qi2v Player: MrLetMeGetSome Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-14.16:53:39.ttyrec Time: (1776185619) Tue Apr 14 16:53:39 2026 qi [?1051l[?1052l[?1060l[?1061hqi V)0[?7h[?25l[?1cqi qi qis$ Welcome, MrLetMeGetSome. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Monkqiqqivqi`zWelcome, MrLetMeGetSome the Coglin. Please select your background. qizWarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorqi{Xj - Shapeshifterr - Conjurer c - Monkqi6{ k - Wanderers - Summoner d - Hunterl - Delverqib{st - Necromancer e - BrigandWarrior-mageu - Forgewright qi{Zealotm - Warperv - Fire Elementalist f - Berserkerqi{qn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterqi{bx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistqi{z - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion qi|of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended backgroundqi%|^ * - Random background # - Recommended character ! - Random character qiG|q% - List aptitudesSpace - Change species ? - Help Tab - Gargoyle Monkqi9qiJU qiDf JMrLetMeGetSome the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Agam}  c) +0 sling {GustavoFire: a) +2 sling {Agam}qik #########...... .#........#...#..#.#........#@......☼#.......○#...#..#○#........#...... .########qit :You whisper farewell to Agam.qiFw Welcome, MrLetMeGetSome the Coglin Hunter.Will you prevail where others failed? Will you find the Orb of Zot?qid| :..qi+ Press ? for a list of commands and other information.qi qi [ _Found a staircase leading out of the dungeon.qi8j ###.#........#.........#...#..#.☼#........☼#<@.....☼.#.......○○#...#..#○°#.......#........###.○○○°○○.1.0 (1 _qiʜN  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2      qib     b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1  qi        qiѝ     d - Armour   0.0   1.2  -1      e + Dodgingqi*1.7   2.4  -1      f + Stealthqi 0.7   1.2  -1      qiF_    qim        qin    qi        qi        qi'K                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  qiy[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsqiTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsqi[ [?25h[?0cqi.\ *0 qiJh [?25l[?1cqik 10.0  -1 current training targets, if any.=] set aqi!l all targetsqia-z] setselected target qi<[?25h[?0c0 qiϻ [?25l[?1cqiJ10.0   0 =] set aall targets#qi a-z] setselected target $qi <[?25h[?0c0 $qi7 [?25l[?1c$qit=2.0  -1 =] set aall targets$qiLp a-z] setselected target %qi"x=[?25h[?0c0 %qi [?25l[?1c%qi3.0  -1 =] set aall targets%qi*%qi^%qi%qi\MrLetMeGetSome the ShooterCoglinHealth: 16/16 ========================#########.Magic: 1/1%qi_\========================#.........AC: 3Str: 11#.........EV: 11Int: 8#...#..#.○SH: 0Dex: 17#........○XL:  1 Next:  0% Place: Dungeon:1%qiE#<@.....○.Noise: ---------  Time: 1.0 (0.0)#.......°○%qia) +2 sling {Agam}  c) +0 sling {Gustavo#...#..#○.%qiFire: a) +2 sling {Agam}#.........#.........%qii#########.  You whisper farewell to Agam.  %qi#EWelcome, MrLetMeGetSome the Coglin Hunter.%qiUWill you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.%qi%qi 4%qij&qi &qi &qi& &qi &qi+ &qi ,&qiJ &qi &qik &qi, &qit &qi &qi &qi &qi &qi &qi &qi &qii &qi &qiQ &qi &qi &qi ,&qi &qi4 &qi; &qi &qiP &qi &qi &qi &qi &qi &qid &qi &qi] &qi! &qi# ,&qi% &qi' &qi$* &qii* &qi+ &qi. &qin0 &qi0 &qi&2 &qiv4 &qi6 &qi7 &qij8 &qi: &qi< &qi< &qi= &qi3@ &qiA &qiA &qi>C &qilG ,&qiH &qiL 9 _You now have 10 gold pieces.&qiM &qiN &qiO &qiQ &qiS &qiS &qiU &qiW &qiY &qiZ &qi[ &qic #.......!+....... ..###......###..#...........# .............# .............# ....$.......# ...####.@...# ......#.....# ............# ...........#. ...........##....######..............................................&qic C.#......##...####&qiXi 020.0 (19.0)&qii ,1.0 (20&qin &qiq Z _d - a bubbling cyan potion'qi3*'qi*'qiC #[........ #.!  +....... ..# ######..#.#.# .......# ....$..@....#0.0) ...####.....# ......#.....#..........# ...........# . ...........##.. ..######.... ...........................2.0 (1'qioJ? _Found a chain mail.'qiK3'qiL'qi^P'qiR'qi&S'qiMV'qiV'qiX,'qiY'qiZ'qit\'qi\'qi]'qiIcB'qieM _You now have 24 gold pieces (gained 14).'qi6h'qikh'qii'qik'qi"l'qiIl'qil'qin'qi%o,'qio'qip'qisr'qir'qis'qisu'qiv'qiw'qi{w'qikx'qiy,'qi^z'qiJ{'qih|,'qi|'qi{~'qi~'qi'qiM _You now have 34 gold pieces (gained 10).'qi3'qiY'qi'qi'qi #....#............ #........... ##................#)#...............# #.#......####.....# #.#.........#.....# #.................#'qi ####..........# #....@.#............##353.0) #.......######........ #....$............................................#......##...## ........###......# ....#  .......#########.###.#..  #......#...........#+##.  #....# .'qi،E 'qin'qi,6.0 (14'qi'qin# _Found a club.(qiN_ ...###)#.# .####.....#............####............##.######..$........................##......(qiLO]#...#..#.°#.#(qiV(qieW17.0)(qi\](qi^(qiG [ .##)#..# .####....#............####..............#.....#.######..................###...###.......#........≈..+(qiN (qi8O &8(qi^U (qi\ (qiB] +9.0 (2(qib (qie = _You now have 42 gold pieces (gained 8).fqiy#)#..# #.#......####.....# #.#.........#.....# #...........# ####...# #......#......##.#.#####..##............###...###.###......# ....# .#########.###.###...........#+##.##......#.....# ........#...#..#.°#.# #........≈..+#<........ß.#fqifqi,40.0 (1fqi gqi\3gqi\gqipgqiTuBgqiugqi7xgqipzgqizgqi{gqi}gqiggqigqigqiGgqiU,gqidgqigqi{,gqigqi^gqi,gqiFgqigqigqigqigqi4gqiqgqigqiq#ngqiuSgqi jBgqiOrngqi|vBgqiigqi<,gqi[gqigqigqi ,gqi>BgqigqiY #)#...gqi΢..... #......# #.#....... #......### #.#...gqi###...##........# #.....gqii#......#.......#####....gqi#......#......# #......#gqi7#......#......# #gqiM?......####gqie< #....gqi{1. gqi^.#.............gqi .....#....#...........##gqiڣ .?.. #....#..........##gqib ... #....#####......#.. ## ###### ##......#.. gqi #.......#..  #.......#..  #..^....#<. gqi& gqi71.0 (31.0)  gqi/YA malevolent force fills the Dungeon...gqi/  --more--iqi|S  You fall into a shaft and drop 1 floor!iqi/  --more--iqiB &2iqij R...iqi! + #.. #.. #..#### #..@.# ####.# ...  #.## $# .##  _The shaft crumbles and collapses. _Found 5 gold pieces.jqiu jqi jqi jqi jqimjqi;P _jqi,jqiyjqi:jqijqi,jqijqiHjqijqijqijqijqi ,jqi!jqi"jqii',jqi6jqiU:,jqi:jqi=L _You now have 47 gold pieces (gained 5).jqi# #.# #.# #.# #.# #.#  #.#  #@# 11.3 (6.0) #.#  #.#  #.# #.# ### ######.# ♣♣.♣♣#....[.#  ###♣.#)♣##.###.#  #.'.#.#.'..# #.#2.3 (7 _Found a stone staircase leading down.mqi @# .>##.....[.#.# mqi@# #†#♣.#.♣#### #.#mqiFmqi~G+3.3 (1mqi7LmqiZNmqi  #.#.# ###.#♣♣.♣♣ #.#mqi4mqic&4mqimqiɔmqi  ### ######.# #...# ####.#mqi[ mqi" &5mqi4 mqi mqi  ### #####♣♣.♣♣#....[##.# ..####.#mqit mqi &6mqi mqi mqid ### #####♣♣.♣♣#....[###♣.#)♣##.####.# .###.#mqimqiO&7mqi7mqinqi #.# #.# #.# #.# #.# #.# #.#### ######.#♣♣.♣♣#....@.####♣.#)♣##.###.# #.'.#.#.'..# #.# ## #†#♣.#.♣#### #.# .###.#♣♣.♣♣ #.# .#...# ### #.# ...###  #.# #.##  #.# nqi;-#.#nqinqi3&8nqinqi  _You see here a +0 scale mail of cold resistance.nqi~nqiR&9nqinqi\ _d - a +0 scale mail of cold resistancenqi FWear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 scale mail of cold resistancenqi \[?] describe selected [!] equip|wield|wear[tab] equip|unequip oqii#.#MrLetMeGetSome the Shooter#.#Coglin#.#Health: 16/16 ========================#.#Magic: 1/1========================#.#AC: 3Str: 11#.#EV: 11Int: 8#.#SH: 0Dex: 17### ######.#XL:  1 Next: 10% Place: Dungeon:2♣♣.♣♣#....@.#Noise: ---------  Time: 119.3 (0.0)###♣.#)♣##.###.#a) +2 sling {Agam}  c) +0 sling {Gustavo#.'.#.#.'..# #.#Fire: a) +2 sling {Agam} ## #†#♣.#.♣#### #.# .###.#♣♣.♣♣ #.oqi[33m# .#...# ####.# ...####.# #.###.# #.# _There is an open door here. _You now have 57 gold pieces (gained 10). _You see here a +0 scale mail of cold resistance. _Found a stone staircase leading down. _You see here a +0 scale mail of cold resistance. _d - a +0 scale mail of cold resistance  You start removing your armour.20.3 (1oqi;oqin+1.3 (2oqi=$oqi *oqi*+2.3 (3oqiq/oqi5oqi$6$3.3 (4oqi:oqi4AA4.3 (5oqiFoqiKH 0c) +0Gustavo a) +2oqixH|Agam} _You continue removing your +0 leather armour. x5oqixL[c) +0Gustavo}oqiPoqiW  You finish removing your +0 leather armour.  You start putting on your armour.oqiX+5.3 (6oqi?^oqidoqid+6.3 (7oqiioqizm7.3 (8oqi|+8.3 (9oqiWoqiE9.3 (10.0)oqioqi  6 8 _You continue putting on your +0 scale mail of cold resistance. x5  You finish putting on your +0 scale mail of cold resistance.oqicoqioqiQ _You feel resistant to cold.pqipqi*CDrop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Agam}  c - a +0 sling (offhand) {Gustavo} Armour (select all with [)  d - a +0 scale mail of cold resistance (worn)b - a +0 leather armour pqi|[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]pqi+ 1 it a - a +2 sling (weapon) {Agam}  b + a +0 leather armour[Enter] accept (1 chosen)pqiG pqi #.#MrLetMeGetSome the Shooter#.#Coglin#.#Health: 16/16 ========================#.#Magic: 1/1========================#.#AC: 6Str: 11#.#EV: 8Int: 8#.#SH: 0Dex: 17### ######.#XL:  1 Next: 10% Place: Dungeon:2♣♣.♣♣#....@.#Noise: ---------  Time: 129.3 (0.0)###♣.#)♣##.###.#pqi. lc) +0 sling {Gustavo a) +2 sling {Agam} #.'.#.#.'..# #.#Fire: c) +0 sling {Gustavo} ## #†#♣.#.♣#### #.# .###.#♣♣.♣♣ #.# .#...# ###pqiȐ #.# ...####.# #.###.# #.# _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 scale mail of cold resistance. x5  You finish putting on your +0 scale mail of cold resistance. _You feel resistant to cold.pqi7 ,30.3 (1pqiZ pqi 3 _You drop a +0 leather armour.qqi3qqi qqiTqqiqqiBqqiNqqizqqirqqiIqqiqqiqqitqqiqqi,qqiqqi*qqisqqiqqi,qqiqqi>,qqiqqiqqiqqiTqqiqqiqqi qqi qqi[ qqi qqiz ,qqi qqi'qqiqqiOqqi3qqiqqiqqi=qqi qqi_qqiqqisqqiqqiqqiqqi4qqiqqiT"qqi2&..###.#♣♣.♣♣ #.# #.#...# ### #.# #...### #.# ##.## #.##.# #.##.## #.##.##.## #.#qqi{&K#.# #...##.##.# #.@..#433.0)  ... #..####.. #..#  ### ....) qqi'J#$..## ...## #..# #.. qqi@.qqi.,4.3 (14qqi/3qqi5# _Found a mace.qqiqqiqqi4qqiqqiqk  You encounter a ball python.qqi"##.#...# ### #.#  #...### #. #.#  ##.## ?# #.#  #.. #.# #.##. #.# #.# #.####.# #.# #...##.# #.# #....# ...qqih  #@.### #.. #..#  ###....). #$..##..#...### #"##..# .S#S   ball python (constriction, asleep) qqif#....# ..qqiS0.0)S.qqiAS"qqi%OS)qqiw+5.3 (1qqiqqi _Found a lumpy ruby amulet and a scroll labelled LIMOUFAEDOU.rqiaT )) You shoot a sling bullet. The sling bullet hits the ball python.rqi9< †rqiThe ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.rqiF)rqil-.)rqi#pj2===6.8 (1.5Rev rqiurqicyO _You kill the ball python!rqiɨ+  You encounter a rat.  #...### #.#.## ?# #.#  .#. #.##.####.#...##. #....#.....#### ## .........).# #r#.#$..##†.#.#Rev #..r   rat (asleep).##.0.0r.r-7.8 (1rqibrqi- _The rat squeaks loudly.rqi M-rqiʥ rqiP Z _A rat is nearby!sqiz †You shoot a sling bullet. The sling bullet hits the rat.sqi?))))sqi r ))You kill the rat!sqip gYou shoot a sling bullet.sqiT†.....g   goblin (wandering)sqis3=9.3 (1.5Rev+ sqisqis _You encounter a goblin. It is wielding a +0 dagger.sqiv )))))))You shoot a sling bullet.sqi.  The sling bullet barely misses the goblin.You shoot a sling bullet.sqi &g.sqi" y.....gsqi5 g50.8Rev* sqi sqiP a _The sling bullet closely misses the goblin.sqi )))))You shoot a sling bullet.sqi/ )The sling bullet hits the goblin but does no damage.  You shoot a sling bullet. The sling bullet hits the goblin.sqi2 )sqiF C.....sqix /42.3sqi sqi J _You kill the goblin!sqi sqi9 sqi# sqio ^ _No target in view!sqi sqi sqi ^ _No target in view!sqi sqiH sqi H _No target in view!sqi sqi sqi" sqi$ H _No target in view!sqi sqi^ sqiG sqi- H _No target in view!sqi 3sqi  #.## ?# #.#  .#. #.#####...##.# #....#...####.#.###..##### ..†....@.).#0.0 #.#.#$..##†.# #...### #".#Rev* .#>.###.---3.3 (1 _No target in view! _Found a stone staircase leading down.tqirtqistqiCw,tqi%|Btqi|tqi~tqi~(Rev+ tqitqi<tqiރ,tqitqi$ tqiʈ)_You now have 72 gold pieces (gained 15).tqistqitqi0tqirtqitqiؑtqitqiptqimtqiƗ>Rev tqiOtqiYtqi͝,tqi;tqitqi,tqiKtqitqi,tqitqiɨtqi>tqitqitqi tqiXtqiήtqitqi˶| ###♣.#)♣##.###.# . #.'.#.#.'..# #.# ..#### #†#♣.#.♣#### #.# #....###.#♣♣.♣♣ #.# ####.#...# ### #.# #...### #. #.# ##.## ###?### #.# #.# #<)...# #.# #.# #@# #.#---64.3 (11.0)tqi %#.# #.####.##.# #...##.##.# # ###..tqiCF... #. #..####.. ###.#.###..###### #...†......).#.#.#.#...##†.##...### #"#tqitqi ,5.3 (12tqitqiY9 _Found a stone staircase leading up.wqi wqiV wqi wqi xqiIxqi?Jxqi6LxqiOxqiUBxqi]xqi[b,xqi7exqigxqizxqi{xqi(}xqi~xqî,xqi#xqi1xqi4xqiX ### ######.# ♣♣.♣♣#....[.# ###♣.#)♣##.###.# #.'.#.#.'..# #.#  #..#### #†#♣.#.♣#### #.#xqiߐ#..#♣♣.♣♣ #.#####.#...# ##### #.# #...### #.# #.# ##.## ###@### #.#70.3 (5.0)xqi  #.# #<)...# #.# #.# #...#.# #.# #.# #...#.##xqi/ ##.#xqiN #.# #.#.#...##.#xqipX #.# ###.###....# ... #.# #..xqi####.. ###.#.###..#xqip##### #...†......)xqiۑ*.#xqixqixqi^a _e - a scroll labelled LIMOUFAEDOUxqi+ xqi xqi xqi xqi xqik ,xqi  You now have 86 gold pieces (gained 14).xqi = _You see here a +0 sling.xqir3xqi3xqi ... ♣♣.♣♣#....[.#  #..###♣.#)♣##.###.#  #.. #.'.#.#.'..# #.#  #..#### #†#♣.#.♣#### #.# #....###.#♣♣.♣♣ #.# ####.#...# ##### #.# #...### #.# #.# ##.##.### #.# #.# #@)...# #.#3.3 (3 #.# #...#.# #.# #.# #...#.####.# #.# #.#.#...##.# #.# ###.###....# ... #.# #..### #.. ###.#.###..###xqi  ### #...†......).# .#.#.#...##†.#xqi,xqia _There is a stone staircase leading up here.zqiJzqi^4.3 (1 _zqi_&1zqie               .