ##...##   ##.##   #.#  h\  #.#   ##'##h hM h IhhXhBhhW!,h!h"h$,h/%hm+        .   ####..   #....62  #.####.##..  #. ##...##   #. #.....#   #. ##...##   #. ##.##   #.h , #.#   #. #.#   ##'##hT,h-1h2hո4hhh5h77hy7h7h9h <h;<h<h>h?,h=@hD  #################. #................. #.############.##hVEe  #.# ##...##  #@# #.....#6  #.# ##...##  #.# ##  #.#hE #.#  #.# #.#  #.# ##'##   #.###...##   #.##...<.# hEV #....... hEhIhKh_hhChOhTQ hQ h$R h6U h]W hW h[ ,h\ Bh+^ h` ,h0a hc hre ,he hk #################.#.................#.############.##.#.###...##.# #.....## ##...## ##.##  #.#  #.# 70 ##'## ##...###...<.#.#.......#.#........ .+........ .. #........#hml hp hr h 3h h hv h h- ,h4 "..# ##...## #.....#. ##.## . #.# h  #.# ##'####...###...<.#.#.......#.. #........ ... +. ....r   rat (asleep)#.## ##h r### ## #.#...##hg s 1.2 (1  A rat comes into view.h err.h 4==2.2 (2h h{ - _The rat squeaks loudly.h< ##...##.....#...# ##.##  #.# .##'##.##...##...<..##.......#... #. ..... +h<R.## #r#.## ##.### # #...#h?h9F>r.hF4--3.2 (1hEKhMh  #.# #.....#  #.# ##...##  #.# ##  #.# hX .#  #.# #.#  #.# ##'# #.# ##... #.#h #...<.#  #.#...... h ##....# #.. .......+.hǧ d #r...####.h  #.#.## ##h  #.### #......##h$ y #.# #.#...#hB *# h` 5..# h h :r.h A--4h h h0#...# ##.##  #.# ##'####...#### #...<..#.## #.......###@...# #.. #r......+....#####.## ##### # h#...## ..##hD=5hhGP _The rat barely misses you.h>  You hit the rat.  The rat is severely wounded.h?-6.7 (1.5hDhrG; _The rat bites you but does no damage.hD37  You slash the rat!h<F†hh@558.1 (1.4hEhqHG _You kill the rat!h{l3h mhohwBhw_  You see here a rat corpse.hzhS{ _h{hP #.#  #.# ##'####...###.#### #...<.##..#.## #.......###....####......... #†......+.h. ##-80.1 (2.0.#.## ###### ###h. #.h8-hЇh9hNhh hh,hQ,h.,hFh)##'#####...###.#### #...<.##..#.## #.......##....####......... #†......+.. #....####.#.## ###### ###2hQ #.#...## ..##.###.#.#[hhTh<( _Found a ring mail.hK _hO XhQ ,hhR hX M### #...<.#.#.## #.......##....####......... #†......+.. #.....#.## ###h8Y ### #####.# #.#...## #.@#4#.# #. #. #.hY ,hY hN_ h-a h7  #.#### #...<.#  #..#.## #.  ##....####  #†......+  #....####  #.#.## ##. h0 #.### #......  ##.# #.#...##  #@.#  #.##  #.# h՚ #.#  #.#h7   #[#  #.#  #.#hw( hA5.1 (1hh:h 3h hi h˙ ,h֞ Xh hL ho ,hؤ hC  #†......+........ #....####. #.#.## ##.### ####.# #.#...###..##.##.#  # h 8.1 (3 [..#he h h` h3hhchm,h,h,hdh{  You see here a +0 ring mail. _.### ####.# #.#...###..##.##.#  #  [91..###h h ha; h= ZA +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: h> hYour AC would decrease by 1.1 (6.9 -> 5.8). Your EV would increase by 0.9 (8.2 -> 9.1). You found it on level 3 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” hv> u -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.hh> h#.### #......# Malkelvi the Covered ##.#ha#.#...## Mountain Dwarf h<#..#h${Health: 26/26 ======================== hi#.##Magic: 2/2======================== h^#.#AC: 6hkStr: 18 #.#heEV: 8Int: 8 hs3#.#SH: 4Dex: 9 #[#XL:  2 Next: 55% Place: Dungeon:3h #@#Noise: ---------  Time: 691.1 (3.0)hL #.#ha) +0 war axe (drain) #..Nothing quiveredhAG ####hV _The rat bites you but does no damage.  h:You slash the rat! _You kill the rat! h_You see here a rat corpse. _Found a ring mail. _You see here a +0 ring mail.h.h\hh) Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)e - 2 scrolls of identify Potions (go to first with !)d - 2 potions of mighth9 cb - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.9 (6.9 -> 0.0). Your EV would increase by 1.8 (8.2 -> 10.0). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.hh Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) hh/Scrolls (go to first with ?)  e - 2 scrolls of identify Potions (go to first with !)  d - 2 potions of might hn= h4M, #.### #......# Malkelvi the Covered ##.##.#...## Mountain Dwarf #..#Health: 26/26 ======================== h+Ns#.##Magic: 2/2======================== #.#AC: 6Str: 18 #.#EV: 8Int: 8 #.#SH: 4Dex: 9 hS#[#XL:  2 Next: 55% Place: Dungeon:3 #@#Noise: ---------  Time: 691.1 (0.0) #.#hUT=a) +0 war axe (drain) #..Nothing quivered #### _The rat bites you but does no damage.  hTYou slash the rat! _You kill the rat! _You see here a rat corpse. _Found a ring mail. hT_You see here a +0 ring mail.hp]4h 5.8). Your EV would increase by 0.9 (8.2 -> 9.1). You found it on level 3 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.hh+ h  #.### #......# Malkelvi the Covered ##.##.#...## Mountain Dwarf #..#Health: 26/26 ======================== #.##Magic: 2/2h ======================== #.#AC: 6Str: 18 #.#EV: 8Int: 8 #.#SH: 4Dex: 9 h #[#XL:  2 Next: 55% Place: Dungeon:3 #@#hF Noise: ---------  Time: 691.1 (0.0) hq #.#a) +0 war axe (drain) h #..Nothing quivered #### _The rat bites you but does no damage.  h5 You slash the rat! _You kill the rat! _You see here a rat corpse. h] 6_Found a ring mail. _You see here a +0 ring mail.h* h hw h_heh,h.h ,h8 hv h$hhhv #..# #.##   #.#  #.#  #.# h( #[#  #.#  #.###.### #.@.....#4.1 (3 #####.###      h h"h$hb*3h+h.hr6Xh9,h9h? #..#  #.##  #.#  #.#  #.# ### #[# .. #.# .#hg@ #.###.###  #...@...# 6.1 (2 #####.###  .# .. h@:###h@h$Ah=HhJhY  #..#  #.##  #.#  #.#  #.# ####  #[# #..  #.# #.#  #.###.###  #....@..#  #####.###  #.#  #.. hZ U####    ha hb +7.1 (1hg hoj h hhzhQh`,h,h,hh#  ####[# #...# .###.###......######.### #@# 9.1 (2 #......########h~h$hh^ 3h h nh XhE ,h h9  #.#  #.# #### #[# #..  #.# #.#  #.###.### #.......#  #####.###  #.####.# #..@...#702.1 (3 ########  hZ h hChDhGEh|Hh=K,h%PXhPhQhT,hThZ#.# #.# #### #[# #.. #.# #.# #.###.### h[o#.......# #####.#######.####.# #.....@# 5######## h\[h-`hbh  .# ####[# #.. #.# ###.##.......# #####.#######.####......hć .########h" hY +6.1 (1h˙ hT h4 h A stone wall. A harder obstacle than rock walls. Only the mightiest magic can shatter stone hY walls.h! h- X#.#Malkelvi the Covered#.#Mountain Dwarf#.# ####Health: 26/26 ========================hr. ;#[# #..Magic: 2/2========================#.# #.#AC: 6Str: 18#.###.###EV: 8Int: 8#.......#SH: 4Dex: 9#####.######XL:  2 Next: 55% Place: Dungeon:3#.####@#h. 'Noise: ---------  Time: 706.1 (1.0)#......#a) +0 war axe (drain)########Nothing quivered h. }_The rat bites you but does no damage.  You slash the rat! _You kill the rat! h6/ _You see here a rat corpse. _Found a ring mail. _You see here a +0 ring mail.hB0 h4 h6 hR4hqhFhhh(h9h)H #.# #.# #### #[# #.. #.# #.# #.###.### #.......# #####.###### #.####.# #....@.# ########7h,h.h9h:3h>h(A,h4FXhFhHh9K,h6LhQ  #.#   #.# ####  h5R* #[# #..   #.# #.#   #.###.###   #.......#   #####.######  hxR* #.####.#   #.@....#10.1 (3  hRW ########     hR-   hHSh}XhZh1h7h8h$>P  #..#   #.##   #.#   #.#   #.# ###  #[# #..  h> #.# #.#  #.###.###  #....@..# 3 #####.######  #.####.#  #......#  ########  hm?C   hDhGFh Ih hn h Bh ,hD h hh ,h h  #.#.## ##.......## #.### #......###.##.#...##.## .#  #.# ##h) ]#[# #6#.# #.### #.###.###  #.......#  #####.######  #.####.#.h h% h hk3hphh ,h,hݙhmhht #.#.## ##.......##  #.### #......##  ##.# #.#...##  #..#  #.##  #.#  #.#  #.# #####  #[# #..@# 8.1 (2 h;#.# #.###  #.###.###  #.......# #####.###### #.####.# #......# ######## h=hh¯hhyhhhe 3hh h8 h h h ,h ,h h% h. ,h h h ,hz h h ,h h k  #..#   #.##   #.#   #.# hb u  #.# #####   #[# #...#   #.# #.###   #.###.###   #..@....#h 23.1 (5   #####.######   #.####.#   h #......#   ########       h7 , hb h hL hhhhRhhKh"#Xh#h$h',h(h-  #.### #......#  ##.##.#...##  #..#  #.##hr.  #.#   #.#   #.# #####  #[# #...#  #@# #.###6.1 (3 h.o #.###.###  #.......#  #####.######  #.####.# #......#h/X ########  ho4h,6hhhhh ,h]W  You see here a +0 ring mail.h.h _hhh,h}h"h- ,hg!h+#h5,hs6h7h:,ho;h<hj?h?h@h}Fo #.# ##...##  #.####..<.#  #..#.## #.......# ##....####......... †......+......... haG...####......... .## ##.......# .### #......## ##@# #.#...##33.1 (7 #..#  #.##  #.# #.# #.# ##### #[# #...# hG#.# #.### #.###.###hUMhShY 3h'!h$hc)hP.Bh /,h/h$1h3,h4h:T #.#  #.#  #.# #.#  #.# ##'##  #.# ##...##  #.#### #...<.#  #..#.## #  hL<P##....####.. #†......+...+ #.@..####.........#6.1 (3 .#.## ##.......## ### #......## ##.#...## #.. #.## #.# #.# #.# ###hAh]Dh\H" #.# ##.# #.# #.#  #.# .#  #.# '##  #.# ##...##  #.#### <.#  #..#.## ##  ##....####.#  #†.@....+.hI+  #....####..  #.#.## ##. #.### #... ##.# #.#...## #..# #.# #.# #.#hTA7.1 (1h[ht]hhhhihI,hh6nhtBh4h,hhխs #.# ##.##  #.# #.#  #.# #.#  #.# ##'##  #.# ##...##  #.#### #...<.#  h%#..#.## #.......#  ##....####.........#  #†.....@+.........+  #....####.........#  #.#.## ##.......##  #.### ##    h#'#.................'......41.1 (4..................+#hb======2.1 (5hh= _As you open the door, it creaks loudly!hh93hشhb,hV  There is an open door here.h`h _hhh.BhEh,h5hhhhhw#.# ##.## #.# #.# #.# #.# #.# ##'## #.# ##...## #.#### ##...<.## #..#.## ##.......## ##....####.........# #†......'...@.....+ ------7h_#....####.........# #.#.## ##.......## #.### #......####.# #.#...###..# #.##+###.## #.##.# ... ------h hhN h hP h h! ,hR& ^ _Found a bloodstained altar of Trog.h(( 3h( h,+ h- ,h. hn1 h5 ,h6 h=  #.# ##...## #.#### ##...<.## #..#.## ##.......## ##....####.........#h= . #†......'.........+ #....####.........# #.#.## ##.......## #.### #.# ##.# #@#...##51.1 (4 #..# #.##+## hD>  #.## #.#  #.# ... #.# ._. #.# #####..... p   wizard (unsilenced, mute)h?  #[# #...#.###. #.# #.###.#p#.# #.###.###hD hF h(### ##...<.##.#.## ##.......###....####... #†......'...+....####.........##.## ##.......