iL Player: MazurkaHog Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-08.02:03:13.ttyrec Time: (1762567393) Sat Nov 8 02:03:13 2025 i [?1051l[?1052l[?1060l[?1061hiV)0[?7h[?25l[?1ci"iiPWelcome, MazurkaHog. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi  A - Mummy Barachim are slow-moving, amphibious humanoids who can hop long distances. Theirextended range of vision also allows them to be seen from further away. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Barachi Hexslingeri}}iiWelcome, MazurkaHog the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkeridn - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended characteri0 ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Barachi Hexslingeri& id iq MazurkaHog the VexingBarachiHealth: 15/15 ========================Magic: 2/2========================AC: 2Str: 9EV: 11Int: 13SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingAbil: Hopiv ######...##.@.##...###+##i~ i Welcome, MazurkaHog the Barachi Hexslinger.The splendid Orb of Zot lies far below, as if waiting for you to find it.i i Press ? for a list of commands and other information.i i [ _Found a staircase leading out of the dungeon.i:a id l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingie 1.2   1.4  +2   g + Spellcasting 1.1   2.0   0      iSe =     b - Unarmed Combat   0.0   0.8  +1   h + Hexesie 3.2   3.4  +1      ie )i + Fire Magicif 1.1   1.7  +1  c + Ranged Weapons 2.0   3.0   0              iCf T d - Armour   0.0   0.7  +2      e + Dodgingief 2.1   2.5  +1      if ; f - Stealth   0.0   1.0   0      if _    if         iRg                     itg _    ig         ig         ig         ih     The relative cost of raising each skill is in cyan.  i3h The species aptitude is in white.  [?] HelpiTh G[=] set a skill target  ih [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi3 a * Fighting   1.2i2Ro a - Fighting   1.2i  c * Ranged Weapons   2.0i+R  e * Dodging   2.1io e - Dodging   2.1i!  g * Spellcasting   1.1i!p g - Spellcasting   1.1i  i * Fire Magic   1.1i p i - Fire Magic   1.1i87ia!MazurkaHog the VexingBarachiHealth: 15/15 ========================Magic: 2/2========================AC: 2Str: 9EV: 11Int: 13#####SH: 0Dex: 14#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#a) +1 sling##+##Abil: Hop  Welcome, MazurkaHog the Barachi Hexslinger.The splendid Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i%i&i<*i+i#####...<#+#iSiQ1.2 (1.2 _i '...#####20i i/ _You open the door.i;=:#####...<.##@###.......########## i>C3.4 (1.2iAI _There is an open door here.iR#####...<# #...# ##..##'##..##...@...########i=iL/4.6 _iwiS  ##### #...## #.<.# #. #...# # #..##'##..# #.# #i: i (5.8i i i  ###### #...# #. #.<.# #.##...# #i A #..##'##..# #.# #i8 (7.0i i###. ##### #. #...# #. #.<.# #.##...# # #..##'##..# #.# #ii(8.2ii>i[^ # ##.  #..##### #.##...# #.##.<.#  #.##...# ###'##..#.......#i[:#########iAaia(9.4iPfihi ###. .####.#.<.# ##...# ..##'##..###.......##########ii3$/10.6 (1.2)i'i)iM ####.. .####.<.# ##...# ..##'##..###.......##i=i(1.8iii@M # ###.##... .####.<.# ##...# #..##'##..#.#il%i2&(3.0i;*i5i=TM  ###.#####.......#.#####..<.# i#.##...# ##ii(4.2iiiK 4 # ##.#### ##@......##..#####..##.##...# #.##.<##.##...# ##..##'####.......##########i im (5.4i i iY# ####.#### ##.# #..#####..# #.##...# #.#.## iiD(6.6iii: 8+# ####.#### ##.# #..#####..# #.##...# #.# i_> i? (7.8iI ig#+# ####.#### ##.# #..#####..# #.##...# ## i[9.0i4iii #+# ####.#### ##.# #..#####..# #.##...# .# #.##.<.# # 20.2iDiif#+# ####.#### ##.# #..#####..# #.##...##.# #.##.<.# .##.##...# # ii(1.4i4iik^ #+# ####.#### ##.# #..#####..# #.##...##.# #.##.<.# .# #.##...# #  #..##'##..#  ##.#  #ipi{q(2.6iuiKwiM #+# ####.#### ##.# #..#####..# #.##...##.# #.##.<.# .#  #.##...# #  #..##'##..#  ##.#  #i!i|!(3.8i2&i(iL M #+#  ####@######.......# ..#####..#.##...##.##i #i& i (5.0i i ih X#######........'iWn in ,60ir iqt ( _You open the door.ieM############.......####...........# #@#  ####.######.......# #..#####..##..###ii-7.2 (1.2iSiQ _There is an open door here.iO M ######### #####.....@.....##....##'##....##...####.####...##. ##.......# .######iW iX /8.4 _ia^ i` iF  # ###.### #.# #....##'##....# #...####.####...# #..##.......# .##. #..#####..## #.##...##.#  #.##.<.# .# i  #.##...# #  #..##'##..#i i(9.6iiig # ###.### #.# #....##'##....# #...####.####...# #..##.......# .#ij #.. #..#####..# #. #.##...##.## #.##.<.# .#  #.##...# #  #..##'##..#ii)30.8iiiUIf # ###.### #.# #....##'##....# #...####.####...# #..##.# .#iI #...#..#####..# #.. #.##...##.# #. #.##.<.# .##. #.##...# ## #..##'##..#iQi7R(2.0iVi$Yi ############.......###....###'##....#####.####...# #..##.......# .#.#..#####..# #.. #.##...##.#i  #.. #.##.<.# .# #. #.##...# # #. #..##'##..# # ##.....iY i (3.2i= i i %############.......###...........###'##....#####.####...# #..##.......# .#.#..#####..#  #..##.##...##.# #.. #.##.<.# .# #.. #.##...# # #. #..##'##..# ## ##..... #########i iӺ (4.4iu i i$############.......###...........###'##....# #...####.####...# #.@##.......# .#.#..#####..#  #..##.##...##.# #.. #.##.<.# .# #.. #.##...# # #.. #..##'##..# ##. ##..... #. ###########i*i+(5.6i0i2iGh]############.......###...........###'##....# #...####.####...##..##.......# .#.#..#####..#  #..##.##...##.# #..##.##.<.# .# #..##.##...# # #...#..##'##..# ##..##..... #.. #########iir ##.. #.i&pip(6.8itiyiN=############.......###...........###'##....# #...####.####...##..##.......# .# #...#..#####..# i= #@.##.##...##.# #..##.##.<.# .# #..##.##...# # #...#..##'##..#i= ##..##..... #...#########i= ##... #... ##.iUN[8.0i ############.......#####...........##....##'##....#...####.####...###..##.......# ...#..#####..# ##.##...##<.# ..# .#..##'##...###i#i$(9.2iZ*i++i͂  ###.......#####...........##....##'##....#...####.####...###..##.......# ...#..#####..# ##.##...##<.# ..# .#..##'##..Abil: Hop#...ix 2[iƒ U40.4iG  ie _Found a ring mail.i ##.....# ##....##'###...####.######..##.......# .# #...#..#####..# #..##.##...##.# i> #..##.##.<.# .# #..##.##...# # #.@.#..##'##..# ia ##..##.......# ...######### ##....  i ##.... ###[# #i if i (1.6i i=##....##'###...####.######..##.......# .# #...#..#####..# #..##.##...##.# #..##.##.<.# .# #..##.##...# # #...#..##'##..# ##.@##.......# ...######### ##.... .#..... ###[## # iBiC(2.8iHi}Ji{#...####.######..##.......# .# #...#..#####..# #..##.##...##.# #..##.##.<.# .# #..##.##...# # #...#..##'##..# ##..##.......# #..@######### ##....# ..#....... ###[### # 4.0i~iMg ##..##.......# .# #...#..#####..# #..##.##...##.# #..##.##.<.# .# #..##.##...# # #...#..##'##..# ##..##.......# #...######### ##..@.# ......#.......# ###[#### # im io (5.2is iu iY #...#..#####..# #..##.##...##.# #..##.##.<.# .# #..##.##...# # #...#..##'##..# ##..##.......# #...######### ##....#####..........### ####[####  # iai#b(6.4igi~iiC)#...#..#####..# #..##.##...##.# #..##.##.<.# .# #..##.##...# # #...#..##'##..# ##..##.# #...######### ##....#####.##.####.#####[#### +#i/iL0(7.6i4i+6 i&#..##.##...##.# #..##.##.<.# .# #..##.##...# # #...#..##'##..# ##..##.......# ..#...#########...##....#####....#.......#  iK'#####  ####[####  +#  i/ i!0(8.8 i5 i7 i #..##.##.<.# .# #..##.##...# # .#...#..##'##..# ..##..##.......# ..##...#########...###....#####....# .......# #####  ####@####  #+#  i  i )50.0 i?  i< R _You see here a +0 ring mail. iS'......#.##.##.#.. ##..... i4B10 i i( _You open the door. i ..# # ....#..##'##..# ..#..##.......# ..# #...#########...###....#####....#  ##...........#  ###.......### ####[####  #@# .................#..###...#.########## i% i|-2.2 (1.2 i iuQ _There is an open door here. i  .#..##'##..# .#..##.......# ..# #...#########.#....#####....#  ##...........#  ###.......## ####[#### ...#####'#####...........@........#..###...#.######.Abil: Hop# i_  i> /3.4 _ i  i-  iV i i i i ##..##.....# #...#########...# ##....#####. ##........ ###.......###.# ####[#### ....#####'#####.................. #..###.@.#.###### ##.##.#  iA ..j ###.## ... ..#j   gnoll (polearm, asleep)####  iƯ(0.0 iδ-4.6 (1.2 i i)s _A gnoll comes into view. It is wielding a +0 spear.i  (j  )You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!iT .jThe gnoll is heavily wounded.You hear a shout!iqU}3----====5.9 (1.3i]]i`C _The gnoll hits you from afar with a +0 spear.iB ((You shoot a sling bullet.i .jThe sling bullet closely misses the gnoll.The gnoll misses you.9/15 ----------===-7.2 _The gnoll hits you from afar with a +0 spear.i (You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.ij    ..#    ###....#  ......#  ....###  ik .# ####[####  ....#####'#####...  ..................  #..###.@.#  i-k ##(##.#  ..j #  iHk +##.## ick M... ..#ik * ####ik ik GThe gnoll is heavily wounded.i]K   ..#    ###....#  ......#  ....###  .# ####[####  ....#####'#####...  ..................  #..###.@.#  ##(##.#  ..j #  ##.## ... ..# ####  .  The gnoll hits you from afar with a +0 spear.4---------------8.5iP iR V _* * * LOW HITPOINT WARNING * * *i#...#..##'## ##..##.......# ..# #...###########....#####.##...........#  ###.......###.# ####[#### ....#####'#####... .........@........ i#..###...#.########.##.# ..j ###.##.....#####i i֓iÕi}gj.j   gnoll (polearm)g   goblini!5i#S==---------9.7 (1.2iiu _A goblin comes into view. It is wielding a +0 dagger.iG ##.##...# # ...#..##'##..# ..##..##.......# ...#########...###....#####....###........... ###.......#### ####[#### ...#####@#####.....................#..###...#.########.##.# gj. ###.##. ..####g..g   goblin---60.9iV iZ" Q _There is an open door here.i= <.# .# ..##.##...# # ....#..##'##..# ..##..##.......# ..##...#########...###....#####....###...........# ###.......####  ih>...#####'#####.....................#..###...#.########g##. ... ###.##. ..i@i+AiHg.jj   gnoll (polearm)g   goblininH/2.1 _iMi=OR _You see here a +0 ring mail.i{X ..##.<.# .# ..##.##...# # ....#..##'##..# ..##..##.......# #...#########...###....#####....###....# ###...@...#### ####[#### #####'#####..................#..###.g.#.########.##.# .j. ###.##.ie g.j.imf /3.3 _in iXr itReally read the scroll of poison? Y - Yes  N - Noi7 i_  #..##.##...##.#  MazurkaHog the Vexingi_ l #..##.##.<.# .#  Barachii_  i)` o#..##.##...# # .  Health: 5/15i` B========---------------- #**.#..##'##..# **  Magic: 2/2======================== ia ##**##.......# **#  AC: 2Str: 9 iKa #***#########***#  EV: 11iza <Int: 13 ia ##****#####****#  SH: 0Dex: 14 iLb ##***********#  XL:  1 Next:  0% Place: Dungeon:1 ###***@***###  Noise: ---------  Time: 63.3 (1.2)ib  .# ####*####  a) +1 sling ib ....#####g#####...  Abil: Hopiuc [ ........***.......  ic L#..###.**#.######  id ##j##.#  j   gnoll (polearm) i$d **. #  g   goblin iEd 8##*##igd  id 4**. id _A goblin comes into view. It is wielding a +0 dagger. _There is an open door here. id K_You see here a +0 ring mail.  Read: scroll of poisonive Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateiW  #..##.##...##.#  MazurkaHog the Vexing #..##.##.<.# .#  Barachi #..##.##...# # .  Health: 5/15========---------------- #...#..##'##..# ..  Magic: 2/2======================== ##..##.......# ..#  AC: 2Str: 9 #...#########...#  EV: 11Int: 13 ##....#####....#  SH: 0Dex: 14 ##...........#  XL:  1 Next:  0% Place: Dungeon:1 ###...@...###  Noise: ---------  Time: 63.3 (1.2) .# ####[####  a) +1 sling ....#####[3i 7mg#####...  Abil: Hop ..................  #..###...#.######  ##j##.#  j   gnoll (polearm) ... #  g   goblin ##.## ... _You see here a +0 ring mail.  Read: scroll of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.i    <.# .#   # .  #§§ §§  ##§§ §§#  #§§§##§§§#  im ##§§§§#####§§§§#  ##§§§§§§§§§§§#  ###§§§@§§§###  iT B.# ####§####  #g#  §§§ §§# ##.##.#g   goblin §§.  ##§## §§.i _6=40 _i i_ iF4iGiOJ^ _You are too injured to fight recklessly!i;+ #..##.##...##.#  MazurkaHog the Vexing #..##.##.<.# .#  Barachi #..##.##...# # .  Health: 6/15=========--------------- #§§.#..##'##..# §§  Magic: 2/2======================== ##§§##.......# §§#  AC: 2Str: 9 i#§§§#########§§§#  EV: 11Int: 13 ##§§§§#####§§§§#  SH: 0Dex: 14 i##§§§*****§§§#  XL:  1 Next:  0% Place: Dungeon:1 i(+###§**@**§###  Noise: ---------  Time: 64.3 (0.0) iQ.# ####*####  a) +1 sling iy....#####g#####...  Abil: Hop i........§§§.......  #..###.§§#.###### it ##.##.#  g   goblin iX5§§. #  ##§##i §§.The air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust. _You are too injured to fight recklessly!  Hop to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target i(U@**** it%§§§§§§*@*§*g** _As you read the scroll of poison, it crumbles to dust. _You are too injured to fight recklessly!  Hop to where?  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a goblin, wielding a +0 dagger#i:#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 6/15=========---------------#§§.#..##'##..# §§Magic: 2/2========================##§§##.......# §§#AC: 2Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§§§#SH: 0Dex: 14##§§§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###Noise: ---------  Time: 64.3 (0.0).# ####§####a) +1 sling....######ig#####...Abil: Hop........§§§.......#..###.§§#.########.##.#g   goblin§§. ###§##§§.Hop to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goblin, wielding a +0 dagger  Okay, then.Okay, then.#i. _$i $iY Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +1 sling Abilities ([,] to cycle)  b - Abil: Hop $i [*/%] inventory [^] all abilities[!] focus mode: off|on&i#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 6/15=========---------------#§§.#..##'##..# §§Magic: 2/2========================##§§##.......# §§#AC: 2Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§§§#SH: 0Dex: 14##§§§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###Noise: ---------  Time: 64.3 (0.0).# ####§####a) +1 sling....#####[39;&i"49mg#####...Fire: a) +1 sling........§§§.......#..###.§§#.########.##.#g   goblin§§. ###§##§§.Hop to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a goblin, wielding a +0 dagger  Okay, then. _Okay, then.'iE#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 6/15=========---------------#§§.#..##'##..# §§Magic: 2/2========================##§§##.......# §§#AC: 2'iE.Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§§§#SH: 0Dex: 14##§§§§§§§§§§§#'iFXL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###Noise: ---------  Time: 64.3 (0.0).# ####*####'iHFa) +1 sling....#####g#####...'iqFFire: a) +1 sling........§§§.......#..###.§§#.######'iF##.##.#g   goblin§§. ###§##'iFt§§.Okay, then. _Okay, then.'iQGIFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit)(ie?#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 6/15=========---------------#§§.#..##'##..# §§Magic: 2/2========================##§§##.......# §§#AC: 2Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§§§#SH: 0Dex: 14##§§§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###Noise: ---------  Time: 64.3 (0.0).# ####(####a) +1 sling....#####[39;4(i?A9mg#####...Fire: a) +1 sling........§§§.......#..###.§§#.########.##.#g   goblin§§. ###§##§§.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle(i@Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit)  You shoot a sling bullet.  The sling bullet hits the goblin but does no damage.(i§===5.6 (1.3 _(i|#..##.##...##.#MazurkaHog the Vexing(i&#..##.##.<.# .#Barachi#..##.##...# # .(iZHealth: 6/15=========---------------#§§.#..##'##..# §§(iTMagic: 2/2========================##§§##.......# §§#AC: 2Str: 9(i#§§§#########§§§#EV: 11Int: 13(i6*##§§§§#####§§§§#SH: 0Dex: 14##§§§§§§§§§§§#(ihXL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###(ifNoise: ===------  Time: 65.6 (0.0).# ####*####a) +1 sling....#####g#####...(iFire: a) +1 sling........§§§.......(i#..###.§§#.########.##.#g   goblin(iEV§§. #(ifp##§##§§.(i5You shoot a sling bullet. (i^_The sling bullet hits the goblin but does no damage.  Fire: a) +1 sling(iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(iNAim: a goblin, wielding a +0 dagger (50% to hit)(i #..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 6/15=========---------------#§§.#..##'##..# §§Magic: 2/2========================##§§##.......# §§#AC: 2Str: 9(i #§§§#########§§§#EV: 11Int: 13##§§§§#####§§§§#SH: 0Dex: 14##§§§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###Noise: ===------  Time: 65.6 (0.0).# ####(####(i9 a) +1 sling....#####(#####...Fire: a) +1 sling........§(§.......#..###.§(#.########.##.#g   goblin§§. ###§##(i 7§§.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(i Aim: a goblin, wielding a +0 dagger (50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin.(i §g§§6.9 (1.3 _)iRv#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .)i$Health: 6/15=========---------------#§§.#..##'##..# §§Magic: 2/2)i========================##§§##.......# §§#AC: 2Str: 9)i#§§§#########§§§#EV: 11Int: 13##§§§§#####§§§§#SH: 0Dex: 14)i ]##§§§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###)iyNoise: ===------  Time: 66.9 (0.0).# ####*####a) +1 sling....#####g#####...Fire: a) +1 sling........§§§.......#..###.§§#.########.##.#)ig   goblin§§. ###§##)i§§.You shoot a sling bullet. _The sling bullet closely misses the goblin.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit))i#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 6/15)i =========---------------#§§.#..##'##..# §§Magic: 2/2========================##§§##.......# §§#AC: 2Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§§§#SH: 0Dex: 14##§§§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###)i_ Noise: ===------  Time: 66.9 (0.0).# ####(####a) +1 sling....#####(#####...Fire: a) +1 sling........§(§.......#..###.§(#.########.##.#)i4 g   goblin§§. ###§##§§.You shoot a sling bullet. _The sling bullet closely misses the goblin.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit))i  ☼☼§g§§You shoot a sling bullet. The sling bullet misses the goblin.)iו48.2 (1.3 _)i!)i)i6 c#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 6/15=========---------------#§§.#..##'##..# ☼§)iY7 ZMagic: 2/2========================##§§##.......# §§#AC: 2Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§☼§#SH: 0Dex: 14##§§§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###)i7 Noise: ===------  Time: 68.2 (0.0).# ####*####a) +1 sling)i7 .....#####g#####...Fire: a) +1 sling........§§§.......#..###.§§#.######)i8 I##.##.#g   goblin§§. ###§##§§.Aim: a goblin, wielding a +0 dagger (50% to hit) _You shoot a sling bullet. The sling bullet misses the goblin.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit))i& 2#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 6/15=========---------------#§§.#..##'##..# ☼§Magic: 2/2========================##§§##.......# §§#AC: 2Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§☼§#SH: 0)iC' nDex: 14##§§§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###Noise: ===------  Time: 68.2 (0.0).# ####(####a) +1 sling....#####(#####...Fire: a) +1 sling........§(§.......#..###.§(#.########.##.#)i' g   goblin§§. ###§##§§.)i' Aim: a goblin, wielding a +0 dagger (50% to hit) _You shoot a sling bullet. The sling bullet misses the goblin.Fire: a) +1 sling)iS( )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit))i0 ○☼☼○☼§g§§ _You shoot a sling bullet. The sling bullet misses the goblin.  Fire: a) +1 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (50% to hit)  You shoot a sling bullet. The sling bullet misses the goblin.)i k7==9.5 (1.3 _)i )i ,i0#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 7/15===========-------------#§§.#..##'##..# ○§Magic: 2/2========================##§☼##.......# §☼#AC: 2Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§○§#SH: 0Dex: 14##§☼§§§§§§§§§#,iXL:  1 Next:  0% Place: Dungeon:1###§§§@§§§###Noise: ===------  Time: 69.5 (0.0).# ####*####a) +1 sling....#####g#####...Fire: a) +1 sling........§§§.......#..###.§§#.########.##.#g   goblin§§. ###§##§§.,inAim: a goblin, wielding a +0 dagger (50% to hit) _You shoot a sling bullet. The sling bullet misses the goblin.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit),iF#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 7/15===========-------------#§§.#..##'##..# ○§Magic: 2/2========================##§☼##.......# §☼#AC: 2Str: 9#§§§#########§§§#EV: 11Int: 13##§§§§#####§§○§#SH: 0Dex: 14##§☼§§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1,i>1###§§§@§§§###Noise: ===------  Time: 69.5 (0.0).# ####(####a) +1 sling....#####(#####...Fire: a) +1 sling........§(§.......#..###.§(#.########.##.#g   goblin§§. ###§##§§.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the goblin.,iu○☼☼☼☼§@☼,iZl§g☼§☼,i570.8 (1.3 _,iD,it,i݉ #..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 7/15===========-------------#§§.#..##'##..# ○§Magic: 2/2========================,i; ##§○##.......# §☼#AC: 2Str: 9#☼§§#########§§☼#EV: 11Int: 13,ib ##§§§§#####§§○§#SH: 0Dex: 14,i ##§☼☼§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1,i ###§☼§@☼§§###,iي Noise: ===------  Time: 70.8 (0.0).# ####*####,i a) +1 sling....#####g#####...Fire: a) +1 sling,i ........§☼§.......#..###.§§#.########.##.#g   goblin§§. ###§##§☼.,i You shoot a sling bullet. _The sling bullet barely misses the goblin.Fire: a) +1 sling,i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,i NAim: a goblin, wielding a +0 dagger (50% to hit),i! #..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 7/15===========-------------#§§.#..##'##..# ○§Magic: 2/2========================##§○##.......# §☼#AC: 2,i Str: 9#☼§§#########§§☼#EV: 11Int: 13##§§§§#####§§○§#SH: 0Dex: 14##§☼☼§§§§§§§§#XL:  1 Next:  0% Place: Dungeon:1###§☼§@☼§§###Noise: ===------  Time: 70.8 (0.0),i 4.# ####(####a) +1 sling....#####g#####...Fire: a) +1 sling,i; ........§☼§.......#..###.§§#.########.##.#,ig g   goblin§§. #,i q##§##§☼.,i Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle,iG Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (50% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin is heavily wounded.,i ☼°○☼☼°○☼§☼§☼☼§,iU +2.1 (1.3 ,i _,i ,i -i#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 7/15===========-------------#☼§.#..##'##..# °§Magic: 2/2========================##§○##.......# §○#AC: 2Str: 9#☼§☼#########§§☼#EV: 11Int: 13##§☼§§#####§§°§#SH: 0Dex: 14##§○☼§☼§☼☼§§§#XL:  1 Next:  0% Place: Dungeon:1###§☼§@☼§§###Noise: ===------  Time: 72.1 (0.0).# ####*####a) +1 sling....####-iY[33m#g#####...Fire: a) +1 sling........§☼§.......#..###.§§#.########.##.#g   goblin§§. ###§##§☼.You shoot a sling bullet. The sling bullet hits the goblin. _The goblin is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 50% to hit)-iW#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 7/15===========--------------i p#☼§.#..##'##..# °§Magic: 2/2========================##§○##.......# §○#AC: 2Str: 9#☼§☼#########§§☼#EV: 11Int: 13##§☼§§#####§§°§#SH: 0Dex: 14-i;d##§○☼§☼§☼☼§§§#XL:  1 Next:  0% Place: Dungeon:1###§☼§@☼§§###-i^Noise: ===------  Time: 72.1 (0.0).# ####(####-i|a) +1 sling....#####(#####...-i;Fire: a) +1 sling-i........§(§.......#..###.§(#.######-iڋ##.##.#g   goblin-iV§§. #-i,##§##§☼.Fire: a) +1 sling-irkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 50% to hit)  -iUYou shoot a sling bullet.  The sling bullet closely misses the goblin.-i-ii○.☼°☼°○☼○☼§○☼○§☼.°○§○§○○§§☼☼○§@○☼☼§g☼○§☼☼○-iSj8=3.4 (1.3 _-iu-is-i |#..##.##...##.#MazurkaHog the Vexing-i #..##.##.<.# .#Barachi#..##.##...# # .Health: 8/15============------------#○§.#..##'##..# .§-iґ VMagic: 2/2========================##☼°##.......# ☼°#AC: 2Str: 9-i #○☼○#########☼§○#EV: 11-i1 )Int: 13##☼○§☼#####§§.§#SH: 0Dex: 14-iS _##§°○§○§○○§§☼#-iu XL:  1 Next:  0% Place: Dungeon:1###☼○§@○☼☼###-i Noise: ===------  Time: 73.4 (0.0).# ####*####-i˒ +a) +1 sling-i ....#####g#####...Fire: a) +1 sling-i V........☼○§.......-i& #..###.§§#.########.##.#-iF g   goblin☼§. #-ic r##☼##§○.-i 5You shoot a sling bullet. -iݓ __The sling bullet closely misses the goblin.Fire: a) +1 sling-i lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 50% to hit)-i l#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 8/15============------------#○§.#..##'##..# .§-i Magic: 2/2========================##☼°##.......# ☼°#AC: 2Str: 9#○☼○#########☼§○#EV: 11Int: 13##☼○§☼#####§§.§#-i KSH: 0Dex: 14##§°○§○§○○§§☼#XL:  1 Next:  0% Place: Dungeon:1###☼○§@○☼☼###Noise: ===------  Time: 73.4 (0.0)-i g.# ####§####-iC a) +1 sling....#####g#####...-ig Fire: a) +1 sling........☼○§.......-i #..###.§§#.########.##.#g   goblin-i W☼§. #-i ##☼##§○.Fire: a) +1 sling-ik Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-i Aim: a goblin, wielding a +0 dagger (heavily wounded, 50% to hit)  -i vYou shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!-i" g()-i ☼○.°○°☼°☼○°§@°☼-i{ -°☼°-iƲ <14.7 (1.3 _-i -i .i|#..##.##...##.#MazurkaHog the Vexing.ir[#..##.##.<.# .#Barachi#..##.##...# # .Health: 8/15============------------#○☼.#..##'##..# .§Magic: 2/2========================.i##○.##.......# ☼°#AC: 2Str: 9.i#°○○#########☼§°#EV: 11Int: 13##☼○☼☼#####§§.§#SH: 0Dex: 14##§°°☼○§○○§§○#XL:  1 Next: 10% Place: Dungeon:1.i=###☼°§@°☼☼###.ic&Noise: ===------  Time: 74.7 (0.0).# ####☼####a) +1 sling.i....#####)#####...Fire: a) +1 sling.i........☼°§.......#..###.§§#.######.i̝##.##.#☼§. #.i?##☼##.i ☼°.Aim: a goblin, wielding a +0 dagger (heavily wounded, 50% to hit)  .i,AYou shoot a sling bullet. The sling bullet hits the goblin. .iJH_You kill the goblin!Fire: a) +1 sling.iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.i #..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 8/15============------------.i#○☼.#..##'##..# .§Magic: 2/2========================##○.##.......# ☼°#AC: 2Str: 9#°○○#########☼§°#EV: 11Int: 13##☼○☼☼#####§§.§#SH: 0Dex: 14.iǛe##§°°☼○§○○§§○#XL:  1 Next: 10% Place: Dungeon:1###☼°§@°☼☼###.i0 Noise: ===------  Time: 74.7 (0.0).# ####☼####a) +1 sling....#####)#####...Fire: a) +1 sling........☼°§........iQK#..###.§§#.######.it##.##.#☼§. #.i##☼##☼°. _You kill the goblin!.iFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle.iٜ[Shift-Dir - straight lineThat would be overly suicidal.  .i+Okay, then..i.iĤ.i. _0it30iG 0i($,0i=(0i(0i8)0i*0i_-0iG.T9==0i&/0i3,0i50ih8,0iJ:0i=0i?,0i[K+..°.......○.....#####°°.○°....°..°○...°@...---[j.°°°j   gnoll (polearm).°...0iL ---80.7 (6 _You start resting.0iS0iV\ _A gnoll is nearby!1iF#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 9/15==============----------#...#..##'##..# .°Magic: 2/2========================##..##.......# ..#AC: 2Str: 9#...#########.○.#EV: 11Int: 13##....#####°°.○#SH: 0Dex: 14##°....°..°○.#XL:  1 Next: 10% Place: Dungeon:1###..°@...###Noise: ---------  Time: 80.7 (0.0).# ####*####1iFa) +1 sling....#####*#####...Fire: a) +1 sling........j.°.......#..###.°°#.########.##.#j   gnoll (polearm).°. ###.##... _You start resting. _A gnoll is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 62% to hit)1i #..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 9/151i ==============----------#...#..##'##..# .°Magic: 2/2========================##..##.......# ..#AC: 2Str: 9#...#########.○.#EV: 11Int: 13##....#####°°.○#SH: 0Dex: 14##°....°..°○.#XL:  1 Next: 10% Place: Dungeon:1###..°@...###Noise: ---------  Time: 80.7 (0.0)1ia .# ####(####a) +1 sling....#####(#####...Fire: a) +1 sling........j.°.......#..###.°°#.########.##.#j   gnoll (polearm)1i .°. ###.##...1i Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle1iЈ Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 62% to hit)  1i You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.1i 1i B.°1iD ..°.°[j...1il .1i p10/15=====1i 2.0 (1.3 _1i 1iV 2i#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#2iBBarachi#..##.##...# # .Health: 10/15 ================--------#...#..##'##..# ..Magic: 2/2========================##..##.......# ..#AC: 2Str: 92i #...#########.°.#EV: 11Int: 13##....#####°..°#SH: 0Dex: 14##.....°..°°.#XL:  1 Next: 10% Place: Dungeon:1###..°@...###Noise: ===------  Time: 82.0 (0.0)2i".# ####*####a) +1 sling....#####j#####...Fire: a) +1 sling2iX..................#..###..°#.########.##.#2ij   gnoll (polearm).°. ###.##2i...You shoot a sling bullet. The sling bullet hits the gnoll. _The gnoll is heavily wounded.Fire: a) +1 sling2iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2iAim: a gnoll, wielding a +0 spear (heavily wounded, 62% to hit)2i%m#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 10/15 ================--------2imu#...#..##'##..# ..Magic: 2/2========================##..##.......# ..#AC: 2Str: 92im#...#########.°.#EV: 11Int: 132iEn/##....#####°..°#SH: 0Dex: 14##.....°..°°.#XL:  1 Next: 10% Place: Dungeon:1###..°@...###Noise: ===------  Time: 82.0 (0.0)2imn.# ####(####a) +1 sling2in....#####j#####...Fire: a) +1 sling2in..................#..###..°#.######2in##.##.#j   gnoll (polearm)2in.°. ###.##2ioL...Fire: a) +1 sling2iZoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2ioAim: a gnoll, wielding a +0 spear (heavily wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.2i...........[..2iv9/15 --3.3 (1.32ig2i/  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 62% to hit)  2iYou shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear.2iգ #..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 9/152i_ ==============----------#...#..##'##..# ..Magic: 2/2========================##..##.......# ..#AC: 2Str: 9#...#########...#EV: 11Int: 132i ##....#####....#SH: 0Dex: 14##...........#XL:  1 Next: 10% Place: Dungeon:1###...@...###Noise: ===------  Time: 83.3 (0.0).# ####*####a) +1 sling....#####j#####...Fire: a) +1 sling2i8 ..................#..###...#.########.##.#2i^ j   gnoll (polearm)... #2i a##.##...2i The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear.  2iХ "Fire: a) +1 sling2i7 kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)2i5 #..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi2i#..##.##...# # .Health: 9/15==============----------#...#..##'##..# ..Magic: 2/2========================2i:##..##.......# ..#AC: 2Str: 9#...#########...#2iEV: 11Int: 13##....#####....#SH: 02iDex: 14##...........#XL:  1 Next: 10% Place: Dungeon:12i###...@...###Noise: ===------  Time: 83.3 (0.0).# ####(####a) +1 sling....#####j#####...2iFire: a) +1 sling..................#..###...#.######2i##.##.#j   gnoll (polearm)2i... ###.##2i"L...Fire: a) +1 sling2iAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2i`Aim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.2i~3i;[3i0-4.6 (1.33i$3i{/  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded. _The gnoll completely misses you. The gnoll misses you.3i_v#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .3iY`Health: 9/15==============----------#...#..##'##..# ..Magic: 2/2========================##..##.......# ..#AC: 2Str: 9#...#########...#EV: 113i`#Int: 13##....#####....#SH: 0Dex: 14##...........#XL:  1 Next: 10% Place: Dungeon:1###...@...###3iMasNoise: ===------  Time: 84.6 (0.0).# ####*####a) +1 sling....#####j#####...Fire: a) +1 sling..................#..###...#.########.##.#j   gnoll (polearm)... ###.##3i~a...The gnoll is severely wounded. _The gnoll completely misses you. The gnoll misses you.3iaFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3iaAim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)3i~#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 9/15==============----------#...#..##'##..# ..Magic: 2/23i7========================##..##.......# ..#AC: 2Str: 9#...#########...#EV: 11Int: 13##....#####....#SH: 0Dex: 14##...........#3iXL:  1 Next: 10% Place: Dungeon:1###...@...###Noise: ===------  Time: 84.6 (0.0).# ####[####a) +1 sling3i....#####j#####...Fire: a) +1 sling..................3i1#..###...#.########.##.#j   gnoll (polearm)... ###.##...Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3i_Aim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!3i3i) g()3i?[3ibT#..##.##...##.#MazurkaHog the Vexing#..##.##.<.# .#Barachi#..##.##...# # .Health: 9/15==============----------#...#..##'##..# ..Magic: 2/2========================##..##.......# ..#AC: 2Str: 9#...#########...#EV: 11Int: 13##....#####....#SH: 0Dex: 14##...........#XL:  1 Next: 150% Place: Dungeon:1###...@...###Noise: ===------  Time: 85.9 (1.3).# ####[####a) +1 sling3i....#####)#####...Fire: a) +1 sling..................#..###...#.########.##.#... ###.##...Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3iCAim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll. _You kill the gnoll!3iKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 62% to hit)  3iYou shoot a sling bullet. The sling bullet hits the gnoll. _You kill the gnoll!  You have reached level 2!3ij/  --more--4i Y13/213/3220% 4i 4i 4 _5i 5iP 5i 5i: j4==5i 5i 5i+ 5i 5iK ,5i 5i ,5iE 5i 15===5i ,5i 5i ,5i 5i] ,5i 5i 5iT 5i 2=5i? 5i 5i D6=5i 5im ,5i 5i ,5iC 5i 7==5i) ,5i 5iv 5i 5ie 5i} ,5i 5i= 5ix h8==5i` 5i| 5i 5i 5i ,5i 5iL ,5i 5i# 5i&$ 9=5i& 5i( 5iT) K9=5iT* 5i, ,5iO. 5i0 5i0 5i 2 5iR5 5i5 5i6 5i9 5i$: $205iL: E==5i; 5i> 5i&@ 5iAA 5iB ,5iC 5iE ,5iNJ 5i*M 5iM 9=5iN 5iV j --- _You start resting.5i^ 1116.9 (31.0)5i^ J1==---5i^ %7.9 (325id 5iAg " _HP restored.8i& <.# ...# # ....#..##'##..# ..#..##.......# ..# #...#########.8i'##....#####....#  ##...........#  ###.......###.# ####@#### ...#####)#####.................#.##.##.##8i'@..#8iI/8i;019.1 (1.2)8i78i<R _You see here a +0 ring mail.9i& ..# # ....#..##'##..# ..#..##.......# ..# #...#########...###....#####....#  ##...........#  ###.......###.# ####[#### ...##.................... #..###...#.######9iu2#####9i)9i020.3 _9i   There is an open door here. _Items here: )) ††.:iF:iLPick up what? 2/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 spear Carrion a gnoll corpse:i  a goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]=iŊ=i=i #..##.##...# # .MazurkaHog the Vexing#...#..##'##..# ..Barachi##..##.......# ..#Health: 21/21 ========================#...#########...#Magic: 3/3========================##....#####....#AC: 2Str: 9##...........#EV: 11Int: 13###.......###SH: 0Dex: 14.# ####[####=iEQXL:  2 Next: 20% Place: Dungeon:1....#####@#####...Noise: ---------  Time: 120.3 (0.0)=i..................a) +1 sling#..###...#.######Fire: a) +1 sling##.##.#=i{... ###.##=iǖt.....##### =ib_You start resting. _HP restored. =iE_You see here a +0 ring mail.  There is an open door here. =i)_Items here: )) ††.  Okay, then.=ix _?i*?ir-QPick up what? 2/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 spear Carrion a gnoll corpse ?i-a goblin corpse [Up|Down] select[Esc] exit ?i.Letters toggle [.|Space] toggle selected[top]@i  a + a +0 dagger[Enter] accept (1 chosen)BiTA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0At 100% training you would reach 10.0 in about 6.0 XLs. Damage rating: 4 (Base 4 x 110% (Dex) x 102% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet,  And drave it into the nut-browne bride,  That fell deid at his feit.Ci0Pick up what? 2/52 slots (_ for help) Hand Weapons (select all with ))  a + a +0 dagger  b - a +0 spear Carrion a gnoll corpse Ciqa goblin corpse Ci[Up|Down] select[Esc] exit CiLetters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]Ci2Ci9;Di#..##.##...# # .MazurkaHog the Vexing#...#..##'##..# ..Barachi##..##.......# ..#Health: 21/21 ========================#...#########...#Magic: 3/3========================##....#####....#AC: 2Str: 9##...........#EV: 11Int: 13###.......###SH: 0Dex: 14Di9.# ####[####XL:  2 Next: 20% Place: Dungeon:1....#####@#####...Noise: ---------  Time: 120.3 (0.0)..................a) +1 slingDi#..###...#.######Fire: a) +1 sling##.##.#... ###.##.....##### _You start resting. _HP restored. _You see here a +0 ring mail.  DiF!There is an open door here. Diu_Items here: )) ††. _Okay, then.DiA1.3 (1Di2Di5  ####HP restored. _You see here a +0 ring mail. Di6 There is an open door here.Items here: )) ††. _Okay, then. _b - a +0 daggerFi 3FiEFi!Fik%,Fi)Fi:*Fi~.,FiV2,Fi6,Fi9Fi=Fi@,FiBFiFFiSLFiMFixNFiQFiU,FiWFiYFi],FiZ_Fi^bFicf,FigFijFiFmFi{pFirrFitFiv,Fi$xFi3zFi ~,FinFi߆,FiFiA _You now have 14 gold pieces.Fi؏3FiƐFiFi,FiFiӖFi9BFi0Fi,FiҞFiFi ####[#### #.. ####)#####..... ............... ##...#.####### ### ###.##.# ... .......# ⌠.### ###.##.#### .~.... ..........########..⌠~.Ph ....##.##.......@........ #####...###############.#Fi#.###.#. ... ..## ... h   jackal (asleep)..#.## Fi@ Fi041.5 (20.2)FiFiĴ~hh2.7 (21.4FiFi FiK_A jackal comes into view.Gi ((((((((You shoot a sling bullet.GixY ,Gi` M...h....Gi` ;===4.0 (1.3)Gig Gi{j ` _The sling bullet barely misses the jackal.HiA{ (((You shoot a sling bullet.Hi=HiHiv.h..5.2 (1.2HiHiH HiHi<_The sling bullet hits the jackal but does no damage.Hi1 y (You shoot a sling bullet.Hi Hi 9h.Hi -6.5 (1.3HiB Hi J _The sling bullet hits the jackal but does no damage.IiV ((((((((You shoot a sling bullet.Iigh.......  You shoot a sling bullet. _The sling bullet hits the jackal but does no damage.  You shoot a sling bullet. _The sling bullet hits the jackal but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the jackal.Ii?\0--7.7 (1.2Ii_Ii4b _The jackal misses you. The jackal bites you.Ii%q  You shoot a sling bullet. The sling bullet hits the jackal.Ii n  The jackal is severely wounded.Ii -9.0 (1.3Ii IiD _The jackal misses you. The jackal completely misses you.JiO ((((((((You shoot a sling bullet.Jijv h.......  The sling bullet barely misses the jackal.The jackal bites you but does no damage.17-----50.3 _The jackal bites you.Ji z  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.JiP7  The jackal is severely wounded.The jackal pauses to sniff the ground.1.5 (1.2Ji9>Jic@S _The jackal barely misses you.Kin &Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)b - a +0 dagger Armour (go to first with [)  c - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip LiLiLif####[#### #..MazurkaHog the Vexing ####)#####.....Barachi ...............Health: 17/21 ===================----- ##...#.##########Magic: 3/3======================== ###.##.#...AC: 2Str: 9 .......#⌠.###LiEV: 11Int: 13 ###.##.####.~....SH: 0Dex: 14 ..........########..⌠~.P~XL:  2 Next: 20% Place: Dungeon:1 ....##.##.......@h.......Noise: ===------  Time: 151.5 (0.0) #####...###############.#a) +1 sling#.###.Fire: a) +1 sling#. ... ..## ...Lih   jackal..#.## _The jackal bites you.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.  The jackal is severely wounded.The jackal pauses to sniff the ground. _The jackal barely misses you.Li,  You unwield your +1 sling.  b - a +0 dagger (weapon)8=--2.5 (1b) +0 daggerAbil: HopLizLi _The jackal barely misses you. The jackal closely misses you.Ni JF  You closely miss the jackal.The jackal is severely wounded.--3 _The jackal barely misses you.Ni  You barely miss the jackal.The jackal is severely wounded.4Ni Nio# _The jackal completely misses you. The jackal misses you.Ni_z  You closely miss the jackal.The jackal is severely wounded.Niz &5Ni$ Ni S _The jackal barely misses you.Oi{  You hit the jackal but do no damage.The jackal is severely wounded.9Oi{N==6OifOi$S _The jackal barely misses you.OiChit the jackal but do no damage.  closely misses you.7Oi4%T _The jackal bites you but does no damage.Oi[ 8  You hit the jackal.Oi`f _.98Oir ` _You kill the jackal!QiXQiEquip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon)  a - a +1 sling Armour (go to first with [) Qi c - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip RiIS Ri_ $Ri ####[#### #..MazurkaHog the Vexing ####)#####.....Barachi ...............Health: 19/21 =====================--- ##...#.##########Magic: 3/3======================== ###.##.#...AC: 2Str: 9 .......#⌠.###EV: 11Int: 13 ###.##.####.~....SH: 0Dex: 14 ..........########..⌠~.P~XL:  2 Next: 29% Place: Dungeon:1 ....##.##.......@........Noise: =--------  Time: 158.5 (0.0) #####...###############.#b) +0 dagger#.###.Abil: Hop#. ... ..## .....#.##You hit the jackal but do no damageRi K.The jackal is severely wounded.The jackal closely misses you. _The jackal bites you but does no damage.  You hit the jackal. _You kill the jackal!  You unwield your +0 dagger.-9.5 (1a) +1 sling Fire: a) +1 sling _a - a +1 sling (weapon)Siֈ [20=Si =Si ................- _You start resting.Si ,64.5 (5SiS Z1==5.5 (6Si Si " _HP restored.Tiٔ ,[#### #.. .......)#####..... ..~~~~ ..⌠.....#.# ....### .##.# ..~... # ..⌠.#.##.#### ..~....P#..⌠~.P~P##.##....#.##.###. 6.7 (1.2UiKUiL[#### #.. .. )#####..... #..~~~~  #..⌠.. ...#.# .....### .##.# #..~... # #..⌠.####..##.#### #..~....Ph#..⌠~.P~P~##.##....#.##.###. ## ... h   jackal (asleep) Ui3Wh  A jackal comes into view.Uij`.hhUi!l0=7.9UiktUi;x' _The jackal barks!UivG [#### #.. .. UiVb <)#####..... #..~~~~  #..⌠.. #.# .....### .##.# #..~... # #..⌠.####.~ .##.#### #..~....P.P#..⌠~.P~Ph~##.##....#.# #.###.  ... ~h-9.1Vi  ((((((((You shoot a sling bullet.Vi:Vi M...h....Vi{U=====70.4 (1.3ViViݩ` _The sling bullet barely misses the jackal.Vi ((((((((You shoot a sling bullet.Vi ,Vi u.h......1.7Viz Vi a _The sling bullet closely misses the jackal.Vi  ((((((((You shoot a sling bullet.Vi9? h.......  The sling bullet barely misses the jackal.3.0 _The jackal misses you.Wi ((((((((You shoot a sling bullet.WiD h.......  The sling bullet barely misses the jackal.4.3Wi7 _The jackal barely misses you. The jackal misses you.Wi ((((((((You shoot a sling bullet.Wi1 7 h.......  The sling bullet closely misses the jackal.5.5 (1.2 _The jackal closely misses you.XiM ((((((((You shoot a sling bullet.Xis h.......  The sling bullet barely misses the jackal.0--6.8 (1.3 _The jackal misses you. The jackal bites you.Xif ((((((((You shoot a sling bullet.XiE h.......  The sling bullet barely misses the jackal.The jackal bites you but does no damage.Xi" c19---8.1Xi Xi: + _The jackal bites you.Yi#  You shoot a sling bullet. The sling bullet hits the jackal.YiA  The jackal is almost dead.9.4YiDYiHW _The jackal closely misses you. x2Zin3  You shoot a sling bullet. The sling bullet hits the jackal.Zik  The jackal is almost dead.The jackal bites you but does no damage.80.7Zij _The jackal closely misses you.ZiG z  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.Zi  The jackal is almost dead.The jackal bites you but does no damage.Zi0a8--2.0ZiZi+ _The jackal bites you.ZiI ((((((((You shoot a sling bullet.Zi7  The sling bullet barely misses the jackal. h.......  A bat comes into view.9=3.3 _The jackal misses you. The bat moves out of view.[iz  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.[iJx  The jackal is almost dead.4.5 (1.2[i[igA _The jackal bites you but does no damage. x2\i0[#### #.. ........ #) #..~~~~  #..⌠..  .....###  #..~...  #..⌠.####.~  #..~....P.P #######..⌠~.P~P~~ ........@h....... ############.####  .. . .. # ... ..# .##\i!\i. [#### #.. ........ ) #..~~~~  #..⌠..  .....###  #..~...  #..⌠.####.~  #..~....P.P #######..⌠~.P~P~~ ........@h....... ############.####  ..  ... ..# .## \i1 \i5 ] _A jackal is nearby!^i^i)Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)b - a +0 dagger Armour (go to first with [)  c - a +0 robe (worn)[?] describe selected ^i[!] equip|wield|wear[tab] equip|unequip _i% _iE( _i3 #[#### #.. ........MazurkaHog the Vexing #)#####..... #..~~~~Barachi ............ #..⌠..Health: 19/21 =====================--- ..#.####### .....###Magic: 3/3======================== .##.##..~...AC: 2Str: 9 ....#_i4 W#..⌠.####.~EV: 11Int: 13 .##.#####..~....P.PSH: 0Dex: 14 .......########..⌠~.P~P~~_i4 iXL:  2 Next: 29% Place: Dungeon:1 .##.##..........@h.......Noise: ===------  Time: 184.5 (0.0) ##...###############.####a) +1 sling #.###.Fire: a) +1 sling #. .. . .. # ...h   jackal..#.## _i4 _The jackal misses you. The bat moves out of view.  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.  _iB5 The jackal is almost dead. _The jackal bites you but does no damage. x2 _A jackal is nearby!_iC8 ?  You unwield your +1 sling._i9 _iD bb   bat (wandering)b - a +0 dagger (weapon)_iD --5.5 (1b) +0 daggerAbil: Hop_i L _i>N S _The jackal barely misses you.`iw  You hit the jackal but do no damage.The jackal is almost dead.`iٔ k .bbThe bat hits the plant. The plant begins to die. The jackal bites you.--6 _The jackal barely misses you.aii  You hit the jackal but do no damage.air,ai  ~b  The jackal is almost dead.ai&7ais!ai#T _The jackal closely misses you.aio   You closely miss the jackal.  The jackal is almost dead. b...  The jackal bites you but does no damage.8-8ai ai + _The jackal bites you.biA8  You hit the jackal.biEY  You kill the jackal!bi$Fbi`Ob⌠†b   batbiRh7--379bi[bi^' _The bat hits you.ci ci 1Equip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 dagger (weapon)  a - a +1 sling ci tArmour (go to first with [)  c - a +0 robe (worn)[?] describe selected [!] equip|wield|wearci y[tab] equip|unequip ei ei #[#### #.. ........MazurkaHog the Vexing #)#####..... #..~~~~Barachi ............ #..⌠..Health: 17/21 ===================----- ..#.####### .....###Magic: 3/3======================== .##.##..~...AC: 2Str: 9 ....##..⌠.####.~EV: 11Int: 13 .##.#####..~.b..P.PSH: 0Dex: 14 .......########..⌠~.P~P~~XL:  2 Next: 37% Place: Dungeon:1 .##.##..........@†.......Noise: =--------  Time: 189.5 (0.0) ##...###eiݚ############.####b) +0 dagger #.###.Abil: Hop #. .. . .. # ...b   bat..#.##The jackal is almost dead.The jackal bites you but does no damage. _The jackal bites you.  You hit the jackal.  You kill the jackal! _The bat hits you.ei_  You unwield your +0 dagger.  