?h* Player: Mazzy Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-19.01:29:39.ttyrec Time: (1760837379) Sun Oct 19 01:29:39 2025 ?hP [?1051l[?1052l[?1060l[?1061h?hkR V)0[?7h[?25l[?1c?h[ ?hY_ ?h{h {Welcome, Mazzy. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Conjurer?hx-tWelcome, Mazzy the Demigod. Please select your background. WarriorAdventurerMage a - Fightere - Artificerm - Hedge Wizard b - Gladiatorf - Shapeshiftern - Conjurer c - Hunterg - Wanderero - Summoner d - Brigandh - Delverp - NecromancerWarrior-mageq - Forgewrighti - Warperr - Fire Elementalistj - Hexslingers - Ice Elementalistk - Enchantert - Air Elementalistl - Reaveru - Earth Elementalistv - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Conjurer?h y?h~?hMazzy the CallerDemigodHealth: 14/14 ========================Magic: 5/5========================AC: 2Str: 9EV: 11Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Summon Small Mammal?h=#.....#######........=.###.............##.....#####........###...###....###...ß...###..#...ß...ß...#....ß...@...ß....#...ß...ß...#..###...ß...###....###...###........#####....................#.............####.........###?h?hWelcome, Mazzy the Demigod Summoner.The sublime Orb of Zot lies far below, as if waiting for you to find it.?h?hBPress ? for a list of commands and other information.  Found a copper ring.?h?h[ _Found a staircase leading out of the dungeon.?hbn  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?hn#?h( rr   quokka (summoned)#?hi) W4-----=#?h) 1.0 (1#?ho0 #?h2 : _A quokka appears in a puff of smoke.%?h3%?h%?h%?h%?h%?hU%?h ,%?h'%?hJ,%?h%?h %?h ;-----%?hw %?h,%?h%?h,%?h%?hZ,%?h,%?h",%?h$%?h(,%?h*%?h/,%?h80%?h495%?h4,=====%?h@7%?h>4 _Magic restored.%?hC3%?hE%?hqI %?hI/_You swap places.%?hL%?hk_%?h qB%?hHt%?hw%?hz%?h}%?h#~======%?h%?h%?h%?hT,%?h%?hu%?hJ%?hz,%?h %?h%?h0%?h,%?hN%?h%?h%?hf,%?h%?h%?h%?h:,%?h,%?h%?hl%?h%?hI%?h,%?h%?h,%?hJ%?h%?hH%?hA,%?h%?h%?h%?h,%?h%?hr ....##.....###### ..##........@r### ...#%?h-.............###...#.....#####.....#...#...###...###.......#%?h(.###...ß...###.....#%?hJ.#...ß...ß...#.....#%?h:...ß...<...ß.......#%?hm.#...ß...ß...#.........###...ß...###..##.###%?hY025.0 (24.0)%?hF-6.0 (25%?h%?h!1 _c - a ring of see invisible*?h1 3*?hî *?hѲ *?hr *?h B*?h9 o _Your quokka disappears in a puff of smoke!*?h 3*?h *?hC *?h ,*?h *?ho *?hN ,*?h *?h *?h *?h- ,*?hb *?h .............###...#.....#####.....#...#...###...###.......#.###...ß...###.....#.#...ß...ß...#.....#...ß...<...ß.......###.  .#...ß...ß...#.........  .###...ß...###..##.####  ...###...###...@.......  .....#####.....#.######  *?h' .................#  #.............####  ###.........############## *?hP *?h -36.0 (10*?h ,7.0 (11*?h *?h Z _d - a smoky coppery potion-?hL3-?h,N-?hQ-?hS,-?hW,-?hZ,-?hZ-?h]-?h _,-?h_-?ha-?hc,-?h d-?he-?h7g,-?h k,-?hkB-?h(m-?hn,-?hEo-?hjq-?hr,-?h=s-?hu-?hEv,-?hv-?hx-?h~\...### ...# .....###...# h. ##.....#...# . .###.......# .## # ...###.....# ..... .ß...#.....# #.#. ...ß.......###.#.. -?h.ß...#.........#.# ...###..##.#####@# .###.............# ##.....#.#######.# ..# ## ......#### ....### h   jackal (asleep) #####-?ha46.0 (9.0)7.0 (10.0)-?h-?heY _A jackal comes into view./?h  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5?h  Your spells (cast)TypeFailure Level  a + Summon Small Mammal Summoning4% 1 Select a spell to cast[!]/[I] toggle spell headers7?hJ7?hPP7?hUa...### ...#7?hUMazzy the Caller .....###...# h.Demigod ##.....#...# .Health: 14/14 ======================== .###.......# .## ##7?h'VMagic: 5/5======================== ...###.....# .....AC: 2Str: 9 7?hUVE.ß...#.....# #.#.EV: 11Int: 17 ...ß.......###.#..SH: 07?hV8Dex: 14 .ß...#.........#.#XL:  1 Next:  0% Place: Dungeon:1 ...###..##.#####@#7?hVNoise: ---------  Time: 47.0 (0.0) .###.............#-) Nothing wielded ##.....#.#######.#Cast: Summon Small Mammal .........# ### ......#### ....###h   jackal (asleep) ##### _c - a ring of see invisible _Your quokka disappears in a puff of smoke! 7?h'W_d - a smoky coppery potion _A jackal comes into view.Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7?hW7?h\a...### ...#7?hU]Mazzy the Caller .....###...# h.Demigod ##.....#...# .Health: 14/14 ======================== .###.......# .## ##Magic: 5/5======================== ...###.....# .....AC: 27?h]Str: 9 .ß...#.....# #.#.EV: 11Int: 17 ...ß.......###.#..SH: 0Dex: 14 .ß...#.........#.#XL:  1 Next:  0% Place: Dungeon:1 ...###..##.#####@#7?hw^Noise: ---------  Time: 47.0 (0.0) .###.............#-) Nothing wielded ##.....#.#######.#Cast: Summon Small Mammal .........# ### ......#### ....###h   jackal (asleep) ##### _c - a ring of see invisible _Your quokka disappears in a puff of smoke! 7?h^_d - a smoky coppery potion _A jackal comes into view.Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7?hgOr, ally target)7?h>g}r   rat (summoned)7?hge4-----=8.0 (17?hk7?h,n 7?hGn1_A rat appears in a puff of smoke.9?h r.-99?h 9?h :?ht.r-50:?hQv:?h :?h &1:?h\ :?h_ ;?h C#### ### ...# .. .....##h ##.....#.. ###..## ####..##.......ß...# #.#..###..ß.......###.#......#ß...#......... ...###..##.#####. .###............r ##.....#.#######....###;?h E..#### ....### #####;?h;?hY  The jackal barks! You hear a bark! You hear a shout!;?h;?h;?h/ h.hgr.hh 2 jackals (1g   hobgoblinr   rat (summoned);?h N-----===2;?hL&;?h( _A jackal comes into view. A hobgoblin comes into view.=?h+4=?hڻ=?h$ =?hN^_There are monsters nearby!??h ...###.h...###...# . ##.....h .###.... .## #### ...###...... ß...#.#..### ...ß..??h ##.#....g.# .ß...#.........#r# ..###..##.#### .###............. ##.....#.####### .........# ######### ??ha r   rat (summoned) ##### ??h ??h ??hP ??h @.h.hr.hh 2 jackals (1 ally target)r   rat (summoned)??h 0---3??h ??h & _You swap places.A?h  ...# ... .h .. h## ####  .......  #.#..### #r...g.# #.##@#........########.# ###A?hm/ r ...# ... .h .. h## ####  .......  #.#..### #r...g.# #.##@#........########.#A?h/ f ### A?h5 A?h 6 :---A?h@ z _There are monsters nearby!B?hO  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D?h  A rat appears in a puff of smoke.D?h BhrB   giant cockroach (distracted)rr 2 rats (summoned)A jackal comes into view. A giant cockroach comes into view.D?hرb3-----=4D?h\D?h˹N _Your rat bites the jackal. The jackal moves out of view.G?h_..###...# .B ##....... .###.... h## #### ...###....... ß...#h#..### ...ß..##.#r...g. .ß...#.........#.# ..###..##.#####r###............ ##.....#.#######. .........# ######### #####  rr 2 rats (summoned) G?hg  You swap places. The jackal bites your rat.  Your rat dies!G?h\iG?hiG?h kG?hqq_.h§gr.g   hobgoblinr   rat (summoned)G?hLr.-5G?hwG?hzf _Your rat's corpse disappears in a puff of smoke!I?hOI?hOI?h PI?hPI?hQI?hxT  The jackal misses your rat. Your rat closely misses the jackal.I?hZoB.hB   giant cockroachg   hobgoblinr   rat (summoned)I?h[@-6I?h`I?h+c\ _The hobgoblin closely misses your rat.I?h&e ,I?hf I?hp  Your rat bites the jackal. The hobgoblin hits your rat.  Your rat dies!I?h@y l.B§ I?hy &7I?h | _Your rat's corpse disappears in a puff of smoke!J?h  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K?h"K?h+m hrh 3 jackals (1 ally target)r   rat (summoned)A rat appears in a puff of smoke. The jackal closely misses your rat.K?hO,L-----=8K?h2K?h4\ _The hobgoblin closely misses your rat.L?h:  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L?hՓ L?h L?h The jackal bites your rat.  Your rat bites the hobgoblin. The hobgoblin barely misses your rat.The jackal bites your rat.  Your rat dies!L?hy _.r L?hX `2-----9L?h L?h  L?h X_Your rat's corpse disappears in a puff of smoke!N?h N?hN?hN?hW.g.h 2N?h/-60N?hN?hN0 _Your rat bites the jackal.N?h` ,N?h` N?hub N?hc R  The jackal bites your rat but does no damage.N?hd N?hok ch.BN?hk .=1N?h)q N?hs Q _Your rat misses the jackal.O?he 9.###...# .B#.....#...# .. ..###.# .## #### ß...###.....# .h..... ..ß...#.....# #.#..### <...ß.###.#gB..g.# ..ß...#O?hf .#h# ß...###..##.#####r#.###.##.....#.#.#.# ### .#### .....####O?hq u  The jackal bites your rat.  Your rat dies!O?h@r O?hEs O?hs O?hTt O?h { .h..ghg   hobgoblin O?h{ &2O?h O?h f _Your rat's corpse disappears in a puff of smoke!P?hq.###...# .B#.....#...# ...###.# .## #### .ß...###.....# ........ß...#.....# #h#..### .<...ß.###.#....g.#.ß...#.#g# .ß...###..##.#####h#.###.##.....#.P?hr5#.#P?hs.# ### .#### ......####   jackal P?h wP?hxP?h~.ghg   hobgoblinP?hm2---------3P?hsP?hΆQ _The jackal attacks as it pursues you! The jackal bites you.P?hO  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q?hnQ?h.b@hg(ally target)b   bat (summoned)Q?h6i3==--1-----Q?h^4Q?h$ Q?hon_A bat appears in a puff of smoke. The jackal completely misses you. x2Q?h N.###...# .B#.....#...# .. #...###.# .## #### ..ß...###.....# . ß...ß...#.....# #h#..### ..<...ß.###.#....g.# ß...ß...#.#.# ..ß...###..##.#####.# #...###Q?h8 <.@bhg##.....#.#.#.# ### .#### .####Q?h   You swap places.  Your bat hits the jackal but does no damage.  The jackal bites your bat.Q?hc &5Q?h% Q?h' B _Your bat hits the jackal but does no damage.R?hd k.###...# .B .#####.....#...# .. ##...###.......# .## ####.ß...###.....# . .ß...ß...#.....# #h#..###.<...ß.......###.#....g.# .ß...ß...#.........#.#.ß...###..##.#####.##...###.bhg# .#####.....#.#.#.# ### .#### .####R?hM R?h R?h R?hG R?h %  R?h ;Your bat misses the jackal.R?hp R?hJ {bbhghh 2 jackals (1 ally target)R?h b   bat (wandering)b   bat (summoned)R?h .-6R?h R?h V _A bat comes into view.U?h$YU?hqb  Your bat barely misses the jackal. The jackal bites your bat.  Your bat dies!U?hcU?hdU?hYk.Bh.B   giant cockroachg   hobgoblin U?h/l.=7U?hqU?hJsf _Your bat's corpse disappears in a puff of smoke!V?h`  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V?hL  A quokka appears in a puff of smoke.  Something hits your quokka but does no damage.V?hI r#####.ghBr   quokka (summoned)V?h >==0V?h& ---------8Summon Small Mammal V?h~ V?hܲ  V?h _The jackal barely misses you. Something closely misses your quokka.Y?h8  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z?hXJZ?h<[e _You don't have enough magic to cast this spell.[?h K L.###...# .B ..#####.....#...# ..#...###.......# .## #### #...ß...###.....# . ..ß...ß...#.....# #h#..### ß...<...ß.......###.#....g.# ..ß...ß...#....b....#.# #...ß...###..##r#####.##...###.hghB#.#####.....#.#.#.# ### .#### .####b   bat(…)[?h?O [?hP >  The bat hits your quokka.[?hLR [?hl\ } hgh.  The bat hits your quokka but does no damage.[?hh] 1----1====9Summon Small Mammal[?he [?h!h n _The bat barely misses your quokka. The jackal bites you.\?h{.###...# .B.#####.....#...# .. .###...###.......# .## #### ##...ß...###.....# ..ß...ß...#.....# #h#..### .ß...<...ß.......###.#....g.#.ß...ß...#....b....#.# #\?h #...ß...###..##r#####.# .###...###.hgh.B#.#####.....#.#.#......# ###..#### #.####\?hj\?hk\?h\?h\?h!"rb..h.ghB.\?h#'70\?h(\?h+Q _The bat misses your quokka.]?ha.###...# .B.#####.....#...# .. ..###...###.......# .## #####...ß...###.....# . ]?hYb#...ß...ß...#.....# #h#..### ..ß...<...ß....b..###.#....g.# #...ß...ß...#.........#.##...ß...###..##r#####.# ..###...###.h.ghB.#.#####.....#.#.#......# ###]?hb....#### ##..###  ]?hb###r   quokka (summoned)]?hg]?hh]?hwj]?hrUh.gh.]?hr&1]?hry]?h|r _The jackal attacks as it pursues you! The jackal misses you.]?h|.###...# .B.#####.....#...# ...###...###.......# .## #### .###...ß...###.....# . .#...ß...ß...#.....# #h#..###.ß...<...ß....b..###.#....g.# .#...ß...ß...#.........#.# .###...ß...###..##r#####.#.###...###....@.h.gh.B.#.#####.....#.#.#.....# ### #....#####.### ###]?h ~]?h  The jackal attacks as it pursues you! The jackal misses you.]?h]?hҀ]?hhg.h.B.2]?h؍]?hyz _Your quokka bites the jackal. The jackal closely misses your quokka.^?hO .###...# .B  .....#####.....#b..# ..  ...###...###.......# .## ####  .###...ß...###.....# .  .#...ß...ß...#.....# #h#..###  ...ß...<...ß.......###.#....g.#  .#...ß...ß...#.........#.# ^?h .###...ß...###..##r#####.#  ...###...###...@.hg.h.B..#  .....#####.....#.#.#  ....# ###  #..###  ###.### ^?h; ###b   bat(…)^?h9 ^?h ^?h ^?hM^?h^?h;^?hE^?hH.bhg.h.B. 2==--====-3^?h!^?h}$} _Your quokka closely misses the jackal. Your quokka bites the hobgoblin.^?h%  .###...# .B .....#####.....#...# .. ...###...###.# .## #### .###...ß...###.....# .^?h X .#...ß...ß...#.b...# #h#..### ...ß...<...ß.......###.#....g.# .#...ß...ß...#.........#.# .###...ß...###..##r#####.# ...###...###..@.hg.h.B...# .....#####.....#.^?h #.# ...# ### #.#### ###....^?hE .....### ##^?h ^?h9 ^?h ^?h ,^?h E  Your quokka bites the hobgoblin.^?h ^?h X  The hobgoblin dies!^?h T.bh.h..B.b   batr   quokka (summoned)^?hw 713=4^?h ^?h  ^?h F_The jackal misses you._?h_ .###...# .B .....#####.....#...# .. ...###...###.# .##  .###...ß...###.....# . .#...ß...ß...#.....# #h#.. ...ß...<...ß.###.#....g. .#...ß...ß...#.........#.# .###...ß...###b.##r#####.# ...###...###.@.h.h..B....# .....#####.....#.#.# ..# ### #.#### ###_?hL`[13;15H.### ##_?h#eb..##.h.hrB.._?he&5_?hOl_?hCoP _The bat barely misses you._?h]Q  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`?h@8`?h6:I  A quokka appears in a puff of smoke.`?h;Q  The bat hits your quokka but does no damage.`?h<`?hvE  .brhrB.(1 ally target)r 2 quokkas (summoned)`?hE>The jackal bites you but does no damage.`?hF60----`?hBF_6Summon Small Mammal `?hL`?hNY _The bat closely misses your quokka.`?h q .###...# .B .....#####.....#...# .. ...###...###.# .##  .###...ß...###.....#  .#...ß...ß...#.....# #h#.. ...ß...<...ß.###.#....g .#...ß...ß...#b........#.# .###...ß...###r.##.#####.# ...###...###@.hhrB.#`?h t .....#####.....#.#.# .# ### #.....#### ###..`?h {.### ##`?h ,`?h] Q  The bat hits your quokka but does no damage.`?hե `?h `?hU  The bat closely misses your quokka. The jackal barely misses you.Your quokka bites the jackal.`?hk .rB†h   jackal  The jackal dies!`?h `==----26`?h} 7`?h `?h B _The bat barely misses your quokka.`?h a?h 4a?ha?hb?h͖ #####......###...###.... .## #####...ß...###........ß...ß...#h#..#..ß...<...ß..##.#....g#...ß...ß...#b........#.# ##...ß...###r.##.####..###...###...rB†........#####..@h.#.#######............# ###### ##### ###########b?hӥ  The bat completely misses your quokka.The bat hits your quokka but does no damage. B.r(ally target)  The jackal closely misses you. Your quokka misses the bat.3==8b?h֭b?h _The bat closely misses your quokka. Your quokka barely misses the jackal.b?h  .....#####.....#...# .. ...###...###.# .##  .###...ß...###.....#  .#...ß...ß...#.....# #h#.. ...ß...<...ß.###.#.... .#...ß...ß...#b........#.# .###...ß...###r.##.#####.# ...###...###...B.†.# .....#####.@.hr#.#.# .# ### #.#### ###..### ##?h m  The bat completely misses your quokka.  The bat hits your quokka but does no damage.b?hE .brB.hr.b?h &9b?h b?h > _The jackal bites you but does no damage.d?h* Q  The bat hits your quokka but does no damage.d?hb  The giant cockroach bites your quokka but does no damage.  Your quokka bites the jackal. The jackal barely misses you.d?h .b  (ally target)  Your quokka bites the giant cockroach.d?h q1====80Summon Small Mammald?h d?h O _The giant cockroach bites your quokka but does no damage.e?h e?h  Your quokka bites the jackal.  The jackal bites you but does no damage.  The bat hits your quokka. Your quokka bites the giant cockroach.e?h^  The giant cockroach dies!e?hn† b   batrr 2 quokkas (summoned) e?hk62--e?h(401e?hQe?h׬q _Your quokka barely misses the jackal. The jackal bites you.f?hkf?hlf?hvB  Your quokka bites the jackal.f?hwf?hxf?hFb ..brf?hf?h_63==f?h(532f?hf?h{F _The jackal dies!f?hw ,f?hx f?h f?h ]br.†f?h) .f?h %-f?h 3f?hM f?h Y _The bat closely misses your quokka.g?hu(=====4g?hi)g?h+B _The bat hits your quokka but does no damage.i?hi?hi?hi?h,.bi?h&.-5i?hi?hj?h8Ij?hIj?hS,b.j?hsSB===j?hS 6j?hZj?h]Q _The bat misses your quokka.j?h ,j?h ,.bj?ht 64==j?h 7j?hj?h j?hC_The bat misses your quokka.k?hfr.b8k?hs k?hs4_The bat hits your quokka but does no damage.l?hml?htM b.  The bat hits your quokka.l?hu&9l?h|l?hSB _The bat hits your quokka but does no damage.l?hl?hl?h=90l?hl?h l?h4_The bat hits your quokka but does no damage.m?h}m?h'.bm?h6==2m?h<=====1m?hm?h m?h_The bat completely misses your quokka. The bat misses your quokka.m?hmm m?hm m?ht ).bm?hju &2m?h{ m?h} B _The bat hits your quokka but does no damage.n?hn?hDn?h#)b.n?hd#&3n?h)n?h+/ _The bat hits your quokka.n?h n?h- n?h (b.n?h &4n?h n?h \ _The bat completely misses your quokka.o?hwo?h}yo?hU†b(ally target)o?hP&=====o?hq5o?ho?hs _The bat hits your quokka. Your quokka closely misses the bat.o?ho?ho?hfo?h.rb.b  distracted, ally target)o?hI.-6o?ho?h7s _The bat barely misses your quokka. Your quokka bites the bat.p?hM  The bat hits your quokka but does no damage.  The bat misses your quokka. Your quokka bites the bat.p?hp? †p?hW60-7p?hY _The bat dies!q?h r.8r?hs N.....#####.....#...# .. ...###...###.# .## #.###...ß...###.....# ..#...ß...ß...#.....# #h#..#...ß...<...ß.###.#....g.#...ß...ß...#.........#.# .###...ß...###..##.#####.# ...###...###r.†..†.# .....#####.r@.†#.#.# .# ### #.#### ###..##r?h x9 _You swap places.s?h".....#####.....#...# .. ...###...###.# .## #s?h{`.###...ß...###.....# ..#...ß...ß...#.....# #h#..#...ß...<...ß.###.#....g..#...ß...ß...#.........#.# .###...ß...###..##.#####.# s?h...###...###r.†..†.# .....#####.r.@†#.#.# .# ### #.#### ###...####s?hys?hMD.rs?hN0100.0 (1.0)s?hus?h .....#####.....#...# .. ...###...###.# .## #.###...ß...###.....# . s?h: =.#...ß...ß...#.....# #h#..#...ß...<...ß.......###.#....g.#.