### #......## ##.# #.#...## .#+## #  ....._..#####.....#[# #...#.###.#.# #.###.#p#.###......hhA2.1 (1hhh) .#.## ##.......###....####......... #†......'.........+....####.........##.## ##.......### #......## h&+ ##.# #.#...## .#+## #  #.....##.._..######.....#[# #...#.###.# #.###.#p##......#. ####.######hX5 h5 &3h= hA _Flames erupt from the bowels of the wizard! Trog roars with satisfaction!h~A wizard. A wild-eyed wizard whose tongue has been cut out, frantically mumbling and waving its arms but unable to cast a single spell. Max HP: ~46Will: ++AC: noneEV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 29% to hit with your +0 war axe of draining. It has about 72% to hit you. Attack Max Damage Hit 6 It can open doors.h<h,#..#.## ##.......##Malkelvi the Covered##....####.........#Mountain Dwarf#†......'.........+Health: 26/26 ========================#....####.........#Magic: 2/2========================#.#.## ##.......##AC: 6hIStr: 18#.### #......##EV: 8Int: 8##.##.#...##SH: 4Dex: 9#..##.##+##XL:  2 Next: 55% Place: Dungeon:3#.###@#hNoise: ---------  Time: 753.1 (1.0)#.# #.....#a) +0 war axe (drain)#.# #.._..#Nothing quiveredhR#.# #####.....##[# #...#.###.#hF#.# #.###.#p#.#p   wizard (unsilenced, mute)hN#.###.###.###.##.......#. .######.###### _You see here a +0 ring mail. _You see here a +0 ring mail. _As you open the door, it creaks loudly! _There is an open door here. _Found a bloodstained altar of Trog. _Flames erupt from the bowels of the wizard! Trog roars with satisfaction!hִhNhhĿh hr A bloodstained altar of Trog. An altar to Trog the Wrathful, crudely made by what seem to be the hands of h zgiants and covered with bloodstains. Pray here with > to learn more.h")h:#..#.## ##.......##Malkelvi the Covered##....####.........#Mountain Dwarf#†......'.........+Health: 26/26 ========================#....####.........#Magic: 2/2========================#.#.## ##.......##AC: 6Str: 18#.### #......##EV: 8Int: 8##.##.#...##SH: 4h:|Dex: 9#..##.##+##XL:  2 Next: 55% Place: Dungeon:3#.###@#Noise: ---------  Time: 753.1 (0.0)#.# #.....#a) +0 war axe (drain)#.# #.._..#Nothing quivered#.# #####.....#h;,#[# #...#.###.##.# #.###.#p#.#p   wizard (unsilenced, mute)hD;I#.###.###.###.##.......#. .######.###### _You see here a +0 ring mail. h;_You see here a +0 ring mail. _As you open the door, it creaks loudly! _There is an open door here. _Found a bloodstained altar of Trog. _Flames erupt from the bowels of the wizard! Trog roars with satisfaction!hz<h9ChEhLG#### ##...<.## ..#.## ##.......###....####.........#†......'.........+...####..........## ##.......## #.### #......###...##.#+### #.# #.....# #.._..#.# #####....[# #...#.## p###.###.###.......#. .#hYc 4.1 (1hҌh"? _The wizard is engulfed in blazing flames.hz^.#.## ##.......###....####......... #†......'.........+....####.........##.## ##.......### #......## ##.# #.#...## .#+## #  #.....##.._..######.....#[# #...#.###hC.# #.###.#p##......#. ####.######h(^ 5h(h+? _The wizard is engulfed in blazing flames.hV D#....####.. #†......'.........+....####.........##.## ##.......### ## ##.# #.#...## .#+## ## ###.###  #..@..#_#####...[# #...#.###.# #.###.#p##......#. .####.###### .h ^ 6h4 h ? _The wizard is engulfed in blazing flames.hwo #†......'+....####.........##.## ##### ## ##.# #.#...## .#+## ## ###.###  #.....#####...[# #...#.###.# #.###.#p##.###.###.......#. .#####.###### hp4.....hN  The wizard is engulfed in blazing flames.hىk§7h<§h _The wizard dies! _There is a bloodstained altar of Trog here.h}K  You kneel at the altar of Trog.h/  --more--h& h Trog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Favour - Trog is neutral towards you. Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.h (Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religionah7 ah ah! #†......'.........+Malkelvi the Covered#....####.........#Mountain Dwarf#.#.## ##.......##Health: 26/26 ========================#.### #......##Magic: 2/2========================##.##.#...##ah AC: 6Str: 18#..##.##+##EV: 8Int: 8#.## ###.###SH: 4Dex: 9#.# #.....#XL:  2 Next: 55% Place: Dungeon:3ah #.# #..@..#Noise: ---------  Time: 757.1 (0.0)#.# #####.....#a) +0 war axe (drain)#[# #...#.###.#ah Nothing quivered#.# #.###.#§#.#ahj .#.###.###.###.##.......#. .######.#######.####.##......# _The wizard is engulfed in blazing flames. ah _The wizard is engulfed in blazing flames.  The wizard is engulfed in blazing flames. _The wizard dies! _There is a bloodstained altar of Trog here.  You kneel at the altar of Trog.ahW h  Trog welcomes you!ah /  --more--ch :§chP v  of Trog ......8.1 (1 _ch chm ih6§ihyih<§ihXjh ....######.## ##### ## ##.# #.#...## .#+## ## ###.### jh #....._####[# #...#.###.# #.###.#§#.#.###.#########jh&\§9jh9§jh;khqM†......'+...####...## #.## #.### #......###...##.# #.##+### ###.##. .# #####....[# #...#.###.#.# #.###.#§#.##.###.#60§kha _There is a bloodstained altar of Trog here.nh T§nh { _You offer a prayer to Trog.shϬ M##....#####†......'.........+...####...## #.## #.### #......###...##.# #.##+### ###.## #.._.# #####....sh^ #[# #...#.###.#.###.#. .#sh C1 _sh shG uh$g6  #†......'+....####.........##.## ##### ## uh|gW##.# #.#...## .#+## ## ###.###  #.....#####...uhg[# #...#.###§.###.uhgT#. .##......#uhp<2uhQv<§uh~a _There is a bloodstained altar of Trog here.vhvU #†......'.+ #....####.........# #.#.## ##.......## #.### #......## ##.# #.#...## #..# #.##+## #.## ###.### #.# #.....# #.# #.@_..# #.# #####.....#vh|v~ #[# #...#.###.# #.# #.###.#§#.# #.###.###.###.# #.#. .#vh[w #####.######  #.####.#  #......#vh;☼vh-3 _vhDž=☼vhwhez☼ _There are no items here.yh(Y☼yh+/yh0zhVrzhuDrop what?5/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe of draining (weapon) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (select all with ?)e - 2 scrolls of identify Potions (select all with !)d - 2 potions of might [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]{h(1 turn)  a - a +0 war axe of draining (weapon)  d + 2 potions of might[Enter] accept (1 chosen)~hB2+ turns)  c + a +0 buckler (worn)  d + 2 potions of might2hVhv#†......'.........+Malkelvi the Covered#....####.........#Mountain Dwarf of Trog ......#.#.## ##.......##Health: 26/26 ========================#.### #......##Magic: 2/2========================##.##.#...##AC: 6Str: 18#..##.##+##EV: 8Int: 8#.## ###.###SH: 4Dex: 9#.# #.....#XL:  2 Next: 55% Place: Dungeon:3#.# #.@_..#Noise: ---------  Time: 763.1 (0.0)#.# #####.....#a) +0 war axe (drain)#[# #...#.##h+x#.#Nothing quivered#.# #.###.#☼#.##.###.###.###.##.......#. .######.#######.####.##......# _Trog welcomes you! _There is a bloodstained altar of Trog here. _You offer a prayer to Trog. _There is a bloodstained altar of Trog here. _There are no items here.  Okay, then. _h h- Unequip which item? Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selected [!] unequip|take off[tab] equip|unequiph hK h 6#†......'.........+Malkelvi the Covered#....####.........#Mountain Dwarf of Trog ......#.#.## ##.......##Health: 26/26 ========================#.### #......##Magic: 2/2========================##.##.#...##AC: 6h Str: 18#..##.##+##EV: 8Int: 8#.## ###.###SH: 4Dex: 9#.# #.....#XL:  2 Next: 55% Place: Dungeon:3#.# #.@_..#Noise: ---------  Time: 763.1 (0.0)#.# #####.....#a) +0 war axe (drain)#[# #...#.###.#Nothing quivered#.# #.###.#☼#.##.###.###.###.##.......#. .######.#######.####.##......# _Trog welcomes you! _There is a bloodstained altar of Trog here. _You offer a prayer to Trog. _There is a bloodstained altar of Trog here. _ d39;49mThere are no items here. _Okay, then.h>% x ☼Okay, then.h% h3 D _hh   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  15%  +1               b + Maces & Flails   1.5    +2      c + Axesh 2.7  47%  +2       d + Polearms   1.2     0       e + Unarmed Combat   0.0     0                  h     f + Armourh  +3.6  23%  +1      g + Dodgingh, 0.0   8%  -3      h% h + Shields3.5   7%  +1       i + Stealth   0.0    -2              h @                        h>         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  hl [?] Help[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h [!] training|cost|targetsh h4 h #†......'.........+Malkelvi the Covered#....####.........#Mountain Dwarf of Trog ......#.#.## ##.......##Health: 26/26 ========================#.### #......##Magic: 2/2========================##.##.#...##AC: 6Str: 18#..##.##+##EV: 8Int: 8#.## ###.###SH: 4Dex: 9#.# #.....#XL:  2 Next: 55% Place: Dungeon:3#.# #.@_..#Noise: ---------  Time: 763.1 (0.0)#.# #####.....#a) +0 war axe (drain)#[# #...#.##h k#.#Nothing quivered#.# #.###.#☼#.##.###.###.###.##.......#. .######.#######.####.##......# _There is a bloodstained altar of Trog here. _You offer a prayer to Trog. _There is a bloodstained altar of Trog here. _There are no items here. _Okay, then. _Okay, then.h$ 4h) ;☼h+ h  ;☼hz h! hk$ G _Nothing quivered!h! uhf P _h h- h h h Bhj h h h h h- ,h hN h ,hS hy h} ,h h| h ,h> h P  There is a bloodstained altar of Trog here.h h  _h h6 h ,hs h h ,h~ h h ,h} h h h h h h0 ,h h #.# ##...## #.#### ##...<.## #..#.## ##.......## ##....####.........# #†......'.........+ #....####.........##.hW Z##.......###.### #......####.# #.#@..###..# #.##+## #.## ###.### h P#.# #.....##.# #.._..##.# #####.....##[# #...#.###.#.# #.###.#.#.###.###.###h! a77.1 (14.0)'##hX) h) M======8.1 (15h/ h1 = _As you open the door, it creaks loudly!h g#.#### ##...<#..#.