7#h  Player: MarkCarney Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-13.20:57:27.ttyrec Time: (1747169847) Tue May 13 20:57:27 2025 8#h [?1051l[?1052l[?1060l[?1061h8#hV)0[?7h[?25l[?1c8#h8#h8#h1~Welcome, MarkCarney. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Delver:#h:#h@:#hWelcome, MarkCarney the Human. Please select your background. WarriorAdventurerMage :#h,xa - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter:#hNrr - Conjurer c - Monkk - Wanderers - Summoner :#hpd - Hunterl - Delver  t - Necromancer e - Brigand:#hWarrior-mageu - Forgewright Zealotm - Warper:#htv - Fire Elementalist f - Berserkern - Hexslinger:#hw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist :#h[h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist :#h6Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. :#hr+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes:#hVSpace - Change species ? - Help Tab - Human Delver;#h;#h;#h(Welcome, MarkCarney the Human Delver. You have a choice of weapons.a - short sword(+0 apt) ;#h[{ b - mace (+0 apt)  c - hand axe (+0 apt)  d - spear ;#h(+0 apt)  e - falchion (+0 apt)f - unarmed;#h(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudes;#hCBksp - Return to character menu ? - HelpTab - falchion;#h<#h <#h> -Generating dungeon...o\\/o/ building the Dungeon \o\<#h < /o/<#hr< \o\=#h0v< /o/=#h< \o\=#h/=#ht=#hbMarkCarney the SneakHumanHealth: 18/18 ========================Magic: 1/1========================AC: 3Str: 12EV: 11Int: 10SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:5Noise: ---------  Time: 0.0 (0.0)=#h*va) +0 falchionNothing quivered=#hԹ ......... #.......# #.......## #........# #........# #........# #........# #..@.....#=#h( #......!.# #####+####           =#h=#h Welcome, MarkCarney the Human Delver.The heart of this dungeon contains the splendid artefact, the Orb of Zot.=#h =#hPress ? for a list of commands and other information.=#h=#h _Found a potion of haste. Found a stone staircase leading down.?#hs4?#h&u?#hz?#hz21.0 (1 _?#h~?#h = ..   ..### # #  # ##....#.#  ##.#.#  .....#  #...#  6+...+  #...#  ##............ ?#h ##.....########...####+## ?#h ?#h& ?#h, +7 (1.7?#hg2 ?#h6 t _You climb downwards. _There is a stone staircase leading up here.B#h2B#hInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fogd - a scroll of revelation  e - a scroll of fear Potions (go to first with !)  f - a potion of hasteC#h1d - a scroll of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll C#h15_________________ “‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest C#h1idea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.D#h;D#hAD#h0Hz *,***,*,,,***,***,***,* *,*MarkCarney the Sneak*,***,*.......###.###.* *,*Human*,,,,,*...##..###+###.***,*Health: 18/18 ========================*,*****##.