d#h  Player: MarkCarney Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-13.21:02:28.ttyrec Time: (1747170148) Tue May 13 21:02:28 2025 f#h  [?1051l[?1052l[?1060l[?1061hf#hV)0[?7h[?25l[?1cf#hWelcome, MarkCarney. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Delverg#h9Lg#hQg#hsWWelcome, MarkCarney the Human. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver  t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkerg#hWn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. + - Recommended backgroundg#h:X * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Delverh#h]h#h{ h#h XWelcome, MarkCarney the Human Delver. h#h YYou have a choice of weapons.a - short swordh#h/ M(+0 apt)  b - mace (+0 apt) h#hK \ c - hand axe (+0 apt)  d - spear h#hh Y(+0 apt)  e - falchion h#h F(+0 apt)f - unarmed(+0 apt) h#h + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helph#h !Tab - spearj#hzj#hp-Generating dungeon...o\\/o/ building the Dungeon \o\j#h< /o/j#hq< \o\j#h`< /o/j#hN < \o\j#h j#h j#h MarkCarney the SneakHumanHealth: 18/18 ========================Magic: 1/1========================AC: 3Str: 12EV: 11Int: 10SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:5Noise: ---------  Time: 0.0 (0.0)a) +0 spearj#h* =Nothing quiveredj#h ..........................?.#+###......##......##....@.##......+#......##....<.#...######.......[.j#h j#hp Welcome, MarkCarney the Human Delver.Will you prevail where others failed? Will you find the Orb of Zot?j#h j#h!Press ? for a list of commands and other information.  Found a scroll labelled MUNGAEMORI and a ring mail.j#h'j#h<*t _Found a stone staircase leading down and a stone staircase leading up.l#hI _l#hl#h l#h,l#hl#h5p........l#ho+....?.#+## #......# #......>l#hu..+2.0 (2<.#l#hM....#####...l#h.l#hRl#hl#hpl#h l#h l#h l#h# l#hO% l#h( ,l#h.  .....?.#+##l#h. # #......>..+#....#####... .l#h1 f3.0 (1 _There is a stone staircase leading up here.l#h4 _l#h"l#h #.#...^o##. .....o... #B.o.o..l#hձC #......## ..... #....##...###.$. #.........#l#h4 #@..##.........#l#h!..#####...# ...#l#hGz ##.#.#l#heB   bombardier beetle (asleep).l#ho   orc priest (asleep)..ooo 3 orcs (asleep)l#hյl#hXBBl#h+7 (1.7l#h?l#h _You climb upwards.  Found 12 gold pieces. _There is a stone staircase leading down here.n#h0+n#h/Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fogd - a scroll of revelation  e - a scroll of fear Potions (go to first with !)  f - a potion of hasteo#h0d - a scroll of revelation. A scroll that reveals its reader's surroundings. The layout of the current flooris fully mapped, and everything within a moderate radius, including both visibleand invisible monsters, is momentarily shown. It is an uncommon scroll. Stash search prefixes: {inventory} {sInv} {scroll} {magic mapping} Menu/colouring prefixes: identified scroll _________________ o#hX1“‘What a useful thing a pocket-map is!’ I remarked.  ‘That’s another thing we’ve learned from your Nation,’ said Mein Herr,  ‘map-making. But we’ve carried it much further than you. What do you  consider the largest map that would be really useful?’  ‘About six inches to the mile.’  ‘Only six inches!’ exclaimed Mein Herr. ‘We very soon got to six yards to the mile. Then we tried a hundred yards to the mile. And then came the grandest o#h1idea of all! We actually made a map of the country, on the scale of a mile to the mile!’  ‘Have you used it much?’ I enquired. o#h1S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.p#hp#hp#h*,,,,,*** **,,*,,,********,,,,,,, MarkCarney the Sneak ,,,,*** *####.#...^o##..,,,,,,>,, Human ,,,,* ***.........o.....,****,*,* Health: 18/18 ======================== p#hV6,,,,***,,.####B.o.o..###** *,,,* Magic: 1/1======================== ,,,,*,,,*#####.......### **,,* AC: 3Str: 12 ,,,,,,***###.$......####******,,, EV: 11p#hx(Int: 10 ,,,,,**,,....##...###.$.,,,,,,,,, SH: 0p#h,Dex: 14 p#h,,**,,,,,.###.........##******,,* XL:  1 Next:  0% Place: Dungeon:4 p#h*,,,,,****.....##@..##### *,,* Noise: ---------  Time: 4.7 (0.0) p#h,,,*** **#.........##### **,** a) +0 spear p#hb,,** ***,...#####...#### *,,** Nothing quivered ,,* *,,,########...#### ***,,** ,,* *,*,##########.####***,,,,* ,** *,,,##########.##..,,,,**,* B   bombardier beetle p#h&** ****##########.....,,****,* o   orc priest (asleep) *p#h##########....#*,,,,,,** ooo 3 orcs (asleep)*,,,***,,,<,,,, p#hΔ_Found a stone staircase leading down and a stone staircase leading up. _There is a stone staircase leading up here. p#h5_You climb upwards.  Found 12 gold pieces. p#h_There is a stone staircase leading down here.  As you read the scroll of revelation, it crumbles to dust.p#hhZThere is a stone staircase leading up here. _You climb upwards.  Found 12 gold pieces. _There is a stone staircase leading down here.  As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 altar.p#hޜ4  The orc shouts!p#hp#hIp#hlT §.ooo.ooo 2 orcs (1 wandering)  The teleport trap disappears. The orc disappears!p#h  The orc priest invokes the aid of Beogh against you.p#hVJ==5.7 (1p#h]p#h>bd _You barely resist. _Found 5 gold pieces.q#h|q#hЅLevel 4 of the Dungeon <<<<>>>>^^^^^^(Press ? for help)***,,,***,,,,,,,,**,+*,*,*+,**,*,* ********,,,,,,,,,,,,>,,,,***,,*,,***,,,,* *,,,******,,,***,,**,,,,,,,,,,,,,***,,,,,**********,,,*q#h*******,,,,,*** **,,*,,,********,,,,,,,,,*,,,,,,,,,,,,,**,,,,,,,,,*** *####.#...§.##..,,,,,,>,,,,,,*********,,,**,,,,,,,,,* ***.........o.....,****,*,**,*,,,,,,* **,***,,,,,,,,,***,,.####B.oo...###** *,,,**,*****,,* *,*q#h_*,,,,,,,,,*,,,*#####.......### **,,**,*****,** *,**,,,,,,,,,,,***###.$......####******,,,,,*,<,,,* *,**,,,,,,,,,,**,,....##...###.$.,,,,,,,,,,,,,***** *,**,,,,,,,**,,,,,.###.........##******,,*,*****,**,,,,,,,,,,****.....##@..##### *,,*,**,*q#h**,,,,,,,*** **#.........##### **,**,********* *,*q#hĆ*,,,,,,,** ***,...#####...#### *,,**,,,,,,,,,*****,*q#h*,,,,,,,* *,,,########...#### ***,,**********,,,,**,****,,,,,,,* *,*,##########.####***,,,,*****,,,,,,*q#h**,,<,,** *,,,##########.##..,,,,**,***,,,,,*q#h4**,,,** ****##########.....,,****,**,,,,,******##########....#*,,,,,,******** *******q#hR{*,,,***,,,<,,,,,,,,,******,,***,,,,,,,******,,,,,****q#hoy******,,* *,,,,,,,* *****,,,,*q#hq*,,,,>,,***,,,,,,,*******r#hM@.r#hI;.#s#h= s#h'T *,,,,,*** **,,*,,,********,,,,,,, MarkCarney the Sneak ,,,,*** *####.#...§.##..,,,,,,>,, Human ,,,,* ***.........o.....,****,*,* Health: 18/18 ======================== ,,,,***,,.####B.oo...###** *,,,* Magic: 1/1======================== ,,,,*,,,*#####.......### **,,* AC: 3Str: 12 ,,,,,,***###.$......####******,,, EV: 11Int: 10 ,,,,,**,,....##...###.$.,,,,,,,,, SH: 0Dex: 14 ,,**,,,,,.###.........##******,,* s#hV  XL:  1 Next:  0% Place: Dungeon:4 ,,,,,****.....##@..##### *,,* Noise: ==-------  Time: 5.7 (0.0) ,,,*** **#.........##### **,** a) +0 spear ,,** ***,...#####...#### *,,** Nothing quivered ,,* *,,,########...#### ***,,** ,,* *,*,##########.####***,,,,* ,** *,,,##########.##..,,,,**,* B   bombardier beetle ** ****##########.....,,****,* o   orc priest *##########....#*,,,,,,** oo 2 orcs (1 wandering)*,,,***,,,<,,,,s#hkV You feel aware of your surroundings. You sensed 1 altar.  The orc shouts!  The teleport trap disappears. The orc disappears!  The orc priest invokes the aid of Beogh against you. _You barely resist. _Found 5 gold pieces.t#ht#hy###..##..................####...o...########.Boo...####..###.###.....##@..####################...##############.##############.##..##########.....##########....#--6.7 (1 _t#ht#htr- ...... ...... ....?.#+##t#hrv #......# #......# #....>.# #......+t#hs #......#5 #....@.# ....###### .... ... [. t#hs"t#ht9--t#h{t#h-8.2 (2.5t#ht#h} _You climb downwards. _There is a stone staircase leading up here.u#hk3u#hwou#hFpu#hsu#hw: _u#hyxu#h{u#h{u#h`}u#hV ....... u#hӆ...... ....?.#+#u#hx..#>+10.2 (2.u#h/0) #...... #....<.#u#hP^....######....u#h ..u#hu#h#u#hvu#h 3u#h̎ u#h u#h ,u#h- u#hL M ....... ....?.#+#..u#he 9#+.u#h| #....<.#..u#h ..u#h|  1.2 (1 u#h U_There is a stone staircase leading down here.v#hv#hv#hv#hv#h-2 _v#hv#ha2.....v#h bL.##..$.. #........##.#.....#6.......@# v#hBb#####.#.#  # #.#  #v#hb.# #.# ... ..# ###v#hAcv#hfv#h'+9 (1.7v#hզv#h _You climb downwards.  Found 14 gold pieces. _There is a stone staircase leading up here.v#h@ 4v#h< v#h I30 _v#hʐ v#hz5 .   ?.#+##  #......#  ## 5 #....@.# #......+#......##....<.#....######.......[.v#hv#hvv#hV-5.4 (2.5v#hpZv#h\} _You climb upwards. _There is a stone staircase leading down here.w#hlB _... ... ..... ...... ....?.#+#70..#>#......+#......#w#hoP.....w#hqw#hZtw#hi w#h w#h w#h K.>w#hz #########......#.....#....w#h e#...#..'0w#h_ w#hF +8.4 (1w#h w#h} ( _You open the door.x#hx#hNx#hVx#hx#hp#M #########.... ..#..... #..............)........#.......?......#............?.#@##..#....>.#...x#h&0x#h`+9.4 (1x#hx#h _Found a scroll labelled NIGIRR VILILUV and a smoking mace. _There is an open door here.x#hq3x#hex#hےx#h6x#h: _x#hǡ ######### .... #.##..... #.............#.....).........#.?......#.@.......20....?.#'##....##x#hP#......# ...##......# ....#....>.# ...#......+ ..#......# . #....<.#....######x#hvx#hx#hWy#h9ly#hly#hny#hqy#hty#haty#h x,y#hy,y#h&{y#h}y#hc ######### .... #.......##....... #.........#.....).....=......#.......?..........#............?.#'##....#####......#....#y#hۄ-#......#......#....>.#.......#......+.......y#hV2.4 (23.4 (3y#h7y#hl _Found a vibrating lapis lazuli ring.z#h########## ..#.... #.......##...#..... #.....#......#.=......#.......?...........#.............?.#'##....####.#z#h #......#....# ##......#......#....>.#......#......+#......#z#hA4.4 (1z#h'z#h _You see here the +10 mace of Corporal Punishment {drain, rF+ Dex+3}.z#hr7<5z#h>z#hC _d - the +10 mace of Corporal Punishment {drain, rF+ Dex+3}{#hG{#hGLInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 spear (weapon)  d - the +10 mace of Corporal Punishment {drain, rF+ Dex+3} Armour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear Potions (go to first with !)  f - a potion of haste}#hxmd - the +10 mace of Corporal Punishment {drain, rF+ Dex+3}. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 9.1 XLs. Damage rating: 18 (Base 8 x 105% (Str) x 105% (Skill) + 10 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. rF+:It protects you from fire. Dex+3:It affects your dexterity (+3). If you switch to wielding this weapon: Your EV would increase by 0.2 (11.0 -> 11.2). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.~#h~#h/~#hfqMarkCarney the SneakHumanHealth: 18/18 ========================Magic: 1/1========================#AC: 3Str: 12######### ..#EV: 11Int: 10.... #.......##...#SH: 0Dex: 17..... #............#XL:  1 Next:  0% Place: Dungeon:5......#.....@.....=.Noise: ---------  Time: 25.4 (0.0)......#.......?.....~#hd) +10 mace of Corporal Punishment {drain,......#.............Nothing quivered....?.#'##....####.##......#....# ##......#......#....>.#.......#......+.......#......#....... _Found a vibrating lapis lazuli ring. _You see here the +10 mace of Corporal Punishment {drain, rF+ Dex+3}. _d - the +10 mace of Corporal Punishment {drain, rF+ Dex+3}You unwield your +0 spear.  You feel agile.You sense an unholy aura.~#h A6.4 (1~#hj~#hI _You see here the +10 mace of Corporal Punishment {drain, rF+ Dex+3}. _d - the +10 mace of Corporal Punishment {drain, rF+ Dex+3}  You unwield your +0 spear.  You feel agile.  You sense an unholy aura. _d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}~#h ~#h Inventory: 7/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear Potions (go to first with !)  f - a potion of haste#h\ 1a - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  #hJ]  Your skill: 2.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 8.2 XLs.  At current training (25%) you reach 12.0 in about 12.7 XLs.  Current attack delay: 1.0. Damage rating: 6 (Base 6 x 105% (Str) x 109% (Skill)). If you switch to wielding this weapon: Your EV would decrease by 0.2 (11.2 -> 11.0). This weapon falls into the 'Polearms' category. It has an extended reach (target#h] 0with [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#hJ2c Inventory: 7/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}  a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)  g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear Potions (go to first with !)  f - a potion of haste#h d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 9.1 XLs. #h ZDamage rating: 18 (Base 8 x 105% (Str) x 105% (Skill) + 10 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. rF+:It protects you from fire. #hS 7Dex+3:It affects your dexterity (+3). If you unwield this weapon: Your EV would decrease by 0.2 (11.2 -> 11.0). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#hX Inventory: 7/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear #hˋArmour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)  g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear Potions (go to first with !)  f - a potion of haste#h#h#hMarkCarney the SneakHumanHealth: 18/18 ========================Magic: 1/1========================#AC: 3Str: 12######### ..#EV: 11Int: 10.... #.......##...#SH: 0#h9JDex: 17..... #............#XL:  1 Next:  0% Place: Dungeon:5......#.....@.....=.Noise: ---------  Time: 26.4 (0.0)......#.......?.....d) +10 mace of Corporal Punishment {drain,......#.............Nothing quivered#hh8....?.#'##....####.##......#....# ##h#......#......#....>.#.......#......+.......#hù#......#....... _You see here the +10 mace of Corporal Punishment {drain, rF+ Dex+3}. _d - the +10 mace of Corporal Punishment {drain, rF+ Dex+3}#hYou unwield your +0 spear.  You feel agile.You sense an unholy aura. _d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}#h`#h#ho#hҊ#hd  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.0   0       c - Axes   1.1   1.0   0   k - Evocations   0.0   1.0   0  d + Polearms2.0   3.0   0       e - Staves   1.1 #h8  1.0   0       f - Unarmed Combat   0.0   1.0   0                       g - Armour   0.0   1.0   0      h + Dodging2.0   3.0   0      i + Stealth5.0   5.0  +1              #h                    #h             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help#h;G[=] set a skill target  #hk}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#h%* d * Polearms   2.0#hK5o d - Polearms   2.0#h"> g + Armour 0.0#hl  g * Armour   0.0#hp g - Armour   0.0#h h * Dodging   2.0#hoI p h - Dodging   2.0#h9 i * Stealth   5.0#h=p i - Stealth   5.0#hX#h#h MarkCarney the SneakHumanHealth: 18/18 ========================Magic: 1/1========================#AC: 3Str: 12######### ..#EV: 11Int: 10.... #.......##...#SH: 0Dex: 17..... #............#XL:  1 Next:  0% Place: Dungeon:5......#.....@.....=.Noise: ---------  Time: 26.4 (0.0)......#.......?.....d) +10 mace of Corporal Punishment {drain,......#.............Nothing quivered....?.#'##....####.##h V#......#....# ##......#......#....>.#.......#......+.......#......#....... _You see here the +10 mace of Corporal Punishment {drain, rF+ Dex+3}. _d - the +10 mace of Corporal Punishment {drain, rF+ Dex+3}You unwield your +0 spear.  You feel agile.You sense an unholy aura. _d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}#hZ4#h\#h#h!#.# ## ..# .... #.##...# ..... #.#......#.=.#......#.?.....#......#.#h#....?.#'##....####.##...#... #......+....... #hm #h $7.4 (1#h#h:#he E..#..#...# ######### ...# .... #.......##...# ..... #.....#......#.=.# ......#..# ......#......# #hk ....?.#'##....####.##  #......#....# ##......#......#....>.#......#......+.......#......#.......#....<.##h| #h &8#hW #hz A9.4 (2#h z _h - a scroll labelled NIGIRR VILILUV#hb...# ...# ...#  ...#  ######### ...#  .... #.##...#  ..... #.##  ......#.=.#  #hX......#.#  ......#.............#  ....?.#'##....####.##......#....# ###......#......#....>.#....#h...#......+.......#......#.......#h#hB30.4 (1#h#h#hE} 3#hm #hށ #h #h #h ,#hƐ B#hq #h ,#h #h= 3#....# ....# #...# #...# ##########...# .. #.......##...# #hL "... #...## ....#...........@.# ....#...# ....#...# ..?.#'##. #......#....# ### #......#...... #....>.#....... #......+....... #hP +3.4 (3#h +4.4 (4#hi #ha s _i - the ring of Eternal Harmony {rC+ Str+9}#h #h IInventory: 9/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear #h NArmour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  i - the ring of Eternal Harmony {rC+ Str+9} #h\ IWands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear #hs  h - a scroll labelled NIGIRR VILILUV Potions (go to first with !) #h @ f - a potion of haste#h}i - the ring of Eternal Harmony {rC+ Str+9}. It is an ancient artefact. rC+: It protects you from cold. Str+9: It affects your strength (+9). If you were wearing this ring: Your EV would increase by 0.2 (11.2 -> 11.4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Str+6} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.#h#h#h9XMarkCarney the Sneak#....#Human....#Health: 18/18 ========================#...#Magic: 1/1========================#...#AC: 3Str: 21#h##########...#EV: 11Int: 10 .. #.......##...#SH: 0Dex: 17 ... #............##XL:  1 Next:  0% Place: Dungeon:5 ....#...........@.#Noise: ---------  Time: 34.4 (0.0) ....#.............##h;d) +10 mace of Corporal Punishment {drain, ....#.............#Nothing quivered #h..?.#'##....####.## #......#....# ### #......#...... #....>.#....... #......+....... #......#.......You feel agile.You sense an unholy aura. #h_d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} _h - a scroll labelled NIGIRR VILILUV _i - the ring of Eternal Harmony {rC+ Str+9}#h=You feel stronger. x2#h$#h{$+9 (0.5#h*#hU-x  You sense an unholy aura. _d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} _#h-h - a scroll labelled NIGIRR VILILUV _i - the ring of Eternal Harmony {rC+ Str+9}#h-}You feel stronger. x2 _i - the ring of Eternal Harmony (worn) {rC+ Str+9}#hE#huInventory: 9/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9} Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear  h - a scroll labelled NIGIRR VILILUV Potions (go to first with !)  f - a potion of haste#h#h#hqMarkCarney the Sneak#....#Human....#Health: 18/18 ========================#...##hVsMagic: 1/1========================#...#AC: 3Str: 21##########...#EV: 11#hInt: 10 .. #.......##...#SH: 0Dex: 17 ... #............##XL:  1 Next:  0% Place: Dungeon:5 ....#...........@.#Noise: ---------  Time: 34.9 (0.0) ....#.............#d) +10 mace of Corporal Punishment {drain, ....#.............#Nothing quivered ..?.#'##....####.## #......#....# ### #......#...... #....>.#....... #......+....... #......#.......You sense an unholy aura. _d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} _h - a scroll labelled NIGIRR VILILUV _i - the ring of Eternal Harmony {rC+ Str+9}You feel stronger. x2 _i - the ring of Eternal Harmony (worn) {rC+ Str+9}#h@#h#hY#hj#ha#hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting#hr]3.0   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.0   0      #h c - Axes   1.1   1.0   0   k - Evocations   0.0   1.0   0  #hO d - Polearms   2.0   3.0   0       e - Staves   1.1   1.0   0       f - Unarmed Combat   0.0   1.0   0  #hW            #h        #h g - Armour   0.0   1.0   0       h - Dodging   2.0   3.0   0  #h.     i - Stealth   5.0   5.0  +1  #hs                #hn    #h)        #h[        #h        #hThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help#hG[=] set a skill target  #h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#hx]= b + Maces & Flails 0.0#h` TargetTarget--  --  --  --  --  --  --  -- #h Z --  --  --  a-z] set[-] clear selected targetcost|targets#h^[?25h[?0c#hւ*0 #h [?25l[?1c4.0   0 current training targets, if any.=] set aall targets#h'  a * Fighting   3.0#h>o a - Fighting   3.0#h #hN+MarkCarney the Sneak#....#Human....#Health: 18/18 ========================#...#Magic: 1/1========================#...#AC: 3#hDStr: 21##########...#EV: 11Int: 10 .. #.......##...#SH: 0Dex: 17 ... #............##XL:  1 Next:  0% Place: Dungeon:5 ....#...........@.#Noise: ---------  Time: 34.9 (0.0) ....#.............#d) +10 mace of Corporal Punishment {drain, ....#.............##h,Nothing quivered ..?.#'##....####.## #......#....# ### #......#...... #....>.#....... #......+....... #......#.......You sense an unholy aura. _d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} _h - a scroll labelled NIGIRR VILILUV _i - the ring of Eternal Harmony {rC+ Str+9}You feel stronger. x2 _i - the ring of Eternal Harmony (worn) {rC+ Str+9}#hT#h#h#h #h #hf #h{ #h #h( #h- B#h #h #hp #h #h #h #hz #h #h #h #hd #h #h #hN #h #h #h #h #hv #h #h #h. #h #hW #h  ,#h #h  ###### #h C #...@# 42.9 (8 #....#  #....#  ##...# #...  ##########...# .. #.......##...# #hm ... #............## ....#......##h #h #h #hTJ#hOn#hO#hQ#h.X2 ###### #@...#5.9 (3 #....# #....# ##...##hXq #...# ####...#  .... #.......##...#  ..... #.........#hXf...##  ......#.#hX#....##hAY#h]#h7`#h3#hg#hS#h#hP#hn#h)#h,#h #hs#######....##....##....# ##..@# #h 8#...# ##########...# .. #.......##...# ... #............## ....#.............# #h....#.............# ....#.............# #h d..?.#'##....####.###h#h4#h#hQNI#hO#hR#hUB#h.W,#hX#hs^F#######....# #....# #....# ##...# #...###########@..#50.9 (2 #h'_.... #.......##...# ..... #............##....#.............#...#...#..#..#?.#'##....####.##  #......#....# ###  #......#......#h_#hd#hf#h E I#hkF #hH #hH #hM #h#P w #######....#hsP ## #...##########.. .... #.......1.9 (1#hP . #............##.#.............##hP V.......#.#hP 3##....#hP K#....>.#.......#hPQ #hU #hoW #hۖ#h#h#hs#h,#h,#hd ###### #....# #....# #....# ##...# #...###########...##h.... #.......##...#  ..... #........@...##2  ......#..# #hˣ ......#.#  ......#.#h(.# #h ....?.#'##....###### #hI^ #......#....# # #......#...... #....>.#....#he. #......+#h.#hA#h'#h=#h2 #h5 X#h6 ,#hq7 #h< 7#h0= t....# ############h[= .... #.......##..... #............###h= ......#.............#........#.#h= L.#5.9 (3#h= 8?.#'##....####.# #......#....# ### ..#h= )...+#h> C#......#.......#....<.##h> (....#######hz> #hC #hE #hI#h:...0#hA#h#h#h__#h`#h`#h d#hg #....# ##...# #...##hh ###...# .... #.##...##hEh ..... #.## ......#.##hhh ......#.# ......##hhZ.....#6.9 (1  #hh1 ....?.#'##....####.## #......#....# ####hix #......#...... #....>.#....... #......+....... #......#...#hi.... #....<.#....  ....#######hi#hn#hp#hh #h #h #h #h #hQ ,#h #  ##...# #...###########...#.... #.......##...# ..... ##hF# (......## ......#..# ......#.# ......##hl# ......# ....?.#'##...@####.###h# 7 #......#....# ####h#  #......#......  #....>.#....#h# ... #......+....... #......#.......##h$  #....<.#.......#....###############h4$ F ....#h$ #h) #h, #h]#h]#h^#ha#hc#hc#hg#hg#hEj,#hOk#h@m#ho,#hp#hvw.... #.......##...#..... #............##......#.............# ......#.............# ......#..#hv>....# ....?.#'##....####.## #......#....#######hLw #......# #....>.#@......#60.9 (3 #......+.......# #......#.......# #....<.#.......# ....############## .... ...#hzwU [. #hw#h?|#h~#hb8I#h?4...#hAq0......'..........<.#hA-.#####hF#hJ+1.9 (1#hJ#htN( _You open the door.#h$#h$#h>'#h-*#h -#hU-#h0#h7 ..... #......## ......#.....# ......#....# ......#....##hB7 ....?.#'##....####.## #......#....#### #......#.......#  #....>.#.......# #.......# #......##hr7.# #....<.#.#....###############h7l .... #h7= [ #hw:Z 2 _There is an open door here.#hg#h h#hi#hl#h$o#hRt; _#hx ......#..# ......#.....#hHx.# ......#......##hlxh ....?.#'##....####.## #......#....#####hx #......#.......#  #....>.##hxt.# #......'.##hx` ##.......#3#hx #....<.#.......#....###############hy .... .. [ #h5y!#hy#h~#h΀#hT#h#h؞n#hp\ ..... ###h ......#.............# ......#.............# ......#.............#....?.#'##....####.###hۥ #......#....###### #......#.......##h  #....>.#.# #....@.'.......#4#h6 #......#.......# #....<.#.......##h] ....############## .... #h[...[.#h#h#h#hV I#ha] #h[a #he ,#hh  .... ###....#....##hBi .#....#.#....#.......#.............#....?.#'##....####.###hi  #......#....###### #......#.......# #...@>.#.......#5 #......'.# #......#.......# #....<.#.......##hi  ....############## ........#h j 6.[..#hj #hp #hs #h KM ########...##...# ..#.........#..................?.#'#.########.>.#....'....#......#.......#.#.......[..#h #h 6#h- #hC #hΟ3#h#h#h#hB#ha ##...#.<# #...#..##########...#..#.......##...#..#..##..#..#....#.............#.........#.............#.......@.#'##....####.###h##+###......#....###### #......#.......# #....>.#.......# #......'.......##hа" #......#.......# #....<.#.......##h/ ....############## ....#h$&7#h#h$8.9 (2#h#hJ _Found an escape hatch in the ceiling.#hp+9.9 (3#h#h` _j - a scroll labelled MUNGAEMORI#hy I#hy #hx| ,#hh #h #....# # ##...# .<# #...# .#h4 ##########...# .#.##...# .#.## #hZ |.#.# .#.#h # .#.............# 70.9 (1#h .........#'##....####.##+###......#....#######......##hʃ #....>.#.#......'..#h #......#. #....<.#.......#h \#....###############h #h߉ #hL #hI#h#h X#h!,#h!#hc##h^%,#h&#h'#h),#h*#h,#h>.,#h/#h4  .#####  #.  #. #h4  #....#   ##...# <# #...# #########...# 5.9 (5#h5..#......# .........#............##.........#...#hl5...#.........#......#.........#......#.........#'##....####.###h5##+###......#....###### #......#.......#h5#h6#h:#h=#h YM% ####. .# #######.##...# .........#............##...#+###....#h @%0#hj +6.9 (1#h# "%#hO #hT + _Found a maw talisman. #h U_There is an escape hatch in the ceiling here.#hy3#h#h(#h#hNP _#h#h #h#h#hB#h6#hr,#hr#h#h,#h+#h8#h,#hk#h#h,#h#h#h#h#hk#h/#h.?..)................. ... .. .   #h.    .%......#  . .# #######hi .# #....##ho .# #....# #h).# #....# ........# ##...#hA#h U84.9 (8%#h #h $5.9 (9#h#h _Found a glowing dagger and a scroll labelled MUNGAEMORI.#h-3#ho/#h1#hm5,#h9,#h;,#h=#h>#h(A,#hOB#h'D#h[F,#h`G#hI#h@K,#hK#hL#hN#h%O#h P#hQ#h.T,#h%U#hRV#hX,#hY#h^........#......# #h_%......# .# #hE_.# ######.# #....##hj_D.##....#.#h_#....###...#93.9 (8.<#...#.........##########...##h_..#.......##...#..#............###h_..#.............#..#.............##h!`[..#.............#..#'##....####.#h>` ###h`#he#hg#hI#hx#h,#h#h ..#%......#........##hk..#######..# #....#..# #....#..##h@ #....#..# ##...#<# #...#4.9 (1 ..##########...# #hEe.#.......##...# .#......## .#..# .#.# .#.# #h.#'##....####.## ##+###......#....#####h#h #h"#hn3#h#hc#h=%......##...#.#######.# #....#.# #....#.# #....#.# ##...##h<# #...#..##########...#o.#.......##...#.#......#.#...#.#.#. o   orc (asleep)#.#'##....#####h ###+###......#....#### #......#.......##h %0  An orc comes into view. It is wielding a +0 hand axe.#h9+5.9 (1#h8%#h# _Found a robe.#h #.........# ..# ######.# #....# .# #....# .# #....# .# ##...# .<# ...# ..##########...# o#.......##...# ..#.....#.#..#.###.##.#'##....####.#####+###......#....#######h  #......#.......##....>#h< #h 6#hs #h\ #h .######....#< .#########o........#h{.....##.#....#......'.......##hb<7#h#h]e ....#< .#########o.............##.#.#......#......#.......##h%#hc&8#h#h#h5  #< .#########o.............##.##h36 '##....####.#.'#......#.#....<.#.......##h> #h`? #h? 9#hXE #h~G #h#h#h7#h#h8 .# #....# .# ##...# <# #...# #h&..##########...# o.#.......##...# .##hBH......# .##h]d.. ..##hwc. #.##h<. ##h.#'##....#### ###+###......#....#####h #......#.......# #....>.#h$#.##h #......'.......#o   orc (asleep)#hK3 #......##h.......# #....<.##h3.#....###############h #h&0#h0100.9 (1.0)#hn#hG³#h  .# ##...<# #...³#h ..##########...o.#.......##.....#.......#³#h2 ..# #...#³#h  #.#'##....#### ###+###......#....#### #......#.......#  #³#h F>.#.#³#h D #......'³#h v.# #......#.#³#h;  #....<.#.#....##############³#ha E ....³#h ³#h &1³#hU ³#h ó#hn4ó#h+só#h+v[ _An orc is nearby!ij#hij#hij#h&2 _ij#hij#h(ij#hP .# ##.<# #.##.o.#.##.#.#.#ij#h.Q #.# #.#'##....#### ###+###......#.... #......#.#ij#h\Q #....>.#.# #......ij#hQh'.# #......#ij#hQb.# #....<.#ij#hQC.# ....###### ij#hQJ ....ij#h[ij#h[&3ij#haij#heij#he .# ##.<# #.##ij#h2f.o.#.##.#.#.# #.# #.#'##.... ###+###......#....ij#haf #......#. #....>.#. #......'.ij#hf #......#. #....<.#. ....  ....ij#hkij#h+rB[ooij#hr ij#hr'===ij#hr 4ij#hxij#h{% _The orc shouts!ų#hJ& %.# ##..<# #..##....[.#.##.ų#h& E...o.#..#..#.#.#.#.#'##....#ų#h& ###+###......#....##......#.#ų#h' #....>.#.##......'.##......#.#ų#h6' m#....<.#.#....# ų#hx) ų#h|0 T.oų#hC1 0---5ų#hb7 ų#h9 Ƴ#hE.# ##..<# #..##....[.#.##..#.....o.#..#.Ƴ#h#.#.#.#'##....####.###+###......#....##......#.# #....>.##......'Ƴ#h#......#.# #....<.#Ƴ#h_....###### Ƴ#hIƳ#hT.oƳ#h?#---Ƴ#hd6Ƴ#hOƳ#hƳ#h Ƴ#h% T.oƳ#hH& &7Ƴ#h, Ƴ#hS/ dz#hDdz#hu.o8dz#hdz#hީdz#h2edz#hkD.odz#h@l&9dz#hrdz#hudz#hb 6  You sock the orc!dz#hw C)dz#h ?3==11.3 (1.4dz#hp dz#hE G _You kill the orc!ȳ#hE 3ȳ#h ȳ#h ȳ#h ȳ#hΘ ȳ#h6 ȳ#hH 6 .#ȳ#hr  ## .<# #ȳ#h  .## ...[ȳ#h :.#.##ȳ#hϡ N .# ȳ#h C.# .#ȳ#h  #.# #....@....#'##....####ȳ#h& -- ###+###......#....ȳ#hB X #......#.#ȳ#h] x #....>.#.#ȳ#hz X #......'.#ȳ#h X #......#.#ȳ#h X #....<.#ȳ#hʢ C.# ....###### ȳ#hB K ....ȳ#h  2ȳ#hɦ #0  Things that are here: ȳ#h d_a +0 hand axe; an orc corpseȳ#h?=4ȳ#hF?ȳ#hAɳ#hɳ#h% _ɳ#h ɳ#h~ .# ## .<# # .## ...[.#.## .# .# .# #.# #...@)....#'##....--3ɳ#h5 ###+###......#.... #......#. #....>.#. #......'ɳ#ha. #......#. #....<.#. ....  ....ɳ#hɳ#h ɳ#hɳ#hjɳ#hτɳ#hɳ#hnɳ#hv0'...#...##..#..###ɳ#hɳ#hU+4.3 (1ɳ#hԠɳ#h( _You open the door.ɳ#ho 3ɳ#h ɳ#h ɳ#hP ɳ#h ɳ#h ɳ#hU !..<# #..##########[.#.......##..#.. ..# ...# #.# #....)....#'##....## ###@###......#....ɳ#h d +.....#......#......#.....#....>.# ##....#......' #....#......# ######....<.# ....############ .....ɳ#h` Z 5 _There is an open door here.ʳ#h؞4ʳ#hʳ#hߣʳ#h@ʳ#hD; _ʳ#h9..######## ....[...#....... ........#.. .......# .......# #.........# #....)....#'##....# ###'###......#.... +.@...#......#.....6 #.....#....>.#ʳ#h  ##....#......' #....#......# ######....<.# ....########### ..... .[ʳ#hʳ#h`ʳ#h3ʳ#hʳ#h ʳ#hjʳ#hʳ#hʳ#h . ....[.........#. ........# .............# .............# #.........#ʳ#h  #....)....#'##.... ###'###......#.... +@....#......#7 #.....#....>.# ##....#......'ʳ#h;  #....#......# ######....<.# .... ʳ#h_ g ....  ..... ʳ#h i .[..ʳ#h ʳ#h&ʳ#hB(˳#hT˳#h˳#h$˳#h܍&.˳#hN#####....#.....#.....'0#.....#....#.........˳#h˳#h+8.3 (1˳#hG˳#h?( _You open the door.̳#h3̳#h{̳#h̳#h! ̳#h̳#h,̳#h . ....[.# ...# ....# .....#̳#h59 #######.........# #.....#....)....#'## #.....###'###......#̳#hY" #.....@.....#......# #.....#.....#....>.#̳#hz #.....##....#......' #..... #....#......#.... ######....<.#̳#h..... .......... ........... ..... ̳#hi .[..̳#hZ 9 _There is an open door here.̳#h 4̳#h ̳#h ̳#h* ̳#h ; _̳#h  ....[.#..... .....# .# .########.# #.....#....)....#'## #.....###'###......# #.....'.....#......#̳#h  #....@#.....#....>.#20 #.....##....#......' #.....##....#......##.......#######....<.##.# ....#########.+ ....#.#.....̳#h r######### .[ ̳#h ̳#h&$ ̳#h% ͳ#h3ͳ#hͳ#hͳ#hCͳ#hͳ#hͳ#hiͳ#h\,ͳ#hͳ#hͳ#hͳ#hͳ#hͳ#hͳ#hͳ#hͳ#hͳ#h########.....#....)....#'###.....###'###......#ͳ#h\#.....'.....#......#.....#....>.#.##....#......'ͳ#h###.....##....##.......#######....<#.. ....########4.3 (4#.......+ .... ͳ#h#.. ..... ######## .[.. ͳ#hͳ#hͳ#h[ͳ#hγ#h+3γ#h,γ#h38....γ#hi;0'...............[....................γ#hBγ#hB+5.3 (1γ#hYGγ#hOJ( _You open the door.γ#h< 3γ#h= γ#h γ#h ,γ#h? γ#h  #.....#....)....#'###.....###'###......#.#.....'.....#......#.#.....#.....#....>.#.#.....##....#......'.###.....##....#......#.#.......#######....<.#.#.......#.......##########........ #.#. #########...[...  .........γ#hR ......γ#h 6 _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.ϳ#hDR4ϳ#hSϳ#hUϳ#hXϳ#hm^4 _#.....###'###......#.#.....'.....#......#.#.....#.....#....>.#.#.....##....#......'.###.....##....#......#.#.......#######....<.#.#.ϳ#h_#.......###########.'.# #.......##7#########...[...# #.......##.##.##.##.##.#ϳ#heϳ#hGgϳ#h3ϳ#hϳ#hˮϳ#hбϳ#hϳ#h,ϳ#hѷ,ϳ#hֹϳ#hIϳ#h,ϳ#h}ϳ#hUϳ#h],ϳ#hfϳ#hϳ#hb,ϳ#hϳ#hϳ#h-,ϳ#hϳ#hϳ#h,ϳ#h+ϳ#hfϳ#h,ϳ#hϳ#hϳ#h ,ϳ#hϳ#hQϳ#h,ϳ#hϳ#hϳ#h,ϳ#hbϳ#hϳ#h.Bϳ#hϳ#h,ϳ#hOϳ#ht #.......#  ϳ#h3#.......#  #.......#  #.......# ϳ#hm #.......#  ϳ#ht#.......#  #.  #. 403.0)ϳ#hH ######## ϳ#hlϳ#hг#hA Iг#hB г#hZD г#h|H Xг#hH г#hQI г#hJ г#hM ,г#hN г#hP г#hR г#hS г#hS г#hY Bг#hZ г#hj\ г#hZ^ г#h^ г#h_ г#he #.......'.......#  #.......#.......#  #########...[...# #.......# #.......# #.......# #.......# #.......# #......@# 6.3 (6.0)#.......# г#hCf #.......##.......##.......##.......##.......##########г#hf ,г#hk г#hm ѳ#hkѳ#hѳ#h;ѳ#hѳ#h ,ѳ#h,ѳ#hPѳ#hyѳ#hѳ#hѳ#h,ѳ#h_ѳ#hѳ#h,ѳ#hPѳ#hѳ#h<,ѳ#hT ѳ#h"ѳ#hM$ѳ#hu$ѳ#h%ѳ#h'ѳ#h`*,ѳ#h+ѳ#h,ѳ#hL/,ѳ#h\1ѳ#h2ѳ#h\5,ѳ#h6ѳ#hb=\ #######..#............. #.....#....)....#'##....####.# #.....###'###......#....#######.....'.....#......#.......##.....#.....#....>.#.......##.....##....#......'.......####.....##....#......#.......##.......#######....<.#.......#ѳ#h>G#.......#############55.3 (9  #.......'.......#.......#.......#########...[............................#.......#ѳ#h9>ѳ#hHDѳ#hFѳ#h ѳ#h ѳ#h ѳ#h ѳ#h ѳ#h= ,ѳ#h v .....#.########.........#............#.....#....)....#'##....####.#.....###'###......#....######ѳ#h #.....'.....#......#.# #.....#.....#....>.#.#  ѳ#h #.....##....#......'.......# ###.....##....#......#.ѳ#h4 -# #.ѳ#h #######.@..<.#.......# 6.3 (1 #.#.......############## #.'.# #.......#.......# ѳ#h #########...[...##.##.##.##.#ѳ#h ѳ#hD ѳ#hO ҳ#hy. 3ҳ#h"0 ҳ#h2 ҳ#h5 ,ҳ#h9 ,ҳ#hK< ,ҳ#h= ҳ#h]@ ҳ#hC ,ҳ#hKE ҳ#hvG ҳ#h7J ,ҳ#hK ҳ#h;N ҳ#hQ ,ҳ#hR ҳ#hT ҳ#h2W ,ҳ#hX ҳ#h}[ ҳ#h] ,ҳ#h:_ ҳ#h$a ҳ#hGc ,ҳ#htd ҳ#hbf ҳ#hh ,ҳ#h*j ҳ#hl ҳ#hn ,ҳ#h)p ҳ#h^r ҳ#ht ,ҳ#h(v ҳ#hsx ҳ#hz ,ҳ#hh| ҳ#h  ..% #.........# ..........# ######  ..........# #.... ..........# #....# ..........# #....# ҳ#h V..........# ##...# ............<# #...#  ............@.##########...#682.0)  ....[...#.......##...#  .....ҳ#hl ..#............## ......#.............# ...........ҳ#h ..#.............#######..#.............##.....#....)ҳ#hÄ ..#'##....####.###.....###'###.....#....#######.....ҳ#h H'.....#......#.......#ҳ#h) ҳ#h8 8%ҳ#hƍ ҳ#h ҳ#h[ ҳ#h ҳ#hҳ#h7,ҳ#h,ҳ#hOҳ#hyҳ#hҳ#hҳ#hD",ҳ#hI$ҳ#h%ҳ#h(ҳ#h(ҳ#h-*ҳ#h_,ҳ#h.ҳ#h /ҳ#h0ҳ#hl3ҳ#h5,ҳ#hZ7ҳ#h9ҳ#h/<,ҳ#hd=ҳ#hxCm ............ #............ #...........  #..........  ҳ#hC#.........#  #.........#  #.........#  ҳ#hC#..%......#  ######@........# 75.3 (7.0) #..............# ҳ#hZDC #..............#  #.........# .........# ҳ#hD#.........# ##.............<#ҳ#hD #..............##  #....[.........#.......ҳ#hDE ҳ#hPEҳ#h!Kҳ#hQMԳ#h2 3Գ#h Գ#hDԳ#h\Գ#hԳ#hԳ#h# # # ## #.# #.#Գ#h6 #..%......#######...# #.....#6.3 (1 #.......##..#........##......# ##....<# #....####### #....[Գ#h...#...... .....#Գ#h$Գ#h#8%Գ#h%Գ#h3Գ#hԳ#hԳ#hԳ#hBԳ#h,Գ#hԳ#hԳ#h5Գ#haԳ#hbԳ#hԳ#h,Գ#h9Գ#h4 #.# #...#. #..%......##. ######.........### #..............#.. ##........##.#.........# #........# #.#Գ#h....#80.3 (4 . ##...<# #....### #....[.........#.. ....#.. ......#.. .....#.. #######.........# #.....#....)....#'#Գ#hBԳ#hA8%Գ#hճ#hճ#hճ#hճ#hSճ#h^Xճ#h,ճ#hNճ#hճ#hճ#hճ#hճ#h#.. ######## #...... ..⌠##........ #.#...... #........ #.#...... ##...< #..## #@...[..3.3 (3........#....#......#.............#######ճ#hpJ.....#.....#....)....#'#.... #.....###'###........ #.....'.....#.....#....>.ճ#hճ#hkճ#hճ#hz 3ճ#hK| ճ#hr~ ճ#h ճ#h Bճ#h ,ճ#h ճ#h ճ#h ,ճ#hʌ ճ#h&  #.#...... #.... #.#.⌠. . ##<### ####...###....[..ճ#h ........#....#......#....@....6#######...#.....#....)....#'#...'.......#.....##....#...... ###.....##....#...... #.......#######....<. ճ#hٙ ճ#hÛ ֳ#h3ֳ#hֳ#hޱ:...0ֳ#heֳ#hֳ#hֳ#hcIֳ#h fֳ#hh,ֳ#hkl,ֳ#hpBֳ#hu #.#..#.. #......# #.# #.#....# ⌠... ##..<# #### #..ֳ#hv ##...###....[..# ...# ..#..# #..@....#8.3 (2..#######..#ֳ#hBv....#.....#....)..........#.....###'###.......#.....'.....#ֳ#hgv.......#.....#.....#..........#.....##....#.....###.....##....#ֳ#hvR #.......#######...ֳ#hvֳ#h|ֳ#h~ֳ#hL #.#. ..###...... #.#∩#.#.... ⌠... ##..< #### #. ##...###....[. ... ..#. #.