·¸jw$ Ÿ Player: MastrBates Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-26.19:06:31.ttyrec Time: (1790449591) Sat Sep 26 19:06:31 2026 ¸¸jÙ* [?1051l[?1052l[?1060l[?1061h¸¸jV,G)0[?7h¸¸j†,[?25l[?1c¸¸jmJ¸¸jÕM¸¸jêVlWelcome, MastrBates. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpÕ¸jóH Õ¸j)N Õ¸jÖQ <Welcome, MastrBates the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandÕ¸jR Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerÕ¸jÄR `w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Helpr¸jdzr¸ji¶r¸ju¹VWelcome, MastrBates the Human Fighter. You have a choice of weapons.  a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)  e - long sword(+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help§¸jQ§¸jR£ §¸jm° áMastrBates the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 long swordNothing quivered§¸j µ z##+###...##.@.######        §¸j¼ §¸j¿ ©Welcome, MastrBates the Human Fighter.Will you prevail where others failed? Will you find the Orb of Zot?§¸j §¸j ŒPress ? for a list of commands and other information.§¸j’ §¸j; [ _Found a staircase leading out of the dungeon.¨¸j Ü ŽWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip °¸j;A °¸jÉDÇMastrBates the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8##+##SH: 4Dex: 12#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#####a) +0 long sword  Nothing quivered     °¸jTE¾   Welcome, MastrBates the Human Fighter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.°¸jJ°¸j}Jh5 (0.5-) Nothing wielded°¸jtM°¸j4P- _You unwield your +0 long sword.±¸jÖh±¸jáizWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))a - a +0 long sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip º¸jšº¸j'º¸j MastrBates the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8##+##SH: 4Dex: 12#...#XL:  1 Next:  0% Place: Dungeon:1º¸j� †#.@.#Noise: ---------  Time: 0.5 (0.0)#####-) Nothing wielded  Nothing quivered   º¸jé !     Welcome, MastrBates the Human Fighter.Will you prevail where others failed? Will you find the Orb of Zot?º¸j ÷Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You unwield your +0 long sword.º¸j8:Okay, then.º¸j�º¸j°º¸jç. _Ú¸j¦g ÞGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 long sword Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)Þ¸jÄs a - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 2.0; use (s) to set 14.0 as a target for Long Blades.At 100% training you would reach 14.0 in about 9.0 XLs.At current training (8%) you reach 14.0 in about 25.0 XLs.Current attack delay: 1.3. Damage rating: 11 (Base 10 x 105% (Dex) x 109% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ä¸jlðä¸jrôä¸j�ùàMastrBates the Shield-BearerHumanHealth: 18/18 ========================ä¸júPMagic: 1/1========================AC: 6Str: 16EV: 7Int: 8##+##SH: 4Dex: 12#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#ä¸j7úÄNoise: ---------  Time: 0.5 (0.0)#####-) Nothing wieldedä¸jUúK  Nothing quiveredä¸jjúä¸j~ú4  ä¸j�ú ä¸j¢ú/ ä¸j³ú ä¸jÄú/ ä¸jëú3  ä¸jû‹Welcome, MastrBates the Human Fighter.Will you prevail where others failed? Will you find the Orb of Zot?ä¸j*û×Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. ä¸jKû\_You unwield your +0 long sword. _Okay, then.ä¸jÒþä¸j+ÿä¸j>ä¸j)n _Setting a skill training target for Long Blades at 14.0.æ¸j.¸ ~Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))a - a +0 long sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip è¸jš¢è¸jº¦è¸jX¬úMastrBates the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8##+##SH: 4Dex: 12#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.5 (0.0)#####-) Nothing wielded  Nothing quivered        Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You unwield your +0 long sword. _Okay, then. _Setting a skill training target for Long Blades at 14.0.è¸jÚ¯è¸j„°~1.0 (0.5a) +0 long swordè¸jõ²è¸jе2 _a - a +0 long sword (weapon)í¸jâ¾ í¸j"¿ í¸jH¿ í¸jQÀ í¸j¿Á í¸j í¸jÄÅ ,í¸j�Æ í¸jÚÆ í¸j=Ç í¸jdÊ 7 _You open the door.í¸j•Ð u  You encounter a gargoyle and a kobold.í¸jêÐ í¸j¼Ñ í¸j Ô ! _The kobold shouts!í¸jØ C#.##.##.##.##.####.###í¸jAØ ²#9#.#K###@##4.0 (3.0... #.<.# #####9   gargoyleí¸jdØ �K   koboldí¸jÀØ í¸j•Ü í¸j9ß Q _There is an open door here.ò¸jÏ_ò¸jx`ò¸j~dò¸jFfV¸jħØ#.##.##.##.###.## #.# ##.###9#@#K#V¸jo¨¥###'####...#.<. #####V¸j…®V¸jp¯25.0 (1 _V¸j´V¸j¶X¸jqûX¸jØûX¸jÞX¸j–Y¸jHèJY¸jøé^¸j¤²¢A kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 50% to hit with your +0 long sword. It has about 57% to hit you. Attack Max Damage Hit 1 It can open doors. [!]: Description|Quoteb¸j0Sb¸j¥XMastrBates the Shield-Bearer#.#Human#.#Health: 18/18 ========================#.#Magic: 1/1========================#.#b¸jQYæAC: 6Str: 16##.##EV: 7Int: 8#.#SH: 4Dex: 12###.###XL:  1 Next:  0% Place: Dungeon:1#9#@#K#Noise: ---------  Time: 5.0 (0.0)###'###a) +0 long sword#...#Nothing quivered#.<.#b¸jY�#####  9   gargoyleb¸j¡Y™  K   koboldb¸jÀY  b¸jçY’_Setting a skill training target for Long Blades at 14.0. _a - a +0 long sword (weapon) _You open the door.  b¸jZ‹You encounter a gargoyle and a kobold. _The kobold shouts! _There is an open door here.b¸jû_b¸j‹`b¸jðeb¸j'hc¸j5#M#.##.##.##.#c¸jÄ#Y #.# ###.###M#.#x###@###9#.#K###'####...##.<.#x   octopode (constriction, asleep)M   mummy (dormant)c¸jû#|K   koboldc¸já/ M#.#xx)MYou encounter a mummy and an octopode.c¸jT0+6.0 (1c¸jÅ5c¸j�9* _The octopode shouts!c¸jg*È#.##.##.##.###.## #.# ##.###M#@#x###.###9#.#K####'###.#.<.# #####M   mummyc¸jŠ1<7c¸j7c¸jü9c¸j6“ ÙM#.##.##.##.# #.# ###.###H#.#Rc¸jª“ á###@###M#.#x###.####9#.#K###'##H   minotaur (asleep)R   djinni (dormant)M   mummyc¸j-¬ * H#.#RHRYou encounter a minotaur and a djinni.c¸j-­ &8c¸j´² c¸jr· > _The minotaur bellows! The djinni shouts!d¸j7 <#.##.##.##.###.## #.# ##.###H#@#R###.###M#.#x###.##9#.#K###'###.R   djinni.<.# #####d¸j¨<9d¸j¬­d¸j»¯d¸jµù M#.##.##.##.# #.# ###.###d#.#6###@###H#.#R###.####M#.#x###.##6   demonspawn (asleep)d   draconian (asleep).<.R   djinnid¸jýý / d#.#66dYou encounter a draconian and a demonspawn.d¸joþ /10.0 (1.0)d¸jdd¸j¥A _The draconian roars! The demonspawn shouts!e¸j£X\#.##.##.##.###.## #.# ##.###d#@#6###.###H#.#R###.##M#.#x##.##9#.#Kd   draconian###'###..#e¸jî`<1e¸jÀee¸j„he¸jÁ"/#.##.##.##.# #.# ###.###z#.#e###@###d#.#6###.###H#.#R##.##M#.#x##.##9#.#Kz   revenant (dormant)###'###e   elf (asleep)e¸j—3/ z#.#ezeYou encounter a revenant and an elf.2e¸j‹6e¸j/=: _The revenant shouts! The elf shouts!e¸j. Ú#.##.##.##.###.## #.# ##.###z#@#e###.###d#.#6###.##H#.#R##.##z   revenantM#.#xe   elf##.###9#.#K#e¸jl3 e¸j­3 &3e¸jå7 e¸j': f¸j¸ƒ¶M#.##.##.##.# #.# ###.###h#.#H###@###z#.#e###.###f¸j6„¹#d#.#6###.##H   armataur (asleep)##.##h   felid (asleep)f¸j°� h#.#HHhYou encounter a felid and an armataur.f¸j8‘&4f¸jâ–f¸j,šD _The felid hisses angrily. The armataur shouts!f¸j ç#.##.##.##.###.## #.# ##.###h#@#H###.##f¸j� n#z#.#e###.##d#.#6##.##H#.#Rh   felid##.###M#.#x#f¸jõ f¸jn! &5f¸jã% f¸jY( g¸jÈ y#.##.##.##.# #.# ###.###p#.#Q###@###h#.#H###.###z#.#e##.##d#.#6g¸j ¦##.##p   demigod (asleep)H#.#RQ   tengu (asleep)##.##g¸j? }h   felidg¸ji  p#.#QpQYou encounter a demigod and a tengu.g¸j &6g¸jO g¸jE ; _The demigod shouts! The tengu shouts!h¸jÝõê#.##.##.##.###.## #.# ##.###p#@#Q###.###h#.#H###.##z#.#e##.##p   demigodd#.#6h¸j^öûQ   tengu##.###H#.#R#h¸j‘ýh¸jâý&7h¸jDh¸jªh¸jg ˆ#.##.##.##.# #.# ###.###T#.#v###@###p#.#Q###.###h¸j¼g ©h#.#H##.##z#.#ev   poltergeist (dormant)##.##T   troll (asleep)d#.#6p   demigod##.##Q   tenguh¸jÉu  T#.#vvTYou encounter a troll and a poltergeist.h¸j?v &8h¸j´{ h¸j( ' _The troll shouts!i¸jÙu ç#.##.##.##.###.## #.# ##.###T#@#v###.##i¸jœv ô#p#.#Q###.##h#.#H##.##z#.#e##.###d#.#6#i¸jK~ i¸jï~ &9i¸jƒ i¸j… j¸jEž!#.##.##.##.# #.# ###.###j#.#O###@###T#.#v###.###p#.#Q##.##h#.#H##.##z#.#eO   oni (asleep)##.##j   gnoll (asleep)j¸jhªþ j#.#OOjYou encounter a gnoll and an oni.j¸j«'20j¸jE±j¸j5µ' _The gnoll shouts!j¸j øïM#.##.##.##.#j¸j°ù¨##.## #.# ##.###j#@#O###.###T#.#v####.###j¸jO‚O   onij   gnollz#.#e#1j¸jW +#.##.##.##.# #.# ###.###m#.#B###@###j#.#O###.###T#.#v##.##p#.#Qm   merfolk (asleep)##.##B   formicid (asleep)h#.#HO   oni##.##j   gnollj¸j)` + m#.#BmBYou encounter a merfolk and a formicid.j¸jÐ` &2j¸jNf j¸jíi ) _The merfolk shouts!j¸jƒã#.##.##.##.###.## #.# ##.###m#@#B###.###j#.#O###.##T#.#v##.##p#.#Q##.###h#.#H#j¸jj$<3j¸j &j¸jË(m¸j½ ÷#.##.##.##.# #.# ###.###i#.#g###@###m#.#B###.###j#.#Om¸jÚ¾ 7##.##T#.#v##.##p#.#Qg   dwarf (asleep)##.##i   spriggan (asleep)m¸j.Ò ™ i#.#ggm¸jÃÒ xiYou encounter a spriggan and a dwarf.m¸j*Ó &4m¸j>Ú m¸jLÞ ' _The dwarf shouts!n¸jÿÅ#+##.##.##.###.## #.# ##.###i#@#g###.###m#.#B###.##j#.#O##.##g   dwarfT#.#vi   spriggan##.###p#.#Q#n¸jÇn¸j·&5n¸j›n¸j* n¸jõ~M#+##.##.# #.# ###.###f#.#Fn¸jŰ###@###i#.#g###.####m#.#B###.##f   vine stalker (asleep)##.##F   barachi (asleep)n¸jÅ f#.#FfFYou encounter a vine stalker and a barachi.n¸j—&6n¸jùn¸jç) _The barachi shouts!n¸j&Ï€#+##.###.## #.# ##.###f#@#F###.##n¸j.Ðw#i#.#g###.##m#.#B##.##j#.#OF   barachi##.###T#.#v#n¸jØn¸jÜØ&7n¸jþÜn¸joßo¸jö–ä#+# #.# ###.###p#.#g###@###f#.#F###.###i#.#g##.##m#.#B##.##p   human (asleep)j#.#OF   barachi##.##g   goblin (asleep)o¸j'¤U p#.#gpgYou encounter a human and a goblin.8o¸jó©o¸jI­( _The goblin shouts!o¸j1Ú Ç##+## #.# ##.###p#@#g###.###f#.#F###.##i#.#g##.##p   humanm#.#Bg   goblin##.###j#.#O#o¸jóá o¸jÁâ &9o¸jùç o¸j£ê q¸j\e q¸jÒg [A human. An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty. Max HP: ~33Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 45% to hit with your +0 long sword. It has about 67% to hit you. Attack Max Damage Hit 10 It can open doors. [!]: Description|Quotev¸j v¸j—†PMastrBates the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16##+##EV: 7Int: 8#.#v¸jC‡5SH: 4Dex: 12###.###XL:  1 Next:  0% Place: Dungeon:1#p#@#g#Noise: ---------  Time: 29.0 (1.0)###.###a) +0 long sword#f#.#F#Nothing quivered###.####i#.#g####.###p   human#m#.#B#v¸jn‡’g   goblin###.####j#.#O#v¸j–‡³You encounter a spriggan and a dwarf. _The dwarf shouts!  You encounter a vine stalker and a barachi. v¸j½‡n_The barachi shouts!  You encounter a human and a goblin. v¸jã‡)_The goblin shouts!v¸jp�v¸jì�v¸jr’v¸j„”v¸jð ó###+###.#.#N###@###p#.#g###.###f#.#F##.##i#.#g##.##N   naga (constriction, asleep)m#.#Bg   goblin##.##v¸j$ Œ NN)You encounter a naga.v¸j ' c30 _The naga shouts!w¸jlBl ##+###.#@#N###.###p#.#g###.##f#.#Fi#.#g##.##m#.#B#w¸jRJ<1w¸j&Ow¸jeQw¸j“ �###..##.#'w¸jT$ <2w¸j¢) w¸ji- ( _You open the door.x¸jÝðÀ##. .##. #.# x¸jø1###@###.#.#N###.###p#.#g##.##f#.#F##.##i#.#g##.##3 _There is an open door here.x¸jÔ…  #. #.###.. #@# ###'####.#.#N###.##p#.#g##.###f#.#F##.##i#.#gx¸j� x¸j¤� -4 _x¸j¼• x¸j*™ y¸j/„žM# . ###..#.....#.# #...###'###.. #.#.#N## ###.###.#y¸júŠy¸j`‹&5y¸j¦�y¸j‚‘y¸j€is ## #. #.### #.@.# #.....#.# #...###'### #.. #.#.#N# ## ###.### #p#.#g# ###.### #f#.#F#  ###.###y¸jüqy¸j˜r&6y¸jªvy¸j¾yy¸jUD �##.. ###. #.. #.### #@..# #.....#.# #...###'### #...#.#.#N# ### ###.### #p#.#g# ###.### #f#.#F#  ###.###y¸jL y¸j¯L &7y¸jhQ y¸jQS z¸jg7 ##..### #. #.####.###...##...@.#.# #...###'### #...#.#.#N# ###.###.### #.#p#.#g##.###.###z¸jÛ7 ›.)#f#.#F######.### #i#.#g#z¸j÷@ <8z¸jÿE z¸jÒH # _Found a whip.{¸jõ{¸j„{¸jŒ{¸jÅ{¸j5{¸j„B{¸jð,{¸j¤{¸jF%5##..# ###. #. #.. #. #.####.###...##.....#.# #...###'### #..@#.#.#N#40.0 (2 ###.###.###{¸j&Ö #.#p#.#g# #.###.### .)#f#.#F# #####.### #i#.#g# ###.### #m#.#B#{¸j†&{¸jP+{¸jú,|¸j8 3|¸j4 |¸j­ |¸j! B|¸jx |¸jÐ |¸j |¸j  |¸jã |¸j |¸jS |¸j: |¸jÄ ³#. #.. #. #.####.###...##.....#.##...###'####...#.#.#N####.###.### #.#p#.#g #@###.##3.0 (3.......)#f#.#F#.#.#######.#####.####j#.#O####.###|¸j‘ |¸jã" |¸jÑ% ~¸j,E " ####.###........#...###'###.#.#N##.###.## #.#p#.#g#.#.###.###.##.......@#f#.#F#.#.#######.## #i#.#g#T#.#v#~¸jÎN A4.0 (1~¸jU ~¸j¬X M _You see here a +0 whip.€¸j@+  #. #.### #.###...# #.....#.# #...###'### #...#.#.#N# ###.###.### #.#p#.#g#.#.#.###.###.###)#f#.#F#.#.#.#######.### #i#.#g#  ###.###  #m#.#B#  ###.###  #j#.#O#  ###.###  #T#.#v#€¸jÿC`5 _€¸j % Œ #. #.### #.###...# #.....#.# #...###'### #...#.#.#N# ###.###.#### #.#p#.#g#.#.#.###.###.###.)#f#.#F#.#.#.#######.#### #i#.#g#  ###.### €¸jg%  #m#.#B#  ###.###  #j#.#O#  ###.###  #T#.#v#€¸j¤. <6€¸jU5 €¸jÿ6 �¸jÇp3 #. #.####.#.###...##.#.....#.##.#...###'####.#...#.#.#N##.###.###.### #. #.#p#.#g##..#.#.###.###.###.)#f#.#F##..#.#.#######.### #. #i#.#g##. ###.####. #m#.#B##. ###.####. #j#.#O##. ###.###  #T#.#v#�¸jgx<7�¸j1}�¸j1‚¸jJK ¨ #. #.### #.#.###...# #.#.....#.# #.#...###'##### #.#...#.#.#N##.. #.###.###.###.. #.# #.#p#.#g##..#.#.###.###.###K.)#f#.#F#‚¸j¬K &#..#.#.#######.#### #.# #i#.#g# #.# ###.### #.# #m#.#B# #.# ###.###K   kobold (asleep) #.# #j#.#O# #.# ###.###  #T#.#v#‚¸jVT › .KYou encounter a kobold. It is wielding a +0 whip.‚¸j…Y MK‚¸j[ /==8‚¸jø` ‚¸jlc ( _The kobold shouts!„¸j„é ë#.#.###.......####'#######.#.#N#... #.###.###.## ...#.# #.#p#.#g##..#.#.###.###.##„¸j ê Î.K.........)#f#.#F##..#.#@#######.## # #.# #i#.#g ##.##m#.#B##.##j#.#O##.##T#.#v##.##„¸jí @.K„¸j­ô E--9„¸jHú „¸jWü …¸jE,É ....####'#######.#.#N#... #.###.###.## ...#.# #.#p#.#g##..#.#.###.###.##..K........)#f#.#F##..#.#.#######.## # #@# #i#.#g ##.##m#.#B##.##j#.#O..##p#.#Q#…¸j.3…¸j³3B--50…¸j9…¸jq;…¸jÔc ###'#######.#.#N... #.###.###.## ...#.# #.#p#.#g##..#.#.###.###.##..K........)#f#.#F##..#.#.#######.## # #.# #i#.#g ##.##m#.#B##.########.###…¸j…Ý<1…¸jÎâ…¸j™ã…¸jÁ Ý ####.#.#N... #.###.###.## ...#.# #.#p#.#g##..#.#.###.###.##..K........)#f#.#F…¸j€ 4##..#.#.#######.## # #.# #i#.#g ##.##m#.#B##.##…¸jW€ 1j#.#O#h#.#H#…¸jU‰ …¸jÕ‰ …¸jî‰ 2…¸j�Ž …¸j~� …¸j0  ... #.###.###.## ...#.# #.#p#.#g##..#.#.###.###.##..K........)#f#.#F##..#.#.#######.## # #.# #i#.#g ##.##m#.#B##.##j#.#O##.#####.###…¸j .K…¸ju„K   kobold…¸jË&3…¸j…¸j䆸j‡4 ...#.# #.#p#.#g##..#.#.###.###.##..K...K....)#f#.#F##..#.#.#######.## # #.# #i#.#g ##.##m#.#B†¸jÖ×##.##j#.#O##.##T#.#v.##.##### #p#.#Q ###.##†¸jö<h#.#H##.##z#.#e†¸jE.K†¸j�†¸jä&4†¸j#!†¸j°"†¸j ˱##..#.#.###.###.##..K........)#f#.#F##..#.#K#######.## # #.# #i#.#g ##.##m#.#B##.##j#.#O##.##T#.#v.##.###### #p#.#Q ###.##h#.#H##.##z#.#e##.##†¸jsÍD.K†¸jÔ†¸jkÔ&5†¸jMÙ†¸j´Û†¸jÄ=ø..K........)#f#.#F##..#.#.#######.## # #K# #i#.#g #.# ###.##m#.#B##.##j#.#O##.##T#.#v#.....##.###.###### #p#.#Q ###.##h#.#H##.##z#.#e##.##d#.#6†¸j†?D.K†¸jSF†¸j½F&6†¸jlK†¸j¢M‡¸jÍù##..#.#.#######.## # #.# #i#.#g #K# ###.##.# #m#.#B##.##j#.#O##.###..##T#.#v#.....##.######## #p#.#Q ###.##h#.#H##.##z#.#e##.##d#.#6##.##‡¸j=ÏD.K‡¸j^Õ‡¸jÌÕ&7‡¸jYÚ‡¸jv܈¸jÝ)V ##..#.#.#.### # #.# #i#.#g# #.# ###.### #K# #m#.#B# #.# ###.#### #.# #j#.#O#... #.# ###.### #..###.# #T#.#v# #....@.# ###.###ˆ¸jG*þ #.###### #p#.#Q# ###.###  #h#.#H#  ###.### #z#.#e#  ###.###  #d#.#6#  ###.###ˆ¸jˆ,G.Kˆ¸jM3ˆ¸j»3&8ˆ¸jé7‰¸j¼‰¸jê‚ ##..#.#.#.### # #.# #i#.#g# #.# ###.### #.# #m#.#B# #K# ###.###### #.# #j#.#O# .... #.# ###.###‰¸j�» #..###.# #T#.#v# #...@..# ###.### #.###### #p#.#Q# ###.###  #h#.#H#  ###.### #z#.#e#  ###.### ‰¸j¹{ #d#.#6#  ###.###‰¸j ‰¸jE &9‰¸j´‰¸j÷Џjc^>##..#.#.#.### # #.# #i#.#g# #.# ###.### #.# #m#.#B# #.# ###.### Џj½^Ñ#### #K# #j#.#O# .... #.# ###.### #..###.# #T#.#v# Џjí^M#....@.# ###.### #.###### #p#.#Q# ###.### Џj_–#z#.#e# K   kobold ЏjE_3ЏjMaG.KЏj²hЏjBi'60Џj«mЏjêo‹¸joñ ‹¸j[ó ÃA kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 50% to hit with your +0 long sword. ‹¸jÈó çIt has about 60% to hit you. AttackMax Damage Hit: +0 whip 6 It can open doors. [!]: Description|Quote�¸jñ° �¸jQ ##..#.#.#######.###MastrBates the Shield-Bearer# #.# #i#.#g#Human#.# ###.###Health: 18/18 ========================#.# #m#.#B#Magic: 1/1========================#.# ###.###AC: 6Str: 16#### #.# #j#.#O#EV: 7Int: 8.... #K# ###.###SH: 4Dex: 12#..###.# #T#.#v#XL:  1 Next:  0% Place: Dungeon:1#....@.# ###.###Noise: ---------  Time: 60.0 (1.0)#.###### #p#.#Q#a) +0 long sword###.###[�¸jÁà 11;38HNothing quivered#h#.#H####.####z#.#e#K   kobold###.####d#.#6####.### _You open the door. _There is an open door here. _Found a whip. _You see here a +0 whip.  You encounter a kobold. It is wielding a +0 whip. _The kobold shouts!�¸jÇ ‘¸j4] Z..K........)#f#.#F# ##..#.#.#######.### # #.# #i#.#g# #.# ###.### #.# #m#.#B#  #.# ###.### #### #.# #j#.#O# .... #K# ###.### #..###@# #T#.#v# #......# ###.### #.###### #p#.#Q# ‘¸jþ] )###.####h#.#H####.### #z#.#e####.####d#.#6#‘¸jLg ‘¸jÆg .=1‘¸j—m ‘¸jp S _The kobold barely misses you.•¸jœ- r7--2.3 (1.3•¸j¬2 •¸jØ7 v _You closely miss the kobold. The kobold hits you with a +0 whip.˜¸jÏŽð  You hit the kobold but do no damage. The kobold hits you with a +0 whip.5----3.6˜¸j×—i _The kobold barely misses you.Ÿ¸jSHH )  You hit the kobold.Ÿ¸jÌO(Ÿ¸j‡R515.0 (1.4Ÿ¸jyWŸ¸j/ZJ _You kill the kobold!¡¸jå5±M##..#.#.###.###.##..K........)#f#.#F¡¸j)6®##..#.#.#######.###i#.#g##.##m#.#B ##.##¡¸jR6È#### #.# #j#.#O.... ##.###..###¡¸jt6pT#.#v#......# ###.##¡¸j•6Y#.###### #p#.#Q#¡¸j,>¡¸jû>#6¡¸j.?J=--60¡¸jÅD¡¸jÍKM _You see here a +0 whip.¢¸jn�3¢¸j}�¢¸j‚“¢¸j}–¢¸j…šP _¢¸j霢¸j�¢¸j"ž¢¸jÉŸ¢¸j ¢,¢¸jÚ¢¢¸jB¤¢¸j‹§~7==¢¸j©¨¢¸jÙ©¢¸j5°X¢¸j¢±¢¸jö±¢¸j÷²¢¸j´¢¸j ¹X¢¸jÊ»¢¸j,¼i8===¢¸j»½¢¸j4¿1 _HP restored.¢¸jÂ3¢¸j墸jõâ¸jºÆ,¢¸j›Ç¢¸jŠÎ* #. #.###  #.#.###...#  #.#.....#.# #.#...###'### #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g# ¢¸jOÏ@##..#.#.###.###.### ...........@#f#.#F# -70.0)##..#.#.#######.### # #.# #i#.#g#  #.# ###.####.# #m#.#B##.# ###.####### #.# #j#.#O¢¸jŒÏ#.... #)# ###.####..###.# #T#.#v#¢¸jïÏ¢¸jkÕ¢¸j´×M _You see here a +0 whip.¤¸j]* ó #. #.### #.#.###...# #.#.....#.# #.#...###'### #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g# ##..#.#.###.###.### ...@)#f#.#F# ##..#.#.#######.### # #.# #i#.#g# #.# ###.### #.# #m#.#B# #.# ###.### #### #.# #j#.#O# .... #)# ###.###  #..###.# #T#.#v#7.0) _¤¸j14 ¥¸j+#. #.### #.#.###...# #.#.....#.# #.#...###'### #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g# ##..#.#.###.###.### .#f#.#F# ##..#.#.#######.### # #.# #i#.#g# ¥¸jƒ¥¸jÏ¥¸jQC==8¥¸j*¥¸jd!M _You see here a +0 whip.¥¸j&^ ™ _¥¸j¬b ,¥¸j¾f B¥¸jñj X #. #.### #.#.###...# #.#.....#.# #.#...###'### #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g#¥¸jnk " ##..#.#.###.###.### .)#f#.#F#80.0 (2 ##..#.#.#######.### # #.# #i#.#g#  #.# ###.###  #.# #m#.#B# ¥¸j¼k ë #.# ###.###  #### #.# #j#.#O#  .... #)# ###.###  #..###.# #T#.#v#¥¸jhl ¥¸j,q ¥¸jŽr §¸jÂJ §¸j¬L 6A +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 §¸jM ÀThis weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 8.2 XLs.Current attack delay: 1.1. §¸j4M 3Damage rating: 7 (Base 6 x 115% (Str) x 105% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} §¸jdM ~Menu/colouring prefixes: identified melee weapon _________________ (g)o to location.ª¸j~ª¸j #. #.###MastrBates the Shield-Bearer#.#.###...#Human#.#.....#.#Health: 18/18 ========================#.#...###'###Magic: 1/1========================#### #.#...#.#.#N#AC: 6Str: 16#... #.###.###.###EV: 7Int: 8# ...#.# #.#p#.#g#SH: 4Dex: 12##..#.#.###.###.###XL:  1 Next: 10% Place: Dungeon:1.........@.)#f#.#F#Noise: ---------  Time: 80.0 (2.0)##..#.#.#######.###a) +0 long sword# #.# #i#.#g#Nothing quivered#.# ###.####.# #m#.#B##.ª¸j±# ###.####### #.# #j#.#O#.... #)# ###.####..###.# #T#.#v#You hit the kobold. _You kill the kobold! _You see here a +0 whip. _HP restored. _You see here a +0 whip. _You see here a +0 whip.ª¸jX4ª¸j䪸j6¬¸jÞù¬¸j¼ûŠWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 long sword (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip °¸jš=°¸j×Ç ±¸j€=±¸j™±¸js±¸j—#. #.###MastrBates the Shield-Bearer#.#.###...#Human#.#.....#.#Health: 18/18 ========================#.#...###'###Magic: 1/1========================#### #.#...#.#.#N#AC: 6Str: 16#... #.###.###.###EV: 7Int: 8# ...#.# #.#p#.#g#SH: 4Dex: 12##..#.#.###.###.###XL:  1 Next: 10% Place: Dungeon:1.........@.)#f#.#F#Noise: ---------  Time: 80.0 (0.0)##..#.#.#######.###a) +0 long sword±¸j # #.# #i#.#g#Nothing quivered#.# ###.####.# #m#.#B##.# ###.####### #.# #j#.#O#.... #)# ###.####..###.# #T#.#v#You hit the kobold. _You kill the kobold! _You see here a +0 whip. _HP restored. _You see here a +0 whip. _You see here a +0 whip.±¸j%P  Okay, then.±¸jr%±¸j*±¸jM,. _²¸jå^²¸jW_²¸j `²¸j²b²¸j1e²¸jÅiP _²¸jFk²¸j™k²¸jrl²¸jŠz™#. #.### #.#.###...# #.#.....#.# #.#...###'### #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g# ##..#.#.###.###.### ....@#f#.#F# 2.0 (2##..#.#.#######.### # #.# #i#.#g# ²¸jò{M _You see here a +0 whip.³¸j‘�³¸jç�³¸j;–³¸j0˜F _Unknown command.´¸j›£ ´¸j8¤ ´¸jí© ´¸j±° F _Unknown command.¹¸jä±¹¸j…²¹¸jW¹¹¸j庽¸jƒ½¸j½¸ja½¸jƒ½¸j,Ž 4½¸jÊ• ½¸j„— F _Unknown command.N¸j…V †Dungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterQ¸j¯W µEditing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help Q¸jóW B[!] edit keymapsT¸jGüT¸jLÈ#. #.###MastrBates the Shield-Bearer#.#.###...#Human#.#.....#.#Health: 18/18 ========================#.#...###'###Magic: 1/1========================#### #.#...#.#.#N#AC: 6Str: 16#... #.###.###.###EV: 7Int: 8# ...#.# #.#p#.#g#SH: 4Dex: 12T¸j—Ü##..#.#.###.###.###XL:  1 Next: 10% Place: Dungeon:1...........@#f#.#F#Noise: ---------  Time: 82.0 (0.0)##..#.#.#######.###a) +0 long sword# #.# #i#.#g#Nothing quivered#.# ###.####.# #m#.#B##.# ###.####### #.# #j#.#O#.... #)# ###.####..###.# #T#.