jF h Player: MileEnd Game: Crawl (0.33) Server: crawl.dcss.io Filename: 2025-04-26.20:47:38.ttyrec Time: (1745700458) Sat Apr 26 20:47:38 2025 jF hK/bin/bash: warning: setlocale: LC_ALL: cannot change locale (en_CA.UTF-8) jF hعjF h [?1051l[?1052l[?1060l[?1061hjF h .[?1049h(B[?7h[?1h=jF h 7[?1034h(BjF h jF h' [?25ljF h jF hТ jF h (BWelcome, MileEnd. Please select your species. SimpleIntermediateAdvanced jF h< a - Mountain Dwarf (B j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - RevenantjF hL u - Poltergeist jF hW (d - Gargoylem - DemonspawnjF hc v - Demigod jF ho %e - Draconiann - DjinnijF h{ w - Formicid jF h #f - Trollo - SprigganjF h̯ x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachijF h A - Mummy jF h ^Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. jF h cThey can use scrolls to enchant even some artefacts. + - Recommended speciesjF h$  * - Random species jF h0 !# - Recommended characterjF h;  ! - Random character jF hG % - List aptitudesjF hS #Space - Pick background first jF h_ ? - HelpjF h ; Tab - Mountain Dwarf Hedge Wizard(BoF hIoF h|oF hoF h(BWelcome, MileEnd the Mountain Dwarf. Please select your background. WarriorAdventureroF hoMage a - Fighteri - Artificerq - Hedge Wizard oF h/b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - HunteroF hETl - Delvert - Necromancer e - BrigandWarrior-mageoF hVu - Forgewright oF hi2Zealotm - WarperoF h{Zv - Fire Elementalist f - Berserkern - HexslingeroF hw - Ice Elementalist oF hCg - Cinder Acolyteo - EnchanteroF hNx - Air Elementalist h - Chaos Knightp - ReaveroF h(y - Earth ElementalistoF hz - Alchemist oF h]Hedge Wizards are magic generalists, good at using a wide variety of tools to oF h?frustrate their foes and gain an edge in the battlefield. oF h,+ - Recommended backgroundoF h)@ * - Random background # - Recommended characteroF h:8 ! - Random character % - List aptitudesoF hK,Space - Change species ? - HelpoF h; Tab - Mountain Dwarf Hedge Wizard(BpF h)i - Artificer (B q - Hedge Wizard(B Artificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run outpF hF)$.(BsF hN a - Fighter(B i - Artificer(B Fighters are equipped with armour and shield, as well as a weapon of their(B choice and potions of might.(BuF h uF h uF h uF h b(BWelcome, MileEnd the Mountain Dwarf Fighter. uF h You have a choice of weapons.  a - rapier(-2 apt)  b - flail uF h (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)(Be - long sword(-1 apt)  f - unarmed(+0 apt) uF ha + - Recommended random choice(B * - Random weapon % - List aptitudesBksp - Return to character menu uF h ? - Help(BxF hH (B a - rapier(-2 apt)  b - flail (+2 apt)(ByF h  b - flail (B(+2 apt)(B  c - war axe (+2 apt)(B{F h  c - war axe (B(+2 apt)(B  d - trident (+0 apt)(B|F h\<  c - war axe |F h](+2 apt)  d - trident (B(+0 apt)(B|F hodb  b - flail (+2 apt) |F hdq c - war axe (B(+2 apt)(BF hU F hkF h_v(BMileEnd the Shield-BearerMountain DwarfHealth: (B19/19 ========================F hvvMagic: (B1/1========================AC:(B 6Str:(B 18EV:(B 8Int:(B 8SH:(B 4Dex:(B 9F hvXL: (B 1 Next: (B 0% Place: (BDungeon:1Noise: --------- (B Time:(B 0.0 (0.0)F hv,a) +0 flailF h9w:Nothing quivered(BF h~♣♣♣♣♣♣♣(B∩∩∩♣♣(B∩...(B∩...F h~♣.♣♣@♣♣.♣...(B∩...(B∩F h~x♣♣(B∩∩∩♣♣♣♣♣♣♣(BF h(BF hnWelcome, MileEnd the Mountain Dwarf Fighter.The heart of this dungeon contains the fabled artefact, the Orb of Zot.(BF h(BF h~(BPress ?(B for a list of commands and other information.F hn(BF h^ _(BFound a staircase leading out of the dungeon.F hD78 F h3(BMF h ♣♣♣♣♣(B ##(B ♣♣(B∩∩∩♣♣F hs#...