:jB  Player: MrMagolor Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.21:38:17.ttyrec Time: (1782250697) Tue Jun 23 21:38:17 2026 :jc [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j:j]:jWelcome, MrMagolor. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tengu z - Felid i - Barachir - CoglinA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Air Elementalist:jt :j} :jy~ rYou are a Mummy Necromancer. Do you want to play this combination? [Y/n/q]:j :j^{You are an Octopode Hedge Wizard. Do you want to play this combination? [Y/n/q]:j:j6:j?{You are a Draconian Air Elementalist. Do you want to play this combination? [Y/n/q]:j:j:jmEYou are a Naga Hedge Wizard. :j-Do you want to play this combination? [Y/n/q]:jO :jT :jmU yYou are a Demigod Ice Elementalist. Do you want to play this combination? [Y/n/q]:jQ:jl:jqYou are a Spriggan Brigand. Do you want to play this combination? [Y/n/q]:j+:j:jroYou are a Gnoll Wanderer. Do you want to play this combination? [Y/n/q]:jĄ:j# :j MrMagolor the NimbleGnollHealth: 13/13 ========================Magic: 1/1========================AC: 4Str: 13EV: 13Int: 9SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 quarterstaffNothing quivered........##.#.##>##@##.##.#..#...........#.....:j :j :j AWelcome, MrMagolor the Gnoll Wanderer.:jb gThe fabulous Orb of Zot lies far below, as if waiting for you to find it.:j :j/B :jQC Press ? for a list of commands and other information.  Found an escape hatch in the floor.  :jC 5Found a staircase leading out of the dungeon.:jH :jP   :jQ You begin with the following items: a +0 quarterstaff, a +0 helmet, a +0 _leather armour, a potion of attraction, a scroll of fear.:j8  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 0.0   0.2  +8          + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6[39:j;49m  + Staves6.4   1.8  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 4.4   1.2  +8   + Forgecraft0.0   0.3  +6  + Throwing0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  [37:jm+8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging8.4   2.2  +8   + Invocations0.0   0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + St:j6ealth2.1   0.8  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost:jCgMrMagolor the Nimble...Gnoll..Health: 13/13 ========================..Magic: 1/1========================.AC: 4Str: 13##.EV: 13Int: 9#.#SH: 0Dex: 11#>#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#a) +0 quarterstaff#.#Nothing quivered..#...........#.....  The fabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found an escape hatch in the floor.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 quarterstaff, a +0 helmet, a +0 _leather armour, a potion of attraction, a scroll of fear.:j:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 leather armour (worn):jAMrMagolor the Nimble...Gnoll..Health: 13/13 ========================..Magic: 1/1========================.AC: 4Str: 13##.EV: 13Int: 9#.#SH: 0Dex: 11#>#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#a) +0 quarterstaff#.#Nothing quivered..#...........#.....  The fabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found an escape hatch in the floor.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 quarterstaff, a +0 helmet, a +0 _leather armour, a potion of attraction, a scroll of fear.:j  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 0.0   0.2  +8          + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearms0.0   0.2  +8   + Summonings0.0   0.3  +6[39:j;49m  + Staves6.4   1.8  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 4.4   1.2  +8   + Forgecraft0.0   0.3  +6  + Throwing0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  [37:jKm+8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging8.4   2.2  +8   + Invocations0.0   0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + St:jKealth2.1   0.8  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost:jb :jG:jMrMagolor the Nimble...Gnoll..Health: 13/13 ========================..Magic: 1/1========================.AC: 4Str: 13##.EV: 13Int: 9#.#:jFSH: 0Dex: 11#>#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#a) +0 quarterstaff#.#Nothing quivered:jy..#...........#.....  The fabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  :jDFound an escape hatch in the floor.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 quarterstaff, a +0 helmet, a +0 :jkZ_leather armour, a potion of attraction, a scroll of fear.:j:j:j:jV!:ja :ja :jgc :j4e :j:j M#.#∩#..:jj ..#..<#.#.:jj $#.....:jp :¿:js +1.0 (1:jt :jv 0 _Found Qethybyl's Weapon Emporium.:jx a _There is an escape hatch in the floor here.:j:jX:j:j:j:j': _:j:j:j:j:j:j|:j:j:j:jj  You encounter an endoplasm.:jj. . . ####. :j%#...# #...##..∩#..@# .#...#....:jU##.......# #.#........#>#.......#:j#<#.......#j   endoplasm (asleep):j#.#.......#¿ #.####.......:j#G# .....:jt:j|$4.0 (3:j:25.0 (4 _:j:j:jK# ...j.. ..###.. ..#  #...#....##.......##.#........>#......:je$ #<#....... #.#.......#¿ #.####:j+ 8¿:j+ +6.0 (1:jj0 :j3 n _There is an entrance to Qethybyl's Weapon Emporium here.:j:jiDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats :jl^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.:jMonsters ~: Macros helpG.Items :jІ&: Options helpH.Spellcasting :j%: Table of aptitudesI.:jTargeting /: Lookup descriptionJ.:jDReligion Q: FAQK.Mutations :jgV: Version informationL.Licence, Contact, History :j!: Display diagnosticsM.:jmMacros, Options, Performance Home: This screen:jˇKN.Philosophy:j1.List of Character Species2.List of Character Backgrounds:jC3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes:jB:jk MrMagolor the Nimble¿ ...Gnollj.Health: 13/13 ========================..Magic: 1/1========================..AC: 4Str: 13####.EV: 13Int: 9#...#SH: 0Dex: 11#...#XL:  1 Next:  0% Place: Dungeon:1#..@#Noise: ---------  Time: 6.0 (0.0)#...# .a) +0 quarterstaff#...#....Nothing quivered##.......##.#........#>#.......#j   endoplasm (asleep)#<#.......##.#.......#¿ #.####.....You begin with the follow:j ing items: a +0 quarterstaff, a +0 helmet, a +0 _leather armour, a potion of attraction, a scroll of fear. _Found Qethybyl's Weapon Emporium. _There is an escape hatch in the floor here. _You encounter an endoplasm. _There is an entrance to Qethybyl's Weapon Emporium here.:ja *Welcome to Qethybyl's Weapon Emporium! What would you like to do?  a -  306 gold a +2 arbalest of freezingb -  32 gold 3 atropa-tipped darts  c -  36 gold a +0 falchion  d -  148 gold a +1 hand axe of flaming  e -  90 gold 5 large rocks  f -  315 gold the +2 short sword "Qouh" {devious, Str+3}g -  42 gold a +0 war axe You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:j; b $  You are short 32 gold pieces for the purchase.[Enter] buy shopping list:jjvMrMagolor the Nimble¿ ...Gnollj.Health: 13/13 ========================..Magic: 1/1========================..AC: 4Str: 13####.EV: 13Int: 9#...#SH: 0Dex: 11#...#XL:  1 Next:  0% Place: Dungeon:1#..@#Noise: ---------  Time: 6.0 (0.0)#...# .a) +0 quarterstaff#...#....Nothing quivered##.......##.#........#>#.......#j   endoplasm (asleep)#<#.......##.#.......#¿ #.####.....You begin with the follow:jw8ing items: a +0 quarterstaff, a +0 helmet, a +0 _leather armour, a potion of attraction, a scroll of fear. _Found Qethybyl's Weapon Emporium. _There is an escape hatch in the floor here. _You encounter an endoplasm. _There is an entrance to Qethybyl's Weapon Emporium here. _You can access your shopping list by pressing '$'.:j1 . .#...#¿ .....j..... ..###.∩#   #...#....#.##.#........>#....#<#..... #.#.......#:j1 .:jT2 j:j8 :jA9 j:j9 :jv; :j; "7.0 (1 :j)< _:jA :jE :j+p..... .#...#¿.#.....#.j...... ....#..###........∩#   #...#....#.# #..>#....<.j8:jfj#.##.......  ...#...# ¿##......# .. .......#....##..............j...#####@.......#...###.....#...# ...#..∩# .#...# .#...#.... ##.......##.#........#>=9 _The endoplasm hits you but does no damage.:j2 You can access your shopping list by pressing '$'. endoplasm hits you but does no damage.  You hit the endoplasm.  You bite the endoplasm, but do no damage.  The endoplasm is moderately wounded.  The endoplasm freezes you.0------10.0 (1.0) :j_You are frozen.:jB :jo  :j/You barely miss the endoplasm.:jU?The endoplasm is moderately wounded.:j$The endoplasm freezes you.:j:jT:j۝45/13 :j**---------------:jr1:j:j :j^:j_You are frozen.:j^  _You are too injured to fight recklessly!:j  _You are too injured to fight recklessly!:j _You are too injured to fight recklessly!:j! #.#......  #.......  ...#...#  ¿##......# .  .. .......#..  ....##.........  .......j...#... :j ####@.......  #...###.....  #...# ...  #..∩# .  #...# .  #...#....   ##.......#  #.#..  #>:jX _You are too injured to fight recklessly! _You are too injured to fight recklessly! _too injured to fight recklessly!  You hit the endoplasm. :j The endoplasm is severely wounded.  The endoplasm freezes you.:jA #.#......  #.......  ...#...#  ¿##......# .  .. .......#..  ....##......... :j% .......j...#...  ####@.......  #...###.....  #...# ...  #..∩# . #...#  #...#....  ##...:j: #.#.. #>:jN4  You are frozen.:jN`2---------------2:j:jV _* * * LOW HITPOINT WARNING * * *:j L .  You sock the endoplasm!:j6 :j :j̳ .23:j :j-  :j G_You kill the endoplasm!:jbTfM. .. ..#.#........#........ ...#...#  ¿## .:j'U. +.###.............@...#....######...#...###..#...# #...#.#.#..:j[:jf\i3==-----4:j`:jb:jVI:jY:jxY:j\B:j]:j_:j`:j`:j{i:ji:==:jj:j6l:jlJ4==:jm:j ,:j:jB:j:jS:jE:jP5====:j$,:jr:j/:j:j:j/:jb:j1:jf==:j:jL#6:jt1==:jJ:jJ,:jH,:j:jK,:j:js:j:j2_7===:j:j˥,:j:j3:jq:jf:jȪ:j:jͫ:j:j9=:j:j!:jWT8==:j~:j:jݲ:jƳ:j(:j[:j#:jB:jk:jߺ`9====:j:j/:jw:j":j:j:j:j==:jOh10/13==:j:j(:j:j:j:j:jB:j:j l1====:j:j?:jl:j:j:j:jq:jB:jo:j:==:j:jL2==:j==:j:jT:j#3:j)==:j:j1 _HP restored.:j3:j:j:j:j n:j :j.  You encounter a dart slug.:j ..#.#.......#.#........ ....#...# ##:jv Q¿##......#w..#.. +.......#...#....##....#............#.....######....#...###@.......:j +-#...# #+##..∩# .#...# . ##...#....:j ##.......# .w   dart slug (asleep)#.#........#>#...:j  ....##<#.......#:j7 063.0 (49.0):j2 P==4.0 (50 _:j :jW :j:jq:jk:j"` _A dart slug is nearby!:j]. .. . ..#.#......#.#........ .....#...####.. ¿##......#w..# .. +.......#...# ....##..........#...........#.######....:j#...###...#...# #+#......##..∩# ......##...# ..##...#...#.....# ...###.......### ..##.#. ..#>:j]:j785.0 (1.0) _:j:j:j!. .... #..#.##.#........ .....#...####.. ¿###w..# .. +.......#...# ....##....#...........#.######....#...###....#...# #+#......#.#..∩# .......##...# ..##...# ...#.....# ...###.......### ...##.#. ..6:j?:jP:jJ c ......  ... #..#.#. ...#.#........ .... ....#...####.. ¿###w +.#...# ##......@...#.............#.######......###.....# #+#.∩.. ..## #...#.....#.### ...#:jR ^¿7:jW :jY :j  ¿...... #. .......... #.#..#.#.....##.#........ ....+....#...####... ¿##......#w..# :j: .. +.......#@..# ....##....#... ...........#. .######....#...###....#...# #+##..#..∩# .......# .#...# ..##...#...#.....:j :j &8:j :j :j 1 †The helpless dart slug fails to defend itself.  You sock the dart slug!:j9(:j<.59:jB:jwEM _You kill the dart slug!:j4:jƺ:jH _No target in view!:j^ _:j~bX:jd:jf:jGf:j#g:jj:jk:jl:jl:jo:jw......... #.......# ¿  ##.......#  ..)......#  .........# # ¿............#.