@....#..#.....#....).....#.....###'###.#.....'.....#.#.....#.....#<.#.....##....#.###.....##....# #.#ֳ#hJQ09.3 (1ֳ#h ֳ#h $ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found Hiepp's Jewellery Boutique. Found a stone staircase leading up.س#hL2 ..###..#.#∩#.#... ⌠... ##..<#### #..##...###....[............. ..######.......@#######.....#....)##'###......#.......#.......##س#htMD س#hSس#hT'90س#hYس#h[س#h 3س#h س#h س#h س#h. س#h+ ,س#h ,س#h س#hC س#h0 ,س#hr س#hl س#h ,س#hl س#hE س#h س#hh س#hզ س#h \... ..#.........######..................#######........#.....#....)........#.....###'###........#.....'.....#........#.....#.....#س#h <.....##....#5.3 (5###....#.#..#..#.......#.......##...#.......'.......#..... #.........#... #########...[...# س#h L#.......# س#hC س#hA س#h ٳ#ht23ٳ#h2ٳ#h4ٳ#h6,ٳ#h;ٳ#h=  ..#...#...#..########ٳ#h(>..#.....#....)#..#.....###'####ٳ#hH>..#.....'.....##..#.....#.....#ٳ#hi>#<.#.....##....#6.3 (1ٳ#h>Z.###.....##....#..#.ٳ#h>9#...#.#ٳ#h>3.....#ٳ#h>E.'.#.....#.#.#ٳ#h> ......#...[...#ٳ#h?Q .......ٳ#h2?B #.# ٳ#hL?) #.#ٳ#hf?E ٳ#h?ٳ#hDٳ#h Hڳ#hڳ#hڳ#h;ڳ#h ڳ#h ڳ#h- ڳ#h)ڳ#hk ..########... #........####### #.#.....#....) #.#.....###'### #.#.....'.....# #.#.....#.....##<.......#.....##....#..###.....##....#7.#.......#######.#.#......#.'..#.#..#########...[....# #........# #. #.ڳ#hڳ#h9ڳ#hڳ#h] ڳ#h] ڳ#h^ ڳ#ha ڳ#hg  ######........#######ڳ#h\h .....#....)##'###'.....#.....###<.##........###..ڳ#hh ####......'.....!..##....... ڳ#h!p &0ڳ#hs +8.3 (1ڳ#h n _Found a potion of haste.۳#h3۳#h۳#hg۳#h,۳#h,۳#h,۳#h]۳#h۳#h۳#h۳#h ۳#h ۳#h ,۳#h۳#h۳#hF,۳#hw۳#hE۳#h,۳#hY۳#h۳#h,۳#h۳#h۳#h!,۳#h"۳#h$۳#h&,۳#h|(۳#h-........##........#.......'........#...........#########...[..........# #..............# ۳#ho.......!..# #...... #...... #......207.3 (9+  #  #....۳#h.N.#######۳#h.۳#h4۳#hT6ܳ#h0?ܳ#hy?ܳ#h@ܳ#hCܳ#htE,ܳ#hI,ܳ#hK,ܳ#hMܳ#hS ........###.....##...#.......######...#.......#...#.......'.....#.......#...#########...[.....# #...# #..# #ܳ#heT..# #..# #..+ #..# #..# #..# #..# #.........# #.....ܳ#hB[+9.3 (2ܳ#hy[,10.3 (3ܳ#h`ܳ#h[ca _f - 2 potions of haste (gained 1)ܳ#h Iܳ#h޿ ܳ#h ܳ#hx Bܳ#h Bܳ#hI ....#.......#.....#.......'.........#.......#....ܳ#h T#########...[..# #....# #................# #..ܳ#h ....# #....# #..2.3 (2..+ #....# #....# #....# #....# #...# #..# #.. ########ܳ#hI ܳ#h> ܳ#h,Iܳ#h2+..ܳ#h8X0'...5..$.....................5   shadow imp (asleep)....ܳ#h%9?####ݳ#hL7  You open the door.ݳ#h+3.3 (1ݳ#h!ݳ#h _A shadow imp comes into view. _Found 9 gold pieces.޳#hZ +...5........................... #### ޳#hW[&4޳#hda޳#hc) _You close the door.޳#h I޳#h ޳#h֥ ޳#h ޳#h ޳#hج D '޳#h` "#########...[ #.....+...5..5#$....޳#h O#########޳#hέ ޳#h ޳#h ߳#h3߳#h|߳#h߳#h,߳#h,߳#h7 ,߳#h !߳#h"߳#h5%,߳#h%߳#h'߳#h),߳#h}*߳#hm+߳#h -B߳#h-߳#h.,߳#h.߳#hg2 # .+...5.. #.....#$......#.......# ......# ..... .... ߳#h2 # ####21.3 (6 ######### ######## ߳#h6߳#h8߳#h^3߳#hˬ߳#hj߳#h߳#hB߳#h,߳#h߳#hb߳#h,߳#hU߳#h ߳#h̾,߳#h߳#hy߳#h9߳#h`߳#hE߳#h߳#h,߳#hL߳#h߳#h,߳#h߳#h߳#h߳#h ߳#hn߳#h,߳#h߳#h:߳#h ..........#  #..........#  #..........+...5 #..........#$ #..........# #..........#  +..........#  #..........#  #@.........# ####30.3 (9 ############ ߳#h߳#h߳#h#hP6I#h7#hr9#h9#h=#h#?S# +...5#hK?t$.#+.#h?.........# ....1.3 (1..........# #####h?;#############h#@#hVD#hF#hf3#hf#hg#hk,#h`s# +...5$.#+.2..............# #################hu#hx#hK I#hRL #hN ,#hPR ,#hjS ,#h3T #h?V #hX ,#h Y #hZ #h] ,#h] #h` #hb ,#hc #he #hg #hg #hh #hj #hXl ,#h/m #h>o #hq ,#hbr #ht #h{  #..#.....#+########<.......#...........##........................#.....................$....#######  . ..........#hz| X#..........##..........+...5.. #..........#$..... #..........#...... #..........# ..... #hl W40.3 (81.3 (9#h #hQ + _Found 13 gold pieces.#h}I#hy}#h#hڀ#h,#h܆,#h #h4#hQ,#hk#h#h,#h%#hs#h,#h#h##h:,#h#h#h,#h-#h#h,#h #h#h#h#h#h#ha,#h #hg#hm,#h#hI#.#∩#.#... ⌠... ##.............< ##### #.......... ##...###....[... ..........#h ..#............#######............#........#######.........#.......@#.....#....)....52.3 (11.0)#........#.....###'###...#hj#........#.....'.....#...#hͽ#........#.....#.....#... +########<.......#.....##....#... #h...............###.....##....#... #hk...............#.......#######...#h #h7...............#.......#.......## ...............#.#hR*'.......##h#h#h#hZ #h.[ #h:\ #h] #h` #hc B#hde #he #hf #hqh #huj ,#h8k #hl #h>>>^^^^^^(Press ? for help)*,,,,,,,**,,,,,.###.........##******,,*,*****,**,,,,,,,,,,****.....##>..##### *,,*,**,***,,,,,,,*** **#.........##### **,**,********* *,**,,,,,,,** ***,...#####...#### *,,**,,,,,,,,,*****,**,,,,,,,* *,,,########...#### ***,,**********,,,,**,****,,,,,,,* *,*,##########.######*,,,,*****,,,,,,***,,<,,** *,,,##########.##....,,**,***,,,,,***,,,** ****##########......,****,**,,,,,******##########....#*,,,,,,******** ********...#**,,,<,,,,,,,,,******..#**,,,,,,,******,,,,,****#hW######..# *,,,,,,,* *****,,,,*#?...@..#**,,,,,,,*******#.#####......,,,,******,* **###..,,,,,**,,,,* *,,,,,,,,,,,**,**** ***,,,,,,,,,,,***,* *,,,,,,,,,,,,********,,******,*,,,,,,,,,***,,,,,,,,,,,,,,*****,,*****,,,,,,,,,,***** *,***,,,,,,,,,,****************#h.S#@#h2A*##hA**#hCA#*#hӏA###h@@###ht@###h[@.##h^@..#hi *,,,,,,,,,,**,,....##...###.$.,,,,,,,,,,,,,***** *,*..#h@#hB* *,,,########...#### ***,,**** MarkCarney the Sneak * *,*,##########.######*,,,,*Human * *,,,##########.##....,,**,*Health: 18/18 ========================****##########......,****,*Magic: 1/1========================##########....#*,,,,,,**** AC: 3Str: 21*...#**,,,<,,,,,, EV: 11Int: 10#h.D_*..#**,,,,,,,**** SH: 0Dex: 17######..# *,,,,,,,*XL:  1 Next: 30% Place: Dungeon:4#?...@..#**,,,,,,,*Noise: ---------  Time: 265.1 (0.0)#.#####......,,,,**d) +10 mace of Corporal Punishment {drain,****,* **###..,,,,,*Nothing quivered*,,,,* *,,,,,,,,,,,**,**** ***,,,,,,,,,,,***,* *,,,,,,,,,,,,********,,******,*,,,,,,,,,***,,,,,,,,,,,,,,*****,,*****,,,,,,,,,,***** *,** _You close the door. _Found 13 gold pieces. _There is a stone staircase leading up here. _You climb upwards.  Found a scroll labelled NIGIRR VILILUV. _There is a stone staircase leading down here.#hD#hI#hK#h,* *,,,#...#### ***,, ,* *,*,#.######*,,,,* ** *,,,#.##....,,**,* * ****#......,****,* #h<#....#*,,,,,, *...#**,,,< *..#**, ######..# *,* #?..@>..#**,*#hC #.#####......,,,,** ****,* **###..,,,,,*  *,,,,* *,*  *,**** ***#h_,*  **,* *,**  ******,,******,*,**  *,*****,,****  *,***** *,**#h#h26.1 (1 _#h+#h#hOM,* *,,,#...#### ***,, ,,* *,*,#.######*,,,,* ,** *,,,#.##....,,**,* ** ****#......,****,* * #....#*,,,,,, *...#**,,,< *..#**, ######..# *,* #?.@.>..#**,*#h5$ #.#####......,,,,** ***#,* **###..,,,,,*  *,,,,* *,*  *,**** ***,*  **,* *,**  ******,,******,*,**  *,*****,,****  *,***** *,**#hD<7#h#h#hx ,* *,,,#...#### ***,,,* *,*,#.######*,,,,* ,,** *,,,#.##....,,**,* ,** ****#......,****,* ** #....#*,,,,,, *...#**,,,< *..#**, ######..# *,* #?@..>..#**,* #.#####......,,,,** ***#.* **###..,,,,,* *,,..* *,* *,###* ***,*  **,* *,**  ******,,******,*,**  *,*****,,****  *,***** *,**#h <8#h #h #h#@,* *,,,#...#### ***,,,* *,*,#.######*,,,, <,,** *,,,#.##....,,**, ,,** ****#......,****,* #....#*,,,,,, *...#**,,,< *..#**, ######..# *, #@...>..#**, #.#####......,,,, ***#.# **###..,,,,,#h< *,,..# *, *,#### ***, **,* *,  ******,,******,*,**  *,*****,,****  *,***** *,**#h<9#hn#hB70.1 (2#hӴ#hp _h - 2 scrolls labelled NIGIRR VILILUV (gained 1)#h_#h!#h&B#h(,#hM(#h})#hh,,#h,#h1* *,,,########...#### ***,,*** ,* *,*,###.######*,,,,* ** *,,,####h>2.##....,,**,* * ****###......,****,*  ####hc2....#*,,,,,,****...#**,,,<,,,#h27*..#**,,,,,,,***######..# *,,,,,,,* #...@>..#**,,,,,,,* #h23.1 (3#.#####......,,,,** #h2***#.# **###..,,,,,* *,,..# *,,,*#h`3*,#### ***,,,***,* *,,,** #h3+#h.8#hh:#hT#hZT#hT#hU#hY,#h]#h9a* *,,,#...#### ***,,* * *,*,#.######*,,,,*  *,,,#.##....,,**,*  ****#......,****,* #....#*,,,,,,**...#**,,,<,*..#**,*######..# *,* #....@..#**,#haO* #.#####......,,,,** ***#.# **###..,,,,,* #ha #hdq 4.1 (1 _There is a stone staircase leading down here.#h #h #hg #h #h٘ -5 _#hB #hj  ............... ..#........... #######........... #..#######.. #........#.....#..#........#.....####........#.....'.. #........#.....#..5.#+########@.......#.....##..................###.....##..................#.......###.................#.......#...................#.......'...................#.......#.. #hk  ..$..............#########..  ######..........# #..  #..........# #.. #hl #hr #h; -6.6 (2.5#h #h3 } _You climb downwards. _There is a stone staircase leading up here.#hڑ3#h#hq#h#h$ _#hT#h ..######## #........####### #.#.....# #.#.....## #.#.....'. #.#.....#.#+########<#hœL.#.....## ..........###.....##7.6 (1.0 .#.......## .#.#. .##hV.' .#.##h05 ..$.######### ######.# # ##hS.# # #.##hr@ ##hܝ#hj#hߤ#h1 #hw #hZ #h #h ,#hF ,#h #h #h #h! #hE$ #ht$ #h% #h' #hz* ,#h+ #hL. #h|0 ,#h1 #h8  #.#... #.#...#+########<.......#....................###....................#.......................#................#... .........#h8 ...#.... ....$.....###82.6 (5 ...######..........#  #..........#  #..........# #..........# #..........#  #..........+...5#h8  #..........#$.. #..........#...#h#9 #h> #hRA #ha#h b#h(c#he#hEh,#hl,#hm#hn#hIo#hp#h8s,#hzt#h |b #......... #.........#+########<.........##....#....#....#....#...@......#....#######h|...###.. #..........### #..........# #..........# #..........# #..........+. #...#$ #...##hH+5.6 (3#h+6.6 (4#h#h2 _You now have 13 gold pieces.#h #h #h4 #hB #h #h #he #h~ ,#h #h #h? ,#hg #h #h #h #h׵ #hH  ..# #######... #.... #..... #... #.. #.#+########<.........91.6 (5#h ...........................................................................#h #.#....######...#h ###......##..#ha #h #h% #hI#hC.....#h~###+##...###....+#....#...+..'0#h#h +2.6 (1#h#h( _You open the door.#hx#h'y#h z#h{#hp}#hс,#hHlM.... .. ###+# #######.... #...##..... #....+.....#......#....#......+....# #.......#@########<........#......................#.##......#hʇZ 3 _There is an open door here.#h?T4#hT#h,Z/0.#hZ#hM_#ha#hB#h0C#hC#hG#hHKt....................................'#hMO#hR+4.6 (1#hS#hV( _You open the door.#hX#h3#h#hߍ,#hɒ#hE ##...## ...........#..... ###+# ########hs}..... #...## #.##h..... #....+ #.#......#....# #.##h˓......#....# #.#......'.@..# #..##h5......#'########<.#h9................###................#..........#..#h`)........#..........#hT#..................###.#....######h"#h#h#hd#hp3#hP#h#h#hB#h!#h;#h#h(r⌠... ##.##### # ##...### ............#......... ###+# #######.......... #...## #..##..... #....+ #..#h$#........#...@# #..#..7.6 (2......#....# #........#........'....# #........#'########<#hn....##..........#.... ..........#.... ..........#.... ..............#....#hr[ #h#h#h 3#h #h ,..#hc ###..#'...#0#h #h A8.6 (1#h9 ( _You open the door.#h#h(#h#hb#h#h,#h %#.#∩#.#..⌠... ##.### #.##...### ...........#..... ###+# ########........... #...###..#.####..... #....@...#.#.......#....#...#.#h #.......#....#...#.#.......'....#...#..#.......#'########<.#..###.#........#..#.#hGZ 9 _There is an open door here.#h#h#h#h/0.#h #hg#hd#h 3#h #h, #h #h : _#h n#.#∩#.#.⌠... ##.##### #.##...###...... ..#..... ###+# #########.#hS ..... #...###..#.#..... #....'@..#.#.300.6 (1......#....#...#.#h #.......#....#...#.#.......'....#...#.#.#h ......#'########<.#....###.........#........#..#.#hp #hʕ #hڗ #h8:I#h*<#h=#hA,#hNF #.#∩#.# ⌠... ## ##### # ##...###  .... ..# .... ###+# ######### ..... #...###..##hF. ..... #....@...#.# ......#....#...#.# ......#....#...#.##hGW ......'....#...#.# ......#'########<.# ..#hlG.### ........# .......# .##hJ1open the door. _There is an open door here. _You open the door. _There is an open door here. _#h(U#hlU#hU#hV#hX#h\; _#hb ⌠... ## ##### #...### ........... ..# .... ###+# ######### ..... #...###..#........### ..... #....'...#.#.. ......#...@#...#.#2 ......#....#...#.# ......'....#...#.# ......#'########<.# ................### .#. .# .......# .##h!e#hg#hj _#h\ #h #h1 ,#hǹ ,#h #hn  ##...## .......... ..#...... ###+# ######### ..... #...###..#........# ..... #....'...#........# ......#....#...#.. ......#....#...#..##hZ  ......'.@..#...#..#4.6 (2 ......#'########<.......# ..............## ............... .... ..........#.. ..........#.. ..........### .#....######..##h #h #h #h3#h״#hl#ho#h#hj#hx .......... ..# .... ###+# ######### ..... #...###..#.....#h ..... #....'...#. ......#....#...#.#h ......#....#...#. ......'....#...#.#h$ ......#@########<. ................##hM} ................#. ................##h|x .........# .........##h .........## .#....######....#h# ##... #.##h5.6 (1 _There is an open door here. _You open the door. _There is an open door here. _#h;#h"<#h<#h?#h]B#hNFQ _#hH,#hbI#h^K#h$N,#hXN#hiO#hpP,#hP#h9R#hFT#hrT#h"U#hV#h8Y,#hY#h_......#....#...#....'....#...#........#'########<................##...........#..........#..........#..........#.......@..............##11.6 (6#....######  ##... #...  ##.. #... ##. #... #...  #...+.  #...$  .#h`[ #he#hf#hp3#hvp#hr#hyR  ......#....#...#  (......'....#...#  .#'#<  ..  ..#  ..#  ..#  ..#  .#hz.  #.#....######.#   ##... #.#   ##.. #.#   ##. #.#  +. #.#  #. #.+  .. #.#   #.##hف&0#h+2.6 (1#h†#hb _You open the door. _There is an open door here. _Found 6 boomerangs.#h13#h,#hD#h #ho#h#hs (......'....#...#  ..#'########< ...........  .  .  .  .  ..   #.#...@######..#h"3  ##...# #..   ##..# #.   ##.# #.   +.# #.  #h  #.# #.   ..# ##h/.   ..# #.   ##h].#h#hֻ#h*#h3#h#hy#h~#h<B#h#h#h#h............................................... #.#....######. ##...# #. ##.@# 5.6 (2 ## +#hE..#  ...# +..........   #.......... #hw#h #h #hK #hF 3#hx #h B#h  ...... #.#....#######h $ ##...#  ## ##6.6 (1 +##h .#...#  #.......... #h) #h #hG #h>#h3#h&.#hW0..ß...'#...###oo   orc (asleep)#h7  You open the door.#h+7.6 (1#hԥ#hq _An orc comes into view. It is wielding a +0 club.#h.O  ..ß...+#...###oAs you close the door, it creaks loudly!======8#hS#hU* _You hear a shout! x3#h #h0 #h #h #h #hؒ ,#h{ 0....#h h.. #.#....#######h | ##...#  ###hٕ n ##...ß...+#h @------9#h Q#...###o .#h5 6 .#.#hN &#+#hf &###h~ ;.###########h #h6 #hW 6------#h #h #hR#h W ...... #.#....###### ##...#  ## ##..ß...+#...###20o #.. #.######  #h*Z#h\#h( _#h/ X#h6 ,#h7 #h9 #h; ,#h< #h> #h@ #h A #hmB #hC #hD #hLJ A ##..# # ##.# #ß...'.# ##...###.# #o #...#...#... #..+ #.......###################hO ?4.6 (4#haT 55   ufetubusSomething unseen opens the door.#hT +5.6 (5#h,Z #h\  #hF_ V_An ufetubus comes into view.#h[ q ##..#  ##.#  .#  #...###.#  #o #...#  #...#  #...#  #...#  #..@#  ........#  ######### #h؎ ##..#  ##.#  .#  #...###.#  #o #...#  #...#  #...#  #...#  #..@#  ........# #hXo ######### #h,#ht#h#hn` _An ufetubus is nearby!#h ##..ß...5#...###o #... #.....# +#####...# #.....###################h'56.6 (1 _#h#h#h.57#h#h[#h;%o.5o   orc8#hv'#h>-q _An orc comes into view. It is wielding a +0 club.#hR#hXS#hd\'o.5#h]&9#hZc#hce#h #h %  #h )The ufetubus hits you but does no damage.#hZ .o.5#h %=#h 30#hb #h U _The ufetubus barely misses you.#h;  You sock the ufetubus!#hg#hq .o. #h * #h!#h' ##.# #.......... MarkCarney the Sneak  #h'..ß...'.# #.......... Human  #h'#...###.# #.......... Health: 18/18 ========================  #h(#o #...# #.......... Magic: 1/1#h9(L========================  #hS(#..o# #.......... AC: 3Str: 21 #hm( #h(#...# #.......... EV: 11Int: 10  #h(#...# +.......... SH: 0#h(=Dex: 17  #h(#####...# #.......... XL:  1 Next: 110% Place: Dungeon:5  #h(.......@# #.......... Noise: ==-------  Time: 332.0 (1.4)  ######### ########### d) +10 mace of Corporal Punishment {drain,  #h)0Nothing quivered    #h)o   orc    _An ufetubus is nearby! _An orc comes into view. It is wielding a +0 club.The ufetubus hits you but does no damage. _The ufetubus barely misses you.You sock the ufetubus! _You kill the ufetubus!#h*P  The ufetubus hits you but does no damage. #h0*_The ufetubus barely misses you.  You sock the ufetubus! _You kill the ufetubus!Your Maces & Flails skill increases to level 1!#hK*6You have reached level 2!#hF0/  --more--#h7924/242/22#ht 4% #h/#hi4 _#h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 1.6   2.0   0       c - Axes   1.5   1.0   0   k - Evocations   0.0   1.0   0   d - Polearms   2.0   3.0   0       e - Staves   1.5 #hv  1.0   0       f - Unarmed Combat   0.0   1.0   0                       g - Armour   0.0   1.0   0       h - Dodging   2.0   3.0   0       i - Stealth   5.0   5.0  +1              [37#hm                                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#h\ #h+c #hi y ##.# #.......... MarkCarney the Sneak  ..ß...'.# #.......... Human  #h;j #...###.# #.......... Health: 24/24 ========================  #o #...# #.......... Magic: 2/2========================  #..o# #.......... AC: 3Str: 21  #...# #.......... EV: 11Int: 10  #...# +.......... SH: 0#hj @Dex: 17  #####...# #.......... XL:  2 Next:  4% Place: Dungeon:5 #hNk  .......@# #.......... Noise: ==-------  Time: 332.0 (0.0)  ######### ########### d) +10 mace of Corporal Punishment {drain,  Nothing quivered    o   orc    The ufetubus hits you but does no damage. _The ufetubus barely misses you.#hk You sock the ufetubus! _You kill the ufetubus!Your Maces & Flails skill increases to level 1! _You have reached level 2!#hp #hp #hu #hw #hx#hY.o--3.0 (1 _#hV #h ] P.o#h{] A--4#hb #h e #hn#hP.o#h&5#h,#hG#hQE6  You sock the orc!#h>MC)#h!P>16=6.4 (1.4#hT#hWG _You kill the orc!#h3#hß#h#hϥ,#h#h#h,#hί#h  ##.# #  ..ß...'.# #  #...###.# #  #o #...# # #h@h #...# #  #...# #  #...# +#hr7 .#####..)# #  #..# #-8.4 (2.0 #hR##    #h͵  #h)  #h۶8-#hI#h#h#h#h#h#h#hB#h#hM#h=#h#h#h̗#h#hE#hM#h#hO#h#hU,#h#h  ##.# #  ..ß...'.# # #h٩ ###...###.# #  #.#o #...# #  #. #...# ##h  #. #...# # #h!% #. #...# +  #.#####..)# ##hD  #.@.......# #43.4 (5#hp|  ##### #h$#hA#hϯ#hش#h#h#hL#hX#h#h#hA#h  .# #  ##.# #  ..ß...'.# #  ###...###.# #  #.#o #...# #  #.# #...# #  #.# #...# #  #.# #...# +  #@#####..)# #4.4 (1  #.........# #..  ########### ###      #h*#hA #hyC #hC #heNn #htS # #. ..ß...'.# #. ###...###.# #. #.#o #...# #. #.# #...# #. #.# #...# #. #.# #...# +. #.#####..)# #. #.@.......# #.5 ########### ####       #hU #hW #hN  #h  #hl D.0 #h  #h  #h  #hy% #h% #h' #hc( #h+ #h0B #h6X #hR8 #h|8 #h9 #h< #hg@f ##.# #.... ..ß...'.# #.... ###...###.# #.... #.#o #..o# #.... #.# #...# #.... #.# #...# #.... #h@ #.# #...# +.... #.#####..)# #.... #.....@...# #.... #### ####   #h@o   orc (wandering) #hF28.4 (3 #h#G$9.4 (4 #hK #h/N #h ##.#  .#  ##.#  #.#o #..o#  #.# #...#  #.# #...#  #.# #...#  #.#####..)#  #.....@...#  ###########  #h, ##.#  .#  ##.#  #hM. #.#o #..o#  #.# #...#  #.# #...#  #.# #...#  #.#####..)#  #h. #.....@...#  ###########  #h. #h"6 #hk6 #h9< #hI?[ _An orc is nearby! #hV ##..# #.  ##.# #. ..ß...'.# #. ###...###.# #. #hV: #.#o #..o# #. #.# #...# #. #.# #...# #. #.# #...# +. #.#####@.)# #. #.........# #........ ########### #########    #hW    #h_Z #h`:o. #hXa*50.4 (1  #h}a _ #he #hg #hq##.##. ## ..ß...'##...###o #.o# #@..# +#.#####..)#.................########### ######### #ht #h&~T.o #h&1 #hń #h #hy #.#....#######...###.. ## ..ß...'##...###o #.o# #...# +#####..).................########### ######### #h x oo  The orc shouts! #hA $19 #hl T-----====2 #ha  #h 6 _The orc hits you with a +0 club. #hS6  You sock the orc! #hC) #h{k29=---3.7 (1.3 #h #hG _You kill the orc! #h)` A ............... #ha`  #.#....######. ##...# #. #h`  ##..# #.  #h` ^ ##.# #. #h` } ..ß...'.# #. #h`  ###...###.# #. #ha  #.#o #...# #. #h0a  #.# #)@.# #. #hJa  #.# #...# #. #hla  #.# #...# +. #ha  #.#####..)# #. #ha  #.........# #......... #ha o ########### ########## #ha ,    #hUj d----4 #hj 0 #ho  #hr #h\`#h`#hg20=----#hPl#hv . ............... #.#....######. ##...# #. ##..# #.  ##.# #. ..ß...'.# #. ###...###.# #. #.#o #..@# #.-5 #.# #)..# #. #.# #...# #. #.# #...# +. #.#####..)# #. #.........# #.......... ########### ###########  #h\ 3#h #h E0.#h= #h #hz#h#hN#hU#h#h2===#h1|M...............#h]#.#....#######.##.#...##......###h ..ß...'##...###6.7 (1o #...) #h  #.# #...# #..........#h#h#hC#h_3#h#h•X#h֚K   #h' .........  ......... ............. #h #.#....######  ##.##...# # ##...##..# # #.....##.# ##h.  ...ß...@.# #  ###...###.# #  #.#. #...# #  #.# #)..# #  #.# #...# ##hD>  #.# #...# +   #.#####..)# ##hk   #.........# #......... #h  ########### ########## #heZ 7 _There is an open door here.#h #h #hM #h #h    .........  ........  ........  #.#....######  ##.##...# #  ##...##..# # #.....##.# #  +...ß..@'.# #  ###...###.# #  #.#.. #...# #  #.#o #)..# #  #.# #...# #  #.# #...# +o   orc (wandering)  #.#####..)# #  #..# #[17;4#h H  # 0#h .An orc comes into view. It is wielding a +0 club.8.7 (1#h3 #h> 0 _The orc moves out of view.#h,} #h-f   ...  ..3===  ...  #.#....#######h-  ##.##...# ##h-"  ##...##..# #  ##.....##.# ##h-  +...ß.@.'.# ##h.$  ###...###.# #  #.#...#...# ##hF.H  #.#...#)..# #  #.#o>.#...# ##h.|  #.#...#...# +o   orc (wandering)  #.#####..)# ##h.  #.# ##h.{  # #h/ #h64S 0  Found a stone staircase leading down.#hM<~o.o#h,@4=====9.7 (1#h"D#hKG% _The orc shouts!#hg u   ... #h6h  ...  #.#....###### #.##...# # ..##..# # #hMh q..##.# ##heh   +...ß...'.# #  ###..@###.# ##hh  #.#...#...# ##hh   #.#.o.#)..# #  #.#.>.#...# ##hh   #.#...#...# +  #.#####..)# ##hh  #.........# #  ########### ####### #hIk #hSr <o.#hr 1---60#h3z #h{ #hm40----=--2.0 (1.3#h:#h=p _You closely miss the orc. The orc hits you with a +0 club.#h;  You bludgeon the orc!!#hD)#h& #h1=---413.3 _You kill the orc!#h#ho _Your Maces & Flails skill increases to level 2!#h #hQ #hY #hp #h #hQ : _#h #h #h #h2 #hF =  #hv   #.#....######  ##.##...# # #h #...##..# #  ##.....##.# ##h  +...ß...'.# ##h 6  ###...###.# #  #.#..)#...# ##h  #.#@..#)..# #-5.3 (2.0#h.   #.#.>.#...# ##hN   #.#...#...# +  #.#####..)# ##hk ^  #.........# ##h  ########### ##### #h @  #h #h "-#h= #hj #h #hs   #.#....########.##...# ##...####.....##+...ß...'###...###.#..)#.....#)>.#.6.3 (1.+####..)# ##h!#h7##h%#hi 3#hk #hm #hr #h%w O=#h}  #.#....######. ##.##...# #.#hN}  ##...##..# #. ##.....##.# #.#hv} - +...ß...'.# #. ###...###.# #.#h} 4 #.#..)#...# #. #.#...#)..# #.#h}  #.#.@.#...# #.#h}  #.#...#...# +. #.#####..)# #.#h~  #.# #. ##h?~ I # #hb~    #h l 7 _There is a stone staircase leading down here.#hi_#hb#he#hl#hp[2=8 _#hDs#hq3                #########  6 .......@#   #########    #h4                 #h5:=#h8#h*-9.1 (1.8#hZ#h} _You climb downwards. _There is a stone staircase leading up here.#hp3#h#ha#h#hP _#h#h#h##hB#h#h#hD3=#h},#h ,#h#h#hm,#h#h#hX#hH#hR4==#h#h#h*1 _HP restored.#h3#h\ #h #h[ ,#h #h #h,#h"#hf=#hf ##############  #h#.@.........<# 70.0) #h#.############ #.#...#.#hi#.#.#h/#h#h$#hXq3#hq#hs#hx      ##############  #...........<#  #@############  #.#  #.#  ...  #.#  #.# #h0yh   hound (asleep) #.#   #h#    #h,0.0)#hH=80.1 (1#h#hX _A hound comes into view.#hӗ        ##############  #.@.........<#  #.############  #.#  #.#  ...  #.#  #.#   #.#   #h#  1#hk6 #h6 #hQ7 #h7 #h9 ,#h= #h? ,#h@ #h@ #hOB #hqB #hJC #hC #hD ,#hF #hF #h@H ,#hH #hI #hJ #hK #hK #hmL #hM #hM #hLN #hO #hEP #hiP #hP #hU        ##############  #..........@<#  90.1 (9#.############  #.#  #.##hU   ...  #.#  #.#  #.#  #h#  #hX #hZ #h_#h#h",#h$       #  #...........@#  #.#  #.#  #.#  ...  #.# #h$ #.#  #.#  #h#  #h .o 1.1 (1 _There is a stone staircase leading up here.#h4#hD#h#h%C2 _#htJ #.#....######..... ##.##...# #..... ##...##..# #.....  ##.....##.# #.....  +...ß...'.# #.....  ###...###.# #.....  #.#..)#...# #.....  #.#...#)..# #.....#h'5  #.#.@.#...# #.....  #.#...#...# +.....  #.#####..)# #.....  #.........# #.....  ########### ######    #hU#h#h -3.6 (2.5#h' #h* } _You climb upwards. _There is a stone staircase leading down here.#h%3#h˿#h#hP _#hk .............  #.#....######  ##.##...# #  ##...##..# ##h  ##.....##.# #  +...ß...'.# #  ###...###.# ##hd  #.#..)#...# #  #.#@..#)..# #4.6 (1.0#h L  #.#.>.#...# #  #.#...#...# +#h,  #.#####..)# #  #.........# #....#hOo  ########### #####  #h| #h#hs#h#hx 3#h #hN #h ,#hd ,#h* ,#hu #h &............................. #.#....##### ##.##.. ##...##.##.....##.#+...ß...'.###@..###6.6 (2..)...#)#  #.#.>.#...# #.... #h  #.#...#...# +....#h #h! #h3#h#h#h,#h#h   .....  ..... .............  #.#....######  ##.##...# #  ##...##..# #  ##.....##.# ##h   +.@.ß...'.# #7.6 (1  ###...###.# #  #.#..)#...# #  #.#...#)..# #  #.#.>.#...# #  #.#...#...# +... #h5  #.#####..)# #...   #.........# #...   ########### #####hVE #h#h#h[#h3#h#h#hw#hQ#h;#h7    .......  .....  ....#h  #.#....######  ##.##...# ##hE  ##...##..# #  ##.....##.# #  +@..ß...'.# #8#hs$  ###...###.# #  #.#..)#...# ##hv  #.#...#)..# #  #.#.>.#...# #  #.#...#...# +#h!  #.#####..)# #  #.# #  # #hN#hm #h#h o.#h ##.#.'0###h A9.6 (1#h #h ( _You open the door.#h0`3#hb#hzc#hf,#hj#hm    ...... #hm ....  ...  #.#....#######hnN  ## ##.##...# #  #. ##...##..# ##h2n  #.##.....##.# #  #.@...ß...'.# #  #####...###.# ##h`n  #.#..)#...# #  #.#...#)..# ##hnB  #.#.>.#...# #  #.#...#...# +  #.#####..)# ##h>r  #.# #  # #ht\ 400 _There is an open door here.#hI4#hs#h,#h#h; _#h    ..... ..... ..... ..............  #..#.#....######  ##..##.##...# #  #..##...##..# #  #@##.....##.# #1  #.'...ß...'.# #  #####...###.# #  #.#..)#...# #  #.#...#)..# #  #.#.>.#...# #  #.#...#...# +  #.#####..)# #  #.........# #ha#hr#h#hU 3#h #h #h #h #hۙ ,#h #h a ..#'###### #... #.......5 #........ #........ #................. #................. ##..#.#....######..#hD  ##.@##.##...# #.. #..##...##..# #.. #.##.....##.# #.. #.'...ß...'.# #.. #####...###.# #..#h @ #.#..)#...# #.. 5   ufetubus (wandering) #.#...#)..# #.. #.#.>.#...# #.. #.#...#...# +..#hN &2#h ?5.#h +3.6 (2#h #h< \ _An ufetubus comes into view.#h# ('....#... #...#'####### #......5 #. #. #... #......... #................ .#....######. ##..##.##...# #.#hm$b #..##...##..# #. #.##.....##.# #. #.'...ß...'.# #. #####...###.# #. #.#..)#...# #. #.#...#)..# #. #.#.>.#...# #.#h'#h/:5.#h@0+4.6 (1#h6#h8#h  ......#....#...# #..('....#... #.........#'######## #.....5 #. #. #. #. #..@............. .#....######. ##..##.##...# #. #..##...##..# #. #.##.....##.# #. #.'...ß...'.# #. #####...###.# #. #.#..)#...# #. #.#...#)..# #.#h #h #h+ .55===5#h #hۤ * _The ufetubus shouts!#hco ......#....#...#. #.........#....#...#. #..('....#...#. #.#'########< #. #....... #.....5 #. #. #................ .#....######. ##..##.##...# #.#hvd #..##...##..# #. #.##.....##.# #. #.'...ß...'.# #. #####...###.# #. #.#..)#...# #.#he#hmU.5#hm0---6#ht#hu#hG .5You closely miss the ufetubus. The ufetubus barely misses you.The ufetubus closely misses you. The ufetubus slips past you!#h3-=--7.9 (1.3#h)#hl _The ufetubus barely misses you. The ufetubus hits you. #h0  You miss the ufetubus.The ufetubus hits you but does no damage.  The ufetubus closely misses you. The ufetubus hits you. #hB-9.2 #hi #h? _The ufetubus hits you but does no damage. #h= hits you. _The ufetubus hits you but does no damage.  You hit the ufetubus.  The ufetubus is severely wounded.  The ufetubus hits you but does no damage.  . The ufetubus closely misses you.1--10.5 _The ufetubus hits you but does no damage.!#h3  The ufetubus hits you. The ufetubus closely misses you. _The ufetubus hits you but does no damage.  You closely miss the ufetubus.  The ufetubus is severely wounded.  . x2; The ufetubus closely misses you.!#hd19----1.8!#hļ!#h ? _The ufetubus hits you but does no damage.!#hC ^  You barely miss the ufetubus.The ufetubus is severely wounded.The ufetubus hits you. The ufetubus barely misses you.8---3.1!#hD !#hF _The ufetubus closely misses you. The ufetubus barely misses you."#h:  You hit the ufetubus."#hT j."#hB _9=754.4"#h;"#hIL _You kill the ufetubus!$#hI$#hY$#h$#h$#hn$#h$#h,$#hr$#h  ......#....#.  #...#....#.  #..(......'....#.  #...#'######  #  #  #  #  #@...-7.4 (3.0  #  ##..#.#....######  ##..##.##...# #$#h*  #..##...##..# #  #.##.....##.# #  #.'...ß...'.# #  #####...###.# #  #.#..)#...# #$#hj8-$#h?$#h$#hi> I$#h? $#h@ $#hC 20==$#hE ,$#hF $#hH $#hwK ,$#hVL $#hN $#hP ~1==$#hR $#hS $#hU $#h/V h2==$#hDW $#h1#hɚ( _You open the door.1#h u1#h ,1#h #....# #....#  #j.j......#....#  #.#....# .#  #.1#h $#....# +### #.. ##.#....##...# ### #.#....<....#....#....### ..⌠##.#.1#hn #....@......# #.#.#.#....#.###.#.+....#....#.#.#∩#.#.#.#....##...# ⌠... ##.#.#....# #### ##### #.#.#........ ##...###.#.#........ .1#h #.#......... ..#.#.###+#.1#h 1#h & Z 3 _There is an open door here.2#ha2#h2#h2#h2#h2#h _2#h#.#....# #.#....# #. j......#....# #. .......#....# .# #. .......#....##+### #.. ######. .......#....##...# ### #.... ..<....#....#....### ..⌠##.... .......#....'...@..# #.#....7.4 (4 .......#....#........###.... .......+....#....#.#.#∩#.#.... .......#....##...###⌠... ##.... .......#....###### ##### #.... .......#........ ##...###....[ .......#........ .... .......#......... ..#.... .......###+####....2#h #....##.#....# #. ......#....# #. ......#....# .##.#....##+### #.. ######.#....##...# ### #...... .<....#....#....### ..⌠##.....#....'......#.# #.#..#....#....@...###...8.4 (1+....#....#.#.#∩#.##....##...###⌠... ##....###### ##### #.#........ ##...###....[#. ..............#.####+############.#...###..#........#######2#hO 3#h33#h3#h3#hG3#hx,3#hB#....# #.#....# #.#....# #.#....# .# ##..%#....##+### #...# ######.#....##...# ### #. <....#....#....### ...⌠##.#....'......#.# #.#.#....#.....@..###.9+....#....#.#.#∩#.#.#....##...###⌠... ##.#....###### ##### #.#. ##...###....[.#.3#h  .......#. ..#...###+#.#...###..#.#.3#h3#h'3#hI3#h3#h3#h3#h3#h,3#h^#....# #.#....# #.#....# #.3#h#....# .# ## #..%.3#h8#....##+### #...# ######.#....##...# #### #. 3#hۊ....#....#....###⌠...⌠##.#....'......#.# #.#.3#h`#....#.###.603#h$)+....#....#.#.#∩#.#.#....##...###⌠... ##.3#hT #....###### ##### #.#. ##...###....[.#.3#h ........#. ..#...###+#....3#h?#...###..#.#.3#hK3#h(3#hO4#h34#h 4#hs4#hp4#h4#h0 4#h #.#....# #.  #....# #.#....#  #....#....# .# ## #..%4#h #....##+### #...# #######....##...# ########.#....#....###⌠...⌠##....'......#@# #.#1#....#........###...+....#....#.#.#∩#.#..4#h#....##...###⌠... ##.#....###### ###### #......#. ##...###....[#. .........#......... ..#.....###+############..........4#h4#h8%4#h:4#h O34#hO4#h Q4#hV#. #.#....# #.  #....# ###.#....#  .# #....#....# .#.## #..%#....##+### #...# #######....##...# ########.#....#....###⌠@..⌠##....'......#.#∩#.##....#........###...4#hV+....#....#.#.#∩#.#..#....##...###⌠... ##.#....###### ###### #......#. ##...###....[#. .....#......... ..#.4#h[&04#h[+2.4 (14#h`8%4#hb: _Found Sihaces's Antique Armour Shop.4#h"7 4#ht7 4#h8 4#h8 4#hj; 4#h; 4#hb? 4#hB N#....#.#....# ...#.#....# .. ### #. .#....# ....# #. .4#hMC #....# .#.## #..%. .#....##+### #...# ######. .#....##...# ########. .#....#....###⌠.@.⌠##.4#hC 3#....'......#.#∩#.#. .#....#........###...+....#....#.#.#∩#.#...#....##...###⌠... ##...#....###### ###### #...4#hD #. ##...###....[. .#. . .#. ..#.4#hD 4#hI 4#hVL 5#hP35#h5#h5#h5#h(5#hk5#hT#.... #. 5#hˑ#....# .... #. #....# .... ### #. 5#h^#....# .....# #. 5#h#....# ..#.## #..%. #....##+### #...# ######. 5#h;d#....##...# ########. 5#h]#....#....###⌠..@⌠##.4 5#h0#....'......#.#∩#.#. #....#........###.... +....#....#.#.#∩#.#.... 5#hΒJ#....##...###⌠...⌠##. #....###### ########.. #. ##...###....[. #.5#h^ ... #.5#hE ..#.5#ho5#h\8%5#h5#hd35#h5#h25#hW,5#h5#h}...#. ....# ....#. 5#h....# .... ####. ....# .....# #. ....# 5#h#.##..% ....##+### #...# ######.... 5#h`....##...# ########...... ....#....###⌠...⌠##. ....'......#.#∩#@#..5#hNZ5 ....#..###........ 5#hc....#....#.#.#∩#.#...... ....##...###⌠...⌠##.....< ....###### ########. 5#h........ ##...###....[ . .............. .5#hE#.#+############.5#h5#hD5#h8%5#h5#h` 5#h 5#h 5#h 5#h4 5#h 5#h 5#h T...# .#.#5#hB # .... ####.## .....# #.## #.##..%#5#h{ [##+### #...# ######.........###...# ########......#5#h M#....###⌠...⌠##......#'......#.#∩#.#.......##..###.@.......#5#h& 6#....#.#.#∩#.####...###⌠...⌠##<#5#hU ###### ########.5#hz #... ##...###....[5#h d# ..............#....#.# #+############.......# ..###..#........########5#h` 5#h 8%5#h 6#h/6#h6#h6#h6#h,6#hgX6#h6#h6#h,6#hO6#h6#h&6#hO6#h6#hk6#h,6#hS6#h6#hN,6#h6#h6#h6#hP6#h36#h6#hT,6#hC6#h6#h",6#h6#hQ6#h_,6#h6#ht6#h^ ,6#h 6#hf 6#h ,6#h] 6#h 6#h\ ,6#h 6#h 6#h; ,6#h7 6#he 6#h ,6#h 6#h# $ #.........# #.........# #.........# # #..%......# # ######.........# 6#h^# ###..............# ###### ⌠##..............# #....# #...............# #....# ...............@# #....# 816#h# 5.0)#...............# ##...# 6#h# ⌠##.............<# #...# ###..............##########...# ###....[.........#.......##...#..........#......6#h]$ F##.........#......# .................#......#######.#.....#6#h$ 6#h* 6#h~, 7#htR37#hR7#hT7#hV7#h(W7#h[,7#h[7#h(\7#h|]7#h`7#hb,7#hd7#h5f7#hh,7#hi7#hml7#hNn,7#hYo7#hq7#hs,7#h>u7#hw7#hz7#hKz7#h|7#h7#h #####...####### ..?..)......... ......... ....... #.....[.  #.......  #...(...  #........  #.  #. 7#h #..%...... ######. ###.# ###### ⌠##.# #....##.# #7#h"....#........# #....#7#hZ8.4 (7.0)%7#hP+9.4 (87#h7#h8 _Found 3 stones and a plate armour.8#h,38#h./8#h28#h*< #..^ #####...########..?..). .#.[#..#...(....8#hh=#..###ß=.ß##.# ..# #.........# # #..%#  ####### ##.# ###### ## #9#hR090.4 (19#h69#h` _Found a tubular tourmaline ring.:#h K#..^ #####...#..?..)...#.[.#.#.(.#.###ß=.ß##..# ...# #...# .###..%......# .# ######.........# #............. 1%;#hh1g#..^ #####...#..?..).#.#.#.[.#.#.(.#.###ß=.ß##.#.;#h1..# ....# #.........# #..###..%......# ...#.........# ..## ......# .. .# .## ;#h;;#hN<&2;#hG8%;#hI;#hF$ #..^ #####...#;#h$ ..?..).# .#.#.[.;#h% #.#..#.###ß=.ß##.#.........# ⌠....# #.........####..###..%......# ...# ;#hM% k# .# . ;#h. 7%;#h/ &3;#h06 ;#h6 1%;#h: L _You see here 3 stones.<#h a#..^#####...##########..?..)...........# .......###...#..[#..#.(<#ha#.........###ß@.ß##.. #.........##⌠....# #.........####..## #..%# ....# ###.........# #..## ....# .... ####### #..###....## ....  <#hoC4 _<#hv8%<#h߀8%<#hU+5.4 (2<#h<#hΊ3 _k - a ring of positive energy=#h2=#hoInventory: 11/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}k - a ring of positive energy Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear  h - 2 scrolls labelled NIGIRR VILILUV  j - a scroll labelled MUNGAEMORI =#hPotions (go to first with !)  f - 2 potions of haste>#hH  >#h" k - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. >#h| K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.?#h?#h?#hA#..^MarkCarney the Sneak#####...##########Human..?..)...........#Health: 24/24 ========================.................###Magic: 2/2========================....................AC: 3Str: 21#..............[......EV: 11Int: 10?#h#.....................SH: 0Dex: 17#............(........XL:  2 Next: 75% Place: Dungeon:5#.........###ß@.ß##..Noise: ---------  Time: 495.4 (0.0)#.........##⌠....#d) +10 mace of Corporal Punishment {drain,#.........####..##Nothing quivered?#h#..%......# ....# ###.........# #..## ............# .... ###### ............# #..###....# ............# .... #....# ............##....# _There is an open door here. ?#h _Found Sihaces's Antique Armour Shop. _Found 3 stones and a plate armour. _Found a tubular tourmaline ring. _You see here 3 stones. _k - a ring of positive energy?#hA9 (0.5?#h?#h: _k - a ring of positive energy (worn)@#h:@#h:@#hO=@#h?@#hB,@#hBH@#hM#####...##########..?..)...............##...#.[.........(.....###ß..ß##.. #⌠.@..# 6.9 (1.0##..#% .... ###...##..## ....... #######..###........ #..##@#hwN@#hDU2%@#h;W@#hh3@#hu@#h  ..?..)...............##.....#..............[...................(........###ß..ß##.. ⌠....# ###@.##7% #.... ###...##..#.... ...........<##...#%A#h1A#hrA#hA#h8A#h"`....##.....#.......[....................(......###ß..ß##.. #⌠....# ###..#%A#h" #.@..# ###...#..# ... ...._########..###........ #..##.... ##<# #.ß# A#h #2.