#########.#   .......@...#   #.#####.####   #.#   ..#   #.#   #.#    #.#   zqiIf ..#      zqiq-5.8 (2.5zqizqi! _You climb upwards.zqi>c _There is a stone staircase leading down here.zqiA Izqi zqiM zqi f _zqi zqi zqi4 zqi ,zqib zqi zqi zqi zqi zqi zqi# ,zqi zqi zqi zqi ,zqi zqi zqig zqi zqi  zqiE zqi zqi zqi zqi ,zqi zqi' m  You encounter a rat.#.#.#########.#.......>...##.#####.#####.#####.##.......########.# #.#  #@#  #.....# #r.#####.  r   rat (asleep)  zqi S85.8 (10.0).rzqi Krzqi, 6===6.8 (11zqiP! zqi# - _The rat squeaks loudly.{qi ))) You shoot a sling bullet. The sling bullet hits the rat.{qi †The rat is heavily wounded.You shoot a sling bullet. The sling bullet hits the rat.{qiS{qiB$...{qilG 58.4 (1.6)Rev _You kill the rat!{qiL{qiRh _Your Stealth skill increases to level 1!{qi {qie {qi  _  You see here a rat corpse. _{qiS {qi {qi {qif {qiD {qi5 B{qi {qib B{qio {qi1 {qi ,{qi; {qi ,{qi# {qi &{qiO {qia! B{qi" {qi' {qi) {qiC0 .. ###  .. ..#  .## #.#  ... #.#  {qi0 #.##.# .... #.##.# {qi0 ..!. # #.#########.# {qi0 ... .. ...##∩##.......>...# .###.. #.....@#.#####.#### ---214.4 (26.0) {qi0 ....# #...#####.# {qi!1 ....# #.......#.......# ....#{qiD1 .....########.# ..##......{qif1 R#.# ..#{qi1 ....... #####.# ..#..##### ##.....# {qi1 ..#..##.†##### ..#{qi2 :#..##{qi9 ^---5.4 (27{qi ? {qiA 4 _Found Faoddot's General Store.|qiwx%Welcome to Faoddot's General Store! What would you like to do?  a -  360 gold an amulet of dissipation (unknown)b -  220 gold a parchment of Hoarfrost Cannonade  c -  69 gold a parchment of Jinxbite  d -  96 gold a potion of heal wounds (unknown)  e -  96 gold a potion of magic (unknown)  f -  480 gold a sack of spidersg -  24 gold a scroll of identify (unknown)  h -  24 gold a scroll of identify (unknown) You have 86 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listqiTqi qi)eMrLetMeGetSome the ShooterqiVg..###Coglin....#qi{Health: 16/16 ========================.###.#qiMagic: 1/1========================...#.#qií[AC: 6Str: 11qiG#.##.#EV: 8qinInt: 8 ...... .#.#qiw>#.#SH: 0Dex: 17 ....!. ... ####.#########.#XL:  1 Next: 50% Place: Dungeon:1 ..... .. .....##@##.......>...#qi߮Noise: ---------  Time: 218.4 (3.0) ...###.. #......#.#####.####c) +0 sling {Gustavo a) +2 sling {Agam} ......# #.......#.#####.#Fire: c) +0 sling {Gustavo} ......# #.......#.......# qiB......# #......########.# ....##......##.# ....# ........# #####.# qiQ....# ....###### ##.....# ....# ....##.†#####You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _Your Stealth skill increases to level 1! _You see here a rat corpse. _Found Faoddot's General Store.  There is an entrance to Faoddot's General Store here.qifqi#qiY. _qi1 qi Welcome to Faoddot's General Store! What would you like to do?  a -  360 gold an amulet of dissipation (unknown)b -  220 gold a parchment of Hoarfrost Cannonade  c -  69 gold a parchment of Jinxbite  d -  96 gold a potion of heal wounds (unknown)  e -  96 gold a potion of magic (unknown)  f -  480 gold a sack of spidersg -  24 gold a scroll of identify (unknown)  h -  24 gold a scroll of identify (unknown) You have 86 gold pieces. qi *[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listqiGn   a -  360 gold an amulet of dissipation (unknown)c -  g +  24 gold a scroll of identify (unknown) After the purchase, you will have 62 gold pieces.[Enter] buy marked itemsqi  g +  24 gold a scroll of identify (unknown)  h +  24 gold a scroll of identify (unknown)38qi9X Purchase items for 48 gold? (y/N)qiXh c -  f -  480 gold a sack of spiders qih fFqiqiqi}1MrLetMeGetSome the Shooter..###Coglin....#Health: 16/16 ========================qi"t.###.#Magic: 1/1========================...#.#AC: 6Str: 11#.##.#EV: 8Int: 8 qiVx...... .#.##.#SH: 0qi~Dex: 17 ....!. ... ####.#########.#qiXL:  1 Next: 50% Place: Dungeon:1 qi..... .. .....##@##.......>...#qi۠}Noise: ---------  Time: 218.4 (0.0) qi...###.. #......#.#####.####c) +0 sling {Gustavo a) +2 sling {Agam} qia......# #.......#.#####.#Fire: c) +0 sling {Gustavo} ......# #.......#.......# ......# #......########.# ....##......##.# ....# ........# #####.# ....# ....###### ##.....# ....# ....##.†#####You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _Your Stealth skill increases to level 1! _You see here a rat corpse. _Found Faoddot's General Store. _There is an entrance to Faoddot's General Store here.qi _You kill the rat! _Your Stealth skill increases to level 1!You see here a rat corpse. _Found Faoddot's General SqiRtore. _There is an entrance to Faoddot's General Store here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1)qi qi~qih _Thank you for shopping at Faoddot's General Store!qijs qiu Read which item? Scrolls  i - 2 scrolls of identifys - a scroll of butterflies  c - a scroll labelled GIOZICU ZOCEZ qipu e - a scroll labelled LIMOUFAEDOU [!] read|quaff[?] describe selectedqiqiqiMrLetMeGetSome the Shooter..###Coglin....#Health: 16/16 ========================.###.#Magic: 1/1========================...#.#AC: 6Str: 11#.##.#EV: 8Int: 8 ...... .#.##.#SH: 0Dex: 17 ....!. ... ####.#########.#XL:  1 Next: 50% Place: Dungeon:1 ..... .. .....##@##.......>...#Noise: ---------  Time: 218.4 (0.0) ...###.. #......#.#####.####c) +0 sling {Gustavo a) +2 sling {Agam} ......# #.......#.#####.#Fire: c) +0 sling {Gustavo} ......# #.......#.......# ......#iw9m #......########.# ....##......##.# ....# ........# #####.# ....# ....###### ##.....# ....# ....##.†##### _Your Stealth skill increases to level 1! _You see here a rat corpse. _Found Faoddot's General Store. _There is an entrance to Faoddot's General Store here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1) _Thank you for shopping at Faoddot's General Store!Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled GIOZICU ZOCEZ  e - a scroll labelled LIMOUFAEDOU Potions (select first with !)  d - a bubbling cyan potion[?] describe selectedqiMrLetMeGetSome the Shooter..###Coglin....#Health: 16/16 ========================.###.#Magic: 1/1========================...#.#AC: 6Str: 11#.##.#EV: 8Int: 8 ...... .#.##.#SH: 0Dex: 17 ....!. ... ####.#########.#XL:  1 Next: 50% Place: Dungeon:1 ..... .. .....##@##.......>...#Noise: ---------  Time: 218.4 (0.0) ...###.. #......#.#####.####c) +0 sling {Gustavo a) +2 sling {Agam} ......# #.......#.#####.#Fire: c) +0 sling {Gustavo} ......# #.......#.......# .....qio.# #......########.# ....##......##.# ....# ........# #####.# ....# ....###### ##.....# ....# ....##.†##### _Your Stealth skill increases to level 1! _You see here a rat corpse. _Found Faoddot's General Store. _There is an entrance to Faoddot's General Store here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1) _Thank you for shopping at Faoddot's General Store!qi]  As you read the scroll of identify, it crumbles to dust.qi\+9.4 (1qiqi8 _d -> e - a potion of enlightenmentqi; qi sRead which item? Scrolls qi]  i - a scroll of identifys - a scroll of butterflies  c - a scroll labelled GIOZICU ZOCEZ  e - a scroll labelled LIMOUFAEDOU [!] read|quaff[?] describe selectedqiZqi`qigKMrLetMeGetSome the Shooter..###Coglin....#Health: 16/16 ========================.##qi.h#.#Magic: 1/1========================...#.#AC: 6Str: 11#.##.#EV: 8Int: 8 ...... .#.#qiXha#.#SH: 0Dex: 17 qivh....!. ... ####.#########.#qihXL:  1 Next: 50% Place: Dungeon:1 qih..... .. .....##@##.......>...#Noise: ---------  Time: 219.4 (0.0) ...###.. #......#.#####.####qihc) +0 sling {Gustavo a) +2 sling {Agam} ......# #.......#.#####.#qiiJFire: c) +0 sling {Gustavo} qi0i~......# #.......#.......# qiMil......# #......########.# qipiA....##......#qii#.# ....# ........# #####.# qii....# ....###### ##.....# qiiW....# ....##.†##### qii;_Found Faoddot's General Store. qij_There is an entrance to Faoddot's General Store here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1) qi>jZ_Thank you for shopping at Faoddot's General Store!  qiZjaAs you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenmentqi_lqicn$qinIdentify which item? (\ to view known items) Scrolls (select first with ?) qin3 c - a scroll labelled GIOZICU ZOCEZ qin e - a scroll labelled LIMOUFAEDOU[?] describe selectedqie qik qikq MrLetMeGetSome the Shooter..###Coglin....#Health: 16/16 ========================.###.#Magic: 1/1========================qir p...#.#AC: 6Str: 11#.##.#EV: 8Int: 8 ...... .#.##.#SH: 0Dex: 17 ....!. ... ####.#########.#XL:  1 Next: 50% Place: Dungeon:1 ..... .. .....##@##.......>...#qiGr Noise: ---------  Time: 219.4 (0.0) ...###.. #......#.#####.####c) +0 sling {Gustavo a) +2 sling {Agam} qirr H......# #.......#.#####.#Fire: c) +0 sling {Gustavo} ......# #.......#.......# qir ......# #......########.# ....##......##.# qir ....# ........# #####.# ....# ....###### ##.....# qir ....# ....##.†##### _Found Faoddot's General Store. qis _There is an entrance to Faoddot's General Store here.  i - a scroll of identify; i - 2 scrolls of identify (gained 1) _Thank you for shopping at Faoddot's General Store!  qi[s aAs you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenmentqi{ ]  As you read the scroll of identify, it crumbles to dust.qi| ,20.4 (1qi qiق 2 _c -> x - a scroll of amnesiaqi}qiqiqi\qiqiBqif  You encounter a quokka.qi..########## .. ..#....... .## #.#....... ... #.#....... #.# #.# qi0t........ .....r. #.# #.#!. ....... ####.#########.#... ........##∩##.......>...####.. #.@....#.#####.####.....# #.......#.#####.# ..# #.......#.......#qih..# #......########.# #......# #.# qi#.....# ........# #####.#r   quokka (asleep) qi#.....# ....###### ##.....#qi..# .... ##.†#####..#  #..qi###qi[d.r1qiMrqi22.4 (2 _qiIqi!qi ))))))You shoot a sling bullet.qin  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.qif Y.rqir ....  The quokka is heavily wounded.qi b===3.9 (1.5Rev qiUqiT _The quokka closely misses you.qi Lz  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.qi"' qi†The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka.qi(qimg|75.4Rev+ qiAiqikJ _You kill the quokka!qi{qi[|qiqiH _No target in view!qi܏qi]qiyqiH _No target in view!qiqi.qiqiFH _No target in view!qiyqizqiYqiH _No target in view!qiqi1qi qi$H _No target in view!qikqilqiqqisC _No target in view!qi3qiqiqi qi qid qi5 qi? qi : _qi qi4 qi >Rev qi qi_ a _ You see here a quokka corpse.qi qi]  _qi qi qi^ qi qi qit qij j  You encounter an endoplasm.qi P .....#  .....# ###########.....# .........## qiT  .......J...  .....# #.#  #[....qi .....# #.#  #.......!.....@...#####.###qi ---  +................†##∩##.......> qi ###......###....###......#.#####. #....#### #.......#.#####.qi x......# #.......#....... ............# #......########. J   endoplasm (asleep) qiF ..........# #......# #. .####.....# ........# #####.qi {#.....# ....###### ##.....qi( 5J.9.4 (4.0qi 1JqiK G---30.4 (5qi" qi ^ _The endoplasm quivers.qi7y )))))You shoot a sling bullet.qiU  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.qiPJ.....===1.9 (1.5 _The endoplasm is moderately wounded.qie )))))))You shoot a sling bullet.qin .  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.qi T)qiv ?.......qi f93.4Rev+ qi_ qi M _You kill the endoplasm!qi qi qi/ qi޷ ^ _No target in view!qi> qi qi H _No target in view!qi 3qi qi H _No target in view!qi qi qi qi H _No target in view!qij 3qi qi*H _No target in view!qilqilqiSrqitC _No target in view!qi/qiqiqiqiaqiqiqifF#... .....##... .....# ...###########.....# .!......## #......###......# #.# ## #[qi......# #.# .... #.........--- .... +......†##∩##.. qiw....#####......###....###......  #....#...........######.......  #.......# #.......# ##qif........# #......### #qi0.......## #......# #......####.....# ........# #....qiFt.....# ....###### #qiC-9.4 (6.0qiH---40.4 (7qiqiV _d - a smoky golden potionqi qi Read which item? Scrolls  s - a scroll of butterflies  x - a scroll of amnesia  e - a scroll labelled LIMOUFAEDOU [!] read|quaff[?] describe selectedqiqi_ qi qi MrLetMeGetSome the Shooter#........# Coglin#........# Health: 16/16 ========================...###########.....# Magic: 1/1========================.!................## AC: 6qiO Str: 11. #.................. EV: 8Int: 8...###............# #.# SH: 0Dex: 17 ###[................# #.# XL:  1 Next: 90% Place: Dungeon:1 .... #.......@.........#####.# Noise: ---------  Time: 240.4 (0.0) qi A.... +................†##∩##.. c) +0 sling {Gustavo a) +2 sling {Agam} ....#####......###....###......#. Fire: c) +0 sling {Gustavo} qiU #....#...........######.......#.#................# #.......#. ##................# #......###  #...............## #......# #......####.....# ........# #.........#.....# ....###### #  qi 7_No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _d - a smoky golden potionqi P  Okay, then.qi qiV D _qi3qiqix%qi'qi3,P _qi.,qi\0qi2qi4j  You encounter an endoplasm.qi;%≈♣~... ≈.... ....#... .....##+#... .....#....###########.... ..J...!..... .. #@................ ....###....# # qi< ## #[................# ..... #.................#### ..... +................†##∩#  ....#####......###....###......# J   endoplasm (asleep)  #....#...........######.......#  #................# #.......# .##.........# #......