# . .............#.##.#:jx.#73.0 (4#.#........ #....+  ....#...####....# ¿##......#†..#...# .. +.......#...#...# ....##..........#..... ...........#............ .######.................#...###..............:j:j7+4.0 (5:j:j :jP_Found a mace.:jQ 3:j :j :j :j ,:j; :j0 i  You encounter a dart slug.:j ...#####+## .. #.......# ¿##.......#w...)......##..# # ¿..#.# . :j ...#.# ..#.#......@#....# #.#........##....+ ....#...####....# ¿##......#†..#...#  .. +.......#...#...#  ....##..........#.....w   dart slug (asleep)  ....#............  .######.................  #...###..:j +5.0 (1:j 26.0 (2 _:j :j :j9 Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 leather armour (worn):jM...#####+##MrMagolor the Nimble.........Gnoll#.......# ¿Health: 13/13 ========================####.......#Magic: 1/1========================w...)......#AC: 4Str: 13#..........# #EV: 13Int: 9¿............#.#SH: 0Dex: 11. .............#.#XL:  1 Next: 50% Place: Dungeon:1..#.#......@#....#Noise: ---------  Time: 76.0 (0.0)#.#........##....+a) +0 quarterstaff....#...####....#Nothing quivered¿##......#†..#...#.. +.......#...#...#....##.:jQp.........#.....w   dart slug (asleep)...........#.............######.................#...###..............The helpless dart slug fails to defend itself.  You sock the dart slug! _You kill the dart slug! _No target in view! _Found a mace. _You encounter a dart slug.:jt#####+## ..  #.# ¿#####.#.w...)......#  ##.# # ¿....#.# . ......#.# ..#.#.......#....##.#........##....+ ....#...####....# ¿##......#†..#...# .. +.......#...#...# ....##..........#..... ...........#..######...ww `````The dart slug launches a dart at you.:j .....0------=7.0 (1 _The slug dart hits you.:j[A ... ...#####+## ... #.# ¿######.#..w...)......#  .##.# # ).#.# . ......#.# ..#.#.......#....##.#........##....+ ....#...###.# ¿##......#†..#...# .. +.......#...#...# ....##..........#..... ......#.1==-----8 _Found a runed mace.:jY ) ...# ...# ...#####+## ... #.# ¿#######.#..w...)......#  .##.# # .).#.# ........#.# ..#.#.......#....##.#........##....+ ....#...####....# ¿##......#†..#...# .. +.#...#...# ....##..........#..... ```The dart slug launches a dart at you.:j Z...=9:jO6 V _The slug dart hits you but does no damage.:j _ ...# ...# ...#####+## .. #.# ¿.#.#.w...)......#:j&  .##.# #.).#.# .#.# ..#.#.#..# #.#..##...+ ....#...####....# ¿##......#†..#...# :jl  .. +.#...#...#  ....##.#.....:j :j ```````The dart slug launches a dart at you.:j :j Z..@....:jr /-80:j :j¯ O _The slug dart misses you.:j` ...# ...# ...#####+## ... #.# ¿#.#:j].#.w...)......# .##.# #.).#.#.#.#.#.#.#...##.#.##.:j...+ ....#...####....# ¿##......#†..#...# :jɸK .. +:j.#...#...#  ....##.#.....:j:j ```````The dart slug launches a dart at you.:jF.@.....-1 _The slug dart misses you.:j2 ...# ...# ...#####+## .... #.......# ¿.#.#.#.w...)......# .##:j.# #.).#.#.#.#.#.#.#....####.#.##....+ ....#...####....# ¿##.....#†..#...# .. +.....#...#...# :jS ....##.#.....:j%:j&s2====2:jK,:j .:j The slug dart misses you.  You hit the dart slug.  The dart slug is heavily wounded.:j.=3:j˻:j0V _The dart slug barely misses you.:j*  You hit the dart slug.  The dart slug is almost dead.:j+&4:jI3:ju6V _The dart slug barely misses you.:j: m †You hit the dart slug.:jK (:j B==9:j= 5:j? :j` M _You kill the dart slug!:ja  _No target in view!:j _3==...##. ...#. ...#####+##. ..........# #. #.# ¿#.#.#######.......# #......†...)......##...##....# #......)@...#.#-8.0 (3...#.##.##....###.##....+. .....#...####....#.)##......#†..#...#... +.......#...#...# ....##..........#..... [:jm ....#........... :j[-9.0 (4:j7 :j:j_Found a broad axe.:j48.. ...# #. ...# .# ...#####+## .. .... # #. #.......# ¿ #.#.#######.......#. #......†...)......#.#...##.# #.@..#.#.#.##......#.#.#....#r..###.#....##....+. .....#...###....#. .)##......#†..#...# r   rat (asleep) ....+.......#...#...# ....##..........#..... [1:j;@7;22H.# :jF] You encounter a rat.:jM:jV0:jY:ja,90.0 (1 _:jr:jTy :jz:j{e_You see here a +2 heavy mace.:j q ...#  #. ...#  .#   ..   # #.  ¿  #.#.#######..  . #......†...).  ....#...##..... #  .......@.......  ...............  #......#.#.....  r..###.#.......  .. .....#...#  . .)##......#†  ....+.......#  ....##.....:jK] ...#  #. ...#  .#   ..   # #.  ¿  #.#.#######..  . #......†...).  ....#...##..... #  .......@.......  ...............  #......#.#.....  r..###.#....... .. .....#...# . .)##......#†  ....+.......# ....##.....:jc:jf:jg:jG|:j& :j:j6_A rat is nearby!:j:j&#. ...#.#.## ...#####+## .. ..........# #.#. ## ¿.. #.#.#######.......# ...#......†...)......#....#...##....# #....)..#.#..#.####.##....#.r..###.#........##....+... .....#...####....#. .)##......#†..#...# ....+.......#...#...# ....##..........#.... ...........#.... .######....==1 _:j.#.## ...#####+## . ... ..........+## #.#.. ##...##.#.#######.# ..#......†...)......#...#...##....#....)..#...#. ###.#.......#......r..###.#........##....... .....#...####...... .)##......#†..#... ....+.......#...#... ....##..........#... ...........#.... .######.... #...###2:jr|  .#.## ...#####+ ..... #+## #.#.. #.#.##.#.#######.#.#......†...)......#.#...##.#.).#.# ##...@..#.#.##..r..###.#.###.... .....#...#####... .)##......#†..#+.j ....+.......#...##. ....##...#j   endoplasm (asleep)+ ....#r   rat (asleep) .######... #...###:jj~ :jA 3:jb :jq  :j :j& 7_You encounter an endoplasm.:jQ :j/:jZ0[ .#.## ...#####+:j1H ..... :jS1#+## #.#.. #:j1.:j1|.##.#.#######:j=2.:j2.#......†...)......:jL3N.#...##:j3.:j3.):j&4.:j4.:j4 ##..@...#.#:j]5 .#:j5 #..r..###.#:jQ6.##:j6^ #..... .....#...####:jo7 #..... .)##......#†..#:j7_ +.j......+.......#...#:j7T #........##...:j08 .#:jh8" +.....:j8...#:j84......######:j*9/ #...###:j]9:jsD:juE¿:jE ¿:jC7.9 (1.0:jC:jFM _You encounter a bat.:jHp _You see here a rat corpse.:j3 E###+## #.#.. #.....##.#.######.#......†...)..#...##.......)... #+##......#.#:jG ¿#..†..###.#..# .......#...##)##......#†.+.j......+..¿#..##. +.......#......######.....b #...###... #+#:j k∩# .:jF C8 _:j :j :jtx .....##.#.######.#......†...)..#...##.......).... #+##......#.#¿#..†..###.#..# #............#...##)##......#†.:jgy E+.j......+..¿#..##. +.......#......######.....b #...###... #+#..#..∩# ..##:j Xjj:j: .=9:j_ :j V _The endoplasm barely misses you.:j;M .  You hit the endoplasm.:jBb   bat (asleep):j84100.8 (0.9):j :jM _You kill the endoplasm!:j #......#......†...) #........#...##... #...........). #........... #+###.#¿#..†..###.#. #............#...# #)##......#† +..+.#¿#.##...... +..# ######....b......# #...###... #...# #+#..#..∩# .#...# ..# #...#.....:jB:jR-1.8 (1.0:j[ †...) ...#.. ......) ..... #+##.... ¿#..†..###. #......... #.......)#† +.@......+ ¿#........# +......... ......#### b......#  ......... #...#  ...........#..∩#  ............#...# :j †...) ...#.. ......) ..... #+##.... ¿#..†..###. #......... #.......)#† +.@......+ ¿#........# +......... ......#### b......#  ......... #...#  ...........#..∩#  ............#...# :j:jc- _A bat is nearby!:j/ #........#...##... #...........). #........... #+###.#¿#..†..###.#. #............#...# #)##...... +..+.#¿#.##...... +..#:j& ######....b......# #...###....#...# #+#..#..∩# .#...# #.#...#.....#.......#:j`2 _:j }#''...................:j :jx &3:jL D _You open the large door.:j:j.  #....).  ###. #...........  #...####+###.#  ......$#..†..###.#.  .......#............#  ?......#)##......  .......+..+.  ......$#.##......  #'..#  #......######....  #.....b......# #...###  ....#...# #+#  .#..∩#  .#...#  #.#...#..  ##. .#######.......#   #.#.......:j$b.:j b.  Found 20 gold pieces and a scroll labelled CUKHOE QIOTHRY.:jQOb:j.=4:j:jI _The bat barely misses you.:jV _There is a large open door here.:jRI †  You thump the bat!:jR:j820/20 85:j2D] _You kill the bat!:jx4:j:jH _No target in view!:j :j :j+ _ _You now have 9 gold pieces.:jE/B:j/:jk1:j`4B:j8,:j8:j`<M _You now have 20 gold pieces (gained 11).:j>3:j?:jE:jKX:jM:jmN:jP:jS:j1U:jU:jW:jY:jg:jg:ji:jk:jIo,:jo:jw  #. #.....##.#.#  #...##......#  ...##........#  ..##.....  ###.##........ :j{xz ##...####+  #.......#..†..###  #.......#...  #@......#)-  #.+........+ :jy #.#........#  ##...##†'.........  #............####  #......# #  #........#  #.........#. ...............#:j0183.0):jF-9.8 (14:jL:jHd _c - a scroll labelled CUKHOE QIOTHRY:jq:jMRead which item? Scrolls  f - a scroll of fear  c - a scroll labelled CUKHOE QIOTHRY :j[!] read|quaff[?] describe selected:jG :jc  #. #.....##.#.# MrMagolor the Nimble #...##......#.... Gnoll ...##........#.. Health: 20/20 ======================== ..##........... Magic: 2/2======================== ###.##........... AC: 4Str: 13 ##...####+##...... EV: 13Int: 9 #.......#..†..###. SH: 0Dex: 11 #.......#......... XL:  2 Next:  8% Place: Dungeon:1 #@......#.......)# Noise: ---------  Time: 119.8 (0.0) #.......+........+ [40:je ma) +0 quarterstaff #.......#........# Nothing quivered ##...##†'......... #............#### #............# #.  #...............#.  #...............#.  ...............#. You thump the bat! _You kill the bat! _No target in view! _You now have 9 gold pieces. _You now have 20 gold pieces (gained 11). _c - a scroll labelled CUKHOE QIOTHRY  Okay, then.:j:g :jok :j*n . _:ji:j+tDrink which item? Potions :j A - a potion of attraction [!] read|quaff[?] describe selected:j. #. #.....##.#.# MrMagolor the Nimble #...##......#.... Gnoll ...##........#.. Health: 20/20 ======================== ..##........... Magic: 2/2======================== ###.##........... AC: 4Str: 13 ##...####+##...... EV: 13Int: 9 #.......#..†..###. SH: 0Dex: 11 #.......#......... XL:  2 Next:  8% Place: Dungeon:1 #@......#.......)# Noise: ---------  Time: 119.8 (0.0) #.......+........+ :jR[33ma) +0 quarterstaff #.......#........# Nothing quivered ##...##†'......... #............#### #............# #.  #...............#.  #...............#.  ...............#.  _You kill the bat! _No target in view! _You now have 9 gold pieces. _You now have 20 gold pieces (gained 11). _c - a scroll labelled CUKHOE QIOTHRY _Okay, then.  Okay, then. _:jo _:j':j ?  You open the door.  :jI >You encounter a rat.:j/{  .......$ :jE #......  ###.r...  #......  ..... #.  ... .#.##  ###'#   #..@####+## #.#..  #...##.....##.#.#### #...##......#† #...##........#...## #...##...........).. ###.##........ r   rat (asleep) ##...####+###.# #.......#..†..###.#.. #.......#..:jS,28.8 (9:j69.8 (10.0) _:j%:j- :j.D_Found 8 gold pieces.:jJ .......$  #......  ###.r...  #......  ..... #.  ... .#.##  ###'#   #..@# #.#..  #...# #...#† #...# #...#) ###.# ##...# #.......#..† #..:jS .......$  #......  ###.r...  #......  ..... #.  ... .#.##  ###'#   #..@# #.#..  #...# #...#† #...# #...#) ###.# ##...# #.......#..† #.. _A rat is nearby!:js...$. #........##.r......#........ #......# #. ......# .#.## ###@# .......####+## #.#.. .##.#.####.#......†.#...##...) ###.##........#...####+##......#.#.†..###.#.r:j::j;Br:j<===30.0):j:j> _The rat squeaks loudly. You hear a loud squeak.:j|Q _There is an open door here.:j>v..$ ##........r......  #. #..@...# .#.## ##'#### ......#...####+## #.#.. ###.#.#####......†#...##..) ###.##........#...####+##......#.#r.rr 2 rats---1:jD:jH :jIF_You encounter a rat.:jJ1r.:jG=--:j\2:j:j _You barely miss the rat. The rat barely misses you.:jG E .  You hit the rat.:jI 0g:jsK r.  