#########A#h/z0_8.9 (1A#hD5Q%_A#h87 _Found a burning altar of Makhleb.A#h_lA#hlA#h^nA#hpA#hrrA#hrA#hpwA#h}+ ...#......[................(.....A#h}}###ß..ß##.. ⌠....# ##..#% #.... ###...##@.##A#h}29 ...A#h}#....._#########..###....A#h} #### A#h}V..[.........#.......##...#A#h~A#h;_A#heA#hJ3A#hA#hA#h #.[..........(.....###ß..ß##.. ⌠....# A#h##..##% #.... ###...###..### ...A#h#..@.._########..###.... ...._#A#h?+##..#### A#h`C............#............##A#hh?%0A#h-500.9 (1A#hS%_A#h"5 _Found an iron altar of Okawaru.B#h  ..(.....###ß..ß##.. ⌠....# ##..##% #....# ###...###..### ........_#########@.###...._...._###..### ............#.............#B#hw%_01.9 (1%_ _Found an ancient bone altar of Kikubaaqudgha.B#hFB#hFB#hnHB#hJB#hKB#h`LB#hOB#hSF (B#h;T:###ß..ß##.. ⌠....# ##..##% #....# ###...B#h]T###..### ...#....._######B#h~T##..###....#_.@.._#2B#hT)##..## .....##B#hT##.ß### ............#.............#B#hUB#h[7%B#h]C#hT3C#hC#hrC#hxBC#h ###ß..ß##.. ⌠....# ##..#C#h% #....# ###...###..### ........_######C#h:###..###...._...._###@.###C#hZ:3 #.....##C#h{[<# ##.ß### C#hC###.........#.............#C#hC#h+:_C#h_C#hB IC#hD C#h@G C#hG C#h"L C#h[N  ⌠....# ##..#%C#hN 5 #.... ###...###..### ........_########..###....#_...._#C#h0O ###..## #.@...##4<# ##.ß##.######### ..#....)....#'##....####.##C#hO C#hwW S%_C#hY D#h9hD#hthD#hhD#hiD#hkD#h;p,D#hs1M#ß..ß##..⌠.....###..#  #..% #....# ###D#h3ts##..### ....._########..####_...._###@.###.5.# #.....<# ##.ß### ............##########...#D#htD#hzS%_D#h~D#h3D#hKD#hD#hVD#hD#hD#hM...(........#ß..ß##..⌠.....D#h###..##  #..% #....# #####..### D#h#....._#######..###_.@.._#D#h*D6###..###.D#hLP.# #.....# D#ho...........<# ##.ß####...#D#hD#h7%D#hF#h F#h% F#h F#hd F#h@ F#h_ ,F#h; l#.(.  #.F#hs ###ß..ß##..  #.##⌠....#  #.F#h E####..##  F#h #..%......# #....# .####..### F#h ##....._###### ####..###....# F#h ##_..@._#....# 7F#h ####..###....# # #.....##...# F#hB <# ##.ß####...# F#hj F#h F#h F#h S%_F#h F#h F#h F#h F#h F#h F#h4 F#hu F#h^ #.(. #.###ß..ß##.. #.F#h <##⌠....# #.####..## #..%......# #....# .F#h ####..### ##....._###### ####..###....# F#h ##_...@_#....# 8F#h" ####..###....# # #.....##...# <# ##.ß##F#h[ l####### F#h| F#h F#h F#h G#h 3G#hfG#hG#hYG#hG#h.(. .###ß..ß##.. .G#hC ##⌠....# .####..## ..%......# #....# .####..### G#hi##....._###### ####..###....# G#h##_....@#....# G#h####..###....# # #.....##...# <# ##.G#h2######G#h2 G#hG#h!f 9 _There is an iron altar of Okawaru here.H#hO  You kneel at the altar of Okawaru.H#h/  --more--I#h@I#hDWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religionX#h  X#h%............(........MarkCarney the Sneak .........###ß..ß##..Human .........##⌠....#Health: 24/24 ======================== .........####..##Magic: 2/2X#h&p======================== ..%......# #....#AC: 3Str: 21 .........####..###EV: 11Int: 10 X#h?&.........##....._######SH: 0Dex: 17 X#ha&W.........####..###....#XL:  2 Next: 75% Place: Dungeon:5 .........##_....@#....#X#h&Noise: ---------  Time: 509.9 (0.0) .........####..###....#d) +10 mace of Corporal Punishment {drain, X#h&.........# #.....##...#Nothing quivered ........<# ##.ß####...# .........##########...# X#h&Y.........#.......##...# .........#............## .........#.............# X#h&.........#.............# _k - a ring of positive energy (worn) _Found a burning altar of Makhleb. X#h'Z_Found an iron altar of Okawaru. _Found an ancient bone altar of Kikubaaqudgha. X#h;'q_There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.X#hq,8_X#h,X#h1X#h3. _Z#hdZ#hZ#h_Z#hsZ#h[Z#h: _Z#h>#.(. Z#h0{#.###ß..ß##.. #.##⌠....# #Z#hT.####..## #..%......# #....# #Z#hx.####..###.##....._######.####..###....#Z#h.##_...@_#....#10.9 (1.####..###....#Z#hͮ.# #.....##...#.<# ##.ß####...#Z#hY.##########...# [.#Z#h(.##...# .#.## Z#h6".#.# Z#hY*.#.#Z#hүZ#he7%Z#hZ#h#Z#h($Z#h$Z#ho&Z#h>)Z#hV-,Z#h0 #..  #....(........ Z#h=1 #.###ß..ß##..  #.##⌠....# Z#hl1 #...####..##  #..%......# #.... ##Z#h1.####..### .##....._######.####.@###....#Z#h1 1.##_...._#....#.####..###....#..# #....Z#h1.##...#<# ##.ß####...# ..#######Z#h2<###...# .[.#Z#h:21##....### .#Z#hU2 .#Z#h2Z#h|88_Z#h:[#h3[#h$[#h[#hyB[#h #[...... #........... #....(........ #.###ß..ß##.. #.##⌠....# #...####..##  #..%......# #.... [#h###.####..### .##..@.._######2.####..###....#.##_...._#....#.####..###....#..# #.....##...#<# ##.ß####...# ..[#hg.##########...#[.###...[#h*.###[#h[#hFS%_[#hA[#hH [#h [#hߵ [#hT [#h5 ,[#h@ [#h+ \M .....[..............(........#ß..ß##..[#hk ⌠....#.###..#  #..% #....# ###[#h ###@.### 3....._########..### [#h ............##_...._#....###..####[#h [#hA [#h ;_[#h \#h٥3\#h\#hS\#hBB\#hM### ...............[...............(........\#hǰ*#ß..ß##..⌠.....###..#  #..% #.@..# \#h4 ######..### \#hF#....._##### \#h-d............####..###....#####\#h\#hȷ8_\#h\#h3\#h\#h\#h\#h>\#hm\#hM?..) ..### ..................[......\#hͧ............(........##ß..ß##..#⌠.....###@.##5 \#h #..% #....# #####..### \#h............##....._########..###\#h?,##.ß#\#h\#hr8%\#h\#h>\#h\#h+\#h\#h\#h,\#hiUM#####...#########\#h?..) ..### ..............\#hT........[...................\#hM...(........#ß..ß##..#⌠.@..#6.\#h-B###..# \#hQY #..% #....# \#hri###.........####..###....\#h\#h<9_\#h3]#hhM]#hk #..^ #####...#########?..) ### ...[...............(........##ß@.ß##..7⌠.....###..##..%......# #....##_##..#]#hp;_]#hms]#h I]#h ]#hH ]#h| ]#h! ]#h* #..^ #####...# ..?..).# .#.#.[.  #.#.(.  #.###ß.@ß##.. 8  #.##⌠....#  #.####..##  #..%.####..#####....._ ]#hE8 ^#hd 3^#he ^#hg ^#hj ^#h5k ^#hDo ^#ht  #..^ #####...# ..?..).# ^#hu .#### . #.[. #^#hBu . #.(. #^#hfu .###ß@.ß##..9  ^#hu p #.##⌠....#  #^#hu .####..##  #..%......# #....#^#hu #.####..###.##....._###### ^#hu E.####..###....# ^#h"v t.##_...._#....# .####..###....#^#hv ^#h U%_^#h _#h_#h[_#h_#hЛ_#h;_#hw_#h_#hƪ #..^ _#h #####...########## ..?..).#  ####_#h%` .. #_#hRz[. #._#h~O. #............@......... #.........###ß..ß##.._#h #.........##⌠....# #...####..## _#h˫ #..%......# #.... ####.####..###_#h.##....._######.####..###....#_#hA.##_...._#....#_#h 20 _#h˯>_You see here 3 stones._#hG _#h _#h _#h _#hDZ _#h̵ ; __#h _#h _#hغ _#h _#h5 _#hv _#h _#h _#hn _#hj _#h _#h _#h _#h _#h _#h _#hR _#h _#h _#h _#h  #...# #...# _#h  ....#  #...#  #...+ _#h  #...#  #..^# _#h  .#####@..##########6.9 (6 _#h/ #...?..)...........# _#hP #..................#### _#hw #...................... #..............[......._#h  #...................... _#h `#............(......... #.........###ß..ß##.. ## #.........##⌠_#hG _#h _#h `#h.O3`#hP`#hdU`#hX`#h5\,`#hEd#...# #...# ....# #...#`#hvd #...+ #...# #..^##.#####...##########`#hd#...?.@)...........#7.9 (1`#hdH #........####`#hd] #......`#hdF #.`#hd5[.`#heT #.....`#he .`#h'eU #..(`#h>e=. #`#hbe^###ß..ß##.. ###`#hre_ #.##⌠....#`#he `#he<..# #`#he.####..`#he ##`#h*f`#hGm`#heo`#h21 3`#h1 `#h4 `#hE7 `#h< B`#h= `#h)> `#h? `#h?K * #...# #...# ....# #...# #...+ #...# #..^# #.#####...## #...@..)`#hK )..# #.. # #..[ # #`#hK ..( . #..#`#hK ##ß..ß##.. . ### #..##⌠....# `#hZL Z....# #..####..##`#hS +9.9 (2`#hS ,30.9 (3`#hY `#h\ l _j - 2 scrolls labelled MUNGAEMORI (gained 1)a#hXa#he[_ #...#.. #...#._ ....#.. #...###. #...+.. #...##. #..^# #.#####...# #.@....).. #.. # #..[ # .. #..(.. #..###ß..ß## ... ### #..##⌠....#  .....# #..####..##a#h|b+1.9 (1a#hb+2.9 (2a#hkga#hi< _Found a hide-covered altar of Uskayaw.a#h< ##.## #...# ... #...# ._. ....# ... #...###.# #...+ ..###.#...# #.....#..^#  #@#####...########3.9 (1 #......) # #. #[ #.  #....(.... .  #.###ß..ß#  .... ### #.##⌠....# _b#he3b#hfb#hEhb#h|jb#hjb#h)nb#h"qhM #.. b#h_q##.###...# #_. .# ...#b#hq#.##.# #...+#....###.#.......#..^# 4#.#####...########....).#.................b#hqW....... ...b#hr'#........b#hYrb#h?w8_b#hyb#h7,Ib#h,b#hQ/b#h/b#h2b#h5` .# #.. #  ##.##.##...##...#.##...#b#h.6 ._... ....# # ...# #...# #.##.# #...+#..@.###.#...#5####.....#..^# b#h6 #.#####...####### #) # #. #[ #.   #b#h6:....(...b#h6b#h;b#h=b#h 3b#h^ b#h b#h b#ha b#h b#h #. .##. #.. ##. ##.##.##...##.##...#.##...#.. ._... ....#b#hR  #. ...# #...# #.##.# #...+ #.@..###.#...#6b#h 4 ####.....#..^# #.#####... #......) #.. #... #.....[ #..... ... #.(b#h b#h 8_b#h c#hc#hc#h{c#hwc#hL,c#hc#h ##  #. .##  #. #.. # c#h #. ##.##.##...##.##...#.##...# ...._... ....# #.#...# #...# #@##.# #...+7 #....###.#...#c#h~####.....#..^#  #.#####...##### #) # #. # c#h2#.c#hc#hc#hc#h3c#hc#hc#hbc#h^,c#h1nM# c#h\ .###  #... # #### #. ##.##c#h.....#.##...#.##.........._.....c#h...##8.##.# #...+c#hӰ~....###.#...####.....#..^#####c#h!c#hOc#h8_c#hc#h7@uc#h,K ###  #.. .## #.# #... # ##### #.###.##.##...##.##...#.##...#.......@..._........#9.....###.#...## #...#... #.##.## #...+# #....###.#...#####.....#..^# #.#####...#### #) # #c#hNc#hPd#h  ### #.. .### #.# #... ####.###.##.##...#.#.##...#.##...#...._.#40.###.#...## #...#.. #.##.## #...+### #....###.#...# ####.....#..^# #.#####... #......) # #d#h d#hU e#hbwe#hwe#hZxe#h ze#h~Be#h ### #.. .###e#h?Y #.# #... ###.###.##.##...#.#.##...#.##...#._e#hs.#1.###.#...## #...#e#h.. #.##.## #...+### #....###.#...#  ####.....#..^#e#h #.#####... #......) # #e#hSe#h8_e#he#hHm 3e#hm e#ho e#hq ,e#hs e#hz ### #.. .### #.# #... ###########.###.##.##...#.........#.##...#.##...#......_........####.#...## #...#2.# #.##.## #...+######### #....###.#...# ####.....#..^# #.#####...# #......)... #...... # #e#ha~ e#hـ e#he#h(e#he#he#he#hze#h e#h=Be#he#h,e#hpe#he#h-,e#he#he#h e#h e#h e#h e#hm e#h e#h e#hV e#h,e#he#he#hO,e#he#hYe#h,e#hMe#he#h,e#he#he#hHe#hhe#he#h ### #.. #.# e#h################ #..............# #......... e#hj#@............###.542.0)e#h _ #.............# #. ####+########## #. # e#he#hve#h f#h 3f#h f#h f#h f#hJ f#hz f#h ####.. #.# ################.##..............#.##....#.###.##.@...........# #.#5f#hq .0)####+########## #. ### f#h f#h f#h g#h3g#hg#hg#h,g#hg#h### #.. #.# #g#h#.##.#.##.#.#..###.#.#..# #.#6####+# #.##g#hN## # # #g#hE g#hg#hg#hg#h3g#hJg#hc&.g#h0'....................................g#hg#h+7.9 (1g#hg#h( _You open the door.g#h g#h3 g#h g#h/ g#h ,g#h g#h ####.. .#.# #.################.###.#..............#.##..#.g#h` ...._#.###.##...# #.#####@########## #................... ####............... #.g#h i...............#.........#.........#.........#.##+#############....#.g#h9 Z 8 _There is an open door here.h#hc 4h#hc h#he h#hg h#hl ; _h#ho #.. .##.# #.################.###.##..............#.##..#..................._#.............###.#...#.............# #.##.#+#####'########## #....#........@....... ####9. #.#.h#hp #..#..#..#.##+##############. ... h#h2p e#.#....# .#.h#h{p h#hs h#hgu i#hi#h2i#hi#h~i#hj,i#h,i#h#,i#hi#hci#hi#hi#hi#hi#h,i#h8i#hi#h,i#hi#hi#hk,i#h\i#hi#hi#hi#hi#hi#hl,i#hi#h#.. .### #.# #... # ################.###.##.##..#..............#.##...#.##...##............_.##.............###.#...## #...##.............# #.##.## #...++#####'########## #....###.# ................@# ####.....#..^#67.9 (8 ........i#hN# #.#####.. ........# #......). ........# #........ ........# #........ ........# #........ ##+######## #........... #........ ...# .... #.........#i#h}i#hi#hi#hL i#h-M i#hM i#hO i#hQ i#hXQ i#hU ni#hW i#h&Y ,i#hY i#h[ i#h] i#h] i#h^ i#h_ i#h` ,i#h+a i#h~f R#.............###.#...###.............# #.##.## +#####'########## #....###. .................# ####..... .................# #.###i#hf  .................# #..... .................# #..... .................# #..... ...........@.....# #.....i#h g 72.9 (5 ##+############### #.....i#hNg  ... #..  #....# .... # i#h|g  #....# .... ### ##....# .....# # i#hg !...#....# ..#.## #..% ...#....##+### #...# ######....##...# #######.i#hrh i#hl i#h)n j#h8j#h8j#h'9j#h9j#h\;j#h;j#hj>Xj#h>j#h?j#hB,j#hBj#hDj#hFj#hFj#h{Gj#hHj#hIj#hIj#hJj#hJj#h"Lj#hbLj#hMj#hNj#hOj#h Pj#hDQj#hiSj#hY #.............### #.............# # #####+#####'########## # .........# # ..........#  j...........#  ............#  j.............#  .............#  ..####+j#h0Z########  ...  #....#.... #....# .... ###j#h^Z  #j.j......#....# .....# jj 2 gnolls (1 polearm, 1 missile, asleep) #.........#....# ..#.##  #.........#....##+### #...# ### j#hZl #.........#....##...# ########..j#hd3 9.9 (7  j#hdB2 gnolls come into view.j#h e,80.9 (8j#hij#hp~ _A gnoll is wielding a +0 halberd and quivering a throwing net.k#hr #....#....###. #.............# #.#####+#####'########## #..# ##k#h2 ..# j# ..# j............# .....................# ..####+############### ...#....# .... #....# .... ### k#hi  #j.j#....# .....# #.#....# ..#.##k#h  #.#....##+### #...# #### k#h k#h3 +1.9 (1k#h# k#h& l#hl#hXl#hl#hl#hl#hxl#h~,l#hl#hf  #.. .# #.# #.################.###.# #..............#.##.. #..................._. #.............###.#...l#h #.............# #.##.######+#####'########## #....#.....# ####..5.9 (4.....l#h# #.#j....................# #..................l#h(.....# #..j................l#hL....# #.......................# #.. l#hp ..####+############### #.. ... #..l#h #....# .... #..l#hl#hl#hjm#hxm#h}h ###  #..  #.# #. ################.### #..............#.##. #..................._ #.............###.#.. #.............# #.##. #####+#####@########## #.. ....# ####. ..# # j..# # ..# # j.# # .....................# #..####+############### #  #m#h_ 6.9 (1 _There is an open door here.m#h5 _m#h@m#h5{### #.. .# #.# #.################.###.##.#.##...#.m#h....._#.###.#.. #....@........# #.##.#7#####+#####'########## #....#.....................# ####.m#h.....................# #.#j.........# #............# #.j.........# #......................# #...####+############### #.m#h8_m#hEm#h m#h Xm#h@ m#h m#h< m#h m#h m#h ,m#h m#h m#h\ ,m#h m#h4 x### #.. .### #.# #... # #########.###.##.##..#........m#h #.##...#.##...##............._.##.............###.#...## #...##............@# #.##.## #...+95.9 (8 m#h #+#####'########## #....###.# ........# ####.....#..^# ..........# #.#####.. .................# #......). .................# #........ m#h .................# #........ .................# #........ ##+######## #........m#h* m#h7 m#h n#hC8n#h8n#h9n#h?X_........0n#h"@n#h:E8_n#h?Gn#hm_n#ho,n#hsn#hvM## . .###  n#h4w#.# #... # ###############.###.##.##...#.##......_.....##.#...## #...#6.9 (1 n#hvwH #.............# #.##.## #...+ #+#####'########## #....###.#... .................# ####.....#..^#n#hw!n#hwn#h}n#hn#h### #.. .###  #.# #... # ################.###.##.##...# #.#.##...#.##...# #......_........# 7#..###.#...## #...#  #.............# #.##.## #...+ +#####'########## #....###.#...## ####.....#..^## #.#####...### #......)# #.# #.n#h#8_n#h%n#h n#h; n#h n#h n#h| n#h n#hU n#h ### #.. .### #.# #... #  ##.###.##.##...#  #.#.##...#.##...#  #..@...._.# 8  #.###.#...## #...#  #..# #.##.## #...+ #####'### # #.#####...## #......).# #.# #.n#h 8_n#ho o#hCo#h3o#ho#h4o#ho#h,o#hS### #.. .###  o#hy#.# #... # ################.###.##.##...# #.......#@##...#.##...# o#hEG9 #......_........# #.###.#...## #...# o#h.............# #.##.## #...+ ####'########## #....###.#...## ####.....#..^# # #.#####...##### #......)# #.o#ho#hVo#hRo#ho#ho#hso#ho#ho#hyBo#h,o#ho#h#####.#  #.....###  #@# #... # 601.9 (2o#h################.###.##.##......#.##...#.# #..................._........# #.............###.#...## #...#.....#######o#hM$o#h'o#h)o#h o#hD o#h o#h o#h ,o#h [o#h" #####.# #.@...### 2.9 (1 #.###....# ##############.###.##.##...# o#h{ .#.##...#.##...# ......_........# .o#h ###.#...## #...# .............# #.##.## #...+ ###'########## #....###.#...## ####.....#..^#o#hI o#hk 9_o#h p#h9p#hp#h4p#h8p#hp#hd Bp#h{!p#h!p#h`"p#h(D####...p#hX(#####.# #...@.### 4.9 (2#.###....# .###.##.##...# p#h(#.##...#.##...#..._..p#h(###.#...### #.##.##p#h(}'## #....#p#h(, p#hh)p#h-p#h2p#h p#h p#hq p#h$ /..0p#h % p#h( 9_p#hD+ q#h.######### #........#####@# 5.9 (1#.....###  #.###....# ############.###.##.#q#h&#...##.##...#.##...#....._........####.#...## #...# ..........# #.##.## #...+ '########## #....###.#...#_q#hq#hJq#hJq#hKq#hLq#hMq#hSMq#hWPq#htR########## #.@......#6#####.######.##.....### q#hRb #.###....# ###########.###.##.##...#.##...#....._.....q#hS"...####.#...## #...# .........# #.##.## #...+q#h`Sq#hV9_q#hYq#h$ q#h Y########## #......@.# 11.9 (5#####.######.# #.....### .##.###....# .#.###.##.##...##.##...#.##...#_........####.#...## #...# q#h q#h r#hr#hDr#hnr#h###########........# #####.######@# 2.9 (1r#h(#.....### #.# #.###....# #.# #####.###.##.##...# ....#.##...#.##...#...._........####.#...## #...## #.##.## #...+ #### #....###.#...#r#h9_r#hr#h(]r#h`Xr#he6###########........######.######.#.....### #..###....# r#hAf4.9 (2 #####.###.##.##...# ....#.##...#.##...# ........._........####.#...##.#...## #.##.###.#...+ r#hqf#### #....###.###.....#..^# r#hfN...# #.#####...##########r#hg,r#hjkr#hms#hg<###########........# #####.######.# #.....### #.# #.###....###.# ####.###.##.##..@#5.9 (1 ...#.##...#.##...# ...._........# ###.#...##.#...## #.##.###.#...+ ### #....###.#...# ..# ####.....#..^## #.#####...########### #......)...........#s#hg@s#hBs#h sQs#h&}E###########........######.######.##.....### #.#.###....###.## ####..##...# ...#.##...#.##...# ........_........# ..###.#...##.8.9 (3# #.##.###.#...+ ### #....###.#.)... ..# #..................#### ..# #...................... ..# #..............[.......s#h>_t#hzyIt#h2Y.._.t#h6^0'..................#####t#hb_9.9 (1t#ht#h( _You open the door.t#h|2 t#h: g#........# #####.######.# #.....### #.# #.###....###.# ###.###.##.##...######## ..#.##...#.##...#.......t#h: X...._........#.......###.#...##.#...#.......# #.##.###.#...@....... ## #....###.#...#. .# ####.....#..^#.# #.#####...########## .# #......)...........t#h: ## #...........#### .# #...........t#h: ...# #..............[ ## #.t#h); "t#h9> [ 20 _There is an open door here.u#hmJu#hPrQ _u#h@v,u#hwu#hwu#hByu#hzu#ho},u#h#~u#h?u#hz,u#hu#hu#hކu#h u#h‡u#hu#h^,u#hu#hu#h-Bu#hF........# .# .### #.# ....###.## .##.##...########## #........+ _..#..# .#........# ##.#...'......@# 7.9 (7 .###.#...#.......# ....#..^#........... ####...##########........)...........# .................#####................ u#h6 _u#hˠv#hFIv#hv#h@Bv#hg######## ......# v#hd######.# ### #.# ..###.## ##.##...########## .#.##...#.+ ......#.# .#...#.......v#h8.9 (1 ###.#...'.......# ###.#...#.# ...#..^#........... #####...##########...)# ...#####[v#hL Iv#h v#h Bv#h XM ####### ......## ### #.# ...###.## ###########.##+....9 .#..'## ###.#...#.......#v#hߨ v#h w#hTIw#hiV'.w#h}^A######'......0w#hdw#he,30.9 (1w#hkw#hn( _You open the door.w#h_3w#h5w#h%w#h ####### ......# ##.# ## #.# ..###.## #.##...################# #.##...#..............#.w#hd.#........#...#.#$.......#...'.##....##. ##.#...#.# ....# ...#..^#.............# w#h####...##########....#)#....######w#h"Q01.9 (1w#hb)w#hD- _There is an open door here. _You open the door. _Found 6 gold pieces. _There is an open door here.x#htIx#hux#h _As you close the door, it creaks loudly!#hjI#hj#ho,#hs#hw# # # #hw  .###################### .#.'#h xN.# .#.#.# #h6x.#..#.....@.....# ------#h^x3 .'.##....##.....# #hx.###....##+##### ^#.............#......##hx ##########....#......# .#....#......##hx ##########+## .. #hyf [. .....#h]y #hy'------#hy#h#h} #h $# .# .# .# .## .# .#.'.# .#.#.# .#.#....@......# 4.'.##....##.....# .#.##....##+##### .^#...#......#.#....#......#.#....#......#.##########+##. ....[. .....#h #h #h| #h8D#hH,#hJ#hLJ#hJ#hL#hP,#hQ#hrR#hU,#h_V#h^#### .....# ####.# # #.##.## .##...############ .#h_##...#........'....#....#........#....# #.#...#........#@..........#8.9 (4 #.#...'.......##....##.....# #.#...#.......##....##+##### ..#..^#..........#h:_...#......# ###...##########....#......#)....#....#......##hk_u....##########+## .... ... #h_y....[....... .....#h_#hLf#hoi#h I#h 1....0#h #h #h #hI#h9 #ho,#h#h|M ##### .... ### # #.# #.###################### .###h......' ...9.9 (1#.#......'#..... #h/Z#.#...#.......##....##+######h#h#h#h{ I#h| #h_ #hă #h #h T ####### ......# #####.# #h +## #. ..###.## #.##...###################### #.##...#.........# .......#........#..# ##h& (#.#...#........#...........# ##.#...'.......##....##.....# ##.#...#.......##....##+##### #h Y...#..^#.............#......# ####...##########....#......#).#....#......###########+###h. [ 60 _There is an open door here.#hKfJ#hj#h l#hWo; _#hsw ######## .......# ######.# #.# ...###.## #htc##.##...###################### .#.##...#........'...........# ........##...........#1##.#...#.#...........##.#...'##....##.....##.#...#.##....##+##### ....#..^#.......#......# #####...##########....#ht#......# .....)...........#....#......#..##########+##..... ...#hu#h#z#h|#h #h$ #h #h #hK ,#h ,#hg ,#h #h #h #h #h #h #h ,#h #h #h[ #h #h #h? #hE ,#ha #h" #h& #h)' #h<( #h.  ########## #........#  #####.#  #.....### #.#  #.###....###.###.##.##...###.##...#..'........_........#@.......#........#hb. 8.9 (7 ##.#...#........#........ # #.##.###.#...'.......##....##.. # #....###.#...#.......##....##+# # ####.....#..^#........#h. !... # #.#####...##########....#... # #......)...........#....#... #h. # #..................######### # #.......#h,/ #h85 #h67 #hPI#hWJ.......0#h]#h_#hPI#h#hB#hM######## #.......####.#####....### #.#  ...###.## ##.###.################## .#.##...#.##'#hB9.9 (1 ......_........#.##.#...#.#...... # #.##.###.#...'.......##....##.... .. .). ... #h#ho8_#h#h=i #hi #hj #hp W0_.#hq #hpw 8_#hy #h$#h$#h%#h'#hd*#h.X#h:B###########........######..#.....### #.###....###.## ##.###.##.##...################## .#.##...#.##...#........'........ ......_........#........#........ ###.#...##.#71.9 (2 # #.##.###.#...'##....## # #....###.#...##....##+##..#....)..... # #...................... # #..............[....... . #h 3#h #h#h>,#h#h ........#####.######.....### ###....###.## ###.##...################## .#.##...#.##...#........'........ ......_........#.# #h<###.#...##.#... #.##.###.#...'##....##2.9 (1..#+####.....#..^......#.......... # #...................... ..#h[ #h!#h##h3#h #h#h,#h[#hs #.# #####.######.# #.....### #.# #.###....###.###.###.##.##...# ..#.##...#.##...#.'._..#.# .###.#...##.#...#.# #hm'.# #.##.###.#...@.......##....## ## #....###.#...#.##....##+ .# ####.....#..^#.# .# #.#####...##....# .# #......)...#....# .# #.......... .# #.......... #h.# #..............[. # #. #h=Z 3 _There is an open door here.#h4#h#h&#h#h#; _#h*#####.######.# #.....### #.# #.###....###.## ####.###.##.##...################ ...#.##...#.##...#........'............_........#.####.#...##.#...##h+.# ..# #.##.###.#...'#....## ### #....###.#..@#.......##....##4 ..# ####.....#..^#.............#. .#ha+.# #.#####...##########....# ..# #......)...........#....# ..# #...........####### ..# #.......... .# ##h+......[. ### ##h+t....... #(#h+).#hI,#h_37_#h66#h 3#h #hw #hI #h ,#h  #.....### #.# #.###....###.## #####.###.##.##...############### ....#.##...#.##...#........'..........._........##hD .####.#...##.#...#........#.# #.##.###.#...'.......##....# #hh #### #....###.#...#.......##.... #h ...# ####.....#.@^#.......5#h z.# #.#####...##########....##hģ .# #......)...........#....#.# #..................#######h D.# #..#hC ..............# #....[. #### #......#h  #.(... ####ß..ß##.. #h #hگ 8_#h #h 3#hJ #h #h #hL #hF #hΤ ~ #.###....###.## ######.###.##.##...############## .....#.##...#.##...#........'.........._........#.####.#...##.#...#........#.# #.##.###.#...'..# ##### #....###.#...#.##.... ....# ####.....#..^#........# #.#####@..##########....6.# #......)...........#.....# #..................####.# #............# #[#h . ##### #.. #(. ####ß..ß##.. ## #.##⌠....# #h #h #h<h #######.##...############## .....#.##...........'........._........#........####.#...##.#...#.... #.##.#'.......# ##### #...#. ....# ####.....#..^.. #.#####...###########......@............####.... #.........##⌠.. .##.........####..###hH7_#h I&7#hN8_#hSz _You see here a +1 dagger of flaming.#hi"3#h7##hg&#h.#h2: _#h3#h9,#h<#h;?#hF,#hI#hM#hQ,#hS#h^W#hZ,#h[#hna| #....###.#...#.......##....##+  ####.....#..^#.............#  #.#####...##########  #......)...........#  #..................##########  #......................  #..............[.......  #......................  #.....( 82.9 (5  #.........###ß..ß##.. .....  #.........##⌠....# ...... #ha #.........####..##  #..%......# #....# #####.........####..### ..............##....._###### ..............####..###....#.............##_...._#....##hb#hhK%_#hDj#hD#hR!Level 5 of the Dungeon <<<<>>^____∩∩(Press ? for help) #..................._........#........#...........#  #.............###.#...##.#...#........#...........#  #h0S #.............# #.##.###.#...'.......##....##.....#   #####+#####'########## #....###.#...#.......##....##+#####   .....................# ####.....#..^#.............#......#   .....................# #.#####...##########....#......#  #hS j....................# #......)...........#....#......#   .....................# #..................##########+##   j....................# #......................   ...   .....................# #..............[.......   .....   ..####+############### #...................... ......#  #hT4   ... #...........@(......... .......#  #....#  .... #.........###ß..ß##.. ........#    #....#  .... ####.........##⌠....# ........5#   #j.j......#....#  .....##.........####..##  #h{TZ  #.........#....#   ..#.###..%......# #....#   #.........#....##+### #...# ######.........####..###   #.........#....##...# ########..............##....._######   #....<....#....#....###⌠...⌠##..............####..###....# #hT   #.........#....'......#.#∩#.#...............##_...._#....#   #.........#....#........###.................####..###....# #hTi  #.........+....#....#.#.#∩#.#...............# #.....##...#   #.........#....##...###⌠...⌠##.............<# ##.ß####...##hhy_@#_#hW#⌠%#hIt⌠#%_#h@U_###hr. h_%###hh L%#.#hX#h #....###.#...#.......##....##+## MarkCarney the Sneak####.....#..^#.............#.... Human#.#####...##########....#.... Health: 24/24 ========================#......)...........#....#.... Magic: 2/2========================#..................########## AC: 3Str: 21#...................... . EV: 11Int: 10#..............[....... .. SH: 0Dex: 17#...................... ... XL:  2 Next: 75% Place: Dungeon:5#...........@(......... .... Noise: ---------[4#hw#0m  Time: 682.9 (0.0)#.........###ß..ß##.. ..... d) +10 mace of Corporal Punishment {drain,#.........##⌠....# ...... Nothing quivered#.........####..###..%......# #....# #####.........####..### ..............##....._###### ..............####..###....# ..............##_...._#....# _You close the door. _There is an open door here. _As you close the door, it creaks loudly! _There is an open door here. _There is an open door here. _You see here a +1 dagger of flaming.#hy?%#hg# #....###.#...#.##....##+ # ####.....#..^#.# # #.#####...#....# # #......).#....# # #.. # #.. # ##h ......[. # #..  #.(.  #.###ß..ß##..  ##h#...##⌠....#  #.........####..## #..%......# #....##h #.........####..### #......##....._###### #.####..###....# .##_...._#....##hb%3.9 (1#h8%#h2#hK q# #....###.#...#.##....##+ .# ####.....#..^#.# .# #.#####...#....# .# #......).#....# .# #. .# #. .# #.[. # #.  #.(.  ##hK .###ß..ß##..  #..##⌠....#  #...####..## #..%......# #....#  ######.........####..##h&L ## ##......##....._###### ##.......####..###....# #.##_...._#....##hW `_4#h] V%_#h__ #h#h( #hQ #h%#h#h|,#h\y..# ####.....#..^#.......#. ..# #.#####...##########....# ..# #......)...........#....# ..# #.......####### ..# #..... .# #[. ### #.. #...(. ##hl###ß..ß##.. 5 #.##⌠....#  #.####..## # #..%......# #....# # ######...####..### ###.....##....._###### ⌠##.####..###....# ..##_...._#....# ..####..###....##hZ #hx&V%_#h}*#hg3#hj#hm#hCq,#ht#hu#hz,#h|#hV~#h́,#h#h3#h#h#ht#hӋ#hn,#hʑ#h9#h,#h#h#h,#h֜#ht#h,#hy#h`#hI,#hR#hϮV ....##⌠....# .. #.........####..## # %......# #....# # #####.####..### ###.....#h.##....._###### ⌠##......####..###....# .#.......##_...._#....# ........#hfJ.####..###....# .#...... #.....##...# 94.9 (9 ⌠##.....<# ##.ß####...# ###.....#hw######...# ###....[..........##...# ........#h+............## ...............#h.# ...........#hƯ#.....#######........#hׯ>.....# .#.....#....)....#'##....####.#h ###hT#h#:_#h׷#h #hۗ #h #h #h #hg ,#h / .####..# #%......# #....######.........####..### ###.....#h= .##....._###### ⌠.####..###.... .#..##_...._.#h^ A.####..## .##h O #.....## ⌠###.ß## ##h .######[..........)....# #hԭ G.#.....###'###......#....#######h q 5.9 (1 _There is an escape hatch in the ceiling here.#hZ#h#h:#h#h?#h% _#h,#h#hB#h#h5#hu #h #h #h #h,#h#h#h,#hl#h#h,#h#h #h$#h$#h%#hi,V.#...... #.....##...# ⌠##.............<# ##.ß####...# ###......##########...#[.#.......##... ...#h,.#............## ...#.............#.#.............#######.............# #h,.#.....#....)...@#'##....####.##702.9 (7 #h-.#.....###'###......#....##### .#.....'.....#......#.......# #.....#.....#....>.###.....##....#......'. ##.....##....#......#........#######....<.#.......#.......##############......'.......##h-#hc4#hz6#hױ3#h^#h#h#h,#h#hR,#h#h1#h,#h#h!#h#h#h#hP#h#h#h#h3#h#h#h#h..............# .#######.........#.............# .#.....#....)....#'##....####.## .#.....###'###......#....##### .#.....'.....#......#.......# #.....#.....#....>.#.......# #.....##....#......'.......# ##.....##....#......## .######..@.<.#.......# 8.9 (6........############## .......# .......# ########...[...# #.......# #.......# ..# ##hD#h%#h^#h #hH #h #h L......0#h ,#h #h#h#h#hu#hV#h#hC#h,#.# #.........#...# #hp#.....#....)....#'##....####.## #.....###'###......#....###### #.....'.....#......#.......# #.....#.....#....>.#.# #h}#.....##....#......'.......# .....##....#......#.# #######...@<.#.# #hq9.9 (1#.####### '.......# #.......#...[...##.......##.. #h#ha#hv#h/#.# .........#.............# .....#....)....#'##....####.## .....###'###......#....###### .....'.....#......#.......# .....#.....#....>.#.......# .....##....#......'.......# .....##....#......#.# #######....@.#.# #.####### '.......# #.......#  10 _There is a stone staircase leading up here.#hm #h #hO #h #h -1 _#h+ #h# *,,,,,*** **,,*,,,********,,,,,,, ,,,,*** *####.#.....##..,,,,,,>,, ,,,,* ***........o......,****,*,* ,,,,***,,.####.......###** *,,,* ,,,,*,,,*#####.......### **,,* #hR ,,,,,,***###.$......####******,,, ,,,,,**,,....##...###.$.,,,,,,,,, ,,**,,,,,.###.........##******,,*4 ,,,,,****.....##@..##### *,,* ,,,*** **#.........##### **,** ,,** ***,...#####...#### *,,** ,,* *,,,########...#### ***,,** ,,* *,*,##########.######*,,,,* ,** *,,,##########.##....,,**,* o   orc (wandering) ** ****##########......,****,* * ##########....#*,,,,,,** *...#**,,,<,,,,#hm #h #hl #h) #hK .BB   bombardier beetle#h\ -3.4 (2.5#h #hK} _You climb upwards. _There is a stone staircase leading down here.#h #hK.B#hd+4.4 (1.0 #h _#h#h]#h7Q d  You hit the bombardier beetle. You drain the bombardier beetle.#h9Z o (very drained)o   orc (wandering)#hZ 5=5.7 (1.3#ha #hOc i _The bombardier beetle is heavily wounded.#h/[  The orc shouts!  You sock the bombardier beetle!#h#hϩ.o.o   orc#h/#hگ*,,,,,*** **,,*,,,********,,,,,,, MarkCarney the Sneak #h ,,,,*** *####.#.....##..,,,,,,>,, Human #h),,,,* ***...............,****,*,* Health: 24/24 ======================== #h,,,,***,,.####......o###** *,,,* Magic: 2/2======================== ,,,,*,,,*#####.......### **,,* AC: 3Str: 21 #h,,,,,,***###.$......####******,,, EV: 11Int: 10 #h˰(,,,,,**,,....##...###.$.,,,,,,,,, SH: 0Dex: 17 #h,,**,,,,,.###.........##******,,* XL:  2 Next: 266% Place: Dungeon:4 #h6,,,,,****.....##@..##### *,,* Noise: ==-------  Time: 717.0 (1.3) #h ,,,*** **#.........##### **,** d) +10 mace of Corporal Punishment {drain, ,,** ***,...#####...#### *,,** Nothing quivered ,,* *,,,########...#### ***,,** ,,* *,*,##########.######*,,,,* #hU,** *,,,##########.##....,,**,* o   orc ** ****##########......,****,* *#hʱ@##########....#*,,,,,,**#hޱ*...#**,,,<,,,, _There is a stone staircase leading down here.  #hEYou hit the bombardier beetle. You drain the bombardier beetle. #hE_The bombardier beetle is heavily wounded.#hQThe orc shouts!  You sock the bombardier beetle! #h,@_You kill the bombardier beetle!#hE #hWi_The bombardier beetle is heavily wounded.The orc shouts#hh0!  You sock the bombardier beetle! #h_You kill the bombardier beetle!Your Maces & Flails skill increases to level 3!You have reached level 3!#h#hu/  --more--#h  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 10, Dex 14.Increase (S)trength, (I)ntelligence, or (D)exterity? #hL9/293/33383% #h#hU _You feel stronger. x2#h #h4 #hZ o.o(wandering)#h <--80 _#h #hk #hxs#hy.o--9#he#h#h* #h* #h4 o.ooo 2 orcs (1 wandering)20#h: #h< #hgQ #hGS #hZ ..o   orc#hZ &1#hG` #hTb #h#hz.o2#h#hr#h 6  You sock the orc!#h e)#h- =9=3.2 (1.2#h] #h G _You kill the orc!#hG?M****,,,***,,**,,,,,,,,,,,,,*** *,,,,,*** **..#..o###*##**,,,,,** *####.#.....##..,,,,,,>,, ***........,****,***,,..###** *,*,,,*#####.......### **,,*,***###.$......####******,,,**,,....##...###.$.,,,,,,,,,**,,,,,.###...@.....##*****,,****.....##>..##### *,,#hHH ,*** **#.........##* ,,** ***,...#####...#### *,,**o   orc (wandering)...#hK#hMOg.oo#hO4-40#hS#hX  Things that are here: _a +0 flail; a +0 leather armour; an orc corpse#hx #h #he Yo.o#h o   orc priesto   orc#h G-5 _#h{ #h #h{Z3 #hZ,,,,,*** **..#..o###*##**,,,,, ,,,,*** *####.#.....##..,,,,,,> ***.......o.......,****,*,*#hZv**,,.####.......###** *,,,,,*##h,[.### **,,***###.$......####******,,,#hT[:**,,....##...###.$.,,,,,,**,,,,,.###...).....##******,,*,,,****.....##@..##### *** **#.........##### **,*#h[** ***,...#####...#, *,,,########***#h[t##.######*,,,,*.#h[..*...#**,,,<,,,,#h%^#h^#hf.o.oo   orc priest#hKfNo   orc#hf&6#htm#huc _There is a stone staircase leading down here.#hB#hO .oThe orc priest mumbles some strange prayers to Beogh against you.#hvPd20--------7#hV#hZ' _Beogh smites you!#hb4#hh#hq#hc   *####.#...o.##.> .........#.......###** #.......### ###.$..o...####....##...###.$.#...).....##@..#####  **#.........#####  ***,...#####...####  ...####  ##.#  .#  . * .. <The orc priest calls down the wrath of Beogh upon you.#hmL  *####.#...o.##.> .........#.......###** #.......### ###.$..o...####....##...###.$.#...).....##@..#####  **#.........#####  ***,...#####...####  ...####  ##.# .#  .  .. <#hO7/29 -------------------The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  * * * LOW HITPOINT WARNING * * *  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us  and be reborn!"  #hO(press Y on the ability menu to convert to Beogh)#h\/  --more--#hEYV.o#hk\q 8Beogh _#hk#hN _...............#.............# ######.........#.............# .....#....)....#'##....####.## .....###'###......#....###### #hRO .....'.....#......#.......# .....#.....#....>.#.......# .....##....#......'.......# .....##....#......#.......# 5 .....#######....@.#.......# .....#.......############## .....'.......# .....#.......# #hO ######...[...# #.......# #.......# #.......##hO S#.......##hOQ J-----------#h\ #hҡ Y8=9.7 (2.5#hO #h } _You climb downwards. _There is a stone staircase leading up here.#hڊ#h#h#hR#h#h*#hQ#h#h#hy#hў#h#hä#h!9#håE==#hԧ#h,#h9#hư#h#hP#hR,#h#hQ10/29#hE==#h#h,#h"#h,#h#h,#h#hO=#hj#h#hfI1=#h#h(#hX#h#h7#h#h#h>,#h#hc#hE12=#h#h,#hK#h|#h#h #h#h#h#h#h=3=#h#h5#h #h #h2 #h{#h#h#h,#h#h#h#4#h;==#hE#h ,#hB"#h&#h&#h'#h+#h+#h-#ha1#h1#5#h1;==#h 3#h7,#h%9#h=,#h>#hA,#hB#hRE#hE^6==#hEG#huJ#hJ#hL#hO#hO#hP#hGT#hoT#hU#hY#h;Y9=#hZ#h9_#he_#7#h_0=#h`#he,#h.i#hm,#hzn#h2p#h[p#h@q#hs#ht#h/tD8=#hsu#hex#h~x#h'y#hi{,#h@|#h,#h#hʁi9=#hׂ#h,#h#h,#hʊ#hz,#h~#h#hJI20==#h#h#hH,#h#hܚ,#hX#hr,#h#hQ21==#h #h,#hϧ#h,#h#h,#h#hq#hj2==#h)#hR,#hD#hB#h,#h#hVe=#h`#hK3=#h#h[,#hd#h,#h#hd,#h#hC#hwU4=#h#h#hg,#h#h~#hK5=#h#h ,#h #h#hA#h#hr,#h#h#ha6==#h#h#hL#h#h#h#h #hB$,#h%#h)97#h<)E==#hX*#h-#h-#hP/#h3,#h`4#hF8,#hF9#hN;#h|;h8==#hs<#ha>,#h)?#h@,#hA#hKD#hoD#hQE#hGO=#h0I#hN_ _You start resting.