##qi<!qi@9J.2.4 (2qiF1Jqi=G+3.4 (3qiMqi~P^ _The endoplasm quivers.qi?m )))You shoot a sling bullet.qi; )The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet.qi$ b  The sling bullet barely misses the endoplasm.qiL.b.b.bqi&.Jqi|.b   bat (wandering)qi b===4.9 (1.5Rev qi[qiKT _You encounter a bat.qi q )))You shoot a sling bullet.qip !The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat!qi <)qiFJ..Jqi'!..qi(qi,0MrLetMeGetSome the Shooter≈♣~...Coglin≈....Health: 16/16 ========================....Magic: 1/1========================#........# AC: 6Str: 11##+#........# EV: 8Int: 8.......###########.....# SH: 0Dex: 17......J................# XL:  1 Next: 100% Place: Dungeon:1qi1.. #@................ Noise: ===------  Time: 246.4 (1.5)....###............# #. c) +0 sling {Gustavo a) +2 sling {Agam} ###[................# #. Fire: c) +0 sling {Gustavo} ..... #.................#####. Rev+ ..... +................†##∩##.....#####......###....###......# J   endoplasm#....#...........######.......##................# #.......# .##................# #......##qi/1You shoot a sling bullet.  The sling bullet barely misses the endoplasm. _You encounter a bat.qiP1You shoot a sling bullet.  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat!qi2 _You kill the bat!You have reached level 2!qiZ=/  --more--qi D22/222/22 0% qiB( CendoplasmqiB* 4 _qiv !You shoot a sling bullet. The sling bullet hits the endoplasm!qi_{ Rqi y )))You kill the endoplasm!qi= Z..!qi 87.9Rev* _You shoot a sling bullet.  Training target 2.0 for Dodging reached!qi qik h _Your Dodging skill increases to level 2!qi<qiqiqi^H _No target in view!qiʺqiZqibqiqi'M≈♣∩♣≈.≈♣~.≈.. qi ##+#... .###########......!#0.0....##.... ....###.qi..####[................# #. Rev* qiT..... qiw....qi$......qiYqi4---8.9 (1qiqiQ4 _Found Adolyck's Book Emporium.qi qi qid qi qi  qiS ,qiE Rev+  _d - 2 smoky golden potions (gained 1)qi qi qiH qi qi0 qi` qi qi% qiA qit >Rev qi qi qi ,qi-! qi}" qi$ qi!% ,qi& qi{) A  You enter the shallow water.qi) UWater Rev qi* qic, N _Moving in this stuff is going to be slow.qi- qi. (qi. qis5 qi; nWelcome to Adolyck's Book Emporium! What would you like to do?  a -  96 gold a parchment of Call Canine Familiarb -  275 gold a parchment of Death Channel  c -  63 gold a parchment of Ensorcelled Hibernation  d -  143 gold a parchment of Flame Wave  e -  143 gold a parchment of Forge Lightning Spire  f -  143 gold a parchment of Ignite Poison  g -  96 gold a parchment of Launch Clockwork Bee  h -  96 gold a parchment of Ozocubu's Armour  i -  44 gold a parchment of Poisonous Vapours  j -  96 gold a parchment of Stone Arrow You have 38 gold pieces. [Esc] exitqi/< [!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listqi qi qi4 |MrLetMeGetSome the ShooterCoglinHealth: 22/22 ========================Magic: 2/2========================#####qi AC: 6Str: 11##. .##EV: 8Int: 8##.. ..##SH: 0Dex: 17###..≈♣≈..######qi XL:  2 Next:  8% Place: Dungeon:1#...≈♣@♣≈......#Noise: ---------  Time: 258.5 (9.6)#....≈♣~.......#c) +0 sling {Gustavo a) +2 sling {Agam} #.#...≈........#qi% LFire: c) +0 sling {Gustavo} qiL 9#........########.#...#.###+#...#qi H. #.......###########. #................... #....###............qi   _No target in view! _Found Adolyck's Book Emporium. qiK _d - 2 smoky golden potions (gained 1)  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Adolyck's Book Emporium here.qiJ qi qid . _qi 3qi։ qi qi A  You enter the shallow water.qir Water  _Moving in this stuff is going to be slow.qi0 qi (qi qi qi qi qi qi qi BqiR qiK ,qi qiX qi¬ qi2 qi qi qi qiڱ qi qiִ qi qiE qi qi qiú ,qi qiּ qi qi qij qi qi i  You encounter a hobgoblin.qi #######...## ##..≈..##qi 6 ###..≈♣≈..###### #...≈♣∩♣≈......# #....≈♣~.......# #@#...≈........#qiH $.....#........#####.....####.#...##......####+#...#qi +.......#.......########.......#.............. g   hobgoblin (asleep)#.......#....###.......#g...........###qi q## ####[qi !qi X69.1 (10.6)g.qi Ngqi -70.1 (11qi qi + _Found 17 gold pieces.qi \ #####  ##...##  ##..≈..##  ###..≈♣≈.  #...≈♣∩♣≈.  #....≈♣~.  #@#  #$.....#  #......#  qi#......#  +....... #....... #g...... #........ ## ####[qi #####  ##...##  qiB##..≈..##  ###..≈♣≈.  #...≈♣∩♣≈.  #....≈♣~. qiR #@#  qi֛#$.....#  #......#qi  #......#qi J +....... #.......qiBk #g...... #........qicj ## ####[qiqiqiqi` _A hobgoblin is nearby!qisX )))))qiڽ>))You shoot a sling bullet.qiOD  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.qiBg.qiF6g.qiE.....qi.qif===1.6 (1.5)Rev qiqib _The hobgoblin is severely wounded.qi  )))))You shoot a sling bullet.qiI  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.qi9g.qi4....qiR(3.1qix6Rev+ qiqid _The sling bullet closely misses the hobgoblin.qi )))))You shoot a sling bullet.qi  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.qi9g.qig9g.qi %M..4.6  _The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.qiD .  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.qi<qi@t166.2 (1.6Rev* qiFqiGJM _You kill the hobgoblin!qi^qij_qi%dqil^ _No target in view!qiImqi\uqi~^ _No target in view!qiqi qiR _No target in view!qi%{ _No target in view!qi$qi(H _No target in view!qi!3qiqidC _No target in view!qi/3qi[8qi:qi1Iqi _qijRev+ qi:qijqiqieqinqi(qiqif qi"qi$qi_$qi%qi(TRev qi)qiU/J _You now have 55 gold pieces (gained 17).qi5 ##### ##...########## ##..≈..#####......# ###..≈♣≈..###.........# #...≈♣∩♣≈....qi!6.........# #....≈♣~............@.###.#...≈......---83.2 (7.0......#......#........##..... #......####.#...#.... #......####+#...#>.. +.......#......... #.......#. #.......#....### #............### .##+#.####[qiO6qi<qi#=F---4.2 (8qiCqi*G; _Found a stone staircase leading down.qiYM3qi NqiCRqiTqixTqi*Znqi^qis`>qiaqidqiJf3qigqi1jqinqi.....+.......#..........#####.......#....#....#.......#....#...........##+#.####[94.2 (10.0)..$........ #.........!.#........ +...........#####....#####.......!...# ##....#.......... . #....... ..##........qih....=.# #)#.............. #......# #.#......####qizqiA,5.2 (11qiqiJ _Found a bronze ring.qim qiTn qiw ,qiy qi} ,qiI qi qi qi M _You now have 81 gold pieces (gained 10).qi [ #.#......#### #..........#......####+ #?...>.....+.......#... #......#####.......#...#..........#.#............#..............##+#.####[ ...... # !@#........ +7.2 (2.0) .#####....##### ....!...# ##....#. #.. . #...... #........ ..##....#....=.##∩ #)..... ## # #.####.... #......### #.#####...##........# #.....qi qiB +8.2 (3qi qic 9 _Found Xoyxeebb's Assorted Antiques.qi'4qi%qiH _No target in view!qiT9 3qi; qiI qi M qiM $ _qiuR qi]  #.#......#### #....#......#### #?...>.....+.# #......#####.##.#.#.#......##+#.####[.. #.@.#. +.#####....#####.!...# ##....##. . # #.. ..## #....=.##∩##)# ..... #......# ###.#...... .... #......### #.#.qi] p ###...##.# #qi.f +9.2 (1qif -300.2 (2qiom qio R _f - a green potionqiZ93qi:qi?qilCc  You encounter a rat.qiJ[ #.#...... #?...>.....+.......#. #......#####.#.###..........#.#....#...##+#.####...... #..#........ +..#####....#####!...# ##....#.qiZK|###........... #.... #..r..## #....=.##∩##)..... #......# ###.### r   rat (asleep) .... #......### #.#........qiK###...##........# #. #......#####qiOM0r.qiXKrqi ]5===1.2 (1qi`qioc- _The rat squeaks loudly.qiY #?...>.. #......##### .###..........# ..............# ............... .............  ..........#  .......@..# ......!...#  ###........r..  #............ #....=.##∩##) ..... #......# ## .... #......###  #........#  qi #?...>.. #......##### .###..........# ..............# ............... .............  ..........#  .......@..# ......!...#  ###........r..  #............ #....=.##∩##) ..... #......# ## .... #......###  #........#  qi4qi^qiZ _A rat is nearby!qio .  You shoot a sling bullet. The sling bullet hits the rat.qib)))qiP w ))))You kill the rat!qi <......)qio a202.7 (1.5Rev qi qi / _You shoot a sling bullet.qi63qiy9qi!>qiBBqiE,qiGqi,JN _e - 2 potions of enlightenment (gained 1)qibLqiHMqiMqihPqiRRqiR(qiTqi-VqiZIqi\qiq^qi^qi8_qiJ`qicXqi2mqirmqinqiuqiWelcome to Xoyxeebb's Assorted Antiques! What would you like to do?  a -  920 gold a lightning rod (4/4)  b -  920 gold a phantom mirror  c -  20 gold a yellow potiond -  115 gold a quarterstaff  e -  20 gold a robe  f -  20 gold a robe  g -  20 gold a robe  h -  20 gold a robe qi i -  23 gold a scroll labelled KYQORCH TOBAj -  80 gold a trident You have 81 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listqi qiڙ) ...............#............# MrLetMeGetSome the Shooter................##+#.####[... Coglin.................... #.... Health: 22/22 ========================...........#........ +.... Magic: 2/2========================qiS...........#####....#####.... AC: 6Str: 11...........#######....#...... EV: 8Int: 8####............##........... SH: 0Dex: 17#............##........... XL:  2 Next: 20% Place: Dungeon:1qid#....=.##@##)#............ Noise: ---------  Time: 310.7 (8.0)  ..... #......#####.#......####.. c) +0 sling {Gustavo a) +2 sling {Agam} .... #......### #.#.........#.. Fire: c) +0 sling {Gustavo} ###...##........# #.............. #......#.......#####............. #......#......###......#.........  #......#......# #.......######...  #......#......###................  #................................  _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet. _e - 2 potions of enlightenment (gained 1)  There is an entrance to Xoyxeebb's Assorted Antiques here.qiqiGqi. _qiqiqiqiۣqi^qim: _qiXqiBqiqiqi qiqiiqi߾qiqijqiGqiqiqiqiqiBqigqi&qi{qiqiqqiqqiqiqivqiqiqipqiqiqiOqiqiqiqiqiqi\ ########  #########......# ## #..............# # ...............# # qi...............### .......... #..........# qi#..........# .. #@...>.....+ qi).... #......#####.... ....###..........#.... ...........# ............##+#.# ............... qi .............#........  qi.............#####....## qi;..#######qi\21.7 (11.0)2.7 (12qi2'^ You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet. _e - 2 potions of enlightenment (gained 1) _c - a scroll labelled MACSACZAERqix IqiG qi Xqi B ######## ############## #......# #qi ..#>......###....... #@.........#3.0) qiB .... #....>.....+.... #......#####......qi p....###..........#........qi P............#.qi !qi qib +4.7 (2qiu qi" 9 _Found an escape hatch in the floor.qi _qi ,qi ,qiC n ########  #########......# # ####.# # #.# #qi _∩..#>....###.......@..#5.7 (1.....###..##.. #..........#qi7 #.. #....>.....+ .... ###### ....###.# ............ .......##+#. qij 2..qiI qi_ +6.7 (2qi qi : _Found Exoatar's Antique Weapon Shop.qi^Iqiqi qi qi ,qi+c  You encounter a rat.qi ## ###......# ####..#.. #..#.∩..#>..#qiH...##......###..###.... #....# #.... #....>.....+qi #.... #......##### #....###..........#r   rat (asleep)qi  ..................#r...................##+ qiF).qiFT7.7 (1r.qiKrqi28.7 (2 _qi"qi,%qi_ ))))) You shoot a sling bullet. The sling bullet hits the rat.qit ))The rat is heavily wounded.qip 9r.qiu k.... .qicv c===30.2 (1.5Rev qi-{ qi| w _You shoot a sling bullet. The sling bullet barely misses the rat.qid)))))))qi[y  You shoot a sling bullet. The sling bullet barely misses the rat.qinnr.r.qiF.......qi^1.7Rev+ qiqqiw _You shoot a sling bullet. The sling bullet barely misses the rat.qi ))))You shoot a sling bullet.qiϖ  The sling bullet completely misses the rat.You shoot a sling bullet.qirr.r.qiC#&...qi>$k3.3 (1.6Rev* qi=+qi7 . _The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.qi:SqiX ))))You kill the rat!qi&P?....qiS454.8 (1.5qiXqi[/ _You shoot a sling bullet.qilqilqiQpqiv^ _No target in view!qiiwqiJ}qi^ _No target in view!qimqiɃqi^ _No target in view!qi͊qiPqiR^ _No target in view!qiޓqiqiYH _No target in view!qiiqiqiqi2C _No target in view!qifqitgqilqi^nqiCqiqiqiqivf IqiZg qi qiL qi qiX qi~a qib qif qih qi qi] qi qi qiF qiG qiaM qiXO qi{\ Iqim^ qiA` qiRc : _qic qi4e qite qif qi`h qi j qilj >Rev+ qidk qil qibn qin qi9o qip qi r qiRr qi s qix qiL oWelcome to Exoatar's Antique Weapon Shop! What would you like to do?  a -  360 gold a transparent battleaxe  b -  120 gold a runed dagger  c -  192 gold a glowing dire flaild -  84 gold a flail  e -  156 gold a runed long swordf -  72 gold a spear  qi g -  60 gold a whip You have 81 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listqi qi  MrLetMeGetSome the Shooter  Coglin  Health: 22/22 ========================  Magic: 2/2========================  ######### AC: 6Str: 11  #....# #########.. EV: 8Int: 8  #....####.......... SH: 0Dex: 17  #....#............. XL:  2 Next: 25% Place: Dungeon:1  #.@..#>............ Noise: ---------  Time: 339.8 (5.0)  #.................. c) +0 sling {Gustavo a) +2 sling {Agam}  #......###......... Fire: c) +0 sling {Gustavo}  i~5H###....# #......... Rev+  #....# #....>....  #....# #......###   #....###.........   .................   ..................  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  There is an entrance to Exoatar's Antique Weapon Shop here. _qiGgIqikqimqirP _qi sqiLs>Rev qi6tqiuqiw,qixqizqi |qiP|qia}qiCqiqi9qi8qiلqi{qiχ(qiqiqi3qi_qi qiՓ,qi9qiAqiqiIqiPqi&W  #....#............ qiw[#.∩..#>........... #................. #......###........  ###....# #........ qi; #....# #....>.  #....# #qiעh## #####....### qi#?.@....... #........qi W #.... qiEK#..........# qiy#.................## #............qit #......#####qiǣ6 qi#......# # qiK #....=.##∩You pick up a parchment of Summon Seismosaurus Egg and begin reading...qi ,48.8 (9qiU/9.8 (10.0)qiqiP _You add the spell Summon Seismosaurus Egg to your library.qiDe qi1i   #....