C:jFb Player: MrLetMeGetSome Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.13:12:35.ttyrec Time: (1782220355) Tue Jun 23 13:12:35 2026 E:jo [?1051l[?1052l[?1060l[?1061hE:jV)0[?7h[?25l[?1cE:j)E:jE:jT Welcome, MrLetMeGetSome. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle MonkF:j F:jF:jfWelcome, MrLetMeGetSome the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - GladiatorF:j&:j - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist F:jeg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended backgroundF:jx * - Random background # - Recommended character ! - Random character % - List aptitudesF:jWSpace - Change species ? - Help Tab - Gargoyle MonkH:jH:jAH:jQKNMrLetMeGetSome the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Mishil} c) +0 sling {Katrin}Fire: a) +2 sling {Mishil} H:j3RA##+#####..P..##.....##!....##..@..+#.....########H:j[<You whisper farewell to Mishil.H:j8^Welcome, MrLetMeGetSome the Coglin Hunter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...H:j[dH:jPress ? for a list of commands and other information.  Found a coppery potion.H:jH:j[ _Found a staircase leading out of the dungeon.J:jlJ:jp  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2          J:j&q~ b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1          J:jq?     d - Armour   0.0   1.2  -1      e + Dodging1.7   2.4  -1      f + Stealth0.7   1.2  -1          J:j8r!            J:jt_                                    J:jt_            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  J:ju[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK:j TargetTarget--  --  --  --  --  --  --  K:j2 a-z] set[-] clear selected targetcost|targetsK:j;<[?25h[?0c0 L:j1 [?25l[?1cL:jj64.0  -1 current training targets, if any.=] set aall targetsM:jBa-z] setselected target M:jL&<[?25h[?0c0 N:jQA [?25l[?1c2.0  -1 =] set aall targetsO:ja-z] setselected target O:j=[?25h[?0c0 P:j [?25l[?1c3.0  -1 =] set aall targetsR:jB* a * Fighting   2.0S:jjvo a - Fighting   2.0S:j $S:j+S:jV2GMrLetMeGetSome the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================##+####AC: 3Str: 11#..P..#S:j2EV: 11Int: 8#.....#SH: 0Dex: 17#!....#XL:  1 Next:  0% Place: Dungeon:1#..@..+S:j2KNoise: ---------  Time: 0.0 (0.0)#.....#a) +2 sling {Mishil} c) +0 sling {Katrin}#######S:jr3;Fire: a) +2 sling {Mishil} You whisper farewell to Mishil.  Welcome, MrLetMeGetSome the Coglin Hunter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a coppery potion. _Found a staircase leading out of the dungeon.S:j9S:j:S:jX?S:jAT:joT:joT:jpT:jgsT:j&uT:j zP _T:jzT:j{T:j{T:j ##+#### #..P..# #.....# #@....#T:j #..<..+ #.....########T:j#+2.0 (2T:j+3.0 (3T:jT:j T _d - a coppery potionU:jhU:jiU:jTjU:jlU:j oU:jsXU:jrsU:j&tU:jvU:jxU:jyU:j zU:j|7 _You open the door.U:jdU:jU:jՀU:jE@  There is an open door here.U:jU:jT _U:j׈U:jE ♣#♣#.♣# ♣♣#♣#~.#.♣≈♣#♣#...........#♣....@......#U:jV♣..##'####..♣♣ #..P..# #.....##.....##..<..+U:j#.....########  You pick up a parchment of Momentum Strike and begin reading...U:j+8.0 (5U:j+9.0 (6U:jU:j)H _You add the spell Momentum Strike to your library.U:jA U:j/E U:jF %  U:jBF FYou encounter a ball python.U:jK ###S.. #.#  ..♣  #♣#.♣# ♣ ♣#♣#~.#@♣≈♣#♣ U:j#L #...........# ♣...........#♣..##'####..♣♣. #..P..#..♣U:jPL B#.....# ..♣S   ball python (constriction, asleep)#.....# U:jL #.##..<..+ ♣♣#.....#U:jR /10.0 (1.0)U:j^W 21.0 (2 _U:jY U:j[ V:j'b †You shoot a sling bullet. The sling bullet hits the ball python.))))V:jq )You kill the ball python!V:jJj†....1===2.2 (1.2Rev V:jlV:jn/ _You shoot a sling bullet.V:j=  ### †.. #.# ..♣#♣#.♣# ♣V:j> ♣#♣#~.#.♣≈♣#♣#......@....#♣......##'####..♣. #.Rev ....# .#V:j> 8.♣#######V:jE V:jF 5---30V:j)M V:jxO V:j V:jX V:jI V:j V:j V:j BV:j V:ji (V:j V:j V:j V:j V:j= V:j1 V:jc  # #. ####.### V:j  #>†....##  #.#@.# ---6.2 (3V:j } #..♣.# V:j #♣#.♣# ♣  ♣#♣#~.#.♣≈♣#♣#...........#V:j l♣...........#♣..##'####..V:j5 ♣..#..P..#..♣#.. #.....# ..♣V:j V:j +7.2 (4V:jp V:j 9 _Found an escape hatch in the floor.W:jRW:jnW:jiBW:j W:j"W:jzW:jW:jW:jW:j W:jpW:jW:j(!W:jX!W:j)"W:jA#W:jq'BW:j'W:j)W:j)W:j*W:j3,W:js-W:j-W:j.W:j80W:j1,W:j2W:jR5W:j7W:jU8W:jO9W:j);W:j=,W:j>W:j3@W:jAW:j'BW:jnCW:jDW:jFW:jGW:jHW:jJW:jJW:jrKW:jNA _You now have 16 gold pieces.W:jOW:jOW:jcPW:jhY:jkb _The hobgoblin is severely wounded.Y:je k ....?.. ...#.. ##..#.#..g.#######.#............######.......####.###...# Y:j  .#....##.#.###. #.#.............. #.#########.## #.# #.#.####...###Y:jЪ D.gY:j Y:j d---70Rev Y:jɸ Y:jJ Z:j4s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.Z:jV9L)))Z:j ))))You kill the hobgoblin!Z:j$G/...Z:jG;....Z:jwKu4===8.2 (1.2Rev+ Z:jQZ:j]T/ _You shoot a sling bullet.Z:j IZ:j' Z:j Z:j BZ:jf c  You encounter a rat.Z:jN ....r .....?......#.. Z:j  ##..#.#  #.....# Z:j #######.#...# #..###### #.Z:j +....---Z:j m#.........####.###Z:j 1#............# .#....##.#.###. #.#............Z:j1 .. #.#########.#r   rat (wandering)Z:jP \# #.##Z:js T.##.####Z:j #9Z:j: 0Z:j Z:j }---50.2 (2Rev  _Z:j Z:j [:j †You shoot a sling bullet. The sling bullet hits the rat.[:jp]))))))[:joi )You kill the rat![:j0]†......[:ja 5===1.4 (1.2Rev+ _You shoot a sling bullet.[:j?[:jh _Your Stealth skill increases to level 1![:jV[:j[:j[:jkH _No target in view!\:j^I\:ja\:j~lf _\:joh  A kobold comes into view.\:jv:K... ........ .... .....†........?.......#..  \:j w]##..#.#  #.....# #######.#..@# ---#.\:jw..###### #.........#.........####.#####............# ...#....##.#.###.# K   kobold (missile, wandering).#............... #.#########.### #.\:j x"#\:jz3.20\:jg(\:jтG---3.4 (2\:j.Rev \:j\:j3 _The kobold leaves your sight.\:j3\:j}\:jQ\:j\:j,\:j\:jj  You encounter an endoplasm.\:jL .......#.:.^.. ...$............................................†.......##......?....J........#....# ##..#\:jx # ######.#...# #...........######Rev #..................\:j#J   endoplasm (wandering).#..\:j\:j i .J4.4 (1  Found a parchment of Grave Claw.\:j1J\:j**5.4 (2\:j\:j!^ _The endoplasm quivers.\:j )) You shoot a sling bullet. The sling bullet hits the endoplasm.\:j~V  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.\:jJ.\:j.J.===6.6 (1.2 _The endoplasm is almost dead.]:j .......#.:.^.. ...$..............................†.......##]:j-......?........ .....#..J.#  ##..#.# #....#######.#..............######.....................####.####.#.... #.#########.##]:j]:jJJ]:j.J   endoplasm---70]:j]:j6s .  You shoot a sling bullet. The sling bullet hits the endoplasm.]:jiA)]:j] ))))))You kill the endoplasm!]:jM.......]:ju7===8.8 (1.2Rev+ ]:jb]:j3/ _You shoot a sling bullet.]:j- H  ...$....................................†.......##...?........ .....#....#  ##..#.# ....#######.#............######.........#Rev+ #.# #.#]:jU ]:j d---90Rev ]:j ]:j ]:j ]:jf ]:j ]:j ]:j ]:j* B]:jF ]:jN ]:j_ ,]:j7d h  A kobold comes into view.]:jGn /:.......#######....#.:.^..$.......................................†.......##K.....?........ .....#@...#--- ##..#.##.#  #.....# #######.#...#Rev #...........#######..................K   kobold (missile, wandering)..#.....##]:jn +61.8 (2]:jBw ]:j@x 12.8 (3 _]:jւ ]:j܅ ^:j m )))))))You shoot a sling bullet.^:j5X  The sling bullet completely misses the kobold.You shoot a sling bullet.^:j66K.^:j4K.^:ji5.....?===4.0 (1.2Rev+  _The sling bullet closely misses the kobold.^:j u )))))))You shoot a sling bullet.^:j  The sling bullet barely misses the kobold.You shoot a sling bullet.^:j 7K.^:j U.....?^:j ,5.4 (1.4^:j ^:j" ` _The sling bullet barely misses the kobold.^:j} )))))))You shoot a sling bullet.^:j0 )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.^:j6<)_:jd.)....?_:j/s86.7 (1.3Rev* _:j_:jtJ _You kill the kobold!_:jɽ3_:j]_:jH _No target in view!_:j_:j{_:jM_:j_:j_:jƜ: __:j#.# #:.########........#.:.^.......$.).....†##.......@........---.......#....##..####..#.##.# _:j5\#.....# # #######.#...# #..###### #............ #...####.####_:jkO#............# .._:j,70_:j}---8.7 (2Rev+ _:jö_:je _c - a scroll labelled ZASHUZ GASHREUT_:jw8 _:j8 _:j: _:j> _:jyE B_:jG _  You see here a rat corpse._:jK _:jK  __:jM _:jAP _:j S _:j^S _:jhU _:jX _:jZ _:j[ >Rev _:j] _:j` _:j?a _:jgc _:jh M _You now have 28 gold pieces (gained 12)._:jk 3_:jp _:jr _:jt _:j u (_:j~ __:j _:jЂ _:j f  You encounter a quokka._:j 5_:j8 ########## #........# #:.......########. _:j` ##........#@:.^...r #.................?_:jÍ #..)...............#..................#......†.......####................. r   quokka (asleep)........#....##..._:j b..####..#.##.# .#### #.....# .# #_:j4 Pr.76.7 (8_:jP Mr_:j +7.7 (9_:jҟ _:j d _Found a scroll labelled SIRUUT TEWE.`:jv ))))) You shoot a sling bullet. The sling bullet hits the quokka.`:j< ))The quokka is severely wounded.`:j$ rr.r.`:j :.^r...===9.0 (1.3Rev `:jw `:j s _You shoot a sling bullet. The sling bullet misses the quokka.`:jT m )))))))You shoot a sling bullet.`:jKa  The sling bullet closely misses the quokka.You shoot a sling bullet.`:j §rThe sling bullet barely misses the quokka.`:j}#........##:.......########.##........#§:.§....#.................?#..)...............................r.....†.......####................. .#.@..##... ..####..#.##.# .## ## #.....# .# # #######.#...# . #...........#######..................#.####.#####............# .. .#....##.#.###.r.`:jXm.:.^ `:j_80.3Rev+ `:jZ`:jW _The quokka enters a dispersal trap! The quokka blinks! You blink.a:jjep .  You shoot a sling bullet. The sling bullet hits the quokka.a:jrO)))))a:j]s ))You kill the quokka!a:ja.......a:ja:jJ#........#MrLetMeGetSome the Shooter#:.......########.Coglin##........#.:.^....Health: 16/16 ========================#.................?Magic: 1/1========================#..)...............AC: 3Str: 11#..................EV: 11Int: 8#......†.......####SH: 0Dex: 17a:jo..................XL:  1 Next: 100% Place: Dungeon:1........#.@..##...Noise: ===------  Time: 81.6 (1.3)..####..#.##.# .##a) +2 sling {Mishil} c) +0 sling {Katrin}## #.....# .# #Fire: a) +2 sling {Mishil} #######.#...# .Rev* #...........######a:j#..................#.........####.#####............# ...#....##.#.###.#The sling bullet barely misses the quokka. a:jד__The quokka enters a dispersal trap! The quokka blinks! You blink.  a:jYou shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka! _You shoot a sling bullet.  a:j*(Training target 2.0 for Dodging reached!a:jʕQYou shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka! _.  Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2!You have reached level 2!a:j/  --more--b:jTD22/222/22 0% b:jg[b:j9e4 _b:j 3b:j b:j b:j b:jx [Rev+ _b:j b:j b:jz b:jH b:j b:jN b:j b:jB b:j b:j- b:js >Rev b:j b:j b:j b:j b:j: b:j b:j ,b:jr b:j  u ########## #........# . #:.......##########^.....b:j ---#.................?##..)...............#..................#..†.......#####b:j k.....................b:j }#....##.....b:j ..####..#.##.# .###### #.....##.# b:j  ,.#  b:j* BYou pick up a parchment of Grave Claw and begin reading...b:j -7.6 (6.0b:j F---8.6 (7b:j b:j C _You add the spell Grave Claw to your library.d:jJ3d:jKd:jOd:jQd:j^V>d:jVd:jYd:jvYd:jZd:j1]d:j*_d:jh_d:j\`d:jc######### ##########$....... ........# #........ :.......########........ ........#...^......... ................@# .)....# ...........# .....†##### ............ ......#....##..... ####..#.##.# .#####.....##.# .# ###.#...##..94.6 (65.6 (7 _e - a scroll labelled SIRUUT TEWEd:jHUd:jUd:jtVd:jXd:jZd:jZd:j_nd:jbad:jbd:jbd:jhcd:jdd:j fd:j@fd:jfd:jvid:jid:jjd:jmL _You now have 37 gold pieces (gained 9).d:jnd:j1od:jod:jaqd:jrd:jsd:jsd:jud:jvd:jwd:juxd:jyd:jzd:j{d:j |d:jd:j:d:jsd:j?d:j]d:j,d:jd:jъd:jE,d:jd:jd:jBd:jd:ji,d:j d:j<d:j,d:jd:jƝd:jT,d:jd:jzd:jd:jwd:jd:jd:jd:j,d:j d:j,d:jd:jd:j,d:jId:j#d:j,d:jd:jd:j0,d:jd:jd:jd:jd:j,d:jd:jd:jd:jd:jSd:jd:jd:jJd:jed:j3d:jd:jd:jd:jXd:jd:j!d:jd:jd:jd:jed:j'd:j  ## ###########. #d:j##. #@.......########. ##........#...^.... #..................d:jY #..)............... #.................. #......†.......#### d:j ....................  .........#....##....  ..####..#.##.# .###d:j You pick up a parchment of Ignite Poison and begin reading...d:j1124.6 (29.0)d:j,5.6 (30d:j d:j F _You add the spell Ignite Poison to your library.e:j3e:jWe:jԘe:jߚe:j)Be:je:jVe:jZe:je:je:j8e:je:jЬe:je:j9e:jXe:je:jضe:j"e:jJe:jĺe:jR,e:jʾe:j@e:ji  You encounter a hobgoblin.e:j ###########........##........###########........#...^..#.#................#.#..).............#g#................######.#......†.......##e:j%.......@........................#....##..#...##...####..#.##.# .##.. ##### #.....##.# .## #######.#...##..#...........###### g   hobgoblin (asleep) #.........e:j #.........####.#####............# ..e:j`231.6 (6.0)e:j])2.6 (7 e:j _e:je:je:j )g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!e:j'E †The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.e:jG (e:jN g  You kill the hobgoblin!You hear a shout!e:jn {.g   gobline:j 8====3.8 (1.2Rev e:j e:j q _You encounter a goblin. It is wielding a +0 club.f:j )))))) You shoot a sling bullet. The sling bullet hits the goblin.f:j) )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.f:j&)f:j .......f:j $j12===-5.1 (1.3f:j*f:jG-J _You kill the goblin!f:jM-f:jf:j0H _No target in view!f:j1 f:j1 f:jb3 f:j|7 f:j?  #........# #..##########..#...^. #.#...... #.#..) #†#..#######.#†#...........>).#....##0.0.#...##...####..#.##.#  #.. ##### #.....##.# . # #######.#...##..  #...........###### #.......  #####.###  #....# ..  .#....##.#.###.# f:jG f:jK 4---6.1 (1f:jN f:jQ ; _Found a stone staircase leading down.g:jx3g:jg g:j?$g:j+Bg:j,g:j5f  You encounter a quokka.g:j8 #..# #........ ####........#.. #.#.... #.#..) #†#. g:jr9##.#......†...... #. #>)...@....#....#--- #.#...##...####..#.##.# #... ##### #.....##.# #... #######.#...##..#..r #...... #r   quokka (wandering)..... #..####.#....## #..# . .#....##.#.###g:j<`7r.g:jT>1Kg:jGrK   kobold (wandering)g:jG*8.1 (2g:j!Og:jSs _You encounter a kobold. It is wielding a +0 dagger.g:j8 )) You shoot a sling bullet. The sling bullet hits the quokka.g:jC )))))The quokka is almost dead.You shoot a sling bullet.g:jT ar..g:j Br.g:j .. ....===9.4 (1.3g:j g:j ` _The sling bullet barely misses the quokka.g:j| z  You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.g:j( )))The quokka is severely wounded.You shoot a sling bullet.g:j> r..  The sling bullet closely misses the quokka.g:j19----40.7Rev+ g:j"g:j+ _The quokka bites you.h:jx )))You shoot a sling bullet.h:je  The sling bullet closely misses the quokka.You shoot a sling bullet.h:j r..  The sling bullet barely misses the quokka.The quokka bites you but does no damage.h:jc20=---2.0h:jqh:jL _The quokka misses you.h:jx )))You shoot a sling bullet.h:jȝ  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.h:j" KThe quokka is almost dead.h:j+r..K   kobold (wandering)h:j,f3.3Rev* h:j94h:j6T _The quokka closely misses you.h:j;x )))You shoot a sling bullet.h:jC †The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.h:j)K   kobold (wandering)h:j2Q h:jR #.Kh:jX h:jm U†..h:jo h:jBp 20h:ju 4.6h:j~ h:jb J _You kill the quokka!h:jk )))))))You shoot a sling bullet.h:j  The sling bullet closely misses the kobold.You shoot a sling bullet.h:jb K.  The sling bullet barely misses the kobold.h:j †....K.h:j w1==5.8 (1.2h:j h:j1 : _The kobold shouts! You hear a shout!h:j )))))))You shoot a sling bullet.i:j] )The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!i:j$) i:j†....).i:j߰/57.0i:ji:j)J _You kill the kobold!i:jti:ji:ji:jH _No target in view!i:j((i:j)i:j0i:jm2H _No target in view!i:jδ3i:jJi:j9i:jAP _i:j۾i:ji:ji:je2===Rev+ i:ji:jN1 _HP restored.i:ji:ji:jOi:jui:j,i:j5i:jb  You see here a quokka corpse.i:j&i:j _i:ji:ji:ji:j:==i:ji:ji:ji:j>Rev i:jJi:ji:ji:ji:ji:j"i:ji:j4i:jXi:ji:jci:j(i:j-i:jVi:j3i:ji:j@i:ji:ji:ji:j i:j< ,i:ji:j3i:ji:ji:ji:ji:ji  You encounter a hobgoblin.i:j$Q#>)..............#....###.#..†##...####..#.##.# #.#...###### #.....##.# #.#...########.#...##.. ######.#...##...........#####...........##g.........)....##...####.##.........##### ######......@..#....##.#.###.---#########.#.#...........i:j%Z ...#.#########. # ##.# #.# #.#### g   hobgoblin (wandering) #....# ####.# #...#i:jd(].g62.0 (15.0)i:j7e---3.0 (16 _i:j<i:jX>j:j00 )g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!j:j2 )))The hobgoblin is moderately wounded.You shoot a sling bullet.j:j6G.gj:j.>&..j:jB?{====4.3 (1.3)Rev j:jEFj:jIc _The sling bullet barely misses the hobgoblin.j:jt| ))))You shoot a sling bullet.j:j  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.j:jD ...gThe sling bullet barely misses the hobgoblin.j:j===-5.6Rev+ j:jj:jV _The hobgoblin barely misses you.j:js .  You shoot a sling bullet. The sling bullet hits the hobgoblin.j:j(j:j|q ))))You kill the hobgoblin!j:j[....j:j8X33-6.9j:j j:j / _You shoot a sling bullet.j:j?) j:j* j:j4/ j:j1 H _No target in view!j:jJ 3j:j j:jk j:jV j:jQ | _j:j j:j j:jX j:j >Rev j:j/ j:jp j:j j:j j:j j:j> j:j ,j:jd j:jh j:j! ,j:jU j:jG j:j j:jg (j:jD j:j~ j:j 3j:j j:juj:j^,j:jCj:jj:jMj:jj:jzj:j: j:j j:j j:j j:j j:js,j:jj:jj:jj:jj:jVj:jQj:j,j:jj:jj:jj:j3j:j&j:jj:j<,j:jj:jF"j:j/*#...####..#.##.# .#### ##### #.....##.# .# #######.#...##.. #...........######### #...................# #.........####.####.# #............#...# ...#....##.#.###.####### ##.#.#..........@....... ---j:j*+82.9 (16.0)  #...#.##.#######  #####.##..#.#....#.#### .....j:j*#....# .....[.####.# .......##...# ........##.##j:j*"#j:ji2j:j2H---3.9 (17j:j18j:j:- _Found a leather armour.k:jV@3k:jAk:j3Ek:jGk:jvGk:jZK,k:j%Lk:jgLk:jxMk:jmPk:jJRk:jRk:jZk:j\k:jj^k:j^k:jQ`k:jbk:jek:jPek:jek:jgk:jRik:jik:j!jk:jkk:jmk:jGmk:jmk:jok:j7q,k:jPrk:jsk:ju,k:jvk:jxk:jyk:jyk:jzk:j|k:jo~,k:j=k:jk:jbk:jk:jfk:jk:jWk:jɓk:jk:j>Xk:jPk:jk:jk:jik:jYk:jk:jʡk:jk:jk:jk:jk:jk:jөk:jk:jk:jk:jtk:jk:jk:juk:jQ,k:jk:j1k:j[........##...# #######.###  #...# ###.#  #.###  #...# ♣ ###. ♣#♣ #.## ..# #@.# 207.9 (24 ..# #.....[... ..♣ #....#.##. ..♣ #..# ..  ..♣ ## #.#.# #....#♣♣ #....# #....# k:jk:j,8.9 (25k:jFk:jw7 _Found a ring mail.k:j,9.9 (26k:jyk:jb _h - a scroll labelled CIHEUXT YDECk:jY k:j$ Xk:j% k:j' ,k:j( k:j9* k:j+ k:j%, k:j- k:j_/ k:j%2  You encounter a goblin. It is wielding a +0 club.k:j8  #...#  ###.# ....#.### ...#...# .g.###.# ..#.## .# ##..###.### #.....[...# #....#@##.# #....#...>#  #....####.# # #....# # ♣ #....# #....# g   goblin (asleep) #....# k:j: @.g13.9 (4.0)k:j@ Qgk:jAA +4.9 (5k:j3I k:jI ; _Found a stone staircase leading down.l:j )))))))You shoot a sling bullet.l:jN  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.l:jL.g.gl:j`...[l:job===6.1 (1.2Rev l:j<l:j^ _The goblin is heavily wounded.l:j ) You shoot a sling bullet. The sling bullet hits the goblin.l:j8` )  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.l:jle (l:j .l:j f77.3Rev+ l:j l:j J _You kill the goblin!m:j 3m:j;m:jH _No target in view!m:jqM########.##....###.# ..##....###.# .. #.## .# #..###)###.....@...##....#.##.m:jq#....#...># #....####.# ##....# ##m:j zm:j*---80Rev  _ _You see here a +0 ring mail.m:jF~ m:j A---9m:j/ m:j\ ( _d - a +0 ring mailn:j|Wear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)d - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip n:jl n:j n:j :########.###MrLetMeGetSome the Shooter#...# ......Coglin###.# .....Health: 22/22 ========================#.### ....Magic: 2/2========================#...# ...AC: 3Str: 11###.# ..EV: 11Int: 8n:j[ y#.## .#SH: 0Dex: 17##..###)###XL:  2 Next: 37% Place: Dungeon:1#.....@...#Noise: ---------  Time: 219.3 (0.0)#....#.##.#a) +2 sling {Mishil} c) +0 sling {Katrin}#....#...>#Fire: a) +2 sling {Mishil} #....####.#n:j Rev ##....# # ♣#....##....##....#The goblin is severely wounded.n:j You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin! _No target in view! _You see here a +0 ring mail. _d - a +0 ring mailn:j n:j- n:j% n:j d  You start removing your armour.n:j +20.3 (1n:j n:j n:jL *1.3 (2n:j n:j n:j0 52.3 (3n:j n:j  n:ju +3.3 (4n:j~ n:j_ n:j +4.3 (5n:j n:j|  0c) +0Katrin} a) +2Mishil _You continue removing your +0 leather armour. x5n:j  Yc) +0Katrinn:j0 n:j  You finish removing your +0 leather armour.  You start putting on your armour.n:j  +5.3 (6n:j' n:j' n:j( +6.3 (7n:jB, n:j42 n:j2 +7.3 (8n:j6 n:j.B n:jB n:jwC $8.3 (9n:jF n:j8M n:jM /9.3 (10.0)n:jQ n:jS 50 _You continue putting on your +0 ring mail. x5n:jfT n:j"X n:j[Z ^ _You finish putting on your +0 ring mail.o:jo:jbDrop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 sling (weapon) {Mishil}  c - a +0 sling (offhand) {Katrin} o:jWArmour (select all with [)  d - a +0 ring mail (worn)b - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]o:j  1 it a - a +2 sling (weapon) {Mishil}  b + a +0 leather armour[Enter] accept (1 chosen)p:jp:jj########.