#hS1816.7 (87.0)#h/T59=#hMT%7.7 (88#h0X#hZ" _HP restored.#h64#h9#h?#hh?18.7 (1.0)#h,C#h*,,,,,*** **..#...###*##**,,,,,,, ,,,,*** *####.#...o.##..,,,,,,>,, ,,,,* ***.........o.....,****,*,* ,,,,***,,.####.......###** *,,,* ,,,,*,,,*#####.......### **,,* ,,,,,,***###.$......####******,,, ,,,,,**,,....##...###.$.,,,,,,,,, ,,**,,,,,.###...o.....##******,,*4 ,,,,,****.....##@..##### *,,* ,,,*** **#.........##### **,** #h;},,** ***,...#####...#### *,,** ,,* *,,,########...#### ***,,** ,,* *,*,##########.######*,,,,* ,** *,,,##########.##....,,**,* o   orc priest ** ****##########......,****,* oo 2 orcs (1 wandering) * ##########....#*,,,,,,** *...#**,,,<,,,,#h6:=#h#h#h.o.o#hEYe7--=20.2 (2.5#hWa#hWd _You climb upwards. The orc hits you with a +0 club. _There is a stone staircase leading down here.#hP\4#hb#h.f#hf#hmgo..o#hVnf8=-1.2 (1.0#hEs#h4A ...............#.............# ######.........#.............# .....#....)....#'##....####.## .....###'###......#....###### .....'.....#......#.......# .....#.....#....>.#.......# .....##....#......'.......# .....##....#.....o#.......# 5 .....#######....@.#.......# .....#.......############## .....'.......# .....#.......##h4 ######...[...# #.......#   orc #.......##.......# #.......# _The orc hits you but does no damage.#h5:=#h7>#hƏ5-2.7 (2.5#h#h} _You climb downwards. _There is a stone staircase leading up here.#h  You hit the orc.  The orc is severely wounded.#hH5=3.9 (1.2#h#hYQ _The orc closely misses you.#h| 6  You sock the orc!#h7 )9=955.1#h5 #hF G _You kill the orc!#h9 #h: 4-60#hA #h D #h7-#hR7#h#h#h'#h'&8#h-#hT.#h #hQ ;=9#h: #h #h=30#h[#h9#h<1#hw##h$#hL<2#hT#hV#h^ <3#hAb #hd #hE<4#hK#h(N#h #h4 &5#h #hw #h:4#ht#h~#h&6#h#hiy*,,,,,*** **..#...###*##**,,,,,,, ,,,,*** *####.#o....##..,,,,,,>,, ,,,,* ***...............,****,*,* ,,,,***,,.####.......###** *,,,* ,,,,*,,,*#####.......### **,,* #hjy,,,,,,***###.$...o..####******,,, ,,,,,**,,....##...###.$.,,,,,,,,, ,,**,,,,,.###...[.....##******,,*4 ,,,,,****.....##@..##### *,,* #hHjL,,,*** **#.........##### **,** ,,** ***,...#####...#### *,,** #h~j ,,* *,,,########...#### ***,,** ,,* *,*,##########.######*,,,,* #hj,** *,,,##########.##....,,**,* o   orc priest #hk** ****##########......,****,* o   orc (wandering) * ##########....#*,,,,,,** *...#**,,,<,,,,#hk#h(q7  You climb upwards.#hr#h7s#ht#hq{.o.oo#h6==7.6 (2.5#h#hz _The orc shouts! _There is a stone staircase leading down here.#hW  You sock the orc priest! You drain the orc priest.#h#h.o)o   orc#h#h*,,,,,*** **..#...###*##**,,,,,,, MarkCarney the Sneak ,,,,*** *####.#.....##..,,,,,,>,, Human ,,,,* ***...............,****,*,* Health: 29/29 ======================== #h,,,,***,,.####.......###** *,,,* Magic: 3/3======================== ,,,,*,,,*#####..o....### **,,* AC: 3Str: 23 #h,,,,,,***###.$......####******,,, EV: 11Int: 10 #hQ(,,,,,**,,....##...###.$.,,,,,,,,, SH: 0Dex: 17 #hV,,**,,,,,.###...).....##******,,* XL:  3 Next: 181% Place: Dungeon:4 ,,,,,****.....##@..##### *,,* Noise: ==-------  Time: 838.8 (1.2) #h,,,*** **#.........##### **,** d) +10 mace of Corporal Punishment {drain, #h,,** ***,...#####...#### *,,** Nothing quivered ,,* *,,,########...#### ***,,** #hz,,* *,*,##########.######*,,,,* #h+,** *,,,##########.##....,,**,* o   orc ** ****##########......,****,* *##########....#*,,,,,,**#h_*...#**,,,<,,,,You sock the orc! _You kill the orc!You climb upwards. _The orc shouts! _There is a stone staircase leading down here.  You sock the orc priest! You drain the orc priest.#h= _You kill the orc priest!You have reached level 4!#hG/  --more--#hBM35/354/44446% #h#hR _You feel stronger.#h4#h޹#h#haV.o#h<--90 _#h#h...............#.............# ######.........#.............# .....#....)....#'##....####.## .....###'###......#....###### .....'.....#......#.......# .....#.....#....>.#.......# .....##....#......'.......# .....##....#.....)#.......# 5 .....#######....@.#.......# .....#.......############## .....'.......# .....#.......# ######...[...##h #.......# #.......# #.......##.......##h9--#h#h]B.41.3 (2.5#h_K#h>O} _You climb downwards. _There is a stone staircase leading up here.#h` #h 42.3 (1.0 _#h+#h-#h#h9&3#h#h Y4#hZ'Y5#h #h #h7 #h <6#hY! #h *,,,,,*** **..#...###*##**,,,,,,, ,,,,*** *####.#.....##..,,,,,,>,, ,,,,* ***.......O.......,****,*,* ,,,,***,,.####.......###** *,,,* ,,,,*,,,*#####.......### **,,* ,,,,,,***###.$......####******,,, ,,,,,**,,....##...###.$.,,,,,,,,, ,,**,,,,,.###..o[.....##******,,*4 ,,,,,****.....##@..##### *,,* #h@ ,,,*** **#.........##### **,** ,,** ***,...#####...#### *,,** ,,* *,,,########...#### ***,,** ,,* *,*,##########.######*,,,,* ,** *,,,##########.##....,,**,* O   ogre (wandering) ** ****##########......,****,* o   orc * ##########....#*,,,,,,** *...#**,,,<,,,,#hx #h #h> 7  You climb upwards.#h( 5  The ogre shouts!#hF #h Q  A hound comes into view.#h #h "hOOh   hound (wandering)o   orc#hM] 6==7.8 (2.5#he #hk _The orc closely misses you. _There is a stone staircase leading down here.#hG#hH#h/J~  You barely miss the orc. The orc hits you with a +0 mace.#hSt.h.O#hgSX29------#hS9.0 (1.2#h.[#h]P _The orc barely misses you.#hA  The hound barks!  You sock the orc!#h;G .h.O)h#hK - 30#hK =----9=50.2 _You kill the orc!#hT #hW o _Your Maces & Flails skill increases to level 4!#h4#h#h#hT#h۾#h=~.h.O#h<--10 _#h#h _...............#.............# ######.........#.............# .....#....)....#'##....####.## .....###'###......#....###### #h H.....'.....#......#.......# .....#.....#....>.#.......# .....##....#......'.......# .....##....#.....)#.......# 5 .....#######....@.#.......# .....#.......############## #h> .....'.......# .....#.......# ######...[...# #.......# #.......# #.......##.......##hY U=--#h #h: -2.7 (2.5#hB #h/G } _You climb downwards. _There is a stone staircase leading up here.#hh#h#h#h&#h&a1=#h_,#hp#h,#h#hܥ,#h#h#hs#2#h2=#h*#hQ,#h:#h,#h#h#h(#hk#hw3=#h,#h #h'#hs#h##h9,#h#h-#htR4==#h#h#hi,#h#hu,#h#h%#hb#hC #hK _ _You start resting.#h3 068.7 (16.0)#h w5==9.7 (17#h #h " _HP restored.#h#hLevel 5 of the Dungeon <<<<>>^____∩∩(Press ? for help)  #.........#........   ##...###....[.........#.......##...#   #.........#........ ......................#............##   #.........#......... ....#..................#.............#   #.........###+############..................#.............#   #.........#...###..#........#######.........#.............# #h#E  #.........#....'...#........#.....#....)....#'##....####.##   #.........#....#...#........#.....###'###......#....######   #.........#....#...#........#.....'.....#......#.......#   #..(......'....#...#........#.....#.....#....>.#.......#   #.........#'########<.......#.....##....#......'.......#   #.........................###.....##....#.....)#.......#   #.........................#.......#######....@.#.......# #h[  #.........................#.......#.......##############   #.........................#.......'.......#   #.........................#.......#.......# #h,  #.........................#########...[...#   ##..#.#....######..........##.......#   ##..##.##...# #..........##.......#   #..##...##..# #..........##.......#   #.##.....##.# #..........##h#.......#   #.'...ß...'.# #..........# #.......# #h9y  #####...###.# #..........+...5.. #.......# #hV  #.#..)#...# #..........#$..... #.......##hr#hѱP.@#hð#hǼ...............#.............#MarkCarney the Sneak ######.........#.............#Human .....#....)....#'##....####.##Health: 35/35 ======================== .....###'###......#....######Magic: 4/4======================== .....'.....#......#.......#AC: 3Str: 24 #h3.....#.....#....>.#.......#EV: 11Int: 10 .....##....#......'.......#SH: 0Dex: 17 .....##....#.....)#.......#XL:  4 Next: 49% Place: Dungeon:5 .....#######....@.#.......#Noise: ---------  Time: 869.7 (0.0) .....#.......##############d) +10 mace of Corporal Punishment {drain, .....'.......#Nothing quivered .....#.......# #hb######...[...##.......##.......##.......##.......# _You kill the orc! #h&_Your Maces & Flails skill increases to level 4! _You climb downwards. _There is a stone staircase leading up here. _You start resting. _HP restored.#h#hR#h#h7 #h8 Level 5 of the Dungeon <<<<>>^____∩∩(Press ? for help)  #.........#........   ##...###....[.........#.......##...#   #.........#........ ......................#............##   #.........#......... ....#..................#.............# #h'9 !  #.........###+############..................#.............#   #.........#...###..#........#######.........#.............#   #.........#....'...#........#.....#....)....#'##....####.##   #.........#....#...#........#.....###'###......#....######   #.........#....#...#........#.....'.....#......#.......#   #..(......'....#...#........#.....#.....#....>.#.......#   #.........#'########<.......#.....##....#......'.......# #hr9   #.........................###.....##....#.....)#.......#   #.........................#.......#######....@.#.......#   #.........................#.......#.......##############   #.........................#.......'.......#   #.........................#.......#.......# #h9   #.........................#########...[...#   ##..#.#....######..........##.......#   ##..##.##...# #..........##.......#   #..##...##..# #..........##.......# #h: 5  #.##.....##.# #..........##.......#   #.'...ß...'.# #..........# #.......#   #####...###.# #..........+...5.. #.......#   #.#..)#...# #..........#$..... #.......##h I.@#h7..#hL7..#h7..#h/7#.#h7###h7###hI^7###h~7###hOH 7###h 7###hJ- 7.##hӢ 7..#h 7..#h 7..#hm 7..#h 7..#h7..#h 7#.#hkO 7.##h8#h8#hc]...............#.............#MarkCarney the Sneak ######.........#.............#Human .....#....)....#'##....####.##Health: 35/35 ======================== .....###'###......#....#######h]}Magic: 4/4======================== .....'.....#......#.......#AC: 3Str: 24 .....#.....#....>.#.......#EV: 11Int: 10 .....##....#......'.......##h^SH: 0Dex: 17 .....##....#.....)#.......##hK^XL:  4 Next: 49% Place: Dungeon:5 .....#######....@.#.......#Noise: ---------  Time: 869.7 (0.0) #h^.....#.......##############d) +10 mace of Corporal Punishment {drain, .....'.......#Nothing quivered .....#.......# #h^k######...[...##.......##.......##.......##h^#.......# _You kill the orc! _Your Maces & Flails skill increases to level 4! _You climb downwards. #h_u_There is a stone staircase leading up here. _You start resting. #h:_*_HP restored.#h_#h5a#hn#hp#hp#h2u#hx#he|,#h #h}#h,#hL#hX#h&,#h#h#h,#h#h#h,#h#hR#h,#h#h#h9,#h#hż#h#,#h#h#hB#h&#h,#hk#h#h,#h#hV#h,#h#h#hJ,#h#h#h#h#h#h#h,,#h[#h#hQ #h #h #h2#h#h#h*#h!#hF,#hm#h#h<$B#h&#hO)#h)#hp*#hc,#h0,#h1#h2#h6,#h/7#h9#h<,#hq=#h>#hA,#hB#h9D#hG#h*H#hH#hSO###+############................ .#...###..#........#######....... .#hP#....'...#........#.....#....).. .#....#...#........#.....###'###.#....#...#........#.....'.....#.'....#...#........#.....#.....#. .#'########<.......#.....##....#.............###.....##....#............@#.#######.95.7 (26.0).....#.......#...................#.......'...................#.......#....... .................#########...[... .######..........##.......  .# #..........##.......  .# #..........##.......  .# #....##....... #hT#hV#hۗ#h^#hP#hD#h#hf#h,#hZ#h#hU#h*#hw,#h/#h#h,#h#h#h,#h1#h#h,#h+#h?#hT,#h"#h#hB#h#h,#h)#h]................#.......#.... .................#.......'..... .................#.... ...........#########...[...#####....# #....... .# #....# . #..........# #...... .# # #...... .# # #......904.7 (9.0)# #+...5.. # #$..... # .# # # # ..... #.... +..... )....#### ###################h#h#h#h 3#h #hE b........#hV B0'...5.......................5   shadow imp (asleep)....#####hl #h +5.7 (1#hE #h ( _You open the door.#h/#.'.##.#.##########...[...# #######.......#.......# # #.#.......#.# # #.#.......#.# # #.#.......#.# # #.#hl#.......#.# # #....5..l#.# # #.#$......#.# # #.#.......#.# # #.#.#.#hl# # +.#.......#.# #h# #.#.......#.# l   iguana (asleep) #h# #.#########.# 5   shadow imp (asleep) #h# ############ ######### #h#h]&6#h#hq _An iguana comes into view. _There is an open door here.#hD.#.#..#.'..#.......#....... .......#########...[... .######.#.......#. .# #.#.......#. .# #.#.......#. .# #.#.......#. .# ##.......#. .# #.'...5..l#. .# #.#$......#. .# #.#.#. .# #.#.......#. .# +.#.......#. 5   shadow imp (asleep) )# #.#.......#. .# #..........#########....... ## #####################hM#hN-7 _#h.#...# #..........#.#...#...# +@.........#.7.7 (7.#####..)# #..........#. #.........# #..........################ ############ Ĵ#hlĴ#hhĴ#hAŴ#hTIŴ#hP.......Ŵ#h\##.#.>#...#...o#..o.'0#...o####o   orc wizard (asleep)oo 2 orcs (asleep)Ŵ#hY 7  You open the door.Ŵ#h.oo1 asleep)8.7 (1Ŵ#hŴ#h _An orc wizard and 2 orcs come into view. _Found a stone staircase leading down.ƴ#h ƴ#hA ƴ#h &9ƴ#h ƴ#h @ _You close the door. An orc opens the door.ȴ#hd##...## ##.....##.#.. '...ß...'.#.. ###...###.#...+...5 #.#..)#...#.>.#$....#)..#.....>.#.o.o'ȴ#h)####..)#...o#........#### ###### ########### ############    orcȴ#h3ȴ#h3r.o20ȴ#hȴ#hɴ#h"]  You barely miss the orc.ɴ#h#,ɴ#h-.ooo.oɴ#h.Po 2 orcsɴ#h.L====1.9 (1.2ɴ#h6ɴ#hl8A _The orc wizard shouts! You hear a shout! x2ʴ#hU6ʴ#hn7ʴ#h58ʴ#h8ʴ#hB o.ooYou hit the orc wizard but do no damage.ʴ#hC<===-ʴ#hC!3.1ʴ#hKʴ#hnQq _An orc comes into view. It is wielding a +0 mace.˴#h˴#h˴#hk.ooo 3 orcs˴#h;#4˴#hl]----4.3˴#h$˴#hv _You barely miss the orc wizard. The orc hits you with a +0 club.̴#h=X  You thump the orc wizard! You drain the orc wizard.̴#hK . (very drained) 2 orcs  The orc wizard is severely wounded.̴#hbR **The orc wizard gestures at you while chanting.̴#hx  The puff of flame misses you. The orc hits you but does no damage.  The orc wizard hits you with a +0 dagger.̴#hW".oo@.o 3 orcs-=-5.5̴#h̴#h: _The orc hits you but does no damage.̴#h <  You hit the orc wizard.̴#h ̴#h ̴#h=( p.'ooo 2 orcs ̴#hX* 991-6.7̴#ho1 ̴#h3 N _You kill the orc wizard!ʹ#h7q6  You sock the orc!ʹ#hrʹ#hsʹ#h}j.oo)ʹ#hX5-7.9ʹ#h|ʹ#hG _You kill the orc!δ#h;  You bludgeon the orc!!δ#h9δ#hW.   orcδ#h&589.0 (1.1δ#hδ#hGG _You kill the orc!δ#hD 6  You sock the orc!δ#hNR A) δ#hR δ#h\ .##...##..# #..........#...... MarkCarney the Sneak ##.....##.#.. #..........#...... Human '...ß...'.#.. #..........#...... Health: 35/35 ======================== ###...###.#... #..........+...5.. Magic: 4/4======================== #.#..)#...#.>. #..........#$..... AC: 3Str: 24 #.#...#)..#....#..........#...... EV: 11Int: 10 #.#.>.#...#....#..........#...... SH: 0Dex: 17 #.#...#...#....)).........#...... XL:  4 Next: 101% Place: Dungeon:5 #.#####..)δ#h\ U[34m#....#@.........#...... Noise: =--------  Time: 930.2 (1.2) #.........#### #..........####### d) +10 mace of Corporal Punishment {drain, ########### ############Nothing quivered _You kill the orc wizard!You sock the orc! _You kill the orc!You bludgeon the orc!! _You kill the orc!You sock the orc!δ#h] _You kill the orc!You have reached level 5!δ#hl /  --more--ϴ#h{ c41/41=5/5ϴ#h{ 5 0% ϴ#h ϴ#h 4 _д#hy##.....##.#.. '...ß...' ###...###.#...+...5 #.#..)#...#.>#$....#)..#.....>.#...#.....#...#....))####..)#....#.........#### ###### ########### ############ д#hд#h*%-д#h`10 _д#h؈д#hѴ#h8V-2Ѵ#hFҴ#hn.##...##..# ##.....## '...ß...'.#.. #.... ###...###.#..+...5)#...#.>. $..#)..#...Ҵ#hLo>.#...#....#....#...#....))#####..)#.......... #.........#### #..........####### ########### ############Ҵ#hyҴ#hkz3Ҵ#hՀҴ#h0Ҵ#hF .##.##. .##...##..# ##.....##.#.. '...ß...'.#.. #.... ###...###.#...+...5)#...#.>. $..#).>Ҵ#hΓ #....#...#....)#####..)#.......... #.........#### #..........####### ########### ############Ҵ#h Ҵ#h) &4Ҵ#hW Ҵ#hF l _Items here: )) [[ †.Դ#h X[?25h[?0c  Search for what [? for help]? մ#h; [?25l[?1cմ#hGմ#hiK31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] մ#hKResults at your position ([,] to cycle)  a - [right here] a +0 club (4 further duplicates)  b - [right here] a +0 dagger  c - [right here] a +0 leather armour (1 further duplicate)  d - [right here] a +0 robe Results elsewhere ([,] to cycle) մ#hKn e - [D:5] a +0 hand axe (1 further duplicate)f - [D:5] a +0 mace  մ#hLg - [D:5] a +0 scale mail  h - [D:5] a stone staircase leading down  i - [D:5] a +0 ring mail  j - [D:5] a +0 chain mail  մ#h=Lzk - [D:5] 9 gold pieces  l - [D:5] a stone staircase leading down  m - [D:5] a stone staircase leading up  մ#hoLPn - [D:5] 6 boomerangs  o - [D:5] a ring mail  p - [D:5] a robe  մ#hLq - [D:5] an escape hatch in the ceiling  r - [D:5] Hiepp's Jewellery Boutique*s - [D:5] a stone staircase leading down  t - [D:5] a stone staircase leading up մ#hM[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ִ#h\$ִ#h*ִ#h5..##.##...# #..........#...... MarkCarney the Sneak .##...##..# #..........#...... Human ##.....##.#.. #..........#...... Health: 41/41 ======================== '...ß...'.#.. #..........#...... Magic: 5/5======================== ###...###.#... #..........+...5.. AC: 3Str: 24 #.#..)#...#.>. #..........#$..... EV: 11Int: 10 #.#...#)..#....#..........#...... SH: 0ִ#hi6Dex: 17 #.#.>.#...#....#..........#...... XL:  5 Next:  0% Place: Dungeon:5 #.#...#...#....)@.........#...... Noise: ---------  Time: 934.2 (0.0) #.#####..)#....#..........#...... d) +10 mace of Corporal Punishment {drain, #.........#### #..........####### Nothing quivered ########### ############ _You kill the orc!You sock the orc! _You kill the orc! _You have reached level 5! _Items here: )) [[ †.  Search for what [? for help]? .ִ#h^;ִ#h;״#hi״#h. _״#hb Pick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger ״#hcsArmour (select all with [)c - a +0 leather armour  d - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ش#hش#h ش#h..##.##...# #..........#...... MarkCarney the Sneak .##...##..# #..........#...... Human ##.....##.#.. #..........#...... Health: 41/41 ======================== '...ß...'.#.. #..........#...... Magic: 5/5======================== ###...###.#... #..........+...5.. AC: 3Str: 24 #.#..)#...#.>. #..........#$..... EV: 11Int: 10 #.#...#)..#....#..........#...... SH: 0ش#h Dex: 17 #.#.>.#...#....#..........#...... XL:  5 Next:  0% Place: Dungeon:5 #.#...#...#....)@.........#...... Noise: ---------  Time: 934.2 (0.0) #.#####..)#....#..........#...... d) +10 mace of Corporal Punishment {drain, #.........#### #..........####### Nothing quivered ش#h############ ############You sock the orc! _You kill the orc! _You have reached level 5! ش#h9_Items here: )) [[ †. _Search for what [? for help]? .  ش#hN+Okay, then.ش#hش#hHش#hش#h. _ش#hI#..##.##...# #.# ..##...##..#....#.# .##.....##.#....#.# ش#hJ?.'...ß...'.#....#.##...###.#....#.+...5  #.#..)#...#.>..#.#$  #.#...#)..#....#.#  #.#.>.#...#....#.#  #.#...#...#....@).#  #.#####..)#....#ش#hJ.#  #.######.  # #####ش#hTش#hU)5.2 (1 ش#hU _ش#h[ش#h7d  There is an open door here. _Items here: )) [[ †.ٴ#h@ٴ#hCPick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))ٴ#hzCa - a +0 hand axe  b - a +0 mace Armour (select all with [)c - a +0 leather armour  d - a +0 scale mail Carrion ٴ#hCan orc corpse [Up|Down] select[Esc] exit ٴ#hCLetters toggle [.|Space] toggle selected[top]ڴ#h+Cڴ#h;Kڴ#hTp#..##.##...# #..........#..... MarkCarney the Sneak ..##...##..#....#..........#..... Human ڴ#hjT.##.....##.#....#..........#..... Health: 41/41 ======================== .'...ß...'.#....#..........#..... Magic: 5/5======================== ####...###.#....#..........+...5. AC: 3Str: 24  ڴ#hTz#.#..)#...#.>..#..........#$.... EV: 11Int: 10  #.#...#)..#....#..........#..... SH: 0Dex: 17  #.#.>.#...#....#..........#..... XL:  5 Next:  0% Place: Dungeon:5  ڴ#hUi#.#...#...#....@).........#..... Noise: ---------  Time: 935.2 (0.0)  #.#####..)#....#..........#..... d) +10 mace of Corporal Punishment {drain,#.........######..........###### Nothing quivered########### ############ _Items here: )) [[ †. _Search for what [? for help]? . _Okay, then.There is an open door here. _Items here: )) [[ †.  Okay, then.ڴ#hS\ڴ#h\ڴ#hvcڴ#he. _ݴ#hoݴ#hݴ#h,ݴ#hݴ#h!$ _ݴ#htݴ#h/.#....######.#.##...# #.#.##..#....#.#. ##.....##.#....#.#. '...ß...'.#....#.#..... ###...###.#....#.+...5 #.#..)#...#.>..#.ݴ#h;#$ #.#...#)..#....#.#. #.#.>.#...#....#@.#.6.2 (1 #.#...#...#....))#. #.#####..)#....#.#...... #.........######........ݴ#hQ|..####### ########### ############ݴ#hݴ#hhݴ#hsݴ#h3ݴ#hݴ#hݴ#hWݴ#hݴ#hݴ#hݴ#h]ݴ#hݴ#hzݴ#hݴ#h;,ݴ#hX ݴ#hݴ#hyݴ#hݴ#h1ݴ#hݴ#h!,ݴ#h=$ݴ#h 'ݴ#h//Xݴ#hw2,ݴ#ho3ݴ#h6ݴ#h9,ݴ#h:ݴ#h~B(......'....#...#..# #.........#'########<.......# #...............ݴ#hB$## #............... #..............................#.................................ݴ#hCM######.#.#....#####44.2 (8 ݴ#hFC..##.##...# #. .##...##..#....#.#.....##.#....#....... ݴ#h|C'...ß...'.#....#..........#...... ###...###.#....#..........+...5..ݴ#hC  #.#..)#...#.>..#..........#$.....  ݴ#hC$#.#...#)..#....#..........#......  #.#.>.#...#....#..........#...... ݴ#hqDݴ#hKݴ#hN޴#hg޴#h޴#h޴#h;޴#h ޴#h!޴#h',޴#h',޴#h(޴#hZ*޴#h7-޴#ho-޴#h[.޴#h0޴#h2޴#h3޴#h3޴#h5޴#hU8޴#h9޴#h9޴#hk;޴#h>,޴#h?޴#h~A޴#hD,޴#hE޴#hG޴#hLJ,޴#h(K޴#hL޴#hO޴#hJO޴#hO޴#hQ޴#h4T,޴#h U޴#hcW޴#hiZ,޴#h[޴#ha....#....#.#.#∩#.#... ....##...###⌠...⌠##.............< ޴#hJb....###### ########.......... . ##...###....[... . .......... . ....#............ ##+############............ ...###..########......... ....'...#.......@#.....#....)55.2 (1޴#hb^1.0)..#...#........#.....###'### ....#...#........#.....'.....# ....#...#........#.....#.....# '޴#hbl########<.......#.....##....# ...............###.....##....#... ...............#.......#######...޴#hb ...............#.......#.......## ...............#.޴#hc*'.......#޴#hc޴#hh޴#hnjߴ#hY ߴ#hZ ߴ#hJ[ ߴ#hV] ߴ#h` ߴ#ha ߴ#hd ,ߴ#h5g ,ߴ#hh ߴ#hj ߴ#hm ,ߴ#hm ߴ#h~o ߴ#hq ,ߴ#h9s ߴ#hs ߴ#hv ,ߴ#hw ߴ#hvy ߴ#h| ߴ#hJ| ߴ#h| ߴ#h~ ߴ#h ,ߴ#h ߴ#h+ D..+....#....#.#.#∩#.#..#....##...###⌠...⌠##...#....###### #########........ ##...###....[#........ ..ߴ#h #......... ....# ......###+############.....#...###..#........#######..#....'...#@.......#.....#62.2 (7.0)..#....#...#........#.....###ߴ#hև d..#....#...#........#.....'..'....#...#........#.....# ......#'########<.......#.....##.............###.....##. ߴ#h@ %.............#.......### .............#.#.. ..#.'.. ߴ#hg ߴ#h ߴ#hm ߴ#hy #h7LI#hM#h.P#hP#hT,#hW,#hX#h)Y#h\#h ]#h]#hhd#........ ##...###....[.... ........#hd2..... ....#....##+############.........###..#........#######'...#........#.....##hd....#...#........#.....###.#...#......'#h e'....#...#@.......5.2 (3'########<...........#h/eY####...#hRe&..........# #he......................#.......#..  ......................#########..  .#....######..........#.......#..#heE #h)f#hl#hGn#h 3#hx #h #h ,#h5 #h  .............. ....#..##+############.#h y...###..#........#######.'......#...#.##.'..'##'########................##........##h H..........#h; ###..........# .##...# #..........#.......#.. #h K6.2 (1 _Search for what [? for help]? . _Okay, then.There is an open door here. _Items here: )) [[ †. #h _Okay, then. _There is a stone staircase leading up here.#h|#hLevel 5 of the Dungeon <<<<>>>^____∩∩(Press ? for help)  #.........#....##...###⌠...⌠##.............<# ##.ß####...#   #.........#....###### ########..............##########...# #h  #.........#........   ##...###....[.........#.......##...#   #.........#........ ......................#............##   #.........#......... ....#..................#.............#   #.........###+############..................#.............# #h%  #.........#...###..#........#######.........#.............#   #.........#....'...#........#.....#....)....#'##....####.## #hBh  #.........#....#...#........#.....###'###......#....###### #h\f  #.........#....#...#........#.....'.....#......#.......# #hy  #..(......'....#...#........#.....#.....#....>.#.......# #h  #.........#'########@.......#.....##....#......'.......#   #.........................###.....##....#.....)#.......# #h  #.........................#.......#######....<.#.......#   #.........................#.......#.......############## #h  #.........................#.......'.......#   #.........................#.......#.......# #h  #.........................#########...[...# #h<   ##..#.#....######..........#.......#.......#   ##..##.##...# #..........#.......#.......#   #..##...##..#....#..........#.......#.......# #hZ  #.##.....##.#....#..........#.......#.......#   #.'...ß...'.#....#..........#.......#.......##h A.@#h7..#hrA..#hA..#h/@..#h՘@#.#h*@ ##h߇@  #h   #.........+....#....#.#.#∩#.#...............# #.....##...#  #hG|   #.........#....#........###.................####..###....## #h/v   #.........#....'......#.#∩#.#...............##_...._#....####h    #....<....#....#....###⌠...⌠##..............####..###....###hN%##h    #.........#....##...# ########..............##....._######.##hb#h......#........ ............... MarkCarney the Sneak ......#......... ....#........... Human ......###+############........... Health: 41/41 ======================== ......#...###..#........#######.. Magic: 5/5#hͩ======================== ......#....'...#........#.....#.. AC: 3Str: 24 ......#....#...#........#.....### EV: 11#hInt: 10 ......#....#...#........#.....'.. SH: 0#h,Dex: 17 #h......'....#...#........#.....#.. XL:  5 Next:  0% Place: Dungeon:5 #h......#'########@.......#.....##. Noise: ---------  Time: 966.2 (0.0) #hT......................###.....##. d) +10 mace of Corporal Punishment {drain, ......................#.......### Nothing quivered #hƪQ......................#.......#.. #h٪......................#.......'.. ......................#.......#..#h$h  ......................#########..  .#....######..........#.......#..  .##...# #..........#.......#..#h:s  _Search for what [? for help]? . #hOT_Okay, then.There is an open door here. #ha]_Items here: )) [[ †. #hso_Okay, then. _There is a stone staircase leading up here.#h #hñ#h&#h3w J#hz #h~ 27.2 (1 _#hӁ #h[B * *,,,########...#### ***,,**** * *,*,##########.######*,,,,* * *,,,##########.##....,,**,*  ****##########,****,*  ##########....#*,,,,,,**** *...#**,,,<,,,,,, *..#**,,,,,,,**** ######..# *,,,,,,,* 4 #....@..#**,,,,,,,*  #.#####......,,,,**  ***#.# **###..,,,,,*  *,,..# *,,,,,,,,,,,*#hB  *,#### ***,,,,,,,,,,,* **,* *,,,,,,,,,,,,**  ******,,******,*,,,,,,,,,**  *,,,,,,,,,,,,,,*****,,****  *,,,,,,,,,,***** *,**#hC #hBJ #h* -8.7 (2.5#h #h' } _You climb upwards. _There is a stone staircase leading down here.#h3#h3#h#hO#hmU _ *,,,#...#### ***,,*  *,*,##.######*,,,,*  *,,,##h#.##....,,**,* ****##......,****,* ##....#*,,,,,,*#...#**,,,<,#..#**,*######..# *,* #....>@.#**,* 9.7 (1.0#.#####.** ***#.# *####.* #h*,,..# *,,,,,,.,,,,* #hI#hz#h#h;#h#h#h#h#h#h#h#hC *,*,##.######*,,,,*  *,,,##.##....,,**,*  ****##......,****,*  ##....#*,,,,,,******#h r #...#**,,,<,,,,,,,,#..#**,,,,,,,******######..# *,,,.,,,* #....>..###....,,,* #.#####@.......,,** 70***#.# ##### *,,..# *,,,,,,..,,,* #h *,#### ***,,,,,***,* *,,,*#h :* ******,,******,*#h B *,,,,,,,,,,,,,,*****,,**#h _** *,***** *,#h4 5** *,#hD )* *#hX #**#h #h)#h#h93#h@:#hq<#h>#h>#hC,#h&J!,*,###hJi.######*,,,,* ,,,##.##....,,**,* ***##......,***#,* ##....#*,,,..,**#...#**,,.<.,*#..#**,,....,******,,######..# *,$....,* **#....>..###......,* #.#####..** #hK,***#.# #####......,* *,,..# *,,,,,.....,* *,#### ***,,,,,,!...,***,* *,,...**,,******,*,,#h0K.#* ,*****,,***# #hMK #h..###.* #.#####..#* ***#.# #####.* *,,..# *,,,,.......* *,#### ***,,,,..!....#h_***,* *,,,,,,......#*,,******,*,,,,.....##*****..####***** *.## #hk&0#h+3.7 (1#h#hV% _Found 6 stones.#h?S,#...#### ***,,********** ,#.#######,,,,* * ,#.##.....,**,# *#.......####.#  ##########....#*..(...#******* #...###...<...,,,,,,*** #..#*#.......#*****,,,,######..# #.$.....# *****#....>..### * #.#####..........## ***#.# #####.# *,,..# *,,,........#,#### ***,,,...!  **,* *,,,,... **,,******,*,,.......,,,**###..####***** *.###h<4#h#h#hO ...#####...#### *,,**,,,,,,,,, #...#### ***,,**********, ##hO +.#######,,,,* ** #.##.....,**,# #.......####.# #h P ##########....##..(...##****** #...###...<....,,,,,****#h0P  #..#*#.......#*****,,,,,######..# #.#hUP # *****,#....>..### #hwP ** #.#####..........##  #hP ***#.# #####  *,,..# *,,,....#hP k....#,#### ***,,....!#* *,,,,. *,,******,*,........,,,**###..#hQ !#####hX #h.Y 5#h=] #hkb A6.7 (2#he #hg > _You now have 31 gold pieces (gained 12).#h,#h{5eLevel 4 of the Dungeon <<<<>>>>^^^^^^(Press ? for help)*,,,,,,,**,,,,,.###..)O.....##******,,*,*****,**,,,,,,,,,,****.....##>..##### *,,*,**,***,,,,,,,*** **#.........##### **,**,********* *,**,,,,,,,** ***,...#####...#### *,,**,,,,,,,,,*****,*#h5*,,,,,,,* *,,,########...#### ***,,**********,,,,**,****,,,,,,,* *,*,##########.#######,,,,*****,,,,,,***,,<,,** *,,,##########.##.....,**,#**,,,,,*#h5**,,,** ****##########.......####.#*,,,,,******##########....##..(...##****** *******#h$6#...###...<....,,,,,*****#..#*#.......#*****,,,,,****######..# #.@.....# *****,,,,*#hm6#....>..###.......#******#.#####..........##***#.# #####.......#*,,..# *,,,........##h6*,#### ***,,....!....#**,* *,,,,........##******,,******,*,........###h6u*,,,,,,,,,,,,,,**###..####*,,,,,,,,,,***** *.###h68*,,,,,,,,,,****************#h7#hT S.@#h<A..#hPA..#hRA..#hS*@..#h@#.#hg@ ##hЋ6  #h* *,,,,,,,,,,**,,....##h..###.$.,,,,,,,,,,,,,***** *,*  #hq *,,,,,,,,,,,***###.$......####******,,,,,*,<,,,* *,*  #hH *,,,,,,,,,*,,,*#####.......### **,,**,*****,** *,** #h\U *,,,,,,,,,***,,.####.......###** *,,,**,*****,,* *,*,*#h  *,,,,,,,,,* ***...............,****,*,**,*,,,,,,* **,***,#hx *,,,,,,,,,*** *####.#.....##..,,,,,,>,,,,,,*********,,,* *#h *******,,,,,*** **..#...###*##**,,,,,,,,,*,,,,,,,,,,,,,** #h% *****,,,***,,**,,,,,,,,,,,,,***,,,,,**********,,,***#h9 ***,,,,,,,,,,,,>,,,,***,,*,,***,,,,* *,,,*,*#hF#hCM...#####...#### *,,**,,,,,,,,, MarkCarney the Sneak ########...#### ***,,**********, Human ##########.#######,,,,*** Health: 41/41 ======================== ##########.##.....,**,#Magic: 5/5======================== ##########.......####.#AC: 3#hStr: 24 ##########....##..(...##******EV: 11Int: 10#...###...<....,,,,,**** SH: 0Dex: 17#..#*#.......#*****,,,,, XL:  5 Next:  0% Place: Dungeon:4#hƲ######..# #.@.....# *****, Noise: ---------  Time: 976.7 (0.0)#....>..###.......##h'A** d) +10 mace of Corporal Punishment {drain,#.#####..........##Nothing quivered***#.# #####.......#*,,..# *,,,........#*,#### ***,,....!....# #hQ**,* *,,,,........## *,,******,*,........## ,,,,,,,,,,**###..#### _You climb upwards. #h_There is a stone staircase leading down here.  Found 12 gold pieces and a viscous orange potion. _Found a stone staircase leading up. _Found 6 stones. _You now have 31 gold pieces (gained 12).#h#h#h#h#######...#### ***,,**********#.#######,,,,# ***.##.....,**.#  .......####.# ....##..(...###***** #...###...<.....,,,,*****#..#*#.......#*****,,,,,######..# #.# *****#....>..###.# ***#.#####..........##  ***#.# ##### *,,..# *,,.. *,#### ***,h....!....# *,* *,...........## h   Natasha (asleep) ,,******,#. ,,,,,,,,,#####..####***** *.###h A7.7 (1#h#hm _There is a stone staircase leading down here.  Found 12 gold pieces and a viscous orange potion. _a stone staircase leading up.6s. _You now have 31 gold pieces (gained 12). _Natasha, Servant of Life and Death comes into view.#hc5...#####...#### *,,**,,,,,,,...#### ***,,**********,#.#######,,,,#**#.##.....,**.##.......####.# ##########....##..(...###*****  #...###...<.....,,,,*** #..#*#.#*****,,, ######..# #.# *****, #....>..###.......##h(**  #.#####...#  ***#.# #####.#  *,,..# *,,.........#  *,#### ***,h....!....# **,* *,.....## *,,******,#.........##,,,,,#####..#####h<8#hŜ#h#h} ,...#####...#### *,,** ,#...#### ***,,* ,#.#######,,,,# ,#.##.....,**.# *#.......####.#  #h~ u#....##..(...###***** #...###...<.....,,,, #..#*#.#*****#h.~  ######..# #.# *****#hU~ v #....>..###.##h{~ b  #.#####....###h~  ***#.# #####.# #h~  *,,..# *,,..# *,#### ***,h#h~ ....!....#  **,* *,.....##*,,******,#.#hT j..## ,#####..#####h #h@ &9#h #hU #h-1 ###***,,**********##.#######,,,,# .....,**.# *......####.  ##..(...###***** #...###...<.....,,,,***#*#.......#*****,,,,######..# #h1 *****....>..## #####....# ***#.# #####..###..#### ,,,,,,,***** *.###h9=80#h?#htA#hҠ 0*,###.#######,,,,# ,#.##.....,**.# **#.......####.#  #....##..(...###***** #...###...<.....,,,,** #..#*#.......#*****,,,######..# #.# **** #....>..###.#  #.#####...# ***#.# #####.......# *,,..# *,,...##h.  *,#### ***,h....!....#*,* *,...........## ***,,******,#.... ,,,,,,,,,,,,#####..##***** *##,* ***#h <1#hʱ #h۳ #h,*,#.#,,,,#,#.##.....,**.#*#.......####.# #....##..(...###***** #...###...<.....,,,, #..#*#.......#***** ######..# #.......#  #....>..###.# #.#####.## ***#.# ######h.# *,,..# *,,.........# *,#### ***,h....!.# **,* *,...........##*,,******,#.........##,#####..####,***** *.## ,* ***#h<2#h#h#h+/>*,*,#.#,,,,# *,,,#.##.....,**.#*#.......####.# #....##..(...####h/h #...###...<.....,,,, #..#*#.......#***** ######..# #.......#  #....>..###.# #.######h/.## ***#.# #####.# *,,..# *,,.........# *,#### ***,h....!...##hP0 **,* *,....##*,,******,#..##,#####..#### ,***** *.## ,* ***#h7#h8&3#h=#h?#h~  *,*,#.#,,,,#  *,,,##.##.....,**.#  ****##.......####.# ##....##..(...### #...###...<..... #..#*#.......#***** ######..# #.......#  #....>..###.# #.#####.## ***#.# #####.# *,,..# *,,.........# *,#### ***,h....!....#  **,* *,.## ******,,******,#.## *,#####..#### *,***** *.## *,* ***#h$ <4#h #h%? *,,,...#### ***,,***** *,*,##.#######,,,,# *,,,##.##.....,**.#****##.......####.# ##########....##..(...###** #...###...<.....,, #..#*#.......#*** ######..# #.......# #....>@.###.......# #.#####...#h?# ***#.# #####.......# *,,..# *,,.........# *,#### ***,h....!....# **,* *,#h?..##  ******,,******,#.........##  *,,,,,#####..####  *,***** *.###hH<5#h?O#hP#h* *,,,#...#### ***,, * *,*,##.#######,,,,# * *,,,##.##.....,**.# ****##.......####.# ##....##..(...### #...###...<..... #..#*#.# ######..# #.# #....@..###.# #.#####.###h΄ ***#.# #####.# *,,..# *,,.........#  *,#### ***,h....!....#  **,* *,.##  ******,,******,#.##  *,#####..####  *,***** *.###h#hE&6#h<#h:c _There is a stone staircase leading down here.#h/ 1,* *,,,#...#### ***,, ,* *,*,#.#######,,,,# ** *,,,#.##.....,**.# * ****#.......####.# #....##..(...### #...###...<..... #..#*#.# ######..# #.# #...@>..###.# #.#####.## ***#.# #####.#  *,,..# *,,.# #h0  *,#### ***,h....!....#  **,* *,.##  ******,,******,#.##  *,#####..####  *,***** *.###h8 #h8 -7 _#h7> #h.@ #h>I#h4n#hDB#h,,* *,,,##...#### ***,, ,,,* *,*,##.#######,,,,# ,,** *,,,##.##.....,**.# ,** ****##.......####.# ** ##....##..(... #...###...< #..#*#.......# ######..# #.......# #.@..>..###.......#9.7 (2 #.#####..## ***#.# #####.......# *,,..# *,,..# *,#### ***,h....!....#  **,* *,..##  ******,,******,#..##  *,,#####..####  *,,***** *.###heS 3#hS #hsU #hW #hW #h] #h^ ,* *,*,###.#######,,,, <,,** *,,,#.##.....,**. ****#h _ g#.......####. *** #....##..(... #...###...<.. #..#*#....######..# #.#h`_  #....>..###. #@#####...90.7 (1***#.# #####.......#h_  *,,..# *,,.. *,#### ***,h....!....*,* *,.......******,,******,# *,,,,,,,,,,,,,,#####..## *#h_ ***** *.## *,* ***#h>` #hf #hg #hTI#hD.0#hE#h2#hH#h#h#h5#h,#h#hM,...#### *** ,,,,* *,*#####,,,, #h$<,,** *,,,##.....,** ,,** ****...#### ***##########....##..(..###...<#hu #..#*#####..# ...>..###.1.7 (1 #.#####....#**#.# ######h|*,,..# *,,.........##h#h#h#hM #hM #h=N #h{O #hQ ,#hU n#h[ <,,*##.##.....,**.** ****......####. *** ...##..(.. #...###...<. #..#*#....######..# #.....#....>..##.#####....#***#@# ###3.7 (2#....# *,,.#.#### ***,h....!#*,,,,,,,,,,*#h[ J***************#hV_ #hQ` #h43#h5#h 7#hH>B#h8@ ,,** ****......#### *** ##..(.. #...###...<#*#.....######..# ....>..##.#####....#####.# #####.#...@# *,,..4.7 (1#### ***,h....!*#,* *,...........##h@#h`F#hG#h?)3#h#*#hQ+#h,#h-#h1,#h6z*,,,** ****##.......###** ##....##..( #...###...< #..