♣(B∩...(B∩♣F h ♣......♣F h8#♣<♣F h6u♣♣(B∩∩∩♣♣(BF h(BF hAF hm-(B1.0 (1 _F h@(BF hФF h78 F h$B(BM ♣♣♣♣♣(B #(B ♣♣(B∩∩∩♣#...♣(B∩...(B∩F hC♣...@..♣♣(B∩.♣.♣.(B∩♣F hb♣(B∩ ♣<♣(B ....♣♣♣.(B.F hz#F h[♣(B∩∩∩♣(BF hV(BF h((B2F h(BF hF hÙ h(B ♣♣♣♣♣(B F h# ##(B ♣♣(B∩∩∩♣♣(B #...♣(B∩..@(B∩♣(B ♣......♣(B♣(B∩.♣.♣.(B∩♣(B♣(B∩ ♣<♣.....(B♣(B ♣.♣.(B∩♣♣..(BF hH ....♣♣(B #(B∩...(B∩♣(BF h_ |♣♣(B∩∩∩♣♣♣♣♣(BF h (BF h ((B3F h (BF hë F hR♣♣♣♣♣(B F h##(B ♣♣(B∩∩∩♣♣(B #...♣(B∩...@♣(B ♣(B∩.♣.♣.(B∩♣(B♣(B∩ ♣<♣.....(BF h♣(B ♣.♣.(B∩♣♣..(BF h.....♣♣(B #(B∩...F hE[(B∩♣(B♣♣F hy^(B∩∩∩♣♣(B F h׏(BF h>F hY!(B4F h_(BF h^ _(BThere is an empty arch of ancient stone here.F hOF h(BInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) F h.Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) F htGPotions (go to first with !)F h.(Bd - 2 potions of mightF hF hF h&F h-(BMileEnd the Shield-BearerMountain DwarfHealth: (B19/19 ========================F h-Magic: (B1/1========================AC:(B 6Str:(B 18EV:(B 8Int:(B 8SH:(B 4Dex:(B 9XL: (B 1 Next: (B 0% Place: (BDungeon:1♣♣♣♣♣Noise: --------- (B Time:(B 4.0 (0.0)F h.##(B ♣♣(B∩∩∩♣♣a) +0 flailF h6.#...♣(B∩...@♣Nothing quivered♣......♣F hS.♣(B∩.♣.♣.(B∩♣♣(B∩ ♣<♣.....F he.♣(B ♣.♣.(B∩♣♣..F h}.....♣♣(B #(B∩...(B∩♣F h.I♣♣(B∩∩∩♣♣F h./♣♣♣♣♣Welcome, MileEnd the Mountain Dwarf Fighter.The heart of this dungeon contains the fabled artefact, the Orb of Zot.F hT/(BPress ?(B for a list of commands and other information. _Found a staircase leading out of the dungeon. F hp/P_(BThere is an empty arch of ancient stone here.F h4(BF hp5 (BF h@:(BF h<F h (BF hI (BF h (BF h (BF h (BF hN & (B_F h (BF hS (BF h (BF h6 (BF h (BF h% (BF h H(B(B(BF h} F h E(BThere is an empty arch of ancient stone here.F h5 (BF hR ! (B_F h (BF h (BF h[ (BF h (BF h (BF h (BF h (BF h (BF h (BF h (BF hq G>(B..##F h (B....♣♣♣♣♣(B .(B..##F h b##(B ♣♣(B∩∩∩♣♣(B .(B..##...♣(B∩...∩♣(B ..(B.#F h ♣......♣♣♣.(B.#♣(B∩.♣.♣.∩♣♣.(B.#F h .♣(B∩ ♣<♣....@(B.#♣(B ♣.♣.(B∩♣♣.(B..#F h ....♣♣♣.#(B......(B∩...(B∩♣(B ..##(B.....F h ag(B  (B hobgoblin (asleep)F h ♣♣(B∩∩∩♣♣(B .##(B .....F h p♣♣♣♣♣(B .#(B ....F h& 6 #(B ...F h. ; g(B.. F h 0(B10.0 (6.0)  F h hA hobgoblin comes into view.(BFound an escape hatch in the floor.F h= Z(B.  The hobgoblin shouts! You hear a shout!F h 6(B==1.0 (7F h (BF h 7 _The hobgoblin moves out of view.F h(BF hj(BF h(BF h(BF h>..##.(B....(B F h1i♣♣♣♣♣(B .(B..##F ht##(B ♣♣(B∩∩∩♣♣♣.(B..#(B #...♣(B∩...(B∩♣(B ..(B.#(B  ♣......♣♣♣.(B.#(B F h♣(B∩.♣.♣.(B∩♣♣.(B.#(B ♣(B∩ ♣<♣.....(B.#♣(B ♣.♣.(B∩♣♣.F hm(B ....♣♣♣.#(B.......F h.(B∩...(B∩♣♣..##(B......F h1♣♣(B∩∩∩♣♣♣.##(B .g(B  (B hobgoblinF hZ♣♣♣(B .#(B  .#(B g.>(B ..#F h!(B.F h((B0F hBg(B.F h((B--F h,2.0 (1F h(BF h F h4_Found an escape hatch in the floor.F hb >..##.....(B ♣♣♣♣♣(B .(B..####(B ♣♣(B∩∩∩♣♣♣.(B..#(B  #...♣(B∩...(B∩♣(B ..(B.#(B  ♣......♣♣♣.(B.#(B ###♣(B∩.♣.♣.(B∩♣♣.(B.#(B ....♣(B∩ ♣<♣.....(B.##(B ..g(B..♣(B ♣.♣.(B∩♣♣.(B..#(B...g(B.. ....♣♣♣.#@(B........(B∩...(B∩♣♣..#g♣♣(B∩∩∩♣♣♣.##(B .♣♣♣(B .#(B #ggg(B 3 hobgoblins (2 wandering) .#(B ..g(B  (B goblin (wandering).>(B ..#(B ....#(B ....#(B (B 2 hobgoblins and a goblin come into view.(B(B(BF h(BF hAg(B..F h3g.g(B.F hgF h`(B.g(BgF h F hhF h+(B===3F h)(BF h} F hF h5_The hobgoblin shouts! x2; The goblin shouts!F h h(B >..##(B F h .(B....(B ♣♣♣♣♣(B .(B..##F h1 *(B ##(B ♣♣(B∩∩∩♣♣♣.(B..##...♣(B∩...(B∩♣(B ..(B.#(B  ♣......♣♣♣.(B.#(B ###F h (B ♣(B∩.♣.♣.(B∩♣♣.(B.#(B ....(B ♣(B∩ ♣<♣.....(B.##(B .g...F h $♣(B ♣.♣.(B∩♣♣.@(B.#......(B ....