a - a +1 sling (weapon)eieiei y ....b  A nearby plant withers and dies.ei^90.5 (1a) +1 sling eiЯWFire: a) +1 slingeikei: _The bat hits you but does no damage.fi+  You shoot a sling bullet. The sling bullet hits the bat.fiI  The bat is moderately wounded.fifi^Mb†fiJd8===1.8 (1.3fifiqQ _The bat closely misses you.fi@ f ((((((fi =((You shoot a sling bullet.fi{$  fi$ g The sling bullet closely misses the bat.fi)% fiP& fi/ ;.....fi>0 ..bfi0 (3.1fi8 fi; : _The bat hits you but does no damage.giz ((((((((You shoot a sling bullet.gi  The sling bullet closely misses the bat.gi9;.....gi..bgiE(4.4gi gih_The bat hits you but does no damage. The bat misses you.hi-[#### #... .. )#####.......#..~~~~  .#..⌠.. #.# .....### ##.# #..~... ⌠.# hiM.#..⌠.####.~. ##.#### #..~......P.#.b⌠~.P~P~~. ##.##.....#.# .###.   hi.>... hi[1hi72hi2hiO;!.bhi;q9==--hi<5.6 (1.2hiBhiF _The bat misses you. _You see here a jackal corpse.hiy ]  You shoot a sling bullet. The sling bullet hits the bat.hi 3†hiK hi ?41==6.9 (1.3hiq hi! G _You kill the bat!ii}#### #... ........ #####.......#..~~~~  .#..⌠.. #.# .....### ...# #..~... ⌠.## #..⌠.####.~..#### #..~......P.##..†~.P~P~~.#.##.†# ...#.# ###. #  .. ---8.1 (1.2jiH  #... ........ .......#..~~~~ #..#..⌠.. .# .# ......### . .# #..~... ⌠.#.jiI # #..⌠.####.~. .#### #..~......P.# #..†~.P~P~~.# .##.†.# #.###### jiI . .# .. [#.. .#... ji*J h....# ## jiU jiiV D---9.3ji\ ji_ ) _Found a scale mail.liv #... ........ ##.......#..~~~~ ..# ..#..⌠.. ..# # ......### ⌠...# # #..~... .⌠.#.# # #..⌠.####.~. #### #..~......P.# #..†~.P~P~~.# ##.†.# #.###### . #.#  .. #[#.. #.#... .....# ### 20lid[32m==200.5li  #... ........ ..## .......#..~~~~ ~..# #..⌠.. ~..##  ......### .⌠...#  #..~... .⌠.#.#. #..⌠.####.~.... li3a #..~......P.# #..†~.P~P~~.# .†.# #.###### . #.# .. #[#  .. #.#  ... .....# ###  .##liԮli(1.7lilili  #... ........ ...## .#..~~~~ P~..# #..⌠.. .~..##  ......### .⌠...# #..~... .⌠.#.#. #..⌠.####.~.... li  #..~......P.# #..†~.P~P~~.# .†.# .######  #.#  #[# .. #.li # ... ...  ..# ##li߷ N#  .##li li (2.9li` liY mir#... .....## .#..~~~~ ⌠P~..# #..⌠.. ..~..##  ......####.⌠...# mis#..~... #.⌠.#.#. #..⌠.####.~....  #..~......P.# #..†~.P~P~~.# †.# .###### #.#  .##mih1===4.1mi #... ......## min #..~~~~ ⌠P~..# #..⌠.. ..~..##  ......####.⌠...# #..~... #.⌠.#.#. #..⌠.####.~....  #..~......P.# ..†~.P~P~~.# †.# mi }.###### #.#  mi 5##mi} >5.3miv ni\  .###### #... ............## #..~~~~~⌠P~..# .....#..⌠.. ..~..## ## ......####.⌠...# #..~... #.⌠.#.##..⌠.####.~.... #..~......P.# ######..†~.P~P~~@# ni] ........†........# ###########.#######.##[# #.# ... # ### #nide nie (6.5nik nim niKM..  #.###### #... ............##~~~~~⌠P~..# .....#..⌠.. ..~..# ## ......####.⌠...# ∩#~... #.⌠.#.#...#⌠.####.~......♣ #..~......P ######..†~.P~P~~ ........†........ niLl###########.#######niTUniU(7.7ni]bD _Found Dyvy's Distillery.oi> W## ...  .#.######  ............## #..~~~~~⌠P~..# ....#..⌠.. $..~..## # ......####.⌠...# ∩# #..~... #.⌠.#.#...##..⌠.####.~.@....♣ oi 5 #..~......P.##..## #####..†~.P~P~~.# .... .......†........# ##.# ##########.########.##[##.# ...oi` :==oi !8.9oiv oih * _Found 5 gold pieces.oi p## ... .#.######  .....## #..~~~~~⌠P~..# #..⌠.. $..~..## ## oi  ......####.⌠...# .∩# #..~... #.⌠.#.#...# #..⌠.####.~..@...♣ #..~......P.##..## ..†~.P~P~~.# #.... †........# ###.#.##### oi oi oi )10.1oi oipi I ## ... .#.######. .....##.#..~~~~~⌠P~..#.#..⌠.. $..~..## ## # ......####.⌠...# .∩# #..~... #.⌠.#.#...# #..⌠.####.~.@....♣piIx #..~......P.##..###..†~.P~P~~.# #.....†........# ###.##.###### #  #.#  #[#  #.#  ...piR>1.3piMYpiv[qi~T ##...#.#.###### #... .....##.#..~~~~~⌠P~..#.#..⌠.. $..~..## ## ## ......####.⌠...# .∩# #..~... #.⌠.#.#...# #..⌠.####.~@.....♣ #..~......P.##..###..†~.P~P~~.# #.....†.# ###.#qiFd#.###### #  #.#  #[#  #.#  ...qi,[2.5qi=E# ## .... #.#.######  #... ............##qi ?.#..~~~~~⌠P~..#.#..⌠.. $..~..## ### ......####.⌠...# .∩# #..~... #.⌠.#.#...# #..⌠.####.@......♣ #..~......P.##..###..†~.P~P~~.# #.....†.# ###.#####.###### # #.# #[#  #.# . ...qiH>3.7qi{I7Water qiOqiR2 _You enter the shallow water.qi~ -..# .# ## # .... # #.#.####  #... ............##.#..~~~~~⌠P~..# .......#..⌠.. $..~..## ## #### ......####.⌠...# .∩# #..~... #@⌠.#.#...#qi  #..⌠.####.~......♣ #..~......P.##..## ########..†~.P~P~~.# #.... ..........†........# ###.# #############.######qi # #.# #[# #.#qi qir 24.9qi qi ritM.# .#rir.# ## ..... # .##.#.######  #... ............#..~~~~~⌠P~..# .......#..⌠...$..~..## # ri]#### ......####@⌠...# .∩~... #.⌠.#.#...# ri׊#..⌠.####.~......♣ ##..~......P.##..##riL~..##riB:#.#.#ri>6.1riɝriRri(# ..  ..# ...# # ..# ..# ### .# ..... ## ..##.#.####  #... ............## #.#..~~~~~⌠P~..# ri........#..⌠...$@.~..## ## ##### ......####.⌠...# .∩# #..~... #.⌠.#.#...# #..⌠.####.~......♣ri O #..~......P.##..## .########..†~.P~P~~.# #.... ...........†........# ###.# ##############.####### #.#riri(7.3riUrisi A.# .. # ..# #...# #.# ..#####.# .# .....#.##.#.###### # #....###.#..~~~~~⌠P~..#.#..⌠...@..~..## ### ......####.⌠...# .∩#si #..~... #.⌠.#.#...# #..⌠.####.~......♣# #..~......P.##..## ..#..†~.P~P~~.# #... #.†........# ###.##.###### # . #.#si si;si(8.5sisi3!si!+9.5 (2siO'si)= _You now have 19 gold pieces (gained 5).siE# ..  ..# ...# # # ..##### # .# .....  ...##.#.###### si  #.## .#..~~~~~⌠P~..# #..⌠....@.~..## ##  ......####.⌠...# .∩# ##..~... #.⌠.#.#...# #..⌠.####.~ #..~......P.#..†~.P~P~~.# #.... .†........# ###.#.###### sisi,20.7 (1sisisir .. ..# # # # ..##### # .# ..... si ...##.#.###### #.## .#..~~~~~⌠P~..# #..⌠.....@~..## ##  ......####.⌠...# .∩# sin##..~... #.⌠.#.#...# #..⌠.####.~......♣ #..~......P.##..## sie#..†~.P~Psiѳ†........# ###.#siaB.## si8si(1.9sisisi=E $.. # # # # ..#####  .# .....  ...##.#.######  #.## siE {#..~~~~~⌠P~..# #..⌠......@..## ##  ......####.⌠...# .∩# ##..~... #.⌠.#.#...# #..⌠.####.~......♣ siF #..~......P.##.##..†~.P~P~~.# #..†........# ###.siRF Z#.#.siF +#si^S siS I3.1Water siS siZ si] 2 _You enter the shallow water.ti' # # # ..#####  .# ..... ...##.#.###### #................ .....#..~~~~~⌠P~..# #..⌠......~..## ## ## ......####.⌠@..# .∩#  ##..~... #.⌠.#.#...# ..⌠.####.~......♣ #..~......P.##..## ######..†~.P~P~~.# #.... ........†........# ###.# ###########.###### # #.#ia+ l11H#[#ti+ 24.3ti2 ti4 uiG  # ..##### .# ..... ...##.#.###### .## #..~~~~~⌠P~..# #..⌠......~..## ##  ......####.⌠.@.# .∩# ##..~... #.⌠.#.#...# #..⌠.####.~......♣ ui#..~......P.##..##..†~.P~P~~.# #....†.# ###.#.###### uiui(5.5uiuizui #..#####.# ..... ...##.#.###### ...............#..~~~~~⌠P~..# #..⌠......~..## ## uiO y ......####.⌠...# .∩#  ##..~... #.⌠.#@#...# ..⌠.####.~......♣ #..~......P.##..## uiy y####..†~.P~P~~.# #.... ......†........# ###.# ui #########.###### # #.#ui _#[##.ui !#uik >6.7ui3 ui ui L..#####.# .....  ...##.#.###### ..............#..~~~~~⌠P~..# #..⌠......~..## ###  ......####.⌠...#♣.∩#  ##..~... #.⌠.#.#...# ..⌠.####.~...@..♣ #..~......P.##..## ###..†~.P~P~~.###.... .....†........# ###.# ########.###### # #.##[##.#...uiuil(7.9uiuuivi#h..##### .# ..... ...##.#.###### ..## #..~~~~~⌠P~..# #..⌠......~..## ### ......####.⌠...#♣.∩# ##..~... #.⌠.#.#...#  vih#..⌠.####.~....@.♣  #..~......P.##..## ..†~.P~P~~.###.... †........# ####.#.###### # viqvir(9.1vixviHzvi@[ # .##### # ..... ##.#.###### ...........## #..~~~~~⌠P~..# #..⌠......~..###### .....####.⌠...#♣.∩# #..~... #.⌠.#.#.@.# #..⌠.####.~......♣..~......P.##..## #..†~.P~P~~.###.... ...†........# ####.# ######.########.##[##.#30.3wi6Z .##### wi7  ..... ##.#.###### ...........## ..~~~~~⌠P~..# ⌠......~..###### ....####.⌠...#♣.@# ..~... #.⌠.#.#...# win7u..⌠.####.~......♣ ..~......P.##..##†~.P~P~~.###.... wi7..†........# ####.# #####.########.##[wi83#wiJ>wi>(1.5wi Cwi!E wiGEW_There is an entrance to Dyvy's Distillery here.yi=yiWelcome to Dyvy's Distillery! What would you like to do?  a -  39 gold a potion of attraction (unknown)b -  65 gold a potion of berserk rage (unknown)  c -  39 gold a potion of curing (unknown)  d -  39 gold a potion of curing (unknown)  e -  260 gold 2 potions of haste (unknown)  f -  130 gold a potion of haste (unknown) yiq g -  39 gold a potion of lignification (unknown) You have 19 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list}i8}iJ MazurkaHog the VexingBarachi .#####Health: 21/21 ========================.....Magic: 3/3======================== .##.#.######AC: 2Str: 9 ...........##EV: 11Int: 13 ..~~~~~⌠P~..#SH: 0Dex: 14 ..⌠......~..######XL:  2 Next: 41% Place: Dungeon:1 ....####.⌠...#♣.@#Noise: ---------  Time: 231.5 (0.0) ..~... #.⌠.#.#...#a) +1 sling ..⌠.####.~......♣#Fire: a) +1 sling ..~......P.##..## ..†~.P~P~~.###.... ..†........# ####.# #####.#######}iPM#.##[# _Found Dyvy's Distillery. _Found 5 gold pieces. _You enter the shallow water. _You now have 19 gold pieces (gained 5). _You enter the shallow water. _There is an entrance to Dyvy's Distillery here.}iR}iTY;~i 3~i ~i ~iU f _~i B~i] ~i# ,~i ~i ~i ,~i ~i ~i .##.#.###### ...........## ..~~~~~⌠P~..# ..⌠......~..###### ....####.⌠...#♣.∩#~... #.⌠.#.#...#⌠.####.~......♣#~P.##..########.#†~.P~P~~.###..@.......#†........# ####.####### #####.###### .#  #.# .# ~i= / #[# K#  #.# .#K   kobold (missile, asleep)  ... .##.# .#~i -6.3 (4.8~i -7.5 (6.0~iX ~i z _A kobold comes into view. It is wielding a +0 short sword.i` `  You shoot a sling bullet. The sling bullet hits the kobold.i u((()i:5...i=?5===8.8 (1.3iJ` _You kill the kobold!i......... .~~~~~⌠P~..# ⌠......~..######.####.⌠...#♣.∩# ~... #.⌠.#.#...# ⌠.####.~......♣# i/~......P.##..########.#†~.P~P~~.###..........# †........# ####@####### ####.###### #.#  #.# #.# #[# #)#il#.# #.#... #.#i### #.# #i.##.#ibi8---40.0 (1.2i_"i$i/  ~~~~~⌠P~.. .⌠......~..###### ...####.⌠...#♣.∩~... #.⌠.#.#... .⌠.####.~......♣ .~......P.##..########.# .†~.P~P~~.###..........# .†........# ####.####### it0 ####.###### #@#  #.# [)#.#iS w---1.2i3 i)⌠......~..###### ...####.⌠...#♣.∩~... #.⌠.#.#... .⌠.####.~......♣ .iW~......P.##..########.# .†~.P~P~~.###......... .†........# ####.###### iX####.###### #.#  #.# [)..#.#i,i(2.4iTii^ ..####.⌠...#♣.∩~... #.⌠.#.#... .⌠.####.~......♣ .~......P.##..########.# .i_†~.P~P~~.###......... .†........# ####.###### ####.###### #.#  #.# [..iA__...#.#igih(3.6imir  Things that are here: _a +0 short sword; 4 stones; a kobold corpsei^ hPick up what? 3/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 4 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]iz|  a + a +0 short sword[Enter] accept (1 chosen)iii0...####.⌠...#♣.∩#MazurkaHog the Vexing .~... #.⌠.#.#...#Barachi .⌠.####.~......♣#Health: 21/21 ======================== .~......P.##..########.#Magic: 3/3======================== .†~.P~P~~.###..........#AC: 2Str: 9 .†........# ####.#######EV: 11Int: 13 ####.###### #.#SH: 0Dex: 14#.##.#XL:  2 Next: 45% Place: Dungeon:1#[##@#Noise: ---------  Time: 243.6 (0.0)#.##.#a) +1 sling...#.#Fire: a) +1 sling####.##.##.##i1.##.##.# _There is an entrance to Dyvy's Distillery here. _A kobold comes into view. It is wielding a +0 short sword.You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!Things that are here: _a +0 short sword; 4 stones; a kobold corpse4.6 (1 _d - a +0 short swordiWXi)[Drop what?4/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 sling (weapon)b - a +0 dagger  d - a +0 short sword Armour (select all with [) i[ c - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i (1 turn)  a - a +1 sling (weapon)  b + a +0 dagger[Enter] accept (1 chosen)i~ii ...####.⌠...#♣.∩#MazurkaHog the Vexing .~... #.⌠.#.#...#Barachi .⌠.####.~......♣#Health: 21/21 ======================== .~......P.##..########.#Magic: 3/3======================== .†~.P~P~~.###..........#AC: 2Str: 9 .†........# ####.#######EV: 11Int: 13 ####.###### #.#SH: 0Dex: 14#.##.#XL:  2 Next: 45% Place: Dungeon:1#[#i #@#Noise: ---------  Time: 244.6 (0.0)#.##.#a) +1 sling...#.#Fire: a) +1 sling####.##.##.##.##.##.# _A kobold comes into view. It is wielding a +0 short sword.You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!i Things that are here: _a +0 short sword; 4 stones; a kobold corpse _d - a +0 short swordi +5.6 (1i#i+ _You drop a +0 dagger.ini(z #[# #)#  #.# #.#  ... #.#  ### #.#  #.#  #.#  #. #. ........ ......### #...##K.# K   kobold (asleep) iD54.0 (8.4iK.K5.2 (9.6iI _A kobold comes into view. It is wielding a +0 dagger.i ((((You shoot a sling bullet.iM iP [..K..i 7===6.4 (1.2i il J _The sling bullet hits the kobold but does no damage.ib`  You shoot a sling bullet. The sling bullet hits the kobold!i(()(i#l1...in6507.7 (1.3iuixJ _You kill the kobold!iiiSj  You see here a +0 dagger.i _iiLiBi$i:Bii?,iPigi,i i i ,iiiQ",i#i(ih-,iG/i2i8Bi9i<,i?i$Ei^igXili}ni.# #..⌠.####.~......♣# .#### #..~......P.##..###### ....########..†~.P~P~~.###....... .##...........†........# ####.### ..###############.###### #.# ##. #.##.#.. #[# ##### #)#.. #########.####...# #.#... ........@........# #.#---81.7 (24.0)..# #######.######...# #.#.## #. ##.## #.# #. ##.## #.# #. #...# #.# #. ###...####.##> #.......##iIj.##. #..........##. #.....).####---2.9 (25.2i Q _Found a stone staircase leading down.i] 3iZ ,i ,i i i ,i= i i ,i i Bi ,i ,i i i ,ib i" i ,iX iG R  There is a stone staircase leading down here.i7 i  _im i i ,il i iD ,i i/ i^,iii,ii#ii+ i i iXi0,i2i4p ## ... ..................# ..#########.######...#  .## #.# ##.##  #.# ##.##  #.# #...# #.# ###...## #># #....... ...####.# #....... r##.# #.....). ...#######....# ###...## ###### #...# #####  r   quokka (wandering) 300.9 (18.0 .  A quokka comes into view.2.1 (19.2 _The quokka moves out of view.i|v3iviyiXii,iBiiji=$ ## ... .... ..##.######... .## #.# ##.# #.# ##.# #.# #... #.# ###...# #># # #r..###.# # #..##.# #....4.5 (2.4) #...#######....# ###...i'# ###### #... ####r   quokka (wandering)i2s _A quokka is nearby!i9 (((((r    You shoot a sling bullet. The sling bullet hits the quokka.i i ...r.... i| '===i 5.8 (1.3i iQ  i S_The quokka is moderately wounded.i[ (((( You shoot a sling bullet. The sling bullet hits the quokka.i,i2..r..7.1ii^ _The quokka is heavily wounded.iW ~ ((((((You shoot a sling bullet.i\ ind ....r.8.4ii ivl ` _The sling bullet barely misses the quokka.i  ( You shoot a sling bullet. The sling bullet hits the quokka.ii .rThe quokka is severely wounded.iOW0--9.7ii=+ _The quokka bites you.iN`  You shoot a sling bullet. The sling bullet hits the quokka.iRA. iW&.i1811.0iiJ _You kill the quokka!iIi=Y\1====i^[Biaic,i dieig,iBhi _You open the door.  There is an open door here. _iBiϹ,iݺiȽM _You now have 37 gold pieces (gained 18).i3iii_i _You open the door.i^Bi@  There is an open door here.iip _ .. #####(.. ......##.##......# .######...######.....#.###. ......#. .. ......## . .. ## ..... ## ...  #..##.#....### #.@..........#.## ---46.0 (35.0) #.##'#######.#.#  #.#........#.#.# ..#........#.#.###.#........#.#.##.#........#...####..#........#.........#........#...#####.#........#..##i`---7.2 (36.2i i+ % _Found 5 stones.i3i7i,i-,i,i\?. .####.##.#### ...... ............####(.... ......##.##.....#...#. .######...######. .## #.###. .. #. .......##.# . .. #.[........# ## ... .########.#....##8.4 (1.2)#............#.##i #.##'#######.#.# #.#........#.#.# ..#........#.#.###.#........#.#.# #.#........#...### i0 ..#........#......  ..#........#...### ixi-9.6 (2.4ii) _Found a scale mail.i& 3i i i / [.........# .. . #.####.##.#### ...... .............#####.(.... .......##.##......#...#. #.######...#######.......##.## #.###. ....... ... #. .. .......##.# . .. ##i0! ].[.......@# ## ... ..0.0...#.#..########.#....#####............#.##.##'#######.#.##.#........#........#.#.# ##.#........#.#.# #.#..#...####..#.iZ! &#.......it) i- .50.8 (1.2iq0 i4 % _Found a helmet.iM#.####.## . [.........# ... #.####.##.#### .........#####.(.... .......##.##......#...#. #.######...#######..##.#####.###. ......##. .. ......##@# . ##.[........# ## ... .....#.#..########.#....#####............#.##2.0iii8hM#..###...#.####### #.####.## . [.........# .. ##.####.##.#### ..........#####.(.... .......##.##......#...#. #.######...#########.#####.###. i........@...##. .. ......##.##....# .. ##.[........# ###.. ... .....#.#..########.#....###iii (3.2i#i%i M....................#..###...#.####### #.####.## . [.........#  ###.####.##.#### i ..... !.............#####.(.... .......##.##......#...#. #.######...#######......##@#####.###. ......##. .. ......##.##....# .. ##ij W.[........# ###.. ... ...#.#... #.i ik (4.4i i U _Found 2 cyan potions.i&M#####)#####....................iT'#..###...#.#######.## #.####.##. .... [.........# .....###.####.##.#### i'k......!.............#####.(.............##.##......#...#. #...#######......##.#####.###. ............##. .. .......##.##....# .. ##i(V....###.....#.. ##.iG(i3i3i4!5.6i>i+AidM########[#### ######)#####.................... #..###...#.######### #.####.## .... [.........# ###.####.##.#### ......!......#####.(.......@.....##.##......#...#.###.######...#########.#####.###. .............##. ..##.###ii_(6.8it(i*i M ###.......### ########[#### ######)#####.................... #..###...#.#######.## ##.####.## .... [.........# ###.####.##.#### ......!......#####i .(.............##.##......#...#.###.######...#######.......##.#####.###....i T8.0ia iM##.... ###.......### ########[#### #...#####)#####.................... id#..###...#.#########.####.####.##. .......[.........# .....###@####.##.#### ......!i-......#####.(.............##.##......#...#.###.######...#######.. i&i&(9.2i<i#####....#....# ###.......###  .########[#### # ....#####)#####................... #..###...#.#########.####.####.##.#i> ........@.........#  ###.####.##.####  .......!.............#### .(.............##.##..... #...#.###.######...###### .......##.#####.### .............##. ip .##.##....# .. #[........# ###.. ... .i[i)60.4iiO _You see here a +0 helmet.ii~,10i i% _b - a +0 helmetiI i8 Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  c - a +0 robe (worn)i sb - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip ii i##....#####....#MazurkaHog the Vexing##...........#Barachi###.......###Health: 21/21 ========================.########[#### #. Magic: 3/3========================....#####)#####.... AC: 2Str: 9................... EV: 11Int: 13#..###...#.####### SH: 0Dex: 14..##.####.####.##.#i:XL:  2 Next: 58% Place: Dungeon:1........@.........#Noise: ---------  Time: 361.4 (0.0)......###.####.##.####a) +1 sling.......!.............#### Fire: a) +1 sling.(.............##.##.....#...#.###.######...######.......##.#####.###..............##. .........##.##....# .. # .[........# ###.. ... .  _Found 5 stones. _Found a scale mail. _Found a helmet. i%_Found 2 cyan potions. _You see here a +0 helmet. _b - a +0 helmeti(4i79iEA2.4 (1iQRiViHW+3.4 (2i^ifig+4.4 (3iAoixA5.4 (4iGiŊA6.4 (5i i; 3 _You start putting on your armour. You continue putting on your +0 helmet. x5iiߠi[ _You finish putting on your +0 helmet.io .......# #### .########[#### #......#####)#####....................#..###...#.####### ..##.####.####.##.# ..................# ......###@####.##.####.!.............#####.(.............##.##......#...#.###.######...#######.......##.#####.###..............##. .i .......##.##....###.[..# ###.. ... ....#.#..########.#....###ii`+7.6 (1.2 i _i i+#iN  ######.########[#### #. ....#####)#####.. .............. #..###...#.#######..##.####.####.##.#  ..................# ###.####.##.#### .......!@............#### .(.....##.##..... #...#.###.######...###### .......##.#####.###. .............##. .. ##.##....# .. # .[........# ###.. ... . #...#.#..########.#....## ..[i G37m ##............#.##i; iC (8.8iT i/ ip ###.### .########[#### # ....#####)##### ....#. #..###...#..##.####.####.##.##..................#.###.####.##.#####...(.##.##.#...#.###.######.........##.#####.###...............##. .......##.##....# ..iV.[........# ###.. ... #...#.#..##.#....# #.. ##.#.## i?70.0i*$i\.A1.0 (2i:h _e - 2 cyan potionsiiIDrink which item? Potions  e - 2 cyan potions[?] describe selectedii iA###.......###MazurkaHog the Vexing.########[#### # Barachi....#####)#####... Health: 21/21 ========================.................. Magic: 3/3========================#.#..###...#.###### AC: 3Str: 9...##.####.####.##.#EV: 11Int: 13#..................#SH: 0Dex: 14.......###.####.##.####i XL:  2 Next: 58% Place: Dungeon:1#.......@.............### Noise: ---------  Time: 371.0 (0.0)..(.............##.##.... a) +1 sling.#...#.###.######...##### Fire: a) +1 sling........##.#####.###...............##. ..........##.##....# ....[........# ###.. ... ##...#.#..########.#....# #.. ##............#.##  _Found 2 cyan potions. _You see here a +0 helmet. _b - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _e - 2 cyan potionsi ♣It was a potion of lignification. You turn into a tree.  Your +0 robe and +0 helmet meld into your body.i31/321 2 2.0 (1Tree ii6 _Your roots penetrate the ground.i,3i /i2,i6i8,i:iA,iBiF,iGi?J,i1Ki#MioMiXNiP,iQiR,iSigU,iVi^i`ioxi'|iކi4iiiiiiBi!iyiiiiiMiԷi iliiAi7i,iiiiiSiiiiiiiii,iiw,i"iw,ii,iiiWi! i i iKi,i6ib,ii,i4!iP%,i'i*i4+i>-i1,ia4i= _You start resting.Tree i@i~@i{BiG,iJi|O,iQiU,imXi\,i^igb,ihi\kikikmipiv,iw,iyiki" @419.0 (47.0) _Your transformation is almost over.You feel less wooden.21/2 311 20.0 (48id] _Your +0 robe and +0 helmet unmeld from your body.i 3i i iw i@ in i i_ ,iD i il ,i} ik i ,i! i i ...####..##.......#....# #...#########.. #...# ##...... ###...## ##K#.#......## ###...............########[####..............#####)#####.................. ###. #@# #..###...#i  #....##.####.####.##.#  #.#..................#  #........###.####.##.### ###..................... ....(.............##.##. K   kobold (asleep)#.#.#...#.###.######...###..........##.#####.###.#..........##. ..i 14.8 (4.8)i -6.0 (6.0i$ i( s _A kobold comes into view. It is wielding a +0 club.i `  You shoot a sling bullet. The sling bullet hits the kobold.i, )(((((((i .......62===7.3 (1.3 _You kill the kobold!i #...# #...#..##'##..   ...####..##.......#   ....# #...#########   #...#####   .. ###i~...  )#.# ###.......#  ########[  #####)####  ........@................ i #####...#.###..###...#.##  iڪ #....##.####.####.##.#  iZO #.#..................#   #........###.####.##.##   ###.........   ....(.............##  i! #.#.#...#.###.######...#   #..........##.#####.###iƫivi7---8.5 (1.2iziiCIiHi"KiN,ijQiSiATiuUiXi6^Bi)`ib,idifikBimip,iLqisiv,iwiZyi{i{i}iiQ,iiIi%,ii:i],iiȒi,iՖiii_iiiiii i&i{iii?,i-iJiE,i=i(i,iii,ii?i,i#i[i,i^iQi,i}ii,iYi:i%i~iii ,i i i}  .# ....   S#....   .#...   .#.. ###...   ### ... # ##   #.. .. .# ##'   #.# .#..# #...####.   #.####...# ##..##.....   #.#..@...# #...#..####iw---   #.#.##.#.# #..##.##...   ###.#.# ...# #..<.   ##...#.# ...# #..##.##...   #.##...##...# #...#..##'   #.#....# ...####..##S   ball python (constriction, asleep)   #.#...## ....# #...######i  ##...### #...# ##....#### ....###...## ##.......iA 058.5 (30.0)i .9.7 (31.2i&i)^ _A ball python comes into view.i %  i @You shoot a sling bullet. The sling bullet hits the ball python!i C†(i ;(((((iQ 1i| ......6===60.9 (1.2) _You kill the ball python!iisiXi,iiZiwidi,i ini+,iihi #. ..  #.#.#  #.#.#######  #.#.#.....b ive  #.#........   #†#.......   #.#....# ####### i #. ###.. ######.@..# ##.........---iI #.........# ##....##'## #.####.#..# #...####.###i #.####...####..##....ib #.#......# #...#..#####. #.#.##.#.# #..#### b   bat (asleep)i3 ###.#.##...# #..##.##.<.# ##...#.##...# #..##.##...# #.##...##...# #...#..##'##.i!i$-5.7 (4.8iI---6.9 (6.0iiV _A bat comes into view.i#%  You shoot a sling bullet. The sling bullet hits the bat.(.((((((ii........i@70===8.2 (1.3iըi8G _You kill the bat!i3ii i,iߪ,if,iii7,ii{iʶ,iii ,iii,i,i6i,i i;i,iii,iMii,i0iUi,iii,iiLi,iii,i|iJiKe ## ###  .....  #. ### >#.#  i>... ... ...  #.... #.###.#  #.#.# #...@.#---85.0 (16.8)  #.#.########.###  #.#.#........###..#  #.#..........  #†#.......###########  #.#....#############  #.#...## ###.......### ####....## ##...........# ie........# ##....##'##....#i`---6.2 (18.0ii!; _Found a stone staircase leading down.ic3i(difinioiSqiys,iti vi/xiwxixiw{i}i,ii,iii,iii##  . ###### ## #. .... .. ###.###.###.# #........@..# . ###.###>#.##..# ... ... #...# ..# ... #.###.### w.# #.# #.....# .#. #.########.### ###. w   dart slug (asleep) i+#.#........###..# #............. .. ########### ..i294.6 (8.4)i-5.8 (9.6ii\ _A dart slug comes into view.i ((w    You shoot a sling bullet. The sling bullet hits the dart slug!i i U.w.i 7===7.0 (1.2i i; b _The dart slug is severely wounded.i#c  You shoot a sling bullet. The sling bullet hits the dart slug.iei(†i'.i1878.2i%i&M _You kill the dart slug!iޖ3iiܙi!XiF,iΡi5i ,iii,iyiiQiziiiiiiiiN##..############ #..# ---  ###.###.###.##.#  #...........# . i ###.###>#.##..# S...  ... #...##†.# w.###  #.###.####..# ### w   dart slug (asleep)  #.....# #.#. S   ball python (constriction, wandering) ######.### .###. .###..# #.i-505.4 (7iH.SiI---6.6 (8.4i=im _A dart slug and a ball python come into view.i ((((You shoot a sling bullet.i i iL i_ S....S   ball python (constriction)i 7===7.9 (1.3i. i! f _The sling bullet closely misses the ball python.¥iGe  You shoot a sling bullet. The sling bullet hits the ball python.¥iLD.¥i ¥i,.ww   dart slug¥iM6919.1 (1.2¥i{¥iO _You kill the ball python!¥i (You shoot a sling bullet. The sling bullet hits the dart slug.åi"P .  The dart slug is lightly wounded.åi) `The dart slug launches a dart at you.åi'.åiEZ19---10.3åiåi- _The slug dart hits you.åi ( You shoot a sling bullet. The sling bullet hits the dart slug.åiMUT.1.6 (1.3åi[åi^d _The dart slug is moderately wounded.åiҼ (You shoot a sling bullet.  åi= 7The sling bullet hits the dart slug but does no damage.åi?åiE@w.åiFh20=--2.8 (1.2åiKåiNd _The dart slug is moderately wounded.ĥi  You shoot a sling bullet. The sling bullet hits the dart slug.ĥibl  The dart slug is almost dead.ĥi/ `The dart slug launches a dart at you.ĥie@4.1 (1.3ĥi"ĥiO _The slug dart misses you.ĥi:i (((You shoot a sling bullet.ĥi< w..  The sling bullet barely misses the dart slug.5.4 _The dart slug barely misses you.ťiJ ťi w You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.ťil  The dart slug is almost dead.ťiJy1===6.6 (1.2ťiťiݧW _The dart slug closely misses you.ťiwF c  You shoot a sling bullet. The sling bullet hits the dart slug.ťi?K D.ťi '.ťi ťiw MazurkaHog the VexingBarachiHealth: 21/21 ========================Magic: 3/3ťi /========================AC: 3Str: 9EV: 11Int: 13##SH: 0ťi VDex: 14..############ťiP XL:  2 Next: 108% Place: Dungeon:1#..........@.#ťi Noise: ===------  Time: 517.9 (1.3)###.###.###.##.#a) +1 sling#...........# ..#Fire: a) +1 sling###.###>#.##..# ....... #...##†.# ..###ťi< =#.###.####..# ####.....# #.#. ######.### .###. .......###..# #.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.  The dart slug is almost dead. _The dart slug closely misses you.You shoot a sling bullet. The sling bullet hits the dart slug. ťi 8_You kill the dart slug!ťi   The dart slug is almost dead. _The dart slug closely misses you.  You shoot a sling bullet. The sling bullet hits the dart slug. ťi8 _You kill the dart slug!Your Ranged Weapons skill increases to level 3!You have reached level 3!ťi3 /  --more--ǥi1  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ΥicL6/264/463 4% ΥiMfΥihR _You feel agile. x2Хi  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes9% 2b - Sigil of BindingHexes19% 3  c - Inner FlameHexes/Fire30% 3  d - Cause FearHexes52% 4  e - Dimensional Bullseye Hexes/Translocation 78% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitӥiXr ӥibwDMazurkaHog the VexingBarachiHealth: 26/26 ========================Magic: 4/4========================AC: 3Str: 9EV: 11Int: 13##SH: 0Dex: 16..############XL:  3 Next:  4% Place: Dungeon:1#..........@.#Noise: ===------  Time: 517.9 (0.0)###.###.###.##.#a) +1 sling#...........# ..#Fire: a) +1 slingӥiNxX###.###>#.##..# ....... #...##†.# ..####.###.####..# ####.....# #.#. ######.### .###. .......###..# #. _You kill the dart slug!Your Ranged Weapons skill increases to level 3!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2ӥipӥḯMemorise Jinxbite, consuming 2 spell levels and leaving 2? Y - Yes ӥi*' N - Noԥi5 ԥi4 MazurkaHog the VexingBarachiHealth: 26/26 ========================Magic: 4/4========================AC: 3Str: 9EV: 11ԥi Int: 13##SH: 0Dex: 16..############XL:  3 Next:  4% Place: Dungeon:1#..........@.#Noise: ===------  Time: 517.9 (0.0)###.###.###.##.#ԥi Ta) +1 sling#...........# ..#Fire: a) +1 sling###.###>#.##..# ....ԥi G... #...##†.# ..####.###.####..# ####.....# #.#. ######.### .###. .......###..# #. _You kill the dart slug!Your Ranged Weapons skill increases to level 3!You have reached level 3!Your experience leads to an increase in your attributes!ԥi Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2ԥi <---8.9 (1 _ԥi7 ԥi ԥi #---ԥiX :9.9 (2ԥi ԥi ,20.9 (3ԥi& ԥi& _You start memorising the spell. You continue memorising. x2ԥi ԥi ԥi c _You finish memorising. Spell assigned to 'a'.֥iI֥i֥i֥i<"P _֥iz#,֥i&$֥i &֥i'֥i(֥i(֥i ,֥ii.,֥i.֥in1֥i&3,֥i3֥i5֥i7B֥i9֥iZ@ #..############ #............# #.###.###.##.## ֥i*A..........#... ###>#.##..#...#...##†.#...# ###.####..##### .# ....# #.#. .# #.### .###. S# ..###..# #. .. S   ball python (constriction, asleep) .......... .. ..#### .. .. ֥iqA|######### .. ..#֥i+F} 8.1 (7.2  A ball python comes into view.֥iF֥i LS.S)֥iDN5=9.3 (8.4֥iR֥iW5 _The ball python hisses angrily.ץie  You shoot a sling bullet. The sling bullet hits the ball python.ץiN i(†ץiO'.ץis?6==30.6 (1.3ץiץimO _You kill the ball python!إi&3إi),إi+إiZ.,إi.إiU0إi0إi1إi3إi5إi5إi6إi:g  You see here a ball python corpse.إi/<إi< _إi=إiK?إiA,إicBإiDإiF,إiGإiuIإiKإiKإiLإi0OإiQ,إiSإiVإiX,إiYإi\إiv_,إi`إid,إifإiEjM _You now have 49 gold pieces (gained 12).إi|lإilإimإi{pإiS,إiإiإiإi6إi,إiإiإiJإiإinإi ,إiإi&إiX,إiإirإi;إiإi.إiإiH,إiإibإi,إi=إiإi>,إiإiإi,إiإiإi,إiMإi"إin,إiإiإiZ,إiإi/إiإiإiإi[إi,إiإiإiU,إiإiإi,إiإiHإi,إiإiإiإi=إiإiإit         ##########  #......>...#######  #@# #........---إi77.2 (46.6)  #.# ###.###.###   ##.## #..........   ##...#####.###>#.##.   #..........# #...##† إi  #....#####.###.####.  إi?  #.#.## #.....# ##.    #.#.########.#####.#إi}%    #.#.#........###..## إiإimJ---8.4 (47.8إiإi 9 _Found an escape hatch in the floor.٥i&٥i{'٥i'٥iG*٥i+٥i@,٥iU0n٥ih3٥i4٥i5,٥i:٥i;٥i;٥i<٥i>٥i5@,٥i@٥iC٥iJ٥iMP  There is an escape hatch in the floor here.٥iN٥iO _٥iDP٥iR٥iT,٥iU٥iW٥iY,٥iCZ٥i\٥i]٥i^٥i6_٥iaa٥ib,٥ic٥if٥iDh,٥ih٥i k٥i|l,٥i'm٥i.o٥ip,٥iq٥iZs٥it٥it٥iu٥i0w٥ix,٥izy٥i7{٥i|٥iW}٥i~}٥i٥i;,٥i٥iH٥i,٥i٥iq٥iو,٥i٥iX٥iْX٥i٥iϖ,٥i٥i٥i,٥iT٥iC٥i!,٥i٥iZ٥ib,٥iS٥i0٥iB٥iU٥i-,٥i٥i٥i.# ##.#.## #.# ####.###.#####.#####.#.# ##..#####............... ................#+#+#+#+ #######.........# ##########......### .....### ##.....#r# .......# ##....#'#+#+#+# #'##....# #....@........ #.####...# #...######.### .....# .# ##... ####..# #...# ...##.# #.#.# .<.# .# #.#.#r   rat (asleep) ٥iw...# # . #.#.# #'##..# .. #. .# .....# ..# #٥iiH 613.2 (34  You open the door.٥i2,4.2 (35٥i٥iV _A rat comes into view.ڥi{]  You shoot a sling bullet. The sling bullet hits the rat!ڥie.(ڥi=,.'ڥi C8===5.5 (1.3)ڥiڥiIG _You kill the rat!ۥi) y# ##.#.## #.# .###.#####.#####.#.# ..#####........ .....#+#+#+#+ .........# #......### ### ##.....#.# # ##....#'#+#+#+#+ '##....# #..... .####...# #...######.## .# ##... ..# #...# ۥi ۥi ۥif 7---6.7 (1.2ۥig ۥi ۥi, 3 ##.#.## #.# .###.#####.#####.#.# ..#####... ......#+#+#+#+ .........# ......### ### ##.....#.# ۥi- # ##....#'#+#+#+#+# ##....# #. ####...# #...######.####.# .# ##... ۥi2 Z---7.9ۥi7 ۥi8 ܥi##.#.## #.# .###.#####.#####.#.# #####. #+#+#+#+ .# ......### ### ##.....#.# ܥi# ##....#'#+#+#+#+#.....# #....# #...######.####.# .# ##... # ܥiYܥiƣ(9.1ܥiBܥiܥi+.#.## #.# .###.#####.#####.#.# #####. #+#+#+#+ .# ......### ### ##.....#.# ܥi#,G# ##....#'#+#+#+#+#. ....# #....# #...######.####.# .# ##... .# ..# #...# ## ܥiD2ܥi2)20.3ܥiz6ܥi8ܥi2W.#.## #.# ###.#####.#####.#.# . #+#+#+#+ .# ......### ### ##.....#.# # ##....#'#+#+#+#+#..## #.#...# #...######.####...# # .# ##... ..# # #...# #### 1.5ܥi_ܥiR#.## #.# .#####.#####.#.# . #+#+#+#+ .# ......### ܥia ##.....#.# # ##....#'#+#+#+#+#..# # #.# ...# #...######.####...# ܥiԘ; .# ##... ...# # # #...# ##### ܥiܥiܥi0!2.7ܥi(ܥi ܥi* .## #.# .#####.#####.#.# . #+#+#+#+ .# ......###  ##.....#.# ܥiP+ K# ##....#'#+#+#+#+#..# # #.# # #...######.####...#  .# ##... ...# ##  #...# ##### ܥi+ + ܥi+ ܥi1 ܥix2 (3.9ܥi6 ܥi8 ܥii## #.# .#####.#####.#.# . #+#+#+#+ # ......###  ##.....#.# #  ##....#'#+#+#+#+#..# # #.# # #...######.####...# .# ##... ...# ### #...# ##### .# #5.1ݥiu #.# #####.#####.#.# . #+#+#+#+ # ......### # ##.....#.# .#  ݥiv##....#'#+#+#+#+#..#  #.# # #...######.####...# # ##... ...# #### # #ݥiA|ݥi|(6.3ݥi_ݥiݥi& #.# .#.#####.#.# #.# ..##+#+#+#+ ..## ..# ......### ..# .....#.# ..# ##....#'#+#+#+#+#..#  #.#  #...######.####...#  ##... ...# #####  #ݥi,ݥi,(7.5ݥi1ݥi 3ݥiLSc#.# .# .#####.#.# ##.#  ...# #+#+#+#+ #..# # #..# ### #..# ݥiBT.....#.# #..# ....#'#+#+#+#+#..# #.# #...######.####...# ##... ...# #####  #ݥij[ݥi\(8.7ݥiybݥicݥiy #†# .##  #.# ..# ##.#####.#.# ##.# ....... ...# #+#+#+#+ #..# ݥiL i# #..# ### #..# ....#.# #..# ....#'#+#+#+#+#.@# .................# ...######.####...# #... ...# ##### #...# ##### #.#.# ݥiִ #.#.# #.#.# #. .#ݥi ݥiy (9.9ݥi9 ݥi ޥi@MM##. †#  #.# . ##.#####.#.# ###........ .+#+#+#+ #.# ޥiVN#'#+#+#+#+#........... ...######.####...#ޥiTޥi`U)31.1ޥiZޥi[ޥiXiM..# ##. †#  #.# . ##.#####.#.# ###........ .ޥi+#+#+#+ #.# #'#+#+#+#+# .................##ޥiXޥi$(2.3ޥi#ޥiSޥiYlM### ..## ##. †ޥil#  #.# . ##.#####.#.#####........ ..+#+#+#+ #.# ....#'#+#+#+#+#..#ޥi4rޥis(3.5ޥi wޥiyޥiNyM ### ..## ##... †#  #.# . ##.#####.#.#####...........+#+#+#+ # ....#.##..##ޥiP>4.7ޥiUޥi\ޥiA S##.# ###.# .. # #†# .## #.# ..##.#####.#.#####.#.#.#+#+#+#+ #@.#.# #..#.### #..# .....#.# #..# #....#'#+#+#+#+#..# #....# #...######.####...##... ...# #####  #...# #####ޥi=G ޥiG (5.9ޥirM ޥiMY ޥi ޥiQ ޥiq ޥi ߥiͶM #### ...## ###... # #†ߥiV#  #.# . ###.#####.#.#####...........+#+#+#+#+ .....####..#ߥiߥi(7.1ߥiߥiߥiʈ*## .#####.# ## .###.# .. ## #†# .## #.#ߥiK ..##.#####.#.#####.#.#.#+#+#+#+#+#..#.# #..#.### #..# #.....#.# #..##....#'#+#+#+#+#..#  #....#  #...######.####...#  ##... ...# #####ߥiߥi*ߥi(8.3ߥi<ߥikߥiRi.# .##.#####.# ## ..###.# ..# #†# .## # #.# ..##.#####.#.#####.#.#.#+#+#+#+#+#..#.# #..# #......### #..##.....#.# #..#  ##....#'#+#+#+#+#..# #...# # #...######.####...# # ##... ...# #####ߥinߥi_o(9.5ߥi:tߥiuߥi59 .# #.##.#####.# ##.###.# # ..ߥi9 Q# #†# #. .## ## #.# .. ..# .#####.#####.#.#####.# #.#.#+#+#+#+#+#..#.# #..##......### #..#  ##.....#.#ߥi9  #..#  ##....#'#+#+#+#+#..# # #.# .# #...######.####...# ߥi3: .# ##... ...# #####ߥi~@ ߥi$A )40.7ߥiE ߥiG ߥiz {.# ##.## #...##### #.# # ## #...###.# #. ..# #†# #.## .## .## #.# ... ..# #.#####.#####.#.#####.#ߥi{ k#.#.#+#+#+#+#+#..#.# #..# ###......### #..# # ##.....#.# #..# # ##....#'#+#+#+#+#..# .# #.# ..# #...######.####...#  .# ##... ...# #####ߥi ߥim (1.9ߥi7 ߥis ߥi9.# .##.## .#...##### .#.# # ## .#...###.# #. .. .##### #†# #.### .## #.## #.# #...# ..# ##.#####.#####.#.#####.##.#.#+#+#+#+#+#..# #.# #..# ####......### #..# ߥiX:## ##.....#.# #..# .# ##....#'#+#+#+#+#..# ..# #.# ...# #...######.####...#  .# ##... ...# #####ߥiB>3.1ߥi|Gߥi,IiM#### ....# #.## #####  iE... ##...###.# #. .. .##### #†# #.### .# #.## #.# #...# ..#.#####.#####.#@#####.# ###........... ...#+#+#+#+#+#..# #.........##..#ii(4.3i4i!i%M #### ....# #.## ##### i"&v ....# # ##...###.# #. .. .##### #†### .# #.## #.# #..@# ..#####.#####.#.#####.# i`&###....................# ..........#+#+#+#+#+#..#i8[5.5ip4ipiil 4i} i#.# #.##.## ..#...##### ..#.# ## ## †.#...###.# #. .. ..##### #†# #.### .## .#.## #.# #.@.# ..##.#####.#####.#.#####.##............#.#+#+#+#+#+#..# ##.# #..# #####......### #..# ### ##.....#.# #..# ..# ##....#'#+#+#+#+#..# ...# #.#6.7i.7 ####### ...... ##.##.## .#...##### #..#.......# ########## #†.#...###.# #......... #..##### #†# #@### .## #.#.## #.# #...# ..# .###.#####.#####.#.#####.# #####..............# ...#+#+#+#+#+#..#...#  #..##.### #..# .###.#.# #..##....#'#+#+#+#+#..#7.9iii"s ###### .....# #.##.## ..#...##### ..#.......# ########## †.#...###.# #.@.......$ ..##### #†# #.######.## .## #.# #...# ..# .#####.#####.#.#####is=.# ####............# ...#+#+#+#+#+#..#.........#  #####......##is ### ##.....#.# #..#i{i|(9.1i.i„* _Found 5 gold pieces.i  # .##.## #...##### #.# #. .#...###.# #.$#i ##### #†# #.######.# #.## #.# #...# ..# .#####.#####...#+#+# iK i i "50.3i i i\x # ##.## #...##### #.# #. #...###.# #.$# ##### #†# #.######.### .## #.# #...# ..# 1.5i}5 # .## ...##### .# #. ...###.# #.$#  #†# #.######.### ## #.# #...# ..# i̻!2.7iiRiTv # .## ##### ### #.###.# #.$#  #†# #.######.###  #.# #...# ..# #####.#####.#.#####.# iU\>3.9iz_iDi i'# i )## i{-##### i##i16# #i.iQ###.# #.i4F$# i #†# #.######.### i| #.# #...# ..# ia9.#####.#.#####.i+#i3,.#iX#+#+#+#+#+#..#i&*# i 7#..# i i i$iir!5.1iiBiRiSiYT iT i;U-##### iU##iU6# #i1V. itVQ###.# #.iVF$# iFW #†# #.######.### iW#.# #...# #..# iX!.#####.#.####ieYB#.# iY iZ igZ*# iZ##..i+[+#iy[)### i[M#..# i\......#.# iI\N#..#i firgiGh!6.3ixsiviii i ib##i6# #iB.iN.# #.i)E$# i #†# #.######.###  i#.# #...# #..# iM.#####.#.#####.#iK+#i8#+#+#+#+#+#..#i,*# i.#..#i&)### i.#..#i)#.# i.#..#i/ii!7.5ii5i_i` i"a##i{a6# #ia.i|b8.# #.ib(# iac#†# #.######.### ic#.# #...# #..# iBd.#####.#.#####id!.#ie*# iQe ie iFf if ioiEqiq!8.7iNxi'i΁iR$9.7 (2iwiҔ= _You now have 54 gold pieces (gained 5).idiiiKiC i`D i7I i2K i# 4i@ iR ib ## ########### .# ##########.@.......# .# #..........#######.# †# #.######.## .# #...# #.i%.######.#.#####.#............##+#+#+#+#+#..## ##ii_,60.9 (1iiFi H  # # ##.# # #.#.# # #.######.### # i >2.1ii0i & #  ##.#  #.#.#  #.######.###  #...# #..# # i >3.3i i iY) # ##.# #.#.# #.######.### #  i / i0 !4.5i2 i4 i N#  ##.#  #.#.#  #.######.### iR G# i ii (5.7i} i i]4 # ##.# #.#.# #.######.### # #  i>: i: (6.9i^? iA iD # #.# .#.# .######.### .# ...# #..# .# .#.#####.# .## .# #+#+#+#..# .##..# .#i S#..# .#iG iR (8.1i i i *# .# #.# ######.### #.# # #..# #.# #.#####.# #.## #.# +#+#+#..# #.##..# #.##..# #.#i$ i % (9.3i) i+ iF i i iU iJi0Ki/OiPi% ########### ########......... .........####### ######.### ..# #..# #..##.#ii/iW"70.5ii i>3 ` ########### ########......... .........####### ######.### ..# #..# #.##### +#+#+#..#i3 J#.#i8 i9 (1.7iE> i@ i> ########### ########......... .........####### ######.### ..# #..# #.##### ....... +#+#+#B   giant cockroach (asleep) +#+#+ ......i (Bi id (2.9i i} b _A giant cockroach comes into view.iN 8########### ########......... .........####### ######.### ..# #..# #.##### ....... i +#+#+# +#+#+ ......B####..i i# (4.1iH i i ########### ########......... .........####### ######.### ..# #..# #.##### ....... +#+#+# +#+#+ ......B####..i > ######iW i (5.3i) i- i^ ########### ########......... .........####### ######.### ..# #..# #.##### ....... +#+#+# +#+#+ ......B####.. ###### ##i?f if (6.5iYl iKn ic (########### ########......... .........####### ######.### ..# #..# #.##### ....... +#+#+# +#+#+ ......B####.. ###### ## iv >7.7i i} i3 ########......... .........####### ######.### ..# #..# #.##### ....... +#+#+# +#+#+ ......B####.. ###### ## i7 i7 (8.9i7< i> i .........####### ######.### ..# #..# #.##### ....... +#+#+# +#+#+ ......B####.. ###### ##  iJ i zB.BiJ 1=80.1il i U _The giant cockroach misses you.iG  You shoot a sling bullet.  The sling bullet hits the giant cockroach.i@v  The giant cockroach is heavily wounded.i6==1.4 (1.3iiU _The giant cockroach misses you.i@ (((You shoot a sling bullet.i B..  The sling bullet closely misses the giant cockroach.2.7i#i3/ _The giant cockroach bites you but does no damage. x2  You shoot a sling bullet.  The sling bullet hits the giant cockroach.i3F†ii6123.9 (1.2ii ######.### ..# #..# #.##### ....... +#+#+# +#+#+ .......####.iRl# _You kill the giant cockroach!i*i2---5.1iGi| _You see here a giant cockroach corpse.i..# #..# #.##### ....... +#+#+#i: +#+#+† ...... .#####...iY ##### #...### ## #.iY# #ia---6.3 _i"i$iC' #.##### ....... +#+#+# +#+#+† ......####.#####... ##### #...### ## #.# #iși !7.5iii&F.#.#####.# #.#.# #.# #+#+#+#..# #.# #..# #.# #..# #.# #..# #.# #+#+#+#..# #†#.# ####.# #.####...# #..@.#.# ##### #...#####i' #.# #i,>8.7i1i3iQ#.#.#####.# #.#.# #.# +#+#+#+#..# #.# #..# #.# #..# #.# #..# #.# +#+#+#+#..# #†#.# ####.##.####...# #.@..#.# ##### #...##### #.##  #iYWiW(9.9it[i*]i ...........# #.# #+#+#+#+#..# #.# #..# #.# # #..# #.# # #..# #.# #+#+#+#+#..# #†# ...........# ####.# ###.####...# ###....#  ...# ##### #..@#### ##### #.###  # ###i i )91.1i i iܤ.# #.# +#+#+#+#+#..# #.# #..# #.# ## #..# #.# .# #..# #.# '#+#+#+#+#..# #†#i..# ####.##.####...# ###....#iU> ...# ##### #.@.####  ##### #.###i #.#.#.iX#.#>iΥm#.##.iӻ2.3 _Found a stone staircase leading down.iO@#+#+#+#+#+#..# #.# # #..# #.# ### #..# #.# #.# #..# #.# #'#+#+#+#+#..# #†# .............# ####.# #####.####...# ###....#  ...# ##### #...#### # ##### #@### #  #.# # #.# # #.# # #.# #># #.# ##### #.# ..... #.#iEiE(3.5iJi Mi]   ##.'#+#+#+#+† ...........####.# #####.####...# ###....#  ...# ##### #...### iہ *# ##### #.###   ##.#.###### #.#i` i (4.7i[ i5 im ##.'#+#+#+#+† i...........####. #####.####...# ###...  ...# ##### #...### i# ##### #.###  i9 ..........## #.#i>5.9igiiVZh .'#+#+#+#+† ...........####. #####.####...# ###...  ...# ##### #...### iZi# ##### #.###    #> .~~~~~⌠P~..# #.#i`ia(7.1ieigiV '#+#+#+#+† ...........####. #####.####...# ###...  ...# ##### #...### # ##### #.###   i #>. .⌠......~..#######ir>8.3i7i1iC ...........####. #####.####...# ###...  ...# ##### #...### # ##### #.###   . i0Do##### ...####.⌠...#♣.∩#iIi.J(9.5iENiQc _There is a stone staircase leading down here.iG #####.####...# ###...  ...# ##### #...### # ##### #.###   i #> ##### ..... .~... #.⌠.#.#...#ii\(700.7 i _iiEi&/  ...# ##### #...### # ##### #.###    #>. ##### i/N..... ##.#.###### .⌠.####.~......♣#i94i4(1.9i.8i :iWWM#####.####...# ###....  ...# ##### #...########### #.iGX> ##### ..... ##.#.###### #.#iT_i_(3.1idifi GM.............# #### #####.####...# ###....  ...# ##### #...########### #. ##### .....#.#4.3i|y _There is a stone staircase leading down here.i>4is@i.......# ig*:..........#2i|*h#...@.########iC-p i18<ik|-6.1 (1.8i-i _There is a stone staircase leading down here. _There is a stone staircase leading down here.climb downwards.  6 gold pieces. Found an escape hatch in the floor.  Found a stone staircase leading upiو@. _upiE# # ###.....<...$.>.....#####...<.#######iKiL47.3 (1.2 _iUiE ##### # # ###.....<...$.>.........#####...<.#######i> i i !8.5i i i| M##### # # ###iA ).....<...$.>.........#####...<.#iu i (9.7il i iIM##### # # ###.....<.>..........#iNiO"10.9iSix[i[$1.9 (2i_ixc= _You now have 60 gold pieces (gained 6).iM##### .# .#. ###.<...>.......#3.1 (1i iii###..#..#...####.#.<.....#.#...>.#.#######...<.#  #i>4.3ijiˮi .######!......#.##.#.####.#.<.....#.#....>.#i6 .#.######...<.#  #i i !5.5id i b _Found 2 sedimented golden potions.i ..######.!......##.##i .#.####.#.<.....#.#.....>i7 .#.#..######...<.#. #iB i (6.7i i i5+...#######.!......##.##i+!.#.####.#.<.....#.#......>i+.#.#w..######...<.#i+w   dart slug (asleep)#. #######i+#i; ww  A dart slug comes into view.iq@ ````````The dart slug launches a dart at you.i%m.@......i0=7.9ie _The slug dart misses you.iF ......#...#.!......##.##.#.####.#.<.....#.#.>.#.#.w..######...<.##.. ####### ##i i V ``````iA OThe dart slug launches a dart at you.iܣ D......i #4i 4--9.1i iT - _The slug dart hits you.i] ((((((You shoot a sling bullet. The sling bullet hits the dart slug.i i l.....w.i 2==20.3i ic 7 _The dart slug is lightly wounded.iT ((((( You shoot a sling bullet. The sling bullet hits the dart slug.it1...it ..iu#5iu>=-1.5i }i9b _The dart slug is severely wounded.i}a ((((( You shoot a sling bullet. The sling bullet hits the dart slug.i* i e......wiL -2.8 (1.3i iB ] _The dart slug is almost dead.i c  You shoot a sling bullet. The sling bullet hits the dart slug.i@{((((.iB.....i%1204.1i\iM _You kill the dart slug!i y#..##....#...##...!......##.##.#.####.#.<.....#.#.>.#.#.....######...<.#.##.. #######  ##6==---5.3 (1.2i=Q ... #..## .....  ##...######...!#.# ####.......#<.....#..##>.#i#................#r   quokka (asleep)#.....######...<.#r.##.. #######.. ##.iirr.iD---6.5iIiY _A quokka comes into view.i # ...# #..#..#.... .....  ##...######...!#.# i! G####.......#<.....#...##>.# #................#iH $ #r....######...<.# ..##.. #######i| i iT Jr.i( (7.7i i i ((((((You shoot a sling bullet.ii+...r..===8.9iLz _The sling bullet completely misses the quokka.i0 ((((((You shoot a sling bullet.im i i .r....i J=30.2 (1.3i i ` _The sling bullet barely misses the quokka.iqM ((((((You shoot a sling bullet.iBiV,ri....i..ifi!1.5i,iba _The sling bullet closely misses the quokka.iG  ((((((You shoot a sling bullet.i r.....  The sling bullet barely misses the quokka.iД-2.7 (1.2iiҞS _The quokka barely misses you.ipD GEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip i-i8i>..#MazurkaHog the Vexing...Barachii(?`# #..#Health: 26/26 ========================..#....Magic: 4/4========================iO?.....AC: 3Str: 9##...#######EV: 11i|?Int: 13..#...!......##SH: 0Dex: 16i?..............##XL:  3 Next: 20% Place: Dungeon:2........@......#i?Noise: ===------  Time: 732.7 (0.0).......r.......####i?a) +1 sling..................#Fire: a) +1 slingi@............<.....#..................###........>.......