li Player: Manel Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-17.22:43:13.ttyrec Time: (1768689793) Sat Jan 17 22:43:13 2026 liF [?1051l[?1052l[?1060l[?1061hliQ V)0[?7h[?25l[?1cli lij li aWelcome, Manel. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Shapeshifterli^li| li Manel the RuffianDraconianHealth: 17/17 ========================Magic: 1/1========================AC: 4Str: 16EV: 11Int: 10SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredli 7Quill liŤ |#...##[?.##...##...##...##...##...##.@.##.....##..ß.>.$##.........##.....#.....##.....# #.....#li .....# #.........# #....li li Welcome, Manel the Draconian Shapeshifter.Are you destined to find the splendid Orb of Zot, or to die trying?liԵ liZ 'Press ? for a list of commands and other information.  Found 8 gold pieces, a scroll labelled ROUTIO VUYBIWO and a leather armour.li li ? _Found two stairs.liliE  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   e - Spellcasting   0.0   1.2  -1  li        li7b + Unarmed Combat 3.0   4.0   0      liR    li0f + Shapeshifting 3.0   4.8  -1      li    c + Dodgingli21.7   2.4  -1  liQ,     d - Stealth   0.0   1.0   0  lio_    li^    lia    li_    lia    li_    lia    li/_    liJ        lica    li_    lia    li        li_    li}                    liThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  li[?] Help[=] set a skill target  li[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsliYC  b * Unarmed Combat   3.0liRo b - Unarmed Combat   3.0li f * Shapeshifting   3.0li(s ?nMaces & Flails   0.0   1o - Conjurations   0.0   1.0   0  c - Axes0.0   1.0   0   p - Hexes   0.0   1.2d - Polearms0.0   1.0   0   q - Summonings0.0   1.0   0   e - Staves   0.0   1.0   0   r - Necromancy0.0   1.0   0  lis Mf - Unarmed Combat   3.0   4s - Forgecraft0.0   1.0   0  g - Throwing0.0   1.2  -1   t - Translocations   0.0   1.0   0  u - Alchemy0.0   1.0   0  lis h - Short Blades   0.0   1.0   0   v - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.0   0   w - Ice Magic0.0   1.0   0  li:t "j - Ranged Weapons   0.0   1.2  -1   x - Air Magic0.0   1.0   0  y - Earth Magic0.0   1.0   0   k + Dodging 1.7   2.4  -1   z - Invocations0.0   0.8  +1  l - Shields0.0   1.0   0   0 - Evocations0.0   1.0   0  m - Stealthlilt 0.0   1.0   0   1 * Shapeshifting   3.0   4.8  -1  useful|allli= b + Maces & Flails 0.0lizU ? z + Invocations 0.0li]lili~Manel the Ruffian#...#Draconian#[?.#li0Health: 17/17 ========================#...#Magic: 1/1========================#...#liAC: 4Str: 16#...#liEV: 11Int: 10#...#liSH: 0Dex: 10#...#li3XL:  1 Next:  0% Place: Dungeon:1#.@.#liYNoise: ---------  Time: 0.0 (0.0)#.....#-) Nothing wieldedliv#..ß.>.$#Nothing quivered#.........#Quill #.....#.....##.....# #.....#.....# #.....li....# #....  Welcome, Manel the Draconian Shapeshifter.Are you destined to find the splendid Orb of Zot, or to die trying?liPress ? for a list of commands and other information.  Found 8 gold pieces, a scroll labelled ROUTIO VUYBIWO and a leather armour. li?2_Found two stairs.li+lidlili'li3lidlililiR P _li li li li li B#[?.##...# #...# #...# li O#...# li O#...# li% ##.<.## ##.....## #..ß.>.@# 2.0 (2liG #.........# #.....#.....# lib #.....###.....# li .....# #....# li ..# #...$.)li E #.li li *3.0 (3li li , _Found a dagger.li! *4.0 (4lii liC 1 _You now have 8 gold pieces.li li liw lii li li Bli li li li li ,li3 lir li ,li lic li li liG li lia li li li li liF liJ M _You now have 19 gold pieces (gained 11).li 3li& li li ##.<.## ##.....## #..ß.>..##  li) #.........## #.....#.....## ### .....###.....## .. ....# ##.....## (# ...# ##.....##.# liO ..###.....@.#12.0 (8.0) ##lir  ##+###.#  .#  .#li 1 .. .....li li *3.0 (9li liB f _Found 6 stones. _You see here a +0 dagger.liNIli6Rli%Uli"ZP _li[,li6^lialicli dligelii;  You see here 6 stones.li&llil _liYmlinliqliFqliJrliulijwliwlixxlijzli|li|li}lizlilili҂liDlili߆liliCli;,liIlililiԑlililili(lili~lilililililiǧliѨlili]lililiOliliڴlililili̹lilili,liliZlil,lilivli,lili]lililiPlioli,liYlilili?li}lilili9liQli7lililili(,liliM _You now have 32 gold pieces (gained 13).liSlili3lililiFlililililiSlili  ## ...### ##.### #..li6k g..... #.# #....#####.# #.#.....##.###.#liY #..............# li.#...@...###### #...#.#........li #...#.#.########[?.#.#.#li#...#.#.##...#.#.#li*Gg   goblin (asleep)#...#.#..#...#.##.#...#.##li  42.0 (29.0)  A goblin comes into view. It is wielding a +0 dagger.liW;.ggli4==3.0 (30li#li`'( _The goblin shouts!li83li:li=G _A goblin is nearby!liB=li; ## ... ###  ##.### #..  .g.... #.#  #....#####.#  #.#.....##.###.#  #..............#  .#...@...######  #...#.#........  #...#.#.#######  #[?.#.#.#  #...#.#.#  #...#.#.#  #...#.#..  #...#.##.  #...#.## lih ## ... ###  ##.### #..  .g.... #.#  li##....#####.#  #.#.....##.###.#  #..............#  .#...@...###### li< #...#.#........  lic##...#.#.#######  #[?.#.#.# lip #...#.#li #...#.#.#  #...#.#liu #...#.# li?#...#.li_lilili] _A goblin is nearby!li##  ... #####.### #....g.... #.# #....#####.# li' #.#.....##.###.##....@.........##.#.......###### #...#.#........ #...#.#.####### #[?.#.#.# #...#.#.# #...#.#.#liV #...#.#.. #...#.##.li`liB*.gli8--4.0 (1.0) li_lilili p ..> ..##.  ... .# #####.####. #........... #.# #g...#####.#  #.#.@...##.###.# #.......##.#.......####### #...#.#........ #...#.#.####### #[?.#.#.#  #...#.#.# #...#.#.# #...#.#..lip liu #.g.li8v @--5li,z liS} ; _Found a stone staircase leading down.li li .li ..lib f > . ..li < .##. .li #. ... .# ###li .##.####.# #..li ' .lik -.. #.# #.g..#####.# #.#@....##.###.# #li .# #.#.###### #.#...#.#.# #...#.#.li' ###### #[?.#.#.#  #...#.#.#  #...#.#.#  #...#.#..li -=6li li S _The goblin barely misses you.liM 95li N 2---7liR liT w _You barely miss the goblin. The goblin hits you with a +0 dagger.li {  You closely miss the goblin. You tail-slap the goblin.lij C)li N---89 (0.9liB liq J _You kill the goblin!li-= 3liD liH H _No target in view!lia 3li ^ _No target in view!li! 3liY* li, H _No target in view!liH 3li lit H _No target in view!li}lililihH _No target in view!li}li@~li0liC _No target in view!li3lili@li.li?.li/li3: _li`9XliYA6=lili,lilili7li li'lih#7liF===lili1 _HP restored.li03lili%Bli%li9)li,,li.li4li7li7:==li9li+@Bli&AliH...##.####.# #............ #.# #.)..#####.# #.#.....##.###.#li+I #..............# #.#.......###### #.#...#.#........liNI # #...#.#.####### #[@.#.#.# -limI #...#.#.#  #...#.#.# liI #...#.#..  #...#.##.liI~#...#.##liI##.<.##.##liI=##.....##.#liJZ#..ß.>..##.##liP059.9 (12.0)liQF-60.9 (13liUliXd _e - a scroll labelled ROUTIO VUYBIWOlib3lilililili$,liWlililiuli liPlili&li},lilililiElililililili#li,liUliTliLBli li6 ,lizliJliD,liUliXli,lidlin li#liP#liT$lid'li),liB+li,li/,li30li:3li5,li6liv8li:li:li9<li>liA,liBlieDli\FliFliGlimKliL,liMliOliQliRli/SliTliV,liWlif[lic .>...... .... # #..##.# ...# #.##.....# .# ##.... #.....##.####.# #...... ####..........# #......#####.###.)..#####.limc...........# #.#.....##.........#### #.................@# #.#.......#........# #.#...#.#..........# #.#...#.#.#........# #.#[..#.#.#lic+........# #.#...#.#.#........# #.#...#.#.# r   rat (asleep).......$# #.#...#.#.......r..# #.#...#.##. li5d2#.#...#.##lim-81.9 (21liin+2.9 (22liNtli#wV _A rat comes into view.li_' .> ..  .. #  .  ..#  .#  .... #.....  ..... ####.....li'  .....#####.###.) ...........# #. ........#### #.. .......@# #.#. ........# #.#. li';........# #.#. ........# #.#[. li(F........#  ........#  .......$# liH(W .....r..#   li .> ..  .. #  .  ..#  .#  .... #.....  li/7..... ####.....  .....#####.###.) ...........# #. ........#### #.. .......@# #.#. liR........# #.#. ........# #.#.lis ........# #.#[. lim........#  ........# liU .......$# liҿ] .....r..#  lili 3ligliZ _A rat is nearby!li.. # #..##.# .## #.##.....# .# #...# #.....##.####.# .. ####..........# #liV.#####.###.)..#####.......# #.#.....##..#### #..........# #.#.# #.#...#.#..# #.#...#.#li'.# #.#[..#.#..# #.#...#.#..# #.#...#.#.$# #.#...#.#.r..# #.#...#.########### #.#...#.##li,n ##.<.##.#lili73.9 (1.0) _liHliɜli`k ...## #.##.....# .# #..# #.....##.####. ####.........#####.###.)..####......# #.#.....#### #......... #.##.#[.$r..#########lil  ##.<.##.##.....##.lio liZw nr.rliw /===4lie{ li;} - _The rat squeaks loudly.liJ 0 ..# #.....##.####. ####.........#####.###.)..####......# #.#.....#### #......... #.##.#[.r$..li #r   rat#..ß.>..##li li :r.li> /---5li li liRE  . ####.........#####.###.)..####......# #.#.....liE #### #......... #.##.#[.r.$.liE #r   rat#.........#liL liL O=--6liQ liIS ; _The rat bites you but does no damage.liԻ li %7li lie _You closely miss the rat. The rat barely misses you.li@;8liEliH _You closely miss the rat. The rat barely misses you.lili%9.8 (0.9lili _You hit the rat but do no damage. The rat closely misses you.liAt  You barely miss the rat. You tail-slap the rat.li,#T.li`#li&11690.7liK+li-.G _You kill the rat!liQli!RliWliZH _No target in view!lililili3H _No target in view!liAliAliFliHH _No target in view!lialililiH _No target in view!li#E _No target in view!liOliliyliƦliNli: _li/liblili\li^lizli(li¶u _No target in view! _You now have 42 gold pieces (gained 10).liflilielilililiŽlilililili"li   li&d ............# #.#....  li? #..........#### #......  li, #..# #.#....   #...# #.#...#   #li[...# #.#...#  liy##...# #.#[..# li} ...# #.#...# li #li...# #.#...#  ....# #.#...#li,,-6.7 (6.0 liDO ∩.#lif_...# #.#...#  liN######### #.#...#  lij#.##.<. li ##.....   #..ß.>. li,  #......   #.....#..   #.....###.liliD-7.7 (7lili3 _Found Feumeu's General Store.li3liܞlidli2,li,lilililikliliիli%liuli,liliFliE,lililiklili)liqli,li&lili!Welcome to Feumeu's General Store! What would you like to do?  a -  504 gold a There-And-Back Book  b -  427 gold a +3 arbalest of freezingliAc -  56 gold 2 boomerangs li d -  42 gold a scroll of teleportation (unknown)  e -  560 gold a tin of tremorstones (2/2) li x f -  560 gold a tin of tremorstones (2/2) You have 42 gold pieces. li)Z[Esc] exitliLM[!] buy|examine items[a-f] mark item for purchase [/] sort (type)li[A-F] put item on shopping listli~ ^  a -  504 gold a There-And-Back Book  d + 42 gold a scroll of teleportation (unknown) After the purchase, you will have 0 gold pieces.[Enter] buy marked itemslirlivli9|_ #..........#### Manel the Ruffian #..........#Draconian #..........#li|Health: 17/17 ======================== #..........#Magic: 1/1li|I======================== li} #######..........#AC: 4Str: 16li/}j  #................#liI}ZEV: 11Int: 10lim}  #.#.#.#..........#li}ZSH: 0Dex: 10li}t  #................#li}XL:  1 Next: 16% Place: Dungeon:1 li} ####.@.#.........#Noise: ---------  Time: 104.7 (7.0)li}  #......#########-) Nothing wieldedli~ li(~ ###.#.##Nothing quiveredliC~  li^~8#####Quill lix~) #li~;  li~5#.  li~I#..  ...li~\  _No target in view! li R_No target in view! _No target in view! li%T_You now have 42 gold pieces (gained 10). _Found Feumeu's General Store.  li?4There is an entrance to Feumeu's General Store here.li3li,. _li9 liI> bWelcome to Feumeu's General Store! What would you like to do?  a -  504 gold a There-And-Back Book  b -  427 gold a +3 arbalest of freezingc -  56 gold 2 boomerangs li>  d -  42 gold a scroll of teleportation (unknown)  e -  560 gold a tin of tremorstones (2/2)  f -  560 gold a tin of tremorstones (2/2) You have 42 gold pieces. [Esc] exitli> [!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listlid $  After the purchase, you will have 0 gold pieces.[Enter] buy shopping listli0e $ f $ liY You are short 1120 gold pieces for the purchase.li li li  #..........#### Manel the Ruffian li #..........#Draconian #..........#Health: 17/17 ========================li  #..........#Magic: 1/1li I======================== lig  #######..........#AC: 4Str: 16  #................#EV: 11Int: 10li $  #.#.#.#..........#SH: 0Dex: 10li   #................#XL:  1 Next: 16% Place: Dungeon:1 li  ####.@.#.........#Noise: ---------  Time: 104.7 (0.0) liD 6 #......#########-) Nothing wielded  ###.#.##li cNothing quivered #####Quill li  #  #.  #..  ...  liX _No target in view! _No target in view! _No target in view! _You now have 42 gold pieces (gained 10). li y_Found Feumeu's General Store. _There is an entrance to Feumeu's General Store here.li li3 li li9 h _You can access your shopping list by pressing '$'.li)%lil%li&li|)li+li0/: _liu/li1li2li2li4liM7,li98li9li<,li=li>liABliICliGElitEli%FliGliJ,liJli(LlifN,liNlitQliS,liTliVli]F  #### #......# .... ##......# ####....lim]G .......# .>..... ......# # #..##.# .....### #.##.....# #.####......###.....##.# #.gli]....#####...... ##@.....#####.###.) #.............# #.# #..........#### #..li` #..........# #.# #..........# #.# #..........# #.# g   hobgoblin (asleep) #######..........# #.# #................## #.#.#.#..........# #.#libz 13.7 (9  A hobgoblin comes into view.li i[.gglili8===4.7 (10.0)lionlip+ _The hobgoblin shouts!li  #......#  ##......#  .......# .> ......# #  .....###  #.####......## #..g.........# ##@.....#) #.............#  #..........####  #..........#  #..........#  #..........#  #..........#  ...........#  . lip8 #......#  ##......#  .......# .> ......# #  .....###  #.####......## #..g.........# ##@.....#) #.............#  #..........#### lip #..........#  #..........#  #..........#  #..........#  ...........#  .lip! liw3li~li` _A hobgoblin is nearby!li #......#  ##......#  .......# .> ......# #  .....###  #.####......## #..g.........# ##@.....#) #.............#  #..........####  #..........#  #..........#  #..........#  #..........#  ...........#  . li4 #......#  ##......#  .......# .> ......# #  .....###  #.####......## #..g.........# ##@.....#) #.............#  #..........####  #..........# li4 #..........#  #..........#  #..........#  ...........#  . li\:3liUv _A hobgoblin is nearby!li #......#  ##......#  .......# .> ......# #  .....###  #.####......## #..g.........# ##@.....#) #.............#  #..........####  #..........#  #..........#  #..........#  lif#..........#  ...........#  . lim #......#  ##......#  .......# .> ......# #  .....###  #.####......## #..g.........# ##@.....#) #.............#  #..........####  #..........# lin #..........#  #..........#  #..........#  ...........#  . lit3lizli|` _A hobgoblin is nearby!li    #......# ###  #......#   ##......# #### .# .>.... .# # #..##.  .....### #.##.....  #.######.....##  #..g...#####.....  ############.###.  #.....# #  #..#### #.  #..# #.  #..# #.  #..# #.  #######..# #.  #......li.E.# #.lili>.gliA---5.0) _lilili@    #......#   #......#   ##......# ####  .......# .>  ......# # #..## liL  .....### #.##  #.####......###.....##  #...g.#####  #......#####.###  #...# #  #....#### #  #..........# #  #..........# # li I #..........# #  #..........# #  #.# #li liԩ 1=--li 6li li+ V _The hobgoblin barely misses you.li  You barely miss the hobgoblin. The hobgoblin is struck by your quills.7lim& li) V _The hobgoblin barely misses you.li2  You closely miss the hobgoblin.The hobgoblin is heavily wounded.8.6 (0.9li lib @ _The hobgoblin hits you but does no damage.li  You barely miss the hobgoblin.The hobgoblin is heavily wounded.lid '9.5li liW _The hobgoblin closely misses you.lik{  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.20.4liZli5W _The hobgoblin closely misses you.li  _The hobgoblin closely misses you.You hit the hobgoblin but do no damage.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you.  You hit the hobgoblin but do no damage.  The hobgoblin is heavily wounded.li"_3------1.4 (1.0li)li-  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin closely misses you.  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin hits you.libK&  liKzYou barely miss the hobgoblin.The hobgoblin is heavily wounded.liLO12--------li@L2liOQli_W  #......