#  #.∩..#>  #.  #......###  ###....# #  #....# #....>  #....# #......  #####....###  #  #  #  #.  #..  #..  #......#####  #......# #  #....=.#qim 251.8 (2.0)qizn +2.8 (3qics qifu . _i - a scroll of identifyqinqispsRead which item? Scrolls qip i - a scroll of identifys - a scroll of butterflies  x - a scroll of amnesia  c - a scroll labelled MACSACZAER qip e - a scroll labelled LIMOUFAEDOU [!] read|quaffqipG[?] describe selectedqiqiѡqi  #....#.......... MrLetMeGetSome the Shooter #.∩..#>......... Coglin #............... Health: 22/22 ========================qi #......###...... Magic: 2/2======================== ###....# #...... AC: 6Str: 11 qi-#....# #....>. EV: 8Int: 8 #....# #...... SH: 0Dex: 17 #####....###...... XL:  2 Next: 25% Place: Dungeon:1qiZ qi#@................ Noise: ---------  Time: 352.8 (0.0) qi#................. c) +0 sling {Gustavo a) +2 sling {Agam} qiө #................. Fire: c) +0 sling {Gustavo}  qiX#................. qiM#................. qiCf#..................  qifB#......#####.......qi8  qi#......# #.......  qiҪ=#....=.#  qi_No target in view! _No target in view! _There is an entrance to Exoatar's Antique Weapon Shop here.  qiYou pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library. qiA_i - a scroll of identifyqiqiEIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MACSACZAER  e - a scroll labelled LIMOUFAEDOU qiPotions (select first with !)  d - 2 smoky golden potions  f - a green potionqi][?] describe selectedqiqiqi  #....#.......... MrLetMeGetSome the Shooter #.∩..#>......... Coglin #............... Health: 22/22 ======================== #......###...... Magic: 2/2======================== ###....# #...... AC: 6Str: 11 #....# #....>. EV: 8Int: 8 #....# #...... SH: 0Dex: 17 #####....###...... XL:  2 Next: 25% Place: Dungeon:1 #@................ Noise: ---------  Time: 352.8 (0.0) #................. c) +0 sling {Gustavo a) +2 sling {Agam} qinC[40m #................. Fire: c) +0 sling {Gustavo}  #................. #................. #..................  #......#####.......  #......# #.......  #....=.#  _No target in view! _No target in view! _There is an entrance to Exoatar's Antique Weapon Shop here.  You pick up a parchment of Summon Seismosaurus Egg and begin reading... _You add the spell Summon Seismosaurus Egg to your library. _i - a scroll of identifyqil  As you read the scroll of identify, it crumbles to dust.3.8 (1 _d - 2 potions of moonshineqi>qiqiqiqi=qivBqiA,qiqiZqiqiXqiOqiqi8qiqiTqiqigqiqiNqiqi3qiqi_",qit#qic%qi{',qi&)qi+qiP,,qi-qi*1,qi1qi03qi4qi6qi27qiR8qi#:qiS?,qi@qiEqioH,qibIqi"Q #...###...##  #...#......#.### #####......#### #......#......# # #......#......### qiQm###................ #...........#. #......#....#. qiDR#..@...#....# #......#....##### qiS############# ##  #  # #..^ #  ### ####......qi[\729.0)3.8 (20qibqiec _d - a scroll labelled FEPABU LISSICqi qik 3qi qi ,qi! qiI$ qi& Bqi#- qi. qi1 ,qi7 qi9 qi9 qi: qiB qiD qigD qi'E qi?P BqiP qi"W qiY qiY qi_ qiEa qic qic qih qiok qim qio ,qivu qiw qiw qiox qi qi qi, qi> qi qi ,qi qiF qiR ,qiӛ qi qiբ qi qik qi ,qi qi ~qic ,qi qiF qia qi qi!,qi.qiqi[qiqi!qiL"qi&qi%1qi3qiP4qih5qi:qi<qi<qiE>qiAqi:PqiPqiSqi\qiwJqixqi;}Bqi~qiˀqiqivqi?qi;BqiqiBqiZqi,qiqi(qiCqi  You encounter a kobold. It is wielding a +0 club and quivering stones.qiy h..................... ...#......##...##### .###......##....## #########.###.#..# #...........#+##.## #...........# #..# qi F#...#..#.°#.#+##..# #........≈..+.....# #<........ß.####@.# qi9 #........≈..+K....# qi #...#..#..#.#+###.# #...........# #.. #...........# .... #########.### ....qi  K   kobold (missile, asleep) # ...#### qi ,# qi {># #qi0 422.8 (49.KFound a stone staircase leading down.qi6#K)====3.8 (50qi$( _The kobold shouts!qi n. ..##### ..##..##.## #..##+##..#+.....# #<#@.#+.K...##+###.# #.. ....  .... # .. .#### #># #qiT. ..##### ..##..##.## #..##+##..#+.....#<#@.#+.K...##+###.# #.. .... .... qim .. .####># _A kobold is nearby!qii ))You shoot a sling bullet.qi#  The sling bullet barely misses the kobold.You shoot a sling bullet.qi K.  The sling bullet hits the kobold but does no damage.qi B(((qi? B@..qi@ ===-5.2 (1.4)Rev qiU  _The kobold throws a stone. The stone closely misses you.qii ))You shoot a sling bullet.qi  The sling bullet closely misses the kobold.You shoot a sling bullet.qiM K.  The sling bullet barely misses the kobold.qiI9(qiA.Kqiqi;}-6.7 (1.5Rev+ qiqi8W _The kobold throws a stone. The stone hits you but does no damage.qi )You shoot a sling bullet. The sling bullet hits the kobold.qi)qiTm )You kill the kobold!qiI9)qin98.2Rev* qiqiOE _You shoot a sling bullet.qi}qiqi!^ _No target in view!qi' qi qi H _No target in view!qi(3qi)qi5^ _No target in view!qiTqifqi _No target in view! _No target in view!qi _No target in view!qiqiqiF qi5Pqi qi qiqiUqi~3qiqiqi3qi#qidqiqiqiqiIqiqiWqi: _qi.qiqi>Rev+ qi9qiqiqiDqiqi*qiqiqiqi&qiTqiqiMqijRev qi,qiqi}qiqi.qiO,qiqiaqi7qi~qixqiqi>qiZqiqiqiqiqi'4 _You open the door.qi 3qi4 qi qi,qiqi*qiqiqiQqiqiqiqi!qi+qi"!,qiy!qiG$qi;%,qi&qie'qi(,qi)qi*qi+qi -qi-qi(1Xqis2qi3,qi}4qi!6qi7qi7qi8qi9qi;qi<,qi6=qi>qi>qi]?qi@qiAqi1BqiBqiREqiyFqiFqiNGqiHqiVJ,qiJqiu{qi~Bqiqiqiqiqiqi߅qi,qiňqiCqi.,qiڎqiqiqiqi"qiR%  qiExThere is a stone staircase leading down here. _qi3qiqiY,qi:qi,qi#qiqi?qiqiqiqit,qi qiqiqiqiqinqiqi qiJqi\qizqiqi8qi9qi,qiu qia qi ,qi= qi qiS ,qi qiV qi_ qi qi qiQ qi qi qiq qi qi ,qi` qi ,qiM qi0 qi! qiP qi qi qi qi" ,qi" qiT% qib& ,qi' qiP* qiN+ qi+ ,qi_- qiV. qi. qiP/ qie0 qi 1 qi1 qi1 qi93 qi4 qi4 qi@5 qi7 qi-9 ,qi: qi; qiv< ,qi+= qi? qiA qiB qiB qizE 7 _You open the door.qiP ##....## ##.###.#..# ##. ....#+##.## #._ #### .....# #..# #P.###..# #.°#.#+##..# #.##...## ..≈..+.....# ..#...## .○○ß.####..#.###ß#..## ..○..+..)..#.....#..# #..#.#+###.#####@#..#---502.2 (74.0) .....#.###.........## .....#'#............##.###.#.#..........#  #.........######...#  #..>######...#  #iP 44m.# #.......#...#  #.# #######.#####  #.####.#qi;W qiW H---3.2 (75qi] 8_qi^ 5 _Found a faded altar of an unknown god.qi` Q _There is an open door here.qi qi 3qi qi5 qi _qiE qi ,qi qi qi) ,qi qi qi] qi qif qiҧ qiө qi, qi qi$ qi% ,qi qi qik ,qi qiR qi qi qi qiR 7 _You open the door.qiS qi qiw qiT @  There is an open door here.qi2 qi  _qi qi( qi qi qin qi qi ,qi@ qi qiU qi qi6 qi qi qi qi qi) qi qi qi qi( qiV ,qih qi qi qi qie qi qiR qi qi qi qi ,qi$ qi= qi1 2.# .....###### ##.....# ....# ...... ##.†###### .... #.. ....##.... #.## .......... #+## #.# .......... #.. ### .......... #ß### #...##### #...# ....## ##.#@# qi \##.#..# ##..#.+ #+##.######._.##### .# #..#.'P#P.###..# .#+##..#.#.#.##...## .+.....#.#...#...## .####..#.###ß#..## .+..)..#.....#..# .#+###.#####'#..qiQ a23.2 (20'.###qia qi M======4.2 (21qi qi = _As you open the door, it creaks loudly!qi)uqi/nqiTqi&X@  There is an open door here.qiYqi[5 _qi]qi]_qi_qi"`qiaqibqi.cqi|cqidqikfqifqigqihqikqilkqikqivoqior,qirqiNuqivqiwqi)xqiE}7 _You open the door.qilc  You encounter a bat.qin....# #......########.#..## ..#......# #.# #.....# . ........# #####.# #.....# .....###### ##.....## ........... ##.†###### ......#..b. #..####.... .... #.## qi............ #'#####.# ............ #@....###------ ............ #ß###.##.. #...#.##....## ##.#.#.# .###.#..# ##..#.'.# ...#+##.######._.#####b   bat (asleep)..# #..#.'P#P.###..# °#.#+##..#.#.#.##...## ≈..+.....#.#...#...##qi@.b33.2 (9.0)qi&.bqiaNbqi\=-----4.2 (10.0)qiqimP _The bat barely misses you.qi WN   ..#. #.#  . ...   .....######   ........... ##.†#####  #.... #..##  .... #.##  #b#####.#  #@....###  #ß###.#  #...#.#  ##.#.#.#  ##..#.'.# _.#####  .###..# .#  qi3   ..#. #.#  . ...   .....######   ........... ##.†#####  #.... #..##  .... #.##  #b#####.#  #@....###  #ß###.#  #...#.#  ##.#.#. ##..#.'qi_.#####  .##.#qi-4qiqiOZ _A bat is nearby!qi D))))qis '  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat.qi <)qi ....'qi n33==5.7 (1.5)Rev qiv qi G _You kill the bat!qipqiDqiپqiH _No target in view!qiaqiqiqiH _No target in view!qiɄ _No target in view!qiqiqi>qiLH _No target in view!qizYqi|ZqiCaqiQcH _No target in view!qiqiqikqi@ _No target in view!qi3qiqi$qiKPqitqiuqizqi|qiqiqi"qiqih qii qio qiq qi 3qi qi qi qic y _ _ There is an open door here.qiQ qi  _qi qi qi ,qiZ qi qi] qi (qi qi qi" qi qiU qi qiX qi qid qi qi qi qi} qi[ qiN qi qi qi qi qi5 qi qi qi5 qi qi< qi qi qi qi qi qi qi/ qi qi qi qi qix qi! qi! qi# qi% qi% qi& qi6- qi. qi. qi 0 qi2 qi3 qi4 ,qi 7 qi8 ,qi#: qi< qi> ,qiw? qivA qiC qiD qi%E qiVG qi)J qiJ qiL qiM qiYO qi)P qi R qiR qi`T ,qi   You open the door.  You encounter a goblin. It is wielding a +0 dagger.#..........##............# ##................##......#.....# .....#............##............# .#####...............#'####...............#....................#ß###.......##...#####...##...#.###......##....####...##.#.#.#########.###@#..#....##..#.'.---#...#'##.######._.#### ...#...........#g##..#.'P#P.###.. ...#...#..#.°#.#+##..#.#.#.##...# ...#........≈..+.....#.#...#...##<......○○ß.####..#.###ß#..## g   goblin (asleep) ..##........○..+qiǗ ..)..#.....#..# ...#...#..#..#.#+###.#####'#..# ...#...........###.........##59.7 (24.0)g.g====60.7 (25_ _The goblin shouts!qi6 [........##..........##.........................#'..............#............#...#####.#....####.#@#..#...#g##.##+#< )   qi........##..........##.........................#'..............#............#...#####.#....####.#@#..#...#g##.##+#< )qi؞qiqiqi] _A goblin is nearby!qi+[........##..........##.........................#'..............#............#...#####.#....####.#@#..#...#g##.##+#< )   qi........##..........##.........................#'..............#............#...#####.#....####.#@#..#...#g##.##+#< )qij4qi qi] _A goblin is nearby!qi3o ))You shoot a sling bullet.qiX  The sling bullet closely misses the goblin.You shoot a sling bullet.qiF. gqiFR.  The sling bullet barely misses the goblin.qiG===-2.2 (1.5)Rev qiANqiPT _The goblin closely misses you.qi )You shoot a sling bullet. The sling bullet hits the goblin.qi )qi& t ))You kill the goblin!qi @).qi" 7-3.7Rev+ qi2) qi#- / _You shoot a sling bullet.qii@ qi%A qioG qi0P ^ _No target in view!qiP qi|W qiY H _No target in view!qim qim qis qiw H _No target in view!qi 3qi qiY H _No target in view!qi_qia`qigqijH _No target in view!qiqiqiqi C _No target in view!qiUqiVqi\^qi``qi3qizqie@qi-Aqi7Hqi?JqiBqiw:qiIqi"qiqi$ _qiqiQqiTRev qiUqi Bqi"qi$Bqi&qi(,qi+,qiGqi]IqivK,qiuLqiNqiQ,qiQqiSqidU,qiVqiXqic,qicqi]eqigqiXgqihqiiqijqi&kqilqimqiqBqiJsqit,qiuqi#wqi>xqixqizyqiqiŅS♣≈..###### ∩♣≈# #...%..# ♣~.......# ....... ≈........# .....### ##### .......# #...# ......# +#...# #.....# ###qi5.###########.....# ..#.............@....###. #.#---88.7 (25.0)###.................... #.###............####.### #.#.............## #.# #.............#####.#########.............÷##∩##.......>...#...###....###......#.#####.####.....######.......#.#####.#.....######.......##qiqiH---9.7 (26qiIqif* _Found a spore talisman.qi3qiLqihqimJqiqi,qiqiS qi"qi #qiq$qi&qi(,qi)qi+qi,,qi-qi/qic1qi1qiR2qi4qig5qi5qi36qi9Xqik=qiBXqiC,qiaDqiEqiaH,qiIqi>KqiKqiLqiLqiOqi UqiVqiZqi[qi[qiA]qi^qiS_qi_qiaqia,qi^bqiqcqid,qiReqifqix ######   ###....#  ##...%..#  .# ..### ######  .........# #....#  .........# #.##.#  #.....# #.##.#####  ####.....# #.##♣@...#  610.7 (21.......###.##...#.#  ...........##∩.♣#.#  ####.#########.#  ## #.# #.#  #####.#########.#   ÷##∩##.......>...#izyC9m    ###......#.#####.####    ##.......#.#####.#   qi~qii,1.7 (22qiNqiS8 _Found Xegouda's Assorted Antiques.qi9iIqiMrqiusqixqix~qi%Welcome to Xegouda's Assorted Antiques! What would you like to do?  a -  42 gold a dagger  b -  147 gold a glowing orb  c -  840 gold a phantom mirror qi? d -  37 gold 2 yellow potionse -  42 gold a scroll of identify  f -  21 gold a scroll labelled BECKUID YMACSI You have 81 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listqi(qi/qi*7O###...%..#  MrLetMeGetSome the Shooter #........#  Coglin #.......### ######  Health: 22/22 ======================== #.........# #....#  Magic: 2/2======================== #.........# #.##.#  AC: 6Str: 11 #...#.....# #.##.#####  EV: 8Int: 8 #####.....# #.##♣....#  SH: 0Dex: 17 qix8..........###.##...#.#  XL:  2 Next: 37% Place: Dungeon:1 ..............##@.♣#.#  Noise: ---------  Time: 613.7 (2.0) ......####.#########.#  c) +0 sling {Gustavo a) +2 sling {Agam} .....## #.##.#  Fire: c) +0 sling {Gustavo} .....#####.#########.# ....÷##∩##.......>...# .###......#.#####.####   ###.......#.#####.#   ###.......#.......#qi9   ..#......########.#   _No target in view! _No target in view! _No target in view! _Found a spore talisman. _Found Xegouda's Assorted Antiques.  There is an entrance to Xegouda's Assorted Antiques here.qi?qiAqiC. _qimqi33qi#K..0qiqiP_No target in view!a spore talisman. _Found Xegouda's Assorted Antiques. _Done exploring.qi± 3qiг qi.  _Done exploring.qi#Iqi WWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon qiqi###...%..#  MrLetMeGetSome the Shooter #........#  Coglin #.......### ######  Health: 22/22 ======================== #.........# #....#  Magic: 2/2======================== #.........# #.##.#  AC: 6Str: 11 #...#.....# #.##.#####  EV: 8Int: 8 #####.....# #.##♣....#  SH: 0Dex: 17 ..........###.##...#.#  XL:  2 Next: 37% Place: Dungeon:1 ..............##@.♣#.#  Noise: ---------  Time: 613.7 (0.0) ......