###.........>,*,***Magic: 1/1========================D#h/I*,* ##.##....#.####*,,,,,*AC: 3Str: 12*,*****##.#.......####*,,,,,*EV: 11Int: 10  **,,,,,,...........###.,,,,,,*SH: 0Dex: 14  *,,,,,**##.........###.,,,,,,*** XL:  1 Next:  0% Place: Dungeon:6  *,,,,,,,.+.....@...+...,,,,,,,,, Noise: ---------  Time: 1.7 (0.0)  D#hcI*,*,,,**##.........####,,,,,,*** a) +0 falchion*,**,** ###............,,,,,,*Nothing quivered*,**** ####.....######***,***D#hI*,* #####...####### *,**,* ######+######## *,*D#hI?*,* ######.######## *,**,* ######.######## *,**,* ******,,,*D#hIn*,*The heart of this dungeon contains the splendid artefact, the Orb of Zot.D#hIPress ? for a list of commands and other information. D#hJ_Found a potion of haste. Found a stone staircase leading down. _You climb downwards. D#hEJ_There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust.D#hRA2.7 (1D#h  Press ? for a list of commands and other information. _Found a potion of haste. Found a stone staircase leading down. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 3 altars.D#hMD#h5Level 6 of the Dungeon <<<<>>>>>(Press ? for help)*,**,***,,* *,* *,,,,,,,* ******,**,,,,,,,*,,****,*******,,,,,,,,,***,***,***,*** *,,,**,,,,,,,,,,,*,* *,**,,,,,,,,,**,,***_,,+,* *,**,,,,,,,,,,,,,,,,*,* **,****,***,*,,,***,***,***,* *,*D#h*,,,**,,,,,,,,,***,* *,,,,**,***,*.......###.###.* *,***,***,**,,,,*,* *,* **,*,**,,,,,*...##..###+###.***,**,* *,,,,,,,*,***,******,**,*****##.###.........>,*,*** **,* *******,,,,,,,,,* *,**,* ##.##....#.####*,,,,,* **,,***,,,**,,,** *,**,*****##.#.......####*,,,,,* *,,,*** **,,,,,*,*,,***,*******,,,,,,...........###.,,,,,,* **,**,** **,,>,,,,,,,,,,,,*,,,**,,,,,**##.........###.,,,,,,******,*,,,****,,,,,,,,******,,*,,,**,,,,,,,.+.....@...+...,,,,,,,,,,,,,,,,,,,,+,,<,,,,,*~~~~*,,*,,,*D#h**,*,,,**##.........####,,,,,,******,*,,,****,,,,,,,,*~>_~*,,**+**** *,**,** ###............,,,,,,* *,**,** **,,,,,,,*~,⌠~*,,,,,,,,*D#h8` *,**** ####.....######***,*** *,**** **,,,,,,+~~~~*,,*****,* *,* #####...####### *,*D#h^*,**** **,,,*,******,,* *,* D#h*,* ######+######## *,**,,,,***+**,,,,,,,,,*** *,* D#hģ*,* ######.######## *,**,,*,**,********,*,,,* *,* D#hI*,* ######.######## *,* ****,,,*** *,**,***,* *,* *,* ******,,,*D#hC*,* *,,,,,,,,* **,** *,* *,* *,* *,* *,,,,,,,,****,* *,***,**,* **,,,*******,***,***,* D#hi*,* ***,*,*,,,,,,**,* *,* *,**,* *,,,,,,,,,,*,,,,,,,,,* D#h*,****,,,*,,,,,,*,**,* *,* *,**,******,,,*,,,,,,,,,,,***** E#h L@.F#h:..F#hg:.