iK Player: MrLetMeGetSome Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-14.19:47:05.ttyrec Time: (1776196025) Tue Apr 14 19:47:05 2026 i [?1051l[?1052l[?1060l[?1061hi V)0[?7h[?25l[?1ciP% i+ i2 Welcome, MrLetMeGetSome. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Wandereri\iuci\hWelcome, MrLetMeGetSome the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer  s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Wanderers start with random equipment and skills. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Wandereriu ii MrLetMeGetSome the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Margit} c) +0 sling {Khabaw}iqbFire: a) +2 sling {Margit} i###+.##@#+.####i<You whisper farewell to Margit.iWelcome, MrLetMeGetSome the Coglin Hunter.The heart of this dungeon contains the sublime artefact, the Orb of Zot.ii/Press ? for a list of commands and other information.iii [ _Found a staircase leading out of the dungeon.i;i>% iK? Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1               d - Armour   0.0   1.2  -1 ix?     e + Dodging1.7   2.4  -1      i?8f + Stealth0.7   1.2  -1      i?        i?l    i%@        i@                i@        i@a    i@_    iAa    iA        iAApThe relative cost of raising each skill is in cyan.  ifAThe species aptitude is in white.  [?] Help[=] set a skill target  iA[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi%TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsiV&[?25h[?0c0 ii [?25l[?1ci 2.0  -1 current training targets, if any.=] set aall targetsia-z] setselected target i{U=[?25h[?0c0 i:L [?25l[?1ciP 2.0  -1 =] set aall targets™ia-z] setselected target ™i<[?25h[?0c0 Ùi  [?25l[?1cÙix5.0  -1 =] set aall targetsÙiD a-z] setselected target Ùi <[?25h[?0c0 ęi- [?25l[?1cęi13.0   0 =] set aall targetsęia ęi ęi MrLetMeGetSome the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8###SH: 0Dex: 17+.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)+.#a) +2 sling {Margit} c) +0 sling {Khabaw}###Fire: a) +2 sling {Margit} You whisper farewell to Margit.  ęi eWelcome, MrLetMeGetSome the Coglin Hunter.The heart of this dungeon contains the sublime artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.ęi ęir ęi ęiG ři`řiřiqL _ _You open the door.ři  There is an open door here. _řiE q #.ß.#..#.ßři #..#.####.+.##.#<##@'.#ři N#.####..ři -#.ß.ři #..ß.#.ß.ß.#.....########  ři3 ?You pick up a parchment of Foxfire and begin reading...ři+4.0 (4řis+5.0 (5řigřiS@ _You add the spell Foxfire to your library.ři}řiři Xři řiJ řiv ři řiP ři ři ři ři  ři řiv ři řid ři ři řid! ři! řiI" ři$ řiJ% ři% ři& ři' řii) ři) ři>* ři, řiq. ,ři/ řiO1 7 _You open the door.ři3 řiX3 ři3 ři?7 @  There is an open door here.řiy8 ři8  _ři9 ři: ři&< řia< ři< ři> ři? ři? řip@ řiA ři4C řiC řiC řiE ři/G ,řiG řiH ři6J řijJ řixK ři M řiM ři-N řiN řiO řiUQ ,řiQ řiR ři{T ,ři C## #.# .# ## ..## #####.##.#...#### #....--- ⌠.⌠.# #.######.## ....### #.# .# .ß..'.## #.# .# ....#..# #.# .# ƙi> ⌠.⌠.##.# #.# .#h   jackal (asleep) ƙi> ...###.# #.# .# ..## #.###.# .### #.....#ƙiE ,40ƙiF X---5.3 (2 _ƙiM Ǚi )))))h    You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!Ǚic .  The jackal is almost dead.You shoot a sling bullet. The sling bullet hits the jackal.Ǚi!(Ǚi̎s hYou kill the jackal!Ǚi+hǙiL2h.Ǚi4....ǙiݗI.hh 2 jackals (wandering)Ǚij4===6.6 (1.3Rev ǙiǙi9Z _You encounter a jackal. x2Ǚi ))))))You shoot a sling bullet.ǙiU .  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.Ǚi f)   jackalǙi? y .hYou kill the jackal!Ǚi|J o.....hǙi/M f67.9Rev+ Ǚi S ǙiU ' _The jackal barks!Ǚicx N )))))Ǚiy 7)You shoot a sling bullet.Ǚi .  The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.Ǚi <)Ǚi :......Ǚi 89.1 (1.2Rev* _You kill the jackal!Ǚi Ǚi ~ _Your Stealth skill increases to level 1!Ǚi Ǚi? Ǚi} ^ _No target in view!Ǚiw Ǚi ^ _No target in view!Ǚi{ Ǚi@ Ǚi Ǚi ^ _No target in view!ǙiK Ǚi Ǚi H _No target in view!Ǚi& Ǚi4 ǙiG Ǚi H _No target in view!Ǚi ǙiĂ Ǚi Ǚii #No target in view!Ǚi Ǚi Ǚig ǙiǙitǙi[uǙi}Ǚi.ǙiǙiǙi_Ǚiși33șixșișiușiși{și=șiși@șiUșișieși$șiși_L3și{RșiUșiƿșiSșiOșișiDșișiNșiLși  You encounter a kobold. It is wielding a +0 club and quivering stones.șisR #.##.#  ......   #†##.#  și #.##.#  # #.##.# #și ## #.##.# .## și5 .## #####.##.#...##K ## #...... .⌠.# #.######.#șiW ### #.# #.#  șiyß..'.## #.# #.#  și#..# #.# #.#  și.⌠.##.# #.# #.# și  K   kobold (missile, asleep)și###.# #.# #.#  .și## #.###.# #.#  șiJ## #.....# și>) șix(0.0și5---50.1 (1șiși* _Found 7 gold pieces.și6 ))))))K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.și $The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold.și<_ șiĤ Jși )......și >9===1.4 (1.3și și J _You kill the kobold!əi3əiəi<H _No target in view!əi|Iəiəiəi2P _əiəiMəiAəiəiVəi>Rev+ əiəi0əiəiəiMəiəiəi(əiəiZəiTəiəiLəiəi6 TRev əi əi+ əis əi əi-əi ]  You now have 7 gold pieces.  Things that are here:əinəiəi7 _a +0 club; a stoneəiəiəiəiYəi f  You encounter a quokka.əi&p#.##.#### #.# ........# #.#  #†##.##.# #.#  əi'#.##.##.# #.#  #.##.##.# #.#   #.##.##.###.#  əip'h###.##.#...##)##  #................#  #.######.#######@#  --- əi'r#.# #.# #.#  #.# #.#  #.# #.#  əi'#.# #.#  #.# #.# əi (  r   quokka (asleep) #.# #.# əi7(.# .r# əic( əi//60.0)əi0Y---2.4 (11 _əi6əi68əi )))))r  əi)You shoot a sling bullet. The sling bullet hits the quokka.əi )The quokka is moderately wounded.You shoot a sling bullet.əiUr.r.əi7....əi/===3.7 (1.3əi7)Rev əiəia _The sling bullet closely misses the quokka.əi )))) You shoot a sling bullet. The sling bullet hits the quokka.əi  The quokka is almost dead.You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.ʙiUBr.ʙi[0...ʙi\c4.9 (1.2Rev+ ʙibʙieZ _The quokka is almost dead.ʙi^C )))))))You shoot a sling bullet.ʙi3  The sling bullet barely misses the quokka.You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.ʙi~6Br.ʙi6@r.ʙi>7....ʙi>P6.1Rev* ʙi?ʙiEʙi`JZ _The quokka is almost dead.ʙic )))))))You shoot a sling bullet.ʙi^ .  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka!ʙiU)ʙi~ J.......ʙiP ʙi  #.##.#### #.#  MrLetMeGetSome the Shooter........# #.#  Coglin#†##.##.# #.#ʙi >  Health: 16/16 ========================#.##.##.# #.#  Magic: 1/1ʙiي ========================#.##.##.# #.#  AC: 3Str: 11ʙi #.##.##.###.#  EV: 11Int: 8 ʙi< #####.##.#...##)##  SH: 0ʙiz Dex: 17 #................#  XL:  1 Next: 110% Place: Dungeon:1 ʙi .#.######.#######@#  Noise: ===------  Time: 67.3 (1.2) #.# #.# #.#  a) +2 sling {Margit} c) +0 sling {Khabaw} #.# #.# #.#  Fire: a) +2 sling {Margit} ʙi; #.# #.# #.#  Rev* ʙis ,#.# #.# #.# #.# #.# #.# ʙi   #.# #.# #.#   ..#..#   ###   ʙi: _The quokka is almost dead.You shoot a sling bullet.  The sling bullet closely misses the quokka.ʙif You shoot a sling bullet. The sling bullet hits the quokka! _You kill the quokka!Training target 2.0 for Dodging reached!ʙiَ  The sling bullet closely misses the quokka.The sling bullet hits the quokka! ʙi _You kill the quokka!  Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2!ʙi@ 9You have reached level 2!ʙi /  --more--˙i[.D22/222/22 4% ˙i6˙i84 _˙i> ˙i ˙i! ˙i P _˙i ,˙iį ˙i 6Rev+ ˙i ˙iv ˙ih ,˙in ˙i ˙in ˙i' n˙iD Rev ˙i ˙i ˙i, ˙i  #................#  #.######.#######.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.# #.# #.#######.# ...# .......@.# ---74.3 (7.0### ####.#.###  #.   #.   #.   #.   #)   .$  ˙i ˙iq F---5.3 (8˙i ˙i % _Found a dagger.̙iIVu̙i[̙i\̙i[^̙i`̙i*a̙ia̙idc̙ie̙ie̙if̙ih̙iPk,̙ipm̙i4n̙iBq,̙i;r̙i;t̙iw,̙i*y̙i}>  You see here a +0 dagger.̙i̙i _̙in̙i*,̙i̙iK _You now have 8 gold pieces (gained 1).̙ij  You encounter an endoplasm.̙id.###.# #.#######.# .....# #.........# .##### #####.#.### .# #. ̙i{.# # #. .. J. #. ## ###.##. ̙i$" .......#)  #  #:.## #.  ̙i J   endoplasm (asleep)   ̙i ̙i4.J84.3 (9̙iQJ̙i#5.3 (1̙i0.0) _̙i̙i?̙i ̙i 4̙i a _An endoplasm is nearby!̙ir ))))You shoot a sling bullet.̙iS  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.͙i['.J͙iFb+...͙iJdf===6.6 (1.3)Rev ͙ij͙in] _The endoplasm is almost dead.͙iNs .  You shoot a sling bullet. The sling bullet hits the endoplasm.͙i])))͙i o )You kill the endoplasm!͙i 1....͙i$g127.9Rev+ ͙ih*͙i}-/ _You shoot a sling bullet.͙i>͙i\?͙iGE͙iN$ ͙iqO:_No target in view!͙iQ͙i%R͙iX͙i5\ ͙i\͙i]]:_No target in view!͙i8{͙i}͙i͙i݌H _No target in view!͙i͙io͙i͙ir ͙iU  ͙i ͙i :_No target in view!͙i ͙i 3͙iu  ͙i ͙il :_No target in view!͙ihA  _No target in view!͙i P͙i`, P͙iN ͙i ͙i ͙i ͙i. 3͙iS0 ͙i3 ͙i6 ͙i< qRev  _͙iW> ,͙i? ͙ihB ͙iE e _ You encounter a quokka.͙iL V# #.###.# #.#######.#  #.....# #.........#  #.##### #####.#.###  #.# #.#.#  #.# #### #.#.# ͙iM  #.. ... #.#.#  .#####.##.#.# .r...#)# # #.@....# --- #:.#####  #...# ##..# .#.# .##.# r   quokka (asleep)#. #.#  # #.#   ͙iM . ͙iU -9.9 (2.0͙iV N---90.9 (3 _͙i\ ͙i^ Ιi}yo          #.# #.#.#  #.# #### #.#.#  #.. ... #.#.#  .## ######.##.#.#  . r.........#)#  # #.@....#  #:.#####  #...#  ##..#  .#.#  .##.#  #. #.#  # #.#  ΙiC          #.# #.#.#  #.# #### #.#.#  #.. ... #.#.#  .## ######.##.#.#  . r.........#)#  # #.@....#  #:.#####  #...#  ##..#  .#.#  .##.#  #. #.#  # #.#  _A quokka is nearby!Ιi ))))))r  You shoot a sling bullet. The sling bullet hits the quokka.Ιi < .  The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka.Ιi2ARΙiX'......ΙiBv20===2.2 (1.3Rev+ Ιi ΙiJ _You kill the quokka!Ιi Ιi ΙiI ΙiA Ιi1 j  You encounter an endoplasm.Ιi  #.....# #.........#  #.##### #####.#.###  #.# #.#.#   #.#######.#.#  #.. ...##.#.#  .## ######.##.#.#  . ..........#)# Ιi  # #......#  #@.##### ...#   ##..#  .#.# Ιi .##.# #. #.# J   endoplasm (asleep) # #.#   J#    ΙiT (0.0Ιi c---3.2 (1Rev Ιi Ιi[ $ _Found 11 gold pieces.Ιi ] _You see here a parchment of Grave Claw.ΙiA )))))J  )You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.ϙi_& $The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.ϙixF......ϙiu9===4.4 (1.2Rev+ ϙiϙiGM _You kill the endoplasm!ϙi)rϙirϙixϙiSzH _No target in view!ϙiBϙiϙi`#ϙi%H _No target in view!ϙiQϙiϙiϙiH _No target in view!ϙi ϙi ϙi` ϙi! H _No target in view!ϙi 3ϙij ϙi. p .  You pick up a parchment of Grave Claw and begin reading...ϙi (0.0ϙi; 4---5.4 (1ϙi ϙiI C _You add the spell Grave Claw to your library.ϙi)Iϙi~+ϙi-TRev ϙiI2,ϙi4Bϙi 6ϙilGϙiHϙi#Jϙi|KϙiKϙi&N ϙiWNG_You now have 19 gold pieces (gained 11).ϙiOϙiOϙihPϙiQϙiRϙiRϙiYSϙiTϙiTϙi8UϙitUϙiWϙiWϙiWϙiYM _You now have 29 gold pieces (gained 10).ϙiZϙiZϙiD[ϙi\ϙi],ϙi^ϙi^ϙi_ϙi_ϙi`ϙiaϙiNbϙibϙibϙicϙidϙiBeϙi fϙi)hϙiiϙidiϙiiϙipϙi&qϙirϙiu  You encounter a kobold. It is wielding a +0 whip.ϙiTzd #.##.  ϙiG{>#.##.  #.##.#  #.##.#  #.##.#  #.##.#  # #.##.#  ....#######.##.#ϙi{ K......@.......# ---################   K   kobold (asleep) ϙi#| ϙiN1115.4 (20.0)ϙi36.4 (21 _ϙiϙi1Йi ))))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!ЙiV )The kobold is moderately wounded.Йi  bYou shoot a sling bullet. The sling bullet misses the kobold.ЙiA.bЙi3b.Йi1;.KЙiM.....b   bat (wandering)ЙiBf===7.6 (1.2)Rev ЙiЙieT _You encounter a bat.Йi :)))))))ЙiL  You shoot a sling bullet. The sling bullet barely misses the bat.Йi,1b.Йic.b.Йi9.KЙi9.KЙiC .......Йic9.0 (1.4Rev+ ЙiЙiw _You shoot a sling bullet. The sling bullet barely misses the bat.Йi m )))))))You shoot a sling bullet.Йi>  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.љi~ SThe kobold is moderately wounded.љi>.KљiM...K..S   ball python (constriction, wandering)љi?l20.2 (1.2Rev* љiљi? ) _You encounter a ball python.You shoot a sling bullet. The sling bullet hits the kobold.љi}:)) љi-% .  You kill the kobold!You shoot a sling bullet. The sling bullet hits the ball python.љi)<)))) љi!...)..љiU0371.4љihљiO _You kill the ball python!љiFIљi@^ _No target in view!љiљiqљi^ _No target in view!љi;љiљi^ _No target in view!љiљioљi.^ _No target in view!љiљiљi~H _No target in view!љiceљieљiHkљi2mC _No target in view!љiљiљiљiљi9љi :љi>љi.Aљixљiսљi2љiљi<5љi5љi9љiF<љiљiљiљivљig3љi&mљicoљiљiљiљiљie]љi]љiobљidљiљiPљiGљiљiRVљiVљi[љi]љiFљiљiVљisљiHљiHљiNљioQљiљiљi1љieљiљiP _љi љiTљiљiљid _ A bat comes into view.љi3 #.##.# #.##.# #.##.# #.##.# #.##.# #.##.####### #.##.#...#######.##.#b...........#---###b   bat (wandering)љi,3.4 (2.0љiN3b.љiљi---4.4 (3Rev+ _љi/љiAM _You see here a +0 whip.љiQ :)))))))љiv .  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.љiK{:) љi).......љi ~41===5.6 (1.2Rev* љiљi G _You kill the bat!ҙi.IҙiKҙiҙiBҙi=ҙi>Rev+ ҙibҙi>ҙiҙiܷҙiҙi ҙi|ҙiҙi@ҙiҙiҙiҙiܿҙiҙiҙiҙiҙi-ҙi_ҙi>Rev ҙiҙiHҙiWҙiҙiTҙi7ҙi+ҙi[ҙiҙi=ҙi]ҙi& ҙiҙiҙinҙiҙiҙiRҙiҙiҙiHҙiҙiYҙiҙiҙifҙiQ,ҙiҙiҙi5ҙipҙiҙiҙiҙiҙi#ҙiBҙitҙiҙiҙiҙiҙiҙiqҙiҙiҙiKҙiҙizҙiD,ҙiҙiҙiҙiҙi'ҙi ҙiҙi ҙiYҙi?ҙiҙi@ҙiҙiҙiIҙiҙiҙiҙiҙiҙiXҙiҙiQҙiҙiҙihҙiҙi,ҙi(ҙiҙi,ҙifҙiiҙi:ҙiҙiҙiҙiҙiҙigҙiSҙi,ҙiҙisҙi   You encounter a kobold. It is wielding a +0 dagger of venom and quiveringstones.ҙi~ #.....##.K# ########..# #..# #..# #..#  #..#####$#  #........#  #@# --- #.##############.............##############.#ҙi(#.##.#K   kobold (missile, asleep)#.##.########.####ҙiK56.6 (31.0)K)ҙi<\(((((((ҙiǩj......@ҙiqV=--7.6 (32ҙiҙi _Found 3 gold pieces. The kobold throws a stone. The stone closely misses you.ҙi90 )))))))You shoot a sling bullet.ҙi  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.ҙi97 G.Kҙil< 8.....ҙiD= e==8.8 (1.2)Rev ҙiuB ҙiD a _The kobold is moderately wounded.әiV )You shoot a sling bullet. The sling bullet hits the kobold.әi]p)))))әi{gr ))You kill the kobold!әij.).....әi^l560.1 (1.3Rev+ әiBәi/ _You shoot a sling bullet.әi>әiәiәi^ _No target in view!әiQәiәi!H _No target in view!әiD5әi5әi9әi:<H _No target in view!әiәihәiٲәijH _No target in view!әi-3әi<^ _No target in view!әiW3әiәiRC _No target in view!әi)әi)әi_/әiB1әiәiәi әi@әiәiәiәi әi93әiәiәiPәixPәiUәioXәi8әiәiәiEәi;3әiEәiәiYәiәi7әiM әi әi әi әi[ әiw P _әiv әi >Rev әi әiP әi әiN әiU әi әi әi֥ әi әi әib ,әiX әiڰ ###.⌠.⌠ #........# #.ß.ß...#.###.#..ß...##әi .##.ß.ß.###.....# #######)# #.әi( m---#..# әiE b#..# әia #..#####$# #........#әiñ (##.########.##############.............#######.#әiܱ !әi\ c78 M'.#....###.⌠.⌠## ........# #ß.ß....###..ß...##.#ß.ß.##......########..#Rev әi +#..әif -5.1 (5.0әi Q---6.1 (6әi4 әi # _ Things that are here:әi _a +0 dagger of venom; 3 stones; a kobold corpseԙiJ ԙi ԙi ԙi ԙi ԙi P _ԙi ԙi ԙi& ԙi ԙiG ,ԙi\ ԙi ԙi ԙi ԙi ԙi ԙi ,ԙip ԙi ԙi ԙi ԙi ԙi ԙi. ,ԙi ԙi ԙi. ԙi ԙiW ԙi ԙiJ" ԙi" ԙin# ԙi% ԙiv& ԙi& ԙi' ԙi.) ԙim* ԙi* ԙi+ ԙi. ԙiM. ԙiB/ ԙi1 $ ԙi#2 (_You now have 32 gold pieces (gained 3).ԙi`3 ԙi3 ԙiy4 ԙiC6 ԙi > ԙiH? ԙi0@ ԙi_A ,ԙiB ԙiI ԙirJ ԙiJ ԙi*K ԙi>L ԙiL ԙi(M ԙiM ԙiN ԙizO ԙiO ԙiO ԙiQ ԙiQ ԙiQ ԙidR ԙixS ԙiS ԙiT ԙiT ԙiU ԙigV ԙiV ԙi W ԙiyX ԙiZ k  You encounter a ball python.ԙiBd #.###.⌠.⌠.##.# #.# ##........###.# #.# ###.ß.ß...## #.###.# # ###.#..ß...## #.....# .#.##.ß.ß.## #.##### #..##.....# #.# #..######## #.# ## #.)# #############.#.. . #..# #........@...#.## ##### #..# #.###########...S ..... #..# #.# # ### #..