####.#########.#  c) +0 sling {Gustavo a) qi+2 sling {Agam} .....## #.##.#  Fire: c) +0 sling {Gustavo} .....#####.#########.# ....÷##∩##.......>...# .###......#.#####.####   ###.......#.#####.#   ###.......#.......#   ..#......########.#   _No target in view! _Found a spore talisman. _Found Xegouda's Assorted Antiques. _There is an entrance to Xegouda's Assorted Antiques here. _Done exploring. _Done exploring.qiqitqiqiqin _qi<,qi#qi$qiq&,qi&qi (qi),qi)qiI  There is a stone staircase leading down here. _qiW2 _You climb downwards.... ♣♣.♣♣#....[.#  #.. ###♣.#)♣##.###.#  #.. #.'.#.#.'..# #.#  #..#### #†#♣.#.♣#### #.#  #....###.#♣♣.♣♣ #.#  ####.#...# ##### #.#  #...### #.# #.#  ##.## ###.### #.#  #.# #@)...# #.# 27.2 (13.5) #.# #...#.# #.#  #.# #...#.####.#  #.# #.#.#...##.# #.# ###.qiEZ###....# ... #.# #..### #.. ###.#.###..### ### #...†......).# .#.#.#...##†.# _There is a stone staircase leading up here.qio 3qim qi qi7 qi P _qiw ,qi qi, qi qi0  You see here a rat skeleton. _qiQqiGqiqis qi qi}%qi%qi&qi'qil)qi+qi,qiz,qi-qiQ0qi0qiY1qi3qiS6qi6qiA7qi>  You encounter a jackal. #...### #.# #.# ##.## ###.### #.# #.# #<)...# #.# #.# #...#.# #.# #.# #...#.####.# #.# #.#.#...##.# .####.########.###....# .h...........#.# #..### #..@####.#.###..### ###.##...÷......).# #.##.#.#.#...##÷.# #....#.#...### #"# ###..#.#..## .. ....#.#..# qi[34m. h   jackal (asleep) #.##..>.)## #. #####.# # #.# h43.2 (16.0  The jackal barks!.h.h.hhhhh 3 jackals (2 wandering)qi5==4.2 (17qi5qiZ _You encounter a jackal. x2qi#  #.# #.#  ##.##  #.#  #.# #<)...# #.#  #.# #...#.# #.# qi= #.# #...  #.# #.#. qi h####.########.  .h.h.........#.#   qiz#..@####.#.  ###.##...÷).#  #.##.÷ #....  ###    >.)##  #. qiD  # #.# qi,  #.# #.#  ##.##  #.#  #.# #<)...# #.#  #.# #...#.# #.#  #.# #...  #.# #.#.  h####.########.  .h.h.........#.#   #..@####.#.  ###.##...÷).#  #.##.÷ #....  ###    >.) #.  # qiDqi.qi)qid _There are monsters nearby!qi,o )))))You shoot a sling bullet.qiò  The sling bullet closely misses the jackal.You shoot a sling bullet.qiM .hThe sling bullet hits the jackal but does no damage..h.h.h.h.hqiTTd.hhqi;Ud=5.8 (1.6)Rev qioqi%r* _The jackal barks! x2qi,))qi%  You shoot a sling bullet. The sling bullet misses the jackal.You shoot a sling bullet.qi8.h.hqiA@.hqiC.hqi .hThe sling bullet closely misses the jackal.qi)qiöc7.3 (1.5Rev+ qiqi> _The jackal bites you but does no damage.qi`  You shoot a sling bullet. The sling bullet hits the jackal.qiUji .  The jackal is severely wounded.qijXYou shoot a sling bullet. The sling bullet hits the jackal.qipL 2qi.h.hqiA  You kill the jackal!The jackal barely misses you.qilqiC o458.8Rev* qiqi )) _The jackal stops to sniff the ground.You shoot a sling bullet.qi  The sling bullet closely misses the jackal. x2  You shoot a sling bullet.  The sling bullet barely misses the jackal.qi27h.qi? hThe sling bullet hits the jackal but does no damage.  The jackal closely misses you. The jackal bites you.qi@W1--50.3qiPHqirKW _The jackal completely misses you.qidl ))You shoot a sling bullet.qi  The sling bullet barely misses the jackal.You shoot a sling bullet.qi| .hThe sling bullet hits the jackal but does no damage.  The jackal bites you. The jackal barely misses you.qi|a0---1.8qiqi~ † _The jackal bites you but does no damage. x2  You shoot a sling bullet. The sling bullet hits the jackal!qi›q   jackalqi$q ))You kill the jackal!qiö .†You shoot a sling bullet.-543.4 (1.6qiqi$ )) _The jackal bites you but does no damage. x2  You shoot a sling bullet.qiO  The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.qi! .hThe jackal is moderately wounded.The jackal bites you but does no damage.1=4.8 (1.4qiqi] _The jackal barely misses you.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.qiRz ))The jackal is moderately wounded.You shoot a sling bullet.qia .hThe sling bullet closely misses the jackal.qiI\19--6.3 (1.5qiZqi † _The jackal bites you. The jackal closely misses you. The jackal bites you.  You shoot a sling bullet. The sling bullet hits the jackal!qi+(qi*m ))You kill the jackal!qi2 I.†qio7 h20/23--627.7 (1.4qi< qi;? / _You shoot a sling bullet.qi,Y qi\ qii] qicc qix ^ _No target in view!qiQz qi  _No target in view!qi qiר ^ _No target in view!qi qi- qi ^ _No target in view!qi qi1 qii ^ _No target in view!qiA qi qi K _No target in view!qif qiy qi qi[ qi qi qi qi qiO :qi qiG" qi" qi( qij1 :qi#7 qi8 qi:Z Iqi%\ qim 3qiKt qimv qi) qi qi~ qiW qiN qiS qi= qi qi 3qi qi qiV= 3qiE qijH qi 3qi qil qi4& 3qi- qi/ qiq 3qi qio qi qih h1= _qi a _ You see here a jackal corpse.qi& qi  _qi qi ####.#...# ##### #. #...### #.# #. ##.## ###.### #. #.# #<)...# #. #.# #...#.# #. #.# #...#.####.qi v #.# #.#.#...##.####.########.###...........@†......#.# #..##---9.7 (2.0#######.†.####.#.###..####.##...÷......). #.##.#.#.#...##÷ #....#.#...### #qi  ###..#.#..## ....#.#..# #.##..>.)## #. ##qi ####.#qi 9---qi qi qi Rev+ qi Bqi qi 9=qiU qi w2=qi qi >Rev qiG qi qi qiZ Bqi 3=== _HP restored.qi: qid ( ####.#...# ##### .. #...### #.# # #. ##.## ###.####.#. #.# #<)...##.#. #.# #...#.##..< #.# #...#.##.#..< #.# #.#.#. #.....####.########.### #...@....†......#.# 70.7 (11.0) ########.†.####.#.# ###.##...÷... #.##.#.#.#.. #....#.#...qi8 Y ###..#.#..## ....#.#..# #.##..>.)##  #. #####.#qiD _==1.7 (12qi qiC < _Found two stone staircases leading up.qiqK3qirMqi,NqiPqiTXqiTqi_Uqi%Wqi4XqiyXqiXqi2Zqi[qiV\qi\qif]qiB_BqidnqigqigqiAhqiiqi>kqikqikqiJmqiaqBqiMsqi{ #....###.#♣♣.♣ #######.#...# ### #...# #...###  ###.#.####.## ## [.#.#...##.# #<) #)#.#.#.##.# #..qi|I #.#..<#.##.#  #.#..<..##.# #. #.@...####.#######80.7 (9.0) ###........†......########.†.####.# ###.##...÷ #.##.# #....#.#  ###..#.#  ....#.#qi}  #.##..>. qi}91.7 (1qi 0.0)qiqiō8 _Found a hand axe and a chain mail.qi qi ,qi qi g  You see here a +0 hand axe. _  You see here a +0 chain mail.qi 5 _qip qi qi. k  You encounter a ribbon worm.qi8 H #.. #.' #..#### #† #....###.########## #######.#............# #...# #...###.........###.#.####.## w........[.#.#...##.# .........#)#.#.#.##.# ....?..@.#.#..<#.##.# ##########.#..<..##.#  #.....####.######........†...########.†.# ###.## w   ribbon worm (asleep) #.## #... ###..w7.7 (6.0)qi>C ww8.7 (7 _qiK qiL qi )))))You shoot a sling bullet. The sling bullet hits the ribbon worm.qi5  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.qiJ.wqi.?..===90.2 (1.5Rev qiqiqi9 _The ribbon worm is lightly wounded.qiv ))))You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.qi/ _The ribbon worm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.  qi .wK  You shoot a sling bullet.  The sling bullet hits thqi e ribbon worm but does no damage.ribbon worm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.ribbon worm is lightly wounded.qi ....K   kobold (wandering)1.7Rev+ qi[ qi( q  The sling bullet hits the ribbon worm but does no damage.ribbon worm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.ribbon worm is lightly wounded. _You encounter a kobold. It is wielding a +1 dagger of electrocution.qi m )))))))You shoot a sling bullet.qiTr g _You encounter a kobold. It is wielding a +1 dagger of electrocution.You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.qi .wThe ribbon worm is lightly wounded..Kqi....w..Kqif3.2Rev* qi qiV" )) _The kobold shouts!  You shoot a sling bullet. The sling bullet hits the ribbon worm.qi  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.qi&.K?w.Kqiv,J.wqi0_ 4.7qi<| _The ribbon worm is moderately wounded.qi#  You shoot a sling bullet. The sling bullet hits the ribbon worm!qiv  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.qiH8G.Kqi<s  The ribbon worm is severely wounded.qi='6.2qiDqiR .!  The ribbon worm is severely wounded.. _The ribbon worm bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm!qibK   koboldqi )))))))You kill the ribbon worm!You shoot a sling bullet.qi;qF?Kqir9.Kqi6z$....qi}0797.7qiqig  _The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.qi@ )))))))The kobold is severely wounded.You shoot a sling bullet.qiܣ ....?.KThe sling bullet closely misses the kobold.qi'9.2qiԫqi _The kobold barely misses you.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.qi? )The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.qiFDRqiqia283700.7qiqi.` _You kill the kobold!qi4qiqiH _No target in view!qiqiqiRqi(^ _No target in view!qi)qi0qiJ9^ _No target in view!qi9qiQ@qiI^ _No target in view!qiIqiOqiX^ _No target in view!qiYqi1`qiYiK _No target in view!qiiqipqixqiyqiʍPqiqiTqiqiqi.qiqiqiqihqiqiqiqi2qiU~3qiqqi#qi qiqiqi_qix3qia}qiqifqiHqiCqiN3qi:qiqi qi qi@ qi qi^ qi` qivo qi qi qi qi qi[ qid\ qig qil qi qi qi qi qi<| 3qi qiY qin qi! qi qi' qi^ qik_ qif qiKi qiM3qiWOqiyW[..#)...qi^ #.. #. #..#### #† #....###.# #.#....# #...# #....###.#.####.##.[.#.#...##.#.#)#.#.#.##.#.?.@..#.#..<#.##.##.#..<..##.# #.....####. ###.† #.†. ###. #. # ###qi(g(0.0qi#h;---1.7 (1 _qivnqip# _ Things that are here:qir _a +1 dagger of electrocution; a +0 ring mail; a kobold corpseqi  #.. # #..#### # #....###.# #.#.# #...# #...).###.#.####.##.[.#.#...##.##.#)#.#.#.##.##.....?@)..#.#..<#.##.##.#..<..##.# #.....####. ###.† #.†. ###.qiY r #. # qiX qi A---2qi qi6 * _Found a short sword.qi  #..  #..#### # #....#.# #.##.# #...# #...#).###.#.####.#.[.#.#...##.# #.#)#.#.#.##.# #.....@.)..#.#..<#.##.# #.#..<..##.# #.....####. ###.† #.† ###qi p # # qiT qi" \3Rev+ qi qi qi *4.7 (2qi qiV d _h - a scroll labelled JIDIAKK JIESAEqi9qi:qi;qiAqiH,qiEXRev qiZ,qi\qi^qi]aqiaqi)cqidqiUfqifqi>gqijqil>qi nqivtC  You see here a +0 short sword.qivqiGw _qiwxqi-zqi|qi|qi}qiqi,qi&qiτqiqi?qiqiqi]qiqiqiqi!,qiqiǓqi,qi]qinqi`qiМ,qiaqiqiqi2qiqi',qiqiqi"#>  #.  #. #. qi#. #. #.####  #.@..# 22.7 (18.0) ####.# #.# ## #.# ...#.# #.#.# #.# #.# #.########### #qiqi4,3.7 (19qiqi; _Found a stone staircase leading down.qiqi3qigXqiXqiqi5,qiqiqiHqiqiqiqi,qiTqimqimqiF,qisqidqiqiqi%qi,qiqi R  There is a stone staircase leading down here.qi qi  _qi qi qiv,qiqi*qi,,qi-qi0qi3c  You encounter a bat.qi7C##qim8###. #.. #.####>..#### #.#..@.# #.####..#.# #..# #.# #...#.# ##..b#.#### ## b   bat (asleep)#....#####.##.# qi,;R34.7 (11b.b.qi;b.qi1AObqi35.7 (12 _qiqiEqi5K ))) You shoot a sling bullet. The sling bullet hits the bat.qi )))The bat is moderately wounded.qiS hb.b.b.qiU b.  You shoot a sling bullet. The sling bullet barely misses the bat.qiZ [..... qi[ f===7.2 (1.5)Rev qi_ qi[b : _The bat hits you but does no damage.qi4g )You shoot a sling bullet.qi30m  The sling bullet closely misses the bat.qiܵ .b  You shoot a sling bullet. The sling bullet barely misses the bat.b.qiqiN2--8.7Rev+ qiqic _The bat closely misses you. The bat hits you.qig )You shoot a sling bullet.qi-[m  The sling bullet closely misses the bat.qi^ b  You shoot a sling bullet. The sling bullet barely misses the bat.The bat hits you but does no damage. x2; The bat completely misses you.qi<g40.2Rev* qiqiP _The bat barely misses you.qi3m .  You shoot a sling bullet. The sling bullet hits the bat.qi (qii )You kill the bat!qi &.qi^3==71.7qiM"qi7+E _You shoot a sling bullet.qiH,qi/qiO8^ _No target in view!qi8qi<qiR?H _No target in view!qi_qiEs _No target in view!qi y^ _No target in view!qi'|qis^ _No target in view!qiqiqiqiC _No target in view!qire3qiiqikqi3qiqi[qik[ 3qi=` qi*b qia qi qi qiQ qiG qiG qi{K qiM qi Pqi qi 3qi qi qi P _qi XqiH jRev+ qi ,qi- f==qi qiU qi qi Xqi qi9 qi >Rev qi qiF qio qi qiD qi4 qi ,qiG qi qig ,qi qi9 qi >qi qi qiP qi qi qi{ qi9 ,qi qi qi ,qi" qin qi1 ,qi I _You now have 88 gold pieces (gained 7).qi qi qig qi qi qi qi} qi% qir ,qi qi! qi# qi]# qi# qi% qi%' qiy' qi' qiC) qid* qi* qi+ qi- ,qi. ,qiW0 qi2 ,qi2 qi4 qi6 ,qi7 qi9 qi4; ,qi`< qi> qigA ,qiA qiC qiyE qiE qiF qiM qi T qiX ,qiuY qiP[ qi[ qi\ qi_ qi` ,qia qic qid ,qiOe qi#g qi:h qih qi%i qij qik qil qinl qim qin qi2o qio qiq qiAr ,qis qi7t qi6u qiu qi v qiy qi Bqiy   You see here a jackal corpse.qiO 5 _qi qi qi ,qi qis qiJ ,qi% qi qi Bqi) qi qi qi qi qi ########.†.####.#.###..######.##...÷......).##.##.#.#.#...##÷.# #....#.#...### #"# ###..#.#..## .. #....#.#..#. #.##..>.)## #.######.# #@# #.#--- #.# #. #.# qi ] #.# #.# #.# #.. ### qi 090.7 (49.0)qi H---1.7 (50qi qi . _i - a scroll of identifyqi2qiqimqiqiqi Read which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  x - a scroll of amnesia  c - a scroll labelled MACSACZAER  d - a scroll labelled FEPABU LISSIC  e - a scroll labelled LIMOUFAEDOU  h - a scroll labelled JIDIAKK JIESAE qi [!] read|quaff[?] describe selectedqi qi* qi ########.†.####.#.###..### MrLetMeGetSome the Shooter###.##...÷......).# Coglin#.##.#.#.#...##÷.# Health: 23/23 ========================#....#.#...### #"# Magic: 2/2========================###..#.#..## .. AC: 6Str: 11#....#.#..#. EV: 8Int: 8#.##..>.)##SH: 0Dex: 17#.######.#XL:  2 Next: 87% Place: Dungeon:2#@# #.#Noise: ---------  Time: 791.7 (0.0)#.# #.c) +0 sling {Gustavo a) +2 sling {Agam} #i 640m.#Fire: c) +0 sling {Gustavo} #.##.##.##..### _No target in view! _No target in view! _No target in view! _You now have 88 gold pieces (gained 7). _You see here a jackal corpse. _i - a scroll of identifyqiQ. qiI/ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MACSACZAER qi/  d - a scroll labelled FEPABU LISSIC  e - a scroll labelled LIMOUFAEDOU  h - a scroll labelled JIDIAKK JIESAE Potions (select first with !)  