}|js Player: MazurkaHog Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-08-12.14:06:48.ttyrec Time: (1786543608) Wed Aug 12 14:06:48 2026 }|jhe [?1051l[?1052l[?1060l[?1061h}|j6g V)0[?7h[?25l[?1c}|j }|j MazurkaHog the FencerBarachi of Ashenzari *****.Health: 115/115 ========================Magic: 29/32 =====================---AC: 12Str: 9Doom: 44% EV: 16Int: 25  SH: 0Dex: 17XL: 15 Next: 30% Place: Lair:2Noise: ---------  Time: 25780.5 (0.0)o) +5 scimitar "Bound Gnosis" {flame, BglgThrow: 36 boomerangs-Star }|jY #.#.P..## ######.....P# #....#.P...## ....)......###### ..P.####....##..#### ...P..P##...#.....P#** ........#.....#...#### ***, #.##...#.........†#P.####,,, #..###..#.......@...†...##.. P.#.###..#.#....#..†S....... P...# ##...##...○..†.......P .#..#*####.......#.†...%..## P##.P##P.##..............## ###...#...........###....##*}|j˔ S   mana viper (summoned) #*............P...###.....#, #**#..^.........#........... ## *#..##........#......##..}|j( }|j   Welcome back, MazurkaHog the Barachi Summoner.Ashenzari says: Partake of my vision. Partake of my curse.}|jA }|jZ  _Press ? for a list of commands and other information.}|j(#.#.P..## .....P# ....#.P...## )......###### P.####....##..#### P..P##...#.....P# ** #.....#...#### ***, .##...#.}|j)4†#P.####,,, ..###..#.<@..†...##.. .#.###..#.#....#..†S. ...# ##...##......†.P }|j8)##..#*####.......#.†...%..## ##.P##P.##..............#}|jY)+#}|jy)...#...........###....##* *.}|j)X...P...###.....#, }|j)**#..^.........#...........}|j)a *#..##..#......##..}|j->S.}|j8}|jy9$30}|j9>=1.7 (1.2 _}|jB}|j}|jw#.#.P..## .....P# #.P...## )......###### }|j{~P.####....##..#### P..P##...#.....P# ** #.....#...#### ***, ##...#.†#P.####,,, ###..#.<.@S†...##.. #.###..#.#....#..†. # ##...##......†.P ..#*####.......#.†...%..## .P##P.##..............##...#...........###....##* ...P...###.....#}|j|F,#..^.........#...........  *#..##..#......##..}|jZ}|j=2.9}|j}|j #.#.P..## .....P# #.P...## )......###### .####....##..#### P..P##...#.....P# ** }|j #.....#...#### ***, ...#.†#P.####,,, ###..#.<.S@†...##.. .###..#.#....#..†. }|j # ##...##......†.P }|j) #*####.......#.†...%..## }|jK ...#.###....##* P..}|j{  #..^.#..... }|j s*#..##.#......##..}|j =4.1}|j }|j 3 _You swap places with your mana viper.}|j##.....P# .#.P...## )......###### ####....##..#### ..P##...#.....P# ** ....#.....#...#### ***, #.........†#P.####,,, #<.S.†...##...#....#..†@........ }|j8# ##...##......†.P# #*####.......#.†...%..### P##P........## .#...........###....##*.P...###.....#, ^.#...........##.#......##..#.........#....*.}|jUA.S}|j_**,***,}|j)r1==5.3}|j}|j}|j3.P...## .....###### ###....##..#### .P##...#.....P# ***.#.....#...#### ***,* #.........†#P.####,,,.. #<...†...##....#....#..S.......  ##...##......†.P# *####.......#.†...%..### #P.##..............## * .#.....###....##** .P...###.....#,*^}|j.#..........., ##..#......##..#.........#....*...# #P.#........%..#.....,.##}|jC†S}|jg**,,,*,,}|j '6.5}|j:%}|j!}|j ).....###### ##..#### P##...#.....P# *** ..#.....#...#### ***,####.........†#P.####,,...P<...†...##...#....#..†........##......†SP#* ####.......#.†..@%..###, #P........## *, ...........###....##**, }|j.P...###.....#,** ^..#...........,,##........#......##..., ..#.........#....*...# P.#........%..#.....,.## .P........P....#}|jA.S}|j",,,<,,,,**,}|jV$'7.7}|j-8%}|ji1}|j! ###### ....##..#### ##...#.....P# **# #.....#...#### ***.# #.†#P.####,....P.}|j #.<...†...##. ..#.#....#..†....##......†.P#*, .#.†.S.@..###,, P.##.}|j f....## *,, .###....##**,< P...###.....#,**, .#....}|j .,,, ##.#......##...,, }|j@ #...#....*...#, .#.}|j\ s%..#.......##* }|jx P........P....#*,}|j 7.S}|jj P*,,,**,,}|j %,,}|j '8.9}|j }|j M _You see here a spider talisman.~|j~|jTz  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2   6.4  +2   m + Spellcasting  13.6  13.5   0           b - Axes   0.0   0.8  +1   n - Conjurations   0.2   0.8  +1  ~|jV c - Polearms   0.0   1.0   0   o * Hexes  20.0  15.1  +1   d - Unarmed Combat   0.0   0.8  +1   p + Summonings  19.7  12.7  +2   e - Throwing   3.4   2.0   0   q - Necromancy   0.7   1.2  -1  ~|j̝/     r - Forgecraft   0.7   0.8  +1  ~|j f - Short Blades   9.0   0.8  +1   s - Translocations   0.9   0.8  +1   g + Long Blades  15.2   6.9  +2 +4 t - Alchemy   7.1   5.0  +1  ~|j h - Ranged Weapons   2.5   2.0   0   u - Fire Magic   0.2   0.8  +1       v - Ice Magic   9.4   2.8  +2 +4 i - Armour   5.9   2.8  +2   w - Air Magic   0.2   0.8  +1   j - Dodging   9.6   5.0  +1   x - Earth Magic   6.0   5.0   0  ~|jB k - Shields   0.4   0.8  +1      ~|j{ l - Stealth   4.5   2.0   0   y - Evocations   3.2   3.4  +1       z - Shapeshifting   0.0   1.0   0  ~|j֟        Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help~|j[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets~|jH ~|j% ~|j. ....######MazurkaHog the Fencer #....##..####Barachi of Ashenzari *****. ##...#.....P#**#Health: 115/115 ======================== .#.....#...#### ***.####~|j/ EMagic: 31/32 =======================- #.........†#P.####,....P.AC: 12Str: 9Doom: 44% .#.......<...†...##......EV: 16Int: 25  ~|jk/ ..#.#....#..†............SH: 0Dex: 17 #...##......†.......P#*,*XL: 15 Next: 30% Place: Lair:2 ###.......#.†..S@..###,,,~|j/ @Noise: ---------  Time: 25788.9 (0.0) P.##..............## *,,,o) +5 scimitar "Bound Gnosis" {flame, Bglg ~|j/ ...........###....##**,<,Throw: 36 boomerangs ~|j0 .......P...###.....#,**,*-Star .........#...........,,,* ~|jE0 ##........#......##...,,,S   mana viper (summoned) ...#.........#....*...#,, .#........%..#.......##*, ~|j0 P...............P....#*,,Welcome back, MazurkaHog the Barachi Summoner.~|j0 :Ashenzari says: Partake of my vision. Partake of my curse. _Press ? for a list of commands and other information. _You swap places with your mana viper. _You see here a spider talisman.~|j7 ~|j|8 '~|j@ ~|jwC ~|j`~|j Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - FreezeIce1%~|j1  e - Poisonous VapoursAlchemy/Air1%1  f - Frozen RampartsIce1%3  g - Summon Ice BeastIce/Summoning1%3  h - Soul SplinterNecromancy3%1  i - FoxfireConjuration/Fire4%~|jh1  j - Magic DartConjuration4%1  k - ShockConjuration/Air~|j T4%1  l - Construct Spike LauncherForgecraft4%2  ~|jBWm - Grave ClawNecromancy4%2  n - Sublimation of Blood~|jb;Necromancy4%2  o - Mephitic Cloud~|jConjuration/Alchemy/Air 4% 3  p - Momentum StrikeConjuration/Translocation 5%2  q - ScorchFire6%2  r - Vampiric Draining~|jNecromancy10% 3  s - Volatile BlastmotesFire/Translocation11% 3  t - Swiftness~|j7Air12% 3  u - Dimensional Bullseye Hexes/Translocation 1% 4 3 spell levels left ~|ju][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~|j  d - FreezeIce1% 1  e - Poisonous VapoursAlchemy/Air11  f - Frozen Ramparts Ice 13  g - Summon Ice Beast/Summoning3  ~|j; h - Soul Splinter Necromancy 3  i - Foxfire Conjuration/Fire41  j - Magic Dart Conjuration 41  k - Shock Conjuration/Air4  l - Construct Spike Launcher~|jForgecraft 2  m - Grave ClawNecromancy 2  n - Sublimation of Blood Necromancy~|j4% 2o - Mephitic Cloud Conjuration/Alchemy/Air 4% 3  p - Momentum Strike~|jܗConjuration/Translocation 5  q - ScorchFire 6  r - Vampiric DrainingNecromancy~|j[10%s - Volatile Blastmotes~|j&Fire/Translocation 11% 3  t - SwiftnessAir 12% 3 ~|j u - Dimensional Bullseye Hexes/Translocation 1% 4  v - Yara's Violent Unravelling Hexes/Alchemy 1% 5  w - Leda's Liquefaction Alchemy/Earth 3% 4  x - Discord 8% 8~|j+6 A n - Sublimation of Blood Necromancy4% 2  v - Yara's Violent Unravelling Hexes/Alchemy 1% 5  y - Fulminant PrismConjuration/Alchemy 10% 4  z - Cigotuvi's Putrefaction Necromancy/Air 36% 4  A - Rending BladeConjuration/Forgecraft 36% 4  B - AirstrikeAir38% 4  C - Ozocubu's Refrigeration Ice63% 7~|j ~|jk Discord Drives nearby creatures into an wild frenzy, causing them to mercilessly attack anything and everything nearby with great strength and speed. Level: 8 School: HexesFail: 8% Power: 43% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also slows you.~|jc Spells (Memorise)TypeFailure Leveli - FoxfireConjuration/Fire4%1  j - Magic DartConjuration4% 1  k - ShockConjuration/Air 4%1  l - Construct Spike LauncherForgecraft4%2  m - Grave ClawNecromancy4%2  n - Sublimation of BloodNecromancy4%2  o - Mephitic CloudConjuration/Alchemy/Air 4% 3  p - Momentum Strike~|j?d7Conjuration/Translocation 5%2  q - ScorchFire6%2  r - Vampiric DrainingNecromancy10% 3  s - Volatile BlastmotesFire/Translocation11% 3  t - SwiftnessAir12% 3  u - Dimensional Bullseye Hexes/Translocation 1% 4 ~|jGe v - Yara's Violent Unravelling Hexes/Alchemy 1% 5  w - Leda's Liquefaction Alchemy/Earth 3% 4  x - DiscordHexes8% 8  y - Fulminant PrismConjuration/Alchemy 10% 4  z - Cigotuvi's Putrefaction Necromancy/Air 36% 4  A - Rending BladeConjuration/Forgecraft 36% 4  B - AirstrikeAir38% 4  C - Ozocubu's Refrigeration Ice63% 7 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~|j~|j~|ja....######MazurkaHog the Fencer #....##..####Barachi of Ashenzari *****. ##...#.....P#**#Health: 115/115 ======================== .#.....#...#### ***.####Magic: 31/32 =======================- #.........†#P.####,....P.AC: 12Str: 9Doom: 44% .#.......<...†...##......EV: 16Int: 25  ..#.#....#..†............SH: 0Dex: 17 #...##......†.......P#*,*~|j\kXL: 15 Next: 30% Place: Lair:2 ###.......#.†..S@..###,,,Noise: ---------  Time: 25788.9 (0.0) P.##..............## *,,,o) +5 scimitar "Bound Gnosis" {flame, Bglg ...........###....##**,<,Throw: 36 boomerangs .......P...###.....#,**,*-Star .........#...........,,,* ##........#......##...,,,S   mana viper (summoned) ~|jg...#.........#....*...#,, .#........%..#.......##*, P...............P....#*,,Welcome back, MazurkaHog the Barachi Summoner.Ashenzari says: Partake of my vision. Partake of my curse. _Press ? for a list of commands and other information. ~|jQl_You swap places with your mana viper. _You see here a spider talisman.~|jT:Okay, then.~|j%'~|j(~|j. _~|j*)~|j*rShopping list: 2 items, total cost 1068 gold pieces  a - [D:3] 108 gold a pair of boots  b - [D:3] 960 gold a box of beasts You have 1435 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit ~|j_travel|examine ~|j cexamine|delete!~|jG 1 item, total cost 960  a - [D:3] 960 gold a box of beasts ] choose item #~|jy, #~|j6 #~|jA ....######MazurkaHog the Fencer #....##..####Barachi of Ashenzari *****. ##...#.....P#**#Health: 115/115 ======================== .#.....#...#### ***.####Magic: 31/32 =======================- #.........†#P.####,....P.AC: 12Str: 9Doom: 44% .#.......<...†...##......EV: 16Int: 25  ..#.#....#..†............SH: 0#~|jB Dex: 17 #...##......†.......P#*,*XL: 15 Next: 30% Place: Lair:2 ###.......#.†..S@..###,,,Noise: ---------  Time: 25788.9 (0.0) P.##..............## *,,,o) +5 scimitar "Bound Gnosis" {flame, Bglg ...........###....##**,<,Throw: 36 boomerangs .......P...###.....#,**,*-Star .........#...........,,,* ##........#......##...,,,S   mana viper (summoned) ...#.........#....*...#,, .#........%..#.......##*, P...............P....#*,,Welcome back, MazurkaHog the Barachi Summoner.Ashenzari says: Partake of my vision. Partake of my curse. #~|jC ,_Press ? for a list of commands and other information. _You swap places with your mana viper. _You see here a spider talisman. _Okay, then.#~|jL #~|jkM '#~|jT #~|jW %~|jHI%~|jK%~|jOa2=%~|jyU4 _Magic restored.%~|j1V%~|jX%~|jr^%~|j_%~|j*c%~|jh,%~|jj%~|jr%~|jgsD=%~|j*u%~|jzz _Your orb has finished recharging its magic.%~|j~%~|j33%~|jd%~|jO%~|jY%~|jQB%~|jĩ%~|j %~|jT%~|j%~|jq%~|jк%~|je2§%~|jI%~|j%~|j%~|j{s _Your mana viper disappears in a puff of smoke!%~|jx%~|j%~|j%~|jhB%~|j_%~|j%~|j@ *##  * #..#### ****#. .....P# ### *∆,..#### ###.######..†#P.####.....P ...<...†...##...... ...#..†.........@........801.1 (12.2) ......†.......P##.#.?..#.#.†...%..###,..#,### .....## *,..#** %~|jjB*###....##**,<.# * .P...###.....#,**.## ***....,,.#***,,...#......##...,..,**,, .#....*...#..,,,,,%~|jw**,**,,,,,%~|jN.2.3 (13.4%~|j %~|j; _Found an escape hatch in the ceiling.'~|jWL* **  *,# ..#### ****#.#P# ### *∆,. #...#### ###.######.†#P.####.....P.<...†...##..#..†..........†.......P##.#.?..#.#.†...%..###...#.###* ...## #...#*#'~|jmX **###....##*#. P...###.....#,###.,.#......##....#....*...#'~|j`p*,,,,,**,'~|j>a13.5 (1.2)'~|jRo'~|j"M** **,  *,# #### ***##.#P# ### *∆.. ...#### ###.######.....#†#P.####.....P.<...†...##.##..†.†.P##.#.?..#.#.†...%..###...#.###*, ..## #...## **,###....##*#.<.# ...###.....#,##.###.,..##......##......#....*...#..'~|jc,v,**,,*****'~|j"-(4.7'~|ja4'~|j7'~|j@H**. **.*  *.#* #### **###.##.P# ### *∆.#### ###.######.....#P†#P.####.....P. <...†...##.#. #..†.†.P##.#.?..#.#.†...%..###...#.###*,, ## #.###....##*#.<.###.....#,##.#'~|jm #......##...#....*...'~|j~,,,,,,***<'~|j(5.9'~|jť'~|j'~|j n**.*, *.#*,.##**###.##.. .P# ### *∆.......#### ###.######.....#P †#P.####.....P.............†....# '~|j K..†........ ..†.......P##.#.@..#.... #.†...%..###...#.###*,,, .......## #...### **,,, ###....##*#.<.# *,,*,###.....#,##.## ***,,**.........,..#***,,,***##......,..#....*...#..,,,,,,,*< %..#.......##*,,'~|jܣ ,,,,,**,,,,,,,**,,'~|j (7.1'~|jw 7 %'~|j A8.1 (2'~|j 9 %'~|j S _V - a scroll of vulnerability(~|j( #., *#.*, (~|j *.#*, ##  *####.##..> P# ### *$........ #### ###.######.....#P #P.####.....P.†...###†..............@.......# (~|j .†.......P##.#....#.....#†...%..###...#.###*,...#......## #...### **,,,.. ###....##*#.<.# *,,*,, ###.....#,##.## ***,,*** ....,..#***,,,****...##......,**,,,***, ..#....*...#..<,(~|j,,***,,9.3 (1(~|jX!(~|j%Q _Found 17 gold pieces. Found a stone staircase leading down.(~|j{ TM #.  *#.,,,#.*,, *.#*,.. # *####.##..> P# ### *$.......### ###.######.....#P #P.####.....P..†...###... .†(~|j ..........†.......P##.#....#.. .†...%..###...#.###*....##.......####(~|j Y*#.*,(~|j )10.5(~|jV (~|j (~|jM ##  *#.* *#.,,,#.*,,. *.#*,.. # #####.##..> P# ### *$.......### ###.######.....#P #P.####.....P.....†...###...†.......... .†.......P##.#....#.....#.##..##.#.(~|j+v*##*1.7(~|ji(~|j)~|jM *##* *#.* *#.,,,#.*,,. *.#*,.. # #####.##..> P# ### #$.......### ###.######@....#P.. #P.####.....P..†...###... .†......................####...#.<.#)~|j )~|jE(2.9)~|jb)~|j-)~|j? *##* *#.*, *#.,,, *#.*,,. *.#*,.. ### #####.##..> .P# ### ..... .#### ###.######.....#P.. †#P.####.....P............ ...†...##.............#... ..†......................# ..†.......P##.#....#.....# #.†...%..###...#.####....# ........## #...### **..... .###....##*#.<.# *,,#..#)~|jV)~|j'(4.1)~|j٨)~|js)~|j%+5.1 (2)~|j&)~|j@ _You now have 1452 gold pieces (gained 17).*~|j]_*~|j(*~|jY*~|j,*~|ju*~|j *~|jl,*~|jB*~|j'*~|j *##** *#.*,** *#.,,,*, ##.*,,.*.. #.#*,.."..  #####.##..>...  ### #.... 8.7 (3.6 # ###.######.....#P....: ####.....P.............## ##.............#.....#...................###....P##.#....#.....#*, ..%..###...#.####....#*,## #...### **.....#,...##*#.<.# *,.#..##**~|j****,,,9.9 (4.8*~|j:*~|jd _Found a parchment of Construct Spike Launcher.,~|j*##** *#.*,*** *#.,,,#,#.##.*,,.#..##.#*,..".#####.##..>...#### #..... ,~|jҪc ###.######.....#P....:......P.....###.#...#,~|j[####P##.#....#.....#*,*%..###...#.####...#*,,## #...### *#....#,,##*#.<.# *..#..##,~|j,*,,~|js**∆***,,,~|jh.21.1 (1.2,~|j,~|j,H*#### * *#.#.#***.*#....#,#.##.*...#..#.#.#*...".#####.##..>...#.### #.###.######.....#P....:.#.....P......###.#.....#...####P##.#....#... %..###...#.####..## #...### *#...#,,,##*#.<.# *..#..##*,,,~|jڋ\****,,,~|j؎(2.3,~|j,~|j##### **#*#.#.#***.#*#....#,#.. ##.#...#..#.##.##..."....######.##..>...#.### #. ,~|jd###.######.....#P....:.#P.....P.......#### ##...#....P##.#....#.. ..###...#.####.## #...### *#..##*#.<.# *..#,~|jwh,*,****,,~|j(3.5,~|jT,~|jY ##### **# ##.#.#***.##*#....#,#... ##.#...#..#.#  #.##..."....#  #####.##.@>...#..  ### #.................#.######.....#P....:.#P. .....P....#### ##.....# *,..............#### *P##.#....#.....#*∆** *#...#.####....#*,,*** ## #...### *#.....#,,,,*,~|jWd s*,,,,*,**,,~|j5e (4.7,~|jIm ,~|jMo ,~|jf### **# ##.#.#***.## *#....#,#...* ##.#...#..#.#,  #.##..@"....#,  #####.##..>...## #................. #.######.....#P....:.#P.. ....P....####*..#.....# *,*..............#### **,P##.#....#.....#*∆** **,~|jg^#...#.####....#*,,****,~|jnql**,,,,,*,,~|j\r(5.9,~|jKz,~|j0|-~|j) ##### **# ##.#.###*.##* *#....#.#...** ##.#...#..#.#,, #.##...@....#,, #####.##..>...#. #........ .######.....#P....:.#P..#P......####*..).#.....# *,*.... P##.#. -~|jJ9*,,,*-~|jJ%*,-~|jyK(7.1-~|jR-~|jC^7 _Found a +0 dagger.-~|j^+8.1 (2-~|j"f-~|j5i2 _Z - an amulet of dissipation3~|j ##### *####.#.####.##***#....#.#...#*,##.#...#..#.#,,.##.......####>@..#..... ## #.............. .######.....#P....:.#P..#..........3~|jy##...### *#.....#,,,,*,3~|j9,,3~|j+9.3 (13~|j!3~|j#3~|j ##### *####.#.####.##***#....#.#...#*,##.#...#..#.#,,.##........#,..#####.##..>...#..... ## #..........@........ .######.....#P....:.#P..#..P.............####*..).....# *#.<.# *..#..##*,,,,3~|j":,,*3~|jå)30.53~|jح3~|j3~|j ##### *####.#.####.##***#....#.#...#*.###.#...#..#.#,..##.##........#...######.##..>...#.....# # #...................#3~|j@####.....#P...@:.#P..# .P.............####*..) ........#.....# *,*.. ..#### **,,* 3~|jfR##.#....#.....#*∆** **** #...#.####....#*,,****,,...### *#.....#,,,,*,3~|j,, #.<.# #..#..##*,,,,,,* 3~|jw##.## **#..*###3~|ja***,**,∆,*,,,*,,,,,,,,,**3~|jb(1.73~|j'3~|js `##### *## ##.#.####.##**# *#....#.#...#*.# ##.#...#..#.#,..# #.##.#...# #####.##..>...#.....#  #.# .....#P....@.#P..#* P.####*..)* #.....# *,*.., ##.#....#..... ...#.####... ...### *#.. .<.# #..#3~|j3 u.## **#..3~|j u**,,,,,**,3~|j (2.93~|j  3~|j _You see here a parchment of Construct Spike Launcher.4~|j܀ j ##### *## ##.#.####.##**# *#....#.#...#*.# ##.#...#..#.#,..# #.##.#...#4~|jK [ #####.##..>...#.....# # #.#*#.....#P...@:.#P..#** ..P.####*..)*,.#.....# *,*..,,.#4~|js ### **,,**, ##.#....#.....#*∆** *****, 4~|j }#...#.####....#*,,****,,,, #...### *#.4~|j ....#,,∆,*,,,** #.<.# #..#..##*,,,,,,*,* ##.## **#..*###,**,4~|jp 4~|j܎ /4.1 _4~|j 4~|j% 5~|j\##### *##.#.####.##**#*#....#.#...#*.###.#...#..#.#,..# #.##........#...######.##..>...#.....# ## #...................#* 5~|jJ.######.....#P....:.#P..#** ...P............@####*..)*,.#.....# *,*..,,.......#### **,,**, P##.#....#.....#*∆** *****,..#.####....#*,,****,,5~|j,,  #...### *#.....#,,∆,*,,,** 5~|js*#.<.# #..#..##*,,,,,,*,* 5~|j.,##.## **#..*###,,**, .,..#***,..*****5~|jV@,,,*,,,**5~|j(5.35~|j5~|j 5~|j?  ##### *## ##.#.####.##**# *#....#.#...#*.# ##.#...#..#.#,..# #.##..#...# #####.##..>...#.....#5~|j # #......#* #.######.....#P....:.#P..#**.P.####*..)*,.#.....# *,*..,,........#### **,,**, .P##.#...5~|j .#.....#*∆** *****,#...#.####....#*,,****,,,, # #...### *#.....#,,∆,*,,,** #*#.<.# #..#..##*,,,,,,*,* #,##.## **#..##5~|jB f##,**, ..,..#***,..*****,,,*,,,**5~|j! 5~|j}" (6.55~|jd( 5~|jW* 7~|joR### *## ##.#.####.##**# *#....#.#...#*.# ##.#...#..#.#,..#  #.##........#...#  #####.##..>...#.....# # #...................#* ######.....#P..@.:.#P..#** P....####*..)*, ..#.....# *,*..,, ..............#### **,,**, P##.#....#.....#*∆** *****,#...#.####....#*,,****,,,,  #...### *#.....#,,∆,*,,,** *#.<.# #..#..##7~|jR**,* ,##.## **#..####,,,,,,,,**,7~|jXZ7~|jn[(7.77~|jb7~|j5e7~|j### *## ##.#.####.##**# *#....#.#...#*.# ##.#...#..#.#,..#  #.##........#...#  #####.##..>...#.....# # #...........@.......#* ######.....#P....:.#P..##* P7~|jic....####*..)#, .#.....# *,*..,, ..............#### **,,**,#....#.....#*∆** *****, #...#.####....#*,,****,,,, #...### *#.....#,,∆,*,,,** #.<.# #..#..##**,*7~|j 7~|jN#7~|jJ$(8.97~|jP+7~|j-7~|j ##### *## ##.#.####.##**# *#....#.#...#*.# ##.#...#..#.#,..# #.##..#...# #####.##..>...#.....#  #.#* .....#P....:.#P..##* P.####*..)#, #.....# *,*.........##.#....# ...#.### ...### *#... .<.# #..#7~|j 7~|j )40.17~|j( 7~|j* 8~|jh^##### *## ##.#.####.##**# *#....#.#...#*.# ##.#...#..#.#,..# #.##........#...# #####.##..>...#.....# #.#* .....#P....:.#P..##* P.####*..)#, #.....# *,*.......#### **,,##.P .#....#.....#*∆** *****,.#.####...### *#.. <.# #..8~|jxeZ*,,*,,8~|j`f(1.38~|jn8~|jq8~|j5@##### ### ##.#.####.##*## *#....#.#...##.# ##.#...#..#.#...# #.##........#...#  #####.##..>...#.....#  8~|j#.#** .....#P....:.#P..##*, .#####..)#,, #.....# *,#8~|j......#### **,.##.P. 8~|j#....#.....#*∆** ***#*,.#.####....#*,,****,,,,*.### *#.8~|j\+ 8~|j`**,,,,,8~|jx(2.58~|j%8~|j8~|joP##### ### ##.#.####.##*## *#....#.#...##.# ##.#...#..#.#...# #.##........#...# #####.##..>...#.....# * #.#*** 8~|j .....#P....:.#P..##*,, #####..)#,,, #.....# *,#.....,. ....#.....#*∆** **##*,. #.####....#*,,****,,,,*. ### *#.....#,,∆,*,,,**,,# 8~|j>`*,***,,8~|j(3.78~|jk8~|j9~|jl Gear: 52/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution  k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezingE - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)s - 21 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:~|j>/  i - a +1 dagger of electrocution  k - a +1 long sword of protectionp1 antimagic halberd  r2 scimitar of flamingz3 orcbow of freezing  E - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)  s - 21 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C+0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}  a - a +0 kite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection 8%:~|j  s - 21 poisoned darts  v - 2 darts of disjunction  l - the +4 robe of Folly {Brill Will-∞ Int+8}11:~|j}L z v - 2 darts of disjunction  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}u - a +0 buckler  x - a +1 pair of gloves of hurling  H - a +1 pair of boots of flying20:~|jf3 c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  l - the +4 robe of Folly {Brill Will-∞ Int+8}  I - a +2 robe of willpowerK - +0 steam dragon scales  M - a +0 troll leather armour  O - +0 acid dragon scales :~|j3 P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy42<~|j&2 l - the +4 robe of Folly {Brill Will-∞ Int+8}  I - a +2 robe of willpower Jewellery (go to first with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}54<~|j  I - a +2 robe of willpower  Y - a +0 leather armour of positive energyb - a ring of protection from cold  e - an amulet of wildshape  j - a ring of protection from fire  m - a +6 ring of intelligence  t - a +6 ring of strength  D - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterity77B~|j- B~|jm? MazurkaHog the FencerBarachi of Ashenzari *****.##### ###Health: 115/115 ========================##.#.####.##*##Magic: 32/32 ========================*#....#.#...##.#AC: 12Str: 9Doom: 44% ##.#...#..#.#...#EV: 16Int: 25  #.##........#...#SH: 0Dex: 17 #####.##..>...#.....# **XL: 15 Next: 30% Place: Lair:2 #...............@...#***,B~|jA Noise: ---------  Time: 25843.7 (0.0) ##.....#P....:.#P..##*,,*o) +5 scimitar "Bound Gnosis" {flame, Bglg ............#####..)#,,,*Throw: 36 boomerangs .......#.....# *,#.....,* ..........#### **,.##.P., ....#.....#*∆** **##*,... #.####....#*,,****,,,,*.. ### *#.....#,,∆,*,,,**,,# # #..#..##*,,,,,,*,*,,, _Found 17 gold pieces. Found a stone staircase leading down. _You now have 1452 gold pieces (gained 17). _Found a parchment of Construct Spike Launcher. _Found a +0 dagger. _Z - an amulet of dissipation _You see here a parchment of Construct Spike Launcher.B~|j L B~|jxL (B~|jfU B~|jX E~|jk _You now have 1452 gold pieces (gained 17). _Found a parchment of Construct Spike Launcher.a +0 dagger. _Z - an amulet of dissipation _You see here a parchment of Construct Spike Launcher.  Cast which spell? (? or * to list) E~|j E~|j  Your spells (cast)TypeFailure Level  a - Sphinx SistersHexes/Summoning 1% 7 b - Martyr's KnellNecromancy/Summoning1%4  c - Call Canine FamiliarSummoning0%E~|jL 3  d - Eringya's Surprising Crocodile Summoning0% 4 e - PasswallEarth1%3  f - Summon Seismosaurus EggSummoning/EarthE~|jز C1%4  g - SlowHexes0% 1 h - Confusing TouchHexes0%3  i - Summon Mana ViperHexes/Summoning1%5  j - Olgreb's Toxic Radiance AlchemyE~|j5 q2% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitF~|j F~|j}MazurkaHog the FencerBarachi of Ashenzari *****.##### ###Health: 115/115 ========================##.#.####.##*##Magic: 32/32 ========================*#....#.#...##.#AC: 12Str: 9Doom: 44% ##.#...#..#.#...#EV: 16Int: 25  #.##........#...#SH: 0Dex: 17 #####.##..>...#.....# **XL: 15 Next: 30% Place: Lair:2 #...............@...#***,Noise: ---------  Time: 25843.7 (0.0) F~|ja##.....#P....:.#P..##*,,*o) +5 scimitar "Bound Gnosis" {flame, Bglg ............#####..)#,,,*Throw: 36 boomerangs .......#.....# *,#.....,* ..........#### **,.##.P., ....#.....#*∆** **##*,... #.####....#*,,****,,,,*.. ### *#.....#,,∆,*,,,**,,# # #..#..##*,,,,,,*,*,,, _You now have 1452 gold pieces (gained 17). _Found a parchment of Construct Spike Launcher. _Found a +0 dagger. _Z - an amulet of dissipation _You see here a parchment of Construct Spike Launcher.  Cast which spell? (? or * to list) F~|jF~|jMazurkaHog the FencerBarachi of Ashenzari *****.##### ###Health: 115/115 ========================##.#.####.##*##Magic: 32/32 ========================*#....#.#...##.#AC: 12Str: 9Doom: 44% ##.#...#..#.#...#EV: 16Int: 25  #.##........#...#SH: 0Dex: 17 #####.##..>...#.....# **F~|jլXL: 15 Next: 30% Place: Lair:2 #...............@...#***,Noise: ---------  Time: 25843.7 (0.0) ##.....#P....:.#P..##*,,*o) +5 scimitar "Bound Gnosis" {flame, Bglg ............#####..)#,,,*Throw: 36 boomerangs .......#.....# *,#.....,* ..........#### **,.##.P., ....#.....#*∆** **##*,... #.####....#*,,****,,,,*.. ### *#.....#,,∆,*,,,**,,# # #..#..##*,,,,,,*,*,,, _You now have 1452 gold pieces (gained 17). F~|j1_Found a parchment of Construct Spike Launcher. _Found a +0 dagger. _Z - an amulet of dissipation _You see here a parchment of Construct Spike Launcher.  Cast which spell? (? or * to list) F~|jϴP  Okay, then.F~|jҵ(F~|j¼F~|jf. _F~|jY ##### #####.#.####.##*##*#....#.#...##.# ##.#...#..#.#...# #.##........#...# ####.##..>...#.....# ** ...................#***, #P....:.#P@.##*,,* ...........#####..)#,,,* #.....# *.#.....,* ..#### ##,.##.P..##.....#*∆** **##*,....####....#*,,****,,,,*..## *#.....#,,∆,*,,,**,,#  #..#..##*,,,,,,*,*,,,  **#..####,,,,,,,,**,F~|je ]****,,,,,F~|jf 44.9 (1.2 _F~|j/n F~|jp F~|j+@##### #####.#.####.##*##*#....#.#...##.# ##.#...#..#.#...# #.##........#...# ###.##..>...#.....# *** ..................#***,* #P....:.#P..##*,,** ..........#####.@)#,,,* # #.#......#..#### ##..##.P..# #.....#*∆** ####*,.. ####....#*,,****,,,,*..## # *#.....#,,∆,*,,,**,,#  #..#..##*,,,,,,*,*,,,, **#..####,,,,,,,,**,F~|jc,_,,,, *,..*****,,,*,,,**F~|j7N*,*,,,*,,F~|j8(6.1F~|js@F~|jCG~|j1##.#.####.##*##*#....#.#...##.#  ##.#...#..#.#...#  #.##........#...# ##.##..>...#.....# **# .................#**#.# #P....:.#P..##*..#* ....#####..)#...# # #.#.@....#..#### ##..##.PG~|j 2 #.....#*∆** ####*,....# ###....#*,,****,,,,*..##  *#.....#,,∆,*,,,**,,##  #..#..##*,,,,,,*,*,,,, *#..####,,,,,,,,**,,,,,,# ,..*****,,,*,,,***,,,*,, ,,,***,,G~|j<*∆*,,*,,,,* *,,,,,,*G~|j =(7.3G~|jDG~|jGG~|jj##.#.####.##*##  *#....#.#...##.#  ##.#...#..#.#...#  #.##.#...#  #.##..>...#.....# **#  .......#*##.#  #P....:.#P..###..#*  G~|jךP#####..)#...#  #.....# #.#..@...#*  #### ##..##.P..#*  #.....#*∆** ####*.....#  G~|jm....#*,,****,,,.#..##  G~|j**#.....#,,∆,*,,,*#..#.#*  #..#..##*,,,,,,*,*.,.,.# G~|j^   #..####,,,,,∆,,**,..,.,#  G~|jٛ  ..*****,,,*,,,***,..*..*   ***,,,,*,,,,* *,,..,.#   G~|jG~|j(8.5G~|jG~|jٰG~|j8 *#....#.#...##.#  #.#...#..#.#...#  .##........#...#  .##..>...#.....# *## ...............#*##.#  #P....:.#P..###..#*  G~|j J....#####..)#...#  # #.#......# ..#### ##..##@P G~|j #*∆** #####.....#  G~|j #*,,****,,..#..##  #.....#,,∆,*,,.##..#.#*G~|j ..#..##*,,,,,.#,*.,.,.# G~|j= x ..####,,,,,∆..**,....,# G~|jm  .*****,,,*,..***,..*..*  G~|j ,***,,,,*,..,* *,.....#  G~|jD <,, ... #.P ##  G~|jl ,...** **#.P,9.7G~|jg G~|j G~|j| #.#...#..#.#.. .##........#>...#.....# *##..............#*##.##P....:.#P..###..#*G~|j .....#####..)#...# #.....# #.#......##...#### ##..##.P..##*∆** #####@....# #,,***#....#..#G~|j .#,,∆,#...##..#.#* ..#..##*,P....#,*...,.####,,...$..**,....,# .*****,,.#P..***,..#..* ,***,,,,#...,* *,.....# ,,*<,, ....** **#.P.#**,, ... ..# G~|j ,,* *,..#*G~|j )50.9G~|j' G~|j#+ + _Found 20 gold pieces.H~|j#........#...# #.##..>...#.....# *## ...............#*##.# #P....:.#P..###..#* ......#####..)#...# #.....# #.#......## H~|j....#### ##..##.P..## #.....#*∆** #####.....# ##....#*,,***#..@.#..## *#.....#,,∆,#...##..#.#* #..##*.P....#,*.....#H~|jS8 #..####,....$..**,....P# *****,P.#P..***,..#..# H~|j,,***,,,.#....* *,.....# H~|j,,*<,, .....** **#.P.## *H~|j.,* *,..#*  ...#  H~|ja*** **,**H~|j(2.1H~|jH~|j{"H~|j+To#.##..>...#.....# *## .................#*##.# #P....:.#P..###..#* ......#####..)#...# #.....# #.#......## H~|jT....#### ##..##.P..## #.....#*∆** #####.....# ##....#*,,**##....#..##  *#.....#,,∆,#..@##..#.#*H~|jT  #..#..###.P....#.#.....# H~|jTY*#..####P....$..*#.....P# ,..*****.P.#P..#**...#..# H~|jU,,,***,,..#....* *,.....#,,*<,, .....#* **#.P.##*H~|jUx.,* *,..## H~|jV#...##** **,##.H~|jaj,,,* *,,,*H~|jb(3.3H~|jkH~|jCmH~|j ..................#*##.##P....:.#P..###..#*......#####..)#...##.....# #.#......##....#### ##..##.P..###.....##∆** #####.....# ####....##..**##....#..## # *#.....#..(.#...##..#.#* #..#..###.P...@#.#.....# **#..####P....$..##.....P# *,..****#.P.#P..##*...#..# *,,,***,...#....* *,.....#H~|j 7,,*<,,,.....#* **#.P.##*,,S......,* *,..#S   water moccasin (asleep) ##...##** **,##.....,,* *,,,*P.H~|j/ ,,,*****,,**You encounter a water moccasin.H~|j (4.5H~|j, H~|j: - _Found 2 poisoned darts.H~|j #.....#P....:.#P..###..#*......#####..)#...##.....# #.#......##....#### ##..##.P..###.....##$** #####.....# .####....##..####....#..## *#.....#..(.#...##..#.#*  #..#..###.P....#.#.....#**#..####P....$@.#P#,..****#.P.#P..##*...#..# **,,,***....#....# *,.....# H~|jF 7,,,,,,*<,,,.....## **#.P.##*,,S......,* *,. .##...##** **, .....,,* *,,,*P..,,*****,,**..#H~|j J,,**,,*,,,,*H~|j* (5.7H~|j H~|j + _Found 23 gold pieces.J~|j #.....#P....:.#P..###..#*.#####..)#...#.#.....# #.#......##.#### ##..##.P..##.#.....##$#* #####.....# #.####....##..####....#..### *#.....#..(.#...##..#.#* # #..#..###.P....#.#.....# # **#..####P....@..##.....P#*,..****#.P.#P..##*...#..# J~|ju ,**,,,**#....#....# *,.....#,*<.,,.....## **#.P.##,**,,S.......* *,..## .##...###* **,## ,.....,,* *,,,* ...P..,,*****,,** ....#J~|j <.**,,*,,,,*J~|j ]<,,,,J~|j (6.9J~|j8 J~|j H _Found a stone staircase leading up.J~|jV +7.9 (2J~|j3 J~|j @ _You now have 1472 gold pieces (gained 20).L~|j?#.....#P....:.#P..###..#*.#####..)#...#.#.....# #.#......##.#### ##..##.P..## #....#.....##$#* #####.....# .#.####....##..####....#..## .### *#.....#..(.#...##..#.#* .# #..#..###.P....#.#.....# ## **#..####P.##.....P# L~|jg@[#***,..****#.P.#P..##*...#..# .,**,,,**#....#....# *,.....# .,#<........## **#.P.##,*#..S.......* *,..## ,#..##...#### **,##S   water moccasin (asleep)h.,.....,,* *,,,*hh 2 wolves (asleep)L~|jAh,...P..,,*****,,**  ,....#.**,,*,,,,*L~|j.O7,L~|j0P+9.1 (1L~|jdL~|jWhW _You encounter 2 wolves.N~|j;#.....#P....:.#P..###..#* P.#####..)#...#.#.....# #.#......##.#### ##..##.P..## .#....#.....##$#* #####.....# ..#.####....##..####....#..## ..### *#.....#..(.#...##..#.#* <.# #..#..###.P....#.#.....# .## **#..####P.##.....P# N~|j<y.#***,..****#.P.#P..##*...#..# ..,**,,,**#....#....# *,.....# ..,#<........## **#.P.## *,*#..S.......* *,..## ,, #..##...#### **,##N~|j=h.......,,* *,,,*h 3 wolves (asleep).h....P..,,*****,,**..,....#.**,,*,,,,*N~|j,60.3 _You encounter a wolf.O~|ju R  Cast which spell? (? or * to list) P~|j###$#* ######..####....##..(.#...####.P....##P##.P.#P..###....#....######..##...####hhhpoisoned)  You feel a surge of power! You begin to radiate toxic energy.  The wolf howls!  The wolf is poisoned.  The wolf howls! P~|jT/ The wolf is poisoned.  The wolf howls!P~|jמ###$#* ######..####....##..(.#...####.P....##P##.P.#P..###....#....######..##...####P~|jSS.The wolf is poisoned.  Your orb unleashes a flurry of shooting stars!P~|j;Gh.P~|jP~|jʯ?h.P~|jl-.hP~|jVCS.P~|jͳy FThe water moccasin hisses angrily.P~|j Gh.P~|jP~|jݵP~|jVvPvv@vF   cane toadS   water moccasin (ally target)Fhhh 3 wolves (poisoned)P~|j28---===10Toxic -Star P~|jP~|jZ _You encounter a cane toad.S~|j3.hS~|jaS○vS~|jF○vS~|j?Gh.S~|j-.hS~|jj?h.S~|j7SvS~|jS~|jHS~|j+  2 poisoned, 1 very poisoned)The wolf looks even sicker.  The shooting star hits the water moccasin!S~|jy3○S~|j{ F.The water moccasin is moderately wounded.S~|jg}S~|j}E○vS~|jS~|jw°°°.SS~|j/---2S~|jT°°S~|jC9 _The water moccasin is knocked back.U~|jE%  ..............#*##.# #####.....#P....:.#P..###..#* .P.####..)#...#.....# #.#.... .............#### ##..##.P..## #.#....#.....##$## #####.....#.#.####....##..####....#..## ...### *#.....#..(.#...##..#.#* .<.# #..#..###@Pv...#.#.....# U~|j-& #.## **#..####P°°.v...##.....P##***,..****#vP.#P..##*...#..#.,**,,,**#...S#....# *,.....# #..,,,,,,,#<........## **#.P.## #*,,,,,,,*#..h.......* *,..## *,, ,#hh##...#### **,## ..F.......,* *,,,* ......P...,*****,,**U~|j) Fh.U~|j* @h.U~|j+ Ch.U~|jr+ Hv○U~|j+ /○vU~|j, U~|jr5 , ,,The wolf looks even sicker. x2  The shooting star hits the water moccasin!U~|j 3○U~|jN h.F.h.U~|jڻ 3.hU~|j> ?○vU~|j U~|j Av○U~|j U~|j3 °..v°°, 1 ally targ…)U~|j H---3.5 (1.2U~|j O°°U~|j g _The water moccasin is severely wounded.V~|j r .The wolf looks even sicker.V~|j Ah.V~|jA Hv○V~|j .You kill the wolf!The shooting star hits the water moccasin!V~|j Mhh 2 wolves (very poisoned)V~|j| 0○V~|j| Gh.V~|j} FF.V~|j}~ Gh.V~|j @v○V~|j Gh.V~|jˊ .°°.°, 1 ally target)V~|j" ^9--- V~|j ,140V~|j X°°°V~|j^ R _You kill the water moccasin!Y~|jll  Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y~|jyReally do that while emitting a toxic aura? Y - Yes  N - NoZ~|jO Z~|j Z~|j ; #...................#*##.#MazurkaHog the Fencer #####.....#P....:.#P..###..#*Barachi of Ashenzari *****. .P.............#####..)#...#Health: 115/115 ======================== ..........#.....# #.#......##Magic: 29/32 =====================--- .............#### ##..##.P..##AC: 12Str: 9Z~|j Doom: 44% #.#....#.....##$## #####.....#EV: 16Int: 25  ...#.####....##..####....#..##SH: 0Dex: 17 ...### *#.....#..(.#...##..#.#*XL: 15 Next: 31% Place: Lair:2 .<.# #..#..###@P....#.#.....#Noise: ---------  Time: 25864.5 (0.0) #.## **#..####Pv°°....##.....P#o) +5 scimitar "Bound Gnosis" {flame, Bglg ..#***,..****#hP°#P..##*...#..#Throw: 36 boomerangs ...,**,,,**#..h.#....# *,.....#Toxic -Star #..,,,,,,,#<........## **#.P.## #*,,,,,,,*#.F....~|jy R0m....* *,..##F   cane toad *,, ,,#..##...#### **,##hh 2 wolves (very poisoned, 1 ally target),..........,* *,,,*,......P...,*****,,**You kill the wolf!The shooting star hits the water moccasin! _You kill the water moccasin!Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Z~|j nConfirm with . or Enter, or press ? or * to list all spells.Okay, then.Z~|j Z~|j 'Z~|jk Z~|j . _\~|jh*Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  The wolf looks even sicker.  Your toxic aura wanes.  The shooting star hits the wolf.\~|j/5○\~|j .The wolf is almost dead.\~|jlF.h\~|jF.h.\~|jL...)\~|j_65.5 (1\~|j1\~|j / _The wolf is knocked back.]~|j@( °You closely miss the wolf.The wolf is almost dead.]~|j20.]~|jA)]~|jlIc 2=6.2 (0.7]~|jP;°]~|jRK _You kill the wolf! x2_~|jL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`~|j# MF.`~|j MF.`~|j. h`~|j (ally target)h   inugami (summoned)`~|j 6===--=7.2 (1.0`~|jܛ =Dog `~|jX `~|jF S _You call for your canine familiar and it appears with a howl!b~|j#####.##..>...#.....# *##  #...................#*##.# ####.....#P....:.#P..###..#* P....#####..)#...# #.....# #.#......## ............#### ##..##.P..## #....#.....##$## #####.....# #.####....##..####....#..## .### *#.....#h.@.#...##..#.#* <.# #..#..###.P....#.# ## **#..####PF......##.....P# #***,..****#.P.#P..##*...#..# ..,**,,,**#....#....# *,.....# ..#<........## **#.P,,,,,*#..........* *,.. ,, ,,#..##...####~|j_m **,##,..........,* *,,,*.hb~|j_8 b~|j~c7=-=8.4 (1.2b~|j`b~|j 2 _The cane toad stings your inugami!!b~|jJT _You see here 2 poisoned darts.d~|juH I  d~|j7I 3-90d~|jP d~|j+T Y _Your inugami hits the cane toad! The cane toad stings your inugami!e~|jظ §Your inugami hits the cane toad! The cane toad stings your inugami!!  Your inugami dies!e~|j#.§ e~|j/|-70Dog -Star e~|je~|ja _Your inugami disappears in a puff of smoke!f~|j|B #...................#*##.# #####.....#P....:.#P..###..#* .P.............#####..)#...# .#.....# #.#......##....#### ##..##.P..## #.#....#.....##$## #####.....# .f~|jC:..#.####....##..####....#..##.### *#.....#..§.#...##..#.#* .<.# #..#..###@P....#.#.....# #.## **#..####PF.§....#P# ..#***,..****#.P.#P..##*...#..# ...,**,,,**#....#....# *,.....# #..,,,,,,,#<........## **#.P.## #**#..........* *,. ,,#..##...#### **, ,..........,* *,,,* ,......P...,*****,,**f~|j#QW(.f~|jRl94/115 -----=1.6 (1.2f~|jZf~|j^I _The cane toad stings you. The cane toad stings you!f~|j .You slice the cane toad!! You burn the cane toad.f~|j!)f~|j5-----=3 -2.3 (0.7f~|jf~|j4M _You kill the cane toad!f~|j9U#####.##..>...#.....# *##  #...................#*##.# ####.....#P....:.#P..###..#* P....#####..)#...# #.....# #.#......## ............#### ##..##.P..## #....#.....##$## #####.....# #.####....##..####....#..## f~|jŊ'.### *#.....#..@.#...##..#.#* <.# #..#..###.P....#.# ## **#..####P.......##.....P# #***,..****#.P.#P..##*...#..# ..,**,,,**#....#....# *,.....# f~|j!..#<........## **#.P,,,,,*#..........* *,.. ,, ,,#..##...#### **,##,..........,* *,,,*f~|j;f~|j8=---3.5 (1.2f~|jef~|jf~|jk6=--4.5 (2f~|j$f~|j6 _s - 23 poisoned darts (gained 2)g~|j= #.##........#...#  #####.##..>...#.....# *##  ..............#*##.# #####.....#P....:.#P..###..#* .P.####..)#...#.....# #.#.... .............#### ##..##.P..## #.#....#.....##$## #####.....#.#.####....##.@####....#..## g~|jR>A...### *#.....#....#...##..#.#* .<.# #..#..###.P....#.#.....# #.## **#..####P.......##.....P##***,..****#.P.#P..##*...#..#.,**,,,**#....#....# *,.....# #..,,,,,,,#<........## **#.P.## #*,,,,,,,*#..........* ..## g~|j8?*,, ,,#..##...#### **,##g~|jIg~|jI*5.7 (1g~|jOg~|jRg~|j'  ##.#...#..#.#...# #.##........#...#  #####.##..>...#.....# *## # ..............#*##.# ######.....#P....:.#P..###..#*Pg~|j( .####..)#...#.....# #.#.... ..............#### ##..##.P..## ##.#....#.....##@## #####.....# #...#.####....##..####....#..## #...### *#.....#....#...##..#.#*<.# #..#..###.P....#.#.....# ##.## **#..####P.......##.....P# ,..#***,..****#.P.#P..##*...#..# ....,**,,,**#....#....# *,.....# .#..,,,,,,,#<........## **#g~|jL( ~.P.## ##*,,,,,,,*#..........* ..##g~|j?4 g~|j4 _7=6.9g~|jpL g~|jS g~|j_T b9=7.9 (2g~|jZ g~|j^ @ _You now have 1495 gold pieces (gained 23).h~|jIh~|j8h~|j&,h~|jyh~|jE30=h~|jh~|jh;9h~|jѫh~|jh~|jh~|jh~|jLh~|j+100/115h~|jh~|jܷ~1==h~|jrh~|j1=h~|jh~|j,h~|j@h~|j}2==h~|jh~|jn _You start resting.Magic restored.h~|j"h~|j089.9 (12.0)h~|ja2=90.9 (13 _h~|j\h~|jh~|jzr3h~|j sh~|juW  You start resting.h~|jŁh~|j,0.0)h~|j61.9 (1h~|jh~|j,i _Your familiar recovers from its injuries.h~|j( h~|j h~|j h~|jA h~|j ;3h~|j h~|jf h~|j h~|j7 h~|j W4=h~|j8 h~|j h~|j h~|j? h~|j8 W _You start resting.h~|jv h~|j +6.9 (5h~|j %h~|j& h~|j) k _Your orb has finished recharging its magic.i~|j2i~|j0i~|jGi~|jQ5i~|ji~|jvi~|jӨi~|ji~|jGi~|jmi~|j/i~|ji~|j˱D6=i~|jxi~|ji~|jZi~|ji~|ji~|jy#7i~|j2=i~|ji~|jki~|ji~|jZi~|j%Bi~|ji~|j<%8i~|ji~|ji~|j5i~|jli~|ji~|j%9i~|ji~|ji~|ji~|ji~|j:i~|ji~|ji~|j`i~|j&10i~|j&i~|ji~|j?i~|ji~|ji~|jEK1=i~|jri~|j)i~|ji~|ji~|jzi~|ji~|ji~|ji~|jG?2=i~|jvi~|jni~|ji~|ji~|j Q3i~|j i~|j]i~|ji~|ji~|jYi~|ji~|ji~|ji~|jn%4i~|j,i~|ji~|j0i~|j i~|j#i~|j$i~|j=%i~|jB(k _You start resting.HP restored.i~|j/i~|j71922.9 (26.0)i~|jC9a5=3.9 (27 _i~|j9@i~|jUBm~|j  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Sorc/Melee)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.o~|jWo~|j6_o~|jd##.#...#..#.#...#MazurkaHog the Fencer#.##........#...#Barachi of Ashenzari *****.#####.##..>...#.....# *##Health: 115/115 ======================== # #...................#*##.#Magic: 32/32 ======================== ######.....#P....:.#P..###..#*AC: 12Str: 9Doom: 43% ..P.............#####..)#...#EV: 16o~|jReInt: 25  ...........#.....# #.#......##SH: 0Dex: 17 ..............#### ##..##.P..##XL: 15 Next: 32% Place: Lair:2 ##.#....#.....##@## #####.....#Noise: ---------  Time: 25923.9 (0.0) o~|je#...#.####....##..####....#..##o) +5 scimitar "Bound Gnosis" {flame, Bglg o~|je#...### *#.....#....#...##..#.#* Throw: 36 boomerangs #.<.# #..#..###.P....#.#.....# ##.## **#..####P.......##.....P# o~|jf,..#***,..****#.P.#P..##*...#..# ....,**,,,**#....#....# *,.....# o~|j] page down [PgUp|<] page up [Esc] exit[top]q~|j k  z - a +3 orcbow of freezing  E - a +0 partisan q~|j , N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)  s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [) q~|jD f c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg, q~|jk | Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}a - a +0 kite shield q~|j  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8} q~|j f u - a +0 buckler  x - a +1 pair of gloves of hurling q~|jO  H - a +1 pair of boots of flying20%r~|jC^ l - the +4 robe of Folly {Brill Will-∞ Int+8}  I - a +2 robe of willpowerK - +0 steam dragon scales  M - a +0 troll leather armour  O - +0 acid dragon scales  P - a +2 robe of fire resistance r~|j# W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy Jewellery (go to first with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}51r~|j% oArmour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  a - a +0 kite shield  l - the +4 robe of Folly {Brill Will-∞ Int+8}r~|j /45r~|jy B q - 36 boomerangs (quivered)s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts  A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg} r~|jO l a - a +0 kite shield34s~|j` A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  a - a +0 kite shield  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy42t~|jz a - a +0 kite shield  I - a +2 robe of willpower Jewellery (go to first with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp} t~|j& G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}b - a ring of protection from cold  e - an amulet of wildshape60t~|jI I - a +2 robe of willpower  M - a +0 troll leather armourj - a ring of protection from fire  m - a +6 ring of intelligence  t - a +6 ring of strength8u~|jh)W M - a +0 troll leather armour u~|j * P - a +2 robe of fire resistanceD - a ring of positive energy  F - an amulet of the acrobat74u~|j  P - a +2 robe of fire resistance  W - a +1 leather armour of resistanceu~|jpJ - a +6 ring of dexterity7w~|j- W - a +1 leather armour of resistance  j - a ring of protection from fireS - a ring of flight  T - a ring of positive energy82w~|jp j - a ring of protection from fire  J - a +6 ring of dexterityU - a ring of resist corrosion  V - a ring of protection from cold  Z - an amulet of dissipation Talismans (go to first with %)y - a scarab talisman  L - a medusa talismanbotx~|jx~|jDnz  J - a +6 ring of dexterity  S - a ring of flight{~|j={~|jԓ{~|j&##.#...#..#.#...#MazurkaHog the Fencer#.##........#...#Barachi of Ashenzari *****.#####.##..>...#.....# *##Health: 115/115 ======================== # #...................#*##.#Magic: 32/32 ======================== ######.....#P....:.#P..###..#*AC: 12Str: 9Doom: 43% ..P.............#####..)#...#EV: 16Int: 25  ...........#.....# #.#......##SH: 0Dex: 17 ..............#### ##..##.P..##{~|jWXL: 15 Next: 32% Place: Lair:2 ##.#....#.....##@## #####.....#Noise: ---------  Time: 25923.9 (0.0) #...#.####....##..####....#..##o) +5 scimitar "Bound Gnosis" {flame, Bglg #...### *#.....#....#...##..#.#* Throw: 36 boomerangs {~|j#.<.# #..#..###.P....#.#.....# ##.## **#..####P.......##.....P# ,..#***,..****#.P.#P..##*...#..# ....,**,,,**#....#....# *,.....# .#..,,,,,,,#<........## **#.P.## ##*,,,,,,,*#..........* *,..## _Your familiar recovers from its injuries. _You start resting. _Your orb has finished recharging its magic. _You start resting. _HP restored. _Okay, then.{~|je{~|j({~|j{~|j{~|js6{~|jADrop what? (Left/Right/Tab to switch category) 52/52 gear slots (_ for help) Hand Weapons (select all with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution  k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezingE - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (select all with ()  q - 36 boomerangs (quivered){~|jA8s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (select all with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg, {~|jB[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit {~|j:BLetters toggle [.|Space] toggle selected[top]|~|jo   z - a +3 orcbow of freezing  E - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (select all with ()  q - 36 boomerangs (quivered) |~|jp R s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (select all with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}a - a +0 kite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8}  u - a +0 buckler  x - a +1 pair of gloves of hurling19%|~|j9g2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8}  u - a +0 buckler  x - a +1 pair of gloves of hurling  H - a +1 pair of boots of flying  I - a +2 robe of willpower  K - +0 steam dragon scales  M - a +0 troll leather armour  O - +0 acid dragon scale  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy Jewellery (select all with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}  b - a ring of protection from cold  e - an amulet of wildshape  j - a ring of protection from fire  m - a +6 ring of intelligence66}~|jS  Y - a +0 leather armour of positive energy  m - a +6 ring of intelligencet - a +6 ring of strength  D - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterity  S - a ring of flight  T - a ring of positive energy  U - a ring of resist corrosion8}~|j5}~|jx m - a +6 ring of intelligence  V - a ring of protection from coldZ - an amulet of dissipation Talismans (select all with %)y - a scarab talisman  L - a medusa talismanbot~~|j 1 i V - a ring of protection from cold  y + a scarab talisman[Enter] accept (1 chosen)~~|j 2  y + a scarab talisman  L + a medusa talisman2~|j/~|j8##.#...#..#.#...#MazurkaHog the Fencer#.##........#...#Barachi of Ashenzari *****.#####.##..>...#.....# *##Health: 115/115 ======================== # #...................#*##.#Magic: 32/32 ======================== ######.....#P....:.#P..###..#*AC: 12Str: 9Doom: 43% ..P.............#####..)#...#EV: 16Int: 25  ...........#.....# #.#......##SH: 0Dex: 17 ..............#### ##..##.P..##XL: 15 Next: 32% Place: Lair:2 ##.#....#.....##@## #####.....#Noise: ---------  Time: 25923.9 (0.0) #...#.####....##..####....#..##o) +5 scimitar "Bound Gnosis" {flame, Bglg #...### *#.....#....#...##..#.#* Throw: [3~|jv972m36 boomerangs #.<.# #..#..###.P....#.#.....# ##.## **#..####P.......##.....P# ,..#***,..****#.P.#P..##*...#..# ....,**,,,**#....#....# *,.....# .#..,,,,,,,#<........## **#.P.## ##*,,,,,,,*#..........* *,..## _Your familiar recovers from its injuries. _You start resting. _Your orb has finished recharging its magic. _You start resting. _HP restored. _Okay, then.~|j9(~|jZC~|j|N~|jS+4.9 (1~|jW~|jskpYou start resting. _Your orb has finished recharging its magic.You start resting. _HP restored. _Okay, then. _You drop a scarab talisman.5.9 (2~|jl~|j n~|jUu~|jx1 _You drop a medusa talisman.~|jq~|j}Gear: 50/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution  k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezingE - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self} ~|j~= n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~|j*   z - a +3 orcbow of freezing  E - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)  s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg} ~|jr+  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}a - a +0 kite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8}  u - a +0 buckler  x - a +1 pair of gloves of hurling  H - a +1 pair of boots of flying21%~|jv N  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}akite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8}  u - a +0 buckler  x - a +1 pair of gloves of hurling  H - a +1 pair of boots of flying  I - a +2 robe of willpower  K - +0 steam dragon scales ~|jl Q M - a +0 troll leather armour  O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy Jewellery (go to first with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}  b - a ring of protection from cold  e - an amulet of wildshape65~|j # W - a +1 leather armour of resistance  e - an amulet of wildshapej - a ring of protection from fire  m - a +6 ring of intelligence  t - a +6 ring of strength  D - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterity  S - a ring of flight87~|js#~|jJ e - an amulet of wildshape  S - a ring of flightT - a ring of positive energy  U - a ring of resist corrosion  V - a ring of protection from cold  Z - an amulet of dissipationbot~|jQ~|j'$ n  F - an amulet of the acrobat  S - a ring of flight~|j K - +0 steam dragon scales  M - a +0 troll leather armour  m - a +6 ring of intelligence ~|jP s F - an amulet of the acrobat93%~|js~|jX|~|jK##.#...#..#.#...#MazurkaHog the Fencer#.##........#...#Barachi of Ashenzari *****.#####.##..>...#.....# *##Health: 115/115 ======================== # #...................#*##.#Magic: 32/32 ======================== ######.....#P....:.#P..###..#*AC: 12Str: 9Doom: 43% ..P.............#####..)#...#EV: 16Int: 25  ...........#.....# #.#......##SH: 0Dex: 17 ~|ju..............#### ##..##.P..##XL: 15 Next: 32% Place: Lair:2 ##.#....#.....##@## #####.....#Noise: ---------  Time: 25925.9 (0.0) #...#.####....##..####....#..##o) +5 scimitar "Bound Gnosis" {flame, Bglg ~|j]#...### *#.....#....#...##..#.#* Throw: 36 boomerangs #.<.# #..#..###.P....#.#.....# ##.## **#..####P.......##.....P# ,..#***,..****#.P.#P..##*...#..# ....,**,,,**#....#....# *,.....# .#..,,,,,,,#<........## **#.P.## ##*,,,,,,,*#..........* *,..## _Your orb has finished recharging its magic. ~|j_You start resting. _HP restored. _Okay, then. _You drop a scarab talisman. _You drop a medusa talisman.~|j>~|j~|jߗ~|jR ~|jW I~|jZ ~|j^ ,~|j_ ~|je ~|je ~|j+t ~|j*w ~|jA| ,~|j~ ~|j ~|j ~|j ~|j% ~|j_ ~|j ~|j ~|j ~|j ~|jŖ ~|jO ~|j ~|j ~|jߝ ~|j] ~|j ~|j X~|j ~|jQ ,~|j~ ~|j You start resting. _HP restored. _Okay, then. _You drop a scarab talisman.medusa  There is a stone staircase leading up here.~|j ~|j  _~|j ~|j ~|j ..###...#.####....##..####....#.. .## #...### *#.....#....#...##..# .##*#.<.# #..#..###.P....#.#... ..#,##.## **#..####P.......##.... ....,..#***,..**###.P.#P..##*...# ##......,**,,,*##....#....# *,... .~|ja *...#..,,,,,,,#<........## **#.P##*,,,,,,,*#..........# *,.. ....#*,,*,,,,,,#@.##...#### **,#37.9 (12.0) ..# .>...............# *,,, ... #...........P....#****,,* .#P >............#.##..*,,,,* ... ............#.##*#.. ~|j ..# .#..P.......### *#.~|j HP *#P.#....#.#.*.. ##.....#.## ~|j w...... . #~|j **,.,,*#*9.1 (13.2~|j u _Found an escape hatch in the floor. Found a stone staircase leading down.~|jI~|j~|j~,~|j~~|j~|jP~|j~|j~|j~|j(~|jr~|jb~|j~|j ,~|j~|j~|j~|j~|j~|j8~|j,~|j~|j~|jD  There is a stone staircase leading down here.~|jK _~|jj%B~|jg(O _You now have 1515 gold pieces (gained 20).~|j+~|jF,~|j9.~|j^1~|j6,~|j8~|j>~|jA~|jA~|jC~|jG~|j&J~|jJ~|jL~|jS~|jKY~|jZ~|j>\~|jQ_~|j~c~|jc~|j)f~|jii~|jlk  You encounter a black mamba.~|jx.%..#.......###.P.....##..... .........P....##..#......#..##... ............#..#...>.......... #.............##..#...........P ##.#..P#...#P.##..>............#. *.P....................#.# *...#..#....#..P...#..P.......### ##.##.......P.#..###P.#....#.#.#  ###*...........@# ##.....#.##.#  *#........#..#**..........*#* ##.......#...,####.#.....# ##......#.P##** ##........, *#..........,,* *#..P###. *#.##.....P..,*****, S   black mamba (asleep)~|j={? #.*..........,,,** ,...,....P..*,,,* S..!...#~|j;m59.3 (20*,****,**~|jބ/60.5 (21.4~|jS7%~|j5 _Found a potion of cancellation.~|j ......P....##..#......#..##....#..#...>.......... #.....##..#...........P ##.#..P#...#P.##..>............# *#.......P..............#.# *...#..#....#..P...#..P# ##.##.......P.#..###P.#....#.#.#  ###*.....# ##.....#.# *#........#.@#**..........*#* ##.......#....####.#.....#, ##......#.P###* ##........,*#..........,,* *#..P###.*#.##.....P..,*****, #.*..........,,,*** ,........P..*,,,* ,*#S..!...##*,* .#....#..~|j F***,,,**~|jn 11.7 (1.2)~|jV ~|j ~|jr#....#..#...>......... ##.....##..#.P  ##.#..P#...#P.##..>..# ~|j7 *#.......P.........  *...#..#....#..P...#..P.#  ##.##.......P.#..###P.#....#.#.  ###*............# ##.#.# *#........#..###..........*#~|j1 ##.#@...####.#.....#, ##......#.P###* #...~|ji  *#...........,* *#..P###.##.....P...#****, #.*............,***~|j ,P..#.., ,*#S..!...###.~|j#* **.#....#..*,.P#*~|j ##.#....P. ..~|jPI,*,*,~|j'(2.9~|jx~|j) ~|j #....##..#..P  ##.#..P#...#P.##..>..#*#.......P.........#....#..#....#..P...#..P###.##.......P.#..###P.#....#.#. ###*~|jK .....# ##.....#.# *##..###..........* ##..####.#.....#, ##P###* ##........~|j| ^*#............# *#..P###~|j *#.##.....P...##***,  #.#............,***~|j  .........P..#...*~|j ..##S..!...###.##~|j U#**.#....#..*,.~|j P#* ##.#....P..*,.. #.....P.~|j< "..~|j l*,,,*4.1~|j ~|j ~|j ##.#..P#...#P.##..>.#*#.......P.........#....#..#....#..P...#..P###.##.......P.#..###P.#....#.#. ###*............# ##.....#.# *#........#..###..........*~|js ##.......#....####.#.....#, ##......#.P#### ##........*#.......@....# *#..P###*#.##.....P...##***,  #.#.............#** ..~|jP..#...###S..!...###.##~|j #*#.#....#..*,.P#* ##.#....P..*,..*#.....P...P,,* . .)..#....~|jZ***.,,,,~|j(5.3~|jѭ~|j, _Found a +0 long sword.~|jN  *#.......P........ *...#..#....#..P...#..P.# ##.##.......P.#..###P.#....#.#. ###*............# ##.#. *#........#..###..........* ~|j +* ##.......#....####.#..... * ##......#.P#### #.. *#............# *#..P####.##....@P...##***, ~|j  #.........#** ..P..#...###S..!...###.####*#.#....#..#,.P#* ##.#....P..#,.. *#.....P...P.,****...)..#......, #...##... ....~|jT" B**,,~|jJ# (6.5~|j+ ~|j- ~|jx *...#..#....#..P...#..P. ##.##.......P.#..###P.#....# ###*......# ##.# *#.#..###......... ** ##~|jx .#....####.#..... ,* ##......#.P#### #. *#............# *#..P###.##.....P...###**,  #.........#**...P..#...##...##S..!...###.#####*#.#....#..#,.P#* ##.#....P..#,.. *#...P.,****...)..#......,,#...##........ .. # .. ...~|jy***,,..,#,,..,...,~|j(7.7~|j~|jl~|j  ##.##.......P.#..###P.#....# ####......# ##. *##..###......... *** ##~|ju .#....####.# ,,* ##......#.P#### # *#............# *#..P##.##.....P...###**, .##.........#**....P..#...##...##S..!...###.## ###*#.#....#..#,.P#* ##.#....P..#,..~|j X *#.....P...P.,****...)..#......,,#...##........,...#,,......,~|j  ... .#...#~|j i*****,,,...,,*~|j (8.9~|j ~|j] ~|jB SSThe helpless black mamba fails to defend itself.  You hit the black mamba but do no damage.~|jCd0--=9.6 (0.7~|jL~|jeO0 _The black mamba bites you.~|jx  You hit the black mamba. You burn the black mamba.  The black mamba is lightly wounded.~|jy)70.3~|jփ~|jY _The black mamba closely misses you.~|jP  You hit the black mamba. You burn the black mamba.  The black mamba is moderately wounded.~|j{ (1.0~|js ~|j Q _The black mamba misses you.~|jL  You closely miss the black mamba.The black mamba is moderately wounded.1=-7~|jT~|jTX _The black mamba closely misses you. The black mamba misses you.~|j  You slash the black mamba! You burn the black mamba.  The black mamba is severely wounded.~|jf97/115 ---=2.4~|j~|j0 _The black mamba bites you!~|j9  You hit the black mamba but do no damage.The black mamba is severely wounded.~|j:0-3.1~|j~|jX _The black mamba barely misses you.~|j+t †You slash the black mamba! You burn the black mamba.~|j{)~|jLe2 4=8~|j~|jO _You kill the black mamba!~|j& ##.##.P.#..###P.#....#.#####..# ##.....#.#*#.#..###. ##.#....####.#. ,* ##......#.P#### ##.*#.# *#..P#**#.##.....P...###**, .##.#.#** ..@..P..#...# .#...##†..!...###.## *###*#.#....#..#,.P#* ##.#....P.~|j-( .#,..*#.....P...P.,****...)..#......, F   blink frog (asleep)**,#...##..***,,...#,,.**,,F...,,*.#...#.~|j2 F.You encounter a blink frog.~|jV5 MF.~|ju@ FF~|j`A o8----5.0 (1.2~|jgJ ~|j[M > _The blink frog gives a loud, deep croak!~|j0g##.....# ##.....#.##. *#..###..........* *##....####.#.....# * #.P#### ##.. *#......# *#..P###**#.##.....P...####*, .##.#.............#** ............P..#...# .#...##†..@...###.## *###*#.#....#..#,.P#* #P..#,.. ~|jvhG*#.....P...P.,****...)..#......,**,#F..##........ F 2 blink frogs (1 wandering)***,,...#,,...**,,....,,*.#...#.# F.### ... ####~|jm F§You encounter a blink frog.~|jow FThe blink frog blinks!~|jp0.~|jPqM.F~|j#r3F~|jks,.~|j} FF,F.###*,,...*You encounter a blink frog. x2~|jQ--6.2~|j{~|jA3 _The blink frog leaves your sight. x2~|j \ _You see here a potion of cancellation.~|jX  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j& FA pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!.~|j'r FYou hear a croak.~|j(0.~|j7HH.vvv.Fally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)~|j91--25------====70-Star ~|j^B~|j?QP _The blink frog hits you! The blink frog leaves your sight.~|jSc\F F 3 blink frogs (1 ally target),You barely miss the blink frog. The blink frog misses you.The shooting star hits the blink frog!~|j2○~|j! F.The blink frog is moderately wounded.~|j(k  The blink frog is knocked back. The shooting star hits the blink frog!~|jq5○~|jr v○The blink frog is severely wounded.~|js3F~|j̀°.Fv°F 4 blink frogs (1 ally target),~|j_=---9 (0.7~|jmT°°~|j{5 _The blink frog is knocked back.~|jK  The shooting star hits the blink frog!~|j*3○~|jW. .The blink frog is almost dead.~|j]/G.H~|j20C.H~|j"1LF.~|jJ2FF.~|jq3oF.H~|j]@D  The blink frog is knocked back.~|jI;*~|jB" Fdistracted, 1 ally…)Your sphinx marauder screeches a nonsensical riddle in a mystic tongue.~|jF°Fally target, 1 vex~|jWV=--8.9 (1.0~|jDa°°°~|j0C _The blink frog is overwhelmed by frustration!~|j&  *##..###..........* * ##..####.#.....# ###.P#### ##....... *#......# *#..P###**#.##.....P...####*, .##.#.............#**.........°.P..#...# #...##†HH!...###.#*###*#.#F°@.#..#,.P#* ##.#....P..#,.. *#.....P...P..***#.F.)..#......,**,#F..##........~|j ***,.F..#,,,.....,,*.#...#.# ...###*,,...#####.# ....~|jt LF.~|jl V§F~|j §The blink frog blinks!  The blink frog hits your guardian sphinx but does no damage.~|j MF.~|jϽ 2 . 2 blink frogs (1 ally target, 1 vexed).F..#.#* *,,,....*The blink frog blinks!~|j2 8*~|j Fconfused, 1 ally tar…)Your guardian sphinx mumbles some strange words.~|jw# .The blink frog appears confused.  Your sphinx marauder pounces on the blink frog.~|jh$ 3F~|jq0 ....Fally target)....{#~|jk6 2=-6=-----1 80.1 (1.2~|jY@ ~|jC J _The blink frog dies!~|jM##....####.#.....#, #.P#### ##........ *#......# *#..P###**#.##.....P...####*, .##.#.............#** ............P..#...# .#...##†HH!...###.## *###*#.#....#..#..P#* ##.#F.@.P..#,.. *#.....P...P..# **#...)..#......P **,#...##... ***,.F..#,....**,.....,,#.#...#.#F 3 blink frogs (1 ally target) ...###*,F...##### #.#*~|j *,,.....*  ##. #F§F§§.FH.H.§.FF.{ 2*** **,*##.,#*--1.3~|jϴR _The blink frog blinks! x4; The blink frog leaves your sight.~|jA FYour guardian sphinx barely misses the blink frog.Your guardian sphinx claws the blink frog! x2~|j! §Your sphinx marauder barely misses the blink frog.The blink frog hits your guardian sphinx!~|j݄JF.~|j`A.H~|j8>.H~|jő[....~|j~3=--20~|jB _The blink frog blinks!~|j Q.F~|jq EF.~|j C.H~|j >.H~|j 2F~|j^ ..F 3 blink frogs (1 ally target)~|j߫ %3~|j' ~|j׷ , _The blink frog blinks!~|jCF)~|jIF.~|jU~|j8*~|j: 1 slow, 1 ally target)  Your guardian sphinx mumbles some strange words.~|j"vS§F~|jvC.H~|j; FThe blink frog seems to slow down. The blink frog blinks!~|jx7===4~|jl~|jy[ _The blink frog completely misses you.~|jAQ.F~|jBA.H~|jCQ.F~|jY .You miss the blink frog.Your sphinx marauder pounces on the blink frog!  The air twists around and strikes the blink frog!!~|jh; 2 blink frogs (~|jr40 5=5.0 (0.7~|j~~|jQJ _The blink frog dies!~|jx .FYou slash the blink frog! You burn the blink frog.  The blink frog is heavily wounded.~|j~l   The blink frog misses you.~|j8*~|j,) F1 paralysed, ally targ…)Your guardian sphinx mumbles some strange words.~|jʬD.H~|js7F~|j|7=7~|j8~|j7 _The blink frog becomes paralysed!~|j .The helpless blink frog fails to defend itself.  You cut the blink frog into ribbons!!! You burn the blink frog.~|j F§You kill the blink frog!~|jP ?H.~|j<,    blink frog (ally target)  The blink frog blinks!~|jh3 :*~|j Fdistracted, ally target)  Your sphinx marauder screeches a cliché riddle in a mystic tongue.~|j~ T.F~|j* N 6.4~|j ~|j8 E _The blink frog resists with significant effort.~|jL.F~|jLFF~|j3*~|jr  Your guardian sphinx casts a spell.~|jOAH.~|jWQF.~|jXA5=~|j#Y9---7.4 (1.0~|jOb~|jLlE _The blink frog resists with significant effort.~|jqK.F~|j?H.~|j?=H.~|j~|jO=--8~|jz ~|jH h _The blink frog barely misses your sphinx marauder.~|j\~|jb2*~|j3; Fconfused, ally target)  Your guardian sphinx mumbles some strange words.~|jt . _The blink frog barely misses your sphinx marauder.  Your guardian sphinx mumbles some strange words.The blink frog appears confused.  hits your guardian sphinx!  Your sphinx marauder pounces on the blink frog.  The air twists around and strikes the blink frog!!~|j H   guardian sphinx (summoned)H   sphinx marauder~|j 8=39 6=9~|j ~|jX J _The blink frog dies!~|j=~|j~|j&G!H~|j4w6=~|jX,~|j~|jd~|j1U7=~|j ~|j~|jwU9=~|j~|jB,~|j^~|jq~|j %8~|j~|j,~|j ~|j5 § _You start resting.~|j! §  Your sphinx marauder disappears in a puff of smoke!~|jf&~|j'S930=~|j**~|jP1~|j1~|j+5~|j9~|j9:~|j<~|jC~|jC+100/115~|jE~|jK~|jvK9=~|jM~|jS~|jTy1=1=~|jV~|j[~|j!\~|jk~|jr~|j t~|jv~|j={~|j{U2=~|jD~~|j _Your guardian sphinx disappears in a puff of smoke!Magic restored.~|j;U..--~|j260056.0)~|j;2==--6.4 (17 _~|jN~|j̧~|j 0M*#.###..........*###....####.#.....#,###.P#### ##....... *#............# *#..P###.**#.##.....P...####*,##.#......#**...........P..#....#...##†..!...###.## *###*#.#...@#..#..P#*##.#....P..#,.. *#.....P...P..# **#...)..#P**,#...##.........~|j a...#####..~|j k37.6 (1.2)~|j8i###....# ##.....#.##.*.#..###..........* *.#....####.#.....# * ###.P#### ##...... *#............# *#..P### **#.##.....P...####*, .##.#.............#** ............P..#...# .#...##†..@...###.##*###*#.#....#..#..P#* ##.#....P..#,.. *#.....P...P..#~|jjo **#...)..#......P **,#...##. ***,....#,..........**,.....,,#.#...#.#. ...###*,....#####*~|ju~|jv'8.8~|j~~|j؊  C - 5 potions of cancellation (gained 1)9.8 (2~|jZ~|jwk _Your orb has finished recharging its magic.~|j,~|j-~|j.~|j5~|j9m4=~|j<~|j<~|j>~|j1F;5~|jF~|jJ~|jJ~|jN~|j'U,~|jZV~|jY~|jVZK6=~|j`~|jcB~|jf~|jgU7=~|jKi~|jFo~|jo~|jq~|jw,~|j~|jD~|j8%8~|j~|j~|j~|j~|jj~|jӕ~|j~|j~|j%9~|js~|j&~|j~|j~|j~|j&&10~|j~|j,~|j~|j~|jb~|jK~|j]~|jýK1=~|j߿~|j~|j~|j~|j~|j9#2~|jg2=~|j~|j~|jU~|j_~|j,~|j2~|j;3~|j~|j~|j~|j@~|j~|j;%4~|j~|j~|jE~|j^~|j~|j~|j~|j ~|jo K5=~|jY ~|j1 _HP restored.~|j~|j~|j#~|j&~|j-~|j-~|j/~|j4~|jy9~|j:~|j<~|j?~|j1D~|jD9=~|jH~|jJ~|jN~|j;O~|jGQ~|j5V~|jAZ~|jn[~|j[~|ja~|jon ............P..#...#  .#...##†......###.##  *###*#.#....#..#..P#*  ##.#....P..#...  ##.....P...P..#  **#...)..#......P ##.#...##~|jwo... *##.....#........... *#.......@#.#...#.#.46.0 (36.2) .....####.....####P.#.#* *.......# ##.#* *#.###..####* *..**,#.#** *#..,,,,.P.** *...,,,*,...* ##PP,*,*,,.## #$) ~|j!z?,***,,,~|jz.7.2 (37.4~|j~|jU _Found a +2 spectral giant club.~|jy #...##†......###.#*###*#.#....#..#..P#* ##.#....P..#... ##.....P...P..##*#...)..#......P##.#...##.........*##.....#...............#.#...#.#.....####@....#####*P.#.#* #.......# ##.#* *#.###..##..F   cane toad (asleep).##F.,* *****8.4 (1.2)~|j~|j Z _You encounter a cane toad.~|j~J0*###*#.#....#..#..P#* ##.#....P..#... ##.....P...P..##*#...)..#......P##.#...##.........*##.....#.........#........#.#...#.#.....####.....#####*~|jpK1P.#.#* #.@.....# ##.#* *#.###..# ##* #..**,#.#** *#..,,,,.P.**...,,,*,...##PP,*,*,,.##P   oklob plant (dormant) #$),***,,,# F   cane toad (asleep)F.,* *****.P~|j]S  You encounter an oklob plant.Marking area around an oklob plant as unsafe for travelling.~|j;k/  --more--~|jG.@.....###...**,..,,,...,,,∆.{.P,*~|j3 9.6 _~|j)~|j M ##.#....P..#... ##.....P...P..##*#...)..#......P#.#...##.........*##.....#........... *#........#.#...#.#. .....####.....#####* P.#.#* #.......#  ##.#* *#@###..## ##* #..#*,#.#** *#...,,,.P.** *.....,*,...* ##PPP#.*,,.## #$)|###,,,P 2 oklob plants (dormant) #F.P# ***** #.P!# #####~|j߼ ^  You encounter an oklob plant.Found a staff of conjuration and a potion of mutation.  Marking area around an oklob plant as unsafe for travelling.~|jz /  --more--~|jF]~|j{^4 50.8 _~|jy~|j^1*###*#.#....#..#..P#*##.#....P..#...  ##.....P...P..# *#...)..#......P  ##.#...##......... *##.....#........... *#........#.#...#.#. .....####.....#####*P.#.#* #.@.....# ##.#* *#.###..## ##* #..#*,#.#** *#...,,,.P.***.....,*,...*##PPP#.*,,.#   oklob plant#$)|###,,,# #F.P# *****#.P!#[3~|jd5/7m2.0~|jqN~|jv`.#...##†......###.## *###*#.#....#..#..P#*##.#....P..#...  ##.....P...P..# #*#...)..#......P  ##.#...##......... *##.....#........... *#........#.#...#.#. .....####.@...#####*P.#.#* #.......# ##.#* *#.###..## ##* #..#*,#.#***#...,,,.P.***.....,*,...*##PPP#.*,,.##[~|jBa40m#$)|###,,.##F.P# ****#3.2~|jO3~|j~|jێk  A cane toad comes into view.~|j:.#...##†......###.## *###*#.#....#..#..P## ##.#....P..#...## ##.....P...P..#.# #*#...)..#......P.. ##.#...##........... *##.....#..........., *#........#.#...#.#., ~|jz6.....####....@#####** P.#.#* #.......# *##.#* *#.###..## ##* #..#*#.#**~|j*#.......P.***......#....* F   cane toad (asleep)##PPP#.#...###$)|###.P.##F.P# #####~|jq5.6 (2.4F.~|j ,,,**F.The cane toad gives a loud, deep croak!~|j5=6.8 (3.6~|jL~|jN _The cane toad stings the plant! The plant begins to die.~|jS~|jۄ~|j؏~|jۗ` _A cane toad is nearby!~|j, ............P..#...# .#...##†......###.## ~|jk *###*#.#....#..#..P## ##.#....P..#...##  ##.....P...P..#.##*#...)..#P..# ##.#...##.....*##.....#..............*#........#.#.@.#.#.,, .....####.....#####**, P.#.#* #.......# ** ##.#* *#.###..## *##* #..#*.#.#***#.P.** *......#....*##PPP#.#...##F)|###.P.#~|jO X∆,,,,*~|j 5-8.0 (1.2~|j( ~|j0 6 _The cane toad stings the plant!!~|j1.##.#.............#**............P..#...#  .#...##†......###.##  *###*#.#....#..#..P## ##.#....P..#...##  ##.....P...P..#.## *#...)..#P..## ##.#...###*##......@........*#........#.#...#.#.:..#.....####.....#####**,..P.#.#* #.......# **,  ##.#* *#.###..## **##* #..#*.#.#***#.P.***......#....*##PPP#.#...#~|jG ****Found a parchment of Construct Spike Launcher.-9.2~|jDH~|jeL1 _Something stings the plant.~|j}ZN.##.#.............#**** .....P..#...# .#...##†......###.## *###*#.#....#..#..P## ##.#....P..#...## ##.....P...P..#.## #*#...)..#......P..## ##.#...##.# *##.....#. *#.#.#...#.#.:..# .....####.....#####**.. ~|j[P.#.#* #.......# **,#. ##.#* *#  ##* #..#*.#.#** ##PPP#~|jf?**~|jg)60.4~|jro~|j[r~|j\##.#.............#**** ...P..#...# #...##†......###.## ###*#.#....#..#..P## ##.#....P..#...## ##.....P...P..#.## #*#...)..#......P..##  ##.#...##.# ##.....#. #.#.#...#.#.:..##.####.....#####*#. ~|jó3.#.#* #.......# **.#..#* *#.### ~|jo~|jE*,*~|j<~|ja!1.6~|j~|j~|j ^.#.............#**** .P..#...# ...##†......###.## *#.#....#..#..P## ##.#....P..#...## ~|j ##.....P...P..#.##  #*#...)..#......P..## * ##.#...##.###......#. .~|j #.#...#.#.:..##.#####.....#######.....# ~|j f#.#* #.......# **.#. .#* *#.###..## **#*.# ~|j< <~|j q*{***~|j* (2.8~|j. ~|jA ~|jlG..#......#**** P..#...# ##†......###.## *#.#....#..#..P## ##.#....P..#...## ##.....P...P..#.## #*#...)..#......P..## ** .#...##.###. .....#.#.#...#.#.:..##.#####.....#######.....# .#* #.......# *#.#. #* *#.###..## *##*.#. * #..#*{#.#** **# ~|jM****{*~|j](4.0~|j`~|ja~|jH.P..#...# ##†......###.## *#.#....#..#..P ~|ja #.P..#...## *##.....P...P..#.* *#...)..#......P..## ***. .#...##......###... ~|j....#.......#.#...#.#.@..##.## ~|j####.....#######.....#* #* #.......# *#.#..... ~|j* *#.###{.## #*.# ~|j #..#*{#.#** **#*  *#.......P.**  *......#....*  ##PPP#.#...##F)|###.P.#~|j*,*{,*5.2~|j~|j _You see here a parchment of Construct Spike Launcher.~|j 3~|j ~|jA ~|j ~|j : _~|j ~|jL k  A cane toad comes into view.~|j Q#†###.## ....#..#..P## #.#....P..#...## **** #.....P...P..#.## *,, ...)..#......P..## ***.. ...##......###....* ..#......F......,#.{.#.#.:..##.##**, ###....{#######.@...#*,,  #.......# ##.#....... *#.###{.## ###*.# ~|jP #..#*{#.#** **#*##P #.......P.**  ......#....* F   cane toad (wandering) #PPP#.#...## #F)|###.P.# #..P# #####~|jl 6.4.F.~|j 47.6 (2.4 _~|jg4 ~|j.......P..#...#* ##†......###.##..#..P #.#....P..#.. **** ##.....P...P..#.## *,,* #...)..#P..## ***.., #...##.....###....*#.......F............., .....#.#...#.#.:@.##.##**, ####....{#######.....#*,,* * #.......#.#.......  *#.###{.## ###*.#....  #..#*{#.#**#*##P *#.......P.**** *......#....* ##PPP#.#...##  #F)|###.P.#~|jKF.~|j~|jF-8.8 (1.2~|j30~|j~S #.......#**** ........P..#...#* .##†......###.# *#..#..P  ##.#....P..#.. ****  ##.....P...P..#.## *,,* *#...)..#......P..## ***.., .#...##F.....###....*#...........@........., ......#.#...#.#.:..##.###*, .####....{#######.....#*,,* #* #.......#.#....... * *#.###{.## ###*.#....  #..#*{#.#**#*##P  *#.......P.****  *......#....*#PPP#.#...##~|jT L.F~|j] 8.~|j^^ )70.0~|jf ~|jh ~|j L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j .FA pair of sphinxes answers your call!~|j HHvv(ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)Your orb unleashes a flurry of shooting stars!~|j&;25------~|j[{====10-Star ~|j~|jV _The cane toad barely misses you.~|j>W ○vYou slash the cane toad! You burn the cane toad.  The cane toad is moderately wounded.The shooting star hits the cane toad!~|j*+3○~|j# ~|j.F.@°°The cane toad is heavily wounded.==--7 (0.7°° _The cane toad is knocked back.~|j  v○You closely miss the cane toad..HH.~|j  °The cane toad is heavily wounded.~|jH Q---2.4~|j U°°~|j V _The cane toad barely misses you.~|jS .You slash the cane toad! You burn the cane toad.  The cane toad is almost dead.The shooting star hits the cane toad!~|jH   guardian sphinx (summoned)H   sphinx marauder~|jo+2○~|j+C.H~|j7-@.H~|jE8;...~|j>8 7-3.1~|jdI9°~|jJM _You kill the cane toad!~|j==~|j>~|jWI|6=-----~|j>L,~|jN~|jU~|jPW~|j:X~|j],~|j`~|jaf~|jf9=~|jh~|jFn~|j^oK7=~|jVq~|jw~|jw~|j~~|j~|jP~|j ~|j~|j~|j`~|je~|j#8~|jE==~|j~|j,~|j~|j~|jr~|j~|j~|j~|j~|j~|j)U9=~|jc~|j%~|j~|j)~|j~|j~|js~|j~|jH~|j ~|j1§~|jA §Your sphinx marauder disappears in a puff of smoke!~|j~|jz~|jZ~|j  _Your guardian sphinx disappears in a puff of smoke!30=~|jU,p1==~|jI-,~|j:n~|j5;~|jB~|jB~|j0C~|jTCa2==~|jE~|jI~|jJ~|jL~|jP~|jkQ~|jOS~|jrW,~|j Y~|j_O=~|j`~|jcjT~|jnz _Your orb has finished recharging its magic.~|j4r~|jr~|jt~|jAw~|j{~|jx{~|jz}~|j~|j~|jW~|j~|j~|j~|jv~|j~|j~|jU~|j~|j~|jk~|j~|j~|j'~|j~|j~|j~|j~|j}~|jί~|jT~|j~|jٳ~|jG~|jݷ~|j@~|jY~|j~|j~|j~|j~|j~|jD~|j~|jy,~|jU~|jyN _You now have 1522 gold pieces (gained 7).~|j~|j~|jG~|j~|j~|j~|j~|j~|j~|j$,~|j~|j~|j.~|j$~|jk~|jk,~|j6~|j0~|j-~|j~|j:~|j:~|j~|j>~|jx~|j8~|j ~|jl ~|j ~|j ~|jF~|j~|j~|jz~|j~|j^~|jo~|j!~|j%~|j&~|j&~|j(~|j,~|j-,~|j/~|j_2~|j,3~|j3~|j5~|j@9~|j9~|jf:~|j;~|jY.~|j@Y.~|j,Y~|j8***,**Y 3 yaks (2 wandering)~|juB-7.9~|j~|j L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jĘd ##***######.P####....#/#.#######P##.,..####YYpoisoned)  You feel a surge of power! You begin to radiate toxic energy.  The yak is poisoned. x2  The yak bellows!~|jB C##***######.P####....#/#.#######P##.,..####~|jFK .YThe yak is poisoned.  Your orb unleashes a flurry of shooting stars!~|j L 8.Y~|j?L >Y.~|jhV v@vvv1 poisoned, 2 very poisoned,…)~|jW 28---===80Toxic -Star ~|j0_ ~|jb 3 _The yak looks even sicker. x2~|jMv○~|j  Your toxic aura wanes.The shooting star hits the yak!~|jD4○~|jM  The yak is heavily wounded.The yak is knocked back. The shooting star hits the yak!~|j|3○~|jo Y.The yak is severely wounded.~|j7.Y~|jZ]  The yak is knocked back. The shooting star hits the yak!~|jl 5○~|j{v °°#°°The yak is almost dead.---9~|j P°#°~|j[ . _The yak is knocked back.~|j ****,,,****###*#.# ***** #*  ##. *# *#### ##.#.####*#### ##..####........#YP####......YY°.v...........### .....°#@#######PP.#.##  .##...°## ####.## *# **#### ###  *  *#~|j ##P #$ #. #~|j>v○~|j..~|j?.Y~|ja *,,,.....Y,,* 2 yaks (1 poisoned, 1 very poisoned,  The shooting star hits the yak!~|ju92○~|j; YThe yak is almost dead.~|jD°°°Y 3 yaks (1 poisoned, 2 very poisoned)~|jEW=--11.1 (1.2~|jLD°°~|jOT _The yak is knocked back. The yak gores you but does no damage.~|jt_ G  You hit the yak. You burn the yak.~|j` *8 (0.7~|jdg F°°~|jJj W _The yak is almost dead.~|joY /  You slash the yak! You burn the yak.~|jQ .. 2 yaks (1 poisoned, 1  You kill the yak!~|jv0---9--- =2.5~|j~|jc _The yak barely misses you. The yak gores you!~|jZ '**,**,,***,.#...##÷.****,,,****###*#. *****##.#**  ,*  ###.,* #### ##.#.####*#### ##..###......#.P####....##..............Y/@............###,......#.#######PP.#.## #.,.##...Y## ####.## *,**#####*~|j ### #.***#...##P.#$)#.~|j 7.Y~|j @Y.~|j ----3.7 (1.2~|j ~|j K _The yak attacks as it pursues you! The yak gores you.~|j**,**,,***,.#...##÷.****,,,****###*#.#.***** ##.#.** ##.,* ###...),* #### ##.#...#.####*#### ##..####.....#.......#.P####....##..Y.####.,......#Y#PP.#.## #.,.##....## ####.## *#.#,**#####* ### #..#** *#.#.~|j##P.P#$)|#..P~|ju<Y.~|jE2~|j~|jiP--4.9~|j~|jվ~|jYw .You hit the yak. You burn the yak.~|j;/Y~|jO   yak~|j56= 8=5.6 (0.7~|j~|jG _You kill the yak!~|j`  You hit the yak. You burn the yak.  The yak is moderately wounded.~|jha /6.3~|ji ~|jk P _The yak barely misses you.~|j5s  You slash the yak! You burn the yak.~|j^30==7.0~|j~|jW _The yak is almost dead.~|jwdy .You slash the yak! You burn the yak.~|jFnR~|jtT -7~|j{~|j,G _You kill the yak!~|j ) **,**,,***,.#...##÷ ****,,,****###*#.# ***** ##.# ** ## ,* ###... ,* #### ##.#... .####*#### ##..####.....# ......#.P####....## ./.#### ,......#.#PP.#.## # ,.##....## ####.## *#. ,**#####* ### #.. ** *# #~|jE  ##P. #$)  #..~|jѭ ~|j 7=--8.9 (1.2~|j ~|j˷ ~|jU: **,**,,***,.#...##÷ ****,,,****###*#.# ***** ##. ** ## ,* ### ,* #### ##.# .####*#### ##..####..... ......#.P####....## .. ~|j.#.#PP.#.## # ..##....## ####.## *# ,**#####* ### # ** *# # ##P #$ #~|j~|jB-20.1~|j~|jx~|ju|81==1.1 (2~|j~|jA _a - a wand of flame (16) (gained 6 charges)~|j}~|j~~|jŃB~|j~|jQ9~|j~|j~|j~|j~|jې#2~|jE==~|j~|jF~|j&10~|jߕ~|j~|jY~|j~|j@~|j51=~|j~|jϟ~|j~|jN9=~|j~|j~|jv~|j^~|j~|j92=~|j2 ~|je~|j)z _Your orb has finished recharging its magic.~|j~|j~|j~|jo~|j~|jK~|jƿ%3~|j~|j~|j~|j ~|j~|j %4~|j0~|j~|j^~|j~|jg~|j~|j~|j1~|j#5~|j(=~|j~|j~|j&,~|ju~|jl~|j~|j~|j~|j&~|jD~|j~|jp~|j.~|j ~|jk9=~|jj~|j~|j_~|j~|j~|j~|j~|j~|j~|j~|j~|j~|j~|j<~|j~|jy~|j~|jX ~|j ~|j ~|j~|j~|j~|j~|j~|j~|jv~|jt~|j~|j9~|j~|j~|j ~|j"~|j>#~|j<$~|j%~|j4'~|j'~|jy(~|j0*~|j+~|j+,~|j,~|j.~|j1~|j2~|j2~|j5~|j8~|j9~|j4:~|jK<~|jL>~|j%?~|jf?~|jB~|jE~|jE~|jF~|j I~|jzK~|jK~|jM~|jN~|jP~|jNQ~|jYR~|jbT~|jV~|j"W~|jX~|jtY~|j[~|j[~|j\~|j_~|ja~|j7b~|jb~|jd~|jf~|jg~|jg~|ji~|jk~|j8l~|jm~|jn~|jr~|jtr~|j|s~|jVu~|jRw~|jw~|jx~|jz~|jI},~|j~~|j?~|j~|jD~|jc~|j;~|jp~|jވ~|j4~|j~|j~|jz~|j~|j~|jU~|j~|j~|j~|j~|j~|j?~|j}~|j~|j~|j~|j5~|j,~|jq~|j~|jƳ~|j(~|j~|jȷ~|jN~|j,~|j~|j,~|j~|j~|jK~|j~|j~|jr~|j~|j+~|j~|j/~|j ~|jp~|jk~|jt~|j?~|j~|j~|j~|j$~|j~~|j X~|j~|j~|j~|j;~|j~|j~|j~|j~|j~|jh~|j~|jN~|je~|j~|j%~|j~|j~|j~|j ~|j9 ~|j ~|j ~|j ~|jr~|jV~|jW~|j~|j8~|j5~|j~|jB~|j~|j!~|j"~|j"~|jY%~|j'~|j'~|j(~|jw,~|j-~|j.~|j.~|j3~|j5~|j6~|jB7~|jw:~|j<~|j =~|j2En~|jHG~|jI~|j J~|j[K~|jQ~|jT~|jT~|jU~|jZ~|jF]~|j]~|j_~|jc~|jg,~|ji~|jil~|jZo~|jo~|j9q~|jVt~|jw,~|j9y~|j3|~|j~|j~|j[~|j߉~|j~|jm~|jE~|jђ~|j~|j~|jS~|j.~|j=~|j~|j~|jҤ~|jK~|jɧ~|j~|j~|j,~|j~|j˿~|j~|jY~|jo~|j~|jh~|j~|j~|j~|j,~|j+~|jA~|j~|j~~|j~|jf~|j,~|j~|j~|j ~|j~|j~|jA~|j~|j~|j~|jm~|jC~|j~|j~|jJ~|j.~|j~|j~|j"~|j%~|jf&~|j(~|j+~|j!/~|j/~|j1~|j4~|jN7~|j7~|j:~|jX>~|j?~|jn@~|jtB~|jE~|j8H,~|jI~|jL~|jO~|j'P~|jpR~|jU~|jX~|jX~|jZ~|j^~|jb,~|j.c~|j?e~|j'h,~|jJi~|j!l~|j]o~|jzp~|jq~|j؇B~|jD~|j~|j؏~|j~|jF~|jo~|ja~|j~|jO~|j~|jҢ~|jP~|jz~|j~|j~|j~|j>~|j ~|j~|j~|j[~|jY~|j$~|j~|j~|j~|j~|j~|j~|j,~|j,~|j~|j ~|j~|j~|j~|j ~|j,~|jK~|j~|jd~|j~|j~|j~|jS~|j~|j~|j~|j~|jP~|j~|j ~|j~|jw~|j5~|j~|j~|j~|j{~|j~|j~|j~|j~|jE"~|j$~|j7%~|j&~|j8)~|j(,~|j,~|jD.~|jX0~|j3~|jm3~|j4~|j7~|j9~|j3:~|jV;~|j=~|j7@~|j@~|jA~|jC~|jOF~|jG~|j)H~|jJ~|jM,~|j_O~|j-Q~|jS~|jT~|j-U~|jY~|j|\~|j\~|j^~|ju`~|jhc~|jc~|je~|jg~|ji~|jNj~|jk~|jon~|jp~|jHq~|jr~|ju~|j6x,~|jy~|j}>  You see here a +0 dagger.~|j~|jE _~|jނ~|j~|j_~|j~|j6~|j~|jU~|j~|jݎ~|jO~|jƔ~|j~|jo~|jY~|j~|j~|j~|j~|jB~|jB~|j,~|j~|j~|j~|j3~|jgB~|j8~|j~|j~|jJ~|jI~|jh  You encounter a basilisk.~|j...#####..)#...#  ....# #.#......##  .#### ##..##.P..##  .##%## #####.....# .##..####....#..## ..#....#...##..#.##  .###.P....#.#.....#  ##P.......##.....P#  ##.P.#P..###...#@.#  ....#....# #P.....#  ~|j........## ###.P.##  .........# #...##  .##...#### ##.## ........# *P.,*  l   basilisk (asleep) ...P....#***#..**  ~|jE....#.##..*,...*  ...#.##*#...>l ~|j\402.3 (181.2)**~|j,3.5 (182.4~|j] ~|j-; _Found a stone staircase leading down.~|j ..# #.#......## #### ##..##.P..## .##%## #####.....# .##..####....#..## ..#....#...##..#.## ##.P....#.#.....# ###P.......##.....P# #.P.#P..###...#..# ....#....# #P..@..# <........## ###.P.## ..# #.. ##...#### ## ........# *P.,* P....#***#..** ..#.##..*,... *#...>l#* .### *#....[3~|j 7m  ,**4.7 (1.2)~|jg[#### ##..##.P. .##%## #####.....#  .##..####....#..##  ....#...##..#. .###.P....#.#.....#  ##P.......##.....P#  .P.#P..###...#..#  ~|j'h....#....# #P.....#  ........## ###.P@##  . #...##  .##...#### ##.##  ......# #P.,*  P....#***#..** ~|jh\ #.##..*,...*   #.##*#...>l#*   ### *#....,*   #.#.# ##.   ~|js<,,*,*~|jOt(5.9~|j}~|j S.##%## #####.....# .##..####....#..## ..#....#...##..#.## ##.P....#.#.....# ###P.......##.....P# #.P.#P..###...#..# ....#....# #P.....# <........## ###.P.## ..# #.. ##...#### ## ........# #P.,* P....#***#..** ..#.##..*,... *#...>l#* l   basilisk (asleep).### *#....,**  #.#.# ##...*,*  ~|jGZ+#.# #P..   ***7.1~|j ?.##..####....#..## ..#....#...##..#.## #..###.P....#.#.....# ####P.......##.....P# #.P.#P..###...#..# ....#....# #P.....# <........## ###.P.## #~|j #..# #.. #..##...#### ## ........# #P..# P....#***#..## ..#.##..*,...# *#...>l## .### *#....,** #.#.# ##...*,* #.# #P..*** .....*#* ###.  ~|jA ~**8.3~|j?.#....#...##..#.## #..###.P....#.#.....###P.......##.....P.P.#P..###...#......#....# #P.....# #<........## ###.P.## #..# #...## ##...#### ##.## ..........# #P@.#P....#***#..#.#.##..*....# ~|j#.##*#...>l### ##....,**#.#.# ##...*, .#.# #P..** .....*#* ###.** #,*******#.,~|j~|j(9.5~|j~|j~|jD O#..###.P....#.#.....# ####P.......##.....P#.P.#P..###...#..#....#....# #P.....# #<........## ###.P.# #..# #...## ##...#### ##.## ..........# #P..P....#***#.@##.#.##..#....# #.##*#...>l### ##....,**#.#.# ##...*, .#.# #P..** .....*#* ###.** #,*******#.,..,,,**,~|j9P ?10.7~|jW ~|jvZ ~|j###P.......##.....P.P.#P..###...#......#....# #P.... #<........## ###.P.# #..# #...## ~|jY^##...#### ##.## ..........# #P..#P....#*###..##.#.##..#...@# #.##*#...>l### ##....,**#.#.# ##...*, .#.#~|j #P..** .....*#* ###.** #,*******#.,~|jO..,,,**,P###.*,,,,,,..*~|j7~|j(1.9~|j ~|j~|jkY  l.l    The helpless basilisk fails to defend itself.  You slice the basilisk!! You burn the basilisk.  The basilisk is severely wounded.=2.6 (0.7~|ji V _The basilisk closely misses you.~|j"v †You slash the basilisk! You burn the basilisk. 9=3.3 _You kill the basilisk!~|j: ~|jM; '~|j< ~|j? ~|jB ~|jG B~|joO G#.P.#P..###...#..# ....#....# #P.....# .#<........## ###.P.## #..# #... .#..##...#### ##.##~|jO  ...........# #P..# P....#*###..## ..#.##..#....# *#...>@## --4.5 (1.2.### ##.....#*~|jgP  #.#.# ##...#.# #.# #P..### .....*#* ###.# #.....#,*******#..* ~|jQ 3...,,,**,*#..* #..P###.*,,,,,,..#* ,,*** ****,,,,,<..* ~|jZ ~|j[ H--5.7 (2.4~|jb ~|jd 2 _Found a stone staircase leading up.~|jg u _You see here a basilisk corpse.~|j+~|j,~|j,~|j/~|j=2~|jZ9-....#....# #P.....#  #<........## ###.P.##  #.. #...##  #..##...#### ##.##  ..........# #P..#  ~|j9P....#*###..##  #.##..#....#  #.##*#...>†##  ### ##....@#* ~|j9#.#.# #.#  .#.##.# #P..###  ~|j:...*#* ###.#*  #,*******#..* ~|j: .......,,,**,*#..*  P###.*,,,,,,..#*  ,*** ***<..*  ** *,****##**  ~|j< 6.9 (1.2  Ashenzari invites you to partake of a vision and a curse of sorcery andintrospection.~|jI/  --more--~|jD ~|j & _~|j ~|jt ~|j~|jo~|j~|j-~|jL~|j,~|j~|j* ~|jz ~|j` ~|j ~|jO ~|j ~|j ~|j ~|j ~|j  ~|j ~|jd ~|j ~|jL ~|jH ~|j! ~|j ~|j  ~|j ~|j ~|j# ~|j`# ~|j5$ ~|j& ~|j) ~|jp) ~|j* ~|j`, ~|j/ ~|j0 ~|j1 ~|j2 ~|j4 ~|jU5 ~|jA6 ~|j8 ~|j2F ~|jH ~|jM ,~|jZ ~|jq] ~|jk ~|jl ~|jo ~|ju ~|jSv ~|jw ~|jx ~|j{ ~|je~ ~|j ~|j ~|jւ ~|jq X~|j ~|j ~|j ~|j ~|j ~|j ~|j ~|jC ~|j ~|jO ~|jq ~|j1 ~|j6 ~|j ~|jA ~|j ~|j ~|j ~|j ~|ju ~|j۲ ~|j( ~|j: ~|j ~|j ~|jx ~|j ~|j ~|jO ~|j ~|jW ~|jp ~|jn ~|j ~|j ~|j7 ~|j ~|j ~|jc ~|jt ~|j7 ,~|j ~|j ~|j ~|jK ~|j ~|j ~|j ~|j ~|j ~|j ~|jl ~|j ~|j ~|jX ~|ja ~|j ~|jt ~|jI X~|j ~|j ~|j ~|j ~|j' ~|je ~|jd ~|jq ~|j'" ~|j$ ~|j% ~|j& ~|j* ~|j3 ~|j4 ~|jD6 ~|jM ~|jO ~|jP ~|jR ~|j] ~|jya ~|ja ~|jc ~|jRn ~|jq ,~|js ~|j@~ ~|j" ~|j ~|jڂ ~|jj ~|j ~|j ~|j" ~|j+ ~|j ~|j ~|j B~|j ~|j ~|jx ~|j ~|j ~|j ,~|jm ~|jv ~|jp ~|j ~|j ~|j( ~|j ~|jv ~|j_! ~|j( ~|j+ ~|j, ~|j. ~|jt5 ~|j 8 ~|ju8 ~|j9 ~|j@ ~|j_D ~|j)E ~|jF ~|jM ~|jP ~|j0Q ~|jR ~|jZ ~|j^ ~|j}^ ~|j` ~|jg ~|jj ~|jj ~|jl ~|j(s ~|jgv ~|jv ~|jx ~|j~ ~|j ~|j' ~|j ~|j, ~|j} ,~|jȐ ~|j ~|j ,~|j_ ~|j ~|j ~|j ~|jj ~|jg ~|jZ ~|j ~|jd ~|j> ~|j ~|jd ~|ju ~|j ,~|j ~|j. ~|j ~|jn ~|j  ~|j ~|j B~|j" ~|j* B~|jl, ~|j{0 ~|j0 ~|j34 ~|j7 ~|j; ~|jx; ~|j= ~|jkA ~|jD ~|jD ~|jPG ~|jJ ~|jM ~|j;N ~|jwP ~|jS ~|jW ,~|jY ~|j_ ~|jb ,~|jc ~|j!g ~|ji ~|ji ~|j:k ~|jm ~|jp ~|jq ~|jtr ~|ju ~|jw ~|jx ~|jy ~|j{ ~|jN~ ~|j~ ~|j ~|j ~|j{ ~|j̋ ~|jX ~|j ~|j ~|jn ~|j ~|j ~|jK ~|j ~|j ~|j ~|jإ ,~|ju ~|j ~|j ~|j ~|jx ~|jw ~|j ~|j ~|j@ ~|j ~|j ~|j ~|j ~|j ~|j ~|j ~|j+ ~|j ~|j ~|j0 ~|j ~|j ~|j ~|j ~|j} ~|j: ~|j* ~|j$ ~|j ~|j ~|jo ~|jT ~|j ~|jA ~|j ~|j# ~|j$ ~|j & ~|j, ~|j/ ~|jC0 ~|j(2 ~|j: ~|j< ~|ji= ~|j> ~|j:F ~|j}H ~|jH ~|j0J ~|jS ~|j-U ~|jU ~|j5W ~|j] ~|j` ,~|ja ~|j)h ~|jk ~|jk ~|j0m ~|jWs ~|ju ~|jrv ~|jw ~|jZ ~|j ,~|j ~|j8 X~|j· ~|j ~|j ~|jk ~|j ~|j ~|j ,~|j ~|j# ~|jn ~|jn ~|j ~|j ~|jL ~|j ~|j ~|j ~|j ~|j ~|jD ~|j ,~|j ~|j ~|j B~|ji ~|j ,~|j ~|j ,~|j ~|j: ~|jm~|jX~|j#,~|jp~|ji  You see here a black mamba skeleton.~|j~|j= _~|jG ~|j#~|j '~|j'~|j,~|jN0~|j3~|j3~|js6~|j):~|j=~|j4>~|jX@~|j7D~|jjH~|jH~|jK~|j S~|jT~|jT~|jyW~|jQ[~|j_~|j_~|jb~|j$f~|jCj,~|jl~|j p~|js~|jw~|jz~|j}~|j~|jD~|j\~|j~|jB~|j~|j,~|jǧ~|jI~|jo,~|j~|j& #### ##.#...##............###.. ##..####.....#...................##........#.#...#.#.:..##.## ..........####.....#######.....## ####PP.#.## #.......# ##.#....  ####.## ##.###..## ####.#. ### #..##.#.####### ##.......P.##  #.....@#....# 581.3 (164.4) ~|jK##P.P#.#...##  #$)|###.P.#  #..P# ##### #.P!# ##### ~|j~|j~|j^ _Partly explored, can't reach some items.~|j=~|jA +2 spectral giant club. A giant lump of wood. Base accuracy: -6 Base damage: 20 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18. Spect: When you attack with it, this weapon's spirit leaps out and launchesa second, slightly weaker strike. The spirit shares part of any~|jbdamage it takes with you. This weapon falls into the 'Maces & Flails' category. It is too large for you to wield. It can be maximally enchanted to +9. Stash search prefixes: {ego} {branded} {Maces & Flails} {two-handed} {spect} {melee weapon} Menu/colouring prefixes: identified useless_item enchanted ego melee weapon ~|j'_________________ “Therewith the gyant buckled him to fight,  Inflamd with scornefull wrath and high disdaine,~|jT ~|j_ a #### ##.#...##............###.. MazurkaHog the Fencer ##..####.....#................... Barachi of Ashenzari *****. #....##........#.#...#.#.:..##.## Health: 115/115 ======================== ~|j` ..........####.....#######.....## Magic: 32/32 ======================== ####PP.#.## #.......# ##.#.... AC: 12Str: 9Doom: 38% ####.## ##.###..## ####.#. EV: 16Int: 25  ### #..##.#.####### SH: 0Dex: 17##.......P.##XL: 15 Next: 39% Place: Lair:2#.....@#....#~|j a Noise: ---------  Time: 26581.3 (164.4)##P.P#.#...##o) +5 scimitar "Bound Gnosis" {flame, Bglg#$)|###.P.#Throw: 36 boomerangs#..P# ######.P!#~|jca ##### _Found a stone staircase leading up. _You see here a basilisk corpse.  Ashenzari invites you to partake of a vision and a curse of sorcery and ~|ja _introspection. _You see here a black mamba skeleton. _Partly explored, can't reach some items.~|jn >~|j2x ~|jy |j |jI Level 2 of the Lair of Beasts <<<<>>>>^(Press ? for help) #.............####### ##............# ##..P###.#P.......##  ###...##.###....##.##.####.##.....P...#####..### ####.....<..#  #....##### #P......#..#.##.#.............######.########  ##.P## ##......................P..#...####  #P.####.##..###P.#...##÷......###.#####  ##.#####P..#########.#....#..#..P####.###  ##.##########.#....P..#...## #### #...P#  #..#.#####.....P...P..#.## #..####..##  ##.....####...)..#......P..## ###...###...#  ###.#.#.##### ##.#...