#  #......#  ##......#  .......# .>liW- ......# #  .....### liX #.####......# #...g@....... #######...... #.......  liSX#.......  liXN#..........#  .....#  ....# liY^    _The hobgoblin hits you.liz- #......#  #......#  ##......#  .......# .> ......# #  .....###  #.####......# #...g@....... #######...... #.......  #.......  #..........#  .....#  ....#     liIli` _A hobgoblin is nearby!li #......#  #......#  ##......#  .......# .> ......# # li' .....###  #.####......# #...g@....... #######...... #.......liOA  #.......  #..........# lio& .....#  li%....#   li+  li #......#  #......#  ##......#  .......# .> ......# #  .....### lib #.####......# #...g@....... #######...... #.......  #.......  #..........#  .....#  ....# li¨*    liliBliv _A hobgoblin is nearby!li- #......#  #......#  ##......#  .......# .> ......# #  .....###  #.####......# #...g@....... #######...... #.......  #.......  #..........#  .....#  ....#     li)>) #......#  #......#  ##......#  .......# .> ......# #  .....###  #.####......# #...g@....... #######...... #.......  #....... li> #..........#  .....#  ....#     liC3liwGliI` _A hobgoblin is nearby!li0;  You hit the hobgoblin.li͝g†lig13==333.3 (0.9liݦliѩM _You kill the hobgoblin!li*` 3li>d li9g H _No target in view!liW li li li H _No target in view!liR liR liW liZ  li-li]  ##.##. # #.  #.#.......### #.##.liF  #.####......###....  #...†.####.  #######li####.  #......  #...###li`  #...#li 046.3 (23.0)liiE-7.3 (24lili?_ _f - a scroll labelled NOONEI BEGOAliOlilililiܦliBliHli}liliܮli°liliyli!liǴlili޵liliglili;lili li-liliݾlililililililililiTlipliliDlililislioli9lipliliMlili linlili,lililiu,lili5lili li;lililililiPlili)lihlililili0lili,li3lilililiElili,li lilixlili5lililili!lilili.lilililililililililili,lilililili(lilililiFlili li li lilili'lililiAliililiBlilililiZli~lililiOli!li!li"li&li(li-(li(li)li+,li,,li.Bli/lic0li0li0li1liX2lin2li2liD3li4li;4li~4liB6liK7,li7li8li9,liG:li <li-=liG=li=li ?li9@li]@li@liBliCliCliyDliEli*GliNGliGliHliIliIli2JliJliKliLliLliMlizO,liPli:QliDS,liSli^Uli>W,libXli^,li _liaM _You now have 55 gold pieces (gained 13).lid3lidlifli(hliShlihliiliklillillimlio,lipliplir,liJsliwliyli5yliyli|,li"}liN}liliy,lili liU,lilili,,lili1li,liqli3li,liliylililivlili4,liliJliy,liŜli֝li,liliGli,liuliBli,lili7liTlilililiF,liliQli,li1liligXli.li_liClilililiblilililiKlihli liXlililililiEli lili%lilili`lilililililiXlidli<lilili liHlijlilili,lililililimlilili6li,lililiYliliy,li;lili!lilili li ,liT li liliXlilililiDlinlilililiXli4li !lia!li"lih$li&,li>'liW)li+,li,li.li?1liu1li2li5li6li6li>[ _You now have 73 gold pieces (gained 18).  #.#...#.#........  #.#...#.#.#######  #.#[..#.#.#  #.#...#.#.########  #.#...#.#.#.......  #.#...#.#...## ####  #.#...#.##...##...#  #.#...#.###.......#  ##.<.##.##..@....#   ##.....##.####....#  #..ß.>..##.## .....#  #.........##.##......#  #.....#.....##.###### #.....###.....##.....# J J   endoplasm (asleep) .....# ##.....##.(#.# [lioD34m....# ##.....##.#.#  ..# ##.....).#.# 248.3 (101.0)  An endoplasm comes into view. .  The endoplasm quivers.92 _The endoplasm moves out of view.liJliKliLliOliQliSli#W,liXlili!#.#...#.#.. #.#...#.#.# #.#[..#.#.# #.#...#.#.######## li#.#...#.#.#....... #.#...#.#...## #### #.#...#.##...##...# #.#...#.###.......# liY##.<.##.##...@...# 50lir.0)##.....##.####....# li/#..ß.>..##.###.....#  #.##.##......# #.....#.....##.######J.# .....###.....##.....# .J   endoplasm# ##.....##.(#.# . li(lililiOK _An endoplasm is nearby!li{liU #.#...#.#.#######  #.#[..#.#.#  #.#...#.#.#########.#...#.#.#.......  #.#...#.#...########.#...#.##...##...#  #.#...#.###.......# #.<.##.##.#  ##.....##.####.@..#  #..ß.>..##.###. #.......#. .....#######J ....##....# .li 3# (#.# # #.# # ).#.# .#..li lij li ,J.li ,1 _li li li. #.#[..#.#.# #.#...#.#.######## #.#...#.#.#....... #.#...#.#...####### #.#...#.##...##...# #.#...#.###.......# #.<.##.##.# ##.....##.####....# li #..ß.>#. .......#....J ....#######.##....# # (#.# ...# #.# li # ).#.# # liO a.#..+###.###lim li. &J.lix %2li li li  You hit the endoplasm.  The endoplasm is heavily wounded.li:f4-----=3.2 (0.9liliDU _The endoplasm is struck by your quills. The endoplasm hits you.li  You hit the endoplasm but do no damage. You tail-slap the endoplasm.liI1.liliFlChangeling-----504.1lic _You kill the endoplasm!li1li1li8li][ _No target in view! _No target in view!lilililiH _No target in view!lih63lif=li>H _No target in view!lih3liؖli H _No target in view!li li li;liLC _No target in view!liy3liliYliٰ3li3liliwS5== _liFli/,lilili@liRli,lili6===ligliliFlilis,lilili"lilili9=liliXb7==linlili,lilili$,lilili,lilili9lin:==lililiR,lililim,li"li"li,lilivli%,li1li li0P#...##...###.......# #.##.......# ## .##.####....## .. ..##.###.....## ...##.##......## ....##.######..## li.....##.....#...#?# ...##.(#.#.#.@.# -72.1 (18.0) ##.....##.#.#.  ##.....).#.######.....#  ##......#.. .....#  ##+###.### ....# li ..# [.. ..# ..#.... ..#....lili"E-3.1 (19lili!"J _Found a leather armour.liliMli.liGlilili4li1 .#...####### .##...##...# .###.......# #.##.......# ### ##.####....## #.. ##.###.....## #.# ##.##......###.# ##.######..##.# ....##.....#...#@# .....##.(#.#.#...# #.....##.#.#.......# ##.....).#.######.....#  ##......#.. .....###+###.### .....#..# .[....# ....#.... ..#li14.0)liC*5.1 (2lilitc _g - a scroll labelled PIFOUJ XEOMOIliUg3lixhliojliSmlip,li#qli)vBlivliy,li{li}li;,li:liuli ,lililir,lioliލliliWli.lim,lili _e - 2 scrolls labelled ROUTIO VUYBIWO (gained 1)lili@liliQli,lilili,liQliɤli,liIlilililili' ..# ##### ....B...... ......... ##### ........#  ........#### ###### ...........# ###lit.... ...........#...# ####### ...........#....##...# ........@........# ...........##... . ########...+## #...##...# ##.....## #.#.##...# liE##......###.#.....## B   giant cockroach (asleep) .######..##.#.....# liú#.....#...#.#.##.## liz##.(#.#.#...#.##...li089.1 (14.0)li_.BBli},90.1 (15liZli b _A giant cockroach comes into view.li! ###.# .....# ###### ........# ...... B.. li" ###### .#  #### ####### .# ### ....... liW" .#...###### #....##...# ..........liy" Y.# ...........##... li" .......# ########...+# #...##li" ;...##li" m #.#.##...#......###.#...li" Z.########..##.#....li# K.#....#...#.#.##.##li% li& li8- F.Bli- #1li- .0)li3 li5 lin ########### ....# ####### ....... ######li|.#  B#### ####### ## ....... # .#######...##.............##... .......# ########...+ .## #.. ### #.#.##... .##......#li"L##.######..##.#.....lili.B2li  You hit the giant cockroach.  The giant cockroach is almost dead.li8-=3lili'  _The giant cockroach barely misses you.You completely miss the giant cockroach.The giant cockroach is almost dead.li,4.0 (0.9liԭli ] _The giant cockroach closely misses you.li|  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.li%9lilic U _The giant cockroach misses you.li~A  You hit the giant cockroach.li6E†liߊ5665.9 (1.0lili!S _You kill the giant cockroach!li3liliH _No target in view!lia3li.flihH _No target in view!li 3li"li?H _No target in view!liKli_Mli_\li^H _No target in view!liWliliҼliH _No target in view!linPliPliUliXC _No target in view!liliץligliliK3li!li<$li3lilililililiJliRliw: _lij _ You see here a giant cockroach corpse.lili _liliWlirlililiflilililililiHlilijliflilili5liMli|lililililiJli ..####### .#  #lis ######### # ........#  ........#####  ...........@+ - li,## ........#####  liL........#### ### .......†...# ### lilP ...........#...#li~# ...........#.... ...# ................ .li..# ...........##... ...# ########...+ .liliS####...........li'......303.9 (8$.....#####liliDK======4.9 (9lipli z _As you open the door, it creaks loudly! _Found 12 gold pieces.lim li liJ li! li# li' : _li3( @  There is an open door here.li* li+  _liA, li- li/ li/ li<0 li&3 ,li3 li!5 M _You now have 85 gold pieces (gained 12).liY6 li6 li6 li_8 li9 li9 li: li: li; li< liI< li= lirB /liB 9####### ######### .......# #.......# .......#####.......##.# liB ...........'...........>.....#####....@.....# ------liC 11.9 (7 .......###########.#### ......†...# ### # li(C ..........#...# .......#.... .....liHC ...........##... #######...+ . lijC 6 #...##...#liH liH I------2.9 (8liWK liM ; _Found a stone staircase leading down.li li lisliH _No target in view!li3lili?H _No target in view!li3lili H _No target in view!lisliQtlicyli|H _No target in view!lilili liH _No target in view!lizfliflillipC _No target in view!li3lililiilijliplisli3lilili{93li<li&Ali}3lililiwliP _li,liũliHli=lipli6liѯliʱ,liVlili,lilili,li!lili5 #### ######### # ...# #.......# .# # ...#####.......##.#.# .......'...........># #####..........#  ###########.####  li†...# ### #.##.#  #...# #..@.#  #.... ####.#  ..... .#  ##... .# ###...+ . r# .##...# .#  r   quokka (asleep)##...# ## .....##  .....# li * liNt8.9 (6 _ A quokka comes into view.li*9.9 (7liLli\^ _Found a metallic clear potion.li   #   .# #  ># ......# #.#### †...# ### #.##.#  #..@.#  ####.#  .#  .#  . r#  .#  ## liq   #   .# #  ># ......# #.#### †...# ### #.##.#  #..@.#  ####.#  .#  .#  . r#  .#  ## liQs lis lixw liz ] _A quokka is nearby!li) a  #   .# #  ># ......# #.#### †...# ### #.##.#  #..@.#  ####.#  .#  .# li . r#  .#  ## liP.  #   .# #  ># liQ......# #.#### †...# ### #.##.#  #..@.#  ####.#  .#  .# li"Q . r#  .#  ## li?Qli@TliTliXlin[] _A quokka is nearby!lim2### ######### # ..# #.......# .# # #####.##.#.#  ...'....>#  #####.#  ###########.####  .†...# ### #.##.#  ...#...# #....#  #.... ####@#  .... #.#  ##... #.#  ##...+ . #r#  ...# ..#  ##...# ###  ....##   #  ##.##  lislitliz}vr!rli~220.9 (1 _li^lili  You closely miss the quokka. Your tail-slap misses the quokka.=1li#li+L _The quokka misses you.li8  You hit the quokka.lij.li 5832.8 (0.9lili{J _You kill the quokka!li3lin liH _No target in view!lili{ _No target in view!li li li5li~H _No target in view!liIliH _No target in view!lililili"H _No target in view!lik03li11li^3li:5li8P _liX:li:li,;li#<li=li=li~>liD ......'...........>####...# ######.#### liD†...# ### #.##.# ...#...# #....#...#.... ####.......... #.liD#... #. ##...+ . - li E##...# #.. ##...# #### li-Eo....##  ....#  liOE`##  ##... lipE9###### ...# liJ-5.8 (3.0liJD-6.8 (4liNliQ _No target in view! _h - a metallic clear potionliS Ili1 &li6 lin7 li8 li: li; li; li> li@ liA liA liC liE liE liYF li H li4J ,liJ liL lizN liN li>O liP li"S liSS liGT liU liW liW liX li[ li\ ,li] lis_ lia lia li]b lid liAf ,lig li_h liJj lij lik li>m lio ,li p liq liy .....##.....##.#.# ########...+.......#.#.#  #...##...##......#...# # #.#.##...##......##### ###.#.....###......# ##.#.....# #......#####.# #.#.##.####...##.......# #...#.##........########.# ......######.###@....... ##.....# #. #.##..###  ......# # ... #  #......# ....#  ##.[..... S....#  #....######..### S   ball python (constriction, asleep)  #....#[39liz ;49m #..  .....# ..# li. 046.8 (20.0)lin +7.8 (21li\ li ^ _A ball python comes into view.li(B .##.#.# .......#.#.#  #......#...# # #......##### #......#  #...... ####...##. .......########.# #@.......  #. #.##..###   # ... #   ....#  ##.[..... S....#  ##..###   #..  liB 5 ..#lin.##.#.# .......#.#.#  #......#...#  li #......##### #......#  #...... ####...##. .......########.# li#@.......  #. #.##..###   # ... #   ....#  ##.[..... S....#  ##..###   #..   ..# liz3li1lib _A ball python is nearby!li]9.##.#.# .......#.#.#  #......#...# # #......##### #......#  #...... ####...##. .......########.# #@.......  #. #.##..###   # ... #   ....#  ##.[..... S....#  ##..###   #..   ..#li.##.#.# .......#.#.#  #......#...#  #......##### #......#  #...... ####...##. .......########.# #@....... li #. #.##..###   # ... #   ....#  ##.[..... S....#  ##..###   #..   ..# li3lili2b _A ball python is nearby!li########...+.......#.  #...##...##......#... # #.#.#### ###.#.....#.# . #......#####.# ..#.#.##.####...##...... li#.........######## ......######.###........ ####.....# #. #@##..###  . #....# # ##......# #.[.......S #....######..## #.. ...# .#.li_li78.8 (1.0) _liliAliδ #...##...##......#...# ## #.#.##...##......##### .###.#.....###......# ..##.#.....# #......#####.# ...#.#.##.####...##.......# .#...#.##........########.# .......######.###........ #####.....# #.###.##..###  ......# # #.@..# # #......# #......#  ##.[.......S....# #....######..### #....# #... .....# ..## .#. #.li;9lilili' .## #.#.##...##......##### ..###.#.....###......# #..##.#.....# #......#####.# #...#.#.##.####...##.......# #.#...#.##........########.# #.......######.###........ ######.....# #.###.##..### . ......# #.#....# # # #......# #..@...# li(  ##.[.......S....# #....######..### #....# #...  .....# ..##. .#.. .# #.. # #..li2 <50li26 li48 lib u  The helpless ball python fails to defend itself.  You hit the ball python.lil F†lii 68/18911liK li+ O _You kill the ball python!li 3liJ li H _No target in view!li' liz li' liF H _No target in view!li lix li.$ ^ _No target in view!lix li1y liv~ li~ H _No target in view!li 3li liV H _No target in view!li] li[^ li^b lid C _No target in view!li li lig li$ liҔ li P _liș ,liv li li ,liS li li ,liI li li ,li; li li ,li liC li$ ,li li liv ,li? liͶ li li" liƹ li̻ li li li li liP ,li li} li ,li li li li li li li liH lic J _You now have 96 gold pieces (gained 11).liV li li li li3 ,li li/ li ,li li$ li ,lia li liA liq li li li ,lil li\ li9 li_ li li li ,li li li li liN li li li liV li li li liI li- li li- lio liA li] ,li li li li li< lij li li li li lio li li li li Bli liy ,li li liZ ,li lii li ,li li li ,li li li ,li li lib li li lif lil ,li li. li ,liz li li ,liD li li ,liG li li li  liN lib li ,li li3 li ,lif li li li lix! li! li# Xlil$ li$ li$ li% li& li& li& li ( lii* ,li* liO, lis/ Bli0 liv2 ,li2 li@4 li'5 lip5 li5 li: nli; li< lit< li= li? li? li? liA li%C liZC liC liD liF ,liF liG liI li8I liI liJ liL liM li=M lieP li"Q ,liRQ libR liS BliT liY  ##### .. ...P#####  K.÷÷....#  #@###  #...######### li Z ###.........# ###.#####.# #.#.. ####### ##########.#.#K   kobold (asleep) ......# #.......##.#.# ......#####.......##.#.# ..........'...........>#lidm 412.8 (61.0)  A kobold comes into view. It is wielding a +0 dagger.Found two rat skeletons.li o I  The kobold shouts! You hear a shout!lix K.KKK 2 kobolds (1 wandering)==3.8 (62li-y li} u _A kobold comes into view. It is wielding a +0 dagger.liI .. K..P##### .K÷÷....# #@###  #...#  ###....  ###.#####.#  lik#.#..  .#.#  .#.# .#.# .># li@ .. K..P##### .K÷÷....# #@###  #...#  ###....  ###.#####.#  #.#.. .#.#  ..#.#.>#liطliClilid _There are monsters nearby!li18 .. K..P##### .K÷÷....# #@###  #...#  ###....li8  ###.#####.#  #.#..  .#.#  .#.# .#.# .># li .. K..P##### .K÷÷....# #@###  #...#  ###....  lic###.#####.#  #.#.. .#.#  ..#.#.>#li3lilid _There are monsters nearby!liT #### ...# #### ... KK..P#####§.K÷÷..@.# .K..####.### K #...#########liߣm###.........####.#####.# #.#..KKK 5 kobolds (2 missiles, 4 wandering) ######## ##########li[.#.#.# #.##.#.########.#.#li?liVh  3 kobolds come into view.liVliȱlili{liZ .KK.K.K.KKK 4 kobolds (1 missileli9)  The kobold shouts! x3; You hear an angry hiss.liڹ04.8 (1.0)lili?3 _The kobold moves out of view.li O#.## #♣♣# #~..P #.P #.KK.P##### #lid .§..K÷.@..# #.K.####.### #.K #...# #. ###.........# # ###.#####.# #.#..K 5 kobolds (2 missilli Ues) # #.#.# li <.# #.##.#.# li /.#####.##.#.#liJ li `§. 4 kobolds (1 missile)liґ ;((((((lix ,li li# .KK÷K.@.li --5li+$ :§li1 #.# .##### .##♣♣#♣ .#P~..PP li1 #.#.P# .#.KKP##### .#.§..÷K@...##.K.####.### ##.K #...# .#li1 P... ###...# ##♣P♣ ###.lic2 f#####.## #.#..K 5 kobolds (2 missiles)  # #.#.#  .# #.##.#.#  .#####li2 .##.#.# _The kobold throws a stone. The stone closely misses you.li7 li8 li8 liB .§.KK.KliC w.  The kobold hits you but does no damage.  