#...ß...ß...#.........#.# .###...ß...###..##.#####.# ...###...###r.†..†.s?hi # .....#####..r.@#.#.# s?h x.# ### #.s?hȋ #### ###.########s?h s?hA s?h u.r.rs?h s?h 1s?ht s?h p _You see here a bat corpse.t?h ........##B..#####.....#.. ..###...###..## ######...ß...### ....... #...ß...ß...#.....# #h#..##..ß...<...ß.......###.#....g.#t?h...ß...ß...#.........###...ß...###..##.########...###.r@..†......#####...r†#.#######.....###t?h....#######.........##############t?ht?h§.§   quokkat?hZ3=====2t?ht?hP _Your quokka disappears in a puff of smoke! _You see here a giant cockroach corpse.t?hݪ.###...# .B  .....#####.....#...# ..  ...###...###.# .## ####  .###...ß...###.....# .  .#...ß...ß...#.....# #h#..###  ...ß...<...ß.......###.#....g.#  .#...ß...ß...#.........#.#  .###...ß...###..##.#####.#  ...###...###§.†@.†.#  .....#####...r§#.#.#  ...# ###  #.##  ###..t?hgl...## t?hl.§r§..†t?hU-3 _t?hηt?ht?hJY K.###...# .B .....#####.....#...# .. ...###...###.......# .## #### .###...ß...###.....# .t?hY : .#...ß...ß...#.....# #h#..### ...ß...<...ß.......###.#....g.# .#...ß...ß...#.........#.# t?hY S.###...ß...###..##.#####.# ...###...###.§r§@†.# t?hZ .....#####.§..†#.#.# t?hZ +..§.# ### #..#### ###.###### t?hb] t?hf ###..†r#...t?hf &4t?hn t?hqp t?hK###...# .B #####.....#...# .. ###...###.......# .## #### ###...ß...###.....# . #...ß...ß...#.....# #h#..### ß...<...ß.......###.#....g.# #...ß...ß...#.........#.# ###...ß...###..##.#####.# ###...###..†r.@.# #####....†#.#.# ....# ### ....####.###  ?hP;m### .r5 _You see here a hobgoblin corpse.u?hY###...# .B #####.....#...# .. ###...###.......# .## #### ...ß...###.....# . ...ß...ß...#.....# #h#..### ß...<...ß.......###.#....g.# ...ß...ß...#.........#.# ...ß...###..##.#####.# ###...###..†.r†# #####....†#.#.# .....# ### ...####..### ### u?hu?h>D.ru?hnM=====6 _u?h*u?hw?h@w?hw?hw?hw?h)w?hXw?h Bw?h5,w?hw?h[w?hw?hHw?hBw?hb;4w?h,=====w?hcw?hF ,w?h w?hT ,w?h4 w?hW _You start resting.w?h3w?hw?hw?h======w?hw?hd,w?hw?h ,w?h@!w?hS#,w?h#w?h%w?h$&w?h&w?h(w?h(w?hd)w?hF+,w?h,w?h54 † _Your quokka disappears in a puff of smoke!w?h%:0237.0)w?h:#5w?h:;=====4.0 (18w?h?w?hJB% _Magic restored.x?h5 ###...# .B #####.....#...# .. ###...###.......# .## #### ...ß...###.....# . ß...ß...#.....# #h#..### x?h \ß...<...ß.......###.#....g.# ß...ß...#.........#.# ...ß...###..##.#####.# ###...###..†..†.# x?h #####....†#.#.# x?h .....# ### .#### x?h >.### x?hx?h15.0)x?hwx?h+z?h,u###...# .B #####.....#...# .. ...###.......# .## #### ...ß...###.....# . z?h}u|ß...ß...#.....# #h#..### ...<...ß.......###.#....g.# ß...ß...#.........#.# z?hu(...ß...###..##.#####.# ...###..†..†.z?hu# #####....†#.#.# z?huY# ### z?hu z?h|z?ht}&6z?hz?hуz?hb-###...# .B #####.....#...# .. ...###.......# .## #### ß...###.....# . ß...ß...#.....# #h#..### <...ß.......###.#....g.# ß...ß...#.........#.# ß...###..##.#####.# z?hb...###..†..†.# #####....†#.#.# # ###  z?hfz?hg&7z?h.jz?h%k{?h"  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|?h^rr   quokka (summoned)|?h`4-----=8|?h2|?h: _A quokka appears in a puff of smoke.}?h[###...# .B .....#...# .. }?h[...###.# .## #### ß...###.....# . ...ß...#.....# #h#..### <...ß.###.#....g.# ...ß...#.#.# }?h$\vß...###..##.#####.# ...###..†..†.r..@..# ....†#.#.# # ### }?hz\ }?h]}?hcH.r}?hng.-9}?h=j}?hk}?h5###...# .B .....#...# .. ###.# .## #### ß...###.....# ....... ß...#.....# #.#..### <...ß.###.#....g.# ß...#.#.# ß...###..##.#####.# ###..†..†..r..@.# ....†#.#.# # ###  }?h7}?h?H.r}?h@A-30}?h^E}?hG~?h'8###...# .B .....#...# .. ###.# .## #### ...###.....# ....... ß...#.....# #.#..### ...ß.###.#....g.# ß...#.#.# ...###..##.#####.# ###..†..†...r..@# ....†#.#.# # ### ~?h8 ~?h9~?h-@H.r~?h@&1~?hxE~?hF~?h4~?hL~?ht~?h(a ### ...# ... .....##. ##.....#.. ###..## #### ...##....... ß...# #.#..## ...ß.......###.#....g.# .ß...#......... ...###..##.##### .###..†..†....r. ##....†#.#######....###..#### ....### #####~?h[b ~?hbh L.r~?h*i D-----2~?h]n ~?ho ~?h<M####  ### ...# h .....##. ##.....#.. ###..## ####..##....... ß...# #.#..###..ß.......###.#......#ß...#......... .~?hT..###..##.##### .###..†..†.....r ##....†#.#######.#h   jackal (wandering)~?h,~?h8.r.r   quokka (summoned)~?h&3~?h ~?hN?h=/M #### .### ...##. .....###...##h.. # ##.....#...# ... .# ###....##.#####..##........ß...# #.#..##..ß.......###.#@.....#ß...#.........#.#..#.#..###..##.#####r# ...# ?h\>.###..†..†.......# .>###.# .##h   jackal (wandering)?hl@?h@?hB?hGh.r., ally target)?hH&4?hM?hpP; _Found a stone staircase leading down.?h ####..h. ...####....###...##... # ##.....#...# ... .# .###.......# ..##.##### ...### ........ ß...?h'h#.#..###..ß..##.#r.....ß...#.........#@#..#.# ...###..##.#####.# ...# .?h###..†..†.......# .># ##....†#.#######.# .# .........# ### #?hx,?hh.h#r.?hh   jackal (ally target)r   quokka (summoned)?h&5?h?hP& _You swap places.?h v ...# #### ...### ...##.h. .....###...##... # ##.....#...# ... .# ###....##.#####..##........?hz ß...# #r#..##..ß.......###.#@.....#ß...#.........#.#..#.#..###..##.#####.# ...# ?h K.###..†..†.......# .># ##....†#.#######.# .#?hD ...### #..#### ....### #####?h ,?hވ ?h g.hr.?hC &6?h ?h ?h7 ?h} fr. ?h &7?h8 ?h 3 _The jackal bites your quokka.?h8  Your quokka barely misses the jackal. The jackal barely misses your quokka.?hB9X5=====8?h>?h<@3 _Your quokka bites the jackal.?h ?h &9?h4 ?h _The jackal closely misses your quokka. x2; Your quokka misses the jackal.?h=40?h?h _The jackal barely misses your quokka. Your quokka barely misses the jackal.?h*  The jackal barely misses your quokka. Your quokka barely misses the jackal.?h &1?h0 ?hP 3 _The jackal bites your quokka.?h! \=====2?h) ?h%+ _Your quokka barely misses the jackal. The jackal closely misses your quokka.?h n  Your quokka completely misses the jackal.?hc&3?h?h _The jackal barely misses your quokka. Your quokka closely misses the jackal.?h  The jackal barely misses your quokka. The jackal closely misses your quokka.?h &4?h` ?h _ _Your quokka completely misses the jackal.?hmk  The jackal closely misses your quokka.?hm&5?hCs?huF _Your quokka bites the jackal but does no damage.?h  The jackal bites your quokka but does no damage.  Your quokka misses the jackal.?h &6?h?hF _The jackal bites your quokka but does no damage.?hn ?h 7?h ?h z _Your quokka bites the jackal. The jackal closely misses your quokka.?hA  Your quokka closely misses the jackal. The jackal closely misses your quokka.?heB&8?h I?hL3 _Your quokka bites the jackal.?h{  The jackal bites your quokka but does no damage.9?h?h _The jackal misses your quokka. Your quokka misses the jackal.?h?  ?h'50?h?hٗQ _The jackal bites your quokka. Your quokka bites the jackal.?hs {  The jackal bites your quokka.  Your quokka dies!?h ?hJ b.h?h &1?h ?ho i _Your quokka's corpse disappears in a puff of smoke!?h  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h?h\§bh(ally target)b   bat (summoned)?hW4-----=?h 2?h?h7 _A bat appears in a puff of smoke.?h?h?h?hF _Unknown command.?hA?h?h?hL..h?h.-3?h?hY _Your bat closely misses the jackal.?h  You hit the jackal but do no damage.The jackal is almost dead.Your bat hits the jackal but does no damage.?h ?h D=4?h@ ?h _The jackal closely misses you. The jackal barely misses you.?h8  You hit the jackal.?ha?h.bb   bat (summoned)?h/735?h?hqJ _You kill the jackal!?h...#  ...#.... ### ...##... ###...##... ## .....#...##... .# ###.# #..##.##### ###.....# ......... ß...#.....# #b#..### ß.###.#.@....# ß...#.?h #.#..#.# ###..##.#####.##...# ###..†..†.......# #.>#....†#.#######.# #.## ### .# #### #  ?hJ?hL------6?h ?h ?h{ l...#  ...#.... ?h @### ...##... ###...##... ### .....#...##... ..# ?h .?h, # #..##.##### ?h[ z###.....# ......... ?h~ ...#.....# #b#..### ß.?h ###.#..@...# ...#.?h #.#..#.# ###..##.#####.##...# ?h ..†..†....... ....†#.#######.?h # ### .# ?h5 7..### ?h ?h! A.b?h8" @-7?h' ?h( ?hA ?hA} You miscast Summon Small Mammal.  You are very lightly contaminated with residual magic.?hB3-----8Contam ?hG?hI0 _Nothing appears to happen.?h ?hJ?h?h,?h]?hr,?h?h,?h?h!Q-----?h&"?h$?h$Q4=====?h{%?h(>?h(?h/,w _Your magical contamination has completely faded away.?h-?h/,?ho0?h2?h36=====?h3?hO6,?h6?h9,?hY:?h*=,?h=?h??h:@?h@?hC,?hD?h^F,?hF?hrIe5=====?h*J?hK?h)M?hO,?hO?hQ?hR?hT,?h U?h]V?hX,?h:Y?h[?h9\?h]?h^======?h^?hnaR  There is a stone staircase leading down here.?hc?h%d _?hie?hg?hlj,?h$k?hl5 _You swap places.?hm?h9p3?hp?h?r?hn{?h|,?h*}?hl _Your bat disappears in a puff of smoke!?hn3?hӂ?h?h,?hJ?hˈ?h,?h?h?h,?hz?h?hm,?h6?h?h|?h5 ##..##r.. .......# ...#...# ...#.#...##### ...#.....## ....### ...##..... ....###...##...#### ####...##.@....######..##.##### .ß...###.....# #.......... ?hJ...ß...#.....# #.#.#..#### .<...ß.......###.#......#ß...#.........#.#..#.#r   rat (wandering)?h8ß...###..##.#####.##...#.###..†..†.......###.>#?hZ#....†#.#######.# ##.#?h\87.0 (29.0)8.0 (30?h/?h۳V _A rat comes into view.?hG  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?hm F  A bat appears in a puff of smoke.?ht .rbrally target)b   bat (summoned)?ht ^4-----==9.0 (1?ht .0)?h C _The rat squeaks loudly.?hb  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h,?h?h?hh.rbr.r   quokka (summoned)b   bat (summoned)?hr3-----------90?h?hB: _A quokka appears in a puff of smoke.?h?hH,  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -1   f + Spellcasting 1.9  23%  -2           b + Unarmed Combat   0.0    -1   g + Summonings3.9  69%  -1                   c + Armour   0.0    -1      d + Dodging1.7 ?h,  3%  -1      e + Stealth1.7   4%   0                                                                      ?hR-         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets?hAB a + Fighting ?ha   a * Fighting   0.0  219 b + Unarmed Combat 542?hy t a * Fighting  b + Unarmed Combat ?h~ w  a * Fighting  g + Summonings ?hd  b + Unarmed Combat  g + Summonings ?ht a * Fighting  b + Unarmed Combat ?h #  a - Fighting   0.0   23 b + Unarmed Combat  0.0   1%693?hr  b + Unarmed Combat   c + Armour ?hW d  c + Armour  d + Dodging ?h-b  c + Armour  d + Dodging ?hj b + Unarmed Combat  c + Armour ?hb a - Fighting  b + Unarmed Combat ?hCd  a - Fighting  b + Unarmed Combat ?h +19 b * Unarmed Combat   0.0  254 c + Armour 2?h gt b * Unarmed Combat  c + Armour ?h2t a - Fighting  b * Unarmed Combat ?hn  a - Fighting  b * Unarmed Combat ?hś23 b - Unarmed Combat   0.0   69 c + Armour 4?h n g + Summonings  c + Armour ?hd?h?h Mazzy the Caller##..##...Demigod.......#Health: 14/14 ========================...#r..#Magic: 3/5?ht!U==============----------...#.#...#AC: 2Str: 9 ###### ...#.....##EV: 11Int: 17 .....### ...##..b..SH: 0?h!Dex: 14 .......###...##...####XL:  1 Next: 73% Place: Dungeon:1 ?h!####.....#...##r@....#Noise: =--------  Time: 190.0 (0.0) ...###.......###..##.#####?h-"-) Nothing wielded .ß...###.....# #..........Cast: Summon Small Mammal ...ß...#.....# #.#.#..#### ?h"i.<...ß.......###.#......# ...ß...#.........#.#..#.#r   rat (ally target) .ß...###..##.#####.##...#r   quokka (summoned) ...###..†..†.......###.>#b   bat (summoned) ?h#)####....†#.#######.# ##.#Confirm with . or Enter, or press ? or * to list all spells.A bat appears in a puff of smoke. _The rat squeaks loudly.  ?h\#Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A quokka appears in a puff of smoke.?h;*?h*?hr1?h2?h#0?hl1n Spells (Memorise)Type?h1Failure Level  a - Call ImpSummoning6% 2 ?h1 b - Call Canine Familiar Summoning12% 3  c - Eringya's Surprising Crocodile Summoning?h1#36% 4 ?hn2 d - Summon Seismosaurus Egg Summoning/Earth 65% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?h ?h ?h :Mazzy the Caller##..##...Demigod.......#Health: 14/14 ========================...#r..#Magic: 3/5==============----------...#.#...#AC: 2Str: 9 ###### ...#.....##?hO rEV: 11Int: 17 .....### ...##..b..SH: 0Dex: 14 .......###...##...####XL:  1 Next: 73% Place: Dungeon:1 ####.....#...##r@....#?h Noise: =--------  Time: 190.0 (0.0) ...###.......###..##.#####-) Nothing wielded .ß...###.....# #..........Cast: Summon Small Mammal ...ß...#.....# #.#.#..#### .<...ß.......###.#......# ...ß...#.........#.#..#.#?h 5r   rat (ally target) .ß...###..##.#####.##...#r   quokka (summoned) ?h+ ...###..†..†.......###.>#b   bat (summoned) ?hR ####....†#.#######.# ##.#Confirm with . or Enter, or press ? or * to list all spells.A bat appears in a puff of smoke. ?hv _The rat squeaks loudly.  Casting: Summon Small Mammal (safe; 3% risk of failure)  ?h Confirm with . or Enter, or press ? or * to list all spells. _A quokka appears in a puff of smoke.?h ?hD ?h ?h c _You're too inexperienced to learn that spell!?h  ?hCasting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h:?h Your spells (cast)TypeFailure Level  a + Summon Small Mammal Summoning3% 1 Select a spell to cast[!]/[I] toggle spell headers?h ?h ?h ]Mazzy the Caller##..##...Demigod.......#Health: 14/14 ========================...#r..#Magic: 3/5==============----------...#.#...#AC: 2Str: 9 ###### ...#.....##EV: 11?hɘ Int: 17 .....### ...##..b..SH: 0Dex: 14 .......###...##...####XL:  1 Next: 73% Place: Dungeon:1 ####.....#...##r@....#Noise: =--------  Time: 190.0 (0.0) ...###.......###..##.#####-) Nothing wielded .ß...###.....# #..........Cast: Summon Small Mammal ...ß...#.....# #.#.#..#### .<...ß.......###.#......# ?h J...ß...#.........#.#..#.#r   rat (ally target) .ß...###..##.#####.##...#r   quokka (summoned) ...###..†..†.......###.>#?hO qb   bat (summoned) ####....†#.#######.# ##.#Casting: Summon Small Mammal (safe; 3% risk of failure)  ?h Confirm with . or Enter, or press ? or * to list all spells. _A quokka appears in a puff of smoke. _You're too inexperienced to learn that spell!  ?h Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h ?h ;Mazzy the Caller##..##...Demigod.......#Health: 14/14 ========================...#r..#Magic: 3/5==============----------...#.#...#AC: 2Str: 9 ###### ...#.....##EV: 11Int: 17 .....### ...##..b..SH: 0?hn Dex: 14 .......###...##...####XL:  1 Next: 73% Place: Dungeon:1 ####.....#...##r@....#Noise: =--------  Time: 190.0 (0.0) ...###.......###..##.#####-) Nothing wielded .ß...###.....# #..........Cast: Summon Small Mammal ...ß...#.....# #.#.#..#### .<...ß.......###.#......# ?hݢ ...ß...#.........#.#..#.#r   rat (ally target) .ß...###..##.#####.##...#r   quokka (summoned) ...###..†..†.......###.>#b   bat (summoned) ?h8 ####....†#.#######.# ##.#Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A quokka appears in a puff of smoke. ?hu =_You're too inexperienced to learn that spell!  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?hv ?h l  Your bat disappears in a puff of smoke!?h ?h .r§r.rr   r?h e2-----1.0 (1?h! ?h 7 _A rat appears in a puff of smoke.?h}B?h7.rr..r.?h.-2?h ?hh?hHR  Your quokka bites the rat but does no damage.?hr.-3?h ?hX _The rat barely misses your quokka.?ho ?hv 3r.?hw &4?h| ?h  ?h ?h _Your quokka closely misses the rat. The rat barely misses your quokka.?haZ  Your quokka completely misses the rat. The rat barely misses your quokka.r. -----5?hYd?hf0 _Your quokka bites the rat.?h  Your quokka closely misses the rat. The rat closely misses your quokka.Your rat bites the rat.†r   quokka (summoned)r   rat?h6 806 ?h6_The rat dies!?h7&?h( ?h,)e_Your Summonings skill increases to level 4!?h ,?h f..rr?h- -7 _?h ?h ?hy?h~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros help?h dG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.?h7Philosophy1.List of Character Species2.?h^tList of Character Backgrounds3.List of Skills?h4.List of Keys and Commands5.Inscriptions?hM6.Dungeon sprint modes?h|------------------------------------------------------------------------ M.MACROS, OPTIONS, PERFORMANCE ------------------------------------------------------------------------ Crawl supports redefining keys via key maps. This is useful when your keyboard layout makes some key awkward to use. You can also define macros: these are command sequences which can make playing a great deal more convenient. Note that mapping 'a' to some other key will treat almost all pressings of 'a' in that new way (including dropping and wielding, etc.), so is not recommended. Macroing 'a' to some other key will only change the command key 'a'. You can set up key maps and macros in-game with the '~' key ('Ctrl-D' will also work); this also allows for saving all current key bindings and macros. Alternatively, you can directly edit the macro.txt file. For more information on both and for examples, see macros_guide.txt. Crawl supports a large number of options that allow for great flexibility in the interface. They are fully documented in the file options_guide.txt. The options themselves are set in the file ~/.crawlrc (for UNIX systems - copy over init.txt to ~/.crawlrc) or init.txt (for Windows). Several interface routines are outsourced to external Lua scripts. The standard distribution has them in the dat/clua/ directory. Have a look at?hX ?h?hk?h]Mazzy the Caller##..##...Demigod.......#Health: 14/14 ========================...#...#Magic: 2/5=========---------------...#.#...#AC: 2?h7Str: 9 ###### ...#..†..##EV: 11Int: 17 .....### ...##.....SH: 0Dex: 14 .......###...##.rr####?haXL:  1 Next: 80% Place: Dungeon:1 ####.....#...##.@....#Noise: ---------  Time: 197.0 (0.0) ?hZ...###.......###..##.#####-) Nothing wielded .ß...###.....# #..........Cast: Summon Small Mammal ?hY...ß...#.....# #.#.#..#### .<...ß.......###.#......# ?h...ß...#.........#.#..#.#r   quokka (summoned) ?h#%.ß...###..##.#####.##...