#####.# #. #........# # ##.######## S   ball python (constriction, asleep)#.############# ##.............##.#############.##.ԙid ԙig R88.1 (22.0)S.ԙipm OS)ԙi ՙi> ՙi? ՙi@ ՙiB ՙiYC ,ՙiC ՙiD ՙiD ՙi-E ՙi F ՙiF ,ՙiG ՙiG ՙieH ՙiH ՙiH ՙiI ՙi2J ՙiXJ ՙiJ ՙi~K ՙi/L ՙiRL ՙiL ՙiN ՙiN ՙiN ՙiO ՙiP ՙiR ,ՙiR ՙi-T ՙinY )   #.#  #.#  ##.##   ##...##   >....   ...    #.#   # #@# #.#  ---ՙiY 252.3 (62.0) ####.##.#### #.#   ...........# #.#   ####†##.##.# #.#  ՙiZ  #.##.##.# #.# #ՙi4Z  #.##.##.# #.# ՙisZ ## #.##.##.###.# .## #####.##.#...##)##  ՙiZ ..## #................#  ՙi~a ՙi b H---3.3 (63ՙie ՙiYh ; _Found a stone staircase leading down.֙i2|֙i|֙i֙iXH _No target in view!֙i 93֙ic:֙i=֙i$?֙iICP _֙i!E֙iSE֙i$F֙iG֙iJI֙izI֙iJ֙iL֙iN,֙iFP֙iQ֙iS֙i8T֙iT֙iV֙iMX,֙i@Y֙iZ֙i],֙i]֙iH_֙i`֙i`֙ia֙ib֙iod֙id֙ie֙ikT #.  #.#  #.#  #.#  #.#  ֙il~##.##  ###...####### #.>.......@.#  ....#...#####.#  # ##.## .#  # #.# #.#  ####.##.#### #.#  ֙il~ ...........# #.#   ####†##.##.# #.#   ֙il#.##.##.# #.#   ֙im#.##.##.# #.#  ֙iq262.3 (9.0)֙iSr/3.3 (10.0)֙i1v֙iyxa _c - a scroll labelled HEUTAW CATU֙i! ֙i ֙i~ ֙i| H _No target in view!֙iW ֙i ֙iM ֙i ֙i ֙iv P _֙i ֙iJ ֙i ֙i2 ֙ik ֙i ֙iE ֙i ֙i֙iM֙i֙i֙i>,֙i֙i֙ih,֙i֙iY֙i~ ,֙i( ֙iO ֙i,֙iX֙i֙iT֙i֙i8֙i+֙iTR  There is a stone staircase leading down here.֙i֙i _֙i֙i!֙i"֙i"֙i#֙io$֙im%֙i%֙i0&֙i'֙i),֙iR*֙i+֙i-,֙i.֙iJ0֙i1֙i1֙i2֙i 4֙i5,֙i7֙it8֙i:֙iL:֙i:֙i3=֙i>,֙i?֙iUA֙iB,֙iC֙i E֙iF,֙iG֙iwI֙i K,֙iK֙iM֙inN,֙iqO֙iV: #.#  ##.##  ###...### #######.>...... ........#...### #######.##.##  #.##.#  ##########.##.#### #@...............# ####### #.########÷##.##.#֙iV  #.....# #.# #.##.##.##.ß.ß.## ..# #.##.##.#֙iW #..ß...###### #.##.##.# #.ß.ß...## #####.##.#...֙i6W #........## #............#.###.⌠.⌠.# #.######.####֙ioW#.+.#.....### #.# #.#֙ic]-86.3 (23֙i],7.3 (24֙ib֙ie_ _d - a sedimented silvery potionיi-4יiX1יip3H _No target in view!יiT3יiZUיiVיiXיic _יidיi+eיi\eיieיifיi5gיiggיigיi}hיi>iיiiיiiיijיi5kיinkיikיilיi.mיicmיimיirיirיisיiAtיitיiuיijv,יivיiwיi2xיimxיixיiryיi+zיiczיizיi{יi|יi|יiL}יi2~יi+יiיiיiיiÁיiיiAיi#יi݃יiיi\יiLיiBיiיiz,יi܈יiיiיiYיiיiיiיiיiיiיiיiיi3יiuיiיi:יiיiיi!יiRיiēיiיiיi,יiיi,יiיiИיiיiϙיi0יi$יiXיiHיi{יiיi0יi0יiwיiˡיiӢיiיiӣיiEיi~יi,יiͦיiיiXיimיiיiܪיiיisיiיiיiיiיiԮיi4יiיiיiיiSיiיi^יiיiיiBיiõיiיiOיi*יiʷיiיiFיiיi~יiיiӿ יid You encounter an endoplasm.יif############.......@.# #.#######.#יi[ #.# J# #########.# #.# ..........# #.# .......#### #.#J   endoplasm (asleep) יik######.# #.#.# #.#.# ##.##יid6332.3 (45J.יi~J3.3 (46יi[יiL^ _The endoplasm quivers.יi   You shoot a sling bullet. The sling bullet hits the endoplasm.ؙiUN  The endoplasm is severely wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.ؙiT  The endoplasm is severely wounded.ؙif===4.5 (1.2)Rev ؙil _The endoplasm barely misses you.ؙi'u .  You shoot a sling bullet. The sling bullet hits the endoplasm.ؙi)ؙiDp )You kill the endoplasm!ؙi .3/23585.8 (1.3Rev+  _You shoot a sling bullet.ؙi; ؙio { _No target in view!ؙi ؙi~ H _No target in view!ؙi, ؙi- ؙim1 ؙi6 H _No target in view!ؙi+ ؙi ؙi ؙi H _No target in view!ؙi ؙi ؙi ؙi H _No target in view!ؙi} 3ؙi Y _No target in view!ؙi} 3ؙi ؙi ؙiZ ؙiЪ ؙi ؙi ؙi Iؙi ؙi. ؙiH : _ؙi Rev ؙi! ؙix ؙi ؙi, ؙi ,ؙi{ ؙi4 ؙil ,ؙi ؙi ؙi ؙik (ؙi ؙi %ؙi ؙiA ؙi ؙi ؙi ! ؙiG! ؙi! ؙi" ؙi# ؙi'$ ؙi$ ؙi% ؙi& ؙi ' ؙi' ؙi( ؙi) ؙi) ؙi=* ؙi+ ؙi, ؙiW, ؙi, ؙi>. ؙi/ ؙi:/ ؙi/ ؙi0 ؙi1 ؙi1 ؙib2 ؙi3 ؙi4 ؙi4 ؙi5 ؙi6 ؙi7 ؙi7 ؙi@8 ؙi9 ؙi: ؙi: ؙi; ؙi5= ؙi~> ,ؙi> ؙi@ ؙiA ؙiWA ؙiA ؙiC ؙiKD ؙiD ؙiE ؙiF ؙiG ,ؙiRI ,ؙipJ ؙiJ ؙi!K ؙiL ؙiM ؙiN ؙi}N ؙilP ؙibQ ؙiQ ؙi8R ؙiS ؙiU ؙinU ؙiU ؙi>W ؙiX ,ؙiY ؙid[ ؙi\ ,ؙi] ؙi` ,ؙi5a ؙic ؙic ؙixf j _ You encounter a ball python.ؙiEl 6######..##..#.##.##.##.#ؙil  ## #.##############.# ... ##@...............#--- #...##..###.........####ؙil X #.......# #..######.# #.......###..# #.#ؙim  #...###......# #.# ؙiCm #... ######.# #.#S   ball python (constriction, asleep) ؙihm ... #.# #.#### .S #.# #.....ؙim Z #.# ######ؙin ؙiu 066.8 (31.0)ؙiv F---7.8 (32 ؙi8v _ؙi{ ؙi} ٙi% ###  ..# #.. #.# #. #.# #. ## #.#######. ... ##@.............. #...##..###......... #.......# #..##  #.......###..# #.#  #...###......# #.#  #... ######.# #.#  ... #.#  .S #.#  #.# ٙiz! ###  ..# #.. #.# #. #.# #. ## #.#######. ... ##@.............. ٙi "[#...##..###......... #.......# #..##  #.......###..#  #...###......#  ٙi4"#... ######.# #.#  ... #.# ٙic" .S #.#  #.# ٙi(ٙi%)ٙi.ٙi1b _A ball python is nearby!ٙi †You shoot a sling bullet. The sling bullet hits the ball python.ٙi)))))) ٙi>)ٙipr )You kill the ball python!ٙix......†ٙi&o62===9.1 (1.3)Rev ٙiE _You shoot a sling bullet.ٙiZ _ٙi\ ,ٙi` nٙia ٙib ٙib ٙi)c ٙic ٙid ٙid (ٙie ٙie ٙif ٙif ٙig ٙih ٙii ,ٙii ٙij ٙix 9######## ....... )......@.....# ---77.1 (8.0#######.####.#  ٙiy 3#.# #.#  ##.# #.########### ...# ##............ #...##..###........ #.......# #..## #.......###..# ##...###......# ٙi ٙi@ G---8.1 (9ٙi ٙi % _Found a dagger.ٙi ٙi$ ٙim ^ _No target in view!ڙiFڙijGڙiLf _ڙiPXڙiD[t#########........######)............########.####.# #.# #.# ##@# #.###########80.1 (2=.......# ##............######...##..###........#......#...####...# ######.# # ....##.# # .†#.# # ڙi7`ڙi`+1.1 (3ڙiqeڙigQ _Found a tubular ivory ring.ڙi  _No target in view!ڙi*ڙip+ڙi,ڙi],ڙib: _ڙidڙi.eڙiqeڙigڙibhڙiiڙi7jڙijڙinڙipڙi^pڙiqڙisڙi'vڙizvڙiwڙiyڙic{ڙi{ڙi |ڙi}ڙi9~ڙiq~ڙi~ڙiڙiҀڙiڙiЁڙiÃڙiՅڙi%ڙiۆڙidڙiv,ڙiڙig  You see here a ball python corpse.ڙi=.......####...........######...##..###.......#.......# #..##### #.......###..# #...###......##..#####...# ######.##..........# #.#ڙi{........†#.# #.###.#.###@#.# #.# 91.1 (10.0) # #......# #.#  #.#.#..# .# #>.......# .# ### #.# .# #######ڙix #.# .# #.....##### #.# . #.ß.ß.##... ... ..#..ß...#### ڙi7#.ß.ß...##ڙiՙڙiӚ,2.1 (11ڙi/ڙiˡ; _Found a stone staircase leading down.ۙi64ۙi:ۙi<H _No target in view!ۙi)rۙirۙijsۙiwۙi_zf  You encounter a quokka.ۙi;######...##..### #.......# #..######ۙi#.......###..# #...###......# ##..#####...# ######.# #ۙiǂ#..........# #.# #........†#.# #.# ###.#.###.#.## #.# #ۙi # #...@..# #.#  #.#.#..# .# ##ۙi=]>.......# .# #.###.#.##.# ####### #. #.#.# .# #.....#####.ۙiyi# #.# .. #.ß.ß.##.... r   quokka (asleep)... ..#..ß...#####ۙi#r ###.ß###.....ۙio,0.0)ۙi23.1 (1 _ۙiۙi=ۙiS )))))r)You shoot a sling bullet.ۙiM )The sling bullet hits the quokka but does no damage.  You shoot a sling bullet.ۙi Br.ۙi @r.ۙi 7....ۙi b===4.3 (1.2Rev ۙi ۙiT ` _The sling bullet barely misses the quokka.ܙi9v ))))))You shoot a sling bullet.ܙi   The sling bullet closely misses the quokka.You shoot a sling bullet.ܙi+~Br.ܙi„7.....ܙi{^5.5Rev+ ܙiܙi_d _The sling bullet completely misses the quokka.ܙiF )))ܙid7)You shoot a sling bullet.ܙi'  The sling bullet closely misses the quokka.You shoot a sling bullet.ܙiSBr.ܙiM)..ܙi׳,6.8 (1.3ܙiܙi † _The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.ܙiI))ܙiTm )You kill the quokka!ܙii..†ܙio708.1Rev* ܙiܙi#/ _You shoot a sling bullet.ܙi3ܙiܙiq ^ _No target in view!ܙi ܙiܙi%^ _No target in view!ܙiܙinܙio&^ _No target in view!ܙi&ܙi*ܙi2{ _No target in view!ܙi7ܙi:H _No target in view!ܙicܙiܙiܙi`C _No target in view!ܙiܙiܙi;ܙi ܙiܙisܙiܙisܙikܙiP _ܙiՕܙi>Rev+ ܙi˖ܙi#ܙi;,ܙiܙi{ܙiΝܙiܙiQܙiܙiܙiܙioܙiܙi]ܙi>Rev ܙiNܙi`ܙi,ܙiBܙiܙi,ܙiܙi۬ܙiܙiZܙiݮܙiܙiܙiұ(ܙiܙiԳܙi˴3ܙiEܙihܙi]ܙiܙi+ܙiܙiܙi)ܙiܙi~ܙi".#†##.# ####### #.##.#.##.###.....#####.ܙi]..###.#.##...#.ß.ß.##....#............#..ß...#########.#.######.ß.ß...## ܙi~ # #...# #........##  ###.# #.###.⌠.⌠.#  ܙi#.# #.+.#.....## #@# #.#<#..ß..'.#ܙi4---411.1 (13.0)ܙi#......# #.'.#.....#..#.#[##..# #.###.⌠.⌠.#ܙi## #..# #........##.# #...# #.ß.ß...## ܙi(.###.#### #..ß...## #. ܙiI.#.# #.ß.ß.## #. #..# #.....# #.ܙipe #..######## ###.ܙiE ܙiܙiHH---2.1 (14ܙiܙi?% _Found a ring mail.ܙi7: ܙi: ܙi; ܙib@ ܙilB ܙi^G BܙiKI ܙiI ܙiJ ܙi7M ܙiHO ܙiO ܙiP ܙiR ܙipT ܙiT ܙiU ܙi/Y ܙi"[ ܙif[ ܙi\ ܙi_ ܙi1a ܙid ,ܙi[~ ܙi A  You see here a +0 ring mail.ܙi~ ܙi7  _ܙiҵ ܙi ܙi ܙi) ܙi ܙi ܙi ܙi7 ܙi] ܙi ܙiU ,ܙi\ ܙi ܙi ,ܙi ܙi ܙi ,ܙi ܙi ܙi ,ܙi ܙi ܙi ,ܙi ܙi_ ܙiS ,ܙi ܙi ܙi ,ܙi ܙi ܙi$ ܙii ܙi ܙi ܙi ܙi ܙi ܙi ܙi ܙi2 ܙi# ܙi ܙi4 ܙi ܙi ܙi$ ܙi' Bܙi1 ܙi2 ܙi3 ܙig6 Bܙi8 ܙi(: ܙi: ܙi@; ܙiA nܙiB ,ܙiD ܙiQN  #......... ........† ##.#.###.# #.#.#...... #.#.#.#.#..## ...>........#..##### #.###.#†##.........######.# #.#.##.#......@.......###.#.##....####.######........ܙiN  #.# #####.#.### #.# #.#...# #.# #.###.#ܙiN  #.# #.# #.# ܙi0O B#.# ##.###.# #^# ##......# ܙiO n##.#[##..#ܙiU -49.1 (37ܙi0W -50.1 (38ܙi\ ܙi_ Q _f - a dark potionܙiYܙi^ܙiLܙiKH _No target in view!ݙiyIݙi(ݙikݙi~P _ݙiƟ,ݙifݙiݙiNݙiݙiݙi&ݙisݙiɧݙixݙiݙiݙiUݙi#ݙiݙiݙi9ݙiݙifݙipݙiܲݙilݙiݙiݙiݙidݙi̸ݙi1ݙiwݙiݙi ݙi ,ݙiݙi7ݙicݙiݙi#ݙiݙi,ݙi&ݙiCݙiݙiݙisݙi_ݙif  You encounter a quokka.ݙi #######r.#.. ######ݙi.. =.......#.## # ######. ..# .# # .. #.# .. #..ݙi+ #. #.##.#... #..ݙi[ #.###@....##..#####.. ##.....##..##....ݙiM#.#.#.## .........†#.#..#.# ##.#.###.#.ݙi##.#.####.# #.#.#.....##.......# #.#.#.#.#. r   quokka (asleep)##.#...........>......ݙi#.##.#..##########.###.#†##............######.# #.#.##ݙi!ݙi-63.1 (13ݙi*4.1 (14 ݙi _ݙiݙiݙi r.# ..  ..  .## #  ..# .#  .. #.# ..  #. #.##.#...  #.###@....# ##.....##..# #.#.#.## ...† #..#.# ## ##.#.  ##..  ##.#.> .##† .... ݙi  r.# ..  ..  .## #  ..# .#  .. #.# ..  #. #.##.#...  #.###@....# ##.....##..# #.#.#.## ...† #..#.# ## ##.#.  ##..  ##.#.> ݙi .##† .... ݙi 4ݙi$ ݙiy ] _A quokka is nearby!ݙibD  r.# ..  ..  .## #  ..# .#  .. #.# ..  #. #.##.#...  #.###@....# ##.....##..# #.#.#.## ...† #..#.# ## ##.#.  ##..  ##.#.> .##† .... ݙi  r.# ..  ..  .## #  ..# .#  .. #.# ..  #. #.##.#...  #.###@....# ##.....##..# #.#.#.## ...† #..#.# ## ##.#.  ##..  ##.#.> .##† .... ݙi ݙi" ݙi ݙiG ] _A quokka is nearby!ݙiJ ))))))rYou shoot a sling bullet.ݙi  The sling bullet hits the quokka but does no damage.  You shoot a sling bullet. The sling bullet hits the quokka.ޙiY.rޙiV.rޙi8.....ޙi/===5.3 (1.2ޙi7)Rev ޙiL!ޙi#Z _The quokka is almost dead.ޙi8 ..# ..  .r  .## #  ..# .#  .. #.# ..  #. #.##.#...  #.###@....# ##.....##..# #.#.#.## ...† #..#.# ## ##.#.  ##..  ##.#.> .##† .... ޙi: ..# ..  .r  .## #  ..# .#  .. #.# ..  #. #.##.#...  #.###@....#ޙi ##.....##..# #.#.#.## ...† #..#.# ## ##.#.  ##..  ޙi##.#.> ޙi;e.##† ޙi_9.... ޙiIޙi] _A quokka is nearby!ޙi^p .  You shoot a sling bullet. The sling bullet hits the quokka.ޙi;1))))ޙi8ޙi2a )))You kill the quokka!ޙiޙi H.......ޙi# k96.6 (1.3Rev+ ޙi( ޙi* / _You shoot a sling bullet.ޙi7 ޙi18 ޙiY= ޙi? H _No target in view!ޙi ޙiޙiޙi1 ޙiM)..........> #######..#ޙi[ #.#######... =.......#..## # ##### ..# .#. .. ޙi #@##.#... 0.0 #.###...#####ޙi##.....##..##...#.#.#.## ..........†#..#.# ###.#.###.#.##.#.ޙik ....##ޙiޙiR4---7.6 (1ޙi0ޙi!; _Found a stone staircase leading down.ߙi ߙi9---ߙiJߙiH _No target in view!ߙi] ߙi<^ ߙi_ ߙirb ߙid ߙiJi qRev  _ߙiqk ߙik ߙiul ߙim ߙipo ߙio ߙip ߙiNs ߙiu >ߙi~v ߙix   You encounter a goblin. It is wielding a +0 dagger. ## ######## #. .......####. ).ߙi B...> #.##..######.## #.# #..........g#######.# #...@.......=.......###..###...#.# #.....# .# #.....###.# .. #..####. #.##.#... #...###.....##..#####ߙi zg   goblin (asleep)##.....##..##..........#.#.#.## ....†#. #..#.# ###.#.###.#.ߙi ,71.6 (4ߙi O2.6 (5 _iǿ )You shoot a sling bullet. The sling bullet hits the goblin.icc))))))iJl )You kill the goblin!iS...)...iFk83===3.9 (1.3Rev ii/ _You shoot a sling bullet.iibiiAiBii1i_iPXiiii:ii-ii%,i>,iiiBiQiiܰi۱iii+i7iiiiʺijiiiZiiBii i=iii0i`iiihii=i/iiEi}iiQ,i2i#i,i@,iiiTiXi iJisiig,iii,ii7 i{ i i in iB ix i iQ ic i i i i i i i i i i iY i i ix ,i i_ i( i! i4! i" i$ ,i$ i$ if& i.' ia' i' i( i) i) iE* iX+ i, Bi,/ Bi/ i0 i1 i1 i2 i3 i4 i4 iJ5 ie6 iG7 i7 i7 it9 i; j  You encounter an endoplasm.iA {#..........)#####...........=... ###..###...#. #.....##...#.## i-B n .....###.##......#  ####.# #.##.#....#  #.###.....##..## ##.....##..##..... #@#.#.###.........i`B --- #.#..#.# ##.###.#.# #.###.#.####.# #.#.#iB  ..# ##.......###.#.#iB  #J# ##.#...........>#.##.#..##########.### J   endoplasm (asleep) ............######.# ##..###....### ......####.######....iI 1514.9 (41.0)iI F---5.9 (42 i!J _iV i  : )i ))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.ip  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.i * NJ.J.i-/ &.i/ f===7.1 (1.2)Rev i4 i6 a _The endoplasm is heavily wounded.iu .  You shoot a sling bullet. The sling bullet hits the endoplasm.igW)i3  )))You kill the endoplasm!iw?....igk78.4 (1.3Rev+ iE _You shoot a sling bullet.iiOii^ _No target in view!iMiiH _No target in view!i93i=i?H _No target in view!iʲi[iиiH _No target in view!i'i7(i.it/H _No target in view!i3iTiC _No target in view!iIi &ii˕i.iii_i iiiiii@H PiOQ Ii S iT i{W : _iW iZ b _ You encounter a bat.iY_  i_ z ###..###...#.   #.....##...#.##  i_ i.....###.##......  ####.# #.##.#....#  i_ l #.###.....##..#  i=` w ##.....##..##...  #.#.#.###.......  .#..#.# ##.###.#  ##.#.####.# #.#---  i` #.b## ##.......##   ##.#...........   #.##.#..#########  i`  ............######.#   #..###..............# b   bat (wandering) i` H  # ia J####.######..  i&a  ####.# #.#   iHa N #. #.#ika !ia ,90i~g ih }---20.4 (2Rev  _il i{n i+  ####.#  #.## ##.. ##.# ##.#..#.#  #@#i  #.b##  #.#  #. . #. #   #.#  i$ -#. #.# in  ####.# i7o#.####..##.# ##.#..#.#  #@#  #.b## io #.#  #. . #. # io  #.# #. iz3iS{iy}Z _A bat is nearby!iy ####.#  #.## ##.. ##.# ##.#..#.#  #@#  #.b##  #.#  #. . #. #   #.#  #. #.# i2  ####.# i3#.####..##.# ##.#..#.#  #@# i3 #.b##  #.#  #. . #. #   #.# #. i3 iAIiBZ _A bat is nearby!ifp ))You shoot a sling bullet.im  The sling bullet closely misses the bat.ir .  You shoot a sling bullet. The sling bullet misses the bat.i$x1.iym===1.6 (1.2Rev+ i`}iP _The bat barely misses you.i   You encounter an endoplasm.i   #.....##...#. .......###.##...... i y#.####.# #.##.#.... #. #.###.....##.. #. ##.....##..##.. #. ##.#.#.###... #b##.#..#.# ##.### i1 #.#.###.#.####.# #. #.@## ##.......###. iW  #.#.###.#..........  #.##.#..##########  ............######. i} z#..###..............  #.......####.######. J   endoplasm (asleep) i  #.####.## #.# ## b   bat #J #. #.#   #. #.#i 5.b0.0i %.bi( i b2----2.6 (1i^ i ' _The bat hits you.iGx o †  You shoot a sling bullet. The sling bullet hits the bat.i| (it i )You kill the bat!iƈ (†i{ m3==91==3.9 (1.3i iz / _You shoot a sling bullet.ihC )))))J  )You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.iɐ .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.i֕)iI......ie#7 #.....##...#.# MrLetMeGetSome the Shooter  .......###.##...... Coglin  #.####.# #.##.#.... Health: 23/23 ========================  #. #.###.....##.. Magic: 2/2========================  #. ##.....##..##.. AC: 3Str: 11  #. ##.#.#.###...... EV: 11Int: 8  #.##.#..#.# ##.###. SH: 0Dex: 17  i$#.#.###.#.####.# #. XL:  2 Next: 100% Place: Dungeon:1  #†@## ##.......###. Noise: ===------  Time: 525.2 (1.3)  #.#.###.#.......... a) +2 sling {Margit} c) +0 sling {Khabaw}  #.##.#..##########. Fire: a) +2 sling {Margit}  ............