The kobold hits the plant with a +0 dagger.lioC ?-6lipJ :§liL . _The plant begins to die.li-w 0 §You barely miss the kobold. Your tail-slap misses the kobold.The kobold hits something with a +0 dagger.  The kobold hits the plant with a +0 dagger. x2liw %7li 8§liZ T _The kobold closely misses you.li m  You hit the kobold but do no damage.The kobold hits something with a +0 dagger.  The kobold hits the plant with a +0 dagger. x28§ _The kobold hits you but does no damage.li)|  You hit the kobold.  The kobold is moderately wounded.liK~ %  liq~ @A nearby plant withers and dies.li8 .K§The kobold hits something with a +0 dagger.li ,9.7 (0.9li w§ _The kobold hits you but does no damage.lib 8  You hit the kobold.li ,li} §..K§... 4  You kill the kobold!liY li# Manel the Changeling ######Draconian .....#Health: 17/18 ======================-- .#####Magic: 1/1======================== li$ r.##♣♣#♣AC: 4Str: 16 .#P~..PPEV: 11Int: 10 .#li7$ .....P#SH: 0Dex: 10 .#..§..KK#####li$ XL:  1 Next: 100% Place: Dungeon:1 .#..§..KK@...#Noise: =--------  Time: 420.6 (0.9) ##......####.###li$ -) Nothing wielded ##..... #...#########li$ bNothing quivered .#P... ###.........#li% Quill ##♣P♣###.#####.##li<% #.#..KKKK 4 kobolds (2 missiles)  ######### ##########.#.#lie% b........# #.......##.#.#........#####.......##.#.#li% The kobold is moderately wounded.A nearby plant withers and dies.The kobold hits something with a +0 dagger. li% g_The kobold hits you but does no damage.  You hit the kobold.  You kill the kobold!li% li' % li9' _The kobold is struck by your quills. The kobold hits you with a +0 dagger.  You have reached level 2!li5 /  --more--li| Z23/25--2/2liV} 2 0% lik m§4 kobolds (2 missiles)li 4 _li # ##### # #♣♣#♣ # P~..PP # .....P# lih# ..§..KK##### # ..§..KK.@..#  ......####.###  ..... #...#li # P... ###...# li ♣P♣ ###.## li]#.#.. lip4§li *(li)li§§§...K.§§.KKK4=1.6 (1.0li§ _The kobold throws a stone. The stone hits you but does no damage.li a  You closely miss the kobold.liO .......K§.  The kobold is heavily wounded.li #2li4 8--2.5 (0.9li2 li ; _The kobold hits you with a +0 dagger.li 8  You hit the kobold.lim §..KK) 3You kill the kobold!li 9((ligli]hliwo )K@rr   rat (wandering)The kobold throws a stone. The stone misses you.--33.4li7li% li}__A rat comes into view.The rat squeaks loudly.lili2÷Kliטbr.rlig4=4.4 (1.0li:§lip li_You hit the kobold but do no damage. The kobold misses you.li8  You hit the kobold.lili lili.§r. 2 kobolds (1 missile)li 3=6-5 _You kill the kobold!liliRh _Your Dodging skill increases to level 2!liy2li?.r-6.3 (0.9li _You hit the kobold but do no damage. The kobold closely misses you.lielima§..r.lim,7.3 (1.0lis:§li*v _You closely miss the kobold. The kobold completely misses you.li  You hit the kobold but do no damage. You tail-slap the kobold.  The kobold is moderately wounded.li@r÷li,8.2 (0.9li:§li= _The kobold hits you but does no damage.liV1 §You miss the kobold.You tail-slap the kobold, but do no damage.The kobold is moderately wounded.=9.1li\:§li`= _The kobold hits you but does no damage.liK  You barely miss the kobold.You tail-slap the kobold, but do no damage.liI r§li§r 2 rats (1 wandering)The kobold is moderately wounded.A rat comes into view.lili.4=li4&30.1 (1.0liC:§li= _The kobold hits you but does no damage.li=8  You hit the kobold.liF .r§rli.GHThe kobold is heavily wounded.livG,1.0 (0.9liMliLP lixP7_The kobold hits you but does no damage.li §You closely miss the kobold.li%9li:§lit^ _The kobold is heavily wounded.li-8  You hit the kobold.lie/li80lid0liZ6.....§r.÷r.   kobold (li85102.9 (1.0li=:§li?J _You kill the kobold!li08  You hit the kobold.liפY  You kill the kobold!lirliZ§.r÷)rrr 2 ratsli^5==33.8 (0.9liǷf _The rat twitches its whiskers.li]  You barely miss the rat.li! §..rThe rat twitches its whiskers.li",4.8 (1.0li'8§li*P _The rat barely misses you.li  You hit the rat but do no damage.You tail-slap the rat, but do no damage.li?`§..÷rli%5lili  _You punch the rat, but do no damage. The rat bites you but does no damage.li §You closely miss the rat. Your tail-slap misses the rat.li%6li:§linQ _The rat closely misses you.li~5  You hit the rat.lili5§..÷)   ratli2I=77li͏liG _You kill the rat!li  You barely miss the rat. The rat is struck by your quills.8li.li; _The rat bites you but does no damage.lihd5  You hit the rat.likC)lil5209.7 (0.9lir§ _You kill the rat!liQ§liliH _No target in view!liPk3li*mli^sliwliDx$ _li|li_  Items here: ( )))) ††.li}liي _lǐliȒ}  Things that are here:  a +0 dagger; a rat skeletonlili6lili&liѝlima _The teleport trap disappears. The frilled lizard disappears!li3lilia  You see here a rat skeleton.lilie _liliݻli,liGlili,liZlili,liRli?li,lilitlili*lililililibli"li,lili liliRlibliNliv,lilisli=#,li$%li|'li+,li.li1lis6,li6li9lim<li<liX>li@liyB,liClihFa  You see here a rat skeleton.liIliZI _liLJliM:  a +0 dagger; a rat skeleton _The teleport trap disappears. The frilled lizard disappears! _You see here. _You see here a rat skeleton.  Things that are here:  a +0 dagger;liQliQ _li=SliY_  Items here: ( )))) ††.li\li\] _li^li`li d,lielivflih,liiliklio,liplirliu,liwliyli|,li}li~li7,li7li3li,lililiވ,lialilili:liclili,li liVli.,liliȕliliƗ,lili!,liolili,li?lijlin,liªliʭli,liٯlililili4lili,li;lili$lilili|lilililili,liIlili,lili`lililiwlili\,lilili,lili~li,lilili ,liolililili5lili,li5li]li,li)li li,liAli@  There is an open door here.lilli _lilili' Bli li ,li li( li ,li3 li li li8 li li liH ,li4 li  li ,li li lii ,li li! li:# ,li$ li& liH) ,li'* li+ li- li- li. li%0 li2 li2 li3 li; li= ,li> liA li,D lixD li$E liWH liEJ liJ li K liZM liO liP liP liR li^T liT liCU liW liY ,liTZ li\ li^ li._ li_ lia lic liId lie li g lih lii li~i lik li#m li]m lim lin lip ,lip li4s liu ,liv lix li{ li<{ li{ li| li liL li li li7 ,li li lil ,liʐ li li ,li liȚ lib ,lip liT li ,li li li; ,liЬ ,lin  ...##.....#...#.#.##.####...##... ....##.(#.#.#...#.##........#####.##.#.#.......######.###..... #.....).#.######.....# #.###.##.. ##......#............# #.#....#..  ##+###.#######......###......#..li \ ..# ##.[.......†....#.. ..# #....######..###.. .... #@...# ###....#..- .... #......# #...##.###  #..... #......# #.#....#.. #......# #.#....#.# .......# # #....... ##....... #....... g   hobgoblin (asleep) ........# #.###... ########g# #. #... #.#...##li  524.7 (85.0)  A hobgoblin comes into view.li' :  The hobgoblin shouts!li gl.....gl   frilled lizard (wandering).li 4==5.7 (86li li  li( S_A frilled lizard comes into view.lik .(.#.#...####)##.....# ......#  ......### ..# ##.[.......† ..# #....# .... #@...# li6l  .... #......#   #......#  #......#  .......# #  ##.......  l.....g.# lial ? ########.# #. li F.(.#.#...####)##.....# ......#  ......### ..# ##.[.......† ..# #....# .... #@...#  .... #......#   #......#  #......#  .......# #  ##.......  l.....g.#  ########.# #. li 3li% li d _There are monsters nearby!lir <.(.#.#...####)##.....# ......#  ......### ..# ##.[.......† ..# #....# .... #@...#  .... #......#   #......#  #......#  li}s .......# #  ##.......  l.....g.#  ########.# #. lis .(.#.#...####)##.....# ......#  ......### ..# ##.[.......† ..# #....# .... #@...#  .... #......#   #......#  #......#  .......# #  ##.......  l.....g.#  li ########.# #. li3lili#d _There are monsters nearby!liK(#.#.#...#.##........#######.#.......######.###......).#.######.....# #.###.##..#.#............# #.#....#..#+###.#######......###......#..# ..# ##.[.......†....#..#..# #....######..###..#li.... ###....# ###....#..... #...@..# #...##.####.#......# #.#....#... #......# #.#....#.##........# # #........### #.li&l.....g.# #.###########.# #. #...# li&.# #.#...### #....liDlilingg.l.....lim@--6.7 (1.0) _lilili>.##.#.#.......######.###.......).#.######.....# ##..# #......#........... ##+###.#########.. ..# ##.[.......† #....######..##.... ## ###....#........##.####.....#....#.. ##....li #........####....g...  ..l......## #.###.######## #...#. #...##. #....####lililiUgl....l--7li7lili)Ba.).#.######.....# ##..# #......#........... ##+###.#########.. ..# ##.[.......† #....######..##.... ## ###....#.....liC...##.####.....#....#.. ##.......g #........####.l.......  .........### #.###..########.# #. #...#. #...## .. #....  #. ##### liEliNgl. liN-=8lihVliX _The hobgoblin is struck by your quills. The hobgoblin closely misses you.li#;  You hit the hobgoblin.li †l   frilled lizard  You kill the hobgoblin!liB-79lili(F _The frilled lizard bites you but does no damage.li?@  You hit the frilled lizard.liI2.liL63130.6 (0.9li Xh _You kill the frilled lizard!liJ3liliH _No target in view!li*3li1li,5H _No target in view!li3li֒liH _No target in view!lic3lili%"H _No target in view!li x3li[li H _No target in view!li li4lip6li9C _No target in view!lif3lioliqli3lilili^ 3li?e lih li 3li li li? 3liH li&K li{ 3li,} liI li3 li $ _liֈ ,li9 liҍ li li liJ ,li! li liV li% ,li li* li> ,li liA li li lid li' li li li li li ,li li li li ,li liu li li li li ,li li% li ,li> li` li( ,li1 li li ,liJ li( li Xli li: li li li li ,li li li8 li li4 li li li li li ,li] li li ,li liE li ,lit li li Bli li Bli3 li ,li  li li] ,li li liN! nli! ,li"# li$ liS$ li$ li. li0 Bli05 li6 ,li 7 li> Xli{A liB liB liC liF liGH ,liH liML liN ,liN liaQ li(S ,liS liV liW liaX ,li[ lir] ,li] li` lib ,li\c lie lig ,lih lil lin ,lin liq lit ,li_u lix liz liVz liz li} li ,liL li lir li li li‡ li ,li< li li li8 li li7 li^ ,li li li ,li li li li΢ li lig li! ,li li liج ,li li li ,li` lif li& ,li li li liۺ li lix liP ,li li li ,li liy lii ,li lih li> Bli li ,li liS li ,li li li li li li li ,lit li li ,li( li li lii ,li li li ,lio li lia ,li li li ,liI li lim ,li- lid li ,liR li li li7 lik li liD! ,li! li;# liy$ ,li!% li& lie( ,liJ) li* li, ,li, liN. liu0 ,li0 li#2 li3 ,li&5 li6 li8 lig8 li8 liV: liR< ,li= li%> liK@ ,li@ liA liC ,liDD liE liG li H liZH liI lidK ,liK liM li^O ,liO liMQ liR ,liDS liIU li[  ######## ......... ######.. liV\ .# #.. .. #.. #### .# #.. #.B .# #.## li\ #.#####.# #####.#  #@......# #.....# - ###.....###.##### #.##.##... #.#.......###### liB] $#.#####.### #.......# B   giant cockroach (asleep)######### li` 1626.6 (96.0)li8i .BB-7.6 (97li  You see here a +0 dagger.lili _lililis,lililillililiIliliOli8liCliY,lilili,li li li,lilili,lilili,lililililiali">  You see here a +0 dagger.li]%li% _li&li(li +lia+li%,li.li0li0li1lix3li4li4li5li/6li]7,li7li%9li4:li:li:li>li@,liAliDliOBliPliUBliց3 #..........# #.#...#.#........ #..........# #.#...#.#.####### #..........# #.#[..#.#.# ...........# #.#...#.#.###### #..........# #.#...#.#.#. li8...........# #.#...#.#...##### .#.........# #.#...#.##...##.. ...######### ##.#...#.###. #.## ##@##.<.##.##.728.3 (29 ### ##.##.....##.#### ##.##..ß.>..##.###... ##.##.........##.##..####.##.....#.....##.#####...##.....###.....##....#.###.....##.##.....##.(#..#.....##.#.##.....##.##..)....##.###.##.....).liPliRli(_ _Partly explored, can't reach some places.liP3liQlir0.0)....##....##...###...#..).lirliUxlisz_ _Partly explored, can't reach some places.li3lili?H _No target in view!li 3li li see here a +0 dagger. _Partly explored, can't reach some places.No target in view!liV 3liV& li' s _Partly explored, can't reach some places.No target in view!li lic liJ li W _Partly explored, can't reach some places.li1 No target in view!li 3li li #No target in view!li5| 3lii liڂ #No target in view!li@ Plist3lizli|lili#3li|li3liliC7Partly explored, can't reach some places.liliOliLliQli7Partly explored, can't reach some places.liUuliULevel 1 of the Dungeon<>>>∩(Press ? for help) #.............# #.#.....##.###.# ########## ##########.#.#####  #..........#### #..............# #........# #.......##.#.#  #..........# #.#.......##########........#####.......##.#.#  lif#..........# #.#...#.#.......................'...........>#  #..........# #.#...#.#.##########........#####..........#.#   #######..........# #.#[..#.#.##........###########.####.#   #................# #.#...#.#.##########...........##### #.##.#.#   #.#.#.#..........# #.#...#.#.#....................#...####....#.#   #................# #.#...#.#...#######............#......####.#.# li[  ####.∩.#.........# #.#...#.##...##...#......................#.#.#   #......######### ##.#...#.###.......#............##.....##.#.#.#   ###.#.####@##.<.##.##.......##########...+.......#.#.#.#  #######.##.....##.####....## #...##...##......#...#.#  ##.##..ß.>..##.###.....## #.#.##...##......#####.#  ##.##.........##.##......###.#.....###......# #.#  ####.##.....#.....##.######..##.#.....# #......#####.#  #...##.....###.....##.....#...#.#.##.####...##.......#  #.###.....##.##.....##.(#.#.#...#.##........########.#  #..#.....##.#.##.....##.#.#.......######.###.........#  #..)....##.###.##.....).#.######.....# #.###.##..###.####  #......##.## ##.##......#............# #.#....#..##.....#  #.##..##.### ##.##+###.#######......###......#..##..##.#  ####.##.###...#####........# ##.[.......÷....#..##..##.#lii #......# #.################### #.# ♣♣P#P#P~..PP♣#......# #.....###.#♣♣P#PPP.....P#######......# ######.......#.####.#P....#........######..........# #...>...........#####.#....###...#...§..÷))###.##......# #.##..##.####.......#...####P....#..§....####.### #.#.......### #.##.....# #.#####.########♣##P#.#.....P.# #...#########lij  #.#######.....##.####.# #..........#  ♣PP.PP...P#♣# ###.........# #...†.#####..........# #.###.###### #P###P♣P♣♣♣♣ ###.#####.# ############.###.)..#####.# #.# #  ##### .....# #....#..##.###.# ########## ##########.#.##### #..........#### #..............# ## ..# #..........# #.#.......##########........#####.#li l  #..........# #.#...#.#.......................'.....>#..........# #.#...#.#.##########........###....#######..........# #.#[..#.#.# #........###########.####................# #.#...#.#.####...........##### #.##.#.#.#.#..........# #.#...#.#.#....................#...####....##................# #.#...#.#...#######............#......####.####.∩.#.........# #.#...#.##................#.##......######### ##.#...#.###.......#............##.....##.#.#.####.#.## ##@##.<.##.##.......##########...+.......#.#.#.###### ##.##.....##.####....## #...##...##......#...#.#lill ##.##..ß.>..##.###.....## #.#.##...##......#####.#li9wliҕ#..........# #.#...#.#........ Manel the Changeling #..........# #.#...#.#.####### Draconian #..........# #.#[..#.#.#Health: 25/25 ======================== ...........# #.#...#.#.####### Magic: 2/2======================== #..........# #.#...#.#.#...... AC: 4Str: 16 ...........# #.#...#.#...##### EV: 11Int: 10 .#.........# #.#...#.##...##.. SH: 0Dex: 10 ...######### ##.#...#.###...... XL:  2 Next: 37% Place: Dungeon:1 #.####@##.<.##.##...... Noise: ---------  [li40mTime: 728.3 (0.0) #####.##.....##.####... -) Nothing wielded##.##..ß.>..##.###... Nothing quivered##.##.........##.##... Quill ####.##.....#.....##.#####...##.....###.....##.... #.###.....##.##.....##.(# #..#.....##.#.##.....##.# #..)....##.###.##.....).#  _No target in view! _No target in view! _No target in view! _No target in view! _Partly explored, can't reach some places. _Partly explored, can't reach some places.linliEf _liXlili}BliIlililiNlili,linlilili`lizlili}liliU,liliXliXliqliFXli0 BliE liliyliuli]li,lilili,li!nlib, #.########## #..........# #.########.#  #####.# #.#  #.....## #.#  ## #.############  # #.............##. ##......# ######..............# ........# #...@...........#####46.3 (18.0)......# #.##..##.####.......# #.......### #.##.....# #.#####.# ####......###.....##.####.# #. ..†........#####..........# #. #####......#####.###.)..#####.# ##.............# #.#.....##.###..........#### #.............#..........# #[30li-Wm.#.......