You kill the rat!:j S g   goblin (wandering)r   rat:jU /123:j\ :jg` s _You encounter a goblin. It is wielding a +0 dagger.:j]   #..>..#### .. ... .......$  #.. ###.......g# #......r...#  #...@..# #.  #......# .#.##  ###'#### .... #...####+## #.#.. #...##.....##.#.##### #...##......#......†. #...##.#...## #...##.) :j] 9#.##.........:j-` G.g:j` K.r:jj D-4:jp :js ; _Found a stone staircase leading down.:j#  #..>..####. #. . .$. #. ###.#  #.g# . #....@r# #. . #......# .#.## . ###'#### ......  #. #...##.....##.#.# #...##......#......†. #...##.#...##. #...##.). ###.##.:j$.:jN$r   rat=5:j:*:j,Q _The rat closely misses you.:j .  You closely miss the rat. You bite the rat.:jR:jv.66:j] _You kill the rat!:j{F:j%G:jHL:j\OH _No target in view!:j) _No target in view!:j  _:jn ~  A goblin comes into view.:jB   #..... .##.# #..... ....# #..>..####...## #.... #....# #........$..... ..  ##..#  - #..........# ..   #......#+#.##. ...   #......# g#.## ...   ###'#### ...... ..   #...####+## #.#.. #. g   goblin (wandering)   #...##.....##.#.#######. #:j ...##......#†...) #...##..#...##....:j 7.g-:j H8.8 (2 _:j ^ #..... .##.#  #..... ....#  #..>..####...##  #..............  #.............#  #........$.....  #............  ###....@...#  #..........#  #......#+#.##.  #......# .#.##  ###'#### g.....  #... #.#..  #..# #.†...):j #..... .##.#  #..... ....#  #..>..####...##  #..............  #.............#  #........$.....  #............  ###....@...#  #..........#  #......#+#.##.  #......# .#.##  ###'#### g.....  #... #.#..  #..# #.†...) :j?4:j.:j] _A goblin is nearby!:jM #..... .##.# #..... ....#  #..>..####...##. #............... #.# #.$...... #.....  ###.#  #...# ...# #......#+#.##....# #......# .#.## ...# ###'#### g..... #...####+## #.#.. # #...##.....##.#.#######. #...##.......†...) #...##..#...##..... #...##...)...:j)[12;21H.===9.8 (1 _The goblin shouts!:j  _No target in view!:jU  _No target in view!:j`  A goblin comes into view.#..... .##.# #..... ....# #..>..####...###..#.....##........$....... #......####  #....# ...# #......#+#.##. ...# #......# ..#.## ...#####'#### #g......#...####+####.#.. #.g   goblin#...##.....##.#.#######...#...##......#......†...)#...##.#...##[3:j af4G0g.:jg:jRw6---40.8 (1 _:j:j:jR#..... .##.#. ....#..>..####...##.............#$....... #........### .....##+#.##...# g.#.#####'#### #....... .......####+####.#.. #..##.....##.#.######.#......†...)..#...##.......)..g.---1:j:k )You sock the goblin!:je>S:jKA720=2:jI:j|JJ _You kill the goblin!:j9  _No target in view!:jT  _ _You now have 28 gold pieces (gained 8).:jJ :j݃ :jׄ :j :jȊ :j- :j :j n:jϾ ..## ... ##... ...#  ## ....# .#.######## ..... #..##.## .....:jo ..#.....$..# ..>..####...##........# .............+ .............#........## ................@....... -  #................##...# ##........##......# # :j ..........##...........# ......#+#)##...........# ......# #..#.##.......+## :j f##'#### ##..................... ...####+####.#......##.......# ¿ :jI I...##.....##.#.#######.......#:j 0564.0):je F-7.8 (15:j :j c _d - a scroll labelled DOAWKE AV UFA:j|:j:j':jf:j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.:j### #.#..## ...  ##... ...# ## ....# .#.########  #..##.#........# :jU.. #.....#.....$..# >..####...### .....+ ....#...@....## ............:j..........##...#. #:j.##......# K.#...##.....#:j#+#)##...........# K   kobold (missile, asleep) :j-.....# #..#.##........#####+## #'#### ##..............:j,D.####+####.#......##.:jQB# ¿:jS0.0)K.:jOK):jW5===8.8 (1:j:j( _The kobold shouts!:j` b ### #.# ..## ... ##... ...# ....# .#.########  #........#  #.....$..# .>..##........# ............+ #...@....## ............... :ju ........##K..#. ##......# ..# #...........# )##...........#  #..#.##....  ##..........  ¿ :j  ### #.# ..## ... ##... ...# ....# .#.########  #........#  :j #.....$..# >..##........# ............+ #...@....## ............... ........##K..#. ##......# ..##...........#)##...........#  #..#.##.... ##.......... ¿:j :j- :j} :j ] _A kobold is nearby!:j..## ... ##... ...# # ....# .#.######## ... #..##.#........#  #.....#.....$..# >..####...##........# ............+ ####.........##K..# .### ..# .##...........##+#)##...........## #..#.##........#####+## '#### ##..................... .####+####.#......### ¿ .##.....##.#.#######.#:j:j"?((((((:jHM....@.:j/--9:j.:jq _The kobold throws a stone. The stone completely misses you.:jJ..## ... ##... ...#  ....# .#.#  #..##.#.#  #.....#.....$..# ..####...##.# + #.###.##K..#.:jP##......# ...# ##...........##+#)##...........## #..#.##........#####+## #### ##.............. ####+####.#......##... :j8--:jH 60:j:jԠS _The kobold barely misses you.:j/:j'0&1:jj6:j9 _You hit the kobold but do no damage. The kobold misses you.:j\l )You thump the kobold!:j):j52 _You kill the kobold!:j/ :j0 :j4 :j:7 H _No target in view!:jL :j :j :j :jS :j : _:jd :j+ ,:j :jd :jP :j :j :j :jM :j :j :j' :j   ### #.# :j  ..## ...  ##... ...#  ....# .#.########:j: s #..##.  #.....#:jn *# -:j ####...##........# ............+ :j ...#........###...................................##)..#... .......##......# ...# :j" .. .......##...........# :jG V ...#+#)##....:jU ' :j 6.8 (4  You now have enough gold to buy 3 atropa-tipped darts on this level.  You can access your shopping list by pressing '$'.:j E-7.8 (5:j :jz > _You now have 43 gold pieces (gained 15).:jo:j:jD:j~:j):jB:j:j:j:ji':j:j:jV:jC7 _You open the door.:j:jj:j:jz@  There is an open door here.:j :j _:j:ju:jA,:j:jP:j:jR:j:j:j$!:j!:j":j(B:j*:j+:j0,,:j-:jN.:jk/,:j)0:jM1:j>2:j|2:j3:j8n:j9,:jU::j;:j=,:j=:j?:j@:j@:jA:jB:jC,:j*E:j\L.###.###### #### ##### #........ ...# #...# #......# ...# #...# +......+ ...####...#####......##. ...'.....................###........#.....###............+.@.....# #)..#.........#.......# #...#.........#.......#:j)M#.........####....###........# ....######+###+# ........... ....$##.......# ¿ ..... ###:jS084.8 (17.0):j5T,5.8 (18:jY:j[T _f - a coppery potion:jJ :jJ :j$L :jN :jP :j@Q :jWV B:jV :jW :j|Z :jK] k  You encounter a ball python.:jf # #...# #......# # #...# +......+ ...#####......##. '.................... ###........#.....### ..........+.......# #.........#.......# #.........#.......# #####.@..# .##..# #....# .#####+###+# #.# ..... ........$..#...# ¿ ..........#.#...# ............# #S   ball python (constriction, asleep) )# #+##........#......# # #S:jg [37m.....#+# .......#.#:jn c7.8 (2.0)8.8 (3 _:j)t :jLv :jϤG #...#  # #...# +......+###......##. ........... #.....### +.......# #.......# #.......# #.@..#  #....#  #.......#  ........$..#  ¿ ..........#.#  ............# # ) #+##........#  # #S.....#+# :j: #...#  #...# +......+###......##. ........... #.....### +.......# #.......# #.......# #.@..#  #....#  #.......#  ........$..# ¿ ..........#.# ............# # ) #+##........# # #S.....#+#:jwI:jWLb _A ball python is nearby!:jW^.# #...# +......+ .####...#####......##. .'.............. .###..#.....### ....+.......##.#.......#.#.#.......#.#.####....#.##.# #@...#.#####+###+#...#......... .$..# ## ¿...#.# #.#...# # .)......#.#+##.# ..# # #S.....#+#:j4_.#.# ...#.... .#.#:jlH9.8 (1 _:jn:jXq:j.####...#####......##. ..'.................... ..###.#.....###....+.......# )..#.#.......#.#.#.......#.#.####....#.##.# ##....#...#####+###+#...#.............$..# ###.!...#.# ##.#..# # ..)......#.#+##.#..# # #S.....#+#.#.# ...#.....#.# ...+.....#....#:j :j '90:j :j X _Found a sapphire potion.:j> '.............####.....### ...+....... )..## .#### ##....#..###+###+###.......#.............$..# ###.!.#. ..)#+##. # #S.....#+#.# ...#..... +......#....# #...#?..##....+:j <1:j | _Found a scroll labelled OJIOQO UTISKI.:jD####.....### ...+....... )..## .###.# ##....#..###+###+###.......#.............$..# ###.!.#. ..)#+## .# # #S.....#+#.# ...#.........+......#....# #...#...?##....+ +...+....###:jk*:jn-&2:jV>:jNt:jk...+....... )..## .###.# ##....#.###+###+###.......#.............$..# ###.!.#. ..)#+## .# # #S.....#+.# ...#..........+......#....###...#...?##....+ +...+....### #..!# †..#:j:v:j w3:jg:jW _Found a coppery potion.:j9*)..## .###.# ##....#.###+###+###.......#.............$..# ###.!.#. ..)#.#+## .# # #S.....#+.# #...#...........+#....###...#...?##....+ +...+....### #..!# .†..#.# .4:jEY:j .  The helpless ball python fails to defend itself.  You hit the ball python.:jM):jO.95:j:jl O _You kill the ball python!:j: :j :jМ :j> H _No target in view!:jR :jW   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.3   0.2  +8   + Spellcasting 0.3   0.2  +8          + Maces & Flails 0.3   0.2  +8   + Conjurations 0.2   0.3  +6  + Axes0.3   0.2  +8   + Hexes0.2   0.3  +6  + Polearms0.3   0.2  +8   + Summonings0.2   0.3  +6:jX   + Staves6.4   1.8  +8   + Necromancy0.2   0.3  +6  + Unarmed Combat 4.4   1.2  +8   + Forgecraft0.2   0.3  +6  + Throwing0.3   0.2  +8   + Translocations 0.2   0.3  +6      + Alchemy0.2   0.3  +6  + Short Blades 0.3   0.2  +8   + Fire Magic0.2   0.3  +6  + Long Blades0.3   0.2  [4:j[Y D0m+8   + Ice Magic0.2   0.3  +6  + Ranged Weapons 0.3   0.2  +8   + Air Magic0.2   0.3  +6      + Earth Magic0.2   0.3  +6  + Armour0.3   0.2  +8      + Dodging8.4   2.2  +8   + Invocations0.4   0.2  +9  + Shields0.3   0.2  +8   + Evocations:jY &0.3   0.2  +8  + Stealth2.2   0.8  +8   + Shapeshifting 0.2   0.3  +7  :j8Z The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost:jA:j:ji)..#.........#.......#MrMagolor the Nimble ...#.........#.......#Gnoll ...#.........####....# .Health: 20/20 ======================== ...##........# ##....#..Magic: 2/2======================== ...#####+###+###.......#AC: 4Str: 13 ......................$..#EV: 13Int: 9 ##.......#.!...........#.#SH: 0Dex: 11 ##.......#.............# #XL:  2 Next: 29% Place: Dungeon:1 ..)......#.#+##.@......#Noise: ---------  Time: 195.8 (0.0) .........# # #......#+#a) +0 quarterstaff [0;:j10m.........#.# #...#......Nothing quivered .........#.#.....+...... ......#....###...#...?.. .....##....+ +...+...... ...####....# #..!# ..... ...#†..#...# #...# .... ...#...#...# _Found a scroll labelled OJIOQO UTISKI. _Found a coppery potion.  The helpless ball python fails to defend itself.  You hit the ball python. _You kill the ball python! _No target in view!:jEJ 3:jyL :jO :jQ :jW P _:jVY ,:jZ :j6] :j_ :j_ :jJa :jMc :j,e :je :jf :jh :jk :jk :jam :jt ###+###+###.......### ..............$..# .#.!...........#.# .#.............# # .#.#+##........# ..# # #......#+#+#... ....#.# #...#.# :ju ....#.#.....+..# #....###...#...@....# ##....+ +...+..... ##....# #..!#.....#...# #...#.....#...# #...##..:jYu #..... #...# ....... #...# :j6v ....... ..... $.......:j{ -200.8 (5:j>| +1.8 (6:j́ :j߃ c _e - a scroll labelled OJIOQO UTISKI:jQGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 quarterstaff (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 leather armour (worn):j| ###+###+###.......###MrMagolor the Nimble .................$..#Gnoll ....#.!...........#.#Health: 20/20 ======================== ....#.............# # .Magic: 2/2======================== ....#.#+##........# ..AC: 4Str: 13 ....# # #......#+#+#...EV: 13Int: 9 ....#.# #...#........#SH: 0Dex: 11 ....#.#.....+........#XL:  2 Next: 29% Place: Dungeon:1 .#....###...#...@....#Noise: ---------  Time: 201.8 (0.0) ##....+ +...+.......:j| ....a) +0 quarterstaff ##....# #..!#...........Nothing quivered ..#...# #...