♣♣♣.#(B....g...F hB (B .(B∩...(B∩♣♣..##(B.....g.(B∩∩∩♣♣♣.##(B g(B......(B 2F hW F hn ♣♣♣♣♣(B .#(B #(B......F h (B .#(B ......(B .>.(B.....F h ~(B.#(B ....#....#(BF h (BF h> (BF h (BF hy (Bg.g(B...g(B..F h 2(B---4F hW& (BF hS( F h`(B >(B..##(B .(B....F h*a ♣♣♣♣♣(B .(B..##(B ##(B ♣♣(B∩∩∩♣♣♣.(B..##...♣(B∩...(B∩♣(B ..(B.#(B F hga ♣......♣♣♣.(B.#(B ###F ha(B ♣(B∩.♣.♣.(B∩♣♣.(B.#(B ....F hvb(B ♣(B∩ ♣<♣....@(B.##(B .g...♣(B ♣.♣.(B∩♣♣.(B..#......(B ....♣♣♣.#(B...g....(B .(B∩...(B∩♣♣..##g(B...g..(B∩∩∩♣♣♣.##(B .♣♣♣♣♣(B .#(B #F h{c$..(B .#(B ...(B .>.(B......#(B ....#....#F hc(BF he(BF hf(BF hQg(BF hIpg(B.g(B..g(B 3 hobgoblinsF h1q#---F hpq!(B5F hy(BF h |F h(B >..##(B ...(B..F h ♣♣♣♣♣(B ..(B.##(B ##(B ♣♣(B∩∩∩♣♣♣.(B..#(B #...♣(B∩...(B∩♣(B ..(B.#(B ♣......♣♣♣.(B.#(B ###(B ♣(B∩.♣.♣.(B∩♣♣.(B.#(B ....F h@4(B ♣(B∩ ♣<♣...@.(B.##(B .g... (B ♣(B ♣.♣.(B∩♣♣.(B..#......(B ....♣♣♣.#g(B.g(B.F h....F h(B .(B∩...(B∩♣♣..##(B....g..(B 2F h ♣♣(B∩∩∩♣♣♣.##(B .F hK...(B ♣♣♣♣♣(B .#(B #....F h\(B .#(B .....F hZ(B .>(B ...F h;... (B .#F h6~(B ....# (B ....#(BF hN(BF h'(BF h(BF h5(BF h(BF h @g(B.g.F h@ g(B..(Bg  (B goblinF h ((B6F h(BF h7F hY^(B >..##(B .....(B ♣♣♣♣♣(B ...##F h_(B ##(B ♣♣(B∩∩∩♣♣♣...#(B #...♣(B∩...(B∩♣(B ...#(B ♣......♣♣♣.(B.#(B ###(B ♣(B∩.♣.♣.(B∩♣♣.(B.#(B ....(B ♣(B∩ ♣<♣..@..(B.##(B .g... (B ♣(B ♣.♣.(B∩♣♣.g(B.#......(B ....♣♣♣.#(B.g......F h_i(B .(B∩...(B∩♣♣..##(B..g....(B ♣♣(B∩∩∩♣♣♣.##(B ..(B.....F h_(B ♣♣♣♣♣(B .#(B #......F h_N(B .#(B ..F h`.... F h[`(B .>(B ...... (B .#F h`~(B ....# (B ....#(BF hb(BF hcc(BF h+d(BF h!n&(BgF hnkgg(B.g(B 3 hobgoblinsF hdo((B7F hw(BF hzF hR(BF h"(BF h(BF hF htdg(Bg.g(B.F h((B8F hΓ(BF hKF h4(BF h5(BF h 6(BF he6(BF h>4g(BgF h%?Ug(B.g(B.F h?((B9F hG(BF hIF h<(BF h  F hNb(B You closely miss the hobgoblin.(BF hf(BF h1Dg(B.F hĚ8(B=20.3 (1.3F hâ(BF h F h>_The hobgoblin hits you but does no damage. x2F hî' (B F hYou hit the hobgoblin.F hY(BF h°(BF h#(BF ha(Bgg(B. 2F h.YCovered (B161.6F h(BF h F hJ_You kill the hobgoblin!(BF h#(BF h$*(B2.9F h,(BF h0 F h0o_You miss the goblin.(B The goblin hits you but does no damage.F hRF h((B F h Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt (Ba + Fighting3.3 (B 30% (B +1(B   j + Spellcasting (B  0.0 (B  (B -2(B  F h=(B  (B  (B  (B  (Bb + Maces & Flails 2.4 (B  8% (B +2(B  F h(B  (B   c + Axes (B  1.3 (B  (B +2(B  (B  (B   d + Staves (B  1.2 (B  (B +1(B  (B  (B  F h e + Unarmed Combat (B  0.0 (B  (B  0(B  (B  (B  (B  (B  F h(B  (B  (B  (B  F h_|(B  (B  (Bf + Armour3.3 (B 32% (B +1(B  (B  (B  F h] g + Dodging (B  0.0 (B  (B -3(B  (B  (B  (Bh + ShieldsF h3.3 (B 30% (B +1(B  (B  (B  F h? i + Stealth (B  0.0 (B  (B -2(B  (B  (B  F h%(B  (B  (B  (B  (B  (B  F hV(B  (B  (B  (B  F h}(B  (B  (B  (B  F h(B  (B  (B  (B  F hX(B  (B  F h(BThe percentage of incoming experience used to train each skill is in brown(B.  F h(Skills enhanced by cross-training are in green(B.  [?(B] Help[=(B] set a skill target  F hf[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [_(B] enhanced(B|base(B level  F h[!(B] training(B|cost(B|targets(BF h]F  a * Fighting (B  3.3 (B 45725F hG (B g + Dodging 0.0 (B  1%22(BF hsF h t a - Fighting (B  3.3 (B  11464(BF hps 8*27%3331(BF h e!11F hGe c - Axes (B  1.3 (B  4642(BF hǎ! 8F hR*27%3331(BF h#!11F hO~ d - Staves (B  1.2 (B  F h54642(BF hr " 7F h  f * Armour (B  3.3 (B 63 g + Dodging (B  0.0 (B  30F h (BF h "21F h  f - Armour (B  3.3 (B  (B g + Dodging 0.0 (B  3%F h "76(BF hY? !1F h? (B f + Armour 3.3 (B 46%142(BF h<  7 f * Armour (B  3.3 (B 63F h$=  g + Dodging (B  0.0 (B  30(BF h"21F hL  f - Armour (B  3.3 (B  (B g + Dodging 0.0 (B  3%76(BF h+$ 12 g * Dodging (B  0.0 (B 4147(BF h<!2F hu g - Dodging (B  0.0 (B  78(BF hP$"11F hw$ h * Shields (B  3.3 (B 89(BF h 00% h - Shields (B  3.3 (B  (BF h'F h?