#v# _You see here a +0 whip. _Okay, then. _You see here a +0 whip. _Unknown command. _Unknown command. _Unknown command.T¸j´ Dungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterU¸j{û„Lookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Back to game menuW¸j»º œ Dungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterX¸j J °Dungeon Crawl HelpManual Contents Press one of the following keys toX¸j¸O ³*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.X¸j)P Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesX¸jÎP §E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting X¸j Q /: Lookup descriptionJ.Religion Q: FAQK.X¸jAQ ·Mutations V: Version informationL.Licence, Contact, History X¸j{Q P!: Display diagnosticsX¸jàQ ‹M.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.X¸j$R aInscriptions6.Dungeon sprint modesd¸jÅÀ ¿ Lookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  n - Bane  Esc - Exit help lookupg¸jÀ [?25h[?0cg¸jQ Ø Describe an item; partial names and regexps are fine. Enter a single letter to list items displayed by that symbol. Describe what? g¸jÑ K k¸j—ƒ [?25l[?1ck¸j"éRLookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  k¸jûê%n - Bane  Esc - Exit help lookupm¸jÏQ m¸jd #. #.###MastrBates the Shield-Bearer#.#.###...#Human#.#.....#.#Health: 18/18 ========================#.#...###'###Magic: 1/1========================#### #.#...#.#.#N#AC: 6Str: 16#... #.###.###.###EV: 7Int: 8# ...#.# #.#p#.#g#SH: 4Dex: 12##..#.#.###.###.###XL:  1 Next: 10% Place: Dungeon:1...........@#f#.#F#Noise: ---------  Time: 82.0 (0.0)##..#.#.#######.###a) +0 long sword# #.# #i#.#g#Nothing quiverm¸jpe Xed#.# ###.####.# #m#.#B##.# ###.####### #.# #j#.#O#.... #)# ###.####..###.# #T#.#v# _You see here a +0 whip. _Okay, then. _You see here a +0 whip. _Unknown command. _Unknown command. _Unknown command. Dungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterq¸j ‘ #. #.###MastrBates the Shield-Bearer#.#.###...#Human#.#.....#.#Health: 18/18 ========================#.#...###'###Magic: 1/1========================#### #.#...#.#.#N#AC: 6Str: 16#... #.###.###.###EV: 7Int: 8# ...#.# #.#p#.#g#SH: 4Dex: 12##..#.#.###.###.###XL:  1 Next: 10% Place: Dungeon:1...........@#f#.#F#Noise: ---------  Time: 82.0 (0.0)##..#.#.#######.###a) +0 long sword# #.# #i#.#g#Nothing quivered¸jµ’  12;12H#.# ###.####.# #m#.#B##.# ###.####### #.# #j#.#O#.... #)# ###.####..###.# #T#.#v# _You see here a +0 whip. _Okay, then. _You see here a +0 whip. _Unknown command. _Unknown command. _Unknown command.r¸j«Ý ¾ #. #.### #.#.###...# #.#.....#.# #.#...###'### #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g# ##..#.#.###.###.### ..@)#f#.#F# ##..#.#.#######.### # #.# #i#.#g#  #.# ###.###  #.# #m#.#B#  #.# ###.###  #### #.# #j#.#O#  .... #)# ###.###  #..###.# #T#.#v#r¸j}å H3.0 (1 _r¸jbê r¸jëì s¸jûJ' #. #.### #.#.###...# #.#.....#.# #.#...###'### #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g# ##..#.#.###.###.### .)#f#.#F# ##..#.#.#######.### # #.# #i#.#g#  #.# ###.###  #.# #m#.#B#  #.# ###.###  #### #.# #j#.#O#  .... #)# ###.###  #..###.# #T#.#v#s¸j`T<4s¸j‚Ys¸j‚[t¸jÍ\«A +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 8.2 XLs.Current attack delay: 1.1. Damage rating: 7 (Base 6 x 115% (Str) x 105% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)o to location.w¸jÆ™#. #.###MastrBates the Shield-Bearer#.#.###...#Human#.#.....#.#Health: 18/18 ========================#.#...###'###Magic: 1/1========================#### #.#...#.#.#N#AC: 6Str: 16#... #.###.###.###EV: 7Int: 8# ...#.# #.#p#.#g#SH: 4Dex: 12##..#.#.###.###.###XL:  1 Next: 10% Place: Dungeon:1.........@.)#f#.#F#Noise: ---------  Time: 84.0 (1.0)##..#.#.#######.###a) +0 long sword# #.# #i#.#g#Nothing quivered#.# ###.####.# #m#.#B#¸j¯šŸ14;14H#.# ###.####### #.# #j#.#O#.... #)# ###.####..###.# #T#.#v# _You see here a +0 whip. _Okay, then. _You see here a +0 whip. _Unknown command. _Unknown command. _Unknown command.w¸jh�w¸jä w¸js¡w¸j]¦,w¸j?©Bw¸jáê’#. #.### #.#.###...# #.#.....#.# #.#...###'### #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g# ##..#.#.###.###.### ....@#f#.#F# 6.0 (2##..#.#.#######.### # #.# #i#.#g#  _Okay, then. _You see here a +0 whip.Unknown command. __You see here a +0 whip.x¸j¾½x¸j†¿˜A +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0x¸jÀAt 100% training you would reach 12.0 in about 8.2 XLs.Current attack delay: 1.1. Damage rating: 7 (Base 6 x 115% (Str) x 105% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.�¸jYO �¸jîX #. #.###MastrBates the Shield-Bearer#.#.###...#Human#.#.....#.#Health: 18/18 ========================#.#...###'###Magic: 1/1========================#### #.#...#.#.#N#AC: 6Str: 16#... #.###.###.###EV: 7Int: 8# ...#.# #.#p#.#g#SH: 4Dex: 12##..#.#.###.###.###XL:  1 Next: 10% Place: Dungeon:1...........@#f#.#F#Noise: ---------  Time: 86.0 (2.0)##..#.#.#######.###a) +0 long sword# #.# #i#.#g#Nothing quivered#.�¸j¡Y ¸# ###.####.# #m#.#B##.# ###.####### #.# #j#.#O#.... #)# ###.####..###.# #T#.#v# _Okay, then. _You see here a +0 whip. _Unknown command. _Unknown command. _Unknown command. _You see here a +0 whip.�¸jXd 4�¸jCf �¸jõg ‚¸jØ4‚¸j@"‚¸jZ$ƒ¸j/5Jƒ¸j!@ƒ¸jÍS Jƒ¸jŠU `¸jJ 3`¸j± `¸j:`¸jÎf _`¸jÖB`¸jYö #. #.### #.#.###...# #.#.....#.# #.#...###'###`¸jÿT #### #.#...#.#.#N# #... #.###.###.### # ...#.# #.#p#.#g# ##..#.#.###.###.### ..@.)#f#.#F#8 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Ÿg¸j�¡g¸jc£g¸j©£g¸j¤g¸jE¥g¸j ¨g¸jÒ¨g¸j¨©g¸j%ªg¸jɬg¸jÿ¬g¸jX­g¸jÆ®g¸jô´Xg¸jHµg¸jâµg¸jm¶g¸jź‘ #.# ###.## #.# #z#.#e #.# ###.##.# #d#.#6g¸jÅ»Î.# ###.##.H#.#R.##.###.###.M#.#x#....##.##15.0 (7#.####9#.#K ###'## #...# #.<.# ##### g¸jþ»"g¸j„¼g¸jÀg¸j"Âh¸jÁýh¸jùýh¸jþh¸jáh¸j.nh¸jœh¸jB h¸j% h¸j ,h¸j› h¸jÀh¸jŸ,h¸jLh¸j· #.# .# #.# #z.# #.# .# #.# #d.# #.# .# #.# #H.# #.# h¸jË #.###.# #M #@....# 9.0 (4 #.##### #9#.# ###h¸jY  #. #. ##h¸jêh¸jèh¸jši¸j A3i¸jdAi¸j¼Ci¸j·Fi¸jÿK„i¸j€OC#.#dH#M.....#####9# 21.0 (2##  #. #.    i¸jÛOi¸jõQi¸j:Sj¸jAWj¸jÈWj¸j!Xj¸j×Yj¸j�\j¸jß`Xj¸j&aj¸j‚aj¸jgbj¸jüdj¸j)ej¸jíej¸j‡fj¸ji,j¸j©ij¸j¬jj¸jmj¸jxmj¸jímj¸j0oj¸jMq,j¸jšqj¸j¹rj¸jluBj¸j{4##.###..###.# #T.....# ####### #p#h #.# #z.# #.##.#d8.0 (7.# #.#####.# #.##H##.# #.## #.###.# #M# #.....# ### #.##### #9# #.# ### ### #.j¸jˆ{j¸jуj¸j¼Áj¸jÂj¸jyÂj¸jëÄj¸jÌXj¸jYÍj¸jƒÍj¸jÎj¸jSÏj¸j°Ò,j¸j?Ój¸jÉÔj¸j‘×,j¸jØj¸jGÙj¸jPÜ,j¸jÔÜj¸j¢Þj¸jèáj¸jâj¸j¢âj¸jÊãj¸jÞæj¸jçj¸jsçj¸jcì  .#.##########......#.#i#...###...#.#.# ###...###...#.#.# #m.........#.#.# ##..####..#.#.# #j..........#)# ####.###..###.# #T.....# ##j¸jâìq35##### #p#h ## #z #.##.#d.# #.####j¸j]íj¸j¢ñj¸j«ók¸j——3k¸jÿ—k¸jèšk¸j1Ÿk¸jãBk¸jã¥Bk¸j|²,#. #.......)#f #.#########...i#...######...###.m#...........#.#.#...####..#.j#...@.......#)7.0 (2####.###..###.# #T.....##.# #.###### #p##.# #.####. . .#.#k¸j*·l¸j4äl¸j�äl¸j=ål¸j‰èl¸jcìl¸jiðBl¸j>ñl¸j‡ñl¸jãñl¸jôöƒ #####..#.#.###. #....) #.###..#.#. ####......#.#.#  #...###...#.#.#  ###...###...#.#.#  #...........#.#.# l¸jz÷ #...####..#.#.#  #.@.........#)# 9 ####.###..###.#  #.# #......#  #.# #.######  #.# #.#  #.# #.# l¸jª÷° #.# #.#  #.# #.# l¸jÞ÷X #.# #.# l¸jˆøl¸jÞül¸jCÿl¸jka l¸j¿a l¸jªb l¸jŠe l¸jPh l¸j*l Bl¸jžm l¸jãm l¸j‰n l¸jyp l¸jv ,l¸j“x l¸j ¥ #....#.## #....#.#  #####..#.#.l¸jZ  #............. #.###..#.#.## ####......#.#.# l¸j|  #...###...#.#.# ##...###...#.#.# ..#.# l¸j› }42.0 (3.#...####..#.#.# l¸jÎ ¯#.#...........#)# #.####.###..###.##. #.# #......l¸j€ ##. #.# #.######!. #.# #.#l¸j-€ Ë## #.# #.# #.# #.#l¸jà€ l¸j͆ l¸j‰ é _You see here a +0 whip.Unknown command. _You see here a +0 whip. _Found a coppery potionm¸jVÓ¡m¸jE×m¸j»×m¸jAØm¸jÙm¸j¦Úm¸j&Þm¸jeÞm¸j?ßm¸jìàm¸jìãm¸j'äm¸jïäm¸jðë¨#....#.###....#.# #.#p#####..#.#.###....)#f#m¸j$ìö#.###..#.#.########......#.#.# #i##...###...#.#.# ###m¸jGìH###...###...#.#.# #m##.....@.....#.#.# ###6.0 (4m¸jgì<#.#...####..#.#.# #j##.#...........#)# ###m¸j‰ì½#.####.###..###.# #T##. #.# #......# m¸j£ìŒ####. #.# #.###### #p#m¸jÄìÌ !. #.# #.# ###m¸j)íl ## #.# #.# #h# #.# #.# ### m¸j—ím¸jyóm¸j˜õn¸jgˆ n¸jøˆ n¸jø‰ n¸j� n¸j!’ n¸j“ n¸j˜ ,n¸jð˜ n¸j°™ n¸jï™ n¸j“œ n¸j"Ÿ n¸jwŸ n¸jëŸ n¸j±° ‰ #.#.#..... #.#.#...##n¸jì° ÿ ####.#.#...#. #....#.###.## #....#.# #.#p #####n¸j[± È##.## #.............)#f #.######## ####i9.0 (3 #...###.#n¸j­± a##...###...#.#.# #m#...........#.#.# ####.#...####..#.#.# #j##.#...........#)# ### n¸jà± n¸jm² n¸jb· n¸jr¾ o¸jÅ�o¸j ‚o¸jì‚o¸j¬…o¸j€‰,o¸jÞ‰o¸jwŽXo¸jV“ù #. #..#.#.###.. . #.#.#..###.#.#...#.o¸jú“» #... #....#.# #.#p#.#.###. .......)#f51.0 (2 #.###..#.#.####o¸j5”û ####......#i#...###...#.#.# ######...###...#.#.# #m#...... #.#. #.#####o¸jä”o¸jšo¸jÇ›p¸j”p¸jµ”p¸jù”p¸j%˜p¸jòšp¸jŒŸBp¸j\¡p¸j·¡p¸jœ¢p¸jH¤p¸jœ¨,p¸j‡©p¸j(«p¸jÓ®p¸j ¯p¸jº¯p¸j±p¸jæ³p¸j´p¸j—´p¸jŒºÌ#. ###. #. #..  #.### ..#.#.###...# #.#.#.....#.# #.#.#...###'####.#.#...#.#.#Np¸j»u....#.###.# #.#p#.#g6.0 (5#####..#.#.###.###.#.............)#f#.#F#.###..#.#.#######.####......#.#.# #i#.#g#...###...#.#.# ###.###...###...#.#.# #m#.#Bp¸jK»À#...........#.#.# ###.#.#...#.#.# #j#.#Op¸j¼p¸jßÀp¸j Âr¸j»; r¸jC< r¸j´< r¸jÞ? r¸jC r¸j`C r¸j‚G ,r¸j[H ,r¸jðH r¸jñI r¸j«L ,r¸jtM r¸j‚N r¸j&Q ,r¸j‰Q r¸jeR r¸j$U ,r¸jxU r¸jbV r¸jüX r¸j7Y r¸jtY r¸j Z r¸jê\ ,r¸j;] r¸jè^ r¸j¥a ,r¸jVb r¸jtc r¸j•f ,r¸jyg r¸jTh r¸j k ,r¸j k r¸jm r¸j‡o ,r¸jp r¸j˜q r¸j9s r¸j~s r¸jßs r¸jÉt r¸j—w r¸jÌw r¸j4x r¸j3y r¸jÚ{ ,r¸jN| r¸j˜~ r¸jB€ r¸j‚€ r¸j� r¸j6‚ r¸j0… ,r¸j±… r¸j?‹ R#...###...#.#.####...###...#.#.##...........#.#.##.#...####..#.#.##.#...........#)##.####.###..###.# .# #.# #......# r¸j\Œ #######.# #.# #.###### ......!@# # 72.0 (16.0)######### #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#r¸j⌠r¸j}‘ r¸j¹“ t¸j7ÅÙ #...###...#.#.# ###...###...#.#.# #...#.#.# #.#...####..#.#.# #.#.#)# #.####.###..###.# #.# #.# #......##.# #.# #.######.@.# #.# #.#t¸j²Å`# #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# t¸jàÅe #.# #.#t¸jäÎt¸jlÏ13.0)t¸j©Ôt¸j¡ÝA4.0 (2t¸jÕát¸j€äT _d - a coppery potionu¸j>U ^  #...###...#.#.   ###...###...#.#.   #..#.#.   #.#...####..#.#.   #.#.#)   #.####.###..###.   #.# #.# #......  #.# #.# #.  .# #.# #.#  # #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#5.0 (1v¸j_ôÜ  #...###...#.#   ###...###...#.#   #.#.#   #.#...####..#.#   #.#.#   #.####.###..###   #.# #.# #  #.# #.# #.  .# #.# #.#  # #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#v¸j"<6v¸jï v¸jŒÚ  #...###...#.  ###...###...#.  #.#.  #.#...####..#.  #.#.  #.####.###..  #.# #.# # #.# #.# #. .# #.# #.# # #.# #.#  #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#v¸jIv¸jË&7v¸jìv¸j²-v¸jÈÕð  #...###...#  ###...###...#  #.#  #.#...####..#  #.#  #.####.###..  #.# #.# #  .#.# #.# #. .# #.# #.# # #.# #.#  #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#v¸jüçY8w¸jÙ—_w¸j{›w¸jÀœ,w¸j¡w¸jU£Bw¸j²¥w¸j©Bw¸jd¶Xw¸jaÁ^  #...##  ###...##  #.  #.#...##  #.#  #.####.#  #.# #.#   #.####.# #.#   #...@.........# 82.0 (4  ####               w¸j(E ¡w¸jìJ nw¸jWQ w¸j¼Q w¸jŸR w¸j:W Y  #...  #.# ###...  #.# #  #.# #.#...  #.# #.#  #.# #.##  #.# #.# #w¸jŠW Ç  #.###.# #  #@............# #5.0 (3  ### #  #w¸jÅW w  #  # w¸jñW � #   #w¸jX –   #  w¸jBX i # w¸jFY w¸jg] w¸j‹_ x¸jÎÑ _x¸jðÒ ,x¸j~Ö ,x¸jØ ,x¸jXØ x¸jºÙ x¸jZÜ ,x¸jùÜ x¸jÂÝ x¸jdà x¸j¡à x¸jíà x¸jâ x¸jæä ,x¸j>å x¸jèæ x¸j?ê ,x¸j›ê x¸jkï Ä   # # # x¸jÌï � #... ###...# #.....91.0 (6.# #.#...#.##.#...#.##.###x¸jð È#.##.##.###########.##.............#x¸j*ð A###############x¸jÈð x¸j”ô x¸j|ú y¸jVk·y¸jCq„y¸jØqy¸j}ry¸jiuy¸jºuy¸jëuy¸jwy¸jºyy¸jzy¸j#zy¸jI{y¸jû},y¸jh~y¸jKƒ”...       #7y¸jŸƒZ # #  #... ###...# #......# #.#...#.#y¸j@„:#.#...y¸jWˆy¸jªŠy¸j!‡y¸jõ‡y¸jTˆy¸j6‹y¸j9Žy¸j¸Žy¸j“By¸js“,y¸j‚”y¸jm—y¸jë—y¸j<˜y¸j_™y¸j2�By¸j¼�y¸j§ ,y¸j¡y¸j4¢y¸jʤ,y¸j_¥y¸j9¦y¸jt©y¸j(ª,y¸jŠ®O     y¸jå®å ############..@....... 204.0 (7###.#######  y¸js¯«  . # #y¸j½¯y¸jj³y¸jRµz¸j¡ _z¸jö# z¸j�$ z¸j=) nz¸jG- 9    z¸j. (     ##  #@.........6.0 (2  ###.#######  #.#  #.#  #.#  #.#  #.#  #.#  #.#z¸j©. z¸j 2 z¸j�4 {¸j‚Ö{¸j·×3{¸j”Ù{¸j‘Ý{¸jâB{¸jÃâ{¸jMã{¸j%ä{¸jÙä{¸jéç{¸j«è,{¸jàé{¸j7í{¸j¿í{¸jïí{¸j¾ï{¸jÚñ%  {¸j òEYou encounter an endoplasm.{¸j0ö{¸jdöM     {¸j�ö.   #####{¸j�öa  #.....@....... {¸jÃö• ###.#########J  #.# {¸jßöH #.# {¸jûö’J   endoplasm (asleep)  #.# {¸j÷~ #### #.# #...{¸j:÷{¸j.ú5J10.0 (4.{¸j}ÿ2J{¸j¡{¸jÂ+1.0 (5 _{¸j‡{¸j)|¸jɸ         # #......@....J.# ###.#.# #.#  #.# # #.# |¸j§º 1# #.# # #.# # #.# #.|¸jY» J.|¸j]Ä |¸jÅ +2.0 (1|¸jÊ |¸jÎÐ }¸j í¢        #  #.}¸jî¨J..#  ###.#.#  #.#  #.# # #.# #. #.# #. #.# #####. #.# #.}¸j®ðJ.}¸jòö}¸j‹÷&3}¸jü}¸jÿ€¸jŒ€¸j¬ŽYAn endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + €¸j�EThreat: Low Class: Natural Size: V. Small Int: Mindless You have about 86% to hit with your +0 long sword. It has about 57% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. €¸jh�It possesses the following natural abilities:  a - Freeze(1d5) (1) [!]: Description|Quote ¸jçã ¸jåm MastrBates the Shield-Bearer ¸jãå· Human Health: 18/18 ======================== Magic: 1/1======================== AC: 6Str: 16 ¸jyæ0 EV: 7Int: 8 SH: 4Dex: 12  ############### ¸jÈæyXL:  1 Next: 10% Place: Dungeon:1  #.......@.J...#Noise: ---------  Time: 213.0 (1.0) ¸jlçà  ###.#########.#a) +0 long sword  #.#Nothing quivered  #.#  #.###  #.# ¸j@è#. J   endoplasm  #.##.  #.######.  #.##..... _Unknown command. _Unknown command. _You see here a +0 whip. _Found a coppery potion. _d - a coppery potion  ¸jè\_You encounter an endoplasm. ¸jî ¸jÍî ¸j¥ó ¸j›õ¡¸j»=‹        #  #.J...#  ###.#.#  #.# ¡¸jº>À #.# # #.# #. #.# #. #.# #####. #.# #.¡¸j¿Tþ  The endoplasm freezes you.3-------4 _You are frozen.¡¸j^å%  You hit the endoplasm.¡¸jûî¼  The endoplasm is moderately wounded.=5.3 (1.3¡¸jáó¡¸j@÷W _The endoplasm closely misses you.¢¸jH %  You hit the endoplasm.¢¸jØ ¬  The endoplasm is severely wounded.The endoplasm closely misses you.¢¸jâ -6.7 (1.4¢¸j¼$ ¢¸j-' @ _The endoplasm hits you but does no damage.£¸jÀúÖ  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.£¸j.ür11----------8.1£¸jY£¸j% _You are frozen.£¸j‹|M  You barely miss the endoplasm.£¸jÓ‰�  The endoplasm is severely wounded.The endoplasm freezes you.£¸j‹ƒ9/18 -----9.4 (1.3£¸jÛŽ£¸jÇ‘% _You are frozen.£¸jd   £¸jÅd >You barely miss the endoplasm.£¸j¯q š  The endoplasm is severely wounded.You block the endoplasm's attack.£¸jƒr )20.7£¸j¼v £¸j¡y @ _The endoplasm hits you but does no damage.¤¸jM  You barely miss the endoplasm.¤¸j q  The endoplasm is severely wounded.¤¸j €10/18=-2.1 (1.4¤¸jT¤¸jã7 _You block the endoplasm's attack.¤¸jêM .  You slash the endoplasm!¤¸j0òR¤¸j—ôoTrooper =33.4 (1.3¤¸jc÷¤¸jùM _You kill the endoplasm!¥¸j‚i¥¸j.j¥¸jdj¥¸jïl¥¸jÕp¥¸jKq¥¸j¹vX¥¸j;w¥¸j–{L      ¥¸jp|î  ##  #....@..# -5.4 (2.0 ###.##.# .. #.# ##. #.# #. #.# ####. #.# #.. #.# ¥¸j°|#..¥¸jÙ}Ò #.# #####..# #.# #..¥¸jK~8-¥¸jË�¥¸jœƒ¦¸j·M Þ1=¦¸j×R X¦¸jW j        ##  #..# 7 ###.##.# ..#   #.# #.# #.   #.# #.##.   #.# #.#####.   #.# #..¦¸jâW o#....#   #.# ####....#   #.# #####..#   #.# #..¦¸jê[ ¦¸j�] §¸jV£ §¸j¤ §¸ja¤ §¸jç¦ §¸j,® X§¸j2¯ §¸j‚¯ §¸jþ¯ §¸j± §¸jc´ §¸jô 9=§¸j%µ §¸jåº p################.............####.#########.#..#. #.# #.#.#. #.# ##.#.30.4 (3 #.# ####.#...####... #####.. #......... #.###..#####....#...###...#.#§¸j„¾ §¸j“À ¨¸j„<I¨¸j^>¨¸jñA¨¸jÕE€2==¨¸j_G¨¸j G¨¸jH¨¸j5Ma################.............#....#. #.# #.#.#.¨¸jÞM‰ #.# ####### ###....... #...2.4 (2######## #... #####..#   #.####...###...#.#.    #.##...........#.#. ¨¸j‚N¨¸jR¨¸j1T©¸jIe©¸jée3©¸jÕi©¸jŠqX©¸jÁr©¸js©¸jâs©¸j�t©¸jöw‚13===©¸j¥x©¸jÕy©¸j7},©¸j¹}©¸jƒ¼ #. ### #. ....# #. ##.#########.# ..#.#.##  #.# #.# #.#.#..  #.# #.# #.#.#..  #.# #.########.####.#.#..  #.# #....#....#.##6.4 (4  #.# ####....#.#  #.# #####..#.#.##  #.# #....)  #.# ©¸j„¬#.###..#.#.####  #.# ####......#.#.#  #.# #...###...#.#.#  #.# ###...###...#.#.#  #.# #....#.#.#©¸jK„!©¸j…„©¸j¯‰©¸jŸ‹©¸jñ©¸j¢3©¸j)©¸jh ©¸jÝB©¸j0,©¸jΩ¸j ©¸j+©¸j¡j4==©¸j詸j&©¸j^,©¸j©¸j“"’..##. ###. ..#. #..# .##. #.########.# .. ..#.#.###... #.# .# #.#.#.....# #.# .# #.#.#...###'©¸j¨#5 #.########.####.#.#...#.# #....#....#.##40 ####....#.# #.#p #####..#.#.## #....)#f#. #.###..#.#.#######. ####......#.#.# #i#.  #...###...#.#.# ###.  ###...###...#.#.# #m#.  #....#.#.# ###.©¸jA$[ ©¸j§)©¸j©+ª¸jg8 ª¸j9 3ª¸jÌ< ª¸jð? ª¸jA 5===ª¸jðD ª¸jÞE ª¸j>F ª¸j³F ª¸j÷G ª¸j�K ª¸j$L ,ª¸jR ñ # #####  .. #...# #. ###. # #.... #. #.. ª¸jÇR ò........# ...## #. #.### #######.# ... ..#.#.###...##.# #.# #.#.#.....#.##.# #@# #.#.#...###'#3.4 (3#.########.####.#.#...#.#.##..........#....#.###.###.#############....#.# #.#p#.######..#.#.###.###.# #.......)#f#.# ##.#.#######.# ####......#.#.# #i#.#ª¸jÿR v #...###...#.#.# ###.#ª¸j´S ª¸jeX ª¸j»Z «¸jó㫸jc䫸jÖ䫸jm諸j«ì96«¸jRòˆ===«¸jÕò«¸jæó«¸j¾ùO «¸júQ# # #####.# .. #...#.##. «¸jMúí## #.... #. #.. ........####.#...###### #. #.## #######.#.......@.....#.#.###...5.4 (2«¸jŸú–......#.####.#.#....#..... #.# #.#.#...###'#.########.####.#.#...#.#.##..........#....#.###.###.##«¸jÎúM «¸j‡û«¸jö«¸j`­¸j,Æ­¸j•Æ­¸jAÇ­¸jcË­¸jÉέ¸j'Ï­¸jšÓ,­¸jîÖ­¸j�×­¸jØ­¸jÅÞ…###. #####.# . #...#.# #. ### ########### #$#..... #. #.. ..........####.#...###### #. #.# #########.#.............#.#.###.. # #.##.####.#.#..7 ­¸j=ßø# #.#......#.# #.#.#...## # #.########.####.#.#...#. # #..........#....#.###.## # ############....#.# #.#p ######..#.#.###.## #­¸jxߤ #.............)#f # #.###..#.#.###### #­¸jàh####......#.#.# #i­¸j›å­¸j=é+ _Found 13 gold pieces.®¸jb[k8==== _Found 2 scrolls labelled ICOLEI WURGHE.®¸jõnË#...# #...  #.?.  #... #  #..#####.#  ..#...#.# #. #### #$#.....# #. # ............####@#...###### #. 9.#########.#.............#.# #.# #.#......#.####.#.#.... #.# #.#......#.# #.#.#... #.# #.########.####.#.#... #.##..........#....#.###. #.#############....#.# #. #.# #####..#.#.###. #.# #.............)®¸j¢t¯¸jÅ`)M.#..#? . ..####..####  ¯¸j^aÕ........#...# ############# ..# ............####.#...###### #. ########.#.............#.#.### #.##.#......#.####.#.#....#¯¸jŒjB50.4 (1¯¸jNp¯¸jBx¯¸jÉx+1.4 (2¯¸j\~¯¸j�2 _You now have 13 gold pieces.¸j„œÂ¸jþœÂ¸j°�¸jé¡Â¸jƥ¸jªg===¸jý¬,¸j ®Â¸jh´Æ #....####  #.?...  #...# #  ..####.@##### 3 ........#...#.# ########.#.....# #. ............####.#...###### #. # #.#########.#.............#.#.###..... ......# ########¸jë´Â¸j&»Â¸j�»Â¸jW#I¸j“'¸js+¸jí+¸j|1,¸jX2¸j”2¸j§3¸j€81¸j%9¸j~?†78 ### #.. .. ##.#....# ..# ##### #.@......#6.4 (3 #...####.#  ..####..##### ........#...#.# #. # ################.#.....# #. #...øjûøj€d _c - 2 scrolls labelled ICOLEI WURGHEĸjöùuĸj’,ĸj¥`ĸjÝô####### ...... ....# ###.#.# .....# #...# #...###### #......@.# 61.4 (5#...####.# ##..####..#####.# ..........#...#.# #. ###..#.....# #. #..####.#...###### #. #.### #####.#.............#.#.###...#  #.#......#.####.#.#.....#.#  #.#......#.# #.#.#...###'#ĸjŽ$Ÿj¡´Å¸jµÅ¸jÁµÅ¸jx¹Å¸j]½Å¸jã½Å¸jöÁ,ŸjÆXŸjHÈŸj’ÈŸj*ÉŸj­ÊŸj}ÍŸjÄÍŸjqΟjÓ˜###.#.#.....# #...# #...###### #........##...####.###..####..#####.#..ŸjoÓÅ........#...#.# #. ###. ##########.#....@# #. #..5.4 (4 ......####.#...###### #. #.### #####.#.............#.#.###...# #.#......#.####.#.#.....#.# Ÿj›Ó #.#......#.# #.#.#...###'###  #.########.####.#.#...#.#.#N#  #...ŸjËÓµ#....#.###.###.###############....#.# #.#p#.#g# #####..#.#.###.###.#Ÿj{ÔŸj›ØÅ¸j|ÚŸjTÚ 3ŸjøÚ Ÿj™Þ Ÿjüâ Ÿjuã Ÿjƒç ,Ÿj9è Ÿj„è Ÿj+é Ÿj’ê ŸjUî ,Ÿjï Ÿj­ô ‰ #...# #...###### #........# #...####.#..####..#####.#.........#...#.# #. ###. #############.#.....# #. #.. ...####.#...###### #. #.##.#......@......#.#.###...8.4 (3 #.#......#.####.#.#.....#. ŸjEõ ò#.#......#.# #.#.#...###' #.########.####.#.#...#.#. #..........#....#.###.###. ############....#.# #.#p#. #####..#.#.###.###. #.............)#f#. #.###..#.#.#######.ŸjÓõ Ÿj‚ú Ÿj‘ü ƸjÑÇ Æ¸j5È Æ¸jàÈ Æ¸j\Ì Æ¸jÑ Æ¸jÕ BƸj× Æ¸jY× Æ¸jî× Æ¸j٠ƸjƒÜ ,ƸjÝ Æ¸j¨Þ ƸjÑà Æ¸já Æ¸jÇá Æ¸jGã Æ¸jç ,Ƹjlç Æ¸jéè Æ¸j¿ë Ƹjøë Ƹj‘ì Æ¸jïí Æ¸jÎð Æ¸jñ Ƹjpñ ƸjÉò Ƹj…   ....#  #.#.## ###.#.#  ##.#... .....#  #...... #...#   #...... #...######   #...... #........#   #...... #...####.#   #......####..#####.#   #.....#...#.# 77.4 (9   ##################.#.....#   #.............####.#...######   ###.#########.#............   #.# #.#......#.####.   #.# #.#......#.# #.   #.# #.########.####.   #.# [40ƸjK ½m##....   #.# ############....Ƹj1 ǸjÑ×3Ǹj•ØÇ¸jÇÜǸj_àǸjÄäBǸj¡åǸjìåǸjŽæÇ¸jÆçǸjéë,Ǹj¨ìǸjNîǸj²ñǸjèñǸj‚òǸjèóǸj ù,ǸjfùǸj0ûǸjÏþ,ǸjjÿǸjËê  ......  #.#.. ....#  #.#.######.#.#  ##.#..........# ǸjŒ #......# #...#  #......# #...####  #......# #....... ǸjNÎ #......# #...####  ####..#####ǸjÐ83.4 (6  ##...........#...#  ##################.#....  #.............####.#...#  ###.#########.#........  #.# #.#......#.#  #.# #.#......#.#  #.# #.########.# Ǹj@x #.# #..........#Ǹj’Ǹj_ Ǹjn Ǹj9< Ǹj³< Ǹj?= Ǹj�A ǸjJ BǸj¾J J _Found a stone staircase leading down.Ǹj N ǸjO Ǹj‘O ǸjT X   #.# ##########  #>.... ......  ǸjwT ¼.#.. ....#  #.######.#.#  ##.#..........#  #......# #...#  #......# #...# #.@....# #........Ǹj¬T ­5.4 (2 #......# #...####.ǸjÛT × #......####..##### ##...........#...#.ǸjU Q ##################.#Ǹj)U ã #.............####.#...## ###.#########.#.... #.# #.#......#.##ǸjLU _ #.# #.#ǸjnU $#.#ǸjÿU ǸjJZ Ǹj;\ ȸj:F 3ȸjCG ȸjsK ȸjO ȸjÁT Bȸj“V BȸjW ȸjâ[ ,ȸj¥\ ȸjöa B   ȸj[b Ò# #. #.############  ȸjc È#>.... ......  #.#.. ....#  #.#.######.#.#  ##.....# 8.4 (3 #......####...# ȸj€c ‰ #......# #...######  #......# #........# #......# #...####.# #......####..#####.# ##...........#...#.#ȸj»c ¦ ##################.#.....# #.............####.#...#####ȸjác E ȸjêd ȸj¢o ɸjcÜ4ɸj3áɸj²âɸj¬Â4ɸjýÆÉ¸jÚÈɸj5ö ɸjµö ɸjÎ÷ ɸjˆû ɸjÄÿ ɸj4 Bɸj˜ ,ɸj7 ɸj‡ ɸj> ,ɸj— ɸjÒ x    ɸjM )#.##### #>..91 #.#....... #.#.######.#.#  ##.#..........# ɸjz K #......####...