#r   rat (summoned) ...###..†..†.......###.># ####....†#.#######.# ##.#Your quokka completely misses the rat. The rat barely misses your quokka. ?hdc_Your quokka bites the rat.  Your quokka closely misses the rat. The rat closely misses your quokka.Your rat bites the rat. _The rat dies! _Your Summonings skill increases to level 4!?h4?h,?h&?h<   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -1   f + Spellcasting 1.9  25%  -2           b - Unarmed Combat   0.0    -1   g + Summonings4.0  67%  -1                   c + Armour   0.0    -1      d + Dodging1.7 [4?h 0m  4%  -1      e + Stealth1.7   4%   0                                                                      ?ho         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets?hg?h?h?Mazzy the Caller##..##...Demigod.......#Health: 14/14 ========================...#...#Magic: 2/5=========---------------?h^...#.#...#AC: 2Str: 9 ###### ...#..†..##EV: 11Int: 17 .....### ...##.....SH: 0Dex: 14 .......###...##.rr####?hXL:  1 Next: 80% Place: Dungeon:1 ####.....#...##.@....#Noise: ---------  Time: 197.0 (0.0) ...###.......###..##.#####-) Nothing wielded .ß...###.....# #..........Cast: Summon Small Mammal ...ß...#.....# #.#.#..#### ?h7Z.<...ß.......###.#......# ...ß...#.........#.#..#.#?hr   quokka (summoned) .ß...###..##.#####.##...#r   rat (summoned) ...###..†..†.......###.># ?hԐ####....†#.#######.# ##.#Your quokka completely misses the rat. The rat barely misses your quokka. _Your quokka bites the rat.  Your quokka closely misses the rat. The rat closely misses your quokka.?hYour rat bites the rat. _The rat dies! _Your Summonings skill increases to level 4!?hq?h?h?hH?h^ ?h  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning6% 2  b - Call Canine Familiar Summoning12% 3  c - Eringya's Surprising Crocodile Summoning36% 4  d - Summon Seismosaurus Egg Summoning/Earth 65% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?hO?hW?hbMazzy the Caller##..##...Demigod.......#Health: 14/14 ========================...#...#Magic: 2/5=========---------------...#.#...#AC: 2Str: 9 ###### ...#..†..##EV: 11Int: 17 ?hb .....### ...##.....SH: 0Dex: 14 .......###...##.rr####XL:  1 Next: 80% Place: Dungeon:1 ####.....#...##.@....#Noise: ---------  Time: 197.0 (0.0) ...###.......###..##.#####?hb-) Nothing wielded .ß...###.....# #..........Cast: Summon Small Mammal ...ß...#.....# #.#.#..#### ?h cZ.<...ß.......###.#......# ...ß...#.........#.#..#.#?hFcr   quokka (summoned) .ß...###..##.#####.##...#?hhcr   rat (summoned) ...###..†..†.......###.># ?hc####....†#.#######.# ##.#Your quokka completely misses the rat. The rat barely misses your quokka. ?hdc_Your quokka bites the rat.  Your quokka closely misses the rat. The rat closely misses your quokka.Your rat bites the rat. _The rat dies! _Your Summonings skill increases to level 4!?h6l _Your quokka bites the rat.  Your quokka closely misses the rat. The rat closely misses your quokka.Your rat bites the rat. _The rat dies! _Your Summonings skill increases to level 4!  Okay, then.?hl?h6s?ht. _?h' ##..##... .......# ...#...# ...#.#...# .###### ...#..†..###.### ...##......?h6.###...##.rr#####.....#...##@.....# #...###.###..##.##### ..ß...###.....# #.......... ß...ß...#.....# #.#.#..?h#### ..<...ß.###.#.....?h.# ß...ß...#...#.#..#.# .?h.ß...###..##.#####.##...# #...###..†..†.###.?h6>##....†#.#.# ##?hZ.#?h?h_G.r?h)8.0 (1 ?hD _?hL?h?h4_  ..# #..###..##....... ...# ...#.#...# ###### ?h_ m..†..####### ....... ........##r.#### #####.....#...##.r....# #...###..?h_ H##..##.##### ..ß...##......... ß...ß...# #.#.#..#### ?hh` ..<...ß.......###.#..... ?h` ß...ß...#.........#.#..# ..ß...###..##.#####.##... #?h` }...###..†..†.......###.>?hj ?hj Z3=====9?hp ?h2r ?hs..# .# ..# #..###..##....... ...# ...#.#...# ?hs###### ...#..†..####### ....... ........##r.#########.....#...##.r....# #...###..?ht##..##.##### ..ß...##......... ß...ß...#?h2t #.#.#..#### ..<...ß.......###.#..... ?hStß...ß...#.........#.#..# ..ß...###..##.#####.##...?h@w?hP}:r.?hd~(200?h?hK?hO .. ..# .### ..# #..###..##..##....?h...... ...# ...#.#...# ?hӼ###### ...#.@†..####?hG### ...##........ ........##rr.#########.....#...##......# #...###..##..##.##### ?hp..ß...##......... ß...ß...#?h  #.#.#..#### ..<...ß.......###.#..... ß...ß...#.........#.#..#rr..1?hpv .. .. ..# .## ## ..## #..## #..##..##.... .........# ...#...# . ...#.#...#.###### ...#@.†..####.### ...##rr.......###...##...##### .#####.....#...##......# ##...###.###..##.#####.ß...###.....# #.......... .ß...ß...#.....# #.#.#..#### ...<...ß.###.#......# .ß...ß...#.#.#..#.#r.2?h2?h# .. ..  ..# .## ## ..## #..####..##..##................# #.......#...# . #...# ###### .r†..####### ...##r....... .........####### .#####.....#...##......# ?hm##...###..##..##.##### ...ß...##......... .ß...ß...# #.#.#..#### ...<...ß.......###.#.....?hϻ?h<r.?hTF=====3?h?h?h|.# #.. ..  ..# .##  ## ..## #..####..##..##..........# #...... ###...#.#...# ?hY},###### #...#rr†..####### #...##........ .........######## .#####.....#...##......# ##...###..##..##.##### ...ß...##?h}......... .ß...ß...# #.#.#..####?h?ho?hPrr.?h&4?h>?h?h ... ... #.. ..  #..# .##  ## ...## #..####..##..##..........# #.......#...# ###...#r#...# ###### #...#r.†..####### #...##........ .........###...##...##### .#####.....#...##......# ##...###.......###..##.##### ...ß...##.........?h Urr.?h &5?hO ?h ?h .... ... #.. #.. .. #..## .## ## ...## #..##?hi.##..##..##......##......r#...#. ###...#r#...#.###### #...#..†..####?h.### #...##.........###...##...##### ..#####.....#...##......##...###.......###..##.##### #...ß...###.....# #.?h?h:r.?hR&6?hB?hh?hЭ I?h ,?hɲ X?hT ,?h ?h g4=====?hǸ ?hV ,?h5 ?hc ,?hC ?h ,?hp ?h ?hC ======?h ?h ,?h ?h ?h ,?h ?h4 o _Your quokka disappears in a puff of smoke!?h| ?h ?h ?h ?h ?h| ?h ?ha ?h| ?h ?hb ?hO ?h ?h H5=====?h] ?h ?h ?h ?h ?h ?h $ ?h7 H_Your rat disappears in a puff of smoke!?h 3?h: ?h ?h ,?h ?h) ?h S=====?hv ?h& ?hd ,?h+ ?h ?h6 ,?h ?h ?h}l.. ...##..... #.# .#.. #..# ..#+...###..###..... #..........# #......@...# ...###..###..... #..# ... ?h-##..## .## ##....## #..## .##..##..##..... l   frilled lizard (asleep) .............# ###.......#...# .. ###...#.#...#?hi027.0 (21.0)?h,8.0 (22?hj?ha _A frilled lizard comes into view.?h  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h ?hs  Your spells (cast)TypeFailure Level  a + Summon Small Mammal Summoning3% 1 Select a spell to cast[!]/[I] toggle spell headers?hbPower Damage Range Noise 60% N/AN/A Almost silent?h\5 TypeFailure LevelSummoning  3% 1 ?h)vPower Damage Range Noise 60% N/A?h*3N/A Almost silent?hTypeFailure LevelSummoning  3% 1 ?h- ?hYMazzy the Callerl.. .Demigod..##.Health: 14/14 ========================.... #Magic: 5/5========================?h'. #..# .#AC: 2Str: 9.. #..# ..#+EV: 11Int: 17...###..###.....SH: 0Dex: 14#..........#XL:  1 Next: 80% Place: Dungeon:1#......@...#Noise: ---------  Time: 228.0 (0.0)?h6...###..###.....-) Nothing wielded#..# ...Cast: Summon Small Mammal##..## .####....## #..##.##..##..##.....l   frilled lizard (asleep)?hh.............####.......#...# ..###...#.#...# ?h_Okay, then. _Your quokka disappears in a puff of smoke! _Your rat disappears in a puff of smoke! ?h_A frilled lizard comes into view.Casting: Summon Small Mammal (safe; 3% risk of failure)  ?h\Confirm with . or Enter, or press ? or * to list all spells.?hr?h Mazzy the Callerl.. .Demigod..##.?hF Health: 14/14 ========================.... #Magic: 5/5========================. #..# .#AC: 2Str: 9?hr .. #..# ..#+EV: 11Int: 17...###..###.....SH: 0?h Dex: 14#..........#XL:  1 Next: 80% Place: Dungeon:1?h S#......@...#Noise: ---------  Time: 228.0 (0.0)...###..###.....?h  -) Nothing wielded#..# ...Cast: Summon Small Mammal##..## .####....## #..##.##..##..##.....?hE l   frilled lizard (asleep).............####.......#...# ..?hl E###...#.#...# _Okay, then. ?h _Your quokka disappears in a puff of smoke! _Your rat disappears in a puff of smoke! _A frilled lizard comes into view.?h Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?hr, ally target)r   quokka (summoned)?h2?hZP4-----=?h~9.0 (1?hj?h: _A quokka appears in a puff of smoke.?h l.. . ..##.?h0& .... # . #..# .# .. #..# ..#+ ...###..###..... #.#?h[  #.....@....# ...###.r###.....?h #..# ... ##..## .## ##....## #..##?h .##..##..##.....r   quokka (summoned)?hפ .............# ###......?hi.#...# ... ###...#.#...#?h?h^/-30?hް?hF?h\)m... ..l.. ..##  .... #.  .# .. #..# ..#+...###..###..... #..........# ...###.r###.... #..# .... ##..## .## ##....## #..####..##..##..... .......... ###......?h^*?h/<r.?h0@-1?h 4?h5?h/ M..#.... ..l.. ....##  ....   .# .. #..# ..#+...###.@###...... #.....r....# ...###..###........l   frilled lizard (asleep).?h0 ,.....?h1 ?h6 Tr., ally target)?h7 &2?hO= ?h> ?h% 0..... ...... ..#...##.l.. ...#..##.. ?h  #....   .#  #.@# ..#+...###..###.....#.....r....# #..........#.###..###..... #..# ....?h 1. ##..## .##  ##....## #..####..##..##.....?h} ?h r.-----3?h ?h* ?h^1 .[. ...... ..# ...... ..###.l.. ....#..##..#  #....#   .# ?h_ #..# ..#+...###r.###............. #..........#...###..###... #..# ..... ##..## .##?h,`W ##....## #..##?hc?hd?hm7r.?hpn&4?hOw?h{* _Found a kite shield.?hM ..... .[... .. ...... ..###....l.. .....#..##..#  #..@.#  ##r.## .#  #..# ..#+...###..###...... #..........# .###..###.?hk. #..# ..... ##..## .##?h?h{6r.?h &5?h!?h#?hx ........# .........[# ..........# ..........# ..........###.. ..l.. ...... #..##..# #r..@# # . ##..## .# .. #..# ..#+ ...###..#?h #..........##..........# ...###..###..... .. #..# ?h ?hW 9r...?h &6?h ?hJ ?hI L. ...........[............# #..........###.....l..........##r.##@.#  #....##  ##..## .#  #..# ..#+...###..###......) #..........#.###..###.. #..# ....?hk ?h .r, ally target)r   quokka (summoned)?h &7?h ?h/ ?h3M. .[  #....###.....l....@.....#.##..##..##..# ##r...## . ##..## .#l   frilled lizard (asleep)?h_ #..........#.###..###.?h?hr., ally target)r   quokka (summoned)?h7&8?hƒ?h*?hG ##. .[  #....###...?h .l.........##r.##..##..# ##....## .# ##..##  #..# ..#+...###..###...... #..........#?h J  Your quokka bites the frilled lizard!?h" ?hӼ ..rr   quokka (summoned)?h `5=====69?h ?h N _The frilled lizard dies!?hd##. .[?h/)  #.###...............#.##.r##..##..# ##....## .# ##..## .#  #..# ..#+...###..###.....?h<?h@r...?h'40?hM?h?h'..##.. .[  #?h{(..........###.......r........##..##..##..# ##....## .# ##..##  #..# ..#+...###..###.....?h*?h;2>r..?h2&1?h8?h:?h T$. .###.. .[ ...# #.r..###...?h ...........##..##..##. ##....## ##..##  #..# ..#+?h ?h <r.?h &2?h ?h + _Found 13 gold pieces.?hF#...$....# .. #.# . #.#.# #.#. .?h .# .# .# .# .r.# # ...?hMK.##..##..##..# . ##..## .# ?hc?h̨r.=====3?h^?hɯT _You see here a +0 kite shield.?ho) .... ..$.. ..###.. [r# ?h6 #.###..............##..##..##. ##....## ##..## ?h?h!<r.?h-4 _?h?h?h3 Mr.....!. .... ..$. .?h ###.#..# .r..........#r   rat (asleep)##....##?hh e  A rat comes into view.?h ir[, ally target)?h? &5?h! ?h! ` _Found 2 metallic purple potions.?h&k........# r.....!.# ... .... ..$.. .?hh'.##..#..### r.[ ?h' #.?h'|###..............##..##..##.?h,?hG2?h9.rr.r?h:/==6?hA?hC ?hC'_The rat squeaks loudly.?h+ ,>..........# r....!. .... ..$. ..###.#.....r..### .[?h   #.###.............?h0 ?h ?h .rr..--?hl 7?hI ?h ; _Found a stone staircase leading down.?h########>.....# ....!. ..r. ..$. .#........#.#r.....### .[  #.###...?h?h?hf.rr...?h|A--8?h?h~?h܂  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h0,?h0?h7.rr..bb   bat (summoned)?h8`4-----=9?h@?hB7 _A bat appears in a puff of smoke.?hO########>.....# !. ........# ..$r.r...@# ..#b.#..## .[?hPK  #?hEQ?h-R?hT?h\X.br.?h\/-50?hb?hSe _Your quokka barely misses the rat. Your bat barely misses the rat.?h ?h !?h ########?h =>...?h_ /..# ?h !?h .?h  ....?h  ..?h o$...@# ..?h rbr..# .?hp ##?h j..## .[?h 4 ?h ?h̑ ?h ?hP >b..r?h ...?hb r?h  ?hڛ ?h ?hۜ -?h 1?h~ ?h  ?h ?hN __Your bat closely misses the rat. Your bat hits the rat.?hD<########>.....# !. .......@# ..b..r.# ......# .r##..## .[?h<?hD=?h=?hQY$.br...3--=2 _Your bat barely misses the rat. The rat bites you.?h+ ##########.>.....# !. ........# ..$.br.# ..r..# .##..## .?hFgr..b?hL------3?h?hQY _Your quokka closely misses the rat.?hl  ##############......>..........@# !.# ... .......r# ..$....r..# .b##..##?h ?  Your quokka bites the rat.?hp ?hf Vbr..r   quokka (summoned)b   bat?h` 893-?h 4?hb ?h(  ?hh 5_The rat dies!?h  ######.#.......>..#.!.# ...#.b# .. #...$..r.# .. #.# . #.#.# #.#.# ..#  .###?h Cb†§b   bat4==5?h  ?h R_Your quokka disappears in a puff of smoke!?h1 0#######..########..........>.........b.# ...#.†# .. $..§.# .. ......#..##?h%4 ?hm4 ?h4 6?h: ?hdC ? . _You swap places.?hiD +7.0 (2?hAI ?hEK ] _e - 2 metallic purple potions?hl#######..########..........>.......b.# ..# ...#†# .. $....# .. .?h .#..##.[?h?hF.b?hu+8.0 (1?h?h?h*# ######.#.......>..........#.b.# ... #.†# .. #...$....# ..?h+. #.# .  #.#.#  #.#.#..#.###.#  .[#?h5?h6u==5=====9?h=?h#??h ## #######...#......+.>.........#.#.b.# ... #.†# .. #...$....# .. #.# .  #.#.#  #.#.# ..#.###.#  .[#.b60?h ##########...########......?h +.......>......#...# .... #.....b.†# .. $@...# .. .?h .#.....###[.?h ?h &1?h ?h3n  #### ###### #...#...... +.>.........#.#.# ... #.....b.†# .. #...@....# .. #.# . #.#.#  #.#.#  .# .###.#.[#  .#.b2?hq ?hEz ?hz I=====3.0 (2?h ?hà 2 _You now have 13 gold pieces.?hؾ3?h?h?hY?h?h?h,?h?h^,?h%?hb?h\?hl,?h*?ho?hP?hO?h?hd?h#?hq?hT?h?hH?h??h?hB?h?h7 _You open the door.?h?h:?h?h?hS%  ?hThere is an open door here.?h?h?h _?hC?h?h-?h?h ?hr?h?h?h,?h!?h?h?h,?h ?he ?hz ?h4,?hu?h?h?h?h?hW?h#?h?hB?h?hh?hm,?h?ha?h"?h,?h?h?hu?h,?h?ha!?h%X?hQ&?h'B?hm(?h/?h1,?hm2?h3l _Your bat disappears in a puff of smoke!?h4?h5?h_5?hR6?h6?h6?hh7?h69?h9,?h:?h;?hL<,?h<?h=?h<>?hc>?h>?h@?h@,?h;A?hA?hB?hB?h8C?hGHX?hI?hJ?h1J?hpJ?hK?h.Q#.###.#.#........# .#.......#........#.#?hjQ #####.###........#.# #........# #............### #............#?hQ #...........[# #............# #@...........#..J.?hR;.......###..##...###...............#### ...##..##..##..# ..####....## .# ..# ##..## .# J   endoplasm (asleep) ... #..# ..# ....###..###.... #..........#?hBZ0929.0)?hZ,3.0 (30?h]_?hma] _An endoplasm comes into view.@hi  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h} r, ally target)r   rat (summoned)@h[~ W4-----=@h~ 4.0 (1.0)@h @h# 7 _A rat appears in a puff of smoke.@hQ  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h1 @h -r.rr   quokka (summoned)r   rat (summoned)@h i3----------5@hX @h : _A quokka appears in a puff of smoke.@hP @h @h@hF _Unknown command.@h~@h@h^.rr.@h,-6 @h< _@h@he@h@h]@h@hWr..J...r.J@h@-7@h2@h@h@hD@hs@h݉v.r.J.r.@hϊ&8@h @h4@h] @h^ @hf s.r.r@hg D-----9@hn @h q _ _The endoplasm closely misses your quokka.@hY6m  Your quokka barely misses the endoplasm.@h=jr.  @hl>(300@hmD@hFV _The endoplasm hits your quokka. Your quokka bites the endoplasm.@h@h @ht.Jr @h@&1@h@h3 _Your rat bites the endoplasm.@h5WE  Your quokka bites the endoplasm.@hb.r   quokka (summoned)r   rat@hb@hm#.###.#.#........# .Mazzy the Caller#.......#........#.#Demigod#####.###........#.#Health: 14/14 ========================#..............#Magic: 3/5@hm==============----------#............###AC: 2Str: 9#............#EV: 11Int: 17@hn#...........[#SH: 0Dex: 14@hnI#............#@h1nXL:  1 Next: 106% Place: Dungeon:1#@...........#@hGnNoise: ---------  Time: 302.0 (1.0)@h^n......r............###.. -) Nothing wielded@hnB##..r###...............# Cast: Summon Small Mammal### ...##..##..##..#@hn..####....## .#@hn..# ##..## .# r   quokka (summoned)@hfos... #..# ..# r   rat (summoned)....###..###....#..........# _Unknown command. _The endoplasm closely misses your quokka.Your quokka barely misses the endoplasm. _The endoplasm hits your quokka. Your quokka bites the endoplasm. _Your rat bites the endoplasm.  Your quokka bites the endoplasm.@hqt _The endoplasm dies!You have reached level 2!@h+q@ho}/  --more-- @h@ m20/204/7-2 3%  @h3  @h 4 _ @h @hs @h` @hP @h @h" @h!: _ @h " @h(# @h#P5==== @h'$ @h&, @h' @h), @h* @h&-, @h. @hq0 @h0<==== @hh1 @h 4, @h4 @hi= @h@, @h@ @hDo _Your quokka disappears in a puff of smoke! @h E @hF @h=N @hO, @hlP @hQ _Your rat disappears in a puff of smoke! @hR @hTc6=== @hU @h9W, @hW @hY, @hFZ @h\, @h\ @h] @h7^;=== @h_ @h`, @ha @hnc, @hfd @hf, @hf @hAh, @h1i @hj, @hk @hm @h?nN7==== @hn @hps @hKu, @hu @hIw @h1y, @hy @h} @h, @hu @h @hPL#.......#.#.# #####.###.#.#  #......# #..### #..# #..[# #..# #.#.####..# ##........ @h###...###...###...# ## ....##..##..##..#  ....####....## .##b...# ##..## .###.... #..# ..#+ b   bat (asleep)#.....###..###.....#.#.#..........#  @hܕ027.0 (25.0) @hK====8.0 (26 @hZ @hV _A bat comes into view.@h7c  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h4@hVo Your spells (cast)Type@h+Failure Level  a + Summon Small Mammal Summoning3% 1 Select a spell to cast[!]/[I] toggle spell headers@h`@hg@hn8#.......#........#.#Mazzy the Caller#####.###........#.#Demigod#..............#Health: 20/20 ========================#............###Magic: 7/7@hoU========================#............#AC: 2Str: 9#...........[#EV: 11Int: 17#............#SH: 0Dex: 14#.#.####............# # XL:  2 Next:  3% Place: Dungeon:1@hMp0#........@..........###... Noise: ---------  Time: 328.0 (0.0)###...###...............# -) Nothing wielded### ....##..##..##..# Cast: Summon Small Mammal....####....## .##b...# ##..## .###.... #..# ..#+ b   bat (asleep)#.....###..###.....#.#.#..........#@hp#..........