##............###....#.##..##   ##.#.##..######### ##..####.....#...........................#   #....##.......#.P####....##........#.#...#.#.:..##.####.####.#   #...##.#.................|jY .....####.....#######.....##..##.####   ###.#..........#.#######PP.#.## #.......# ##.#..........##  #........##....## ####.## ##.###..## ####.#........#  ##.###..########### #..##.#.#########P....#  ### ######.......P.#########  #.....@#....#  ##P.P#.#...##  #$)|###.P.#  #..P# #####  #.P!#  #####|jK#P.....#÷.# #.P...............P....##..#......#..##...#### ##.#####..#.÷.P#####......##............#..#...>...............# #P..##..#.P.##......#.#####.............##..#...........P....#####..#######....#....P#.# ##.#..P#...#P.##..>............#.##..#....# ##.......P#### ##.......P..............#.####...>†## ##..###.### #...#..#....#..P........### ##.....## #..###.## ##.##.......P.#..###P.#....#.#.# ##...#.###...P..P#####............# ##.....#.##.# #P..###......P.####........#..###..........### ###.##|jB ####...^########## ##.......#....####.#.....#.########..# #........##P...# ##......#.P#### ##...........##.##..# #.............####### ##......# ##..P###.#P.......## ###...##.###....##.##.####.##.....P...#####..### ####.....<..# #....##### #P......#..#.##.#.............##### #.######## ##.P## ##......................P..#...# ### #P.## ##.##..###P.#...##÷......###.## ##.# ####P..#########.#....#..#..P## #.#####.#########.#....P..#...## #### #...P##..#.###.....P...P..#.## #..####..####.....####...)..#......P..## ###...###...####.#.#.#####[39;4|je9m ##.#...##............###....#.##..####.#.##..######### ##..####.....#...........................##....##.......#.P####....##........#.#...#.#.:..##.####.####.#|j_|j5 #### ##.#...##............###.. MazurkaHog the Fencer ##..####.....#................... Barachi of Ashenzari *****. #....##........#.#...#.#.:..##.## Health: 115/115 ======================== ..........####.....#######.....## Magic: 32/32 ======================== ####PP.#.## #.......# ##.#.... AC: 12Str: 9Doom: 38% ####.## ##.###..## ####.#. EV: 16Int: 25  ### #..##.#.####### SH: 0|j$6Dex: 17##.......P.##XL: 15 Next: 39% Place: Lair:2#.....@#....#Noise: ---------  Time: 26581.3 (0.0)##P.P#.#...##o) +5 scimitar "Bound Gnosis" {flame, Bglg|j~6h#$)|###.P.#Throw: 36 boomerangs#..P# ######.P!#|jC7##### _Found a stone staircase leading up. _You see here a basilisk corpse.  Ashenzari invites you to partake of a vision and a curse of sorcery and _introspection. _You see here a black mamba skeleton. _Partly explored, can't reach some items.|j8&|j:|jQ|jfV|j>Z$ _|jZ|jcd|jh|j:i|j]k|jyt|jw,|jlz|jO|j|j|jщ|jŒ|jg|jɗ|j~|jt|j|j|j|j|jH,|jӸ|j|js,|j|j9|j|j|jr|j|j|j|jp|j|j,|j|j|j5|j|j|je|j|j6|jK|j |jz|j|j5|j|jU|j |j |j"|j%|j-&|j'|j,|j/|jB0|j2|j6|j<9|j9|j;|j=?|jB|jB|jD|jvH|jdK|jK|j`M|jP|jS|jT|jU|j1Y|j\|j ]|j _|ja|jXe,|jqg|joj|j m|jWm|jn|jq|jt|jt|jv|j..###.....#.##.## ###..####P... #..............####...#####.P.#P .#......##.......##...###....#...#....#...#..P......#<........ .%..#.......###.P.....##..... .......P....##..#......#..##...## ..........#..#...>............... ............##..#...........P.... .#..P#...#P.##..@............#.##|jF6130.0) .......P....................#.### ..#..#....#..P...#..P.......### .##.......P.#..###P.#....#.#.# ###............# ##.....#.##.###........#..###..........#####.......#....####.#.....#.###|j ##......#.P#### ##...........  ## ##............# ##..P###.#P. |j|j|jc _There is a stone staircase leading down here.|j|j!1Level 2 of the Lair of Beasts <<<<>>>>^(Press ? for help) ###..#..######.......#.÷...%..###...#.####....##..####....#..##  ##.#.P##.P##P.##..............## #...### ##.....#....#...##..#.##  #....###...#...........###....####.<.# #..#..###.P....#.#.....#  ##.#.##............P...###.....#.##.## ###..####P.......##.....P#  #####.####..^.........#..............####...#####.P.#P..###...#..#   ###.###.## ##..##........#......##.......##...###....#....# #P.....#   ##..#..#..# ##....#.........#....#...#..P......#<........## ###.P.## |jN  #........## #P.#........%..#.......###.P.....##..........# #...##   #P.....#÷.# #.P...............P....##..#......#..##...#### ##.##   ###..#.÷.P#####......##............#..#...>...............# #P..#   #..#.P.##......#.#####.............##..#...........P....#####..##   #####....#....P#.# ##.#..P#...#P.##..@............#.##..#....#  ##.......P#### ##.......P....................#.####...>†##  ##..###.####...#..#....#..P...#..P.......### ##.....##  #..###.####.##.......P.#..###P.#....#.#.# ##...#.#  ###...P..P#|jF7####............# ##.....#.##.# #P..###  #......P.####........#..###..........### ###.##  ####...^############.......#....####.#.....#.########..#  #........##P...###......#.P#### ##...........##.##..#  #.............####### ##............# ##..P###.#P.......##  ###...##.###....##.##.####.##.....P...#####..### ####.....<..#  #....##### #P......#..#.##.#.............######.########  ##.P## ##......................P..#...####|j7.@|j7..|jQL 7#.|j 7##|jX0 7.#|j& 7P.|j> 7#P|j 7.#|jQ 7..|j 7..|jH 7#.|j 7P#|jP7.P|jg7..|j7#.|jЏ7.#|j7#.|jǖ7##|j7 #|j|j..###.....#.##.## ###..####P..... MazurkaHog the Fencer #..............####...#####.P.#P. Barachi of Ashenzari *****. .#......##.......##...###....#... Health: 115/115 ======================== ....#....#...#..P......#<........ Magic: 32/32 ======================== .%..#.......###.P.....##......... AC: 12Str: 9Doom: 38% .......P....##..#......#..##...## EV: 16Int: 25  ..........#..#...>............... SH: 0Dex: 17 ............##..#...........P.... XL: 15 Next: 39% Place: Lair:2 .#..P#...#P.##..@............#.##[3|j9;49m Noise: ---------  Time: 26611.3 (0.0) .......P....................#.### o) +5 scimitar "Bound Gnosis" {flame, Bglg ..#..#....#..P...#..P.......###Throw: 36 boomerangs .##.......P.#..###P.#....#.#.# ###............# ##.....#.##.###........#..###..........#####.......#....####.#.....#.### ##......#.P#### ##...........  ## ##............# ##..P###.#P.  _You see here a basilisk corpse.  Ashenzari invites you to partake of a vision and a curse of sorcery and _introspection. _You see here a black mamba skeleton. _Partly explored, can't reach some items. _There |jUis a stone staircase leading down here.|j|j |j |j |j |jj |j22.3 (1 _ |j |jAu  You climb downwards.  You hear the solemn chanting of funerary rites. |jN/  --more-- |j 3  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes! |jb0 ..##.,*,*##,,**≈≈  ......,,,.#*,***≈  ,.<h.h,,,..,,****  ,*#[#.#*,.##*,*  **#h..h#,..****  ,**...hh*.##  ,{,,#?..#..### **  ,,***#Y......#**,  ,**,,*#.@...#,,*,  ,*,,,∆#..#  ,*,*,YF...*#....#  |jk,*,#.Fl..##,,..## ,,,##~#...*,,,,#* ,,,*###..#,,,,,,, l   komodo dragon (asleep) ,,,,{*....,,*,,,, YY 2 yaks (asleep) ,*,,,,....***,*,, hhhhh 6 wolves (asleep) **,,,.#..#* **,,, F 2 bullfrogs (asleep) |j)a 53.8 (2.5 |je 8< |ju  _You encounter 2 yaks, 2 bullfrogs, a komodo dragon and 6 wolves.Found two items. Found a stone staircase leading up.  You have a vision of a gate. |jy a _There is a stone staircase leading up here.|j^l  Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jh##.,*,*####[#.#*,.###h..h####?..#..######.@...##..##....##.Fl..##,,..####~#####..#l|jopoisoned)YYpoisoned)hhhhhpoisoned)#..#Fpoisoned)  The wolf is poisoned. x2  The wolf howls!  The wolf is poisoned.  The wolf howls!  The wolf is poisoned.  The wolf howls!|jڡ ##.,*,*####[#.#*,.###h..h####?..#..######.@...##..##....##.Fl..##,,..####~#####..##..#|jض hh  Your orb unleashes a flurry of shooting stars!yak looks even sicker. x2; The bullfrog looks even sicker.looks even sicker. x5|j 2.h|j 7.h|j 5.h|j 9.h|j 7.h|j 6F.|j A.Y|jϾ Jl.|j5 :.Y|j 9,{vvvvF,very poisoned, 1 ally target){1 poisoned, 5 very poiso…)1 poisoned, 1 very poison…)|j W28---====|j m4.8 (1.0Toxic -Star |jX |j ? _You hear a bellow! You hear a trumpeting!|jZ F.You slash the bullfrog! You burn the bullfrog.  The bullfrog is heavily wounded.|j|j^|j.|jh|jF .|juh|jӿ-.h|j8.h|j9[h|jsO very poisoned)The bullfrog looks even sicker. x2; The wolf looks even sicker.  The bullfrog swells and bulges.The bullfrog barely misses you. The shooting star hits the yak.|jmT○ ○vThe yak is moderately wounded.|j8]]  The yak is knocked back. The shooting star hits the yak.|jC3○|j8 .The yak is heavily wounded.The yak is knocked back. The shooting star hits the wolf!|j/54|ju/○|j]Y°°°.°|j ==--5.5 (0.7|jS°°|jH _You kill the wolf!|j .You slash the bullfrog! You burn the bullfrog.|j †  You kill the bullfrog!The yak looks even sicker. The wolf looks even sicker.|jk.h.h|j9.h|j]5.h|j1.|jYKv○|j CY.|jq YYou kill the wolf!|j Ml.|j0Y|jL} †h  You encounter a yak. x2|j,;vh|j{|j °The wolf completely misses you. The shooting star hits the wolf!|jb,,,FYY 4 yaks (1 distracted, 2 very poison…), 3 wolves (very poisoned)|j`0○|jja7.h|ja/F|jn °∆Yunaware, 2 very poisoned)F   bullfrog (very poisoned)|jsv740---6.2|j}M°°°|jgH _You kill the wolf!|j l  Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j |j Really do that while emitting a toxic aura? Y - Yes  N - No|jDT|jz..##.,*,*##,,**≈≈MazurkaHog the Fencer......,,,.#*,***≈Barachi of Ashenzari *****.,.<...,,,..,,****Health: 115/115 ========================,*#[#.#*,.##*,*Magic: 28/32 =====================---**#....#,..****AC: 12Str: 9Doom: 37% ,**Y.†..*.##EV: 16Int: 25  ,,,,#?hh#..### **SH: 0Dex: 17,,***#Yh°°...#**,XL: 15 Next: 40% Place: Lair:3,**,,*#.@°..#,,*,Noise: =--------  Time: 26616.2 (0.0),*,,,∆#Y[0;10|j(|+;1ml#.......o) +5 scimitar "Bound Gnosis" {flame, Bglg,*,*,.F...*#....#Throw: 36 boomerangs,*,#.....##,,..##Toxic -Star ,,,##~#...*,,,,#*,,,*###..#,,,,,,,l   komodo dragon (poisoned),,,,,*Y...,,*,,,,YYYY 4 yaks (1 unaware, 2 very poisoned),*,,,,....***,*,,hhh 3 wolves (very poisoned)**,,,.#..#* **,,,F   bullfrog (very poisoned)You encounter a yak. x2  The wolf completely misses you. The shooting star hits the wolf! _You kill the wolf!Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.|j`|j'|j|jv. _|jY†The komodo dragon is severely wounded.The yak bellows!  The yak is poisoned. The yak looks even sicker.  The bullfrog looks as sick as possible! The komodo dragon looks even sicker.  The yak is poisoned.  You hear a trumpeting!|j7°h|jh7.h|jN3°h|jN<.Y|j Y.You kill the bullfrog!|jU. very poisoned)Y2 poisoned, 2 very poisoned)|j'Z ==9 (0.7|jۯA°°|j _The yak completely misses you. The komodo dragon closely misses you.|j.L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j$ |jo& Really do that while emitting a toxic aura? Y - Yes |jZ' ' N - No|j!|j|j...##.,*,*##,,**≈≈MazurkaHog the Fencer......,,,.#*,***≈Barachi of Ashenzari *****.,.<...,,,..,,****Health: 115/115 ========================,*#[#.#*,.##*,*Magic: 28/32 =====================---**#....#,..****AC: 12Str: 9Doom: 37% ,**.Y†..*.##EV: 16Int: 25  ,,,,#?.°#..### **SH: 0Dex: 17|j. ,,***#Yhh....#**,XL: 15 Next: 40% Place: Lair:3,**,,*#h@°..#,,*,Noise: ===------  Time: 26616.9 (0.0),*,,,∆#Yl#.......o) +5 scimitar "Bound Gnosis" {flame, Bglg,*,*,.†...*#....#Throw: 36 boomerangs,*,#.....##,,..##Toxic -Star ,,,##~#...*,,,,#*,,,*###Y.#,,,,,,,l   komodo dragon (very poisoned)|j!0,,,,,*....,,*,,,,YYYY 4 yaks (2 poisoned, 2 very poisoned),*,,,,....***,*,,hhh 3 wolves (very poisoned)**,,,.#..#* **,,,You hear a trumpeting!  You kill the bullfrog! _The yak completely misses you. The komodo dragon closely misses you.Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.|j:|j;'|jmE|jG. _|j †  You kill the bullfrog! _The yak completely misses you. The komodo dragon closely misses you.asting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You slash the komodo dragon! You burn the komodo dragon.|j Y.You kill the komodo dragon!The wolf looks even sicker. The wolf bites you but does no damage.|j .YYYY 4 yaks (2 poisoned, 2 very poisoned)hhh 3 wolves (|j7 4-6 1-7.6 (0.7|j?|jz ^ _The wolf misses you. The wolf bites you.!|jL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!|j?V!|jWReally do that while emitting a toxic aura? Y - Yes  N - No"|j9"|j6Q"|jV] ..##.,*,*##,,**≈≈MazurkaHog the Fencer......,,,.#*,***≈"|j]tBarachi of Ashenzari *****.,.<...,,,..,,****Health: 114/115 =======================-,*#[#.#*,.##*,*Magic: 28/32 =====================---**#....#,..****AC: 12"|j^Str: 9Doom: 36% ,**.Y†..*.##EV: 16Int: 25  ,,,,#?.Y#..### **"|jP^ISH: 0Dex: 17,,***#.hh....#**,XL: 15 Next: 41% Place: Lair:3"|j^,**,,*#h@...#,,*,Noise: ==-------  Time: 26617.6 (0.0),*,,,∆#Y†#.......o) +5 scimitar "Bound Gnosis" {flame, Bglg"|j^+,*,*,.†...*#....#Throw: 36 boomerangs,*,#.....##,,..##Toxic -Star "|j_,,,##~#...*,,,,#*,,,*###Y.#,,,,,,,YYYY 4 yaks (2 poisoned, 2 very poisoned),,,,,*....,,*,,,,hhh 3 wolves (very poisoned),*,,,,....***,*,,**,,,.#..#* **,,,You kill the komodo dragon!The wolf looks even sicker. The wolf bites you but does no damage. _The wolf misses you. The wolf bites you.  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  "|j`nConfirm with . or Enter, or press ? or * to list all spells.Okay, then."|joj"|jDl'"|ju"|jx. _#|j  .You slash the yak! You burn the yak.  The yak is almost dead.Your toxic aura wanes.#|j Y.You kill the yak!#|j<.Y#|jd 3 yaks (2 poisoned, 11 poisoned, 2 very poisoned)#|jh#t5=9======#|j#N 8.3 (0.7#|j+#|jM0 _The wolf completely misses you. The wolf misses you. x2%|jR L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&|jz .A pair of sphinxes answers your call!&|j- Y.You kill the wolf!&|j<I†Y&|jX YThe wolf closely misses you. The wolf bites you.&|jP  HHY   elephant (trample)YYY 3 yaks (2 poisoned, 1hh 2 wolves (1 poisoned, 1 very poisoned…)H   guardian sphinx (summoned) (…)You encounter an elephant.&|j09--2-----2====9.3 (1.0&|jm&|j _The wolf barely misses you. The wolf misses you.'|j47 .YYou barely miss the wolf.'|j9= .Y'|jF:NThe wolf is severely wounded.'|j;BY.'|jI=<.Y'|jI@poisoned, 1 ally target)'|jBJl=---20.0 (0.7'|j[T'|jUy _The wolf bites you but does no damage. The wolf closely misses you.'|j[< .You hit the yak. You burn the yak.  The yak is almost dead.Your guardian sphinx bites the wolf!!'|j=FH†(|ja ,…)   wolf (poisoned)  The wolf dies!(|js99/115 ---- =--7(|j4(|jO _The wolf bites you but does no damage. The yak gores you!(|j .YYou hit the yak but do no damage.The yak is almost dead.(|jƌ9.Y(|jBY.(|j՚ †  The wolf bites you but does no damage.  Your sphinx marauder pounces on the wolf.(|j7 H   guardian sphinx (summoned)H   sphinx marauderThe wolf dies!(|jp/-1.4(|jζ(|jT _The yak completely misses you.)|j[# †You hit the yak. You burn the yak.  The yak is almost dead.)|jx/l†You hit the yak. You burn the yak.  The yak is almost dead.  You kill the yak!  The yak looks more healthy.r sphinx marauder pounces on the yak!  The air twists around and strikes the yak!!)|j?4r .YThe yak dies!)|j&@f   yak (poisoned, ally target))|jF]-----53)|jF=2.1)|jP)|jT9 _The yak gores your sphinx marauder.+|jb =H.+|jk 5 .+|j |YYour guardian sphinx mutters an ancient curse at the yak.+|j 8.Y+|jk' Q{ +|j( <100/115--+|j( g3==3.1 (1.0+|jh1 +|j< ) _The yak is smitten.,|jz .. ##..*,###,,**≈≈ ......{,..#*,***≈ ,.<...,,...,,**** ,*#[#.#*..##*,* **#...Y#...**** ,*#..†..#.##  ,,,,#?..#..### ** ,,***#.@†....#**, ,**,,##YH...#..#, ,*,,,∆#H†#....... ,*,*,.†...*#....# ,*,#.....##,,..## ,,,##~#...*,,,.#* ,,,*###..#,,,,,,, ,,,,,*....,,*,,,, ,*,,,,....***,*,,,|jh†Your guardian sphinx mutters an ancient curse at the yak. _The yak is smitten.  You swap places with your sphinx marauder.  Your sphinx marauder pounces on the yak.  The air twists around and strikes the yak!  Your guardian sphinx bites the yak!!,|jl YThe yak dies!,|j9.Y,|jAH<,|j,,Y.**,* **,**≈,,∆..#*∆,{*,***,,,**Y 2 elephants (trample, 1 wandering, 1 …)*,∆H   guardian sphinx (summoned)*H   sphinx marauder*,|jtc 4-4.3 (1.2,|jة,|j٪S _You encounter an elephant.,|jp _You see here a yak corpse..|j|?H..|j}0Y.|j9.Y.|jC.Y.|jׄ H†You encounter an elephant.Your sphinx marauder pounces on the elephant..|jJY.,YYY 3 elephants (trample, 1 ally target).|jT^--50.|j.|jE _The air twists around and strikes the elephant!/|j .YYou completely miss the elephant./|j .YThe elephant is moderately wounded./|jR  The elephant barely misses you. x2  Your sphinx marauder pounces on the elephant./|jl1=-6.0 (0.7/|j/|jF _The air twists around and strikes the elephant!!/|j8.  You slash the elephant! You burn the elephant.  The elephant is severely wounded.Your guardian sphinx bites the elephant.  Your guardian sphinx claws the elephant but does no damage. x2  /|j֚V 2/|jv=4 5=7/|j֪/|joH _The elephant dies!0|j_=H.0|jGa7.Y0|ja:.Y.0|jb7H†0|j4o0|jom4=--7.7 (1.00|jTx0|jz1|j{ .YYour guardian sphinx bites the elephant!  Your guardian sphinx barely misses the elephant.1|jE†The elephant trunk-slaps your sphinx marauder but does no damage.!t!  Your guardian sphinx bites the elephant!!claw  Your guardian sphinx claws the elephant.1|j~   elephant (trample,1|jt2=3 6===81|j1|j$H _The elephant dies!1|j# 8.Y1|jl/ 1|j~6 3*1|j  Your sphinx marauder screeches a cliché riddle in a mystic tongue.1|j?H.1|j4Y.1|jU-91|jM1|j< _The elephant resists with some effort.2|jM8.Y2|j@Y2|j`3*2|j:  Your sphinx marauder roars a perplexing riddle with a strange tongue.2|j& YY  distracted, ally t…)The elephant easily resists.  Your guardian sphinx bites the elephant!  Your guardian sphinx claws the elephant!2|j.-302|j2|j> _Your guardian sphinx claws the elephant.2|j8 J*2|j  Your sphinx marauder screeches an impossible riddle in a mystic tongue.2|j†The elephant misses your sphinx marauder.  The elephant closely misses your sphinx marauder..  Your sphinx marauder pounces on the elephant!2|jH   guardian sphinx (summoned)H   sphinx marauder2|j35= 7=12|j%H _The elephant dies!4|jtP! .) ∩.,..#*,* **,** ...##..*,###,,#*≈≈ ,......,∆..##$***≈ ,,.<...,,....,**** *,*#[#.##..##*,* ,**#....#...**** *,*#..H††#.##  *,,,,#?@H#..### **4|j *,,**##.††....#**, ,,**,,##†<...#..#, ,,*,,,∆#.†#....... ,,*,*,.†...*#....# *,*,#.....##,,..## *,,,##~#...*,,,.#* *,∆,*###..#.,,,,,, *,,,,,*.....,*,,,,4|j7,,.),,,** *,**,,,,,,,,,*,**∆4|j K@---2.9 (1.24|jsW4|j [~ _Found 12 gold pieces, a +0 war axe and a potion of resistance.4|jr  .P!,,.),,,** *,** ∩ ....,..##,* **,**≈ ,...##..#,###,,#*≈≈ ,,.......∆..##$***≈ ,,,.<....,....,**** ,*,*#[#.##..##*,* ,,**#....#...**** ,*,*#..H††#.## ,*,,,,#@.H#..### ** ,*,,**##.††....#**, ,,,**,,##†<...#..#, *,,*,,,∆#.†#. ,,,*,*,.†...##..# **,*,#.....##,,..## *∆,,##~#...*,,,.#* *,∆,*###..#.,,,,,,[17;104|j~s eH *,,,,,*.....,*,,,,4|j`u 7H.4|jI ,,,,,,,,******4|j Y4---4.14|jC 4|j §t - 11 scrolls of teleportation (gained 1)4|j$ §Your sphinx marauder disappears in a puff of smoke!4|j% P§†4|jZ *5.1 (24|j 4|jL i _Your guardian sphinx disappears in a puff of smoke!6|jU ...# .  ,.P!.,.),,.#* *,** ∩ ,....,..##.# **,** ,,...##..#.###,,#*≈≈ ,,,.......!..##$***≈ ,,,,.<....,....,**** ,,*,*#[#.##..##*,* ,,,**#..§.#...#*** ,,*,*#.@†††#.##  *,#....#§§.#..### ** *,#..####.††....#**,6|j #...**,,##†<...#..#, ##.,*,,,∆#.†#....... #.,,*,*,.†...##....##**,*,#.....##,,..## *∆,,##~#...*,,,.#* *,∆,*###..#.,,,,,,6|jD,...#,,,,*,,.* **,,*,,,,.,*.§††...6|j;_56=6.3 (16|j6|jV _Found a potion of lignification.7|jEB .##. ##  ,...#,,,.#,,.* **  ,,.P!.,.).,.#* *,** ∩ ,,....,..##.# **,** *,,...##..#.###,,#*≈≈ ,,,,.......!..##$***≈ ,,,,,.<.........,****7|jB ,,,*,*#[#.##..##*,* ,,,,**#@...#...#*** ,,,*,*#..†††#.## *,#....#.§.#..### ** *,#..####§††....#**, #...#*,,##†<...#..#, ##..*,,,∆#.†#....... #..,*,*,.†...##....###*,*,#.....##,,..## *∆,,##~#...*,,,.#*7|jQ,.##.*,,,##*,**,,,,*,>,,*..7|jR'7.57|j|[7|j`^8|jBM.. . ..##.*,,,##*,** .....#,,,.#,,.* ** ....P!.,.).,.#* *,** ∩..P....,..##.# **,**≈ .#.....##..#.###,,#*≈#...........!..##$***≈.......<.........,****>,,,*,*#@#.##..##*,,**#....#...#***,,,,*,*#..†††#.## ***,#....#...#..### ***,#..####.††....#**,.#....#8|j2##.8|j,.,,,,,**,,* *∆8|jU6=8.78|j_8|jB _You see here the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}.<|j <|j +90<|j <|j _y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}>|jv ..##.*,,,##*,** .....#,,∆.#,,.* **....P!.,.).,.#* *,** ∩..P....,..##.# **,**≈ .#.....##..#.###,,#*≈≈#...........!..##$***.......<.........,****>,,,*,*#.#.##..##*,* ,,,,,**#@...#...#***,*#..†††#.## ***,#....#...#..### **..-Star .#....###.*∆,,##~#...*,,,.#*>|j >|jx7==40.9 (1.2>|j>|j"?|j.....#,,∆.#,,.* **....P!.,.).,.#* *,** ∩..P....,..##.# **,**≈ .#.....##..#.###,,#*≈#...........!..##$***≈ .......<.........,**** >,,,*,*#.#.##..##*,* ,,,,,**#....#...#*** ,,,,*,*#.@†††#.## ***,#....#...#..### ** *,#..####.††....#**, #...#*,,##†<...#..#, ##..*,,,∆#.†#.......#..,*,*,.†...##....?|j%###*,*,#.....##,,..## *∆,,##~#...*,,,.#**,∆,*###..#.,,,,,,?|je?|j=_7=2.1?|jX?|j?|j....P!.,.).,.#* *,** ∩..P....,..##.# **,**≈ .#.....##..#.###,,#*≈#...........!..##$***≈ .......<.........,**** ?|j>,,,*,*#.#.##..##*,* ,,,,,**#....#...#*** ,,,,*,*#..†††#.## ***,#....#@..#..### ** *,#..####.††....#**, ?|j#...#*,,##†<...#..#, ##..*,,,∆#.†#....... ?|j)#..,*,*,.†...##....###*,*,#.....##,,..#?|jI"#?|jh *∆,,##~#...*,,,.#**,∆,*###..#.,,,,,,*,,,,,*.....,*?|j$,,,,?|j ?|j '3.3?|j)?|j+?|jzr (..P....,..##.# **,**≈ .#.....##..#.###,,#*≈#...........!..##$***≈ .......<.........,**** >,,,*,*#.#.##..##*,* ,,,,,**#....#...#*** ?|jr ",,,,*,*#..†††#.## ***,#....#...#..### ** *,#..####@††....#**, #...#*,,##†<...#..#, ##..*,,,∆#.†#....... #..,*,*,.†...##....# ?|jYs ##*,*,#.....##,,..## *∆,,##~#...*,,,.#**,∆,*###..#.,,,,,,*,,,,,*.....,*,,,,*,*,,,,....*#*,*,,?|jO ?|jӀ $8?|j U8==4.5?|j ?|j ?|j.#.....##..#.###,,#*≈#...........!..##$***≈ .......<.........,**** >,,,*,*#.#.##..##*,* ,,,,,**#....#...#*** ,,,,*,*#..†††#.## ***,#....#...#..### ** *,#..####.††....#**, #...#*,,##@<...#..#, ?|j##..*,,,∆#.†#....... #..,*,*,.†...##....# ##*,*,#.....##,,..##  *∆,,##~#...*,,,.#**,∆,*###..#.,,,,,,*,,,,,*.....,*,,,,*,*,,,,....*#*,*?|j,,*,,,.#..## **,,,?|ja7*?|jό'5.7?|j?|jDp _You see here a yak corpse.@|jË  #...........!..##$***.......<.........,****>,,,*,*#.#.##..##*,* ,,,,,**#....#...#***,*#..†††#.## ***,#....#...#..### ** *,#..####.††....#**,#...#*,,##†<...#..#@|j #..*,,,∆#@†#.........,*,#..†...##....##*,*,#.....##,,..##-Star .#!.##@|j D**,,,**,@|j; /96.9@|jo @|jޤ ^ _Found a potion of heal wounds.@|jp .......<.........,**** >,,,*,*#.#.##..##*,*  ,,,,,**#....#...#*** ,,,,*,*#..†††#.## @|jT ***,#....#...#..### ** *,#..####.††....#**, #...##..##†<...#..#, ##..#...!#.†#.......@|jj #..,*,#..@...##....# ##*,*,#.....##,,..## *∆,,##~#...#,,,.#*@|jR *,∆,*###..#..,,,,, *,,,,,*......#,,,, *,*,,,,....###@|j*,, ***,,,.#..## **,,,@|j5 **,,,!.## ** ##@|j&C***,***@|j '8.1@|j@|j @|jP_Found a potion of resistance.@|jFu _You see here a bullfrog corpse.A|js  #...........!..##$***≈ .......<.........,**** >,,,*,*#.#.##..##*,* ,,,,,**#....#...#*** ,,,,*,*#..†††#.## ***,#....#...#..### ** *,#..####.††....#**, #...##..##†<...#..#, ##..#...@#.†#....... #..,#.#..†...##....###*,*,#.....##,,..## *∆,,##~#...#,,,.#* *,∆,*###..#..,,,,,A|j  *,,,,,*......#,,,, *,*,,,,....###*,,***,,,.#..##,,,,,,!.## **,A|j 109=9.3 _A|j A|j" A|j.# +50.3 (2A|j^) A|jn, f _r - 3 potions of resistance (gained 1)B|j?.......<.........,**** >,,,*,*#.#.##..##*,* ,,,,,**#....#...#*** ,,,,*,*#..†††#.## ***,#....#...#..### ** *,#..####.††....#**, #...##..##†<...#..#, ##..#....#.†#....... #..,#.#..@...##....# B|j##*,*,#.....##,,..##  *∆,,##~#...#,,,.#* *,∆,*###..#..,,,,, *,,,,,*......#,,,,*,*,,,,....###,*,,***,,,.#..## **,B|j,, **,,,!.## ,*,*## **B|j6B|jX1=1.5 (1B|jB|j_u _You see here a bullfrog corpse.B|j>,,,*,*#.#.##..##*,* ,,,,,**#....#...#*** ,,,,*,*#..†††#.## ***,#....#...#..### ** *,#..####.††....#*#, #...##..##†<...#..#, ##..#....#.†#....... #..,#.#..†...##....# ##*,*,#...@.##,,..##  *∆,,##~#...#,,,.#* B|j}L*,∆,*###..#...,,,, *,,,,,*......#..., *,*,,,,....###,*.,***,,,.#..## **,,, **,,.!.## ,#P### ** #B|j)J,***,,B|j.2.7 _B|j B|jqB|jAc ,,,,,**#....#...#***,*#..†††#.## ***,#....#...#..### ** *,#..####.††....#*#,#...##..##†<...#..#B|j#..#....#.†#.........,#.#..†...##....##*,*,#.....##,,..# *∆,,##~#@..#,,,.#*,∆,*###..#......,,,,,*......#...*,,,.....###,*...##B|j}:*,,B|j{2=30=3.9B|j<B|jB|j h *,*#..†††#.## ***,#....#...#..### ** *,#..####.††....#*#,#...##..##†<...#..#..#....#.†#.........,#.#..†...##....##*,*,#.....##,,..# *∆,,##~#...#,,,.#*B|j <,∆,*###@.#......,,,,,#......#...*,,......###,*...-Star ##B|j :**,B|j '5.1B|j B|j B|j  ***,#....#...#..### ** *,#..####.††....#*#,#...##..##†<...#..#..#....#.†#.........,#.#..†...##....##*,*,#.....##,,..# *∆,,##~#...#,...#*,∆,*###..#......,,,,,#.@....##........###,*B|j *#....#..## **,,-Star P#B|j 9**B|j+ '6.3B|j B|j C|ji  *,#..####.††....#*#,#...##..##†<...#..##..#....#.†#.........,#.#..†...##....##*,*,#.....##,...# #:,,##~#...#....#*#.$.*###..#......,#.....#......#...#.....@..###,**#....#..## **,, ##...!.## **,  ###P### ##31==7.5C|jb _Found 9 gold pieces and a parchment of Teleport Other.C|j^ #...##..##†<...#..##..#....#.†#.........,#.#..†...##....###,*,#.....##P...# #:.,##~#...#....#*.$.####..#......,....#......#...*,#........###,**#....#@.## **,, ##...!.## **,  ###P### -Star C|jkC|jk'8.7C|j,sC|juC|jQz  ##..#....#.†#....... #...#.#..†...##....# ###.#,#.....##P...## #:..##~#...#....#* #.$.####C|jz H.., #.....#......#..., *,#........###,*., **#....#..## **,,, ##...@.## ** ###P### **, ##* *,, *,, **,C|j0{ i ** C|j\{ I  C|j C|j" /49.9C|j C|j C|jB +60.9 (2C|j C|jM [ _w - a potion of heal woundsC|j > ##..#....#.†#....... #...#.#..†...##....# ###.#,#.....##P...## #:..##~#...#....#*C|j: = #.$.####..#......, #.....#......#..., *,#........###,*., **#....#..## **,,, ##..@..## **, ###P### **,C|j\  ### *,, *,, C|j l **, **C|j C|j 5=2==2.1 (1C|j C|j D|jm #...##..##†<...#..#, ##..#....#.†#....... #...#.#..†...##....####.#.#.....##P...## #:..##~#...#....#* #.$.####..#......, #.....#......#..., *,#........###,*.,**#..@.#..## **,,,D|j?y.....## **,###P### **,### *,, *,,,** D|jÏD|j6'3.3D|jBD|jt _You hear the lone wailing of a funeral chant nearby.D|j #.#..####.††....#*#, #...##..##†<...#..#, ##..#....#.†#....... #...#.#..†...##....####.#.#.....##P...## #:..##~#...#....#*D|j #.$.####..#......, #.....#......#..., *,#.@......###,*.,**#....#..## **,,,.....## **,###P### **,##D|j\# *,, *,,D|jȵ',**D|jp=4.5D|jD|jD|j**#.#....#...#..### ** #.#..####.††....#*#, #...##..##†<...#..#, ##..#....#.†#....... #...#.#..†...##....####.#.#.....##P...## #:..##~#...#....#* #.$.####..#......, #..@..#......#..., #.#........###,*.,#*#....#..## **,,,.....## **,###P### **,### *,, *,,,**D|j6*D|j~25.7D|jrD|jʛk _Your orb has finished recharging its magic.D|j 7  ,,..#.*#..†††#.## ***#.#....#...#..### ** #.#..####.††....#*#, #...##..##†<...#..#, ##..#....#.†#....... #...#.#..†...##....####.#.#.....##P...## #:..##~#...#....#* #.@.####..#......, #.....#......#..., #.#........###,*.,###....#..##,,,.....## **,###P### **,### *,, *,,D|j7 ,D|jeF D****D|jF T==6.9D|jN D|j\ A7.9 (2D|jc D|jf ? _You now have 1531 gold pieces (gained 9).E|j"s ,,...###....#...#*** **,,..#.##..†††#.##  ****#.#....#...#..### *** #.#..####.††....#*#, #...##..##†<...#..#,E|j}s ##..#....#.†#....... #...#.#..†...##....####.#.#.....##P...## #@..##~#...#....#* #...####..#......, #.....#......#..., #.#........###,*.,E|jsh###....#..##,,,.....#E|js# **,###P### **,E|jsi### *,, *,,E|jtE|j\7,*,,,**9.1 (1  You pick up a parchment of Teleport Other and begin reading...70.1 (2E|j>G _You add the spell Teleport Other to your library.F|jCM >..,#,*#.#.##..##*,,,....###....#...#***F|jC ,,..#.##..†††#.## ,****#.#....#...#..### *** #.#..####.††....#** #...##..##†<...#..#,F|jCk##..#....#.†#.......F|j D#...#.#..†...##....###@#.#.....##P...##~#...#....#*F|j/D^####..#...#.....#......#...,F|jLD.....#F|jO8,,,F|jZP+1.3 (1F|jVF|j8YF|jKM .......<.........,****,,>..,#,*#.#.##..##*,,,....###....#...#***,,..#.##..†††#.## ,****#.#....#...#..### *** #.#..####.††....#** #...##..##†<...#..#,#..#....#.†#.......#..†...##....###.#.#.....##P...##.##~#...#....#*#...####..#......,..#.#F|jj8,,,F|jp(2.5F|jF|jn ; _Found a stone staircase leading down.F|j M ###...........!..##$***≈........<.........,****,,>..,#,*#.#.##..##*,,,....###....#...#***,,..#.##..†††#.## ,****#.#....#...#..### *** #.#..####.††....#** #...##..##†<...#..#,##.@#....#.†#.........†...##....###.#.#.....##P...###...##~#...#....#*.........F|jp*,∆3.7F|j8F|juF|j |M .#.....##..#.###,,#*≈F|jX H*###...........!..##$***≈........<.........,****,∆>..,#,*#.#.##..##*,F|j{ X,,....###....#...#***F|j ,,..#.##..†††#.## ,****#.#....#...#..### **F|j %* #.#..####.††....#** #..@##..##†<...#..#,F|j #..#....#.†#.........†...##....###.#.#.....##P...##F|jD w. . F|j F|j 8~**F|j (4.9F|j F|jv F|j# ...P....,..##.# **,**≈ ~**.#.....##..#.###,,#*≈≈ *###...........!..##$***≈ ,,........<.........,****,,∆>...#,*#.#.##..##*,* ,*,,....###....#...#***,**,,..#.##..†††#.## ,****#.#....#...#..### ** ** #.#.@####.††....#*#, * #...##..##†<...#..#, ##..#....#.†#....... #...#.#..†...##....####.#.#.....##P...###...##~#.#*#...####..#......,#.....#......#...,#.#.......F|j$(.###,*.,F|j66,F|jA7(6.1F|j@F|jBG|j4- ....P!.,.).,.#* *,** ∩,...P....,..##.# **,**≈ ~*#.#.....##..#.###,,#*≈≈ *###...........!..##$***≈ ,,........<.........,****G|j,,∆>...#,*#.#.##..##*,* ,*,,....###....#...#***,**,,..#.##..†††#.## ,****#.#..@.#...#..### ** ** #.#..####.††....#*#, * #...##..##†<...#..#, ##..#....#.†#.......G|jf#...#.#..†...##....####.#.#.....##P...###...##~#.#*#...####..#......,#.....#......#...,G|j6,G|j(7.3G|jG|jG|j+.....#,,∆.#,,.* ** ....P!.,.).,.#* *,** ∩,...P....,..##.# **,**≈ ~*#.#.....##..#.###,,#*≈≈ G|j$*###...........!..##$***≈ ,,........<.........,****,,∆>...#,*#.#.##..##*,* ,*,,....###....#...#***,**,,..#.##@.†††#.## ,****#.#....#...#..### ** G|jm** #.#..####.††....#*#, * #...##..##†<...#..#,G|j##..#....#.†#.......G|j#...#.#..†...##....#G|jJ###.#.#.....##P...###...##~#.#*G|jk<#...####..#......,G|j G|j (8.5G|jlG|jG|j(J..##.*,,,##*,** .....#,,∆.#,,.* ** ...P!.,.).,.#* *,** ∩,...P....,..##.# **,**≈ ~*#.#.....##..#.###,,#*≈≈ G|jJ*###...........!..##$***≈ ,,........<.........,****,,∆>...#,*#.#.##..##*,* ,*,,....###.@..#...#***,**,,..#.##..†††#.## G|jJR,****#.#....#...#..### ** ** #.#..####.††....#*G|jJT#,* #...##..##†<...#..#,##..#....#.†#...G|jK#...#.#..†...##.#G|jdK###.#.#.....##P...###...##~#...#....#*G|jXG|j...#,*#.#@##..##*,* ,*,,....###....#...#***,**,,..#.##..†††#.## ,****#.#....#...#..### **G|j ** #.#..####.††....#*#,* #...##..##†<...#..#,##..#....#.†#.......#...#.#..†...##....####.#.#.....##P...##G|j >***G|j )80.9G|j G|j\ 3 _Found a wand of charming (8).H|jf .###P ## ..,.,....**,.# ***..##.#...##*.#* 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...++#....#.....#. ##l...+#..#..♣.................#. k|j{ k|j| (6.2k|j BPk|j] o|jm....... #################''######++###### .........####⌠................⌠..##.............#..#..#♣....♣.# #####..###.+.ßP..Pß.+ +++++#..#..+...♣♣...+ ....++#....#...#.#++#...#..#(###++#..##⌠⌠## Y.###..+#..##########++########## ####?..+#..##..................##B...+#....##l...+#..#..♣.###)..+#..#....+############.♣.#o|jo|jm(7.4o|jo|jo|jts .... ##################''######++##### ..........####⌠................⌠..##......#..#..#♣....♣. ######..###.+.ßP..Pß. ++++++#..#..+...♣♣.. .....++#....#......#++#...#. o|js [..(###++#..##⌠⌠ #Y.###..+#..##########++####### #####?..+#..##..................B...+#....#l...+#..#..♣.o|j@t V##)..+#..#....+############.♣. #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...o|j o|j (8.6o|j o|jԋ s|j s|j Aoshido's ghost. The apparition of Aoshido the the Thaumaturge, a journeyman Deep Elf Conjurer. Max HP: 54Will: ++AC: ++EV: ++++s|j rF: +..  rC: ... rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Medium Int: Human Speed: 100% (normally travels faster than you) s|j׭ You have about 98% to hit with the cursed +5 scimitar "Bound Gnosis" (while incapacitated). It has about 66% to hit you. Attack Max Damage s|j Hit 5 It has a 14% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. s|jA It can fly. It can open doors. [!]: Description|Statusesy|jgy|j=qR................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== ............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16Int: 25  ######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis y|jq.....++#....#...@................ Noise: ---------  Time: 26848.6 (1.2) .....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg [..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### y|jUrW#####?..+#..##..................# ####B...+#..#....................  ####l...+#..#..♣.................  #####)..+#..#....+############.♣.  #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. y|jr_You open the huge gate. _There is a huge open gate here. _You open the large door. _There is a large open door here.y|jM{y|j{(y|j7y|jz|j8z|j9An orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them morevulnerable to further damage. Your Evocations skill increases thelikelihood and duration of vitrification. Vitrify chance: 7% (max 31%) Stash search prefixes: {ego} {branded} {Glass} {offhand armour} {offhand armor} z|j^:{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)o to location.||j_y ................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== ............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16Int: 25  ######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis .....++#....#...@................ ||jy  Noise: ---------  Time: 26848.6 (0.0) .....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg [..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### #####?..+#..##..................# ####B...+#..#....................  ####l...+#..#..♣.................  #####)..+#..#....+############.♣.  #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. _You open the large door. _There is a large open door here.||j ||j (||j ||j^ }|j }|j An orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them more}|jz gvulnerable to further damage. Your Evocations skill increases thelikelihood and duration of vitrification. Vitrify chance: 7% (max 31%) Stash search prefixes: {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)o to location.}|j |j|j)................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== ............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16Int: 25  ######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis .....++#....#...@................ |jNoise: ---------  Time: 26848.6 (0.0) .....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg [..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### #####?..+#..##..................# ####B...+#..#....................  ####l...+#..#..♣.................  #####)..+#..#....+############.♣.  #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. _You open the large door. _There is a large open door here.|jX>|j|j|jX|j\A +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 2.5At 100% training you would reach 14.0 in about 1.5 XLs. The cursed +1 leather armour of Ashenzari's Limitation {rPois, Bglg, Cun} slightly slows your attacks with this weapon.Current attack delay: 1.3. |jS\?Damage rating: 11 (Base 8 x 117% (Dex) x 122% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Ranged Weapons} {two-handed} {ranged weapon} Menu/colouring prefixes: identified ranged weapon |j\H_________________ (g)o to location.|j~|jr ................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== ............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16Int: 25  ######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis .....++#....#...@................ |jw Noise: ---------  Time: 26848.6 (0.0) .....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg [..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### #####?..+#..##..................# ####B...+#..#....................  ####l...+#..#..♣.................  #####)..+#..#....+############.♣.  #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. _You open the large door. _There is a large open door here.|j |jP (|ja |j" |jZ|j_vA +0 heavy great mace. An enormous metal war club, of great cumbrousness. |jGBase accuracy: -4 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.Your skill: 0.0At 100% training you would reach 20.0 in about 2.8 XLs.Current attack delay: 2.5. Damage rating: 34 (Base [17 + 13 (Hvy)] x 97% (Str) x 117% (Skill)). |j<Heavy: It deals dramatically more damage, but attacks with it are muchslower. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {ego} {branded} {Maces & Flails} {two-handed} {heavy} {melee weapon} Menu/colouring prefixes: identified ego melee weapon (g)o to location.|j |j................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== |jA............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16|j|fInt: 25  ######..###.+.......ßP..Pß....... SH: 0Dex: 17 |j-++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis |j(.....++#....#...@................ Noise: ---------  Time: 26848.6 (0.0) |j.....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg |j[..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### |jC#####?..+#..##..................# ####B...+#..#....................|ju8  ####l...+#..#..♣.................  #####)..+#..#....+############.♣.|j  #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. |j@_You open the large door. _There is a large open door here.|j%|j(|j$|j'|j~c |je A +0 heavy great mace. An enormous metal war club, of great cumbrousness. Base accuracy: -4 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (1.0) is reached at skill level 20.Your skill: 0.0At 100% training you would reach 20.0 in about 2.8 XLs.Current attack delay: 2.5. Damage rating: 34 (Base [17 + 13 (Hvy)] x 97% (Str) x 117% (Skill)). Heavy: It deals dramatically more damage, but attacks with it are muchslower. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. |j9f Stash search prefixes: {ego} {branded} {Maces & Flails} {two-handed} {heavy} {melee weapon} Menu/colouring prefixes: identified ego melee weapon (g)o to location.|j |j ................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== ............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16Int: 25  ######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis .....++#....#...@................ |j Noise: ---------  Time: 26848.6 (0.0) .....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg [..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### #####?..+#..##..................# ####B...+#..#....................  ####l...+#..#..♣.................  #####)..+#..#....+############.♣.  #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. _You open the large door. _There is a large open door here.|j@ |j (|j |j |jA +1 falchion of valour. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 15.5Current attack delay: 0.6. Damage rating: 15 (Base 8 x 117% (Dex) x 153% (Skill) + 1 (Ench)). Valour: It fires a beam of energy whenever it strikes an enemy while itswielder has no less than 80% of their maximum hit points remaining.Unwielding it will briefly Weaken its wielder.The beam does 4d5 damage. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {ego} {branded} {Long Blades} {one-handed} {valour} {melee weapon} (g)o to location.|j3|j1@................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== |j@............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16Int: 25  |jAk######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis .....++#....#...@................ Noise: ---------  Time: 26848.6 (0.0) |jA.....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg |jA[..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### |j%B#####?..+#..##..................# ####B...+#..#....................|jKB  ####l...+#..#..♣.................  |jsB#####)..+#..#....+############.♣.  |jB#Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...  |j C_You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. |jBCf_There is a huge open gate here. _You open the large door. _There is a large open door here.|j.N>|jxV|j.W|ju|j~Gear: 51/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution |j  k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezingE - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)|js - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg} |j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|j$ Jo - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 15.5  Current attack delay: 0.7. Damage rating: 26 (Base 12 x 117% (Dex) x 153% (Skill) + 5 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It cannot be enchanted further. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Sorcery: Conjurations and Alchemy. This ancient artefact cannot be changed by magic or mundane means. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.|jM Gear: 51/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution |jN } k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezing  E - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4} |jN  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)  s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [) |jO  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|jw|jS|j................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== ............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16Int: 25  |j######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis .....++#....#...@................ Noise: ---------  Time: 26848.6 (0.0) .....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg [..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### #####?..+#..##..................# ####B...+#..#....................  ####l...+#..#..♣.................  #####)..+#..#....+############.♣.  #Wl###..|j^+#..#..#++.♣♣♣##♣♣♣♣.+...  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. _You open the large door. _There is a large open door here.|j|j?(|j|j |j[|j?+Gear: 51/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution  k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezing|jE - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg} |jܺ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|jtN - the +9 battleaxe of Anguish {sunder, rElec Int+4}. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 0.0; use (s) to set 20.0 as a target for Axes.  At 100% training you would reach 20.0 in about 2.8 XLs.  Current attack delay: 1.7. Damage rating: 26 (Base 15 x 97% (Str) x 117% (Skill) + 9 (Ench)). Sunder: After you perform multiple consecutive attacks, its next attack will deal greatly increased damage and also cleave into targets an extra space away. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). If you switch to wielding this weapon: Your spell failure would improve by up to 1% (press '!' for details). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|jlGear: 51/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution  k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezing  E - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg} [Up|Down] select [PgDn|>] page down [PgUp||jn[37m<] page up [Esc] exit[top]|j|j|j................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. ..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== ............#.................... AC: 12Str: 9Doom: 33% |jZ.........#..#.......♣....♣....... EV: 16Int: 25  ######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis .....++#....#...@................ Noise: ---------  Time: 26848.6 (0.0) .....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg |j>}[..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### #####?..+#..##..................# ####B...+#..#....................  ####l...+#..#..♣.................  #####)..+#..#....+############.♣.|jr  #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...  |j_You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. |j@_You open the large door. _There is a large open door here.|j)([|jC |jF @  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2   6.4  +2   m + Spellcasting  13.7  13.5   0           b - Axes   0.0   0.8  +1   n - Conjurations   0.2   0.8  +1   c - Polearms   0.0   1.0   0   o * Hexes  20.3  15.1  +1  |joH  d - Unarmed Combat   0.0   0.8  +1   p + Summonings  19.9  12.7  +2   e - Throwing   3.4   2.0   0   q - Necromancy   0.7   1.2  -1       r - Forgecraft   0.7   0.8  +1   f - Short Blades   9.2   0.8  +1   s - Translocations   0.9   0.8  +1   g + Long Blades  15.5   6.9  +2 +4 t - Alchemy   7.1   5.0[|jH 34m  +1   h - Ranged Weapons   2.5   2.0   0   u - Fire Magic   0.2   0.8  +1       v - Ice Magic   9.4   2.8  +2 +4 i - Armour   5.9   2.8  +2   w - Air Magic   0.2   0.8  +1   j - Dodging   9.6   5.0  +1   x - Earth Magic   6.0   5.0   0   k - Shields   0.4   0.8  +1   [4|j=I >0m    l - Stealth   4.5   2.0   0   y - Evocations   3.2   3.4  +1                  Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|j |jAQ................................. MazurkaHog the Fencer ##################''######++##### Barachi of Ashenzari *****. |j 5..........####⌠................⌠# Health: 115/115 ======================== ...........##.................... Magic: 32/32 ======================== ............#.................... AC: 12Str: 9Doom: 33% .........#..#.......♣....♣....... EV: 16Int: 25  ######..###.+.......ßP..Pß....... SH: 0Dex: 17 ++++++#..#..+.........♣♣......... XL: 15 Next: 47% Place: a Necropolis .....++#....#...@................ Noise: ---------  Time: 26848.6 (0.0) |jF .....#++#...#.................... o) +5 scimitar "Bound Gnosis" {flame, Bglg |jy [..(###++#..##⌠................⌠# Throw: 36 boomerangs #Y.###..+#..##########++######### |j #####?..+#..##..................# ####B...+#..#....................|j   ####l...+#..#..♣.................  |j c#####)..+#..#....+############.♣.  #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...|j1   _You enter an ornate necropolis! _There is an empty arch of ancient stone here. |jU c_You open the huge gate. _There is a huge open gate here. _You open the large door. |j} !_There is a large open door here.|j|jd(|jz|jW E#################''######++###### .........####⌠................⌠#.....#.|jX ##..#.♣....♣# #####..###.+.ßP..Pß.+ +++++#..#..+..♣♣...+ ....++#....#...###.#(####⌠⌠## |jX Y.###..+#..##########++######### ####?..+#..##..................|jX tB...+#..#..l...+#..#..♣|jX #|jY >)..+#..#....+############.♣.# Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...# |jbY ..)###+++..#..#....♣$..$[♣..++..#|jf |j^g -9.8 (1.2|jo WP..P|j r |j_........####⌠................⌠#....#..#.#..#.|j`J♣....♣.#. ####..###.+.ßP..Pß.+. ++++#..#..+.|j`.♣♣...+. ...++#....#...#.|jaA##.#. .|jBaa(####⌠⌠##. .|jfal###..+#..##########++##########. |ja###?..+#..##..................##.B...+#..#...|jaEl...+#..#..♣#.|ja)..+#..#....+############.♣.#. |j"bl###..+#..#..#++.♣♣♣##♣♣♣♣.+...#. |jEb@.)###+++..#..#....♣$..$[♣..++..#..#++#...#..#♣...h.♣Y♣.i...#..#.|jb|jp|j=q)51.0|jPy&P|jd{|ja####⌠.....⌠###........##.#...#.#..#.♣....♣.......#...###.+.|jIkßP..Pß.+.#..#..+.♣♣.+.++#....#.#.#++#...#.#. (###++#..##⌠.⌠##. ###..+#..##++#.?..+#..##.##. #B...+#..#.#.♣ #l...+#..#..♣.#.)..+#..#....+#.♣.#. ###..+#..#..#++.♣♣♣##♣♣♣♣.+...#. )###+++..#..#....♣$..$[♣..++..#.#++#...#..#♣...h.♣Y♣.i...#..#.|j>2.2|j|j|jb ####⌠................⌠####.##..............##.#..............#.#..#.♣....♣.#...###.+.ßP..Pß.+.#..#..+.♣♣.|jc J+..♣ .++#....#.#. .#++#...#.#. ###++#..##⌠.⌠##...+#..##++#. #?..+#..##.##. B...+#..#.#.♣ l...+#..#..♣.#. #)..+#..#....+#.♣.#.|j=d ..+#..#..#++.♣♣♣##♣♣♣♣.+...#. ###+++..#..#....♣$..$[♣..++..#. .#++#...#..#♣...h.♣Y♣.i...#..#.|j)q >3.4|j]y |j{ |j ####⌠................⌠####.##.............##.#.............#.#..#.♣....♣.#. #..###.+.|j+ ißP..Pß.+...♣#..#..+.♣♣.+..♣. ++#....#.#. #++#...#.#.++#..##⌠.⌠##. #..+#..##++#. ?..+#..##.##. ...+#..#.#.♣♣. ...+#..#..♣.#. )..+#..#....+#.♣.#. #..+#..#..#++.♣♣♣##♣♣♣♣.+...#.|j /+++..#..#....♣$..$[♣..++..#. #++#...#..#♣...h.♣Y♣.i...#..#.|j} >4.6|j3 |j |jz8####⌠..........⌠####.##............##.#......#.#..#.♣....♣.#. ..###.+.ßP..Pß.+...♣. #..#..+.♣♣.+..♣.#....#.#. ++#...#.#. #++#..##⌠.⌠##. ..+#..#++#. ..+#..##.##.|j{+#..#.#.♣♣.+#..#..♣.#. ..+#..#....+#.♣.#. ..+#..#..#++.♣♣♣##♣♣♣♣.+...#. #+++..#..#....♣$..$[♣..++..#. ++#...#..#♣...h.♣Y♣.i...#..#.|j|jN(5.8|jTsP..P|j|jlThe Necropolis∩∩∩∩(Press ? for help)#≈≈≈≈≈≈▓▓#............................................................#▓▓≈≈≈≈≈≈##≈≈≈≈≈≈≈▓###........................................................###▓≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓▓#########################''######++#########################▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈▓▓##................####⌠................⌠####................##▓▓≈≈≈≈≈≈##≈≈≈≈≈≈▓##..................##....................##..................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....................#....................#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..............#..#.......♣....♣.......#..........♣.........#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.###..+#######..###.+.......ßP..Pß.......+...♣.....P.P........#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..#++++++++#..#..+.........♣♣.........+..♣.................#▓≈≈≈≈≈≈##≈≈≈≈≈z▓#....#++......++#....#....................#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#++#......#++#...#....................#......########......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..+++###[..(###++#..##⌠.......@........⌠##......#......#......#▟|j≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..###Y.###..+#..##########++##########......#=....(#......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..(######?..+#..##..................##......#..)...+......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+...l####B...+#..#....................#.♣♣...#$.....+......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+...B####l...+#..#..♣.................#......#......+...♣♣.#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..)######)..+#..#....+############.♣.#......#....W.+......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..###Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...#......#.!....#......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#++###[..)###+++..#..#....♣$..$[♣..++|j([34m..#......#.♣...ß#......#▓≈≈≈≈≈z##≈≈≈≈≈≈▓#...#++#......#++#...#..#♣...h.♣Y♣.i...#..#......########......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#++......++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..#++++++++#..#..#..#♣.+♣$:$$$|♣+.♣#..#.................♣..#▓≈≈≈≈≈≈##≈≈≈#≈≈▓#.###..#######+..###.#..#♣♣+...g..h.+♣♣#..#........P.P.....♣...#▓≈≈≈≈≈≈[?7l#[?7h|jX M@+|jd;+.|j$;..|j;..|jP;.#|j ;##|jܗ|j0....####⌠................⌠####... MazurkaHog the Fencer .....##....................##.... Barachi of Ashenzari *****. ......#....................#..... Health: 115/115 ======================== ...#..#.......♣....♣.......#..... Magic: 32/32 ======================== ..###.+.......ßP..Pß.......+...♣. AC: 12Str: 9|jDoom: 33% #..#..+.........♣♣.........+..♣.. EV: 16Int: 25  +#....#....................#..... SH: 0Dex: 17 ++#...#....................#..... XL: 15 Next: 47% Place: a Necropolis #++#..##⌠.......@........⌠##..... Noise: ---------  Time: 26855.8 (0.0) ..+#..##########++##########..... o) +5 scimitar "Bound Gnosis" {flame, Bglg ..+#..##..................##..... Throw: 36 boomerangs ..+#..#....................#.♣♣.. ..+#..#..♣.................#..... ..+#..#....+############.♣.#.....  ..+#..#..#++.♣♣♣##♣♣♣♣.+...#.....  #+++..#..#....♣$[40|jQm..$[♣..++..#.....  ++#...#..#♣...h.♣Y♣.i...#..#.....  _You enter an ornate necropolis! _There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. _You open the large door. _There is a large open door here.|j ''........................############.Y   yak (asleep)##..|j K.♣Y|jK 'There is an empty arch of ancient stone here. _You open the huge gate. _There is a huge open gate here. _You open the large door. _There is a large open door here.  You open the large door.6.8 (1|jP IP..P|j M _You encounter a yak.|j K _Found 28 gold pieces.|j4 9 .##.........##......#♣....♣###.+ßP..Pß|j -+...♣ #..#...♣♣..♣. +#....#..#...+# #++#..##⌠⌠# |j _..########@'########|j d......................................#.♣♣|j @.♣.......|j J.#|j XY   yak (asleep)|j # |j +#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#.....|j |j -8.0 (1.2|j BP|j % _Found two runed doors.|j}! V _There is a large open door here.|jI  .#......#..#.......♣....♣###.+.......ßP..Pß+...♣ #..#..+.........♣♣..♣. +#....#..............#...|j&J N+#...#.......... #++#..##⌠................⌠# ..########''########........@...........#.♣♣♣..|jOJ tY   yak (asleep) |jJ #..#..#..#♣.+♣$:$$$|♣+.♣#..#.....|jX |jY (9.2|jb eP..P|j8f + _Found 40 gold pieces.|j( WThe Essays on the Rallied Maleficium. A book of magic spells. It is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon Mana ViperHexes/Summoning 5 yes  b - Summon ForestSummoning/Translocation 5no  c - EnfeebleHexes7no Select a spell, or (g)o to location.|joEnfeeble Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and reducing the power of their spells. It will additionally daze and blind any foe that fails to resist the full force of the curse - even those without visual senses! Level: 7 School: Hexes Fail: 1% Power: 43% Range: 8 Noise: A bit loud |jXoMiscasting this spell causes magic contamination and also slows you. This spell would have no effect right now because you can't see any hostile targets that would be affected.|jgf The Essays on the Rallied Maleficium. A book of magic spells. It is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Summon Mana Viper|jhHexes/Summoning 5 yes  b - Summon ForestSummoning/Translocation 5no  c - EnfeebleHexes7 |j5hOno Select a spell, or (g)o to location.|j$Summon Forest Forcefully intersects a forested plane with this world. It requires open space to succeed. While the spell holds, a spirit of the forest will be called forth, and the trees of the fore|j%st will be awakened to deal damage to nearby enemies. Spell power increases the duration, size, and thickness of the intersected plane; as well as the strength of the spirit. Level: 5Schools: Summoning/TranslocationFail: 1% Power: 31% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also either summons a nameless horror or anchors you in place.|j The Essays on the Rallied Maleficium. A book of magic spells. It is an ancient artefact. |j Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel|jE 8Known  a - Summon Mana Viper|ji _Hexes/Summoning 5 yes  b - Summon Forest|j LSummoning/Translocation 5no  c - EnfeebleHexes|j 7no |j GSelect a spell, or (g)o to location.|jESummon Forest Forcefully intersects a forested plane with this world. It requires open space to succeed. While the spell holds, a spirit of the forest will be called forth, and the trees of the forest will be awakened to deal damage to nearby enemies. Spell power increases the duration, size, and thickness of the intersected plane; as well as the strength of the spirit. Level: 5Schools: Summoning/TranslocationFail: 1% Power: 31% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also either summons a nameless horror or anchors you in place.|j~nThe Essays on the Rallied Maleficium. A book of magic spells. It is an ancient artefact. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon Mana ViperHexes/Summoning 5 yes  b - Summon ForestSummoning/Translocation 5no  c - EnfeebleHexes7no Select a spell, or (g)o to location.|j- ......#....................#..... MazurkaHog the Fencer ...#..#.......♣....♣.......#..... Barachi of Ashenzari *****. ..###.+.......ßP..Pß.......+...♣. Health: 115/115 ======================== #..#..+.........♣♣.........+..♣.. Magic: 32/32 ======================== +#....#....................#..... AC: 12Str: 9Doom: 33% ++#...#....................#..... EV: 16Int: 25  #++#..##⌠................⌠##..... SH: 0Dex: 17 ..+#..##########''##########..... XL: 15 Next: 47% Place: a Necropolis ..+#..##........@.........##..... |j Noise: ---------  Time: 26859.2 (1.2) ..+#..#....................#.♣♣.. o) +5 scimitar "Bound Gnosis" {flame, Bglg ..+#..#..♣.................#..... Throw: 36 boomerangs ..+#..#....+############.♣.#..... ..+#..#..#++.♣♣♣##♣♣♣♣.+...#..... #+++..#..#....♣$..$[♣..++..#..... Y   yak (asleep) ++#...#..#♣...h.♣Y♣.i...#..#..... +#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#..... #..#..#..#♣.+♣$:$$$|♣+.♣#..#.....You open the large door. _You encounter a yak. _Found 28 gold pieces. _Found two runed doors. _There is a la|j rge open door here. _Found 40 gold pieces.|j]|jThe Necropolis∩∩∩∩(Press ? for help)#≈≈≈≈≈≈≈▓▓#########################''######++#########################▓▓≈≈≈≈≈≈≈##≈≈≈≈≈≈▓▓##................####⌠................⌠####................##▓▓≈≈≈≈≈≈##≈≈≈≈≈≈▓##..................##....................##..................##▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....................#....................#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..............#..#.......♣....♣.......#..........♣.........#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#.###..+#######..###.+.......ßP..Pß.......+...♣.....P.P........#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..#++++++++#..#..+.........♣♣.........+..♣.................#▓≈≈≈≈≈≈##≈≈≈≈≈z▓#....#++......++#....#....................#....................#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#...#++#......#++#...#....................#......########......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..+++###[..(###++#..##⌠................⌠##......#......#......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..###Y.###..+#..##########''##########......#=....(#......#▓≈≈≈≈≈≈|jv##≈≈≈≈≈≈▓#..#+..(######?..+#..##........@.........##......#..)...+......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+...l####B...+#..#....................#.♣♣...#$.....+......#▓≈≈≈≈≈≈#|jX#≈≈≈≈≈≈▓#..#+...B####l...+#..#..♣.................#......#......+...♣♣.#▓≈≈≈≈≈≈#|jl#≈≈≈≈≈≈▓#..#+..)######)..+#..#....+############.♣.#......#....W.+......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#+..###Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...#......#.!....#......#▓≈≈≈≈≈≈#|j#≈≈≈≈≈≈▓#..#++###[..)###+++..#..#....♣$..$[♣..++..#......#.♣...ß#......#▓≈≈≈≈≈z##≈≈≈≈≈≈▓#...#++#......#++#...#..#♣...h.♣Y♣.i...#..#......########......#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#....#++......++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#....................#▓≈≈≈≈≈≈#|jL#≈≈≈≈≈≈▓#..#..#++++++++#..#..#..#♣.+♣$:$$$|♣+.♣#..#.................♣..#▓≈≈≈≈≈≈##≈≈≈#≈≈▓#.###..#######+..###.#..#♣♣+...g..h.+♣♣#..#........P.P.....♣...#▓≈≈≈≈≈≈##≈≈≈≈≈≈▓#..#..............#..#..##++++#+++++++##..#.........♣..........#▓≈≈#≈≈≈##≈≈≈≈≈≈▓#....................#..##+++++++#++++##..#....................#▓≈≈≈≈≈≈[?7l#[?7h|j|j......#....................#..... MazurkaHog the Fencer ...#..#.......♣....♣.......#..... Barachi of Ashenzari *****. ..###.+.......ßP..Pß.......+...♣. Health: 115/115 ======================== |j#..#..+.........♣♣.........+..♣.. Magic: 32/32 ======================== +#....#....................#..... AC: 12Str: 9Doom: 33% ++#...#....................#..... EV: 16Int: 25  #++#..##⌠................⌠##..... SH: 0Dex: 17 |j;'..+#..##########''##########..... XL: 15 Next: 47% Place: a Necropolis ..+#..##........@.........##..... Noise: ---------  Time: 26859.2 (0.0) |jz..+#..#....................#.♣♣.. o) +5 scimitar "Bound Gnosis" {flame, Bglg ..+#..#..♣.................#..... Throw: 36 boomerangs ..+#..#....+############.♣.#..... ..+#..#..#++.♣♣♣##♣♣♣♣.+...#..... #+++..#..#....♣$..$[♣..++..#..... Y   yak (asleep) ++#...#..#♣...h.♣Y♣.i...#..#..... +#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#..... #..#..#..#♣.+♣$:$$$|♣+.♣#..#.....You open the large door. _You encounter a yak. _Found 28 gold pieces. _Found two runed doors. _There is a large open door here. |j_Found 40 gold pieces.|j (|j|j|j +##............#..#..............#...#.......♣....♣.#..... |js .###.+.......ßP..Pß+. ..#..+.........♣♣..+..♣ #....#............#. +#...#....................#. ++#..##⌠................⌠##. .+#..##########'@##########. .+#..###.... .+#..#....#.♣♣ .+#..#..♣.................#. .+#..#....+############.♣.#. .+#..#..#++.♣♣♣##♣♣♣♣.+...#.+..#..#....♣$..$[♣..++..#.#..#♣...h.♣Y♣.i...#..#...#..#♣.h♣♣♣♣#♣♣♣..♣#..#.|j( D60.4 (1.2|jո WP..P|j V _There is a large open door here.|jmM####⌠..........⌠####............#..#........#...#.♣....♣.#..... ###.+.|jJnßP..Pß+. .#..+.♣♣+..♣ ....#.#. #...#....#......# |jln+#..##⌠.........@......⌠##......# +#..##########''##########......# |jn+#..##..................##......# +#..#....|jn2.........#.♣♣...# +#..#..♣.................#......# +#..#....+############.♣.#......#|jno#..#..#++.♣♣♣##♣♣♣♣.+...#......#+..#..#....♣$..$[♣..++..#......##..#♣...h.♣Y♣.i...#..#......#|j"||jK}/1.6 _|j&P|j|j&#########''######++############## .####⌠................⌠####.............#..#..............#. #..#.......♣....♣.#..... ##.+.|jßP..Pß+. #..+.♣♣+..♣ ...#.#.. ...#....#......# #..##⌠................⌠##......#. #..##########''##########......#= #..##...........##......#. |j#..#............#.♣♣...#$ #..#..♣.................#......#.|jY  #..#....+############.♣.#......#.  #..#..#++.♣♣♣##♣♣♣♣.+...#......#.  |jQ +..#..#....♣$..$[♣..++..#......#. |j#|j(2.8|jy|j}|j\................................. ########''######++############### ####⌠................⌠### .##..............## ..#..............#. ..#.......♣....♣.#.....+.......ßP..Pß+.|jr+.♣♣+..♣#.#... ..#....#......### ..##⌠................⌠##......#.. ..##########''##########......#= |j,..#.##......#.. |j..#.....#.♣♣...#$ ..#..♣.................#......#..|j ..#....+############.♣.#......#..|j8 ..#..#++.♣♣♣##♣♣♣♣.+...#......#.!|j|ja (4.0|j'&P|j*|j ..''######++######⌠.........⌠####. ##.##. .#.......#. .#.......♣....♣.#. .+.ßP..Pß.|j +...♣.....P .+.♣♣.+..♣. .#.#. .#.#......# .##⌠.⌠##......#. .#''##......#=. .##...........##......#..)#...|j, #.♣♣...#$..  .#..♣.......#......#...|jS   .#....+#####|jt >.♣.#......#...  .|j #..#++.♣♣♣##♣♣♣♣.+...#......#.!. |jn|j(5.2|j |j"|j''######++######⌠....⌠####. #..##. #..#. #.♣....♣.#.♣ +.ßP..Pß.|jH+...♣.....P. +.♣♣.+..♣. #.#. #.#......# ##⌠.⌠##......#. #''##......#=. ##..........|j}##......#..). #..#.♣♣...#$. #..♣......#......#. |j#....+###.♣.#......#. #..#++.♣♣♣##♣♣♣♣.+...#......#.!.|j|jB|j(6.4|j|j|jomi''######++###### #⌠.........|jm⌠####. ..##. ..#. .|jm`♣....♣.#.♣. |jmS.ßP..Pß.|j"n+...♣.....P.P .♣♣.+..♣. |jHnh.#. .#......# #|jlnb⌠.⌠##......#.''#|jn#......#=. #..##......#..). ...#.♣♣...#$. |j!o..♣.#......#. |jGoL....+#.♣.#......#....W |jmo..#++.♣♣♣##♣♣♣♣.+...#......#.!.|jO{|j6|(7.6|j|jW|j|j~ +Gear: 51/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution  k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezing|j;!E - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg,|jl! A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg} |j![Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|j5  k - a +1 long sword of protection  p - a +1 antimagic halberdr2 scimitar of flaming  z3 orcbow of freezing  E - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 36 boomerangs (quivered)  s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg} |jT C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q+2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}  a - a +0 kite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8}12%|j |"  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}akite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection |j|@ l - the +4 robe of Folly {Brill Will-∞ Int+8}  u - a +0 buckler  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying  I - a +2 robe of willpower  K - +0 steam dragon scales  M - a +0 troll leather armour  O - +0 acid dragon scales  P - a +2 robe of fire resistance |j| W - a +1 leather armour of resistance  X - a +2 robe of resistance  Yleather armour of positive energy Jewellery (go to first with "=) |j~ h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}54|jf? H - a +1 pair of boots of flying  M - a +0 troll leather armour  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}|jyb - a ring of protection from cold63|jN M - a +0 troll leather armour  W - a +1 leather armour of resistancee - an amulet of wildshape  j - a ring of protection from fire  m - a +6 ring of intelligence72|j` W - a +1 leather armour of resistance  e - an amulet of wildshapet - a +6 ring of strength  D - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterity  S - a ring of flight  T - a ring of positive energy  U - a ring of resist corrosion  V - a ring of protection from cold|j996|jN   e - an amulet of wildshape  t - a +6 ring of strengthZ - an amulet of dissipationbot|j  t - a +6 ring of strength  F - an amulet of the acrobat|jb|j|jY|j................................. MazurkaHog the Fencer #####''######++################## Barachi of Ashenzari *****. #⌠................⌠####.......... Health: 115/115 ======================== ....................##........... Magic: 32/32 ======================== ....................#............ AC: 12Str: 9|jDoom: 33% .......♣....♣.......#..........♣. EV: 16Int: 25  .......ßP..Pß.......+...♣.....P.P SH: 0Dex: 17 .........♣♣.........+..♣......... XL: 15 Next: 47% Place: a Necropolis ................@...#............ Noise: ---------  Time: 26867.6 (0.0) ....................#......###### o) +5 scimitar "Bound Gnosis" {flame, Bglg |j#⌠................⌠##......#..... Throw: 36 boomerangs #########''##########......#=.... #..................##......#..).. |jp....................#.♣♣...#$....  ..♣.................#......#.....  ....+############.♣.#......#....W|j  ..#++.♣♣♣##♣♣♣♣.+...#......#.!...|jr  _You encounter a yak. |j_Found 28 gold pieces. _Found two runed doors. _There is a large open door here. |j=_Found 40 gold pieces. _There is a large open door here.|jy|j(|j|j|jEl|j=oThe +4 glaive "Lacreunk" {flame, SInv}. A pole with a large, heavy blade on one end. Base accuracy: -3 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 0.0At 100% training you would reach 20.0 in about 3.3 XLs.Current attack delay: 1.7. Damage rating: 21 (Base 15 x 97% (Str) x 117% (Skill) + 4 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. Big, fiery blades are also staplearmaments of hydra-hunters. |jo4SInv:It lets you see invisible. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It cannot be enchanted further. (g)o to location.|j|jT................................. MazurkaHog the Fencer #####''######++################## Barachi of Ashenzari *****. #⌠................⌠####.......... Health: 115/115 ======================== ....................##........... Magic: 32/32 ======================== ....................#............ AC: 12Str: 9|jXDoom: 33% .......♣....♣.......#..........♣. EV: 16Int: 25  .......ßP..Pß.......+...♣.....P.P SH: 0Dex: 17 .........♣♣.........+..♣......... XL: 15 Next: 47% Place: a Necropolis |j................@...#............ Noise: ---------  Time: 26867.6 (0.0) |j....................#......###### o) +5 scimitar "Bound Gnosis" {flame, Bglg #⌠................⌠##......#..... Throw: 36 boomerangs |j_#########''##########......#=.... #..................##......#..).. ....................#.♣♣...#$....  ..♣.................#......#.....  ....+############.♣.#......#....W|j  ..#++.♣♣♣##♣♣♣♣.+...#......#.!...  _You encounter a yak. _Found 28 gold pieces. _Found two runed doors. _There is a large open door here. _Found 40 gold pieces. _There is a large open door here.|j|j(|j|jJ |j #''######++######⌠.........⌠#### #..## #..# #.♣....♣.#.♣ +.ßP..Pß.+...♣.....P. +.♣♣.+..♣ #.# #.#...... ##⌠.⌠##......##''##......#=#..##......#..) #...#.♣♣...#$ #..♣.#......# |j4 #....+#.♣.#......#.... #..#++.♣♣♣##♣♣♣♣.+...#......#.!|jn C8.8 (1.2|j |j |j#''######++######⌠....⌠#### ##..## .#..# .#.♣....♣.#. .+.ßP..Pß.+...♣.....P .+.♣♣.+..♣ .#.# .#.#...... .##⌠.⌠##......# .#''##......#= .##..........##......#..) .#..#.♣♣...#$ .#..♣......#......# .#....+###.♣.#......# .#..#++.♣♣♣##♣♣♣♣.+...#......#.!|j&?70.0|j+|j(.|j..#''######++######⌠.........⌠#### .##.## ..#.......#.#.......♣....♣.# #.+.ßP..Pß.+...♣..... ..+.♣♣.+..♣ ..#.#.#.#...... ..##⌠.⌠##......# ..#''##......#=.##...........##......#.. ..#...#.♣♣...#$.#..♣.......#......#...#....+#####.♣.#......#...#..#++.♣♣♣##♣♣♣♣.+...#......#.!|j|jj(1.2|j BP|js|j.#''######++##### .####⌠........⌠#### ..##..##.#........# #..#.♣....♣.##.+.......ßP..Pß.+...♣ #..+.♣♣.+..♣.#.#.#.#...... #..##⌠.⌠##......# #..#''##......#= #..##...........##......# #..#............#.♣♣...#$  #..#..♣........#......#.  #..#....+######.♣.#......#.  |jl#..#..#++.♣♣♣##♣♣♣♣.+...#......#. |j|jF(2.4|jr |jYk....##''######++#####.####⌠................⌠####.##.............##.#.............# .#..#.......♣....♣.##.+.......ßP..Pß.+...♣ .#..+.♣♣.+..♣.#.# #...#.#...... +#..##⌠|jZl].⌠##......# +#..#''##......# +#..##...........##......# +#..#............#.♣♣...# +#..#..♣.........#......# +#..#....+############.♣.#......# +#..#..#++.♣♣♣##♣♣♣♣.+...#......#|jw|jx|j:x!3.6|j΂&P|j+|j\7...###''######++.####⌠................⌠####.##....................##.#............# ..#..#.......♣....♣.# .###.+.ßP..Pß.+...♣ ..#..+.♣♣.+..♣ #....#.# +#...#.#......+#..##⌠.⌠##...... .+#..#''#...... .+#..##......##...... .+#..#.......#.♣♣... |j.+#..#..♣..........#...... .+#..#....+############.♣.#...... .+#..#..#++.♣♣♣##♣♣♣♣.+...#......|jK>4.8|j|jY|j7{..###''######++##.####⌠................⌠####.##....................##.#....................#.#..#.♣....♣.# ..###.+.ßP..Pß.+...♣ #..#..+.♣♣.+..♣ +#....#.#+#...#.# #++#..##⌠.⌠## ..+#..#''# ..+#..##......## ..+#..#........#.♣♣ ..+#..#..♣...........# ..+#..#....+############.♣.# ..+#..#..#++.♣♣♣##♣♣♣♣.+...#|j+>6.0|j &P|j֥|jm.#''######++##.####⌠................⌠####.##....................##.#............#.#..#.♣....♣.......# #..###.+.ßP..Pß.+...♣ +#..#..+.♣♣.+..♣+#....#.# #++#...#.# ##++#..##⌠.⌠## #..+#..#''# ?..+#..##......##.+#..#.......#.♣♣.+#..#..♣.................# )..+#..#....+############.♣.# #..+#..#..#++.♣♣♣##♣♣♣♣.+...#|j >7.2|j|j{|jS-....|jx######''######++#.####⌠................⌠####.##.............##.#.............#.#..#.♣....♣.......# ##..###.+.ßP..Pß.......+...+#..#..+.♣♣.+..♣ .++#....#.# .#++#...#|j.##++#..##⌠.⌠## ##..+#..##''# #?..+#..##...........## B...+#..#............#.♣♣ l...+#..#..♣.................# #)..+#..#....+############.♣.# ##..+#..#..#++.♣♣♣##♣♣♣♣.+...#|jئ|jE8.4|j .....######''######++.####⌠........⌠####.##..##.#........#.#..#.♣....♣.##..###.+.ßP..Pß.......++#..#..+.♣♣.+.. ..++#....#.# ..#++#...#.# (###++#..##⌠|jY .⌠###..+#..##''# ##?..+#..##...........## #B...+#..#............#. #l...+#..#..♣|j...........# ##)..+#..#....+############.♣.##..+#..#..#++.♣♣♣##♣♣♣♣.+...#|j&|j"(9.6|j+|j/|j......######''######++.####⌠.........⌠.##.##.#.......#.#..#.♣....♣.......##..###.+.ßP..Pß.++#..#..+.♣♣.+.++#....#.#.#++#...#.# .(###++#..##⌠.⌠## .###..+#..##''##?..+#..##...........## ##B...+#..#...#. ##l...+#..#..♣...##)..+#..#....+############.♣.# l###..+#..#..#++.♣♣♣##♣♣♣♣.+...#|j]|j)80.8|jIP|jm ].....######''######++.####⌠....⌠.##...#..#.#..#.♣....♣.##..###.+.ßP..Pß.+|j +#..#..+.♣♣.+.++#....#.#.#++#...#.# ..(###++#..##⌠.⌠## Y.###..+#..##''##?..+#..##..........###B...+#..#..##l...+#..#..♣...##)..+#..#....+#####.♣.# Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...#|j# |j (2.0|jD |j |j} k....######''######++.####⌠.........⌠.##...#...#..#.♣....♣.#..###.+.ßP..Pß.+#..#..+.♣♣..++#....#..#++#...#|j Z. [..(###++#..##⌠.⌠ #Y.###..+#..##''#?..+#..##..#B...+#..#...#l...+#..#..♣.#)..+#..#....+#.♣. #Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...|j; |jc (3.2|jG eP..P|j |j+Q###################''######++#### ...........####⌠................⌠..##......##..#♣....♣ #######..###.+.ßP..Pß +++++++#..#..+...♣♣. ......++#....#...#++#...# #[..(###++#..##⌠⌠ ##Y.###..+#..##########''####### ######?..+#..##.................. l####B...+#..... B####l...+#..#..♣##)..+#..#....+############.♣Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+. #|j+[..)###+++..#..#....♣$..$[♣..++|j9|jR:(4.4|jh|j|jم]#####''######++#####⌠..⌠###..#..#..#.♣....♣...###.+.ßP..Pß.#..#..+.♣♣.++#....#.#++#...#. [..(###++#..##⌠.⌠# #Y.###..+#..##''#?..+#..##..# ####B...+#..#. ####l...+#..#..♣.)..+#..#....+#.♣. #|jWl###..+#..#..#++.♣♣♣##♣♣♣♣.+. [..)###+++..#..#....♣$..$[♣..++.|j>5.6|j|j-|jI#####''######++#####⌠..⌠###..##..##..#.♣....♣.#..###.+.ßP..Pß.+#..#..+.♣♣.+++#....#.##++#...#.# |jEu..(###++#..##⌠.⌠# Y.###..+#..##''#?..+#..##..#B...+#..#.#l...+#..#..♣.#)..+#..#....+#.♣.# |joWl###..+#..#..#++.♣♣♣##♣♣♣♣.+...# ..)###+++..#..#....♣$..$[♣..++..#|j||jr(6.8|jF|j|jf #####''######++#####⌠.⌠###..##.#.#..#.♣....♣.#...###.+.ßP..Pß.+.#..#..+.♣♣.+.++#....#.#.#++#...#.#. .(###++#..##⌠.|jq ⌠##. .###..+#..##''#.?..+#..##...##.B...+#..#...#.l...+#..#..♣..#.)..+#..#....+#.♣.#. l###..+#..#..#++.♣♣♣##♣♣♣♣.+...#. .)###+++..#..#....♣$..$[♣..++..#.|j3 >8.0|j* |j |j:E#####''######++#####⌠.⌠###..##.#.......#.#..#.♣....♣.#...###.+.ßP..Pß.+.#..#..+.♣♣.+.++#....#.#.#++#...#.#. |j(###++#..##⌠.⌠##. ###..+#..##''#.?..+#..##..........##. #B...+#..#...|jw#.♣ #l...+#..#..♣...#.|j()..+#..#....+#####.♣.#. |j###..+#..#..#++.♣♣♣##♣♣♣♣.+...#. )###+++..#..#....♣$..$[♣..++..#.|j |j(9.2|j;|j|j`#####''######++#####⌠......|j!9....⌠####.##..............##.#..............#.#..#.♣....♣.......#...###.+.ßP..Pß.+.#..#..+.♣♣.|j+..♣ .++#....#.#. .#++#...#.#. ###++#..##⌠.⌠##...+#..##''#|j. #?..+#..##...........##. B...+#..#.|j!..........#.♣ l...+#..#..♣....#. #|jZ)..+#..#....+############.♣.#.|j..+#..#..#++.♣♣♣##♣♣♣♣.+...#. ###+++..#..#....♣$..$[♣..++..#.|j|jE)90.4|j$IP|jG#####''######++#####⌠................⌠####.##.............##.#.............#.#..#.♣....♣.......#. #|jHp..###.+.ßP..Pß.+...♣#..#..+.♣♣.+..♣. ++#....#.#. #++#...#.#.++#..##⌠.⌠##. #..+#..##''#|jIR. ?..+#..##...........##. ...+#..#............#.♣♣. ...+#..#..♣.................#. |jIv)..+#..#....+############.♣.#. #..+#..#..#++.♣♣♣##♣♣♣♣.+...#.+++..#..#....♣$..$[♣..++..#.|jW|jX(1.6|j}-P|j k....####⌠................⌠####.................##..............#..#..#.♣....♣.......#.###.+.ßP..Pß.+...♣..+..♣♣...+..♣....#...#....#.#.##⌠⌠##. ..+#..##########''##########. ..+#..##..................##. ..+#..#................♣♣+#..#..♣.................#....+#..#....+############.♣.#.Y   yak (asleep) ..+#..#..#++.♣♣♣##♣♣♣♣.+...#.....+++..#..#....♣$..$[♣..++..#..... ++#...#..#♣...h.♣Y♣.i...#..#.....|jF |j (2.8|j |j{ |jg..............##..............#..#..#.♣....♣#. .###.+.ßP..Pß.+...♣..+..♣♣...+..♣....#...#....#.#.##⌠⌠##. .+#..##########'@##########. .+#..##..................##. .+#..#....................#.♣♣ .+#..#..♣.........#.... .+#..#....+############.♣.#. .|jL+#..#..#++.♣♣♣##♣♣♣♣.+...#. +++..#..#....♣$..$[♣..++..#. +#...#..#♣...h.♣Y♣.i...#..#. #....#..#♣.h♣♣♣♣#♣♣♣..♣#..#.|j?Y.|jiY4.0|jiBP|j _Found 28 gold pieces. _two runed doors. _There is a large open door here. _Found 40 gold pieces. _There is a large open door here. _|jqy ......#.#♣....♣...... .###.+ßP..Pß.......+...♣ ..#...♣♣.........+..♣. #....#..............#... +#.........+#..##⌠................⌠# .|j"########''########.........@..........#.♣♣♣...#Y   yak ..#..#..#♣.+♣$:$$$|♣+.♣#..#......|j|jY(5.2|j2A _Found 10 gold pieces.|j#..#.......♣....♣.###.+.......ßP..Pß.+...♣ #..#..+.........♣♣..+ +#....#...........#.. |j>++#...#.........# #++#..##⌠......⌠## ..+#..##########''########## ..+#..##..................## ..+#....#.♣♣ ..+#..#..♣.#.. .|jv.+#..#....+############.♣.# ..+#..#..#++.♣♣♣##♣♣♣♣.+...# #+++..#..#....♣$.Y$[♣..++..#|j#...#..#♣...h.♣.♣.i...#..#.#..#♣.h♣♣♣♣#♣♣♣..♣#..#|jR#..#..#♣.+♣$:$$$|♣+.♣#..###.#..#♣♣+...g..h.+♣♣#..#|j=|j(9Y.|j |j(6.4|j|j|j.#..#.......♣....♣.......# #..###.+.......ßP..Pß.......+...♣ +#..#..+...♣♣.........+..♣+#....#..............# #++#...#.............# ##++#..##⌠................⌠## #..+#..#''# ?..+#..##|jl.##.+#..#.#.♣♣.+#..#..♣.# )..+#..#....+############.♣.# |j#..+#..#..#++.♣♣♣##♣♣♣♣.+...# ##+++..#..#....♣$Y.$[♣..++..# |jx#++#...#..#♣...h.♣.♣.i...#..#|j.;+#....#..#♣.h♣♣♣♣#♣♣♣..♣#..# +#..#..#..#♣.+♣$:$$$|♣+.♣#..# +..###.#..#♣♣+...g..h.+♣♣#..#|j޾1.|jVY|j{(7.6|j&P|j|j+!.#..#.♣....♣.# ##..###.+.ßP..Pß.+...+#..#..+.♣♣.+..♣ .++#....#............# .#++#...#............##++#..##⌠..........⌠## ##..+#..##''# #?..+#..##.## B...+#..#|j,x.#.♣♣ l...+#..#..♣.# #)..+#..#....+############.♣.# ##..+#..#..#++.♣♣♣##♣♣♣♣.+...#|j=,#+++..#..#....♣Y..$[♣..++..# .#++#...#..#♣...h.♣.♣.i...#..#i   spriggan (launcher, asleep) |j,.++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#...|j-+#..#..#..#♣.+♣$:$$$|♣+.♣#..#... #+..###.#..#♣♣+...g..h.+♣♣#..#...|j6P  You encounter a spriggan. It is wielding a +0 sling and carrying a +0 dagger.|jP(8.8|j(]BP|jua, _Found a +0 chain mail.|jc .#..#.♣....♣.......##..###.+.ßP..Pß.......++#..#..+.♣♣...+.. ..++#....#....# ..#++#...#...........# (###++#..##⌠..........⌠###..+#..##''# ##?..+#..##.## #B...+#..#.#. #l...+#..#..♣.# ##)..+#..#....+############.♣.##..+#..#..#++.♣♣♣##♣♣♣♣.+...# |jte )###+++..#..#....♣Y..$[♣..++..# ..#++#...#..#♣...h.♣.♣.i...#..# ..++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#+#..#..#..#♣.+♣$:$$$|♣+.♣#..# ##+..###.#..#♣♣+...g..h.+♣♣#..#|j| |j.} *900.0|jy |j |j=##..###.+.ßP..Pß.......+. ++#..#..+..♣♣.........+..♣ .++#....#...........#. .##............#. ####⌠.........⌠##. ##..+#..##########''##########. #?..+#..##..................##. B...+#..#...♣♣ l...+#..#..♣#... #)..+#..#....+############.♣.#...+#..#..#++.♣♣♣##♣♣♣♣.+...#.+++..#..#....♣Y..$[♣..++..#. .#++#...#..#♣...h.♣.♣.i...#..#. .++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#. ++#..#..#..#♣.+♣$:$$$|♣+.♣#..#. #[0;|j# "10;1m+..###.#..#♣♣+...g..h.+♣♣#..#. .....#..#..##++++#+++++++##..#.|jQB>1.2|j@L|jbMP|jDP|jFireHeadGirl's ghost. The apparition of FireHeadGirl the the Impaler, an adept Merfolk Monk of Elyvilon. Max HP: 143Will: +++AC: ++EV: ++++ +  rF: ... rC: ... rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 98% to hit with the cursed +5 scimitar "Bound Gnosis" (while incapacitated). It has about 75% to hit you. AttackMax Damage Hit: weapon of protection 35 It has a 22% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Statuses |jQ |jE##..###.+.......ßP..Pß.......+... MazurkaHog the Fencer ++#..#..+.........♣♣.........+..♣ Barachi of Ashenzari *****. .++#....#....................#... Health: 115/115 ======================== .#++#...#....................#... Magic: 32/32 ======================== ###++#..##⌠................⌠##... AC: 12Str: 9Doom: 33%  |j##..+#..##########''##########... EV: 16Int: 25  #?..+#..##..................##... SH: 0Dex: 17 B...+#..#....................#.♣♣ XL: 15 Next: 47% Place: a Necropolis l...+#..#..♣....@............#... Noise: ---------  Time: 26901.2 (1.2) #)..+#..#....+############.♣.#... o) +5 scimitar "Bound Gnosis" {flame, Bglg ##..+#..#..#++.♣♣♣##♣♣♣♣.+...#... Throw: 36 boomerangs ###+++..#..#....♣Y..$[♣..++..#... |j4.#++#...#..#♣...h.♣.♣.i...#..#... .++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#... i   spriggan (launcher, asleep) ++#..#..#..#♣.+♣$:$$$|♣+.♣#..#... #+..###.#..#♣♣+...g..h.+♣♣#..#... .....#..#..##++++#+++++++##..#... _Found 40 gold pieces. _There is a large open door here. _There is a large open door here. _Found 10 gold pieces.  You encounter a spriggan. It is wielding a +0 sling and carrying a +0 dagger. _Found a +0 chain mail. |jo |j( |j!|j#..###.+.ßP..Pß.++#..#..+.♣♣.+.. ..++#....#...........# ..#++#...#............# (###++#..##⌠..........⌠###..+#..##''# ##?..+#..##.## #B...+#..#.#. #l...+#..#..♣.# ##)..+#..#....+############.♣.##..+#..#..#++.♣♣♣##♣♣♣♣.+...# )###+++..#..#....♣Y..$[♣..++..# ..#++#...#..#♣...h.♣.♣.i...#..# ..++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#.. +#..#..#..#♣.+♣$:$$$|♣+[40!|jom.♣#..#..  ##+..###.#..#♣♣+...g..h.+♣♣#..#.. .#..#..##++++#+##..#.. !|j0!|j(2.4!|j!|j'!|j#..###.+.ßP..Pß.......++#..#..+.♣♣...+.++#....#...#.#++#...#...# .(###++#..##⌠..........⌠## .###..+#..##''!|j0##?..+#..##.## ##B...+#..#.#. ##l...+#..#..♣.##)..+#..#....+############.♣.# !|j l###..+#..#..#++.♣♣♣##♣♣♣♣.+...# .)###+++..#..#....♣Y..$[♣..++..#.#++#...#..#♣...h.♣.♣.i...#..#.++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..#+#..#..#..#♣.+♣$:$$$|♣+.♣#..##+..###.#..#♣♣+...g..h.+♣♣#..#.#..#..##++++#+##..#!|j>3.6!|j!|jN #..###.+.ßP..Pß.++#..#..+.♣♣...+.++#....#...#.#++#...#..# ..(###++#..##⌠.........⌠## Y.###..+#..##''##?..+#..##.###B...+#..#.##l...+#..#..♣.##)..+#..#....+############.♣.# Wl###..+#..#..#++.♣♣♣##♣♣♣♣.+...# ..)###+++..#..#....♣Y..$[♣..++..#.#++#...#..#♣...h.♣.♣.i...#..#.++#....#..#♣.h♣♣♣♣#♣♣♣..♣#..# hh 2 black bears (asleep)+#..#..#..#♣.+!|j [40m♣$:$$$|♣+.♣#..##+..###.#..#♣♣+...g..h.+♣♣#..#.#..#..##++++#+##..# h.You encounter 2 black bears.!|j7# Jh1 asleep)!|j9$ (4.8!|j`1 !|jP8 : _Found a huge runed translucent gate.#|j= <'''#|jJ Ah.#|j Ah.#|j+ Dh#|j, ,50#|j8 #|jC= ( _You open the gate.$|j|L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%|j8 hvYou call for your canine familiar and it appears with a howl!%|j<  (1 ally target)h   inugami (summoned)Your orb unleashes a flurry of shooting stars!  The shooting star hits the black bear!%|jN 3○%|jQ h.The black bear is moderately wounded.%|jc 2h.vv'h29---==6-Star Dog %|j %|j) 5 _The black bear is knocked back.'|jCv○'|jJ○v'|jy1Y'|j8Bh.'|jnB.h'|jJ $Y   yakhh 2 black bears (1 ally target)h   inugami (summoned)The shooting star hits the black bear.'|jx 5○'|jz ○vThe black bear is heavily wounded.'|jk x°°°.h'|jn .--7'|jC B°°'|j 5 _The black bear is knocked back.(|jH○v(|j9Y.(|jehv(|jK  The shooting star hits the black bear.(|j~a3○(|jc .hThe black bear is lightly wounded.(|jdAh.(|jXxn..°h(|j^y@--8(|j8°(|j5 _The black bear is knocked back.)|jR++++++#..#..+...♣♣.. .....++#....#....#++#...#.. [..(###++#..##⌠⌠ #Y.###..+#..##########''####### #####?..+#..##..................B...+#..#....#l...+#..#..♣..°.##)..+#..#...@h############.♣. #Wl###..+#..#..#'hh♣♣♣##♣♣♣♣.+... [..)###+++..#..#....♣$..$[♣..++.....#++#...#..#♣..Y..♣.♣.i...#....#..#♣..♣♣♣♣#♣♣♣..♣#.. ++++++#..#..#..#♣.+♣$:[4)|jd0m$$$|♣+.♣#.. #####+..###.#..#♣♣+...g..h.+♣♣#.. .........#..#..##++++#+++++++##......#..##+++++++#++++##..)|jz †Your inugami hits the black bear!)|j?Y.)|jhY.Your inugami hits the black bear!  The black bear dies!black bear bites you.claws you but does no damage.  The black bear barely misses you.Your inugami barely misses the black bear.)|j q.   black bear ()|jG1-30=--2 ==10.0 (1.2)|j)|j#k _The yak snorts and paws the ground.*|jrH  †You slash the black bear! You burn the black bear.  The black bear is almost dead.The black bear goes berserk! Your inugami hits the black bear!*|jmUh   inugami (summoned)*|j?\v 87 (0.7 _The black bear dies!*|j i*|jjq _Your base Summonings skill increases to level 15!,|jI.....++#....#..#++#. [..(###++#..##⌠.⌠# #Y.###..########''######## #####?##..................B..,|jɀT....l.♣.........#)..h############.♣ #Wl####..#@††♣♣♣##♣♣♣♣.+.. ,|jM^[..)###+++..#..#.Y..♣$..$[♣..++ .....#++#...#..#♣.....♣.♣.i...#++#....#..#♣..♣♣♣♣#♣♣♣..♣ ++++++#..#+♣$:$$$|♣+ #####+..###,|j♣+...g..h.+♣ .........#..#..##++++#+++++++#i   spriggan (launcher, asleep).+++#h   inugami (summoned),|j##..#♣♣+.i..W...+♣♣,|j_ 'hYou encounter a spriggan. It is wielding a +0 sling and carrying a +0 dagger.,|jå2(ally target),|jy04----1.9 (1.2,|j,|j/! _The yak gores you!,|j] _There is an open translucent gate here.,|j   You barely miss the yak. The yak gores you but does no damage.5--=2.6 (0.7,|j?,|j&0 _Your inugami hits the yak!-|jɅ  You hit the yak. You burn the yak.  The yak is moderately wounded.-|j&C=3.3-|j-|jl _Your inugami hits the yak! The yak closely misses you.-|ji  You hit the yak. You burn the yak.  The yak is severely wounded.-|j$j]1=-4.0-|jx-|jv{k _Your inugami hits the yak. The yak barely misses you.-|jo †You hit the yak. You burn the yak.  The yak is almost dead.Your inugami hits the yak!-|j i   spriggan (launcher, asleep)h   inugami (summoned)-|j f -7-|j -|j? C _The yak dies!.|jn##.#(####⌠......⌠## Y.###..+#..##########''######### ####?..+#..##..................B...+#..#............l...+#..#..♣.......#.|jN)..+#..#....'############.♣.# Wl###..+#..#..#'h†♣♣♣##♣♣♣♣.+...# ..)###+++..#..#.@..♣$..$[♣..++..# .|j....#++#...#..#♣.....♣.♣.i...#..#++#....#..#♣..♣♣♣♣#♣♣♣..♣#..# +++++#..#..#..#♣.+♣$:$$$|[40m♣+.♣#..# .|j;####+..###.#..#♣♣+...g..h.+♣♣#..# ........#..#..##++++#+++++++##..#..#..##+++++++#++++##..###..#♣♣+.i..W...+♣♣#..####..#♣.+♣$$$$?)♣+.♣#..#.|j6.|jl6=-5.9 (1.2.|jA _Found 44 gold pieces. _You see here a yak corpse./|jya#++#...#.#. .(###++#..##⌠.⌠##. .###..+#..##########''#.?..+#..##.......##.B...+#..#.......#.l...+#..#..♣....#.)..+#..#....'###/|jWq.♣.#. l###..+#..#..#'h†♣♣♣##♣♣♣♣.+...#. .)###+++..#..#.†@.♣$..$[♣..++..#.#++#...#..#♣.....♣.♣.i...#..#.++#....#..#♣..♣♣♣♣#♣♣♣..♣#..#.#..#..#..#♣.+♣$:$$$|♣+.♣#..#.+..###.#..#♣♣+...g..h.+♣♣#..#./|j#..