#........... ..#...# #...##...###.... ..#..... #...# .... .......... #...# ... .......... ..... $. .......... _Found a coppery potion.  The helpless ball python fails to defend itself.  You hit the ball python. _You kill the ball python! _No target in view! _e - a scroll labelled OJIOQO UTISKI:jU~ Q:j":jUnequip which item? Hand Weapons (go to first with )) :j܆Z a - a +0 quarterstaff (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +0 leather armour (worn)[?] describe selected :j[!] unequip|take off:j|[tab] equip|unequip :j7 :jc :j)###+###+###.......###MrMagolor the Nimble .................$..#Gnoll ....#.!...........#.#Health: 20/20 ======================== ....#.............# # .Magic: 2/2======================== ....#.#+##........# ..AC: 4Str: 13 ....# # #......#+#+#...EV: 13Int: 9 ....#.# #...#........#SH: 0Dex: 11 ....#.#.....+........#XL:  2 Next: 29% Place: Dungeon:1 .#....###...#...@....#Noise: ---------  Time: 201.8 (0.0) ##....+ +...+........... :jGa) +0 quarterstaff ##....# #..!#...........Nothing quivered ..#...# #...#........... ..#...# #...##...###.... ..#..... #...# .... .......... #...# ... .......... ..... $. .......... _Found a coppery potion.  The helpless ball python fails to defend itself.  You hit the ball python. _You kill the ball python! _No target in view! _e - a scroll labelled OJIOQO UTISKI :j2.3 (0.5-) Nothing wielded :j :j7 _You unwield your +0 quarterstaff. :j d  Your movement speed is average. Your attack delay is about 0.9. :j  :j?  :j  Your damage rating with unarmed combat is about 7 (Base [3 + 4 (UC)] x 107% _(Str) x 100% (Fight)). :j֪  :j}  :j  :j  :j i  You encounter a hobgoblin. :jG ...........$..##.!.....#.#.#.............# # ..#.#+##........# .. :j .# # #......#+#+#....#.# #...#........# .#.#.....+.##....###...#........#g#....+ +...+..@........#....# #..!#.  :jѺ †..#...# #...#..#...# #...##...###.... :jA R.#..... #...# ............. #...# ...g   hobgoblin (asleep). ..... $.. .....#..... :j K0 .gThe hobgoblin shouts! You hear a shout! :j7 gK   kobold==3.3 (1 :j  :j   :jL r_You encounter a kobold. It is wielding a +0 short sword. :j U###+###+###### ......$..# #.!...........#.# #.............# # . #.#+##........# .. # # #......#+#+#K..#.# #...#.# ..#.#.....+........# ....###...#. :jU#. ....+ +...+.g.. ##....# #..!#. #...# #...#...........#...# #...##...###....#..... #...# ....  #...# ...  ..... $...... ..... :j?XK.K :jX1g. :j_ :j2`/--4 :jf :j1h :j2.......# #... ##+###+###.......### ......$..# #.!...#.# #.............# # .#.#+##........# # # #......#+#+#.... :j#.# #...#.K# ..#.#.....+.# ....###...#.#. ....+ +...+.g #....# #..!#.#...# #...#........#...# #...##...###.#..... #...# .. #...# .... :jq ..... $. :jeK.K :j6g. :j :jA--5 :jm :je :jHi # ##....#... +###+###.......### .....$..# .#.!...........#.# ..#.....# # ..#.#+##........# .# # #......#+#+#.... #.# #...#.# #.#.....+.....@K.# ....###...#......g.#.  :jj ....+ +...+.. ....# #..!#. #...# #...#. #...# #...##...###. #..... #...# . #...# .  :jm 1K :jv  K 2 kobolds (1 missile)You encounter a kobold. It is wielding a +0 short sword and quivering stones.=6 :j  :jm _The kobold closely misses you. The hobgoblin barely misses you. :juh jYou hit the kobold. :j K.  The kobold is severely wounded. :j j   endoplasm (wandering)g   hobgoblinKK 2 kobolds (1 missile)You encounter an endoplasm. :jK&7 :j :jww _The kobold hits you but does no damage. The hobgoblin misses you. :j;h )You hit the kobold. :j5K. :j?).j. :jA j   kobold (You kill the kobold! :j16338.2 (0.9 :j :j@ _The hobgoblin hits you but does no damage. :jE :jƚ ((((((You barely miss the hobgoblin. The kobold throws a stone. :j ).j. :j2i.@..... :j3!9.1 :j; :jj= _The stone closely misses you. The hobgoblin closely misses you. :jy  You hit the hobgoblin.  Your off-hand punch misses the hobgoblin.The hobgoblin is almost dead. :jL(((( :j).j. :jO  :j....  The kobold throws a stone. The stone hits you.19--10.0 :j :j@ _The hobgoblin hits you but does no damage. :j  You barely miss the hobgoblin.9 _The hobgoblin is almost dead. :j@  †You hit the hobgoblin. K   kobold (missile)  You kill the hobgoblin!(((((( :j d.@....8---411.8 _The kobold throws a stone. The stone misses you. The endoplasm hits you. :j  )You hit the endoplasm. You bite the endoplasm.K.K   kobold (missile)9=502.7 _You kill the endoplasm!:jgM}#+###+###.......### ...............$..# ...#.!...........#.# ........# # ..#+##........# ..... # .#+#+#.... .# #...#........# .....+)..###...#†.#.+ +...+.......# #..!#.. #.K#...###.. #...# ............. ..$(((((:jMZ..@..:jP-3.7 (1.0:j:j9f _The kobold throws a stone. The stone misses you.:j.........$..# ...#.!....#.# .........# # ....#+##........# ..... # #+#+#.... .# #...#........# .....+).# ...###...#†.#....+ +...+.......# #..!# #.K#...###.. #...# ............. ..$...... ..#.....(:j7t:ju.:jwU7--4:j-:j D _The kobold throws a stone. The stone hits you.:jh#.!.#.# .....# #....#+##........# ... # #+#+#.... .# #...#........# #.....+).# .....###...#†.#...+ +...+...# #..!# #.K#...###.. #...# .........# ....... ..$+...... ..##... 5 _The kobold closely misses you.:jU8 !8=-6.6 (0.9 _You barely miss the kobold. The kobold barely misses you.:jD # )You hit the kobold.47.5 _You kill the kobold!:jQ _No target in view!:j:j:j1:j:j<: _:j4,:j}:jv:jz9=:j:j:jvK9=:j!:jE:j:j:jB :jA20===#...# #..... #.#+##..# ..... # # #......#+#+#.... #.# #...#........# #####.#.....+......).#......###...#......†.#..+ +...+....# #..!#......# #...#.-25.5 (8.0 ...# #...##...###. ..... #...# . ....... #...# . ...... ..$ +...... ....#..... #... ......[[:jzCk16;2H#.. ...#:ju:jxE-6.5 (9:jˊ:jT :j3_Found a robe.  Things that are here::jՙ _a +0 short sword; 3 stones; a kobold corpse:j  _==:j ,:j B:j ,:j :ju L _You now have 45 gold pieces (gained 2).:jm :j :j :j :jf :j :j :j~ :j B:j :jS :j :j :jQ $  Things that are here::j p  a +0 short sword; 3 stones; a kobold corpse:j! :j"  _:j$ :ja' :j5* ,:j, :j. :j1 :j$2 :j3 :jo *' _You open the door.  You encounter a frilled lizard.:jw .......$..# ... #.......#.!...........#.# .... #.......#.............# #..... .)......#.#+##........# ..... ........# # ##......#+#+#.........#.#.#...#........#.######.....#.#.....+).#.........#....###...#†.#........##....+ +...@................####....# #..!...........#†..#...# #...#).........#...#...# #...##...###.........#.......## #...# #.......## .#............ #...#:j  #.......## l   frilled lizard (wandering) .............. ...... #......... .............. +......l.......... +#......#..... #..............[..43.5 (17.0)4.5 (18 _ _There is an open door here.:j9$..# ... !...........#.# .... .........#  .)#........# .....  # ##......#+#+#.... #.#...#.......#.....+......)#...#......†:j +...@....... #..!#.......† #...#......). #...##...###.....## #...# #....... #...# #........ ...... #........ +...... [:jUi5$..# ... !...........#.# .... .........#  )#........# .....  # ##......#+#+#.... #.#...#.......#.....+......)#...#......† +...@....... #..!#.......†:jjd #...#......). #...##...###.....## #...# #....... #...# #........ ...... #........ +...... [:js4:jM}:j@e _A frilled lizard is nearby!:jS#.!#.# .... .#.............# #..... )#.#+##........# ..... ......# # ##......#+#+#.... #.#.#...#........#.########.#.....+......).#.......#....###...#......†.#.###....+ +...'....:jTw# .####....# #..!#@.....# .#†..#...# #...#......)# .#...#...# #...##...###.....#.......## #...# #.......## #............ #...# #.......# ..... ...... #............. +......l..........# ##..... #........[..# .......#.. ..#:jV7l.:jNe:jLf85.0) _:j n:jp:j? #...# #..... #.#+##........# ..... ......# # ##......#+#+#.... #.#.#...#........#.########.#.....+......).#.......# #....###...#......†.#.# ##....+ +...'....# ####....# #..!#.# #†..#...# #...#.@....)# #...#...# #...##...###. ...#.......## #...# #.......## . #...# #.# . .....l #..#:j@ [40m +.........# #..... #...[..# ......#.. .....###...# l.l=6 _The frilled lizard hisses angrily.:j: #.#+### ..... # # ##......#+#+#.... #.#.#...#........#.########.#.....+......).#.......# #....###...#......†.#.# ##....+ +...'....# ###....# #..!#.# †..#...# #...#......)# ...#...# #...##.@.###... ...#.......## #...# #.......## . #..l# #.# ...... #..# +........#..... #:j 4[37m..[..# #.. #....# ##...# .. # :ji 4l.:j :ju .-7:jv :j^:jI|18---=8.4 (0.9:j:jҽw _You barely miss the frilled lizard. The frilled lizard bites you.:j > 6-----9.4 (1.0 _You closely miss the frilled lizard. The frilled lizard bites you.:j   You hit the frilled lizard but do no damage.Your off-hand punch misses the frilled lizard.50:j:j[ _The frilled lizard barely misses you.:j& R .  You hit the frilled lizard.:j̝ ):jp n7=-81.3 (0.9:jF h _You kill the frilled lizard!:jl  _No target in view!:jf" _=8=:jp9==:jj20===:j:jJ:ju:jJ$:j ':j*:j/:j.1:j 4:jy7:j<:j>:jWB:jF@  There is an open door here.:jI:jSL:j RP== _:j[B:jq$ :jK_f - 2 coppery potions (gained 1):j:jΜ:jX:jb%  :jThere is an open door here.:j:j _:j*:j±:j:j:j:j:jv:jp:j:jh:j}:j:j=:j :j:j:j:j:j:jD:jg:j!:jV:j:j :j :j:j[:j:j?:j:j:jFL _You now have 50 gold pieces (gained 5).:j:jp:jg :j#:j%:jH&:j':j*:j,:j-:j#/:j1:j4:jt4:j 6:j+9:j;:j<:j=:j?:jA:j0B:jYC:jE:jG:j7H:jbI:jK:jzM:jM:jN:jP:j2v..###.#.....###...............+.......#..##)..#.........#.......#.####.##...#.........#.......#............#.........####....#..... ........##........# ##....#.... ........#####+###+##### ..................##.......#.@...........#.# .- #######.......#.............# #..†...)......#.#+##........# ..##...#.#.##......#+#+#.. .)...#.#.#...#........#..........#.#.....+......).#.  .#.#.......#....###...#......†.#.  .#........##....+ +...'... :jw[K ....#...####....# #...#.... :jH90.3 (39.0)-1.3 (40 _j - a sapphire potion:jl3:j2:jf:j:jS:jLn:j:j:j0:j:jr:j,:j.:j:j:jr:j :j:j:jV:j8:j':jh:j":j:jO  _You open the door.:jz :jU ,:j }':j" = _You open the large door.:j$ :j$ :j% :jh) E  There is a large open door here.:j* :j+  _:j, :jj0 E  There is a large open door here.:j2 :jB3  _:j4 :j; :j= :j@> :j? :j:B :jsD :jD :jF :jH :jI :jnJ :jaK :jL :jN :jN :jO :jQ :jUW :j(X :jY :j^ :j` :j#a :j(b :jd :jWf :jf :jg :ji :j k :jek :jl :jo :jq :j[r :js :ju :jpw :jx :jx :jz :j| :j} :j1~ :j :j :j :j :j! :jD ##...#.....#..................# .#....###+###..................# ##....##........................  ..+....................#### # #...#..###....... :j # .......#........... # .......####......#.  ....... #....###  #....## #@##+# 323.3 (32 ..............>$...  ...#####.......... :jŎ ^ #.......... ###$....... #........ #........ #......## :j 4.3 (33 _Found a stone staircase leading down.:jP:j&(Read which item? Scrolls  f - a scroll of fear  c - a scroll labelled CUKHOE QIOTHRY  d - a scroll labelled DOAWKE AV UFA  e - a scroll labelled OJIOQO UTISKI :j[!] read|quaff[?] describe selected:j$...-) Nothing wielded...#####..........Nothing quivered#..........###$.......#........#........:jn A#......## _j - a sapphire potion _You open the door. _You open the large door. _There is a large open door here. _There is a large open door here. _Found a stone staircase leading down.:jx . ............................................As you read the scroll labelled CUKHOE QIOTHRY, it crumbles to dust.:jy PSilenced 5.3 (1:j~ :j Q _A profound silence engulfs you. It was a scroll of silence.:jc I:j B:j B:j ,:j :j :j :jğ :js :j :j\ :j :j :j. :jѨ ,:j :j :jz :jV :jD ,:j& :j :jh :j :j :j :jB :j ,:j :j_ ,:j :j :jT :j :j ,:j~ :j ,:j :j :jz :ji :j< ,:j :jb ,:j/ :jK ,:jG :j :jL :j1 :j ,:jZ :j :j :j :j :j6 :jP :jU :j :j^ :jO ,:j :j ,:j :j* :j ,:j1 :j? ,:j B:j :j@ W _You start waiting.:j .....