# _You have reached level 2! _Your quokka disappears in a puff of smoke! @hp_Your rat disappears in a puff of smoke! _A bat comes into view.@hpCasting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@hq@hq@h z#.......#........#.#Mazzy the Caller#####.###........#.#Demigod#..............#Health: 20/20 ========================#............###@hfzMagic: 7/7========================#............#AC: 2Str: 9#...........[#EV: 11Int: 17#............#SH: 0@hzgDex: 14#.#.####............# # XL:  2 Next:  3% Place: Dungeon:1@hz#........@..........###... Noise: ---------  Time: 328.0 (0.0)###...###...............# -) Nothing wielded### ....##..##..##..# Cast: Summon Small Mammal....####....## .#@h{#b...# ##..## .#@h={##.... #..# ..#+ b   bat (asleep)#.....###..###.....#.#.#..........#@ha{R#..........# _You have reached level 2! @h{_Your quokka disappears in a puff of smoke! _Your rat disappears in a puff of smoke! _A bat comes into view.@h{Casting: Summon Small Mammal (safe; 3% risk of failure)  @h{\Confirm with . or Enter, or press ? or * to list all spells.@hP  Okay, then.@h]@h@h. _@hp @ht C  Skill  Level Train  Apt Skill  Level Train  Apt @h3u = a - Fighting   0.0    -1   f + Spellcasting 1.9  28%  -2           b - Unarmed Combat   0.0    -1   g + Summonings4.0  65%  -1      @hv Z             c + Armour   0.0    -1      d + Dodging1.8   4%  -1      @hv Ue + Stealth1.7   3%   0                  @hv         @hw         @hGw n    @h}w         @hw         @hw         @hx _    @h-x         @hQx T    @hx The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help@hx G[=] set a skill target  @hx [/] auto|manual mode [*] useful|all skills [!] training|cost|targets@h@h@h#.......#........#.#Mazzy the Caller#####.###........#.#Demigod#..............#Health: 20/20 ========================#............###Magic: 7/7========================#............#@hsAC: 2Str: 9#...........[#EV: 11Int: 17#............#SH: 0Dex: 14#.#.####............# # XL:  2 Next:  3% Place: Dungeon:1#........@..........###... Noise: ---------  Time: 328.0 (0.0)###...###...............# -) Nothing wielded@hr### ....##..##..##..# Cast: Summon Small Mammal....####....## .##b...# ##..## .###.... #..# ..#+ b   bat (asleep)#.....###..###.....#.#.#..........#@h#..........# _Your quokka disappears in a puff of smoke! _Your rat disappears in a puff of smoke! @h6H_A bat comes into view.@hCasting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. @h6_Okay, then.@h@h#@h@h@hJ@h M Spells (Memorise)TypeFailure Level  a - Call ImpSummoning@hMc5% 2  b - Call Canine Familiar Summoning11% 3  c - Eringya's Surprising Crocodile Summoning36% 4  d - Summon Seismosaurus Egg Summoning/Earth 63% 4 3 spell levels left @hM^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@h@h@h #.......#........#.#Mazzy the Caller#####.###........#.#Demigod#..............#Health: 20/20 ========================#............###Magic: 7/7========================#............#AC: 2Str: 9#...........[#EV: 11Int: 17#............#SH: 0Dex: 14#.#.####............# # XL:  2 Next:  3% Place: Dungeon:1#........@..........###... Noise: ---------  Time: 328.0 (0.0)###...###...............# -) Nothing wielded### ....##..##..##..# Cast: [40@hY mSummon Small Mammal....####....## .##b...# ##..## .###.... #..# ..#+ b   bat (asleep)#.....###..###.....#.#.#..........##..........# _Your quokka disappears in a puff of smoke! _Your rat disappears in a puff of smoke! _A bat comes into view.Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.@hD@hMemorise Call Imp, consuming 2 spell levels and leaving 1? Y - Yes  N - No@h @h. k#.......#........#.#Mazzy the Caller#####.###........#.#Demigod#..............#Health: 20/20 ========================#............###Magic: 7/7========================@h/ #............#AC: 2Str: 9#...........[#EV: 11Int: 17#............#SH: 0Dex: 14#.#.####............# # XL:  2 Next:  3% Place: Dungeon:1#........@..........###... Noise: ---------  Time: 328.0 (0.0)###...###...............# -) Nothing wielded### ....##..##..##..# Cast: Summon Small Mammal....####....## .##b...# ##..## .###.... #..# ..#+ b   bat (asleep)@h/ #.....###..###.....#.#.#..........##..........# _Your quokka disappears in a puff of smoke! _Your rat disappears in a puff of smoke! _A bat comes into view.@hJ0 Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.@hR1 ,@h: ab.b@h: )9.0 (1 @h ; _@hA @hE  @hEF  You start memorising the spell. You continue memorising.@hvH @h:N ...b@hR 4=30.0 (2@hU @hX ` _The bat closely misses you.@hZ ]  You continue memorising.@hc )b..@hZd +1.0 (3@hk @hm ` _The bat misses you.@hn @ht @hEw  @hw ]_You finish memorising. Spell assigned to 'b'.@h  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$@ha$@hb Your spells (cast)TypeFailure Level $@h c a + Summon Small Mammal Summoning3% 1 b - Call ImpSummoning5%2 $@h6cSelect a spell to cast[!]/[I] toggle spell headers&@h&@h&@hj#.......#........#.#Mazzy the Caller#####.###........#.#Demigod&@h#..............#Health: 20/20 ========================#............###Magic: 7/7========================#............#&@h0tAC: 2Str: 9#...........[#EV: 11Int: 17#............#SH: 0&@h[-Dex: 14&@h:#.#.####............# # XL:  2 Next:  3% Place: Dungeon:1&@h#........@..........###... Noise: =--------  Time: 331.0 (0.0)###...###...............# -) Nothing wielded### .b..##..##..##..# Cast: Summon Small Mammal....####....## .#&@h9#....# ##..## .###.... #..# ..#+ b   bat&@h%#.....###..###.....#.#.#..........##..........# &@h_The bat closely misses you.You continue memorising. _The bat misses you. _You finish memorising. Spell assigned to 'b'.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&@h&@hC'#.......#........#.#Mazzy the Caller#####.###........#.#Demigod#..............#Health: 20/20 ========================#............###Magic: 7/7========================#............#AC: 2Str: 9#...........[#EV: 11Int: 17#............#SH: 0Dex: 14#.#.####............# # XL:  2 Next:  3% Place: Dungeon:1#........@..........###... Noise: =--------  Time: 331.0 (0.0)###...###...............# -) Nothing wielded### .b..##..##..##..# Cast:&@h' Summon Small Mammal....####....## .##....# ##..## .###.... #..# ..#+ b   bat#.....###..###.....#.#.#..........##..........# _The bat closely misses you.You continue memorising. _The bat misses you. _You finish memorising. Spell assigned to 'b'.  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&@h)&@h*%  &@h*)A tiny devil pulls itself out of the air.&@hF1%5&@h->'(ally target)5   cerulean imp (polearm, summoned)5-------=2.0 (1&@h?&@h;BP _The bat barely misses you.(@h###.# ........######.####(@h1..##.[ #. #.####. #........(@hZ###...###...###.............(@h### .b5.##..##..##. ....####....##(@h"#....# ##..## .# ##.... #..# ..#+(@hͱZ....###..###.....#.#.(@h"(@h(@h7(b.(@h».-3(@h(@h _The bat barely misses you. Your cerulean imp misses the bat.*@h #.###.#.#.# . #.......#.#.# #####.###.#.# #.# #.*@h### #.# #.[# #.# #.#.####.# # #.b.###... ###...###.# *@h### ..5.##..##....####...#....# ##..## .# *@h##.... #..# ..#+ *@hT*@h*@h`[b.5.*@h-@-4*@h*@h _The bat misses you. The bat closely misses you.+@h~......#####.### #.....## [.#.#.####.b#........+@hd##...##...###5....#  ### .....##..##..## #....####....## #....# ##..## #.... #..# ..#+ #.....###..###.....#.#..........# +@h݀+@h+@h>+@h+@h#\b.5.+@h.-5+@hۏ+@h'+@h ~####.## #.....## [b.#.#.####...#.......5##...##...###.....#  ###.......##..##..## ###....####....##  ##..## #.... #..# ..#++@hD  #.....###..###.....#.#..........# ....###..###.....+@h# +@hp +@hD f .b  Your cerulean imp hits the bat but does no damage.+@h> N-------=6+@hE +@he P _The bat barely misses you.,@h  #####.###.#.# #.# #.### #.# #.[# #.# #.#.####.# # #.5b.###... ###...###.# ###.##..##..##..# ###....####....## .#  #....# ##..## .#  ##.... #..# ..#+ #.....###..###..... #.#.#..# #...#...#  ...###..###.....,@hm  The bat barely misses you.The bat closely misses your cerulean imp.,@hՑ -b.,@hj &7,@h ,@h _ _Your cerulean imp closely misses the bat..@h:#####.###.#.# #.# #.### #..@h~# #.[# #.# #.#.####...b.# # #.5.###... ###...###.# ###..@h##..##..##..# ###....####....## .# .@hCE#.....###..###..... #.#.#..# #...#.. .@h.@h{! .b  The bat closely misses you.Your cerulean imp closely misses the bat..@h!&8.@h%.@h&P _The bat barely misses you..@h< K#####.###.#.# #.# #.### #.# #.[# #.# #.#.####.# # #.5b.###... ###...###.# .@h= T###.##..##..##..# ###....####....## .# #....# ##..###....#.....###..###..... #.#.#.# #...# .@h@ .@hL  The bat closely misses you.Your cerulean imp hits the bat from afar with a -3 spear..@hmW .5   cerulean imp (polearm, summoned).@h[ .69.@h\e .@hh C _The bat dies!0@h #####.###.#.# #.# #.### #.# #.[# #.# #.#.####.# # #.5.###... ###...###0@h[.# ###.##..##..##..# ###....####....## .# #....# ##..## .# ##.... #..# ..#+ #.....###..###..... #.#.#.# #...#.#  ...###..###.....0@h;-0@h 400@hl0@h0@h/ #.....## [.#.#.####.......5##...##...###.....#  ###.....@.##..##..## ###....####....##   ##..## #.... #..# ..#+ #.....###..###.....#.#..........# ..#.#....###..###..... #..# 0@h00@h=7P.50@h7?6===-0@h710@h=0@h?0@h ## [.#.#.####..........###...##...###.5.............#  ###.......##..##..## ###...@####....##   ##..## #.... #..# ..#+ #.....###..###.....#.#..........#0@h ?..#...#....###..###..... ... # #..#  ##..## .##0@h 0@h P.50@h^ &20@h 0@h 1@hj ..[....#.#.###...#............###...##...###...............#  ###.....5.##..##..## ###....####....##   ##..## #....# #..# ..#+ #.....###..###.....1@h#.#..........#..#....#....###..###..... ... # #..# #..# ##..## .## ##....## #..##1@hP1@hP.51@hE&31@hT 1@h4@h [......#.#.####........#.............##...##...###.........#  ###.......##..##..## ###...5####....##  #....## ##..## ##..@.# #..# ..#+ #.....###..###.....#.#..........# ..#......#....###..###..... #... # #..# 4@h 5#..# ##..## .###.# ##....## #..##.##..##..##.....4@h 4@h" P.54@h &44@h 4@h 5@hM.#.#.####......#...........##...##...###........#  ###.......##..##..## ###....####....##  #...5## ##..## 5@hN}##....## #..# ..#+ #..@..###..###.....#.#..........# ...#......##....###..###..... #... # #..# ## ##..## .###.# ##....## #..## #..##..##..##.................#5@hP5@hVP.55@hWD===55@h\5@hg]5@hx#.#.####...........##...##...###....#  ###.......##..##..## ###....####....##  # ##..## 5@hy##..5.## #..# ..#+ #.....###..###.....#.#@#..........# ..#......#....###..###..... #...## #..# ## ##..## .###.# ##....## #..## #..##..##..##.................#####5@h?{5@hP.55@h9&65@h5@h6@hIW36@h0X6@h%Z,6@h ^X6@h^,6@h_6@hb,6@hb6@hd6@hdN7====6@he6@hi6@hWk6@hl6@hl6@hm6@hJo6@hp6@hq6@hq6@hr6@h)t6@hu6@hv6@hv6@hw6@hx6@hz6@h{R====6@hh|6@h}6@h 6@hL,6@h66@hk6@hЃ6@h6@h6@h6@hP6@h6@h,6@hɎ6@h6@h,6@hg6@h|6@hJ6@hc6@h6@hZ6@hu _Your cerulean imp disappears in a puff of smoke!6@h36@h6@h6@h,,6@h 6@h#6@h,6@hw6@hB6@hl,6@hc6@he6@h,6@h6@hg6@hع,6@h6@h6@h6@h-6@h6@h6@hv,6@h>6@hO6@hT6@h6@h6@hI6@h,6@hH6@h6@h6@h 6@h6@hI6@h,6@h76@h^6@h6@h6@h~6@hO6@h6@h6@h6@h6@hO6@h6@h6@hF6@h,6@h6@h6@h,6@h6@hS6@h,6@h56@h6@h6@h6@h6@h6@hC6@h6@h6@h6@h'6@h{6@hq6@h6@h ,6@h6@h6@h",6@h)6@hr6@h,6@h6@h 6@h ,6@h 6@hQ6@h,6@hD6@h6@h=,6@h6@h]6@h,6@h6@ht6@h6@h 6@h6@h6@h!B6@h"6@h$,6@h$6@h &6@hk',6@h'6@h")6@h@*,6@h*6@hj,6@h-6@h-6@hT.6@h(16@h2,6@h26@hS56@hv66@h66@h76@h86@h9,6@h:6@h;6@h=B6@h>6@h?,6@h<@6@h1A6@hB6@hB6@h\C6@hD6@hE,6@hIF6@hfG6@hH,6@hI6@h5J6@h3K,6@hK6@hL6@hM6@hN6@hVN6@h|O6@hnP6@hP6@hP6@hS6@hT,6@hmT6@hU6@hV,6@hZW6@h Y6@h`..########...... ......>...........l# .........#.........# .........#..# #.......†#.........# #........# ........ #........# . .... #........#.# #.##### #........#.#.. #@....# ...........#.# #####.# 6@hka.........###.# ..#.# .........# #.#.###.#.#### ........[# #.#...#.#...# .........# #.#.......##.# l   frilled lizard (asleep) .........# #.#####.#..#.# .........###..........#.# .............######...#.#6@hpf 407.0 (61.0)  A frilled lizard comes into view.6@hkj.ll6@hal,8.0 (626@hq6@hs8 _The frilled lizard hisses angrily.8@h  Casting: Call Imp (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9@h9@hN  A tiny devil pulls itself out of the air.9@hr.l5r   quokkal   frilled lizard (ally target)5   cerulean imp (polearm, summoned)9@h n5-------==9.0 (1.0)9@hV9@hY _A quokka comes into view.;@h4 .r.l--10;@h: ;@h< j _Your cerulean imp closely misses the frilled lizard.<@hW@B<@hA_  Your cerulean imp hits the frilled lizard with a -3 spear.<@hJ.r.5   cerulean imp (polearm, summoned)<@hMW9--1<@hS<@hVN _The frilled lizard dies!<@h <@h o.r(ally target)<@h &2<@h <@h Z _Your cerulean imp misses the quokka.=@hr  The quokka bites your cerulean imp.=@hF-------3=@hp=@hcK _Your cerulean imp hits the quokka but does no damage.=@hT   The quokka misses your cerulean imp.4 _Your cerulean imp barely misses the quokka.>@hp  The quokka barely misses your cerulean imp.>@hF&5>@ha _Your cerulean imp hits the quokka but does no damage.>@h;v  The quokka bites your cerulean imp. The quokka misses your cerulean imp.>@hw&6>@hK}>@hZ _Your cerulean imp misses the quokka.>@hJ  The quokka closely misses your cerulean imp.7>@hr >@hG K _Your cerulean imp hits the quokka but does no damage.?@h  The quokka misses your cerulean imp.6===8?@hw _Your cerulean imp barely misses the quokka.?@h(   The quokka bites your cerulean imp.?@h&9?@h#?@h%H _Your cerulean imp hits the quokka with a -3 spear.?@h  The quokka twitches its whiskers.The quokka bites your cerulean imp.  Your cerulean imp hits the quokka with a -3 spear.?@h" †5   cerulean imp (polearm, summoned)?@h% 01520?@h, ?@hc. F _The quokka dies!@@hz @@h5 P.5@@hӁ &1@@h @@h B@h 3B@h B@h] B@h ===B@h B@h B@hm B@h B@hc B@h B@h B@h# B@h B@h` ,B@hQ B@ha B@h G7====B@hH B@h B@hV ,B@h' B@h^ 5 _You swap places.B@h B@hb B@h B@ho B@hH B@hn ,B@hO B@h B@ha B@h <====B@h  B@h B@h$ 5  You swap places.B@h% B@h% B@h!& B@h' u _Your cerulean imp disappears in a puff of smoke!B@h( 3B@h) B@h) B@h* ,B@h* B@h, B@hy- ,B@h. B@h/ B@h0 ,B@h1 B@h2 B@h3 B@h3 B@h4 B@hF5 B@h5 B@h6 B@h]6 B@h7 B@h7 ,B@hH8 B@hL9 B@h9 B@h: B@h: B@h6< B@h= ,B@h= B@h> B@h? B@h@ B@hR@ B@hUE XB@h#F B@hF ,B@hCG B@hH B@hzH ,B@hH B@h{I B@h#J ,B@hJ B@h>L B@h#M B@hlM ,B@h&N B@hN ,B@hN B@hO B@hP ,B@h]P B@hP B@hcQ B@hQ B@hQ B@htR B@hR B@hR B@hS B@hT B@hU B@hU B@h-V B@h`W B@hLX B@hX B@hY B@hY B@h[ BB@h[ B@h\\ ,B@h\ B@h^ B@h^ B@h6_ B@h_ B@h` B@hua ,B@ha B@hg B@hYh B@h3i B@hri B@hi B@hj B@hk B@hk B@h&l B@hHm B@hn B@hRn B@hn B@ho B@htp B@hp B@hq B@hr B@h`s B@hs B@hs B@hu B@hu B@hCv B@hsv B@hw B@hx B@hx B@hy B@hz B@hk{ B@h{ B@h| B@h0} B@h~ B@hj~ B@h~ B@h B@h ,B@h B@h ,B@h BB@h B@h B@h B@hS B@h' B@hw B@hU B@h B@h ,B@h B@h B@h B@hd B@h B@h6 B@h B@hn B@hk B@h B@h B@h B@h ,B@h B@h B@h| B@hʣ B@hM B@h B@h ,B@h B@hY B@hK ,B@h B@hʫ B@hj ,B@hɬ B@h B@hk B@h B@h B@h B@h B@hx B@h B@h\ B@h ,B@hT B@h B@hF ,B@h B@h B@h. ,B@h B@he B@h B@hξ B@h B@h B@hC B@h B@h B@h B@h ,B@h B@h B@he B@h B@h B@h@ B@h\ ,B@h B@hA B@hG ,B@h B@h} B@hr B@h B@h! B@hT B@h- ,B@h| B@h' B@h ,B@h B@h B@hV B@h B@h B@h B@h B@h< B@h B@h B@h o#...# #.# B@h +÷..#########.#  #..............#  #...############  B@h ...#  ##..##.########### B@hq   #...............#  #.#.#..########.#  #B@h #.#......# #@#  #.#..#.#...b..#  B@h ####.##...#.######  ###.># ####.# ##.#  ### #.#B@h)   b   bat (asleep) #.#B@hT {  #.# B@h z #.# B@h 099.0 (78.0)B@h .500.0 (79B@hs B@h V _A bat comes into view.D@h  Casting: Call Imp (safe; 5% risk of failure)  D@h \Confirm with . or Enter, or press ? or * to list all spells.E@hN  A tiny devil pulls itself out of the air.E@hwk  Your cerulean imp says, "Let's sow havoc!"E@hE@ha5bblly target)5   cerulean imp (polearm, summoned)E@h#5E@h*K-------==1.0 (1.0)E@hE@hP _The bat barely misses you.F@hd *M. .#...# #. ..÷..#########.............############ #......# ##..##.##########F@hd .............5  #.#.#..####### ##.#......# # ...#.#..#.#...b.. ####.##...#.###### 5   cerulean imp (polearm, summoned)F@haf F@hf F@hp ^  Your cerulean imp hits the bat from afar with a -3 spear.F@hkw 9.F@h{ V-------8-2F@h| F@h҂ C _The bat dies!G@h+....####### .#...# ..÷..#########...........############ #......# ##..##.##########.............  #.#.#..########5 ##.#......# # G@h...#.#..#.#...... ####.##...#.###### .....###.> ####.# ####G@h9G@hH--3G@hG@h(& _You swap places.H@h H@h @-4H@h I@hL<5I@hOI@hQI@hI@h&6I@hyI@hJ@hmJ@hm&7J@hqJ@hsJ@h~<8J@hJ@hu J@hB &9J@hm J@hØ K@hm6===10K@h6K@hK@hGK@h&1K@h*K@hK@hK@h&2K@hK@hK@hp <3K@h K@h L@h)#...# .÷..######## #.............###########...# #..##.###########  #..............5#.#..######## ##.#......# #. ...#.#..#.#..... ####.##...#.##### .....###.># ####.# ##.  ### L@h*Z===4L@h:L@hϔ& _You swap places.L@h J.÷..######## L@h C#.............###########...# #..##.###########  #..............5#.#..########. ##.#......# ...#.#..#.#..... ####.##...#.##### .....###.># L@h ####.# ##.  ### L@hp L@hw P.5L@h &5L@hq M@hR.÷..######## #.............###########...# #..##.###########  #...............#.#..########5 ##.#......######. ...#.#..#.#..... ####.##...#.##### .....###.># ####.# ##.  ### .56M@hXM@hSYM@h#..÷..#.# #.# #...#M@hÐM #......# #..##.#### # #...# # #.#.#..##.# #.#......######5# .#.#..#.#....@.# #.##...#.###### .###.># M@h#.# ##.#  ### #.#  #.#  #.#  #.#  #.# M@hM@hQ&7M@hM@hM@h t.#..÷..#.# .##.# .##...# .##......# .###..##.### .# #..# .# #.#.#..#.# .###.#......######5# .#.#..#.#...@..# .#####.##...#.###### .###.># #.# ##.#  ### #.#  #.#  #.#  #.#  #.# M@h= Q.5M@hQ &8M@h M@h M@h} .#..÷..#.# .##.# .##...# .##......# .###..##.# .# #.# .# #.#.#..#.# .###.#......######.# .#.#..#.#..@.5.# #.#####.##...#.