###li.li1Partly explored, can't reach some places. __There is a stone staircase leading down here.liilijliKpliSuliyM7.0) _li4 #.# #.# #.#li #.# #.# #.# #.#2 #@# #.# #.# #.. ### liylili!,8.0 (1.7li&li(} _You climb downwards. _There is a stone staircase leading up here.liȳ li liʹ li li li P _li ,liq li li= ,li li li{ li li li> li2 ,li li lil ,li li li ,li= li; liF li li li liT li li li li9 lit li li li li9 li li liy li li9 li li liZ li li li li liP lix li li0 li li li li lij liy li BliH li? ,li li li ,lij li) li li liI li) li li liS li li liU li~ li li1 ,li  li liU ,li li liS li li li li li li1 li6 li li li( li- li1 lih li li4 liZ li li li li" <....#....#....##.#@#....#77.0 (29.li-# 0)#.#.#....##.#.#..^.##.#.#....##.#.#....##.#.#..#.##.#.#..#.#liW# #<#.##.#.##.#....#.#li|( li( +8.0 (30liJ, li. 9 _Found a stone staircase leading up.li 3li li  li li`% nli% li& li( ,li ) liN* li+ ,li , li - li/ ,li~/ li0 li2 li2 liL3 lie4 li5 ,liA6 li7 li9 ,liY: liO   There is a stone staircase leading up here. _liJP ,liP liR liT ,liT liV ligX ,liY lil vlip Xli1r ,lir liw Xliw liy ,liCz li{ li liR ,li҃ li li= ,li li li% lis li liӋ li ,liW li li li liN li lio ,liړ li li liٖ li li li ,li li lim lih li ,lil liI P  There is a stone staircase leading up here.li li  _li@ li li' ,li li li5 ,li liα liT ,liҳ li^ li_ ,li li liڼ ,li li li\ ,liD lil li ,li li li ,li li li liT li! li li ,li li li ,li li li$ ,li liq#. #######.<....# #@#.####.# #.#.#....# #.#.###..##.#####.#.#....#........#.#....##.......#.#....########.#.#....# #.#.#....# #.#.#..^.#li8 -828.0 (5li +9.0 (51li,li(c _i - a scroll labelled ELLULUSUMIOCAliBliCCliCliEliGli:LnliPnliQliS,lixTli[li]\li\liy^lil`,li`liXblic,liodlieliOg,ligliilij,lifkli~mlir~#########.#.@.......S......#######.....##. #.########li]sl... .. #.#.<....#. #.. ##.####.# #.. #.#.#....# S   adder (asleep) #.. #.#.###..#####.#####.#.#....# ........lis&#.#....#liwx 39.0 (10  An adder comes into view.li~S .  The adder hisses angrily.li,40.0 (11li~li2 _The adder moves out of view.li3lilioH _No target in view!liœ3li"liDH _No target in view!li 3liBliH _No target in view!liÉ3liÎliH _No target in view!liYliliy^ _No target in view!liw 3li{ li'~ C _No target in view!li4 3lia li$ li' liQ( 3li* li+ li- li1 P _li  ### #.# #@........#1.0 (1.0)S...#.#.##.# #.#. ... #.#.<....#.. #..# #.#.####.#.. #..# #.#.#....# S   adder# #..# #.#.###..# ####.#####.#.#....#  .#.#....#li liH \ __An adder is nearby!li b ### li' S #########.#  #@........#  ....S...#######.#  .....##.#  .... ... #.#.< ... #..#  .. #..#  # #..#  ####li ###  #########.#  #@........#  ....S...#######.#  .....##.#  .... ... #.#.< ... #..#  .. #..#  # #..#  liޘ6####li73li@li\ __An adder is nearby!liA<{.###... #########.#.....###.........#.....S.@.#######.#..##.# #.####### .... #.#.<....#..### #.#.####. #..# #.#.#....## #..# #.#.###.. ####.#####.#.#.... ........#.#.... #.#.#....li<li=li1CD.SliC,2 _li;HliIli li 2=9 (0.9li __An adder is nearby! _You hit the adder but do no damage. The adder bites you but does no damage.li=3.8li(liӕ _You closely miss the adder. The adder barely misses you.li  You barely miss the adder. The adder barely misses you.li'4.7lik li S _The adder closely misses you.lir  You hit the adder. Your tail-slap misses the adder.The adder is lightly wounded.5.6li x liy  li@z S_The adder is struck by your quills. The adder bites you but does no damage.li  You barely miss the adder. You tail-slap the adder.  The adder is heavily wounded.6.5li li R _The adder barely misses you.lis  You hit the adder but do no damage.The adder is heavily wounded.lis ,7.5 (1.0lix li   .###  ... #########.#  .....###.........#  ......S@.#  ......##.#  ..... .... #.#.< .... #..###  ... #..#  ## #..#  #### _The adder bites you but does no damage.li  .###  ... #########.#  .....###.........#  ......S@.#  ......##.#  ..... .... #.#.< .... #..###  ... #..#  ## #..# li N ####li 3li" liN( ] _An adder is nearby!li7  .###  ... #########.#  .....###.........#  ......S@.#li8  ......##.#  ..... .... #.#.< .... #..###  ... #..#  ## #..#  ####lis .###  ... #########.#  .....###.........#  ......S@.#  ......##.#  ..... .... #.#.< .... #..###  ... #..#  ## #..#  ####liBlililiX] _An adder is nearby!li .###  ... #########.#  .....###.........#  liv......S@.#  ......##.#  ..... .... #.#.< .... #..###  ... #..#  ## #..#  ####liNC .###  ... #########.#  .....###.........#  ......S@.#  ......##.#  ..... .... #.#.< .... #..###  liLD ... #..#  ## #..#  ####liH3liWLliN] _An adder is nearby!li  _An adder is nearby! _An adder is nearby! _An adder is nearby!  li0fis struck by your quills. The adder bites you but does no damage.8liliiV _The adder completely misses you.lit  You miss the adder.The adder is severely wounded.9.4 (0.9liHliS _The adder closely misses you.li  You barely miss the adder.The adder is severely wounded.liq (50.3liV$li%S _The adder closely misses you.li(  You closely miss the adder.You tail-slap the adder, but do no damage.The adder is severely wounded.liչ'1.2liѽlia _The adder is struck by your quills. The adder bites you but does no damage.li7  You hit the adder.li q†lie#0822.1li'li-*I _You kill the adder!lililili6H _No target in view!li  3li liH H _No target in view!li֏ li] li li3  li B_No target in view!li 3li li H _No target in view!li${  _No target in view!li 3li4 li C _No target in view!lik[ li[ li_ lia li 3li li] li3 li4 li5 li6 liX9 li= : _li= a _ You see here an adder corpse.li? li?  _li@ liSA liSB ,liC lirD liE liE liF liG liI ,liJ liL liO ,liO liQ liqT liT liWU li/W li?Z liZ li-[ li\ liT_ li_ li9` lib li$e like lie lif lig ,liIh lii lij liGj lipj lik liql ,lil lim liSn lin lin liho li.p ,lip li1q li:r liir lir lis liMt li}t lit liqu li:v lijv liv li-w liw lix liLx liQy liLz ,liz lie{ li0| ,li~| li} li} li!~ liJ~ li~ li li li( li li li< li li li= ,li li liڅ ,li liن lim li li‡ liP liN ,li li$ li li li1 li݋ lih li liȌ liz lii li li li\ li li. liW li liu liŒ ,li3 li ,li li\ li Bli< li Blir li ,liE li͜ li& 0 ......##########.# #######.##.# ........##.# #######.##.# li # #.########.# .. #.#.<....#.#  ### #.#.####.#.#  # #.#.#....#.#  liޢ # #.#.###..#@#  -89.1 (37.0) #.#####.#.#....#.#  ........#.#....#.#  li #.......#.#....#.#  #######.#.#....#.#  liE f#.#.#....#.#  #.#.#..^.#.#  #.#.#....#>#  li~ Y#.#.#....#  li \-90.1 (38li? li ; _Found a stone staircase leading down.li763li6liu8li`:li:li?Bli?li;@liAli6C,liCliEliG,liGliHliJ,liZKliLliNliO,liPliSliSliSliVR  There is a stone staircase leading down here.lieY5 _li6[li[li],li_li6`lita,lialitblignlihliRhlipilijj,lijliGklil,limli|nliBp,lipliqli}s,lisliuli!w,liwlixlizlizli{li|li~Bli~lili li4liрli,li liliă,lilili,liliІlimlili lili*,lilili,lililiґlili3liדli$,li^liGliy,liGliliT,lili(li:Bli7 _You open the door.li3lisli@  There is an open door here.liQK _lili,lilili۲lilikli<li,li~liWBlililiXlili li:lili,li|lili,lililiJlililili,lirliRliZ,li lilililinli{liclilili/lililiNlili8Bli/li,lililili'lilili,liulili'liw1 ..##........#. #.###.....###. #.# #.....# #.li #.# #.....# #. #.# #.....# ## ## #####.###.#####  .. #.........#  li&###.#.###.....#  #....@# #.....#  #.....# #####.# li^ #....#.+  #....li###  #.... #.... S   adder (wandering) #.... S.....li  li.941.1 (51li+2.1 (52li liDY _An adder comes into view.li{ .. . #.# #.....#  #.# #.....#  #.# #.....#  ## #####.###.#####  liA).. #.........#  ###.#.#  #....@#   #.....#   #.....# #.+  #.....# ###  #.....# #.....# #.....# li[S.....#liӆ .. . #.# #.....#  #.# #.....#  #.# #.....#  ## #####.###.#####  .. #.........#  ###.#.# liB #....@#   #.....#   #.....# #.+  #.....# ###  #.....# #.....# #.....# S.....# liȍ3liliq] _An adder is nearby!li, #.###.....### #.# #.....# # #.# #.....# # #.# #.....# ##########.###.##### li ...#.........# ###.#.###.....# #.....# #.....# #...@.# #####.# #.....# #.+ #.....# ###li #.....#  #.....# #.....# S.....#####+#.#liVli>liR..SliZ73.1 (1.0) _li#li$li  #.# #.....#  #.# #.....#  #.# #.....# #########.###.#####  ...#.........# ###.#.###.....# #.....# #.....# #.....# #####.# #..@..# #.+ #.....# ### #.....#  #.....# li > #.....# ..S...#####+#.# .#liP ;4li lip lij #########.###.#### ...#.........# ###.#.###.....# #### #.+## ..Sli?k ]####+#li"n lin li u S.Sliu -=5li E _The adder hisses angrily.li .#########.###.#### ...#.........# ###.#.###.....# #### #.+## S...li `#####+# ..liy ;6li li? S _The adder closely misses you.liK ;7lirP liS q _You miss the adder. The adder bites you but does no damage.li !  You closely miss the adder. Your off-hand punch misses the adder.The adder barely misses you. The adder bites you.  You are poisoned.li 4=====-8Pois Quill li liI , _The adder poisons you!liU  You barely miss the adder. Your tail-slap misses the adder. You feel sick.liyV 1===----9.0 (0.9li\ li^ N _The adder is struck by your quills. The adder bites you.li  You closely miss the adder.The adder is moderately wounded.li A---9li li[ v _The adder is struck by your quills. The adder barely misses you.li  You barely miss the adder.The adder is heavily wounded.li -50.9 (1.0li" li2$ L _You feel sick. The adder bites you but does no damage.li H  You hit the adder but do no damage.The adder is heavily wounded.You feel sick. The adder is struck by your quills.0-1.8 (0.9li liڞ S _The adder closely misses you.li  You barely miss the adder.The adder is severely wounded.19--2.7li li  _You feel sick. The adder closely misses you. The adder barely misses you.li The adder is severely wounded. _The adder closely misses you. The adder barely misses you.  You closely miss the adder. You tail-slap the adder.  The adder is almost dead.  You feel sick.  You are no longer poisoned.li}15-----3.7 (1.0lili* _The adder bites you.li #.#   ########  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  #..S..#  li#.....#  .......#  #####+#.#  .#  .#  .. lip #.#   ########  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  #..S..#  #.....#  .......#  #####+#.# .#  .# .. li3lifliK] _An adder is nearby!liN5 #.#   ########  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  #..S..#  #.....#  .......# li5 #####+#.#  .#  .#  .. li #.#   ########  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  li*#..S..#  #.....#  .......#  #####+#.# .#  .# .. lis3lili] _An adder is nearby!li[> #.#   ########  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  li\#..S..#  #.....#  .......#  #####+#.#  .#  .#  .. li?\lij{ #.#   ########li7  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+ liR #.....# ###  #..@..#  #..S..# liX #.....#  .......#  #####+#.# .# liL .# .. lili,lilir liO_An adder is nearby!li  You barely miss the adder.The adder is almost dead.6=---4.6 (0.9liliR _The adder barely misses you.li  You barely miss the adder.The adder is almost dead.5.5li li   You barely miss the adder.The adder is almost dead. _The adder barely misses you.  You barely miss the adder.  The adder is almost dead. _The adder barely misses you.liS The adder is almost dead. _The adder barely misses you.  You miss the adder. Your tail-slap misses the adder.The adder is almost dead.  The adder bites you.  You are poisoned.liQT 5====-6.4Pois Quill liW liY j _The adder poisons you! The adder closely misses you.li  You closely miss the adder.The adder is almost dead.lim h4--7.3li b _You feel sick. The adder bites you but does no damage.liu?  You barely miss the adder.The adder is almost dead.li=@ h3--8.2liD liG b _You feel sick. The adder closely misses you.li 7  You hit the adder.liԻ †  You kill the adder!li li #.# #.....# Manel the Changeling#########.###.##### Draconian...#.........#Health: 13/25 ============------------###.#.###.....#Magic: 2/2========================#.....# #.....#AC: 4Str: 16#.....# #####.#EV: 11Int: 10#.....# #.+li tSH: 0Dex: 10#.....# ###XL:  2 Next: 124% Place: Dungeon:2#..@..#Noise: =--------  Time: 959.1 (0.9)#..†..#-) Nothing wielded#.....#Nothing quivered.......#Pois Quill #####+#.#.#.#..  You barely miss the adder.The adder is almost dead. _You feel sick. The adder closely misses you.You hit the adder.  You kill the adder! _You feel sick.li _You feel sick. The adder closely misses you.You hit the adder.  You kill the adder! _You feel sick.  li sYour Invocations skill increases to level 1!You have reached level 3!li /  --more--li&  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? liz5/30=3/3583% lili _You feel stronger. x2; Your scales feel tougher.lir_ 3liF` lid li~i ,lik \4--lis z 60.1 (1.0 _You start resting. You feel sick. x2lis X--1.1 (2lix li${ [ _You are no longer poisoned.li3lilili6li\ Xli? li =5=li li lililimlililliWliCli)lisli;#6=li#,li}$liA'li'li'li(i7=liR)li^*,li*li+,li,li,,li!-lio.8==liP/,li/li0li0liJ1li 3,li`3li4t9==li4li5,li26li7,li:nli9;u20==li;liP@0'#K#K   kobold (wandering)#.#..#li 843.0) _You start resting. _A kobold opens the door. It is wielding a +0 hand axe.liR #.#   ########  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  #..†..#  #.....#  .......#  #####'#.#  #K#.#  #.#.#  ..#.. liAM #.#   ########  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  #..†..#  #.....#  .......#  #####'#.# #K#.#  #.#.# ..#.. liT3li(Zli\] _A kobold is nearby!libkR #.#   ########  ...#..  ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  #..†..#  #.....#  .......#  #####'#.#  #K#.#  #.#.#  ..#.. li { #.#   ########  ...#..  ###.#.#  liG &#.....#   #.....#   #.....# #.+  #.....# ###  #..@..#  #..†..#  #.....# li  .......#  #####'#.# #K#.#  #.#.# ..#.. li; li li lio ] _A kobold is nearby!liA #########.###.#### ...#.........# ###.#.###.....# #### #.+## ....######'# #K...#..#.# #liR li{ zK.Klip :===5.1 (1.0)li@ li _The kobold shouts! _You see here an adder corpse.liR ...#.........# ###.#.###.....# #### #.+## †.....#######K# liPS#....#..#.# # li~Tlii[:K'liI\6---6 _liblipcli=8  You hit the kobold.liGD)liz=4=--7.0 (0.9lili<J _You kill the kobold!li+3li0li 3H _No target in view!li`3lieliUgH _No target in view!li3liliH _No target in view!liL3liQli3SH _No target in view!li3liliH _No target in view!liB3liGli$JC _No target in view!li3li.li1 _li$,lili=li-g   hobgoblin (wandering)gli-9.0 (2.0liE-90.0 (3li7lis _A hobgoblin comes into view. It is wielding a +0 whip.liQ   ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #.....#  #..†..#  #..@..#  .......)..#  #######'#.#  #.#.#  #.#.#  ..#..  #.# #  #g#liA@   ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #.....#  #..†..#  #..@..#  .......)..# li-z #######'#.#  #.#.#  #.#.# ..#..  #.# # #g# liC3lili ` _A hobgoblin is nearby!li    ###.#.#  #.....#   #.....#  li  #.....# #.+  #.....# ###  #.....#  #..†..#  #..@..#  .......)..#  #######'#.#  #.#.#  #.#.#  ..#..  #.# #  liu E#g#liѸ    ###.#.#  #.....#   #.....#   #.....# #.+  #.....# ###  #.....#  #..†..#  #..@..# li  .......)..#  #######'#.#  #.#.#  #.#.# ..#..  #.# # #g# li 3liB li ` _A hobgoblin is nearby!li ###.#.###.....# #### #.+## †#####........#######'# #.#..#..#..#.# #g#..gg.==1.0 (1 _The hobgoblin shouts! _You see here a +0 hand axe.liliN.....# #### #.+## †#####..........)#######@#.# #.#.##..#..#g# #.# .##g.22=--2 _lig _There is an open door here.li#### #.+## †#####.....#.......)..########'#.# .g#...#.# ##.#.## #..## g.--3 _liliR;  You hit the hobgoblin.lim)=7=4 _You kill the hobgoblin!li3lili`H _No target in view!li<3liClifFH _No target in view!liLlilizliH _No target in view!lif3lignlipH _No target in view!lilililiJH _No target in view!li3li$li'C _No target in view!lif3lili<li3li^+li[3li\lid _3=lideliKhnliEiliLk,liw,liwlizli{liz|lil95liE==lili$lililin]6=lia7=lililiF8==9==liXli30== _HP restored.liuIli  Things that are here:  a +0 whip; a hobgoblin corpseliliG _liliUli,lili[lili=9=lilili,lili"li%lililirli ,li2 lili,li2liliT,lililiA,lilili,liX!liS$liO&,li'liR)li`+,li,li2liN5li6,li7li:li?Q ...