## ##......##....####.. †......'.+ #....####.# #.#.## ## #.### #......## ##.# #.#...## #..# #.##@## #.## ###.#### #.# #.....# #.# #.._..##.# #####.....##[# #...#.###.##.# #.###.#.#.##.###.###.###.##.......#.....#hh------9.0)hhQ _There is an open door here.h3h`hh'hP _hBhK#.# ##'##  #.# ##...##  #.#### ##...<.##  #..#.## ####  ##....####.# #†......'..+ #....####...#.#.## ##.......##h[### #....@.##------81.1 (2  ##.# #.#...###. #.##'###.## ###.###  #.#   #.# #.._..#  #.# #####.....#  #[# #...  h'Z#.# #.###.#.#.#hbh h hąR#.# .# #.# '## #.# ## #.#### <.## #..#.## ## ##....####.#  #†......'.+  #....####..  #.#.## ##..### #...... ##.# #.#... #..# #.##'# #.## ###.### #.# #.....# #.# #.._..# #.# #####.....# #[# #...#.###.#hehŎ+2.1 (1hhhR3htShCVhY,hn],h^,h_hah.chXchchjF #.# ##'##  #.# ##...##  #.#### ##...<.##  #..#.## ##.......##  ##....####.........#  #†......'...+  #....####...# #.#.## ##.......## #.### #..@...##5.1 (3  ##.# #.#...##  #..# #.##'##  #.## ###.####  #.# #...hk..#  #.# #.._..#  #.# #####.....#  #[# #...#.###.#  #.# #.###.#.#.#h(qhrhs4 3h15 h\> nhC Bh_H ? #.# ##'## #.# ##...## #.#### ##...<.## #..#.## ##.......## ##....####..# #†......'..+ #....####..# #.#.## ##.......## #.### #@.....##7.1 (2 ##.# #.#...## #..# #.##'## #.## ###.### #.# #.....# #.# #.._..# #.# #####..h,I x...# #[# #...#.###.#  #.# #.###.#.#.#h|N hP hthGuhuh=yh{,hnhЈ### ##...<.##.#.## ##.......###....####.........# #†......'.........+ ##..........#.## ##.......##### #......## ##.# #.#...## #..# #@##'## 9.## ###.#### # #.....# h.._..#.....##.###.##.#.#.##.###.###.###.##.......#.....#h}h<hMIhMh Ph_Ph UXhUhVhsY,hYh\P  There is a bloodstained altar of Trog here.h^h^ _hx_he #....####.........# ###....... #.### #......## ##.# #.#...## #..# #.##'## #.## ###.#### #.# #.....# .# #.._..# # #####..@..# 93.1 (4[# #...#.###.# #.###.#.#.###.###.###.hLf......#.....#####.######### #.####.# #......# ########h khmhh~hah*hm 4hg h hԘ4h@hhAn iron grate. A rusted iron grate, brittle enough to be disrupted with a spell or a wand quiteeasily. It is too strong to be breakable by hand, however. It can be dug through. Some spells can be cast through it.hǻh<#....####.........#Malkelvi the Covered#.#.## ##.......##Mountain Dwarf of Trog ......#.### #......##Health: 26/26 ========================##.##.#...##Magic: 2/2========================#..##.##'##AC: 6Str: 18#.## ###.####EV: 8Int: 8#.# #.....#SH: 4Dex: 9#.# #.._..#XL:  2 Next: 55% Place: Dungeon:3h#.# #####..@..#Noise: ---------  Time: 793.1 (0.0)#[# #...#.###.#a) +0 war axe (drain)#.# #.###.#.#.#Nothing quivered#.###.###.###.##.......#.....######.##########.####.##......######### hO_Okay, then. _Nothing quivered! _There is a bloodstained altar of Trog here. _As you open the door, it creaks loudly! _There is an open door here. _There is a bloodstained altar of Trog here.hhRhha3hbhehgham|  There is a bloodstained altar of Trog here.hinhn _hzoh v##†......'.........+...####...# #.#.## ##.......## #.### #......###.# #.#...##.# #.##'### ###.#### 5.1 (2.# #.._.####.....hw1#[# #...#.###.##.# #.###.#.#.##.###.##.....#h|hHh*h+h`+h.hd1,h5Xhf6h@O.#### ##...<.## #..#.## ##.......###....†......'.........+...####.........# #.#.## ##.......## #.### #......###.# #.#...##.# #@##'##7# ###.#### #.....##.# #.._..##.# #####.....##.....#hdAhFhbIh h h# h hl Xhm h h2 h h ,h hu a#.# #.# #.# ##'## #.# ##...## h #.#### ##...<.## #..#.## ##.......## ##....####.........# #†......'.........+ #....####.........##.#.## ##..@....##800.1 (3#.##......####.# #.#...##h1 #..# #.##'###.## ###.####ha #.# #.....##.# #.._..#h #.# #####.....##[# #...#.###.#h] h. h hn3hh=h4,h&,hv,h9hK#.# #.#  #.# #.#  #.# ##'##  #.# ##...##  #.#### ##...<.##  #..#.## ##.##  ##....####..# h]#†......'..+ #....####.....@...# 2.1 (2#.#.## ##.......## #.### #......##  ##.# #.#...##  #..# #.##'##  #.## ###.###ha#  #.# #.....#  #.# #.._..#  #.# #####.....#h`hChR _h)S hV BhLY ,hY h` j.# ##.## .# #.# .# #.# .# ##'## .# ##...## .#### ##...<.## ..#.## ##.## h` #....####..# #†......'..+ 4 #....####...# #.#.## ##.......## #.### #......## h` #.# #.#...## ..# #.##'## .## ###.#### h` .# #.....# .# #.._..#ha hg hTi h _You open the door.  Found 14 gold pieces.  ##.##  #.#  #.#  ##'##  ##...## ### ##...<.## #.## ##.......## $ ...####..####$..# ......'.........@.......7.1 (3 ...####.........##.#...## ##.......## # ### #......## #. # #   _Found 17 gold pieces.Rm _There is an open door here.h_hh$ _h,h,h hSi _Found a fizzy ruby potion.hf3hOh5##.## #.# #.# ##'## ###...## ###.# h ##...<.## #....## ##.......## ...$... ####...####$..###.'...'10 ####...##.#...##.. ##.......###.#...# hs #......## #.#.#.#  #.#...## #......!  #.##'## ###.. ...  ###.#### ##. ####.....# . hhhGh+##..##.##.# .#  '##  # ## ###.#  <.## ##....###  ..## #...$...# ###.........####@..###. ..'.'.........##.........##.#...##..###.#.#...# ##...#.#.#.##.#...## #......! #.##'## ###......  hB,###.######.#####.....# .h36A1.1 (1h<hkY2.1 (2 _You now have 54 gold pieces (gained 14).h_ 3h` he h#i ,hLn ,hn ,ho hr hv ,h _You now have 71 gold pieces (gained 17).hN3hh9hXhI,h/hƙhe,h;hƠhE,hhӥhhɨhhph^9h##...## ####.# #...<##....### .......## #.......# ........####...###.### ........'............. ........##.#...##..### .......###.#...# ..# ......## #.#.#.##..# .#...## #...# 25.1 (9##'## ###.......# hx#### ###.##### # ...# _..# #.# ...# #..##.# ...# .#.# ##.###.#hhhmW _f - a fizzy ruby potionhDw4h}hnN _There are no items here.hKh3hhhf _hX,h hL!h(#,h#hb).........####...###.### '.........'............. #...##.#...##..### ##.###.#...# ..  #h)## #.#.#.##..#  #.#...## #.........  #.##'## ###.......# ##.#### #######.##### .....# .......@# 8.1 (3._..###..# ....# #..# ###.# ...# hr*b.#.#.# ##.#####.# #. .....# #. ###### #. h*D#.#h/h1h 3hB hh h ,h h0 h$ hr h h J _Found a stone staircase leading down.h 3h hv  ##.#...# ..#  ### #.#.#.##..#  #.#...## #.........#  #.##'## ###.......# ###.#### ########.##### #.....# .........# #.._..# ######..# .....# .# #.###.# #....@.#31 #.#.#.# ..>.###.## h #.###.# .# # #.....# # ####### #. ##.#  ..##  ### h\ h3 hT hh3h h,hnhXhr,hhh,h2hL&###.#### ########.#### #.....# .........# #.._..# ######..# #.....# #####..# .###.# #......# #.#>.###.#####.# .# #.#  #.# ###### #@# h5.1 (4#.# ........# ...# ########### h(hhrh\ h6b nhe ,h|e hj Xhp  #.....# .........#  #.._..# ######..# ####.....# #####..# ...#.###.# #......# .###.#.#.# ..>.###.## .###.###.# .# #.# ...#.....# #.# .######### #.######.# hq .####.# #....@...#9 ......# ########## hJq 8####### hpq hq hUw h z hP h3Q hQ hU hZX ,h] nhb * #.....# ..# #.._..# ######..#  #####.....# #####..# hc  #...#.###.# #......#  #.###.#.#.# ..>.###.## ##.###.###.# .# #.#..#.....# # #.# ##.h?c ## #.######.#  #.####.# #..@.....#hc 41.1 (2  #......# ##  ##hd hi h k hhaBh~.# #.....# ..# .# #.._..###.######..# .# #####.....#.#.######..# [# #...#.###.# ..##......# .# #.###.#.#.# ...>.###.## h.###.###.###.# #.# #.#..#.....# #.# #.###.## #.######.# #.####.# #..#3  #......# ## ##hdhhhn8 4h; h= hC h h h2 hQ,h$nh .# #.##'## ###.......## ###.#######.#####  #....... .# #.._..###.######h y####.....#.#.######.. [# #......##......# .# #.###.#.#.# ...>.###.## .h* .###.# #.# #. .......#.....# #@# #.5 hM g####.######### #.######.hn .####.# #........##......# ##########h <########hhh h hhh#,h nhA!E#.###.....## #.#.#.## #.# #.#...## #......... ..# #.##'## ###.......#h!h# ###.#######.##### # #....... .# #.._..###.######h!####.....#.#.######.. h![# #...#...##......# .h "# #.###.#.#.#..@.>.###.##7 h:"m..###.###.#### hZ".......#.....# #.# # ####.######### #.######.#hy"g#.####.# #........##h"h"h)hC+h@hsRead which item? Scrolls hS e - 2 scrolls of identify [!] read|quaff[?] describe selectedhg,h4h <#.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#Health: 26/26 ======================== .## ###.#############.#####Magic: 2/2======================== .# #.....# #.........#AC: 6Str: 18 .# #.._..###.######..#EV: 8Int: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 h =.# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 847.1 (0.0) .###.###.###.###.#### #.#a) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.##.####.# #........##......# ################## _You now have 54 gold pieces (gained 14). _Found a ring mail. _You now have 71 gold pieces (gained 17). _f - a fizzy ruby potion _There are no items here. _Found a stone staircase leading down.hgDn  Okay, then.hIKhkM. _h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.ha-f - Follow me.  Anything else - Cancel.hb#n  Okay, then.hR*h+. _hZ4hhE h{#.### #......## #.#.#.##..#  Malkelvi the Covered #.# #.#...## #.........#  Mountain Dwarf of Trog ...... ..# #.##'## ###.......#  Health: 26/26 ======================== .## ###.#############.#####  Magic: 2/2======================== .# #.....# #.........#  AC: 6Str: 18 .# #.._..###.######..#  EV: 8Int: 8 .# #####.....#.#.######..#  SH: 4Dex: 9 [# #...#.###.#...##......#  XL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##  Noise: ---------  Time: 847.1 (0.0) .###.###.###.###.#### #.#  a) +0 war axe (drain) .......#.....# #.# #.#  Nothing quivered ####.######### #.######.#  #.####.# #........#  #......# ##########  h: [K  ########     r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.Hit: a) +0 war axe (drain)Press: ? - help, Dir - move targethY g@.Anything else - Cancel. _Okay, then.  Hit: a) +0 war axe (drain)  Press: ? - help, Dir - move targetYou can't see that place.  [the floor.]hi_ #.h2 A*#hr -@.h#.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#h_Health: 26/26 ======================== .## ###.#############.#####Magic: 2/2======================== .# #.....# #.........#AC: 6Str: 18 .# #.._..###.######..#EV: 8Int: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 h'.# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 847.1 (0.0) .###.###.###.###.#### #.#a) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.##.####.# #........##......# ##################Anything else - Cancel. _Okay, then.Hit: a) +0 war axe (drain)Press: ? - help, Dir - move targetThat would be overly suicidal.  Okay, then. _h(hN)28.1 (1 _h/h0h hz Drop what?6/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 war axe of draining (weapon) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (select all with ?)e - 2 scrolls of identify Potions (select all with !)d - 2 potions of might h  f - a fizzy ruby potion [Up|Down] select[Esc] exit h Letters toggle [.|Space] toggle selected[top]hh#.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#Health: 26/26 ======================== .## ###.#############.#####Magic: 2/2======================== h7.# #.....# #.........#AC: 6Str: 18 .# #.._..###.######..#EV: 8Int: 8 .# #####.....#.#.######..#h]SH: 4Dex: 9 [# #...#.###.#...##......#hNXL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##h:Noise: ---------  Time: 848.1 (0.0) .###.###.###.###.#### #.#a) +0 war axe (drain) h.......#.....# #.# #.#Nothing quivered ####.######### #.######.#h#.####.# #........##......# ##########hL######## _Okay, then.Hit: a) +0 war axe (drain)hKPress: ? - help, Dir - move targetThat would be overly suicidal. _Okay, then.Okay, then.hrh h|D _hhahh  Hit: a) +0 war axe (drain)Press: ? - help, Dir - move targetThat would be overly suicidal. h|_Okay, then. _You don't know any spells.h.###.##Noise: ---------  Time: 848.1 (0.0) .###.###.###.###.#### #.#hxdEa) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.#hd#.####.# #........##......# ##################That would be overly suicidal. hd_Okay, then. _Okay, then. _You don't know any spells.  hdaPress: ? - help, v - describe, . - travelThe floor.hg 0@.h= N#.  A rock wall.h## _Okay, then. _You don't know any spells.  Press: ? - help, . - travelhbOYou can't see that place.  [a rock wall.]hd ##, v - describe, . - travelA rock wall.hQ.#The floor.ha%..hP#.A rock wall.hyA##hjF#.  The floor.h m#.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#Health: 26/26 ======================== .## ###.#############.#####h Magic: 2/2======================== .# #.....# #.........#AC: 6Str: 18 .# #.._..###.######..#EV: 8Int: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 848.1 (0.0) .###.###.###.###.#### #.#a) +0 war axe (drain) h .......#.....# #.# #.#Nothing quivered ####.######### #.######.##.####.# #........##......# ################## _Okay, then. _Okay, then. _You don't know any spells.  Press: ? - help, v - describe, . - travelThe floor.h{ h/ h h& h $ _h h   #...## #....... .#'## ### .## ###.#############.#### #.....# #.........# _..###.######h #####.....#.#.######. [# #...#.###.#...##.... .# #.###.#.#.#....>.###.####.###@#### #.# 9.1 (1......#.....# #.# hn KNothing quiveredh h hK h h h hM##.....## #.#.#.## #...## #.. ..# #.##'## ###.......# ###.#############.#####...# #....... #.._..###.######. .# #####.....#.#.###### [# #...#.###.#...##...... .#.#..@.>.###.## .###.###.###.###.#### .......#.....# #.# h####.######### #.######.#h{h 50h@h Unequip which item? Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selected [!] unequip|take off[tab] equip|unequiphze hk hq g#.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..#hq #.##'## ###.......#Health: 26/26 ======================== .## ###.#############.#####hTr #Magic: 2/2======================== .# #.....# #.........#AC: 6Str: 18 .# #.._..###.######..#EV: 8h)s Int: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 850.1 (0.0) .###.###.###.###.#### #.#a) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.#hs L#.####.# #........##......# ################## _Okay, then. _Okay, then. _You don't know any spells.  hs ZPress: ? - help, v - describe, . - travel _The floor.hpz XOkay, then.h ~ h . _h#.### #......## #.#.#.##..#  Malkelvi the Covered #.# #.#...## #.........#  Mountain Dwarf of Trog ...... ..# #.##'## ###.......#  Health: 26/26 ======================== .## ###.#############.#####  Magic: 2/2======================== .# #.....# #.........#  AC: 6Str: 18 .# #.._..###.######..#  EV: 8Int: 8 .# #####.....#.#.######..#  SH: 4Dex: 9 [# #...#.###.#...##......#  XL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##  Noise: ---------  Time: 850.1 (0.0) .###.###.###.###.#### #.#  a) +0 war axe (drain) .......#.....# #.# #.#  Nothing quivered ####.######### #.######.#  #.####.# #........#  #......# ##########  h   ########      _You don't know any spells.  Press: ? - help, v - describe, . - travel _The floor. _Okay, then.Hit: a) +0 war axe (drain)Press: ? - help, Dir - move targeth:@#h? #.  Press: ? - help, v - describe, . - travel _The floor. _Okay, then.  Hit: a) +0 war axe (drain)Press: ? - help, Dir - move targetYour weapon can't reach that far!hI_ *.h7@.h: 7*@h\=#.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#Health: 26/26 ======================== .## ###.#############.#####Magic: 2/2======================== .# #.....# #.........#AC: 6Str: 18 h= .# #.._..###.######..#EV: 8Int: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##h%>FNoise: ---------  Time: 850.1 (0.0) .###.###.###.###.#### #.#a) +0 war axe (drain) hJ>.......#.....# #.# #.#Nothing quivered hv>####.######### #.######.##.####.# #........##......# ##########h>H########Press: ? - help, v - describe, . - travel h>o_The floor. _Okay, then.Hit: a) +0 war axe (drain)h>8Press: ? - help, Dir - move targethv?-1.6 (1.5hDhNG# _You swing at nothing.hBM #.### #......## #.#.#.##..# ##.# #.#...## #.# #..# #.##'## ###.# #.## ###.#############.##### #.# #.....# #...# #.# #.._..###.######..# #.# #####.....#.#.######..# #[# #...#.###.#...##......# #.# #.###.#.#.#.@..>.###.## #.###.###.###.###.#### #.# h2#.#.....# #.# #.##.# #.######.# #.####.# #........# #......# ####  #h1h%20hh%h #.### #......## #.#.#.##..#  ##.# #.#...## #.#  #..# #.##'## ###.#  #.## ###.#############.#####  #.# #.....# #...#  #.# #.._..###.######..#  #.# #####.....#.#.######..# h1 #[# #...#.###.#...##......#  #.# #.###.#.#.#@...>.###.##  #.###.###.###.###.#### #.#  #.#.....# #.# #.#  #####.# #.######.# #.####.# #..# #......# ###  #hj<3hh2hh'hhh ,h3 Xh h h #.### #......## #.#.#.##..# h #.# #.#...## #..# h ..# #.##'## ###.......# h3 y.## ###.#############.##### hP .# #.....# #.........# hl .# #.._..###.######..# h .# #####.....#.#.######..# h [# #...#.###.#...##......# h .# #.###.#.#.#..@.>.###.## 5.6 (2 h .###.###.###.###.#### #.# h .......#.....# #.# #.# ####.##h>  #.##.####.# #..h^ d#......# ### h~ h h hr h h Dungeon Crawl HelpManual Contents Press one of the following keys to*h *Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.h޶ Exploring the Dungeon :: Browse character notesE.Experience and Skills h #: Browse character dumpF.Monsters h; ~: Macros helpG.Items &: Options helph_ KH.Spellcasting hs %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsh *M.Macros, Options, Performance Home: This screenN.Philosophy1.h List of Character Species2.List of Character Backgroundsh' 3.List of Skills4.List of Keys and CommandshV 5.Inscriptions6.hz Dungeon sprint modesh|Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nhm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsh0O/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andh h% h #.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#Health: 26/26 ======================== .## ###.#############.#####Magic: 2/2======================== .# #.....# #.........#AC: 6Str: 18 .# #.._..###.######..#EV: 8Int: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 hy .# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 855.6 (0.0) .###.###.###.###.#### #.#a) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.##.####.# #........##......# ##################Press: ? - help, v - describe, . - travel _The floor. _Okay, then.Hit: a) +0 war axe (drain)Press: ? - help, Dir - move target _You swing at nothing.hD 4h hh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  14%  +1               b + Maces & Flails   1.5    +2      c + Axes2.7  47%  +2       d + Polearms   1.2     0  h     e + Unarmed Combat   0.0     0                      f + Armour3.6  23%  +1      g + Dodging0.0   8%  -3      h + Shields3.5   8%  +1  h     i + Stealth   0.0    -2                  h                    h        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh#hLh #.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#Health: 26/26 ======================== .## ###.#############.#####Magic: 2/2======================== .# #.....# #.........#AC: 6Str: 18 hJ!.# #.._..###.######..#EV: 8Int: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 855.6 (0.0) .###.###.###.###.#### #.#h!Qa) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.#hK"#.####.# #........##......