(F h$1F h;(BMileEnd the CoveredMountain DwarfHealth: (B19/19 ========================F h*<>..##Magic: (B1/1========================.....AC:(B 6F hE<Str:(B 18♣♣♣♣♣(B ...##EV:(B 8F hX<Int:(B 8##(B ♣♣(B∩∩∩♣♣♣...#F hn</SH:(B 4F h}<.Dex:(B 9F h<#...♣(B∩...(B∩♣(B ...#F h< XL: (B 1 Next: (B16% Place: (BDungeon:1♣......♣♣♣.(B.#(B ###F h<Noise: (B=-------- (B Time:(B 22.9 (0.0)F h<♣(B∩.♣.♣.(B∩♣♣.(B.#(B ....a) +0 flailF h=♣(B∩ ♣<♣..@(Bgg(B.##(B .g...Nothing quiveredF h>= ♣(B ♣.♣.(B∩♣♣g(B..#..........♣♣♣.#(B........F hY=.(B∩...(B∩♣♣..##(B.......gg(B 2 hobgoblinsF ho=♣♣(B∩∩∩♣♣♣.##(B ..(B.....(Bg  (B goblinF h=|♣♣♣♣♣(B .#(B #......F h=j.#(B .......>.......#F h= ....#F h=J....# (B_The hobgoblin moves out of view. F h>d_Found an escape hatch in the floor.  2 hobgoblins and a goblin come into view. F h0>{(B_The hobgoblin shouts! x2; The goblin shouts!  You closely miss the hobgoblin. F hB>M(B_The hobgoblin hits you but does no damage. x2  F h[>DYou hit the hobgoblin. _You kill the hobgoblin! F hk>w(B_You miss the goblin.(B The goblin hits you but does no damage.F hjF(BF hF (BF h'K(BF hZMF h' (B F hּYou hit the goblin.F hm(BF h(BF hL (Bg.F hX(B  You kill the goblin!(BF ho(B5------(B254.2 (1.3F hH(BF h F h _The hobgoblin hits you.F h = (B You hit the hobgoblin.F h (BF h t.(B  (B hobgoblinF h 3(B415.5F h (BF h  F h B_You kill the hobgoblin!(BF h F h8(B You sock the hobgoblin!F hF)(BF ht(B6==----(B586.8F h(BF h  F h J_You kill the hobgoblin!(BF hM>..##(B ...(B.. F hDME♣♣♣♣♣(B ..(B.##(B ##(B ♣♣(B∩∩∩♣♣♣.(B..#(B F hM{#...♣(B∩...(B∩♣(B ..(B.#(B ♣......♣♣♣.(B.#(B ###(B F hN♣(B∩.♣.♣.(B∩♣♣.(B.#(B ....(B ♣(B∩ ♣<♣...@.(B.##(B .g...(B ....♣♣♣.#(B........(B.(B∩...(B∩♣♣..##(B.......(BF h@NS♣♣(B∩∩∩♣♣♣.##(B .(B......(B♣♣♣♣♣(B .#(B #.(B..F h\N...(B.#(B ..(B....(B F h{NF hW(BF h)X6(B-70F hV_(BF hEe  F haeThings that are here: _(Ba +0 club; a hobgoblin corpse(BF hՋ(BF h (BF h%(BF h׏(BF hߐ& (B_F h(BF h$(BF h=(BF h6(BF hЖ(BF h@](B7===(BF h(BF h0(B(BF h(BF hz(BF h(BF hm(BF hP0(B(BF h8(BF h(BF ha\(B8==(BF h\(BF h(BF h(BF h(BF hۧ(BF h(BF hШ(BF h(BF h(BF h(BF h7(BF hF h2=(BF h(BF hװ(BF hF hK(B9==(BF hE(BF hX F hs-(B_HP restored.F h(BF hƸ(BF hƹ(BF h(BF h(BF h(BF h(BF h(BF h)(BF hK(BF h(BF h(BF hz(BF h "==F h(BF h(BF h(BF hr(BF h(BF h(BF h(BF h(N(B..#(B F h\.(B..##(B  .(B....  F h.(B..##(B ... #######(B.. -(B447.0)F h #>.....>(B..######(B  ♣.@(B........(B F h ♣♣♣♣♣♣.(B..####(BF h##(B ♣♣(B∩∩∩♣♣♣.(B..#(BF h#...♣(B∩...(B∩♣♣..(B.#(BF h-} ♣......♣♣♣.(B.#(B ###F h@♣(B∩.♣.♣.(B∩♣♣.(B.#(B ....F hxh♣(B∩ ♣<♣...).(B.##(B .g...♣(B ♣.♣.(B∩♣♣.(B..#.........♣♣♣.#........F hg.(B∩...(B∩♣♣..##.......F h♣♣(B∩∩∩♣♣♣.##(B .......(BF h(BF h .(B5.8 (18F h(BF h F h4_Found an escape hatch in the floor.F h[B (BF hB (BF hC (BF hG (BF hI (BF hYI (BF h4J (BF hK (BF hM (BF hM (BF hN (BF h Q (BF h;S 0(B(BF hS (BF hU (BF ha^ 9(BF h^ =#####(B .....#(B #>(B...#(B .....##(B ......  #(B...##F h^ ,(B8.8 (3.0)F h^ \ #(B.....#(B F h^ p#######@(B..#(B F h^ l#>.....>(B..######F h^ ]#..♣♣♣..(B........F h _ #.F h_ V.(B..####.F h+_ .F h@_ ♣..F hQ_ 5.#..(BF hg (BF hg F hg &(B9.8 (4F hn (BF hs  F h@s 6_Found a stone staircase leading down.F hv>(BF h>(BF h?