#F#hJ:##F#h6:##F#h:##F#h :##F#hP:# F#h   *,,,,,,*****,*,**,********,* *,* *,,,,,,,,,,*,**,***,*******F#hZ,  F#h\[*******,,,*,,,*,,,,,,,,,,,,,* *,* ****,****,***,,,* *,*F#h6 *F#h,***,*,*,,,,,,********** *,******,* **,*,**** *,*F#h* ,**,,,***,*****,,,,,,,<* **,,******,*G#h * ***** *,*********** **,,,,,,,,*G#h& G#hZ  *,**,********G#hH   *,************,*G#h)o   *,**,,,,,,,,** *,*H#hi   *,****,,,,,,,,,*******,* *********H#hQJ  *******,,,************ *,*,,,,,*,,,,,,,,,* *,,,,,,,*H#h ***,,,,,,,,,,,,,,,,,,,* *,,,,,,,,,,,,,***,*****,*****,*H#h3 ***,***,,,,**********,* *,*,⌠,⌠,*,,**,,,,,,,,,,,* *,*I#hd ***********,**,,,,,**,* *,,,,,,,,,,****,,,,,***** *,*I#he"I#he ***,,,>,,,,,***,,,***,** *,*,,,,,*,,*****,,,***,*I#hE ***,********* **,***,,* *,,,,_,,,,,,,,,,,,***,*I#h4 ***,**,***,* *,*,,,,,*,*******,***,**I#h$i ***,**,*I#h%*,* *,,,,,,,,,* *,***,,,**** I#hM ****,****+***,* *,*,⌠,⌠,*,* **+***,,,,,,,* I#h:9 ***,,,***,,,***,* *,,,,,,,,,* **,,,** *,*,*,*,* I#h; ***,,,*** **,,,,,** *** *,* *,*,,,,,*,* **,,,,,** *,*,*,*,* I#h| ***,,,*,** **,,,,,,,** **,***,* *,,,,,,,,,* **,,,,,,,** **,,,,**,* I#hGg ****,*,,,****,,,,,,,,,****,,,**,******,,,,,****,,,,,,,,,****,,,****,* I#ha A**J#hA**J#hEA**J#hA**J#h0A**J#hi*J#h%*J#hLA**J#hn|A**J#h?A**J#h{eA**J#hxA**J#h/IA**J#hl *,***,*,,,***,***,***,* *,*MarkCarney the Sneak*,***,*.......###.###.* *,*Human*,,,,,*...##..###+###.***,*Health: 18/18 ========================*,*****##.###.........>,*,***Magic: 1/1========================*,* ##.##....#.####*,,,,,*AC: 3Str: 12*,*****##.#.......####*,,,,,*EV: 11Int: 10  **,,,,,,...........###.,,,,,,*SH: 0Dex: 14  *,,,,,**##.........###.,,,,,,*** XL:  1 Next:  0% Place: Dungeon:6  *,,,,,,,.+.....@...+...,,,,,,,,, Noise: ---------#hX40m  Time: 2.7 (0.0)  *,*,,,**##.........####,,,,,,*** a) +0 falchion*,**,** ###............,,,,,,*Nothing quivered*,**** ####.....######***,****,* #####...####### *,**,* ######+######## *,**,* ######.######## *,**,* ######.######## *,**,* ******,,,**,*Press ? for a list of commands and other information. _Found a potion of haste. 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Found a stone staircase leading down. _You climb downwardsK#h . _There is a stone staircase leading up here.  As you read the scroll of revelation, it cK#h- |rumbles to dust. _You feel aware of your surroundings. You sensed 3 altars. _Found an escape hatch in the floorK#hL .L#hgL#hL#h]L#hL#hJL#hL#h>L#h+ *,,,,* *,* *,**,* #..***+***,* L#h $*,**,**#..* *,* *,* *****,,.,,,,..***,***,***,*** *,,,,,,..,**..***_,,+,* *,* *,***,*...###.###.###.* *,* *,***,*.......###.###.* *,* L#h %*,,,,,*...##..###+###.##*,* *,*****##.###.>.*,*** 9 *,* ##.##....#.#####.,,,,* * L#h!}*,*****##.#.......####*,,,,,* * *,,,,,,...###.,,,,,,* * ,,,,,**##...###.,,,,,,* ,L#hg!].+.....<...+..., ,*,,,**##...####,,,,,,* ,**,** ###....... L#h! 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Z 1 _There is an open door here.N#hacN#hcN#hcdN#h%fN#hiN#hunQ _N#ho,N#hYpN#hu78 ,,,,,,,* ************,* ****** *,*******,,,,* *,,,,,,,,,  *,**,* #..**#+#**,,,,,,,* N#h^vv *,**,*##..* #.# *,,,,,,,* ****,,.,,....###.###,***,*** ,,,,,,..,*#..###_..