fgN< Player: Masnef Game: DCSS trunk Server: crawl.dcss.io Filename: 2024-12-21.16:34:17.ttyrec Time: (1734798857) Sat Dec 21 16:34:17 2024  fgu [?1051l[?1052l[?1060l[?1061h fgqwV)0[?7h[?25l[?1c fg  fg4 Masnef the SlayerMountain Dwarf of the Shining One *****.Health: 61/198 =======-----------------Magic: 15/31 ===========-------------AC: 30Str: 29EV: 17Int: 14SH: 15 fg {Dex: 8XL: 19 Next: 33% Place: Shoals:4Noise: ---------  Time: 43865.0 (0.0)Z) +5 eveningstar (freeze) fg OCast: Kiss of Death fg1 ##..##...## ##....ß# .# .....HH.....###.##c...~#.......#.....~.....#.......###....#..m†....#mHß# .. #).######...##..#.~~~#))#.[.@#.m..~......~~.[(......)m).......#..~~~#~c...AmH.........#....~#~c#m)()#ß.ß.....##...#.~~###[##...##.###....~~~~##.....~..~##m   merfolk javelineer (polearm, missile,…) fg ##..#~.~~#......~.~..#c   satyr (ally target)#'#~~####....~...~..###c   faun (polearm, strong, ally target)~~~~# #....$.~##..#.###A   daeva (summoned)(…) fgµ  fg Welcome back, Masnef the Mountain Dwarf Reaver.The Shining One says: Lead the forces of light to victory! fgF  fg  fg}  fg _Press ? for a list of commands and other information.Lfg Evoke which item? Wands  b - a wand of quicksilver (1)w - a wand of paralysis (5)  y - a wand of polymorph (6)  A - a wand of roots (12) Miscellaneous  z - a Gell's gravitambourine (1/2)  U - a phantom mirror  Y - a sack of spiders (inert) [!] read|quaff|evoke[?] describe selectedQfg*Qfg7QfgQ##..Masnef the Slayer##...## #Mountain Dwarf of the Shining One *****.#....ß# .# .....HHHealth: 61/198 =======-----------------.....###.##c...~#..Magic: 15/31 ===========-------------.....#.....~.....AC: 30Str: 29#.......###....EV: 17Int: 14#..m†....#mHß# .SH: 15Dex: 8. #).######...##..#XL: 19 Next: 33% Place: Shoals:4.~~~#))#.[.@#.m..~...Noise: ---------  Time: 43865.0 (0.0)...~~.[(......)m).......Z) +5 eveningstar (freeze)#..~~~#~c...AmH.....fgMR3m....Cast: Kiss of Death#....~#~c#m)()#ß.ß.....##...#.~~###[##...##.###....~~~~##.....~..~##m   merfolk javelineer (polearm, missile,…)QfgR##..#~.~~#......~.~..#c   satyr (ally target)#'#~~####....~...~..###c   faun (polearm, strong, ally target)QfgIS~~~~# #....$.~##..#.###A   daeva (summoned)(…)Welcome back, Masnef the Mountain Dwarf Reaver.The Shining One says: Lead the forces of light to victory! _Press ? for a list of commands and other information.Qfg ##.. Masnef the Slayer ##...## # Mountain Dwarf of the Shining One *****. #....ß# .# .....HH  Health: 61/198 =======----------------- .....###.##c...~#..  Magic: 15/31 ===========------------- .....#.....~.....  AC: 30Str: 29 #.......###....  EV: 17Int: 14 #..m†....#mHß# .  SH: 15Dex: 8 . #).######...##..#  XL: 19 Next: 33% Place: Shoals:4 .~~~#))#.[.@#.m..~...  Noise: ---------  Time: 43865.0 (0.0)  ...~~.[(......*m).......  Z) +5 eveningstar (freeze)  #..~~~#~c..Qfg.AmH.........  Cast: Kiss of Death  #....~#~c#m)()#ß.ß.....  ##...#.~~###[##...##.##  #....~~~~##.....~..~##  m   merfolk javelineer (polearm, missile,…) ##..#~.~~#......~.~..#  c   satyr (ally target) #'#~~####....~...~..###  c   faun (polearm, strong, ally target) ~~~~# #....$.~##..#.###  A   daeva (summoned)(…)The Shining One says: Lead the forces of light to victory! _Press ? for a list of commands and other information.  Aiming: ParalysePress: ? - help, ShiQfgft-Dir - straight lineAim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour andquivering javelins (ally target, haloed, chance to affect: 17%)Sfg##..Masnef the Slayer##...## #Mountain Dwarf of the Shining One *****.#....ß# .# .....HHHealth: 61/198 =======-----------------.....###.##c...~#..Magic: 15/31 ===========-------------.....#.....~.....AC: 30Str: 29#.......###....EV: 17Int: 14#..m†....#mHß# .SH: 15Dex: 8. #).######...##..#XL: 19 Next: 33% Place: Shoals:4.~~~#))#.[.@#.m..~...SfgINoise: ---------  Time: 43865.0 (0.0)...~~.[(......)m).......Z) +5 eveningstar (freeze)#..~~~#~c...AmH.........Cast: Kiss of Death#....~#~c#m)()#ß.ß.....##...#.~~###[##...##.###....~~~~##.....~..~##m   merfolk javelineer (polearm, missile,…)SfgV##..#~.~~#......~.~..#c   satyr (ally target)#'#~~####....~...~..###c   faun (polearm, strong, ally target)~~~~# #....$.~##..#.###A   daeva (summoned)(…)_Press ? for a list of commands and other information.  Sfg]Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour andquivering javelins (ally target, haloed, chance to affect: 17%)  Okay, then.SfgSfg Sfg'. _SfgtSfg1Evoke which item? Wands  b - a wand of quicksilver (1)w - a wand of paralysis (5)  y - a wand of polymorph (6)  A - a wand of roots (12) Miscellaneous Sfg j z - a Gell's gravitambourine (1/2)  U - a phantom mirror  Y - a sack of spiders (inert) [!] read|quaff|evoke[?] describe selectedUfgUfg Ufg4! ##..Masnef the Slayer##...## #Mountain Dwarf of the Shining One *****.#....ß# .# .....HHHealth: 61/198 =======-----------------.....###.##c...~#..Magic: 15/31 ===========-------------.....#.....~.....AC: 30Str: 29#.......###....EV: 17Int: 14#..m†....#mHß# .SH: 15Dex: 8. #).######...##..#XL: 19 Next: 33% Place: Shoals:4.~~~#))#.[.@#.m..~...Noise: ---------  Time: 43865.0 (0.0)...~~.[(......)m).......Z) +5 eveningstar (freeze)#..~~~#~c...AmH.....fg" 3m....Cast: Kiss of Death#....~#~c#m)()#ß.ß.....##...#.~~###[##...##.###....~~~~##.....~..~##m   merfolk javelineer (polearm, missile,…)##..#~.~~#......~.~..#c   satyr (ally target)#'#~~####....~...~..###c   faun (polearm, strong, ally target)~~~~# #....$.~##..#.###A   daeva (summoned)(…)_Press ? for a list of commands and other information.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour andquivering javelins (ally target, haloed, chance to affect: 17%) _Okay, then.Ufg" Ufg@Y  ##.. Masnef the Slayer ##...## # Mountain Dwarf of the Shining One *****. #....ß# .# .....HH  Health: 61/198 =======----------------- .....###.##c...~#..  Magic: 15/31 ===========------------- .....#.....~.....  AC: 30Str: 29 #.......###....  EV: 17Int: 14 #..m†....#mHß# .  SH: 15Dex: 8 . #).######...##..#  XL: 19 Next: 33% Place: Shoals:4 .~~~#))#.[.@#.m..~...  Noise: ---------  Time: 43865.0 (0.0)  ...~~.[(......*m).......  Z) +5 eveningstar (freeze)  #..~~~#~c..Ufg[Z .AmH.........  Cast: Kiss of Death  #....~#~c#m)()#ß.ß.....  ##...#.~~###[##...##.##  #....~~~~##.....~..~##  m   merfolk javelineer (polearm, missile,…) ##..#~.~~#......~.~..#  c   satyr (ally target) #'#~~####....~...~..###  c   faun (polearm, strong, ally target) ~~~~# #....$.~##..#.###  A   daeva (summoned)(…)quivering javelins (ally target, haloed, chance to affect: 17%) _Okay, then.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a merfolk javelineer, wielding a UfgZ l+0 spear, wearing a +0 leather armour andquivering javelins (ally target, haloed, 76% to hit)Vfgl##..Masnef the Slayer##...## #Mountain Dwarf of the Shining One *****.#....ß# .# .....HHHealth: 61/198 =======-----------------.....###.##c...~#..Magic: 15/31 ===========-------------.....#.....~.....AC: 30Str: 29#.......###....EV: 17Int: 14#..m†....#mHß# .SH: 15Dex: 8. #).######...##..#XL: 19 Next: 33% Place: Shoals:4.~~~#))#.[.@#.m..~...Noise: ---------  Time: 43865.0 (0.0)...~~.[(......**).......Z) +5 eveningstar (freeze)#..~~~#~c...AmH.**fgn3m......Cast: Kiss of Death#....~#~c#m)()#ß.ß**...##...#.~~###[##...##*###....~~~~##.....~..~##m   merfolk javelineer (polearm, missile,…)##..#~.~~#......~.~..#c   satyr (ally target)#'#~~####....~...~..###c   faun (polearm, strong, ally target)~~~~# #....$.~##..#.###A   daeva (summoned)(…)quivering javelins (ally target, haloed, chance to affect: 17%) _Okay, then.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour andquivering javelins (ally target, haloed, 76% to hit)Vfg _Okay, then.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a merfolk javelineer, wielding a +0 spear, wearing a +0 leather armour andquivering javelins (ally target, haloed, 76% to hit)  The bolt of dispelling energy misses the merfolk javelineer.VfgMVfga )m.(...mH#ß.ß...The now-empty wand crumbles to dust.Vfg 82Vfg/  --more--Xfg:} (((The merfolk javelineer throws a javelin.Xfg`!.@)launcher, strong, ally target)  The javelin barely misses you. The faun unwields a +0 spear.  The faun wields a +2 sling of flaming. It bursts into flame!XfgmV(((((XfgThe faun shoots a sling bullet. The sling bullet closely misses you.Your merfolk hits the satyr from afar with a +0 trident.XfgXfg@..A)....c   faun (launcher, strong, ally target)A   daeva (summoned)mm 2 merfolk (polearms, summoned)Xfg<4==6.0 (1Xfg 3Xfg:= _The satyr dies!]fg]fg'Drink which item? Potions  c - 4 potions of enlightenment  e - a potion of heal woundsg - 7 potions of brilliance  r - 6 potions of curings - 5 potions of might  C - 4 potions of attraction  K - 5 potions of haste  M - 4 potions of resistance  N - 3 potions of magicS - a potion of ambrosia  T - a potion of cancellation  V - 5 potions of mutation  W - 3 potions of lignification [!] read|quaff|evoke[?] describe selected`fg4`fgD`fg\##..Masnef the Slayer##...## #Mountain Dwarf of the Shining One *****.#....ß# .# .....HHHealth: 62/198 =======-----------------.....###.##c...~#..Magic: 15/31 ===========-------------.....#.....~.....AC: 30Str: 29#.......###....EV: 17Int: 14#..m†....#mHß# .SH: 15Dex: 8. #).######...##..#`fg]HXL: 19 Next: 34% Place: Shoals:4.~~~#))#.[.@#.m..~...Noise: ==-------  Time: 43866.0 (0.0)...~~.[(.....A)m).......Z) +5 eveningstar (freeze)#..~~~#~).....(.........Cast: Kiss of Death#....~#~c#m)mH#ß.ß.....##...#.~~###[##...##.###....~~~~##.....~..~##m   merfolk javelineer (polearm, missile,…)##..#~.~~#......~.~..#`fg^&c   faun (launcher, strong, ally target)#'#~~####....~...~..###A   daeva (summoned)~~~~# #....$.