(BF hB(BF hE(BF hNF(BF hF(BF hhI(BF hK(BF hK(BF hWL(BF hM(BF hO(BF h@O(BF hO(BF hR(BF hT(BF hFT(BF hT(BF hV(BF hX(BF hX(BF h`Y(BF hZ(BF h\0(B(BF h>](BF hL_(BF h`(BF h`(BF ha(BF h_d(BF he(BF he(BF hqf(BF h h(BF hui(BF hi(BF h@j(BF hl(BF hUn(BF hrn(BF h o(BF hp(BF hr(BF hr(BF hs(BF h1u(BF h5w(BF haw(BF hw(BF h[y(BF hz(BF hz(BF h<{(BF h]|(BF h}(BF h}(BF h ~(BF hL(BF hO(BF hp(BF h(BF h؁(BF h(BF hڂ(BF hE(BF h#(BF h?(BF hX(BF h(BF h^(BF h(BF h(BF h](BF h+(BF hʼn(BF h(BF h,(BF hՊ(BF h(BF h(BF h(BF h(BF h̍(BF h(BF hs(BF ht(BF h(BF hɑ(BF h@(BF h̓(BF h(BF h(BF h(BF h(BF h(BF h (BF hW(BF h(BF h(BF h(BF h(BF h(BF h*(BF h(BF hś(BF h(BF hO(BF hj(BF h(BF h (BF h)(BF hh(BF h(BF h{(BF hޥ(BF h(BF h(BF h1(BF h(BF h(BF h(BF h(BF h(BF h(BF h(BF h(BF h<0(B(BF h(BF h(BF h(BF h@(BF h(BF h3(BF hS(BF h(BF h(BF h(BF h(BF h{(BF hڹ(BF hi(BF h(BF h (BF ho(BF h(BF hB(BF h_(BF h4(BF h(BF h(BF h(BF ha(BF hc(BF h(BF h(BF h(BF h(BF hF(BF hj(BF hA(BF h^(BF h(BF h(BF hM(BF h(BF h0(B(BF h(BF hk(BF h(BF h(BF h{(BF h(BF h(BF hC(BF h(BF h(BF h`(BF h(BF h[(BF hU(BF hF h#.#...♣(B∩...(B∩♣♣...##...♣♣......♣♣♣..#(B ###F h9#.#.♣♣(B∩.♣.♣.(B∩♣♣..#(B ....F hR#...♣♣(B∩.♣<♣...)..##(B .g...F hi##..♣♣(B∩.♣.♣.(B∩♣♣...#......F h}l#(B..♣♣♣.....♣♣♣.#........F h##....(B∩...(B∩♣♣..##.......F h##..♣♣(B∩∩∩♣♣♣.##(B .......F h##.♣♣♣♣♣♣(B .#(B #......F hm##..♣♣♣..#(B ......F h(B #⌠.@...>#(B ......F h(B ####(B..###(B ....#F ha(B .##(B ....#F h(B F h(1.#(B F h9ar(B  (B rat (asleep) F hM.. F hd.. F h{5..r(B F h... F h F h&(B94F h 5.0)F h< (B.  F h8A rat comes into view.(BF hH.(B5.8 (46F h(BF h F h7+_The rat moves out of view.F hn (BF h o F h;o (BF h\o (BF hp (BF hq (BF h&s (BF hds (BF hs (BF hgz F hz #.#...♣(B∩...(B∩♣♣...#(B #...♣♣......♣♣♣..#(B ###(B #.#.♣♣(B∩.♣.♣.(B∩♣♣..#(B ....(B #...♣♣(B∩.♣<♣...)..##(B .g...(B ##..♣♣(B∩.♣.♣.(B∩♣♣...#......(B F hz #..♣♣♣.....♣♣♣.#.(B ##....(B∩...(B∩♣♣..##.(B F h { ##..♣♣(B∩∩∩♣♣♣.##(B .(B ##.♣♣♣♣♣♣♣.#(B #......(B 6.8 (1.0)##..♣♣♣..#(B ......(B F h3{ #⌠..@..>#(B ......(B #(B#(B.#(B r(B  (B rat..r(B.F hk{ ..F hr{ A....(B.....F h{ (BF ht (BF h  F h F h؇ E_A rat is nearby!(BF h^(B ..♣♣......♣♣♣####.♣♣(B∩.♣.♣.(B∩....F h_.<♣...)..##(B .g#.♣.(B∩♣♣...#...F hC_`(B #(B..♣♣♣.....♣♣♣.#..#....(B∩...(B∩♣♣..##(B ##..♣♣(B∩∩∩♣♣♣.##(B  ##.♣♣♣♣♣♣♣.#(B #F h_(B ##..♣♣♣..#(B  #⌠.....>####@(B.###(B ....#(B #(B.##(B ..r(B.....F h`.......F h)b(BF hi=r(B.F h"k/(B7 _F hkr(BF h`tF hb9(BF hc}#.♣♣(B∩.♣.♣.(B∩.....F hPc<♣...)..##(B .g#.♣.(B∩♣♣...#...(B #..♣♣♣.....♣♣♣.#..#....(B∩...(B∩♣♣..##F hc(B ##..♣♣(B∩∩∩♣♣♣.##(B  ##.♣♣♣♣♣♣♣.#(B #(B ##..♣♣♣..#(B  #⌠.....>#####(B..###(B ....#(B #@##(B F hcGr#(B........F h dF.........^(B..........F hUd.............F ho(BF h2o0(B=8F hiw(BF h{< _The rat bites you but does no damage.F hIN(BF hN2(B100.2 (1.4)F hVW(BF h[ F h[m_You closely miss the rat.(B The rat bites you but does no damage. x2F h9(BF hb:F hy:((B1.4 (1.2F hB(BF hF F h'G_You closely miss the rat.(B The rat barely misses you.(BF h6(BF h/(B2.7 (1.3F hS(BF h= F h_You closely miss the rat.(B The rat barely misses you.(BF h 7 (B You hit the rat.F h 4(B.F h 1 (B66F h E4.0 _You kill the rat!(BF h (BF h'  F ha l_Your Maces & Flails skill increases to level 3!(BF hI (BF h (BF h7 (BF h| (BF h .F h <♣...)..##(B .g#.♣.(B∩♣♣...#...(B #..♣♣♣.....♣♣♣.#..F h v#....(B∩...(B∩♣♣..##F h (B ##..♣♣(B∩∩∩♣♣♣.##(B F h f ##.♣♣♣♣♣♣♣.#(B #F h, k(B ##..♣♣♣..#(B F h9 ; #⌠.....>#F hE 8###(B..##F hR 0(B ....#F hm r(B #.##(B  F h , .......................F h 1.....$(B.F h 9.............!(B.F h hK(B  (B kobold (asleep)....F h N......^(B..#F h K(B....############(B..#(BF hQ ) (BF h 0.0  A kobold comes into view. It is wielding a +0 dagger.