######. Rev*  #..###..............  #.......####.######.  i %#.####.## #.# ##  #. #. #.#  #. #.#You kill the bat! _You shoot a sling bullet.  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.i& _You kill the endoplasm!You have reached level 3!i//  --more--iw4  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i 8/283/333 0%  You feel stronger. x2i= iΛ  Your brain swirls with designs for a kinecatchulator N-60. You just need some _more time...i:ii,ii _iRev+ iUXiivRev iQ XiW i{ i in i>ij  You encounter an endoplasm.i2  #........  ########.######  #.......># # i l #.#####..######  #.# #.......  #.# #...  #.# ###..###.. iF###.####.....##.. .@.......###.##..--- ij#.####.# #.##.#  #.# #.###.....# i#. #.# ##.....##..# i #. #.###.#.#.###  #. #.##.#..#.# ##.# J   endoplasm (asleep)i:  #. #.#.###.#.####.  #J #†.## ##.......# iA.#.#.###.#.......i!34.2 (9.0---5.2 (10.0) _i"i(i< )))))Ji= u)You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.i&  The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm.i N J......===6.5 (1.3)iQ iS d _The endoplasm is moderately wounded.i ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.i> .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.iKDSi>.....ik47.7 (1.2Rev+ ikiM _You kill the endoplasm!iIin^ _No target in view!iyiiH _No target in view!iZiX[io`i`bH _No target in view!iidiiH _No target in view!i6C3iSHiJH _No target in view!i3iiC _No target in view!i@iBi~EiGiliiii90 i0 i?5 i7 ilj ic 3iX ip i? | _i i i i) >Rev i% iU i. il i i% iؚ i* i i# i io i ik i ig (iۢ i i̤ i i i iq i i, i+ i iҩ i i iB ig i i i i0 i i. i i i8 iЯ i9 i^ i i۱ iV i iҲ ik iҹ iW  #.##.###.#.#.##   #.##.##.#..#.# ##.###.   #.##.#.###.#.####.# #.   #.##†.## ##.......###.   #.##.#.###.#...i q> #.##.##.#..##########.##   #..............######.#  ###..###..............##   #....@..####.####---54.7 (17.0) #.####.## #.# ####   #.# #.# #.#  #.# #.# .# #.# #.# #.# #.# [# #.#  #.# .# #^# #  i;  #.# .# ##.   #..##.#i i/ H---5.7 (18i i % _Found a ring mail.i i$ i iQ i i ni i ic ,i iM   You see here a +0 ring mail. _i+ ,i i iU ,i> iy i ,i i i ,i/ iW iO i i i ij i i i i/ i i i i iI i- i i i i i i ie i iR i i i i i iB i{ i i7 i i iv i i ! i" it)  #....# ##.###.#### ####.# ##.#.##  #.# ##..#  #.# #..#  #.# #.)# # #.# #..#  #.# #..# #i)  #.##### #..#  #...@.# #..#####77.7 (22 # #....... .# ##.##### i'* .# #.##### .# #...... .# #######i*  [# .# i,0 i0 ,8.7 (23i&5 i.7 ) _Found a chain mail.ip i i i i i Bi }####.# .##  #.# .# #.# ..# #.# #.)# ###.# #..# #.#.# #..# #.#.#####i. #..# #.#.....# #..#####.#####@# #........9.7 (1.0) #.# ##.#######.# .##.# #.......#.# ########i #[##.##)#i i ,80.7 (2i i # _Found a mace.iF3ii~iiBiiViBiiiiizi,iii,iiB  You see here a +0 chain mail.ii _ii/iJ,i_iU<  You see here a +0 mace.iiD _iui*i,i ii  You encounter a goblin. It is wielding a +0 dagger.i #.# #.###### #.# #....... #.# ######## #[#i  #.#  #)#  #.  # ##  ....g.. i########  g   goblin (asleep) i +9.7 (9i 790.7 (10.0) _i i"i  #.#  #.#  #.#  #[# #.# #)#i  #.# #.#  #@#  #.....g..  ######### iN *i H #.#  #.#  #.#  #[# i #.# #)# #.# #.#  #@#  #.....g..  ######### ih 7 i i. im i ] _A goblin is nearby!iq )You shoot a sling bullet. The sling bullet hits the goblin.i B)))) i ' i F)You kill the goblin!i(K....)i+X6===1.9 (1.2)Rev if+i1i3/ _You shoot a sling bullet.iviڰiiyii<ih iiRid3i=i=iiiCi2iiEi7i7iiici->  You see here a +0 dagger.ii8 _iiiiiDi=iiikiiKiiiii-iiiiitii/,iili,i_iiEiii0ii+iiifiii ir i iX i^iDii'iii\ii!i"i#i#i *i2+,i+i3i4i4i5i:i;i;i<iAi{BiBi%CiHi+IigIiIiOiOiOiEPibUiVioVicWi[i\i]]i]i}cic,iydi-iiiijijioi!piJpipiTtit,iuivi0wiUwiwiyiy,i3zi}i}i}iv~ii,iliYiii܅ii:,iii|ii iii+ii<ii>iiiiזiiiiii iOi,iizii9iai,iNi!$  Things that are here:i  a +0 dagger of venom; 3 stones; a kobold skeletoni~i _iiķiƸi i+i}iݿi i ii9,iiipii}iiTi}i,ii,ii{i iYiiiii#ii,iiimiiiDiiiT,iiiiEiii!iHiid  You see here a quokka skeleton.i6i _iiiii#iii,ihidiii_iWi,ibiLi&ijiiiiiii7ifii6iziJiii!iiIiii{ i i i] i iF iv i i i| i i iY i i i4iiiii ######.####.# #.# #.# # ######.# #.##############.# .......####................# #####...##..###.........#### # #.......# #..######.# # #.......###..# #.# # #...###......# #.# #####...# ######.# ###---672.9 (81.0) ........## #.#######.> .....÷#.#.# #.........# i +#.###.#.## #.# #########.# #.#......# #.##.# #.#.#.#..# #.# ##########.#  .>.......# #.# #...........  ###.#÷##.# ####### #.########÷#  # #.#.##.###.....#####.##.# i!:---i$i&E _Done exploring.itIi#....###......0.0)......÷.ii [ _Done exploring.i~i;Where to? (? - help)  D - Dungeon i8 i ######.####.##.###### MrLetMeGetSome the Shooter#.# #.##.#Coglin ######.# #.##############.#Health: 28/28 ======================== .......####................#Magic: 3/3======================== #####...##..###.........####AC: 3Str: 13 # #.......# #..######.#EV: 11iz Int: 8 # #.......###..# #.#SH: 0Dex: 17 # #...###......# #.## XL:  3 Next:  6% Place: Dungeon:1 #####...# ######@# #.# ### Noise: ---------  Time: 672.9 (0.0) ........##.# #.#######.> a) +2 sling {Margit} c) +0 sling {Khabaw} .....÷#.#i P#.# #.........# Fire: a) +2 sling {Margit} #.###.#.## #.# #########.# #.#......# #.##.# #.#.#.#..# #.# ##########.#  .>.......# #.# #...........  i_ =###.#÷##.# ####### #.########÷#  # #.#.##.###.....#####.##.#  i _You see here a +0 dagger.  Things that are here: _a +0 dagger of venom; 3 stones; a kobold skeleton _You see here a quokka skeleton. i͹ f_Done exploring. _Done exploring.iº i i ib i P _i\ i iH i i& ir i i. i^ iN Bi iO i(  You see here a ball python skeleton. _i>. Bid4 BiD8 iAA iP   There is a stone staircase leading down here.iQ : _i J 2  You climb downwards.i ,i iz _You encounter 2 adders and 2 bats.Found 17 gold pieces and a leather armour.  There is a stone staircase leading up here.i i1 ? ....#  ..S.##  ##.....##  ###.......[  ...$.b....  #...S.....  #.........   #b@....... 92.4 (19.5) #.....$...  ##........  ......... ......... #......... SS 2 adders (asleep) #......... bb 2 bats (asleep) #......... iJ i۫ iG d _There are monsters nearby!i_ m .  You shoot a sling bullet. The sling bullet hits the bat.ihd o   bati i )You kill the bat!ii O b.  You shoot a sling bullet.ii $.b.iTj (.b.ij N.Si{ S.SS1 wandering)bi n8===3.7 (1.3)Rev ib i& / _The adder hisses angrily.iP> )))))You shoot a sling bullet.iM  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.iN b.  The adder is heavily wounded..biU.Si(.b.i]  .SThe bat closely misses you. The adder completely misses you.ii....Si6--4.9 (1.2Rev+ ii* _The adder bites you.i$%i%i+i/U.Si5OSi:c--50Rev i<iy --.1.-- ix_The bat hits you but does no damage. The adder misses you.i ...###.##......# #.......###..# ##.# #.##.#....# #...###......##.###.....##..#####...# ######.# ##.....##..##..........##.# #.#.#.###...........÷#.##.# .#..#.# ##.###.#.###.#.## #.# ###.#.####.# #.#.#......# #.# # ##.......###.#b#.#.#..# #.# ###.#..........S# #.# .#..##########.###.#÷##.# ####### ........######.# #.#.##.###.....# #..............###.#.##...#.ß.ß.# ...####.######............#..ß... #.## #.# #####.#.######.ß.ß.. S   adder #.# #.# #.#...# iJ=[34m#...... #.# #.# #.###.# #.###.⌠ #.# #.##.# #.# #.+.#..i$C 4-7.4 (2.5iG iH ! _You climb upwards.iI c _There is a stone staircase leading down here.i m )))))))You shoot a sling bullet.il  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.i} .b  The adder is almost dead.i=!b.i%.b.i ......SThe bat barely misses you. The adder completely misses you.i7====8.7 (1.3Rev+ i)iAS _The adder closely misses you.itm )))))))You shoot a sling bullet.i!  The sling bullet closely misses the adder.You shoot a sling bullet.iy .b  The sling bullet barely misses the adder..i.|......Sbi’Z6-9.9 (1.2ii4d _The bat hits you. The adder barely misses you.i(m )))))))You shoot a sling bullet.i6 †The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.iP<4)i< i۾bi"b.i......†.b   bati6-35701.1Rev* iio ))))))) _You kill the adder!i`  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet.i} .b  The sling bullet closely misses the bat.bi .b.iZ .....i Z7=2.4 (1.3i i( Q _The bat closely misses you.i 9)))))))iJ z .  You shoot a sling bullet. The sling bullet misses the bat.i UYou shoot a sling bullet. The sling bullet hits the bat!i T)i% .......=73.7i/ ] _You kill the bat!i0 i5 i< ^ _No target in view!i*= i5B iI ^ _No target in view!iJ iO i4X ^ _No target in view!i3Y i] i_ H _No target in view!igk i"l i}p iGw ^ _No target in view!ix i|{ i H _No target in view!i] i˅ i# iJ i i i iZ iZ i` ib iW i i i io Pi i i5i is#i$i)ih.if2<---40 _i4iO2---i  ....#  ....##  ##.....##  ###.......[  ...$......  #.........  #.........  #.@S  #.....$...  ##........  .........  ......... #......... S   adder #......... #......... _ You climb downwards. The adder closely misses you.i!E4=6.2 (2.5i!MiN6 _The adder bites you but does no damage.ivQa _There is a stone staircase leading up here.i9)))))))iu  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.is S......  The sling bullet barely misses the adder.i3V4---==ik7.5 (1.3iiD h _The adder closely misses you. The adder bites you.i`m )))))))You shoot a sling bullet.i3:  The sling bullet barely misses the adder.You shoot a sling bullet.i_ S......  The sling bullet barely misses the adder.iF'8.8ii _The adder barely misses you. The adder closely misses you.im )))))))You shoot a sling bullet.i.  The sling bullet barely misses the adder.You shoot a sling bullet.i iS......  You shoot a sling bullet.  The sling bullet closely misses the adder.The adder bites you.  You are poisoned.iJe1====-----ivt10.0 (1.2Pois Rev* iir ))))))) _The adder poisons you!  i;You shoot a sling bullet.iQ  The sling bullet completely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.i q S...... iJThe adder is moderately wounded.i N19===----iO%1.3 (1.3i=iKw _You feel sick. The adder bites you. The adder closely misses you.iYm )))))))You shoot a sling bullet.iXx  The sling bullet closely misses the adder.You shoot a sling bullet.i~ S......  The sling bullet closely misses the adder.iPn8---2.5 (1.2izi#)))))))You shoot a sling bullet.  The sling bullet closely misses the adder. _You feel sick. The adder closely misses you.You shoot a sling bullet.i  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.i* S......  The adder is heavily wounded.i+m7--3.8 (1.3i/iZ? † _You feel sick. The adder barely misses you. The adder closely misses you.i?WYou shoot a sling bullet. The sling bullet hits the adder.iH(iq )))))))You kill the adder!iri †......  You shoot a sling bullet. You feel sick. 6--645.1Rev*  _You are no longer poisoned.iqiv _Your Ranged Weapons skill increases to level 4!ilwi|iCH _No target in view!i3i•iz^ _No target in view!iiZi^ _No target in view!iCiEi]^ _No target in view!iiϷi^ _No target in view!iiib9No target in view!iimiL3ijiiiii #iiiiziii iiii"iriiiz i ir ivs iz i2{ iV i ip i ie ie ik im i( iT) ia/ i2 iҽ i i2 i iW ,i ,i_ i] i >Rev+ i i i S7=i1 i it io i i ia iy i >Rev iT i i8 ^8==i i i i i8 i i in i (i i iG 9=i i iES9=i*ix,ii i7 iA i,iiik20==ifi,ii/i{ii7!,i|"i%1==i'i*ib*i+i.i.i/i2,i 4i6i57U2=i_8iX;i;i=iH,iPIicL,i|NiQiRK3=iSiW,i_Yir],iU_ibibi[digi'hh4==iiili%miniq,iiriuivi!wiyiEz9=i{i~i#K5=igilii#iЈ,iiYiiiiZh6==iiciii,iiBiih7==i!iieiiuiíiiȱiiie _You start resting.  HP restored.iX---64.1 (49.0)im8==---5.1 (50 _iXi:i3iiOi iBii8iiiiiigi9=iͥiL _You now have 41 gold pieces (gained 9).iyi׭iivi,iiwi,iii$......#.....## ##.....###########.......[... ..............# #####.........# #.........# #.<†......# #.....@...# 72.1 (7.0)##.........i}#.........#####.........##.........##.........##.........###.[.....##ii+3.1 (8i5i;7 _Found a ring mail.i+4.1 (9ii= _You now have 49 gold pieces (gained 8).i iM ,i ib i֯ i iz i io iv i i i3 i Xi9 i_ i i ia i i^ i iw i! ,i i i3 i i i ib i i iY ,i i M _You now have 64 gold pieces (gained 15).i< i i i i ,i i i9 i ,i iR XiI ,i6 iR i ,i. i=# i61 i2 ,i2 i]   You encounter a hobgoblin. ##.g ...  ##..  ...  ..#  #.#  #.# ...####@### ..........# #######.#....#  #.####.# #.# >. #.# g   hobgoblin (asleep)#######.#. #.......#..##.......#94.1 (20.0)5.1 (21 _Found a stone staircase leading down. _You see here a puce potion.i ##.g ... ##.. ... ..# #.# #.# #@###  ..........#  #######.#....#  #.####.#  #.# >.  #.# #.# . #.......# ....#i ##.g ... ##.. ... ..# #.# #.# #@###  il=..........#  #######.#....#  #.####.# #.# >. #.# #.# . #.......# .ii ` _A hobgoblin is nearby!i ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!ia  The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.i*K.gi*F.gi;34.....i3f===6.3 (1.2)Rev i4<i@b _The hobgoblin is severely wounded.is .  You shoot a sling bullet. The sling bullet hits the hobgoblin.i S))))i/{ )))You kill the hobgoblin!iK.......ik87.6 (1.3Rev+ iy E _You shoot a sling bullet.i"i"i)i/^ _No target in view!i0i5i>^ _No target in view!i>i3DiGH _No target in view!iii׏iH _No target in view!iMiBiiH _No target in view!i3iiJC _No target in view!ih1i2i 7iG:iˣiii7i(ipi i##i9i:iv..........i(0.0i---8.6 (1Rev  _j - a puce potioniiP3inij  You encounter an endoplasm.i&M J..##.. ....###.... #@# ---...####.###..........# #######.#....##.####.#.J   endoplasm (wandering)..#0iŕiљ19.6 (1 _iRii[8 ))))))JYou shoot a sling bullet.iڃ  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.i '.JiL......===800.8 (1.2Rev+ iVd _The endoplasm is moderately wounded.ia )))))))You shoot a sling bullet.iY  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.io).J.ih?.......iRf2.0Rev* iidb _The endoplasm is severely wounded.i )))) You shoot a sling bullet. The sling bullet hits the endoplasm.i )The endoplasm is almost dead.You shoot a sling bullet.iT L.J.Ji ~.. 3.3 (1.3i i& . _The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm!i+ F))i4 { )))You kill the endoplasm!iB: >.....i< 5724.5 (1.2i? iB / _You shoot a sling bullet.iU 3iY ih` ^ _No target in view!i:a iGd il ^ _No target in view!iwm iq iy ^ _No target in view!i!z i} i ^ _No target in view!i iw iQ H _No target in view!i i iq i C _No target in view!i&e PiS i i i" i# 3iq' iU) i- $ _iB/ i31 i4 i4 i5 i.7 i 9 i9 >Rev+ i_: iE iF iJ i _ You encounter an endoplasm.ihc ...J..........#..... #..... #... ....####..###..#. .............#... ##.@.#---.....##...## .........## .....###.# .... #.#....####.### J   endoplasm (wandering)..........########.#....# #.####.#9.5 (5.0---10.5 (6 _is i>!K ...J....  #......  #.....  #....  . #... .  ...####..###..#  . .............#  ... ##.@.#i! #...## .........## .....###.# .... #.# ....####.### ....# #. i"5  i ...J....  #......  #.....  #....  . #... .  ...####..###..#  . .............#  ... ##.@.# #...## .........## .....###.# .... #. ....####.### .. #. i iiia _An endoplasm is nearby!is .  