###### M@h~ F†.###.># #.# ##.# # ### #.# # #.#  #.#  #.#  #.# M@hv M@hŅ 25.M@hI &9M@h) M@h N@hW.#..÷..#.# .##.# .##...# .##......# .###..##.# .# #.# .# #.#.#..N@h&#.# .###.#......######.# .#.#..#.#.@.5..# #.#####.##...#.###### .†.###.>#. .#.# ##.#. N@h~h.# ### #.#. # #.#.  #.##  #.# N@h4 #.# N@hN@hz25.N@hCX7====20N@hN@hkN@h#...#..÷..#.# #...##.# #...##...# #...##......# .###..##.# .# #.# .# #.#.#..N@h+#.# .###.#......######.# .#.#..#.#@.5...# .##.#####.##...#.###### .†.###.>#.# #.#.# ##.#.# .# ### #.#.# # #.#..  #.###  #.#  #.# N@hN@h]25.N@h&1N@hN@hN@h|#.............###########...# ....###..##.########### #...............#.#..##########.#......######.#....#.#..#.#.5...##.#####.##...#@###### ..†.......###.>#.# #.#######.# ##. ..# ### N@hx}## . #.#### N@hz<2N@hۋN@hN@hD J###########...# ....###..##.########### #...............#.#..##########.#......####....#.#..#.#.5....# .N@h}E ##.#####.##...#.###### ..†.......###.>#@# #.#######.# ##. ..# ### ## . #.#### N@hF N@hrL T.5N@h]M &3N@hQ N@hS N@h...# ....###..##.########### #...............#.#..##########.#......###....#.#..#.#..... .##.#####.##...#5##### ..†.......###.>#.# N@ho#.#######.# ##. ..# ### ## . #.##### N@hW.5====4N@h!N@h"O@h....###..##.########### #...............#.#..##########.#......###....#.#..#.#..... .##.#####.##...#.##### ..†.......###.>#5# #.#######.# ##.#. ..# ### ## ....#O@h #.#####.## O@hO@hP.5O@h&5O@hO@hO@h# #...............#.#..##########.#......###....#.#..#.#..... .##.#####.##...#.##### ..†.......###.>#.# #.#######.# ##.#5 ..# ### #.#.##### ## ....#O@hx #.###### O@hO@hP.5O@h&6O@hO@hO@h # #.#  # #.#.#..#.#  ###.#......######.#  #.#..#.#......#  ##.#####.##...#.######  .†.###.>#.#  .#.# ##.#.#  .# ### #.#5#####   O@hP! #.#.@...#  #.#####.#  #.#  #.#  #.#  #.#     O@h* O@h^0 f§O@h1 &7O@hb5 O@h7  O@hz8 `_Your cerulean imp disappears in a puff of smoke!P@h# #.#  # #.#.#..#.#  ###.#......######.#  P@h#.#..#.#......#  #.#####.##...#.######  †.###.>#.#  #.# ##.#.#  # ### #.#§#####  #P@hB #.#..@..#  #.#####.#  #.# #P@hF #.#  #.#  #.#     P@hP@h&8P@h=P@hP@h # #.#  .# #.#.#..#.#  .###.#......######.#  #.#..#.#......#  .#####.##...#.######  .###.>#.#  .# ##.#.#   ### #.#§#####   #.#...@.#  #.#####.#  #.# .#  #.# .# #.# .#P@h #.# .# .# ##  P@h#...P@hV&9P@hP@hP@hi9# #.#  # #.#.#..#.#  ###.#......######.#  #.#..#.#......#  #####.##...#.######  ###.>#.#  .# ##.#.#  ### #.#.#####  #.#....@#  #.#####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ..#  ###   P@hmP@hn'30P@hrP@h!tP@hP@hrP@hP@hP@hI" #.#..######## ###.#...... ....#.#..#.#..... #####.##...#.##### ......###.>#.# #####.# ##. P@h^ ### #.#.##### #.#.....######   P@hPP@h&1P@hP@hw P@hb y ##.#...... ....#.#..#.#..... #####.##...#.##### P@h ......###.>#.# #####.# ##.  ### #.#.##### P@h #.#.....#####   P@h2# P@hy# &2P@h& P@h' Q@hK ....#.#..#.#..... #####.##...#.##### ......###.>#.# #####.# ##.  ### #.#.##### #.#.....####   Q@h!Q@h&3Q@hwQ@hQ@h?#####.##...#.##### ......###.>#.# #####.# ##.  ### #.#.##### Q@hN#.#.....####Q@h>$  Q@h^>.###Q@hgQ@h=&4Q@hdQ@hU......###.>#.# #####.# ##. Q@h@V ### #.#.##### #.#.....#### Q@h`VI#......########Q@hV!Q@h]<5Q@h aQ@habQ@h #####.# ##.  ### #.#.##### #.#.....#### #.#####......#######Q@h Q@h`Q@h6Q@h?Q@hQ@h]Q@hQ@hzQ@hQ@h\4Q@hQ@h< Q@hQ@hQ@h}Q@hքQ@h #.# ##.#.#  ### #.#.#####  #.#.....#  #.#####.#  #.# #.#  #.# #.#  #.# #.#  #.#####.#  #.#  #  Q@h= $     Q@h Q@h &7Q@h Q@h¨ R@hE#.# ##.#.# # ### #.#.##### # #.#.....#  #.#####.#  #.# #.#  #.# #.#  #.# #.#  #.#####.#  #R@hF.#  #       R@hM<8R@h S@h S@h< S@hm S@h S@h S@h8 ,S@h S@h S@h. S@hZ S@h S@hJ S@h S@h S@h S@h S@h ,S@h nS@h S@h S@h S@hu S@h S@h BS@hJ S@hM S@ht S@h S@h] S@h ,S@hB S@h S@h ,S@hm S@hG S@h S@h= S@h S@h S@h S@h S@hq S@hu XS@h S@h ,S@h. S@h S@h ,S@hi S@h$ S@hz S@h S@hY S@h S@h ,S@h S@h S@h ,S@h{ S@h S@h ,S@h S@h S@h? ,S@h S@h. S@h! ,S@h! S@h$ S@h% ,S@h& S@h) S@h* ,S@h* S@hn- S@hj. ,S@h / S@hx1 S@h2 S@h2 S@h&4 S@h6 S@h-7 ,S@h7 S@h': S@h&; ,S@h; S@hV@ XS@hA S@hB ,S@hC S@haE S@hkF S@hF S@hG S@hH S@hI ,S@hJ S@hL S@h/M ,S@h+N S@hO S@h+Q ,S@hQ S@hS S@hT ,S@hU S@hW S@hY ,S@hxY S@ha[ S@h\ S@h ] S@h] S@h_ S@h` ,S@h` S@hlb S@hc S@hc S@hwd S@he S@hf S@hg S@hg S@hh S@h/j ,S@hj S@h2m S@hn ,S@hn S@hp S@hs BS@hs S@ht BS@hv S@h}  #.#.###.#...... #.#...#.#...... #.###.#.#...... #.......#...... #####.###......######## #...........#.#......# #..........J.......#.# #..........#.# #..........S@hs} .#.# #..........#.#.####..........#.................###...###.........###.......##..## J   endoplasm (asleep)###....####...#....## ##.. S@h} k##....## #..S@h? 1607.0 (65.0)S@h ,8.0 (66S@hF S@h  S@h% O_An endoplasm comes into view.U@h5  Casting: Call Imp (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U@hmX5, ally target)5   cerulean imp (polearm, summoned)5-------==9.0 (1.0)U@hU@hֈ? _A tiny devil pulls itself out of the air.W@h`<--W@h a 10W@heW@hFgX@hTY.....##..###.#....... #####.### ########.#.#......#J......X@hs..#####.5#.# #.####........###...###.........###.......##..#####....####.....## #X@hXX@h<5.X@hٟA--1X@hĤX@hY@h6 #.# #.#.###.# #.#...#.# #.###.#.# #.# #####.### # ##.#.#......# #.J.#.# #.#####5#.# # #.#.# # #.#.#### #.. ###...### ###.##.. ###....#### #....## ##Y@hY@h:5.Y@h&2Y@hY@hcZ@h ,Z@h B5@.Z@hi F-------3Z@hư Z@hQ [@hSg,[@hk.J..5.J4[@h{o[@hq^ _The endoplasm quivers.[@hnF [@h:H [@hM y.J5. [@hDN &5[@hR [@h6U U _Your cerulean imp hits the endoplasm from afar with a -3 spear.[@h]  Your cerulean imp hits the endoplasm but does no damage.[@h&6[@h[@he _The endoplasm closely misses your cerulean imp.\@h  Your cerulean imp hits the endoplasm but does no damage.7 _The endoplasm hits your cerulean imp but does no damage.\@h  Your cerulean imp hits the endoplasm but does no damage.6===8\@h \@hE d _The endoplasm barely misses your cerulean imp.]@hj  Your cerulean imp hits the endoplasm with a -3 spear.9]@hp]@hre _The endoplasm closely misses your cerulean imp.]@hZgZ  Your cerulean imp hits the endoplasm with a -3 spear.]@hl.5   cerulean imp (polearm, summoned)]@hvo02420]@hr]@hsI _The endoplasm dies!]@h ^.5]@h &1]@h ^@hx #.# #.#.###.# #.#...#.# #.###.#.# #.# #####.### # ##.#.#......# #.5@..#.# #.#####.#.# #. #.#.# # #.#.#### #. ###...### ###.##.. ###....#### #....## ##^@h^}^@h}D===2^@hҁ^@h^@h  #.# #.#.###.# #.#...#.# #.###.#.# #.# #####.#### # ##.#.#......# #.@5..#.# #.#####.#.# #.. #.#.# #. #.#.#### # ###...### ###.## ###....#### #....## ^@h <3^@hv ^@h & _You swap places.^@h{  #.#.. #.#.###.#. ## #.#...#.##.#. #.###.#.#.#. #.#.. #####.### #.## ##.#.#......# #.5..#.# #.#####.#.# #.. #.#.# #... #.#.####...^@hJ  #.. ###...###. ###.## ###.... #....##^@h& ^@hZ 25.^@h &4^@h, ^@h} ^@hu k #.# .. #.#.###.# . ### #.#...#.# #.#.. #.###.#.# .#.# #.### ... #####.###.. #.######## ##.#.#......# #^@hv .5...#.# #.#####.#.# #.. #.#.# #... #.#.####.... #..... ###...###...... ###........ ###....  #....##^@hTw ^@h| 25.^@h| &5^@h ^@h* ^@h* #.# ... #.#.###.# ..### #.#...#.# #.#.. #.###.#.##.#.## #.# ###.... #####.### ...#.######## ##.#.#......# #.5....#.# #^@hE.#####.#.# #.# #.#.# #.# #.#.####.# #.# ###...###.# ###..# ###....^@hoC #....^@h^@he25.^@h˩&6^@h_@hT" #.# .... #.#.###. ..### #.#...#. #.#.. #.###.#. #.#.## #. ###.... #####. ...#.######## ##.#.#......# #.5.....#.# #.#####.#.# #_@h"Z.# #.#.# #.# #.#.####.# #.# ###...###.# ###.# ###.... #...._@hR$_@h)25._@h)&7_@h-_@h.`@hi>....### ..###..#.#..####.....###.... #####.## ...#.######## #...#######.#.#..............5......#.#####. #.##......##...### ###.... ### #`@hA`@hA87====`@h!B8`@hF`@hG`@h# ..###..#.#..####.....###.... #####.## ...#.######## #...#######.#.#..............5......#.#####. ##......##...### ###.... ### .# `@h&`@hE+T.5`@h+&9`@h{0`@h1`@h#.#..##.##.....###.... #####.## ...#.######## #...#######.#.#.....................#5.#####..# ##......##...### ###.... ### .# #`@h]`@hDP.5`@h'30`@h`@h`@h.;##.....###.... #####.## ...#.######## #...#######.#.#.....................######5.# .##......##...### ###....`@h; ### .# .#.`@h)=`@hYBP.5`@hB&1`@hvF`@hpG`@h2###.... #####.## ...#.######## #...#######.#.#.....................###### 5##.......##...### ###.... ### .#. g   goblin (asleep).#. 5   cerulean imp (polearm, summoned)######.....g.#`@hٽ`@h8y.5, ally target)`@hE====2`@h*`@hs _A goblin comes into view. It is wielding a +0 club.`@h_,  ...#.######## #...#######.#.#.....................###### ##5.......# ###...### ###....`@h,m ### .#. .#######.....g.. ...# `@h.`@h/`@hO6P.5`@h6&3`@h=`@hk?a@hG!#######.#.#.....................###### ##......##...###5# ###..... ### ..#a@h!(... ...########.....g..#. ...##. a@h%$a@hk*O.5a@h+&4a@hO0a@h1b@h...............###### ##......##...### ###....5 ###. .....# ##...# .########.....g. .#. #b@hb@hdb@h y.55b@hL$b@h%b@h ##### ##......##...### ###.... ######## 5....# ##. #######.....g. .#. # b@h| b@h S.5b@h* &6b@h b@h b@h  ##......##...### ###.... ######## .....#5 .#######.....g. .#b@h U. # b@h a  Your cerulean imp hits the goblin from afar with a -3 spear.b@h )5   cerulean imp (polearm, summoned)b@h[ .77b@h b@hIF _The goblin dies!c@hdsU##......##...### ###.... ######## .....#5 .#######.....). .#. # ########c@hWuc@hGvc@h}x.58c@hQc@hc@hp......##...### ###.... ######## .....# 5#######.@...). .#. # ####### #...c@h~c@h&9c@h+c@hc@hz .# #.# ###...###.# ###.# ###.###### #.# ##.# #.5.....# #.# ######@....)..# # #.# ## #. # #. # #. ## #. # #.. # ..  ....540d@h q#.####........###...######.. ##d@hYq#####.##.........@.....#d@h{q#######.5...).# ##d@hq.#.......########... #d@hzd@hz&1d@hɀd@hd@h #.####........###...######.. #######.##...............########.5...).# ##.#d@hT.......########d@hd@ho<5.d@h&2d@hcd@h' d@h_ .# #.#.# #.# #.#.####.# #.# ###...###.# ###.# ###.###### #.# ##.# #.5.# #.#.....)..# # #.# ##d@hl #. # #. # #.  #. #..d@h<3d@hd@hd@h a .# #.#.# #.# #.#.####.# #.# ###....# ###.# ###.###### #.# ##.# #.5.# ##.....)..# # #.#  #.. #.. d@h7 #... #.....  #..d@h d@h D§d@hH &4d@h d@h{ f _Your cerulean imp disappears in a puff of smoke!e@h@6 .# #.#.# #.# #.#.#.# ##.# ###...#.# ####.# ####.###### #.# #.# #.§.# #.....)..#  #..# #...... #....... #........ #.........  #..e@hFe@hqG&5e@hBLe@hkMe@h\' .# #.#.# #.# #.#. #.# # #.# ###... #.# ### #.# .#.###### .#  #.# #.§.# #.....)..# #.....# #........ #......... #.........  #.  #..e@h.&.e@h}.&6e@h{4e@h5e@h_ .# #.#.# #.# #.#. #.# # #.# ### #.# ### #.# #.#.#######.# #.# #.# #.....)..# #........# #...e@hW......  #.  #.  #.  #..e@hJe@h&7e@he@h8e@h  .# #.#. #.# #.#. #.# # #.# ### #.#  #.#  #.#.###### #.# #.# #.# #.....)..# #........#  #e@h!.  #.  #.  #.  #..e@h|'e@h(&8e@h,e@h .e@h .# #.# #.# #.# #.# # #.# ### #.# # #.# #.#.###### #.# #.# #.# #.....)..#  #.#  #.  #.  #.  #. e@hEF #..e@he@h&9e@he@h*f@h) 3f@hɺ f@hy f@hȿ f@h f@h Bf@hI f@h f@h f@h ,f@h f@h f@h ,f@hu f@h f@h ,f@h f@hM f@h ,f@hw f@h f@h ,f@h f@hK f@h* ,f@h f@h f@h ,f@h f@hr f@h ,f@h+ f@h f@h ,f@h f@h\ f@h` ,f@h f@hj f@h ,f@h? f@h f@h) ,f@h f@h f@h ,f@hT f@h f@h ,f@hp f@h f@h ,f@h f@h f@h ,f@h f@h ,f@h> f@h L _You now have 18 gold pieces (gained 5).f@hC 3f@h f@h6 f@h ,f@h f@h f@h* ,f@h f@h f@h ,f@h< f@h f@h ,f@hw f@h f@h ,f@ho f@h f@h ,f@hS f@h f@h f@h f@h5 f@h^ f@hv ,f@h f@h f@h ,f@h f@hr f@hQ ,f@h f@hG f@h! ,f@h" f@hi# f@h$ Bf@h% f@h & ,f@hg& f@hN' f@h' ,f@h( f@h( f@hl) ,f@h) f@h+ f@h, ,f@hc, f@h- f@hT. ,f@h. f@h00 f@h 1 ,f@h1 f@h33 f@h!4 ,f@hp4 f@h5 f@hz6 ,f@h6 f@h8 f@h^9 ,f@h9 f@h); f@h; ,f@h< f@h= f@h{> ,f@h> f@h/@ f@hE             .   ...  f@hF #########.....  #.....> 92.0 (43.0)  #.############  #.###### ....  #.##...# ..#  #.##...# #.#  #.##...# #.#   #.##...# ###..   #.##...# ...#f@hJG    #.##...# #.# f@h'K f@hK ,3.0 (44f@hxN f@hP ; _Found a stone staircase leading down.g@h* 3g@h* g@h, g@h- g@h. g@h2 ng@h3 g@h4 ,g@hk5 g@hz7 g@h8 g@h8 g@hS9 g@h> Xg@h%? g@h? g@h@ g@h@ g@hB g@hC g@hD g@hD g@hG R  There is a stone staircase leading down here.g@hG g@hH  _g@hjH g@hRI g@h&J g@hNJ g@hJ g@h,L g@hbM ,g@h$N g@h7P g@hQ Bg@hS g@hU ,g@hHU g@hPV g@hW ,g@hX g@hY g@hZ ,g@h[ g@h` Xg@h;a g@hb ,g@hc g@hOe g@hf ,g@hIg g@h i g@hj ,g@hek g@hl g@hm ,g@hpn g@hq g@hr ,g@hr g@h=t g@h"u ,g@hu g@hx g@hy ,g@hez g@hU{ g@h| ,g@hB} g@h~ g@h Xg@h g@h߈ g@h ,g@hӊ g@h͌ g@h ,g@h7 g@hp g@h ,g@h g@h g@h ,g@h/ g@h Bg@h g@hm g@hi g@h g@h, g@h g@h ,g@h g@hʠ g@hB ,g@hp g@hɦ g@h$ g@h" ,g@h۩ g@h; g@h ,g@h g@hK g@h ,g@h< g@h ,g@h% g@h g@h g@h g@hL g@h? g@h$ g@h g@h/ g@h g@h@ g@h g@h g@h0 g@h g@hK ,g@h g@h g@h ,g@h g@h g@h ,g@hx g@h g@hO g@h{ g@h. g@h g@h- g@hX g@h g@hn g@h ,g@h g@h g@h ,g@h$ g@hJ g@h g@h g@h g@hh g@h ,g@h g@h g@h g@h g@h g@h g@h ,g@h g@hBg@h)g@hjg@hg@hg@h ,g@h? g@h g@h ,g@h( g@htg@h[,g@hg@hg@h,g@hg@hg@h # #............#####.#.# #..... ####............# #.#.# #..... ...#............# #.#.####..... ##.#............# #............ ##.#............# ###...###.... ##.#............# ###.......#  #.#............# ###....##  #.#............###### #....##  #..............@....# ##....#754.0 (61  ###.................# #.....  #.................# #.#.# g@h(! ##########.....)..# #...#. #........# ##.... #.......... #.. #........... #..## #.........:. ##.# #......... #.g@h%g@h%,5.0 (62g@h|)g@h*O _Found a book of Callings.i@hy3i@h2{i@hi@hi@h5i@h,i@h,i@h}i@hi@hX,i@hi@hAi@h,i@h:i@hi@h,i@hi@hi@h,i@h#i@hvi@h,i@hXi@hki@h,i@hۦi@hsi@h,i@hVi@hBi@hyi@hi@h,i@hi@h˵i@h,i@h4i@hi@h,i@hi@hBi@h,i@hi@h׿i@hh,i@hi@hCi@h,i@hfi@hi@hv,i@hi@hi@h ,i@hi@h #.....# #### #.....# ### #.....###### # ##..........### # #.............### ##.....#####.....#. #....###...###..... #..###...ß...###... #.@#...ß...ß...#...73.0 (18 #....ß...<...ß #..#...ß...ß...#.. #..###...ß...###..# #....###...###..† ##.....#####....†@hD(4m#. #......... ##.............### ###.........###i@hi@hE _Done exploring.k@h M########.....####.......# ## #.....###### #.###  #.............##k@h #.....#####.....#...###...###..##...ß...###...ß...ß...#..ß...<...ß..#..#...ß...ß...#...##....... k@hk@hY#4k@h.0) _k@hk@hk@hQ2M.......#########...####.. ## #.....###### #k@h###  ........###.....#####.....#..###...###..##...ß...###...ß...ß...#k@h#....ß...<...ß.....k@h&#........k@hk@h15k@h/k@hFk@hj pM:..# ##.####.......#########...####.. ## #.....###### #k@hKk ###  ........####@....#####.....#..###...###..##...ß...###..#...ß...ß...#...k@hlk 2##.....###k@h%s <6k@h?y k@h2z k@h M...## ##:..# ##.####.......#########k@h? {...####.. ## #.....###### ####  ........####.....#####.....#k@h #....###...###..#..###...ß...###...#....###..k@h k@hL &7k@h k@h k@ha k@hѥ k@h k@h k@h k@h k@h% k@h& k@h  #.# #..## ##.#.........:..# ##.####.#............# #..##..###.....# #.#.....# ####.#.....# ###.#.....###### #.##.k@h" ### #.#.###.##.....#####.....#.#....###...###.#..###...ß...###.k@hE 1#..#...ß...ß...#.#....ß...<...ß.k@hg #..#...ß...ß...#.k@h #..###...ß...###..#k@h e#....###...###..†..†k@hwk@h&8k@h7k@hl@h9#.# #..## ##.#.........:..# ##.####.#............# #..##..###.....# #.l@h/#.....# ####.#.....# ###.#.....###### #.##.### #.#.###.##.....#####.....#.l@h#....###...###.#..###...ß...###.#..#...ß...ß...#.#....ß...<...ß.#..#...ß...ß...#.l@h#..###...ß...###..##.l@h@q#....###...###..†..†.l@hl@hH&9l@hl@hsl@h2#.# #..## ##..##.........:..# ##.####.#............# #..##..##.##.....# #.l@hc3l#.....# ####.#.....# ###...##.....###### #...###.### #...##.###...###.....#####.....#...##....###...###.##..###...ß...###.....#l@h3G#..#...ß...ß...#.....##....ß...<...ß.#l@h3B#..#...ß...ß...#.#..###...ß...###..##.#l@h3^#....###...###..†..†.l@h;l@h;'80l@hR@l@hAl@hihM.## ........## ##..#....:..# ##.####..........##..#########l@h&...####...... ## ###### #####  ........####.....#####.....##....###...###.......##..###...ß...l@hl@hgl@h&1l@hl@hl@hAM##### ##....##..## ........## ##..#....:..# ##.####..........##..#########...####...... ## ###### #####  ........####.....#####.....#...##..#...ß...ß.2l@hK M######)..# #...#.............##### ##....##...## ..........## ##..#l@h͖ .....:..# ##.####..........##..#########...####...... ## ###### ##..### #.............###...#l@h # #....ß...<...l@h l@h &3l@ho l@h l@h cM.............# ######l@h' )..# #...#.......##### ##....##.## ..........## ##..#.......:..# ##.####..........##..#########...####......l@hp + ## ###### ##..........### #...##..#..#...ß...ß.l@h l@h l@hK &4l@h;& l@h' m@h.M....###..# .............# ######)..# #...#.......##### ##....##m@h2.## ...## ##..#.......:..# ##.####..........##..#########...m@h,####...... ###.....###### #...#.. #.##..###...ß...m@h m@h&5m@hDm@hnM##....## ....###..# .............# ######)..# #...#.......##### ##....##.## ...## ##..#m@h*:..# ##.####..........##..#########...####......#.....####...#m@hk3....###...#m@h_m@hL&6m@hm@hjm@h`M#####....## #.# ##....## .....###..# .............m@h# ######)..# #...#.......##### ##....##.## ...## ##..###.####..........##..#########...m@h$#.....# ####......#.....####m@hm@h&7m@hum@hv _You see here a book of Callings.n@h? .....#....## .# #.....##.#.#....... #######.....). n@h...##### ##....###..#....# #...## ## #:#.####.... #..##..#########...... n@h####.....#####....###...###.......# n@h6n@h -8 _n@hn@h7n@hS   #.....###.#....... #######.....). ...##### ##....###..#....# #...## ## #n@h :#.####.......# #..##..#########...... ###n@h S ###...#n@h z....###...##..###...ß...###.....#n@h D n@h <9n@h n@h o@hQM##....## ....###..# .............# ######)..# #...#.......##### ##....##.## ...## ##..#:..# ##.####..........##..#########...####......#.....####...#....###...#o@hao@h'90o@hEo@h^o@hIM#####o@h....## #.# ##....## .....###..# .............# o@h*g######)..# #...#.......o@hIf##### ##....##.## .o@hhL..## ##..###.####...o@h<.......##..##o@h.