(BFound 11 gold pieces and 2 cyan potions(B.F he rK(B.K(BF h 5(B=5.0 (1F hd (BF hB ) _The kobold shouts!F h]##..♣♣(B∩.♣.♣.(B∩♣♣...#......(B ..♣♣♣.....♣♣♣.#........(B ##....(B∩...(B∩♣♣..#F h1(B ♣♣(B∩∩∩♣♣♣.##(B .(B ♣♣♣♣♣♣♣.#(B #F h= (B F hPx.♣♣♣..#(B ......(B F hX⌠.....>#(B ......(B ####(B..###(B F hk+#(B F hs #(B.##(B ....#(B F h######(B.#####(B... .(B.......@(B.......F h8.$.F h>!(B..F hi(B..(B.^#F h8.K(B..F h#############(B..##(B .##(BF hC(BF h#z♣..#(B ......(B ⌠.....>#(B ......(B ##..###(B ....#(B  #(B.##(B .........#(B ######(B.#####(B....... .....(B............... F hW.....(B........$(B...... .....(B........!(B.... . .....(B........... ... ..K..(B.........#(B..#(B ....#(B F hcn############(B..##(B F hp#(B.##(B ..#(BF hy .#F h|(B. #(B. #(BF h= ##(B F ht(BF h@nKK(B  (B koboldF h1(B--6F hE(BF hE _The kobold enters a dispersal trap! You blink.F hA ♣♣♣♣♣♣♣.#(B #......#..♣♣♣..#(B ......(B #⌠.....>#..####..###(B .#(B #(B.##(B F h H...#(B ######(B.#####.(B ....(B....(B K(B......$(B......(B !(B......(B ..(B.......(B ..KF h #..#(B ....(B...........############F h /#(B..##F h Q(B #(B.##F h (B .(B.#(B .#(B.F h e #.(B ###(BF h (BF h O(B.K(BF h C--(B7F h (BF h F hF hx`.♣♣(B∩∩∩♣♣♣.##(B .♣♣♣♣♣♣♣.#(B #......#..♣♣♣..#(B ......(B #⌠.....>#(B ##(B.......####..###(B ..#(B #(B.##(B F h...#(B ######(B.#####.(B .F h.F h (B .......$(B......(B K(B.....!(B......(B ..F hY(B.......(B ..K(B..#(B..#(B ...(B............#############(B..##F h $(B #F h"}(B.##(B .(B.#F h:(B .#(B. #.(B ###(BF h(BF huJ(B.K(BF h((B8F h(BF h!F h F h܉ (B ##..♣♣(B∩∩∩♣♣♣.##(B .(B ##.♣.#(B #......(B ##..♣♣♣..#(B ......(B #⌠.....>#(B ##.F h> (B ####(B..###(B ..#(B #(B.##(B .#(B ######(B.#####.(B .F hU [(B .$(B......F hc !(B F hz m.!(B......(B .KF h J.(B ..^F h }(B.#(B..#(B ..F h (B.#(B #(B..## (B #(B.##(B ..#F h .(B .#.F h1 (B #.(B # (B ##F hI (BF hS (BF h 0(B=9F h (BF h  F h 8_The kobold hits you but does no damage.F h(BF h_0(B10.3 (1.3F h(BF h F hF hn_You barely miss the kobold.(B The kobold hits you but does no damage.F h`: (B You hit the kobold.F hF)(BF h3(B751.6F hQ(BF hM _You kill the kobold!(BF h(B ##..♣♣(B∩∩∩♣♣♣.##(B .(B ##.♣.#(B #......F hr(B ##..♣♣♣..#(B ......(B #⌠.....>#(B ##.(B ####(B..###(B ..F h .#F h|(B #(B.##(B ..#F h0V(B ######(B.#####F h:1.(B F hS1.(B F he\.$(B......(B F ht;.!(B......F h'(B .F h.F hP(B .(B.^F h'(B.#F h.#(B .(B.#(B ##(B..##(B #F hI.##(B ..# F h.4(B .#. F h<(B #.(B # (B ##(BF h(BF hO-(B-2F hX 0F h(BF h  F hThings that are here: _(Ba +0 dagger; a kobold corpse(BF hw(BF h(BF hS(BF hc(BF h(BF h& (B_F h(BF h,(BF h(BF h(BF h(BF h[(BF h=(BF hS(BF h(BF h(BF h0(B(BF h(BF hw(BF h (BF hB (BF h (BF hE7##....(B∩...(B∩♣♣..##.......(B ##..♣♣(B∩∩∩♣♣♣.##(B .......(B F h##.♣♣♣♣♣♣♣.#(B #......(B ##..♣♣♣..#(B .......(B #⌠.....>#####(B.......(B ####..####(B.........#(B .##(B #(B.........#(B ######(B.#####(B .....(B... F hT-.....$(B....... F hd......(B.......(B F hW......(B..)(B..F h5..^..F h\#(B..#(B..#F h......(B.........##(B.#(B .F hs############(B..##(B .F h_#(B.##(B #F h (B..#(B.#.(B#.(B F hZ#(B##(BF h-(B7.6 (5F h -(B8.6 (6F h&(BF h6*K _e - 2 cyan potions(BF hO (BF hVO (BF hQ (BF h.U (BF hW (BF h X (BF hY (BF h{] (BF h] (BF hO_ (BF h.d  F hHd =(B_You now have 11 gold pieces.F hf (BF hg (BF h|h (BF hk (BF htm (BF hm (BF hn (BF hVq (BF hs 0(B(BF hOt (BF hu (BF hIw (BF hpw (BF hw (BF hz (BF h ⌠.....>#####.......(B ####..####.........#(B F h _ #.##(B #.........#(B F h% m######.#####(B.....(B....+ F h0 ...........(B......(B....#(B F hm .............(B....(B....