#i#@r   quokka#................#iB@#.....######...<.#..##.. ####### ia@_The sling bullet barely misses the quokka.You shoot a sling bullet. i@s_The sling bullet closely misses the quokka.You shoot a sling bullet.  i.AThe sling bullet barely misses the quokka. _The quokka barely misses you.iId  You unwield your +1 sling.  d - a +0 short sword (weapon)iJ4----3.7 (1d) +0 short swordAbil: HopiNi:Pm _The quokka completely misses you. The quokka bites you.i(W--4i2i.3 _You closely miss the quokka. The quokka closely misses you.iT  You hit the quokka.  The quokka is heavily wounded.ihT &5iZ i,] L _The quokka misses you.i8  You hit the quokka.i P†ib.56iiJ _You kill the quokka!iBtiuEquip which item?  - - Unarmed Hand Weapons (go to first with )) i+v d - a +0 short sword (weapon)  a - a +1 sling Armour (go to first with [)  b - a +0 helmet (worn) i\v c - a +0 robe (worn)[?] describe selected [!] equip|wield|wearivy[tab] equip|unequip ip@i i..#MazurkaHog the Vexing...Barachi# #..#Health: 24/26 ======================--..#....Magic: 4/4========================.....AC: 3Str: 9##...#######EV: 11Int: 13..#...!......##SH: 0Dex: 16..............##XL:  3 Next: 25% Place: Dungeon:2........@......#Noise: =--------  Time: 736.7 (0.0).......†.......####d) +0 short sword..................#Abil: Hop............<.....#..................###........>.......##................##.....######...<.#[i37m..##.. ####### _You closely miss the quokka. The quokka closely misses you.You hit the quokka.  The quokka is heavily wounded. _The quokka misses you.You hit the quokka. _You kill the quokka!iE  You unwield your +0 short sword.i5=-7.7 (1a) +1 sling Fire: a) +1 slingiG!i$- _a - a +1 sling (weapon)i1##. ...## #..##..#.... .....  ##...######...!#..# †####.......#<.....#.....####>..# #................# #.....######...<.#i ;]-8.9 (1.2irAiCiI## ##.#. ... ### #..###....#....#......#  ##...##### ...##..# †####.......##<...#.......#####>...# #................#i!i)40.1ii A1.1 (2ii]_ _f - 2 sedimented golden potionsiޫ ..##. ..#. ...### #..### ....#....# ......#.. ##...#######.....#..........##.......##..#†.####.....###<....#........######>....# #.........# #.....######<.#iҲi_v6==2.3 (1iCiiiL:Drink which item? Potions  e - a potion of lignification  f - 2 sedimented golden potions[?] describe selectediZhiOoiw..##.MazurkaHog the Vexing..#.Barachi...Health: 26/26 ========================### #..###Magic: 4/4========================....#....#AC: 3Str: 9......#EV: 11Int: 13.. ##...#######SH: 0Dex: 16.....#..........##XL:  3 Next: 25% Place: Dungeon:2........@........##Noise: ---------  Time: 742.3 (0.0)..................#a) +1 slingiw@..........†.......####Fire: a) +1 sling.....................###.............<.....#.....................######........>.......##................##.....######...<.# _The quokka misses you.You hit the quokka. _You kill the quokka!i xYou unwield your +0 short sword. _a - a +1 sling (weapon) _f - 2 sedimented golden potionsi  It was a potion of mutation. You feel extremely strange.  You feel resistant to poisons.You occasionally lose the ability to read scrolls when taking damage.ih+3.3 (1ii[ _Your thoughts seem clearer.iU  ..#.# ...###### #..###......#....#.... ......#..... ##...#######....#..........##...##i5V ..#†.####.....###<.....# ........#ifV `#####>.....# #iV .........# #.....######i$W <.# ..##..# #######ib i%c -4.5 (1.2i{k im i.3i0i44i4i8ip9i9i:i=i>i;?i,ii,i<i ,i& i,ii,ii~,ii,i!i%,i4&i#),ig*i>i>iW@iHni0JivN,iOiR,ifTiW,i!XiS[,iS\i_,i`id,i'fii,ijiym,iniBr,i;siv,iwiozizik|i@,i\i@,iiP,iLiBi,ii,ii,ii|,iiߡ,ii!iQiʧiz,iɫif,ipBiPi<,ili,i'i,i?i;,iDiB,iXi,i'iu,ii,i"i,iic,ii: gg   hobgoblin (wandering) _You start waiting.800.5 (56.0)1.5 (57 _A hobgoblin comes into view.iq (((((((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.iBilId....g...iJ;===2.7 (1.2)iRi Va _The hobgoblin is heavily wounded.i c  You shoot a sling bullet. The sling bullet hits the hobgoblin.i9 ((((($(i' ;......i, 093.9i3 iu7 M _You kill the hobgoblin!i+ Save game and exit? Y - Yes  N - Noi2 it4 i5 |Save game and exit? Y - Yes i5 \ N - No [Y]es or [N]o only, please. i#o  i O..#.#MazurkaHog the Vexing...#Barachi##### #..###Health: 26/26 ========================......#....#Magic: 4/4========================.... ......#AC: 3Str: 9..... ##...#######EV: 11Int: 13......#..........##SH: 0Dex: 16..................##XL:  3 Next: 29% Place: Dungeon:2........@..........# i KNoise: ===------  Time: 803.9 (0.0)...........†.......####a) +1 sling.$....................#Fire: a) +1 sling.##.............<.....#.....................#.#####........>.......##................##.....######...<.#..##..# ####### _A hobgoblin comes into view. iՅ /You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Okay, then. i  i  i_  i . _ i1  i3 Innate Abilities, Weirdness & MutationsYou are amphibious. i3 Ra - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - You possess an exceptional clarity of mind.  d - You are resistant to poisons. (rPois)  i 4 Ye - You occasionally lose the ability to read scrolls when taking damage. i44 f - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. i݊ii..#.#MazurkaHog the Vexing...#Barachi##### #..###Health: 26/26 ========================......#....#Magic: 4/4========================.... ......#AC: 3i[Str: 9..... ##...#######EV: 11Int: 13......#..........##SH: 0Dex: 16..................##XL:  3 Next: 29% Place: Dungeon:2........@..........#Noise: ===------  Time: 803.9 (0.0)...........†.......####a) +1 sling.$....................#Fire: a) +1 sling.##.............<.....#ib.....................#.#####........>.......##................##.....######...<.#i..##..# ####### _A hobgoblin comes into view.iӚYou shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is heavily wounded.iYou shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! _Okay, then.iiiiiѩiT  ...####### #..###.......#....#.........#...##...#######..#..........##...##..#†.####$.....##.##i <.....# .........##.#####>......## #.........# #.....######...<.# ..##..# #######i r .. ##.#i i '---i 5.1 (1.2 _i& i) i[ ...####..###..#....#......#.##...#.#.##.##?.#.†.####.$.##.##.<.....# ..# #.#####.>.# # #.# #.....##...<.# i_[ ..##..# # ..###.#iu---6.3 _Found a scroll labelled VEUKHL GAIFYB.ii? s ...#.##..###.#....#......#.##...#i? &.#.##.##.?.#.†..$.i? #.##.<..... .i@ }. #.#####.>i,@ l. # #.iU@  #.....######...<. ..##..# it@ ..###.#iI iaJ (7.5i^ ix.. ...##.#..###.#....#iox.....#.##...#.#.##.##.?ix.#.†..$ix#.##.<....ixj$. #.#####.>iy# # # #.....######...<i1y ..##..#  ..###.#ibyi>8.7i@ _Found 5 gold pieces.i .. ...##.#..###.#....#[.....#.##...i:&#.#.##.##.?.#.†..$ix#.##.< .... $..#.#####.>i'## # # #.....######... ..##..# iY ..###.#ifi !9.9i i) _Found a chain mail.i  .. ...##.#..###.#....#.[.....#.##...#.#.##..?..†.i; .$#.##.< ..... $..#.#####.> ##### # #.....###### ..##..#  ..###.#i i )11.1iޚ i iG####.#########..###.............#....#[......#.##...#######.#..........#...?..†i.######.##< .......$..#.#####>#####. #.. #. #.....######i #. ..##..# ##.. ..###.#..ii (2.3ii*x  You now have 73 gold pieces (gained 13).3.3 (2i,+i-V _You see here a hobgoblin corpse.iq .. ...# #####.#########..###.#....#[......# .##...#####i#.?.†........†...######.##i${< .......iS. $..#.#####>i#####.# #..........i #.# #.....####i #.. ..##..# # ... ..###.#igi'i<(+4.5 (1i"2iU5io  ..#.# .. ...# #####.#########..###b...#....#[......# .##...######.?.g.†........†.i*p ...######.##=. ........ $..#.#####>. g   goblin (asleep)#####.# #.......... b   bat (asleep) #.# #.....#### #.. ..##..#i q  A bat and a goblin come into view.i (5.7i% i W _Found a moonstone ring.i?v....#.#MazurkaHog the Vexing.....#Barachi.#####.#########..###Health: 26/26 ========================b*.............#....#Magic: 4/4========================iZ@J..*.[...............#AC: 3Str: 9...**..........##...##### EV: 11Int: 13.....*.........#......... SH: 0iz@-Dex: 16i@......**................. XL:  3 Next: 29% Place: Dungeon:2.......?@................ Noise: ---------  Time: 815.7 (0.0)iAg...................†.... a) +1 sling..........†.............. Fire: a) +1 sling...######.##.............=. ..................iXAq$..#.#####........>. g   goblin (asleep)#####.# #.......... b   bat (asleep)#.# #.....#####iA#.. ..##..#A bat and a goblin come into view. _Found a moonstone ring.  Fire: a) +1 slingi#BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)ik^ #b......*..[..*.....*...*..*iq.#*.*.*.*.*.i}#.*.*.iM##*.ig#..*.i9..[.*..*iN..*.**.*i...*...***..**in |...***..**iV  .......?You can't see that place.ig~ >  i -  iH ?  iy ?  iM 9  i·7  i| **** g***Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)i;?....#.#MazurkaHog the Vexing.....#Barachi.#####.#########..###Health: 26/26 ========================b..............#....#Magic: 4/4========================....[...............#AC: 3Str: 9...............##...##### EV: 11Int: 13...............#......... SH: 0Dex: 16......................... XL:  3 Next: 29% Place: Dungeon:2.......?@................ Noise: ---------  Time: 815.7 (0.0)iPg...................†.... a) +1 sling..........†.............. Fire: a) +1 sling...######.##.............=. ..................$..#.#####........>. g   goblin (asleep)#####.# #.......... b   bat (asleep)#.# #.....######.. ..##..#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!i(((()(((b   bati...?...31===6.9 (1.2 _i—v....#.#MazurkaHog the Vexing.....#Barachi.#####.#########..###Health: 26/26 ========================b*.............#....#Magic: 4/4========================i..*.[...............#AC: 3Str: 9...**..........##...##### EV: 11Int: 13.....*.........#......... SH: 0Dex: 16......**................. XL:  3 Next: 31% Place: Dungeon:2.......?@................ Noise: ===------  Time: 816.9 (0.0))...................†.... a) +1 sling..........†.............. Fire: a) +1 sling...######.##.............=. ..................$..#.#####........>. b   bat (aisleep)#####.# #..........#.# #.....######.. ..##..#You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin!Fire: a) +1 slingiLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)iY b..*.**.*iQ d ........  You can't see that place.i 6   iG b*******Aim: a bat (asleep, 98% to hit) iV....#.#MazurkaHog the Vexing.....#Barachi.#####.#########..###Health: 26/26 ========================b..............#....#Magic: 4/4========================....[...............#AC: 3Str: 9...............##...##### EV: 11Int: 13...............#......... SH: 0 iyDex: 16......................... XL:  3 Next: 31% Place: Dungeon:2.......?@................ Noise: ===------  Time: 816.9 (0.0))...................†.... a) +1 sling..........†.............. Fire: a) +1 sling...######.##.............=. ..................$..#.#####........>. b   bat (asleep)#####.# #..........#.# #.....######.. ..##..#Fire: a) +1 sling iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  You kill the bat! i {†((((((( i6<....... i<38.1 (1.2 _ i  iH!i  .. ..#.## .. ...#.#####.#..###.†.#....#.[.#.##...#.##!i ..).†.†.######.##.=. .......# $..#.#####.> #####.# #. #.# #..... #.!i H. ..##..#!i !i( 2---9.3!i !iI ^---20.3 (2!i< !i# c _g - a scroll labelled VEUKHL GAIFYB"iDY# .. .# ..#####.#########..###.†..............#....# .....[....# .......##...#######.........#.....)†...†.....######.##.=. .......# $..#.#####> #####.# #.. #.# #.....######.. ..##..#... ..###.#"i8"iÕ+1.5 (1"i("i"iI  ..#####.#########..###†..............#........[..##...######.........."iJ .)†.†.######.##=. ........###......"iU "iU (2.7"i&^ "iW` #i .†..............#....# .....[....# .......##...########..........#.....)†...†.....######@##......<#i.=. #.......# .$..#.#####.> ######.# #.. #.# #.....#######.. ..##..# ... ..###.#...#i-#..#i>3.9#i#i#id? .....[...............# ..........##...######i?~ #...............#......... #............... ........... .)...................†#i? ...........†......... ....######.###i@s .=. #.@......... .#....$..#.######i/@> ...######.# #........ #i@#.# #.....##### #.. ..##..# ... ..###.# .... #... ....#ihM>5.1#iU#iV$i! .....[...............# .......##... #.......#$i]! #..... ........ .)............†$i|!b ..†.....$i! ....######.## .=. #$i! .#....$..#.#####$i!.>.######.# #.$i" #.# #..... #.. ..##..#$i$" ... ..###.# ....$iB"Y #... ....$i\"$i.$i.(6.3$i:$im=$ig .....##...### #.#....... #.  .)$iZg......† .†........######.##...$i{g}#.=..####....$ig .#....$@.#.#####$igi.....######.# #.$ig #.# #.....### #.. ..##..#$ig5 ..###.#$i h-#.......$ir$iIt(7.5$iJz$i|$in  .##... #..# #.. ..$i 0 .)..........†...†.....######.## #.=..#### .#....@..#.#####$i 3#.....######.# #.. #.# #....... #.. ..##..#  ... ..###.#  ....  #...  ....$iÝ >8.7$it $ik $i $i $9.7 (2$iϵ $i4 = _You now have 78 gold pieces (gained 5).%i .##... #.### #........)...†....†...######.##%iM #.=..#### .#.#.##### #.....######.# #.. #.# #........ #.. ..##..#...#%iǝ ... ..###.#.# .... %iu #...  ....%i|B30.9 (1%i%i %i} .....##... #....#.####........K....).......†..######.## #.=..#### .#.#.##### #.....######.# #.. #.# #.......# #.. ..##...#.. ... ..###..# #.. ....S   ball python (constriction, asleep). .. #...K   kobold (asleep)#S. ....#..%ir%i(2.1%i%i?j _A kobold and a ball python come into view.'i6................##... MazurkaHog the Vexing#...............#.... Barachi.####.................... Health: 26/26 ========================......................... Magic: 4/4========================K....)................... AC: 3Str: 9...............†......... EV: 11Int: 13........######.##........ SH: 0Dex: 16'ix9#.=..####............. XL:  3 Next: 33% Place: Dungeon:2.#..@....#.#####..... Noise: ---------  Time: 832.1 (0.0)'i#....*######.# #..... a) +1 sling.......* #.# #..... Fire: a) +1 sling......*# #.. ..##..'i....#.*... ..###...# #*.....S   ball python (constriction, asleep). .*#...'i3K   kobold (asleep)#S.....'iY)#.. 'iz_You now have 78 gold pieces (gained 5). _A kobold and a ball python come into view.Fire: a) +1 sling'iPress: ? - help, Q - select action, ( or ) - cycle'ieShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)'iJ .*******....'i~6..S'ih ........  You can't see that place.'iW n  .*******'in ..K*.**.*Aim: a kobold, wielding a +0 dagger (asleep, 98% to hit)(i................##... MazurkaHog the Vexing#...............#.... Barachi.####.................... Health: 26/26 ========================......................... Magic: 4/4========================(ic7K....)................... AC: 3Str: 9...............†......... EV: 11Int: 13........######.##........ SH: 0Dex: 16(i-#.=..####............. XL:  3 Next: 33% Place: Dungeon:2(iē.#..@....#.#####..... Noise: ---------  Time: 832.1 (0.0)#.....######.# #..... a) +1 sling(i0%........ #.# #..... Fire: a) +1 sling.......# #.. ..##......#..... ..###...# #......(iPS   ball python (constriction, asleep). ..#...(iqK   kobold (asleep)#S.....(iL#..  Fire: a) +1 sling(iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(iAim: a kobold, wielding a +0 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  (i 4You kill the kobold!(i:q)((((((((i( (i?!(i+.......SS).(i./5===(i /3.4 (1.3(iN8(i:  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold! (i8;O_The ball python hisses angrily. You hear a shout!)ir................##... MazurkaHog the Vexing#...............#.... Barachi.####.................... Health: 26/26 ========================......................... Magic: 4/4========================)i7)....)................... AC: 3Str: 9...............†......... EV: 11Int: 13........######.##........ SH: 0Dex: 16)i#.=..####............. XL:  3 Next: 35% Place: Dungeon:2.#..@....#.#####..... Noise: ===------  Time: 833.4 (0.0)#....*######.# #..... a) +1 sling.......* #.# #..... Fire: a) +1 sling)iM......*# #.. ..##......#.*... ..###.)i+..# #S.....S   ball python (constriction). ..#...#......#..  You kill the kobold! _The ball python hisses angrily. You hear a shout!  Fire: a) +1 sling)i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (63% to hit))i )*******...)iG/.S)i)..*.**.**.*)iy...**.*)iBz..**.***.)i$... #.=..  You can't see that place.)ii>  )i9  )iS  .#**.**)iEj...**.*)i..**..*)iK3?..)i^!s..*..)iw {.*.*.*ijA................##... MazurkaHog the Vexing#...............#.... Barachi.####.................... Health: 26/26 ========================......................... Magic: 4/4========================)....)................... AC: 3Str: 9...............†......... EV: 11Int: 13........######.##........ SH: 0Dex: 16*iA-#.=..####............. XL:  3 Next: 35% Place: Dungeon:2.#..@....#.#####..... Noise: ===------  Time: 833.4 (0.0)#....(######.# #..... a) +1 sling*iB.......( #.# #..... Fire: a) +1 sling......(# #.. ..##......#(.... ..###.*iBB..# #(.....S   ball python (constriction)*ikB. (.#...#......*iBb#.. _The ball python hisses angrily. You hear a shout!  *iBFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle*iBVShift-Dir - straight lineYou shoot a sling bullet.  *iCPThe sling bullet closely misses the ball python.*i*io....S..*i+4.6 (1.2 *i _*i*i+i ((((((((You shoot a sling bullet.+i= +i {..S.....+ix -5.9 (1.3+i +i f _The sling bullet closely misses the ball python.,ie  You shoot a sling bullet. The sling bullet hits the ball python.,iVo((.,i-,i9 g..g   hobgoblinYou kill the ball python!,i9FA hobgoblin comes into view.,iR=577.1 (1.2,iF,iPI@ _The hobgoblin hits you but does no damage..iGEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip /iN /i u................##... MazurkaHog the Vexing#...............#.... Barachi.####.................... Health: 26/26 ========================......................... Magic: 4/4/i  ========================)....)................... AC: 3Str: 9...............†......... EV: 11Int: 13/i. ........######.##........ SH: 0Dex: 16/iP -#.=..####............. XL:  3 Next: 37% Place: Dungeon:2/i .#..@....#.#####..... Noise: ===------  Time: 837.1 (0.0)#....g######.# #..... a) +1 sling........ #.# #..... Fire: a) +1 sling.......# #.. ..##../i ....#..... ..###...# #../i ....g   hobgoblin. ../i. W#...#....../iO I#..  You shoot a sling bullet. /ip _The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.  /i `You kill the ball python!A hobgoblin comes into view. /i A_The hobgoblin hits you but does no damage./i d  You unwield your +1 sling.  d - a +0 short sword (weapon)/i 55-/i d--8.1 (1d) +0 short sword/i 9Abil: Hop/is /i# - _The hobgoblin hits you.0i( 0i h4----90iV 0iG l _You barely miss the hobgoblin. The hobgoblin hits you.1iw2---401i&1ium _You closely miss the hobgoblin. The hobgoblin hits you.1i  You hit the hobgoblin.  The hobgoblin is moderately wounded.1i &11i 1i V _The hobgoblin barely misses you.2i{  You closely miss the hobgoblin.The hobgoblin is moderately wounded.2i B0----2iJ22i2i- _The hobgoblin hits you.2i$  You hit the hobgoblin.  The hobgoblin is severely wounded.32i~2iO _The hobgoblin misses you.2i˳  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.2i= &42i 2i W _The hobgoblin closely misses you.3i;  You hit the hobgoblin.3iM F†3i3/4153i3imM _You kill the hobgoblin!4i 34i 4i 4i̖ V1=-4i 4i ,4i 4i ,4i 4iV ,4i 4i: ~2==4i B4i 4i" ,4i 4i2 B4i 4iy #34i E==4i 4iz 4i 4i 4iY B4i ,4i 4iS 4i h4==4i{ 4i ,4i 4i ,4i 4i ,4i e=4i( w5=4iI5 4iN 4iiQ 4id h - _You start resting.4i~l 66.1 (21.0)6==-4il %7.1 (224i 4i " _HP restored.5iOG= .....[........... ................### #........#####...................)....).........#........†#........######.###.=.@####....... #.#.......#.#####5iG #....†######.# # ......... #.# #.. .......#. #.. .....#.. .. ..### S   adder (wandering)S..#.#.. ## ....5iG...# ...#.. #.......5iH5i6Nh  An adder comes into view.5iO5i\SS.8.3 (1.2)5ic5if/ _The adder hisses angrily.5i3e  .....[..... .......##.# #........#.####.........)....)...... #.......† #.######.## #.=@.#### #.#.#.##### #....†######.# # ......... #.# # .S.....#.# #.. ..##...#..#.. ... ....#.#..#### .......# ...# #... .. #.... ....5if 5iq BS.5ir (9.55i+} 5i 8iae8if Ability - do what?CostFailure  f - HopNone8ig0% [?] toggle between ability selection and description.:i:iw:i&.....[............. MazurkaHog the Vexing................##. Barachi.# #...............#.. Health: 26/26 ========================:ih...####.................. Magic: 4/4========================......................... AC: 3Str: 9..)....)................. EV: 11Int: 13#...............†....... SH: 0:iDex: 16#........######.##...... XL:  3 Next: 41% Place: Dungeon:2:i&#.=@.####........... Noise: ---------  Time: 869.5 (0.0)#.#.......#.#####... d) +0 short sword#....†######.# #... Abil: Hop..S...... #.# #..........#.# #.. ..##:iE......#..#.. ... ..## S   adder....#.#..#### ....:i&....# ...# #..... #........You hit the hobgoblin. :i_You kill the hobgoblin! _You start resting. _HP restored.  :icAn adder comes into view. _The adder hisses angrily.:i .....[............. MazurkaHog the Vexing ................##. Barachi .# #...............#.. Health: 26/26 ======================== ...####.................. Magic: 4/4======================== ......................... AC: 3Str: 9 ..)....)................. EV: 11Int: 13 #....*****......†....... SH: 0Dex: 16 #....****######.##...... XL:  3 Next: 41% Place: Dungeon:2 #**@*####........... Noise: ---------  Time: 869.5 (0.0) #*#***....#.#####... d) +0 short sword #..***######.# #... Abil: :iPHop ..S...... #.# #... .......#.# #.. ..## ......#..#.. ... ..## S   adder ....#.#..#### ....  ....# ...# #...  .. #.... .... _You start resting. _HP restored.  An adder comes into view. _The adder hisses angrily.  Hop to where?Press: ? - help, Dir - move target:iF********************..****.....=@..#.....†;ial.....****;ivj.....***;i| J#..#####.#########..# MazurkaHog the Vexing#.†..............#... Barachi#.....[.............. Health: 26/26 ========================................##.. Magic: 4/4========================.# #...............#... AC: 3Str: 9...####................... EV: 11Int: 13.......................... SH: 0;ir} Dex: 16..)....).................. XL:  3 Next: 41% Place: Dungeon:2#.......@.......†........ Noise: ---------  Time: 869.5 (0.0)#........######.##....... d) +0 short sword#.###.=☼.####............ Abil: Hop#.#.......#.#####....#....†######.# #......S...... #.# #.... S   adder;i} .......#.# #.. ..##.......#..#.. ... ..###;i} ....#.#..#### .... _You start resting. ;i} _HP restored.  An adder comes into view. _The adder hisses angrily.  ;i~ VHop to where?Press: ? - help, Dir - move target;i] ;i: ;i ○S.70.5 (1Hop-Hop  _HP restored.  An adder comes into view. _The adder hisses angrily.  Hop to where?Press: ? - help, Dir - move target _Boing!=i=iFEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 short sword (weapon)  a - a +1 sling Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)[?] describe selected =i[!] equip|wield|wear[tab] equip|unequip >iic>il>iQwJ#..#####.#########..# MazurkaHog the Vexing#.†..............#... Barachi#.....[.............. Health: 26/26 ========================................##.. Magic: 4/4========================.# #...............#... AC: 3Str: 9...####................... EV: 11Int: 13.......................... SH: 0>iwDex: 16..)....).................. XL:  3 Next: 41% Place: Dungeon:2#.......@.......†........ Noise: ---------  Time: 870.5 (0.0)#........######.##....... d) +0 short sword#.###.=○.####............ Abil: Hop#S#.......#.#####.... -Hop >iFx)#....†######.# #............. #.# #.... S   adder.......#.# #.. ..##.>ixe......#..#.. ... ..###....#.#..#### .... _HP restored.  An adder comes into view. _The adder hisses angrily.  Hop to where?Press: ? - help, Dir - move target _Boing!>i0E  You unwield your +0 short sword.>i2YS○.>i1.5 (1a) +1 sling Fire: a) +1 sling>i1>i>i - _a - a +1 sling (weapon)@i ( You shoot a sling bullet. The sling bullet hits the adder.@i(@i4 S=°The adder is heavily wounded.@i46===2.7 (1.2@i>@i}AS _The adder closely misses you.@i\ x((((((((@ib S=......@i cd.  You shoot a sling bullet. The sling bullet misses the adder.@iod'3.9@ivi _The adder closely misses you.Ai ((((((((You shoot a sling bullet.Ai: S=......  The sling bullet barely misses the adder.4--5.1Ai#Ai&g _The adder barely misses you. The adder bites you.Ai  You shoot a sling bullet. The sling bullet hits the adder.Aid  The adder is severely wounded.6.3Aio Aiq V _The adder completely misses you.Bix((((((((BiG1  You shoot a sling bullet. The sling bullet misses the adder.BiP=h BS=Bi=....B   giant cockroach (wandering)..  Bi=rThe adder misses you.A giant cockroach comes into view.Bi>'7.5Bi8HBiI BiJE_The adder misses you.Di?DiEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [) Di30 b - a +0 helmet (worn)  c - a +0 robe (worn)[?] describe selected [!] equip|wield|wearDiWy[tab] equip|unequip Ei]EiEi:#.B#####.#########..# MazurkaHog the Vexing#.†..............#... Barachi#.....[.............. Health: 24/26 ======================--................##.. Magic: 4/4========================.# #...............#... AC: 3Str: 9...####................... EV: 11Int: 13.......................... SH: 0Dex: 16..)....).................. XL:  3 Next: 41% Place: Dungeon:2Ei #.......@.......†........ Noise: ===------  Time: 877.5 (0.0)#......S.######.##....... a) +1 sling#.###.=..####............ Fire: a) +1 sling#.#.......#.#####.... -Hop #....†######.# #............. #.# #.... S   adder.......#.# #.. ..##. B   giant cockroach (wandering)......#..#.. ... ..###Ei55....#.#..#### ....The adder is severely wounded. _The adder completely misses you.You shoot a sling bullet. The sling bullet misses the adder.The adder misses you.A giant cockroach comes into view. _The adder misses you.Ei?  You unwield your +1 sling.Eiȵ .BBd - a +0 short sword (weapon)Ei--8.5 (1d) +0 short swordAbil: HopEiEiS _The adder closely misses you.Fi  You closely miss the adder.  The adder is severely wounded.Fi N†BFi f3---9Fi1 Fi4 * _The adder bites you.Gi&  You hit the adder.  The adder is almost dead.Gi.B 80Gi Giٱs _The adder bites you but does no damage. The adder misses you.Gi? _  You barely miss the adder.GiP .BThe adder is almost dead.GiQ %1Gi_[ GiC^ = _The adder bites you but does no damage.Hi2KX  You miss the adder.HiW .BThe adder is almost dead.HiVX%2HifbHidS _The adder closely misses you.Hi~7  You hit the adder.HiIHiT.B.HiB   giant cockroachHim54=Hi'663HiHiI _You kill the adder!Ii  You closely miss the giant cockroach.The giant cockroach bites you but does no damage.Ii;%4IiIi ] _The giant cockroach closely misses you.Ii j  You closely miss the giant cockroach.Ii %5Iig Ii G _The giant cockroach bites you but does no damage.Ji;  You hit the giant cockroach.  The giant cockroach is severely wounded.You are ready to hop once more.Ji:<m2--6HopJiFJiI4 _The giant cockroach bites you.JiRzA  You hit the giant cockroach.Ji1.Jih3=-707JiNJiS _You kill the giant cockroach!Ji!? X #.†..............#.. #.....[. .....##.# #. ...####. ...... ..)....) #.....† #######.## #.###.=..####.... #.#.......#.#####...†######.# #......... #.# # .#.# #.. ..##Ji? ......#..#.. ... ..## ....#.#..#### .... ....# ...# #...JiK K-8.7 (1.2Ji/S JiNU Ki #.....[.. # .....##..#K #....####.....)....) #.........† #######.## #.###.@..####.... #.#.......#.#####...†######.# #.......... #.# # .......#.## #.. ..#......#..#.. ... ..# K   kobold (asleep).....#.#..#### .....#....# #... ##.... Ki - ....KiñKiiB-9.9Ki˺Ki _A kobold comes into view. It is wielding a +0 dagger. _You see here a ring of resist corrosion.MiC900MiMi4 _h - a ring of resist corrosionMi Mi 6Equip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 short sword (weapon)  a - a +1 sling Mi Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)h - a ring of resist corrosion[?] describe selected Mi [!] equip|wield|wear|put on[tab] equip|unequip Oi6 Oi}Oi%#.....[............ MazurkaHog the Vexing. # ................## Barachi..#K #...............#. Health: 23/26 =====================---....####................. Magic: 4/4========================......................... AC: 3Oi%fStr: 9...)....)................ EV: 11Int: 13#...............†...... SH: 0Dex: 16#........######.##..... XL:  3 Next: 70% Place: Dungeon:2#.###.@..####.......... Noise: ---------  Time: 890.9 (0.0)#.#.......#.#####.. d) +0 short sword#....†######.# #.. Abil: HopOiR& .......... #.# #.........#.## #.. ..#......#..#.. ... ..# K   kobold (asleep).....#.#..#### .........#....# #....... ##........ Oi<'h_The giant cockroach bites you.  You hit the giant cockroach. _You kill the giant cockroach! _A kobold comes into view. It is wielding a +0 dagger. _You see here a ring of resist corrosion. _h - a ring of resist corrosionOiT0J  h - a ring of resist corrosion (worn)Oi0OiB w.#.Kw   ribbon worm (wandering)K   koboldThe kobold shouts! You hear a shout!OiC6==1.4 (0.5OiQOi3U^ _A ribbon worm comes into view.Qi"Qi#Equip which item?  - - Unarmed Hand Weapons (go to first with )) QiY$ d - a +0 short sword (weapon)  a - a +1 sling Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)[?] describe selected [!] equip|wield|wear|put onQi$y[tab] equip|unequip Ri;Ri #RiA-#.....[............ MazurkaHog the Vexing. # ................## Barachiw.#. #...............#. Health: 23/26 =====================---...K####................. Magic: 4/4========================......................... AC: 3Str: 9...)....)................ EV: 11Int: 13#...............†...... SH: 0Dex: 16#........######.##..... XL:  3 Next: 70% Place: Dungeon:2Ri}.#.###.@..####.......... Noise: ==-------  Time: 891.4 (0.0)#.#.......#.#####.. d) +0 short sword#....†######.# #.. Abil: Hop.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm (wandering).....#.#..#### ....K   kobold.....#....# #....... ##........ _A kobold comes into view. It is wielding a +0 dagger. _You see here a ring of resist corrosion. Ri._h - a ring of resist corrosion  h - a ring of resist corrosion (worn)  The kobold shouts! You hear a shout! _A ribbon worm comes into view.Ri1E  You unwield your +0 short sword.Riu<K.KRi?=4=--2.4 (1a) +1 sling Fire: a) +1 slingRiGRiMK- _a - a +1 sling (weapon)Sir #.....[............ MazurkaHog the Vexing. # ................## Barachiw.#. #...............#. Health: 24/26 ======================--....####................. Magic: 4/4========================....K.................... AC: 3Str: 9...).*..)................ EV: 11Int: 13#...*...........†...... SH: 0Dex: 16SiAs #....*...######.##..... XL:  3 Next: 70% Place: Dungeon:2#.###.@..####.......... Noise: ---------  Time: 892.4 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#Sios ......#..#.. ... ..# w   ribbon worm (wandering).....#.#..#### ....K   kobold.....#....# #...Sis .... ##........You unwield your +0 short sword. Sis _a - a +1 sling (weapon)  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleSit mShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (51% to hit)Si #K.*.*.*Si: <#..TiXK.*.*.  Aim: a kobold, wielding a +0 dagger (51% to hit)Ti)#.....[............ MazurkaHog the Vexing. # ................## Barachiw.#. #...............#. Health: 24/26 ======================--....####................. Magic: 4/4========================....K.................... AC: 3Str: 9...)....)................ EV: 11Int: 13#...............†...... SH: 0Dex: 16#........######.##..... XL:  3 Next: 70% Place: Dungeon:2#.###.@..####.......... Noise: ---------  Time: 892.4 (0.0)#.#i(m.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm (wandering).....#.#..#### ....K   kobold.....#....# #....... ##........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (51% to hit)  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!Ti,)(((wTi Ti Ti(0..w...2===3.7 (1.3 _Ui.#.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 24/26 ======================--..w.####................. Magic: 4/4========================...*).................... AC: 3Str: 9...)*...)................ EV: 11Int: 13#..**...........†...... SH: 0Dex: 16#....*...######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###.@..####.......... Noise: ===------ i7;49m Time: 893.7 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm.....#.#..#### .........#....# #....... ##........You shoot a sling bullet. The sling bullet hits the kobold! _You kill the kobold!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (79% to hit)Uiv w.).*.UiEs.)*.*Ui..*.*.Ui$w.*)*.*Aim: a ribbon worm (79% to hit)UiP |#.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 24/26 ======================--..w.####................. Magic: 4/4========================Ui\ ...().................... AC: 3Str: 9...)(...)................ EV: 11Int: 13#..((...........†...... SH: 0Dex: 16#....(...######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###.@..####.......... Noise: ===------  Time: 893.7 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#UiW g[14;10H......#..#.. ... ..# w   ribbon worm.....#.#..#### .........#....# #....... ##........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (79% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded.Ui߅ UiL Uit .g..w....g   goblin4.9 (1.2Ui̠ Ui{ /  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (79% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is lightly wounded. _A goblin comes into view. It is wielding a +0 club.Vi*#.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 24/26 ======================--....####................. Magic: 4/4========================g..w).................... AC: 3Str: 9...)*...)................ EV: 11Int: 13#..**...........†...... SH: 0Dex: 16#....*...######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###.@..####.......... Noise: ===------  Time:im 894.9 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm.....#.#..#### ....g   goblin.....#....# #....... ##........The ribbon worm is lightly wounded. _A goblin comes into view. It is wielding a +0 club.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 79% to hit)Vi[ .wVi(..w*.*Via.w)*.  Aim: a ribbon worm (lightly wounded, 79% to hit)WixA,#.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 24/26 ======================--....####................. Magic: 4/4========================g..w).................... AC: 3Str: 9...)(...)................ EV: 11Int: 13#..((...........†...... SH: 0Dex: 16WiB#....(...######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###.@..####.......... Noise: ===------  Time: 894.9 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm.....#.#..#### ....g   goblin.....#....# #....... ##..Wi===8.4 (1.2 _[i[i[i+s #.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 25/26 =======================-....####................. Magic: 4/4========================....).................... AC: 3Str: 9...)w...)................ EV: 11Int: 13[is #.g*............†...... SH: 0Dex: 16#...**...######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###.@..####.......... Noise: ===------  Time: 898.4 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling[iAt 7.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm.....#.#..#### ....g   goblin.....#....# #....... ##....[it ....You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is heavily wounded.Fire: a) +1 sling[it ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 79% to hit)[iҼ swggoblin, wielding a +0 club (51\iz#.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 25/26 =======================-....####................. Magic: 4/4========================((..).................... AC: 3Str: 9..((w...)................ EV: 11Int: 13#.((............†...... SH: 0Dex: 16#...((...######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###.@..####.......... Noise: ===\i,------  Time: 898.4 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm.....#.#..#### ....g   goblin.....#....# #....... ##........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the goblin.[39;49\iR m\iv \id!\i 1...).w..g..\iO249.7 (1.3 _\iJ<\iW>]i#.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 25/26 =======================-....####................. Magic: 4/4========================....).................... AC: 3Str: 9...).w..)................ EV: 11Int: 13#...............†...... SH: 0Dex: 16#..g*....######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###*@..####.......... Noise: ===------  Time:[]i37m 899.7 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm.....#.#..#### ....g   goblin.....#....# #....... ##........You shoot a sling bullet. _The sling bullet barely misses the goblin.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (51% to hit)]i | .g**.]i w.*.  Aim: a ribbon worm (heavily wounded, 79% to hit)^i w..*^i2 .g*.*Aim: a goblin, wielding a +0 club (51% to hit)_i| .g**._iCgw.*.  Aim: a ribbon worm (heavily wounded, 79% to hit)_i +_i #.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 25/26 =======================-....####................. Magic: 4/4_i ========================....).................... AC: 3Str: 9_i ...).w..)................ EV: 11Int: 13#...(...........†...... SH: 0_i Dex: 16#..g.(...######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###.@..####.......... Noise: ===------  Time: 899.7 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling_i ^.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm_iT .....#.#..#### ....g   goblin.....#....# #....... ##........Fire: a) +1 sling_iA! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded._i" D..(catching breath)_iO ``Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage._i: _iT ..g.6= 5 900.9 (1.2+1 slingHeld _iFW _i>Y  _iY _You are caught in a web!aiլ,ai X.w.gai11 ---10+1 slingaiqaiL* _The web tears apart.bilD bi G Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn) biG Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip di"didiT#.....[............ MazurkaHog the Vexing. # ................## Barachi..#. #...............#. Health: 26/26 ========================....####................. Magic: 4/4========================....).................... AC: 3Str: 9...)....)................ EV: 11Int: 13#...w...........†...... SH: 0Dex: 16di.#........######.##..... XL:  3 Next: 72% Place: Dungeon:2#.###g@..####.......... Noise: ---------  Time: 901.9 (0.0)#.#.......#.#####.. a) +1 sling#....†######.# #.. Fire: a) +1 sling.......... #.# #.........#.## #.. ..#......#..#.. ... ..# w   ribbon worm (catching breath).....#.#..#### ....g   goblin.....#....# #....... ##........diaYou shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web! _The web tears apart.did  You unwield your +1 sling.  d - a +0 short sword (weapon)di2p.w di=2.9 (1d) +0 short swordAbil: HopdidiL _The goblin misses you.gi"  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ji   You miscast Jinxbite.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The goblin hits you with a +0 club.ji 0------2------------3ji .Contam ji ji 0 _The ribbon worm bites you.pig8  You hit the goblin.piRtm )  You kill the goblin!pi$xj1=-----54pi7piŃC _The ribbon worm bites you but does no damage.pi?  You hit the ribbon worm.5pi/ pi d _The ribbon worm is severely wounded.qi (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.qiQ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.qi 5 6HopHeld qiqiޝ. _You are caught in a web!qiǯqi17----------------11 7HopqiqiPE _The web tears apart. The ribbon worm bites you.qi`  You hit the ribbon worm.  The ribbon worm is severely wounded.qiKa h8=---8qi>k qim Y _The ribbon worm closely misses you.qiL  You barely miss the ribbon worm.The ribbon worm is severely wounded.The ribbon worm bites you but does no damage.qi09qi#qi&K _Your magical contamination has completely faded away.riL  You hit the ribbon worm.10riBUriV_ _The ribbon worm is almost dead.rik=  You hit the ribbon worm.ri/w1.rizx 831 _You kill the ribbon worm!ri׊| _Your Hexes skill increases to level 4!ri  #.†...# #.....[.. # ..##. ###....#####....).......)....)......... #........† #....@...######.###.###)...####....... #.#.......#.##### #....†######.# # .......... #.# #. .......#.## #.. .. ......#..#.. .. ..ri  .....#.#..#### .... .....#....# #ri rih 19==-3.1 (1.2 _rio& ri' si: 3si> siD h3======siK siP ,siS si\X ,siZ si<_ si_ k20==si)b sif T======sih si ti tie 2=tiS ti ti K5=tiG ti ti gg   goblin (wandering) _You start resting.ti#" -38.1 (12ti" ,9.1 (13tiF+ ti./ u _A goblin comes into view. It is wielding a +0 dagger.viviEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 short sword (weapon)  a - a +1 sling Armour (go to first with [)  b - a +0 helmet (worn) vi3 ) c - a +0 robe (worn) Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip yiyi+yi#.†g.............# MazurkaHog the Vexing.#.....[........... Barachi.. # ................# Health: 25/26 =======================-...#. #...............# Magic: 4/4========================yi#....####................ AC: 3Str: 9#....)................... EV: 11Int: 13....)....)............... SH: 0Dex: 16#...............†..... XL:  3 Next: 83% Place: Dungeon:2#....@...######.##.... Noise: ---------  Time: 939.1 (0.0)#.###)...####......... d) +0 short sword#.#.......#.#####. Abil: Hop#....†######.# #........... #.# #........#.## #.. .. g   goblin (wandering)yi[K......#..#.. ... .......#.#..#### .........#....# #... _You kill the ribbon worm! _Your Hexes skill increases to level 4! _You start resting. yi_Magic restored. _You start resting. _A goblin comes into view. It is wielding a +0 dagger.yi<E  You unwield your +0 short sword.yi1.yig40.1 (1a) +1 sling Fire: a) +1 slingyiyi- _a - a +1 sling (weapon){iU 3{i& {i: B{iG _ _You start resting.{i[ 16=2.1 (2{i] 8 _HP restored.~i\.. #.†... #.....[..# ...#. #. #....####.#....) ....)....)~iF #.† #.######.## #.###)...#### #.#.......#.##### #....†######.# # .......... #.# #~iE .......#.## #..  ......#..#.. ...  .....#.#..#### .... .....#....# #...~iȯC3.3 (1.2~i~i~iI;G.. #.†.. #.....[.## .. ....#. # #....#### .#....) ....)....) #.† #.######.## #.###)...##### #.#.#. #....†######.# .......... #.# .......#.## #.. ......#..#.. ~iE<. .....#.#..#### .... .....#....# #...~iWI~iI!4.5~iyR~iU~iv- . #.†.... #.....[ .....## .. ....#. # #....#### .#....) ....)....) #.†~i. m #.######.## #.###)...#### #. #.#.#... #....†######.#.... #.#..........#.## #..........#..#.. ..........#.#..#### ............#....# #...~iKF >5.7~iP ~i}R i8Y2..... #.†......... #.....[......## .......#. #.#....####..#....).....)....).#.†.i(Z#.######.##.#.###)...####.#. #.#.#.#.. #....†######.#.........................isdieD=6.9imi pi ..... #.†........ #.....[......## .......#. #.#....####..#....).....)....).#.†.#.######.##.#.###)...####.#. #.#.#.#.. #....†######.# #i* ............ #.# #....#.## #.. ..#..#.. ... ..#.#..#i x.#....#i >8.1i[) i, i`n..... #.†.#...... #.....[......## ..io #....#. #.##....####..#....).....)....).#.†.#.######.##.#.###)...####.#. #.#.......#.#####... #....†######.# #............. #.# #.io@..........#.## #.. .........#..#.. ... ........#.#..####..#.ii-iM!9.3iƉi0is)%..... #.†.#....... #.....[......## ..#....#. #.#.#....####..#....).....)....).#.†.i*T#.######.##.#.###)...####.#. #.#.......#.#####... #....†######.# #............. #.# #...........#.## #.. ..#........#..#.. ... ..#.......#.#..##ih*........#...i_8i8)50.5iNAiDix..... #.†.#....... #.....[......## .##.....#. #.#.#....####..#....).....)....).#.†.#.######.##.#.###)...####.#. #.#.......#.#####... #....†######.# #............. #.# #...........#.## #.. ..#........#..#.. ... ..#.......#.#.........#...i>1.7iYiiō M #..#####.######## #.†....#...... #.....[.......## .#....#. # #....####.#....)........)....)........†........######.###.###)...####........#. #.#.......#.#####...##...........#.#.........#.i} (#iԲ [2.9is#..#####.#..#..... #.†.#....... #.....[......## .##.....#. #.#.#....####..#....).....)....).#.†.#.######.##.it#.###)...####.#. #.#.......#.#####... #....†######.# #....... #.# #...........#.## #.. ..##.........#..#.. ... ..#.......#.#..###i-i!4.1ii\iJgM#. ... . #..#####.#########..# †....#...... #.....[.......## .#....#. # #....####.#....)........)....)........†........######.###.###)...####............# .... .... ..... i/v>5.3iiށid M .... ..##. ... . #..#####.#########..# †....#...... ##.....[iDg .......## ..#....#. # #....####.#....)........)....)........†.#........######.##.......# .iq ir (6.5i| i~ igM ..# ..##.  .... ..##. ... . #..#####.#########..# #.†....#...... ###.....[.......## ...#....#. # #....####.#....)........)....).#...............†......... i_>7.7i\iiUu6... ..# ..##. .. .... ..#.# ##. ... ...# #..#####.#..#..... #.†.#....... ####.....[......##..##.....#. #.#.#....####..#....).....)....).#.†.#.######.##.#.###)...####....#. #.#.......#.#####... #....†######.# #............. #.# #.im>8.9iŇih... ...# ..##. .. .... ..#.# ##. ... ...# #..#####.#..# ..... #.†.#....# ...... ####.....[.#.....##.##...#....#. #.#.#....####.ii.#....).....)....).†#.†.#.######.##.#.###)...####......#. #.#.......#.#####... #....†######.# #............. #.# #.....#ix?60.1iiσi; 8... ...# ..##. .. .... ..#.# ##. ... ...# #..#####.#..### i)  #.†.#....#  ####.....[.# .....##.##...#....#. #.#.#....####.  .#....).....)....).†.#.†.#.######.##.#.###)...####.......it #. #.#.......#.#####... #....†######.# #............. #.# #.....#i i (1.3il i ik U... ....# ..##. .. .... ..#.# ##. ... ...# #..#####.#..###  #.†.#....#  ####.....[.# ##.##...# ....#. #.#.#....####. .#....).....)....).†.#.ib †.#.######.##.#.###)...####.......#. #.#.......#.#####... #....