#..##++++#+##..#.#..##+#++++##..#./|j##..#♣♣+.i..W...+♣♣#..#/|j###..#♣.+♣$$$$?)♣+.♣#..#/|j/|jjH-7.1 _/|j./|j/|jo#++#...#.#. (###++#..##⌠.⌠##. ###..+#..##########''#.?..+#..##.....##. #B...+#..#......#.♣ #l...+#..#..♣...#./|jKs)..+#..#....'###.♣.#. ###..+#..#..#'h†♣♣♣##♣♣♣♣.+...#. )###+++..#..#.†.@♣$..$[♣..++..#.#++#...#..#♣.....♣.♣.i...#..#.++#....#..#♣..♣♣♣♣#♣♣♣..♣#..#.#..#..#..#♣.+♣$:$$$|♣+.♣#..#./|j6n+..###.#..#♣♣+...g..h.+♣♣#..#.#..#..##++++#+##..#.. h   inugami (summoned)#..##+#++++##..#..##..#♣♣+.i..W...+♣♣#..##.###..#♣.+♣$$$$?)♣+.♣#..#/|j C†h/|j'/|j<)n7==8.3/|jA4/|j57/|jG####⌠⌠##. ##..+#..##########''##########. #?..+#..##..................##. B...+#..#...............♣♣ /|jl...+#..#..♣...#... #)..+#..#....'############.♣.#...+#..#..#'††♣♣♣##♣♣♣♣.+...#.+++..#..#.†h.♣$..$[♣..++..#. .#++#...#..#♣...@.♣.♣.i...#..#. .++#....#..#♣..♣♣♣♣#♣♣♣..♣#..#. ++#..#..#..#♣.+♣$:$$$|♣+.♣#..#. #+..###.#..#♣♣+...g..h.+♣♣#..#. /|jmZ.....#..#..##++++#+++++++##..#...#..##+++++++#++++##..#.##..#♣♣+.i..W...+♣♣#..####..#♣.+♣$$$$?)♣+.♣#..# #######▓#..#♣..♣♣♣#♣♣♣♣h.♣#..#▓/|jSA.h/|jh/|jMU2=9.5/|j/|j/|j ++#...#.......#.++#..##⌠................⌠##. #..+#..##########''##########. ?..+#..##..................##.... ...+#..#...........#.♣♣ ...+#..#..♣.................#. )..+#..#....'############.♣.#. #..+#..#..#'††♣♣♣##♣♣♣♣.+...#. ##+++..#..#.†..♣@..$[♣..++..#. ##..#♣..h..♣.♣.i...#..#...#..#♣..♣♣♣♣#♣♣♣..♣#..#. +#..#..#..#♣.+♣$:$$$|♣+.♣#..#. +..###.#..#♣♣+...g..h.+♣♣#..#.#..#..##++++#+++++++##..#.i   spriggan (launcher, asleep)..##+++++/|j E++#++++##..#..h   inugami (summoned)..#♣♣+.i..W...+♣♣#..##.. .....###..#♣.+♣$$$$?)♣+.♣#..###...h/|jx 5, ally targ…)/|j 0820.7/|j$ /|j|' Q _You see here 3 gold pieces.0|j/ ++#...#......#. #++#..##⌠................⌠##. ..+#..###''##########. ..+#..##..................##.+#..#.............#.♣♣.+#..#..♣...........#. ..+#..#....'############.♣.#. ..+#..#..#'††♣♣♣##♣♣♣♣.+...#. #+++..#..#.†..♣$@.$[♣..++..#. ++#...#..#♣...h.♣.♣.i...#..#.#....#..#♣..♣♣♣♣#♣♣♣..♣#..#. #..#..#..#♣.+♣$:$$$|♣+.♣#..#. ..###.#..#♣♣+...g..h.+♣♣#..#.#..#..##++++#+##..#.h   black bear (asleep)[150|j1 ;7H#..##+#++++##..#.i   spriggan (launcher, asleep, ally targ…)##..#♣♣+.i..W...+♣♣#..##.W   FireHeadGirl's ghost (dormant)###..#♣.+♣$$$$?)♣+.♣#..###.h   inugami (summoned) h.You encounter a black bear and FireHeadGirl's ghost.Found 14 gold pieces, a scroll of noise and a +0 whip of venom.  FireHeadGirl's ghost turns its malevolent gaze towards you..$h0|j8 q .♣+.i.W....+♣. ....###..#♣.+♣$$$$?)♣+.♣#..###...0|j|9 ;You hear a loud caw. You hear a howl!0|jS: '1.90|jZG 0|jUJ = _FireHeadGirl's ghost leaves your sight.1|jU#...#......#. ++#..##⌠................⌠##. .+#..##########''##########. .+#..##..................##. .+#..#........#.♣♣. .1|jV+#..#..♣..........#. .+#..#....'############.♣.#. .+#..#..#'††♣♣♣##♣♣♣♣.+...#. +++..#..#.†..♣$.@$[♣..++..#.#...#..#♣....h♣.♣.i...#..#. #....#..#♣..♣♣♣♣#♣♣♣..♣#..#. ..#..#..#♣.+♣$:$$$|♣+.♣#..#. .1|jVc###.#..#♣♣+...g..h.+♣♣#..#.#..#..##++++#+##..#.ii 2 spriggans (launchers, 1 wandering, …)1|jW#..##+#++++##..#.g   boggart (asleep)1|jKW?##..#♣♣+.i.W....+♣♣#..##.W   FireHeadGirl's ghost1|jzWr###..#♣.+♣$$i$?)♣+.♣#..###.h   inugami (summoned)1|jJ\<h.1|j]L.W1|j5_E$i1|j`?$i1|jbD.h1|jq1|jtr/93.11|j1|jăX _You encounter a boggart.2|j) #...#......#......##..##⌠................⌠##......# +#..##########''###......# +#..##..................##......# +#..#.............#.♣♣...# +#..#..♣..........#......# 2|j| r+#..#....'############.♣.#......# +#..#..#'††♣♣♣##♣♣♣♣.+...#......#..#..#.†..♣$..@[♣..++..#......# #...#..#♣.....♣h♣.i...#..#......# ....#..#♣..♣♣♣♣#♣♣♣..♣#..#. .#..#..#♣.+♣$:$$$|♣+.♣#..#. ###.#..#♣♣+...g..h.+♣♣#..#. .#..#..##++++#+##..#.   spriggan (launcher, asleep, ally targ#..##+#++++##..#.##..#♣♣+.i..W...+♣♣#..##.###..#♣.+♣$$$$i)♣+.♣#..###.2|j% ;h.2|j /.2|jZ W{h   inugami (summoned)2|jC C=4.32|j 2|j R _You see here 25 gold pieces.3|j##⌠...⌠##......#. #..##########''##########......#= #..##..................##......#. #..#.............#.♣♣...#$ #..#..♣....#......#. #..#....'############.♣.#......#. #..#..#'††♣♣♣##♣♣♣♣.+...#......#...#..#.†..♣$.h$[♣..++..#......#. ...#..#♣.....♣.♣@i...#..#......# ...#..#♣..♣♣♣♣#♣♣♣..♣#..#.. #..#..#♣.+♣$:$$$|♣+.♣#..#. ##.#..#♣♣+...g..h.+♣♣#..#. #..#..##++++#+++++++##..#. ...#..##+++++++#++++##..#.3|j>##..#♣♣+.i...W{.+♣♣#..#h   inugami (summoned)###..#♣.+♣$$$$i)♣+.♣#..# ##▓#..#♣..♣♣♣#♣♣♣♣h.♣#..#▓#######3|j:.h3|j?$h3|jF>.{3|j7105.5 _3|j3|j3|jW )The helpless spriggan fails to defend itself.  You slice the spriggan!! You burn the spriggan!3|jli h   inugami (summoned){.3|jp [ 96.2 (0.73|j| 3|j L _You kill the spriggan!3|j];r..##⌠.⌠##......#. ..####''#......#=. ..##.........##......#. ..#............#.♣♣...#$. ..#..♣..........#......#. ..#....'############.♣.#......#. ..#..#'††♣♣♣##♣♣♣♣.+...#......#.! ..#..#.†..♣$..$h♣..++..#......#.♣#..#♣.....♣.♣.@...#..#......##..#♣..♣♣♣♣#♣♣♣..♣#..#. ..#..#♣.+♣$:$$$|♣+.♣#..#. #.#..#♣♣+...g..h.+♣♣#..#.P ..#..##++++#+##..#.#..##+#++++##..#.h   black bear (wandering)3|j<B##..#♣♣+.i.{.W..+♣♣#..##.h   inugami (summoned) ###..#♣.+♣$$$$i)♣+.♣#..###. #▓#..#♣..♣♣♣#♣♣♣♣.h♣#..#▓#3|jXd h.You encounter a black bear.Found a huge runed translucent gate.h.7.4 (1.23|j4a3|jeJ _The black bear growls angrily.  Things that are here:3|jiM _a +0 sling; a +0 dagger;|jv##⌠.⌠##......#. .####''#......#=. .##.......##......#..)#.....#.♣♣...#$. .#..♣..........#......#. .;|j.#....'############.♣.#......#. .#..#'††♣♣♣##♣♣♣♣.+...#......#.!. .#..#.†..♣$..$h♣..++..#......#.♣. .#..#♣.....♣.♣.)@..#..#......# .#..#♣..♣♣♣♣#♣♣♣..♣#..#. .#..#♣.+♣$:$$$|♣+.♣#..#. .#..#♣♣+...g..h.+♣♣#..#.;|jwP. .#..##++++#+##..#.♣ .#..##+#++++##..#. ##..#♣♣+.i...W..+♣♣#..##.i   spriggan (launcher, wandering)..#♣.+♣$$$$i)♣+h♣#..###.h   inugami (summoned) ▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓#h;|jM[h;|j =.h;|jz<?i;|j7i);|jT/ h   wolf (wandering)h   inugami (summoned)You encounter a wolf.;|j1=8.6Dog ;|j$;|j0)k _Your orb has finished recharging its magic.<|j@##⌠.⌠##......#. #''####......#=. ##..##......#..). #....#.♣♣...#$. #..♣....#......#. #....'############.♣.#......#. #..#'††♣♣♣##♣♣♣♣.+...#......#.!. #..#.†..♣$..$[♣..++..#......#.♣. #..#♣.....♣.♣.h.@.#..#......# #..#♣..♣♣♣♣#♣♣♣..♣#..#. #..#♣.+♣$:$$$|♣+.♣#..#. #..#♣♣+...g..h.+♣♣#..#.P.P #..##++++#+##..#.<|jA♣. #..##+#++++##..#.i   spriggan (launcher, wandering)..#♣♣+.i...W.i+♣♣#..##.W   FireHeadGirl's ghost..#♣.+♣$$$$?)♣+h♣#..###.h   inugami (summoned) #..#♣..♣♣♣#♣♣♣♣.h♣#..#▓#<|jcHO.W<|jI<)h<|jsK1b<|jQ\b   raven (i   spriggan (launcher, wandering)W   FireHeadGirl's ghosth   inugami (summoned)<|jJ]'9.8<|jcm<|jXrV _You encounter a raven.>|jF'''>|j4 1.>|jOeiW>|j%nb.i>|j+.2=300>|j <>|j@( _You open the gate.?|j 3....#......###### #?|j⌠................⌠##......#..#######''##########......#=.....##......#..) .......#.♣♣...#$ ..♣.................#......#. ....'############.♣.#......#....W ..#'††♣♣♣##♣♣♣♣.'...#......#.!. ..#.†..♣$..$[♣..@'..#......#.♣... ..#♣.....♣.♣.)h..#..#......###### ..#♣..♣♣♣♣#♣♣♣..♣#..#. ..#♣.+♣$:$$$|♣+.♣#..#.... ..#♣♣+...g..h.+♣♣#..#.P.P ..##++++#+++++++##..#.♣i   spriggan (launcher, wandering) ..##+++++++#++++##..#..W   FireHeadGirl's ghost?|jk([K ..#♣♣+.i.....W+♣♣#..##..h   inugami (summoned) ..#♣.+♣$$$$?i♣+h♣#..###..........h.?|j7i)?|j@B2.0 (1.2?|jr?|jI] _There is an open translucent gate here.?|j8 #......# ⌠.⌠##......#.''##########......#=....( .....##......#..).....#.♣♣...#$. .♣.....#......#.'####.♣.#......#....W. .#'††♣♣♣##♣♣♣♣.'...#......#.!. .#.†..♣$..$[♣.h'@..#......#.♣...ß .#♣.....♣.♣.)...#..#......# .#♣..♣♣♣♣#♣♣♣..♣#..#. .#♣.+♣$:$$$|♣+.♣#..#. .#♣♣+...g..h.+♣♣#..#.P.P. .##++++#+##..#.♣.h   black bear (asleep)##+#++++##..#.[1?|j  L5;38Hi   spriggan (launcher, wandering)#♣♣+.i...i.W+♣♣#..##.W   FireHeadGirl's ghost#♣.+♣$$$$?)♣+h♣#..###.h   inugami (summoned)?|jX 7.h?|j4 =.i?|j :.h?|j0 U{h?|j1 83==3.2?|j:B ?|jE - _The black bear growls angrily.?|jfI ] _There is an open translucent gate here.?|j= ,#......# .⌠##......#......#''##########......#=....(#.....##......#..)...+.....#.♣♣...#$.....+ ♣.....#......#......+'####.♣.#......#....W.+ #'††♣♣♣##♣♣♣♣.'...#......#.!....# #.†..♣$..$[♣..h'@.#......#.♣...ß# #♣.....♣.♣.)...#..#......# ?|j߬ 2#♣..♣♣♣♣#♣♣♣..♣#..#. #♣.+♣$:$$$|♣+.♣#..#. #♣♣+...g.{.h+♣♣#..#.P.P. ##++++#+##..#.♣. ##+#++++##..#.h   inugami (summoned) #♣♣+.i....iW+♣♣#..##. #♣.+♣$$$$?)♣+h♣#..###.?|j 7'h?|jz 1g?|j .g   boggart (wandering){h   inugami (summoned)?|j] 7--4.4 _?|j ?|j @|j*⌠##......#......#. ######''##########......#=....(#. ................##......#..)...+..#.♣♣...#$.....+.@|j+,.#......#......+. .'############.♣.#......#....W.+. '††♣♣♣##♣♣♣♣.'...#......#.!....#. .†..♣$..$[♣..'h..#......#.♣...ß#. ♣.....♣.♣.)...#.@#......########. ♣..♣♣♣♣#♣♣♣..♣#..#......... ♣.+♣$:$$$|♣+.♣#..#. ♣♣+...g..gh+♣♣#..#.P.P #++++#+++++++##..#.♣.. #@|j-+++++++#++++##..#..h   inugami (summoned) ♣♣+.i...{iW+♣♣#..## ♣.+♣$$$$?)♣+h♣#..## ♣..♣♣♣#♣♣♣♣b.♣#..#▓##############@|j/A'h@|jPh{--5.6@|j`@|jc@|j@######''########=....( ................##..)...+......#.♣♣...#$........#. .@|j@'############.♣W '††♣♣♣##♣♣♣♣.'..!....# .†..♣$..$[♣..''♣...ß ♣.....♣.♣.)...#h######@|jGA♣♣♣♣#♣♣♣..♣#.........+♣$:$$${♣+♣+...g..gh+♣P.P #++++#+++++++##@|jAP.♣.+++#++++#. ♣♣+.i...{iW+♣♣#..##@|jA&.+♣$$$$?)♣+h#.♣♣♣#♣♣♣♣b.♣#..#▓############## @|jA\...i.♣b♣.h..▓▓▓▓▓▓▓▓▓▓▓▓▓▓@|jTA|{@|jKV/46.8@|jf@|jCk@|js ................##..)...+......#.♣♣...#$........#. .'############.♣W '††♣♣♣##♣♣♣♣.'..!....# .†..♣$..$[♣..''♣...ß ♣.....♣.♣.)...#h######♣♣♣♣#♣♣♣..♣#.........+♣$:$$$|♣+♣+...g..gh+♣P.P #++++#+++++++##.♣.+++#++++#. ♣♣+.i...{.W+♣♣#..##W   FireHeadGirl's ghosth   inugami (summoned) +..♣($..(♣....[40@|jsym#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈@|jA.h@|jwG{.@|j~'8.0@|j@|j( .....#.♣♣...#$........#. .'############.♣W '††♣♣♣##♣♣♣♣.'..!....# .†..♣$..$[♣..''♣...ß ♣.....♣.♣.)...#######♣♣♣♣#♣♣♣..♣#.h........@|jH* +♣$:$$$|♣+.♣#..♣+...g..gh+♣P.P #++++#+++++++##.♣.+++#. ♣♣+.i.....W+♣♣#..##.+♣$$$$?)♣+h#.♣♣♣#♣♣♣♣{.♣#..#▓############## ...i.♣b♣.h..▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..♣($..(♣....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣##♣♣♣.++@|j, @.h@|jb? c.{.{@|j2@ U5=9.2@|jqM @|jO @|j .....#. .'############.♣W '††♣♣♣##♣♣♣♣.'..!....# .†..♣$..$[♣..''♣...ß ♣.....♣.♣.)...#######♣♣♣♣#♣♣♣..♣........+♣$:$$$|♣+.♣#.h♣+...g...h+♣♣#..P.P #++++#+++++++##.♣.+++#. ♣♣+.i.....W+♣♣#..##.+♣$$$$?)♣+h#.♣♣♣#♣♣♣♣..♣#..#▓############## ...i.♣b♣.{.{▓▓▓▓▓▓▓▓▓▓▓▓▓▓ h   black bear +..♣($..(♣....#..[39;49@|j m#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈ W   FireHeadGirl's ghost♣♣♣♣##♣♣♣.++h   inugami (summoned) ############+..@|j @.h@|jC 8.@|jƨ (40.4@|j @|j @|j4'############.♣.#......#....W.+ #'††♣♣♣##♣♣♣♣.'...#......#.!....# #.†..♣$..$[♣..''..#......#.♣...ß# #♣.....♣.♣.)...#..#......######## #♣..♣♣♣♣#♣♣♣..♣#..#............. #♣.+♣$:$$$|♣+.♣#..# @|j4#♣♣+...g...h+♣♣#.h#P.P ##++++#+++++++##..#..♣ ##+++++++#++++##@.#. #♣♣+.i.....W+♣♣#..## @|j5,#♣.+♣$$$$?)♣+h♣#..### #♣..♣♣♣#♣♣♣♣..♣#..#▓############# #...i.♣b♣.{...♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++..♣($..(♣....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ @|jE5.+.♣♣♣♣##♣♣♣.++#..#▓ .############+....#▓ @|jg5_...............♣..#▓@|j-:G.h@|j,<0i@|j@@$i@|jR.i   spriggan (launcher, wandering)W   FireHeadGirl's ghosth   inugami (summoned)@|jS'1.6@|jd@|jLjS _Found a staff of conjuration.A|jY#'††♣♣♣##♣♣♣♣.'..!....# #.†..♣$..$[♣..''♣...ß #♣.....♣.♣.)...#######♣♣♣♣#♣♣♣..♣........+♣$:$$$|♣+♣+...g...h+♣P.P ##++++#+++++++##h.♣.+++#.. #♣♣+.i.....W+♣♣#@.##.+♣$$$$i)♣+h#.♣♣♣#♣♣♣♣..♣#..#▓############# #...i.♣b♣...▓▓▓▓▓▓▓▓▓▓▓▓▓ ++..♣($..(♣....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.++############+..h  |j[-0m inugami (summoned)..............♣..h{2.8A|jNgA|jjA|jLnq .†..♣$..$[♣..''♣...ß #♣.....♣.♣.)...#######♣♣♣♣#♣♣♣..♣........A|jn+♣$:$$$|♣+♣+...g...h+♣P.P ##++++#+++++++##.♣.+++#++++##h. #♣♣+.i.....W+♣♣#..##A|js.+♣$$$$i{♣+h#.♣♣♣#♣♣♣♣..♣#..#▓############# #...i.♣b♣...▓▓▓▓▓▓▓▓▓▓▓▓▓ ++..♣($..(♣....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.++ .................##▓≈≈≈≈≈≈≈≈≈≈≈≈≈.hA|j,)A|j<=4.0A|jmA|jA|jL H♣.....♣.♣.)...#######♣♣♣♣#♣♣♣..♣........+♣$:$$$|♣+A|jbL t♣+...g...h+♣P.P ##++++#+++++++##.♣.+++#++++#. #A|jL ♣♣+.i.....W+♣♣#h.##A|jL r.+♣$$$$i)♣+h♣#..###.♣♣♣#♣♣♣♣..♣#@.#▓############# #A|jL D...i.♣b♣...▓▓▓▓▓▓▓▓▓▓▓▓▓ A|jM q++..♣($..(♣....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.++A|j:M ############+................♣..A|jM k# ###################A|jT @.hA|j` &{A|jVa '5.2A|j { A|j| A|jA ♣♣♣♣#♣♣♣..♣........+♣$:$$$|♣+♣+...g...h+♣P.P ##++++#+++++++##.♣.+++#. #♣♣+.i.....W+♣♣#..##.+♣$$$$i)♣+h♣#h.###.♣♣♣#♣♣♣♣..♣#..#▓############# #...i.♣b♣{..▓▓▓▓▓▓▓▓▓▓▓▓▓ ++..♣($..(♣....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ A|j .+.♣♣♣♣##♣♣♣.++############+................♣..# ################### ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓A|j @.hA|j `..{6.4A|j3 A|j A|j{u+♣$:$$$|♣+♣+...g...h+♣P.P ##++++#+++++++##.♣.+++#. #♣♣+.i.....W+♣♣#..##.+♣$$$$i)♣+h#.♣♣♣#♣♣♣♣..♣#h.#▓############# #...i.♣b♣..{..♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ A|j}++..♣($..(♣....#@.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.++############+................♣........# ################### ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈A|jG@.hA|jJ{.A|jI'7.6A|j6A|jB|j[l♣+...g...h+♣P.P ##++++#+++++++##.♣.+++#. #♣♣+.i.....W+♣♣#..##.+♣$$$$i)♣+h#.♣♣♣#♣♣♣♣.{♣#..#▓############# #...i.♣b♣.....♣#h.#▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ++..♣($..(♣....#..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ .+.♣♣♣♣##♣♣♣.++############+................♣.................# ################### ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.hB|j͌d.{8.8B|jxB|j*B|j.##++++#+++++++##..#..♣ .##+++++++#++++##..#. .#♣♣+.i.....W+♣♣#..## .#♣.+♣$$$$i)♣+h♣#..### .#♣..♣♣♣#♣♣♣♣..♣#..#▓############ .#...i.♣b♣..h..♣#..#▓▓▓▓▓▓▓▓▓▓▓▓▓ .++..♣($..(♣....#h.#▓≈≈≈≈≈≈≈≈≈≈≈≈ ..+.♣♣♣♣##♣♣♣.++#..#▓ ♣.############+.@..#▓ ................♣..#▓.....#▓..##▓ ####################▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓B|jX▓h   black bear ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈h   wolf (wandering)W   FireHeadGirl's ghost#≈≈##≈≈#≈≈#h   inugami (summoned)B|jAh.B|jC.hB|jDr.h.B|jmAh.B|j<.hB|j4*{Wh   inugami (summoned)B|j*(50.0B|jg7B|jg;= _FireHeadGirl's ghost leaves your sight.B|jg.##++++#+##..#.♣ ..##+#++++##..# ..#♣♣+.i..{...+♣♣#..## ..#♣.+♣$$$$iW♣+h♣#..### ..#♣..♣♣♣#♣♣♣♣..♣#..#▓ ..#...i.♣b♣....h♣#..#.++..♣($..(♣....#..#▓.+.♣♣♣♣##♣♣♣.++#h.#▓ .♣.##+@...#▓.♣..#▓....#▓ #...##▓#######▓▓▓▓▓▓▓▓▓▓≈#≈≈#≈#≈≈#≈≈#B|jA.hB|jG.hB|j1;h.B|jx.h.B|j'1.2B|jB|j2C|jk5'''C|jQ;h.C|jC.hC|j~.h _Found a staff of conjuration. _FireHeadGirl's ghost leaves your sight  You open the gate.  The black bear closely misses your inugami.  The black bear claws your inugami.  The black bear claws your inugami but does no damage.C|jC(ally target)hC|jm3=20C|jC|j7 _Your inugami hits the black bear.D|jM#..#♣♣+...g...h+♣♣#..#P.P #..##++++#+++++++##..#♣ #..##+++++++#++++##.. #..#♣♣+.i......+♣♣#.. #..#♣.+♣$$$$iW♣+.♣#..###......... #..#♣..♣♣♣#♣♣♣♣..♣#..#▓########## #..#...i.♣b♣.....♣#..#▓▓▓▓▓▓▓▓▓▓▓ #..++..♣($..(♣..hh#..#▓ #...+.♣♣♣♣##♣♣♣.@h#..#▓ #.♣.############'....#▓ #..........♣..#▓.............#▓..................##▓ ######################▓h 2 black bears (1 ally target) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈D|j_ {hhberserk, 1 ally targ…)The wolf misses you. Your inugami hits the black bear!D|jB`e09--==3.4 (1.2D|jjD|jki _The black bear goes berserk! The wolf bites you.D|jn] _There is an open translucent gate here.D|jN  $You barely miss the wolf. Your inugami hits the black bear.  The black bear bites you. The black bear closely misses you.D|jOo4-----4.1 (0.7D|j|l _The black bear claws you. The wolf bites you but does no damage.D|j4 †The black bear bites you. The black bear closely misses you.The black bear claws you. The wolf bites you but does no damage.  You hit the wolf. You burn the wolf.  The wolf is lightly wounded.  The black bear misses you. The black bear bar  The black bear closely misses you. Your inugami hits the black bear!D|j< {h   black bear(ally target)  The black bear dies!D|jB 0-- --8D|j-R ? _The wolf bites you.E|j {. You hit the wolf. You burn the wolf.  The wolf is heavily wounded.5.5E|jE|j _The wolf misses you. Your inugami closely misses the wolf.E|jT .You miss the wolf.The wolf is heavily wounded.E|jU1=6.2E|j;E|j _The wolf misses you. Your inugami misses the wolf.E|jx   You miss the wolf.The wolf is heavily wounded.The wolf barely misses you. Your inugami hits the wolf!=9 _The wolf completely misses you.E|j] ^ †  You slice the wolf!! You burn the wolf.E|jh   inugami (summoned)E|jIV -7.6E|j%E|jv-H _You kill the wolf!F|jZ.+♣$:$$$|♣+....♣♣+...g...h+♣♣P.P#+++♣#+++++++#++++##..#.♣+.i......+♣.+♣$$$$iW♣+##.........♣..♣♣♣#♣♣♣♣..♣#..#▓###########...i.♣b♣.....♣#..#▓▓▓▓▓▓▓▓▓▓▓++..♣($..(♣..@†..+.♣♣♣♣##♣♣♣.'h#..#♣.############'....#....♣............................## ###################### ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓F|jF|j'2=--8.8 (1.2F|jhF|j$q _You see here a wolf corpse.F|j r.#..#♣..♣♣♣♣#♣♣♣..♣#..# .#..#♣.+♣$:$$$|♣+.♣#..#... .#..#♣♣+...g...h+♣♣#..#P .#..##++++#+++++++##..#♣ .#..##+++++++#++++##.. ##..#♣♣+.i......+♣♣#.. ##..#♣.+♣$$$$iW♣+.♣#..###........ ▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓######### ▓#..#...i.♣b♣...@.♣#..#▓▓▓▓▓▓▓▓▓▓ F|j ▓#..++..♣($..(♣..††#..#▓ ▓#...+.♣♣♣♣##♣♣♣.'h#..#▓ ▓#.♣.############'....#▓ ▓#....♣..#▓ ▓........#▓ ▓##..................##▓######################▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓F|j Ah'F|j ,{{F|jz B-60.0F|j F|j F _Found 12 datura-tipped darts and 19 gold pieces.F|j6( 3F|j5 F|j&9 G|jU1.#..#♣..♣♣♣♣#♣♣♣..♣#..# ..#..#♣.+♣{:$$$|♣+.♣#..# #.#..#♣♣+...g...h+♣♣#..#.P ..#..##++++#+##..#. ..#..##+#++++##..# .##..#♣♣+.i......+♣♣#..###..#♣.+♣{$$$iW♣+.♣#..### #▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#...i.♣b♣..@..♣#..# ≈▓#..++..♣($..(♣..h†#..#▓ ≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓ ≈▓#.♣.############'....#▓ ≈▓#..........♣..#▓ ≈▓#........#▓h   inugami (summoned) ≈▓##........|j94H35m...##▓ ≈▓########▓ ≈▓▓▓▓▓▓▓▓G|j54h†G|jD:$G|jE'1.2G|jqaG|jbcG|j;.#..#♣..♣♣♣♣#♣♣♣..♣#..# #..#..#♣.+♣{:$$$|♣+.♣#..# ##.#..#♣♣+...g...h+♣♣#..#. #..#..##++++#+##..#.#..##+#++++##..# ..##..#♣♣+.i......+♣♣#..## G|j[<.###..#♣.+♣$$$$iW♣+.♣#..### ##▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#...i.♣b♣.@.h.♣#..#≈▓#..++..♣($..(♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓G|j=≈▓#.♣.############'....#▓≈▓#...........♣..#▓≈▓#....................#▓≈▓##............##▓≈▓################▓≈▓▓▓▓▓▓▓G|j@7h.G|jaSP${{{G|jT/32.4G|jP`G|jbG|j .#..#♣..♣♣♣♣#♣♣♣..♣#..# .#..#..#♣.+♣$:$$$|♣+.♣#..##.#..#♣♣+{..g...h+♣♣#..# .#..#..##++++#+##..#G|jL [.#..##+#++++##..#.##..#♣♣+.i.{....+♣♣#..## ..###..#♣.+♣$$$$iW♣+.♣#..####▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#..{i.♣b♣@.h..♣#..#≈▓#..++..♣($..(♣..††#..#▓G|j B≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#G|j ...........♣..#▓≈▓#....................#▓G|j ≈▓##..................##▓≈▓######################▓≈▓G|j hh.bG|j J..{..G|j bb   ravenh   inugami (summoned)G|j7 '3.6G|j&  _Your inugami pauses to sniff the ground.H|j{ #+♣$:$$$|♣+ ###♣+{..g...h+♣ .#..#..##++++#+++++++# ..+++###..#♣♣+.i...{..+♣♣#..###.+♣$$$$iW♣+.H|j|# ###▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓###### ▓▓▓▓#..#i....♣.♣.h.▓▓▓▓▓▓ ≈≈≈▓#..++..♣b$..@♣..††#..#▓≈≈≈≈≈≈.+.♣♣♣♣##♣♣♣.''#♣.############'..................♣..H|j8|V......#........#H|ji|5###################i   spriggan (launcher, wandering)▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓H|j|h   inugami (summoned)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈H|jK(bH|j;h.H|jJ/.H|jEF$bH|j .H|jޓ'hH|jy ..{i{(ally target)h   inugami (summoned)  You encounter a spriggan. It is wielding a +0 sling and carrying a +0 dagger.H|j/44.8H|jحH|j|. _The spriggan leaves your sight.H|jY _You see here 6 datura-tipped darts.I|j\  {.{.  L - 6 datura-tipped darts  The raven pecks your inugami! The raven barely misses your inugami.I|j]] ,==5I|j] 0I|ji I|jl 2 _Your inugami hits the raven!J|j.#..#..#♣.+♣$:$$$|♣+.♣#..# .###.#..#♣♣+g......h+♣♣#..# ..#..#..##++++#+##..#.#..##+#++++##..#.##..#♣♣+.......{+♣♣#..##.###..#♣.+♣$$$$iW♣+.♣#..###J|jƼ#▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#.....♣.♣.....♣#..#≈▓#..++i.♣($b@h♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#...........♣..#▓≈▓#.............#▓≈▓##..................##▓≈▓##############J|j &#▓g   boggart (wandering)≈▓▓▓▓▓▓h   inugami (summoned)J|j g.You swap places with your inugami.  Found the Essays on the Rallied Maleficium and 32 gold pieces.J|j0iJ|jQ$gJ|j&.iJ|jJ|j  {..i.i   spriggan (launcherJ|jg   boggart (wandering)h   inugami (summoned)The raven pecks you. The raven pecks you but does no damage.J|j<3-7.0 (1.2J|jJ|jR _The raven barely misses you.J|j .i  You closely miss the raven.The raven is heavily wounded.J|j Ag.J|jl F{.J|j g94/115 --=7 (0.7J|j{ J|j * _The raven pecks you!K|jK §  You slash the raven! You burn the raven.  The raven is severely wounded.K|j{j    ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Your inugami disappears in a puff of smoke!K|jn8*K|j8Io  The raven stares into your soul.K|ji.iiK|j.§@.i 2 spriggans (launchers, 1 wandering)K|jj66%  =8.4K|jK|j. _You feel an ill-omen....K|jy} .You slash the raven! You burn the raven.K|j}Q$gK|j<(iK|j+.ii 2 spriggans (launchers, 1 wandering)g   boggart (K|jS5--550-9.1K|jsK|jI _You kill the raven!M|j #..#..#..#♣.+♣$:$$$|♣+.♣#..# ..###.#..#♣♣+g......h+♣♣#..#.#..#..##++++#+##..#.#..##+#++++##..#.##..#♣♣+...i....+♣♣#..##M|j .###..#♣.+♣$$$$iW♣+.♣#..####▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#.....♣.♣.....♣#..#≈▓#..++..♣(i@..♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#..........♣..#▓≈▓#........#▓≈▓##..................##▓≈▓######################▓≈▓M|j Ag.M|j C.iM|j $The spriggan unwields a +0 sling. The spriggan wields a +0 dagger.M|j6 "$M|jy /gM|j ^   spriggan (launcher)M|jǰ 0---70.3 (1.2M|j M|j = _The spriggan hits you with a +0 dagger.M|jgw .gYou miss the spriggan.The boggart shouts!M|jkW{gM|j2o84---1.0 (0.7M|jM|jf= _The spriggan hits you with a +0 dagger.N|j| { You slash the spriggan! You burn the spriggan.  The spriggan is severely wounded.N|jcN|jU5-=7N|jN|jN _The spriggan misses you.N|j~ .gYou closely miss the spriggan.N|jG.hN|j$...{h   black beari   spriggan (launcher)g   boggartN|j0-2.4N|j N|ja _The spriggan is severely wounded.N|j v .gYou miss the spriggan.N|j h.The spriggan is severely wounded.N|j N|j B-3.1N|j N|j ? _The spriggan hits you but does no damage.O|j"e {.You completely miss the spriggan.The spriggan is severely wounded.77-=8 _The spriggan hits you with a +0 dagger!O|jIh $You slash the spriggan! You burn the spriggan.O|jz{.g   boggartO|j8-4 -O|ja 4.5O|jO|j̐L _You kill the spriggan!O|jwD+#..#..#..#♣.+♣$:$$$|♣+.♣#..# +..###.#..#♣♣+...gh...+♣♣#..#.#..#..##++++#+##..#.#..##O|j+#++++##..#.##..#♣♣+.....i..+♣♣#..##.###..#♣.+♣$$$$iW♣+.♣#..####▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#.....♣.♣.....♣#..#≈▓#..++..♣(@...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#..........♣..#▓≈▓#.............#▓≈▓##..................##▓≈▓###############▓i   spriggan (launcher, wandering)≈O|j▓▓▓▓▓▓g   boggartO|j0$=.iO|j&0.O|j0':WO|j(Ii$O|j7g)i)W   FireHeadGirl's ghostO|jN8?=5.7 (1.2P|jP|j h. _The spriggan shouts!  You now have 1579 gold pieces (gained 19).  Things that are here:P|jSV.WP|j2$P|j'iW   FireHeadGirl's ghostP|jnP9--6.7 (2P|j,P|j/- _a +0 dagger; a +0 slingP|j +#..#..#..#♣.+♣$:$$$|♣+.♣#..# #+..###.#..#♣♣+..gh....+♣♣#..#.#..#..##++++#+##..#.#..##+#++++##..#.##..#♣♣+........+♣♣#..##.###..#♣.+♣$i$Wi)♣+.♣#..###P|jn #▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#.....♣.♣.....♣#..#≈▓#..++..♣@)...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#.........♣..#▓≈▓#............#▓≈▓##...........##▓ ≈▓#############▓≈▓▓▓▓▓▓▓ P|j v{.{{P|j F--7.9 (1P|j P|jG ;{{P|j +8.9 (2P|j P|j ; _L - 12 datura-tipped darts (gained 6)U|jyi3U|jllU|jrU|jwP80U|j(~,U|j̀U|jSO1U|jU|jUU|jߑU|jU|j,U|j'U|jd82=U|jU|j,U|jvU|j^U|jW3=U|jU|jnU|jU|j;4U|jU|jU|j U|jIU|jU|ji%5U|jU|j,U|jU|j,U|j;U|jM ;6U|j U|jU|jU|jU|j!,U|j*U|j$a7=U|j_'U|j=BU|jH8=U|j+N,U|jPU|jWU|jvXU|jZU|jaU|j`b%9U|jdU|jjU|jukU|jmU|j%uU|ju&90U|jOxU|jU|j>U|jsU|j,U|jU|jU|jɕ%1U|jU|jʟ,U|jĢU|j92U|j(=U|jU|jb,U|jU|jt,U|jLU|jSU|jk3=U|j$,U|jU|j,U|jU|j&;4U|j*U|jX1,U|j,4U|jS9;5U|j5;U|jA,U|j*DU|jX6=U|j^`,U|jRu7=U|j,U|jU|j8U|j1U|j%9U|jU|j,U|jU|j{U|jU|jU|jU|j[+100/115U|j\U|jU|jVU|jqU|jU|jaK1=U|jU|jaU|jU|jAU|j0,U|jU|j`2=U|j5,U|jqU|j#,U|j%U|j-U|j%/%3U|j2U|jG7U|j7U|j9U|jC;4U|j\DU|j5Z,U|j]U|jkU|jlU|j%oU|juU|j8v%5U|j9U|j,U|jU|jƧa6=U|jHG7=U|jPU|jU|j%8U|jU|j?U|jU|jU|j,U|jU|j U|jG!%9U|j#U|j,+,U|j+U|jx2U|j+3U|j 5U|j=R10U|jwD,U|jFU|j>Oa1=U|jQU|jMYU|j\,U|jb,U|jdU|jkk2=U|jnU|jZy,U|jzU|jU|j%3U|jU|j,U|j'U|jxBU|jݤU|j%4U|jըU|jO,U|jU|j׽k _You start resting.HP restored.U|jw.{...{$$$?U|jL...{.{7067.9 (89.0)5=8.9 (90 _U|j2U|jY|jzA +0 whip of venom. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 0.9 XLs.Current attack delay: 1.1. Damage rating: 6 (Base 6 x 97% (Str) x 117% (Skill)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {ego} {branded} {Maces & Flails} {one-handed} {venom} {melee weapon} (g)o to location.Z|j++#..#..#..#♣.+♣$:$$$|♣+.♣#..#... MazurkaHog the Fencer #+..###.#..#♣♣+{..h....+♣♣#..#... Barachi of Ashenzari *****. .....#..#..##++++#+++++++##..#... Health: 115/115 ======================== ........#..##+++++++#++++##..#... Magic: 32/32 ======================== .......##..#♣♣+...{....+♣♣#..##.. AC: 12Str: 9Doom: 64% ......###..#♣.+♣{$$$?)♣+.♣#..###. EV: 16Int: 25  #######▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓## SH: 0Z|jDex: 17 ▓▓▓▓▓▓▓▓#..#.....♣.♣.....♣#..#▓▓▓ XL: 15 Next: 50% Place: a Necropolis ≈≈≈≈≈≈≈▓#..++..♣@)...♣..††#..#▓≈≈ Noise: ---------  Time: 27068.9 (90.0) ≈≈≈≈≈≈≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈≈ o) +5 scimitar "Bound Gnosis" {flame, Bglg ≈≈≈≈≈≈≈▓#.♣.############'....#▓≈≈ Throw: 36 boomerangs ≈≈≈≈≈≈≈▓#.................♣..#▓≈≈ ≈≈≈≈≈≈≈▓#....................#▓≈≈ ≈≈≈≈≈≈≈▓##..................##▓≈≈  ≈≈≈≈≈≈≈▓######################▓≈≈  ≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ You now have 1579 gold pieces (gained 19).  Things that are here: _a +0 dagger; a +0 slZ|j7{ing _L - 12 datura-tipped darts (gained 6) _You start resting. _HP restored.Z|jZ|j(Z|jӯZ|jԱ\|jC..++#....#..#♣..♣♣♣♣#♣♣♣..♣#..# +++#..#..#..#♣.+♣$:$$$|♣+.♣#..# ##+..###.#..#♣♣+{..h....+♣♣#..##..#..##++++#+++++++##..#..#..##+++++++#++++##....##..#♣♣+...{....+♣♣#.. \|jD.......###..#♣.+♣{$$$?)♣+.♣#..# ########▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓# ▓▓▓▓▓▓▓▓▓#..#...@.♣.♣.....♣#..#▓▓≈▓#..++..♣.)...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#..♣..#▓≈▓#.......#▓≈▓##..................##▓\|jE≈▓######################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓\|jV..{h.{{.\|jW270.1 (1.2)\|jb\|jme\|jd 9.#++#...#..#♣.....♣.♣.)...#..# ...++#....#..#♣..♣♣♣♣#♣♣♣..♣#..# ++++#..#..#..#♣.+♣$:$$$|♣+.♣#..# \|j= ###+..###.#..#♣♣+..gh.{..+♣♣#..##..#..##++++#+++++++##..#..#..##+++++++#++++##....##..#♣♣+..{.....+♣♣#.. ........###..#♣.+♣{$$$?)♣+.♣#..# #########▓#..#♣.@♣♣♣#♣♣♣♣..♣#..# ▓▓▓▓▓▓▓▓▓▓#..#.....♣.♣.....♣#..#▓≈▓#..++..♣.)...♣..††#..#▓\|j =≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#...♣..#▓ g   boggart≈▓#..\|j ..#▓≈▓##..................##▓\|j$ i≈▓######################▓\|j 1g.\|j a{..{\|j (1.3\|j \|jN ]|jʹ''''''''#''''''''''''''#'''''''']|ji]|jr.g.i]|j .{{$i   spriggan (launcher)g   boggart]|j,20]|j]|j- _You open the huge gate.^|j  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._|j^ 'gA pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars! WYou hear an angry growl.  The spriggan unwields a +0 sling. The spriggan wields a +0 dagger.'_|j!{'g$vH.vvH, ally target)W   FireHeadGirl's ghostH   guardian sphinx (summoned)H   sphinx marauder (summoned)25------====3-Star _|j_|j2Y _The spriggan completely misses you.`|j4+  You completely miss the spriggan. The shooting star hits the spriggan!`|j4○`|j/ v○The spriggan is severely wounded.`|jZiW`|j`|je'{°`|jнa=---4.0 (0.7`|j99°`|j 3 _The spriggan is knocked back.a|j&L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b|j] v○A mana viper appears with a sibilant hiss.b|jC (ally target)(…)You hear an angry growl.  The shooting star hits FireHeadGirl's ghost!b|j1 2○b|jc4 H.FireHeadGirl's ghost is lightly damaged.b|j#5 AH.b|j6 ?i.b|jo7 *gb|jێ u '{Sg   boggartW   FireHeadGirl's ghost (ally target)H   guardian sphinxFireHeadGirl's ghost is knocked back.  Your guardian sphinx closely misses FireHeadGirl's ghost.  Your guardian sphinx misses FireHeadGirl's ghost.b|jh 0---------==-5.0 (1.0b|j b|j O _Your guardian sphinx closely misses FireHeadGirl's ghost.c|jw  Your guardian sphinx misses FireHeadGirl's ghost. _Your guardian sphinx closely misses FireHeadGirl's ghost.  You slash FireHeadGirl's ghost! You burn FireHeadGirl's ghost.  The spriggan barely misses your mana viper.FireHeadGirl's ghost hits your guardian sphinx!!c|j8 \1---7 (0.7c|jX c|j# M _Your mana viper completely misses FireHeadGirl's ghost.d|jB W.{W   shadowghast (summoned)g   boggartW   FireHeadGirl's ghost (ally target) Your guardian sphinx bites FireHeadGirl's ghost!  Your guardian sphinx closely misses FireHeadGirl's ghost.  Your guardian sphinx claws FireHeadGirl's ghost!  The boggart mumbles some strange words.The spriggan hits your mana viper with a +0 dagger!d|j'6.4d|j d|j)#M _Your mana viper completely misses FireHeadGirl's ghost.d|j} {$, mFireHeadGirl's ghost is moderately damaged.bites FireHeadGirl's ghost!osely misses FireHeadGirl's ghost. x2  FireHeadGirl's ghost hits you!  Your mana viper bites FireHeadGirl's ghost.  FireHeadGirl's ghost's magic leaks into the air.d|jj _0----7.1d|jp d|jՐ I _The spriggan hits your mana viper with a +0 dagger.e|j6s .You miss FireHeadGirl's ghost.e|j8C'We|jMgW   FireHeadGirl's ghost (ally target, ma…)H   guardian sphinx (summoned)  miss FireHeadGirl's ghost.  FireHeadGirl's ghost is heavily damaged.guardian sphinx bites FireHeadGirl's ghost!!  Your guardian sphinx claws FireHeadGirl's ghost but does no damage.  Your guardian sphinx claws FireHeadGirl's ghost.  FireHeadGirl's ghost hits your guardian sphinx!!e|jND====8e|jmec _Your mana viper completely misses FireHeadGirl's ghost.e|jj R hYou miss FireHeadGirl's ghost.h   black beari   spriggan (launcher, ally target)W   shadowghast (summoned)W   FireHeadGirl's ghost (ally target, mFireHeadGirl's ghost is severely damaged.  The spriggan completely misses your mana viper.ompletely misses FireHeadGirl's ghost.  Your guardian sphinx claws FireHeadGirl's ghost  Your guardian sphinx claws FireHeadGirl's ghost but does no damage.r mana viper bites FireHeadGirl's ghost!===-8.5 _FireHeadGirl's ghost's magic leaks into the air.f|j .You miss FireHeadGirl's ghost.  FireHeadGirl's ghost is almost destroyed.f|j̡ gFireHeadGirl's ghost hits you but does no damage.f|j: .hi   spriggan (launcher, ally target)W   shadowghast (summoned)g   boggart  The spriggan barely misses your mana viper.f|jP:*f|j  Your guardian sphinx mumbles some strange words.f|js W6=---9.2 _FireHeadGirl's ghost resists with almost no effort.f|j  'WYou completely miss FireHeadGirl's ghost.  FireHeadGirl's ghost is almost destroyed.Your mana viper bites FireHeadGirl's ghost.f|j g'FireHeadGirl's ghost's magic leaks into the air.f|j f|j ]2=-9f|j/ [ _FireHeadGirl's ghost hits your guardian sphinx!g|jwJ WWdistracted, alYou hit FireHeadGirl's ghost. You burn FireHeadGirl's ghost.  FireHeadGirl's ghost is almost destroyed.Your mana viper bites FireHeadGirl's ghost!g|j`-:*g|j( Wally target, mYour guardian sphinx mumbles some strange words.g|j .FireHeadGirl's ghost resists with almost no effort.g|j & {W♣Wg   boggartW   FireHeadGirl's ghost (ally target, ma…)H   guardian sphinx (summoned) The spriggan barely misses your mana viper.g|j}u0--=80.6g|j4 _FireHeadGirl's ghost hits you.g|j 'You slash FireHeadGirl's ghost! You burn FireHeadGirl's ghost.g|j 'gYou destroy FireHeadGirl's ghost!H.g|jr g|j>  g|j H   guardian sphinx (summoned)H   sphinx marauderYour mana viper closely misses the spriggan.The spriggan unwields a +0 dagger. The spriggan wields a +0 sling.g|j! )The spriggan shoots a sling bullet.  The sling bullet closely misses your guardian sphinx.g|j Dv○g|jC JH°g|j 97/115 --2 51.3g|jj 9°g|j 0 _The sling bullet hits you.j|j++#.♣♣♣♣#♣♣♣..♣ ++++#..#'♣$:$$$|♣' ###+..###♣'...h....'♣ .......#..#..##''''#'''''''#.''''###..#♣♣ig{......'♣♣#..###SH♣W$$$?)♣'. #########▓#..#♣v.♣♣♣#♣♣♣♣.▓ ▓▓▓▓▓▓▓▓▓▓#..#..@H.♣.♣... ≈≈≈≈≈≈≈≈≈▓#..++..♣.)...♣..††#...+.♣♣♣♣##♣♣♣.''♣.############'..................♣..........##........#####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓○vj|jK )The sling bullet closely misses your guardian sphinx. _The sling bullet hits you.  Your mana viper barely misses the spriggan.boggart hits your guardian sphinx but does no damage.  Your guardian sphinx barely misses the spriggan.  Your guardian sphinx claws the spriggan!j|je ;S.j|jT 0hj|j 5v○j|j3 j|jz H.The spriggan dies!j|j °h   black bear(ally target)j|j]%>8---2.5 (1.2j|j"1:°j|j3O _The boggart hits your guardian sphinx but does no damage.m|ju@$ .Your guardian sphinx bites the boggart! Your guardian sphinx claws the boggart.Your guardian sphinx barely misses the boggart.Your mana viper bites the boggart!m|jB@'hm|jV .The boggart dies!Your guardian sphinx bites the black bear!  Your guardian sphinx claws the black bear. x2m|jf..H   guardian sphinx (summoned)H   sphinx marauder (summoned)S   mana viperm|jg=16==-30m|jFm|j$J _The black bear dies!n|jR.#++#...#..#♣.....♣.♣.)...#..# ....++#....#..#♣..♣♣♣♣#♣♣♣..♣#..# +++++#..#..#..#♣.'♣$:$$$|♣'.♣#..# ####+..###.#..#♣♣'...h....'♣♣#..##..#..##''''#'''''''##..#..#..##'''''''#''''##....##..#♣♣S........'♣♣#.. n|jN.........###..#♣vH♣W$$$?)♣'.♣#..# ##########▓#..#♣@H♣♣♣#♣♣♣♣..♣#..# ▓▓▓▓▓▓▓▓▓▓▓#..#.....♣.♣.....♣#..#≈▓#..++..♣.)...♣..††#..#≈▓#...+.♣♣♣♣##♣♣♣.''#..#n|jE≈▓#.♣.############'....#≈▓#.........♣..#≈▓#.....#n|j≈▓##..................##≈▓######################n|j-93=--4.7 (1.2n|j"9n|j Vp|jb)###+++..#..#.†..♣$..$[♣..''..#.##..#♣.....♣.♣.)...#..#. ...++#....#..#♣..♣♣♣♣#♣♣♣..♣#..#. ++++#..#..#..#♣.'♣$:$$$|♣'.♣#..#. ###+..###.#..#♣♣'...h....'♣♣#..#.#..#..##''''#'''''''##..#...##'''''''#''''##..#...#♣♣S........'♣♣#..# ........###..#♣v@♣W$$$?)♣'.♣#..# #########▓#..#♣HH♣♣♣#♣♣♣♣..♣#..#▓ p|jC▓▓▓▓▓▓▓▓▓▓#..#.....♣.♣.....♣#..#▓▓#..++..♣.)...♣..††#..#▓▓#...+.♣♣♣♣##♣♣♣.''#..#▓▓#.♣.############'....#▓▓#....♣..#▓▓#....▓▓##..................##▓p|j6p|jB--5.9p|jp|j9 _You swap places with your guardian sphinx.p|ja _There is a huge open translucent gate here.q|j1###..+#..#..#'††♣♣♣##♣♣♣♣.'...#. )###+++..#..#.†..♣$..$[♣..''..#.##..#♣.....♣.♣.)...#..#. ..++#....#..#♣..♣♣♣♣#♣♣♣..♣#..#. +++#..#..#..#♣.'♣$:$$$|♣'.♣#..#. ##+..###.#..#♣♣'...h....'♣♣#..#.#..#..##''''#'''''''##..#.#..##'''''''#''''##..#....#♣♣S@.......'♣♣#..##. q|j2.......###..#♣v'♣$$$$?)♣'.♣#..### ########▓#..#♣HH♣♣♣#♣♣♣♣..♣#..#▓# ▓▓▓▓▓▓▓▓▓#..#.....♣.♣.....♣#..#▓▓#..++..♣.)...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#....♣..#▓≈▓#...▓≈q|j[5@○vq|j5;H.q|jlo100/1157.1 _r|jШ +++..#..#.†..♣$..$[♣..''..#. .#++#...#..#♣.....♣.♣.)...#..#. .++#....#..#♣..♣♣♣♣#♣♣♣..♣#..#. ++#..#..#..#♣.'♣$:$$$|♣'.♣#..#. #+..###.#..#♣♣'........'♣♣#..#. .....#..#..##''''#'''''''##..#...#..##'''''''#''''##..#.##..#♣♣S........'♣♣#..####..#♣Hv♣@$$$?)♣'.♣#..# #######▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓ ▓▓▓▓▓▓▓▓#..#.....♣.♣.....♣#..#▓▓▓ ≈≈≈≈≈≈≈▓#..++..♣.)...♣..††#..#▓≈≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈≈ S   |j 32mmana viper▓#.................♣..#▓≈▓#......#▓≈▓##..##▓≈r|j, :)Sr|j5 *Hr|jɮ 5.Sr|j !°{H   guardian sphinx (summoned)S   mana viper (summoned)r|j '8.3r|j r|j. 0Hr|j} +)r|j *Hr|j °H   sphinx marauder (summoned)S   mana viper (summoned)r|j w4==9.3 (2r|j0r|j@ _You now have 1596 gold pieces (gained 17).s|j0D.+++..#..#.†..♣$..$[♣..''..#. #++#...#..#♣.....♣.♣.)...#..#. ++#....#..#♣..♣♣♣♣#♣♣♣..♣#..#.#..#..#..#♣.'♣$:$$$|♣'.♣#..#. +..###.#..#♣♣'........'♣♣#..#.#..#..##''''#'''''''##..#.s|j}EB#..##'#''''##..#.##..#♣♣HHS......'♣♣#..##.###..#♣°°♣.@$$?)♣'.♣#..###.▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓##..#.....♣.♣.....♣#..#▓▓#..++..♣.)...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#.........♣..#▓≈▓#....#▓≈▓##.....##▓≈s|jAQ§s|j[ §Your sphinx marauder disappears in a puff of smoke!s|jm.#S   mana vipers|jmY1=90.5 (1s|jzs|j7 § _Your guardian sphinx disappears in a puff of smoke!You now have 1615 gold pieces (gained 19).s|j՛.#)§.s|j*1.5 (2s|js|jݬd _Your mana viper disappears in a puff of smoke!s|j +++..#..#.†..♣$..$[♣..''..#. ++#...#..#♣.....♣.♣.)...#..#.#....#..#♣..♣♣♣♣#♣♣♣..♣#..#. #..#..#..#♣.'♣$:$$$|♣'.♣#..#. ..###.#..#♣♣'........'♣♣#..#.#..#..##''''#'''''''##..#.#..##'#''''##..#.##..#♣♣)§.'♣♣#..##.###..#♣°°♣..@$?)♣'.♣#..###.▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓##..#.....♣.♣.....♣#..#▓▓#..++..♣.)...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#..........♣..#▓≈▓#......#▓≈▓##............##s|j "≈s|j< .2=2.7 (1s|j' s|jL s|jlR b5=3.7 (2s|j\ s|jKa ? _You now have 1623 gold pieces (gained 8).s|j /+++..#..#.†..♣$..$[♣..''..#.#...#..#♣.....♣.♣.)...#..#. #....#..#♣..♣♣♣♣#♣♣♣..♣#..#. ..#..#..#♣.'♣$:$$$|♣'.♣#..#. .###.#..#♣♣'........'♣♣#..#.#..#..##''''#'''''''##..#.#..##'#''''##..#.##..#♣♣)..'♣♣#..##.###..#♣°°♣...@?)♣'.♣#..###.s|j6 ▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓##..#.....♣.♣.....♣#..#▓▓#..++..♣.)...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#.s|j .........♣..#▓≈▓#......#▓≈▓##............##▓≈s|j! s|j 234.9 (1s|j s|jL s|j *5.9 (2s|j s|j @ _You now have 1637 gold pieces (gained 14).t|jWv..#..#.†..♣$..$[♣..''..#......# #...#..#♣.....♣.♣.)...#..#......# ....#..#♣..♣♣♣♣#♣♣♣..♣#..#. .#..#..#♣.'♣$:$$$|♣'.♣#..#. t|j###.#..#♣♣'........'♣♣#..#. .#..#..##''''#'''''''##..#.#..##'#''''##..#.##..#♣♣)..'♣♣#..##.###..#♣°°♣....@)♣'.♣#..###.▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓##..#.....♣.♣.....♣#..#▓t|j3▓#..++..♣.)...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#.t|j\1..♣..#▓≈▓#...t|jH#▓≈▓##...##▓≈t|jt|j247.1 (1t|jG t|jt|jAX6=8.1 (2t|jA(t|j+W _N - 2 scrolls of noise (gained 1)t|jQ#..#..#'††♣♣♣##♣♣♣♣.'...#......#. +..#..#.†..♣$..$[♣..''..#......#.#..#♣.....♣.♣.)...#..#......## ...#..#♣..♣♣♣♣#♣♣♣..♣#..#. #..#..#♣.'♣$:$$$|♣'.♣#..#. ##.#..#♣♣'........'♣♣#..#. #..#..##''''#'''''''##..#...##'''''''#''''##..#....#♣♣)......@.'♣♣#..##.. .###..#♣.'♣.....)♣'.♣#..###...... ##▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓####### ▓▓▓#..#.....♣.♣.....♣#..#▓▓▓▓▓▓▓▓▓#..++..♣.)...♣..††#..#▓≈▓#...+.♣♣♣♣##♣♣♣.''#..#▓≈▓#.♣.############'....#▓≈▓#.♣..#▓≈▓#..▓≈t|j@9.3 (1t|jC t|j u|j M..'############.♣. #'††♣♣♣##♣♣♣♣.'.. +.†..♣$..$[♣..''....♣.♣.)...## ..♣♣♣♣#♣♣♣..♣#..# #..'♣$:$$$|♣'.♣#.. ##.#..#♣♣'........'♣♣# #''''#'''.#..##'''''''#@'''##..#. ..u|j♣)........'♣♣#..##. .###..#♣.'♣.....)♣'##...... ##▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓####### -Star .♣.....'#...u|j:G5100.5u|j8Au|jEa _There is a huge open translucent gate here.u|j BM♣.................#..'############.♣.# #'††♣♣♣##♣♣♣♣.'... +.†..♣$..$[♣..''.....♣.♣.)...### ...♣♣♣♣#♣♣♣..♣#..# #..'♣$:$$$|♣'.♣#..# ##.#..#♣♣'........'♣♣# ##'''u|jH.#..##'''''''#''''##..#. ..♣)........'♣♣#..##. .###..#♣.'♣.....)♣'.♣#..###...... -Star . ''u|jlu|jny7==1.7 _u|j|u|ja _There is a huge open translucent gate here.u|j M...........#.♣♣...#$♣...................'############.♣.# #'††♣♣♣##♣♣♣♣.'... +.†..♣$..$[♣..''.....♣.♣.)...### ...♣♣♣♣#♣♣♣. #..'♣$:$$$|♣'.♣#..# ##.#..#♣♣'......@.'♣♣#..# ##'''.#..##'''''''#''''##..#. ..♣)........'♣♣#..##. .###..#♣.'♣.....)♣'.♣#..###....... ..u|j u|j \6=2.9 _u|j u|j#q+#..##....#......# +#..#......#.♣♣...# +#..#..♣.................#......# +#..#....'############.♣.#......##..#..#'††♣♣♣##♣♣♣♣.'...#......# ++..#..#.†..♣$..$[♣..''..#...... #...#..#♣.....♣.♣.)...#..## ....#..#♣..♣♣♣♣#♣♣♣..♣#..# u|j.$L.#..#..#♣.'♣$:$$@|♣'.♣#..# ###.#..#♣♣'........'♣♣#..# .#..#..##''''#'''''''##..#..#..##'''''''#''''##....##..#♣♣)........'♣♣#.. ..###..#♣.'♣.....)♣'.♣#..###..... u|j$###▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓###### ▓▓▓▓#..#.....♣.♣.....♣#..#▓▓▓▓▓▓▓≈▓#..++..♣.)...♣..††#..#▓u|j=6u|j6'4.1u|jVDu|jXu|jYb7=5.1 (2u|jdu|jf@ _You now have 1664 gold pieces (gained 27).v|j.+#..##............##...... .+#..#......#.♣♣... .+#..#..♣..........#...... .+#..#....'############.♣.#...... .+#..#..#'††♣♣♣##♣♣♣♣.'...#......+..#..#.†..♣$..$[♣..''..#...... +#...#..#♣.....♣.♣.)...#..#...... #....#..#♣..♣♣♣♣#♣♣♣..♣#..# ..#..#..#♣.'♣$:$@.|♣'.♣#..# .###.#..#♣♣'.'♣♣#..# .v|jַ.#..#..##''''#'##..#.#..##'''''''#''''##..#.##..#♣♣)........'♣♣#..##.###..#♣.'♣.....)♣'.♣#..####▓#..#♣.H♣♣♣#♣♣♣♣..♣#..#▓▓#..#.....♣.♣.....♣#..#≈▓#..++..♣.)...♣..††#..#▓v|jv|ju8==6.3 (1v|jv|jv|j287.3 (2v|jv|j<@ _You now have 1677 gold pieces (gained 13).v|j.+#..##............## ..+#..#......#.♣♣ ..+#..#..♣..........# ..+#..#....'############.♣.# ..+#..#..#'††♣♣♣##♣♣♣♣.'...# #+++..#..#.†..♣$..$[♣..''..#+#...#..#♣.....♣.♣.)...#..# +#....#..#♣..♣♣♣♣#♣♣♣..♣#..# #..#..#..#♣.'♣$:@..|♣'.♣#..# ..###.#..#♣♣'.'♣♣#..#.#..#..##''''#'##..#.#..##'''''''#''''##..#.##..#♣♣)........'♣♣#..##.###..#♣.'♣.....)♣'.♣#..####▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#.....♣.♣.....♣#..#≈v|jZ#..++..♣.)...♣..††#..#▓v|j2v|j٪*8.5 (1v|jv|jv|j*9.5 (2v|jv|jZ@ _You now have 1687 gold pieces (gained 10).v|j ?..+#..##...##.+#..#...#.♣♣.+#..#..♣...# )..+#..#....'############.♣.# #..+#..#..#'††♣♣♣##♣♣♣♣.'...# ##+++..#..#.†..♣$..$[♣..''..# #++#...#..#♣.....♣.♣.)...#..#+#....#..#♣..♣♣♣♣#♣♣♣..♣#..# +#..#..#..#♣.'♣$@...|♣'.♣#..# +..###.#..#♣♣'.'♣♣#..#.#..#..##''''#'##..#.#..##'''''''#''''##..#.##..#♣♣)........'♣♣#..##.###..#♣.'♣.....)♣'.♣#..####▓#..#♣..♣♣♣#♣♣♣♣..♣#..#▓▓#..#.....♣.♣.....♣#..#≈▓#..|j m++..♣.)...♣..††#..#▓99=10.7 (1v|j v|j j  You pick up the Essays on the Rallied Maleficium and begin reading...v|j *1.7 (2v|j( v|jW+ T _You add the spells Summon Forest and Enfeeble to your library.w|jK #?..+#..##.## B...+#..#.#.♣♣ l...+#..#..♣.# #)..+#..#....'#.♣.# ##..+#..#..#'††♣♣♣##♣♣♣♣.'...##+++..#..#.†..♣$..$[♣..''..# .#++#...#..#♣.....♣.♣.)...#..# .++#....#..#♣..♣♣♣♣#♣♣♣..♣#..#+#..#..#..#♣.'♣@....|♣'.♣#..# 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MazurkaHog the Fencer .ß.♣♣.ß....♣..♣ß.ß.ß.ß.♣......... Barachi of Ashenzari *****. .P....P...♣...♣P.P.P.P.♣.......♣♣ Health: 115/115 ======================== ........♣.♣...............♣...... Magic: 32/32 ======================== ...........♣...............♣.♣... AC: 12Str: 9Doom: 61% |jj.♣♣..♣♣.......♣.P.P.P.P♣...♣...P. EV: 16Int: 25  ..............♣.ß.ß.ß.ß♣..♣....ß. SH: 0Dex: 17 ................................. XL: 15 Next: 56% Place: a Necropolis ................@................ Noise: ---------  Time: 27168.7 (0.0) ................................. o) +5 scimitar "Bound Gnosis" {flame, Bglg ##############''######++######### Throw: 36 boomerangs ......####⌠................⌠####. .......##....................##.. ........#....................#...  .....#..#.......♣....♣.......#...  ##..###.+.......ßP..Pß.......+...  [0;10;|jk1m++#..#..+.........♣♣.........+..♣  _You see here a +0 chain mail.  Things that are here: _a +0 sling; a +0 dagger _There is an open translucent gate here. _There is a large open door here. _There is a large open door here.|j"n|j*t|jB|j0|jƈ|j9|j}|j:|j,|j9|j|jJ|jƞ|jU|j|j,|j2|j|j,|jŴ|j|j|j<|j>|j|jC|j|j|jC|j|jl|j9|jU|j|j|jf|j{|jB|j|j|jw|jv|j|j |jy|j,|j[|j|jy|j|jL|j |jr|j |jV|j   Things that are here: _a +0 sling; a +0 dagger _There is an open translucent gate here. large open door _You open the huge gate.|j7 Q  Found a gate leading back out of this place.|j 3|j|j; _Found a gate leading back out of this place.|jD  There is a huge open gate here.|j-5 _|j.|j22|j9B|j:|j=|j5>|j$A|jM≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#≈≈≈▓▓############▓▓≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈▓▓####▓▓≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈▓▓##..∩##▓▓≈≈≈≈≈≈≈≈≈≈91.3 (22.6) ≈≈≈▓##....##▓≈≈≈≈≈≈≈≈≈≈ ≈≈▓▓#................#▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓########''''################## ▓###................ ▓#...... ##..................... #......♣.♣♣...ß.♣♣.ß....♣..♣ß.ß.ß #.........♣♣..P....P...♣...♣P.P.P|jS|jvVj _There is a gate leading back out of this place here.|j+|j,|j+5|jCN2.3 (1.0) _|jL|jQ2U Lair:3|j@D**,***,,,,,*,,**** ,,,,,,,,,,,,,,,,,#* ****,*,{,,,{*,,*,.## ###,.,,,*,{,*****#.## #P#*.##***,**#####..# ..#*..# ***##≈≈≈#..## ..###.## #≈≈≈##..P# ...#...# ####≈≈##....# ..)...#* #.##≈≈#@....# ...##.# ##.##≈≈##....# ##..#.###..##≈≈≈##..## ........##.###≈≈≈#...# |jAr<..........#*#####...# #.#.##..###.# ##.P.##....#...#*## #....P#†††#.## ##..#### ..#...#..### ###...#|j53.8 (2.5|j|jC2 _Welcome back to the Lair of Beasts!|jY _There is a collapsed entrance here.|j u,***,,,,,*,,**** #* ,*,{,,,{*,,*,.## ,.,,,*,{,*****#.## P#*.##***,**#####..# #*..# ***##≈≈≈#..## ###.## #≈≈≈##..P# #...# ####≈≈##....# )...#* #.##≈≈#.@...# ##.# ##.##≈≈##....# |j| ..#.###..##≈≈≈##..## ##.###≈≈≈#...# .#*#####...# .#.##..###.# ##.P.## ....#...#*## #....P# ..†††#.## ##..#####...#..### ###...#|jr |jT 45.0 (1.2 _|j |j |j** ***,,,,,*,,**** ,,,,,,,,,,,,,,,#* |j**,*,{,,,{*,,*,.## #,.,,,*,{,*****#.## #*.##***,**#####..# #*..# ***##≈≈≈#..## ###.## #≈≈≈##..P# #...# ####≈≈##.@..# |jrU)...#* #.##≈≈#.....# .##.# ##.##≈≈##....# #.###..##≈≈≈##..##|jM##.###≈≈≈#...#........#*#####...# #.##..###.# ##.P.##.#...#*## #....P#†††#.## ##..####|j:,**,*|jM(6.2|j|jb|jgM *,***,**,**,* ***,,,,,*,,**** ,,,,,,,,,,,,,,,#* **,*,{,,,{*,,*,.## ,.,,,*,{,*****#.###***,**#####..# *..# ***##≈≈≈#..# ###.## #≈≈≈##@.P .#...# ####≈≈## )...#* . .##.# ##.##≈≈##....##|jdu:*****|jVv(7.4|j||j~|j RM **** *,***,**,**,* ***,,,,,*,,**** ,,,,,,,,,,,,,,,#* **,*,{,,,{*,,*,.## ,.,,,*,{,*****#.###***,**#####..# *..# ***##≈≈≈#@.## ###.## #≈≈≈##..P |j .#...# ####≈≈## )...#* #.##≈≈#.....####|jm [8.6|jK M **** *,***,**,**,* ***,,,,,*,,*##* ,,,,,,,,,,,,,,.#* **,*,{,,,{*,,*,.## ,.,,,*,{,*****#.###***,**#####@.# *..# ***##≈≈≈#..## ###.## #≈≈≈##..P .#...# ####≈≈##....#.|jL /####|jRi [9.8|j$#M **** *,***,**,##,* ***,,,,,#..###* ,,,,,,,,,,,....#* **,*,{,,,{*,,#..## ,.,,,*,{,*****#@####***,**#####..# *..# ***##≈≈≈#..## ###.## #≈≈≈##..P##201.0|j4|jU6|j=|jJi|ja ***** **,***,**,##,* *,***,,,hh#..## ,,,,,,,,...... ***,*,{,,,{*,,#.#,.,,,*,{,***###.## P#*.##***,**#####..# .#*..# ***##≈≈≈#..####.## #≈≈≈##..P# ..#...# ####≈≈##....#hh 2 wolves (asleep))...#* #.##≈≈#.....##.# ##.##≈≈##....# #..#.###..##≈≈≈##..##|j ~*****2.2 _You encounter 2 wolves.|jv * * * *  ****** ***,***,**,##,* **,***,,Phh#..## ,,,,,,,,....... ****,*,{...h#..#. ###,.,,,*,{,##*###.## #P#*.##***,**#####..#.#*..# ***##≈≈≈#..####.## #≈≈≈##..P#h 3 wolves (asleep)..#...# ####≈≈##....#)...#* #.##≈≈#.....# ...##.# ##.##≈≈##....#|jrT**,**,|j(3.4|j|jU _You encounter a wolf.|jw & * ** ,* ** ** ,*******,***,**,##,* |j {,**,***,.Phh#..####.##*,*,h...h#..#..## *###,.,,.#,{,######.## ##P#*.##***,**#####..#.#*..# ***##≈≈≈#..##.###.## #≈≈≈##..P#h 4 wolves (asleep).#...# ####≈≈##....#.)...#* #.##≈≈#.....#.##.# ##.##≈≈##....#|jq |,,*,,,4.6|jݨ |j U _You encounter a wolf.|j]] ,* ,** *,* ,** ,** ,,***##* |jI^,****,**#.**,##.* ,,**,***..Phh#..#### ..## .*****,*.h...h#..#..## #*###,.,..#.{,######.## ###P#*.##***,**#####..#.#*..# ***##≈≈≈#..## #...###.## #≈≈≈##..P# #....#...# ####≈≈##....# |j^....)...#* #.##≈≈#.....# .....##.# ##.##≈≈##....#|jaAh.|ja..h|jln,,,,,*h3 asleep)|jm(5.8|jUt|j w|jP  Casting: Summon Mana Viper (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j' ###.**,###..######..#..##.{,######.##hhhpoisoned  Confirm with . or Enter, or press ? or * to list all spells.  You feel a surge of power! You begin to radiate toxic energy.  The wolf is poisoned. x2  The wolf howls!  The wolf is poisoned.  The wolf howls!|ja ###.**,###..######..#..##.{,######.##.h  The wolf howls!  The wolf is poisoned.howls!is poisoned.  Your orb unleashes a flurry of shooting stars!looks even sicker..h .h  You hear a howl! You hear an angry hiss. h  The wolf closely misses you..h.h h.You encounter a wolf..hvvvv,h 5 wolves (3 poisoned, 1 very poiso…)2-28---===60Toxic -Star  _The wolf bites you.|j h.You barely miss the wolf.The wolf is moderately wounded.|j vh  The wolf is poisoned. The wolf looks even sicker.|j*|jv 4  The wolf bites you but does no damage. The shooting star hits the wolf!|j 0○ .h  The wolf is moderately wounded.  The wolf is knocked back. The shooting star hits the wolf!|jd ○ ○vThe wolf is almost dead.|j  _  The wolf is knocked back. The shooting star hits the wolf.|j 2○|jơ v h  The wolf is severely wounded.h°°.@°.3---7.5 (0.7|je B°°|j / _The wolf is knocked back.|jp .The wolf looks even sicker.|j .h  You kill the wolf!|jzv○.h|jٚ|j|j  4 wolves (2 poisoned, 2 very poison  The wolf looks even sicker. The shooting star hits the wolf!|j@2○|jB h.The wolf is severely wounded.|j(M:°°|jo ---8.5 (1.0°°° _The wolf is knocked back.|j'y h.The wolf looks even sicker.|jt(4°h|j(@h.|jF+/.h|j+?h.|j- °h  Your toxic aura wanes.|j6x.h@..13|j7s9---=9|j>|jAU _The wolf completely misses you.|jX †  You hit the wolf. You burn the wolf.  The wolf is almost dead.|jX .h  You kill the wolf!|jf  3 wolves (1 poisoned, 2 very poisoned  The wolf barely misses you. The wolf misses you.|jFmr4 10.2 (0.7|jt|jwU _The wolf completely misses you.|jv l  Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jty HH…H   guardian sphinx (summoned)H   sphinx marauder (summoned)A pair of sphinxes answers your call! The wolf bites you. The wolf misses you.22-----====1.2 (1.0|j!8|jE| _The wolf barely misses you. x2; The wolf bites you but does no damage.|j †  You closely miss the wolf.The wolf is almost dead.|j7  2 wolves (1 poisoned, 1 very poisoned  You kill the wolf!|j 7=---9 (0.7|j= |j U _The wolf closely misses you. x2|j8] †  You slash the wolf! You burn the wolf.|j+    wolf (very poisoned, ally target)  You kill the wolf!|j֮;*|j$ , vex…)Your sphinx marauder screeches a cliché riddle in a mystic tongue.|jV h  The wolf is overwhelmed by frustration!|jd;*|jN hconfused, very poisoned, ally t  Your guardian sphinx mumbles some strange words.|j݉9h|jȘo3=--2.6|jL _The wolf appears confused. The wolf attacks the floor!|j †  You slash the wolf! You burn the wolf.  The wolf is almost dead.Your sphinx marauder pounces on the wolf!|j}B.H|jH   guardian sphinx (summoned)H   sphinx marauder|jܸ/-3.3|j|jD _The wolf dies!|j1|j2'|j3|j5AH.|jR3=----4|j]|j^|j `|jYck _You start resting.HP restored.|j_kG--|jv-7.3 (4.0|jx5=4==-8.3 (5 _|jj|jŁ|j |j |j' |jT |j |j! |j |jU |j |jH |j |jj |j |jg q=5=|jH |j |j |jK/ ,|jA@ n § |j2D P_You start resting.|juM §Your sphinx marauder disappears in a puff of smoke!|jR |jS |j0T |jY |j2Z |jtZ |j}` a6=|ja |jf ,|j n|jޓ |j¡ 7==|jj ,|j |jb n|j |jr |j a8==|j= X|j |j =|j  9|j |j |jv |ju" 630=|jk# |j]$ |j+ ,|j - |j9 B|j: |j: |j; |j9B ~1==|jB |j"J ,|jJ |jR B|jNX |j`_ {=|j` |jb j _Your guardian sphinx disappears in a puff of smoke!|ji %Magic restored.|jr C††|jn |j\ )52.3 (34.0)|j `2=3.3 (35 _|jȎ |j |j 3|j |j |j ,|jG ,|j |j ,|j |jd$ |j% 9=|j% |j) ,|j* |j1 >|jL2 |jI5 z _Your orb has finished recharging its magic.|j9 |jo: |j: |j> `  You see here a wolf corpse.|j  _  You see here a wolf corpse. _|j ,|j |js |j |j% |j |j@ |j |j| |jf |jP |j ,|j |j |j |jM |j |j |j ,|j7 |j ,|j ,|j |j\ ,|j- |j |j |jQ |j |j |j& B|jX ,|jZ ,|j[ |jXg X|jCh |jh |j`i |jck |j |j B|j |j |jK |j |j |j ,|jI |jT |jK |jҿ B|jG ** ,* ***** #♣,*** #.>, * *♣.♣ * *,♣.##  *** **♣♣@# 92.9 (39.6 ,,* **,♣.♣#  ,** *,♣.♣.♣#  |j [,* **♣♣♣♣.# #### ,* **,♣.♣.♣# #.. ,***,*,♣.♣.# #.. ***,*,*♣.♣♣♣ #..## ,***,*,♣.♣.♣##.#.# ,,,,,,∆♣........##|j |jP .4.1 (40.8|jX |j ; _Found a stone staircase leading down.|j  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - FreezeIce1%1  e - Poisonous VapoursAlchemy/Air1%1  f - Frozen RampartsIce1%3  g - Summon Ice BeastIce/Summoning1%3  h - Soul SplinterNecromancy3%1  i - FoxfireConjuration/Fire4%1  j - Magic DartConjuration4%1  k - ShockConjuration/Air4%1  l - Construct Spike LauncherForgecraft4%2  m - Grave ClawNecromancy4%2  n - Sublimation of BloodNecromancy4%2  o - Mephitic CloudConjuration/Alchemy/Air 4% 3  p - Momentum StrikeConjuration/Translocation 5%2  q - ScorchFire6%2  r - Teleport OtherTranslocation9% 3  s - Vampiric DrainingNecromancy10% 3  t - Volatile BlastmotesFire/Translocation11% 3  u - SwiftnessAir12% 3 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc[|j 37m] exit|j MazurkaHog the FencerBarachi of Ashenzari *****.**Health: 115/115 ========================,* ***Magic: 32/32 ========================** #♣,**AC: 12Str: 9Doom: 61% * #.>,*EV: 16Int: 25  * *♣.♣*SH: 0Dex: 17* *,♣.##XL: 15 Next: 57% Place: Lair:3*** **♣♣@#Noise: ---------  Time: 27294.1 (0.0),,* **,♣.♣#o) +5 scimitar "Bound Gnosis" {flame, Bglg,** *,♣.♣.♣#|je ^Throw: 36 boomerangs,* **♣♣♣♣.# ####,* **,♣.♣.♣# #..#,***,*,♣.♣.# #..#***,*,*♣.♣♣♣ #..##,***,*,♣.♣.♣##.#.#,,,,,,∆♣........## _Your guardian sphinx disappears in a puff of smoke! _Magic restored. _Your orb has finished recharging its magic. _You see here a wolf corpse. _You see here a wolf corpse. _Found a stone staircase leading down.|j~ P  Okay, then.|j; (|j |j . _|j |j4  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - FreezeIce1%1  e - Poisonous VapoursAlchemy/Air1%1  f - Frozen RampartsIce1%3  g - Summon Ice BeastIce/Summoning1%3  h - Soul SplinterNecromancy3%1  i - FoxfireConjuration/Fire4%1  j - Magic DartConjuration4%1  k - ShockConjuration/Air4%1  l - Construct Spike LauncherForgecraft4%2  m - Grave ClawNecromancy4%2  n - Sublimation of BloodNecromancy4%2  o - Mephitic CloudConjuration/Alchemy/Air 4% 3  p - Momentum StrikeConjuration/Translocation 5%2  q - ScorchFire6%2  r - Teleport OtherTranslocation9% 3  s - Vampiric DrainingNecromancy10% 3  t - Volatile BlastmotesFire/Translocation11% 3  u - SwiftnessAir12% 3 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc|j36 [40m] exit|j|%   g - Summon Ice BeastIce/Summoning 1% 3  h - Soul SplinterNecromancy31  i - FoxfireConjuration/Fire41  j - Magic DartConjuration4  k - Shock Conjuration/Air4  l - Construct Spike LauncherForgecraft42  m - Grave Claw Necromancy 42  n - Sublimation of Blood42  o - Mephitic Cloud|jp& gAlchemy/Air 4% 3  p - Momentum Strike/Translocation 52  q - ScorchFire 62  r - Teleport Other Translocation9% 3  s - Vampiric DrainingNecromancy10% 3t - Volatile Blastmotes Fire/Translocation11% 3  u - Swiftness Air12%  v - Dimensional Bullseye Hexes/Translocation 1% 4  w - Summon ForestSummoning/Translocation 1% 5  x - Yara's Violent Unravelling Hexes/Alchemy 15  y - EnfeebleHexes1% 7  z - Leda's Liquefaction Alchemy/Earth 3% 4  A - DiscordHexes6% 8|j s - Vampiric DrainingNecromancy10% 3  B - Fulminant PrismConjuration/Alchemy 10% 4  C - Cigotuvi's Putrefaction Necromancy/Air 34% 4  D - Rending BladeConjuration/Forgecraft 34% 4  E - AirstrikeAir36% 4  F - Ozocubu's Refrigeration Ice|j61% 7  G - Curse of AgonyNecromancy65% 5|j |jQ |j" MazurkaHog the FencerBarachi of Ashenzari *****.**Health: 115/115 ========================,* ***Magic: 32/32 ========================** #♣,**AC: 12Str: 9Doom: 61% |j# * #.>,*EV: 16Int: 25  * *♣.♣*SH: 0Dex: 17* *,♣.##XL: 15 Next: 57% Place: Lair:3*** **♣♣@#Noise: ---------  Time: 27294.1 (0.0),,* **,♣.♣#o) +5 scimitar "Bound Gnosis" {flame, Bglg,** *,♣.♣.♣#Throw: 36 boomerangs|j$ ,* **♣♣♣♣.# ####,* **,♣.♣.♣# #..#,***,*,♣.♣.# #..#***,*,*♣.♣♣♣ #..##,***,*,♣.♣.♣##.#.#,,,,,,∆♣........## _Magic restored. _Your orb has finished recharging its magic. _You see here a wolf corpse. _You see here a wolf corpse. _Found a stone staircase leading down. _Okay, then.|j* P  Okay, then.|j+ (|jZ0 |j3 . _|j ** ,* *** ** #♣,** * #.>,* * *♣.♣* * *,♣.## *** **♣♣.# ,,* **,♣@♣# ,** *,♣.♣.♣# ,* **♣♣♣♣.# #### ,* **,♣.♣.♣# #..#|j%  ,***,*,♣..# #..# *♣.♣♣♣ #..## ,***,*,♣.♣.♣##.#.# ,,,,,,∆♣........## *,,,,*,####.....##|j |j4 45.3 (1.2 _|je |j |jg**,* ***** #♣,* #.>,* * *♣.♣* * *,♣.##*** **♣♣.# ,,* **,♣.♣# ,** *,♣.,* **♣♣♣♣.# ####,* **,♣.♣.♣# #..# ,***,# #..#***,*,*♣.♣♣♣ #..#,♣.♣.♣##.#.#,,,,,,∆♣........##*,,,,*,####*,,*,,,* ##..#..######|j|3[6.5|jS z,* ***** #♣,* #.>,* * *♣.♣* * *,♣.##*** **♣♣.# ,,* **,♣.♣# ,** *,♣.,* **♣♣♣♣@# ####,* **,♣.♣.♣# #..# ,***,*,♣.♣.# #..# ***,*,*♣.♣♣♣ #..#,|j< N♣.♣.♣##.#.#,,,,,,∆♣........##*,,,,*,####*,,*,,,* ##..#..######,,,,,,,***#.###.##.##.#|j >7.7|jD |jg |j ** #♣,** * #.>,* * *♣.♣* * *,♣.## *** **♣♣.# ,,* **,♣.♣# ,** *,♣.♣.♣# ,* **♣♣♣♣.# #### ,* **,♣.♣@♣# #..# ,***,*,♣.♣.# #..# *♣.♣♣♣ #..## ,***,*,♣.♣.♣##.#.# ,,,,,,∆♣........## *,,,,*,####.....## *,,*,,,* ##..#..######|j ,,,,,,,***#.###.##.##.#,,..#...,,#.P..#.†#### |jU|j(8.9|j|j|j * #.>,* * *♣.♣* * *,♣.## *** **♣♣.# ,,* **,♣.♣# ,** *,♣.♣.♣# ,* **♣♣♣♣.# #### ,* **,♣.♣.♣# #..# ,***,*,♣@♣.# #..# *♣.♣♣♣ #..## ,***,*,♣.♣.♣##.#.# ,,,,,,∆♣........## *,,,,*,####.....##|j|: *,,*,,,* ##..#..###### ,,,,,,,***#.###.##.##.#,,..#...,,#.P..#.†###**....................†...|j|j.*300.1|j|j7 |j ** #♣,** * #.>,* * *♣.♣* * *,♣.## *** **♣♣.# ,,* **,♣.♣# ,** *,♣.♣.♣#  ,* **♣♣♣♣.# #### ,* **,♣@♣.♣# #..# ,***,♣.♣.♣.# #.. ***,♣.♣♣.♣♣♣ #..## ,**♣.♣,♣.♣.♣##.#.# ,,...,∆♣........##|j;  *...,*,####.....##  #..*,,,* ##..#..###### ....,,,,***#.###.##.##.#  ,...#...,,##.###..P..#.†##|j*,,,,,,,,*,,,**,|j,(1.3|j1|j4|j & ,* #.>,* ,* *♣.♣* ,* *,♣.## ,*** **♣♣.# ,,,* **,♣.♣# ,,** *,♣.♣.♣# ,,* ♣♣♣♣♣♣.# #### *,* *#.♣.♣.♣# #..# ,,*.# #..# ,***,♣.♣♣.♣♣♣ #..## ,,**♣.♣,♣.♣.♣##.#.# *,,...,∆♣........## **...,*,####.....## ,#..#,,,* ##..#..######|j  ....,,,,***#.###.##.##.##...,,#.P..#.†###....................†.|j ****,,,,,,,,**,|j' (2.5|j |j? |jN *,* *♣.♣* *,* *,♣.## *,*** **♣♣.# ,,,,* **,♣.♣# ,,,** *,♣.♣.♣# ,,,* ♣♣♣♣♣♣.# #### ,*,* ##.♣.♣.♣# #..# ,,,**♣.# #..# ♣@♣♣.♣♣♣ #..## ,,,**♣.♣.♣.♣.♣##.#.# ,*,,...,)♣........## **#....*.####.....## *,#..#.,.# ##..#..##### ,......,.#**#.###.##.##. ....#.....#.P..#.†##....................†~..###...P.#####.##[40|jm†|j~~*,,,,,,,,,,,,3.7|j |j\( _Found a +0 rapier.|j5~*,* *,♣.##**,*** **♣♣.# ,,,,,* **,♣.♣# ,,,,** *,♣.,,,,* ♣♣♣♣♣♣.# ####,,*,* ##.♣.♣.♣# #..# ,,,,**♣.♣.♣.♣.# #..# ,,,***,♣.♣♣.♣♣♣ #..#,,,,**♣.♣@♣.♣.♣##.#.# ,,#......)♣........## ,*##....#.####.....## ,*,#..#...# ##..#..######,,........#**#.###.##.##.,....#.....##.###..P..#.†#|jg7 ..##....................†. ~..###...P.#####.##†. ≈~~~...#...#####.....#...### |jR[4.9|j ~*,* *♣.♣* ~*,* *,♣.## **,*** **♣♣.# ,,,,,* **, ,,,,** *,♣.♣.♣#  ,,,,* ♣♣♣♣♣♣.# #### ,,*,* ##.♣.♣.♣# #..# ,,,,**♣.♣.♣.♣.# #.. ,,,***,♣@♣♣.♣♣♣ #..## ,,,,**♣.♣.♣.♣.♣##.#.# ,,#......)♣........## ,*##....#.####.....## ,*,#..#...# ##..#..#### ,,........#**#.###.##.##. ,....#.....##.###..P..#.† ..##..............† ~..##[|jRl40m#...P.#####.#......#†|j|j)(6.1|j|j|j:||j}|j ~|j|j|jB|jt|j|j|jV|j|j|j/|j|j,|jT|j|j,|j|j|j|j|j|j|j2d  You encounter a wolf.|j ~~*,* *,♣.####**##*,*** **♣♣.#...##..,,,* **,♣.♣#*..#...,,** *,♣.♣.♣#**#....,,* ♣♣♣♣♣♣.# ####*#.....#,* ##.♣.♣.♣# #..#|j`.#..#P..,*#♣.♣.♣.♣.# #..#........###.♣.♣♣.♣♣♣ #..#........@##♣.♣.♣.♣.♣##.#.h......#......)♣........#..###.*##....#.####.....#,#.,*,#..#...# ##..#..,#.,,,........#**#.###...,,.....#.....##.###..P h   wolf (asleep)..,,...##................~~~~~..###...P.#####.#...|j ~~~≈~~~...#...#####.....#|jH~~~~13.3 (7|j44.5 (8.4 _|j|j|j ~~~~~~*,* *,♣.####**###,##* **♣♣.# ...##..,..* **,♣.♣# *..#...,.#* *,♣.♣.♣# **#....,.# ♣♣♣♣♣♣.#  *#.....#.# ##.♣.♣.♣# #...#..#P...*#♣.♣.♣.♣.# #...###.♣.♣♣.♣♣♣ #...##♣.♣.♣.♣.♣##.#h......#......)♣.h..###.###....#.####......,*,#..*,#..#...# ##..# ,,#..,,........#**#.###. ,...P.....#.....##.###.. hhh 3 wolves (asleep) .......##.......~~~~~..###...P.#####.#[1|jn7;9H~~~~≈~~~...#...#####.....|j̴ ~,,**,,^You encounter 2 wolves.|jM-5.7 (1.2|j)|j[R _Found a staff of necromancy.|jwV ~*.# *,♣.## ###**###.##* **♣♣.# ,...##.....* **,♣.♣# ,*..#.....#* *,♣.♣.♣# **##......# ♣♣♣♣♣♣.# .**#.....#.# ##.♣.♣.♣# #|jW.#..#P...##♣.♣.♣.♣.# #.###.♣.♣♣.♣♣♣ #.##♣.♣.♣.♣.♣##..hh......#......)♣.h..###.###....#.#####.,*,#..*,#..#...# ##..# ,,,#...,........#**#.### ,,...P.....#.....##.### ^.......##...... ~~~~~~..###...P.#####.# ~~~~≈~~~...#...#####|jer**,,,**~~,|j|f(6.9|j9o|jq|j  *~*.# *,♣.## *###**###.##* **♣♣.# ,,...##.....* **,♣.♣# ,,*..#.....#* *,♣.♣.♣# ,**##......# ♣♣♣♣♣♣.# P.**#.....#.# ##.♣.♣.♣# #.#..#P...##♣.♣.♣.♣.# #.###.♣.♣♣.♣♣♣ #.##♣.♣.♣.♣.♣##.hh......#......)♣#.h..###.###....#.#####..*,#..#,#..#...# ##.. #,,,#...P........#**#. *,,...P.....#.....##.### ~^.......##..... ~~~~~~~..###...P.#####.# ,~~~~≈~~~...#...##|jÞ ###|j r,***,*~**,|j, (8.1|j |j |j ,*~*.# *,♣.## **####*###.### **♣♣.# *,,...##.....* **,♣.♣# *,,*..#.....#* *,♣.♣.♣#P.,**##......# ♣♣♣♣♣♣.# .P.#*#.....#.# ##.♣.♣.♣# |jmu$....#..#P...##♣.♣.♣.♣.# #.###.♣.♣♣.♣♣♣ #.##♣.♣.♣.♣.♣#..hh......#......)♣#.h..###.###....#.#### ##..*,#..#,#..#...# ## *#.,,#...P.#**#. ~#,,...P.....#.....##. *~^.......## *~~~~~~~..###...P.#####.|jot ,,~~~~≈~~~...#...#####|jHl,*,,*****|j*(9.3|jj|j+ _Found 13 gold pieces.|j ,,*~*.# *,♣.## ***####*###.### **♣♣.# ,*,,...##.....# **,♣.♣#..*,,*..#.....#* *,♣.♣.♣#.P.,**##......# ♣♣♣♣♣♣.#.P.#*#.....#.# ##.♣.♣.♣#.$....#..#P...##♣.♣.♣.♣.# #.###.♣.♣♣.♣♣♣ #|jn.##♣.♣.♣.♣.♣ #..hh......#......)♣ ##.h..###.###....#.#### ##..#,#..#,#..#...# ## **#..,#...P.#**#. *~#.,...P.....#.....##. **~^.......## *#~~~~~~~..###...P.##### *.,~~~~≈~~~...#...#####|jx,,,,*****,,|jϨ)20.5|j4|j|j ,,,*~*.# *,♣.##.,***####*###.### **♣♣.#..,*,,...##.....# **,♣.♣#.*,,*..#.....#* *,♣.♣.♣.P.,**##......# ♣♣♣♣♣♣.#..P.###.....#.# ##.♣.♣.♣.$....#..#P...##♣.♣.♣.♣. ,#.###.♣.♣♣. *#.##♣.♣.♣.♣. *#..hh......#......)♣|j *##.h..###.###....#.#### * ##..#,#..#,#..#...#  **#..,#...P.#**# *~#.....P.....#.....##. ***~^.## ,*#~~~~~~~..###...P. ,*..~~~~≈~~~...#...#####|jK,{*,,,****,,|j;(1.7|j|j|jV2L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jC ###.####.....##.....#P.,**####..P.###.....#.#$....#..#P...##########.h..###.####..#,#..###hhhpoisoned)~^#~~~  Confirm with . or Enter, or press ? or * to list all spells.You feel a surge of power! You begin to radiate toxic energy.  The wolf is poisoned.  The wolf howls!  The wolf is poisoned.  The wolf howls!|j####.####.....##.....#P.,**####..P.###.....#.#$....#..#P...##########.h..###.####..#,#..###~^#~~~|jh.The wolf howls!  The wolf is poisoned.howls!is poisoned.  Your orb unleashes a flurry of shooting stars!looks even sicker.|j@h.|jCh||jl SYou hear an angry hiss.|j  You encounter a black mamba.|j5.h|jBC.S|j# ,vvvvS   black mambahhh 3 wolves (2 poisoned, 1 very poisone…)|j28---====20Toxic -Star |j|j"R _The wolf closely misses you.|jW! h.You slash the wolf! You burn the wolf.  The wolf is heavily wounded.|j. .The wolf looks even sicker. The wolf closely misses you.The shooting star hits the wolf!|j6L 2 wolves (1 poisoned, 1 very poisoned|jm○v○|jdD○v|j"  You kill the wolf!The shooting star hits the wolf!|jI2○|jM .SThe wolf is severely wounded.|jjX{°v°.h|j_08-- 8==--3.4 (0.7|j(jY°v°|jmC _The wolf is knocked back. The wolf bites you!|j2  ○vYou closely miss the wolf.The wolf is moderately wounded.The wolf looks as sick as possible!|j+4 ○v.S|ji8 h|Your toxic aura wanes.|jB h°°extremely poi|jPC g---4.1|jL W°°°°|jP J _The wolf misses you.|j  You miss the wolf.The wolf is heavily wounded.The shooting star hits the wolf.|jL3○|jX †  The wolf is severely wounded.The wolf is knocked back. The shooting star hits the wolf!|j`Z   wolf (poisoned)|jp○.S|j(.°.°h.° -8|jz5° _You kill the wolf!|jh.Sh.|jh:.S|jv7..|jw5---9---5.8 (1.0|jl9°|j) _The wolf bites you.|j@ l  Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j[m h.(ally target)h   inugami (summoned)You call for your canine familiar and it appears with a howl!  The black mamba bites you but does no damage.|j92/115 ---6--=6Dog |jY|j _The wolf bites you! The black mamba barely misses you. The wolf bites you.|j  You closely miss the wolf.The wolf is severely wounded.|j4-7.5 (0.7|jW|j| _The black mamba barely misses you. The wolf bites you but does no damage.|j!k The wolf is severely wounded. _The black mamba barely misses you. The wolf bites you but does no damage.  You completely miss the wolf.  The wolf is severely wounded.The black mamba bites you but does no damage.  Your inugami closely misses the black mamba.|jl i0----8.2|jt |jw p _The wolf completely misses you. The black mamba bites you.|jn  You closely miss the wolf.The wolf is severely wounded.The wolf misses you. Your inugami hits the black mamba.|j p%9|jy|jw{C _The black mamba bites you but does no damage.|j|m The wolf misses you. Your inugami hits the black mamba. _The black mamba bites you but does no damage.  You hit the black mamba. You burn the black mamba.  The black mamba is moderately wounded.The wolf bites you.  |j8~86--7=-9.6|j |j%Q _The wolf barely misses you.|j  .You barely miss the black mamba.The black mamba is heavily wounded.The black mamba bites you! Your inugami hits the black mamba!!|j٥ 9 .|jq h   wolf (poisoned)h   inugami (summoned)  The black mamba dies!|j 79--0 9|j ==30.3|jζ |jj < _The wolf bites you but does no damage.|jQ] †  You slash the wolf! You burn the wolf.|jW@.h|jh   inugami (summoned)|j0--1.0|j|j(H _You kill the wolf!|jɮ |j '|jn |j7 |j] ,|j1 |j p80-=|j |jZ |j K8=|j |j |j |j\ |j@ |j 91|j |j W _You start resting.|jI ?---h   polar bear (wandering)h   inugami (summoned)h|ju -6.0 (5.0|j> G.h|j =distracted, ally target)|j D-7.0 (6|j |j [ _You encounter a polar bear.|jm$ .#  .##.###  ..#.....#  ...#.....#*  ..P.,**##......#  #..P.###.....#.#  ..$....#..#P...# *,#...........## ,*#...†h@......#|jo ,*#..|.......#......) ,*##....###.## ** ##..#,#..#  * **#.. * *~#.. ****~^ ,,*#~ ,,*..~|j*  .#  .##.###  ..#.....#  ...#.....#*  ..P.,**##......#  #..P.###.....#.# |j  ..$....#..#P...# *,#...........## ,*#...†h@......# ,*#..|.......#......) ,*##....###.## ** ##..#,#..#  * **#.. * *~#.. ****~^ ,,*#~ ,,*..~|j|jx|j"|jY%a _A polar bear is nearby!|j  .#  .##.###  ..#.....#  ...#.....#*  ..P.,**##......#  #..P.###.....#.#  ..$....#..#P...# *,#...........##|j  ,*#...†h@......# ,*#..|.......#......) ,*##....###.## ** ##..#,#..#  * **#.. * *~#.. ****~^ ,,*#~ ,,*..~|jy .#  .##.###  ..#.....#  ...#.....#*  ..P.,**##......#  #..P.###.....#.#  ..$....#..#P...# *,#...........## ,*#...†h@......# ,*#..|.......#......) ,*##....###.## ** ##..#,#..#  * **#.. * *~#.. ****~^ ,,*#~ ,,*..~|j ~|jKa _A polar bear is nearby!€|j1 +,,,,*~*.# *,♣.## .,***####*###.### **♣♣.# ..,*,,...##.....# **,♣.♣# ...*,,*..#.....#* *,♣.♣.♣#..P.,**##......# ♣♣♣♣♣♣.##..P.###.....#.# ##.♣.♣.♣#..$....#..#P...##♣.♣.♣.♣.#*,#...........###.♣.♣♣.♣,*#...†h.##♣.♣.♣.♣.♣€|j%3 ,*#..|.#......)♣.,*##....###.###....#.####.** ##..#,#..#,#..#...# #* **#..,#...P.#**#.* *~#.....P.....#.....##.# h   inugami (summoned)****~^.##.,,*#~h~~~~~..###...P.#,,*..~~~~≈~~~...#...#####.€|j5 =†h€|j|@ &{€|jA x82==8.2 (1.2 €|j\B _€|jJ €|jL À|jOÀ|jPÀ|jRÀ|jk[À|j\%9À|j(`À|jdÀ|jieÀ|jAgÀ|jmÀ|jlnW3=À|j4pÀ|j u _You start resting.A polar bear comes into view.À|j}Eh{h   polar bear (distracted).h   inugami (summoned)À|j}.41.2 (3.0À|jE.hÀ|jxL,, ally target)À|j?12.2 (4 _À|jdÀ|jĀ|jK#r ..***####*###.### **♣♣.# ...*,,...##.....# **,♣.♣# ...#,,*..#.....#* *,♣.♣.♣ ..P..**#.# ♣♣♣♣♣♣. #..P.###.....#.# ##.♣.♣.♣ ..$....#..#P...##♣. *,#...........###.♣.♣♣.♣♣Ā|jE$ ,*#...††.......##♣.♣.♣.♣. ,*#..|.h@....#......)♣... ,*##...h###.###....#.#### ** ##..#,#..#,#..#...# # * **#..,#...P........#** * *~#.....P.....#.....# ****~^.......##.......... ,,*#~h~~~~~..###...P.#### ,,*..~~~~≈~~~...#.. .~ ≈~≈~~~~.#.....###P#Ā|j4 hh,,.~~~The polar bear bites you but does no damage.Ā|j5+430Ā|j6@===3.4 (1.2Ā|j!>Ā|jAv _The polar bear misses you. x2; Your inugami hits the polar bear!Ā|j   The polar bear bites you but does no damage. _The polar bear misses you. x2; Your inugami hits the polar bear!  You slash the polar bear! You burn the polar bear.  The polar bear is severely wounded.The polar bear barely misses you. The polar bear claws you.  The polar bear claws you but does no damage.Ā|j c81-4.1 (0.7Ā|j Ā|j% ` _Your inugami barely misses the polar bear.ŀ|j;C  †You slash the polar bear! You burn the polar bear.  The polar bear is almost dead.Your inugami hits the polar bear!ŀ|jNh   inugami (summoned)ŀ|jUU 608ŀ|j^ŀ|jaJ _The polar bear dies!ŀ|jŀ|jo'ŀ|jLŀ|jŀ|jhN82=ŀ|jŀ|jŀ|j]9=ŀ|jŀ|jŀ|j9K1=ŀ|j#ŀ|j@ŀ|jW3=ŀ|j ŀ|jFŀ|jŀ|jŀ|jŀ|jX%4ŀ|j5ŀ|j[n _You start resting.Magic restored.ŀ|j''--ŀ|j4750.8 (6.0{ŀ|j]5[2==--ŀ|j5*1.8 (7 _ŀ|jA=ŀ|j?ŀ|jf ŀ|jg ŀ|ji ŀ|jVp ŀ|jq ŀ|j'u ŀ|jz ŀ|jz %5ŀ|j| ŀ|j ŀ|j ŀ|jB ŀ|j ŀ|jo 9=ŀ|jV ŀ|j W _You start resting.ŀ|j X6{~ŀ|j +6.8 (5ŀ|j EDog ŀ|jP ŀ|j k _Your orb has finished recharging its magic.ǀ|jܺ #...#,,...##.....# **,♣.♣#...#.,*..* *,♣.♣.#..P..**##......# ♣♣♣♣♣ǀ|j  #..P.###.....#.# ##.♣. ..$....#..#P...##♣ *,#...........###.♣.♣♣.♣ ,*#...††.......##♣.♣.♣. ,*#..|.h.....#......)♣. ,*##...@###.###....#.### ** ##..#.#..#,#..#...#  * **#..,#...P........#** * *~#.....P.....#.....# ****~^D......##........ǀ|j  ,,*#~~~~~~~..###...P.### D   steam dragon (distracted) ,,*..~~~~≈~~~...#..h   inugami (summoned) ,,.~~~≈~≈~~~~.#.....###P ...~≈≈~.~~≈~....,......ǀ|j C.hǀ|jU i *,**,,,,,ǀ|j ,D,Dcatching breath, ally t…)***,You encounter a steam dragon.ǀ|j - ******h   inugami (summoned)  The steam dragon breathes steam at you.ǀ|jq #.§§@§§.~~.~~~~...~ǀ|jr KThe ball of steam misses you.You hear a croak.ǀ|js '=====ǀ|jbs %8.0 (1.2ǀ|j V _The steam dragon leaves your sight. ǀ|j i_You see here a polar bear corpse.Ȁ|j,X ...*#*####*###.### **♣ #...#.,...##.....# **, #...#.,*..#.....#* *,♣. #..P..**##......# ♣♣♣♣♣ *#..P.###.....#.# ## ,..$....#..#P...##♣.♣.♣. **,#....#.♣.♣♣. *,*#...†§.......##♣.♣.♣ ,,*#..|@§.....#......)♣. ,,*##..h§###.###....#.##Ȁ|j& ,** ##.§#.#..#,#..#...#  ,* **#.§.#...P...* ,* *~#.....P.....#.....# ,****~^D......##........ ,,,*#~~~~~~~..###...P. *,,*..~~~~≈~~~...#...### *,,.~~~≈~≈~~~~.#.....###Ȁ|jK,,**,,,,,,,.,§§§,Ȁ|j §D§,,****~§§..D   steam dragon (catching breath)*,,,*#~~~~~h   inugami (summoned)**,,*..~~~~**,,.~~~≈~≈~Ȁ|jU7=-----Ȁ|j6'9.2 _Ȁ|j&Ȁ|jF)ʀ|jg  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˀ|j D.A pair of sphinxes answers your call!ˀ|jC.hˀ|j0...#.P.H.....H†§§vv.†§.§§§.ˀ|j, ally t…)~H   guardian sphinx (summoned)~H   sphinx marauder (summoned)~h   inugami (summoned)ˀ|jo25------====-60ˀ|jV0-Star Dog ˀ|jˀ|jD _Your orb unleashes a flurry of shooting stars!̀|j J○v̀|j>O○v̀|j .HThe steam dragon bites your inugami. The steam dragon misses your inugami.̀|jR@.H̀|j  Your inugami hits the steam dragon!  The shooting star hits the steam dragon!̀|j5○̀|j ~...#.P.§§§.†.§.°°h#..§..§D̀|j~^§..~~~~~..~~~~~~~≈~≈~̀|jr8=----1̀|j9°̀|jx` _The steam dragon is almost dead.̀|j&F○v̀|jҁC.h̀|jD°H̀|jJ@.H̀|j ○vThe steam dragon closely misses your inugami.̀|j§...§..H°....ally target̀|jܖ<)~~̀|juB----2̀|jỳ|jM _The steam dragon claws your inugami but does no damage.̀|jyz .Your inugami hits the steam dragon!̀|jH○v̀|jg:h.̀|jC○v̀|j..†°H   guardian sphinx (summoned)H   sphinx marauderh   inugamì|j1!6=----- 3̀|j@+9°̀|jT.L _The steam dragon dies!΀|jR S΀|j^ Ev○΀|j h°○v9΀|j ,΀|j ,΀|jK" ΀|j&+ ΀|jU1 590΀|j{4 ΀|j5 #=΀|j 6 ΀|j7 ΀|j? ΀|j@ K7=΀|jC ΀|jI ΀|jJ %1΀|jL ΀|jU ΀|jV ΀|jgY ΀|j!_ ΀|j_ ΀|je ΀|jej ΀|jj 2=8==΀|jm ΀|j0t ΀|jt ΀|jz ΀|j k3=΀|j ΀|j ΀|jJ ΀|j$ ΀|jԕ ΀|j U9=΀|j ΀|j_ ΀|j) %4΀|j{ ΀|j ΀|j ΀|j ΀|j޳ ΀|j %5΀|j% ΀|j ΀|j ΀|jO ΀|j ΀|j| L30=΀|j ΀|j § _You start resting.΀|j §Your sphinx marauder disappears in a puff of smoke!΀|j7 ΀|j% K6=΀|j ΀|j ΀|j ΀|j\ ΀|j ΀|j U7=΀|j ΀|j ΀|j. h1==΀|j ΀|j ΀|jc ΀|j ΀|j ΀|jl! %8΀|j" ΀|j(* ,΀|j, ΀|j23 _Your guardian sphinx disappears in a puff of smoke!Magic restored.΀|j8 9|....h   inugami΀|j9 )΀|jNF 088.2 (25.0)΀|jWG u2==9.2 (26 ΀|jG _΀|jP ΀|jR π|j @ #...,,*~~~~~~~*.# *, ,...#######*###.### **♣ ,#...#.,...##.....# **, *#...#.,*..#.....#* *,♣. .**##......# ♣♣♣ ,##..P.###.....#.# ## ,,..$....#..#P...##♣.♣.♣π|jM! ,**,#....#.♣.♣♣ ,*,*#..@††.......##♣.♣.♣ ,,,*#..|.......#......)♣ ,,,*##.h.†###.###....#.# ,,** ##..#.#..#,#..#...# ,,* **#...#...P... ,,* *~#.....P.....# ,,****~^.......##....... *,,,*#~~~~~~~..###...P. **,,*..~~~~≈~~~...#...π|j^%?h.π|jS/V,,,,,,**,,π|j 0I,,,,*,,π|j0190.4 (1.2)π|j9π|j <π|j  <..# ~*,* * ,#...,,*~~~~~~~*.# *, ,,...#######*###.### ** ,,#...#.....##.....# **, ,*#...#..*..#.....#* *,π|jV  ,*#..P..#*##......# ♣♣♣#..##..P.###.....#.# ## #....$....#..#P...##♣.♣. *,**,#.@..# ,,*,*#...††.......##♣.♣. ,,,,*#..h.......#......) ,,,,*##...†###.###....#. ,,,** ##..#.#..#,#..#... ,,,* **#...#...P... ,,,* *~#.....P.....# *,,****~^.......##...... ,*,,,*#~~~~~~~..###...P.π|j( >h|π|j! ,,<..#***~~*~*~,{,,,,**,,,,,π|j" -,,,π|j:# '1.6π|j, π|j/ 9 _Found a stone staircase leading up.π|j,o  .... *,* # ,,<..#***~~*~*~~*,* * ,,#...,,*~{~~~~~*.#  ,,,...#######*###.### * ,,,#...#.....##.....# ** ,,*#...#..*..#.....#* *, ,,*#..P..#*##......# ♣π|jp  #..##..P.###.....#.# ## *#....$@...#..#P...## *#.##.#....# ,,,#.*#.h.††.......##♣.♣ ,,..,*#..|.......#..... ,..,,*##...†###.###....#...,,** ##..#.#..#,#..#..,,,* **#...#...P...#,,,,* *~#.....P.....# ,*,,****~^.......##....π|jXs >h.π|jp ,*....****~~*~*~~,{*∆,****π|j% B**,,,*π|j] 5100/1152.8π|j" π|j Ѐ|jǾ ,*....****~~*~*~~*,*  ,,,<..#***~~*{*~~*,*  *,,#...,,*~{~∆~~~*.#  ,,,,...#######*###.###  *,,,#...#.....##.....#  *,,*#...#..#..#.....#* * *,,*#..P..#*##......#  *#..##..P.###.....#.# ## **#....@....#..#P...##♣. **#.##.#h..........###.♣ ,,,,#.##...††.......##♣.Ѐ|j߿q ,,,...*#..|.# ,,...,*##...†###.###.... .....** ##..#.#..#,#..##....,* **#...#...P#.).,* *~#.....P.....# #.#,,****~^.......##Ѐ|j ,,*****,**,<,,Ѐ|j6*Found a +0 spear.Ѐ|j}=4.0Dog Ѐ|j_Ѐ|jvz _Your orb has finished recharging its magic.Ѐ|jjX1=5.0 (2Ѐ|j@Ѐ|j@ _You now have 1760 gold pieces (gained 13).р|j ..... ,***....*~,,,,<..#***~~*{*~~*,**,,#...,,*~{~∆~~~*.# ,,,,...#######*###.### ,...##.....#.#..#..#* ***,,*#..P..#*##......# ♣,*#..##.@P.###.....#.# ##........#..#P...##♣.р|j***#.##.#h..........###.♣,,.P,#.##...††.......##♣<.,,...*#..|.......#..,,...P*##...†###.###...,.....** ##..#.#..#,#..##.....* **#...#...P....##.)..* *~#.....P.....#р|j>h.р|jc,,.....**,****~**{р|j*6.2 (1р|jр|j; _Found an escape hatch in the ceiling.р|jr #.... ,* ,,.....**,****~** ,** ,,*....****{~*~*~~*,* ,,,,<..##**~~*{*~~*,* **,,#....,*~{~∆~~~*.#  *,,,,...###########.###  **,,,#...#.....##.....#  **,,*#...#..#..#.....#*  **,,*#.@P..#*##......#  ,*#..##..P.###.....#.# # ***#....h....#..#P...## ***#.##.#....# ,,.P,#.##...††.......##♣ <.,,...*#..|....... .,,...P*##...†###.###.. ,.....#* ##..#.#р|j..#,#..# #.....* **#...#...P...h.р|j=,,,#....,,,~~~~~~*,,,,*,,,,,,,,,*р|jk_2=7.4р|j р|j0 р|j: $M ###.... *.,D#....,,,~~~~~~ ,#.,.,****~** ,**...*....****{~*~P..,<..##**~~*{*~~*,**..#....,*~{~∆~~~*.# ,*,,,....###########.##***,,,#...#.....##.....#.#..#..#***,,*#..P..#*##......# ,*#..##h.P.###.....#.# #,***#.........#..#P...##♣ Dog #.D   seven-headed hydra (asleep)#.#р|j ?h.р|ja @h.р|je p,,******~*, ally targ…)р|jq '8.6р|j р|j< c _You encounter a seven-headed hydra.Ҁ|j5 ##.####******~* *..D#....,,,~~~~~~ ,#...,****~** ,**...#....****{~*~.P...<..###*~~*{*~~*,*##..#....,*~{~∆~~~*.# ,#P......###########.##Ҁ|j***,,,#.@.#.....##.....#h..#..#..#***,,*#..P..#*##......# ,*#..##..P.###.....#.# #........#..#P...##♣***#.##.#...........###.,,.P,#.##...††.......##♣<.,,...*#..|.......#..,,...P*##...†###.###...Ҁ|jK;h.Ҁ|jr,*** *>~*~*∆Ҁ|jX/39.8Ҁ|jcҀ|jҀ|jYb ## ,* ##.##** *>~ .###....,******~* *..D#....∆,,~~~~~~ ,#...,****~** ,**..#....****{~*~.P...<..####~~*{*~~*,*#..#.....#~{~∆~~~*.# ,#P.....@###########.##*##...#h..#.....##.....##.,*#...#..#..#***,,*#..P..#*##......# ,*#..##..P.###.....#.# #........#..#P...##♣***#.##.#...........###.,,.P,#.##...††.......##♣<.,,...*#..|.......#.h.Ҁ|j?[?h.Ҁ|jd,* ##* *~~*~*Ҁ|jwe)401.0Ҁ|jmҀ|joҀ|jV  ##* *~,* ##.##** *>~ ###....,******~* *..D#....∆,,~~~~~~ ,#...,****~** ,**...#....****{~*~.P...<..####~~*{*~~*,*##..#h.@..#~{~∆~~~*.# Ҁ|jW /,#P......###########.##*##...#...#.....##.....##..*#...#..#..#**#.,*#..P..#*##......#,##..##..P.###.....#.# #........#..#P...##♣***#.##.#.....###.,,.P,#.##...††.......##♣Ҁ|j[ >h.Ҁ|jg D,**~~~~~Ҁ|jYi /42.2Ҁ|jvp Ҁ|jr Ӏ|j\ ,* *~~~~~ ,* ##* *~~*~*,* ##.#### *>~*~* ###.....******~* **...D#....?,,~~~~~~ ,* #.......#*,****~** ,**...#....#***{~*~*~~*,*Ӏ|j]R..P...h.@####~~*{*~~*,*..##..#.....#~{~∆~~~*.#  ,#P......###########.### *##...#...#.....##.....# ,*#..##...#..#..#.....#* ,*#..*#..P..#*##......#  ,,##..##..P.###.....#.#  ,***#.........#..#P...## ,***#.##.#....Ӏ|jH^#Ӏ|je h<Found a scroll of fear.Ӏ|jfM.DӀ|jhq lThe seven-headed hydra roars!Ӏ|jve ,,******,,,,,Ӏ|jZw,,Dlly target),l   basilisk (distracted),h   inugami (summoned)*You encounter a basilisk.Ӏ|jyx1===3.4Ӏ|j̀Ӏ|jh _Your inugami barely misses the seven-headed hydra.Ԁ|jA_ ,,* ***** ,,* *~~~~~ ,,* ##* *~~*~*,* ##.#### *>~*~* ...###.....##****~* **.l...#....?.,~~~~~~ ,* ,#..D....#*,****~** ,** ....#h.@.#***{~*~*~~*,*.P...<..####~~*{*~~*,*...##..#.....#~{~∆~~~*.# Ԁ|j>B.,,#P......###########.# ,*##...#...#.....##..... ,,*#..##...#..#..#.....# ,,*#..*#..P..#*##......# ,,,##..##..P.###.....#. ,,**##.........#..#P...Հ|j<.lՀ|jv .lYour inugami barely misses the seven-headed hydra.  The seven-headed hydra bites your inugami.  The seven-headed hydra barely misses your inugami.bites your inugami.  The seven-headed hydra bites your inugami but does no damage. x3  The seven-headed hydra bites your inugami!Հ|j§  The seven-headed hydra bites your inugami.  The seven-headed hydra misses your inugami. x2  Հ|jThe seven-headed hydra bites your inugami!  The seven-headed hydra misses your inugami..  Your inugami dies!Հ|j'=,*****,**....#.*,*l**Հ|j5(o5--4.6-Dog Հ|j<Հ|j@a _Your inugami disappears in a puff of smoke!ր|j  ,***  *,,* ***** *,,* *~~~~~ ,,,* ### *~~*~*#..,* ##.#### *>~*~* ###.....#####*~* #.....#....?..~~~~~~ , *,#l.D.@..#*,****~** ,* #....#....#***{~*~*~~*,*#...P...<..####~~*{*~~*,*#...##..#.....#~{~∆~~~*. .,,#P......###########.# *,*##...#...#.....##.... ,,,*#..##...#..#..#..... *,,*#..*#..P..#*##...... *,,,##..##..[3ր|j 7mP.###.....#..D.lր|j+ *************---5.8׀|jmS   sixYou chop one of the seven-headed hydra's heads off!  The flame cauterises the wound! You hit the six-headed hydra.  You burn the six-headed hydra.׀|jT4=6.5 (0.7׀|j\׀|j_k _The six-headed hydra is moderately wounded.׀|jn.lYou completely miss the six-headed hydra.  The six-headed hydra is moderately wounded.The six-headed hydra bites you!six-headed hydra bites you but does no damage.  The six-headed hydra closely misses you.  The six-headed hydra barely misses you. The six-headed hydra misses you.׀|j~y׀|jz\94/115 --7.2׀|j7׀|jΈ5 _The six-headed hydra bites you.׀|j l.You burn the five-headed hydra.  The five-headed hydra is moderately wounded.The five-headed hydra barely misses you.  The five-headed hydra bites you but does no damage.five-headed hydra barely  The five-headed hydra closely misses you.׀|j Jfive-headed hydra׀|j %9׀|j( ׀|j+ W _The five-headed hydra misses you.؀|j0ourThe flame cauterises the wound! You slash the four-headed hydra!  You burn the four-headed hydra.  The four-headed hydra is heavily wounded.ourclosely misses you.The four-headed hydra bites you. x2  The four barely misses you.؀|j'2j77-----=؀|j2 8.6؀|j;؀|jn>- _The basilisk bites you!ـ|jcfL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ـ|js%vHvvH(ally target)(ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)A pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!  The four-headed hydra bites you but does no damage.  The four-headed hydra closely misses you.The four-headed hydra bites you!  The four-headed hydra closely misses you.ـ|j69-----25------====9.6 (1.0-Star ـ|j$ـ|j6U _The basilisk barely misses you.ـ|j  three-headed hydra (ally target) _The basilisk barely misses you.  You chop one of the four-headed hydra's heads off!  The flame cauterises the wound! You slash the three-headed hydra!  You burn the three-headed hydra.  The three-headed hydra is severely wounded.  The shooting star hits the three-headed hydra!ـ|j]V3○ـ|jhWO v○ـ|jXMThe three-headed hydra is almost dead.ـ|jJXKv○ـ|j.cN°°°ـ|j5dt70--==--ـ|jd&10.3 (0.7ـ|jmO°°ـ|jx= _The three-headed hydra is knocked back.ڀ|j  You barely miss the three-headed hydra.The three-headed hydra is almost dead.The shooting star hits the basilisk!ڀ|j?4○ڀ|jA v○The basilisk is moderately wounded.ڀ|jBvH.H.ڀ|jNڀ|jPQ---1.0ڀ|jWJ°°ڀ|j^[3 _The basilisk is knocked back.ڀ|j †You chop one of the three-headed hydra's heads off!  The flame cauterises the wound! You slice the two-headed hydra!!  You burn the two-headed hydra.ڀ|j4 l   basilisk (ally target)H   guardian sphinx (summoned)H   sphinx marauder *,,,##..##..P.###.....#.  You kill the two-headed hydra!The shooting star hits the basilisk!ڀ|jvG2○ڀ|jHH H°ڀ|jBImThe basilisk is severely wounded.Hڀ|jI"°ڀ|jCW7...ڀ|j]59 2-7ڀ|jce8°ڀ|jh3 _The basilisk is knocked back.ڀ|jYo~†The basilisk is severely wounded. _The basilisk is knocked back.  You closely miss the basilisk.The basilisk is severely wounded.  Your guardian sphinx bites the basilisk.  Your guardian sphinx claws the basilisk!ڀ|jz.H   guardian sphinx (summoned)H   sphinx marauderڀ|jkj1------32.4ڀ|jyڀ|jH _The basilisk dies!ۀ|jۀ|j'ۀ|j\ۀ|jۀ|j]#a6=ۀ|jn*,ۀ|j+ۀ|j2ۀ|j2S2=ۀ|j4ۀ|j;ۀ|j<ۀ|j>ۀ|jD3=7==ۀ|jFۀ|jBNۀ|jOۀ|jPۀ|j4Wۀ|jWۀ|j Yۀ|jaO4ۀ|j3cۀ|jcjۀ|j(l9=ۀ|jlۀ|jsۀ|jza8=ۀ|jS § _You start resting.ۀ|j/ §Your sphinx marauder disappears in a puff of smoke!ۀ|jۀ|j695ۀ|jۀ|jۀ|j~ۀ|jrۀ|jx _Your guardian sphinx disappears in a puff of smoke!ۀ|j6†-ۀ|jJ.24.4 (12.0)ۀ|jQ-5.4 (13ۀ|jgۀ|ji _Your familiar recovers from its injuries.ۀ|jۀ|jۀ|jۀ|jF'ۀ|j~(U9=ۀ|jQ-ۀ|jL/,܀|j7=܀|j܀|jvz8=30=܀|je܀|jO ܀|j8܀|j܀|jX܀|j܀|ju܀|j\܀|j99܀|j܀|jZ'O=܀|j(܀|j!/܀|j/f801=܀|j1܀|j7܀|j8܀|j:܀|j>,܀|jA܀|jG܀|jG91܀|jH܀|jLn _You start resting.Magic restored.܀|jFT܀|jj'38܀|j4l}2==9.4 (14 _܀|jv܀|j x܀|j 3܀|j "܀|j)d82=܀|j 0܀|j1܀|j2܀|jm3܀|j{:,܀|j<܀|j@܀|jdAi3==܀|jB܀|jJW _You start resting.܀|jU܀|j{Z244.4 (5.0)܀|jO\%܀|ja܀|j d ܀|jd]_Your orb has finished recharging its magic.݀|jB ݀|jC ݀|jD ݀|j2K ݀|jP ,݀|jU ݀|j.V %4݀|jW ݀|j\ ,݀|j`^ ݀|je ݀|jf %5݀|jg ݀|jl ݀|jn ݀|jvo ݀|jv ,݀|jx ݀|js} ݀|j} %6݀|jE ݀|j ݀|j\ ݀|jÈ ݀|j a7=݀|jq ݀|j ݀|ju ݀|jٞ ݀|j ,݀|j ݀|jW k8=݀|j ݀|jx ,݀|j ݀|j ݀|jH %9݀|jϼ ݀|j ݀|jq ݀|j ݀|j ݀|jR ݀|j ݀|j ݀|j &90݀|jS ݀|j ,݀|j ݀|j ,݀|j$ ݀|j ݀|j* %1݀|j ݀|jz ,݀|j| ݀|j ݀|jg K2=݀|j ݀|j ݀|j݀|j݀|jw ,݀|jy݀|jk3=݀|j~݀|js݀|j:݀|je ݀|j&;4݀|j(݀|j/݀|j0݀|j 2݀|j7,݀|j.9݀|j@;5݀|jB݀|jSH,݀|jJ݀|jZP݀|jPK6=݀|jeR݀|j~*~* ....###.....######~* **߀|j #.....#†.@.?..~~~~~~ **,#...†...##.####~** ,**#....#....#***{~*~*~~*,* #...P...<..####~~*{*~~*,*#...##..#.....#~{~∆~~~*.#*.,,#P......###########.##**,*##...#...#.....#߀|jA *,,,*#..##...#..#..#**,,*#..*#..P..#*.#߀|j G6.6 (1.2)߀|jz ߀|j |j*** *,*** **,,* ***** **,,* *~~~~~ *,,,* ### *~~*~* #..,* ##.#### *>~*~* ....###.....######~* ** #.....#†..@?..~~~~P~ ,* **,#...†...##.####~** ,** *#....#....#***{~*~*~~*,* #...P#..*.,,#P......##.###|j**,*##...#...#.....##.....#*,,,*#..##...#..#..#.....#***,,*#..*#..P..#*##......#|j|j(7.8|j|jq|j+*** *,*** **,,* ***** **,,* *~~~~~ *,,,* ### *~~*~* #..,* ##.#### *>~*~* ....###.....######~# ** #.....#†...@..~~~~P~ ,* **,#...†...##.####~#* ,** *#....#....#**#{~*~*~~*,* #...P...<..##...##..#...*.,,#P......|jh**,*##...#..*,,,*#..##...**,,*#..*#..P|j7*|j(9.0|j|j6 |j H=30.0 (2|jd |j ` _f - 2 scrolls of fear (gained 1)|ja *** *,*** **,,* ****** **,,* *~~~~~ *,,,* ### *~~*~* #..,* ##.#### *>~*~* ....###.....######~## ** #.....#†....@.~~~~P~~ ,* |j c **,#...†...##.####~## ,** *#....#....#*##{~*~*~~*,* #...P...<..#...##..#..*.,,#P......#.###**,*##...#...#.....##.....# * *,,,*#..##...#..#..#.....#* * **,,*#..*#..P..#*##......# ♣ |j:o O*∆~~~~|j@p +1.2 (1|jv |jx |jݩ *** *,*** **,,* * **,,* *~~~∆~~ *,,,* ### *~~*~*~ |j !#..,* ##.#### *>~*~*~ ....###.....######~### ** #.....#†.....@~~~~P~~~ ,* **,#...†...##.####~### ,** #*#....#....####{~*~*~~*,* ##...P...<..####~~*{*~~*,* *#...##..#.....#~{~∆~~~*.# **.,,#P......#.### ***,*##...#...#.....##.....# **,,,*#..##...#..#..#.....#* *,|jn \**,,*#..*#..P..#*##......# ♣|j I*~~~|j1 (2.4|j% |j |jg *** *,*** **,,* * **,,* *~~~∆~~~ |j *,,,* ### *~~*~*~~ #..,* ##.#### *>~*~*~~ ....###.....######~#### ** #.....#†......@~~~P~~~~ ,* ***,#...†...##.####~####,** #♣*#....#....####{~*~*~~*,* #.#...P...<..####~~*{*~~*,* *♣#...##..#.....#~{~∆~~~*.# *,*.,,#P......#.### ***,*##...#...#.....##.....# **,*,,,*#..##...#..#..#.....#* *,♣**,,*#..*#..P..#*##......# ♣|ju!***{*{3.6Water |j$|j7'2 _You enter the shallow water.|j=y***  *,***  **,,* *  **,,* *~~~∆~~~*  *,,,* ### *~~*~*~~*  #..,* ##.#### *>~*~*~{*  ....###.....######~#####**  #.....#†......~@~~P~~~~.,* ***,#...†...##.####~####.** #♣,*#....#....####{~*~*~{*,* #.>#...P...<..####~~*{*~~*,* *♣.#...##..#.....#~{~∆~~~*.# *,♣*.,,#P......#.### **♣**,*##...#...#.....##.....# **,♣*,,,*#..##...#..#..#.....#* *,♣.**,,*#..*#..P..#*##......# ♣|jz|j|j\'4.8|j|jˏ|j K *** *,*** **,,* * **,,* *~~~∆~~~* *,,,* ### *~~*~*~~* #..,* ##.