###....................--------- .........................:j!" ]59.3 (34.0)60.3 (35:j' :j{) U _Your hearing returns.:jd[:j]Read which item? Scrolls  f - a scroll of fear  d - a scroll labelled DOAWKE AV UFA  e - a scroll labelled OJIOQO UTISKI :j^[!] read|quaff[?] describe selected:j2:j-:jg:j.##...#.....#..................# MrMagolor the Nimble .#....###+###..................# Gnoll ##....##........................ Health: 20/20 ======================== . ..+....................#### Magic: 2/2======================== ##...#..###.......AC: 4Str: 13 # .......#...........EV: 13Int: 9 # .......####......#.SH: 0Dex: 11 . ....... #....###XL:  2 Next: 58% Place: Dungeon:1 . #....## #@##+#Noise: ---------  Time: 360.3 (0.0)..............>$...-) Nothing wielded...#####:j5 ..........Nothing quivered#..........###$.......#........#........#......## _There is a large open door here. _Found a stone staircase leading down.  As you read the scroll labelled CUKHOE QIOTHRY, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.:j   As you read the scroll labelled DOAWKE AV UFA, it crumbles to dust.  It is a scroll of enchant armour.:j /  --more--:j0 :j3 3Enchant which item? Armour  b - a +0 helmet (worn)  c - a +0 leather armour (worn)[?] describe selected:j2I:jqN:j].##...#.....#..................# MrMagolor the Nimble .#....###+###..................# Gnoll ##....##........................ Health: 20/20 ======================== . ..+....................#### Magic: 2/2======================== ##...#..###.......AC: 4Str: 13 # .......#...........EV: 13Int: 9 # .......####......#.SH: 0Dex: 11 . ....... #....###XL:  2 Next: 58% Place: Dungeon:1 . #....## #@##+#Noise: ---------  Time: 360.3 (0.0)..............>$...-) Nothing wielded...#####:jA^..........Nothing quivered#..........###$.......#........#........#......##As you read the scroll labelled CUKHOE QIOTHRY, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled DOAWKE AV UFA, it crumbles to dust.  It is a scroll of enchant armour.:j^:jgW51.3 (1 :j.k0_Your +0 helmet glows green for a moment.:j:j Read which item? Scrolls  f - a scroll of fear :jy  e - a scroll labelled OJIOQO UTISKI [!] read|quaff[?] describe selected:j:%:j+:j4.##...#.....#..................# MrMagolor the Nimble .#....###+###..................# Gnoll ##....##........................ Health: 20/20 ======================== . ..+....................#### Magic: 2/2======================== ##...#..###.......AC: 5Str: 13 # .......#...........EV: 13Int: 9 # .......####......#.SH: 0Dex: 11 . ....... #....###XL:  2 Next: 58% Place: Dungeon:1 . #....## #@##+#Noise: ---------  Time: 361.3 (0.0)..............>$...-) Nothing wielded:j%6...#####..........Nothing quivered#..........###$.......#........#........#......## _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled DOAWKE AV UFA, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 helmet glows green for a moment.:jAh  As you read the scroll labelled OJIOQO UTISKI, it crumbles to dust.:j5Ba2.3 (1Tele :jmG:jJ~ _You feel strangely unstable. It was a scroll of teleportation.:jʻ  ### # . ..## ...   .###... ...#  #####.#....# .#.##  #.....# #..##.#...  #.....# #.....#...  #..>..####...##...  .............  #@............#...  #.................  ###.........  ###..##.....  #..........##..... #......#+#)##.....  #......# #..#.##..[4:j 0m  ###'#### ##.......  #...####+####.#... 4.3 (25.3 (3 _Your surroundings suddenly seem different.:jV@  There is a stone staircase leading down here. _:jGOn:jSX:jZU:jV:jW,:ji:jj:jo:jp:jr:j}s,:jw:jx,:j!y:jR|,:j|:j}:jԄ:jj,:jχ:j܊,:jx,:ja:j,:j,:j'c  You encounter a rat.:j  ### ###  #.# #.#  #.##### ###.###########  #.....###......r  #.###.......########### ## ##.#....##.#.######## ##### # ...###..##.#........# #...# # ...# #.....#........# #...# + >..####...##........####...#####. r   rat (asleep) ....................'............ ...........#........###........#. ...............................+.:jJr.85.3 (20.0):jgJr:j5==6.3 (21:j:j- _The rat squeaks loudly.:j A ### ### #.# #.# #.##### ###.#. #.....###.......@....r.. #.###.......###. #.#....##.#.# ##### #.###..##.#.# #...# #. ..# #.....#.# #...# +. :jl h..####...##.####...#####.'.#.###.#.+.:j /r.:j :jv :--7.3 (1.0):j :j% :j{V ### .# #.# .##### ###.#. .....###.r..# .###.###.# .#....##.#.# ##### #. .###..##.#.# #...# #. .:j|# #.....#.# #...# +. .####...##.####...#####.'.#.###.#.+.:j}/r.:j8--:j;8:jT:j:j ### # #.# ##### ###.#.. ###.r..# ###.###.# #....##.#.# ##### #. ###..##.#.# #...# #. # #.....#.# #...# +. ####...##.####...#####.'.#.###.#.+.=9 _The rat bites you but does no damage.:jԠ:j.90.2 (0.9:j:ju _You closely miss the rat. The rat bites you but does no damage.:j  You barely miss the rat. Your off-hand punch misses the rat. You bite the rat.  The rat is moderately wounded.:j(1.1:j,:j/Q _The rat closely misses you.:jgE .  You hit the rat.:jp622.0:j+v:j|G _You kill the rat!:j"  _No target in view!:jN :j :j^ :j H _No target in view!:jF) :jb  _ ################## .. .................# .# ################.##.######## ##### #.#........ ..# #...# #@#......# - ......# #...# #.+:jg `[40m......+ ......####...#####......##. ......'............ ......##.....###.. .........+.......#..##)..###.####.##...#........#......#####....#.....406.0 (14.0)'......................#.............======7.0 (15:ji = _As you open the door, it creaks loudly!:ju:j  There is an open door here. _:j:j@,:j:jg:j:j :j:j$:j:j:j4:j/,:j,:j:j,:jS:jb:j:j:j:jn  You encounter a frilled lizard.:jw ### #.######## ##########......@.# ------:j..##.######.# #######.##.######.# ##### #.#.... #...# #.#......##..# #...# #.'+ ..# l   frilled lizard (asleep) #...#######..l..........#.....###..:jT18.0 (11l.:jNl:jK------9.0 (12:jN:jg!8 _The frilled lizard hisses angrily.:j7h |####.######## #########........# .......##.######@# ######.##.######.# :j$i  #.#.......... ...# #.#......##..# ...# #.'......+..l# ...#####......##... .............#.....###.+.......#..:jjk 8l.:j~{ H20.0):j :jf###.######## #########........ .......##.###### ###### #.#..........# ........##.l#'......+...####......##....................:jR#.....###....+............#####.:j4l.:j.<1:j :j :j@ †You hit the frilled lizard.6=9 (0.9 _You kill the frilled lizard!:j4:j;^ _No target in view!:jN_4:jd:jHfH _No target in view!:j:j:jA:jH _No target in view!:jN4:j6[^ _No target in view!:j 4:j:jH _No target in view!:jՃ4:jf:jC _No target in view!:j 4:j :jU :j0 :jl3 Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 quarterstaff Armour (go to first with [)  b - a +1 helmet (worn) :j3 5 c - a +0 leather armour (worn):ja - a +0 quarterstaff. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 6.5At current training (3%) you reach 14.0 in about 16.2 XLs. Wearing a shield would reduce your attack speed with this weapon.Current attack delay: 1.0. Damage rating: 12 (Base 10 x 107% (Str) x 113% (Skill)). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Staves} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Then Robin he unbuckled his belt, (w)ield, (d)rop, (=)adjust, or (i)nscribe.:j Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 quarterstaff Armour (go to first with [) :jN b - a +1 helmet (worn)  c - a +0 leather armour (worn):j:j :j   MrMagolor the Nimble  GnollHealth: 20/20 ========================Magic: 2/2========================###AC: 5Str: 13#.########EV: 13Int: 9 :j _#########........#SH: 0Dex: 11 .......##.######.#XL:  2 Next: 66% Place: Dungeon:1 ######.##.######@#Noise: =--------  Time: 421.9 (0.0) #### #.#........†.#-) Nothing wielded ...# #.#......##..#Nothing quivered ...# #.'......+...# ...#####......##... .................... .......#.....###.... .......+.......#..... .......#.......#.####. _No target in view! _No target in view! _No target in view! _No target in view! :jm l_No target in view! _No target in view!:j 4:j :j4  :j-k  Your movement speed is average. Your attack delay is about 0.9. :jNx  Your damage rating with unarmed combat is about 7 (Base [3 + 4 (UC)] x 107% _(Str) x 100% (Fight)).$:jK _  You see here a frilled lizard corpse. _  You encounter a ball python. ####.######## ########........# ......##.######.# #####.##.######. #.#........†# #.#......##.. ..# #.'......+..- ..#####......##..........................>......#.....###........#...+.......#.........#.......#.####....S   ball python (constriction, asleep)#.......#........S####....#..... ...# ##....#....3.9 (2S.$:jjOS)$:j!-$:j$4.9 (3$:j$:j $:j$:jO-_Found a stone staircase leading down.$:jZ  ### ###..##.####.## ..†.# ##..# +..@###......... .......>... ###........# #......... #.####.... #.......S. #..... ...  $:j@ Y ### ###..##.####.## ..†.# ##..# +..@###......... .......>... ###........##.........#.####.... #.......S.#..... ...  _A ball python is nearby!$:j ####.######## #######........# .....##.######.# ####.##.######.# #.#........†.# .# #.#......##..# .### #.'......+...###.....#####......##..@........................>#.....###..##+.......#..#.#.#####.#.......S####....#..... ...# ##....#.... . +###+###.......###S.5.9 (1 _%:jq#.######## ######........# ....##.######.# ###.##.######.# # #.#........†.# ### #.#......##..# ...### # #.'......+...###...... #####......##.....................@.>#.....###..###+.......#..#.#.####.S...##.#..........#####....#..........## ##....#.... ....# ###+###.......### ....# .........# ...S.S.6%:j .  You hit the ball python.70=7.8 (0.9 _You kill the ball python!%:jX _No target in view!%:j _No target in view!%:jdz _No target in view!%:j  _No target in view!%:jz _No target in view!%:j _No target in view!%:jV _ _%:jh Q _ There is a stone staircase leading down here.%:jOm 5 _%:jo %:jr %:j %:j9 B%:jX %:j %:j ,%:jD ,%:j %:j %:j %:jٵ %:j? B%:j h%:j R'%:j2 %:j 7 _You open the door.%:j I%:j V  There is an open door here.%:j  _%:jm %:j %:j %:j %:ja %:jZ %:jt" %:j" %:j$ %:j& %:j6 B%:jO: %:j< ,%:j?? %:jA %:jsD %:jD %:jF %:j\I %:jK %:jBL %:jN %:jP %:jR %:jS %:jT %:jV %:jX %:j"Y %:jZ %:j\ %:jW^ ,%:j_ %:ja %:jLc %:jc %:jwd %:jf %:jg %:jDh %:jh %:j#k %:jl %:j>m %:jn %:jp ,%:jq %:j,w M _You now have 62 gold pieces (gained 12).%:jx 3%:jz %:j{ %:j&} %:j} %:j~ %:j/ %:jŁ %:j* %:jĂ %:j4 %:jw %:j… %:j %:j %:jl %:j %:jl %:jH %:j ,%:jM %:jڏ %:j> %:jݕ %:j %:ja %:jĚ ,%:j %:j %:j ,%:j %:j %:jȦ %:j %:j %:j %:j %:j" %:j %:j& %:j %:j( %:j %:j۳ %:j %:j %:j %:jR %:j %:j %:j6 %:js %:j %:jS %:j1 %:j %:j %:j %:j %:j %:j %:ji %:js %:jI %:j_ %:j %:j %:j %:j B%:j %:j %:j@ %:jg %:j %:j2 %:j %:js %:j %:j> %:j %:jV %:jk %:j %:j( %:j %:jS %:j %:j %:j %:j|! %:j# %:jj$ %:jB% %:jn( ,%:j) %:j- L _You now have 70 gold pieces (gained 8).%:j/ %:jK0 %:j2 %:j5 %:j.8 %:j8 %:jN: %:j< %:j= ,%:j> %:jn@ %:jA %:jB %:jcC %:j F %:jaF %:j=G %:j[K $ %:jK (_You now have 74 gold pieces (gained 4).%:j(M %:jM %:j)N %:jO %:jQ %:jWQ %:jR %:jgT %:jT %:j/U %:jU %:j W %:j6X %:jX %:jcY %:j>Z %:jo[ %:j[ %:j\ %:j^ %:j_ %:j` %:j` %:j(b %:jc %:j^c %:jc %:jd %:je %:jf ,%:jg %:jh %:ji %:jai %:jj %:j\l ,%:jl %:jn %:jo %:jp %:jp %:ju n%:ju ,%:ju %:jw %:jx %:jx %:jx %:j$z %:jz %:j?