###MrLetMeGetSome the Shooter#...# ......Coglin###.# .....Health: 22/22 ========================#.### ....Magic: 2/2========================#...# ...AC: 5Str: 11###.# ..EV: 10Int: 8#.## .#SH: 0Dex: 17##..###)###XL:  2 Next: 37% Place: Dungeon:1#.....@...#Noise: ---------  Time: 229.3 (0.0)#....#.##.#c) +0 sling {Katrin} a) +2 sling {Mishil}#....#...>#Fire: c) +0 sling {Katrin} #....####.# ##....#p:j # ♣#....##....##....#You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.p:j,30.3 (1p:jp:j3 _You drop a +0 leather armour.p:j=p:j=p:j>p:j&Ap:jCp:jHBp:jLBp:j(Rq  You see here a +0 club. _p:jZSp:j9Up:jV,p:jAXp:jYp:j[,p:j\p:j^_p:jaa,p:jhbp:jdp:j\ep:jep:jfp:ji<  You see here a +0 club.p:jkp:jk _p:j*mp:j=op:jOr  You encounter a goblin. It is wielding a +0 dagger.p:jw! #...# #.........####.# #.........##.### #.........##...# #.........####.# #.........##.####.##########..###)### p:jGx#.....[...# #....#.##@# #....#...># #....####.# #....# #.p:jsx #....# #.# #....# g..p:jxgg   goblin (asleep)p:jx#....# #$# #.#p:j=|48.3 (8g.p:jRgp:j?5===9.3 (9p:jp:jG( _The goblin shouts!p:jwRp:jT:MrLetMeGetSome the Shooter (Coglin Hunter) Turns: 233, Time: 00:00:40 Health: 22/22AC:  5 Str: 11 XL: 2 Next: 37% Magic: 2/2EV: 10 Int:  8 God: Gold: 37p:jVU SH:  0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +2 sling {Mishil} rCold . . . (100%) c - +0 sling {Katrin} rNeg . . . (100%) d - +0 ring mail rPois .(100%) (no helmet) rElec .p:jU(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewelleryq:jOtq:j #...# #.........#MrLetMeGetSome the Shooter###.# #.........#Coglin#.### #.........#Health: 22/22 ========================#...# #.........#Magic: 2/2========================###.# #.........#AC: 5Str: 11#.####.########EV: 10Int: 8##..###)###SH: 0Dex: 17#.....[...#XL:  2 Next: 37% Place: Dungeon:1#....#.##@#Noise: ===------  Time: 239.3 (0.0)#....#...>#c) +0 sling {Katrin} a) +2 sling {Mishil}#....####.#Fire: c) +0 sling {Katrin} #....# #:jƄ7m.##....# #g##....# ...g   goblin#....# #$##.# _You finish putting on your +0 ring mail. _You drop a +0 leather armour. _You see here a +0 club. _You see here a +0 club.  You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!q:jq:j[q:jq:j{ _)))))))q:j  You shoot a sling bullet. The sling bullet misses the goblin.q:j؃&g.q:j>..$.q:jJY40.6 (1.3Rev q:jUq:js _You shoot a sling bullet. The sling bullet misses the goblin.r:j9T )))))r:j>))You shoot a sling bullet.r:jNc  The sling bullet closely misses the goblin.You shoot a sling bullet.r:jUJg.g.r:ja..$.r:jkc2.0 (1.4Rev+ r:jgr:j` _The sling bullet barely misses the goblin.r:jh  You shoot a sling bullet. The sling bullet hits the goblin.r:jV )))))))The goblin is heavily wounded.You shoot a sling bullet.r:j-} g....$.  The sling bullet closely misses the goblin.r:j~k3.3 (1.3Rev* r:j)r:jֈ= _The goblin hits you but does no damage.r:j )))))))You shoot a sling bullet.r:j   The sling bullet barely misses the goblin.You shoot a sling bullet.r:jy g....$.  The sling bullet closely misses the goblin.r:j V1--4.6r:j% r:j ; _The goblin hits you with a +0 dagger.r:jC )))))))You shoot a sling bullet.r:j  The sling bullet closely misses the goblin.You shoot a sling bullet.r:jU g....$.  The sling bullet closely misses the goblin.r:j W [2==6.0 (1.4r:jf  _The goblin closely misses you. The goblin hits you but does no damage.r:j2 )))))))You shoot a sling bullet.s:j6x  The sling bullet completely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.s:j g....$.  The goblin is severely wounded.s:j]V1--7.4s:j s:jK; _The goblin hits you with a +0 dagger.s:j >You shoot a sling bullet. The sling bullet hits the goblin!s:jA)s:j~ )))))))You kill the goblin!s:j>....$.s:j9 5418.7 (1.3s:jXs:j/ _You shoot a sling bullet.s:jV s:jW s:j\^ s:jn H _No target in view!s:j 3s:j s:j" s:j( _2==s:j/) s:je+ s:j- TRev+ s:j. s:j1 <  There is a stone staircase leading down here.s:j<4 >  You see here a +0 dagger.s:jl6 s:j7  _s:j8 s:j: s:j; s:j; s:j= s:j.? s:j@ s:jRA :==s:jfB s:jD s:jF s:jF >Rev s:j"H s:jI s:jK ,s:jM s:jAP ,s:jP s:jT L _You now have 43 gold pieces (gained 6).s:jV s:jV s:jW s:jY s:j[ >s:j^ ,s:j_ s:jj` s:j` s:jPb s:jc s:jc s:jid s:jUg s:jh ,s:ji s:jck s:jm s:jUm s:jn s:jp s:jer s:jr s:js s:jdt s:ju ,s:jv s:jy s:jz ,s:j{ s:j| s:j} s:j~ s:j~ s:j s:j` ,s:j s:j s:j s:jV s:j s:jX s:j ,s:jp s:j, s:jG s:j s:jr s:js s:j s:jȑ s:j\ s:j5 s:j ,s:ja s:j y  You encounter a rat.s:j0 . #.#.#.....#  ....##.#.#.#...#  s:j .........#.....#  ######.#.....#.  .....#.###...# #  s:j7 x#......##.###.#  #.####.##.....# #. #.......#### # #.#.###.@.# ---...#.....#.# s:j w### ###...#.#  #....r#  ###.### s:j¢  ###   r   rat (asleep) s:j b    s:j S73.7 (25.0)---s:jt ,4.7 (26 _s:j s:j$ t:jt:j%t:jt:j.Z _A rat is nearby!t:jN †You shoot a sling bullet. The sling bullet hits the rat.t:jKTa))t:jj )You kill the rat!t:jiW..†t:j"mn5===6.0 (1.3)Rev t:j&rt:jt/ _You shoot a sling bullet.t:j 3t:j t:j H _No target in view!t:j 3t:j> t:j( t:j t:jM$ _t:j]% t:j% (t:j% t:j' t:j9( t:j, ut:jt, t:j- t:je. t:j. t:j. t:j0 t:j0 ,t:jU1 t:jA2 t:j-3 ,t:j3 t:j4 t:jZ5 t:j5 t:j;6 t:jq8 t:j9 t:j9 t:j: t:j? t:j@ t:j@ t:jA t:jC t:jME t:jE t:jF t:j+H t:j@I t:j{I t:jrJ t:jK t:jM t:jeM t:jM t:jO t:jP t:jP t:jYQ t:jR t:jS t:jS t:jkT t:jU t:jV t:jV t:jaW t:jX t:jZ ,t:jZ t:j] t:j_ k  You encounter a ball python.t:jYf  #....####.####.#.#  #....##..........##  #....##.#.####....#  . #.#.#.....#.#  ....##.#.#.#...#.#  .........#.....#.# t:jf  #######.#.....#.#.#  S.......#.###...#.#  #..@...##.###.# --- #.####.##.....#  t:jg #. #.......####  # #.#.###...#t:jLg G ...#.....#.#### ###...#.# S   ball python (constriction, asleep)#....†#t:jg `###.######t:jn 094.0 (18.0)t:jo O---5.0 (19 _t:ju t:jw u:j  ))))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.u:j )The ball python is severely wounded.You shoot a sling bullet.u:ju.S.Su:j(....u:jf===6.3 (1.3)Rev u:j1 u:jf _The sling bullet closely misses the ball python.u:j †You shoot a sling bullet. The sling bullet hits the ball python.u:j B))))u:j  q )You kill the ball python!u:j B†....u:j l507.7 (1.4Rev+ u:j u:j / _You shoot a sling bullet.u:j u:j u:jw# u:j& H _No target in view!v:jIv:j5v:jv:jqRev  _v:jv:j[v:jv:jkv:jv:j\v:jv:j!v:jSv:jv:j v:j.v:j v:jV(v:jv:jSv:j[v:jv:j+v:jv:jv:jv:jv:jv:j],v:jݧv:j$v:j:v:jv:jv:j v:jAv:jv:j@v:jWv:jv:jv:j&v:j|v:jv:jMv:jv:jv:j4,v:j(v:jv:jv:j&v:jv:jHv:j,v:jv:jyv:j,v:jzv:jv:jv:jv:jCv:jv:jv:jAv:jo _d - 2 coppery potions (gained 1)v:j3v:j`v:jgv:jVv:jv:jv:jv:jv:jv:jv:jv:jv:j0v:jv:jBv:jov:jv:j*v:jv:jv:jv:j>v:jg  You see here a ball python corpse.v:jv:jz _v:jv:jdv:jv:jv:jLv:jvv:jlv:jv:jdv:jWv:j9v:j}v:jv:jv:jv:jv:jjv:jv:jv:jv:j,v:jKv:j?,v:jv:jPv:jv:jWv:jv:jv:j6v:jrv:jv:j- v:j v:jN v:j v:jLv:jFv:jv:j#v:jv:jY,v:jv:jlv:j,v:jv:jzv:jv:jv:jv:j`v:j v:j v:j!v:j{#v:j$v:j.%v:j1&v:jK(v:j),v:j*v:j,v:jk.v:j.v:j0v:j1v:j3v:j3v:j4v:jc6v:j!8v:j`8v:j<9v:j;<  There is a stone staircase leading down here.v:j=>  You see here a +0 dagger.v:j?v:j2@ _v:jVAv:jCv:jD,v:jEv:jGv:jIv:jIv:j Kv:jN<  You see here a +0 club.v:jPv:jeQ _v:jRv:jTv:jngv:jgv:jhv:jmv:jwv:jbxv:jy,v:j${v:j|v:j~v:jc~v:jv:jv:j,v:jv:jv:jd  You open the door.  You encounter an endoplasm.v:j^$#.# #.## ###### ...# ...... .# ###### #.. .### .J. ...# #.# ...#### ##'######## v:jZ.[....# #.@.......# --- ...##.### #.........# ...##...# #.........# #######.### #.........##...# #.........####.# #.........# J   endoplasm (asleep)#.### #.........##...# #.........####.# #.........v:jr>.J354.7 (57.0)v:jQJv:j---5.7 (58 _The endoplasm quivers.v:jY ) You shoot a sling bullet. The sling bullet hits the endoplasm.v:j .... . #####) #?. ####)# ##.......# .#....# #.# 0.0 #.#.## ###### #....# ......#.# #######.##..#...y:jy:jz5---70.2 (1y:jCy:j@; _Found a stone staircase leading down.y:j3y:jy:jVy:jy:jy:jBy:jUy:j%y:jy:jy:j\>Rev y:jZy:j=>  You see here a +0 dagger.y:jLy:jƶ _y:j-y:j1 .^..............#..########### ..# ......# ###### ..##### ....... ....... ...>.#..... ..#..# # .#### #######)#..# # .##.....@.#..#--- .#.#####)#..##..........## #####.#....#. ...##.##.# ..## #.#.## #.####### ## #....#...... #.##..# #.####### #.##y:ji$..#y:j+4.2 (4y:j*5.2 (5y:jy:jc _j - a scroll labelled HITILA SIAJISy:jIy:jy:jy:jfh  You see here a +0 club.y:j5E _y:jKy:j y:jy:jy:jXy:jy:jgy:jy:jcy:j:y:jy:j4y:jy:jRy:jy:jV,y:jDy:jy:j,y:jy:j y:jy:jqy:jy:jy:jy:j,y:jy:jUy:jy:jy:j1y:jy:j;y:jy:jy:j8 y:jp y:j y:j y:jI y:j y:j y:jy:jy:jy:jy:jy:jy:j/y:jy:jpy:j,y:jy:jy:jJy:jy:j@y:jy:jy:jD y:j!y:j"y:jn#y:j#y:jy$y:j%y:j-,y:j.y:j'2y:j3y:j3y:j5y:jC7y:j 9y:j^9y:j :y:j;y:j<y:j.=y:j=y:jv?y:jA,y:jAz:j$z:j,z:j z:jz:j,z:jhz:j z:j. z:j z:j, z:jz:jz:jbz:jrz:j!z:jX,z:jz:jez:j%,z:jz:j!z:j#,z:j$z:j&z:j(,z:j)z:j-,z:j .z:jX0z:j0z:j2z:j2z:j3z:j5z:jt7z:j7z:j8z:j;z:j>Bz:j@z:jB,z:j/Dz:j+Gz:j]H,z:jIz:jL,z:jdMz:j1Nz:jOz:j8Qz:jQz:jtRz:jrUz:jVz:j0Wz:j{Xz:j8[z:j[z:jP\z:j[]z:j_z:j`,z:jaz:jcz:jez:jz:jz:jz:jbz:jz:jz:j+z:jxz:jӾz:jz:j,z:j#z:jz:j,z:jtz:jz:jz:jZz:jz:j7z:jVz:jz:jz:jz:j,z:jz:jz:j,z:jSz:jz:j+,z:j6z:jz:j,z:jz:jz:j,z:j z:jz:jz:jCz:j9z:jz:jz:jNz:jz:jz:jz:j4z:jz:j}z:jz:jz:jz:jz:jz:jUz:jz:jz:j!,z:jz:jz:j3,z:jaz:jz:jb,z:jz:jz:j,z:jz:j,z:j`z:jz:jSz:jz:j z:j^ z:j z:j"z:j$z:j`$z:j2%z:j&z:j'z:j(z:jW(z:j)z:j*z:j +z:jR+z:j,z:j%.,z:j.z:j=0z:j1,z:jg2z:j4z:j6,z:jB7z:j9z:j:,z:jd;z:j=z:j>z:j>z:j@z:jAz:jaCz:jCz:jDz:jDFz:jQGz:jGz:j)Hz:jIz:jDJz:jJz:jJz:jmLz:jLz:j+Mz:jMz:jnNz:jdO,z:jOz:jWz:jXz:jXz:jOYz:j\z:jG]z:j]z:jP^z:jaz:j?bz:jbz:j`cz:jfz:j i,z:jjz:jmz:jto,z:jUqz:jsz:ju,z:jFwz:jzz:j|z:j}z:jd~z:jz:jقz:j3z:jLz:jiz:j,z:jz:jUz:jz:jz:jz:jz:j,z:jz:jz:jk,z:jz:jz:jz:jz:jz:jz:jϞz:j+z:jz:jz:jz:jBz:jz:jMz:jp,z:jإz:jz:jz:jz:jz:jz:jz:jߪz:jSz:j)z:jˬz:jz:jrz:jWz:j0z:j|z:jz:jqz:jDz:jz:jz:jz:jz:j"z:jz:jȵz:jz:j,z:jz:j˹z:jhz:jz:jz:jGz:jz:j6z:ji  You see here a ball python skeleton.z:j  You encounter a goblin. It is wielding a +0 club.z:j #####.# ######...## #.# #.......... #.####.......... #....#........[. ####.#.......... #...#.......... #.############# ####.###  #@÷....##  #....##.#..#  #.#####..♣.# z:jdt .. #♣#.♣# ♣ #.. ♣#♣#~.#.♣≈♣#♣ g. #...........# g   goblin (asleep)# ♣.. ♣..##'####..♣ ♣..#..P..#..♣z:j-97.2 (68z:j,8.2 (69z:j8z:jm] _Found a scroll labelled ROALLA DAWA.z:ja _There is an escape hatch in the floor here.{:j4 #####.# . #.# #..... #. #...[ ####. #.. #. ####.###  #@÷....##  #....##.#..#  #.####  ..  ♣  #..   g.   #      {:j #####.# . #.# #..... #. #...[ ####. #.. #. ####.###  #@÷....##  #....##.#..#  #.####  ..   #..  g.   #   {:j4{:jl{:j] _A goblin is nearby!{:j ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!{:ja )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.{:j){:j-B......{:j 1n5===9.5 (1.3)Rev {:j@` _You kill the goblin!{:j 3{:jM {:j {:j {:jL {:jT {:j T{:j {:j {:j {:jO {:j {:j {:j3 {:j {:j {:jo {:j' {:j {:j {:j {:jb {:j {:j" {:j$ {:jE% {:j/& {:jO( {:j) {:jH* {:j* {:j, {:jL. {:j/ {:j/ {:j&: f  #...#...#. #.#######. ####.### #. ####>÷....## #. #....##.#..# #.####.#####..♣.# #.#....# #♣#.♣# ♣#.#....#♣#♣#~.#.♣≈♣#.@...###..........--- ####..# ♣.......... ...# ♣..##'####. ###.# ♣..#..P..#. ..:#.. #.....# ###.# #.....# ♣. #..<..+ ♣. #.....# #######{:jM; Sk - a scroll labelled ROALLA DAWA{:j@ 0500.0){:j#B I---10.5 (11{:jG {:jI - _You see here a +0 club.|:jg|:jxh|:ji|:jl|:jn|:j>o|:jz|:j7},|:j~|:j |:j-|:je,|:jЍ|:j,|:jĒ|:j' #. #....##.#..# #.####.#####..♣.# #.#....# #♣#.♣# ♣ #.#....#♣#♣#~.#.♣≈♣#♣#.)...###.........####..# ♣..........#.....# ♣..##'####..♣ #?###.#♣♣..#..P..#..♣ #.....@#.. #.....# ..♣ #######.# #.....# #.#♣.. #..<..+ ♣♣ ♣..#.....# ..####### ......♣♣.  You pick up a parchment of Sigil of Binding and begin reading...|:jr6.5 (6.0)7.5 (7|:jI _You add the spell Sigil of Binding to your library.}:j*3}:j}:j}:j}:jh}:j,}:j_}:j}:j}:jj}:j,}:j}:j7}:j}:j0}:j;}:jQ}:j}:j3}:j}:j?,}:j }:j| _e - 2 scrolls labelled SIRUUT TEWE (gained 1)}:j"}:j}:j}:jt}:j}:j}:j}:j]}:j,}:j}:j}:j,}:j}:j}:j],}:j=}:j}:jb}:j}:j}:j}:j }:jA }:j }:j }:j}:j}:j}:j}:jy}:j%}:j}:jJ}:j}:je}:j}:jl}:j)}:j+}:j,}:j1}:jB4}:j[5}:j 7}:j\9}:jv<}:j=}:j>}:jgC}:jE}:jF}:j+H}:jJJ}:j!M}:jN}:jQO}:jX  #.....# ♣..##'####..♣ #.###.#♣♣..#..P..#..♣ }:j^Y#......#...#.....# ..♣ #######.#..#.....# #.# #♣...#..<..+ ♣♣ }:jY#♣..#.....# .# ♣..#######..# #...........♣ ♣.....♣ ###♣#♣♣♣.♣.♣##♣♣ #..}:jZ♣♣.#♣ #.##♣ #.. ###  }:jRZCYou pick up a parchment of Searing Ray and begin reading...}:jpe\38.5 (21.0)9.5 (22}:jv}:jzD _You add the spell Searing Ray to your library.}:jC' }:j' 3}:j( }:j) }:jG* }:j. ,}:jO/ }:j/ }:j 0 }:j1 }:j2 }:jD3 }:j64 }:j6 }:j7 }:j7 }:j8 }:jj: }:jy; }:j; }:jQ< }:j= }:j*? }:j? }:j@ }:jD }:jE }:jE }:jF }:jII }:j,J }:jvJ }:jJ }:jL }:jM }:jN ,}:jP }:jR ,}:jR }:jT }:jU }:jV }:jV }:jX }:jnY }:jY }:j)Z }:j*\ }:j] ,}:j^ }:j3` }:jQa }:ja }:jb }:jc }:j1e }:je }:jf }:jg }:jh }:jOi }:ji }:jk }:jm ,}:jn }:jp }:jgr ,}:js }:j.u }:jv }:j*w }:jyx }:jy }:j5{ ,}:j]| }:j} }:j }:j }:j }:j_ }:j ,}:j }:j }:j }:j }:j }:j= }:j }:jU }:j$ }:j }:jY }:j̒ }:j }:j <  You see here a +0 club.}:j }:j_  _}:j> }:j@ }:j }:j }:j }:jX }:j }:j }:j }:j }:j ,}:j }:j }:j }:j }:jŭ }:j }:j' }:j }:j }:j }:j }:j }:j }:j }:j }:jg }:j }:j{ }:ju }:j˽ }:j7 }:jf }:j }:j }:jW }:j }:j }:js }:j }:j }:jQ }:j }:j }:j> }:j  ######.#...##.......... ...........##.......... ......)....##.........# ....###.......... ######.........#....##. #########.#.#.....#### #.. .# #...#.#####....#.##.# #####.# ##.....@...# #.# 76.5 (37#........## #.#####.....##.##...}:j k#....) #.#####.##..... #.##...#..... #.##.### #....# #.# ####.### #.... #.# ####>÷....# #.# #....##.#.. }:j }:j ,7.5 (38}:j }:j # _Found a whip.~:j4~:jI~:jn~:j ~:j,~:j-n~:j*0,~:j/1~:j4~:jK5~:j5~:j6~:jP9~:j_;~:j<~:j>~:j8@~:jKM,~:jAO~:j\X~:j^~:j"hX~:jvi,~:jp,~:j}q~:jrs~:jt~:j|x~:jz,~:j|~:j7 _You open the door.~:j)!  #.....##.# #   #....)##.# ###   #.....##.# #.   #.....##.# #   #....###.# ##  ~:jh#####....# #.# ####>÷  #........# #.# #....##.  #........# #.####.#####.  #.....#@## #.#....# #♣90.5 (13  #######.# #.#....#♣#♣#~   #$# #.)...###....   ... ####..# ♣....   ... #.....# ♣..#   ..... #.###.#♣♣..#. ~:j  =.... #......#...#.   #.....########.#..#.  ~:jO #♣...#~:j%B1.5 (14~:js _Found a sapphire ring. _There is an open door here.~:j# I~:j ~:j҆ ~:j $ _~:jX ,~:jm ,~:j ~:jВ ~:j4 ~:jl ~:j M _You now have 59 gold pieces (gained 12).~:jN ~:j ~:jǛ ~:jC ~:j ~:jo ~:j ~:j ~:j ,~:j ~:j ~:jЫ ,~:j ~:j ~:j ~:jy ~:j ~:j ~:j ~:j ~:jV ~:j{ ~:j7 ,~:j< ~:j ~:j ~:j ~:jE ~:j% ~:j ~:jj ~:js ~:j$ @  There is an open door here.~:j ~:jB  _~:j ~:jU ~:j< ~:j ~:j ~:j ~:jI ~:j ~:j ~:j ~:jJ ~:j ~:j ~:j" ~:j!$ ~:j$ ~:j]% ~:j+ ~:j, ~:j,- ~:j. ~:jA4 ~:j5 ,~:j6 ~:j@ <  You see here a +0 whip.~:jqA ~:jB  _~:j,C ~:jI ~:j^K ,~:jxL ~:jR ~:jS ~:j-T ~:jU ~:j^Z ~:jh[ ~:j[ ~:jv\ ~:ja ~:jb ~:j2c ~:jc ~:ji ~:j3j ~:jj ~:jnk ~:jq ~:js ~:j%t ~:jt ~:j,z ~:j| ~:j| ~:j} ~:j' ~:jԃ ~:j; ~:jS ~:j ~:jq ~:jΏ ~:j ~:jO ~:j ~:j9 ~:j ~:jk ~:jX ,~:j[ ~:ji ~:j7 ~:jı ~:jh ~:jѶ ~:ji ~:jǸ ~:j ~:j| <  You see here a +0 club.~:j ~:j  _~:j ~:j ~:j ,~:j ~:jB ~:j ,~:j9 ~:j ~:j ~:j& ~:j ~:j7 ~:jP ~:j ~:j ~:j ~:jb ~:jv ~:jM ~:j ~:jW ~:j ~:jN ~:j P  There is an escape hatch in the floor here.~:jY ~:j  _~:j ~:j& i  You see here a ball python skeleton.~:jv ~:j  _~:j ~:jZ ~:jI ~:j ~:j ~:j= ~:jG ~:j ~:j~:j4~:j~:jJ~:j~:j.~:j~:j~:j=~:j ~:j ~:jA ~:jt ~:j ~:j6 ,~:j1~:j~:j,~:jx~:jh~:j~:j ~:j~:j*~:j~:j-~:j~:j~:j,~:j{~:j~:j,~:j~:j!~:j",~:jq#~:j%~:j'B~:j)~:j*~:j-+~:j,~:j-~:j,.~:j_.~:j /~:j1~:j2~:j2~:j3~:j5~:j(7~:j7~:jw8~:jx:~:j;,~:j<~:j>~:j?~:j?@~:jWA~:jC~:jD,~:jG~:j1I~:jK,~:jvL~:jsN~:jP,~:j R~:j.T~:jV~:jV~:jtW~:jY~:ju[,~:j.]~:j%k~:jl~:j%m~:j1n~:jr~:jt~:jt~:jv~:jy~:j{~:j!|~:j+}~:j~:jF~:j ~:jÃ~:j~:j3~:j~:jq~:j'~:j~:j~:j~:jȑ~:jR~:j~:j~:jk~:j ~:jd~:jn~:j~:j~:jf~:jX~:j~:jף~:j:~:j ~:j@~:j~:j2,~:j~:jB~:j~:jZ~:jh~:j~:j~:j~:j~:jN,~:j~:j(~:jָ~:j~:j~:j ~:j~:j?~:j~:j~:j~:j~:j,~:j~:jZ~:j~:j~:jR~:j~:jf~:j~:j~:j~:j~:j9~:j~:j6~:ju~:j~:jw~:jB~:j3~:j ~:j`,~:j~:jz~:j~:jd~:j~:jO~:j~:j ~:j~:j~:j/~:j~:j~:jY~:j~:j ,~:j~:j~:jm~:j~:j~:j-~:j~:j#.##...#..........##...# #.##.#################. #.# ####.### #.. #.# ####>÷....## ## #.# #....##.#..# #.####.#####..♣.## ~:j #.#....# #♣#.♣##♣ ## #.#....#♣#♣#~.#.♣≈♣#♣ #.)...###.......@...# #686.5 (95 ####..# ♣...........# # #.....# ♣..##'####..♣ # #.###.#♣♣..#..P..#..♣♣ # #......#...#.....#...♣# #######.#..#.....#..#.# # #♣...#..<..+...♣♣ # #♣..#.....#..#♣ # ♣..#######..# #~:jQ~:j ~:j E _Done exploring.:jI:jn.. #.. #.. #.>÷... #.# #....##.#. #.####.. #.#.....#..)0.0):j:j[:jE _Done exploring.:jN:jPWhere to? (? - help)  D - Dungeon :j%:j#.##...#..........##...# MrLetMeGetSome the Shooter #.##.#################.## Coglin #.# ####.####... Health: 22/22 ======================== #.# ####>÷....#####. Magic: 2/2======================== #.# #....##.#..##. AC: 5:jStr: 11 #.####.#####..♣.##. EV: 10Int: 8 #.#....# #♣#.♣##♣## SH: 0Dex: 17 #.#....#♣#♣#~.#.♣≈♣#♣XL:  2 Next: 75% Place: Dungeon:1 #.)...###.......@...## Noise: ---------  Time: 686.5 (0.0) ####..# ♣...........## c) +0 sling {Katrin} a) +2 sling {Mishil} #.....# ♣..##'####..♣# Fire: c) +0 sling {Katrin} :jr#.###.#♣♣..#..P..#..♣♣# #......#...#.....#...♣## #######.#..#.....#..#.## #♣...#..<..+...♣♣# #♣..#.....#..#♣# ♣..#######..##:jb  _You see here a +0 whip. _You see here a +0 club. _There is an escape hatch in the floor here. _You see here a ball python skeleton. _Done exploring. _Done exploring.:jW:j:j:j:j: _:j:j,:jO:j:jm:j:j:j:jB:j X:j 9x:j<X:jUAX:jC:jD:jE,:jG:j6I,:j[J:jjL:jM,:jN:j Q:jR:jR:jS:jU:jxV:jDW:jX:jY:j[:j[:j\:j^:jx`,:j-b:jc:j!p,:jv,:j:j:j:jq:jL:j:jц,:j:j:j:j:j:jCY  There is a stone staircase leading down here.:jb:j4:j$ _:jA:jn &2:j^ :jf ,:j # _You climb downwards.:j [               #####   #@..#  722.0 (35.5) ###.#   ..  ..#  .#  #       :j :j a _There is a stone staircase leading up here.:jji_:jk:jqf _:jr,:js:jZv:j<}:jn~:j~:jm:j:j,:jB:j1:j:jZ:j:jԉ:jM,:j:j:jז:j%:j,:j&,:j:j:jl  MrLetMeGetSome the Shooter##  Coglin..  Health: 22/22 ========================#.  Magic: 2/2========================#.  AC: 5Str: 11:h####.  EV: 10Int: 8.......##  SH: 0Dex: 17#.......#:j*'  XL:  2 Next: 75% Place: Dungeon:2#@#  Noise: ---------  Time: 733.0 (11.0)######.#  c) +0 sling {Katrin} a) +2 sling {Mishil}#<..##.#  Fire: c) +0 sling {Katrin} ###.##.# #....# ###..#:j  h   Natasha (wand, asleep).........# ########.# #.# _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  :jYou encounter Natasha, Servant of Life and Death. She is carrying a wand ofpolymorph.:j/  --more--:jQM:j!T:j]:j׵j4.0 (12 down here. _You climb downwards. _There is a stone staircase leading up here.  You encounter Natasha, Servant of Life and Death. She is carrying a wand ofpolymorph. _Found a parchment of Apportation.:jh )))))h)You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.:j]  Natasha hisses angrily.  You shoot a sling bullet.:jjtG.h:j1vD.h:j%....:j=f===5.3 (1.3)Rev :j::jG _The sling bullet hits Natasha but does no damage.:j0 ##..#:.###.......###..h.... ######<..##.##.##. #....##..........########   :jq :jt 5---60:j :j :j 0 O---:j2 :j.5 H _No target in view!:j# ..#:.###.......###..h.... ######<..:j*## #...####.##.#  :j7:j,7 _:ji:j:ju #:.####.......###..h.... ######<..:jHv.## #...###Rev #.##.#  :jx.h:jEyA.h:jh   Natasha (wand):jڀ08:j:j:jA ))You shoot a sling bullet. The sling bullet hits Natasha.:j.  Natasha is lightly wounded.  You shoot a sling bullet. The sling bullet hits Natasha.:j G.h:j- G.===:j ;9.7 (1.4Rev :j :j ^ _Natasha is moderately wounded.:j$D)))):jDa  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.:j ..h.  Natasha is heavily wounded. *Natasha casts a spell at you.:jOvG.h:j~:jn]17------41.1:j6Rev+ :jq:jÉ. _The magic dart hits you.:j  You shoot a sling bullet. The sling bullet hits Natasha.:j%F ))))Natasha is severely wounded.You shoot a sling bullet.:j[ ...hThe sling bullet closely misses Natasha.:j:j^:jj'2.5:jpm:joN _Natasha zaps a wand. You resist with significant effort.:jy ))))You shoot a sling bullet.:jTG †The sling bullet closely misse _Natasha zaps a wand. You resist with significant effort.  You shoot a sling bullet. The sling bullet hits Natasha  You kill Natasha!:jRev+ :jY :j B:j :jc :j :j6= 3==Rev 4==:j= >:j> :jA :jeB 3:j D ,:jD :j-L :jM h5==:jN :jP :j2Q :jR :jT ,:j X :j} =6=7== _HP restored.  You see here the felid corpse of Natasha. _:j~ :j^~ :jڃ e=:jL :j :j ,:je ,:j ,:jU :jR :j ##  ...  #... ## ### >...##. ..# ....#.## #.# ..##....# #.# ......:.####.#  #...@.....## ---75.8 (32.0)###.......#  #######.#  ######.# #<..##†# ###.##.# #....# ###..#.........#---6.8 (33 _Found a stone staircase leading down.:jzI:j:jd:j|,:j ###.... ##... ### ###.>...##.. ..# ....#.## #.##..##....# #.##......@.####.#.###.........######.......#######.# ######.# #<..##†####.##.# #....# ###..#You pick up a parchment of Apportation and begin reading...:j|17.8 (1.0):j+8.8 (2:j:jxD _You add the spell Apportation to your library.:j I:j ,:j B:j ,:j :j :j! ,:j" :j$ :j"& :j`& :j& :j6( :j* :jD* :j* :j, :j@/ k  You encounter a ball python.:j5 #. #. #S #####.  ..... #.##... #########>...##.......##.#####.###..##....# #.##........####.##.###.........######.......# #######.#S   ball python (constriction, asleep) ######.#<..#:j5 C#†###.#:jJ\ {83.8 (54.8 (6 _:j ))))S  )You shoot a sling bullet. The sling bullet hits the ball python.:jE )The ball python is severely wounded.You shoot a sling bullet.:j.G.S:jE.S:j&..:jb===6.2 (1.4Rev :j2:jje _The sling bullet barely misses the ball python.:j&7 s )))You shoot a sling bullet.:jj  The sling bullet closely misses the ball python.You shoot a sling bullet.:jK G.S:jT ~.7.6Rev+ :jV :jEY e _The sling bullet barely misses the ball python.:jwr )))You shoot a sling bullet.:j/ .  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.:j <):j:ji.:j.:j.:j:j2:jǥ 9.0:j1(Rev* :jj:j:jO _You kill the ball python!:j:j:j:jH!H _No target in view!:j:jr:j:j:ji #.... #.#. #.:. #####.. ...... #.##...## #..>...##.......# #.#.#####.#0.0 ###..##....# #.# #........####.# #.###.........## ####...# ###.# :j ######.#  #<..##†#  ###.##.#:jQ:j5---90.0 (1:ja:jm[ _Found a parchment of Momentum Strike.:jr:jr:jt:j7w:jCzi  You encounter a hobgoblin.:jMg....#.# #.:.######..# ....... ##...#########>..@##......---.......#.#######..##....# :jRX........####.# #.###.........####g   hobgoblin (asleep):jT&0:j7h1.0 (1Rev+ _:jX:j) ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!:jr  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.:j; G.g:jB >.....:jGC u===2.3 (1.3Rev* :jI :jL b _The hobgoblin is severely wounded.:j †You shoot a sling bullet. The sling bullet hits the hobgoblin!:j [))))):jx u ))You kill the hobgoblin!:j6"o.†.....:j&463.7 (1.4:j{-:j%0/ _You shoot a sling bullet.:j:j:j:jH _No target in view!:jo _:jc  You encounter a bat.:ju"#. b# #.#.####.....#...† #.# #.:#######..#####.# ........@......# ---:j#.##...########## #..>...##.......# #.......#.#####.# ###..##....# #.##........####.# b   bat (wandering):j #.###.........#### ####.......########.:j8"#:j+40:j):jZ*E---5.7 (2 :j*_:j 4:j[ ))))))b  You shoot a sling bullet. The sling bullet hits the bat.:j ~ )The bat is severely wounded.:jLaG.b.:jab:jc$.b:jd=†b:jg  You shoot a sling bullet. The sling bullet misses the bat.:joY @..:jo:.@   Jessica (wandering):jpb   batYou encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.:ji{/  --more--:j :j" :j# F ===7.0 (1.3 _:j) :j, :jy )))))You shoot a sling bullet.:jsm  The sling bullet closely misses the bat.:j).b.:ja ::b:j( .@You shoot a sling bullet. The sling bullet barely misses the bat.:jv,N.†.:j-'8.3:j4:j6: _The bat hits you but does no damage.:jL8)):j+ .  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.:j/<):jb.:jja@:.:jMm489.7 (1.4:j6s:jvG _You kill the bat!:jr:j8s:jx:j5{H _No target in view!:j$ :j :j :j H _No target in view!:j!mK#. .# #.#.### #.@... #...† #.#.# #.:.#######..#####.# ...............# #.##..@########## #..>...##.......# #.......#.#####.# ###..##....# #.# #........####.# #.###.........##@   Jessica (wandering) ## ####.......# #######.# ######.#:j}o.@.:jw:jgx>---8000 _:j;:j:j )))))@You shoot a sling bullet. The sling bullet hits Jessica.  Jessica shouts!:j  Jessica is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Jessica but does no damage.:jp*g @.....  Jessica is lightly wounded.:j0:*:j (fast)Jessica mumbles some strange words.:j׆ '.@:j :jH 6===2.1 (1.4:jw :j 0 _Jessica seems to speed up.:jN #.###.... @..† .#.#:. #######..#####.#............... #.##...###########..>..@##............#.#######..##....#  #........######.........##:j8O # ####....... ####### ###<..##†:jP $.@:jX :j%Y 5---30:j_ :ja :jKC< )):jCo)) You shoot a sling bullet. The sling bullet hits Jessica!:j )Jessica is almost dead.You shoot a sling bullet. The sling bullet hits Jessica!:j+(:j?fp rYou kill Jessica!:j\n....r   rat (wandering):jq145%===4.4 (1.3  You shoot a sling bullet. The sling bullet hits Jessica!  You kill Jessica! _You encounter a rat.  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!  You need to enable at least one skill for training.:j|/  --more--:j:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1               c - Ranged Weapons   4.0   5.9  -1               d - Armour   0.0   1.2  [:j.39;49m-1       e - Dodging   2.0   3.6  -1       f - Stealth   3.0   4.8  -1                                                           [34:jm           You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:je= a + Fighting 2.0:j)f TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:j}W <[?25h[?0c0 :ja4 [?25l[?1c:j8U4.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets:j:j:jd#.#.###MrLetMeGetSome the Shooter#.r...Coglin#...†Health: 27/27 ========================#)#.#Magic: 3/3========================#.:.AC: 5Str: 11#######..#####.#EV: 10Int: 8...............#SH: 0Dex: 19#.##...##########XL:  3 Next: 145% Place: Dungeon:2#..>..@##.......#Noise: ===------  Time: 804.4 (1.3)#.......#.#####.#c) +0 sling {Katrin} a) +2 sling {Mishil}###..##....# #.#Fire: c) +0 sling {Katrin} [:jH33m#........####.#Rev* #.###.........#### ####.......#r   rat (wandering)#######.#######.##<..##†#You shoot a sling bullet. The sling bullet hits Jessica!  You kill Jessica! _You encounter a rat.Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You need to enable at least one skill for training.:jκ:je#.#.###MrLetMeGetSome the Shooter#.r...Coglin#...†Health: 27/27 ========================#)#.#Magic: 3/3========================#.:.AC: 5Str: 11#######..#####.#EV: 10Int: 8...............#SH: 0Dex: 19#.##...##########:jkXL:  3 Next: 145% Place: Dungeon:2#..>..@##.......#Noise: ===------  Time: 804.4 (1.3)#.......#.#####.#c) +0 sling {Katrin} a) +2 sling {Mishil}###..##....# #.#Fire: c) +0 sling {Katrin} #........####.#Rev* #.###.........#### ####.......#r   rat (wandering)#######.#######.##<..##†#You shoot a sling bullet. The sling bullet hits Jessica!  You kill Jessica! _You encounter a rat.Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You need to enable at least one skill for training.:jbe  You have reached level 4!:j/  --more--:jrL33/334/42426% :jz:jŀR _You feel stronger.:j m .  You shoot a sling bullet. The sling bullet hits the rat!:jQ _)))))):jzi )You kill the rat!:j)k..)....:j:/75.7:jB :jQ / _You shoot a sling bullet.:jۂ :j B:jϊ :j :j TRev+ :j n:jy :jf :j :j >Rev :j :j1 e  You see here a hobgoblin corpse.:jį :jv  _:j :j :jX :j :j :jq e  You see here a hobgoblin corpse.:j :j  _:j9 :j T:j :j :j :j :j :j :jM :j :j :jI :j ,:j :j :j :j :j* :j :jX :j :j :jb :jj :j :j :j! :j :j :j :jO :j2 ,:j :j  :j :j :j :j :j0 :j :j :j   #.# #...#  #.. #...#  ..# #...#  #.. #...## #.# #....  #.# #..#  # #.######..#  #.#........@#  ---#.#.#######.#  #.#.### #.#  #.....#####.#  #...†........  #)#.#.#######   #.:.#....#    ######..#####.#    ........[40:j m......#   :j" 026.7 (21.0):j" H---7.7 (22:j*) :j+ X _f - a smoky white potion:j>I:j@:jmJ:M :jJP#[##....## .##.. #.#  #.######.0.0)..........#######.#.### #.# ..†:j}K_ .#...:jT:jU+8.7 (1:j\]:j`( _Found a ring mail.:j63:j7:j;:jAKM..<.. #[##....# .###.#.....#:jB# #.# 0 #.######.......#.#.#######.# :jI:j~N+9.7 (1:j.O:jQ9 _Found a stone staircase leading up.:j3:j4:j:j:ja:j],:j:j:j:j}:j,:jڥ:j:j:jd:j:j:j:j>:j:j:j:j.:j:j:j:jP:j:jl:j:j:jƾ:j˿:jl:j:jj:j:jR:j:j:jo:j,:j:j:j:j:j:jQ:j,:j:j :j:j!:j:j:j%,:j:j8:j$:j:j:j:j:j:j:j3:jG:j:jX:j:jy:j:j:j:j3:j:j):j^:j:j:j:j:j_:j:jp:j:j:j;:j:j :j :j? :j :j:j%:j{:j#:j}:j:jk:j:j:jaX:j:j:jK:j:jC:j:j:j:j;!:j!:j":j{%:j%:j!&:j(M _You now have 70 gold pieces (gained 11).:js):j):j):j+:j#-:jh-:j-:j/:j0:j0:j0:j1:j3B:j4:jC6:j6:j6:j7:j< #######  +@....#  #####.#  #.#  #.# #.# #.# #.# #.# :j;=E#.####:j_B####.................'65.7 (36.0).............$....#..:jzJ:jKM======6.7 (37:jO:jY _As you open the door, it creaks loudly! You hear an angry hiss. _Found 9 gold pieces.:j^4:jb:jcH _No target in view!:jL:jM:jfN:jwP:jX####......#......##......@.....#0.0)#......#####.##...... #.##..$... #.#...> #.##.###. #.#.. .. #.#.# #. #.# #.####:j7\J  Found a stone staircase leading down.:jdbK h   Natasha (wand, wandering)hYou encounter Natasha, Servant of Life and Death. She is carrying a wand ofpolymorph.:jm/  --more--:j :j>):jlr ------7.7 (1 _:j:jQ _There is an open door here.:jf J))))))):j :jI  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.:jQ A.h:j/ 7h.:j ....===---9.1 (1.4Rev :jN :j< ^ _Natasha is moderately wounded.:jO )))))))You shoot a sling bullet.:j  The sling bullet closely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.:j"h.h.....70.4 (1.3Rev+  _Natasha is severely wounded.:jU )) You shoot a sling bullet. The sling bullet hits Natasha.:jV )))))Natasha is almost dead.You shoot a sling bullet.:j ..h....  The sling bullet closely misses Natasha.*:j  Natasha zaps a wand. You turn into a filthy swine.:jY :j[ 1h:j\ i041.7-) Teeth:j ] sNothing quiveredPig :jp { _Your +0 sling {Katrin}, +2 sling {Mishil} and +0 ring mail meld into your body.:j'######## #......# #......####### #......'.....# ######.# #......# #.# #..$h..# #.#.......># #.###.###.# #.# ... ..# #.## #.# #.#<. #.# #.#### #....#:j h.  Found an escape hatch in the ceiling.  Natasha wildly gestures.:jf=---2.4 (0.7 _Natasha glows brightly for a moment.:j@G †You hit Natasha.  You kill Natasha!:jP):j  You encounter a hobgoblin.#......'.....##......#####.#########....†.# #.##......#......# #.#.............># #.##......##.###.# #.####.....# ..# #.# #...### #.# #.# #.<.h.# #.# #.####- #.#.#.# .# #....# #.#...# #######.# ....#.. ........# .....###. ######.:j6Ak.##...g... .! ......<... g   hobgoblin (asleep)####+### #. #####[..## #.# #...##.. #...#80.0 (6.6gg===7 (7.3:j-:jt+ _The hobgoblin shouts!:j    .  ######†.# #.#  #......#......# #.#  :j~ .............># #.#  #......##.###.# #.#  ###.....# ..# #.#  #...### #.# #.#  #.<.h.# #.#  :j ! #.#.#.# .#  :jȇ  #.#...# :j !  ....#.. :j   :j/ .....###.  :jN 3...g... .! < :jj !####+### #. #####[ :j #.# #...#  :j *#.. #...# :j&!    .  ######†.# #.#  #......#......# #.#  .............># #.#  #......##.###.# #.#  :j5" ###.....# ..# #.#  #...### #.# #.#  #.<.h.# #.#   #.#.#.# .#   #.#...#   ....#..   .....###.  ...g... .! < :jn" %####+### #. #####[ #.#  :j" 6#.. :j + :j+ :jK2 :j4 ` _A hobgoblin is nearby!:jT  #......#####.#########....†.# #.# #......#......# #.# .............># #.# #......##.###.# #.# ###.....# ..