#### *>~*~#~{* ....###.....######~# #.....#†......~~@~P~~~~..* * **,#...†...##.####~####.#* #♣,* |j *#....#....####{~*~#~{*,* #.>, #...P...<..####~~*{*~~*,* *♣.♣ #...##..#.....#~{~∆~~~*.# *,♣. *.,,#P......#.### **♣ **,*##...#...#.....##.....# **,♣. *,,,*#..##...#..#..#.....#* *,♣.♣ **,,*#..*#..P..#*##......# ♣|j@ |j '6.0|j{ |j |je ,*** ,,* ****##*** ,,* *~~~$P~~* ,,,* ### *~~*~#~~* |j..,* ##.#### *>~*~#~{* ###.....######~# .....#†......~~~@P~~~~..# *** ,#...†...##.####~####.## #♣,* #....#....####{~*~#~{*,* #.>,* ...P...<..####~~*l#~~*,* *♣.♣* ...##..#.....#~{~$P~~*.# *,♣.# .,,#P......###########.### **♣♣. l   komodo dragon (asleep),*##...#...#.....##.....# **,♣.♣ ,,,*#..##...#..#..#.....#* *,♣.♣.,,*#..*#..P..#*##......# ♣|j&m  You encounter a komodo dragon.|j''7.2|jv/|j%W* _Found 2 gold pieces.|j|j***,* ***###*** ,,* *~~P$P~~* ,,* ### *~~#~#~~* .,* ##.#### *>~#~#~{* ###.....######~#######.#†......~~~~P~~~~..# *** ,#...†...##.####@####.## #♣, ....#....####{~#~#~{*,* #.>,* ..P...<..####~~#l#~~*,* *♣.♣* |j5##..#.....#~{P$P~~*.# *,♣.## ,,#P......###########.### **♣ ,*##...#...#.....##.....# **,♣.♣# ,,*#..##...#..#..#.....#* *,♣.*#..*#..P..#*##......# ♣♣♣♣♣ ,,,##..##..P.###.....#.# ##.♣.♣.|jr+|j,'8.4|jy3|j5|j]o l** ,,***###***~~P$P~~####~# .,* ##.#### *>~#~#~{.###.....######~#######..#†......~~~~P~~~~..# *** ,#...†...##.####~####.## #♣,** ....#....####{~#@#~{*,* #.>,P...<~~#l#~~*♣.♣##..#.....#~{P$P~~*.# *,♣.## ,,#P......###########.### **♣♣. ,*##...#...#.....##.....# **,♣.♣ ,,*#..##..#.....#* *,♣.♣.♣*#..P..#*##. ♣♣♣♣♣♣.,##..##..P.###.....#.# ##.♣.♣.♣**##......F..#..#P...##♣.♣.♣.♣.|jπ S9.6|jj |j ll  {The helpless komodo dragon fails to defend itself.  You slash the komodo dragon! You burn the komodo dragon!  The komodo dragon is heavily wounded.|j5=40.3 (0.7|j4|j^ _The komodo dragon completely misses you.|j †You slash the komodo dragon! You burn the komodo dragon.  You kill the komodo dragon!|j ~~#@#~~{#†#{. |j _ 4==1.0|j |j" = _You hear a splash. You hear a shout! x2|jQ d ,,***###***~~P$P~~####~# .,* ##.#### *>~#~#~{.###.....######~#######..#†......~~~~P~~~~..# *** |jS ,#...†...##.####~####.## #♣,** ....#....####~~#~#~~*,* #.>,P...<{#@#{*♣.♣##..#.....#~SP$P~~#.# *,♣.## ,,#P......###########.### **♣♣.Water S   electric eel (wandering) *,***#.##.#...........###.♣.♣♣.♣♣|jd] mYou encounter an electric eel.Something hits the plant! The plant begins to die. Something hits the plant!!  The plant begins to die.|jh Q{~#@#~m   merfolk (polearm)S   electric eel|ji 42.2 (1.2|j.q |jX n _You encounter a merfolk. It is wielding a +0 trident.|j z _You see here a komodo dragon corpse.|j |j   |j+&Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jI|jh HvvSPvPH, ally target)(ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)|jhpA pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!|jsu***  A pair of sphinxes answers your call! |jBtk Your orb unleashes a flurry of shooting stars!  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The bolt of electricity hits you!  The bolt of electricity misses you.  The bolt of electricity hits your shooting star.|j  v@PYour shooting star completely resists.|j |j 102---|jL 425------|jl ;====3|j P0-Star Water |j\|jr.N _The merfolk hits your guardian sphinx with a +0 trident!|j& Your shooting star completely resists. _The merfolk hits your guardian sphinx with a +0 trident!  You slash the plant! You burn the plant.  The plant is moderately damaged.  Something closely misses your shooting star.  The shooting star hits the electric eel!|j&3 5○|jUJ ° The electric eel is severely wounded.The electric eel is knocked back.|j/K _==--9 (0.7|jhT ;°|jc O _The merfolk hits your guardian sphinx with a +0 trident!!|jmm  distracted, ally ta…)The electric eel is knocked back. _The merfolk hits your guardian sphinx with a +0 trident!!  You hit the plant. You burn the plant.  The plant is moderately damaged.  Your guardian sphinx bites the merfolk. Your guardian sphinx claws the merfolk. x2|j***Your guardian sphinx bites the merfolk. Your guardian sphinx claws the merfolk. x2The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The bolt of electricity hits you.  The bolt of electricity hits you!  The bolt of electricity hits your shooting star.|jђ ~#v{~#@PvPHmmally target|j1)  Your shooting star completely resists.|j92/115 -----=-4.6|j|j' _You hear a shout!|jKo m _You hear a shout!  You slash the plant! You burn the plant.  |jo The plant is moderately damaged.merfolk hits your guardian sphinx with a +0 trident!guardian sphinx bites the merfolk! Your guardian sphinx claws the merfolk! x2|jp |j| S{~m 2 merfolk (polearms, 1 missile, ally …)H   guardian sphinx (summoned)H   sphinx marauder|j} '5.3|j5 |j˜ _You encounter a merfolk. It is wielding a +0 trident and quivering boomerangs.|j ~You hit the plant. You burn the plant.  The plant is moderately damaged.|ju ,~|j ;v○|jr )A nearby plant withers and dies. x2  The merfolk completely misses you. Your guardian sphinx bites the merfolk!|j °   merfolk (polearm, missile, ally target{|jN 3-------- --6.0|j ;°|j[ G _The merfolk dies!|jH  The shooting star hits the merfolk!|jg5○|jj SThe merfolk is lightly wounded.|jی7H~|j~m~{S   electric eel (ally target).H   guardian sphinxH   sphinx marauder (summoned)|jњ6=---7.0 (1.0|j(|j2 _The merfolk is knocked back.|j °You hit the electric eel. You burn the electric eel.  You kill the electric eel!|jSB~m|j ,##..##..P{###.....#.# ##.♣.♣.♣ ,,**##......F..#..#P...##♣.♣.♣.♣. *,***#.##.#...........###.♣.♣♣.♣♣You hear a splash.|j;*|j mdistracted…  Your guardian sphinx mumbles some strange words.|j1ktm°${.|jpa 5=7 (0.7|jz9°|j~5 _The merfolk seems to slow down.|j>*,,* *~~P$P~~*,* ### *~~#~#~~* ..,* ##.#### *>~#~#~{* ...###.....######~#######...#†......~~~~P~~~~..# *** *,#...†...##.####H####.## #♣,** #....#....####~~#v#~~#,* #.>,*P...<..####~~#†#~~#,* *♣.♣*|jn3.##..#.....#~m@$H~)#.# *,♣.# .,,#P......###########.### **♣♣. *,*##...#...#.....##.....# **,♣.♣ ,,,*#..##...#..#..* *,♣.♣. *,,*#..*#..P.{#*#.# ♣♣♣♣♣ *,,,##..##..P.##.# ##.♣. *,,**##......F..#..#P...##♣  *,***#.##.#...........###.♣.♣♣.♣  ,,,.P,#.##...††.......##♣.♣.♣.|j7H~|j,m{.mslow, ally|j1n86--=8.9 (1.2|j|jg6 _The merfolk hits you with a +0 trident!|jz _You see here an electric eel corpse.|j ○vYou slash the merfolk! You burn the merfolk.|jP °|j K.{ |j ,9.6 (0.7|j 8°|j  |j Q_The merfolk is heavily wounded.|j ~HYou completely miss the merfolk.|j .{The merfolk is heavily wounded.|j@L=-50.3|j j _The merfolk barely misses you.|j . {You barely miss the merfolk.The merfolk is heavily wounded.Your guardian sphinx mutters an ancient curse at the merfolk.|j7=-7===1.0|jm|j- _The merfolk is smitten.|j. )You slice the merfolk!! You burn the merfolk!  You kill the merfolk!|j4 N○v|j?? (°H   guardian sphinx (summoned).H   sphinx marauder|j|F T -7|juO |jPR ( _You hear a splash.|j*,,* *~~P$P~~* *,,,* ### *~~#~#~~* #..,* ##.#### *>~#~#~{*.###.....######~# #.....#†......~~~~P~~~~..# *** **,#...†...##.####~####.## #♣, *#....#....####~~#H#~~#,* #.>, #...P...<..####~~#°#~~#,* *♣.♣ #...##..#.....#~@†Hv~)#.# *,♣. *.,,#P......###.### **♣♣ **,*##...#...#.....##.....# **,♣. *,,,*#..##...#..#..#.....#* *,♣.♣ **,,*#..*#..P..#*##......#  *,,,##..##..P.###.....#.# ##.♣.♣  *,,**##......F..#..#P...##♣.♣.♣.  *,***#.##.#.###.♣.♣♣. ,,,.P,#.##...††.##♣.♣.♣.|jۂMv○|j.H|j:H$|j'R○v|j~°H   sphinx marauder (summoned)|jj`---2.9 (1.2|j|j v○q - 37 boomerangs (gained 1)  Things that are here:|jAH†|jn~°{|jZ8=--|jV3.9 (27|jG|j T _a +0 trident; a merfolk corpse|jg,,* *~~P$P~~* ,,,* ### *~~#~#~~* ..,* ##.#### *>~#~#~{* ###.....######~# .....#†......~~~~P~~~~..# *** ,#...†...##.####~####.## #♣,* #....#....####~~#~#~~#,* #.>,* ...P...<..####~H#H#~~#,* *♣.♣* ...##..#.....#~)@v°~)#.# *,♣.# .,,#P......###.### **♣♣. *,*##...#...#.....##.....# **,♣.♣ |j@,,,*#..##...#..#..#.....#* *,♣.♣. *,,*#..*#..P..#*##......# ♣ *,,,##..##..P.###.....#.# ##.♣.♣. *,,**##......F..#..#P...##♣.♣.♣.♣*,***#.##.#{.###.♣.♣♣.♣,,,.P,#.##...††.##♣.♣.♣.♣○v|j9○v|jk°°{#.|j?u8==5.1 (1|j)N°°|jz _You see here an electric eel corpse.|jt,,* ***###*** * *~~P$P~~* ,,* ### *~~#~#~~* ,* ##.#### *>~#~#~{* ###.....######~####### ....#†......~~~~P~~~~..# *** |jRu,#...†...##.####~####.## #♣,** .#....####~~#~#~~#,* #.>,* P...<..####~H#@#~~#,* *♣.♣* .##..#.....#~)H°°v)#.# *,♣.## ,,#P......###########.### **♣♣.# ,*##...#...#.....# **,♣.♣# ,,*#..##...#..#..#* *,♣.♣. ,,*#..*#..P..#*|ju.# ♣♣♣♣♣H   sphinx marauder ,,,##..##..P.###.....#.# ## ,,**##...{..F..#..#P...##♣.♣.♣.♣. *,***#.##.#...........###.♣.♣♣.♣|jwA○v|jx-○|jQ{.H|j!~#@#{v$~°°H   guardian sphinx{H   sphinx marauder (summoned).|jɆ/96.3|jю9°|jݐ9 _You swap places with your sphinx marauder.|j@z _You see here a komodo dragon corpse.|j2 * *~~P$P~~* * ### *~~#~#~~* * ##.#### *>~#~#~{* ###.....######~#######.#†......~~~~P~~~~..# *** #...†...##.####~####.## #♣, ...#....####~~#~#~~#,* #.>,* P...<..####~~#†#v°#,* *♣.♣* ##..#.....#~HH$@°°#.# *,♣.## ,#P......###########.### **♣♣.# *##...#...#.....##.....# **,♣.♣# ..##...#..#..#.....#* *,♣. ,*#..*#..P..#*##......# ♣♣♣♣♣♣.###..##{.P.###.....#.# ##.♣.♣.♣# ,**##......F..#..#P...##♣.♣.♣.♣.# ,***#.##.#...........###.♣.♣♣.|j ♣♣♣ ,,,.P,#.##...††♣.♣.♣.♣.○v|j >†H|j 7)H|j BH†|j P°~)|j .7.5 _|j 8°|j |j< |j |j) |j |jV,* ***###*** ,,* *~~P$P~~* ,,* ### *~~#~#~~* .,* ##.#### *>~#~#~{* ###.....######~####### ....#†......~~~~P~~~~..# * ,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,* ..P...<..####~~#@#°~#,* *♣.♣* |jqW..##..#.....#~)†HHv)#.# *,♣.## ,,#P......###########.### **♣♣.##...#...#.....##.....# **, ,,*#..##...#..#..#.....#* *,♣.♣.♣*#..*#..P..#*##......# ♣♣♣♣♣♣. ,,,##..##{.P.###.....#.# ##.♣.♣.♣ ,,**##......F..#..#P...##♣.♣.♣.♣. *,***#.##.#....#.♣.♣♣.♣|j=cb §  You swap places with your guardian sphinx.|j9m §Your sphinx marauder disappears in a puff of smoke!|jm+○|j}v~°{.|j~0908.7|jۆ|jb _Your guardian sphinx disappears in a puff of smoke!|j|z _You see here a komodo dragon corpse.|jـM** **###** P$P ,,* ### *~~#~#~~ .,* ##.#### *>~#~#~{* ###.....######~####### ....#†......~~~~P~~~~..# *** ,#...†...##.####~####.## #♣,*..#..~#.>,P...<..####~~#†#v~#,* *♣.♣* |jp_..##..#.....#~)†§~°)#.# *,♣.# ,,#P......###########.### **♣♣. ,*##...#...#.....##.....# **,♣.♣#|j"O$.P{|jf9=9.9 _|j|j|j?0;M |j0**|j0& |j91+**###**|jz1 |j1&P$P |j%2,,* ### *~~#~#~~ .|js2,* ##.#### *>~#~#~{* |j2j###.....######~####### |j3....#†......~~~~P~~~~..# *** |j%4,#...†...##.####@####.## #♣,*|j4 ..#..|j95)~#~|j59#.>,|j5P...<..####~~#†#v~#,* *♣.♣* |j'6s..##..#.....#~)†$~°)#.# *,♣.# |j6a,,#P......###########.### **♣♣.#|j< |jD|jZE0161.1|jM|j&P|j9d  You hit the plant. The plant begins to die. You burn the plant.|j2=8 (0.7|j|j3 _The plant is lightly damaged.|j| **  * ***###*** * *~~P$P~~* ,* ### *~~#~#~~* ,* ##.#### *>~#~#~{* ###.....######~####### ...#†......~~~~P@~~~..# *** |j1#...†...##.####~####.## #♣,** .#....####~~#~#~~#,* #.>,* P...<..####~~#†#v~#,* *♣.♣* .##..#.....#~)†$~°)#.# *,♣.###P......###########.### **♣♣.# |j*##...#...#.....# **,♣.♣# *#..##...#..#..|jE#* *,♣.♣.♣# ,*#..*#..P..#*.# ♣♣♣♣♣♣.#|j|j4-3.0 (1.2|j.|jG|j|  *** ,* ***###*** ,,* *~~P$P~~* ,,* ### *~~#~#~~* .,* ##.#### *>~#~#~{* ###.....######@####### ....#†......~~~~P~~~~..# * |jW R,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,* ..P...<..####~~#†#v~#,* *♣.♣* ..##..#.....#~)†$~°)#.# *,♣.## ,,#P......###########.### **♣♣.##...#...#.....##.....# **, ,,*#..##...#..#..#.....#* *,♣.♣.♣|j |jE #2|jo I=30=-|j 4.2|jk |jַ |jM ** *#####* |jCP$P ,,* ### *~~#~#~~ .,* ##.#### *>~#@#~{* ###.....######~####### |jxE....#†......~~~~P~~~~..# *** ,#...†...##.####~####.## #♣,* |j....#....####~~#~#~~#,* #.>,*|j|jx.~|j|j'5.4|j5|jV _A nearby plant withers and dies.|jM ** ######### #~~P$P~~# ,,* ### *~~#@#~~ .|j,* ##.#### *>~#~#~{* ###.....######~####### ....#†......~~~~~~~~~..# *** ,#...†...##.####~####.## #♣,**|j |j}|j_3=6.6|j'|j)|j0 M ** ####### #~~P@P~~# ,,* ### #~~#~#~~#|j1 ,* ##.#### #>~#~#~m# ###.....######~####### |jM1 ....#†......~~~~~~~~~..# ***m   merfolk (polearm, asleep)|jF m~You encounter a merfolk. It is wielding a +0 trident.Found a staircase to the Shoals.|jT x m)  The merfolk shouts!|jU F====7.8|j] |j_ N _The merfolk closely misses you.|jb P _You see here a gold piece.|j g  You slice the plant!! The plant begins to die. You burn the plant!|j w1==8.5 (0.7|jZ |j 3 _The plant is lightly damaged.|jF *** ,,#########~~P$P~~### #~~#@#m~# .,* ##.#### #>~#~#~~# ..###.....######~#######-Star Water  ,,#P......###########.### **♣♣.# m|j~m   merfolk (polearm)|jM80---==--9.7 (1.2|j|j |j/9_The merfolk hits you from afar with a +0 trident!|j T *** ,,##########~~P$Pm~#|jT### #~~#~#~~# .,* ##.#### #>.###.....######~#######..#†......~~~~~~~~~..# *** |j&U=,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,|jKU ,*##...#...#.....##.....# **,♣.♣# |jgU|jc|jdS----70.9|j!m|j"o|j1 L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jy ^{H~HH   guardian sphinx (summoned)H   sphinx marauder (summoned)|j z |jBz 1---24-----====10|j1 |jӔ ; _A pair of sphinxes answers your call!|ji  *** ,,#########~~P$Pm~####~#{ .,* ##.#### #>~#~#~ ..###.....######@#######..#†......~~~H~H~~~..# *** ,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,P...<†#v*♣.♣##..#.....#~)†$~°)#.# *,♣.## ,,#P......###########.### **♣♣. ,*##...#...#.....##.....# **,♣.♣ ,,*#..##..#.....#* *,♣.♣.♣|j7+ 0~|j; 8~{|jv< }5---------3.1 (1.2|jSE |j0H V _A nearby plant withers and dies.|j* *** ,,#########~~P$~m~####~#~ .,* ##.#### #>~#~#{.###.....######~#######..#†......~~~H@H~~~..# *** ,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,P...<†#v*♣.♣|j*##..#.....#~)†$~°)#.# *,♣.## ,,#P......###########.### **♣♣. ,*##...#...#.....##.....# **,♣.♣ ,,*#..##..#.....#* *,♣.♣.♣*#..P..#*##. ♣♣♣♣♣♣.|j12m|j3<v~m   merfolk (polearm)H   guardian sphinxH   sphinx marauder (summoned)|j,=m82=----4.3|jF|jH|j3  ** ####### P$mm ,,* ### #~ .,* ##.#### #>~#~#~~# ###.....######@####### ....#†......~~~H~H~~~..# *** ,#...†...##.####~####.## #♣,*..#..~#~#.>,P...<..####~~#†#v~#,* *♣.♣* |j4 x..##..#.....#~)†$~°)#.# *,♣.# ,,#P......###########.### **♣♣. ,*##......##.....# **,♣.♣###...#..#..#* *,♣.♣.♣|jr7 ;~H|jE8 Q~m|j:H 3, ally target)|jH h72--==5.5|jQ |jT G _The merfolk hits you from afar with a +0 trident!|jM@ ** ####### P$~m ,,* ### #~~#m,* ##.#### #>~#@#~~# ###.....######~####### ....#†......~~~~HH~~~..# *** ,#...†...##.####~####.## #♣,*..#..~#~#.>,|jP...<..####~~#†#v~#,* *♣.♣* ..##..#.....#~)†$~°)#.# *,♣.# ,,#P......###########.### **♣♣. ,*##......##.....# **,♣.♣#|jtH~H~|j3--6=-6.7|j|jM _The merfolk misses you.|j9 [ *** ,,#########~~P$~m~####m#~ .,* ##.#### #>~#H.###.....######@#######..#†......~~~~H~~~~..# *** ,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,P...<†#v*♣.♣##..#.....#~)†$~°)#.# *,♣.## ,,#P......###########.### **♣♣. ,*##...#...#.....##.....# **,♣.♣ ,,*#..##..#.....#* *,♣.♣.♣|jK h _The merfolk hits you from afar with a +0 trident! _The merfolk misses you.  You swap places with your guardian sphinx.  Your guardian sphinx bites the merfolk. Your guardian sphinx claws the merfolk. x2   barely misses you.|jR :*|j- mconfused, ally targ…)Your guardian sphinx mumbles some strange words.|jo:m|j/=7.9|j|jF3 _The merfolk appears confused.|j  ** ,*** *,,*######### *,,* #~~P$~m~#,* ### #~~#m#~~# ..,* ##.#### #>~#H#~~# ...###.....######~#######...#†......~~~@H~~~~..# *** |jI *,#...†...##.####~####.## #♣,** #....#....####~~#~#~~#,* #.>,*P...<..####~~#†#v~#,* *♣.♣*.##..#.....#~)†$~°)#.# *,♣.# .,,#P......###########.### **♣♣. *,*##...#...#.....##.....# **,♣.♣ ,,,*#..##...#..#..|j~ * *,♣.♣. *,,*#..*#..P..#*#.# ♣♣♣♣♣|j Jm~|j :H~|jR (H~|jƎ |j |jG L4--9.1|jĢ |jά |jm>  *** ,,* ######### ,,* #~~Pm~m~# * ### #~~#H#~~# ,* ##.#### #>~#~#~~# ###.....######H#|j? t #†......~..# *** ,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,* P...<..####~~#†#v~#,* *♣.♣* ##..#.....#~)†$~°)#.# *,♣.# |jI? `,,#P......###########.### **♣♣.# ,*##...#...#.....##.....# **,♣.♣#*#..##...#..#..#.....#* *,♣.♣.♣ ,,*#..*#..P..#*##......# ♣♣♣♣♣♣.|jA AH~|jAB >H~|jR s  The merfolk hits the plant with a +0 trident!!  The plant begins to die.|jY :*|j62 r  Your guardian sphinx casts a spell.|j @H~|j 4m|j 1==80.3|jk I _The merfolk appears confused.|jq ** ####### PmHm ,,* ### #~~#H,* ##.#### #>~#~#~~# ###.....######@####### ....#†......~~~~~~~~~..# *** ,#...†...##.####~####.## #♣,*..#..~#~#.>,|j5P...<..####~~#†#v~#,* *♣.♣* ..##..#.....#~)†$~°)#.# *,♣.# ,,#P......###########.### **♣♣. ,*##......##.....# **,♣.♣###...#..#..#* *,♣.♣.♣|jb casts a spell.your sphinx marauder with a +0 trident!  Your sphinx marauder pounces on the merfolk.  The confined air twists around weakly and strikes the merfolk!  Your guardian sphinx bites the merfolk! Your guardian sphinx claws the merfolk.|j857==1.5|j}|j = _Your guardian sphinx claws the merfolk!|jn  ** #######|j  PmHm ,,* ### #~~#H|j 7,* ##.#### #>~#@#~~# ###.....######~####### |j ....#†......~~~~~~~~~..# *** |jJ ,#...†...##.####~####.## #♣,*..#..~#~|j 9#.>,|j P...<..####~~#†#v~#,* *♣.♣* |j  ..##..#.....#~)†$~°)#.# *,♣.# ,,#P......###########.### **♣♣. ,|j2 _*##......##.....# **,♣.♣#|j7 EM$Your guardian sphinx claws the merfolk but does no damage.  Your guardian sphinx barely misses the merfolk.the plant  The merfolk dies!|joD H   guardian sphinx (summoned)H   sphinx marauder|jUJ V 62.7|jR |jU ( _You hear a splash.|jK g ** |j@K ######### #~~P$H~~# |jK ,,* ### #~ .,* ##.#### #>~#H#~~# ###.....######~####### |jK ?....#†......~~~~~~~~~..# *** ,#...†...##.####~####.## #♣,*..#..|jK b~#~#.>,|jK P...<..####~~#†#v~#,* *♣.♣* ..##..#.....#~)†$~°)#.# *,♣.# ,|jL t,#P......###########.### **♣♣.|jY |j,[ :--3.9|jOc |jj @ _You swap places with your sphinx marauder.|jN  ** ####### #~~P@H~~# |j&O ,,* ### #~~#~#~~#|j5P ?,* ##.#### #>~#H#~~# ###.....######~####### ....#†......~~~~~~~~~..# *** ,#...†...##.####~####.## #♣,*..#..~#~#.>,P...<..####~~#†#v~#,* *♣.♣* ..##..#.....#~)†$~°)#.# *,♣.#|j] *~|j_ ?H~|jn |jo ^6--5.1|jL |j V§ _You hear a splash. _You swap places with your sphinx marauder. _A nearby plant withers and dies.  You now have 1761 gold pieces (gained 1).  Things that are here:  a +0 trident; a merfolk corpse|jL §Your sphinx marauder disappears in a puff of smoke!|j R|j u8==6.1 (2|j |j i _Your guardian sphinx disappears in a puff of smoke!|j|jY|j |j|jki7=|j{|jF|jܤ|j|j2K8=|j|jN|jU9=|j|jؼ,|jJ|jK|j99|j|j)|jw|js|j-|jh|jE30=|jH|jz|j:80|j|j<,|j%|jKO1|j|jOO=|j |jS|jK1=|j|j|jN82=|j|j!|j!|j#|jY)|j)W3=|j/+|jT.n _You start resting.Magic restored.|j5@~~|j@1602.1 (16.0)|jvB}2==3.1 (17 _|jI|jK|jc3|jD|j&|jU,|jI|j™%4|j|j|jˠ|j+|jѩW _You start resting.|j&5|jpv7.1 (4.0)=|j1|jk _Your orb has finished recharging its magic.|j#|jݡ|j|j|j,|ja|j|j7|j|j%6|j|j|j|jI|j|j|jv|j|j(K7=|j|jl|j|j>|j |jB#8|jb2=|j|j~|j|j|j|j|j|j|j%9|j|j,|j|j|j&90|j |jw,|j1|j,|j|jc|j%1|j|j#|j $|jp%|j/,w2=|j1,|jl2|j%9,|j:|j?|jj?U3=|j@|ja|j|j |j ;4|j |j,|j&|j#,|j1%|j*|j6+%5|j;,|j 6B|ji7|j7|j8|j<|j=K6=|j>|jC|jlC|jjD|jwH|jIU7=|j]J|jP|jAQ|jTR|jW,|j Y|j2^|j^%8|j6`|jd,|jf|jk|j]k%9|jm|jp|jp|j8r|jw,|jx|jj||j|+100/115|j~|j,|jh|j |jK1=|jˉ|j|j|jې|j̔|j|j|j|jSU2=|j֝|jҡ|j|jO|jV|j|j|j|j%3|j_|jL|j|j|jV|jպ%4|j|j,|j|j,|jV|j|j%5|j|j|j|jY|j6w6=|js,|j|j|j|j |j|jU7=|jk|j,|j|j |jc%8|ju|jl ,|j |j,|j|j3;9|jt|j,|j|j$|j(%&10|jC&|j+,|jl,|j2,|jK3|jh7a1=|j8|j ?,|j@|jD|jNE|jF|jL|jMU2=|j@N|jR|jS|j>T|jY|j?Z%3|j[|j_|jR`|jOa|je|j1f|jwg|jIk|jk%4|j>m|jr|jIr|jws|jvk _You start resting.HP restored.|j|jN083.1 (76.0)|j>`5=4.1 (77 _|j>|j |j  *** ,,#########~~~)~~~### #~~#@#~~# .,* ##.#### #>~#~#~~# ..###.....######~#######Water  ,,#P......###########.### **♣♣.# |j͡ |j 05.3 (1.2)|j |j |jh9 *** ,,##########~~~)~~~#### #~~#~#~~# .,* ##.#### #>.###.....######~#######..#†......~~~~~~~~~..# ***##~##Water  ,*##...#...#.....##.....# **,♣.♣# |j|j'6.5|j|j|j!U *** ,,#########~~~)~~~####~# .,* ##.#### #>.###.....######@#######..#†......~~~~~~~~~..# *** ,#...†...##.####~####.## #♣,**Water  ,,*#..##...#..#..#.....#* *,♣.♣.♣ |jee|je'7.7|jm|jU|j=z *** ,,#########~~~)~~~####~# .,* ##.#### #>.###.....######~#######..#†......~~~~@~~~~..# *** ,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,Water  ,,*#..*#..P..#*##......# ♣♣♣♣♣♣. |j|jsC=8.9|j|j.|jn *** ,,#########~~~)~~~####~# .,* ##.#### #>.###.....######~#######..#†......~~~~~~~~~..# *** ,#...†...##.####@####.## #♣,** ....#....####~~#~#~~#,* #.>,P...<†#v*♣.♣Water  ,,,##..##..P{###.....#.# ##.♣.♣.♣ |j|j(90.1|j|j-|j; ** ,,#########~~~)~~~####~# .,* ##.#### #>.###.....######~#######..#†......~~~~~~~~~..# *** ,#...†...##.####~####.## #♣,** ....#....####~~#@#~~#,* #.>,P...<†#v*♣.♣##..#.....#~)†$~°)#.# *,♣.##|j.#####Water  ,,**##......F..#..#P...##♣.♣.♣.♣. |j8.|jp'1.3|j|jH|jX ,,#########~~~)~~~####~# .,* ##.#### #>.###.....######~#######..#†......~~~~~~~~~..# *** ,#...†...##.####~####.## #♣,** |jQY-....#....####~~#~#~~#,* #.>,P...<v*♣.♣##..#.....#~)†$~~)#.# *,♣.## ,,#P......###########.### **♣♣.Water  *,***#.##.#...........###.♣.♣♣.♣♣|j}YD |jOe|jf'2.5|jq _You see here a komodo dragon corpse.|j ~~~)~~~####~# .,* ##.#### #>.###.....######~#######..#†......~~~~~~~~~..# *** ,#...†...##.####~####.## #♣,** ....#....####~~#~#~~#,* #.>,P...<..####~~#†#~~#*♣.♣##..#.....#~)†@~~)#.# *,♣.## |j,,#P......###########.### **♣♣. ,*##...#...#.....##.....# **,♣.♣Water   ,,,.P,#.##...††.......##♣.♣.♣.♣. |jw|j.3.7 _|j|jK |j *4.7 (2|j|j=? _You now have 1762 gold pieces (gained 1).|j`3|ji|j k |j |jv |j |j |j |j, |ji  You see here a komodo dragon corpse. |j |j\ _ |j |j |j6 |j |j4 |j |j |j |j |j$ |j |j |js |j |jp |j |j  |jB% |jb( |j( |j+ |j.0 |jk5 |j5( |j7 |j= |jLB |jB |j`D |juH |jO |jP |jQ |j%V |j\ |j\ |j^ |jb |jk, |jm |jtq |jv |j)w |j(y |jh| |jn |jĂ |j |j |j, |j |j |j, |j |jƱ |j|, |j |j$ |j-, |j |j |j |j" |j7 |j=#...##..#.....#~)†~~~)#.# *,♣. *.,,#P......###########.### **♣♣ **,*##...#...#.....##.....# **,♣. *,,,*#..##...#..#..#.....## *,♣.♣ **,,*#..*#..P..#*##......# ♣♣♣♣♣  *,,,##..##..P.###.....#.# ##.♣.♣  |jq *,,**##.........#..#P...##♣.♣.♣.  *,***#.##.#...........###.♣.♣♣.  ,,,.P,#.##...@÷.......##♣.♣.♣.  ,<.,,...*#..|.......#......)♣.  |j ,.,,...P*##...÷###.###....#.#  ,,.....#* ##..#.#..#,#..#...#  *#.....* **#...#...P........#*  |jDk ##.)..* *~#.....P.....#.....#  *#.#,,****~^.......##....... |jm,,*,,,*#~~~~~~~..###...P.## ,**,,*..~~~~≈~~~...#...### |j   *.,,#P......###########.### **♣  **,*##...#...#.....##.....# **,  *,,,*#..##...#..#..##  **,,*#..*#..P..#*##......# ♣♣♣  *,,,##..##..P.###.....#.# ##.♣. *,,**##.........#..#P...##♣ |j *,***#.##.#...........###.♣.♣♣ ,,,.P,#.##...÷÷.......##♣.♣.♣ ,<.,,...*#..@.......#......)♣ ,P*##...÷###.###....#.# ,,.....#* ##..#.#..#,#..#... *#.....* **#...#...P........# ##.)..* *~#.....P.....#..... *#.#,,****~^.......##....... |j ,,*,,,*#~~~~~~~..###...P.# ,**,,*..~~~~≈~~~...#.. **,,.~~~≈~≈~~~~.#.....You see here a wolf skeleton. |jY717.5 (22.8), |j58.7 (24.0 _ |j'  |j<y _You see here a staff of necromancy. |j3 |jf _ |j, |jS, |j |j& |j, |j |jB |j |jG |j |j |j |j<Water  |j |jA _You enter the shallow water. |jbH *,***#.##.#...........###.♣. ,,,.P,#.##...÷÷.......##♣.♣. ,<.,,...*#..|.......#......) ,.,,...P*##...÷###.###....#. ,,.....#* ##..#.#..#P#..#.. *#.....* ###...#...P........ ##.)..* #~#.....P.....#.... *#.#,,***#~^.......##...... ,,*,,,*#@~~~~~~..###...P.24.7 (6.0) ,,**,,#..~~~~≈~~~...#.. ,,**,..~~~≈~≈~~~~.#.. ,,,#....~≈≈~.~~≈~....,... ,,*#....~≈≈.>.≈≈~~~..##.# ,,*[3 |jJ3m##P".~≈≈~.~≈≈~.# ,,**##.~~~~≈~~≈~~......P.,**....≈~~≈≈≈≈.....P... ..#[~~~~~~~~##.#....,*,,,5.9 (7.2 |j3]& _Found a +0 robe. |j[l  ,,,.P,#.##...÷÷.......## ,<.,,...*#..|.......#..... ,P*##...÷###.###....# ,,.....#* ##..#.#..#P#..#. *#.....* ###...#...P.... ##.)..* #~#.....P.....# *#.#,,***#~^.......##. ,,*,,,##~~~~~~~..###...P ,,**,,#@.~~~~≈~~~...#.. ,,*#...~~~≈~≈~~~~.#..... ,,,#....~≈≈~.~~≈~....,.. ,,*#....~≈≈.>.≈≈~~~..## ,,*##P".~≈≈~.~≈≈~....... ,,**##.~~~~≈~~≈~~P ,* |jl W,**....≈~~≈≈≈≈.....P. ,*,,,..#[~~~~~~~~##.# #.. ...~~...### |jx ,,,**,,,,,*,,*#..* |jEy 57.1 (1 |j  |jv  |jm ,<..,...*#..|.......#..... ,......P*##...÷###.### ,......#* ##..#.#..#P#..#. *#.....* ###...#...P.... ##.)..* #~#.....P.....# *#.#..##*#~^.......##. ,,,#...##~~~~~~~..### ,,,*#..#..~~~~≈~~~...#.. ,,,*#..@~~~≈~≈~~~~.#. *,,,#....~≈≈~.~~≈~...., *,,*#....~≈≈.>.≈≈~~~..## |j`n ,,,*##P".~≈≈~.~≈≈~..... ,,,**##.~~~~≈~~≈~~ ,,*,**....≈~~≈≈≈≈.....P. ,,*,,,..#[~~~~~~~~##.# ,*,,*#..#...~~...### ..#...P....... |jz*,,***,,,,,,*,,,, |j{(8.3 |j |j |j ......P*##...÷###.###..#* ##..#.#..#P#..#*#.....* ###...#...P..... ##.)..* #~#.....P.....#*#.#..##*#~^.......##..,,,#...##~~~~~~~..###,,,,*#..#..~~~~≈~~~...# |jC.~~~≈~≈~~~~.#..**,,,#..@.~≈≈~.~~≈~....,*.>.≈≈~~~..##,,,*##P".~≈≈~.~≈≈~....... |j...#...........>...  |jP,,**>, |j(9.5 |j# |jS |jzs ......#* ##..#.#..#P#..#*#.....* ###...#...P..... ##.)..* #~#.....P.....#*#.#..##*#~^.......##..,,,#...##~~~~~~~..###,,,,*#..#..~~~~≈~~~...#.~~~≈~≈~~~~.#..**,,,#....~≈≈~.~~≈~....,*.>.≈≈~~~..##,,,*##P".~≈≈~.~≈≈~......,,,,**##.~~~~≈~~≈~ |jۯ#..... ..#.#...#.....  |jU,,,,,....., |j\)30.7 |j |jz |j@ - *#.....* ###...#...P..... ##.)..* #~#.....P.....#*#.#..##*#~^.......##..,,,#...##~~~~~~~..### |j ,,,,*#..#..~~~~≈~~~...#.~~~≈~≈~~~~.#..**,,,#....~≈≈~.~~≈~....,*.>.≈≈~~~..##,,,*##P@.~≈≈~.~≈≈~......,,,,**##.~~~~≈~~≈~ |j *,**....≈~~≈≈≈≈.....P,...#[~~~~~~~~##.#.*,,##..#...~~...####....... ...##...##P...  |j+, U,*,**....., |j.- (1.9 |j5  |j6 !  Your pack is full. |j9 [ _You see here an amulet of reflection.|jB< M,......#* ##..#.#..#P#..#*#.....* ###...#...P....##.)..* #~#.....P.....##.#..##*#~^.......##.*,,,#...##~~~~~~~..###.#..~~~~≈~~~...#,,,,*#...~~~≈~≈~~~~.#...,~.~~≈~....,.*,,*#..@.~≈≈.>.≈≈~~~..##*,,,*##P".~≈≈~.~≈≈,**##.~~~~≈~~≈~~.....,,,*,**....≈~~≈≈≈≈.....P..# .|jK |jUL /3.1 _|jlV |jgW |ju|jDrop what? (Left/Right/Tab to switch category) 52/52 gear slots (_ for help) Hand Weapons (select all with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  f - a +3 devious dagger  i - a +1 dagger of electrocution  k - a +1 long sword of protection  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezingE - a +0 partisan  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (select all with ()  q - 37 boomerangs (quivered)s - 23 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts  L - 12 datura-tipped darts Armour (select all with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self} |jt8 n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]|j 1 i o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  E + a +0 partisan[Enter] accept (1 chosen)|j2  i + a +1 dagger of electrocution  E + a +0 partisan2|jr`1-1|j/H2  i - a +1 dagger of electrocution  k + a +1 long sword of protection2|j=u `1-1|jq `2+2|jS7 3  i + a +1 dagger of electrocution  k + a +1 long sword of protection3 |j4  f + a +3 devious dagger  i + a +1 dagger of electrocution4 |jN  R - the +0 dagger of Defiance {freeze, Int+5}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}a - a +0 kite shield 8%!|j)e R - the +0 dagger of Defiance {freeze, Int+5}  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8}u - a +0 buckler  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}25!|jF2 c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  H - a +1 pair of boots of flying !|j I - a +2 robe of willpowerK - +0 steam dragon scales34!|jv C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  g - a +2 buckler of protectionM - a +0 troll leather armour  O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance48!|j )  g - a +2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8}  Y - a +0 leather armour of positive energy51$|j5  l - the +4 robe of Folly {Brill Will-∞ Int+8}  u + a +0 buckler5%|jMArmour (select all with [)48%|jQz u + a +0 buckler  x - a +1 pair of gloves of hurling  Y - a +0 leather armour of positive energy Jewellery (select all with "=)54&|jf x - a +1 pair of gloves of hurling  I - a +2 robe of willpower  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}62&|j  I - a +2 robe of willpower  K - +0 steam dragon scalesb - a ring of protection from cold5(|j\ K - +0 steam dragon scales  O - +0 acid dragon scalese - an amulet of wildshape  (|j]\cj - a ring of protection from fire71(|j  O - +0 acid dragon scales  P - a +2 robe of fire resistancem - a +6 ring of intelligence4+|j&6  O + +0 acid dragon scales  P - a +2 robe of fire resistance6/|jxy5  O - +0 acid dragon scales50|jsO - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as muprotection as the armour made from the scales of some larger dragons, it is somelighter and less encumbering. It is also remarkably smooth, letting corrosive slflow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 2.8 (12.6 -> 15.4). Your EV would decrease by 0.6 (16.0 -> 15.4). Your spell failure would worsen trivially. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so1|jC cDrop what? (Left/Right/Tab to switch category) 52/52 gear slots (_ for help) 5 i l - the +4 robe of Folly {Brill Will-∞ Int+8}  u + a +0 buckler  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying  I - a +2 robe of willpower  K - +0 steam dragon scales  M - a +0 troll leather armour 1|j/D / O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy 1|jND Jewellery (select all with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort} 1|j|D B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem} 1|jD f b - a ring of protection from cold  e - an amulet of wildshape 1|jD , j - a ring of protection from fire 1|jD $ m - a +6 ring of intelligence 1|jD j[Up|Down] select [PgDn|>] page down [PgUp|<] page up1|jE B[Esc] exit 1|j5E Letters toggle [.|Space] toggle selected [Enter] accept (5 chosen) [74%]2|j{ O - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as muprotection as the armour made from the scales of some larger dragons, it is somelighter and less encumbering. It is also remarkably smooth, letting corrosive slflow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 2.8 (12.6 -> 15.4). Your EV would decrease by 0.6 (16.0 -> 15.4). Your spell failure would worsen trivially. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ 2|jh p“His scales are his pride, shut up together as with a close seal. One is so5|j~Drop what? (Left/Right/Tab to switch category) 52/52 gear slots (_ for help) 5 i l - the +4 robe of Folly {Brill Will-∞ Int+8}  u + a +0 buckler  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying  I - a +2 robe of willpower  K - +0 steam dragon scales  M - a +0 troll leather armour  O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy Jewellery (select all with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}  b - a ring of protection from cold  e - an amulet of wildshape  j - a ring of protection from fire  m - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected [[39;45|js9mEnter] accept (5 chosen) [74%]7|j +K - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragonsdoes not provide its wearer with much protection (beyond a resistance to scaldinsteam), but it is extremely light and supple. 7|j? \Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 1.5 (12.6 -> 14.1). Your EV would increase by 0.9 (16.0 -> 16.9). Your spell failure would improve by up to 1% (press '!' for details). You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”9|j sDrop what? (Left/Right/Tab to switch category) 52/52 gear slots (_ for help) 5 i l - the +4 robe of Folly {Brill Will-∞ Int+8}  u + a +0 buckler  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying  I - a +2 robe of willpower  K - +0 steam dragon scales  M - a +0 troll leather armour  O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance 9|j Y - a +0 leather armour of positive energy Jewellery (select all with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}  b - a ring of protection from cold  e - an amulet of wildshape  j - a ring of protection from fire  m - a +6 ring of intelligence [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 9|jRLetters toggle [.|Space] toggle selected [Enter] accept (5 chosen) [74%];|jhq6  K + +0 steam dragon scales6=|j 4=|j v K + +0 steam dragon scales  P - a +2 robe of fire resistance=|jd t - a +6 ring of strength  D - a ring of positive energy80>|j" P - a +2 robe of fire resistance  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}F - an amulet of the acrobat  J - a +6 ring of dexterity  S - a ring of flight  T - a ring of positive energy  U - a ring of resist corrosion94>|jW _  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}V - a ring of protection from cold7>|j <  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}  e - an amulet of wildshapeZ - an amulet of dissipationbot>|j+H  e - an amulet of wildshape  m - a +6 ring of intelligence>|j/ ?|j:u  e - an amulet of wildshape  m - a +6 ring of intelligence?|j  K + +0 steam dragon scalesM - a +0 troll leather armour  O - +0 acid dragon scales  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  e - an amulet of wildshape91%?|j 9 H - a +1 pair of boots of flying  I - a +2 robe of willpower  X - a +2 robe of resistance  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}85?|jX?|j,......#* ##..#.#..#P#..#. MazurkaHog the Fencer*#.....* ###...#...P...... Barachi of Ashenzari *****.##.)..* #~#.....P.....#.. Health: 115/115 ========================*#.#..##*#~^.......##.... Magic: 32/32 ========================*,,,#...##~~~~~~~..###... AC: 12Str: 9Doom: 59% ,,,,*#..#..~~~~≈~~~...#.. EV: 16?|jInt: 25  ,,,,*#...~~~≈~≈~~~~.#.... SH: 0Dex: 17**,,,#....~≈≈~.~~≈~....,. XL: 15 Next: 66% Place: Lair:3**,,*#..@.~≈≈.>.≈≈~~~..## Noise: ---------  Time: 27733.1 (0.0)*,,,*##P".~≈≈~.~≈≈~...... o) +5 scimitar "Bound Gnosis" {flame, Bglg?|j,,,,**##.~~~~≈~~≈~~...... Throw: 37 boomerangs,,,*,**....≈~~≈≈≈≈.....P.,,,*,,...#[~~~~~~~~##.#..,,*,,##..#...~~...####... ,,*,,,...#...P........... ,,**>,...#...........>... ,,,,,.....,..#.#...#.....?|j  _You see here a wolf skeleton. _You see here a staff of necromancy. _You enter the shallow water. ?|jV_Found a +0 robe.  Your pack is full. _You see here an amulet of reflection.?|j.(?|j?|j(?|j-+4.1 (1?|j2?|j?a staff of necromancy.enter the shallow water. _Found a +0 robe.  Your pack is full. _You see here an amulet of reflection.drop a +3 devious dagger.?|jA+5.1 (2@|j@|jK _You drop a +1 dagger of electrocution.@|jt+6.1 (3@|j@|jR4L _You drop a +1 long sword of protection.@|j4+7.1 (4@|j=@|jJ; _You drop a +0 buckler.@|j=K+8.1 (5@|jS@|jj`< _You drop a +0 partisan.@|j`+9.1 (6@|ji,@|j%q@|j's6 _You drop +0 steam dragon scales.A|jI*#.....* ###...#...P..... ##.)..* #~#.....P.....#*#.#..##*#~^.......##..,,,#...##~~~~~~~..###,,,,*#..#..~~~~≈~~~...#.~~~≈~≈~~~~.#..**,,,#....~≈≈~.~~≈~....,*#..[.~≈≈.>.≈≈~~~..##,,,*##P@.~≈≈~.~≈≈~......,,,,**##.~~~~≈~~≈~*,**....≈~~≈≈≈≈.....P,...#[~~~~~~~~##.#.*,,##..#...~~...####.,.P........*>,...#....>,,,.....,..#.#...#..*,**.##...##PA|jA|jK.40.3 (1.2A|jA|j A1.3 (2A|jA|j1 _f - an amulet of reflectionB|jP   ##.)..* #~#.....P.....#*#.#..##*#~^.......##..,,,#...##~~~~~~~..###,,,,*#..#..~~~~≈~~~...#.~~~≈~≈~~~~.#..**,,,#....~≈≈~.~~≈~....,*#..[.~≈≈.>.≈≈~~~..##,,,*##P..~≈≈~.~≈≈~......,,,,**##@~~~~≈~~≈~*,*#....≈~~≈≈≈≈.....P....#[~~~~~~~~##.#.*..##..#...~~...####.#.,,...#...P........#*>..#..#..## ,,..##..*####.B|j D B|j;@*,***B|j+2.5 (1B|j!B|j#B|j͟ ~ *#.#..##*#~^.......##..,,,#...##~~~~~~~..###,,,,*#..#..~~~~≈~~~...#.~~~≈~≈~~~~.#..**,,,#....~≈≈~.~~≈~....,*#..[.~≈≈.>.≈≈~~~..##,,,*##P..~≈≈~.~≈≈~......,,,,**##.~~~~≈~~≈~*,*#.@..≈~~≈≈≈≈.....P#.....#[~~~~~~~~##.#.#..##..#...~~...####..#....##..#..B|jX ###P. *,***#.#* #. B|jĭ _***###P.*,*B|jI B|j} !3.7B|j޶ B|j B|ju *,,,#...##~~~~~~~..### ,,,,*#..#..~~~~≈~~~...# ,,,,*#...~~~≈~≈~~~~.#. **,,,#....~≈≈~.~~≈~...., **,,*#..[.~≈≈.>.≈≈~~~..# *,,,*##P..~≈≈~.~≈≈~..... ,,,,**##.~~~~≈~~≈~~ ,,,#.##....≈~~≈≈≈≈.....P ,,,#...@.#[~~~~~~~~##.# ,,#..##..#...~~...### ,,#.,,...#...P.......B|jE ,,#*>....#...........> ,,,,......,..#.#...#. ,*,##.........##...##P *,**.#..###,,..##..*#### ***###P.#,**,***#.#* # B|j##.. ,,*,*##* #B|j,,*,*,,,,,,,,,,*B|jQ**B|j(4.9B|jB|jD|j&,,,,*#..#..~~~~≈~~~...#*.~~~≈~≈~~~~.#..,**,,,#....~≈≈~.~~≈~....,*##,,*#..[.~≈≈.>.≈≈~~~..#,#..,*##P..~≈≈~.~≈≈~.....,,..**##.~~~~≈~~≈~#.##....≈~~≈≈≈≈.....P....#[~~~~~~~~##.#.#..##@.#...~~...####...P........#>..>........,..#.#...#..#.##.........##...##P#.**.#..###P,..##..*####*#**###P.#,*#.***#.#*  ##..**,.#,*##*  ##. *{.,** D|jyP{,*D|jq(6.1D|jD|j9 _Found an escape hatch in the floor.D|jZ *.~~~≈~≈~~~~.#..,**,,,#....~≈≈~.~~≈~....,*##,,*#..[.~≈≈.>.≈≈~~~..#,#..,*##P..~≈≈~.~≈≈~.....,,..**##.~~~~≈~~≈~..,,#.##....≈~~≈≈≈≈.....P...#.....#[~~~~~~~~##.#.#..##..#...~~...####.#....P........#>.D|jL>.............#.#...#....#.##.........##...##P#.**.#..###P...##..*#######. *,{.,*# D|j/1YD|j#Y   yak (wandering),,**,.**D|jw(7.3D|jD|j T _You encounter a yak.D|j;? ,**,,,#....~≈≈~.~~≈~....,*##,,*#..[.~≈≈.>.≈≈~~~..##D|jv? ,#..,*##P..~≈≈~.~≈≈~......,,,..**##.~~~~≈~~≈~~....,#.##....≈~~≈≈≈≈.....PD|j? ,...#.....#[~~~~~~~~##.#..,,,#..##..#...~~...####..D|j? F,,,#......#...P.........D|j? k,,,##>...@#.....>D|j@ ,.............#.#...#.....#.##..##...##PD|jV@ g,#.*#.#..###P...##..*####*#**###P.#,*#.####.#* #. ##..**,.#,*##* #..,**,Y,** #**,.***,{.,* #.D|jz@  *,,,.* #D|jcD AY.D|jQ Y{,*,,,**8.5D|j\ D|jb).*##,,*#..[.~≈≈.>.≈≈~~~..##,#..,*##P..~≈≈~.~≈≈~.......,,,..**##.~~~~≈~~≈~~......P...,#.##....≈~~≈≈≈≈.....P,...#.....#[~~~~~~~~##.#..,,,#..##..#...~~...####..D|j),,,#......#...P.........,,.##>....#...........>...#,.........@...#.#...#.....#.###...##P...#,#.*#.#..###P*####.#D|j)*#**###P.#,*#.####.#* #.# ##..**,Y#,*##* #.D|j*##.,**,.{** #**,.***,,.,* #..*,,,***,,..* ###D|j*U .#  D|j-BY.D|j].1YD|j//YD|j'1)YD|j1AY.D|j2BY.D|j31.D|jn> ,YY 3 yaks (2 wandering)Y*,,,,**,,,You encounter a yak. x3D|j-?(9.7E|jE|j0 _The yak leaves your sight.E|jj'>*##,,*#..[.~≈≈.>.≈≈~~~..##.#,#..,*##P..~≈≈~.~≈≈~.#,,,..**##.~~~~≈~~≈~~......P....,#.##....≈~~≈≈≈≈.....P.,...#.....#[~##.#.,,,#..##..#...~~...####.,,,#......#...P.,,.##>....#.>...#.,.#.#...#......#..#.##.##...##P...#.E|j(I,#.*#.#..###PY..##..*####.#.*#**###P.#,*#.####.#* #.#.##..**,.#,*##* #.##.,**.Y,** ##.Y 4 yaks (3 wandering)**,.***,..Y* #.*,,,***,..Y* ###.*,,,,**,Y..# #.E|jZ+AY.E|j+AY.E|j.3E|j/@Y.E|jx; {YYou encounter a yak. x2E|j <)50.9E|jGE|jI0 _The yak leaves your sight.F|jG *##,,*#..[.~≈≈.>.≈≈~~~..##.#.,#..,*##P..~≈≈~.~≈≈~.#.,,,..**##.~~~~≈~~≈~~......P....,#.##....≈~~≈≈≈≈.....P.,...#.....#[~##.#.,,,#..##..#...~~...####.,,,#......#...P.,,.##>....#.>...#.#,.#.#...#......#..#.##......Y..##...##P...#.#,#.*#.#..###P...##..*####.#.*#**###P.#,##.####.#* #.#.##..**,Y#,*##* #...###.,**..{** ##..#**,.***..YY* #...#*,,,***Y...* ###.#*,,,,**.Y..# #.Y.YY..F|j! $YF|j - b,Y 5 yaks (4 wandering)F|j$. 0=2.1F|j8 F|j1; Q _The yak closely misses you.H|j\"L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H|j# E[.~≈≈.>.≈≈~~~≈≈~.~≈≈~~~~~≈~~≈~~≈~~≈≈≈≈#[~~~~~~~~##...~~...####>....######.#..###P...##P.#,##.####YYYYpoisonedH|js$ )  You feel a surge of power! You begin to radiate toxic energy.  The yak bellows!  is poisoned. x2  The yak bellows!  The yak is poisoned. x2  The yak bellows!I|jӥv[.~≈≈.>.≈≈~~~≈≈~.~≈≈~~~~~≈~~≈~~≈~~≈≈≈≈#[~~~~~~~~##...~~...####>....######.#..###P...##P.#,##.####Y.The yak is poisoned. x2  Your orb unleashes a flurry of shooting stars!Y..Y.vvvvY 4 yaks (poisoned, 1 ally target)28---==30Toxic -Star I|jҲ _The yak looks even sicker. The yak closely misses you.I|j1o' I|jfo○vYou hit the yak but do no damage.The yak is lightly wounded.I|j-p9v○I|jw 1 poisoned, 3 very poisoned…)The yak looks even sicker. x3; The shooting star hits the yak!I|j3○I|jH ○vThe yak is heavily wounded.I|j21YI|jI|j5I|j@Y.I|j-.I|j *°°I|j °vYY{Ydistracted, 3 very poisonI|jI &.I|jS 3--8 (0.7I|jn ]°°°I|j . _The yak is knocked back.J|jOS Ypoisoned, 3 very poisoned _knocked back.  You barely miss the yak.  poisoned.  Your toxic aura wanes.The shooting star hits the yak!J|jr2○J|jq{  The yak is severely wounded.The yak is knocked back. The shooting star hits the yak.J|j~○ ○vThe yak is severely wounded.J|jhf°°.YYJ|jJN--4.5J|j\°°°J|j . _The yak is knocked back.K|jD○vK|j Y.Y.YK|jg ,,Y 5 yaks (2 poisoned, 3 very poisone  The shooting star hits the yak.L|j63○L|jD ..@°.°°d  The yak is almost dead.L|jE4-5.5 (1.0L|joL|jqp]°°°L|jq. _The yak is knocked back.L|jO 1.L|j /.L|j @Y.L|j @Y.L|j 5Y.L|j ....Y{ 3 yaks (1 poisoned, 2L|j 9--- -6L|jr ] _You kill the yak!M|j"BY.M|jH#XYYM|j$AY.M|j&/.M|j@,Y 4 yaks (1 poisoned, 2 very poisoned)7M|jGM|jIN|j{ Y.You slash the yak! You burn the yak.Y.N|j`f  The yak is almost dead.N|j6===8.2 (0.7N|j N|jNI _The yak misses you.O|jl  Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O|j}Y.Y.O|jH@Y.O|j fHH31 ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)O|j2-----====9.2 (1.0O|j{O|j)o _A pair of sphinxes answers your call! The yak misses you.P|j{ .You slash the yak! You burn the yak.P|jjzY.Y.P|jFn  3 yaks (2  You kill the yak!P|j 7=---9 (0.7P|j0P|jQ _The yak closely misses you.P|jSQ  You slash the yak! You burn the yak.  The yak is severely wounded.P|jJX ;*P|j7   Your guardian sphinx mumbles some strange words.P|jx f YThe yak barely resists.P|jf ;*P|j Y1 distracted, 2 poisoned, 1 …)Your sphinx marauder screeches a cliché riddle in a mystic tongue.P|jF6 qYY.P|j6 *Y.P|j6 P|j*C Y,YYYY 4 yaks (3 poisoned, 1 ally target,P|jC ;3=----P|jC U==-60.6P|jN P|jR  P|jT \_The yak is overwhelmed by frustration! The yak gores you but does no damage.Q|jg} .HYou slash the yak! You burn the yak.Q|jI  The yak is almost dead.Your guardian sphinx bites the yak! Your guardian sphinx claws the yak!Q|j/-1.3Q|jQ|jZ9 _Your guardian sphinx claws the yak.Q|jG| .You slice the yak!! You burn the yak.Q|jT .You kill the yak!Your sphinx marauder pounces on the yak..HQ|jUAY.Q|jVAY.Q|jpbK 2 yaks (poisoned, 1 ally target)Q|jj8 8--2.0Q|jdtQ|jxC _The yak dies!R|jl  .You slash the yak! You burn the yak.  The yak is almost dead.The yak looks more healthy. Your guardian sphinx bites the yak!!R|j'    yak (  The yak dies!R|j4;*R|j , vexed)  Your sphinx marauder screeches a nonsensical riddle in a mystic tongue.R|j 9YR|j J7==7R|jS R|j[ W _The yak is overwhelmed by frustration! The yak attacks the floor!T|j1[B.HT|j[@.HT|jeT|jnf#=T|jf9---3.7 (1.0T|joT|jqT|jȽ  T|jR .HYour guardian sphinx bites the yak! Your guardian sphinx claws the yak.T|j  Your guardian sphinx claws the yak but does no damage.=--4T|j T|j 4 _The yak attacks the rock wall!U|j8 .Your guardian sphinx barely misses the yak. x2  Your guardian sphinx claws the yak!H.H.U|jh H   guardian sphinx (summoned)H   sphinx marauderU|j}4/33 9-5U|j:U|j^ U|j5_The yak dies!U|j ,#..,*##P..~≈≈~.~≈≈~.......#.,,,..**##.~~~~≈~~≈~~......P.....,#.##....≈~~≈≈≈≈.....P...,...#.....#[~~~~~~~~##.#.....#,,,#..##..#...~~...####..,,,#......#...P..............<U|j ,,.##>....#...........>...#.##,...........H.#.#...#......##..#.##H@.##...##P...#,#.*#.#..###P...##..*####.#...*#**###P.#,##.####.#* #.#..# ##..**..#Y*##* #...##U|jP ,*#..,** ##..#.**,.**#...Y* #...#.U|j 5*,,,**#....* ###.#.*,,,,*#....#  #... ...# #.U|j* a**,,,,...#**U|j?+ ^-6.9 (1.2U|jI9 U|jS< @ _You swap places with your sphinx marauder.V|jk>,,..**##.~~~~≈~~≈~~......P....,#.##....≈~~≈≈≈≈.....P..,...#.....#[~~~~~~~~##.#.....#,,#..##..#...~~...####...........#...P........<.##>....#...........>...#.##V|j> ...........H.#.#...#......#..#.##H..##...##P...#.,#.*#.#..###P@..##..*####.#...*#**###P.#,##.####.#* #.#..# ##..**..#Y*##* #...#V|j ? ##.,##..,** ##..#.**,.**#...Y.,,,**#....##V|j3?X,*#....# #..V|jh?*,,,,...##* !.## V|jBA.HV|jL<*,**,V|jFM'8.1V|jxUV|jGXV _Found a potion of lignification.V|j...,#.##....≈~~≈≈≈≈.....P..,...#.....#[~~~~~~~~##.#.....#,,#..##..#...~~...####...........#...P........V|j'<.##>....#...........>...#.##.............#.#...#......#..#.##......HH.##...##P...#.,#.*#.#..###P...##..*####.#...*#**###P.#,##@####.#* #.#..#V|jٛ ##..*#..#Y*##* #...# ##.,##..,** ##..#.**,.**#...Y.,,,**#....##,*#....#V|jb #..*,,,,...### *,**,!.##  ... #V|j,@.HV|j7.HV|j<.HV|j[T****,...*V|j55=V|jn 9.3V|j V|jtV|jz,...#.....#[~~~~~~~~##.#.....#,,#..##..#...~~...####............#...P........<.##>....#...........>...#.##.............#.#...#......#..#.##.........##...##P...#.,#.*#.#..###PHH.##..*####.#...V|j?{ *#**###P.#,##.####.#* #.#..# ##..*#.@#Y*##* #...# ##.,##...#* ##..#.**,.**#....#.,,,.###,V|jf{c# #..*,,,,...##V|j{ *,**,!.## ***,...*# .## #V|j{V|j~@.HV|j 5H.V|j[**.##*V|j(70.5V|jV|jV|j!e V|jbf ,,#..##..#...~~...####...........#...P........<.##>....#...........>...#.##.............#.#...#......#..#.##.........##...##P...#.,#.*#.#..###PH..##..*####.#...*#**###P.#,##H####.#* #.#..# ##..*#..#.###* #...# ##.,##@..#* ##..#.**,.**#....#.,,,##, #..*,,,,...## *,**,!.## ***,...*# *#.### .#  ##V|jg @.HV|jh @.HV|jj A.HV|jj *.HV|jj V|jr Y*.#*V|j$t '1.7V|j| V|jc~ V|j....#...P........<.##>....#...........>...#.##.............#.#...#......#..#.##.........##...##P...#.,#.*#.#..###P...##..*####.#...*#**###P.#,##.####.#* #.#..# ##..*#.H#.###* #...# ##.,##.H.## ##..#.**,.**#@...#.,,,##, #..*,,,,...##V|ju *,**,!.## ***....*# *#.###.#*  ## #  V|jW@.HV|jN*#*V|jN'2.9V|j V|j-#W|j[Q.##>....#....>...#.##.............#.#...#......#..#.##...##...##P...#.,#.*#.#..###P...##..*####.#...*#**###P.#,##.####.#* #.#..# ##..*#..#.###* #...# ##.,##HH.## ##..#.**,.**#.....,,,##, #..*,,,,...## *,**.!.## **#....*#W|j|\ ##.###.#*  ###*  W|j f1§W|j0p §Your sphinx marauder disappears in a puff of smoke!W|jw0W|jw#6W|jw<=4.1W|j ~W|j}i _Your guardian sphinx disappears in a puff of smoke!W|j#K0 .............#.#...#......#..#.##...##...##P...#.,#.*#.#..###P...##..*####.#...*#**###P.#,##.####.#* #.#..# ##..*#..#.###* #...# ##.,##§§.## ##..#.**,.**#.....,,,##, #..#.......## #.##.!.## -Star W|jBR4..W|j]S'5.3W|jZW|j%\W|jR ..#.##...##...##P...#.,#.*#.#..###P...##..*####.#...*#**###P.#,##.####.#* #.#..# ##..*#..#.###* #...# ##.,##...## ##..#.W|j#*,.**#.....#..,###....# #..#.....@.### #.##.!.## ***#....*#W|jpe#-Star #W|jW|jm'6.5W|jk W|j W|jC  ,#.*#.#..###P...##..*####.#.. *#**###P.#,##.####.#* #.# ##..*#..#.###* #. ##.,##...## ##..##..**#....# #...# #...#*#....# ###.# #....##....# #. *#.......### # #.##.@.##  # ***#....# #.# ##.### ###W|jC  *.##  # ##* W|jK W|jL '7.7W|j!S W|j[ W|j\ X7=8.7 (2W|ja W|j`d _ _L - 3 potions of lignification (gained 1)Y|jWY|jY|jڄY|jчY|j ,Y|jCY|jÍY|j[Y|jJY|j8==Y|j9==Y|jY|j~9=Y|jY|jY|jg&30Y|j4Y|j,Y|jyY|jػY|j$Y|jY|jmY|jY|j,1=Y|jY|j,Y|j5Y|j Y|jQh2==Y|jY|j,Y|jXY|j,Y|j1Y|j{ =3= _Magic restored.= _Your orb has finished recharging its magic.Y|j=Y|jzDXY|jEY|jGY|j~HY|jrIY|jKY|jNY|jNY|j4OY|j7QY|jSY|jSY|jTY|jYY|jg\,Y|j]Y|j`Y|jbY|j9cY|jdY|j_gY|jzY|jR{Y|j~Y|jpY|jsY|jY|j^Y|jY|jʍY|j_Y|jcY|jY|jۖY|jY|jY|j Y|jY|j[Y|j&,Y|jh  You encounter a bullfrog.Y|j  ,,,.......####.~~~~≈~~≈~   #,*##.....#.##....≈~~≈≈≈≈   ..,#......#.....#[~~~~~~~   ..P##....#..##..#...~~...   F.......P#......#...P....   #........##>....#........  #..................#.  *#..P..#.##.........#  ###P,#@##.#..###P...##   ***######P.#.##.####.   ##..##..#.   ##..##...##   ##..###....#  #...###....# F   bullfrog (asleep)  Y|j#....##....#  ##.......###  #.##...##Y|jF,*828.9 (50.2)30.1 (51.4 _Z|jЧ  **....#...*##P..~≈≈~.~≈  ,,,,.......####.~~~~≈~~  ##,*##.....#.##....≈~~≈≈≈ .,#......#.....#[~~~~~~  #..P##....#..##..#...~~  #F.P#......#...P  ..##>....#..... ................#.# *#..P.@#.##...... ###P.#.##.#..###P...## #########P.#.##.# .#.##  ##..##...##  ##..###....#  #...###....#  #....##....# #.......###Z|ju,,,*1.3 (1.2)Z|jZ|jCZ|j 3  *...###..##..[.~≈≈.>.  ,,**....#...###P..~≈≈~.~  ,,,,,.......####.~~~~≈~~  .##,*##.....#.##....≈~~≈≈  ....,#......#.....#[~~~~~  #..P##....#..##..#...~~  #FP#......#...P ##>....#..... ..@.........# ..P..#.##...... ###P.#.##.#..###P... #########P.#.##.# #.  ##..##  ##..###....  #...###....  #....##....Z|j R,,**,,,*Z|j^ (2.5Z|j" Z|j [|jb~C  ..***...###..##..[.~≈≈.>  ,..**....#...###P..~≈≈~.  #,,.,,,.####.~~~~≈  #.##.*##.....#.##....≈~~  .....#......#.....#[  ,#..P##....#..##..#...~~  *#F.P#......#...P  *#.##>....#  *#.#.  ##..P..#.##.  ###P.#.##.#..###P...  #########P.#.##.  ##..##..#.  ##..##...  ##..###  #...###  #....##[|j N,,***[|j(3.7[|jҍ[|j[|j P  #.. #.**...#....~≈≈~  ,..#**...###..##..[.~≈≈  ,,..**....#...###P..~≈  #,,..,,.......####.~~  #.##.*##.....#.##....≈  #.....#......#.....#[~  *,#..P##....#..##..#...~  **#FP#......#...P ##>....#... ....... ..P..#.##......[|j t ###P.#.##.#..###P.. #########P.#.##.# #  ##..##  ##..###  #...###[|j\ o*#..,*,*,***[|j (4.9[|j [|j \|ji  P. *,,,,*#...~~~≈  *#..,*,*,#.**...#....~≈≈  *,..#**...###..##..[.~≈≈  *,,..#*....#...###P..~≈  *#,,..,,.......####.~~  #.##.###.....#.##....≈  #.....#......#.....#[~  *,#..P##....#..##..#...  **#FP#......# ##>....#... ....... ..P..#.##...... ###P.#.##.#..###P. #########P.#.##.   ##..##  ##..###\|j?lY*P.,,,,,,,{\|jl(6.1\|j]s\|ju\|j  *P..,,,,,,*,,,,*#...~~~  *#..,*{*,#.**...#....~  *,..#**...###..##..[.~  *,,..#*....#...###P..~  *#,,..,,.......####.  #.##.###.....#.##....≈  #.....#......#.....#[  *,#..P##....#..##..#  **#F.P#......#  ##.##>....#  ##\|j4  ##..P..#.##  ###P.#.##.#..###P  #########P.#.##  ##..##  ##..##  ##..###\|j  Ashenzari invites you to partake of a vision and a curse of introspection andcunning.\|jK /  --more--^|j^|j3 7.3 _^|j^|jE^|j# 3  *P..,,,,,,*,,,,*#...  *#..,*{*,#.**...#....~  #,..#**...###..##..[.~  *.,..##....#...###P..~  *#.,...,.####.  #.##.###.....#.##....  #.....#......#.....#[  *,#..P##....#..##..#  **#F.P#......#  ##.##>....#  ##  ##..P..#.##  ###P.#.##.#..###  #########P.#.  ##..## ^|j x ##..  ##..^|jt ^|j (8.5^|jF ^|jq ^|j .The helpless bullfrog fails to defend itself.  You slash the bullfrog! You burn the bullfrog!^|jV.. 9.2 (0.7 _You kill the bullfrog!_|j#ZM . ,#..P..,,,,,,*,,,,*#...~*#..,*{*,#.**...#...#,..#**...###..##..[.,..##....#P..*#.,...,.......####.~~#.##.###.....#.##....#.....#......#.....#[,#.@P##....#..##**#..P#..##.##>....#  ##................_|j]a**.,,,,,>,{,{_|ja&_|j#b40.4 (1.2_|jg_|j[i_|jh aM ## s.#,,,#...##~##.,,,,,>..#..P..,,,{.w*,,,,*#...~*#..,*{*.#.**...#...#,..#**...###..##..[.,..##....#P..*#.,...,.......####.~~##.#####....#...@.#......#.....#[#.#..P##....#..##**#........P#..  ##........##>....#..w   torpor snail (asleep)s   scorpion (asleep)_|jdo ,,,*,,You encounter a scorpion and a torpor snail._|jp T1.6Slow _|j#v _|jy O _Being near the torpor snail leaves you feeling lethargic.`|jFd B##.#..##* ##,,,*,,s.#,.,#...##~##.,,,,,>..,..,*#..#..P..,,,{.w*..,,*#...~##..,*{*.#.#*...#...#...#**...###..##..[#....##....#...###P..*#.............####.~~#.##@#####........#......#.....#[#.#..P##....#..###*#........P#..##........##>....###..........##..P..#.##......###P.#.##.#..### B   clockroach (asleep, warded)#########P.#.`|jRG*,,,*,*,*{`|j3S,3.4 (1.8`|jX`|j[[ _You encounter a clockroach.a|j> ###.)..* #~#. *,,,*,*,#B##.#..##*#~^ ##,,,*{,s.#,..#...##~~ ##.,,,,,>..,...*#..#.. #P..,,,{.w*..,,*#...~~ ##..,*{#.#.#*...#....~≈ #...#**...###..##..[.~≈ #....##....#...###P..~≈ *#....@........####.~~~ #.##.###.....#.##....≈ #.....#......#.....#[~ #.#..P##....#..##..#. #*#........P#......#. ##........##>....# ##........... ##..P..#.##.......a|j̈T ###P.#.##.#..###Pa|j;.w.a|jy*,,****,*{wa|j'5.2a|ja|j6 _Found a hole to the Spider Nest.b|j. *,,#***.####.)..* #~#. *,,.#{*.#B##.#..##*#~^. ##,,.#{.s.#...#...##~ ##.,,..,>......*#..#..~ #P..,,.{..#..,,*#...~~~≈ ##..,*w#w#.#*...#....~≈ #...#*#...###..##..[.~≈ #....##....#...###P..~≈ *#.####.~ #.##.###.....#.##....≈~ #.....#......#.....#[~ #.#..P##....#..##..#. #*#........P#......#. ##..##>....#. ##.w |j9m  ribbon worm (asleep) ##..P..#.##.s   scorpion (asleep) ###P.#.##.#..###P. B   clockroach (asleep, warded).B.w..B.wB7.0b|jb|j b|jV_You encounter a ribbon worm.c|j+L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d|j sA pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!d|jd|j@.Bd|j.d|j.sd|j0Bd|j].Bd|j75.wd|j}d|j.d|j.sd|jC.Bd|jU  .sYou encounter a scorpion. You encounter a clockroach. x2d|j -.d|j0,,BvvHH@vv(ally target)wss 2 scorpionsd|jTuB 2 clockroaches (warded)(…)d|jT26------====8.5 (1.5d|j7-Star d|j$d|j/?t _The torpor snail misses you. The clockroach leaves your sight.e|jq .BYou slice the torpor snail!! You burn the torpor snail!e|j.r K.se|jr C.Be|j |  The torpor snail is heavily wounded.e|j 4○e|j& e|jvwThe shooting star hits the clockroach. The clockroach is warded from harm.e|je|j(   The clockroach is knocked back. The shooting star hits the ribbon worm!e|j!2○e|j .sThe ribbon worm is heavily wounded.e|jv  The ribbon worm is knocked back.  The shooting star hits the torpor snail!e|jj2○e|j BThe torpor snail is severely wounded.e|j e|j+3sw.°°   scorpionB 3 clockroaches (warded)e|j,a===-9.6 (1.1e|j5T°°e|j'97 _The torpor snail is knocked back.f|j5 .f|jmsYou hit the torpor snail. You burn the torpor snail.f|j6  The torpor snail is almost dead.f|jk8*f|j wdistracted, ally target…)Your sphinx marauder screeches an impossible riddle in a mystic tongue.f|j C.Bf|j4 /sf|j °The torpor snail is overwhelmed by frustration!  The torpor snail bites the ribbon worm!f|jf ,.wB..wally target, vexed)ss 2 scorpionsBBB 3 clockroaches (warded)H   guardian sphinx (summoned, slow) f|j6# 7=----- -500f|j- f|jp0 K _The ribbon worm dies!g|jU: #!.#*##.####.)..* #~#. *...#.#.#.##.#..##*#~^.g|j: ##...#....#...#...##~ ##.,....>......*#..#..~ #P..,.B...#..,,*#...~~~≈~g|j: ##..,*B#s#.#*...#....~≈≈~g|j0; #...#*#..s###..##..[.~≈≈. #....##wB..#...###P..~≈≈~ *#...HH.####.~~~~≈g|j|; #.##v###.....#.##....≈~ #.....#......#.....#[~ #.#..P##....#..##..#...~g|j;$ #*#........P#......#...P ##........##>....#. ##........g|j;# ##..P..#.##.g|j< ###P.#.##.#..###P.g|jQ?;.Bg|j?M.sg|jiB.B.sg|jD9 .g|jE$Found a potion of haste. The clockroach closely misses you.Your sphinx marauder pounces on the torpor snail.  The confined air twists around weakly and strikes the torpor snail!g|jUG .BThe torpor snail dies!g|jH .BThe scorpion stings you but does no damage.g|jIFBsg|j&Jg|j*T †The clockroach misses you.Your sphinx marauder pounces on the clockroach.  The confined air twists around weakly and strikes the clockroach!g|js`ss 2 scorpions (1 ally target)BB 2 clockroaches (1 ally target, warded)H   guardian sphinx (summoned, slow)H   sphinx marauderg|jgB 6g|jgr70--2.4 (1.8 _The clockroach dies!g|jvpg|jrl _Your base Hexes skill increases to level 15!g|jz .B _Your base Hexes skill increases to level 15!You hit the scorpion. You burn the scorpion.  The scorpion is moderately wounded.  You feel yourself speed up.  Your sphinx marauder is no longer moving slowly.  Your guardian sphinx is no longer moving slowly.g|j} .BYour shooting star is no longer moving slowly.g|j~ B.The scorpion stings you but does no damage. x2g|jx E))g|j: j--30g|jp g|jD V _The scorpion closely misses you.h|jxu .You slice the scorpion!! You burn the scorpion!h|j † _The scorpion closely misses you. slice the scorpion!! You burn the scorpion!  You kill the scorpion!  The clockroach misses you.  Your sphinx marauder pounces on the clockroach!  The air twists around and strikes the clockroach!h|j?.Bh|j   scorpion (   clockroach (  =4.1 (0.7 _The clockroach dies!h|jh|jm _Your Long Blades skill increases to level 16!h|jE .You slash the clockroach! You burn the clockroach.h|jG 3○h|jJ H.You kill the clockroach!h|jXV !°vH   guardian sphinx (summoned)H   sphinx marauderh|j] A=8h|jf ;°h|ji Y _The scorpion completely misses you.i|j .HYou slash the scorpion! You burn the scorpion.  The scorpion is severely wounded.†Hi|j8 i|j]8=5.5i|j6i|jA _The scorpion stings you but does no damage.i|jS# .You slice the scorpion!! You burn the scorpion..Hi|j i|j@ L _You kill the scorpion!j|j8f#. ...*#.....* ###!.#*##.####.)..* #~#.#...#.#.#.##.#..##*#~^.. ##...#....#...#...##~#......>......*#..#..~~P........#..,,*#...~~~##..,#.#.#.#*...#....~≈≈~#...#*#...###..##..[.~≈≈.#....##†@..#...###P..~≈≈~*#.....HH......####.~~~~≈#.##.###.##....≈...v#......#.....#[~~#.#..P##....#..##~#*#.P#...P##.##>....#....##..........###..P..#.##.......j|jr9,,*j|js_--7.4 (1.2j|jV{j|j;~@ _You swap places with your sphinx marauder.j|j?  # ...,......#* ##..###.,,*...*#.....* ##!.#*##.####.)..* #~#.#...#.#.#.##.#..##*#~^.. ##...#....#...#...##~#......>......*#..#..~~P........#..,,*#...~~~#..,#.#.#.#*...#....~≈≈~#*#.@.###..##..[.~≈≈.#....##†...#...###P..~≈≈~*#.....HH......####.~~~~≈##.#####....≈#....v#......#.....#[~~#.#..P##....#..##~#*#.P#..P##.##>....#....##..........#H.j|j H.,,,,-8.6j|j  P*##...÷ #,,,,...,......#* ##..##.,,*...*#.....* ##!.####.####.)..* #~#....#.#.#.##.#..##*#~^.. ##...#....#...#...##~##......>......*#..#..~~#P........#..,,*#...~~~#..,#.#@#.#*...#....~≈≈~#*#...###..##..[.~≈≈.#....##HH..#...###P..~≈≈~*#.............####.~~~~≈##.###.....#.##....≈....v#......#.....#[~~#.#..P##....#..##~#*#.P#..P##.##>....#....H.H†**,,,9==|j 37m9.8j|j k|j+   #P.<..,...*#..|.  **,,,...P......P*##...  #,,,,...,......#* ##  ##.,,*...*#.....* ###k|j,  #!.####.####.)..* #~#  #.#.##.#..##*#~^.  ##...#....#...#...##  ##>......##..#..~  #P.....@..#..,,*#...~~~≈  ##...#.#.#.#*...#....~≈≈  #...###HH.###..##..[.~≈≈  #....##†...#...###P..~≈  *#.............####.~~k|j,  #.##.###.....#.##....≈~ H   sphinx marauder  #....v#......#.....#[~~  #.#..P##....#..##..#...k|j-|  #*#........P#......#k|jU/BH.k|j^0/Hk|j(9*,,*,*.H   guardian sphinxH   sphinx marauder (summoned)k|j9(61.0k|jAk|j/Ck|jC   ,...P,#.##..  *,,*,*#P.<..,...*#..|  **,,,...P......P*  #,,,,..........#* ##  ##.,,*...*#.....* ###  #!.####.####.)..* #~#  #...#.#.#.##.#..##*#~^  ##...#....#...#...##  ##>......##..#..~  #P........#....*#...~~~  ##...#H#H#.#*...#....~  #...###...###..##..[.~  #....##†...#...###P..~≈  ##.............####.~~  #.##.###.....#.##....≈  #....v#......#|j 40m.....#[~  #.#..P##....#..##..#H.k|j @H.k|j ?********k|j '2.2k|j k|j k|jʓ  *,***#.##.#  ********,...P,#.##..  *,,*,*#P.<..,...*  **,,,...P......P*  #,,,,..........#* ##  ##.,,*...*#.....* ###  #!.####.####.)..* #~#  #.#.##.#..##*#  ##..@#....#...#...##  ##......>......##..#..  #P....HH..#....*#...~~k|j0  ##...#.#.#.#*...#....~  #...###...###..##..[.~  #....##†...#...###P..  ##.............####.~~  #.##.###.....#.##....  #....v#......#.....#[k|j;AH.k|j?H.k|j9*,k|j֥'3.4k|jk|jvl|j  *,,**##....  *,*,***#.##.#  ********,...P,#.##  *,,*,*#P.<..,...*  ##,,,...P......P*  #.,,,..........#*   ##.,,*...*#.....* #  #!.####.####.)..*   #.#.##.#..##*#  ##...#....#...#...##  ##...HH.>......##..#.  #P........#....*#  ##...#.#.#.#*...#....  #...###...###..##..[.  #....##†...#...###P..  ##.............####.~  #.##.###.....#.##...l|j{H.H.l|jL8*l|j$30l|j9<=4.6l|jl|jl|j1< 6  *,,,##..##  **,,**##....  *,*,#**#.##.#  **####**....P,#.##  *,.#.##P.<..,...*  ##......P......P*  #..............#*   ##...#...*#.....* #l|j== 0  #!@####.####.)..*   #...#.#.#.##.#..##*  ##.HH#....#...#...#  ##>......##..#  #P........#....*#  ##...#.#.#.#*...#..  #...###...###..##..[  #....##†...#...###P.  ##.............####l|jh? AH.l|j@ ?H.l|jMH l|j I '5.8l|j,O l|j-Q m|j&  *,,,##..##  **,,**##  *,*,#**#.##.  **####**....P,#.m|ji  *,.#.##P.<..,...*  ##......P......P*  #........#*  ##...#...*#.....*   #@.####.####.)..*   #.HH#.#.#.##.#..##  ##...#....#...#...  ##......>......##..  #P........#....*#  ##...#.#.#.#*...#  #...###...###..##..m|jԛ  #....##†...#...###P  ##.............####m|j2§m|jk §  Your sphinx marauder disappears in a puff of smoke!m|jƶ^.m|j'7.0m|j˼m|jx _Your guardian sphinx disappears in a puff of smoke!m|j'*8.0 (2m|jm|jFU _h - a potion of hasten|jܒ 3n|j n|j n|j a1=n|jH n|j n|jb n|j n|j n|jУ n|j n|j n|jħ n|jd n|j׫ h2==n|j n|jv n|j n|j n|j n|jR n|j n|j n|j) n|j n|j1 n|j޻ h3==n|j n|jf n|j n|j n|j7 n|j} n|jQ n|jz ,n|jH n|j 9=n|j n|j n|j ,n|j n|j n|j (n|jX n|j  n|j ^_Your orb has finished recharging its magic.n|j n|j6 n|j(Xn|jzBn|jn|j n|jin|jn|jn|jn|jn|jn|jn|jn|j9n|jn|j!n|jJ$n|j'n|j(n|jp*n|j-n|j0n|j@1n|j2n|j5n|ju9n|j:n|j;n|jkG _i - 2 potions of invisibility (gained 1)n|jGJn|jJn|jKn|jMn|jOn|jNPn|jQn|jTn|jW,n|jXn|j&[n|j\n|j\n|ji]n|j^n|j`,n|jn|jAo|j o|jGo|jo|jo o|j o|j o|jo|jo|jko|jo|jo|jo|je<Water o|jLo|j6A _You enter the shallow water.o|jo|j-o|jo|ji(o|j,,o|j.o|j2o|j4o|j(5o|jy6o|j9o|j;o|j;o|j=o|j1Bo|j?Eo|jEo|j-Ho|jLo|jQo|jVQ(o|jz]o|jVbo|jgo|jh?Water o|jfjo|j;oA _You enter the shallow water.o|jcr3o|jso|juo|jpwo|jw=Water o|jxo|jo|jKkWater o|jo|j:o|j(o|j҉o|j^o|jo|jBo|jˑo|jo|j,o|jo|jo|jo|j3o|jo|jåo|jo|jĨo|jo|jo|jo|jo|j%o|jo|jV,o|joo|jo|j&,o|j*o|jýo|ja,o|j(o|jo|j,o|jdo|jo|jo|jo|jo|jo|jo|jo|j@o|jMo|jo|jCo|jo|jo|jIo|j{o|jyo|jEo|jo|jo|jo|jo|jo|jSo|jmo|j o|j #o|j#o|j#o|j$o|j(k  You encounter a ribbon worm.o|j,03.#P#..#...# ##..#..###### .P........####.###.##.##.# .....#.....##.###.....#.†#### o|j0$..##....................†...## ..###...P.#####.#......#†.#..## ~~...#...#####.....#...######.## ~~.#.....###P##.#####.#######..# o|j0k≈~...........##..# #####≈≈≈#..## ≈~~~..##.#...###@## #≈≈≈##..P# ≈~.......#....#...# ####≈≈##.... o|jO1~~......P....)...## #.##≈≈#.....# ≈.....P.......##.# ##.##≈≈##....# ~~##.#.....##..#.###..##≈≈≈##..## .####............w{##.###≈≈≈#...# w   ribbon worm (wandering) ...........<..........#*#####...# ....>...#.##.#.##..###.# ##.P.# o|j1..#......###....#...#*## #....Po|j 22986.0 (118.0)o|j`9*.o|j;67.2 (119.2 _o|jBo|jdDp|jP........####.###.##.##. .....#.....##.###.....#.†######....................†...###...P.#####.##†.#..## ~~...#...#####.....#...######.###.....###P##.#####.#. ≈~...........##..# #####≈≈≈#..## ≈~~~..##.#...###.## #≈≈≈##..Pp|jA.......#....#.@.# ####≈≈##.... ~P....)...## #.##≈≈#. ≈.....P.......##.# ## ~~##.#.....##..#.###..##≈≈≈##..# .####............w.##.###≈≈≈#... ...........<..........#*####>...#.##.#.##..###.# ##.P#......###....#...#*## #....P#P...#.##..†††#.## ##..###p|jxS.wp|jd8.4 (1.2)p|j =....#.....##.###.....#.†######....................†...###...P.#####.##†.#..## ~~...#...#####.....#...######.###..P##.#####.#. ≈~...........##..# #####≈≈≈#..##~~..##.#...###.## #≈≈≈##..P.......#....#...# ####≈≈##.... ~P....)..@## #.##≈≈#. ≈.....P.......##.# ## ~~##.#.....##..#.###..##≈≈≈##..# .####..............##.###≈≈≈#... ...........<....w.....#*####p|j '>...#.##.#.##..###.# ##.P#......###....#...#*## #....P#P...#.##..÷††#.## ##..###*####.#....#...#..### ###...#p|j Dw.p|j| p|j (9.6p|j` p|jf q|ja##....................†...###...P.#####.##†.#..## ~~...#...#####.....#...######.###.....###P##.#####.#. ≈~...........##..# #####≈≈≈#..##~~..##.#...###.## #≈≈≈##..Pq|jG.......#....#...# ####≈≈##.... ~P....)...## #.##≈≈#. ≈.....P.......##@# ## ~~##.#.....##..#.###..##≈≈≈##..# .####..............##.###≈≈≈#... ...........<...w......#*####>...#.##.#.##..###.# ##.P#......###....#...#*## #....P#P...#.##..÷††#.## ##..###*####.#....#...#..### ###...##* #.#..####.††....###....#q|jEw.q|j q|j)90.8q|jq|j?q|jm#...P.#####.##†.#..## ~~...#...#####.....#...######.###..q|j;<P##.#####.#. ≈~...........##..# #####≈≈≈#..##~~..##.#...###.## #≈≈≈##..P.......#....#...# ####≈≈##.... ~P....)...## #.##≈≈#. ≈.....P.......##.# ## ~~##.#.....##..#@###..##≈≈≈##..# .####..............##.###≈≈≈#... ...........<..w.......#*####q|j>...#.##.#.##..###.# ##.P#......###....#...#*## #....P#P...#.##..÷††#.## ##..###*####.#....#...#..### ###...##* #.#..####.††....###....# #* #...##..##†<...#..#..###q|jRKw.q|jq|j(2.0q|j4q|jq|j ~~~...#...#####.....#...######.##~.#.....###P##.######..# ~≈~...........##..# #####≈≈≈#..#q|j F≈~~~..##.#...###.## #≈≈≈##..P≈~.......#....#...# ####..~......P....)...## #.##≈≈#..... ≈≈.....P.......##.# ##.##≈≈##.... ~~~##.#.....##..#.###..##≈≈≈## ..####........w.@...##.###≈≈≈#... .....<..........#*#####...>...#.##.#.##..###.# ##.P.q|j #......###....#...#*## #.....##P...#.##..÷††#.## ##..## #..*####.#....#...#..### ###...# q|j. #.#* #.#..####.††....###....## q|j^ ##* #...##..##†<...#..#..# #q|j  ##..#....#.†#.......##q|j Aw.q|jj q|j (3.2q|j q|jk r|j ≈~~~...#...#####.....#...######.~.#.....###.##.#####.#.. ~~≈~...........##..# #####≈≈≈#.. .≈≈~~~..##.#...###.## #≈≈≈##.. ~≈≈~.......#....#...# ####≈≈## ~≈~~......P....)...## #.##≈≈#≈.....P.......##.# ##.##≈≈##~##.#.....##..#.###..##≈≈≈##...####r|jm".w.@....##.###≈≈≈#.<.#*#####.>...#.##.#.##..###.# ##.P #...#......###....#...#*## # #...##P...#.##..÷÷†#.## ##.. ##..*####.#....#...#..### ###...# ##.#* #.#..####.÷†....###....###* #...##..##÷<...#..#..### ## ##..#....#.÷#.......##r|j%Aw.r|j.r|j/(4.4r|j7r|j9r|jLW~≈~~~...#...#####.....#...######. ≈~~~~.#.....###.##.#####.# .~~≈~.....##..# #####≈≈≈# >.≈≈~~~..##.#...###.## #≈≈≈## .~≈≈~.......#....#...# ####≈≈## ~~≈~~......P....)...## #.##≈≈#≈.....P.......##.# ##.##≈≈##~##.#.....##..#.###..##≈≈≈## ~...####......w.##.###≈≈≈#.<.#*#####r|j.>...#.##.#.##..###.# ##. .#...#......###....#...#*## # ##...##P...#.##..÷÷÷#.## ##.. .##..*####.#....#...#..### ###...#.#* #.#..####.÷÷....###.... .###* #...##..##÷.≈≈~~~..##.#...###.## #≈≈≈## ~.~≈≈~.......#....#...# #### ≈~~≈~~......P....)...## #.##≈≈ ~≈≈≈≈.....P.......##.# ##.##≈≈## ~~~~~~##.#.....##..#.###..##≈≈≈##...###.........##.###≈≈≈# P.......w....#*#####>...#.##.#.##..###.# ## #.#...#......###....#...#*## #...##P...#.##..÷÷÷#.## ## s|jj..##..*####.#....#...#..### # ####.#* #.#..####.÷÷....###. #.###* #...##..##÷<...#..#..# ..## ##..#....#.÷#.......##..# #...#.#..†...##s|jHww=6.8s|jtY _The ribbon worm bites you but does no damage.s|j  You hit the ribbon worm. You burn the ribbon worm.s|j-7.5 (0.7s|js|jf _The ribbon worm is moderately wounded.s|j <You slice the ribbon worm!! You burn the ribbon worm.s|j: (s|jf W =8.2s|j s|j O _You kill the ribbon worm!t|j #t|j#'t|j%t|j-t|j0t|j4,t|j5t|j&:t|jn:t|j;t|j==t|j|?,t|jQ@t|jBt|jEt|jEt|jGt|jHt|jKt|j4Lt|jMt|jNt|jSt|jmSt|jTt|j1Vt|jXt|jYt|jZt|j[t|j\t|j]t|js]t|j[^t|j`t|jN`t|j,at|jbt|jct|j+dt|jdt|jlt|jnt|jnt|jcot|jrt|jdtt|jtt|jqut|jxt|jzt|j+{t|jP|t|j~t|jt|jނt|jt|jʆt|jۉt|j$t|jԊt|jYt|j,t|jt|j@t|jCt|jt|jt|jt|j,t|jzt|jXt|jh,t|jQt|jt|jΣt|j5t|jt|jt|jct|jt|jt|jt|jt|jt|jt|jut|jPt|jt|j t|jMt|j t|jTt|jzt|jLt|jt|jLt|jBt|jt|jt|jt|jt|jt|j:t|jt|jOt|j't|jy,t|jnt|jCt|jmt|jt|jt|jt|jtt|jt|jtt|jt|jt|jJt|jt|jht|jqt|jt|jt|j,t|jt|jt|jBt|jt|jdt|jAt|jY$t|j5',t|j (t|jk.t|j1t|j2t|j4t|j9t|j=t|j=t|j>t|j Et|j2I,t|jJt|jPt|jSt|j3Ut|jUt|j[t|j;^t|j^t|j_t|j t|jA t|jB t|jC t|jRF t|jI t|jI t|jYK t|jM t|j3P t|jP t|jHV ,t|j} hWater  _You enter the shallow water.t|j Xt|j3 ,t|j8 t|jK ,t|j̔ t|j t|j t|j t|j& t|j2 t|j $  Things that are here:t|j3 e  a +0 trident; a merfolk skeletont|jɥ t|j  _t|j\ t|jM t|jϵ t|jd t|j t|j t|jN t|j t|j t|j t|j t|j t|j t|jE t|j t|jr t|j t|j& t|j t|jl t|j t|j t|jQ t|j t|j t|j t|j t|jC t|jH t|j t|j t|j (t|j t|j? t|j t|j t|j t|j t|j t|j" t|jw t|j t|j t|j t|jw t|j+ t|jU t|j t|j t|j t|j t|j t|jR t|jN t|j" t|j2# t|j$ t|jO( t|j+ t|ju+ t|jq- t|j0 t|j3 t|j4 t|j5 t|j=9 t|j= ,t|j}? t|jB t|jEF t|jF t|jH t|jjK t|jN t|jN t|jP t|jiS t|jU t|j)V t|jJW t|jZ t|j\ t|j\ t|jG^ t|j` t|jNc t|jc t|jd t|j%g t|jEj t|jj t|jk t|jm t|jp t|jRp t|jq t|js t|ju t|ju t|j*v t|jw t|jx t|jy t|jhy t|jz t|j-| ,t|j} t|jN~ t|j( ,t|j t|j~ t|j t|j t|j t|j t|j̈ t|j t|j t|j t|j t|jQ t|j t|j$ t|j Zt|j9 #~~~)~~~# #~~#~#~~# #>~#~#~~# ####~####### ~~~~~~~~~..# ### ####~####.## #♣.♣# #~~#~#~~#.# #.>.# #~~#÷#~~#.# #♣.♣# #~)÷~~~)#.# ♣@♣.## --8216.6 (218.4) #########.### ♣♣♣♣.# .....##.....# #♣.♣.♣# .#..#.....## ♣.♣.♣.♣#####......# ♣♣♣♣♣♣.# #### .###.....#.# ##.♣.♣.♣# #..#|j "39;49m ...#..#P...##♣.♣.♣.♣.# #..#........###.♣.♣♣.♣♣♣ #..##÷÷.......##♣.♣.♣.♣.♣##.#.#--t|j) E _Done exploring.v|jՇ####### ~~~)~~~# ~~#~#~~# >~#~#~~# ###~####### ~~~~~~~~..# ### ##~####.## #♣.♣# ~~#~#~~#.# #.>.# ~~#÷#~~#.# #♣@♣# ~)÷~~~)#.# ♣.♣.## ########.### ♣♣♣♣.# ..##.....# #♣.♣.♣#..## ♣.♣.♣.# #.# ♣♣♣♣♣♣.# #### ###.....#.# ##.♣.♣.v|jɈ#..#P...##♣.♣.♣.♣.# #..#.......###.♣.♣♣.♣♣♣ #..##v|jiv|j87.8 (1.2) _v|jv|j+v|j]U M #######~)~ ~>~#~#~~# ###~####### ~~~~~~~~..# ### ###~####.## #♣.♣~#.@.#~#÷#~~#♣.♣# ~)÷~~~)#.# ♣.♣.## v|jU ########.### ♣♣♣♣.#v|j^ >9.0v|je v|jh c _There is a stone staircase leading down here.v|jA HM #######~)~ ~>~#~#~~# ###~####### ~~~~~~~~..# ### ###~####.## #♣@♣#~.>.~#÷#~~#♣.♣# ~)÷~~~)#.# ♣.♣.##♣♣♣♣.♣#v|j v|j| 020.2 _v|j v|j w|j$z ######## ~~~)~~~#~# >###~####### ~~~~~~~~..# ### ###~####.## #♣.♣# ~~#~#~~#.# #.@.#÷♣.♣)÷~~~)♣.♣.##♣♣♣♣.♣# ..#..#P...##♣.♣.♣.♣.# #..#w|j'w|j9(1.4w|jw|j~c _There is a stone staircase leading down here.z|jYI z|jdN z  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2   6.4  +2   m + Spellcasting  14.0  13.5   0           b - Axes   0.0   0.8  +1   n - Conjurations   0.2   0.8  +1  z|jN  c - Polearms   0.0   1.0   0   o * Hexes  20.8  16.4  +1   d - Unarmed Combat   0.0   0.8  +1   p + Summonings  20.1  13.8  +2  z|j6O  e - Throwing   3.4   2.0   0   q - Necromancy   0.7   1.2  -1       r - Forgecraft   0.7   0.8  +1  z|jO v f - Short Blades   9.5   0.8  +1   s - Translocations   0.9   0.8  +1   g + Long Blades  16.0   7.4  +2 +4 t - Alchemy   7.1   5.0  +1   h - Ranged Weapons   2.5   2.0   0   u - Fire Magic   0.2   0.8  +1  z|jO L     v - Ice Magic   9.4   2.8  +2 +4z|j{P  i - Armour   5.9   2.8  +2   w - Air Magic   0.2   0.8  +1   j - Dodging   9.6   5.0  +1   x - Earth Magic   6.0   5.0   0   k - Shields   0.4   0.8  +1      z|jP  l - Stealth   4.5   2.0   0   y - Evocations   3.2   3.4  +1          z|j Q         Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Helpz|j]Q [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  z|jQ [!] training|cost|targets|jN |j`'|jx.MazurkaHog the Fencer ########Barachi of Ashenzari *****. ~~~)~~~#Health: 115/115 ======================== ~~#~#~~#Magic: 33/33 ======================== >~#~#~~#AC: 12Str: 9Doom: 56% ###~#######EV: 16Int: 25  ~~~~~~~~..# ###SH: 0Dex: 17 ###~####.## #♣.♣#XL: 15 Next: 71% Place: Lair:3 ~~#~#~~#.# #.@.#Noise: ---------  Time: 28221.4 (0.0) ~~#÷#~~#.# #♣.♣#o) +5 scimitar "Bound Gnosis" {flame, Bglg ~)÷~~~)#.# ♣.♣.##Throw: 37 boomerangs ########.### ♣♣♣♣.# ....##.....# #♣.♣.♣# .#..#.....## ♣.♣.♣.♣# ####..|j.H....# ♣♣♣♣♣♣.# #### ###.....#.# ##.♣.♣.♣# #..# ..#..#P...##♣.♣.♣.♣.# #..# _You enter the shallow water.  Things that are here: _a +0 trident; a merfolk skeleton _Done exploring. _There is a stone staircase leading down here. _There is a stone staircase leading down here.|j3|j3(|jW7|j8|j$|j%|j+|jm2|j622.4 (1 _|jP:|jR  4  You climb downwards.|jDYH****,...... *#....... *P....... ####.......* *P..#....#*, *#.......#** #......#* *|jYy #......# ****..#*** *,,***#......#,* ,,,,*#.........# |jY*,,,#.......#.## ***........##*#|jZv #.#.....## |j"ZF   cane toad (asleep) |j@Z##......#* * *.......P* *|j\Z |juZ*#F......#* **|jl53.9 (2.5|j_|j5S _You encounter a cane toad.|ja _There is a stone staircase leading up here.|jRT *#.P####.**P..#....#*,#...* #*  **** #.<...##**,,***.#,,,,,*#...#*,,,#.#.#**..##*#|jU #.#.....###.* **.P*#F#* * .P.|j_f** **,|j_45.1 (1.2 _|jme|jlh|jp *P.####*|j<q *P..#....#*, *#.......#** # * #......# |js?**** #.<...##** *,,**##......#.# ,,,,...# *,,,|j#.## **♣.#*# #.#|j!|j ##......#* * *.P* *|j]#F......##**|j& *.P.......* **, #..|jv*,*** *,|j(6.3|jM|j |j_ ####* *P..#....#*, *#.......#** # * #......# **** #.<...##**,,**##......#.# ,,,,,...# **,,,#.## **♣.#*# #.#  ##......#* * *.P# *#F......## ** *.P.......* **,#..#  ##..#|jg v*,*** *|j8h (7.5|jm |j,p |j`W*P..#....#*,#...* #*  **** #.<...##**♣♣*,,**##......#.#....,,##..**♣...#.#.# **♣..##*#  #.#.....## ##.* *.P#*#F## *.P.* **,*#..#*,......##..#*#|j`D ...|jj[***...***|jk(8.7|jxr|jJt|j]1 *#.......#** # * #......# ♣♣#* #.<...##**♣♣♣♣..**##......#.# .........# **♣...#.## **♣.#* #.#  #.#* * .P# **#F......##** *.P.......# **,#..#  *##..#* ***#......#*...*** |j[.# ...|jxn,***,*,...,|j?(9.9|j|j<|jf  #. * #......# ♣♣#* #.<...##**♣♣♣♣..#*##......#.# ,.........# ***♣...##.## * **♣..#* #.#  #.#* * .P# *|j *#F......## ** *.P.......# **,#..#  *##..#* ***#......#*...#** *,.#*,..., P# ..|j< b*,,*****,|jK )31.1|j |j |j #......# ♣♣#* #.<...##***♣♣♣♣..#*##......#.# ,,......##...# ,***♣...#.#.## ** **♣..#* * #.#  #.## * .P# **#F......## ** *.P.......# **,#..#  *##..#* ***#......#*...#** *,.#*,..., *P#**,.. #......|jM*,⌠,***** ****|j(2.3|jW|j|jZ3 .The helpless cane toad fails to defend itself.  You carve the cane toad like a ham!!! You burn the cane toad.|j:=.|jAd5 23.0 (0.7|j7G|j1NM _You kill the cane toad!|j♣♣#* #.<...##****♣♣♣♣..#*##......#.# ,,,......##...# ⌠,***♣...#.......#.## ,** **♣........##*# ** #.#.....## * ##......## * #.......P# * *#.## ** #.P. **, *#...# *, #......##..#* ***#......#*.*|j* *,.......#*,...,* *P......##**,..* ##......# *** ......##|j'p,* *******|j54.2 (1.2|jw|j|jڵ **♣♣♣♣..#*##......#.#,,,......##..⌠,***♣...#.#.#,** **♣..##*# ** #.#.....##  ##.# * #.P##.## *#.P.# **,*#.., #......##..#* * ....##.....##|jEF**,**,*,|j(5.4|j|j|j q ,,,......##..⌠,***♣...#.#.#,** **♣..##*# ** #.#.....##  ##.# * #.P##.## *.P.# **,*#.., #......##..#* * ***...#*#.....|j7 **,,,,,,,,,6.6|j1x ⌠,***♣...##.## ,** **♣..#* ** #.#   #.## * .P# *#.......## ** #.P.......# **,#..#  ##..#* ***#......#*...#*** #..#*,..., * #P#**,.. * ##......# ***, * *#****** * #,**,*, **#......,,,,,,,, #......|j9*,,,*,,,,,,,,7.8|j#<|jP|jj ,,,......##..# ⌠,***♣...#..#,** **♣...*#*#.## *### * .......P# * ##.......## ** .P# *#...# *, #......##..#* *  **##*...#*** #..*,...,* #P......##**,..* ## ***,** *.*****,* #.....##*,**,*,,**#......,|js >9.0|jh} |jM**♣♣♣♣..#*###,,,......##...⌠,***♣...#.#.##,** **♣........##*#* #.## *## #.P# #.## ** #.P*,##.........# *, #..#* **#......#*...#**|j|jf)40.2|jo|j|jM ♣♣#* #.<...##****♣♣♣♣..#*###,,,......##...⌠,***♣...#.#.##,** **♣........##*#* #.## *## #.P# ##.## ** #.P*,##.........# *,#......##..#* *....#|j]|j(1.4|j||j|jM #......#  ♣♣#* #.<...##****♣♣♣♣..#*###,,,......##|jY...⌠,***♣...#.#.##,** **♣........##*#* #.## *|jI## #.P# ##.|jm## ** #.P*,|j##.........# *,#.|j|j1(2.6|j|j;|j- M.* * #......#  ♣♣#* #.<...##****♣♣♣♣..#*###,,,......##...|j- ⌠,***♣...#.#.##,** **♣........##*#*.#|j. a# *####|j0. v #.P# |jR. &##.|jx. ## **#.P.......# **,|j. 4...|j8 |j;9 (3.8|jC? |jUA |jL k*#.......#** #......#* * #......#  ♣♣#* #.<...##** **♣♣♣♣..#####.# ,,,......##.........# ⌠,***♣...#.......#.## ,** **♣........##*#|j % ** #@#.....## * ##......## * #.......P# * ##.# ** #.P|j .# **, ##.........# *, #......##|j  * **#......#*...#**|j%  * #........#*,...,|j |j_(5.0|jA|j@|jnZMP..#....#*,*#.......#*.....#* * #......#  ♣♣#* #.<...##****♣♣♣♣..#####,,,......##...⌠,***♣...#.#.##,** **♣@.......##*#*.#|j[,# *##......###.......P# *.....|jc>6.2|jHj|jk|j.d ####.......* *P..#....#*,*#.......#** #......#* * #......#  ♣♣## #.<...##**♣♣♣♣♣♣♣..####......#.#♣.........##.........# ⌠,***♣.@.#.......#.## ,** ♣♣♣........##*#|j ** #.#.....## * ##......# * #.......P# *|j ##.# ** #.P.......#|j **, ##.........# *,|j #......## *|j*f**,_,***|j(7.4|jb|jM"|j *P....... * ####.......** *P..#....#*,*#.......#** #......#* * #......#  ♣♣## #.<...##** ♣♣♣♣♣♣♣..#####.#|jj+ ♣......@..##.........#♣.⌠.♣♣♣♣...#.......#.## _,** ♣♣♣........##*# ,** #.#.....##|j** ##......## * #.......P# * ##..# ** #.P.......# **, * ##.........# *,|jM|j2,*,**|j$**,⌠*|j,***|j>(8.6|j|j|j  ,* *P. ,* ####.* ** *P..#....#*, * *#.#** * #......#* * #......# ♣♣## #.<...##** ♣♣♣♣♣♣♣..####......#.# *♣.##.# ♣.⌠.♣♣♣♣...#.#.##♣._,** ♣♣♣........##*# ⌠,** #.#.## *** ##...## *|j]  #.....P# * * ##.......## ** * #.P.......# **, ** ##.........# *,|j x,,,,*****,,|j (9.8|j |j0 |j h ,,* *P ,,* ####. ,** *P..#....#* ,* *#.# ** #......#*  #......# ♣♣## #.<...##** ♣♣♣♣♣♣♣..####......#.# *♣.##.# *♣.⌠.♣♣♣♣...#.#.## ♣._,** ♣♣♣........##*# ♣⌠,** #.#..## **** ##......## #.......P# ** ##.##   ,* #.P.# **  ,** ##.# *, |jhnd,,,,**,,|j#o)51.0|jt|j7w9 _Found a blossoming altar of Fedhas.|j 8 ,,,* *P ,,,* #### ,,** *P..#....# ,,* *#.# *** #......#* #......# ♣♣## #.<...## ♣♣♣♣♣♣♣..####......#. *♣.##. *♣.⌠.♣♣♣♣...#.#. ♣._.** ♣♣♣.##*# ♣⌠.** #.#...##|j ♣♣** ##......## #.P# *** ##.##  ,,* #.P.#  ,,** ##.# *|jd,,,,**,,|ju(2.2|j|j]|jbk ,,,,* *P ,,,,* #### ,,,** *P..#.... ,,,* *#. **** #......# #......# ♣♣## #.<...## ♣♣♣♣♣♣♣..####......# *♣.## *♣.⌠.♣♣♣♣...#.#. ♣._.♣* ♣♣♣..##* ♣⌠.♣* #.#.....## ♣♣|jc♣* ##......## #.P# **** ##.## ,,,* #.P.# ,,,** ##.#|jkd,,******|jl(3.4|jq|js|jo I|j |j |j X|j ,|jL |jr |j |j% |j B  There is a flower patch here.|j |j  _|j, |j |j ,|j |j P  There is a blossoming altar of Fedhas here.|j |j  _|jc |j B  There is a flower patch here.|j |j_  _|j |j |j ,|j |jY |j ,|jK |j |j |j6 |j |j] |j3 ,|j |j |j |j |j |jP |j[ |j |j{ |jU |j ,|j |jX |j~ |j |j |j} |j |j^ |j |j |j |j |jl |j |jk |j |ja" |jy$ |j&' |jo' |j( |j+ |j. |j?. |jQ/ |jY1 |j3 |j94 |jC5 |jD7 |j9 ,|j: |j= |j@ |j@ |jA |jC |jE |j4F |jG |jI |jL |jM |jM |jO |jdR |j"S |jS |jW |jpY |jY |jZ |j\ |j_ |j` |j` |jb |je |jf |jg |jij |jn |jn |jo |jr |jwv k  You encounter 3 blink frogs.|j7} #.......P# *..* ##.......## *#.#* #.P.......# ##..*  ##.........# #..#*  #......##..## #..# |j} h*#......##...###..# ........##........# P......####......##* |j} ~#......# ###...@#,**** * ......##****##.......P#** .....##*,**,#............ ......,,,,,......P.....F. ......,,,............^...,,,,,................. FFF 3 blink frogs (asleep),,,,.............#..F|j,~ ......................$.........F.|j+ 089.4 (36.0)|j /90.6 (37.2|j |j0 + _Found 15 gold pieces.|j;##.......## *#.#*  #.P.......# ##..* ##.........# #..#* #......##..## #..# #......##...###..# .......##........# ####......### ......# ###....#.#### * |j̋.....##****...P#** ##*,**,#......,,,........P.....F,,,......^...  ,,,,,.....F.|jF#..FS   black mamba (asleep) .....FFFF 4 blink frogs (asleep).....$F....S......|jI***,|j 11.8 (1.2)|j<|jģm _You encounter a black mamba and a blink frog.|j w#.P ##..* #...# #..#* ......##..## #..# ......##...###..# ......##........# *##### * # ###....#.#### ** ##****##.......P###..##*,**,#.......,,,........P.....F,,,....^...  ,,,,,.....F.#..F.. ..........$FF 5 blink frogs (asleep)....S.......FS   water moccasin (asleep)S..... |j' L*,*,|jε (3.0|j |j p _You encounter a blink frog and a water moccasin.|j...# #..#* .....##..## #..# ##...###..# ##........# **####*, # ###....#.#### ***.##****##.......P###...##*,**.#......,,,........P.@...F,,,....^... ,,,,,..|jY...F.#..F.. ..........$FS 2 black mambas (asleep)....S.......FS..##..S.|j=*,|j5(4.2|j[|j |j/N_You encounter a black mamba.|jL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j# ##..###....#.##########P^#$FFFFFpoisoned)##  The blink frog is poisoned. |j The blink frog croaks.  The blink frog is poisoned.  The blink frog croaks.  The blink frog is poisoned.  The blink frog croaks.|j #####....#.##########P^#$##|ji +S.croaks.is poisoned.croaks.is poisoned.  Your orb unleashes a flurry of shooting stars!looks even sicker. x4S.|j FF.|j+ CS.|j F.F.|j 5F.|jȽ |j F...§The water moccasin hisses angrily. The black mamba hisses angrily.|j BS.|jp ?S.|j @S.|jE FF.|j EF.|j 0§|j FF.|j 'v.vvv..SS 4 blink frogs (1 poisoned, 3 very p…)S|j $29|j C---===50|j GToxic -Star |j |j / _The blink frog blinks! x2|jRS.S.Fv|j}q  The blink frog looks even sicker. x2; The shooting star hits the blink frog!|j{5○|j ~ |j○vThe blink frog is heavily wounded.|j6k  The blink frog is knocked back. The shooting star hits the blink frog!|j ○ ○vThe blink frog is heavily wounded.|j6NF§|jG$S|j CS.|jFF.|j|j:S.|j7○v|j+|jw  The blink frog is knocked back. The blink frog blinks!  The shooting star hits the black mamba.|j3○|j °°°.°°^F..FS|j9The black mamba is lightly wounded.|j/---6|jc°°°°|j6 _The black mamba is knocked back.|j%7@S.|j7QF°|j7CF.|j<@ very poisoned, 1 all  The blink frog looks even sicker. x2; The shooting star hits the blink frog!|j2○|j .FThe blink frog is almost dead.|jCS.|j3F|jWNF§|jCS.|j{; §|jFThe blink frog is knocked back. The blink frog blinks! The blink frog hits you!|jP+S.|j|j?S.|jEF.|j....F.....F 5 blink frogs (very poisoned)|j"02---==-7|j|j], _The blink frog blinks!|j% l  Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j2*|j+Really do that while emitting a toxic aura? Y - Yes  N - No|j|j+|j .........# #..#*MazurkaHog the Fencer .....##..## #..#Barachi of Ashenzari *****. .....##...###..#Health: 102/115 =====================--- .....##........#***|jMagic: 29/33 =====================--- ....####......### *,,AC: 12Str: 9Doom: 55% ....# ###....#.#### ***.EV: 16Int: 25  ...##****##.......P###...SH: 0Dex: 17 ..##*,**.#...............XL: 15 Next: 72% Place: Lair:4 ...,,,........P.@F.F..F..Noise: ==-------  Time: 28297.2 (0.0) ...,,,............^......|jCo) +5 scimitar "Bound Gnosis" {flame, Bglg ,,,,,..........SS......F.Throw: 37 boomerangs|ju,,,,........S....#§.....Toxic -Star |j.........................$..............SS 2 black mambas|j...................FFFFF 5 blink frogs (very poisoned)..................|jS   water moccasin.##....F.........The blink frog is almost dead.|j$The blink frog is knocked back. The blink frog blinks! The blink frog hits you!_The blink frog blinks!  |jWXCasting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.|j|j|j}'|j|j;. _|jj F.You barely miss the blink frog.The blink frog is heavily wounded.|j ?S.|j S.The blink frog looks as sick as possible!|j EF.|jJ KF.|j EF.|jQ CS.|j} =4 very poisoned, 1 …)|j 2-9 (0.7|jC |j: P _The blink frog misses you.|j °You slash the blink frog! You burn the blink frog.|j .You kill the blink frog!The blink frog looks as sick as possible!|j+ F.You kill the blink frog!|jM z F.The black mamba barely misses you. S.The black mamba bites you but does no damage.F.|j v.. 3 blink frogs (2 very poisoned, 1 ex|j 30=====4 3=8.6|j |j X _The black mamba barely misses you.|jaF.The black mamba bites you but does no damage. _The black mamba barely misses you.  You hit the black mamba. You burn the black mamba.  The black mamba is lightly wounded.ink frog looks even sicker.  Your toxic aura wanes.|jqcFF.|j~eBS.|jo  The black mamba misses you. The black mamba bites you. The blink frog blinks!|j>pB1-9.3|jpp |jx|jR{Y _The black mamba closely misses you.|j .You slash the black mamba! You burn the black mamba.  The black mamba is heavily wounded.|j LF.|jQ F.You kill the blink frog!|j_  2 blink frogs (very poisoned)  The black mamba bites you. The black mamba closely misses you.|j 95/115 -- =300.0|j |j% \ _The water moccasin closely misses you.|jgQ §You barely miss the water moccasin. The black mamba closely misses you.|jREF.|j]V   blink frog|j]7-7|j$e|jgh _The blink frog blinks! The black mamba misses you.|j  |j<Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j 7 F§A pair of sphinxes answers your call! The black mamba closely misses you. x2  The water moccasin completely misses you.|j ' |j ~FThe black mamba misses you. The blink frog blinks!|j  HHF 2 blink frogs (very poisoned, 1 ally …)(ally target)H   guardian sphinx (summoned) (…)The water moccasin barely misses you.|j 6=-23-----====1.7 (1.0|j |jJ' C _The black mamba bites you but does no damage.|j`5 .FYou slash the water moccasin! You burn the water moccasin.  The water moccasin is heavily wounded.The black mamba bites you but does no damage.|jdOF§|jq .1 poisoned, 1 very poi The black mamba completely misses you. The blink frog blinks!|jDsa==--2.4 (0.7|j}|jրF _The water moccasin bites you but does no damage.|j †You slash the water moccasin! You burn the water moccasin.|jB H^You kill the water moccasin!|j.You kill the water moccasin!  The black mamba closely misses you.  The black mamba bites you but does no damage.  Your guardian sphinx misses the blink frog.  Your guardian sphinx barely misses the blink frog.  Your guardian sphinx claws the blink frog.|j(G.F|j' (1 ally target)   blink frog (very)H   guardian sphinx (summoned)H   sphinx marauderThe blink frog dies!|j/4=----3 4--3.1|j 8|j%;X _The black mamba barely misses you.|jj  .HYou slice the black mamba!! You burn the black mamba.  The black mamba is almost dead.The black mamba bites you! .FYour sphinx marauder misses the black mamba.|j& ...The black mamba closely misses you.84---=8|jB"|j$C _The black mamba bites you but does no damage.|j" .You slash the black mamba! You burn the black mamba.|j%D.H|j2 §FYou kill the black mamba!The black mamba barely misses you.The blink frog hits your sphinx marauder.|j3E.H|j=   black mamba, ally target)|jL5---2 6--4.5|jN, _The blink frog blinks!|j&F.H|j( §FYou completely miss the black mamba. The black mamba closely misses you.|j83;  The blink frog blinks!|j79*|j  S(confused)Your guardian sphinx casts a spell.|jYS=-5.2|jʡ|j7 _The black mamba appears confused.|jg  .HYou barely miss the black mamba. The black mamba bites the fungus!F.|jAq 9.|j3r A=9|jy |j| / _The fungus begins to die.|js.S _The fungus begins to die.  You slash the black mamba! You burn the black mamba.  The black mamba is heavily wounded.  The black mamba misses you.r guardian sphinx barely misses the black mamba.  Your guardian sphinx claws the black mamba but does no damage.|jKF.|j7   Your guardian sphinx claws the black mamba!|j9*|jo  Your sphinx marauder screeches a cliché riddle in a mystic tongue.|j;F|j56=6.6|j[ _The blink frog resists with significant effort.|jJ 9 †|j bHYou hit the black mamba but do no damage.|j >S.|j KF.|j *|j ^5=--7.3|j |j d _The black mamba is severely wounded.|jڹ .You slash the black mamba! You burn the black mamba!|jE.H|jB.H|j}.F   blink frog (poisoned, ally target)H   guardian sphinx (summoned)H   sphinx marauder|j1 7=-8.0|j|j<O _You kill the black mamba!|j*##..## #..# .###...***####......###,, ###....#.#### **#.