+, ,***#* *3.7 (2,*.......###.###.* *,* N#hvn,,,,*...##..###'###.##*,* N#h5w,*****##.###.........>.#,*** * ,* ##.##....#.#####..,,,* **#..... ..... ..........<...+N#h|8_N#hfN#h N#h N#h N#ho N#h ,N#h N#h M******** ,,,,,, ********,* ****N#hM w**** *,*******,,,* *,,,,,,,,, #..**#+#*  *,**,*##..* #.# *,,,,,,, ****,,.,,....###.###,***,*** ,,,,,,..,*#..###@..+,N#h U###.###.###***,*.......###.###.* * ,,,,,*...##..###'###.##*,*..#N#h! l 4.7 (1 _There is a shimmering altar of Xom here.P#hdJP#heP#hiP#hmQ _P#h2p,P#hpP#hv,,****,,,,,***** *,*******,,,,,,,,,,,* *,,,,,,,,,,,P#hQv,* #..**#+#****,*##..* #.# ** ****,,.,,....###.###,***,*** * ,,,,,,..,*#..###_..+,* *,* P#hv#,***,*...###.###.###.* *,* ***,*.......###@###.6.7 (2,,,#..###'###.## Nothing quivered.#.##....P#hw5......# ,,,,,,.+.....<...+...,,,,,,,,,,,,  *,,,**##.........####,,,,,,****** P#h~wP#h|8_P#h~P#h P#hvP#h1P#hAP#h8P#h ,P#h  *,*******,,,,,,* *,,,,,,,,**,* #..**#+#**P#h##..* #.# * ****,,.,,....###.###,***,** P#h,,,,,,..,*#..###_..+,* *,* ***,*...###.###.###.P#h0A... ,,,,,*...#### P#hn*****##.###.........>.#,*** * ##.##....#.#####..,,,* *#......P#h......P#h.........# **,** ###............,,,,,,* *P#hE P#h 7.7 (1 P#hC_There is an open door here.P#h; 4P#h P#h P#h P#hՕ ; _P#h  *,,,,* *,,,,,,,,* *,**,* #..**#+#**,* *,**,*##..* #.# *P#h ,* *****,,.,,....###.###,***,*** ,,,,,,..,*#..###_..+,* *,* P#h3 Y*,***,*...###.###.###.* *,* *,***,*.......###.###.* *,* *,,,,,*...##..###'###.##*,* *,*****##.###...@.....>.#,***8 *,* ##.#.#####..,,,* P#hI +*,*****##.#.......####*,,,,,* *,,,,,,.....###.,,,,,,* *P#h^ k**##.........###.,,,,,,***P#hp ,,,.+.....<...+...,,,,,,,,,,,*,,,**##.........####P#h ***** ,**,** ###......,,,,,,*P#h  ,**** ####.....######***,***P#h P#h= 8_P#h P#h P#hJ P#h- P#h P#h ,P#h P#h e *,**,* #..**#+#**,*P#h  *,**,*##..* #.# *,******,,.,,....###.###,***,*** P#h 5 *,,,,,,..,*#..###_..+,* *,*  *,***,*...###.###.###.* *,* P#h7 ` *,***,*.......###.###.* *,*  *,,,,,*...##..###'###.##*,* P#h_ , *,*****##.###.........>.#,***  *,* ##.#.#####..,,,*9 P#h *,*****##.#.......####*,,,,,* *,,,,,,...........###.,,,,,,* P#h ]**##...###.,,,,,,*** P#h $*,,,,,,,.+.....<...+...,,,,,,,,,, *,*,,,**##.........####**** *,**,** ###............,,,,,,* *,**** ####.....######***,*** *,* ###### *,P#h) "*P#h P#h:_P#hQ#h3Q#h̄Q#hvQ#h,Q#h,Q#h,Q#hQ#h"Q#hИ,Q#hQ#h.Q#h1,Q#hQ#hQ#hI,Q#hQ#h *,***,*.......###.###.* *,* *,,,,,*...##..###'###.##*,* *,*****##.###.........>.#,* Q#h۪*,* ##.##....#.#####..,, *,***####.#.......####*,,,, **,,,,.............###.,,,,,Q#h 6 *,,,,,*###.........###.,,,,, *,,,,,,,.+.....<...+...,,,,,Q#h/K *,*,,,**##.@.......####,,,,,24.7 (5  *,**,** ###............,,,,, Q#h*,**** ####.....######***,* Q#hë*,* #####...####### *, *,* ######+######## *,* *,* ######.######## *,*  *,* ######.