# #.# #...### #.# #.# #.<...# #.# #.#### #.#h#.# .# #....# #.#...# #######.# ....#.... ........#.###.#.#######..#g... .!. ......<..:j_U ####+### #.######[..# #.# #... #.. #...# ..# #...#:jo g.---1.4 (0.7 _:jB}########....†.# ......#..................>#......##.###. ###.....# . #...### ##.<...####.#.#.# .....# #######$.......#..................g..###.#.#######:j......... .!. ......<..#####+### #.######[..# #.# #....##..:j7g.:jY---2.1:j:jW+ _Found 19 gold pieces.:jK  You hit the hobgoblin.  The hobgoblin is severely wounded.=3.0 (0.9:jLN:jPW _The hobgoblin closely misses you.:jwM .  You hit the hobgoblin.:j8S:j.729:j:jmM _You kill the hobgoblin!:j4J  _No target in view!:jG:jYH:jI:jL:j\O:jcTP _:jTV:jV:jW:jY:jW\:j\:j]:j_:jc:j}d:jUe:jg:jj:jk:jKl:jn:j>q:jq:jr:j{#......##.###.# #.# ###.....#...# #.# #...###.#.# #.# #.<...#.#.# #.#### #.#.#.#.#.# #....# #.#...#.#.########.# :j{$.......#..............# ........###.#.#######..##### ............h........<.....# -#####+###.###.######[..###.#  ... #.# #...# #.#  ### #.. #...# #.#  ..## #...# #.##.. #...###.#:j*|N#.# #.......##.# #..####### #.######..#:jf-8.1 (4.2:jD-9.1 (5:jK:j^ _l - a metallic amethyst potion:j3:j8:jy:jX:j X:j:j:j:j,:j:j:jI:j:j:j:j':j:j:j9:j,:jR:j@:jS:j:jm:j:j5:j:j:j:j,:jA:j:j:j':j:j:j:j':j:j :j# :j :j :j~:jP :j :j$M _You now have 98 gold pieces (gained 19).:j%:j%:jl':j':j):j):jZ*:j+:j{-:j-:jE.:j/:jF1,:j1:je3:j5B:j8:j[9:j9:j::j @7 _You open the door.:jA:jjB:jC:jG@  There is an open door here.:jI:jJ _:jaK:j*M:jdO,:j0P:jQ:j,S:jS:jT:j$V:jY:j{Y,:j`:jc:jd;Pig :jd:jkr _Your transformation is almost over.:jl:jm:jm:jVs:juf  You encounter a quokka.:jx} #######.#...#.#.########.##.........#..............##.........###.#.#######..####......................<....#######'###.###.######[..### #.......#.#... #...# # #####.#.#...# #...# # #......## #...# # #.h#.#..... #...### #..#.#.#### #...... #..#.#.# #..#### ...#.#.######..# ....#.#.........#....##.#.#######.# r   quokka (asleep)..... #.#.### #.#[:j}37m.r.... #.....#####.# #...†........:j1907.9 (18.8):j}48.6 (19.5 _:j/:j:jk  #.........#..............# #.........###.#.#######..## #................<... #######'###.###.######[..## #.......#.#... #...#  #####.#.#...# #...#  #......## #...#  #..#.#..... #...# #h.#.#.#### #..... #..#.#.# #..### ...#.#.######..# .#.#.........##.#.#######.#.##.#.### #.#r....##.....#####.#......##...†........ #)#.#.#######:j7 :j 09.3 (0.7):jY- :jc1 :j^##.#.#######..##.............<...######'###.###.######[..## #.......#.#... #...# ####.#.#...#  #......## #.#.....##### #..... #..###.......#####..# ...?................##.#.#######........## ...r....####....†........##########)#.#.#######.:.#....#:j>10.0:j:jh _Found a scroll labelled LUNAIB OLUYTHRU.:jB #..............<.. #######'###.###.######[..# #.......#.#... #... #####.#.#...# #...# #......## #...# #..#.#..... #...# #..#.#.#### #....########..#.#.# #..###......h..#.#.######..# #...?.....#.#.........##...#.#.#######.##.##.#.### #.##...r....##.....#####.##........##...†........###########)#.#.####### #.:.#....########..#####.#:jr;7:j z:j+  #######'###.###.######[ #.......#.#... #... #####.#.#...# #... #......## #... #..#.#..... #... #..#.#.#### #...########..#.#.# #..# #.........#.#.######.. #...?.h...#.#.........# #...#.#.#######.# #.##.#.### #.# #...r....##.....#####.# #........##...†........ ###########)#.#.####### #.:.#....########..#####.# ...............#1.4[:j> 39;49m:j 2 #.......#.#... # #####.#.#...# # #......## # #..#.#..... # #..#.#.#### #########..#.#.# # #.........#.#.######..:jq  #...?.....#.#......... #...#.#.#######. #:j' .##.#.### #. #...r....##.....#####. #........##...†....... ###########)#.#.###### #.:.#....# #######..#####.# ...............# #.##...##########:j :j '2.1:jW" :j' :ju####.#.#...#  #......## .#.#.......#.#.####:j/1######## .......####?...........##.#.####### r....####.†......##########)#.#.###### #.:.#....#:ju#######..#####.............. #.##...##########.>...##.......:j; :j %8:j_:j:j4 rr  The helpless quokka fails to defend itself.  You hit the quokka.  The quokka is severely wounded.:jVS3-=:j3.7 (0.9:j,:j+ _The quokka bites you.:jO @The quokka bites you.  You closely miss the quokka.  You feel less porcine.Your +0 sling {Katrin}, +2 sling {Mishil} and +0 ring mail unmeld from your  body.:j ;504.7 (1.0:j c) +0 sling {Katrin} a) +2 sling {Mishil}Fire: c) +0 sling {Katrin} Rev+ :j):j+S _The quokka barely misses you.:j_ >)):j .  You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka!:j U):jYv $...:jy l4=4==6.0 (1.3:jz >Rev* :j :j J _You kill the quokka!:j_:j:j:jbH _No target in view!:jI:j9:j=:j>$ _:jH:jOX#######'###.###.######[#.......#.#... ######.#.#...# # #......## # #..#.#..... # #..#.#.#### # ########..#.#.# # #..#.#. #..#.#.......--- #........##.#.####### #........##.#.### # #........##.....#........##...†......###########)#.#.##### #.:.#....#######..#####.#.........#:jOZ-8.0 (2.0:j[}---9.0 (3Rev+ :j`:jice _m - a scroll labelled LUNAIB OLUYTHRU:j" :j :jŅ :j͊ :j :j4 e=:j :j :j :jט :j :j :j :j :jݠ :jN >Rev :jF :jӣ :j٥ :j, :j :j ,:j :jD :js :j :jg ,:js :j :jn :jG :j :j! :je$ :j& :j ' :j' :jc* :j, :j#- :j- :j0 :j1 :j92 :j3 :jt4 :j6 :j6 :j7 :j9 :j; :j< :j}< :j> :j@ :j@ :jA :jC :jE :j2F :jF :jFM :jP :jP :j7Q :jS :jpV :jV :jW :j$Z :j \ :jk\ :j] :j^ :jSa :ja :jb :jVd :jf ,:jg :jj :jm :j"n :jn :j   There is an open door here. _:jd :jW ,:jߴ :j :j ,:j :j3 :j :j :jg :j( :j :j :j :j[ :j5 :j :jo :j :j :j. :j :jH :j ,:j :jp :j ,:jj :j @  There is an open door here.:j :jL 5 _:j :j :j ,:jM :j B:j :jQ ,:j :j :j ,:j :jP :j ,:j :j= :j :j :j :j& X:j :j ,:j :j :j :ju B:j  B:jQ :j ,:j :j :j ,:j :j[! :j$ ,:j% :jV1 L.###.##########........#..............'........'###.....#######........###.##.# #........#.. #.# #........#... #.# #........#.. #.# #........#. #.# #### #@# #.# ..# # ##:j82 #...#...#.### :j8 080.0 (61.0):j8 ,1.0 (62:j< :j%? [ _n - a murky sapphire potion:j:jb3:j:jKy  You encounter a dart slug and a hobgoblin.:j6.............''###.....#######........# ##.##.# .. #.... #. #. #.########  :jf#..##...##... #....w.w   dart slug (asleep)####gg   hobgoblin (asleep) ..:jm,0.0):j22.0 (1 _:j0:j ))))w  You shoot a sling bullet. The sling bullet hits the dart slug.:jRY  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.:jM b  The dart slug is severely wounded.:j9 ....wb   bat (wandering):jZ b===3.3 (1.3Rev :j :j T _You encounter a bat.:j[###.###########..............''###.....########.# ..............########## ##.b.###... ##.... b   bat (wandering)..w.###g#.# ..b..b.b.:jg(.b:j:jƩ5---40:jH:jƃ ... ############.###########..............''###.....########.# .............########## #...###...##b.. ....w.###g:j&.b:j'.b:jG.b:jٌ:jyA---5:jc:jܓ:jp###   ... ############.###########..............''###.....########.# .............########## #...###...##.....:jq..bw.:j |F6:jV}:j:jPb :j;c :jYg :jKj H _No target in view!:j  ...##########.###.##########.....................''###.....######## ##.##.# .. ...   ########  ##...#.####g:j:jׇ-7 _:j[:jB:jVG :jG :jL :j}N H _No target in view!:j W .###.##########.....................''###.....######## ##.##.# .. ...   ########  #..#w:jY w   dart slug#.####.# ..:j fbw.:jp .:j 2b:j" &8:j# :j% 0 _The bat leaves your sight.:j ))) You shoot a sling bullet. The sling bullet hits the dart slug.:jG †The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.:j.M):jbbb.b.:j_.b   bat (wandering):jj9===9.6 (1.3Rev :jb:joM _You kill the dart slug!:j]_))))))):j  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.:jj :jm.b  The sling bullet closely misses the bat..b:jIob.:jvd....:jv_90.9Rev+ :j9}:jR: _The bat hits you but does no damage.:jf q †  You shoot a sling bullet. The sling bullet hits the bat.:j3k @):jR ))))))You kill the bat!:j+z S.†.....:j} 0802.2:jn :j / _You shoot a sling bullet.:j :jQ :jJ :j H _No target in view!:jeUZ .............''###.....######## ##.##.# .. ...   ########  #..†##... ##.†....g   hobgoblin (asleep)#g#.# ..:jW1l:jVnl   frilled lizard (wandering):jo5---30:jv:j*_ _You encounter a frilled lizard.:j  )))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!:j6f  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.:j .g. SThe hobgoblin is almost dead.†...S   adder (wandering)g   hobgoblin===4.5 (1.3Rev* :j W _You encounter an adder.:ju .  You shoot a sling bullet. The sling bullet hits the hobgoblin.:j V)))):j?p )You kill the hobgoblin!:j9S.:jQ;†...:j/35.8:jo:jq/ _You shoot a sling bullet.:j ))))S    You shoot a sling bullet. The sling bullet hits the adder!  The adder hisses angrily.:j_  The adder is severely wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.:j .:j^ KThe adder is severely wounded.:j.l:ji4l.:j[0K.:j֣)†..K   kobold (wandering)l   frilled lizard (wandering):j'7.1:j":jTq _You encounter a kobold. It is wielding a +0 club.:jy ###.###########..............''###.....########.# .............########## #.#..†###... ##.†.l...K###.#.# ..:j :j 5---80:jO :j :j :j 9---:j:jH _No target in view!:j_qM ... ############.###########..............''###.....########.# .............########## #...†###....#.###:j`a3S:j~b6S.:jqicS   adder:jj,9 _:j;p:jr:j Y 1 †  :jEY BYou shoot a sling bullet. The sling bullet hits the adder!:jh^ I)):j )))))You kill the adder!:j6r 1l:j%y ..†..l   frilled lizard..:jh t 5/3598===1000.5 (1.4) _You shoot a sling bullet.:j :jC i _Your Fighting skill increases to level 3!:jAv )))You shoot a sling bullet.:j .  The sling bullet hits the frilled lizard but does no damage.  You shoot a sling bullet.  The sling bullet hits the frilled lizard!:jn):jT& 8..†.:jO+ ...########## MrLetMeGetSome the Shooter.###.##########........# Coglin..............'........' Health: 35/35 ========================###.....#######........# Magic: 4/4========================##.##.# #........# AC: 5Str: 12:j+ .. #.# #........# EV: 10Int: 8... #.# #........# SH: 0Dex: 19.. #.# #........# XL:  4 Next: 100% Place: Dungeon:2. #@# ########## Noise: ===------  Time: 1001.8 (1.3)#.#c) +0 sling {Katrin} a) +2 sling {Mishil}#.#Fire: c) +0 sling {Katrin} #..†#Rev* :j", ##...##.†.#...l:jJ, {#....K#.####. _You shoot a sling bullet. :jk, {_Your Fighting skill increases to level 3!You shoot a sling bullet.  :j, The sling bullet hits the frilled lizard but does no damage.  You shoot a sling bullet.  