~##..#.###mm 2 merfolk (polearms, summoned) (…)`fg8^The merfolk javelineer throws a javelin.  The javelin barely misses you. The faun unwields a +0 spear.  The faun wields a +2 sling of flaming. It bursts into flame!  `fgz^The faun shoots a sling bullet. The sling bullet closely misses you.Your merfolk hits the satyr from afar with a +0 trident. _The satyr dies!`fgCtP  Okay, then.`fgt`fgnjD _bfgkAbfgBbfgZfmH()bfgd  ##..  #  .#         #..m† .  . #).######  .~~~#))#.[.  [(.....A(m).......  bfgce#~)..mH.(.........  #~c#m)()#ß.ß.....  .~~###[##...##.##  #....~~~~##.....~..~##  ......~.~..#  ....~...~..###  ~~~~# #....$ The merfolk javelineer throws a javelin.cfg( ##..  #  .#         #..m† .  . #).######  cfg@.~~~#))#.[.  [(.....A(m).......  #~)..mH.(.........  #~c#m)()#ß.ß... cfg .~~###[##...##.  #....~~~~##.....~..~##  cfgK......~.~..#  ....~...~..###  ~~~~# #....$ cfgDo ((The javelin pierces through you!cfgơcfg .@)m.* * * LOW HITPOINT WARNING * * *cfgh  The faun shoots a sling bullet. The sling bullet hits your merfolk!cfgCcfgXF.AcfgY54-16=-7.0 (1cfgocfg)v: _The sling bullet burns your merfolk.dfg@dfgsAdfgKHdfg[I .m..mHm   merfolk (polearm)c   faun (launcher, strong, ally target)A   daeva (summoned)A merfolk comes into view. It is wielding a +1 vampiric trident.dfgj  ##..  #  .#       dfgk  #..m† .  . #).######  .~~~#))#.[.  [(......(mm.......  #~)m....(.........  dfgk5#~c#mH()#ß.ß.....  .~~###[##...##.##  #....~~~~##.....~..~##  dfgk......~.~..#  ....~...~..###  ~~~~# #....$dfglH The merfolk javelineer throws a javelin.efg ##..  #  .#         #..m† .  . #).######  .~~~#))#.[.  [(......(mm.......  #~)m....(.........  #~c#mH()#ß.ß...efg H  .~~###[##...##.  #....~~~~##.....~..~##  ......~.~..#  ....~...~..###  ~~~~# #....$ efg ((The javelin pierces through your daeva! The javelin pierces through you.efg .@A* * * LOW HITPOINT WARNING * * *Your merfolk hits the faun with a +0 trident!efgi  The faun shoots a sling bullet. The sling bullet hits your merfolk!!efg|?L0--efgG/  --more--efg5  The sling bullet burns your merfolk.  Your daeva hits the merfolk javelineer with a +4 scimitar of holy wrath!!efg E====8efg efg- V _Your daeva hits the merfolk javelineer with a +4 scimitar of holy wrath!jfg^  ##.. ##...## # #....ß# .# .....HH .....###.##c...~#.. .....#.....~..... #.###.... #..m†....#mHß# . . #).######...##..#jfgw_  .~~~#))#.[@.#....~... ...~~.[(......Amm. #..~~.#~)m....(. #....~#~c#mH()#ß.ß... ##...#.~~###[##...##.## #....~~~~##.....~..~##jfg_  ##..#~.~~#......~.~..# #'#~~####....~...~..### ~~~~# #....$.~##..#.###jfg]h jfg:j jfg~ )H)c   faun (launcher, strong, ally target)A   daeva (summoned)mm 2 merfolk (polearms, summoned)jfg ((( The merfolk javelineer throws a javelin.  The javelin pierces through your daeva!jfgs jfg  jfg  The javelin pierces through you but does no damage.  The faun unwields a +2 sling of flaming.  It stops flaming. The faun wields a +0 spear.  The faun hits your merfolk with a +0 spear.jfg /  --more--kfgVg  Your daeva hits the merfolk javelineer with a +4 scimitar of holy wrath!!  Your daeva hits the merfolk javelineer with a +4 scimitar of holy wrath!kfg} X@.A)m.c   faun (polearm, strong, ally target)A   daeva (summoned)mm 2 merfolk (polearms, summoned)H   manticore (summoned)kfg c5=---9kfgʘ kfg J _The merfolk javelineer dies!mfgz; ##.. ##...## # #....ß# .# .....HH .....###.##c...~#.. .....#.....~..... #.###.... #..m†....#mHß# . . #).######...##..# .~~~#))#.@..#....~... ...~..[(......A)).......mfg{H #..~..#~mmH...(......... #....~#~c#.)()#ß.ß..... ##...#.~~###[##...#.## #....~~~~##.....~..~## ##..#~.~~#......~.~..# #'#~~####....~...~..### ~~~~# #....$.~##..#.###mfgmfgmfgJYour merfolk hits the faun with a +0 trident.mfgA)m)....H..m   merfolk (polearm)c   faun (polearm, strong, ally target)A   daeva (mm 2 merfolk (polearms, summoned)(…)mfgl1----70mfgmmfgζ _Your merfolk hits the faun with a +0 trident!  Things that are here: _a +0 plate armour; 3 silver javelins; a +2 trident of venomnfgPnfg8-nfgOnfg F _Unknown command.nfg+ ##...## #....ß# .# .....HH .....###.##c...~#.. .....#.....~.....  #.......###.... m†....#mHß# .nfg~, . #).######...##..#~..#)[#.[..#....~......~..[(...@.A)m).......#..~..#~mm....(....~#~c#H)()#ß.ß..... #...#.~~###[##...##.##nfg6- E #....~~~~##.....~..~#..#~.~~#......~.~.. #'#~~####....~...~..###~~~~# #....$.~##..#.### ~.................nfg3 nfgJ H.launcher, strong, ally target)  The faun unwields a +0 spear. The faun wields a +2 sling of flaming.nfgnS  It bursts into flame! The faun shoots a sling bullet.  The sling bullet hits your merfolk! The sling bullet burns your merfolk.  Your merfolk dies!nfga .   merfolk (polearm, summoned) nfg nfg  Your merfolk's corpse dissolves into shadows!Your merfolk hits the faun with a +0 trident!nfg nfgn /  --more--pfg;V m)pfgv.) , ally target)A   daeva (summoned)m   merfolk (polearm, summoned)H   manticore (summoned)The faun dies!  Your daeva calls down the wrath of the Shining One upon the merfolk.pfg3B===pfg 1pfgpfg,% _The merfolk is smitten.qfg....ß# .# .....HH .....###.##c...~#.. .....#.....~.....  #.......###.... #..m†....#mHß# .. #).######...##..#~..#)[#.[..#....~......~..[(.....Am)).......qfgR#..~..#~m.H@..(....~#~)#.)()#ß.ß..... #...#.~~###[##...##.## #....~~~~##.....~..~#..#~.~~#......~.~.. #'#~~####....~...~..###~~~~# #....$.~##..#.### ~........................#...#.....)qfgqfgqfgO qfg0H.A))m.@.mmdistracted, ally ta…)Your daeva hits the merfolk with a +4 scimitar of holy wrath.qfg O27=qfg\ (--2qfg6qfg>W _Your daeva completely misses the merfolk.rfg, O--rfg80 rfgw5 V _You are too injured to fight recklessly!sfg#....ß# .# .....HH .....###.##c...~#.. .....#.....~..... #.###.... #..m†....#mHß# . . #).######...##..# .~..#)[#.[..#....~... ...~..[(...H.A))). #..~..#~)m..@m(. #....~#~)#.)()#ß.ß..... ##...#.~~###[##...##.## #....~~~~####..#~.~~#....#'#~~####....~...~..### ~~~~sfg# #....$.~##..#.### ~..........# .#...#.....).# sfgRsfgĶsfgz .H.m.@mmally target)  You block the merfolk's attack.  Your daeva calls down the wrath of the Shining One upon the merfolk.sfgkg3Kiss of Deathsfghsfgp sfgsfg_The merfolk is smitten.sfgf sfgx sfgߛ sfg ^ _You are too injured to fight recklessly!tfg5The merfolk is smitten.puncture the merfolk! You freeze the merfolk.  The merfolk is almost dead.  Your manticore barely misses the merfolk.  Your manticore claws the merfolk!tfgtfg.m@)A   daeva (summoned)m   merfolk (polearm, summoned)H   manticore (tfg 36-6==8 (0.8Kiss of Death _The merfolk dies!tfgtfgtfgx _Your Gell's gravitambourine (2/2) jingles faintly as it regains its power.ufgg .....###.##c...~#.. .....#.....~.....  #.......###.... #..m†....#m.ß# .. #).######...##..#~..#)[#.[..#....~...ufggn...~..[(....HA))).......#..~..#~)..m.)(....~#~)#.)@)#ß.ß..... #...#.~~###[##...##.## #....~~~~##.....~..~#..#~.~~#......~.~.. #'#~~####....~...~..###ufgg~~~~# #....$.~##..#.### ~........................#...#.....)~ufgh.ufgYnufg pufgw..AH--4.8 (1.0 _ufgBufg  Things that are here: _3 boomerangs; a +0 trident; a merfolk corpseufg d .....#.....~.....  #.......###.... ..m†....#m.ß# .. #).######...##..#~..#)[#.[..#....~......~..[(......))).......ufg #..~..#~)..mAH(.......~#~)#.)()#ß.ß..... #...#.~~###@##...##.## #....~~~~##.....~..~#..#~.~~#......~.~.. #'#~~####....~...~###~~~~# #....$.~##.#.### ~........................#...#.....).~.(###'###...###..##ufg ufg~ ufg ufg ..)mAHufg Z4--5 _ufg& ufg(  Things that are here: _a +0 robe; a +0 trident; a merfolk corpsevfga.....###.##c...~#.......#.....~............###....  #..m†....#m.ß# . #).######...##..# .~..#)[#.[..#....~... ...~..[(......)))...~..#~)....)(.............~#~)#.m@H#ß.ß.....##...#.~~###A##...##.....~~~~##.....~..~#vfg##..#~.~~#......~.~..##'#~~####....~...~..###~~~~# #....$.~##..#.## ~..................)...~...#...#......vfg vfgvfgvfg0vfg%vfgHm)H)@)[AH   harpy (wandering, ally target)A   daeva (m   merfolk (polearm, summoned)H   manticore (summoned)vfg)V7=6vfg,4vfgT> _You swap places.  Things that are here: _3 boomerangs; a +0 trident; a merfolk corpsevfgh #....ß# .# .....HH.....###.##c...~#.......#.....~.....#.......###....  #..m†....#m.ß# . #).######...##..# .~..#)[#.[..#...H~... ...~..[(......)))vfgi ~..#~)...@)H.............~#~)#.)m)#ß.ß.....##...#.~~###[##...##.....~~~~##.A...~..~###..#~.~~#......~.~..#vfgi #'#~~####....~...~..### ~~~~# #....$.~##..#.##vfgi  ~.................)vfgq 5  You swap places.vfgs vfg+t vfgv vfgw vfgr .(HH(mA....... vfg H5=7vfg vfg> * _The harpy screeches!xfg8#...## # #....ß# .# .....HH.....###.##c...~#.......#.....~..........###....  #..m†....#m.ß# . #).######...##..# .~..#)[#.[..#....~... xfg...~..[(....@.)))~..#~)....)(HH...........~#~)#.)(m#ß.ß.....##...#.~~###A##...##.....~~~~##.....~..~###..#~.~~#......~.~..# #'#~~####....~...~..### xfgV~~~~# #....$.~##..#.## ~................xfgxfg+xfg  The harpy claws your manticore. The harpy barely misses your manticore.Your manticore closely misses the harpy.Your manticore completely misses the harpy.xfgDzHmH.A[....xfg9.-8xfg.xfgl5 _Your manticore claws the harpy.yfg3 ##...## # #....ß# .# .....HH .....###.##c...~#.. .....#.....~..... #.###.... #..m†....#m.ß# . . #).######...##..# yfg.~..#)[#.[..#....~... ...~..[(.....@)))H...... #..~..#~)....)mH. #....~#~)#.)(A#ß.ß..... yfg"_##...#.~~###[##...##.###....~~~~##.....~..~##yfgEc##..#~.~~#......~.~..# #'#~~####....~...~..### yfgb~~~~# #....$.~##..#.### ~.yfg# yfgyfgyfglyfg H).A) Your merfolk hits the harpy from afar with a +0 trident.yfg|R6-9yfgyfg _Your manticore barely misses the harpy. Your manticore claws the harpy! x2zfg^zfgzfg+zfgF _Unknown command.{fg, ##...## # #....ß# .# ......~ .....###.##c...~#.. .....#.....