######## *,*Q#h  *,* ******,,,* *,*Q#hH  *,* *,,,,,,,,*** *,* Q#hQ#hұQ#hkR#h@3R#hER#hOR#h1*,***,*.......###.###.* *,* *,,,,,*...##..###'###.##*,* *,*****##.###.........>.#,*** *,* ##.##....#.#####..,,,* *,***####.#.......####*,,,,,* **,,,,.............###.,,,,,,* *,,,,,*###.........###.,,,,,,***,,,,,,,.+.....<...+...,,,*,*,,,**##....@....####,,,,,,**7.7 (3*,**,** ###...,,,,,,* *,**** ####.....######***,*** *,* ####*,* #####*,* ######.########R#h4 *,**,* ######.######## *,**,* ******,,,* *,**,* *,,,,,,,,*** *,*S#h\*,***,*...###.###.###.* *,* *,***,*.......###.###.* *,* *,,,,,*...##..###'###.##*,* *,*****##.#.....>.#,*** *,* ##.##....#.#####..,,,* ,***####.#####*,,,,,*  **,,,,.....###.,,,,,,*  *,,,,,*###.........###.,,,,,,****,,,,,,,.+.....@...+...,S#h60,,*,*,,,**##..####,,,,,,****,**,** ###............,,,,,,*  *,**** ####.....######***,****,* #####...  *,* ######+##S#hbk  *,* ######.########S#h *,*  *,* ******,,,* S#hS#h+8.7 (1S#h>S#ha _There is a stone staircase leading up here.S#h4S#hS#h3S#h-9 _S#h>S#h#   .........   #.......#   #.##   #........#   #..#   #..#   #..#  5 #..#   #S#h!.#   #####+####              S#h2    S#hS#h?S#hqS#h,5 .31.2 (2.5S#h> S#hb? } _You climb upwards. _There is a stone staircase leading down here.T#hT#hUT#hWT#h}T#h7T#hx: _T#hc......... ##  #.#T#hi #.  #.#  #.#  #.# T#h^ #..>.....#  #...@..!.#  2.2 (1.0#####+####     T#h    T#h T#hT#hT#hT#hz: T#h: T#h; T#h= T#h@ T#hCC ,T#h?G .  #.#  #.##  #.#  #.#  T#hH #.#  #.#  #..>.....#  #....@.!.#  3#####+####        T#h\H  T#hH T#hM T#hOO T#hT#h3T#h%T#h,T#h ,T#h",T#h"T#h& ..  #.......#  #.......##  #..#  #..#  #..T#h>'&#  #..#  #..>.....#  #......@.#  #####+####     T#hf';    T#h,+5.2 (2T#h-+6.2 (3T#h0T#h4a _f - 2 potions of haste (gained 1)U#h U#hP U#h U#hZ U#h\ ,U#hF U#h  ^ .  #.#  #.##  #.# U#hW  #.#  #.#  #.# U#h c #..>.....#  #.....@..# 7.2 (1 #####+####  U#h ,      U#hz U#h~ U#h U#h3 U#h3 U#h|8 U#h< &.U#hC 0'.............................+###...U#hH U#hL A8.2 (1U#hlN ( _You open the door.V#h3V#hݏV#hV#hV#h8,V#ho ##  #.##  #..#  #.#  #V#h.#  #.#  #..>.....#  #........#  #####@#### ............# ............# ............# .....# .....# V#h*#+###.......#  #.......#  V#hZ 9 _There is an open door here.V#h[ 4V#h\ V#hH^ V#hMb V#he ; _V#hj  #.##  #........#  #........#  #........#  #........# V#h8k a #..>.....#  #........# ...#####'##### #......@.....# 40#.# #.# #V#hk .# #.# ##+###.#  V#hk #.#  #.# V#hk V#h:l V#hq V#hs W#hW#h#W#hW#hnW#h,W#h,W#hpW#hW#hW#hW#hR,W#hW#hW#h,W#hW#h......#........# ......#..>.....# W#h}.....#........# W#h.....#####'#####  #............#  #............#  #............#  #............#  #....# 4.2 (4 ##+###.......#  #.......#  #.......# #.......# ....... .... W#hW#hW#hW#hW#hDW#hW#hy;....W#h?0'#.#$+.#.##W#hѰW#hv+5.2 (1W#hӴW#hиd _You open the door. _Found 9 gold pieces.W#hW#h W#hW#hW#hbW#h: _W#h]! ......