f - a green potion[?] describe selectedqi qig########.†.####.#.###..### MrLetMeGetSome the Shooter###.##...÷......).# Coglin#.##.#.#.#...##÷.# Health: 23/23 ========================#....#.#...### #"# Magic: 2/2========================###..#.#..## .. AC: 6Str: 11#....#.#..#. EV: 8qiInt: 8#.##..>.)##SH: 0Dex: 17#.######.#XL:  2 Next: 87% Place: Dungeon:2#@# #.#Noise: ---------  Time: 791.7 (0.0)#.# #.c) +0 sling {Gustavo a) +2 sling {Agam} #.#Fire: c) +0 sling {Gustavo} #.##.##.##..### _No target in view! _No target in view! _No target in view! _You now have 88 gold pieces (gained 7). _You see here a jackal corpse. _i - a scroll of identifyqi]  As you read the scroll of identify, it crumbles to dust.qi+2.7 (1qiqi0 _f -> m - a potion of mightqiz Iqi qiC qi qi nqiU qiT qi qi qi qi qis qi qi qi qi qi qi qi* qik qiw qi ,qi qi qi< qi} ,qiF qi qiq ,qi qi qi qiq qiq qi qiN qi qi qi+ ,qi qi' qi qix qi qi^ qiK qi qi qi qi qi qid qi qi qi" qi qie qi qi qi qi qi Xqi qiN qiM qi >  You see here a +0 dagger.qi\ qi  _qiJ qi qi qi  qi qi qi qi` qiv qi qi qi qi qi qi qi=! qi" qi$ qi& qi' qiQ( qi * qi+ qiV, qi- qi2 <  You see here a +0 mace.qi: qiy;  _qie= qi*? qiA qiA qiB qi*G i  You see here a ball python skeleton.qiH qiDI  _qiJ qiL qilM qiM qiO qiU o  You see here an amulet of guardian spirit.qiZ a _qi\ qi8] qi(^ qi` qib qiab qi"c qid qif qiRf qig qii qik ,qigl qim qivo ,qip qir qit qiwt qi+u qiv qitx qix qiy qi2{ qi} ,qi(~ qi qi qiG qi݁ qiD qii qiÄ qi qi8 qis qi qi݉ qi qi ,qiL qi qiF ,qiZ qiْ qi qi qiA qiK qi; qi qie qi qi5 qi qi qiZ qi/ qi qi qiמ qiP Bqip qi' qi qi qi qi˥ qil ,qi qi Bqi> qi ,qi qi] qi ,qic qi qi qiu qiձ qi qiҳ qiG ,qiL qi qiw qi ,qi qi qi& qi qi  #..#  ##.#  #.#  #.#  #.##  #..#  #.####  #..#.##+#  #......  #########                   qi +####?#....[.#.##..#'851.7 (59.0)qi \ J  As you open the door, it creaks loudly!qi( J   endoplasmqi M======2.7 (60qi qi T _You encounter an endoplasm.qiJ _Found a robe and a scroll labelled MACSACZAER.qix )))) You shoot a sling bullet. The sling bullet hits the endoplasm.qi& .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.qijRqiZv wYou kill the endoplasm!qi...'w   dart slugqi95===---4.2 (1.5)Rev qiҐqiŒZ _You encounter a dart slug.qi ))) You shoot a sling bullet. The sling bullet hits the dart slug.qi  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.qiC[wqi$&.'qi4%z---5.7Rev+ qi(qi +b _The dart slug is severely wounded.qi!7 ))You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.qiz  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.qiEG.wqi9&.'qif7.2Rev* qiqiV b _The dart slug is severely wounded.qi ) You shoot a sling bullet. The sling bullet hits the dart slug.qi5 .  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug!qiRqi,'qi.qi4#..#  MrLetMeGetSome the Shooter##.#####  Coglin#.# ?#.  Health: 23/23 ========================#.# ...  Magic: 2/2========================#.## [.  AC: 6Str: 11#..# #.##  EV: 8Int: 8#.####..#  SH: 0Dex: 17#..#.##'#  XL:  2 Next: 112% Place: Dungeon:2#......@#  Noise: ===------  Time:i659;49m 858.6 (1.4)#########  c) +0 sling {Gustavo a) +2 sling {Agam}   Fire: c) +0 sling {Gustavo}   Rev*          The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug. _The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug!qi5 _You kill the dart slug!You have reached level 3!qi;/  --more--qi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? qiE1 8/28qi*F\3/393 6%  You feel agile. x2qiJqiKMa  Your brain swirls with designs for a catherimine compensator. You just need qiM9_some more time...qi(U3qiYqif\H _No target in view!qi}  _qiU @  There is an open door here.qi qi  _qi$ qi qi ##..## ##...#  ###.##  ..#  #.###### qis  #.#??#..  #.#[...##  #.##.[..#  #..# #@## ---60.6 (2.0qiȚ R #.####..# #..#.##'# #.......# #########  qi   qi/ qi qi\ g---1.6 (3Rev+ qi qi qi ( _Found a ring mail.*ri 3*ri *ri B*ri *ri B*ri *ri# xRev  # ##..##  ##  .##  #..### ##...#  ###.##   #..#   ##.#######  #.#?@#..# 5.6 (4 #.#[...##  #.##.[..#  #..#.#.##  #.####..# #..#.##'# #.......# #########   _c - 2 scrolls labelled MACSACZAER (gained 1)+riw.# ##..## # ##..# # ##.## # #..### # ##...# # ###.## # #..#  ##.#######  #.#@.#..#  #.#[...##  #.##.[..#  #..#.#.##  #.####..#  #..#.##'#  #.......#  ###  +ri+ri*6.6 (1+ri+ri+ri*7.6 (2+ri+ri. _i - a scroll of identify.ri~.riRead which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  x - a scroll of amnesia  c - 2 scrolls labelled MACSACZAER  d - a scroll labelled FEPABU LISSIC  e - a scroll labelled LIMOUFAEDOU .ri h - a scroll labelled JIDIAKK JIESAE [!] read|quaff[?] describe selected/ri&i /rik /riv .# ##..##  MrLetMeGetSome the Shooter ## ##..#  Coglin ###.##  Health: 28/28 ======================== ##..###  Magic: 3/3======================== ###...#  AC: 6Str: 11 ####.##  EV: 8Int: 8 ##..#  SH: 0Dex: 19##.#######  XL:  3 Next:  6% Place: Dungeon:2#.#@.#..#  Noise: ---------  Time: 867.6 (0.0)#.#[...##  c) +0 sling {Gustavo a) +2 sling {Agam} #.##.[..#  Fire: c) +0 sling {Gustavo} [/riAx 0;10m#..#.#.##  Rev #.####..# #..#.##'#  #.......#  #########     _some more time... _No target in view! _There is an open door here. _Found a ring mail. _c - 2 scrolls labelled MACSACZAER (gained 1) _i - a scroll of identify/ri2 /ri Identify which item? (\ to view known items) Scrolls (select first with ?) /ri  c - 2 scrolls labelled MACSACZAER  d - a scroll labelled FEPABU LISSIC  e - a scroll labelled LIMOUFAEDOU  h - a scroll labelled JIDIAKK JIESAE[?] describe selected0rio0rio0ri9.# ##..##  MrLetMeGetSome the Shooter ## ##..#  Coglin ###.##  Health: 28/28 ======================== ##..###  Magic: 3/3======================== 0ri###...#  AC: 6Str: 11 ####.##  EV: 8Int: 8 ##..#  SH: 0Dex: 19##.#######  XL:  3 Next:  6% Place: Dungeon:20riT#.#@.#..#  Noise: ---------  Time: 867.6 (0.0)#.#[...##0ri  c) +0 sling {Gustavo a) +2 sling {Agam} #.##.[..#  Fire: c) +0 sling {Gustavo} #..#.#.##0riU  Rev #.####..# #..#.##'#  0ri#.......#  #########   0riן%  _some more time... _No target in view! _There is an open door here. _Found a ring mail. _c - 2 scrolls labelled MACSACZAER (gained 1) _i - a scroll of identify0riz]  As you read the scroll of identify, it crumbles to dust.0ri*8.6 (10riK0rizV _c -> I - 2 scrolls of immolation1ri]31ri1ri1ri1ri j1ri 1ri+!1ri*<  You see here a +0 robe.1ri3,1ri~, _1ri-1ri/1ri/1ri301ri01ri521ri2,1ri~31rie6@  There is an open door here.1riS71ri7 _1ri81ri;1ri_=,1ri=1ri?1riJA,1riMB1ri#   #@#   #.#   #.#  1ri #.# #.# #.#  g   hobgoblin (asleep) #.#1ri9 #.##.#1riY.g921.6 (53.0)1ri7Mg1riK====2.6 (541ri%1ri + _The hobgoblin shouts!1ri3 x ######### ......g># #@# #.# #.# #.# #.# #.# #.# #.# #.#1riz > ######### ......g># #@# 1rid 8#.# #.# #.# #.# #.# #.# #.# #.#1riҟ 1ri 1riޣ 1ri2 ` _A hobgoblin is nearby!1rig )You shoot a sling bullet.1ri  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.2riua gThe hobgoblin is almost dead.===-4.1 (1.5)Rev 2rid2rif 2rifQ_The hobgoblin closely misses you.2ri †You shoot a sling bullet. The sling bullet hits the hobgoblin.2ri" (2riސo )You kill the hobgoblin!2ri†10-5.5 (1.4Rev+ 2riI 2ri@"/ _You shoot a sling bullet.2ri032ri32ri:^ _No target in view!2riu:2rit>2ri5@ 2ri@:_No target in view!2riߦ2ri2ri.2riĭH _No target in view!2ri 32ri 2riN H _No target in view!2riʑ 2riO 2riR 2ri H _No target in view!2ri5  _No target in view!2riD 32ri 2ri 2riY 2ri% 32ri[ 2riu 2ri _ _ There is a stone staircase leading down here.2riY 2ri  _2ri 2ri e  You see here a hobgoblin corpse.2ri] 2ri  _2riA 2ri 2riP c  You encounter a rat.2riE ############r......@.†>#---##########.# #.# #.# #.# #.#r   rat (wandering) #.# #.# 2ri , #.#2riK U.r8.5 (3.02ri 2rix |---9.5 (4Rev  _2riy 2ri 2ri X 2ri_ j############  .r.....@.†>#  ##########.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# 2ri2W2riZ3 ############  .r.....@.†>#  ##########.#  #.#  #.#  #.# #.#  #.# #.# #.#2riq72ri82ri;2ri >Z _A rat is nearby!3ri )))))r  You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.3ri~ ))The rat is heavily wounded.3riՇ@.r3riZD..r....3riBn===31.0 (1.5Rev+ 3ri-3riw _You shoot a sling bullet. The sling bullet barely misses the rat.3ri b 4)))))))3ri~ †You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat!3ri <)3ri&y ..†....22.6 (1.6Rev* 3ri } 3ri G _You kill the rat!3ri. 3ri܍ 3ri 3rin ^ _No target in view!3ri 3ri3 3ri H _No target in view!3ri 3ric 3ri 3ri H _No target in view!3ri'R  _No target in view!3riR 3ri 3ri 3ri H _No target in view!3ri5 3ri~6 3ri>: 3ri)< @ _No target in view!3ri 3ri 3riv 3ri 3rid3rixe3rih3rij3ri%3ri3ri3ri4ric4ri4ri"4ri%4ri2I4riW34ri44ri7P _4ri894ri94ri94rij;4ris<4ri<>Rev+ 4ri=4ri"?4ri6@4ri@4riA4ri^B4ri=C4riC4ri D4ricG^ _ You see here a rat corpse.4riH4ri^I _4riJ4ri(K4riK4ri-L>Rev 4riL4riIN4riO4riO4riJP4riQ4riR4riR4riqS4riT4riV4riuV 4riV4riW4riX4riX4riY4riZ4ri[4ri#\4ri\4ri9^4rik`%  4ri`FYou encounter a ribbon worm.4rie############w........†......†>---4ri*f#############. #. #. #. #4ri`f #. w   ribbon worm (asleep) ### #. 4rifp..#### #. #....# 4rif*#.4rim044.6 (12.0)4ri,nO---5.6 (13 _4rir4ris4ri ############### w......@.......†......†> ############### ###4ri84riy ############### w......@.......†......†> ###############4ri|44ri4riԁb _A ribbon worm is nearby!4ri14riՌ ############### w......@.......†......†> ############### ###4rim84ri$=4rik%X ############### w......@.......†......†> ###############4ri%94riQ+4ri+4ri14riq4b _A ribbon worm is nearby!4riC& 4ri2))))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.4ri1  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.4riJ.w4ri#.....4riB/===7.1 (1.54ri7)Rev 4ri4rif _The ribbon worm is moderately wounded.5ri^&m )))))))You shoot a sling bullet.5ri  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.5ri/J.w5ri4y..w.... 5riy5^8.6Rev+ 5ri:5ri<e _The sling bullet barely misses the ribbon worm.5ri}Mm )))))))You shoot a sling bullet.5riD  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.5riY ..w....(catching breath)The sling bullet barely misses the ribbon worm.5ri`````  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.5ri)....5ri  4  50.1+0 sling {Gustavo} Held Rev* 5riB5ri"D _You are caught in a web!5ri05ri5ri+N _You are caught in a web!5ri 5ri 5ri5rid _You are caught in a web!5ri5ri65ri&d _You are caught in a web!5ri'5riR,5ri.N _You are caught in a web!5riI>5ri>5ri#C5ricEP _You are caught in a web! _5rib35ri5riȸ. _5ri-5ri-5ri25ri 85rii5ri35ri5ri25riU5ri45ri5ri5ri35ri5ri5riD5riE5rinK5riM5ri35ri(5ri%5ri1;35riAA5ri2C5ri 5ri+5riM5riD5ri&5ri'5ri,5ri.5rip35ri75ri5ri_ 35rie 5rig 5ri 35ri1 5ri 5riFH.w5ri5ri~5---105ri5ri+; _You struggle to detach yourself from the web.6ri*G.w6riu:6riy 8 ---2+0 sling {Gustavo} Rev+ 6riş6ri*/ _You disentangle yourself.6rix )) You shoot a sling bullet. The sling bullet hits the ribbon worm!6ri)  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.6ri{ J.w6ri0 .6ri| u===3.6 (1.5Rev* 6ri 6ri d _The ribbon worm is severely wounded.7ri )You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.7ri;  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.7riV .(catching breath)The ribbon worm is severely wounded.7ri8 `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.7riP&.7ri  4  5.0 (1.4+0 sling {Gustavo} Held Rev* 7ri7ri'. _You are caught in a web!7ri<7ri 7ri7rid _You are caught in a web!7ri7ri 7rid _You are caught in a web!7ri7ri67riN _You are caught in a web!7ri7ri7ri"7rin%N _You are caught in a web!7ri7ri7riy7riP _You are caught in a web! _7ri7ri7ri7ri^. _7riŃ37ri7ri7ri37ri7ri7riov37ris{7ri}7ri7ri7riK7ri7rig37rik7riAn7riZ7riG7ri"7ri#7ri7ri7ri7ri7ri+ 7ri 7ri  7ri P7ri- 37riO 7ri 7ri E.w7ri 7ri $ 8 7ri ---60+0 sling {Gustavo} Rev* 7riv 7ri ' _You disentangle yourself.8ri  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.8ri< †The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm!8riR8ril8ri?20===7.5 (1.58ri8riO _You kill the ribbon worm!8ri$ I8ri 8ri 8rid 8riP }  You see here a ribbon worm corpse.8ri 8ri  _8riI 8rih 8ri4 8ri+ TRev+ 8riY 8ri 8ri 8riu 8riV 8ri 8ri 8ri 8riU 8rir 8ri 8ri> 8riG 8riA 8ri >Rev 8ri 8ri] 8rio 8ri 8ri 8ri 8ri 8ri 8ri 8ri 8ri c  You encounter a bat.8ri] #####. b.!.....†.......8ri ---  #..##.###  #>..####8ri7   #.#....##  #.####..## b   bat (asleep) 8rit  #.# ##..###  #.# ##...####  #.# ###....#8ri 6.b66.5 (9.08ri .b8ri -!b8ri Nb8ri Q---7.5 (10.0) _8ri 8riG 9riձ  ## ###############  ###. ..!b...@........†.  #.. ###############  #.###  #>   9ri۲v   #.#   #.#   #.# 9riK  ## ###############  ###. ..!b...@........†.  #.. ###############  #.###  #>      #.#   #.#   #.# 9riL 9riS39riY9ri\Z _A bat is nearby!9ri74)))))))9ri  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.9riOE.b.b.b ..!The bat is moderately wounded.===9.0 (1.5)Rev+ 9ri5V9riY: _The bat hits you but does no damage.9riX 4)))))))9ri7  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.9ri  b.  The sling bullet completely misses the bat..b9ri!b.9ri(z..!.. 9ri)g70.5Rev* 9ri=/9ri@1u _The bat barely misses you. The bat hits you but does no damage.9riGm .  You shoot a sling bullet. The sling bullet hits the bat!9ri_K;)9riEn ))))))You kill the bat!:ritV..!....:riX"/22.0:riz(:ri?0E _You shoot a sling bullet.:ri0:ri5:ri7H _No target in view!:ri'H:riH:riVL:riQ^ _No target in view!:ri R:ri9T:riX^ _No target in view!:rigX:ri[:ri]H _No target in view!:ri:riG:ri:ri.H _No target in view!:ri{W:ri\X:ri@\:rim^C _No target in view!:riy3:ri<:rii:ri@K3:riQ:riS:riq _Rev+ :ri,:rii:ri:riK:ri:ri:ri:ri:ri ###...........