#.#.#  ###.#)#.#  #.....#..  #.#.#.# # #.#.#.# #.#.#..liB@########.#.#####...S............########@#.#####-########..........# ########## ##  S   adder (wandering) li@ liE} 1040.0 (46.0)  An adder comes into view.liKe.SSli}LE-1.0 (47liOli=R/ _The adder hisses angrily.li  ...#.#.#  ###.#)#.#  #.....#..  #.#.#.# #  #.#.#.#  #.#.#..  li 7########.#.#####  ....S...........  #@#  #.#.#  ..# .  #### ## li5 liƣ  ...#.#.#  ###.#)#.#  #.....#..  #.#.#.# #  #.#.#.#  #.#.#..  ########.#.#####  ....S...........  liߤ #@#  #.#.#  ..# .  #### ##  li 3li li ] _An adder is nearby!li  ...#.#.#  ###.#)#.#  #.....#..  #.#.#.# #  #.#.#.#  li #.#.#..  ########.#.#####  ....S...........  #@#  #.#.#  li. N..# .  #### ## li~ 3li  ...#.#.#  ###.#)#.#  #.....#..  #.#.#.# #  #.#.#.#  #.#.#..  li ########.#.#####  ....S...........  #@#  #.#.#  ..# .  #### ##  liC 3li s _An adder is nearby!li#######'#.# ...#.#.# ###.#)#.# #.....#.. #.#.#.# # #.#.#.# #.#.#..  ########.#.##### ....S..@........ ########.#.##### ########.#.# .........# .########## ##..S2.0 (1.0) _li!lielili^2=9 (0.9liliy _You closely miss the adder. The adder bites you but does no damage.li   You hit the adder. Your off-hand punch misses the adder.The adder is heavily wounded.li '3.8li&li)a _The adder is struck by your quills. The adder bites you but does no damage.li  You closely miss the adder.You tail-slap the adder, but do no damage.The adder is severely wounded.4.7liliK _The adder misses you.li 7  You hit the adder.li/. lipx 415.7 (1.0 _You kill the adder!li' _Your Maces & Flails skill increases to level 1!li|3liGliWH _No target in view!liX3liliH _No target in view!lip3liuli]wH _No target in view!liIli liliP _liB,li8liliH`li6Bliuli0Xli,lili(lic,liliϲli liRlilililili@liGli ,lilili,liJlili(,lili=li%linlilili,lilili,li lili,lililililili%liIlilililililiCliHliliZli lilib,lilihliliJlililiMlilili.lilililili,lilili>lilili>li,li<liXli,li _e - 5 scrolls labelled ROUTIO VUYBIWO (gained 3)lili liVlililiGlilislili6 ,li li li li2 li li] ,li li Xli lis ,li" li li li li li li ,li li li{ ,li li li ,lip li li ,li@ li li" ,li" li# li, liZ- ,li. ,li0 lit0 ,li1 li2 ,liS3 li4 li5 ,lii6 li7 li9 ,li9 li: li; ,li@< li4> liF@ ,liA liC li F ,liI ,liW li'X ,li/Y liY li] Xli_ ,liO` lib lid ,liue lif lig ,liYh li-i liGj ,lij lil li1n ,lin li=p liq ,lir lis liu ,liv liw li!| ,lis} li ,lit li<  _e - 6 scrolls labelled ROUTIO VUYBIWO (gained 1)li 3li lis liÇ ,li@ li li ,li li li li li liQ li ,li li: li ,li liZ liԔ ,liM li9 liw ,liڗ li li li lid liL BliN li8 Bli' lio ,liڧ liw li9 ,li li li li li] liۮ liů ,liN li' li{ ,li lim lil ,li li li@ ,li li Bli li ,lin li li ,li+ liL li4 ,li li li ,li li li? li li li~ li ,li lih liu ,liU li Xli lia li li li! liy Bli8 li ,li li li> ,li li li ,li li li. li li li li' ,li li* li' ,li liO li_" li" li%# li$ li+ li2 Gli3  #.############# #....@........#- #######.# #.# #.#lif3  #.##.##.##.# ########################.#li99 w15712.0)-83lix= li? Y _j - a fuming white potionli 3lih li liI Xli: ,li li li ,li li li֞ Bli_ li> ,li li liL ,li li liA liϦ ,li lio ,li۩ li9 liw A # #.....# liF # #####.# #....# # #.+ .....# # ### #....# ##..r.# ##.... #... # #'# # #@# # #.# ##.# .#.############# ##.............##############.#liܲ r   rat (wandering) #.# ### #.# ..# #.#lii 66.7 (8.0)  You open the door.  A rat comes into view.li/ h.rrli 4===7.7 (9li lik - _The rat squeaks loudly.limJ  #  #....# # #.+ .....# # ### #....# # #....# # #.r.. #... ##'# ##@# ##.# ##.# .#.# ##.....  ###  #.# #.# #.# li   #....#  #.+ .....#  ### #....#  #....#  #.r.....#'##@##.##.##.# #..... ###  #.#li3liliwZ _A rat is nearby!lim##....#####.# #.+ .###...##.r..##....#.. #.# ..############ #............############ ##.r---8.7 (1 _liQ _There is an open door here.li7  You punch the rat!licE†liN^2=--9.6 (0.9liliG _You kill the rat!liKQ3liWlicYH _No target in view!liu3li1liH _No target in view!liE 3liGK liN H _No target in view!li li li li li  liJ li :_No target in view!lif  _No target in view!M...##....#####.# ##.+ g###.#.@..###'### ##.#li*j wg   goblin (wandering)liv 0-70.6 (1li{ _No target in view! _A goblin comes into view. It is wielding a +0 club.li{ WYou see here a rat corpse.li0 ~ #....# #  #....# #  ##....# # #.+ g....# # ### #....# # #....# # #....# # #.@..# # ##'### ##.# ##.# ##.# .#.# ##..  ###  #.# li  #....#   #....#   ##....#  #.+ g....#  ### #....#  #....#  #....#  #.@..#  ##'### #.##.##.##.# #.. ### #.#li M-li0li{] _A goblin is nearby!li; #....# #  #....# #  ##....# # #.+ g....# #li ### #....# # #....# # #....# # #.@..# # ##'### ##.# ##.# ##.# .#.# ##..  ### li( #.# li#   #....#   #....#   ##....#  #.+ g....#  ### #....#  #....#  #....#  #.@..#  ##'### #.##.##.##.# #.. ### #.#liR'3li,li/] _A goblin is nearby!lih\####.###.##### .........# #....# .###.....# #....# .# #.....# #....# .# #####.# ##....# .# #.+ g....# li0.# ### #....# .# #....# .# #@...# .# #.†..# .##'### .# #.# .# #.## #.# .. #.###########liz### #.............##############.#lixliC&.gliZ,1 _lizli_liI #.# #.....# ###### ####.###.##### ....liJ##.... #####.# ##.+ ..###g..†..##'#### ..#############............liQlirR^27---=2liVliY9 _The goblin hits you with a +0 club.li 8  You hit the goblin.liA1)liI---43liliJ _You kill the goblin!liAliAli(FliHH _No target in view!liU _No target in view!li , li, lin1 lii8 H _No target in view!lig 3li2 li H _No target in view!liE 3li# li% H _No target in view!li 3li li C _No target in view!liS 3liP li li P _li li li liK K8=liW liu ,li li ,li li lia li li+ li h9==liN liZ ,li< li ,li 30==li2 li  lig ,li li ; _ You see here a +0 club.lit li   _li li! liK# ,li$ lie% li& li' 9=li' li{) li+ ,li, liP. li/ ,li0 li4 li6 li6 li7 li: li< lin< liC= li? liA li B liB li|I j _You open the door.liJ linL @  There is an open door here.liM liN  _liN liP liQ li]R liR liyT liU ,liV liX liZ ,liZ li`\ li] li^ liQ^ li_ lika lia liub liyc lid lid li(e lif lig lig li^h lij li$k likk lik li1m lin ,lio lisp lir lipr lir lit liu liv likv lix liZy liy ,li{z li){ lic{ li{ lis| liA  .#...>..  ......#  #.....#  #.....# ########## # #..... ###........# ###.#.... ...........# ........# ..........' ###.##.@#######........#-209.6 (36.0) .............##........# .##.########.###.....### #. #.# #.....# # #.# #.....# # #.# #.....# #  #########.###.##### #  ...#.........#...# # liN ###.#.###.....#...# # -10.6 (37li liU ; _Found a stone staircase leading down.li. 3li li li\ li li ,li' lio liG li li,lilioli~lili`li liH li li0 li li&lili,liDlili,lili[ li ",li"li$li&li&li&li(li)liC*li*lir,li,-lix-li-li/li)0,li"1li1li3,li3li}8Xli 9li?:,li:li <li=,li=li>li?,li;@lixAliB,liRCliDliE,liFFliGlivHliHliFIliJliK,li\LliMliNliNli OlijPliAQliQliQliRli0TlikTliTliVlivW,liXliYlibZ,liZli[li\,liq]li^li_li`li<`licaliAblibliblidlidliGelielifligliglifhlijli kli_klikliomli~nlinlioli9pliq,li3rliZsliZtlitlitli+vliwliwlitxlipyli3z,lizli{li|,lis}li~li,lillili,lililijlilicli8lilirliÈliMli,li4lili͎,li6li!lilijlililiN,li+li*liؖliR,lili,lirlimlili.,liYlik,liȟli٠liӡli*linlili|li̬liY,li˭li=Xlililihliliȴli,li liAli"li]liliܺliliKlili1li,li)lililiBlilili\  ###   #.#############   #.............#   #.###########.# li(R  #.# #.#   #.# #.#   #.# #.#   #.# #.#   #@# #.# li74.6 (64  <..# #.#  ######### #.#    #.#   #.#   #.#  #.#  liP#.#  #.###liA5.6 (65lilin9 _Found a stone staircase leading up.lialib3liZdli7fli5gli(knli4llihmlim,liw  There is a stone staircase leading up here. _lixliylizliizli{li*}li}li}li(liÀ,li5li;li,lilili,li@lili,lilioliSlililiאli~lili3liҔli_Blili,liolili,liÜlili,lililif,li#li<lililililiQlili liliŭ,liFliuli,li@liliBlili#liliܸli5li,lililiZ,liۿli lili:lililili,li3li4  #.# #.#  #.##.#  #.##.#  #.##.#li0  #.#  #.#  #.#  #.##  #.#  #...  ##.#############.g ####  #.........@.......   ##############.#..   liw     g   goblin (wandering)      li.303.6 (28li .  A goblin comes into view. It is wielding a +0 club.4.6 (29li3 _The goblin moves out of view.li|3lisliH _No target in view!li3liliVH _No target in view!li' li( li, li. H _No target in view!li 3li li2 H _No target in view!li  _No target in view!li 3li liɌ C _No target in view!li* 3li li0 lieh 3lil lio li 3liV li lir8 3li/9 li: li< liC@ P _liA liC li`D liE liG li li  #.# #.#  #.# #.# li * #.# #.#  #.# #.#  #.# #.#  #.# #.## #.# g #.. ##.##.... ##li  #.........6.0) ##.#...#li& } # # liX g   goblin (wandering)li li liN li \ __A goblin is nearby!liH0 #.##.#  #.##.#  #.##.#  #.##.#  #.##.# liU1( #.# #.#g  ##.#############....  #...........@.......  ##############.#...#  # # liɃh #.##.#  #.##.#  #.##.#  #.#li#.#  #.##.#  #.# #.#g  ##.#############....  #...........@.......  ##############.#...# # # liՋ3liؐli \ __A goblin is nearby!liI #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #.# #.#g  ##.#############....  #...........@.......  ##############.#...#  # # li3li #.##.#  #.##.#  #.##.#  #.##.#  #.#lil#.#  #.# #.#g  ##.#############....  #...........@.......  ##############.#...# # # li?$li) 3li~%liX(\ __A goblin is nearby!li.d #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# lid. #.#   #.# .g. #.   ##.#.#   #... #.#...# .# .#  .# .# .# li`ec.# .# li3glimK.glin17.6 (1 _li4tlipuli7 n #.# #.#  #.# #.#  #.# # #.#  #.# liA8 .# #.#  #.# ..# #.#  #.# ...# #.#  #.# ....# #.  ##.#...g.# #  #.  #.#...# #.# ..# # li8 #.# .## #.# ## li8 @#.# # #.# # #.# liC9 U# #li@ liC -.gliC 3gliMD /===8liLJ liL } __A goblin is nearby! _The goblin shouts!li #.# #.# #.# ## #.# #.# .# #.# #.# ..# #.# liڈ #.# ...# #.# #.# ##...# #.##.# .....# #.##.#.....####.g.  #.#...##.#...# ##.#...# #.#.#...# #.li B#.#...##.#.######.#.# #.#.liϊ li !g.li /---9li lid li* #.# #.#  #.# ### #.#  #.# ..# #.#  #.# ...# #.#  #.# ...# #.#  #.# ###...# #.##.# li =#.....# #. ##.#.....# #.g. #.#...##.#...# ##.#...# #.#.#...# #.##.#...# #.#.##### #.#.# #.#.liK liA I  The goblin is struck by your quills.li" b$liH& X6---10li+ li>. J _You kill the goblin!likx 3li ^ _No target in view!li li li li H _No target in view!li 3liݪ ^ _No target in view!li 3li li H _No target in view!lig 3lim lin H _No target in view!li9 3li li C _No target in view!li 3liM liO liG liz : _li j _ You now have 124 gold pieces (gained 15).li li < _You see here a +0 club.li. 3li6 lili,lilili ,li'li li| ,li li(li,lialili0lilililililili:liQli,lililiG,liXliblili,liliSli,li: li li li2!liD"li"li#,liI$li6%,li%lih'liz(li(,liD*lie+,li ,li.li0,liv0li1li2li3liP3li3li{4li4li4li~5li 6li66li]6lif7li8,li9li;Xli<liK>,li>liV@liA,liBlilCliuDliDliEliFlisG,liDHliMIliJliJliRKliLliM,li NliNliOli;P,liQli R,lilRliS7 _You open the door.liXg #.#...#.#.....## #.#...# #.#.#####. #.#...# #.#....... liX%#.##### #.#..####. #.# #.#..#...> #.#....... .###### #.##.# .......########.##.#.... lirY........##.#....43.6 (33.0) >......###########.#........... ............... ###.##..#....... .........liY......# .##.#####...... #....... # lid4.6 (34 _Found a stone staircase leading down. _There is an open door here.liY3liUlililiQ$ _li,li #.#...# #.#.### #.#...# #.#..... #.##### #.#..#### #.#  #.#..#.. #  #.#......li#.####### #.##.#.......########.##.##.'........##.##>###########.##.......r ....#liF..###### ###.##..#..# ........#.# .##.####. .. #. r   rat (asleep). .. #. ...#####lili!15.6 (1.0)li*6.6 (2lilicV _A rat comes into view.liT#.#...# #.#.......#.##### #.#..#####.# #.#..#...># #.#....#.########.##.#........########.##.#.#'........##.#.#>liUW###########.#.#.......r.........##.##########.##..##.# ..............#.# .##.#####.#.. #..#.. # ...........! .... ######...#.lic^li^*7.6 (1lidligT _Found a blue potion.li :#.#...# #.#.#.##### #.#..####.##.# #.#..#...>.# #.#.#.####### #.##.#.........#.##.#.#.......'.##.#.#>......#li o.#.#.r.#.#.#.##..##.# ..#.# .##.#.#.........#.. # ..........li .....! .... #...#.liz li %8li li\ li{ #.#...# #.#.#.##### #.#..####.##.# #.#..#...>.# #.#.##.####### #.##.#.....#........#.##.#.....##.......'.##.#.....##>......#.#.#.r.#.#.#.##..##.li} .# ..#.# .##.#.......#........#.. # ...............! .... #...#.li li7 %9li liډ lih K#.#...# #.#. #.##### #.#..####.##.# #.#..#...>.# #.#.# #.# #.##.#.....# ........#.##.#.....# #.......'.##.#.....##>......#.#.#.r.#.#.#.##..##........# ........#.# .##.#.......#.. #. #.......#.. # #..... #....! .... li% 2#...#.li <50liK li li1r y#.#...# #.#. #.##### #.#..####.##.# #.#..#...>.# #.#.# #.# #.##.#.....# .#.##.#.....# #.......'.##.#.....##>......#.#.#.r.#.#.#.##..##........# ........#.# .##.#..#.. #. #..#.. # #.. #.....! .... #....#.liz ;1liU li li1 #.#...# #.#. #.##### #.#..####.#### #.# #.#..#...>.... # #.#.li% # #.# #.##.#.....# .#.##.#.....# #.'.##.#.....##>......#.#.#.r.#.#.#.##..#li o#........# .#.#.# .##.#.#.#.. #. #.#.#.. # #.#. li> #.#....! .... #.#...#.liT rr  The rat squeaks loudly.li/ D====2li li ] _The rat is struck by your quills. The rat bites you but does no damage.liYq 5  You hit the rat.liw >†liw )liUz i8=---3.5 (0.9li! li G _You kill the rat!li O---liG ^ _No target in view!li93li?liAH _No target in view!lilii3liАliAliޖP _liŗli3liliwli0,liͤli lililililililili#XliBli%li,lilili,linliliu,linlif #>......###########.#. #.............†....... #........##########.## ##........# ...... #.......#.#### .##.##li #.......#..... #. #.......#...$. #  #..............#  #.## ###- #...?........... .. ######.........# ##lihb #........ #.. #......... ##'#.####. li .#.#. .#.# #.. #li064.5 (11.0)liE-5.5 (12liliQ _k - a blue potionlia3li†liFliXli{,liNli #.............†.... #..########## ##........# .... #.......#.#### .## #.......#..... #.  #.......#...$. # #..............#  #......li.(.## # #...@.....  ######.# # #..  #........ # ##'#.#### # .#.#  # .#.# # .#liN ######li17.5 (2.0)li*8.5 (3lili=e _l - 3 scrolls labelled HULURI VOMOEHIliP3li*lim"li%,li),li+,li,li.li0,lia2li4li~6li6li7li9liK<,li=liEliFliuHliIliGJliJli*O,liOli SN _You now have 134 gold pieces (gained 10).li`TliTliBUli*WliXli'YliYli?[li\,li]lizalib,licliCeliflifliigliAilij,li.klimliRn,linlipli?qliq,lirlitlictlitliulivliwliwlizli{li{,lip}li~lit,lililiV,liliʇli?,lilliBli,li܋li ,liliҎliߏliWlilililimliœliGli4lililinli,lililiG,li2liliU,li,lili:,li1lili^,lililiAlililili ,li߱liliŵlioliٶli۸liٺlikliһli#@  There is an open door here.li7li5 _liOliA,liliCli,lilili,li!li6li,lilili,li/liliB,lili/li.liYlii,lilili",lili`li,liylili$li,li+li2lililili,liliulili,lili,lili^li,linliliV,liliHli,li>lili|,li#lililiS,lililiO,lili,lilili,lilililiJlililili0lilililili{li li li ,lilili lili'lili5liwliHliSlilili"li\,lilili&,lili li",li"liC$li%,li<&li'li),li)li+li-,li-li.li0lih0li0li2li,3,li3li5li7Bli8li9li2:li:li<li\=,li=lililililili? li ,li| lili,lislili,liilili,lililiV,liJli!li",li$li%lig',liu(li*li(,liq,li-li3/li/,li60li 1li1,li1li2li3Bli94li4,li)5li5li/6lie6li6li;7li7li7li(8li%:_  You see here a rat corpse.liS> _li0?li?li @liE@li@liAliAliBliCliC,li{DliEliE,liBFliFliG,li1Hli!JliKliKli@Lli NliO,liPlimQliHR,liRli UliFV,liVliaXliY,li)ZliZli[,li=\li{_li`liU`,liali%b,liybli!clic,lidli.eliflig,li ili;j,li kliUmlim,liWnlioli`p,lipliuqli r,lirlihslis,litli5vliw,lixli,zli{,li'|li}liA~li~li~li;li,lioli>liH,li@li%li,lili@li4,liliRli,liʏlijlij,li lili,lixliiliŖ,lilili,lialili,liNli3li,liliKli8,liͤlilili,lili,lili li,lililiH,lili&li,li lili,liliŴliM,lilialili^lililililiTliŽlili޾li*lioli,li)lidli ,liwliK'  You see here an adder skeleton. _li4nlililiuliXliVBlili liN ,li< lili,lilizli li li!!li(li*lil*li*li /li0,li1li8liZ:li:liU;li>li?,li?liBliC,liDliIliK,liKliPliPliQ,li>UXliUYliY,li'Zli"]li^BliZcliVd,lidlijlijlikliklipliq,li4rliZwlixlixliEyli}li~liblilifliÅ,liliHliClilili^li,liLliWliLlilili'liޞ,lili`li,limlilim,lili0li:,li lilif,lilili,lili!li,li liVli׿,li3lili,lilili1,lilili~,liliCli,lilili,li3liliBlivli]BliOli,liili[li,liSli/li,lilili,lilili<,lilili,lililit,lili/li1,li li}li8,likliliJ,lilili,liliali ,liqli"li",lilili,lilif li$li%,li)li*li+Bli+li,lii,li,li8.li.li.,li<0li2,li3li_4liC5,li5li7li 9,li9li-;li<,li<li=li>,li5?li'@liA,liAliBliCliCliEDli0EliFliSFliFliaGliH,liIlieliKgliTnliolio,lipliqlihrlirli-sliftliau,livli wlix,lixliylix|Bli|li}li~li|~li7 #########.