{ %:j{ %:j} %:j~ %:j" %:jb %:jI %:jz n  You encounter a frilled lizard.%:j ##..............#  #........#######  ###............#.....  #................#  #...##.~.~.# %:j  #......#####..⌠..#  #.##########.~~~.#.#  #..................#  #############@.##### - ....l.......... #######..#####. %:jY .... ##..# ¿ ..# %:j l   frilled lizard (asleep) ..# ..# %:j‰ %:j1 1507.8 (80.0)%:j M-8.8 (81 _%:j %:j &:j #......####### ###......#..... #........# ###.~.~.# #&:jo#####..⌠..# #.##########.~~~.#.# #..................# #############..##### .....l.@........########..#####. ....#  ##..#¿ ..# ..# ..# .#&:jW&:jj&:j&19.8 (1.0)&:j&:j&:jV F #.# ###.#..... #.....# #.##.~.~.# #......#####..⌠..#&:jW J #.#.~~~.#.# #.......# #..#####.l.#..#####. ....# ##..# ¿ ..# ..# ..# .#&:j_ =10&:j?d &:jf &:j .  The helpless frilled lizard fails to defend itself.  You punch the frilled lizard!&:j (&:j .51&:ja &:jO R _You kill the frilled lizard!&:jH? 4&:jC &:jF H _No target in view!&:j &:jθ &:jɼ &:ji H _No target in view!&:joy3&:j 5.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. ):j^YStash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour-:j Equip or unequip which item?  - - Unarmed (current attack) Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 quarterstaff Armour (go to first with [)-:j a +1 helmet (worn) a +0 leather armour (worn) Floor Items Armour  a - a +2 hat [?] describe selected [!] equip|wield|wear[tab] equip|unequip -:jT-:j-:j:#########..#####.MrMagolor the Nimble............#Gnoll#######.##..#Health: 20/20 ========================#######.##..#Magic: 2/2========================#.......##..#AC: 5Str: 13#.########..#EV: 13Int: 9.########..#SH: 0Dex: 11...........#XL:  2 Next: 75% Place: Dungeon:1.......@...#Noise: ---------  Time: 532.8 (0.0)##########.#-) Nothing wielded##Nothing quivered        You punch the frilled lizard! -:j_You kill the frilled lizard! _No target in view! _No target in view! _d - a metallic ruby potion _You see here a +2 hat.-:jP  Okay, then.-:j\-:j-:j. _-:j) -:j) -:j0 -:j4 -:j5 -:j9 P _-:jc; ,-:jt< -:j= -:j0? ,-:jl P  You see here a +2 hat. _-:jo B-:jp ,-:jy -:jz -:j{ -:j| ,-:j~ -:j -:jz -:j -:jZ -:jj -:j˄ -:js -:j -:jՈ ,-:j -:j -:j -:j -:j -:j -:jґ B-:j -:j ,-:j -:j -:j -:j -:j -:j} -:j -:j -:j -:jg -:j -:j -:j -:jݡ -:j -:j^ -:j -:jG -:j -:j -:jɧ -:j -:ju -:j̪ -:jU -:j -:j k  You encounter a ball python.-:jm %#..............####### ###............#.....#................# #.........##.~.~.# #......#####..⌠..# -:j #.##########.~~~.#.##..................##############..#####.#......S#####..#####.##.............# #.#######.##..##.#######.##..#  #.#.......##..#-:jݸ S   ball python (constriction, asleep)  #.#.########..#  #.#.########..#  #.#...........#-:j1 060.8 (28.0)-:j 31.8 (29 _-:j -:jv .:j.# ....#.....  #.......#  #.##.~.~.#  #......#####..⌠..#  #.#.:jZ###.~~~.#.#  #..........#  #..#####.#.S.#..#####.##.......# #.#######.##..##.#######.##..##.#.......##..# #.#.########..##.#.##..##.#..:j".:jS$12.8 (1.0).:j-.:jA # ...#..... #..:jA s.....# #.##.~.~.# #......#####..⌠..# #.####.~~~.#.# #..........# #..#####.#.S.#..#####.##..:j{B ......# #.#######.##..##.#######.##..##.#.##..# #.#.#..##.#.#..# .:jH .:jvI &3.:jM .:j$O .:j^ .:j` (#  .#.....  .#  .##.~.~.#  ......#####..⌠..# .:jla _ .##.~~~.#.#  ..........#  ..#####.# .S. #.:ja ..#####.###. #.......#  #.#.##..#  #.#.##..#  #.#.##..#  .:jTb #.#.#..#  #.#.#..#  #.#.#  .:jjh .:jvs &4.:jx .:j .:j #  #.....  #  ##.~.~.#  #####..⌠..#  ##.~~~.#.#  ........# # ..#####.# .S...# #..#####.###.# #......# # #.#.##..#  #.#.##..#  #.#.##..#  #.#.#..#  #.#.#..#  #.#.#  5.:jC O#  .:jD l#.....  # ## ##.~.~.# .. #####..⌠..# .# .~~~.#.#.# #.#  ..#####.#####  .S...#  ..#####.###.#  .# .#  .#.:jrE .##..# .# .#.##..# .. .#.##..# ## .#.#..#  .#.#..#  .#.#  .:jE .:jK .:jYL &6.:jP .:joR .:j. #  #.....  # ### .:j  ##.~.~.# #..  #####..⌠..# #.#  .~~~.#.#.#  #.#  ..#####.#####  .S...#  ..#####.###.#  # #.#  #.:j .##..# #.#  #.##..# #..  #.##..# ###  #.#..#  #.#..#  #.#  .:j .:j> &7.:j .:j/ .:jlK †The helpless ball python fails to defend itself.  You hit the ball python..:jR.:jp.:j[r0.:jK98.7 (0.9.:jߐO _You kill the ball python!.:j.:j.:j%.:jDH _No target in view!/:j'/:j(/:j,/:j.H _No target in view!/:j/:jv/:jl/:jH _No target in view!/:jt/:j|>Level 1 of the Dungeon<>>>>∩(Press ? for help) ..#   .....   #....######.##+###.....# ...   ...   ..............>.....#### ....     ...#####..............# ....   #..............########..... ###............#.....  /:jU~#................# ### #.........##.~.~.# #.. #......#####..⌠..# #.# #.##########.~~~.#.#.##..................#.##############..#####.##### ................@†...############..#####.###.##.............# #.#  #.#######.##..# #.# #.#######.##..# #.. #.#.......##..# ### #.#.########..##.#.########..##.#...........##.........[...##############.####/:jUN@#0:jZ<# 0:j 0:j" 0:j%@ #0:j]<#.0:j<..0:jl<.#0:j^;#.0:jr <.[0:jd0:j .........#######  MrMagolor the Nimble .........#.....  Gnoll .............# ###  Health: 20/20 ======================== ......##.~.~.# #..  Magic: 2/2======================== ...#####..⌠..# #.#  AC: 5Str: 13 ########.~~~.#.#.#  EV: 13Int: 9 ...............#.#  SH: 0Dex: 11 #########..#####.#####  XL:  2 Next: 79% Place: Dungeon:1 ................@†...#  Noise: ---------  Time: 568.7 (0.0) #########..#####.###.# 0:jDQ[m -) Nothing wielded ............# #.#  Nothing quivered #######.##..# #.# #######.##..# #.. #.......##..# ###   #.########..#   #.########..#   #...........#  The helpless ball python fails to defend itself.  You hit the ball python. _You kill the ball python! _No target in view! _No target in view! _No target in view! _0:jO0:jS,0:j0:jn0:jz',0:j(0:j*0:j,0:j`-0:j=.0:j00:j;0:j$=0:j>0:jw>0:j@0:jB1:j1:j'1:j1:j1:j,1:j ####..#####.###.#  #.............# #.#  #.#######.##..# #.#  #.#######.##..# #..  #.#.......##..# ###  #.#.########..#  #.#.########..#  #.#...........#   #...#  82.7 (14.0) #############.#   ### 1:j"1:j1  You hit the ball python. _You kill the ball python! _No target in view! __You see here a +2 hat.1:j]3.0)1:jB _d - a +2 hat2:j2:j%&2:j52:j  You encounter an endoplasm....>.....#### ............#  ............#######  ............#......  ................#.###  .........##.~.~.#j#.. ......#####..⌠..#.#.# .##########.~~~.#.#.# .........@.#.# ######..#####.##### .................†...# ###########..#####.###.# #.............# #.#  #.#######.##..# #.#   j 2:jʖl  endoplasm (asleep)  #.#######.##..# #..    #.#.......##..# ###    #.#.########..# 952.0)6.7 (13 _2:j2:jޟ2:jsR>...#...####### ...#...... .......#.### #.~.~.#j#.. #..⌠..#.#.# ##.~~~.#.#.# .......@.#.# ###..#####  .....†...#  ###..  ..# #.#  ..# #.#  ..# #..  ..# ###  ..#3:j >...#...####### ...#...... .......#.### #.~.~.#j#.. #..⌠..#.#.# ##.~~~.#.#.# .......@.#.# ###..#####  .....†...#  ###..  ..# #.#  ..# #.#  ..# #..  ..# ###  ..# _An endoplasm is nearby!3:jG3:j <##+###.....# 3:jQ( >.....####  ..#  ..#######  ..#......  ......#.###  ..##.~.~.#j#..  .....#####..⌠..#.#.#  ##########.~~~.#@#.#  .................#.#  ###########..#####.#####   .................†...#  ###########..#####.###.# #.............# #.#  #.#.##..# #.#  #.#######.##..# #..  #.#.......##..# ### .jj7.0) _3:jN3:j  You hit the endoplasm.  The endoplasm is lightly wounded.=8.6 (0.93:j  3:j P_The endoplasm barely misses you.3:jL .  You punch the endoplasm!879.53:j@r 3:jMt M _You kill the endoplasm!3:j 43:j3 3:j H _No target in view!3:jG  _No target in view!3:j 43:j 3:j H _No target in view!3:jL  _No target in view!3:j 3:j3 3:j ^ _No target in view!3:j^  _No target in view!3:j; I3:j 3:j 3:j$ $ _3:j` ,3:jA B3:jj 3:j ,3:j 3:j 3:j ,3:j 3:j 3:j X3:j 3:j B3:j 3:j ,3:j 3:jZ 3:jf ,3:j 3:j 3:j 3:j 3:j43:j>3.''.................# #.# ##..............[..# #.# ##...........# #.# #...........# #.# ##...........###.# ...............# .........######## #..###...........#  .#..............@+ ¿ -#####.....#  . #....###.....# 3:j9C #####.##+###.....# ........>.....######........#  #..............########  ###............#......#  #................#.###3:jI######'...$..615.5 (16.0)######3:j V3:jXM======6.5 (173:jeI _As you open the door, it creaks loudly!3:jfK _Found 10 gold pieces.4:j434:j664:j_<4:j4>: _4:jB4:jD@  There is an open door here.4:jwG4:jAH _4:jI4:jL4:jM4:j'N4:jO4:jXR4:jlT4:jU4:jV4:jW4:j.a4:jfbM _You now have 84 gold pieces (gained 10).4:jd34:jd4:jg4:jh4:ji4:j r4:jdtB4:jv4:jw4:j*x4:jx4:jy4:j{4:j{,4:jg|4:j;}4:j}4:j&~4:jz4:j~4:j,4:j$4:j[,4:jƃ4:jn4:j,4:j}4:jd4:j.4:j64:jA,4:j4:jH4:j,4:j4:jd,4:j4:jB4:j,4:j4:j4:jז4:jxX4:jX4:jϜ4:j94:j,4:jϟ,4:jբ,4:j4:j4:j`4:jѥ4:j4:jl4:j,4:j?4:j,4:jƪ4:j4:jGB4:j4:jh,4:j4:j,4:jG,4:j>4:jʹB4:j,4:j ,4:jϷ,4:jQ,4:j4:j0,4:j4:je4:j1,4:jWg  You see here a ball python corpse.4:j"4:j _4:jn4:jX4:j4:j4:jC,4:j]n4:jr4:jB,4:j}4:j|,4:j4:j4:j7B4:j4:j4:j4:jK4:j,4:j,4:jE4:j4:ju,4:j4:jX4:jB4:j,4:j !4:jo,4:j-4:j}.,4:j%4X4:jf54:j:X4:j/>B4:jA4:jvC,4:j1D4:jrHB4:j%I4:jlL4:jM,4:jrN4:jt4:j>`4:jz4:jޓX4:j!n4:j4:jW4:j4:j'4:j34:j7 _You open the door.4:jE4:j4:jD4:j?@  There is an open door here.4:j _4:jU4:j"4:j2' D4:j * ,4:j3 n4:j; X4:jj? ,4:je 8 _f - 2 scrolls of fear (gained 1)  You encounter a hobgoblin.4:jo E ...#...# .. .......#.......#...#..... ....##.#.#######.......## #.######.#........ 4:jtp ....#>#.......# ....#<#.......# g.....#.#.......# ......#.####..... .......####.....------ #................##..... ##...................... #.....#####............ #....# #............ #.... #............ g   hobgoblin (asleep) ##### #........##'# ######...##.# #...##.#4:jd 734.5 (118.0)------59 _5:jz* #.#..∩#   ...............#...#   .......#.......#...#....  ##.#.#######  #.######.#.  .#>#.  ..#<#.  g......#.#..  .#.####  ..####....  ..##...  #...................   #.....#####........   #....## #.....   #.... #....  ##### #........##'  ######...##.5:j5:jR16.0)5:jʻ5:jSv   #.#..∩#  #...............#...#  #.......#.......#...#  #....##.#.#######.  #.#.######.#  #.#>#  #.#<#  #.g.#.#  #.#.####  #.####  #.##   ##  #.....#####  #....## #.   #....# #   ###### #.##   ######...##5:jlw @.g5:jZ~ Mg5:j2 &75:j 5:j G  #5:j .#..∩#  #...............#...#  #.......#.......#...#  #....##.#.#######  #.#.######.#  #.#>#  #.#<#  #..g5:jv .#.#  #.#.####  #.####  ###.##5:j   ##  #.....#####  #....## #5:j  #....# #  ###### #. 5:jM G ######...5:jg F.g5:jd 5:j0 &85:j 5:j 5:j]L   #.#..∩#  #...............#...#  #.......#.......#...#  #....##.#.#######  #.#.######.# 5:jM  #.#>#  #.#<#  #.#.#  #...g.#.####  #.####  ###.##  ##  #.....#####  #....## #  #....# #  ###### #. 5:jlN G ######...5:j =9 _The hobgoblin hits you but does no damage.5:j¾ 5:j _18---40.4 (0.95:jf  _You hit the hobgoblin but do no damage. The hobgoblin hits you.5:j 6  You hit the hobgoblin.  The hobgoblin is heavily wounded.1.3 _The hobgoblin hits you but does no damage.5:j|K .  You hit the hobgoblin.5:jR5:j16952.3 (1.05:j7c _You kill the hobgoblin!5:jl45:jIq5:j9sH _No target in view!5:j45:j!^ _No target in view!6:j _No target in view!6:j46:je^ _No target in view!6:j/9=-- _20===6:j @ _HP restored.==6:j"6:j/B6:j16:j 36:j<6:jB6:jMB6:jO6:j%ZX6:jZ6:jd,6:j:z6:j6:j,6:jÆ6:jf6:j6:j,6:j6:j6:jV,6:j6:jΙ6:j6:jb6:j6:j]6:jZ,6:j6:j6:j,6:jߨ6:jת6:j߬6:j6:jp6:j6:j'6:jk7 _You open the door.6:jI6:j,6:jB6:j!6:j,6:j6:j)6:j46:jF6:j6:jP6:j6:j6:j)6:jn6:j6:j6:j6:j B6:j6:j6:j6:j,6:j6:j'6:js6:jV 6:j!6:jn#6:jF%6:j%6:j'6:j(6:j*6:j2+6:jO-6:j.6:j06:jh16:j36:jq66:j76:j86:j;6:jb@6:jDE6:jG6:jH6:jK6:jOB6:jzc'6:jf36:jGh6:j! _You open the door.  