#  ɸj° Ì#......# #...#######......##......##......#ɸjÙ !ɸj  ɸj9 ɸjç ʸjÓ'ʸjM(ʸj¸(ʸjt-ʸj4Xʸjé5ʸjaS' #  #.  #.####  #>...... 5.4 (4 #.#..........###  #.#.######.#.#  ##.#..........# #......####...# #......# #...###### #......# #........# #......# #...####.# ʸjŽr 3ʸjùr ʸjx ʸjÌ{ ʸjZ€ Bʸjù’ ,ʸjÞ“ ʸjÁ• ʸjΙ Ê¸j=š ʸjñš ʸj´œ ʸjŽ¡ ,ʸjX¢ ʸj9¤ ʸj÷© ,ʸj|ª ʸjV¬ > _Found Gecem's Distillery.ʸjƯ ʸj ° ʸj]° ʸjJµ »# #. .#.######....#>........∩301.4 (6#.#..........######.ʸj¡µ Ó#.#.######.#.#  ##.#..........#  #......####...#  #......# #...#######......# #........##......# #...####.#ʸjµ z#......#####.# . ʸjൠʸjW¶ ʸj¨¹ ʸj�» ˸jè”˸jQ•˸j‘•˸jMšË¸jÍœ‚  You encounter a goblin. It is wielding a +0 dagger.˸jº V# g#. ..  #.#.  #>......∩.  #.#.˸j6¡q######.##.#.######.#.# ##.#..........# #......## #......# #...###### g   goblin (asleep) #......# #.# #......# #...####.# ˸j�¡”# #......####..#####.# ..˸j×¥4.g0˸jÙ¬Qg˸jñ4==2.4 (1˸j²Ë¸j¹µ( _The goblin shouts!ϸjÆ�ô#.... # .g. #. ..g. #.#. ϸj€�Æ#>..@...∩. #.#.######.###. #.#.######.#.# ......# #...###### g 2 goblins (1 wandering) ......# #...####.# # ϸj½˜“ g.  You encounter a goblin. It is wielding a +0 dagger.ϸjJ™'.g.ϸj{Âg=3ϸj‰ÈϸjFË( _The goblin shouts!ѸjØ—Ô #. ...  # g...  #. .....  #.#..g...  #>.∩...  #.#.######.###.  #.#.######.#.# ##.#.# #......####...# #......# #...######   goblin #......# #.# #......# #...####.# #......####..#####.# ..Ѹjéšg.ѸjY�$.g.Ѹj“¢Ñ¸jö¢0---4ѸjЍѸj›«Ò¸j.g.∩... #.#.######.###J #.#.######.#.# ......# #...###### J   endoplasm (wandering) ......# #.# gg 2 goblins ......# #...####.# # Ò¸jf� .g  You encounter an endoplasm.Ò¸j|tCJ.g.Ò¸jq€(Ò¸jö€B---5Ò¸j ‡Ò¸jÀŠ^ _The endoplasm quivers.Ò¸jóý )You hit the goblin.J..g. J.  You kill the goblin!   goblin4=6.8 (1.4 _The goblin hits you but does no damage.Ò¸jË h )You hit the goblin.Ò¸j¤Û ¤J∩58.1 (1.3Ò¸jqâ Ò¸jÖæ J _You kill the goblin!Ò¸j6U@.#.# ##.###.#.... ... . .. .#. >..J∩. .#.######.###. Ò¸jZú.#.######.#.# # # #...###### J.Ò¸j:eÒ¸j+f4-90Ò¸j]mÒ¸jÁo$  Things that are here:Ò¸jßt _a +0 dagger; a +0 dagger; a goblin corpseÓ¸jfØ M .  You slash the endoplasm!Ó¸joá (Ó¸jaä >7=10.4 (1.3Ó¸jê Ó¸j·ì M _You kill the endoplasm!Ó¸jjÎ È.# #.# .# ##.###.#.#.##. .. #.# .)@.∩. #.######.###..# #.######.#.# .# #.# .#####...# .## #...######.## #.#.## #...####.#.# Ó¸j¹Ô J-10Ó¸j§ð Ô¸jNd ] .# # .# .# ##.###.#. #. ##. . .. .#.# >.@..∩..... .#.######.###..# .#.######.#.# .# .#.# .#.####...# .#.# #...######.#.# #.#.#.# #...####.#.# ## .....####..#####.# ..-2Ô¸jjh Ô¸jfk $  Things that are here:Ô¸jªm  _a +0 dagger; a +0 dagger; a goblin corpseÕ¸jýºÕ¸jª»Õ¸j*½Õ¸jæÁÕ¸j ÈÕ¸j�ÈÕ¸j}ÌÕ¸jÜÌv _Found a scroll labelled IVAULE SIARPHE.Õ¸jšÒÕ¸jöÒÕ¸j±ÔÕ¸jØj _Found a glowing chain mail.Õ¸jÝÕ¸jWÝÕ¸j8ßÕ¸jwåŸ... .?# #.# # #.# .# # Õ¸jæl##.###.#.#  #........##  ...  .@.....# 5.4 (3 Õ¸jHæ“##############.......## ............)..∩........######.###..#[# Õ¸jtæù######.#.# #.# .........# #.# ....Õ¸jžæ'####...# #.# ...# #...######.# #..Õ¸jÃæZ# #........#.#Õ¸jÈçÕ¸jìÕ¸j îÖ¸jKüÖ¸jÖüÖ¸jÿÖ¸j“ Ö¸jÄ Ö¸j‰,Ö¸jÅÖ¸jŠ,Ö¸jbÖ¸jÆÖ¸jÖ¸jVÖ¸jù Ö¸jÌ"Ö¸jÔ:BÖ¸jo@µ.?# .##.# #.#.##.# #.#.###.###.#.# #........### #######........... ...............# ##########.......##### Ö¸jê@O.........)..∩....9.4 (4 ......###..#[###.. ##.#.# #.#........ # #.#.#.....#Ö¸jCAð#...# #.#.#.....#  #...######.# #..#...#  #........#.# #........ Ö¸j}A  #...####.#.# ##.#.##.### ##..#####.# ..Ö¸j„GÖ¸j¦HÖ¸jàJ׸j¬Ÿ 3׸j”¤ ׸j ¥ ׸j²© ׸jç­ B׸j޳ ,׸jLµ ׸jˆ¸ \ _Found a scroll labelled EMIR MESUM.׸j¿ Ú#.# #.##.# #.#.# ##.###.#.# #........##########...........  ...............# ## ׸j“¿ ™########.......#####.... .......)..∩...........######.###..#@###... 21.4 (2#.# #.#........... ...# #.#.#.....#####.# #.#.#.....# ...######.# #..#...# ׸jÖ¿ B........#.# #........ ...####.#.# ##.#.##.### ..#####.# #.#.? ... ..#...#.# #. ###׸jû¿ ".׸j¸À ׸j°Æ ׸jÉ † _You see here a +1 chain mail of cold resistance.Ù¸jUèÙ¸jæèÙ¸j3êÙ¸j^ðÙ¸jÀôÙ¸j…ù: _Ù¸j‡úÙ¸j½þ,Ù¸jGÙ¸jeÙ¸jkÙ¸jÉÙ¸jÙ¸ja#........### #######........... ...............# ### #######.#####..... ......)..∩.............. ..######.###..#[###..... #.# #.#..............Ù¸j”Ê# #.#.#.....#####..# #.#.#....@# 4.4 (3.######.# #..#...# ....#.# #........ ####.#.# ##.#.##.### .Ù¸jñI#####.# #.#.? ... .#...#.# #.#####..#.....# #. #.....#...###### #. #.#####........#.#.###...#Ù¸jªÙ¸jAÙ¸jÄÛ¸jiúÛ¸jåúÛ¸j˜üÛ¸jéÛ¸jÛ¸j’ ,Û¸jÇ Û¸j9,Û¸jÑÛ¸jÿXÛ¸jú$3 #.# #.#.#  #.# #.#.#  ##.###.#.#  #..###  #######...........  ...............# ### #Û¸jº%»#######.......#####..........)..∩...............######.###..#@###.....7#.# #.#..............# #.#.#.....#####...# #.#.#.....#..######.# #..#...#Û¸j•&3.......#.# #........ ...####.#.# ##.#.##.### ..#####.# #.#.? ...#...#.# #.#####..Û¸j©,œ _You see here a +1 chain mail of cold resistance.Û¸j½Œ 4Û¸jô‘ Û¸jó“ ܸjƒ¸4ܸjµÆÜ¸j¦Éܸj£Õ ܸjØ ÷A +1 chain mail of cold resistance. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.3 (6.8 -> 10.1). Your EV would decrease by 1.9 (7.9 -> 6.0). You found it on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ “Nought can Deform the Human race (g)et.߸jŸ¤#.# #.#.#MastrBates the Trooper#.# #.#.#Human##.###.#.#Health: 18/18 ========================#........###Magic: 1/1========================#######...........AC: 6Str: 16  ...............# ###EV: 7Int: 8 ########.......#####.....SH: 4Dex: 12 .......)..∩..............XL:  1 Next: 70% Place: Dungeon:1 ...######.###..#@###.....Noise: ---------  Time: 327.4 (0.0) .#.# #.#..............a) +0 long sword ...# #.#.#.....#####.[߸jŠ¥40m.Nothing quivered ...# #.#.#.....# ...######.# #..#...# ........#.# #........ ...####.#.# ##.#.##.### ..#####.# #.#.? ... ..#...#.# #.#####.. _a +0 dagger; a +0 dagger; a goblin corpse _Found a scroll labelled IVAULE SIARPHE. _Found a glowing chain mail. _Found a scroll labelled EMIR MESUM. _You see here a +1 chain mail of cold resistance. _You see here a +1 chain mail of cold resistance.߸j߫߸jb¬ß¸jñ߸jè³z¸jÆ z¸j É +8.4 (1z¸j–Ï z¸jPÒ \ _d - a +1 chain mail of cold resistance|¸jñ; |¸j‡< |¸jµ= |¸jB |¸jF |¸j¬F |¸jŒK ,|¸j N ,|¸j�N |¸j”W ö##.###........##########.................. ### ######..... .)..∩.............. ...######.###..#.#.# #.#...... #.#.#...@.#####30.4 (2.#.#.....# #####.# #..#...# ..#.##.###.#####.. #.#.....# #. #..... #.#...###### #. #.#####|¸j{ |¸j¤† }¸jÙû 3}¸jŒü }¸jo}¸j= X}¸j´}¸j9}¸j"}¸j€}¸jä}¸j’}¸jc}¸jŒ(}¸j=-}¸j»-}¸j/}¸jâ0}¸j.8B}¸j >}¸j€>}¸jü>}¸jŒE......)..∩.............. ..######.###..#.###..... #.# #.#.............. ..# #.#.#.....#####.. ..# #.#.#.....## ######.# #..#...####. ....#.# #........... .####.#.# ##.#.##.####. #####.# #.#.@....... 6.4 (6}¸jòE!#...#.# #.#####..####.....# #. #.......#...###### #. #.######.......#.#.###...#.#.####.#.#.....#.#.#.# #.#.#...###'### #}¸j-FT###.####.#.#...#.#.#N# .....#....#.###.###.###}¸jéF}¸jÇL}¸jNO` _e - a scroll labelled EMIR MESUM~¸jP>~¸jf?~¸j€F~¸jêyN _There are no items here.¸j$¸jç¸j#¸j^¸jI¸j%¸jɸj÷¸jà ¸j#P _¸jŠ,¸jü¸jf¸j7,€¸já] ##.###.#.#  #........###  #######...........  ...............# ### ##########.......#####............)..∩..............######.###..#.###..... ##.#.# #.#.............. .....# #.#####..41.4 (5 ##...# #.#.#.....##  #...######.# #..#...####.  #........#.# #...........  #...####.#.# ##.#.##.####. ##..# #.#..........#...#.# #[39€¸jÑ^~;49m.#####..###.#.....# #.# #....... ###.#...###### #.# #.######�¸j6§3�¸j¨¨�¸j^¯�¸j;´,�¸j¹,�¸jà½�¸j]¾�¸j¿À�¸jG×�¸j�ÚB�¸j4Ý�¸j!â�¸jšâ�¸jä�¸j_æ�¸jVë,�¸j=í�¸jîðU  There is an entrance to Gecem's Distillery here.�¸juù�¸j‚ú _�¸jL  .?# .# #.# #.#.# #.# #.#.# ##.###.#.#  #........### #######........ ...............# ######################...............)@.∩..............8.4 (7..........######.###..#.###..... #.######.#.# #.#.............. #..# #.#.#.....#####.. ....####...# #.#.#.....## ....# #...######.# #..#...####.  #........#.# #...........[�¸jye40m  ....# #...####.#.# ##.#.##.####.  ....####..#####.# #.#......... �¸j�¸jx‚¸j&Nq .?# .# #.# #.#.# #.# #.#.# ##.###.#.# #.### #######. . ........# .#.##### >.@..∩. .#.######.###..#.### .#.######.#.# #.#.. .#.# #.#.#.....#####.####...# #.#.#.....##.# #...######.# #..#...####..# #.#.# #..# #...####.#.# ##.#.##.####.####..#####.# #.#‚¸j‰Q‚¸jS+9.4 (1‚¸j÷Z‚¸jc]$  Things that are here:‚¸jR` _a +0 dagger; a +0 dagger; a goblin corpseƒ¸jî¹öPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Carrion a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]„¸j�e„¸j•�.?# .#MastrBates the Trooper#.# #.#.#Human#.# #.#.#Health: 18/18 ========================##.###.#.#Magic: 1/1========================#........###AC: 6Str: 16#######...........EV: 7Int: 8 ................# ## SH: 4Dex: 12 .################.......#####.... XL:  1 Next: 70% Place: Dungeon:1 >...............@..∩............. Noise: ---------  Time: 349.4 (0.0) .#..........######.###..#.###.... [„¸j:”Q33ma) +0 long sword .#.######.#.# #.#............. Nothing quivered .#..........# #.#.#.....#####. .....####...# #.#.#.....## .....# #...######.# #..#...####.  .....# #........#.# #...........  .....# #...####.#.# ##.#.##.####  .....####..#####.# #.#........  _e - a scroll labelled EMIR MESUM _There are no items here. _There is an entrance to Gecem's Distillery here.  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpseOkay, then. _„¸j~öPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Carrion a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]�¸j:î —  a + a +0 dagger[Enter] accept (1 chosen)ޏj¼Zt  a + a +0 dagger  b + a +0 dagger2�¸jQû�¸j.�¸jÔ “.?# .#MastrBates the Trooper#.# #.#.#Human#.# #.#.#Health: 18/18 ========================##.###.#.#�¸j Magic: 1/1========================#........###AC: 6Str: 16#######...........EV: 7Int: 8 ................# ## SH: 4Dex: 12 .################.......#####.... XL:  1 Next: 70% Place: Dungeon:1 >...............@..∩............. Noise: ---------  Time: 349.4 (0.0) .#..........######.###..#.###.... a) +0 long sword .#.######.#.# #.#............. Nothing quivered .#..........# #.#.#.....#####. .....####...# #.#.#.....## .....# #...######.# #..#...####.  .....# #........#.# #...........  .....#[�¸jÈX40m #...####.#.# ##.#.##.####  .....####..#####.# #.#........  _e - a scroll labelled EMIR MESUM _There are no items here. _There is an entrance to Gecem's Distillery here.  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpse _Okay, then.�¸j‡,50.4 (1�¸jº�¸j0are no items _There is an entrance to Gecem's Distillery here.  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpse _e - a +0 dagger; f - a +0 dagger’¸j’¸j”’¸j9(’¸ja ’¸jÍ ’¸jI ’¸j‚ ’¸jg: #........##########..........................# ### ###############.......#####..... ..............†..∩.............. ..........######.###..#.###..... .######.#.# #.#.............. .........# #.#.#.....#####.. ...####...# #@#.#.....## 5.4 (5..# #...######.# #..#...####. ..# #........#.# # ..# #...####.#.# ##.#.##.####.####..#####.#.# #.#.............#...#.#.# #.#####..###[’¸j; ²40m ########.#.....#.. #.# #####.#...###### #.# #.###### ###.#.............#.#.###...#“¸jÀÄ _“¸jjÊ B“¸j©Í X“¸jØÎ “¸jWÒ ,“¸jýÒ “¸jOÔ “¸jÆ× ,“¸jCØ “¸jõÙ “¸jmÝ “¸jÉÝ “¸j,Þ “¸jŠß “¸j\ë š“¸j/î -######.#.##........ .........# #.#.#.....#####.. ..####...# #.#.#.....## ..# #...######.# #..#...####. # ##.# #“¸j©î æ # #...####.#.# ##.#.##.####. .####..#####.#.# #.# #...#.#.####.#####..### #######.#.....#.@..#.# #.......62.4 (7###.#...######.#.# #.###### ##.#...“¸jûî 3..#.#.###...#  #.#......#.####.#.#.....#.#  #.#......#.# #.#.#...###'###  #.########.####.#.#...#.#.#N# “¸jOï ò #..........#....#.###.###.###  ############....#.# #.#p#.#g# #####..#.#.###.###.###“¸j𠓸jôô “¸j�ö ”¸jå0·”¸jd2”¸jé2”¸j43”¸jí8&.#.# #.#.. # #.#.#.....#####.. ####...# #.#.#.....## ”¸jm9 # #...######.# #..#...####. # #..#.# #.. # #...####.#.# ##.#.##.####. ####..#####.#.# #.#.. #...#.#.####.#####..### .#.....#...@#.# #....... 4.4 (2”¸j°9×####.#...######.#.# #.###### .#..#.#.###...# .#......#.####.#.# .#......#.# #.#.#”¸j®:[ .##.####.#.# ..#....#.# #....#.# ”¸j‹;”¸j8@”¸jZB—¸joI—¸j9—¸j³—¸jÒ#B—¸j¨*„—¸j:+—¸j¼,—¸jƒ5—¸j6—¸jo6—¸j8—¸j«;,—¸j¹<—¸jÆ=—¸jÁB,—¸jEC—¸jýH—¸j-QB—¸jÊQ—¸jYB—¸j[—¸jºoB—¸jM‚.####.#...######.#.# #.###### .#.............#.#.###...# .#......#.####.#.#.....#.# .#......#.# #.#.#...###'### .########.####.#.#...#.#.#N# ..........#....#.###.###.### ##...#.# #.#p#.#g#  #####..#.#.###.###.###  #.........@...)#f#.#F# 73.4 (9 #.###..#.#.#######.###  #####.#.# #i#.#g#  #...###...#.#.# ###.###  ###...###...#.#.# #m#.#B  #...........#.#.# ###.##  #.#...####..#.#.# #j#.#O  #.#—¸jyƒÕ...........#)# ###.###.####.##.# #T#.#v—¸j/Œ—¸j�˜¸jª£3˜¸jù¤˜¸j!«˜¸j+°˜¸j¾°˜¸jµ,˜¸jeºX˜¸jkÀX˜¸j~ظj+ʸjMظjÅË[#.#...######.#.# #.###### .#.#.###...# ...#.####.#.#.....#.# ...#.# #.#.#...###'### #####.####.#.#...#.#.#N# #....#.###.# ˜¸j^Ìe....#.# #.#p#.#g# #####..#.#.###.###.### #.............@#f#.#F# 7.4 (4#.###..#.#.#######.### ###......#.#.# #i#.#g# ...###...#.#.# ...###...#.#.# ..#.#.# ˜¸jÍš...####..#.#.# ....#)# ˜¸j\͘¸jªÒ˜¸jªÕM _You see here a +0 whip.™¸jÍ z8.4 (1 _g - a +0 whipš¸jxÁš¸jš¸j Âš¸j=Éš¸j„Íš¸j/Ï,š¸jáÓš¸jCÕ,š¸jåØ,š¸jÄÜš¸j3Ýš¸jjà,š¸jsêXš¸j<울j¤ìš¸jN횸j`nš¸jñ ,š¸j… š¸j³ š¸jþš¸ješ¸jQš¸j�š¸j,š¸j $nš¸j‹*à #####..#.#.###.###.### #..............#f#.#F# #.###..#.#.#######.###  ####......#.#.# #i#.#g#  #...###...#.#.# ###.###  ###...###...#.#.# #m#.#B#  #...........#.#.# ###.####.#...####..#.#.# #j#.#O##.#...........#@# ###.###š¸j+80.0)  #.####.###..###.# #T#.#v#  #.# #.# #......# ###.### ##.# #.# #.###### #p#.#Q# #.# #.# ###.### #### #.# #.# #h#.#H# š¸j¹+‚#.# #.# ###.### #.# #.# #z#.#e# #.# #.# ###.###š¸jv,š¸jÙ<š¸j=?M _You see here a +0 whip.›¸j8G9.0)›¸jK<›¸j–?# _h - a +0 whipœ¸jÚ­œ¸jn®œ¸j/µœ¸j»4œ¸jÀœ¸jbœ¸já _œ¸j)" °œ¸j# œ¸jì# ,œ¸j‚% œ¸j;( œ¸jí( ,œ¸jH0 Bœ¸j+1 ,œ¸jà3 ,œ¸j†4 œ¸j?5 œ¸j¥8 œ¸jG9 œ¸jÅ9 œ¸j“: œ¸jÆ> ,œ¸jM@ ,œ¸jÓB ,œ¸jÓC œ¸j‘D œ¸júG œ¸j£H ,œ¸j¤I œ¸jBM œ¸jN ,œ¸j8O œ¸j8T ,œ¸j¼T œ¸j—[ ·# #........#.# #........... # #...####.#.# ##.#.##.####. ####..#####.#.# #.#......... ......#...#.#.####.#####..### #####.#.....#....#.# #....... .####.#...######.#.# #.###### ...#.#.###...# .#......#.####.#.#.....#.# .#......#.# #.#@#...###'4012.0) .########.####.#.#...#.#.#N ..........#....#.###.#########....#.# #.#p#.#g œ¸j¢\ £#####..#.#.###. #..............#f#.#F##..#.#.########......#.#.# #i#.#g#...###...#.#.#œ¸jç\ œ¸jàa œ¸jÉc �¸j¸¶ Q�¸j¾"I�¸j2&�¸j�-X�¸j).�¸jŽ.�¸jò.�¸j00�¸j/3�¸jˆ3�¸jÀ3ž¸j“g .........# ### ###############.......#####..... ..............†..∩.........######.###..#.###..... .######.#.# #.#....... ..........# #.#.#.....#####.. ...####...# #.#.#.....## ...# #...######.# #..#...####. ...# #........#@# #...........10.4 (9.0)..# #.. ##.#.##.####.####..#####.#.# #.#......... .........#...#.#.####.#####..### ########.#.....#....#.# #....... ....####.#...######.#.# #.###### ž¸jŠh###.#.............#.#.###...##.#......#.####.#.#.....#.##.#......#.# #.#.#...###'###ž¸j¸” ž¸j› ž¸j™› ž¸j!¡ ž¸j⥠Bž¸j"­ Bž¸jí­ ž¸j¬¯ ž¸jE³ ž¸j¨³ ž¸j'´ ž¸j”µ ž¸jVº ž¸j𺠞¸jB» ž¸jé¼ ž¸j»À ,ž¸jÍÁ ž¸jö ž¸j¬È Bž¸j�É ž¸jƒÍ ,ž¸j¾Î ž¸jî× w .?#   #.# #.#.#  #.# #.#.#  ##.###.#.#  #........###  ž¸jœØ ç#######...........  ...............# ## .################.......#####.... >...............@..∩......7.4 (7#..........######.###..#.###.... .#.######.#.# #.#.... .ž¸juÙ â#...# #.#.#.....#####. .....####...# #.#.#.....##.# #...######.# #..#...####.  .....# ##.# #...........  .....# #...####.#.# ##.#.##.####  .....####..#####.#.# #.#........ž¸jÕÙ E ž¸jcÚ ž¸j&ß ž¸j¾â s _You see here a goblin corpse.Ÿ¸jœ� U  There are no objects that can be picked up here.Ÿ¸j_Ž Ÿ¸j„• Ÿ¸j8— E _a goblin corpse ¸j I ¸j  ¸jz  ¸j£ P _ ¸jz B ¸j™! d... .?# .# #.# #.#.# #.# #.#.# ##.###.#.#  #..###  #######...  .........# ### ###############.@.....#####..... 9.4 (2. ¸j_" ..†..∩.............. .........######.###..#.###..... #####.#.# #.#...................# #.#.#.....#####..####...# #.#.#.....### #...######.# #..#...####.# #........#.# #...........# #...####.#.# ##.#.##.####. ¸j)#  ¸jï-  ¸jü/ ¡¸jºr3¡¸jYt¡¸jÝy¡¸j)¡¸jуB¡¸j†¡¸j~†¡¸jW‡¡¸j*‰¡¸jT�¡¸j°�¡¸jQ’¡¸j›œn¡¸jž¢X¡¸j>¥,¡¸j覡¸j¨¡¸j.«¡¸j}«¡¸jQ¬¡¸jA±¡¸jͱ¡¸j_²¡¸jª·8#. .####. #..... .....###.####........  ###.#  ####  .......@# .# 27.4 (8 ¡¸j¸h###.###.# #.#.#  #.# #.#.#  ##.###.#.# #........### #######........... ¡¸jz¸}...............# ### ###############.......#####................†..∩.............¡¸j鸡¸j¾¡¸jwÀd _h - a scroll labelled IVAULE SIARPHE¢¸j™§˜ _There are no items here.£¸j,pI£¸j•v£¸jž|£¸j÷Œ$ _£¸j��£¸j†�£¸jÙÌ .# #. .#######. ###.... ....####.####. .......# ###.# ###.......@.# 31.4 (4........###.# ###.###.# #.#.# # #.# #.#.###.###.## #........##########....... ...............# ### ############.......#####.....£¸j=Å£¸jøÅ£¸j€Æ£¸j(Ò£¸j©Ö£¸jãÛB£¸j„Ü,£¸jÝ£¸jFÞ£¸jzåB£¸j%磸jcì,£¸jí£¸j4ô.##. .####. ###. ###...... ... ......... ####.####....... .......# ###.........# ####.........# .......@.###.#5 ####.#.#.# # #.# #.#.# ##.###.#.# #.......###£¸j2õ#######........... ........# ###  ################.......#####.....  ...............†..∩.............. £¸jþú£¸j�ü¤¸j줸j¤¸jn¤¸j!¤¸jŠ$¤¸j6)B¤¸j\+,¤¸jù+¤¸j‡-¤¸j±1,¤¸jP2¤¸jÃ3¤¸j„6¤¸jÖ6¤¸j‚7¤¸j=Ø#.# .####. ###.# ###...... .... ......... ####.####....... ......#¤¸j³=( ###...#..#####.#............###.#..#####@###.# #.#.#9 #.# #.# #.#.# #.###.###.#.#..##........###########...........#. .......##.################.......#####.. ¤¸j> #>...............†..∩......  #.#######.###..#.###¤¸j>¤¸jeD¤¸jÔD¥¸j{0¥¸jO1¥¸jÁ6¥¸jS9¥¸jFR4¥¸j•W¥¸j^Y¥¸jÉ„ ¥¸j^… 3¥¸j׉ ¥¸j� ,¥¸j’ n¥¸jˆ– §.... ........####.####....... .............#  ###.........# ..#####.........# ............###.# ..#####.###.# #.#.#¥¸jþ– s #.# #.# #.#.# #41.4 (2........##........##############...........  ¥¸j9— ý#.#.######.#.# #.#...........  ##.#..........# #.#.#.....#### ¥¸j±— ¥¸j+œ ¥¸jæ� ¦¸jG¿¦¸jÀ¦¸j~ͦ¸jvѦ¸j‹“ ¦¸j4” ¦¸j@¡ ¦¸j¨ ¦¸ja¬ ‡  You encounter a kobold. It is wielding a +0 short sword.¦¸j³ _ ####.#### .............#  ###...#####...# ..........########.###.# #.#.# #.# K.#####.###.##.......@##........############.... .......# K   kobold (asleep) #......####...# #.#.#.....##¦¸jª· N.K0¦¸jªÅ ¦¸jõÆ EK¦¸jóÌ 4==2.4 (1¦¸jjÛ ¦¸j‚æ  ¦¸jè "_The kobold shouts!§¸jÜ} % ####.####. ......# ###..# ..#####...# ............###.# ..#####.###.# #.#.#§¸j>~ ã #.# #.# #.#.#.K#####.###.###.#.#.##.### ###. #. .#§¸j`~ > #.#.#####§¸j~~ G #>§¸j›~ ›.†..∩ #.#.######.###..#.###§¸j¸~ ‰ #.#.######.#.# #.#  ##.#§¸jÓ~ �.# #.#.#.....  #......####...# #.#.#.....##§¸jñ~ §¸j^œ ©.K--3¨¸j›¹ô ####.####. .....# ###.# ..#####..# ......###.# ..#####.###.# #.#.#. #.# #.# #.#.#.#####.###.###.#.##...K..@..##.### ###. #. .# #.#.##### #>.†..∩ #.#.######.###..#.### #.#.######.#.# #.# ##.#.# #.#.#.....  #......####...# #.#.#.....##¨¸jù»<.K¨¸j!Ĩ¸j‡ÄA--4¨¸jTʨ¸jĮ́¸j¬à @ ####.####. .# ###.# ..#####.# .###.#. ..#####.###.# #.#.#.. #.# #.# #.#.#.#####.###.###.#.# #....K@...##.### # ##¨¸jäá . #. .# #.#. #>.†..∩ #.#.######.###..#. #.#.######.#.# #.# ##.#¨¸j*â ².# #.#.#..... #......####...# #.#.#.....¨¸j„í ¨¸j9î .=5¨¸júô ¨¸j˜÷ = _The kobold hits you but does no damage.©¸j/  You barely miss the kobold. You block the kobold's attack.©¸jÿ/-6.7 (1.3©¸j(6©¸j�8= _The kobold hits you but does no damage.©¸jçŒj )You slash the kobold!©¸jî•R©¸j?™088.0©¸j±ž©¸j)¡J _You kill the kobold!©¸j¥Õ O ####.#### .## ###.##. ..#####.#.$. .###.##.....#####.###.# #.#.##.... #.# #.# #.#.##.....#####.###.###.#.# #....@....##. # ## #. .# #.#. #>.†..∩ #.#.######.###..#. #.#.######.#.# #.# ##.#.# #.#.#..... #......####...# #.#.#.....©¸j¨Ý ©¸j—Þ 4-90©¸j±ã ©¸jZå  ©¸j å _Found 16 gold pieces.©¸jÉç T _You see here a +0 short sword.ª¸j4ˆ W-50ª¸jû™ @ _i - a +0 short swordª¸j¡ª¸j�Bª¸j_ª¸j;1ª¸j^3ª¸j4ª¸jÚ4ª¸jö9ì .... #.## ####.####... #... ... #...### ###........ ###.....#####.........# ..$..............###.# #.....#####.###.# #.#ª¸j=:í #.....# #.# #.# #.# #...@.#####.###.###.3.0 (3 #.#.........##ª¸jf:Î # ############....... #. .......ª¸j‹:… #.################ #>ª¸j¹:³.......†..∩.... #.#..........######.###ª¸jÙ:` #.#.######.#.# #.#ª¸jø:y ##.#..........# #.#.#ª¸j«;ª¸jÙ@«¸j¹«¸j¿ä«¸j#嫸j 櫸jH꫸jŸí,«¸j®ñ,«¸j˜ó,«¸jþó«¸jFõ«¸j6ø,«¸jù«¸jâý  ###.# #   #.# .. ....   #.##.# ####.####   #.... .  «¸j@þ #...### ###.....   ####.....#####.......   ...$..............#   #.....#####.###.#  «¸j¿þæ #@....# #.# #.# 6   #.....#####.###.##   #.#.........##   # #.############   #. #.. .... «¸jçþ¤  #.################   #>«¸j ÿ².......†..∩   #.#..........######.## «¸j0ÿ~  #.#.######.#.# #.#«¸j£ÿ«¸ju«¸jÈ«¸j � 3«¸jÍ� «¸j• «¸j>� X«¸jy¦ „«¸jÄ« I  #.#  ### ###.# # .. .... ##.## ####.#### #....^ .. #...### ###.....#######.......#...@..............##9#.##.....### .....# #.# #.#  #.....#####.###.##  #.#.........##....«¸j&¬ «¸j«± «¸jl³ > _You now have 29 gold pieces (gained 16).¬¸j\+ ˜ _There are no items here.­¸jA›­¸joœ­¸jÿœ­¸jý¡­¸j ¦­¸jò¦$ _­¸jþ«,­¸j¾°B­¸jY²­¸j·B­¸j^¹­¸jo»­¸j¼­¸jWÀ,­¸j&Á,­¸jæÁ­¸jeÓ>#....^ ...........### ###.....####.....#####.......#..................###.##.....#####.###.# .....# #.# #.# .....#####.###.## #.#.........### #@############....64.0 (5#. #.................#.################....#>...............†..∩.#.#..........######.##.#.######.#.# #.#.##.#..........# #.#.#......####...# #.#.#......# #...######.#­¸j,Ô­¸jRÙ­¸jÛ­¸j/­¸jÉ/­¸j0­¸jø6­¸j;­¸j°;®¸j#„®¸j³B®¸jÄ@ #...### ### ####.....#####.........#  #..................###.#  #.##.....#####.###.# #.#. #.....# #.# #.# #.#. #.....#####.###.