#..>.....# .....#........# .....#####'##### #............# #.# #.# #.# #....# ##@###.......# #...#.......# #$..#.......# +...#.......# #...#.W#h!o ##+## W#h$Z 6 _There is an open door here.X#hP4X#hV,X#h; _X#h*,X#hABX#h ####'##### #............# #.................#.........#.........##'###.... #...#.... #@..#+. X#hw+8.2 (2X#h+9.2 (3X#h}G _You now have 9 gold pieces.X#hܮIX#h9X#hBX#h^ #.............#....#....#'### #...+50.2 (1# X#hq#+## .... X#h X#hcX#hX#hտX#h X#h] X#h X#hS &.X#h [.###.................'0.^...................1.2 (1 _You open the door.Y#h9Y#h9Y#hb;Y#h<Y#h!@,Y#h@Y#hE#.# #.....# Y#h=F#....# #....# .### ##'###Y#hF4# ..... #...#.# ......#...#.# ......'...#.# .^....#.@.#.Y#hG 2..... ##+## .... .......Y#h2Ga... Y#hGY#hMY#hTOY#h$ Y#h-% Y#h0 <.Y#h1 90'...Y#hS2 j#....+.....#######Y#h}9 Y#h9 $3.2 (1Y#h0? Y#hEB ( _You open the door.Z#hlsZ#hsZ#htZ#hvZ#hYzZ#hzZ#h~Z#hP4 #.######'###.....#.............'Z#h^....#.. .... ##@## ....  #.....#  #.....#Z#hς+Z#hZ 4 _There is an open door here.[#h=[#h.>[#h>[#ha@[#hEQ _[#hK #.# #..#.######'###.# ......#...#[#hK=.# ......#...#.# ......'...#.# .^....#...#[#h L. ..... ##'#### .... #@....# 5[#h.L ... #.....# .. +.....+[#hNL_ . ####### [#hM[#hHR[#hkT[#h&fu[#hGk,[#hl.######'###.....#...'^....#...# [#hl .... ##'####....  #.....#  6 +.....+ ####### [#hm![#hm[#h _You open the door.]#hv]#h]#hx]#h]#hG"]#h&,]#h1.######'###.#  ......#...#.......#  ......#...#.......#  ......'...#.......#  .^....#...#.......# ..... ##'####... .... #.....#.. ... #.....#. ...f..+.....@. ......#. ...... .. ..... .....# ##### ######       4 _There is an open door here.^#h%J^#h ^#hQ _^#h0^#h(.######'###.......#  ......#...#.......#  ......#...#.......#  ^#h&1......'...#.......#  .^....#...#.......## ..... ##'####.. .... #.....#.. ... #.....#..^#h ...f..+.....' ......#######.. ...... .... ..... .........## ##### 5.....######  ...... ^#h5   white imp (asleep)...... ......^#h^  ^#hO&5^#h+6.2 (2^#h^#h\ _A white imp comes into view._#hz | #......#  .######'###.#  ......#...#.#  ......#...#.#  ......'...#.......#  .^....#...#.......#####  ..... ##'####. .... #.....#. ... #.....#.. ...f..+.....'. ......####### . ....  ..... .........#####  ##### 5.....###### ......   ......   ......  _#h} _#h} _#h~ $7.2 (1_#h _#h `#h`#h`#hӹ`#h`#hy`#hB`#h`#hd`#h>`#hB#..#   #............#   #............#  ######'###.......#  `#h .....#...#.......#  .....#...#.......#  .....'...#.......#  ^....#...#.......######  .... ##'####..#  9.2 (2 ... #.....#....#  `#h.. #.....#...#  ..f..+.....'#  .....#######...#  ..... ............#  ....`#hU...######  #### 5.....###### ......  `#h`#h`#h`#hX `#hQY `#hZ `#h\ `#h` ,`#h#d ,`#hd `#hd `#hye `#hf `#hxi ,`#hnl ,`#hm `#h>n `#hn `#ho `#hr ,`#hr `#hH| #.....#  ............#  ............#  #'###.......#  #...#.......#  #...#.......#  '...