~..... #.###.... #..m†....#..ß# . {fgɡ . #).######...##..# .~..#)[#.[..#....~... ...~..[(.H). #..~..#~)....AmH. {fg_ h#....~#~)#.)()#ß.ß..... ##...#.~~###[##...##.###....~~~~##.....~..~####..#~.~~#......~.~..# {fg #'#~~####....~...~..### ~~~~# #....$.~##..#.### ~.{fg # {fg" {fg  You block the harpy's attack. The harpy barely misses you.Your merfolk hits the harpy from afar with a +0 trident!  Your manticore bites the harpy!!{fg )A   daeva (summoned)m   merfolk (polearm, summoned)H   manticore ({fgn a8=80{fgV {fg _The harpy dies!There is a large open door, spattered with blood here. _Items here: )))) ††.|fg|fg8|fgt|fg5 |fgb8_Unknown command.}fg9##...## # #....ß# .# ......~ .....###.##c...~#.. .....#.....~..... #.###.... #..m†....#..ß# . }fg::. #).######...##..# .~..#)[#.[..#....~...  ...~..[(......)@).  #..~..#~)....AmH.  #....~#~)#.)()#ß.ß.....  }fg:D##...#.~~###[##...##.###....~~~~##.....~..}fg:~####..#~.~~#......~.~..# }fg:#'#~~####....~...~..### }fgJ;~~~~# #....$.~##..#.### }fgH}fgcLA)}fgJe>71 }fg{e _}fg`t}fg|l _Items here: ( ) [ †.~fg, ##.. #...## # ....#~.#....ß# .# ......~#.....###.##c...~#..#.....#.....~..........###....  #..m†....#..ß# .~fgO #).######...##..# .~..#)[#.[..#@...~...  ...~..[(......A))~..#~)....)mH............~#~)#.)()#ß.ß.....##...#.~~###[##...##.##....~~~~##..~###..#~.~~#......~.~..# ~fg#'#~~####....~...~..### ~~~~# #....$.~##..#.##~fg#~fgb~fg_qm(.~fg@ &2~fgj#~fgD$\ _Your manticore dissolves into shadows!~fgz4M ##.. H...# #...## # ....#~.#....ß# .# ......~.....###.##c...~#..#.....#.....~......#~fg4.....###.....  #..m†....#..ß# . #).######@..##..#~fg-5M .~..#)[#.[..#....~...  ...~..[(......Am)~fge5#..~..#~)....)(.........#.)##~fg5$H   minotaur (missile, wandering)~......~.~..#....~...~.~fg5~fgNj  A minotaur comes into view.~fgP~fgLi HAm))Hally target)The minotaur bellows!~fgu=  ##.. H...#   # (...#~.   .# .(....~#  (.~#..#  (.....#  ##(....  #..m†....#(.ß# .  . #)#@..##..# ~fgvE .~..#)[#.[..#Am..~...  [())).......  )....)(.........  )#.)()#ß.ß.....  #[##...##.##  #.....~..~##  ......~.~..#   ~fgS   ##.. H...#   # (...#~.   .# .(....~#  .~#..#  .....#  ##(....  #..m†....#(.ß# .  . #)#@..##..#  .~..#)[#.[..#Am..~...  [())).......  )....)(........  )#.)()#ß.ß.....  #[##...##.~fg}T [40m##  #.....~..~##  ......~.~..#  ~fg\ (The minotaur throws a javelin. The javelin pierces through you!~fg q......@~fgR @13~fg ~fg V _* * * LOW HITPOINT WARNING * * *fgVC g ##..H...###...## # ....#~.....ß# .# ......~# .....###.##c...~#.. .....#.....~......# #.......###..... m†....#..ß# .. #).######A..##..#~..#)[#.[..#@m..~......~..[(......))).......#..~..#~)....)(....~#~)#.)()#ß.ß#...#.~~###[##...##.##~fgjD m......~.~..#....~...~.~~~~# #....$.~##..#.###fg/M fgM fga ~Hm.H   minotaur (missile, ally target)A   daeva (m   merfolk (polearm, summoned)fg[b @24fgy fg & _You swap places.fg3 ##...## # H...#~.....ß# .# ......~# .....###.##c...~#..# .....#.....~......# #.......###..... fgm†....#..ß# .. #).######Am.##..#~..#)[#.[..#....~......~..[(......)@).......#..~..#~)....)(....~#~)#.)()#ß.ß..... #...#.~~###[##...##.## #....~~~~##.....~..~##....~...~...$.~##..~.................#fgPBfgJ.Hmfg%..Afg#wH   minotaur (missile, ally target)A   daeva (m   merfolk (polearm, summoned)fgOV9=5fgfgl _Items here: ( ) [ †.fg ....ß# .# .H....~# .....###.##c...~#.. .....#.....~..... #.......###..... .m†....#.mß# ... #).######...##..#~..#)[#.[..#A...~......~..[(......))).......#..~..#~)....)(@...~#~)#.)()#ß.ß..... #...#.~~###[##...##.##fg% #....~~~~##.....~..~###..#~.~~#..~..#....#..$.~##..#..................#...#.....).#fgfg<fg8fg*W.Hm..AH   minotaur (missile, ally target)A   daeva (fghm   merfolk (polearm, summoned)fg=G36 _fgfgfg  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.fgV-f - Follow me.  Anything else - Cancel.fg #....ß# .# ......~#Masnef the Slayer.....###.##c.H.~#..#Mountain Dwarf of the Shining One *****......#.....~......#Health: 53/198 ======------------------#.......###m.... .Magic: 19/31 ==============----------#..m†....#..ß# ..AC: 30Str: 29. #).######...##..#EV: 17Int: 14.~..#)[#.[..#....~...SH: 15Dex: 8  ...~..[(......)A).......XL: 19 Next: 36% Place: Shoals:4  #..~..#~)....)(gm@........Noise: ---------  Time: 43886.8 (0.0)  #....~#~)#.)()#ß.ß.....Z) +5 eveningstar (freeze)##...#.~~###[##...##.##Cast: Kiss of Death#....~~~~##.....~..~####..#~.~~#......~.~..##'#~~####....~...~..###H   minotaur (missile, ally target)~~~~# #....$.~##..#.###A   daeva (summoned)~.................#m   merfolk (polearm, summoned).......#...#.....).#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a minotafgIur, wearing a +0 plate armour and quivering javelins (ally target)fgP #....ß# .# ......~#Masnef the Slayer.....###.##c.H.~#..#Mountain Dwarf of the Shining One *****......#.....~......#Health: 53/198 ======------------------#.......###m.... .Magic: 19/31 ==============----------#..m†....#..ß# ..AC: 30Str: 29. #).######...##..#EV: 17Int: 14fg.~..#)[#.[..#....~...SH: 15Dex: 8  ...~..[(......)A).......XL: 19 Next: 36% Place: Shoals:4  #..~..#~)....)(@........Noise: ---------  Time: 43886.8 (0.0)  #....~#~)#.)()#ß.ß.....Z) +5 eveningstar (freeze)##...#.~~###[##...##.##Cast: Kiss of Death#....~~~~##.....~..~##fg%##..#~.~~#......~.~..##'#~~####....~...~..###H   minotaur (missile, ally target)~~~~# #....$.~##..#.###A   daeva (summoned)~.................#m   merfolk (polearm, summoned).......#...#.....).#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a minotaur, wearing a +0 plate armour and quivering javelins (ally target)fgfgfgV fg .fg .fgC mfg Afg )fg6 sA   daeva (summoned)fg" _m   merfolkfg#  (polearm, summoned)fgQ#  fg$ fg% $7.8 (1fg&4 fg08 fg8 g - Guard the area.fg8 f - Follow mefg8 .fg9 Anything else - Cancelfg<9 .  fge9 :Gang up on whom?  fg9 3Press: ? - help, Dir - move targetfg9 lAim: a minotaur, wearing a +0 plate armour and quivering javelins (ally target)fg9 _Attack!fg$9 fg9 fgM fg/P fgfPv.....###.##c...~#..# .....H......###.......###........#..m†....#m.ß# .... #).######...##..##.~..#)[#.[..#.A..~. fgjQ{...~..[(......))).... #..~..#~)....)(... #....~#~)#.)()#ß@ß.....# ##...#.~~###[##...##.###....~~~~##.....~..~##  ##..#~.~~#......~.~..#'#~~####....~...~..###fgQ~~~~# #....$.~##..#.###fgQH   minotaur (missile, ally target) fgR~.................# A   daeva (fg.R*.......#...#.....).# m   merfolk (polearm, summoned)...~...#...#..#fgXfg]fgsdm.A.fgu@48fgRfgfgSfgDA.fg;O (((((fg(( The minotaur throws a javelin.  The javelin pierces through your merfolk!fg`Km...).@fgVTDThe minotaur throws a javelin.  The javelin pierces through your merfolk!  The javelin pierces through you but does no damage.  A boomerang appears from out of your range of vision.boomerang hits your merfolk!!  Your merfolk dies!fg_`(.(fgEC...fgW20=9fgjfgifg8/  --more--fg a _Your merfolk's corpse dissolves into shadows!fg:   What are your orders?t - Shout!  Orders for allies: a - Attack new target. p - Attack previous target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.fg  .....###.##c...~#..#Masnef the Slayer.....#.....H......##Mountain Dwarf of the Shining One *****.#.......###........Health: 54/198 ======------------------#..m†....#A.ß# ....fg Magic: 20/31 ===============---------. #).######...##..##AC: 30Str: 29.~..#)[#.[..#....~...#EV: 17Int: 14 ...~..[(......))).......SH: 15Dex: 8 fgP #..~..#~)....)(.........XL: 19 Next: 36% Place: Shoals:4 #....~#~)#.)()#ß@ß.....#Noise: ---------  Time: 43889.8 (0.0) ##...#.~~###[##...##.###Z) +5 eveningstar (freeze)#....~~~~##.....~..~##Cast: Kiss of Death##..#~.~~#......~.~..##'#~~####....~...~..###~~~~# #....$.~##..#.###fg CH   minotaur (missile, ally target)~.................#A   daeva (summoned).......#...#.....).#...~...#...#.......#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a minotaur, wearing a +0 plate armour and quivering javelins (ally target)fgx  .....###.##c...~#..#Masnef the Slayer.....#.....H......##Mountain Dwarf of the Shining One *****.#.......###........Health: 54/198 ======------------------#..m†....#A.ß# ....fgvx Magic: 20/31 ===============---------. #).######...##..##AC: 30Str: 29.~..#)[#.[..#....~...#EV: 17Int: 14 fgx ...~..[(......))).......SH: 15Dex: 8 fgx #..~..#~)....)(.........XL: 19 Next: 36% Place: Shoals:4 #....~#~)#.)()#ß@ß.....#fgsy QNoise: ---------  Time: 43889.8 (0.0) ##...#.~~###[##...##.###Z) +5 eveningstar (freeze)#....~~~~##.....~..~##Cast: Kiss of Death##..#~.~~#......~.~..##'#~~####....~...~..###~~~~# #....$.~##..#.###H   minotaur (missile, ally target)fgy ~.................#fgi| +A   daeva (summoned).......#...#.....).#...~...#...#.......#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a minotaur, wearing a +0 plate armour and quivering javelins (ally target)fg A.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a minotaur, wearing a +0 plate armour and quivering javelins (ally target)Attack!  Your daeva blocks the minotaur's attack.fg  5The minotaur splashes around in the water.fgu /  --more--fg ((A boomerang appears from out of your range of vision.fg۞ A..fg ,90.8 (1fg fg: . _Your daeva blocks the boomerang.fg vYour daeva calls down the wrath of the Shining One upon the minotaur.fg, (((((((The minotaur is smitten. The minotaur throws a javelin.  The javelin completely misses your daeva.fgx A...).@fg &1fg fg> A _The javelin pierces through you but does no damage.fg/ fg fgfg#F _Unknown command.fg;O  Your daeva calls down the wrath of the Shining One upon the minotaur.The minotaur is smitten.  Your daeva blocks the minotaur's attack.fgI] ((The minotaur splashes around in the water.  