†######.# #............. #.# #.....#i% >2.5iA i i#_M ... .## # .# ..##.  .. ..##. ... ...#  #..#####.#########..## #.†....#i ####.....[.....# #....#...### ....#. #  #....#### .#....).........)....)...................†......i(#i->3.7i6i\M...#.  ..... .## # .# ..##.  .. ..##. ... ...#  #..#####.#########..## #.†....# ####.....[.....# #....iI#...### ....#. ##  #....#### .#....)...........................#iwi(4.9ii=i M....###....#.. im ) ..... .## # ... .....# ..##.  .. ..##. ... ...#  #..#####.#########..## #.†....i ## ####.....[.....# #....#...### ....#. #i! ##....####.......................i], i, (6.1i5 i 8 iq yM#.####### .#.......###........#...  .......r .## # ... ......# ..##.  .. ..... ..###. ... ...#  #..#####.#########..## #.†....#ir  ####.....[.....# #....#...### ....#. ##...............#.......r   quokka (asleep)i i4 !7.3i i Y _A quokka comes into view.i S.. ###.#.####### .#....##...........#... .....r .## # ...........# ..##. ...........# ..#iB##........# ...#  #..#####@#########..## #.†....# ####.....[.....# #....#...### ....#. #i#  #....#### .#....).........)....)i+.†.......†.ibi.rri(8.5i i i_ (( You shoot a sling bullet. The sling bullet hits the quokka.iDiPMe.r.iN2===9.7iYi\a _The quokka is moderately wounded.i `  You shoot a sling bullet. The sling bullet hits the quokka.i" .(i ,..i 6771.0 (1.3iú iM J _You kill the quokka!iWc M..  .. #####.####### .#...##...##.... .. .## # ..##. ...# ..##......@.# ...#  #..#####.#########..## #.†..............# .... ####.....[...............#..........##...... #..........il iXm 7---2.2 (1.2iz iz i&M.  .. #####.####### .#...##...##....# i....## # ..##. ...# ..##........## ...#  #..#####.#########..## ... #.†..............#....#........ iaj...................iiYD---3.4iyiiEM.  .. #####.####### .#...##...##....## ....## # ..##. ..i.# ..##........## ...# #..#####.#########..###.............iAi(4.6iuiiP hM..  .. #####.####### .#...##...#....## ....## # ##...##. iw ...# ..###........## ...##.....i; i܉ (5.8i8 i- i ... ... ####.#.# .#....###...#.#....##.## #i.###...##..# ..#.####.## ...#  #..#####.###..###. #.†........#....#. ####.....[....#.##iH...........##...  ....#. ##...............#i$i%(7.0i+i-i@y.<........ ####.#.# .#....###...#.#....##.## #.###...##.i.# ..#.#####.## ...#  #..#####.###..###. #.†........#....#. ####.....[.....#  .....##.............##... ....#. ###...............#ii.(8.2iif; _Found an escape hatch in the ceiling.iw8 ...... <...... ####.#.# .#....###...#.#....##.## #.###...##..# ..#.#.####.## ...# #..#####.###..  ..... #.†........#.... iA:  ...... ####.....[..... .....##...................##... ....#. ###.........#igE >9.4iI i'K i" ........#..<......#... ####.#.# .#...i"$".###...#.#....##.## #.###...##.#.# ..#.#(.####.## ...# #..#####.###.. ..... #.†..............#i# ...... ####.....[..... .....##...................## ....#. ###........#iv.iA/"80.6i5i8i _Found a tiny citrine amulet and 4 stones.i ...........#.<.......#.... ####.#.# .#....".###...#.#....##.## #.###...##..#.# ..#..(.####.## ..... #..#####.###.. ..... #.†..............# ...... ####.....[..... .....##.............## ....#. ###........#i< i (1.8iB& il( i..#>...<....##.# ####.#.# .#....".###...#.#....##.## #.###...##.#.# ..#.(.####.## . #..#####.### ...... #.†..............# ...... ####.....[... .....##.............## ....#. ###...#3.0iS; _Found a stone staircase leading down.i$K ..#.>...<....##..# ####.#.# .#....".###...#.#....##.## .###....#.# ...(.####.## . #..#####.# ...... #.†.......# ...... ####.....[... .....##........ ....#. ###....#4.2iY.#.###.>...<.....##...# ####.#.# .#...!...".###...#.#....##i.##.###....#.# ..(.####.## ....# #..#####. ......# #.†....... ...... ####.....[ .....##......... ....#. ###.....iiٷ SS   adder (wandering) ....#. ###...............  Found a red potion.i(5.4iiY _An adder comes into view.i%"' i"(((((((SYou shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the adder.ib,iZl..S.."...idm2===6.6itiqw3 _The adder is lightly wounded.iP((((((((i i* j....S"...i (7.8iq& i( r _You shoot a sling bullet. The sling bullet misses the adder.iC (((( You shoot a sling bullet. The sling bullet hits the adder.iri@ih."S...i-9.1 (1.3ii] _The adder is heavily wounded.iI (( You shoot a sling bullet. The sling bullet hits the adder.i@iiiE...Sigg   goblin (wandering)i8.90.3 (1.2iiSY _The adder is almost dead.i7  You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the adder.i *†g   gobliniiA'.giɳiR.........#MazurkaHog the Vexing.........##Barachi#.>...<...Health: 26/26 ========================..........##Magic: 4/4========================...........##### AC: 3iĺ Str: 9.........#.####### .#... EV: 11Int: 13!..."............###...# SH: 0Dex: 16.................#....## XL:  3 Next: 114% Place: Dungeon:2.......†@..............## Noise: ===------  Time: 991.5 (1.2).g.................###... a) +1 sling....#..............# . Fire: a) +1 slingi....(.####........##....# #..#####.########......# #.†.............. g   goblin...... ####.....[...............##.......................#. ###............... _The adder is heavily wounded.ibYou shoot a sling bullet. The sling bullet hits the adder. _The adder is almost dead.You shoot a sling bullet.  The goblin shouts!  The sling bullet hits the adder.it _You kill the adder!You have reached level 4!iAiu/  --more--iTN32/325/5104 8% iiR _You feel stronger.iӳ ((((((((You shoot a sling bullet.i2i<h..†.g...iD=(2.7iFiHa _The sling bullet closely misses the goblin.im& ((((((((You shoot a sling bullet.i i h..†..g..i& -4.0 (1.3iY w _The sling bullet closely misses the goblin.i6 ((((((((You shoot a sling bullet.igiIiig.†......i'-5.2 (1.2iib  You shoot a sling bullet. _The sling bullet closely misses the goblin.  You shoot a sling bullet. _The sling bullet closely misses the goblin.  You shoot a sling bullet. _The sling bullet barely misses the goblin.i `  You shoot a sling bullet. The sling bullet hits the goblin.i* )((iv S.†ii 096.4i) iE, J _You kill the goblin!i/#.##.####.>...<....#.###.# #.#.# .#.!...".###...#.#....##.)...###.#.# ...(.####..##......# #..#####. ......# #.†. ...... ####.....[ .....##...........#. ###.....i<iI=2---7.6i?BiVDs _You see here an adder corpse.iB #.# #.### ##.>...<.... #.## #.# #.#.# .#.!...".###....#.....)@†..###.#.#.(.####...##>......# #..#####. ......# #.† ...... ####.....[.....##....... .....#. ###....i9---i!8.8ixiV; _Found a stone staircase leading down.i=  #.# #.#  #.........#### ##.>...<..... #.##  #...# ####.........#.####### .#!...".###...@.#).†.....###..#......#.......(.####........##>......## #..#####.#####i? 8.....# #.†......... ####.....[.......##...iJ G1000.0 (1.2)iO iQ i:m #.# #.# #.#  #.........#### ##.>...<..... ###  #...# ####.........#.####### !.###...#).†.....##.#......#.(.####........## >......## #..#####.####..# #.†..... ####.....[i6i!1.2i^ii+2.2 (2iil 6 _i - an amulet of guardian spiriti i?Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn) Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)i - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ini5 i8#.........#MazurkaHog the Vexing#.........#Barachi#.........#Health: 32/32 ========================#.........####Magic: 5/5========================##.>...<.....AC: 3Str: 10#..........##EV: 11Int: 13#...........#SH: 0Dex: 16####.........#.####### . XL:  4 Next:  9% Place: Dungeon:2....!...@............###. Noise: ---------  Time: 1002.2 (0.0).....................#... a) +1 sling.........).†............. Fire: a) +1 sling.......................#i :#........#..............#........(.####........## ..>......## #..#####.#### ........# #.†.......... ........ ####.....[......  _The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin! _You see here an adder corpse. _Found a stone staircase leading down. _i - an amulet of guardian spiriti<iAiHiVf  You start putting on your amulet.i[+3.2 (1i5eioi7p+4.2 (2i ~iA5.2 (3iCii+6.2 (4i,iFi+7.2 (5iiտ _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.idiWi] _i - an amulet of guardian spirit (worn)i< #.# #.# #.# #.#### ##.>...<..... #.## #.##.#.# .!.###.#.).†..#.#.(.####iZp.##.>......## #..#####..# #.†.#####.....[i)i,+48.4 (1.2 _iI3i.5i\ #.# #.# #.# #.####iӯG ##.>...<..... #.## #.##.#.##.....!.#.##.).†#.#.#.#.(.####.#...>......## #..#####.#i .## #.†#.#####.....[i*i(9.6iii,  #.# #.# #.# #.#### ##.>...<..... #.## #.# ######.#.# #.....!. #.# #.).† # #.# #.(.####. #...>......## #..#####. #.## #.† #i`- g.#####.....[i6 iQ7 )10.8i= i? i  #..# #..# #..# #..#### ##.>...<..... #.## #.# ######.#. #...... #. #.).† #i  #.# #.(.#### #...>......## #..#####. #.## #.† #.#####.....[i i3 (2.0ii A3.0 (2iXiXP _j - a red potioni#..# #..# #..# #..#### ##.>...<..... #.## #.# ######.#.##.##.##.).†.#.#.#.#.(.####.#...>......## #..#####.##.## #.†.#.#####.....[.i?iܣ+4.2 (1i-iTiޘ #.# #.# #.# #.#### ##.>...<..... #.## #.# ######.#.# #.##.#.#.).†.#.#.#.#.i (.####.##...>......## #..#####.##.## #.†.#.#####.....[.i֤ >5.4i i i[ #.# #.# #.# #.#### ##.>...<..... #.## #.# i\ ######.#.# #.##.#.#.).†.#.##.#.##.(.####.#i5] #...>......## #..#####.##.## #.†.#.#####.....[.if ig (6.6io ip i.DM# #.........#####.>...<.....# ..# ######.####### ##iE...##..........).†............iMiQibR!7.8i]i3`iYMM##i# .........#####.>...<.....# ..# ######.####### .i1t###......................#...ixi(9.0iʱiiS M ##.....## ### .........#####.>...<.....## ..# #####igT #.####### #......................###.i] i] )20.2id if i ;M #######  ##.....## ### .........####i;##.>@..<.....# ..# ######.........#.#######.. .iCivD(1.4iJidLi h ##.....####.......##..####.>...<..... iѫ #...@......##.######.#######...#.........(.####........## i i i !2.6i iN i~ ##.......##..####.>...<..... ..........##.#######.#######.....iI........###.#...>......## #..#####.### i i) (3.8iiiJG ..#####.>...<..... ..........##.#####i#.#######.............###....i#.........## #.†......... i'>5.0iisiB! ######.>...<..... ..........##.######.#######.............###..).†.i#.........#####.....[..... ii(6.2iii  #.# #.# #.# #.#### ##.>...<..... #.## #.# ######.#.# #. #.# #.).† #. #i .#. #.(.####. #...>......## #..#####. #.## #.† #.#####.....[il i (7.4i/ i i #.# #.# #.# #.#### ##.>...<..... #.## #.# ######.#.# #. #.# #.).† # #.# #.(.####.iP #...>......## #..#####. #.## #.† #.#####.....[i i!8.6iViiVz  #..# #..# #..#### ##.>...<..... #..........## #..########.###### #............. #. #).†. #... ## #.(.#### #...>......## #..##### #... #.†...... #.#####.....[ #.##........i >9.8i i i͟^ #..# #..#### ##.>...<..... #..........## #..########.##### #............ # #).† #... ## #.(.#### #...>......## #..#####i> #... #.†.... #.#####.....[ #.##........ ###.#. ###i*?31.0ii iCV  ####.>...<..... ..........##.#######.#####............).†...#(.####...#.#....####...... i` >2.2ih ioj i L #.>...<..... ..........##.#######.#####............).†...#...(.####>......## #..#####... .#....)......... il >3.4i i i- ..........##.#######.#####............).†...#(.####>......## #..#####......## #.†.....#i#... .....)....)..... i >4.6i i:i2  #..########.#### #........... # #).† #... ## #.(.#### #..## #..#### #... #.†.... #.#####.....[ #.##........ ###.#. ### ...#.#....#####...#.#....).. #...#.....)....) ....... .#.....i޴ >5.8it i c _There is a stone staircase leading down here.icr #######.####...........).†...#(.####>......## #..###### #.†....####.....[.........#....... .. #........## imin/7.0 _ivixwiZ7! #.......... # #).† #... ##. #.(.#### #...>......## #..### #... #.†... #.#####. #.##........ ###.#. ### ...#.#....#####...#.#....).. #...#....) .........#..... ..... ..##.#.. ##.###)...i<>8.2iLAiCi#L ).†...#(.####>......## #..###iq......## #.†...###.....##. ### ...#.#....##...#.#........#i#.....#. #. #.#... iiN(9.4iiܚi%E ).†...#(.####>......## #..###......## #.†...###.....###. ### #...#.#....##...#.#....)...i&........#.......... .. #....†# i-?40.6iy5iJ7i ...#(.####>......## #..###......## #.†...####..#....###. ###i #.@.#.#....#.#....).......)....).#..#.......[............... iei (1.8ii) _Found a chain mail.i  #.(.#####...>......## #..####.........## #.†...#.###....##...##.......#. ### #...#.#....#).......)....)..........#.................###...#.##.###)#.i} #########...............#. iV i (3.0i= i i0 #(.#####...>......## #..###.........## #.†......#####.....##...##.......#. ### #...#.#....#).......)....)#.............#......#.....##ib#.#............#..#. i%>4.2i]*i?,i/  ...>......## #..###.........## #.†......#####.....##...##.......#. ### #...#.#....##....)...#...##...#.....)....)#......@......#......###.##.###)i #.# ##. #.#....... .. #....†#.............#..........#.#..## i% i=& !5.4i, i. i`F ......## #.†......#####......##...##.......#. #### #...#.#....##..#....)......##...#.....)....)..........#......####.##.###)#.# ##. #.#..........................#....#iM>6.6iTiVi"^ ###......##...# ####. ####. #...#.#....#...#....)....##...#.....)....)..........#......####.##.###)#.# ##. #.#....... .. #....†#........i#c............. ##....i*i\+(7.8i2i4æibQ## #...##..æi)c]#.. ###.......#. ### #.. #...#.#....####æiVcj #... #...#.#....).. #...##...#.)æic #.............#..... ## #æic#.##.###)... ##.# ##. #.#..æic #.....#.. #....†æicr #[..............æidy #######........# æi&dk#.....#..# #æiDdp#.#..# ..#.... .æimd~ ##....  #..æioæio(9.0æiptæivæi ### #.........## #...###.......#. ### #... #...#.#....#### #... #...#.#....) #...##...#.....)....) #.# #.##æiJ #.#.##.###) #.#.# ##. #.# #.#.. #.... #.[ #. #.#.. #.#.#..æio ...#.... ... ##æik .. #..æiæi)50.2æiæiĦi L #####.........## #...###.......#. ### #... #...#.#....#### #... #...#.#....)ĦiL  #...##...#.....)....) #.# #.## #.#.##.###) #Ħip .#.# ##. #.# #.#.. #Ħi [ #.[Ħi X # #Ħi 5.# #.Ħi 4.#.#. Ħi2 ) ...ĦiX ].#...  ...Ħix . ##..  ........ #..Ħi D Ħih Ħi (1.4Ħi Ħi Ŧi #...###.#. ### #...##...#.#....#### #...##...#.#....).. #...##...#. #.............#.....Ŧi2 ## ##.##.###) #ŦiU#.# ##. # #Ŧiw{.....#.. #.. #Ŧi[........ #######.Ŧi" #.#Ŧi 5 #...#.#Ŧi, ...........#.. .......... ##.ŦiIZ ........ #.Ŧil) ŦirŦi(2.6ŦiYŦiŦiJ   #...###.......#.   #...##...#.#....   #...##...#.#....)   #...##...#.....)   #.#   #.##   #.#.##.###   #ŦiK '.#.# ##. #   #.#.. #   #Ŧi1K .[   #   #..ŦiTK D.   #..........#. ŦisK d  ...........#   ŦiK =. ##  ŦiK o . #  ŦiS ŦiS (3.8Ŧi[ Ŧi] ƦiA #...###.......#. # #...##...#.#....# #...##...#.#....). #...##...#.....).Ʀi2 #.#. #.##. #.#.##.###) Ʀi:#.#.# ##. #. #.#.. #. Ʀi:`#.[. Ʀib/#.Ʀi_ #...# Ʀi#..........#.# ...........#.Ʀi. .ƦiG ##. Ʀi ;. #. Ʀiq  ƦisƦi (5.0ƦiƦiUƦi/#...###.......#. ###.#...##...#.#....####.#...##...#.#....).#...##...#.....)....)#.#.#.##.#.Ʀi_0#.##.###).#.#.#.##. #.##.#.. #.#.[.#Ʀi0}.#..#.#....Ʀi0#.#............#........... ##.Ʀi0j........ #.Ʀi9Ʀi<:(6.2ƦiAƦiCƦi~,#...###.......#. ###.#...##...#.#....####.#...##...#.#....).#...##...#.....)....).#.#.#.##.Ʀi>#.#.##.###).#.#.#.##. #.#.#.#.. #.#.ƦicD[.#Ʀi].#..#.Ʀi5#...#.#.Ʀi.....#........... ##.Ʀi4...........ƦiƦi2(7.4ƦiԐƦi Ʀi #...###.......#. ###.#...##...#.#....####.#...##...#.#....).#...##...#.....)....).#.#.#.##.#.#.##.###).Ʀi #.#.#.##. #.#.#.#.. #....†#.[.#.##.Ʀi- #..##..#.#..#...#....#ƦiR 5.... ##.Ʀio 5.......Ʀit Ʀi (8.6Ʀi Ʀig ǦiP1#...###.......#. ###.#...##...#.#....####.#...##...#.#....).#...##...#.....)....).#.#.ǦiMQi#.##.##.#.##.###)...##.#.#.##. #.#.#.#.. #....†##.[.#.ǦirQ#.#.#..#.#.ǦiQd#.#..#......ǦiQ9 #....Ǧi0dT9.8ǦieǦiSW #...##...#.#....####.#...##...#.#....)....#...##...#.....)....)#.............#.......#....##.##ǦiW ^#.#.##.###)...##.#.#.##. #.#....#.ǦiW ...#..##....†###............#######...ǦiW q#.# #.#..#.Ǧi-X #.#.#..###..#....##.Ǧi^X ##.....ǦiX d#......$ǦiEe Ǧie "61.0Ǧim Ǧit p _Found 15 gold pieces. _You see here a +0 chain mail.Ǧis #...##...#.#....####.#...##...#.#....).#...##...#.....)....).#......#.#.....##.Ǧi Z##...#.##.###)...##.#.#.##. #.#.#.#..##....†##.[ #.#.#ǦiB #.#..#.. #.#.#..#Ǧif .#....##.#Ǧi e#....#.#Ǧi m#...#..Ǧi Ǧi1 &2.2 ǦiQ _Ǧi Ǧil Ȧi*X9#...##...#.#....)....#...##...#.....)....)#.............#.......#....##.#####..#.##.###)...##.#.#.##.# #.#......#....#..##....†#####.ȦiXY[................ #######...#.## #.#..#.. #.#.#..#####..#....##.##....ȦisY#.##....#.........$..... ...Ȧic>3.4ȦioȦirɦi} ##...#.....)....)..........#...........######.##.###)#.#.##.# #.#..........#..##....†####......[................ ######..#.## #..#.. #.#..#####.ɦi}....# ...$..................ɦiΉ>4.6ɦiɦi+ _Found 17 gold pieces.ɦi* ..........#......##..#####.##.###)#.#.##.# #.#...........#..##....†####......[................ ######..#.## #..#.. #.#..#####.....# #....ɦi5..................ɦi>5.8ɦiDɦiɦi^ K#...##........######.#.##.###)...####.#.#.#.##.# #.#.......#....#..##....†######.......[................ #######...#.## #.#..#.. ##.#.#..#####..#....# #.##.... #.##.. ....ɦi #......$......$.w   dart slug (asleep)..[.wɦi;  A dart slug comes into view.7.0ɦi ɦi ( _Found a ring mail.ʦiL#.##.###).#.#.##.# #.#................#..##....†#####.....[................ ######..#.## ʦi##..#.. ##.#..####....# #.... ...#... ʦig.$.....$ʦiL..[ʦi'g. w....####ʦiIʦi{ʦi(8.2ʦiʦi˦id = (((((w  (You shoot a sling bullet. The sling bullet hits the dart slug.˦i ..$...wThe dart slug is moderately wounded.˦i ``````The dart slug launches a dart at you.˦i[ s..$...˦i( 0--4-----===9.4˦i ˦i - _The slug dart hits you.̦i ((((( (You shoot a sling bullet. The sling bullet hits the dart slug.̦iZ ̦i..$..w.̦i\.70.7 (1.3̦i>!̦iM&] _The dart slug is almost dead.̦i҃ (((((You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.̦i l..$..̦i ̦i/ _1=-1.9 (1.2̦i0 ̦iO ] _The dart slug is almost dead.ͦic  You shoot a sling bullet. The sling bullet hits the dart slug!ͦi {(((((†ͦiZ ͦil..$..ͦib1143.1ͦiYͦiM _You kill the dart slug!ͦi< O ......#.#.##.# #.#................#..##....†#####....[................ ######..#.## #..#.. ##.#..####....# #.... ...#... .$.....##..........##ͦi_ f--------4.3ͦi ͦiy ΦiJ .........#..##....†#####...[................ ######..#.## #..#.. ##.#..####....# #....## ...#... .$.....$.r   rat (asleep)#.r......###ΦiK*Φi*2==---5.5Φi\2Φi4V _A rat comes into view.ϦiKR (((((r  ((You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.ϦiސϦin......r.===6.7ϦiϦi\ _The rat is severely wounded.Ϧio ]  You shoot a sling bullet. The sling bullet hits the rat!Ϧi 3((Ϧi ((((†Ϧi Ϧiߨ  .....J   endoplasm (wandering).JYou kill the rat!ϦiM 057.9Ϧi Ϧi ] _An endoplasm comes into view.Цi (((((J  ((You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm.Цi{v,Цi.....J.†.Цi(9.1ЦiЦi%a _The endoplasm is heavily wounded.Цi' c  You shoot a sling bullet. The sling bullet hits the endoplasm!Цi (((((.Цib N......Цid s=5=====8Цie 80.3Цism ЦiXp M _You kill the endoplasm!Ѧi ...[................ ######..#.## #..#.. ##.#..####....# #....## ...#... .....$..ѦiSv[#........#Ѧi'H---1.5Ѧi-Ѧi3]---2.5 (2Ѧiq8Ѧi::> _You now have 93 gold pieces (gained 15).ѦiD > #.......[. #######.#.## #.#..#.. ##.#.#..#### #.#....# #.##....#.##...#... . $ѦiqD . .[ .†...#######.†ѦiD .##  #.###  #ѦiD ?.#ѦiQM Ѧi.N +3.7 (1ѦiS ѦiXV Ҧi #.......[. #######.#.## #.#..#.. ##.#.#..#### #.#....# #.##....#.##..#.#...#.#$.#.[#Ҧi.†..#..#.######.†.##  #.###  #.#ҦiҦi'=====Ҧi!4.9ҦiҦiJ Ҧi #.......[. #######.#. #.#..#.. ##.#.#.. #.#....# #.##.... #####.##.. #.#... #. #$. #.[ #.†... #... #.###  ####.†.##  #.###  #.#Ҧi >6.1ҦiҦiIӦi` #.......[ #######.#. #.#..# ##.#.#.. #.#....# #.##.... #####.##.. #.#... #. #$. #.[ #.†.... #Ӧi*.... #.#### ####.†.##  #.###  #.#ӦiӦib(7.3ӦiӦiӦi* #.......[ #######.# #.#..# ##.#.#.. #.#....# #.##.... #####.##.. #.#... #. #$. #.[ #.†..... #..... #.#### ####.†.## #.###  #.#Ӧi>8.5Ӧi&ӦieԦi #.......[ #. #.#.. ##.#.#.. #.#.... #.## #####.##.. #.#... #. #$. #.[ #.†...... #...... #..#### ####.†.## #.##  #.#Ԧi! Ԧig (9.7Ԧi Ԧi զi #.......[ #. #..# ##.#.# #..# #.## #####.##.. #.#... #. #$. #.[ #.†. #. #զiU6...#### ####.†..## #.### #.#զiզi)90.9զiUզi զiT  #.[... #.... #....# ##...#.# #...# #..## #####.## #.#... #.զiڻ6 #$. #.[  #.†. #. #....#### ####.†...## #.###զi F #.#զiզiI(2.1զijզiզi S  #######.  զin  #  ##.   .#.   #.##  #####.##   #....   #.   #   #   #†......   #.   #զi ###   ####.†##   #.#   #.#   զi զi (3.3զi զin զi" +4.3 (2զi զi ? _You now have 110 gold pieces (gained 17).֦i/ #..... #....# ##...#.# #...#. #..##. #####.##. #.#. #. #. #.[ ֦i+#.†. #. #.# ####.†........## #..### #..# ..֦iA5.5 (1֦i֦i֦iז#...#..#.##..#.#.#..#.#.##.#####.##.#.#... #. #. #.[ #.†. #.#.####.†...###.###֦i0[#.#.֦it֦i!6.7֦i֦i֦i #.#.#.##.#.#.#.#.#.##.#####.##.. #.#... #. #. #.[ #.†. #.#.####.†..##֦iM #.####.##.#֦i >7.9֦i; ֦i ֦i#.##.#..###.#.#..##.#....##.##.#####.##.. #.#... #. #. #.[ #.†. #......#..########.†.###.### ֦i֦i(9.1֦i2֦iXצi_ #######.#.#.#..#.##.#.#..##.#....# #.##.... #####.##.. #.צi@#... #. #. #.[ #.†.צi  #.....#.########.†.צik###.###צiE3 צiצi*100.3צiצiL#######.#.##.#..#.##.#.#..##.#....# #.##.... #####.##.. #.#... #. #. #.[ #.†. #....#.########.†.## צiQצi*R(1.5צiVצi>XצiH`  #..#..##.#..###....# #....#### ....#... .צiH[†..##########צiP>2.7צiVצiYئiz!#.#..#.. ##.#.#..##.#....# #.##.... #####.##.. #.#... #. #. #.[ #.†. #. #.#### ئi=ئi(3.9ئiχئiئi |#..#..#.. ##.#.#..#### #.#....# #.##.... #####.##.. #.#... #. #. #.[ #.†.ئi #. #.##### ئi >5.1ئi ئim ٦io8#..#..#.. ##.#.#..#### #.#....# #.##.... #####.##.. #.#... #. #. #.[ #.†. ٦iDp#. #.###### ٦iy٦iy(6.3٦i٦i٦iHt#..#..#.. .٦io##.#.#..#### .#.#....# #٦i#.##.... ٦iu#####.##.. #.٦iB#.#.#.٦iP#.[.#.٦i>†.#.٦iUd#.#### ٦iy ٦i:٦ih٦i!7.5٦i٦i@٦i #..#..#.. .##.#.#..#### .#.#....# #.#.##.... .#####.##.#.#.#.#.#.[.#.٦iW †.#.#.#####.######.##.###٦i ٦i (8.7٦i; ٦i ڦi|#..#..#.. .##.#.#..#### .#.#....# #.ڦi#.##.... .#####.##.#.#.ڦi4##.#.#.ڦiHG[.#.ڦig+†.ڦiz#.#.ڦi<#####.####.ڦi-#.ڦi-#.ڦi!ڦi-#.ڦi-##ڦiwڦiڦi!9.9ڦi ڦi ڦi #..#..#.. ... ##.#.#..#### .#.#....## #.#.##....# .#####.##.#.#.#.#.#.[.#.ڦi †.#.#.#####.####.†.ڦi ## #.#.####..ڦi( O#..ڦiO 2###ڦi ڦi )11.1ڦia ڦi+ ۦiQ#....#..#.. ... ##..#.#..#### .... #..#....## #... #..##....## .#####..##.  #.#.^ۦiRJ#.#.#.[.  #.†.  #.#.#####.  ####.†.## #.#.### .#...#..#####ۦi[ۦi0\(2.3ۦizcۦieۦi5 ;#.#..#.. ... ##.#.#..#### .... #...#....## #... #.##....##. .... #####.##. #.#.^. #. #. #.[. #.†. #. #.#####. ####.†.## #.#.### .#.# .#........###ۦi:6 "##ۦig@ ۦi@ (3.5ۦiG ۦiI ܦi##....#..#.. ... .##.#.#..#### .... #....#....## . #... #.##....##.# .... .##.# .#.^. ...[. .†. ..ܦi#####..†.## ##.#.### .#..# .#........# .##########ܦiܦiI(4.7ܦi*ܦiܦiҽ#............#..#.. ... .##..........#.#..#### ..... #.....#....## ..#... #....##....##.# .... ...##.##.^..#.)ܦi1 †...#####..†.## ##.  #.### ܦiVw..  #..# ..  #........# ܦixD..  # ..ܦiܦi0(5.9ܦi ܦih _Found a flail. _You see here a +0 ring mail.ݦi #............#..#.. .... ..###..........#.#..####......  #...........#....## ...#...  #...##....##.# .... ..##.## #.^..#ݦi" B[).†...#####..†.## ##. #.### ݦiN ?. #..# . ݦix t#.# .. # ..ݦiߵ ݦi/ &7.1 ݦij _ݦi| ݦi ަi;#............#..#.. ..... ..# ##....#.#..####...... #.....#....## ...#... #..##....##.# .... .##.## #.^..##.[.).ަi0<†...#####. .†.## ###. .### . .# .. .# ?. ..ަioGަiG(8.3ަiwOަi]Rd _Found a scroll labelled YLODYM EDIA.ߦi1V0#...#..#.. ..... ..# #....#.#..####...... ...#....## ...#... ..##....##.# .... ....##.## #.^..##.[[.).†.#####. †.ߦiV9.## ###.### .# .# ?. #.ߦib>9.5ߦikߦio- _Found a leather armour.i ...#..#.. ..... ..###. .#.#..####...... ..#....## ...#... .##....##.# .... ..##.## ..#.i> ^..##.[.[.).†.#####. .## ###.#### #.## #.iӛ ## #?.# ##.#iŨ ?20.7iA im i..#..#.. ..... ..###.##.#..####...... #....## ...#... .##....##.# .... ##.## .#.^..##.[.[.).†...#####.## ###.# i(iL)!1.9i-2i4i;..#..#.. ..... ..###.# #.#..####...... .#....###...#.....##....##.# ...##.## .#.^..##.[.[.).†...#####.id;## ###.# ib>3.1iB i>i;v.#..#.. ..... #...###.# #.#..####........#....###...#....##....##.# ...##.iw## ..#.^..##.[.[.).†.g#####.## ###.#### #.# g   hobgoblin (asleep) i7i(4.3ii{\ _A hobgoblin comes into view.iM c  You shoot a sling bullet. The sling bullet hits the hobgoblin!i~ r(((((((†i'6)......i",;20===5.5i6i:M _You kill the hobgoblin!iy #..#.. .....##...###.# #.#..####.........##....###...#...##....##.# ..##.## .#.^..##.[.[..†.†.#####.## ###.# i it 2---6.7i i N _You see here a +0 flail.iO #..#.. .....##...###.# #.#..####.........##....###...#.......)##....##.# .#i P##.## .##.^..##.#[.....#iPV#[.)# †.#†.#####.## ###.#####. iP&i[i[D---7.9ici9.1i5i 8iv \... #.## ##.....######...#.##.##... ...##..# ##.#..#..>.....##...###.##.#..####.........#####....###...#i ).##....##.# ..# i #.......###.# #i@ ^..##.......# # .ig _.# [i )# ..#.....i †..####........ .## ###.#####..###.# #.# i= W#..# ..i i i" "30.3i i _Found a stone staircase leading down. _You see here a +0 leather armour.i i %10i iS - _k - a +0 leather armouri-#.##.##... ...##..# ##..#..>.....##...###.# #.#..####.........#### .#....###...#.......).ih.##....##.# .#.##.......###.#.......^..##.#iB.......#i_.#[)i"B.#..i@b.#.†..#ie|#####...... ###i]#####..# ### #i.# #.# # ie #.# .. #i~ #?.#iii?&2.5 (1.2iii#..#..>.....##...###.# #.#..####.........#### .#....###...#.......).iJ~.##....##.# ..#.##.......###.#.^..##.#i.......#.#[).# †........#i†..######...... ###i@#####..# .### #.# #ip.# .#  #.# .. i.# #?.##ig ##.#ii(3.7iiiH-#.#..####.........#### .#....###...#.......)..##....##.# ..#.##.......###iI.#.^..##.#.......#.#[i.I.).# .iZI[†........# .izI{†..######......iIG ########..#iI### #.# #.# .iI/.#  #iJ.# .. ..# #?i#Ju.# ### #iAJ0#.#i`Jj #.#imTiT(4.9i]i_iiyEquip which item?  - - Unarmed iAHand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn) i i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i i iY ......#.#..####.........####MazurkaHog the Vexing ......#....###...#.......).Barachi ......##....##.# ........#Health: 32/32 ======================== ......##.......###.......#Magic: 5/5======================== .....#.......^..##.......#AC: 3Str: 10 .........................#EV: 11ię pInt: 13 .........................#SH: 0Dex: 16 ........[.......)........#XL:  4 Next: 20% Place: Dungeon:2 .†..............@........#Noise: ---------  Time: 1134.9 (0.0) .......................†..#a) +1 sling .....#####..................Fire: a) +1 sling ....## ###........#####..# i E..####........# #.# ..##........# .. ..##?.......# ###i= ##.......##.......# _You kill the hobgoblin! _You see here a +0 flail. _Found a dagger. _Found a stone staircase leading down. _You see here a +0 leather armour. _k - a +0 leather armourir P  Okay, then.i i_ D _i mInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn) Scrolls (go to first with ?)  g - a scroll labelled VEUKHL GAIFYB Potions (go to first with !)  e - a potion of lignification  f - a potion of mutation  j - a red potioni5\ id ip q......#.#..####.........####MazurkaHog the Vexing ......#....###...#.......).Barachi ......##....##.# ........#iq &Health: 32/32 ======================== ......##.......###.......#Magic: 5/5======================== .....#.......^..##.......#AC: 3Str: 10 .........................#EV: 11Int: 13 .........................#iIq ?SH: 0Dex: 16 ........[.......)........#XL:  4 Next: 20% Place: Dungeon:2 i~q .†..............@........#Noise: ---------  Time: 1134.9 (0.0) .......................†..#a) +1 sling iq ".....#####..................Fire: a) +1 sling ....## ###........#####..# ..###iWr #........# #.# ..##........# .. ..##?.......# #####.......##.......# _You see here a +0 flail. ir _Found a dagger. _Found a stone staircase leading down. _You see here a +0 leather armour. _k - a +0 leather armour ir 6_Okay, then.is 4i id i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.2   1.4  +2   h - Spellcasting   1.1   2.0   0           b - Unarmed Combat   0.0   0.8  +1   i + Hexes4.1   4.2  +1       j - Fire Magic   1.1   1.7  +1   c - Short Blades   0.0   0.8  +1       d * Ranged Weapons   3.7i   4.0   0               e - Armour   0.0   0.7  +2       f - Dodging   2.1   2.5  +1       g - Stealth   0.0   1.0   0                                  [37im                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiQli+qiMzq......#.#..####.........####MazurkaHog the Vexing ......#....###...#.......).Barachi ......##....##.# ........#ic{gHealth: 32/32 ======================== ......##.......###.......#Magic: 5/5======================== .....#.......^..##.......#AC: 3Str: 10 .........................#EV: 11Int: 13 .........................#SH: 0Dex: 16 ........[.......)........#XL:  4 Next: 20% Place: Dungeon:2 .†..............@........#Noise: ---------  Time: 1134.9 (0.0) .......................†..#a) +1 sling .....#####..................i{Fire: a) +1 sling ....## ###........#####..# ..####........# #.# ..##........# .. i|..##?.......# #####.......##.......# iB|_You see here a +0 flail. _Found a dagger. _Found a stone staircase leading down. i|_You see here a +0 leather armour. _k - a +0 leather armour _Okay, then.iiiii i% iSpells (Memorise)TypeFailure Level  a - Sigil of BindingHexes16% 3b - Inner FlameHexes/Fire28% 3  c - Cause FearHexes45% 4  d - Dimensional Bullseye Hexes/Translocation 75% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiFi i ......#.#..####.........####MazurkaHog the Vexing ......#....###...#.......).Barachi ......##....##.# ........#Health: 32/32 ======================== ......##.......###.......#Magic: 5/5======================== .....#.......^..##.......#AC: 3Str: 10 .........................#EV: 11Int: 13 .........................#SH: 0Dex: 16 ........[.......)........#XL:  4 Next: 20% Place: Dungeon:2 .†..............@........#Noise: ---------  Time: 1134.9 (0.0) ...........i ]............†..#a) +1 sling .....#####..................Fire: a) +1 sling ....## ###........#####..# ..####........# #.# ..##........# .. ..##?.......# #####.......##.......# _You see here a +0 flail. _Found a dagger. _Found a stone staircase leading down. _You see here a +0 leather armour. _k - a +0 leather armour _Okay, then.i i  Memorise Sigil of Binding, consuming 3 spell levels and leaving 0? Y - Yes  N - Noi iu# ......#.#..####.........####MazurkaHog the Vexing ......#....###...#.......).Barachi ......##....##.# ........#Health: 32/32 ======================== ......##.......###.......#Magic: 5/5======================== .....#.......^..##.......#AC: 3Str: 10 .........................#EV: 11Int: 13 .........................#SH: 0Dex: 16 ........[.......)........#XL:  4 Next: 20% Place: Dungeon:2 .†..............@........#Noise: ---------  Time: 1134.9 (0.0) ...........ie$ ]............†..#a) +1 sling .....#####..................Fire: a) +1 sling ....## ###........#####..# ..####........# #.# ..##........# .. ..##?.......# #####.......##.......# _You see here a +0 flail. _Found a dagger. _Found a stone staircase leading down. _You see here a +0 leather armour. _k - a +0 leather armour _Okay, then.i% +5.9 (1i- i8 u _This spell is quite dangerous to cast!i_9 +6.9 (2iC iN i*O $7.9 (3iV iA` i` +8.9 (4ih ij _You start memorising the spell. You continue memorising. x3i$k iv iy c _You finish memorising. Spell assigned to 'b'.i  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iU- 4i7 i: P _You don't know that spell.i  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iij Your spells (cast)TypeFailure Level  a + JinxbiteHexes8% 2 b - Sigil of BindingHexes16%3 Select a spell to cast[!]/[I] toggle spell headersiH Sigil of Binding Creates two sigils nearby. Anyone who passes over them will be bound, able to act and dodge normally but unable to move away. When the effect wears off, theirmovement speed will rebound, giving them temporary swiftness. Swiftness from anysource grants immunity to binding. Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight. Level: 3School: HexesiNIFail: 16% Power: 11% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also slows you.igg 3 Your spells (cast)TypeFailure Level a + JinxbiteHexes8%2  b - Sigil of BindingHexes16% 3 Select a spell to cast[!]/[I] toggle spell headersiii ......#.#..####.........####MazurkaHog the Vexing ......#....###...#.......).Barachi ......##....##.# ........#Health: 32/32 ======================== ......##.......###.......#Magic: 5/5======================== .....#.......^..##.......#AC: 3Str: 10 .........................#EV: 11i$Int: 13 .........................#SH: 0Dex: 16 ........[.......)........#XL:  4 Next: 20% Place: Dungeon:2 .†..............@........#Noise: ---------  Time: 1138.9 (0.0) .......................†..#i;a) +1 sling .....#####..................imFire: a) +1 sling ....## ###........#####..# ..###i#........# #.# ..##........# .. ..#i#?.......# #####.......##.......# iid_You finish memorising. Spell assigned to 'b'.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  iCasting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i%iN......#.#..####.........####MazurkaHog the Vexing ......#....###...#.......).Barachi ......##....##.# ........#Health: 32/32 ======================== ......##.......###.......#Magic: 5/5======================== .....#.......^..##.......#AC: 3Str: 10 .........................#EV: 11Int: 13 .........................#SH: 0Dex: 16 ........[.......)........#XL:  4 Next: 20% Place: Dungeon:2 .†..............@........#Noise: ---------  Time: 1138.9 (0.0) ...........if............†..#a) +1 sling .....#####..................Fire: a) +1 sling ....## ###........#####..# ..####........# #.# ..##........# .. ..##?.......# #####.......##.......# _You finish memorising. Spell assigned to 'b'.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.ii. _i+/ .#....###...#.......)..##....##.# ..#.##.......###.#.^..##.#.......#.#[).#†.......iC0 n.# ..†..######...... ########..#### #.# #.#.#  #.# ...# #?.# #### ##.# #.# #!#i; i; .40.1 (1.2iEC iE \ _Found a murky golden potion.iK #....##.# ..# ...####.......^..##......[i})†...†..######.....## ########..####  ##########ii (1.3iii-.##.......###.#.^..##.#.......#.#[i).#†........#.i@b†..######......ibP ########..#i### #.# #.#i/.#  #i.# ...# #?iU.# #####i R ##.#i++ #iIQ.# #i!# ######### i7i(2.5i i; iON #.......^..##......iN[)†........iN†..######.....## ###iN>#####..#### iNh #  ..?iO iYikZiZ!3.7ibidi)>........#...#...[).#†.........#..........†..######.i ...... ########..#### #.# #.#.#  #i.# ...# #?iD.# i=###### ##iU.# #i*.#i8 #!# #######iT(## iiO!4.9i i i ......#..[.).#†...............#....†..######....... ########..#### #.# #.#.#  #.# ...# #.# iN n####### ##.# #.# #!# ######### ig>6.1i iA7.1 (2i i#a _l - a scroll labelled YLODYM EDIAi ...# [.......).# †...# ..†..# #####.. ## ###.#####..# ### #.# #.# # #.# .. # #.# i ##.# #.# ##i! A8.3 (1i, ix..# [.).# †...# .†..# #####........ ## ###.ix#####..# ### #.# #.# # #.# .. # ix~#.#  ##.iyy# #.# i6yi>9.5ikiiisRead which item? Scrolls  g - a scroll labelled VEUKHL GAIFYB  l - a scroll labelled YLODYM EDIA [!] read|quaff[?] describe selectediS i ii\...........................#MazurkaHog the Vexing ..........[.......)........#Barachi ...†.......................#Health: 32/32 ======================== .........................†..#Magic: 5/5======================== .......#####..................AC: 3Str: 10 ......## ###........#####..#EV: 11Int: 13 ....###i6#........# #.#SH: 0Dex: 16 ....##........# ..XL:  4 Next: 20% Place: Dungeon:2 ....##..@.....#Noise: ---------  Time: 1149.5 (0.0) #######.......#a) +1 sling#.......#Fire: a) +1 sling#......!########## il_You don't know that spell.  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i_Okay, then. _Found a murky golden potion. _l - a scroll labelled YLODYM EDIAi!...........................#  MazurkaHog the Vexing ..........[.......)........#  Barachi ...†.......................#  Health: 32/32 ======================== .........................†..#  Magic: 5/5======================== .......#####..................  AC: 3Str: 10 ......## ###........#####..#  EV: 11Int: 13 ....### #........# #.#  SH: 0Dex: 16 ....# #........# ..  XL:  4 Next: 20% Place: Dungeon:2 ....# #..@.....#  Noise: ---------  Time: 1149.5 (0.0) ##### ##.......#  a) +1 sling #.......i!?#  Fire: a) +1 sling #......!#  #########         Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Found a murky golden potion. _l - a scroll labelled YLODYM EDIABlink to where?Press: ? - help, Dir - move targeti!I*@i ?.*i >.*i ?.*iIL >.*i =.*i >.*i >.*i9.*i?.*iX&9.*iU?.*i9.*i%?.*iTk ....................†..#MazurkaHog the Vexing ..#####..................Barachi .## ###........#####..#ik Health: 32/32 ======================== ###........# #.#Magic: 5/5========================#........# ..AC: 3Str: 10#..§.....#EV: 11Int: 13##.......#il SH: 0Dex: 16#.......#i9l TXL:  4 Next: 20% Place: Dungeon:2#......@#Noise: ---------  Time: 1149.5 (0.0)#########i[l ,a) +1 slingi~l Fire: a) +1 slingConfirm with . or Enter, or press ? or * to list all spells. il _Okay, then. _Found a murky golden potion. _l - a scroll labelled YLODYM EDIAil `Blink to where?Press: ? - help, Dir - move targetiSy K _Okay, then. _Found a murky golden potion. _l - a scroll labelled YLODYM EDIA  Blink to where?Press: ? - help, Dir - move targetiy YAs you read the scroll labelled VEUKHL GAIFYB, it crumbles to dust.i8z ,50.5 (1ia i= 2 _It was a scroll of blinking.i i 1i ie Y _g - a murky golden potioniޢ }..# .....†..# .#####.......... .## ######. ###.#...#..§i/ g#.......#########i %.ix -2.7 (1.2i i i *[)..# .....†..# .#####.......... .## ##i~ ####. ###.#..#.#.......#########i^i(3.9iii]K...........#[)........#........iKn...†..# ...#####.......... ..## ###.#####..# ### #.# #.# iKz# #.# .. i L5# .# i.LM##.#iBL' #iULh.# #......igL$.##########iLiGUiU(5.1iyYi1[i4?{M.#....i~?[)..........# .......†..# i?v.#####.......... ..## ##i?####. ####.#i?:... #i?#i@F#.......#iFikG(6.3iLiNi8M#^..###...#[)i0..#...# .......†..# .#####.......... ..## ##i(####. ####.#..i֨k. ###.......#iii(7.5iiip $M.##.......###^..##..[)i ..##......†..# .#####.......... ..## ######. #i ###.#.. i Z##........#i0 [8.7i̝ M##.# ..##.......###^..##.i .[) ..#.....iL †..# .#####.......... ..## ##it I####..###.# #i x#........# ..iI i i !9.9ir iK i_M....###...#).##.# ..##.......###^..##..[ig_T) ..#.....†..# .#####.......... ..## ######.. ###i_x#........# #.#iohih)61.1iQoiqi' #....###...#.). ##....##.# .# ##.###.# #.^..##.# # # [.).# ## †..# #####. ## ###.#####..#  #.# #.#   i >2.3iǖ i i#....###...#.). ##....##.# .# ##.###.# #.i^..##.# # # [.).# ## †..# #####.iF< ## ###.#####..#.ij8 #.#iJ#.##.###.##.i}##.#i8<iT(3.5i?i9 _Found a stone staircase leading up.ix*#....###...#.). ##....##.# .# ##.###.# #.^..##.# # i*h# [.).# ## †..# #####.<. ###.i+#####..#. #.# #.i=+^##..ic+3#..#i+##.......##.......i+t##.......#i3iy3(4.7iG;i< i#.# ..# ##.......#### ......^..##.# ......# # [)# ..#†..##.## ####....<.#  ########..#..# #........# #.# #........# ..#........###.......#.......##.......######### i!# i i!5.9 i= i!i:....##.# .# .###.# ^..##.# # # [.).# ## †..##.## .<.# ###.#####..#..# #........# #.# #........# ...#.# .###.# # !i>7.1!i!ib....##.# .# .###.# ^..##.# # !i3# [.).# ## †..##.## !i .<.#  ###.#####..#..# !iS#........# #.# #.# .!i..#.# #.###.# ## !ii!i(8.3!i!iw U##.# .# ###.# ^..##.# # # .).# ## †..##.## .<.# ###.#####..#..# !i #.# ##.# ...#.# ... ..#.!i # ##.# !i !i (9.5!i- !i. "i##.# ........# ###.......# ^..##.......# .# .# )."i!# ## #†..##.## .<.# "i0.#####..#..#  "iZ#."iz|# ##.# ....  #."i# #... ....##."i# ###.# ##..  ##."i T# ## # "i)("iH "iC"i)70.7"i"i"i ##.# ........# ..###.......# ..^..##.......# .....# [#..# .#)..# .#"i ## .# †..##.## <.# .#####..#..# #.# ##.#..... #.# #........# #."iɳ # ###.####..# ##."i s# ## # "i "i% "i (1.9"i+ "i6 , _Found a pair of boots.#i ##.# .# #.. ###.......# #.. ^..##.......# #.. .....# #[# .....# #.# )........# #.# .###.# †..##.## .# .#i #####..#..# .# ##.#..... .# #........# .#ih Z# ##.#i H# # #i #i #it (3.1#i #i a _There is a stone staircase leading up here.$iEM..#).. ##.# . ...# .^..##..[......)........# .....###.# $ivE...†..##@##........<#####..#..# ........# ##.#.....#....###$iE$igN$i O/4.3 _$iYV$iX$iϠ!M#...####.##..#)..... ##.# . ...# .^..##..[.) ..###@# ...†..##.##........<.# ........#####..#..###$i$i(5.5$i'$i $i M..>.....##...###.# #...####.###..#)..... ##.# ....# .^..##..[.) ..###.# †..##.# ................<.#.#..##.#......$i $ic (6.7$i $i> $i` M##.##... ...##.####### ..>.....##...###.# #...####.#####..#$i )....... ##.# .....#r^..##..[.$i ) ..###.# $i, ...........†..##.##r   rat (asleep).#$i e  A rat comes into view.$iɱ h.rr$i_ G====7.9$i $i - _The rat squeaks loudly.%i.. #.## ##.....######...<. .##.##... ...##.####### ..>.....##...###.# #...####.######..#)........# ##.# ...?#..#.....#^..##.r....#.) ..#†..##.#........<####..#..###.#.............#%ig  Found a scroll labelled OHETEMOURCH.  The rat twitches its whiskers.%i]=---9.1%i%i _The rat closely misses you. The rat barely misses you. _You see here a +0 pair of boots.%i  You shoot a sling bullet. The sling bullet hits the rat.%i&W k  The rat is severely wounded.%iW S==-80.3%iB_ %i}b Q _The rat closely misses you.&i]  You shoot a sling bullet. The sling bullet hits the rat.&iC.&ik&.&i"o011.5&iw&ityG _You kill the rat!'i'i|Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn) Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (i (ie (ix ... #.## ##.....######...<.#MazurkaHog the Vexing .##.##... ...##..# #######Barachi ..>.....##...###.#Health: 32/32 ======================== ###.........####.######Magic: 5/5======================== ##...#.......)........#AC: 3Str: 10 ##.# ........# #.....?#EV: 11Int: 13 ...###.......# #......#SH: 0Dex: 16 (i( .^..##.......# #......#XL:  4 Next: 21% Place: Dungeon:2 .............# #@#Noise: ===------  Time: 1181.5 (0.0) .............# #.#a) +1 sling ....)........# #.#Fire: a) +1 sling .............###.# ...........†..##.## (i` ................<.# ........#####..#..# ........# ##.#..... (i ........# #........# _You see here a +0 pair of boots.  You shoot a sling bullet. The sling bullet hits the rat.  The rat is severely wounded. _The rat closely misses you.You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat!(i (i (---(i (ip f  You start putting on your armour.(i G---2.5 (1(i (i (i +3.5 (2(i (ii (i +4.5 (3(iR (i (i +5.5 (4(iI (i (i +6.5 (5(i (il & (i a4 _You continue putting on your +0 pair of boots. x5(i (i (i= b _You finish putting on your +0 pair of boots.*i(#####.# #................# . #.## ##.....######...<.# ##.##... ...##..# ####### .>.....##...###.# ......####.###### ...#)........# *i##.# ..# #.....?# .###.# #......# ^..### #.@....## #.######.# #.# )*i\3# #.#.###.#†..##.##*i^.......<.#*i#####..#..## ##.#.....*i*i%+7.7 (1.2 *i _*i*i*i...#.#####........># ####.# #................# . #.## ##.....######...<.# #.##... ...##..# ####### >.....##.# ......####.###### ...#)........# *i# ..# #.....?# .###.# #..@...# ### #......# # #.######)# #.#.###.*i|#†..##.##.......<*ia.######..#..#*i.*i(8.9*i#*ir*iy #..................# ..#.#####........># ###.# #................#  #.## ##.....######...<.# .##... ...##..# ####### .....##...###.# ......####.###### .#.......)........# *i # ..# #...@.?# ###.# #......# ### #......# # #.######.# #.#)# #.#.###.*i] #†..##.##.......<.#*in *i )90.1*ig *i *i.# #.#####.>.# .# #.#  #.## ##.....######...<.# ##... ...##..# # ##...###.# *iy####.###### #.).#  .# #....@?# .# #......# ##.*i# #......# # #.# *iήU).# #.# *i*i*ii!1.3*i *i+i[# #.#####.>.# .# #.# #.## ##.....######...<.# ... ...##..# # ##...###.# ####.###### #.).# .# #.....@# .# #......# .# #......# +i+i"(2.5+i+i4+i+3.5 (2+iWw _n - a scroll labelled OHETEMOURCH,i.,i%Read which item? Scrolls  l - a scroll labelled YLODYM EDIA  n - a scroll labelled OHETEMOURCH [!] read|quaff[?] describe selected-iH=-iB-iI.......................#MazurkaHog the Vexing #.#####........>.......#-iyJKBarachi #.# #................#Health: 32/32 ======================== #.## ##.....######...<.#Magic: 5/5======================== #... ...##..# #######AC: 4Str: 10 ...##...###.#EV: 11Int: 13 .......####.######SH: 0-i%KDex: 16 #.......)........#XL:  4 Next: 21% Place: Dungeon:2 ........# #.....@#Noise: ---------  Time: 1193.5 (0.0) #.......# #......#a) +1 sling #.......# #......#Fire: a) +1 sling ........# #.###### ........# #.# ........# #.# ........###.# -iKi......†..##.## ...........<.#You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat!You start putting on your armour. _You continue putting on your +0 pair of boots. x5 -iK_You finish putting on your +0 pair of boots. _n - a scroll labelled OHETEMOURCH-iN&  -iYNjAs you read the scroll labelled YLODYM EDIA, it crumbles to dust.  It is a scroll of identify.-iX/  --more--/iU/iIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled OHETEMOURCH Potions (select first with !)  g - a murky golden potion  j - a red potion[?] describe selected0it0iI{0is.......................#MazurkaHog the Vexing #.#####........>.......#Barachi #.# #................#Health: 32/32 ======================== #.## ##.....######...<.#Magic: 5/5======================== #... ...##..# #######AC: 4Str: 10 ...##...###.#EV: 11Int: 13 .......####.######SH: 0Dex: 16 #.......)........#XL:  4 Next: 21% Place: Dungeon:2 ........# #.....@#0ifNoise: ---------  Time: 1193.5 (0.0) #.......# #......#a) +1 sling #.......# #......#Fire: a) +1 sling ........# #.###### ........# #.# ........# #.# ........###.# ......†..##.## ...........<.#You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _n - a scroll labelled OHETEMOURCHAs you read the scroll labelled YLODYM EDIA, it crumbles to dust.  It is a scroll of identify.0iA4.5 (10i[0iJ+ _g - a potion of might4iW4ibX`g - a potion of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.6iq6iu.......................