#(B F hy ..............(B...(B....#(B F h .......).......(B..(B....#(B .^.F h u....#..#(B..###(B ...F h݃ U.....##.##...(B F h ###########..##(B.@(B.#(B ..(B F h  F h a#.####(B.##(BF h)  F h2 W#..#(B .#(B.F h;  F hW }#.#.(B .#(B #(B. F hd aw(B  (B dart slug (asleep)F hn  F h #.(B #(B.#(B #(B.F h ##(B w#(B #(B..#(B #(B.F h 5#(B. .. F h F h„ F h )(B24F hJ vw(Bw(B.F h -(B5.6 (7F h (BF h  F h y_A dart slug comes into view.(BThere is a fountain of clear blue water here. F h* g_The fountain briefly ripples from your approaching presence.(BF hQr >    #.##  F hFQx##.........+ ..........# .........# .........# )F hQ.......# .^.#..### ##.##... #.@.# ..  #.####.## #..# .#. #.#. .# #. F hQ#. #w# #.  ## .# #.  .# #.  #. .. (BF h(B >(B    #.##(B  ##(B.....(B....+ ......(B....#(B F hܨ.(B....(B....#(B ..(B...(B....#(B )F hQ.(B..(B....#(B ^.#(B..###(B ##.##...(B #(B.@(B.#(B ..(B  #.####(B.##(B #..#(B .#(B.F h #.#.(B .#(B #(B. #.(B #w#(B #(B. ##(B .#(B #(B. .#(B #(B.F hߩE #(B. .. F hF h)(BF hQ (BF h(BF hݽ F hK_A dart slug is nearby!(BF hx  >    #.##  ##.........+ ..........# .........# .........# ).......# .^.#..### ##.##... #.@.# ..  #.####.## #..# .#. #.#. .# #. #. #w# #.  ## .# #.  .# #.  #. .. (BF h {(B >(B    F h A#.##(B  F h! r##(B.....(B....+ ......(B....#(B .(B....(B....#(B ..(B...(B....#(B ).(B..(B....#(B ^F hW .#(B..###(B ##.##...(B #(B.@(B.#(B ..(B  #.####(B.##(B F h #..#(B .#(B. #.#.(B .#(B #(B. #.(B #w#(B #(B. ##(B .#(B #(B.F h  .#(B #(B. #(B. .. F hP F h (BF h (BF h (BF h$  F h$ F h%% K_A dart slug is nearby!(BF hg >    #.##  ##.........+ ..........# .........# F h.........# ).......# .^.#..### ##.##... #.@.# ..  #.####.## #..# .#. F h#.#. .# #. F h8#. #w# #.  F h%## .# #.  F h.# #. F h F h&#. .. F h-(BF h} (B >(B    #.##(B  F h E##(B.....(B....+ ......(B....#(B .(B....(B....#(B F hҩ ..(B...(B....#(B )F hߩ .(B..(B....#(B F h ^F h h.#(B..###(B F h [##.##...(B F h, #(B.@(B.#(B ..(B F h5  F hF a#.####(B.##(BF hd \ #..#(B .#(B.F h  F h #.#.(B .#(B #(B. #.(B #w#(B #(B. F hɪ ##(B .#(B #(B. .#(B #(B.F hߪ  F h 8#(B. .. F h F h F h= (BF hZ (BF h (BF hp  F h ;_A dart slug is nearby!F h (BF h 0###..####...#F h (B #.##(B ######.####+ ..............#...(B...(B....#F h ..(B...(B....).......(B..(B... .F h4 z^...........#.(B.#(B..## ..F hF E.##(B.##... F hY ###########..##(B.⌠(B.#(B  F hk ^#.####@##(B F h| w#..#(B #(B.#(B.F h #.⌠(B.#(B #(B.♣F h (B #w#(B #(B.#F h M#(B..#(B F h -#(B..F h O #(B.#(B F h -#(B..F h *#(B. F h F hZ ....  ..F hC(BF h:`(BF h,k`F hWk(BF h) (BF hY`The dart slug launches a dart at you.(BF h;`(BF hQc(B.@(B..F hR5(B=6.6 (1F h3Z(BF hh] F h}]F h],_The slug dart misses you.F h](BF hFL(B #.##(B #.#######.#####.+ ............F hvL<.#.....(B....#F hL....(B....#).........(B....#^.....#..#(B..### ....##(B.##... ############..##.⌠(B.#(B ..(B #.####(B.##(B F h1M{.#(B #@#.#(B #.#(B.⌠(B.###.♣(B #(B..#w#(B #.#F hMM(B ##(B..#(B #..F h|M*(B #F hM(B #..(B #(B. ...(B  ..F hM#(BF hzV(BF hV'(B-F hV 7F h\(BF h*]F h771######.#####.+.............# (B .# (B .....# (B ).....# (B ..^.....#..#..### (B ....##.##... (B ############..##.⌠(B.#(B ..(B ##.####(B.##(B #(B..#(B.#(B.#.#(B #.#(B.⌠@###.♣(B #(B..#w#(B.#(B #.#(B ##(B..#(B #(B.#(B #..(B #(B.#(B ⌠(B.#(B #..(B #(B. #(B.#(B ...(B #(B.#(B ..⌠(B.#(B#(B.#(B.(B(B=8F hb8(BF h< F h<F h<3_The dart slug barely misses you.F h<(BF hn(BF hDo/(B9.8 (1.2F hVw(BF hz F h:zF h^zt_You barely miss the dart slug.(B The dart slug barely misses you.F hhz(BF h_A ' (B F hA IYou hit the dart slug but do no damage.