You shoot a sling bullet. The sling bullet hits the endoplasm!iF`))))))iOo )You kill the endoplasm!i%L.......i>7===1.8 (1.3i\iH/ _You shoot a sling bullet.i_ iH i& i؏ H _No target in view!i Ii8 H _No target in view!iF?  _ikD XiEF iH i&I iI iK iR ..._.#.....#..........#.........# #........#  #........# icS 2 #. #..@..# ...---4.8 (3.0####..###..#.......##....####...#####.....##...#.........#.....###.#iS .... #.#....####.###iIZ iZ u---5.8 (4Rev iX| Y _Found an ornate altar of the Wu Jian Council.i9qi.riviyH _No target in view!i{Ki!LiLiQPiMU: _iZZi\ipk  You encounter a ribbon worm.iCw.......w######.#..._#...........  ...#  #........#.iw . #.....#....#...####..###..####Rev . .............#####...#####w   ribbon worm (wandering)#..###.ipza.w6.8 (1iG7.8 (2 _i>9_iƊiU )))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.i  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.ia Q.wih 4.....ii m===9.0 (1.2Rev+ i:p i}s f _The ribbon worm is moderately wounded.iu ))))You shoot a sling bullet. The sling bullet hits the ribbon worm.il  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.iU.wi_.... i(20.2i9_id _The ribbon worm is severely wounded.i  ))) You shoot a sling bullet. The sling bullet hits the ribbon worm!iʙ .  The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.i(i),...i0t851.5 (1.3Rev* i)59_i(N _You kill the ribbon worm! _No target in view!i^3i!dit{ _No target in view!iKzi{ _No target in view!iiEH _No target in view!i]3iHiH _No target in view!imiBriexi"|C _No target in view!iiiiil^iP_idifiii_i6iW Pi9 i: i? i)B ilP i*c :i i i i il i&n ir iu i i i i i i i i_ i i : _i i i ia i i# i#$ >Rev+ iN% i:( i2  #.. #########..  ..###### #....# #..._........# ##....##.....##.:.@.........#---4.5 (3.0......###........# ..... #........# ..>. #........#. ... #.....#....# .....####..###..#### . .............## ....####...##### .....##...##i7 i8 F---5.5 (4ii> 9_itA 8 _Found a stone staircase leading down.iiշiʸiԻia,iP,idiii  #.. #########..# ...###### #..# #..._..#iT ##..# #..# #..#..###..##$.....## #........#..>.. #........#..... #.....#....#.....####..###..####........##......####...#####  .....##...##You pick up a parchment of Freeze and begin reading...ij+7.5 (2iY8.5 (3Rev i:x_ _You add the spell Freeze to your library.i9i:i>i&AH _No target in view!i i i i# i*' i4, P _i|/ i/ i0 i2 i@5 i5 (i6 i8 i; 3i< i|> iA i]A i E ,iE iCF iG iLJ iJ i:K iO M _You now have 74 gold pieces (gained 10).iQ IiGS iU iuU iU i5X iZ i  You encounter a hobgoblin.i` #########.. .........# #........ #..._....iIa  ##........ #......... #########.........#######..........###....g......@##......## #....#########....>..# #.... #.......# #.... ia #.......####..## #................ .........####...## g   hobgoblin (asleep) #...##...## ###............## ..ia &...###.#iJh ,37.5 (9i9i #8.5 (1iqi 0.0) _im :_io i 1   #..._ #########.. #######......... g......@##......##  #########....>..#    i M     if   #..._ #########.. #######......... g......@##......##  ig#########....>..#      imipniri1v iZ_A hobgoblin is nearby!i{ ))))))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.i )The hobgoblin shouts!  You shoot a sling bullet.i8@.gil#.....if===9.7 (1.2)Rev iA_iӕg _The sling bullet completely misses the hobgoblin.ia †You shoot a sling bullet. The sling bullet hits the hobgoblin.)))))i p ))You kill the hobgoblin!iM N.†.....i7P g940.9Rev+ i<[ h_ _You shoot a sling bullet.il inm i4s i4 _No target in view! _No target in view!i  _No target in view!iq> i:? inE iHF  iF :_No target in view!i iq i i H _No target in view!i < 3i B iC C _No target in view!i iC i i i(i:)i.i`0ikiniȨii iic$i&i|i^}3iii.P _ii4>Rev iii%,iiiS,ii#i/iiiiƕi(iliOd _ You see here a hobgoblin corpse.i0i _iPiiԠBiŧiibiiׯXiS,iгi´ifiзi/iiiii}i,iiii"iVi$iijiiik  You encounter a ball python.iX ## #######...  #.@......S --- #.#####... #.###.##.# ##########.#########........ S   ball python (constriction, asleep)#....†......##.....##..#########....>.#..# #......iJS.57.9 (17.0)i~NS)iVO---8.9 (18 _iBiWi #######...  #.@.....S.  #.#####...  #.#i~ #.# #.#  #. #....†...... ##..> #..# i+X` iY#######...  #.@.....S.  #.#####...  #.# #.# #.#  #. #....†...... ##..> #..# iUf4igiOj ijT_A ball python is nearby!iz ))))) You shoot a sling bullet. The sling bullet hits the ball python.i ))The ball python is severely wounded.You shoot a sling bullet.iF^S.S.i...S...===60.2 (1.3)Rev itii _The sling bullet completely misses the ball python.im )))))))You shoot a sling bullet.iB †The sling bullet closely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.iT)i"F...†...i%l911.4 (1.2Rev+ i+i:.O _You kill the ball python!i\i^icim{ _No target in view!iriuH _No target in view!iۆiiiH _No target in view!i3ixiH _No target in view!i.cicitiisH _No target in view!iM _No target in view!iلPi3iii-FIiFiTB  You encounter a hobgoblin..##..#..@..†.##.#####...g##.# .##.# #.#.# #.#.#.g   hobgoblin (wandering)#....†......##.##..#....>..#..# #.0.0i`igj---2.4 (1Rev  _iuhikijd .  ik/#######....  #..@..†....  #.#####...g  #.# .  #.# #.#  #....† > #..# i  .  #######....  #..@..†....  #.#####...g  #.# .  #.# #.#  #....† > #..# i i{ 9---i i ` _A hobgoblin is nearby!i ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!i*j †The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.ico Si M..†...i u5===3.7 (1.3Rev+ i i  M _You kill the hobgoblin!iI3iNiTH _No target in view!iwi.iiH _No target in view!i  _No target in view!i  You encounter a ball python.i#..##..#...@.†.#.#.#####...†S#.#.# ..##.#.# ##.#.# #.#.#.S   ball python (constriction, wandering)#....†......##......###..#....>..##..# #.#0.0ii;---4.7 (1 _ii*iV †You shoot a sling bullet. The sling bullet hits the ball python!ie))))))iX r )You kill the ball python!i< .†...††i >7===5.9 (1.2i2 i / _You shoot a sling bullet.i\i]]isbieH _No target in view!is3i^ _No target in view!iE- _######>...#########....#.....@..#..---60#.#####...††.. #..#.# ....##..#.# ####### #..#.# ##..#.##..###....†......##......####..##....>..##..# #.......#---7.9 (2i@JJ _Found a stone staircase leading down.iDKx _You see here a ball python corpse.idieilisH _No target in view!iӺ i iϻ i Rev  _iE Xi6 i i* Bi i] iD i >i i ui ,i iA iY ,i iv i ,i i| i iP i4 i i ,i i i i4 i i i i] i i i c  You encounter a rat.i ########### #.. #>........##########..# ###...........###### ..†.........####............# ###...††....# #..._........# #.........# ##............#i ########### #.............##########r............# r   rat (wandering) #######..........###....# .†......##......## #......# i #########....>..# #........#.iq 080.9 (13.0)i i 31.9 (14 _i" 8_i|$ i2 ])))))))ij" 7 †You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.)i n....†..i i MrLetMeGetSome the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 13EV: 11Int: 8############..SH: 0Dex: 17#>........##########..#XL:  3 Next: 100% Place: Dungeon:2 i ###.............@......######Noise: ===------  Time: 883.1 (1.2) ..†.........####............#a) +2 sling {Margit} c) +0 sling {Khabaw} iN [###...††....# #..._........#Fire: a) +2 sling {Margit} #.........# ##............#Rev ########### #.............##########†............# #######..........###........# .†......##......## #........# #########....>..# #........#. _Found a stone staircase leading down. _You see here a ball python corpse. _No target in view! _You encounter a rat.You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.i _You kill the rat!You have reached level 4!i8 /  --more--i%L34/344/484 0% i\+i_.O _You feel agile.icIiii P _i iH i i| i"iriKiiid(iiiiii(i%i,iviWii'io!i"i/#i#i$i&ig&i&i2)i*,i*i+i,i,,ia-iq.i.i/i.0iv1i1i2i63i4i&5i5i7i38i8i8iQ:ij;i;iY<i>i?i=@iu@iAiBiBiCiaEiFi..# #........#....... ....# #.....#..@.# ---..####..###..#### ..............## ...####...##### ....##...## ........##r   rat (asleep) ....###i.#.. #.# ...####.###i_.r925.1 (42.0)iJri0V==-6.1 (43iA_i - _The rat squeaks loudly.i m .  You shoot a sling bullet. The sling bullet hits the rat!i K)))))ie p ))You kill the rat!i Z.......i l1=7.3 (1.2)Rev iZ 8_i / _You shoot a sling bullet.i`imaifijH _No target in view!iiiJiH _No target in view!iQiDRiWiZH _No target in view!i3i^ _No target in view!i=i>i8CiFH _No target in view!i3iqiC _No target in view!iQ93i>iBiii6ii~l i}m iq it i i ir i i9M iAN iT i W i Ii i$ i P _i ,i/ i i i (i^ i i i iE i i i= i i  iB i i i iF i i^ i& i ,iO iV i b _ You encounter a bat.i L .......# ##..########.....# ....###### #.....# ...# ####### _........# ....# ####b.....# ##............# ##...# #........# #--- #........#######. ##.......# #.....#....####### #..###..###### b   bat (wandering)#########.35.3 (8.0b.bi! i@" N---6.3 (9 _i& @ _ig) i!QK)))))))i b  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.ia}b.b..b.b.id(..b.ieb===7.6 (1.3Rev i%j7 _iFn\ _The bat is severely wounded.i$A))))ib  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet.i@.b. .bThe sling bullet closely misses the bat....8.8 (1.2Rev+  _ _The bat misses you.i w  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.i iM"i†iZ7The bat is severely wounded.i^You shoot a sling bullet. The sling bullet hits the bat.iN!iT240.0 _ _You kill the bat! iaB_No target in view!i;x3i˂i ii^:_No target in view!iiTii, ii:_No target in view!iyiiPi iؽis:_No target in view!i4i<i6ioH _No target in view!iBXiXi^ic@ _No target in view!i3iiuiW3i-\ibiiiLiiDiFiWisYiDquitP _iu,i viwiyiyi9{,i }ik}>Rev i}iii*iiȃi/ii,i~i/iii|i>i)i i3iii #.....#  #.....# ######.....# ..# #### ######.....#...# ### #.....#....# # ####### ###...[# # ......# ..# #####@# ---9.0 (9.0 ..# ###.....# ..# ##...#### ..# #.. ..#######†#.......#.####### .#### ##ib---50.0 (10.0)ivi* _Found a leather armour.i> i? i_@ iD iF  You encounter a goblin. It is wielding a +0 dagger.iM M ###### ......##### . ### #.....# ....####### ###...[ #@.....# #####.###g## ###..... ..# ##...#####..g   goblin (asleep)iV ,0.0)i\ 21.0 (1 _i^ iUb iQ) )))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!i¹ )The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.i5)i(...i6 j3===2.2 (1.2Rev i iJ _You kill the goblin!i5iiiJH _No target in view!iDi&ip!i/H _No target in view!i _iji3ii@iiiVii:,i@i-$  Things that are here:ia  a +0 dagger; a goblin corpseii _i<ii iiiXi,ii i iV iPiiiiii,iiiihiiisBiFi i!,iW"i#it$,i$iw&iy',i'i(iU*,i*i/Xi0i0i!1i 2iZ3iq4i4i5iw6i8Bi8i:,i;i<i=,im>i?i@iA,iBiKD,iDi FiGi}GimHiJiMh  You encounter a goblin and a hobgoblin.iN>The goblin is carrying a +4 heavy sling.iW #.#  #.#  #.#  #.#  #.# iX  #.##   #..#   ##.#   #@#  --- #.#   #  ...  ...  ....#  g   hobgoblin (asleep) ....#  g   goblin (launcher, asleep)i}Y #.gg.#   i`079.2 (27.0)iaP---80.2 (28 _ifi ji  )))))g  )You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!i5V )The hobgoblin is heavily wounded.You shoot a sling bullet.i/ gThe sling bullet completely misses the hobgoblin.You hear a shout! x3iC2g.iL5g.i.....gg 2 goblins (1 launcher, wandering)if===1.5 (1.3)Rev i2ipq _You encounter a goblin. It is wielding a +0 club.im )))))You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.iP .  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.gg 2 goblins (1 launcher, wandering)i g. .....gg)g  You kill the hobgoblin!The goblin unwields a +0 club. The goblin wields a +4 heavy sling.)))))iF .....  The goblin shoots a sling bullet. The sling bullet hits you!23--------62.8Rev+  _You hear a shout! x2 )))))))You shoot a sling bullet.i"  The sling bullet barely misses the goblin.You shoot a sling bullet.ig.g........4.0 (1.2iԞ ) _The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin!i}))))   goblin (if+{ )))You kill the goblin!ip gYou shoot a sling bullet.i g  You encounter a goblin. It is wielding a +0 dagger.in  ....)gg 3 goblins (1 launcher, 1 wandering).  You encounter a goblin. It is wielding a +0 club.i^N))))i_% g  The goblin shoots a sling bullet. The sling bullet hits you.g.g.....g 4 goblins (1 launcher, 1 wandering)18------------75.2Rev* is ) _You encounter a goblin. It is wielding a +0 dagger.You shoot a sling bullet. The sling bullet hits the goblin!i=y))))ggg 3 goblins (iN  )You kill the goblin!You shoot a sling bullet. The sling bullet hits the goblin.im)gg 2 goblinsi֘#g.i  You kill the goblin! ....g   Robin (wandering)gg 2 goblinsgYou encounter Robin of the Strong Arm. They are wielding a +1 dagger of speed.  --more--i?g.ix)i j ----96.4 _i]ii......# #.##..#iЄ#.# ... gg 2 goblins).g.#  ..g#.g..#iYgg)g)i^g   Robingg 2 goblins.i 5---70i%ii )))))))You shoot a sling bullet.  The sling bullet barely misses the goblin.i~G )The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.iM )   goblinio ?g)i u gYou kill the goblin!iV gYou encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.i! \ ....gg 3 goblins (1 launcher, 2 wandering, …)You encounter a goblin. It is wielding a +0 devious dagger.Robin roars a battlecry!The goblins go into a battle-frenzy!i ?10===8.6 (1.2ir i ' _You hear a shout!i3 )You shoot a sling bullet. The sling bullet hits the goblin.i 9))))gg 2 goblins (1 launcher, wandering, stri ))g1 wandering, sYou kill the goblin!You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!iZU ....))g  The goblin is heavily wounded.The goblin unwields a +0 dagger. The goblin wields a +0 sling.iQ\\))))))is7g.i8g.it....)ggie6-29.8i"iX0 _The goblin shoots a sling bullet. The sling bullet hits you.ibiLgt _You are too injured to fight recklessly!ihiqit _You are too injured to fight recklessly!i i[iot _You are too injured to fight recklessly!i^ii^ _You are too injured to fight recklessly!i3i i^ _You are too injured to fight recklessly!i$i%i<o _You are too injured to fight recklessly!iiiiDis,3i5i8iv3iii i i, i 3iY i i 3i i i iu i i1 i\2 i~= ii@ iV i in i i j Pio 3i i i& i@( i0 i7 i 3i$ i i"3i_8iPiAiii<i<iTEiZHiPi[#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 16/34 ===========-------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 12% Place: Dungeon:2##@#i[  Noise: ===------  Time: 989.8 (0.0)#*#  a) +2 sling {Margit} c) +0 sling {Khabaw}#*#  Fire: a) +2 sling {Margit} #*#  Rev* *.. *).  g   Robin)gg.#  gg 2 goblins (1 launcher, 1 wandering, s…)..g.# #....# _You are too injured to fight recklessly!  Fire: a) +2 sling {Margit}Press: ? - help, Q - select actioni\Shift-Dir - straight lineAim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (71% to hit) i#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 16/34 ===========-------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 12% Place: Dungeon:2 i##@#  Noise: ===------  Time: 989.8 (0.0)#)#  a) +2 sling {Margit} c) +0 sling {Khabaw}#)#  Fire: a) +2 sling {Margit} #)#  Rev* ).. )).  g   Robin i)gg.#  gg 2 goblins (1 launcher, 1 wandering, s…)..g.# #....# Press: ? - help, Q - select actionShift-Dir - straight lineAim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (71% to hit)  You shoot a sling bullet.  