A boomerang appears from out of your range of vision.fg!A..fg-!6fgT2fg-fg6 _Your daeva blocks the boomerang.fgز fgy fg fgu F _Unknown command.fg  Your daeva calls down the wrath of the Shining One upon the minotaur.fg2-    ......##  ##(.......  #..m†....#.(ß# .... fg . #).######.(.##..##  .~..#)[#.[..#.(..~...# [(......))(....... )....)(.(....... )#.)()#ß@ß.....# [##...##.###  ....~..~##  ......~.~..#  fgיr#....~...~..###  ~~~~# #....$.~##..#.###  fg~.................#  .......#...#.....).#  fg(b The minotaur is smitten. The minotaur throws a javelin.fg3   ......##  ##(.......  #..m†....#.(ß# ....  . #).######.(.##..##  .~..#)[#.[..#.(..~...# [(......))(....... )....)(.(....... )#.)()#ß@ß.....# [##...##.###  fg4....~..~##  ......~.~..  #....~...~..#  ~~~~# #....$.~##..#.###  ~.................#  .......#...#.....) fg\B (The javelin closely misses your daeva. The javelin pierces through you.fgoA...).fgK1@fg@43fg&fgvV _* * * LOW HITPOINT WARNING * * *fgS4fg fg  fg fg"_Unknown command.fgQfg~l.....H......##.......###A....... #..m†....#..ß# ....  . #).######...##..##  fgou.~..#)[#.[..#....~...#~ ..~..[(......)))........~..#~)....)(... ....~#~)#.)()#ß.ß.....# #.~~###[##..@##.### ....~~~~##.....~..~## ##..#~.~~#......~.~..# '#~~####....~...~..###fgM~~~~# #....$.~##..#.### ~.................# fgىrA   daeva (summoned)fg>.......#...#.....).#...~...#...#.......#fg+b(###'###...###..##.#fgfgwfgfg~H.mAH   minotaur (missile)m   merfolk (polearm, missile)A   daeva (summoned)fgn51=4fghfgw _A merfolk comes into view. It is wielding a +0 trident.fgfgfg3fgF _Unknown command.fg  Your daeva calls down the wrath of the Shining One upon the minotaur.The minotaur is smitten. The minotaur hits your daeva!!fg . , ally target)A   daeva (summoned)fg6 &5fgr fg ` _The minotaur completely misses your daeva.fgsfgfg-fgGF _Unknown command.fg  Your daeva hits the minotaur with a +4 scimitar of holy wrath!!  Your daeva hits the minotaur with a +4 scimitar of holy wrath.fgx fg (mm   merfolk (polearm, missile)676fg fg H _The minotaur dies!fgzfgfg'fgЧF _Unknown command.fg fg x..A, ally target)fg0 K(((((fg? fgC j~...@fg&E &7fgSY fg] o _The merfolk throws a boomerang. The boomerang misses you.fg[kfgofgl......##.A~mfgl72==fg8fgfgfgfgfg........A.mfg &9fgfg"fge fgg fgx fgl} ^ _You are too injured to fight recklessly!fg 4fg fgl ^ _You are too injured to fight recklessly!fgaG.....###.##c...~#..# .....#.....~......####.......###(.......  fg  #..m†....#..ß# .... . #).######...##..## .~..#)[#.[..#....A...#~~..[(......)))..mfgM~~..#~)....)(........... ...~#~)#.)()#ß.ß@....# ...#.~~###[##...##.### ....~~~~#~..~## #..#~.~~#......~.~..# #'#~~####....~...~..### fgx~~~~# #....$.~##..#.### ~fg...........# .......#...#.....).#...~...#...#.......#fgj   Your daeva hits the merfolk with a +4 scimitar of holy wrath!!fg  ((( Your daeva closely misses the merfolk. The merfolk throws a boomerang.  You block the boomerang with an invisible shield... and reflect it back!fgs8T..@fg:;s8=====900fgVLfgU6 _The boomerang hits the merfolk!!fg ....ß# .# ......~# .....###.##....~#..#  .....#.....~......####.......###(.......  #..m†....#..ß# ....  #).######...##..## .# ~..#)[#.[..#....A...#~.# ~..[(......)))..m fg ~..#~)....)(....@......#~#~)#.)()#ß.ß.....#..##.~~###[##...##.### ...~~~~##.....~..~## ..#~.~~#......~.~..# '#~~####....~...~..### ~~~# #....$.~##..#.### ~.........#.......#...#.....).#fg*  Your daeva calls down the wrath of the Shining One upon the merfolk.The merfolk is smitten.fg_? )A   daeva (summoned)fgHD 9=8----1fgO fg(R G _The merfolk dies!fg*ß# .# ......~# ###.##....~#..# .....#.....~......###  #.###(.......  #..m†....#..ß#..... #).######...##..## .# ..#)[#.[..#....A...#~.#. ..[(......)))..). ..#~)....)(.# ~#~)#.)()#ß.ß.....#..# #.~~###[##...##.### ~~~~##.....~..~###~.~~#......~.~fg[40m..# #~~####....~...~..### # #....$.~##..#.###~........... fgTL~Afg_=----2fgfgfgR ß# .# ......~# ###.##....~#..# #.....~......### #.###(....... # #..m†....#..ß#..... .#  #).######...##..## .# #)[#.[..#....~...#~.#.[(......)))..)A.#~)....)(.# ~#~)#.)()#ß.ß.....#..# #.~~###[##...##.### #~~~~##.....~..~## #~.~~#......~gh m.~..# ~~####....~...~..### # #....$.~##..#.###~.................# fgV3 fg54 >603fg4 3fg@ fgD fgß# .# ......~# ###.##....~#..# ...#.....~......### .. .###(....... ..# ..m†....#..ß#..... ~.# #).######...##..##..# H #)[#.[..#....~...#~.#. [(......)))..)A. #~)....)(.# #~)#.)()#ß.ß.....#..# .~~###[##...##.### .# ~~~~##.....~..~## fg.# ~.~~#......~.~..# #####....~...~..### H   sphinx (asleep) # #....$.~##..#.### A   daeva (summoned)~............ fg<h  A sphinx comes into view.fgfgо.H.AHlly target)fg&4fgfg|: _The sphinx shouts! You hear a shout!fg.ß# .# ......~#.###.##....~#..# ....#.....~......### .. #.###(....... ..# #..m†....#..ß#..... ~.#  #).######...##..##..# . .#)[#.[..#....~...#~.#.H. .[(......)))..).A. .#~)....)(.# ~#~)#.)()#ß.ß.....#..# #.~~###[##...##.### .# .~~~~##.....~..~##fg .# #~.~~#......~.~..# # ~~####....~...~..### ~# #....$.~##..#.### ~.................#  .#...#.....).#fg'  Your daeva calls down the wrath of the Shining One upon the sphinx.fg)@.Hfg@15fg0fg, _The sphinx is smitten.fg5 .ß# .# ......~#.###.##....~#..# ....#.....~......### ..  #.###(....... ..#  #..m†....#..ß#..... ~.# #).######...##..##..# . ..#)[#.[..#....~...#~.#... ..[(......)))..).A....H... ..#~)....)(.# .~#~)#.)()#ß.ß.....#..# .#.~~###[##...##.### .# ..~~~~##.....~..~#g@7 W4m# .# .#~.~~#......~.~..# # #~~####....~...~..### ~~# #....$.~##..#.### ~.................#  .#...#.....).#  Your daeva calls down the wrath of the Shining One upon the sphinx.fgD .H 6fg7T fgU , _The sphinx is smitten.fg'   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.fg r...ß# .# ......~#Masnef the Slayer ....###.##....~#..# ...Mountain Dwarf of the Shining One *****. .....#.....~......### ..Health: 61/198 =======-----------------#.......###(....... ..#Magic: 23/31 =================-------#..m†....#..ß#..... ~.#AC: 30Str: 29#).######...##..##..# .fg hEV: 17Int: 14 ..#)[#.[..#....~...#~.#...SH: 15Dex: 8 ..[(......)))..).A........XL: 19 Next: 38% Place: Shoals:4 ..#~)....)(.....@....H#Noise: ---------  Time: 43906.8 (0.0) .~#~)#.)()#ß.ß.....#..#Z) +5 eveningstar (freeze) fgI .#.~~###[##...##.### .#Cast: Kiss of Death ..~~~~##.....~..~## .# fg 7.#~.~~#......~.~..# # #~~####....~...~..###fg &H   sphinx (ally target) ~~# #....$.~##..#.###fg' jA   daeva (summoned)~.................#.......#...#.....).#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  fg Gang up on whom?Press: ? - help, Dir - move targetAim: a sphinx (moderately wounded, ally target, haloed)fg...ß# .# ......~#fg]Masnef the Slayer ....###.##....~#..# ...Mountain Dwarf of the Shining One *****. .....#.....~......### ..Health: 61/198 =======-----------------#.......###(....... ..#fg!Magic: 23/31 =================-------#..m†....#..ß#..... ~.#AC: 30Str: 29#).######...##..##..# .EV: 17Int: 14 ..#)[#.[..#....~...#~.#...SH: 15Dex: 8 ..[(......)))..).A........XL: 19 Next: 38% Place: Shoals:4 ..#~)....)(.....@....H#fgsNoise: ---------  Time: 43906.8 (0.0) .~#~)#.)()#ß.ß.....#..#Z) +5 eveningstar (freeze) .#.~~###[##...##.### .#Cast: Kiss of Death fgJ..~~~~##.....~..~## .# .#~.~~#......~.~..# # #~~####....~...~..###H   sphinx (ally target) fg%~~# #....$.~##..#.###A   daeva (summoned)~.................#.......#...#.....).#r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  fg:Gang up on whom?Press: ? - help, Dir - move targetAim: a sphinx (moderately wounded, ally target, haloed)fgfg.A.H.fgq24=7.8 (1fgwfg8Ug - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a sphinx (moderately wounded, ally target, haloed) _Attack!fg .ß# .# ......~#.###.##....~#..# ...  .....#.....~......### .. #.###(....... ..# #..m†....#..ß#..... ~.# #).######...##..##..# . ~..#)[#.[..#....~...#~.#... ~..[(......)))..).... ~..#~)....)(.A.H.#.~#~)#.)()#ß.ß.....#..#.#.~~###[##...##.### .#.~~fg 1~~##.....~..~## .# ..#~.~~#......~.~..# # '#~~####....~...~..###~# #....$.~##..#.### ~.................#  .#...#.....).#fg fg @.Afg" 5*fg h  The sphinx casts a spell.fg `A8fg fg ? _Your daeva resists with almost no effort.fgʥ#....ß# .# ......~#  .....###.##....~#..# ... .....#.....~......###... #.###(..........# #..m†....#..ß#..... ~.# . #).######...##..##..# . .~..#)[#.[..#....~...#~.#... .~..[(......)))..). .~..#~)....)(fg.AH.#.~#~)#.)()#ß.ß.....#..#.#.~~###[##...##.### .#.~~~~##.....~..~## .# #..#~.~~#......~.~..# # #'#~~####....~...~..###~# #....$.~##..#.### ~...........#  fg̦I.#...#.....).#fg$\ The sphinx casts a spell. _Your daeva resists with almost no effort.  The sphinx hits your daeva but does no damage.  The sphinx barely misses your daeva.The sphinx hits your daeva but does no damage.  fg2hits the sphinx with a +4 scimitar of holy wrath!!fg@39fgifgR _Your daeva hits the sphinx with a +4 scimitar of holy wrath!fg #....ß# .# ......~# .....###.##....~#..# ... .....#.....~......###... #.###(..........# #..m†....#..ß#..... ~.# fgW . #).######...##..##..# .  .~..#)[#.[..#....~...#~.#... ..~..[(......)))..). ..~..#~)....)(.AH.#.~#~)#.)()#ß.ß.....#..# #...#.~~###[##...##.### .# #....~~~~##.....~..~## .# ##..#~.~~#......~.~..# #  #'#~~####....~...~..###  ~~~~# #....$.~##..#.### ~...#  .#...#.....)fg([34m.#fg  hits the sphinx with a +4 scimitar of holy wrath!! _Your daevathe sphinx with a +4 scimitar of holy wrath!  Your daeva blocks the sphinx's attack.x2 x2  The sphinxyour daeva.fg'10fgfgWG _The sphinx hits your daeva but does no damage. x2fg#....ß# .# ......~#  .....###.##....~#..# ... .....#.....~......###... #.###(..........# #..m†....#..ß#..... ~.# . #).######...##..##..# . .~..#)[#.[..#....~...#~.#... ~..[(......)))..). fgf]~..#~)....)(.AH.# ~#~)#.)()#ß.ß.....#..# ...#.~~###[##...##.### .# ....~~~~##.....