###.#. #.#.........##........ # #.############.... #. #....@............8.0 (4 #.################# #>...............†..∩. #.#...######.###..# #.#.######.#.# #.#..... ##.#..........# #.#.#...  #......####...# #.#.#...  #......# #...######.# #..#  #......# #........#.# #...®¸j¡Au ®¸j¦q®¸jPr®¸jÃw®¸j{®¸j¢I®¸jP',®¸jê,B®¸j2.®¸jz.®¸jÙ.®¸j±0®¸j©5B®¸j{8®¸j„;,®¸j<®¸j >®¸jy@®¸j[BB®¸jàF,®¸j>H®¸jDJ®¸j|\¨#...### ###.........#  ####.....#####.........#  #.......###.#  #.##.....#####.###.# #.#.# #.....# #.# #.# #.#.# #.....#####.###.###.#.# #.#.........##........### # #.############........... #. #........# #75.0 (7 #.#########.......#####... #>.......†..∩....... #.#..........######.###... #.#.######.#.# #.#....... #.#..........# #.#.#.....##### ......####...# #.#.#.....## ......# #...######.# #..#...### ......# #........#.# #.......®¸j&_¯¸j膯¸jN‡¯¸jqˆ¯¸j#�¯¸jf’¯¸j×–B¯¸jn˜¯¸j±˜¯¸j™¯¸jÚ¯¸jTŸ,¯¸jV ¯¸j|¡¯¸j‘¥B¯¸jʦ¯¸jݪB¯¸j«¯¸j³¯¸j”³¯¸jÝ´¯¸j~º¯¸jI¿B¯¸j@ÄX¯¸jǯ¸jƒÉ,¯¸jØÉ¯¸jf̯¸jiÎ,¯¸jÆÑ,¯¸j#àX¯¸j�á°¯¸jŽå¯¸j>ñ,¯¸j¦ó¯¸j¾ö,¯¸jÕn¯¸j;° . #.# #.# . #.# ### ###.# ###. #.# .. .... .... #.##.## ####.####... #....^ ............ #...### ###........ ####.....#####...# #........###.91.0 (16.0) ¯¸j}Ä#.##.....#####.###.# #.# #.....# #.# #.# #.# #.....#####.###.###.# #.#.........## # #.############....... #. #.................... #.##########....... #>.......†..∩¯¸j8 ¯¸jó °¸jáI°¸jéã°¸jWè°¸jÍè°¸jí,°¸jÁî°¸j0ï°¸jûï°¸jlñ°¸jˆõ°¸jÐõ°¸j‡ö°¸jø°¸j:ü,°¸j—ü°¸júÿ°¸j·°¸j“°¸j°¸j¬°¸j;    #.# #.#  #.# #### ###.#  #.# ...   #.##.## ####.#  #....^   #...### ###  ####.....#####....  #@................7.0 (6.0)  #.##.....#####.##  #.##.....# #.#   #.##.....#####.##  #.##.#.........##  #..##.######  #.###......  #.###### [39;49°¸jì“m #>......†°¸j­°¸j¡±¸j)I±¸j/±¸j ,±¸jõn±¸j¬#±¸jV'±¸j²'±¸jê'±¸jù(±¸jb-±¸j„0,±¸jK:V#.##.## ####.#...^ ........### .####.....######.................#.##.....#####.####.##.....# #.# #.##.....#####.#...##501.0 (4#..##.############.#.###..............#.################.#>......†#.#..........#######.#.######.#.# ###.#..........# ##......####...# #±¸jÉ;²¸jù_²¸jŒ²¸j–B²¸jŒ ,²¸jÚ ²¸j& ²¸jÞ²¸j1²¸jí²¸j²¸j‰²¸jIJ¸jn²¸jDz¸j&²¸jB²¸j5!²¸jt!²¸jc"²¸j%²¸j¹M²¸j‡d²¸j°e²¸jnlA  #.# #.#  #.# #### ###.# ##   #.# ... ....  #.##.## ####.####   #....^ ..........  ²¸jÛl¤ #...### ###......   ####.....#####........   #....@.......#8.0 (7 ²¸j€m¤#.##.....#####.###.# #   ²¸jÀmr#.##.....# #.# #.# #   #.##.....#####.###.###   ²¸jyoÀ#.##.#.........##....   #..##.############.....   #.###..................   #.################.....   #>.........†..∩..²¸jÍt²¸jBv:¸j„· :¸j¸ :¸jþ¸ :¸jk¾ :¸jOÁ :¸jGÆ B:¸joÉ :¸jaÍ ^ _Found a mace.:¸jÑ :¸jUÑ :¸j!Ò :¸jÿ× ! #.# #.#  #.###### ###.# ###:¸j^Ø Á #.##... ....  #.##.####### #...@^..)...11.0 (3 :¸j™Ø ë#...####....... ####.....#####......... :¸jÉØ '#..................###. #.##.....#####.###.# #.# :¸jøØ F#.##.....# #.# #.# #.# #.##.....#####.###.###.# :¸j%Ù È#.##.#.........##.. #..##.############.....:¸jðÙ :¸jæÞ :¸jÉà ;¸jͲ(;¸jG³"A dispersal trap. Anyone stepping on this trap will translocate themselves and anyone else in viewto a new location nearby. Hostile monsters may trigger this trap, but your allies will avoid stepping on it. After triggering, it cannot be triggered again for several turns.B¸j>¹B¸jNÀzMastrBates the TrooperHumanHealth: 18/18 ========================. Magic: 1/1========================#.#B¸jåØ#.# . AC: 6Str: 16#.###### ###.# ###. EV: 7Int: 8#.##... .... .... SH: 4Dex: 12#.##.########.####... XL:  1 Next: 80% Place: Dungeon:1#...@^..)............ Noise: ---------  Time: 511.0 (3.0)#...#########........ a) +0 long sword####.....#####.........# Nothing quivered#..................###.##.##.....#####.###.# #.##.##.....# #.# #.# #.# #.##.....#####.###.###.# ¸jLÚ(34m#.##.#.........##....... #..##.############.......  _Found 16 gold pieces. _You see here a +0 short sword. _i - a +0 short sword _You now have 29 gold pieces (gained 16). _There are no items here. _Found a mace.B¸j1— B¸j¸ž 3B¸jÖŸ B¸j¥ ,B¸jS© ,B¸jõ¸ Î   ##  #.   #.# #.#   #.###### ###.# ##   #.##... ....   #.##.##.####   #.@..^..)3.0 (2   #...##   ####.....#####.   #............##   #.##.....#####.###.#   #.##.....# #.# #.#   #.##.....#####.###.##   #.##.#.........##   #..##.##B¸j½ B¸j:Ð C¸j*ßIC¸j½àC¸jžîC¸jæûXC¸jLBC¸jU XC¸j ,C¸j#C¸j C¸j�‡           #########   #........   #@# #.# 7.0 (4  #.###### ###.# #   #.##... ....   #.##.########.#   #....^..).........   #...#########.....  ####.....#####.......  #..................##  #.##.....#####.###.#C¸jÎC¸jÛC¸j.D¸jü¸H       D¸jǹl  ########## #.@.......  #.######## #.#  #.###### ###.# ##   #.##... .... ..   #.##.########.####   #....^..).....     #...#########    ####.....#####..D¸jº±    #..................### D¸jÄA8.0 (1D¸jˆÈD¸jÌD¸j±~ D¸jw D¸j€ D¸j‡ D¸j2‹ D¸jÕ‹ D¸jå� ,D¸jô’ D¸j”“ D¸j)” D¸jO– D¸jš D¸j˜š D¸jþš D¸jÜ D¸j}  D¸j÷  D¸jß¡ D¸j¥£ D¸j¨ D¸jy¨ D¸jc© D¸j᪠D¸j`® D¸j³® D¸j…¯ D¸j“» MD¸j—¼ 3 ######  #.......# .#24.0 (6 #.###########.# .#### #.###### ###.# ###..... #.##... ...... #.##.########.####...... #....^..)......# D¸jß¼ Ì#...#########.........# ####.....#####.........# #......###.#D¸j˽ D¸jêà D¸j¼Å D¸jADD¸jqED¸j JD¸j°KE¸j£ÉIE¸j)ÏE¸j>ÒE¸jQ×BE¸jfÙ,E¸júÙE¸jiÛE¸j9ß,E¸j¢ßE¸jláE¸jFä,E¸jåE¸jäçE¸j8ë,E¸jøëE¸jâíE¸jñ,E¸j°ñE¸jÏ÷¢################.............# .##.###########.# .####.#.###### ###@# ###...... 30#.##...................... #.##.########.####....... E¸j’øó#....^..).............##...#########.........# ####.....#####.........# #..................###.# #.##.....#####.###.# #.#.# #.##.....# #.# #.# #.#.#E¸j ùE¸jÔ F¸j‰ F¸j©‰ F¸j[Š F¸j� F¸j7” F¸j]˜ BF¸j/› ,F¸jΜ F¸j+� F¸jÌ  F¸j9¡ F¸j‘¡ F¸j¬¢ F¸j'¦ F¸j‹¦ F¸j•¨ F¸jÊ® ‘############### #.............# .# #.###########.# .####. #.###########.######...... #.##.....@................4.0 (4 #.##.########.####.......F¸jF¯ ï #....^..).............# #...#########.........# ####.....#####..#  #..................###.#  #.##.....#####.###.# #.#.#  #.##.....# #.#F¸jœ¯ ¬ #.# #.#.#  #.##.....#####.###.###.#.#F¸j° F¸jÞ´ F¸j(¼ H¸jO3H¸jÅOH¸j$UH¸jÃcXH¸j–h,H¸j iH¸jkH¸jÃn,H¸j×oH¸jtqH¸jÁuH¸jvH¸jØwH¸j•yH¸já|H¸jG}H¸jð}H¸j€H¸j¸„H¸j0…H¸jÇ…H¸j]‡H¸jß‹,H¸jˆŒH¸jZ”F################.............# .##..# .####.#.###########.######......#.##...................... #.##.H¸j¼”Ø.####....... #....^..).@...# 41.0 (7#...##.........# ####.....#####.........# H¸jæ”—#..................###.##.##.....#####.###.# #.H¸j •�#.##.##.....# #.# #.# .#.#H¸j'•:#.##.....#####.###.###.#.#H¸jK•R#.##.#.........##........####..##.############...........H¸jp•H¸jΕH¸jGšH¸jî›I¸j(ñ I¸jàñ I¸jPò I¸jr÷ I¸j?û I¸j¥û I¸jo ,I¸j² I¸jò ,I¸jG c ## #..# .# #.##.# .#### #.##.######..... #.##.......I¸jØ . #.##.##.####....... #....^...#3.0 (2 #...##..# ####.....#####.........# #I¸j ..###.#  #.##.....#####.###.# #.#.# #.##.....# #.# #.# #.#.#I¸jQ ƒ #.##.....#####.###.###.#.# #.##.#..##..###I¸j„ j  #..##.##..I¸j» E I¸j| I¸jî I¸j[ M _You see here a +0 mace.J¸jG?J¸jF@+4.0 (1J¸j�EJ¸j\e# _j - a +0 maceJ¸j¢Ô J¸jXÕ 3J¸jÝ J¸j´ã XJ¸j�æ ,J¸jç J¸j´è J¸jJì ,J¸j8í J¸jèñ BJ¸jó J¸jÚó J¸j“÷ ,J¸j™ø J¸jú J¸jAý ,J¸j þ J¸j�ÿ J¸jd,J¸jaJ¸jçJ¸j8,J¸jåJ¸jɇ ############### #.............# .# J¸jD#.###########.# .####. #.###########.######...... #.##...................... #.##.########.####....... #....^................# #...#########...@.....# J¸j�52.0 (8 #.....#####.........#.# ................###.# #.....#####.###.# #.#.# #.....# #.# #. #.....#####.###.###.#.# #.#.........##........### #.############........... 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H#.# #.#.#### ##.# #.#.### e#.# #.#...# ##.# #.###.# 6#.## #.# #.# ##.# #.#####.# #.# h¸jÓª¤R#.# #..@....# #.#6 ##.# ###########.# x#.# #....# ##.####.#### K#....##### ###h¸j²±,h¸jT²h¸j™_h¸j¤!h¸ji"h¸j¸&h¸jA'r _Found a scroll labelled EMIR MESUM.h¸jØ-i¸jê=i¸jä@,i¸j. #.# ..#.#   ..#.# O# ##.... #...#.###.#v# #.#........#######.#.#####Q#.......########.#..6.0 (4H.#### #.#.##e.# #.#...# #.6#.# #.# # #.#####.# #.R#.# #.......# #.# .###.# #########.#j¸jФj¸jˆ¦; _Found a stone staircase leading down.j¸j3² j¸jã² j¸jã³ j¸jÀ nj¸j8È Bj¸jâÉ j¸jŒÎ ,j¸j!Ï j¸jÚÑ : _Found 13 gold pieces.j¸jwÖ j¸jçÖ j¸jò× j¸j0é |.##### F.....##.. ###.#$. ..# .# gj¸jáé #. .. ..# .###.#. #.# ... # B.>. #.# ..#.#   ..#.# O# ##.... #...#.###.#40v# #.#........#######.#.#####Q#.......#j¸j¦ê ð#######.#..H.#### #.#.##e# #.#...# #.j¸j@ë j¸jeô m¸j�ùm¸jé‘m¸jC•,m¸jÖ•m¸j¡˜R  There is a stone staircase leading down here.m¸jE›m¸jé› _m¸jnœm¸jˆ¢W#.#N# #...# #.### ##..## .#... #.#g# ##..# .... #.### #..##### ... #.#F# #......##.. m¸j¥#.### #.####.#$.# ..# .# #.#g# #.# #.#..# ..# .## #.### #.# #.#..# #.# ... # #.#B# #.# #@>..# #.# ..#.# 4 #.### #.# ##.#.# #.# ..#.# #.#O# #.# #.# # #.##.... #.### #.# #.# #...#.###.# #.#v# #.# #.# #.........# #.#########.# #.# #.#.#.##### #.#Q#.......# #.# ¸j«¥$0m#.#.#.# #.###.####### #.# #.#.#.. #.#H#.# #.# #.#.####m¸j¸¨m¸j®n¸jÕoIn¸j=tn¸j„}Xn¸jD~,n¸j6n¸j§€n¸j›„,n¸j@…n¸j”..# #..### ##...#.# '### ###.#.# N# #...# ## ##..## .#...g# ##..# .... ##..##### ... F#......##.. ####@#$.# ..# .# 7.0 (3g.#..# ..# .### ##.#..# #.# ... # #.#B# #.# #.>..# #.# ..#.# #.### #.# ##.#.# #.# ..#.# #.#O# #.# #.# # #.##....¸j•³7m. .# o¸jYõo¸jøõo¸jZöo¸jÖýo¸jаo¸j| ,o¸jg o¸j»R  There is a stone staircase leading down here.o¸j08 _# ##...#.# ## ###.#.# .#...#N# #...# .#...### ##..## .#...#g# ##..# ..... ## #..##### ...# F# #......##... ## #.####.#$.# ..# .# #g# #.# #.#@.# ..# .##52.0 (5## #.# #.#..# #.# ... # B# #.# #.>..# #.# ..#.# ## #.#o¸j±;| ##.#.#O# #.# #.#.# #.##....## #.# #.#.# #...#.###.#v# #.# #.#.. #.........#########.# #.### #.#.#.#####Q#.......# #.# #.p¸j¾�ÂM..## # ##.. ...## ###.#. #N# #...# ## ##..##...#g# ##..# .....###### ...#F.....##...# ####. g.#..# ..# .### ##. p¸j½�#B# #.# #.>..# #.# ..#.###.###p¸jäšA3.0 (1p¸jÒ p¸j�¨p¸j©+4.0 (2p¸jß­p¸j�°> _You now have 42 gold pieces (gained 13).q¸j,³q¸j¼³q¸ji¸q¸jÞ¹q¸j·ë Qr¸jê”r¸jx•r¸j�r¸jå r¸j¦å r¸jæ r¸jÁî r¸jò r¸jÖö Br¸j†ø r¸j¤ù ,r¸j‰û r¸jxþ ,r¸jÆ r¸j r¸j> ,r¸jX r¸jD r¸j¯ ,r¸j r¸j¬ r¸jz Xr¸j* F# #......##...# ## #.####.#..# ..# .# g# #.# #.#..# ..# .### ## #.# #.#..# #.# ... # B# #.# #.>..# #.# ..#.# ## #.# ##.#.# #.# ..#.# O# #.# #.#.# #.##.... ## #.# #.#.#>#...#.###.# v# #.# #.#@..#.........#61.0 (7#######.# #.#####.#.#.##### Q#.......# #.# #.#.#.# #.####### #.# #.#.#.. H#r¸jlK ¼.# #.# #.#.#####.# #.# #.#.### e#.# #.# #.#...##.# #.# #.###.# 6#.# #.# #.# #.#r¸jhp O _Found an escape hatch in the floor.t¸jïI t¸jwK ¸An escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the adventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads.{¸j«0 {¸j¬? F# #......##...#MastrBates the Trooper ## #.####.#..# ..# .#Human g# #.# #.#..# ..# .###Health: 18/18 ======================== ## #.# #.#..# #.# ... #Magic: 1/1======================== B# #.# #.>..# #.# ..#.#AC: 6Str: 16 ## #.# ##.#.# #.# ..#.#EV: 7Int: 8 O# #.# #.#.# #.##....SH: 4Dex: 12 ## #.# #.#[{¸j½@ ×30m.#>#...#.###.#XL:  1 Next: 80% Place: Dungeon:1 v# #.# #.#@..#.........#Noise: ---------  Time: 761.0 (7.0) ########.# #.#####.#.#.#####a) +0 long sword Q#.......# #.# #.#.#.#Nothing quivered ##.####### #.# #.#.#.. H#.##.# #.#.#### ##.##.# #.#.### e#.##.# #.#...# ##.##.# #.###.# 6#.##.# #.# #.# _Found a stone staircase leading down. _Found 13 gold pieces. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You now have 42 gold pieces (gained 13). _Found an escape hatch in the floor.{¸jR] Q|¸jê |¸jõë *A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads.¸jÀF# #......##...#MastrBates the Trooper ## #.####.#..# ..# .#Human g# #.# #.#..# ..# .###Health: 18/18 ======================== ## #.# #.#..# #.# ... #Magic: 1/1======================== B# #.# #.>..# #.# ..#.#AC: 6Str: 16 ## #.# ##.#.# #.# ..#.#EV: 7Int: 8 O# #.# #.#.# #.##....SH: 4Dex: 12 ## #.# #.¸jä0#.#>#...#.###.#XL:  1 Next: 80% Place: Dungeon:1 v# #.# #.#@..#.........#Noise: ---------  Time: 761.0 (0.0) ########.# #.#####.#.#.#####a) +0 long sword Q#.......# #.# #.#.#.#Nothing quivered ##.####### #.# #.#.#.. H#.##.# #.#.#### ##.##.# #.#.### e#.##.# #.#...# ##.##.# #.###.# 6#.##.# #.# #.# _Found a stone staircase leading down. _Found 13 gold pieces. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You now have 42 gold pieces (gained 13). _Found an escape hatch in the floor.€¸jÝÕ€¸j×3€¸jq߀¸j/逸jïB€¸j@þ€¸j6ÿ€¸j¬ÿ,€¸j耸jl,€¸jD€¸j+€¸jŸ €¸j €¸j} €¸j+€¸jš,€¸j€¸jj €¸j,€¸j3€¸j1#...#.# ...#.... #.#.# ..#...#  #...# #.#...#  ##..## #.#...#  ##..# #.....#  #..######...#.#  #......##...#.#  #.####.#..#...# .#  #.# #.#..#.@.# .### 72.0 (11.0)  #.# #.#..#.#.# ... #  #.# #.>..#.#[€¸jÌ1I37m.# ..#.#  #.# ##.#.#.#.# ..#.#  #.# #.#.#.#.##....  #.# #.#.#>#...#.###.#  #.# #.#...#.........####.# #.#####.#.#.##### ......# #.# #.#.#.#�¸jÜx3�¸jÒy�¸jGƒ�¸jG‹X�¸jïŒ�¸j�,�¸j��¸j�’,�¸j“�¸j{”�¸jb™,�¸j=š�¸jêœ�¸jÄ¡B�¸jx´�¸jÙ·G..## #.#...#  #..# #.....##.#  #..######...#.##.#  #......##...#.##.#  #.####.#..#...##.#  #.# #.#..#...##.#### #.# #.#..#.#.##....# �¸js¸3#.# #.>..#.#.##..#.#  #.# ##.#.#.#.##@.#.#  80.0 (8.0) #.# #.#.#.#.##....#  #.# #.#.#>#...#.###.#  �¸j½¹#.# #.#...#.........#  #.# #.#####.#.#.#####  ..# #.# #.#.#.#    ### #.# #.#.#..    #.# #.#.####    #.# #.#.###   �¸jwº�¸j}¿�¸j^Áƒ¸j..#.#.##..#.#.#  #ƒ¸jWœ­#.#.#.#.##..#.#.#   #.#.#.#.##....#.#   #.#.#>#...#.###@#  6.0 (6  #.#...#.........#   #.#####.#.#.#####   #.# #.#.#.#   #.# #.#.#..   #.# #.#.#### ƒ¸j_�“  #.# #.#.###  #.# #.#...#  #.# #.###.#  ƒ¸j¥¢ƒ¸j𥄏j\_„¸jzmX„¸j…nB„¸jªo„¸jAs„¸j¨s„¸jçs„¸jeu„¸jbx,„¸jÑx„¸jEz„¸j„},„¸jË~,„¸j‚,„¸jœ‚„¸jA‹Ž ...#..###  ...#....    #  #.#...#  #.....##.# ##...#.##.# ..##..# ######### #.#..#...##.# #@.......92 #.#..#...##.####.####.## „¸jFŒç#.#..#.#.##....#. #.>..#.#.##..#.#.# ##.#.#.#.##..#.#.#.#.#.##....#.#.#>#...#.###.#...#.........#####.#.#.#####„¸j7�„¸j§ž„¸jÅ¡„¸j(¥#..###  #....  #...#  #...#  #...#  ....##.#  ..#.##.#  .##.# ##########  ..##.# #.....@..#  7.0 (5..##.####.####.###  ##....#.# #.#  #.##..#.#.# #.#  #.#.##..#.#.# #.#  #.#.##....#.# #.#  #>#...#.###.# #.#  ..#.........#„¸jú­§[39;49m # ###.#.#.#####  „¸j²„¸j´…¸j?•3…¸jí•…¸jš�…¸jë …¸jy¡,…¸j<§X…¸jЧ…¸jq¬B…¸jø¬…¸j<°…¸j¨°,…¸jâ²…¸j9µ…¸j¥µ,…¸jê¶…¸j²¹…¸jº…¸jxº…¸j.¿k..#.##.# ..#.##.# ###########.# #........##.####.####.####.##....#.# #.# …¸jŠ¿š#.#.##..#.#.# #.# #.#.#.# #.# #...#.# #.# >#...#.###.# #@# 803.0 (6 …¸jÌ¿V..#.........# #.# ##.#.#.####  #.#.#.#  #.#.#.. .  #.#.#### ## …¸jÀ» #.#.###  #.#...#  #.###.# …¸j°À…¸j²æ†¸jŸ7 I†¸jŽ8 †¸j‹V J†¸jŽZ ­#...#.# #.# #.#.#.# #.# #.##..#.#.# #.# #.##....#.# #.# >#...#.## ..#........ ###.#.#.####  #.#.#.#######  #.#.#.........7.0 (4  #.#.########### †¸jÃq › #.#.### . ##.#  #.# ###.# #. ....# # ####†¸jx~ ‡¸jˆ�_‡¸jŒ¢,‡¸j§,‡¸jÕ #.#..#.#.##....#.# #.#  #.>..#.#.##..#.#.# #.#  ##.#.#.#.##..#.#.# #.#  #.#.#.#.##....#.# #.#  #.#.#>#...#.###.# #.#  #.#...#.........# #.#  #.#####.#.#.##### #.#  #.#.#.########.#  #.#.#...@......# 13.0 (6 #.#.######  #.#.###  #.#...#  #.###.#  #.# #.#  #.#####.# #.#  #.......# #.#  ###########.# [11;‡¸j.×676Hˆ¸j|~ Iˆ¸jœ „ˆ¸jÞœ ,ˆ¸jžž ˆ¸jZ¡ ,ˆ¸jpº ˆ¸jºÁ ˆ¸jJÅ ,ˆ¸j]Æ ˆ¸jiÇ ˆ¸jeË Bˆ¸j°Ì ˆ¸jÓÐ ,ˆ¸jŒÑ ˆ¸jæÒ ˆ¸jEÖ ˆ¸j­Ö ˆ¸j× ˆ¸j@Ø ˆ¸j@Û ,ˆ¸jÜ ˆ¸j�Ý ˆ¸jÒà ˆ¸j1á ˆ¸j𠈸jÒ𠈸j‹ñ ˆ¸jMö Bˆ¸jZü ú#.# #.# ...#..##### #.# ...#......# #.# ..#...##.# ..# #.#...##.# ..## #.#...##.# #..# #.....##.# #..######...#.##.# #......##...#.##@# ########## 26.0 (13.0) #.####.#..#...##.# #........# #.# #.#..#...##.####.####.### #.# #.#..#.#.##....#.# #.# ˆ¸jlý ð#.# #.>..#.#.##..#.#.# #.# #.# ##.#.#.#.##..#.#.# #.# #.# #.#.#.#.##....#.# #.# #.# #.#.#>#...#.###.# #.# #.# #.#...#.........# #.# ˆ¸j‰ ˆ¸jR ‰¸j¤k 3‰¸j]l ‰¸jØs ‰¸jdw ‰¸j£x ,‰¸jE} ,‰¸jÐ} ‰¸j,~ ‰¸jƒ ‰¸j§ƒ ,‰¸jv„ ‰¸jo† ‰¸j2‰ ,‰¸jÕ‰ ‰¸j8Ž ‰¸j6’ ,‰¸j¨’ ‰¸ji” ‰¸j]˜ ‰¸j°˜ ‰¸jæ˜ ‰¸j@𠉏j½¡ B‰¸jÍ¢ ‰¸jÕ¦ ‰¸jH§ ‰¸j�§ ‰¸jØ ‰¸j¹Ü ‰¸jŒÝ ,‰¸j{ã …   ## .#  #. ..  #.# #. .# ###.#.# #.#. ..#.# #... .####.# #. ‰¸jzä ‹..###.# ...#..##### #.# ...#.@....# 35.0 (9.0)##.#.# ..#...##.#  #...# #.#...##.#  ##..## #.#...##.#  ##..# #.....##.#  #..######...#.##.#  #......##...#.##.# #########  #.####.#..#...##.# #........  #.# #.#..#...##.####.####.##‰¸jå ‰¸jê ‰¸jù ‹¸jˆ^I‹¸jŒ‹ #.# . #.#  ...  ###.## #.  #.# #.# ##.#.# #.#.# ...#.# #..@# 9.0 (4#.# #..## .###.# ...#..##### ...#.# ...#......# ##.#.# ..#...##.#  #...# #.#...##.#  ##..## #.#...##.###..# #....[‹¸j¼”˜40m.##.##..######...#.##.#Œ¸joˆŒ¸jE‰Œ¸j‘‰Œ¸j㑌¸jýšÁ  You encounter a hobgoblin.Œ¸jü â #.# . #.#   ###.####### #....g..$..  #.#.#.#... #...# ####.##..## Œ¸j¢¡.###.# ...#..#####.g   hobgoblin (asleep)#..Œ¸j¤Fg.40.0 (1Œ¸jÛ«CgŒ¸jЬ+1.0 (2Œ¸jijŒ¸j„´+ _Found 11 gold pieces.�¸jÈ*�¸jð,5=2.3 (1.3�¸jy1�¸j™4ž _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.�¸j  .  You slash the hobgoblin!MastrBates the Trooper#.#Human#.#Health: 18/18 ========================#.#Magic: 1/1======================== .#.#AC: 6Str: 16...EV: 7Int: 8###.#######SH: 4Dex: 12#.......$..XL:  1 Next: 100% Place: Dungeon:1#.##.#@#Noise: =--------  Time: 843.7 (1.4) ##.#.##.#.#a) +0 long sword ...#.##...#Nothing quivered ####.##..## .###.# ...#..##### ...#.# ...#......# ##.#.# ..#...##.##...#[3�¸jÚ—7m #.#...##.###..## #.#...##.# _You now have 42 gold pieces (gained 13). _Found an escape hatch in the floor.  You encounter a hobgoblin. _Found 11 gold pieces. _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.You slash the hobgoblin! _You kill the hobgoblin!You have reached level 2!�¸j?/  --more--Ÿ¸jrÛE24/242/22 0% Ÿ¸jnÞŸ¸j7á4 _ ¸jó¼M# #. ..#.## ... ##.####### #..@....$..  #.#.####### ###.#. ...#.##...#.###.. ¸jëÄQ-40 _ ¸j›É ¸j9Ê¡¸jŽÒ_¡¸j®Õk  You encounter a ball python.¡¸jLàÄ#.# #.# # #.# #.#.#  #.#.## S... ###.#.#...@...$.-#.# #.#.#.#.# #.#.# #.# #...#.# #..## ###.# ...#..##### S   ball python (constriction, asleep)#.# ...# .S0¡¸j"â@.S¡¸j½î‚S)==5.7 (1¡¸jšñ¡¸j¿û5 _The ball python hisses angrily.¢¸jCŸ¢¸j 5-7.0 (1.3¢¸j?¦¢¸j‡°š _You closely miss the ball python. The ball python barely misses you.¢¸j)‚ K .  You hit the ball python..4-8.4 (1.4 _You kill the ball python!£¸jã{ I£¸j � £¸jþŠ ,£¸j­Œ n£¸jÃ’  #.#  #.#  # #.#  #.#.#  #.#.##  ....  ###.#######.#  #.....@.$...#  -50.4 (2.0 #.# #.#.##   #.#.#  #.# #...#  #.# #..##  #.# ...#..#####    #.# ...#......#    ..#...##.#    ..# #.#...##.#   -£¸jЗ £¸je˜ ¤¸jÜÏ ¤¸jYÐ ¤¸jMÑ ¤¸jš× ¤¸jZÛ ¤¸jà X¤¸j‚à ¤¸j½à ¤¸jÊí B¤¸jsó Ø #.#  #.#  # #.#  #.#.#  #.#.##  ....  ###.#######.#  #....#  3.4 (3 #.#.##¤¸jgö   # #.#.#  # #...#  # #..##  # ...#..#####  # ...#......#  # ..#...##.#  # #.#...##.#  ¤¸jSÿ ¤¸js ¤¸jö 8_You now have 53 gold pieces (gained 11).¥¸jþíI¥¸j%ø,¥¸jpù,¥¸j]þ¥¸jeÿ¥¸jÏÿ¥¸j¥¸j,¥¸j™,¥¸j7 x #.# #.# #.# #.# # #.# #.# #.#.# #.# #.#.## #.# .... #.# ###.#######.#  #..........@#  ¥¸j¸ @6 #.#.###   #.#.#   #...#   #..##   ...#..#####   ...#......# ¥¸j   ..#...##.#   #.#...##.# ¥¸jX + ¥¸jý ¥¸j¥¸j¦¥¸jb¥¸j¬b¥¸jôb¥¸j5v„¥¸jÄv¥¸j!w¥¸j–x¥¸jÐz¥¸j{¥¸j£{¥¸jô7¥¸jT€M ## . ¥¸j–€` #.# # #.#.#.# #.## #9 .... #.##.#######.#¥¸jЀÝ#...........# #.#.######### #.#.#  ¥¸j�!¥¸jÃ�¥¸jª†¥¸j}ˆ¦¸j¾¦¸j6À3¦¸jɦ¸jÏÌB¦¸jìÑX¦¸j<Ó¦¸jIÖ,¦¸jéÖ¦¸j;ÜÐ ### .  #.# 62# #.#.#.# #.#.## #.# .... #.# ###.#######.#  . ¦¸j³ß¦¸jA妸j­ê¦¸jÊ I¦¸jVÓ ¦¸jyÚ X¦¸jßÞ B¦¸jÖä ¹#  ####.### .......4.4 (2 #.####.# # #.# #.# #.#.# #.# . ..#¦¸j×é ¦¸j1ë §¸jœé§¸j=ê3§¸jàò§¸j0ö,§¸jIûB§¸jÏû§¸j½ü§¸jæý§¸jž§¸j§¸ja§¸jÌ" #.# #.# #.# #.# #.#  #.# §¸jV  #.####.####  #...# 7.4 (3 #.####.##.#  #.# #.##.#  # #.# #.##.#  #.#.# #.##.#§¸j¢D  #.#.## #.##.#  .... ..##.#  ###.#######.#§¸jÜ?  #...#§¸j ! §¸j¦ §¸j× §¸j4§¸jvA §¸jB §¸jVB §¸jK §¸jDM §¸jÔQ B§¸jS B§¸j�Y #.##.####.#####.........##.####.##.##.# #@##.#9.4 (2# #.# #.##.##. ##.#.#########   ##.#.#  §¸jÆ\ §¸jû] ¨¸jYjäj;器jø÷¨¸j”û¨¸j8ü¨¸jB¨¸jw¨¸j®¨¸j»#.####.#####.........###.##.# #.### #.# #.71¨¸j„Ä.#.## .... .#  ##...# ¨¸j¹‡  ##..##  ¨¸jx¨¸je ¨¸j<¨¸jHX 4¨¸j'] ¨¸jB_ ©¸j*WJ©¸jX©¸j7Ÿ ©¸j�¡ ©¸j9¦ ©¸jq§ ª¸jQ:ª¸j;ª¸j;;ª¸j~ôª¸j#,ª¸j÷€ª¸j烪¸j…,ª¸j­ˆu#.# #.# #.####.#### #.........#  #.####.##.#  #.# #.##.#  # #.# #.##.#  #.#.# #.##.#  #.#.####.##.#  #...@....##.# 84.4 (1ª¸j9‰j3.0) ###.#######.#  #...........# #.# #.#.######### #.#.# #.#.# ..#.# #...ª¸jz‰_##.# #..####.# ...#..##### ..#.# ...#......#ª¸jÁŠª¸jÚ�«¸jâiQ«¸js( «¸jr+ «¸jI v«¸jIQ n«¸jR ,«¸j¾R «¸jýW `.. ## #.. #.#  #.. #.#  #.. #.# «¸jnX õ #.# #.#  #.. #.#  #.# #.#  #.####.#### #@........#90.4 (6.0) #.####.##.# #.# #.##.#«¸j|Y „ # #.# #.##.# #.#.# #.##.# .  #.#.####.##.# #........##.# ###.######.# #...........#«¸jQ] «¸j¸^ «¸j¸` ­¸j7ƒ­¸jL‰­¸jÊ­¸ju”­¸j=œX­¸j霭¸jGž,­¸j¯Ÿ­¸j®¢,­¸j£­¸jm¤­¸jF§,­¸j¨­¸jb­à##.###### # ...#..# # #####..# .#..# ##..# #.# #..# #.# #.. #.# #.##.#.# #.@..#.# 4.4 (4­¸jÄ­µ#.##.#.# #.####.####  #.........# #.### #.# ­¸j®# #.# #.##.##.#.# #.­¸j0®]##.##.#.####.##.#­¸jû®­¸jË®¸jºð Q¯¸jxÙI¯¸j/ùo _Found a stone staircase leading down.¯¸jæÑ .# #  #.##.#######.#........ .>.##.######.# # ....# # ####.# ..# #.@# #8..# #..# #.# ##.#.#...#.##.#.# #.####.### #........ ¯¸jf&°¸j 7°¸j¾7°¸j8°¸jDA°¸jýD°¸j†E°¸jJ,°¸j¡K°¸jL°¸j|L°¸jIN°¸j-Q°¸jùQ°¸jER°¸jÞS°¸j-W°¸j“W°¸jX°¸jó]°¸jb,°¸jNc°¸jfR  There is a stone staircase leading down here.°¸j3j°¸jãj _°¸j´k°¸jÔpé  .. .#  .# .# ### .# ## .# #.. .. .. .# #.# .# .# #°¸jñq•.# .# #####. #.# #.##.######.....##.# ................@>.# 904.4 (6 #.##.######.....#..# #.# ... #.....#..# #.# #### #.....#..# #.........#..# #########.#..# #.#..# #.##..# #.#°¸jŒrK #.##.#.