#######...o@hq#.....# ####......o@h'#.....####o@ho@hw&1o@ho@h  o@h!h_You see here a book of Callings.p@h.X  You pick up a book of Callings and begin reading...p@h&2p@hp@h4= _Unfortunately, you learned nothing new.s@h< .....#....## .# #.....##.#.#....... #######.....). ...##### ##....###..#....# #...## s@ho## ##.####.... #..##..#########...... ####.....#####....###...###.......#s@hD s@hxs@h&3s@hes@hs@h)   #.....###.#....... #######.....). ...##### ##....###..#s@hf ....# #...## ## ##.####.... #..##..#########s@h P...... ###s@h  ###...#....###...##..###...ß...###.....# s@h s@h &4s@h s@hP s@h%  #.#....... #######.....). ...##### ##....###..#....# #...## ## ##.####......s@h\& : #..##..#########...... ### ###...###### ..#.s@h}& ##..###...ß...s@h& "#..#...ß...ß...#.....#s@h& D s@h, s@h/- &5s@h1 s@h2 s@h  #######.....). ...##### ##....###..#s@hǣ ....# #...## ## #..#.####....... #..##..#########s@h ...... ### ###...###### #s@h" 0.....###s@h2 3#..s@hC s@hb #..#...ß...ß.s@h #....ß...<...ß.......# s@h s@h[ &6s@h| s@h t@hp  ...##### ##....###..#..........# #...## ..## #...#.####...... #..##..#########...... ### ###...###### #.....####.....####....ß...<...#..#...ß...ß...#...... t@ht@hG&7t@ht@hv@h' 3v@h v@hq &0v@hƱ v@h2 v@h E _Done exploring.y@hy@hZInventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)y@h c - a ring of see invisible Potions (go to first with !)  b - a potion of magic  d - a smoky coppery potion y@h94 e - 2 metallic purple potions@hf gc - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.@h @h5 @h #........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1@h9 #..@..###### #...# Noise: ---------  Time: 797.0 (0.0)##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...##....###...###.......##..###...ß...###.....# #..#...ß...ß...#.....#@h^  #....ß...<...ß.......#@h  #..#...ß...ß...#......  _Done exploring. _You see here a book of Callings. @h _You see here a book of Callings.  You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new. @h 0_Done exploring.@hi @h +5 (0.5@h @h 8 _c - a ring of see invisible (worn)@h})@h8,,Inventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a ring of see invisible (worn) Potions (go to first with !)  b - a potion of magic @h,^ d - a smoky coppery potion  e - 2 metallic purple potions@h@h@hsr#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================@h #............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)@ha##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...#@h#....###...###.......##..###...ß...###.....# #..#...ß...ß...#.....#@hΏ #....ß...<...ß.......# #..#...ß...ß...#......@h+  _You see here a book of Callings. _You see here a book of Callings.  You pick up a book of Callings and begin reading... @h_Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)@hJ@h@hÛ@h@h Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ@hg ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes@hy =Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u@h r  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen@h;  % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour @h_  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession @h XExtended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: @h Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase @h / Dir., Shift-Dir.: long walk;: examine occupied tile and@h#  @ho* Dir., Ctrl-Dir. : attack without movepickup part of a single stack@h^ @h v  x: eXamine surroundings/targets@h  Autofight:X: eXamine level map (X? for hel[?7lp[?7h@hn  Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h@hg( B  moving if necessaryin view@h  @h  @h) Shift-Tab, p : trigger quivered action; |: toggle view layers@h_  @h~  if targeted, aims atCtrl-O : show dungeon Overview@hq@hf  nearest monsterCtrl-A : toggle auto-pickup@hHj@h  @hY  @h ~ Item types (and common commands)Inventory management:@h   @hZ ) : hand weapons (wield)i : show Inventory list@h   ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)@h  [ : armour (Wear and Take off)(press twice for pick up menu)@hf @hX$  @h$? : scrolls (read)d : Drop an item@hZ@h'  @ha  ! : potions (quaff)d#: Drop exact number of items@hr @h  @h$ # = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7h@h)  " : amulets (Put on and Remove)@h=}  % : talismans (eVoke)Item Interaction:@h  / : wands (eVoke){ : inscribe item@h)w  @hqw>: : books (Memorise, zap, Zap,f : Fire the currently quivered action@h @h& pick up to add to library)F : select an item and Fire it@hP  | : staves (wield)Q : select action to be Quivered@h]  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h@he@hk*  $ : gold ($ counts gold)q : Quaff a potion@h@hm  0 : the Orb of Zotr : Read a scroll@h@hO  Carry it to the surface and win! w : Wield an item (- for none)@h_r  ' : wield item a, or switch to b@hi  @h?iOther Gameplay Actions:(use = to assign slots)@h^ @h @ha : use special Ability (a! for help) v : attack with wielded item@h4b  @hxbz : cast spell, abort without targets V : eVoke wand and miscellaneous item@hp  Z : cast spell, no matter what@he/c : Equip or Unequip an item@h\o  I : list all memorised spells@h\W/T : Wear or Take off armour@h}0 @hK   @h:L M : Memorise a spell from your library P/R : Put on or Remove jewellery@h @h:@h@h:@hA@hr@h@h@h@h( #M@h @h%Mnearest monsterCtrl-A : toggle auto-pickup@hIMif targeted, aims atCtrl-O : show dungeon Overview@hMShift-Tab, p : trigger quivered action; |: toggle view layers@hpFKMmoving if necessaryin view@h@hR MTab: attack nearest monster, Ctrl-X : list monsters, items, features@h @hXMAutofight:X@hVp: eXamine level map (X? for help@hVMx: eXamine surroundings/targets@hM* Dir., Ctrl-Dir. : attack without movepickup part of a single stack@hM/ Dir., Shift-Dir.: long walk;@hގ9: examine occupied tile and@h"@hMCtrl-W : set Waypoint</> : use staircase@h@h MCtrl-F : Find itemsO/C : Open/Close door@h _ MG: interlevel travelDungeon Interaction and Information:@h hMo: auto-explore@hP MExtended Movement:E : display experience info@h zM$ : display gold in possession@hې M when 100 turns over (numpad-5)" : display worn jewellery@h9 M and Magic are already full, stops [ : display worn armour@hn M something is detected. If Health } : show runes collected@h M Health or Magic become full orM : show your spell library@h7f M5 : rest and long wait; stops when\ : show item knowledge@hU +M. : wait a turn (also s, Del)A : show Abilities/mutations@hiMRest:^ : show religion screen@hrM% : character overview@hVM1 2 3 b j nm : show skill screen@hްM/|\/|\@ : display character status@hJi@h @hi#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11@hInt: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...##....###...###.......##..###...ß...###.....#@hc #..#...ß...ß...#.....# #....ß...<...ß.......# #..#...ß...ß...#......@h+  _You see here a book of Callings. _You see here a book of Callings.  You pick up a book of Callings and begin reading... @h_Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)@hx@h@h]@h@h@hADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) @hH_Dungeon (1/15)@h@hr#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================@h'#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14@hR #.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)@hw##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...#@hH#....###...###.......##..###...ß...###.....# @hg#..#...ß...ß...#.....# #....ß...<...ß.......#@h #..#...ß...ß...#......  _You see here a book of Callings. @h_You see here a book of Callings.  You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new. _Done exploring. @hc#_c - a ring of see invisible (worn)@h@h@h@hɼDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump@h"F.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudes@hdI.Targeting /: Lookup descriptionJ.Religion Q: FAQ@hK.Mutations V: Version informationL.@hLicence, Contact, History !: Display diagnosticsM.@hʽMacros, Options, Performance Home: This screenN.@hlPhilosophy1.List of Character Species@h 2.List of Character Backgrounds3.@h1List of Skills4.List of Keys and Commands5.@hRaInscriptions6.Dungeon sprint modes@hyyMovement:Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:@hyCtrl-Q : Abandon the current character7 8 9 y k uand quit the game\|/\|/4-5-6h-.-l@h2zPlayer Character Information: /|\/|\@ : display character status1 2 3 b j nm : show skill screen % : character overview Rest:@hTz_^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations @h}z5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full or@hzM : show your spell library  something is detected. If Health } : show runes collected @hz% and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery@hz[ $ : display gold in possession @hzExtended Movement: E : display experience info @h{o : auto-explore G : interlevel travel@h5{Dungeon Interaction and Information: Ctrl-F : Find items @hh{O/C : Open/Close door Ctrl-W : set Waypoint @h{ </> : use staircase / Dir., Shift-Dir.: long walk@h{T; : examine occupied tile and@h@h@h@#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7@hP========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14@hb#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal@h ##.....#####.....#...##....###...###.......#@hf#..###...ß...###.....# #..#...ß...ß...#.....#@h* #....ß...<...ß.......# @hME#..#...ß...ß...#......  @hp_You see here a book of Callings. _You see here a book of Callings.  You pick up a book of Callings and begin reading... @h_Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)@h@h@h.@hP@hi @h@s Level 1 of the Dungeon<>>>(Press ? for help)###.................# #.....###..###.........#.######.................# #.#.#..........#.......#.###########.....)..# #...#..........#.......#.####........##### ##....###..###.........#...##............# #...## #..# ##........###.##............# #..## ##..## ##.#####.# #.##............# ##.####....####..####.# #.##............# #..##..##..##........# #.#########.....# #..............####### #.#@h t *#.....# ####.......#...##.##.....####...#.#...##.##..@..###### #...#..÷..#########.###..........### #...##..............##.............###...##...##############.....#####.....#...##......##....###...###.......###..##.############..###...ß...###.....# #...............##..#...ß...ß...#.....# #.#.#..########.##....ß...<...ß.......###.#......######.##..#...ß...ß...#.........#.#..#.#......##..###...ß...###..##.#####.##...#.#######....###...###..†..†.......###.>#.###.....#####....†#.#######.# ##.#.#AhAhAh|AhQ5 AhS Ah3M Ah AhF r#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7======================== Ah #............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1 Ah] #..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...##....###...###.......##..###...ß...###.....# #..#...ß...ß...#.....# Ah / #....ß...<...ß.......# #..#...ß...ß...#......   Ah _You see here a book of Callings. _You see here a book of Callings.  You pick up a book of Callings and begin reading...  Ah. d_Unfortunately, you learned nothing new. _Done exploring.  AhX *_c - a ring of see invisible (worn) Ah Ahr Ah Ahr AhDDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG. Ah Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5. AhfaInscriptions6.Dungeon sprint modes AhcCMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest:  Ah6^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement: AhJE : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk AhS;: examine occupied tile and Ah_ Ah. Ah@#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7 Ah========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0) Ah##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...# AhH#....###...###.......##..###...ß...###.....#  Ah#..#...ß...ß...#.....# #....ß...<...ß.......#  Ah#..#...ß...ß...#......  _You see here a book of Callings.  Ah_You see here a book of Callings.  You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new.  Ah+Y_Done exploring. _c - a ring of see invisible (worn) Ah Ah  Ah Ah!AheEVisible Features (select to target/travel, [!] to examine) Features  a - (<) a staircase leading out of the dungeon#Ah1/sexamine, [!] to target/travel#Ah starget/travel, [!] to examine$Ah>sexamine, [!] to target/travel$Ah starget/travel, [!] to examine%Ahrsexamine, [!] to target/travel%AhA %AhwC ltarget/travel, [!] to examine&Ah &Ah &Ah ~#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod&AhJ #............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================&Ah #............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14&Ah2 #.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...#&Ah #....###...###.......##..###...ß...###.....# #..#...ß...ß...#.....# #....ß...<...ß.......# &Ah #..#...ß...ß...#......  _You see here a book of Callings. _You see here a book of Callings.  You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)&Ah &#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================#............# #..##..##. AC: 2&AhR Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded&Ah #.............###...# Cast: Summon Small Mammal##.....#####.....#...#&Ahϩ H#....###...###.......##..###...ß...###.....# &Ah[ #..#...ß...ß...#.....# #....ß...<...ß.......# #..#...ß...ß...#...... You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new. _Done exploring. &Ah _c - a ring of see invisible (worn)  Press: ? - help, v - describe, . - travelA staircase leading out of the dungeon.)Ah Visible Features (select to target/travel, [!] to examine) )AhFeatures  a - (<) a staircase leading out of the dungeon)Ahw #........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================)AhD H#............# ##.####.... Magic: 7/7========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded)Ah #.............###...# Cast: Summon Small Mammal##.....#####.....#...##....###...###.......##..###...ß...###.....# #..#...ß...ß...#.....# #....ß...<...ß.......# #..#...ß...ß...#......)Ah  You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)  Press: ? - help, v - describe, . - travelA staircase leading out of the dungeon.)Ahv #........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================)Ah #............# ##.####.... Magic: 7/7========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14)Ah` b#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal)Ah ##.....#####.....#...##....###...###.......##..###...ß...###.....# #..#...ß...ß...#.....# #....ß...<...ß.......# #..#...ß...ß...#...... )Ah \You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)  Press: ? - help, v - describe, . - travelA staircase leading out of the dungeon.*Ahhz] Visible Features (select to target/travel, [!] to examine) Features  a - (<) a staircase leading out of the dungeon/Ah#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11/Ah@Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded/Ah/#.............###...# Cast: Summon Small Mammal##.....#####.....#...##....###...###.......##..###...ß...###.....#/AhH #..#...ß...ß...#.....# #....ß...<...ß.......# #..#...ß...ß...#...... You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new. /Ah_Done exploring. _c - a ring of see invisible (worn)  Press: ? - help, v - describe, . - travelA staircase leading out of the dungeon./AhD#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11/Ah'Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:1#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...##....###...###.......##..###...ß...###.....# /AhΘ.#..#...ß...ß...#.....# #....ß...<...ß.......# #..#...ß...ß...#...... You pick up a book of Callings and begin reading... _Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)  Press: ? - help, v - describe, . - travelA staircase leading out of the dungeon.0AhZ ]<. _Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)  Press: ? - help, . - travel  You can't see that place.  [the floor.]1Ah@ <., v - describe, . - travelA staircase leading out of the dungeon.1Ahe c.<The floor.2AhmTß.  A granite statue.4Ah"N#........##### ##....###..# Mazzy the Caller#............# #...## #..# Demigod#............# #..## ##..# Health: 20/20 ========================#............# ##.####.... Magic: 7/7========================#............# #..##..##. AC: 2Str: 9########.....# #......... EV: 11Int: 17#.....# ####...... SH: 0Dex: 14#.....####...# XL:  2 Next: 27% Place: Dungeon:14AhO:#..@..###### #...# Noise: ---------  Time: 797.5 (0.0)##..........### #...# -) Nothing wielded#.............###...# Cast: Summon Small Mammal##.....#####.....#...##....###...###.......##..###...ß...###.....# #..#...ß...ß...#.....# #....ß...<...ß.......# #..#...ß...ß...#......  _Unfortunately, you learned nothing new. _Done exploring. _c - a ring of see invisible (worn)  Press: ? - help, v - describe, . - travelA granite statue.4AhU4AhW. _4AhM######)..# #...#.............##### ##....##...## .....## ##..#..##.####..........##..#########...####...... ## ###### ##..### #.............###...## #....ß...<...4AhW4Ah28.5 (1 _4Ah4AhJ5AhBM.............# ######)..# #...#.......##### ##....##.## ....## ##..#...##.####..........##..#########...####...... ## ###### ##..........### #...##..#..#...ß...ß.5Ah5AhL&95Ah5Ah5AhRBM....###..# .............# ######)..# #...#.......##### ##....##.## ..## ##..#..##.####..........##..#########...####...... ###.....###### #...#.. #.##..###...ß...5Ah65Ah(8005Ah5Ah=5Ah9M##....