~..~..#~.~~#......~.~.. #'#~~####....~...~..### ~~~~# #....$.~##..#.### ~.. fgW  Your daeva hits the sphinx with a +4 scimitar of holy wrath.  Your daeva hits the sphinx with a +4 scimitar of holy wrath!fg .A   daeva (summoned)fg=4=fg'91fgfgQ F _The sphinx dies!fgۦ#....ß# .# ......~# .....###.##....~#..# ...  .....#.....~......###... #.###(..........# #..m†....#..ß#..... ~.# fguk #).######...##..##..# . ~..#)[#.[..#....~...#~.#... ~..[(......)))..). ~..#~)....)(.A..# fg٧-~#~)#.)()#ß.ß.....#..# #.~~###[##...##.### .# ~~~~##. ..#~.~~#......~.~. '#~~####....~...~..### fg# #....$.~##..#.###~........fg8...# fg"fg@A.fgU ((((fg_h A sling bullet appears from out of your range of vision.fg%fD....fgg\5==2fgzfgԀ8 _The sling bullet hits your daeva!!fg~ ß# .# ......~# ###.##....~#..# ... .....#.....~......###...  #.fg ###(..........#  #..m†....#..ß#..... ~.# #).######...##..##..# . ..#)[#.[..#....~...#~.#... ..[(......)))..).fg ... ..#~)....)(.A...# ~#~)#.)()#ß.ß.....#..# #.~~###[##...##.### .# ~~~~##.....~..fgE #~.~~#......~.~ #~~####....~...~..### # #....$.~##..#fg^ o.###~........... fgY fgZ <A.fg H5-3fg fg fg/ß# .# ......~# ###.##....~#..# ... fgL0#.....~......###... #.###(..........# #..m†....#..ß#..... ~.#  fgh5#).######...##..##..# . #)[#.[..#....~...#~.#... [(......)))..). #~)....)(.....A@....# ~#~)#.)()#ß.ß.....#..# #.~~###[##...##.### .# ~~~~##.....~..~# #~.~~#......~.~.. ~~####....~...~..### # #....$.~##..#.###~.................# fg,7fgF% cc   faun (launcher)A   daeva (summoned)You swap places.fgVH@-4fg:Ufg`r _A faun comes into view. It is wielding a +0 sling.fg ß# .# ......~# ###.##....~#..# ... #.....~......###... .###(..........# ..m†....#..ß#..... ~.# fgW D#).######...##..##..# . #)[#.[..#....~...#~.#c.. [(......)))..). #~)....)(.....A.@...# #~)#.)()#ß.ß.....#..# fg .~~###[##...##.### .# ~~~~##.....~..~## .# ~.~~#......~.~..# #####....~...~..### # #....$.~##..#.### fg V~............ fg  Your daeva calls down the wrath of the Shining One upon the faun.fg( |.c , ally target)fg( 36=fg( 5fg6 fg: * _The faun is smitten.fg&## # ....#~. .ß# .# ......~# ###.##....~#..# ...#.....~......###........###(.......... ..m†....#..ß#..... ~.# fg&).######...##..##..# . #)[#.[..#....~...#~.# [(......)))..)..@...c...)....)(.....A.....#... #~)#.)()#ß.ß.....#. fg9'_.~~###[##...##.###..#~~~##.....~..~## ...~~#......~.~..# ..# ~####....~...~..### .. # #....$.~##..#.###..fgh'O ~................fg>  Your daeva calls down the wrath of the Shining One upon the faun.fgJ (((((((The faun is smitten. The faun shoots a sling bullet.fg )..@...The sling bullet barely misses you.fgR6==fgC6fgfg) _You hear a screech!fgT  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.fg.## # ....#~.Masnef the Slayer .ß# .# ......~#Mountain Dwarf of the Shining One *****. ..###.##....~#..# ...Health: 66/198 ========---------------- ...#.....~......###...Magic: 26/31 ====================---- .......###(..........#AC: 30Str: 29 ..m†....#..ß#..... ~.#EV: 17Int: 14 #).######...##..##..# .SH: 15Dex: 8 #)[#.[..#....~...#~.#...XL: 19 Next: 39% Place: Shoals:4fg{ [(......)))..)..@...c...Noise: ---------  Time: 43916.8 (0.0) #~)....)(.....A.....#...Z) +5 eveningstar (freeze) #~)#.)()#ß.ß.....#..#Cast: Kiss of Death .~~###[##...##.###..# ~~~~##.....~..~## ..# ~.~~#......~.~..# ..#c   faun (launcher, ally target) ~####....~...~..### ..A   daeva (summoned) # #....$.~##..#.###..~.................#r - Retreat!s - Stop attacking.g (9;21Hg - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a faun, wielding a +0 sling (heavily wounded, ally target, haloed)fg 1.## # ....#~.Masnef the Slayer .ß# .# ......~#Mountain Dwarf of the Shining One *****. ..###.##....~#..# ...fg Health: 66/198 ========---------------- ...#.....~......###...Magic: 26/31 ====================---- .......###(..........#AC: 30Str: 29 ..m†....#..ß#..... ~.#EV: 17Int: 14 #).######...##..##..# .SH: 15Dex: 8 #)[#.[..#....~...#~.#...XL: 19 Next: 39% Place: Shoals:4 [(......)))..)..@...c...Noise: ---------  Time: 43916.8 (0.0) #~)....)(.....A.....#...Z) fg l[0;10;1m+5 eveningstar (freeze) #~)#.)()#ß.ß.....#..#Cast: Kiss of Death .~~###[##...##.###..# ~~~~##.....~..~## ..# ~.~~#......~.~..# ..#c   faun (launcher, ally target) ~####....~...~..### ..A   daeva (summoned) # #....$.~##..#.###..fg* ~.................#g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetfge Aim: a faun, wielding a +0 sling (heavily wounded, ally target, haloed)  Attack!fg PAnything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a faun, wielding a +0 sling (heavily wounded, ally target, haloed)  Attack!  You hefgX ar a screech!fgߺ 7A harpy comes into view.fg /  --more--fg"4#  fg4kYour daeva calls down the wrath of the Shining One upon the faun.fgIfgaJIc.H H   harpy (wandering)A   daeva (summoned)fgK4==7.8 (1fg:[fg,`" _The faun is smitten.fgIfgfgfgV _You are too injured to fight recklessly!fgG## # ....#~. ß# .# ......~# ß.~..###.##....~#..# .... #.....~......###... ###(..........# m†....#..ß#......~.# fgYH).######...##..##..# .. )[#.[..#....~...#~.#...~ (......)))..)...@.c.H. ~)....)(.....A.....#...~ ~)#.)()#ß.ß.....#..# . ~~###[##...##.###..###.....~..~## ...# .~~#......~.~..# ...# ####....~...~..####.. fgH #....$.~##..#.###.. fgqNfgOfgPfgcD...fg,d.....A...H...The harpy screeches! You hear a shout! x2fgl  The faun shoots a sling bullet.  You block the sling bullet with an invisible shield... and reflect it back!  The sling bullet hits the faun!fg|s2(()H   harpyA   daeva (summoned)fgVfg]@H.fgY8408Kiss of Deathfgfg#H _You kill the faun!fg [  You spit the harpy like a pig!!! You freeze the harpy!fg fg+ A@..A   daeva (summoned)fg& [5-61fg8' O=9.6 (0.8Kiss of DeathfgL6 fgh< I _You kill the harpy!fgJ + # ....#~. # .# ......~# ß.~.. fgJ 4###.##....~#..# .... #.....~......###... ###(..........# m†....#..ß#......~.# # .######...##..##..# ..# [#.[..#....~...#~.#...~. ......)))..)..A.@). )....)(...fgK #...~. )#.)()#ß.ß.....#..# ..###[##...##.###..#fgNK ###.....~..~##....# fgK &~~#......~.~..#....# ....~...~..####..#....$.~#fgK + fgcR fgn 8.Afgp R9---20.6 (1.0fg| fgŀ fgAK # ....#~.  .# ......~# #ß.~.. .##....~#..# #.... #.....~......###... ###(..........# ## †....#..ß#......~.# .=# ######...##..##..# ...#. fg#.[..#....~...#~.#...~.)))..)...A.@......# ....)(....#...~.# #.)()#ß.ß.....#..# ....# ###[##...##.###..# .c###.....~..~##....# ..cfg#......~.~..#....# #.c   satyr (wandering)....~...~..####.. c   faun (polearm, wandering)  #....$.~##..#.###.. A   daeva (summoned) fg  A satyr and a faun come into view.Found a ring of wizardry.fg ]  The satyr shouts! The faun shouts!fg H .Ac.Hlauncher, ally target))H   harpy (wandering)A   daeva (summoned)A harpy comes into view.The satyr unwields a +0 quarterstaff. The satyr wields a +0 longbow.fg.O((((fgfgs....H.fg1~6===-1fgfgam _The satyr shoots an arrow. The arrow hits you but does no damage.fg/  --more--fge  Things that are here: _a +0 sling; a +0 quarterstaff; a faun corpsefg# # ....#~. # .# ......~# #ß.~..#.##....~#..# #.... .#.....~......###....###(..........# ## m†....#..ß#......~.# .=# .######...##..##..# ...#. [#.[..#....~...#~.#...~...)))..)....@)......# )....)(.........A.#...~.# )#.)()#ß.ß.....#..# ....# ~###[##...##g0;10;1m.###..# .c## ~~##.....~..~##....# .cH ~~#......~.~..#....# #.A   daeva (summoned)#....~...~..####..  #....$.~##..#.###.. ~.#fgfg 8c.c   satyr (launcher)A   daeva (summoned)fg Q70--2 _fg fg fg# # ....#~. ß# .# ......~# #ß.~.. .###.##....~#..# #.....#.....~......###....###(..........# ## .m†....#..ß#......~.# .=# ).######...##..##..# ...#. )[#.[..#....~...#~.#...~.. (......)))..)...@.)......# ~)....)(...A.#...~.# ~)#.)()#ß.ß.....#..gJm# .c..# ~~###[##...##.###..# ..##~##.....~..~##....# .cH .~~#......~.~..#....# #.A   daeva (summoned)#....~...~..####.. #....$.~##..#.###..  ~.#fgyc.c   satyr (launcher)A   daeva (summoned)--3fgfgfg3.## # ....#~. .ß# .# ......~# #ß.~.. ..###.##....~#..# #.....#.....~......###...fg9.###(..........# ## ..m†....#..ß#......~.# .=# #).######...##..##..# ...#. #)[#.[..#....~...#~.#...~.. [(......)))..)..@..)......# #~)....)(.A.#.c.~.# #~)#.)()#ß.ß.....#..# ....# .~~###[##...##.###..# ..##~##.....~..~##....# .cH ~.~~#......~.~..#....# #. ~####....~...fg!;[40m~..####.. # #....$.~##..#.###..  ~.#fg<fgBfgCfgWc..#..At   alligator snapping turtle (reaching, …)tc   satyr (launcher)A   daeva (summoned)fgY@14fg|ifgne _An alligator snapping turtle comes into view.fg,  What are your orders? fgm t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.fgSI4.## # ....#~.Masnef the Slayer .ß# .# ......~# #ß.~..Mountain Dwarf of the Shining One *****. ..###.##....~#..# #....Health: 71/198 ========---------------- ...#.....~......###...Magic: 26/31 ====================---- .......###(..........# ##AC: 30Str: 29 ..m†....#..ß#......~.# .=#fg+ fg .......#'#.....(~~~##~#..##...(÷~~#.~##...)).###.~...#...#...#''###.#~~~~~~~~#..)#~~~~~~~......##.÷#÷........#)÷.<fg!......P..~..((..(P...P##..@.~~....#P. #....<...P..#...~~~≈~...[....?.<......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈fg fg &3fg|fgfg/.#'#.....(~~~##~≈......#..##...(÷~~#.~~≈##.....#.....)).###.~~~≈...#...#...#''###.#~~~~≈~#..)#~~~≈~......##.÷#÷.....~~~~~≈~.#)÷.<...~~~~~≈......P..~..((..(P.~~~~≈..P##...@~~....#P..~~~~≈fgq0Y#....<...P..#...~~~≈~...[....?.<......~~~≈~~P.P......~~~≈~≈ ≈fgwCfgD\9=4fgTfg Wfg%~ #..##...(÷~~#.~##.....#.....)).###.~...#...#...#''###.#~~~~~~~~#..)#~~~~~~~......##.÷#÷........#)÷.<.......P..~..((..(P..P##....~~....#P. #....@...P..#...~~~≈fg-&~...[....?.<......~~~≈~P.......P......~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈fg=fg+>&5fgLfgIPa _There is a stone staircase leading up here.fgAfgSfgpfg fgH606 _fgfgFfgYGj≈≈≈≈≈≈≈≈~~~~~~~≈≈≈≈≈≈≈≈≈ fgG≈≈≈≈≈≈≈≈~....