#MazurkaHog the Vexing #.#####........>.......#Barachi #.# #................#Health: 32/32 ======================== #.## ##.....######...<.#Magic: 5/5======================== #... ...##..# #######AC: 4Str: 10 ...##...###.#EV: 11Int: 13 .......####.######SH: 0Dex: 16 #.......)........#XL:  4 Next: 21% Place: Dungeon:2 ........# #.....@#Noise: ---------  Time: 1194.5 (1.0) #.......# #......#a) +1 sling 6isX#.......# #......#Fire: a) +1 sling ........# #.###### ........# #.# ........# #.# ........###.# ......†..##.## ...........<.# _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _n - a scroll labelled OHETEMOURCHAs you read the scroll labelled YLODYM EDIA, it crumbles to dust.  It is a scroll of identify. _g - a potion of might6i6i6i"7i.# .#.#####.>.# ##.# #.#  #.## ##.....######...<.# ##... ...##..# #.##...###.#.####.###### .#.).#  .# #....@.##.# #......##.# #......# .# #.###### 7i .# #.# ).# #.# .###.# .†..##.## .<.#7i 7i-5.7 (1.27i7i7id H#.# ..#.#####.>.##.# #.# #.## ##.....######...<.# .##... ...##..# #.##...###.#.####.######.#.).# # .# #...@..##.# #......# .##7i .# #......# .# #.######.# #.# .).# #.# .###.# .†..##.## .<.#7i 7i_ !6.97i; 8in...#.#####........>.# ####.# #.........# . #.## ##.....######...<.# #.##... ...##..# ####### >.....##...###.# #.........####.#######.......)........## ........# #......# .###.# #..@...# ..##.# #......#8i...# #.######.# #.#).# #.# ...###.#†..##.##......<.######..#..#8i8iB(8.18i8i8i-T#####.# #.........# .. #.## ##.....######...<.# ##.##... ...##..# ####### .>.....##...###.# ##......#.#######.......)........# #.# .# #......#.###.# #......# ^..##.# #.@....#...# #.######.# #.# ).# #.#..###.#†..##.##......<.######..#8i...#.# ##.#.....8i68i6(9.38i~<8i=8i ... #.## ##.....######...<.# .##.##... ...##..# ####### ..>.....##...###.# ###.........####.#######.......)........##.# .# #......# ...###.# #......#^..##.# #......# ......# #@######.# #.# )8i J.# #.#..###.#†..##.##......<.######..#..#.# ##.#......# #........#8iͪ 8i *200.58iw 8io 9i ##.##... ...##..# ###### ..>.....##...### ###.........####.######...#.)........## .# #......# ...###...# .^......# ......######9i ).#. ........# ###.####..#9i9i(1.79iE9i9i .>.....##...### ###.........####.######...#.)........# .# #..... ...###.. .^... ......##### ).#†..##.##9i.# #.......#### ##9iʼ9i#!2.99i9iw9id[ ###.........####.######...#.)........# .# #... ...###. .^.. ......##### ).#†..##.##.....<..#..##.#...... #.......#9il9iyl!4.19iq9i}s9iB  ...#.)........# .# #... ...### .^.. ......##### ).#†..##@##........<.######..#..### #.......#9iXJ >5.39i'P 9iQ 9i* P.# ..# #......# ..#### #......# ^..##.# #......# .....# #.###### # #.# )# #.# ........###.# ..†..##.#.......<@# 9i% #####..#..# # ##.#.....# #........## ###.##### ### ## .# #######9i 9i( (6.59i_ 9ii :i ..### ^.. .....#####. )...............##†..##.##.....<.#####..#. ##.#......# #........##..###:io>7.7:i:i:i1.# #......# .....# #.###### # #.# )..# #.# ..###.# †..##.#......<.# #####..#..#####:iI2q# ##.#..@...## #........# # ###.##### ### #### ####### :iK8>8.9:i?<:i=:i0..# #.###### # #.# )..# #.# .###.# †..##.#.....<.# #####..#..###### ##.#......# # #.....@..# # ###.##### ### ## :ii1## ###### :i98:i8)10.1:i=:ir?;i(;i;iF;i;i# #.###### # #.# )..# #.# ###.# †..##.## ...<.# #####..#..##### # ##.#......# # #.# # ###.####..# # ### ### ## ;i;iQ(1.3;iZ;if;i* # #.# # #.# .###.# †..##.#....<.# #####..#..###### ##.#......# # #........## ###.##### ### #### #  # #### ;i0 ;i/1 (2.5;i6 ;i8 <iO <i <i <i <i <i <i# ,<i% ,<i% <i( <i) <i) <iN* <i - <ik. ,<i/ <i1 <iv3 ,<i3 <i8 P  There is a stone staircase leading up here.<iX: <i:  _<i< <i> <i\@ ,<iRA <ixC <iE ,<iF <ikH <i~J ,<i5K <iL <igN ,<i`O <iQ <iR <iR <iS <iU <iW ,<iX <i[ <i\ ,<i@^ <i=` <i>b ,<ic <ij <i m ,<ibn <i=q <i}s ,<it <ihw <i z <i9z <iy{ <i7 >  You see here a +0 dagger.<i <i>  _<i <i <iw ,<i <i۠ <iX ,<i <ir <iV ,<i5 <i <i <iʯ <iư <i <i| ,<i <i <i ,<i <i <ik <ic <iB <i< <i <i <iE <i2 <i <i_ <iT <i <i ,<i| <i R  There is a stone staircase leading down here.<i <i/  _<iE <i <i ,<i <i <i# ,<i ( <i, <i/ ,<i0 <i3 <i76 ,<iB7 <i: <i8= ,<i? <iC <ihE ,<iH <iUK <iZN ,<iQ <iT <iZ ,<i^ <ic <ih ,<ij <ip  Things that are here:  a +0 dagger; a kobold skeleton<i;x <iy  _<i~ <iч <i ,<ix <i <i ,<iR <i 9 #..........).†...............  #........................###.  #.........#..............#  #.........(.####........##  #...>......## #..#####.######  #.........## #.÷............  #.........#####.....[........ #####.........##................. #...###.......#.@###............. #...##...#.#....####............. #...##...#.#....)................ #...##...#.....)....)............ #.............#...............÷.. #............##........######.##. <i¨ #..........#.##.###)...####...... #........#.#.##.###.#.......#.### #............#..##....÷######.#<i 061.7 (49.2)<i ,2.7 (50<i <iy d _l - a scroll labelled JOSUSH GEIFFUB>iF 3>iL >i[ >i_ ,>id >ifg >ik ,>in >it >i x ,>i){ >i# >ih ,>i+ >i a  You see here a bat skeleton.>i >i  _>i >iV >i ,>i >ih >iݮ ,>i >i >i >i: >iҷ >i >i ,>i5 >i >ic ,>i >i >i X>i ,>iu >im >i7 ,>iX >i{ >i ,>i >i0 >i] >i >i >i >iZ ,>i# >i >i ,>ih >i >i ,>i< >i >i1 ,>i >iu >i ,>i >it >i ,>i$ >i >i ,>i= >i >i,>i>i >i+,>i>i>i,>i>i>i>i>i>i>i,>i:>i>ib,>i >iX>i,>i&>i>i1,>i>i>i ,>i >iB#>iT%,>i'>iG*>im,,>i->i~/>i0>i0>i1>i(8>i(:,>i;>iK>>i@,>iA>iD>iE,>i]G>iI>iK,>iL>iP>iJR,>ikS>iT>iV,>iW>i[>i\>i\>i]>i_>ia,>ia>iUc>id,>ihe>i...##### ##.....## ### ######..########.# #######...#......# ......###...####.# ......#....## #.# ............####.# ........###...##.# ........# ###..#@#314.3 (51.6 .......## ##...#####.#########..### ..............#....# ...[...............# .......##...####### .......#..........## .................>i..## ...................#>i>iLE _Done exploring.@i> ##.....#########..########.#...#..... ......###...####....## ......###.....###.... ###..@i......## ##.. #####.#########..### ..............#.....#....... ...................÷.......####@i@iA85.5 (1.2) _@i+@i@i= ####..########.#...#..... ......###...####....## ......######...# ###..## ##.. #####.#########.@### @i >..............#....#[......#..................... .........÷....................#@ifE>6.7@iJ@i}L@i<< #...#..... ......###...####....## ......######...# ###..## ##.. #####.#########..### ..............#.@..#[......................##...#######.........@iH= ............... ..######.##.............<.....#@iSE@iE(7.9@iK@iMAi ......###...####....## ......######...# ###..## ##.. #####.#########..### ..............#....[............##...#######..#..........##......................÷...#.. ..####........................#Aia>9.1AiAiBij ....## ......######...# ###..## ##.. #####.#########..### ..............#....[............##@..#######......#..........##...........##......÷..# Bi^.......#.#####........>.......#BiBi )20.3BiBi*BiZ  ......######...# ###..## ##.. #####.#########..### ..............#....[......................##...########.@........##........##......... .÷######.# #................#BiEBi(1.5Bi&Ciƭ .####.#.###...##.#.# ###..#.#.## ##...# .#####.##..### ÷.#....#.[.....#.##...#.#.##Ci0 K.##.# ).÷.......####.÷......#.#.##.<.....#.####..........# #Ci T.#.#####.>......# .Ci .÷######.# #......#Ci Ci (2.7Ci Ciy DiAw ###... ###..DiB## ##.. .#####.#########..### ÷..............#.... ....[......................##...#######.......#..........##........Di c.##. )÷###Di,7..# DiL.......##.#####.....######...<.#Di2>3.9DiDinDi O^  ###..## ##.. .#####.#########..### ÷..............#.... ....[DifO.......##...#######.#..........##..##. 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#.###)...####... #.###.#.#.#####Fi r.>.##....÷######.# #.....##.#####.....######.#.##.##.##..# Fi .#..#..>.....##...###.#Fi .#.#..####.........####.######.#....###...#.......).#Fi% .##....##.#.........###......#.##.......###.....FiI D..# #......# ..#Fij .^..##.......# #......#..............Fi # #.######.........# #.#Fiy Fi !9.5Fi" Fiy$ GiN)....÷#........÷. ########.##<#.###)...####....Giw. ##.###.#.......#.#####>.##....÷######.# #.............##.#####.....######Gi#.##.##.......##..# ##..#..>...@.##...###.# #.#..####......GiL!#.######.#....###...#.......)........#.##....##.#.........###......#GiqM.##.......###.......# #......#.......^..##.......# #......#Gii.......# #.######.Gi.# #.#[).# #.#GiGi&Gi)40.7GiGil GiY.)....).....÷.#...÷ .##.######.##. .##.###)...####.... .##.###.#Gi.#.#####.> .#..##....÷######.# #...##.#####......#.##.##.##..# Gi.#..#..>..@..##...###.#.#.#..####.####.Gi-u.#....###...#.).GiQ.##....##.#...###.......##.......###Giq.# #.......#.......^..##Gi.# #................# #.Gi-........Gi.# #.#.[.......)Gis..# #.#Gij(Gi(!1.9GiH1Gi3GioZ.)....)...÷.#..÷.##.######.## #.##.###)...####... #.##.###.#.#.#####.>.#..##....÷######.# #....##.#####......#.##.##Gi*.##..#.#..#..>.@...##...###.#.#.#..####.####..#....###...#.).##....##.#..###.##.......###.......# #.#.......^..##.......# #Git................# #..................# #.#.[.......)........Gi^L# #.#GiGi!3.1Gi Gi Gi .)....).÷.#.÷.##.######.## .#.##.###)...#### .#.##.###.#.#.#####..#..##....÷######.# #....##.#####......#.##.##.##..#.#..#..>@....##...###.#.#.#..####.####..#....###...#.).##....##.#.........###.##.......###.......# #.#.......^..##.......# #.........# #.........# #.#.[.......)..# #.#Gi GiQ (4.3GiB Gi Gi^ #.....)....).÷.#.÷.##Gi_ .######.## ..#.##.###)...#### #.#.##.###.#.#.#####Gib_ .#..##....÷######.# #......##.#####......#.##.##.##..#.#..#..@.....##...###.#.#.#..####Gi_ f.####..#....###...#.)Gi_ <.##....##.#..Gi_ .###Gi_ .##.......###.......# #.#.......^..##.......# #Gi_ }..............# #..............Gi` ..# #.#.[.......)........# #.#Giy` GiNj Gi!k (5.5Gir Giz c _There is a stone staircase leading down here.HiHiHi$HiO-Hiw2360 _Hi6Ii^ #.##  ...  ...  ..  ..  ###. #.. #.#3 #@# IiL_#.# #.# #.# #.# #.. ### Ii`IicIi -7.3 (1.8IiaIi} _You climb downwards. _There is a stone staircase leading up here.Ji` nM .# #.### .......> ...# ....###....#.#.......#<#.#8.5 (1.2Ji"$; _Found a stone staircase leading down.Ji # .# ###.###.............>....#  ....# ###....#.# Ji“ #.@......##.#........#<#....#####.##...##.# .....#.#Ji  #..####.# ..##.. ..#Ji& /### ..Ji Ji՛ Ji !9.7Ji KiF. .#  .# ####.####........#.....>#....#  #....# Ki=###@...#.# #........# #.#.........#<#....####.#.##...##.# .....#.# #..####.# ..##.. ..#KiKiR)50.9KiKiLi+. .. .#  .# ####.###..##........##.....>.#....#  #.@..# ###....#.# Li,#........# #.#.........#<#....####..#.##...# .#.##.....#.###..###LiH#.# ..#LiLiT(2.1LiLi{Li.##. .. .#  .# ...####.####........####.....>.....Lij#..@.#  #....# ###....#.# #........##.#.........#<#....####..Li8#.##...# .#.##.....Lie#.###..###Li,Liv(3.3LiALiLiA -. .###. #.. ##.# . #.# ....####.###..# #........####...@.>......#....#.#.<...Li  #....# # #####....#.##........##.#.........#<#....####..#.##...# .#.##.....Li 8<Li (4.5Li Li 9 _Found a stone staircase leading up.Mia. .# ##. #.. ###.# ..#.# .... ####.###..# #.###.#....@>......##....#.#.<...##....#.# .#Mia###....#.##........##.#.........#<#....####..#.##...# .#.##.....MiiMipi!5.7MinMiJpMiS 6. .# ##. ##.. .####.#.# ..... #.# ..... ####.###..# #.Mi~S "###.#.....@......# #....#.#.<...# #....#.# #.### ###....#.# ##.......#MiS #.#........#<#....####..MiS e#.##...#.##.....MiY Mi Z (6.9Mi^ Mina c _There is a stone staircase leading down here.Nio  # .###. .##.. .####.#.# ...... .# ..... Nio ####.###..# ........###...>......# #....#@#.<...##....#.# #.###Nip ###....#.# # ...Ni*p #.#NiFp H#<#.......NiZp Q#.###..###Nilv Ni......# NiAX#....#.#.<...# #.#### # ........# ....#.###.# #..#Niv^Ni _(9.3NiGcNi"eOiA #.. .####..# ...... #.# ..... ####.###..# ........###.....>......# #.#.< #.#### # OiF#........# #.#.........#....#######.. ...#OiOi()60.5Oi?OiOi˸k #.# ...... #.# ..... ####.###..# #........###...Oi>#.....>......# #....#.#.<#....#.# #.#####....#.# # Oi8#.......@# #........Oi]#<#....####...###.##Oi#.#Oi`...### ..OiuOi(1.7OicOil M#.. .####.#.# ...... #.# .....####.###..# #........###...#.....>...#....#.#.<... #....#.# #.######....#@# #.OiΉ I# #.#..............#<#....####...###.##.#...Oi Oiۏ (2.9Oi֓ Oi Oi M##. .# .. .####.#.# ...... #.# .....###.###..# .....###....>....<... #.######....#.# ##........# #.#..............#....####Oi##Oi.Oiq(4.1Oi,OiPiM .### .. .####.... #.# .....####.###..# #........###...#.....>......#.<... #.#####....#.# ##........#..PiK2..#.##PiPiK (5.3PiPiPi&tM  .# .###. .# #.. .####..# ...... #.# .....###.###..# ...###...Pi#.....@......##....#.#.<...# #....#.# #.######....#.# #...#.##<#.......PiPi(6.5Pi Pi c _There is a stone staircase leading down here.Pi . .#.# .# ##. #.# #.. ..####. #.# ...... #.# ..... ####.###..# #.###.#.....># #....#.#.<...# #....#.###.### ###....#.# ##........##.#.......#<#....####.##...#.##...PiP Pij /7.7 _Pi̐ PiÒ PiQ . .# .# .# ##. ##.# #.. ...####. #.# #...... #.# #..... ####.###..# ..#.###....##.....>.@....# #....#.#.<...# #....#.###.### ###....#.# .##..# .#.#..............#<#....####...####.##...#.##...Pi޾ Pi0 (8.9Pi Pid Qii. .# .# .# ##. ##.# #.. ...####. #.# #...... #.# #..... ..####.###..# ..#.###....# #.....>..@...# #....#.#.<...# #....#.###.### #.# ..#.#......#<#....####...####.##...# .###.##..... .#QiWQi)70.1QiQiQi$. .# .# .# ##. ##.# #.. ...####. ##.# #...... ..#.# #..... ..####.###..# #.#.###....# #.....>...@..# Qi]#....#.#.<...# #....#.###.### ###....#.# #.##.# ...#.#.......#<#....####...####.##...# ##.###.##..... ..#Qi6Qi(1.3QiQiƚQi q. .# .# .# ##. ##.# #.. ...####. ###.# #...... ...##.# #.....# .####.###..# .#.#.###....# #.....>....@.# #....#.#.<...# #....#.###.### ###....#.# #.##.Qiy # ...#.#........#<#....####...####.##...# ##.###.##..... ..#Qi QiV (2.5QiR Qi QiOO h. .# .# #.# ##. ##.# #.. ...####.##### #.# #...... ....##.# #.....#..####.###..#..#...... #.###....# QiO #.....>.....@# #....#.#.<...# #....#.###.###  #.# ...#.#........#<#....####...####.##...# ##.QiP z###.##..... ..#QicV QiV (3.7Qik\ Qi] Ri2 .#. .# .# .# #.# .###.###.# .# #......####.##### #.# #...........### #.# #.....#.Riأm.####.###..#..#........#........###.@..##.....>......##.#Ri#....#.#.<...# # #....#.###.#Ria#####....#.# #.#  Ri#........# ...  #.#..............  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Si#.....>......##.#  #....#.#.<...##Si.#  #....#.###.####Si).##....#.# #.# #SiKA.# Siq........# ... #.# Si.#...............# <#....####...#####SiSiSi&!7.3SiSigSi #. #.# . .# #.# .# #.# #.# ##.###.# #.# #......####.##### ##.# #.....Sit s###..##.# #.....#.# ####.###..#..#. #.###....##.####.# Si #.....>......##.# # #....#.#.<...##.# #....#.###.####.#....#.# #.# #.## ... #.# #.Si ..# #....####...#####Siu Si (8.5Si SiP Si. p#. #.# . .# #.# .# #.# #.# ##.###.# #.# #......####.##### # #.# #....###..# #.# #.....#.#.###..#..#. .###....##.####.# .....>......##.# $# ....#.#.<...##.# .# Si:/ ....#.###.####.# .# ....#.# #.# #.# .## ... #.# .. ..# #. ....####...##### .Si6 Si 7 (9.7Si< Si1? * _Found 9 gold pieces.TiiLr#. #.# . .# #.# .# #.# #.#  ##.###.# #.#  #......####.##### .#  #.# #...###..#  #.# #.....#.#.###..#..#.TiM###....##.####.#>......##.##$# #.#.<...##.##.##.###.####.##.##.# #.# #.##.## ... #.##..###. 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Til9 .......###....##.####.###>......##.##@# #.#.<.##.### ..... ..#.#Ti @ Tij@ (3.3TiE TiK Ti&L +4.3 (2Ti(P TidR > _You now have 119 gold pieces (gained 9).UiAkM .# # .# . #.###.# #.# #Ui.....####.##### .#........###..#  #.# #.....#..........### ##.###..#..#................###....##@####.###Ui.>....<... ...#.###.####.##.##UiUiUiKUi{$5.5 (1UiUiUi M  .# # .# #.# #. #.###.# #.# #.....####.##### Ui .........###..#  #.# #...### ##.###..#..#....@...........###....##.####.###.>......# Ui...#.#.<...##.##.#UiUiZ(6.7Ui&Ui Ui#.  #.# . .# #.#  .# #.# #.#  ##.###.# #.# # #......####.##### .# #.# #...........###..# .# #.....#.### #.###..#..#................###....##.####.####>......##.##.# ##.#.<...##.##.##.###.####.##.##.# #.# #.##.## ... #.##............###.UiUi(7.9Ui7UiUi #. #.#  . .# #.#  .# #.# #.# .###.# #.# # ......####.##### .# .# #.Ui[ ###..# .# #.....#.### .###..#..#.###....##.####.####.Ui >......###.#.<...##.##.##.###.####.##.Ui ##.# #.# #.##.#Uiױ # ... #.##..###Ui !.Uiط Ui& UiG !9.1Uis Ui8 Vi]X.##.#. .#.#.# ... 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Yi#.# ...###. #.#YicYi(9.9YiYiZi& #..##  #.##. #.... . #.#. ..... .# .... #... .# #..# #..# .# #..# ##..# .# Zi&.# #..# #...###...###### #..# #. .....###..# #.@........ .Zi'..#####.#######...............# ZiP'..##.####.####..........##.# #.# #.#Zim'####### #.##.# #.. ..# Zi'#.##.# #####... #.##.# #Zi'B#.# Zi'c#.##.. #.#Zi'-@401.1Zi*0Zi1Zi ~M...#  #..### #.##. #.... #.#. ..........  #..# .# ###...###### ###..# #........#####.#######.. ................##ZiD Zi (2.3Zii Ziq [iɰdM.....# .. #..###. #.##. #..... #.#. .........[iG.  #..# .# ###...# .##### ###..# #........ [iU..........#####.#######..#[i![iv[i!3.5[i\[il[i M#... ). ..#[i  8...# ...# #..###...# #.##. #........[i) N #.#. ...........[iE Z.$  [i_ p##@.#  [ix F###...# .##### [i u..... .....###..# #..........[i (..#[i [i (4.7[i [i! 9 _Found 6 gold pieces and a falchion.\iM #... ). .# ...# . #.#..###...#\i1} #.##. .#... #.#. ...............$.....  ##..# \i #...###...# .##### #..# #............##\i\i(5.9\i\i]i,k#... #... ##... ).....# ..# # ...# ...#  ####.#..###...## #.##....# #.#. #....... ]ik# .... #.@.$...... # #..# #..###...## # #..# ##..# .# # #..# #...###...# ##### #..# #..........###..# #..........]il#####.#######...............# ]i)l`.##.####.####.........]iFs]is(7.1]ix]iFz]i d#... ...#... ...##... ).. #...# ..# # ...# ...# ####.#..###...##.##....#.#.#. #. .... #..@$. #..# #..###...# #..# ##..# .#  #..# #...# #..# #....###..# #....#####.### ##.####.####8.3]i ]i ]i#... ..... #... $.... ##... .).. ##...# ...# #....# ...# ]i####.#..###...###)#.##....#.#.#. #..... #...@.#..# #..###...###.#..# ##..# ..# #..# #...###...#]iI #..# #...........###..# #......#####.#######.. ##.]isX#.####.####..]i[]i(9.5]i0]i!v _Found a runed flail and 10 gold pieces.]i,10.5 (2]i]i> _You now have 125 gold pieces (gained 6)._iPm#... ...... #... .$.... ##... ..).. ##...# ...# #....# ...# ####.#..###...###).#.##....#.#.#. #..... #.#..# #..###...###.#..# ##..# ...# #..# #...###...# #..# #...........###..# #............#####.#######..#### ... .####.####...##1.7 (1`i[#... ....... #... ..$.... ##... ...).. ##...# #...# `it\B#....# #...# ..####.#..###...###).#.##....#.#.#. #..... #.#..# #..###...###.#..# ##..# #...# #..# #...###...# #..# #........... `i]###..# #............#####.#######..### `ii>2.9`ip`iur`if#........... #... ..$.... ##... ...).. ##...# #...# .##....# #...# ..#####.#..###...###)..##.##....#.  #.#. #.  `im.... #.  #..# #..###...###...##..# ##..# #...# ..# #.....#####.#######..### `iq.####...##`i>4.1`i`izaiHM ##...## ....... $.... ##... ...).. #.. .# #....# #...# . ####.#..###...###)..##....##.#. #..  .... ##............... #..###...###...##..# ##..# #...# .#.......airOaiO(5.3ai8UaiVai TM #g..#  ###...###....... #......$....aiL  ##... ...).. #. .# #....# #...# ..# ####.#..###...###)..##....##.#. #..  .... ##...............  #..# #..###...###...#..#..#ai g   hobgoblin (asleep)ai= ai (6.5ai r _A hobgoblin comes into view.ci~0 (((((((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!cihcipq..g......cip2===7.7ci}wciya _The hobgoblin is heavily wounded.ci&  ((((((((You shoot a sling bullet.cici..g$....ci(8.9ci5ci{d _The sling bullet closely misses the hobgoblin.diǽc  You shoot a sling bullet. The sling bullet hits the hobgoblin.diB}.(((((diMn.$....diP1420.1diKXdiYM _You kill the hobgoblin!eiM#..... #...# ..eiPt .###...###.......... #......$.... ##... ...).. #eit  #....# #...# ..#ei ####.#..###.@.###)..##....#ei#.#. #..  .... ##...............#.eieib'---ei 1.3eieiUfiM. ..... ..#.  ..##.. #...# ...##..###...###...##.............. #......$..... ##.......).. #  #....# #.@.#  ####.#..###...###)..#fiK#....#........#.#. #.................#.......fiZ---2.5fi~fifi] M  . ..... ...  .. #...# .###...###...##............... #......$........ ##.......).......#  #....# #...#  ####.#..###...###)..##.##....#...............fic^ u....#.....#...##.###fi d fid (3.7fik fim giɣgM....|..  . ..... ...  .. #...# .###...###...#. $. ##......@).......#...###...###...# #....# #...# ####.#..###...###)..#........gigi2!4.9giTgi] _Found a short jewelled staff.gi 4M##...##....|..  . ..... ..#.  ..#.. #...# ..###...###...#. . ##.......).......#...###...###...#gi !#....# #...# ..#.......##gi gi (6.1gi gi gi0 +7.1 (2giY gi ? _You now have 135 gold pieces (gained 10).iiUX M #...# ###...###....|.. ....... . ..... ..#.  ..##.. #...# ...####...###...# . ##.......).......##...###...###...#...#.#iiga A8.3 (1ii>h iii ji5+M...... #...# ...###...###......|... ....... . ..... ..  #.. #...# ...##..###.@.###...# .##.......)........jiwD>9.5jiNji M.. ....% .....  ..##... #...# ...##...###...###...#ji [........|...... ........... . ....... ..   #.@.# #..###...###...##........#....................#.jix ?30.7jiw ji' f _Found a spiked quill talisman.ki M ..... . ....% .....  .. #...# .#...###...###...##..|.......#.........#................  ki^ Q #...# ###...###...##...................#.....#....#...#.#ki >1.9ki ki liF4M.###... ..... .. ....% .....  .. #...# .###...###...#|#.......@........##..###...###...# #...# #..###...###...#........li@>3.1li2GliHliM .###... ..... .. ....% .....  ..#.. #...# ..###...###...#|................##..###...###...##.. #...# ...#.......##li)>4.3lilimi@# #.## #. .... #.###... ...... .. ....% .. ... #...# ..# #... #...# ...# #...###...###...###.mig#.#.................##..###...###...##.. #...# ...##..###...###...##....................................).......mimi!5.5mimis _You see here a staff of cold.ni :4#. .... #.###... ....... ....% ...... #...# ..# #... #...# ...# #...###...###...####........|.........#.#.##..###...###...###.. #...# .##..###...###..ni:.##................#..........##.......)....... ##...###...###...#niBoi/6.7 _oioi oi`H #. .... ####.#.###... ........... .... .. .....% .... ... #...# ..# #... #...# ...# #...###...###...###.#.|.#.#.##..###...###...###.#.. #...# ...##..###...###...##................#...............oiH ..##.......).........##...###...###...###.oiR oisS (7.9oifZ oi2\ pid#. .... ...#### .#.###... ....... ....... ...... .. .....% ..... ... #...# ...# #... #...# ...# #...###...###...###.#.|.#.#.pipem##..###...###...###.#.. #...#..###...###...##................#.................##.......)..........##...###...###...###.pio>9.1pibwpixpiu #. ........#### .#.###........... ....... ....... .. .....% ...... ... #...# #...# #... #...# #...# .piv #...###...###...###.#.|.#.#.##..###...###...###.#.. #...# #...# .#..###...###...##...........piav 7.....#...........##.......)...##...###...###...###.pi piZ )40.3pi pi8 qi#. ........#### .#.###........... . ....... .. .....% ...... ... #...# #...# #... #...# #...# .##...###...###...###...##.|.#.#.##..###...###...###...##.. #...# #...# .##..### #........##.)..........  ##...###...###...###.qi qi(1.5qi qiqi #. ........#### .#.###........... .........  .. .....% ......  ... #...# #...# ##... #...# #...# ..#  #...###...###...###...##.|.  #.#.##..###...###...###...#qiS #.. #...# #...# ..##..###...###...# #  #..  ##.)........qi .. ##...###...###...###.qi[ qi (2.7qi qin riv #. ........#### .#.###........... .......... ). .. .....% ...... .. ... #...# #...# .# #... #...# #...# ..# #...###...###...###...# #.|. #. #. ##..###...###...###...##.. #...# #...#  #..###...###...# .#  #....... ..  #......... .. ##.).......... .ri9 }...###...###...###.ri>3.9riri + _Found a quarterstaff.riP#. ........#### ####.#.###........... ................... ..).  .....%....... .... riP\ #...# #...# ..# ... #...# #...# ...# ...###...###...###...###J .|. ....###...###...###...###. #.. #...# #...# .riQ..# #..###...###...# ..# #........ .... J   endoplasm (asleep) #.......... .....).......... .... ...###...###...###. ###.ri cric(5.1rioris] _An endoplasm comes into view.ti (((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.tiE,ti >..........Jti2===6.3titi] _The endoplasm is almost dead.uic  You shoot a sling bullet. The sling bullet hits the endoplasm.uid(((((.ui-+......ui0067.5ui;ui@M _You kill the endoplasm!vi#. ........####.#####  .#.###.................  ...................).  vi  .....%....... .....  . #...# #...# ...#   #...# #...# ...#  ###...###...###...###. |.vi   ..###...###...###...###. vi.. #...# #...# ...#  ..###...###...# ...#  ........ ..... vi   ................  vi6  .)................   vi###...###...###...###.   vivi2---8.7viHvivi #. .####.#####  .#.###...........  .vi, %............).  .....%.............   #...# #...# #...#  . #...# #...# #...# . .###...###...###...###..# vi |.# # # .###...###...###...###.vi  . #...# #...# #...# . .vi ###...###...# #...#  ............ vi  ..............  ).......... vi1  .###...###...###...###.  vi vi D---9.9vi vib wiBhM#. .wiGC####.#####  #.###..........  wi}C......).  .....%....... wiC #...# #...# #...# wiC  #...# #...# #...# .#  wiC###...###...###...###..#  |.wigD@#  #  #  ###...###...###...###...#  #...# #...# #...# .#  wiD###...###...# #...#  ....................wiD`  ......wiDY )........ wiD###...###...###...###.  wi9MwiM)51.1wiXwiYwi6  ###.......... ...........).  .....%.  #...# #...# #...# .##....# ###...###...###...###..# .....|................ ###...###...###...###...#  #...# #...# #...# .#.......## # #...# ...# #...#  wi> wiC (2.3wiE wisF xiO  ...........).  .....%... # #...# #...# #...# .#.. ###...###...###...###..# .....|...............xi. ###...###...###.@.###...#  #...# #...# #...# .# ###...## ........ xim###...###)..# #...# ..  xixi-xiW!3.5xixiYxij|  .....%.... .# #...# #...# #...# ...... ###...###...###...###..# xi| .....|......................#........# xi} R###...###...###...###...# xi:}  #...# #...# #.@.# ###...##xiZ} Z ....................xiz} [...........).......xi} .... ###...###...###...###...#xi} & #...# #...# #...# ...###...###)..xi"~  ..# ............. ..... .#xiE~ xi݆ xi, (4.7xi΍ xi yi(/  #...# #...# #...# ..##......# yim###...###...###...###..# .....|.................#yi ........yi...#........... ###...###...###...###...# yi #...# #...# #...# ###...## ........................#.........#.#yi+F...yi... ............. .....  yiyi (5.9yi{yiJ ..... ###...###...###...###..# .....|.......................... ###...###...###...###...# yiJD #...# #...# #...# ###...###...###...###...# ................@.......#).# .................... yiJD yi2.7~i*~i,iT=M #...# #...# #...# ...# ###...###...###...###|.................# .......................# i=###...###...###...###...#  #...# #...# #...# ...# ###...###...###...###. .....)............... ###...###...###...###...#  ..#i=n.# iF>3.9i MiNi M.. ..  #...# #...# #...# ...# ###...###...###...###.|............# .......................# ###...###...###...###  #...# #...# #...# ...# ###...###...###.@.###...#. .....)..................#  .#i>5.1iii pM.....%............. .##... ..#  #...# #...# #...# ...# ###...###...###...###..#|..........#............# .......................# ii b###...###...###...###  #...# #...# #.@.# ###...###...###...###...#.........# ........................#  .#......i >6.3i i i'M..........).  .....%............. ... .  #...# #...# #...# ...# ###...###...###...###|......#.....i&]...# .......................# ###...###...###.@.###  #...# #...# #...# ###...###...###...### ........................#  iQt.......... #....##.iw0.###ii9(7.5ii+imM#.###......... .........).  .....%............. .#. .  #...# #...# #...# ...# ###...###...###...###| ................@......# ###...###...###...###...#  #...# #...# #...# ###...###...###...###...#  ........8.7iqM .####.##### #.###......... .......).  .....%............. .##.. ..# iچ #...# #...# #...# ...# ###...###...###...###| .......................## ###...###...###...###...##...# #...# #...# ...#  .......i$##ii(9.9iniiO HM #.## #.#  .####.##### #.###......... .............).  .....%............. #. ..# i  #...# #...# #...# ...# ###...###...###...###| .......................## ###...###...###...###...#  ..#..#i D iE i "81.1i i i{FM .. .i{ #.## .# #.#  ..####.##### #.###i|:.... .......i)|R......).  iI|p.....%............. ig|  #...# #...# #...# ...# i|###...###...###.@.###..#| i|.......................##  .i}(#ii(2.3iыi[i-M.. ## ... . #.##.#.# #.#  ........####.######## i~#.###............. ...................)..  .....%.............  iG #...# #...# #.@.# ...# ###...###...###...###..#|..........# i.......................# ...i#....i i>(3.5iili' WM. ## ... . #.##.#.# #.#  ........####.######## #.###...........# .............)....#.....%.................#  #...# #...# #...# ...# ###...###...###...### .....|.................#i .........# #....##..###i" i (4.7i1% i' iXM.. ## ... . #.##.#.# #.#  .####.####### #.###. .......i).....%.........@.......##...###...###...#  #...# #...# #...# ...# ig###...###...###...###..# iJ........ii(5.9ibiM.. ## ... .i0? #.##.#.# #.#  .####.####### #.###. .......iba).....%..............i#...###...###...##...# #...# #...# ...#  iS.......##i>>7.1i֑iFiy@L    .. ###  ... ..#  # #.##.#.# #.#  #. .####.# .#.###.#  .)....#  .....%iA.#  #...###...###...###...# . #...# #...# #...# ...# .###...###...###...###..# .|..........# i+A..........# ...........## iOAz.###...###...###...###...# iHi$I!8.3iNi[PiL X  .# ... ### ..... ..#  # #.##.#.# #.#  #. .####.i #  .#.###.#  .)....#  .....%.# . #...###...###...###...# i . #...# #...# #...# ...# .###...###...###...###..# i .|.................# .................# ...........## .###...###...###...###...# i i5 (9.5i i iS+.  .## #.... ###  ..... ..#  # #.##.#.# #.#  #. i+v.####.#  .#.###.#  .)....# . .....%.# i+. #...###...###...###...# i",-. #...# #...# #...# ...#.###...###...###...###..#.|.................#i\,t..................#.................## #..###...###...###...###...#i4i4)90.7i;i=i(#.#. #....##. #..... ### ..... ..# # #.##.#.# #.# #. .####.# .#.###.# .)....# .. .....%.#i. #...###...###...###...# #... #...# #...# #...# ...# #...###...###...###...###..# #.|.................# #..................# #..................## ##..###...###...###...###...#ihi(1.9iii!j #. #.#.# #. ...##.# #..... ####. ..... ..# # ##.##.#.## #.# #..####.# .#.###.# .)....#  .. .....%.#  ... #...###...###...###...# ij x #... #...# #...# #...# ...#  #...###...###...###...###..#  #.|.................#  #.................#  #............##  ##..###...###...###...###...#iu >3.1iR| i} iψ #. #. ##.# #. ...##.##.. #.....# ### #. ...... ..# # ###.##.#.## #.# #..####.# .#.###.# .)....# .. .....%.#iy7 ... #...###...###...###...# #... #...# #...# #...# ...# #...###...###...###...###..#  #.|........# #........# #..........## ##..###...###...###...###...#iDi(4.3iii[ #. #. ##.# #.## ...##.## .. #.....## ### #. ...... ..# #####.##.#.## #.# #.####.#i[\ .#.###.# .)....# .. .....%.#i\ ... ##...###...###...###...# #... #...# #...# #...# ...#ie]U #...###...###...###...###..#  #.|........# #........# #..........## ##..###...###...###...###...#iei^f!5.5i jiykiL  #. #.# ##.# #.# ###...##.## ...#.....## ### #........ ..# #####.##.#.## #.# #.####.# .#.###.# .)....# ...%.# ... ###...###...###...###...# #... #...# #...# #...# ...# #...###...###...###...###..# #........|........#  #............iD ......#  #.............##  ##..###...###...###...###...# 6.7i i iqAM $ #.  ##.# #.# ###...##.## ...#.....### ##i/B* #......... .#####.##.#.## #.#  #....####.#######.#.###. .) ......%................. ###...###...###...###...#..ibBK .....iKirL(7.9ihXA _Found 15 gold pieces.i nM.. #. $ #.  ##.# #.# ###...##.## ...#.....### ## #......... .####.##.#.## #.#  #....####.#######.#.###. .......)ii .. ......%.................#......i >9.1i iL iz.. ## . $# #. #.# ##.# #.# ###...##.## ...#.....### ### #......... ..# #####.##.#.## #.# #.####.# .#.###.# ..)....# .. ......%.... ###...###...###...#... #...# #...# #...#...###...###...###...iz#........|...#.................iri*500.3iiËiSw.. ### . l$# . #.#  ##.# #.# iw###...##.## ...#.....#######  #.............# #####.##.#@## #.# #.....####.######## .#.###..........#  .....)i@x....#.. ......%.................#... ###...###...###...###...# l   frilled lizard (asleep)iax#... #...# #...# #...# .ix\#...###...###...###...###..##.|.................#i}p  A frilled lizard comes into view.i͆i.lliS(1.5iPi8 _The frilled lizard hisses angrily.i R. ### . .$# #. #l# ##.# #.###...##.## ....#.....####### #.....@.......# #####.##.#.#####.#  #...........####.#########.###...................# ...................)....#i  .. ......%.................# ... ###...###...###...###...# #... #...# #...# #...# ...# #...###...###...###...###..#i i n.l2.7i i{ iAo  You shoot a sling bullet.  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It is wielding a +0 dagger.iM `  You shoot a sling bullet. 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The sling bullet hits the goblin.iv ](()iT ...iW 1305.0i^ i` J _You kill the goblin!i@ .# #.# #.#>...)#..###.#####.# ...###.# #......###. .##....## .. .#i #.###..## ## #. #.# ##..##.#.#  #@......# ##.# ).## # ..#.i##. # ## i2i2---6.2iii, ...)#..######.# ...###.# .....###. .##....## .. .# #.###..## # ## #. #.# ##..##.#.#  #...... ##.#.# #).## # ...#. ###. .#---7.4i' #.# .# #.# #..#..## #.#####.# ...###.#  #.......# ###. ..#  ###....## .. .##  #.###..## # ## #.  ##..##.#.#  #. #.......#iU(A # ##..##.#.# #@.## # #....#.......####...##.### ##### ic/>8.6i4if7M _You see here a +0 club.i: ####.# ...###.# .....###. .##....## .. .# #.###..## # ## #. #.# ##..##.#.# iR;  #...... ##..##.# #.###).## # #...@#.......i; ###...##.### ##### iG iH /9.8 _i\_ iziN~ii},i/iiBi;iipniiiJ,iH,iV,iii,iii ,i(i'Bi,ii8i#ii%,iii5Bii:i*,i iiy,ii,ii]###..###.#.## #.# # #.##..##.#.# #.# #.#.......# #.#  #.##..##.#.# #.# #. ###).###.#.#####.# ## ....#............# # ###...##.#######.## #######.######...# ##........@.# ##.######..........###.. ###.##.#### ##.#.##.# ##..#.#.#####.##.#.# #.##....# #.##.# #.#. #.. #.##.# ia .... ## #.# .# #.# #..# # i^619.0 (19.2)20.0 (20i(v _o - a scroll labelled NEFADATHIUi'..###.#.## #.# # #.##..##.#.# #.# #.#.# #.# #.##..##.#.# #.# #.).###.#.#####.# ##.#............# #....##.#######.## #.######.######...# #.#.........@# #.#.######.##.#.. ###.##.####. ##.#.## #.# # #.#.# #.# ####.#.#.# #.# #.##....#.#.# #.# #.#. #.#.# #.# ....[39i(;49m ##.#.# .# #.# #..# #.i-il-11.2 (1.2)i3i4i .#.# #.# #........# #.# #. ##..##.#.# #.# #. #).###.#.#####.# # ..#............# . #...##.#######.##.####.######...# ##. #..........##.###### #.i #.######...@.......# ##.#.. ###.##.####.# ##..#.## #.# # #..#.# #.# ####.##.# #.# #.##....#.i #.# #.# #.#. #...#.# #.# .... ###.# .# #.# #..# #..# #.# #.# #..# ##.i ia (2.4i) i i..##.#.# #.# .##. #.# #.# .##. #..##.#.# #.# .##. ).###.#.#####.# .###..# .#..# .##.. ...##.#######.## .##..#.######...# .# #.#.##.###### #.#.######.# ##.#.. ###.##.####.# ##...##.## #.# .# #....##.# #.# .# ####.#..##.# #.# .# #.##....#.#.# #.# .# #.#. #.#.# #.# .. .... ##.#.# .# #.# ## #..#[39;i49m #..#.# #.# #.# #..# ##..#3.6iihiX ..##.#.# #.# #.# #. .# #.# #.# #. ..##.#.# #.# #.# #. .###.#.#####.# #.# ##..# #.# #.# #.. ##.#######.###.# #..#.######...##.# #.#.##.###### #.#.######.# ##.#.. ###.##.####.# ##...#ie #.## #.##.# #....# #.# #.##.# ####.#..##.# #.##.# #.##....#.#.# #.##.# #.#. #.#.# #.##.. .... ##....#.# .# #.#### #..# #..##.# #.# #.# #..# ##..#iC i (4.8i i i, i- $i- 1Read which item? i:. Scrolls  l - a scroll labelled JOSUSH GEIFFUB  n - a scroll labelled OHETEMOURCH iq. o - a scroll labelled NEFADATHIU [!] read|quaff[?] describe selectediz..##.#.# #.# #.##..... MazurkaHog the Vexing .......# #.# #.#i!#..... Barachi ..##.#.# #.# #.##..... Health: 32/32 ======================== .###.#.#####.# #.###..## Magic: 5/5======================== #............# #.##..AC: 4Str: 10 ..##.#######.###.##..## EV: 11Int: 13 ####.######...##.##.... SH: 0Dex: 16#..........##.###### #.... XL:  4 Next: 30% Place: Dungeon:3ig#.######.....@.....# ##.... Noise: ---------  Time: 1624.8 (0.0)#.. ###.##.####.# ##...## a) +1 sling#.## #.##.##....# Fire: a) +1 sling#.##.##.# ####.#..###.##.##.# #.##....#....#.#i#.##.# #.#. #......#.##.##.. .... ##....i#.# .# #.#### #..# #..##i.# #.# #.# #..# ##..#You shoot a sling bullet. _The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin! _You see here a +0 club. _o - a scroll labelled NEFADATHIUiI #.##.##.##.##.##.####...##§......##§#######...§§@§§...#i###.##§####.#§#.##.##.##..###As you read the scroll labelled JOSUSH GEIFFUB, it dissolves into smoke.i+5.8 (1i|i- _It was a scroll of fog.i-. ....##.# .#####..## #........... #.. ..##.#######.#### ##...##§..  #..........##§############...§§§§§...# #. ###.##@####.# ##...#### #.##§# #....#  i.####.#..####.###.# #.# #..# #...## ia5i5-7.0 (1.2ig;i+<i8]  ##.# .#####..## #........... #.. ..##.#######.#### ##...##§..  #.......###########...§§§§§...# #. ###.##§####.# ##...####  #....#  ####.#..###.##....#....#......####.##### #..# #..... i` i` (8.2ie ixg i5 #####..## #........... #.. ..##.#######.#### ##...##§.. i36s #.......###########...§§§§§...# #. ###.##§####.# ##...####  #....#  i\6####.#..###.##....#...... #..i6`#..###i6#.# #...........###..# #..... i=i=(9.4iiiI #........... #.. ..##.#######.#### ##...##§..  #.......#####ipJB######...§§§§§...# #igKZ. ###.##§####.# ##...####  #....#  ####.#..###.##....#...... #... .... ####.# #.....#..........#####.#### iQiQ)30.6iViYiA ..##.#######.#### ##...##§..  #.......###########...§§§§§...# #. ###.##§####.# ##...####  #....#  ####.#..###.##....#....i. #.........# ##.######..## #..##iV ###.###..#..#................#i>1.8i i i###.######...##§# #.....  #..........##§###### #.#.######...§§§§§...# ##.#.. ###.##§####.# ##...####.## #.##§# #....# #.# #.##§# ####.#..####.# #.##§# #.##....#.....#.# #.##.####.#..##...#.# #.##.@......# ###.# .# #.#######..## #..###.# #.# #.# #..# ##..#  ##.###.# #.# #..# #...####......####.##### #..# #......#.# #...........###..# #. #.# #.....#....#####.#####  ##.###..#..#......# .......###....#iy#.####.####....... 3.0i+iQY.######...##§# #.#.##§###### #.#.######...§§§§§...# ##.#.. ###.##§####.# ##...###.#.## #.##§# #....# #.#.# #.##§# ####.#..###.#.# #.##§# #.##....#.#.# #.##.####.#..##.#.# #.##.# ##.#.# .# #.#######..## #..###..# #.# #.# #..# ##..# #. ##.###.# #.# #..# #...###. #......####.##### #..# #. #.# #.###..# #. #.# #.....#.#####.# #.###..#..#.# ###....##.####.####.ijWiW!4.2ii\i]i .######...##§# #. #.##§###### #. #.######...§§§§§...# ##. #.. ###.##§####.# ##...###. #.## #.##§# #....# #. #.# #.##§# ####.#..###. #.# #.##§# #.##....#. i, a#.# #.##.####.#..##. #.# #.##.# ##. #.# .# #.#######..## #..###..# #.# #.# #..# ##..# #. #.###.# #.# #..# #...###. i] ......####.##### #..# #. .# #.###..# #. .# #.....#.#####.# .###..#..#.i Z# ###....##.####.####.i i (5.4i i i` e.######...##§# #. .##§###### #. .######...§§§§§...# ##.) .. ###.##§####.# ##...###. .## #.##§# .# #....# #. .# #.##§# .#####.#..###. .# #.##§# #.##....#. .# #.##.####.#..##. .# #.##.# ##. .# .# #.#######..## #..###. .# #.# #.# #..# ##..# #. iZa .###.# #.# #..# #...###.####.##### #..# #. # #.###..# #. # #.....#...#####.#. ###..#..#.........# .###....##.####.####.iSh F##§§ih (6.6im io i........##§###### #. ######...§§§§§.§§# ##.) ###.##§####§# ##...###...# ## #.##§# #.# #....# #...# # #.##§# #.#####.#..###...# # #.##§# #.##....#...... i(# #.##.####.#..##... # #.##........# ## # .# #.#######@.## #..###...# # #.# #.# #..# ##..# #...# ###.# #.# #..# #...###...# ....####.##### #..# #.......  #...........###..# #.  #.....#....#####.#######..#..#..#..........# .. ...###....##.####.####........... i>>......##.##.# #.# #.########ii!7.8iQiiNi\OiOi\SihU,iY,iZi[,i`i+b,ibieiMg,igiiik,iliKoioioipiwiey,iyii,iOiކiވi&iەiW,i+i,i`,iiiiiGiiiIi #Xi? #..# #...# #...# #...# ...# #..###...###...###...###...# #....................... #.......................  ##.......)...............  ##...###...###...###...###...#  #....# #...# #...# #...# ...# ####.#..###...###)..###...###...# #....#..........@............ ..##......................... .#####....................... ## #..###...###...###...###...# # ##..# #...# #...# #...# ...# # #...###[ic?40m...# #...# #...# ..# # #...................... .# # #...................... #####.#######..####.######..##..###...###...###...###...# #..# #...# #...# #...# ...# #..###...###...###...###...# #.....# .....# ....)..................# ##...###...###...###...###...#  #....# #...# #...# #...# ...# ##.#..###...###@..###...###...# ...#....i?.......# ...# ###..........................#..###...###...###...###...#  ##..# #...# #...# #...# ...#  #...###...# #...# #...# ..#  #................ .#  #......................i@059.4 (21.6)iA/60.6 (22.8iHi[Ot _You see here a +1 heavy flail.i3i6ii: _iiiiNiiiBii,i i{ii:iiiiiqii,iRii,idii5idi' i\ iS,iii,ii5#%  ia#=You see here a staff of cold.i%i' _i(i+i.,i/i 2i4,ik6i>..##.# #.####...##.## #.##.. .......#.....#######  . ### #.# ##.............#  .# #.#####.##.#.#####.#  #.#.####.#####i!?D ##.#.###........... #.....................).. ..........%............... ... ###..@###...###...###.iN?  #... #...# #...# #...# . i?#...###...###...###...###. #........|........i? .. #......................... #.........................i?  ##..###...###...###...###. i_@ #..# #...# #...# #...# .  #..###...###...###...###. iH/###.# #.# ##.# #.# .##.# #.####...##.## .##.. .......#.....####### . ### #.# ##.............# .#iSI#.#####.##.#.#####.# #.#.....####.########.#.###.#.)..........@...................###...###...###...###.iI?#... #...# #...# #...# .#...###...###...###...###iIc#.|..#............iI#.........................##..###...###...###...###.i*J#..# #...# #...# #...# .iS-77.4 (16ilS.8.6 (18.0iZina _You see here the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3}.ʧif ʧiIg 19.0)ʧitn ʧikp _l - the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3}˧ie3Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn) Scrolls (go to first with ?)  n - a scroll labelled OHETEMOURCH  o - a scroll labelled NEFADATHIU Potions (go to first with !)  e - a potion of lignification  f - a potion of mutationg - a potion of might  j - a red potion Talismans (go to first with %)  l - the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3}ΧiOl - the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inΧiOmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 ΧiPCur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak Χi;PJ____________________________________________________________ ΧiXPWill+: It increases your willpower. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). ΧisP#Your skill: 0.0 ΧiPRe(v)oke, (d)rop, (=)adjust, or (i)nscribe.ڧi 4 Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +0 short sword ڧi Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)  k - a +0 leather armour Jewellery (go to first with "=) ڧiC n h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn) ڧii Scrolls (go to first with ?)  n - a scroll labelled OHETEMOURCH ڧi  o - a scroll labelled NEFADATHIU Potions (go to first with !)  e - a potion of lignification ڧi f f - a potion of mutation  g - a potion of might  j - a red potion Talismans (go to first with %)  l - the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3} ݧiL3ݧii:ާiU###.# #.# ##.# #.#MazurkaHog the Vexing .##.# #.####...##.##Barachi .##.. .......#.....#######Health: 32/32 ======================== . ### #.# ##.............#ާiMagic: 5/5======================== .##.#####.##.#.#####.#AC: 4Str: 10#.#...........####.###### EV: 11ާiInt: 13##.#.###.................. SH: 0ާi-Dex: 16ާi#.....................)... XL:  4 Next: 30% Place: Dungeon:3..........@................ Noise: ---------  Time: 1679.6 (0.0)ާi;....###...###...###...###.. a) +1 slingާiK#... #...# #...# #...# .. Fire: a) +1 sling#...###...###...###...###..#........|.................#.......................... #.......................... ##..###...###...###...###..ާi^ #..# #...# #...# #...# .. As you read the scroll labelled JOSUSH GEIFFUB, it dissolves into smoke. _It was a scroll of fog. ާi_You see here a +1 heavy flail. _You see here a staff of cold. _You see here the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3}. _l - the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3}ާi ާi1 ާijާiߧi& 3ߧi|) ߧi2 ߧim5 ߧi5 ߧi: ,ߧik= ,ߧi? ߧiA ߧiC ,ߧiE ߧibG ߧiI ߧiI ߧiJ ߧiM ߧiN ߧiN ߧiO ߧiAQ ߧi-S ,ߧiqS ߧiT ߧiV ,ߧizW ߧi ] ߧi^^ ,ߧi._ ߧib ߧi;u Jߧi\{ nߧi{ ,ߧi| ߧi݀ ߧi ,ߧi@ ߧi ߧiԅ ,ߧi ߧi ߧi ,ߧi ߧi/ ߧi ,ߧi ߧi ߧi ,ߧi ߧiZ ߧi ,ߧi ߧi ߧi ,ߧi ߧi\ ߧi ߧį ߧiɩ ߧi( ߧi ,ߧi ߧi߰ ߧi ,ߧiw ߧi? Xߧi ߧi! ,ߧi ߧiݹ ߧi ,ߧi[ ߧi ߧi ,ߧi ߧi~ ߧi ߧi ߧi ߧiX ߧi ,ߧi ߧi ߧim ,ߧi ߧi ߧi} ,ߧi# ߧis ߧi ,ߧi ߧi ߧif ߧi ߧi& ߧi' ߧi ,ߧi ߧi ߧi ,ߧi0 ߧi ߧi ,ߧi ߧi ߧi ,ߧi ߧi ߧi ,ߧi ߧi ߧir ,ߧi ߧi ߧi2 ,ߧi ߧio ߧi ,ߧi ߧi ߧi ,ߧi ߧiq ߧi ,ߧi ߧi" ߧi1% ,ߧiC' ߧiM* ߧi, ,ߧi. ߧi3 ߧiu5 ,ߧiv7 ߧi{9 ߧi; ߧi; ߧi= ߧiy? ߧiA ,ߧiWC ߧiE ߧi.H ,ߧixI ߧiQ ߧiT BߧiY ߧi[ ,ߧi] ߧi_ ߧiKb ,ߧic ߧiBf ߧih ,ߧi5i ߧi-m ߧi+o ,ߧip ߧi\s ߧi ߧi ߧiޟ ,ߧi ߧi ߧi5 ,ߧi ߧiݦ ߧi5 ,ߧiz ߧi ߧi ߧi ߧi ߧi߯ ߧi ,ߧia ߧi1 ߧi ,ߧi ߧi ߧi ,ߧi0 ߧi ߧip ,ߧi ߧi ߧiN ,ߧiQ ,ߧi ,ߧi ߧi0 ߧia ,ߧi ߧi ߧi ߧi ,ߧi ߧi ߧi ߧi` ߧiR ߧi ߧi ߧif ߧi ߧi ,ߧi ߧi ߧi ,ߧi ߧiJ ߧi ,ߧi_ ߧi ߧi9 ,ߧi ߧi ߧi ,ߧi ߧi ߧiP <ߧi# Xߧi& ,ߧi& ߧi& ߧi:+ ,ߧi, Bߧi. ߧi0 ,ߧi1 ߧi2 ߧi3 ߧi14 ߧi4 ߧi$6 ߧi 7 ߧi87 ߧi7 ߧi9 ߧi; Bߧi= ,ߧi> ߧim@ ,ߧi~B BߧiD Bߧi,E ߧi J ߧi}K ,ߧiM ߧiR ,ߧiS ߧiHT ߧi>V ߧivY BߧiZ ߧi\ ,ߧi] ߧi_ ߧia ,ߧi@b ߧi)d ߧie ,ߧikf ߧih ߧij ,ߧij ߧil ߧin ,ߧifo ߧi:q ߧir ,ߧis ߧipu ߧi3w ,ߧiw ߧiy ߧiS{ ,ߧi{ ߧi ߧi ,ߧi ߧi= ߧi ,ߧi҄ ߧi ߧi ߧi_ ߧi ߧi ߧi) ߧi ߧi ߧi ,ߧi ߧi ߧiP ,ߧiF ߧi Bߧi ߧi ߧi. ,ߧi ߧi ߧiȲ ,ߧi ߧi ߧi& ߧio ߧiq ߧi ߧi ߧi ߧi} ߧi? ߧi5 ߧij ߧi ߧi` ߧiF ߧiw ߧi( ߧi7 ߧiL ߧio ߧi_ ߧi ߧi ,ߧi ߧi} ߧiߧiߧiz,ߧi ߧiߧi(,ߧiߧif #.