The sling bullet hits Robin but does no damage. iw@)) i^g  Aim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (71% to hit)  You shoot a sling bullet.  The sling bullet hits Robin but does no damage.The sling bullet closely misses Robin.goblin shouts! iCg) i7g. i>g) i$....ggg 3 goblins (1 launcher, strong) i-91.1 (1.3 i i s _You encounter a goblin. It is wielding a +0 dagger. iL#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 16/34 ===========-------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 12% Place: Dungeon:2##@#  Noise: ===------  Time: 991.1 (0.0)#*#  a) +2 sling {Margit} c) +0 sling {Khabaw}#*#  Fire: a) +2 sling {Margit i} #*#  Rev* *.. gg.  g   Robin).g.#  ggg 3 goblins (1 launcher, strong).g).# #....# _You encounter a goblin. It is wielding a +0 dagger.Fire: a) +2 sling {Margit}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (71% to hit) i #.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 16/34 ===========-------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 12% Place: Dungeon:2##@# i   Noise: ===------  Time: 991.1 (0.0)#.#  a) +2 sling {Margit} c) +0 sling {Khabaw}#.#  Fire: a) +2 sling {Margit} #.#  Rev* ... gg.  g   Robin).g.#  ggg 3 goblins (1 launcher, strong).)).# #....# Press: ? - help, Q - select actionShift-Dir - straight lineAim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (71% to hit)  i oYou shoot a sling bullet. The sling bullet barely misses Robin.  The sling bullet hits the goblin! iK )))))) 2 i ~)Aim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (71% to hit)  You shoot a sling bullet. The sling bullet barely misses Robin.  The sling bullet hits the goblin!  You kill the goblin!  You shoot a sling bullet. i¡ } gThe sling bullet closely misses Robin. i Dg) i 7g. i >g) iq $g. i @g) iө gYou encounter a hobgoblin. i J.g i ...g   hobgoblin ( iQ )ggg 3 goblins (1 launcher, 1 wandering, …) iڶ 432.3 (1.2 i  i s _You encounter a goblin. It is wielding a +0 dagger. ir p#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 16/34 ===========-------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 13% Place: Dungeon:2##@#  Noise: ===------  Time: 992.3 (0.0)#*#  a) +2 sling {Margit} c) +0 sling {Khabaw} i( #*#  Fire: a) +2 sling {Margit} #g#  Rev* .g. .g.  g   Robin).g.#  g   hobgoblin (strong).)g.#  ggg 3 goblins (1 launcher, 1 wandering, …)#....#  i _You encounter a goblin. It is wielding a +0 dagger.Fire: a) +2 sling {Margit}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (71% to hit) iB#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 16/34 ===========-------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.## iq  SH: 0Dex: 18#..#  XL:  4 Next: 13% Place: Dungeon:2##@#  Noise: ===------  Time: 992.3 (0.0)#)#  a) +2 sling {Margit} c) +0 sling {Khabaw}#)#  Fire: a) +2 sling {Margit} #)#  Rev* .g. .g.  g   Robin).g.#  g   hobgoblin (strong).)g.# i?,  ggg 3 goblins (1 launcher, 1 wandering, …)#....# Press: ? - help, Q - select actionShift-Dir - straight lineAim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (71% to hit)  You shoot a sling bullet. The sling bullet misses the goblin.The sling bullet hits Robin. i1MYou shoot a sling bullet. The sling bullet misses the goblin.The sling bullet hits Robin.  Robin is moderately wounded.You shoot a sling bullet.  The sling bullet misses the goblin. The sling bullet hits Robin.  Robin is heavily wounded. ig)g) i@g) iܹ$g. iLg.g. i$.. ii7=3.5 (1.2 _ i iv iK/#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 17/34 ============------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..# i1  XL:  4 Next: 13% Place: Dungeon:2##@#  Noise: ===------  Time: 993.5 (0.0)#*#  a) +2 sling {Margit} c) +0 sling {Khabaw}#g#  Fire: a) +2 sling {Margit} #g#  Rev* .g. .g.  g   Robin).)g#  g   hobgoblin (strong).)).#  ggg 3 goblins (1 launcher, 1 wandering, …)#....# _Robin is heavily wounded.Fire: a) +2 sling {Margit}Press: ? - help, Q - select actionShift-Dir - straight lineAim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (heavily wounded, 71% to hit) i #.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 17/34 ============------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 13% Place: Dungeon:2##@#  Noise: ===------  Time: 993.5 (0.0)#)# i: H  a) +2 sling {Margit} c) +0 sling {Khabaw}#)#  Fire: a) +2 sling {Margit} #g#  Rev* .g. .g.  g   Robin).)g#  g   hobgoblin (strong).)).#  ggg 3 goblins (1 launcher, 1 wandering, …)#....# Press: ? - help, Q - select actionShift-Dir - straight lineAim: Robin, wielding a +1 dagger of speed, wearing a +0 animal skin and wearinga +0 helmet (heavily wounded, 71% to hit)  You shoot a sling bullet. The sling bullet misses the goblin.The sling bullet hits Robin. i~ You shoot a sling bullet. The sling bullet misses the goblin.The sling bullet hits Robin.  Robin is almost dead.  You shoot a sling bullet.  The sling bullet misses the goblin. The sling bullet hits Robin.  Robin is almost dead. i! 2g. iq" Ag) i" $g. i# Eg. i[$ g. i,  i- 34.7 (1.2 _ iL5  i6  i#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 18/35 ============------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 33% Place: Dungeon:2##@#  Noise: ===------  Time: 997.1 (0.0)#*#  a) +2 sling {Margit} c) +0 sling {Khabaw}#*#  Fire: a) +2 sling {Margit i} #g#  Rev* ... .).  g   hobgoblin (strong)).g.#  g   goblin (strong).)).# #....# You shoot a sling bullet. The sling bullet hits the goblin! _You kill the goblin!Fire: a) +2 sling {Margit}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (strong, 65% to hit) iB#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 18/35 ============------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.## i  SH: 0Dex: 18#..#  XL:  4 Next: 33% Place: Dungeon:2##@#  Noise: ===------  Time: 997.1 (0.0)#)#  a) +2 sling {Margit} c) +0 sling {Khabaw}#)#  Fire: a) +2 sling {Margit} #)#  Rev* ... .).  g   hobgoblin (strong)).g.#  g   goblin (strong).)).# #....# Fire: a) +2 sling {Margit}Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (strong, 65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin! i))g    i|Pc)Shift-Dir - straight line  i"QAim: a hobgoblin (strong, 65% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin!goblin. i`h))) iP))).) i;78.4 (1.3 _ ii i i N#.#  MrLetMeGetSome the Shooter#.#  Coglin#.# i Y  Health: 18/35 ============------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 37% Place: Dungeon:2##@#  Noise: ===------  Time: 998.4 (0.0) i #)#  a) +2 sling {Margit} c) +0 sling {Khabaw}#)#  Fire: a) +2 sling {Margit} #)#  Rev*  ic ... .).  ).).# i   .)).#  #....# i  You kill the hobgoblin!You shoot a sling bullet. The sling bullet hits the goblin.  i, _You kill the goblin!Fire: a) +2 sling {Margit}Press: ? - help, Q - select actionShift-Dir - straight line i  ia#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 18/35 ============------------#.#  Magic: 4/4========================#.#  AC: 3Str: 13 i8#.#  EV: 11Int: 8#.##  SH: 0Dex: 18#..#  XL:  4 Next: 37% Place: Dungeon:2##@#  Noise: ===------  Time: 998.4 (0.0)#)#  a) +2 sling {Margit} c) +0 sling {Khabaw}#)#  Fire: a) +2 sling {Margit} #)#  Rev* ... .).  ).).# i@  .)).#  #....#   _You kill the goblin!Fire: a) +2 sling {Margit}Press: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then. i iD _ iC3 i iF _Unknown command. i( 3 i9  i 9= i , i  i  ia >Rev+  i  i  i  iq  ic  i L20= i  i  i  i  i  i >Rev  i  i  iA  i  i  i$ L1= i  i+ , iL  i7  i  i  i*  i  i  i  i ^2== i  i  i,  i   i  iL  i'  i  i  i  is  i K3= i  i! , i#  i& , i(  i]+  i+  i-  i0  i1 S4= iJ3  i<6 , i{8  i:  iG;  i?D  iH  i{I  iK  iN  iHO k25== iQ  iT  iT  i W  iZ  iZ  iS\  i^  il_  iEa  ic  i?d W6= if  ii  iZl  in  iq  ijr  i,t  i.w , iey  i |  iw| K7= i~  i_ , i  iP , i  iQ  i  i  il  i h8== i  iD 9= ij , i"  i` , i  i i i i  i L30= i8  i i" i7 i[ i i i, i ip ~1== i2# i& i+' i* i7- i- i10 i64, i6 i9 i:#2 i_:2= icF ioK iIL iN iOR iR i"U iX iY i8[ i^ ia_K3= i b ite, ih iyk il in ir ipr iu ix i_y#4 iyE== i?| i i^ iہ i ii i i, i3 iߒk _You start resting.HP restored. iG(--- i91062.4 (64.0) i5==---3.4 (65 _ iiS ###..##. ))i)##....#  i%ia&#4.4 (1i&.0)i-i1w _You see here a +0 devious dagger.ijK #.###..#. #)).....).##).).##.)#...5 _ _Items here: ) [[ †.i=id@jPick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of speed Armour (select all with [)i@b - a +0 animal skin  c - a +0 helmet Carrion the hobgoblin corpse of Robin [Up|Down] selecti%A [Esc] exit Letters toggle [.|Space] toggle selected[top]iQ  c + a +0 helmet[Enter] accept (1 chosen)iwJiwRi ]#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 35/35 ========================#.#  Magic: 4/4========================#.##  AC: 3Str: 13#..#  EV: 11Int: 8##.#  SH: 0Dex: 18#)#  XL:  4 Next: 37% Place: Dungeon:2#@#  Noise: ---------  Time: 1065.4 (0.0)#)#  a) +2 sling {Margit} c) +0 sling {Khabaw}...  Fire: a) +2 sling {Margit} ..)[3im]7m.# #).).# #.)).#  #....#  #....#     _Okay, then. _Unknown command. _You start resting. _HP restored. _You see here a +0 devious dagger. _Items here: ) [[ †.ihA6.4 (1ipir% _d - a +0 helmeti) ih Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 leather armour (worn)i /d - a +0 helmet Floor Items ([,] to select) Armoura +0 animal skin[?] describe selected [!] equip|wield|wear[tab] equip|unequip i#.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 35/35 ========================#.#  Magic: 4/4========================#.##  AC: 3Str: 13#..#  EV: 11Int: 8##.#  SH: 0Dex: 18#)#  XL:  4 Next: 37% Place: Dungeon:2#@#  Noise: ---------  Time: 1066.4 (0.0)#)#  a) +2 sling {Margit} c) +0 sling {Khabaw}...  Fire: a) +2 sling {Margit} ..)ia.# #).).# #.)).#  #....#  #....#     _Unknown command. _You start resting. _HP restored. _You see here a +0 devious dagger. _Items here: ) [[ †. _d - a +0 helmeti4i7.4 (18.4 (2iHiiG+9.4 (3i#i+iB.,70.4 (4i4i=i>>+1.4 (5iH 4 _You start putting on your armour. You continue putting on your +0 helmet. x5i}HiPiPT[ _You finish putting on your +0 helmet.i8  ##.##.#. #))#....##..).##....#  i_ i 22.4 (1 _i" i"7 l _Items here: )) ††.iPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 sling Carrion a goblin corpse a hobgoblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i #.#  MrLetMeGetSome the Shooter#.#  Coglin#.#  Health: 35/35 ========================#.##  Magic: 4/4========================#..#  AC: 4Str: 13##.#  EV: 11Int: 8#)#  SH: 0Dex: 18#)#  XL:  4 Next: 37% Place: Dungeon:2#@#  Noise: ---------  Time: 1072.4 (0.0)#....#  a) +2 sling {Margit} c) +0 sling {Khabaw}#..).#  Fire: a) [40i nm+2 sling {Margit} #).).# #.)).# #....#  #....#  #....#     _Items here: ) [[ †. _d - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Items here: )) ††.  Okay, then.i% 4i- i. . _ikO ###.#. #))###)###..@.#i)).....#  i0i123.4 (1 _i <i=i ##.#. #))###)##....).)##....#  iK<4iii_d - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Items here: )) ††. _Items here: )) ††.iDE #ivl.#. #)iŸ])###)##....ia)).)..i iD#...<#  il8<ik&5iiO _Found a stone staircase leading up.  Things that are here:i~ _a +0 dagger; a +4 heavy sling; a +0 clubi)iPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +4 heavy sling [Up|Down] selectiX [Esc] exit Letters toggle [.|Space] toggle selected[top]i  b + a +0 dagger[Enter] accept (1 chosen)iO  b - a +0 daggeric  b - a +0 dagger  c + a +4 heavy sling[Enter] accept (1 chosen)i- iI iH #.##  MrLetMeGetSome the Shooter#..#  Coglin##.#  Health: 35/35 ========================#)#  Magic: 4/4========================#)#i   AC: 4Str: 13###)##  EV: 11Int: 8#....#  SH: 0Dex: 18i K#..).#  XL:  4 Next: 37% Place: Dungeon:2#).@.#  Noise: ---------  Time: 1075.4 (0.0)#.)).#  a) +2 sling {Margit} c) +0 sling {Khabaw}#....#i8   Fire: a) +2 sling {Margit} #....# iX N#....# it k.....#  i v##....#  i P#...<# iĵ `    i o_Items here: )) ††. _Okay, then. i- _Items here: )) ††. _Found a stone staircase leading up.  iG Things that are here: iw i_a +0 dagger; a +4 heavy sling; a +0 clubie A6.4 (1iO iG J _e - a +4 heavy slingi  .#. #))###)##....)).)..######  i <7is @  Things that are here: i l_a +0 dagger; a goblin corpseiN+m #..#  ##.#  #)#  #)#  ###)##  #....#  #..).#  #).).#  #.@).#  #....#  #....#  #....#  .....#  ##....#  #...<#  ######  i>iH-8 _iKi O$  Things that are here:ipQr _a +0 dagger; a goblin corpseić i Z #..#  ##.#  #)#  #)#  ###)##  #....#  #..).#  #).).#  #@)).#  #....#  #....#  #....#  .....#  ##....#  #...<#  ######  i `9 _ii%Drop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Margit}  c - a +0 sling (offhand) {Khabaw}  e - a +4 heavy sling Armour (select all with [)  b - a +0 leather armour (worn) i]  d - a +0 helmet (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i. 1 it a - a +2 sling (weapon) {Margit}  c + a +0 sling (offhand) {Khabaw}[Enter] accept (1 chosen)i i #..#  MrLetMeGetSome the Shooter##.#  Coglin#)#  Health: 35/35 ========================#)#  Magic: 4/4========================###)##  AC: 4Str: 13#....#  EV: 11Int: 8#..).#  SH: 0Dex: 18#).).#  XL:  4 Next: 37% Place: Dungeon:2#@)).#  Noise: ---------  Time: 1079.4 (0.0)#....#  a) +2 sling {Margit} c) +0 sling {Khabaw}#....# i1  Fire: a) +2 sling {Margit} #....# .....# ##....#  #...<#  ######     _a +0 dagger; a +4 heavy sling; a +0 club _e - a +4 heavy slingThings that are here: _a +0 dagger; a goblin corpseThings that are here: _a +0 dagger; a goblin corpsei i iQ  You start parting from your weapon.80.4 (1i i A1.4 (2i" i- A2.4 (3i 4 i{= A3.4 (4iAE iV A4.4 (5iG` iYj  _You continue parting from your +0 sling {Khabaw}. x5  You finish parting from your +0 sling {Khabaw}.ik it iu i~ i6 i i $5.4 (6i i+ S _You whisper farewell to Khabaw. You drop a +0 sling {Khabaw}.iWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Margit}  e - a +4 heavy sling Floor Items ([,] to select) Hand Weaponsa +0 sling {Khabaw}[?] describe selected [!] equip|wield|wear[tab] equip|unequip i| i#..#  MrLetMeGetSome the Shooter##.#  Coglin#)#  Health: 35/35 ========================#)#  Magic: 4/4========================###)##  AC: 4Str: 13#....#  EV: 11i4Int: 8#..).#  SH: 0Dex: 18#).).#  XL:  4 Next: 37% Place: Dungeon:2#@)).#  Noise: ---------  Time: 1085.4 (0.0)#....#iI  a) +2 sling {Margit}#....#  Fire: a) +2 sling {Margit} it#....# .....# ##....#i  #...<#  ######    Things that are here: _a +0 dagger; a goblin corpseYou start parting from your weapon. i*_You continue parting from your +0 sling {Khabaw}. x5  You finish parting from your +0 sling {Khabaw}. _You whisper farewell to Khabaw. You drop a +0 sling {Khabaw}.iii5i{g  You start attuning to your weapon.i+6.4 (1iiJi+7.4 (2itiik+8.4 (3ii!i~+9.4 (4iii,90.4 (5iiB  e) +4 sling (heavy) _You continue attuning to your +4 heavy sling. x5  You finish attuning to your +4 heavy sling.  