~~~≈≈≈≈≈≈≈≈≈ fgG≈≈ ≈≈≈≈≈≈~~~~....~~~≈≈≈≈≈≈≈ fgG≈≈ ≈≈≈≈≈≈~.~~~~.~~~~~≈≈≈≈≈≈ fg H≈≈ ≈≈≈≈≈≈~~~~....~~~~≈≈≈≈≈≈ fg3H≈≈ ≈≈≈≈~~~~~~....~~~~~~≈≈≈≈ fg\H≈≈ ≈≈≈≈~~~~~<.....~~~~~~~~≈≈ fgH≈≈ ≈≈≈≈≈~.....##..~..~.~~~~~≈fgH3 fgH≈≈ ≈≈≈≈≈≈.....@#.~~.......~~~ fgH≈≈≈≈≈≈≈≈≈≈≈~..~...P.~....†...~~ fg,I≈≈≈≈≈≈≈≈≈≈≈≈~..~...~P.P###...~~~ fgYI≈≈≈≈≈≈≈≈≈≈≈~~.......P.P# ##...~~ fgI~~~~≈≈≈≈≈≈≈~......%...P#####...~~ fgI~~~~~~≈≈≈≈≈).)......~PPP.P.....~~fgI-  fgI~~~~~~~≈≈≈≈~..##..P.P.PP........~fg!J-  fgOJy....~~~~≈≈≈~).###.........P##...~fgxJ-  fgJA##...~~~≈≈≈~~.###...~~≈≈≈~^###..~fgJ. fgJfgCNfgNfgX'%fgNG18.1 (2.5fg ~~~~~~~~~~~~~~~~~fg`} _You climb upwards. _There is a stone staircase leading down here.fge fg fg fgJ fg fg fg fg^ 72fg fg ,fg fgp fg 03fgc fg fg fg fg fgN 74fg fg fgZ fg? fg 75fgi fg fg ,fg fg fg !6fg  (=fg fgA* fgy* S7=fg- fg: ,fg^A fgK fg^K 78fgzO fgY ,fg[ fgh fgh !9fgi fgm fgw ,fg_y fgm fg 870fg fg΋ fg fg fgt M1fgB fg ,fgբ fg fgթ 72fg fgo ,fgs fg fg9 73fg fgp ,fg fgu fg 74fg fgv fg fg; fg& fg 35=fg fgfg7 fgv S6=fgfgAfgfg fg"M7fgP%fg<1,fg9;fgBM8fgTFfg$Q,fgTfg9fg0d80fgfg;fglfgfg71fgTfg<fgyfgfgfg$82fgfgfgfg6,fgXfgfgL3=fg fgmfgfgfg$"fg~"K4=fg&fg2fg395fg6fgfgfgfg fgg 96fgfg67fgo>BfgDfg4E98fgJfg*W,fg![fgaO9fg,efg90fg,fghfgi1=fgfgt,fgѳfg2fgK2=fgfgX,fg fgfg93fgfgfg24fgfgfgufgfgfgw25fgfgfg& fg"fg1O6fgT5fg&D,fg`HfgRfgR27fgTfg__,fgafgjfgk28fgnfgu,fgjxfgI99fg0=fgfgB,fgfg=100/198=fgfgZ,fgfgO1fg=fg,fgfgfg 92fgfgfgW93fgGfg2,fg2fgBfgBfgB24fg*FfgQfgtQfgTfg_fgc`95fgqcfg=rfgrfgufgO6fgfgfg֑fgQfgfg 97fg%fgfgOfgGfg.S8=fgfg-fg*fgufg3fgfgXK9=fgfgfg8fgfgfgj:10fgFfgZfgfg{1fgO2fgv"fg&fgf&fg)fg4fg593fgu8fg<fg<fg?fgKfgL94fgPfg~UfgUfgXfghfgh95fgclfg#qfgqfgtfgi6=fgkfgRfgڒfg_fgfg)K7=fgfgѳfg/fgfg4fg98fgDfg:,fgfg4fg99fgfg[fg*:20fgfg9 fg fg^fgfga91fgnfg',fg*fgKP2fgQ93fgWfg`fgafgv4=fg},fgfg5=fg96fg3fg7fgfg.fgrfgfgfg?98fgrfg?fg99fgWfgfg5fgfg fg3 :30fgPfg,fgsfg'fg(91fg+fg<BfgqDfgDS2=fg]HfgRfgSfg6Wfgda3=fggfgsfgVsfgvfg؀fg-94fg-fgfg`fg“fgfg95fgfgfg fgѮfgfgG96fg2fgffgfgfgO7fgfgxfg98fgXfg},fgfge9fgVfgfgafg:40fgfgfgfg{fg[fgfg;O141=fg4fg&,fg)fg-fg%.W2=fg.1fg :fg~:fg=fgFfg4G%3fgMfg XfggXfg5[fg>efgze%4fgFhfg\q,fgsfg;5fgfg7fgfgfg;fg%6fgffgfg%7fg\fgJfg±fg=fgfgս%8fgfgyfgUfgSfgfgK9=fgfgfgofgifgl50=fgfg- ,fg fgfg%1fgfg[%,fg'fg)8;2fg<fgn`3fgIg,fgjfgwfgMx%4fgT{fgR,fg3fgfg<%5fg6fga7=fgfgfgfg!fg fgeU8=fgfgfgfgkfgfg%9fg8fg,fgofg((fg}(&60fg.fg:,fg=fgKfg_L%1fgOfg{T,fgWfgidfgd%2fgUgfgk,fgnfggz;3fgk}fg܁,fgfgfg;%4fgfgza5=fgʤfg,fgfgfgU6=fg9fgJ,fgfgfg%7fgifg,fgfg);8fgAfgfg<fgfgU ;9fg fgW ,fg fg' <70fgA* fg;6 fg6 fg9 fg4G ;1fgI fgT fg.U fgW fgc fgc %2fgbg fg t fgct %3fgw fg4 ,fg fgF a4=fg fgx 5=fgF ,fg fg fg %6fg fg ,fg fg fg %7fg8 Xfgy Q8fg& ,fg( fg2 fg3 %9fg5 fgRB ,fg5C fg1M fgM &80fgP fgQ\ ,fgJ_ fgh fgi %1fgk fgt fgt K2=fg]w fg ,fg fg, fg U3=fg fgŚ fg fg fgM fg %4fg۫ fg ,fg fg fgg %5fgC fg fg fg~ fg fg %6fg fg ,fg fg fg= %7fg fg ,fgN fgj fg %8fgl fg ,fg fg! fg! %9fg$ fg- fg- fgd0 fg 4 fg4 L90=fgR7 fg@ k1=fgC fg&O ,fgR fgW fgX %2fg8] fgf fgf fgi fgom fgm %3fgp fgGz ,fg0} fgv fg %4fg* fg ,fg fgY fg %5fgX fg8 fgm fgI fg fg %6fg fgp fg fg_ fg fg6 %7fg fg ,fg fg_ ~~~~~~~~~~~~~~~~~~~~fg ~~~~~~..~~~~~~..P~~~~~~.~~~~~....~~~~~~~~~P~fgZ ~)~~~~~ _You start resting.fg 4226.1 (258.0)8=79fg ~~~~~~~~~~~~%~~fg " _HP restored.fgBnfgcofg|fgX%8.1 (1.0)fg?~~~~~~~~~~~~~~~~~%fgu ......#..##...(÷~~#.~~≈≈fgUK ##.....#.....)).###.~~~≈≈ ...#...#...#''###.#~~~~ ~~~~~~~#..)#~~~~~~~~~~~ fg~......##.÷#÷.....~~~~~ ~.........#)÷.<...~~~~~ ......P..~..((..(P.~~~~ ..P##....~~....#P..~~~~4 #....@...P..#...~~~≈ ~...[....?.<......~~~≈≈ ~~P.......P......~~~≈≈≈≈ ~~~~~~~~~~~~~~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ =fgfgC9.6 (2.5fg} _You climb downwards. _There is a stone staircase leading up here.fg~" 3fg~& fg. fg55 fg5 $ _fg9 fg^> fgI ,fg#M fgR fg(Y ,fg\ fg` fgj ,fgm fg A  You see here a +0 ring mail.fgȎ fgV  _fg. fga fg  ......#..##...(÷~~ ≈~~~###.....#.....)).### ≈~~~~...#...#...#''###.# ≈~~~~~~~~~~~#..)#~~~~~~~ ≈~~~~~......##.÷#÷.....~ ≈~~~~~.........#)÷.<...~ ≈~~~~......P..~..((..(P. ≈~~~~..P##....~~....#P..fg̬ ≈~~~~..@#....<...P..#... ≈≈~~~~...[....?.<......~ ≈≈≈~~~~P.......P......~~ ≈≈≈≈~~~~~~  ≈ k≈≈ k   wind drake (wandering, repels missiles) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈fg } 34.6 (5.0  A wind drake comes into view.fg n≈kkfg +5.6 (6fg, fg 4 _The wind drake hisses angrily.fgfg*fg fgRa _A wind drake is nearby!fgtfgfg-fgR _No reachable target in view!fg fg fgK fg R _No reachable target in view!fg fg) fg fg R _No reachable target in view!fgc ......#..##...(÷~~ Masnef the Slayer ≈~~~###.....#.....)).### Mountain Dwarf of the Shining One *****. ≈~~~~...#...#...#''###.# Health: 198/198 ======================== ≈~~~~~~~~~~~#..)#~~~~~~~ Magic: 31/31 ======================== ≈~~~~~......##.÷#÷.....~ AC: 30Str: 29 ≈~~~~~.........#)÷.<...~ EV: 17Int: 14 ≈~~~~......P..~..((..(P. SH: 16Dex: 8fg ≈~~~~..P##....~~....#P.. XL: 19 Next: 41% Place: Shoals:4 ≈~~~~..@#....<...P..#... Noise: ---------  Time: 44235.6 (0.0) ≈≈~~~~...[....?.<......~ Z) +5 eveningstar (freeze) ≈≈≈~~~~P.......P......~~ Cast: Kiss of Death ≈≈≈≈~~~~~~~~~~~~~~~~~~~~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ fg≈k≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ k   wind drake (repels missiles) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  fg≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _A wind drake is nearby! _No reachable target in view! fg!_No reachable target in view! _No reachable target in view!  Hit: Z) +5 eveningstar (freeze)Press: ? - help, Dir - move targetfgSfgY ......#..##...(÷~~ Masnef the Slayer≈~~~###.....#.....)).### Mountain Dwarf of the Shining One *****.≈~~~~...#...#...#''###.# Health: 198/198 ========================≈~~~~~~~~~~~#..)#~~~~~~~ Magic: 31/31 ========================≈~~~~~......##.÷#÷.....~ AC: 30Str: 29≈~~~~~.........#)÷.<...~ EV: 17Int: 14≈~~~~......P..~..((..(P. SH: 16Dex: 8fgeZ ≈~~~~..P##....~~....#P.. XL: 19 Next: 41% Place: Shoals:4≈~~~~..@#....<...P..#... Noise: ---------  Time: 44235.6 (0.0)≈≈~~~~...[....?.<......~ Z) +5 eveningstar (freeze)≈≈≈~~~~P.......P......~~ Cast: Kiss of Death≈≈≈≈~~~~~~~~~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈fgZ ≈k≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ k   wind drake (repels missiles)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ fg [ :_No reachable target in view! _No reachable target in view! _No reachable target in view!  Hit: Z) +5 eveningstar (freeze)Press: ? - help, Dir - move targetOkay, then.fg\ fg/j fgSn . _fg ......#..##...(÷≈~~~###.....#.....)).≈~~~~...#...#...#''###.≈~#..)#≈~~~~~......##.÷#÷.....≈~~~~~.........#)÷.<...≈~~~~......P..~..((..(P≈~~~~..P##....~~....#P≈~~~~.@.#....<...P..#≈~~~~...[....?.<......≈~~~~P.P......≈≈k≈≈  ≈fgfgK kfgl≈The wind drake flaps its wings at you.fgY3-6.6 (1fg8fgK _The open air twists around violently and strikes you.fgM!4fg(fgP+R _No reachable target in view!fgqf ≈≈~~~###...)).##~...##''###.~~~~~~~#..)#~~~~~~......##.÷#÷..........#)÷.<......P..~..((..(PP##....~~....#P..#....<...P..#.≈~~~~@..[....?.<....≈~~~~P.......P......~≈~~~~~~~~~~~~~~~~~~k≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  fgll fgv ^k≈fgw [4-7 _fg} fgs fg~...##''###.~~~~~~~#..)#~~~~~~......##.÷#÷..........#)÷.<......P..~..((..(PP##....~~....#P..#....<...P..#.≈~~~~...[....?.<....≈~~~@P.......P......~k~~~~~~~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ fgkA  You enter the shallow water.fge^k≈fg^8Water fg fgY#? _Moving in this stuff is going to be slow.fg  ≈≈~~~~...#...#...#''###≈~~#..)#≈~~~~~......##.÷#÷≈~~~~~.........#)÷.<≈~~~~......P..~..((..(≈~~~~..P##....~~....#P≈~~~~...#....<...P..#≈~~~~...[....?.<≈~k@~P.P......≈≈≈≈≈fgD 4≈≈~~~~...#...#...#''###.≈≈≈~~#..)#~≈≈≈~~~~~......##.÷#÷.fg~ ≈≈≈~~~~~.........#)÷.<.≈≈≈~~~~......P..~..((..(P≈≈≈~~~~..P##....~~....#P.≈≈≈~~~~...#....<...P..#.≈≈≈≈~~~~...[....?.<.≈≈≈≈≈~k~@P.P......~≈≈≈≈≈≈~≈≈ ≈ , catching…)_Moving in this stuff is going to be slow.  You block the wind drake's attack.  The wind drake exhales a fierce blast of wind!  You are knocked back by the gust of wind.collide with the plant! The plant begins to die.  The plant is lightly damaged.fg g88-===40.2 (1.6fgD fg  _Splash!fgޱ A ≈≈~~~~...#...#...#''### ≈≈≈~~#..)# ≈≈≈~~~~~......##.÷#÷ ≈≈≈~~~~~.........#)÷.< ≈≈≈~~~~......P..~..((..( ≈≈≈~~~~..P##....~~....#P ≈≈≈~~~~...#....<...P..# ≈≈≈≈~~~~...[....?.< ≈≈≈≈≈~k@~P.P......fgDz = ≈≈≈≈≈≈   ≈ ≈  ≈  ≈fg_ ))fgN `9----1.8fgx DKiss of Deathfg fg { _You block the wind drake's attack. The wind drake closely misses you.fg\  Your unstable footing causes you to fumble your attack.fgI---2.6 (0.8fgfgX _The wind drake closely misses you.fg{  You bludgeon the wind drake!! You freeze the wind drake.  fg|The wind drake is heavily wounded.The wind drake flaps its wings at you.fg<}<80-fgh}+===3.4fgfgXK _The open air twists around violently and strikes you.fg \  Your unstable footing causes you to fumble your attack.fg 2---4.2fgA fgS 8 _You block the wind drake's attack.fg]  You bludgeon the wind drake!! You freeze the wind drake!fgL]  You kill the wind drake!fgn~@~.fg 29--==-9 (0.7Kiss of DeathfgXfgDV _A nearby plant withers and dies.fgO~% ≈≈~~~~...#...#...#''≈~#..)#≈~~~~~......##.÷#÷≈~~~~~.........#)÷.<≈~~~~......P..~..((..≈~~~~..P##....~~....#≈~~~~...#....<...P..#≈~~~~...[....?.<≈~@~~.P≈≈≈≈≈fgЌfgi>9--6.5 (1.6fgVfgڗfg| fg} fg fg fg 90=30=fg Bfg fg O1=fg fg fg\ fg8 fg< fg $2fg L1==fg fg 4 _Magic restored.fgh fg fg <3fgD fg ,fg fg fg X4=fg fg fgC &5fgp fg0 ,fg fg fg7 &6fg fg ,fg fgfg&7fgfg,fgfg2fgL8=fg(fg)1 _HP restored.fg"64fg7fg;fgD7fgFfgIfgT0fgUfg]fgcfgJefge=fgffgifgofg},fgz~fgfgÊ,fgfgfge  You enter the shallow water.Water fgfgEN _Moving in this stuff is going to be slow.fg+<fgpfg-fgfgfgfgVfg,fgfg0fgB,fgfgfg[,fgfgfgA  You enter the shallow water.fgVWater fgN _Moving in this stuff is going to be slow.fgd<fgfgfge (###'###...