#.......#  #...#.......######  ##'####.........@#  74.2 (5 #.....#..........#  #.....#..........#  +.....'..........#  #######..........#   .....#   .........######   5.....######  ......  `#h `#h7 a#ha#h.a#h{a#ha#h*a#hBa#hUa#hxa#hla#ha#h,a#hwa#ha#h,a#ha#h #....#  #............#  #............# a#h####'###.......# .#.......# .#.......# a#h....'...#.......# .#.......###### a#h/... ##'####.....@....# 8.2 (4 .. #.....#a#hU....# . #.....#a#hz....# .f..+.....'....# a#h....#######....# .... a#h....# ... .........###### a#h### 5.....######  ......a#hA" a#ha#ha#hta#hߑ a#hF a#h) a#h a#h a#h ,a#hq [ #.#  #.#  #.#  #.....# a#h ######'###.# .#...#.# a#h c.#...#.# a#h .'...#.# ^....#...#.###### 9.2 (1a#h4 .. ##'####..........# .. #.....#.# . #.....#.# a#h_ Af..+.....'.# .#######.# .. ............# a#h .... .........###### #### 5.....###### a#hޠ a#h a#hg a#h a#hK a#hG a#h a#h ,a#h) ,a#h ,a#h# a#h a#hr ,a#hd a#h( a#h* a#hV a#h a#h a#h ,a#h a#hN a#h ,a#h a#h a#h ,a#hu a#h a#h ,a#h+ a#h a#hR ,a#h% a#h  #.......##  #........#  #........#  a#h? #........#  .#........#  .#..>.....# a#h > .#........#  .#####'#####  #..@.........# 88.2 (9a#h a #....# a#h  #............#  #............#a#h f #......#a#hA  .######'###.......#a#hk  ......#...#.......# a#h ......#...#.......# a#h R......'...#.......#a#h. a#h a#h b#h&3b#h(b#h *b#ho0 #..##.#.#.#.#b#h0<.#.#.#........#.#..>.....#b#h0.#...............@#####'#####.#####b#h0U.# #....b#h1k.# #............#b#h-1r #............# b#hK1?#............#b#hl1 .######'###.......# ......#...#....b#h1g...# ......#...#.......#b#h19&0b#h=+9.2 (1b#h>b#hsA9 _Found a stone staircase leading up.d#h&M..###+#### #.<.>d#h........# .......#####'####.#####.........#............#..........d#hߖ&#...#....d#hP=90d#hd#hXd#hµ bM ..###+#### #.<.>........# d#h> .......#####'####.#####............#......##'###...d#hѾ d#h< &1d#h d#h d#h* M ..###+#### #.<d#h .>........# ........#####'#####.#.....d#h3 <2d#h d#h e#h6kM ..###+#### #.<e#hk.>........#........##....e#hte#hit&3e#hxye#h{e#h e#h e#h ,e#hǞ e#h) Be#h  ...####+#####.......#5..#.......##..#..#..#..##.<....@..#..##..#..##..#..>.....##..#..##e#hЩ T..#####'#####..#####.....#5   ufetubus (asleep)... #..e#h ....#.. #............#  #..#e#h) &4e#hj e#h $5.2 (2e#hH e#hӼ \ _An ufetubus comes into view.h#h{ . ..####+#####.#.5.#.##5.#.#.#.# #.<...@...#.# #.#.#h#h O #.#..>.....#  #.#.#  #.#####'#####.#####....#5 2 ufetubi (asleep).... #....h#h> .#... #......#  #.#h#ho h#hck  An ufetubus comes into view.h#hCh#hm.5.5551 wandering)h#h&==h#h6.2 (1h#h#h#h&* _The ufetubus shouts!i#hxS 9#. ..####+#####.#.5.#.##.#.#.5.#.# #.<.#.# #.#.# #.#..>.....#  #.#.#  #.#####'##### ....#####.....#. #......#.) #.....i#hS c.#  #.#i#hV i#h*W i#hW i#h X i#h] ....5555i#h] /--7i#h+b i#hd W _Found a glowing rapier.k#h 6##  ..####+#####..##..