# #.#  #.# #.#  #.# #.#  ##.## #####.#### ###...###........# ....#.......#.##.# #.....#####......# #.##### #####..# #.+ +.@#851.2 (171.6) ..# #...# #.. ...#.# ... %..##..# ### #.... .## ####  .# .# 2.4 (172.8[11;76ߧi)jEH _Found a medusa talisman.i;# #.# #.# #.# #.# #.# #.# ##.## #####.#####...###........# .....#.......#.##.##.....#####......#  #.##### #####..#  #.+ +@.#  ..# #...# .#..iLM ...#.#. %..##..#  ### #.... .## #### .# .# .###i1k%3.6 (1.2)i09%i|i) ...####._.....'...####'40%i, w _You open the door. _Found a white marble altar of Elyvilon.i 8# #.# #.# #.# #.# #.# #.# ##.## #####.#####...###........#.#.#.##.##.....#####......# #.#####...#####..# #.+ .._.....@..# ..# #...#####...#  .#.. ...#.# #.... %..##.# # ### #.... .## #### .# .# .# ##i% 8%i؜ 45.8 (1.2 _i iT Q _There is an open door here.i B# #.# #.# # #.# #.# #.# #.# ##.## #####.#####...###..#.#.#.##.##.....#####......# #.#####...#####..# #.+ ..._....@'..# ..# ##...#####...# .#.. # ...#.#  #.... %..##i ..#  # ### #.... .## #### .# .#  .#  ##i+ i$ /7.0 _iE i i4#.##### #.# #.# ## #.# #.# # #.# #.# # ##.## #####.#####...###.#.#.#.##.##.....#####......# #.#####...#####..# #.+ ...._...@.'..# ..# ###...#####...# .#.. ## ...#.# #.... %..##..# i # ### #.... .##  #### .#  .#  .#  ##ii (8.2i;%ii.##### #.# #.# .## #.# #.# .# #.# #.# .# ##.## #####.#### .#...###.#.#.#.##.##.....#####......# #.#####...#####..# #.+....._..@..'..# ..#####...#####...# .#.. ### ...#.# #.... %..##..#  # ### #.... .##  #### .#  .#  .#  ##i5%i(9.4i^9%ii-.##### #.# #.# #.## #.# #.# ..# #.# #.# #.# ##.## #####.#### #.#...###.# #.#.#.##.##.....#####......# #.#####...#####..# #.+....._.@...'..# ..#####...#####...# .#.. #### ...#.#  #.... %..##..#  # ### #.... .## i #### .#  .#  .#  ##ib%60.6iiSin 3#...##### #.# #.# ##.## #.# #.#.# #.# #.# ##.# ##.## #####.####  #.#...###.#  #.#.#.##.#  #.....#####......# #.#####...#####..# #.+....._@....'..# ..#####...#####...# .#.. ##### ...#.#  #....i  %..##..#  # ### #.... .##  #### .#  .#  .#  ##i 8%i) (1.8i ;%i i #...##### #.# #.##.## #.# #.#.# #.# #.##.# ##.## #####.#### #.#...###.# #.#.#.##.# #.....#####......# #.#####...#####..# #.+.....@.....'..# ..#####...#####...# .#.. ##### ...#.# #.... %..##..#  # ### #.... .##  #### .#  .#  .#  ##i :%iC (3.0i} i' e _There is a white marble altar of Elyvilon here.i\3ii7ii"P _iaiii,iiii?i,iݮiwi,i iʵi&,i i @  There is an open door here.ii. _iii,igiih,iiniZ,iisi4ioi iEi,iiiw,i iiW,inii,i.ili\,iii,i{ii*,iilD  You see here a medusa talisman.iis _iOii3,i ii,iAi ib i iY i iO,iFii,iiki,iiiiiiil,i i#i$,ix%i1'i(,iC)i9+io,,in-i.ia0,i0iQ2i3i3iZ4i6i7i8i8if:i;i;i<i@>i?,i@iBiC,iDiUGiG,iHiNJiK,iLiMQiR,iRiTiUi5UiUiViW,iXiYiZ,iG[iz\i ^,ih^ifi7g,igikil,imiqiuBipwix,i=yi}ie~,ii%i,iiii>,iӇigiI,i icit,iԏiiɒ,iRiXii,iiBi,iaiiʺ,ii޽i[,iii<,i!imiiiei~ii iii.,i i}iiiFii3,iii,iii,iii3i[iii,iipi,i?ii,ioii,iRiei#,iiIi@,iimiT,ii8i,i/iGi<,iii,iii( ,i i( iA ,i i=i4,iii,iuiiB,iii#Xi,iiV&ic',i(iW,ik-,i.i3<ik=i=i(>i>i+@iA,i%Bi|DipF,iARiTS,iKTiVi'_,iai+bi e,ieigii,i{jilioBimqiTr,iriuiv,iBwixizBi2{iJ|,i|i iii݌i3iiiY,iݩiQii,iPi²i,ii:i BiiBi*i-,iii[,iJiic,iiiiii4i,iii,iii,iJii(,iJiGis,i\i iBii{,iuiiIiiii,ii3#i$,i7'i-i0,i3ij>D  You see here a +0 quarterstaff.iY?ia@ _iAiIiK,iLiyWi[\,i]i/higk,i6mivix,i ziσiˆ,iˆiiv,iii,iii'iiϲii,iiiBii,iYiiH,iiLi,iiQ,iieiiE,iiii,iiiK,i'i$i,iii,ifi il i i ii,iiXi#ioiiii ,ii@,iAixDi6F,iuGiIiK,iLiSPBiPQiSiLU,iVi1YiS[,i]i!hnij,ioi` ############# #..........<######## #.#####.............###########.# #.###.#####... .............#.#####.# #.# #.## ####.................##.# #.######...........##.#####.## ## #.# #.....#####.##......... .###.####### #.########.##2061.0 (198.0) .......##[.......# #.# #.## .###.#.##.#>.....# #.# #.#. .# #.#.##....)...# #.# ##.#. .# #.#.##..#..##.# #.# ####.... .# #.#....###.[3i4m##.# #.####.......  .# #.####..#..##.# #..........##  ## #.#.......###.# ########...#  .###.#.#####.# #.# #...##  _Done exploring.i ### #..< #.#####............#.# #.###.#####.#.#####.# #.# #.#..........###.# #.# #.######...........##.#####.# #.# #.....#####.## ..###.######....@.# #.#. #.##[.# #.# #. #.###.#.##.#>.....# #.# #.# #.# #.#.##....)...# #.# ##.# #.# #.#.##..#..##.# #.# #### #.# #.#....###.##.# #.#### ..# #.##[4ih0m##..#..##.# #. .## #.#.......###.# #...# ..###.#.#####.# #.# #...ii%2.2 (1.2i) _iV i i[  #### #...< #.######.# #.###.#####.......#.#####.# #.# #.#.........###.# #. #.######...........##.#####.# #.# #.....#####.##.###.######...@..# #.#. ##.##[.# #.# #.  #.###.#.##.#>.....# #.# #.  #.# #.#.##....)...# #.# ##.  #.# #.#.##..#..##.# #.# #### ##.# #.#....###.##i\ .# #.####.# #.####..#..##.# #. ..## #.#.......###.# #... #..###.#.#####.# #.# #...id ie (3.4im io iz . #### #...< # #.########.# #.###.#####.......#.#####.# #.# ##.......###.# # # #.######.....##.###### #.# #.....#####.##.###.######..@...# #.#i{ #.##[.# #.# # #.###.#.##.#>.....# #.# # #.# #.#.##....)...# #.# ## #.# #.#.##..#..##.# #.# #####.# #.#....###.##.# #.####.# #.####..#..##.# #i| [.## #.#.......###.# # ##..###.#.#####.# #.# #iҌ T4.6i iH #### #...<# #.##### .########.# #.###.......#.#####.# #.# >#.......###.# # #.######....##.# #.# #.....#####.##.###.######.@....# #.#.##[.# #.#  #.###.#.##.#>.....# #.#  #.# #.#.##....)...# #.#  #.# #.#.##..#..##.# #.# #####.# #.#....###.##.#[39;4iB9m #.####.# #.####..#..##.# #.## #.#.......###.# ##..###.#.#####.# #.# #5.8iia #..........<### ### #.#####........ ..#################.# #.###.### #.................#.#####.# #.# >#######.................###.# i.## #.######...##.### .###### #.# #.....#####.##.... ......###.######......# #.###### #####.......##[.# #.#  #.###.#.##.#>.....# #.# # #.# #.#.##....)...# #.# # #.# #.#.##..#..##.# #.# ## #####.# #.#....###.##.# #.####.. ......# #.####..#..##.# #.... iv#....## #.#.......###.# ######## .###..###.#.#####.# #.# # ##..##.#.# #.# #.# #iiղ(7.0iʾii{ ###.#####........ ..#################.# #.###.### iQ#.................#.#####.# #.# .>#######........## .## #.######....##.####### #.# #####.##.... ......###.#####.# #.###### i>>#####.......##[.  #.###.#.##.# ...)..#..#####.## # #.......# #.# #.## iC"i"(8.2i{-i0c _There is a stone staircase leading down here.iG i/ }90 _i i j #### .g# #.# 4 #@# ixJ #.#  #.# #.# ... .#.ig   hobgoblin (asleep) . .iZ #. ## iݕ,#.i&iVggi).70.0 (1.8ii} _You climb downwards. _There is a stone staircase leading up here.iZ ((You shoot a sling bullet.i i L.gi7===1.2 (1.2iid _The sling bullet closely misses the hobgoblin.i  You shoot a sling bullet. The sling bullet hits the hobgoblin.i2_ l  The hobgoblin is almost dead.i_ (2.4ime ig V _The hobgoblin barely misses you.i[c  You shoot a sling bullet. The sling bullet hits the hobgoblin.i`E†ii~023.6iAiUM _You kill the hobgoblin!i`3iaibiteieij{  You see here a hobgoblin corpse.ii _i,ii...#.###########............#...#####@####†#---82.0 (8.4#<##.##.##.# #.##.# ...#.# .#. #.# . . .<# #. ##---3.2 (9.6 _Found an escape hatch in the ceiling.i#...#.########## #.....@......##...#####.####†# #.# #<# #.# #.# #.# #.# #.# #.# #.# ... #.# .#. #.# . .iOi\-4.4 (1.2i:ili.. # #...#.# #.# #...#####.####†## #.# #<# #.# #.# #.# #.# #.# #.# #.# ... #.# .#. #.# . .i>5.6iiiM ## ##.. #. #...#.# #.# #...#####.####†# ## #.# #<#  #.# #.# irM  #.# #.#  #.# #.#  #.# ...  #.# .#.  #.# . .iU iU (6.8iZ i\ i:M ;### ####.. #.. #...#.# #.# #...#####.####†# ##. #.# #<#iM l# #.# #.#  #.# #.#  #.# #.#  #.# ... iM  #.# .#.  #.# . .i^V iV (8.0i[ ia] i(## ##### ......##... #...#.# #.# #...#####.####†# ##.# #.# #<# #. #.# #.#. #.# #.### #.# #.#  #.# ... i?) #.# .#.  #.# . .i<9T9.2i:ilN ####### ##### ......##... #...#.# #.# #...#####.####†# ##.## #.# #<#  #. #.# #.# .. #.# #.# ### #.# #.#  #.# ...  #.# .#.  #.# . .i!i)90.4i\iiv     ####### #####  iv ......##...  .######...#.##########  ........#............#  #.@.#####.####†# iv  ##.## #.# #<# iv  #.# #.# #.#  iv ..iwf# #.# #.#  iw#### #.# #.#   #.# ...   #.# #.   #.# . .  iw .<# #. ##i6i(1.6i؅iiO)s       i)-#############   ......##...  #.######...#.##########  i)a#.......@#............#  i)#..#####...#####.####†#  i\*#.## #.# #<#   #.# #.# #.#   ..# #.# #.#  #### #.# #.#   #.# .i|*Y..   #.# .i*#.   #.# . .i7T2.8i~9ix       #############  ......##...  #.######...#.#  #.#.#ix0  #..#####...#####.####†#  ##.## #.# #<#   #.# #.# #.#  .i#y.# #.# #.#  #### #.# #.# i?ye  #.# ...  iZyZ #.# .#.  iy #.# . .i$it(4.0ii6i)S       #############  ......##...iS  #.######...#.#  #.#.#  #..#####...#####.####†# iS ##.## #.# #<#  #iS.# #.# #.#  ..iS# #.# #.#  #### #.# #.#iT7  i9Tw #.# ... iWT  #.# .#. iyT  #.# . . iTiYi,Z(5.2i9^i_i, 0    i~- *   i- Q#######  ......##...  #.######...#.  #.#.i9. p  #..#####...#####.####†  #[ ##.## #.# #<if.   #.# #.# #. i.  ..# #.# #. i.  #### #.# #. i. ^ #.#  il/  #.# .#  #.# .i8 ig8 i8 !6.4ik= iA ( _Found a ring mail.i ?       #  ......##...  #.######...#.i   #.#  #..#####...#####.####  #[. ##.## #.# #  #~.iV E #.# #.# #  #≈≈ ..# #.# #  #≈i ! #### #.# #   # #.#  i  #.# .  i u #.# . i i i (7.6i] i ip       # # ......##...  #.######...#.  #.#iIq   #..#####...#####.  #[.. ##.## #.#   #~.~. #.# #.#i{q  #≈≈.~≈ ..# #.#  #≈~∩≈≈ #### #.#iq  #≈≈≈≈≈ #.#iq  ##≈≈≈. #.#  ####.iq. #.#izizi{!8.8i;i1 _Found Sygoys's Weapon Shop.i(     ## ############# #. ......##...  #.######...#.######  #........#.........  #.@#####...#####.## [..# ##.## #.#   #~.~.# #.# #.#  #≈≈.~≈. ..# #.#  #≈~∩≈≈# #### #.#  #≈≈≈≈≈# #.#  ##≈≈≈.# #.#  ####.# #.#  #.. <#i@100.0iiit>    ################  #.. ......##...  #.######...#.#####  #........#........ #..#####...#####.# [@.# ##.## #.  #~.~.# #.# #.#i_u  #≈≈.~≈.. ..# #.#  #≈~∩≈≈### #### #.#  #≈≈≈≈≈# #.#  ##.# #.#  ####.# #.#iuM  #.. iug<#  ##ii}i}(1.2iciciTO %  iO ################  #.. ......##...  #.######...#.####iP   #........#....... #..#####...##### [..# ##.## #.  #~@~.# #.# #.iEP  #≈≈.~≈.......# #.ioP   #≈~∩≈≈######## #.  #≈≈≈≈≈# #.  ##≈≈≈.#iP ~ #.  ####.#iP t #.  #..iP  .<i'Q V  ###i]Q + iQZ iZ (2.4i~` ib iz ################.. ......##... ######...#.####.......#.......##..#####...#######[..# ##.## ##~.~.######.# #≈≈@~≈......~∩≈≈#######≈≈≈≈# idi(3.6iii ################.. ......##... ######...#.####.......#.......##..#####...#######[..# ##.## ##~.~.######.# ≈≈.~≈......~@≈≈#######≈≈≈≈# #≈≈≈.iiN!4.8iih _There is an entrance to Sygoys's Weapon Shop here.i-[i`Welcome to Sygoys's Weapon Shop! What would you like to do?  a -  130 gold a +0 battleaxeb -  26 gold a +0 dagger  c -  39 gold a +0 falchion  d -  45 gold a +0 flail  e -  348 gold a +1 heavy longbow  f -  72 gold a +0 mace of protectiong -  19 gold a +0 sling  h -  39 gold a +0 spear  i -  3 gold 3 stones You have 150 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listim i ################ MazurkaHog the Vexing #.. ......##...Barachi #.######...#.#### Health: 32/32 ======================== #........#....... Magic: 5/5========================  ##..#####...#####. AC: 4Str: 10 i ##[..# ##.## #. EV: 11Int: 13  ##~.~.######.# #. SH: 0Dex: 16  #≈≈.~≈.......# #. XL:  4 Next: 32% Place: Dungeon:4i B  #≈~@≈≈######## #. Noise: ---------  Time: 2104.8 (0.0)i/  #≈≈≈≈≈##. a) +1 slingi@  ##≈≈≈.##. Fire: a) +1 sling  ####.##. #...< ### it_You kill the hobgoblin! _You see here a hobgoblin corpse. _Found an escape hatch in the ceiling. i_Found a ring mail. _Found Sygoys's Weapon Shop. _There is an entrance to Sygoys's Weapon Shop here.ii iiM ip - #.. ......##...  #.######...#.##### #........#........ i  ##..#####...#####.# ##[..# ##.## #.# ##~.~.######.# #.# iԿ  #≈≈.~≈.......# #.# i E #≈~∩≈≈######## #.# #≈≈≈@≈# #.# i  ##≈≈≈.# #.# ####.#  i8 ^#.# #..  iV s.<# ### i    i   i  i@ Z6.0 (1.2Water  i  i / _You enter the deep water. i< #.######...#.###### #........#......... ##..#####...#####.## ##[..# ##.## #.#  ##~.~.######.# #.#  i #≈≈.~≈.......# #.#  #≈~∩≈≈######## #.#  #≈≈≈≈≈# #.#  ##≈≈≈@# #.#  ####.#  i#.#  #.. .<#  ####     i   i8 i iG+7.2 i] in i!%4.......#.........##..#####...#####.####[..# ##.## #.# ##~.~.######.# ≈≈.~≈...... i%~∩≈≈#######≈≈≈≈# ##≈≈≈. #### i%m #.....#.< i%V####.#  i_. i.(8.4 iK5 i6 i  ##..#####...#####.### ##[..# ##.## #.#  ##~.~.######.# #.#  #≈≈.~≈.......# #.#  #≈~∩≈≈######## #.#  #≈≈≈≈≈# #.#  ##≈≈≈.# #.#  ####.######.#  #.@...#.<# # #####.#  #         i iH(9.6 iz i= i  ##..#####...#####.# ##[..# ##.## #.# # ##~.~.######.# #.# # #≈≈.~≈.# #.# # #≈~∩≈≈# #.# # #≈≈≈≈≈# #.# . ##≈≈≈.#  ie #.# . ####.##### #.# . #..@..# .<# #. #####.# #. #   i      iS  i )10.8 i  i  iD  ##..#####...#####.####† ##[..# ##.## #.# #< ##~.~.######.# #.# #. #≈≈.~≈.# #.# #. #≈~∩≈≈# #.# #. #≈≈≈≈≈# #.# . ##≈≈≈.# #.# .# ####.##### #.# .  i  #...@.# .<# #.  #####.# #.  .#  .#  i d.# .#  i a.# $# i@ H .# i  i@  iV !2.0 i|  i * _Found 9 gold pieces. i ##[..# ##.## #.# #<# ##~.~.######.# #.# #.# #≈≈.~≈.......# #.# #.# #≈~∩≈≈######## #.# #.# iJ0 #≈≈≈≈≈# #.# .. ##≈≈≈.# #.# .# ####.######.# . . #.....# .<# #. # #####@#  #.  i  #.#   #.#   ia#.# # i.# #.# i #$# #. i.a# #.. i iW(3.2 i i+i¸ ##~.~.######.# .≈≈.~≈......~∩≈≈#######≈≈≈≈# ...#≈≈≈.# ####.#####  #......<# #. ###### #.  iH  ###iiW(4.4ii9i , ≈≈.~≈......~∩≈≈#######≈≈≈≈# ...#≈≈≈.# ####.#####iQ R  #......<# #. ##### #.    iZ i iȽ !5.6i ij i  ~∩≈≈#######≈≈≈≈# ...#≈≈≈.# ####.#####  #......<# #. ##### #.    6.8i i# ≈≈≈≈# ...#≈≈≈.# ####.#####  #......<# #. ##### #.   i!$N$  i+i,(8.0i0i2i? #≈≈≈.# ####.#####  #......<# #. ##### #.   $.  i!>9.2iiiek ####.#####  #......<# #. ##### #.   iC..###iWi )20.4i"iƽi+1.4 (2ii > _You now have 159 gold pieces (gained 9).ii_iYiitB #......<# #. ##### #.   .......#itw####...## ##i{i{+2.6 (1i4iiT #####.#  #.   #.#   #.#  #.#  #.#  #.# # 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"il  An endoplasm comes into view."iċaJ.J"i(3.8"i"i^ _The endoplasm quivers."i1 ###.#.# #.###.#..# #.# #J. #.# ....##."iC2 # ....#...#.# ...#.# ...#...#####.####†# ..## ##.## #.# #<# ##"ii4 "i> y J.  The endoplasm freezes you."i? 829---"iN? !5.0"inD "iF % _You are frozen.$i)  You shoot a sling bullet. The sling bullet hits the endoplasm.$i  The endoplasm is almost dead.You hear an angry hiss.$ia ll   iguana$iɮJ   endoplasmThe endoplasm completely misses you.$iH===6.2$iZ _An iguana comes into view.&iS  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i~  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The endoplasm freezes you.(i M.l(i ---3-----------70Will/2 Jinx (i (i (i % _You are frozen.)i^c  You shoot a sling bullet. The sling bullet hits the endoplasm.)iD.)iC)iAl..)i<4=8.4 (1.2)i')iM+M _You kill the endoplasm!*i`  You shoot a sling bullet. The sling bullet hits the iguana.*i:**iN l (very drained)The iguana is lightly wounded.  A giggling sprite leaps out and smacks the iguana with its own front talon.  The iguana is moderately wounded.*i7-2---------------9.6*i*i+ _The iguana bites you.*i !z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.*ip  The iguana is moderately wounded.*iB-90.8*i *i+ _The iguana bites you.*i|CYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded. _The iguana bites you.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.+i$:*+iH"l  A giggling sprite leaps out and smacks the iguana with its own front talon.  The iguana is severely wounded.The jinxing sprites lose interest in you.+i22.0+i`+i _The iguana barely misses you. The iguana closely misses you.+iފz  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.+i  The iguana is severely wounded.3.3 (1.3+i+i%> _The iguana bites you but does no damage.+il z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.+i] n  The iguana is severely wounded.+is J-----4.5 (1.2+i] +i S _The iguana barely misses you.,iaz  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.,in  The iguana is severely wounded.,iU8=5.7,i5,iT _The iguana closely misses you.-i3| ((((You shoot a sling bullet.-i l...The sling bullet barely misses the iguana.-i޾[3=====6.9-i-ir _The iguana seems less drained. The iguana barely misses you.-i &  -iВ TYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.-i n  The iguana is severely wounded.-i 57--i 8.1-i" -i% j _The iguana bites you. The iguana closely misses you..i{  You shoot a sling bullet. The sling bullet hits the iguana..ii  The iguana is almost dead..i`6--2-----9.3.i .i{ + _The iguana bites you./iKz  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage./i  The iguana is almost dead.200.5/iؼ/iES _The iguana barely misses you./i'z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage./i  The iguana is almost dead.1.7 _The iguana barely misses you./i? You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is almost dead. _The iguana barely misses you.  /i? WYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage./i i  The iguana is almost dead./i a3---2.9/i $ /iA _The iguana bites you.0im& 0iV((((You shoot a sling bullet.0i@x l...  The sling bullet barely misses the iguana.0iyw20---------4.10i~0íi _The iguana bites you. The iguana barely misses you.2i'&2i'qEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4iՉ4i4iMazurkaHog the VexingBarachiHealth: 20/32 ===============---------Magic: 2/5=========---------------AC: 4Str: 10EV: 11Int: 13####SH: 0Dex: 16#######......XL:  4 Next: 34% Place: Dungeon:4#...@l...#Noise: ===------  Time: 2204.1 (0.0)#.###.#..#a) +1 sling4i#.# #.. #Fire: a) +1 sling #############.# ....Will/2 ...##.........# ....# #...#.########## ......l   iguana ..#............# ...## #...#####.####†# ..## 4iT##.## #.# #<# ##The sling bullet hits the iguana but does no damage.  The iguana is almost dead. _The iguana bites you.  4i-You shoot a sling bullet.  The sling bullet barely misses the iguana. _The iguana bites you. The iguana barely misses you.4i  You unwield your +1 sling.  d - a +0 short sword (weapon)14-------4i5.1 (1d) +0 short swordAbil: Hop4iO4i+ _The iguana bites you.5i4  You barely miss the iguana.The iguana is almost dead.12--------65i<A _The iguana bites you.5i8 q _The iguana bites you.  You barely miss the iguana.  The iguana is almost dead. _The iguana bites you.  You barely miss the iguana.  The iguana is almost dead.5i9 13-5ic9 75iD? 5iA ^  You barely miss the iguana.The iguana is almost dead. _The iguana bites you.  You barely miss the iguana.The iguana is almost dead. _The iguana barely misses you.6i[  You hit the iguana but do no damage.6iDDThe iguana is almost dead.6iY3=====86iZ6i> _The iguana bites you but does no damage.6i  You hit the iguana but do no damage.The iguana is almost dead.6i %96i 6i T _The iguana closely misses you.7it  ####  #######......  #...@l...#  #.###.#..#  #.# #.. #  ....  ....#  ......  ...## †# ..##  #.# #<# ## You barely miss the iguana.The iguana is almost dead.7iڅS ####  #######......  #...@l...#  #.###.#..#  #.# #.. #  ....  ....# ......  ...##†# ..## #.# #<# ##  The iguana bites you.8/32 ---2-----10 _* * * LOW HITPOINT WARNING * * *9i9i Really quaff the potion of lignification? Y - Yes 9ib' N - No;iA;iMazurkaHog the VexingBarachiHealth: 8/32======------------------Magic: 2/5=========---------------AC: 4Str: 10EV: 11Int: 13####SH: 0Dex: 16#######......XL:  4 Next: 34% Place: Dungeon:4#...♣l...#Noise: =--------  Time: 2210.1 (1.0)#.###.#..#d) +0 short sword#.# #.. #Abil: Hop #############.# ....Will/2 ...##.........# ....# ;i%#...#.########## ......l   iguana ..#............# ...## #...#####.####†# ..## ##.## #.# #<# ##The iguana is almost dead.The iguana bites you. _* * * LOW HITPOINT WARNING * * *You turn into a tree.  Your +0 robe, +0 helmet and +0 pair of boots meld into your body.  Your roots penetrate the ground.;i13/4822 2 1Nothing quiveredTree Will/2 ;i;iW%  The iguana bites you. _* * * LOW HITPOINT WARNING * * *  You turn into a tree.r +0 robe, +0 helmet and +0 pair of boots meld into your body.roots penetrate the ground. _The iguana bites you but does no damage.<i  You completely miss the iguana.The iguana is almost dead.2<i <i> _The iguana bites you but does no damage.<iR '  ####  #######......  #...♣l...#  #.###.#..#  #.# #.. #  ....  ....#  ......  ...## †# ..##  #.# #<# ## You hit the iguana but do no damage.The iguana is almost dead.<i/% v ####  #######......  #...♣l...#  #.###.#..#  #.# #.. #  ....  ....# ......  ...##†# ..##<i% #.# #<# ##<i, :  The iguana bites you.<iW- Y21-----3<i3 <i5 V _* * * LOW HITPOINT WARNING * * *=i>  ####  #######......  #...♣l...#  #.###.#..#  #.# #.. #  ....  ....#  ......  ...## †# ..## =i> #.# #<# ## You barely miss the iguana.The iguana is almost dead.=i; ####  #######......  #...♣l...#  #.###.#..#  #.# #.. #  ....  ....# ......  ...##†# ..## #.# #<# ##=i<:  The iguana bites you!=il5/48 ----4=i=iWV _* * * LOW HITPOINT WARNING * * *=i`cM ####  #######......  #...♣l...#  #.###.#..#  #.# #.. #  ....  ....#  ......  ...## †# ..##  #.# #<# ## The iguana is almost dead.!  You feel your willpower return.=iY ####  #######......  #...♣l...#  #.###.#..#  #.# #.. #  ....  ....# ......  ...##†# ..## #.# #<# ##=i^a:  The iguana bites you.=ia_4----5=if=ihV _* * * LOW HITPOINT WARNING * * *=i~E  You hit the iguana but do no damage.The iguana is almost dead.6=iBG =ipI > _The iguana bites you but does no damage.>if  You hit the iguana but do no damage.The iguana is almost dead.5-----7>iq>iK  You hit the iguana but do no damage.The iguana is almost dead. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  >i}The iguana is almost dead. _The iguana bites you but does no damage.>ixeThe iguana is almost dead. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is almost dead. _The iguana bites you but does no damage.  You hit the iguana.>ikE†>iA\ 798 _You kill the iguana!>i>ib>i >i]a_Your Ranged Weapons skill increases to level 4!@i 2=====6======7=8=3=====9======10/48= _You start resting.1=Tree @i 1@i` @i @i @i @i @iF %4@i ,=====@i @i## @ic$ @i$ 2@i4% =@ix% @in& @is) @i* @i+ @i=. @i. @i/ @i2 @iX3 @i3 3@i3 =@i=4 =====@i4 @iq5 @i? @iC@ -@iM  @i7N !@iN @@iU 45.1 (2@iV 7.0) @i}V T_Your transformation is almost over.You feel less wooden.@iV @ihX @iY 32@igY ===@iY  4@i-Z 11 @iZ -@iZ %6.1 (28@i5[ 4Abil: Hop@i[ @ig @i-k  @ik @ik K_Your +0 robe, +0 helmet and +0 pair of boots unmeld from your body.Ai(3AiAi,AiXAimAia14====Ai(Ai,AiTAi,AiAi,AiAi 5== _You start resting.Ai252.1 (6.0)Ai]5=====3.1 (7AiAi% _Magic restored.Ai 3Ai Ai0 BAi^& ,Ai1' Ai* O=Ai + Ai- 96Ai. P======Ai,/ Ai1 ,Ai*2 Ai4 ,Ai5 Ai; 7=Ai> ,Ai> Ai@ ,AiA AiWC ,AiC AiE S8=Ai\F AiF AilJ BAiYK ,AiL AiN ,AiN AiP AiQP ^9==AiQ AiS BAiV BAiX ,AiAZ Ai[ Ai?\ _20==Ai\ Ai^ Ai_ Ai` AiSb ,Aie Aii BAij Ai4k K1=Aik Aim ,Ain Aiv BAiw ,Ai7x Aiz Ai { L2=Ai{ Ai 23==Aiɑ ,Ai AiZ 4==Aiӕ Ai Ai BAi֞ Ai! N5=Ai Ai ,Ai Aiʣ ,AiP Ai ,Aiy Aij a6=Ai Ai+ ,Ai Aim ,Aiɰ AiO ,AiL Ai 97Ai E==AiW Ai? ,Ai AiG ,Ai Ai ,Ai Ai 8==Ai& Aih ,Ai Ai ,Ai Aid 9=30=Ai BAi BAi ~1==Ai Ai. ,Ai Ai ,Ai_ AiT ,Ai AiC% _ _You start resting.Ai!. 320.1 (67.0)2==1.1 (68Ai/ Ai7 " _HP restored.Bi##...##.#....@...# #.###.#..# #.# ##...# .# ...##.# .....# ...#.# .......#.# .....# ...#####.####†# ....##.## #.# #<# ...##BiBiS02.3 (1.2) Bi(Bit _You see here an iguana corpse.Ci)IqEquip which item?  - - Unarmed Hand Weapons (go to first with ))  d - a +0 short sword (weapon)  a - a +1 sling Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip EiEif'Ei*+Ei+MazurkaHog the VexingBarachiHealth: 32/32 ========================Magic: 5/5Ei4========================##AC: 4Str: 10..EV: 11Int: 13.#####SH: 0Dex: 16#######.......XL:  4 Next: 79% Place: Dungeon:4#....@...#Noise: ---------  Time: 2322.3 (0.0)#.###.#..#d) +0 short sword#.# ##...#Abil: Hop ############.# ..... ..##.........# .....# ...#.########## ....... .#............# .....### ...#####.####†# ....## #.## #.# #<# ...## _Your +0 robe, +0 helmet and +0 pair of boots unmeld from your body. _You start resting. _Magic restored. _You start resting. _HP restored. _You see here an iguaEi5ena corpse.  You unwield your +0 short sword.EiS83.3 (1a) +1 sling Fire: a) +1 slingEi;Ei>- _a - a +1 sling (weapon)HiYHi^ Spells (Memorise)HiGITypeFailure Level  a - Inner FlameHilfHexes/Fire28% 3  b - Cause FearHi4Hexes43% 4 Hic c - Dimensional Bullseye Hexes/Translocation 75% 4 Hi0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitIiIiIiqMazurkaHog the VexingBarachiHealth: 32/32 ========================Magic: 5/5========================##AC: 4IiStr: 10..EV: 11Int: 13.#####SH: 0Dex: 16#######.......XL:  4 Next: 79% Place: Dungeon:4#....@...#Noise: ---------  Time: 2323.3 (0.0)#.###.#..#a) +1 sling#.# ##...#Fire: a) +1 sling IiX)############.# ..... ..##.........# .....# ...#.########## ....... IiJ.#............# .....### ...#####.####†# ....## #.## #.# #<# ...## Ii_Magic restored. _You start resting. _HP restored. _You see here an iguana corpse.  Ii->You unwield your +0 short sword. _a - a +1 sling (weapon)Ii<P  Okay, then.Ii÷IiIiξ. _Ki?N##### .... ..##.#....†@..# #.###.#..# #.# ##...# .# .Ki@^..##.# ..##.# ... #.# .....#KiJ@q#######.####†# .Ki@...## .## #.# #<# ...##KiMKi"N44.5 (1.2 _KiWKiYKi (###### #.... #..######.#.#....†.@.# #.###.#..# #.# ##...# .# ...... ##.Ki I# .......##.##......... .#.......########.####†##.....## ## #.# #<###...##Ki Ki (5.7Ki Ki Li#######....  #..######.########.@.......##....†...#.###...Li3#.###.#..# .# #.# ##...# ..#######.# . .. #.........# .......# ... #.##########......... ............#.......### .###.####†##.....##LipLi(6.9LiLikLi D###### #.... #..######.# #######.# #....†...#.###...##.###.#..##.# #.# ##...# #...# #...... ... .##.......# .Lig ]... .##......... ..#.......###...#.####†##.....## .##Li Li (8.1Li- Li Miԛh###### #.... #..######.# #######.# Mik #....†...#.###...# #.###.#..##.# ..#.# ##...# #...# #...... ...##.......# .... ##..............#.......###...#Mi.####†##.....## #.##Mi3Mi֦(9.3MiMiMi:O###### #.... #..######.# #######.# #....†...#.###...# MiO#.###.#..##.# ..#.# ##...# #.. .#.# #...... ...##.......# .........#.###...#.####†##.....## #.##MiWMiX)30.5Mi]Mi_Mi ###### #.... #..######.# #######.# #....†...#.###...# #.###.#..##.# ..#.# ##...# #.. ...#..# #...... ... ....##.# .... .#..MiF R # MiƗ Mi9 (1.7Mik Mi6 Ni]Y###### ###.... ..#..######.# #######.# #....†...#.###...# #.###.#..##.# ....... #.# ##...# #.......#..# #...... .........##.Ni^# ......#......## .#.###...## .####†##.....## #.##NigNig(2.9Ni+mNinNiI##?..#.#.####### .### #.... ... #..######.# Ni2#######.# #....†...#.###...# #.###.#..##.#........ #.# ##...# #.......#..#.# #.......... .##.......#.......#...............## .NiqL#.......###...## # ####†##.....## ##.##NiNi,(4.1Ni[NiY1 _Found a scroll of identify.OiC### #?. #.# #.# #.# ###### ##.### #.... .... #..######.#  #.#  #....†...#.###...#  #.###.#..##.#........  #.# ##...# #.#..#.# #....... .##.......#.#.........###..#.......###...## ##.†##.....OiOil(5.3OiOiPi* `M##?. #.# ########.#####.#.............#Pi*  #..############.........# ...†...#.###...#  #.###.#..##.#........##..Pi* J......Pi3 Pi4 (6.5Pi9 Pi; Qi^M##?. #.# ########.#####........@......# #..######.####..#######.........#  #....†...#.###...#......#.Qi._*..##.QiQlQil(7.7QisQiuQiIAM##?. #.# ########@#####.#...........Qi. #..######.####..########.........##......#.QiQip(8.9QiQiQig M##?. #@# ########.#####.#...............##..######.####..#.......Qi{ Qi )40.1Qi Qi  Ri|M###?. #.# ########.######...............###.##.RiLRi(1.3RiRiRiM .#####....?......# #.# #########.#####.#RiNRi#(2.5Ri Ri Ri[ M .#####..........####..##.#Ri^ RiZ_ (3.7Riyd Ri/m =  e - a scroll of identifyRim +4.7 (2Rir Riu , _You see here 4 stones.Ui: Ui\ Read which item? Scrolls  e - a scroll of identify  n - a scroll labelled OHETEMOURCH  o - a scroll labelled NEFADATHIU [!] read|quaff|evoke[?] describe selectedViu Vi oMazurkaHog the VexingBarachiHealth: 32/32 ========================Magic: 5/5========================AC: 4Str: 10EV: 11Int: 13.SH: 0Dex: 16######....XL:  4 Next: 79% Place: Dungeon:4#@......#ViR 6Noise: ---------  Time: 2344.7 (0.0)#.####..#a) +1 sling#.#Fire: a) +1 sling#.##########.#####.##...............#Vi #..######.####..########.........##....†...#.###...#You unwield your +0 short sword. Vi5 _a - a +1 sling (weapon) _Okay, then. _Found a scroll of identify.  e - a scroll of identify _You see here 4 stones.Vi) Vi Identify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled OHETEMOURCH  o - a scroll labelled NEFADATHIU Potions (select first with !) ViŽ  j - a red potion[?] describe selectedWi ^MazurkaHog the VexingBarachiHealth: 32/32 ========================Magic: 5/5========================AC: 4Str: 10EV: 11Int: 13.SH: 0Dex: 16######....XL:  4 Next: 79% Place: Dungeon:4#@......#Noise: ---------  Time: 2344.7 (0.0)#.####..#a) +1 sling#.#Fire: a) +1 sling#.##########.#####.##...............##..######.####..########.........##....†...#.###...#You unwield your +0 short sword. _a - a +1 sling (weapon) _Okay, then. _Found a scroll of identify.  e - a scroll of identify _You see here 4 stones.Wi ]  As you read the scroll of identify, it crumbles to dust.WiV +5.7 (1Wi Wi 4 _n - a scroll of enchant armour[imX..######.#(# #.####..# #.# #.###.##....#..######.# #...# #....†...#.###...#6.9 (1.2[i_[id[i?m.#..######.....##(.@....# #.####..# #.# ##.##.#..#..######...# ....†...#.###...#[iu>8.1[i{[i>}[i~###.#.....>######.....# #(..@...# #.####..# #.# .# #.# # [i[i!9.3[iHQ _Found a stone staircase leading down.[i -# ####.#......>.######.....# #(...@..# #.####..# #.# #.# #.# .##.#####.# [i [i )50.5[ig [iå \i/## #####.##......>.######.....# #(....@.# #.####..# #.# ##.#  #.#####.##..##..######.####..#.# .#†...#.###...# .#\i8\ig9(1.7\iB\iE\i@h  # #####.####\i i + #......>...######.@...##(......#####.####..# #.# ##.# #.# #\i j .#  #########.#####.#  #...............#  #..######.####..# ##.........# ..#\iCv >2.9\i/y \iz ]i"## #####.####.#......>.######..@..# #(......#### #.####..# #.# ##.##.# #.# #.#####.# #...# ]i$#..######.####..#.# ..#]iB&]ii'(4.1]i,]i/]ibD## #####.####.#......>.######...@.# #(......#### #.####..# #.# ##.##.# #.#.#####.# ..# ..######.####..# .# ..#]irL>5.3]iă]iv[ ### #####.####...# #....@.>......]i w######.....##.#...##(......#####.####..##.# ##.# #.# #.# #######.#####]iNw.#............#######.####..#]i]i(6.5]i]i]i .### <.#####.####...##.....@>.######.....##.#...##(......#### # ..#.##.# ##.# # ]i4 <7.7 _Found a stone staircase leading up.]iy@##### .<.#####.####...##..######.....##.#...##.#(......#### .# ..#.####..# .# #.#.# ##.# ..#.# #.# ...#####.# .### .#.####..# .#]io]i(8.9]i]i+c _There is a stone staircase leading down here.^i-###### ..<.#####.####...##......>#^inR######.....##.#...##.##(......#####.# ..^i##.####..# #.# .##.##.# ##.# #.. ..#.# #.# ... ...#####.# #.## .#^i# #.# #.####..# #.#^iz^i060.1 _^i ^i^i##### #..<... #####.####...#### #......>.# ######.....##.#...##.# #(......#####.##...... #.####..# #.# ..##.##.# ##.# #.. ... ##.# #.# ... .....#####.# #.## .#.## #.# .#.#.####..# #.# # .^i>1.3^i^ig^i* ####### ### ##..<... #####.####...#### #......>.#  ######.....##.#...##.#  ^i #(......#####.##......  #.####..# #.# ..##.##  #.# ##.# #.. .... #  #.# #.# ... ......#####.# #.##...#.## #.# ...#.#^i .####..# #.# ...# .^ix >2.5^i^ ^i _i9z######## ### ##..<... #####.####...#### #......>.# _iD{}######.....##.#...##.# #(......#####.##...... #.####..# #.## #.# ##.# #... #.# #.# ..........#####.# #.##...#.## #.##...#.#.####..# #.##...# ._i_iK(3.7_i_i_i ######## ### ##..<... #####.####...#### #......>.# .....##.#...##.# (......#####.##...... .####..# #.##..##.## .# ##.# #....... # .# #.# ......... .#####.# #.##...#.# _i_i(4.9_i_i`iF ########### ##..<... #####.####...####......>........ #####.....##.#..@##.# (......#####.##........# .####..# #.##..##.#####.##...#`i#.# .# ..##....`iy`iӔ(6.1`i`ic`i۳g ########### ##..<... #####.####...####......>........# #####.....##.#...##.#### (......#####.##.@......# .####..# #.##..##.### ##...... # ........##..#.. ..# .###..# ..`i >7.3`i\`iS`ii ########### ##..<... #####.####...####......>........# ######.#...##.#### (......#####.##........ .####..# ##.#### ##.# #........#  #.#..............#.##.#.# ## ......#..# .#`is`its`is!8.5`iy`iD{`iH  ########### ##..<... #####.####...####......>........ `i $######.#...##.#### (......#####.##........# .####..# #.##..##.#### ##.# #....@...#  #.#......#####.#.###.##...#.#.# #`i ....`i 6.# ....#..#....`i `iq (9.7`i `iS `is  ########### ##..<... #####.####...####......>........ ######.#...##.#### (......#####.##........ .####..# #.##..##.### ##.#####........###  #.#......#####.#.###.##...#.#......# #.##...#.# #... ...... ..... ..`i3 `i~ )70.9`iw `i aiG}Z ### ##..<... #####.####...####......>........ ######.#...##.#### (......#####.##........ .####..# #.##..##.### ##.#####........###  #.#......####.#.###.##.@.#.#.# .......# #.##...#.# # .#### . # ....#...#.... ..ai~ai~(2.1ai1aiօaiy| #####.####...####......>........ ######.#...##.#### (......#####.##........ .####..# #.##..##.### ##.#####........###  #.#.......#####.#.###.##...#.#.# .......#  #### .   #..... .#. ...###......# .#ai[3.3ai> , ......>........# ######.#...##.#### (......#####.##........ .####..# #.##..##.### ##.#####........###  #.#..............####.#.###.##...#.# .......#  #### .   #........)..# #..#.#..##.# .#......# .# ..## ##...#.#ai ai5! >4.5ai& ai( % _Found a dagger.ai k####.....##.#...##.#### ......#####.##........# ####..# #.##..##.#### # ##.#####........### # #.#........# ai! #####.#.###.##...#.#.# .....# #.##...#.#.## ####..# #.##...#....##. aiB d# ..# #..@.....)..# ##..#.#..###ai` +... ai ..#.# .# #..#.... ai ai . . .......#... #.#.... ai g   hobgoblin (asleep)###.. ......## .# .ai ## ##. g....#.# ai ]## .#.... ).ai\ k  A hobgoblin comes into view.ai ai !5.7ai ai? $ _Found a flail.bi)=......#####.##........ ####..# #.##..##.### # ##.#####........###  #.#........ #####.#.###.##...#.#.# ......# .#.## ####....##.bi=  #........). .# ##.@#.#..### .....  #..#.# .# bi=#..#..... . .. . ........bi=..#... ..##.#.......bi>###.. .. ......###.# .## ##. g....#biX> ## .#.... ). ..# ..# #biGbiG(6.9biNbiQciХ (((((g  ci7pYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!ci(ci*ci2...g. .ci32===8.1ci;ci>b _The hobgoblin is severely wounded.diN ((( You shoot a sling bullet. The sling bullet hits the hobgoblin.diZdi>..g..9.3 _The hobgoblin is severely wounded.eitc  You shoot a sling bullet. The sling bullet hits the hobgoblin.ei}r((†ei/..ei& 28180.5eiei^M _You kill the hobgoblin!ei^ ####..# #.##..##.### # ##.#####........###  #.#........ #####.#.###.##...#.# ......# .#.## ####...##. #  #........).. .# ##..#.#..### .....   .# #..# #.............. . ....†...........#... ...##.#..........###.. .. #......###.##### ##. ......#.# # ## :.#.... ). #..##..# ##. ... ..eik eil 2---1.7ei$u eix 0 _Found a Treatise on Traps.gi< .# ##.#####........ .# #.#..............# .#####.#.###.##...#.#.# .......# #.##...#.#.## .####..# #.##...#....##. .# ..# #........).. ..# .# ##..#.#..### ...... ###..#.#..###..# #..@............ .......†.#.......##.#.##..... #......###.### ##. ......#.# # :.#.....). #..##..#.#.# #. ... . .. #i,= 840m ..# ⌠ #..giB> giI w   dart slug (wandering)w---2.9giV gijY \ _A dart slug comes into view.hi|? (((((w  (You shoot a sling bullet. The sling bullet hits the dart slug!hihi r.....w.hi 2===4.1hi hi  ] _The dart slug is almost dead.iic  You shoot a sling bullet. The sling bullet hits the dart slug.ii(((((..)..iiK......ii065.3ii-ii&M _You kill the dart slug!jif#.# #.#..............# #.#####.#.###.##...#.#.# ........# #.##...#.#.## #.####..# #.##...#....##. ..# ..# #........).. ...# .# ##..#.#..###..... ###..#.#..##..#.#####............... .......†.#.##.#.##..... #......###.### ##. ......#.# # #.## :.#.....).# #..##..#.#.# #. ..iZ40m. .... # ..# ⌠.#.. #. ... #.---6.5ji*  #.# #.#.......# ##.#####.#.###.##...#.#.#.# #.##...#.#.## ##.####..# #.##...#....##..# ..# #........).. #...# .# ##..#.#..###. ###..#.#..##.#..#.#####.....#.##.#..###..... #......###.### #...## ##. ......#.# # ##.## :.#.....).# #..##..#.#.# #. ........ # ..#.⌠.#.. #...... #.ji [40mji ji D---7.7ji jir v _You see here a hobgoblin corpse.kiԴ  #.# #.#.##.#####.#.###.##...#.#.#.# #.##...#.#.###.####..# #.##...#....##..# ..# #........).. ##...# .# ##..#.#..### #. ###..#.#..##.#..#.#####.†..#.##.#..###..... #......###.### ##...## ###.. ......#.# #  ##.## ## :.#.....).# #..##..#.#.# #. ........ # ..#.⌠.#.. #...... #.ki޻ K   kobold (wandering)Kki& (8.9ki kiq ~ _A kobold comes into view. It is wielding a +0 dagger of venom.li8  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold.liϦ ((((((#($li2 F....)..li5 ;7===90.1liW= li=@ J _You kill the kobold!miL  #.# #.#.##.#####.#.###.##...#.#.#.# #.##...#.#.###.####..# #.##...#....##.mi ?.# ..# #........)..#...# .# ##..#.#..### .#. ###..#.#..## #.#..#.#####..†. #.#.##.#..###......#......###.####...## ###.........#.# # # ##.## ###:.#.....).# #..##..#.#.# #.. ........ #.# ..#.⌠.#.$#. #...... #.mimi32---1.3mimi mi? [#####.#####.#.###.##...#.#.# ............# #.##...#.#.## #####.####..# #.##...#....##. ......# #..# #........).. .###...# #..# ##..#.#..### #.#..........#..#.#..  .#..#.#####............ .mi u...........†. .#.###.#.......... .###......#......###.### .###...## ###.........#.# # mi 6 ##.## ###:.#.....).# #..##..#.#.#mi  #........... #.#...#.⌠.#.$ #. .#...... #.mi* u #. . >.mi mi" =---2.5mi mi A _Found a staircase to the Ecumenical Temple.ni H.............# #.##...#.#.## ######.####..# #.##...#....##. .......# #..# #........).. #.###...###..#. ##..#.#..### ##.#...........#..#.#.. # #..#.#####............ ni\ .............†.....#.......###.#.... .ni x.###....@.#......###.###ni ###...## ###.........#.# # niŘ ##.## ###:.#.....).# ni #..##..#.#.# ni ^#...........ni0 Y #.#...#.⌠.#.$ #...#...... #.nic  #.#.. >. ....#ni >3.7ni niI ni~& ######.####..#...##. .......# #..#. #........). #.###...###..#.#..#.#..### ##.#........... ###..#  #.......#..#.#####............ .............†....#.......###.#....###......###.######...## ###..@......#.# # ni'## ##.## ###:.#.....).# ## #..##..#.#....⌠.......⌠ >......# .. .⌠ni1ni72(4.9ni8niG:oip| .......# #..#. #........). #.###...###..#.#..### ##.#........... ###..#oi qA  #.#..#.#####............ ....................†....#.......#oi7q##.#...###......###.###oi\q###...## ###.........#.# # oiqV## ##.## ###@.#.....).# ## #..##..#.#oiqw #............#oiq=...>.oiq.#.......#.⌠.oir1### . ..oil{oi{(6.1oiKoi܍Y  You pick up a Treatise on Traps and begin reading...oi3+7.1 (2oiÔoi2o  You add the spells Construct Spike Launcher and Diamond Sawblades to your _library.ti ti{ b Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire26% 3  b - Construct Spike Launcher Forgecraft38% 2 ti c - Cause FearHexes43% 4  d - Dimensional Bullseye Hexes/Translocation 75% 4  e - Diamond SawbladesForgecraftti Q100% 7 0 spell levels left ti ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiigi.......# #..#. #........).. MazurkaHog the Vexing #.###...###..#. ##..#.#..### Barachi ##.#........... ###..#.#..##Health: 32/32 ======================== # #.......#..#.#####............ Magic: 5/5======================== i....................†........... AC: 4Str: 10 ..#.......#.......##.#.......... EV: 11Int: 13 .........###......#......###.### SH: 0Dex: 16 i3>..###...## ###.........#.# #XL:  4 Next: 87% Place: Dungeon:4 iW\.## ##.## ###@.#.....).#Noise: ---------  Time: 2397.1 (0.0) ##i|H#..##..#.#.#ia) +1 sling#...........Fire: a) +1 slingi#.#...#.⌠.#.$#...#...... #.i#.#...⌠.>.....#.....i ..# ..#.⌠.### . ..  iJThe sling bullet hits the kobold. _You kill the kobold! _Found a staircase to the Ecumenical Temple.  ioYou pick up a Treatise on Traps and begin reading...  You add the spells Construct Spike Launcher and Diamond Sawblades to your _library.iP  Okay, then.i@ii. _i\###...###..#. ##..#.#..### ........... ###..#.#..##  #.......#..#.#####............ ............†.... ####.#.... ......####......###.### iu###...## ###.........#.# # ## ##.## ###..#.....).# # #.@##..#.#.#  #........... #.#...#.⌠.#.$iS#...#...... #.#.#...⌠.>.....#.....i..#...#.⌠.######. .... # .#.#ii}48.3 (1.2 _iAiiL........... ###..#.#..## ......#..#.#####............ ...........†........... ####.#.... ......###......#......###.### ###...## ###.........#.# # # ##.## ###..#.....).#  #..##..#.#.#  #..@........ #.#...#.⌠.#.$#...#.......#.i_L#.#...⌠.>.⌠....#..........#...#.⌠.#######. ......iL # .#.#.# ...#iTiT(9.5iZi9\i.( i#..... ###..#.#..## .#..#.#####............ .......†........... .#.......##.#.......... i( ###......#......###.### ...## ###.........#.# #  ##.## ###..#.....).# #..##..#.#.##.#.#...#.⌠.#.$ i( #...#.......#. #.#...⌠.>.⌠.#....#.i( J...#...#.⌠.#.J   endoplasm (asleep)i)) #######........###.#.#.#.iM) / ...#i4 i4 *400.7i; iV> ] _An endoplasm comes into view.i#... ###..#.#..## #..#.#####...... ........†........... #.......##.#.......... ###......#......###.### ...## ###.........#.# # ##.## ###..#.....).# #..##..#.#.##.#.i%#.#...#.⌠.#.$.#...#.......#. #.#...⌠.>.⌠.#....#.....#.J...#...#.⌠.#.#######........#.##.#.#.## i,i,(1.9i3i5ic  You shoot a sling bullet. The sling bullet hits the endoplasm!i7(((((.(i>OL.......iT;90===3.1i`i dM _You kill the endoplasm!iY.. ###..#.#..## #..#.#####............ .......†........... i#.......##.#.... ###......#......###.### ...## ###.........#.## # iF.## ###..#.....).# #..##..#.#.##.##.i#.#...#.⌠.#.$.##...#.......#. #.#...⌠.>.⌠...##....#.......#.....#...#.⌠.#...#iA#######........#.###.#.#.## #.iE ...#iAH---4.3iiit. ###..#.#..## #..#.#####..... ....†........... #.......##.#.. ###......#......###.### ## ###.........#.## # .## ###..#.....).# i#..##..#.#.##.##.#.#...#.⌠.#.$.##...#.......#...#.#..i1#....#.......#.....#...#.⌠.#...##if...###.#.#.##.#. ...#i@ #iiD---5.5ii*il  ###..#.#..## #..#.#####............ ....†........... #.......##.#.......... ###......#......###.### ## ###.........#.## # ## ###..#.....).# #..##..#.#.##.##.#.#...#.⌠.#.$.##...#.......#...##.#...⌠.>.⌠...#.##....iBm ....#...#.⌠.#...##.#######.#.# #..i|v iv !6.7i`} iO i i ###..#.#..## #..#.#####............ ....†........... #.......##.#.......... ###......#......###.### ## ###.........#.## #  ###..#.....).# i)  #..##..#.#.##.###.#.#.#...#.⌠.#.$.###<#...#.......#...# #.#...⌠.>.⌠...#.#i #....#.#.........#...#.⌠.#...##.###### #.....#i C #i8<i"(7.9ii9 _Found a stone staircase leading up.i]M ###..#.#..## #..#.#####..... †.... #.##.#... i]F###......#......###.###  ###.........#.## #  ###..#.....).# #..##..#.#.##.###.#.i$^#.#...#.⌠.#.$.###<.#...#.......#...# iR^#.#...⌠.>.⌠...#.#io^}#....#.......#.....i^....#...#.⌠.#...##..#i^#######........#.####.#.#.##.#i^t#.....# #irhih(9.1iriti  ###..#.#..## #..#.#####...... ..†..... #.##.#.... ib ......#......###.###  ###.........#.## # ###..#.....).# ##..##..#.#.##.###.#.#.#...#.⌠.#.$.###<.#...#.......#...# #.#...⌠.>.⌠...#.#i #....#.......#........#...#.⌠.#...##..##........#.#i  ####.#.#.##.##.....i& N# #i4 i )10.3i&% i*' i\#.#####............ .........†........... ##.#.......... #......###.### #.........#.## .#  ###..#.....).# .# #. #..##..#.#.##.###....#.................#.#...#.⌠.#.@.###<.. #...#.......#...# #.#...⌠.>.⌠...#.# #....#.......#.........#...#.⌠.#...##..########........#.# # ###i|[m.#.#.##.# #.....# .###. .. .#ii (1.5iVik  You now have 184 gold pieces (gained 25).  Things that are here:i+2.5 (2ii{ _a +0 dagger of venom; a kobold corpseiOW iZ jEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 sling (weapon)d - a +0 short sword i+[ rArmour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn) Floor Items ([,] to select) Hand Weapons ii[ a +0 dagger of venom[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iJ*ii0i:..#.#####............MazurkaHog the Vexing .........†...........Barachi .......##.#..........Health: 32/32 ======================== #......#......###.###Magic: 5/5======================== ###.........#.## .#AC: 4Str: 10###..#.....).# .# #.EV: 11Int: 13#..##..#.#.##.###....SH: 0Dex: 16#....................XL:  4 Next: 90% Place: Dungeon:4i:#.#...#.⌠.#.@.###<..Noise: ---------  Time: 2412.5 (0.0)#...#.......#...#a) +1 sling#.#...⌠.>.⌠...#.#Fire: a) +1 sling#....#.......#.........#...#.⌠.#...##..########........#.# ####.#.#.##.##.....# .###. .. .#You shoot a sling bullet. The sling bullet hits the endoplasm! i;_You kill the endoplasm! _Found a stone staircase leading up.  You now have 184 gold pieces (gained 25).  Things that are here: _a +0 dagger of venom; a kobold corpsei.Fz  You unwield your +1 sling.  Your +0 dagger of venom begins to drip with poison!iG3.5 (1e) +0 dagger (venom)Abil: HopiMLiO7 _e - a +0 dagger of venom (weapon)iiDrop what?15/52 slots (_ for help) Hand Weapons (select all with ))  e - a +0 dagger of venom (weapon)  a - a +1 slingd - a +0 short sword Armour (select all with [) iq b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (select all with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn) iֳkScrolls (select all with ?)n - a scroll of enchant armour  o - a scroll labelled NEFADATHIU Potions (select all with !)  f - a potion of mutationg - a potion of might  j - a red potion Talismans (select all with %)  l - the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3} [Up|Down] select[Esc] exit iLetters toggle [.