#.##.# ##.######.....# ..........#.##.# #...)..# .##########.##.# ###########'#.# .# #.##.# #.....#.#.# li*.# #.##.# #.###.#)#.## .# #.##.# #.#.....#... .# #.## #.#.#.#.#### .##########.##.#######.#.#.#.#### .................#.#.#.....-693.1 (231.0) ########################.#.##### ................. ########.#.#####. #########.#.###.#. #.........#.....#.  #.#############.#.liԇZ  #.........................#.  #########################.#. -liiliT _Key pressed, stopping explore.li_lili9P _li,liulili|,li>li`liA,lililik,li,liԾli,lililiM,liliKli,li lioli,liOlizliZ,lili%liO,lililiC,lilili7,lili&liBliliK,lili0lili,lilili.,lililili% ,li li( ,li li" li ,li)lili,liZli\li6,lilili,lialiliS,lililiB,lilidli,lijlililiulililili]lililili3 li li!li",liN#liU$liF%,li%li&li'li (li(liX)li**li*li+li,liA.,li/li<0liE1,li1li2lip3,li3li6liq7,li]8lin9li.;,li1<li=li>li]?li?libAliBli CliqCliDliEliHFliFlirM  #.##########.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.  #.# #.##########.#  #.# #............ liN ###.############  ......  ### ######## #...... #.###### .. ########  liVUu743.1 (50.0)4.1 (51liV` _m - a scroll labelled WANEETITIXli3lilililili*li,liXliliX,li۱lili,li3lilili>,lili8lix,li$li,liliFli,liliyli,li8liliBli,li$,liҽliJ,lili=li,lililiv #.# #........... #.###### #........... #.##...# ######...... #.##...# #......li} #.##...# #...... #.##...##'#.# #.......#.#  ######..#.#  #....@......S#....#.#  #..#.##.#  #.# #..........#.##.#  #.# #.##########.##.#  #.# #.# #.##.#li' #.# #.# #.##.# S   ball python (constriction, asleep) #.# #.# #.##.# #.# #.##.##.# #.# #.##########.##.##li} 58.1 (14  A ball python comes into view.li0xS.S)li+9.1 (15lili5 _The ball python hisses angrily.li  #.# #. #.###### #. #.##...# ######.li;+ #.##...# #. #.##...# #. #.##...#'#.# #.#.#  #..#.#  #.....@....S.#....#.#  #.#.#.##.# # #.# #.#.##.# # #.# #.#.##.# # #. #.# #.# #.##.#  #. #. #.# #.#.##.#lipli$liJ&|S..60.0)li'li  #.# #. #.###### #. #.##...# ######. #.##...# #. #.##...# #. #.##...#'#.# #.#.# # ###..#.# # #.S...#....#.# # #.#.#.##.# # #.# #.#.##.# #. #.# #.#.##.# #  #.# #.# #.##.#  #.# #.#.##.#li̸ li 0S.lig %1liK li li6  You hit the ball python.  The ball python is moderately wounded.li^7 4=2.0 (0.9li: li< C _The ball python bites you but does no damage.liP   You closely miss the ball python. You tail-slap the ball python.  The ball python is severely wounded.The ball python is struck by your quills.li g†liC 433.0 (1.0li li O _You kill the ball python!lil 3li+# li% H _No target in view!li li li li  liU :_No target in view!li 3liliH _No target in view!li~3likliVH _No target in view!liHli+{ _No target in view!livliB3liU#&0li $li(li*\ _No target in view!Done exploring.liIli;qDone exploring.liTli3liliIliuli. Done exploring.liV3licli9Done exploring.No target in view!li 3li li| 9Done exploring.No target in view!lin% Done exploring.No target in view!li li݈ liC li No target in view!liblig&Level 2 of the Dungeon<<<>>>(Press ? for help)  #.##.......#......##.#.........#.# #.....# #....#   #.##.......#......##.#..######.#.# #.....# #....#   #.##..............##...........#.# #.....# ######   #.##.............###############.###.##### #....#   #.###### #.......................#.........#...# #....#   #.##...# ######.........########.#.###.....#...# #....#   #.##...##.........# #.....# #.....#...# #....#   #.##...##.........# #.....# #####.#...###....#   #.##...#########'#.####.# #.....# #.'..........# li(  #................#.# #.# #.....# ###...###)...#   ################..#.# #.# #.....##...# #....#   #......@†....#....#.# #.# #..÷..###### #....#   #.############.#.##.# ##.######.....##.†..#   #.# #..........#.##.# #..........)..###'###   #.# #.##########.##.# ###########'#.##.#   #.# #.##.##.# #.....#.#.##.#   #.# #.##.##.# #.###.#)#.#########.#   #.# #.##.##.# #.#.....#........##.#############   #.# #.##.##.# #.#.#.#.########.##.............#   #.# #.##########.##.#######.#.#.#.########.##############.#   #.#[39;4li%)+9m #............##.........#.#.#..........##.#   ###.###########################.#.#############.#   #.......................................##.#li##########.####### #.##.#.....# #.#....#.#.#.........########.##.#.....# ################.######.#.#########'........##.#.....#####........#....##........#.# #>#####li.#..................#....###########.# #†.#......'................# #........##########.##..#######........############# ##........# #.............##........ #.......#.#######.##.########.###.. #.......#......##.#.........#.# #.....# ## #.....##.#..######.#.# #.....# #. #.# #..............##...........#.# #..#### #.# #.............###############.###. #. #.......................#.........#...# #.. #.##...# ######.........########.#.###.....#...# #.... #.##...# #.........# #.....# #.....#...# #....# #.##...#........# #.....# #####.#...###....# #.##...#########'#.####.# #.....# #.'..........# #................#.# #.# #.....# li  ###...###)...################..#.# #.# #.....# #...# #....#.....@†....#....#.# #.# #..÷..# ##### #....############.#.##.# ##.######.....# #.†..# #.# #..........#.##.# #..........)..# ##'### #.# #.##########.##.# ###########'#.#li# li>   #.##............. Manel the Changeling  #.###### #............. Draconian  #.##...# ######........ Health: 30/30 ========================  #.##...##........ Magic: 3/3li)@ ========================  #.##...##........ AC: 5Str: 18  #.##...#########'#.#### EV: 11Int: 10  #................#.# # SH: 0Dex: 10  ################..#.# # XL:  3 Next: 73% Place: Dungeon:2  #......@†....#....#.# # Noise: =--------  Time: 1763.0 (0.0)  #.############.#.##.# ## -) Nothing wielded  #.# #..........#.##.# #. Nothing quivered  #.# #.##########.##.# ## Quill   #.# #.##.##.#[li@ 1K  #.# #.##.##.#  #.# #.##.##.#  #.# #.##.##.#  #.# #.##########.##.####  _Done exploring. _Done exploring. _No target in view! _No target in view! _No target in view! liA W_No target in view!livB liQ li{R lioS $ _liW liZ li\ li\ ,li9d lie lie ,li=l liWm Blit liu ,liFv li| li} ,li9~ li li ,li{ li lih liڏ ,liؗ li li liF lip liB li ,li li ,li: li԰ li li ,li liӹ ,li7 li liO li ,lia li1 li ,li li li ,li li liD li li lii li ,li li ,liD li li liW ,lim li: li li> li lis li li@ li liF li li li lik li ,li li liF li lin! liU" li" liK# li) li* ,li^+ li41 li!2 ,li2 li ; li= li@ libF lieN liW Bli\ XliPc li d ,lid lir nlis ,lis liy liz ,lia{ li li ,li/ li li ,liA liS lix ,li li li ,li liO liӠ ,li li li- ,li liu li ,liٮ li li li_ liA li li ,liu li li liX li li li ,lir li@ li li2 li li li$ li li li li ,lip li li ,li; li= No target in view!No target in view! _ Things that are here:  a +0 whip; a hobgoblin skeletonli3 li  _li li li ,li li @  There is an open door here.liJ liA  _li li li ,li liglif,li+lili ,li lililiWli li9li8lilililiBlili}li,lilililili li li!liH!lia#li$li-%li%li(li:)li)li)li,+li+,lin,li-li,.,li.li/li0,li1li3li/4,li4li6li8,li9li<li=li=li>li@liBliCliCliEliG,liHliJlidLliLliMliOliQliaQliRliSlirUliUliVliXliZliZli[li\liW^,li_li`liali[blibli| #.#...# #.# #.#...# #.# #.##### #.# #.# #.# #.# #.# ###########.####### #. #.................########. #.#########.......'........ #.# #@......#########-841.0 (78.0) #.# #.............†... #.# #........######### #.# ##........# #.. #.# #.......#.#######.# #.# #......li}$[37m.#......##.# #.# #.......#......##.# #.# #..............##.. #.# #.............#-lili^c _There is a stone staircase leading down here.li73lililiV72.0 (1.0) _li li## #.  S# #.  .##.  ...   #..   #.h## #####h.#3 #.....@# #.####.....#  ....###  ##.#.#  ###.# .#hh 2 jackals (asleep) .S   ball python (constriction, asleep) . lilli*8 (1.8lili} _You climb downwards. _There is a stone staircase leading up here.li ## #. S# #. .##. ... #.. #.h## #####h.# #.....@# #.####.....#  ....###  ##.#.# li ###.#  .#  .  . li ## #. S# #. .##. ... #.. #.h## #####h.# #.....@#li #.####.....#  ....###  ##.#.#  ###.# .#  .  . lili8li^lid _There are monsters nearby!li  ## #. S# #. .##. ... #..li x #.h## #####h.# #.....@# #.####.....#  ....###  ##.#.#  ###.#  .#  .  . liK F ## #. S# #. .##. ... #.. #.h## #####h.# #.....@# #.####.....#  ....### liѠ E ##.#.#  ###.# .#  .  . liը liũ liİ li d _There are monsters nearby!liV' ## #. S# #. .##. ... #.. #.h## #####h.# #.....@#liX #.####.....#  ....###  ##.#.#  ###.#  .#  .  . liڭ$ ## #. S# #. .##. ... #.. #.h## #####h.# lig#.....@# #.####.....#  ....###  ##.#.#  ###.# .#  .  . liĴ3liAlid _There are monsters nearby!li _There are monsters nearby! _There are monsters nearby!There are monsters nearby!  The helpless jackal fails to defend itself.  You hit the jackal. Your tail-slap misses the jackal.  The jackal is moderately wounded.li\p  The ball python hisses angrily.  The jackal is struck by your quills.liO ..hhhh  The jackal bites you but does no damage.liE4=3.7 (0.9lili' _The jackal barks!liX8  You hit the jackal.liY  You kill the jackal!liyS†   jackalS   ball python (constriction)li_i6====4.7 (1.0li;liӾS _The jackal barely misses you.lia  You closely miss the jackal.li%K.Sli&a=---5.6 (0.9li+li/> _The jackal bites you but does no damage.li8  You hit the jackal.li&lik.S.S   ball python (constriction)li&Z80---6.5liilḭJ _You kill the jackal!li4 F #.### #.# #.###.# ...#li  #S. #..## #####@.# #.....<# #.####.....# ....#####.#.####.#.# ..li li F.Slic 4-7.5 (1.0liQ liG s _You see here a jackal corpse.lij  You closely miss the ball python.The ball python is struck by your quills.li4 4=8.4 (0.9lib li X _The ball python barely misses you.li    You completely miss the ball python.The ball python is moderately wounded.29-9.3li  0 _The ball python bites you.lỉ  You hit the ball python.  The ball python is heavily wounded.The ball python is struck by your quills.liP 1.li J-250.2li7 li O _You kill the ball python!li~ 3li li' H _No target in view!liUQ 3liR liU H _No target in view!li 3li li H _No target in view!liO 3liT liX H _No target in view!li 3li li H _No target in view!li' li( li, li0 C _No target in view!li%li'liz+li?0li2Read which item? Scrolls  e - 6 scrolls labelled ROUTIO VUYBIWO liX3 f - a scroll labelled NOONEI BEGOA  g - a scroll labelled PIFOUJ XEOMOI  i - a scroll labelled ELLULUSUMIOCA  l - 3 scrolls labelled HULURI VOMOEHI  m - a scroll labelled WANEETITIX [!] read|quaff|evoke[?] describe selectedli`X li\ liAb RManel the Changeling#.#Draconian## #.#Health: 29/30 =======================-.# #.#Magic: 3/3========================lib .##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: =--------  Time: 1850.2 (0.0)#.....<#-) Nothing wielded#.####.....#li_c GNothing quivered....###Quill ##.#.####.#.#.. lic F_No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!lii c  Okay, then.lin lip . _liliRead which item? Scrolls  e - 6 scrolls labelled ROUTIO VUYBIWO  f - a scroll labelled NOONEI BEGOA lio g - a scroll labelled PIFOUJ XEOMOI  i - a scroll labelled ELLULUSUMIOCA  l - 3 scrolls labelled HULURI VOMOEHI  m - a scroll labelled WANEETITIX [!] read|quaff|evoke[?] describe selectedlililiManel the Changeling#.#Draconian## #.#Health: 29/30 =======================-.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10li#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: =--------  Time: 1850.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#.. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _Okay, then.li  As you read the scroll labelled ROUTIO VUYBIWO, it crumbles to dust.  It is a scroll of identify.li/  --more--liIS Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled NOONEI BEGOA  g - a scroll labelled PIFOUJ XEOMOI  i - a scroll labelled ELLULUSUMIOCA  l - 3 scrolls labelled HULURI VOMOEHI  m - a scroll labelled WANEETITIX Potions (select first with !)  h - a metallic clear potion  j - a fuming white potion  k - a blue potion[?] describe selectedli, li.Manel the Changeling#.#Draconian## #.#Health: 29/30 =======================-.# #.#Magic: 3/3========================.##.#AC: 5li/Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: =--------  Time: 1850.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#.. _No target in view! _No target in view! _No target in view! _Okay, then.As you read the scroll labelled ROUTIO VUYBIWO, it crumbles to dust.  It is a scroll of identify.liz>H-1.2 (1li^li'P _f - a scroll of immolationliXb_Read which item? Scrolls  e - 5 scrolls of identify  f - a scroll of immolation  g - a scroll labelled PIFOUJ XEOMOI  i - a scroll labelled ELLULUSUMIOCA  l - 3 scrolls labelled HULURI VOMOEHI  m - a scroll labelled WANEETITIX [!] read|quaff|evoke[?] describe selectedlili!li&Manel the Changeling#.#Draconian## #.#Health: 29/30 =======================-.# #.#Magic: 3/3lik'W========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1851.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###li'^Quill ##.#.####.#.#.. _No target in view! _No target in view! li(_Okay, then.As you read the scroll labelled ROUTIO VUYBIWO, it crumbles to dust.  It is a scroll of identify. _f - a scroll of immolationli_+li2Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled PIFOUJ XEOMOI  i - a scroll labelled ELLULUSUMIOCA  l - 3 scrolls labelled HULURI VOMOEHI  m - a scroll labelled WANEETITIX Potions (select first with !)  h - a metallic clear potion  j - a fuming white potion  k - a blue potion[?] describe selectedli= li li Manel the Changeling#.#Draconian## #.#Health: 29/30 =======================-.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1851.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#.. _No target in view! _No target in view! _Okay, then.li [39;49mAs you read the scroll labelled ROUTIO VUYBIWO, it crumbles to dust.  It is a scroll of identify. _f - a scroll of immolationli  As you read the scroll of identify, it crumbles to dust.30=2.2 (1liA liq L _g - a scroll of poisonli liI JRead which item? Scrolls  e - 4 scrolls of identify  f - a scroll of immolation  g - a scroll of poison  i - a scroll labelled ELLULUSUMIOCA  l - 3 scrolls labelled HULURI VOMOEHI li  m - a scroll labelled WANEETITIX [!] read|quaff|evoke[?] describe selectedli4LliRliYCManel the Changeling#.#Draconian## #.#Health: 30/30 ========================.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10liZ#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1852.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#.liZ]. _Okay, then.As you read the scroll labelled ROUTIO VUYBIWO, it crumbles to dust.  It is a scroll of identify. _f - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _g - a scroll of poisonli]liaIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled ELLULUSUMIOCA  l - 3 scrolls labelled HULURI VOMOEHI  m - a scroll labelled WANEETITIX Potions (select first with !) lia h - a metallic clear potion  j - a fuming white potion  k - a blue potion[?] describe selectedlilihliIManel the Changeling#.#liDraconian## #.#Health: 30/30 ========================.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#liSH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1852.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#.. _Okay, then.li79As you read the scroll labelled ROUTIO VUYBIWO, it crumbles to dust.  