The sling bullet hits the frilled lizard!:j. _You kill the frilled lizard!You have reached level 5!:j: /  --more--:j5D41/415/55 0% :j<::j;4 _:j M###   ... ############.###########..............''###.....########.# .............########## #.#..†###...:j <---20 _:ja :j :jM###   ... ############.###########..............''###.....########.# .............###########.##..---3:jd:juI:j:j+Rev+ :j:j:j:j:jb :j:j:j:j:j:js>Rev :j6:ja:ju,:j[:jh:jy B:j!:j#:j $:j%:jk&:j?)>:j):j*:j~,:j,:j/-:j.:jdB:j~4 ######  #....#  ###....#  #>+....#  #.#....#  #.@....##### 196.0) #..........#  #####..###. #.............. #####.....##### ######.##.# #......##.# #.......#.# #.......#.#:jC20.8 (17:j|:j~; _Found a stone staircase leading down.:j? :j!N :jT :jT :jW :jX :jg :jg :ji :jl ,:j*m :j o :jp :j*q :j4s :js :jv ,:j   A kobold comes into view.#..........##############..###.##########.......#...............'.......#####.....#######.......######.##.# #.......#......##.# #.......#.......#.# #.......#.......#.# #.......#......@#.# #########.......#.# #.......#.# #######..†###...##.†. K   kobold (wandering)#K..l#....K[17:jʡ ;18H#.####.31.8 (11.K2.8 (12:j 3 _The kobold leaves your sight.:j*3:j,:j0:j,?  A kobold comes into view. ####..###.##########....... #...............'####.....#############.##.# ......##...####### ######..†.K.K   kobold (wandering)..#####.# ..0.0).K:j"F:jK23.8 (1 _:j9S:jT:j ))))))You shoot a sling bullet.:j@ o  The sling bullet barely misses the kobold.:j.:j*j...†.:jb===5.1 (1.3Rev :j":j:$s _You shoot a sling bullet. The sling bullet misses the kobold.:j:j:jת^ _No target in view!:jN  A kobold comes into view.:j3 :jN! #...............'####.....#############.##.# ......##.####### ######..†# ##...#..Rev K....:jpK   kobold (wandering).:j(0.0:j Q---6.1 (1 _:j2 :j :jm )You shoot a sling bullet. The sling bullet hits the kobold.:jtQ)))):jMt )))You kill the kobold!:ja....)..:jB6===7.4 (1.3:j:jO/ _You shoot a sling bullet.:j}3:j:j:j:jU:j:j:j:j%  :j@You see here a dart slug corpse.:j:j9 _:j:j:jx,:j:jI  Things that are here:  a +0 club; a kobold corpse _:jK:jy:j:j:j:j:j-!:jw!:j=:j9B:jF,:jgG:j0]:j]..#.##.........# ..#.##.........### #..†###..... ##...########### #######'###.###.†..........# ##...)........#### #####.##........# #...#.####....# #..##.####...# #..#---#...............# ########..##############...# #.........###...# #.........##....# #........#####...##........##  .#.##........##  .#..#........## .###########:j ^E :je056.4 (19.0):jefH---7.4 (20:jm:jhr[ _o - a lumpy sapphire potion:j)3:j*:j-:j/:j46:j7:j)9,:j9:j::j<:j<:ja=:j@?:jA:j]A:j|B:jC:jE,:jE:jG:jhI:jI:jJ:jtK:jL,:jN:j`W  You encounter a kobold. It is wielding a +1 whip of electrocution.:jf###..........# #..#.#.## .............# ########..#.#.# #########...## #...#.#.## ##...## #.........#.#... #....###........##.#.## ###...##........##.#.# #.#.##........##.. #.#..#........##...†. #.#.@###########)#.#. #.#..# #.:.#. #.#... #######..###.#.... ........##. #.##...##..... .# #..>...##.. K   kobold (wandering)..### # #.#.K. ###..##.... :jXg.[40m#........:j%jO67.4 (1.K:jq:jq38.4 (11 _:j:jw )))))))You shoot a sling bullet.:j  K  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!:j 8K.:jh B.....:j f===9.7 (1.3)Rev :j :jH a _The kobold is moderately wounded.:j )))))))You shoot a sling bullet.:jV  The sling bullet barely misses the kobold.You shoot a sling bullet.:jnK.K.:j@.....71.0Rev+ :j:ja _The sling bullet closely misses the kobold.:jk ))) You shoot a sling bullet. The sling bullet hits the kobold.:j? $The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.:j/S:j4...:j"n12.3Rev* :j݋:jގJ _You kill the kobold!:jr :j :j :j^ H _No target in view!:jRev+ _:jB:j:j:j:jMB:j%:js:j:j:jv  You now have 104 gold pieces (gained 6).  Things that are here:Rev :j:j, #....###........##.#. ###...##........##.#. #.#.##.##... #.#..#.# #.#..###########)#. #.#..#### #.:. #.#.....########..#.###.#.#......................@..##.###.##...##---7.3 (5.0:j####.#.......# #..>...## #..###### #....... .... ###..## ....# #....... #.###.......## ## ###:j...... :j9---:jt:j6 _a +1 whip of electrocution; a +0 leather armour; a kobold corpse:jO 3:j-Q :jU :j.W :j\ B:j^ :j_ :j[` :jVb :je ,:j^f :ji :jk >:jl :jn :jp 3:jq :jt :jv ,:jTx :j=z :j'| :jz| :j~ :j :j :jL :j :j^ :j :je :j :j :j :ji :jǚ :j :jD :j :jĠ :j :j ,:j :j @  There is an open door here.:jS :j6  _:ju :jJ :j] ,:jL :j :j[ ,:j :j :j ,:j :j :j? :j{ :j$ :j) :j :j4 :j :jg :j ,:j :jx :j c  You encounter a rat.:j |#.####..........# #.#.####..........# #.#...............# #####################...## #...... ##...## #......... #....###........#r.. ###...##..........#####.#.###?..@.#.#..#........##.#.#..###########.#.#..#### #...#.#.....#######:jp #.###.#.#......#.......)..##.###.##. r   rat (asleep) #####.#.......# #..>. ####'#..###### #....#..........# ###..:j 096.3 (19.0):j 37.3 (20 _:j :jm :jG  †You shoot a sling bullet. The sling bullet hits the rat.:jv`)))))):ji )You kill the rat!:j!H†......:j%f===8.6 (1.3)Rev :j -:j./ _You shoot a sling bullet.:j08 :j8 :j9 :j< :jN> :jB B:jYD :j!E :jE :jIH :jZ  #.####...#  #.####...#  #...# ####### #############...## #........###...## #.......# #....###......>..†....# ###...##.........#####.#.##......$......@....#.#..#......---100.6 (2.0###.###.#.#.. #.###.#.#..#### #.#...#.#..... #.###.#.# #.......)..##.# #####.#.......# # ####'#..###### # #..........# ##:jc :j d F---1.6 (3:jpk :jt H _Found an escape hatch in the floor.:jt 52.6 (4:jz :jN} m _k - 2 scrolls labelled ROALLA DAWA (gained 1):j I:j :j :j> :j,:jq:j:j:j :j:j :jO:j:j.:jd,:j:j:j :j!:j#:j%:j%:j&:j.0 _You now have 116 gold pieces (gained 12).:j2:j4B:j37:j8:j9:j9:j =:jlAn:j,C,:jfE,:jF:jIF:jH:jaNX:jmP:jP:jJQ:joS:jT:jU:jV:jKX:jZ,:jZ:j\:j^:j^:jcX:j$d:jf:jDh:jh:ji:juk:jm:jLm:jYn:jp:jq:j&r:jls:jv@  There is an open door here.:jx:jyy _:jz:jv|:j`~:j~:jP:jQ:j:j:jC:j܆:j߈,:j:j:j:jG:j@:jc:jK:j:j:j$:j:j@:j :j:j:jd:j:j":j:j:j:j:jɥ:j:j:j:j,:jM:j:j:j:j:j,:jP:j:j :j3:j,:j:j:jZ,:jո:j:j9:jz:j:j7:j:jT:j:j:j,:j:j[:j,:j:j:j:j:jt:j :j:j:jT:jo:j,:j:j:j:j:jx:j:j,:j:j:j,:j#:j:jB:j:j B:jE:j5:j}:j:j:jE:j:j:j:jM:j:j:jU:j,:j:j:jW:j:j:jG:j:j:jx:j:j:jJ:j:j=:j9:j:j:jr:j:j:j3:jn:j,:j :j:j,:jl:j:j:j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.:jLh #.........#   #########.#   #.#   #.#   #.#   #.#   #.#   #.#   #@#  K......#  #########         K   kobold (missile, asleep)   :j064.6 (62.0):j35.6 (63 _:j:jj:j )You shoot a sling bullet. The sling bullet hits the kobold.:jʥX))))):j2 m )You kill the kobold!:j >).....:j n2===7.0 (1.4)Rev :j :j" / _You shoot a sling bullet.:j\  You encounter a kobold. It is wielding a +0 whip.:j  #########.#  #.#  #.# ## #.# #K #.# #. #.# #. #.# #.#####.# #)@.....# ---:j = :j@#########   K   kobold (asleep)72.0 (5.0---3.0 (6:jc:jhg9 _Found a stone staircase leading up.:j q <You shoot a sling bullet. The sling bullet hits the kobold.:jtd))):jl )You kill the kobold!:jJ<...:jj3===4.3 (1.3Rev :jA:j/ _You shoot a sling bullet.:jh3:jn:joH _No target in view!Æ:j0 #.#  #.#  #.#  ### #.#  #<# #.#  #.# #.#  #.# #.#  #.#####.#  #@......#  #  Æ:j5Æ:j6<---50 _Æ:jP;Æ:j=$  Things that are here:Æ:j5@{ _a +0 dagger; a stone; a kobold corpseÆ:jX IÆ:jK Æ:j Æ:j : _Æ:jU Æ:jt Æ:j    There is a stone staircase leading up here.  Things that are here:############.#.####.#.#.# #...###.######.#........########## #.## #.#---9.3 (4.# #.##.# #.##.#####.##)......# #########  _a +0 whip; a kobold corpseņ:j;Iņ:jQņ:jRņ:j _ņ:jXņ:j_ņ:jņ:j,ņ:jņ:jņ:j,ņ:j8ņ:j?ņ:j*ņ:j/,ņ:jņ:jBņ:jdp  You see here the felid skeleton of Natasha.ņ:jņ:j7 _ņ:jiņ:jņ:jņ:jfņ:j,,ņ:jņ:jņ:j,ņ:jņ:j ņ:j3,ņ:j&ņ:jS ņ:j"ņ:j$,ņ:jG%ņ:j''ņ:j'ņ:jY`ņ:j bņ:jdņ:j$ņ:j;ņ:jXBņ:jN,ņ:jņ:jņ:jņ:jԡņ:jņ:jsņ:j,ņ:jņ:jcg  You see here a hobgoblin skeleton.ņ:jņ:j _ņ:jC,ņ:j,ņ:jņ:jņ:jņ:jņ:jņ:jV #..#.#......#...###.#  #..#.#.######.......#  #######..#.#.# #..######  .........#.#.######..#  ņ:j7.........#.#.........#  ........##.#.#######.#  ........##.#.### #.#  ........##.....#####.### ........##...÷..@......# 2278.0) ##########)#.#.######### ####.:.#....#  ..########..#####.#  ..................#  #.###.##...##########    ..# #..>...##.......#   ### #.......#.#####.#   ņ:j# ###..##....# #.#  ņ:j2ņ:j4E _Done exploring.:j J:j :jmvI:j5÷..0.0)........:j3[ _Done exploring.:j :j Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon :j? :jEM #..#.#......#...###.#   MrLetMeGetSome the Shooter#..#.#.######.......#   Coglin #######..#.#.# #..######   Health: 41/41 ======================== .........#.#.######..#  Magic: 5/5======================== .........#.#.........#  AC: 5Str: 12 ........##.#.#######.#  EV: 10Int: 8 ........##.#.### #.#  SH: 0Dex: 19 ........##.....#####.###  XL:  5 Next:  3% Place: Dungeon:2 ........##...÷..@......#  Noise: ---------  Time: 1227.3 (0.0) ##########)#.#.#########[:jUN 34m  c) +0 sling {Katrin} a) +2 sling {Mishil} ####.:.#....#  Fire: c) +0 sling {Katrin} ..########..#####.# ..................# #.###.##...##########   ..# #..>...##.......#   ### #.......#.#####.#   # ###..##....# #.#  Things that are here: _a +0 whip; a kobold corpse _You see here the felid skeleton of Natasha. _You see here a hobgoblin skeleton. _Done exploring. _Done exploring.:j] :j` :ji :jOu  _:jz X:jg g  You see here a hobgoblin skeleton.:ji :j݂  _:jI :j! :j{ :jň :j, :jV q  You see here a parchment of Momentum Strike.:jc :j4  _:j ,:j :jk :j :j :jn   There is a stone staircase leading down here. _:jJ 3  You climb downwards.:j,:j:jܪ _You encounter a bat.Found a viscous inky potion.  There is a stone staircase leading up here.:jj:j..#.##.#..#...#### #!#.#..... ..#......###o   orc priest (asleep) ## #.......oo   orc (asleep) ..... :j+o##:jP,10:j?Q---2.1 (2:jQ _Found a stone staircase leading down.:j@S )))))o)You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!:j  The orc priest is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.:j: oThe orc priest is moderately wounded.:j</.:je>/o.:jH(.....o   orc wizard (wandering)oowandering):jHb===3.4 (1.3Rev :jR:jXx _You encounter an orc wizard. It is wielding a +0 dagger.:j3^ . ##.# ## #... .. ###..###.#### ... #....  #..........#.####..<†#.### #...... #.####.......... .....#.###.##>............ #.##.#..#...#### #!#..#..... o   orc priest..#......###o   orc wizard (wandering)## #....ooo. o   orc (wandering)..... :jT_ .