There is an open door here. _6:j ,6:j%6:j6:j,6:j6:jo6:jO6:j6:j,6:jb6:jT6:jQ6:jLX6:j˷,6:j6:j6:j6:jv6:jҼ6:j'6:jQI6:j[U .........#..####...###. #####...........##.......#. ##...###........''........ .#...###'#......#.....##.... 6:jl=.#..∩#..........#.....##..... .#...#.....##...#.....#...... .#...#.....#....###+###...... ##.......###....##... #.#...............-98.3 (56.0) #>#.......##....##...#..###..... #<#.......##..........#... #.#.......##..........##### #.####................# #....### ..####......####....######.##+### ....##.......................> ...................#####. ...................# #...... _You open the door.6:jj8-6:j&6:jE _Done exploring.6:j 6:j 36:j0 ...'........0.0)6:j: E _Done exploring.7:jl7:j7:jw7:j 7:j 7:j7:j:_No target in view!7:jkY Level 1 of the Dungeon<>>>>∩(Press ? for help)#.......#.......)##......#...#...# #...#......).........######.......+........+.......#...#...###...##...###.............##.......#........##..........#.......####...# #.......#####.###...##÷'...............#............####...###.......### #.##............######.................##.......#.........# #.###............###...###..............''.................# #.##...............#...###'#......#.....##..............[..# #.##...............#..∩#..........#.....##.................# #.##...............#...#.....##...#.....#..................# #.##.......#.......#...#.....#....###+###..................###.##....##.#.#######.......###....##...........................##.......#.######.#.............@'....................#########..............#>#.......##....##...#..###...........################ #..............#<#.......##..........#...............'..............# #..............#.#.......##..........####......#.....##############.# #..............#.####................# 7:j[ [40m#....###.....##.# #................####......####....######.##+###.....##.# ###................##.......................>.....#####.# ##..............................#####..............##.# #.....#####....................# #..............######## #.# #....## #....................# ###............#......# #.# #....# #..............####### #................#.########.# ###### #........##'#####.........##.~.~.#.#........# 7:j O@>8:ju;8:jKh.........#............####...###. MrMagolor the Nimble #####.................##.......#. Gnoll ##...###..............''......... Health: 20/20 ======================== .#...###'#......#.....##......... Magic: 2/2======================== .#..∩#..........#.....##......... AC: 5Str: 13 .#...#.....##...#.....#.......... EV: 13Int: 9 .#...#.....#....###+###.......... SH: 0Dex: 11 ##.......###....##............... XL:  2 Next: 95% Place: Dungeon:1 #.#.............@'............... Noise: ---------  Time: 798.3 (0.0) #>#.......##....[38:jj3m##...#..###...... -) Nothing wielded #<#.......##..........#.......... Nothing quivered #.#.......##..........####......# #.####................# #....### ..####......####....######.##+###  ....##.......................>...  ...................#####.........  ...................# #.........  _You open the door. _There is an open door here. _You open the door. _Done exploring. _Done exploring. _No target in view!8:j~,8:jz _  There is an open door here.8:j.5 _8:ji8:j‹8:j88:j8:j8:j48:jn8:j8:j8:j8:jB8:j8:j]8:jɝ8:j8:j,8:j8:j8:jg8:jJ8:j8:j8:jC8:j8:j8:j#8:j8:j8:j8:jr8:j8:j8:jK8:j8:jt8:j=8:j8:jI8:j׽'8:j38:j@8:jzj _You open the door.8:j58:j@  There is an open door here.8:j5 _8:j-8:j###+##......###.# ...................# ....'....................######## .8:j2..##...#..###...........######## .........#...............' .........####......#.....######## .........# #....###.....# #....######.##'###.....# ........#### 813.3 (15.0) ......#####..............# ......# #..............######## ......# ###............ ####### #................#. # #.........##.~.~.#.#. 8:j#......#####..⌠..#.# #.##########.~~~.#.# #.....#8:jM8:j>y _There is a stone staircase leading down here.8:j8:j8:j8:jz8:jZ84.0) _8:jq8:j4B 2  You climb downwards.8:j6  # .. .♣  ##. #. .♣♣  #..###. .◊.  #...@.. ...  .......###.##  ...j....#...#  8:j7U..........♣.♣..  ..  .......^..♣.♣..  ...S...!.<...  ....$..K..♣.♣# .......#... .> #....$. .#♣. .. @   Jessica (wand, asleep)......# .# .# . j   endoplasm (asleep)...##. .# ♣S   ball python (constriction, asleep) K   kobold (missile, asleep)8:jI8You encounter Jessica the Apprentice Sorceress, an endoplasm, a kobold and aball python.Jessica is carrying a wand of polymorph. The kobold is quivering stones.8:j}/  --more--9:j5  Found 2 inky potions and 14 gold pieces.9:js@9:j'-5.8 (2.59:j _Found an escape hatch in the ceiling. Found a stone staircase leading down. _There is a stone staircase leading up here.::ji4::j?::jA.S::jw2K.::jF '.j::jljS)Kwandering)::j5=6.8 (1.0::jN::jv U 1 _The ball python hisses angrily.::jK...###+###..................###.# ...##...........................# ....'....................######## ...##...#..###...........######## .........#...............'....... .........####......#.....######## .........# #....###.....# ###....######.##'###.....# .........#### ......#####..............# ......# #..............######## ......# ###............#......# ####### #................#.## # #.........##.~.~.#.#. #......#####..⌠..#.#. #.##########.~~~.#.#.#..................#.::j*p5-8.3 (2.5::j}::j~! _You climb upwards.::j3c _There is a stone staircase leading down here.::j ::j, Level 1 of the Dungeon<>>>>∩(Press ? for help)#...............#...###'#......#.....##..............[..# #.##...............#..∩#..........#.....##.................# #.##...............#...#.....##...#.....#..................# #.##.......#.......#...#.....#....###+###..................###.##....##.#.#######.......###....##...........................##.......#.######.#..............'....................#########..............#>#.......##....##...#..###...........################ #..............#<#.......##..........#...............'..............# #..............#.#.......##..........####......#.....##############.# #..............#.####................# #....###.....##.# #................####......####....######.##'###.....##.# ###................##.......................@.....#####.# ##..............................#####..............##.# #.....#####....................# #..............######## #.# #....## #....................#::j2 R ###............#......# #.# #....# #..............####### #................#.########.# ###### #........##'#####.........##.~.~.#.#........# ######...##.##......#####..⌠..#.#.######## #...##.##.##########.~~~.#.#.#######.##..................#.##.############################..#####.######.....................................†...###############################..#####.###.#::jf0\>@;:j \;:j]~...###+###..................###.# MrMagolor the Nimble ...##...........................# Gnoll ....'....................######## Health: 20/20 ======================== ...##...#..###...........######## Magic: 2/2======================== .........#...............'....... AC: 5Str: 13 .........####......#.....######## EV: 13Int: 9 .........# #....###.....#SH: 0Dex: 11 ###....######.##'###.....#XL:  2 Next: 95% Place: Dungeon:1 ................@.....####Noise: ---------  Time: 818.3 (0.0) ......#####..............#-) Nothing wielded ......#[4;:j0m #..............######## Nothing quivered ......# ###............#......# ####### #................#.## ##.........##.~.~.#.#. #......#####..⌠..#.#. #.##########.~~~.#.#. #..................#. Found 2 inky potions and 14 gold pieces. _Found an escape hatch in the ceiling. Found a stone staircase leading down. _There is a stone staircase leading up here. _The ball python hisses angrily. _You climb upwards. _There is a stone staircase leading down here.;:j#;:jK,;:jv$ _;:jע;:jޣ;:j,;:j;:j;:j!;:juB;:j;:j,;:j;:jh;:j<8;:jN;:jPB;:jU;:jV;:j#W;:jX;:j[;:jk\;:j\;:j];:jA`;:j'b;:jb;:jc;:jf;:jg;:j2h;:jj,;:jk;:jxl;:jl;:jrB;:jr;:jBu;:ju,;:jv;:jAy,;:jy;:jpz;:j|;:j };:ju};:j8~;:jn;:j,;:j);:j׈;:jk,;:j;:j  #............######..... ##.....###...###. #.......#...###'#......#. #...............#..∩#..........#. #.......#...#.....##...# #;:j1#.......#...#.....#.... #....##.#.#######.......###....## #.......#.######.#..............' #......#@#.......##....##47.3 (29.0) #..............#<#.......##...... #..............#.#.......##...... #..............#.####...... #................####......####.. ###................##...........##............................#.....#####..................#....## #.;:j;:jٚ;:jVa _There is an escape hatch in the floor here.;:js ;:jV( Level 1 of the Dungeon<>>>>∩(Press ? for help)#.......+........+.......#...#...###...##...###.............##.......#........##..........#.......####...# #.......#####.###...##÷'...............#............####...###.......### #.##............######.................##.......#.........# #.###............###...###..............''.................# #.##...............#...###'#......#.....##..............[..# #.##...............#..∩#..........#.....##.................# #.##...............#...#.....##...#.....#..................# #.##.......#.......#...#.....#....###+###..................###.##....##.#.#######.......###....##...........................##.......#.######.#..............'....................#########..............#@#.......##....##...#..###...........################ #..............#<#.......##..........#...............'..............# #..............#.#.......##..........####......#.....##############.# #..............#.####................# #.;:j8* ...###.....##.# #................####......####....######.##'###.....##.# ###................##.......................>.....#####.# ##..............................#####..............##.# #.....#####....................# #..............######## #.# #....## #....................# ###............#......# #.# #....# #..............####### #................#.########.# ###### #........##'#####.........##.~.~.#.#........# ######...##.##......#####..⌠..#.#.######## ;:j=@><:j\ #####.#....##.#.######## ##### #.#........†.# #####  #.....###..##.#........# #...# #.#......##..# #...#####  #.....# #.....# #...# #.'......+...###.......# >..####...##........####...#####......##...  ..........'..>  ##........###........#.....########  #<:jQ.........+.......##  ###....##)..#.........#.......#.####.....#  ###........##......##...#.........#.......##  #..........##...........#.........####....##  #+#)##.....##........# ##....#.#  ##.#..#.##.###+###+###.......###......# ###'####.##...................#......# #...####'####.#......##.......#.............#.# #...##.....######.............#..#  #...###..........)......#.#+##........#.#  #...####.#.##......#+#'#.....<:j‹C #...##)#.#.#...##.####### ###.##.......#.#.....+).#.......# ##...####+##......#.##....###...#......÷.#.......# #.......#..÷..###.###....'.+...'.# #.......#.....#...####....###...#.......# #.......#.......)##......#...#...# #...#......).........##### <:j~ <:j#  #............######............. MrMagolor the Nimble ##............