It is a scroll of identify. _f - a scroll of immolationAs you read the scroll of identify, it crumbles to dust. _g - a scroll of poisonli]  As you read the scroll of identify, it crumbles to dust.li*3.2 (1liili] _i - a scroll of teleportationlili.sRead which item? Scrolls li e - 3 scrolls of identify  f - a scroll of immolation  g - a scroll of poison  i - a scroll of teleportation  l - 3 scrolls labelled HULURI VOMOEHI  m - a scroll labelled WANEETITIX [!] read|quaff|evoke[?] describe selectedliWliliManel the Changeling#.#Draconian## #.#Health: 30/30 ========================.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1853.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#..It is a scroll of identify. _f - a scroll of immolationAs you read the scroll of identify, it crumbliZles to dust. _g - a scroll of poisonAs you read the scroll of identify, it crumbles to dust. _i - a scroll of teleportationli*li;-Identify which item? (\ to view known items) Scrolls (select first with ?)  l - 3 scrolls labelled HULURI VOMOEHI  m - a scroll labelled WANEETITIX Potions (select first with !)  h - a metallic clear potion  j - a fuming white potion liV.w k - a blue potion[?] describe selectedli{liliManel the Changeling#.#Draconian## #.#Health: 30/30 ========================.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1853.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#..It is a scroll of identify. _f - a scroll of immolationAs you read the scroll of identify, it crumbliles to dust. _g - a scroll of poisonAs you read the scroll of identify, it crumbles to dust. _i - a scroll of teleportationli%  libAs you read the scroll of identify, it crumbles to dust.4.2 (1litli}T _l - 3 scrolls of fogliRlimV$li\Read which item? Scrolls  e - 2 scrolls of identify  f - a scroll of immolation  g - a scroll of poison  i - a scroll of teleportation  l - 3 scrolls of fog  m - a scroll labelled WANEETITIX [!] read|quaff|evoke[?] describe selectedliQ li liM Manel the Changeling#.#Draconian## #.#Health: 30/30 ========================.# #.#li Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1854.2 (0.0)#.....<#-) Nothing wieldedli B#.####.....#Nothing quivered....###Quill ##.#.####.#.#..As you read the scroll of identify, it crumbles to dust. _g - a scroll of poisonAs you read the scroll of identify, it crumbles to dust. _i - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of fogliM li4 Identify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled WANEETITIX Potions (select first with !)  h - a metallic clear potion  j - a fuming white potion liһ w k - a blue potion[?] describe selectedlialixManel the Changeling#.#Draconian## #.#Health: 30/30 ========================.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1854.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#..As you read the scroll of identify, it crumbles to dust. _g - a scroll of poisonAs you read theli scroll of identify, it crumbles to dust. _i - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of fogli  As you read the scroll of identify, it crumbles to dust.5.2 (1li%liK _m - a scroll of noiselik ARead which item? Scrolls  e - a scroll of identify  f - a scroll of immolation  g - a scroll of poison  i - a scroll of teleportation  l - 3 scrolls of fog  m - a scroll of noise [!] read|quaff|evoke[?] describe selectedliZliliManel the Changeling#.#Draconian## #.#Health: 30/30 ========================.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##liXL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1855.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quivered....###Quill ##.#.####.#.#..As you read the scroll of identify, it crumbles to dust. _i - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _m - a scroll of noiseli li!Identify which item? (\ to view known items) Potions (select first with !)  h - a metallic clear potion  j - a fuming white potion  k - a blue potion[?] describe selectedlili/Manel the Changeling#.#Draconian## #.#Health: 30/30 ========================.# #.#Magic: 3/3========================.##.#AC: 5Str: 18...#EV: 11Int: 10#..#SH: 0Dex: 10#..##XL:  3 Next: 82% Place: Dungeon:3#####@.#Noise: ---------  Time: 1855.2 (0.0)#.....<#-) Nothing wielded#.####.....#Nothing quiveredli*....###Quill ##.#.####.#.#..As you read the scroll of identify, it crumbles to dust. _i - a scroll of teleportationAs you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _m - a scroll of noiseli&]  As you read the scroll of identify, it crumbles to dust.lio'*6.2 (1li*li-V _h - a potion of curingli 3li li li liz li f  There is a stone staircase leading up here.li liI  _li li li% ,li li: li liv li li liF li li li li_lili2li_li,lili,li!#..##...######†.#...##.....<#...##.####.....##....#####.#.#######.#.......#.63.2 (7 ##. ..>  #### lili*4.2 (8li,liG; _Found a stone staircase leading down.liIliliyliLlili,liНlii,liliԡlir,liTliliXliXlili,lilili liUlitliXliXli,litlili,lili,li ,lili,li|liN _You now have 144 gold pieces (gained 10).lirIlilili4lilili,li&lili #.# ... ##.####.. ...##...# #..##...# #..##...# ##†.#...# ...<#...# ####. li###.....# ####.....K#....### #.@..###.#.###.#### #####.# ###..####### ......## #..........# #####..#####..#######.###.#.....##K   kobold (asleep)#..>....##########li 082.2 (18.0)li+3.2 (19lilis _A kobold comes into view. It is wielding a +0 whip.li' #.# ...†<#...# ####.  ####.....K   #.@..#   ##.####  ###..  #..... ..#####..##  ##.#.....## #..>....# #########li #.# ...†<#...# ####.  ####.....K   #.@..#   ##.####  ###..  #..... ..#####..##licD  ##.#.....## #..>.... ####### liC3li6li{] _A kobold is nearby!li2li5 #.# ...†<#...# ####.  ####.....K   #.@..#   ##.####  ###..  #..... ..#####..##  ##.#.....## #..>....# #########lid?li #.# ...†<#...# ####.  ####.....K   #.@..#   ##.####  ###..  #..... ..#####..##  ##.#.....## #..>.... ####### li3liClie] _A kobold is nearby!li #.# ... .####.. ##...# ..##...# ..##...# †.#...# <#...# #####.#.....# ####.....K# #....### #..@.# ##.#.# ##.#### .# ###..# ## #..........# ..#####..####.#.....## #..>....##########liI li vK.Kli 9==4.0)li li ( _The kobold shouts!li.# ... .####.. ##...# ##...# ##...# †.#...# <#...# ######.# .....# ####....K.# ....### #...@# .#.# ##.#### .# ###..# li(## #...# ..#####.##.#.....## #..>....# li liM1fK.--5li5li:8li}# # . ####.. ##...# ##...# ##...# #...#  <#...# ######.# .# ####.@.K..# ...### #....###### .#.# ##.#### ##.# ###..####### ...## #..........# ##..#####..#######.###.#.....##..>....#liM0#########li\li 0K.li“@--6lilili :  You punch the kobold!li- C)li0 53=7li1liJ _You kill the kobold!lio3lisliEwH _No target in view!lilililiH _No target in view!li?~liliƃli؆H _No target in view!li>Ili H _No target in view!liKli$Mli*Qli"TH _No target in view!li3li׼li)C _No target in view!lis9liy:liQ>liHliS3lililililili,li$ _li# _ Things that are here:  a +0 whip; a kobold corpseli&li'5 _liX)li+,liZ,li!.li(0,li0liq1lin3li4,li5li6li17li7lij8li9,li?:liJ;li=li>li>liFnliIH ..r.# ...# ...# # ..#.# ..#.# #.#.# #...#  ###@..# - #.###...##...#liI #.......# ## #####.#.#  ######.#.. ####..)...####r   quokka (asleep) #....###### ##.####..#######li,K,96.2 (9liP.rrliJQH-7.2 (10.0)liUliYY _A quokka comes into view.liw! ....# ..r# ...# #  ..#.#  li"..#.# .#.#.#  #...#  ###@..#  #.###...##...#  #.......# ##  #####.#.# ######.#... ####..)...#####  ####    li  ....# ..r# ...# #  ..#.#  ..#.# #.#.#  #...# liA f ###@..#  #.###...##...#  #.......# ##  #####.#.# ######.#.. ####..)...#####  ##    li li li liE ] _A quokka is nearby!li M ....# ..r# ...# #  ..#.#  ..#.# .#.#.#  #...#  ###@..#  #.###...##...#  #.......# ##  #####.#.# ######.#... ####..)...#####  ####    liTO m ....# ..r# ...# #  ..#.#  li>P ..#.# #.#.#  #...#  ###@..#  #.###...##...#  #.......# ##  #####.#.# ######.#.. ####..)...#####  ##  li'Q   liW 3liO] s _A quokka is nearby!liذ.............r# ....# #...#.# ..#. .#  ###...# ###...##...#.......# ### #####.#.# ######.#... ###..)li...##### #....###### ##.####liliX.rli78.0) _lilili'!s..#####.............# .......r# ........#.# ........#.# .#.#  ###...# ###...##...#.......# .### #####.#.# # ######.#...###..)...##### #....######lix"li*X.rli+%9li1liv3li{ ##### .# r ....... ..$#+###.#.# #...# ###...# ###...##..........# .### #####.#.# #li ######.#...###..)...#####li@E=900lilii _Found 9 gold pieces. The quokka closely misses you.li  You miss the quokka. The quokka is struck by your quills.li%1li#li _The quokka closely misses you. The quokka misses you.lit  You hit the quokka.  You tail-slap the quokka, but do no damage.The quokka is almost dead.li,2.1 (0.9li1liKT _The quokka closely misses you.liD  You hit the quokka but do no damage.The quokka is severely wounded.li,3.1 (1.0lilixT _The quokka closely misses you.li>  You closely miss the quokka.The quokka is severely wounded.li?%4li liΏS _The quokka barely misses you.liy  You barely miss the quokka.The quokka is severely wounded.li_%5liY liS _The quokka barely misses you.lio8  You hit the quokka.li4w1.liz476.0 (0.9liTli J _You kill the quokka!li3lili>lilizli,liO.. #.#..#####.#..#$..#l..#lioj..# #..#.#..#.#-....$#+###.#.# ... #...# .# ###...# .# #.###...##...# .# #.......# .###l   frilled lizard (asleep) .# #####.#.# # .# ######.#... .# ####..)...#####lim 7.0 (1.0  A frilled lizard comes into view.Found 13 gold pieces.li e.llliD-8.0 (2libliH8 _The frilled lizard hisses angrily.lih  .... #.#  ....#####.#  ..........#  li\ $.........#  .l........#  ..........# #  ..........#.#  .......@..#.#  ...$#+###.#.#  . #...#  ###...#  ...#   .###   #    ) li li53  .... #.#  ....#####.#  ..........#  $.........# liR4  .l........#  ..........# #  ..........#.#  .......@..#.#  ...$#+###.#.#  . #...#  ###...#  ..  .###     )li.5 li; liw< liB li[E e _A frilled lizard is nearby!liȚ / .... #.#  ....#####.#  ..........#  $.........#  .l........#  ..........# #  ..........#.#  .......@..#.#  ...$#+###.#.#  . #...#  ###...#  ...#   .###  liЛ r #    ) li6q .... #.#  ....#####.#  ..........#  $.........#  .l........#  ..........# #  ..........#.#  .......@..#.#  ...$#+###.#.#  . #...#  ###...#  ..  .###     )li{:li};li@liKCe _A frilled lizard is nearby!li` ##... ... #.######.#..#$.#l.# .# #...#.# ...........#.#  ......$#+###.#.# #...... #...# ..#### ###...#.#li Z #.###...##...# ..# #.......#.### ..# #####.#.# # ..# ######.#...li liF.lli 19.0 (1 _liliSli^w #... .###... ... #.######.#..#$..#l.# .# #.#.# ............#.#  ....$#+###.#.# ##.. ...... #...#.# #####. ###...# .# #.###...##...#.# #.......#.###.# #####.#.# #liE.llin&10lililiQQ #... .#... ... #.#.#####.#.#.$.#.#.l@.....# #.#.#.#.# ....$#+###.#.##... #...# #...##. ###...# #...# #.###...##...# #...# #.......# .### #...# #####.#.# #lixWC=1li\li`T _The frilled lizard misses you.li@  You hit the frilled lizard.liE†li[-92liTliR _You kill the frilled lizard!liPliQli:VliX liTY:_No target in view!lilililiH _No target in view!liIli?KliPliSH _No target in view!li3li lizH _No target in view!li3lili:H _No target in view!li3liliK _No target in view!liliBli)lilip$ _li,li,,lilifliI,lili,lili6J _You now have 153 gold pieces (gained 9).li]3lilili^Xliw,lililiAliliQlik Xli li  li li N _You now have 166 gold pieces (gained 13).li li li li$ li  ,li  li liQ ,li  lif li Bli li! li! lii" li.* ###########..... ..#.............# #.# #.............#####.# #...................# #...................# #...........# +......†......##.# #.............#.li* ## #.# #....@..............#.-.# #.# #...#+###.#..##.####...# #... ...##...###########...###... #..##...# #.###...## #..##...# #.......#   #####†.#...# #####.#.#   #.....<#...# ######.#...   #.####.....# ####..)...#### li/ 0275.0)liJ0 E-8.0 (16liv4 li7 c _e - a scroll labelled GIUGOE OGUAVAli@ li| li? li  li ,li ,liw ,li| liN lia li li li= li" Blit! li$ li$ liu% li' li3* ,li}+ li2. li1 ,li1 li4 li7 ,li 8 liQ: liB li3F ,li G li{J N _You now have 184 gold pieces (gained 18).liL liIM liM liP liX  K.....  ...K.  g...##  .....  ...#  ...#  ####...####  #..@.......  #.. ###########. #.............#####.# liZ #.............#####.##...................# g   hobgoblin (asleep) #...................# KK 2 kobolds (asleep) #...................# +............†......# #lia 40.0 (12  A hobgoblin and 2 kobolds come into view.lic li.d liPk .K.....KggKK1 wandering)lik 5===1.0 (13li-r liw > _The hobgoblin shouts! The kobold shouts!li8@ ...... lis9 K....  ..K.##  g....  ...#  ...#  ####...####  li:#..@.......  #...........  #..........  .....#####.#  ......#####.#  li:g.........  .........  ......... li%;< ......† # li ......  K....  ..K.##  g....  ...#  ...#  ####...####  #..@.......  #...........  #..........  .....#####.#  ......#####.#  .........  .........  .........  ......† li3liУli.d _There are monsters nearby!lihF ......  K....  ..K.##  g....  ...#  ...#  ####...####  #..@.......  #...........  #..........  .....#####.#  ......#####.#  .........  .........  .........  ......† # li ......  K....  ..K.##  g....  ...#  ...#  ####...####  #..@.......  #...........  #..........  .....#####.#  ......#####.#  .........  .........  .........  ......† li3lili]d _There are monsters nearby!liY#...####...#K.... #..K.###g....#...#  #...# ####@..#### #..  #..###########...........liZ#...#####.#.#.............#####.# #...........# #.......#........#li;^li^li_lif.K....KgKliYg02.0)liLmlio( _The kobold shouts!liGz  #...#####..............K...###..K...g #@..# ####...#### #.... #.##########................#####.#........#####.#.#.K..K--3 _The hobgoblin hits you but does no damage.li} s  You closely miss the hobgoblin. Your tail-slap misses the hobgoblin.The kobold hits you but does no damage.--9 (0.9 _The hobgoblin hits you but does no damage.li5  You barely miss the hobgoblin. The kobold is struck by your quills.li .   koboldYou kill the kobold!914.8li   You barely miss the hobgoblin. The kobold is struck by your quills.  You kill the kobold! _The hobgoblin closely misses you.  You barely miss the hobgoblin.punch the hobgoblin, but do no damage.  The kobold is struck by your quills. The kobold completely misses you.5.8 (1.0li  li li p_The hobgoblin is struck by your quills. The hobgoblin barely misses you.li9 8  You hit the kobold.li< Y )  li 4You kill the kobold!lif" -26li( li* O _The hobgoblin misses you.li;  You hit the hobgoblin.liE†li467.7 (0.9lidliZ _You kill the hobgoblin!lili(^ _No target in view!lilili{ _No target in view!liliH _No target in view!li0li2li6li9H _No target in view!liZ _No target in view!liD3liKliSh _No target in view!liYli3cliliŷli;lili!AliGBli*Gli[Ilili"liJlili!Ilili|liU$ _lip _ Items here: )) ††.li ##### #...# ###...######li a.........> #...... #....###.##..@.....#-8.7 (1.0 #†).####.# #...# ####...####  #........... #........... liw[###########........... #..#####.#. #..#####.#liz-9.7 (2 _Found a stone staircase leading down.liZAliSBliBliPFli}I,liN,likO,lirPli Rli*T,liUlicXli#[,li[li]]li_liY`lialikblid,liaeliIgliiliiliAjli^mli$olioliMpli`rlit,li]uliIwliy,lizli|li+lililiقli,liliՇlililili5li),liɎli6li,lilinliw,lillinli  #####  #...# #######  #...#######.....###  ........>.........# li| #...............#J#  #....###.##.###.#.#  #........#......@.#  #†).####.#..#...#.#  #...# #.#....#...# #...####.#.####.###  ................#  .........#.######   J   endoplasm (asleep) ...........#  .#####.#.###  .#####.#..  liϩ 66.7 (17.0)  An endoplasm comes into view.li.JJ7.7 (18liliN _The endoplasm quivers. _You see here 19 gold pieces.li  ####### #.....### >.........# ...........#.# .###.##.###.#J# ......#......@.# #†).####.#..#...#.#  #.#....#...# .#.####.### ........# ### lia  ####### #.....### >.........# ...........#.# .###.##.###.#J# lic ......#......@.# †).####.#..#...#.#  #.#....#...# .#.####.### ........# ### liSl 3lip lis a _An endoplasm is nearby!lix=  You punch the endoplasm!li&i.li$liT'  Manel the Changeling  Draconian #####  Health: 30/30 ======================== #...