|Space] toggle selected[top]if(1 turn)  e - a +0 dagger of venom (weapon)  d + a +0 short sword[Enter] accept (1 chosen)ii0..#.#####............MazurkaHog the Vexing .........†...........Barachi .......##.#..........Health: 32/32 ======================== #......#......###.###Magic: 5/5i$======================== ###.........#.## .#AC: 4Str: 10###..#.....).# .# #.EV: 11Int: 13#..##..#.#.##.###....SH: 0Dex: 16#....................XL:  4 Next: 90% Place: Dungeon:4#.#...#.⌠.#.@.###<..Noise: ---------  Time: 2413.5 (0.0)#...#.......#...#e) +0 dagger (venom)i1#.#...⌠.>.⌠...#.#Abil: Hop#....#.......#.........#...#.⌠.#...##..########........#.# ####.#.#.##.##.....# .###. .. .#You now have 184 gold pieces (gained 25).  Things that are here: _a +0 dagger of venom; a kobold corpseYou unwield your +1 sling.  Your +0 dagger of venom begins to drip with poison! _e - a +0 dagger of venom (weapon)i+4.5 (1iIi0 _You drop a +0 short sword.ip........†........... ###.#.......... ##......#......###.###  ###.........#.## .#  ###..#.....).# .# #.i #..##..#.#.##.###.... #.................... #.#...#.⌠.#.).###<.. #...#......@#...#  #.#...⌠.>.⌠...#.#...#.......#.........#...#.⌠.#...##..########........#.# .# iG###.#.#.##.# #.....# .# ##.#.. .# #. .#iDC5.7 (1.2iGis.†.... .#.##.#...#......#......###.### # ###.........#.## .# ###..#.....).# .# #. #..##..#.#.##.###....iy #.................... #.#...#.⌠.#.).###<.. #...#.#...# #.#...⌠.>.⌠...#.# #....#.#..... ....#...#.⌠.#...##..# #i..#.# .# ###.#.#.##.# #.....# .# ##.#.i . .# #. .#i(>6.9i0igi#.......##.#..##......#......###.### ###.........#.## .#  ###..#.....).# .# #. #..##..#.#.##.###.... #.................... #.#...#.⌠.#.).###< #...#.......#...#  #.#...⌠.>@⌠...#.#...#.......#.........#...#.⌠.#...##..########........#.# .#i ###.#.#.##.# #.....# .# ##.#... .# #. .#. .. ..iiR(8.1i i"iԊh.#.......##.#.... ..###......#......###.### .## ###.........#.## .# ## ###..#.....).# .# #. #..##..#.#.##.###....iU #.................... #.#...#.⌠.#.).###<.. #...#.#...# #.#...⌠.@.⌠...#.# #....#i.#..... ....#...#.⌠.#...##..# #######...#.# .# ###.#.#.#.# #.....# .# ##.#i'... .# #. .#.# .. . ..ii!9.3ii֦i _There is a staircase to the Ecumenical Temple here.i#.......##.#.... ###......#......###.### ## ###.........#.## .#  ###..#.....).# .# #. #..##..#.#.##.###.... #.................... #.#...#.⌠.#.).###<.. #...#.#...# #.#...⌠.>@⌠...#.# #....#.#..... ....#...#.⌠.#...##..# #######...###.#.#.#.##.....# .#iM##.#... .##. .#.#.. . ..iiC020.5 _i{iiiT.#.......##.#.... ..###......#......###.### .## ###.........#.## .# ## ###..#.....).# .# #. #..##..#.#.##.###.... #....................iU #.#...#.⌠.#.).###<.. #...#.#...# #.#...⌠.@.⌠...#.# #....#.#..... ....#...#.⌠.#...##..# #######...#.# .# ###.#.#.iU#.# #.....# .# ##.#... .#iU #. .#.# .. . ..i `>1.7i giii _There is a staircase to the Ecumenical Temple here.iZi]Equip which item?  - - Unarmed Hand Weapons (go to first with ))  e - a +0 dagger of venom (weapon)  a - a +1 sling Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn) iT^ m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put oni^y[tab] equip|unequip im i i ...#.......##.#..........MazurkaHog the Vexing ..###......#......###.###Barachi .## ###.........#.## .#Health: 32/32 ======================== ## ###..#.....).# .# #.Magic: 5/5========================#..##..#.#.##.###....AC: 4Str: 10#....................EV: 11i Int: 13#.#...#.⌠.#.).###<..SH: 0Dex: 16#...#.......#...#XL:  4 Next: 90% Place: Dungeon:4#.#...⌠.@.⌠...#.#Noise: ---------  Time: 2421.7 (0.0)#....#.......#.....e) +0 dagger (venom)....#...#.⌠.#...##..#Abil: Hop#######........#.# .#i ###.#.#.##.##.....# .###.#... .##. .#.#.. . ..  You unwield your +1 sling.  Your +0 dagger of venom begins to drip with poison! _e - a +0 dagger of venom (weapon) _You drop a +0 short sword. _There is a staircase to the Ecumenical Temple here. _There is a staircase to the Ecumenical Temple here.i~  You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.i 2.7 (1a) +1 sling Fire: a) +1 slingiU i - _a - a +1 sling (weapon)i| i i i i &3i i` r  #............._.............#  #......≈≈...........≈≈......#  ##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##  #......≈≈≈≈≈≈.≈≈≈≈≈≈......##......≈≈≈≈≈...≈≈≈≈≈......###.....≈≈≈≈.....≈≈≈≈.....###......≈≈.......≈≈......##......≈.........≈......#Temple##.._.......@......._..###......≈.........≈......#i #......≈≈.......≈≈......###.....≈≈≈≈.....≈≈≈≈....###......≈≈≈≈≈...≈≈≈≈≈......##......≈≈≈≈≈≈.≈≈≈≈≈≈......###..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..###......≈≈...........≈≈......##............._.............#You climb downwards. Welcome to the Ecumenical Temple! Found four altars.i ie i -4.4 (1.7i U__i) _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.i ^M#.#......._.............≈≈...........≈≈......##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##≈.≈.≈...≈.#≈≈≈≈.....≈≈≈≈#≈i ≈......≈≈......#.._.......<......._..#..#......≈≈.......≈≈......#i2 :_i 45.6 (1.2 _i& ;_i]( iNM.⌠i ⌠.#.#......._.......i5/......≈≈...........≈≈......##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##i^,≈.≈.≈...≈.i8#≈≈≈≈.....≈≈≈≈#≈il≈......≈.........≈......i#.._.......<......._..##......≈.........≈......#ib:_i^(6.8i6ii[-M......#.......⌠⌠.#.#......._.............≈≈...........≈≈......##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##i≈.≈.≈...≈.#≈≈≈≈..@..≈≈≈≈#≈≈......≈.........≈......##.._.......<......._..##i:_ik(8.0ihiiM_#######_......#.......⌠⌠.#.#......._.............≈≈...........≈≈......##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##≈.≈.≈.@.≈.i#≈≈≈≈.....≈≈≈≈#≈≈#......≈.........≈......#ie___i(9.2iL__iKi  ....#....⌠...........⌠#..# _ ≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..# #......≈≈≈≈≈≈.≈≈≈≈≈≈......# i y...#..@..# .≈≈.......≈≈. .._#......≈≈≈≈≈≈.≈≈≈≈≈≈......#iK :_i )30.4i ;_iI iآ ⌠...........⌠#..# _ ≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..# #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ...#.....# i*o.≈≈...@...≈≈. ..iKR#.._.......<......._..###..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##i[i(1.6i8_iib #..# _ ≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..# #......≈≈≈≈≈≈.≈≈≈≈≈≈......# i܃H...#.....# .≈≈.......≈≈. ..#.._.......<......._..#......≈.........≈......#......≈≈...........≈≈......#i>2.8im;_iߕi';  _ ≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..# #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ...#.....# .≈≈.......≈≈. ..#.._......_..#......≈.........≈......i;≈≈#............._.............#iDI__iE!4.0iKM__iOd _There is a staircase back to the Dungeon here.i4 ≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..# #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ...#.....# .≈≈.......≈≈. ..#.._.......<......._..#......≈≈......≈≈#≈≈≈≈.....≈≈≈≈#i_##...........................##i&L__iS)/5.2 _i1;_i5i<;  #..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..#i;  #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ...#.....# .≈≈.......≈≈. ..#.._.......<......._..#......≈.........≈......≈≈#≈≈≈≈.....≈≈≈≈#.≈...≈._#........⌠...........⌠........#iB @__i)C (6.4iZJ $_iJ )_iK ic  #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ...#.....# .≈≈.......≈≈. ..#.._.......<......._..#......≈.........≈......≈≈#≈≈≈≈..@..≈≈≈≈#.≈...≈.≈.≈_#..............#..............#ik9_i?l(7.6i9rM__ibsi: ...#.....# .≈≈.......≈≈. ..#.._.......<......._..#......≈.........≈......≈≈#i≈≈≈≈.....≈≈≈≈#.≈.@.≈.≈.≈##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..###.._........#######........_..#ib`_8.8iC__iiwM≈.≈.≈...≈.#≈≈≈≈.....≈≈≈≈#≈≈......≈.........≈......#.._.......<......._..#.. .≈≈.......≈≈. #..@..#... #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##i 9_il)40.0i ;_i3i6M##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##≈.≈.≈...≈.#≈≈≈≈.....≈≈≈≈#i≈≈......≈.........≈......#.._.......<......._..#.i#. i5N.≈≈...@...≈≈.iV( #.....iu#...i#......≈≈≈≈≈≈.≈≈≈≈≈≈......#i09_ii!1.2i]:_i'i M......≈≈...........≈≈......##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##≈.≈.≈...≈.i #≈≈≈≈.....≈≈≈≈#≈≈......≈.........≈......i6 #.._.......<......._..#..iS ^ .≈≈.......≈≈. it #.....i ##......≈≈≈≈≈...≈≈≈≈≈......#i! 9_iU" (2.4iR) C__i6+ i5M......._.............≈≈...........≈≈......i##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##≈.≈.≈...≈.#≈≈≈≈.....≈≈≈≈#i≈≈......≈.........≈......#.._......_..#..iIV .≈≈.......≈≈.ir ##.....≈≈≈≈.....≈≈≈≈.....##iii(3.6i[M__i$d _There is a staircase back to the Dungeon here.i M#.#......._.............≈≈...........≈≈......##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##i d≈.≈.≈...≈.#≈≈≈≈.....≈≈≈≈#≈i i≈......≈≈......i #.._.......<......._..#.i5 .#......≈≈.......≈≈......#i i &4.8 i _ip i iZM.⌠⌠.#.#......._.......i[......≈≈...........≈≈......##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##≈.≈.≈...≈.i28#≈≈≈≈.....≈≈≈≈#≈i ≈......≈.........≈......#.._.......<......._..#iz#......≈.........≈......#ii(6.0iiizXM......#.......iQ⌠⌠.#.#i,......._.............≈≈...........≈≈......iO##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##≈.≈.in≈...≈.#≈≈≈≈..@..≈≈≈≈#≈≈ib......≈.........≈......i##.._.......<......._..##ici(7.2iG$;_i&iMM_#######_......#.......⌠⌠.#.i#......._.............≈≈...........≈≈......##..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##≈.≈.i2≈.@.≈.#i3≈≈≈≈.....≈≈≈≈#≈i  ≈i3#......≈.........≈......#_iH__i0(8.4iL__ifil E ....#....⌠...........⌠#..# _ im +≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..# #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ...#..@..# .≈≈.......≈≈.i0m  .iLm .#......≈≈≈≈≈≈.≈≈≈≈≈≈......#ifm ihw iw (9.6it~ ;_iB i;Z ⌠...........⌠#..# _ ≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..# #......≈≈≈≈≈≈.≈≈≈≈≈≈......# iZ...#.....# .≈≈...@...≈≈. ..i[R#.._.......<......._..###..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..##ibi,ciNc"50.8ii8_iki #..# _ ≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..#i"> #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ...#.....# .≈≈.......≈≈. iA..is#.._.......<......._..#ib......≈.........≈......i#......≈≈...........≈≈......#i:_i>iZ!2.0i4;_iiN.  _ ≈≈...........≈≈#..⌠..≈≈≈≈≈.....≈≈≈≈≈..⌠..# #......≈≈≈≈≈≈.≈≈≈≈≈≈......# ...#.....i# .≈≈.......≈≈. ..#.._......_..#iʸu......≈.........≈......≈≈i#............._.............#ii!3.2i;_id _There is a staircase back to the Dungeon here.iW_i;_i M _You can't go down here!ixW :_iW i^ M__ie ii 340 _ikm U__iA A...#.......##.#.......... ..###......#......###.### .## ###.........#.## .# iYA ## ###..#.....).# .# #.  #..##..#.#.##.###....  i}A #.................... iA ) #.#...#.⌠.#.).###<..  #...#.......#...# iA Dungeon:4 #.#...⌠.@.⌠...#.# iA ` #....#.......#..... iA C ....#...#.⌠.#...##..#  #######........#.# iB 1# i8B ###.#.#.##.# #.....# iVB e.# ##.#... .iB '# iB #. .#.# .. . ..iB iC iL i -5.7 (2.5iï i _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.i3ii?i$i: _i{i,iNi i ,iCiei%,iiiz,i i!i$,i&i*i_-,i.i3ilAiC,iuDiGiH,iIiKiN,i OiQi]X' ##..#.#..###.   ###..#.#..###.##  ##..............###  ..†..............>#  iX##.#............#.#  #......###.####.#.#  .....#.###.# #.#.#  iX#.....).##.# ##.#.#  ##..#.#.##.###..@.#  70.1 (14.iX4) ..................#  iX...#.⌠.#.).###<..##  iY$.#.......#...##.##  ...⌠.>.⌠...#.##.#  i;Y.#.......#......#    ...#.⌠.#...##..##  iWY  #........#.# #.#  iY  ###.#.#.##.# #.#  iYE ibD1.3 (15.6itgii; _Found a stone staircase leading down.i<#........)...  ..#.#..###.  #..#.#..###.##  #...###  .†....>#  #............#.#  .###.####.#.#  ....#.###.# #.#.#  .....).##.# ##.#@#  i.g#..#.#.##.###....#  ..............#  ..#.⌠.#.).###<. #.......#...##.# ..⌠.>.⌠...#.##.#  #.......#......#  ..#.⌠.#...##..# ........#.# #.#  isixi2.5 (1.2i )i}i&iv'M##...#....##. ........)..   ##..#.#..###.## #.## .†..> #.#............###.###.# .....).##.# ##.# #..#.#.##.###.. .................# .###i').i/i/(3.7iT5id7iGM#.## ##...#....##. ........)..  #. ##..#.#..###.## #..## .†..> #.#............i'###.###.# .....).##.# ##.# #..#.#.##.###....# .##ii(4.9iii4 M #.## ##...#....##. ........)...  #. ##..#.#..###.## #........## .†..............> #.#............###.###.# .....).##.# ##.#.# .#io@ i@ (6.1iK iM ir:M.........# #.## ##...#....##. ........)...  ..###. ##..#.#..###.## #.## .†.............. #.#..............###.#### ....#.###.# #.#.# i).ii!7.3i?ic _There is a stone staircase leading down here.i[i޻iMimi[380 _iCi ##  ##.## 5 #@..#  #.......#  #...........  #........... ............ #.......##... ###....## .. #..### # #...iZ iI$io-9.0 (1.7i tiw} _You climb downwards. _There is a stone staircase leading up here.i#####.##<..#.###..@....##.....#....##.#####....##  #..### ##......ii580.2 (1.2 _i}iniA?....W......$.).### ...##.###..##<..#.####.......#....#......#.#...#####....##  #..### #W   phantom (dormant)#... ...#...iy i  A phantom comes into view.i (1.4ii< _Found 8 gold pieces and a short sword.i..W.. ...... .$.). ### ... .##.###.. ..##<..#.## ....##.......#.....#...#.#...####....##  #..### ##... ... #...#.iit.WWi(2.6i?iiz (((((( You shoot a sling bullet. The sling bullet hits the phantom.ii n.W.....i 2===3.8i i b _The phantom is moderately damaged.i ((((((((You shoot a sling bullet.iXi`Yia..$.W...i~b(5.0i!iiOke _The sling bullet completely misses the phantom.i  Casting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¨i/^  You beckon some vexing sprites to accompany your attacks.¨i5M.W¨iI6m3-----------60¨io6GWill/2 Jinx ¨i=¨i@@; _You feel your willpower being sapped.èi>i ((((((((You shoot a sling bullet.èi:*èi  The sling bullet closely misses the phantom.A giggling sprite leaps out and makes the phantom trip over its own feet.èi2..$...W..(drained)èi4=7.2 (1.2èiaèi&b _The phantom is moderately damaged.èi (You shoot a sling bullet. The sling bullet hits the phantom.èi] :*èi  The phantom is heavily damaged.A giggling sprite leaps out and insults the phantom's ancestors.èi$u.Wvery drained)èiw'8.4èièi&_ _The phantom is heavily damaged.ŨiŨiEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +0 dagger of venom Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn) Ũia i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ȩi ȨiZ.....MazurkaHog the Vexing......Barachi.$.).Health: 32/32 ========================### ... .Magic: 3/5==============----------##.###.. ..AC: 4Str: 10##<..#.## ....EV: 11Int: 13##.......#.....SH: 0Dex: 16#.....W........XL:  4 Next: 90% Place: Dungeon:5#.....@........ȨiNoise: ===------  Time: 2488.4 (0.0)#................a) +1 sling##.......##......Fire: a) +1 sling###....## .....Ȩi2Will/2 Jinx #..### #...#.....W   phantom (very drained)....#...#.  ȨiVA giggling sprite leaps out and makes the phantom trip over its own feet. _The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the phantom.  ȨiThe phantom is heavily damaged.A giggling sprite leaps out and insults the phantom's ancestors. _The phantom is heavily damaged.Ȩig  You unwield your +1 sling.  Your +0 dagger of venom begins to drip with poison!  e - a +0 dagger of venom (weapon)Ȩi3--9.4 (1e) +0 dagger (venom)Abil: HopȨiȨi%> _The phantom hits you but does no damage.ɨi *You miss the phantom.ɨi W The phantom hits you but does no damage.  You miss the phantom.  The phantom is heavily damaged.  A giggling sprite leaps out and doodles on the phantom's face.  The phantom is severely damaged.  The jinxing sprites lose interest in you.ɨiC L--90ɨiL ɨi U _The phantom closely misses you.ʨiUy  You hit the phantom.  The phantom is severely damaged.ʨiy%1ʨiʨim> _The phantom hits you but does no damage.ʨi A  You hit the phantom but do no damage.The phantom is severely damaged.2ʨiEʨi{GU _The phantom closely misses you.ʨim  You hit the phantom.  The phantom is severely damaged.3ʨi ʨi > _The phantom hits you but does no damage.˨iBs  You hit the phantom but do no damage.The phantom is severely damaged.4˨ix˨iv{T _The phantom barely misses you.˨iO  You hit the phantom but do no damage.The phantom is severely damaged.˨iS Y4=====5˨iW ˨iaZ > _The phantom hits you but does no damage.̨iz  You hit the phantom but do no damage.The phantom is severely damaged.̨iK .$.)..W### ... ...##.###.. ....##<..#.##....##.......#...#.....§....###..#........##.##...... ###...W## ..... #..### #... #... ..#... .#...  W 2 phantoms (1 dormant#.  The phantom seems less drained. The phantom hits you. The phantom blinks!̨i #.§You blink.0--6̨įizZ _A phantom comes into view.̨i* .$.)..W ### ... ... ##.###.. .... ##<..#.##..... ##.......#..... #.....§. ###.....§. #. ##.##...... ###...W## ..... #..### #... #... .. #.̨ij+{.. . #...   phantom #.#.#̨i6,..̨i*7#1̨ij7B=-7.6 (1.2̨i>>ͨi9M _The phantom misses you.Ψig  You closely miss the phantom.The phantom is severely damaged.Ψi ...... .$.)..W ### ... ... ##.###.. .... ##<..#.##..... ##.......#..... #.....§.. ###..W.. #.......... ##.......##......##...§## ..... #..### #...ΨiaT #... .. #..... #.... #..... #.....Ψi...Ψi:[29--80ΨiΨiJ _The phantom hits you. The phantom blinks! You blink.ϨiqϨir Ability - do what?CostFailure  f - HopNoneϨi:s0% [?] toggle between ability selection and description.Ѩi?ѨiIѨiDV......MazurkaHog the Vexing.$.)..WBarachi### ... ...Health: 29/32 =====================---##.###.. ....Magic: 4/5===================-----##<..#.##.....AC: 4Str: 10##.......#.....EV: 11Int: 13#..............SH: 0Dex: 16###..W...........XL:  4 Next: 90% Place: Dungeon:5#....@...........Noise: =--------  Time: 2498.6 (0.0)ѨiWI##.......##......e) +0 dagger (venom)###....## .....Abil: Hop#..### #...Will/2 #.....#.....W   phantom#....#.....#.....  You blink. _A phantom comes into view. _The phantom misses you.You closely miss the phantom.The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.Ѩiy9 ......  MazurkaHog the Vexing .$.)..W  Barachi ### ... ...  Health: 29/32 =====================--- ##.###.. ....  Magic: 4/5===================----- ##<..#.##.....  AC: 4Str: 10 Ѩizd##.......#.....  EV: 11Int: 13 #*****.........  SH: 0Dex: 16 ###**W**.........  XL:  4 Next: 90% Place: Dungeon:5 #..**@**.........  Noise: =--------  Time: 2498.6 (0.0) ##.*****.##......  e) +0 dagger (venom)Ѩi{- ###****## .....  Abil: Hop #..### #...  Will/2  #... ..  #.... .  W   phantom #.... #..... #..... _The phantom misses you.You closely miss the phantom.The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  Ѩi{]Hop to where?Press: ? - help, Dir - move targetѨi6******....@...........Ѩi}KW.********ѨiK>***@**ѨiH" <..*W*****  You closely miss the phantom.  The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  Hop to where?Press: ? - help, Dir - move targetAim: a phantom (severely damaged)Ѩic ....W@****ѨiWs.....@***ѨiL+..W..*****Ѩi ..@..******Ѩi......******ҨiK6#..............MazurkaHog the Vexing###..W...........Barachi#....☼...........Health: 29/32 =====================---##.......##......Magic: 4/5===================-----###....## .....AC: 4Str: 10#..#### #...EV: 11Int: 13##.....###.# ..SH: 0Dex: 16#........... .XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: =--------  Time: 2498.6 (0.0)#......#e) +0 dagger (venom)#......#Abil: Hop#...#....Will/2 #[37Ҩi7 m...#....########....W   phantom.J#..J   jelly (asleep).# .##You closely miss the phantom.The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  Hop to where?Press: ? - help, Dir - move targetA jelly comes into view..W-9.6 (1Hop-Hop  _Boing!ԨiԨiyEquip which item?  - - Unarmed ԨiXHand Weapons (go to first with ))  e - a +0 dagger of venom (weapon)  a - a +1 sling Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ըis( ըi* ըi0 `#..............MazurkaHog the Vexing###..............Barachi#....W...........Health: 29/32 =====================---##.......##......Magic: 4/5===================-----###....## .....AC: 4Str: 10ըi1 #..#### #...EV: 11Int: 13##.....###.# ..SH: 0Dex: 16#........... .XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: ---------  Time: 2499.6 (0.0)#......#e) +0 dagger (venom)#......#Abil: Hop#...#....Will/2 -Hop #...#....########....W   phantom.J#..J   jelly (asleep).# .ըi1 5##The phantom is severely damaged. _The phantom hits you. The phantom blinks! You blink.  Hop to where?Press: ? - help, Dir - move targetA jelly comes into view. _Boing!ըi)8  You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.  a - a +1 sling (weapon)ըi9 ըi'@ ○WJ.Jըi@ 500.6 (1a) +1 sling Fire: a) +1 slingըi}G ըi7J Z _The jelly quivers.רi8%8#..............MazurkaHog the Vexing###..............Barachi#....○...........Health: 29/32 =====================---##...W...##......Magic: 4/5===================-----###.*..## .....AC: 4Str: 10#.*#### #...EV: 11רi%Int: 13##.*...###.# ..SH: 0Dex: 16#..*........ .XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: ---------  Time: 2500.6 (0.0)#......#a) +1 sling#......#Fire: a) +1 sling#...#....Will/2 -Hop #...#....########.J..רi&W   phantom..#..J   jelly.# .##a - a +1 sling (weapon) _The jelly quivers.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 50% to hit)רi ○.W*.*.רi.W.*.*Aim: a phantom (severely damaged, 50% to hit)רi %#..(...........MazurkaHog the Vexing###..(...........Barachi#....(...........Health: 29/32 =====================---##...(...##......Magic: 4/5===================-----###.(..## .....AC: 4Str: 10#.(#### #...EV: 11Int: 13##.(...###.# ..SH: 0Dex: 16רi #..(........ .XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: ---------  Time: 2500.6 (0.0)#......#a) +1 sling#......#Fire: a) +1 sling#...#....Will/2 -Hop #...#....########.J..W   phantom..#..J   jelly.# .##Fire: a) +1 slingרiC Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineרi9 Aim: a phantom (severely damaged, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the phantom.רi*|,רiL..°.W...J.רicl30====1.8 (1.2 _רia8°רiBبi #..............MazurkaHog the Vexing###..............Barachi#....°...........Health: 30/32 ======================--##.......##......Magic: 4/5===================-----###.W..## .....AC: 4Str: 10#.*#### #...EV: 11Int: 13##.*...###.# ..SH: 0Dex: 16#..*........ .بi XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: ===------  Time: 2501.8 (0.0)#......#a) +1 sling#......#Fire: a) +1 sling#...#....Will/2 -Hop #...#..J.########....W   phantomبi ..#..J   jellyبi j.# .##You shoot a sling bullet. بi. __The sling bullet barely misses the phantom.Fire: a) +1 slingبiL Press: ? - help, Q - select action, ( or ) - cycleبil Shift-Dir - straight lineAim: a phantom (severely damaged, 50% to hit)بiP [ .Wبiu .WAim: a phantom (severely damaged, 50% to hit)٨i#..............MazurkaHog the Vexing###..............Barachi#....°...........Health: 30/32 ======================--##.......##......Magic: 4/5===================-----###.W..## .....AC: 4Str: 10#.(#### #...EV: 11Int: 13##.(...###.# ..SH: 0Dex: 16#..(........ .XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: ===------  Time: 2501.8 (0.0)#......#a) +1 sling#......#Fire: a) [0;1٨i(0;1m+1 sling#...#....Will/2 -Hop #...#..J.########....W   phantom..#..J   jelly.# .##Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.٨iU+  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.  The phantom is severely damaged.٨i"[٨i\,٨i0d...W..J.٨izP3.0 (1.2 _٨i+N #..............MazurkaHog the Vexing٨iO ###..............Barachi#................Health: 30/32 ======================--##.......##......Magic: 4/5===================-----###....## .....AC: 4Str: 10#..#### #...EV: 11Int: 13##.W...###.# ..SH: 0Dex: 16#..*........ .XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: ===------  Time: 2503.0 (0.0)#......#a) +1 sling#....J.#Fire: a) +1 sling#...#....Will/2 -Hop #...#....########....[3٨ieO ?4mW   phantom..#..J   jelly.# .##The sling bullet hits the phantom but does no damage. _The phantom is severely damaged.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 50% to hit)ڨi:9#..............MazurkaHog the Vexing###..............Barachi#................Health: 30/32 ======================--##.......##......Magic: 4/5===================-----###....## .....AC: 4Str: 10#..#### #...EV: 11Int: 13##.W...###.# ..SH: 0Dex: 16#..(........ .XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: ===------  Time: 2503.0 (0.0)#......#a) +1 slingڨi;#....J.#Fire: a) +1 sling#...#....Will/2 -Hop #...#....########....W   phantom..#..J   jelly.# .##Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 50% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is almost destroyed.ڨi,ڨi l.WJ.ڨi34.2 (1.2 _ڨiWڨiۨiD@ uEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +0 dagger of venom Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ݨi ݨi  #..............MazurkaHog the Vexing###..............Barachi#................Health: 30/32 ======================--##.......##......Magic: 4/5===================-----###....## .....AC: 4Str: 10#..#### #...ݨi EV: 11Int: 13##.....###.# ..SH: 0Dex: 16#..W........ .XL:  4 Next: 90% Place: Dungeon:5#..@.#Noise: ===------  Time: 2504.2 (0.0)#...J..#a) +1 sling#......#ݨi ~Fire: a) +1 sling#...#....Will/2 -Hop #...#....########....W   phantomݨi ..#..J   jelly.# .##Fire: a) +1 slingݨi> WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, 50% to hit)  ݨiu You shoot a sling bullet. The sling bullet hits the phantom. _The phantom is almost destroyed.ݨi  You unwield your +1 sling.  Your +0 dagger of venom begins to drip with poison!  e - a +0 dagger of venom (weapon)ݨiU 1=--5.2 (1e) +0 dagger (venom)Abil: Hopݨi ݨi: _The phantom barely misses you. The jelly barely misses you.ߨiPb  You hit the phantom but do no damage.The phantom is almost destroyed.ߨii(##.....###.# .. #..§........ . #....###### #...J..#..# #......#.. #...#..... #...#....#..# #######.W...# #..ߨiFj# . ####   ߨikߨim§.JߨiJ0-3-------6ߨi̼ߨi׿J _The phantom hits you. The phantom blinks! You blink.ߨiq  You hit the phantom but do no damage.The phantom is almost destroyed.ߨiZw U.Jߨix Y4=====7ߨi:} ߨi > _The phantom hits you but does no damage.i  You barely miss the phantom.The phantom is almost destroyed.i%##.....###.# .. #..§........ . #..§.###### #......#..# .##......#.. .##...#.J...### #..#.#...#....#..# ......#######.§..W#......##...#.@...##...#..#....########. ...#.. .......# ....### ...##i iݳb..#..J.iU_29--8i5i}J _The phantom hits you. The phantom blinks! You blink.iC  You hit the phantom.  The phantom is almost destroyed.You feel your willpower return.i #........... . .###....###### ..##......#..# ...##......#.. ..# #...#..J..######..#. #...#....#..#....... #######....§#......#  #...#.....### #...#iB # #######.W...#  #..#..... #..#.....# ######...# #### i# iC :.Ji U§7ie --3-----9-Hop iN i J _The phantom hits you. The phantom blinks! You blink.i  You hit the phantom.  The phantom is almost destroyed.i:+...#...J.######..#. ...#....#..#....... ######....§#......# # #...#.§...####### .# #...#..#....#...#..# #######.§...#......# #..#........ #..#...W. ######@..# #####iI  ii..J..§J   jellyi5---2----------10ii.J _The phantom hits you. The phantom blinks! You blink.i]9  You hit the phantom.ii .J...i/i...#.....######..#.MazurkaHog the Shooter ...#....#J.#.......Barachi ######.....#......# #Health: 25/32 ==================------#...#.....####### .#Magic: 2/5=========---------------#...#..#....#...#..#AC: 4Str: 10#######.....#......#EV: 11Int: 13#..#........SH: 0Dex: 16#..#.....#XL:  4 Next: 216% Place: Dungeon:5i:}######@..#Noise: =--------  Time: 2511.2 (1.0)#####e) +0 dagger (venom)Abil: Hop-Hop J   jellyYou feel your willpower return. _The phantom hits you. The phantom blinks! You blink.  You hit the phantom.  iThe phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You hit the phantom.iM _You destroy the phantom!You have reached level 5!i/  --more--i i9/376-562% ik i 4 _iEiHqEquip which item?  - - Unarmed Hand Weapons (go to first with ))  e - a +0 dagger of venom (weapon)  a - a +1 sling Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iR@i Gi W...#.....######..#.MazurkaHog the Shooter ...#....#J.#.......Barachi ######.....#......# #Health: 29/37 ==================------#...#.....####### .#Magic: 2/6========----------------#...#..#....#...#..#AC: 4Str: 10#######.....#......#EV: 11Int: 13#..#........SH: 0Dex: 16#..#.....#XL:  5 Next: 62% Place: Dungeon:5######@..#Noise: =--------  Time: 2511.2 (0.0)#####e) +0 dagger (venom)Abil: Hop-Hop J   jellyYou hit the phantom.  The phantom iiWvs almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You hit the phantom. _You destroy the phantom! _You have reached level 5!  You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.i ZU.JibZ-2.2 (1a) +1 sling Fire: a) +1 slingi_ijb- _a - a +1 sling (weapon)iVz (((((You shoot a sling bullet. The sling bullet hits the jelly.i i i.J....i e30====3.3 (1.1iR iG 3 _The jelly is lightly wounded.i% (((( You shoot a sling bullet. The sling bullet hits the jelly!i/id.J...i,4.5 (1.2ii-^ _The jelly is severely wounded.i ((((((((You shoot a sling bullet.iϔ i .....J..5.6 (1.1iP i _ _The sling bullet barely misses the jelly.ii[ ((((((((You shoot a sling bullet.ii%......J.1==6.7iiB_ _The sling bullet barely misses the jelly.i@( _The sling bullet barely misses the jelly.  The sling bullet hits the jelly but does no damage.iiU.Ji$`3====7.8iib^ _The jelly is severely wounded.i3  You shoot a sling bullet. The sling bullet hits the jelly.iXh  The jelly is almost dead.iӽ,9.0 (1.2iiz _The jelly closely misses you. The jelly hits you but does no damage.iZ _  You shoot a sling bullet. The sling bullet hits the jelly.i h  The jelly is almost dead.ic -20.1 (1.1i i < _The jelly hits you but does no damage.ig_  You shoot a sling bullet. The sling bullet hits the jelly.ilA. i&.iEm2=901.3 (1.2i_iuI _You kill the jelly!i.bIi6jh====i|k(---i6* 20 _You start resting.---3.3 (2  _You are ready to hop once more.ii7ii6,iyiz3=4====4======5=6=5==== _You start resting.39.3 (16.0)7==40.3 (17ii " _HP restored.iëIi7i#R====i,iNi,ii3i9=i.iHirii,i+i_ _You start resting.i816.3 (6.0)i86====i$7.3 (7ii% _Magic restored.i ..#.. ..# #.....######..#. ..#....#..#....... #####.....#......# # #...#.....####### .# #...#..#....#...#..# #######.....###..#........##..#...@.# i ######...# #####i iT -8.5 (1.2iB i  iB5K#..# ...#.. ..# #.....######..#. .#....#..#....... ####.....#......# # #...#.....####### .# #...#..#....#...#..# #######.....##..#....@...##..#.....#.....#######...# .....###### ....#####i=i">(9.7iYCiDi#..# ...# ###.. ..# ..# #.....######..#. .. #....#..#. .......#......# .#  #...#.....#######..#  #...#..#....#...#..#  #inS.....#......# #..#.# #..#.....#.....# ######...##.....# ##### #....######iS$i%)50.9i?)i]+i###### # .. #..# ...# #.### ..#.. ..# ....# .....######..#. .. ....#..#. ... ##.....#......# ..# #...#.....#######..# iC#...#..#....#...#..# #######.....##..#........## #..#.....#.....# ######...##.....#ixU##### #....iX######ii(G====2.1iiti! ...... . ..## .. ##### ..# .. #..# ...####.### #.. ..#.......######..#.... ...#..#...... ..#......# ...# ...#.....#######..# i...#..#....#...#@.# ######.....# #..#........## #..#.....#.....#######...##.....########....######ii0(3.3iii M###.# ...>. ... ...... . ..# #### ..# .. #.####.###.. ..###iM .######..#........# ...#....... #.....#......##....###### ...#..#....#...# ######.....#......#..#........###....###.#.i: i, (4.5i i 9 _Found an escape hatch in the floor.iŽ### #.... .#####.# ...>. ...# ....... . ..## ... ###### ..# .. .#..# . ...####.##.. .....##..######..#..# ....#..#.............# ##.....#......##@..# i*#...#.....#######..#...#..#....#...#..# #######.....#......# #..#........## #..#.....#...######...##.....########...i@.######iviɖ(5.7i"ii ..## ....... #### #...... .#####.# ...>. ...## ........ . ..## ....###### ..# ....#..# .. ...####.##.. .....## #.....######..#..#i& ....#..#.......@.....###.....#......##...###  #...#.....#######..#  #...#..#....#...#..########.....#......# #..#........## #..#.....#..######...##.i 6....########....#i >6.9i iq i 5.## ....... .#### #...... .##.###.#....>. ...##.... ..## ....#.######.... ..# ....#..#........####.###.#.. .....#.## .#.....######..#.# .#....#..#.##.....#......##...### #...#.....#######..# #...#..#....#...#..# #.....#......# #..#.##  #..#.....#.....#  ######...##.....#  #....#i;>8.1i>iAiq[.## .........#### #...... .##.###.#....>. ...##.....## ....#.######........# ....#..#........####.###.#.. .....#i[:.## ..#.....######..#.# ..#....#..#.##.....#......##...###i \ #...#.....#######..#i2\\ #...#..#....#...#..#iY\: #.....#......# ir\1 #..#i\.## i0] #..#.....#.....#  ######...##.....#  #....#iUf>9.3iiili!#....## ... #..#### . #....... .## #.....###.#....>.. ...##.## ....#.######..# ....#..#........####.###.#.. .....#.......##iQ.#.....######..#.#.#....#..#.##.....#......##...### #...#.....#######..# #...#..#....#...#..# #######.....#......# #..#.##  #..#.....#.....#  ######...##.....#  #....#ii)60.5i i+iA #....## ...  #..#### . #. .## ##.....###.#....>.. ...## #..........## ....# #....######........# ... #......#..#........####.### #......#.. .....#.......## #...#.....######..#.# #...#....#..#iA .##.....#......##...### #...#.....#######..# #...#..#....#...#..# #######.....#......# #..#.## #..#.....#.....# ######...##.....#  #....#iH iH (1.7iMN iO i(#....## ..........  #..#### . #....... .##  ##.....###.#....>.. ...##  #.......## ....#  #....######........# ...  #......#..#........####.### i) #......#.. .....#.......##  #...#.....######..#.#  #...#....#..#.#  #.....#......##...### #...#.....#######..#  #...#..#....#...#..# #######.....#......# #..#.## #..#.....#.....# ######...##.....#  #....#i0iS1(2.9i7iCiZ ###....## .......... #..#### . #....... .## ##.....###.#....>.. ...## #...## ....# #....######........# ... #......#..#........####.### #......#.. .....#.......## #...#.....######..#.#[37m #...#....#..#.# #.....#......##...### #...#.....#######..# #...#..#....#...#..# #######.....#......# #..#........## #..#.....#.....# ######...##.....# #######....#ii(4.1ihiZil #..#### . #.###.....###.#....>.. ...## ............## ....# #....######i..# ...  #......#..#.####.### #......#.. .......## #...#.....######..#........# #...#....#..#..... #######.....###...### #...#.....#######..#  #...#..#....#...#..# #######.....#......#i #..#....## #..#.....#..i$...# ######...##.....# iE2#######....#ifG #####ii'(5.3iiTi #.....###.#....>.. ...## ............## ....# #....######..# ...  #......#..#.####.###ie  #......#.. .......## #...#.....######..#........# #...#....#..#..... #######.....###...###i  #...#..@..#######..#  #...#..#....#...#..#i  #######.....#......# #..#.....i ## #..#.....#.....# ######i z.##.....# ######i7 ^#....# ##### iΘ i (6.5i i ij 3il ip i-s ,iSx Bix i:y ir{ î Bi ni& ,i0 ia iД ,i i i ,i i iԡ ,i i ie ,i i i= ,iS iw i ,i i iA ,iq i iq ,i iW iu W ......  .$.)..W  ### ... ...  i ##.###.. ....  ##<..#.##.....  ##.......#.....  #......  ##i ... #.......@........ i/ $##.......##...... ###....## ..........i[ -#..#### . #.......##.....###.#....>i .#.................## W   phantom (dormant)#....######....i ....##......#..#........####i }#......#..# .....#....i 082.1 (15.6)i .3.3 (16.8i i iU  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iŒ%  i)9You beckon some vexing sprites to accompany your attacks.iߧr.4--------==4.3 (1.0)Will/2 Jinx  _You feel your willpower being sapped.i2a Y.......#.$.).W.### ... ..##.###.. ..##<..#.##..##.#.#.###.#.##.......##.###....## .. #..#### . #....... ##.....###.#....>.. .#........## . W   phantom#....######.# .#......#..#.####.#......#..# .....#.....ie K.Wise 5--5.5 (1.2i_l io i~ (((((((You shoot a sling bullet.iD:*i:  The sling bullet closely misses the phantom.A giggling sprite leaps out and insults the phantom's ancestors.i$Y..W.i$R...(drained)i%1===6.7i,i{/5 _The phantom is lightly damaged.id (((( You shoot a sling bullet. The sling bullet hits the phantom.i0 :*i  iY  The phantom is moderately damaged.A giggling sprite leaps out and smacks the phantom with its own hand..W...very drained)7.8 (1.1i b _The phantom is moderately damaged.iW`& i`F((((((ia7(You shoot a sling bullet.i:*i   The sling bullet closely misses the phantom.A giggling sprite leaps out and insults the phantom's ancestors.  The phantom is heavily damaged.iixp.....W.i'(--------iH09.0 (1.2ifii _The jinxing sprites lose interest in you.i| (You shoot a sling bullet. The sling bullet hits the phantom.i!i*M.Wi*-90.1 (1.1i1i4_ _The phantom is heavily damaged.i. t (((((((i. /You shoot a sling bullet.i5 ......WThe sling bullet barely misses the phantom.i ,1.3 (1.2i i U _The phantom closely misses you.i> iC qEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +0 dagger of venom Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ii-io.......#MazurkaHog the Shooter.$.)....Barachi### ... ....Health: 37/37 ========================##.###.. .....i&Magic: 4/6================--------##<..#.##......AC: 4Str: 10##.......#......EV: 11Int: 13#...............SH: 0Dex: 16###.......W.......iRXL:  5 Next: 90% Place: Dungeon:5#........@........i}.Noise: ===------  Time: 2591.3 (0.0)##.......##.......a) +1 slingik###....## ..........Fire: a) +1 sling#..#### . #.......iWill/2 ##.....###.#....>.. .i#.................## . W   phantom (very drained)#....######........# .#......#..#........####.i##......#..# .....#..... _The jinxing sprites lose interest in you.i`You shoot a sling bullet. The sling bullet hits the phantom. _The phantom is heavily damaged.iqYou shoot a sling bullet.  The sling bullet barely misses the phantom. iV_The phantom closely misses you.i  You unwield your +1 sling.  Your +0 dagger of venom begins to drip with poison!  e - a +0 dagger of venom (weapon)in--2.3 (1e) +0 dagger (venom)i;Abil: HopiiM _The phantom misses you. i  You hit the phantom but do no damage.The phantom is heavily damaged.5====--3 i i> _The phantom hits you but does no damage. i,  You hit the phantom but do no damage.The phantom is heavily damaged. i %4 i  iU   You hit the phantom but do no damage.The phantom is heavily damaged. _The phantom hits you but does no damage.  You hit the phantom but do no damage.  The phantom is heavily damaged. _The phantom hits you but does no damage. iZa _The phantom hits you but does no damage.  You hit the phantom but do no damage.  The phantom is heavily damaged. _The phantom hits you but does no damage.  You hit the phantom but do no damage.  The phantom is heavily damaged. ia%5 ih iBk  You hit the phantom but do no damage.  The phantom is heavily damaged. _The phantom hits you but does no damage.  You hit the phantom but do no damage.  The phantom is heavily damaged. _The phantom closely misses you. i You miss the phantom.The phantom is heavily damaged. iYS6-4 i3----6 iz iK _The phantom seems less drained. The phantom hits you. i`a  You hit the phantom but do no damage.The phantom is heavily damaged. iOb %7 iDi  ik M _The phantom misses you. iGI  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i/^  You beckon some vexing sprites to accompany your attacks.i/7=2------------=8Jinx i6i9z _You feel your willpower being sapped. The phantom barely misses you.i9 *You hit the phantom but do no damage.iz2 W(drained)The phantom is heavily damaged.A giggling sprite leaps out and doodles on the phantom's face.  The phantom is heavily damaged.i--9iiD> _The phantom hits you but does no damage.i * You hit the phantom.iGr . Wvery drained)The phantom is severely damaged.A giggling sprite leaps out and doodles on the phantom's face.  The phantom is severely damaged.ir A-600iz i[ > _The phantom hits you but does no damage.i *You hit the phantom but do no damage.iW _The phantom hits you but does no damage.  You hit the phantom but do no damage.The phantom is severely damaged.  A giggling sprite leaps out and doodles on the phantom's face.  The phantom is almost destroyed.  The jinxing sprites lose interest in you.1 _The phantom barely misses you.i,  You barely miss the phantom.The phantom is almost destroyed.ib=--------2i#i%M _The phantom misses you.iv  You barely miss the phantom.The phantom is almost destroyed.3====3iU _The phantom closely misses you.i.  You barely miss the phantom.The phantom is almost destroyed.i/%4iL7ib:X _The phantom completely misses you.i  You hit the phantom but do no damage.The phantom is almost destroyed.ih %5i iK U _The phantom closely misses you.i\  You hit the phantom.  The phantom is almost destroyed.i%6i[i> _The phantom hits you but does no damage.i  You hit the phantom but do no damage.The phantom is almost destroyed.====7i6i> _The phantom hits you but does no damage.is  You miss the phantom.The phantom is almost destroyed.8i z i{ > _The phantom hits you but does no damage.iW You closely miss the phantom.The phantom is almost destroyed.i%9ii x _The phantom seems less drained. The phantom completely misses you.i  You hit the phantom but do no damage.The phantom is almost destroyed.i͟.#$.......# #........#  #........  ##.......##  ..$.)....# ### ........# ##.###.## #<..#.##W......####.......###....i|?###.......§.... #.................... ##.......##..........###....###........... #..#####..#....... .####.....###.#....>.. ...##.................## iiЬ1----2----10iiM` _The phantom hits you! The phantom blinks! You blink. Found 13 gold pieces.i  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i6N .  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.iN0------------=1Jinx i6WijY> _The phantom hits you but does no damage.i; l *You hit the phantom.i  The phantom is almost destroyed.A giggling sprite leaps out and smacks the phantom with its own hand.ioi.iƗiZ#$.......#MazurkaHog the Shooter#........#Barachi#........Health: 31/37 ====================----##.......##Magic: 0/6------------------------..$.)....#AC: 4Str: 10### ........#EV: 11Int: 13##.###........##SH: 0Dex: 16##<..#.##.......##i'XL:  5 Next: 159% Place: Dungeon:5##.......#@.......#Noise: =--------  Time: 2612.3 (1.0)#..................e) +0 dagger (venom)###..................Abil: Hop#....................Will/2 Jinx ##.......##..........###....###...........i|!#..#####..#....... .## ##.....###.#....>.. ...# #.................## ....  i_The phantom hits you but does no damage.  You hit the phantom.  The phantom is almost destroyed.iA giggling sprite leaps out and smacks the phantom with its own hand. _You destroy the phantom!Your Ranged Weapons skill increases to level 5!iԣ-  The phantom is almost destroyed.  A giggling sprite leaps out and smacks the phantom with its own hand. _You destroy the phantom!  Your Ranged Weapons skill increases to level 5!  Your Hexes skill increases to level 5! have reached level 6!i/  --more--iA7/437630% iF&ie(4 _iw iy Equip which item?  - - Unarmed Hand Weapons (go to first with ))  e - a +0 dagger of venom (weapon)  a - a +1 sling Armour (go to first with [) i}z  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ii%i]E#$.......#MazurkaHog the Shooter#........#Barachi#........Health: 37/43 ====================----##.......##Magic: 0/7------------------------..$.)....#AC: 4Str: 10### ........#EV: 11Int: 13##.###........##SH: 0Dex: 16i##<..#.##.......##XL:  6 Next: 30% Place: Dungeon:5##.......#@.......#Noise: =--------  Time: 2612.3 (0.0)#..................e) +0 dagger (venom)###..................Abil: Hop#....................i\Will/2 Jinx ##.......##..........###....###...........#..#####..#....... .## ##.....###.#....>.. ...# i #.................## .... The phantom is almost destroyed.A giggling sprite leaps out and smacks the phantom with its own hand. _You destroy the phantom!Your Ranged Weapons skill increases to level 5!Your Hexes skill increases to level 5! _You have reached level 6!iQ  You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.i1===-3.3 (1a) +1 sling Fire: a) +1 slingiEi- _a - a +1 sling (weapon)i 3iU iI 8-i ` 0  You start resting.iT 54.3 (1i i l _The sprites lose interest in your situation.i<"3i%in.8=i>/i1Q===ic3i6,i6i9,i:i=i >N9=i{?iB,iCi6H,iHiLk2===igOiRiORL40=iCTiWiXiYi\,i^iainb#1ibF====i|di.h,ijim,ioi%s,itixi_xD2=i;ziW},iAil3====ii,iiϒ_ _You start resting.id034.3 (20.0)i v3==5.3 (21ii" _HP restored. i@M.$# .##.......# iA #..$.) ####..  ##.###..##  ##<..#.####.......## i2A #........##.......#............................. iA. iJF6.5 (1.2) iS iT i ? .. # i- .# #$.# #.# #..# ##.......## #..$.)....# #. ##.###. ##<..#.### ##.......## #.......... ###.......... #...................##.###....###....  #..#####..#.......  iB p====7.7 iQ !ilXM$...#.$ .#.......# #..$.) ####.  ##.###..##  ##<..#.####.......###................................!icl  Found 11 gold pieces.8.9!i/j!im_ _You feel your willpower return.!ikM..$...#.$ .#.......# #..@.) ####.  ##.###..## ##<..#.##.......##...................!i{/=40.11.1 (2!i2!i5> _You now have 192 gold pieces (gained 8).!i  ?.. $.. ..# #.# #$.# #.# #..# ##@......## #....)....# ###.# ##.###. ##<..#.#### ##.......## #........... ###........... #..............!i! A2.3 (1!i !i / _Found a scroll of poison.!iM.....^.oo...? ..$...#.$ .###.......# #....)####.........#oo 2 orcs (1 missile, asleep).!iI  2 orcs come into view.An orc is wielding a +0 mace of protection.  The orc shouts!!i9!ig!iS §oo.oooo 3 orcs (1 missile, 2 wandering)The teleport trap disappears. The orc disappears!!i!b4====3.5!i!ix _An orc comes into view. It is wielding a +0 short sword.&i*   &iT+ Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)i )i )i )im P _You don't know that spell.+i  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+iG +i^ / Your spells (cast)TypeFailure Level  a + JinxbiteHexes5% 2 b - Sigil of BindingHexes11%+i 3 Select a spell to cast[!]