##.oo.:ji o---40:jk :j ))))) You shoot a sling bullet. The sling bullet hits the orc priest!:j&  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest.:j` oThe orc priest is almost dead.The orc priest calls down the wrath of Beogh upon you.:jвHoo:j:j0o.:j2o.:j .....ooo   orc (wandering).Beogh smites you!:j 29--------===5.8 (1.4Rev+ :jX:j6, _The orc wizard shouts!&:j*. ##.# ## #... .. &:j###..###.#### ... #...  #..........#.####..@†#.### #...... #.####.......... .....#.###.##>............#.##.#..#...#### #!#..#..... ..#...ooo##### #........&:j7o.&:j3o.&:jڊ&:j$Doo&:j &:j[Uo&:j3-60&:j&:j6 _The orc shouts!&:ja _There is a stone staircase leading up here.&:j ))))) You shoot a sling bullet. The sling bullet hits the orc wizard.&:j/v ))The orc wizard is moderately wounded.You shoot a sling bullet.&:jG o. .....  The sling bullet barely misses the orc wizard.&:j ;*&:j  The orc priest calls upon Beogh to heal the orc wizard.&:j~ lo.o&:jC =8.1 (1.3 _The orc wizard's wounds heal themselves!':jĖ /MrLetMeGetSome the Shooter#.Coglin##.# ##Health: 29/41 ================--------#... ..Magic: 5/5========================###..###.####AC: 5Str: 12............EV: 10Int: 8#..........SH: 0Dex: 19#..........':j pXL:  5 Next:  3% Place: Dungeon:3#.####..@†#.###Noise: ===------  Time: 1248.1 (0.0)#.......*.......c) +0 sling {Katrin} a) +2 sling {Mishil}#.####...*......Fire: c) +0 sling {Katrin} ..........*#.###.Rev+ ##>........*...':j #.##.#..#oo.###o   orc priest# #!#..#.....':j eo   orc wizard..#...o..###o   orc':j ## #........The orc priest calls upon Beogh to heal the orc wizard. ':j/ q_The orc wizard's wounds heal themselves!  Fire: c) +0 sling {Katrin}':j^ Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (55% to hit)(:jD*.*.*.oo*o _The orc wizard's wounds heal themselves!  Fire: c) +0 sling {Katrin}  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66(:jMrLetMeGetSome the Shooter#.Coglin##.# ##Health: 29/41 ================--------#... ..Magic: 5/5========================###..###.####AC: 5Str: 12............EV: 10Int: 8#..........SH: 0Dex: 19#..........XL:  5 Next:  3% Place: Dungeon:3#.####..@†#.###Noise: ===------  Time: 1248.1 (0.0)#.......).......c) +0 sling {Katrin} a) +2 sling {Mishil}#.####..).......Fire: c) +0 sling {Katrin} .........).#.###(:j.Rev+ ##>.......)....#.##.#..#)o.###o   orc priest# #!#..#)....o   orc wizard..#...)..###o   orc## #........Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet barely misses the orc priest.(:jȬ Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.  The sling bullet barely misses the orc priest.The sling bullet hits the orc.  The orc is moderately wounded.(:jV4o.oo.o....o 2 orc wizards (1 wandering)30=9.4 (1.3Rev* (:jU{x _You encounter an orc wizard. It is wielding a +0 dagger.(:j.CMrLetMeGetSome the Shooter#.Coglin##.# ##Health: 30/41 =================-------#... ..Magic: 5/5========================###..###.####AC: 5Str: 12............EV: 10Int: 8#..........SH: 0Dex: 19#..........XL:  5 Next:  3% Place: Dungeon:3(:jC#.####..@†#.###Noise: ===------  Time: 1249.4 (0.0)#.......*.......c) +0 sling {Katrin} a) +2 sling {Mishil}#.####..*.......Fire: c) +0 sling {Katrin} .........*.#.###.Rev* ##>.......oo...#.##.#..#*..###(:jmD*o   orc priest# #!#..#o....oo 2 orc wizards (1 wandering)..#.....o###o   orc## #........ _You encounter an orc wizard. It is wielding a +0 dagger.(:jDZFire: c) +0 sling {Katrin}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)):jTo .*.o):jbr*.*oAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)):josMrLetMeGetSome the Shooter#.Coglin##.# ##Health: 30/41 =================-------#... ..Magic: 5/5========================###..###.####AC: 5Str: 12............EV: 10Int: 8#..........SH: 0Dex: 19#..........XL:  5 Next:  3% Place: Dungeon:3#.####..@†#.###Noise: ===------  Time: 1249.4 (0.0)#.......).......c) +0 sling {Katrin} a) +2 sling {Mishil}#.####..).......Fire: c) +0 sling {Katrin} .........).#.###.):jt[39;49mRev* ##>.......oo...#.##.#..#...###o   orc priest# #!#..#o....oo 2 orc wizards (1 wandering)..#.....o###o   orc## #........Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.):j1})  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc!  You kill the orc!):ja2...)):j ***The orc wizard casts a spell at you.):j? oThe puff of flame hits you!o.o.o.):jB[.o.):j X' ):jYy..oYou encounter an orc. It is wielding a +0 club.):jg):j;21-----You encounter an orc. It is wielding a +0 club.The orc priest looks braver for a moment.The orc leaves your sight.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)):jL/  --more--+:j+:j. -----550.8 (1.4Beogh Rev* _+:j#+:jA,:jqMrLetMeGetSome the Shooter#.Coglin##.# ##Health: 21/41 ============------------#... ..Magic: 5/5========================###..###.####AC: 5Str: 12............EV: 10Int: 8#..........SH: 0Dex: 19#..........XL:  5 Next:  5% Place: Dungeon:3#.####..@†#.###Noise: ===------  Time: 1250.8 (0.0)#.......*.......c) +0 sling {Katrin} a) +2 sling {Mishil}#.####..*.......Fire: c) +0 sling {Katrin} ..........o#.###.[3,:jr9;49mBeogh Rev* ##>.......*....#.##.#..#o..###o   orc priest# #!#..#.....oo 2 orc wizards (1 wandering)..#..oo..##### #........ _(press Y on the ability menu to convert to Beogh)  Fire: c) +0 sling {Katrin}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit),:jMrLetMeGetSome the Shooter#.Coglin##.# ##Health: 21/41 ============------------#... ..Magic: 5/5========================###..###.####AC: 5Str: 12............EV: 10Int: 8#..........SH: 0Dex: 19#..........XL:  5 Next:  5% Place: Dungeon:3#.####..@†#.###Noise: ===------  Time: 1250.8 (0.0)#.......).......c) +0 sling {Katrin} a) +2 sling {Mishil}#.####..).......Fire: c) +0 sling {Katrin} ..........o#.###.[3,:jJ9;49mBeogh Rev* ##>.......)....#.##.#..#o..###o   orc priest# #!#..#.....oo 2 orc wizards (1 wandering)..#..oo..##### #........Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.,:jUfAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot a sling bullet.  ,:jgThe sling bullet hits the orc wizard but does no damage.The sling bullet hits the orc wizard!  The orc wizard is heavily wounded.,:j7o.,:jD@o.,:j1o,:j..o   orc (wandering),:j6*,:j  The orc priest calls upon Beogh to heal the orc wizard.,:j! oooThe orc wizard is healed somewhat.,:jٖ,2.1 (1.3,:j; _The orc shouts!-:jR{MrLetMeGetSome the Shooter#.Coglin##.# ##Health: 21/41 ============------------#... ..Magic: 5/5========================###..###.####AC: 5Str: 12............EV: 10Int: 8#..........SH: 0Dex: 19#..........XL:  5 Next:  5% Place: Dungeon:3-:j{j#.####..@†#.###Noise: ===------  Time: 1252.1 (0.0)#.......*.......c) +0 sling {Katrin} a) +2 sling {Mishil}#.####..o.......Fire: c) +0 sling {Katrin} ..........*#.###.Beogh Rev* -:jb}##>.......*....#.##.#..#o..###o   orc priest# #!#.o#.o...oo 2 orc wizards (1 wandering)..#......###o   orc## #........ _The orc shouts!  Fire: c) +0 sling {Katrin}Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)-:j#MrLetMeGetSome the Shooter#.Coglin##.# ##Health: 21/41 ============------------#... ..Magic: 5/5========================###..###.####AC: 5Str: 12............EV: 10Int: 8#..........SH: 0Dex: 19#..........XL:  5 Next:  5% Place: Dungeon:3#.####..@†#.###Noise: ===------  Time: 1252.1 (0.0)#.......).......c) +0 sling {Katrin} a) +2 sling {Mishil}#.####..o.......Fire: c) +0 sling {Katrin} ...........#.###.-:j=nBeogh Rev* ##>.......)....#.##.#..#o..###o   orc priest# #!#.o#.o...-:jgUoo 2 orc wizards (1 wandering)..#......###o   orc## #........Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is heavily wounded.-:j/Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is heavily wounded.The orc wizard is severely wounded.-:jo.o.o.o.-:jXo-:j O23.5 (1.4 _-:j-:j.:ji .:j+ I.:j#.  The orc wizard points at you and mumbles some strange words..:j 8o..:j 9o..:j   #. ##.# ##  #... ..  ###..###.####  ............  #..........  #..........  #.####..@†#.###  #.......o.......  #.####..........  ...........#.###.  ##>.....o.oo...  #.##.#..#...###  # #!#..#.....  ..#......###  ##  The magic dart hits you.  The orc priest calls down the wrath of Beogh upon you..:ja _ #. ##.# ##  #... ..  ###..###.####  ............  #..........  #..........  #.####..@†#.###  #.......o.......  #.####..........  ...........#.###.  ##>.....o.oo... #.##.#..#...###  # #!#..#.....  ..#......###  ## .:j 6  Beogh smites you!.:jЬ 4/41 ------------40.:j .:j  ----------2--.Rev*  _* * * LOW HITPOINT WARNING * * *.:j  ###...##........##.#.### #.# ####.#.##........##.....#####.### ...#.#..#........##...÷.........# ##.#.#..###########)#.#.######### ##.#.#..#### #.:.#....# ...#.#.....########..#####.# ##.#.#..............# .....)..##.###.##...########## ##.#.......# #..@...##.......# ##'#..###### #.o.....#.#####.# .........# ###..##....# #.# ......##.# #........####.# .........# #.###.........## .....###.# ### ####.......#o   orc wizard .....# #.# #######.# .....# #.####################.# .....# #......##<.:j D..##÷#.:j-6.0 (2.5 _You climb upwards. _There is a stone staircase leading down here./:j1 h )You shoot a sling bullet./:jB &  /:j oThe sling bullet closely misses the orc wizard.You shoot a sling bullet./:j'D {   #.# ...÷.)#.# #.:.#....# ########..#####.# ...............# )#.##...#  #..@...#  #.).....#  ###..##....# #.#  #........  #.###....  ###   #.#     <..##÷# The sling bullet closely misses the orc wizard./:j+   #.# ...÷.)#.# #.:.#....# ########..#####.# ...............# )#.##...#  #..@...#  #.).....#  ###..##....# #.#  #........  #.###.... ###   #.#   <..##÷/:j> zo  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The orc wizard hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *1--===7.3 (1.3/:jY /:j X _The orc wizard closely misses you.0:j6h )You shoot a sling bullet.0:j;  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.0:j oThe orc wizard is almost dead.The orc wizard hits you with a +0 dagger.  You die...0:jLJ0--0:j</  --more--1:jϯGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Mishil}  c - a +0 sling (offhand) {Katrin} Armour (go to first with [)  d - a +0 ring mail (worn)2:j[72:jw Goodbye, MrLetMeGetSome.121 MrLetMeGetSome the Shooter (level 5, 0/41 HPs)Began as a Coglin Hunter on June 23, 2026.Slain by an orc wizard... wielding a +0 dagger(1 damage)... on level 2 of the Dungeon.The game lasted 00:03:00 (1244 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb2:jw32:j<2:jv?? [?25h[?0c [?1051l[?1052l[?1060l[?1061l