# ##################Press: ? - help, v - describe, . - travel _The floor. _Okay, then.Hit: a) +0 war axe (drain)Press: ? - help, Dir - move target _You swing at nothing.h(4hF.h0hh Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy58% 1  b - Grave ClawNecromancy73% 2  c - Vampiric DrainingNecromancy91% 3 1 spell level left h1^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h g Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. Level: 3School: NecromancyFail: 91%  Power: 0% Damage: 2d6 (max 2d13)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 26 %h@ draining damage. Trog frowns upon the use of this spell. You aren't experienced enough to cast this spell.)hd  Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy58%1  b - Grave ClawNecromancy73% 2  c - Vampiric DrainingNecromancy91% 3 )h 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*h: B Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. *hp; You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings. Level: 2School: NecromancyFail: 73%  Power: 0% Damage: 2d7 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 14 draining damage. *h; Trog frowns upon the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.+h , Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy58%1  b - Grave ClawNecromancy73% 2  c - Vampiric DrainingNecromancy91% 3 +h 1 spell level left  [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,hl  Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. ,hNl Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 58% Power: 0% Range: 5 Noise: Almost silent Miscasting this spell causes magic contamination. ,hl You can sustain at most one creature summoned by this spell. Trog frowns upon the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.-hNC Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy58% 1  b - Grave ClawNecromancy73% 2  c - Vampiric DrainingNecromancy91% 3 1 spell level left  [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0h Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 58% Power: 0% 0hh>Range: 5 Noise: Almost silent Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. Trog frowns upon the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings. Level: 2School: NecromancyFail: 73%  Power: 0% Damage: 2d7 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 14 draining damage. Trog frowns upon the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Ch T Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy58%1  b - Grave ClawNecromancy73% 2  c - Vampiric DrainingNecromancy91% 3 Ch3 1 spell level left  [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDh Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. Level: 3School: NecromancyFail: 91%  Power: 0% Damage: 2d6 (max 2d13)  Range: 1  Noise: Quiet DhMiscasting this spell causes magic contamination and also deals up to 26 draining damage. Trog frowns upon the use of this spell. You aren't experienced enough to cast this spell.Eh9G Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy58%1  b - Grave ClawNecromancy73% 2  c - Vampiric DrainingNecromancy91% 3 Eh%1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFhM Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 58% Power: 0% Range: 5 Noise: Almost silent Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. Trog frowns upon the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Ih> Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy58% 1  b - Grave ClawNecromancy73% 2  c - Vampiric DrainingNecromancy91% 3 1 spell level left  [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitIh Ih #.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#Health: 26/26 ======================== .## ###.#############.#####Magic: 2/2Ih ======================== .# #.....# #.........#AC: 6Str: 18 .# #.._..###.######..#EV: 8Int: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 855.6 (0.0) IhY .###.###.###.###.#### #.#a) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.##.####.# #........##......# ##################Press: ? - help, v - describe, . - travel _The floor. _Okay, then.Hit: a) +0 war axe (drain)Press: ? - help, Dir - move target _You swing at nothing.Ihm $ _The floor. _Okay, then.  Hit: a) +0 war axe (drain)Press: ? - help, Dir - move target _You swing at nothing.  Okay, then.Ih Ihk Ih . _MhDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: DisplMhay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesNhy Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ Nhf 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore NhL [39;49mG: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and\h\h\h(#.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#\hHealth: 26/26 ======================== .## ###.#############.#####Magic: 2/2======================== .# #.....# #.........#AC: 6\h,Str: 18 \h.# #.._..###.######..#EV: 8Int: 8 \h.E.# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#XL:  2 Next: 55% Place: Dungeon:3 \h_.# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 855.6 (0.0) .###.###.###.###.#### #.#\hQa) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.#\h#.####.# #........##......# ##########\h5######## _The floor. \h!_Okay, then.Hit: a) +0 war axe (drain)Press: ? - help, Dir - move target _You swing at nothing. \hN6_Okay, then.\h \h \h\h]h]h$]hInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.]h({b - You can use scrolls of enchantment on lesser artefacts.ahBahmJahHO#.### #......## #.#.#.##..#Malkelvi the Covered #.##.#...## #.........#Mountain Dwarf of Trog ...... ..##.##'## ###.......#ahOHealth: 26/26 ======================== .## ###.#############.#####Magic: 2/2======================== .# #.....# #.........#AC: 6Str: 18 .# #.._..###.######..#EV: 8ah PInt: 8 .# #####.....#.#.######..#SH: 4Dex: 9 [# #...#.###.#...##......#ahPXL:  2 Next: 55% Place: Dungeon:3 .# #.###.#.#.#..@.>.###.##Noise: ---------  Time: 855.6 (0.0) .###.###.###.###.#### #.#a) +0 war axe (drain) .......#.....# #.# #.#Nothing quivered ####.######### #.######.##.####.# #........##......# ################## _The floor. ahP_Okay, then.Hit: a) +0 war axe (drain)Press: ? - help, Dir - move target _You swing at nothing. ahP6_Okay, then.ahV4ah[ah&^bht 3bhnu bhw bhy bh| P _bh~ ,bhG bh ## #......## #.#.#.##..#  #.#...## #..# # #.##'## ###.......# # ###.#############.#####  #.....# #.........#  #.._..###.######..# bh^  #####.....#.#.######..#  #...#.###.#...##......#  #.###.#.#.#....@.###.## 7.6 (2 ##.###.###.###.#### #.# #.....# #.# #.# .## #.#bh {  #.####.# #..  bh e#......# ### bh7 bh bhh _Okay, then.  Hit: a) +0 war axe (drain)Press: ? - help, Dir - move target bh։ _You swing at nothing. _Okay, then. _There is a stone staircase leading down here.dhwL 4dhQ dh7X dh^ H8.6 (1 _dh.  ......  ####......  ..........  ......... .......  #.####....  #.......####+4 #@.$....#dhͳ  ###.##### # dh dh dh -9.3 (1.7dha dhO _You climb downwards.  Found 19 gold pieces. _There is a stone staircase leading up here.eh"_3eh_ehbeh'g#l ...... .#####...... .... .......... ....... #.####.... #.####+# #<@$....# ###.##### .# ##l   iguana (asleep)ehjt 0.0  An iguana comes into view.ehdot.lleh's,60.3 (1ehItehv0 _The iguana hisses angrily.fh 4fhC fh gh{#. ...... #l#####...... #............ ........... ........ #.####.... #.####+# #<.@....# ###.##### ..# ####gh1gh1J.lgh&1gh֟ghR _You see here 19 gold pieces.hh Y  ....... #. ....... #.#####.......#.l........................ ........../ #.####.........#......@####+#####.#<.$....####.##### ..#####hh hhR J.lhh &2hh hht T _Found a copper wand.ih 3 ........#....... #.#####....... #............. ..l..........  ........../ #.####......... #.......####+# ####.#<.@....#  ###.##### ih|3 h ..# #### ihn6 ihx< p.l3ihB ihE R _You see here 19 gold pieces.jh! jh p.l4jhA jh > _You now have 90 gold pieces (gained 19).lh4lhv\ _Unknown command.nh. . #. . #.#####. #....... ....... ........../ #.####l.. #.####+# ####.#<..@...# ###.##### ...# #####nhcnh J.lnh$5 nh _nhnh9!ohq . . #. . #.#####. #... .... .../ #.####..oh  #......l####+# ####.#<...@..# ###.##### ...# #####ohU oh E.loh &6oh oh, ph{ . . #. . #.#####. #... .... ..phj|W./ #.####.. #.####+# ####.#<.l@...# ###.##### ...# #####phEph.=7ph=ph^T _The iguana closely misses you.ph phn n16----------=8.7 (1.4phޭ phn g _You barely miss the iguana. The iguana bites you!rhk  (very drained)You hit the iguana. You drain the iguana.  The iguana is heavily wounded.rhfll10----------------70.1rhrrhu+ _The iguana bites you.sh  You hit the iguana. You drain the iguana.  You kill the iguana!sh3 A. sh!sh(........Malkelvi the Chopper#. .......Mountain Dwarf of Trog ......#.#####.......Health: 11/26 ==========--------------#.............Magic: 2/2========================.............AC: 6Str: 18........../EV: 8Int: 8#.####.........SH: 4Dex: 9#.......####+#shp)XL:  2 Next: 182% Place: Dungeon:4####.#<..@...#Noise: =--------  Time: 871.5 (1.4)###.#####a) +0 war axe (drain)...#Nothing quivered#####You hit the iguana. You drain the iguana.  sh)The iguana is heavily wounded. _The iguana bites you.  You hit the iguana. You drain the iguana.  sh)|You kill the iguana! _Trog accepts your kill.sh-+ _The iguana bites you.  You hit the iguana. You drain the iguana.  You kill the iguana! _Trog accepts your kill.shy+tYour Axes skill increases to level 3!You have reached level 3!sh6/  --more--vh#  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? yh$e 3/31=3/320342% yh0k yhm U _You feel stronger. x2zhE O. . #. . #.#####. #... .... zhE 4.../ #.####.. #.####+# ####.#<...@..# ###.##### ...