## ....###..# .............# ######)..# #...#.......##### ##....##.## ..## ##..###.####..........##..#########...####......#.....####...#....###...#5Ah^B<15Ah;J5AhK5AhY4M#####....## #.# ##....## .....###..# .............# ######)..# #...#.......##### ##....##.## ..## ##..###.####..........##..#########...#.....# ####......#.....####5Ah5Ah&25Ahm5Ah5Ah.###### #....## ##....# ##....## #....# #.....###...# #.#.##.....)..# #...# #.##### ##....###.. #.# #...## #.. #.# #..## ##.. #.# ##.#### #.# #..##..## #.....# # #.....# #### #.....# ###... #.....###### #...5AhX5 ##..........### #... #......###... ##.....#####.....#...5Ah%5Ah&35AhJ5AhH .###### #....## ##.# ##....## #.# #.....###.# #.#.##.....)..# #...# #.##### ##....### #.# #...## # #.# #..## ## #.# ##.#### #.# #..##.. #.....# # #.....# #### #.....# ### #.....###### # ##..........### # #......### ##.....#####.....#5Ah7P <45AhW 5AhY 5Ah #.###### #....## ##.# ##....## # #.# #.....### #.# #.#.##.....)..# #...# #.##### ##....### #.# #...## # #.# #..## ## #.# ##.#### #.# #..##.. #.....# # #.....# #### #.....# ### #.....###### # ##..........### # #.......### ##.....#####.....#5Ah 5AhV &55Ah 5Ah| 5Ah) .#.###### #....## .# ##....## #.# #.....  #.# #.#.#  ##.....)..# #...# #.##### ##.... #.# #...##  #.# #..##  #.# ##.#### #.# #..## #.....# #5Ah- T #.....# #### #.....# ### #.....###### # ##...### # #....### ##.....#####.....#5Ah^ 5Ah &65Ah 5Ah2 5Ah e#.#.###### #....## #.# ##....###.# #..... #..# #.#.# ##.....)..# #...# #.##### ##.... #.# #...## #5Ah .# #..##  #.# ##. #.# #..## #.....# # #.....# #### #.....#  #.....######  ##..........###  #....... ##.....#####.....5Ah+5Ah&75Ah 5Ah 5Ahi[ #.#.###### #....##  #..# ##....  ###........# #..... #...# #.#.# ##.....)..# #...# #.##### ##.... #.# #... #.# #..## #.# ##. #.# #.. #.....# # #.....# #### #.....#  #.....###### ##..........### #. ##.....#####5Ahc5Ahc&85Ahi5Ahj5Ah  #.#.###### #.... #..# ##.... ###..# # #..# #.#.# ##.....)..# #...# #.##### ## #5Ah.# #... #.# #.. #.# ##. #.# #.. #.....# #5Ahl #.....#  #.....# #.....###### ##. #. ##.....#####5Ah<95Ah5AhT78 M ###......#####....#...###...................##########)..# #...###### #..##.#.......########.....# #......#5Ah5Ah'105Ah" 5AhN 6Ah5M#####........ ###......#####....#.........###....................##########)..# #...###### #.6Ah.##.##............# #..6Ah6Ah2&16Ah;%6AhG&6AhΒM.###...### #####....... ########....#........####.........................##########)..# #...#6AhU##### #..#............# ##.#.....#6Ah|6Ah&26Ah6Ah6AhM........ .###...### #####....... ########....#..####........................##########)..# #...###### #.#............# #..#..6Ah6Ah"&36Ah6Ah!6AhM..#.####........ .###...### #####....... ########....#..###..............@...##########)..# #...###### ##............# #...... 6Ah͕6AhR&46Ah\6Ah6AhM### ..#.####........ .###...### #####....... ########....#..###..................##########)..# #...##........##### ##...########...6Ah6Ah&56Ah?6Ah6Ah 7.####.# #.#.# #.#.# #.#.#### ..##.#.# # ..##.#.# ###...####.#.# ### #.#.#6Ah ; ###.... #.#.###### #.... #.# ## ###.# # #.# #.#. 6Ah #.....)..# #... #.##### ## #.# # #.# #.. #6Ah> .# ##. #.# # 6Ahi R#.....# #6Ah0 6Ah &66Aho 6Ah_.####.# #.#.# #.#.# #.#.####.##.#.# #.##.#.# ###...####.#.# ### #.#.# ### #.#.###### # #6Ahz0.# ## ###.# # #.# #.# #.....)..# # #.##### ## #.# # #.# # #.# ## #.# # #.....# #6Ah6Ah4&76Ah6Ah7Ah #...####.# #.#.# #.#.# #.#.#### #...##.#.# # #...##.#.# ###...####.#.# ### #.#.# ### #.#.###### # #7Ah%.# ## ###.# # #.# #. #.....)..# # #.##### ## #7AhN.# # #.# # #7Ahr_.#  #.#7Ah7 #.....#7Ah57Ah&87Ah 7Ah7AhX#...####.# #.#.# #.#.# #.#.#### ##...##.#.# #  #...##.#.# ###...  ######.#.# ### #.#.# ### #.#.###### # #.# ## ###.# # #.# # #.....)..# # #.#####  #..# #..7Ahd# #...# #........#  #.....#7AhG7Ahj&97Ah7Ah7Ah'y.##...####.# #.#.# .#.# #.#.#...##.#.# # #...##.#7Ah"(7.# ###... ######.#.# ### #.#.#7Ah( ### #.#.###### # #.#  ###.#  #.#  7Ah(#.....)..#  #..##### #..7Ah)H.# #....#7Ah3)8 #.....#7AhU)< #......# 7Ahy)J #.....#7Ah17Ah17Ah1 207Ah>77Ah-97AhN#.##...####.# #.#.# #.#.# #.#.#...##.#.# # #...##.#.# ###... ######.#.# ### #.#.#  #.#.######  #.#  ###.# #.# #.....)..# #.....##### #....# #.....#  #.....#  #.#  #.....# 7Ah7Ah&17Ah7Ahk7Ah"  #.##...####.# #.#.#  #.#.# #.#.  ####...##.#.# # #...##.#.# ### ######.#.# ### #.#.#  #.#.###### #.# ###.# #.# #.....)..# #........ #.... #. #. #. #.....7AhD'7Ah'&27Ahe,7Ah-7Ah #.##...####.# #.#. #.#.# #.#. ####...##.#.# # #...##.#.# ### ######.#.#  #.#.#  #.#.###### #.# ###.# #.# #.....)..# #........ # # # #7AhD #7Ah37Ah&37Ah7Ah>7Ah( #.##...####.# #.# #.#.# #.# ####...##.#.# # #...##.#.# ### ######.#.# 7Ahz  #.#.# #.#.###### #.# ###.# #.# #.....)..# #.7AhR # #7Ahn # # 7Ah(#7Ah&7Ah'&47Ah`-7Ah.7Ah #.##...####.# #. #.#.# #. ####...##.#.# # #...##.#7Ah .#  ######.#.#  #.#.# #.#.###### #.# ###7AhUR.# #.#7Ah} #.....)..# #7Ah[. # #7Ah # # #7Ah7AhƠ&57Ah7Ah^7Ahu #.##...####.# # #.#.# # ####...##.#.# # #...##.#.#  ######.#.# #.#.# #.#. #. ###. #. #.....).. #. # # # # #7Ahi7Ah<&67Ah}#7Ah$7Ah7Ah%7Ah7Ah7AhK7AhL7AhQ7AhKR7Ahժ7AhB7Ahа7Ah8Ah,38Ah8AhW<08AhC8Ah2= _Done exploring.8Ah 8AhZ 8Ah 8Ah U _There's nothing to open nearby.:Ahp 4:Ah :Ah H _No target in view!;AhQ 4;Ahӌ ;Ah H _No target in view!;Ah_ _No target in view!>Ahk>Ahfm Your spells (describe)TypeFailure Level >Ahma - Summon Small MammalSummoning3%1  b + Call ImpSummoning5% 2 >AhmSelect a spell to describe[!]/[I] toggle spell headers@Ah^@Ahs@Ah2#.##...####............# # Mazzy the Caller#.........#............# # Demigod####...##.#............# # Health: 20/20 ========================#...##.#............# # Magic: 7/7========================######.#............#AC: 2Str: 9@Ah>@#.#............#EV: 11Int: 17#.#............##### SH: 0Dex: 14#................... XL:  2 Next: 27% Place: Dungeon:1###@................ Noise: ---------  Time: 826.5 (0.0)#................. -) Nothing wielded##########.....).. Cast: Summon Small Mammal#........#........#........ #........ #........ ########.  _A granite statue. _Done exploring. _There's nothing to open nearby. @Ahn_No target in view! _No target in view! _No target in view!@Ah@Ah@Ah @Ah"AAhqAAh tInventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn) AAh^tfJewellery (go to first with "=)  c - a ring of see invisible (worn) Potions (go to first with !)  b - a potion of magic  d - a smoky coppery potion AAht4 e - 2 metallic purple potionsCAh.6 CAhA9`#.##...####............# # Mazzy the Caller#.........#............# # Demigod####...##.#............# # Health: 20/20 ========================CAh9#...##.#............# # Magic: 7/7========================######.#............#AC: 2Str: 9#.#............#EV: 11Int: 17#.#............##### SH: 0Dex: 14#................... XL:  2 Next: 27% Place: Dungeon:1###@................ Noise: ---------  Time: 826.5 (0.0)CAh :1#................. -) Nothing wielded##########.....).. Cast: Summon Small MammalCAh,:m#........#........#........ #........CAhL:p #........ ########.CAhi:[  _A granite statue. CAh:|_Done exploring. _There's nothing to open nearby. CAh:r_No target in view! _No target in view! CAh:3_No target in view!CAh?CAh?CAhCCAh'EDAh` DAhV   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0    -1   f + Spellcasting 1.9  34%  -2  DAh G         b - Unarmed Combat   0.0    -1   g + Summonings4.1  55%  -1  DAh" n                DAh] J c + Armour   0.0    -1      d + DodgingDAh (1.9   6%  -1      e + StealthDAh† `1.7   5%   0          DAh         DAh!         DAhP n    DAh             DAh         DAh         DAh%         DAhT n    DAh         DAh The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] HelpDAh *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsEAh`SEAhBYEAh^`#.##...####............# # Mazzy the Caller#.........#............# # Demigod####...##.#............# # Health: 20/20 ========================EAh:_#...##.#............# # Magic: 7/7========================######.#............#AC: 2Str: 9EAhb_a#.#............#EV: 11Int: 17#.#............##### SH: 0EAh_Dex: 14#................... XL:  2 Next: 27% Place: Dungeon:1EAh_{###@................ Noise: ---------  Time: 826.5 (0.0)#................. -) Nothing wieldedEAh_##########.....).. Cast: Summon Small Mammal#........EAh_#........#........ #........ #........EAh'` ########.  _A granite statue. EAhR`_Done exploring. _There's nothing to open nearby. _No target in view! EAhx`l_No target in view! _No target in view!EAhdEAhCeEAhiEAh kFAhq FAh Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents FAhH 'obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsFAh C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills FAh #: Browse character dumpF.Monsters FAh< ~: Macros helpG.Items FAhb &: Options helpH.Spellcasting FAh %: Table of aptitudesI.Targeting FAh /: Lookup descriptionJ.FAh NReligion Q: FAQFAh K.Mutations V: Version informationFAh XL.Licence, Contact, History FAh2 !: Display diagnosticsM.FAhU Macros, Options, Performance Home: This screenN.FAhv lPhilosophy1.List of Character SpeciesFAh ^2.List of Character BackgroundsFAh O3.List of SkillsFAh 4.List of Keys and Commands5.FAh MInscriptions6.FAh Dungeon sprint modesGAhMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query oGAhIn) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ GAho4-5-6h-.-lGAhIPlayer Character Information: GAhr/|\ /|\@ : display character status GAhk1 2 3 b j nm : show skill screen GAh% : character overview Rest: GAh^.^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orGAhSM : show your spell library GAh something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour GAh when 100 turns over (numpad-5)" : display worn GAhjewellery$ : display gold in possession Extended Movement:GAhmE : display experience info oGAhN: auto-explore GGAh6o: interlevel travelDungeon Interaction and Information: GAhbCtrl-F : Find itemsO/C : Open/Close door Ctrl-W : set WaypointGAh_</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andIAh<IAhCIAhLJ`#.##...####............# # Mazzy the Caller#.........#............# # Demigod####...##.#............# # Health: 20/20 ========================IAhJ#...##.#............# # Magic: 7/7========================######.#............#AC: 2Str: 9#.#............#IAhJ.EV: 11Int: 17#.#............##### SH: 0Dex: 14IAh%K#................... XL:  2 Next: 27% Place: Dungeon:1###@................ Noise: ---------  Time: 826.5 (0.0)#................. -) Nothing wielded##########.....).. Cast: Summon Small MammalIAhK8#........#........#........ #........ #........ ########.  _A granite statue. IAhK_Done exploring. _There's nothing to open nearby. _No target in view! IAhKl_No target in view! _No target in view!IAhQIAhQIAhWIAhXIAh IAh3 Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsIAhآ C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items IAh; z&: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionIAh J.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.IAh> Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of SkillsIAhŤ 4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesPAhjiCrawl Quick-Start Guide ======================= Copyright 1999 Linley Henzell PAhiSo, you want to start playing Crawl straight away without bothering with the manual? Read this, the guide to starting Crawl with a minimum of preparation. I suggest printing it out and following its instructions while playing your first few games (you can also press `?` twice while playing for a list of commands). You should also try the tutorial mode; it only takes a few PAh jkminutes. When you get some more time, you can read `crawl_manual.txt` in the docs/ PAh2jWdirectory for more detailed information. INTRODUCTION TO CRAWL PAhfj--------------------- Crawl is a large and very random game of subterranean exploration in a fantasy world of magic and frequent violence. Your quest is to travePAhjol into the depths of the Dungeon (which is different each time you play) and retrieve the Orb of Zot.QAh   QAhYh RAh\e Crawl is an RPG of the `rogue-like` type, one of the descendants of Rogue. ItsRAhJb  graphics are simple but highly informative, designed to be understood at aRAhs`  glance, and control is exercised largely through one-keystroke commands.RAh  RAhl# STARTING OUTRAh$  ------------RAhGh  RAh2d After starting the program you will be greeted with a message asking for yourRAh5cg  name. Don't spend too much time over this, as your first character will **not**RAh>  last very long (sorry, but it's true).RAh  RAh` Next you are given menus of species and backgrounds from which to choose.RAh/ub  A mountain dwarf, minotaur or troll Fighter is a good bet. Elves are quiteRAh e  fragile, humans are pretty average at everything, and the weirder species areRAhxof  mostly too tricky for beginning players. Finally, you may be given a choice ofRAh  RAh)weapons. I suggest an axe (axes are fun).RAhj RAhBj RAhP Now you are in the game. The game screen has three parts:RAh   RAh c - the Map takes up the upper left part of the screen. In its very centre isRAhx~ g  the `@` sign (or player doll tile) which represents You. The bright parts ofRAh b  the Map are the parts you can see, while places which you have visited RAhy H  before but cannot currently see are darkened.RAh f  - the Message box is the large part of the screen below the map. It describesRAh SAhZ  events as they happen and asks you questions from time to time.SAhvZSAh  SAhI- the Stats area (to the right of the Map) contains various indicators ofSAh/5  your health and abilities.SAh8  SAh:,  EXPLORINGSAhȢ !  ---------SAh\   SAhQ f Try walking around, using either the numeric keypad (try numlock off and on) orSAhW r  the Rogue (`hjklyubn`) keys. Pressing `o` will activate auto-explore, which wil[?7ll[?7hSAh g  move until an enemy is seen, or some other notable event (e.g. finding a set ofSAhfR '  stairs) occurs.SAh   SAhK e If you want to know what a certain character on the screen represents, you canSAhm e  use the `x` (examine) command to get a short description, and then `v` to getSAhTF  SAhFOmore information. You use the `O`, `C` commands to open or close doors, and theTAhœfAhM M  `<` (up) and `>` (down) commands to climb staircases.fAhgAh  gAh/gAh| e The Dungeon gets more dangerous (but more interesting!) as you go down. If yougAh gAhm `  get lost you can access a map of the whole level you are on with the `X`gAh =  command, which uses the whole screen.gAhc  gAh ITEMShAh  -----hAh*qAh  qAhʙ qAh a After walking around for a while, you will no doubt come across some itemsqAh2 d  lying around (you may come across some monsters as well; for help in dealingqAhd  with them skip to the Monsters section). You can pick up items with the `g` qAha] (get) or `,` commands and drop them again with `d` (drop), and the `i`qAh`  (inventory) command shows you what you're carrying. While examining yourqAh?e  inventory, press any item's key to see more information about it, and to listrAh }+  available commands.rAh  rAh{B There are several different types of items:rAhR  rAhsAhPc - **Weapons**, represented by the `)` sign. Wield them with the `w` (wield)sAhsAhx#  command.sAhb  - **Armour** (`[`). Wear it, or take it off, with the `W` (Wear) command.sAhlOf  Heavier armours give more protection, but may hamper your ability to dodge,sAh?  cast spells, or fire ranged weapons.sAh'e  - **Ammunition** (which has the `(` sign). Throw it with `f` and `F` (fire).sAh(_  - **Wands** (`/`), **Scrolls** (`?`) and **Potions** (`!`) can be verysAh# e  valuable, but have limited uses (scrolls and potions can only be used oncesAhä e  each, wands contain only a certain number of charges). Wands are e`V`oked,sAh] d  scrolls are `r`ead and potions are `q`uaffed. Unfortunately, you won't atsAhc d  first know what a scroll or potion does; it will only be described by itssAh*W r  physical appearance. But once you have used, for example, a potion of curing[?7l,[?7hsAh R  you will in the future recognise all potions of curing.sAhef tAhr  - **Rings** (`=`) and **Amulets** (`"`) provide various mostly-helpful effects[?7l.[?7htAhۭtAh: Y  They are put on with `P` (put on) and can be removed with `R`.tAh M  - **Money** (`$`) can be used to buy stuff in shops.tAh!   tAhw e There are a few other types of items, but you will discover these as you play.tAh   tAhp  MONSTERStAh,  --------tAh   tAhW"c You will also run into monsters (most of which are represented by letters oftAhԞ  tAhLthe alphabet). You can attack a monster by trying to move into the square ittAhva  is occupying. Pressing Tab will automatically move toward & attack nearbyuAh?!  monsters.uAh  uAh5d When you are wounded you lose hit points (displayed near the top of the statsuAh^  list); these return gradually over time through the natural process ofuAhjD  healing. If you lose all of your hp you die.uAhA  uAheP To survive, you will need to develop a few basic tactics:uAhQ  uAhnLe - Rest between encounters. The `s`, `.