#k#h .#......5@.....#.#####.<.#.# #.5.#........# #.#>.....# #.#........ #.........#####'##### ....#####.# ..... #.#....) #.#k#h k#hζ .@5.5The ufetubus slips past you! The ufetubus hits you.k#h! ~7--=-8k#h k#h7 ? _The ufetubus hits you but does no damage.m#h J####................####+######..........#.##.#..#5....#.# ####.<@......#.#m#h'  #..5......#.# #...#..>.....# #.#........# #.#####'####m#hQ +....#####............ 55. #. ....) #..m#hz L #.m#hB m#h! m#h" m#h,  .5..555The ufetubus hits you but does no damage.9m#h3 m#h6 V _The ufetubus closely misses you.n#h ###. ..####+#####.#.#..#..#. ####.@.5.....#. #n#h .#. #....5....#..>..... #.#. #.#####' ....##### .....# #. ....)# #.. #n#h n#h n#h" 5..5The ufetubus attacks as it pursues you! The ufetubus closely misses you.n#h# n3-------100.2 (1.0)n#h* n#h/ _The ufetubus hits you. _There is a stone staircase leading up, spattered with blood here.o#h4o#ho#h^9  The ufetubus shouts!o#ho#hH5.5o#hG10---------====1o#h6o#h[yK  #.#  #..  #.#   #.#  #.# o#h{ #.#  #.##.##.# 4  #@5.$...#   #.......#   #.##.##.#   #$# #  #.#  #.#5   ufetubus  #..  #..  _The ufetubus barely misses you. x3; The ufetubus hits you.1=---o#h*o#hδL----2.0 (1.8o#hjo#h̼D _You climb upwards.  Found 18 gold pieces. o#hU_There is a stone staircase leading down here.p#h'p#hInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) p#hpArmour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog p#h e - a scroll of fear Potions (go to first with !) p#hʝA f - 2 potions of hasteq#hq#hlq#hd MarkCarney the Sneak #.#Human #..Health: 11/18 ==============---------- #.#Magic: 1/1======================== q#h##.#AC: 3Str: 12 #.#EV: 11Int: 10 #.#SH: 0Dex: 14 q#hw#.##.##.#XL:  1 Next:  0% Place: Dungeon:4 #@5.$...#Noise: ---------  Time: 102.0 (0.0) #.......#a) +0 falchion q#h#.##.##.#Nothing quivered q#h߫y#$# # #.# #.#5   ufetubus q#h#.. #.. _There is a stone staircase leading up, spattered with blood here.  q#h>The ufetubus shouts! _The ufetubus barely misses you. x3; The ufetubus hits you. _You climb upwards.  Found 18 gold pieces. q#haN_There is a stone staircase leading down here.q#h4q#hdq#hq#h5q#hEl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingq#h13.0   4.0   0   h - Spellcasting   0.0   1.2  -1          q#hǚ8 b - Unarmed Combat   0.0   1.0   0      q#h     i - Evocations   0.0   1.0   0  q#h>@ c - Short Blades   1.1   1.0   0      q#hěd + Long Blades2.0   3.0   0          q#h3     e - Armour   0.0   1.0   0      f + Dodgingq#ht2.0   3.0   0  q#h˜+    g + Stealth5.0   5.0  +1  q#h        q#hA        q#hja    q#h        q#h۝l    q#hT    q#h&l    q#hJa    q#ho        q#h_    q#h    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  q#h[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsr#hϲ  a * Fighting   3.0r#h~ o a - Fighting   3.0s#h