(BF hZK ' (B F h~K GThe dart slug launches a dart at you.(BF hK +(B31.0F hrS (BF hCW  F hdW 3_The slug dart hits you but does no damage.F h f (B You hit the dart slug.  The dart slug is lightly wounded.F h'(B8F h--F h((B2.3 (1.3F h(BF h F h )_The dart slug bites you.F h& F hX&9(B You thump the dart slug!F h8/4(B.F h0F h:x(B ######.#####.........+MileEnd the CoveredF h:(......................#F h:Mountain DwarfF h;(......................#F h;fHealth: (B18/19 ======================--F h!;......................#F h<;2Magic: (B1/1F h^;d========================........).............#F hk;/AC:(B 6F h|;/Str:(B 18  F h;<..^...........#..#..###F h;/EV:(B 8F h;.Int:(B 8  F h<<...............##.##...F h0<]SH:(B 4Dex:(B 9  F hF<x############..##.⌠(B.#(B ..F hh<XL: (B 1 Next: (B108% Place: (BDungeon:1F h<o##.####(B.##F h<'Noise: (B==------- (B Time:(B 133.5 (1.2)#(B..#(B.#(B.#.#F h=,a) +0 flailF h=k#.#(B.⌠@###.♣F h)=Nothing quiveredF hP=#(B..#(B.#(B.#(B #.#F hz=##(B..#(B #(B.#(B #..F h=#(B.#(B ⌠(B.#(B #..F h=#(B. #(B.#(B ...F h=(B.F h=\#(B.#(B ..F h=!(B.F h>e⌠(B.##(B.F h>[#(B. _The dart slug barely misses you. F h>(B_You barely miss the dart slug.(B The dart slug barely misses you.F h>.You hit the dart slug but do no damage.F h>5The dart slug launches a dart at you. F h?J(B_The slug dart hits you but does no damage.  F h$?You hit the dart slug.  F hB?'The dart slug is lightly wounded. F he? _The dart slug bites you.  F hu?You thump the dart slug!F hB F hB!(BF hB)_You kill the dart slug!F hB*You have reached level 2!F hB(BF hN1  --more--(BF hpq(B25/26=(B2/22 3% F hx(BF h {7 _(BF hd(B #.##(B #.#(B  ######.#####F h+(B .#(B .(B....#(B ..F hE(B....#(B F h"........)F hp...(B....#(B ..^F h#..#(B..###(B ...............##(B.##...(B F h y############..##.⌠(B.#(B ..F ha##.####(B.##(B F h.^#..#.#@#.#(B F h@#.#(B.⌠.###.♣(BF hS#(B..#(B.#.#(B #.#(B##(B..#(B #.#(B #..(BF h#(B.#(B ⌠.#(B #..(BF hf##.#(B ...(BF h\#.#(B ..(B. F hh⌠.#(B#.#.(BF h(BF hU.(B--4F h}0 _F hv(BF hPF h####..####.#(B  #.##(B #.F hj#(B ######.#####+(B ....(B....#(B ...(B....#(B ......(B...(B....#(B .....)F h.(B..(B....#(B ^F hu#.(B.#(B..###(B F hu..............##(B.##...(B F hr###########..##(B.⌠(B.#(B ..##.####@##(B #..#.#(B.#(B.#(BF h#.#.⌠.###(B.♣(BF h;#..#(B.#.#(B #(B.#(BF hO##(B..#(B #.#(B #(B..F hj#(B.#(B ⌠.#(B #(B..F h|D##.#(B ...F hk#.#(B ...(B ⌠.#F hȬX(B#.#.(BF h(BF h0x(B6==--(B5F h~(BF hiF hF h(B ####..####.........#MileEnd the Covered#.##(B #.........#Mountain Dwarf ######.#####.........+F hHealth: (B26/26 ======================== .............(B....(B....#Magic: (B2/2F h'======================== F h2..............(B...(B....#AC:(B 6F h>.Str:(B 18 F he..............(B...(B....#EV:(B 8F hq-Int:(B 8 F hZ.......).......(B..(B....#SH:(B 4Dex:(B 9 .^...........#.(B.#(B..###F hXL: (B 2 Next: (B 3% Place: (BDungeon:1 ..............##(B.##...F hNoise: --------- (B Time:(B 135.5 (0.0) F h###########..##(B.⌠(B.#(B ..F h!,a) +0 flailF h6\##.####@##Nothing quiveredF h?`#..#.#(B.#(B.#F hau#.#.⌠.###(B.♣F h{#..#(B.#.#(B #(B.#F h<##(B..#(B #.#(B #(B..#(B.#(B ⌠.#(B #(B..F hZ#(B. #.#(B ...F h.F h0#.#(B ..F h.F h⌠.##.F h #.F h"5The dart slug launches a dart at you. F h9g(B_The slug dart hits you but does no damage.  You hit the dart slug.  F hS'The dart slug is lightly wounded. F h^ _The dart slug bites you.  F hlFYou thump the dart slug! _You kill the dart slug! F hzC(B_You have reached level 2!F hSave game and exit? F h(BF h(BF hF hRF h= [?12l[?25h[?1049l [?1l>F h [?1051l[?1052l[?1060l[?1061l