#*# ######..# ##h6 #....>..### #.#####. ####.# ##### #.@..# *,,#h6 #.#### ***,h....! *#.* *,.#h 7 ******..******,#.. *,,,,...,,,,,,,#####..####h27 *,,,..).,,,***** *.## *,,...#hS7..,,,* *** **######****#hw7#h>Q56.7 (2#hD#hsF' _Found a hand axe.#hn3#ho#h=r#hs,#hjx#h^{ ***** #....##..( #...###.. #..#*#....######..# # #....>..### #.#####...#h{Q####.# ##### #....# *,,. #@#### ***,h....!7.7 (1*#.# *,.......******..#*****,##hr| *,,,,....,,,,,,#####..## *,,,..)..,,***** *.## *,,.......,* *** **########** #h#hK#h#h=#h#h #...###...#*#.######..# ....>..#######....####.# #####....# *,,...#### ***,h....!#h֦ *#@# *,........*****#..#*****,#,,,.....,,,,,,#####..##$...)...,***** *.###..........* ***#h @############ #hQ08.7 (1#hA _Found 12 gold pieces.#h~3#h#h#hG #..#*######..# # #....>..### #.#####...####.# ##### #....# *,,. #.#### ***,h....!#.# *,.......*****#@.#*****,# #.............,#####..# #.$...)...(###** * #..........# *** ############ #h&0#h+9.7 (1#h#h.% _Found 8 stones.#h2 #hq #h #hS #h ,#hz #h ######..# # #....>..### #.#####...####.# ##### #....# *,,. #.#### ***,h#h \#.# *,.......######..#####*,# #....@........,#####1000.7 (1.0)#hA  #.$...)...(###** * #..........# *** ############ #h #h #h #h;  #....>..### #.#####...####.# ##### #....# *,,. #.#### ***,h#.# *,..######..#####*,# #.............,######hR<  #.$.@.)...(###** * #..........# ** ############ #hC #h9D 1#hG #hfI #hH#h#h#h#h,#hc,#h[#h#h#h^) #....>..## #.##### ####.# #### #....# *,,#h? #.#### ***,h ##.# *, ######..#####*,# #..,#### #.@...)...(###**  ##hy..#  ###h+3.7 (2#h+4.7 (3#h#h@> _You now have 43 gold pieces (gained 12).#h5R#htR#h0S#h3U#hX#h],#h` ######..# #....>..### #.#####....####.# ######....# *,,.#ha.#### ***,h ##.# *,..######..#####*,#....#h'a#..@..........,#####5.7 (1#hGa#.....)...(###** *#..........# #hea*#ha>#############ha#hg#hi#ht3#hB#hN,#hvX#h######..# #..#....>..###..#.#####..####.# #####..#....# *,,..#.#### ***,h..##.# *,..######..#####*,#..#....,#####..7.7 (2#hM #.....)...(###** *.##..# **###hy!#h#h#hc#hO3#hP#hR#h.U,#hX]n#h` #...###. #..#*#..######..# # #....>..###.. #.#####....####.# ######....# *,,#ha #.#### ***,h....! ##@# *,.......9######..#####*,#........#.............,#####..###.....)...(###** *.###..........#***#############hb#hg#hKi#h<33#hO5#hHg0..#h#h nM*****##########....##..(#hI.### #..#*#####..# ...>..### #.#####....#hq?###.# #####...# *,,..... #@#### ***,h....!#h10.7 (1 ##.# *,.#h#####..#####*,#........#.............,#####..##....)...#...#h*#####hd#h} #h #h 3#h] #h, #h #h ,#h *,,,** ****#.......### *****##########....##..(#h k#...###...< #..#*#.######..# #.#....>..### #.#####.....####.# ######h; #.@..# *,,......1#.#### ***,h....! ##.# *,..######..#####*,#.........#h l#.............,#####..####.....)...(###** *.###..........# ***#############h #hU #h! #h#hF#h,#h #h,#hr,,,** ****#.# #hn#....##..(.#...###...<.#..#*#.######..# #.#....>..###.#.#####.####.# #####.#h'#..@.# *,,.2#.#### ***,h....!.#h##.# *,.######..#####*,#.##.............,#####..##.....).#.......#hX#############hu#h"#h#hڝ_#h#h',#h<*,,,#.##.....,**. ,,** ****#.......#### ***##########....##..(..#...###...<#h٥$ #..#*#.######..# #.#....>..### #.#####..........#####@# #####3#....# *,,......#h#.#### ***,h....! ##.# *,..#h)A######..#####*,#.........#.............,#####..#####hb#.....)...(###** *.###..........# ***#h*#############hʦ#h#h#h 0.#hA #h/3#h"2#hh2#h5#h5#h9#hCoM,,,,* *,*#h9Cn#####,,,, <,,** *,,,#hYCM##.....,** ,,** ****...#### #hxCd***##########....##..(..###...<#hC #hCf#..#*#####..# #hCJ...>..###.#h D} #@#####....#4.7 (1#h'D####.# ######....# *,,.....#hADm#.#### ***,h....!....#hYD##h E#hL#hN#hh3#hri#hlB#hp#hs* *,,,#...#### ***,,* ,,,* *,*,#.#######,,,,#*,,,##h0s_.##.....,**.# ,** ****#.......####.# **#hs`##########....##..(...##...###...<#hs #..#*#.#######..# #.##hs#.@..>..###5 #.#####..........###hsf####.# #######ht#....# *,,.........#.#### ***,h....!#h2t ##.# *,..######..#####*,#.........#.............,#####..#hOt#####.....)...(###** *.###ht#hz#hT|#hA #hT * *,,,##...#### ***,,** ,* *,*,##.#######,,,,# ** *,,,##.##.....,**.# * ****##.......####.#  ##....##..(...###...###...<..#..#*#.......#**######..# #.......# #...@>..###.......# 7.7 (2#.#####..## ####.# #####.......# #....#.### #h #hz #h #h3#hU#hY#h #hJ#h#hn* *,,,#...#### ***,,* * *,*,##h^.#######,,,,#  *,,,#.##.....,**.#  ****#.......####.# ##hմ....##..(...###*#...###...<.....,#..#*#.#h#*######..# #.# #h #....@..###.# #.#####.#hJ## ####.# #####.# #h{-#h #hq 8.7 (1 _There is a stone staircase leading down here.#hj4#h #hh#h-9 _#h+#h......#........ ............... ......#......... ....#........... ......###+############........... ......#...###..#..#######.. ......#....'...#........#.....#.. ......#....#...#........#.....### ......#....#...#........#.....'.. ......'....#...#........#.....#..5 ......#'########@.......#.....##. ......................###.....##. ......................#.......### ......................#.#.. ......................#.......'.. ......................#.......#..  #h......................#########..  .#....######..........#.......#..  .##...# #..........#.......#.. #h#h#hx.21.2 (2.5#h#h} _You climb downwards. _There is a stone staircase leading up here.#h #h} Level 5 of the Dungeon <<<<>>>^____∩∩(Press ? for help)  #.........#....##...###⌠...⌠##.............<# ##.ß####...#   #.........#....###### ########..............##########...#   #.........#........   ##...###....[.........#.......##...#   #.........#........ ......................#............## #h   #.........#......... ....#..................#.............#   #.........###+############..................#.............#   #.........#...###..#........#######.........#.............#   #.........#....'...#........#.....#....)....#'##....####.##   #.........#....#...#........#.....###'###......#....######   #.........#....#...#........#.....'.....#......#.......# #h  #..(......'....#...#........#.....#.....#....>.#.......# #h$  #.........#'########@.......#.....##....#......'.......#   #.........................###.....##....#.....)#.......# #h> z  #.........................#.......#######....<.#.......# #h I  #.........................#.......#.......##############   #.........................#.......'.......#   #.........................#.......#.......#   #.........................#########...[...#   ##..#.#....######..........#.......#.......#   ##..##.##...# #..........#.......#.......# #h  #..##...##..#....#..........#.......#.......#   #.##.....##.#....#..........#.......#.......# #h r  #.'...ß...'.#....#..........#.......#.......##h S.@#hD..#h-D..#hD..#h>C..#hkC#.#hC.##hC..#h]   #.........+....#....#.#.#∩#.#...............# #.....##...##.#h   #.........#....#........###.................####..###....####h   #.........#....'......#.#∩#.#...............##_...._#....#.##hb#hk   #....<....#....#....###⌠...⌠##..............####..###....#..#hE   #.........#....##...# ########..............##....._######.#h F$.#h :..#hN.#hO .#hO#h]_..#h@S_..#hD^_..#h(;..#h|~U_..#h;.##huq__#.#h;..#h\;..#hU_..#hW__..#h P_..#hZ_..#h@7..#hڦZ_#.#h7.##hhZ_..#h#h-S_..#h hP_..#hZ_..#hv7..#hH7..#hC Z_@.#hAy p_@. #h`_.. #h`_.. #h͒ ..   ##..#.#....######..........#.......#.......# #hD #h ..   ##..##.##...# #..........#.......#.......# #h3V ..   #..##...##..#....#..........#.......#.......# #h .#   #.##.....##.#....#..........#.......#.......# #h:  #h?:#   #.'...ß...'.#....#..........#.......#.......# #hb: #ho  .   #####...###.#....#..........+...5..l#.......# #hh* #h@L......#........ ............... MarkCarney the Sneak ......#......... ....#........... Human ......###+############........... Health: 41/41 ======================== ......#...###..#........#######.. Magic: 5/5======================== ......#....'...#........#.....#.. AC: 3Str: 24 ......#....#...#........#.....### EV: 11Int: 10 ......#....#...#........#.....'.. SH: 0 #hA!Dex: 17 ......'....#...#........#.....#.. XL:  5 Next:  0% Place: Dungeon:5 ......#'########@.......#.....##. Noise: ---------  Time: 1021.2 (0.0) ......................###.....##. d) +10 mace of Corporal Punishment {drain, ......................#.......### Nothing quivered ......................#.......#.. ......................#.......'.. ......................#.......#..  ......................#########..  .#....######..........#.......#..  .##...# #..........#.......#..  _Found 12 gold pieces.  #hgA_Found 8 stones. _You now have 43 gold pieces (gained 12). _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. #hlB #hFD #hQ #hV #hV$ _ #h,[, #h_, #h(` #hc #hHf, #heg #h_j #hn, #ho #h r #hw #hCw #h/x #hz #h} #h/~ #h~ #h #h #h #h #h #hX #h #hŐ #h #ho, #h: #hR #h, #hl #hЩ #h #h, #h #h #h, #h #hb #hB #h #hB #hH #hS #h #h #h #h #h #h #h~  There is an open door here.  Items here: )) [[ †. #h #h> _ #h? #hX #h #h{, #h #h R  There is a stone staircase leading down here. #h8& #h& _ #h ) #h, #h+0, #ho2 #h8 #h<, #h=? #hA #hF, #hG #hHY< #.... #hY.## #.........# #hYX#..................# #hYZ#.........................# #hZZ#.........................# #h,Z#.........................  ##..#.#....######..........#  #hNZa ##..##.##..........#  #hqZ #..##...##..#@...#..........44.2 (2 #hZ3.0)  #.##.....##.#....#..........  #hZ #.'...ß...'.#....#...#.  #h[ #####...###.#....#...+ #h@[#.#..)#...#.>..#.. #hb[9.#$ #h[#.#...#)..#....#...# #h[ #.#.>.#...#....#..........# #h%\#.#...#...#....[[..# #.#####..)#....#...# #h\ #hf #hp #h<3 #h #h #h9, #h #h5 #h #h #h #h #h, #h #h#.......#....#........#...#.........#######..#.#....######....#... ##..##.##...#....#.... #h>]#... #..##...##..#....#....#.... #.##.....##.#....#....#... #.'...ß...'.#....#....#...  #hde#####...###.#...@#....+...5 #h)7.2 (3.0) #h#.#..)#...#.>..#.... #h#$..#.#...#)..#....#....#...#.#.>.#...#....#.... #h0d#...#.#...#...#....[[...#.... #hQ|#.#####..)#....#....#.... #hm\#.........######....##### #hd########### ############  #h  #hd #h  #hE  #h( k #.# #.#### #hX) #..#.#....######.#...#.##...#....#.#  ..##..#....#.#  # #h) 8..##.#....#.#  #.'...ß...'.#....#.#  #####...###.#....#.+  #h)  #.#..)#...#.>@.#.#$.. #h,* x #.#...#)..#....#.# #.#.>.#...#....#.# #.#...#...#....[[ #h#+ .# #.#####..)#....#..# #.........######...#### ########### ############  #h5  #h26 +8.2 (1 #h=  #h7?  #h #.# #. ##..#.#....######.# ##..##.##...#....#.# #..##...##..#....#.# #.##.....##.#....#.# #.'...ß...'.#....# #hS..# #####...###.#....#.+ #.#..)#...#.@..#.#$ #.#...#)..#....#.# #.#.>.#...#....#.# #.#...#...#....[[.# #.#####..)#....#...# #.######.......... # #### #h.## #hU #há9 #hۨ #h'c _There is a stone staircase leading down here. #h4 #hc #hG #h7.50 _ #h #h......##.# .........# #........... .....<# #........... ###.#.# #...........  #.# #...........  #.# ####...h.......  #.# o..............  ... .o............. 6..# .......@.......  #hsF## ...............  ...............  >.............. ............... .#............. o   orc warrior (asleep) ............... h   black bear (asleep)...#.).........o   orc (missile, asleep) #h˛ #h^  You climb downwards.  A malevolent force fills the Dungeon... #h/  --more--#hT:*#hM   You climb downwards.  A malevolent force fills the Dungeon...  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.  #h$N The black bear growls angrily. The orc shouts! The orc warrior shouts!  You hear a shout! You hear a croak. You hear a loud, deep croak!#hP ?  You hear an angry hiss. x2#hU g  A jelly comes into view.#h_  hoo.Jo....@olauncher)hJ   jelly#h_ oo 2 orcs (1 missile)An orc comes into view. It is wielding a +0 dagger.The orc warrior unwields a +0 mace. The orc warrior wields a +0 orcbow.#h%d P(((((((#h/ #hh .......h....@#h 7 ==========1.0 (1.8Mark #hA #hK  _The orc warrior shoots an arrow. The arrow closely misses you.Found a long sword. Found a stone staircase leading down. _There is a stone staircase leading up here.#h4#hԘ#h۝#h,#h#h..o.....h.....J..o#hP(((((((#h6T......@#h^7y=-------- 20#h@#hx  #.........................#..  #.........................###  ##..#.#....######..........#..  ##..##.##...#....#..........#....##...##..#....#..........#..#.##.....##.#....#..........#..#.'...ß...'.#....#..........#..#h.#####...###.#....#..........+..5#.#..)#...#.@..#..........#$..#...#)..#....#..........#..#.#.>.#...#....#..........#..#.#...#...#....[[.........#..#.#####..)#....#..........#..#.........######..........############## ############ _The orc warrior shoots an arrow. The arrow barely misses you.#h?--------#h$6#h5-3.5 (2.5#hٓ#h} _You climb upwards. _There is a stone staircase leading down here.#hd#.######..#.#....#######...##..##.##...#....#.#.#..##...##..#....#.#.#.##..#....#.#.#.'...ß...'.#....#.#.#####...###.#....#.+. #.#..)#...#.>..#.#$#.#...#)..#..@.#.#..#.#.>.#...#....#.#.#.#...#...#....[[#.#.#####..)#....#...#.#.........######..........############### ############ #h #h!N-4.5 (1.0 _#h(#hl*#h##..#.#....#######.... ##..##.##...#....#.#. #..##...##..#....#.#. #.##..#....#.#. #.'...ß...'.#....#.#h#. #####...###.#....#.+...5 #.#..)#...#.>..#.#$#.#...#)..#....#.#..#.#.>.#...#...@#.#.#.#...#...#....[[.........#.#.#####..)#....#..........#.#hU#.........######..........################ ############ #h Y5#h#..##.##...#....#.#. ..##...##..#....#..........#. .##..#....#..........#. .'...ß...'.#....#..........#. ####...###.#....#..........+...5  #.#..)#...#.>..#..........#$....#h#.#...#)..#....#..........#..#.#.>.#...#....#..........#.#.#...#...#....@[.........#.#.#####..)#....#..#.#.........######.################# ############ #h<6#h#h3  There is an open door here. _Items here: )) [[ †.#h?.#....######.#.##...#....#.#.##..#....#.#. ##.....##.#....#.#. '...ß...'.#....#.#..... ###...###.#....#.+...5 #.#..)#...#.>..#.#$ #.#...#)..#....#.#. #.#.>.#...#....#@.#. #.#...#...#....[[#hH?#. #.#####..)#....#.#...... #.........######..........####### ########### #############h^#h-7 _#hT#h{#hM.............###### #..#.#....##### ..##.##. .##...##. ##.....## '...ß...'#.... ###...###.#..+...5)#...#.>$..#)>.#...#....#....#...#....[[ #.#####..)#....#..........#...... Mark ###8#h#hV#h #h@ Level 5 of the Dungeon <<<<>>>^____∩∩(Press ? for help)  #.........#....#...#........#.....###'###......#....######   #.........#....#...#........#.....'.....#......#.......#   #..(......'....#...#........#.....#.....#....>.#.......#   #.........#'########<.......#.....##....#......'.......#   #.........................###.....##....#.....)#.......# #h &  #.........................#.......#######....<.#.......#   #.........................#.......#.......##############   #.........................#.......'.......#   #.........................#.......#.......#   #.........................#########...[...#   ##..#.#....######..........#.......#.......#   ##..##.##...#....#..........#.......#.......#   #..##...##..#....#..........#.......#.......#   #.##.....##.#....#..........#.......#.......#   #.'...ß...'.#....#..........#.......#.......#   #####...###.#....#..........+...5..l#.......# #h W  #.#..)#...#.>..#..........#$......#.......#   #.#...#)..#....#@.........#.......#.......#   #.#.>.#...#....#..........#.......#.......#   #.#...#...#....[[.........#.......#.......#   #.#####..)#....#..........#.......#.......#   #.........######..........#########.......#   ########### ######################hS.@#h( A..#h A..#hjA..#h/A..#h A..#h>#hj#.........................####### MarkCarney the Sneak #..#.#....######..........#...... Human ..##.##...#....#..........#...... Health: 41/41 ======================== .##...##..#....#..........#...... Magic: 5/5======================== ##.....##.#....#..........#...... AC: 3Str: 24 #hk'...ß...'.#....#..........#...... EV: 11Int: 10 ###...###.#....#..........+...5.. SH: 0Dex: 17 #.#..)#...#.>..#..........#$..... XL:  5 Next:  0% Place: Dungeon:5 #.#...#)..#....#@.........#...... Noise: ---------  Time: 1058.5 (0.0) #hk#.#.>.#...#....#..........#...... d) +10 mace of Corporal Punishment {drain, #.#...#...#....[[.........#...... Nothing quivered #.#####..)#....#..........#...... Mark #.........######..........####### ########### ############ #hk_There is a stone staircase leading up here. _The orc warrior shoots an arrow. The arrow barely misses you. _You climb upwards. _There is a stone staircase leading down here.  #hk_There is an open door here. _Items here: )) [[ †.#hZl#ho#h~#h,#hJ#hۈ#h_#h#hE#h#h,#h#h#hR,#hB#h#h,#h#h#h,#h#hHP#'########<.......#.................## #............... #.............................. #...............#h...............#######.#.#....#####. ..##.##.64.5 (6 .##...##.#.....###h#. '...ß...'.#....#.##...###.#....#.+...5.. ##hڰ.#..)#...#.>..#..........#$.....  #.#...#)..#....#..........#......  #.#.>.#...#....#..........#......#h  #.#...#...#....[[.........#...... #h#h¸#h#h-#h#h!#h>'#h'#h+#h/.B78 M(#hV.'....#...#..#'########<.........##...#h...................................###### #..#.#....#####5.5 (1.##.##. .##...##.. #h.!##.....##. '...ß...'.#....#..........#....... ..#........#h3/#h4#h 6#hX4#h#h.#h#h#h#h# #...#....#...#.#  #..(......'....#...#.# #hE$W ##'########<.......#  #.###  #.#  #.#  #.# #h1% #.#.....  #...............######6 ##..#.#....######..# #..##.##...#....#.# ..##.#....#.# .##.....##.#....#.# .'...ß...'.#....#.#... ####...###.#....#.+...5  #.#..)#...#.>..#.#$  #.#...#)..#....##h|% .##h%#h+,#hO.#h #h #h #h #h/ #hu #h* ,#h9 ,#h` #h #hj ,#h #h #h ,#h~ #hw #h ,#hW #hI   #......#...#....   #..(......'....#...#....   #.........#'########<...   #.....#   #.....# #h   #.....#   #.....#   #.....#   #...............#h 71.5 (5   ##..#.#....######..........# #h  ##..##.##...#....#..........#   #.##..#....#..........# #hE   #.##.....##.#....#..........#   #.'...ß...'.#....#..........#   #####...###.#....#..........+   #.#..)#...#.>..#..........# #hg q  #.#...#)#..........##h} #h #he #h#h#h#hz#hM#h,#hi#h#hH#hk#h#ho#h#h#h[#hS,#h#h(  #.........#.#   #..(......'..#   #.........#'########<  #.   ##hi8.   #.   #.   #.   #..#hm5.5 (4  ##..#.#....######.   ##..##.##...#....##h.   #..##...##..#....#.   #.##.....##.#....##h.   #.'...ß...'.#....#.   #####...###.#....#.   #.#..)#...#.>..#.   #.#...#)..#....##h.#h}#h;#h#h/ #h0 #h1 #h4 #hy< C  #.#....#...#  #..(......'....#...#  #.#'#h< #<  #  #  #  ##h%=   #  #...  ##..#.#....######  ##..##.##...#....##h{= %  #..##...##..#....#  #.##.....##.#....#  #.'...ß...'.#....#  #####...###.#....##h=  #.#..)#...#.>..#  #.#...#)..#....##hH Y06.5 (1#hfP #hS h _The sentinel's mark upon you fades away.#h##h#h#hb#hX#h#h#h  #..(......'....#...#  #...#'########<  #...........  #  #  #  #  #.....  ##..#@#....######7  ##..##.##...#....#  #..##...##..#....#  #.##.....##.#....#  #.'...ß...'.#....#  #####...###.#....#  #.#..)#...#.>..#  #.#...#)..#....#  #.#.>.#...#....##h#h,#h^ #h #h: n#h~  .#'########<................#....#...........#...........##..#.#....########..##@##...#....8..##...####.....##''#.##.>.#  #.#...#...#....[[.... #h] #h #hd#hhI#hl,#h:p,#hs,#h8u#h|#h|v...........#..........#h|#.........#...............#h }##..#.#....########..##.##...#....##h$}#..##...##..#.....##..@..##80.5 (2#h@}`#.'...ß...'.##h}#####...###.###...#  #.#####..)#....#.....   #.........######.....#h}E #h&~#h#h#hC3#hmC#h F#hK,#h}O#hV #. #....... #...... #...... ##..#.#....#######hPV ##..##.##...#....#. #..##...##..#....#. #.##.....##.#....#.#hwV #.'...ß@..'.#....#.1.5 (1#hVq #####...###.#....#.#hV  #.#..)#...#.>..#. #.#...#)..#....#.#hV  #.#.>.#...#....#. #.#...#...#....[[#hSW #.#####..)#....#.. #.........######. ########### ########hW#h\#h^#h:/3#h0#h3#h7#h]7#h(;#hCa  #  #.....  #.....  ##..#.#....###### #h9D#.##...#....#  ..##..#....#  #.##.....##.#....#  #.'...ß...'.#....##hdDH  #####.@.###.#....#2  #.#..)#...#.>..##hDz  #.#...#)..#....#  #.#.>.#...#....#  #.#...#...#....[[  #.#####..)#....#  #.........#######hE  ########### ###### #hE#hM#hN#hx #h #h9 #h: #h #h B#h #h #h< #h* k##..#.#....########..##.##...#....##..##...##..#.....##.....###ht '...ß...'#####...###.# #.#..)#...#.> #.#.@.#).4.5 (2#h S>...[[#h 5#h3 #h= #h  #hM 3 #h  #h@  #h , #hP  #h" * ##..#.#....########..##.##...#......##...####.....## #h" '...ß...'####...### #.#..)#...#.> #h" L.#)..#... #h" 3.[[ #h# =####..)#....#. #h-# " #hG& q 5.5 (1 _There is a stone staircase leading down here.!#h4!#h!#hֆ!#h-!#h-6 _!#hN!#hɏ"               ##############  6 !#h ] #...........@#   #.############   #.#   #.#   ...   #.# !#hL   #.#    #.# !#h}   #h#  !#h!#h!#hC8.0 (2.5!#h/} _You climb downwards. _There is a stone staircase leading up here.##hf ##h ##h ##h ##h ##h+ $ _##h) ,##hh##hB##hh##h,##h##h" ############## ##h#U #.@.........<# 98.0 (10.0) #.############  #.#  #.#  ...  #.#  #.#  #.#  #h# ##h&##h($#hHr$#hr$#hs$#hu$#hz/   $#hzP   ##############  #...........<#  #@############  #.#  #.#  ...  #.# $#hz] #.# h   hound (asleep) #.#  $#h{ #h#   $#h({- $#h3,0.0)$#hS+9.0 (1$#hˆ$#hӊ$#h" ##############  #...........<#  #@#  #.#  #.#  ...  #.#  #.#  #.#  #h#  %#hK& ##############  #...........<# %#hL #@#  #.#  #.#  ...  #.# %#hoL& #.#  #.#  #h# %#hP%#hP%#hT%#hW\ _A hound is nearby!%#h3 ##############...........<########### ...%#hw ##.#..##h.%#h %#h /100 _%#h" &#hy ##############...........<########### ..[.......#.######.#.# #.#.# h# .1&#h7~ &#hQ + _Found a tower shield.'#hK ###############...........<########### .######.###..[....@..#######.# #.#. #'#h Nh# .'#h '#hM &2'#h| '#h (#heb##############...........<########### .######.###.[........######@#.# #.#.# #h# ..(#hg(#hkh&3(#hr(#h J##############...........<########### .######.###..[.......#.######.#.# h# ..##(#hu <4(#h (#hu )#h<.##############...........<########### )#h..######.###.[.......######.# h# ..##)#hS<M hh)#h<0The hound barks!)#h<$38)#h=Q--====5)#hE@ _The hound bites you.)#hI  You sock the hound!  The hound is almost dead.6---==--6.2 (1.2)#h~ _The hound closely misses you. The hound bites you.)#h e  You thump the hound!†27---7.4 _You kill the hound!*#hjM############..........<########### #.# ######.##.[.......#####.*#hڣ.# #†#.# *#hV--80*#h*#hgM############*#h..........<########### #.# *#h?.######.###..[.......#.#####.#..# #*#hz\#†# *#h ###*#hV-9*#h*#h+#h\   ##############  #...........<#  #.############  #.#  ######.### ...[...@...#+#h ..######.#.#  #.#.#  #.# #  #†#  #.#  #.#  #.# +#h4 ..# +#h+#h[58=+#h 10+#h+#h+#h)l] ###  #..<#  #.#  #.# .######.### .[.# .######.#.#  #.#.#  #.# # #†# #.# #.# #.# ..#1,#h= # #.<# #.#. #.#.######.###.[.#.######.#.#. #.#.#  #.# #  #†#  #.#  #.#  #.#  ..#,#h9=2,#h];  # #.<## #.#.. #.#.######.###.[.#.######.#.#.. #.#.#. #.# # ,#h; 1 #†#  #.#  #.#  #.#  ..#,#hF ,#hoG U40=3,#hjM ,#hN ,#hqJQ# #. #.<#.. #... #.#.######.###..#.######.#.#.. #.#.#... #.# #... #†#.. #.#. #.# ,#hJs #.#  ..#,#hW,#h+XR1==,#hJX4,#hs^,#hoaU _You see here a +0 tower shield.-#h#}5 _l - a +0 tower shield-#h-#hmInventory: 12/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn)l - a +0 tower shield -#hJewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) Wands (go to first with /)g - a wand of digging (3) Scrolls (go to first with ?)  c - a scroll of fog -#hy e - a scroll of fear  h - 2 scrolls labelled NIGIRR VILILUV  j - 2 scrolls labelled MUNGAEMORI -#h&Potions (go to first with !)  f - 2 potions of haste.#hl - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 3.1 (11.5 -> 8.4). Your SH would increase by 11.9 (0.0 -> 11.9). You found it on level 6 of the Dungeon. .#h Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.<#h  Inventory: 12/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}  a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn)  l - a +0 tower shield Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) Wands (go to first with /)  g - a wand of digging (3) <#hy AScrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear  h - 2 scrolls labelled NIGIRR VILILUV  j - 2 scrolls labelled MUNGAEMORI Potions (go to first with !)  f - 2 potions of haste=#h =#hFSMarkCarney the SneakHumanHealth: 41/41 ========================############## Magic: 5/5=#h#========================#.#...........< AC: 3Str: 24##..=#h#.########### EV: 11Int: 10.....#.#=#h[SH: 0Dex: 17=#h......######.###XL:  5 Next: 27% Place: Dungeon:6=#h.......@.......#Noise: ---------  Time: 1115.4 (0.0)=#h ......######.#.#d) +10 mace of Corporal Punishment {drain,=#h*O.....#.#.#Nothing quivered=#h?V....#.# #=#hT!...=#hj]#†#..=#h4#.#.=#h #.##.#=#h=..#The hound is almost dead. =#h_The hound closely misses you. The hound bites you.  You thump the hound! =#h0_You kill the hound! _You see here a +0 tower shield. _l - a +0 tower shield=#h4=#h{$=#h&>#h>_>#h?y#....#.... #....  #.... #.#.... #... #.#.######.###..#.######.#.#.. #.#.#... #.# #.... #†#..... #.#...... #.#>#hQ####%## #.#  ..#>#hS+6.4 (1>#hX>#h[+ _Found a maw talisman.?#h #######.##. #......... #........#  #........############ #........##..........####........##.#########.....##.# ######.###..........#.######.#.#.# #.#.#.# #.# #?#hvn.# #†#.# #.#........# #.#####%## #.#?#h?#hk7?#h 9%?#hY @#h)3@#h*@#h,@#hd8B@#hc;0 ## +########.###. #.# #.############# #.##...........######.##########.@#h;...##.# 8..######.### ..........# @#h*<.######.#.#.# #.#.#.# #.#@#hT</ #.@#h<# #†#.#@#h<5........#@#h0=@#hB@#hD@#hI@#hs@#hm,@#h,@#h/,@#hǖ@#hI@#h,@#hO@#h7] ### +# #######.##.#...@#h........#################21.4 (3#.##...........<#@#hL####........##.############............##.#........######.###@#hި.................#........######.#.#........# #.#.#........# #.# #@#hU@#h.A#hhA#hA#hA#h[A#h,A#hwA#hIyM ### +#######.##.#..#2.4 (1A#h)..############## ...##...........<####........##.############...A#hA#hgA#hA#h` 3A#ha A#hc A#hn BA#h\p  ### +# #######.##.# #..#3#..### #.###############  #.##...........<#######.############....##.#A#h,q .######.###.........#.######.#.#A#hu A#h\w B#hC3B#hB#hB#hBB#h         ####+#  #######.##@#  4B#h#..#  #.### #.###############   #.B#h?.##...........<#  ####.##.############   ....##.#   .######.###   .........#   B#hB#hB#h B#h3B#hB#h'.B#hY#$$$###$$$#####$####.###.#.._.....'0B#h-B#h0+5.4 (1B#hB#h _You open the door. _Found 93 gold pieces. Found a glowing silver altar of Zin.C#hC;3C#hl<C#h>C#hmDC#hH: _C#hLM### #$$$# #$$$###$###.###.##.._..# #.....# ####@#######.##.C#h]M........#........### ....... .....##C#hPZ 6 _There is an open door here.D#h&4D#h'(D#h)D#h3D#h'4% _D#h8D#h<h78 M### #$$$# #$$$###$#####_ #..@..#7 ####'#########.###..........# ... ........D#hT=D#hBD#hED#hM### #$$$# #$$$###$##### #..... ####'##########.##.#  8 _There is a glowing silver altar of Zin here.E#h=K  You kneel at the altar of Zin.E#hwD/  --more--F#hF#hjZin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. You can donate money to Zin. [!]: Overview|Powers|Wrath [J/Enter]: join religionl#hx?m#hm#hk   MarkCarney the Sneak  Human  Health: 41/41 ========================#####  Magic: 5/5========================#$$$#  AC: 3Str: 24##$$$##  EV: 11Int: 10###$###  SH: 0Dex: 17#.###.#m#h   XL:  5 Next: 27% Place: Dungeon:6#..@..#  Noise: ---------  Time: 1128.4 (0.0)#.....#  d) +10 mace of Corporal Punishment {drain,####'###  Nothing quivered#######.##.# #..........# #........###  #........###############   #........##...........<#   ####........##.############    _Found a maw talisman. _You open the door. _Found 93 gold pieces. Found a glowing silver altar of Zin. _There is an open door here. _There is a glowing silver altar of Zin here.  You kneel at the altar of Zin.m#hm#hgm#hBm#h,. _n#hϱ_n#hξP _n#h #####$$$##$$$####$##.###.._.9.4 (1####'#########.##.# ............##.#  n#hn#hEn#h[ n#h n#h n#h> n#h n#h ,n#h  #####$$$##$$$####$##n#h6 .###.._..####@###n#hָ #######.##.# .........n#h) ... ................######.###  n#h( [ 30 _There is an open door here.o#hT^ _o#hb #####$$$##$$$####$##.###.#.._..##.....#####'##########.##@# 1...............##....... .....##.................#  o#hgo#h$jo#h~T #$$$# ##$$$##  ###$###  #.###.#  #.._..#  #.....# ####'### #######.##.#   #........@.# 2 ####  #.###############  #.##...........<#####..##.############ .....##.# ######.### ..........# ######.#.#o#h #$$$## ###$### #.###.# #.._..# #.....#####'##########.##.#  #..........# ####3 #.############### #.##...........<#####.##.############ ....##.# ######.### ..........# ######.#.# .# #.#.#p#h3p#hp#h8p#h,p#h,p#h,p#hp#hLp#h ,p#h p#h p#h,p#hp#hE.....####'##########.##.# #..........# #........### #........###############........##...........<####.##.############....p#h.#7.4 (4........######.### .................# ........######.#.#....# #.#.#....# #.# p#h....# #†#....# #.#p#h p#h&p#hqp#hp#h Ip#hb p#hr ,p#h{ ,p#hE ,p#h] p#hߐ p#h ,p#h p#hT  #.....# ####'### #######.##.# #....# #........### #........## #........##...p#h z ####........##.# ...##.#40.4 (3 ........######.### ........p#h ...# ........######.#.# ........# #.#.# ........# #.# # .....p#h/ ...# #†# .....p#hQ ...# #.#  ........# #.#p#h؟ p#h@ p#h q#hGIq#h"q#h4q#h{q#hq#h###'##########.##.#  #..........# #### #.############ #.##..........q#h%####.##.######### ............##.#  ######.###1.4 (1 q#h=..........# .######.#.# q#h^.# #.#.# .# #.#q#h # .# #†q#hj# .# #q#hӠ_.# .# #.#q#ho ####%## #.#q#h q#hҧ9%q#hq#hf _q#hV,q#hz,q#h#.......... #........### #.########## #q#h..##........#####..##.#....##.# q#h #........######.###  #.......# #q#h..######.#.#># #.#.###..# #.# # #..# #† #..# #. #..# #.# ######%q#h### #.# #.. ..# q#h+###q#hJ)O2%q#h)+3.4 (2q#h0q#h2; _Found a stone staircase leading down.r#h 3r#h r#h r#h] Br#h r#h* ,r#h r#h r#h ,r#h r#h r#h- ,r#hZr#hr#h' #...##.## #.######.#####.#..............#........######.# #>.........# #.#. ###........# #.# #........# #†# ## #.# #@.......# #.#8.4 (5 ######%### #.# #... ..# #### ### r#h#9%r#hms#h 3s#h s#h s#hj ,s#h s#h# s#h ,s#h, s#h( s#h  ,s#h s#h - #### #........##... #######.## .......##.# # #........######.##..###.#.................s#ha ....#...#####.#.#>....##51.4 (3........†#........# ##........# #.#######%### #.##... ..##s#h s#h s#h{ t#h t#hgt#hRt#ht#hKt#h,t#h# #.### #. #..#####. #.##..#.#####.##.# #.#.....##.t#h$S #.#######.#...###.#...............#.######.# #>.# #.#2.4 (1###..# #.# #.# #†# #.# #.# #........# #.#######%### #.#... ..##### ###t#h7%t#h*9%t#hQ,t#he3t#h)gt#hjt#hIo,t#htt#h v #...# #.# #........ #.# #........### #.# #........##.t#h6v3 #.#####........##. #.#............##.. #.#........######t#hwv9###.#......................@#........######.3....###>.# #.t#h,wt. ###.# #. #.# #† #..# #. #........# #. ######%### #. ... ..t#hdw #### ## t#hVxt#h|t#hy~t#he t#h>f t#h2g t#hHi t#hm t#hFn t#hAs ,t#h.u ,t#hu t#hv t#hz ,t#h} ,t#h ,t#h t#hd t#h ,t#h t#h? t#h ,t#h t#hY t#hz S ##$$$...###$...#..#.._/[ #....### ####'# ..# #######.##.# t#h a#.# ## #@# #........### #.# #........### t#h̙ V#.# #........#t#hߙ #.#####........##.#.#............#t#h .. #.#........#####....###.#......................#........######t#h c....###>..........t#h W9.4 (660.4 (7t#h t#h _ _Found a robe and a wooden wand.u#hAu#hu#hu#hXu#h,u#hu#h/M .$$$.... ##$...####.... _u#hl.#.../[  #....#.....### ####'.......######.##..u#h1.4 (1.##.# #........##...u#hi ....#u#hDu#h;u#hv#h3v#hI,v#hzv#hv#hv#he.... ###.## #... ##$$.. ###$....... #.## #..... #.._ #.../[  #...#.....### ####'.......@.# #######.##.2v#h<###....#.# #...#....#.# #.######.# #.## #.# #.## #.#####.## #.#v#h.....## .. #.####### ....###.#......v#hv#hv#h~v#h 3v#hm v#h v#h? v#h v#h v#h *. .....## . ####. #.# .# #........# #.# #.....# # #.../[#  #.. .#....@### ####3..........# #######.##.###....#.# #.. #....#.# #.v#hD ######.# #. #.# #.v#hm 6 #.#####.v#h : #.#.....v#h R .. #.#v#h ######v#h v#h v#h w#h|3w#hw#hw#hA... .. ......## . ###. #.# F.# #.........#w#h # #.....# # #...@[#  #. .#.....### #w#h..........# #######.#..###....#.# #.w#h# #....#.# #.######.# #w#h?. F   bullfrog (wandering) #.# #. #.#####. w#hF8#.#.....w#h@&0w#hPG.Fw#hP"+4.4 (1w#h$w#h+ _A bullfrog comes into view. _You see here a wand of charming (6).x#hA x#h x#h K.Fx#h &5x#h+ x#hd 0 _m - a wand of charming (6)y#hAk ..... .. .....## . ## .......##. #$y#hB ..# ##$.# #.F# y#hAB#. #.....# #.y#hfB#....[# #..#....@###y#hBi####...........# #######.y#hB?..###....#.# #.........# #....#.# #.#y#h3CI ######.# #.# #.# #.##.#####.##.#.....#.. #.#.#####y#hmFy#hNh.y#h1O&6y#hUy#hWy#hc| .....## . ### .......##. #$$..# ##$.# #.y#h|# #. #.....# #.._#....[# #..#.....#######'y#hK}.........@.# #######.##...###....#.# #..........# #....#.# #.## ######.# #.# #.# #.#y#h|}#.#####.##.#.....#.. #.#.y#h}A#####....###.#......y#hy#h &7y#h]y#hz#h<8z#hJz#hʓ <9z#h {#h6 .......##. #$$$...# ##$...# ###$#..# #.### #.....# #.._.#....[# #.....#.....#######'#{#h7...........# #######.##.#..###....#@# #..........## #....#.# #.### ######.# #.# #.# #.##.#.#####.##.#.#.....##... #.#.######.....###.#...............#.######{#hUB=70{#hG{#hH{#h] 3{#hb {#h {#h {#hb {#hg ,{#h ,{#h ,{#h ,{#h {#h {#h{ ,{#h= {#h* {#h ,{#hJ {#h {#h ,{#h {#h {#h ,{#h {#h# ....# #######.##.####....#.# #..........## #....#.# #........## ######.# #....... #.# #........## #.#####........## #.#............##.{#hV$  .. #.#........######. ....###@#.....7.4 (7 ........#........######.....###>.........# #... ###........#  #........# #† #........#  #........#  ######%### # {#h$ R#... .{#h$ {#hb* {#hV, |#h00|#hb0|#h1|#h2|#hU>B|#hDA ..###....#.# #.......... # #....#.# ## ######.# #. |#hA#.# #. #.#####.##|#h;CX# #.#....##... #.#######.....###.#.............@.#######8.4 (1###>.........# # ###........# # #........# # #........# # #........# # ######%### # #...  #### #|#hH|#hI|#hq |#hs JInventory: 13/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear |#ht Armour (go to first with [)  b - a +0 leather armour (worn)l - a +0 tower shield Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) Wands (go to first with /)|#hgt g - a wand of digging (3)  m - a wand of charming (6) Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear  h - 2 scrolls labelled NIGIRR VILILUV  j - 2 scrolls labelled MUNGAEMORI Potions (go to first with !)  f - 2 potions of haste}#h!s }#h~ }#h ..###....#.# #.......... MarkCarney the Sneak# #....#.# #........## Human######.# #........## Health: 41/41 ========================#.# #........## Magic: 5/5========================#.#####........## AC: 3Str: 24##.#............## EV: 11Int: 10... #.#........###### SH: 0Dex: 17.....###.#.............. XL:  5 Next: 27% Place: Dungeon:6.......@.#........###### Noise: ---------  Time: 1178.4 (0.0).....###>.........# # d)}#hw  +10 mace of Corporal Punishment {drain,... ###........# # Nothing quivered.#........# ##........# ##........# # ######%### # #... . #### #  _There is an open door here. _Found a stone staircase leading down. _Found a robe and a wooden wand. _A bullfrog comes into view. _You see here a wand of charming (6). _m - a wand of charming (6)}#h }#h9 }#hx 9%}#h+ }#hN }#hR   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   k - Spellcasting   0.0   1.2  -1          }#hS b + Maces & Flails 4.8   5.0   0       c - Axes   3.2   1.0   0   l - Evocations   0.0   1.0   0   d - Polearms   2.0   3.0   0       e - Staves   3.2   1.0   0       f - Unarmed Combat   0.0   1.0   0      }#hS             }#h.T      g - Armour   0.0   1.0   0      }#hhT  h - Dodging   2.0   3.0   0       i - Shields   0.0   1.0   0  }#hT      j - Stealth   5.0   5.0  +1      }#hT         }#hT         }#hU             }#hEU T    }#heU The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  }#hU [?] Help[=] set a skill target  }#hU }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets#h^> i + Shields 0.0#hP 'TargetTarget4.0  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets#hή<[?25h[?0c0 #h*" #h [?25l[?1c#h6.0   0 current training targets, if any.