†--- #... #.### :ri#>..#### #.#....## #.####..## #.# ##..### #.# ##...#### #.# ###....#:ri;-7.0 (5.0:riF---8.0 (6:ri:riW _f - a metallic blue potion:ri:ri:ri:ri:ri:riTRev :ri ###.....†9.0 (1 #... #.### #>..####  #.#....##  #.####..##  #.# ##..###  #.# ##...####  #.# ###....#:ri;:ri:ri/E _Done exploring.=ri% =ri6 =ri >riW>riX>ri/Y>rid]>ri^>ri:cf _>ric>ri-d>ride>riTf>rif>rif>rih>ribi>rii(>ri+j>ritk>ri5l>ril>ri-m>rin>ri\o>rio>ri p>riVq>rir>rivr>rir>rit>riu,>riu>riv>riw,>ri5x>riEy>riy>ri@z>riz>ri{>riK|>ri6},>ri`~>riN>ri>ri>ri>ri>riI>ri>ri>rin>riń>ri>ri #########################.....................#...#####################.####>..#####.#....##>ri#.####..## #.# ##@.### 934.0) #.# ##...####  #.# ###....# #.#### ####.##>riv # #..## ####.# ##..# #.# ##.#### #.# >ri< #....## #.# ####..##>ri>ri>riV?ri?ri3?riћ..............0.0)?riۜ?ri'?riE _Done exploring.@ri@ri Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon @ri@riۿMrLetMeGetSome the Shooter###################### Coglin###..................... Health: 28/28 ========================#...#################### Magic: 3/3========================#.###AC: 6Str: 11#>..####EV: 8Int: 8#.#....##SH: 0Dex: 19#.####..##XL:  3 Next: 22% Place: Dungeon:2#.# ##@.###Noise: ---------  Time: 993.0 (0.0)#.# ##...####c) +0 sling {Gustavo a) +2 sling {Agam} #.# ###....#Fire: c) +0 sling {Gustavo} #.#### ####.###....##.[39;4@ri}9m.######.###..##.###.#####.##....###.#####..## _No target in view! _No target in view! _No target in view! _f - a metallic blue potion _Done exploring. _Done exploring.@ri@rii@ri _@ri@ri"@rix@ri@riB@ri,@ri@rii@ri@ri?@ri-@ri@ri7@ri@riY  There is a stone staircase leading down here.@ri@ri@ri$ _@ri6@ri2&3@riW@rif@ri@ri# _You climb downwards.@ri  .. #. #. #.#### # #....# # #.#....#.#####........#.......@..# 1001.5 (8.5)####.####.# @rim ..  ## @ri@ric@ria _There is a stone staircase leading up here.@riL @ri VRead which item? Scrolls  s - a scroll of butterflies  x - a scroll of amnesia  I - 2 scrolls of immolation  d - a scroll labelled FEPABU LISSIC  e - a scroll labelled LIMOUFAEDOU  h - a scroll labelled JIDIAKK JIESAE [!] read|quaff[?] describe selectedAriAri3 Ari#*MrLetMeGetSome the Shooter..Coglin#.Health: 28/28 ========================#.Magic: 3/3========================#.####AC: 6Str: 11# #....# #EV: 8Int: 8Ari#t#.#....#.#SH: 0Dex: 19####........#XL:  3 Next: 22% Place: Dungeon:3.......@..#Noise: ---------  Time: 1001.5 (0.0)####.####.#c) +0 sling {Gustavo a) +2 sling {Agam} ..Fire: c) +0 sling {Gustavo} ## _f - a metallic blue potion _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. Ari6$L_There is a stone staircase leading up here.AriO'P  Okay, then.Ari'Ari)Arih+. _Ari Ari 3Ari Ari Ari@ : _Ari Ari ,Ari Ari Ari ,AriF Ari/ Ari ,Ari Ari Arig Ari Ari' Ariy Ari ,AriH Ari Ari> Ari Ari AriJ Ari< Ari Ari Ari Ari7 ,Ari Ari, Ari ,Ari Ari` Ari$ Arit Ari Ari Ari ,Ari Ari Ari: Ari: ,Ari Arii Ari% Aria MrLetMeGetSome the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================###AC: 6Str: 11..#EV: 8Int: 8.######.#SH: 0Dex: 19...@....######.XL:  3 Next: 22% Place: Dungeon:3.. #@.......Noise: ---------  Time: 1014.5 (13.0)#. #.#####..c) +0 sling {Gustavo a) +2 sling {Agam} #. #.#Fire: c) +0 sling {Gustavo} #.####.## #....#.##.#....#.#@   Sigmund (polearm, asleep)####........#.......<..#######.####.AriD g##### _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.You encounter Sigmund the Dreaded. He is wielding a +0 scythe.Ari + /  --more--BriVBriܞBriOJ.@BriP@)Briq6===5.5 (14BripBri _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.  Bri0You encounter Sigmund the Dreaded. He is wielding a +0 scythe. _Sigmund shouts!Brih ))You shoot a sling bullet.CridXw  The sling bullet hits Sigmund but does no damage.  You shoot a sling bullet.CriJ.@CriK.Cri\7.0 (1.5)Rev CriCri`G _The sling bullet hits Sigmund but does no damage.Cri )You shoot a sling bullet. The sling bullet hits Sigmund.CriƂ  Sigmund is lightly wounded.  You shoot a sling bullet. The sling bullet hits Sigmund.Cri .  Sigmund is lightly wounded.  Sigmund screams, "Die, monster!"Cri^8.5Rev+ CriCri: _Sigmund hits you but does no damage.Cri( ) You shoot a sling bullet. The sling bullet hits Sigmund.Cri )Sigmund is moderately wounded.CriJA  You shoot a sling bullet. The sling bullet barely misses Sigmund.  Sigmund hits you from afar with a +0 scythe.CriGd 6--h...@.h   Natasha (wandering)You encounter Natasha, Servant of Life and Death.CriR/  --more--DriDriDriw8 20.0 _DriDriTDriD3))Dri[f  You shoot a sling bullet. The sling bullet barely misses Sigmund.DriR .hYou shoot a sling bullet. The sling bullet barely misses Sigmund.  Natasha mumbles some strange words.Dri @.hYou feel disoriented.Sigmund screams, "Die, monster!"Dri8*Dri  Sigmund points at you and mumbles some strange words.DritY @You are confused.Natasha casts a spell.DriZ--1.5Confused fire: c) +0 sling {Gustavo}Conf Rev* DriW`Dri cB _Sigmund hits you from afar with a +0 scythe.DriDriDrih Dri K _You are too confused!Driw Dri Dri Dri K _You are too confused!Dri Dri Dri+ Dri4 K _You are too confused!Eri&OEri\PEriX\ _Unknown command.EriEriEri`EriK _You are too confused!EriO MrLetMeGetSome the ShooterCoglinHealth: 26/28 ======================--Magic: 3/3========================###AC: 6Str: 11..#EV: 8Int: 8.######.#SH: 0Dex: 19EriP ..h..@..######.XL:  3 Next: 22% Place: Dungeon:3.. #@.......Noise: ===------  Time: 1021.5 (0.0)#. #.#####..c) +0 sling {Gustavo a) +2 sling {Agam} #. #.#Confused fire: c) +0 sling {Gustavo} #.####.#Conf Rev* # #....#.##.#....#.#@   Sigmund (polearm)####........#h   Natasha.......<..###EriQ R####.####.##### _Unknown command. _You are too confused!  Non-targeted confused fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionDir - look around, f - activateGri@.You are too confused!  Non-targeted confused fire: c) +0 sling {Gustavo}Press: ? - help, Q - select action  Dir - look around, f - activate  You can't see that place.  [the floor.]Griu .#.# Gri;  Gri<A  Griz;  GrieGridGri>Gri~Nrii6 Nric NriЮ >  Nri\ 8  Nri% 6  Nrid R # Nri ;.#Nri 7#.Nri)e #You can't see that place.Ori-  Oris7  Orii9  Ori[J  #Ori+#.Ori>MrLetMeGetSome the ShooterCoglinHealth: 26/28 ======================--Magic: 3/3========================###AC: 6Str: 11..#EV: 8Int: 8.######.#SH: 0Dex: 19..h..@..######.XL:  3 Next: 22% Place: Dungeon:3.. #@)))....Noise: ===------  Time: 1021.5 (0.0)#. #.#####..c) +0 sling {Gustavo a) +2 sling {Agam} #. #.#Confused fire: c) +0 sling {Gustavo} Oriɇ#.####.#Conf Rev* # #....#.##.#....#.#@   Sigmund (polearm)####........#h   Natasha.......<..#######.####.##### _You are too confused!  Non-targeted confused fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionDir - look around, f - activateOrii Orii.hYou shoot a sling bullet. x2Ori".5OriH...5   cerulean imp (polearm, summoned)Natasha casts a spell.Ori?j17--------3.0 (1.5OriߢOriFB _Sigmund hits you from afar with a +0 scythe!Ori1 .OriR5 ;.hOri5 05Ori6 /5Ori= 5 2 cerulean imps (polearms, summoned)OriB l---40Rev+ OriD OriI 2 _You bump into the rock wall.Pri.Pri@ .5You clumsily bash the cerulean imp but do no damage. x2  Sigmund hits you but does no damage.PriY.Pri&5   cerulean imp (polearm, summoned)Pri'8=-------=--5.5 (1.5Rev* PriP-PriC0C _The cerulean imp hits you but does no damage.Pri _The cerulean imp hits you but does no damage.  You bump into the rock wall.  You feel less confused.  The cerulean imp hits you with a +0 spear.  Sigmund breathes a few words.  Sigmund's hands start flickering wildly.PriU:*Pri: 5   cerulean imp (polearm, summoned)  Sigmund casts a spell.Sigmund flickers and vanishes!Pri 0hPri {h   Natasha5   cerulean imp (polearm, summoned)Pri 7-==60Fire: c) +0 sling {Gustavo} Rev* Pri Pri" _Deactivating autopickup; reactivate with Ctrl-A.Pri1  ###...######....h{5.######. .. #.......######...# ####.# #....#.....<...#.......#PriPrie--7Rev+ Pri2Pri*C _The cerulean imp hits you but does no damage.Qri&###...######...h{5.######. .. #........######.. #### #.....####..............<..######.####.##### #.......#.###Qri%O.5Qri {The cerulean imp attacks as it pursues you!Qriu .The cerulean imp completely misses you.Qri@--8QriQriSC _The cerulean imp hits you but does no damage.Qri)###...######...h.{.######. .. #5......#. #.##### #### #.....####.......Qrik.......<..######.####.##### #.......#.###Qri.Qri*hQriN.5Qriuh   Natasha5   cerulean imp (polearm, summoned)8=-9Qri;QriQrip ###...######...h.h.######. .. #.......#. #5#####.# #### #.....####..............<..######.####.##### Qrip #........#.####.#.# Qri t N.5Qriu + .Qriu ZhThe cerulean imp attacks as it pursues you!QriBv Qri6w -5QriN~ 5 2 cerulean imps (polearms, summoned)Qri~ .=30Qri Qri܆ C _The cerulean imp hits you but does no damage.Rri...######...h.5.######. .. #h......#. #.#####5# ####.# #.....####..............<..######.####.##### #........#.###RriJa#.#.#   RriN.5Rri^E.hRri .Rri /5RriRri/T1Rev RriRriC _The cerulean imp hits you but does no damage.SriE..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 18/28 ===============---------.. #5.......Magic: 3/3========================#. #h#####..AC: 6Str: 11#. #.#EV: 8Int: 8#.####5#SH: 0Dex: 19# #....#*#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: =--------  Time: 1031.5 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev #.ri;7m......##.#.###.#h   Natasha#.#.#55 2 cerulean imps (polearms, summoned)# #.##.# _The cerulean imp hits you but does no damage. _The cerulean imp hits you but does no damage.  Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 46% to hit)Sri k h.5Trimh*Aim: Natasha (53% to hit)TrinJ..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 18/28 ===============---------.. #5.......Magic: 3/3========================#. #)#####..AC: 6Str: 11#. #)#EV: 8Int: 8#.####)#SH: 0Dex: 19# #....#)#XL:  3 Next: 22% Place: Dungeon:3Triso#.#....#@#Noise: =--------  Time: 1031.5 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev #.......##.#.###.#h   Natasha#.#.#55 2 cerulean imps (polearms, summoned)# #.##.#Shift-Dir - straight lineAim: Natasha (53% to hit)  You shoot a sling bullet.  The sling bullet barely misses the cerulean imp.The sling bullet barely misses Natasha. The sling bullet hits the cerulean imp.The cerulean imp is moderately wounded.TrieEYou shoot a sling bullet.  The sling bullet barely misses the cerulean imp.The sling bullet barely misses Natasha. The sling bullet hits the cerulean imp.The cerulean imp is moderately wounded.  Tri%You shoot a sling bulletTriet.h.5TriKvTriR 55.5 3 cerulean imps (polearms, summoned)The cerulean imp hits you from afar with a +0 spear.  Natasha wildly gestures.Natasha shimmers violently.Tri6--==3.0 (1.5Rev+ TriƆTrik7{TriV _Natasha casts a spell.Uri..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 16/28 =============-----------Uri  .. #{5......Magic: 3/3========================#. #5#####..AC: 6Str: 11#. #h#EV: 8Uri3Int: 8#.####5#SH: 0UrihDex: 19# #....#*#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1033.0 (0.0)####........#Uric) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####UriRev+ #.......##.#.###.#Uriڀh   Natasha#.#.#555 3 cerulean imps (polearms, summoned)Uri# #.##.#Natasha shimmers violently. Uri"|_Natasha casts a spell.Fire: c) +0 sling {Gustavo}UriPress: ? - help, Q - select actionShift-Dir - straight lineAim: Natasha (53% to hit)Uri?5h _Natasha casts a spell.  Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a cerulean imp, wielding a +1 spear (moderately wounded, summoned, 46% to  hit)Uri2 b {5hUri5 f..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 16/28 =============-----------.. #{5......Magic: 3/3========================#. #5#####..AC: 6Str: 11#. #h#EV: 8Int: 8#.####5#SH: 0Uri Dex: 19# #....#)#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1033.0 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} Uri .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Uri# Rev+ #.......##.#.###.#h   NatashaUriU #.#.#555 3 cerulean imps (polearms, summoned)# #.##.# Uriz |_Natasha casts a spell.Fire: c) +0 sling {Gustavo}Uri $Press: ? - help, Q - select actionShift-Dir - straight lineYou shoot a sling bullet. The sling bullet hits the cerulean imp.  The cerulean imp is severely wounded.UriWZ ))  You shoot a sling bullet. The sling bullet hits the cerulean imp.  The cerulean imp is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the cerulean imp.The sling bullet barely misses Natasha. The sling bullet hits the cerulean imp.Uriq D h5.  The cerulean imp hits you from afar with a +0 spear.3--4.5 (1.5Rev* Uri Uri C _The cerulean imp hits you but does no damage.VriA..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 13/28 ===========-------------.. #{5......Magic: 3/3========================#. #5#####..AC: 6Str: 11#. #h#Vri BEV: 8Int: 8#.####5#SH: 0Dex: 19# #....#*#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1034.5 (0.0)####........#VriDBc) +0 sling {Gustavo a) +2 sling {Agam} .......<..###VripBFire: c) +0 sling {Gustavo} ####.####.#####Rev* VriB'#.......##.#.###.#h   Natasha#.#.#VriB555 3 cerulean imps (polearms, summoned)# #.#VriBZ#.#The cerulean imp hits you from afar with a +0 spear. VriB_The cerulean imp hits you but does no damage.  Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionVriC|Shift-Dir - straight lineAim: a cerulean imp, wielding a +2 spear (summoned, 46% to hit)Wriz {5hWriB..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 13/28 ===========-------------.. #{5......Magic: 3/3========================#. #5#####..AC: 6Str: 11#. #h#EV: 8Int: 8#.####§#SH: 0Dex: 19# #....#.#WriBXL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1034.5 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev* #.......##.#.###.#WriȪ1h   Natasha#.#.#555 3 cerulean imps (polearms, summoned)# #.##.# _The cerulean imp hits you but does no damage.  Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionWriShift-Dir - straight lineYou shoot a sling bullet. The sling bullet hits the cerulean imp.  You kill the cerulean imp!Wriɯn) 2Wri7 )  You shoot a sling bullet. The sling bullet hits the cerulean imp.  You kill the cerulean imp!  The cerulean imp disappears in a puff of smoke!You shoot a sling bullet.  The sling bullet hits Natasha.  Natasha is moderately wounded.Wri C.hWriǺ N.5Wri Q.5Wri 55 3 cerulean imps (polearms, summoned)Wri ,5.9 (1.4Wri Wri c _Natasha mumbles some strange words.XrizC..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 13/28 ===========-------------XriC.. #{.......Magic: 3/3========================#. #5#####..AC: 6Str: 11#. #5#EV: 8XriDInt: 8#.####h#SH: 0Dex: 19# #....#5#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#XriDDCNoise: ===------  Time: 1035.9 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} XrikD:.......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev* XriD#.......##.#.###.#h   NatashaXriD#.#.#555 3 cerulean imps (polearms, summoned)# #.#Xri4E#.#Natasha is moderately wounded. _Natasha mumbles some strange words.Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a cerulean imp, wielding a +2 spear (summoned, 46% to hit)Xrie~ b {5hYriG..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 13/28 ===========-------------.. #{.......Magic: 3/3========================#. #5#####..AC: 6Str: 11#. #5#EV: 8Int: 8#.####h#SH: 0Dex: 19# #....#)#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1035.9 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Yri]Fire: c) +0 sling {Gustavo} ####.####.#####Rev* #.......##.#.###.#h   Natasha#.#.#555 3 cerulean imps (polearms, summoned)# #.##.#Press: ? - help, Q - select actionYriShift-Dir - straight lineYou shoot a sling bullet.  The sling bullet closely misses the cerulean imp.The sling bullet hits Natasha.  YriENatasha is heavily wounded.Yri^^You shoot a sling bullet.  The sling bullet closely misses the cerulean imp.The sling bullet hits Natasha.  Natasha is heavily wounded.  You shoot a sling bullet. The sling bullet hits the cerulean imp!  The cerulean imp is heavily wounded.Yri3§YriN.5Yri .5 2The cerulean imp disappears in a puff of smoke!Natasha extends her claws.Yrib2-7.4 (1.5Yri[7{Yri @ _The cerulean imp hits you with a +1 spear.Zri2..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 12/28 ==========--------------.. #........Magic: 3/3========================#. #{#####..AC: 6Str: 11#. #5#ZriM3EV: 8Int: 8#.####h#SH: 0Dex: 19# #....#5#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1037.4 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Zrix3Fire: c) +0 sling {Gustavo} ####.####.#####Rev* Zri3#.......##.#.###.#h   NatashaZri3#.#.#55 2 cerulean imps (polearms, summoned)# #.##.#Zri3Natasha extends her claws. _The cerulean imp hits you with a +1 spear.  Zri4Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionZri=4|Shift-Dir - straight lineAim: a cerulean imp, wielding a +2 spear (summoned, 46% to hit)ZriǓ5h5 You can't see that place.Zri?  Zri-  Zri^-  Zrit6  Zri H..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 12/28 ==========--------------.. #........Magic: 3/3Zri ========================#. #{#####..AC: 6Str: 11#. #5#EV: 8Int: 8#.####h#SH: 0Dex: 19# #....#5#Zri XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1037.4 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Zri Rev* #.......##.#.###.#h   NatashaZri #.#.#55 2 cerulean imps (polearms, summoned)# #.##.#Zri: Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight lineZrib kYou can't see that place.  You can't see that place.  Okay, then.Zri Zri Zri8 Zrij . _[riT..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 12/28 ==========--------------.. #........Magic: 3/3========================#. #{#####..AC: 6Str: 11#. #5#EV: 8Int: 8#.####h#SH: 0Dex: 19# #....#5#[ri~UXL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1037.4 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev* #.......##.#.###.#h   Natasha[riVK#.#.#55 2 cerulean imps (polearms, summoned)# #.##.# _Okay, then.Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a cerulean imp, wielding a +1 spear (heavily wounded, summoned, 46% to  hit)[ris.h5You can't see that place.  [the floor.][ri@..[rix8S . [riH9  [ri9  [riy  #*5h5[ri˔9#{[ri| ..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 12/28 ==========--------------.. #........Magic: 3/3========================#. #{#####..[ri} AC: 6Str: 11#. #5#EV: 8Int: 8#.####h#SH: 0Dex: 19# #....#)#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#[ri} Noise: ===------  Time: 1037.4 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###[ri~ Fire: c) +0 sling {Gustavo} ####.####.#####Rev* #.......##.#.###.#h   Natasha#.#.#55 2 cerulean imps (polearms, summoned)# #.##.#[ri~ Press: ? - help, Q - select actionShift-Dir - straight lineYou shoot a sling bullet.  [ri~ The sling bullet barely misses the cerulean imp.The sling bullet hits Natasha!  Natasha is almost dead.[riF [riF 9You shoot a sling bullet.  [ri AThe sling bullet barely misses the cerulean imp.[ri; ;The sling bullet hits Natasha!  [ri KNatasha is almost dead.  [ri1 HYou shoot a sling bullet. The sling bullet hits the cerulean imp.  [ri )The cerulean imp is s[ri& &everely wounded.[ri' [ri- 5[ri} [ri [ri %8.8 (1.4[ri [rix  [ri [rif 2_The cerulean imp hits you with a +1 spear.\ria..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 12/28 ==========--------------.. #........Magic: 3/3========================#. #{#####..AC: 6Str: 11#. #5#EV: 8Int: 8#.####h#SH: 0Dex: 19# #....#5#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1038.8 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev* #.\ribS......##.#.###.#h   Natasha#.#.#55 2 cerulean imps (polearms, summoned)# #.##.#The cerulean imp is severely wounded. _The cerulean imp hits you with a +1 spear.  Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a cerulean imp, wielding a +2 spear (summoned, 46% to hit)\riZb {5h\ri..#MrLetMeGetSome the Shooter.######)#Coglin....h..)######.Health: 12/28 ==========--------------.. #).......Magic: 3/3========================#. #)#####..AC: 6\ri Str: 11#. #)#EV: 8Int: 8#.####)#SH: 0Dex: 19# #....#)#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1038.8 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###\riJFire: c) +0 sling {Gustavo} ####.####.#####Rev* #.......##.#.###.#h   Natasha#.#.#55 2 cerulean imps (polearms, summoned)# #.##.#Press: ? - help, Q - select action\riShift-Dir - straight lineYou shoot a sling bullet.  The sling bullet closely misses the cerulean imp.\riThe sling bullet closely misses Natasha.  The sling bullet barely misses the cerulean imp.\riSThe sling bullet closely misses Natasha.  The sling bullet barely misses the cerulean imp.The sling bullet hits the cerulean imp.\ri=...{5h5You shoot a sling bullet.closely misses the cerulean imp.The sling bullet closely misses Natasha.  \riThe sling bullet hits the cerulean imp.  The cerulean imp is moderately wounded.  The cerulean imp barely misses you.\ri3u9/28 ---40.3 (1.5\ri\ri@ _The cerulean imp hits you with a +1 spear.\riXv '..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 9/28=======-----------------.. #........Magic: 3/3========================#. #{#####..AC: 6Str: 11#. #5#EV: 8Int: 8#.####h#SH: 0\riw 8Dex: 19# #....#5#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1040.3 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev* #.......##.#.###.#\riQw Yh   Natasha#.#.#55 2 cerulean imps (polearms, summoned)# #.#\riw #.# _The cerulean imp hits you with a +1 spear.  Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight line\riw Aim: a cerulean imp, wielding a +2 spear (moderately wounded, summoned, 46% to  hit)\riԞb {5h\rip..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 9/28=======-----------------.. #........Magic: 3/3========================\ri#. #{#####..AC: 6Str: 11#. #5#EV: 8Int: 8#.####)#SH: 0Dex: 19# #....#)#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1040.3 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###\ricFire: c) +0 sling {Gustavo} ####.####.#####Rev* #.......##.#.###.#h   Natasha#.#.#55 2 cerulean imps (polearms, summoned)# #.##.#\riPress: ? - help, Q - select actionShift-Dir - straight lineYou shoot a sling bullet.  \riThe sling bullet barely misses the cerulean imp.The sling bullet barely misses Natasha. The sling bullet hits the cerulean imp.The cerulean imp is heavily wounded.]ri&§You shoot a sling bullet.  The sling bullet barely misses the cerulean imp.The sling bullet barely misses Natasha. The sling bullet hits the cerulean imp.The cerulean imp is heavily wounded.  You shoot a sling bullet. The sling bullet hits the cerulean imp!  You kill the cerulean imp!)   cerulean imp (polearm]ri$ .hThe cerulean imp disappears in a puff of smoke!.5. ..# #.# ..#  .. #..  #. #.#  #. #.# #.####)# # #....#)# #@# ####........# ]riV.......<..### ####.####.#####  #..  #.#  #.#.# # #.# #.#]riU ..# #.# ..#  .. #..  #. #.#  #. #.# #.####)# # #....#)# ]ri#@# ####........# .......<..### ####.####.#####  #.. #.#  #.#.#]riR # #.# #.#]ri(  ..# #.# ..#  .. #..  #. #.#  #. #.# #.####)# ]ri͍# #....#)# #@# ####........# .......<..### ####.####.#####  #..  #.#  ]ri#.#.# # #.# #.#The cerulean imp hits you from afar with a +2 spear.  ]ri^@* * * LOW HITPOINT WARNING * * *]rijc ..# #.# ..#  .. #..  #. #.#]ri%d  #. #.# #.####)# # #....#)# #@#]rikd ####........# .......<..### ]ridu####.####.#####  #.. #.#  #.#.#]ri2eZ # #.# ]ri[e.#.#]rin 5hNatasha claws you.]rin-3-----]rin%1.8 (1.5]riu]rixV _* * * LOW HITPOINT WARNING * * *^ri..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 3/28==----------------------.. #........Magic: 3/3========================#. #.#####..AC: 6Str: 11#. #.#EV: 8Int: 8#.####5#SH: 0Dex: 19# #....#h#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1041.8 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev* #^riq.......##.#.###.#h   Natasha#.#.#5   cerulean imp (polearm, summoned)# #.##.# _* * * LOW HITPOINT WARNING * * *Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a cerulean imp, wielding a +2 spear (heavily wounded, summoned, 46% to  hit)^ri 5hNatasha (purple smoke, almost dead, 53% to hit)^ri..#MrLetMeGetSome the Shooter.######.#Coglin....h...######.Health: 3/28==----------------------.. #........Magic: 3/3========================#. #.#####..AC: 6Str: 11#. #.#EV: 8Int: 8#.####)#SH: 0Dex: 19# #....#)#XL:  3 Next: 22% Place: Dungeon:3#.#....#@#Noise: ===------  Time: 1041.8 (0.0)####........#c) +0 sling {Gustavo a) +2 sling {Agam} .......<..###Fire: c) +0 sling {Gustavo} ####.####.#####Rev* #^rivP.......##.#.###.#h   Natasha#.#.#5   cerulean imp (polearm, summoned)# #.##.#Fire: c) +0 sling {Gustavo}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Natasha (purple smoke, almost dead, 53% to hit)  You shoot a sling bullet.  The sling bullet closely misses Natasha.^ri )))))You shoot a sling bullet.  The sling bullet closely misses Natasha.  The sling bullet misses the cerulean imp.You shoot a sling bullet.  The sling bullet completely misses Natasha.  The sling bullet barely misses the cerulean imp.^ri0F ..# #)# .)#  .. #).  #. #)#  #. #)# #.####)# # #....#)# #@# ####........# .......<..### ####.####.#####  #..  #.#  #.#.# # #.# #.#^ri0  ..# #)# .)#  .. #).  #. #)#^ric   #. #)# #.####)# # #....#)# #@# ####........# .......<..### ####.####.#####  #.. #.#  #.#.# # #.# #.# .....5hThe cerulean imp hits you from afar with a +2 spear.  * * * LOW HITPOINT WARNING * * *Natasha mewls in sadness.^ri g f* * * LOW HITPOINT WARNING * * *Natasha mewls in sadness.  Natasha casts a spell at you.magic dart hits you!  You die...curls up and begins to purr.^ri\ c-6/28 --^ri /  --more--_ri8_riT Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Agam}  c - a +0 sling (offhand) {Gustavo} Armour (go to first with [)  d - a +0 scale mail of cold resistance (worn)`riG `ri0H +`ricP `ri U Goodbye, MrLetMeGetSome.31 MrLetMeGetSome the Shooter (level 3, -6/28 HPs)Began as a Coglin Hunter on Apr 14, 2026.Killed from afar by Natasha (7 damage)... with a magic dart... on level 3 of the Dungeon.The game lasted 00:03:50 (1001 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb`riyU j2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 Ravn`riU DgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  `riU O11.13800167 Krim260 OpSh-27 escaped with the Orb  12.13219161 Ravn`riU UMiFi-27 escaped with the Orb  13.12783572 ThrogGnIE-27 escaped with the OrbariOarinC [?25h[?0c [?1051l[?1052l[?1060l[?1061l