# #####zhM zhN ;-20 _zhLU zhV {h{hG{h{h{hY,{h`,{hB{hj{h;{hkd. ....... {h#. ....... #.#####....... #.. ..{hd ../ {h#.####.. #.......####+# {h#####.#<.....@# -4.5 (2###.##### {hG^...# #####{h{h{h|h . . #. . #.#####. #. . ./ #.####. #.####+# ####.#<....@.# ###.##### ...#  #####|h|hG45.5 (1|hN|h3, =. . #. . #.#####. #. . ./ #.####. #.####+# ####.#<.....@# ###.##### ...# |h2 <6|hY7 |h: }h64}h:}h<h.1h35Dungeon Crawl HelpManual Contents Press one of the following keys to*h5Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen h6L?: List of commandshY6RC.Attributes and Stats h6^: Quickstart GuideD.Exploring the Dungeon h6:: Browse character notesE.Experience and Skills h6#: Browse character dumpF.h7Monsters ~: Macros helpG.h.7Items &: Options helpH.h\7Spellcasting %: Table of aptitudesI.h7Targeting /: Lookup descriptionJ.h7Religion Q: FAQK.h7_Mutations V: Version informationh7L.Licence, Contact, History !: Display diagnosticsh8[M.Macros, Options, Performance h68Home: This screenN.Philosophyh]8Z1.List of Character Speciesh82.List of Character Backgrounds3.h8pList of Skills4.List of Keys and Commandsh85.Inscriptions6.hJ9Dungeon sprint modeshnMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health hHo[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andh2n hVp ........Malkelvi the Chopper#. .......hp -Mountain Dwarf of Trog ......#.#####.......Health: 14/31 ==========--------------#.............Magic: 3/3hq ========================.............AC: 6Str: 20........../EV: 8Int: 8#.####.........SH: 4Dex: 9h3q #.......####+#XL:  3 Next: 42% Place: Dungeon:4hYq -####.#<.....@#Noise: ---------  Time: 876.5 (0.0)###.#####hq wa) +0 war axe (drain)...#Nothing quivered##### hq _Trog accepts your kill.Your Axes skill increases to level 3!You have reached level 3!hq Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hq L_You feel stronger. x2hw 4h3z h| hRhS3hWhYBhZhZh[\95h\0=h\h]h^ho^h `,h`hb,hchehe^6==hfhh,hihk,helh:n,hnhoh8pW7==hrphq,hrhs,hthv,hvhfxhxK8=hyh{,h|hY~,hh,hihYhS9=hh,hJh;,hhԈ,hbhh $20hG;==hhr,hգ1==2==hvh ,hh ,h23=h hhhhƳ,hhȶa4=hh,hh>,hhԿ,hhhCa5==hhhhhhhh2,hhha6==hh=,hhhGhh,hhh&U7=hh,hh,hhV,hhhKK8=hhhhahh+hh,hhPha9==heh,hh,hhW,h~hAhi30==hIhhQh hhhZh,hh6   Your Axes skill increases to level 3! have reachedr experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  _You feel stronger. x2 _You start resting.h1942.5 (66.0)h@w1==3.5 (67h hm" _HP restored.h5.#.......##.......#.......##......?.......'4.5 (1.0)hhA he_You open the door. _Found a scroll of identify.h A.  ##### #.......##.............?# ........../.######...........#.......########.#<......###.##### ...#####hIhCJ-5 _hPh.SQ _There is an open door here.hn #.....o.# . #.# #. #.# #.###### #.## ...?#  .../.## #.####.......@...##.......####'###.#####.#<......# ###.#####...######o   orc (polearm, asleep)hw  An orc comes into view. It is wielding a +0 trident.h8k.oo)h/==6hch1% _The orc shouts!h .#.#######  #.......# . #.....o.# #. #.# #.###### #.## ...?#  ...## #.####...........# #.......####'###.#####.#<......# ...hs ###.##### .##...# #######h h P.oh[ B=--hw 7hi h [ _You see here a wand of charming (13).hhrr.o--h8hh1 _g - a wand of charming (13)hh!#.#######  #.# . #.# #. #.# #.#####o# #.## ...#  ...##  #.####...........#  #.......####'###.#  ####.#<......# ...###.##### ..##...# .#########hğD=9hqh{ _You block the orc's attack. _You see here a scroll of identify.hbp  e - 3 scrolls of identify (gained 1)50hh: _The orc hits you but does no damage.h= #  #.####### #.# . #.# #. #.......# #.#####o##..# .## #.####...........# #.......####'###.#####.#<......# ...###.##### ..## ...# .#########h hM0-1hh-9 _The orc hits you with a +0 trident.h5p  You slash the orc!  You kill the orc!h?C)hB582.9 (1.4hHh@KW _Trog accepts your kill.hM ######.  .##### ###..# ............##.##h;-h30hk%hO*p  Things that are here: _a +0 trident; a +0 chain mailhx hz $h?z The floor.hMhPMalkelvi the ChopperMountain Dwarf of Trog ......Health: 30/31 =======================-#Magic: 3/3========================#.#######AC: 6Str: 20#.......#EV: 8Int: 8. #.......#SH: 4Dex: 9#. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 953.9 (1.0)#.............##a) +0 war axe (drain)..............#Nothing quivered............###.####...........##.......####'###.#####.#<......# ...###.##### ..##...#.## _The orc hits you with a +0 trident.  You slash the orc!  You hQkill the orc! _Trog accepts your kill.Things that are here: _a +0 trident; a +0 chain mailhVh`hC haH What do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 tridenthh A +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. hi If you switch to wearing this armour: Your AC would increase by 2.4 (6.9 -> 9.3). Your EV would decrease by 1.5 (8.3 -> 6.8). You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.h  What do you want to examine? Items  a - ([) a +0 chain mail  b - ()) a +0 trident h h$*Malkelvi the ChopperMountain Dwarf of Trog ......Health: 30/31 =======================-#Magic: 3/3========================#.#######AC: 6Str: 20#.......#EV: 8Int: 8. #.......#SH: 4Dex: 9#. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 953.9 (0.0)#.............##h*%a) +0 war axe (drain)..............#Nothing quivered............###.####...........##.......####'###.#####.#<......# ...###.##### ..##...#.## _The orc hits you with a +0 trident.  You slash the orc!  You kill the orc! _Trog accepts your kill.Things that are here: _a +0 trident; a +0 chain mailh+ha,h2h4hI\%Pick up what? 7/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 trident Armour (select all with [)b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hW  b + a +0 chain mail[Enter] accept (1 chosen)hhhMalkelvi the ChopperMountain Dwarf of Trog ......Health: 30/31 =======================-#Magic: 3/3========================#.#######AC: 6Str: 20#.......#EV: 8Int: 8. #.......#SH: 4Dex: 9#. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 953.9 (0.0)#.............##a) +0 war axe (drain)..............#Nothing quiveredh............###.####...........##.......####'###.#####.#<......# ...###.##### ..##...#.## _The orc hits you with a +0 trident.  You slash the orc!  You kill the orc! _Trog accepts your kill.Things that are here: _a +0 trident; a +0 chain mailhJo1=4.9 (1h^h) _h - a +0 chain mailhihmInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)h - a +0 chain mail Wands (go to first with /)g - a wand of charming (13) Scrolls (go to first with ?)h e - 3 scrolls of identify Potions (go to first with !)d - 2 potions of might  f - a fizzy ruby potionhb - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.9 (6.9 -> 0.0). hYour EV would increase by 1.7 (8.3 -> 10.0). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.h3 Inventory: 8/52 slots Hand Weapons (go to first with )) h4 a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 chain mail Wands (go to first with /)  g - a wand of charming (13) Scrolls (go to first with ?)  e - 3 scrolls of identify h[4Potions (go to first with !)  d - 2 potions of might  f - a fizzy ruby potion h4hIh - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 2.4 (6.9 -> 9.3). hYour EV would decrease by 1.5 (8.3 -> 6.8). You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.hg.Q Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  h - a +0 chain mail Wands (go to first with /)  g - a wand of charming (13) Scrolls (go to first with ?)  e - 3 scrolls of identify Potions (go to first with !)  d - 2 potions of might  f - a fizzy ruby potion he 3h - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 2.4 (6.9 -> 9.3). Your EV would decrease by 1.5 (8.3 -> 6.8). You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.h/6 hI< h!D .Malkelvi the ChopperMountain Dwarf of Trog ......Health: 31/31 ========================#Magic: 3/3========================#.#######AC: 6Str: 20#.......#EV: 8Int: 8. #.......#SH: 4Dex: 9hD #. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 954.9 (0.0)#.............##a) +0 war axe (drain)..............#Nothing quivered............###.####...........##.......####'###.#hE ####.#<......# ...###.##### ..##...#.##hjE You slash the orc!  You kill the orc! _Trog accepts your kill.Things that are here: _a +0 trident; a +0 chain mail hF _h - a +0 chain mailh_L hL hR hZ %  h[ ?You start removing your armour.h_ +5.9 (1hIb hj A6.9 (2hp hlw hw +7.9 (3hy} h h~ +8.9 (4hg hΒ A9.9 (5h h 010 _You continue removing your +0 scale mail. x5h% h hM  You finish removing your +0 scale mail.  You start putting on your armour.hɦ ,60.9 (6h? h A1.9 (7h hQ h $2.9 (8h hU h +3.9 (9h h D4.9 (10.0) h h! - 9h z 6 _You continue putting on your +0 chain mail. x5h h _ _You finish putting on your +0 chain mail.hZhInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail (worn)b - a +0 scale mail Wands (go to first with /)g - a wand of charming (13) Scrolls (go to first with ?)h e - 3 scrolls of identify Potions (go to first with !)d - 2 potions of might  f - a fizzy ruby potionhj g - a wand of charming (13). A magical device which causes a creature to become fiercely, but briefly, loyal to the user. Noise: A bit loud You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand h_________________ “But it isn't charm as veneer, as facilitating ooze or unguent,  but charm that identifies and goes out to meet itself in others  wherever it may be met with.”  -Michael Hofmann, “Hell, he'll be frozen stiff!”, London Review of Books, 2022. “He held up his hand, and they all stopped, and I thought he seemed to be  saying, ‘All these lives will I give you, ay, and many more and greater,  through countless ages, if you will fall down and worship me!’ And then a red e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hhOhMalkelvi the ChopperMountain Dwarf of Trog ......Health: 31/31 ========================#Magic: 3/3========================#.#######AC: 9Str: 20#.......#EV: 6Int: 8. #.......#SH: 4Dex: 9#. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 964.9 (0.0)#.............##a) +0 war axe (drain)..............#Zap: wand of charming (13)h}............###.####...........##.......####'###.#####.#<......# ...###.##### ..##...#.##You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.h h hhh h A +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 1.8At 100% training you would reach 14.0 in about 6.6 XLs.Current attack delay: 1.2. Damage rating: 12 (Base 9 x 125% (Str) x 109% (Skill)). hL +This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they (g)et.h~h Malkelvi the ChopperMountain Dwarf of Trog ......Health: 31/31 ========================#Magic: 3/3========================#.#######AC: 9Str: 20#.......#EV: 6Int: 8. #.......#SH: 4Dex: 9#. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 964.9 (0.0)#.............##h@da) +0 war axe (drain)..............#Zap: wand of charming (13)............###.####...........##.......####'###.#####.#<......# ...###.##### ..##...#.##You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.hohh_ hc Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail (worn)b - a +0 scale mail Wands (go to first with /)g - a wand of charming (13) (quivered) Scrolls (go to first with ?)e - 3 scrolls of identify Potions (go to first with !)d - 2 potions of might  f - a fizzy ruby potionhf e - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. h, dIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning h himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.hIKIdentify which item? (\ to view known items) Potions (select first with !)  f - a fizzy ruby potion [?] describe selectedhEh4Malkelvi the ChopperMountain Dwarf of Trog ......Health: 31/31 ========================#Magic: 3/3========================#.#######AC: 9Str: 20#.......#EV: 6Int: 8. #.......#SH: 4hDex: 9#. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 964.9 (0.0)#.............##a) +0 war axe (drain)..............#Zap: wand of charming (13)............###.####...........##.......####'###.#h####.#<......# ...###.##### ..##...#.##h)You start removing your armour. _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  hOYou start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.h hhMalkelvi the ChopperMountain Dwarf of Trog ......Health: 31/31 ========================#Magic: 3/3========================#.#######AC: 9Str: 20#.......#EV: 6Int: 8. #.......#SH: 4Dex: 9#. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 964.9 (0.0)#.............##a) +0 war axe (drain)..............#Zap: wand of charming (13)............###.####...........##.......####'###.#h####.#<......# ...###.##### ..##...#.## _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  As you read the scroll of identify, it crumbles to dust.h!h!$5.9 (1h&h)  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  As you read the scroll of identify, it crumbles to dust. _f - a potion of invisibilityh#mhpInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  c - a +0 buckler (worn) hiq h - a +0 chain mail (worn)b - a +0 scale mail Wands (go to first with /)g - a wand of charming (13) (quivered) Scrolls (go to first with ?)e - 2 scrolls of identify Potions (go to first with !)d - 2 potions of might  hqf - a potion of invisibilityhhahpMalkelvi the ChopperMountain Dwarf of Trog ......Health: 31/31 ========================#Magic: 3/3========================#.#######AC: 9Str: 20#.......#EV: 6Int: 8. #.......#SH: 4Dex: 9#. #.......#XL:  3 Next: 48% Place: Dungeon:4#.#####......@#Noise: ---------  Time: 965.9 (0.0)#.............##a) +0 war axe (drain)..............#Zap: wand of charming (13)............###.####...........##.......####'###.#####.#<......# ...###.##### ..##...#.##hkYou finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  As you read the scroll of identify, it crumbles to dust. _f - a potion of invisibilityhh6hhhhW,hhq##.#.####### #.......#. #.......##. #.......# #.#####......)# #......##h@j .......#7.9 (2 ...###.####...##.####'###.# ####.#<......# ... ###.##### ..##h ...# .## ##### # hHhhX@3hBhtEhH,h*MhMhP,h RhgXl #. #.  #.####### #.......# . #.......# #. #.......# #.#####......)#hY #....##9....# ..## #.####...........# #.......####'###.#####.#<......# ...# ###.##### ..## ...# .#########h|Zh`h ch%3h'h+h/h"0h4h5: _Found 3 flux baubles.h83hu=,hA,hChL{ .# .. #.  #.  #.  #.####### #.......# . #.@.....#72.9 (3#. #....#.#####......)#  #.............## ............. 0.............###.####...........##.......####'###.####.#<......# ...hMhThWhc h9hhh[,ht,hb,hh!h$h$hd&hT,@.#.h,. .## ..# #.#  #.#  #@# 5 #.#######h- #.......# . #.......#. #.......##.#####......)# #......# .............. 0.......##h-h4h6h߰ 3h h h ,h> ,h ,hӽ h )..##. .. #.##.7.9 (2 # hk #.########.......#.............h! h h hPM!_.#. ..###.... ##.##..#.##...hgSA8.9 (1h5YhZv _Found a green potion. Found a sacrificial altar of Ru.hBhD A sacrificial altar of Ru. An altar to Ru the Awakened in the shape of a pair of scales, with a heart in one scale and a pictogram representing power and enlightenment in the other. Pray here with > to learn more. _________________ “Then I began taking off my hands. I put them in the top drawer. I removed my  feet and put them into the closet, along with my legs. I put my head in a box  and hung my torso up on a hanger. Then I walked out of the apartment, climbed  up the stairs to the roof. I opened the door and stepped out into a beautiful  green meadow.”  -Celestial Navigations, “The Sniper”. 1995.h hN QMalkelvi the Chopper!_Mountain Dwarf of Trog ........Health: 31/31 ========================#.Magic: 3/3========================..AC: 9Str: 20###.EV: 6Int: 8...SH: 4Dex: 9#.##XL:  3 Next: 48% Place: Dungeon:4#.@#Noise: ---------  Time: 978.9 (1.0)##.#a) +0 war axe (drain)#.#Zap: wand of charming (13)#.##.########.......#. #.......##. #.......##.#####......)# _You continue putting on your +0 chain mail. x5 h /_You finish putting on your +0 chain mail.  As you read the scroll of identify, it crumbles to dust. _f - a potion of invisibility _Found 3 flux baubles. _Found a green potion. Found a sacrificial altar of Ru.hg h h h - ..#...##. #.## #..###. #80.9 (2 ######.#...#.............##..............#h6 hɖIh<hh(h##.. #.## #..###. # ######2......#.......#....#...)#...#.........0.............###.####...........#hdhhh3hhhXh,hjh%. #.## #..##. # ######......#.......#4#.h:&#.####)...........#.......####'###.#####.#<......# ...h{&hm,hu.h 3h) h h ,h& ,hc ,h h  #..##. # ######......#.......#.#.####)6#......#.........#.0....####.#<......##.###.##### ..##...#h 7.##h h[ h9hh:$nh(h)h)h'+h3 # ######......#.......#.#.####)#......#.........#8.0.###.####.#.#.#.. #######h4h;hM=hIhhhJh #.# #.########### #.......## ..# #.......#..# #.......###.# #.#####......)#...##.............###.................#.............##94.9 (6#..###.####...........# #.......####'###.# ####.#<......# ... #.###.##### ..# . ...# .## .. ##### ## .. _You see here 3 flux baubles.h)3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +162d33 Cur 0 -50% +1 2d5 (g)et.hhQ#.#Malkelvi the Chopper#.#######Mountain Dwarf of Trog ......#### #.......#Health: 31/31 ========================# ..# #.......#Magic: 3/3========================.. #.# #.......#AC: 9Str: 20##.# #.#####......)#EV: 6Int: 8#....##.............##SH: 4Dex: 9#..#.................#XL:  3 Next: 48% Place: Dungeon:4.......@.............## Noise: ---------  Time: 994.9 (6.0)#..###.####...........# a) +0 war axe (drain)#h4[40m.......####'###.# Zap: wand of charming (13)####.#<......# ...#.###.##### ..#. ...#.##.. #######.. _You finish putting on your +0 chain mail.  As you read the scroll of identify, it crumbles to dust. _f - a potion of invisibility _Found 3 flux baubles. _Found a green potion. Found a sacrificial altar of Ru. _You see here 3 flux baubles.5.9 (1h_h( _i - 3 flux baublesh,3ha-hj0hn2,hQ7Bh7h8h9h;,h=<hB#.##.#  #.#  #.#  #.###### #### #.......# ..# #.. .. #.# #.......# ##.# #@#####......)# 8.9 (3#....##....## #..#.................# .....................###..###.####...........##. #.......####'###.# ... .#hCc hTHh>Jh M#.#  #.###### ###### #..... #@# .#.# #.#####......)# ..##.............##..#.................#..........#...h _ ##..#h+A9.9 (1hhhZ4h_hbh0% 3h% hZ( h3* h/ Bh0 hc1 ,hv2 h4 ,ht4 h:  ... #.## #..# ##.# #.# #.#  #.####### ###### #.......# # #.@..# #.......#1002.9 (3.0) .. #.##.# #.......#h;  ##.#. #.#####......)# #....##..## #..#.......# ...........# #..###.####...........#. #.......####'#######.#<......# .hQA hB h  #.## #..# ##.# #.# #.# #.############# #.......## #....# #.# .. #@##.# #.# ##.#.##.#####)# #....##.......# #..#.... ....... #..###.####. #. #.......####'### # ####.#<......# #.###.#####h=A3.9 (1hhhk hl hl ho hr hr hv ,hy ,htz h  ##.# #.# #.# #.############ #.......#####....# #..........#.##.# #. ##.#.##.#####) #..@.##......h 5.9 (2 #..#..........$.............##.#..###.##### #.. #.......