=] set aall targets#hUa-z] setselected target#h<[?25h[?0c6.0 #h. [?25l[?1c5.0 =] set aall targets#hxt  b * Maces & Flails   4.8#h a-z] setselected target#hT =[?25h[?0c0 #hP. [?25l[?1c5.0 4.0   0 =] set aall targets#h#h-#h\..###....#.# #.......... MarkCarney the Sneak# #....#.# #........## Human######.# #........## Health: 41/41 ========================#.# #........## Magic: 5/5========================#.#####........## AC: 3Str: 24##.#............## EV: 11Int: 10... #.#........###### SH: 0Dex: 17.....###.#.............. XL:  5 Next: 27% Place: Dungeon:6.......@.#........###### Noise: ---------  Time: 1178.4 (0.0)#h%~.....###>.........# # d) +10 mace of Corporal Punishment {drain,... ###........# # Nothing quivered.#........# ##........# ##........# # ######%### # #... . #### #  _There is an open door here. _Found a stone staircase leading down. _Found a robe and a wooden wand. _A bullfrog comes into view. _You see here a wand of charming (6). _m - a wand of charming (6)#h9%#hp#h?#h#h.I#h/#hK3#h3#h6,#h\<,#ha=#hJCx ..###....#.# # #.# #....#.# #..#.. ######.# #..#.. #.# #..#.. #.#####..###.## #.#..#hC.... #.#....###.#...#..80.4 (2..###>..# .... ###..# #...... #........##h,D#....#. #........#######. #........#.# ######%###. #... #####hYD#hI9%#hK#h#hZ#h(#h#h  ...........# ####### ..###....#.# # #.# #....#.# ########.# # #.# ##hJ #.. #.#####F####.### #.#.....# #.#######.#....#hP.....#........###.###>.#.#h.# ###........##......#h)# #.# #....#.# #.#F   bullfrog (wandering)######.# #........# .## ######%###.#h=!...#hh&0#h#hv_..F%#hm+1.4 (1#h19%#h"4#h)#   ..  #.#   #..#  #.. #.#  #..  .####.###  ..F.....#  .......@# ............# ........###>...  ........# ###..  ##......#   #....#.#   ######.#   .##   . #... #h8   ..  #.#   #..#  #.. #.#  #..  .####.###  ..F.....#  .......@# ............# ........###>...  ........# ###.. ##......#  #....#.#   ######.#  .## % . #hN#h#h39%#h#_ _A bullfrog is nearby!#h #hY.F%#hB-2 _#h#h#h #h #h& G..F#h &3#hO #h#hA.F#h&4#h9%#h#h n  The bullfrog gives a loud, deep croak!  You bludgeon the bullfrog!!#h& U#†#h > 84====5.6 (1.2 _You kill the bullfrog!Training target 5.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 5!#h 9%#h' h _Your Shields skill increases to level 1!#hf#hM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   k - Spellcasting   0.0   1.2  -1      #h     b - Maces & Flails   5.0   6.0   0       c - Axes   3.3   1.0   0   l - Evocations   0.0   1.0   0   d - Polearms   2.0   3.0   0       e - Staves   3.3   1.0   0       f - Unarmed Combat   0.0   1.0   0              #h        #hR. g - Armour   0.0   1.0   0      #hs h - Dodging   2.0   3.0   0      i + Shields1.7   2.0   0       j - Stealth   5.0   5.0  +1                          #hb            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  #h[!] training|cost|targets#h( #h #hG ...........# #######. MarkCarney the Sneak..###....#.# #....... Human#.# #....#.# #....... Health: 41/41 ========================#..#######.# #....... Magic: 5/5========================#.. #.# #....... AC: 3Str: 24#.. #.#####....... EV: 11Int: 10#hr .####.### #.#........... SH: 0Dex: 17......†.# #.#........### XL:  5 Next: 84% Place: Dungeon:6.......@###.#........... Noise: ====-----  Time: 1185.6 (0.0)............#........### d) +10 mace of Corporal Punishment {drain,........###>.........#Nothing quivered........# ###........###......# #........##....#.# #........#######.# #........#.## ######%###.#...The bullfrog gives a loud, deep croak!  #h 'You bludgeon the bullfrog!! _You kill the bullfrog!Training target 5.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 5! _Your Shields skill increases to level 1!#hJ 9%#h #h#h#h#h2#h#h#h: .#.....### #s..........# ####### ..###....#.# # #.# #....#.# ##h#######.# ## #.# # #.. #.#########.### #.#...#.# #.####hp###.#...#.....#..###ht#.###>...##h#[..# ###.##ha###......# #.# s   scorpion (wandering) #....#.# ##h{.#######.# #........##ho .## ######%####h#h#hA .%A scorpion comes into view.#hsJ----6.6 (1#hD#h5 _The scorpion moves out of view. #hg_You see here a bullfrog corpse.#h3#hS#h#hQ#hĔ$ _#h#hBa #....[#  . .#.....### ..........# ###### ..###....#.# # #.# #....#.# #######.# ### #.# # #..# #.##### ..####@### #.##hǜ4..----7 #†.# #.##.###.#..#.....#.##h #.###>.# #..# ###.##h8 ###......# #.# #hd #....#.# #.# ######.# #........##hE #h#hE#h#h I#h#h`B#h... .#.....### ............# ##### ..###....#.# #.... #.# #....#.# # #..#######.# # #..## #.# #. #..# #.#####....####.### #.#... #....@.†.# #.#8.....###.#.###.....# ####>. #.# ###. ###......# #. #....#.# #. ######.# #. .## ######%##hO#h(#h:I#h<#hA#h`B#hZF,#hI,#hI#hL#h?W ... .#.....###..........# .........###....#.# #.......#.# #....#.# #.......#..#######.# #....... #..## #.# #.....s #..# #.######hW7...####.### #.# #.@....†.# #.#...###.#..####...# #........###>#hWi #........# ### ###......# #s   scorpion (wandering)#hX #....#.# ##hY ######.# # .## #######h[,90.6 (2#hf .ssThe scorpion stings you.  You are poisoned.#h~g]39========--#hgc=1.6 (3Pois #hn#h*q #h~q#hq!_The scorpion poisons you!#hW   You closely miss the scorpion.You feel very sick.#h $28#h)!W======--------2.8 (1.2#h'#h*. _The scorpion stings you!#h+  You closely miss the scorpion.You feel very sick.#hC5--------4.0Pois #h#hA _The scorpion stings you but does no damage.#h  #h_ f You barely miss the scorpion. You feel sick. The scorpion barely misses you.4--5.1 (1.1 _The scorpion stings you but does no damage.#h`   (drained)You hit the scorpion. You drain the scorpion.  The scorpion is heavily wounded.1===--6.2 _You feel sick. The scorpion stings you.#h  You barely miss the scorpion.The scorpion is heavily wounded.#h_j0---7.3#h#hd _You feel sick. The scorpion barely misses you.#hl ;  You sock the scorpion!#hu  †You kill the scorpion!... .#.....###MarkCarney the Sneak..................# ## Human.........###....#.# #. Health: 19/41 ===========-------------.......#.# #....#.# #. Magic: 5/5========================.......#..#######.# #. AC: 3Str: 24....... #..## #.# #. EV: 11Int: 10....... #..# #.#####. SH: 0Dex: 17......†####.### #.#..... XL:  5 Next: 138% Place: Dungeon:6#.@....†.# #.#h #..... Noise: ==-------  Time: 1198.5 (1.2)..............###.#..... d) +10 mace of Corporal Punishment {drain,..####............#..... Nothing quivered#........###>...... Pois #........# ###.....###......# #..... #....#.# #..... ######.# #..... .## ###### You barely miss the scorpion.The scorpion is heavily wounded. _You feel sick. The scorpion barely misses you.You sock the scorpion!  You kill the scorpion! _You feel sick. _You feel sick. The scorpion barely misses you.You sock the scorpion!  You kill the scorpion! _You feel sick.  Your Shields skill increases to level 2!You have reached level 6!  --more--#hZd =22/47#he N=6/6620% #h@j #hl 4 _#h%#hL&#h'#h(#hQ-#h-#h2I _You feel sick.#h16#h6?1=-#h6#h7#h9 #h9-_You feel sick.#hsA... .#.....### ..........# ###.........###....#.# #...0=-.......#.# #....#.# #...#h)B[.......#..#######.# #.......... #..## #.# #.......... #..# #.#####.........†####.### #.#...#....@.†.# #.#...--...###.#.....####...#...#hBc#........###>...#........# ###...###......# #...#....#.# #...######.# #....## ######%#hjL 200.5 (2.0  You feel sick.--1.5 (3#h]R#h U[ _You are no longer poisoned.#h?q #h6w ... .#.....### ........# #...###....#.# #..#.# #....#.# #..#..##hw .# #.. #..## #.# #........ #..# #.#####.......†####.### #.#.#.....@†.# #.#.#2.5 (1.#h-x ###.#...####..#.##.###>.##.# ###.####......# #.##hix 4#....#.# #.#######.# #.#.## ######%##hx #hx #h' 9%#h5 #h,I#h.#h3#h391#h7#h2;4... .#.....### #.........# #...###....#.# #..#h;#.# #....#.# #..#..#######.# #.. #..## #.# #..#h; #..# #.#####.......†####.### #.#.#......@.# #.#.#h!< #.###.#...####...#.##.###>. #h`<###......# #.##....#.# #.##h<######.# #.#.## ######%####h?~ 3 _You see here a bullfrog corpse.#h#hA#h#h#h#h ; _#h! ... .#.....### #.[11G..#ha K# #...###....#.# #..#.# #....#.# #..#..#######.# #..#h  #..## #.# #.. #..# #.#####.......†####.### #.#.#......†@# #.#.#4.###.#...####....#.#h5##.#####h+# #h^##h{.## ######%####h1#h #hJ#h I#h ,#h #hz #h S2=#h #h ,#hS #h ,#h[ #h ,#hO #h a3=#h#h,#h#h,#h#h ,#h #h#hS4=#h#h,#h#h,#hm#h95#h(=#h#h,#hJ #h#,#h$#h"),#h)#h*-#h-S6=#h.#h1,#hz2#h5,#hn6#h2:,#h:#hw=#h=K7=#ho>#hA,#hIB#h]E,#hCF#hdIi8=#hrK#hvM,#h!N#hQ,#hQ#h|W,#h/X#h\a9=#h\#h`,#hna#h9f,#hg#hk,#hl#hxo#hoT30=#hp#hs#hs#ht#h2x,#hx#h|,#h}}#ha1=#hƂ#hB#hB#h#hLS2=#hj#h ,#hЖ#h˛,#hn#hݠ,#h/#hTK3=#h#h#h|,#h!#h,#hP#h&,#hȱ#h"#hsN34=#h#h},#h#h ,#h|#h;5#hɾ2=#h#h,#h#h,#h#h4,#h#hw6=#h,#hN#h ,#h#h,#h #hk7=#h#h,#hd#hY,#h#hEa8=#h8#h,#hb#h,#h;#h$,#hl#h#hN9=#hb#h,#h#h,#h#h,#h#h #hk E40=#h #h ,#hT #hB#hu,#h#hk1=#h#h,#h#h#h/&K c.....†c   centaur (wandering)% _You start resting.#hV,078.5 (74.0)#h,,9.5 (75#h;2#h7v _A centaur comes into view. It is wielding a +0 rapier.#hIX..................# #######...###....#......#.# ..###### #..##  #..###†####.### #.#.... #c.....†.###.............@##...####....#### ###>...  ###..##  #....####### .## ######%## #...#h#hoH.c#h_2=80.5 (1.0) #h;#h[#h+&.###....#.# #........#.# #....#.# #..#..#######.# #.. #..## #.# #.. #..# #.#####.......†####.### #.#.....#hq( #......†.# #.#.####.......c......###.#......####......#.#### #.###>.........# #.# #### #### #.. #....#.#######.# #.#  .## ######%###. #... #####h*)#h+#h92hc.%#h2&1#h9%#hs#h .###....#.# #..#.# #....#.# #.#.#..#.# #.#. #..## #.# #.#. #..# #.#####.#......†####.### #.#.##...c..†.# #.#.#.###.#...####.#.##.###>.# #..# ###.# ###......# #........##....#.# #........#######.# #.# .##h W. #h #h' .c2%#hjO.###....#.# #. .#.# #....#.# #.# .#..##hO~.# #.# . #..## #.# #.# . #..# #.#####.# #h2PR......†####.### #.#.##....c.†.# #.#.#hP[# .###.#. ..####.#hPs#.##.###>.#hP# ##........# ###.#hP7# ##hQ###......# #..# ##h$Q#....#.# #........# ##hFQ######.# #........# #.## ######%####hQ #. #... .#### ##h!T#hF]8.#h]0#h^&3#he#h=g#hG ........# #######.##.#.###....#.# #..#.# #....#.# #.##..#######.# #.##h  #..## #.# #.##. #..# #.#######. .....†####.### #.#....##.  #......†.# #.#.######...........###@#....... .####....#........######.#h( #..###>.........# #.#........# ###........# #.###......# #........# #†#....#.# #........# #.######.# #........# #..## ######%### #.#... ..#h 8%#hx ^3=4#h #hL #hΗM ... .#.....### ####'........######.##..##..#h(2# #....#..########..# . #..# #.##### .....†####.###hw....  #†.# ###### .............###...... #h.####............######........###>.........# #...#hԙI... ..#h5...###%#h#h&5#hǭ9%#h#h$##h#&6#h)#h9*#hYc3#hc#hko4=#htB#hv#h w#hw#h{#h{N5=#h0|#h_,#h#h,#h#h+,#h#hv#hD6=#hU#h,#h#h,#hF#hZ,#h#h  % _You start resting.#hY982.0)%#hw7==9.5 (13#h#h" _HP restored.#h_J .................# #######.##.###....#.........#.# ##.###### #..## .#h_6 #..###†####.### #.#....  #......†.#### .......##...... .####...........######  #........###>. .......#h`...###%.#... .. #hj8%#hSk2300.0) #hq9%#h=t#h3#h#h#h#hO,#h`2###....#.# #..........#.# #....#.# ##.#..#######.# #.#h&. #..## #.# #.. #..# #.#####.###hj†####.### #.#....## #......†.# #.####### ..............###.#......####..........@.#######1 ####>.........# # #..# ###........# # ###......# #........# # #....#.# #........# # ######.# #........# # .## ######%### # . #...  #### ##h9%#h#h[#h#h)#h #h. .###....#.# #  .#.# #....#.# #.  .#..#h#.# #.  . #..## #.# #.  . #..# #.######h# .  ......†####.### #.#.#ha  #......†.# #.#.  #h c.###.#  ..#####h ..#. #.###>.# #h! #..c.....# ###.#  ###......# #..#hE!# #....#.# #........##hs! ######.# #........# c   centaur (wandering) .## ######%### .#h"v #... #####hZ%&0#hE-@c.#h-+2.5 (1#h29%#h4#h.###....#.# #. .#.# #....#.# #.# .#..#.# #.# . #..## #.# #.# . #..# #.#####.# ......†####.### #.#.##......†.# #.#.# .###.#. ..####..#.##..c.....###>.# ##........# ###.# ####......# #..# ##....#.# #........# #######.# #........# #.## ######%### # . #...[4#h#0m . #### # =3#h~8%#h&4#hu 9%#h!#hU  .###....#.# #  .#.# #....#.# #.  .#..#.# #.  . #..## #.# #.  . #..# #.#####.  ......†####.### #.#. #..c...†.# #.#.  .###.#  ..####.#. #........###>.#  #........# ###.#  ###......# #..# #....#.# #........# ######.# #........# c   centa#h^[ ur (wandering) .## ######%### . #... ####.5#h` @%#h* 3#h + #hP, #hX/ #h/ #hx3 #h7  .###....#.# # .#.# #....#.# #. .#..#.# #. . #..## #.# #. . #..# #.#####.#h7  ......†####.### #.#. #......†.# #.#. .###.# ..####...#.6 #.###>.# #..# ###.# ###......# #.......# #....#.# #........# #######h{8 8.# #.# .## ######%### . #...  #####h8 #h> #h@ #hG#h#h( ,#h= ,#h,#h>X#hO,#h#h#h,#h#h #h#,#h"%#hj&#hP+,#h/,#hy-#h/#h6 .........###....#.# # .......#.# #....#.# # .......#..#######.# # ....... #..## #.# # ....... #..# #.##### #h7i......†####.### #.# ..####......†.# #.#..... ..S...........###.# ..####.@..........#..... #h67#........###>...... #........# ###.....#hk79 ###......# #..... #....#.# #..... #h7######.# #..... S   water moccasin (wandering) .## ###### . # #h&;,12.5 (6#h B=S.#hZB+3.5 (7#h:H#hUKa _A water moccasin comes into view.#h<.###....#.# #........#.# #....#.# #........#..#.# #........ #..## #.# #........ #..# #.#####.......†####.### #.#..S####......†.# #.#..###.#...####..@.........#.#.###>.#.# ###.###......# #.#....#.# #.######.# #..## ######%. #.##h#hCh.#h'+4.5 (1#h0#h#h .###....#.# #........#.# #....#.# #........#..#.# #........ #..## #.# #........ #..# #.#####.......†####.### #.#...####......†.# #.#..###.#...####.#.#.###>.#.# ###.###......# #.#....#.# #.######.# #..## ######%#. #.##h #h &5#hK #h #hI.#.# #....#.# #........#..#######.# #.. #..## #.# #.. #..# #.#####.......†####.### #.#.......####......†.# #.#...............###.#...####...#. #.###>..#.# ####### #. #....#.# #.######.# #. .## ######%##. #... ### #h8%#ha&6#h#hC#h m.#..#######.# #.. #..## #.# #.. #..# #.#####.......†####.### #.#.......####......†.# #.#.#..............###.#...####...#.##h F #.###>..##.# ######## #.# #....#.# #.#######.# #.# .## ######%###. #... #### #h 8%#hK &7#h 9%#h #h). #..## #.# #.. #..# #.#####.......†####.### #.#.......####......†.# #.#.##..............###.#....####...#.## #.###>..# #.# #### ####h@# #.#  #....#.# #.# ######.# #.#  .## ######%###. #... #h4#### #h^%8#h"#h$#hj >. #..# #.#####.......†####.### #.#.......####......†.# #.#.###..............###.#.....####...#.### #.###>..# #.# #### #h Y#### #.#  #....#@# #.# ######.# #.#  .## ######%### ≈. #....≈. #h, ###.≈≈._.≈≈....≈≈.#hE `_9#h B%_#h 5 _Found a stormy altar of Qazlal.#h5(†####.### #.#....####......†.###............##...####...........### #........###>. ........# #####......#  #....######≈≈≈≈≈..## ######%##.....≈. #... .≈≈≈.#h5 ####≈...≈≈._≈...≈≈≈.#h@r%_20#hDL%_#hF#h3#h#h#h,#hX#h ..####......†.# #.####hia ..............###.#... ..####............### #........###>.#  #........# ###.# ###......# #.##h' #....#.# #.#########.# #.#.≈≈≈≈≈.@## ######%###1.....≈.# #...≈.≈≈≈.≈.# ####≈≈...≈≈.#≈._.≈≈.#≈...≈≈.#≈≈≈.≈.#≈.....≈.##h#h9_#hP#h3#h#h#hט#hzB#h3,#h#h#hΤ#h#h#h#h|,#h#hǮ#h,#h#hߵ#h,#hi#h#h#h#h9#h>F ########.#   .≈≈≈≈≈..## ######%###  ≈.....≈.# #... ≈.≈≈≈.≈.# ###≈≈...≈≈.#≈≈._.≈≈.#≈≈...≈≈.#≈.≈≈≈.≈.#≈.....≈@#8.5 (7.≈≈≈≈≈. ########.  #ha## #hf#h#h3#h#he#h !,#h%#h& .≈≈≈≈≈..## ######%##≈.....≈.# #... #hC'Q≈≈≈.≈. ####≈...≈≈. _.≈≈...≈≈..≈≈≈.≈.....≈≈≈≈≈.9.5 (1########..# ### #hw'!#h'#h6?%#hk #hok #hl #h_n #hv B#hw ]≈.....≈.# #... ≈.≈≈≈.≈.# ###≈≈...≈≈.#  ≈≈._.≈≈.# ≈≈...≈≈.# #≈.≈≈≈.≈.# .#≈.....≈.##.#.≈≈≈≈≈..#..##hsx ########@.#30 #### #h| 8_#h_~ #hB#h3#h#hO#hB#h,#h#h$########.# #........# .≈≈≈≈≈..## ######%### ≈.....≈.# #...≈.≈≈≈.≈.# ####≈≈...≈≈.#### ≈≈._.≈≈.#... ≈≈...≈≈.##.# ≈.≈≈≈.≈.##.# ≈.....≈.##@# #h?%2.5 (2.≈≈≈≈≈..#..# ########..#######h)8_#h+#h& I#hi #h ,#h ,#h B#h ..... #....#.# #........########.# #........#.≈≈≈≈≈..## ######%.....≈.# #....≈≈≈.≈.# ##############≈._.≈≈.#.........≈...≈4≈.≈≈≈.≈.##.≈.....≈.##..≈≈≈≈≈..#..#########..####h ?%#hI#h#hB#h#........# ###.# ####......# #.# ##h; #....#.# #.# #########.# #........# ##ha.≈≈≈≈≈..## ######%### #≈.....≈.# #... .#h|≈.≈≈≈.≈.# #### #≈≈...≈≈.############h≈≈._.≈≈.#..@.......5.5 (1#h≈≈...≈≈.##.########≈.≈≈≈.≈.##.# #hҢd≈.....≈.##.##hI.≈≈≈≈≈..#..#########..#####h#h8%#h#hR 3#heS #hOU #hY ,#hm] ,#h,_ ,#h_ #ha #hc ,#hcd #h2e #hh ,#hki #hj #hoo ,#hp #hr #h/u ,#hu #hnw #h{ ,#h| #h~ #hR ,#h #h #h0 ,#h& #h #h ,#h #hq #hՓ ,#h” #h #h h..# ###.# #.# # ..# #..# #†# #.# #........# #.# #.# #........# #.# #h O.## ######%### #.# .# #... ..# .# #### ### .#############h .#.............. .##.############ #h .##.# .##.# .#..# #..## #hK h   howler monkey (asleep) #####h? \46.5 (11.0)7.5 (12#h #h9 ` _A howler monkey comes into view.#h% .# ###.# #.# #.# #.# #†# .#.# #.# #.# ##.# #.# #.# ..## ######%### #.# ≈.# #... ..# ≈.# #### ### ≈.#h #h ≈.#.............. ≈.##.# ≈.##.# ≈.##.# ..#..# ##..##  #####h #hu 08.0) #h; #h #h=#hQn#h#h,#hT#hz#h,#h*#h.#h,#h#h#hO,#h#h#h,#h#h#h,#h9#h\#h,#h[#h#hs,#h#h#hJB#h #..# ###........# # ### #........# # #....#.# #........# # ########.# #........# # .≈≈≈≈≈..## ######%### # ≈.....≈.# #... . ≈.≈≈≈.≈.# #### # ≈≈...≈≈.##h5######### ≈≈._.≈≈.#..@................59.5 (11.0)#hr ≈≈...≈≈.##.######## ≈.≈≈≈.≈.##.# #h≈.....≈.##.# .≈≈≈≈≈..#..# #h########..## #####h#h 8%#h #ha #h9b #hnb #hc #h/k B#h0m  ###......# #.#  #....#.# #.# #h]m _########.# #.# #hm .≈≈≈≈≈..## ######%###  ≈.....≈.# #...  ≈.≈≈≈.≈.##hm  ####  ≈≈...≈≈.###################hm 7 ≈≈._.≈≈.#.................. ≈≈...≈≈.##@################60.5 (#h n {1.0) ≈.≈≈≈.≈.##.##han W ≈.....≈.##.# .≈≈≈≈≈..#..# ########..## ## #hn #hls J%_#h4u #hU#hmU#hU#h`V#hd[,#han#he#####.≈≈≈≈≈..## ######%##≈.....≈.# #... #hkem≈.≈≈≈.≈.# #≈...≈≈.###################≈._.≈≈.#..................##.#######.≈≈≈.≈.##.##he.....2.5 (2.≈≈≈≈≈..#.#.#heKNothing quivered##h0f#hBj8_#h-l#h{n3#hn#ho#h2wX#hAzB#h~c ≈.....≈.# #... ≈.≈≈≈.≈.# #### ≈≈...≈≈.################# ≈≈._.≈≈.#................#hT ≈≈...≈≈.##.# ≈.≈≈≈.≈.##.#  ≈.....≈.##.#  .≈≈≈≈≈..#..# ########@.###he4 #### #h#hq8_#h1#h uI#h@v#h%|,#h#h .≈≈≈≈≈..## ######%### ≈.....≈.#...#hD ≈.≈≈≈.≈.# ####  ≈≈...≈≈.################ ≈≈._.≈≈.#............... ≈≈...≈≈.##.##############hy ≈.≈≈≈.≈.##.# ≈.....≈.##.# .≈≈≈≈≈.@#..##hv5.5 (1########..###hރ)#####h9#h2J%_#hw#h: #hQ; #h; #h&= #hD B#hJ e .≈≈≈≈≈..## ######%###.≈.....≈.# #....≈.≈≈≈.≈.# ####.≈≈...≈≈.##hrK c.≈≈._.≈≈.#.≈≈...≈≈.##..≈.≈≈≈.≈.##.#.≈.....≈.##.#.≈≈≈≈≈@.#..#6#..## #####hS 8_#hS #hzI#h!#hB#h ########.# #........#..≈≈≈≈≈..## ######%###.≈.....≈.#...#.≈.≈≈≈.≈.# #.≈≈...≈≈.###############.≈≈._.≈≈.#.............#h#.≈≈...≈≈.##.############.≈.≈≈≈.≈.##.##.≈....@≈.##.#7..≈≈≈≈≈..#..#.#########..#######h:8_#hy#h#hLB#h ########.# # #..≈≈≈≈≈..## #####h; #.≈.....≈.# # #.≈.≈≈≈.≈.#  #.≈≈...≈≈.# #.≈≈._.≈≈.##hh% #.≈≈...≈≈.##. #.≈.≈≈≈.≈.##.# #.≈.@...≈.##.##h70.5 (3 #..≈≈≈≈≈..#..# #..#h###..#### #####h{#hG8_#hu#hdI#h#h,#h͞#h= #.# # #..≈≈≈≈≈..##  #.≈.....≈.#  #.≈.≈≈≈.≈.# #.≈≈...≈≈.# #.≈≈._.≈≈.# #.≈≈...≈≈.##. #.≈.≈≈≈.≈.##.# #.≈@....≈.##.#1.5 (1 #..≈≈≈≈≈..#..# #..#..##  ## #####h=#h&8_#h+#hp&I#h'#h+,#h1#h-2#..≈≈≈≈≈..## #### #.≈.....≈.#  #.≈.≈≈≈.≈.# #.≈≈...≈≈.######### #.≈≈._.≈≈.#........#h2v #.≈≈...≈≈.##.###### #.≈.≈≈≈.≈.##.#  #.≈.....≈.##.# #.@≈≈≈≈≈..#..#2#..#########..## ## ## #hC3#h8#h:#h % I#h' #hz* ,#h&+ #h~1 ] #..≈≈≈≈≈..##  #.≈.....≈.# #.≈.≈≈≈.≈.# #.≈≈...≈≈. #.≈≈._.≈≈.# #.≈≈...≈≈.##. #.≈.≈≈≈.≈.##.# #.≈.....≈.##.# #@.≈≈≈≈≈..#..#3 #..#..## ### #####h6 #h8 #h3#h#h"#h\B#hD #.≈.....≈.#  #.≈.≈≈≈.≈.# #.≈≈...≈≈.####### #.≈≈._.≈≈.#......# #.≈≈...≈≈.##.#####. #.≈.≈≈≈.≈.##.# #.##.≈.....≈.##.##..#..≈≈≈≈≈..#..##.@#########..##4 #### ###hf 8_#h#h_#h+#h#h,#hTB#h ########.#..##..≈≈≈≈≈..###hm#.##.≈.....≈.# #.##.≈.≈≈≈.≈.#  #.##.≈≈...≈≈.# #.##.≈≈._.≈≈.#.... #.##.≈≈...≈≈.##.## #.##.≈.≈≈≈.≈.##.# #@##.≈.....≈.##.#6.5 (2 #..#..≈≈≈≈≈..#..###..#########..###########h!#h<8_#h#hLY#hf8..####..............$....# #........###>......# #........# ##.....# ###......#..... #....#.# ...# ########.# ..##..≈≈≈≈≈..## ....≈.# ≈≈≈.≈.# .##.≈≈...≈≈.#####.##.≈≈._.≈≈.#....#.##.≈≈...≈≈.##.###.##.≈.≈≈≈.≈.##.##.##.≈.....≈.##.##..#..≈≈≈≈≈..#..###..#########..###########hg80.5 (4_1.5 (5#hm6_#hp+ _Found 11 gold pieces.#huI#hsv#hB#hM....###........###.......$##>.....##........# ###.....#........ #....#h./#.......# ########.#.......##..≈≈≈≈≈..##...2.5 (1.≈≈≈.≈.# .#hS..≈≈.######.##.≈≈._.≈≈.#....#hv,...#h+##.#h#h='_#h#h!#h#h#hM#h,#h#h{Y ..####†.# #....###......####....$....# #.##h.# #..# #.######......# #... #....#.# #.# ########.##h #.....@.##..≈≈≈≈≈..##3#h#######.##.≈.....≈.# #.##.≈.≈≈≈.≈.#  #.##.≈≈...≈≈.#### #.##.≈≈._.≈≈.#... #.##.≈≈...≈≈.##.#  #.##.≈.≈≈≈.≈.##.# #h #.##.≈.....≈.##.#  #..#..≈≈≈≈≈..#..# #hv#h'_#h#h)7I#h9#h:#h=#hD?#hC,#hH ..####......†.# ..S.####.$....# #..# ##hH.# .######......# #.# #....#.# #.# #.# #....@..##..≈≈≈≈≈..## #hI#.##.≈.....≈.# #.##.≈.≈≈≈.≈.##htI #.##.≈≈...≈≈. #.##.≈≈._.≈≈.##hI #.##.≈≈...≈≈.##. S   water moccasin (wandering) #.##.≈.≈≈≈.≈.##. #.##.≈.....≈.##. #..#..≈≈≈≈≈..#..#hP †.#  ........... .S........# .....$....#  ..........# #hP  ..........###  #.........#   #.......#   #....@..# #h!QI4 #######.# #hHQ #hQ=#.#  _#hQ4#hu †.#  ...........#h> .S........# .....$....#  ..........#   ..........###  #h#.........#   #.......#   #....@..#  #######.# #hc #.#  _#h< #ha#h1#hq;_#he _A water moccasin is nearby!#h..####......†.# #..#.S.####......$....# #.#.# #.# #.######......# #.# #....#.# #.# #.# #.....@.##..≈≈≈≈≈..## #.##.≈.....≈.# #.##.≈.≈≈≈.≈.# #.##.≈≈...≈≈.##.##.≈≈._.≈≈.#.#.##.≈≈...≈≈.##.##.##.≈.≈≈≈.≈.##.##.##.≈.....≈.##.##..#..≈≈≈≈≈..#..##ha#h=S.#h;-5 _#h@#hԓ#hi ......†####.### #. #####†.# #.#hOj .S....###..........####.........$....# #.###>.# #........# ##....#hj ######......# #..# #....#.# #.#hj # ########.# #.......##..≈≈≈≈≈..##h k .#######.##.≈.....≈.# #.##.≈.≈≈≈.≈.##.##.≈≈...≈≈.######hk #.##.≈≈._.≈≈.#....#.##.≈≈...≈≈.##.##.##.≈.≈≈≈#.##.≈.....≈.##.##h$v &_#hv &6#h| ;_#h~ µ#hF. #..# #.#.....†####.### #.# #####†.# #.#.S.....###.#..........####....#µ#h.....$....# #.###>..# #........# ###....######......# #µ#h#..# #....#.# ##.µ#h&#.#########.# ##.......##..≈≈≈≈≈..## ########.##.≈.....≈.##.##.≈.≈≈≈.≈.#µ#hz#.##.≈≈...≈≈.#######.##.≈≈._.≈≈.#.....#.##.≈≈...≈≈.##.####.##.≈.≈≈≈µ#hX`_7µ#hרõ#h  . #..## #.#...... #..# #. #.....†####.### #. #.####õ#h†.# #. .S....###. ..........####.... .....$....# #.###> õ#h=h.# #..# #..õ#h######......#  #...# #....#.#  #.#.#########.#  #.......##..≈≈≈≈.#########.##.≈.....≈.# #.##.≈.≈≈≈.≈.#õ#h #.##.≈≈...≈≈.#####  #.##.≈≈._.≈≈.#....  #.##.≈≈...≈≈.##.##õ#h:D õ#h\%`_8õ#h+'_õ#h-ĵ#h>M#..#######..#. #..# ....†####.## #####†.# S....###.....###....$##> #..##...######.......# #....#.......#.#########.#...#.##.≈≈._ĵ#hGH<9ĵ#h3Nĵ#hbPĵ#hNM# #........#..#######..#. #..# ....†####.## #####†.# S....###.....###....$ĵ#h+B##> #..##...######.....#.........# #....#.#.#..ĵ#hc2.#.##.≈≈.ĵ#h>=90ĵ#hgĵ#hbĵ#h4t YM..##...#.# #........#..######.... #..#. #..# ....†####.## #####......†.# S............###....@###....$##> #..##..........######......##.#1ĵ#h| ŵ#h5.........#........###....#.##......#.# #....#.##......#..#######.##...... #..## #.#ŵ#hx#...... #..# #.##.....†####.### #.# #####......†.# #.#.S...........###.#..........####............#ŵ#hq.....$....# #........###>..# #........# ###....######......#ŵ#hL ##...# #....#.# ##.#.#########.#ŵ#hr ##.......##..≈≈≈≈≈..## ########.##.≈....ŵ#h&.≈.#ŵ#hŵ#hB&2ŵ#hiŵ#h%  ... .#.....##................. #........###....#. #......#.# #....#. #ŵ#h ......#..#######. #......##..## #. #......# #..# #. #.....†####.### #. #####......†.# #. .Sŵ#h ....###. ..........####........... .....$....# #.###> .# #..# #...######......# #...# #....#.ŵ#h? # #.#.#########.#ŵ#hl H #.......##..≈≈≈≈.##ŵ#ho# <3ŵ#h + ŵ#h, Ƶ#hV(5 #....[# .#.....####.........##..###....#.##.#.# #....#.##.#..#######.##.##..## #.##.# #..# #.##....†####.### #.# #####......†.# #.#.S............###.#..........####....#.....$....# #.###>..# #........# ### ....######......# # #...# #....#.# # #.#.#########.# # Ƶ#hD-Ƶ#h-&4Ƶ#h5Ƶ#h7ǵ#hǵ#hNǵ#hǵ#hǵ#hǵ#hǵ#h,ǵ#h:ǵ#hǵ#hTǵ#hǵ#h.........#  #.....# .###....[# ..#.....### #...........# #..ǵ#hq###....#.# #..#.# #....#.# #..#..#######.# #..##..## #.# #..ǵ#h0 6....# #..# #.###..S........†####.### #.#..ǵ#hT #####......†.# #.#..ǵ#hw j.S....................###.#...ǵ#h .####............#.. S   water moccasin (wandering)ǵ#h .....$....# #........###>.............# #........# ###..ǵ#h h..........######......# #..ǵ#h   ............#  .##...........#....[#  ...............#  #...............ǵ#h#7  #..............  #............#.#   #............#  #.........@..##..## #.# 6.5 (2 #............# #..#  #..S........†#  ǵ#h^#.......####......†.#  .S................  ..........####......  .....$....# #........###>  ..........# #........# ǵ#h-  ǵ#hj   ............#  .##...........#....[#  ...............#  ǵ#hS#...............  #..............  #............#.#   #............# ǵ#h` #.........@..##..## #.#  ǵ#h#............# #..#  ǵ#h Z#..S........†#  #.......####......†.# ǵ#hDx .S................  ..........####......  .....$....# #........###> ǵ#h ..........# #........#   ǵ#h9ǵ#hǵ#h8e _A water moccasin is nearby!ɵ#h/.# ......#  ..#.....# ###....[# .#.....### #.........# #..###....#.# #.#.# #....#.# #.#..#######.# #....##..## #.# #............# #..# #.#####..S........†####.### #.#. #####......†.# #.#..S...........###.#...........####............#... .....$....# #........###>.... .# #........# ###... ɵ#hV0ɵ#h9.SS   water moccasin (wandering)ɵ#h :27.5 (1 _ɵ#h@ɵ#h8Cɵ#hm` .# # ......#  ..#.....# ###....[# .#.....### #.........# ##..###....#.# ##.#.# #....#.# ##.#..#######.# ##.##..## #.# #.....ɵ#h]l# #..# #.######...S.......†####.### #.#. #####......†.# #.#..S...........###.#.... ..........####............#.... .....$....# #.###>..... ɵ#hm..SS   water moccasin (wandering)ɵ#hm&8ɵ#hsɵ#huuʵ#h.##. # # ......#  ..#.....# ###....[# .#.....### #.........# ##..###....#.# #.#.#.# #....#.# #.#.#..#######.# #.#.##..## #.# #.#............# #..# #.######.....S.....†####.### #.#. #####......†.# #.#..S...........###.#...........####....#ʵ#hXʵ#h.ʵ#h$c.Sc   centaur (wandering)ʵ#h %&9ʵ#hE,ʵ#h,3ʵ#h%B .........# ..c....# .......# .#.....# .###....[# .....#.....####.........# ####.###....#.# #..#............#@# #....#.# #.#............#..#######.# #.#............##..## #.# #.#............# #..# #.#####.#......S....†####.### #.#.....#.......####......†.# #.#. .S....................###.#. ....####............#.  .....$....# #.###>.. ʵ#hK '÷ʵ#hK (400ʵ#hQ ʵ#hPS ˵#h..c....# .........# ..#.....# .##.#....[# ......#.....####.................# #####........###....#.# #...#......#.###....#.# #.#.#.@#######.# #.#.##..## #.# #.#.###..# #.#####.#......S....†####.### #.#.....#.####......÷.# #.#. S.............###.#. ..####......#.$....# #........###>......# #.# ###1˵#hً˵#h ......# ....#.....# .##...#....[#  .......#.....### #................# ##### #.....###....#.# #.... #.˵#hÖ #.###....#.# #. #.#..#######.# #. #.##.@## #.# #. #.###..# #.#####. #......S....†####.### #.#..... #.####......÷.# #.#. .............###.#. .####............#.$....# #........###>......# #........# ########## #.˵#h <2˵#h^ ˵#hr ̵#h {d.#.....#  .##...#....[# ........#.....### ...............# ###### .###....#.# #..... .̵#h{#.###....#.# #. .#..#######.# #. .##..## #.# #. .###.@# #.#####. ̵#h|......S....†####.### #.#..... .####......÷.# #.#.# ............###.#.####............#.#̵#hN|?$....# #........###>..#....# #........# ###̵#h|#######......# #.#.# #....#.# #.#̵#h<3̵#hӌ̵#h̵#hVR  .##[ ..............###..............# ######....###....#......#.#.########..## ##..###S....†####@### #.#....̵#h3S <.####......÷.##............##.##...#.###....#.# .......#.#########.# #........# ̵#h[ ̵#hM\ &4̵#ha ̵#hc ̵#hmP....#.....####..........# ##########....#.# #......#.###....#.# #.#..#######.# #.##..## #.# #.###..# #.#####.S.....####.### #.#.....####......@.# #.#.##...........###.#..####...#.## .$....# #.###>....# #.# ########## #.#.# #....#.# #.##.#########.# #.###..≈≈≈≈≈..## ######%###̵#hY^%5̵#h^9%̵#hbw _You see here a bullfrog skeleton.͵#h[.......# #######.###....#.# #.......#.###....#.# #.#..#######.# #.##..## #.# #.###..# #.#####.S.....####.### #.#.....####......÷.# #.#.###..........@###.#...####...#.### $....# #.͵#hK###>...# ....# #.# ###..####### ͵#hK.# #....##.#########͵#h##..≈≈≈≈≈..## ######%### ####.##.≈.....≈.# #...͵#hhe%6 _͵#hX@%͵#h: ####....#.# #.......#.###....#.# #.#..#######.# #.͵#h; ^##..## #.# #.###..# #.#####.S.....####.### #.#.....͵#hJ; l####......÷.# #.#.####͵#hr; ...........###.#....####...#.####͵#h; # #.###>.........# ͵#h; ....# #.# ###..l.....# ͵#h; t####### #..͵#h; .# #....#.#͵#h!< #.#########.# #.# ͵#hF< 'l   iguana (wandering)##..≈≈≈≈≈..## ######%### ͵#hj< ###.##.≈.....≈.# #...  #.##.≈.≈≈≈.≈.# ͵#h< *###͵#hF i  An iguana comes into view.͵#hK l.l%͵#h8L &7͵#h\R ͵#hT 0 _The iguana hisses angrily.ε#h###....#.# #.#.###....#.# #.##..#.# #.###..## #.# #.####..# #.#####.#S.....####.### #.#.#####......÷.# #.#.####.#.####.#.## #.###>.# # #..# ###.l......# ######......# #........## #....#.# #........##.#########.# #.# ##..≈≈≈≈≈..#.##.≈.....≈. ε#hε#hTgl.%ε#h&8ε#hε#hϵ#hPF@###....#.# #.#.###....#.# #.##..#.# #.###..## #.# #.####..# #.#####.# .S.....####.### #.#.#####......÷.# #.#.####.#.####.ϵ#h G_#.## #.###>.l.# ## #........# ###.# #######......# #..# #ϵ#hXG# #....#.# #........# ##.#########.# #........# ###..≈≈≈≈≈..## ######%### # #ϵ#hG.##.≈.....≈.# #... . #.##.≈.≈≈≈.≈.# #### #ϵ#hIϵ#hQ9l.ϵ#hQ&9ϵ#hXϵ#hKZϵ#hϵ#hYbl.%ϵ#h'10ϵ#hϵ#hе#ha  You sock the iguana!  The iguana is heavily wounded.е#hbf3---==1.7 (1.2е#husd% _The iguana bites you.е#h %You completely miss the iguana.The iguana is heavily wounded.е#h4 v31---------2.8 (1.1е#h 9%е#h + _The iguana bites you!ѵ#h  %You hit the iguana but do no damage.The iguana is heavily wounded.ѵ#hr22----------3.9ѵ#hѵ#hWj _The iguana closely misses you. The iguana bites you!ѵ#hw M  .# .#  #.#  #.###.### #.#...÷.# #.#.....###.#.......@l# #........###>.........#  #........# ###........# .....# #........#   #........# ѵ#hw #........#  ######%###  #...  #### You closely miss the iguana.The iguana is heavily wounded.ѵ#hTi .# .#  #.#  #.###.### #.#...÷.# #.#.....###.#.......@l# #........###>.........#  #........# ###........# .....# #........#   #........#  #........#  ######%###  #...  ####   The iguana bites you!11----------5.0ѵ#h[ѵ#hB_V _* * * LOW HITPOINT WARNING * * *ҵ#huҵ#hzInventory: 13/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn)l - a +0 tower shield ҵ#h0{Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) Wands (go to first with /)g - a wand of digging (3)  m - a wand of charming (6) ҵ#h{Scrolls (go to first with ?)  c - a scroll of fog  e - a scroll of fear ҵ#h{ h - 2 scrolls labelled NIGIRR VILILUV  j - 2 scrolls labelled MUNGAEMORI Potions (go to first with !)  f - 2 potions of hasteֵ#h&ZH e - a scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ֵ#h ֵ#h ֵ#h 2.........###....#.# #.......... MarkCarney the Sneak .......#.###....#.# #........## Human .......#..#######.# #........## Health: 11/47 =====------------------- .......##..## #.# #........## Magic: 6/6======================== .......###..# #.#####........## AC: 3ֵ#h" GStr: 24 .S.....####.### #.#............## EV: 11Int: 10 ..####......÷.# #.#........###### SH: 0Dex: 17 ..............###.#.............. XL:  6 Next: 20% Place: Dungeon:6 ֵ#hK ]..####..........@l#........###### Noise: ==-------  Time: 1415.0 (0.0) ..# #........###>.........# # d) +10 mace of Corporal Punishment {drain, ..# #........# ###........# # Nothing quivered ֵ#hv Z..######......# #........# # ....# #....#.# #........# # ..#.#########.# #........# # l   iguana (fleeing) ֵ#h :..##..≈≈≈≈≈..## ######%### # #.##.≈.....≈.##... . #.##.≈.≈≈≈.≈.##### # ֵ#h _The iguana closely misses you. The iguana bites you!  You closely miss the iguana.The iguana is heavily wounded.The iguana bites you! ֵ#h |_* * * LOW HITPOINT WARNING * * *As you read the scroll of fear, it crumbles to dust.ֵ#h. ֵ#h .l--6.0 (1ֵ#h 9%ֵ#h   You closely miss the iguana.  The iguana is heavily wounded.  The iguana bites you! _* * * LOW HITPOINT WARNING * * *  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The iguana looks frightened!ڵ#h%`........# #######.##.#.###....#.# #..#.###....#.# #.##..#######.# #.###..## #.# #.##. ......###..# #.#######. S.....####.### #.#....##. .####......÷.# #.#.######...........###@#....... .####....#........######. .# #.ڵ#hͫF.###>l........# #. .# #........# ###........# #. .######......# #........# #†.# #....#.# #........# #. .#.#########.# #........# #. .##..≈≈≈≈≈..## ######%### # .##.≈.....≈.# #... ..ڵ#hڵ#h%.l%--7ڵ#hڵ#hڵ#hš !M#.....### ####'........######.##...###......#######..# ...# #.##### S.....####.##.... .####÷.# ###### .............###......###............##### .# #........###>.........# #...l.. ..... ### ڵ#h ڵ#h- R2=8ڵ#hְ 9%ڵ#hֲ ۵#h_# M[#  #....#.....### ####'........######.##...###......#######..# ...# #.##### S.....####.##.... .####÷.# ###### .....###...... .####............#........######.#۵#hZ, <9۵#h1 ۵#h4 ܵ#h;M._[#  #....#.....### ####'........######.##...###......#######..# ...# #@##### S.....####.##.... .####÷.# ###### .............###.#...............ܵ#hF=20ܵ#hKNܵ#hRPܵ#hd M.###._[#  #....#.....### ####'........######.##...###......#######..# ...# #.##### S.....####.##.... .####......÷.# #.#........######.ܵ#h, r3=1ܵ#h2 ܵ#h ݵ#h-2Mc##$.###._[#  #....#.....### ####'........######.##...###......#######..# ...# #.##### S.....####.### #.#............##.ݵ#h2F###ݵ#h>ݵ#h>&2ݵ#hDݵ#h`Fݵ#hh M.$$$...##$.....###c.._.[#  #....#.....### ####'........######.##...###......#######..# ......###..# #.#####........##.c   centaur (wandering)#>.ݵ#hO cc.3ݵ#hr ݵ#h ߵ#h+A  #$#..c.###....._...[...#######'#........# #######.##.###....#.........###.#######..## .#..### S#.### #.#.... .####......÷.####ߵ#h B 6#>.  .# #........# ###l.......# #. ߵ#hL <4ߵ#hQ ߵ#hS #h #h Inventory: 12/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn)l - a +0 tower shield Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9} #h L k - a ring of positive energy (worn) Wands (go to first with /)g - a wand of digging (3)  m - a wand of charming (6) Scrolls (go to first with ?) #h* 6 c - a scroll of fog  h - 2 scrolls labelled NIGIRR VILILUV  j - 2 scrolls labelled MUNGAEMORI Potions (go to first with !)  f - 2 potions of haste#hy l - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is #h cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. #h UBase shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 #h٧ `It can be maximally enchanted to +8. If you switch to wearing this armour: #h eYour EV would decrease by 2.8 (11.5 -> 8.7). Your SH would increase by 13.3 (0.0 -> 13.3). #h =You found it on level 6 of the Dungeon. #h+ |Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} #hH zMenu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.#hb #hY #h` #h g "...............####$# MarkCarney the Sneak ............c..##.### Human #h5g .........#.....##.._. Health: 13/47 ======------------------ .........#....[##hZg #.... Magic: 6/6======================== .........#.....####hvg ####'# AC: 3Str: 24 #hg .................# #######.##.# EV: 11Int: 10 #hg ........###....#.# #..........# SH: 0Dex: 17 #hg ......#.###....#.# #........### XL:  6 Next: 20% Place: Dungeon:6 #hg ......#..#######@# #........### Noise: ---------  Time: 1424.0 (0.0) ......##..## #.# #........##. d) +10 mace of Corporal Punishment {drain, #hh (......###..# #.#####........##. Nothing quivered S.....####.### #.#............##. #hh .####......÷.# #.#........######. .............###.#...............  .####............#........######.  .# #........###>.........# #.  .# #........# ###l.......# #.#hh  You closely miss the iguana.The iguana is heavily wounded.#hh cThe iguana bites you! _* * * LOW HITPOINT WARNING * * *#hh As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The iguana looks frightened!