You welcome your +4 heavy sling "Haoran" into your grasp.i. i~ i ] _e - a +4 heavy sling (offhand) {Haoran}iiiڷiifi: _iuiiiiiiiii,ii6iKiiiciuiiZi,i,ii ,iQ i ij  You encounter an endoplasm.io  ###)##  #....#  #..).# ## #).).# .. #))).#  #....#  #....# #####....# i6!`........# J.......####....# ...######### #...<# ### ######  J   endoplasm (asleep) i++8.4 (8i4,29.4 (9 _i4i6in ###)##    #..).# inq#).).# #))).#  #....#  #....#  ######....#  #@........#  J.......####....#  ######### #...<#  ij5j ###)## i5d   #..).# i5s#).).# i5^#))).# i6 i16M#....#  iM6M#....#  io6h######....#  i6h#@........#  i6J.......####....#  ######### #...<#  i7$ i|D4izJiLa _An endoplasm is nearby!i)" ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.icY .  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm!i_' iz!......itl9===100.9 (1.5Rev iiM _You kill the endoplasm!i% 3i' i+ i0 i<1 i5 ,i~6 i7 i 8 i< iO] 1iu_ ,i_ ii  _You now have 80 gold pieces (gained 6).i\j ij i3k in L _You now have 87 gold pieces (gained 7).io 3i)p i}q is ,it iu i{v iv ixw i)z i{ i| ,i} i~ iG i ij iJ ,ib i i ,i i iA ,i4 iΣ i> i im i{ i ,iկ iS i ,i i) i ,iD iy iG T#.........###...........##............###########.........#####  #.........#  #.........# #.........# #.........# ##.[.....## ##....@## --- #######      i 028.9 (28.0)i H---9.9 (29i< is S _k - a golden potioni 3i9 i iC iZ Bi ,i i i i\ i ii i iV i\ i i ,i i i ,i i i ,i> i i ,ip i i ,i i+ i i if i i Bi Xi i| ,i i F  You see here a +0 leather armour.i= i   _i i" i$ i$ i6& i( ii) ,i\* i, im- i- iU. ih0 iU2 i2 i3 i5 i6 i7 iz7 i&9 i: i@; i#< im= il> i> i? iB iCC iC i(D iE i,G iWG iG iH iI iI iJ iAL iM iN iN iP iS  You encounter a kobold. It is wielding a +0 dagger.iu] M.##..# .###.# .## #)# .#i] f .# #)# .# ..# ###)## .# .K.# #....# i^ w.## ....# #..).# i3^ ..################.....# #).).# i[^ ...[............@......# #))).# ....#######i^ `###### #....# ....##....# i^ 2....#######....# i^ ....# ###############.........# ....###...............####....#i _ cK   kobold (asleep) iG_ ........############### #...<# ....#####ix_ s###### ....#ij -54.9 (25ik 35.9 (26 _iu ix iz )You shoot a sling bullet. The sling bullet hits the kobold.iR))))igs ))You kill the kobold!ie.)....i7d40===7.4 (1.5)Rev+ iiif/ _You shoot a sling bullet.i֝ _iI Rev i ni ib i԰ i i! (ig iԶ iq i i۹ i { ...##.# ###.##.#  >. #.##  #..#  ##.#  i ##### ###### #)#  ....##....# #)#  #..#....# ###)##  #.@..).# #....# --- # ###....# #..).# ################.....# #).).# [...................# #))).########## #....#########....#ib # ###############.........####...............####....#You now have 97 gold pieces (gained 10).iM .62.4 (5.0i #---i $3.4 (6iA i ` _e - a scroll labelled DESHIELOOGiq3iCsiiƍizi,iiPiiisiii_iؚiYidi˝iOii,iii,iii@,ii'ik,iPiϭiiޮiLiqi,iֱiJi iKi@i iٹBiHXiR  There is a stone staircase leading down here.ia _iiSiiii=iiii,iii`i#iii,ici^i[ii4iiiiii@iiiiqiii iiniiqiiiii3iHiii iaBiii&iiqic  You encounter a bat.i!E ##.......# #.....#...  #.##.......####..###..###..# ###..................##i!##.# ..........####...######.# #..........##...## #.# ###............## ia"#.# #.........###.# .##.....## #.# #..@..####.###  i"r##...........#### i".....#######.#....# ....# #.####i".#### #..... #.# #i"E.>..# i##....b#.# ####.# b   bat (asleep) iE##.... #######.# #.. ic##.... #.......# ##. i#f..##.......# #.i5095.4 (32.0)i:36.4 (33 _iBiD iN #..#   #..# ##.......#  #..# ###........  ##.# ..........####.  #.# #..........##...##  #.# ###............##  #.# #.........###.#  .##.....## #.#  #..@..#  ##...........####  .....#######.#....#  ....# . #..... #.# #.>.. #....b #.# ####. #....  #.. #....  ##.  #. i #..#   #..# ##.......#  #..# ###........  ##.# ..........####.  #.# #..........##...##  #.# ###............##  #.# #.........###.#  .##.....## #.#  #..@..#  ##...........####  .....#######.#....#  ....# . #..... #.# #.>.. #....b #.# ####. #....  #.. #....  iK##.  #. _A bat is nearby! i ))))b  You shoot a sling bullet. The sling bullet hits the bat. i )))The bat is heavily wounded.You shoot a sling bullet. isBb.b.b.b. ...  The sling bullet closely misses the bat.===8.0 (1.6)Rev  _The bat closely misses you. ig h )You shoot a sling bullet. io  The sling bullet closely misses the bat.You shoot a sling bullet. iPs .b  The sling bullet closely misses the bat. is *.b. iwt b. it 'b. i} t9.6Rev+  i  im P _The bat barely misses you.!imw  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.!ii~ )The bat is heavily wounded.!i| b.  You shoot a sling bullet. The sling bullet barely misses the bat.b..b!iā!ih201.2Rev* !iF!iƊ _The bat barely misses you. The bat completely misses you.!iv .  You shoot a sling bullet. The sling bullet hits the bat.!iPj ))You kill the bat!!i#^..22.8 _You shoot a sling bullet.!iK  _No target in view!!iw !iux !i~y !i{ !i~ !iZ _!i !iC TRev+ !i݇ !i !iD !i !i !i !i !i> !i !il !i !iђ !ij !iؔ !i !i[ >Rev !i !im !i !i™ !i\ !i5 !i> !i !iL !i1 !i ,!iѦ !i !i" >!iӪ !i3 !i 3!iH !i !iް !i !i !i !i@ !iv !iٴ !if !ih !iϷ !i !ik !i ,!iH !i !i !iǽ !i !iI !i !i !i7 !i !i n  You encounter a frilled lizard.!i  #.# ###..... #.# #......... #.# ## .##.....# !ih #.# .. #.....# #.##. ######..... #.#l #......####!i o #.. #.....##!i - #.## #.....# #@.# #.....#---!i ##.# #.....##### !i p#.#####.....##... !i \#...........##... !i& R#######.......... !iE #.....##... l   frilled lizard (asleep) #.....##...!ie ; ###########!i 7 ######.!iw 020.8 (18.0)!i O---1.8 (19 _!i !i "iZ †You shoot a sling bullet.  The sling bullet hits the frilled lizard."i:_`))"it )You kill the frilled lizard!"ilH†.."i{on3===3.3 (1.5)Rev "it"i[w/ _You shoot a sling bullet."iD? "i? "i$@ "i2B "iC "iH n"i+I "iJ "iK "iL ("iL "iO j  You see here a frilled lizard corpse."iQ 5 _"i,R "iT "iU "iU "i[V "iW "iEY "i~Y "iZ "i\ "i<] "i] "i^ "i_ "ia "i^a "ia "iUc "id "i.e "ie "if "i4h "ilh "ih "il "i9n ,"i1o "i r "is "it "it "i[w "isz i  You encounter a dart slug."i #.#########..........####....†......##......## ###..#########....>..# #.....#..# #.......# #....."i "#..##.......####..####..# #####.................##.# #w..........####...###"i #.# #..........##...###.# ###@...........##---"iB #.# ###.........###.# "is K#.#####...##.....## #.# #.##....####.....####.###"i #.##.########.....####.#†.# #......#######.#."i gw   dart slug (asleep)"i #...## #.....## #.####."i #.### #.....# #.# #.#..# #.....#"i G.# ##"if 035.3 (12.0)"i[ F---6.3 (13 "i _"i "iܔ #i8  #....†#......##  ....>..#  #..# #.......#  #..# ##....... #..# #####........ #i9##.# #w..........# #.# #..........  #.# ###@.......  #.# ###.........###.#  ...##.....## #.#  #.##....####.....#  #ii9#.##.########..... #.#†.# .#### #...## #  #.###  #.#  #..#  #.# #i  #....†#......##  ....>..#  #..# #.......#  #..# ##....... #..# #####........ ##.# #w..........# #.# #..........  #.# ###@.......  #.# ###.........###.#  ...##.....## #.#  #.##....####.....# #.##.########..... #.#†.# .#### #...## #  #.###  #.#  #..#  #.# #iL#i#i#iz` _A dart slug is nearby!#i4 )))w  You shoot a sling bullet. The sling bullet hits the dart slug.#i% .  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug!#iR#i#...#iBn8===7.9 (1.6)Rev #ix#iM _You kill the dart slug!#i} H#i #i #iͨ #ia #i# #ia #iۮ #iѲ B#i #i #i j  You encounter an endoplasm.#ix ##.# #.....########.# #..##.#####.....##.......# ##.##...........##.......# ########..............# ### #.....##.......#  #.....##.......## #i w ###########.....###### #########.......[....... J......@.#######--- .########i: +..#  #.........#  #.<÷......# ##### #i^ \#..###.... #i ##............### J   endoplasm (asleep) #.........######ia  #.........# #.........##i 60.9 (23.0)---1.9 (24 _#i #i $iަ6 ##.# #.....  .  .#  ...#  .......#  ......##  ..... #########.......[ J......@....... .#######.........#  #.........#  #.<÷......#  #....... ##...... #.......  #.........#   $i+>r ##.# #.....  .  .#  ...#  .......#  ......##  ..... #########.......[ J......@....... .#######.........#  #.........#  #.<÷......#  #....... ##...... #....... #.......$i> $iL4$iQw _An endoplasm is nearby!$iry! ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.$i .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.$i($i!......$io50===3.3 (1.4)Rev $i$iM _You kill the endoplasm!%i0%i%ib%i%i,%i%i8%iۣi  You encounter a dart slug.%i #.#####.....##.......#  #.....##.......#  #######........#  #.....##.......#  #.....##.......## ###########.....# ##########.......w..#####.........<#######........---..####### #........ #.<÷..... #........ ##... #........ w   dart slug (asleep) #........ #........ #........%i.71.3 (8.0%i&G---2.3 (9%i%i9 _Found a stone staircase leading up.%i ))))))wYou shoot a sling bullet. The sling bullet hits the dart slug.%io  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.%i w......  The dart slug is moderately wounded.%i ```````The dart slug launches a dart at you.%i& )))))) You shoot a sling bullet. The sling bullet hits the dart slug!&i †The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.&iR&iP'......&iSf55.3Rev+ &iY&i2\M _You kill the dart slug!&i3&iA&i>H _No target in view!&iZ  _&i_   You encounter an endoplasm.&iFe  #.#####.....##...... #...##...... #######.. #.....##...... #.....##...... ###...##### ##########...†..#####.....J..<...@....#######---...####### #..... #.<÷####&ie  # ## #J   endoplasm (asleep) # # #&im -7.3 (2.0&iq |---8.3 (3Rev  _&i 'iG! ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.'iZ  .  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm!'iER'iq rYou kill the endoplasm!.r'i'igD..<...'irr   quokka (wandering)'iߨ'i'if 'iq'i7'i ==='iO9.8 (1.5'i Rev+ 'i'i'iW _You encounter a quokka.'if< u )))))))You shoot a sling bullet.'i  The sling bullet barely misses the quokka.You shoot a sling bullet.'iH :r.'iJ F.r'iP ,.......'iP l81.4 (1.6Rev* 'iV 'iY ` _The sling bullet barely misses the quokka.'in 4)))))))'i  You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet.'iv <r.r...<.r.r3.0 ) _The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.'i% .  The quokka is almost dead.You shoot a sling bullet. The sling bullet hits the quokka!'i* R'i ,..'i 5604.5 (1.5'iۼ 'i J _You kill the quokka!'i 'i 'i 'it ^ _No target in view!'i% 'i 'i ^ _No target in view!'i 'i 'iA ^ _No target in view!'iZ 'i'i ^ _No target in view!'i 'i'iIH _No target in view!'iI _No target in view!'iQ'i'i'i'ih0'iW1'i6'i8(io(io(iv(i}y(ip(i/(i(i(i,(i(i1(i(i{!(i!(i'(i@*(i(i(i(i͟(iy(i(i(i(i݉3(i(i(iq(i(i(i6a(iGe  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.4  -2  (ie         b - Unarmed Combat   0.0   1.2  -1      (ie        (iec + Ranged Weapons 4.4   5.9  -1  (if        (i>f_    (i`f d - Armour   0.0   1.2  -1  (if,     e - Dodging   2.0   3.6  -1  (ifT    (if. f - Stealth   2.0   3.6  -1      (ifl    (i ga    (i+g_    (iNga    (iog_    (ig        (ih                (i=h        (i`ha    (ih_    (ifi    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(id #.#####.....##...... MrLetMeGetSome the Shooter#...........##...... Coglin#######............. Health: 35/35 ========================#.....##...... Magic: 4/4========================#.....##...... AC: 4Str: 13###########... EV: 11Int: 8##### ##########.... SH: 0Dex: 18...†..#####............. XL:  4 Next: 60% Place: Dungeon:2...<...@....#######..... Noise: ===------  Time: 1284.5 (0.0)......####### #..... a) +2 sling {Margit} e) +4 sling (heavy) .....#.<÷.. Fire: a) +2 sli(ie ng {Margit} #####..... Rev* ##....#..... #..... #..... #.....  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!(imi (ii (in (igp (i/(i(i(i (i(i5P _(iRh _ You encounter a hobgoblin.(i #.#####.....## #..## ####### #.....##(i #.....## ###### ##########g....†..#####..<.@......#######---..####### #(i...# #.<÷##### #(i]T ## #(ig   hobgoblin (asleep) #...(iR #...(i1 #...(i+5.5 (1(iM---6.5 (2 _(i'(i)i" ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!)i3 )The hobgoblin is heavily wounded.You shoot a sling bullet.)ipG.g)iKG....<.)i[6===8.1 (1.6)ih)i6d _The sling bullet closely misses the hobgoblin.)i )i *  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1          )i :    c + Ranged Weapons 4.4   5.9  -1               d - Armour   0.0   1.2  -1       e - Dodging   2.0   3.6  -1       f - Stealth   2.0   3.6  -1          )iN !            )i             )i         )i             )i% ,            )iz     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  )i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*i*i*in #.#####.....##.... MrLetMeGetSome the Shooter#...........##.... Coglin#######........... Health: 35/35 ========================#.....##.... Magic: 4/4========================#.....##.... AC: 4Str: 13###########. EV: 11Int: 8######### ##########.. SH: 0Dex: 18*ie.....†..#####........... XL:  4 Next: 60% Place: Dungeon:2.g...<.@......#######... Noise: ===------  Time: 1288.1 (0.0)........####### #... a) +2 sling {Margit} e) +4 sling (heavy) ........##.<÷ Fire: a) +2 sling {Margit} ##########... Rev* ##..*i#... g   hobgoblin#...#...#... *iL_You encounter a hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!  *iThe hobgoblin is heavily wounded.You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.*i%*i%*i+*ib-*i(+m )))))))You shoot a sling bullet.*i .  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin!*iT)*iR.....<.29.6 (1.5*i]M _You kill the hobgoblin!*i  _No target in view!*i *i *i] *iZ *ik *i : _*i;  #.#####.....## #.## # #.....## #.....## ## ##.....†..######.....<@.......#---900#.# ##.#*iX #.<# # ## # # # #*i9---*i*iE _Done exploring.+i3+i-+i].0+i2+i;E _Done exploring.+i I+i+i+iF [ _Done exploring.,i,iWhere to? (Tab - D:2, ? - help)  D - Dungeon ,i,i=#.#####.....##... MrLetMeGetSome the Shooter#...........##... Coglin#######.......... Health: 35/35 ========================#.....##... Magic: 4/4========================#.....##... AC: 4Str: 13########### EV: 11Int: 8########## ##########. SH: 0Dex: 18#.....†..#####.......... XL:  4 Next: 62% Place: Dungeon:2#.....<@.......#######.. Noise: ---------  Time: 1290.6 (0.0),i##........####### #.. a) +2 sling {Margit} e) +4 sling (heavy) #........##.< Fire: a) +2 sling {Margit} ###########.. Rev* ##.#.. #.. #.. #.. ,iYou shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin! _No target in view! ,i5_Done exploring. _Done exploring. _Done exploring.,iԽ,i7,i,i0,i: _,iB,i,i>Rev+ ,i,i,iA,i,i@,i+,i,i,i,ij,ic,i ,,i,i,irTRev ,i,i6,,i,i,iK,i,i,i&,i,,i,i,i,i(,iC,im I,i ,i:,iW,i\,i,i,ip,i,i1,i ,i#,ij%,i%,i ',i,,,i,,i.,i1,i3,i3,io5,i8,i<B,i?,i@,i3A,icB,i F,iI,i^J,iK,iN,iO,iO,i*Q,iR,iaT,,igU,iV,iV,iCW,iW,iX,iY,iY,i$Z,i[,i[,i'\,i\,i],i^,i^,iH_,ii`,i-a,ia,ib,ic,iBd,ivd,ie,ipf,irg,ig,i0h,iJi,i=j,i~j,ij,ik,il,il,im,in,in,io,io,iqY  There is a stone staircase leading down here.,ir,is,it$ _,it,i#&3,i$,i%,,i(# _You climb downwards.,i.N   #.  #.  #.   #. ##.   #. ....   #. .....   #.#.##......  ,im/ #...@. 326.1 (35.5)  ######       ,i/k   ,i 0!,i1,i;5,iA8a _There is a stone staircase leading up here.,i  _,i n,i ,iS! X,iC; I  There is a stone staircase leading up here.  You encounter a ball python. #.#.# #.#.# #.#.# #.#.#. #.#.# #####.S #.#.# ......# #.#.# ......# #.#.##......# #...<# #    S   ball python (constriction, wandering)   S.33.1 (7.0),i4 24.1 (8 _,iҖ ,i -in #.#.# #.#.# #.#.# #.#.# .  #.#.# #####S.  #.#.# ......#  #.#.# ......#  #.#.##......#  #...<@......#  ############# -i<-i6q #.#.# #.#.# #.#.# #.#.# .  #.#.# #####S.  #.#.# ......#  #.#.# ......#  #.#.##......#  #...<@......#  ############# -iv4-iY{-i^~b _A ball python is nearby!-i\ †You shoot a sling bullet. The sling bullet hits the ball python.-iT)))))-i'x ))You kill the ball python!-iXi.†.....-iťj3===5.6 (1.5Rev -i-i/ _You shoot a sling bullet.-io 3-io -iC  ######+#. ........# .......#  #.#.# ......#  #.#.# ...#.#  #.#.# ....#  #.#.# #...#  #.#.#######@..# ---41.6 (6.0 #.#.##......#=..#  #.#.##......# ..... #.#.##......# .... #...<.......# ### #############-il g[K---2.6 (7-iگ  _Found a small golden ring. _You see here a ball python corpse.-iL~-i-i ^ _No target in view!.i _.iT.iÞB.i0  You encounter a clockroach..i\ ########+#.. ...........#  #...#  #.#.#.........#  #.#.#.......#.# #  #.#.#.........# .#  #.#.#######...# B.  #.#.#######†..#  #.#.##......  #.#.##......#......#  #.#.##......#.#.....#  #...<.......#.#####.#  #############.# # ...iuB   clockroach (asleep, warded) ### .irY.B7.6 (5.iJ.B.iB8.6 (6 _.i{ _You see here a ring of see invisible..i h ))You shoot a sling bullet..i  The sling bullet barely misses the clockroach.You shoot a sling bullet..i, B.  The sling bullet hits the clockroach but does no damage..ir  The clockroach sprays sand from its hourglass at you..i[ 93.i\ o--===50.2 (1.6Rev .i1c .ij 1 _The blast of sand hits you./iHh ))You shoot a sling bullet./i  The sling bullet closely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach./i: B.  The clockroach is heavily wounded./i:1---1.7 (1.5Rev+ /iay _The clockroach bites you. The clockroach misses you. ))You shoot a sling bullet./i .  The sling bullet barely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach!/i <)/i../iݔ/iV########+#..MrLetMeGetSome the Shooter...........#Coglin#.........#Health: 31/35 =====================---#.#.#.........#Magic: 4/4========================#.#.#.......#.# #AC: 4Str: 13#.#.#.........# .#EV: 11Int: 8#.#.#######...# ..SH: 0Dex: 18#.#.#######†..#.#XL:  4 Next: 108% Place: Dungeon:3#.#.##......#@..#Noise: ===------  Time: 1353.2 (1.5)#.#.##......#......#a) +2 sling {Margit} e) +4 sling (heavy) #.#.##......#.#.....#Fire: a) +2 sling {Margit} [0;1/i0m#...<.......#.#####.#Rev* #############.# #..####You shoot a sling bullet. The sling bullet hits the clockroach.  The clockroach is heavily wounded. _The clockroach bites you. The clockroach misses you.You shoot a sling bullet.  The sling bullet barely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach!/i7 _You kill the clockroach!You have reached level 5!/iC/  --more--/iC6/415/55 4% /ie/iض4 _0i%30i&0iK+0i ,,7 _0i00iQ10i10i20i40iY5>Rev+ 0i460i}80i8K8=0i90iRev 9=0i~40=1==0iݖ$ 0i _HP restored.0iG0iƙ0i0i_0is0iȞ0i0i0i80i0i*0i0iU0iЪ9=0i0i0ix0iб0iW0i0ik0i0i0i0ig0i0i0ii0i0iE0i0i0i@,0i0i0i0iV0i0i0i0iq0i0i0iD0i0i8,0i=0i,0i#0ii0i.,0i]0iK0i",0i&0i?)0i.0i}.0i/0in10i30i30i:,0iB  #.#.#.........#...###   #.#.#######...#.....#   #.#.#######†..#.#####   #.#.##......#=..####   #.#.##......#......##   #.#.##......#.#.....#   #...<.......#.#####.# 0ifJ)  #############.# #.#   .......@..# #.#---89.2 (36.0)   #####..#### ###   #..   #..   #..  #[  0iJ#..  ##.  0im---90.2 (37 _Found a scale mail.0i 30iA 0i 0i 0i 0i ,0i 0i  0i 0i 0i= 0i 0ij 0i@ 0i 0i 0i 0i 0i ,0i9 0i 0ix 0i 0i 0i 0ij 0i 0i 0i# 0it! 0i! 0i" 0iQ$ 0i% ,0i& 0ig) 0i7+ 0i+ 0i?, 0i . 0i/ ,0i0 0ir2 0i3 0i;4 0i5 0ih7 0im9 0i9 0i: 0iY< 0iT? 0i? 0i@ 0iB 0iD ,0iE 0iyG 0iI 0i&J 0iJ 0isL 0i N 0ilN 0iKO 0i&Q 0iR 0iS 0iS 0icU 0iW ,0iX 0iAZ 0i[ ,0i\ 0i ^ 0i6` ,0i+a 0id ,0i:e 0i>g { _e - 2 scrolls labelled DESHIELOOG (gained 1)0ih 0ih 0iDi 0i`j 0ik 0iKl 0il 0in 0i[o 0io 0io 0ip 0iur 0ir ,0is 0i_u ,0iu 0iaw 0iy 0i 0iO X  #############.#MrLetMeGetSome the Shooter  #g............#Coglin  #.#######..####Health: 41/41 ========================  #.# #..#Magic: 5/5========================  #.# #..#AC: 4Str: 13 0i  #.# #..#EV: 11Int: 8  #.# #[.###### SH: 0Dex: 18  #.# #..^....# XL:  5 Next:  4% Place: Dungeon:3  #@# ##.####.## Noise: ---------  Time: 1417.2 (27.0)  #.##........ a) +2 sling {Margit} e) +4 sling (heavy)   #.##......## Fire: a) +2 sling {Margit}   #.##......+  #.#########.....##  #................. g͒ @9m   Ijyb (wand, asleep)  ################## _You have reached level 5! _HP restored. _Found a scale mail. _e - 2 scrolls labelled DESHIELOOG (gained 1)  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of roots.0ib /  --more--1i 1i$ 1i 1i < 8.2 (28 _1in 1i 2i) ))))))g)You shoot a sling bullet. The sling bullet hits Ijyb.2i`  Ijyb is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.2i1)s .gIjyb is lightly wounded.2iN08.....2i9f===9.7 (1.5)Rev 2i?2iLC _Ijyb screams, "Me yet to meet anyone who can outsmart wand!"2iV)))))))2iHc  You shoot a sling bullet. The sling bullet closely misses Ijyb.  You shoot a sling bullet. The sling bullet hits Ijyb.2inG.g2iF .....  2iIjyb is lightly wounded.2iY#*#2iY  Ijyb zaps a wand. The roots erupt in riotous growth!2ib7 2i\ .@.The roots grab you!2iX R39--  1 2i =======21.2Constr Rev+ 2i 2iD 7 _The grasping roots constrict you.2iU )))) You shoot a sling bullet. The sling bullet hits Ijyb!2i` )))Ijyb is heavily wounded.2iF C.g2i .....  You shoot a sling bullet. The sling bullet closely misses Ijyb.2i 7---===----2.6 (1.42i >Rev* 2ih 2i 7 _The grasping roots constrict you.2i=O ))) You shoot a sling bullet. The sling bullet hits Ijyb!2i ))))Ijyb is almost dead.2iV C.g2i^ .....  You shoot a sling bullet. The sling bullet closely misses Ijyb.2i_ D----4.02i3e 2ig 7 _The grasping roots constrict you.2i$ ))You shoot a sling bullet.  The sling bullet hits Ijyb but does no damage.2i )))))Ijyb is almost dead.2ix,G.g2i/ .gYou shoot a sling bullet. The sling bullet closely misses Ijyb.2i8 ....The grasping roots constrict you. x22i6:3---11 5.4Rev* 2i?3i-E _The roots around you sink back into the ground.3iV)))))))3i0L )You shoot a sling bullet. The sling bullet closely misses Ijyb.  You shoot a sling bullet. The sling bullet hits Ijyb.3iP<)3i......)3id4--276.9 (1.53i3iZD _You kill Ijyb!3i3ii3i3iH _No target in view!3i_ TM...<.......#.################.............#######..####.....# 3ip` .[.#####..^....# .##.####.##..............##  #.##......+............3ig 3iwh <---70 _3il 3i u Z  c - a wand of roots (12)  Things that are here:3iu F---8.9 (23iY 3i 6 _a +0 dagger; a +0 leather armour4ig_4i2mTRev+ 4i^u4ivK5=4iv4iy4i`y4i{4i=}4i}4i~4i2jRev 4i44ih6==4i4i4iBB4i4i4iv4i`7=4i~4i34i,4i4i4i!4i8=4iB4iB4i-4iƽU9=4iY4i,4i4i(,4i4iB4i40=1==4i?4i4i4iO4i?4i4iE4i4i4iB4iGO=4i4i{4i4i4i4i4i4i4i4iA4i4i44i4ii4i~ 4i 4i,4i4i4i,4i4ik4i$4i'4i*,4iU,4i{-4i/4i04i414i034iX6,4iw84i94i<4i<4i=4i?4iA4iB4iE,4iG4igG4iH4i1J4iPPX4iR4iES4iT4iPV4iYj  You encounter a clockroach.4irE.# #..# .# #[.###### )# #..^....# .# ##.####.### .# #......... .# #......## .# #......+ .#########.....######### ................@......B ########################   B   clockroach (wandering, warded) 73.9 (45.0)4.9 (46 _4i~4it6 #..# #[ )# #..^....# .# ##.# .# #... .# #......## .# #......+ .#.....######### ................@......B ############### 4iy #..# #[ )# #..^....# .# ##.# .# #... .# #......## .# #......+ .#.....######### ...............@......B ###############   4iL4i4i4ia _A clockroach is nearby!4i # #..# # #[.###### # #..^....# # ##.####.### # #......... # #......## # #......+ #.....#...............B.B.4i 85.9 (1.0) _4iS 4i` 5iv #..#  #[.######  #..^....#  ##.####.###  #.  #......##  #......+ 5iw^.....#B.5i~5i~&65i׃5ia5i=#..# #[.###### #..^....# ##.####.### #. #......## #......+ .....#B..B75i5i~l~#..# #[.###### #..^....# ##.####.### #. #......## #......+ .....#B..B85ir5i#..# #[.###### 5i;u#..^....# ##.####.### #. #......## #......+ .....#B.5i/B.5i5i%&95iW5iR#..#  #[.######  #..^....#  ##.####.### #. #......## #......+ .....#B.....+5io]BB=805ia5i0dA _The clockroach barely misses you.5i7f5i= ))))))5i /You shoot a sling bullet.5i]  The sling bullet closely misses the clockroach.You shoot a sling bullet. The sling bullet hits the clockroach.5i B.....  The clockroach is moderately wounded.5ia==2.3 (1.4Rev 5iG5iW _The clockroach barely misses you.5iyt .  You shoot a sling bullet. The sling bullet hits the clockroach!5i& 5iu ))))))You kill the clockroach!5i+......5i513.8 (1.5  You shoot a sling bullet. The sling bullet hits the clockroach!  You kill the clockroach! _You shoot a sling bullet. 5io Training target 5.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 5!  You need to enable at least one skill for training.5i]/  --more--6i6iby  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1  6i         h - Evocations   0.0   0.6  +3   c - Ranged Weapons   5.0   7.1  -1               d - Armour   0.0   1.2  -1       e - Dodging   2.0   3.6  -1       f - Stealth   2.0   3.6  -1                 vA34m                                             6i        You need to enable at least one skill.[?] Help[=] set a skill target  6i)[/] auto|manual mode [*] useful|all skills [!] training|cost|targets7i? = a + Fighting 3.08iM= c + Ranged Weapons 5.08i<TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets8i8 <[?25h[?0c0 :iVz [?25l[?1c:iqU6.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets:i!-a-z] setselected target :i9 <[?25h[?0c6.0 i##>i&*>i1C #..#MrLetMeGetSome the Shooter#[.######Coglin#..^....#Health: 41/41 ========================##.####.###Magic: 5/5========================#.........AC: 4Str: 13#......##EV: 11Int: 8#......+SH: 0>iJ2Dex: 18 ####.....###############XL:  5 Next: 51% Place: Dungeon:3 ................@......+Noise: ===------  Time: 1483.8 (1.5) ########################a) +2 sling {Margit} e) +4 sling (heavy) Fire: a) +2 sling {Margit} >i2rRev+ You shoot a sling bullet. The sling bullet hits the clockroach!  >i2_You kill the clockroach! _You shoot a sling bullet.  >i2Training target 5.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 5!You need to enable at least one skill for training.>i7>iA>iD. _>iQ _>i>i>iB>i >i!>i">Rev >i">i#>i"%>i%>i%>i'>i(>iT),>i+>i->iA.,>i07 _You open the door.>ir2>i2& >i-3>is6@  There is an open door here.>i7>i8 _>i29>i:>i~<>i<>i[=>i\?>iA>iiA>iB>iD>ifIX>iI>iuJ>iK>iL>iN>i%O>iO>iR>iS>i5T>iT>i\  ## .. # ##### # #...# #.# ##############...##...## .............'...'..>... ##############..@#######--->i\~98.8 (15.0) #.........###.########.##.##.##.##.#>iy]D#.# _You open the door.>i_[ _Found a stone staircase leading down.>iZ_>il >i !$ _>i%V  There is an open door here.>i4(>i( _>i=)>i*>iH,>i,>i,>i.>i/>iJ0>i0>ih2>i?4,>i4>i 7>ib=>i=>i:>>i@?ipB?i?iw?i?i?i?i ?i ?i3 ?i?iB?i.?i|,?iy?i?i?ir?iA?i>?i}(?i(?i)?i5n  ### #..  ###..####  #.......#  .##.@..#.# ---................# ?it6X####..#.######### ##.#.#######.#.##...##.#.# #####...##...### ....'...'..>...# #####...#######.#  ?i6<You pick up a book of Spectacle and begin reading...?iA.511.8 (13?iC,2.8 (14?i[G?i(J` _You add the spells Gloom, Starburst and Fulsome Fusillade to your library.?i ?iD ?i ?i ?i B?iU X?i ?i ?i/ ,?i ?i .  You encounter a hobgoblin...#.##...g.. ...# #... .. ##### ##...@..#  ###..####.#  #.......# # #######.##....#.#................#####..#.#########g   hobgoblin (asleep) ##.#.#  ######.#.#  #...##.#.#.g6.8 (4.0)g===7.8 (5 _The hobgoblin shouts!@i ))) You shoot a sling bullet. The sling bullet hits the hobgoblin.@i+ ))))The hobgoblin is heavily wounded.You shoot a sling bullet.@i .gThe sling bullet closely misses the hobgoblin.@iI.g@i' F g  You hear a shout!@ie.....g   goblin@i%X9.3 (1.5Rev @i`@iq _You encounter a goblin. It is wielding a +0 club.@i )))))You shoot a sling bullet.@iG  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.@i g.g.g@i 1...@i _20.8Rev+ @i @i- d _The sling bullet closely misses the hobgoblin.@i )))))You shoot a sling bullet.@iS )  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin!@iх <)@i D.g@i ~ ....)  You kill the goblin!@il '2.3@i @i`. † _The hobgoblin hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the hobgoblin.@i2 (@iŸ p ))You kill the hobgoblin!@i@ ;†.@iC s33.7 (1.4Rev* @iJ @i.M / _You shoot a sling bullet.@ia @idb @ig @icp ^ _No target in view!@ip @iv @i~ ^ _No target in view!@ix @iK @ia $ @i W_No target in view!@ie @i ^ _No target in view!@i] @i @i H _No target in view!@i @i @i @ig C _No target in view!@i9@i:@i?@iB@i@i~@i@ih@i5@i6@iq;@i>AigAi=hAiMmAioAi(AiAiAiIAi AiAi}Ai3Ai Ai AiAiAi~AiAiAiAiAiAiWAiAi0sAi&tAixAi|Ai}Ai*AiAiAiqAi  _ _ You see here a hobgoblin corpse.Ai:Ai _AiEAiI<  You see here a +0 club.Ai/y .>..### .....#.## ###..[.#.. ..AiM#......#.##.#....<..#....#.#....#..#.....@# ---5.7 (2.0 #####).# ##....†.#  ###..####.#  ##.#  #######.##....#.#  ................#Ai####..#.#########   Found a crystal plate armour. Found an escape hatch in the floor.Ai---6.7 (3Rev+ AiAi59 _Found a stone staircase leading up.Ai IAi? H _No target in view!Ai AiH Ai Ai^AiAi $ _Ai,Ai,Ai$AiAi,Ai@AiHAi!AiM#>Rev Ai$Ai.XAi/Ai2,Ail3Aia6AiCAi@MAiMAiOAiQAiSAiTAiXAiXAiZAim[AiF\AiM^Ai_AiP`Ai`AibAieAibeAiwfAigAiVjAijAikAi8qXAiuwAigB #.#.#  #.#.#  ###.#.# ## ... ...#.# ... ...... ..#.# .. ..>..### #####.#.#.#### .....#.####.....#....... #..[.#..........@.#41.7 (1Aip5.0) .....#.##..####.#.# ...<......## #.#.# ...#...#### #.#.# ...#...# ..#.# .....#.# ###.# ###).#.# )# ...†.#.# .# ##AiAi,2.7 (16Ai@ _Found a short sword.BiBiBi.BiBiXBiABBi Bi1 Bi Bi1"Bi"#Bi%Bi%BiF(,Bi`*,Bi@+Bi.Bi/Bi;0Bi0Bi2Bi6BBi7Bi9Bik9Bi9Bi6;Bi<Bi'=Bi=BiABiD  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.BiI  ...#  #. ...#  #.# ..g#   #.#.# ...#  Bi/J #.#.#.# ...#   #.#.#.# ...   ###.#.#.#######.#.###   ...#.#.......#   ..#.#.........#####  #####.#.#.######## #.....#.........#  .....#.#####.# Bi]JF .####.#.#.# BiJ  g   goblin (launcher, asleep) #.#.#.#BiJ5  Bi Ke# #.#.#.#  Bi8KY ..#.#.. BiKS251.7 (9.0)BiT-2.7 (10.0) BiT _Bii[Bi`Cia )You shoot a sling bullet. The sling bullet hits the goblin!Ci%))Ci0G))Cibr ))You kill the goblin!Cif.)....CiEf===4.2 (1.5)Rev Ci9E _You shoot a sling bullet.Ci0Ci1Ci6Ci9H _No target in view!Ci H ...