/[I] toggle spell headers-i~ -i .....§oo...MazurkaHog the Shooter......o...?Barachi............Health: 43/43 ========================$..........Magic: 4/7=============-----------..........#AC: 4Str: 10#........#EV: 11Int: 13#$.......#SH: 0Dex: 16#........#XL:  6 Next: 30% Place: Dungeon:5#@.......#Noise: =--------  Time: 2643.5 (0.0)##.......##a) +1 sling#....)....#Fire: a) +1 sling####.........###.###........####<..#.##.......##ooo-i  3 orcs (1 missile, 2 wandering)##.......#........##..................###.................. _An orc comes into view. It is wielding a +0 short sword.Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i+ .....§oo...MazurkaHog the Shooter......o...?Barachi............Health: 43/43 ========================$..........Magic: 4/7=============-----------..........#AC: 4Str: 10#........#EV: 11Int: 13#$.......#SH: 0Dex: 16#........#XL:  6 Next: 30% Place: Dungeon:5#@.......#Noise: =--------  Time: 2643.5 (0.0)##.......##-i Ga) +1 sling#....)....#Fire: a) +1 sling####.........###.###........####<..#.##.......##ooo 3 orcs (1 missile, 2 wandering)##.......#........##..................###.................. _An orc comes into view. It is wielding a +0 short sword.Casting: Jinxbite (safe; 5% risk of failure)  -iI kConfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Jinxbite (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i  You miscast Sigil of Binding.  You are very lightly contaminated with residual magic.  Nothing appears to happen.-i -i -i ...oooo)-i 1----------4.5 (1Contam -i -i ( _The orc shouts! x21i҃ O  Casting: Sigil of Binding (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i% 3iW ; Your spells (cast)TypeFailure Level  a - JinxbiteHexes5% 2  b + Sigil of BindingHexes3i 11% 3 Select a spell to cast[!]/[I] toggle spell headers5iD5i5ia...........MazurkaHog the Shooter.....oo...?Barachi.....o......Health: 43/43 ========================$..........Magic: 1/7===---------------------..........#AC: 4Str: 10#........#EV: 115i Int: 13#$.......#SH: 0Dex: 16#........#XL:  6 Next: 30% Place: Dungeon:5#@.......#Noise: =--------  Time: 2644.5 (0.0)##.......##a) +1 sling#....)....#Fire: a) +1 sling####.........#Contam 5i##.###........####<..#.##.......##ooo 3 orcs (1 missile)##.......#........##..................###..................You miscast Sigil of Binding.  You are very lightly contaminated with residual magic.  Nothing appears to happen. 5i2]_The orc shouts! x2  Casting: Sigil of Binding (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5iU...........MazurkaHog the Shooter.....oo...?Barachi.....o......Health: 43/43 ========================$..........Magic: 1/7===---------------------..........#AC: 4Str: 10#........#EV: 11Int: 13#$.......#SH: 0Dex: 16#........#XL:  6 Next: 30% Place: Dungeon:5#@.......#Noise: =--------  Time: 2644.5 (0.0)5iM##.......##a) +1 sling#....)....#Fire: a) +1 sling####.........#Contam ##.###........####<..#.##.......##ooo 3 orcs (1 missile)##.......#........##..................###..................You miscast Sigil of Binding.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The orc shouts! x2  Casting: Sigil of Binding (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5itP  Okay, then.5i5i5i. _8i0)8i+Drink which item? Potions  f - a potion of mutationg - a potion of might  j - a red potion [!] read|quaff|evoke[?] describe selected:i&:i:i...........MazurkaHog the Shooter.....oo...?Barachi.....o......Health: 43/43 ========================$..........Magic: 1/7===---------------------..........#AC: 4Str: 10#........#EV: 11Int: 13#$.......#SH: 0Dex: 16#........#XL:  6 Next: 30% Place: Dungeon:5#@.......#Noise: =--------  Time: 2644.5 (0.0)##.......##a) +1 sling#....)....#Fire: a) +1 sling####.........#Contam ##.###........####<..#.##.......##ooo:i'@ 3 orcs (1 missile)##.......#........##..................###..................You are very lightly contaminated with residual magic.  Nothing appears to happen. _The orc shouts! x2  Casting: Sigil of Binding (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.:i:i (((((It was a potion of moonshine. You feel tipsy. The orc throws a boomerang.;i O;i3P;ivZ}..ooo.....;is[0--5.5 (1Vertigo Contam ;iNd;ig- _The boomerang hits you.<i,j )(<ij (((((<ij #((<iX <i# .c.o.....<i c   centaur (wandering)ooo 3 orcs (1 missile)You shoot a sling bullet. The sling bullet barely misses the orc.A centaur comes into view. It is wielding the +4 dagger of the Heavens {drain,rCorr}.<i Q(((((<iP <i <i <iP S ..o.o.o....ooo 3 orcs (1 missile)  <i 3The orc throws a boomerang. The boomerang hits you.<il B38---<i .==6.6 (1.1<i' <iR 4 _The centaur moves out of view.=i8 (((((You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc.=i=i=i=i=ic..o.o..o...c   centaur (wandering)ooo 3 orcs (1 missile)=i'7.7=i=i[ _The orc is heavily wounded.=i, (((cYou shoot a sling bullet.  The centaur shouts!=i =i =i=i=i*=i.c...o.o.o$.=i'8.8=i$=i@'G _The sling bullet hits the orc but does no damage.>iU~ ((((((((You shoot a sling bullet.>i>i8>i,>i >i!.....c....o.o.o.>iXU9-9.9>i!>i%^ _The sling bullet closely misses the orc.>iO (You shoot a sling bullet. The sling bullet hits the orc.>i>ib .c.  The orc is heavily wounded.>i>((?ih+?i,?iG .c..$o.ooThe orc throws a boomerang. The boomerang hits you.5--51.1 (1.2?i-R?iTx _The orc hits you with a +0 short sword. The orc barely misses you.BiO< Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description.Ci#iCi{qCiz...........MazurkaHog the Shooter..........?Barachi............Health: 35/43 ===================-----$..........Magic: 1/7===---------------------..........#AC: 4Str: 10#c.......#Ci{>EV:  6 Int: 13#$o......#SH: 0Dex: 16#oo......#XL:  6 Next: 30% Place: Dungeon:5#@.......#Noise: ===------  Time: 2651.1 (0.0)##.......##a) +1 sling#....)....#Fire: a) +1 sling####.........#Vertigo Contam Ci{##.###........####<..#.##.......##c   centaur##.......#........#ooo 3 orcs (1 missile)Ci6|#..................###..................You shoot a sling bullet. _The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.The orc throws a boomerang. The boomerang hits you. Ci|c_The orc hits you with a +0 short sword. The orc barely misses you.Ciޖ ...........  MazurkaHog the Shooter ..........?  Barachi ............  Health: 35/43 ===================----- $..........  Magic: 1/7===--------------------- ..........#  AC: 4Str: 10 #c.......#  EV:  6 Int: 13 #*o*.....#  SH: 0Dex: 16 Cix#oo*.....#  XL:  6 Next: 30% Place: Dungeon:5 #@**.....#  Noise: ===------  Time: 2651.1 (0.0) ##***....##  a) +1 sling #****)....#  Fire: a) +1 sling ####.........#  Vertigo Contam  Ci##.###........##  ##<..#.##.......##  c   centaur ##.......#........#  ooo 3 orcs (1 missile) Ci#..................  ###.................. You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.CiCThe orc throws a boomerang. The boomerang hits you. _The orc hits you with a +0 short sword. The orc barely misses you.Hop to where?Press: ? - help, Dir - move targetCi **********..@.........Cir# ...$......$*********Ci$ **CipY.**Diue********##*DiCo...***Eio$..........MazurkaHog the Shooter..........#Barachi#c.......#Health: 35/43 ===================-----#$o......#Magic: 1/7===---------------------Ei#oo......#AC: 4Str: 10#☼.......#EV:  6 Int: 13##.......##SH: 0Dex: 16#....)....#XL:  6 Next: 30% Place: Dungeon:5####..@......#Noise: ===------  Time: 2651.1 (0.0)##.###........##Eiqa) +1 sling##<..#.##.......##Fire: a) +1 sling##.......#........#Ei\Vertigo Contam #..................###..................c   centaurEi #....................ooo 3 orcs (1 missile)##.......##..........###....###...........You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.The orc throws a boomerang. The boomerang hits you. _The orc hits you with a +0 short sword. The orc barely misses you.Hop to where?Press: ? - help, Dir - move targetEi Ei= Ei Eiu Ei .c..o○ooEi---2.1 (1 -Hop Contam Ei 9○Eip#Q  The orc is heavily wounded.  The orc throws a boomerang. The boomerang hits you. _The orc hits you with a +0 short sword. The orc barely misses you.Hop to where?Press: ? - help, Dir - move target _Boing!Gi o # # #$c......# #..o.....# #○oo.....##..# #....)....#####.........#.###.##<..#.##.......##Gip .......#........# #..................###.............. #.................... ##.......##.......... ###....###.......... #..#####..#.......Gi GiW ,Gi Gi$ GiO ...c..ooo6=2===---3.3 (1.2GiK Gi K _Your magical contamination has completely faded away.HiaHibR # #$.# #.# #c..o....###oo.....## #....)....#####.........#.###.##<..#@##.......###.......#........# #..................###.................. #............. ####.......... ####........... #..#####..#...##.....###.#....>..HidHiaeHifHi;hHiFr<o...HirE.cooHis'4.5Hi܂Hi: \ #$.......# #........# #o.......##.co....## #.o..)....#####.........###.###........####<..#.##.......###....@..#..# ...........###......... #........ ####.......... ####.. #..#####..#   orc (##.....###.#>.. #.................##(((((HiL . .Hi ...@(launcher)The orc throws a boomerang. The boomerang barely misses you.The centaur unwields the +4 dagger of the Heavens {drain, rCorr}.Hi I (Hi g(((The centaur wields a +0 orcbow. The centaur shoots an arrow.HiN :....HiO m24-------==5.7HiCX Hi[ ) _The arrow hits you!Ii #........# #$.......# #........# #o.......# ##.co....## #.o..)....# ####... ##.###. ##<.@#.### ##.......#........# #...... ###. #..............#####....###.... #..#####..#....... ##.....###.#....>..5---------6.9Ii  #.# #$.# #.# #o.# ##.co....## #.o..)....# ####.# ##.###.## ##<@.#.##.## ##.......#.# #....... ###. #...... ##Iit .##...... ###....###. #..#####..#...... ##.....###.#....>..Ii IiM `===--8.1Ii Ji #.# #$.# #.# #o.# ##.co....## #.o..)....# ####.# ##.###.## ##@..#.##.## ##.......#.# #. ###. #.. ##.##. ###....###.. #..#####..#. ##.....###.#....>..Ji$cc   centaur (launcher)11 9.3-Hop JiO  _The world stops spinning. _There is a stone staircase leading up here.KiwDKiEKiOKi`UKigr   #$        #.o..)....#  ###  ##.##  ##@(.#  ##...(c..#  #...........  ###...........  #.............  ##.......##...  ###....###... #..#####..#  ##...>.. Kiq>   #$        #.o..)....#  ###  ##.##  ##@(.#  ##...(c..#  #...........  ###...........  #.............Ki@ ##.......##...  ###....###... #..#####..# ##...>LiU  The centaur shoots an arrow. The arrow hits you!Lit ..  * * * LOW HITPOINT WARNING * * *Lij   #$        #.o..)....#  ###  ##.##  ##@(.#  Liݚ##...(c..#  #...........  ###...........  #.............  ##.......##...  ###....###... #..#####..#  ##...>.. Lipb   #$        #.o..)....#  ###  ##.##  ##@(.#  ##...(c..#  #...........  ###...........  #............. ##.......##...  ###....###... #..#####..# ##...>LixU  The centaur shoots an arrow. The arrow hits you.LiLi..coo   orcLi8/43 ---------0------==600Li Lit .........#  ##...#.#.#  ##...#.#.##  ##...#....##.  #........)...  ##..#.#..###.  ###..#.#..###.##  Lika#..............###  4 .†..............@#  #.#............#.#  ......###.####.#.#  ....#.###.# #.#.#  .....).##.# ##.#.#  #..#.#.##.###....#   .................#   Li..#.⌠.#.).###<..##    #.......#...##.##    _* * * LOW HITPOINT WARNING * * *Li8L---------------Li Lifna9=--1.8 (2.5Li vLiy} _You climb upwards. _There is a stone staircase leading down here.Ni 3Ni Ni ,Ni NiL Ni K1===Ni Ni^ 10/43=Nic NiY ,Ni1 Ni ,Ni% Ni_ Ni ;===Ni NiT _1=Ni Ni ,Ni Ni8 ,NiM Ni 9--Ni h 70.8 (9.0 _You start resting.Niy o2=1.8 (10.0)Ni?! Ni$ _ _You are ready to hop once more.Oi#3Oim$Oi(OiB-,Oi.k2===Oi.Oi1,Oi2Oio5Oi5I3=Oi7Oi:,Oi;Oi=Oi=;===Oi"?OiA,OiBOi7Ei4=OiFFOiH,OiIOiK,OiyLOiN_5=OiOOihQOiQV3====OiROiU,OiVOiXOiYOiYOi\76Oi]2=Oi]Oi`OiaR====OicOicOiodOi g,OiihOiiOihjI7=OikOidm,OiqnOip,OiIrOiwOi|18==4===OiOić,OizOiX,OirOin,OiOii99Oi9====OiOOi5,Oi Oi1,OiٖOiGXOiМT20=OisOi,OiZOiOiP5====OiOi,OiOi91Oiڨ(=OiOi,OiOiOi<====OiOi92OiS0=OiOiH,Oi4OiOiOiOi,OiOi Oi)a3=OiOiM6===Oi@Oiw,OiEOip,Oi>OinS4=OiOibOiROi4===OiOi,OiOi&OinK5=OiOi,OiOiOiOiOi2,OiOi 6= _You start resting.Oi;.722.8 (51Oi]7====3.8 (52OiOix% _Magic restored.Oi 3Oi Oi ,Oi XOiq O=OiD Oi OiO k7=====Oi Oi ,Oi Oi ,Oi Oi Oi. K8=Oi Oi ,Oi Oi ,Oi Oi ,Oi Oi 99Oi 0=Oi Oi9# ,Oi$ OiM j30=31=2=3=OiO OiQ ,OiR Oi/T OiT OiU OiW ,OiX OiZ k4=Oi[ Oi/^ ,Oi^ Oi` ,Oib Oihg a5=OiEh Oii OiHj Oij Oim ,Oin Oip ,Oip OiWr Oir h6==Ois Oiau ,Oi4v Oix ,Oix Oiz ,Oi| Oi(} Oia} U7=Oi~ Oi ,Oi Oi ,Oiм Oiؽ Oi Oi Oi Oi K8=Oi Oi@ ,Oi Oi ,Oi: OiO k9=Oi OiJ ,Oi OiR Oi Oij Oi ,Oib Oi^ b40=Oi: Oi ,Oig Oit ,Oi Oi ,Oi Oi k1=Oi Oi ,Oi Oi ,Oi Oiy 92Oi (=Oi Oi ,Oi Oi ,Oi OiD ,Oi Oie _ _You start resting.Oi&,85.8 (6Oiw3==6.8 (63OiKOi " _HP restored.Qi~  ##...#.#.##...##.  #........)...#..#.#..###. #..###.## #..............### .†.> #.#............# ......###.####.#.###.# #. ..⌠.>.⌠...#.##.#  8.0 (1.2)Qi Qi RiC #...##.  #........)...#..#.#..###. ##.## #Ri ..............### .†........> #.#............#. ......###.####Ri-%# RiJ|.).##.# #Rif.RiS# #.......#......#Ri4  RiRi>9.2Ri RiP#Ri|  ...##.  #........)...#..#.#..### ##.## #..............### .†Riܥ ..> #.##. ......###.##### Ri8 .).##.# # #..#.#.##.###....## RiY T..#.⌠.#...##..## Riz D Rin Ri "90.4Riͷ Riҹ Ri& J  #........)...#..#.#..### ### #..............### .†.> #.##. ......###.#####Ri  .).##.# # #..#.#.##.###... ................###. ........#.# #.# Ri D Ri Z=1.6Ri Ri Sia #..#.#..### ### #..............### .†.> #.##. ......###.####Si# #.).##.# ##. #..#.#.##.###... .............#.⌠.#.).###<..#Si$## Si ##.#.#.##.# #.#  SiSij(2.8SiSi-Ti"3Ti#Ti(Ti+Ti+Ti/,Ti01Tih1Ti\2Ti3TiJ6,TiB7Ti8Ti:Ti;Ti0<Ti=Ti7@,TiATiCTilF,TiGTi]JTi'M,Ti~NTiSTiVTiVTixXTig[TiY^,Ti_Ti bTire,TifTihTi*kTiVkTilTinTi/qTiiqTirTitTiXw,TiBxTizTi&|TiR|Ti}TiRTiw,Ti˃TiTiHTirTiFTicTi},TicTi\Ti  ########   ##..<...  #...####  Ti..# ####  #...##.####_..## Ti!##........#ß5.' .##..##.#### # TiI### ####. ........# #..#.Tii .##...#.#.# #....# Ti##...#.#.###..### .##...#....##..Ti 5   crimson imp (asleep) Ti™l #........)... Tiܙ{   ##..#.#..###.# Ti|   ###..#.#..###.## Ti#0 TiQ 813.2 (20.4)  You open the door.  A crimson imp comes into view. It is wielding a +4 dagger of chaos.TiT _ß.Ti-The crimson imp shouts!Ti&====TiE%4.2 (21TiCK_ßTi _The crimson imp moves out of view. _Found a shimmering altar of Xom.]i[t    ########  ##..<... ###...####  >........# ####  ]id[#.#...##.####_..### #.##........#ß..@.# #.##..##.####_.5#.# ]i[v#########.# ..........# #..#.# #.##...#.#.# #....# #.##...#.#.###..### 5   crimson imp #.##...#....##..# ]i#\  #........)...#    ##..#.#..###.]iH\E  ]i9i __Found a burning altar of Makhleb.  The crimson imp hits you with a +4 dagger of chaos!]ij35-----5-------==--5.4 (1.2)]iqA_ß]iu _The crimson imp freezes you. _There is an open door, spattered with blood here.^i[   ######## ##..<...  ##...####  ........# #### .#...##.####_..### .##........#ß..'.#  .##..##.####_.5#@#  ........########.#  ..# #..#.#  .##...#.#.# #....#  .##...#.#.###..###  .##...#....##..#    #........)...#   ##..#.#..###.#   ###..#.#..###.#  ^ij _ß..5_..5   crimson impfreezes you.There is an open door, spattered with blood here.  The crimson imp attacks as it pursues you!.   The crimson imp hits you with a +4 dagger of chaos!26=======----------3-----------------6.6Pois ^in 7_^ir Q _You are poisoned.bi bi Equip which item?  - - Unarmed Hand Weapons (go to first with )) bi<  a - a +1 sling (weapon)  e - a +0 dagger of venom Armour (go to first with [)  b - a +0 helmet (worn) biZ r c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour biw bJewellery (go to first with "=) bi p h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)bi c[?] describe selected bi˗ [!] equip|wield|wear|put onbi y[tab] equip|unequip di di (  MazurkaHog the Shooter  Barachi########  Health: 26/43 ==============----------##..<...  Magic: 3/7==========-------------- ##...####  AC: 4Str: 10 ........# ####  EV: 11Int: 13 .#...##.####_..###  SH: 0Dex: 16 .##........#ß..5.#di   XL:  6 Next: 30% Place: Dungeon:4 .##..##.####_..#@#  Noise: =--------  Time: 2816.6 (0.0) ........########.#  a) +1 sling ..........# #..#.#  Fire: a) +1 sling .##...#.#.# #....#  Pois .##...#.#.###..### .##...#....##..#  5   crimson imp#........)...# ##..#.#..###.# ###..#.#..###.## _There is an open door, spattered with blood here.  The crimson imp attacks as it pursues you!  The crimson imp hits you with a +4 dagger of chaos.  The crimson imp freezes you.  The crimson imp hits you with a +4 dagger of chaos! _You are poisoned.  The crimson imp hits you with a +4 dagger of chaos! _You are poisoned.  You unwield your +1 sling.  Your +0 dagger of venom begins to drip with poison!  e - a +0 dagger of venom (weapon)  diK [0;10;1mYou feel very sick.3--7.6 (1e) +0 dagger (venom)Abil: Hop__ _The crimson imp closely misses you.gi4 gi :Equip which item?  - - Unarmed Hand Weapons (go to first with ))  e - a +0 dagger of venom (weapon)  a - a +1 sling gi8 Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn)gii c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iiwiiSii?  MazurkaHog the Shooter  Barachi########  Health: 23/43 ============------------##..<...  Magic: 3/7==========-------------- ##...####  AC: 4Str: 10 ........# ####  EV: 11Int: 13 .#...##.####_..###  SH: 0Dex: 16 .##........#ß..5.#  XL:  6 Next: 30% Place: Dungeon:4 .##..##.####_..#@#ii?  Noise: =--------  Time: 2817.6 (0.0) ........########.#  e) +0 dagger (venom) ..........# #..#.#  Abil: Hop .##...#.#.# #....#  Pois .##...#.#.###..### .##...#....##..#  5   crimson imp#........)...# ##..#.#..###.# ###..#.#..###.## _You are poisoned.You unwield your +1 sling.  Your +0 dagger of venom begins to drip with poison!  e - a +0 dagger of venom (weapon)  You feel very sick. _The crimson imp closely misses you.ii7 _  You feel very sick. _The crimson imp closely misses you. unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.  a - a +1 sling (weapon)  You feel very sick.ii 0-8.6 (1a) +1 sling Fire: a) +1 slingiiR_ßiiX _The crimson imp barely misses you.kiS< Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description.liצlixliŮ  MazurkaHog the Shooter  Barachi########  Health: 20/43 ===========-------------##..<...  Magic: 3/7==========-------------- ##...####  AC: 4liStr: 10 ........# ####  EV: 11Int: 13 .#...##.####_..###  SH: 0li<Dex: 16 .##........#ß..5.#li_  XL:  6 Next: 30% Place: Dungeon:4 .##..##.####_..#@#lih  Noise: =--------  Time: 2818.6 (0.0) ........########.#  a) +1 sling liv..........# #..#.#liޯz  Fire: a) +1 sling .##...#.#.# #....#  Pois .##...#.#.###..### .##...#....##..#li  5   crimson imp#........)...# ##..#.#..###.# ###..#.#..###.##liT _The crimson imp closely misses you.You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison.  liwa - a +1 sling (weapon)  You feel very sick. _The crimson imp barely misses you.li[  MazurkaHog the Shooter  Barachi  ######## Health: 20/43 ===========-------------  ##..<... Magic: 3/7==========-------------- ##...#### AC: 4liStr: 10 ........# #### EV: 11Int: 13 .#...##.####_.*### SH: 0Dex: 16 .##........#ß.*5*#li. XL:  6 Next: 30% Place: Dungeon:4 .##..##.####_..#@# Noise: =--------  Time: 2818.6 (0.0) ........########*#lie a) +1 sling ..........# #..#*# Fire: a) +1 sling li\.##...#.#.# #....# Pois .##...#.#.###..### .##...#....##..# 5   crimson imp li #........)...#  ##..#.#..###.#  ###..#.#..###.##Your +0 dagger of venom stops dripping with poison.  liKa - a +1 sling (weapon)  You feel very sick. li'_The crimson imp barely misses you.Hop to where?Press: ? - help, Dir - move targetlirH*@.li@g ~_*@*liYq _...@***li q_.**mi*K_**miZ_**miw ##..<...  MazurkaHog the Shooter ##...####  Barachi ........# ####  Health: 20/43 ===========------------- .#...##.####_..###  Magic: 3/7==========-------------- .##........#ß..5.#  AC: 4Str: 10 .##..##.####_..#○#  EV: 11Int: 13 ........########.#mixi  SH: 0Dex: 16 ..........# #..#.#  XL:  6 Next: 30% Place: Dungeon:4 .##...#.#.# #...@#  Noise: =--------  Time: 2818.6 (0.0) .##...#.#.###..###  a) +1 sling .##...#....##..#  Fire: a) +1 sling#........)...#  Pois ##..#.#..###.# ###..#.#..###.##miy  5   crimson imp ##..............### ..†..............># ##.#............#.# Your +0 dagger of venom stops dripping with poison.  a - a +1 sling (weapon)  miTyYou feel very sick. _The crimson imp barely misses you.Hop to where?Press: ? - help, Dir - move targetmi(}miv_..'_mif18--9.6 (1Pois -Hop miK_○miv4  a - a +1 sling (weapon)  You feel very sick. _The crimson imp barely misses you.Hop to where?Press: ? - help, Dir - move target _Boing! You feel sick. The crimson imp blinks!ri ##..<... #...#### >.# #### #.#...##.####_..### #.##.#ß..'.#ri #.##..##.####_..#○# #.########.# .# #..#.# #.##...#.#.# #..@.#ri #.##...#.#.###..### rik#.##...#....##..# rig #.)...# ria ##..#.#..###.#ri!  ri; ###..#.#..###.## riSc#........###rij ri.†..............># ric.##.#...#.# ri'i__..#°ri(517--ri@(.-20.8 (1.2ri.8°riN1$ _You feel sick.si####...#### .>........# #### ##.#...##.####_..### #.##........#ß..'.#  #.##..##.####_..#°# #........########.# ....# #..#.# ##.##...#.#.# #....#  #.##...#.#.###.@###  #.##...#....##..#   #........)...#  ##..#.#..###.# #..#.#..###.## ####..............### ....†.....># ##.#....#.# .#......###.####.#.# siN_..#.si)R6--2.0si=__si^$ _You feel sick.sigY] .>........# #### ##.#...##.####_..####........#ß..'.  ##.####_..#.# siY##........########. ....# #..#.# ##.##...#.#..#  ##..###...##.@#  #........).siY#..#.#..#####..###.##..siZ6 ..si5Z>.###.# siQZt.......#.###.# #.#.# sinZD sibQ__si9c!5siWc/-3.2sih?__sij$ _You feel sick.ti ##.#...##.####_..####........#ß..'.  ##.####_..# ##........########.# ....# #..#.# ##.##...#.#..  #.#.###..###....##..#  #........).#..#.#..######..#.#..###.##Pois -Hop ....# ..#.....).##.# ##.#.#  ti^_4.4tivA_ti$ _You feel sick.tiR #........#ß..'. ti ##.####_..# ##........######## ..ti\..# #.. ##.##...#.#ti!.  ti' z#.#.###..##ti@ f...##..#  ti\ z #........).#..#.#..###ti ###..#.#..###.## ####..............### ti G....†.....>ti s.....#. ti!.####.#.##.#tix$# ..##..#.#.##.###....#  ti'3  You feel sick.tiz-55   crimson impti-1ti.G3-4ti.5===5.6ti.9-Hop ti.69_ti8[ _You are no longer poisoned.ti@  ##.####_..# ##........######## tiz ....# #.. ##.##...#.#5  ti ##..###....##..#  #........).ti x#..#.#..##### ####..............### ....†..............>##.#............#.#......###.####.#.#.....#.###.# #.#.#.....).##.# ##.#.##..#.#.##.###.................ti f_.5tit '6.8tii 9_ti  wiO  Casting: Sigil of Binding (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yi yiЧ g.5^^yi `4-1----------yi -==70yiv 7_yip < _You inscribe a pair of binding sigils.{iz ##........######## ....# #.. ##.##...#.#.  ##..##...##.5#  #........)...#..#.#..######..#.#..###.## ####...........^@.### ....†...^>###.##.#......###.####.#......#.###.# #.#.##.....).##.# ##.#.##..#.#.##.###................. .#...#.⌠.#.).###<..#{i| {i܄ F.5{ip 5--9.0 (1.2{i {iЎ |i0.....# #..#.# ###.##...#.#.# #....#  #.##...#.#.###..###  #.##...#....##..#   #........)..5#  ##..#.#..###.# #..#.#..###.## #####...........^..### .....†.@..^># ##.#.#.# .#......###.####.#.# ......#.###.# #.#.# #..#.....).##.# ##.#.# #..##..#.#.##.###....# #....................#|il1 #.#...#.⌠.#.).###<..## #...#.......#...##.# |i#3|i|;J.5|i<C--30.2|iC|ifE}i(7....# #..#.# .###.##...#.#.# #....#  #.##...#.#.###..###  #.##...#....##..# . #........)...# . ##..#.#..###5# . ###..#.#..###.## .#####.^..### .†}i7.^># .##.#.#.# .#......###.####.#.# .#.###.# #.#.# #..#.....).##.# ##.#.#}i7S  #..##..#.#.##.###....#  #.#  #.#...#.⌠.#.).###<..##  #...#.#...##.## }i:}iBK.5}iBS5=1.4}iK}iM~i!v#.###.##...#.#.# #....# # #.##...#.#.###..### # #.##...#....##..#  #. #........)...# #. ##..#.#..###.# .#..#.#..###5## #.#####...........^..### ......†....^># ##.#.#.# .#......###.####.#.# #.........#.###.# #.#.# ###..#.....).##.# ##.#.#~i5"Z  #..##..#.#.##.###....#  #....................#  #.#...#.⌠.#.).###<..##  #...#.......#...##.##  #.#...⌠.>.⌠...#.##.#~i%~iO0C§~i0J----------2.6~iH:~i<- _The crimson imp blinks!i6Iii,iji!6i`=2===i7i i i i4.....ig 5.6 (3.0 _You start resting.iT#55   crimson impi#*6.6 (4i*iN.^ _Your binding sigils disappear.i.# #.##...#.#.###..### .# #.##...#....##..# .#. #........)...# .#. ##..#.#.5###.# ...#..#.#..###.###.#####..............### i-I........÷..>###.##.#.#......###@####.#.# ##.........#.###.# #.#.#  ###..#.....).##.# ##.#.#  #..##..#.#.##.###....#iY #....................# #.#...#.⌠.#.).###<..##i~Z #...#.......#...##i #.#...⌠.>.⌠...#.##....#.......#......#i!i'r.57.8 (1.2i 4i~O  Casting: Sigil of Binding (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:i<  Your spells (cast)TypeFailure Level a - JinxbiteHexes5%2  b + Sigil of BindingHexesit=11% 3 Select a spell to cast[!]/[I] toggle spell headersi_i4i.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#Health: 16/43 ========---------------- i.#. ##..#.#..###.#Magic: 2/7======------------------ ... ###..#.#.5###.##AC: 4Str: 10 .#.#####..............###iEV: 11Int: 13 ........÷..............>#SH: 0iҢDex: 16 ......##.#............#.#iXL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#iNoise: ---------  Time: 2837.8 (0.0) ##.........#.###.# #.#.#iMa) +1 sling###..#.....).##.# ##.#.#imFire: a) +1 sling#..##..#.#.##.###....#io-Hop #....................#i#.#...#.⌠.#.).###<..##5   crimson impịN#...#.......#...##.##i#.#...⌠.>.⌠...#.##.##....#.......#......# _You inscribe a pair of binding sigils. i_The crimson imp blinks! _You start resting. _Your binding sigils disappear.Casting: Sigil of Binding (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iZi"r.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#Health: 16/43 ========---------------- .#. ##..#.#..###.#Magic: 2/7======------------------ iC... ###..#.#.5###.##AC: 4Str: 10 .#.#####..............###EV: 11Int: 13 ........÷..............>#SH: 0Dex: 16 ......##.#............#.#XL:  6 Next: 30% Place: Dungeon:4 i߯E......#......###@####.#.#Noise: ---------  Time: 2837.8 (0.0) ##.........#.###.# #.#.#i a) +1 sling###..#.....).##.# ##.#.#i/Fire: a) +1 sling#..##..#.#.##.###....#-Hop iQ#....................##.#...#.⌠.#.).###<..##iv5   crimson imp#...#.......#...##.##i#.#...⌠.>.⌠...#.##.##....#.......#......# ia_You inscribe a pair of binding sigils. _The crimson imp blinks! i߰s_You start resting. _Your binding sigils disappear.i*GCasting: Sigil of Binding (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i^  You beckon some vexing sprites to accompany your attacks.i#L.5i!7i˿h=0------==8.8 (1iVWill/2 -Hop Jinx iie; _You feel your willpower being sapped.ii_ii^ _You are too injured to fight recklessly!i\.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#Health: 17/43 =========--------------- .#. ##..#.#..###.#Magic: 0/7------------------------ ... ###..#.#..###.##AC: 4Str: 10 .#.#####........5.....###EV: 11Int: 13 ........÷.......*......>#SH: 0Dex: 16 ......##.#......*.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......##[ij33m#@####.#.#Noise: ==-------  Time: 2838.8 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx #....................##.#...#.⌠.#.).###<..##5   crimson imp#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......# _You are too injured to fight recklessly!  Fire: a) +1 slingilPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (chance to call a sprite on  attack: 30%, 46% to hit)i.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#...(##..#Barachi .#. #.......()...#Health: 17/43 =========--------------- .#. ##..#.#.(###.#Magic: 0/7------------------------ ... ###..#.#.(###.##AC: 4Str: 10 .#.#####........(.....###EV: 11Int: 13 ........÷.......(......>#SH: 0Dex: 16 ......##.#......([40im.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Noise: ==-------  Time: 2838.8 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx #....................##.#...#.⌠.#.).###<..##5   crimson imp#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (chance to call a sprite on  attack: 30%, 46% to hit)  You shoot a sling bullet.  The sling bullet barely misses the crimson imp.i:*iAim: a crimson imp, wielding a +4 dagger of chaos (chance to call a sprite on  attack: 30%, 46% to hit)  You shoot a sling bullet.  The sling bullet barely misses the crimson imp.A giggling sprite leaps out and bonks the crimson imp with its +4 dagger of  chaos......5.(very drained)=40.0 (1.2 _The crimson imp is moderately wounded.iE .# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#Health: 17/43 =========--------------- .#. ##..#.#..###.#Magic: 0/7------------------------ ... ###..#.#..###.##AC: 4Str: 10 .#.#####..............###EV: 11Int: 13 ........÷.......5......>#SH: 0Dex: 16 ......##.#......*.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@#iF [34m###.#.#Noise: ===------  Time: 2840.0 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx #....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......# _The crimson imp is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (lightly wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)i~ .# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#Health: 17/43 =========--------------- .#. ##..#.#..###.#Magic: 0/7------------------------ ... ###..#.#..###.##AC: 4Str: 10 .#.#####..............###EV: 11Int: 13 ........÷.......5......>#SH: 0Dex: 16 ......##.#......(.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###i 3@####.#.#Noise: ===------  Time: 2840.0 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx #....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (lightly wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)  You shoot a sling bullet. The sling bullet hits the crimson imp.  The crimson imp is moderately wounded.i:*iig*Shift-Dir - straight lini!e  irAim: a crimson imp, wielding a +4 dagger of chaos (lightly wounded, heavily  iFdrained, chance to call a sprite on attack: 53%, 46% to hit)  iGYou shoot a sling bullet. The sling bullet hits the crimson imp.  iZThe crimson imp is moderately wounded.  iBA giggling sprite leaps out and doodles on the crimson imp's face.iL.5i|,1.2 (1.2iic _The crimson imp is heavily wounded.i.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#ijBarachi .#. #........)...#Health: 17/43 =========--------------- .#. ##..#.#..###.#Magic: 0/7------------------------ i&... ###..#.#..###.##AC: 4Str: 10 .#.#####..............###EV: 11Int: 13 ........÷..............>#SH: 0Dex: 16 ......##.#......5.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Noise: ===------  Time: 2841.2 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx #....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)#...#.......#...##.###.#...⌠.[i40m>.⌠...#.##.##....#.......#......# _The crimson imp is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)iR.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#...(##..#Barachi iѭ.#. #.......()...#Health: 17/43 =========--------------- .#. ##..#.#.(###.#Magic: 0/7------------------------ i ... ###..#.#.(###.##AC: 4Str: 10 .#.#####........(.....###EV: 11i.Int: 13 ........÷.......(......>#SH: 0iSDex: 16 ......##.#......(.....#.#isXL:  6 Next: 30% Place: Dungeon:4 i......#......###@####.#.#Noise: ===------  Time: 2841.2 (0.0) i##.........#.###.# #.#.#a) +1 slingiӮ###..#.....).##.# ##.#.#iFire: a) +1 sling#..##..#.#.##.###....#iWill/2 -Hop Jinx #....................#i6h#.#...#.⌠.#.).###<..##iU|5   crimson imp (very drained)i#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiݯAim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  idrained, chance to call a sprite on attack: 53%, 46% to hit)  You shoot a sling bullet.  The sling bullet closely misses the crimson imp.ii8 :*i ......5 Aim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)  You shoot a sling bullet.  The sling bullet closely misses the crimson imp.  A giggling sprite leaps out and makes the crimson imp trip over its own feet.  The crimson imp is severely wounded.18=2.3 (1.1i- it Y _The crimson imp closely misses you.im.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#Health: 18/43 ==========-------------- .#. ##..#.#..###.#Magic: 0/7------------------------ ... ###..#.#..###.##AC: 4Str: 10 i.#.#####..............###EV: 11Int: 13 ........÷..............>#SH: 0Dex: 16 ......##.#......5.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#i">Noise: ===------  Time: 2842.3 (0.0) ##.........#.###.# #.#.#a) +1 slingi###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx #....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)i#...#.......#...##.###.#...⌠.>.⌠...#.##.#i#....#.......#......# _The crimson imp closely misses you.iFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cyclei Shift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (severely wounded, heavily  i5 Cdrained, chance to call a sprite on attack: 53%, 46% to hit)i.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#...(##..#Barachi .#. #.......()...#i\Health: 18/43 ==========-------------- .#. ##..#.#.(###.#Magic: 0/7------------------------ ... ###..#.#.(###.##AC: 4Str: 10 .#.#####........(.....###EV: 11Int: 13 i........÷.......(......>#SH: 0Dex: 16 ii......##.#......(.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#ivNoise: ===------  Time: 2842.3 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx #....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)i#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......#iPress: ? - help, Q - select action, ( or ) - cycleiShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (severely wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)  iRYou shoot a sling bullet.  The sling bullet misses the crimson imp.i-ij......5i\,3.4 (1.1ii/  Shift-Dir - straight line  Aim: a crimson imp, wielding a +4 dagger of chaos (severely wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)  You shoot a sling bullet.  The sling bullet misses the crimson imp. _The crimson imp hits you but does no damage.i $.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#Health: 18/43 ==========-------------- iR .#. ##..#.#..###.#Magic: 0/7------------------------ ... ###..#.#..###.##AC: 4Str: 10 .#.#####..............###i qEV: 11Int: 13 ........÷..............>#SH: 0Dex: 16 ......##.#......5.....#.#i mXL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Noise: ===------  Time: 2843.4 (0.0) i ##.........#.###.# #.#.#a) +1 slingiJ ;###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#io Will/2 -Hop Jinx #....................#i #.#...#.⌠.#.).###<..##5   crimson imp (very drained)i #...#.......#...##.###.#...⌠.>.⌠...#.##.#i #....#.......#......# _The crimson imp hits you but does no damage.  i "Fire: a) +1 slingi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiI Aim: a crimson imp, wielding a +4 dagger of chaos (severely wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)i/.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#Health: 18/43 ==========-------------- .#. ##..#.#..###.#Magic: 0/7iIf------------------------ ... ###..#.#..###.##AC: 4Str: 10 .#.#####..............###EV: 11Int: 13 ........÷..............>#SH: 0Dex: 16 ......##.#......5.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Noise: ===------  Time: 2843.4 (0.0) iF##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#iFire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx #....................##.#...#.⌠.#.).###<..##i/5   crimson imp (very drained)#...#.......#...##.###.#...⌠.>.⌠...#.##.#i4 #....#.......#......#Press: ? - help, Q - select action, ( or ) - cycleifShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (severely wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)  iYYou shoot a sling bullet.  The sling bullet hits the crimson imp but does no damage.iv #.##...#.#.##  #.##...#....##..#  #........)...#  ##..#.#..###.#  ###..#.#..###.## ..............### ÷..............># #......5.....#.# #@# #.# #.#.#  ).##.# ir  #.#  ...  ).###<..##   #..  >.⌠...#.##.#  #......# Shift-Dir - straight line  Aim: a crimson imp, wielding a +4 dagger of chaos (severely wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)  You shoot a sling bullet.  The sling bullet hits thiye crimson imp but does no damage.  The crimson imp is severely wounded.if #.##...#.#.##  #.##...#....##..#  #........)...#  ##..#.#..###.#  ###..#.#..###.## ..............### ÷..............># #......5.....#.# #@# #.# #.#.#  iug).##.#   #.#  ...  ).###<..##  #..  igp>.⌠...#  #..iTp  #.##...#.#.##  #.##...#....##..#  #........)...#  ##..#.#..###.#  ###..#.#..###.## ..............### i q÷..............># #......5.....#.# #@# #.# #.#.#  ).##.#   #.#  ...  ).###<..##  #..iq  >.⌠...#.##.#  #......# The crimson imp hits you with a +4 dagger of chaos!  * * * LOW HITPOINT WARNING * * *iF #.##...#.#.##  #.##...#....##..#  #........)...#  ##..#.#..###.# iG ###..#.#..###.## ..............### ÷..............># #......5.....#.# #@# #.# #.#.#  ).##.#   iGV#.# iH' ...  i/H).###<..##  #.. i]H^ >.⌠...# iH #..i3R  #.##...#.#.##  #.##...#....##..#  #........)...#  ##..#.#..###.# iR ###..#.#..###.## ..............### ÷..............># #......5.....#.# #@# #.# #.#.#  ).##.#  ioSK #.#  ...  ).###<..##  #..  >.⌠...#.##.#  #......# iTtYou feel drained.* * * LOW HITPOINT WARNING * * *i* #.##...#.#.##  #.##...#....##..#  #........)...#  ##..#.#..###.#  ###..#.#..###.## ..............### ÷..............># #......5.....#.# #@# #.# #.#.#  i*b).##.#   #.#  ...  ).###<..## i*' #..  i+]>.⌠...#  i#+#..i,7X  The crimson imp hits you with a +4 dagger of chaos.i7MP: 10/42 (43)i7a-----P: 0/7 4.5 (1.1i8 Draini@iCV _* * * LOW HITPOINT WARNING * * *ia .# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#HP: 10/42 (43) =====------------------- .#. ##..#.#..###.#MP: 0/7------------------------ ... ###..#.#..###.##AC: 4Str: 10 .#.#####..............###EV: 11Int: 13 ........÷..............>#SH: 0Dex: 16 ......##.#......5.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Ni= oise: ===------  Time: 2844.5 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Jinx Drain#....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......# _* * * LOW HITPOINT WARNING * * *Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)i.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#...(##..#Barachi .#. #.......()...#i5HP: 10/42 (43) =====------------------- .#. ##..#.#.(###.#MP: 0/7------------------------ ... ###..#.#.(###.##AC: 4Str: 10 .#.#####........(.....###EV: 11Int: 13 ........÷.......(......>#SH: 0Dex: 16 ......##.#......(.....#.#i(XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Noise: ===------  Time: 2844.5 (0.0) ##.........#.###.# #.#.#iQa) +1 sling###..#.....).##.# ##.#.#it;Fire: a) +1 slingi#..##..#.#.##.###....#Will/2 -Hop Jinx Draini+#....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)iN#...#.......#...##.##i#.#...⌠.>.⌠...#.##.##....#.......#......#iLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiwAim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  idrained, chance to call a sprite on attack: 53%, 46% to hit)  You shoot a sling bullet.  The sling bullet barely misses the crimson imp.i iEM #.##...#.#.##  #.##...#...(##..#  #.......()...#  ##..#.#.(###.#  ###..#.#.(###.## ........(.....### ÷.......(......># iy#......(.....#.# #@# #.# #.#.#  ).##.#   #.#  ...  i*m).###<..##  #..  iWi>.⌠...#.##.#  #......# i%Shift-Dir - straight line  Aim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  drained, chance to call a sprite on attack: 53%, 46% to hit)  iтcYou shoot a sling bullet.  The sling bullet barely misses the crimson imp.iVThe jinxing sprites lose interest in you.iY #.##...#.#.##  #.##...#...(##..#  #.......()...#  ##..#.#.(###.#  ###..#.#.(###.## ........(.....### ÷.......(......># #......(.....#.# #@# #.# #.#.# iNZ ).##.#   #.#  ...  ).###<..##  #..  >.⌠...#  iZ#..id  #.##...#.#.##  #.##...#...(##..#  #.......()...#  ##..#.#.(###.#  ###..#.#.(###.## ........(.....### ÷.......(......># #......(.....#.# #@# #.# #.#.#  ).##.#   #.# ie ...  ).###<..##  #..  >.⌠...#.##.#  #......# iCeThe crimson imp hits you with a +4 dagger of chaos.  * * * LOW HITPOINT WARNING * * *i 9 #.##...#.#.##  #.##...#...(##..# i9 #.......()...#  ##..#.#.(###.#  ###..#.#.(###.## ........(.....### ÷.......(......># #......(.....#.# #@#i9 #.# #.#.#  ).##.# i:z  #.#  i;)...  ).###<..##  #..  >.⌠...#  #..iRE ......5The crimson imp freezes you.iF3/42 (43) =----5.7 (1.2DrainiOieRV _* * * LOW HITPOINT WARNING * * *iM .# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#HP: 3/42 (43) =----------------------- .#. ##..#.#..###.#MP: 0/7------------------------ ... ###..#.#..###.##AC: 4Str: 10 .#.#####..............###EV: 11Int: 13 i0 t........÷..............>#SH: 0Dex: 16 ......##.#......5.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Noise: ===------  Time: 2845.7 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#i Will/2 -Hop Drain#....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......# _* * * LOW HITPOINT WARNING * * *i Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  drained, 46% to hit)i1.# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#...(##..#Barachi .#. #.......()...#HP: 3/42 (43) =----------------------- .#. ##..#.#.(###.#MP: 0/7i2u------------------------ ... ###..#.#.(###.##AC: 4Str: 10 .#.#####........(.....###EV: 11Int: 13 ........÷.......(......>#SH: 0Dex: 16 ......##.#......(.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Noise: ===------  Time: 2845.7 (0.0) ##.........#.###.# #.#.#i2 a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 slingi83#..##..#.#.##.###....#Will/2 -Hop Drain#....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)#...#.......#...##.###.#...⌠.>.⌠...#.##.#i3>#....#.......#......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  drained, 46% to hit)  You shoot a sling bullet.  The sling bullet misses the crimson imp.i*i& #.##...#.#.##  #.##...#...(##..#  #.......()...#  ##..#.#.(###.#  ###..#.#.(###.## ........(.....### ÷.......(......># #......(.....#.# #@# #.# #.#.#  ).##.#   #.#  ...  ).###<..##  #..  >.⌠...#.##.#  #......# im #.##...#.#.##  #.##...#...(##..#  #.......()...#  ##..#.#.(###.#  ###..#.#.(###.## ........(.....### ÷.......(......># #......(.....#.# #@# #.# #.#.#  ).##.#   #.#  ...  ).###<..##[3i9;49m  #..  >.⌠...#  #..i9......5Shift-Dir - straight line  Aim: a crimson imp, wielding a +4 dagger of chaos (heavily wounded, heavily  drained, 46% to hit)  You shoot a sling bullet.  The sling bullet misses the crimson imp.The crimson imp hits you with a +4 dagger of chaos.isF26.9 (1.2iiOV _* * * LOW HITPOINT WARNING * * *i .# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#....##..#Barachi .#. #........)...#HP: 2/42 (43) =----------------------- .#. ##..#.#..###.#MP: 0/7------------------------ ... ###..#.#..###.##AC: 4Str: 10 .#.#####..............###EV: 11Int: 13 ........÷..............>#SH: 0Dex: 16 ......##.#......5.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#NiP oise: ===------  Time: 2846.9 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Drain#....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#......# _* * * LOW HITPOINT WARNING * * *Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (moderately wounded, heavily  drained, 46% to hit)i T .# #.##...#.#.###..###MazurkaHog the Shooter .# #.##...#...(##..#Barachi .#. #.......()...#HP: 2/42 (43) =----------------------- .#. ##..#.#.(###.#MP: 0/7------------------------ ... ###..#.#.(###.##AC: 4iYV Str: 10 .#.#####........(.....###EV: 11Int: 13 ........÷.......(......>#SH: 0Dex: 16 ......##.#......(.....#.#XL:  6 Next: 30% Place: Dungeon:4 ......#......###@####.#.#Noise: ===------  Time: 2846.9 (0.0) ##.........#.###.# #.#.#a) +1 sling###..#.....).##.# ##.#.#Fire: a) +1 sling#..##..#.#.##.###....#Will/2 -Hop Drain#....................##.#...#.⌠.#.).###<..##5   crimson imp (very drained)#...#.......#...##.###.#...⌠.>.⌠...#.##.##....#.......#..iV [34m....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a crimson imp, wielding a +4 dagger of chaos (moderately wounded, heavily  drained, 46% to hit)  You shoot a sling bullet.  The sling bullet misses the crimson imp.i ......5Aim: a crimson imp, wielding a +4 dagger of chaos (moderately wounded, heavily  drained, 46% to hit)  You shoot a sling bullet.  The sling bullet misses the crimson imp.The crimson imp hits you with a +4 dagger of chaos.  You die...ipf-1/42 (43) -i~/  --more--iiYInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  e - a +0 dagger of venom Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 robe (worn)  m - a +0 pair of boots (worn)k - a +0 leather armour Jewellery (go to first with "=)  h - a ring of resist corrosion (worn)  i - an amulet of guardian spirit (worn) Scrolls (go to first with ?)n - a scroll of enchant armour  o - a scroll of noise {unknown} Potions (go to first with !)  f - a potion of mutationg - a potion of might Talismans (go to first with %)  l - the quill talisman "Damnable Contraption" {Will+ MP+9 Int+3}i  iq5iiGoodbye, MazurkaHog.287 MazurkaHog the Shooter (level 6, -1/42 (43) HPs)Began as a Barachi Hexslinger on Nov 8, 2025.Slain by a crimson imp... wielding a +4 dagger of chaos(3 damage)... on level 4 of the Dungeon.The game lasted 00:19:56 (2487 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswniReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orbiii? [?25h[?0c [?1051l[?1052l[?1060l[?1061l