`, delete or keypad-5 commands make youuAhYd  rest for one turn, while pressing `5` or Shift-and-keypad-5 make you restuAh8W  for a longer time (you will stop resting when fully healed).uAhc  - Never fight more than one monster if you can help it. Always back into auAhqK  corridor so that they must fight you one-on-one.uAhf  - Consumable items like scrolls and potions won't do you any good when you'reuAhnkd  dead, and most are more effective when used at the start of a tough fightuAhg  than when you're near death. Try identifying some ahead of time by 'wasting'uAhfA  one from a stack while in a safe spot.uAh2`  - Remember to use projectiles before engaging monsters in close combat.uAh.D c  - Learn when to run away from things you can't handle - this is important!uAh) ]  It is often wise to skip a dangerous level. But don't overdo this.uAh vAh&  vAh vAhvAhwvAh*9vAhްvAh2 vAh_ vAhN vAh vAh vAhb vAh@< vAhL vAh9 vAh vAhvAhrvAh wAhw` wAhg wAhm `#.##...####............# # Mazzy the Caller#.........#............# # Demigod####...##.#............# # Health: 20/20 ========================wAh_n F#...##.#............# # Magic: 7/7========================######.#............#AC: 2Str: 9#.#............#EV: 11Int: 17#.#............##### SH: 0Dex: 14wAhn #................... XL:  2 Next: 27% Place: Dungeon:1###@................ Noise: ---------  Time: 826.5 (0.0)wAhn 1#................. -) Nothing wielded##########.....).. Cast: Summon Small MammalwAhn 5#........#........#........wAho  #........ #........ ########.wAh(o [  _A granite statue. wAhNo |_Done exploring. _There's nothing to open nearby. wAho _No target in view! _No target in view! _No target in view!wAht wAh{ wAh wAh xAh #####...###........####...#########.. ######xAh#..###...............#########).......xAhxAh27.5 (1 _xAh5xAhxAh* ..... #####...###........####...########. #.######..xAhz ###...............#########)xAh xAh) &8xAh xAh xAhg KM##########.#.#..... #####...###........####...###### #.#######..xAhg p###.................xAhfn xAhn &9xAh t xAhu xAhs M #.....#.##############.#.#..... #####...###xAh ........####...###### #######...................#xAh xAhi xAh '30xAh xAh xAhB M###....... #.....#.##############.#.#..... #####...###........####...###### #.#............#####xAhH xAhH &1xAhO xAhU M #.#.######....... #.....#.##############.#.#..... #####...###........xAh ####...#######.#............##########xAh= xAh &2xAh xAhL xAh; -M##.#.... #.#.######....... #.....#.##############.#.#..... ###xAht; ##...###........####...#######.#............##........xAhA xAh%B &3xAh9N xAh YM..#######.#.... #.#.######....... #.....#.##############.#.#..... #####...###........xAh ####...##.#............# ##........xAh( xAh &4xAh. xAh{ xAhXTvM###...........#######.#....xAhTy #.#.######....... #.....#.####xAh"U$##########.#.#..... #####...###........####...##.#............# #.........xAh[xAhs\&5xAh2gxAhtM############.#######...........#######.#.... #.#.######....... #.....#.##############.#.#..... #####...####.........#............# ##........xAhxAhH&6xAhuxAhyAh0yAh 1yAhV6yAh7yAhyAhyAhyAhYyAhm(yAh(yAhr-yAh.yAh.4yAh6yAhyAhP4yAh#yAhyAh|yAh|yAhyAhyAhyAh7yAhyAhĤ   #...........##..######.#.... #.#.#####..........#.###############.#.#.................####### ........yAh: #........#................... yAh <7yAh yAh yAh ...##..######.#.... #.#.#####..........#.###############.#.#.................####### ........###...##.........###................. yAh<8yAhyAhyAhO  #.#.... #.#.#####..........#.###############.#.#.................####### ........###...## #........#................. yAh yAhV9yAhyAhzAhH:  #.#.#####..........#.###############.#.#.................####### ........###...## ### #........##########.....).. zAhNzAhO'40zAhUzAh`VzAh ##..........#.###############.#.#.................####### ........###...## ### ##########........ zAh0zAh&1zAhzAhzAh. ....#.###############.#.#.................####### ........###...## ### #####........ zAh<2zAhzAhCzAh ###########.#.#.................####### ........###...## ### ####......##........ zAhG<3zAhR#zAh]$zAh{ ..............####### ........###...## ### ####zAh{#.......####........ zAhzAh2&4zAh҈zAh]zAh|  ####### ........###...## ###  ##.#####.......## #........ zAhzAh*&5zAhzAhozAhUW## ........###...## #####  #..####......###zAhpV #########.....) .#######zAh]zAh]&6zAhhzAhjzAhg ........###...## #####  #.#zAh#####.......### #########.....) zAh.zAh -#.zAh(D zAhYzAh&7zAhzAhzAhMzAhANzAhwTzAh[zAh[zAhdzAh)fzAh@QzAh{ 4zAh zAh. zAh zAh zAh zAh@ zAh zAh zAh` zAh zAh M##...###........####...#########.# #.######zAh #..##...............#########)#........zAhV zAh &8zAh zAh zAhe 4zAh zAh {Ah{Ahc{Ah{Ah4{Ah{Ah# {Ahԛ4{Ahp{Ah{Ah4{Ah{Ah{Ahs4{Ah~{Ah{Ah04{Ah7{Ah'8{Ah>4{Ah³{Ahд{AhS(4{Ah.{Ah/{Ah{Ah{Ah9{AhF #####...###........####...#########.. #######..###...............#########).......{Ah{Ah&9{Ah{AhJ{Ah#  #.##...# #. #.##...####.#  #..#.#  ####...##.#.#  #...##.#.#  ######.#.# #.#.# #.#. # ### # ##.....) # # # # #{Ah + {Ahb+ '50{Ahv0 {Ah1 {Ah*' #.##...# #. #.##...####............# #...#......# ####...##.#.....# #...##.#....# ######.#...# #.#..# #.#.{AhW+ # ### #. ####.....) # # # # #{Ah1{Ah2&1{Ah6{Ah-8|AhKd4|Ahh|Ahi|Ah|AhM|Ah|Ah2|Ah%A|Ah2B|AhzB|AhK|AhR|AhCJ|Ah78 M... #####...###...........###..........######.#............ #......###..|Ah###.#...............#|Ah|Ah&2|Ah |Ah<|Ah|Q|AhIM##########.#.#... #####...###........####...##### #......###|Ah........###...................### |Ah|Ah&3|Ah|Ah{|Ah ^M #.....#.############.#.#... #####...###........####...##### ####|Ah #.................... ##|Ahq |Ah &4|AhA |Ah ~Ah%~AhrLevel 1 of the Dungeon<>>>(Press ? for help)#.##...##.###.#.......#.###.#.#........#.........##.##...##.# #.#.###.###.......#........#.#+#.#.######.##...#~Ahٚ#.###.......# #####.###........#.#...#.....##.##...##.....#.######## #..............#.#######.##.##...# ###########.#.#......# #............###.#.....#.##.##...# #..................#.# #............# #.#.###.#.####~Ah_#.##...# #............#####.#.# #...........[# #.#...#.#....##.##...####............# #.#.# #............# #.#.......##.#~Ah%#.........#............# #.#.####............# #.#####.#..#.#####...##.#............# #...................###..........#.#~AhJ#...##.#............# ###...###...............######...#.#######@#............# ###.......##..##..##..#######..#.#~Ahz#.#............####....####....####.#.....#..#.##.#............###### #....## ##..## ##.#.###.####.##~Ah#...................# ##....## #..# ##..#+###.#.....####.................# #.....###..###.........#.######.................# #.#.#..........#.......#.###########.....)..# #...#..........#.......#.####........##### ##....###..###.........#...##............# #...## #..# ##........###.##............# #..## ##..## ##.#####.# #.##............# ##.####....####..####.# #.#~Ah#............# #..##..##..##........# #.#~Ah۶S.@~Ah] A..~Ah9 A..~Ah A#.~Ah@ #~Ah'6  Ah 6  AhF6  Ah #.##...##.##..#####.#.#.#...#.#........#.....§†..# Ah Ahc #.#######...........#.#.#.###.#.......†#.........#  Ah #.##################.####.....#.#..............#.........#  Ah+] #............>..........#.#####.#####..........#.........#  Ah #########...........................'.......>............#  AhO9  Ah99  Ah #........##.#.#.#.###########...########.........## Ah* #........##.#...#.#################.#Ah\5..Ah35.>Ah\ Ahb AhZ| #.##...##.....#.## Mazzy the Caller#.##...# ###########.#.#. Demigod#.##...# #............... Health: 20/20 ========================#.##...# #............### Magic: 7/7========================#.##...####............#AC: 2Str: 9#.........#............#EV: 11Ah| 5Int: 17####...##.#............#SH: 0Dex: 14#...##.#............#XL:  2 Next: 27% Place: Dungeon:1######@#............#Noise: ---------  Time: 854.5 (0.0)#.#............#-) Nothing wielded#.#............### Cast: Summon Small Mammal#.................###...............#...............Ah#}  ##########.....) #...... AhF} b#......  _A granite statue. Ahn} |_Done exploring. _There's nothing to open nearby. Ah} _No target in view! _No target in view! _No target in view!Ah5~ Ah Ah% Ah> Ahr Ah ,Ah AhЏ AhS Ah. Ah ,AhQ Ah XAh0 Ah͞ ,Ah Ah Ah/ ,AhΥ Ah+ Ah ,Ah Ah Ahò ,Ah Ahn Ah Ah Ah Ah AhI ,Ah3 Ah= Ah Ah Ah Ah Ah Ah Ah Ah Ah BAh3 AhR Ah Ah Ah Ah ,Ah ,Ahm Ah Ah Ah Ah Ahs Ah Ah Ah' ,Ah Ah& Ah% Ah@ Ah Ah Ah ,AhU AhJ Ah ,Ah" Ah Ah Ah AhZ Ah Ah? ,Ah Ah Ahd Ah Ah Ah: Ah+ AhW AhJ Ahe Ah ,Ah Ah Ah ,Ah Ah Ah ,Ah Ah 5 Ah #########  ##  ###########.#####.# Ah #........##.#...#.#  #........##.#.#.#.####Ah #########...............#............@..........#.####Ah! u82.5 (28.0)#.##################.####.....AhA X#.###### #.....#.Ahc #.##...# #.##..#####.##.##...# #.###.##.##...#Ah x #.# #.#.###.###.##...#Ah { #.###.......# #.##...#Ah #.....#.#######.##...# ###########.#.#AhV Ah Ah f _Done exploring.There's nothing to open nearby.Ah! wNo target in view! __There is a stone staircase leading down here.Ah6AhAhAh#Ah83.5 (1.0) _AhAhz##### #.... ######...## ... ... ##2 .# .........# ...........  .........### ..#......# . #...#.## #####.. #.# AhUAh*-4.3 (1.8AhzAh Ahn_You climb downwards. _There is a stone staircase leading up here.AhaAh[aAhbAh dAheAh(iP _Ahj,AhkAhmAhoo,Ah>pAhqAh0t,AhtAh_wAh-}v ######  #.... ##########.5..........@.......Ah~}.........#######$.###.....## .......<.#.........#........... Ah}5   ufetubus (asleep).........###..#......#. #...#.##Ah-8.3 (4.0Ah+9.3 (5AhЈAhЋ\ _An ufetubus comes into view.Ah  Casting: Call Imp (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AhMN  A tiny devil pulls itself out of the air.AhAh4)5.55lly target)5   cerulean imp (polearm, summoned)AhӞi5-------==90.3 (1AhޣAh* _The ufetubus shouts!Ah<? ######Ahr #.... ######..5AhW#.. Ah..@.....5.. Ah ..#$. ###.....## .<.# ......Ah= h...# ...........Ahc  .........### ..#......# Ah h . #...#.##Ah Ah Ahk.5.Ah/--1AhAhAhn  ###### #...5 ######...#.. .5... .#$. ###.....## .......<.# ...# ..... .........###5   cerulean imp (polearm, summoned) ..#......#  . #...#.##.55.(ally target)--2AhR ####### #..... ######..5#..Ah8 .5.... .#$. ###.....## .---------Ah4U AhΟ 5-7.8 (2.5Ah#  _You climb upwards. _There is a stone staircase leading down here.Ahv# #.# ##.#####.# #.##.#...#.# #.##.#.#.#.##...5.#.>#.##.#.####.....##.###### #.#.##.##...# #.##..#####.#.##.##...# #.###.#.##.##...# #.# #.#.###.##.##...# #.###.# ##.##...# #.....#.##.##...# #.#.#.AhAh;! .5The ufetubus attacks as it pursues you! The ufetubus misses you.The ufetubus closely misses you. The ufetubus slips past you!AhC"9/20 -----=8.8 (1.0Ah'Ah)m _The ufetubus hits you. The ufetubus closely misses you.Ah  Casting: Call Imp (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ah 5(ally target)5   cerulean imp (polearm, summoned)AhA tiny devil pulls itself out of the air.  Your cerulean imp says, "I'm here!"AhoU5---=Ah 9AhAh  _The ufetubus misses you. The ufetubus barely misses you.AhK/ v####### #......##########.####.##.#...#.#  5##.#.#.#.#############.....@...................>.5........#.####Ah/ *#############.####....###...........#####.###.#....... #.#.###.#####.......#  #.....#.#######Ahv<  The ufetubus hits you. The ufetubus misses you.The ufetubus closely misses you. The ufetubus hits you.  Your cerulean imp hits the ufetubus from afar with a -3 spear.Ah}B .5   cerulean imp (polearm, summoned)AhEI 7----------51-10 _The ufetubus dies!AhLP  _Your Spellcasting skill increases to level 2!Ah7Q z####### #......##########.####.##.#...#.#  5##.#.#.#.#############.....AhQ ..................>..........#.#################.####....###...........#####.###.#....... #.#.###.#####.......# AheS AhX 25.AhY V--1 _Ah^ Ah` Ah3####### #......##########.####...#.#  5.##.#.#.#.#############...........................>..........#.#################.####....###...........#####.###.#....... #.#.###.##Ah:Ah];e8=--2Ah>Ah@Ahk# #.# ##.#####.# #.Ah)##.#...#.# #......5.##.#.#.#.###...#.>.Ah...#.#####.#.#.####.....#.#.###### #.....Ah49#.#.#.##...# AhUp#.##..#####.#.#.#.##...# #.###.#.Ah#.#.##...# #.# #.#.###.###.AhzAh&3AhPAhAhc#########.......###########.#####......5.##.#...#.#.##############.............................>..........#.#######################.####..... #...........#...##..######.#...... #.#.###.####.......# ##Ah>Ah&4Ahl Ah.& _You swap places.Ahb c#########.......###########.#####Ahc ......5.##.#.....##.#.#.#.##############...........................>#.#######################.####..... #...........#...##..######.#...... #.#.###.####.......# ##....#.######Ah e Ahh P.5AhFi &5Aht Ah  # #.# ##.#####.# #.##.#...#.# #......5.##.#.#.#. Ah ## #.>.#.##### #.#.####.....# #.###### #.#.# #.##...# #.##..#####.#.#Ahs  #.##...# #.###.#.# #.##...# #.# #.#.###.### #.##...# #.###.#  #.##...# #.....#.Ah Ah Ah `9==6Ah@ Ah Ah3AhmAh,AhHBAhAhAhM6===AhAh#O=AhAh.|10/20==AhAhp,AhAhGQ===AhAh,AhAhu1===AhAh,AhAh7,AhAh9,AhAh9 2== _You start resting.Ah0282.0)AhO]7====9.8 (13Ah*AhF% _Magic restored.AhAhW _You start resting.AhOAhAhAh@Ahh#=AhAhAAh AhF&====AhsAhAh+AhVS3=AhAh%,AhAh,AhAh,AhaAhxAh#4Ah;==AhWAh,AhAh,Ah Ah,Ah Ah9 Ahq e15===Ah Ah Ah) Ah Ah Ah Ah Ah Ah Ah AhX Ah $==Ah Ah! AhJ Ahy K6=Ah0 Ahq ,Ah Ah$ AhJ Ah Ah ,Ah\ Ah@ ~7==Ah Ah  ,Ahp Ah ,Ah^ Ah Ah Ahi Ah ~8==Ah Ah Ah3 Ah Ah Ah Ah Ah Ah# Ah Ah Ah 9=Ah Ah Ah Ah$ D9=Ah Ah5! ,Ah! Ah# ,Ah# Ah$ Ah% Ah% Ah+ I .Ah4,  _Your cerulean imp disappears in a puff of smoke!Ah1 63.8 (3420===4.8 (35Ah3 Ah5 " _HP restored.AhR% #########.......###########.#####........##.#...#.#.#.#.#####Ah########..........................>#.#######################.####.....# #...........##.##...# ###########.#.#...... Ah7Ah%15.8 (1.0)AhAhAh  Casting: Call Imp (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ahp 55   cerulean imp (polearm, summoned)Ahq ;5-------Ahq (==6Ahx Ahz ? _A tiny devil pulls itself out of the air.AhX  # #.# ##.#####.# #.##.#...#.# #.##.#.#.#. #....5 #..#. #.#.####..... #.###### #.#. #.##...# #.##..#####.#. #.##...# #.###.#. #.##...# #.# #.#.###. #.##...# #.###.# #.##...# #.....#. #.##...# #.#.#Ah Ah= (--7Ah Ah] c _There is a stone staircase leading down here.Ah֬ O--Ah_ Ahg AhU J==8 _Ah Ah AhyO####### #..... ######...#######.. ........... ...Ah_y#######$.  .##2 Ahy# ......5..# AhyD...............  Ahy.........###### ..#......#Ahy ..#...#.##Ahy5   ufetubus #####..AhzS #.#Ah2z2 #.#Ah"|>-------Ah  You climb downwards. Your summoned ally is left behind.  The ufetubus closely misses you. The ufetubus misses you. x2Ahi16-----=70.3 (2.5AhuAht _The ufetubus barely misses you. x2; The ufetubus hits you. _There is a stone staircase leading up here.Ah  Casting: Call Imp (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ah  You miscast Call Imp.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The ufetubus hits you.AhK12----------3-------AhqT1.3 (1.0Contam AhAhU _The ufetubus barely misses you.Ah AhpAhQAh|  The ufetubus closely misses you. The ufetubus hits you.Ah7/20 -----------2AhAh%  ######### #.......# ###########.#####.# #.##.#...#.# #..##.#.#.#.##########................AhǷ1#.....5@..........#.#####.##################.####.....#.###### #...........#.#.##...# #.##..#####.#.#.##...# #.###.#.......#.##...# #.# #.#.###.###.##...# #.###.......##.##...# #.....#.######Ah#.##...# ###########.#.#..... _The ufetubus barely misses you. The ufetubus closely misses you.Ah޸J-------------AhAh`8=-3.8 (2.5AhAh8} _You climb upwards. _There is a stone staircase leading down here.Ah # #.# ##.#####.# #.##.#...#.# #.##.#.#.#.##.#.5>#.##.#.####.....##.###### #.#.##.##...# #.##..#####.#.##.##...# #.###.#.##.##...# #.# #.#.###.##.##...# #.###.# ##.##...# #.....#.##.##...# #.#.#.Ah 8 Ah .   Ah @  ########## Ah) : #........#  AhF .#........##.#.  Ahj l##.............  ......5@....... Ah R #############.#   Ah "   Ah 4   #.#  Ah /    Ah   Ah" The ufetubus attacks as it pursues you! The ufetubus completely misses you.Ah      ##########  #........#  #........##.#.  ##.............  ......5@.......  Ah &#############.#         #.#        Ah o .5The ufetubus hits you.Ahw [3------=4.8 (1.0Ah Ah V _* * * LOW HITPOINT WARNING * * *Ah  Casting: Call Imp (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ah.      ##########  Ah/#........#  #........##.#.  ##.............  Ah/`......5@.......  Ah2/A#############.#   AhG/"   AhZ/  Ahk/ #.# Ah|/M(ally target)   Ah/ # 5   cerulean imp (polearm, summoned)  Ah/  Ah/ Ah 0?A tiny devil pulls itself out of the air.Ah_     ##########  #........#  Ah #........##.#.  ##.............  ......5@.......  Ahw#############.#    Ah0    AhS #.#    Ah;,    Ah  5The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *The ufetubus hits you but does no damage.AhX 2-------2----=5AhoAhY _The ufetubus closely misses you. x2Ahg# #.# ##.#####.# #.##.#...#.# #.....5..##.#.#.#.#Ahh#.  #.5.#.#####.#.#.####.....#.#.###### #.#.#.#.##...# #.##..#####.#.#.#.##...# #.###.#.#.Ahh#.##...# #.# #.#.###.###.#.##...# Ahh#.###.# ##.##...# #.....#.##.##...# #.#.#......#AhAjAho@>5Ah6p--6Ah`tAhuc _Your cerulean imp barely misses the ufetubus.AhxO# #.# ##.#####.# #.##.#...#.# AhO#.....5..##.#.#.#.# #. #.>5.#.#####.# #.#.####.....#.# #.###### #.#.#.# Ah=PE#.##...# #.##..#####.#.#.# AhiPh#.##...# #.###.#.#.# #.##...# AhPy#.# #.#.###.###. #.##...# #.###.AhPS# # AhRAh ` .5The ufetubus attacks as it pursues you! The ufetubus hits you.  You die...Ahkp-1/20 ----Ah/  --more--Ah0 Inventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a ring of see invisible (worn) Potions (go to first with !)  b - a potion of magic  d - a potion of curing {unknown}  e - 2 potions of haste {unknown}Ah Ah5AhAh1Goodbye, Mazzy.22 Mazzy the Caller (level 2, -1/20 HPs)Began as a Demigod Summoner on Oct 19, 2025.Slain by an ufetubus (4 damage)... on level 1 of the Dungeon.The game lasted 00:10:01 (976 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the OrbAh K [?25h[?0c [?1051l[?1052l[?1060l[?1061l