#Ci- #.#)#..#.#.###.#.#.#######.#.### ...#.#............. ....@.##### #####.#.#.######### .....#.........# .  Rev ###.#.#  Cin Ci Cit <---50 _CiȤ Ci Di ...#  #. ...#  #.# ..)#  #.#.# ...#  #.#.#.# ...#  #.#.#.# ...#  ###.#.#.#.#.###  ...#.#.#  ..#.#.#####  #####.#.#.# #.....#.# .#.#####.# .####.#.#.#DiD .## #.#.#.# # #.#.#.#  ..#.#..  ###.#.# DiDijA---6DiCDiDi  ...#  #. ...#  #.# ..)#  #.#.# ...#  #.#.#.# ...#  #.#.#.# ...#  ###.#.#.#.#.###  ...#.#.#  ..#.#.#####  #####.#.#.# #.....#.# Di .#.#####.# #..####.#.#.# .## #.#.#.# # #.#.#.#  ..#.#..  ###.#.# Di Di %7Di Di DiJ> s ...#  #. ...#  #.# ..)#  #.#.# ...#  #.#.#.# ...#  #.#.#.# ...#  ###.#.#.#.#.###  ...#.#.#  ..#.#.##### # #####.#.#.# #.....#Di? .# .#.#####.# #..####.#.#.# .## #.#.#.# # #.#.#.# # ..#.#.. # ###.#.# DifF Di&G 08DiK DiQ Di L ...#  #. ...#  #.# ..)#  #.#.# ...#  #.#.#.# ...#  #.#.#.# ...#  ###.#.#.#.#.###  ...#.#.#  ..#.#Dis .##### # #####.#.#.# .####.....#.# .#.#####.# .##..####.#.#.# .## #.#.#.# .#### #.#.#.# .# ..#.#.. Di# _.# ###.#.# Di Di &9Di Die Di-  ...#  #. ...#  #.# ..)#  #.#.# ...#  #.#.#.# ...#  #.#.#.# ...#  ###.#.#.#.#.###  ...#.#Di*. .# . ..#.#.##### # #####.#.#.# #.####.....#...# #...#.#####.# #.##..####.#.#.# .## #.#.#.#DiQ.  .#### #.#.#.# .# ..#.#..Di. } #.# ###.#.# Di>6 Di6 '60Di< Di5> Diد  ...#  #. ...#  #.# ..)#  #.#.# ...#  #.#.#.# ...#  #.#.#.# ...#  ###.#.#.#.#.###  ...#.#.# . ..#.#.##### .### #####.#.#.DiͰ # .#.####.....#.........# .#....#.#####.# .#.##..####.#.#.# .## #.#.#.# .#### #.#.#.# .# ..#.#.. .#.# ###.#.# Din Di &1Di Di Di+  ...#  #.# ...#  #.# ..)#  #.#.# ...#  #.#.#.# ...#  #.#.#.# ...#  ###.#.#.#.#.###  ...#.#.# . ..#.#.##### .### #####.#.#.# .#.####.....#.........# [.#....#.#####.# .#.##..####.#.#.# <......## #.#.#.# #...#### #.#.#.# #...# ..#.#.. .#.#i, J49m ###.#.# Di3 Di4 &2Di:9 Di; DiJDiEi}? #.#)#..#.########.#.### ...#.#............. ... ####### #####.#.#@######### .####.....#.........# [.#............#.#####.###.# #.# ).#.##)#.#  EiH<3EiNEiSQEii #.# ..)# #.#.# ...# #.#.#.# ...#  #.#.#.# ...# ###.#.#.#######.#.### . ...#.#.............# .... ..#.#.........##### >..### #####.#.#.######### .#.####.....#.@.......#  [.#............#.#####.# ...#.##..####.#.#.#  <......## #.#.#.# .#...####i09;49m #.#.#.# .#...# ..#.#.. ...#.# ###.#.# #).#.# #)#.# .†.#.# .#4Ei#.#.# ...##.#.#.# ...# #.#.#.# ...####.#.#.#######.#.### .. ...#.#.............# ..... ..#.#.........##### .>..### #####.#.#.######### ....#.####.....#.........# [.#...........@#.#####.# ....#.##..####.#.#.# <......## #.#.#.# ..#...#### #.#.#.# ..#...# ..#.#.. ....#.# ###.#.# Ei.##).#.# #)#.# ..†.#.# #.# ###.#.#Ei2<5EiEiEEiə  #.#.# ...# #.#.#.# ...#Ei'  #.#.#.# ...# ###.#.#.#######.#.###. ...#.#......#.EiQ ( ..#.#.........##### ..>..### #####.#.#.Eit `#.#.####.....#.# Ei v#..[.#.#.#####.#Ei .#.##..####.#.#.#Eiۚ .<......## #.#.#.#Ei D.#...#### #.Ei; d#.#.#.#...# ..Ei_ #.#...#.# ###.#.#Eiڛ #).#.# #)#.#.†.#.# #.# ####.#.#Ei Ei &6Ei Ei± Eio  #.#.# ...# #.#.#.# ...# #.#.#.# ...# ###.#.#.#######.#.. ...#.#..... ..#.#..........>..### #####.#.#.#.#.####.....#.# ##..[.#.#.#####.#.#.##..####.#.#.#.<......## #.#.#.#.#...#### #.#.#.#.#...# ..#.Eip #...#.# ###.#.##).#.# #)Ei

..### #####.#.#.#  ......#.####.....#.##..[.#.#.#####.# #......#.##..####.#.#.# #....<......## #.#.#.# #....#...#### #.#.#.# #....#...# ..#.#.. #......#.# ###.#.# #####).#.#FiE #)#.# #....†.#.# #.# ..####.#.#Fi Fi&8FioFi s #.#.# ... #.#.#.# ... #.#.#.# ... ###.#.#.#.#. .... ...#.#  #. ..#.#.  #...>..### #####.#.#.#Fits ......#.####.....#.#  ###..[.#.#.#####.#  #......#.##..####.#.#.#  #....<......## #.#.#.#  #....#...#### #.#.#.# Fis #....#...# ..#.#..  #......#.# ###.#.# Fis #####).#.# #)#.# Fis&##....†.#.#FiuR #.# #..####.#.#Fi{Fi|&9FiFiFi? #.#.#  #.#.#.#  #.#.#.#  ###.#.#.#.# .... ...#.# #. ..#.#. #...>..### #####.#.#.# ......#.####.....#.# ###..[.#.#.#####.#Fi #......#.##..####.#.#.# #....<......## #.#.#.# #....#...#### #.#.#.# #....#.Fi..# ..#.#..  #......#.# ###.#.# Fi #####).#.# #)#.# FiW ##....†.#.# #.# ##..####.#.#FiO=70FiFi#Fi5W #.#.#  #.#.#.#  #.#.#.#  ###.#.#.FiW#. .... ...#.# #. ..#.#FiW.FixX1 #...>..### #####.#.#. ......#.####.....#.#FiX ###..[.#.#.#####.# #......#.##..####.#.#.# #....<......## #.#.#.# #....#...#### #.#.#.# #....#...# ..#.#.. #.#.# ###.#.#  #####).#.#FiKZ #)#.#  ##....†.#.# #.# ###..####.#.#Fik<1Fi3mFiqFi #.#.#  #.#.#.#  #.#.#.#  ###.#.#.# .... ...#.# #. ..#.# #...>..### #####.#.#. ......#.####.....#.#Fio ###..[.#.#.#####.# #......#.##..####.#.#.# #....<......## #.#.#.# #....#...#### #.#.#.# #....#...# ..#.#..Fi~ #......#.# ###.#.# Fi #####).#.# #)#.#  ##....†.#.#Fiu #.#  ###..####.#.#FieFi&2FiFiR #.#.# #.#.#.# #.#.#.# ###.#.#. .... ...#.# #. ..#.# #...>..### #####.#.#. ......#.####.....#. ###..[.#.#.#####. #......#.##..####.#.#.# #....<......## #.#.#.# #....#...#### #.#.#.# #....#...# ..#.#.. #......#.# ###.#.#  #####).#.# #)#.#  ##....†.#.# #.#  ###..####.#.#FiXFi_Y&3Fi_Fi`aFi" #.#.# #.#.#.# #.#.#.# ###.#.#. .... ...#.# #. ..#.# #...>..### #####.#.#.Fi ......#.####.....# ###..[.#.#.##### #......#.##..####.#.#.#Fi b #....<......## #.#.#.# #....#...#### #.#.#.# #....Fi8 #...# ..#.#..  #......#.# ###.#.# Fik  #####).#.# #)#.#  ##....†.#.#Fi w #.#  ###..####.#.#Fi Fi &4Fi Fi Fi FiN - #.#.#FiɄ / #.#.#.#FiH / #.#.#.#Fi} / ###.#.#.Fi , ....Fiԅ - ...#.#Fi ' #Fi# .FiN , ..#.#Fi  #...>..### #####.#.#.Fi  ......#.####.....#Fi h ###..[.#Fi1 .#.Fi  #......#.##..####.#.#.#Fi܇  #....<......## #.#.#.#Fi W #....#...###Fid 2# #.#.#.#Fi I #....#..Fi @.# ..#.#..Fig I #......#Fi V.# ###.#.#Fi S #####).#Fi@ '.#Fi A #)#.#Fi l ##....†.#Fir .# #.#  ###..####.#.#Fi֏ Fi Fi* &5Fi FiL Fi q #.#.# #.#.#.# #.#.#.# ###.#.#. .... ...#.# #. ..#.# #...>..### #####.#.#. ......#.####.....#FiK 5 ###..[.#.#. #......#.##..####.#.#.# #....<......## #.#.#.# #....#...#### #.#.#.#Fi  #....#...# ..#.#.. #......#.Fi< # ###.#.# #####).#.# #)#.# ##....†.#.#Fi y #.#  ###..####.#.#Fi Fi &6Fi@ Fi Fii Fi&k Fi5r Fit Fis Fi Fi FiN Giؐ #.####.... ...#.#....#....... >..### #####.#.#.### ......#.####.....#......###..[.#............#.###......#@##..####.#.#.# ....<......## ....#...#### ..###.#.##.......#.#.#GiGiޗ&7GicGiZGiR #.#.#.##.....####.#.#.###...... ...#.#...#....... ..#.# #...>..### #####.#.#.## #......#.####.....#.....###..[.#............#.## #......#.##..####.#.#.# Gi #....<.@....## #.#.#.# #....#...#### #.#.#.# #....#...# ..#.#.. #......#.# ###.#.# #####).#.# #)#.#....†.#.# Gi#.####..####.#.#Gi^ #.......#.#.# #######.##....#.#.#GiGiGi8Gi GiUGi< x #.#.#.# ###... .# #.#.#. #.....#.###.#.#.# #.......Gi{< .#.# #....... ..#.#.. #...>..### #####.#.#.#Gi<  #......#.####.....#.... ###..[.#............#.#Gi<  #.....@#.##..####.#.#.# #....<......## #.#.#.#Gi< @ #....#...#### #.#.#.# #....#...# ..#.#..Gi5= # #......#.####.#.# #####).#.#Gic=  #)#.# ##....†.#.##.#Gi=  ###..####.#.# #..Gi= '.....#.#.#GiF GivG &9GiN GiP Giv #.#. #...#.# #.#.#. ###...#.# #.#.#. #.....#.## ###.#.# #.<.#.# #....... ..#.#.Gi #...>..### #####.#.# #......#.####.....#... ###..@.#............#. #......#.##..####.#.#. #....<......## #.#.#.GiV" #....#...#### #.#.# #....#...# ..#.#. #......#.####.#. #####).#.# #)#. ##....†.#.#Gi_#.# ###..####.#.#GiiGi'80Gi&Gi0)4 _Found an escape hatch in the ceiling.Gi+] _You see here a +0 crystal plate armour.Hi#.#. MrLetMeGetSome the Shooter#...#.##.#.#. Coglin###...#.##.#.#. Health: 41/41 ========================#.....#.## ###.#.#. Magic: 5/5========================#.......<...#.#. AC: 4Str: 13#.........#.#. EV: 11Int: 8#...>..### #####.#.#. SH: 0Dex: 18#......#.####.....#... XL:  5 Next: 53% Place: Dungeon:3###..@.#............#. Noise: ---------  Time: 1580.2 (0.0)#......#.##..####.#.#. a) iD0m+2 sling {Margit} e) +4 sling (heavy) #....<......## #.#.#. Fire: a) +2 sling {Margit} #....#...#### #.#.#.#....#...#..#.#.#......#.####.#.#####).#.##)#.##....†.#.##.####..####.#.# _No target in view! _Found an escape hatch in the ceiling. _You see here a +0 crystal plate armour.  Fire: a) +2 sling {Margit}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineIi#.#. MrLetMeGetSome the Shooter#...#.##.#.#. Coglin###...#.##.#.#. Health: 41/41 ========================#.....#.## ###.#.#. Magic: 5/5========================#.......<...#.#. AC: 4IiStr: 13#.........#.#. EV: 11Int: 8#...>..### #####.#.#. SH: 0Dex: 18#......#.####.....#... XL:  5 Next: 53% Place: Dungeon:3Ii( ###..@.#............#. Noise: ---------  Time: 1580.2 (0.0)IiJ #......#.##..####.#.#. a) +2 sling {Margit} e) +4 sling (heavy) #....<......## #.#.#. Fire: a) +2 sling {Margit} Iir #....#...#### #.#.#.#....#...#Ii q..#.#.#......#.####.#.#####).#.##)#.##....†.#.##.####..####.#.# _Found an escape hatch in the ceiling. _You see here a +0 crystal plate armour.  Fire: a) +2 sling {Margit}Iib Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.Ii IiIi. _IiIi+1.2 (1IihIiv3 _c - a +0 crystal plate armourIi2v  #...#.##.##..Ii{v X# ##..< ..  >..### #####...#.####.....#..Iiv r##...........##..##..####.#Iiv <......## #...#### Iiv Z..##.......#.#.#Iiv Ii Y2JiJi@Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Margit}  e - a +4 heavy sling (offhand) {Haoran} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 helmet (worn)c - a +0 crystal plate armourKig;c - a +0 crystal plate armour. An incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14 Encumbrance rating: 23 It can be maximally enchanted to +14. If you switch to wearing this armour: Your AC would increase by 11.0 (4.0 -> 15.0). Your EV would decrease by 13.9 (11.3 -> -2.6). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour KiI(w)ear, (d)rop, (=)adjust, or (i)nscribe.Miӆ Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Margit}  e - a +4 heavy sling (offhand) {Haoran} Armour (go to first with [) Miև b - a +0 leather armour (worn)  d - a +0 helmet (worn)  c - a +0 crystal plate armourMi MiN Mi #...#.##.#.#. MrLetMeGetSome the Shooter###...#.##.#.#. Coglin#.....#.## ###.#.#. Health: 41/41 ========================#.......<Mi H...#.#. Magic: 5/5========================#.........#.#. AC: 4Str: 13#...>..### #####.#.#. EV: 11Int: 8Mi #......#.####.....#... SH: 0Dex: 18Mi( ###....#............#. XL:  5 Next: 53% Place: Dungeon:3MiJ #....@.#.##..####.#.#. Noise: ---------  Time: 1582.2 (0.0)Mim #....<......## #.#.#. a) +2 sling {Margit} e) +4 sling (heavy) #....#...#### #.#.#. Fire: a) +2 sling {Margit} Mi y#....#...#..#.#.Mi #......#.####.#.Mi #####).#.##)#.##....†.#.#Mi e#.####..####.#.##.......#.#.# Mi2 p_You see here a +0 crystal plate armour.  Fire: a) +2 sling {Margit}MiO Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Mi Z_Okay, then. _c - a +0 crystal plate armourMi Mi_ Mi Mi Mi 3MiS Mi Min Mi ,Mi Mi ,Mi. Mi MiE Mi MiY Mi Mi n  You encounter a water moccasin.Mi  #.#  #.#  ... #.# ###.#  #.#.# .#.# #.#.#.# ###...#.# #.#.#.# MiL #.....#.#########.#.#.###.......<.....S...#.#..#........ ..#.#..#...>..##########.#.#.###......#.####.....#....Mi ###....#............#.###......#.##..####.#.#.##....<......## #.#.#.# S   water moccasin (asleep)Mi S#....#...#### #.#. #....#...# ..#.#.. #Mi N#.# ###.#.#Mi +5.2 (3Mi )6.2 (4 Mi _Mi Mi Ni! ))))))S  You shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin hisses angrily.Ni8  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin.NibR.SNi/*S.Nij.......NiDb===7.7 (1.5Rev NiNi f _The water moccasin is heavily wounded.Ni m )))))))You shoot a sling bullet.NiX  The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.Ni7 1S.Ni -S.Ni Ni2 @..S....Ni6 Nin !9.2Ni Rev+ Niț Ni | _The water moccasin is heavily wounded.NiB ))You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.Ni )))))The water moccasin is heavily wounded.You shoot a sling bullet.Oi 1S.Oi -S.Oi"....Oil90.5 (1.3Rev* OiOii _The sling bullet closely misses the water moccasin.Oig.> )))))))Oi./You shoot a sling bullet.Oi  The sling bullet closely misses the water moccasin.You shoot a sling bullet.OijB S......  The sling bullet closely misses the water moccasin.The water moccasin bites you but does no damage.OiCZ0-2.0 (1.5Oi8IOiO3 _The water moccasin bites you.Oi|m )))))))You shoot a sling bullet.Oi  The sling bullet barely misses the water moccasin.You shoot a sling bullet.Oi S......  The sling bullet barely misses the water moccasin.Oih35----3.4 (1.4OihOiz _The water moccasin bites you. The water moccasin closely misses you.Oi m )))))))You shoot a sling bullet.Oi  The sling bullet barely misses the water moccasin.You shoot a sling bullet.Oi S......  You shoot a sling bullet.  The sling bullet misses the water moccasin.The water moccasin bites you!  You are poisoned.Oib 19==========------------4.9 (1.5Pois Rev* Oi Oik S _The water moccasin poisons you! The water moccasin bites you!OiOi?---------OiOi^ _You are too injured to fight recklessly!Piv _You are too injured to fight recklessly!Pi> )))))))Pi=/You shoot a sling bullet.Pif  The sling bullet barely misses the water moccasin.You shoot a sling bullet.Pi5S...... _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.You feel very sick.PiLL14---6.4PiPi`^ _The water moccasin barely misses you. x2PiE o  You shoot a sling bullet.  The sling bullet hits the water moccasin.Pimd )))))))The water moccasin is heavily wounded.You shoot a sling bullet.Pi b # #.# #.#  #. ... #.#  #.###.# #.#.#  #...#.#   ###...#.#   #.....#.####### #.......<...... #......  #...>..######## #...... ###.... #......  #....<.   #....#.   #....#...#   Pic *  Pi  # #.# #.#  #. ... #.#  #.###.# #.#.#  #...#.#   ###...#.#   #.....#.####### #.......<...... #......  #...>..######## #...... ###.... #...... #....<.   Pi #....#.  #....#...#   Pi  # #.# #.#  #. ... #.#  #.###.# #.#.#  #...#.#   ###...#.#   #.....#.####### #.......<...... #......  #...>..######## #...... ###.... #......  #....<.   #....#.   #....#...#     The sling bullet hits the water moccasin.  The water moccasin is heavily wounded.  The sling bullet closely misses the water moccasin.* * * LOW HITPOINT WARNING * * *  You feel very sick.Pi  # #.# #.#  #. ... #.#  #.###.# #.#.#  #...#.#   ###...#.#   #.....#.####### #.......<...... #...... Pi  #...>..######## #...... ###.... #...... #....<.Pi   #....#.  #....#...# Pi #  PiO pS......  * * * LOW HITPOINT WARNING * * *  You feel very sick.  The water moccasin bites you!  * * * LOW HITPOINT WARNING * * *  The water moccasin bites you!  You die...Qi k-5-----------Pois Qi%1/  --more--QiQiGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Qi a - a +2 sling (weapon) {Margit}  e - a +4 heavy sling (offhand) {Haoran} Armour (go to first with [)  b - a +0 leather armour (worn) Qi P d - a +0 helmet (worn)c - a +0 crystal plate armourRiW { [?25h[?0c [?1051l[?1052l[?1060l[?1061l