####'## ##. ####.#<# .. #.###.##### #. . ...#.. #####hՃ hЉ ha + _Found 13 gold pieces.h 3ho h h` h Bh  #.# #.########## #.....#####....# #.....## ...#.##.# #...# ##.#.##.######... #....##....h #....#..#........#.$..@.......###.#..###.#### # #....#.......####' ##.#.####.#< ...B# #.###.## #..#. . ...# h   jackal (asleep) ...# h.. ##### B   giant cockroach (asleep) ..+ .. hֵ 6.9 (1  A giant cockroach and a jackal come into view.h ,h B.hh.B==7.9 (2h hc ' _The jackal barks!h)#.########### #......#####....# #.## ...#.##.# #....# ##.#.##.#####.#... #....##.......#....#..#....$......###.#.@###.#### # #....#.......####'# ##.#B####.#<......#....# #.###.######..#h . ...#...#.... ##### h 2 jackals (1 wandering)#..+ .. ..## hh2h  A jackal comes into view.h 4,h5Y  The jackal barks! You hear a bark! You hear a shout!hA B.h.55   ufetubushhh 2 jackals.B   giant cockroachAn ufetubus comes into view.hDB+8.9 (1hHhK* _The ufetubus shouts!h& h h h h h h^  You closely miss the giant cockroach. The giant cockroach closely misses you.h h  h5..h5 2 ufetubih 3 jackalsAn ufetubus comes into view. A jackal comes into view.hB d0-=10.2 (1.3h hw 4 _The giant cockroach bites you.h#.#  #.###### ###### #. #####....# #.## ...#.##.# #....# ##.#.##.#####)#... #....###....#..##.$....@........###.#..###.####.........# #..Bh#.......####'###.#.####.#<......#.5..# #.###.######..#h . ...# 5..#.... ######..+ h...## ...hh%h{h%0B.h5.5.B   giant cockroachhd1=---10hhh#  You hit the giant cockroach. You drain the giant cockroach.  You kill the giant cockroach!h ,h h^ " 5..   ufetubus  Trog accepts your kill.The ufetubus barely misses you.h? `51=--2.6 (1.4h# h& ? _The ufetubus hits you but does no damage.h)b.What do you want to examine? Monsters  a - (5) an ufetubus Items  b - (†) a giant cockroach corpsehVLhSh?[+#.#Malkelvi the Chopper#.###### Mountain Dwarf of Trog ......###### #....... Health: 31/31 ========================#####....# #....... Magic: 3/3========================## ...#.##.# #....... AC: 9Str: 20...# ##.#.##.#####......) EV: 6Int: 8#... #....##............. SH: 4Dex: 9h[#....#..#................ XL:  3 Next: 51% Place: Dungeon:4#.$....@................ Noise: =--------  Time: 1012.6 (1.4)###.#.5###.####......... a) +0 war axe (drain)# #...h#.......####'## Zap: wand of charming (13)##.#.####.#<......#....# #.###.######..#h . ...#5   ufetubus...#.... ######..+ h...## ... hP\U_The giant cockroach bites you.  You hit the giant cockroach. You drain the giant cockroach.  You kill the giant cockroach!Trog accepts your kill.The ufetubus barely misses you. _The ufetubus hits you but does no damage.h4d4hRjh@lhhc  You closely miss the ufetubus.hhL 5h†hhh 2 jackalsThe ufetubus hits you but does no damage. x2  The ufetubus slips past you!h-3.9 (1.3hhB _The ufetubus hits you but does no damage. x2hYr hs hs hw  You miss the ufetubus. The ufetubus hits you. The ufetubus closely misses you.h e h5h.5 2 ufetubi  The jackal barely misses you. You block the jackal's attack.  The ufetubus barely misses you.h _27----5.3 (1.4h h ? _The ufetubus hits you but does no damage.h) v  You slash the jackal!  You kill the jackal!h  Trog accepts your kill.You hit the jackal but do no damage. You miss the ufetubus.h h k  The jackal bites you.  The ufetubus hits you but does no damage.hI | 5.   jackalThe ufetubus hits you. The jackal bites you. You block the ufetubus's attack.  The ufetubus completely misses you.The ufetubus hits you but does no damage.h: 20---------56.6 (1.3 h I_The ufetubus closely misses you.h hq e _Your Axes skill increases to level 4!huu* _The ufetubus closely misses you. _Your Axes skill increases to level 4!  You miss the ufetubus. You barely miss the jackal.You barely miss the ufetubus. The ufetubus barely misses you.  The ufetubus hits you but does no damage.  The ufetubus slips past you! The ufetubus closely misses you.h?vh7 h@5h 2 jackalsYou block the ufetubus's attack. The ufetubus barely misses you.h (7.9h hC6 _You block the ufetubus's attack.hS _You block the ufetubus's attack.  You hit the jackal. You drain the jackal.  The jackal is severely wounded.  You hit the ufetubus. You hit the ufetubus but do no damage.hit the jackal. You drain the jackal.  You kill the jackal!hnd%†   jackal (very drained)  Trog accepts your kill.  The ufetubus barely misses you. x2; The jackal closely misses you.The ufetubus hits you but does no damage. x2block the ufetubus's attack. x2  The jackal bites you but does no damage.  The ufetubus hits you but does no damage.hry1=----89.3 (1.4ha~hi h1hJ_The ufetubus barely misses you. x3hͪ t  You hit the jackal.  You kill the jackal!hP  .  Trog accepts your kill.You barely miss the ufetubus. You miss the ufetubus.The ufetubus hits you but does no damage. x6h l16----6220.7h h / _The ufetubus hits you. x2h)X.5The ufetubus is moderately wounded.You hit the ufetubus. The ufetubus slips past you!  The ufetubus hits you but does no damage.  The ufetubus barely misses you. The ufetubus closely misses you..   but does no damage. x2hYm3------2.1h_hbw _The ufetubus closely misses you. You block the ufetubus's attack.h& _The ufetubus closely misses you. You block the ufetubus's attack.  You barely miss the ufetubus.  The ufetubus is moderately wounded.  You completely miss the ufetubus. The ufetubus barely misses you. x3. The ufetubus barely misses you.  The ufetubus hits you but does no damage. x2h^10-----3.4 (1.3hGh6 _You block the ufetubus's attack. h# #.#  ######  #####....#  ## ...#.##.#  ...# ##.#.##.###) #... #....##.... #....#..#....... #.$....@5...... ###.#.5###.#### # #.. ##.<  ....#   #..#h . ...#  .. #####  #..+ h.  ..## ... The ufetubus hits you but does no damage. x2 _You block the ufetubus's attack.miss the ufetubus. The ufetubus barely misses you. x2 but does no damage. h  #.#  ######  #####....#  ## ...#.##.#  ...# ##.#.##.###) #... #....##.... #....#..#....... #.$....@5...... ###.#.5###.#### # #.. ##.< ....#  #..#h . ...#  ..  #..+  hI: ..##  h  #.#  ######  #####....#  ## ...#.##.#  ...# ##.#.##.###) #... #....##.... #....#..#....... #.$....@5...... ###.#.5###.#### # #.. ##.< hڐg  ....#   #..#h . ...#  .. #####  #..+ h.  ..## ... The ufetubus hits you.  * * * LOW HITPOINT WARNING * * * hg #.#  ######  #####....#  ## ...#.##.#  ...# ##.#.##.###) #... #....##.... #....#..#....... #.$....@5...... ###.#.5###.#### # #.. ##.< hh ....#  #..#h . ...#  ..  #..+  ..##  h3v  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *The ufetubus hits you but does no damage. x2 h wj/31 ----------4.7 ho h6 _You block the ufetubus's attack. h Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail (worn)b - a +0 scale mail Wands (go to first with /)g - a wand of charming (13) (quivered) Scrolls (go to first with ?)e - 2 scrolls of identify Potions (go to first with !)d - 2 potions of might  f - a potion of invisibility Baublesi - 3 flux baubles hf - a potion of invisibility. A potion which confers invisibility on one who consumes it. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion _________________ “I shall never forget that dawn, and the strange horror of seeing that my hands  had become as clouded glass, and watching them grow clearer and thinner as the  day went by, until at last I could see the sickly disorder of my room through  them, though I closed my transparent eyelids. My limbs became glassy, the bones and arteries faded, vanished, and the little white nerves went last. I gritted  h1H my teeth and stayed there to the end. At last only the dead tips of the  fingernails remained, pallid and white, and the brown stain of some acid, upon  my fingers.”  -H.G. Wells, _The Invisible Man_, Chapter 20. 1897 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hJ0h7h?#.#Malkelvi the Chopper#.###### Mountain Dwarf of Trog ......###### #....... Health: 1/31------------------------#####....# #....... Magic: 3/3========================## ...#.##.# #....... AC: 9Str: 20...# ##.#.##.#####......) EV: 6Int: 8huA#... #....##............. SH: 4Dex: 9#....#..#................ XL:  3 Next: 62% Place: Dungeon:4#.$....@5............... Noise: =--------  Time: 1024.7 (0.0)###.#.5###.####......... a) +0 war axe (drain)# #...h#.......####'## Zap: wand of charming (13)##.#.####.#<......# Invis ....# #.###.######..#h . ...#55 2 ufetubi (unable to see you)...#.... ######..+ h...## ...[39;49hB&mThe ufetubus hits you.  * * * LOW HITPOINT WARNING * * *The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *The ufetubus hits you but does no damage. x2 _You block the ufetubus's attack.hZR  You fade into invisibility!The ufetubus closely misses you. The ufetubus hits you.  You die...hD;-2/31h/  --more--h h Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe of draining (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  h - a +0 chain mail (worn)b - a +0 scale mail Wands (go to first with /)g - a wand of charming (13) (quivered) Scrolls (go to first with ?)h e - 2 scrolls of identify Potions (go to first with !)d - 2 potions of might Baublesi - 3 flux baublesh <h Goodbye, Malkelvi.53 Malkelvi the Chopper (level 3, -2/31 HPs)Began as a Mountain Dwarf Fighter on Sept 16, 2025.Was an Initiate of Trog.Slain by an ufetubus (3 damage)... on level 4 of the Dungeon.h The game lasted 00:14:06 (996 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orbhhh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l