#°¸jw°¸j}x²¸j…â3²¸jT㲸jžì²¸jLð²¸júð²¸j°õ,²¸jjö,²¸jÿö²¸jû÷²¸jôú,²¸j[û²¸j,ü²¸jqÿ,²¸jÛÿ²¸j ²¸jV,²¸j#²¸jK²¸j‹ ²¸j ²¸jU ²¸jE ²¸j¿B²¸j²¸jú,²¸j»²¸j²¸j²¸j¨,²¸jö²¸jT,²¸j­²¸j!²¸jw$,²¸jç)²¸jÇ+²¸j».,²¸j/²¸jQ0²¸jE4,²¸j5²¸j)6²¸jC9,²¸j·9²¸j ;²¸jî=,²¸j >²¸j@²¸j»bÛ _Found a robe.²¸j¿mB²¸j5ˆ#. .# #####. #.# #.#  #####.....##.# #.#  ...........>.# #.#  #####.....#..# #[#  . #.....#..# #.#  ## #.....#..# #.#   .......#..# #.#   ######.#..# #@#  26.4 (22.0) #.#..# #.#   #.#..# #.#   #.##.#.#   [4²¸jh‰0m#....#.#   #.##.#.#   #.####.####   #.........#   #.####.##.#   ³¸j³…3³¸jü†³¸ju�³¸jᓳ¸j„˜B³¸j¢½š³¸jo¿³¸jcÃ,³¸jïó¸jÍÚ   .#  ## .#  .. .# ## #. .# #..  #####. #### ³¸j˜Íd....> #####.....#.30.4 (4.0) . #.....#. ## #.....#........#..# ######.#..# #.#..# #.#.#..# #.# ##.#.# ³¸j/ÎG...#.# ³¸jhÓ³¸j‰ÕM _You see here a +0 robe.µ¸jä¾µ¸j£¿+1.4 (1µ¸j�ĵ¸jdÆ# _k - 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Û¸jðÿ Û¸j> Û¸jà* ܸjF'ܸjš'ܸjY(ܸj¬2ܸjÓ>ܸjŸ?ݸj‡,ݸjªÝ¸j šÝ¸j°,ݸj·Ý¸jþ...# # #.# #.#### ######.#.# #.#.#.# ݸj½d....#.# #.#...# #.####.# ####.#..##  #..###.# #....#..#####  ##..#....#......# ## ####...#.# N# #...# ####.#...##.# ## ##..## #@#...##.6 g# ##..# #.....## #..######...#.# F# #......##...## ###### #.####.#..#..#..... #.# #.#..#...##.####.####ݸj5 # #.#..#.#.##....#.# # B# #.>..#.#.##..#.#.#  ##.#.#.#.##..#.#.# #ݸj¯Ý¸jH߸jI߸jǃ߸j0‡ß¸jÙ�n߸jáŽ,߸jö“B߸j5”߸jƒ—߸j˜ß¸jt˜ß¸je›ß¸jF�߸j۞߸j¡,߸j£ß¸jO£ß¸jW¤ß¸j»¤ß¸jè§,߸jt¨ß¸j¨©ß¸j{¬B߸jv­ß¸j(°ß¸j¶°,߸jY²ß¸jv´,߸j�µß¸j-½X߸jX¿ß¸jÁ߸jÓÁ,߸jÕÃ߸jÄÆ,߸j‰Ç߸jìÇ߸j]ÌX߸j*Ð߸jÖB߸j-Ú,߸jpÚ߸jLáž...............# #.#.##.#.#.####.........# #.#.####.# ߸j¡áv####.......#.###..# #.#....... ..................# #.#.####.# .###.....#.#.####.# #.#.# #.# .............#.##.# #.#.# #.# ..#####..#...#....# #.#.# #.# ..## ........#########.#.####.# ...###....@......#........#72.1 (16.0) .........# #.#.#######.###.###### .##.####.# #.#.# #.#......... ߸j*â‘.........# # #.# #.#.#.##..######.#.# #.#.#.#  #...........#.# #.#...#  #.######.####.# ####.#..## ##...# #..###.# #....#..##### ߸jÅâ´...#.# ##...#.# #....#......#߸jè߸j+êá¸jý 3á¸jÂý á¸jx á¸jÎ á¸jI ná¸jž á¸jˆ á¸jt ,á¸jæ á¸jŽ á¸jB ,á¸jF á¸jÖ! á¸j£% ,á¸j* á¸jí+ á¸jÍ/ á¸j0 á¸ju1 á¸j,3 á¸jñ5 ,á¸j›6 á¸j/8 á¸j³< ,á¸j^= á¸j(C ç###.#.###.# ########..######. #.# #.#.# .# #.........# #. #.# #.#.# ## #.........# # á¸j�C §#.###.#.# #.........# #. ........###.........# #..................# #.......####.####.........# #......#####.......#.###..# #.á¸j8D ∩.................# #.80.1 (8.0) #.###..#.###.....#.#.####.# #. #.#..................#.##.# # #.#.#.....#####..#...#....# #. #.#.#.....## #........#########. #.# #..#...####..###...........#.á¸jÇD Ë  #.# #............# #.#.#######.##  #.# ##.#.##.####.# #.#.# #.#.  #.# #.#.........# #.#.# #.#. á¸jUE á¸j¼I á¸jAK â¸jî³ 4â¸jŸ¸ â¸j'¹ ã¸jÑàIã¸jsêã¸jöýã¸jï5òã¸j2}Bã¸j„###.........#......# #.######.........#.#...#### #.......... ......###.#.###.# ########..### #.#.# .# #.........# #.# #.# #.#.# ### #.........# #.###.###.#.# ..# #.........# ##........####.####.........# ####...................# ....####@####.........# 4.1 (4###.......#####.......#.###..# ...÷..∩.......................# ####.###..#.###.....#.#.####.#  #.#..................#.##.#  #.#.#.....#####..#...#....#  #.#.#.....## #........#### #####.# #.ã¸jW…Û.#...####..###........ ....#.# #....# #.#.######ã¸j2œã¸j«ªä¸jo«ä¸jÞ«ä¸jn±ä¸jt³ä¸jwÑ ä¸jÙÑ ä¸j}Ò ä¸jïÝ ä¸jµá ä¸jIæ Bä¸jOí Xä¸jqî ä¸j£ï ,ä¸j÷ ................. ####.####............##.##.######.......#..###.###.##...... ####.........#......# #.######.## ##.........#.#...#### #... .......###.#.###.# ########..## ##.###.# #.#.# .# #...#  #.# #.# #.#.#.#### #...# ##.###.###.#.#..@.# #.#7.1 (3 ...##..####.####.........# #####............# ä¸j{÷ 2.............####.####.........# #####.......#####.......#.###..# ....÷..∩.......................# ä¸jø =######.###..#.###.....#.#.####.# #.#..................#.##.# # #.#.#.....#####..#...#....#ä¸j!ù ä¸jVÿ ä¸jæ¸j*Qæ¸j2æ¸j„2æ¸jN4æ¸j>æ¸j]Aæ¸j´Aæ¸jmK’  You encounter a quokka.æ¸jÂL)##.####..##.##...#..###.###.##.....##..#......# #.######.##..#.#...#### #æ¸jMØ..###.#.###.# ##..##.###.# #.#.#.r.# #.. #.# #.# #.#.#.#### #æ¸j>Mw..##.###.###.#.#@...# #æ¸j_MV....##..####.####æ¸j�M..##...æ¸j¡M#....####.####..æ¸jÂMe##.......#####.......#.###....÷..∩æ¸jãM¨.... r   quokka (asleep) æ¸jNk..######.###..#.###.....#.#.####. #.# #.#.....#.##. æ¸j0N_..# #.#.#.....#####..#...#....æ¸j2Sk.r8.1 (1æ¸jFY_ræ¸jhZ29.1 (2 _æ¸jî_æ¸jaaç¸j £  You closely miss the quokka. The quokka completely misses you.ç¸jže2--=90.4 (1.3ç¸j�/A _The quokka bites you.è¸j$õ‰  You closely miss the quokka.1.7è¸jãúè¸j&ý> _The quokka bites you but does no damage.é¸jÈ0"  You hit the quokka.é¸jó:}  The quokka is almost dead.é¸j<(3.0é¸j*Bé¸j7Ds _You block the quokka's attack. The quokka closely misses you.ê¸jã J  You barely miss the quokka.ê¸jB ¤  The quokka is almost dead.The quokka twitches its whiskers.ê¸jÐ H--4.4 (1.4ê¸j&# ê¸je% + _The quokka bites you.ì¸jn H .  You hit the quokka.ì¸jvv Rì¸jG{ 6165.7 (1.3ì¸j8~ ì¸jî J _You kill the quokka!í¸jází¸j`{í¸jI|í¸jñ|í¸j»†í¸jÏ‹í¸jé²,í¸jPµí¸jÀ·í¸j¸K3=í¸j*ºí¸jæ¾a######.# #.####.....##.##.# ##...............####............##.##.#### ......#..###.###.## ######.........#......# #.######........#.#...#### # .........###.#.###.# ######## ..# -7.7 (2.0 í¸j8¿‚ #.# #.# #.#.#.#### .###.###.#.#....# # .....##........####.####......... #######..........................í¸j_¿)í¸j¡À8-í¸j–Æí¸jûÆî¸jZ î¸j¦ î¸j î¸jÅî¸jÄî¸jÝBî¸j?î¸j³î¸jî¸j%ý.....# #.# ####'###.##.######.# #.####.....##.##.# î¸j‰'‹####.######..........##.##.###### .......................... ####.####............##.##.###### ......#..###.###.##......##......# #.######.## ##..#.#...#### #........ .......###.#.###@# ########..##9 ##.###.# #.#.#...# #..#  #.# #.# #.#.#.#### #..# ##.###.###.#.#....# #..# ...##..####.##### #####.........# .......####.####.........# #####.......######.###..#..÷..∩.......................#î¸j,î¸j-ï¸j´m3ï¸j-�=4= #.........# ## #.#######.# #............. ..# #.# ####'#### #.# #.####.....##.##.# #### #.######...######................. #.####.....##.#.. ..#..###.###.## #...#.....@# #..##...203.7 (4 ........#.#...#### #.... ....###.#.###.# ########..######.# #.#.#...#  # #.# #.#.#.#### .###.#.#....# # ##ï¸jþ£¯............#......####.####ï¸j¶ ï¸já¶ 3ï¸j¤Á ï¸jÎÄ ,ï¸jèÊ nï¸j'Ì ï¸j/Ø ï¸jŸÙ O=ï¸jòÚ ï¸jÞú  # ########### #. #.........# ####.## ###### #.#######.# #.......# #.# ####'###.##.###### ####.# #.####.....##.##.# # ####.######..........##.##.###### ........@.............7 ####.####............##.##.######.........#..###.###.##......#.........#......# #.######.## ##.........#.#...#### #.......... .......###.#.###.# ########..#####.# #.#.#...# #...#  #.# #.# #.#.#.#### #...# ##.###.###.#.#....# #...#[39ï¸jÝû +;49mð¸j: ð¸j®: ð¸j¨; ð¸jæD ð¸j�H ð¸jM Bð¸j‰M ð¸jºM ð¸jÐN ð¸jÄO ð¸jS ,ð¸jêS ð¸j†Y » #....########### #.### #.........# ####. ######### #.#######.# #....... ........# #.# ####'###.##.### #######.# #.####.....##.##.# ð¸jZ ö###.######..........##.##.## ......................... #######.####......##.##.###10.7 (3 .........#..###.###.##.... #######...#......# #.######..#.#...#### #....... ..ð¸j¥Z ™###.#.###.# ######## #####.###.# #.#.#...# #........  # #.# #.# #.#.#.#### #..  #####.###.###.#.#....# #..  ......##........####.####.. ð¸j•[ ð¸j6` ð¸jUa ñ¸j Eñ¸j$Fñ¸j‹Fñ¸jQñ¸j®ZXñ¸j¶[,ñ¸jp\ñ¸jR^ñ¸jœañ¸jÿañ¸j£bñ¸j8h¼########### # #.........# ####. ############ #.#######.# #.... ...........# #.# ####'###.## ##########.# #.####.....###.######..........##.##. #...................... #.########.######.## ..^.........#..###.###.##.ñ¸jþh>3#########...#......# #.### ...#####.#.#...#### #.... .....###.#.###.# ###########.###.# #.#.#...# #.... ...# #.# #.# #.#.#.#### # ...#####.###.###.#.#....# # .........##........####.#### ###########..............ñ¸j�iñ¸jtnñ¸j$pñ¸jÈo ñ¸jóp 3ñ¸j>{ ñ¸j ,ñ¸jþ… Xñ¸j¾ˆ ,ñ¸jŸ‹ ,ñ¸jYŒ ñ¸j‹ª ñ¸jë· ############### #.#######.# ##.............# #.# ####'###  #.##.# #.####.....##  #.###########.######..........##  #.##...........................  #.##.########.####....##  #....^.........#..###.###  #...#########.#......# # ##.....#####..#.#...#### #7.7 (4.........###.#.###.# ##.....#####.###.# #.#.#...# # ##.....# #.# #.# #.#.#.#### #. ##.....#####.###.###.#.#....# # ##.#.........##...ñ¸jC¹ À[40m.....####.#### #########............. ##......####.#############ñ¸j‡Á ò¸je�3ò¸j±�ò¸jðšò¸jÛ¢,ò¸j<¤Bò¸j(§ò¸j»§,ò¸j8ÁXò¸j_Äò¸j�Äò¸jWÅò¸jŽÉò¸j°Ê,ò¸j¹Ëò¸jKÏò¸jËÏò¸jHÙnò¸j‚ß##.....#####.........#.#...### ....###.#.###.# ##.....#####.###.# #.#.#...# #. ##.....# #.# #.# #.#.#.#### #. ##.....#####.###.###.#.#....# # ##.#.........##........####.####. ##.############.................. ##.....................####.####.#############.@.....#####......25.7 (8÷..∩............... ..........######.###..#.###.....# .######.#.# #.#.............. ..........# #.#.#.....#####..# ...####...# #.#.#.....## #.. ...# #...######.#[3ò¸j}àT9;49m #..#...####..# ...# ##.# #............# ...# #...####.#.# ##.#.##.####.#ò¸j3äò¸j÷åó¸j¬ 3ó¸j ó¸j¥ ó¸j° ó¸j€ ó¸jË k  There is an entrance to Gecem's Distillery here.ó¸jà ó¸jà  _ó¸jˆ ó¸jb ì...............###.#.###.# ########.###.# #.#.#...# #... .....# #.# #.# #.#.#.#### #.. .....#####.###.###.#.#....# #.. ó¸j," '.....##........####.####.. .############............. .....................####.###############.......#####.......# ............÷..∩.....7.7 (2######.###..#.###.....#.# #####.#.# #.#................. ........# #.#.#.....#####..# .####...# #.#.#.....## #..... .# #...######.# #..#...####..### .# #........#.# #............# # #...####.#.# ##.#.##.####.# ####..#####.#.# #.#.........# ó¸jÕ5 ó¸jE7 õ¸jir.###.#.###.# #.....#####.###.# #.#.#...# # #.....# #.# #.# #.#.#.#### # #.....#####.###.###.#.#....# # #.#.##.####.#### #.##### #...####.#####.......#####..÷...######.###..#.###.....#.#.#.# #.#........# #.#.#.....#####..# ..####...# #.#.#.....## # ..# #...######.# #..#...####..##.# #.#.# #......#.# #...####.#.#[õ¸j>s¥40m ##.#.##.####.#.####..#####.#.# #.#.#õ¸jþ|A8.7 (1õ¸jï‚õ¸j„„f _There is an entrance to Gecem's Distillery here.ù¸jË ù¸j¾ ù¸j) ù¸jZ N _There are no items here.ú¸jï: ú¸j < ŠGecem's Distillery. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. ú¸jÀ< êWhile standing here, you can enter Gecem's Distillery with the > key. You are here. (>)enter.ü¸j}! ü¸j( ^................###.#.###.# ### MastrBates the Trooper #.....#####.###.# #.#.#...# #.. Human #.....# #.# #.# #.#.#.#### #.. Health: 24/24 ======================== ü¸jf) #.....#####.###.###.#.#....# #.. Magic: 2/2======================== #.#.........##........####.####.. AC: 6Str: 16 #.############................... EV: 7Int: 8 #.....................####.####.. SH: 4Dex: 12 ##############.......#####....... XL:  2 Next: 16% Place: Dungeon:1 .............÷..@................ Noise: ---------  Time: 1228.7 (0.0) .........######.###..#.###.....#. a) +0 long sword ######.#.# #.#................ Nothing quivered .........# #.#.#.....#####..#. ..####...#ü¸jÑ) Á[m #.#.#.....## #.... ..# #...######.# #..#...####..## ..# #........#.# #............# ..# #...####.#.# ##.#.##.####.# ..####..#####.#.# #.#.........# _The quokka bites you.  You hit the quokka. _You kill the quokka! _There is an entrance to Gecem's Distillery here. _There is an entrance to Gecem's Distillery here. _There are no items here.ü¸j'1 4ü¸j8 ü¸j49 ý¸jþmý¸j¾n29.7 (1 _ý¸j®tý¸jÏuÿ¸j4ÿ¸jh ÿ¸j ÿ¸j / ÿ¸j1 tGecem's Distillery. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Gecem's Distillery with the > key. You are here. (>)enter.¸j[·¸jUøjÎÍšWelcome to Gecem's Distillery! What would you like to do?  a -  33 gold a potion of attraction (unknown)  b -  33 gold a potion of attraction (unknown)  c -  33 gold a potion of attraction (unknown)d -  88 gold a potion of cancellation (unknown)  e -  33 gold a potion of curing (unknown)  f -  33 gold a potion of curing (unknown)  g -  33 gold a potion of curing (unknown)  h -  110 gold a potion of haste (unknown)  i -  33 gold a potion of lignification (unknown)  j -  88 gold a potion of magic (unknown) You have 61 gold pieces. [Esc] exit¸jKÎÐ[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listиj$Y иj›f Á................###.#.###.# ### MastrBates the Trooper иj›g #.....#####.###.# #.#.#...# #.. Human #.....# #.# #.# #.#.#.#### #.. Health: 24/24 ======================== #.....#####.###.###.#.#....# #.. Magic: 2/2======================== #.#.........##........####.####.. AC: 6Str: 16 #.############................... EV: 7Int: 8 #.....................####.####.. SH: 4Dex: 12 ##############.......#####....... XL:  2 Next: 16% Place: Dungeon:1 .............÷..@................ Noise: -------иj¤h Ú--  Time: 1229.7 (0.0) .........######.###..#.###.....#. a) +0 long sword ######.#.# #.#................ Nothing quivered .........# #.#.#.....#####..#. ..####...# #.#.#.....## #.... ..# #...######.# #..#...####..## ..# #........#.# #............# ..# #...####.#.# ##.#.##.####.# иjo t..####..#####.#.# #.#.........# _The quokka bites you.  You hit the quokka. _You kill the quokka! _There is an entrance to Gecem's Distillery here. _There is an entrance to Gecem's Distillery here. _There are no items here.иj ‡ 4иjÄ‘ Ó¸jÂÂÓ¸jiÇLGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)e - a +0 dagger  Ó¸j È™f - a +0 dagger  g - a +0 whip  h - a +0 whip  i - a +0 short sword  j - a +0 mace Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  d - a +1 chain mail of cold resistancek - a +0 robe  l - a +0 scale mailÕ¸j¼Òd - a +1 chain mail of cold resistance. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.3 (6.8 -> 10.1). Your EV would decrease by 1.9 (7.9 -> 6.0). Õ¸j­¼éYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour Õ¸j8¾“_________________ “Nought can Deform the Human race (w)ear, (d)rop, (=)adjust, or (i)nscribe.׸j=‚׸j+ˆ×¸j¥�†................###.#.###.# ### MastrBates the Trooper #.....#####.###.# #.#.#...# #.. Human #.....# #.# #.# #.#.#.#### #.. Health: 24/24 ======================== #.....#####.###.###.#.#....# #.. Magic: 2/2======================== #.#.........##........####.####.. AC: 6Str: 16 ׸j!�“#.############................... EV: 7Int: 8 #.....................####.####.. SH: 4Dex: 12 ##############.......#####....... XL:  2 Next: 16% Place: Dungeon:1 .............÷..@................ Noise: ---------  Time: 1229.7 (0.0) ׸j\�F.........######.###..#.###.....#. a) +0 long sword ######.#.# #.#................ Nothing quivered .........# #.#.#.....#####..#. ׸jØ�ï..####...# #.#.#.....## #.... ..# #...######.# #..#...####..## ..# #........#.# #............# ..# #...####.#.# ##.#.##.####.# ..####..#####.#.# #.#.........# _The quokka bites you.  You hit the quokka. _You kill the quokka! ׸j-‘½_There is an entrance to Gecem's Distillery here. _There is an entrance to Gecem's Distillery here. _There are no items here.׸j@˜×¸j‘˜×¸jt¾  You start removing your armour.30.7 (11.7 (2׸jGÎW2.7 (3׸jÙA3.7 (4׸j%Ý׸jÓâA4.7 (5׸jè׸j“éˆ 09 _You continue removing your +0 scale mail. x5׸jíé׸j¸ï׸jù•  You finish removing your +0 scale mail.  You start putting on your armour.׸jyù+5.7 (6׸jL׸j1׸j¦+6.7 (7׸j™ ׸j!׸j–+7.7 (8׸jÆ×¸jF$׸j‰$+8.7 (9׸jK)׸já1׸jT2-9.7 (10.0) ׸jw7׸j^93 16 ׸j¡9­_You continue putting on your +1 chain mail of cold resistance. x5  You finish putting on your +1 chain mail of cold resistance.׸j1:׸jñAg _You feel resistant to cold.Ù¸jØôÙ¸jnù‡Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)e - a +0 dagger  f - a +0 dagger  g - a +0 whip  h - a +0 whip  Ù¸jàùLi - a +0 short sword  j - a +0 mace Armour (go to first with [)  c - a +0 buckler (worn)  d - a +1 chain mail of cold resistance (worn)b - a +0 scale mail  k - a +0 robe  l - a +0 scale mailá¸jöÕ³d - a +1 chain mail of cold resistance (worn). A suit of armour made entirely out of tiny metal rings. Base armour rating: 8á¸jgÖèEncumbrance rating: 14 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +8. If you take off this armour: Your AC would decrease by 10.1 (10.1 -> 0.0). á¸j›Ö¸Your EV would increase by 3.9 (6.0 -> 9.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body á¸jìÖ,armor} {resist cold} {cold resistance} á¸j×^Menu/colouring prefixes: identified enchanted ego equipped armour _________________ á¸j/×j“Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.á¸jM×ã¸jJÞ Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)  e - a +0 dagger  f - a +0 dagger  g - a +0 whip  h - a +0 whip  i - a +0 short sword  j - a +0 mace Armour (go to first with [)  c - a +0 buckler (worn)  d - a +1 chain mail of cold resistance (worn)  b - a +0 scale mail  k - a +0 robe  l - a +0 scale mail å¸jbÊòb - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 3.3 (10.1 -> 6.8). Your EV would increase by 1.9 (6.0 -> 7.9). å¸jãÊzStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron braceâ€�  -William Blake, “Auguries of Innocenceâ€�, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.ç¸jï! > Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)  e - a +0 dagger  f - a +0 dagger  g - a +0 whip  h - a +0 whip  i - a +0 short sword  j - a +0 mace Armour (go to first with [)  c - a +0 buckler (worn)  d - a +1 chain mail of cold resistance (worn)  b - a +0 scale mailk - a +0 robe  l - a +0 scale mail è¸j³F™d - a +1 chain mail of cold resistance (worn). A suit of armour made entirely out of tiny metal rings. è¸jêGÄBase armour rating: 8Encumbrance rating: 14 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +8. If you take off this armour: Your AC would decrease by 10.1 (10.1 -> 0.0). Your EV would increase by 3.9 (6.0 -> 9.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego equipped armour _________________ “Nought can Deform the Human race (t)ake off, (d)rop, (=)adjust, or (i)nscribe.é¸jÖ›  Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 long sword (weapon)  e - a +0 dagger  f - a +0 dagger  g - a +0 whip  h - a +0 whip  i - a +0 short sword  j - a +0 mace Armour (go to first with [)  c - a +0 buckler (worn)  d - a +1 chain mail of cold resistance (worn)  b - a +0 scale mail  k - a +0 robe  l - a +0 scale mail î¸j'f î¸j%lZ................###.#.###.# ### MastrBates the Trooper #.....#####.###.# #.#.#...# #.. Human #.....# #.# #.# #.#.#.#### #.. Health: 24/24 ======================== #.....#####.###.###.#.#....# #.. Magic: 2/2======================== #.#.........##........####.####.. AC: 10î¸j'mStr: 16 #.############................... EV: 6Int: 8 #.....................####.####.. SH: 4Dex: 12 ##############.......#####....... XL:  2 Next: 16% Place: Dungeon:1 .............÷..@................ Noise: ---------  Time: 1239.7 (0.0) .........######.###..#.###.....#. a) +0 long sword ######.#.# #.#................ Nothing quivered .........# #.#.#.....#####..#. ..####...# #.#.#.....## #.... ..# #...######.# #..#...####..## î¸jÌm,..# #........#.# #............# ..# #...####.#.# ##.#.##.####.# ..####..#####.#.# #.#.........# _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +1 chain mail of cold resistance. x5  You finish putting on your +1 chain mail of cold resistance. _You feel resistant to cold.î¸júsî¸j\tî¸jAzî¸jÁ{ð¸jÙ ð¸jâå jWelcome to Gecem's Distillery! What would you like to do?  a -  33 gold a potion of attraction (unknown)  b -  33 gold a potion of attraction (unknown)  c -  33 gold a potion of attraction (unknown)d -  88 gold a potion of cancellation (unknown)  e -  33 gold a potion of curing (unknown)  f -  33 gold a potion of curing (unknown)  g -  33 gold a potion of curing (unknown)  h -  110 gold a potion of haste (unknown)  i -  33 gold a potion of lignification (unknown)  j -  88 gold a potion of magic (unknown) You have 61 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list ¸jo„  ¸j%‹  ¸j#“ ................###.#.###.# ### MastrBates the Trooper #.....#####.###.# #.#.#...# #.. Human #.....# #.# #.# #.#.#.#### #.. Health: 24/24 ======================== #.....#####.###.###.#.#....# #.. Magic: 2/2======================== #.#.........##........####.####.. AC: 10Str: 16 #.############................... EV: 6Int: 8 #.....................####.####.. SH: 4Dex: 12 ##############.......#####....... XL:  2 Next: 16% Place: [3 ¸j&” £7mDungeon:1 .............÷..@................ Noise: ---------  Time: 1239.7 (0.0) .........######.###..#.###.....#. a) +0 long sword ######.#.# #.#................ Nothing quivered .........# #.#.#.....#####..#. ..####...# #.#.#.....## #.... ..# #...######.# #..#...####..## ..# #........#.# #............# ..# #...####.#.# ##.#.##.####.# ..####..#####.#.# #.#.........# _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +1 chain mail of cold resistance. x5  You finish putting on your +1 chain mail of cold resistance. _You feel resistant to cold. ¸jtš  ¸jèš  ¸j%   ¸j†¡  ¸jš ¸j lDungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character ¸jd ¸j?ADungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide D.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History ![39 ¸jZB;49m: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes ¸j�‰------------------------------------------------------------------------ 3.LIST OF SKILLS ------------------------------------------------------------------------ Here is a description of the skills you may have. You can check your current skills with the 'm' command, and therein toggle between progress display and aptitude display using '*'. You can also read the table of aptitudes from the help menu using '?