##****##.......P###..##*,**.#.....|j).,,,........P†.....@.^ ,,,,,.H...  ...# H....$....F..... ................ ... .##. ##|j..|j .HA nearby fungus withers and dies.|j! ,*,The blink frog barely misses your sphinx marauder.|j&;*|j Fconfused, distracted, poi…)Your guardian sphinx mumbles some strange words.|jKF.|jC †The blink frog appears confused.  Your sphinx marauder pounces on the blink frog!|j H   guardian sphinx (summoned)H   sphinx marauder|jyZ7=9.2 (1.2|jA|jJ _The blink frog dies!|j2|j'|j|jDBH.|jx|j3|j|j#|j9=|j|j |j |j]8=6|j|j?|j|j|j|j|j%|j~|j%9|j|j|jK7=|jK|j|jf&90|jZ|j$|j|jm|jK|j|jG|j |jFn18==|j%|j § _You start resting.|j6% §Your sphinx marauder disappears in a puff of smoke!|jX(|j)|j*|j/0a2=|j2|j6|jH6|j8|j<<|j<9=|j1>|jA|j[B3=9=|jD|j%G|jwG|jI|jjL|jL%4|jN|jS|jT|jU|jX|jPYV30=|j`[|j_|j`%5|j1b|jPe|je|jg|jk|j:l|jm|j:q|jqy6=1=|jFs|jx|jhx|j z|j }|jb}#7|j}2=|j|j|j|j|j0|j9=|jK|j|jؑQ82=|j|j|jV|j|j|j%9|jj|jJ|jܤ|j2|j _Your guardian sphinx disappears in a puff of smoke!Magic restored.|j --..†|j^041.2 (32.0)|j3==--2.2 (33 _|j[|jjn 3|j o |jw W100/115|j7z ,|j{ |j2 a1=|j |j( W _You start resting.|j |j 16.2 (4.0)|jʖ D=|j |j7 k _Your orb has finished recharging its magic.|j>|jn?|j@|jD|j!I,|j$M|jMU2=|jwO|jR|j.S|jT|j/Y|jY%3|j[|j^|j^|j)`|jd,|jxf|ji|jk%4|jk|jp,|jr|ju|j%v|jw|j{|j{%5|jb}|j΀|j|j|j|jBK6=|j|jً,|j|j|jf|jѓ|j|j+U7=|j|j,|jߞ|j|j%8|j|jK|j|j|j+|j|j(|j?|j%9|j8|j(,|jڹ|j^|j̾&10|j|jR|j|j|jJ|j|j|j6a1=|j/,|jn|j@2=|j|j#|j%3|j|j |j\|j|j,|j|j|j,%4|j|j B|jk _You start resting.HP restored.|jb|jU080.2 (34.0)|ja5=1.2 (35 _|j#|j |j .##...###..#.##........#***##......### *,,.# ###....#.#### **#.#****##.......P###...,*#.........|j: z..,,,...†..........,,,....^......  ,,.@...  ,,,,..#......|j_ { †..........|jǝ  .....$.............. ....|j ...... ..... ..##|j T....,*##..,|jF  PP.#P#.|jǨ :,***|jo %2.4 (1.2|j )|j |jB |j .##........#***##......### *,,.# ###....#.#### **#.#**#*##.......P###...,##...........,,,...†..........,,,....^......  ,,..... ,,,,..#...... †.... .....$........ ...... ..##..,*##,**PP.#P#. ..P ##|ji,,,*,..P*|j(3.6|jp|j|jluvP##......### *,, #......# ###....#.#### **#.#**####.......P###....##...........,,....†..............^......  ,,..... ,,,,..#...... †.......... .....$.... .......##...,*##,**PP.#P#.,,*,..P### ##### ##.#|j^B,,*****|j(4.8|j|jn|j ##......# ###....#.#### **#. *#**####.......P###... ##.##......... #......,.....†......... #..........^......  ,,..... ..#...... †....$.@.....##....,*##,**PP.#P#.#.,,,*,..P###|j ***##### **##.# |jd E,,,,***|j D=6.0|j |j: |j.2 ##......# ###....#.#### **#.  *......###*####.P###...  #.....###.##.#. *#......P.†......... ,#..........^...... ... .#.......†|j..$....##.......*##....,..***PP.#P#.....#..,,*,..P###.......***##### **##.##..,,* **|j[&|jL'(7.2|j:/|jO2|j ##......# ###....#.#### **#. * *......###*####.P###... * #.....###.##.#. **#......P.†......... *,#....^...... |jW... .#.......†......##.......*##.....,.#**PP.#P#......#...,*,..P###.........#**##### **#|j#.# #...,* **|j 7*|j (8.4|j|j |j"+9.4 (2|j(|j+@ _You now have 1777 gold pieces (gained 15).|j_* ##......# ###....#.#### **#. ** *......###*####.P###... ,* #.....###.##.#. ,**#......P.†. ,*,#....^...... ... .#.......†.....##..*##......,.#**PP.#P#.......#...,*,..P###...........#**##### **##.####...,* **|jh|j{i,90.6 (1|jYp|jpr|jdM a * ##......# ###....#.#### **#.  ** *......###*####.P###...  ,* #.....###.##.#.  ,**#......P.†.  ,*,#....^...... ...#......|j%N .†.....##..###.,.##*PP.#P#.....#...,*,..P###......#......#**##### **##.#####...,* **|jX |jY  A malevolent force fills the Lair of Beasts... and a teleportation trapspontaneously manifests!|jre /  --more--|j ? (1.8|j9F |jH p _Ashenzari warns you in time for you to avoid it.|j>  * ##......# ###....#.#### **# ** *......###*####.P###|jy@  ,* #.....###.##.# ,**#......P.† ,*,#....^.#.†.##.###..##*PP.#P#..#....*,..P###.......#......##*##### **##.# ####...,* **|jHH 7*|jH (3.0|jP |jQ |j=m * ##......# ###....#.#### ** ** *......###*####.P### ,* #.....###.##.# ,**#......P.† ,*,#....^.#.†.##.###.##*PP.#P#.#....*,..P###......#.#......##*##### **##.#######...P* **|jr|js(4.2|jz|j%}|jA * ##......# ###....#.####  ** *......########.P### ,* #.....###.##.# ,**#......P.† ,*,#.^.#.†.##.###.##*PP.#P##......#....*,..P####.#......######## **##.#  ######...P* **|j|j(5.4|jh|jR|jm * ##......# ###....#.####  ** #......########.P ,* #.....###.##.# ,**#......P.† ,*,#|j.^.#.†.##.###..##*PP.#P#.... |j`#......#....*,..P###....  ##.#......######## **##.  ######...P*|jg ** |jb7*|j̊|j!6.6|jM|j|jn 8 * ##......# ###....#.#### ** #......########.P|jo  ,* #.....###.##.# ,**#......P.† ,*.#.^.#.†|j@o Q.##.###|jco .##*PP.#P#.##......#....*,..P###|jo  *##.#......######## **## ######...P*|jo  |jx 7*|jy (7.8|j܀ |j˂ |jX]  * ##......# ###....#. ** #......########.P ,* #.....###.##.# ,#*#......P.† ,#.#.^.#.†.##.###.##*PP.#P#...##......#....#,..P###..#**##.#......######## **# ######...P*|jaf |jf (9.0|jnn |jp |j.8 * ##......# ###....#. ** #......########. ,* #.....###.##.# ,#*#......P|j<.† .#.#...†#.##.###.##*PP.#P#|jG.##......#....#,..P#####*##.#......######## ** ######..P*|j|j7*|j*400.2|jV|jv|jf * ##......# ###....#. ** #......######## ,* #.....###.##.##,#*#......P.†#.#.###.† ##.##.###.##*PP.#P#.##......#....#,..P###P###*##.#......#  * ######...P*|jP,,***|j(1.4|j |j3 |jJ" ,* ##......# ###....#. ,** #......######## *,* #.....###.##.# #,###......P.†#.#.## # #.† *# #.##.###.##*PP.#P#....##......#....#,..P#P###*##.#......###* ######...P*|j+*O,,***|j+(2.6|j1|j3|j)P  ,,* ##......# ###....# ,,** #......######## **,* #.....###.##.# #,###......P. ##.#.# # *# #.† *# *###.###|jQ .####.##*PP.##....##......#....#,..P #P###*##.#......# ##* ######...P*|j Z J,***|j[ (3.8|j{a |j d |j[  ,,,* ##......# ###.... *,,** #......######## **#,* #.....###.##.# #.###......P ##.#.# # *# #. *# **# # #.## #.### #.##*PP. ##....##......#....#,..P #P###*##.#......  ##* ######...P*|jc <**|jnd (5.0|j j |jrl |j  * #P......####. *,,,* ##......# ,,** #......########**#,* #.....###.##.# #.###P ##.#.# *#  ## **# #.. #. #..###.  #...........##*PP #....##......#....#,..  #P###*##.#......###### |jA,,,,,*|j(6.2|jf|j|j: * #........ ,,,,,* #P......####.|j,* ##......# ,,** #......########**#,* #.....###.##.# #.###P ##.#.# *#  ## **# #... #|j. #..### #...........##*P|j)d#....##......#....#,.|jxH**,,****|j(7.4|j |j|j   *,,,** **#......##...#   **,,##* #........   *,,,..* #P......####.  ***,,.* ##......#  ,.#* #......########  **#.* #.....###.##.#  |j}  #.###......P   ##.#.#    #     ##   **#   #....   #...   #...##   #...........##*|ja |jx (8.6|ji |j |j1A  *,,,,* #......##   *,,,** **#......##   **,,##* #..   *,,,..* #P......####.  ***,,.* ##......#  |j&,.## #......#######  **#.# #.....###.##.#   #.###......P   ##@#.#.....    #    ##|jL  **#.   #.....   #....   #.....#|j|j(9.8|j!|jy$|jM#..,*#.......#..,,* #P.P** **#*..##* #..##.,,...* #P###..***,..* ##......# **,.#.######**#.# ###.##.#|j8F #@##P##.#.#.....#..........  ##.......................... ...|ja&...|j |j' )11.0|jW|jD|jB}M,,* #.P*#.......#..,,* ##P.P** **###..##* #..##....P###..**#...* ##......# *#..#.######|j**#@# ###.##.# #.##P#.#.#  #..................##.... .......|j_|j3(2.2|j|jP|jiQ    ###** ##  #.., #.P.  #..,** ##.........  #...,* #......##  #P.P** **#......##  ##..### #..  #.....# #P......####. **#...# ##......#  #.@## #......##### ###.# #.....###.## |j[R  #.###P  ##.#.# #. ##  #  ##...............   **#....|jY |jZ (3.4|jk_ |j3f |jM #..,* #.P #..,*##...# #...,* #......##..# #P.P** **#......##. ##..### #........##. #.....# #P##|j **#...# ##......# ###  *#..## #......##### ###@# #.....###.##. |j  #.###......P..... ##.#.#.. |j9 W #.................. |jY ##..... #. |j  ## **#. |j 6#....|j |j(4.6|j*|j|jiw .,** ##...,......###P.P** **.##..### #..#.....# #P####**#.|j x# ### *#..## #......#### ###.###.##. #@##.P......##.#.......##....|j3x8.......  |jrxl#..................# |jk|j(5.8|j|jЉ|j% #...,......###P.P** **.#..### #.......# #P####**#...# ## ### *#..## #......#### ###.###.##. #.##.P......##@#..|j+#..........##........................  #..................# |j|j|j!7.0|j|j|j>D s #P.P** **#......##.   ##..### #........##.   #.....# #P##   **#...# ##......# ###    *#..## #......#####   ###.# #.....###.##.#.    #.###......P.......   ##.#.#........   #..@........ # . # **#.. #.... #....##   #....#   #....##*|jJ |jK (8.2|j$P |j/R |jMx   #...,* #......##   #P.P** **#......##   ##..### #..   #.....# #P......####.  |jx **#...# ##......#  *#..## #......#######  ###.# #.....###.##.#   #.###......P   ##@#.#.....  |jx   #   |j y  ##  **#.   #.....  |j-y t  #....   #...|jUy ..#|jŁ |j (9.4|j |j |j$ |j Level 4 of the Lair of Beasts <^_(Press ? for help) ###**##.......## *#.#* #..,*#.P.......# ##..* #..,** ##.........# #..#* #...,* #......##..## #..# |j #P.P** **#......##...###..# ##..### #........##........#*** #.....# #P......####......### *,,  **#...# ##......# ###....#.#### **#.  *#..## #......########.......P###...  ###.# #.....###.##.#...............  #.###......P...........†.........  ##@#.#.....................^......  #.................................  ##.........................#......  #.....................†..........  |j ##...............................  **#................................  #.................................. |j  #..................##..............  #..................###............,  |j #.................##*PP.#P#.......  ##....##......#....#,..P###......  #P###*##.#......######## **##.# |js S.@|j$A..|jA#.|j'A##|j-@##|j.@##|j(@ #|jO 6  |j~  #.......P# *..*  |j4  ♣♣♣♣##......## *#.# **  |ju  ♣⌠.♣♣ #.#.....## *## **,  |j*K  ♣._.♣♣ ♣♣♣........##*#  |jV  ♣♣.⌠.♣♣♣♣...#.......#.##♣ |jU>  ♣♣.........##.........#♣♣|jM v  ♣♣♣♣♣♣♣..####......#.#.|j '♣|j-  ♣♣## #.<...##**|j|- 7⌠.|j Z  #......#.|j '⌠|j|j̶v #...,* #......##..# MazurkaHog the Fencer  #P.P** **#......##... Barachi of Ashenzari *****.  |j##..### #........##... Health: 115/115 ========================  #.....# #P......####.. Magic: 33/33 ========================  **#...# ##......# ### AC: 12Str: 9Doom: 51%  |jH*#..## #......####### EV: 16Int: 25   |jx###.# #.....###.##.# SH: 0Dex: 17  |j#.###......P...... XL: 15 Next: 77% Place: Lair:4  |jʷ##@#.#............. Noise: ---------  Time: 28419.4 (0.0)  |j#.................. o) +5 scimitar "Bound Gnosis" {flame, Bglg  |j##................. Throw: 37 boomerangs  #.................  |jR##................  **#.................   #...................|ju_   #..................#|j   #..................#  |j_You start resting. _HP restored. _You now have 1777 gold pieces (gained 15).  |jA malevolent force fills the Lair of Beasts... and a teleportation trapspontaneously manifests! |jx_Ashenzari warns you in time for you to avoid it.|j'|j|j<|j3|jk|jV|jA|j B|j| X|j"|j=#|j#|jp%|j(|j)|j*|jz+|j-|j .|jl/|j1|j04|j4|jb5|j7|j :|j:|j;|j?|jB|jfC|j)D|jF|j=I|jI|jKJ|jL|jO|j@O|jQP|j9R|j#U,|jCV|j X|jO[|j4\,|j^|j`|ja|ja|jd|je|j>f|j.g|jl,|jgl|jrm|jp|j.s|jps|jt|jBw|jz|jz|j||jM~|jڀ|jA|j||j{|j|j@|j|jj|jC|j|j|j\|jX|jј|j|j|jJ|j˟|j|jY|j٦|j|jW|jΪ|j|jͭ|j|j|j|j|j |j|jݻ|j*|jz|jU|j|j)|j|j=|jM|j|j|j|j,|j<|jJ|j,|jb|j|j |jW|j|j|jm|j|j |j|j|ja|j|j\|j|j#|j|j|jE|j|j1HP restored. _You now have 1777 gold pieces (gained 15).  A malevolent force fills the Lair of Beasts... and a teleportation trapspontaneously manifests! _Ashenzari warns you in time for you to avoid it.m - 3 potions of might (gained 1)|j|j|j|j|jw,|j|j |jl |j |j, |jN|j|j|j|j|j2|j|j|j|j |j |j"|j$|j$'|jd'|jD(|j+|j8-|jz-|j.|j1|j3,|j4|j!7|j:|j}:|jy;|j=|j5A,|j_B|jF|jI|jI|jXK|jM|jBR,|jS|jV|jZ|jOZ|j \|j^|jb|jc|jd|jZg|jOk|jk|jm|jr|jCw|jw|jy|j+||j|j,|j|j|j,|j|j$|j|j3|j~|j=|j%................#**,*,*, ........#.......####*,,, ....†..............###### ......................... ......................... ........................% #........................ ##......................P #PP.#P#.........@........ 96.0 (76.6) |jL...P###..........# ##### ####.###P###*#.P...  ### ### **# **.. *,  |jh**  * |j,|j%U,,,,*|j,.7.2 (77.8|j|j- _Found a spore talisman.|jEN |jN |jF..F .|j?..P.. .......°°@.P...... ..........#...v.vH..#.#.# ###.###P#####.PH°°FP#*,* ### ### ###.....#*|jp##....#**#......* ##....P# |jF 5 blink frogs (1 wandering) *###### |j F.You encounter a blink frog.|jwI○v|jɞ<○v|j1§|j!EF.|jJ.F|jQ.F|j) ,*** 4 blink frogs  Found an escape hatch in the floor. The blink frog blinks!|jи;*|j0D F|jxparalysed, ally target)Your guardian sphinx mumbles some strange words.|j5 .FThe cane toad becomes paralysed!  Your sphinx marauder pounces on the cane toad.|jA .The air twists around and strikes the cane toad!  The shooting star hits the cane toad!|j#%U*FFFF 4 blink frogsH   guardian sphinx (summoned)H   sphinx marauder|jy/○|j̨Mv○|j?Q.F|jY.°°°.°.(1 ally target)|j0 8--7.6 (1.2|jb°°°°|jGM _You kill the cane toad!Á|jQ.FÁ|j U§FÁ|j  You barely miss the blink frog. The blink frog blinks!  The shooting star hits the blink frog!Á|jI2○Á|j §FThe blink frog is moderately wounded.Á|jAH.Á|j@ F.The blink frog is knocked back. The blink frog blinks!Á|j#^°F2Á|j7=-------8.3 (0.7Á|jd°°°Á|ji _Your sphinx marauder closely misses the blink frog.ā|j6Y T§Fā|jO` .FYour sphinx marauder closely misses the blink frog.  The blink frog barely misses your sphinx marauder.ā|j` Your guardian sphinx bites the blink frog.  Your guardian sphinx closely misses the blink frog.  Your guardian sphinx claws the blink frog!ā|jc ^ F§ā|jc ^Your sphinx marauder completely misses the blink frog.ā|jg MF§ā|jki KF§ā|jt p....P....ā|jiu F-9.3 (1.0ā|j} :°ā|j / _The blink frog blinks! x3Ł|jj  .FYou slash the blink frog! You burn the blink frog.Ł|ju @H.Ł|j 2FŁ|j † _The blink frog blinks! x3  You slash the blink frog! You burn the blink frog.  The blink frog is heavily wounded.  The blink frog barely misses you.  Your sphinx marauder pounces on the blink frog!  The air twists around and strikes the blink frog!Ł|j!J.FŁ|j"L.FŁ|j.6...Ł|j5  9=10.0 (0.7 _The blink frog dies!Ł|j>Ł|jDAs _Your base Spellcasting skill increases to level 12!Ɓ|j >.F.F.FH. %FYour sphinx marauder pounces on the blink frog...-1.0 (1.0Ɓ|j= ] _The air twists around and strikes the blink frog!ǁ|j@ F.You slash the blink frog! You burn the blink frog.ǁ|j §The blink frog is almost dead.ǁ|jl5.Hǁ|j  3  The blink frog blinks! The blink frog misses you.*ǁ|j F1 distracted, 2 ally …)Your sphinx marauder screeches a cliché riddle in a mystic tongue.ǁ|jlM.Fǁ|j".FF2 ally target, 1 vexed===7 (0.7 _The blink frog is overwhelmed by frustration!ǁ|j: †You hit the blink frog. You burn the blink frog.ǁ|j=Q.Fǁ|jC F§You kill the blink frog!ǁ|j?I} H.The blink frog blinks!  ǁ|jIrYour guardian sphinx mutters an ancient curse at the blink frog.ǁ|j^. 2 blink frogs (1 ally target) -2.4ǁ|jkgǁ|ji0 _The blink frog is smitten.ȁ|j CF.ȁ|jE Q.Fȁ|j AH.ȁ|jF 7H†ȁ|j^ 1Fȁ|j R.Fȁ|je YF 3 blink frogs (1 ally target)ȁ|ja 8=---3.4 (1.0ȁ|j ȁ|j> Ɂ|j M.FɁ|j 2lɁ|j; L.FɁ|j BH§Ɂ|j FF.Ɂ|j AH.Ɂ|j Q%FɁ|jn l.l   komodo dragonFFF 3 blink frogs (1 ally target)H   guardian sphinxH   sphinx marauder (summoned)Ɂ|jp @--4Ɂ|jg6 t _You encounter a komodo dragon.ʁ|jn  #####*,,,,*###.....#######.#...........%ʁ|jh>F.....HFH.........P.†.#......@F.#.#.# ##.###P#####.P....P#*,**  ### ### ###.....#***  #** ......*ʁ|j##....P# ####### ʁ|jL.Fʁ|j!o **The blink frog misses you.ʁ|j':*ʁ|j Fdistracted, 1 ally …)Your guardian sphinx mumbles some strange words.ʁ|j †The blink frog resists with significant effort.  Your sphinx marauder pounces on the blink frog.  The air twists around and strikes the blink frog!!ʁ|j2lʁ|jӗ .FThe blink frog dies!ʁ|jڠ .lThe blink frog hits you..Hʁ|j?.Hʁ|jl   komodo dragonFF 2 blink frogs (1 ally target)H   guardian sphinxH   sphinx marauder (summoned)ʁ|j4-49%  80==ʁ|j5.6 (1.2ʁ|jʁ|jZl _The komodo dragon hisses menacingly.ˁ|jF.Fˁ|jC.Hˁ|j*?.Hˁ|jT-6.3 (0.7ˁ|jTˁ|j# _You barely miss the blink frog. The blink frog misses you.ˁ|jb .lYou slash the blink frog! You burn the blink frog!ˁ|j~g §FThe blink frog is almost dead.ˁ|jrˁ|js5=9====7.0ˁ|j5|ˁ|j~o _The blink frog closely misses you. The blink frog blinks!ˁ|j †The blink frog is almost dead.The blink frog closely misses you. The blink frog blinks!  You closely miss the blink frog.  The blink frog is almost dead.  Your guardian sphinx closely misses the blink frog.  Your guardian sphinx claws the blink frog.ˁ|j (ally target)   blink frog  The blink frog dies!ˁ|j :*ˁ|jG  Your sphinx marauder roars a perplexing riddle with a strange tongue.́|jQ.ĺ|jLF.́|j3(ally target)́|j\ 1-7́|j0́|j H _The komodo dragon resists with significant effort.́|j^S ).#.####*,,,,*###.....#.#.......l.......%......>..†..P..§....HPH.......#...F.@.†.#.#.#*#.###P#####.P....P#*,***́|jS  ### ### ###.....#*** ##....#** #......* ##....P# #######́|jV 9H†́|jb ́|jh 8*́|j!A lconfused, ally target)Your sphinx marauder roars a perplexing riddle with a strange tongue.́|jq TF§́|j Cl.́|j H.H.́|jl 5.́|j _--8.9 (1.2́|j ́|j P _The komodo dragon appears confused. The blink frog blinks!́|j M.F́|j[ M.ĺ|j. ;H.́|ju@H.́|jK.F́|j́|j#T--90́|j$́|j&΁|jJ K.F΁|j[ ΁|j' 1*΁|j Fparalysed, ally target)  Your guardian sphinx casts a spell.΁|j_'Q.l΁|j)B .FThe blink frog becomes paralysed!ρ|j]====20ρ|j ρ|jP o _Your sphinx marauder completely misses the komodo dragon.ρ|j7 .HThe helpless blink frog fails to defend itself.  You slash the blink frog! You burn the blink frog.ρ|j}  The blink frog is almost dead.ρ|jѣ8*ρ|jy  Your sphinx marauder roars a perplexing riddle with a strange tongue.ρ|j El.ρ|j 30-1.6 (0.7 _The komodo dragon resists with significant effort.ρ|j"8 †The helpless blink frog fails to defend itself.  You slice the blink frog!! You burn the blink frog.ρ|j:}H.H.ρ|jEH   guardian sphinx (summoned)H   sphinx marauderρ|jLw --2.3ρ|jSρ|jWN _You kill the blink frog!Ё|j ..#**,*,*,,,,**... #####*,,,,*##########.#.........lH.....>†.HP.........@†P....... ..........#....†..†.#.#.# Ё|jÐ ###.###P#####.P....P#*,***### ### ###.*##....#*......*##....P# ####### Ё|jy §Ё|j §Your sphinx marauder disappears in a puff of smoke!%lЁ|j Dl.Ё|jA .)-3.5 (1.2Ё|j Ё|j i _Your guardian sphinx disappears in a puff of smoke!с|ji^..#**,*,*,,,,**... #####*,,,,*##########.#.........%§.....>l.P........†P....... ..........#....†..†.#.#.# ###.###P#####.P....P#*,***с|jg### ### ###.***##....#*......*##....P# #######с|jSV,**,,,,,,,*,,**.с|j/=4.7с|jс|jgS _The komodo dragon misses you.с|j & с|j l†You slash the komodo dragon! You burn the komodo dragon.с|jg d 5.4 (0.7с|jX с|j h _The komodo dragon is moderately wounded.ҁ|j۴.^,**,,,,,,,*,,**. ...#**,*,*,,,,**... #####*,,,,*##########.#....l.%>.P........†P....... ..........#....†..†.#.#.# ###.###P#####.P....P.#**### ### ###.#ҁ|jt##....#*......*##....P#ҁ|jHl.ҁ|jۿF**,,,,*,**,,,**,,ҁ|jrb1=-6.6 (1.2ҁ|jSҁ|jw _You see here a blink frog corpse.ҁ|jQ .**,,,,*,**,,,**,, .^,**,,,,,,,*,,**.. ...#**,*,*,,,,**... #####*,,,,*##########.#.l..%>†.P........†P....... ..........#....†..†.#.#.# ###.###P#####.P....P#*.##*### ### ###.###....#*ҁ|jR 8......*ҁ|j^ X*,,,,*,,,*,,*,*,,∆.ҁ|j/_ /=7.8ҁ|jFg ҁ|ji E _The komodo dragon bites you but does no damage.Ӂ|j  You catch the helpless komodo dragon completely off-guard!  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.Ӂ|j,8.5 (0.7Ӂ|jӁ|jS[ _The komodo dragon closely misses you.Ӂ|jR  You barely miss the komodo dragon.9.2Ӂ|jӁ|jh _The komodo dragon is moderately wounded.Ӂ|jJ l.You hit the komodo dragon. You burn the komodo dragon.Ӂ|jR Ӂ|jhS A=9Ӂ|jHZ Ӂ|j\ h _The komodo dragon is moderately wounded.ԁ|j9@P###...,,,,*,,,*,,*, ..**,,,,*,**,,,**,, .^,**,,,∆,,,*,,**.. ...#**,*,*,,,,**... #####*,,,,*###.ԁ|jV#######.#l...%>†.P........†P....... ..........#....†..†.#.#. ###.###P#####.P....P##.##*ԁ|j### ### ###.####....#*ԁ|jF*,,**,,,,***,,*,,ԁ|j[2=31.1 (1.2ԁ|j[ԁ|jS _The komodo dragon misses you.ԁ|jS  You strike the helpless komodo dragon from behind!  You slash the komodo dragon! You burn the komodo dragon.  The komodo dragon is heavily wounded.ԁ|j *8 (0.7ԁ|jcԁ|jS _The komodo dragon misses you.ԁ|j l.You slash the komodo dragon! You burn the komodo dragon.ԁ|j 8 ԁ|j /=2.5ԁ|j ԁ|j a _The komodo dragon is almost dead.Ձ|jKD  You catch the helpless komodo dragon completely off-guard!  You hit the komodo dragon but do no damage.Ձ|jgE0--3.2Ձ|jNՁ|jPa _The komodo dragon is almost dead.Ձ|jL  You completely miss the komodo dragon.The komodo dragon is almost dead.Ձ|jLy07--===9Ձ|jՁ|j2 _The komodo dragon bites you!Ձ|j †You slash the komodo dragon! You burn the komodo dragon.Ձ|j (Ձ|jZ 3= 24.6Ձ|j Ձ|j Q _You kill the komodo dragon!ց|j(......*,,,,*,,,*,,*,*,, ***,,,**,,. ^,**,,,∆,,,*,,**....#**,*,*,,,,**.... #####*,,,,*###.......#######.#..... ...†......... . >. †... 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or * to list all spells.|jy ,,,,,,,,,,,,,,,,<,  MazurkaHog the Fencer ,,,,,,,,**,*∆*,,,,  Barachi of Ashenzari *****. *,****,,*,***,*,,,  Health: 115/115 ======================== |j@,,,****,*** ******  Magic: 30/33 =====================--- *,,,****,* AC: 12Str: 9|jDoom: 49%  ,,,*,**,### EV: 16Int: 25  |j  ***,,,*##.# SH: 0|j? 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#....♣.##.#.♣..#.♣.♣♣♣♣***##..♣*,,#..♣ **#....|jF7*|jF(3.2|jL|jN|j-G**#...#**,,*,,,*,,##* #....##+#*,,,,,..#,**##..#...#**,,,..#,***,.###*,...P#<,*****#.###...#,,,,* #.#***,* ,**** *#.>.* *** #.<, *#.#*,*∆*,,,, ####.####..#,***,*,,, ###.....##**.#** ****** #....♣...##**.###.#.♣...♣.##,####.♣.***##..|j\*,,#.. |jl|j(4.4|j2|j|j2h**#...#**,,*,,,*,.## * #....##+#*,,,,...# ,**##..#...#**,,,..## ,***,.###*,...P#  <,*****#.###...## ,,,,* #.##**,* ,**** *#.>.|jVi*  #.<, *#.#*,*∆*,,,, ####.####..#,***,*,,, ###.....##*#.#** ****** #....♣...##*#.###.#.♣...♣.##,### |jq|jr(5.6|jw|jy|jȸ**#...#**,,*,,,*..## * #....##+#*,,,....# ,**##..#...#**,,...##  ,***,.###*,...P# <,*****#.###...## * #.###*,* **** *#.>.*  #.<, *#.#*,*∆*,,,, ####.####..#,***,*,,, ###.....####.#** ****** #....♣...##*#.# |jw&|j|j\(6.8|jW|j|jQ  ... **#...#**,,*,,,#..## * #....##+#*,,,....# ##..#...#**,,...## ,***,.......###*,...P# *****#.###...## ,,* #.......####,* ** *#.>* |jR h#.........<, *#........##.#$#..,,  ####.####..#,***,*,,, ###.....####.#** ******....♣...####.###.#.♣...♣.##,##  #.♣.♣♣♣♣♣...###.#*#♣).♣##.# ,,#..♣♣♣....♣♣..#.#|j-\ a,,,⌠,,,**,...**|j\ (8.0|jb |jf + _Found 16 gold pieces.|jm,,,⌠,,,##,...*  **#...#**,,*,..#..##  * #....##+#*,,.....# ,**##..#...#**,....## ***,.###*P...P# *****#.###...## * * #.####.*  *#.>.|j * #.<, *#.##.#$#..., ####.####..#,*#*,*,,, ###.....####.##....♣...####.###.#.♣...♣.##,### |jzG*<|jD(9.2|j|j9 _Found a stone staircase leading up.|jnh,,,⌠,..##....* **#...#**,,*...#..## * #....##+#*,......# **##..#...#**P....## ,.###*P...P# #.###...## ** * #.####.#  *#.>.# #.<. *#.##.#$#.... ####.####..#,##*,*,,, ###.....####.#....♣...####.# |jy7*|jy)40.4|j|j|j0,,,⌠,..##....* #...#**,,#...#..##  #....##+#*.......# ##..#...#**P....## ,.###*P...P# #.###...## ***  #.####.#  *#.|j>.#.#.<.*#.##.#$#.####.####..#.##*.#,,..###.....####.##* **#*** |ji!>**|j"(1.6|jM*|j+|j d,,,⌠,..##....*  #...#**,,#...#..##  #....##+##.......#  ##..#...#*#P....##  ,.####P...P#  #.###...## ***  #.####.#*  *#.>.#.$ #.<. *#.##.#$#. ####.####..#.###.#,.. ###.....####.##* *##***## #....♣...####.#  #.#.♣...♣.##,###    .♣.♣♣♣♣♣...###.#    ..♣♣♣..♣).♣##.##    .♣♣♣....♣♣..#.#   |jz |j >**|j; (2.8|j |jA + _Found 25 gold pieces.|j``...#**,,#...#..##  ....##+##.......#  #...#*#P....##  .......####P...P#  *#.###...## **#  #.|ja......####.#** *>....#.$. #..<.... *#........##.#@#......  ####.####..#.###.#,....  ##.....####.##* *##***##  ....♣# *  |jHa.#.♣...♣.##,##  ♣.♣♣♣♣♣...###.# |ja ♣♣..♣).♣##.##  ♣♣♣....♣♣..#.#  ..>..♣.♣.#.# |jXjR*,,,*|jk(4.0|j3s|j||j}+5.0 (2|j|j@ _You now have 1793 gold pieces (gained 16).|j ,,,⌠,..##....*  #**,,#...#..##  ...##+##.......#  #...#*#P....##  ......####P...P#  |j#.###...## **#  #.......####.#***  *#.>#.$ #..............@..<.....  *#........##.#.#......S$  |j##.####..#.###.#.......  #.....####.##* *#######.#  .|jC..♣...####.# ** |jA#.♣...♣.##,###  |j<S   black mamba (asleep)♣♣...###.# |jf_ ♣).♣##.#|ja  ♣♣....♣♣..#.# |j- |j **You encounter a black mamba.|j+6.2 (1|j|j+ _Found 11 gold pieces.|jE,,,⌠,..##....*  .#**,,#...#..##  ##+##.......#  .#...#*#P....##  ####P...P#  .###...## *##  .|js####.#***##  #.>.#.$. #.<. *#.##.#.#......S$.  .####..#.###.#. .....####.##* ########.#.  ♣...####.# **#  .♣...♣.##,###  |j(♣♣♣♣♣...###.#  ..♣).♣##.##  ....♣♣..#.# |je( |j&8*|j(7.4|j|j|j5,,,⌠,..##....*  #**,,#...#..##  .##+##.......# |j5v #...#*#P....##  ####P...P#  ###...## *##  ####.#**####  .>.#.$...#  .<. |j'6#.##.#.#......S$..  .####..#.###.#. ####.##* ########.#.#  .|jb6♣...####.# **#*  ♣...♣.##,### |j 7 ...###.#  ..♣).♣##.##  ....♣♣..#.#  |jB`*8.6|jH|jJ|jV⌠,..##....*  **,,#...#..##  ##+##.#  ...#*#P....##  ####P...P#  ###...## ###  ####.#*#####  >.#.$...##  . .|j W0##.#.#......S$...  #.####..#.###.#. ####.##* ##.#.#.  ♣...####.# **#*#  ...♣.##,###  ...###.#  ..♣).♣##.##  ♣♣..#.#  |j.ng**9.8|jv|j\ya _There is a stone staircase leading up here.|j⌠,..##....*  *,,#...#..##  #+##.#  #*#P....##  ####P...P#  ###...## ###  ####.#######  >.#.$...###  <#  |ja##.#.#......S$....  .####..#.###.#. ####.##* ########.#.#..  ...####.# *##*#*  ♣.##,### *  ...###.#  .♣).♣##.##  ♣♣..#.#  |j$?,*|j$051.0 _|j8,|j.|j⌠,..##....*  ,,#...#..##  +##.|j0#  .#*#P....##  .####P...P#  ###...## ###  ####.#######  >.#.$...###  <.#  ##.#.#......S$....# ####..#.###.#.# .|jO####.##* ########.#.#..# ####.# *##*#*.# .♣.##,### **  ...###.#  ♣).♣##.##  .♣♣..#.#  |j>**|j(2.2|j|j|j ,..##....*  ,#...#..##  ##.#  #*#P....##  ####P...P#  ###...## ###  ####.#  >.#.$...###  <.#* ##.#.#......S$....# ..#.###.#.# ####.##* ########.#.#..# .####.# *####*.# ♣.##,### **# ...###.#  ).♣##.##  ♣♣..#.#  |j |j (3.4|j |j |j  †The helpless black mamba fails to defend itself.  You slice the black mamba!! You burn the black mamba!|j  You kill the black mamba!Ashenzari invites you to partake of a vision and a curse of devices andcunning.|j/  --more--|jS|j3 }  34.1 (0.7 _|j.&|j(|j;M..##....* ,#...#..# ##....... #*#P....# ####P...P# ###...## ### ......####.####### >..........#.@...### ........<........#* .....##.#.#......†$ ###..#.###.#...........# #|jK7**|j55.3 (1.2|j|j|j+6.3 (2|j|j?@ _You now have 1818 gold pieces (gained 25).|jL ..##....*  #...#..##  #.......#  *#P....##  #|jKM ##P...P#  .###...## ### ......####.#######  |jxM >..........#.....###  .........<...@....#* |jM ##.#.#......†$....# ##..#.##.....# |jM ##* ########.#.#..# |j....#.....###  |j .<........## ##.#.#......† #..#.##.....# ##* ########.#.#..#  #####*.# |j ,## **# #.#   |j ]♣##.##  ..#.# |j& ; #.# |jY|j (8.7|j |jM|j+9.7 (2|j|j@ _You now have 1829 gold pieces (gained 11).|j! #...#..## #.# *#P....## #P...P# .###...## ### .####.# .>.#.....### |j .<.##.##.#.#......@.....##..#.###.#.##.##* ########.#.#..##.# #####*.# .##,### **# ..###.#|j̘  .♣##.## ♣..#.# |j 9.♣.#.## |jS |jҡ |j %60.9 (1|jP |j x _You see here a black mamba corpse.|j ,#...#..## #.# #*#P....## #P...P# .###...## ### .####.# .>|jW &.#.....### .<.##.##.#.#†.....##..#.###.#.##.##* ########.#.#..# .####.# #####*.# |j )♣.##,### **#.###.# ).♣##.## ♣..#.# ♣.♣.#.## |j |j /2.1 _|j |j |j? 3|j+A |jC |jG |j?H |jL ,|jM |jrN |jO |jP |jS |jT |jT |jV |jW |jX |jX |jZ |j^ |j"_ |j_ |j` |j,c |jxc |jd |jf |ji |j"j |jj |jm |j8p |jp |j=q |jjs |jv |jw |jw |jy |j| |j-} |j>~ |j |jy ,|jL |j |j( |j |jq |js |j |jՑ |j |j |j |j_ |jh |j |j ,|j |j̡ P  There is a stone staircase leading up here.|jݥ |jj  _|j |j |j |j |js |j |jH ,|jb |j |j |j |j |jr |j |jC |jJ |j |j |j |j |j |j |jh |j1 |j |j; ,|j |js |jW |j |j |jX |j |j` |j |j |j|j@|jQ|j%|j|j|j|j |jS|j|j|jw|je|j|j:|j |jg|j|jN |j #|j&,|j'|j*|j-|j>.|j/|j4|j{7|j8|jU9|j;|j>|j,?|j-@|jB|j*E|jE|jF|jpH|jK|jK|jL|jRN|jP|j#Q|jQ|jU|jY|jZ|jZ|j(]|jt`,|jaa|jb|jf,|j\g|jik|jioj  You sense a monster nearby.|ju. ,,..,,,,,.#* . ,*,#.{,⌠,...##* * *,*,..,,{..#.,**** , **,,,.##,...,***,* *, * **,,,,..#...,∆,,,***,,** * **,,,*#..#.,,⌠,..##....* |jv *,,,**#...##*,,#...#..##  ,,,,* #....##+##.......#  ,,,,*###.@#...#*#P....##  ,,,**#........####P...P#  ,<,**####.......###...##  ,,,,* #..............###  *## **,**** ##.......>........ *#.# ***|jIw<#................ *..* ##........##.#.#. #.#* ####.####..#.###.# ..* ###.....####.### ###|j}1713.7 (51.6)|jD% _|jׄ|j|j,] f ,*,#.{,⌠,...##* *,*,..,,{..#.,**** **,,,.##,...,***,* *, **,,,,..#...,∆,,,***,,** **,,,*#..#.,,⌠,..##....*  *,,,**#...##*,,#...#..## ,,,,* #....##+##.......# ,,,,*###..#...#*#P....## ,,,**#....@...####P...P# |jr^ @,<,**####.......###...## #,,,,* #........#### *## **,**** ##.......>... #.# *** #......... ..* ##........##.#.#.. .#* ####.####..#.###.#. .* ###.....####.### #### #* #....♣...####.#|jg 7*|j|h 14.9 (1.2)|j~m |jo |j2~ ,*,#.{,⌠,...##* * *,*,..,,{..#.,**** **,,,.##,...,***,* *, **,,,,..#...,∆,,,***,,** **,,,*#..#.,,⌠,..##....* *,,,**#...##*,,#...#..## ,,,,* #....##+##.# ,,,,*###..#...#*#P....## ,,,**#.####P...P# ,<,**####.###...## #,,,,* #.####. ## **,**** ##.>. .# *** #.<* ##.##.#.#. #* ####.####..#.###.#. * ###.....####.### # * #....♣[32|jg Wm...####.#|jO e**6.1|j |j |j_,*,#.{,⌠,...##* ** *,*,..,,{..#.,**** * **,,..##,...,***,* *, **,,,...#...,∆,,,***,,** **,,,*#..#.,,⌠,..##....* *,,,**#...##*,,#...#..## |jH,,,,* #....##+##.# ,,,,*###..#...#*#P....## ,,,**#.####P...P# ,<,**####.###...## #,,,,* #....####.# # **,**** ##.>.# # *** #.<. * ##.|j##.#.#. * ####.####..#.###.#. ###.....####.### # #....♣|jW=,,|j(7.3|j5 |j# |j C,..,,,,,.#* ,*,#.{,⌠,...##* **, *,*,..,,{..#.,**** *, **,,..##,...,***,* *, **,,,...#...,∆,,,***,,** **,,,*#..#.,,⌠,..##....* *,,,**#...##*,,#...#..## ,,,,* #....##+##.......# ,,,,*###..#..@#*#P....## ,,,**#........####P...P# ,<,**####.......###...## ###  ,,,,* #..............####.#  **,**** ##.>....#  ***#...........<|j  ##........##.#.#.....  ####.####..#.###.#.... ###.....####.### ####### |jXL*,,,,,,|j(8.5|j|j/|j&?#.##.,**##..###.#.$....⌠..#..'|j0|js1,90|j8|j]9! _You open the door.|jq<K _Found 14 gold pieces.|j [M Yt.⌠  ,,..,,....#* *,,*,#.{,⌠....##* *,*,..,,{..#.,**#..##,....###.# *,, ...#....$...#**,,**,,,*#..#.,.⌠...##....**,,,**#...###..#...#..# #....##@##.......,*###..#...#*#P....#,,**#........####P...P# |j ,<,**####.......###...## ###..t   mountainshell (asleep, warded)..Y   yak (asleep)....#|ju ⌠Yt.⌠,** **,,,{|j .20.7 (1.2|j{ |j  |j S_You encounter a mountainshell and a yak.|j= Q _There is an open door here.|j$r....  ⌠Yt.⌠,** * ,,...Y....#* *,,*,#.k.⌠....##* *,*,....Y..#.,**#..##.....###.# *,, ...#....$...#**,,**,,,*#..#...⌠...##....**,,,**#...###@.#...#..# #....##'##.......,*###..#...#*#P....#,,**#........####P...P#<,**####.###...## ##  ,,,,* #..............####.##**,**** #..>.#YY 3 yaks (asleep)***.................<k   rime drake (asleep) ##........##.#.#.|j{c,,,* *,,,*|j|(1.9|j|jf _You encounter a rime drake and 2 yaks.|j ⌠.. .....,,,,,* ⌠Yt.⌠.** * ,,...Y....#* *,|jr ,*,#.k.⌠....##* *,*,....Y..#.,**#..##.....###.# *,, ...#....$...#**,,**,,,*#..#...@...##....**,,,**#...###..#...#..# #....##'##.......,*###..#...#*#P....#,,**#........####P...P#<,**####.......###...## ###  ,,,,* #........####.##**,**** ##.......>.#***#.................<|j" v,** *,,,*∆|j (3.1|j |j S _There is a dry fountain here.|jsl  ... .⌠..,*.....,,,,,* ⌠Yt.⌠.** **∆ ,,...Y....#* *,,*,#.k.⌠....##* *,*,....Y..#.,**##..##.....###.# *,, ...#.**,,**,,,*#..#...⌠...##....**,,,**#...###..#...#..# #....##'##.......,*###..#...#*#P....#,,**#........####P...P# <,**####.......###...## ###  ,,,,* #........####.##**,**** ##.>.#|jr ;.k|js @.Y|jt A.Y|jIu <YY|ju |jw >k.|j[ ,...,,*******,,,,ttYYY2 wandering)kwandering)|j 1==4.3|j֊ |j A _The mountainshell growls angrily. The yak bellows!|jۏ R _You see here 14 gold pieces.|j3@  .tYou now have 1843 gold pieces (gained 14)..YY⌠.kk--50|j.#|jB⌠k|jHY|jv!.|jlC.Y|jUC.Y|jF.t|j|j{"--|j&6.5 (1.2|jY|j|jh  Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j#t @ .kA pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!.YvY|jt |j| ? YY1 ally target)H   guardian sphinx (summoned) (…)The yak bellows! x2  The shooting star hits the yak!|j ○ ⌠YThe yak is moderately wounded..t|j 6 vY.@Hv.vH(catching breath)The yak is knocked back.|jq **The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.|j 9..|j[ 01---26------====70Frozen -Star |j |j W _You are encased in ice. |jPb#.......*,,,,#...⌠...** *,,,*#.......,* *,,,*.⌠...⌠.** **∆,, ,,....Y...#* *,,, ,*,#...⌠....### **,, *,*,....Ykt#..#*## *,, |jb **,,..##....v###.# *,, **,,,...#.Y@.H...#**,,** **,,,*#..#.v.v...##....* *,,,**#...###H.#...#..## ,,,,* #....##'##.......# ,,,,*###..#...#*#P....## |jMc ,,,**#........####P...P# ,<,**####.......###...##  ,,,,* #......####. ## **,**** ##.......>. |j|mD  The shooting star hits the yak! |j/3○ |j v○The yak is heavily wounded.v○ |jd>v○ |j<n  The yak is knocked back.  The shooting star hits the mountainshell! |j@4○ |jAw.YY |j B |jN t.°The mountainshell is warded from harm. The mountainshell is knocked back. |jU8* |jL/ kparalysed, catching breath)Your guardian sphinx mumbles some strange words. |jױH.v○ |j˲@.Y |jB<H. |j=H. |jmC.Y |jQk°°) |j a==--9.3 (1.8 |jAS°° |j7 _The rime drake becomes paralysed! |j5  You slice the yak!! You burn the yak!  The yak is severely wounded.The shooting star hits the yak! |j4○ |j&  |jTfH°The yak is almost dead. |j .The yak is knocked back.  Your sphinx marauder pounces on the yak. |j`C.Y |j/ *** 2  The yak dies! |j ally target, warded)The mountainshell fractures the ground with its footsteps. |j,R  The falling rubble hits your sphinx marauder! |j^w  The falling rubble hits you!! |jR IIIIHI@IHI⌠ |jY 82/115 -------7=-----  |j3Z c4====30.0 (0.7 |jb  |jlf D _The falling rubble hits your guardian sphinx!! |j,  ...###...  #.......#******,,,, #.II⌠...#* *,,,*#......I.* *,,,* ...⌠..I⌠.#* **∆,, ,.........## *,,, ,*.#...⌠.t..### **,, *,#.....Yk.#..#*## *,, **,,..##.Y@HI###.# *,,  **......#...I....#**,,** **...##..#.HI⌠...##....* *,.,**#...###..#...#..## ,,,,* #....##'##.......# |j ,,,,*###..#...#*#P....## ,,,**#........####P...P#  ,<,**####.###...## # ,,,,* #..####H.H°.Y ,*,,**,,*,*** The yak misses you. The yak barely misses you. |j  The mountainshell fractures the ground with its footsteps. |j%S  The falling rubble hits your guardian sphinx!! |j/dS  The falling rubble hits your sphinx marauder!! |jjd○.  Your guardian sphinx bites the mountainshell.  Your guardian sphinx claws the mountainshell. x2  Your sphinx marauder pounces on the pile of debris.pile of debris begins to collapse.confined air twists around weakly and strikes the pile of debris! |jv II...kH@°IIHIIII |j z76------1.8 (1.8 |j8° |jV _The pile of debris is destroyed! |j○The confined air twists around weakly and strikes the pile of debris! _The pile of debris is destroyed!  The helpless rime drake fails to defend itself.  You slice the rime drake!! You burn the rime drake!  The rime drake is almost dead.  The ice encasing you melts away. |j H.The pile of debris collapses into dust.The yak completely misses the pile of debris. |jVt  The yak closely misses you. |jX:* |jd tdistracted, ally targe…)Your guardian sphinx mumbles some strange words. |j?F bttally target, warded) |jF }7=-===- |jG 12.5 (0.7 |jP 9○ |jT 7 _The mountainshell easily resists. |jj .The helpless rime drake fails to defend itself.  You slice the rime drake!! You burn the rime drake. |jO{ ○You kill the rime drake! |jAY. |jH °°H   guardian sphinx (summoned)H   sphinx marauderThe pile of debris collapses into dust.The mountainshell headbutts your guardian sphinx! |j  5--3.2 |jO  |j"p _Your sphinx marauder completely misses the pile of debris.|jE ○You hit the yak. You burn the yak.  The yak is moderately wounded.|j2☼|jo  The pile of debris collapses into dust. x2|ji8*|jtr  Your guardian sphinx casts a spell.|j tThe mountainshell easily resists. The yak closely misses you.|j/0--==9|jBM○☼|j( _The yak gores you!|jg ☼You hit the yak but do no damage.The yak is moderately wounded.|j2☼|jx○You hit the yak but do no damage.  The yak is moderately wounded.  The pile of debris collapses into dust. x2  Your sphinx marauder pounces on the pile of debris!  The pile of debris begins to collapse.  The confined air twists around weakly and strikes the pile of debris!|ji ○°○I. The pile of debris is destroyed!Your guardian sphinx mutters an ancient curse at the mountainshell.The mountainshell is smitten. The yak closely misses you.|j|jU8=4.6|j`○°○|jG _The mountainshell headbutts your guardian sphinx.|jT ☼You hit the yak. You burn the yak.  The yak is moderately wounded.|j_ 2○|jk 2☼|j^y  The pile of debris collapses into dust. x3  The yak closely misses you.|j~ :*|ja tdistracted, ally targe…)Your guardian sphinx casts a spell.|jj ○..○t.°.○|j ^1--5.3|j _○°°|j r _The mountainshell easily resists. The yak barely misses you.|j ○You closely miss the yak.The yak is moderately wounded.|j2☼|j=°°ttally target, warded)You closely miss the yak.  The yak is moderately wounded.The pile of debris collapses into dust. x2  Your guardian sphinx barely misses the yak. x2  Your guardian sphinx claws the yak but does no damage.  The mountainshell closely misses your guardian sphinx.|j0--6.0|jfZ○°○|jbT _The yak completely misses you.|jL  You barely miss the yak.The yak is moderately wounded.The yak closely misses you.|jP :*|j) r  Your guardian sphinx casts a spell.|j °°t..○°°==7|jn V°○°|jj 7 _The mountainshell easily resists.|ji ○You slash the yak! You burn the yak!  The yak is almost dead.|ju1○|j ***The pile of debris collapses into dust. x2  The yak gores you but does no damage.|j  The mountainshell fractures the ground with its footsteps.|j*|  The falling rubble hits your guardian sphinx!|jP/R  The falling rubble hits your sphinx marauder!|j○The falling rubble hits your guardian sphinx!  The falling rubble hits your sphinx marauder!falling rubble hits you! The yak misses you.Your sphinx marauder pounces on the pile of debris!pile of debris begins to collapse.confined air twists around weakly and strikes the pile of debris!|jFIH@HII○II°I#°I|j62--=====7.4|j|°°°○°|jV _The pile of debris is destroyed!|j{ †You slash the yak! You burn the yak.|j ..°   yak  You kill the yak!Your guardian sphinx bites the mountainshell but does no damage.|je =---8.1|j<Z°°II°|jY _Your guardian sphinx claws the mountainshell but does no damage. x2|jVp ...# #...  ,...###...*,,**,,  *#.......#******,,,,#,#.°.⌠...## *,,,*#........* *,,,* . ....⌠..°⌠.#* **∆,, . ....I.....## *,,, . ,#.#...⌠.t..### **,, |j:* *,#..○...@H#..#*## *,, , *#...°##.Y.HI###.# *,, * *#......#I°II°...#**,,** * **...##.I#°I.⌠...##....* *,.,**#...###..#...#..## ,,,,* #....##'##.......#|j8_ ,,,,*###..#...#*#P....## ,,,**#..####P...P#  ,<,**#######...## |j<H.|j?H.|j;H.|j3,...#* #...,*,,,,,*....°..|jYour guardian sphinx bites the mountainshell but does no damage. _Your guardian sphinx claws the mountainshell but does no damage. x2  The yak misses you. The mountainshell closely misses you.Your guardian sphinx barely misses the mountainshell.claw.  |j 56---9=---9.3 (1.2|jZT°°°|j! _The yak gores you.|j9p _You see here a yak corpse.|j=<.. _The yak gores you. _You see here a yak corpse. slash the mountainshell! You burn the mountainshell.  The mountainshell is severely wounded.  The mountainshell barely misses you.  Your sphinx marauder pounces on the mountainshell.|j5=k7-=40.0 (0.7|jE8°|jHK _The air twists around and strikes the mountainshell!!|j †You slice the mountainshell!! You burn the mountainshell.|j ~ ○You kill the mountainshell!|j] 2○|j ;H.|j .HThe pile of debris collapses into dust. x2|jr x.Y   yak (ally target)H   guardian sphinx (summoned)H   sphinx marauder|j4 d8 7-7|j" 9○|j Q _The yak closely misses you.|ja †HYou slash the yak! You burn the yak.|j °°The yak is heavily wounded.=1.4|jb|jOI _The yak misses you.|jlt ○You slash the yak! You burn the yak.  The yak is almost dead.|jG{ 1☼|j 2○|j .The pile of debris collapses into dust. x3  Your sphinx marauder pounces on the yak.  The air twists around and strikes the yak!!|j\ #°°H   guardian sphinx (summoned)H   sphinx marauder|j n=7 82.1|jY W°°°☼°|j$ C _The yak dies!|jZ=|j|j' |jN☼You start resting.|j2○|j 8=30|j § _The pile of debris collapses into dust. x2|j §Your sphinx marauder disappears in a puff of smoke!|j`|jK9=|j|j|j|j||jL!,|jU"|j%|j^(f601=|jM)|jm.,|j/|jf2,|j3|j7O1|jy8|jC2==2|j5E|jE|jF|jJ,|j)K|jN _Your guardian sphinx disappears in a puff of smoke!Magic restored.|jT3=....--........#..|j]055.1 (13.0)|j^[3==--|j_+6.1 (14 _|j%e|jf|j(R |jR |jS |j(X |j] ,|jo] |j2^ K4=|j^ |jb ,|j3d |j g |jg 9=|jSi |jl |jm 95|jZn |jEr W _You start resting.|jy |jF 262.1 (6.0)|j %|j |jG k _Your orb has finished recharging its magic.|j$f I|jp {6|jp |jfq |jCy B|j{ |jd| 97|j} |jn |j߁ |j |j |jY S8=|j |j. |j |jٌ |j |j |j |j |j K9=|j^ |j ,|j) |j7 ,|jh |j |j :70|j |jU ,|jI |j O1|j |j ,|j |j! B|j8 i2=|j n|jI K3=|j1 |j ,|j |jB ,|j |j |js 94|j |j 5|jo |j |j |j |j ,|jo |j O6|j |j ,|j |j X|jy S7=|jW |j 8=|j |j7 |j |j|j8|j|j|jO9|j`|j@,|j|j(80|j +|j+|ja,|jc/|j+091|j 1|j|4|j4|j?6|j8|j@9N82=|jn:|j?|jp?|j@|jXC|jD,|jN3=|jTQ|jQ%4|jR|jU|jU|jW|jp[|j[|j\|j^|j_%5|j`|j2e|je|jf|jOi,|jj|jn|jGn%6|jo|jHr,|jt|jxK7=|jx|j/z|j}|ja}|j~|jn,|j|j|jzU8=|j|jœ9|jF,|jp|j!|jp|j|j(|js&90|j|j|jݣ|j;|jc|j%1|j|j|j-|j&|j6|jx|j|j|jk#2|j(=|j|jֹ|ji|j@|j,|j|j|j#3|jx2=|j||jG|j|jj|jq;4|j|jC|j|j%5|j|j|j{|j|j|j'K6=|j|j|jT|j|j<|j{|j|j|j#7|j)2=|j|jS,|j|j|j%8|jH|j|jF|j|j,|j|jU|j%9|jN|jK ,|jK |j+,|jm|j100/115|j|jiK1=|j|j,|j)"|j#|j$|j%|j'|j'U2=|j))|j",,|j3-|ji/|j/%3|j0|jl4|j4|j5|jr8,|jh9|j<|j<%4|j->|j@|j@|j!|j"56=7=|j#|j'|j'|j(|ji2B|j6Q8|j6|j:7|j8|j&<,|j=|jw@;9|jA|jE,|j G|jI|jJ&10|jEK|j+P,|jQ|jS|j T|jrU|jX|j_YK1=|jZ|j]|j]|j._|jbk2=|j7d|jXf|jf|jDg|jj|jj|jEl|j n|jo;3|jz4|j~,|j)|jZ|j|j |j k _You start resting.HP restored.|jӌ|j&2888.1 (126.0)|jDX5=97 |j _|j|j|j\,,...###...*,,****#.......#******,,,,#,#...⌠...## *,,,* ..#........* *,,,* ....⌠...⌠.#* **∆,,  ..........## *,,,  ,#.#...⌠.†..### **,,  *,#......†.#..#*## *,,  *#....##..@..###.# *,,  *#......#........#**,,** **...##..#...⌠...##....*  *,.,**#...###..#...#..##,,,,* #....##'##.......#,,,,*#[40|jm##..#...#*#P....##,,,**#........####P...P#,<,**####.###...## # ,,,,* #.......#### |j H90.3 (1.2)|jM*|j, **#.......#******,,,,#,#...⌠...## *,,,* ..#........* *,,,* ....⌠...⌠.#* **∆,, ..........## *,,, ,#.#...⌠.†..### **,, *,#......†.#..#*## *,, |j*#....##.....###.# *,, *#......#..@.....#**,,****...##..#...⌠...##....* *,.,**#...###..#...#..## ,,,,* #....##'##.......#,,,,*###..#...#*#P....##,,,**#........####P...P# |jwz,<,**####.......###...## ##,,,,* #........####. ## **,**** ##.>....|j|j(1.5|j|j|jZ< #,#...⌠...## *,,,* ..#........* *,,,* ....⌠...⌠.#* **∆,, ..........## *,,, ,#.#...⌠.†..### **,, *,#......†.#..#*## *,, *#....##.....###.# *,, *#......#........#**,,****...##|j= ⌠...##....* *,.,**#...###..#...#..## ,,,,* #....##'##.......# ,,,,*###..#...#*#P....##,,,**#........####P...P#,<,**####.......###...## ###,,,,* #..............####. # **,**** ##.......>....# # *** #.........<|j>F |jF (2.7|jN |jO |j~#,#...⌠...## *,,,* ..#........* *,,,* ....⌠...⌠.#* **∆,, .## *,,, ,#.#...⌠.†..### **,, *,#......†.#..#*## *,, *#....##.....###.# *,, *#......#........#**,,** **...##..#...@...##....* *,.,**#...###..#...#..## ,,,,* #....##'##.......# ,,,,*###..#...#*#P....##,,,**#.......,<,**####.......###...## ### ,,,,* [3|j~4m#.......####.#  **,**** ##.......>.#.  *** #.......<.|j|jpD=3.9|j|jS _There is a dry fountain here.|jq(#,#...⌠...## *,,,* ..#........* *,,,* ....⌠...⌠.#* **∆,, ...## *,,, ,#.#...⌠.†..### **,, *,#......†.#..#*## *,, *#....##.....###.# *,, *#......#........#**,,** **...##..#...⌠@..##....* *,.,**#...###..#...#..## ,,,,* #....##'##.......# ,,,,*###..#...#*#P....##,,,**#........####P...P#,<,**####.......###...|j)[40m## ### ,,,,* #..............####.# **,**** ##.......>..........#.*** #......<.|jk2[***,,*,|jf4/5.1 _|j]:|jf<|j |ǰ|j|j/|jn #,#...⌠...## *,,,** ..#........* *,,,** ....⌠...⌠.#* **∆,,* ...## *,,,,  ,#.#...⌠.†..### **,,,  *,#......†.#..#*## *,,*  *#....##.....###.# *,,,  *#......#........#**,,**  **...##..#...⌠.@.##....*  *,.,**#...###..#...#..##  ,,,,* #....##'##.......#  |jV ,,,,*###..#...#*#P....##  ,,,**#........####P...P#  ,<,**####.......###...## ###  ,,,,* #..............####.# *,**** ##.......>..........#. *** #.................<.|j w*****6.3|jU |j |j}..#........* *,,,**  ....⌠...⌠.#* **∆..........## *,,,,* ,#.#...⌠.†..### **,,,* *,#......†.#..#### *,,** *#....##.....###.# *,,,* *#......#........#**,.## **...##..#...⌠...##....# |j5*,.,**#...###..#@..#..## ,,,,* #....##'##.......# ,,,,*###..#...###P....## ,,,**#........####P...P# ,<,**####.......###...## ### ,,,,* #..............####.##### ,**** ##.......>....#.... ** #...........<.. ##.##.#.#......†|j|jz(7.5|j@|jK|jw..#.* *,,,** ....⌠...⌠.#* **∆,,** ...## *,,,,* #.#...⌠.†..### **,,,* ,#......†.#..#### *,,## #....##.....###.# *,..# #......#........#**..## ...##..#...⌠...##....# ,.,**#...###..#.@.#..## * #....##'##.# *###..#...###P....## **#.### * #.....####.# **** ##.>..........#. * #...<.##.##.#.#......†.|jP|j(8.7|j*|j|j #.* *,,,** ⌠...⌠.#* **∆,,## ## *,,,.# .#...⌠.†..### **,..* #......†.#..#### *,.## ....##.....###.# *...# ......#........#*#..## ...##..#...⌠...##....# .,**#...###..#..@#..## * #....##'##.# *###..#...###P....## ,**####.##|jӔ * #.....####.# ##.>..........#.....# #.........<.##.##.#.#......†.|j |j͟ (9.9|j˥ |jާ |j#...⌠...## *,,.#* #........* *,,.## ⌠...⌠.#* **∆..## .......## *,...# ⌠.†..### **...* ..†.#..#### *..## ##.....###.# *...# ..#........###..## |jN1.##..#...⌠...##@...# **#...###..#...#..## * #....##'##.......# ###..#...###P....## **#........####P...P# **####.###...## ### ,* #..|jz.....####.####### ** ##.>..........#.....###..|jR.......<.....|j|j*901.1|jh |j |jE.......#******.... ...⌠...## *...#* ......* *,..## ⌠...⌠.#* **$..## .......## *....# ⌠.†..### *#...* ..†.#..#### #..## ##.....###.# #...# ..#........###@.## .##..#...⌠...##....# **#...###..#...#..## * #....##'##.......####..#...###P....###........####P...P# *####.###...## ###  #.......####.####### * ##.>..........#.....###|jV_*2.3|jOZ|j!]+ _Found 19 gold pieces.|ju{M###...*,,**...## ....#*****#....⌠...## *...#* ...........## ⌠...⌠.#* **$..#....## *....#⌠.†..### *#......†.#..#### #..###.....###.# #@..#...#........###..# .##..#...⌠...##.... **#...###..#...#..###.#P|j}7*|j~(3.5|j|j(|jԄ fM#* #...,*,,,... ###...*,,**...##....#*****#....⌠...## #...#* ...........## ⌠...⌠.#* *#$..#....## *.|j "⌠.†..### *#......†.#..#### #@.####.....###.# #......#........###..# .##..#...⌠...##....#...#P....#####|j/ 7*|jߏ (4.7|j |jC |j YM ..#. #* #...,*,,....* ###...*,,**...##....#*****#....⌠...## #...#* ...........## ⌠...⌠.#* *#$..#....## #.⌠.†..### *#@..#...†.#..#### #..###.....###.# #... ....#........###..##|jS o,**,..#.***|j !5.9|j |j1 |jCMM ...#.  ,**...#.*** .#* #...,*,,....* ###...*,,**...##....#*****#....⌠...## #...#* ........* #...## |jC⌠...⌠.#* *#$..#....## #.⌠.†..### ##......†.#..#### #..# ..##.....###.# #...##|j0Mh,,*...#.,,*|jM(7.1|jT|jV|j9p #......  ,,*...#..,* ,**...#.#*** #...,*,,....# ###...*,,**...### #.......#*****#....* #...⌠...## #...#* #........* #.⌠...⌠.#* *#@..##.....## #....# #...⌠.†..### ##...#....†.#..#### #..######.# #...# ........###..## ..##..#...⌠...##....# ,**#...###..#...#..## ,* #....##'##.......#|jB|j#L,,,**,,|j#(8.3|j+|jn4|j 5$9.3 (2|j:|j=@ _You now have 1862 gold pieces (gained 19).|j  #.# ..# ,,,#......** ,,,*...#..,* ,,**...#.#*** #...,*,,....# ,...###...*,,**...### *#.......#*****#....# ,#...⌠...## #...#* .|j<#........* ⌠...⌠.#* ##...## .........## #....##...⌠.†..### ##...# #......†.#..#### #..######.# #...#..|j.....###..## ...##..#...⌠...##....# .,**#...###..#...#..##|j*,,,*#.#,..#******,10.5 (1|j|j{|jb |j |j+ |j |jI M #. ..# ##.#,..#****#......**,,,#...#.., ,,,**...#.#** ...#* #...,*,,....# ,...###...*,,**...## *#.......#*****#....# ,#...⌠...##* .#...........## ⌠...⌠.#* ##...## .........## #....#.|jQ *,,,,#.**..#,*,**|jES (1.7|jX |jY |j,M .# #.. ,#.**..#,*,**#.#,..#****...#*,,,#...#.., ,,,*#...#.#** ...#* #...,*,.....# ,...###...*,,*#...## *#.......#*****#@...# ,#...⌠...####...........## ...⌠...⌠.#* ##...##|j*,,>,.#**#..,,,,*|jj(2.9|jd|j|j" #  *,,>,.#**#..,,,,* *,,,,#.*#..#,*,** *,,,##.#...#**** *,,,#......## *,,,#...#...* ,,,##...#.#*** #...,#......# ,,...###...*,,*#@..### **#.......#****##....# #,#...⌠...## #...###........* #⌠...⌠.#* ##...## ..........## #....##...⌠.†..### ##...# ,#......†.#..#### #..## #....####.# #...#|j5***,,,#* *,,,,,,{**4.1|j4:|jD<|jlX ... **,,,#* *...,,, *,,>{.##*#..,,,,* *,,,,#.##..#,*,** *,,,##.#...#**** *,,,#......## **,,,#...#...* *,,,##...#.#**  ,...#* #...,#..@...#  ,,...###...#..##...### |jm: **#.......###**##....#  #,#...⌠...## #...##  ..#........* #.  ....⌠...⌠.#* ##...##  ..........## #....##...⌠.†..### ##...# *,#......†.#..#### #..##|jw**,**,,** **...,*|jjx(5.3|jK|jR|jvM #...**,**,,** **.... ***,,,#* *....,, >{.##*#...,,,,#.##..#,*,**#.#...#**** |jn...## **,,,#...#... **,,,##.@.#.#**...#* #...,#......#  ,,...###...#..##...###**#.......####*##....#.#....##|j|j,,,,,,*,* *6.5|j,/MM,,,,,,*,* *#**,**,,** **.... ***,,,#* *....., >{.##*#...,,,,#.##..#,*,**#.#...#**** ...## **,,,.. **,,,##...#.#**...#* #...,#......#  ,,...###...#..##...####|j|0d,,,****** **|j1(7.7|j6|j8|j3 ZM****** **.,,,,,,*,* *#.**,**,,** **.... ***,,,#* *....., >{.##*#...,,,,#.##..#,*,**|j4 #.#...#**** ...## **,,,#...#...# **,,,##...#.###,...#* #...,#......###.#|jC> C,,*****|j? (8.9|jrD |jF |j 1@M|j1I** ***###*** **..,,,,..*,* *#...**,**..** **.... ***,,.#* *....., >{.##*#...,,,,#.##..#,*,**|j1E##@#...#**** ...## **,,,#...#...**,,,##...#.####|j2$.#|j;@,,**|j<)20.1|jA|jC|jM.,*  .** ***.###*** **,,,...*,* *#**,##..** **.... *##...#* *....., #..>F.##*#...,,,|j,#@##..#,*,**##.#...#**** *,,,#......##**,,,#...#...####F   bullfrog (asleep)..##....|j= ,***You encounter a bullfrog.|j[(1.3|j|jl; _Found a stone staircase leading down.|jq* *.., * ..** *** ,,.###*** **.. ,,,...#,* *#...*,##..** **....*##...## *....., #..>F@##*#...,,,* #....#.##..#,*,** #...##.#...#**** #...#...## *#..,#...#...# *#...##...#.### ,...#* #...,#......#  ,,...###...#..##...### **#.......####*##....#|jQ***,,,*|j(2.5|j |j|j4 C FF  The helpless bullfrog fails to defend itself.  You hit the bullfrog. You burn the bullfrog.  The bullfrog is moderately wounded.|j= 5=3.2 (0.7|j3 |jR U _The bullfrog barely misses you.|jB .You slice the bullfrog!! You burn the bullfrog.|j:J<.|j QV ==9|jFV|jJYL _You kill the bullfrog!|j *** .,** * ..,* * ,..** *** ,,,.###*#* **.. ,,,,...#.* *#... ***,##..#* **.... *##...## *....., #..>@.##*#...,,,* #....#.##..#,*,** #...##.#...#**** #...#......## *#...#...#...# *#...##...#.### ,...#* #....#......# ,,...###...#..##...### **#.......####*##....#|jo,*,,,*****|jA---5.1 (1.2|j#|j$|j  ,*** *.,** * ,..,* * ,,..** *** ,,,,.###### **.. *,,,,...#.* *#... ****,##..#* **.... *##...## *....., #..@..##*#...,,,* #....#.##..#,*,** #...##.#...#**** * #...#......## * *#...#...#...# * *#...##...#.###  ,...#* #....#......#  ,,...###...#..##...###  **#.......####*##....#,,,,*****,*---6.3 _[|jX <37mThere is a stone staircase leading down here. |jX,,*** ,*.,** * ,,..,* * ,,,..** *** *,,,,.###### **.. **,,,,...#.* *#... ****,##..#* **.... *##...## *....., #..>@.##*#...,,,* * #....#.##..#,*,** * #...##.#...#**** ** #...#,* *#...#** *#...##  |j |jE/7.5 _ |jY |j |j m,,*** ,*.,** * ,,..,* * ,,,..** *** *,,,,.###### **.. 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2|j B*,,*2|j* (9.12|j9 2|jF 2|j j*.<.#..#######.......#*,* #P## **.####.....## #..# ##...... #*#........## ####.###.#.........# ###.*#....##....#* #..#.....#*#P....#.......*#.......##+...***#......#.#,,.##,* *#....,⌠,.*** *#.#,#.,...#* #.*#.,...###...##..,,*###.......#.2|j I #,#...⌠2|j! :,,,2|j )10.32|jI 2|js - #####...............#*,* ..#P## **...####.....## ##.......# ##...... #*#........## ####.##.#.........# ###.*#....##....#* #.##.....#.....#*#P...@#.......*#.......##+...***#......#.#,,.##,* *#.....⌠,.*** *#.#,#.....#* #...D   five-headed hydra (asleep)#........D.. ..#........*2|j D.You encounter a five-headed hydra.2|j3 jD,,,2|j 0=1.52|jD 2|j 2 _The five-headed hydra roars!3|jtS * ##*,* #.......#P#.....## * *** #.......####.....# * ##.......# ##..... #....## ####.# #.#.........# # *#....##....#*  ##.....#.....#* # #P....#.......* #3|juo*#...@...##+...** ##.#,,.##,* *# .....⌠,.*** ##.#.....#* *#.#.##.....### ..,.*###.....D.,,.#,#...⌠.......,...#........****###.. ....⌠...⌠.#3|jׁLD.3|jI*,,3|j)-2.73|j3|jȑ3|ji  **...####..... ##.......# ##..... ###........## ####.##.#.........# ##*#....##....#* #.##.....#.....#*P....#.......##.......##+...***#....@.#.#,,.##,* *#.....⌠..*** *#.#.#.....#* #.*.##.....##*#.D.,.*###.......#..3|j#j ...,.#,#...⌠.,...#........****###...,....⌠...⌠.# *# P............3|jHm LD.3|jm JD.3|jv X* *3|jw B-3.93|jo 4|jL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5|jY D.A pair of sphinxes answers your call!5|jbHvHDv(ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)5|jcZ26------====5|jc\40-Star 5|jl5|j|D _Your orb unleashes a flurry of shooting stars!5|j  You barely miss the five-headed hydra.The shooting star hits the five-headed hydra!5|jR5○5|jT ○vThe five-headed hydra is lightly wounded.5|jr_K°°5|j5`5|jx`Z=---5.6 (0.75|ji9°5|jl< _The five-headed hydra is knocked back.6|j .HYou slice one of the five-headed hydra's heads off!  The flame cauterises the wound! You slash the four-headed hydra!  You burn the four-headed hydra.6|j    fourThe four-headed hydra is moderately wounded.The shooting star hits the four-headed hydra!6|j>4○6|j .HThe four-headed hydra is heavily wounded.6|jng°.D6|j@Q=--6.36|j D°°6|jh< _The four-headed hydra is knocked back.7|jM** ##.......# . ###........## ####.###.#.........# ###.*#....##....#*..##.....#.....#* #.#P....#.......* #.##...H...##+...** #.##...°..#.#...##,* *#.#......@....⌠..#** *#..7|j*#.....HD#.#.....#* #..*#.......#.##.....###...#*#..,.*###.......##....,.#,#...⌠...#.,...#........*****.###...,....⌠...⌠.#* *#.* *P.............#*P.7|j&+y #..,#.#...⌠.†7|j-L°H7|j21 .HYour guardian sphinx bites the four-headed hydra!!  Your guardian sphinx barely misses the four-headed hydra.7|jW: .Your guardian sphinx claws the four-headed hydra.  Your guardian sphinx bites the four-headed hydra!!7|jCb.H   guardian sphinx (summoned)H   sphinx marauder* *7|jI6 90====7.5 (1.27|jpQ7|jSQ _The four-headed hydra dies!:|j- * *** #.......###* ##.......# ##..... ###........## ####.# #.#.........### *#....##....#* # ##.....#.....#* # #P....#.......* # ##.......##+...** # ##...°@.#.#...##,* *# #.....H.....⌠..#** *# #.....H.#.#.....#* #... *##.##.....###... *#.,.*###....... .,.#,#...⌠...# ......,...#........****.###...,....⌠...⌠.[17;:|js6H *#.* *P...........:|j?H.:|j5..:|j'7=---------8.7:|j:|j$:|j_= I:|jB :|jG ,:|jI :|jtI :|jK :|jLX :|jX :|j(Z :|j] :|j^ #8:|j9^ E==:|j_ :|jd :|jTd :|jf :|jo B:|jq :|jr :|js :|jx :|jx 9=:|jmz :|j?~ :|j{~ K9=:|j/ :|j :|jX :|jЅ :|jʼn ,:|jm :|jE :|j :|j :|jJ :|jߔ V30=:|j :|j ,:|j? :|j ,:|j_ :|j j § _You start resting.:|j? §Your sphinx marauder disappears in a puff of smoke!:|jڶ :|j" :|jʸ :|j :|j K1=:|jO :|j :|j :|j :|jq ,:|j :|je ,:|j :|j :|j 9=:|j] :|j :|j 52=:|j :|j8 :|j ,:|j+ :|j :|jF :|j :|jL :|j~ :|j :|jX _Your guardian sphinx disappears in a puff of smoke!Magic restored.:|j ----..:|j 043.7 (25.0):|j R3==:|j= +4.7 (26 _:|jF :|j ;|jr)N * *** #.......####..... * ##.......# ## 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F|j0 F|j3 F|jc4 F|j>6 F|j9 F|j; F|j'< F|jN= F|j> F|jA ,F|jKC F|jD F|jG F|jH F|jH F|jTO XF|jP F|j0S ,F|jT F|jU F|jW ,F|jY F|j9\ F|jT^ F|j^ F|j_ F|ja F|j/e ,F|jif F|jh F|jk F|jsk F|jn ,F|jjp F|jTq F|jq F|jfs F|jv F|jdw F|jhx F|jy F|j{ F|jP| F|j| F|j F|j ,F|j F|j/ F|j F|j6 F|j O _You now have 1875 gold pieces (gained 13).F|j 3F|jΕ F|jE F|jƞ F|j, F|j{ F|j F|jz F|jީ F|jЪ F|j F|jڲ F|j; F|j F|j} F|j̻ F|jм F|j! F|j F|j F|j F|j F|j F|jN ,F|jP F|j1 F|j F|j3 ,F|j/ F|j F|jV F|j F|j F|j ,F|j# F|j F|j ,F|j4 F|jk F|j ,F|j F|j F|j F|jh F|j F|j F|jk" ,F|j$ F|j~& F|ju( F|jX- ,F|j/ F|j2 ,F|jD3 F|j5 F|j-8 F|ju8 F|j9 F|j< F|jh .F|jj F|j^k F|jm F|jw F|jsy F|j{ F|jW~ F|j~ F|jI F|j F|jT F|j F|j F|j F|j F|j F|j F|j F|j F|j F|j F|j F|j' F|jТ F|j F|j( F|j ,F|j F|j F|j ,F|j F|j F|j BF|j F|j F|j F|j F|j{ F|j F|jf F|j F|j F|j F|j: F|j F|j F|jH F|j F|j& F|j F|j* F|j F|j F|jI F|j F|j F|j F|j F|j F|jZ F|j F|jC F|j F|j F|j F|j F|j= F|j ,F|j` F|j F|j F|ju F|j F|j F|j F|jF F|j&" F|jO% F|j% F|j& F|jv+ F|j39 # ##.......#.##.....###...#..##.. ###...........####.......####*##. ...............#.#...⌠...## #. .................#........* #. #.......###........⌠...⌠.#* ## #.......# #P.............## # P.......# ##...#.#...⌠.÷..### # .......## #.##.#......÷.#..#### #....##.##*#.###@...##.....###.#213.7 (118.6) .....###.#*...*#......#........## ....## ###.#..*#...##..#...⌠...## F|js: ....# ###..#...###...###..#... ...##** ##.....# #....##'##.. ....#.# **,#....####..#...###P ......# *,,*...###........####P ...#.## ***..<.#*####.......## ..##*# *.....* #..........F|j~C F|jQD ,4.9 (119.8F|jL F|jN 9 _Found a stone staircase leading up.H|jۮ}H|j9BH|jBH|jPXH|jH|j=H|j¾H|jUH|jH|jH|jrH|jH|jH|j?H|jH|jH|jH|j,H|j_H|jH|jH|j}H|jH|jH|jQ,H|jRH|j%  H|j +There is a stone staircase leading up here.H|jH|jg _H|jlH|jH|j,H|jH|jwH|jH|j7H|jH|j[H|jH|jH|jH|jH|jUH|jH|jH|jbBH|j1 H|jI H|jy,H|jH|jH|j:  There is a dry fountain here.  You see graffiti of burgundy on prase chevrons on the fountain. _H|jO  There is a dry fountain here. _H|jnQH|jTH|jUH|j8VH|j*YH|j/[H|jr\H|j\H|jk^H|j`H|jaH|jaH|jiH|jkH|jkH|jlH|jrH|j'v,H|jwH|jyH|j~H|jpH|jH|jH|j/H|jH|j\H|jGXH|jH|jH|jH|jH|jϗH|jAH|jƚH|jH|jH|jH|j`H|jH|jH|j,H|jH|j0H|jH|jH|juH|jܵH|jܸH|j@H|jH|jH|j,H|j޿H|jH|j,H|jH|j<H|jH|jH|jyH|jH|jZH|jh,H|jH|jH|jQH|jH|j@H|jM,H|jH|jH|jH|j-H|jH|jSH|jwH|jH|jH|jH|jH|jxH|j!H|jVH|jAH|jH|jH|jH|jKH|jH|jIH|jH|jCH|jH|jH|j H|jR H|j H|jH|jH|jH|j),H|j!H|jH|jH|jH|jH|jsH|jH|jH|j!&H|jJ3H|jd5H|j5H|j9H|j>H|jA,H|j[BH|jDH|jFGH|jGH|jIH|j MH|j`,H|j%eH|j%fH|joXH|jvH|j_,H|jʅH|j׈H|jsH|jsH|jH|jՏH|jDH|j<H|jaH|j0H|jH|jϗH|jGH|j]H|jśH|jH|jH|jB,H|jH|jUH|j]H|j˩H|jH|jǬH|jH|jH|j,H|jxH|jH|j,H|jH|joH|j.H|jH|jH|jH|ju,H|jH|jH|jc,H|joH|j]H|jH|jH|jHH|jH|jH|j/H|jH|j6H|jH|jWH|jwH|jmH|j,H|jH|jH|jH|jaH|jH|jH|jj"H|j4BH|j6,H|j,7H|j8:H|j<H|j=H|jX>H|j AH|jxCH|jDH|j4EH|jGH|jyIH|jIH|jJH|jMH|jAP,H|jOQH|jRH|jTH|jUH|j;VH|jWH|j-Z,H|jZH|j`BH|jdH|jlnH|jzH|jƘH|jpH|jH|j֞BH|jH|jH|jH|j!H|jH|jH|j+H|jr,H|j`H|jH|jH|jH|j%H|jH|jnH|jhH|jH|jH|j>H|jH|jH|j,H|jH|j<H|jH|jbH|jtH|j4H|jH|jH|jH|jH|j>H|jH|jH|jOH|j!BH|jtH|jJH|jH|jH|j.H|jH|jH|j H|j_H|jNH|jWH|jH|jH|jHH|jH|jH|jH|j3H|jG,H|jH|jH|jaH|j2H|jH|jH|jH|j{ H|j!H|jl$H|j%H|jI%H|j[8H|j9H|j:H|j ;H|jFH|jGH|jvHH|j0JH|jUH|jYY,H|jZH|jH|jBH|jEH|jFH|jGH|jTKH|jNH|jTOH|jQH|jfUH|jiXH|jXH|jZH|j^H|j-bH|jbH|jdH|j iH|j'mH|jqmH|jpH|j^rH|juH|juH|j wH|j+yH|j|H|j|H|j+H|j+H|j,H|jTH|jH|jBH|jH|jH|jH|jH|j֚H|jH|j_H|j=H|j,H|jH|jnH|j',H|jH|j H|j6H|jH|jH|jH|jH|jvH|j ,H|joH|jBH|jp,H|jH|jH|jH|jH|jH|jH|jH|jH|jH|j^H|j ,H|jb H|jH|jpH|jH|jH|ji(H|jB-,H|ja0H|j7H|j;H|j/<H|j;?H|jgGH|jKH|j+LH|jFOH|jVH|j[,H|j^H|j~pH|jt,H|jwH|j<~H|j,H|jׅH|jk  You see here a komodo dragon skeleton.H|jH|j _H|jH|jH|jQ,H|j H|jH|j ,H|jϵH|jWH|j4H|jH|jgH|jH|j,H|jH|jH|jH|jqH|jH|jH|j H|jqH|jH|j4H|jBH|j H|j H|j H|jy ,H|j H|jq H|jr H|j H|j; H|j2" H|j$ ,H|jm& H|j) H|j, H|j, H|j. H|jo1 H|j4 H|j4 H|j6 H|j9 H|j; H|jR< H|jo= H|j? H|jB H|jB H|jK|j?K|jAK|j4BK|jrCK|j]QK|j_^K|jMys  ♣♣.⌠.♣♣♣♣...#....   ♣._.♣♣ ♣♣♣......  ♣⌠.♣♣ #.#....   ♣♣♣♣ ##.....   #......  ##### ##......  #..P# #.P..... K|jcz^ #...## ##.......  #..@P# #......##---79.2 (50.4)  #P.P## ###......##  ##..### #........  #.....# #P......###  ###...# ##......#  ##..## #......####  ###.# #.....###.#  #.###......P  ##.#.#.K|jz).K|j|:---K|j5K|jeE _Done exploring.M|jM|jLevel 4 of the Lair of Beasts <<<<>>>>^_(Press ? for help)♣♣## #.<...#### ##.....# #....##'##.......#♣♣♣♣♣♣♣..####......#.# ##.#....####..#...###P....##♣♣.........##.........# #..#...###........####P...P#♣♣.⌠.♣♣♣♣...#.......#.## ###..<.######.......###...## ###♣._.♣♣ ♣♣♣........#####.....# #..............####.#######♣⌠.♣♣ #.#.....## ### ##.#### ##.......>..........#.....###♣♣♣♣M|j1 ##......## ##.# ####.................<........###.......P# #..#M|jyk##........##.#.#......†.....########.......## ##.######.####..#.###.#...........##..P##.P.......# ##..####.....####.### ########.#.#..#M|j#...## ##.........# #..###....♣...####.#######.#M|j,#..@P# #......##..## #..###.#.♣...♣.##.#######P.P## ###......##...###..##.♣.♣♣♣♣♣...###.###..### #........##........######..♣♣♣..♣).♣##.###.....# #P......####......### #..#..♣♣♣....♣♣..#.####...# ##......# ###....#.#### ###.....♣..>..♣.♣.#.##M|j_##..## #......########.......P###...#..♣♣....♣♣♣..#..#####.# #.....###.##.#...............#....♣...♣..#.#...##.###......P...........÷.........##....♣.♣♣...##...#M|j8##.#.#.....................^.......##...[...♣..##...###..................................###.♣.♣....##....P####.........................#.......#####....####....P.#M|jv#.....................÷..............#######.#.....P.##M|jI 3@>M|j+ M|j m ♣♣.⌠.♣♣♣♣...#.... MazurkaHog the Fencer ♣._.♣♣ ♣♣♣...... Barachi of Ashenzari *****. ♣⌠.♣♣ #.#.... Health: 115/115 ======================== ♣♣♣♣M|j+ ##..... Magic: 33/33 ======================== #...... AC: 12Str: 9Doom: 46%  #######...... EV: 16M|jS hInt: 25   M|jw #..P##.P..... SH: 0M|j CDex: 17 M|j /#...## ##....... XL: 15 Next: 90% Place: Lair:4 M|j 7#..@P# #......## Noise: ---------  Time: 29579.2 (0.0) M|j #P.P## ###......## o) +5 scimitar "Bound Gnosis" {flame, Bglg ##..### #........## Throw: 37 boomerangs #.....# #P......### M|j ###...# ##......# M|j ##..## #......####  M|j# ###.# #.....###.#  M|jF e#.###......P... M|ji E ##.#.#..........M|j w  _You encounter a bullfrog. M|j u_The bullfrog gives a loud, deep croak! _The bullfrog closely misses you.M|j You slice the bullfrog!! You burn the bullfrog! _You kill the bullfrog! _Done exploring.M|j &M|j M|j M|j M|jk : _M|jM|jM|jM|jM|jM|jM|jM|jM|j M|j"M|j/#M|j;$M|j0M|j1M|j]2M|j3M|ja>M|j@M|jAM|jAM|jLM|jUNM|jNM|jPM|jZ`XM|j9hM|jjM|jjM|j lM|jEwM|jT{,M|j|M|jfM|jrM|jՉM|jM|jIM|jM|j"M|jM|jM|jM|j0M|jƥM|jM|jW,M|j#M|jM|j M|jM|jM|j5M|j,M|jM|jM|j0M|jM|jM|jM|j,M|jiM|jM|jM|jM|joM|jM|jM|j7M|jM|jM|jMM|jM|jM|jM|j: M|jE M|j M|jM|jM|jM|jM|jM|j[M|jM|j M|j%M|jU'M|j'M|j)M|j.M|j-1M|j1M|j3M|j8M|j:M|j ;M|j\<N|j,N|jEN|j]N|jxN|j N|j N|jN|jN|jyN|jN|jN|jN|jN|j N|j "N|j'N|j)N|j%*N|j+N|j.N|j1N|j!2N|j3N|j6N|ji9N|j4:N|j3;N|j(>N|j@N|j:AN|jCN|jEN|jHN|jGIN|jJN|jVSXN|jUN|jVN|jBWN|j_XN|jn`N|j@cN|jeN|j+fN|jMgN|jjN|jlN|jvlN|jpN|jsN|jv,N|jJxN|j({N|j ~N|jh~N|jN|jтN|jt,N|j,N|jN|jN|jN|j N|jN|jؒ,N|jN|jN|jN|jN|j~N|j .# ##........##.#.# ## ####.####..#.###.# # ###.....####.### ##### # #....♣...####.#  ##.#.♣...♣.##.###  #.♣.♣♣♣♣♣...###.#  #####..♣♣♣..♣).♣##.## N|j E# #..#..♣♣♣....♣♣..#.# #### ###.....♣..@..♣.♣.#.## 635.6 (56.4) ..P###...#..♣♣....♣♣♣..#..## .........#....♣...♣..#.#...# .........##....♣.♣♣...##...# ..^.......##...[...♣..##...## ..........###.♣.♣....##....P## ..#.......#####....####....P.# .............#######.#.....P.## .................÷......N|jK"#N|jDN|j$N|jc _There is a stone staircase leading down here.N|jS 4N|j; N|j N6.6 (1.0) _N|jM N|j  5  You climb downwards.N|j  ~~~~~~....,,,,,,,  ~~~~~~~...,,,,,,,  ~~~~PP....,,,,,,,  ~P~**.~#.P*,,,,,, ....,♣...###***,, .....♣.....## **,  ............###**  ~............P#.#  N|j2 3........@......#*  ....P.###.......#  ...#*****###...#.  .,**,*,,,,***...Y *,,**,,,,,* *,,.Y N|j٤ ,**,,,,,,,****,{r YY 2 dream sheep (asleep) ,**,,,,,,,,* *,,, r   hell rat (asleep) ,**,,,,,,,,***,,, ,**,,,,,,,,,**,,,N|j8. 58.1 (2.5N|j<  _You encounter 2 dream sheep and a hell rat.You have a vision of a gate.N|j= a _There is a stone staircase leading up here.P|j "~~~~~~...., ~~~~~~~..., ~~~~PP...., ~P~**.~#.P*,,,,,, ....,♣...###***,, .....♣.....## **, .###** ~.P#.# .<#* ....P.###.# ...#****####...#..,**,*,,,,***...Y*,,**,,,,,* *,..Y.,**,****,rrY 3 dream sheep (asleep),**,* *,,r#rrr 4 hell rats (asleep)P|j A,**,***,,,. P|j r.You encounter a dream sheep and 3 hell rats.P|j BrrP|j P|jO ..P|j ).P|j ?Y.P|j C.YP|j= C.YP|je 3 ,,*,,,,,*,rYYY2 wandering)rrr 2 hell rats (wandering){P|j *The hell rat roars deafeningly! You hear a deafening roar! You hear a bleat!  You hear a howl! You hear a bellow!P|j L====9.3 (1.2P|j P|j 5 _The hell rat leaves your sight.Q|j[ ~~~~~~...., ~~~~~~~..., ~~~~PP....,* ~P~*♣.~#.P*, ....,♣...###***,,, .....♣.....## **,, .###**, ~.P#.#, .<.@....#** ....P.###.#, ...#****####...#Y.#.,**,*,,,,**#.....#*,,**,,,,,* *..Y.r.,**,****r.Y.,**,* *,rr#.rrrr 5 hell rats (4 wandering),**,***,.r.,**,**,,.##Q|j O.rQ|jͬ arrQ|j| Lr.Q|j Cr.Q|j I.rQ|j ?Y.Q|jx NrYQ|j Q|jk AY.Q|jɾ K.rQ|j/ 7,,,*,Q|j ~,,,,,rrrrr3Q|j H----40.5Q|j! Q|j Y _You encounter a hell rat.R|j L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S|j~~~~~~~~~~~#.########P#.##P.########...#..##.....#YYpoisoned)#rrrpoisoned)##dream sheep is poisoned.  The dream sheep bleatsS|j!  The dream sheep is poisoned.  The dream sheep bleats!  The dream sheep is poisoned. The hell rat is poisoned.  The hell rat roars deafeningly!S|ji~~~~~~~~~~~#########P#.##P.########...#..##.....####S|j  rrThe hell rat is poisoned. x4  Your orb unleashes a flurry of shooting stars!  The dream sheep looks even sicker. x2; The hell rat looks even sicker. x3S|jr.r.S|j!rS|j).S|j<Y.S|ji YYou hear a bellow!S|jOYrS|jnS|j?Y.S|j|Fr.S|j~S|jS|jMEr.S|jKr.S|jFr.S|j$vvvvY 4 dream sheep (1 poisoned, 2 very p…) 5 hell rats (2 poisoned, 3 very poi…)S|j29---====10Toxic -Star S|jS|j" \ _You encounter a dream sheep.U|jε ○vThe dream sheep is poisoned. The dream sheep looks even sicker. x2U|j>○vU|jH○vU|jG○vU|j2Y.Y.Y. YThe hell rat looks even sicker. x3U|j$<Y.U|jz.r.U|jCrvU|jU|jF Y 5 dream sheep (2 poisoned, 2 very r 4 hell rats (very poisoned, 1 ally tYou encounter a dream sheep.The shooting star hits the hell rat.U|j.3○U|j! r.The hell rat is almost dead.U|jDr.U|jG○vU|jj  The hell rat is knocked back. The shooting star hits the dream sheep.U|jq5○U|j1 v○The dream sheep is severely wounded.U|j&°°°°.°...#{rYU|j5D----2U|jI°°°°.° _The dream sheep is knocked back.U|jE  °The dream sheep looks even sicker.  The dream sheep looks as sick as possible! x2  The dream sheep is poisoned. The hell rat looks even sicker.U|j/1.U|j(9 .U|jG)nYou kill the hell rat! x2  The shooting star hits the dream sheep!U|j/ 4 dream sheep (2 poisoned, 1 very p 2 hell rats (very poisoned)V|jqr○○vV|j{6rr. YYou kill the dream sheep!Y.V|j}V|jTY.V|jdAY.V|j]YrV|j*0r.V|jڄV|jÑ °You encounter a dream sheep. x2  The shooting star hits the dream sheep!V|j[,YY1 distracted, 1 pois,r 3 hell rats (1 poisoned, 2 very pois…)V|j /○V|j++ ..°°...°†unaware, 1 poisone  You kill the dream sheep!V|jx35 1----3V|jvCh°°°V|jZJ8 _The dream sheep leaves your sight.W|ja  †The dream sheep bleats!  The dream sheep is poisoned. The dream sheep looks even sicker.  The hell rat looks as sick as possible! The hell rat looks even sicker. x2W|j Kr.W|j Kr.W|j 9Y.W|j 9Y.W|j^ @Y.W|j AY.W|jP ....Y.#{Y2 poisoned, 1 very p 2 hell rats (very poisoned)W|j g30---2==4W|j W|j L _You kill the hell rat!Y|j*5l  Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y|jRY|jTReally do that while emitting a toxic aura? Y - Yes  N - NoZ|j}Z|jZ|jR~~~~~~....,,,,,,,,,MazurkaHog the Fencer~~~~~~~...,,,,,,,,,Barachi of Ashenzari *****.~~~~PP....,,,,,,,*,Health: 115/115 ========================~P~*♣.~#.P*,,,,,,,*Magic: 30/33 =====================---....,♣...###***,,,,AC: 12Str: 9Doom: 45% .....♣.....## **,,,EV: 16Int: 25  ............###**,,SH: 0Dex: 17~............P#.#,,XL: 15 Next: 92% Place: Lair:5........<.@....#**,Noise: ==-------  Time: 29644.5 (0.0)Z|j....P.###.....Y.#{Yo) +5 scimitar "Bound Gnosis" {flame, Bglg...#****####rY.#Y.#Throw: 37 boomerangs.,**,*,,,,**#..†Y.#Toxic -Star *,,**,,,,,* *r.....,**,,,,,,,****.....YYYY 4 dream sheep (2 poisoned, 1 very p…),**,,,,,,,,* *,..#.rr 2 hell rats (very poisoned),**,,,,,,,,***,....,**,,,,,,,,,**,,.##The dream sheep is poisoned. The dream sheep looks even sicker.  The hell rat looks as sick as possible! The hell rat looks even sicker. x2 _You kill the hell rat!Casting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.Z|jZ|jz'Z|jñZ|j. _[|j †  The hell rat looks as sick as possible! The hell rat looks even sicker. x2 _You kill the hell rat!asting: Olgreb's Toxic Radiance (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dream sheep looks even sicker.[|j †You kill the dream sheep!The dream sheep looks even sicker.[|j .You kill the hell rat!Your toxic aura wanes.[|j` mYY.[|j Y.You kill the hell rat![|j ;Y.[|j \,3 very poisoned)[|j n4 --5.5 (1[|j [|j, k _The dream sheep "Baaaas" balefully.^|j|L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^|j |Y.Y.^|ji 4Y.^|j) GY†^|j UHH, 1 a…)H   guardian sphinx (summoned)H   sphinx marauder (summoned)^|j 23-----====6^|j ^|j ! ; _A pair of sphinxes answers your call!_|jyL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`|j^tY.Y.`|j:a@Y.`|jb>Y.`|jb<<H`|j`c:.H`|jrWed, sheltered)ed, sheltered)W   martyred shade (summoned)`|js19--------===-7`|j|`|jC _You call forth a shade to shield your allies.a|j}BV Y.You hit the dream sheep. You burn the dream sheep.  The dream sheep is severely wounded.Y.Y†a|jah †The dream sheep closely misses you.Your guardian sphinx bites the dream sheep!!HW 3 dream sheep (2 very poisoned, 2 ala|j| 3---8.2 (0.7a|jGa|j+K _The dream sheep dies!c|jW0 ?.Hc|j0 ;.Hc|j4 @Y.c|jz5 N.Wc|jMB :1 poisoned, 1 very poc|jFC 20=----9.2 (1.0c|jL c|jQ l _The dream sheep barely misses your sphinx marauder. x2d|j . _The dream sheep dies! _The dream sheep barely misses your sphinx marauder. x2  Your guardian sphinx misses the dream sheep. x2  Your guardian sphinx closely misses the dream sheep.  Your sphinx marauder pounces on the dream sheep.  The air twists around and strikes the dream sheep!!d|ji D.Yd|j  2 dream sheep (1 poisoned, 1 ally tar  The dream sheep dies!d|j\$ U 450d|j. d|jP2 E _The dream sheep headbutts your sphinx marauder!e|j? †Your sphinx marauder pounces on the dream sheep.  The air twists around and strikes the dream sheep!!e|jM.  Your guardian sphinx bites the dream sheep!guardian sphinx claws  Your guardian sphinx claws the dream sheep!e|j{h#H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)35=1e|j֜a _The dream sheep dies!f|jf|jT'f|j2f|j8f|jf|j f|jcf|j&j1==f|jgf|jf|jf|j[f|jO,f|jf|jo!,f|j$f|j2O=f|j5f|jGf|jHM2=f|jJf|jX,f|jZf|jjf|jwkf|jmf|ju},f|jtf|jؕm3=f|jrf|jʧ,f|jf|j,f|jef|jf|j5f|jf|jc4=f|jf|j § _You start resting.f|j §Your sphinx marauder disappears in a puff of smoke!f|jtf|jCf|j` f|jF,f|j f|j3,f|j6f|jHB § _Your guardian sphinx disappears in a puff of smoke!f|jQO=f|jSf|jPdf|j*eK5=f|jff|j,wf|jwf|jyf|j,f|jf|j,f|jǟf|j96f|j2=f|j"f|jX,f|j޽f|jr,f|j{f|jBf|jf|jD7=f|jNf|j>f|jf|jf|ju ,f|j f|j ,f|jL! f|j. f|j./ 9=f|j1 f|j? f|j1@ K8=f|j B f|jO ,f|jNQ f|ja ,f|jcd f|jdq ,f|j+s f|j ~9==f|jdž f|j f|je f|j f|j f|j! f|j~ f|j^ f|j f|j f|j w _Your martyred shade disappears in a puff of smoke!f|j ;30=†--..hh   wolf (wandering)91.2 (40.0)f|j f|j F--2.2 (41f|j f|jm U _You encounter a wolf.g|jW ~.., ~~~~PP....,*, ~P~*♣.~#.P* ....,♣...###***,,,, .....♣.....## **,,, .......#*#,, ~P#.#,, ..g|j <..††..##*, ....P.###..@....#,Y ...#****####††.#..# .,**,*,,,,**#..†..# *,,**,,,,,* *.......,**,,,,,,,****....h,**, *...#..,**,***,....#,**,,..### .#g|jt Ch.g|jI ,.g|j ,,,*,{,,,,,,,,,,,,,,,,,*,.#**g|j 03.4 (1.2)g|j g|jc h|j~..., ~~~~PP....,*,, ~P~*♣.~#.P*,*, ....,♣...###***,,,,* .....♣.....## **,,,, .###*#,{, ~.P#.#,,, .<..††..##*,, ....P.###...@...#,Y, ...#****####††.#..#, .,**,*,,,,*##..†..#, *,,**,,,,,* *.,**,***#.,**,* *...#.,**,***.....#.,**,**...###,*..#**h|j+,,*{,,**,,,,,,{,,,,,h|j,'4.6h|j4h|j8h|j~~~~PP....,*,,, ~P~*♣.~#.P** ....,♣...###***,{,,** .....♣.....## **,,,,, .......####,,,, ~P#.#,,,, ..<..††..##*,,, ....P.###.......#,Y{, h|j@\...#****####†@.#..#,, .,**,*,,,,*##..†..#,, *,,**,,,,,* #.........,**,,,,,,,**##,**, *...#,**,***.....#,**,...###,h|j ,,#..#**, ..#h|jT,*,,,***,{,,{,,,,,,,,,,,,,,,,,**,..#*,,,h|j'5.8h|j%h|jx _You see here a dream sheep corpse.h|j ~P~*♣.~#.P*** ....,♣...###***,,,,***#.....♣.....## ,P#.......####,,{.P#~P#.#,{..h#..<..††..##*.........P.###.......#...., ...#****####††.#..#,,, .,**,*,,,,*##.@†..#,,, *,,**,,,,,* #..........,**,,,,,,,**#,**, #...#,**,**#.....#,**,#...###,h   wolf (wandering) ,.#..#**, *#,..#*,,, ...h.h|j ..h|j n *{{,h,h|j ,,,,,,,,*,,,,,...,*,,,You encounter a wolf.h|jX U1=7.0h|j. h|j 1 _The wolf leaves your sight.i|j(....,♣...###***,,,{*###  .....♣.....## **,{,hPP#  .......####,,..P#  ~P#.#,....#  ........<..††..###.....  i|j....P.###.......#....,,  ...#****####††.#..#,,,...,**,*,,,,*##..†..#P...P*,,**,,,,,* #..@........,**,,,,,,,**##,**, #...#.....#i|j ,**,**#.....#...#,**,#...###,..P ,i|jt.#..#**,h   wolf (wandering) i|j^*#...#*,,,,i|jR*,,,,....,*,,, i|j.....i|jD0.i|j,h.PP#*****,*,,*,,,,....*,,,,*i|j'8.2i|j=i|j1 _The wolf leaves your sight.i|jTH ....,♣...###***,,,{####, .....♣.....## **,{..PP#* .#####,...P#* ~.P#.#,....#* .<..††..###.....* ....P.###.......#....,,## ...#****####††.#..#,,.. i|jH A.,**,*,,,,*##..†..#P...P# *,,**,,,,,* #.# ,**,**##.# ,**,* #...#.....# ,**,**#.....#...# ,**,i|jUI *#...###,..P#,.#..#**,,..#,##...#*,,,,..,,,*,,,,....,*,,,*.,,*,,,.i|jI !i|j?a l,,*,**,*,i|jb '9.4i|j4j i|jm i|j ,♣...###***,,,.####,, ♣.....## **,,..PP#** .#####,...P#*, ..P#.#,....##* <..††..###.....#* P.###.......#......##****####††.#..#,.....# ,**,*,,,,*##..†..#P...P# ,,**,,,,,* #.i|j # **,**##.## **,* #...#.....#, **,**#.....#...#* **,*#...###...P#,.#..#**,...#,##...#*,,,..,,,*,,,.....,*,,.#.,,*,,,.....*,,,,#..i|j' =,,,,*,i|j A,,****i|j )700.6i|j i|j ! j|j'♣.....## **,,..PP#**, ......#####,...P#*,, P#.#,....##*, <..††..###.....#** P.###.......#......### #****####††.#..#......# **,*,,,,*##..†..#P...P#, ,,,,* #...........#, *,,,,,,,**#j|j##, , #...#.....#,* ,**#.....#...#** ,#...###...P#*  ,..#..#**,#* .##...#*,,.....j|j'*.,,.....,*,,.#*,,......*,,,.#. #... . j|j0,,,,,,,,,,,,,,,#...,****,,,.*j|jSr2==1.8j|j|j|jTj|j......#####,...P#*,,, P#.#,....##*,, <..††..###.....#**, P.###.......#......###, #****####††.#..#......#, *,*,,,,*##..†..#P...P#,, ,,,,* #...........#,, ,,,,,,**###,, , #...#.@...#,*, ,**#.....#...#**, ,#...###...P#*, ,...#..#**....#*,  .##...#*,......,*.,......,*...#....*,.......*,...#. ,#...,****....* Pj|j& ...# ,,,,,,,,,,,,,,,,,***,,P...#,3.0j|j"j|j VP#.#.....##*,,, <..††..###.....#**,, P.###.......#......###,, ****####††.#..#......#,, ,*,,,,*##..†..#P...P#,,, ,,,,* #...........#,,, ,,,,,,**##.##,,,  #...#.....#,*,, **#.....#@..#**,, #...###...P#*,, ...#..#*#....#*,,  .##...#*.......,, *.,......,#...#....*,.......*....#....( ,#...,***#....*,,,***,.P...#, ...... j|j ,,,,,,,,,,,,,,,*****,,4.2j|jY j|j - _Found 4 poisoned darts.k|jǛ<..††..##**,,, ###.......#......###,,, ***####††.#..#......#,,, ,,,,*##..†..#P...P#,,,, ,,,,* #...........#,,,, k|jf6,,,,,**##..##,,,,  #...#.....#,*,,, **#.....#...##*,,, #...###.@.P#*,,, ...#..#*#....#*,,, .##...##........,, k|j֜*.,.......#...#......*,.......#....#....(.k|j*v ,#....####....*....#D   eight-headed hydra (wandering),P.***,.P...#,...#.*****......,...D .....## .k|j|S.Dk|j****,,***,,***,**,k|jr3==5.4k|jk|jd _You encounter an eight-headed hydra.k|jR y###.......#......###,,,* **####††.#..#......#,,,* ,,,,*##..†..#P...P#,,,,* ,,,,* #...........#,,,,, **##...##,,,,,  #...#.....#,*,,,* **#.....#...##*,,,* #...###...P#*,,,* ...#..#*#..@.#*,,,, .##...##............*.,.......#...#.......*,.......#....#....( ,#....####....*....##,P.***,.P...#....# .****#......,.***,*.....##*..D.# ......# ..##k|j[X S.Dk|jX_ 0.k|jt ***********,,,k|jbv '6.6k|jɀ k|j k|j1 *####††.#..#......#,,,** ,,,*##..†..#P...P#,,,,** * #...........#,,,,,* **##...##,,,,,*  #...#.....#,*,,,** **#.....#...##*,,,* #...###...P#*,,.##k|j {...#..###....##....##.##...##....@......./*.,.......#...#P*,.......#....#....(..P  ,#....####....#....##P,P.***..P...#....#*.***##...........# D   eight-headed hydra (wandering)***,*.....##*....# Y   yak (wandering) **......#,,...###....Y. .D#k|j1 YYou encounter a yak.Found a wand of roots (5).k|j CY.k|j *Yk|j0 CD.k|j *,,****,**YYY 3 yaks (2 wandering)*k|jc c*,,,D..#*,k|j '7.8k|j~ k|j W _You encounter a yak. x2k|j/> ,,*##..†..#P...P#,,,,##, * #...........#,,,..#, **###,,,..**  #...#.....#,*,..#** **#.....#...##*,..# * #...###...P#*...##* ...#..###....##....###.##...##............/*.,.......#...#P.k|j%? 2*,.......#....#....(..P  ,#....####....#....##P.,P.***..P...#....#*, .***##.......***,*.....###....#*  **.....Y#,,...##* Y 4 yaks (3 wandering)*#.Y..Y.,,,D..#*, ^..YP. ...#k|jM E.Yk|jwO BY.k|jaS .YYou encounter a yak.k|jT D  The yak gores the bush!k|jLU k|jZ 1.k|jEi c ,,,,,,,,k|ji ,YYYY 4 yaks (3 wandering)D,{,,,,,,...#*,,You encounter a yak.k|jl '9.0k|jx k|j3| 0 _The yak leaves your sight.k|j, * #...........#,....#,, **###,....**,  #...#.....#,*...#**, **#.....#...##*...# *, #...###...P#*...##*, ...#..###....##....### .##...##............/#P *.,.......#...#P.. *,.......#....#.@..(..P k|j< k ,#....####....#....##P..,P.**#..P...#....#*,, .***##....... ***,#....Y### **......#,D...##*,*#......,{,...#*,,,^.YYPY,, ...♣k|j} 3,,,,,*{,,,{,,{,,,,,,,**,,,,*,...♣*,,,k|jY D=10.2k|j k|j l|j * #....#.....#,,, **##..##.....**,, * #...#.....#,#...#**,, **#.....#...###...# *,, *#...###...P##...##*,, ...#..###....##....###* .##...##..../#P# .,.#...#.P. ,.#....#..@.(..PP. ,#....####....#....##P.l|jr ,,P.**#..P..{#....#*,,, ,.***##...........#*,, ***,#....Y#**......#{.*#.....{,,.,^.YYPY,,.,**,,,,*.l|j 1Dl|j 1Yl|j ,,,,**.,,,{.#,,l|j =D   eight-headed hydra (wandering){.,Y   yak,,l|j '1.4l|j l|jM m|j,  #...........#.....#,,,, ##.........##.....**,,, * #...#.....#,#...#**,,, **#.....#...###...# *,,, *#...###...P##...##*,,* ...#..###....##....###** .##...##.../#P# ,.#...#.m|j- pP...# .#....#...@(..PP..# #....####...Y#....##P...# ,,P.**#..P...#....#*,,,P#,.***##...........#*,,, ***,#.....**....Y.#,....##*,,, *#....{.,,D...#*,,,, YY 3 yaks (2 wandering),^.YYPY,.,**,,,,#m|j(. !m|j< 0Ym|j= BY.m|j> CY.m|j@ 1.m|jB JD.m|jOQ **,**,Y*{m|jQ *D.,.,,,,,*You encounter a yak.m|jCS '2.6m|j] m|ja 0 _The yak leaves your sight.n|jw2 n|j4 #.#.....#,,,,* ##.........##.....**,,,*  #...#.....#,#...#**,,,, #.....#...###...# *,,,* *#...###...P##...##*,,** #..###....##....###** ##...##../#P## .#...#.P...# #....#Y...@..PP..# ....####....#....##P...# P.**#..P...#....#*,,.P# ,.***##.....#*,,,P#***,#...Y.###....#*,,,***.....{#,.D..##*,,,* *#..YY..,.....#*,,,,, ,^...PY.,**,,,.Y.n|j5 .YD..Yn|j@ *,,,**Y*.,,,*n|j2C '3.8n|j2N n|j7O ) _The yak leaves your sight.n|jS   You encounter a yak. _The yak leaves your sight.  You encounter a yak. _The yak leaves your sight. _You see here 4 poisoned darts.o|j c  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o|jp Y.A pair of sphinxes answers your call!o|j .D..Yo|j H{.#...HY(ally target)Y 2 yaks (1 ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)o|j!~26------====40o|jb,o|j?9 _You hear a bellow! The yak bellows!p|jL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j CY.p|j .YThe eight-headed hydra bites your guardian sphinx.  The eight-headed hydra bites your guardian sphinx!  The eight-headed hydra bites your guardian sphinx but does no damage.  The eight-headed hydra bites your guardian sphinx.  The eight-headed hydra bites your guardian sphinx!  The eight-headed hydra barely misses your guardian sphinx.p|j7 :H.p|j>  W.{DD  distracted, ally …){ , sheltered(…)The eight-headed hydra bites your guardian sphinx!  Your guardian sphinx bites the eight-headed hydra.  Your guardian sphinx claws the eight-headed hydra!p|j@ 2--------===-5p|j$ p|j2 H _Your guardian sphinx claws the eight-headed hydra.q|jf y YYou hit the yak. You burn the yak.q|j ;.Yq|jӐ *Yq|j 1Yq|j  q|j †yak gores you!!!  r sphinx marauder pounces on the yak!  The open air twists around violently and strikes the yak!!q|jڽ `{.DYYD  ally target).YY 4 yaks (1 ally target) q|j 06-- -6.5 (0.7q|j q|j C _The yak dies!t|j#.*##.........##.....**,,,*, * #...#.....#,#...#**,,,,, **#.....#...###...# *,,,*, ,*#...###...P##...##*,,*** ...#..###....##....###*# ##...##............/#P## ,.......#...#....H..P...#.#...†(.WPP..# #....####....#..@.##P...# ,,P.**#..P.{.#...H#*,,.P#*  ,.***##..Y.YY..D..#*,,,P#  ***,#...Y.###....#*,,,** **....Y.#,....##*,,,*,t|j$ *#......,.....#*,,,,,, ,^...PY......#*,,,,,, ,**,,,.#....♣*,,,,** ....#.♣♣ t|jZ.=.Yt|j)/zY..Yt|j/*Yt|j90t|j0t|j2LD.t|j@.Y 5 yaks (1 ally target)*,,******t|jH7*t|j}&  Your sphinx marauder roars an obscure riddle with a strange tongue.t|j .The yak struggles to resist.  Your guardian sphinx bites the eight-headed hydra!t|jEW.t|jy Y..YYYYY 5 yaks (1 ally target)H   guardian sphinx (summoned, sheltered)H   sphinx maraudered, sheltered)W   martyred shade (summoned)t|j7--27-7.7 (1.2t|jt|jR _The eight-headed hydra dies!u|jDm  #...#.....#,#...#**,,,, **#.....#...###...# *,,,* ,*#...###...P#*,,*** ...#..###....##....###*# ##...##............/#P## ,.......#...#....H..P...# .#.u|j'n †(W.PP..# #....####....#....##P...# ,,P.**#..P...#Y.@H#*,,.P#*  ,.***##....YY.....#*,,,P# ***,#....Y###..** **....Y.#,....#,#......,.....#*,,,,, ,^...PY. 4 ,**,,..#....♣*,,,,** *,.....#.♣♣****** u|jo #.. .P#♣♣ u|jt ;H.u|j;u E.Hu|j w x.YY.u|jx s.YY.u|j${ Q.Wu|j~ t 3---u|j Ashenzari invites you to partake of a vision and a curse of fortitude anddevices.u|j /  --more--w|jq{*#..,w|jׂ; --8.9 _w|jw|jpw|j4 H.You slash the yak! You burn the yak.w|jN B†Hw|j .YThe yak is moderately wounded.w|j 7.Yw|j+ ;.{w|j, =8==9.6 (0.7w|j4 w|j: u _The yak closely misses you. The yak gores your guardian sphinx!x|j^ .You hit the yak. You burn the yak.  The yak is heavily wounded.Your guardian sphinx bites the yak!!x|jPC.Hx|j W.The yak dies!The yak misses your sphinx marauder.x|j\{, 3x|jg1 8=20.3x|jx _The yak closely misses your sphinx marauder.y|j,**#.....#...###...# *,,,* ,*#...###...P#*,,*** ...#..###....##....###*# ##...##............/#P## ,.......#...#P... .#.†(..PP #....####....#.HW.##P. ,,P.**#..P...#YH..##,,.P#*  ,.***##.....YY.@..#*,,,P# ***,#.....###..** **....Y.#Y....#,#............#*,,,,, ,^...P.. ,*#....#....♣*,,,,**Y 4 yaks (1 wandering, 1 ally target) ♣......#.♣♣****** ♣#....P#♣♣  ♣♣♣♣♣♣ y|jE+ .YYour guardian sphinx bites the yak! Your guardian sphinx claws the yak!  Your guardian sphinx barely misses the yak.Your sphinx marauder pounces on the yak!y|j9.Yy|jy|jYy|jΤA.Hy|j?W.y|jG 2*y|jPThe confined air twists around weakly and strikes the yak!y|j:*y|j Y1 confused, 1 distracted, 2…)Your sphinx marauder roars an obscure riddle with a strange tongue.y|jG 8Yy|j >-1.5 (1.2y|j E _The yak appears confused.z|j:py .You slash the yak! You burn the yak.z|j.Y..Y .You kill the yak!Your guardian sphinx bites the yak!!.YY 2 yaks (1 confused, 1 ally target)z|je94= z|ju59=2.2 (0.7z|j)z|jAC _The yak dies!z|jr .HYou slash the yak! You burn the yak.z|j N.Wz|j{ -9 _The yak is moderately wounded.{|jV .HYou hit the yak. You burn the yak.{|jAn _The yak is moderately wounded. hit the yak. You burn the yak.  The yak is heavily wounded.The yak closely misses your sphinx marauder.  The yak barely misses you.r sphinx marauder pounces on the yak!{|jfoP--3.6{|jf _The confined air twists around weakly and strikes the yak!{|j9| .You slice the yak!! You burn the yak.{|jCq Y.You kill the yak!{|j FM.W{|jRq..   yak ({|j'ZW ==4.3{|jd{|j|he _Your sphinx marauder completely misses the yak.}|jc=H.}|jt8 }|juz10=--5.3 (1.0}|j#}|j|8 _The yak gores your martyred shade!}|jK IW.}|jrM 7.Y}|jv ---6~|j{,§~|j §Your sphinx marauder disappears in a puff of smoke!~|j<;.Y~|jK.W~|jga.W   martyred shade (summoned)1=5=-7~|jD i _Your guardian sphinx disappears in a puff of smoke!|jۯs,**#.....#...###...# *,,,*, ,,*#...###...P##...##*,,*** ,...#..###....##....###*# ,.##...##...../#P## .,.#...#.P...# ,.#....#...†(..PP..# ,#....####....#....##P...#  ,,P.**#..P...#....##,,.P#*|j ,.***##.....WY@...#*,,,P# ***,#.....###....#*,,,** **....Y.#.....##*,,,*, *#............#*,,,,,, ,^...P.......#*,,,,,, ,*#....#....♣*,,,,** ♣......#.♣♣****** ♣#....P#♣♣ |jȰ[ ♣♣♣♣♣♣*|j7O§**|j4=8.5 (1.2|j|jP _The yak barely misses you.|j8 y .You slash the yak! You burn the yak.|jQ! §§@§.§W   martyred shade (summoned)|jF" |j- ,**#.....#...###...# *,,,*,MazurkaHog the Fencer ,,*#...###...P##...##*,,***Barachi of Ashenzari *****. ,...#..###....##....###*#Health: 111/115 =======================- ,.##...##............/#P##Magic: 25/33 ==================------ .,.......#...#.......P...#AC: 12Str: 9Doom: 41% ,.......#....#...†(..PP..#EV: 16|j. Int: 25  ,#....####....#....##P...#SH: 0Dex: 17  ,,P.**#..P...#..§.##,,.P#*XL: 15 Next: 100% Place: Lair:5,.***##.....W§@§..#*,,,P#Noise: ==-------  Time: 29729.2 (0.7)***,#.....###....#*,,,**o) +5 scimitar "Bound Gnosis" {flame, Bglg**....Y.#..§..##*,,,*,Throw: 37 boomerangs*#............#*,,,,,,-Star ,^...P.......#*,,,,,,,*#....#....♣*,,,,**W   martyred shade (summoned)*♣......#.♣♣*******♣#....P#♣♣♣♣♣♣♣♣* _Your sphinx marauder completely misses the yak. |j=/ Y_The yak gores your martyred shade!  Your sphinx marauder disappears in a puff of smoke! _Your guardian sphinx disappears in a puff of smoke! _The yak barely misses you.You slash the yak! You burn the yak.|j0  _You kill the yak!You have reached level 16!|j? /  --more--|j5$ p8/1224-66 0% |j. |j6 P _You feel clever.