#ho #hq #hz #h6 f  You start putting on your armour.#h W4=5.0 (1#h@ #h A6.0 (2#h #h? A7.0 (3#h #h A8.0 (4#hŷ #hj w5=9.0 (5#h #h  813 _You continue putting on your +0 tower shield. x5#hl #h` #h a _You finish putting on your +0 tower shield.#hԥ#hªInventory: 12/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn)  l - a +0 tower shield (worn) #hqJewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) Wands (go to first with /)g - a wand of digging (3)  m - a wand of charming (6) #hScrolls (go to first with ?)  c - a scroll of fog  h - 2 scrolls labelled NIGIRR VILILUV #hK j - 2 scrolls labelled MUNGAEMORI Potions (go to first with !)  f - 2 potions of haste#hc#hk#hu...............####$# MarkCarney the Sneak ............c..##.### Human .........#.....##.._. Health: 15/47 =======----------------- .........#....[##.... Magic: 6/6======================== .........#.....#######'# AC: 3Str: 24 .................# #######.##.# EV: 8Int: 10 ........###....#.# #..........# SH: 13Dex: 17 ......#.###....#.# #........### XL:  6 Next: 20% Place: Dungeon:6 ......#..#######@# #........### Noise: ---------  Time: 1429.0 (0.0) ......##..## #.# #........##. d) [0;1#hqv0;1m+10 mace of Corporal Punishment {drain, ......###..# #.#####........##. Nothing quivered S.....####.### #.#............##. .####......÷.# #.#........######. .............###.#...............  .####............#........######.  .# #........###>.........# #.  .# #........# ###l.......# #.  _* * * LOW HITPOINT WARNING * * *#hv|As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The iguana looks frightened!  You start putting on your armour. _You continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield.#he~4#h7#h#hU #h: Inventory: 12/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3}a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn)  l - a +0 tower shield (worn) Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) #h WWands (go to first with /)g - a wand of digging (3)  m - a wand of charming (6) Scrolls (go to first with ?)  c - a scroll of fog  h - 2 scrolls labelled NIGIRR VILILUV  j - 2 scrolls labelled MUNGAEMORI Potions (go to first with !)  f - 2 potions of haste#hKDa - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 3.6 XLs.  Current attack delay: 1.2. Damage rating: 8 (Base 6 x 135% (Str) x 109% (Skill)). If you switch to wielding this weapon: Your EV would decrease by 0.3 (8.7 -> 8.4). Your SH would decrease by 0.8 (13.3 -> 12.5). This weapon falls into the 'Polearms' category. It has an extended reach (target#hXL0with [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#h*c #h!k #hJr l...............####$# MarkCarney the Sneak ............c..##.### Human .........#.....##.._. Health: 15/47 =======----------------- .........#....[##.... Magic: 6/6======================== .........#.....#######'# AC: 3Str: 24 #hr .................# #######.##.# EV: 8Int: 10 ........###....#.# #..........# SH: 13Dex: 17 ......#.###....#.# #........### XL:  6 Next: 20% Place: Dungeon:6 #h$s 0......#..#######@# #........### Noise: ---------  Time: 1429.0 (0.0) ......##..## #.# #........##. d) +10 mace of Corporal Punishment {drain, ......###..# #.#####........##. Nothing quivered S.....####.### #.#............##. .####......÷.# #.#........######. .............###.#...............  #hXs ).####............#........######.  .# #........###>.........# #.#hDt   .# #........# ###l.......# #.  _* * * LOW HITPOINT WARNING * * *As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The iguana looks frightened!  You start putting on your armour. _You continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield.#h} B30.0 (1#h #hX * _You drop a +0 spear.#hM3 #h< Level 6 of the Dungeon <<<>>__(Press ? for help) ...#.).........   .....## . #####.......##. #$$$# ................# ##$$$## .................####$### ...............c..##.###.# ............#.....##.._..# .##...........#....[##.....# ...............#.....#######'####.......................# #######.##.##..............###....#.# #..........##............#.###....#.# #........####............#..#######@# #........############### #............##..## #.# #........##...........<# #............###..# #.#####........##.############ #......S.....####.### #.#............##.# #.......####......÷.# #.#........######.### .S....................###.#.................# ..........####............#........######.#.# .....$....#[#hm= 37m #........###>.........# #.#.# ..........# #........# ###l.......# #.# # ..........######......# #........# #†# #.........# #....#.# #........# #.##.......#.#########.# #........# #.##hhm S.@#hPA..#hA..#h:A#.#h/ @ ##hW0-# #hL 7[##h#h@...............####$# MarkCarney the Sneak ............c..##.### Human .........#.....##.._. Health: 15/47 =======----------------- .........#....[##.... Magic: 6/6======================== .........#.....#######'# AC: 3#hStr: 24 .................# #######.##.# EV: 8Int: 10 ........###....#.# #..........# SH: 13Dex: 17 ......#.###....#.# #........### XL:  6 Next: 20% Place: Dungeon:6 #hB......#..#######@# #........### Noise: ---------  Time: 1430.0 (0.0) ......##..## #.# #........##. d) +10 mace of Corporal Punishment {drain, #hi(......###..# #.#####........##. Nothing quivered S.....####.### #.#............##. #h.####......÷.# #.#........######. .............###.#...............  #hV.####............#........######.  .# #........###>.........# #.  #h#.# #........# ###l.......# #. As you read the scroll of fear, it crumbles to dust. #hFs_You assume a fearsome visage. The iguana looks frightened!  You start putting on your armour. #hi_You continue putting on your +0 tower shield. x5 _You finish putting on your +0 tower shield. _You drop a +0 spear.#h/#h#h#hA1.0 (1#hS#h#h+ <2#h_2 #h4 #h*d h6=3#hj #hVl #h(<4#h^/#h0#h<5#h#hU#hr7=6#hޫ#h#hF <7#hK #hLN #hǍ#h.&8#h#hޕ#h 3#h> #h1 ,#h u8=#h #h٭ ,#h #h ,#hɳ #h ,#h߹ #h i9=#h #h ,#h1 #h ,#h #hW j20=#h #hB ,#h #hP ,#h: #h$ ,#h #h a1=#hy #hk ,#h #h ,#h #h ,#h #h #h S2=#h #h# #hN #h' #h #hF #hK #h ,#h #h a3=#h #h #h #h #h ,#hS #h i4=#h  #h ,#hx #hC ,#h #h! ,#h! #h$ #h$ K5=#h& #hq) ,#hQ* #h.. ,#h/ #ha2 ,#h73 #hj6 #h6 S6=#h7 #h; ,#hl< #h>? #h? #hW@ #hD a7=#hE #h I ,#hI #hM ,#hN #hR #hR #hS #hW i8=#hyX #hc\ ,#h*] #h` ,#ha #hd ,#hd #hf #hf K9=#h$g #h j #huj #hUk #hSo ,#h9p #ht j30=#hiu #h>x ,#h y #h| ,#h} #h #hg  ss   scorpion (wandering) _You start resting.#h_ 786.0 (48.0)#h %7.0 (49#h9 #h [ _A scorpion comes into view.#h. #h e.s1#hN ;=8.0 (1.0) #hߗ #h #h #h #h, e.#h &9#hP #h_ #hc=90#h k#hl#h3#hE#h,#ha#h#h=2=#h#h#hؾ,#h#h,#h#h,#h"#h#h53=#h#h%#h,#hJ#h,#h#htd34=#h#h,#hd#hX,#h<#h,#hk#hm5=#hL#h,#h#h_,#hB#h],#h #h a6=#hE #h,#h#h,#h*#h#hU7=#h#h,#h #h=%,#h6&#h*,#h+#h0#h0K8=#h1#h4,#h35#h7,#hs7#h:,#hS;#h>#h>N9=#h?#h^C,#h;D#hH,#hI#hFM#hML40=#hN#hqQ,#hR#hT,#hU#hW,#h@X#h^Zk1=#hZ#h\,#h\]#h:_,#h_#h5c,#hc#he#heK2=#h5g#hk,#hl#hap,#hq#h(v,#h w#hzk3=#h|#h,#hc#h,#hӇ#hL#hK4=#hʌ#h#,#hA#hܔ,#hw#h},#h#h k5=#h\#h^,#hM#hj,#hT#ha,#h#ha6=#hA#h^,#h\#h,#h#h_ _You start resting.#h546.0 (56.0)7==#h%7.0 (57#h)#h" _HP restored.#hv-#h-#h.#h/#h1#h5B#h8X#h:B#h:#h;#h <9=#h6?,#h@,#hA#hG>..# #######.##.###....#.# #..........#.###....#.# #........####..#######)# #........#####..## #.# #........##.###..# #.#####........##. S.....####.### #.#....##. .####......÷.# #.#........######.#hH.......###@#.......52.0)####............#........#### .# #........###>.........# #h6HE.# #........# ###.# ##......# #.. #†#hYH# #....#.# #........# #.#########.# #........# #..≈≈≈≈≈..## ######%###hH#.≈.....≈.# #... .#hZL9%#hM#h3 3#h4 ,#h7 ,#h< #hm=  ###....#.........###.#######)#..## #..#..# #.#### S#.### #.#.... .####......÷.# #.#### .............##...... .####...........######3.0 (1 ###>.........# ...# ###............... .##.≈.≈≈≈.≈.##### ## #h= #hB #hhC #hI#h#h, ###.#######)#..## #...#..####.. S#.### #.#...... .####......÷.......#### .............###.#.............. .####....#........###### #........###@.........# ....# ########......# #.†...## .##.≈≈...≈≈.##################### #hl 4 _There is a stone staircase leading down here.#hr4#hqr#hIs#hw#hUw% _#h{#h( #.###....#.# #.### #..#######)# #........###..## #.# #..##.###..# #.#####.#hL##.# .....####.### #.#....##.# ####......÷.# #.#........######.####.#.. ####...#.######.# # #.###>#h# #.#5 # #.#h# ###.# #.# ######......# #..#h"# #†## #....#.# #........# #.# #.##hHD.# #........# #.# ##..≈≈≈≈≈..## ######%### #.# ##.≈.....≈.# #hk#... ..# ##.≈.≈≈≈.≈.# #### # #h2##.≈≈...≈≈.##h#h+9%#hތ#h[3#h#hL#h,#h#h..###....#.# #..# #.###....#.# #.### #..#######)# #.######h,l##..## #.# #.##...###..# #.#######.# ....####.### #.#....##.# ####h?÷.# #.#.######.## ...........###.#......... ###....#######.#.6  #.#h###>..# #.#.  #........# ###.#h# #.# #####......# #.#hw# #†# .# #....#.# #. .#########.# #........# #.#..≈≈≈≈≈..## ######%### #.#.≈.....≈.# #... ..#.≈.≈≈≈.≈.# #### #h1#h9%#hB#h3#h#hf#hR#hp,#h?#hx  M........######.##.........###....#... ..#######)# #..###..##h # #...l....# #.###### ....####.##....##.# ###÷.# ######.## ...###........ ##....#.#####h< U##>..#........# ###........# #.#l   iguana (wandering)#hm 9%..#h     #.... )# #.... #.# #... #.#####.... #.#........ ÷.# #.#........#@.......7#h#........  >.........#   ###........# #.#  #........# #†#   #........# #.#  #........# #.#  ######%### #.#  #... ..# #hD     #.... )# #.... #.# #... #.#####.... #.#........ ÷.# #.#........#@.......#........  >.........#   ###........#  #........# #†  #........# #.#  #........#  ######%### #hUB #... #h#hl#h^ _An iguana is nearby!#h###....#.........#......##.#######)..###..## #.# #...l...#..#####....###.### #.#....#hQ ###......÷.######.## .....##......... ###...######.#  ###>..  ### ##### † .# #....#.####### #hg#..≈≈≈≈≈..## ######%##≈.....≈.# #... .≈≈≈ #### ###h#hY.%#hW-8 _#h#h@#h #h{ Level 6 of the Dungeon <<<>>__(Press ? for help) .##...........#....[##.....# ...............#.....#######'####.......................# #######.##.##..............###....#.# #..........##............#.###....#.# #........####h )#............#..#######)# #........############### #............##..## #.# #........##...........<# #............###..# #.#####........##.############ #......S.....####.### #.#............##.##h&  #.......####......÷.# #.#........######.### .S....................###.#.................# ..........####............#@.......######.#.# .....$....# #........###>.........# #.#.##h  ..........# #........# ###........# #.# # ..........######......# #........# #†# #.........# #....#.# #........# #.##.......#.#########.# #........# #.##.......##..≈≈≈≈≈..## ######%###  #.##h #######.##.≈.....≈.##...   ..##h #.##.≈.≈≈≈.≈.# ####  ### #.##.≈≈...≈≈.######################h #h #.##.≈≈._.≈≈.#...................... #.##.≈≈...≈≈.##.#################### #hʽ #h ......###....#.# #..........#MarkCarney the Sneak ....#.###....#.# #........###Human ....#..#######)# #........##### Health: 47/47 ======================== ....##..## #.# #........##... Magic: 6/6======================== ....###..# #.#####........##.## AC: 3#h8 Str: 24 ....####.### #.#............##.# EV: 8Int: 10 ###......÷.# #.#........######.## SH: 13#hz Dex: 17 ...........###.#................. XL:  6 Next: 20% Place: Dungeon:6 ###............#@.......######.#. Noise: ---------  Time: 1558.0 (0.0)#h B#........###>.........# #.#. d) +10 mace of Corporal Punishment {drain,#........# ###........# #.# Nothing quivered #####......# #........# #†# .# #....#.# #........# #.# .#########.# #........# #.# #..≈≈≈≈≈..## ######%### #.# #.≈.....≈.##hD %#... ..# #.≈.≈≈≈.≈.##### ### _You start resting. _A scorpion comes into view. #hh _You start resting. _HP restored. _There is a stone staircase leading down here. #h F_An iguana is nearby!#h #h 9%#h #h\ ###.#######).###..## #.# #....#..########.### #.#.... ###......÷.######.## .....###......... ###......######.#  #h###>.  ### ##### †% . ##  #.≈≈...≈≈.######################h #ha#hl%l   iguana (wandering)#huk9.0 (1%#h!q.#######)###..## #.# #...l...#..#####....###.### #.#.... #hA"}###......÷.# #######.## .....###.......... ###......######.#  ..###>.  ### ##### † .# #....#.####### #..≈≈≈≈≈..## ######%##≈.....≈.# #... .≈≈≈ #### ##≈...≈≈.######################h_.≈≈.#......................#h;'#h0.l_60#h+8U%_#hh:#h y#..## #....#..#####..l###.### #.#....... ###......÷.# #######.## .....###.......... ###.....######.#  ###>.  ####h8 ##### † .# #....#.####### #..≈≈≈≈≈..## ######%##≈.....≈.# #... .≈≈≈ #### ##≈...≈≈.######################h_.≈≈.#........................≈≈.##.#####################h #h/(o.l_#h(1#h/#h1 #hd #..######.### #.#.....l ###......÷....######.## .....###......... ###....######.#  ###>.  ### ##### † .# #....#.####### #..≈≈≈≈≈..## ######%##≈.....≈.# #... .≈≈≈ #### ##≈...≈≈.######################h #h _.≈≈.#........................≈≈.##.####################.≈≈≈.# #hn  #h_ |.l%l #h &2 #h 8_ #h 0 _The iguana hisses angrily. #h#.### #.#.... ###......÷.l..######.## .....##............ ###...######.#  ###>.  ### ##### † .# #....#.####### #..≈≈≈≈≈..## ######%##≈.....≈.# #... .≈≈≈ #### ##≈...≈≈.######################h_.≈≈.#........................≈≈.##.####################.≈≈≈.#... #h #h"o.l_ #h:#3 #h)9% #hJ, #h|.l%_4 #hńU%_ #h #hK  #h .l%_5 #h} 8_ #h}  #h #hM"{.l%6 #h[( #h * #h'  #h ^.l_ #hG &7 #h 8_ #h  #h-R #h9YR.l #hY8 #hX`:_ #hb #h  #h} f0----=9.5 (1.5 #h- K%_ #h5 g _You barely miss the iguana. The iguana bites you!#hx%_70.8 (1.3#h#hp _You barely miss the iguana. You block the iguana's attack.#h( 21--------------=2.3 (1.5#hk/ U%_#hb2 k _You closely miss the iguana. The iguana bites you! x2#hݖ@  ÷.# #.#........#........#........  >.........#   ###........# #.#  #........# #†#   #.l......# #.#  #@.......# #.#  ######%### #.#  #... ..#  #### ### _#hIk  ÷.# #.#........#........#........  >.........#   ###........# #.#  #........# #†#   #.l......# #.#  #@.......# #.#  ######%### #.#  #... ..#  #### _#hv %_You closely miss the iguana. The iguana bites you!12--------------3.8#h+8_#h7V _* * * LOW HITPOINT WARNING * * *#h#hzInventory: 11/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} Armour (go to first with [)  b - a +0 leather armour (worn)  l - a +0 tower shield (worn) Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) #h,WWands (go to first with /)g - a wand of digging (3)  m - a wand of charming (6) Scrolls (go to first with ?)  c - a scroll of fog  h - 2 scrolls labelled NIGIRR VILILUV  j - 2 scrolls labelled MUNGAEMORI Potions (go to first with !)  f - 2 potions of haste#hK6h - 2 scrolls labelled NIGIRR VILILUV. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, #hHL5 Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#h #h#hS....####.### #.#............##.# MarkCarney the Sneak ###......÷.# #.#........######.## Human ...........###.#................. Health: 12/47 ======------------------ #h###............#........######.#. Magic: 6/6========================#........###>.........# #.#. AC: 3Str: 24#........# ###........# #.# EV: 8Int: 10 #h&#####......# #........# #†# SH: 13Dex: 17 #hl.# #....#.# #.l......# #.# XL:  6 Next: 20% Place: Dungeon:6 #h.#########.# #@.......# #.# Noise: ==-------  Time: 1573.8 (0.0) #..≈≈≈≈≈..## ######%### #.# d) +10 mace of Corporal Punishment {drain, #.≈.....≈.##... ..# Nothing quivered #.≈.≈≈≈.≈.##h#### ### Tele #.≈≈...≈≈.######################h #h5#.≈≈._.≈≈.#...................... l   iguana #.≈≈...≈≈.##.#################### #.≈.≈≈≈.≈.##.# #.≈.....≈.##.# #h_You barely miss the iguana. The iguana bites you! _You barely miss the iguana. You block the iguana's attack. #h*_You closely miss the iguana. The iguana bites you! x2  You closely miss the iguana. The iguana bites you! #hO_* * * LOW HITPOINT WARNING * * *As you read the scroll labelled NIGIRR VILILUV, it crumbles to dust.#h*C   ÷.# #.#........#........#........  >.........#   ###........# #.#  #........# #†#   #.l......# #.#  #@.......# #.#  ######%### #.#  #... ..#  #### ### _#h+You block the iguana's attack. _x2  You closely miss the iguana. The iguana bites you! _* * * LOW HITPOINT WARNING * * *  As you read the scroll labelled NIGIRR VILILUV, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.#h?5  ÷.# #.#........#........#........  >.........#   ###........# #.#  #........# #†#   #.l......# #.#  #@.......# #.#  ######%### #.#  #... ..#  #### ### _#ho c _The iguana bites you.#h U0--4.8 (1#h:_#h{V _* * * LOW HITPOINT WARNING * * *#hi Inventory: 11/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} Armour (go to first with [)  b - a +0 leather armour (worn)  l - a +0 tower shield (worn) Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) Wands (go to first with /)g - a wand of digging (3)  m - a wand of charming (6) Scrolls (go to first with ?)  c - a scroll of fog  h - a scroll of teleportation  j - 2 scrolls labelled MUNGAEMORI Potions (go to first with !)  f - 2 potions of haste#hGj - 2 scrolls labelled MUNGAEMORI. #hU&A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} #hMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, #h Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” #hy -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#h#h#hl)....####.### #.#............##.# MarkCarney the Sneak ###......÷.# #.#........######.## Human ...........###.#................. Health: 10/47 =====------------------- ###............#........######.#. Magic: 6/6========================#........###>.........# #.#. AC: 3Str: 24#........# ###........# #.# EV: 8#h+Int: 10 #####......# #........# #†# SH: 13Dex: 17 .# #....#.# #.l......# #.# XL:  6 Next: 20% Place: Dungeon:6 .#########.# #@.......# #.# Noise: =--------  Time: 1574.8 (0.0) #..≈≈≈≈≈..## ######%### #.# d) +10 mace of Corporal Punishment {drain, #.≈.....≈.##... ..# Nothing quivered #.≈.≈≈≈.≈.##hfd#### ### Tele #.≈≈...≈≈.######################h #.≈≈._.≈≈.#...................... l   iguana #h#.≈≈...≈≈.##.#################### #.≈.≈≈≈.≈.##.# #.≈.....≈.##.#You feel strangely unstable. It was a scroll of teleportation.  #hMThe iguana bites you. _* * * LOW HITPOINT WARNING * * *#hAs you read the scroll labelled MUNGAEMORI, it crumbles to dust.  It is a scroll of identify.  You don't currently have any unidentified items.#h-(  ÷.# #.#........#........#........  >.........#   ###........# #.#  #........# #†#   #.l......# #.#  #@.......# #.#  ######%### #.#  #... ..#  #### ### _#h(##ha  ÷.# #.#........#........#........  #h>.........#   ###........# #.#  #........# #†#   #.l......# #.#  #@.......# #.# #h ######%### #.#  #... ..# #h #### ### _#h;%The iguana bites you. _* * * LOW HITPOINT WARNING * * *  As you read the scroll labelled MUNGAEMORI, it crumbles to dust.  It is a scroll of identify.  You don't currently have any unidentified items.The iguana bites you.7/47 --5.8 (1#h8_#hV _* * * LOW HITPOINT WARNING * * *#h #h Inventory: 11/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} Armour (go to first with [)  b - a +0 leather armour (worn)  l - a +0 tower shield (worn) Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) #h JWands (go to first with /)g - a wand of digging (3)  m - a wand of charming (6) Scrolls (go to first with ?)  c - a scroll of fog  h - a scroll of teleportationj - a scroll of identify Potions (go to first with !)  f - 2 potions of haste#h!#h^$#h,T....####.### #.#............##.# MarkCarney the Sneak ###......÷.# #.#........######.## Human ...........###.#................. Health: 7/47===--------------------- ###............#........######.#. Magic: 6/6========================#........###>.........# #.#. AC: 3Str: 24#........# ###........# #.# EV: 8Int: 10 #h-#####......# #........# #†# SH: 13Dex: 17 .# #....#.# #.l......# #.# XL:  6 Next: 20% Place: Dungeon:6 .#########.# #@.......# #.# Noise: =--------  Time: 1575.8 (0.0) #..≈≈≈≈≈..## ######%### #.# d) +10 mace of Corporal Punishment {drain, #.≈.....≈.##... ..# Nothing quivered #.≈.≈≈≈.≈.##### ### Tele #.≈≈...≈≈.######################h #.≈≈._.≈≈.#...................... l   iguana #.≈≈...≈≈.##.#################### #.≈.≈≈≈.≈.##.# #.≈.....≈.##.# _* * * LOW HITPOINT WARNING * * *As you read the scroll labelled MUNGAEMORI, it crumbles to dust.  It #h).is a scroll of identify.  You don't currently have any unidentified items.The iguana bites you. _* * * LOW HITPOINT WARNING * * *#h5V_#h<K%_#h>>#hP  _ You sock the iguana! ....... ..........# ....... ............... .....:........ .. .)...........### .  ............##.  ................#  ..........#  ..................#  ............#.....#  .##...........#....[#  ...............#.....#  #.......................# ####  #..............###....#.# #...   #............#.###....##hQ .# #...   #............#..#######)# #... The iguana is severely wounded.  Your surroundings suddenly seem different.#hn 16/47=====-7.3 (1.5 _Found a book of the Hunter. #h #hALevel 6 of the Dungeon <<<>>__(Press ? for help) #hϬ ... .o.....h.....J.  ..# ...o...<.......  ###  ...............  ............... #h >.........................# ..........................  .#....................... #h ...............:........ ..  ...#.).................### . ##### #h4\............##. #$$$# #hPa ................# ##$$$## #hki ..........@......####$### #ht ..................##.###.# ............#.....##.._..# #h{ .##...........#....[##.....# ...............#.....#######'### #h%#.......................# #######.##.##..............###....#.# #..........##............#.###....#.# #........####............#..#######)# #........############### #............##..## #.# #........##...........<# #h" #............###..# #.#####........##.############ #......S.....####.### #.#............##.# #hI!#h !#h %...........MarkCarney the Sneak ......................#Human ......................!#h Health: 16/47 ========---------------- .....................Magic: 6/6======================== ...........:........ ..AC: 3Str: 24 .).................### .EV: 8Int: 10............##.!#hN SH: 13Dex: 17................#XL:  6 Next: 20% Place: Dungeon:6!#h{ b..........@......#Noise: ---------  Time: 1577.3 (0.0)..................#d) +10 mace of Corporal Punishment {drain,!#h ............#.....#Nothing quivered!#h f.##...........#....[#!#h }...............#.....###!#h #.......................# #### !#h9 #..............###....#.# #... #............#.###....#.# #... !#h P#............#..#######)# #... The iguana bites you. _* * * LOW HITPOINT WARNING * * *You sock the iguana!  The iguana is severely wounded.!#h  iYour surroundings suddenly seem different. _Found a book of the Hunter.!#hT !#h !#h! ##h # .  :. .. ).### . .##..# .# .# .#.....# .##.#  .#. #.........# # #.###....#.# #. #.#.###....#.# #. #.#..###hX)# #.##h+A8.3 (1##h13##hd4##h .# .. . :. .. .### . ..##..# .# .# .#.....#  .##.# ..# ....# # ..###....#.# #. ##hB.#.###....#.# #. .#..#)# #.##hF<9##h##h$#h% ...# ... .. :.. .. .### ....##..$#h# .# .# .#.....# .##....#.....### #....$#h7.# #...###....#.# #...#.###....#.# #.#..#)# #.$#hg8=80$#h"$#hb$$#h4 %..........#... ###.. F..:. ......### ....  .##.... ....# #..# #..# #.#.....# # ##...#....[# # .......#.....#####............# #######....###....#.# #....... F   bullfrog (wandering).#.###....#.# #.#..#######)# #.##..## #.# #.$#hI $#h $#h m..F1$#h8 $#h [ _A bullfrog comes into view.%#h`% ###.. ....F :. ..... .### .... #  .##.... #....# ##..# # ..# #. ....#...@.# #. #...#....[# #. .....#.....#####.........# #######...###....#.# #.......%#ha$#.###....#.# #.#..#######)# #. ##..## #.# #. ###..# #.#####. %#hl<2%#hq%#h8s&#h ....F :. ..... .### .... ##  .##.... #$....# ##$ ..# # .# #...#.....# #.#....@# #. .#.....#######..........# #######..###....#.# #.........#.###....#.# #.##..#######)# #.#&#h##..## #.# #.####..# #.#####.#S.....####.### #.#.....#&#h<3&#hl&#hM _You see here a +0 robe.&#h. : ..### .... ##  ..##$....# # .#...#.[######..........# #######.###....#.# #......... ...####......÷.# #.#........##### &#h9&#h=`9=4 _&#h-H'#hN.### .... ###  .##.... #$$ ....# ##$ .# ## #..#.....# #.._#....[# #..#.....#######'.......@.# #######.##.###....#.# #..........'#h#.###....#.# #.###..#######)# #.#'#h~##..## #.# #.#'#h&`###..# #.#####.'#h>## l   iguana (wandering)'#hkzS.....####.### #.#.....##'#h####......÷.# #l#.'#h######'#hg.....###.#......'#h'#hS. 5'#h'#hi'#h{ ) .##.... #$$$ ....# ##$..# ###$#.# #.####.....# #.._.#....[# #....#.....#######'#.......# #######.##.####....#@# #..........##.###....#.# #.####..#######)# #.###..## #.# #.##.###..# #.#####.'#h> r##. S.....####.### #.#.....##. l   iguana (wandering)####......÷.# #.#.######......###l#.......####...#.######.'#hA '#h5 . 6'#h '#h6 )#h3)#h=)#h)#hI)#h)#h)#hT20=)#h<)#h,)#h)#h)#h)#h)#hU)#h)#hN)#h)#h s1=s   scorpion (wandering) .####............#........######. _You start resting.91.3 (52.3 (6)#hd)#h[ _A scorpion comes into view.)#hb} .s....# #..#$#......###..._.#....[.#.....#######'#........# #######.##.###....#.........###.#######)#..## #..#..### S#.### #.#......#  .# #........###>.........# #. )#h)#hÈ+3.3 (1)#h)#h*#hr I*#hv *#hw *#h_{ *#h{ *#h | S2=*#h| *#h ,*#h *#h ,*#hy *#h) ,*#h *#h1 a3=*#hB *#h ,*#h *#hE ,*#h' *#hY ,*#hm *#hS *#h L4=*#h[ *#h ,*#h+ B*#hr *#h9 *#hh 55=*#h *#h *#h ,*#h *#hͺ ,*#h *#h+ B*#h *#h S6=*#h *#h` ,*#h *#h *#hH *#h *#h *#hH *#h: *#h 97*#h (=*#h *#h ,*#h *#h *#hW *#h *#h *#h S8=*#hG *#h ,*#h *#h ,*#h *#h ,*#hQ *#h a9=*#h7 *#h ,*#hy *#hR ,*#h *#h ,*#hh *#h *#hD M30=*#h *#hq ,*#h *#h0 ,*#h/ *#h& ,*#h *#h *#h K1=*#h *#hR ,*#h *#h ,*#h *#h S2=*#h& *#hU *#h ,*#hB *#h ,*#hs *#h ,*#h  *#hM K3=*#h *#h! *#h% ,*#hc& *#hf) ,*#h) *#h6- ,*#he. *#h'2 d34=*#h3 *#h5 ,*#hU6 *#h_8 ,*#h9 *#h< m5=*#h= *#hJ n*#hJ *#hCN ,*#hN *#hQ a6=*#hUV B*#hW *#h[ *#ha B*#hh oo   orc warrior (launcher, wandering)*#ho   ##$$$..o..# ###$....# ...# #.._.[# .### ..# #.# #@# 649.3 (56.0)#)#  #.#  #.# #.#÷.# #.##.#..# > *#ho I_You start resting.*#h  ##$$$..o..# ###$....# ...# #.._.[# .### ..# #.# #@# #)#  #.#  #.# #.#÷.# #.##.#..# > *#h{ *#h3 *#h c _An orc warrior is nearby!+#h ..o#$#....###....._...[...#######'#........# #######.##.###....#.........###.#######..## #.+#h%.#..### S#.### #.#.... .####......÷.#####>.+#h(  .# #........# ###........# #. +#h+#hu950.3 (1.0) _+#h+#hN _You see here a +0 spear.,#h ..###._.[..#######'#........# #######.##.###....#.........###.#######)#..## .#..### S,#h?#.### #.#....### .######......# #........# #† ,#h7,#he7=1 _,#h ,#h# -#h 3-#h-#h,-#hB-#h-#h\,-#h-#h-#hK8=-#h-#h,-#h@-#h',-#h-#h6 k9=-#hY -#h[,-#h-#hR,-#h/-#h,-#h-#h-#hL40=-#h-#h -#h -#h!-#h%,-#h&-#h)-#h)-#h*-#h--#h,.-#hM.N1=-#hn/-#h-3,-#h4-#h7,-#h8-#h;-#h<52=-#h+<-#h0=-#h ?,-#h?-#hB-#h C-#hC-#hnG,-#hH-#hKk3=-#hL-#hO,-#hAR-#hyU,-#hxV-#h*Z,-#h[-#hc_-#h_K4=-#ha-#he,-#hf-#hj,-#hj-#ho-#heoN5=-#h>p-#hJt,-#hRu-#hoy,-#h#z-#h{,-#h-#hua6=-#h -#hL,-#h-#hZ,-#h-#h/B-#h_ _You start resting.-#h087.3 (36.0)-#hMw7==8.3 (37-#hc-#h" _HP restored..#hb.  #._.[..#######'#........# #######.##.###....#.........###.#######)#..## #..#..### S#.### #.#.... .####......÷.#### ...# #....#.# #.l......# #. .#h7 F9.3 (1.0) .#h+= .#h> /#hUE [..#######'#........# #######.##.###....#.........###.#######)#..## #..#..### S#.### #@#.... .####......÷./#heV#### .......##...... .#.#########.# #........# #. /#h:`=90/#he/#hh/#h .#######'#........# #######.##.###....#.........###.#######)#..## #..#..### S/#h_)#.### #.#.... .####......÷.#### .......##...... .####...####### /#h.##..≈≈≈≈≈..## ######%### #. /#h<^%1/#h /#h50#hp ........# #######.##.###....#.........###.#######)#..## #..#..### S#.### #.#.... .####......÷.#### .......##...... .0#h q-####...........###### #........###>. ..........### 0#hq.##.≈.....≈.##... .. 0#hyz%=20#h~9%0#h0#h0B ###....#.........###.#######)#..## #..#..### S#.### #.#.... .####......÷.#### .............##...... .####...........0#h###### ###>.........# ...# ###............... .##.≈.≈≈≈.≈.##### ## 0#ht8%0#h`&30#h 0#h 1#hu#.###....#.# #.### #..#######)# #........###..## #.# #........##..###..# #.#####........##.#####.### #.#............##.# ####......÷.# #.#........######.# ............###.#............... ####...#........######.# # #........###>@........# #.# # #........# #### #.# ######......# #.# #†# ..# #....#.# #.1#h>v# #.# #.#########.# #..# #.# ##..≈≈≈≈≈..## ######%### #.# ##.≈.....≈.# #... ..# ##.≈.≈≈≈.≈.# ### ### ##.≈≈...≈≈.####################1#h^%41#he1#h]1#hX .###....#.# #..# #.###....#.# #.### #..#######)# #.#######..## #.# #.##...###..# #.#######.# ....####.### #.#....##.# ###÷.# #.#.######.## ...........###.#......... ###....#######.#.  #.1#h ###>..# #.#.  #........# ###.# #.# #####......# #.# #†# 1#h *.# #....#.# #. .#########.# #........# #.#1#h) ^..≈≈≈≈≈..## ######%### #.#.≈.....≈.# #... ..#1#hK u.≈.≈≈≈.≈.# #### 1#hp <51#h 9%1#h 2#h32#hX2#hH2#hj2#h2#h,2#h,2#h@2#hɽ2#h,2#h2#h.#....[# #.....#...#.....### ####'###...........# #######.##.# ..###..............# .###....#.# #....# 2#hI..#######)# #....### ....##..## #.# #........##...###..# #.#######.## ....####.### #....##.# 8.3 (3 2#h##÷.# #.#.#####.## ...##.#.......... 2#hn###............#........######.#.#........###>.........# #.#.#........# ###........# #.#2#h'#........2#hO2#h2#h2#h I2#hw 2#hv ,2#h ,2#hn ,2#h 2#h3 2#h ,2#h 2#h o#....[# #.....# #.....### ####'### # #######.##.# ###....#.# #..........# #.###....#.# #........### 2#h #..#######)# #........### .##..## #.# #........##... .###..# #.#####........##.### .####.### #.#...2#h 7##.# 701 2#h9 !......÷.# #.#........######.### ###.#....# 2#hU {...#........######.#.# 2#hn ........###>...# #.#.# 2#h ........# ###........# #.# 2#h #......# #........# 2#h #....#.# #........# 2#h3 2#h߲ 2#hƴ 4#h334#h 54#h74#h;,4#h?,4#hB,4#h?B4#hC4#h0E,4#hE4#hF4#hI,4#hJ4#hR #....[# #.....# #.....### ####'### # #######.##.# ##....#.# #....# ##....#.# #........### #######)# #........#### #.# #........##.... .4#hR.# #.#####........##.#### #.### #.#....##.# 5.3 (4÷.# #.#........######.### ###.#.................# 4#hR#........######>.4#h S# ### ....#  4#hS5..#.#  4#h2S 4#hS4#h$Z4#h[5#hhz .#######'## ........# #######.##.# ##....#..........########)######### .## #........... ..############ #.### #.#.... ..÷.5#h@i....@######.###..##............######.#........# ≈..## ######%### #.#5#huc%6.3 (15#h{5#hM}5#hex 5#hx 5#hez 5#h| 5#h ,5#hq 5#h .......# #######.##.# #....#.# #..........# ....#.# #........### ####)# #........############# #.# #........##........... #.#####........##.########## .### #.#............##.# .÷.# #.#..######.###.###.#.........# 7...#.######.#.# ###>..# #.#.# # #### #.# ## #.# #†##.# #.# #.# ##.# #.# ..## ######%###[45#h 0m# #... ..#5#hя 5#h$ 6#hP36#h6#h)6#hsB6#h6#h",6#h#6#h@%6#h ),6#h)6#hu+6#h<1B6#h26#h#6,6#h66#hHB# #######.##.#  # #..........#  # #........###  #)# #........#####  #.# #........##.....<#  #.#####........##.#####  #.#............##.#  #.#........######.###  #.#.............@...#  12.3 (5#........######.#.# 6#hB #>.........# #.#.#  ###........# #.# #   #........# #÷#   #........# #.#  6#hB   #........# #.#    6#hC ######%### #.#   6#h5C #... ..#  6#hSCE 6#hD6#hI6#hJ6#h/6#h/6#hW06#h16#h7,6#h;6#hSA## ####'### .# #######.##.#  .# #..#  .# #.### )# #.###############  .# #.##...........<#  .#######.############  .#.6#hAm.....##.#  .#..######@###  3.3 (1#.........# 6#hIB .#.######.#.#  >..# #.#.#  ##.# #.# # #.# #÷#  6#h`Bn#.# #.# 6#huB #........# #.# 6#hBb ######%### #.# 6#hB) 6#hgC6#hfG6#hI6#h5 I6#h 6#h 6#h 6#h ,6#h ,6#h 6#h  #.._.. #.....# ## ####'#########.##. ...# ## )# 6#h q######## #..........<#####........#########5.3 (2.....##.# .######.### .#.................# .#........######.#.# .# # 6#h !#.#6#h3 6#h. 6#h4 7#h%Y7#haY7#hY7#hr[7#hK_7#h_7#hc7#he#.###.#  #.._..#   #.....#  # ####'### # #######.##.#  7#hf# #..#  # #.### # #.7#hef###############  # #.##.@.........<#  6.3 (1 #######.############  #.7#hf...##.#  #.######.###  #.........#  #######.#.#  ..7#hf# #.#.#  #.7#hg# #.# # #.# #÷# 7#hHg) 7#hg7#h$l7#hn7#h>37#h ?7#h@7#h D7#h{GB7#h&J,7#hJ7#hK7#hO,7#hO7#hP7#hT,7#hT7#h1V7#hY,7#hZ7#h[7#h^,7#h/_7#h4`7#h dB7#hd7#hFh,7#hh7#hi7#hmB7#hr #.###.#  #.._..#  #.....#   ####'###  ##.##.# ......# ....###7#hks ....###############  ....##..........@<#  25.3 (9 ....##.############  ....##.#  ######.###  .#  ######.#.#  # #.#7#ht  # #.# #  #7#hPt #÷#  7#ht7#h~x7#hz7#hA;_7#h=,7#h>7#hbEF#.###.#  #.._..#  #.....#  ####'###  #.##.#  #  ###  #  ##...........@#  ##.#7#hE\  ##.#  .###  #  .#.#   #.#.#   #.# #   #÷#  7#h Io 6.3 (1 _There is a stone staircase leading up here.8#h8#h8#h8#h8#hp-7 _8#hۻ8#hĚ  ##..#.#....######.....  ##..##.##...#....#.....  #..##...##..#....#.....  #.##.....##.#....#.....  #.'...ß...'.#....#.....  #####...###.#....#.....  #.#..)#...#.>..#.....  #.#...#)..#....#.....5  #.#.@.#...#....#..... 8#hR #.#...#...#....[[....  #.#####..)#....#.....  #.........######.....  ########### ######    8#hp8#h=8#hB-8.8 (2.58#h8#h } _You climb upwards. _There is a stone staircase leading down here.:#hL:#h#eLevel 5 of the Dungeon <<<<>>>^____∩∩(Press ? for help)  #.........#....#...#........#.....###'###......#....######   #.........#....#...#........#.....'.....#......#.......#   #..(......'....#...#........#.....#.....#....>.#.......#   #.........#'########<.......#.....##....#......'.......#   #.........................###.....##....#.....)#.......#   #.........................#.......#######....<.#.......#   #.........................#.......#.......##############   #.........................#.......'.......#   #.........................#.......#.......# :#h=  #.........................#########...[...#   ##..#.#....######..........#.......#.......#   ##..##.##...#....#..........#.......#.......#   #..##...##..#....#..........#.......#.......#   #.##.....##.#....#..........#.......#.......#   #.'...ß...'.#....#..........#.......#.......#   #####...###.#....#..........+...5..l#.......#   #.#..)#...#.>..#..........#$......#.......# :#hG  #.#...#)..#....#..........#.......#.......#   #.#.@.#...#....#..........#.......#.......#   #.#...#...#....[[.........#.......#.......# :#h.  #.#####..)#....#..........#.......#.......#   #.........######..........#########.......#   ########### ############:#hI'#########:#h+ S.@;#h/A..;#hUA..;#hBß.;#hs7B.ß;#hޤA..;#h!A..;#hSA..;#h6A..;#hw~A..;#h" A..<#hz@..<#h<@..<#hmb@..<#hO@..<#h?I   #.........#....'...#........#.....#....)....#'##....####.##..<#h   #.........#...###..#........#######.........#.............#..<#h0   #.........###+############..................#.............#..<#h1<#hԢ   #.........#......... ....#..................#.............#..<#h <#h   ##..#.#....######..... MarkCarney the Sneak  ##..##.##...#....#..... Human  #..##...##..#....#..... Health: 47/47 ========================<#h   #.##.....##.#....#..... Magic: 6/6========================  #.'...ß...'.#....#..... AC: 3<#h Str: 24  #####...###.#....#..... EV: 8<#h/ Int: 10  #.#..)#...#.>..#..... SH: 13<#hu <Dex: 17 <#h ) #.#...#)..#....#..... XL:  6 Next: 20% Place: Dungeon:5 <#h 6 #.#.@.#...#....#..... Noise: ---------  Time: 1728.8 (0.0) <#h  #.#...#...#....[[.... d) +10 mace of Corporal Punishment {drain,  #.#####..)#....#..... Nothing quivered <#h&  #.........######.....  ########### ######<#h = _You see here a +0 spear. _You start resting. _HP restored. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.<#h <#hp <#hY =#h =#h =#hZ =#h =#h =#h : _=#h   #..............  ##..#.#....######  ##..##.##...#....#  #..##...##..#....#  #.##.....##.#....#  #.'...ß...'.#....#  #####...###.#....#  #.#..)#...#.>..#  #.#@..#)..#....#9.8 (1  #.#.>.#...#....#  #.#...#...#....[[  #.#####..)#....#  #.........######....  ########### #####   >#h2>#h>#h>#h]>#h,>#h,>#hp ,>#h< >#h8 #............... #............... ##..