%', and during character choice with '%'.  ¸jŠZFighting skills ======================================== Fighting is the basic skill used in ranged and melee combat, and applies no matter which weapon your character is wielding (if any). Fighting is also the skill that determines the amount of health your character gains as they increase in levels (note that this is calculated so that you don't get a long run advantage by starting out with a high Fighting skill). Unlike the specific weapon skill, Fighting does not change the speed with which you make your attacks.  ¸jHŒtWeapon skills affect your ability to fight with specific melee weapons. Weapon skills include:  ¸jü ¸j:hp * Staves  * Polearms If you are already good using a class of weapons, say Long Blades, you'll get a bonus to using similar weapons, like Short Blades; this is called crosstraining and is shown in blue in the skill menu. Similar types of weapons are:  * Short Blades and Long Blades ¸j¿hÄ* Maces & Flails and Axes  * Polearms and Axes  * Staves and Polearms* Staves and Maces & Flails Being good at a specific weapon improves the speed with which you attack with it. Both the base speed and the best (lowest) possible speed are displayed in the inventory entry for a weapon. Although lighter weapons are easier to use initially, as they strike quickly and accurately, heavier  ¸jöh weapons increase in damage potential very quickly as you improve your skill with them. You can check the current delay of your weapon by swinging it at air (using ctrl-direction) and looking at the number in parentheses next to your turncount.  ¸jiQSome weapon types have special abilities. Axes are able to cleave through ¸j- Ámultiple enemies in a single swing, hitting enemies in an arc around the wielder with every attack. Polearms can reach farther and allow the wielder  ¸j¤ ·to attack an opponent two squares away, and even reach over monsters. Use the 'v' command to target a specific monster with a reaching attack, or use Autofight ('tab') to reach automatically. Finally, Unarmed Combat skill increases the accuracy, damage, and speed of attacks made while unarmed. Note that most auxiliary attacks, such as an Armataur's tail-slap or a Minotaur's headbutt, are not affected by Unarmed ¸j·áattacks made while unarmed. Note that most auxiliary attacks, such as an Armataur's tail-slap or a Minotaur's headbutt, are not affected by Unarmed Combat. The only exception is the off-hand punch attack granted by using neither weapon nor shield, which Unarmed Combat makes somewhat more effective. Ranged combat skills ======================================== Ranged Weapons is the skill for bows, crossbows, and slings, whereas  ¸jiâÊThrowing governs all things hurled without a launcher: boomerangs, javelins, nets, darts, etc. Just as with melee weapons, ranged weapon skills and throwing skills increase the speed at which you attack, along with slightly increasing your accuracy and damage. Missile weapons, unlike melee or throwing weapons, are slowed by wearing heavy armour. Increasing your Strength and Armour skill will partially mitigate this. Magic skills ======================================== Spellcasting is the basic skill for magic use. It affects your reserves of magical energy (Magic) in the same way that Fighting affects your health: ¸j™£#every time you increase the Spellcasting skill you gain some magic points, and you gain a spell level every time you reach a skill level divisible by 0.5. Spellcasting also helps with the power and success rate of your spells, but to a lesser extent than the more specialised magical skills. There are also individual skills for each different type of magic; the higher the skill, the more powerful the spell. Multidisciplinary spells use an average of the two or three skills. ( ¸jï¾eThere are also individual skills for each different type of magic; the higher the skill, the more powerful the spell. Multidisciplinary spells use an average of the two or three skills. Miscellaneous skills ======================================== ArmourHaving a high Armour skill means that you are skilled at wearing armour  of all kinds, multiplying the protection provided not just by body armour  but also by cloaks, gloves, etc. It also very slightly mitigates thepenalties to spellcasting and missile weapon speed from wearing heavy  armour. Dodging  A high Dodging skill helps you to evade melee and ranged attacks more  effectively. This is more easily done in light armour, but can still be  useful in heavier armour. Stealth  Helps you avoid being noticed, and makes monsters more likely to lose  track of you when you leave their line of sight. Wearing heavy armourpenalises stealth attempts. Large creatures (like Trolls) are bad at) ¸jð)þarmour. Dodging  A high Dodging skill helps you to evade melee and ranged attacks moreeffectively. This is more easily done in light armour, but can still be  useful in heavier armour. ) ¸j�*Stealth  Helps you avoid being noticed, and makes monsters more likely to losetrack of you when you leave their line of sight. Wearing heavypenalises stealth attempts. Large creatures (like Trolls) are bad atstealth, except for Nagas, which are unusually stealthy.  Stealth also helps you make a very powerful first strike against asleeping/resting monster who hasn't noticed you yet. This is most  effective with a dagger, slightly less effective with other short blades) ¸j +—and Felid claws, and less useful (although still by no means negligible)with any other weapon.  Stealth also improves some melee attacks against confused, distracted, or  otherwise incapacitated monsters, though this is much less effective thanwhen the monster is asleep or paralysed.  Note that in addition to the bonus from weapon type, there is an) ¸j+Ìdditional stabbing bonus based on the average of your stealth skill andyour skill with your wielded weapon. ShieldsAffects the amount of protection you gain by using a shield, and thedegree to which it hinders your evasion, attack speed and spellcastingsuccess. Mastering the Shields skill removes all penalties from using a  shield. InvocationsAffects your ability to call on your god for aid. Those skilled atInvocations have reduced failure rates and produce more powerful effects.Some gods (such as Trog) do not require followers to learn this skill, oruse a different skill for their abilities instead (such as Necromancyunder Kikubaaqudgha). ) ¸jhα Invocations can increase your maximum magical reserves, although it has asmaller effect than Spellcasting in this regard. The bonuses are notcumulative: the highest contribution from Spellcasting or Invocations isused. EvocationsThis skill lets you use wands much more effectively, in terms of bothdamage and precision. Similarly, various other items that have evocable) ¸j×§Óuse a different skill for their abilities instead (such as Necromancyunder Kikubaaqudgha).  Invocations can increase your maximum magical reserves, although it has asmaller effect than Spellcasting in this regard. The bonuses are notcumulative: the highest contribution from Spellcasting or Invocations isused. Evocations  This skill lets you use wands much more effectively, in terms of bothdamage and precision. Similarly, various other items that have evocablepowers work better for characters trained in this skill. ------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ Main screen ======================================== Crawl has many commands to be issued by single key strokes. This can become confusing, since there are also several modes; here is the full list. Some commands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them,) ¸jà?Main screen ======================================== Crawl has many commands to be issued by single key strokes. This can become confusing, since there are also several modes; here is the full list. Some commands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, use '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own. Movement ---------------------------------------- direction  This moves one square. The direction is either one of the numpad cursorkeys (try both NumLock on and off) or one of the Rogue vi keys  (hjklyubn). Shift-direction or / direction  This moves straight until something interesting is found (like a  monster). If the first square is a trap, movement starts nonetheless. o* ¸je}ò Auto-explore. Setting the option explore_greedy to true makesauto-explore run to interesting items (those that get picked upautomatically) or piles (checking the contents). Autoexploration willopen doors on its own unless you set travel_open_doors to avoid orapproach. G or Ctrl-GInterlevel travel (to arbitrary dungeon levels or waypoints). Remembersold destinations if interrupted. This command has its own set of* ¸jUܱ automatically) or piles (checking the contents). Autoexploration willopen doors on its own unless you set travel_open_doors to avoid or  approach. G or Ctrl-G  Interlevel travel (to arbitrary dungeon levels or waypoints). Remembersold destinations if interrupted. This command has its own set ofshortcuts; use ? for help on them. Ctrl-W  Set waypoint (a digit between 0 and 9). Go to a waypoint by pressingCtrl-G or uppercase G, then the waypoint's digit. Attacking and firing ---------------------------------------- Several of these commands enter targeting mode; see "Targeting" for more information about this mode. directionIf a monster is in the target square, attack that monster. TabAutofight: Attack the nearest monster with your current weapon. If the* ¸j!ˆÿSeveral of these commands enter targeting mode; see "Targeting" for more information about this mode. directionf a monster is in the target square, attack that monster. TabAutofight: Attack the nearest monster with your current weapon. If the  nearest monster is not in range, by default, this will move towards it. v Targeted attacks with your primary weapon, including attacking  non-adjacent monsters with a polearm, or firing a wielded launcher  (regardless of the state of the main quiver). Q Quiver an item, spell, or ability from a menu. ( and )Cycle quiver to next/previous suitable action (item, spell, ability). * ¸j‰Sf Fire currently quivered action, showing a targeter. If some monster is in, ¸jÁ¯‹ ( and )  Cycle quiver to next/previous suitable action (item, spell, ability). f Fire currently quivered action, showing a targeter. If some monster is insight and the action takes a target, either the last target or thenearest monster will be automatically highlighted. If the action does not  take a target, the display will typically show an area of effect.Pressing f again triggers the action. Shift-tab, p  Autofire: Fire a quivered action, if needed selecting a targetautomatically; typically fires at the nearest monster. , ¸jj°$F Directly choose ammo to throw or fire. In contrast to 'f' this does not  interact with the quiver. V Evoke an item directly from the inventory. This includes using wands. Spells and abilities ---------------------------------------- , ¸j LSpells and abilities may also be quivered; see "Attacking and firing". Many spells and abilities enter targeting mode on activation; see "Targeting" for more information about this mode. a Show the ability menu, allowing you to activate an ability or read itsdescription., ¸jí³ X Spells and abilities may also be quivered; see "Attacking and firing". Many spells and abilities enter targeting mode on activation; see "Targeting" for more information about this mode. a Show the ability menu, allowing you to activate an ability or read itsdescription. , ¸js´ £z Cast a spell. Should the spell demand monsters as targets but there arenone within range, casting will be stopped. In this case, neither turns  nor magic are used. If you want to cast the spell nonetheless, use Z. Z Cast a spell regardless of available targets. Resting ---------------------------------------- s, Del, . or Numpad 5, ¸jŸ´ ÂRests for one turn. This is most often used tactically for waiting a few  turns. Serious resting should be done with the 5 command, for the sake ofyour keyboard and sanity. , ¸jzt WResting ---------------------------------------- s, Del, . or Numpad 5Rests for one turn. This is most often used tactically for waiting a fewturns. Serious resting should be done with the 5 command, for the sake ofyour keyboard and sanity. 5 or Shift-Numpad 5, ¸jVy *Long resting, until both health and magic points are full. Resting is generally indistinguishable from any other action; healing, magic point restoration, etc, proceed at the same rate, whether you're resting or not. A few specific spells can be 'channeled' via the rest key for ongoing effects, as mentioned in their descriptions. Dungeon interaction ---------------------------------------- O Open door. This is also done automatically by walking into the door. C. ¸jäˆ Open door. This is also done automatically by walking into the door. C Close door. . ¸j‰Ctrl-direction or * directionOpens/closes a door in the specified direction (if there is one), orelse attacks without moving (even if no monster is seen). < Use staircase to go higher, or use a shop, altar, or portal. > Use staircase to go deeper, or use a shop, altar, or portal. ; Examine occupied tile and auto-pickup eligible items. Can also be used to  pick up only part of a stack with no other item on the same square. . ¸j«¤ When a monster is present the first press of ; will only examine the tileand a second press of ; will pick up all auto-pickup eligible items. . ¸jà>x Examine surroundings, see below. Has '?' help. . ¸j•¯ö; Examine occupied tile and auto-pickup eligible items. Can also be used to  pick up only part of a stack with no other item on the same square.When a monster is present the first press of ; will only examine the tileand a second press of ; will pick up all auto-pickup eligible items. x Examine surroundings, see below. Has '?' help. X Examine level map, see below. Has '?' help. Ctrl-XLists all monsters, items and features in sight. You may read theirdescriptions and travel to an item or feature. Ctrl-OShow dungeon overview (branches, shops, etc.). ! Annotate a level. You can annotate any level of a branch of which you  have found the entrance. You can enter any text. This annotation is thenlisted in the dungeon overview (Ctrl-O) and also shown whenever you enterthat level again. Should your annotation contain an exclamation mark (!),. ¸j—Él listed in the dungeon overview (Ctrl-O) and also shown whenever you enterthat level again. Should your annotation contain an exclamation mark (!),you will be prompted before entering the level. An empty string clearsannotations. Character information -------------------------------------- . ¸j|Ê5'display' below means usage of the message area, 'show' means usage of the whole screen. @ Display character status. [ Display worn armour. } Display list of runes collected. " Display worn jewellery. E. ¸j«ol Display experience info. ^ Show religion screen. A . ¸jTpnShow abilities/mutations. \ Show item knowledge. You can toggle autopickup exceptions for item types. ¸j³&   Show item knowledge. You can toggle autopickup exceptions for item types  in this screen. The screen has its own help text. m Show skill screen. You can get descriptions of present skills from thatscreen, as well as . ¸j)' €the aptitudes. The screen has its own help text. i Show inventory list. Inside this list, pressing a slot key showsinformation on that item. I Show list of memorised spells. % Show resistances and general character overview: health, experience,  money, gear, and status, mutations, abilities (the latter three more. ¸jQ' ¿terse than with the command @, A, a). This is a highly condensedconglomeration of [, ", E, ^, @, A, a, $ on a single screen. Pressing the  key of a displayed item views it. . ¸jv' WOther game-playing commands ---------------------------------------- . ¸jŽâ Bt Tell commands to allies, or shout (with tt). Ctrl-AToggle autopickup. Note that encounters with invisible monsters alwaysturns autopickup off. You need to switch it on with Ctrl-A afterwards. | Toggle various display layers and overlays. (Console only)/ ¸j²¾" Tell commands to allies, or shout (with tt). Ctrl-AToggle autopickup. Note that encounters with invisible monsters alwaysturns autopickup off. You need to switch it on with Ctrl-A afterwards. | Toggle various display layers and overlays. (Console only) ` Re-do previous command 0 Repeat next command a given number of times Non-game  ? The help menu.P  Show previous messages. / ¸jùa£Non-game playing commands ---------------------------------------- ? The help menu. Ctrl-PShow previous messages. Ctrl-Rdraw screen. Ctrl-CClear main and level maps. # Dump character to file (name.txt). : Add note to dump file (see option take_notes). ?:Read the notes in-game / ¸j&Ñ Ó?VDisplay version information. ?/Describe a monster, spell or feature. You can enter a partial name or a  regex instead of the full name. / ¸jÂÑ q~ or Ctrl-D  Add or save macros and key mappings. = Reassign inventory/spell/abilities letters. _ (console) or F12 (WebTiles)  Read messages (when playing online; not for local games). - Edit player doll (Tiles only). Saving games ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ S0 ¸j€LÇ Save game with query and exit. Ctrl-SSave game without query and exit. Ctrl-QQuit without saving (with a confirmation prompt). Stashes0 ¸jžFÎ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Ctrl-FFind. This searches in stashes and shops, you can use regular expressionsand also terms like 'long blades', 'shop', 'altar', 'artefact'. If youare looking for altars to a special god, a search for 'Trog' , etc.works. A string like 'D:13' will list all known items on that level.'D:1}' will search for items on level 1 only, as opposed to 'D:1', whichwill also list items on D:10 through D:15. Once the list of all foundplaces is displayed, you can cause auto-travel to go there (press theassociated letter) or you can examine the items (press ? followed by theletter).0 ¸jpîm  'D:1}' will search for items on level 1 only, as opposed to 'D:1', which0 ¸jäî will also list items on D:10 through D:15. Once the list of all found  places is displayed, you can cause auto-travel to go there (press theassociated letter) or you can examine the items (press ? followed by theletter). Item interaction (inventory) ======================================== See also "Attacking and firing" for item interaction commands related to 0 ¸jïÇattacking and firing. { Inscribe item (check the autoinscribe option). An empty inscription or  inscribing only space will remove prior inscriptions. See Appendix 5.0 ¸j>ïy"Inscriptions". You can also inscribe items when viewing them by pressingtheir slot key in the inventory. 0 ¸j[ïq 0 ¸jzï*Quaff a potion. r 0 ¸j—ïRead a scroll. 6 ¸jD  6 ¸jB¨ ¬................###.#.###.# ### MastrBates the Trooper #.....#####.###.# #.#.#...# #.. Human #.....# #.# #.# #.#.#.#### #.. Health: 24/24 ======================== #.....#####.###.###.#.#....# #.. Magic: 2/2======================== 6 ¸j(© :#.#.........##........####.####.. AC: 10Str: 16 #.############................... EV: 6Int: 8 #.....................####.####.. SH: 4Dex: 12 ##############.......#####....... XL:  2 Next: 16% Place: Dungeon:1 .............÷..@................ Noise: ---------  Time: 1239.7 (0.0) .........######.###..#.###.....#. a) +0 long sword ######.#.# #.#................ Nothing quivered .........# #.#.#.....#####..#. ..####...# #.#.#.....## #.... 6 ¸jt© a..# #...######.# #..#...####..## ..# #........#.# #............# ..# #...####.#.# ##.#.##.####.# ..####..#####.#.# #.#.........# _You continue removing your +0 scale mail. x5  6 ¸j²© You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +1 chain mail of cold resistance. x5  You finish putting on your +1 chain mail of cold resistance. 6 ¸jî© <_You feel resistant to cold.6 ¸jþ«  6 ¸j2¬ ŠDungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2 6 ¸j¬ $ Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character7 ¸j ò ................###.#.###.# ### MastrBates the Trooper #.....#####.###.# #.#.#...# #.. Human #.....# #.# #.# #.#.#.#### #.. Health: 24/24 ======================== #.....#####.###.###.#.#....# #.. Magic: 2/2======================== #.#.........##........####.####.. AC: 10Str: 16 #.############................... EV: 6Int: 8 #.....................####.####.. SH: 4Dex: 12 ##############.......#####....... XL:  2 Next: 16% Place: [7 ¸jÞò Ÿ40mDungeon:1 .............÷..@................ Noise: ---------  Time: 1239.7 (0.0) .........######.###..#.###.....#. a) +0 long sword ######.#.# #.#................ Nothing quivered .........# #.#.#.....#####..#. ..####...# #.#.#.....## #.... ..# #...######.# #..#...####..