|j:|j? Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call Imp|j`@Summoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - FreezeIce1%1  e - Poisonous VapoursAlchemy/Air1%|j@T1  f - Frozen RampartsIce1%3  g - Summon Ice Beast|j@AIce/Summoning1%3  h - Dimensional Bullseye|j@Hexes/Translocation1%|jA4  i - Summon ForestSummoning/Translocation 1% 5  j - Yara's Violent UnravellingHexes/Alchemy|jZA1% 5  k - Leda's LiquefactionAlchemy/Earth2% 4  l - FoxfireConjuration/Fire|jA?3%1  m - Magic DartConjuration3%|jA71  n - ShockConjuration/Air3%|jA!1  o - Soul Splinter|j.B^Necromancy3%1  p - Construct Spike LauncherForgecraft4%|jiBZ2  q - Grave ClawNecromancy4%2  r - Momentum Strike|jBbConjuration/Translocation 4%2  s - Sublimation of BloodNecromancy4%|jB2  t - Mephitic CloudConjuration/Alchemy/Air 4% 3  u - ScorchFire|jC;5%2 5 spell levels left |jMC][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|jK  g - Summon Ice BeastIce/Summoning 1% 3  h - Dimensional BullseyeHexes/Translocation14  i - Summon Forest Summoning/Translocation 1% 5  j - Yara's Violent Unravelling|jHexes/Alchemy1% 5  k - Leda's LiquefactionEarth2% 4  l - Foxfire Conjuration/Fire31  m - Magic Dart Conjuration 31  n - ShockConjuration/Air 3% 1|jo - Soul SplinterNecromancy3% 1  p - Construct Spike Launcher Forgecraft 4% 2  |j tq - Grave Claw Necromancy 4% 2  r - Momentum StrikeTranslocation 4|j7I2  s - Sublimation of BloodNecromancy 42  |jbt - Mephitic Cloudlchemy/Air 4% 3  u - Scorch Fire |j52  v - Teleport Other Translocation9% 3  w - Vampiric Draining|j9% 3  x - Fulminant PrismAlchemy 9% 4  y - Volatile Blastmotes Fire/Translocation|j10% 3  z - Swiftness Air11%|jA - Cigotuvi's PutrefactionNecromancy/Air32% 4|j+ n - ShockConjuration/Air 3% 1  w - Vampiric DrainingNecromancy9% 3B - Rending Blade|j8fConjuration/Forgecraft 32% 4  C - AirstrikeAir34% 4  D - Curse of AgonyNecromancy63% 5  E - EnfeebleHexes1% 7  F - DiscordHexes4% 8  G - Ozocubu's Refrigeration Ice56% 7|j%|j! |j> +  w - Vampiric DrainingNecromancy9% 3  x - Fulminant PrismConjuration/Alchemy 9% 4|jd - FreezeIce1%1  e - Poisonous VapoursAlchemy/Air1%1  f - Frozen RampartsIce|jT1%3  g - Summon Ice BeastIce/Summoning1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Summon ForestSummoning/Translocation 1% 5j - Yara's Violent UnravellingHexes/Alchemy|jʘ1% 5  k - Leda's LiquefactionAlchemy/Earth2% 4  l - FoxfireConjuration/Fire|j3%1 |j w x - Fulminant PrismConjuration/Alchemy 9% 4|jx 0b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  h - Dimensional Bullseye Hexes/Translocation 1% 4  i - Summon Forest|jx ^Summoning/Translocation 1% 5|j6g(Ma - Summon Small MammalSummoning0%1  g - Summon Ice BeastIce/Summoning 1% 3  h - Dimensional Bullseye Hexes/Translocation 1% 4|j g g - Summon Ice BeastIce/Summoning 1% 3  j - Yara's Violent Unravelling Hexes/Alchemy 1% 5v - Teleport OtherTranslocation9% 3  w - Vampiric DrainingNecromancy9% 3  x - Fulminant PrismConjuration/Alchemy9% 4|j |ja v - Teleport OtherTranslocation 9% 3y - Volatile BlastmotesFire/Translocation10% 3  z - SwiftnessAir11% 3  A - Cigotuvi's PutrefactionNecromancy/Air32% 4  B - Rending BladeConjuration/Forgecraft 32% 4  C - AirstrikeAir34% 4  D - Curse of AgonyNecromancy63% 5  E - EnfeebleHexes1% 7  F - DiscordHexes4% 8  G - Ozocubu's Refrigeration Ice56% 7|j2|j|j,**#.....#...###...# *,,,*,MazurkaHog the Fencer ,,*#...###...P##...##*,,***Barachi of Ashenzari *****. ,...#..###....##....###*#Health: 118/122 =======================- ,.##...##............/#P##Magic: 25/34 =================------- .,.......#...#.......P...#AC: 12Str: 9Doom: 41% ,.......#....#...†(..PP..#EV: 16Int: 26  ,#....####....#....##P...#SH: 0Dex: 17  ,,P.**#..P...#..§.##,,.P#*XL: 16 Next:  0% Place: Lair:5,.***##.....W§@§..#*,,,P#Noise: ==------- [|j40m Time: 29729.2 (0.0)***,#.....###....#*,,,**o) +5 scimitar "Bound Gnosis" {flame, Bglg**....Y.#..§..##*,,,*,Throw: 37 boomerangs*#............#*,,,,,,-Star ,^...P.......#*,,,,,,,*#....#....♣*,,,,**W   martyred shade (summoned)*♣......#.♣♣*******♣#....P#♣♣♣♣♣♣♣♣* _Your guardian sphinx disappears in a puff of smoke! _The yak barely misses you.You slash the yak! You burn the yak. _You kill the yak!You have reached level 16! _You feel clever.|jP  Okay, then.|j'|j|j. _|jm|j r Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - FreezeIce1%1  e - Poisonous VapoursAlchemy/Air1%1  f - Frozen RampartsIce1%3  g - Summon Ice BeastIce/Summoning1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Summon ForestSummoning/Translocation 1% 5  j - Yara's Violent UnravellingHexes/Alchemy1% 5  k - Leda's LiquefactionAlchemy/Earth2% 4  l - FoxfireConjuration/Fire|js3%1  m - Magic DartConjuration3%1  n - ShockConjuration/Air3%1  o - Soul SplinterNecromancy3%1  p - Construct Spike LauncherForgecraft4%2  q - Grave ClawNecromancy4%2  r - Momentum StrikeConjuration/Translocation 4%2  s - Sublimation of BloodNecromancy4%2  t - Mephitic CloudConjuration/Alchemy/Air 4% 3  u - ScorchFire5%2 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|ji- g - Summon Ice BeastIce/Summoning1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Summon ForestSummoning/Translocation 1% 5  j - Yara's Violent UnravellingHexes/Alchemy1% 5  k - Leda's LiquefactionAlchemy/Earth2% 4  l - FoxfireConjuration/Fire3%1m - Magic Dart Conjuration3n - Shock Conjuration/Air31  o - Soul Splinter Necromancy31  p - Construct Spike LauncherForgecraft42  q - Grave Claw Necromancy 42  r - Momentum StrikeConjuration/Translocation 42  s - Sublimation of BloodNecromancy 42  t - Mephitic Cloud Conjuration/Alchemy/Air 4% 3  u - Scorch Fire5% 2  v - Teleport Other Translocation93  w - Vampiric Draining Necromancy 93  x - Fulminant PrismAlchemy9% 4  y - Volatile BlastmotesFire/Translocation10% 3  z - SwiftnessAir 11% 3  A - Cigotuvi's Putrefaction/Air32% 4|jO m - Magic DartConjuration3% 1  u - ScorchFire5% 2B - Rending BladeConjuration/Forgecraft 32% 4  C - AirstrikeAir34% 4  D - Curse of AgonyNecromancy63% 5  E - EnfeebleHexes1% 7  F - DiscordHexes4% 8  G - Ozocubu's Refrigeration Ice56% 7|j G  u - ScorchFire5% 2  v - Teleport OtherTranslocation 9% 3|j|j b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - FreezeIce1%1  e - Poisonous VapoursAlchemy/Air1%1  f - Frozen RampartsIce1%3  g - Summon Ice BeastIce/Summoning1%3  h - Dimensional Bullseye Hexes/Translocation 1% 4i - Summon ForestSummoning/Translocation 1% 5  j - Yara's Violent UnravellingHexes/Alchemy1% 5  k - Leda's LiquefactionAlchemy/Earth2% 4  l - FoxfireConjuration/Fire3%1  v - Teleport OtherTranslocation 9% 3|jc(Ma - Summon Small MammalSummoning0%1  g - Summon Ice BeastIce/Summoning 1% 3  h - Dimensional Bullseye Hexes/Translocation 1% 4|j [?25h[?0c[?25l[?1c|j?Search for what? (regex)|jw&I|j"&c|j&e|jV=Spells (Memorise)TypeFailure LevelEnsorcelled HibernationHexes/Ice2Freeze Ice 11Frozen Ramparts Ice 13  d - Summon Ice BeastIce/Summoning 1% 3  e - Ozocubu's Refrigeration Ice56% 7 |jMatches: Ice[Esc] clear|j] Summon Small Mammal Summoning1Call ImpSummoning02Ensorcelled HibernationHexes/Ice02  d - FreezeIce1% 1  e - Poisonous VapoursAlchemy/Air1% 1  f - Frozen RampartsIce1%3  g - Summon Ice BeastIce/Summoning 1% 3h - Dimensional BullseyeHexes/Translocation|j_ H1%4  i - Summon ForestSummoning/Translocation 1% 5  j - Yara's Violent UnravellingHexes/Alchemy1% 5  k - Leda's LiquefactionAlchemy/Earth2% 4  l - FoxfireConjuration/Fire3%1  m - Magic DartConjuration3%1  n - ShockConjuration/Air3%1  o - Soul SplinterNecromancy3%1  p - Construct Spike LauncherForgecraft4%2  q - Grave ClawNecromancy4%2  r - Momentum StrikeConjuration/Translocation 4%2  s - Sublimation of BloodNecromancy4%2  t - Mephitic CloudConjuration/Alchemy/Air 4% 3  u - ScorchFire5%2 [Esc] exit|j,|j|j,**#.....#...###...# *,,,*,MazurkaHog the Fencer ,,*#...###...P##...##*,,***Barachi of Ashenzari *****. ,...#..###....##....###*#Health: 118/122 =======================- ,.##...##............/#P##Magic: 25/34 =================------- .,.......#...#.......P...#AC: 12Str: 9Doom: 41% ,.......#....#...†(..PP..#EV: 16Int: 26  ,#....####....#....##P...#SH: 0Dex: 17  ,,P.**#..P...#..§.##,,.P#*XL: 16 Next:  0% Place: Lair:5,.***##.....W§@§..#*,,,P#Noise: ==------- [|j 40m Time: 29729.2 (0.0)***,#.....###....#*,,,**o) +5 scimitar "Bound Gnosis" {flame, Bglg**....Y.#..§..##*,,,*,Throw: 37 boomerangs*#............#*,,,,,,-Star ,^...P.......#*,,,,,,,*#....#....♣*,,,,**W   martyred shade (summoned)*♣......#.♣♣*******♣#....P#♣♣♣♣♣♣♣♣* _The yak barely misses you.You slash the yak! You burn the yak. _You kill the yak!You have reached level 16! _You feel clever. _Okay, then.  You slash the yak! You burn the yak. _You kill the yak!  You have reached level 16! _You feel clever.Okay, then.  |j|j . _|jX* #...#.....#,#...#**,,,,, **#.....#...###...# *,,,*, *#...###...P##...##*,,*** ...#..###....##....###*# ##...##....../#P## #...#.......P...# .......#....#...†(..PP..# #....####....#....##P...# ,,P.**#..P...#..@.##,,.P#*  ,.***#W§§§..#*,,,P# ***,#.....###....#*,,,** **....Y.#..§..##*,,,*, *#.......|j,^...P.......#*,,,,,, ,*#....#....♣*,,,,*♣......#.♣♣*******♣#....P#♣♣|j2§|jZU....§....9--30.4 (1.2 _Your martyred shade disappears in a puff of smoke!|j J##.........##.....**,,,*,  #...#.....#,#...#**,,,,, *#.....#...###...# *,,,*, *#...###...P##...##*,,*** ..#..###....##....###*# ##...##....../#P## #.......P...# ......#....#...†(..PP..# ....####....#...@##P...# |j e,P.**#..P...#....##,,.P#* ,.***##...........#*,,,P#  ***,#.....###..§.#*,,,** **......#.....##*,,,*,*#.......,^...P.......#*,,,,,,,*#....#....♣*,,,,*♣......#.♣♣******|j 3.|j ^6=--1.6|j* |j |j%W ..#.....#,,,,** #.........##.....**,,,*, #...#.....#,#...#**,,,,, #.....#...###...# *,,,*, #...###...P##...##*,,*** .#..###....##....###*# #...##....../#P## |jW #.......P...# .#....#...†(@.PP..# ...####....#....##P...# |j"X ,P.**#..P...#....##,..P#* .***##...........#*,..P# |jvX &***,#.....###....#*,,.##**......#.....##*,,,#,*#......#|jX ,^...P.......#*,,,,,,,*#....#....♣*,,,,|j o t*******,,*|jsp 0202.8|j{ |j@} |j 1#.#.....#,,,,*** ##.##.....**,,,*,*  #...#.....#,#...#**,,,,,* *#.....#...###...# *,,,*,* *#...###...P##...##*,,**** ..#..###....##....###*# ##...##./#P##.#...#.P...#.#....#...†@..PP..#|j.####....#....##P...# ,P.**#..P...#....##,..P#* ,.***##...........#*,..P#  ***,#.....###....#*,,.##* **......#.....##*,,,#,* *#............#*, ,^...P.......#*, ,*#....#....♣*,,,,***|j|j'4.0|j%|j0|j1$1|j1X7==5.0 (2|j&9|j!>6 _s - 27 poisoned darts (gained 4)|j< ..†..#P...P#....##,, ..#.....#,,,,*** #.........##.....**,,,*,* #...#.....#,#...#**,,,,,* #.....#...###...# *,,,*,* #...###...P##...##*,,**** .#..###....###*# #...##....../#P## #.....@.P...# .#....#...†...PP..# ...####....#....##P...# P.**#..P...#....##...P#* .***##...........#*...P# ***,#.....###....#*...##***......#.....##*,..#,**#......#*,,...,,,^...P.......#*,,,[|j 32m...,,,,*6.2 (1|j |j |j#..#......#,,,*** †..#P...P#....##,,,,,* .#.....#,,,,*** .........##.....**,,,*,* ...#.....#,#...#**,,,,,* |j.....#...###...# *,,,*,* ..###...P##...##*,,****###....###*# ##....../#P## .#.......P...# .#....#...†...PP..# ..####....#....##P...# #..P...#....##...P#*|jt##...........##...P **,#.....###....#*...##*  **......#.....##*...#,*  *#............#*,....,,|jmL,,,,***,|j'7.4|j|j##|j#..#......#,,,***,,,,**  †..#P...P#....##,,,,,*  #.....#,,,,***  ##.....**,,,*,*  #.....#,#...#**,,,,,*  |jt#...###...# *,,,*,*  ###...P##...##*,,****  ..###....##....###*#  ##.#P##  #...#.P...#  #....#...†...PP..#  .|jr####....#....##P...#  **#..P...#....##...P#*  ##...........##...P#    *,#.....###....#*...##* |j*   **......#.....##*...#,**    *#.|jo.....#*,....,,,   |j?*,|jLU2=8.6|j|j&|j #8|j^?=9.6 (2|j{|j A _c - a wand of roots (11) (gained 5 charges)|j[ {..#P...P#....##,,,,,*  ........#.....#,,,,** ##.....**,,,*,*  .#.....#,#...#**,,,,,*  .#...###...# *,,,*,*  .###...P##...##*,,****  .###....##....#####  .##.............#P## .#...#P@..#  #....#...†...PP..#  ###.##P...#  |j\ *#..P...#....##...P#* *##...........##...P#  ,#.....###....##...##* *......#.....###...#,*** #......#*.....,,,,  ,^...P.......#*......,  |jp J**,**|j0q +40.8 (1|jy |j| |j.....#.....#,,,,** ##.....**,,,*,*  #.....#,#...#**,,,,,*  ..#...###...# *,,,*,*  ###...P##...##*,,****  ###....##....#####  ##.............#P ..#...#P...#  .#....#...†...PP@.#  ##.##P...#  #..P...#....##...P#* ##...........##...P# |j #.....###....##...##* ......#.....###...#,**** ......#*.....,,,,*  ^...P#*......,,**  ,*#....#....♣♣....♣♣*  |j;,,**|j'2.0|j|j<)|ja ##.....**,,,*, #,#...#**,,,, ..#...###...# *,,,* ###...P##...##*,,***.##....##### .............#P## ..#...#P...#.|j"†...PP ###....#....##P...P...#....##...P#* ##...........##...P#-Star   *♣......#.♣♣♣♣♣♣♣♣  |j<*,,,*|jq=9=3.2|jC|j|j8 #,#...#**,,,, ..#...###...# *,,,* ###...P##...##*,,***.##....##### .............#P## ..#...#P...#....#...†...PP ###....#....##P...P..@P#* ##...........##...P#.....###....##...##*-Star #......*♣#....P#♣♣  |jSy**,,,4.4|j\|j^/ 2 ..#...###...# *,,,* ###...P##...##*,,***.##....##### .............#P## ..#...#.......P...#....#...†...PP ###....#....##P...P...P###...........##.@.P#.....###....##...##* ......#,****-Star ♣♣♣♣♣♣♣*  |j> ;**,,|j? 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P#♣♣ ♣♣...♣*  ♣♣♣♣* ♣   * **...♣*  *****,....♣  |j, F   blink frog (asleep),,******** ***♣..♣*,,,,,,*** *♣..*  F.♣ |jx {*,,,,,,,* *2.8|j |j_ [ _You encounter a blink frog.|j v.##P...#  .#....##...P#|j! .  ###....##...## |j R#.....###...#.###♣ .|j .....##.........♣  ##........♣♣  .#....♣♣....♣♣♣..♣♣  |jֻ u.#.♣♣♣♣♣♣♣♣ ♣. |j P#♣♣ ♣♣...♣*  ♣♣♣* |j ♣♣...♣   * **...♣*  ****|jQ *,....♣  ,,******** **♣♣..♣*  |j| ,,,{,,*** *♣..*  |j  *,,,,,,,* *F.♣   .♣  |jL z{,,**,,** **|j '4.0|j^ |j |j Q#....##...P# ..  ##....##...## .....###...#.###♣ .....##.........♣  ##........♣♣  #....♣♣....♣♣♣..♣♣  ..#.♣♣♣♣♣♣♣♣ ♣. .P#♣♣ ♣♣.@.♣*  ♣♣* ♣♣...♣   * *♣...♣*  ****|j :*.....♣  ,,******** *♣♣♣..♣*  ,,,{,,*** *♣..*  F 2 blink frogs (asleep) *,,,,{,,* *F.♣  ,,**,,** *♣.♣   F♣  |j1 z{,***,,,*** **|jF2 '5.2|j.8 |j< [ _You encounter a blink frog.|j......##...P ##...### .....###...#.###♣.............♣ #....♣♣....♣♣♣..♣♣ ..#.♣♣♣♣♣♣♣♣ ♣...♣♣P#♣♣ ♣♣...♣♣ ♣♣*  ♣♣@..♣  *♣...♣****.....♣ ,,******** ♣♣♣♣..♣* ,,,,,{,,*** *♣..♣|jI *,,,{,,,* *F.♣ ,,**,,** *♣ ***,,,*** **F♣ ♣|j{,{* *,,,,,***,,|jRU2=6.4|j|jr|j#....##...## ....###...#.###♣|j< ##.........♣  ##.♣♣  ♣♣....♣♣♣ .#.♣♣♣♣♣♣♣♣ ♣.|j( |jGP#♣♣ ♣♣...♣♣  ♣* ♣  |jd@ * |j*♣.@.♣*  ****|jR♣.....♣  ,,******** ♣♣♣♣..♣*  ,,,{,,*** *♣..♣  |jJ *,,,,,,,* *F.♣  ,,**,,** *♣.♣  l   basilisk***{,,*** **F♣  FF 2 blink frogs (asleep)* *,,,,,***,l♣  |jkg ♣  |jKt,{{,{***,,,,,*,,|j'7.6|jZ|j%Y _You encounter a basilisk.|jC ...###...#.###♣ ##.........♣  ##.♣♣  ♣♣....♣♣♣ #.♣♣♣♣♣♣♣♣ ♣. #♣♣ ♣♣...♣♣  * ♣  * ♣♣...♣♣  ****♣...@.♣  ,,******** ♣♣♣♣..♣*  ,,,{,,*** ♣♣..♣  |j  *,,,,,,,* *F.♣  ,,**,,** *♣.♣  ***,{,*** **F♣  * *,,{,{***,l♣   ***,,,,,*,.♣   |j L♣  |j s,{{**,,,,,,,|j '8.8|j |jz |j0"............♣♣♣....♣♣♣..♣♣ #.♣♣♣♣♣♣♣♣ ♣...♣♣ #♣♣ ♣♣...♣♣ *  ♣♣...♣♣...♣♣***♣.....♣  ,,******** ♣♣♣♣@.♣* ,,,,,{,,*** ♣♣..♣ *,,,,,,,* *F ,,**,,** *♣ ***,{,*** **F♣ *,,,{{***,l♣ ***,,,{,*,. **,,,,,,,♣,,,{{,{,,{*****,,**3==60.0|j|j)##.♣♣  ♣♣....♣♣♣ .♣♣♣♣♣♣♣♣ ♣. ♣♣ ♣♣...♣♣   ♣♣...♣   ♣♣...♣♣  ***♣.....♣  ,,******** ♣♣♣♣..♣♣  ,,,{,,*** ♣♣@.♣   *,,,,,,,* ♣F.♣  ,,**,,** ♣♣.♣  ***,,,*** **F♣  * *,,,,{***,l♣   ***,{{,,*,.♣   **{,,{,,.♣  ***,,♣♣    |j<{,,{{,******,,,*1.2|j I|jf †The helpless blink frog fails to defend itself.  You cut the blink frog into ribbons!!! You burn the blink frog!|j .♣♣{,{,{{,   blink frog|j7 Q 9 (0.7|j |jW N _You kill the blink frog!|j ♣♣....♣♣♣ ♣♣♣♣♣♣♣♣ ♣. ♣ ♣♣...♣♣   ♣♣...♣  ♣♣...♣♣  **♣.....♣  ,******** ♣♣♣♣..♣♣  |j ,,,{,,*** ♣♣..♣   *,,,,,,,* ♣†@♣  ,,**,,** ♣♣.♣  ***,,,*** *♣F♣  * *,,,{{***.l♣   ***,{,,,*..♣   **{{,,...♣  ***..♣♣  ******...*   ..♣  |j',{,,**,..♣*|j(43.1 (1.2|j+0|j>4|j♣♣♣♣♣♣♣♣ ♣...♣♣ ♣♣...♣♣ ♣♣...♣...♣♣ **..... ,******** ♣♣♣♣..♣♣,,,,{,,*** ♣♣..  *,,,,,,,* ♣†. ,,**,,** ♣♣ ***,,,*** *♣F♣ *,,,,{***.l♣ ***,{{,,♣.. **{{,,. ****♣..♣******...*  ,,**...♣ ..♣ |j.{,,{,,,,..♣*|j#4|jrO==4.3|jR|j#|j)d †The helpless blink frog fails to defend itself.  You open the blink frog like a pillowcase!!!  You burn the blink frog.|jt ♣,,,{{{,{|j,{ [ 15.0 (0.7|j |j N _You kill the blink frog!|j" ♣♣...♣♣ ♣♣...♣...♣♣ **..... ,******** ♣♣♣♣..♣♣,,,,{,,*** ♣♣..  *,,,,,,,* ♣†. ,,**,,** ♣♣. ***,,,*** *♣@♣ *,,,,{**♣.l♣ ***,,,,{♣..|j **{{,{. ****♣..♣******...*  ,,**...♣F   blink frog (wandering),F..♣*  ..♣ |jMF.|j3F|jLF.|j: {,,,F 2 blink frogs (wandering),,,..♣*|j |j{-6.2 (1.2|j |j |jI_You encounter a blink frog. x2|jyw _You see here a blink frog corpse.|j F.The helpless basilisk fails to defend itself.  You slash the basilisk! You burn the basilisk.|jKF.|jl,,{{,{,l  |ji*9 (0.7|jq|j` _The basilisk is heavily wounded.|jk " †You slash the basilisk! You burn the basilisk. F.You kill the basilisk!|j FThe blink frog gives a loud, deep croak!|j 1F|j |j  ,,{,{FFFF 3 blink frogs  You encounter a blink frog.|j k= ====7.6|j/ |jQ > _The blink frog croaks. You hear a croak.|j< F.You miss the blink frog.You hear a loud, deep croak! You hear a croak. x2|jTJF.|jG^,{{,{,|jx_f===-8.3|jqe|jiP _The blink frog misses you.|jX F.You slice the blink frog!! You burn the blink frog!  The blink frog is almost dead.|jI\|j\|jfc,{,{|j>gA-9.0|jm|j r[ _The blink frog completely misses you.|jx F.You slice the blink frog!! You burn the blink frog!.F|j{ FThe blink frog is almost dead.|j| /F|j^ ,,,{,FF 5 blink frogs{You encounter a blink frog. x2|j $11|j 2---7|j |j6 . _The blink frog hits you!|j7 c  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j §A pair of sphinxes answers your call! The blink frog misses you.|j`GF.|jEF.|j 3F|j HH{,{(1 ally target)H   guardian sphinx (summoned){H   sphinx marauder (summoned)The blink frog blinks! The blink frog completely misses you.|j,^2=--27|j[-----====70.7 (1.0|jB|jY/X _The blink frog closely misses you.|j♣♣♣♣♣♣♣ ♣...♣♣ ♣♣♣...♣♣...♣  ♣♣...♣ ** ♣.....♣ |j<g******** ♣♣♣♣..♣ ,,,,,{,,*** ♣♣..*,,,,,,,* ♣HH,,**,,** ♣♣@♣**,,,*** *♣†♣* *,,,,,**♣FF|j***,{,,,♣F§**,,,{F.. ****♣..♣♣ 4|j******...,**...♣*{,F..♣*|j;E.F|jJFF.|jNF†|j$ wThe blink frog attacks as it pursues you!  The blink frog hits you! The blink frog blinks!|j%3F|j%G.F|j* §You encounter a brain worm.|j$-IF.|j0NF§|j%?,{{w..♣♣♣w   brain wormH   guardian sphinx.H   sphinx marauder (summoned)0--==--1.9 (1.2|jC|jH/ _The blink frog blinks! x2|j &.♣♣....♣♣♣..♣♣ ♣♣♣♣♣♣♣ ♣...♣♣ ♣♣♣...♣♣...♣  ♣♣.F.♣ ** ♣.....♣ ******** ♣♣♣♣..♣ ,,,,,{,,*** ♣♣..*,,,,,,,* ♣H,,**,,** ♣♣H♣**,,,*** *♣§♣* *,,,,,**♣FF***,,{,,♣.§♣**,,,{w.. 3 ****♣..♣♣******...,**F..♣*|j FF†|j 3F|j Mw.|j7 D.F|j2 F 4 blink frogs (1 ally target).You swap places with your guardian sphinx.|j :*|jr Fconfused, 1 distra…)Your sphinx marauder roars a perplexing riddle with a strange tongue.|j7M.F|j9MF.|j< FThe blink frog appears confused.|j@Iw.|jjJw,F 5 blink frogs (1 confused, 1 ally |jK?3----|jK 3.1|jtS|jWh _The blink frog barely misses your guardian sphinx.|jp[ ##........♣♣ .♣♣....♣♣♣..♣♣ ♣♣♣♣♣♣♣ ♣...♣♣ ♣♣♣...♣♣  ♣♣...♣ ** ♣...F.♣ ******** ♣♣♣♣..♣ ,,,,,{,,*** ♣♣.*,,,,,,,* ♣H.|jf\ ,,**,,** ♣♣H♣**,,,*** *♣F♣* *,,,,,**♣wF***,,,,,♣.§♣FFFF 4 blink frogs (1 confused, 1 ally t**,,,{F.. ****♣F.♣♣******...|j3a H.F.|jim EFF|jt 7*|j ]  Your sphinx marauder roars a perplexing riddle with a strange tongue.|j\ F.F§|j GF†|jt 2F|j KF.|j  .The blink frog appears confused.  Your guardian sphinx mutters an ancient curse at the blink frog.The blink frog is smitten.|j F.The blink frog dies!The blink frog hits your guardian sphinx.|j E.w|jO{Fally target),...♣♣♣|jI8----- =4.3|ja|jga _Your sphinx marauder misses the blink frog.|j'JF.|j:7a  The blink frog hits your guardian sphinx but does no damage.|jj<9*|j  Your guardian sphinx mumbles some strange words.|jt F{,The blink frog struggles to resist.4--50|j{|jh _Your sphinx marauder barely misses the blink frog.|jU.##........♣♣ .♣♣....♣♣♣..♣♣ .♣ ♣...♣♣ ♣ ♣♣...♣♣  ♣♣...♣  ♣♣...♣♣ * ♣.....♣ ,* ♣♣♣♣..♣♣ |j^ ,,,,,{,,*** ♣♣@.♣  *,* ♣HH♣  ,,**,,** ♣♣F♣  ***,,,*** *♣F♣  * *,,,,{**♣Fw♣  ***,,,,,♣.F♣  3 **,,,,...♣  ****♣..♣♣  ******...* |j[2§|j §†H|j/§|jߣ,F|j{,,**♣.   blink frog{{|jrV---6.5 (1.2|j|j/ _The blink frog blinks! x3|jI.##..♣ .##...... ..♣♣....♣♣♣ #.♣♣♣♣♣♣♣♣ ♣...♣♣ #♣♣♣...♣♣ * ♣♣...♣   ♣♣...♣♣ **** ♣.....♣ ******** ♣♣♣♣@.♣♣ ,,,,,{,,*** ♣♣..♣ *,,,,,,,* ♣†H♣ ,,**,,** ♣♣H♣  ***,,,*** *♣F♣ |jyo* *,,{,,**♣.w♣ *,♣.§♣ ,,,,...♣  ****♣{{♣♣ |j(  †Your sphinx marauder pounces on the blink frog!  The confined air twists around weakly and strikes the blink frog!|j {{,,,**♣w (ally target){H   guardian sphinx (summoned){H   sphinx marauder |j? ****♣{{♣♣    The blink frog misses your sphinx marauder.The blink frog closely misses your sphinx marauder.|j# W5-7.7|j'|j-a _Your sphinx marauder misses the blink frog.|j~Y 3w|jbe  .w   brain wormH   guardian sphinxH   sphinx marauder (summoned)The blink frog closely misses your sphinx marauder.|jxk 9*|jD Fdistracted, ally target, …)Your sphinx marauder screeches an impossible riddle in a mystic tongue.|j.{,F,,{,**♣{Fally target, vexed){.|jb9===80|j|jC _The blink frog is overwhelmed by frustration!|j yThe blink frog attacks the tree!|j|jz* ,{,{y   queen bee (distracted)wF   blink frog (ally target, vexed){  You encounter a queen bee.|j+.--9|j2|j7a _Your sphinx marauder misses the blink frog.|j/  {,,,**♣{yy{ {  Your sphinx marauder misses the blink frog.The blink frog barely misses your sphinx marauder.Your sphinx marauder pounces on the blink frog.|j W6--80|j |j~ W _The confined air twists around weakly and strikes the blink frog!‚|j]. †The blink frog hits something!!  Your sphinx marauder pounces on the blink frog.‚|j0,F‚|j<J ,{.(ally target) ),{.{  The blink frog dies!‚|jrDd0 2=1‚|jM‚|j'R2 _You hear a loud, deep croak!‚|j ‚|j :*‚|j Fdistracted, ally target)  Your sphinx marauder screeches a cliché riddle in a mystic tongue.‚|j  ,,{F{yy  distracted, ally target),♣{{F{,.‚|j The blink frog resists with significant effort.  The blink frog hits your sphinx marauder.  Your guardian sphinx mutters an ancient curse at the queen bee.‚|jΈ 57=‚|j |30===2‚|j ‚|jh / _The queen bee is smitten.Â|j ,{,**♣{yy{,The blink frog closely misses your sphinx marauder.Â|j.--3Â|j Â|jE a _Your sphinx marauder misses the blink frog.Ă|j8E& †The blink frog barely misses your sphinx marauder.Your sphinx marauder pounces on the blink frog.  The confined air twists around weakly and strikes the blink frog!Ă|jF,FĂ|jS,,**♣.{ {,Ă|j[g --4Ă|jbĂ|jfJ _The blink frog dies!Ă|j} †Your sphinx marauder pounces on the blink frog.Ă|j{ wThe confined air twists around weakly and strikes the blink frog!!Ă|j9  yF   blink frog (ally target){,,,{♣{{w   brain worm,,,,...The blink frog barely misses your sphinx marauder.Ă|j ?8=Ă|j &5Ă|j Ă|j h _Your sphinx marauder barely misses the blink frog.ł|j2§ł|j,ył|j .y   queen bee(ally target)The blink frog blinks!ł|j ;*ł|j yconfused, ally target)  Your sphinx marauder roars a perplexing riddle with a strange tongue.ł|j|ey{{,,,{,♣.ł|jfe1==6ł|jnł|jr5 _The queen bee appears confused.ł|j  h{,,{h   polar bear shaped shifter (ally target),,{  The queen bee changes into a polar bear!  You encounter a polar bear.Your sphinx marauder pounces on the polar bear!ł|j' 59-7ł|j ł|j W _The confined air twists around weakly and strikes the polar bear.ł|j#{{,,,,{..{  Your sphinx marauder pounces on the polar bear!confined air twists around weakly and strikes the polar bear.  Your sphinx marauder pounces on the polar bear.  The confined air twists around weakly and strikes the polar bear.  The polar bear bites your sphinx marauder!  The polar bear claws your sphinx marauder but does no damage.ł|jq%?-8ł|j,ł|j2i _The polar bear closely misses your sphinx marauder.Ƃ|jƂ|j8*Ƃ|j hconfused, …  Your sphinx marauder roars a perplexing riddle with a strange tongue.Ƃ|j4 {,h. The polar bear appears confused.  The polar bear bites your sphinx marauder.  The polar bear claws your sphinx marauder but does no damage.Ƃ|j-=9Ƃ|jƂ|j^@ _The polar bear claws your sphinx marauder.Ƃ|j* Ƃ|j/ 8*Ƃ|j@  Your sphinx marauder roars a perplexing riddle with a strange tongue.Ƃ|j /,h{{.struggles to resist.  The polar bear misses your sphinx marauder.  Your sphinx marauder pounces on the polar bear.Ƃ|j \102=90Ƃ|j Ƃ|j W _The confined air twists around weakly and strikes the polar bear.ǂ|j4§ǂ|j §  Your sphinx marauder disappears in a puff of smoke!ǂ|j ,§{.♣, ){,♣.  **,,,,{..♣   ǂ|j****♣{{♣♣    Your guardian sphinx disappears in a puff of smoke!The polar bear bites the brain worm. The polar bear claws the brain worm. x2  The polar bear bites itself!  The polar bear claws itself but does no damage.ǂ|j--1ǂ|j&ǂ|j(*Z _The polar bear barely misses itself.ǂ|j: .ǂ|j@,{FF   cane toad shaped shifter,{{  The polar bear changes into a cane toad!ǂ|jU1-2ǂ|j ǂ|j>  ǂ|j L_You encounter a cane toad.Ȃ|jw##.........♣  ##........♣♣  ♣♣....♣♣♣..♣♣  .♣ ♣...♣♣  ♣♣ ♣♣...♣♣   ♣♣...♣   ♣♣...♣♣   ♣.....♣  ,,* ♣♣♣♣.@♣♣  ,,,,,{,,*** ♣♣..♣  *,* ♣†.♣  ,,**,,** ♣♣.♣  ***{,,*** *♣F♣  * *,,,,,**♣{w♣  ***,,,,{♣.l♣  l   basilisk (wandering)**,,{,{..♣[Ȃ|jx39;49m  w   brain worm****♣{{♣♣  Ȃ|jT3FȂ|jـȂ|jDF†Ȃ|jr,FȂ|j|{.{,,,♣w,,.{FF 2 blink frogs (1 wandering)Ȃ|j,3.9 (1.2Ȃ|j_Ȃ|j _You encounter a basilisk. You encounter a blink frog.ʂ|jL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʂ|j% F§A pair of sphinxes answers your call!  The blink frog croaks.ʂ|j,wʂ|jU/.ʂ|j w FThe blink frog blinks!ʂ|jJF.ʂ|jF5F†ʂ|jEHH,l(ally target){,,,,♣.FFF 3 blink frogs.w   brain wormH   guardian sphinx (summoned) (…)26----ʂ|jC====40ʂ|jʂ|j[ _You encounter a blink frog.ʂ|j` L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˂|ja .You call forth a shade to shield your allies.˂|jc Kw§˂|jc *l˂|je EF†˂|jdg DF.˂|j~ †The blink frog barely misses you. x2  Your guardian sphinx bites the blink frog!  Your guardian sphinx claws the blink frog! x2˂|j A.H˂|j 9W{**♣{,,,,,♣Fl   basiliskF   blink frog˂|jR w   brain worm˂|j 2=2------- 3===-5˂|j_ ˂|j J _The blink frog dies!̂|j i5 w†You barely miss the cane toad. The cane toad stings you!!  You are poisoned.l†̂|j`j;F†̂|jl}.H.Ĥ|jm3F̂|j*w,**♣.{F 2 blink frogŝ|jbx93/122 ==-----6.6 (0.7Pois -Star ̂|jŶ|j߄0 _The cane toad poisons you!͂|j # F§You slash the cane toad! You burn the cane toad.  The cane toad is heavily wounded.You feel very sick.͂|jSJw.͂|j&.͂|jo.W͂|j3†͂|jPF ,{   blink frog͂|j o81=-------7.3͂|jE'͂|j+ _The blink frog hits you! The blink frog blinks! The cane toad misses you.͂|jL V.Hfeel very sick.blink frog hits you! The blink frog blinks! The cane toad misses you.You hit the cane toad but do no damage.  You feel sick.  Your sphinx marauder pounces on the cane toad.͂|jQ F§The confined air twists around weakly and strikes the cane toad!͂|jMU w FThe blink frog blinks!͂|j&_ . {.F 2 blink frogs͂|j~` L-----8.0͂|jh ͂|j!l B _The cane toad stings you but does no damage.΂|j xYou barely miss the cane toad.The cane toad is almost dead.You feel sick.΂|jyEw†΂|jKl†΂|j †You encounter a small abomination.Your sphinx marauder pounces on the cane toad.  The confined air twists around weakly and strikes the cane toad!΂|j>M.F΂|j"F.W΂|j+}l   basilisk.xFF 2 blink frogsx   small abomination (fast) (ally target)΂|j3793=-- --7΂|j4J΂|jOI _The cane toad dies!΂|jG §You slash the brain worm! You burn the brain worm.΂|j y .You kill the brain worm!΂|j LF†΂|jY M.F΂|j P†H΂|jH C.H΂|jֲ ?l.΂|j [x(ally target)H   guardian sphinx (summoned, sheltered)H   sphinx marauder (summoned, sheltered΂|j T84==9.4΂|jO ΂|j6 $ _You feel sick.҂|j.<F†҂|jMM.F҂|j3x҂|jP†H҂|jN†H҂|j §You feel sick.  The basilisk bites your guardian sphinx.  ҂|jt1The blink frog hits your sphinx marauder.҂|jM.W҂|j .†.{   blink frogx   small abomination (fast)H   guardian sphinx7--800.4 (1.0҂|j6҂|jn, _The blink frog blinks!ӂ|jKFx†ӂ|jI.ӂ|j.Fӂ|j-.†The blink frog hits your sphinx marauder. _The blink frog blinks!  Your sphinx marauder pounces on the basilisk!confined air twists around weakly and strikes the basilisk!!  Your guardian sphinx bites the basilisk!ӂ|jB0Fӂ|jKx§ӂ|jM.Fӂ|j1FF 2 blink frogs.x   small abomination (fast, ally target)H   guardian sphinx (summoned, sheltered)H   sphinx marauderӂ|j6=- --1ӂ|j ӂ|jH _The basilisk dies!Ԃ|j F†You feel sick.Ԃ|j h  The small abomination hits your guardian sphinx but does no damage.Ԃ|j) ;*Ԃ|j xconfused, di…)Your sphinx marauder roars an obscure riddle with a strange tongue.Ԃ|j .FThe small abomination appears confused.  Your guardian sphinx bites the small abomination but does no damage.  Your guardian sphinx claws the small abomination!Ԃ|jU  F†Your guardian sphinx claws the small abomination.Ԃ|j+\x alԂ|j,:5-Ԃ|j3-L==2Ԃ|jy5Ԃ|j:h _The small abomination misses your sphinx marauder.Ղ|j †You feel sick.  The small abomination hits your guardian sphinx!  Your guardian sphinx bites the small abomination!Ղ|j& .FThe small abomination is destroyed!Ղ|j HF.Ղ|j DW†Ղ|j\ †Your sphinx marauder barely misses the blink frog.  Your guardian sphinx bites the blink frog!!  Your guardian sphinx closely misses the blink frog.Your guardian sphinx barely misses the blink frog.sphinx marauder pounces on the blink frog.  The confined air twists around weakly and strikes the blink frog!Ղ|j<  F§The blink frog dies!   blink frog (ally target)H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)4 5=3Ղ|j> Ղ|j A , _The blink frog blinks!؂|j_M.F؂|j)BH.؂|jLH†؂|jIW.؂|ji.4=---4؂|j؂|j$ _You feel sick.ق|j} .FYou feel sick.ق|j/HH†ق|jLH†ق|j^)ق|j-*M---5ق|j2ق|j5[ _You are no longer poisoned.ڂ|j3.###...#.###♣ .##..♣ .##...... ..♣♣....♣♣♣ #.♣♣♣♣♣♣♣♣ ♣F..♣♣ #♣♣♣♣ * ♣♣...♣   ♣♣..W♣♣ **** ♣...@.♣ ******** ♣♣♣♣†H♣♣ ,,,,,{,,*** ♣♣H†♣ *,,,,,,,* ♣†.♣ ,,**,,** ♣♣.♣  ***{,,*** *♣†♣ * *,,,,,**♣.†♣ *ڂ|j4n,♣..♣ ,,,,...♣ ڂ|j8ڂ|j_".FH†H.W..F,6.6 (1.2 _You swap places with your guardian sphinx.ۂ|j%#....##...###  .###...#.###♣ .##..♣ .##...... ....♣♣....♣♣♣ .#.♣♣♣♣♣♣♣♣ ♣...♣♣ P#♣♣...♣♣ ♣* ♣♣FW.♣ ۂ|j *  ♣♣.@.♣♣  **** ♣....H♣ ******** ♣♣♣♣H.♣♣ ,,,,,{,,*** ♣♣††♣ *,,,,,,,* ♣†.♣ ,,**,,** ♣♣.♣  ***,,,*** *♣†♣ * *,,,,,**♣.†♣ *,♣..♣ ۂ|jJH†ۂ|j>H.ۂ|jX@H.ۂ|j=H.ۂ|jۂ|jUy55==7.8ۂ|jۂ|j _The blink frog barely misses you. The blink frog misses you.܂|jy  You completely miss the blink frog.The blink frog is heavily wounded.The blink frog closely misses you.܂|jM:*܂|jY  Your sphinx marauder screeches a cliché riddle in a mystic tongue.܂|jJ?H.܂|j$3F܂|jf5==8.5 (0.7܂|j܂|jE _The blink frog resists with significant effort.܂|jX  Your sphinx marauder screeches a cliché riddle in a mystic tongue. _The blink frog resists with significant effort.  You hit the blink frog. You burn the blink frog.  The blink frog is heavily wounded.The blink frog completely misses you.  Your sphinx marauder pounces on the blink frog.܂|j[0--9.2܂|jTa܂|j.eW _The confined air twists around weakly and strikes the blink frog!܂|j w .You slash the blink frog! You burn the blink frog.܂|j| ?.H܂|j H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)܂|j̐ p39 --9܂|j ܂|jx N _You kill the blink frog!݂|j!݂|j1"'݂|jR#݂|j71w6=݂|j0:݂|j7;K6=݂|jF<݂|jG § _You start resting.݂|jR §Your sphinx marauder disappears in a puff of smoke!݂|jo[i7=݂|j\݂|jf݂|jHg݂|jh݂|jq,݂|jcr݂|j|݂|jQ}8=7==݂|j~݂|j,݂|j݂|jԗO9݂|jy݂|j,݂|jO݂|j § _Your guardian sphinx disappears in a puff of smoke!݂|j݂|jHU8=݂|jd݂|j݂|jH:80݂|j9݂|j݂|j-݂|jh݂|j4݂|j91݂|jC݂|js݂|jK9=݂|jE݂|j݂|j݂|jr݂|jIi2=݂|j݂|j]݂|j݂|j ݂|j݂|j3=30==݂|j݂|j݂|j1 ݂|j!݂|j,݂|j,݂|jJ-݂|j8݂|j894݂|j8݂|jA݂|jB9=݂|jC݂|jP݂|jQ?51݂|jcR݂|j_݂|j`݂|j`݂|j~l݂|jm݂|jm݂|jS}݂|j&~96݂|j~݂|ja2=݂|j݂|jfd87=݂|j݂|jB݂|j;,݂|jϹ݂|j8=3==݂|j=݂|j݂|j"݂|j݂|j%9݂|j9݂|j݂|j݂|j݂|j _Your martyred shade disappears in a puff of smoke!Magic restored.݂|j...-݂|j" 043.9 (34.0)݂|j/ 4==-4.9 (35 _݂|j݂|j݂|jb1݂|j2݂|j2݂|jER90݂|j1N,݂|jO݂|j^W _You start resting.݂|jf&1݂|jm17.0)݂|jo%݂|jv݂|j{k _Your orb has finished recharging its magic.ނ|j 3ނ|jނ|j"ނ|jȜO=ނ|j&ނ|jނ|jZނ|ja2=ނ|jނ|jނ|jނ|jAނ|jނ|jeU3=ނ|jނ|j ނ|jނ|jނ|jނ|jZނ|jނ|j;4ނ|jrނ|jJBނ|j?ނ|j%5ނ|jނ|j$,ނ|jm%ނ|j2ނ|jl3ނ|j 4ނ|jBނ|jDC%6ނ|jDނ|jSRނ|jRނ|jSނ|jg`ނ|j aK7=ނ|jbނ|joނ|jpނ|jqނ|jB{ނ|j{ނ|j{|ނ|j݋k8=ނ|jΌނ|j֘,ނ|jނ|jނ|j1%9ނ|jkނ|jI,ނ|jނ|j,ނ|jނ|jpނ|j+100/122ނ|jނ|j?Bނ|jނ|j;1ނ|j#ނ|jނ|jނ|j;ނ|j,ނ|jFނ|j K2=ނ|jނ|jނ|jEނ|jނ|jf-ނ|j>.U3=ނ|j0ނ|j;@Bނ|jM,ނ|jTOނ|jg[ނ|jo\%4ނ|j\ނ|jj,ނ|j8kނ|jwނ|jw%5ނ|jxނ|jނ|jnނ|jЄނ|j,ނ|jނ|j;6ނ|jނ|j ,ނ|jނ|jނ|jK7=ނ|jނ|jނ|j,ނ|j:ނ|jނ|jނ|j^ނ|jU8=ނ|j|ނ|j,ނ|jނ|jyނ|j%9ނ|jtނ|jNނ|jނ|jrނ|jނ|jނ|jނ|jK+ނ|j+&10ނ|j4-ނ|jX;ނ|j<ނ|j&=ނ|jnKނ|j*L%1ނ|j8Mނ|jY,ނ|jZނ|jh,ނ|jiނ|jta2=ނ|jtނ|j,ނ|jfނ|jނ|jU3=ނ|jނ|jނ|jނ|jӛނ|j3ނ|jނ|j]ނ|jނ|j%4ނ|jǹނ|j5ނ|jނ|jT%6ނ|jނ|j^ ނ|j ނ|ja ނ|jCނ|j K7=ނ|jނ|j>),ނ|j*ނ|j5ނ|j.6ނ|jt6ނ|jbGk8=ނ|jIނ|jJTނ|jTނ|jUނ|j c;9ނ|jdނ|jQpނ|jpނ|jkqނ|j},ނ|j~ނ|jނ|j?&20ނ|jЎނ|j̛,ނ|jނ|j2ނ|j%1ނ|jނ|jނ|j(ނ|jZނ|jނ|jSނ|jނ|j@k _You start resting.HP restored.ނ|jނ|j11924.9 (77.0)ނ|jނ|jZ2=5.9 (78 _ނ|jނ|jނ|jS...###...#.###♣ ##.........♣  ##.♣♣  ♣♣....♣♣♣ #.♣♣♣♣♣♣♣♣ ♣. #♣♣ ♣♣...♣♣  * ...♣  * ♣♣...♣♣  ****♣...@.♣  ,,******** ♣♣♣♣†.♣♣  ,,,{,,*** ♣♣††♣   *,,,,,,,* ♣†.♣  ,,**,,** ♣♣.♣  ***,,,*** *♣†♣  * *,,,,,**♣.†♣   ***,,,,,♣..♣   ...♣  ނ|jނ|j;17.1 (1.2)ނ|jނ|jl߂|j ##.........♣  ##.♣♣  ♣♣....♣♣♣ .♣♣♣♣♣♣♣♣ ♣. ♣♣ ♣♣...♣♣   ♣♣...♣   ♣♣...♣♣  ***♣.....♣  ,,******** ♣♣♣♣†@♣♣  ߂|jt!,,,{,,*** ♣♣††♣   *,,,,,,,* ♣†.♣  ,,**,,** ♣♣.♣  ***,,,*** *♣†♣  * *,,,,,**♣.†♣   ***,,,,,♣..♣   ...♣  **♣{{♣♣  ߂|j@"߂|j6߂|jK7(8.3߂|j>߂|jNB߂|jb ...♣♣♣....♣♣♣..♣♣ .♣♣♣♣♣♣♣♣ ♣...♣♣ ♣♣ ♣♣...♣♣ ♣♣......♣♣ ***♣.....♣ ,,******** ♣♣♣♣†.♣♣  ,,,,,{,,*** ♣♣@†♣ *,,,,,,,* ♣†. ,,**,,** ♣♣߂|j******...*   ߂|j9..߂|j(9.5߂|j߂|j y _You see here a shapeshifter corpse.߂|j| ♣♣....♣♣♣..♣♣ .♣♣♣♣♣♣♣♣ ♣...♣♣ ♣♣ ♣♣...♣♣ ♣♣...♣...♣♣ ***.....♣ ߂|j,,******** ♣♣♣♣†.♣♣  ,,,,,{,,*** ♣♣†† *,,,,,,,* ♣@. ,,**,,** ♣♣ ***,,,*** *♣†♣߂|jO,,**...♣*   ߂|j7,߂|j7L=30.7 _߂|jO߂|j$  Things that are here:߂|j| _a basilisk corpse; a blink frog corpse߂|j) p♣♣♣♣♣♣♣♣ ♣. ♣ ♣♣...♣♣   ♣♣...♣  ♣♣...♣♣  **♣.....♣  ,******** ♣♣♣♣†.♣♣  ,,,{,,*** ♣♣††♣   *,,,,,,,* ♣†.♣  ,,**,,** ♣♣@♣  ***,,,*** *♣†♣  * *,,,,,**♣.†♣   ***,,,,,♣..♣   ߂|jp) ...♣  **♣..♣♣  ******...*  ,,,**...♣*  {,...♣*  ߂|j0= ߂|j> /1.9 _߂|jCE ߂|jQH ߂|j ,  ♣♣...♣♣ ♣♣...♣...♣♣ **..... ,******** ♣♣♣♣†.♣♣,,,,{,,*** ♣♣††  *,,,,,,,* ♣†. ,,**,,** ♣♣ ***,,,*** *♣@♣ *,,,,,**♣.†♣ ***,,,,,♣...,,,..♣*  ߂|jL8,߂|j(3.1߂|j߂|jvw _You see here a blink frog corpse.|j  ♣♣......♣♣ **..... ,******** ♣♣♣♣†.♣♣,,,,{,,*** ♣♣††  *,,,,,,,* ♣†. ,,**,,** ♣♣ ***,,,*** ♣♣†♣ *,,,,,**♣.@♣ ***,,,,,♣.. **,,,..♣.♣..♣ |jp*♣..♣*|j~ /4.3 _|jl'|j,u _You see here a basilisk corpse.|j ♣♣...♣♣ *** ♣.....♣ ,,******** ♣♣♣♣†.♣♣  ,,,,,{,,*** ♣♣††♣  *,,,,,,,* ♣†.♣  ,,**,,** ♣♣.♣  ***,,,*** ♣♣†♣  * *,,,,,**♣.†♣  ***,,,,,♣@.♣  *♣.......♣ |j$ ♣♣♣♣♣..♣♣ ******...♣  ,,,**...♣♣  ,,,    *♣..♣*  ♣♣♣ |jN,,**|j/5.5 _|jd|j|j **** ♣.....♣  ,,******** ♣♣♣♣†.♣♣  ,,,,,{,,*** ♣♣††♣  *,,,F.,,* ♣†.♣  ,,*♣..** ♣♣.♣  **♣...♣** ♣♣†♣  * ♣.....♣♣♣.†♣  **♣.....♣..♣  *♣....@..♣  ♣♣♣♣♣..♣♣ ******...♣  ,,,♣  ,,,,  |j N F   cane toad (wandering) **♣..♣*  ♣♣  |j׶ B.F|j 9F.|j Z*,,,**|ja (6.7|j |j Z _You encounter a cane toad.|j **** ♣.....♣  ,,****♣*** ♣♣♣♣†.♣♣  ,,,,,..,*** ♣♣††♣  *,,.F.,,* ♣†.♣  ,,*♣..** ♣♣.♣  **♣...♣♣* ♣♣†♣  * ♣.....♣♣♣.†♣  **♣.....♣..♣  *♣.♣ |jr ♣♣♣♣♣..♣♣  *...♣  ,,,,**...♣♣  ,,,,,...♣♣  ,,,,...♣*  ***♣..♣*  * ♣♣♣*  |j3:F.|j{a**,,,,*|j(7.9|jC|j|jM  *  ♣♣...♣♣ **** ♣.....♣ |jP @***♣♣*** ♣♣♣♣†.♣♣ ,,,,...,*** ♣♣††♣ *,,F..,,* ♣†.♣ ,,*♣..** ♣♣.♣  **♣...♣♣* ♣♣†♣ * ♣.....♣♣♣.†♣ *♣..♣  ♣♣.......♣  * ♣♣♣♣♣..♣♣  ********...♣  ,,,,,**...♣♣  ,,,,,,...♣♣  ,,,,,...♣*  ,***♣..♣* ** ♣♣♣* |j2V HF|jn[ @.F|jd F*,,,,∆F   blink frog (wandering),**|je (9.1|jo |j.s |j3♣♣♣* ♣♣...♣  *  ♣♣...♣♣ **** ♣.....♣ **♣♣♣*** ♣♣♣♣†.♣♣ ,,,....,*** ♣♣††♣ *,,.F.,,* ♣†.♣ ,F*♣..** ♣♣.♣  **♣...♣♣♣ ♣♣†♣ |jS4* ♣....@♣♣♣.†♣ ♣♣..♣  ♣♣.......♣  ** ♣♣♣♣♣..♣♣  ,********...♣  ,,,,,,**...♣♣  ,,∆,,,,...♣♣  ,,,,,,...♣* |j4; *,***♣..♣* |j:0F|j<F.F|jK@>F.|jI},,****,*F   cane toad (wandering),F   blink frog (wandering),*|jJ)40.3|jQ|jT|j_♣* ♣♣...♣  * ♣♣...♣♣  **** ♣.....♣  ,,*♣♣♣♣♣♣* ♣♣♣♣†.♣♣  ,,,.F...*** ♣♣††♣  *,,....,* ♣†.♣  ,,*♣F.♣* ♣♣.♣  ,**♣...♣♣♣ ♣♣†♣  ** ♣...@.♣♣♣.†♣  * ♣♣♣.....♣..♣  * ♣♣.♣  *** ♣♣♣♣♣..♣♣  ,,*...♣  *,,,,,,**...♣♣  ,,,∆,,,,...♣♣  ,...♣*  **,***♣..♣* |j|jM.F|jC.F|jF.F|jz,,,**,,**,*|jA(1.5|j|jW|jt .FYou slash the blink frog! You burn the blink frog!  The blink frog gives a loud, deep croak!  The blink frog is severely wounded.|j* FF    You hear a loud, deep croak!|js+L====2.2 (0.7|j2|jf7A _The blink frog hits you but does no damage.|jI .You slice the blink frog!! You burn the blink frog.|j3 .FYou kill the blink frog!|je }{.F|j 8 6===-9|jm |j2 = _The cane toad gives a loud, deep croak!|jR~....P#♣♣♣ ♣♣♣♣♣* ♣♣...♣  *  ♣♣...♣♣ **** ♣.....♣ ♣♣♣♣♣♣♣* ♣♣♣♣†.♣♣ ,.!.....♣** ♣♣††♣  *{.....,* ♣†.♣ |j~ ,,,*♣F.♣♣ ♣♣.♣  ,,**♣..@♣♣♣ ♣♣†♣  ,** ♣.....♣♣♣.†♣  ** ♣♣..♣  ** ♣♣.......♣ |j~ ,*** ♣♣♣♣♣..♣♣  ,,,********...♣ |j~ **,,,,,,**...♣♣  *,,,∆,,,,...♣♣  ,,,,,,,,...♣* |j FFound a potion of magic.|j[M.F|jY|jDF.|jm**,*,,,,,**F   blink frog**|jhb----4.1 (1.2|j|jJ[ _You encounter a blink frog.|j §You slash the cane toad! You burn the cane toad!  The cane toad is severely wounded.|j l{. |j; f07---===8 (0.7|j] ;♣|j͞ F _The cane toad stings you! The blink frog blinks!|jj FYou hit the cane toad but do no damage.The cane toad is heavily wounded.|j.t.,F   blink frog|jta8-----5.5|j|9♣|j΀O _The cane toad misses you.|jKU F.The cane toad is heavily wounded. _The cane toad misses you.  The cane toad stings you.  You are poisoned.|jT|jU6===---6.2Pois |j^:♣|ja0 _The cane toad poisons you!|j .FYou hit the cane toad. You burn the cane toad.  The cane toad is almost dead.You feel very sick.|j> |j 8 |jG 93/122 ===---=9|j :♣|jK / _The cane toad stings you!|j .You slash the cane toad! You burn the cane toad.|j̰ §You kill the cane toad!You feel very sick.|j*h{|j1---7 7-7.6|js&♣|j, _The blink frog blinks!|jNDc  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j FA pair of sphinxes answers your call!|j0 ,F..HHF   blink frogH   guardian sphinx (summoned)H   sphinx marauder (summoned)|j 88-27-----====8.6 (1.0|jS8♣|j0S _You feel very sick.|j..#.♣♣♣♣♣♣♣♣  #....P#♣♣♣ ♣♣♣♣♣♣* ♣♣...♣  *  ♣♣...♣♣ **** ♣.....♣ ♣♣♣♣♣♣♣* ♣♣♣♣†.♣♣ ..!...§.♣♣♣ ♣♣††♣  *♣.F..H..♣ ♣†.♣  *,,,*♣.@♣♣ ♣♣.♣ |j ,,,**♣H..♣♣♣ ♣♣†♣  ,,** ♣.....♣♣♣.†♣  ,** ♣♣..♣  ,** ♣♣.......♣  ,,*** ♣♣♣♣♣..♣♣  *,,,********...♣  ***,,,,,,**...♣♣  **,,,∆,,,,...♣♣ |j&F.F|j+{ 3You feel very sick.|j,AH.|j.:H.|j< .***,,,,3   smoke demon (distracted)*F   blink frog (ally target)H   guardian sphinx|j=H   sphinx marauder (summoned)You encounter a smoke demon.|j=s85-==--|j>%9.8 (1.2|jdGB♣♣|j)L? _The blink frog hits your guardian sphinx!|jc#....♣♣....♣♣♣..♣♣ ......#.♣♣♣♣♣♣♣♣ ♣...♣♣ #....P#♣♣♣♣...♣ ♣♣♣♣♣♣  ♣...♣**** ♣.....♣ |jd,3♣♣♣♣♣♣♣* ♣♣♣♣†.♣..!.....♣♣♣ ♣♣††♣..FH.@.♣ ♣†♣...♣♣H.♣♣ ♣♣.♣.,,**♣...♣♣♣ ♣♣†|jLd,** ♣.....♣♣♣.†♣♣♣.....♣.** ♣♣.......|jtd,,,*** ♣♣♣♣♣..♣♣**,,,********...♣*,,,,,,**...♣♣|jd|jl;H.|js# .3  You feel very sick.Your guardian sphinx bites the blink frog!!  Your guardian sphinx closely misses the blink frog.|jVz H.Your guardian sphinx misses the blink frog.|jDžv3 |jg3---51.0|j♣♣♣♣|jl _The blink frog completely misses your guardian sphinx.|j]ZP.......##...... #....#....♣♣....♣♣♣ ♣......#.♣♣♣♣♣♣♣♣  #....P#♣♣♣  ♣♣♣♣♣♣* ♣♣...♣  *  ♣♣...♣♣ **** ♣.....♣ |jK+.♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣ ♣.3!...H@♣♣♣ ♣♣††♣ ♣♣♣♣..FH...♣ ♣†.♣  *♣...♣♣..♣♣ ♣♣.♣  ♣...**♣...♣♣♣ ♣♣†♣ ♣...** ♣.....♣♣♣.†♣ ...** ♣♣♣..♣ ♣.,** ♣♣.......♣ ♣,,,*** ♣♣♣♣♣..♣♣ ,,,********...♣ |jX_§H.F|j5.H|j ***You feel sick. The blink frog blinks!|jȪz ******F   blink frog (ally target)H   guardian sphinx (summoned)H   sphinx marauder ***,,,********...♣    The smoke demon gestures at you.The ball of steam hits your sphinx marauder!|j5 §HThe ball of steam misses you.|j: .HYour sphinx marauder is engulfed in a cloud of scalding steam.|jDHP..♣♣♣♣♣.3{..§§@♣♣♣♣..§H§♣...♣...♣......♣.♣ |jGIS28-----|jI(=2.2|jP|jV[ _The blink frog completely misses you.|j#....#....♣♣....♣♣♣..♣♣ ♣......#.♣♣♣♣♣♣♣♣ ♣...♣♣#....P#♣♣ ♣♣...♣♣  ♣♣♣♣♣♣*  ♣♣... ♣***..... ..♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣♣.3{..§§§♣♣♣ ♣♣††♣♣♣..§H@F.♣ ♣†.**♣...♣♣.H♣♣ ♣♣♣...**♣...♣♣♣ ♣♣†♣...** ♣.....♣♣♣.†...** ♣♣♣.....♣..♣.,** ♣♣.....,,,*** ♣♣♣♣♣..♣***,,,********...♣  ***,,,,,,**...♣|j §HYou are engulfed in a cloud of scalding steam.|j. _The blink frog completely misses you.You are engulfed in a cloud of scalding steam.  You feel sick. The blink frog barely misses you.guardian sphinx bites the blink frog.  Your guardian sphinx claws the blink frog.r guardian sphinx claws the blink frog!|j$}♣!{§§.§H   guardian sphinx (summoned)H   sphinx marauder|ju,78=-6 -|j, 3.4|j5|j9J _The blink frog dies!|jb......#.♣♣♣♣♣♣♣♣ ♣. #....P#♣♣ ♣ ♣♣♣♣♣*    * ♣♣...♣♣  ****♣.....♣  ..♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣  |jT♣.3!{§§.§♣♣♣ ♣♣††♣  ♣♣♣♣..§§H§.♣ ♣†.♣  **♣...♣♣H@♣♣ ♣♣.♣  *♣...**♣...♣♣♣ ♣♣†♣  ♣...** ♣.....♣♣♣.†♣  ...** ♣♣♣.....♣..♣  |j0♣.,** ♣♣.......♣  ♣,,,*** ♣♣♣♣♣..♣♣  ***,,,********...♣   ***,,,,,,**...♣♣  **,,,∆,,,,...♣♣  |j! .♣♣♣♣♣♣♣..!§3....3   smoke demon (wandering)H   guardian sphinxH   sphinx marauder (summoned)You swap places with your guardian sphinx.7----4.6|jT♣♣|j$ _You feel sick.|j L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j H.You call forth a shade to shield your allies.  Your orb unleashes a flurry of shooting stars!  You feel sick.|j2.3|j&b vWvally target)ed, sheltered)ed, sheltered)W   martyred shade (summoned)The smoke demon roars!|jZ+:*|jV 3confused, ally target)Your guardian sphinx casts a spell.|j=.♣♣§3..§5--===50-Star |jB9♣|j7 _The smoke demon appears confused.|j0}v○v○|j H.You feel sick.  Your sphinx marauder pounces on the smoke demon.|j v○The air twists around and strikes the smoke demon!!  The smoke demon hits your guardian sphinx.|j$.♣♣..Hv°°° |jMf6=----6|jo♣°°°|jV _The smoke demon hits your guardian sphinx but does no damage. x2|jx1~.  hits your guardian sphinx. _The smoke demon hits your guardian sphinx but does no damage. x2 feel sick.  You are no longer poisoned.  Your sphinx marauder pounces on the smoke demon.  The air twists around and strikes the smoke demon!|j7 FThe smoke demon dies!|j;KW.|jg??H.|j5@9v○|j KF.°..F   blink frog (ally target)|jQ=-5 8---7|j]♣♣...v°|jdb[ _You encounter a blink frog.|j#....#....♣♣....♣♣♣ ♣......#.♣♣♣♣♣♣♣♣  #....P#♣♣♣  ♣♣♣♣♣♣* ♣♣...♣  *  ♣♣...♣♣ **** ♣.....♣  .F♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣  ♣..!..HHv♣♣♣ ♣♣††♣  ♣♣♣♣...v@..♣ ♣†.♣  **♣...♣♣W.♣♣ ♣♣.♣  *♣...**♣...♣♣♣ ♣♣†♣  ♣...** ♣.....♣♣♣.†♣  ...** ♣♣♣.....♣..♣  |j.,** ♣♣.......♣  ♣,,,*** ♣♣♣♣♣..♣♣ ***,,,********...♣  ***,,,,,,**...♣♣ |j:v○|jG○v|j,M.F|jF|j\  ******  A ball of steam appears from out of your range of vision.|jCv○|jn §The ball of steam misses your sphinx marauder.|jr §HThe blink frog blinks!|j°§§§§..♣.H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)|j?==8.8 (1.2|jL♣°|jT _Your sphinx marauder is engulfed in a cloud of scalding steam.|j Iv○|j) ?v○|j :°H|j 8.H|j ;v○|jP <v○|j °v°...§.{|j c6=---90|j ♣°♣♣|j* |j( ...P.......##...... *#....#....♣♣....♣♣♣ *♣......#.♣♣♣♣♣♣♣♣  *♣#....P#♣♣♣ ♣♣♣♣♣♣* ♣♣...♣  *  ♣♣...♣♣ **** ♣.....♣ F..♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣  ♣.§v°v°@H♣♣♣ ♣♣††♣  ♣♣♣♣...H...♣ ♣†.♣  **♣§§.♣♣W.♣♣ ♣♣.♣  *♣§.§♣*♣...♣♣♣ ♣♣†♣ |jF*  ♣{§§♣* ♣.....♣♣♣.†♣ ∩ ...** ♣♣♣.....♣..♣ F   blink frog ♣.,** ♣♣.......♣ H   guardian sphinx ♣,,,*** ♣♣♣♣♣..♣♣ H   sphinx marauder (summoned, sheltered)***,,,********...♣ W   martyred shade (summoned)|j1 =v○|j2 @v○|j4 E.F|jyC **,**,(ally target),**|jK ,*|j~&  Your sphinx marauder screeches an impossible riddle in a mystic tongue.|j# 3The blink frog resists with significant effort.|jW D.H|jh v§v○|jV M.F|j AH°|j v.v°°...§.§3.§..♣3   smoke demon (ally target)♣..F   blink frog (ally target)♣.H   guardian sphinx♣H   sphinx marauder (summoned, sheltered(…)|jp m7====61.0 (1.2|j ♣°°♣♣|j \ _You encounter a smoke demon.|j u  The shooting star hits the blink frog!|j(q 2○|j+s v○The blink frog is moderately wounded.|jx <H.|jt  The blink frog is knocked back. ****The smoke demon gestures at you.The pyre arrow hits you.|jY  You are covered in intense liquid fire! Move or burn!The shooting star hits the blink frog!|jr2○|j W.The blink frog is severely wounded.|j;H.|j:H.|jY°°°.....♣....|j,20|jGFire+ -Star |j°♣°°♣♣♣|jw5 _The blink frog is knocked back.|jB0#....#....♣♣....♣♣♣ ♣......#.♣♣♣♣♣♣♣♣ ♣. ♣#....P#♣♣ ♣  ♣♣♣♣♣♣* |jC    * ♣♣...♣♣  ****♣.....♣  ..°♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣  *♣F°°.H.W.♣♣♣ ♣♣††♣  *♣♣♣♣..H.@..♣ ♣†.♣  |jsC,**♣...♣♣..♣♣ ♣♣.♣  **♣...♣*♣...♣♣♣ ♣♣†♣  |jCK*♣.3.♣* ♣.....♣♣♣.†♣  ....♣* ♣♣♣.....♣..♣   |jC.♣..** ♣♣.......♣  F   blink frog (ally target)|jHD*♣.,,*** ♣♣♣♣♣..♣♣  H   guardian sphinx (summoned, sheltered)*♣**,,,********...♣  H   sphinx marauder ***,,,,,,**...♣♣  W   martyred shade (summoned)|jM .FYou swap places with your martyred shade.  You shake off some of the fire as you move.|j5Q3|jS8H.|j'YE.H|jY?°F|j\CW.|jJn ...3   smoke demon (ally target)F   blink frog (ally target)H   guardian sphinxH   sphinx marauder (summoned, sheltered(…)The liquid fire burns you!The smoke demon gestures at you.|joq53--------3.2 (1.2|jy♣♣♣♣♣|j~U _Something smites you!|j......#.♣♣♣♣♣♣♣♣ ♣. #....P#♣♣ ♣ ♣♣♣♣♣*    * ♣♣...♣♣  ****♣.....♣  ...♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣  *♣..FH.W..♣♣♣ ♣♣††♣  *♣♣♣♣.......♣ ♣†.♣  ,**♣..H♣♣.@♣♣ ♣♣.♣  **♣.3.♣*♣...♣♣♣ ♣♣†♣  *♣...♣* ♣.....♣♣♣.†♣  ....♣* ♣♣♣.....♣..♣  .♣..** ♣♣.......♣  *♣.,,*** ♣♣♣♣♣..♣[4|j0m♣  F   blink frog (ally target)*♣**,,,********...♣  H   sphinx marauder (summoned, sheltered) ***,,,,,,**...♣♣  W   martyred shade (summoned)**,,,∆,,,,...♣♣  |j §You shake off the liquid fire.|j@!F|jO.W|j FF.|j.{W   martyred shade (summoned)|j7==---4.4|j<T♣♣|j!i _Your sphinx marauder disappears in a puff of smoke!|jg ♣......#.♣ ♣...♣♣ ♣#....P#♣♣ ♣♣...♣♣  ♣♣♣♣♣♣* ♣♣...♣  * ♣♣...♣♣  **** ♣.....♣  ...♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣  *♣..!.F...♣♣♣ ♣♣††♣  *♣♣♣♣.W.....♣ ♣†.♣  ,**♣.{H♣♣@.♣♣ ♣♣.♣  **♣.3.♣*♣...♣♣♣ ♣♣†♣  *♣...♣* ♣.....♣♣♣.†♣  ....♣* ♣♣♣.....♣..♣  .♣..** ♣♣....|j^h ...♣  *♣.,,*** ♣♣♣♣♣..♣♣  *♣**,,,*...♣  ***,,,,,,**...♣♣  **,,,∆,,,,...♣♣ |jn M.F|je  Something hits your martyred shade but does no damage.Something completely misses your martyred shade.|j, a4-----5.6|j J♣♣|jV e _Something misses your martyred shade.|j M#....#....♣♣....♣♣♣..♣♣ ......#.♣♣♣♣♣♣♣♣ ♣...♣♣ ♣#....P#♣♣♣♣...♣♣♣♣♣♣♣  ♣...♣**** ♣.....♣ |j˒ ...♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣..!.....♣♣♣ ♣♣††*♣♣♣♣.WF.@..♣ ♣†,**♣.3.♣♣..♣♣ ♣♣.*♣...♣*♣...♣♣♣ ♣♣†*♣...♣* ♣.....♣♣♣.†....♣* ♣♣♣.....♣..♣  .3   smoke demon|jW A.F|jg 3.3|jp 1§|j. .{W   martyred shade (summoned)|jW '6.8|jl ♣♣♣♣|jɹ , _The blink frog blinks!|j  |jZSCasting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j  HH{.(ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned, sheltered)W   martyred shade (summoned)A pair of sphinxes answers your call!  The smoke demon gestures at you.|j 43--0-----====70|ja/ |♣♣♣♣♣|j; U _Something smites you!|j  What are your orders?  t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.|j #....#....♣♣....♣♣♣..♣♣   MazurkaHog the Fencer ♣......#.♣♣♣♣♣♣♣♣ ♣...♣♣   Barachi of Ashenzari *****. ♣#....P#♣♣♣♣...♣♣   Health: 43/122 ========----------------♣♣♣♣♣♣*♣♣...♣   Magic: 20/34 ==============----------*♣♣...♣♣   AC: 12Str: 9Doom: 35% ****♣.....♣   EV: 16Int: 26  ...♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣   SH: 0Dex: 17*♣..!.....♣♣♣ ♣♣††♣   XL: 16 [|jS 40mNext:  8% Place: Lair:5*♣♣♣♣.WH.@..♣ ♣†.♣   Noise: ====-----  Time: 29967.8 (0.0),**♣..3♣♣..♣♣ ♣♣.♣   o) +5 scimitar "Bound Gnosis" {flame, Bglg**♣...♣*♣.H.♣♣♣ ♣♣†♣   Throw: 37 boomerangs*♣..{♣* ♣.....♣♣♣.†♣   -Star ....♣* ♣♣♣.....♣..♣  .♣..** ♣♣.......♣   3   smoke demon (ally target)*♣.,,*** ♣♣♣♣♣..♣♣   H [3|j: 40m  guardian sphinx (summoned)*♣**,,,********...♣   H   sphinx marauder (summoned, sheltered)***,,,,,,**...♣♣   W   martyred shade (summoned)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a smoke demon (ally target)|j#....#....♣♣....♣♣♣..♣♣   MazurkaHog the Fencer ♣......#.♣♣♣♣♣♣♣♣ ♣...♣♣   Barachi of Ashenzari *****. ♣#....P#♣♣♣♣...♣♣   Health: 43/122 ========----------------♣♣♣♣♣♣*♣♣...♣   Magic: 20/34 ==============----------*♣♣...♣♣   AC: 12Str: 9Doom: 35% ****♣.....♣   EV: 16|jInt: 26  ...♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣   SH: 0Dex: 17*♣..!.....♣♣♣ ♣♣††♣   XL: 16 Next:  8% Place: Lair:5*♣♣♣♣.WH.@..♣ ♣†.♣   Noise: ====-----  Time: 29967.8 (0.0),**♣..3♣♣..♣♣ ♣♣.♣   o) +5 scimitar "Bound Gnosis" {flame, Bglg**♣...♣*♣.H.♣♣♣ ♣♣†♣   Throw: 37 boomerangs|j*♣..{♣* ♣.....♣♣♣.†♣   -Star ....♣* ♣♣♣.....♣..♣  .♣..** ♣♣.......♣   3   smoke demon (ally target)*♣.,,*** ♣♣♣♣♣..♣♣   H   guardian sphinx (summoned)*♣**,,,********...♣   H   sphinx marauder (summoned, sheltered)***,,,,,,**...♣♣   W   martyred shade (summoned)Gang up on whom?|jPress: ? - help, Dir - move targetAim: a smoke demon (ally target)  Attack!  The smoke demon hits your sphinx marauder. x2  |j=The smoke demon hits your sphinx marauder but does no damage.|jp9*|j3confused, ally target)Press: ? - help, Dir - move targetAim: a smoke demon (ally target)  Attack!  The smoke demon hits your sphinx marauder. x2 but does no damage.  Your sphinx marauder roars a perplexing riddle with a strange tongue.|j63F|j8>H.|j0D3.F   blink frogH   guardian sphinxed)H   sphinx marauder (summoned, sheltered(…)|jEq1==--8.8 (1|j|N♣♣♣♣|jR7 _The smoke demon appears confused.|j] §FThe smoke demon hits itself.  The smoke demon hits itself but does no damage.H.|j  The smoke demon hits itself. The blink frog blinks!  Your sphinx marauder pounces on the smoke demon.|j]P----9|j♣♣♣♣♣|jH _The air twists around and strikes the smoke demon.|jRF.3.|jU<H.|j9dEed, sheltered)|j~m8*|je  Your sphinx marauder screeches a nonsensical riddle in a mystic tongue.|jMF.|jК63|j I4==70|j♣♣♣♣♣|j? _The smoke demon resists with some effort.|j<|:H.|jI}F.H|jI F.The smoke demon misses your sphinx marauder.|j[The smoke demon hits your sphinx marauder but does no damage.|j|j|.--1|jk♣♣♣♣♣|ji _The smoke demon barely misses your sphinx marauder.|j /§|j 9 .|j Your martyred shade disappears in a puff of smoke!Your guardian sphinx bites the blink frog!!|j 3.The blink frog dies!Your sphinx marauder pounces on the smoke demon.|jQ 5H.|jj /.H|j |j6. H   guardian sphinx (summoned, sheltered)H   sphinx marauder|j52=4 --2|j8♣♣♣♣♣|jH _The air twists around and strikes the smoke demon!|j .The smoke demon hits your guardian sphinx but does no damage. x3  Your guardian sphinx bites the smoke demon!|j 5.H|j٪ H   guardian sphinx (summoned)H   sphinx maraudered)|j* I393|j k♣♣♣|j/ K _The smoke demon dies!|jS k♣......#.♣♣♣♣♣♣♣♣ ♣...♣♣#....P#♣♣ ♣♣...♣♣  ♣♣♣♣♣♣*  ♣♣... ♣***.....|j ...♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣*♣..!.....♣♣♣ ♣♣††♣♣♣♣H......♣ ♣†.,**♣..H♣♣@.♣♣ ♣♣**♣...♣*♣...♣♣♣ ♣♣†♣...♣* ♣.....♣♣♣.†....♣* ♣♣♣.....♣..♣..** ♣♣......*♣.,,*** ♣♣♣♣♣..♣**,,,********...♣  ***,,,,,,**...♣,,,∆,,,,...♣♣ |jW .H|j ?H.|js .H   sphinx marauder (summoned)|jx `6=5.0 (1.2|j \♣♣|j& |jJ  #....P#♣♣ ♣♣...♣♣  ♣♣♣♣♣♣*  ♣♣... ♣***........♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣|jI [*♣..!.H...♣♣♣ ♣♣††♣♣♣♣..H....♣ ♣†.,**♣...♣♣..♣♣ ♣♣**♣...♣*♣@..♣♣♣ ♣♣†♣...♣* ♣.....♣♣♣.†....♣* ♣♣♣.....♣..♣..** ♣♣......*♣.,,*** ♣♣♣♣♣..♣*,,,,,,,,...♣*   |jL /H|j -H|j =.H|j A.H|jO 0..H   guardian sphinx (summoned)H   sphinx marauder (summoned)|j '6.2|jn |j |jz ♣♣♣♣♣♣*  ♣♣... ♣***........♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣*♣..!.....♣♣♣ ♣♣††♣♣♣...H...♣ ♣†.,**♣...♣♣H.♣♣ ♣♣**♣...♣*♣...♣♣♣ ♣♣†♣...♣* ♣@....♣♣♣.†....♣* ♣♣♣.....♣..♣..** ♣♣......|ju*♣.,,*** ♣♣♣♣♣..♣**,,,********...♣  ***,,,,,,**...♣,,,∆,,,,...♣♣ ,,,,,,,,...♣*  ***,***♣..♣* |j_@.H|jA.H|j8*|jt3==7.4|j|jx|j3|j|jzC.H|j4@.H|j7=|j,|j|j|j@78|j |j,|jZ-W4=|j.|jR:|jh;|j=|jI|jI79|jyK|j.X,|jY|jf|jg|j5g_505=|ji|jt § _You start resting.|j §  Your sphinx marauder disappears in a puff of smoke!|j—|j|jT51=|j|j3|j۶j6==|jT|j^|j#2|jؾ(=|j¿|jp|j|j|jx|j|jK|j|jA|jc637|jE==|j|jB|j|jh94|j|ja|j|j|j|jU8=|j|j`|j95|j |j)|j?*|j+|j6|jK7=6=|jy7|j8|j D|jDK9=|jE|jP|j{Q|jR|j_|j`|j1`D7=|j?a|j=k|jl|jVm|jz|jmz58=|jz|j{|j|j L30=|j[|j|j|j|j>|j99|j|j |j|j_|j|j|ji601=|j|j|j|j|j|j0|j_|jc|j|jL1=|ja|j9|j(K2=|j|j|jK2=|j!|j|j}|j|j |j#|j/|j8|j!3|ja3==|jb|j"|jQ#|j$|j-|j-94|j/|j.9|j9|jP:|j> _Your guardian sphinx disappears in a puff of smoke!Magic restored.|jJj..|j^330021.4 (44.0)|jz`}4==2.4 (45 _|jh|jm|j|j5|jN|j,|j|j#6|j |j|jW _You start resting.|j|j16.0)|jK D=|j|jk _Your orb has finished recharging its magic.|j |j. |jm |j% ,|j |j* |j S7=|jL |j1 |j |j |j| |j K8=|j |j |jC |j\ |j |j |j |j3! |j" 99|jh" |jh* |jd+ |j, |j6 |j7 :70|jE8 |j>E |jE |jF |jR |jS |j"U |jp` |jGa 91|ja |j.l |jzl |jSm |jix |j[y S2=|jz |j |j |j[ |j |jT |jȗ |jQ |j+ K3=|j |j ,|j6 |j |j 94|j |j |j` |j5 |j ,|j |jo 56|j  B|j |jz |j |jg |j S7=|j |j! |j! |j" |j) |j* K8=|j* |j/ ,|j0 |jh5 ,|jE6 |j > |j> 99|j? |jJ |j7K |jL |jgV |j.W $80|jEW |jJ\ |jb |jc |jnd |jo |jp |jq |j{ |j| 91|j} |j |jΈ |j |jT |j> S2=|j |jl |j¡ |j |j̪ |jJ |j# |j |jz #3|j (=|jy |j |jA |jD |j |j 94|j |j( ,|j |j ,|j |j |j 95|jq |j |j6 |j |jy |j 96|je |jM |j |j |j |j |j |js d87=|j) |jD" |j~" |j" |j) |j,* W8=|j$+ |jF0 ,|j1 |jn; 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(4.2|jS7 ♣♣♣♣♣|j; |jmM......#.♣♣♣♣♣♣♣♣ ♣...♣♣ *♣#....P#♣♣♣♣...♣♣♣♣♣♣♣  **** ♣...♣**,,**** ♣.....♣ ,,,,...♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣**,,*♣..!.....♣♣♣ ♣♣†{*♣♣♣♣.......♣ ♣†|jm& *,,∆*♣♣@..♣♣..♣♣ ♣♣.***∆**♣♣...♣♣♣...♣♣♣ ♣♣ ,**♣♣♣♣...♣♣ ♣.....♣♣♣.÷∩ ***♣.....♣♣ ♣♣♣.....♣..♣♣.....♣♣♣|jX|j(5.4|j♣♣♣♣♣♣|jT|jm ,*#....#....♣♣....♣♣♣..♣♣  *♣......#.♣♣♣♣♣♣♣♣ ♣...♣♣  *♣#....P#♣♣♣♣...♣♣  ♣♣♣♣♣♣* ♣♣...♣   ♣*** ♣♣...♣♣  **♣..♣♣** ♣.....♣  *,,.....♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣  ***,,*♣..!.....♣♣♣ ♣♣†.♣  |j2 X* *,{*♣♣♣♣@......♣ ♣†.♣  * *,,∆*♣♣...♣♣..♣♣ ♣♣.♣  ***∆**♣♣...♣♣♣...♣♣♣ ♣♣÷♣   ,**♣♣♣♣♣.....♣♣♣.÷♣  ∩ *..♣♣ ♣♣♣.....♣..♣  **♣...♣..♣♣ ♣♣.......♣   ♣....♣♣...♣♣♣ ♣♣   l...♣*♣♣♣...♣♣♣♣♣♣   ,.♣♣* ♣♣♣......♣♣  |j O,{|jܠ (6.6|jO ♣♣♣♣♣♣*♣♣|j |jQ^...P.......##...... ,*#....#....♣♣....♣♣♣  *♣......#.♣♣♣♣♣♣♣♣  *♣#....P#♣♣♣ ♣♣♣♣♣♣* ♣♣...♣  ♣***  ♣♣...♣♣  *♣♣..♣♣** ♣.....♣  *.......♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣  ***,,*♣..@.....♣♣♣ ♣♣†.♣  * *,,*♣♣♣♣.......♣ ♣†.♣  * *,,{*♣♣...♣♣..♣♣ ♣♣.♣  ***∆**♣♣...♣♣♣...♣♣♣ ♣♣÷♣ ,**♣♣♣♣...♣♣[|jU5m ♣.....♣♣♣.÷♣∩ ***♣.....♣♣ ♣♣..♣ **♣...♣..♣♣ ♣♣.......♣ ♣....♣♣...♣♣♣ ♣♣♣♣♣..♣♣ l...♣*♣♣♣...♣♣♣♣♣♣♣♣...♣|jXc|jod(7.8|jmlr♣♣♣|j||j}+8.8 (2|jb♣♣♣|ja _g - 3 potions of magic (gained 1)|j ,^...P.##.♣♣ ,*#....#....♣♣....♣♣♣..♣♣ *♣......#.♣ ♣...♣♣ *♣#....P#♣♣ ♣♣...♣♣ ♣♣♣♣♣♣* ♣♣...♣|jO ♣♣** ♣♣...♣♣ ♣♣♣..♣♣♣* ♣.....♣ ♣.♣♣♣♣♣♣♣♣ ♣♣♣♣†.♣♣ ***,,*♣.♣♣♣ ♣♣†.♣ * *,,*♣♣♣♣.......♣ ♣†.♣ * *,,{*♣♣...♣♣..♣♣ ♣♣.♣ ***∆**♣♣...♣♣♣...♣♣♣ ♣♣÷♣ ,**♣♣♣♣...♣|j-♣ ♣.....♣♣♣.÷♣  ∩ ***♣.....♣♣ ♣♣♣.....♣..♣  **♣...♣..♣♣ ♣♣.♣  ♣....♣♣...♣♣♣ ♣♣♣♣♣..♣♣  l...♣*♣♣♣...♣...♣|j|j<-200.0 (1|jq♣♣♣♣♣|j|j*#.....##..♣^...P.......##......,*#....#....♣♣....♣♣♣ *♣......#.♣♣♣♣♣♣♣♣ *♣#....P#♣♣♣♣♣♣♣♣♣* ♣♣... ♣♣**  ♣♣...♣♣ ♣♣♣..♣♣♣♣ ♣..... ♣......@♣♣♣♣♣♣♣♣ ♣♣♣♣† ♣♣♣..♣♣........♣♣♣ ♣♣†. * ♣,,*♣♣♣♣.......♣ ♣†.|j  * *,,{*♣♣...♣♣..♣♣ ♣♣. ***∆**♣♣...♣♣♣...♣♣♣ ♣♣÷ ,**♣♣♣♣...♣♣ ♣.....♣♣♣.÷ ∩ ***♣.....♣♣ ♣♣..  **♣...♣..♣♣ ♣♣.......  ♣....♣♣...♣♣♣ ♣♣♣♣♣..♣ |j)*,* *,{∆,,***|j#+(1.2|j(3♣♣♣♣♣♣|j7|j *#.##.♣ ,^...P.##.♣♣ ,*#....#....♣♣....♣♣♣..♣♣ *♣......#.♣ ♣...♣♣ *♣#....P#♣♣ ♣♣...♣♣|j ♣♣♣♣♣♣* ♣♣...♣ ♣♣** ♣♣... ♣♣♣..♣♣♣♣ ♣..... ♣.♣♣ ♣♣♣♣†. ♣♣♣..♣♣.♣♣♣ ♣♣† ** ♣.,*♣♣♣♣.......♣ ♣† ,* ♣,{∆*♣♣...♣♣..♣♣ ♣♣ ,***∆**♣♣...♣♣♣...♣♣♣ ♣♣|j ,,**♣♣♣♣...♣♣ ♣.....♣♣♣. ∩ ****♣.....♣♣ ♣♣♣.....♣ ***♣...♣..♣♣ ♣♣ *♣....♣♣...♣♣♣ ♣♣♣♣♣..|j{*,,* ♣,,{,,,∆,**|j^(2.4|j♣♣♣♣♣♣♣♣|jU|jHP *#.##.♣ ,^...P.{.....##.♣♣ ,*#....#....♣♣....♣♣♣..♣♣ *♣......#.♣ ♣...♣♣ *♣#....P#♣♣ ♣♣... ♣♣♣♣♣♣* ♣♣... ♣♣♣* ♣♣... ♣♣♣..♣♣♣♣ ♣ ♣.♣♣ ♣♣♣♣† ♣♣♣..♣♣.♣♣♣ ♣♣ *** ♣..*♣♣♣♣.......♣ ♣|jQm ,,* ♣..{*♣♣...♣♣..♣♣  ,,**♣}♣*♣♣...♣♣♣...♣♣♣  ,,∆*♣♣♣♣♣...♣♣ ♣.....♣♣♣ ∩,****♣.....♣♣ ♣♣♣.....♣ ****♣...♣..♣♣ ♣♣ **♣....♣♣...♣♣♣ ♣♣♣♣♣|jcW uFound a box of beasts.|jj. .***,,∆* ♣..u,{∆,{∆**You encounter a green ugly thing.3.6|jr♣♣♣♣♣♣♣♣♣♣|jv= _The green ugly thing leaves your sight.|j2[39;49m *#.##.♣ ,^...P.##.♣♣ ,*#....#....♣♣....♣♣♣..♣♣ *♣......#.♣ ♣... *♣#....P#♣♣ ♣♣... ♣♣♣♣♣♣* ♣♣ ♣♣♣♣ ♣♣ ♣♣♣..♣♣♣♣ ♣ * ♣.♣♣ ♣♣♣♣|j=4 * ♣♣♣..♣♣.♣♣♣  **** ♣..♣♣♣♣♣.......♣  ,,∆* ♣..u*♣♣...♣♣..♣ ,{∆**♣}♣♣♣♣...♣♣♣...♣ ,{∆∆*♣♣♣♣♣...♣♣ ♣.....u   green ugly thing (wandering) ∩,****♣.....♣♣ ♣♣♣..... *****♣...♣..♣♣ ♣♣.... ***♣....♣♣...♣♣♣ ♣♣♣♣♣|jn= u?Found a scroll of blinking.|jRH,***,,,_,{u*∩∆**|jXI&====|jI!4.8|jQ)♣♣♣♣♣♣♣♣♣♣♣♣|juT< _The green ugly thing gurgles horribly!|jL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jIn u.A pair of sphinxes answers your call!|j\}vHvH(ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)|jo27-----50-Star |j"♣♣♣♣♣♣♣♣♣♣|jD _Your orb unleashes a flurry of shooting stars!|j  You slash the green ugly thing! You burn the green ugly thing.  The green ugly thing is moderately wounded.The shooting star hits the green ugly thing!|j*#4○|jv& ○vThe green ugly thing is moderately wounded.|j3M°°|j4a==--6.5 (0.7|j=♣♣♣♣♣.H°@v..♣♣♣|j>|jC; _The green ugly thing is knocked back.|jw The green ugly thing is moderately wounded. _The green ugly thing is knocked back.  You slash the green ugly thing! You burn the green ugly thing.  The green ugly thing is heavily wounded.The shooting star hits the green ugly thing!|j4○|jL .HThe green ugly thing is severely wounded.|j  ° The green ugly thing is knocked back.  Your guardian sphinx mutters an ancient curse at the green ugly thing.|j!B--7.2|j\.F♣♣♣|jc/?°♣♣..°@°..♣♣♣♣♣♣♣|jf46 _The green ugly thing is smitten.|j0 †Your guardian sphinx mutters an ancient curse at the green ugly thing. _The green ugly thing is smitten.  You closely miss the green ugly thing.  The green ugly thing is almost dead.  Your sphinx marauder pounces on the green ugly thing.  The air twists around and strikes the green ugly thing!!|j2 <H.|j ,** ♣......§♣♣♣♣♣♣♣♣ ♣♣♣♣ ,{* ♣♣♣.†♣♣........♣♣♣ ♣ ,,**** ♣..♣♣♣♣♣.......♣  ,{∆,∆* ♣...♣♣♣...♣♣..♣♣  ,_,{∆**♣.♣♣♣♣...♣♣♣...♣♣♣  ,,{{∆∆*♣♣♣♣♣...♣♣ ♣.....♣ **∩∆***♣♣.....♣♣ ♣♣♣..... *****♣♣♣...♣..♣♣ ♣♣....&|ji *****♣...@♣♣...♣♣♣ ♣♣♣♣♣ ,*♣..l...♣♣♣♣♣...♣♣♣ ,......♣♣* ♣♣♣...... ,....l** ♣♣...÷.... ,...♣ ♣.... w♣**  ♣♣♣♣.♣♣♣♣ * &|j ♣♣♣ ♣♣w   brain worm (asleep) &|j7*&|jDr4==3.9&|j#(♣♣♣♣♣♣♣♣♣&|j+[ _You encounter a brain worm.'|ji ,{* ♣♣♣.†♣♣........♣♣♣  ,,**** ♣..♣♣♣♣♣.......♣  ,{∆,∆* ♣...♣♣♣...♣♣..♣♣ ,_,{∆**♣.♣♣♣♣...♣♣♣...♣♣♣ ,,{{∆∆*♣♣♣♣♣...♣♣ ♣.....♣ **∩∆***♣♣.....♣♣ ♣♣♣.... *****♣♣♣...♣..♣♣ ♣♣'|j|j$ **♣♣♣♣....♣♣...♣♣♣ ♣♣♣♣ ,*♣..l..@♣♣♣♣♣...♣♣♣ F......♣♣♣ ♣♣♣...... F....l** ♣♣...÷.... ....♣ ♣.... xw♣**  ♣♣♣♣.♣♣♣♣♣**  ♣♣♣ ♣♣ FF 2 blink frogs (asleep)x   small abomination (fast, dormant) '|jj w   brain worm (asleep)'|j=5.1'|j♣♣♣♣♣♣♣♣♣♣'|j'|jt _You encounter 2 blink frogs and a small abomination.*|jIj ,{* ♣♣♣.†♣♣........♣♣♣ ,,**** ♣..♣♣♣♣♣.......♣ ,{∆,∆* ♣...♣♣♣...♣♣..♣♣ ,_,{∆**♣.♣♣♣♣...♣♣♣... ,,{{∆∆*♣♣♣♣♣...♣♣ ♣..... **∩∆***♣♣.....♣♣ ♣♣♣ *****♣♣♣...♣..♣♣ ♣♣ **♣♣♣♣....♣♣...♣♣♣  ,*♣..l.@.♣♣♣♣♣...♣F......♣♣♣ ♣♣♣......♣♣♣F....l♣* ♣♣...÷*|j%:....♣♣* ♣.xw♣** ♣♣♣♣.♣♣♣♣..♣♣** ♣♣♣ *|jMx.*|j'Mx.*|jMx.*|jv,**,*,∆**,,*xt)6.3*|jA♣♣*|jX♣♣♣♣♣♣♣*|jyc _Found a parchment of Summon Seismosaurus Egg.*|jǘ L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*|j .FA pair of sphinxes answers your call!  The basilisk hisses angrily. x2*|j x.The blink frog gives a loud, deep croak!*|jC.l*|j?.F*|jMw.*|jE.F*|j.@l.*|jL,{HHll1 ally target)FFw (…)*|jx}27-----====70*|j♣♣♣♣♣♣♣♣*|j, _The blink frog blinks!+|jlL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-|jVdF.x-|j k §FYou call forth a shade to shield your allies.  The small abomination completely misses your martyred shade.-|jkB.F-|jow xThe blink frog blinks!-|jm Wxx 2 small abominations (1 fast, 1 strong)You encounter a small abomination.-|j~i  The basilisk gazes at you.-|j w.You resist with some effort.-|j+  Your sphinx marauder barely misses the basilisk.The basilisk barely misses you.-|j4 :*-|j lconfused, 1 ally target)Your guardian sphinx mumbles some strange words.-|jV y∆{l.-|j 3--------===-8-|j ♣♣♣♣♣♣♣♣♣-|j 4 _The basilisk appears confused..|jK F:You catch the helpless basilisk completely off-guard!  You slash the basilisk! You burn the basilisk.  The basilisk is heavily wounded.F..|j] †The small abomination hits your martyred shade.  Your guardian sphinx bites the basilisk!  Your guardian sphinx claws the basilisk! x2.|jR^G.x.|j_G.H.|jmql   basilisk….|ju 1--9.0 (0.7.|j♣♣♣♣♣♣♣♣♣.|jH _The basilisk dies!.|j .wYou slash the basilisk! You burn the basilisk.  The basilisk is heavily wounded..|j .FThe small abomination closely misses your sphinx marauder..|j*  (ally target)  The basilisk barely misses you.The blink frog barely misses your guardian sphinx..|j W-7.|jC ♣♣♣♣♣♣♣♣♣.|j F _The small abomination hits your sphinx marauder./|jʍ†The blink frog barely misses your guardian sphinx. _The small abomination hits your sphinx marauder.  You slash the basilisk! You burn the basilisk.  The basilisk is almost dead.  Your guardian sphinx mutters an ancient curse at the basilisk.  The basilisk is smitten..x/|j޿3 .FThe basilisk dies!Your sphinx marauder pounces on the small abomination. {∆FF 2 blink frogsxx 2 small abominations (1 fast, 1 stron…)w   brain worm (ally target)H   guardian sphinx (summoned, shelteredThe confined air twists around weakly and strikes the small abomination.  The blink frog barely misses your guardian sphinx.The small abomination hits your sphinx marauder!4--- 40.4/|j♣♣♣♣♣♣♣♣/|jKS _The brain worm bites your guardian sphinx but does no damage.1|j *,,**** ♣..♣♣♣♣♣.......♣ *,{∆,∆* ♣...♣♣♣...♣♣..♣♣ ,,_,{{**♣.♣♣...♣ *,∆{,∆∆*♣♣♣♣♣...♣♣ ♣.... ***∩∆***♣♣.....♣♣ ♣♣♣ ******♣♣♣...♣..♣♣ ♣♣ ,**♣♣♣♣W...♣♣...♣♣♣ ♣♣1|jNP.3.♣♣.FxH..♣♣♣♣♣...♣♣♣ ♣..x..H@♣♣♣ ♣♣♣...... ♣..F.w.♣♣ ♣♣...÷.....:....♣♣ ♣........♣**  ♣♣♣♣.♣♣♣♣:♣♣**  ♣♣♣ ♣♣ *  3   smoke demon (distracted) FF 2 blink frogs1|j!  xx 2 small abominations (1 fast, 1 stron…)w   brain worm (ally target) 1|jE2.You encounter a smoke demon.Found a parchment of Curse of Agony.  The small abomination completely misses you.  Your guardian sphinx bites the brain worm!  Your guardian sphinx completely misses the brain worm.  Your guardian sphinx claws the brain worm!1|j=4B.F1|j9 .xThe brain worm dies!Your sphinx marauder pounces on the small abomination!  The confined air twists around weakly and strikes the small abomination!1|j>9.31|j\C F.The blink frog closely misses your guardian sphinx.1|jRj **,**,***1|joS3H   guardian sphinx (summoned, shelteredThe small abomination hits you but does no damage.1|ji]:*1|j= xstrong, 1 par  Your guardian sphinx casts a spell.1|j F§The small abomination becomes paralysed!  The blink frog hits your guardian sphinx!1|j .The blink frog blinks!  Your sphinx marauder pounces on the small abomination.  The confined air twists around weakly and strikes the small abomination!1|jN.x1|j,∆∆∆{,{.(ally target)   small abomination (strong)1|jD4<2=1.6 (1.21|j&@♣♣♣♣♣♣♣♣1|jOBR _The small abomination is destroyed!1|jyRu _You see here a basilisk corpse.5|j F§The blink frog hits your guardian sphinx.5|j2.3H.x. ∆{ The blink frog blinks!  Your sphinx marauder pounces on the small abomination.--20♣♣♣♣♣♣♣♣♣ _The air twists around and strikes the small abomination!!6|j c  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8|jhN.F8|jiEF.8|juG.Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. call for your canine familiar and it appears with a howl!  The small abomination misses you.  Your sphinx marauder pounces on the small abomination.  8|jvCThe air twists around and strikes the small abomination!!8|jw0.38|jv{ F.The small abomination is destroyed!8|j U{∆h..H   guardian sphinx (summoned, sheltered)H   sphinx marauder8|jq09---1-- =-3Dog 8|j3♣♣♣♣♣♣♣♣♣8|jM. _The blink frog hits you!:|jp,,{* ♣♣♣.†♣♣........♣♣♣ **,,**** ♣..♣♣♣♣♣.......♣ **,{∆,∆* ♣.....♣♣ ,,,_,{∆**♣.♣♣♣♣...♣♣♣...♣♣**∆∆{,{∆*♣♣♣♣♣...♣♣ ♣...∩∆***♣♣.F...♣♣ ♣♣♣..*******♣♣♣...♣..♣♣ ♣♣..,,**♣♣♣♣Wh..♣♣...♣♣♣ ...♣♣..HH@.♣♣♣♣♣...♣♣♣♣♣♣*♣..3...†♣♣♣ ♣♣♣......♣♣*♣.....F♣♣ ♣♣...÷.:....♣♣*♣.............♣**:|j♣♣♣♣.♣♣♣♣..:♣♣**♣♣♣ ♣♣♣**:|j=?.H:|jC†H:|j+N  The blink frog hits your guardian sphinx!:|j7 ******FF 2 blink frogs (ally target)H   guardian sphinx (summoned, sheltered):|j72H   sphinx marauderW   martyred shade (summoned) The smoke demon gestures at you.:|jgQ.W:|jyQ.F:|j;G.h:|j {∆♣♣♣♣..§♣..Wh@:|j]..3§§♣The ball of steam misses you.Your sphinx marauder pounces on the blink frog.:|jko2=-=4.8 (1.2:|j♣♣♣♣♣♣♣:|jW _The confined air twists around weakly and strikes the blink frog!;|jM ,** ♣......§♣♣♣♣♣♣♣♣ ♣♣ ,,{* ♣♣♣.†♣♣........♣♣,**** ♣..♣♣♣♣♣.......**,{∆,{* ♣...♣♣♣...♣♣..♣♣ ,,,_,{∆**♣.♣♣♣♣...♣♣♣...♣♣**∆∆{,∆∆*♣♣♣♣♣...♣♣ ♣.. ***∩∆***♣♣.....♣♣ ♣♣♣.*******♣♣♣.F.♣..♣♣ ♣♣..,,**♣♣♣♣.@§.♣♣...♣♣♣ ...♣♣..Wh§.♣♣♣♣♣...♣♣♣♣♣♣..3§§HH♣♣♣ ♣♣♣......♣♣*♣.....F♣♣♣;|jg...÷.:....♣♣*♣.............♣♣3   smoke demon(…);|jQ.F;|j7 H†The blink frog closely misses your guardian sphinx.Your inugami is engulfed in a cloud of scalding steam.  The smoke demon gestures at you.;|jdFF.;|j= ,Something smites you!Your martyred shade is engulfed in a cloud of scalding steam.;|j9*;|j F1 confused, ally target)Your sphinx marauder roars an obscure riddle with a strange tongue.;|j` §FThe blink frog appears confused.  The blink frog is engulfed in a cloud of scalding steam.;|j"t0 ∆{..HF....FFThe blink frog hits you! The blink frog blinks!;|j;vs89/122 --------6.0;|j♣♣♣♣♣♣♣♣♣;|jԃ7 _Your inugami hits the blink frog.=|j   What are your orders?  t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.=|j ,,** ♣......§♣♣♣♣♣♣♣♣ ♣♣ MazurkaHog the Fencer,,{* ♣♣♣.†♣♣........♣♣♣ Barachi of Ashenzari *****.**,,**** ♣..♣♣♣♣♣.......♣ Health: 89/122 =================-------**,{∆,∆* ♣...♣♣♣...♣♣..♣♣ Magic: 22/34 ===============---------,,,_,{∆**♣.♣♣♣♣...♣♣♣...♣♣ AC: 12=|j Str: 9Doom: 32% **∆∆{,∆{*♣♣♣♣♣...♣♣ ♣..... EV: 16Int: 26  ***∩∆***♣♣.....♣♣ ♣♣♣... SH: 0Dex: 17*******♣♣♣...♣..♣♣ ♣♣.. XL: 16 Next: 12% Place: Lair:5,,**♣♣♣♣.@..♣♣...♣♣♣ ♣♣♣ Noise: ==-------  Time: 30246.0 (0.0)=|j ...♣♣..WhH.♣♣♣♣♣...♣♣♣♣♣♣♣ o) +5 scimitar "Bound Gnosis" {flame, Bglg*♣..3§.HF♣♣♣ ♣♣♣......♣♣ Throw: 37 boomerangs*♣...F..♣♣ ♣♣...÷..... -Star Dog .:....♣♣*♣..............♣♣*♣♣♣♣.♣♣♣♣.. 3   smoke demon:♣♣**♣♣♣ ♣♣♣ FF 2 blink frogs (1 confused, ally target)**H   guardian sphinx (summoned, sheltered)H   sphinx marauder (summoned, sheltered(…)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a blink frog ([0;10=|j T;1mseverely wounded, confused, ally target)=|jsHFg - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a sphinx marauder, wearing a +1 cloak of corrosion resistance (summoned,  sheltered from injuries, friendly)>|jK .H>|jA?8§.>|jWvm3§  Aim: a smoke demon>|j ,,** ♣......§♣♣♣♣♣♣♣♣ ♣♣ MazurkaHog the Fencer,,{* ♣♣♣.†♣♣........♣♣♣ Barachi of Ashenzari *****.**,,**** ♣..♣♣♣♣♣.......♣ Health: 89/122 =================-------**,{∆,∆* ♣...♣♣♣...♣♣..♣♣ Magic: 22/34 ===============---------,,,_,{∆**♣.♣♣♣♣...♣♣♣...♣♣ AC: 12Str: 9Doom: 32% >|jy**∆∆{,∆{*♣♣♣♣♣...♣♣ ♣..... EV: 16Int: 26  ***∩∆***♣♣.....♣♣ ♣♣♣... SH: 0Dex: 17*******♣♣♣...♣..♣♣ ♣♣.. XL: 16 Next: 12% Place: Lair:5,,**♣♣♣♣.@..♣♣...♣♣♣ ♣♣♣ Noise: ==-------  Time: 30246.0 (0.0)...♣♣3.WhH.♣♣♣♣♣...♣♣♣♣♣♣♣ o) +5 scimitar "Bound Gnosis" {flame, Bglg>|j *♣...§.HF♣♣♣ ♣♣♣......♣♣ Throw: 37 boomerangs*♣...F..♣♣ ♣♣...÷..... -Star Dog .:....♣♣*>|jb♣..............♣♣*♣♣♣♣.♣♣♣♣.. 3   smoke demon:♣♣**♣♣♣ ♣♣♣ FF 2 blink frogs (1 confused, ally target)>|j**H   guardian sphinx (summoned, sheltered)H   sphinx marauder (summoned, sheltered(…)g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a smoke demon>|j(}F.Attack!H. (ally target)1 ally tar…  The blink frog hits your sphinx marauder!!*?|j^} distract  Your sphinx marauder screeches an impossible riddle in a mystic tongue.?|j W§  The blink frog is overwhelmed by frustration!?|j4F?|j27.0 (1?|jU"♣♣..♣♣♣♣♣♣?|j|&S _Your martyred shade is engulfed in a cloud of scalding steam.B|j8+LF.B|ja,H.HB|j5† _Your martyred shade is engulfed in a cloud of scalding steam.  The blink frog hits your inugami.  The smoke demon gestures at you.  Something smites you!  Your sphinx marauder pounces on the blink frog.  The confined air twists around weakly and strikes the blink frog!B|j@ H.The blink frog dies!Your inugami closely misses the blink frog.The blink frog is engulfed in a cloud of scalding steam.B|jO{∆.§..§..♣F   blink frogB|j/X75---1 -8B|jc#♣♣♣♣♣♣♣♣♣♣B|jSi, _The blink frog blinks!C|jAC F§  Your inugami hits the blink frog!  The smoke demon hits your martyred shade. x2  The smoke demon barely misses your martyred shade.C|j%EH.HC|jUF<H.C|jG/h§C|jV{,†§...♣ C|jX3=--9C|j;f♣♣♣♣♣♣♣♣♣C|jjN _The blink frog is engulfed in a cloud of scalding steam.D|j  H.The blink frog hits you!  The smoke demon completely misses your martyred shade. F§The smoke demon closely misses your martyred shade. x2  Your sphinx marauder pounces on the smoke demon.  The confined air twists around weakly and strikes the smoke demon!D|j>{{∆. 64-----==50♣♣♣♣♣♣♣♣D|j@, _The blink frog blinks!D|j5 †HThe smoke demon completely misses your martyred shade.The smoke demon hits your martyred shade.E|j .The smoke demon closely misses your martyred shade.Your sphinx marauder pounces on the smoke demon.  The confined air twists around weakly and strikes the smoke demon!! ,{.F   blink frog (ally target)H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned) The smoke demon dies!0 3-1E|j0W♣♣♣♣♣♣♣♣♣♣ _The blink frog closely misses you.F|j : †You slash the blink frog! You burn the blink frog.F|jC@ Bh.F|jF ;H.F|jG ?H.F|jZ &{,H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)h   inugami (summoned, sheltered)F|j>` D-7 (0.7F|jCj ♣♣♣♣♣♣♣F|j/n N _You kill the blink frog!H|j{H|j|'H|j~H|joD.hH|j&<H.H|jA.WH|jJH|j5--=H|jH|j%4H|jH|jѪH|jH|jTH|jH|jH|jH|jHH|jE96H|jH|j § _You start resting.H|j2H|jH|jH|j § _Your martyred shade disappears in a puff of smoke!H|j6 §Your sphinx marauder disappears in a puff of smoke!H|j>H|jy?7=5=H|jHAH|jPH|jWQH|jRH|jqdBH|j{x _Your guardian sphinx disappears in a puff of smoke!H|j{K8=H|jJ}H|jdH|jLj6==H|j2H|jH|j+#9H|jH|j6H|jH|j.H|jH|jH|jH|jH|j(H|je707==H|jH|j,H|jH|j.H|j91H|jH|j,H|jH|j4%k8=H|j1'H|j6i2=H|j9H|j'I,H|jJH|jXa3=H|j[H|j>ja9=H|jkH|j{H|j\|H|jZ~H|jH|j94H|jxH|jKH|j`H|jʝH|jH|jD5=H|jH|j<H|jBE30=H|jTH|j,H|jMH|jH|j|96H|jH|j,H|j2H|jx7=1=H|jH|j ,H|j H|j,H|j@H|jW)a8=H|j+H|jg:a2=H|j<H|jPIO9H|jJH|jW,H|jYH|jc,H|jeH|jtsH|jBt803==H|jBvH|j,H|jH|jqH|j91H|jXH|j? _Your inugami stops to sniff the ground.Magic restored.,♣♣.@h-♣...†..♣♣♣♣♣♣h   inugami (summoned)♣ {93.7 (42.0)4==-4.7 (43 _H|j2♣♣♣♣♣♣♣♣♣H|jH|j_> H|j ? H|jJ H|j@L H|jR i2=H|j[ H|j\ H|j'] H|j l a3=H|jl H|j| W _You start resting.H|j >,{♣♣♣♣♣♣♣♣♣♣H|j 18.0)H|j Z=Dog H|j ♣♣♣♣♣♣♣♣♣H|j k _Your orb has finished recharging its magic.I|j II|j,I|j{4,I|j<I|jo=94I|j?I|jK,I|jNI|j]I|j>^95I|j`I|jl,I|j9nI|j ~,I|jJI|j) 687=I|jXI|j,I|j8I|j,I|jI|jm8=I|jI|jaI|jI|j<I|j;9I|jI|jw BI|j,I|jI|j~ <90I|j!I|j-,I|j0I|jP:;1I|j;I|j4EI|jEI|jFI|jP,I|jcQI|jK]a2=I|j^I|jgj,I|jkI|j?3=I|jI|jS%4I|jI|jmI|jI|jI|j3;5I|jEI|jy-,I|j.I|j;I|j <I|j=I|j[6I|j;hI|jjI|j.kD7=I|jmI|j{,I|j}I|j/,I|jZI|j98I|jM2=I|jJI|jI,I|jI|jI|jv%9I|jзI|j,I|j(I|j § _You start resting.I|j8>I|jGI|jtW100/122I|ji,I|j%I|j;1I|j I|j: ,I|j!I|jQ.,I|j0I|j:a2=I|j6<I|jzM,I|jlOI|jYk3=I|jZI|jnh,I|jiI|juI|j}I|j~I|jI|jƋ%4I|j=I|jߘ,I|j^I|j϶5I|j@,I|jI|j;6I|jhI|j,I|j+I|jM 7=I|j BI|j I|j N8=I|j; I|jH$ I|j$ I|j"& I|j2 ;9I|j>3 I|j? ,I|j?A I|jN ,I|j0O I|j\ <10I|j] I|ji ,I|jj I|ju I|jOv %1I|jw I|jR I|j I|jކ I|j+ ,I|jM I|jK a2=I|j I|jm I|jR I|j I|j~ I|j' U3=I|j I|j ,I|j% I|j ,I|j I|j: I|j %4I|j I|jh I|j I|j! I|j)+ I|j+ %5I|j, I|j 8 I|j8 I|j9 I|jlC I|jC I|jE I|j|R I|jHS %6I|jT I|j^ I|jB_ I|j_ I|j:j I|jj K7=I|jk I|jdu I|ju I|j w I|j I|jE I|j I|j I|jx U8=I|jq I|j I|jV I|jP I|jA I|j %9I|j¨ I|j$ I|j I|j׳ I|jc I|j I|j I|j I|j &20I|j I|j) I|j I|j I|j? I|j %1I|j. I|j I|j I|jG I|j ,I|j I|jH _Your inugami disappears in a puff of smoke!HP restored.I|j X∆♣♣.♣♣♣♣♣♣♣I|jd 1394.7 (96.0)I|j a2=5.7 (97 _I|jT- ♣♣♣♣♣♣♣♣♣♣I|j0 J|jY# ,,{* ♣♣♣.†♣♣........♣**,,**** ♣..♣♣♣♣♣.......♣ **,{∆,∆* ♣...♣♣♣...♣♣..♣♣ ,,,_,{∆**♣.♣♣...♣ **∆∆{,∆∆*♣♣♣♣♣...♣♣ ♣.... ***∩∆***♣♣.....♣♣ ♣♣♣****♣♣♣†..♣..♣♣ ♣♣ ,,**♣♣♣♣....♣♣...♣♣♣ ♣♣J|jZ ...♣♣...@..♣♣♣♣♣...♣♣♣ *♣......†♣♣♣ ♣♣♣...... *♣......♣♣ ♣♣...÷.... .:....♣♣* ♣.... ....♣♣*  ♣♣♣♣.♣♣♣♣ :♣♣**  ♣♣♣ ♣♣  **   J|jcJ|j6p6,J|jp16.9 (1.2)J|jy♣♣♣♣♣♣♣♣J|juu _You see here a basilisk corpse.J|j **,,**** ♣..♣♣♣♣♣....... **,{∆,∆* ♣...♣♣ ,,,_,{∆**♣.♣♣... **∆∆{,∆∆*♣♣♣♣♣...♣♣ ♣... ***∩∆***♣♣.....♣♣ ♣♣♣****♣♣♣†..♣..♣♣ ♣♣ ,,**♣♣♣♣....♣♣...♣♣♣ ♣♣...♣♣...†..♣♣♣♣♣...♣♣♣ *♣.....@†♣♣♣ ♣♣♣...... *♣......♣♣ ♣♣...÷...♣.:....♣♣ ♣........♣♣*  ♣♣♣♣.♣♣♣♣$:♣|j40m♣**  ♣♣♣ ♣♣**  J|jg******,**J|j(8.1J|jb ♣♣♣♣♣♣♣♣♣J|j + _Found 35 gold pieces.J|jn  ***,{∆,∆* ♣...♣♣ *,,,_,{∆**♣.♣♣.. ***∆∆{,∆∆*♣♣♣♣ ♣ * ***∩∆***♣♣.. ♣♣♣.♣*******♣♣♣†..♣..♣♣ ♣....**♣♣♣♣....♣♣...♣♣♣  ♣...♣♣...†..♣♣♣♣♣...♣♣♣ **♣......†♣♣♣ ♣♣♣..... **♣....@.♣♣ ♣♣...÷ ♣.:....♣♣ ♣....♣.....♣♣*  ♣♣♣♣.♣♣♣÷$:♣♣**  ♣♣♣♣J|jo q♣**J|j> O*****J|j@ (9.3J|jv ♣♣♣♣♣♣J|j? R _Found a black bear skeleton.K|j ****,{∆,∆* ♣...♣♣♣...♣♣ *,,,_,{∆**♣.♣♣♣♣...♣♣♣ ***∆∆{,∆∆*♣♣♣♣♣...♣♣ ♣♣** ***∩∆***♣♣.....♣♣ ♣.♣♣******♣♣♣†..♣..♣♣ .**♣♣♣♣....♣♣...♣♣♣K|j *♣...♣♣...†..♣♣♣♣♣... ***♣......†♣♣♣ ♣♣♣ **♣...@..♣♣ ♣♣...÷ *♣.:....♣♣♣ ♣ ♣.....♣♣♣ ♣♣♣♣..÷$:♣♣♣* ♣♣♣♣♣♣**K|j+*,*K|jY%**K|jF=400.5K|j♣♣♣♣♣♣♣♣♣♣K|jCK|jc *****,{∆,∆* ♣...♣♣♣...♣♣ *,,,_,{∆**♣.♣♣♣♣...♣♣♣ ***∆∆{,∆∆*♣♣♣♣♣...♣♣ ♣ ♣** ***∩∆***♣♣.....♣♣ ♣♣.♣♣♣*****♣♣♣†..♣..♣♣ .....♣*♣♣♣♣....♣♣...♣♣♣ ,*♣...♣♣...†..♣♣♣♣♣... ****♣......†♣♣♣ ♣♣♣K|j **♣..@...♣♣ ♣♣...÷ **♣.:....♣♣♣ ♣ *♣.....♣♣♣ ♣♣♣♣...÷$:♣♣♣* ♣♣♣♣♣♣♣**K|j\*,,***,K|j(1.7K|j♣♣♣♣♣♣♣♣♣K|jK|j  *,,,_,{∆**♣.♣ ***∆∆{,∆∆*♣ ♣** ***∩∆***♣♣.. ♣♣.♣♣♣*****♣♣♣†..♣..♣♣  ,.....♣*♣♣♣♣....♣♣...♣♣♣ ,,*♣...♣♣...†..♣♣♣♣♣...♣ *****♣......†♣♣♣ ♣♣♣.. * ♣♣♣......♣♣  ***♣.:.@..♣♣ ♣.... ,*♣.....♣♣♣  ♣♣♣♣♣..÷$:♣♣♣♣  ♣♣♣♣♣♣** K|jK [*,,,**,K|j- (2.9K|j ♣♣♣♣♣♣♣♣♣K|jf K|j ***∆∆{,∆∆*♣♣** ***∩∆***♣♣..*♣♣.♣♣♣*****♣♣♣†..♣..♣♣ ,,.....♣♣♣♣♣♣....♣♣...♣♣ ,,,*♣...♣♣...†..♣♣♣♣♣... ,*****♣......†♣♣♣ ♣♣♣. ** ♣♣♣......♣♣  ***♣♣.:....♣♣ K|j T ,,*♣...@.♣♣♣  ♣♣♣♣ ♣..÷$:♣♣♣♣  ♣ ♣♣♣♣♣**  K|j h**,***,**K|j(4.1K|j5♣♣♣♣♣♣♣♣♣L|jQL|jUvO ***∆∆{,∆∆*♣♣♣♣♣... ♣** ***∩∆***♣♣.....♣♣ **♣♣.♣♣♣*****♣♣♣†..♣..♣♣ *,,.....♣♣♣♣♣♣....♣♣... ,,,,*♣...♣♣...†..♣♣♣♣♣ *,*****♣......†♣♣♣ ♣♣♣ *** ♣♣♣......♣♣ ♣♣ ****♣♣.:....♣♣♣ ♣ ,,,*♣..@..♣♣♣  *♣..÷$:♣♣♣♣  *♣♣♣♣♣♣*L|j_n**,,,*,,,*L|jՌ(5.3L|j~♣♣♣♣♣♣♣♣L|jL|jJ!  ♣** ***∩∆***♣♣..***♣♣.♣♣♣*****♣♣♣†..♣.. ,*,,.....♣♣♣♣♣♣....♣♣... ,,,,,*♣...♣♣...†..♣♣♣♣♣. ,*,*****♣......†♣♣♣ ♣♣ **** ♣♣♣......♣♣ .F****♣♣.:....♣ .....♣♣.....♣♣♣  ♣♣L|j "  ,*♣..÷$@♣♣♣♣   **♣♣♣♣♣♣♣ F   blink frog (asleep)L|jl; **,,,,,*6.5L|jD ♣♣♣♣♣♣♣L|jrG T _You encounter a blink frog.L|j?J _You see here a parchment of Curse of Agony.M|j I * ♣** ***∩∆***♣♣..... ****♣♣.♣♣♣*****♣♣♣†..♣.. ,,*,,.....♣♣♣♣♣♣....♣♣ ,,,,,,*♣...♣♣...†..♣♣♣♣♣ ,,*,*****♣......†♣♣♣ .,**** ♣♣♣......♣♣ .F♣***♣♣.:....♣♣♣ ♣.♣♣.....♣♣♣  ,,*♣..÷@:♣♣♣♣M|jD  ***♣♣♣♣♣♣♣M|jG [**,,***M|jJ /7.7 _M|jT ♣♣♣♣♣M|j R _You see here 35 gold pieces.O|jgO|j,80O|j♣♣♣♣♣O|j/@ _You now have 1910 gold pieces (gained 35).O|j * ***∆∆{,∆∆*♣♣♣♣♣** ♣** ***∩∆***♣♣.....♣*****♣♣.♣♣♣*****♣♣♣†..♣..♣,,,*,,.....♣♣♣♣♣♣....♣♣...,,,,,,,*♣...♣♣...†..♣♣♣♣♣.*,,*,*****♣......†♣♣♣ ♣.,**** ♣♣♣......♣♣..F♣***♣♣.:....♣♣♣♣.......♣♣.@...♣♣♣♣♣*,,*♣..÷.:♣♣♣♣O|j****♣♣♣♣♣♣♣ O|j$6*O|j&-9.9 (1.2O|ja-♣♣♣♣♣♣♣♣O|jm1P|j  *,,,_,{∆**♣. ***∆∆{,∆∆*♣♣♣♣♣** ♣** ***∩∆***♣♣.....♣P|j *****♣♣.♣♣♣*****♣♣♣†..♣..♣♣,,,*,,.....♣♣♣♣♣♣....♣♣...♣,,,,,,,*♣...♣♣...†..♣♣♣♣♣..*,,*,*****♣......†♣♣♣ ♣.,**** ♣♣♣......♣♣..F♣***♣♣.@....♣♣♣P|jz ♣........♣♣.....♣♣♣♣♣♣*,,*♣..÷.:♣♣♣♣P|j ****♣♣♣♣♣♣♣ P|j~#6*P|j?%)11.1P|j5.♣♣♣♣♣♣♣P|j4 _You see here a parchment of Summon Seismosaurus Egg.P|jH ******,{∆,∆* ♣... *,,,_,{∆**♣. ***∆∆{,∆∆*♣♣♣♣♣** ♣** ***∩∆***♣♣.....♣♣ *****♣♣.♣♣♣*****♣♣♣†..♣..♣♣ ,,,*,,.....♣♣♣♣♣♣....♣♣...♣♣,,,,,,,*♣...♣♣...†..♣♣♣♣♣...*,,*,*****♣......†♣♣♣ ♣.,**** ♣♣♣@.....♣♣..F♣***♣♣.:....♣♣♣♣.........♣♣.....♣♣♣♣♣♣♣*,,*♣..÷.:♣P|jI♣♣♣♣****♣♣♣♣♣♣♣P|j[7**P|j]/2.3 _P|jf♣♣♣♣♣♣♣P|j;jP|j M ***,,**** ♣..♣♣♣♣♣ ********,{∆,∆* ♣...♣♣♣... ,,,_,{∆**♣.♣♣♣♣... ** ***∆∆{,∆∆*♣♣♣♣♣...♣♣ ♣** ***∩∆***♣♣...*****♣♣.♣♣♣*****♣♣♣†..♣..♣♣ *,,.....♣♣♣♣♣♣....♣♣...♣♣,,,,,,,*♣...♣♣...†..♣♣♣♣♣..*,,*,*****♣†♣♣♣ ♣♣♣,**** ♣♣♣......♣♣♣F♣***♣♣.:....♣♣♣.........♣♣.....♣♣♣♣♣♣♣.♣♣P|jv L**,,,*∆P|j (3.5P|jW ♣♣♣♣♣♣♣♣♣P|ja Q|jl$ ,,,{* ♣♣♣.†♣♣.. **,,,***,,**** ♣..♣♣♣♣♣ ********,{∆,∆* ♣...♣♣♣.. * *∆,,_,{∆**♣.♣♣♣♣... ** ***∆∆{,∆∆*♣♣♣♣♣...♣ ** ♣** ***∩∆***♣♣.....♣♣Q|j% ***♣♣♣♣.♣♣♣♣****♣♣♣†..♣ ,,,♣.......♣♣♣♣♣♣....♣♣...♣ ,,,,,,,*♣.@.♣♣...†..♣♣♣♣♣. *,,*,***♣♣♣......†♣♣♣ ♣♣♣ .,**** ♣♣♣......♣♣ ♣♣ ..F♣***♣♣.:....♣♣♣ ♣.. ......♣♣.....♣♣♣♣♣ *,,*♣..÷.:♣♣♣♣****♣♣♣♣♣♣♣Q|jhAI,,,,,,,,*Q|jB(4.7Q|j:V♣♣♣♣♣♣Q|j ,,** ♣......§♣♣ ,,,,,,,,,,{* ♣♣♣.†♣♣.. ,**,,,***,,**** ♣..♣♣♣♣♣ *********,{∆,∆* ♣...♣♣♣ * *∆,,_,{∆**♣.♣♣♣♣.. ** ***∆∆{,∆∆*♣♣♣♣♣... ** ♣** ***∩∆***♣♣..... ***♣♣♣♣.♣♣♣♣****♣♣♣†..♣ ,,,♣.....@.♣♣♣♣♣♣....♣♣. ,......♣♣...♣♣...†..♣♣♣♣♣. *..♣.***♣♣♣......†♣♣♣ ♣♣ .,**** ♣♣♣......♣♣ ♣♣ ..FQ|jM***♣♣.:....♣♣♣ ♣. ......♣♣.....♣♣♣♣♣ *,,*♣..÷.:♣♣♣♣****♣♣♣♣♣♣♣ Q|jW***,,,,,,*,,,Q|j"(5.9Q|jZ♣♣♣Q|j5Q|jO8 I ***,** ♣......§ *,{* ♣♣♣.†♣♣ ,,**,,,***,,**** ♣.. ,*,{∆,∆* ♣...♣♣♣ ,* *∆,,_,{∆**♣.♣♣♣♣ ** ***∆∆{,∆∆*♣♣♣♣♣ ** ♣♣* ***∩∆***♣♣..... ***♣♣♣♣.♣♣♣♣****♣♣♣†..♣.. ,,,♣.♣♣♣♣♣♣....♣♣ x......♣♣...♣♣...†..♣♣♣♣♣Q|j9  ♣..♣.♣**♣♣♣......†♣♣♣  .,*♣** ♣♣♣......♣♣  ..F♣***♣♣.:....♣♣♣ ♣ ......♣♣.....♣♣♣ ♣ x   small abomination (fast, dormant) *,,*♣..÷.:♣♣♣♣  ****♣Q|j> F.xQ|jB ?.xQ|jS *,,{,,,xt)7.1Q|j\ ♣♣..♣.♣**♣♣♣♣Q|j` b _You encounter a small abomination.S|j ****,** ♣......§ ,*,{* ♣♣♣.†♣♣ ,{,**,,,***,,**** ♣.. ,,*,{∆,∆* ♣... ,,* *∆,,_,{∆**♣.♣♣♣♣ ,** ***∆∆{,∆∆*♣♣♣♣♣ ** ♣♣♣ ***∩∆***♣♣ ***♣♣♣♣.♣♣♣♣****♣♣♣†..♣ ,,,♣.♣♣♣♣♣♣....♣♣♣..x....♣♣...♣♣...†..♣♣..♣.♣♣*♣♣♣......†♣♣♣ ♣.,*♣** ♣♣♣......♣ ..F♣***♣♣.:S|j....♣♣ ......♣♣.....♣♣♣  *,,*♣..÷.:♣♣♣♣  ****♣.xx.***{,*,,,,,,*8.3♣♣♣♣..♣.♣♣*♣♣♣♣T|j.  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T|j F  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!  You hear a loud, deep croak!  The small abomination hits your sphinx marauder!T|j MH.@vHvF   blink frogx   small abomination (fast, ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)T|j 27-----====90-Star T|jq ♣♣♣.F♣.♣♣*♣♣♣♣♣T|j p _The small abomination closely misses your sphinx marauder.U|j L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U|j2U|j3U|jy?U|jyCP _You don't know that spell.V|j;/.V|j *,*,,{* ♣♣♣.†♣♣ *{{,**,,,***,,**** ♣..♣♣ ,,,*********,{∆,∆* ♣... *,,* *∆,,_,{∆**♣.♣ ,,** ***∆∆{,∆∆*♣ ♣♣♣ ***∩∆***♣♣..x.***♣♣♣♣.♣♣♣♣****♣♣♣†..♣♣S...♣xH..vH.♣♣♣♣♣♣....♣♣V|js ♣......@♣♣...♣♣...†..♣♣♣ ♣♣.F♣.♣♣♣♣♣♣......†♣♣♣  ♣.,*♣** ♣♣♣......♣♣  ,..F♣***♣♣.:....♣ ,......♣♣.....♣♣♣ **,,*♣..÷.:♣♣♣♣ S   black mamba (wandering) ****♣♣♣♣♣♣♣ F   blink frog xx 2 small abominations (1 wandering, fa…)  H   guardian sphinx(…)V|j .xYour shooting star dissipates!.xV|j:Ev○V|jӝ<.SV|j .xYou encounter a small abomination and a black mamba.V|j §The small abomination closely misses you.V|j .SThe blink frog blinks!  Your sphinx marauder pounces on the small abomination.V|jl 4The air twists around and strikes the small abomination!V|jGv○V|jF .You encounter a chaos spawn.Your guardian sphinx mutters an ancient curse at the small abomination.The small abomination is smitten.V|jg****,°°*.*V|j,,.{,*ally target)4   chaos spawn (wandering)   small abomination (fast)V|jk 4==--V|jq&20.5 (1.2V|j4♣♣°°♣♣..♣.♣4V|j$Y _The small abomination is destroyed!Y|j<L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y|j`gM.xY|j{i ○Y|ji1vY|jk<.SY|jmG.HY|jcnF.xY|j,p;H.Y|j>uL.4Y|ju#○Y|ju1vY|jz9.SY|jð.°{.4Y|jЄ3--------Contam: 11% ----10Y|jg♣♣4°♣.x.SH°♣♣..♣v♣4 _You miscast Martyr's Knell. Nothing appears to happen.[|j c  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\|j:F.x\|jc< xYou call forth a shade to shield your allies.\|jH2 , x 2 small abominations (fast), shelteredYou encounter a small abomination.The shooting star hits the black mamba!\|j3○\|j H.The black mamba is heavily wounded.\|jt;H.\|j .4The black mamba is knocked back.  The small abomination hits your sphinx marauder.\|ja S♣.W..x♣°{{4The small abomination barely misses your sphinx marauder.\|jPm0-----===2\|jb♣♣.4♣♣♣.x♣°♣4\|j) A _The black mamba bites your sphinx marauder.]|j *,*,{* ♣♣♣.† **{{,**,,,***,,**** ♣.. *,,,*,{∆,∆* ♣... **,,* *∆,,_,{∆**♣. *,,** ***∆∆{,∆∆*♣,,** ♣♣♣ ***∩∆***♣♣♣..♣**♣♣♣♣.♣♣♣♣****♣♣♣†.. ♣.4.S♣.W.H...♣♣♣♣♣♣.... *♣..xH.@.♣♣...♣♣...†.. ♣♣.x♣°♣♣♣♣♣♣......†♣♣♣ *♣.,*♣♣* ♣♣♣......♣♣]|j[37m ,{..F♣***♣♣.:....♣♣♣  ,{......♣♣.....♣♣♣ ***,,*♣..÷.:♣♣♣♣ ****♣]|j.The small abomination barely misses your sphinx marauder. _The black mamba bites your sphinx marauder.  The small abomination closely misses your sphinx marauder.!  Your sphinx marauder pounces on the black mamba!  The confined air twists around weakly and strikes the black mamba!]|j3F]|jG.H]|jh  .4  The black mamba dies!]|j1 ****♣..4.*,,,,*F   blink frog]|j{*4, ally targ…)The small abomination hits your sphinx marauder. x2]|jn$;*]|jS  Your sphinx marauder screeches a cliché riddle in a mystic tongue.]|j MF.]|j x♣.{,]|j <5-3.7 (1.2]|j ♣♣♣..4♣♣♣♣4]|j: L _The small abomination resists with significant effort.`|jS * *,*,{* ♣♣♣.† ***{{,**,,,***,,**** ♣.. *,,,*,{∆,∆* ♣ **,,* *∆,,_,{∆**♣. **,,** ***∆∆{,∆∆* ♣,,** ♣♣♣ ***∩∆***♣♣`|jJ ♣..♣♣*♣♣♣♣.♣♣♣♣****♣♣♣† *♣..4.♣.W.....♣♣♣♣♣♣.... *♣..xH@.H♣♣...♣♣...†.. ♣♣Fx♣.♣♣♣♣♣♣......†♣♣♣ **♣..*♣♣♣ ♣♣♣......♣♣ ,..3.F♣***♣♣.:....♣♣♣..........♣♣.....♣♣♣.♣♣**,,*♣..÷.:♣♣♣♣3   smoke demon (distracted) * ****♣F   blink frog4   chaos spawnxx 2 small abominations (fast, ally tar`|j  F.You encounter a smoke demon.The small abomination hits your sphinx marauder.`|jY .4You encounter a smoke demon.  The small abomination hits your sphinx marauder!  Your sphinx marauder pounces on the small abomination  The confined air twists around weakly and strikes the small abomination!  The small abomination misses your sphinx marauder.`|jA3.`|jUEW.`|j9H.`|jN# ,**********♣.3,3*4`|j%P--4.9`|j1A♣♣♣...4♣♣.x♣.♣♣♣4`|j^hF _The small abomination hits your sphinx marauder!c|j04****{{,**,,,***,,**** ♣.. *,,,*********,{∆,∆*,,* *∆,,_,{∆**♣.♣**,,***∆∆{,∆∆*♣♣ ♣.,** ♣♣♣ ***∩∆***♣♣.*♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†*♣...4♣W......♣♣♣♣♣♣... *♣.FxH.H.♣♣...♣♣...†..♣ ♣♣.x♣@♣♣♣♣♣♣......†♣♣***♣.3*♣♣♣ ♣♣ c|j1~,,....F♣***♣♣.:....♣♣♣ ..........♣♣.....♣♣♣ .♣♣**,,*♣..÷.:♣♣♣♣** ****♣♣♣♣♣♣♣ F   blink frog 4   chaos spawn  x   small abomination (fast, ally target)H   guardian sphinx (summoned, shelteredc|j": .The small abomination barely misses your sphinx marauder.Something hits your sphinx marauder but does no damage.c|jaA' H.Your sphinx marauder barely misses the chaos spawn.Something hits your sphinx marauder.The small abomination hits your sphinx marauder but does no damage.d|j FThe chaos spawn misses your sphinx marauder.Your sphinx marauder pounces on the chaos spawn.d|j~ { (ally target)  The confined air twists around weakly and strikes the chaos spawn!!  The small abomination hits your sphinx marauder but does no damage.  Something hits your sphinx marauder but does no damage.d|je$A-6.1d|jy+♣♣♣...4♣♣4d|j/b _The chaos spawn misses your sphinx marauder.e|jO M  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e|j!h|jAh|jB Your spells (cast)TypeFailure Level a - Sphinx SistersHexes/Summoning1%7  b + Martyr's KnellNecromancy/Summoning 1% 4 c - Call Canine FamiliarSummoning0%3  d - Eringya's Surprising Crocodile Summoning0% 4  e - PasswallEarth1% 3 f - Summon Seismosaurus EggSummoning/Earth1%4  g - SlowHexes0% 1 h - Confusing TouchHexes0%3  i - Summon Mana ViperHexes/Summoning1%h|jC5  j - Olgreb's Toxic RadianceAlchemy1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitk|jk|j7k|j~P****{{,**,,,***,,**** ♣.. MazurkaHog the Fencer* *,,,*********,{∆,∆* ♣.. Barachi of Ashenzari *****.* **,,* *∆,,_,{∆**♣.♣ Health: 122/122 ========================***,,** ***∆∆{,∆∆*♣♣♣ Magic: 20/34 ==============----------♣.,** ♣♣♣ ***∩∆***♣♣. AC: 12Str: 9Doom: 30% *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†. EV: 16Int: 26 Contam: 11% **♣...4♣W......♣♣♣♣♣♣....k|joR[40m SH: 0Dex: 17* *♣.FxHH..♣♣...♣♣...†..♣ XL: 16 Next: 15% Place: Lair:5♣♣{x♣@♣♣♣♣♣♣......†♣♣♣ Noise: =--------  Time: 30426.1 (0.0)***♣.3*♣♣♣ ♣♣♣......♣♣o) +5 scimitar "Bound Gnosis" {flame, Bglg,,....F♣***♣♣.:....♣♣♣Throw: 37 boomerangs..........♣♣.....♣♣♣-Star .♣♣**,,*♣..÷.:♣♣♣♣** ****♣♣♣♣♣♣♣F   blink frog4   chaos spawn (ally target)  x   small abomination (fast, ally target)  H   guardian sphinx (summoned, sheltered(…)The confined air twists around weakly and strikes the chaos spawn!!  The small abomination hits your sphinx mak|j/Srauder but does no damage.  Something hits your sphinx marauder but does no damage. _The chaos spawn misses your sphinx marauder.Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|j]****{{,**,,,***,,**** ♣.. MazurkaHog the Fencer* *,,,*********,{∆,∆* ♣.. Barachi of Ashenzari *****.