#.#....######..##.##...##...##.#.##.....##.##.'...ß...'.#..#####@..###31.8 (2..)>...#)#.>#h=  #.#.>.#...#....#....  #.#...#...#....[[...>#h>#h>#h>#h3>#h`>#h>#h>#h,>#h'M. #............... ##..#.#....######..##.##.#..##...##..###.....###.'..@ß...'.#2.8 (1#####...###.#....)#...#.>  #.#...#)..#....#....>#hq1>#h>#h&'>#hr)>#h I>#h >#h ,>#h >#hU M... #............... ##..#.#....#####>#h P#..##.##.#..##...##..##.##.@...##.#3.'...ß...'>#h o#####...###.#.. >#h  #.#..)#...#.>..#....>#h !>#ht >#h6 >#h ?#h/3?#h?#h?#hQ?#h?#h?#h3$FM....?#h$ .. #............... ##..#.#....######..##.##..##@..##.4#.##.....##.##.'...ß...'?#h$  #####...###.#....#....#?#h%######?#hQ%?#hF*?#h+?#h%: ?#hs: ?#h`< ?#h> ?#hB ?#hF ,?#hJ O #.#'########<?#hJ  #.... #.... #.... #....?#hLK  #.... #................ .#....######. ###...#....#.5 #..##...##..#....#.?#hK  #.##.....##.#....#. #.'...ß...'.#....#. #####...###.#....#. #.#..)#...#.>..#.?#hK k #.#...#)..#....#. #.#.>.#...#....#.. #.#...#...#....[[?#hK ?#hP ?#h4R @#h@#hؒ@#h@#h @#hN@#hE,@#h[M('....#...#.#'########<.....#....#...........#........... #............... ##..#@#....#####6#..##.##..##...##.  #.##.....##.#....#.....''#. #@#hM#.>.#@#h@#h@#h/_@#h@#hH@#ha@#h  #...#....#...#  #..(......'....#...#  ##'########  #  #@#h  #  #  #@#h  #..@...........7@#hP  ##..#.#....######  ##..##.##...#....#  #..##...##..#....#@#hj  #.##.....##.#....#@#ht  #.'...ß...'.#....#  #####...###.#....#  #.#..)#...#.>..#@#hh  #.#...#)..#....#@#h>@#h@#h@#h@#h2@#h'@#hN@#h@#h=B@#h,@#h@#h$  #..#....'..  #...#....#..  #..#....#..  #..('....#  ##'######  #  #  #  #9.8 (2  #.............  #.............  ##..#.#....######  ##..##.##...#....#  #..##...##..#....#  #.##.....##.#....#  #.'...ß...'.#....#  #####...###.#....#@#h@#hA#h3A#hA#hA#hA#hA#h4A#hA#h,A#h>A#h_A#h A#hBA#h4A#hEA#h,A#hA#hA#hA#h<A#hA#hA#hvA#hA#hA#hGA#hA#hA#hA#h3A#h_,A#hSA#h"A#h,A#hA#h A#h* ,A#h A#hA#hA#hfA#h;A#h7A#h,A#h A#hA#h,A#hA#hA#hM!,A#h"A#he#A#h%,A#h&A#h(A#h. #....# j.j  .#....##+....##.A#hM.<....#....##....'#....#+....#..#....##...A#hr.#....### #.........#..... #.......A#h._ #........A#h.jj 2 gnolls (asleep) #.........###+#### #.........#...###.A#h.R #........'..A#h/!A#h7054.8 (15.0)A#hD8,5.8 (16A#hL=A#hQ?C#h C#h #6C#h0 .0) C#h D#hD#h<D#hV.j.jjj1 wandering)==7D#hD#h9 _The gnoll shouts! You hear a shout!D#ha&  #.j........j.#+.<..'#+#....##.#.......j   gnoll.#........  #.........#....#..D#h( D#h1 U.jD#h 2 /--8D#h!7 D#h+: E#hd.j#+..<..'#+#....###...##+####...###..'.#E#hE#hU.jE#h?A--9E#hE#hE#h6 #+j...<..'#+#....##E#h #...E#h 1##+####...###..'.#E#h 8('E#h E#h# }.j60E#h' E#hD* F#hh.j..<.....'#+#....###...##+####...###..'.#('.#'######F#hF#h"T.jF#ht"&1F#h&F#hp(F#hHF#h{P.jF#h&2F#h0F#hfF#h1<F#h_EP.jF#hE&3F#hLF#hNG#hBG#hdMv.j4G#hSG#hUG#h G#hH v.j5G#h G#h H#hP3H#h:>W.jH#h>6H#hDH#hpFH#hE  You sock the gnoll! You drain the gnoll.)H#hF>4==8.2 (1.4H#h(KH#h9MI _You kill the gnoll!I#hM+.#<#'#+....#...###.......  #.........###+#####..(.....I#h^I#h5--90I#h0I#h  Things that are here: _a +0 whip; a gnoll corpseJ#hM +.#<#'#+....#..###)  #.........#.......#........J#h"J#h,jj   gnoll bouda (wandering)J#h,B--70J#h3J#h8x _A gnoll bouda comes into view. It is wielding a +0 club.K#h/K#h$:V.jK#h:&1K#hAK#hCL#h/L#h{.j2L#hRL#hL#hi  #.#....##+# #.#....##.. #.j..<....#....#.. #.........#....'. #.#....#. #.+....#. #.#....# #.#....#### #)#........ #..#.L#h+j  #.#. #.###+##### #.#...###.. #.#....'.. #.#....#. #.#....#. #..('....#.L#hp L#h;z v.j3L#hE L#h M#hC  #.#....##.  #....<....#....  #j........#....'  #.#....#  #.+....#  #.#....##  #.#....###  #).#.......  #.#  #.#  #.###+####  #.#...###.  #.#....'  #.#....#  #.#....#  #..(......'....#  #...#'######M#hbHM#hQ>j.M#h\Q&4M#hUM#hXM#h M#hx M#h ..jj   gnoll (polearm, missile, wandering)M#h &5M#hk M#h N#h\ N#hKg l.j6N#hbo N#hOr O#hO#h p<jj)O#hj&7O#h\O#hRO#h{ <.j'.#+#....###)....##+####...###..'.#('.#'######........O#h O#h |.j8O#hS O#h P#hs.'j#......+#....###)....##+####P#hB...###..'.#('.#'######........P#hP#hV.jP#hm&9P#hP#hP#h:#j+.#....###)....##+####...###..'.#('.#'######.........j80P#h#y +j#....##.#)....##+####...###..'.#('.#'######........P#h} P#h U.jP#hj &1P#h P#h P#h$ n#....##j#).....##+####...###..'.#('.#'######........P#h( P#h V(((((((P#h j......@j   gnoll (polearm)=2P#hN P#h _The gnoll throws a throwing net. The throwing net closely misses you. _You see here a throwing net.Q#hj#).....##+####...###..'.(#('Q#hH~.#'######........Q#hQ#h@.jj   gnoll (polearm)Q#h-O-3 _Q#hOQ#hR#hyj....##+####...###..'.(#..('.#'######........##..#.#....######.. R#hǘR#hI)jj   gnoll (polearm)-4R#hR#hܭR#h0  #j.#. #..#. #.###+##### #.#...###.. #.#....'.. #(#....#. #..#....#. #..('....#. #.@.......#'####### #......... #. #. #. #.  #. R#h M ##..#.#....######...  ##..##.##...#....#... R#h R#h .jj   gnoll (polearm)R#h &5R#h R#h S#h-  #j#. #..###+###### #.#...###.. #.#....'...# #(#....#...# #..#....#...# #..('....#...# #.........#'######## #.......... #. #. #. #. #.  ##..#.#....######....  ##..##.##...#....#....  #..##...##..#....#.... S#h. S#h; .jj   gnoll (polearm)S#h]< &6S#hkD S#hG T#h j##+######....###...'.(#..('.#'#######............##...##..#T#h    #.##.....##.#....#.... T#h[T#hy.jj   gnoll (polearm)7T#hT#h@T#h j...###....'.(#..('.#'#######T#h+..........##..#.#....#######.##.....##.#   #.'...ß...'.#....#.... T#hT#h.jj   gnoll (polearm)T#h(&8T#hT#hT#h'+  j.'.(..#..('.#'#######..........##..#.#....########..##.##...#....#.'...ß...'.#   #####...###.#....#.... T#h= .jj   gnoll (polearm)9T#h> T#hE (.j#...('.#'#######..........##..#.#....########..##.##...#....#..##...##.## . #####...##   #.#..)#...#.>..#.... T#hT#h.jj   gnoll (polearm)90T#hgT#h]U#h9C ..j('.#'#######..........##..#.#....########..##.##...#....#..##...##..##.....##.#.'.# # .)#   #.#...#)..#....#.... U#hU#h0.jj   gnoll (polearm)U#h1U#h$U#h]U#h  #..(j.....'....#...#. #.........#'########< #........... #. #. #. #. #. ##..#@#....######U#hE E ##..##.##...#....#. #..##...##..#....#. #.##.....##.#....#. #.'...ß...'.#....#. #####...###.#....#..... U#hx 2 #.#..)#...#.>..#.....  #.#...#)..#....#.....U#h   #.#.>.#...#....#..... U#h: U#h1 .jj   gnoll (polearm)2V#h/M ..j....#'########<.....................#....#...........#...........##..#.#....########..##@##...#......##...####.....##'...ß...'####...###.# #.>.#   #.#...#...#....[[.... V#h:.jj   gnoll (polearm)3W#h9  #...j...............  #...  #...  #...  #...  #...  ##..#.#....###### #.##...#....#  ..##..#....#  #..##.#....#  #.'...ß...'.#....#  #####...###.#....#  #.#..)#...#.>..#  #.#...#)..#....#....   #.#.>.#...#....#....   #.#...#...#....[[   #.#####..)#....#.... .jj   gnoll (polearm)4W#hnW#hFW#h: W#h1 U.jW#h2 C5X#h;X#h.j6X#h { .j7Y#hkY#hy{.j8Y#hY#hY#h Y#h z.j9Y#hf Y#hF Z#hPZ#h0=800Z#hZ#hR _The gnoll barely misses you.[#h! #.#'########< #.... #.... #.... #.... #.... #................ j#....######. ###...#....#. #.##..#....#. #.##.....##.#....#. #.'...ß...'.#....#. #####...###.#....#. #.#..)#...#.>..#. #.#...#)..#....#. #.#.>.#...#....#.. #.#...#...#....[[[#h6<1[#h>[#hrA3 _You block the gnoll's attack.\#h&'  You sock the gnoll!  The gnoll is severely wounded.31---------==2.7 (1.5\#hK(\#h+Y _The gnoll hits you with a +0 halberd! You block the gnoll's attack.\#hy] 8  You sock the gnoll!\#hk e)\#ho & \#ho 9--4.2 \#ho <_You kill the gnoll!\#hv \#hz h _Your Shields skill increases to level 3!]#h&  #...........  #...  #...  #...  #...  #...  ##..#)#....###### ]#hg'#.##...#....#  ..##..#....#  #..##.#....#  #.'...ß...'.#....#  #####...###.#....#  #.#..)#...#.>..#]#h'  #.#...#)..#....#  #.#.>.#...#....#  #.#...#...#....[[]#h(q  #.#####..)#....#]#h5]#h[6M---5]#h|60 _]#h@?]#hA^#h^#h^#h^#hp,^#h^#h ^#h e2=--------^#h ^#h^#hM^#h^#hr^#hY$ j-j   gnoll bouda (wandering) ^#h$ #.#####..)#....#.... _You start resting.^#hU1+8.2 (3^#h1+9.2 (4^#h6;^#h@x _A gnoll bouda comes into view. It is wielding a +0 club.`#hH( #. #.......... #...j..... #........ #.......`#h( ##..#)#....###### ##..##.##...#....#. #..##...##..#....#. #.##..#....#.`#h( #.'...ß...'.#....#. #####...###.#....#.`#h(  #.#..)#...#.>..#. #.#...#)..#....#.`#h+)  #.#.>.#...#....#. #.#...#...#....[[`#hR) #.#####..)#....#.. #.........######.`#h#1`#hZ<P.j`#h<Z3=10.2 (1`#hI`#heL`#h0$c #. #....... #...j.. #...... ##..#)#....###### ##..##.##...#....#. #..##...##..#....#. #.##.....##.#....#. #.'...ß@..'.#....#. #####...###.#....#. #.#..)#...#.>..#. #.#...#)..#....#. #.#.>.#...#....#. #.#...#...#....[[ #.#####..)#....#.. #.........######. ########### #######`#h'`#h3P.j`#h4&1`#ht<`#hk?`#hC .  #  #.....  #...j.  ##..#)#....###### #.##...#....#  #..##...##..#....#  #.##.....##.#....#  #.'...ß...'.#....#  #####.@.###.#....#  #.#..)#...#.>..#  #.#...#)..#....#  #.#.>.#...#....#  #.#...#...#....[[  #.#####..)#....#  #.........######  ########### ###### `#h `#h) P.j`#h) &2`#hi1 `#h4 a#h;##..#j#....########..##.##...#......##...####.....###.'...ß...'.######...###.# #.#.@)#...#.>a#hf.#)..#..>.#..[[####..)#....#.........############### ######a#ha#hPj)a#hu&3a#ha#hga#h8  j##..#)#....########..##.##...#......##...####.....##'...ß...'####...###a#h[9  #.#..)#...#.>.#)..#..>.#..[[####..)#....#.........#####a#hI a#hJ W34=4a#hR a#hT b#hR# ##..#)#....########..##.##...#......##...####.....##'...ß...'####...### #.#..)#...#.>.#)..#....[[####..)#....#.b#h^<5b#hXeb#h|hc _There is a stone staircase leading down here.b#h b#h -6 _b#hT! b#hl# c#hIc#hS,c#h c#hc#hW5=c#hKc#h,c#hc#hN,c#hc#hx96c#h(=c#hc#h,c#hc#h?,c#hoc#hp,c#hBc#hk7=c#hc#h,c#hc#h,c#hc#h/,c#hec#hc#hFK8=c#hc#h,c#h{c#h,c#h^c#hc#hU9=c#hc#h#,c#h/c#h,c#hc#hR,c#hc#ht b40=c#hic#h,c#hVc#h\,c#hc#h$,c#h%c#h*k1=c#hQ+c#h(1,c#h3c#h7,c#h8c#hC=,c#hq>c#hCK2=c#h@Cc#hzDc#hhI,c#hJc#hP,c#hQc#h!Vk3=c#hWc#h9^,c#hb_c#hCe,c#hfc#hl,c#h..#....#)..  #.#.>.#...#....#.....  #.#...#...#....[[....  #.#####..)#....#.....d#h3d#h 3d#h d#hX d#h d#hM 9=d#h d#h  #. #...... #......d#h  #................ )#....######. ##..##.##...#....#. #..##...##..#....#. #.##.....##.#....#. #.'...ß@..'.#....#.d#h- 6.2 (1 #####...###.#....#. #.#..)#...#.>..#. #.#...#)..#....#.d#hn  #.#.>.#...#....#.. #.#...#...#....[[  #.#####..)#....#.d#h 7  #.........######......  ########### ####### d#h d#h|% d#h& d#h\ 3d#h d#h d#h ,d#h d#h   #  #......  #.....  #.....  #..............  ##..#)#....######  ##..##.##...#....#  #..##...##..#....#  #.##..@..##.#....#7  #.'...ß...'.#....#  #####...###.#....#  #.#..)#...#.>..#  #.#...#)..#....#  #.#.>.#...#....#  #.#...#...#....[[  #.#####..)#....#  #.........######.....d#h d#hS e#h3e#he#hre#hXe#h,e#hrM................. #............... ##..#)#....######..##.##..##.@.##.8#.##.....##.##.'...ß...'.#  #####...###.#....#.....######e#he#h e#h< 3e#h e#h e#hv ,e#h ,e#h ,e#h( e#h )('....#...##..#'########<#...........#...........#...........#........... #............... #............... ##..#@#....######..##.##....##...##.. e#h  #.##.....##.#....#.....  #.'...ß...'.#....#.....##.# # #.>.#e#ho 70.2 (2  Things that are here: _a +0 halberd; a gnoll corpsee#hk4e#hle#hSse#hi{e#h|% _e#h7,e#h(e#h,e#h]e#hؕv78 (..#j....#...#.('....#...##'########< #...@........... #............... ##..#)#....#####  ##..##.##...#....#..... e#h;( #..##...##..#....#.....#.##.....##.#j   gnoll bouda (wandering)#.'...ß...'.######...###.##..)#e#he!e#h& #( #...j.....#. #..(......'. #.........#'< #........... #........... #........... #........... #...@.......2 #........... ##..#)#....## ##..##.##...# #..##...##..# #.##.....##.# #.'...ß...'.# #####...###.# #.#..)>f#h #( #...j.....#. #..(......'. #.........#'< #........... #........... #........... #........... #...@....... #........... ##..#)#....## ##..##.##...# #..##...##..# #.##.....##.#f#h[ #.'...ß...'.# #####...###.# #.#..)>f#h f#hf#h;b _A gnoll bouda is nearby!g#h\jjg#hD4==3.2 (1g#hg#h? _The gnoll bouda shouts! You hear a shout!g#hwg#h8yg#h||g#hjjj   gnoll (wandering, swift)--4g#h _A gnoll comes into view. It is wielding a +0 club.h#h...j(j.....'........#'########<...........##..#)#....########..##.##...#....#..##...####.....##.'...ß...'.#####...###.# #.#..)#...#.>.#)..#..h#h1h#hh#hQ.jjj   gnoll (wandering, swift)h#hA--5h#hh#hh#hd(j.....'.j.....#'########<.................##..#@#....########..##.##...#......##...##..##.##.....##.##.'...ß...'.######...###.#h#hcd #.#..)#...#.>.#)..#..>.#.h#hnz  The gnoll bouda gazes fiercely through you!h#h0oh#h{..jjj   gnoll (swift)6Weak h#h_h#hnj _You feel your attacks grow feeble.Things that are here: _a +0 halberd; a gnoll corpseh#h*:..j....#'########<j...........................#....#...........#...........##..#)#....########..##@##...#......##...####.....##'...ß...'####...###. #.#..)#...#.>.#)..#..>.#..[[h#h.h#hz3h#h4h#ha>..jjj   gnoll (swift)h#h.?-7 _h#hIh#hKi#hk...........#...jj.....#.........#....................##..#)#....########..##.##...#......##.@.####.....##.'...ß...'.#####...###.# #.#..)#...#.>.#)..#..>.#..[[####..)#....#.i#hmi#hi#h..jj8i#hi#hi#h>V ...jj............##..#)#....########..##.##...#......##...####..@..###.'...ß...'.######...###.# #.#..)#...#.>.#)..#..>.#..[[i#hV h####..)#....#.........#####i#hB[ i#h\ i#h8] i#hh nj.ji#h`i &9i#hAr i#h..#. #.#...#)..#....#.j#h o #.#.>.#...#....#. #.#...#...#....[[ #.#####..)#....#......j#h# G #.........######.j#hG x ########### #######j#h7 =80j#h k#hGz0  #...j  #.....  #.....  ##..#)#....###### #.##...#....#  #..##...##..#....#  #.##.....##.#....#  #.'...ß...'.#....#  #####.@.###.#....#  #.#..)#...#.>..#  #.#...#)..#....#  #.#.>.#...#....#  #.#...#...#....[[  #.#####..)#....#  #.........######  ########### ###### k#h~k#hk#h5k#hdjj   gnoll bouda1k#hߝk#hk#hh  .##..#)#....########..##.##...#......##...####.....###.'...ß...'.######...###.# #.#.@)#...#.>.#)..#..k#hh >.#..[[####..)#....#.k#hx <2k#hx k#h | _Your attacks no longer feel as feeble.k#h[C .##..#)#....########..##.##...#......##...####.....##'...ß...'####...### #.#..)#...#.>.#)..#..>.#..[[k#hܾ<3k#h[k#hl#h1 l#hd jj   gnoll bouda4m#hm#hnz)j5m#hm#h2m#hHm#h[.jm#hT6m#hm#h n#hn#h\.jn#h&7n#hn#hn#hn#h#0===8n#hn#ho#h##..#)#....########..##.##...#......##...####...j.##'...ß...'####...### #.#..)#...#.>.#)..#....[[####..)#....#.........############### ######o#ho#h"o#h. jjjj 2 gnolls (1 wandering, swift)  A gnoll comes into view. It is wielding a +0 flail.o#h..-9o#ho;o#h@| _You hear a shout! _There is a stone staircase leading down here.o#he ##..##j##...#......##...####j..j.##'...ß...'####...### #.#..)#...#.>.#)..#..>.#.[[####..)#....#.........#####o#h ########## ######   gnoll (o#h5 o#h/ o#h= ....j.ßjo#h X---90 _o#h& o#h@ p#hqp#hp#hp#h..ß.jjp#hA--1p#hp#hp#hS p#hW z  The gnoll bouda gazes fiercely through you!p#hpa s...jjp#ha [=2Weak p#h[g p#hj b _You feel your attacks grow feeble.q#hq#hCq#hq#hFq#h8.j)q#hjjj 2 gnolls (1 wandering, swift)q#h7&3q#h٘h _The gnoll barely misses you.q#he  The gnoll shouts!  You hit the gnoll. You drain the gnoll.q#hA,q#hq#h.jjjjswift, 1 very drained)q#h85=4.6 (1.4q#hq#h9Y _The gnoll is almost dead.r#h>  You sock the gnoll bouda!r#h  The gnoll bouda is heavily wounded.r#hr#h  A gnoll comes into view. It is wielding a +0 whip.r#hhr#hQj.ß.jj.j jj 4 gnolls (3 swift, 1 very drained)6.0r#hr#hKW _You block the gnoll's attack. You block the gnoll bouda's attack.s#h@7  You hit the gnoll.s#hS  You kill the gnoll!s#hS*..s#hS[jj. 3 gnolls (2 swift)s#hWi3------337.5 (1.5s#hbs#hZe> _The gnoll bouda hits you with a +0 club!t#h&>  You sock the gnoll bouda!t#h^  You kill the gnoll bouda!t#hu  Your attacks no longer feel as feeble.t#ht#hbt#h< ..t#h,bjj>t#h]------478.9 (1.4t#ht#hW _The gnoll hits you with a +0 flail. You block the gnoll's attack.u#hAu#h Inventory: 11/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} Armour (go to first with [)  b - a +0 leather armour (worn)  l - a +0 tower shield (worn) Jewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) Wands (go to first with /)g - a wand of digging (3)  m - a wand of charming (6) Scrolls (go to first with ?)  c - a scroll of fog  h - a scroll of teleportationj - a scroll of identify Potions (go to first with !)  f - 2 potions of hastex#hx#hx#h  ##..##.##...#....#..... MarkCarney the Sneak  #..##...##..#....#..... Human  #.##.....##.#....#..... Health: 37/47 ==================------ x#hѶ #.'...ß...'.#....#..... Magic: 6/6========================  #####...###.#....#..... AC: 3Str: 24 x#h #.#..)#...#.>..#..... EV: 8Int: 10 x#h #.#.jj#)..#....#..... SH: 13Dex: 17  #.#j>.#...#....#..... XL:  6 Next: 47% Place: Dungeon:5  #.#.@.#...#....[[.... Noise: ==-------  Time: 1898.9 (0.0)  #.#####..)#....#..... d) +10 mace of Corporal Punishment {drain, x#hʷ #.........######..... Nothing quivered  ########### ######x#h x#h[jjj 3 gnolls (2 swift)x#hx#h7iYou kill the gnoll! _The gnoll bouda hits you with a +0 club!  x#hQJYou sock the gnoll bouda!  You kill the gnoll bouda!x#hoYour attacks no longer feel as feeble. _The gnoll hits you with a +0 flail. You block the gnoll's attack.x#hSx#hx#hx#hz#h ..jjYou hit the gnoll but do no damage. You block the gnoll's attack.29z#hE----900.2 (1.3z#hz#h8 _The gnoll hits you with a +0 whip!{#h{#hd[Inventory: 11/52 slots {#h-Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} Armour (go to first with [) {#hZ b - a +0 leather armour (worn)  l - a +0 tower shield (worn) {#hJewellery (go to first with "=)  i - the ring of Eternal Harmony (worn) {rC+ Str+9} {#h k - a ring of positive energy (worn) Wands (go to first with /){#h0Vg - a wand of digging (3)  m - a wand of charming (6) {#hQScrolls (go to first with ?)  c - a scroll of fog  h - a scroll of teleportation{#h|j - a scroll of identify Potions (go to first with !) {#hA f - 2 potions of haste|#h- E f - 2 potions of haste. |#hg tAn enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. |#h 7Stash search prefixes: {inventory} {potion} |#hÏ Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.}#hk }#hs }#h&~   ##..##.##...#....#..... MarkCarney the Sneak  #..##...##..#....#..... Human  #.##.....##.#....#..... Health: 29/47 ==============----------  #.'...ß...'.#....#..... Magic: 6/6========================  #####...###.#....#..... AC: 3Str: 24  #.#..)#...#.>..#..... EV: 8Int: 10  #.#...#)..#....#..... SH: 13Dex: 17}#hq~ 4  #.#jjj#...#....#..... XL:  6 Next: 47% Place: Dungeon:5 }#h~  #.#.@.#...#....[[.... Noise: ==-------  Time: 1900.2 (0.0)  #.#####..)#....#..... d) +10 mace of Corporal Punishment {drain,  #.........######..... Nothing quivered }#h~  ########### ###### Fast  }#h~ ojjj 3 gnolls (2 swift)}#h You sock the gnoll bouda!  You kill the gnoll bouda!Your attacks no longer feel as feeble. }#h5 _The gnoll hits you with a +0 flail. You block the gnoll's attack.  You hit the gnoll but do no damage. You block the gnoll's attack. _The gnoll hits you with a +0 whip!}#h  1   You feel yourself speed up. The gnoll is no longer moving quickly.1-----1.2 (1}#h }#hJ Y _You block the gnoll's attack. The gnoll hits you with a +0 whip. x2~#h ~#h @-2~#h ~#h q _You barely miss the gnoll. You block the gnoll's attack. x3#hHB & #hB   #..##...## #.##..... #.'...ß.. #####...# #hB U#.#..)#...#.> #.#...#) #hB y#.#jjj# #.#.@.##hB H[[ #.#####..)#h;C   #h^C 7 #hC '#hC You sock the gnoll!  The gnoll is almost dead.The gnoll is no longer moving quickly. The gnoll hits you with a +0 flail.#he M  #..##...## #.##..... #.'...ß.. #####...##h  #.#..)#...#.> #.#...#) #.#jjj# #.#.@.#[[#h  #.#####..)   #h$  The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *#hN% i12--------=3.0 (0.8#h- #h%1 R _The gnoll barely misses you.#hE 8  You sock the gnoll!#h2Z ) 2  You kill the gnoll!51-4.0 (1.0#hb #h`f q _The gnoll closely misses you. You block the gnoll's attack.#h98  You sock the gnoll!#hiF >   gnoll  You kill the gnoll!#hI66=5#hP#htSR _The gnoll barely misses you.#h   #..##...## #.##..... #.'...ß.. #####...# #.#..)#...#.> #.#...#) #.#)>j# #.#.@.#[[ #.#####..)#hY    You thump the gnoll!  #hCThe gnoll is almost dead.#h[   #..##...## #.##..... #.'...ß.. #####...# #.#..)#...#.>#h  #.#...#) #.#)>j# #.#.@.#[[ #.#####..)  #h 8 #h G  The gnoll hits you with a +0 whip.#hr ;8/47 #h >------6#hF #hx V _* * * LOW HITPOINT WARNING * * *#hR   #..##...## #.##..... #.'...ß.. #####...# #.#..)#...#.> #.#...#) #.#)>j# #.#.@.#[[#hR #.#####..)  You hit the gnoll but do no damage.The gnoll is almost dead.#hE%  #..##...## #.##..... #.'...ß..#h%- #####...# #.#..)#...#.> #.#...#)#h% #.#)>j# #.#.@.#[[#h& #.#####..)  #hH&8 #h]0G  The gnoll hits you with a +0 whip.#h0b5-----8 (0.8#h7#hN=V _* * * LOW HITPOINT WARNING * * *#h9  You thump the gnoll!#h1)#h^60-7.7 (0.9#h#hI _You kill the gnoll!#hUY #hY #h[ #hU` #h` #hg #h`k #hk #h]m #hWs #hs 9--#hu #hz #hz !6#hz )=#h| #h #hJ #h #h #h- #h #h ,#h #hv P=#hK #h ,#h( #h N7#hΫ #h ,#h #h #h% #h` #h ,#h #h ,#h #hU `8=#hi #h ,#h} #hi ,#h #h #h #h #hM #h :=#h #h #h 89#h #h ,#h #h[ ,#hg #hX #h~ #h #h. ,#h #h &-#h8 j 24.0 (16.3) _You start resting.#h F-7 (17.0#h -Fast #h% #hu h _Your extra speed is starting to run out.#hz4#h|#ho#hˁd10/47=#h#hZ,#hɌ#h,#h#h,#h>#h#h,:=#h#h˲#h81#h#h\#h#h#h#hk 9.5 (4.8) _You start resting.#h4630.2 (5.5#hr#h@\ _You feel yourself slow down.#hZ3#h^#hg,#hHl#hs,#hv#h#hI2=#h#hA#h#h#hݒ,#h#hi3=#h#h,#h#h',#h#h,#hΰ#hs_4=#h#h޼,#h#h,#h4#hT,#h#hi5=#h#hU,#h[#h;6=#hC,#h#h#haS7=#h B#h #h,#h#h#h#h#h%_8=#h&#h*,#hc-#h$1,#h^6#h?9=#hjD,#hG#h:M,#hPN#h8Q,#h!R#h_Vj20=#hW#hZ,#h[#hqa,#hc#h2i,#h~k#hm#hnK1=#ho#hq,#hhr#hw,#h{#h2=#h0#h ,#h#hW,#h\#hH#hvK3=#hʍ#h,#hB#h#h,#h#h_i4=#h#h,#h#hɬ,#h#h>,#h#hd95#h(=#hV#hL,#hw#h,#h#h6=7=#h;,#h#hB#hBi8=#hB#h~#h,#h#hB9=#h,#h#h,#h #h"#h#M30=#h%#h(,#h)#h .#h6 jj   gnoll (polearm, wandering) _You start resting.#hb=^2000.2 (70.0)1.2 (71#hA#hQEs _A gnoll comes into view. It is wielding a +0 spear.#h4#h>`.2.2 (1.0) #hF#hH#h%p#hpT1=3#hz#h&}#h\|3#h~#h#h#h#hd,#h#hV,#h#h%#h[S2=#ho#h@#hr#hh#h,#h#h#hK3=#hȳ#hι,#h#hN#hx#hf#h|#h#h#hI#h834=#h#h#h#h5#hd#h,#hs#h?#hy#hC#h#hWP5=#h7#hp#h#h#h,#h#ha6=#hv#h ,#he #h #h #hk #h ,#hX #h #h> N7=#h^ #h ,#hh! #h}+ ,#h- #hf3 ,#hD4 #h8 #h88 K8=#h9 #h7@ ,#h;B #hCH ,#hI #h.O ,#hQ #hY U9=#hY #h3\ #hpb ,#he #hn ,#hq #hx #hax L40=#hz #h- ,#h #h% ,#h_ #hՒ ,#hϓ #h֖ #h U1=#h3 #h #hě #h #hX ,#h #ha ,#hҩ #h #h$ D2=#hH #hƵ ,#h #h ,#hٻ #ho 93#h 2=#h #h ,#hw #h ,#h #h, ,#h #hG #hk K4=#h] #h ,#h #h ,#h #h ,#h #h #hA U5=#hF #h ,#h #h ,#h #hV #h 56=#h #h #hf ,#h #h ,#h  #h B#h! _ _You start resting.#ht) 061.2 (58.0)#h) #h) K7==#h) %2.2 (59#h/ #h2 " _HP restored.#h;N #hxN #hP #hW #hY #h7Z #h"_ #hi kM ##..#)#....######..##.##..##...##.##.....##.'...ß...'#####...###.#..)#...#.>...#))@)#....#...#....[[#####..)#....  #.........######.....#hon 3.2 (1.0)  There is a stone staircase leading down, spattered with blood here. _Items here: )) [ †.#hAp4#h0v#hUy#h׀#h% _#h@#h#hW,#hǑ#hk#h#h:=#h#hP:78 #h #...j........... #............... #............... ##..#)#....######..##.##....##...##.#h}#.##.....##.#..#.'...ß...'.######.@.###6.2 (3#hƝ.)>..#....#).. #h< #.#)>)#...#....#.....  #.#...#...#....[[.... #h #.#####..)#....#.....#hC#hQ#h#h_ #h` #hb #hNd #hk ,#h$l #hTu  #...j. #...... #...... #................ )#....######. ##..##.##...#....#. #..##...##..#....#. #.##.....##.#....#. #.'...ß@..'.#....#.#hv 7.2 (1 #####...###.#....#. #.#..)#...#.>..#. #.#...#)..#....#. #.#)>)#...#....#.. #.#...#...#....[[  #.#####..)#....#.  #.........######......  ########### ####### #h~ #h #h33#hy5#hI8#h^?#h?#hC#hK  #...  #......  #.....  #.....  #..............#hK  ##..#)#....######  ##..##.##...#....#  #..##...##..#....#  #.##..@..##.#....#8#hL#  #.'...ß...'.#....#  #####...###.#....##hL+  #.#..)#...#.>..#  #.#...#)..#....#  #.#)>)#...#....#  #.#...#...#....[[#hL  #.#####..)#....#  #.........######.....#h)M#hT#hV#h)#ht#h#h#h{#h ,#h%9M................. #............... ##..#)#....######..##.##..##.@.##.9#.##.....##.##.'...ß...'.#  #####...###.#....#.....##hm#######h#h#h%#hg #h #hP #h #h #h1 #h #h #hO #h #h #h ('....#...##..#'########<#hd g#...........#...........#...........#........... #............... #...............#h  ##..#@#....######..##.##....##...##..#h k  #.##.....##.#....#..... #h  #.'...ß...'.#....#.....##.# #h y# #)>)##h #h  #ha 71.2 (2  #h Things that are here: _a +0 halberd; a gnoll skeleton#h]"`#h$#h(; _#h*#hZ0,#hG1#h4#h"8,#h9#h=#h,#h#h#h ,#h #h #h.#......... j..###+##...###..##....'...#(#hT#....#...##....#...#('....#...##'########< #...@........... #............... #...............#h^ #............... #............... #...............j   gnoll (polearm, wandering)##..#)#....######h*##..##.##...##..##...###h+6.2 (5#h}..j7.2 (6#h@##+#######j..#...###..#...'.(#..('.#'########<...............#h##..#)#....########..##.##...#......##...####.....###h#hǽ.8.2 (1#h;#hy#h{ #hv jj   gnoll (polearm, wandering)#hŅ #h܅ 9#h #h #ha#hlh.#hm'80#h,r#hs#h#  ...###..#..'.(#..('.#'########<...........#.##.....##.##h   #.'...ß...'.#....#..... #hj Y1#h&   #.###+######  #j..#...###..#  #.#....'...#  #(.#....#...#  #...#....#...#  #..(......'....#...#  ##'########  #  #  #  #  #  #..............  ##..#)#....#######h zj   gnoll (polearm, wandering)  ##..##.##...#....#....  #..##...##..#....#....  #.##.....##.#....#....#h#hh.#h?&2#h !#h##h+ 3#h/ ,#h7   #.#........  #j.###+#####h"7  #.#...###..  #.#....'...#h>7 7  #(#h8 /.#....#...  #...#....#...  #..(......'....#...  ##'#######  #  #...  #  #  #  #..............j   gnoll (polearm, wandering)  ##..#)#....######...  ##..##.##...#....#...  #..##.#....#...#h-: &0#hD M.j#hI +3.2 (1#hUL #hN #hG #......... #......j.. #......... #(........ #......... #..(......#h!H #......... #.@....... #......... #......... #......... #.........#hMHe #......... ##..#)#.... ##..##.##... #h*D  #......... #......j.. #......... #(........ #......... #..(...... #......... #.@.......#h #......... #......... #......... #......... #......... ##..#)#.... ##..##.##... #hӨ4#ht#h\ _A gnoll is nearby!#h9#hC=j.#h%D-4 _#h*M#h=O#hhd#h pJ.j#hnp&5#huz#h}#h .j6#ht #h r.j7#h #hE #h4#hbj.8#h#hY#hX e  #.#  #.###+  #.#...###  #......j..#....'  #(.#....#  #.#....#  #..(......'....#  #.#'  #  #..  ##hZX 6  #  #  #  ##..#)#....######  ##..##.##...#....#  #..##...##..#....##h\ #hf k.jj)#hf /==9#hm #hp ' _The gnoll shouts!#h2.......##+#######......'(....j.#('....#..#'###### #............... ##..#)#....######..##.##.#hl#haV.j#hׯ0--90#h,#h#h#h:j.#hTA--1#h#h.#h #h5 V.j#h &2#hC #h\ #h R #.#. #.#. #.###+# #.#...###. #.#....'. #(.#....#. #.#....#. #..j......'....#. #.#'# #. #. #. #. #. #. ##..#)#....######. ##..##.##...#....#.#hP D=3#h #h 3 _You block the gnoll's attack.#hO  , very drained)  You hit the gnoll. You drain the gnoll.  The gnoll is severely wounded.#hP\5--4.7 (1.5#hbV#h2XW _You block the gnoll's attack. The gnoll hits you with a +0 spear.#hJ89  You thump the gnoll!#h De)#hFi6=-56.2#hO#h#RI _You kill the gnoll!#h?  #).#  #.#  #.#.......  #.###+####  #.#...###  #.#....'  #(.#....#  #...#....#  #@.)......'....#..  #..#'######  #  #  #  #  #  #..............  ##..#)#....#######h&A-7#hE' 0#h2-#h.#h3#h>#h#hX#hW#ha7==#h#h..#####)..........##+####.###'.#-......#....)'....#Throw: throwing net.#'###### #...............#hW? 9.2 (2 _HP restored.#h-100.2 (3#h##hR _a - a throwing net#h 3#h #h #h? #h B#h/ M+....#...###).......##+#######'.......j.#  #..)......'....#..j   gnoll bouda (wandering)#........#h  #........ #........ #)....... #........ #........ #........ #........ #@.......1.2 (1 #........ #....... #..)..... #........ #........ #........ #........#h:   #........ #........ #)....... #........ #........ #........ #........ #@....... #........ #....... #..)..... #........ #........ #........ #........ #h #h #hM b _A gnoll bouda is nearby!#h ,#hц MKj.  #................. K   Pikel (wandering)#........#hU &2#h #hv _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.#h՘ K..#....##.#)....##+####...###..'.#......j)......'..#'######.........#........  #.................#h"#hd;j.#hB=3#h=#h#h$.#)....##+####...###..'.#j)......'..#'######.........#h#h 6j.#h &4#h$#h,#h)....##+####...###..'.#j)......'..#'######.........##..#)#....#######h#h:j.#h&5#h#h#h7 .##+####...###..'.#j)......'..#'######.........##..#)#....########..##.##...#....#h` #h T.j#hS &6#h #h #h*##+####...###..'.#).j....'........#'######.........##..#)#....########..##.##...#......##...###h!#h#h".jjj   gnoll (polearm, wandering)#hn"&7#h)#h 0u _A gnoll comes into view. It is wielding a +0 halberd.#h  #.###+##### #.#...###..#h  #.#....'.. #.#....#.#h  #.j#....#. #..)#h '....#. #.....j...#'########h  #.......j.......... #.#hC g. #. #.#hd #. #. ##..#)#....#######h  ##..##.##...#....#.j 2 gnolls (1 polearm, wandering)#h #..##...##..#....#. #.##..#....#.#hR #h #h #h] >j..j.j.jjj)===8#hI #h' B _The gnoll bouda shouts! The gnoll shouts! x2#hP   #.#...###.  #.#....'  #.#....#  #j.#....#  #..)......'....#  #...#'######  #....j.j..........  #......  #  #  #  #  ##..#)#....######  ##..##.##...#....#  #..##...##..#....#  #.##.....##.#....#  #.'...ß...'.#....##h #h #h #h( .j...j.j#h&) 0---9#h0 #h+3 #h/.'.#)...j..'........#'######.........j.j...##..#)#....########..##.##...#......##...####.....##'...ß...'####...###.j...j.j---10#h|#)'....j...#'######................j.j...##..#)#....########..##.##...#......##...##..##.....##.'...ß...'#####...### #.#..)#...#.>#h&#h#h#h.j...j.j#hR&1#h#h~#hd= )'..#'######...j.............#h> j.j...##..#)#....########..##.##...#......##...##.#.##.....###.'...ß...'#####...### #.#..)#...#.>.#)..#..#hfB #hC #hK .j.j, swift)  The gnolls pick up the pace!#hxL E====2#hS #hV 3 _You block the gnoll's attack.#h%!)'..#'######.........j.j.j.##@.#)#....########..##.##...#....#..##...###.##.....##'...ß...'####...### #.#..)#...#.>#h%.#)..#..)>)#.#hl+  The gnoll bouda gazes fiercely through you!#h5 .j.jYou feel your attacks grow feeble.#h72---==--3Weak #h<#h@E _The gnoll hits you from afar with a +0 halberd.#h   #...#'#####  #.........  #  #...j  #...  #j.j#h   #.......  ##..#)#....###### #.##...#....#  ..##..#....#  #..##.#....#  #.'...ß...'.#....#  #####...###.#....#  #.#..)#...#.>..#  #.#...#)..#....##h  #.#)>)#...#....#  #.#...#...#....[[#h #h} #h #h #h .j...jj#hq 3-------4#h?( #hv* #h .......j.....jj.....##..#)#....########..##.##...#....#.@##...####.....##'...ß...'####...### #.#..)#...#.>.#)..#..)>)#....#h ][[####..)#....#.#hԢ #h #h* #hD #h p..jj#h# O=-5#h #h X _The gnoll attacks as it pursues you! You block the gnoll's attack.#hv  #  #.#h  #.  #......  #.j  ##jj#)#....#######h_  ##..##.##...#....#  ..##..#....#  #..##.#....##h  #.'...ß...'.#....#  #####...###.#....#  #.#..)#...#.>..#  #.#...#)..#....##h  #.#)>)#...#....#  #.#...#...#....[#hܒ  #.#####..)#....#  #.........#######h#h6#h#hn.j.jj#h.-6#hӪ#hǬ#hQ #. #....... #....... #...... ##j.#)#....###### ##jj##.##...#....#. #..##...##..#....#.#h #.##.....##.#....#. #.@...ß...'.#....#. #####...###.#....#. #.#..)#...#.>..#. #.#...#)..#....#. #.#)>)#...#....#.#h #.#...#...#....[[ #.#####..)#....#.#h  #.........######.  ###########  #h #h#hA5.jjj   gnoll boudaj   gnoll (polearm, swift)#h@-7#h)#hQ _There is an open door here.#h]  #. #....... #...... #..... ##j.#)#....######. ##.j##.##...#....#. #j.##...##..#....#. #j##.....##.#....#. #.'@..ß...'.#....#. #####...###.#....#. #.#..)#...#.>..#. #.#...#)..#....#. #.#)>)#...#....#. #.#...#...#....[[. j   gnoll (polearm, swift) #.#####..)#....#.. #.######. # ##hb ,#hxm jj   gnoll bouda#hn #4#h?t 8=8 _#h { #hO} #h##j#.+###h&9#hP#h) _You close the door.#h #. #........ #....... #...... ##j.#)#....######. ##.j##.##...#....#. #j.##...##..#....#. #j##.....##.#....#. #.+.@.ß...'.#....#. #####...###.#....#. #.#..)#...#.>..#.#h) #.#...#)..#....#. #.#)>)#...#....#. #.#...#...#....[[. #.#####..)#....#. #.######. # ##h4#j#.'##j   gnoll bouda#h=20#h $#hw'3 _A gnoll bouda opens the door.#h 6 #. #........ #....... ##j.#)#....###### ##.j##.##...#....#. #j.##...##..#....#. #j##.....##.#....#. #.'...ß...'.#....#. #####@..###.#....#. #.#..)#...#.>..#. #.#...#)..#....#. #.#)>)#...#....#. #.#...#...#....[[ #.#####..)#....#.. #.........######. ########### ######h jjj   gnoll (swift)#h f5=1#h #h f _Your attacks no longer feel as feeble.#hc>f ##j.#)#....########.j##.##...#....j.##...####.....##.##.j...ß...'.######...###.# #.#@.)#...#.>.#)..#..)>)#.#hF#h)G2#hWL#hN#h$ ( ##j.#)#....########.j##.##...#....j.##...####.....###ht e.j...ß...'.#####...### #.#..)#...#.>.#)..#..#h )>)#....[[#h +#h #hjj   gnoll bouda#h=&3#h #hI##hH & ##j.#)#....###### ##.j##.##...#....#. #j.##...##..#....#. #j##.....##.#....#. #.j.j.ß...'.#....#. #####...###.#....#. #.#..)#...#.>..#. #.#...#)..#....#. #.#)@)#...#....#. #.#...#...#....[[ #.#####..)#....#.. #.........######. ########### ######   #hfN jjj   gnoll (swift)#h4O &4#hX #h^  There is a stone staircase leading down, spattered with blood here. _Items here: )) [ ÷.#h5#h:z  The gnoll bouda gazes fiercely through you!#hH .jj6===5Weak #hVx _You feel your attacks grow feeble.#h#hg#h#hj.jjj 2 gnolls (1 polearm, 1 wandering, swi…)#h/--6#h:#h5#h ,#h %  #h hYou closely miss the gnoll bouda. The gnoll is no longer moving quickly.#hM f  You block the gnoll bouda's attack. You block the gnoll's attack.#h .j.jjswift)#h L====7.7 (1.5#h #h \ _The gnoll picks up the pace!#h"#h;%  You barely miss the gnoll bouda. You block the gnoll's attack.  The gnoll bouda gazes fiercely through you!#h%#h^0.j.j#h1R7==#h41[===-9.1 (1.4#h=#h@k _You feel as though you will be weak longer.#h #.#..j#) #.#j@)# #.#...#[[ #.#####..)  #hXThe gnoll closely misses you.  You hit the gnoll bouda.  The gnoll bouda is lightly wounded.with a +0 flail!  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.#hJ ##j.#) ##.j##.## #j.##...## #j##.....##h  #.j...ß.. #####...# #.#.j)#...#.> #.#..j#) #.#j@)# #.#...##ht[[ #.#####..)   #h#h  The gnoll bouda hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *#hJ11--------------===-3.3 (1.3#h.#h3 _You block the gnoll's attack.#huN-#h,#h ##j.#) ##.j##.## #j.##...## #j##.....# #.j...ß.. #####...# #.#.j)#...#.> #.#..j#) #.#j@)# #.#...#[[ #.#####..)  #hԩ4 ##j.#) ##.j##.## #j.##...## #j##.....# #.j...ß.. #####...# #.#.j)#...#.> #.#..j#) #.#j@)# #.#...#[[#h #.#####..)   #h0 _You block the gnoll's attack.hits you with a +0 flail!   bouda's attack.  The gnoll hits you from afar with a +0 halberd!  You die...#h W-7--------------#hi) /  --more--#hB#hG Inventory: 12/52 slots Hand Weapons (go to first with ))  d - the +10 mace of Corporal Punishment (weapon) {drain, rF+ Dex+3} #hH?Missiles (go to first with ()  a - a throwing net (quivered) Armour (go to first with [)  b - a +0 leather armour (worn) #h8H l - a +0 tower shield (worn) Jewellery (go to first with "=) #h\H i - the ring of Eternal Harmony (worn) {rC+ Str+9}  k - a ring of positive energy (worn) Wands (go to first with /)#hHg - a wand of digging (3)  m - a wand of charming (6) Scrolls (go to first with ?) #hH c - a scroll of fog  h - a scroll of teleportationj - a scroll of identify #hIPotions (go to first with !)  f - a potion of haste#hZ #h[ ,#hec #he Goodbye, MarkCarney.359 MarkCarney the Sneak (level 6, -7/47 HPs)Began as a Human Delver on May 13, 2025.Mangled by a gnoll... wielding a +0 halberd... led by a gnoll bouda(11 damage)#hf |... on level 5 of the Dungeon.The game lasted 00:13:41 (2121 turns). Best Crawlers -1.50006122 tswn#h(f nTrFi-27 escaped with the Orb2.45897621 tswnReBr-27 escaped with the Orb3.44705861 tswn#hGf KoCK-27 escaped with the Orb4.37259644 spf3250 VSFi-27 escaped with the Orb5.24341751 oddsox OnSh-27 escaped with the Orb#hsf 6.22149653 AutarchDCS ReIE-27 escaped with the Orb7.20268638 sewnkin DsEE-27 escaped with the Orb8.19411849 AutarchDCS HuCj-27 escaped with the Orb9.19333122 tswn#hf MiAl-27 escaped with the Orb  10.17601164 Shadowabla GrFi-27 escaped with the Orb  11.17136515 jboons GnWn-27 escaped with the Orb#h#h/#h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l