## ..# #........#.# #............# ..# #...####.#.# ##.#.##.####.# ..####..#####.#.# #.#.........# _You continue removing your +0 scale mail. x5  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +1 chain mail of cold resistance. x5  You finish putting on your +1 chain mail of cold resistance. _You feel resistant to cold.8 ¸jªW48 ¸jU]8 ¸jD_k  You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +1 chain mail of cold resistance. x5  You finish putting on your +1 chain mail of cold resistance. _You feel resistant to cold8 ¸j¦_J.Sorry, you're not good enough to have a special ability.8 ¸jEP 8 ¸j²P 8 ¸jaQ 8 ¸j`] 8 ¸jha 8 ¸jéa $ _8 ¸jdf ,8 ¸j*i 8 ¸j˜i 8 ¸jFj 8 ¸j”l 8 ¸j´o 8 ¸j�p ,8 ¸j™t d  You see here a goblin skeleton.8 ¸jx 8 ¸j£x  _8 ¸jHy 8 ¸jôz 8 ¸j¿} 8 ¸j~ 8 ¸jU~ 8 ¸j¬ 8 ¸j•‚ 8 ¸jÓ‚ 8 ¸jOƒ 8 ¸j™„ 8 ¸j’‡ 8 ¸j͇ 8 ¸jæŠ ,8 ¸j;Ž 8 ¸j€Ž 8 ¸jíŽ 8 ¸j“� 8 ¸jB” 8 ¸j‰” 8 ¸j9• 8 ¸j~– 8 ¸j™ 8 ¸j7™ 8 ¸jÈ™ 8 ¸j<› 8 ¸jÂ� 8 ¸j=ž 8 ¸j’ž 8 ¸j㟠8 ¸j‹¢ 8 ¸jÆ¢ 8 ¸j%£ 8 ¸j1¤ 8 ¸jÙ¦ 8 ¸j§ 8 ¸j�§ 8 ¸j¥¨ 8 ¸j5« 8 ¸jm« 8 ¸jÿ« 8 ¸j­ 8 ¸j¯ 8 ¸jT¯ 8 ¸j´¯ 8 ¸jÞ° 8 ¸j¶ X8 ¸jÌ· ,8 ¸j“¸ 8 ¸jë½   #.##.....#####.###.   #.##.....# #.# #   #.##.....#####.###   #.##.#.........#   #..##.########   #.###...... 8 ¸jG¾ ª  #.############   #>.........÷..   #.#@.........######56.7 (17.0) 8 ¸jŒ¾ Ä  #.#.######.#.#   ##.#..........# #   #......####...# 8 ¸jʾ ¿  #......# #...######   #......# #........#.    #......# #...####.#.8 ¸j ¿ 4    #......####..#.    ##...........#...#.#. 8 ¸jK¿ 8 ¸jŽ¿ 8 ¸jHÄ 8 ¸jiÅ < ¸jÉ2< ¸jQ3< ¸j�3< ¸j¤>< ¸j�A< ¸j(FB< ¸j6G< ¸j’G< ¸jîG< ¸jcNÄ  #...............  #.##.....#####.##  #.##.....# #.#   #.#< ¸jÜNµ#####.##  ##.##.#.........##  #..##.############  #.###...........  #.################ < ¸j½Oå #@...............÷8.7 (2.0)  #.#..........#####  #.#.######.#.#   ##.#..........#  #......####...# < ¸jlPÖ #......# #...#####  #......# #.......  #......# #...###  #####..####< ¸jQ< ¸jáU< ¸jEXc _There is a stone staircase leading down here.> ¸j!H > ¸j¯H > ¸j8N > ¸j¢o ^9.7 (1 _> ¸jÆå ¯2 ######## #......# #......# #......# #......# +....@.# #......# #......#  #......# #......# #......# #......# ######## > ¸jn$ .61.2 (2.5> ¸j‘) > ¸j�+ # _You climb downwards.> ¸jÿ- a _There is a stone staircase leading up here.? ¸jñÝ& # #......# #......# #......# #......# +...@<.# #......# #......#  #......#  #......# ? ¸jíÞò #......#  #......#  #? ¸j¥ä? ¸jŒå42.2 (1.0 _? ¸jJé? ¸jôêA ¸j*A ¸j¨A ¸jŠA ¸juA ¸j. A ¸j‘$BA ¸jn&A ¸joAè######## #.....@# 6.2 (4#......# #......# #......#+....<.# #......##......#A ¸j}CA ¸j3EA ¸j ÆA ¸j…ÆA ¸jÀÊA ¸jeÌB ¸j3¹B ¸jµ¹B ¸jºB ¸j´»B ¸j>½B ¸jVÁBB ¸j Â,B ¸jVÂB ¸j-Ç######## #......# #...@..#8.2 (2 #......# #......# +....<.# #......#  #......#  #......# B ¸jtÇ  #......#  #......#B ¸jÔÇB ¸jäËB ¸jWÍB ¸jã2 B ¸jò5 BB ¸j67 B ¸j+9 B ¸j…9 B ¸j : B ¸jå> m#########......##......##......# #......# +....<.# #.@....#72.2 (4B ¸j9? > #......# #......# #......#  #......# B ¸j’? « #......# ######## B ¸j@ B ¸j‰C B ¸jOE C ¸j9þ·C ¸j_nC ¸jê,C ¸jÏC ¸jo,C ¸jãC ¸j‹ C ¸jT C ¸j§ C ¸j+ C ¸j½À#......##......#+....<.# #......# #......# #......# #......# #......# #..@...# 7.2 (5########  C ¸jC ¸j¬C ¸j—C ¸j�C ¸j¢À 4C ¸j Å C ¸jÙÇ D ¸jpçS#......# #......# +....<.# #......# #......# #......# #......# #......# #....@.# 9.2 (2## D ¸jX`ID ¸jÊbD ¸j;fD ¸jCl„D ¸j‰mD ¸jvo,D ¸jÊqD ¸jLvÇ######## #......# #......# #......# #......# +....<.# #......# #......# #.....@# 82.2 (3#......# #......##......#D ¸jÄv&########D ¸j$wD ¸j|D ¸jS~E ¸j»£IE ¸jT¥E ¸j)¨E ¸j4­XE ¸j³­E ¸jÔ®E ¸jï°E ¸jþ³,E ¸j�´E ¸j±µE ¸j¸·,E ¸j˜¸E ¸j ºE ¸j4¼E ¸j†¼E ¸jç¼E ¸j?Â& ######## #......# #......# #......# #......# +@...<.#7.2 (5 #......# #......# #......# #......##......##......#E ¸jòÃ<########E ¸j�ÇE ¸j.ÑF ¸j q±#.###...'#.##F ¸j—wA8.2 (1F ¸jT> _You open the door.F ¸j¹ á  There is an open door here.F ¸j‹¿ a _F ¸jtà BF ¸j]Ý  ########## #......##. #......##. #......# #.###......# #.@.'....<.#91.2 (3 #.###......##. #......##. #......##. #......#.. #......### #......#F ¸j¯å I ########F ¸joç F ¸jìë F ¸jËô G ¸jLí # ### #......# #.# #......# #.# #......# #.###......# #@..'....<.# #.###......# #.# #......# #.# #......#G ¸jKi #.# #......# ..# #......# ### #......#  #G ¸jÚG ¸ja +2.2 (1G ¸jý G ¸j¿H ¸jÊ·H ¸jišH ¸jj¯ ######### #....# #.....5.2 (3.# #.....###....#...'....<.##.###......##.# #......#..#H ¸jgH ¸j H ¸j: H ¸jÆ: H ¸j2; H ¸j¬< H ¸j? H ¸j°C nH ¸j.D H ¸j$E H ¸jmG ,H ¸jH H ¸jfI H ¸jDK ,H ¸jÈK H ¸j#M H ¸j‰O ,H ¸jP H ¸j%Q H ¸j~R ,H ¸jïR H ¸jZT H ¸jõU ,H ¸j€V H ¸j[ Ê### #......##.# #......##.# #......##.###......##...'....<.##.###......##.# #.......302.2 (7........#########  ####### H ¸jÐ[ 1H ¸j£_ H ¸j¥a I ¸jl´·I ¸jTºnI ¸jÿº,I ¸jXÁÔ #.# #......# #.# #......# #.###......# #...'....<.# #.###......# #.# #......# #.# #......##########.# #......##......@..# #......#5.2 (3#.######### #......# ######## I ¸jÁÅI ¸j)ÇI ¸jŒ, I ¸j- I ¸jT- I ¸jª/ I ¸j1 I ¸jb1 I ¸jq5 XI ¸j^s  #.# #......# #.# #......# #.###......# #...'....<.# #.###......# #.# #......# #.# #......# ##.# #......# #..# #......#7.2 (2 #.## #......# ##J ¸jV¶IJ ¸jÈ·J ¸jà¸J ¸j=¹J ¸jd½nJ ¸jû½J ¸jòÀ,J ¸jÂJ ¸j°Ã$ J ¸jIÄ _Found a parchment of Sandblast.J ¸jçÅ3J ¸j„ÆJ ¸j˜Ë% #.# #..... #.# #..... #.###..... #...'....<J ¸jøËd #.###..... #.# #..... #.# #..... #########.# #..... #@........# #.....11.2 (4 #.######### #.....J ¸jGÌú#.# #######:##.##.##.#J ¸jÍW#.#J ¸jÒJ ¸jÒÒK ¸j<¡K ¸jšXK ¸j! K ¸j×K ¸jŸK ¸jÝK ¸j‘#^  You pick up a parchment of Sandblast and begin reading...K ¸jß$K ¸jU%K ¸j55�..'....<# # #.....#########.# #........#.########.# #######5 ..#  _You add the spell Sandblast to your library.K ¸j‹� QK ¸jY¥ ™# #.....#########.# #........#.########.# ####### 8.2 (3.###     K ¸j7§ K ¸j€¨ L ¸jhVL ¸jöVL ¸jCWL ¸j8YL ¸j\^nL ¸j_L ¸j“_L ¸jr`L ¸jäb,L ¸j‚cL ¸j›g«#.........# # #.######### # #.# ##### #.#L ¸jõgh #.#  #.# #.#########.#.......@.#21.#########L ¸j%hJ L ¸jShL ¸jÖhL ¸j4lL ¸jìmL ¸j^ßãL ¸jQä #..# # #.## # #.# L ¸jÚäq #.# #.# #.# #.# ##.# #..#3.2 (2..L ¸jÊå@##L ¸j£éL ¸jëL ¸j&% L ¸j�% L ¸jý% L ¸jö' L ¸j3* L ¸já. BL ¸j^/ k  You encounter a ribbon worm.L ¸j´3 Ù #..# # #.## # #.#L ¸j4   #.# #.# #.# #.# ##.#L ¸j/4 ‡ #..#w....L ¸j[4 ”#####w   ribbon worm (asleep)L ¸jƒ4 L ¸j–7 X4.2 (1.wL ¸jU< FwL ¸j†= 25.2 (2 _L ¸j¯A L ¸j¦C M ¸jöÙj #.#  #.#  #.#  #.# #.# #.# #.# M ¸jÀÚÐ#.# #..@......#S.w...#.####S   ball python (constriction, asleep)M ¸j¯ßˆ .SYou encounter a ball python.M ¸j²àF.wM ¸j`æOS)M ¸j׿+6.2 (1M ¸j ëM ¸jÊí5 _The ball python hisses angrily.N ¸j>‰N ¸jŒüA ribbon worm. A giant annelid, glistening with slime, with unusually large teeth. It expels fragments of its own innards to ensnare unsuspecting prey. Max HP: ~18Will: +AC: +EV: + N ¸jYŒThreat: Low Class: Natural Size: Small Int: Animal Regen: 1/turn Speed: 80% (normally travels slower than you) You have about 78% to hit with your +0 long sword. It has about 70% to hit you. Attack Max Damage Bite 9 N ¸j‰ŒzIt possesses the following natural abilities:  a - Ensnare(5) N ¸jåŒdTo read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. [!]: Description|QuoteP ¸jÝ3 P ¸j‰: H#.........# MastrBates the Trooper#.######### Human#.#Health: 24/24 ========================#.#Magic: 2/2========================#.#AC: 10Str: 16#.#EV: 6Int: 8#.#SH: 4Dex: 12#########.#XL:  2 Next: 16% Place: Dungeon:2#..@......#P ¸j$; XNoise: ---------  Time: 1326.2 (1.0).S.w..#########a) +0 long sword.####Nothing quiveredw   ribbon worm  S   ball python (constriction) _Found a parchment of Sandblast.  You pick up a parchment of Sandblast and begin reading... _You add the spell Sandblast to your library. _You encounter a ribbon worm.P ¸jä; XYou encounter a ball python. _The ball python hisses angrily.P ¸jA P ¸j~A P ¸jØF P ¸jvH Q ¸j‰™k #.# #.#Q ¸jó™ #.# #.# #.# #.# #.# #.# #.##.S.w..#Q ¸jšK#.#####Q ¸jÒžA.SQ ¸jΡQ ¸j_¢&7Q ¸j¦Q ¸jI¨R ¸jãV� #.####### #.#  #.# #.# #.# #.##########.##.####.........#R ¸jñW/#..Sw.@######### #.###### R ¸j4Z€.w.SR ¸j›_R ¸j`&8R ¸j³dR ¸jfR ¸j5�R ¸j¿�h19-----=9.5 (1.3R ¸jš•R ¸jö—q _You barely miss the ribbon worm. The ribbon worm bites you.R ¸jbà )  You slash the ribbon worm!R ¸j,é 9  R ¸jÓé MThe ribbon worm is heavily wounded.R ¸jê {14----------=30.8R ¸j�î R ¸jgñ 0 _The ribbon worm bites you.R ¸jŒF '  You hit the ribbon worm.R ¸jëI   The ribbon worm is severely wounded.5=-----2.2 (1.4R ¸j9M R ¸jÈO C _The ribbon worm bites you but does no damage.S ¸jTO .  You slash the ribbon worm!S ¸j¾U;.SS ¸j ^ You kill the ribbon worm!The ball python bites you but does no damage.S ¸jø`^33-3.5 (1.3S ¸jeeS ¸jðg9 _You block the ball python's attack.S ¸jºg'  You hit the ball python.S ¸j$p¼  The ball python is severely wounded.The ball python bites you but does no damage.S ¸j«p(4.8S ¸j3uS ¸j¿w\ _The ball python completely misses you.S ¸jEdo †You hit the ball python.S ¸jkRS ¸jnv6==76.0 (1.2S ¸jorS ¸juO _You kill the ball python!S ¸jtS9 #. #.# #.# #.# #.# #.# ##.#S ¸jÐSG #.####.# #....@.## #.######S ¸j,YS ¸jtY+-7S ¸j¥Y 0S ¸j.]S ¸jš`x _You see here a ball python corpse.S ¸j™„   #.   #.#   #.#   #.#   #.#  S ¸jÜ„ J #.#   ###.#   #.####.#   #...@†.#S ¸j… Ÿ#   #.######    S ¸jÀ‰ S ¸jK� G-8 _S ¸j� T ¸jPž 18===  #.   #.#   #.#   #.#  ## #.#  #. #.#  #. #########.#   #.####..#   #.@..†.###40.0 (2  #.###### ##  T ¸j7¤ U ¸j¿F  #.#   #.#  #.# ### #.#  #.. #.#  #.# #########.#  #.####.........#  #....†.######### U ¸j'G) #@######   ###    U ¸j¹MU ¸jN+1.0 (1U ¸j_RU ¸j7TV ¸jÃÁ3V ¸j5ÂV ¸jÛÃV ¸jÆV ¸jÍÉnV ¸j?ÊV ¸jËV ¸j³ËV ¸jÜËk9===V ¸jÌV ¸j\ϲ####...##   #######. #V ¸j‰Ï¾.... #. #########.#4.0 (3.####.........#V ¸j¬Ï™#....†.##########.######V ¸jÜÏe ###V ¸jjÐV ¸j×ÓV ¸j>ÕV ¸j½¢ _V ¸jŦ „V ¸jb§ V ¸jä¨ V ¸j+© V ¸jR© V ¸j·© V ¸jŽª V ¸jß« V ¸j'¬ i20==V ¸jž¬ V ¸j¦­ V ¸j*¯ V ¸jc¯ V ¸jƒ¯ V ¸j�´ U ######### #........ #.####### #.#  #.#  #.#  ########.# #.#  #....@...# #.# 9.0 (5 #.############.#  #.####.........#  #....†.#########V ¸jÕ´ � #.###### ###V ¸j_µ V ¸j„¹ V ¸jƺ W ¸j¹ÀW ¸jÁW ¸j›ÁW ¸jÃW ¸j¬ÈXW ¸j„Êf  You encounter an adder.W ¸jeÏÙ#..# ##.S# #..#.# #.##.# #.# .# #.# W ¸j¤Ï–.# #.# ##.# #.# #......@.# #.# #.##W ¸jÓÏ{####.# #.####..# W ¸jþÏÇ### S   adder (wandering) W ¸j&ÐW ¸jƒÑc.S50.0 (1W ¸jÒO.SW ¸jpßžS1.0 (2 _Y ¸jwÐ=#.# #.. #.# #.# #########.# #.# #.........# #.# #.##########S# #.# #.# #.#  #.# #.# ########@# #.# #........# #.# #.############.# #.####.........##....†.##########.######### Y ¸jãÑN.SY ¸jÕ×Y ¸j.Øv1==2.0 (1Y ¸jwÝY ¸jßZ ¸j}få#. ########........########.S#######........# ############............†.##########.#########Z ¸j¢nZ ¸jo.=3Z ¸jÉsZ ¸j\v= _The adder bites you but does no damage.Z ¸j[ƒY4.3 (1.3Z ¸jZ„ Z ¸j�„n_You miss the adder. The adder bites you but does no damage. x2Z ¸j(�v  You miss the adder. You block the adder's attack.Z ¸j€�(5.6Z ¸jˆ’Z ¸jŽ”= _The adder bites you but does no damage.Z ¸j"ȉ2==6.9Z ¸j”ÍZ ¸jÐx _You barely miss the adder. The adder bites you but does no damage.Z ¸jjÖ Û  You closely miss the adder. The adder barely misses you.8.2Z ¸jœØ = _The adder bites you but does no damage.Z ¸j #  You slash the adder!Z ¸j‹" �  The adder is severely wounded.Z ¸jã" 0=9.5Z ¸j' Z ¸jm) [ _You block the adder's attack. The adder bites you but does no damage.[ ¸jR¦J  You closely miss the adder.[ ¸j±m  The adder is severely wounded.[ ¸ja²|3==-60.8[ ¸j¼[ ¸j}Â= _The adder bites you but does no damage.[ ¸jMJ  You closely miss the adder.[ ¸jR¯  The adder is severely wounded.-2.1[ ¸j9+� _The adder bites you but does no damage. The adder barely misses you.[ ¸jÔ†J  You closely miss the adder.[ ¸j¢°°  The adder is severely wounded.3.4  You closely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. The adder barely misses you.  You closely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. The adder barely misses you.[ ¸jp] ö  The adder is severely wounded. _The adder bites you but does no damage. The adder barely misses you.  You closely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. The adder barely misses you.  You miss the adder.[ ¸jõe ¿  The adder is severely wounded.4==[ ¸jXf !4.7[ ¸jPk [ ¸j² 3 _You block the adder's attack.[ ¸jÜ   You closely miss the adder.  The adder is severely wounded.3-6.1 (1.4[ ¸jËÜ [ ¸j>ß H _The adder bites you. You block the adder's attack.[ ¸j÷áJ  You closely miss the adder.[ ¸jô°  The adder is severely wounded.7.4 (1.3[ ¸jôô@ _The adder bites you but does no damage. x2\ ¸j'J  You closely miss the adder.\ ¸j‡ m  The adder is severely wounded.\ ¸j 54=\ ¸j3 !8.7\ ¸jª\ ¸jº  You closely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. x2  You closely miss the adder.  \ ¸jå€The adder is severely wounded. _The adder bites you but does no damage. x2\ ¸jn¤   The adder is severely wounded. _The adder bites you but does no damage. x2  You closely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. x2  You hit the adder.  The adder is almost dead.70.1 (1.4\ ¸j‡©\ ¸jÕ«z _The adder bites you but does no damage. The adder barely misses you.\ ¸jΠ J  You closely miss the adder.\ ¸jqµ è  The adder is almost dead.1.4 (1.3 _The adder bites you but does no damage.\ ¸j96 I .  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#... #.# .# #... #.# #######. #... #.# ...... #... #.# #..##### #.# #........... #.# #...#####... #.#######...# #...-"¸jê° -"¸jÖ´ -"¸j0· ."¸j9I."¸jý."¸j�…B."¸jŒ‰,."¸jKŠ."¸j�Š."¸jå‹."¸jÍ�."¸j\Ž."¸j²�."¸j"‘."¸j”B."¸ju›F #.  #.#  ####.##.#######  #....##.......# 33 #.#####.......#  #.# .# #.......+  #.# #######. #.......# #.# ...... #.......## #.# #..#####.......# #.# #....# #.# #...#####......# #.#######...# #......#."¸jB ."¸jé³3."¸j¾´."¸j·."¸j2½n."¸j¾,."¸j®¿."¸j”ÇÜ."¸jnÈ."¸jpÌd.........#.##.##. #.##.# #####.##.####### #............@##.......# 8.6 (5#.######.......# ."¸j%Íþ#.# .# #.......+ #.# #######. #.......# ####.# ...... #.......### #..#.# #..#####.......#.# #.#.# #.....#.# #.#.# #...#####......#.###.#.#######...# #......#...'.."¸jnÍ."¸jÒ."¸jW×0"¸j=z0"¸jÉz0"¸j){0"¸j+0"¸js€0"¸jþ€0"¸jÈ„X0"¸j€…0"¸jІ0"¸jˆ,0"¸j¤ˆ0"¸jɉ0"¸jL‹0"¸j¿‹0"¸jô‹0"¸jŸ�ÿ.. ..#######......##......###......##.......#0"¸j-‘ß #.......#  #@# 42.6 (4 #.##.  #.##.# #####.##.#######0"¸jš?......#############  .# #+ #######. #. ### ...... #.## #0"¸j}Ì 7M... ..##### ##..@....##...#.######## #.##. #.##.#..0"¸j#Ó 0"¸jøÓ $3.6 (10"¸jæ× 0"¸j�Ù 1"¸jÈÎ 1"¸jzÏ 1"¸j±Ï 1"¸j_Ó 1"¸j<Ù „1"¸jèÙ 1"¸jÒÞ .... ... ..###### #......# #......# ##......# #.......# #....@..# 5.6 (2#...#.##### ### #.##. #.#1"¸j{ß û#.#  ##.#  #..##.......#  #.####.......#  #.# .# #.......+  #.# #######. #.......# ##1"¸jÏß 1"¸j>ä 1"¸j¡å 2"¸jøì I2"¸jÞï 2"¸j.ö š2"¸j#÷ 2"¸júø ,2"¸j°ù 2"¸j+û 2"¸jý ,2"¸j•ý 2"¸j{ ....# ...# ..###### #......#2"¸jè ~ #......# ##......# # 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D"¸jŠ£ N  Uppercase letters only, please.F"¸j•J L9/293/383 0% F"¸jƒL F"¸j÷N U _You feel stronger. x2J"¸j$J"¸jå%£Save game and exit? Y - Yes  N - NoK"¸j`÷ K"¸jÑ éMastrBates the Trooper#.Human##.Health: 29/29 ========================..#+####Magic: 3/3========================#......#AC: 10Str: 18#......#EV: 6K"¸jº Int: 8#......#SH: 4Dex: 12#####......#XL:  3 Next:  0% Place: Dungeon:2#.....@....######Noise: =--------  Time: 1460.9 (0.0)#.....#'##......#a) +0 long sword#.....#.##......#Nothing quivered#.....#.##......##.....#.#.......########.#.......#K"¸j �#...#.##########.##.#.##.#You have reached level 3!K"¸j8 ñYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 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Q"¸jÂ¥ ¡#.##.# ###########.##.####### ............##.......# ##############.......# Q"¸jé¥ #..........# #.......+ ##.#######.# #.......# ######## Q"¸j ¦ í##.........# #..@....### #......#29.9 (15.0) Q"¸j-¦ £#######..#####.......#.# #......# Q"¸jP¦ # #..............#.# #......# # #...#####......#.###......# Q"¸jr¦ …#######...# #......#...'....<.# Q"¸j”¦ í..........# #......#.###......# ########..#####......#.# #......#Q"¸jŦ Á #...........###.# #......# #.##Q"¸jþ¦ J#.# #......#Q"¸jd§ Q"¸jŸ« Q"¸j$­ R"¸jÌ– R"¸jF— R"¸j!œ R"¸j…� S"¸j}ŽIS"¸j*“S"¸jô”S"¸j½˜BS"¸jœ™S"¸jÛ™S"¸j”šS"¸j`œS"¸j-ž,S"¸jŸS"¸j^ S"¸j,¢S"¸jt¢S"¸j£S"¸j…¤S"¸j¦S"¸jJ¦S"¸jߦS"¸jލS"¸jµª‰ Your experience leads to an increase in your attributes!S"¸jüªIncrease (S)trength, (I)ntelligence, or (D)exterity?  Uppercase letters only, please. _You feel stronger. x2  You encounter a bat.S"¸jµ¯´#..........#######.....#'##......##.....#.##......# .  #.....#.##......# .. S"¸jÿ¯- #.....#.#.......# ...  .#.......# ..b. #...#.#####..... #####.##........ S"¸j)°¾ #.##@#######.##.####### S"¸jO°®.............##.......# .##############.S"¸jt°¹....#.#..........# #.......+ S"¸j§°&#.##.#######.# #.......# ###### b   bat (asleep) #S"¸jΰS.##.........# #.......### #..... #.#######..#####.......#.# #..... S"¸j±Œ#.# #..............#.# #.....S"¸j²:b.34.9 (5.0)S"¸jé²b.S"¸j2´$.b.S"¸j͸NbS"¸jع25.9 (6 _S"¸jf¿S"¸jã¿T"¸jÇÚ######  #..........######  #.....#'##......#  #.....#.##......#  #.....#.#T"¸j+Û�#  #.....#.#.#  #######.#.......# .#...#.#####b#####.##.@....... #.##.#######.T"¸jRÛ­###########.##.####### .............##...T"¸jˆÛ....# .##############.......# .#..........# #.......+ T"¸jòÛj.##.#######.# #.......# ####### .##.........# #.......### #. .#######..######.# #.T"¸jfÝ).b.T"¸jîÞ.bT"¸jjäT"¸jòêI=6.9 (1T"¸jì T"¸jQì4_The bat hits you but does no damage.T"¸jƒ—#####......# #.######....... #.....#'##......#...... #.....#.##......#..... #.....#.##......#.... #.....#.#.#... #.#.#..T"¸j÷#...#.#####.#####.##..@b.....##.##.#.#.##.# ##. #. #.# #.......+ T"¸j<##.#.# #.......# # ##.# #.......### #......# #..#####.#.# #......#T"¸j`T"¸j#b.T"¸j4 T"¸j¼ &7T"¸j:%T"¸j²'� _The bat completely misses you. The bat closely misses you.U"¸j m.bU"¸jîrU"¸jit-9.1 (1.2U"¸jV{Š _You closely miss the bat. The bat hits you but does no damage.U"¸j/ï #......# #### #...#### ..........######. U"¸j[/@.....#'##......#. .....#.##......#. .....#.##. .....#.#.#. ######.#.......#...U"¸j…/¶#...#.#####@b......#####.##.........# U"¸jß/ˆ#.##.#######.# ##########.##.####### ...........############.# ..........# #.+U"¸j/0ç.#######.# #.# ########.........# #.##U"¸j22%b.U"¸j¯3%.b.U"¸jT<C400U"¸j¹@U"¸jPC: _The bat hits you but does no damage.V"¸jylm .  You hit the bat.V"¸jB�’21.4 (1.3 _You kill the bat!W"¸jšÑ#......# #...####. .......######..........#'##......#...#.##......#...# #.##......#...# #.#.......#...# ###.#.......#...#  #...#.#####...# #####.##......@..## -4.4 (3.0 #.##.#######.# #######.##.####### .. ........##.......# ## ######## .......# #.......+ ######.# #.......# ######## .......# #.......### #......###..#####.......#.-W"¸jv«X"¸jìê¡X"¸jçîXX"¸jµú.....######........... #'##......#... #.##......#..# #.##......#..# #.#.......#..# #.#.......#...# ...#.#####.........# #####.##.........##  #.##.#######@# 6.4 (2 #####.##.#######....# ......##.......###### ########.......# .....# #.......+ ####.# #.......# ######## .....# #.......### #......# #..#####.......#........X"¸jXk X"¸jl X"¸jSl X"¸jÄp X"¸jêq X"¸jkv „X"¸jVw X"¸jgx X"¸jªx X"¸j y X"¸j‡} '##......#..X"¸j³} y #......#.........# X"¸jé} k#......#.........# ......#.........# ......#.........# X"¸j~ {..#.#####.........# X"¸j8~ 1##.##.........##.#  #.##.#######.##.# ###.##.#######..@.#X"¸j^~ "9.4 (3 X"¸j„~ €....##.......###### ######.......# X"¸j­~ À...# #.......+ ##.# #.......# ######## X"¸jÔ~ ‘...# #.......### #......######.......#.X"¸jú~ 0 ......X"¸j : ..######.##X"¸jE "X"¸jÔ X"¸jœƒ X"¸jr… Y"¸j¼ÝU..# #...####. ..######........... #......#...........#.........# #.........# .....#.........# .......#.........# .#.#####.........# .##.........##@# 51.4 (2  #.##.#######.##.# .##.#######....##.#########.## #.+ #.# #.# ######### ### #####.......#.# Y"¸jûãY"¸jf² ‹Y"¸j;¶ BY"¸j¤¶ Y"¸j]· Y"¸jñ¸ Y"¸jÖº Y"¸j» Y"¸j¬» Y"¸j^À Œ  #.... ..# .. #...# ..# #...####.... ..#####Y"¸jÄÀ .. #.. ##...... .......#........4.4 (3 .......#........ .#.#####......... Y"¸jÁ $##.##.........##.##.##.#######.##.# ##.##.#######....#Y"¸j/Á )#Y"¸j™Á Y"¸jfÅ Y"¸j Ç Z"¸jIZ"¸jcZ"¸j#Z"¸jÔZ"¸jKXZ"¸j Z"¸j¥Z"¸j8Z"¸jsZ"¸j› Z"¸jù!Z"¸jÂ#Z"¸j$Z"¸jâ$Z"¸jŒ)´ #....# #....# Z"¸jØ)### #....## #..... ..# #.... ..# .. #...## ..# #...####....#Z"¸jL*£#####..#.#.#8.4 (4 #....... #.........#........#...#...... .......#.........Z"¸jr*m# ##### .......#.......Z"¸j˜*–#.#####...............##.# Z"¸j¼*P #.##.#######.##.#Z"¸j#+Z"¸j /Z"¸j´0["¸jY#3["¸jN$["¸j¨(["¸jz*["¸j¡+,["¸j…/["¸j¢0["¸j11["¸j÷1["¸j<4H _Found a stone staircase leading up.["¸jí5["¸jp6["¸j¾6["¸jq;ù#....##....## #.....  #.... # .. #...#### #..  #...####....#<# .. #####...........#.#.##..#................#..#.........#.@.#..# 61.4 (3 ["¸j[<Ð....#.........#.. ....#.........#.######## ....#.........#.# #####.........#.# ##.........##.#.# ###.##.#.######....#.# ##.......######["¸jÉ>["¸j@\"¸jô°3\"¸jš±\"¸j¶\"¸j¸\"¸j�¸\"¸j,¼,\"¸j›¼\"¸jû½,\"¸j�¿\"¸jµÁ,\"¸j°Â\"¸j;Ä\"¸jÆ\"¸j[Æ\"¸jDÇ\"¸j”È\"¸j+Ê,\"¸jüÊ\"¸j^Ì\"¸jdÎ\"¸j¿Î\"¸jeÏ\"¸j·Ð\"¸j<Ò,\"¸j<Ó\"¸j¹Ýý . #....# .. #....# .#+#### .. #....### ......# ... #....... ......# .... #.....# ......# ...... #...#### #....# #...####....#<# ....######....@......#.#.##8.4 (7#'##.........# .#.##.........#...#..# .#.##.........#......... .#.#.#.........#.#########\"¸juÞ˜#.........#.#  #...#.#####.........#.#  #####.##.........##.#.# #.##.#######.##.#.#\"¸jÙÞ\"¸jŸä\"¸jdå\"¸jyœ 3\"¸j � \"¸j+  \"¸jã¡ \"¸j¯¦ X\"¸j§ \"¸j¨ \"¸jª \"¸jª« \"¸jø« \"¸jÛ¬ \"¸jÔ® \"¸jå± \"¸j8² \"¸j%³ \"¸jൠ9 _Found 5 gold pieces.