# #######  Magic: 3/3======================== #...#######.....###  AC: 5Str: 18 li........>.........#  EV: 11Int: 10 #...............#.#  SH: 0Dex: 10 #....###.##.###.#.#  XL:  3 Next: 100% Place: Dungeon:3 #........#......@.#  Noise: =--------  Time: 1968.6 (0.9) #†).####.#..#...#.#  -) Nothing wielded #...# #.#....#...#  Nothing quivered li4#...####.#.####.###  Quill ................# .........#.######   ...........#   .#####.#.###   .#####.#.. li  _Found a stone staircase leading down.  An endoplasm comes into view. _The endoplasm quivers. _You see here 19 gold pieces. _An endoplasm is nearby!You punch the endoplasm!li _You kill the endoplasm!You have reached level 4!li/  --more--lix K7/374/494 0% li li R _You feel stronger.liilij3lioliSpliBtliuN _You now have 203 gold pieces (gained 19).liwli(xlixli,zli{li|,li$~li,liLliliI,li΃lilili,liLJliTlilililid,lililil,lirli8li,lililiElilili)liT,li,li^li,lili̫li,li̭,li>li?,li li li"li,liζlililililifli,li&lililiFlili,lili liliY,lilili,lili ,lililieliliQlialiliJ,litli,lislililili&liliYlilizli:li,lilili7lililililivlililiBlili/,lilirli,lililip,lililili,liliYlili/li=lili+li}liliVli,li*lilic,liy liT Bli(JliX*lil+li|,,li-li1nli]3,li3li 5liU6,li7li]8li:,li:li@liB,liPCliEliH,liIliKliM,liNliPli`Rli&SliSliTliVliW,liYli"[,li[li^li`,lialic7 _You open the door.liGf3liKglinliplirq,litliyw,lixli|j  You see here a frilled lizard corpse.liqli% _li lili,liBliliU,liJliliǒ,lilili0lilili@lililili<li,li+li`li,lipliliƱ,li/,liշ,liWlilie,liHli۾liliulili@n#.......#....... ###########....... #.............#### #.............#### #................. #................. #................. +@...........†....- #.# #................. li^h## #.# #................. .# #.# #.............#'## .##.####.............#.# ...##...###########...## #..##...##.###. #..##...##..... #####†.#...######.li#######.....'2042.6 (74.0)##.###liliL======3.6 (75lili= _As you open the door, it creaks loudly!li3lilili&li,li@  There is an open door here.lili  _lili:lili,li\li,lijlili,liFlili;li ,liAli,liIlili,li0li lij ,li lig lis ,li li li,li lili,li,lili_,li lili,lilili!##..##..w ..#. #.......... #######.......#.. #.....'.#####.. ##.####.......### #.# # #..@.###.# #...------ ####..##.####.... ##....##...###### li"n###..##...#  #..##...# #####†.#...# w   dart slug (asleep) #.....<#...# #.####.....# #....###li0)w57.6 (14------8.6 (15li,li1\ _A dart slug comes into view.li++ ##..  ##..w  ..#.  ...  #.. #.....'. #####.. ##.li8,0 .......### #.#  #..@.###.#  ####..##. ##.... ###..##...#  #..##...#  #####†.#...#  <#...#     li ##..  ##..w  ..#.  ...  #.. #.....'. #####.. ##. .......### #.#  #..@.###.#  ####..##. ##.... ###..##...#  #..# #####†.#...#  <#  li-liFli8liJ` _A dart slug is nearby!li  ##..  ##..w  ..#.  ...  #.. #.....'. #####.. ##. .......### #.#  #..@.###.#  ####..##. ##.... ###..##...#  #..##...#  #####†.#...#  <#...#     liYZ  ##..  ##..w  ..#.  ...  #.. #.....'. #####.. ##. .......### #.#  #..@.###.#  ####..##. ##.... ###..##...#  #..# #####†.#...#  <#  li\ li\ lia lid  lid R_A dart slug is nearby!li  ####### ... # ##... #li> ##..w. ##.# # ...# ####### #..# #.....'######..# ##.#####......@### #.# ##.####....###.# #####..##.####..........##...########..##...# #..##...# #####†.#...# #.....<#...##.####.....#li Owwli 09.0) _li li li .########### #. ##..#..##..w.....#.# g.###### .....'li######.@# ##.###......### #.####....###.# ####..##.####......##....##...########..# #..#g   goblin (asleep)####†.....<#li   A goblin comes into view. It is wielding a +0 club.li@) .ggThe goblin shouts! You hear an angry hiss.li/ ``````The dart slug launches a dart at you.lif...@..liE====60li li   .###### ###### # ..... # #. ##.... ##..##..w. ##.....#.# ##..g..# ####### #@.# #.....' ######..# ##.#### #.......### #.# ##.####....###.# #####..##.####.........##...#######..##...# #..##...# #####†ligm.#...# _The slug dart misses you.li  The goblin is struck by your quills. The goblin hits you but does no damage.li ``The dart slug launches a dart at you.liqli_s.liBt .liulidv5=---liy1liz~li{l _The slug dart hits you but does no damage.  You punch the goblin!li1)li̕W1---2lili* M .######## ####### ........ ##......##..w.Sli#.....#.# #..)###### ###.....'#####..# ##.###......### #.####....###.# #.....S   adder (wandering).## _You kill the goblin!liثliliwx.S.wli@--3libliټY _An adder comes into view.li>  The adder hisses angrily.liyS.Sli5==4.5 (0.9lili _You hit the dart slug but do no damage. The dart slug barely misses you.lili$lili|4-5.5 (1.0lili _You barely miss the dart slug.You hit the dart slug.  The dart slug is severely wounded.li#li.w   dart sluglil6--6.4 (0.9lirli/. _The dart slug bites you.liz;  You hit the dart slug.li}linSS   adderli|{-5-----57.3li liM _You kill the dart slug!lia[  You punch the adder!  The adder is severely wounded.7=8.2 _The adder bites you but does no damage.li>7  You hit the adder.liFG†liMj=-----189.1liTli XI _You kill the adder!li3lililip,liBli[,li(liliolijliӺBlih,liݾliB,li~li,li&liSlilixliLliO5=====lili4 _Magic restored.liliFlilib  You see here an adder corpse.lili _liXliHliliClili lizli$======lililiGliliglili,lilihlililiqli lili2lili.linli7,lililili ,li li Bli li liW ,lili,liliBliI,lilili,lili8li,li{liLli,li5liQli@'li)li_,,li-liy/liS2liC3li3liJ5li7,li8li#:li;,li-<li=liV>,li>liA@lidAliB,li(DliOK9####... #..# #####  #... #...# li$L.###...## #..## >.......# #..#######  #@### #......... -105.1 (36.0) #...# #.########  ###.###.########## #.......... #.####..... #..##...... #.....#†######## ###..)..# ##### liLs####..# #.... liRliSE-6.1 (37liYli\; _Found a stone staircase leading down.li& liO' 3li* li, liu- ,li1 Xli6 li~=  . ..####.h. .....  #..###...##### #......# #...# lig> #.###..@## #..## #>.......# #..##....#.#.### #......... #### #.#...# #.######## ..###.###.#########... #.......h   jackal (asleep).... #.####.........+.... #..##..........#.... #.....#†#######liF | 8.1 (2.0)  A jackal comes into view.liH H  The jackal barks! You hear a shout!liP hh.hh 2 jackals (1 wandering)liQQ 3==9.1 (3liV li_Y Y _A jackal comes into view.lih. .h###### h..=..... ..... #..###...#####  #...@..# #...# #.###...#### #..## #>.......# #..####### #....#.#.### #......... #### #.#...# #.li@###.###.##########... #.......... #.##+.... #..##...........li}lilimliy.   jackalli4--10.1 (1li'liZ _Found a shiny wooden ring.liy......#......#h.....#......+###### b.h..=#..... h.....j#..###...##### #....@.# #...# #.###...#### #..## #>.......# #..# #....#.#.### #. #### #...###.###.# j   gnoll (wandering)... #. hhh 3 jackals (1 wandering).... #.####. b   bat (wandering) liz  A bat, a gnoll and a jackal come into view.lili6  The gnoll shouts!li.lili,li  .hg...hbpolearm, wandering) 2 jackalsg   hobgoblinb   batThe bat misses you.A hobgoblin comes into view.==1lili _The gnoll moves out of view. _A gnoll comes into view. It is wielding a +0 halberd.liZN  The gnoll shouts!  You hit the bat.liBV  You kill the bat!li,li lib!li*,.hh.....jhj)h 3 jackalsli.492.0 (0.9li6li 9' _You hear a shout!li@d  You hit the jackal.liȌi  The jackal is almost dead.li} .j.hThe jackal closely misses you. The jackal is struck by your quills.li4-3.0 (1.0lili7S _The jackal barely misses you.lisa  You closely miss the jackal.li]  The jackal is almost dead.The jackal bites you.liqliHli%Wg...j.jhj 2 gnolls (1 polearm)g   hobgoblinli+k4---9 (0.9lili> _The jackal bites you but does no damage.li  You closely miss the jackal. Your tail-slap misses the jackal.You punch the jackal.liliEY  You kill the jackal!liuli,li ...j.j.. 2  The jackal bites you but does no damage.li_d5--214.9 (1.0liCliS _The jackal barely misses you.lii  You barely miss the jackal.The jackal is moderately wounded.lir5g.j.j.g   hobgoblin5.8 (0.9lizli& _The jackal bites you but does no damage. x3  You hit the jackal.  The jackal is heavily wounded.liE'6.7liliA _The jackal bites you but does no damage. x2li8  You hit the jackal.lin  You kill the jackal!The jackal is struck by your quills.li ,li ...j.gj   jackalThe jackal bites you but does no damage.li437.7 (1.0lili!y _The jackal is struck by your quills. The jackal closely misses you.liW8  You hit the jackal.li]  You kill the jackal!The hobgoblin closely misses you.liYq<.j†g   hobgoblin29----58li6xlizE _The gnoll hits you from afar with a +0 halberd!lii  You hit the hobgoblin.  You kill the hobgoblin!A gnoll comes into view. It is wielding a +0 spear.lij....j†j.j 3 gnolls (2 polearms)li19----------7=9.6 (0.9liliX E _The gnoll hits you from afar with a +0 halberd!li= S#........$# #..?......# #.........# #.........#  #.........+ ######........=##.........j....j. #..###@j.#####  #.....†###...# #.###...#### #..## li? #>.......# #..####### #....#.#.### #.........#### #.#...# #.# ###.###.########## # #...... #.... #.## #liB liK   #........$#  #..?......#  #.........#  #.........#  liL v#.........+  ######........=##  .........j...j..  #..###@j.#####  #.....†###...#  #.###...#### #..##  #>.......#   #....#   ####     liM  ...   ....  Found a scroll of fog and 14 gold pieces.  The gnoll is struck by your quills. The gnoll hits you with a +0 halberd!li& . #........$#  #..?......#  #.........#  #.........#  #.........+  ######........=##  .........j...j..  #..###@j.#####  #.....†###...#  #.###...#### #..##  #>.......#   #....#  ####  li'    ...   ....  liL3 { j.  The gnoll hits you with a +0 club.li4 l11------------20.6 (1.0li< liN _* * * LOW HITPOINT WARNING * * * _You see here a bat corpse.-lieY lih _You are too injured to fight recklessly!li-r liCu ^ _You are too injured to fight recklessly!li 3li& li ^ _You are too injured to fight recklessly!liU 3li*  li{, X_You are too injured to fight recklessly!li:  #........$#  #..?......#  #.........#  #.........#  #.........+  ######........=##  .........j...j..  #..###@j.##### liR<  #.....†###...#  #.###...#### #..##  #>.......#   #....#   ####      ...   ....  li 5 #........$#  #..?......#  li} #.........#  #.........#  #.........+  ######........=##  .........j...j..  #..###@j.#####  #.....†###...#  #.###...#### #..##  #>.......#   #....#  ####      ...   ....  li 3li li d _There are monsters nearby!lioT#........$# #..?......# #.........# #.........# #.........+######........=## .........j...j.. #..###†j.##### #....@†###...##.###...#### #..##liC #>.......# #..####### #....#.#.### #......... #### #.#...# #.######## ..###.###.###. #................ #.####.+.... #...li3,li $#  #..?......#  #.........#  #.........#  #.........+  ##.....=##  ............j...  li* #..###jj.#####  #....@†#  #.###...#### #..##  #>.......#   #....#   ####      ...   ....   +....  lil K $#  #..?......#  #.........# li  #.........#  #.........+  ##.....=##  ............j...  #..###jj.#####  #....@†#  #.###...#### #..##  #>.......#   #....#   ####    liы  ...  ....  +.... li8 ...j.jThe gnoll hits you from afar with a +0 halberd.li }6/37 ---------1liL liC V _* * * LOW HITPOINT WARNING * * *li03lili7F _Unknown command.li] #.$# #..?......# #.........# #.........#li #.........+ ######........=## ............j... #..###jj.##### #...@.†###...# #.###...#### #..## #>.......# #..# #....#.#.### #. #### #.#...# #.# ..###.###.# ... #. .... #.####li.  +.... #..##.li/lilidlitj.†.jjlihm7=----2 _lililiɥ li' 7-li lii  li @_Unknown command.liflihQuiver which action? ([-] to clear) No regular actions available to quiver. [*/%] inventory [^] all abilities[!] focus mode: off|onli li #........$#Manel the Changeling#..?......#Draconian#.........#Health: 7/37====--------------------#.........#Magic: 5/5========================#.........+AC: 5Str: 19######........=##EV: 11Int: 10li ...........j....SH: 0Dex: 10#..###†..#####XL:  4 Next: 27% Place: Dungeon:3#...@jj###...#Noise: ---------  Time: 2122.6 (0.0)#.###...#### #..##-) Nothing wielded#>.......# #..#######Nothing quivered#....#.#.### #.........Quill #### #.#...# #.########..###.###.########## jjj 3 gnolls (2 polearms)... #................... #.####..........+.... #..##........... _You are too injured to fight recklessly! _There are monsters nearby!The gnoll hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command.li "li! liS liBliERead which item? Scrolls  e - a scroll labelled GIUGOE OGUAVA  f - a scroll of immolation  g - a scroll of poison liF\ i - a scroll of teleportation  l - 3 scrolls of fog  m - a scroll of noise [!] read|quaff|evoke[?] describe selectedlifli?li̟5#........$#Manel the Changeling#..?......#Draconian#.........#Health: 7/37====--------------------#.........#Magic: 5/5li========================#.........+AC: 5Str: 19######........=##EV: 11Int: 10...........j....SH: 0Dex: 10#..###†..#####XL:  4 Next: 27% Place: Dungeon:3#...@jj###...#Noise: ---------  Time: 2122.6 (0.0)#.###...#### #..##-) Nothing wielded#>.......# #..#######Nothing quivered#....#.#.### #.........Quill #### #.#...# #.########..###.###.########## jjj 3 gnolls (2 polearms)... #................... #.####..........+.liu... #..##........... _You are too injured to fight recklessly! _There are monsters nearby!The gnoll hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command.liP  Okay, then.li0lili. _liD$  #.$# #..?......# #..# #...# #.........+ ######........=##li%  ...........j.... #..###†..##### #..@.jj###...# #.###...#### #..## #>.......# #..# #....#.#.### #. ####.#.#...# #.#. ..###.###.# ... #. .... #.#### +.... #..##li, li- ,li7 :j.li%9 13.6 (1 _li@ liB liz3liTliF _Unknown command.li)3 #..?......# #.........# #...# #...+######........=##lik4 ..........j..... #..###†..##### #....jj###...##.###.@.#### #..## #>.......# #..####### #....#.#.### #......... ####.#.#...# #.######## . ..###.###.##....# #............. #....# #.####+....# #.. #.... #.....#†######liT6li>:j.li?,4 _lirFliIli.B 3liI liL F _Unknown command.lih #...# #.........# #...+######........=## .........j...... #..###†..##### #....jj###...##.###...#### #..## #>...@...# #..###### #....#.#.### #........ ####.#.#...# #.####### ....###.###.#....# #............ #....# #.#### +....# #..# #....#[lii37m #.....#†##### ###..)..# li5pX.jj†li'q6 2 gnolls (1 polearm)li r,5 _lixli.# #..   #....#.#.### #   ####.#.#...# #.   ....###.###.   #....# #   #....# #.####   +....# #..##   #....# #.....#†   ##li#..)..# lij.jj 3 gnolls (2 polearms)liX8=6 _liDlilii*   #.#   #.........#   #...+   ######..=##   ..........   #..###j..#####  # #...j.†###...#   #.###.j.#### #..##   #>.# #..   #....#.#.### #   ####.#.#...# #.   ....###.###.   #....# #   #....# #.####   +....# #..##   #....# #.....#†  ###..)..#li, a[mliL †.j.jj7li;$  #.#  #.#  #.+ #######.=## #.. #. #..###†..#####  #. #....j†###...#  #.###..j#### #..##  #>@..j...# #.. li4 #....#.#.### #  ####.#.#...# #.  ....###.###.  #....# #  #....# #.####  +....# #..##  #....# #.....#†   ###..)..#lilililiFj.j.j. _Unknown command.  The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 halberd!  You die...li;e-3/37 -----li/  --more--li liʵ Inventory: 13/52 slots Scrolls (go to first with ?)  e - a scroll of vulnerability {unknown}  f - a scroll of immolation liֶ  g - a scroll of poison  i - a scroll of teleportation  l - 3 scrolls of fog  m - a scroll of noise Potions (go to first with !)  b - a potion of lignification  h - a potion of curingj - a potion of might {unknown}  k - a potion of magic {unknown} Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  li d - a protean talismanliO(Goodbye, Manel.86 Manel the Changeling (level 4, -3/37 HPs)Began as a Draconian Shapeshifter on Jan 17, 2026.Slain by a gnoll... wielding a +0 halberd(11 damage)... on level 3 of the Dungeon.The game lasted 00:01:22 (2136 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orbli li`li? [?25h[?0c [?1051l[?1052l[?1060l[?1061l