* **,,* *∆,,_,{∆**♣.♣ Health: 122/122 ========================***,,** ***∆∆{,∆∆*♣♣♣ Magic: 20/34 ==============----------♣.,** ♣♣♣ ***∩∆***♣♣. AC: 12Str: 9Doom: 30% *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†. EV: 16Int: 26 Contam: 11% **♣...4♣W......♣♣♣♣♣♣....k|jS_[40m SH: 0Dex: 17* *♣.FxHH..♣♣...♣♣...†..♣ XL: 16 Next: 15% Place: Lair:5♣♣{x♣@♣♣♣♣♣♣......†♣♣♣ Noise: =--------  Time: 30426.1 (0.0)***♣.3*♣♣♣ ♣♣♣......♣♣o) +5 scimitar "Bound Gnosis" {flame, Bglg,,....F♣***♣♣.:....♣♣♣Throw: 37 boomerangs..........♣♣.....♣♣♣-Star .♣♣**,,*♣..÷.:♣♣♣♣** ****♣♣♣♣♣♣♣F   blink frog4   chaos spawn (ally target)  x   small abomination (fast, ally target)  H   guardian sphinx (summoned, sheltered(…)The confined air twists around weakly and strikes the chaos spawn!!  The small abomination hits your sphinx mak|j_rauder but does no damage.  Something hits your sphinx marauder but does no damage. _The chaos spawn misses your sphinx marauder.Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k|jxm  Okay, then.k|jg|k|j}. _l|j****{{,**,,,***,,**** ♣.. MazurkaHog the Fencer* *,,,*********,{∆,∆* ♣.. Barachi of Ashenzari *****.* **,,* *∆,,_,{∆**♣.♣ Health: 122/122 ========================***,,** ***∆∆{,∆∆*♣♣♣ Magic: 20/34 ==============----------♣.,** ♣♣♣ ***∩∆***♣♣. AC: 12Str: 9Doom: 30% *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†. EV: 16l|j,Int: 26 Contam: 11% **♣...4♣W......♣♣♣♣♣♣.... SH: 0Dex: 17* *♣.FxHH..♣♣...♣♣...†..♣ XL: 16 Next: 15% Place: Lair:5♣♣{x♣@♣♣♣♣♣♣......†♣♣♣ Noise: =--------  Time: 30426.1 (0.0)***♣.3*♣♣♣ ♣♣♣......♣♣o) +5 scimitar "Bound Gnosis" {flame, Bglg,,....F♣***♣♣.:....♣♣♣Throw: 37 boomerangs..........♣♣.....♣♣♣-Star .♣♣**,,*♣..÷.:♣♣♣♣** ****♣♣♣♣♣♣♣F   blink frog4   chaos spawn (ally target)  x   small abomination (fast, ally target)l|j܍  H   guardian sphinx (summoned, sheltered(…)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a chaos spawn (severely wounded, ally target, 58% to hit)n|j ****{{,**,,,***,,**** ♣.. MazurkaHog the Fencer* *,,,*********,{∆,∆* ♣.. Barachi of Ashenzari *****.* **,,* *∆,,_,{∆**♣.♣ Health: 122/122 ========================***,,** ***∆∆{,∆∆*♣♣♣ Magic: 20/34 ==============----------♣.,** ♣♣♣ ***∩∆***♣♣. AC: 12Str: 9Doom: 30% *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†. EV: 16Int: 26 Contam: 11% **♣...4♣W......♣♣♣♣♣♣....n|j0[40m SH: 0Dex: 17* *♣.FxHH..♣♣...♣♣...†..♣ XL: 16 Next: 15% Place: Lair:5♣♣{x♣@♣♣♣♣♣♣......†♣♣♣ Noise: =--------  Time: 30426.1 (0.0)***♣.3*♣♣♣ ♣♣♣......♣♣o) +5 scimitar "Bound Gnosis" {flame, Bglg,,....F♣***♣♣.:....♣♣♣Throw: 37 boomerangs..........♣♣.....♣♣♣-Star .♣♣**,,*♣..÷.:♣♣♣♣** ****♣♣♣♣♣♣♣F   blink frog4   chaos spawn (ally target)  x   small abomination (fast, ally target)  H   guardian sphinx (summoned, sheltered(…)_Okay, then.n|jjThrow: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a chaos spawn (severely wounded, ally target, 58% to hit)  Okay, then.n|jn|jVn|j. _o|jA c  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p|j0 Your spells (cast)TypeFailure Level a - Sphinx SistersHexes/Summoning1%7  b + Martyr's KnellNecromancy/Summoning 1% 4 c - Call Canine FamiliarSummoning0%3  d - Eringya's Surprising Crocodile Summoning0% 4  e - PasswallEarth1% 3 f - Summon Seismosaurus EggSummoning/Earth1%4  g - SlowHexes0% 1 h - Confusing TouchHexes0%3  i - Summon Mana ViperHexes/Summoning1%5  j - Olgreb's Toxic RadianceAlchemy1%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitq|jp q|j q|j_ ****{{,**,,,***,,**** ♣.. MazurkaHog the Fencer* *,,,*********,{∆,∆* ♣.. Barachi of Ashenzari *****.* **,,* *∆,,_,{∆**♣.♣ Health: 122/122 ========================q|j L***,,** ***∆∆{,∆∆*♣♣♣ Magic: 20/34 ==============----------♣.,** ♣♣♣ ***∩∆***♣♣. AC: 12Str: 9Doom: 30% *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†. EV: 16Int: 26 Contam: 11% **♣...4♣W......♣♣♣♣♣♣.... SH: 0Dex: 17q|j [* *♣.FxHH..♣♣...♣♣...†..♣ XL: 16 Next: 15% Place: Lair:5♣♣{x♣@♣♣♣♣♣♣......†♣♣♣ Noise: =--------  Time: 30426.1 (0.0)***♣.3*♣♣♣ ♣♣♣......♣♣o) +5 scimitar "Bound Gnosis" {flame, Bglg,,....F♣***♣♣.:....♣♣♣Throw: 37 boomerangs..........♣♣.....♣♣♣-Star .♣♣**,,*♣..÷.:♣♣♣♣** ****♣♣♣♣♣♣♣F   blink frogq|j 4   chaos spawn (ally target)  x   small abomination (fast, ally target)  H   guardian sphinx (summoned, sheltered(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a chaos spawn (severely wounded, ally target, 58% to hit) _Okay, then.Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j¤ q|j ****{{,**,,,***,,**** ♣.. MazurkaHog the Fencer* *,,,*********,{∆,∆* ♣.. Barachi of Ashenzari *****.* **,,* *∆,,_,{∆**♣.♣ Health: 122/122 ========================q|j ***,,** ***∆∆{,∆∆*♣♣♣ Magic: 20/34 ==============----------♣.,** ♣♣♣ ***∩∆***♣♣. AC: 12Str: 9Doom: 30% *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†. EV: 16Int: 26 Contam: 11% **♣...4♣W......♣♣♣♣♣♣.... SH: 0Dex: 17* *♣.FxHH..♣♣...♣♣...†..♣ XL: 16 Next: 15% Place: Lair:5♣♣{x♣@♣♣♣♣♣♣......†♣♣♣ Noise: =--------  Time: 30426.1 (0.0)q|j [34m***♣.3*♣♣♣ ♣♣♣......♣♣o) +5 scimitar "Bound Gnosis" {flame, Bglg,,....F♣***♣♣.:....♣♣♣Throw: 37 boomerangs..........♣♣.....♣♣♣-Star .♣♣**,,*♣..÷.:♣♣♣♣** ****♣♣♣♣♣♣♣F   blink frog4   chaos spawn (ally target)  x   small abomination (fast, ally target)  H   guardian sphinx (summoned, sheltered(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a chaos spawn (severely wounded, ally target, 58% to hit) _Okay, then.q|jm ICasting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q|j P  Okay, then.q|j@ q|j' q|j . _s|jA< _Okay, then.  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s|j 3  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  A rock-encrusted egg appears nearby and begins to stir.  The small abomination barely misses your sphinx marauder.Something hits your sphinx marauder!  Your sphinx marauder barely misses the small abomination.s|j0< ......*H...3   smoke demonF   blink frog4   chaos spawn (x   small abomination (fast, ally target  The blink frog blinks!t|j|Q  The chaos spawn pecks your sphinx marauder!!t|jy*H17--==7.1 (1♣♣♣♣♣♣...4♣♣4t|j> _Your sphinx marauder seems to slow down.t|j ,* *,*,,,,,,,,,,{* ♣♣♣.†♣****{{,**,,,***,,**** ♣..♣* *,,,*********,{∆,∆* ♣...* **,,* *∆,,_,{∆**♣.***, ***∆∆{,∆∆*♣♣♣♣♣.,** ♣♣♣ ***∩∆***♣♣.*♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†**♣...4♣W..*...♣♣♣♣♣♣..* *♣3FxHH@.♣♣...♣♣...†.. ♣♣.x♣.♣♣♣♣♣♣......†♣♣♣***♣.3*♣♣♣ ♣♣♣......,,....F♣***♣♣.|j e1m:....♣♣♣..........♣♣.....♣♣♣.♣♣**,,*♣..÷.:♣♣♣♣** ****♣♣♣♣♣♣♣x 2 small abominations (fast, 1 ally t|ja §  The small abomination hits your sphinx marauder.  The small abomination completely misses your sphinx marauder.The small abomination barely misses your sphinx marauder.Your sphinx marauder pounces on the chaos spawn!  The chaos spawn dies!t|j @3.t|j F.The chaos spawn degenerates into a cloud of primal chaos!t|jb xx 2 small abominations (fast, ally targ…)H   guardian sphinx (summoned, shelteredt|j R8% ---8.3 (1.2t|j7 ♣♣♣♣♣♣.x♣.♣♣t|j s _The small abomination closely misses your sphinx marauder. x2u|j,* *,*,{* ♣♣♣.†♣****{{,**,,,***,,**** ♣..♣* *,,,*,{∆,∆* ♣...♣* **,,* *∆,,_,{∆**♣.♣***,,** ***∆∆{,∆∆*♣♣.,** ♣♣♣ ***∩∆***♣♣.*♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†..♣u|j[**♣..3F♣W..*...♣♣♣♣♣♣....♣* *♣..xHH.@♣♣...♣♣...†..♣♣♣.x♣.♣♣♣♣♣♣......†♣♣♣ ***♣.3*♣♣♣ ♣♣♣......♣♣ ,,....F♣***♣♣.:....♣♣♣ .♣♣**,,*♣..÷.:♣♣♣♣ ** ****♣ u|j *The small abomination closely misses your sphinx marauder. x2u|jf (resistant)  The blink frog is engulfed in seething chaos.u|j  FThe blink frog suddenly seems more resistant.  The blink frog hits your sphinx marauder!*u|jh  Your sphinx marauder screeches an impossible riddle in a mystic tongue.u|j9.3u|jH xThe small abomination is overwhelmed by frustration!  The small abomination hits your sphinx marauder but does no damage.u|j]k6==-9.5u|j♣♣♣♣♣.x♣.♣u|j!F _The small abomination hits your sphinx marauder!w|j{small abomination hits your sphinx marauder but does no damage. _The small abomination hits your sphinx marauder!  The small abomination hits your sphinx marauder but does no damage.blink frog is engulfed in seething chaos.  The blink frog barely misses your sphinx marauder.  The small abomination barely misses the small abomination.w|jq9*x|j9  Your sphinx marauder roars an obscure riddle with a strange tongue.x|j xThe small abomination resists with significant effort.  The small abomination hits your sphinx marauder.  The blink frog is engulfed in seething chaos.x|jn18--4-300x|j9♣♣♣♣♣.x♣.♣x|j>^ _The blink frog is caught in a web! The blink frog tears free of the web.x|jc1 ally ta  The blink frog is engulfed in seething chaos. _The blink frog is caught in a web! The blink frog tears free of the web.attacks the floor!  The blink frog barely misses your sphinx marauder.  Your sphinx marauder pounces on the small abomination.x|jh2--1x|j"♣♣♣♣♣.x♣.♣x|j^&^ _The confined air twists around weakly and strikes the small abomination.x|jcp§  The small abomination is no longer overcome with frustration.  The small abomination closely misses your sphinx marauder.!  The blink frog hits your sphinx marauder!  The small abomination hits your sphinx marauder! x2  Your sphinx marauder dies!x|jM.Wx|jx|j؋G1-2x|j♣♣♣♣.x♣.♣x|j2r _Your sphinx marauder's corpse disappears in a puff of smoke!||j>blink frog misses your martyred shade.  The small abomination misses your martyred shade.The smoke demon gestures at you.  Something smites you!  The small abomination hits your martyred shade.  The blink frog closely misses your martyred shade.||j^10---3||j♣♣♣♣||jJK _Your magical contamination has completely faded away.||j16The blink frog closely misses your martyred shade. _Your magical contamination has completely faded away.  The small abomination hits your martyred shade but does no damage.  The blink frog hits your martyred shade!!  The small abomination closely misses your martyred shade.||j7.==4}|j`♣♣♣♣♣.x♣.♣}|jrE _The small abomination hits your martyred shade.~|j-§~|jDK.F~|j The small abomination hits your martyred shade.  Your martyred shade disappears in a puff of smoke!  Your guardian sphinx mutters an ancient curse at the small abomination.small abomination is smitten.  The smoke demon gestures at you.  Something smites you!~|j96/122 ------9=5~|j♣♣♣♣♣.x♣.♣~|jR _The blink frog hits your guardian sphinx but does no damage.|j  Casting: Summon Seismosaurus Egg (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j#3§|j?/ .FYour guardian sphinx disappears in a puff of smoke!|j6C3.|jCH*Ht, ally target)) |jE12-----====6|jR♣♣♣♣♣.x♣.♣|jY`; _A pair of sphinxes answers your call!|j+ L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j^ .xx.|j*a E.F|jb A.x|jc A.x|jmn H.phinx Sisters (dangerous; 1%  You call forth a shade to shield your allies.  The smoke demon gestures at you.  Something smites you!  Your sphinx marauder pounces on the blink frog.|j nW , sheltered|jՁ 85-----8/34 --------===-7|j ♣♣♣♣♣..♣.♣|j W _The confined air twists around weakly and strikes the blink frog!|j l †You slash the blink frog! You burn the blink frog..x.x .3  You kill the blink frog! †Your seismosaurus egg cracks slightly.  Your sphinx marauder pounces on the small abomination!|jdx   small abomination (fast, ally target)H   guardian sphinx (summoned, sheltered)H   sphinx marauder29 6--8.2 (0.7|j♣♣♣♣♣|jY _The small abomination is destroyed!|j  What are your orders?  t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.|j,* *,*,,,,,,,,,,{* ♣♣♣.†♣♣ MazurkaHog the Fencer****{{,**,,,***,,**** ♣..♣♣ Barachi of Ashenzari *****.|j* *,,,*********,{∆,∆* ♣...♣ Health: 85/122 ================--------* **,,* *∆,,_,{∆**♣.♣♣♣ Magic: 8/34=====-------------------***,,** ***∆∆{,∆∆*♣♣♣♣♣ AC: 12Str: 9Doom: 29% ♣.,** ♣♣♣ ***∩∆***♣♣... EV: 16Int: 26  *♣..♣♣♣♣♣♣♣H♣♣♣♣****♣♣♣†..♣ SH: 0Dex: 17**♣....♣.WH*...♣♣♣♣♣♣....♣♣ XL: 16 Next: 16% Place: Lair:|j%5* *♣...3x†@♣♣...♣♣...†..♣♣♣ Noise: ==-------  Time: 30438.2 (0.0)♣♣..♣.♣♣♣♣♣♣......†♣♣♣o) +5 scimitar "Bound Gnosis" {flame, Bglg***♣.3*♣♣♣ ♣♣♣......♣♣Throw: 37 boomerangs,,....F♣***♣♣.:....♣♣♣-Star ..........♣♣.....♣♣♣.♣♣**,,*♣..÷.:♣♣♣♣3   smoke demon** ****♣♣♣♣♣♣♣|jx   small abomination (fast, ally target)H   guardian sphinx (summoned, sheltered)  H   sphinx marauder (summoned, sheltered(…)r - Retreat!s - Stop attacking.|j0g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a small abomination (lightly damaged, fast, ally target)|jo_Z3xoke demon|j,* *,*,,,,,,,,,,{* ♣♣♣.†♣♣ MazurkaHog the Fencer****{{,**,,,***,,**** ♣..♣♣ Barachi of Ashenzari *****.* *,,,*********,{∆,∆* ♣...♣ Health: 85/122 ================--------* **,,* *∆,,_,{∆**♣.♣♣♣ Magic: 8/34=====-------------------|jѧ***,,** ***∆∆{,∆∆*♣♣♣♣♣ AC: 12Str: 9Doom: 29% ♣.,** ♣♣♣ ***∩∆***♣♣... EV: 16Int: 26  *♣..♣♣♣♣♣♣♣H♣♣♣♣****♣♣♣†..♣ SH: 0Dex: 17**♣....♣.WH*...♣♣♣♣♣♣....♣♣ XL: 16 Next: 16% Place: Lair:5* *♣...3.x@♣♣...♣♣...†..♣♣♣ Noise: ==-------  Time: 30438.2 (0.0)♣♣..♣.♣♣♣♣♣♣......†♣♣♣o) +5 scimitar "Bound Gnosis" {flam|j6e, Bglg***♣.3*♣♣♣ ♣♣♣......♣♣Throw: 37 boomerangs,,....F♣***♣♣.:....♣♣♣-Star ..........♣♣.....♣♣♣.♣♣**,,*♣..÷.:♣♣♣♣3   smoke demon** ****♣♣♣♣♣♣♣x   small abomination (fast, ally target)H   guardian sphinx (summoned, sheltered)  H   sphinx marauder (summoned, sheltered(…)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a smoke demon|j†Press: ? - help, Dir - move target  Aim: a smoke demon  Attack!  The small abomination completely misses you.Your sphinx marauder pounces on the small abomination.  The air twists around and strikes the small abomination!!|jӼN.W|joH (ally target)H   guardian sphinx (summoned, sheltered)H   sphinx marauder*   seismosaurus egg (summoned, sheltereThe small abomination is destroyed!The smoke demon barely misses your martyred shade. x2|jh9=-9.2 (1|j♣♣♣..♣.♣|jl _The smoke demon completely misses your martyred shade.|jL C.H|jL C.H|j@ K  Your seismosaurus egg shakes eagerly.  The smoke demon barely misses your martyred shade.The smoke demon misses your martyred shade.6--40|jP ♣♣♣♣♣..♣.♣|jR ? _The smoke demon hits your martyred shade.|j†H.H  The smoke demon barely misses your martyred shade.The smoke demon completely misses your martyred shade.-1|jN♣♣♣♣♣..♣H♣ _The smoke demon hits your martyred shade but does no damage.|jߌ .Your sphinx marauder pounces on the smoke demon!  The air twists around and strikes the smoke demon!!|jwJW.|jU H   guardian sphinx (summoned, sheltered)H   sphinx marauder*   seismosaurus egg (summoned, sheltered)W   martyred shade (summoned)|jD\8 72|j♣♣♣♣♣|jK _The smoke demon dies!|jy<H.|jŻMH†|j̼7.H|j|j/87=10/34==|j &3|j♣♣♣♣♣..♣.♣|jr|j\s%4|j#}♣♣♣♣♣..♣.♣|j|j|j"|j|j+8=|j,|j|j § _You start resting.|j |jK1=|j!|ja4|j5%9|jB|jRO § _Your seismosaurus egg disappears in a puff of smoke!|jH[3|j]|jAj § _Your martyred shade disappears in a puff of smoke!|jXu §Your sphinx marauder disappears in a puff of smoke!|j<90|j|j|j|j|j@|ji2=|j|j;1|jX|j-2=3==|j3=|j&|j'|j(|j7|jN9g44=|j>|jNE|jE|jdG|j\R,|jS|j[|j]%5|j]|j6ii5=|jj|js;6|ju|j|j|j|jL,|j|j|j7=6==|j|j_,|j|j=U8=|j|j |j|j|j7==|j|jK%9|j|j |j,|j|j|A100/122|j|j9=|jT |j*<18|j,|j8;1|jh9|jB|jsC|jD|jQ|jgSK2=|jXT|j_c9=|j`|jk|jl|jLm|j=w|jxU3=|jVy|j0|j|j~|j$|j`s420==|j|j,|j|j|jܪ|jΫ|j|jU%5|j|j|jW1=|j|j|j;6|j,|j |j|j,|j7=2=|j|jj,|j|j98|jL#H=|j4B|jO3==9|jnU|j_,|j`|jm<10|jo|j{|j}O=|j|jU%4|jߎ|j{|jݝ%1|jm|jB|ja2=|j|j|jTM5=|jr|jB|jO|jU3=|j||j ,|jl |jq) |jn* q46==|j, |j5 |j6 |j7 |jC |j&D |jE |jM |jHO %5|jO |jZ |j}[ h7==|j\ |jnh |ji %6|jMj |j(v |jw |jy |j |j[ |j |j |jˏ 7=8=|j |j |j ,|j4 |j k8=|ji ,|j |jA \9=920|j  e=|j41 30=1 _Your guardian sphinx disappears in a puff of smoke!HP restored.♣♣.♣....♣.......♣.....†♣♣..♣.♣|jF 1529.2 (85.0)|jH a2=30.2 (86 _|jR ♣♣♣♣♣..♣.♣|jU |jI|jg|jBU1=|jF|j|=2=|j23== _You start resting.Magic restored.♣♣♣♣♣..♣.♣42.2 (124==3.2 (13 _♣♣♣♣♣..♣.♣|j3  ,* *,*,{* ♣♣♣.† ****{{,**,,,***,,**** ♣.. * *,,,*,{∆,∆* ♣... * **,,* *∆,,_,{∆**♣. ***,,** ***∆∆{,∆∆* ♣.,** ♣♣♣ ***∩∆***♣♣ *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†.. **♣....♣|js5 .♣♣♣♣♣♣.... * *♣.....@.♣♣...♣♣...†.. ♣♣..♣.♣♣♣♣♣♣......†♣♣♣ ***♣.3*♣♣♣ ♣♣♣......♣♣ ,,....F♣***♣♣.:....♣♣♣  .♣♣.....♣♣♣ .♣♣**,,*♣..÷.:♣♣♣♣ ** ****♣|jK F4.4 (1.2)|jX ♣♣♣♣♣..♣.♣♣|jr w _You see here a blink frog corpse.|j9  ,* *,*,{* ♣♣♣.† ****{{,**,,,***,,**** ♣.. * *,,,*,{∆,∆* ♣ * **,,* *∆,,_,{∆**♣. ***,,** ***∆∆{,∆∆* ♣.,** ♣♣♣ ***∩∆***♣♣ *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣† **♣....♣.♣♣♣♣♣♣.... * *♣....@†.♣♣...♣♣...†.. ♣♣..♣.♣♣♣♣♣♣......†♣♣♣ ***♣..*♣♣♣ ♣♣♣......♣♣|j7 @ ,,....F♣***♣♣.:....♣♣♣ ..........♣♣.....♣♣♣ .♣♣**,,*♣..÷.:♣♣♣♣ ** ****♣5.6 _♣♣♣♣♣♣..♣.♣♣♣|j ,* *,*,{* ♣♣♣. ****{{,**,,,***,,**** ♣ * *,,,*,{∆,∆* ♣ * **,,* *∆,,_,{∆**♣. ***,,** ***∆∆{,∆∆* ♣.,** ♣♣♣ ***∩∆***♣♣ *♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣† **♣....♣.♣♣♣♣♣♣ * *♣...@.†.♣♣...♣♣...†.. ♣♣..♣.♣♣♣♣♣♣......† ***♣..♣♣♣♣ ♣♣♣......♣♣[|jm ,,....F♣***♣♣.:....♣♣♣ ..........♣♣.....♣♣♣.♣♣♣♣,,*♣..÷.:♣♣♣♣♣** ****♣|jd{,,,,***,***,|j26.8|j♣♣♣♣♣♣..♣.♣♣♣|j-k _Your orb has finished recharging its magic.|jt. ,,* *,*,{* ♣♣♣ ,****{{,**,,,***,,**** ♣ ,* *,,,*,{∆,∆* ♣ ,* **,,* *∆,,_,{∆**♣ **♣*,,** ***∆∆{,∆∆* * ♣.,** ♣♣♣ ***∩∆*** **♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣ ,**♣....♣.♣♣♣♣♣♣|j}vN ** *♣..@..†.♣♣...♣♣...† ♣♣..♣.♣♣♣♣♣♣......† ****♣..♣♣♣♣ ♣♣♣......♣♣  *,,....F♣***♣♣.:....♣♣♣ ,..........♣♣.....♣♣♣ ..♣♣♣♣.,*♣..÷.:♣♣♣♣♣♣** 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*∆,,_,{∆**,,,,***♣♣., ***∆∆{,∆∆,,,,** ♣..** ♣♣♣ ***∩∆***,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣****,,,,,,**♣....♣.......♣♣♣♣♣♣,,,,*** *♣.....†.♣♣...♣♣...†,,,** ♣♣@.♣.♣♣♣♣♣♣......†|jl,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣.........♣♣♣.......♣♣♣♣♣♣.:....♣♣♣,,♣.............♣♣.....♣♣♣.......♣♣♣♣..♣♣..÷.:♣♣♣♣#♣♣♣♣♣** ♣♣♣♣♣♣♣♣♣♣♣|jŻ|j(6.4|jj ♣♣♣♣♣♣♣♣♣♣♣♣♣♣|j|j1+M ,,,* *,*,,,,,,,,,,{* ♣♣ ,,,****{{,**,,,***,,*** *,,,*********,{∆,∆*  ,,,,,* ♣*,,∆,,_,{∆**♣♣.,** ***∆∆{,∆∆** ♣..** ♣♣♣ ***∩∆*****♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣,,**♣....♣.......♣♣♣♣♣♣.,*** *♣.@...†.♣♣...♣♣...†,,** ♣♣..♣.♣♣♣†,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣.........♣♣♣.......♣♣♣♣♣♣.:....♣♣♣...........♣♣♣♣|jv=^*7.6|jD♣♣♣♣♣♣..♣.♣♣♣|jR|jo *****,**  *,,,* *,*,,,,,,,,,,{* ♣ ,,,****{{,**,,,***,,**** ,,,,* *,,,*********,{∆,∆ ,,,,,* ♣♣,,* *∆,,_,{ ,,,,***♣♣.,** ***∆∆{,∆∆  ♣..** ♣♣♣ ***∩∆** ♣..♣♣♣♣♣♣♣.♣♣♣♣****♣|j5` ,,,,,,**♣.@..♣.......♣♣♣♣♣♣ ,,,,*** ♣♣.....†.♣♣...♣♣... ,,,** ♣♣..♣.♣♣♣♣♣♣...... ,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣...... ...♣♣♣.......♣♣♣♣♣♣.:....♣♣ ,,♣.............♣♣.....♣♣♣ .......♣♣♣♣..♣♣..÷.:♣♣♣♣#♣♣♣♣♣** ♣♣♣♣♣♣♣♣♣♣♣ |j:)I***,***,,|j*(8.8|j1+♣♣♣♣♣♣♣♣..♣.♣♣|j5|j*r N . **  ***,****♣♣♣♣.,**  ,*,,,* *.♣..,,,,,,,,{*  ,,,,****Fh.**,,,***,,** ,,,,* *,..♣********,{∆,∆ ,,,,,* ♣♣..* *∆,,_,{ ,,,,***♣♣..** ***∆∆{,∆  ♣..♣* ♣♣♣ ***∩∆* ♣.@♣♣♣♣♣♣♣.♣♣♣♣**** ,,,,,,*♣♣....♣.......♣♣♣♣♣ ,,,,*** ♣♣.....†.♣♣...♣♣|js u ,,,** ♣♣..♣.♣♣♣♣♣♣ ,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣..... ...♣♣♣.......♣♣♣♣♣♣.:....♣ h   raiju (asleep) ,,♣.............♣♣.....♣♣♣ F   blink frog (asleep) .......♣♣♣♣..♣♣..÷.:♣♣♣♣#♣♣♣♣♣** ♣♣♣♣♣♣♣♣♣♣♣|j *****,,* *.,,,,,,,|j )60.0|j ♣♣♣♣♣♣♣♣♣♣♣♣♣..♣.♣♣|j g _You encounter a blink frog and a raiju.|jS1 ? ♣. *****,,* *..,, ** ***,****♣♣♣♣.**,,,* *.♣..,,,,,,,,{* ***Fh.**,,,***,,****,..♣********,{∆, ,,,,,* ♣♣..♣∆,,_,{*♣♣..♣* ***∆∆{,∆|jn2 ** ♣.@♣* ♣♣♣ ***∩∆**♣..♣♣♣♣♣♣♣.♣♣♣♣****,,*♣♣....♣.......♣♣♣♣♣,*** ♣♣.....†.♣♣...♣♣,,** ♣♣..♣.♣♣♣,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣........♣♣♣.......♣♣♣♣♣♣.:....,,♣.............♣♣.....♣♣♣.......♣♣♣♣..♣♣..÷.:♣♣♣♣|jJ f***,*,,*******♣.,|jK (1.2|jT ♣♣♣♣♣♣♣..♣♣♣♣♣♣♣♣|jyX |j"> ♣♣ ♣♣***,*,,*******♣., *****,,* *..,, ** ♣,***,***♣♣♣♣♣** ♣,,*,,,* ♣.♣..,,,,,,,,{* ♣,,,,,**♣♣Fh.**,,,***,,****,,,,,* *...♣********,{∆,∆*,* ♣♣..♣ *∆,,_,{∆*,,,,***♣♣ ***∆∆{,∆∆,,,,** ♣..♣♣ ♣♣♣ ***∩∆|j,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣****,,,,,,*♣♣....♣.......♣♣♣♣♣♣,,,,*** ♣♣.....†.♣♣...♣♣,,,** ♣♣..♣.♣♣♣♣♣♣.,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣.........♣♣♣♣♣♣♣♣♣.:....,,♣.............♣♣.....♣♣♣|j*,,,,,,,*,** *♣♣*,,|j(2.4|jwv♣♣♣♣♣♣♣♣♣..♣♣♣♣♣♣|j|jxQ  ***♣#..,,,,,,,*,** *♣♣* ♣♣♣***,*,,*******♣.,, *****,,* *..,,, ** ♣,***,***♣♣♣♣♣** ♣.,,*,,,* ♣.♣..,,,,,,,,{* ♣♣,,,,,**♣♣Fh.**,,,***,,**** ,,,,,* ♣...♣********,{∆,∆* ,* ♣♣.@♣ *∆,,_,{∆**,,,,***♣♣..♣♣ ***∆∆{,∆∆,,,,** ♣..♣♣ ♣♣♣ ***∩∆***,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣****,,,,,,*♣♣....♣.......♣♣♣♣♣♣,,,,*** ♣♣.....†[40|jQS m.♣♣...♣♣...†,,,** ♣♣..♣.♣♣♣♣♣♣......†,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣.........♣♣♣♣♣♣♣:....♣♣♣|jd x,,,,,,,,*,*** ****,*|je (3.6|j C♣♣♣♣♣♣♣♣♣.@♣♣♣|jb ,*♣. ,*,*** *** ***♣#.. *,,,,,,,*,** *♣♣♣♣ ♣♣♣,*,,*******♣...h *****,,* *.....* ** ♣♣***,***♣♣♣♣♣...,,,,,** ♣.*,,,* ♣.♣...,,,,,,,{* ♣♣*♣♣Fh.♣*,,,***,,***♣..@♣********,{∆,∆*  ,,,,,* ♣♣..♣∆,,_,{∆**♣♣..♣♣ ***∆∆{,∆∆** ♣..♣♣ ♣♣♣ ***∩∆*****♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣,,*|jg♣♣....♣.......♣♣♣♣♣♣. hh 2 raiju (asleep),*** ♣♣.....†.♣♣...♣♣...†,,** ♣♣..♣.♣♣♣†,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣......,,,,,,,,,*,,* *,,4.8|jt♣♣♣♣♣♣♣♣♣♣♣♣..♣♣♣♣♣|j5V _You encounter a raiju.|jC  hh1 asleep)  The helpless raiju fails to defend itself.  You hit the raiju. You burn the raiju.  The raiju is moderately wounded.|jF §hThe raiju bursts into living lightning!|jN ;**|jT  F@hF  The living lightning hits you!! The raiju blinks!|j h0----===5.5 (0.7|j0♣♣♣♣♣♣♣♣♣.h♣♣♣♣♣|j> _The blink frog gives a loud, deep croak!|jc  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j v♣.HvHvv, 1 ally target)(ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)A pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!  The blink frog barely misses you.|j**  Your orb unleashes a flurry of shooting stars!  The blink frog barely misses you.  The raiju bursts into living lightning!  The living lightning hits you!  The living lightning hits your.  Your shooting star completely resists.|j)Rv@|j90/122 -------27-----====6.5 (1.0-Star |jf♣♣♣♣♣♣♣♣♣♣♣♣♣♣|jѪ* _The raiju blinks! x2|j L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j/  ed, sheltered), sheltered(…)You call forth a shade to shield your allies.  The blink frog closely misses you. The shooting star hits the blink frog!|jW1§|j9d  The blink frog is moderately wounded.The blink frog is knocked back. The shooting star hits the blink frog!|j4○|ji †The blink frog is almost dead.The blink frog is knocked back. The shooting star hits the blink frog!|jG H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)|jB0○|j   You kill the blink frog!The shooting star hits the raiju!|jg 5○|jh' H.The raiju is heavily wounded.|j:(;H.|j 5°°°W|j(=1---3-------- ===-7|jcHJ♣♣♣♣♣♣♣♣♣°@♣♣°h♣|jqIW♣♣♣|j.M0 _The raiju is knocked back.|j .HYou miss the raiju.The raiju is heavily wounded.|j  The raiju closely misses you.Your guardian sphinx mutters an ancient curse at the raiju.|j^-8.2 (0.7|jε♣♣♣♣♣♣♣°♣|j°@♣♣♣°h♣♣♣♣♣|j+ _The raiju is smitten.|j1  You closely miss the raiju.The raiju is severely wounded.|j= **The raiju bursts into living lightning!The living lightning misses you.The living lightning hits your guardian sphinx.|jR u.H.@.|j %9|jF ♣♣♣♣♣♣♣♣♣♣♣♣.h♣♣♣♣♣|j * _The raiju blinks! x2|jp .HYou miss the raiju.|jٴ5H.|jMW.|j|jb4-----9.6|jq♣♣♣♣♣♣♣♣♣♣♣♣Wh♣♣♣♣|j^ _The raiju is severely wounded.|j<  You hit the raiju. You burn the raiju.  The raiju is almost dead.|jV **The raiju bursts into living lightning!The living lightning misses you.The living lightning hits your sphinx marauder!|j †The raiju blinks! x2; Your guardian sphinx bites the raiju!!|jH:.H|jM@h   raiju (asleep,|j2= 8==70.3|j♣♣♣♣♣♣♣♣♣♣♣♣W†♣♣♣♣♣|jE _The raiju dies!|jHk ,*#,*,,* *,, ,*♣. ,*,*** *** ***♣#.. *,,,,,,,*,** *♣♣♣♣ ♣♣♣,*,,*******♣...h *****,,* *.....♣ ** ♣♣***,***♣♣♣♣♣......,,** ♣.*,,,* ♣.♣........,,{* ♣♣*♣♣†@H♣*,,,***,,***.H.♣♣*******,{∆,∆*  ,,,,,* ♣♣W†♣∆,,_,{∆**♣♣..♣♣ ***∆∆{,∆∆** ♣..♣♣ ♣♣♣ ***∩∆*****♣..[40|j|lm♣♣♣♣♣♣♣.♣♣♣♣****♣♣,,*♣♣....♣.......♣♣♣♣♣♣.,*** ♣♣.....†.♣♣...♣♣...†,,** ♣♣..♣.♣♣♣†|jr;.H|jsAH.|jEuG.W|jV{BH.|j,,,,,**,***,* ***∆,,,∆---1.5 (1.2|j0♣♣♣♣♣♣♣♣♣♣♣♣.W♣♣♣♣|jn ,^...P,,,,,**,***,* *** ,*#.,,,,,,,,,*,,* *,, ,*♣..,,,∆,,,∆*,*** *** ***♣#...,,,,,,,*,** *♣♣♣♣♣ ♣♣♣♣***,*,,*******♣...h♣ *****,,* *.....♣♣** ♣♣♣,***,***♣♣♣♣♣.......,** ♣..,,*,,,* ♣.♣@H......÷,{* ♣♣♣,,,,,**♣♣†.H♣♣...♣♣♣,,**** ♣,,,,,* ♣...♣♣***♣♣**,{∆,∆* ♣,* ♣♣.W♣ *∆,,_,{∆**♣|jo,,,,***♣ ***∆∆{,∆∆*♣,,,,** ♣..♣♣ ♣♣♣ ***∩∆***,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣,,,,,,*♣♣....♣.......♣♣♣♣♣♣..,,,,*** ♣♣.....†.♣♣...♣♣...†.|jT ,*********,*****,,,*Found a spriggan skeleton.|jx8*|j) hdistracted, ally target, vexed)  Your sphinx marauder screeches an impossible riddle in a mystic tongue.|jϵ W†The raiju is overwhelmed by frustration!|jh<.H|j9h|j`i3====2.7|j.♣♣♣♣♣♣♣...♣♣♣♣♣***♣♣♣♣♣♣♣|jO9 _The raiju attacks the demonic tree!|j 6,*,*****,,^...P.,,,,,**,***,* ***, ,*#....#,*,,* *,,, ,*♣.,,,∆,,,∆*,*** *♣#.*,*,** *♣♣♣♣♣ ♣***,*,,******♣♣...h♣ ♣*****,,* *.....♣♣♣* ♣♣♣.,***,***♣♣♣♣♣.......÷** ♣.,,*,,,* ♣.♣.@H.....÷÷{* ♣♣♣.|j ,,,,,**♣♣†.H♣♣...♣♣♣.,**** ♣.,,,,,* ♣..W♣♣**♣♣♣**,{∆,∆* ♣.,,,,,* ♣♣.†♣ *∆,,_,{∆**♣.,,,,***♣♣..♣♣ ***∆∆{,∆∆*♣,,,,** ♣..♣♣ ♣♣♣ ***∩∆***♣,,,,,**♣..♣.♣♣♣♣****♣♣♣†,,,,,,*♣♣....♣.♣♣♣♣♣♣.,,,,*** ♣♣.....†.♣♣...♣♣...†.|jK ;H.|j AH.|j MW.|js  ,,hh    Found two spriggan skeletons.  Your guardian sphinx mutters an ancient curse at the raiju.5=3.9|j ♣♣♣♣♣♣♣♣♣♣...♣♣♣♣**♣♣♣♣♣♣♣|j} + _The raiju is smitten.|jSc  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jgH. H.You call for your canine familiar and it appears with a howl!h(…)2---40Dog |jcm♣♣♣♣♣♣♣|jnN♣♣♣♣...♣♣♣♣♣**♣♣♣♣♣♣♣♣|jr1 _The raiju attacks the tree!|j ,*,*****,,^...P.,,,,,**,***,* ***,,,*#....#.,*,,* *,,,,,*♣.,,,∆,,,∆*,*** *♣#....P*,*,** *♣♣♣♣♣ ♣|j ***,*,,*****♣♣♣.H.h♣ ♣*****,,* ♣.....♣♣♣♣ ♣♣♣.,***,***♣♣♣♣♣.......÷♣* ♣.,,*,,,* ♣.♣H.@.....÷÷X* ♣♣♣.†,,,,,**♣♣†hW♣♣...♣♣♣..**** ♣.,,,,,* ♣...♣♣*♣♣♣♣**,{∆,∆* ♣.,,,,,* ♣♣.†♣ *∆,,_,{∆**♣.♣,,,,***♣♣..♣♣ ***∆∆{,∆∆*♣,,,,** ♣..♣♣ ♣♣♣ ***∩∆***♣♣. X [42|jX Bm  thrashing horror (trample, dormant),,,,,**♣..♣.♣♣♣♣****♣♣♣†. h   raiju (ally target, vexed),,,,,,*♣♣....♣.♣♣♣♣♣♣.H   guardian sphinx,,,,*** ♣♣.....†.♣♣...♣♣...†..♣ H   sphinx marauder (summoned, sheltered|j 7.H|j <.H|j  You encounter a thrashing horror.|j[ ^4---6.1 (1.2|j ♣♣♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣|j b _The raiju bites your sphinx marauder! The raiju shocks your sphinx marauder!|j/,*,*****,,^...P.,,,,,**,***,* ***,,,*#....#.,*,,* *,,,,,*♣......#,,,∆,,,∆*,*** *♣#....P#*,*,** *♣♣♣♣♣ ♣♣♣♣♣♣****,*,,*****♣♣♣..Hh♣ ♣*****,,* ♣.....♣♣♣♣ ♣♣♣..♣,***,***♣♣♣♣♣.......÷♣♣ ♣.,,*,,,* ♣.♣.H.@....÷÷X♣ ♣♣♣.†♣,,,,,**♣♣†hW♣♣...♣♣♣..♣*** ♣..♣,,,,,* ♣...♣♣♣♣♣♣♣**,{∆,∆* ♣.,,,,,* ♣♣.†♣ *∆,,_,{∆**♣.♣[13;2|j1H,,,,***♣♣..♣♣ ***∆∆{,∆∆*♣,,,,** ♣..♣♣ ♣♣♣ ***∩∆***♣♣.,,,,,**♣..♣.♣♣♣♣****♣♣♣†.,,,,,,*♣♣....♣.♣♣♣♣♣♣....♣,,,,*** ♣♣.....†.♣♣...♣♣...†..♣|j5>h.|j; WhYour guardian sphinx mutters an ancient curse at the raiju.The raiju is smitten.|j<|jG" .Your sphinx marauder closely misses the raiju.   demonic tree!  Your sphinx marauder pounces on the raiju.  The confined air twists around weakly and strikes the raiju!|jr\, a…)H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned) |jc_7 ==7.3|jy.♣♣♣♣♣♣♣♣♣♣♣♣♣...♣♣♣..♣♣♣♣♣♣|j~E _The raiju dies!|jb,*,*****,,^...P.,,,,,**,***,* ***,,,*#....#.,*,,* *,,,,,*♣......#.,,,∆,,,∆*,*** *♣#....P#♣*,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣*  ***,*,,*****♣♣♣..H.♣ ♣♣♣♣  *****,,* ♣.....♣♣♣♣ ♣♣♣..♣,***,***♣♣♣♣♣.......÷♣♣ ♣.,,*,,,* ♣.♣WH..@...÷÷X♣ ♣♣♣.†♣,,,,,**♣♣†.h♣♣...♣♣♣..♣*** ♣..♣,,,,,* ♣...♣♣♣♣♣♣♣**,{∆,∆* ♣...♣,,,,|jQ{,* ♣♣.†♣ *∆,,_,{∆**♣.♣ ,,,,***♣♣..♣♣ ***∆∆{,∆∆*♣ ,,,,** ♣..♣♣ ♣♣♣ ***∩∆***♣♣. ,,,,,**♣..♣.♣♣♣♣****♣♣♣†..♣ ,,,,,,*♣♣....♣.♣♣♣♣♣♣....♣ ,,,,*** ♣♣.....†.♣♣...♣♣...†..♣.H.H53=---8.5|j♣♣♣♣♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣|jt *#..... ,*********,*****,,^...P...**,***,* ***,,,*#....#..,,,,,,*,,* *,,,,,*♣......#. ,,,∆,,,∆*,*** *******♣#....P#♣ *,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣*,*,,*****♣♣♣....♣ ♣♣♣♣  *****,,* ♣....H♣♣♣♣ ♣♣♣..♣♣***,***♣♣♣♣♣..@....÷♣♣ ♣......*,,,* ♣.♣W.H.....÷÷X♣ ♣♣♣.†*♣♣†.h♣♣...♣♣♣..♣*** ♣..♣♣...♣♣♣♣♣♣♣**,{÷.∆*|j5w{ ♣...  ,,,,,* ♣♣.†∆,,_,{∆**♣.*♣♣..♣♣ ***∆∆{,∆∆*♣♣♣♣♣** ♣..♣♣ ♣♣♣ ***∩∆***♣♣...**♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†..,,*♣♣....♣.......♣♣♣♣♣♣....h..H ,,**,*,**,**Found a spriggan skeleton.*|jX Xally targetYour sphinx marauder screeches a cliché riddle in a mystic tongue.The thrashing horror resists with some effort.|j$JX.|jc=.h|j8.H|jU.|j%H|jS |j 0==9.7|j ♣♣♣♣♣♣♣♣♣...♣♣♣..♣♣♣♣♣♣♣|jQ 1 _The thrashing horror roars!|j  What are your orders?  t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.|j 7,,**,*,**,***#........... MazurkaHog the Fencer,*********,*****,,^...P...... Barachi of Ashenzari *****.,,,,,**,***,* ***,,,*#....#... Health: 95/122 ==================------,,,,,,,,,*,,* *,,,,,*♣......#. Magic: 23/34 ================--------,,,∆,,,∆*,*** *******♣#....P#♣ AC: 12Str: 9Doom: 27% *,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣* EV: 16Int: 26  ***,*,,*****♣♣♣....♣♣♣♣♣ SH: 0|j Dex: 17  *****,,* ♣.....♣♣♣♣ ♣♣♣..♣♣ XL: 16 Next: 18% Place: Lair:5  ,***,***♣♣♣♣♣..@..H.X♣♣ ♣...... Noise: ==-------  Time: 30579.7 (0.0)  ,,*,,,* ♣.♣W.h.H...÷÷.♣ ♣♣♣.†♣♣ o) +5 scimitar "Bound Gnosis" {flame, Bglg,,,,,**♣♣†..♣♣...♣♣♣..♣*** ♣..♣♣ Throw: 37 boomerangs,,,,,* ♣...♣♣♣♣♣♣♣**,{÷.∆* ♣...♣ -Star Dog ,,,,,* ♣♣.†♣[39;|j6 D49m *∆,,_,{∆**♣.♣♣♣ ,,,,***♣♣..♣♣ ***∆∆{,∆∆*♣♣♣♣♣ X   thrashing horror (trample, ally target),,,,** ♣..♣♣ ♣♣♣ ***∩∆***♣♣... H   guardian sphinx (summoned, sheltered) ,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†..♣ H   sphinx marauder (summoned, sheltered) ,,,,,,*♣♣....♣.......♣♣♣♣♣♣....♣♣ W   martyred shade (summoned) (…)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a thrashing horror (ally target)|j,,**,*,**,***#........... MazurkaHog the Fencer,*********,*****,,^...P...... Barachi of Ashenzari *****.,,,,,**,***,* ***,,,*#....#... Health: 95/122 ==================------,,,,,,,,,*,,* *,,,,,*♣......#. Magic: 23/34 ================--------|j,,,∆,,,∆*,*** *******♣#....P#♣ AC: 12Str: 9Doom: 27% *,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣* EV: 16Int: 26  ***,*,,*****♣♣♣....♣♣♣♣♣ SH: 0Dex: 17  *****,,* ♣.....♣♣♣♣ ♣♣♣..♣♣ XL: 16 Next: 18% Place: Lair:5  ,***,***♣♣♣♣♣..@..HX÷♣♣ ♣...... Noise: ==-------  Time: 30579.7 (0.0)  ,,*,,,* ♣.♣W.h.H...÷÷.♣ ♣♣♣.†♣♣ o) +5 scimitar "Bound Gnosis" {flame, Bglg[|j34m,,,,,**♣♣†..♣♣...♣♣♣..♣*** ♣..♣♣ Throw: 37 boomerangs,,,,,* ♣...♣♣♣♣♣♣♣**,{÷.∆* ♣...♣ -Star Dog ,,,,,* ♣♣.†♣ *∆,,_,{∆**♣.♣♣♣ ,,,,***♣♣..♣♣ ***∆∆{,∆∆*♣♣♣♣♣ X   thrashing horror (trample, ally target),,,,** ♣..♣♣ ♣♣♣ ***∩∆***♣♣... H   guardian sphinx (summoned, sheltered) ,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣****♣♣♣†..♣ H   sphinx marauder (summoned, sheltered) ,,,,,,*♣♣....♣.......♣♣♣♣♣♣....♣♣ [|j33mW   martyred shade (summoned) (…)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a thrashing horror (ally target)|jh.Gang up on whom?  Press: ? - help, Dir - move target  Aim: a thrashing horror (ally target)  |j|Attack!  The thrashing horror tramples your sphinx marauder!  Your sphinx marauder is shoved backwards!|j uThe thrashing horror tramples your sphinx marauder but does no damage.|j/.u|j H.You encounter a cyan ugly thing. You encounter a red ugly thing.Your sphinx marauder pounces on the thrashing horror!.W.|jH,,,∆uu 2 ugly thingsX   thrashing horror (trample, ally target)H   guardian sphinxH   sphinx marauder (summoned, sheltered|jF6--80.7 (1|j♣♣♣♣♣♣♣♣♣♣♣...♣♣♣.u♣♣♣♣♣♣|jN _The air twists around and strikes the thrashing horror!!|j"c  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j/P  Okay, then.|jB18--|jL|jO. _|j CX.|jY Ah.|j`! y.The thrashing horror tramples your sphinx marauder.holds its ground!  The thrashing horror tramples your sphinx marauder.  Your sphinx marauder holds its ground!  Your sphinx marauder pounces on the thrashing horror!  The air twists around and strikes the thrashing horror!!|j& J u.|j' The thrashing horror is destroyed!Your guardian sphinx mutters an ancient curse at the red ugly thing.|j) ÷|j/, u XThe red ugly thing is smitten.|jza 1{u÷X   red ugly thing (ally target) wandering)|jg g6 20===1|jw ♣♣♣♣♣♣♣♣♣♣♣..♣♣♣♣♣♣ _You encounter a thrashing horror.|j1.|jU <.h|j#D.H|j`$?.H|j%G.W|j%1u|j'0u÷|j(C.h|j/5,÷.Xu 2 ugly things (1 ally target)|j6H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned) 7=4---2|jD♣♣♣♣♣♣♣♣♣♣♣...♣♣♣u.♣♣♣♣♣♣|jH|j @H.|jݕ u÷  Your guardian sphinx mutters an ancient curse at the red ugly thing.The red ugly thing is smitten.|j& .WThe cyan ugly thing basks in the mutagenic energy from its kin and changes!|j( ,{uu{u|j O==-3|jG ♣♣♣♣♣♣♣♣♣♣♣...♣♣♣u.♣♣♣♣♣♣♣|j d _Your inugami barely misses the red ugly thing.|j. _Your inugami barely misses the red ugly thing.  Your guardian sphinx bites the red ugly thing!!  Your guardian sphinx claws the red ugly thing.  Your guardian sphinx claws the red ugly thing!  Your sphinx marauder pounces on the red ugly thing.  The confined air twists around weakly and strikes the red ugly thing!|j´B.h|j~H..H|j{,^∆   red ugly thing (|jm 5 14 _The red ugly thing dies!|j$♣♣♣♣♣♣♣♣♣♣♣...♣♣♣u.♣♣♣♣♣♣♣|jKm _Your Long Blades skill increases to level 17!|jX,,**,*,**,***#.,*,*****{,^...P.,,,,,**,***,* ***,,,*#....#.,*,,* *,,,,,*♣......#.♣,,,∆,,,∆*,*** *♣#....P#♣*,|j*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣* ***,*,,*****♣♣♣....♣ ♣♣♣♣ *****,,* ♣.....♣♣♣♣ ♣♣♣..♣ ,***,***♣♣♣♣♣...@.H.÷♣♣ ♣......§ ,,*,,,* ♣.♣...W...h÷H.♣ ♣♣♣.†♣♣. ,,,,,**♣♣†..♣♣...♣♣♣u.♣*** ♣..♣ ,,,,,* ♣...♣♣♣♣♣♣♣**,.÷.!* ♣...♣ ,,,,,* ♣♣.†♣ *∆,,_,.?**♣.♣***♣♣..♣♣ ***∆∆∆,$[32|jm∆*♣♣♣♣♣.** ♣..♣♣ ♣♣♣ ***∩∆***♣♣.**♣..♣.♣♣♣♣****♣♣♣†..♣.*♣♣....♣.♣♣♣♣♣♣....♣♣.|j1X|j,$|jY=.h|jC D.W|j  .HFound a potion of haste, a scroll of enchant weapon and 15 gold pieces.  Your sphinx marauder pounces on the red ugly thing.|j ^ ,{X{The air twists around and strikes the red ugly thing!  Your inugami misses the red ugly thing.The red ugly thing trunk-slaps your inugami but does no damage.|jj"w8=--5.9 (1.2|jv.♣♣♣♣♣♣♣♣♣♣...♣♣♣u.♣♣♣♣|jh2= _The thrashing horror leaves your sight.|je 0§|j BH.|j?U,{ ∩h   inugami (summoned, sheltered) _The thrashing horror leaves your sight.  Your martyred shade disappears in a puff of smoke!  Your sphinx marauder pounces on  The air twists around and strikes the red ugly thing!!  Your inugami hits the red ugly thing.  The red ugly thing trunk-slaps your inugami.|jhd5=--60|j♣♣♣♣♣♣♣♣♣|j♣♣...♣♣♣u.♣♣♣♣♣|ja: _Your inugami is engulfed in flames!!|j:.H|j5{∆ )) ed)The red ugly thing trunk-slaps your inugami. _Your inugami is engulfed in flames!!  Your sphinx marauder pounces on the red ugly thing.  The air twists around and strikes the red ugly thing!  |jE6[Your inugami hits the red ugly thing!  The red ugly thing trunk-slaps your inugami.|j7-97|jA♣♣♣♣♣♣♣♣♣♣...♣♣♣u.♣♣♣♣♣|j5G9 _Your inugami is engulfed in flames!|j,,**,*,**,***#.#,*,*****,,^{..P.#,,,,,**,***,* ***,,,*#....#....♣,*,,* *,,,,,*♣......#.♣,,,∆,,,∆*,*** *♣#....P#♣♣ |jj*,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣* ,*,,*****♣♣♣....♣ ♣♣♣♣ ,,* ♣.....♣♣♣♣ ♣♣♣..♣ ***,***♣♣♣♣♣.H♣♣ ♣......§♣ ,*,,,* ♣.♣....§...hH.♣ ♣♣♣.†♣♣.**♣♣†..♣♣...♣♣♣u.♣*** ♣..♣* ♣...♣♣♣♣♣♣♣**,.÷.!* ♣...♣* ♣♣.†♣ *∆,,_..?♣*♣.♣♣♣♣.***♣♣..♣♣ ***∆∆∆X$$*♣♣♣♣♣.|j%J** ♣..♣♣ ♣♣♣ ***∩∆♣♣*♣♣.X   thrashing horror (trample, wandering)**♣..♣.♣♣♣♣****♣♣♣†..♣.. H   guardian sphinx*♣♣....♣.♣♣♣♣♣♣....♣♣.. H   sphinx marauder (summoned)(…)|jsMX.|j7X?|jmJ÷H|jH .Found 17 gold pieces. Your inugami hits the red ugly thing.|jG÷H|jd|j,X!|jD.H|jA.H|j=÷h|j+)..X   thrashing horror (trample, wandering,…)H   guardian sphinx (summoned)H   sphinx marauderh   inugami (summoned)|j6[ 29.1 (1.2|j♣♣♣♣♣♣♣♣...♣♣♣.H♣♣♣♣♣♣♣|j-N _The red ugly thing dies!|j~O.X|j؁E.X|jaB÷h|jjJ÷H|j4.|j%H|jm9X?|j|jvC100/122900|jS<♣♣♣♣♣♣♣♣♣...♣♣♣..♣|jf♣♣♣♣♣♣|j|jF 3,,**,*,**,***#.#,*,*****,,^...P.# ,,,,,**,***,* ***,,,*#....#....♣ ,*,,* *,,,,,*♣......#.♣ ,,,∆,,,∆*,*** *♣#....P#♣♣ ,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣* ,*,,*****♣♣♣....♣ ♣♣♣♣ |j T,,* ♣.....♣♣♣♣ ♣♣♣..♣♣♣♣ ,***♣♣♣♣♣.....@.÷♣♣ ♣......§♣ *,,,* ♣.♣........÷÷h♣ ♣♣♣.†♣♣.**♣♣†..♣♣...♣♣♣..♣*** ♣..♣* ♣...♣♣♣♣♣♣♣**..HX!* ♣...♣♣♣.* ♣♣.†♣ *∆,,_.H?♣*♣.♣♣♣♣. ,***♣♣..♣♣ ***∆[[.$$♣♣♣♣♣♣. ,** ♣..♣♣ ♣♣♣ ***∩÷♣♣♣♣♣.....♣**♣..♣|j{ .♣♣♣♣*♣♣♣♣♣♣†..♣..♣*♣♣....♣.♣♣♣♣♣♣....♣♣.|j .h _The red ugly thing dies!  Found a +2 helmet, a +0 robe and a spriggan skeleton.  Found a corrupted altar of Lugonu.  Found a one-way gate to the infinite horrors of the Abyss.  The thrashing horror barely misses your sphinx marauder.  The thrashing horror tramples your sphinx marauder.|j_ .h  The thrashing horror tramples your guardian sphinx!  Your guardian sphinx holds its ground!  The thrashing horror tramples your guardian sphinx.  Your guardian sphinx holds its ground!  Your guardian sphinx bites the thrashing horror but does no damage.  Your guardian sphinx claws the thrashing horror but does no damage.|j rM ally targetYour guardian sphinx claws the thrashing horror but does no damage.claws the thrashing horror.  The thrashing horror tramples your guardian sphinx but does no damage.sphinx marauder pounces on the thrashing horror.|j y6==1.3 (1.2|j ♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣♣♣|j M _The air twists around and strikes the thrashing horror!|jB §|jCL §Your sphinx marauder disappears in a puff of smoke!|j] page down [PgUp|<] page up [Esc] exit[top]̓|jd   r - a +2 scimitar of flaming  z - a +3 orcbow of freezing  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 37 boomerangs (quivered)  s - 27 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts  L - 12 datura-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C+0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}  a - a +0 kite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  i - a +2 helmet  l - the +4 robe of Folly {Brill Will-∞ Int+8}x1 pair of gloves of hurling̓|jg 810%̓|jC  s - 27 poisoned darts  L - 12 datura-tipped darts  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying  I - a +2 robe of willpowerM - a +0 troll leather armour23̓|j^ L - 12 datura-tipped darts  A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}O - +0 acid dragon scales  P - a +2 robe of fire resistance30΃|jt  W - a +1 leather armour of resistance3σ|jj Missiles (go to first with ()  q - 37 boomerangs (quivered)s - 27 poisoned darts  A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,2Ѓ|j3 z - a +3 orcbow of freezing  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5}  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,1ԃ|j H - a +1 pair of boots of flying  I - a +2 robe of willpower20ԃ|j  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  d - a +0 pair of gloves of infusionM - a +0 troll leather armour  ԃ|jI O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy4ԃ|j8K  d - a +0 pair of gloves of infusion  l - the +4 robe of Folly {Brill Will-∞ Int+8} Jewellery (go to first with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}5Ճ|j4Ճ|ji l - the +4 robe of Folly {Brill Will-∞ Int+8}  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}b - a ring of protection from cold6Ճ|jj. y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  X - a +2 robe of resistancee - an amulet of wildshape  f - an amulet of reflection  j - a ring of protection from fire  m - a +6 ring of intelligence  t - a +6 ring of strength  D - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterity83Ճ|jDH X - a +2 robe of resistance  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}S - a ring of flight  T - a ring of positive energy90׃|j 6 x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying8׃|j0 Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}a - a +0 kite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  i - a +2 helmet  l - the +4 robe of Folly {Brill Will-∞ Int+8}  I - a +2 robe of willpower  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}6؃|j=rv - 2 darts of disjunction  w - 6 curare-tipped darts  L - 12 datura-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  d - a +0 pair of gloves of infusion  I - a +2 robe of willpower33؃|j*I6 R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 37 boomerangs (quivered)s - 27 poisoned darts  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  d - a +0 pair of gloves of infusion20؃|j! z - a +3 orcbow of freezing  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,13؃|jp Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  w - 6 curare-tipped darts  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg,topڃ|j& ڃ|jg ڃ|jL  ,*********,*****,,^...P.......## MazurkaHog the Fencer ,,,,,**,***,* ***,,,*#....#....♣♣ Barachi of Ashenzari *****. ,,,,,,,,,*,,* *,,,,,*♣......#.♣♣♣ Health: 122/122 ======================== ,,,∆,,,∆*,*** *******♣#....P#♣♣Magic: 34/34 ======================== ,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣*AC: 12Str: 9Doom: 24% *,*,,*****♣♣♣....♣♣♣♣♣EV: 16Int: 26 ***,,* ♣.....♣♣♣♣ ♣♣♣..♣♣♣♣ SH: 0Dex: 17 **,***♣♣♣♣♣.......÷♣♣ ♣......§♣♣ XL: 16 Next: 23% ڃ|j Place: Lair:5 *,,,* ♣.♣.......@÷÷.♣ ♣♣♣.†♣♣... Noise: ---------  Time: 30649.0 (0.0) ,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ♣..♣♣♣♣♣ o) +5 scimitar "Bound Gnosis" {flame, Bglg ,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ♣...♣♣♣. Throw: 37 boomerangs ڃ|j ,,,* ♣♣.†♣ ♣[.._...♣♣♣.♣♣♣♣.. -Star ,***♣♣..♣♣ ♣♣♣[.[...♣♣♣♣♣♣... ,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣♣♣♣.....♣  ,,**♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣†..♣..♣ڃ|j,   ,,,*♣♣....♣.......♣♣♣♣♣♣....♣♣...  ڃ|j] ,*** ♣♣.....†.♣♣...♣♣...†..♣♣♣♣♣.  _You see here a spriggan skeleton. ڃ|j _You start resting. _Your inugami disappears in a puff of smoke! _HP restored. ڃ|j I_You start resting. _Magic restored.ڃ|j ڃ|j ڃ|j ڃ|j5 ۃ|j ۃ|jw  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  ۃ|jȖ G - Curse Item(Boost: Fort/Dev)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.܃|j \ Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Fortitude: Armour and Shields. ܃|jv WDevices: Evocations and Shapeshifting. Range: N/A This ability costs: nothing.ރ|jt C Ability - do what?CostFailuref - HopNone0%  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Fort/Dev)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.߃|j߃|j}߃|j, ,*********,*****,,^...P.......## MazurkaHog the Fencer ,,,,,**,***,* ***,,,*#....#....♣♣ Barachi of Ashenzari *****. ,,,,,,,,,*,,* *,,,,,*♣......#.♣♣♣ Health: 122/122 ======================== ,,,∆,,,∆*,*** *******♣#....P#♣♣Magic: 34/34 ======================== ,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣*AC: 12Str: 9Doom: 24% *,*,,*****♣♣♣....♣♣♣♣♣EV: 16Int: 26 ***,,* ♣.....♣♣♣♣ ♣♣♣..♣♣♣♣ SH: 0Dex: 17 **,***♣♣♣♣♣.......÷♣♣ ♣......§♣♣ XL: 16 Next: 23% ߃|jPlace: Lair:5 *,,,* ♣.♣.......@÷÷.♣ ♣♣♣.†♣♣... Noise: ---------  Time: 30649.0 (0.0) ,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ♣..♣♣♣♣♣ o) +5 scimitar "Bound Gnosis" {flame, Bglg ,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ♣...♣♣♣. Throw: 37 boomerangs ,,,* ♣♣.†♣ ♣[.._...♣♣♣.♣♣♣♣.. -Star ,***♣♣..♣♣ ♣♣♣[.[...♣♣♣♣♣♣... ,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣♣♣♣.....♣  ,,**♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣߃|j[32m†..♣..♣  ,,,*♣♣....♣.......♣♣♣♣♣♣....♣♣...  ,*** ♣♣.....†.♣♣...♣♣...†..♣♣♣♣♣.  _You see here a spriggan skeleton. _You start resting. _Your inugami disappears in a puff of smoke! _HP restored. _You start resting. _Magic restored.߃|jKYou start resting.߃|j/r inugami disappears in a puff of smoke!HP restored. _You start resting.Magic restored. ߃|jU/ Okay, then.߃|j߃|jJ߃|j. _|j  ,*,*****,,^...P.  ,,,,,**,***,* ***,,,*#....#....  ,*,,* *,,,,,*♣......#.  ,,,∆,,,∆*,*** *♣#....P#♣♣ *,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣* **,*,,*****♣♣♣....♣ ♣♣♣♣*,,* ♣.....♣♣♣♣ ♣♣♣..♣♣♣♣*,***♣♣♣♣♣.......÷♣♣ ♣......§ |j ,*,,,* ♣.♣......@.÷÷.♣ ♣♣♣.†♣♣,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ♣..,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ♣...♣♣♣,* ♣♣.†♣ ♣[.._...♣♣♣.♣♣♣♣ ,,***♣♣..♣♣ ♣♣♣[.[...♣♣♣♣♣♣ ,,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣♣♣♣.....,**♣..♣.♣†..♣..,*♣♣....♣|j% .♣♣♣♣♣♣....♣♣ ,,*** ♣♣.....†.♣♣...♣♣...†..♣♣♣♣♣|j%. |jv/ 450.2 (1.2 _|j9 ♣♣♣♣♣♣♣♣♣♣♣♣...♣♣♣..♣♣♣♣|j< |jyA5 ,*,*****,,^...P. ,,,,,**,***,* ***,,,*#....#.... ,*,,* *,,,,,*♣......#. ,,,∆,,,∆*,*** *♣#....P#♣♣  *,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣**,*,,*****♣♣♣....♣ ♣♣♣♣*,,* ♣.....♣♣♣♣ ♣♣♣.. |jB,***,***♣♣♣♣♣.......÷♣♣ ♣......§ ,,*,,,* ♣.♣..÷÷.♣ ♣♣♣.†♣♣,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ♣..,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ♣...,* ♣♣.†♣ ♣[.._...♣♣♣.♣♣♣♣,***♣♣..♣♣ ♣♣♣[.[...♣♣♣♣♣♣,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣♣♣♣,**♣..♣.♣†..♣,*♣♣....♣.♣♣♣♣♣♣....♣♣,*** ♣♣.....†.♣♣...♣♣...†..|jS|jxT'1.4|j]♣♣♣♣♣♣♣♣♣♣♣♣♣...♣♣♣..♣♣♣♣♣|j`|ju ,*,*****,,^...P ,,,,,**,***,* ***,,,*#....# ,*,,* *,,,,,*♣......#. ,,,∆,,,∆*,*** *♣#....P# *,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣*  ***,*,,*****♣♣♣....♣ ♣♣♣♣ |j *****,,* ♣.....♣♣♣♣ ♣♣♣..  ,***,***♣♣♣♣♣.......÷♣♣ ♣......  ,,*,,,* ♣.♣....@...÷÷.♣ ♣♣♣.†♣♣  ,,,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ♣..  ,,,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ♣...  ,,,,,* ♣♣.†♣ ♣[.._...♣♣♣.,***♣♣..♣♣ ♣♣♣[.[...♣♣♣♣♣♣,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣♣♣♣,**♣..♣.♣†..♣,*♣♣....♣|j0[21G.♣♣♣♣♣♣....♣♣,*** ♣♣.....†.♣♣...♣♣...†..|j#|j$'2.6|jH:♣♣♣♣♣♣♣♣♣♣♣♣♣♣...♣♣♣..♣♣♣♣♣|j<|j2b ,,**,*,**,***#.... ,*********,*****,,^...P.. ,,,,,**,***,* ***,,,*#....#. ,,,,,,,,,*,,* *,,,,,*♣......# ,,,∆,,,∆*,*** *******♣#....P# *,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣* ***,*,,*****♣♣♣....♣ ♣♣ *****,,* ♣.....♣♣♣♣ ♣♣♣..♣ ,***,***♣♣♣♣♣.@.....÷♣♣ ♣..... ,,*,,,* ♣.♣........÷÷.♣ ♣♣♣.† ,,,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ♣ ,,,,,* ♣...♣♣|jcc♣♣♣♣♣♣..÷..♣ ♣...  ,,,,,* ♣♣.†♣ ♣[.._.  ,,,,***♣♣..♣♣ ♣♣♣[.[...♣♣♣♣♣   ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣♣♣♣..  *♣..♣♣♣♣♣♣♣.♣♣♣♣♣†..  ,,,,,,*♣.......♣♣♣♣♣♣....|j'x6*|jx23.8|js♣♣♣♣♣♣♣♣♣♣♣...♣♣♣..♣♣♣♣♣♣♣♣∩ _Your orb has finished recharging its magic.|j ,*********,*****,,^...P,,,,**,***,* ***,,,*#....# ,,,,,,,,,*,,* *,,,,,*♣.... ,,,∆,,,∆*,*** *******♣#....P*,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣♣♣♣**,*,,*****♣♣♣....♣ ♣♣♣ *****,,* ♣.....♣♣♣♣ ♣♣♣.. ,***,***♣♣♣♣♣.......÷♣♣ ♣.... ,,*,,,* ♣.♣..@.....÷÷.♣ ♣♣♣.†|j$ s ,,,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ♣.. ,,,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ♣.. ,,,,,* ♣♣.†♣ ♣[.._...♣♣♣.♣***♣♣..♣♣ ♣♣♣[.[...♣♣ ,,,,** ♣♣♣♣ ♣♣♣∩÷♣♣♣♣♣. ,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣♣♣♣† ,,,,,,*♣♣....♣......... ,,,,*** ♣♣.....†.♣♣...♣♣...†|jM :{|j! (5.0|j - ♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣∩|j 0 |j4|ja|j ,*,*****,,^...P ,,,,,**,***,* ***,,,*#....# ,*,,* *,,,,,*♣ ,,,∆,,,∆*,*** *♣#.... *|j,*,** ♣♣♣♣♣♣  ***,*,,*****♣♣♣....♣  *****,,* ♣.....♣♣♣♣ ♣♣♣ ,***,***♣♣♣♣♣.......÷♣♣ ♣ ,,*,,,* ♣.♣.@......÷÷.♣ ♣♣♣. ,,,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ♣ ,,,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ♣|jӎ ,,,,,* ♣♣.†♣ ♣[.._...♣♣♣. ,,,,***♣♣..♣♣ ♣♣♣[.[...|jv ,,,,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣♣♣♣ ,,,,,**♣..♣.♣†|j; ,,,,,,*♣♣{...♣.♣♣♣♣♣♣|jd ,,,,*** ♣♣.....†.♣♣...♣♣...†..|jz1w|jH w   torpor snail (wandering).  You encounter a torpor snail.|jT6.2Slow |j♣♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣|j♣♣♣∩♣♣|jXO _Being near the torpor snail leaves you feeling lethargic.|j:,,,,**,***,* ***,,,*#. ,,,,,,,,,*,,* *,,,,,*♣.... ,,,∆,,,∆*,*** *******♣#*,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣♣**,*,,*****♣♣♣....♣  *****,,* ♣.....♣♣♣♣ ♣ ,***,***♣♣♣♣♣.......÷♣♣ ♣. ,,*,,,* ♣.♣........÷÷.♣ ♣♣♣ ,,,,,**♣♣†.@♣♣...♣♣♣..♣♣♣♣ ♣ ,,,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ♣|j= ,,,,,* ♣♣.†♣ ♣[.._...♣♣♣***♣♣..♣♣ ♣♣♣[.[...♣♣ ,,,,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣ ,,,,,**♣w.♣♣♣♣♣♣♣.♣♣♣♣♣♣ ,,,,,,*♣♣....♣......... ,,,,*** ♣♣.....†.♣♣...♣♣...† ,,,** ♣♣..♣.♣♣♣♣♣♣......†♣|jR|jd]8.0 (1.8♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣|j_|jC@ ,,,,,,,,,*,,* *,,,,,*♣ ,,,∆,,,∆*,*** *******♣#*,,,,,,,*,** ♣♣♣♣♣♣ ♣♣♣**,*,,*****♣♣♣....♣  *****,,* ♣.....♣♣♣♣ ♣ ,***,***♣♣♣♣♣.......÷♣♣ ♣. ,,*,,,* ♣.♣........÷÷.♣ ♣♣ ,,,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣  ,,,,,* ♣..@♣♣♣♣♣♣♣♣♣..÷..♣  ,,,,,* ♣♣.†♣ ♣[.._...♣***♣♣..♣♣ ♣♣♣[.[... ,,,,** ♣|jA♣♣♣ ♣♣♣∩÷♣ ,,,,,**♣w.♣♣♣♣♣♣♣.♣♣♣♣♣♣ ,,,,,,*♣♣....♣........ ,,,,*** ♣♣.....†.♣♣...♣♣...† ,,,** ♣♣..♣.♣♣♣♣♣♣......† ,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣......|jJBw.|jMOCw.|j3j|j9k'9.8|jv♣♣♣♣♣♣♣♣♣♣.†♣♣∩♣♣♣|jy|jn  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jď w.A pair of sphinxes answers your call!|j` HvvHwally target)H   guardian sphinx (summoned, slow)H   sphinx marauder (summoned, slow)|j2 27-----====61.3 (1.5-Star |j ♣♣♣♣♣♣♣♣♣♣♣♣vw♣♣∩♣♣♣|j D _Your orb unleashes a flurry of shooting stars!|j   You slash the torpor snail! You burn the torpor snail.  The torpor snail is moderately wounded.The shooting star hits the torpor snail!|j#b2○|jn  The torpor snail is heavily wounded.The torpor snail is knocked back.  The shooting star hits the torpor snail!|j5○|j °°The torpor snail is severely wounded.|j `==--20|j+ ♣♣♣♣♣♣♣♣°@♣♣♣°w♣♣∩♣♣♣|j 7 _The torpor snail is knocked back.|j H.You slash the torpor snail! You burn the torpor snail.H.|j H. |j G--3.4 (1.1|jc♣♣♣♣♣♣♣♣♣♣♣♣Hw♣♣♣♣♣|j ` _The torpor snail is almost dead.|j †You slash the torpor snail! You burn the torpor snail.|j  H   guardian sphinx (summoned)H   sphinx marauder)  You kill the torpor snail!You feel yourself speed up.Your sphinx marauder is no longer moving slowly.|j 8-----44.5 _Your guardian sphinx is no longer moving slowly.|j♣♣♣♣♣♣♣♣♣♣♣H†♣♣∩♣♣♣|j!l _Your base Hexes skill increases to level 16!|j|j]|j |jh|j,|jX,|j]|j%|jſ|j|j|jK9=|j9|j,|j-|j,|j|j B|j}30==|j@|j+|j,|j-|j:|j;|j<|jF|jG|jBN|jS|jITU1=|jV|j1`|j`|ja|jtj|j,k|j[l|jw|jw|jx|j|jK2=|j|jݕ,|j|j,|jw|j,|jw|j4 § _You start resting.|j §Your sphinx marauder disappears in a puff of smoke!|j3==|j|j|j>|j@|j|j |jU B|jR |j 9=|j |j _Your guardian sphinx disappears in a puff of smoke!Magic restored.|j+ _♣♣♣♣♣♣♣♣..♣♣--♣♣.|j, ♣♣♣♣|j@ 088.5 (24.0)|jFA i4=--9.5 (25 _|j"K ♣♣♣♣♣♣♣♣♣♣♣♣.†♣♣♣♣♣|jrN |j" ,,,∆,,,∆*,*** *******♣#*,,,,,,,*,** ♣♣♣♣♣♣ ♣♣**,*,,*****♣♣♣....♣  *****,,* ♣.....♣♣♣♣ ♣ ,***,***♣♣♣♣♣.......÷♣♣  ,,*,,,* ♣.♣........÷÷.♣ ♣ ,,,,,**♣♣†..♣♣...♣♣♣..♣♣ ,,,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ,,,,,* ♣♣@†♣ ♣[.._...♣***♣♣..♣♣ ♣♣♣[.[... ,,,,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣|jQ ,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣ ,,,,,,*♣♣....♣....... ,,,,*** ♣♣.....†.♣♣...♣♣.. ,,,** ♣♣..♣.♣♣♣♣♣♣...... ,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣...... ...♣♣♣.......♣♣♣♣♣♣.:....♣|j6,|j190.7 (1.2)|j♣♣♣♣♣♣♣♣♣♣|jj♣♣♣♣♣|j|jM *,,,,,,,*,** ♣♣♣♣♣♣ ♣**,*,,*****♣♣♣....♣  *****,,* ♣.....♣♣♣♣ ,***,***♣♣♣♣♣.......÷♣♣  ,,*,,,* ♣.♣.÷.♣  ,,,,,**♣♣†..♣♣...♣♣♣..♣♣ ,,,,,* ♣...♣♣♣♣♣♣♣♣♣..÷.. ,,,,,* ♣♣.†♣ ♣[.._...***♣♣@.♣♣ ♣♣♣[.[..|j}& ,,,,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣ ,,,,,**♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣ ,,,,,,*♣♣....♣....... ,,,,*** ♣♣.....†.♣♣...♣♣.. ,,,** ♣♣..♣.♣♣♣♣♣♣.. ,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣ ...♣♣♣.......♣♣♣♣♣♣.:....♣ ,,♣......♣♣.....♣|jW6*|j|j 1.9|j ♣♣♣♣♣♣♣♣.†♣♣∩♣♣♣♣|j |j%^ *,*,,*****♣♣♣....♣ **,,* ♣.....♣♣♣♣,***,***♣♣♣♣♣.......÷♣♣,*,,,* ♣.♣........÷÷.,,,**♣♣†..♣♣...♣♣♣..♣♣♣ ♣...♣♣♣♣♣♣♣♣♣..÷..♣♣.†♣ ♣[.._.,,,,***♣♣..♣♣♣♣[.[ ♣.@♣♣ ♣♣♣ ♣♣♣∩÷♣,**♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣|j_,*♣♣....♣........-Star .♣♣........♣♣♣♣..♣♣..÷.:♣♣♣♣|jv|j_w'3.1|jۀe♣♣♣♣♣♣♣.†♣♣♣♣♣♣♣♣|j|j l **,,* ♣.....♣♣♣♣,***,***♣♣♣♣♣.......÷♣♣,*,,,* ♣.♣........÷÷.|j ',,,**♣♣†..♣♣...♣♣♣..♣♣♣ ♣...♣♣♣♣♣♣♣♣♣..÷..♣♣.†♣ ♣[.._.,,,,***♣♣..♣♣♣♣[.[|j$  ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣,**♣.@♣♣♣♣♣♣♣.♣♣♣♣♣♣♣,*♣♣....♣.......|jQ *** ♣♣.....÷.♣♣...♣♣..♣.♣♣♣|jz -Star ♣#♣♣♣♣♣** ♣♣♣♣♣♣♣♣♣♣♣|j |j Y=4.3|j G♣♣♣|jK G♣♣♣♣|jp V♣♣♣♣|j Y♣..♣.♣♣|js |ja,***,***♣♣♣♣♣.......÷♣♣ ♣,,*,,,* ♣.♣........÷÷.♣ ♣,,,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣,,,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..,,,,,* ♣♣.†♣ ♣[.._...♣,,,,***♣♣..♣♣ ♣♣♣[.[,,,,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣,♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣,♣♣.@..♣.......|jG,,,,*** ♣♣.....÷.♣♣...♣♣...,,,** ♣♣..♣.♣♣♣♣♣♣....,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣....♣♣♣.......♣♣♣♣♣♣.:....♣♣,,♣.............♣♣.....♣♣♣|j;.......♣♣♣♣..♣♣..÷.:♣♣♣♣#♣♣♣♣♣** ♣♣♣♣♣♣♣♣♣♣♣ |j)H5.5|jG1:♣♣♣♣♣♣♣♣♣♣..♣.♣♣|j8k _Your orb has finished recharging its magic.|j?,,*,,,* ♣.♣........÷÷.♣ ♣,,,,,**♣♣†..♣♣...♣♣♣..♣♣♣♣ ,,,,,* ♣...♣♣♣♣♣♣♣♣♣..÷..♣ ,,,,,* ♣♣.†♣ ♣[.._...♣,,,,***♣♣..♣♣ ♣♣♣[.[,,,,** ♣..♣♣ ♣♣♣ ♣♣♣∩÷♣♣♣,|j/@♣..♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣,♣♣....♣........,,,,*** ♣♣.@...÷.♣♣...♣♣...†|jQ@,,,** ♣♣..♣.♣♣♣♣♣♣......†|j@R,{,* ♣♣♣♣♣..♣♣♣♣ 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♣♣.....÷.♣♣... *,,,** ♣♣..♣.♣♣♣♣♣♣ *,{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣|jr ,...♣♣♣.♣♣♣♣♣♣.: *,,♣.♣♣..... #.♣♣♣♣..♣♣..÷.: ##♣♣♣♣♣♣♣ ♣♣♣♣♣|j|m,,,,,,****|j(5.1|jP♣♣♣♣|j|j ***♣♣..♣♣ ♣♣♣[ ,*,,,,** ♣♣♣ ♣♣ ,,,,,,,**♣..♣♣♣♣♣♣♣.♣ ,,*♣♣....♣....... *** ♣♣.....÷.♣♣... **,,,** ♣♣..♣.♣♣♣♣♣♣. ##.{,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣|j' #....♣♣♣.......♣♣♣♣♣♣.: **,,♣......♣♣.. #.......♣♣♣♣..♣♣..÷.:♣♣ ##♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣ |jW6|j6,,,,*|j$,*|jF(6.3|ja♣♣♣|j|j  ,***♣♣..♣♣ ♣♣♣.,,*,,,,** ♣..♣♣ ♣♣♣ ..,**♣..♣. ..,*♣♣....♣. *..,,,,*** ♣♣.....÷.♣♣|j,  ,*#.,,** ♣♣..♣.♣♣♣♣♣♣ *##.S,* ♣♣♣♣♣..♣♣♣♣ ♣♣♣ #....♣♣♣.♣♣♣♣♣♣.: **,,♣.♣♣ #|j] #.♣♣♣♣..♣♣..÷.: ##♣♣♣♣♣♣♣ |j ♣S   water moccasin (asleep)|j |j N,,***|j (7.5|j[ u♣♣♣|j- _ _You encounter a water moccasin.|j#M........,***♣♣..♣♣ ...#...,** ♣..♣♣ ♣♣♣  .......,,**♣..♣. ,......,,,*♣♣....♣ **..P..,*** ♣♣.....÷.♣♣ *,*#...** ♣♣..♣. **##.S.* ♣♣♣♣♣..♣♣♣♣ |jM #....♣♣♣.♣♣♣♣♣♣. **,,♣.♣♣ #.♣♣♣♣..♣♣..÷.: ##♣♣♣♣♣♣♣ |j2o***8.7♣♣♣|jԩ,...P..,* ♣♣.†♣ ......#**♣♣..♣♣ ♣.....#....♣* ♣..♣♣ ♣ #...**♣..♣♣♣♣♣♣♣.♣ *,.......,,*♣....**..P...*** ♣♣.....÷. *,*#...♣* ♣♣..♣.♣♣|j**##.S.♣ ♣♣♣♣♣..♣♣♣♣ ♣ #...@♣♣♣.......♣♣♣♣♣♣#P.♣.............♣♣. #.......♣♣♣♣..♣♣..÷.##♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ |jǾ6*|j;(9.9|jiX♣♣|j|j: †The helpless water moccasin fails to defend itself.  You slice the water moccasin!! You burn the water moccasin!|j_ I.3510.6 (0.7♣♣ _You kill the water moccasin! |j;,\#.......,* ♣...♣♣♣♣♣P..,* ♣♣.†♣ ......#**♣♣..♣♣  .....#....♣♣ ♣..♣♣ ♣#..♣♣♣..♣♣♣♣♣♣♣ *..........*♣....**..P...♣** ♣♣.....÷. |j,! *,*#...♣* ♣♣..♣.♣♣**##.@.♣ ♣♣♣♣♣  #....♣♣♣.......♣♣♣♣♣#P.♣.............♣♣ #.......♣♣♣♣..♣♣..÷##♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣ |j><** |j?-1.8 (1.2 |jF |jJ{ _You see here a water moccasin corpse. |jG M #.**♣♣†..♣♣...#........* ♣...♣♣♣♣♣♣....P..,* ♣♣.†...........#**♣♣..♣♣ .....#....♣♣ ♣..♣♣ ♣♣**#♣♣♣..♣♣♣♣♣♣♣#..........♣♣♣....♣....**#..P...♣** ♣♣.....÷.,*#.@.♣* ♣♣..♣.♣♣♣**##.†.♣ ♣♣♣♣♣..♣♣♣♣ ....♣♣♣♣♣♣##P.♣.............♣♣ |jHH ..♣♣♣♣  |j_ 7, |j` /3.0 _ |ji  |jul  |j+ `M#.#......#...* ♣.♣....#♣*♣♣†..♣♣...#........* ♣...♣♣♣♣♣♣P..,* ♣♣.†...........#**♣♣..♣♣  |jٻ #.....#....♣♣ ♣..♣♣ ♣♣**♣♣♣..♣♣♣♣♣♣♣#..........♣♣♣....♣....**#..P@..♣** ♣♣.....÷.#.##...♣♣ ♣♣..♣.♣♣♣**##.†.♣ ♣♣♣♣♣..♣♣♣♣ #....♣♣♣.......♣♣♣♣♣♣ |j+  |j (4.2 |j  |j !|jv.## ....###.♣#*♣♣♣♣♣#.#......#...* ♣.♣....#.♣*♣♣†..♣♣..#........♣ ♣...♣♣♣♣♣#.........P...* ♣♣.†♣......#**♣♣..♣♣  #.....#....♣♣ ♣..♣♣ ♣**#♣♣♣..♣♣♣♣♣♣♣ #....@.....♣♣...##..P...♣♣♣ ♣♣.....÷. #.##...♣♣ ♣♣..♣.♣♣#*##.†.♣ ♣♣♣♣♣..♣♣♣♣ #....♣♣♣♣♣##P.♣.............♣ #.......♣♣♣♣..♣♣..##♣♣♣♣[4!|jɈu0m♣♣♣ ♣♣♣♣♣♣♣ !|j,?*,*!|j!|jۛ!5.4!|jL!|j_"|j? M ....##**#.,* .###,....###.♣#*♣♣♣♣♣#.#......#...♣ ♣.♣......#♣*♣♣†..♣♣.."|jQ.....#........♣ ♣...♣♣♣♣♣.....P...* ♣♣.†#...........#**♣♣..♣♣ *#.....#....♣♣ ♣..♣♣ **♣♣♣..♣♣♣♣♣♣♣..........♣♣♣....♣..###..P...♣♣♣ ♣♣.....÷."|jT#.##...♣♣ ♣♣..♣.♣♣#♣ "|j:,*,,*"|j(6.6"|j"|j"|jK M .^.##**,*..*****♣♣♣,*,,*....##**#.,* .###,....###.♣#*♣♣♣♣♣#.#......#...♣ ♣.♣....#♣*♣♣†..♣♣.......#........♣ ♣...♣♣♣♣♣....P...♣ ♣♣.†#...........#**♣♣..♣♣ *#.....#@...♣♣ ♣..♣♣ **♣♣♣..♣♣♣♣♣♣♣..........♣♣♣....♣..###..P...♣♣♣ ♣♣.....÷.#."|j~X :**,*,"|jAZ (7.8"|jb "|jd #|jlM ...#. **,,,,..,*,** ♣♣**,*..^.##**,*..♣****♣♣♣,*,,*....##**#..* .#####.♣#*♣♣♣♣♣#.#......#...♣ ♣.♣....#♣*♣♣†..♣♣.......#........♣ ♣...♣♣♣♣♣#|jؾP...♣ ♣♣.†#.......@...#**♣♣..♣♣ ##.....#....♣♣ ♣..♣♣ ###...♣♣♣..♣♣♣♣♣♣♣#|j#..........♣♣♣....♣...##|jp**...#.*9.0#|j#|j#|jM .....# ,,,,∆,,,∆*,***  **...#.***,,,,..,*,** ♣♣**,*..^.##**,*..♣****♣♣♣,*,,#....##**#..* ..###.....###.♣#*♣♣♣♣♣..#.#......#...♣ ♣.♣.......#♣*♣♣†..♣♣.......#........♣ ♣...♣♣♣♣♣P...♣ ♣♣.†...........#♣♣♣♣..♣♣ ##.....#....♣♣ ♣..♣♣ ###.........♣♣♣..♣♣♣♣♣♣♣..# .###|j>***,#|j)20.2#|j#|j>#|j[.... # ,,,,,,,,,*,,* **#.....#*,,,,,∆,,.∆*,*** *#...#.***,,,,...*,** ♣♣♣**,#..^.##**,*..♣****♣♣♣,*,,#....##**#..* ♣...###.....###.♣#*♣♣♣♣♣..#.#......#...♣ ♣.♣.....♣*♣♣†..♣♣........#...@....♣ ♣...♣♣♣♣♣♣#.P...♣ ♣♣.†♣ #...........#♣♣♣ #|jZ##.....#....♣♣ ♣..♣♣ ###.........♣♣♣..♣♣♣♣♣♣♣#..........♣♣♣....♣....###..P...♣♣♣ ♣♣.....÷.#.##...♣♣ ♣♣..♣.♣♣♣####.†.♣ ♣♣♣♣♣..♣♣#|jǧP*#*,*,#|jJ(1.4#|jl#|j6#|j  ,,,,,**,***,* *....##*,,,,.,*,,* *,*#.....#*,,,,,∆,,.)*,*** **#...#.***,,,,...*,** ♣♣♣♣**,#..^.##**,*..♣****♣♣♣,*,,#....##**#..* ♣...###.....###.♣#*♣♣♣♣♣..#.#......#...♣ ♣.♣.....♣*♣♣†..♣♣........#........♣ ♣...♣♣♣♣♣♣♣#.#|j, HP...♣ ♣♣.†♣ ♣#...........#♣♣♣ ##.....#....♣♣ ♣..♣♣ ♣♣♣###.♣♣♣..♣♣♣♣♣♣♣.♣ #..........♣♣♣....♣..... ###..P...♣♣♣ ♣♣.....÷. #.##...♣♣ ♣♣..♣.♣♣♣♣ #|j2 ],* *,,,#|j3 (2.6#|j= #|jn? , _Found a +0 long sword.$|ĵ..,* *,*#.#**,* *....##*,*,,,,,,....*,,* *,$|jgA*#.....#*,,,,,∆,..)*,*** **#...#.***,,,,...*,** ♣**,#..^.##**,*..♣****♣♣♣.,*,,#....##**#..* ♣.....♣..###.....###.♣#*♣♣♣♣♣...#.#......#...♣ ♣.♣.......#.$|j♣*♣♣†..♣♣...♣.....#.$|j|♣ ♣...♣#.P...♣ ♣♣.†♣ ♣[#.#♣♣♣♣..♣♣ ♣##.$|j+###...♣♣♣..♣.♣#...♣♣♣....♣.$|jXQ###..P...♣♣♣ ♣♣.....÷.♣♣.#.##...♣♣ ♣♣..♣.♣$|j+$|jߘ(3.8$|j^$|j$|j ,*****##**,*****,,* *,,,,,,,,##.##*,* ***....##*,,....*,,* *,,,*#.....#*,,,,,∆...)*,*** ****#...#.***,,,,...*,** ♣♣♣♣♣♣**,#..^.##**,*..♣****♣♣♣,*,,#....##**#..* ♣.....♣♣..###.....###.♣#*♣♣♣♣♣..#.#......#@..♣ ♣.♣........÷.$|jU♣♣♣♣†..♣♣........#........♣ ♣...♣♣♣♣♣♣♣♣♣#.P...♣ ♣♣.†♣ ♣[.#...........#♣♣♣ ♣♣♣##.....#....♣♣ ♣..♣♣ ♣♣♣ ###..♣♣♣..♣♣♣♣♣♣♣.♣♣♣#..........♣♣♣....♣......###..P...♣♣♣ ♣♣.....÷.♣♣..$|je****,,,,5.0$|j$|j$|j  *,,**,*,**,***# ****,,,,,*###*##**,*****,,* *,,,,,,..##.##*,* ***....##*,*,,,,......#,,* *,,,,*#.....#*,,,,,$...)*,*** *****#...#.***,,,....*,** ♣♣♣♣♣♣ **,#..^.##**,*..♣****♣♣♣....♣ ,*,,#....##*##..♣ ♣.....♣♣♣..###.....###@♣#*♣♣♣♣♣..#.#......#...♣ ♣.♣........÷÷......#.......♣♣♣♣†..♣♣...♣♣♣......#........♣ ♣...♣♣♣♣♣♣♣♣♣#.........P...♣ ♣♣.†♣ ♣[..#...........#♣♣♣ ♣♣♣[$|j a##.....#....♣♣ ♣..♣♣ ♣♣♣ ###..♣♣♣..♣♣♣♣♣♣♣.♣♣♣♣#..........♣♣♣....♣.......♣$|jF **,,,,****6.2 _Found 14 gold pieces.$|j(  ..l.**.,...##***,,**,*,**,***#. ****,....####*##**,*****,,^,* *,,......##.##*,* ***....##*,*,.........#,,* *,,,,,*#.....#*,,,.P$...)#,*** ******$|j( #...#.***,,.....*,** ♣♣♣♣♣♣ **,#..^.##**,#..♣****♣♣♣....♣ ,*,,#....##*##@.♣ ♣.....♣♣♣♣..###.....###.♣#♣♣♣♣♣♣♣..#.#......#...♣ ♣.♣........÷÷......♣♣♣♣†..♣♣...♣♣♣......#........♣ ♣...♣♣♣♣♣♣♣♣♣#.........P...♣ ♣♣.†♣ ♣[.._ l   basilisk (asleep)#...........#♣♣♣ ♣♣♣[.$|j '##.....#....♣♣ ♣..♣♣ ♣♣♣ ###..♣♣♣..♣♣♣♣♣♣♣.♣♣♣♣$|j n,..l.**,,,,,,,,,,$|jN (7.4$|j# $|j@' Y _You encounter a basilisk.%|j؆...***,#,..l.**,,,,,,,,,, **.....##***,,**,*,**,***#..%|j9 ***#.....####*##**,*****,,^.,* *........##.##*,* ***,,,*%|jd0....###.#..........#,,* *,,,,,*#.....##....P$...)#,*** *******%|jK#...#.**#.......♣,** ♣♣♣♣♣♣  **,#..^.##**,#.@♣****♣♣♣....♣  ,*,,#....##*##..♣ ♣.....♣♣♣♣  ..###.....###.♣#♣♣♣♣♣♣♣♣..#.#......#...♣ ♣.♣........÷÷.♣..♣♣♣♣†..♣♣...♣♣♣..♣.....#........♣ ♣...♣♣♣♣♣♣♣♣♣..÷  #.........P...♣ ♣♣.†♣ ♣[.._#...........#♣♣♣ ♣♣♣[.[%|jވ##.....#....♣♣ ♣..♣♣ ♣♣♣ ♣♣♣∩%|jJ***,,,,,,,,,,,*%|j(8.6%|j}%|jD%|j #,.***## ...*, ***,# ,..l.**,,,,,,,,,,* ** **....##***,,**,*,**,***#. ***#.....####*##**,*****,,^. ..,* #..##.##*,* *** ....###.#..........#,,* *,,,,,*#.....##....P$...)#,*** ******* *#...#.**#....@..♣,** ♣♣♣♣♣**,#..^.####.#..♣♣♣**♣♣♣....♣  ,*,,#....##*##..♣ ♣♣♣♣ ####.♣#♣♣♣♣♣♣.÷♣#.#......#...♣ ♣.♣........÷÷.#.......♣♣♣♣†..♣♣...♣♣♣..♣.....#........♣ %|jH ♣...♣♣♣♣♣♣♣♣♣..÷...P...♣ ♣♣.†[.._............#♣♣♣♣..♣♣ ♣♣♣[.[%|js****,,<,,,,,,,,%|j=(9.8%|j%|j &|jFkP,,P.**#****,,<, ,.***# ....***,, ***,# ...l.**,,,,,,,,,,* ** ##***,,**,*,**,***# ***#.....####*##**,*****,,^ ..,* #.##.##*,* ***,,, ....###.#..........#,,* *,,,,,..##....P@...)#,*** ****** *#...#.###.......♣.♣* ♣♣♣♣♣♣ **,#..^.####.#..♣♣♣**♣♣♣....♣  ,*,,####..♣ ♣.....♣♣ ..#####.♣#♣♣♣♣♣♣.......÷  ..#.#......#...♣ ♣.♣........÷÷. ......#.......♣♣♣♣[3&|jq2m†..♣♣...♣♣♣.. .....#........♣ ♣...♣♣♣♣♣♣♣♣♣. #...P...♣ ♣♣.†♣ ♣[.._&|j{,***,,,,,,*,***31.0 _You see here 14 gold pieces.'|jx B20'|j''|jf/@ _You now have 1956 gold pieces (gained 14).'|j- .,#....P,***,,,,,,*,*** ,,P.**#****,,<, ,.***..***,, ***, ....l.**,,,,,,,,,,* ** ##***,,**,*,**,***# ***#.....####*##**,***** ..,* #.##.##*,* *** ....###.#...@......#,,* *,,,,..##....P....)#.#** ***** *#...#.###.......♣.♣* ♣♣♣♣♣♣ **,#..^.####.#..♣♣♣**♣♣♣....♣ ,*,,####..♣ ♣.....♣♣ ..#####.♣#♣♣♣♣♣♣.......÷ ..#.#......#...♣ ♣.♣........÷÷ ......#.......♣♣♣♣†..♣♣...♣♣♣[17'|jc. ;3H .....#........♣ ♣...♣♣♣♣♣♣♣♣♣.'|jW@ E,,**,,,,*,*,***'|j7A -3.2 (1.2'|jJ '|jM '|j<{,,*,......,,*#....P,***,,,,,,*,*** ,,P.##***,,<, ,.**..***,, *#....l.**,,,,,,,,,,* * ###**,,**,*,**,*** ***#.....####*##**,***** ..,* #.##.##*,* *** ....###.#..........#,,* *,,,..##....P....)#.#** ****'|jH>w *#...#.###.......♣.♣* ♣♣♣♣♣♣ **,#..^.####.#..♣♣♣**♣♣♣.... ,*,,####..♣ ♣.....♣♣ ..#####.♣#♣♣♣♣♣♣....... ..#.#......#...♣ ♣.♣........÷ ......#.♣♣♣♣†..♣♣...♣♣♣(|jK,***,,,,,***,,*(|j(4.4(|jK(|j!(|j,,,*.,*,***,,,,*,.,,*#...P...P,***,,,,,,*,*** ,,P.##***,,<, ,........#**,, * #....l.**,,,,,,,,,,*  ###**,,**,*,**,** ***#...@.####*##**,***** ..,* #.##.##*,* *** ....###.#..........#,,* *,,..##....P....)#.#** *** *#...#.###.......♣.♣* ♣♣♣♣ **,#..^.####.#..♣♣♣**♣♣♣.... ,*,,###..♣ ♣.....♣ ..#####.♣#♣♣♣♣♣♣...... ..#.#......#...♣ ♣.♣........(|j1X(|j3Z,,,*,,,,,,**,,**,X   large abomination (wandering, fast)l   basilisk (asleep)5.6(|jh(|jb _You encounter a large abomination.(|j  ... ,,,,,,.###X..,,,,*.,#...,*,***,,,,*,#....,,*#.#P...P,***,,,,,,*,*** ,,P#.....##***,,<(|j , ,.........##*,, * *#....l.#*,,,,,,,,,,*  ###**,,**,*,**, ,**##.....####*##**,* ..,* #.##.##*,* ** ....###.#..........#,,* *,(|jp ..##....P....)#.#** ** *#...#.###.......♣.♣* ♣♣♣♣ **,#..^.####.#..♣♣♣**♣♣♣... ,*,,###..♣ ♣ ..#####.♣#♣♣♣♣♣♣(|j M.X(|j% J.X(|j9 |,,***,,,,,,*,*,,6.8(|jY (|j †The helpless basilisk fails to defend itself.  You slice the basilisk!! You burn the basilisk!(|jT M.X(|j@ B.(|jB 527.5 (0.7(|ja $ (|j >_You kill the basilisk!*|jY. ,..Y....,***,,,,,,*,,,,,,,.# #...,,,,*.,*|ja #....*,***,,,,*, #....,,*#. #P..XP,***,,,,,,*,*** ,,#.....###**,,<, ,.........##*,,*|j **#....@.#*,,,,,,,,,,*  ,*####**,,**,*,**,*|j ,,**##.....####*##**,* ..,* #.*|j.##.##*,* * ....###.#..........#,,* *|j ..##....P....)#.#** **|j. *#...#.###.......♣.♣* ♣♣♣ YY 2 yaks (wandering)*|j, **,#..^.####.#..♣♣♣**♣♣♣ ,*,,###..♣ ♣*|jM.X*|j?Y.*|j7Y.*|j M.X*|j+,,,*,,,,,**,{,,*,,,*|j3K,8.7 (1.2*|j6*|j8N _You encounter 2 yaks.*|jX;u _You see here a basilisk corpse.*|j .You hit the large abomination. You burn the large abomination..Y*|j5 ,{X.#Xfast)   yak  The large abomination is lightly damaged.*|jj00-----===9.4 (0.7*|j*|j6 _The large abomination hits you!!*|jF YYou slash the large abomination! You burn the large abomination.  The large abomination is moderately damaged.*|j# @.Y*|j_ {,{{ Y 2 yaks (wandering)*|jY d1-------40.1*|j *|j H _The large abomination hits you but does no damage.+|jL  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+|j  .YA pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!  The yak bellows! x2.Y+|j h ,{,{vvvHvH..{t, ally target)YYH   guardian sphinx (summoned)H   sphinx marauder (summoned)+|j 6The large abomination hits you!!+|j 78/122 ----27-----====1.1 (1.0-Star +|j +|j 2 _You hear a loud, deep croak!-|jp L  Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./|j  ....,,,*,,,,,**,,,,,,,,.. MazurkaHog the Fencer .Y...,***,,,,,,*,,,,,,,.# Barachi of Ashenzari *****. ,#...,,*,,{,,,**,,,,,*.,. Health: 78/122 ===============--------- ,#.Y..***,,,,,***,,,,*,.. Magic: 23/34 ================-------- ,#....,,**,,,,*,*,*** ,#. AC: 12Str: 9Doom: 22% *#P...P,***,,,{,,*,*** ,, EV: 16Int: 26 .#.....###**,,<,,,,,,,, , SH: 0/|j_ RDex: 17 .......Xv##*,,,,,,,,,,,  XL: 16 Next: 25% Place: Lair:5 ,**#....@v#*,,,,,,,,,,*  Noise: ====-----  Time: 30741.1 (0.0) ,,*###.vHv###**,,**,*,**, o) +5 scimitar "Bound Gnosis" {flame, Bglg ,,,**##...H.####*##**,*** Throw: 37 boomerangs ,..,* #........##.##*,* * -Star  ....###.#..........#,,* * /|j y*#..{..##....P....)#.#** * X   large abomination (fast, ally target) *#...#.###.......♣.♣* ♣♣♣ YY 2 yaks /|j **,#..^.####.#..♣♣♣**♣♣♣.. H   guardian sphinx (summoned) ,*,,#....#####..♣ ♣.... H   sphinx marauder (summoned) _You hear a loud, deep croak!  /|j` ,Casting: Sphinx Sisters (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (safe; 0% risk of failure)  Press: ? - help, Dir - move targetYou can't see a valid target there.0|jOX@  Casting: Sphinx Sisters (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (safe; 0% risk of failure)  Press: ? - help, Dir - move target  Aim: a large abomination (moderately damaged, fast, ally target)  There's not enough room behind you1|jP1|j\....,,,*,,,,,**,,,,,,,,.. MazurkaHog the Fencer.Y...,***,,,,,,*,,,,,,,.# Barachi of Ashenzari *****.,#...,,*,,{,,,**,,,,,*.,. Health: 78/122 ===============---------,#.Y..***,,,,,***,,,,*,.. Magic: 27/34 ===================-----,#....,,**,,,,*,*,*** ,#. AC: 12Str: 9Doom: 22%*#P...P,***,,,{,,*,*** ,, EV: 16Int: 261|j\{.#.....###**,,<,,,,,,,, , SH: 0Dex: 17.......Xv##*,,,,,,,,,,,XL: 16 Next: 25% Place: Lair:5,**#....@v#*,,,,,,,,,,*Noise: ====-----  Time: 30741.1 (0.0),,*###.vHv###**,,**,*,**, o) +5 scimitar "Bound Gnosis" {flame, Bglg,,,**##...H.####*##**,*** Throw: 37 boomerangs,..,* #........##.##*,* * -Star 1|j]....###.#..........#,,* **#..{..##....P....)#.#** * X   large abomination (fast, ally target)1|ji]*#...#.###.......♣.♣* ♣♣♣ YY 2 yaks**,#..^.####.#..♣♣♣**♣♣♣.. H   guardian sphinx (summoned)1|j],*,,#....#####..♣ ♣.... H   sphinx marauder (summoned)1|j]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Eringya's Surprising Crocodile (safe; 0% risk of failure)  1|j]3Press: ? - help, Dir - move target1|j^Aim: a large abomination (moderately damaged, fast, ally target)  There's not enough room behind you.  Okay, then.1|jPg1|jh1|jo1|jOr. _2|jv@  Press: ? - help, Dir - move target: a large abomination (moderately damaged, fast, ally target)  There's not enough room behind you. _Okay, then.  Casting: Eringya's Surprising Crocodile (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2|jT (…)You call for your canine familiar and it appears with a howl!  The large abomination hits you!  The shooting star hits the large abomination.2|j 4○2|j ○vThe large abomination is moderately damaged.2|j3 Lv○2|jO <H.2|j @H.2|jS C.Y2|j  The large abomination is knocked back.  The shooting star hits the large abomination but does no damage.2|jq 2○2|js 8 Y2|jt The large abomination is moderately damaged.The large abomination is knocked back.2|ju C.Y2|jv Kv○2|jw Mv○2|jk {,,hX.v##*,{°H@°°.Y   catoblepas (distracted){X   large abomination (fast, ally target)YY 2 yaksH   guardian sphinx2|j 67--4---==--2.1 (1Dog 2|j 2|j °H@°°2|j [ _You encounter a catoblepas.5|j[v○v○5|j|EH°5|j1 .YThe large abomination hits your guardian sphinx!!  Your guardian sphinx bites the large abomination!  Your guardian sphinx barely misses the large abomination. x25|j` YY5|jwi  Your inugami hits the large abomination!5|j********X   large abomination (fast, ally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)h   inugami (summoned)Your guardian sphinx barely misses the large abomination. x2  Your inugami hits the large abomination!  The catoblepas breathes a plume of calcifying dust at you.5|jThe blast of calcifying dust hits the yak. x2  The blast of calcifying dust hits your inugami but does no damage.The blast of calcifying dust hits your shooting star.5|j-O  The blast of calcifying dust hits you.The shooting star hits the large abomination but does no damage.5|j;§5|j\  The large abomination is almost destroyed.The large abomination is knocked back.  The shooting star hits the large abomination!5|j,*H   guardian sphinx (summoned)H   sphinx marauderh   inugami5|jXl1○5|j|....Y....Y..,,*{,{....YPh.§°##*,,°H@.#*,{°H...{5|j--16====35|jX5|jX _You destroy the large abomination!6|j]5 l....,,,*,,,,,**,.Y....,***,,,,,,*,.#,#Y..,,*{,,,,,**,,,,,*.,.,#.{..***,,,,,***,,,,*,.,#....,,**,,,,*,*,*** ,#.*#P..YP,***,,,,,,*,*** ,,P6|j5 (.#....h###**,,<, ,..§°##*, *6|j6 ,**#..°H☼@#*,{,* 6|j,6 ,,*###.°H.###**,,**,*,**,*,,,**##.....####*##**,*6|jP6 ,..,* #........##.##*,* *....###.#..........#,,* *,6|jr6 *#.....##....P....)#.#** *6|j6 *#...#.###.......♣.♣* ♣**,#..^{####.#..♣♣♣**♣♣♣.6|j6 ,*,,#....#####..♣ ♣.6|jA §hYour inugami is engulfed in calcifying dust..H6|jF /Y6|jnV ,{○{..,.Y   yak (petrifying)H   guardian sphinx.H   sphinx marauder (summoned)h   inugami (summoned, petrifying)6|j^ }5=------4.3 (1.26|j`` 6|j-c 5 _Your inugami begins to petrify.9|jG Y....,***,,,,,,*##,#Y..,,*,,,,,,**.,..#.{..***{*,,,,*,.#....,,**,,,,*,*,*** ,#*#P..○P,***,,,,,,*,*** ,,P.#....Y###**,,{,,,,,,,, ,.......h.##*,,, *,**#....H.* ,*###..H@###**,,**,*,**,*,**##.....####*##**,***..,* #........##.##*,* 9|j....###.#..........#,,* *,*#.....##....P....)#.#** **..♣♣♣..###.....###.♣#♣♣♣♣♣♣.....9|j ○HYour guardian sphinx is engulfed in calcifying dust.9|j0Y9|j\ h☼Your guardian sphinx begins to petrify.9|j =H.9|jm{..,,*{○..***,{<○°Y   yak (petrifying, ally target)H   guardian sphinx, petrifying)H   sphinx marauder (summoned)h   inugami (summoned, petrifying)9|j`8----5.59|jc$9|ji(B _Your inugami is engulfed in calcifying dust.:|jA ,#Y...,*{*,,,,,*.,. ,#.○..***,,,,,***,,,,* ,#.Y°.,,**,,,,*,*,*** ,# *#P..°P,***,,,{,,*,*** ,, .#....Y###**,,<,,,,,,,, , ......h○.##*,,,  ,**#...H°H#**  ,,*###....###**,,**,*,**, ,,,**##.@...####*##**,**:|jA ,..,* #........##.##*,*  ....###.#..........#,,* *#.....##....P....)#.#** * *#...#.###.......♣.♣* ♣♣♣*,#..^.####.#..♣♣♣**♣♣♣.. Y   catoblepas ,*,,#....#####..♣ ♣.YY 2 yaks (petrifying, 1 ally target) ..###.....###.♣#♣♣♣♣♣♣H   guardian sphinx, petrifying) ..#.#......#...♣ ♣.♣.H   sphinx marauder (summoned) (…):|jVH.○Y:|j# h.H..Y○Y:|jF°.°...,:|j4'6.7:|j:|jm= _The yak is engulfed in calcifying dust.<|jO3  Y○....***,,,,,,*,,,,,, ,#°...,*{,,,,,,*., ,#Y°..#,***,,,,*, ,#.....,*# *#PY..P,***,,,,,,*,***..#...h○###**,,<, ......HYH##*,, ,**#....°.#*,,,,,,,,,,*  ,,*####**,,**,*, ,,,**##.....####*##**,* ,..,* #.##.##*,*  ....###.#..........#,,* ..##....P....)#.#** *#...#.###.......♣.♣* ♣♣ **,#..^.####.#..♣♣♣**♣♣♣ ,*,,###..♣ [<|jO4 34m♣ ..#####.♣#♣♣♣♣♣♣<|j8 H.The yak stops moving altogether! Your guardian sphinx bites the yak!!<|j9 ?h.<|jm?  ○YYour guardian sphinx claws the yak. Your guardian sphinx claws the yak!.Y<|j&K .The yak is engulfed in calcifying dust. Your guardian sphinx bites the yak!  Your guardian sphinx claws the yak!<|j$L ?H.<|jW .,Y°,,,{,,*#PY°,°,<|jEW †,,,,Y   yak (petrified<|j^ 96==07==7.9<|j!g <|jj C _The yak dies!>|jϡ ......,*, ,Y°....***,,,,,,*,,,,,, ,,#°...,*,,,,,,,* ,,#.°..###{,,,,***,,,,*, ,,#Y.....*,*#PYh.P.***,,,,,,*,***...#..H.°###**,,<,.........°H##*,, ,,**#..@.†.#*,,,,,,,,,, ,,,*####**,,**,*, ,,,,**##.....####*##**,* ,,..,* #.##.##*,* ,....###.#..........#,,*..##....P....)#.#** *#...#.###.......♣.♣* ♣ **,#..^.####.#..♣♣♣**♣♣♣ ,*,,###..♣ ♣>|j[9;17H>|j۪<.Y>|jU;H.>|jr,,.,,Y.,,,#.,,{#....###,,{.,,,*** **  Your guardian sphinx claws the yak! _The yak dies!inugami hit  Your sphinx marauder pounces on the yak.  The air twists around and strikes the yak!  Your inugami hits the yak!>|j10--9.1>|j>|jd _The catoblepas completely misses your inugami.A|j\  What are your orders? t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.A|j ,,......,*,,,,,**,,,,,,,, MazurkaHog the Fencer,,Y.....***,,,,,,*,,,,,,, Barachi of Ashenzari *****.,,,#....,*,,,,,,**,,,,,*. Health: 69/122 =============-----------,,{#....###,,,,,***,,,,*, Magic: 26/34 ==================------,,,#.Y....**{,,,*,*,*** , AC: 12Str: 9Doom: 20%.,*#PYh.P.***,,,,,,*,*** EV: 16Int: 26A|j ...#..H..###**,,<,,,,,,,, SH: 0Dex: 17.........H.##*,,,,,,,,,,, XL: 16 Next: 27% Place: Lair:5,,,**#..@.†.#*,,,,,,,,,,* Noise: ---------  Time: 30749.1 (0.0),,,,*###....###**,,**,*,* o) +5 scimitar "Bound Gnosis" {flame, Bglg,,,,,**##.....####*##**,* Throw: 37 boomerangs*,,..,* #........##.##*,* -Star Dog A|jː >*,....###.#..........#,,***#.....##....P....)#.#** Y   catoblepasA|j *#...#.###.......♣.♣* ♣ Y   yak (petrified, ally target)A|j/ ***,#..^.####.#..♣♣♣**♣♣♣ H   guardian sphinx (summoned, petrifying)A|jQ 2*,*,,#....#####..♣ ♣.. H   sphinx marauder (summoned) (…)r - Retreat!A|jq Hs - Stop attacking.g - Guard the area.f - Follow me.A|j hAnything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetA|jϑ {Aim: a yak (heavily wounded, petrified, ally target)B|jsWYYcatoblepasB|j ,,......,*,,,,,**,,,,,,,, MazurkaHog the Fencer,,Y.....***,,,,,,*,,,,,,, Barachi of Ashenzari *****.,,,#....,*,,,,,,**,,,,,*. Health: 69/122 =============-----------,,{#....###,,,,,***,,,,*, Magic: 26/34 ==================------,,,#.Y....**{,,,*,*,*** , AC: 12B|jm Str: 9Doom: 20%.,*#PYh.P.***,,,,,,*,*** EV: 16Int: 26...#..H..###**,,<,,,,,,,, SH: 0Dex: 17........H..##*,,,,,,,,,,, XL: 16 Next: 27% Place: Lair:5,,,**#..@.†.#*,,,,,,,,,,* Noise: ---------  Time: 30749.1 (0.0),,,,*###....###**,,**,*,* o) +5 scimitar "Bound Gnosis" {flame, Bglg,,,,,**##.....####*##**,* Throw: 37 boomerangs*,,..,* #........##.##*,* -Star Dog *,....###.#..........#,,***#.....##....P....)#.#** Y   catoblepas*#...#.###.......♣.♣* ♣B|j [m Y   yak (petrified, ally target)***,#..^.####.#..♣♣♣**♣♣♣ H   guardian sphinx (summoned, petrifying)*,*,,#....#####..♣ ♣.. H   sphinx marauder (summoned) (…)Gang up on whom?Press: ? - help, Dir - move targetAim: a catoblepas  Attack!  Your inugami stops moving altogether!  Your sphinx marauder pounces on the yak.B|j {,,*{(ally target) )  Press: ? - help, Dir - move targetAim: a catoblepas  Attack!  Your inugami stops moving altogether!sphinx marauder pounces on the yak.  B|j1 *The air twists around and strikes the yak!B|j H7050.1 (1B|j B|j 8 _The catoblepas gores your inugami!D|j †Your sphinx marauder pounces on the yak.  The air twists around and strikes the yak!!D|jT ?H.D|j ?H.D|j l YThe yak dies!D|j Y,,{Y   D|j >You encounter a yak.D|j7 719==1D|j D|j A _The catoblepas gores your sphinx marauder!!E|j .YYour guardian sphinx stops moving altogether!  Your sphinx marauder pounces on the catoblepas.E|jI" ,ied)The air twists around and strikes the catoblepas!E|jv# [7=-2E|j1, E|j/ @ _The catoblepas gores your sphinx marauder!F|j  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F|j .YYou call forth a shade to shield your allies.  Your sphinx marauder pounces on the catoblepas.F|j W sheltered,…), shelteredThe air twists around and strikes the catoblepas!!F|jVz13---==3F|jF|jVA _The catoblepas gores your sphinx marauder!!I|j .YYour sphinx marauder pounces on the catoblepas.I|j  The air twists around and strikes the catoblepas!I|j /---4I|j I|jV 9 _The catoblepas gores your inugami!!J|jH W.Your sphinx marauder pounces on the catoblepas.J|j1  The air twists around and strikes the catoblepas!!  The catoblepas barely misses your sphinx marauder.J|j4o2=---5J|j0<J|j>a _The yak barely misses your sphinx marauder.J|jS/FJ|jm` †You encounter a cane toad.Your sphinx marauder pounces on the catoblepas.  The air twists around and strikes the catoblepas!J|j hW..FJ|jv Y   yak (ally target)F   cane toadThe catoblepas dies!The yak barely misses your sphinx marauder.Your sphinx marauder pounces on the yak.J|j}g4---896J|jsJ|jA _The air twists around and strikes the yak!!K|j .. ,** ,,.......* ,,Y.....#**,,,,,,*,,,,,, ,,,#.....*,,,,,,,* ,,,#....###,,,,,***,,,,* ,,,#Y†W...#*,,,,* .,*#PHh.P.#**,,,,,,*,***...#...H.###**,,<..F.....@...##*,....###....†.#*,,,,,,,,,, ,,,,*####**,,**,*, ,,,,,**##.....####*##**, *,,..,* #.##.##*, *,....###.#..........#,,K|j}**#.....##....P....)#.#* *#...#.###.......♣.♣*  ***,#..^.####.#..♣♣♣**♣♣K|j1§K|j §Your sphinx marauder disappears in a puff of smoke!K|jF.FK|j8C.YK|j ,,,,,,,,,,,,,,,***W   martyred shade (summoned)*h   inugami (summoned, sheltered, petrifi…)K|j,7.3 (1.2K|jlK|jBi _Your guardian sphinx disappears in a puff of smoke!M|j  .###..... ,** .,,,,,,** ,,,.......* ,,,Y.....##*,,,,,,*,,,,, ,,,,#.....*,,,,,,, ,,,,#....###,,,,,***,,,, ,,,,#.†W...#*,,,,* ,.,*#PYh.P.#**,,,,,,*,** ....#..@§.###**,,<F........##*.....###....†.#*,,,,,,,,....,,*###....###**,,**,*..,,,,,**##.....####*##**#**,,..,* #.##.##* *,....###.#..........#, ***#.....##....P....)#.# * *#...#.###.......♣.♣*M|j †Your inugami is no longer petrified.  Your inugami hits the yak!M|j G.FM|j G.hM|jC LF.M|j m*,,,,,,,**,,,,§§,.§F   cane toad (ally target)*W   martyred shade (summoned)*h   inugami (summoned, sheltered),M|j f3=7==8.5M|jx M|j C _The yak dies!Q|jW)c  Casting: Martyr's Knell (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q|j  .WYou imbue your familiar with magical energy and its fangs glint viciously.  Your inugami closely misses the cane toad.Q|jb §... Your inugami hits the bush. Your inugami hits the cane toad!Q|j\1--90Q|jQ|jH K _The cane toad stings your inugami but does no damage.S|jIJ ,,,...,** *,,,.......*,,,,,** *,,,Y.....##*,,,,,,* ,,,,,#.....* ,,,,,#....###,,,,,***#.,,,,#.†..§.#*,,,,*,*,**#...,*#PW..P.#**,,,,,,*,#:....#Fh...###**,,<,,,,,#.......@.....##*,,###....†.#*.,,*###....###**,,**#..,,,,,**##.....####*## #**,,..,* #........##.## * *,....###.#..........#S|jJs ****#.....##....P....)#. ,* *#...#.###.......♣.♣ ****,#..^.####.#..♣♣♣*S|jdr **{*,,§.,* ,,,,Found a parchment of Gell's Gavotte.  Your inugami barely misses the cane toad.S|j!fx42=-60.7 (1.2S|joS|jeV|j&pV|jpV|jrV|j|;5V|j}V|jV|j V|jV|jV|jP%6V|jtV|j,V|j(V|jYV|jV|j׬V|j8V|jҷa7=V|j,V|jV|jk8=V|jV|j,V|j1V|jV|jLV|jV|jV|jW%9V|j#V|j,V|jV|j<10V|jV|j,V|jV|jD,V|j6V|j(;1V|j)V|jn4,V|j=6V|jC@a2=V|j BV|jJ,V|jjLV|jVV|jKWV|jcXV|j7`V|j`U3=V|jobV|jt,V|jvV|jV|j0%4V|jV|jV|jV|jV|jV|jV|jV|juV|j7%5V|j{V|j,V|jXV|j;6V|j:V|j4,V|jV|j,V|jV|j>K7=V|j#V|jV|jW _You start resting.V|jS   water moccasin (wandering)SV|j093.1 (77.0)V|jAV|jG,4.1 (78V|j V|j*_ _You encounter a water moccasin.W|jV:"*,,,..,,,,,,**,**,,,.......*,,,,,**,**,,,Y.....##*,,,,,,*,,,,,,,#.....*,,,,,,**,,,,,,,#....###,,,,,***,#.,,,,#.†....#*,,,,*,*,*#...,*#P†..P.#**,,,,,,*,*#:....#.....###**,,<,#...##*,......###....†.#*,.....,,*###....###**,,**,*#..,,,,,**##.....####*##*,#**,,..,* #..##.##*W|j;** *,....###.#.#,,****#.....##...SP....)#.#,,* *#...#.###.......♣.♣*,,****,#..^.####.#..♣♣♣**♣W|j>AS.W|j~BAS.W|j}NW|jOi8=5.3 (1.2)W|jYW|j[X|j*,,,..,,,,,,**,**,,,.*,,,,,**,**,,,Y.....##*,,,,,,*,,,,,,,#.....*,,,,,,**,,,,,*,,,,,,#....###,,,,,***,,,,*#.,,,,#.†....#*,,,,*,*,*** #...,*#P†..P.#**,,,,,,*,*#:....#.....###**,,<,#...##*,......###....†.#*,.....,,*###....###**,,**,*,X|j#..,,,,,**##.....####*##**,,#**,,..,* #..S.....##.##*,** *,....###.#.#,,****#.....##....P....)#.#*,,* *#...#.###....,,****,#..^.####.#..♣♣♣**♣X|jBE.SX|j˱X|j(6.5X|jX|jX|j ]*.*,,,,,**,**,,,Y.....##,X|jT! C,,,,,,#.....*,,,,,,**,,,,,*.,,,,,,#....###,,,,,**,#.,,,,#.†....#*,,,,*,*,*** ,#...,*#P†..P.#**,,,,,#:....#.....###**,,<,,,,,,,,#.............##*,,,,......###..@.†.#*,*.....,,*###....###**,,**,*,*#..,,,,,**.####*##**,*X|j#" ,#**,,..,* #........##.##*,*** *,....###.#S...#,,*,****#.....##....P....)#.#**,,* *#...#.###.......♣.♣* ♣,,****,#..^.####.#..♣♣♣**♣♣♣ *,*,,#....#####..♣ ♣..X|j(% E.SX|jE* ;S.X|j6 X|j7 097.7X|j@ X|jB Y|j5  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z|jo]P  Okay, then.Z|j^Z|jhZ|jk. _\|j. \|j  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - FreezeIce1%1  e - Poisonous VapoursAlchemy/Air1%\|jԆ 1  f - Frozen RampartsIce1%3  g - Summon Ice BeastIce/Summoning1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Summon ForestSummoning/Translocation 1% 5  j - Yara's Violent UnravellingHexes/Alchemy1% 5  k - Soul SplinterNecromancy2%1  l - Leda's LiquefactionAlchemy/Earth\|j 2% 4  m - FoxfireConjuration/Fire3%1  n - Magic DartConjuration3%\|jO |1  o - ShockConjuration/Air3%1  p - Construct Spike LauncherForgecraft4%\|j {2  q - Grave ClawNecromancy4%2  r - Momentum StrikeConjuration/Translocation 4%\|j 2  s - Sublimation of BloodNecromancy4%2  t - Mephitic CloudConjuration/Alchemy/Air 4% 3  u - ScorchFire5%\|j! U2 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help\|j <[Esc] exit^|jV  e - Poisonous VapoursAlchemy/Air1% 1  f - Frozen RampartsIce 13  g - Summon Ice Beast Ice/Summoning13  h - Dimensional BullseyeHexes/Translocation4  i - Summon Forest Summoning/Translocation 1% 5  j - Yara's Violent UnravellingHexes/Alchemy1% 5  k - Soul Splinter Necromancy 21  l - Leda's Liquefaction Alchemy/Earth 2%  m - FoxfireConjuration/Fire 3% 1n - Magic DartConjuration 3% 1  o - Shock Conjuration/Air3  p - Construct Spike LauncherForgecraft 4% 2  q - Grave ClawNecromancy 42  r - Momentum Strike/Translocation 42  s - Sublimation of BloodNecromancy 42  t - Mephitic Cloud ^|jVJConjuration/Alchemy/Air 4% 3  u - Scorch Fire 5  v - Teleport Other Translocation 8% 3  w - Vampiric Draining 9% 3  x - Volatile BlastmotesFire/Translocation 9y - Fulminant PrismConjuration/Alchemy9% 4^|j ^|j m - FoxfireConjuration/Fire 3% 1  x - Volatile Blastmotes Fire/Translocation 9% 3z - SwiftnessAir11% 3  A - Cigotuvi's PutrefactionNecromancy/Air30% 4  B - Rending BladeConjuration/Forgecraft 30% 4  C - AirstrikeAir34% 4  D - Curse of AgonyNecromancy^|j<61% 5  E - EnfeebleHexes1% 7  F - DiscordHexes3% 8  G - Ozocubu's Refrigeration Ice^|jN56% 7^|j^|jY^|j 0  x - Volatile Blastmotes Fire/Translocation 9% 3  y - Fulminant PrismConjuration/Alchemy 9% 4c|jc|jc|j>c|j- **,,,.......*,,,,,**,,,,,,,, MazurkaHog the Fencer**,,,Y.....##*,,,,,,*,,,,,,, Barachi of Ashenzari *****.,,,,,,#.....*,,,,,,**,,,,,*. Health: 119/122 =======================-,,,,,,#....###,,,,,***,,,,*, Magic: 34/34 ========================c|j #.,,,,#.†....#*,,,,*,*,*** , AC: 12Str: 9Doom: 16%#...,*#P†..P.#**,,,,,,*,*** EV: 16Int: 26#:....#.....###**,,<,,,,,,,, SH: 0Dex: 17#.............##*,,,,,,,,,,, XL: 16 Next: 30% Place: Lair:5......###..@.†.#*,,,,,,,,,,* Noise: ---------  Time: 30897.7 (0.0).....,,*###....###**,,**,*,* o) +5 scimitar "Bound Gnosis" {flame, Bglg#..,,,,,**##.....####*##**,* Throw: 37 boomerangs,#**,,..,* #........##.##*,*** *,....###.#..........#,,*,****#.....##S...P....)#.#** S c|j   water moccasin (wandering),,* *#...#.###.......♣.♣* ♣,,****,#..^.####.#..♣♣♣**♣♣♣*,*,,#....#####..♣ ♣.. _Your orb has finished recharging its magic. _You start resting. _You encounter a water moccasin.Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.c|jCn  Okay, then.c|j7!c|j#. _d|jsd|j9{)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2   6.4  +2   m + Spellcasting  14.5  15.0   0  d|j/|         b - Axes   0.0   0.8  +1   n - Conjurations   0.2   0.8  +1   c - Polearms   0.0   1.0   0   o * Hexes  21.8  17.7  +1   d - Unarmed Combat   0.0   0.8  +1   p + Summonings  20.7  13.8  +2  d|j{| e - Throwing   3.4   2.0   0   q - Necromancy   0.7   1.2  -1      d|j| r - Forgecraft   0.7   0.8  +1  d|j| f - Short Blades  10.3   0.8  +1   s - Translocations   0.9   0.8  +1  d|j} g + Long Blades  17.1   8.0  +2 +4 t - Alchemy   7.1   5.0  +1  d|jA} h - Ranged Weapons   2.5   2.0   0   u - Fire Magic   0.2   0.8  +1  d|j}L     v - Ice Magic   9.4   2.8  +2 +4d|j} i - Armour   5.9   2.8  +2   w - Air Magic   0.2   0.8  +1  d|j} j - Dodging   9.6   5.0  +1   x - Earth Magic   6.0   5.0   0  d|j~B k - Shields   0.4   0.8  +1      d|jS~ l - Stealth   4.5   2.0   0   y - Evocations   3.2   3.4  +1  d|jy~        d|j~l    d|j~    Skills enhanced by Ashenzari's power and cross-training are in green. Bonus  d|j~from skill manuals is in red.  [?] Helpd|jG[=] set a skill target  d|jJg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsd|jr}|j :*|j@p o - Hexes  21.8|j | o + Hexes  21.8|j|jQ|j}**,,,.......*,,,,,**,,,,,,,, MazurkaHog the Fencer**,,,Y.....##*,,,,,,*,,,,,,, Barachi of Ashenzari *****.,,,,,,#.....*,,,,,,**,,,,,*. Health: 119/122 =======================-,,,,,,#....