\"¸j®· \"¸j ¸ \"¸jü¸ \"¸j¾  #.#+###  ....$..  #..... \"¸jZ¾ j #. #.....#+## #....#  .##. #........# #....#  ...#+####........# #....###  #......#........# #....... \"¸jÚ¾ 8 #......#.....@..# #..... 73.4 (5  #......#........# #...#### # ####......######...####....#<# .. ..........######...........#.#.## .....#'##......#................# .....#.##......#.........#...#..# \"¸j¿  ........#.........#....... .....#.#.......#.........#.###### \"¸j/¿ :######.#.......#.........#.#\"¸jÝ¿ \"¸juÄ \"¸j×Å ]"¸jp3]"¸jŒ]"¸jq$]"¸jH&]"¸jå)B]"¸jì+]"¸jQ,]"¸j-]"¸j/]"¸j+1,]"¸jÓ1]"¸j^3]"¸jµ5,]"¸j7]"¸jj9]"¸jÚ9]"¸j1:]"¸jÜ:]"¸j@-]"¸jA@x # #.]"¸j—@ .###.#+####  .......$..#  #]"¸j¹@+ 8]"¸jÖ@� #. #+## #....# ]"¸jAÍ .##. #........# #....#  ]"¸j0A°...#+####........# #....# ]"¸j^A°#......#........# #. ]"¸jyA™#......#........# #.....]"¸j–A‰ #......#..# #...####]"¸jÉAÛ   #####......######...####....#<  ]"¸j'B… #..........######.....#.# ]"¸j‚B]"¸jGG]"¸jØH^"¸jVB ÛM#  #. ###.#+###..... .####.....#  ...#+#.##. #........# #....#.....#. .######...#^"¸j0H ^"¸j¼H +9.4 (1^"¸jÝL ^"¸jµR ^"¸jS ,80.4 (2^"¸j V ^"¸jýX = _You now have 66 gold pieces (gained 5)._"¸jÀù_"¸jhÅX_"¸jØÇ¯..##.#...#.#_"¸j4ȉ #.# #.#.#.###.#+####.....#3.4 (3_"¸j!ÉF#.#.####.....# #. #.....#+## #.... .##. #........# #.... ...#+####........# #.... #......#........# # #......#........# #.... #......#........# #... #####......######...####...._"¸j¥Í_"¸jäÏ_"¸jn^_"¸j__"¸j#`_"¸j e_"¸jLg_"¸jÇg_"¸j6ln_"¸jëm_"¸jo_"¸j˜o_"¸jÜo_"¸jwuN ..# #.# ... #.### #.## #. #.#_"¸jõuu #..#.###.#+#### #...#6 ##.#.####.....# #.#. #.....#+## # .##.#[39;49m. #........# # ...#+####........# #_"¸jMv` #......#........# # #......#........# # #......#........# #. #####......######...####_"¸jœv_"¸jýv_"¸j{_"¸j(}`"¸j'Z?..##. #.#. ...#. #.##. ### #.##..#.. #.# #..#.###.#+#### #.............# ##.#@####.....# #.#.# #.....#+## #.##.#.# #........# # ...#+####.# # #......#.# # #......#.# # #......#.# ######......######...#### #....######......`"¸j�_`"¸j@`+7.4 (1`"¸jud`"¸jðfa"¸j#¨4 # ..##. #.. ...#. .##. ###.#.# #..#...#.# ..#+###9.4 (2#.............#  ##.#.####.....# #.#.# #.....#+## #.##.#.# #........# #b"¸jÝ]Ib"¸jécb"¸j kb"¸j}Ý _Found a stone staircase leading down.  You encounter 2 jackals.b"¸jæ‘?#..h.h. #...... ..# #.#..# #.# ..>. ... #... .#.# #..###.#.# #..#...#.# #.@#.###.#+#### #.....# ##.#.####.....# #.#.# #.....#+## .##.#.# #..# ...#+####..# hh 2 jackals (asleep) #......#..# #......#..# #......#..#b"¸jo±¥.h90.4 (1.h.hhh==1.4 (2 _The jackal barks! x2b"¸jñ¯ 4b"¸j;º c"¸jð•h   #.. ....#.#  #.........##   ....h.....#  #.#h.#.##.#   ..>.......   #.... .#.#   #..###.#.#   #@.#...#.#   #..#.###.#+####   #.............#  #.#.####.....#   #.#.# #.....#+##  ##.#.# #.#  ...#+####.#   #......#.#   #......#.#.hc"¸j$—J.hc"¸j�c"¸j��4--2.4 (1c"¸j6¢c"¸j‡£c"¸jÑ€æ# ##..# #.. ....#.# #..#.........#.#.h#.##.#.h>...........###..#.# #.###.#+###........##.#.#### #.#.#+#.##.#.# ...#+###c"¸j9‚K.hc"¸j‚G.hc"¸jmƒN>hc"¸j$‹e=-3c"¸jÂm _The jackal completely misses you.d"¸j²­ü  You closely miss the jackal. The jackal barely misses you.6---4.7 (1.3d"¸jó²d"¸jµJ _The jackal bites you. You block the jackal's attack.d"¸j/ "  You hit the jackal.d"¸j=8 ¹  The jackal is heavily wounded.The jackal bites you.  The jackal bites you but does no damage.d"¸jÜ8 c5----6.0d"¸j:> d"¸j©@ S _The jackal barely misses you.d"¸jé%J .  You slash the jackal!d"¸j).˜    jackalYou kill the jackal!d"¸j1067.3d"¸jî4d"¸jm7A _The jackal bites you but does no damage. x2e"¸j$t0 ...# ##..#  ....#.# #...#..........#.##.#..#.##.##.....>.......h....#..###.#..#.# #.###.#+###........##.#.###  #.#.##+#.##.#.# ...#+###e"¸jA}M  The jackal bites you but does no damage.e"¸j'~\8===80e"¸jëƒe"¸j¬ S _The jackal barely misses you.e"¸j1E C9.6 (1.3e"¸jªJ e"¸jóL q _You closely miss the jackal. You block the jackal's attack.e"¸jBå!  You miss the jackal.The jackal bites you but does no damage.601.0 (1.4 _The jackal barely misses you.f"¸jVOw  You closely miss the jackal. The jackal bites you.f"¸j,PK===2.3 (1.3f"¸jÈUf"¸jZXS _The jackal barely misses you.f"¸jÝ"  You hit the jackal.f"¸jÔž  The jackal is heavily wounded.The jackal bites you.f"¸jNV7-3.6f"¸jV#f"¸j’%> _The jackal bites you but does no damage.f"¸j•‚ K  You closely miss the jackal.f"¸jÈ‹ �  The jackal is heavily wounded.The jackal bites you but does no damage.f"¸j„Œ (4.9f"¸j‘ f"¸jã’ 4 _You block the jackal's attack.g"¸j¿J  You barely miss the jackal.g"¸j’&Š  The jackal is heavily wounded.The jackal bites you.g"¸j$'g5---6.3 (1.4g"¸jƒ,g"¸jx.> _The jackal bites you but does no damage.g"¸jOÊS  You hit the jackal but do no damage.g"¸j=Ó“  The jackal is heavily wounded.You block the jackal's attack.g"¸j»Ó-7.6 (1.3g"¸jüØg"¸jÛ> _The jackal bites you but does no damage.g"¸jý l †You slash the jackal!g"¸jí Rg"¸j 6109.0 (1.4g"¸j g"¸j® J _You kill the jackal!h"¸j®cIh"¸j#’6=-7==   #.#. .# ....   #.#. .# ...   #.#.#.##..# #   #.#.......#.#  #.#.........##   #.#..........#   #.##.#..#.##.#  #.@...>.......-13.0 (4.0 ###.#.†....#.#   #.#..###.#.#  h"¸jô’È[37m #.#..#...#.#  #.#..#.###.#+####   #.#.............#  #.#.####.....   #.##.#.# #   .##.#.# #......-i"¸jþ4i"¸jÏ5i"¸ja6i"¸jF?Bi"¸jÔCÀ8==i"¸j?I\ #.#. .# ... #.#.#.##..# # #.#.......#.# #.#.........# #.#......... #.##.#..#.##.#  #.....>.i"¸jZJÍ  ###.#.†....#.#   #@#..###.#.# 5.0 (2  #.#..#...#.#  #.#..#.###.#+#### #.#.............# #.##.#.####.....# #.##.#.# #.....#+ #.##.#.# #....... i"¸j�Kª#....#+####.......  #......#.i"¸jØPi"¸jdRi"¸j× Qj"¸j±ÉIj"¸jãÍj"¸j²ÓÛ9== _HP restored.j"¸jGÔ3j"¸jÕj"¸jíÕj"¸jdÖj"¸jÂÖj"¸j¸×j"¸jÔØj"¸jNÙj"¸j�Ùj"¸j>Þ(.........###.#..#.##.#....>.......###.#.†....#. #.#..###.# #.#..#... #.#..#.###.#+#### #.#.............##.#.####.....#9.0 (4#.#.# #.....#+#.#.# #.......j"¸j‘Þd...#+####.......###........j"¸jîÞ± #........ #......#####......#######....#####j"¸j—ßj"¸jÚãj"¸jåj"¸j¬Òj"¸jFÓj"¸jq×j"¸jÙj"¸jÖIj"¸j“ j"¸jG j"¸j²e=j"¸jþj"¸j+j"¸jÞj"¸jÕj"¸jõj"¸j]j"¸jÐj"¸jîj"¸j­j"¸jæj"¸j¶j"¸jj"¸j§,j"¸j“j"¸jìj"¸j9j"¸jxj"¸jhj"¸j½ j"¸j"j"¸j["j"¸j #j"¸jZ$j"¸j…%j"¸j¸%j"¸j+&j"¸j±+Q   #..   #.#   #.#. .# .... .#. .# ...  .#.#.##..# # .#.......#.#  .##  ..........# 27.0 (8 .##.#..#.##.#  j"¸j:,b....>.......  ##.#.†....#.#  #.#..###.#.# #.#..#...#.#  #.#..#.###.#+###  #.#........... j"¸j“,c #.##.#.####...j"¸j-j"¸j11j"¸jë2k"¸jŸ#k"¸j'$3k"¸jê)k"¸jº*k"¸jŒ/šk"¸j»0k"¸j 1k"¸j?1k"¸j2k"¸jT3,k"¸j¤3k"¸j¦4k"¸jS5k"¸jü5,k"¸j7k"¸j×7k"¸j8k"¸jµ8k"¸jÍ=     #######. .......  33.0 (6. .# .... .#. .# ... .#.#.##..# ##.#.......#.##.#.........###.#..........##.##.#..#.##.##.....>.......k"¸jp>k"¸j/Bk"¸jÌCl"¸j—,_         l"¸j#-˜######## #.@....... #.#.#.##.#  #.#.#.# . #.#.#.# ... l"¸jQ-ª#.#.#.##..# # l"¸j-€#.#.......#.# l"¸j·-#.#..## l"¸jå-¹#.#..........# #.##.#..#.##.#l"¸jå3l"¸j¥4+4.0 (1l"¸jn7l"¸jŽ8m"¸j8W%     # .# ########..# #.........#  #.#.#@##.## 7.0 (3 #.#.#.# ....  #.#.#.# ...  #.#.#.##..# # #.#.......#.# #.#.........## #.#.....# #.##.#..#.##.# #.....>.......m"¸jqå m"¸jæ m"¸j„æ m"¸jwì m"¸j‹í m"¸j!ò „m"¸jô m"¸jÝõ ,m"¸j]ö m"¸j•÷ m"¸jPù ,m"¸jîù m"¸j•þ · ## .# ##.#  ...#  #..#  #..# m"¸jÿ ª ########@.# 41.0 (4 #.........#  #.#.#.##.##  m"¸jRÿ #.#.#.#..... #.#.#.#.# #.#.#.##..##m"¸jˆÿ k #.#.......#.# m"¸jÀÿ –#.#.........## #.#..........#m"¸jQ m"¸j' n"¸jQG 3n"¸j÷G n"¸jpM n"¸jãN ,n"¸jÌT nn"¸j�W í# # ..# #.###.# #.....#  #.@# 3.0 (2 #..# ########..# #.........##.#.#.##.###.#.#.#.....#.#.#.#....n"¸jGX Ð.##.#.#.##..#.##.#.#.#n"¸jŠ\ n"¸jŸ] o"¸jìáo"¸jvâo"¸j²âo"¸jèo"¸jVéo"¸jJê,o"¸jîno"¸jüîo"¸j8ïo"¸j”ïo"¸j ô›##  #. ### #. ..# #.###.#...#6.0 (3###..# #..# ########..# #.........# #.#.#.##.## #.#.#.#..... #.#.#.#.....# #.#.#.##..#.#o"¸j,õo"¸j ùo"¸j‚úo"¸jYÀ o"¸jµÀ o"¸j*Á o"¸j,Æ o"¸jÑÊ „o"¸jKË o"¸jBÌ o"¸jÓÍ ,o"¸j3Î o"¸j1Ï o"¸j[Ð o"¸jŸÐ o"¸j×Ð o"¸j²Õ ¥       ###   #@#####50.0 (4   #.....#  #.###.#   #.....#   ####..#   #..#   ########..#   #....  o"¸jpÖ c #.#.#.##.##o"¸jÚ o"¸jpÛ p"¸jp"¸j‹p"¸j.p"¸jL!p"¸jÇ"p"¸jè',p"¸j÷9Ï ### #.##### #..@..# 2.0 (2 #.###.#  #.....#  ####..# #..# ########..# #.........# #.#.#.##.## #.....p"¸j–13p"¸j+2q"¸jQ ### #.######.....##.###.##.....#####..#  #@.# 7.0 (5########..# #.........# #.#.#.##.###.#.#.#.....#.#.#.#.....##.#.#.##..#.##.#.......#.##.#.........##q"¸j;J q"¸jÒJ 3q"¸j§P q"¸j/Q ,q"¸j{U Æq"¸jfV q"¸jW ,q"¸jwW q"¸jyX q"¸jY ,q"¸jšY q"¸jk] æ#.###.##.....#####..## #..# ..########..# ...#.........####...#.#.#.##.##......#.#.#.#....#.#.#.#...62#.#.#.##..##.#.......#q"¸jÁ] ÷#.#.........###.#..........##.##.#..#.##.##.....>.......###.#.†....#.####.#.#q"¸j.^ q"¸jka q"¸j†b r"¸j®¤ b#.##### #.....# #.###.#  #.....#  ####..# ### #..# ....########..# .....#.........####......#.#.#.##.##.@.......5.0 (3#.#.#.#.....#######.#.#.#.#.....# #.#.#.##..###.#.......#.##.#........##.#..........##.##.#..#.###.....>.......s"¸jðès"¸jqés"¸jßés"¸jªðs"¸j÷ns"¸j�÷,s"¸jnù: _Found 13 gold pieces.s"¸jªús"¸j÷ús"¸j”ûs"¸j7ýs"¸jìþs"¸j4ÿs"¸j¬ÿs"¸j’[### #.##### #.....# #.###.# #.....#  ####..# ########  #..# #......# ########..# #......# s"¸j h#.........####..@...## 9.0 (4 #.#.#.##.##..........$. #.#.#.#.....#######..... #.#.#.#.....# .... #.#.#.##..#.# ... #.#.......#.# .. s"¸jb®#.#.........## . #.#..........# #.##.#..#.##.#s"¸j—s"¸j» s"¸j% s"¸j—Ö s"¸j<× s"¸j×× s"¸jÄÜ s"¸jPÞ s"¸jã „s"¸jeä s"¸j¿å ,s"¸jžæ s"¸j'ë L#.######.....#  #.###.#  #.....#  ####..# ########..# #......# #####..# #......# .......####......####### s"¸j‡ë Ô.#.##.##........@.$.....72.0 (3 .#.#.....#######.....### .#.#.....# #.....# .#.##..#.# ......# .......#.# #.....# ...## #.....# ...s"¸jÌë 1# #.....##.##.# #.....# ...>.......s"¸j4ì s"¸jÝð s"¸j?ò t"¸j _You now have 79 gold pieces (gained 13).t"¸j²º t"¸j(» t"¸jU» t"¸jœ¾ t"¸j"À t"¸j[Ä Bt"¸jFÈ Bt"¸j!Ë v _Found a scroll labelled IVAULE SIARPHE.t"¸j+Í 3t"¸j6Î t"¸jûÏ t"¸jÿÑ t"¸jSÒ t"¸j0Ó t"¸j¤Ù ###..# ########  #..# #......# ###..# #......####......######### .##.##.................. .#.....#######.....##### .#.....# #####.....###..#.# ....# ....#.# .####..@..# 9.0 (4.  t"¸jXÚ «.......# #..#.##.# #>....... ......+†....#.# ##?###.#. ..#...#######.#.###.#+####t"¸jÅÚ t"¸j9ß t"¸jîß u"¸j7¬Qu"¸j ô u"¸jò u"¸jù u"¸jU u"¸jþ% Xu"¸jÑ, Xu"¸jH- u"¸jƒ- u"¸j9/ u"¸j4 " #.....# ###..# ######## #..# #......# ######..# #......# .......####......######### #.#.##.##.................. u"¸js4 Ã#.#.#.....#######.....##### #.#.#.....#######.....# #.#.##..#.##....@.....#82.0 (3 #.#.##.####.....# #u"¸j½4 "..## #.....#........# #.....# ##.#..#.##.# #.....#u"¸jú4 Š...>....... ......+ u"¸j'5 #.#.†....#.# ##?....# #.#..###.#.# #...... #.#..#...#u"¸j†5 L.# ########u"¸jä5 u"¸jõ: u"¸jL< v"¸j�mv"¸jLnv"¸jÿnv"¸juv"¸j²vv"¸j{Xv"¸jl{v"¸jx|v"¸jV}v"¸j˜~v"¸jë~v"¸j¬v"¸jC…9 #.....# ####..# ######## #..# #......#  ########..# #......#  #...####......#########  #.#.#.##.##..................  #.#.#.#.....#######.....#####  #.#.#.#.....#######.....#  #.#.#.##..#.##.@........#5 v"¸j¥…] #.#.......#.##.####.....#  #.#...##. #.....#  #.#...#. #.....#  #.##.#..#.##.#. #.....#  #.....>........ ......+ v"¸jù…‰ ###.#.†....#.#. ##?....#  #.#..###.#.#. #......  #.#..#...#.# ########v"¸jp†v"¸j�‹v"¸j…�v"¸j` 3v"¸jN v"¸j” v"¸j v"¸j¢ nv"¸j" v"¸j) v"¸j( v"¸jŒ v"¸j¥! v"¸j# v"¸j®$ v"¸j % v"¸j�% v"¸j€+ Ü########..# #......##.........####......##########.#.#.##.##............ #.#.#.#.....#######.....#####v"¸j­. · #.#.#.#.....#######.....#  #.#.#.##..#.##..#  #.#.......#.##.####.....#  #.#.........##.# #.....# #.#..........#@# #.....#9.0 (4  #.##.#..#.##.#.# #.....# #.....>......... ......+ ###.#.†....#.#.####?....# ##.#.#.# #...... #.#..#...#.#.# ######## #.#..#.###.#+#v"¸j{/ ¤# #.#.............# #.##.#.####.....#v"¸j½/ v"¸j©7 v"¸jz9 w"¸j´&Iw"¸je,w"¸jþI#.#.#.##.##............#.#.#.#.....#######.....#####  #.#.#.#.....#######.....#  #.#.#.##..#.##..........#  #.#.......#.##.####.....#  #.#.........##.# #.....#  #.#...#.# #.....#  #.##.#..#.##.#.####.....#  #.....>........@........+ 92.0 (3  ###.#.†....#.#.####?....#  #.#..###.#.#.# #......  #.#..#...#.#.# ########.#..#.###.#+#####.#.............##.##.#.####.....#"¸j»J*m#.##.#.# #.....#+## #....##.##.#.# #........# #....#x"¸jNbx"¸jêbx"¸jix"¸jjx"¸j‚a3x"¸jÜbx"¸j¤ix"¸j.kx"¸jRoBx"¸j.qx"¸jêqx"¸jÈrx"¸jqx±.#.#.##.##.. .....#######.....##### .....#######.....# .#.#.##..#.##....# .#.......#.##.####.....# .#..##.# #.....# .#..#.# #.....# .##.#..#.##.#.####.....# .....>...+ 4.0 (2 x"¸jJy"##.#.†....#.#.####?....#  #.#..###.#.#.# #......  #.#..#...#.#.# ########  #.#..#.###.#+#### x"¸j®yx"¸jâ~x"¸jì€x"¸j�¤ ã....#######.....##### ....#######.....# #..#.##..........# ......#.##.####.....# .#.# #.....# .#.# #.....# #.#..#.##.#.####.....# ..>.................+ #.†....#.#.####@....# 7.0 (3 .#..###.#.#.# #........ .#..#...#.#.# ######## .#..#.###.#+#### .#.............# .##.#.#### .##.#.# #.....#+## #....# .##.#.# #........ ....#+####..# #....##x"¸j«Ã † _h - 3 scrolls labelled IVAULE SIARPHE (gained 1)y"¸j˜šy"¸j?›3y"¸jp¢y"¸jË£y"¸j†§By"¸jý§y"¸j.¨y"¸j¾¨y"¸j±®²#.##.................. ....#######.....#####....#######.....# ##..#.##..........# #.##.####.....# ##.# #.....# ........#.# #.....# #..#.##.#.####.....# >..............@..+ 9.0 (2y"¸j ¯a†....#.#.####.....# .###.#.#.# #......... .#...#.#.# ########.#.#.###.#+#### #....... #.#.####.....# #.#.# #.....#+#y"¸j6¯£ #.#.# #..# #....#y"¸jѯy"¸j¼´y"¸jüµy"¸jÖ& y"¸jº' y"¸jG( y"¸jÜ. y"¸jÚ0 y"¸jz5 By"¸jˆ6 y"¸j7 y"¸j¹7 y"¸jîC ž....#######.....# #..#.##..........# ..#.##.####.....# ....##.# #.....# .#.# #.....# #.##.#.####.....# .........+ ....#.#.####.....##.##.# ###.#.#.# #....@......#701 #...#.#.# ########.#..% #+#### # .........# #.####.....# #.# #.....#+## #....# #........# #....# #+####........# #....## .....#..# #.......y"¸j©D y"¸jxJ y"¸j5L 0 _Found an inkwell talisman.z"¸jAEz"¸jòEz"¸jîFz"¸jÀNz"¸j>Qz"¸joR,z"¸jÂVz"¸j7Wz"¸j¹Wz"¸j—Xz"¸jø]ø#######.....# .#.##..........# #.##.####.....# ###.# #.....# .##.# #.....# ###.#z"¸jƒ^ö#.#.####.....# ....#.+ ...#.#.####.....##.##.# .#.#.# #......@....# 3 ..#.#.# ##.#..%# ##.#+#### .# .#z"¸j,_ú# ..###.....# ... #.....#+## #....# #..# #....####..# #....### z"¸j¯_z"¸j¶dz"¸j­f{"¸j ·I{"¸jL¼{"¸j>¿,{"¸jÅX{"¸jQÆ{"¸j?Ç{"¸jnÉ{"¸jÝÉ{"¸jjÊ{"¸jòÌ{"¸jØÏi  You encounter a hobgoblin.{"¸j�Õ<#..........# #.####.....# #.# #.# #.....# #.# {"¸jÖ#.# #.....#####.# #.####.....##....# ..........+.....# #.####.....##.##.# #.# #...........##  ########.#.@%# {"¸j\Ö¥#+#### ...#.#.# .....# ##....#g.# # #....#{"¸jŸÖo#... .....#+## #....# #... ........# #....# #.##{"¸j×g   hobgoblin (asleep) ........# #....### .# ........# #....... #.....# #..... #{"¸jÔÜS6.0 (3g.{"¸j!äNg{"¸j¬äJ====7.0 (4{"¸jÇê{"¸j®ìC _The hobgoblin shouts! You hear an angry hiss.|"¸jk ".# .####.....# #.# .# #.....# #.# .# #.....#####.# .####.....##....# |"¸jÿ  +.....# .####.....##.##.# .# #.....## .# #.#..@# +#### ...#.#g# # ##....#..# |"¸jL<# #....##...#+## #....# #...# #....# #.## # #....|"¸jo~# #.... |"¸j^v=---8.0 (1|"¸j,!|"¸j#S _The hobgoblin completely misses you.|"¸jm%W _You see here an inkwell talisman.|"¸jë6 À SYou barely miss the hobgoblin. The hobgoblin barely misses you.|"¸j¦7 ' |"¸j"8 ÃS   ball python (constriction, wandering)You encounter a ball python.|"¸j®8 I---9.4 (1.4|"¸j½? |"¸jA D _The hobgoblin completely misses you.|"¸jhA }"¸jÛÍ  You hit the hobgoblin. S.  The hobgoblin is heavily wounded.}"¸jËßw S.  The ball python hisses angrily.}"¸j¼ãb S)}"¸j6äf6---=10.7 (1.3}"¸j<ï}"¸jÊð- _The hobgoblin hits you.}"¸jÎRo †You hit the hobgoblin.}"¸j>T1S.}"¸jþZ¡S   ball python (constriction)}"¸j\84-2.0}"¸ja}"¸jpcM _You kill the hobgoblin!}"¸jdK*  You closely miss the ball python. You block the ball python's attack.  The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.}"¸j¤Lê5---- -3  -3.2 (1.2Constr }"¸j¿R}"¸jÇT_ _The ball python constricts you.}"¸jj› q †You hit the ball python.}"¸jŠ¢ )}"¸j’¥ _6= 6 }"¸j¦ ,64.6 (1.4}"¸jsª }"¸jz¬ O _You kill the ball python!}"¸jÝÁ p #####.# }"¸j™Â R#######............+... .####.....##.## #...........#########.#..% +#### ...#.# ....# ##....#..# #....##...#...### .......# #...#### #..}"¸jGÉ }"¸jÒÉ 4-50}"¸jæ ¸  Things that are here: _a ball python corpse; a hobgoblin corpse}"¸jKõ V  #####............+... .####.....##.## ......#########.#..% }"¸j°õ å+#### ...#.#†## ....# ##....#@.# #...#+### #......# ####...####....#<# ..}"¸jö }"¸j¢ü }"¸jªþ Š7==-6 _}"¸jç}"¸j‹~"¸jË ~"¸jÝË ~"¸j*Í ~"¸j'× X~"¸jäÜ L  Things that are here:  a ball python corpse; a hobgoblin corpse8== _~"¸jïâ {.... ##~"¸j)ã     ## #.....#####..~"¸jKã .........+.....# ###.....##.##.# ~"¸jkã .# #...........## # ########.#..@# ~"¸j‹ã 8.6 (2 +###~"¸j¯ã ÿ...#.#†##  ##....#..# ~"¸j×ã /....# #....##...# ....#+## #....# #......~"¸jøã >####~"¸j’ä ~"¸jFé ~"¸j<ë W _You see here an inkwell talisman.€"¸j'Ž €"¸jñŽ +9.6 (1€"¸jÓ“ €"¸j©• - _m - an inkwell talisman�"¸j²Q�"¸jR�"¸j€R�"¸j´Y�"¸j=[�"¸j‘[�"¸j²_B�"¸j_`,�"¸jãa�"¸jHc�"¸j—ch9==�"¸jd�"¸jPe�"¸j;f�"¸jnf�"¸jäf�"¸jlB########### ................... #######.....#####.# #######.....# #.# ##..........# #.# ##.####.....# #.# ##.# #.....# #.#�"¸jÀlÜ.# #.....#####.#.####.....##..@.#23.6 (4 ............+.....##.####.....##.##.##.# #...........###.# ########.#...##+#### ...#.#†### ##....#..# �"¸jölß#.....# #....##...# #.....#+## #....# #......�"¸jSm�"¸jIq�"¸j­r‚"¸j ΂"¸j©Î‚"¸jaÏ‚"¸j3Ö‚"¸j_ׂ"¸jªÛn‚"¸jçÛ‚"¸j Ý‚"¸jÞ‚"¸j…Þ9=‚"¸jß‚"¸j'à‚"¸já‚"¸jKá‚"¸jÉá‚"¸jéâ‚"¸jØã‚"¸jä‚"¸j}ä‚"¸jôå‚"¸jÒæ‚"¸jç‚"¸j}ç‚"¸j§ìw# ......# ### ......# #.. ......#########.#######....................... ######.....#####@# 9.6 (6 ######.....# #.# ‚"¸j÷ìÜ#..........# #.# #.####.....# #.# #.# #.....# #.# #.# #.....#####. ‚"¸jíÁ#.####.....##....# ...........+.....#‚"¸j‚í;####.....##.##.#‚"¸jÑí‚"¸j$ò‚"¸j£ó‚"¸j;‚"¸jX;‚"¸jš>‚"¸jÈ@ƒ"¸j>ƒ"¸j[>ƒ"¸jç>ƒ"¸jkDƒ"¸j¨E,ƒ"¸jÝJ°ƒ"¸j_Kƒ"¸j³O####### ########## ......# #.@.......32.6 (3 ......#########.######## ............. #####.....#####.######. #ƒ"¸jPY####.....# #.# ..........# #.# .####.....# #.## #.....# #.# .# #.....#####.#ƒ"¸j„Pƒ"¸jITƒ"¸j„Uƒ"¸j´ ƒ"¸ja´ ƒ"¸jd¸ ƒ"¸jiº „"¸jÈI„"¸jR΄"¸jAÏ„"¸jéÓ„„"¸j?Ô„"¸jØÕ,„"¸j5Ö„"¸j ׄ"¸j4Ø,„"¸j¨Ø„"¸j�Ù„"¸j¥ÛB„"¸j²ßP # ##### # #......@...# 7.6 (5#########.########.# ..... .....#####. .....# #.„"¸jèßû## #.#....# #.#....# #.„"¸j à,# „"¸jžà„"¸jÀä„"¸jæ„"¸jœY4„"¸j]„"¸j^„"¸jI4„"¸j&M„"¸jÆN…"¸j°¯…"¸j°…"¸j„°…"¸jÿº…"¸jd½€  You encounter a gnoll. It is wielding a +0 spear.…"¸j<ÃI # # # #.......@..# #.#.#  ..#####.######. .j.# #.# …"¸j¡Ã...# #.# ##j   gnoll (polearm, asleep) …"¸jÍà …"¸jÊW0j.…"¸jÂÏGj)…"¸jÕ5===8.6 (1…"¸jœÕ…"¸jWÝ' _The gnoll shouts!…"¸jc …"¸jcc …"¸j[g …"¸j›h †"¸j0w #  #..@.# .#.#  ..j #####.######. .....# #.# ....# #.# ..#+##.# #.# ..## #.# ..# †"¸j924j.†"¸jŒ3*j†"¸j§5¢ jYou encounter a gnoll. It is wielding a +2 heavy flail.†"¸j<‡jj 3 gnolls (1 polearm, 2 wandering)†"¸jp<0---9†"¸jîA†"¸jOp _You encounter a gnoll. It is wielding a +0 whip.†"¸jSc#############..........# #######.########@# .................jj.....#####.######.#...j....# #.# #..........# #.# # #..#+### #.# #..# # #.# #..######.# #..###....#†"¸jbhJj†"¸jƒjs j.  The gnoll shouts!†"¸j�qHjj)†"¸j r&====†"¸j-r 40†"¸j¿x†"¸j–{3 _You block the gnoll's attack.‡"¸jœ j.  You barely miss the gnoll.‡"¸j§¸ wThe gnoll hits you with a +2 heavy flail!  The gnoll hits you but does no damage.‡"¸jQ 5w   ribbon wormjjj 3 gnolls (1 polearm)18----------‡"¸j™ [==--1.9 (1.3‡"¸jì‡"¸j\ _You encounter a ribbon worm.ˆ"¸j¹_ 6j.ˆ"¸jød Õ w.  You completely miss the gnoll.The gnoll hits you from afar with a +0 spear.ˆ"¸jzk ¹4----------------3.1 (1.2ˆ"¸jq ˆ"¸j;s S _The gnoll closely misses you.ˆ"¸j6÷ w.  You barely miss the gnoll. The gnoll hits you but does no damage. x2  The gnoll hits you with a +2 heavy flail.ˆ"¸jÒ ˆ"¸jV x3-----4.4 (1.3ˆ"¸j߈"¸jU _The gnoll barely misses you. x2‰"¸jÅ# ‰"¸j&% You slash the gnoll!‰"¸jÝ&¥ w.  The gnoll is almost dead.‰"¸jÛ, ‰"¸j0-h The gnoll hits you with a +0 whip. The gnoll hits you but does no damage.‰"¸jc-f2--=‰"¸j„-5.8 (1.4‰"¸j†3‰"¸j96V _The gnoll completely misses you.‰"¸j}…I )  You hit the gnoll.‰"¸jü‡Z w.  ‰"¸j5ˆ;You kill the gnoll!‰"¸jº�W 2‰"¸j»’H-43-‰"¸jé’7.1 (1.3‰"¸jŸ˜‰"¸jàšR _The gnoll barely misses you.‰"¸jÿ³®############..........# # . #######.########.#.#.... ................@jjw....‰"¸je´³#####.######.#.... #.# #..###..#+## #..#  ###...‰"¸jŽ´G.+.‰"¸jü·T.w‰"¸jþ‰"¸j¿#5‰"¸j@¿J===-8‰"¸j^¿ 0‰"¸jʼn"¸jŸÆi _The gnoll barely misses you. You block the gnoll's attack.‰"¸j.ÉM _You see here a +0 whip.‰"¸jöŠ s############ # #..........#.# ... #######.########.#.#... ................)jj.#####.######.#@.w #.# #.....##..#+## #..# .‰"¸j2‹ ¹ ###....+..##.##‰"¸jFž Wbarely misses you. You block the gnoll's attack. _You see here a +0 whip.  The gnoll hits you from afar with a +0 spear.  The gnoll hits you with a +2 heavy flail!  Ouch! That really hurt!  You die...‰"¸jBì K-2------------‰"¸jö /  --more--Š"¸jA¾Š"¸jp‚Gear: 13/52 gear slots (Left/Right/Tab to switch category) Š"¸jžÂßHand Weapons (go to first with ))  a - a +0 long sword (weapon)e - a +0 dagger  f - a +0 dagger  Š"¸j¼Â@g - a +0 whip  h - a +0 whip  i - a +0 short sword  Š"¸jÚÂtj - a +0 mace Armour (go to first with [) Š"¸j÷— c - a +0 buckler (worn)  d - a +1 chain mail of cold resistance (worn)b - a +0 scale mail  Š"¸j­Ã¼k - a +0 robe  l - a +0 scale mail Talismans (go to first with %)m - an inkwell talismanŽ"¸jâ| [?25h[?0c [?1051l[?1052l[?1060l[?1061l