###. .c #~. #~~.##.. #. .... #...#..) #.. .... #...... #~# .....#~.... #..# ...~~#...#...#...## #............#########..~#### #.@.##.#.......[~##-- ≈##.~......~~.... ≈~##.........#'#.... ≈≈~~##.......#..##... ≈≈~~~###.....#.....)) ≈≈≈~~~~...#...#...#''# c   safg0tyr (wandering) ≈≈≈≈~~~~~~~~~~~#..)#~~~ ≈≈≈≈~~~~~......##.÷#÷..≈≈≈≈~~~~~.........#)÷.<fg ( .c #~.  #. .... ) #.. ....  #~#  ≈ #..#  ≈≈≈#...##  ≈≈≈≈....## #.@.#[78.9 (32.4) ≈##.~......fg ≈~##....... ≈≈~~##...... ##....)) .#..cscary) ~~~~~#..) .....##.÷#÷ .)÷.<  You enter the shallow water. _Moving in this stuff is going to be slow.  A satyr comes into view. It is wielding a +0 quarterstaff.  The satyr shouts!  The satyr plays a frightful melody on its pipes!  The satyr radiates an aura of fear!fg_v ( .c #~.  fgv#. .... ) #.. ....  #~#  ≈ #..#  ≈≈≈#...##  ≈≈≈≈....## #.@.#[ fgbwH≈##.~...... ≈~##....... ≈≈~~##...... ##....)) fgw.#.. ~~~~~#..) fgw.....##.÷#÷ .)÷.<fg.c...~.........fgY9.9 (33Fear fgfgS_ _You are terrified of the satyr!fgOX(###'###...###..c #~. #~~.##.#. .... #...#..).#.. .... #.#~# .....#~.≈ #..# ...~~#...#.≈≈≈#...## #.≈≈≈≈....###..~##..@##.#.[~#≈##.~......~~....~≈~##...#'#.≈≈~~##.......#..##...(≈≈~~~###.....#.....)).≈≈≈~~~~...#...#...#''#≈≈≈≈~~~~~#..)#~~~~ ≈≈≈≈~~~~~......##.÷#÷... ≈≈≈≈~~~~~...#)÷.<. fgfgʘ7..c..~.........c   satyrfg:80.9 (1.0)fgfgP\ _You are no longer terrified.fg.. #~. #~~.##.#c.... #...#..)#...... #~#.#~≈ #..#~~#...#≈≈#...## #.....≈....#########..~##### #...##.#.......[~≈##.@......~~....~~~~~##...#'#.....≈≈~~###..##...(~###...)).≈≈≈~~~~...##''##≈~~~~~~~#..)#~~~~......##.÷#÷..........#)÷.<......P..~..((.fg (launcher)You enter the shallow water.  Moving in this stuff is going to be slow.  The satyr unwields a +0 quarterstaff. The satyr wields a +0 longbow.fg: ((((((( The satyr shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!fgq^\.~...fg^6.@fg_^1Water fgjfgJo0 _The arrow hits the satyr!!fgT .. #~. #~~.##.#c .... #...#..).#.. .... #.#~# .....#~.≈ #..# ...~~#...#.≈≈≈#...## #.#≈≈≈≈....#########..~##...##.#.[~#≈##.~~~....~≈~##.#'#.....(fg d≈≈~~##.#..##...(÷≈≈~~~###.....#.....)).#≈≈≈~~~~...#...#...#''#≈≈≈≈~~~~~~~~~~~#..)#~≈≈≈≈~~~~~......##.÷#÷.≈≈≈≈~~~~~.........#)÷.<.≈≈≈≈~~~~......P..~..((..(fg fg ((((((( fg {The satyr shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!fgZ.~....@fg\==3.5 (1.6fgHcfgf!shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! _The arrow hits the satyr!!  The satyr shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! _The arrow hits the satyr!!fg!.. #~. #~~.##....##c .... #...#..)..##.. .... #.##~# .....#~.#≈ #..# ...~~#...#.....#≈≈≈#...## #.#≈≈≈≈....#########..~###### #...##.#.[~#fg" ≈##.~.@....~~....~≈~##.#'#.....(~≈≈~~##.#..##...(÷~≈≈~~~###.....#.....)).#≈≈≈~~~~...#...#...#''###.≈≈≈≈~~~~~~~~~~~#..)#~≈≈≈≈~~~~~......##.÷#÷..... fg"1≈≈≈≈~~~~~.........#)÷.<... ≈≈≈≈~~~~......P..~..((..(P fg)fg: .cc   satyr (launcher)-40fgCfgGfgpg .. #~. #~~.##.... #. .... #...#..).. #c. .... #. #~# .....#~. ≈ #..# ...~~#...#..... ≈≈≈#...## #. ≈≈≈≈....#########..~###### #...##.#.[~ ≈##.~@.....~~.... ≈~##.#'#.....( ≈≈~~##.#..##...(÷ ≈≈~~~###.....#.....)).fg,h ≈≈≈~~~~...#...#...#''### ≈≈≈≈~~~~~~~~~~~#..)# ≈≈≈≈~~~~~......##.÷#÷ ≈≈≈≈~~~~~.........#)÷.< ≈≈≈≈~~~~......P..~..((..(fgzfg5^(((((((fg ~....@.fg @-5fg)fg-`  You block the arrow with an invisible shield... and reflect it back! _The arrow hits the satyr!!  The satyr shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! _The arrow hits the satyr!!satyr shoots an arrow. The arrow barely misses you.fgk (###'###...### .. #~. #~~.##. # .... #...#..)c. .... # #~# .....#~.. ≈ #..# ...~~#...#.... ≈≈≈#...## #.........≈≈≈≈....#########..~# #..@##.#.......[~### ≈##.~~~....~~~~ ≈..#'#..... ≈≈~~##.......#..##...( ≈≈~~~###.....#.....)). ≈≈≈~~~~...#...#...#''## ≈≈≈≈~~~~~~~~~~~#..)#~~~~ ≈≈≈≈~~~~~......##.÷#÷g34m. ≈≈≈≈~~~~~.........#)÷.<.fgJfg%M_The satyr shoots an arrow. The arrow barely misses you.    You block the arrow with an invisible shield... and reflect it back!  The arrow hits the satyr!!fg)(((((fgdr~...@fgPl.26fgufg{I _You kill the satyr!fg#fgfg fgH _No target in view!fgȄ fg fg7 fg H _No target in view!fg4fgUfg|H _No target in view!fg _fg,fgufgfgefgw,fgxfgXfgJfge#'#~~####....~...~..##~~~~~#.#.#....$.~##..#.~ ~~ .~.............#.##~# .......#...##...~~ ...~...#...###~.#.## (###'###...### .....~##.##~...#~~.## #.#...#.......#...#..).#)....@~.....[#........93.5 (7##~#....#~.......≈≈ #..##~.#...~~#...#≈≈≈≈#...##.# .~.#.........≈≈≈≈≈fg≈....#########..~#####≈≈≈≈≈≈##...##.#.......[~#≈≈≈≈≈≈≈##.~......~~....≈≈≈≈≈≈≈~##.........#'#..≈≈≈##.#..##...(fgfgb+4.5 (8fgLfgm- _Found a leather armour.fg 3fg4 fg fg ,fg( fg? fg* ,fg fg4 fgQ ,fg% fg fgY ,fg fg# fg- Bfg"1 fgR]   There is an open door here. _fg: ...~..[(......)))..)...).).....#..~..#~)....)(...........#...~#....~#~)#.)()#ß.ß..t..#..# ##...#.~~###[##...##.###..# #....~~~~##.....~..~##...t# ##..#~.~~#......~.~..#....# #'#~~####....~...~..####.. #~~~~~#..$.~##..#.###.. .~ ~~ #.~.....@...........# #.##~# #.......#...#.....).#g 0m #...~~ #...~...#.c.#.......# ##~.#.###(###'###...###..##.#  .....~##.##~...#~~.##....#.##.#...#.......#...#..)..#.# c   satyr (launcher, wandering)#).....~.....[#.........#..##~#..........#~........#.. #~ ≈ #..##~.#...~~#...#.....#..##~~fg z302cc)fg (( The satyr shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!fgN@.===3.5 (9fg_fgc0 _The arrow hits the satyr!!fg#..~..#~)....)(...........#...~#....~#~)#.)()#ß.ß.....#..# ....##...#.~~###[##...##.###..# ..#....~~~~##.....~..~##...t# .c##..#~.~~#......~.~..#....# #'#~~####....~...~..####..  #~~~~~#.#.#....$.~##..#. ~ ~~ #.~.................# ##~# #.......#@..#.....).# ...~~ #...~...#.c.#.......# ~.#.###(###'###...###..##.# .....~##.##~...#~~.##....#.#g89;49m  #.#...#.......#...#..)..#.#  #).....~.....[#.........#..  ##~#..........#~#.. #~#..##~.#...~~#...#.....#..##~~#≈#...##.#..~.#.........## #~~.#fgfg ( The satyr shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!fgN8@fgl4.5 (1Kiss of Deathfg E _The arrow hits the satyr!fg Q  You impale the satyr!! You freeze the satyr.fg4f)fg0-3---5.3 (0.8Kiss of DeathfgVfg2I _You kill the satyr!fg fg:---fgfg H _No target in view!fg fg fg` fgq H _No target in view!fg fg$ fg fga fge : _fg ,fg " fg, ,fg20 fgD9 fg9 K1=fg>= fgF fg^ Bfgb fgp ,fgw fg@ ,fg@ fgZ N _You now have 206 gold pieces (gained 22).fg# O=fg) fg fgR fg fg fg fgB ,fgL fgh fg,fgfg[  Things that are here:  a +0 robe; a +0 trident; a merfolk skeletonfgA*5 _fg0fg<  .....###.##....~#..# #....  .....#.....~......###...  #.......###[..........#  #..m†....#..ß#......~.# . . #).######...##..##..# .. .~..#)[#.[..#....~...#~.#... ...~..[(......)[)..(...).)....  #..~..#~)....)(..#...  #....~#~)#.)(@#ß.ß.....#..# ..  ##...#.~~###[##...##.###..# .  #....~~~~##.....~..~##...t#  ##..#~.~~#......~.~..#....# #'#~~####gZ=1m....~...~..####.. #~~~~~#.#.#......~##..#.###..  .~ ~~ #.~.................#  #.##~# #.......#...#.....).#  #...~~ #...~...#.).#.......#Things that are here:fgR M#....ß# .#.~......~# #ß.~.......###.##....~#..# #.........#.....~......###..........###[..........#  #..m†....#..ß#......~.#  #).######...##..##..#  .~..#)[#.[..#....~...#~.#...~..[(......)[)..(...).).~..#~)....@(...........#.....~#~)#.)()#ß.ß.....#..# .##...#.~~###[##...##.###..# .#....~~~~##.....~..~##...t#fgR.~.~........a +0 club; a +0 longbowfgm017.3 (12.0)fgo38.3 (13 _fgfg  Things that are here: _a +1 vampiric trident; a merfolk skeletonfgqfgrfgyfgfgKfg$ _fg%fg   .....###.##....~#..# #.. .....#.....~......### #.......###[..........# #..m†....#..ß#~.#. #).######...##..##. .~..#)[#.[..#....~...#~.#...~..[(......)[)..(...).) #..~..#~)....)(...........# #....~#~)#.)@)#ß.ß.....#..#  ##...#.~~###[##...##.###..#  #....~~~~##.....~..~##...t#  ##..#~.~~#......~.~..#....# #'#~~####....~...~..####..#~~~~~#.#.#......~##..#.###..fgR.~ ~~ #.~.................#  #.##~# #.......#...#).# #...~~ #...~...#.).#.......#Things that are here:fg  .....###.##....~#..# # .....#.....~......###... #.......###[..# #..m†....#..ß#......~.# . . #).######...##..##..#  .~..#)[#.[..#....~...#~.# ...~..[(......)[)..(...).) #..~..#~)....)(.# #....~#~)#.@()#ß.ß.....#..#  ##...#.~~###[##...##.###..# #....~~~~##.....~..~##...t# ##..#~.~~#......~.~..#....# #'#~~####....~...~..####..fg #~~~~~#.#.#......~##..#.### .~ ~~ #.~...........# #.##~# #.......#...#.....).#  #...~~ #...~...#.).#.#3 boomerangs; a +0 trident; a merfolk skeletonfg] 9.0)  You enter the shallow water.fg}d20.3 (2Water fg.fgL _Moving in this stuff is going to be slow.  Things that are here: _a +3 vampiric spear; a +0 slingfg2fgfgfgj)fgt7fg8+ _fg=fg_FfgSfg>Tfg\fgn #....ß# .#.~......~# #ß .....###.##....~#..# # .....#.....~......###. #.......###[... | #..!†....#..ß#......~ ... #).######...##..##.fgp ....#)[#.[..#....~...#~ ......[(......)[)..(...).) #..~..#~)@...)(........... #....~#~)#.)()#ß.ß.....#.. ##...#.~~###[##...##.###.. #....~~~~##.....~..~##... ##..#~.~~#......~.~..#.fgt #'#~~####....~...~..####  #~~~~~#.#.#......~##..#.##  .~ ~~~~~#.~.................  #.##~# #.......#...#.....). fgǁ .....###.##....~#..# #≈. .....#.....~......####.# #.......###[.......#|..#..!÷....#..ß##...##).######...##..##. ....#)[#.[..#....~...#~......[(......)[)..(...) #..~..#~)....)(.......... #....~#~@#.)()#ß.ß.....# ##...#.~~###[##...##.### #....~~~~##.....~..~fg ##..#~.~~#......~.~..# #'#~~####....~...~..####~~~~~#.#.#......~##..#..~ ~~~~~#.~................ #.##~####.#...