###,,,,,***,,,,*, Magic: 34/34 ========================#.,,,,#.†....#*,,,,*,*,*** , AC: 12Str: 9Doom: 16%#...,*#P†..P.#**,,,,,,*,*** EV: 16Int: 26#:....#.....###**,,<,,,,,,,, SH: 0Dex: 17#.............##*,,,,,,,,,,, XL: 16 Next: 30% Place: Lair:5......###..@.†.#*,,,,,,,,,,* Noise: ---------  Time: 30897.7 (0.0)|jjg.....,,*###....###**,,**,*,* o) +5 scimitar "Bound Gnosis" {flame, Bglg#..,,,,,**##.....####*##**,* Throw: 37 boomerangs,#**,,..,* #........##.##*,*** *,....###.#..........#,,*,****#.....##S...P....)#.#** S   water moccasin (wandering),,* *#...#.###.......♣.♣* ♣,,****,#..^.####.#..♣♣♣**♣♣♣*,*,,#....#####..♣ ♣.. _You start resting. _You encounter a water moccasin.Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.|j|jz|j |jJ|j**,,,Y.....##,.,,,,,,#.....*,,,,,,**,,,,,*.,,,,,,#....###,,,,,**,#.,,,,#.†....#*,,,,*,*,*** ,##...,*#P†..P.#**,,,,,#:....#.....###**,,<,,,,,,,,#.............##*,,,, ......###....†.#*,* .....,,*###.@..###**,,**,*,*#..,,,,,**.####*##**,*,#**,,..,* #........##.##*,* ** *,....###.#...#,,*,****#.....##S...P....)#.#**,,* *#...#.###.......♣.♣* ♣♣,,****,#..^.####.#..♣♣♣**♣♣♣. *,*,,#....#####..♣ ♣.....###..♣#♣♣♣♣♣♣.|jCS.|j|j48.9 (1.2 _|jh|j~|jo ],,,,,,#.....*,,,,,,**,,,,,*.,,,,,,#....###,,,,,**,..#.,,,,#.†....#*,,,,*,*,*** ,##...,*#P†..P.#**,,,,,,|j3 #:....#.....###**,,<,,,,,,,,#.............##*,,,, ......###....†.#*,* .....,,*###....###**,,**,*,**,#..,,,,,**.####*##**,*,#**,,..,* #........##.##*,* ** *,....###.#S...#,,* *,****#.....##....P....)#.#** *|j ,,* *#...#.###.......♣.♣* ♣♣♣,,****,#..^.####.#..♣♣♣**♣♣♣..|j  *,*,,#....#####..♣ ♣.....###..♣#♣♣♣♣♣♣...#.#.|jN N...♣ ♣.♣...|je CS.|j @.S|j |j; 320900.1|j |j |jg v ,,,,,,#.....*,,,,,,**,,,,,*.,. MazurkaHog the Fencer,,,,,,#....###,,,,,***,,,,*,.. Barachi of Ashenzari *****.#.,,,,#.†....#*,,,,*,*,*** ,#. Health: 120/122 =======================-|jX #...,*#P†..P.#**,,,,,,*,*** ,, Magic: 34/34 ========================#:....#.....###**,,<,,,,,,,, , AC: 12Str: 9Doom: 16%#.............##*,,,,,,,,,,,EV: 16Int: 26......###....†.#*,,,,,,,,,,*SH: 0Dex: 17.....,,*###....###**,,**,*,**, XL: 16 Next: 30% Place: Lair:5|j #..,,,,,**##.@...####*##**,*** Noise: ---------  Time: 30900.1 (0.0),#**,,..,* #..**....##.##*,* * o) +5 scimitar "Bound Gnosis" {flame, Bglg** *,....###.#..S.......#,,* * Throw: 37 boomerangs|j ,****#.....##....P....)#.#** *|j; ,,* *#...#.###.......♣.♣* ♣♣♣,,****,#..^.####.#..♣♣♣**♣♣♣.. S   water moccasin (wandering)|ju 9*,*,,#....#####..♣ ♣......###.....###.♣#♣♣♣♣♣♣......#.#......#...♣ ♣.♣...... _Okay, then. |jC _Okay, then.Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 48% to hit)|jݺ O ,,,,,,#.....*,,,,,,**,,,,,*.,. MazurkaHog the Fencer,,,,,,#....###,,,,,***,,,,*,.. Barachi of Ashenzari *****.#.,,,,#.†....#*,,,,*,*,*** ,#. Health: 120/122 =======================-#...,*#P†..P.#**,,,,,,*,*** ,, Magic: 34/34 ========================#:....#.....###**,,<,,,,,,,, , AC: 12Str: 9Doom: 16%#.............##*,,,,,,,,,,,EV: 16Int: 26......###....†.#*,,,,,,,,,,*SH: 0Dex: 17|j .....,,*###....###**,,**,*,**, XL: 16 Next: 30% Place: Lair:5#..,,,,,**##.@...####*##**,*** Noise: ---------  Time: 30900.1 (0.0),#**,,..,* #..((....##.##*,* * o) +5 scimitar "Bound Gnosis" {flame, Bglg** *,....###.#..S.......#,,* * Throw: 37 boomerangs,****#.....##....P....)#.#** *,,* *#...#.###.......♣.♣* ♣♣♣,,****,#..^.####.#..♣♣♣**♣♣♣.. S   water moccasin*,*,,#....#####..♣ ♣......###.....###.♣#♣♣♣♣♣♣......#.#......#...♣ ♣.♣......Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) -|j6 cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 48% to hit)  You throw a boomerang. The boomerang hits the water moccasin!  The water moccasin hisses angrily.|jO ..SS.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 48% to hit)  You throw a boomerang. The boomerang hits the water moccasin!  The water moccasin hisses angrily.  The water moccasin is moderately wounded.|j` |jb ===1.2 (1.1 _|jj |jm |j  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jm S.You call for your canine familiar and it appears with a howl!|j‚_ {hv.v(ally target)h   inugami (summoned)Your orb unleashes a flurry of shooting stars!|j=S1---2|jV0-Star Dog |jY|jT _The water moccasin misses you.|j  †You slice the water moccasin!! You burn the water moccasin.|j$?v○|j0{,°h   inugami (summoned)|j~7:1=9 (0.7|j@;°|jGR _You kill the water moccasin!|j |j |j|jH○v|j5h.|jHGv○|j"I|j"|j%|j*|j,|j1|j1|j2|j*6k _You start resting.HP restored.|j9?t,v.#*{v..°°@h°---°...|j@Yv○4.9 (2.0|jAN○v|jFCv○|jGO○v|jtT{°..°.#*,°..°..|jU2=2=-----5.9 (3 _|j]°..°°..°|j`|jh |ji |jk |jm G○v|jn P○v|ju G○v|ju I○v|jz |jx 3|j' |jA |j |jЌ |j |jy |jڕ |ju |j& |j |j ○ _You start resting.|j> |j |j_ |j; |j |j =3==|j |j |j |jl |j |j 4○|j 3|j~ |j |jG |j |jh } _Your shooting star dissipates. x2  Magic restored.|j {.,...†........|j# N,{12.9 (7|j1% |4==3.9 (8 _|j, |j/ |j **,,,Y.....##*,,,,,,*,,,,,, ,,,,,,#.....*,,,,,,,*., ,,,,,,#....###,,,,,***,,,,*, #.,,,,#.†....#*,,,,*# #...,*#P†..P.#**,,{,,,*,*** #:....#.....###**,,<,|j  #.............##*,, ......###....†.#*,,,,,,,,,,*  .....,,*###.@..###**,,**,*, #..,,,,,**##..h..####*##**,* ,#**,,..,* #.##.##*,*  ** *,....###.#..........#,,*  ,****#.....##....P....)#.#** ,,* *#...#.###.......♣.♣* ♣♣,,****,#..^.####.#..♣♣♣**♣♣♣*,*,,#|j ##..♣ ♣ ..#####.♣#♣♣♣♣♣♣|jo>h†|j#K{,|j7%,5.1 (1.2|jy.|jL1|jP **,,,.......*,,,,,**,,.**,,,......##,,,,,,,.#,,,,,,#.....*,,,,,,**,,,,,*.,,,,,,#....###,,,,,***,,,,*,..#.,,,,#.†....#*,,{,*,*,*** ,#.#...,*#P†..P.#**,,,,,,*,*** ,,#:....#.....###**,,< ,#.............##*, ......###....@.#*,,,,,,,,,,* .....,,*###..h.###**,,**,*,**,|jQ #..,,,,,**##..†..####*##**,***,#**,,..,* #........##.##*,* *** *,....###.#..........#,,* *,****#.....##....P....)#.#** *,,* *#...#.###.......♣.♣* ♣♣♣,,****,#..^.####.#..♣♣♣**♣♣♣*,*,,#....#####..♣ ♣.|jOf M{,|jf '6.3|jn |jr u _You see here a basilisk corpse.|j**,,,.......*,,,,,**,.**,,,......##*,,,,,,*,.#,,,,,,#.....*,,,,,,**,,,,,*.,.,,,,,,#....###,{,,,***,,,,*,.#.,,,,#.†....#*,,,,*,*,*** ,#.#...,*#P†..P.#**,,,,,,*,*** ,,P#:....#.....###**,,<, ,.#...##*, *......###....†@#*,* .....,,*###..h.###**,,**,*,**,*#..,,,,,**##..†..####*##**,*,#**,,..,* #........##.##*,* *** *,....###.#..........#,,* *,,****#.....##....P....)#.#** *,,* *#...#.###.......♣.♣* ♣,,****,#..^.####.#..♣♣♣**♣♣♣.*,*,,#....#####..♣ ♣.|j"F{,|jE#.7.5 _|j)|j+|j. |j7/ |jg7 |j9 |j!  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j‘ | **,,,.......*,,,,,**,,,,,,,,... MazurkaHog the Fencer  **,,,......##*{,,,,,*,,,,,,,.## Barachi of Ashenzari *****.  ,,,,,,#.....*,,,,,,**,,,,,*.,.. Health: 122/122 ========================  ,,,,,,#....###,,,,,***,,,,*,... Magic: 31/34 =====================---  #.,,,,#.†....#*,,,,*,*,*** ,#.. AC: 12Str: 9Doom: 16% |j<  #...,*#P†..P.#**,,,,,,*,*** ,,P EV: 16Int: 26  #:....#.....###**,,<,,,,,,,, ,. SH: 0Dex: 17  #.............##*,,,,,,,,,,, * XL: 16 Next: 30% Place: Lair:5  ......###....†@#*,,,,,,,,,,*  Noise: ---------  Time: 30917.5 (0.0) |j H .....,,*###..h.###**,,**,*,**,* o) +5 scimitar "Bound Gnosis" {flame, Bglg  #..,,,,,**##..†..####*##**,**** Throw: 37 boomerangs  ,#**,,..,* #........##.##*,* ** -Star Dog  ** *,....###.#..........#,,* *,  ,****#.....##....P....)#.#** ** h   inugami (summoned)  ,,* *#...#.###.......♣.♣* ♣♣♣♣ |jD ( ,,****,#..^.####.#..♣♣♣**♣♣♣... *,*,,#....#####..♣ ♣..... _You see here a basilisk corpse.  |j Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move target|j 2Please select a wall.|jYQ{***@A rock|j # **,,,.......*,,,,,**,,,,,,,,... MazurkaHog the Fencer**,,,......##*,,,,,,*,,,,,,,.## Barachi of Ashenzari *****.,,,,,,#.....*,,,,,,**,,,,,*.,.. Health: 122/122 ========================,,,,,,#....###,,,,,***,,,,*,... Magic: 31/34 =====================---#.,,,,#.†....#*,,,,*,*,*** ,#.. AC: 12Str: 9Doom: 16%#...,*#P†..P.#**,,,,,,*,*** ,,P EV: 16Int: 26#:....#.....###**,,<,,,,,,,, ,. SH: 0Dex: 17#.............##*,,,,,,,,,,, * XL: 16 Next: 30% Place: Lair:5|j ......###....†@#*,,,,,,,,,,*Noise: ---------  Time: 30917.5 (0.0).....,,*###..h.###**,,**,*,**,* o) +5 scimitar "Bound Gnosis" {flame, Bglg#..,,,,,**##..†..####*##**,**** Throw: 37 boomerangs,#**,,..,* #........##.##*,* ** -Star Dog ** *,....###.#..........#,,* *,|j +,****#.....##....P....)#.#** ** h   inugami (summoned),,* *#...#.###.......♣.♣* ♣♣♣♣,,****,#..^.####.#..♣♣♣**♣♣♣...|j3 *,*,,#....#####..♣ ♣..... _You see here a basilisk corpse.  |jZ Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j~ Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.|j X22 8.5 (1 _|j% |jg: @9.5 (2|jA |jzW A20.5 (3|j\ |jn |jn X2=1.5 (4|jqv |j4x _You begin to meditate on the wall. You continue meditating on the rock. x3  You finish merging with the rock.|jׅ /  --more--|j ........#*,..,,,,,* # *,,.###..........#*,.,,,,,,**#... ,,,...........S..#*.,,,#. *,,,.......*.....##.,,,,,,,...# *,,,......###......*,,,,,,,.##. ,,,,,#.....#......#*,,,,,*.,..... ,,,,,#....###.....#**,,,,*,..... .,,,,#.†....##....#.#.#** ,#....# ...,*#P†..P.#*#.@....#,*** ,,P.** :....#.....#####..<......,, ,.** .............###.........,, ***, .....###....†.##.........,* ....,,*###..h.#####..##.#,**,***# ..,,,,,**##..†..#######*#,*****,, S   water moccasin (wandering) #**,,..,* #........##.##*,* ***,, * *,....###.#..........#,,* *,,,, ****#.....##....P....)#.#** ***** [|j 5;42H12  You encounter a water moccasin.< _Found a stone staircase leading up.|j@M........#*,..,,,,,* #... MazurkaHog the Fencer *,,.###..........#*,.,,,,,,**#... Barachi of Ashenzari *****. ,,,...........S..#*.,,,,,,,,*#... Health: 122/122 ======================== *,,,.......*..*..##.,,,,,,,...#.. Magic: 32/34 ======================-- *,,,......###.*....*,,,,,,,.##... AC: 12Str: 9Doom: 16% ,,,,,#.....#...*..#*,,,,,*.,..... EV: 16Int: 26 ,,,,,#....###..*..#**,,,,*,...... SH: 0Dex: 17 .,,,,#.†....##.*..#.#.#** ,#....# XL: 16 Next: 30% Place: Lair:5 ...,*#P†..P.#*#.@....#|jcN,*** ,,P.** Noise: ---------  Time: 30921.5 (0.0) :....#.....#####..<......,, ,.*** o) +5 scimitar "Bound Gnosis" {flame, Bglg .............###.........,, ***, Throw: 37 boomerangs .....###....†.##.........,* ** -Star Dog ....,,*###..h.#####..##.#,**,***# ..,,,,,**##..†..#######*#,*****,, S   water moccasin (wandering) #**,,..,* #........##.##*,* ***,, * *,....###.#..........#,,* *,,,, ****#.....##....P....)#.#** *****You encounter a water moccasin. _Found a stone staircase leading up.  Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 48% to hit)|j(&........#*,..,,,,,* #... MazurkaHog the Fencer *,,.###..........#*,.,,,,,,**#... Barachi of Ashenzari *****. ,,,...........S..#*.,,,,,,,,*#... Health: 122/122 ======================== *,,,.......*..(..##.,,,,,,,...#.. Magic: 32/34 ======================-- *,,,......###.(....*,,,,,,,.##... AC: 12Str: 9|jDoom: 16% ,,,,,#.....#...(..#*,,,,,*.,..... EV: 16Int: 26 ,,,,,#....###..(..#**,,,,*,...... SH: 0Dex: 17 .,,,,#.†....##.(..#.#.#** ,#....# XL: 16 Next: 30% Place: Lair:5 ...,*#P†..P.#*#.@....#,*** ,,P.** Noise: ---------  Time: 30921.5 (0.0) :....#.....#####..<......,, ,.*** o) +5 scimitar "Bound Gnosis" {flame, Bglg .............###.........,, ***, Throw: 37 boomerangs .....###....†.##.........,* ** -Star Dog ....,,*###..h.#####..##.#,**,***# ..,,,,,**##..†..#######*#,*****,, S   water moccasin |j4[34m#**,,..,* #........##.##*,* ***,, * *,....###.#..........#,,* *,,,, ****#.....##....P....)#.#** *****Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, 48% to hit)  You throw a boomerang.  The boomerang hits the water moccasin but does no damage.|j_S.....|j'.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, 48% to hit)  You throw a boomerang.  The boomerang hits the water moccasin but does no damage.water moccasin hisses angrily.|jA.S|jY,{{{|j32.6 (1.1 _|j|j|j ,........#*,..,,,,,* #... MazurkaHog the Fencer *,,.###..........#*,.,,,,,,**#... Barachi of Ashenzari *****. ,,,..............#*.,,,{,,,,*#... Health: 122/122 ======================== *,,,.......*.....##.,,,,,,,...#.. Magic: 32/34 ======================-- *,,,......###..S...*,{,,,,,.##... AC: 12Str: 9Doom: 16% ,,,,,#.....#...*..#*,,,,,*.,..... EV: 16Int: 26 ,,,,,#....###...*.#**,,,,*,...... SH: 0Dex: 17 .,,,,#.†....##..*.#.#.#** ,#....# XL: 16 Next: 30% Place: Lair:5 ...,*#P†..P.#*#.@....#,***[40|j m ,,P.** Noise: ---------  Time: 30922.6 (0.0) :....#.....#####..<......,, ,.*** o) +5 scimitar "Bound Gnosis" {flame, Bglg .............###.........,, ***, Throw: 37 boomerangs .....###...{†.##.........,* ** -Star Dog ....,,*###..h.#####..##.#,**,***# ..,,,,,**##..†..#######*#,*****,, S   water moccasin #**,,..,* #........##.##*,* ***,, * *,....###.#..........#,,* *,,,, ****#.....##....P....)#.#** *****The boomerang hits the water moccasin but does no damage. _The water moccasin hisses angrily.  Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (48% to hit)|j;= ,.....(..#*,..,,,,,* #... MazurkaHog the Fencer *,,.###.......(..#*,.,,,,,,**#... Barachi of Ashenzari *****. ,,,...........(..#*.,,,{,,,,*#... Health: 122/122 ======================== *,,,.......*...(.##.,,,,,,,...#.. Magic: 32/34 ======================-- *,,,......###..(...*,{,,,,,.##... AC: 12|j= 4Str: 9Doom: 16% ,,,,,#.....#...(..#*,,,,,*.,..... EV: 16Int: 26 ,,,,,#....###...(.#**,,,,*,...... SH: 0Dex: 17 .,,,,#.†....##..(.#.#.#** ,#....# XL: 16 Next: 30% Place: Lair:5 |j> 6...,*#P†..P.#*#.@....#,*** ,,P.** Noise: ---------  Time: 30922.6 (0.0) |j?> :....#.....#####..<......,, ,.*** o) +5 scimitar "Bound Gnosis" {flame, Bglg .............###.........,, ***, Throw: 37 boomerangs |j> u.....###...{†.##.........,* ** -Star Dog ....,,*###..h.#####..##.#,**,***# ..,,,,,**##..†..#######*#,*****,, S   water moccasin #**,,..,* #........##.##*,* ***,, * *,....###.#..........#,,* *,,,, ****#.....##....P....)#.#** *****Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j? Aim: a water moccasin (48% to hit)  You throw a boomerang.  The boomerang barely misses the water moccasin.|j t....S...|j C.S|j4 0h|j {,,,{.h   wolf (wandering)|j 33.8 (1.2 _|j |jk |j Shift-Dir - straight line  Aim: a water moccasin (48% to hit)  You throw a boomerang. _The boomerang barely misses the water moccasin.Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j |j[.,........#*,.h,,,,,* #... MazurkaHog the Fencer *,,.###..........#*,.,,,,,,**#... Barachi of Ashenzari *****. ,,,..............#*.,{,,,,,,*#... Health: 122/122 ======================== *,,,.......*.....##.,,,,,,,...#.. Magic: 32/34 ======================-- *,,,......###......*,,,,,,,.##... AC: 12Str: 9Doom: 16% ,,,,,#.....#...S..#*,,,,,*.,..... EV: 16Int: 26 |j+,,,,,#....###.....#**,,,,*,...... SH: 0Dex: 17 .,,,,#.†....##....#.#.#** ,#....# XL: 16 Next: 30% Place: Lair:5 ...,*#P†..P.#*#.@....#,*** ,,P.** Noise: ---------  Time: 30923.8 (0.0) :....#....{#####..<......,, ,.*** o) +5 scimitar "Bound Gnosis" {flame, Bglg .............###.........,, ***, Throw: 37 boomerangs .....###....†.##.........,* ** -Star Dog ....,,*###..h.#####..##.#,**,***# ..,,,,,**##..†..#######*#,*****,, S   water moccasin |jV#**,,..,* #........##.##*,* ***,, h   wolf (wandering) * *,....###.#..........#,,* *,,,, ****#.....##....P....)#.#** *****|j{Aim: a water moccasin (48% to hit)  You throw a boomerang. _The boomerang barely misses the water moccasin.|jCasting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jHYour familiar is too far away to imbue with magic.|j#|jrYa _|jG  Casting: Call Canine Familiar (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j\ P  Okay, then.|jj a _|j ,........#*,.h,,,,,* #... MazurkaHog the Fencer *,,.###..........#*,.,,,,,,**#... Barachi of Ashenzari *****. ,,,..............#*.,{,,,,,,*#... Health: 122/122 ======================== *,,,.......*.....##.,,,,,,,...#.. Magic: 32/34 ======================-- *,,,......###......*,,,,,,,.##... AC: 12Str: 9Doom: 16% ,,,,,#.....#...S..#*,,,,,*.,..... EV: 16Int: 26 ,,,,,#....###..*..#**,,,,*,...... SH: 0Dex: 17 .,,,,#.†....##..*.#.#.#** ,#....# XL: 16 Next: 30% Place: Lair:5 ...,*#P†..P.#*#.@....#,*** [4|j* 0m,,P.** Noise: ---------  Time: 30923.8 (0.0) :....#....{#####..<......,, ,.*** o) +5 scimitar "Bound Gnosis" {flame, Bglg .............###.........,, ***, Throw: 37 boomerangs .....###....†.##.........,* ** -Star Dog ....,,*###..h.#####..##.#,**,***# ..,,,,,**##..†..#######*#,*****,, S   water moccasin #**,,..,* #........##.##*,* ***,, h   wolf (wandering) * *,....###.#..........#,,* *,,,, ****#.....##....P....)#.#** *****Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (48% to hit)|j _The water moccasin bites your crocodile.|jV$ .###..........#*,**#. ,,........#*.,*#...# ,,,.*.....##.,...#..#......###*,,,,,.,.##...##.....#......#*,,,..#. ,,,,#....###.....###,..,*,....... ,,,,#.†.{..##..~.#.#.#** ,#....## ..,*#P†..P.#*#.S....#.### ,,P.**##.....#####l@< ,.***#.......###. ***,####....†.##..........* **.|j$ .,,*###..h.#####..##.#.**,***#. .,,,,,**##..†..#######*#,*****,,^*,,..,* #........##.##*,* ***  *,....###.#..........#,,* *,,,,, ***#.....##....P....)#.#** ****** * *#...#.###.......♣.♣* ♣♣♣♣♣♣|jB {*The water moccasin bites you but does no damage.|j6C 5--7.2 (1.2|jQL |jO f _Your crocodile barely misses the water moccasin.|j6 .You barely miss the water moccasin.The water moccasin is almost dead.|j,E--9 (0.7|jx|j4T _The water moccasin misses you.|j ~You slash the water moccasin! You burn the water moccasin.|j, {{l   crocodile (drag, summoned)|j /58.6|jf$ |j(' R _You kill the water moccasin!|j/ + ,.#*,..,,,,,* # *,,.###.#*,.,*#...........#*.,,{,,,,,*#... *,,,......{*.....##.,,,,,,,...#.. *,,,......###......*,,,,,.,.##,#......#*,,,..#.,,#....###.....###,..,*,...... .,,,,#.†.{..##..~.#.#.#***,#....,*#P†..P.#*#.@....#.### ,,P.** :....#.....#####l.<., ,.***.........###., ***,..###....†.##..........* ** ....,,*###..h.#####..##.#.**,***# ..,,,,,**##..†..#######*#,***** #**,,..,* #.##.##*,* *** *|j  *,....###.#..........#,,* *,,,, ****#.....##....P....)#.#** *****|j)0h|jD/q hYou enter the shallow water.|j1Bl~|j >,..h   wolf (wandering, ally target)l   crocodile (drag, summoned)h   inugami (summoned)|jB30==-9.8 (1.2Water Dog |jI|jLU _You encounter a wolf.|j5 Y.h...,,**# .....,,,,* *,,.###.....,h.,,,,,* ,,,..h*..,*#.|jO5 .#.....##.,,,,,,,...# *,,,......###......*,,,,,.,.##.#.*,,,..#., ,...###.....###,..,*,...... .|j|5 ,,,,#.†....##..@.#.#.#***,#....# ...,*#P†..P.###.~l...#.### ,,P. |j$6 :....#.....#####~.<,.***........#, ***,.###....†.##..........* **..,,*###..h.#####..##.#.**,***# ..,,,,,**##..†..#######*#,** #**,,..,* #..##.##*,* *** * *,....###.#..........#,,* *,,,,|j8 0h|j ? .h.hh.|j? 0.|j@ Al.|j}B 0h|jrF s.h.|j.P >hh{|j Q B-31.0|j6Z |j] 1 _The wolf leaves your sight.|j!$##....#.,**,..h,* #.h....,**# ...hh.,,* *,,.###...,..h.,,,* ,,,........#*...{,,,,,*#..#.h...##..,,,,,,...# *,,,......###......#,,,,,.,.##.#.*,,,..#., ,...###...@.###,..,*,...... .,,,,#.†....##..~l#.#.#***,#....# ...,*#P†..P.###.~....#.### ,,P. :....#.....#####~.<......., ,.***........#|j$Q.., ***,.###....†.##..........* ** hhhh 4 wolves (wandering, 2 ally target)..,,*###..h.#####..##.#.**,***# ..,,,,,**##..†..#######*#,** #**,,..,* #..##.##*,* ***|j(0.|j/..hhl..h.h.h|j@0:h.|j~2.hl.|j$N ,h 3 wolves (2 wandering, 1 distracted,…)You encounter a wolf.|jOh2.2Dog |j ]|jV_4 _The wolf leaves your sight. x2|j ♣♣.....**,*,,,h*##..†##....#.,**,...,* #.h....,**# .....,,* *,,.###...,..hh.,,* ,,,.........*.h...h,,,*#..#.....##...,,,,,...# *,,,......###.h....#,,,,,.,.##.#....@l#*,,,..#., ,...###.....###,..,*,...... .,,,,#.†....##..~.#.#.#***,#....# ...,*#P†..P.###.~....#.### ,,P. :....#.....#####~.<......., ,.***........#....., ***,h 4 wolves (3 wandering, 1 distracted.###....†.##..........* **..,,*###..h.#####..##.#.**,***# ..,,,,,**##..†..#######*#,**|j7h|j˿>h.|jm;.h|j<.h|jAh.|j?h.|jq=h.|j2?h.|j=.h|j|;h.|jpC.h|jE h.The wolf howls! x2; You hear a howl!  Your crocodile bites the wolf!|jQ*{.hlhhhhh 5 wolves (2 ally target)|j0==3.4|j|j> _Your crocodile drags the wolf backwards!|j7 .|j_h  You closely miss the wolf.|j7<.h|jq .h  The wolf is heavily wounded.|j$9.h|j>h.|j:.h|j:{.|jl1=-4.1 (0.7|j|j X _The wolf bites you but does no damage. Your inugami hits the wolf.|j^ .h  You barely miss the wolf.The wolf is heavily wounded.|j_9.h|jb .The wolf bites you but does no damage. Your crocodile barely misses the wolf.|j'c:.h|j(e?h.|jf4 -Your inugami closely misses the wolf. The wolf closely misses you.Ashenzari invites you to partake of a vision and a curse of melee combat andintrospection.|j{q/  --more--|jl5.{h 4 8 _|jY|j Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Self)0%  H - Shatter the ChainsCursed item|j o0% [?] toggle between ability selection and description.|j |jE |j k..*♣♣.....**,*,,,h*##..†. MazurkaHog the Fencer..##....#.,**,...,* #.... Barachi of Ashenzari *****..........#*,h....,**##... Health: 122/122 ========================.........#*,.{...,,* #... Magic: 31/34 =====================--- *,,.###..........#*,.....,,**#... AC: 12Str: 9Doom: 15% ,,,..............#*.h....,,,*#... EV: 16Int: 26 *,,,.......#.....##h..,,,,,...#.. SH: 0Dex: 17 |j *,,,......###...hh.#h,,,,.,.##... XL: 16 Next: 30% Place: Lair:5 ,,,,,#.....#....@h#*,,,..#.,..... Noise: =--------  Time: 30934.8 (0.0) ,,,,,#....###...l.###,..,*,...... o) +5 scimitar "Bound Gnosis" {flame, Bglg .,,,,#.†....##..~.#.#.#***,#....# Throw: 37 boomerangs ...,*#P†..P.###.~....#.### ,,P.** -Star Dog :....#.....#####~.<......., ,.*** .............###.........., ***, hhhh 4 wolves (2 ally target) |j^ .....###....†.##..........* ** l   crocodile (drag, summoned) ....,,*###..h.#####..##.#.**,***# h   inugami (summoned) ..,,,,,**##..†..#######*#,*****,,You barely miss the wolf.The wolf is heavily wounded.The wolf bites you but does no damage. Your crocodile barely misses the wolf.Your inugami closely misses the wolf. The wolf closely misses you.Ashenzari invites you to partake of a vision and a curse of melee combat and |j O_introspection.|j P  Okay, then.|j |j |jo# . _|j  Casting: Eringya's Surprising Crocodile (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|j =.h|j h|j ,.|j + †  A pair of sphinxes answers your call! The wolf barely misses your crocodile.The wolf misses you. Your inugami hits the wolf! Your crocodile bites the wolf.Your crocodile drags the wolf backwards!|j 0.|j_ R.{hH.hh.#,Hl 3H   guardian sphinx (H   sphinx marauder (summoned)l   crocodile (drag, summoned) (…)|jy ~24-----====5.8 (1|j |j D _The wolf dies!|j h  You slash the wolf! You burn the wolf..h|js' l.The wolf is severely wounded. hThe wolf misses you. Your inugami closely misses the wolf. The wolf bites you..|jiD .h 4 wolves (1 distracted, 2 ally targ…)You encounter a wolf.17-==--6.5 (0.7 _The wolf leaves your sight.|j=k | .You slice the wolf!! You burn the wolf.|jdo H.You kill the wolf!|j+p :.H|jr Khh|jr |js h|jw l†  The wolf bites you but does no damage. Your inugami hits the wolf.|j .hhally target)|j Y1---7.2|j |j< Q _The wolf barely misses you.|j H.You closely miss the wolf.|j/ H.The wolf is moderately wounded.|jE 0.|j/ h 3The wolf misses your crocodile. Your inugami hits the wolf!|j0 [8-=9|j: |j> < _The wolf bites you but does no damage.|j{ .You slash the wolf! You burn the wolf.|j& |jAh  You kill the wolf!|j@H.|j|@.H|j ..The wolf bites your crocodile but does no damage.|jh[5=----8.6|jX|jC` _Your crocodile completely misses the wolf.|j0.|j?H.|jq h  The wolf closely misses your crocodile. Your sphinx marauder misses the wolf.|j9 |j !4-9.6 (1.0|j,|j%0 _The wolf misses your crocodile. Your crocodile closely misses the wolf.|jO .h _The wolf misses your crocodile. Your crocodile closely misses the wolf.The wolf barely misses your crocodile.Your guardian sphinx mutters an ancient curse at the wolf.  The wolf is smitten.  Your sphinx marauder pounces on the wolf.  The confined air twists around weakly and strikes the wolf.|j\ ?..|j(] 69=40|jg |j0k _Your crocodile misses the wolf. The wolf barely misses your crocodile.|j )~ .Your sphinx marauder pounces on the wolf!|j)/.|j+8.h|j> h   wolf (The wolf dies!Your crocodile completely misses the wolf.|jEG:*|j" , vexed)Your sphinx marauder screeches a cliché riddle in a mystic tongue.|j&h|j-=1|jK|j= _The wolf is overwhelmed by frustration!|j,&§h .hYour crocodile disappears in a puff of smoke! .h 2 wolves (1 ally target, 1 vexed)h   inugami (summoned)The wolf closely misses the wolf. The wolf misses the wolf.Your guardian sphinx mutters an ancient curse at the wolf.206==-2|j5|j< |j=|j)>L_The wolf is smitten. Your sphinx marauder misses the wolf.|j>|j5h.H .The wolf closely misses the wolf. Your inugami hits the wolf!  Your sphinx marauder pounces on the wolf.  The confined air twists around weakly and strikes the wolf!.h|jl}   wolf (ally target)|jsN--3|j}|jD _The wolf dies!|jS .Your inugami hits the wolf! The wolf bites your inugami.  Your sphinx marauder misses the wolf. Your inugami hits the wolf!|j a##.H   guardian sphinx (summoned)H   sphinx marauderh   inugami|jGi52=4|jt|j[wD _The wolf dies!|jB\ |j!] 61--5|jb |je |j,|j$|j|jA|j#7|jR[==|jI% |jF_You start resting.HP restored.|j9--|j,-|j.6|j0_2=7.6 (2 _|jS\|jNf |jg  Ability - do what?CostFailure  f - HopNone0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Self)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.|jO Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Introspection: Fighting and Spellcasting. Range: N/A This ability costs: nothing.|j5N Ability - do what?CostFailuref - HopNone0%  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Self) 0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.„|jK„|j„|jN&C..*♣♣.....**,*,,,h*##..†. MazurkaHog the Fencer..##....#.,**,...,* #.... Barachi of Ashenzari *****..........#*,h....,**##... Health: 122/122 ========================.........#*,.....,,* #... Magic: 27/34 ===================----- *,,.###..........#*,.....,,**#... AC: 12Str: 9Doom: 15% ,,,..............#*......,,,*#... EV: 16„|j'Int: 26 *,,,.......#.....##...,,,,,...#.. SH: 0Dex: 17 *,,,......###...HH.#,,,,,.,.##... XL: 16 Next: 32% Place: Lair:5 ,,,,,#.....#....@h#*,,,..#.,..... Noise: ---------  Time: 30947.6 (0.0) ,,,,,#....###...†.###,..,*,...... o) +5 scimitar "Bound Gnosis" {flame, Bglg .,,,,#.†....##....#.#.#***,#....# Throw: 37 boomerangs ...,*#P†..P.###......#.### ,,P.** -Star Dog :....#.....#####..<......., ,.*** .............###.........., ***, H   guardian sphinx (summoned) „|j\'q.....###....†.##..........* ** H   sphinx marauder (summoned) ....,,*###..h.#####..##.#.**,***# h   inugami (summoned) ..,,,,,**##..†..#######*#,*****,, _The wolf dies!„|j'7Your inugami hits the wolf! The wolf bites your inugami.  Your sphinx marauder misses the wolf. Your inugami hits the wolf! _The wolf dies! _You start resting. _HP restored.„|jk4P  Okay, then.„|j5„|j>„|jmA. _„|j!H„|jPEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezing  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}a - a +0 kite shield „|jQ d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  i - a +2 helmet  l - the +4 robe of Folly {Brill Will-∞ Int+8}  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ä|j Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}  a - a +0 kite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  i - a +2 helmet  l - the +4 robe of Folly {Brill Will-∞ Int+8}  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying  I - a +2 robe of willpower  M - a +0 troll leather armour  O - +0 acid dragon scalesProbe of fire resistance  W - a +1 leather armour of resistanceXÄ|j2 robe of resistance  Y - a +0 leather armour of positive energyÄ|jT   O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy Jewellery (go to first with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}  b - a ring of protection from cold  e - an amulet of wildshape  f - an amulet of reflection  j - a ring of protection from fire  m - a +6 ring of intelligence  t - a +6 ring of strength  D - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterity  S - a ring of flight  T - a ring of positive energy  U - a ring of resist corrosionÄ|j&j H - a +1 pair of boots of flying  I - a +2 robe of willpowerM - a +0 troll leather armour  Y - a +0 leather armour of positive energy  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}Ą|jV  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  i - a +2 helmet  l - the +4 robe of Folly {Brill Will-∞ Int+8}  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  M - a +0 troll leather armour  Y - a +0 leather armour of positive energyń|jB8  M - a +0 troll leather armour  P - a +2 robe of fire resistancej - a ring of protection from fire  m - a +6 ring of intelligence  t - a +6 ring of strengthń|j P - a +2 robe of fire resistance  Y - a +0 leather armour of positive energyD - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterityń|jDT x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  W - a +1 leather armour of resistance  Y - a +0 leather armour of positive energyƄ|jn d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  i - a +2 helmet  l - the +4 robe of Folly {Brill Will-∞ Int+8}  M - a +0 troll leather armour  W - a +1 leather armour of resistanceDŽ|j M - a +0 troll leather armour  W - a +1 leather armour of resistancej - a ring of protection from fire  m - a +6 ring of intelligence  t - a +6 ring of strengthDŽ|j^ W - a +1 leather armour of resistance  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}D - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterity  S - a ring of flight  DŽ|j%T - a ring of positive energyDŽ|jG  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  b - a ring of protection from coldU - a ring of resist corrosionɄ|jG  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}. It is an ancient artefact. Int+6: It affects your intelligence (+6). If you remove this ring: Your spell failure would worsen by up to 2% (press '!' for details). It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Fortitude: Armour and Shields. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Int+6} {jewellery} Menu/colouring prefixes: identified artefact equipped jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993.̄|jvEquip or unequip which item?  O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy Jewellery (go to first with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort} ̄|jv B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}  b - a ring of protection from cold  e - an amulet of wildshape  f - an amulet of reflection  j - a ring of protection from fire  m - a +6 ring of intelligence ̄|jw t - a +6 ring of strength  D - a ring of positive energy  F - an amulet of the acrobat  J - a +6 ring of dexterity ̄|j\wl S - a ring of flight  T - a ring of positive energy  U - a ring of resist corrosion̄|jwM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ̈́|j # h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  e - an amulet of wildshapeV - a ring of protection from cold  Z - an amulet of dissipation̈́|jF  e - an amulet of wildshape  f - an amulet of reflection΄|j  f - an amulet of reflection  m - a +6 ring of intelligence΄|jZu ߄|jM P - a +2 robe of fire resistance  b - a ring of protection from cold  m - a +6 ring of intelligence߄|jp  Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}  a - a +0 kite shieldd0 pair of gloves of infusion  g2 buckler of protection  i - a +2 helmet  l - the +4 robe of Folly {Brill Will-∞ Int+8}  x - a +1 pair of gloves of hurling  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying  I - a +2 robe of willpowerM - a +0 troll leather armour  O - +0 acid dragon scales  P - a +2 robe of fire resistance  W - a +1 leather armour of resistance  X - a +2 robe of resistance  Y - a +0 leather armour of positive energy Jewellery (go to first with "=)  h - the cursed ring "Bound Shame" (worn) {Int+6, Range, Fort}  B - the cursed ring of Toth-Mos' Legacy (worn) {rC+, Cun, Comp}  G - the cursed amulet "Restrained With Me" (worn) {Chemistry, Comp, Elem}b߄|j5 M C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  H - a +1 pair of boots of flying  I - a +2 robe of willpower|j c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying|j\ r - a +2 scimitar of flaming  z - a +3 orcbow of freezing  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Armour (go to first with [)  d - a +0 pair of gloves of infusion  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}|jg|j8s|j&..*♣♣.....**,*,,,h*##..†. MazurkaHog the Fencer..##....#.,**,...,* #.... Barachi of Ashenzari *****..........#*,h....,**##... Health: 122/122 ========================.........#*,.....,,* #... Magic: 27/34 ===================----- *,,.###..........#*,.....,,**#... AC: 12Str: 9Doom: 15% ,,,..............#*......,,,*#... EV: 16Int: 26 *,,,.......#.....##...,,,,,...#.. SH: 0Dex: 17 *,,,......###...HH.#,,,,,.,.##... XL: 16 Next: 32% Place: Lair:5 ,,,,,#.....#....@h#*,,,..#.,..... Noise: --|j*-------  Time: 30947.6 (0.0) ,,,,,#....###...†.###,..,*,...... o) +5 scimitar "Bound Gnosis" {flame, Bglg .,,,,#.†....##....#.#.#***,#....# Throw: 37 boomerangs ...,*#P†..P.###......#.### ,,P.** -Star Dog :....#.....#####..<......., ,.*** .............###.........., ***, H   guardian sphinx (summoned) .....###....†.##..........* ** H   sphinx marauder (summoned) ....,,*###..h.#####..##.#.**,***# h   inugami (summoned) ..,,,,,**##..†..#######*#,*****,,Your inugami hits the wolf! The wolf bites your inugami.  Your sphinx marauder misses the wolf. Your inugami hits the wolf! _The wolf dies! _You start resting. _HP restored. _Okay, then.[39|j|-;49m _|j:|jʨ|j*8.6 (1|j|j |jy*9.6 (2|j|jI850.6 (3|j|jz|jn*1.6 (4|j|j|j**2.6 (5|j|j  5 _You start putting on your armour. You continue putting on your +2 helmet. x5|j>!|j)|j/-[ _You finish putting on your +2 helmet.|jǧ |j  Ability - do what?CostFailure  f - HopNone|j 0%  Invocations -X - Renounce ReligionNone0%  G - Curse Item(Boost: Melee/Self)0%  H - Shatter the ChainsCursed item|j o0% [?] toggle between ability selection and description.|jJ|jU|jab..*♣♣.....**,*,,,h*##..†. MazurkaHog the Fencer..##....#.,**,...,* #.... Barachi of Ashenzari *****..........#*,h....,**##... Health: 122/122 ========================.........#*,.....,,* #... Magic: 28/34 ===================----- *,,.###..........#*,.....,,**#... AC: 15Str: 9Doom: 15% ,,,..............#*......,,,*#... EV: 16Int: 26 *,,,.......#.....##...,,,,,...#.. SH: 0Dex: 17 *,,,......###...HH.#,,,,,.,.##... XL: 16 Next: 32% Place: Lair:5 |jc,,,,,#.....#....@h#*,,,..#.,..... Noise: ---------  Time: 30952.6 (0.0) ,,,,,#....###...†.###,..,*,...... o) +5 scimitar "Bound Gnosis" {flame, Bglg .,,,,#.†....##....#.#.#***,#....# Throw: 37 boomerangs ...,*#P†..P.###......#.### ,,P.** -Star Dog :....#.....#####..<......., ,.*** .............###.........., ***, H   guardian sphinx (summoned) .....###....†.##..........* ** H   sphinx marauder (summoned) ....,,*###..h.#####..##.#.**,***# h   inugami (summoned) ..,,,,,**##..†..#######*#,*****,, _The wolf dies! _You start resting. _HP restored. _Okay, then. _You start |j _Your +2 helmet glows black for a moment.|je.*♣♣.....**,*,,,h*##..†.##....#.,**,...,* #.#*,h....,**##.#*,.....,,* #  *,,.###..#*,.....,,**# *,,,........#*......,,,*# **,,,.#.....##....,,,,...# **,,,......###...HH.#,,,,,.,.##,#.....#...@.h#*,,,..#.,,#....###...†.###,..,*, #.,,,,#.†....##....#.#.#***,#.... #...,*#P†..P.###......#.### ,,P. #:....#.....#####..<......., ,. #.###.........., ***.###....†.##..........* .,,*###..h.#####..##.#.**,*** #..,,,,,**##..†..#######*#,*****|jh7h.|j0i:H.|jDj5H.|jp{|j4|d1=4.8 (1.2|j$|j$|jo|j8Gear: 48/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  o - the cursed +5 scimitar "Bound Gnosis" (weapon) {flame, Bglg, Sorc}  p - a +1 antimagic halberd  r - a +2 scimitar of flaming  z - a +3 orcbow of freezing  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 37 boomerangs (quivered)s - 27 poisoned darts  |jpv - 2 darts of disjunction  w - 6 curare-tipped darts  L - 12 datura-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  i - the cursed +2 helmet of the Gnostic Yoke (worn) {Melee, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg, A - the cursed +2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C - the cursed +0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg, |jĝ Q - the cursed +2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}a - a +0 kite shield  d - a +0 pair of gloves of infusion |j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|jwJ  r - a +2 scimitar of flaming  z - a +3 orcbow of freezing  N - the +9 battleaxe of Anguish {sunder, rElec Int+4}  R - the +0 dagger of Defiance {freeze, Int+5} Missiles (go to first with ()  q - 37 boomerangs (quivered)  s - 27 poisoned darts  v - 2 darts of disjunction  w - 6 curare-tipped darts  L - 12 datura-tipped darts Armour (go to first with [)  c - the cursed orb of the Prescient Seeker (worn) {Stardust, Fort, Self}  i - the cursed +2 helmet of the Gnostic Yoke (worn) {Melee, Self}  n - the cursed +1 leather armour of Ashenzari's Limitation (worn) {rPois, Bglg,A+2 pair of boots "Share My Oracle" (worn) {Stlth+, Comp, Bglg}  C0 pair of gloves of the Wild Blue Yonder (worn) {Stlth+, Bglg,  Q2 cloak of Ashenzari's Secrets (worn) {Cun, Bglg}  a - a +0 kite shield  d - a +0 pair of gloves of infusion  g - a +2 buckler of protection  l - the +4 robe of Folly {Brill Will-∞ Int+8}x1hurling10%|jI i - the cursed +2 helmet of the Gnostic Yoke (worn) {Melee, Self}  d - a +0 pair of gloves of infusion  y - the +1 pair of boots of the Furrier {rCorr Str-2 Int+3}  H - a +1 pair of boots of flying  I - a +2 robe of willpowerM - a +0 troll leather armour  O - +0 acid dragon scales  P - a +2 robe of fire resistance3|j  W - a +1 leather armour of resistance3|j'|jd4|jA...*♣♣.....**,*,,,h*##..† MazurkaHog the Fencer...##....#.,**,...,* #... Barachi of Ashenzari ******..........#*,h....,**##.. Health: 127/127 ========================..........#*,.....,,* #.. Magic: 31/36 ====================----*,,.###..........#*,.....,,**#.. AC: 15Str: 9Doom: 15% *,,,..............#*......,,,*#.. EV: 16Int: 26 **,,,.......#.....##....,,,,...#. SH: 0Dex: 17 |jPB **,,,......###..HH..#,,,,,.,.##.. XL: 16 Next: 32% Place: Lair:5 ,,,,,,#.....#...@h.#*,,,..#.,.... Noise: ---------  Time: 30954.8 (0.0) ,,,,,,#....###...†.###,..,*,..... o) +5 scimitar "Bound Gnosis" {flame, Bglg #.,,,,#.†....##....#.#.#***,#.... Throw: 37 boomerangs #...,*#P†..P.###......#.### ,,P.* -Star Dog #:....#.....#####..<......., ,.** |jxB#.............###.........., *** H   guardian sphinx (summoned) ......###....†.##..........* * H   sphinx marauder (summoned) |jBt.....,,*###..h.#####..##.#.**,*** h   inugami (summoned) #..,,,,,**##..†..#######*#,*****, _You start resting. |jBE_HP restored. _Okay, then. |jB_You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. _Your +2 helmet glows black for a moment.|jM|jN|jY|jq[|j9|j}C  Skill  Level Cost  Apt Skill  Level Cost  Apt |j a - Fighting  11.6   6.4  +2   o * Spellcasting  16.0  15.0   0          |j b - Maces & Flails   0.3   0.8  +1   p - Conjurations   0.3   0.8  +1  |j& c - Axes   0.3   0.8  +1   q + Hexes  22.6  17.7  +1  |jV d - Polearms   0.3   1.0   0   r + Summonings  21.4  13.8  +2  |j e - Staves   0.3   0.8  +1   s - Necromancy   0.8   1.2  -1  |j f - Unarmed Combat   0.3   0.8  +1   t - Forgecraft   0.8   0.8  +1  |j g - Throwing   3.6   2.0   0   u - Translocations   1.0   0.8  +1      |j v - Alchemy   7.4   5.0  +1   h - Short Blades  10.5   0.8  +1   w - Fire Magic   0.3   0.8  +1   i + Long Blades  19.5   8.0  +2 +4 x - Ice Magic   9.7   2.8  +2 +4|jќ& j - Ranged Weapons   2.7   2.0   0   y - Air Magic   0.3   0.8  +1      |j z - Earth Magic   6.2   5.0   0  |j,B k - Armour   6.3   2.8  +2      |jU l - Dodging  10.1   5.0  +1   0 - Evocations   3.2   3.4  +1  |j}B m - Shields   0.5   0.8  +1      |jB n - Stealth   4.8   2.0   0      |jWSkills enhanced by Ashenzari's power and cross-training are in green. Bonus  from skill manuals is in red.  [?] Help[=] set a skill target  |j?}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|j|jt|j4...*♣♣.....**,*,,,h*##..† MazurkaHog the Fencer...##....#.,**,...,* #... Barachi of Ashenzari ******..........#*,h....,**##.. Health: 127/127 ========================..........#*,.....,,* #.. Magic: 31/36 ====================----*,,.###..........#*,.....,,**#.. AC: 15Str: 9Doom: 15% *,,,..............#*......,,,*#.. EV: 16Int: 26 **,,,.......#.....##....,,,,...#. SH: 0Dex: 17 **,,,......###..HH..#,,,,,.,.##.. XL: 16 Next: 32% Place: Lair:5 ,,,,,,#.....#...@h.#*,,,..#.,.... Noise: ---------  Time:|j 30954.8 (0.0) ,,,,,,#....###...†.###,..,*,..... o) +5 scimitar "Bound Gnosis" {flame, Bglg #.,,,,#.†....##....#.#.#***,#.... Throw: 37 boomerangs #...,*#P†..P.###......#.### ,,P.* -Star Dog #:....#.....#####..<......., ,.** #.............###.........., *** H   guardian sphinx (summoned) ......###....†.##..........* * H   sphinx marauder (summoned) .....,,*###..h.#####..##.#.**,*** h   inugami (summoned) |j#..,,,,,**##..†..#######*#,*****, _You start resting. _HP restored. _Okay, then. _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. _Your +2 helmet glows black for a moment.|j|j|j_|j|j|j Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - Summon Ice BeastIce/Summoning0%3  e - FreezeIce1%1  f - Poisonous VapoursAlchemy/Air1%1  g - Frozen RampartsIce1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Leda's LiquefactionAlchemy/Earth1% 4  j - Summon ForestSummoning/Translocation 1% 5  k - Yara's Violent UnravellingHexes/Alchemy1% 5  l - EnfeebleHexes|jس1% 7  m - DiscordHexes1% 8  n - Soul SplinterNecromancy2%1  o - FoxfireConjuration/Fire3%1  p - Magic DartConjuration3%1  q - ShockConjuration/Air3%1  r - Construct Spike LauncherForgecraft3%2  s - Grave ClawNecromancy3%2  |jt - Momentum StrikeConjuration/Translocation 3%2  u - Sublimation of BloodNecromancy3%2 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j A  d - Summon Ice BeastIce/Summoning 0% 3  e - Freeze Ice 11  f - Poisonous Vapours Alchemy/Air11  g - Frozen Ramparts  1  h - Dimensional BullseyeHexes/Translocation|j 4  i - Leda's LiquefactionEarth1% 4  j - Summon Forest Summoning/Translocation 1% 5  k - Yara's Violent UnravellingAlchemy |j/ b1% 5  l - Enfeeble |j Hexes 7  m - Discord Hexes1% 8  n - Soul Splinter Necromancy 2% 1 |j = o - FoxfireConjuration/Fire 3% 1p - Magic DartConjuration3% 1  q - Shock Conjuration/Air3  r - Construct Spike LauncherForgecraft 2  s - Grave ClawNecromancy |j 52  t - Momentum StrikeTranslocation|j =2  u - Sublimation of Blood Necromancy  |j% v - Mephitic CloudConjuration/Alchemy/Air 3% 3  w - Scorch Fire4  x - Teleport Other Translocation|jK D6% 3|jmZ 6 o - FoxfireConjuration/Fire 3% 1  x - Teleport OtherTranslocation 6% 3y - Vampiric DrainingNecromancy|jZ 7% 3  z - Fulminant PrismConjuration/Alchemy7% 4  A - Volatile Blastmotes|jZ }Fire/Translocation8% 3  B - SwiftnessAir|jZ |9% 3  C - Cigotuvi's PutrefactionNecromancy/Air|j[ T26% 4  D - Rending Blade|j[ Conjuration/Forgecraft 26% 4  E - AirstrikeAir28% 4  |j[ F - Ozocubu's RefrigerationIce45% 7  G - Curse of Agony|j\ NNecromancy54% 5|jb' /  x - Teleport OtherTranslocation 6% 3  A - Volatile Blastmotes Fire/Translocation 8% 3|jD|j$   A - Volatile Blastmotes Fire/Translocation 8% 3  B - SwiftnessAir9% 3|jB9   z - Fulminant PrismConjuration/Alchemy 7% 4  B - SwiftnessAir9% 3|j   y - Vampiric DrainingNecromancy7% 3  z - Fulminant PrismConjuration/Alchemy 7% 4|j:k - Yara's Violent UnravellingHexes/Alchemy1% 5  l - EnfeebleHexes1% 7  v - Mephitic CloudConjuration/Alchemy/Air 3% 3  y - Vampiric DrainingNecromancy7% 3|jd - Summon Ice BeastIce/Summoning0%3  e - FreezeIce1%1  f - Poisonous VapoursAlchemy/Air1%1  g - Frozen RampartsIce1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Leda's LiquefactionAlchemy/Earth1% 4  j - Summon Forest|ja=Summoning/Translocation 1% 5  o - FoxfireConjuration/Fire 3% 1  v - Mephitic CloudConjuration/Alchemy/Air 3% 3|jb - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%|jL2  n - Soul SplinterNecromancy2% 1  o - FoxfireConjuration/Fire 3% 1|j |j |j ...*♣♣.....**,*,,,h*##..† MazurkaHog the Fencer...##....#.,**,...,* #... Barachi of Ashenzari ******..........#*,h....,**##.. Health: 127/127 ========================..........#*,.....,,* #.. Magic: 31/36 ====================----*,,.###..........#*,.....,,**#.. AC: 15Str: 9Doom: 15% *,,,..............#*......,,,*#.. EV: 16Int: 26 **,,,.......#.....##....,,,,...#. SH: 0|j, Dex: 17 **,,,......###..HH..#,,,,,.,.##.. XL: 16 Next: 32% Place: Lair:5 ,,,,,,#.....#...@h.#*,,,..#.,.... Noise: ---------  Time: 30954.8 (0.0) ,,,,,,#....###...†.###,..,*,..... o) +5 scimitar "Bound Gnosis" {flame, Bglg #.,,,,#.†....##....#.#.#***,#.... Throw: 37 boomerangs #...,*#P†..P.###......#.### ,,P.* -Star Dog #:....#.....#####..<......., ,.** #.............###.........., *** H   guardian sphinx (summoned) ......###....†.##..........* * H   sphinx marauder (summoned) .....,,*###..h.#####..##.#.**,*** h   inugami (summon|j ed) #..,,,,,**##..†..#######*#,*****, _You start resting. _HP restored. _Okay, then. _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. _Your +2 helmet glows black for a moment.|jn |jv Memorise Discord, consuming 8 spell levels and leaving 1? Y - Yes |jǰ ' N - No|jq|j ...*♣♣.....**,*,,,h*##..† MazurkaHog the Fencer...##....#.,**,...,* #... Barachi of Ashenzari ******..........#*,h....,**##.. Health: 127/127 ========================..........#*,.....,,* #.. Magic: 31/36 ====================----*,,.###..........#*,.....,,**#.. AC: 15Str: 9Doom: 15% *,,,..............#*......,,,*#.. EV: 16Int: 26 **,,,.......#.....##....,,,,...#. SH: 0|j8EDex: 17 **,,,......###..HH..#,,,,,.,.##.. XL: 16 Next: 32% Place: Lair:5 ,,,,,,#.....#...@h.#*,,,..#.,.... Noise: ---------  Time: 30954.8 (0.0) |js|,,,,,,#....###...†.###,..,*,..... o) +5 scimitar "Bound Gnosis" {flame, Bglg #.,,,,#.†....##....#.#.#***,#.... Throw: 37 boomerangs #...,*#P†..P.###......#.### ,,P.* -Star Dog |j#:....#.....#####..<......., ,.** |j#.............###.........., *** H   guardian sphinx (summoned) |j......###....†.##..........* * H   sphinx marauder (summoned) .....,,*###..h.#####..##.#.**,*** h   inugami (summoned) |j#..,,,,,**##..†..#######*#,*****, _Okay, then. |j)_You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. |j_Your +2 helmet glows black for a moment.  This spell is dangerous to cast!Okay, then.|j|j|j. _|j_ |jLd  Spells (Memorise)TypeFailure Level  a - Summon Small Mammal Summoning0% 1b - Call ImpSummoning0%2  c - Ensorcelled HibernationHexes/Ice0%2  d - Summon Ice BeastIce/Summoning0%3  e - FreezeIce1%1  f - Poisonous VapoursAlchemy/Air1%1  g - Frozen RampartsIce1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Leda's LiquefactionAlchemy/Earth1% 4  j - Summon ForestSummoning/Translocation 1% 5  k - Yara's Violent UnravellingHexes/Alchemy1% 5  l - EnfeebleHexes|j%f 1% 7  m - DiscordHexes1% 8  n - Soul SplinterNecromancy2%1  o - FoxfireConjuration/Fire3%1  p - Magic DartConjuration3%1  q - ShockConjuration/Air3%1  r - Construct Spike LauncherForgecraft3%2  s - Grave ClawNecromancy3%2  t - Momentum StrikeConjuration/Translocation 3%2  u - Sublimation of BloodNecromancy3%2 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j Discord Drives nearby creatures into an wild frenzy, causing them to mercilessly attack anything and everything nearby with great strength and speed. Level: 8 School: HexesFail: 1% Power: 47% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also slows you. |j0  Spells (Memorise)TypeFailure Levela - Summon Small MammalSummoning0%1  b - Call ImpSummoning0% 2  c - Ensorcelled Hibernation Hexes/Ice0%2  d - Summon Ice BeastIce/Summoning0%3  e - FreezeIce 1%1  f - Poisonous VapoursAlchemy/Air1%1  g - Frozen RampartsIce1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Leda's LiquefactionAlchemy/Earth1% 4  j - Summon ForestSummoning/Translocation 1% 5  k - Yara's Violent UnravellingHexes/Alchemy1% 5  l - EnfeebleHexes |j1 _1% 7  m - DiscordHexes1% 8n - Soul SplinterNecromancy2%1  o - FoxfireConjuration/Fire3%1  p - Magic DartConjuration3%1  q - ShockConjuration/Air3%1  r - Construct Spike LauncherForgecraft3%2  s - Grave ClawNecromancy3%2  t - Momentum StrikeConjuration/Translocation 3% |j1 H2  u - Sublimation of BloodNecromancy3%2  |j2 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit |j! Enfeeble Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and reducing the power of their spells. It will additionally daze and  |jblind any foe that fails to resist the full force of the curse - even those without visual senses! Level: 7 School: HexesFail: 1% Power: 47% Range: 8 Noise: A bit loud Miscasting this spell causes magic contamination and also slows you. This spell would have no effect right now because you can't see any hostile targets that would be affected.|j Spells (Memorise)TypeFailure Levela - Summon Small MammalSummoning0%1  b - Call ImpSummoning0% 2  c - Ensorcelled Hibernation Hexes/Ice0% 2  d - Summon Ice BeastIce/Summoning 0% 3  e - Freeze Ice1%1  f - Poisonous VapoursAlchemy/Air1%1  g - Frozen Ramparts Ice 1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Leda's LiquefactionAlchemy/Earth1% 4  j - Summon ForestSummoning/Translocation 1% 5  k - Yara's Violent UnravellingHexes/Alchemy1% 5  l - EnfeebleHexes1% 7m - DiscordHexes1% 8  n - Soul SplinterNecromancy2% 1  o - FoxfireConjuration/Fire3%1  p - Magic DartConjuration3%|j̕1  q - ShockConjuration/Air3%1  r - Construct Spike LauncherForgecraft3%2  s - Grave ClawNecromancy3%2  t - Momentum StrikeConjuration/Translocation 3%2  u - Sublimation of BloodNecromancy3%2 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j Discord Drives nearby creatures into an wild frenzy, causing them to mercilessly attack anything and everything nearby with great strength and speed. Level: 8 School: HexesFail: 1% Power: 47% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also slows you.|jX Spells (Memorise)TypeFailure Levela - Summon Small MammalSummoning0%1  b - Call ImpSummoning0% 2  c - Ensorcelled Hibernation Hexes/Ice0%2  d - Summon Ice BeastIce/Summoning0%3  e - FreezeIce 1%1  f - Poisonous VapoursAlchemy/Air1%1  g - Frozen RampartsIce1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Leda's LiquefactionAlchemy/Earth1% 4  j - Summon ForestSummoning/Translocation 1% 5  k - Yara's Violent UnravellingHexes/Alchemy1% 5  l - EnfeebleHexes1% 7  m - DiscordHexes1% 8n - Soul SplinterNecromancy2%1  o - FoxfireConjuration/Fire3%1  p - Magic DartConjuration3%1  q - ShockConjuration/Air3%1  r - Construct Spike LauncherForgecraft3%2  s - Grave ClawNecromancy3%2  t - Momentum StrikeConjuration/Translocation 3%2  u - Sublimation of BloodNecromancy3%2 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[[0;10;1|j 3mEsc] exit|j ) Yara's Violent Unravelling If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are particularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately. |jLevel: 5 Schools: Hexes/Alchemy Fail: 1%  Power: 49% Damage: 3d19 (max 3d36)  Range: 8  Noise: Very loud Miscasting this spell causes magic contamination and also either slows you or poisons you. This spell would have no effect right now because you can't see any hostile targets that would be affected.&|j^ B Spells (Memorise)TypeFailure Levela - Summon Small MammalSummoning0%1  b - Call ImpSummoning0% 2  c - Ensorcelled Hibernation Hexes/Ice&|j_ 0% 2  d - Summon Ice BeastIce/Summoning 0% 3  e - FreezeIce1% 1  f - Poisonous VapoursAlchemy/Air1% 1  g - Frozen RampartsIce 1%3  h - Dimensional BullseyeHexes/Translocation1%4  i - Leda's Liquefaction Alchemy/Earth 1% 4  &|j_ 6j - Summon ForestSummoning/Translocation 1% 5  k - Yara's Violent Unravelling Hexes/Alchemy 1% 5  l - Enfeeble Hexes&|jN` N1% 7  m - DiscordHexes1% 8  n - Soul SplinterNecromancy2%1  o - FoxfireConjuration/Fire 3% 1  p - Magic DartConjuration3%&|j|` z1  q - ShockConjuration/Air3%1  r - Construct Spike Launcher Forgecraft&|j` k3% 2  s - Grave ClawNecromancy3%2  t - Momentum Strike&|j` bConjuration/Translocation 3%2  u - Sublimation of BloodNecromancy3%&|ja U2 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help&|ja <[Esc] exit8|jz 8|j#...*♣♣.....**,*,,,h*##..† MazurkaHog the Fencer...##....#.,**,...,* #... Barachi of Ashenzari ******..........#*,h....,**##.. Health: 127/127 ========================..........#*,.....,,* #.. Magic: 31/36 ====================----*,,.###..........#*,.....,,**#.. AC: 15Str: 98|jDoom: 15% *,,,..............#*......,,,*#.. EV: 16Int: 26 **,,,.......#.....##....,,,,...#. SH: 0Dex: 17 **,,,......###..HH..#,,,,,.,.##.. XL: 16 Next: 32% Place: Lair:5 ,,,,,,#.....#...@h.#*,,,..#.,.... Noise: ---------  Time: 30954.8 (0.0) ,,,,,,#....###...†.###,..,*,..... o) +5 scimitar "Bound Gnosis" {flame, Bglg #.,,,,#.†....##....#.#.#***,#.... Throw: 37 boomerangs 8|j=B#...,*#P†..P.###......#.### ,,P.* -Star Dog #:....#.....#####..<......., ,.** #.............###.........., *** H   guardian sphinx (summoned) 8|j......###....†.##..........* * H   sphinx marauder (summoned) .....,,*###..h.#####..##.#.**,*** h   inugami (summoned) #..,,,,,**##..†..#######*#,*****, _Okay, then. _You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. _Your +2 helmet glows black for a moment.  8|j xThis spell is dangerous to cast! _Okay, then.8|jF 8|j Memorise Discord, consuming 8 spell levels and leaving 1? Y - Yes  N - No9|j> 9|j e \...*♣♣.....**,*,,,h*##..† MazurkaHog the Fencer...##....#.,**,...,* #... Barachi of Ashenzari ******..........#*,h....,**##.. Health: 127/127 ========================9|je ..........#*,.....,,* #.. Magic: 31/36 ====================----*,,.###..........#*,.....,,**#.. AC: 15Str: 9Doom: 15% *,,,..............#*......,,,*#.. EV: 16Int: 26 **,,,.......#.....##....,,,,...#. SH: 0Dex: 17 9|je **,,,......###..HH..#,,,,,.,.##.. XL: 16 Next: 32% Place: Lair:5 ,,,,,,#.....#...@h.#*,,,..#.,.... Noise: ---------  Time: 30954.8 (0.0) 9|j,f ,,,,,,#....###...†.###,..,*,..... o) +5 scimitar "Bound Gnosis" {flame, Bglg #.,,,,#.†....##....#.#.#***,#.... Throw: 37 boomerangs 9|jf B#...,*#P†..P.###......#.### ,,P.* -Star Dog #:....#.....#####..<......., ,.** #.............###.........., *** H   guardian sphinx (summoned) ......###....†.##..........* * H   sphinx marauder (summoned) 9|jf m.....,,*###..h.#####..##.#.**,*** h   inugami (summoned) #..,,,,,**##..†..#######*#,*****, _Okay, then. 9|jg %_You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. _Your +2 helmet glows black for a moment.  9|jg xThis spell is dangerous to cast! _Okay, then.9|jh *5.8 (19|jDq 9|j{ You start putting on your armour. You continue putting on your +2 helmet. x5 _You finish putting on your +2 helmet. _Your +2 helmet glows black for a moment.  This spell is dangerous to cast! _Okay, then. _This spell is dangerous to cast!9|jW *6.8 (29|j 9|jh 9|jp *7.8 (39|j 9|j 9|jƸ X2=8.8 (49|j~ 9|j% 9|j *9.8 (59|j 9|j 9|jY +60.8 (69|j 9|j § _You start memorising the spell. You continue memorising. x69|jg §Your sphinx marauder disappears in a puff of smoke!9|j' h   inugami1.8 (79|j 9|j$ §§. _Your guardian sphinx disappears in a puff of smoke!9|j& u3==2.8 (89|jS- 9|j: k.§§.§§9|j; *3.8 (99|j@C 9|jD h _You continue memorising. x29|jE 9|j-M 9|jPP c _You finish memorising. Spell assigned to 'k'.<|j`♣.♣ ♣♣.....#****####††.#...*♣♣.....#*,*,,,h*###...##....#.,**,...,* .#*,h....,**## ..#*,.....,,* #  *,,.###...#*,.....,,**#  ........#*......,,,*  **,,,.......#....§##....,,,,...# <|j **,,,......###.@§.§.#,,,,,.,.##  ,,,,,,#.....#....h§#*,,,..#.,  ,,,,,,#....###...†.###,..,*,  #.,,,,#.†....#.#.#***,#...  #...,*#P†..P.###......#.### ,,P.  #:....#.....#####..<......., ,.  #.............###...., *  ......###....†.##..........*  .....,,*###..h.#####..##.#.**,**<|js$<h.<|jS0**.##......#.##<|j135.0 (1.2 _<|jP:<|jk=<|jhp.♣ ♣♣.....P.###.....♣.♣** ♣♣.....#****####††*♣♣.....#*,*,,,h*##...##....#.,**,...,* #.h....,**# .  *,,.###..,*,,,..............#*......,,,*#..#..@..##....,,,,...#**,,,......###..h...#,,,,,.,.##<|jj.#......##,,,..#.,,,...###...†.###,..,*,.,,,,#.†....##....#.#.#***,#.....,*#P†..P.###......#.### ,,P.:....#.....#####..<...,.#.............#....., **.###....†.##..........*<|jE|;*****<|j}'6.2<|j\<|j+<|j ♣........<..††.♣*****♣♣.....P.###.....<|jv♣.♣** ♣♣.....#****####††.*♣♣.....#*,*,,,h*##...##....#.,**,...,* #.h....,**# .  *,,.###,*,,,...........@..#*......,,,*#......#.....##....,,,,...#**,,,......###..h...#,,,,,.,.##.#......##,,,..#.,,,...###...†.###,..,*,.,,,,#.†....##....#.#.#***,#.....,*#P†..P.###......#.### ,,P.<|j:....#.....#####..<..,.#.............#....., **<|j>h.<|jm?**~~**~~*<|jy_4=7.4<|j#<|jb=|jA D.♣*****♣♣.....P.###.....♣.♣** ♣♣.....#****####††.##...*♣♣.....#*,*,,,h*##..†#...##....#.,**,...,* #............#*,h....,**#.#*,.....,,* #.*,,.####*,.....,,**#. *,,,.....#*......,,,*#. *....#..h@.##....,,,,... **,,,......###......#,,,,,.,.##.. ,,,,,,#.....#......##,,,..#.,... ,,,,,,#....###...†.###,..,*,.. #.,,,,#.†....##....#.#.#***,# #...,*#P†..P.#..#.### ,,P.* #:....#.....#####..<......., ,.** #.............###...., ** ......###....†.##..........* =|jO =|jgP '8.6=|jlf =|j h =|j ♣.♣** ♣♣.....#****####††.##...*♣♣.....#*,*,,,h*##..†.#...##....#.,**,...,* #...............#*,h....,**#.#*,.....,,* #. *,,.####*,.....,,**#. ,,,.....=|jM#*......,,,*#....#..h..##......,,... *,,,......###...@..#,,,,,.,.##.. ,,,,,#.....#......##,,,..#.,...#....###...†.###,..,*,.. .,,,,#.†....##....#.#.#***,#....# ...,*#P†..P.#..#.### ,,P.** :....#.....#####..<......., ,.** .............###.........., ***, .....###....†.##..........* ,,*###..h.#####..##.#.**,***#=|jJA.h=|j#=|jM$'9.8=|j.=|j0>|jؤZ♣.♣** ♣♣.....#****####††.#.#...*♣♣.....#*,*,,,.*##..†.#...##....#.,**,....* #..#*,h.....**##..#*,......,* #...# ,,.###.#*,......,**#..#*...>|jΥN*#...# ,,,.#.....##.....#..# ,,,......###..h.@.#,,,,,.,.##...##.....#......##,,,..#.,.#....###...†.###,..,*,. ,,,,#.†....##....#.#.#***,#....#,*#P†..P.###......#.### ,,P.**# ....#.....#####..<......., ,.***####.........., ***,#>|j###....†.##..........* **.,,*###..h.#####..##.#.**,***#.>|j7.h>|jɵ>|j>V5=71.0>|jD>|j>|j3 w♣.♣** ♣♣.....#**######††.#..##...*♣♣.....#*,#....###..†..##...##....#.,##.....# #......#*.......#*##.....#*........* #...#. ,.###...#*........**#. ,..#*..*#...#>|j4 .#.....##.....#..#......###...h.@#,,,,,.,.##...##.....#......##,,,..#.,.#....###...†.###,..,*,.##.†....##....#.#.#***,#....# .,*#P†..P.###......#.### ,,P.**#.#.....#####..<., ,.***####...., ***,#.###....†.##..........* **.,,*###..h.#####..##.#.**,***#.>|j\: 7.h>|jH 8*>|jbI '2.2>|jQ >|jET >|j D.♣*****P.###.......#...♣.♣** *######††.#..#.#...*♣♣.....#*,#....###..†..#P#...##....#..##.....# #.............##.####.....  ...........##.# #...# .###..........##.#*#..... .......##..*#...# ,......##@..........#..# ,......###....h.#........##...###.....#......##.....#..#....###...†.###....#,.......#. ,,#.†....##....#.#.####,#....#### ,*#P†..P.###......#.###*,,P.**#..#.....#####..<......., ,.***#.......###.........., ***,####....†.##..........* **..h>|j, G,,,>|jC- '3.4>|j5 >|j98 ?|j 3?|j?|j?|j,?|j  Magic restored.6==Dog ?|ju _Your orb has finished recharging its magic.?|j33?|j?|j?|j?|jD ?|j ?|j ?|j?|j?|j:?|j?|j?|jU?|j(2§@|j= _Your inugami disappears in a puff of smoke!@|j\@|j @|j@|j @|jS@|jL @|j!@|j%@|jx5,@|jG6@|j<@|jA@|jvB@|jC@|jE@|jN@|j<]B@|jc@|j_d@|jie@|jh@|jn,@|jqp@|j$y@|jRj  You sense a monster nearby.@|jڊ**♣♣.....P.###.......###,,♣♣.....#########††.#..#......#,, ♣♣.....##.#....###..†..#P...P#... #....#..##.....# #.....{.....# ......##.......####.........## ......##........# #...#.....#, ......##........###.....#...###..##.........##...###...P##.. #.....##........@..#..###....##.. ##......#........##...##........ #......##.....#.........#...#.... ##...†.#........#....#...† .##....#.#.####.#....###... .###......#.####..P.#*#..P...#. @|j݋#####..<.......,...##*##......... ###..........,..##*,#.....###..  .†.......*,## **......#.... @|j0092.2 (18.8)@|j˲; _@|j<@|j ♣♣.....P.###.#......###, ♣♣.....#########††.#..#......#,.....##.#....###..†..#....P#. ....#..##.....# #.....c.....#.##.......####.........##.##........# #...#.....#,#.##........###.....#...###.##...##...###...P##. .....##..#..###....##. #......#.##...##. ......##.....#.........#...#. #@|j7 )...†.###....#........#....#...†. ##....#.#.####.#....####....#. ###......#.####..P.#*#..P...#.c   Nessos (launcher, wandering)..<.......,...##*##.###.,..##*,#.....###... †.##.*,## **......#.....@|j @|j  You encounter Nessos the Markscentaur. They are wearing a +1 barding of stealthand carrying a +2 longbow of flaming.@|j5 /  --more--C|jD1G.cC|j2/.C|j?UcC|j?13.4 (1.2)C|j[GC|j2J/ _Nessos leaves your sight.D|jf♣♣.....P.###.......#......###,,,*.....#########††.#..#......#,,,* .....##.#....###..÷..#....P#....##..##.....# #...........#.##.......####..c......##.##..# #...#.....#,#...#D|j##.###.....#...###...###.##...###...P##...###.#..###....##. ......#.##...##.##.....#.........#...#. ...†.###....#........#....#...†. #D|jU....#.#.####.#....####....#....#......#.####..P.###..P...#....# c   Nessos (launcher, wandering)..<.,...##*##. ###.,..##*,#.....###.... .##.*,## **......#.....#D|jhC.cD|j" E.cD|jj*D|j>+(4.6D|jO5D|j7E|jc  Casting: Sphinx Sisters (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F|j: vcA pair of sphinxes answers your call!  Your orb unleashes a flurry of shooting stars!F|jn cally target)H   guardian sphinx (summoned)H   sphinx marauder (summoned)Nessos shouts!  The shooting star hits Nessos.F|jAK4○F|juZ c.HvHNessos is lightly wounded.F|ji[29-----====50-Star F|jeF|jk- _Nessos is knocked back.G|jz...<..†÷..###F....#**,,,* P.###.......#......###,,,*#######†÷.#..#......#,,,**.##.#....###..÷..#....P#....###..##.....# #...........#.....###.......####.........##.....*##........# #...#.....#,#...#*##........###.c...#...###...# ##.........##@..###...P##...####..Hv.#..###....##....#G|jr........##H..##.......##.....#.#...#..... ..†.###....#........#....#...†... ....#.#.####.#....####....#....# #......#.####..P.###..P...#....## F   blink frog (wandering)..<,...##*##...........# ##.,..##*,#.....###G|j@○vG|j §FYou encounter a blink frog.G|jj c§The blink frog blinks!  Nessos mumbles some strange words.G|j=.HG|jQ.FG|jOB.G|ja==--6.8 (1.2G|j G|j%$ _Nessos blinks!I|j~~.....#.#.....##*,,,, ...<..÷÷..###§....#**,,,* P.###.......#......###,,,** #######÷÷.#..#......#,,,***.##.#....###..÷..#....P#....##, .#..##.....# #.....#.....#,##.####.........##.....*##.# #...#.c.F.#,#...#**##.###.@...#...###...# *##.........##...###...P##...##*##.........Hv#..###....##....##........##H..##.......##.....#.........#...#.......P .†.###....#........#....#...†...P ...#.#.####.#....####....#....##P ......#.####..P.###..P...#....##. H  |jb)49m guardian sphinx..<,...##*#......## H   sphinx marauder (summoned)I|jEv○I|ja  Nessos wields a +2 longbow of flaming. It bursts into flame!I|j ))))Nessos shoots an arrow. The arrow misses you.I|jO2 .@..The arrow hits your shooting star!!I|j::*I|j , vexed)Your sphinx marauder screeches a nonsensical riddle in a mystic tongue.I|j=.HI|jEF.I|jA○vI|j* c°°Nessos is overwhelmed by frustration!  Nessos unwields a +2 longbow of flaming.  It stops flaming. Nessos misses the blink frog.I|jy30=----====8.0I|jL°°I|j[ _Nessos closely misses the blink frog.L|j c  Casting: Sphinx Sisters (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M|j○v..HH. v○You call forth a shade to shield your allies.FH°.H.°°.#WM|jpSed, sheltered)(…)M|jJ26---===-90M|jEh° _Nessos attacks the floor!P|jO......#####,...P#*,,,, ~......#.#.....##*,,,, ...<..÷÷..###.....#**,,,* P.###.......#......###,,,** #######÷÷.#..#......#,,,*** ..##.#....###..÷..#....P#....##, #..##.....# #...........#.....#,, .##.####.........##.....**, .##.# #..@#Fc...#,#...#**, .##.###...v.#...###...# *, .##.P|jY##H°°###...P##...##*, .##.....#W.###....##....###........##.H.##......# ..##.....#.........#...#.......P. H   guardian sphinx (summoned, sheltered) P|jq†.###....#........#....#...†...PP H   sphinx marauder (summoned)#.#.####.#....####....#....##P. W   martyred shade (summoned) .....#.####..P.###..P...#....##..P|j=A○vP|j,FP|jkBH.P|j AH.P|j2L .F   blink frog (ally target)H   guardian sphinxed, sheltered)H   sphinx marauder (summoned)W   martyred shade (summoned)The shooting star hits the blink frog!P|j3○P|jr/ F°°..The blink frog is heavily wounded.P|jD1Z----1000.2 (1.2P|j@O°°P|jD5 _The blink frog is knocked back.P|jd ♣.....## **,,..PP#**,, .#####,....#*,,,, .....#.#.....##*,,,, ...<..÷÷..###.....#**,,,* P.###.......#......###,,,** #######÷÷.#..#......#,,,*** .##.#....###..÷..#....P#....##, ..##.....# #.......#,, ##.####...@.....##.....**, ##.# #...#.c...#,#...#**, ##.###.HF°°#...###...# *, ##.##...###...P##...##*,, ##...#WH###....##....###........##...##.......#P c   Nessos (launcher, ally taP|j Zrget, vexed) .##.....#.........#...#.......P.. F   blink frog (ally target)###....#........#....#...†...PH   guardian sphinxed, sheltered)#.#.####.#....####....#....##PH   sphinx marauder (summoned)(…) F§Nessos is no longer overcome with frustration.H.H..W ), shelteredThe blink frog blinks!  Nessos stands on their hind legs for a moment.P|jT ;*P|j ' P|j d, fast, ally target)Nessos casts a spell.P|jM .FH.{{c.P|jCs v===1.4 _Nessos seems to speed up.Q|j  What are your orders?  t - Croak!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.R|jn....♣.....## **,,..PP#**{,MazurkaHog the Fencer ...........#####,....#*,,,,Barachi of Ashenzari ****** .............#.#.....##*,,,,Health: 127/127 ======================== .......<..÷÷..###.....#**,,,*Magic: 26/36 =================------- ...P.###.......#......###,,,**AC: 15Str: 9Doom: 15% ..#########÷÷F#..#......#,,,***,, EV: 16Int: 26 .##.#....###..÷..#....P#....##,,, SH: 0Dex: 17 ..##.....# #...........#.....#,,, XL: 16 Next: 32% Place: Lair:5 ##R|jo.......####...@.....##{....**,, Noise: ===------  Time: 31001.4 (0.0) ##........# #H..#.c...#,#...#**,, o) +5 scimitar "Bound Gnosis" {flame, Bglg ##........###..H°.#...###...# *,, Throw: 37 boomerangs ##.........##...###...P##...##*,, -Star ##...........#.W###....##....#### ..#........##...##.............#P c   Nessos (launcher, fast, ally target) .##.....#.........#...#.......P.. F   blink frog (ally target) .###....#........#....#...†...PP. H   guardian sphinx (summoned, sheltered) .#.#.####.#....####....#....##P.. HR|jo   sphinx marauder (summoned, sheltered(…)g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Nessos, wearing a +1 barding of stealth and carrying a +2 longbow of  flaming (fast, ally target)R|j*....♣.....## **,,..PP#**{,MazurkaHog the Fencer ...........#####,....#*,,,,Barachi of Ashenzari ****** .............#.#.....##*,,,,Health: 127/127 ======================== .......<..÷÷..###.....#**,,,*Magic: 26/36 =================------- ...P.###.......#......###,,,**AC: 15Str: 9Doom: 15% ..#########÷÷F#..#......#,,,***,, EV: 16Int: 26 .##.#....###..÷..#....P#....##,,, SH: 0Dex: 17 ..##.....# #...........#.....#,,, XL: 16 Next: 32% Place: Lair:5 ##R|j+.......####...@c....##{....**,, Noise: ===------  Time: 31001.4 (0.0) ##........# #H..#.....#,#...#**,, o) +5 scimitar "Bound Gnosis" {flame, Bglg ##........###..H°.#...###...# *,, Throw: 37 boomerangs ##.........##...###...P##...##*,, -Star ##...........#.W###....##....#### ..#........##...##.............#P c   Nessos (launcher, fast, ally target) .##.....#.........#...#.......P.. F   blink frog (ally target) .###....#........#....#...†...PP. H   guardian sphinx (summoned, sheltered) .#.#.####.#....####....#....##P.. H|j,37m   sphinx marauder (summoned, sheltered(…)g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: Nessos, wearing a +1 barding of stealth and carrying a +2 longbow of  flaming (fast, ally target)R|j-BH.R|j1.FW.R|j3H§HR|j4;.HR|jP.18--7=-2.4 (1R|j{QzAnything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: Nessos, wearing a +1 barding of stealth and carrying a +2 longbow of  flaming (fast, ally target) _Attack! Nessos hits you! Nessos closely misses you.S|jQ÷FS|ja H.You barely miss Nessos. Nessos hits you but does no damage. Nessos misses you.S|j<H.S|jS|j#5S|jl-----3.1 (0.7S|jS|j*K _Nessos hits you. Nessos kicks you but does no damage.S|j L F§You slice Nessos!! You burn Nessos!  Nessos is heavily wounded.Nessos hits you but does no damage. Nessos barely misses you.S|j; /.S|j .W )6-==8S|ja S|j( , _The blink frog blinks!T|jQ H.You hit Nessos. You burn Nessos.  Nessos is heavily wounded.T|j  $Nessos hits you but does no damage. Nessos misses you.Your sphinx marauder pounces on Nessos.  The air twists around and strikes Nessos!!T|jFL.FT|j|F   blink frog (ally target)H   guardian sphinx (summoned, sheltered)H   sphinx marauderT|j>44--4.5T|jT|j.B _Nessos dies!T|jǬ>♣.....## **,,..P.#**{, .#####,....#*,,,, ..#.#.....##*,,,, <..÷÷..###.....#**,,,* P.###.......#......###,,,** ##÷÷.#.F#......#,,,***, ##.#....###..÷..#....P#....##, .T|jM##.....# #...§H......#.....#, #.####....@....##.....**, #.# #...#.....#,#...#**, #.###.H.W.#...###...# *, #.##...###...P##...##*,,* #...#..###....##....# .T|jv#..##...##.............#P# ##.....#.........#...#.T|j{P. ###....#........#....#...†...PP. #.#.####.#....####....#....##P.W   martyred shade (summoned)T|jS§FT|j$.HT|j T|j׵1.T|j=W.F..HH=---5.7 (1.2 _The blink frog blinks!  Things that are here:T|j _48 gold pieces; a +2 longbow of flaming; a +1 barding of stealthW|j~...♣.....## **,,..P.#**{,MazurkaHog the Fencer W|jK..........#####,....#*,,,,Barachi of Ashenzari ****** ............#.#.....##*,,,,Health: 116/127 =====================--- ......<..÷÷..###.....#**,,,*Magic: 27/36 ==================------ ..P.###.......#......###,,,**AC: 15Str: 9Doom: 14% W|jF.#########÷÷.#.§#......#,,,***,,, EV: 16Int: 26 ##.#....###..÷..#....P#....##,,,, SH: 0Dex: 17 .##.....# #...§.......#.....#,,,, XL: 16 Next: 34% Place: Lair:5 #.......####....@H...##.....**,,, Noise: ---------  Time: 31005.7 (0.0) W|j #........# #...#W**..#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg W|jR#........###...H.#.F.###...# *,,, Throw: 37 boomerangs #.........##...###...P##...##*,,* -Star #...........#..###....##....##### .#........##...##.............#P# F   blink frog (ally target) ##.....#.........#...#.......P... H   guardian sphinx (summoned, sheltered) W|j ###....#........#....#...†...PP.. H   sphinx marauder (summoned, sheltered) W|j7#.#.####.#....####....#....##P... W   martyred shade (summoned)Things that are here: W|j#_48 gold pieces; a +2 longbow of flaming; a +1 barding of stealthThrow: 37 boomerangsW|jSjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 44% to hit)W|jj...♣.....## **,,..P.#**{,MazurkaHog the Fencer ..........#####,....#*,,,,Barachi of Ashenzari ****** ............#.#.....##*,,,,Health: 116/127 =====================--- ......<..÷÷..###.....#**,,,*Magic: 27/36 ==================------ ..P.###.......#......###,,,**AC: 15Str: 9Doom: 14% .#########÷÷.#.§#......#,,,***,,, EV: 16Int: 26 W|jj##.#....###..÷..#....P#....##,,,, SH: 0Dex: 17 .##.....# #...§.......#.....#,,,, XL: 16 Next: 34% Place: Lair:5 #.......####....@H...##.....**,,, Noise: ---------  Time: 31005.7 (0.0) #........# #...#W((..#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg #........###...H.#.F.###...# *,,, Throw: 37 boomerangs #.........##...###...P##...##*,,* -Star #...........#..###....##....##### .#........##...##.............#P# F   blink frog (ally target) W|jk##.....#.........#...#.......P... H   guardian sphinx (summoned, sheltered) ###....#........#....#...†...PP.. H   sphinx marauder (summoned, sheltered) #.#.####.#....####....#....##P... W   martyred shade (summoned)Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, ally target, 44% to hit)  W|jlYou throw a boomerang. The boomerang hits the blink frog!  The blink frog is severely wounded.W|j:..W|jr KF.W|j F.WW|j <H.W|j 7.W|j5 b7=86.9 (1.2W|j W|j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (moderately wounded, ally target, 44% to hit)  You throw a boomerang. The boomerang hits the blink frog!  The blink frog is severely wounded. _Your sphinx marauder closely misses the blink frog.Y|jb§Y|jk §Your sphinx marauder disappears in a puff of smoke!Y|jAmFF.Y|jZr F§  Your guardian sphinx disappears in a puff of smoke!Y|jsEW.Y|jU. W   martyred shade (summoned)Y|jEb1--=70Y|jY|jaE _The blink frog hits you. The blink frog blinks!Z|jˁ...♣.....## **,,..P.#**{,MazurkaHog the Fencer ..........#####,....#*,,,,Barachi of Ashenzari ****** ............#.#.....##*,,,,Health: 111/127 ====================---- ......<..÷÷..###.....#**,,,*Magic: 28/36 ==================------ ..P.###.......#......###,,,**AC: 15Str: 9Doom: 14% .#########÷÷F#..#......#,,,***,,, EV: 16Z|jmInt: 26 ##.#....###..*..#....P#....##,,,, SH: 0Dex: 17 .##.....# #...**......#.....#,,,, XL: 16 Next: 34% Place: Lair:5 #.......####....@§...##.....**,,, Noise: =--------  Time: 31007.9 (0.0) #........# #...#W....#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg Z|jY#........###.....#...###...# *,,, Throw: 37 boomerangs #.........##...###...P##...##*,,* -Star #...........#..###....##....##### .#........##...##.............#P# F   blink frog (ally target) ##.....#.........#...#.......P... W   martyred shade (summoned) ###....#........#....#...†...PP.. Z|j#.#.####.#....####....#....##P...Your guardian sphinx disappears in a puff of smoke! _The blink frog hits you. The blink frog blinks!  Throw: 37 boomerangsZ|jfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, ally target, 44% to hit)[|j1...♣.....## **,,..P.#**{,MazurkaHog the Fencer ..........#####,....#*,,,,Barachi of Ashenzari ****** [|jg2%............#.#.....##*,,,,Health: 111/127 ====================---- ......<..÷÷..###.....#**,,,*Magic: 28/36 ==================------ ..P.###.......#......###,,,**AC: 15Str: 9Doom: 14% [|j2:.#########÷÷F#..#......#,,,***,,, EV: 16Int: 26 ##.#....###..(..#....P#....##,,,, SH: 0Dex: 17 .##.....# #...((......#.....#,,,, XL: 16 Next: 34% Place: Lair:5 #.......####....@§...##.....**,,, Noise: =--------  Time: 31007.9 (0.0) [|j43#........# #...#W....#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg #........###.....#...###...# *,,, Throw: 37 boomerangs #.........##...###...P##...##*,,* -Star [|j3#...........#..###....##....##### .#........##...##.............#P# F   blink frog (ally target) ##.....#.........#...#.......P... W   martyred shade (summoned) ###....#........#....#...†...PP.. #.#.####.#....####....#....##P...Throw: 37 boomerangs[|j4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, ally target, 44% to hit)  You throw a boomerang. The boomerang hits the blink frog.  [|j*4MThe blink frog is severely wounded.[|jFM÷..[|j1S[|jiM.F[|j<S.[|jKW§[|jb..S   water moccasinW   martyred shade (summoned)[|j,b2=-9.0 (1.1[|j[|j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (heavily wounded, ally target, 44% to hit)  You throw a boomerang. The boomerang hits the blink frog.  The blink frog is severely wounded. _You encounter a water moccasin.[|j ...♣.....## **,,..P.#**{,MazurkaHog the Fencer ..........#####,....#*,,,,Barachi of Ashenzari ****** ............#.#.....##*,,,,Health: 112/127 =====================--- ......<..÷÷..###.....#**,,,*Magic: 28/36 ==================------ ..P.###.......#......###,,,**AC: 15Str: 9Doom: 14% .#########÷÷.#..#......#,,,***,,, EV: 16Int: 26 ##.#....###..F..#....P#....##,,,, SH: 0Dex: 17 .##.....# #...**......#.....#,,,, XL: 16 Next: 34% Place: Lair:5 #.......###[|j #...W@....##.....**,,, Noise: ---------  Time: 31009.0 (0.0) #........# #...#.....#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg #........###.....#...###...# *,,, Throw: 37 boomerangs #.........##...###...P##...##*,,* -Star #...........#..###....##....##### .#........##...##.............#P# F   blink frog (ally target) ##.....#.........#...#.S.....P... S   water moccasin ###....#........#....#...†...PP.. W   martyred shade (summoned) #.#.####.#....####....#....##P...The blink frog is severely wounded. _You [|j encounter a water moccasin.Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, ally target, 44% to hit)\|j?,...♣.....## **,,..P.#**{,MazurkaHog the Fencer ..........#####,....#*,,,,Barachi of Ashenzari ****** ............#.#.....##*,,,,\|jq@pHealth: 112/127 =====================--- ......<..÷÷..###.....#**,,,*Magic: 28/36 ==================------ ..P.###.((....#......###,,,**AC: 15Str: 9Doom: 14% .#########((.#..#......#,,,***,,, EV: 16Int: 26 ##.#....###.((..#....P#....##,,,, SH: 0Dex: 17 .##.....# #...((......#.....#,,,, XL: 16 Next: 34% Place: Lair:5 \|j"AA#.......####...W@....##.....**,,, Noise: ---------  Time: 31009.0 (0.0) #........# #...#.....#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg #........###.....#...###...# *,,, Throw: 37 boomerangs #.........##...###...P##...##*,,* -Star #...........#..###....##....##### \|jYA.#........##...##.............#P# F   blink frog (ally target) \|jA##.....#.........#...#.S.....P... S   water moccasin ###....#........#....#...†...PP.. W   martyred shade (summoned) \|j-B3#.#.####.#....####....#....##P...The blink frog is severely wounded. _You encounter a water moccasin.Throw: 37 boomerangs\|jYBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\|jB}Aim: a blink frog (severely wounded, ally target, 44% to hit)\|j..÷÷.F..\|j§F _You encounter a water moccasin.\|j9Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a blink frog (severely wounded, ally target, 44% to hit)  You throw a boomerang. The boomerang misses the blink frog.\|j4<S.\|jF.F\|jAS.\|jr\|j [9=10.1 (1.1\|j\|ji, _The blink frog blinks!]|j*i  Casting: Martyr's Knell (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^|jM.F^|j_EW.^|jAS.^|jOHHH   guardian sphinx (summoned, sheltered)H   sphinx marauder (summoned, sheltered(…)^|j}32-----====1^|j0^|j^|j ; _A pair of sphinxes answers your call!`|jXLF§`|jZAS.`|jP\IW.`|j^;H.`|ja0§`|j,bC.H`|jiq,.÷.S   water moccasin (ally target)H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)`|jrD----2`|j,}`|j/ _The blink frog blinks! x2a|j, ,...♣.....## **,,..P.#**{,MazurkaHog the Fencer ..........#####,....#*,,,,Barachi of Ashenzari ****** ............#.#.....##*,,,,a|j*. Health: 113/127 =====================--- ......<..÷÷..###.....#**,,,*Magic: 22/36 ==============---------- ..P.###.......#......###,,,**AC: 15Str: 9Doom: 14% .#########÷÷.#..#......#,,,***,,, EV: 16Int: 26 ##.#....###..÷..#....P#....##,,,, SH: 0Dex: 17 .##.....# #..W........#.....#,,,, XL: 16 Next: 34% Place: Lair:5 #.......####..H.@.H..##.....**,,, Noise: ---------  Time: 31012.1 (0.0) #........# #...#.*...#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg |j 4 m#........###.....#*..###...# *,,, Throw: 37 boomerangs #.........##...###.S.P##...##*,,* -Star #...........#..###....##....##### .#........##...##.............#P# S   water moccasin (ally target) ##.....#.........#...#.......P... H   guardian sphinx (summoned, sheltered) ###....#........#....#...†...PP.. H   sphinx marauder (summoned, sheltered) #.#.####.#....####....#....##P... W   martyred shade (summoned) _A pair of sphinxes answers your call! _The blink frog blinks! x2  Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (ally targea|j25 t, 48% to hit)a|jp$...♣.....## **,,..P.#**{,MazurkaHog the Fencer ..........#####,....#*,,,,Barachi of Ashenzari ****** ............#.#.....##*,,,,Health: 113/127 =====================--- ......<..÷÷..###.....#**,,,*Magic: 22/36 ==============---------- ..P.###.......#......###,,,**AC: 15Str: 9Doom: 14% .#########÷÷.#..#......#,,,***,,, EV: 16Int: 26 ##.#....###..÷..#....P#....##,,,, SH: 0Dex: 17 a|j1%.##.....# #..W........#.....#,,,, XL: 16 Next: 34% Place: Lair:5 #.......####..H.@.H..##.....**,,, Noise: ---------  Time: 31012.1 (0.0) #........# #...#.(...#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg #........###.....#(..###...# *,,, Throw: 37 boomerangs #.........##...###.S.P##...##*,,* -Star #...........#..###....##....##### a|j%.#........##...##.............#P# S   water moccasin (ally target) ##.....#.........#...#.......P... H   guardian sphinx (summoned, sheltered) ###....#........#....#...†...PP.. H   sphinx marauder (summoned, sheltered) #.#.####.#....####....#....##P... W   martyred shade (summoned)Throw: 37 boomerangsPress: ? - help, Q - select action, ( or ) - cyclea|j&Shift-Dir - straight lineAim: a water moccasin (ally target, 48% to hit)  You throw a boomerang. The boomerang hits the water moccasin.  The water moccasin is lightly wounded.b|jr?..b|jHuAS.b|jv~.H.Hb|jw@S.b|j zM.Wb|jb|jՆ33.2 (1.1 _b|jjb|jc|j# †You barely miss the water moccasin. The water moccasin bites you.  Your guardian sphinx bites the water moccasin!!  Your guardian sphinx claws the water moccasin!c|j4H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)c|j8;e1-3=c|j;-===9 (0.7c|jREc|jHN _The water moccasin dies!d|jd|j)mPick up what? 48/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 longbow of flaming Armour (select all with [) d|jc b - a +1 barding of stealth Gold (select all with $)c - 48 gold pieces [Up|Down] select[Esc] exit d|jLetters toggle [.|Space] toggle selected[top]h|j   c + 48 gold pieces[Enter] accept (1 chosen)h|j h|j ...♣.....## **,,..P.#**{,MazurkaHog the Fencer ..........#####,....#*,,,,Barachi of Ashenzari ****** ............#.#.....##*,,,,Health: 111/127 ====================---- ......<..÷÷..###.....#**,,,*Magic: 23/36 ===============--------- h|j #..P.###.......#......###,,,**AC: 15Str: 9Doom: 14% .#########÷÷.#..#......#,,,***,,, EV: 16Int: 26 ##.#....###..÷..#....P#....##,,,, SH: 0Dex: 17 h|j< C.##.....# #...........#.....#,,,, XL: 16 Next: 34% Place: Lair:5 #.......####..WH@....##.....**,,, Noise: ===------  Time: 31013.9 (0.0) h|j #........# #...#.†H..#,#...#**,,, o) +5 scimitar "Bound Gnosis" {flame, Bglg #........###.....#...###...# *,,, Throw: 37 boomerangs #.........##...###...P##...##*,,* -Star #...........#..###....##....##### .#........##...##.............#P# H   guardian sphinx (summoned, sheltered) ##.....#.........#...#.......P... H   sphinx marauder (summoned, sheltered) ###....#........#....#...†...PP.. W   martyred shade (summoned) #.#.####.#....####....#....##P...You throw a boomerang. The boomerang hits the water moccasin. _The water moccasin is lightly wounded.  You barely miss the water moccasin. The water moccasin bites you.  Your guardian sphinx bites the water moccasin!!  Your guarh|j ddian sphinx claws the water moccasin! _The water moccasin dies!h|jF% @H.h|j' KW.h|jc4 h|jJ5 4---4.9 (1h|j? h|jtC @ _You now have 2004 gold pieces (gained 48).n|jxMn|j Nn|jQn|j&\  You start resting.A blink frog comes into view.n|jfB2=F---F   blink frogH   guardian sphinxH   sphinx marauder (summoned, sheltered)W   martyred shade (summoned)n|jg%0n|jun|j{15.9 (1 _n|jBn|jo|j **,,..P.#**{, ..#####,....#*,,,, ....#.#.....##*,,,, <.F÷÷..###.....# ......#......###,,,** #÷÷.#..#......##..÷..#....P# #....W......##...H@H...# #...#.†...##.....#...# #...###...P#..#..###....#.##...##..............#.......#...†#....#..o|j~ E **,,..P.#**{, ..#####,....#*,,,, ....#.#.....##*,,,, <.F÷÷..###.....# ......#......###,,,** #÷÷.#..#......##..÷..#....P# #....W......##...H@H...# #...#.†...##.....#...# #...###...P#..#..###....#.##...##..............#.......#...†#....#..o|j` o|j) o|j w _A blink frog is nearby!s|j ,♣...###***,,,.####,,♣.....## **,,..P.#**{#####,....#.......#.#.....##*,,,,.....<.F÷÷..###.....#**,,, ...P.###.......#......###,,,** ..#########÷÷.#..#......#,,,***#....###..÷..#....P#....## ..##.....# #....@......#.....# #####...HWH...##.....** ##.# #...#.†...#,#...#** ####.....#...###...# *,, ##.##...###...P##...##*,, #....#..###....##....### ..#........##...##......#P ..#.........#...#....... .###....#........#....#...|j 5m†...PPs|jH <H.s|j M.Fs|jv <H.s|j?W)s|j †You swap places with your martyred shade.  Your guardian sphinx mutters an ancient curse at the blink frog.The blink frog is smitten.s|j'H   guardian sphinx (summoned, sheltered)H   sphinx marauderW   martyred shade (summoned)s|je.6===7.1 (1.2s|j5s|jh7J _The blink frog dies!w|j(w|jw|j"w|j/w|j 5c4=w|jDw|jEU3=w|j(Iw|jWBw|jJcw|jc%4w|jIfw|j-r § _You start resting.w|jc}w|j~W5=w|jPw|jw|j%5w|jw|jw|jw|jw|j¥w|jMw|jNw|jw|jT66=w|jlw|jHw|jw|jw|j § _Your martyred shade disappears in a puff of smoke!w|j §Your sphinx marauder disappears in a puff of smoke!w|jw|jIK7=w|jMw|j)w|jw|j w|j>w|juj7==w|jw|j"w|j#U8=w|j)&w|j$.w|j/w|j1w|j7w|j%8%9w|j:w|j^Gk8=w|jJw|j Qw|j9Rw|j}Tw|j[w|j\&20w|jB_w|j gw|jhw|jpiw|jqw|jqR19=w|jZtw|jzw|j<{w|j~w|jw|j!w|jYw|jw|j=K2=w|j4w|j@w|ji30==w|jw|jw|jU3=w|jw|jw|jaw|jw|jQ4w|jk1=w|jw|jw|jw|j'562=w|j{$Bw|j*w|jc+w|j-w|j2 _Your guardian sphinx disappears in a puff of smoke!HP restored.w|jm<.---..w|jZG052.1 (35.0)w|jHt7=---3.1 (36 _w|j]_x|jx|jx|jvx|j(x|j/~3==x|jx|jx|j`x|jx|jx|jx|j>x|j9=x|j x|jx|jU4=x|jx|j