#.....) #...~~ #...~...#.).#.....fg-2.9 (2.6fg͜+3.9 (3fgfg%  Things that are here: _a +0 spear; a +2 sling of flaming; a faun skeletonfgfgfgEfg&fg4fg5$ _fg>fg,IY  Things that are here:  a +0 club; a +0 longbowfgUfgU _fg\fgs##...## # ....#~.  #....ß# .#~# ≈ .....###.##....~#..# ≈≈. .....#.....~......## #.# #.......###[......#|..#..!÷....#..ß#..... .#...##).######...##..## #.....#)[#.[..#....~...# ......[@......)[)..(...) #.....#~)....)(........fg t#....~#~)#.)()#ß.ß.....###...#.~~###[##...##.###....~~~~##.....~..~##. ##..#~.~~#......~.~..#. #'#~~####....~...~..## #~~~~~#.#.#......~##..#. .~ ~~~~~#.~.........fg  ##...## # ....#~.≈≈ #....ß# .#.~......~#≈≈ .....###.##....~#..# ≈≈. .....#.....~...... #.# #.......###[ #|..#..!÷....#..ß#≈.#...##).######...##..≈#.....#)[#.[..#....~...≈......@(......)[)..(...##.....#~)....)( #....~#~)#.)()#ß.ß..... ##...#.~~##fgu#[##...##. #....~~~~##.....~..~## ##..#~.~~#......~.~..# #'#~~####....~...~.. #~~~~~#.#.#......~##..# .~ ~~~~~#.~You see here 3 stones.fg-5.9 (2.0fgo26.9 (3 _fgfgy _Items here: ( ) [ ÷.fgg|3fgfgfgxfgN$ _fg@fgZ?  You see here a +0 trident.fg"fgǻ _fgfg.fgfgfgBfgfgjq _r - 7 potions of curing (gained 1)fg3fg%fgR+fg3fg<4fg8fg@fgsJ,fgNfgWfg_fgX`fgWcfggfgo,fgrfgwfg(fgfgfg9_ ≈≈≈≈ ≈≈≈≈≈ ...##. ≈≈≈≈ ##.... ≈≈≈≈≈≈≈ ##.... ~..≈≈≈≈≈≈≈##...## # ≈≈≈≈≈≈≈#....ß# .#.~≈≈≈≈≈≈#.....###.##....~≈≈≈≈≈≈.......#. ≈≈≈≈≈#@###.......###[ ≈≈≈ #|..#...÷....#..ß#fg˘≈ ≈.#...##).######...# ≈#.....#)[#.[..#.... ≈......[(......)[).. ##.....#~)....)(.... #....~#~)#.)()#ß.ß. ##...#.~~###[##. fg[9#....~~~~##.....~fg<+ ≈≈≈≈≈≈≈ ...##.##.... ##.... ~..fg'M##...## # .....ß# .#.~.#.....###.##....~.......#.....~... ≈≈≈≈≈#.###.......###[ #@..#...÷....#..ß# ≈.#...##).######... ≈#.....#)[#.[..#.....#.~...#.~~#....~~##..#~.~~#......~. fgfg|036.9 (10.0)fg,7.9 (11fgfg~t _You see here a staff of death.fg ##.... ##.... ~..##...## # .....ß# .#.~.#.....###.##....~.......#.....~... ≈≈≈≈≈#.###.......###[fgm #|..#...÷....#..ß# ≈.#@..##).######... ≈#.....#)[#.[..#....fg......[(......)[)#fgA....fgѶ##..#~.~#'#~~####....~...fgD fgfg+88.9 (1.0) _fgUfgfge ≈ ##.... ≈ ##.... ~.≈##...## # .≈#....ß# .#.~.≈#.....###.##....~#≈fg .......#.....~.≈≈≈≈≈#.###.###[.≈≈≈ #|..#...÷....#..ß#.≈ ≈.#.@.##).######...#≈#.....#)[#.[..#....~fgM ≈≈......[(......)[)..(≈≈###.....#~)....)(.#....~#~)#.)()#ß.ß.##...#.~~###[##...##....~~~~##.....~.##..#~.~~#......~.~#'#~~####....~...~fg~ fg fg &9fg2 fg+ fg ≈ ##.... ≈ ##.... ~...#≈##...## # ....#≈#....ß# .#.~.≈#.....###.##....~#.≈.......#.....~.≈≈≈≈≈#.###.###[.≈≈≈ #|..#...÷....#..ß#.≈ ≈.#..@##).######...##.≈#.....#)[#.[..#....~.≈≈≈......[(......)[)..(.≈≈###.....#~)....)(.#....~#~)#.)()#ß.ß.##...#.~~###[##...##.#....~~~~##.....~..~##..#~.~~fg^ V[33m#......~.~.#'#~~####....~...~.fg fgF '40fg fg~ fg ##.... ~...###...## # .fgD@....ß# .#.~......#.....###.##....~#.......#.....~.... ≈≈≈≈≈#.###.......###[fgl #|..#...÷....#..ß#≈.#...##).######...##fg ≈#...@.#)[#.[..#....~fg≈≈≈......[(......)[)..(fg≈≈###.....#~)....)(.....~~fg@~~~fg=..#~.~~##'#~~###~~~~~#.#.#......~##. fgxfg9fgG&1fgfgfg*  ##...## # .....ß# .#.~......#.....###.##....~#.......#.....~.... ≈≈≈≈≈#.###.......###[ #|..#...÷....#..ß#≈.#...##).######...## ≈≈≈#.....#)[#.[..#....~fg ≈≈≈....@.[(......)[)..(≈≈###.....#~)....)(..... #....~#~)#.)()#ß.ß###~fg ~###~~~~.~ ~~~~~#.~............fg D fg% <2fgӫ fg fg3 ≈##...## # ....#~≈#....ß# .#.~......~≈#.....###.##....~#.≈.......#.....~.≈≈≈≈≈#.###.......###[.≈≈≈≈ #|..#...÷....#..ß#.≈≈≈≈.#...##).######...##.≈≈≈#.....#)[#.[..#....~.≈≈≈.....@[(......)[)..(.≈≈###.....#~)....)(.#....~#~)#.)()#ß.ß.##...#.~~###[##...##.##....~~~~##.....~..~###..#~g 4 1m.~~#......~.~.#'#~~####....~...~.#~~~~~#.#.#......~##..~ ~~~~~#.~.fgK fgGL &3fg` fgXd fg≈##...## # ....#~.≈#....ß# .#.~......~#≈#.....###.##....~#..#≈.......#.....~......#fg≈≈≈≈≈#.###.......###[.≈≈≈≈ #|..#...÷....#..ß#.≈≈≈≈.#...##).######...##..#≈≈≈#.....#)[#.[..#....~.fg<≈≈≈.(......)[)..(.fga≈≈###.....#~)....)(.fgT#....~#~)#.)()#ß.ß.##...#.~~###[##...##.##....~~~~##.....~..~###..#~.~~#......~.~..##'#~~####....~...~..##~~~~~#.#.#......~##..#.~ ~~~~~#.~.fgfg&4fg/fg6 _Items here: ( ) [ ÷.fgfgPick up what? 50/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 spear of flaming Missiles (select all with ()b - 3 silver javelins Armour (select all with [)c - a +0 leather armour Carrion a merfolk skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]fgm fgy fgI ≈≈≈≈≈≈≈##...## # ....#~. Masnef the Slayer≈≈≈≈≈≈≈#....ß# .#.~......~# Mountain Dwarf of the Shining One *****.≈≈≈≈≈≈≈#.....###.##....~#..# Health: 198/198 ========================fg q≈≈≈≈≈≈≈.......#.....~......# Magic: 31/31 ========================≈≈≈≈≈#.###.......###[...... AC: 30Str: 29≈≈≈≈ #|..#...÷....#..ß#.... EV: 17fg yInt: 14≈≈≈≈.#...##).######...##..# SH: 16Dex: 8fgu ≈≈≈#.....#)[#.[..#....~... XL: 19 Next: 43% Place: Shoals:4≈≈≈......@(......)[)..(... Noise: ---------  Time: 44344.9 (0.0)≈≈###.....#~)....)(........ Z) +5 eveningstar (freeze)fg @#....~#~)#.)()#ß.ß..... Cast: Kiss of Death##...#.~~###[##...##.###....~~~~##.....~..~##fg; ##..#~.~~#......~.~..# #'#~~####....~...~..# #~~~~~#.#.#......~##..# .~ ~~~~~#.~..............  _Items here: ( ) [ ÷. _You see here a +0 trident. _r - 7 potions of curing (gained 1) fgw _You see here a staff of death. _Items here: ( ) [ ÷.  Okay, then.fg fg fg; fg . _fg fgNfgfgfgfg$ _fgfgfg,fgfgZfg(,fg.fg2fgs9fg9fg<fgBfgMBfglQfgAXfgXfgZfgrfgsz,fgt}fg݁fgA,fgfgfgj,fgfgˣfg1,fgafgfg,fgfg(fg,fg|fgfg:,fgfgfgVfgfgDfgE _You see here a +0 trident. _fg0r - 7 potions of curing (gained 1) _You see here a staff of death. fgG_Items here: ( ) [ ÷. fg^N_Okay, then.There is an open door here.fgA  You enter the shallow water.fgf @Water fg fg$ fg*_Moving in this stuff is going to be slow.fgRfgfgR!fg=5fg>fg ?fgAfgLEfgM,fgPfgZXfgcfg~c!fgjffg[ifgnfgnfgfpfgnufgO}fg}fgfgfg,fg^fgܔfgT,fgӟfg,fgtfgfgfgfgBfgѼfgn,fgKfgLfgz,fg.fg fg,fgtfgwBfgfgQfgz",fg#fgE+fgA0,fgS2fg7fg=,fg>fg7IfgJfgKfgLfgQfg\,fgM^fgCefgj,fglfgqfgw,fgxfg"fgs,fgfgqfg,fgfgffgL,fgfg\fg ,fgfg@  There is an open door here.fgfg _fgfgLfg_,fgfgfg,fgfgfg,fg3Xfg5fg`nfgnlBfgufg9###.......###[..........# ## ..#...÷....#..ß#......c.# .=# ..##).######...##..##..# ...#. ...#)[#.[..#....~...#~.#...~.. fgڏ...[(......)[)..(...).)......# ...#~)....)(...........#...~.# ..~#~)#.)()#ß.ß.....#..# ....# fg!..#.~~###[##...##.###..# ..## ...~~~~##.....~.@~##...t# .cH fg|..#~.~~#......~.~..#....# #. '#~~####....~...~..####.. ~~~#.#.#......~##..#.###..fg ~~~#.~.................# ####.......#...#.....).# c   satyr (wandering) ~# #...~...#.).#.......# .###(###'###...###..##.# .~##.##~...#~~.##....#.#fg c94.3 (49.4)cA satyr comes into view. It is wielding a +0 club.fg$,5.3 (50fgfg' _The satyr shouts!fgj.....#.....~......###... ##.......###[..........# ## #...÷....#..ß#......c.# .=# .##).######...##..##..# ...#. #)[#.[..#....~...#~.#...~.. ..[(......)[)..(...).)......# ..#~)....)(...........#...~.# .~#~)#.)()#ß.ß.....#..# ....# .#.~~###[##...##@###..# ..## fgJ..~~~~##.....~..~##...t# .cH .#~.~~#......~.~..#....# #. #~~####....~...~..####..#.#.#......~##..#.###.. ~~#.~.................# ###.......#...#.....).# fg # #...~...#.).#.......# ###(###'###...###..##.#fg (launcher)The satyr unwields a +0 club. The satyr wields a +0 longbow.fg  (((((( fgM {The satyr shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!fg..#~)..@fg9=6.3 (1.0)fgWfg0 _The arrow hits the satyr!!fgcBfgpkrRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of air  c - staves of alchemy  d - staves of death Jewellery (select all with "=)e + unknown jewellery  f - amulets of faithg - amulets of reflection  h - amulets of the acrobati + rings of evasion  j - rings of intelligencek + rings of positive energy  l + rings of strength  fgkm - rings of flight  n - rings of magical powero - rings of poison resistance  p + rings of wizardry Wands (select all with /)q + unknown wands  r - wands of flame [Up|Down] select [PgDn|>] page down [PgUp|<] page upfglY[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]fgfgbfgItems not yet recognised:(_ for help) Magical Staves  staff of cold  staff of conjuration  staff of earth  staff of fire Jewellery fg. amulet of guardian spirit  amulet of magic regeneration  amulet of regeneration  ring of dexterity  ring of fire  ring of ice  ring of protection  ring of protection from cold  ring of protection from fire  ring of resist corrosion fg1 ring of see invisible  ring of slaying  ring of willpower Wands  wand of digging fgaPotions [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exitfg7[top]fg|fgAfg|.....#.....~......###...Masnef the Slayer fg2V##.......###[..........# ##Mountain Dwarf of the Shining One *****. .#...÷....#..ß#......c.# .=#Health: 198/198 ======================== fgZ.##).######...##..##..# ...#.fg~iMagic: 31/31 ======================== ..#)[#.[..#....~...#~.#...~..fgYAC: 30Str: 29 fgʥC..[(......)[)..(...).)......#EV: 17fgInt: 14 ..#~)....)(...........#...~.#SH: 16Dex: 8 fg<.~#~)#.)()#ß.ß.....#..# ....#XL: 19 Next: 43% Place: Shoals:4 .#.~~###[##...##@###..# ..##fgLNoise: =--------  Time: 44396.3 (0.0) ..~~~~##.....~..~##...t# .cHZ) +5 eveningstar (freeze) .#~.~~#......~.~..#....# #.Cast: Kiss of Death #~~####....~...~..####.. ~~#.#.#......~##..#.###.. ~~#.~.................#c   satyr (launcher) ###.......#...#.....).# fg # #...~...#.).#.......# ###(###'###...###..##.#A satyr comes into view. It is wielding a +0 club. _The satyr shouts!  The satyr unwields a +0 club. The satyr wields a +0 longbow.  The satyr shoots an arrow.  fgQeYou block the arrow with an invisible shield... and reflect it back! _The arrow hits the satyr!!fgRfg\fgfgfgfg H [?25h[?0c [?1051l[?1052l[?1060l[?1061l