###...###.......... Gnoll #...............#...###'#......#. Health: 20/20 ======================== #...............#..∩#..........#. Magic: 2/2======================== #...............#...#.....##...#. AC: 5Str: 13 #.......#.......#...#.....#....## EV: 13Int: 9 #....##.#.#######.......###....## SH: 0Dex: 11 #.......#.######.#..............' XL:  2 Next: 95% Place: Dungeon:1 #..............#@#.......##....## Noise: ---------  Time: 847.3 (0.0) #..............#<#.......##...... -) <:jB Nothing wielded #..............#.#.......##...... Nothing quivered #..............#.####............ #................####......####.. ###................##............ ##............................. #.....#####................... #....## #...................  _Found an escape hatch in the ceiling. Found a stone staircase leading down. _There is a stone staircase leading up here. _The ball python hisses angrily. _You climb upwards. _There is a stone staircase leading down here. _There is an escape hatch in the floor here.<:j. X _  There is an entrance to Qethybyl's Weapon Emporium here. _<:j <:j <:jp <:j <:j٩ <:jٯ <:j2 <:j׵ <:j <:j <:jG <:j <:j <:j <:j <:j <:j <:jv!<:j?<:jsZ`<:j^<:j^<:jW_<:jtq<:j>t,<:j99  You see here a +0 dagger. _<:jF,<:j<:j<:jX<:jt  ### ###   #.# #.#   #.##### ###.####  #.....###......  #.###.......####  #####.#....##.#.##  #.....###..##.#.....  #.....# #.....#.....  #..@..####...##.....78.3 (31.0)  #..................  #.............#.....  #..........  ###................#  ###........###  #..........##  #.[<:j,39;49m.....#+#)##  #.#..#.##<:j c _There is a stone staircase leading down here.=:j4=:j =:jd9.3 (1.0) _=:jJ 2  You climb downwards.=:j ¿#  . .#  ..###.#  # .. ....♣ ....## ##. #. ....♣♣♣♣..... #..###. ...◊.♣◊.◊.. #...@.. .........# .......###.## #@.# ........#...#....## ....j.....♣.♣..### .......<....... .......^..♣.♣.. ....S..!.<.... ....$.K...♣.♣ .......#.....> #....$. .#♣. ..=:jf[11;76H=:jE.80.8 (2.5=:j_J=:jLR _Level annotation: Jessica=:j^a _There is a stone staircase leading up here.>:j3B _¿#...> .#... ###.#>:j&[# .. .....♣ ....###. #. .....♣♣♣♣.....  #..###. ....◊.♣◊.◊..  #...@.. .........#  .......###.##..#<.#  ..#...#..@.##1.8 (1.0  ....j.....♣.♣..#  .......<.......  .^..♣♣..  ....S..!.<....#  ....$.K...♣.♣#  .......#.....>  #....$. .#♣. ..  ......# .# .# .[3>:j\9;49mSS   ball python (constriction)2.8 (2>:jvjO _Found an escape hatch in the floor.?:j¿# ...> .# .... ###.#  # .. .....♣ ....## ##. #. .....♣♣♣♣..... #..###. ....◊.♣◊.◊.. #...@.. .........# .###.##..#<.# .#...#...@## ....j.....♣.♣..### .<..S.... .^..♣.♣.. ....S..!.<....# ....$.K...♣.♣# .#.....[40?:j<km> #....$. .#♣. .. .S3.8 (1?:j  g ¿# ...> . .#  .... .###.#  .. .....♣ ◊....## #. .....♣♣♣♣..... ..###. ....◊.♣◊.◊..@.. .........# ###.##..#<@# ...#...#....j.....♣.♣..###<...S.....^..♣.♣S..!.<....g   hobgoblin (asleep?:j )$.K...♣.♣# S   ball python (constriction) ......#.....>$. .#♣. ..?:j A.S?:js j?:j$ zj   endoplasmg   hobgoblin (asleep)S   ball python (constriction)4?:j/1 p _You encounter a hobgoblin.?:jL Q@:j@:j@:jl@:jq@:j.#  g ¿> .  .... .###.#  .. .....♣ ◊....## #. ..♣♣♣♣.....####. ....◊.♣◊.◊..#@.. ........###.##..#<.....#...#....##j.....♣.♣..###<..j.S.....^..♣.♣..g   hobgoblin (asleep)S..!.<....#S   ball python (constriction)$.K...♣.♣#..#.....>.S@:j(7S.@:jY5@:jM.... ...# #  ..g $# ...> .. .#  .... ♣.###.#  .. .....♣ ♣◊....## @:j #. .....♣♣♣♣.....####. ....◊.♣◊.◊@.#@.. .........######.##..#<.# ...#...#....j.....♣.♣.S###<..j.... ..^..♣.♣.. S..!.<....@:jT$.K...♣.♣#@:j+uS.6@:j/$@ _Found 9 gold pieces.@:j @:jş Fire/throw/use which item? Scrolls (go to first with ?) @:jo @ f - 2 scrolls of fearA:jMrMagolor the Nimble....Gnoll...# #Health: 20/20 ========================..g $#Magic: 2/2========================...> .. .#AC: 5Str: 13.... ♣.###.#EV: 13Int: 9.. .....♣ ♣◊....##SH: 0Dex: 11 . #. .....♣♣♣♣.....#XL:  2 Next: 95% Place: Dungeon:2 .###. ....◊.♣◊.◊@.#Noise: ---------  Time: 886.8 (0.0) ..@.. .........###-) Nothing wielded .....###.##..#<.#Nothing quivered ......#...#..SA:j![37m.## ..j.....♣.♣..### .....<..j....g   hobgoblin (asleep) .....^..♣.♣..S   ball python (constriction) ..S..!.<....# ..$.K...♣.♣# _Level annotation: Jessica _There is a stone staircase leading up here. _Found an escape hatch in the floor. _You encounter a hobgoblin. _Found 9 gold pieces.  Okay, then. A:jU(_A:jT.. .# # ..g $# ...> .. .# .... ♣.###. # .. .....♣ ♣◊....## #. #. .....♣♣♣♣@....####. ....◊.♣◊.◊..#.#@.. .........#####.##..#<.#.....#...#..S.##j.....♣.♣..###.<..j........^..♣.♣...S..!.<....#A:jW7S.A:j'e7.8 (1 _A:j zu......... ......#  ....g $#> ... .# .... ♣.###.#  . ♣◊@...## #. .♣♣♣♣....###. ....◊.♣◊.◊..#.#@.. .........### ####.##..#S.....#...#....##A:j{j.....♣.♣..###<..j......^..♣.♣..A:j~6S<A:jA:j{&8A:jeA:jU QA:j%| .<........ .......## # .......g# $# ...>.>...# .# .... ♣@###.  # .. .....♣ ♣◊....## ##. #. .....♣♣♣♣.....# #..###. ....◊.♣◊.◊..#.# #...@.. .......S.### ###.##..#<.#.....#...#....##j.....♣.♣..###.<..j....<9_There is a stone staircase leading up here. _Found an escape hatch in the floor. _You encounter a hobgoblin. _Found 9 gold pieces. _Found a stone staircase leading down and a stone staircase leading up.B:j.< ##  .......g# $..>.>..@#  ......◊♣.###.#  # .. .....♣ ♣◊....## ##. #. .....♣♣♣♣.....####. ....◊.♣◊.◊..#.# #...@.. .......S.### ####.##..#<.....#...#....##j.....♣.♣..###S ggS   ball python (constriction)The hobgoblin shouts!18---====90 B:jB'_The hobgoblin hits you.B:j .  You hit the hobgoblin. You punch the hobgoblin.S.S.S   ball python (constriction)MrMagolor the Nimble.......Gnoll.......Health: 18/20 =====================---<......Magic: 2/2========================.......AC: 5Str: 13.......B:j EV: 13Int: 9.......## #SH: 0Dex: 11........# $#XL:  2 Next: 104% Place: Dungeon:2...>.>..@# .#Noise: =--------  Time: 891.7 (0.9)......◊♣S###.#-) Nothing wielded  # .. .....♣ ♣◊....##Nothing quivered ##. #. .....♣♣♣♣.....# #..###. ....◊.♣◊.◊..#.# #...@.. .......S.### #S   ball python (constriction) .......###.##..#<.# ........#...#....## ....j.....♣.♣..### _Found 9 gold pieces. _Okay, then. _FoundB:j  a stone staircase leading down and a stone staircase leading up.  The hobgoblin shouts! _The hobgoblin hits you.  You hit the hobgoblin. You punch the hobgoblin. B:j--- _You kill the hobgoblin!You have reached level 3!B:jZ   B:j!--more--B:j"C:j0(  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? D:jM22/253/353 2% D:j3D:jsU _You feel stronger. x2D:jF  You hit the ball python. Your bite misses the ball python.The ball python is heavily wounded.D:j0V3=2.6D:jUD:jm _The ball python completely misses you. The ball python barely misses you.D:jh   You barely miss the ball python.The ball python is heavily wounded.The ball python bites you but does no damage.3.6 (1.0D:jno D:j-u Y _The ball python closely misses you.E:jL6; †E:j@78You punch the ball python!E:j?)E:jB.44E:j re _You kill the ball python!E:jC .......<.## #.# $...>.>......◊♣@#### .. .....♣ ♣◊....## ##. #. .....♣♣♣♣.....#.#.## .......<..j....-5 _You see here a ball python corpse.E:j >. < ....... . .## #........# $# ...>.>...# .# E:jC ......◊♣†###.# # .. .....♣ ♣◊@...# #. #. .....♣♣♣♣.....# ..###. ....◊.♣◊.◊..#.# ...@.. .........### E:jd # ......###.##..#<.E:j} #...#....##E:j ,j.....♣.♣..###..<..j....^..♣.♣..E:j3 4==-6 _E:j E:j . <...... ....... ....... .......## # ........# $# ...>.>...# .# ......◊♣†###.#  .. .....♣ ♣◊.@..## . #. .....♣♣♣♣.....# ###. ....◊.♣◊.◊..#.# @.. ......###.##..#<.##...#....##j.....♣.♣..###<..j.... 7E:jQG F:jtd  Your movement speed is average. Your attack delay is about 0.9.F:jŭF:jF:j  Your damage rating with unarmed combat is about 7 (Base [3 + 4 (UC)] x 112% _(Str) x 101% (Fight)).F:jU w. <...... ....... ....... ##.......## .# ........# $# ...>.>...# .# ......◊♣†###.# .. .....♣ ♣◊..@.##  #. .....♣♣♣♣.....# ###. ....◊.♣◊.◊..#.# @.. .........###.####.##..#<.# ##...#....##j.....♣.♣..###<..j.... F:j] F:ju_ -8 _F:je F:j0h G:j}. <...... . . ### .## #.# .# #$# ...>.>...# #.# ......◊♣†###.#  .. .....♣ ♣◊...@##  #. .....♣♣♣♣.....# . ....◊.♣◊.◊..#.# @.. .###.####.##..#<.# .##...#....## .# j.....♣.♣..### .#<..j.... .. G:j<9G:jM&G:jz(G:j+G:j+G:j1G:j7G:j1M.<  #### #. .....G:j$>.>...#  .◊♣†###@#  . ♣◊....##  .♣♣♣♣.....# ##. ....◊.♣◊.◊..#.#...##....G:j#5==900G:j`p AM.<  #### #. .....$>.>...#  .◊♣†###.#  . ♣◊....##. .....♣♣♣♣.....#◊.◊..#.#.....G:jp L..### .#G:jCx <1G:jt~ G:j G:j^ M.<  ##G:jں ## #. .....>.>...#  .◊♣†###.#  .. .....♣ ♣◊....##.G:j* ◊..###.##<...## .#G:j 8¿G:jx &2G:j G:j G:j +3.6 (2G:j G:jD = _You now have 93 gold pieces (gained 9).H:j.KM ¿.<  ### .....>.>...# H:j 0......◊♣†###.#..#H:jh7H:j7G=4.6 (1H:j?H:jBH:j H:j H:jc H:j H:j- ,H:j ,H:jG BH:j ,H:j{ H:ja H:j BH:j H:j H:j H:j H:j H:j BH:j  H:j5 ,H:j]6 H:j; XH:jH= H:j@ P  There is a stone staircase leading up here.H:jE K _H:jK BH:jL H:jlQ H:jW BH:j[ H:jDj H:jr BH:j||   You encounter a kobold. It is wielding a +0 short sword and quivering stones.# ........♣ ♣◊....####. #.......♣♣♣♣.....##..###. ....◊.♣◊.◊..#.##...@.. .........###.#...###.##..#<.# .#........#...#....## .#......♣.♣..### .#H:j} ,...<.......# ..^..♣@♣..#...!.<....## ....$.....♣.♣## .......#.....> #....$.#.#♣.♣.. ......##.##.# .H:jp} @   Jessica (wand, asleep) ...##. K.#♣.♣ K   kobold (missile, asleep) .. #.# H:j* IK162.0)H:j KK 2 kobolds (missiles, 1 wandering, 1 a…)H:j؊ 37.6 (13 _H:j H:j5 J:jVO  .......◊♣†###. # ........♣ ♣◊....## ##. #.......♣♣♣♣.....# #..###. ....◊.♣◊.◊..#.# #...@.. .........###.# ###.##..#<.# .#J:jDP ........#...#....## .# ....K.....♣.♣..### .# .......<..@....# .. .^..♣.♣..# .......!.<....## ....$.....♣.♣## .......#.....> #....$.#.#♣.♣.. ......##.##.# ....##. K.#♣.♣.. #.#J:j| @K@wandering)KK)KThe kobold shouts! You hear a shout! The kobold shouts!J:jJ:j(J:jl(J:jՋ((J:j<((J:j(J:j.K.@J:jD@.<....==8.0)J:jHJ:jf _The kobold throws a stone. The stone misses you.J:j  ....>.>...# #.# .......◊♣†###. # ........♣ ♣◊....## ##. #.......♣♣♣♣.....# #..###. ....◊.♣◊.◊..#.# #...... .........###.# ....@..###.##..#<.# .# #...#....## .# .........@♣.♣..### .# .....K.<.......# .. .^..♣.♣..# .......!.<....## ....:j[ 0m$.....♣.♣## .......#.....> #....$.#.#♣.♣..   kobold (missile) ......##.##.# ....##. K.#♣.♣K@.K.J:j DK 2 kobolds (missJ:j} iles)J:jЅ .J:j/ J:j --J:j 9J:jג J:j| K:jY ....>.>...# #.# .......◊♣†###.# # ........♣ ♣◊....## ##. #.......♣♣♣♣.....# #..###. ....◊.♣◊.◊..#.# #...... .........###.# ...@...###.##..#<.# .# .#...#....## .# ......K.@.♣.♣..### .# .<.# .. .^..♣.♣..# .!.<...## ....$:j_Z7m.....♣.♣## .#.....> #....$.#.#♣.♣.. ......##K##.##.  ...##. ..#♣.♣K.K:jxdK:je(((K:jDeK:jK:j*@.K:jA.@.=-20 _The kobold throws a stone. The stone closely misses you.K:j>B  ....>.>...# #.#.........◊♣†###.# # ........♣ ♣◊....## ##. #.......♣♣♣♣.....# #..###. ....◊.♣◊.◊..#.# #...... .........###.# ..@....###.##..#<.# .# .#...#....## .# ......K@..♣.♣..### .# .<.# .. .^..♣.♣..# .!.<....## ....$.....♣.♣## .#.....> #K:jB ....$.#K#♣.♣.. ......##.##.##.  ...##. ..#♣.♣(((((((K:j uK .@The kobold throws a stone. The stone misses you.You encounter a kobold. It is wielding a +0 dagger..@<^...K 3 kobolds (2 missiles)4-1K:j 9 _The kobold hits you with a +0 whip.K:j#  K.  You hit the kobold..K @.  The kobold is moderately wounded.jj   endoplasm (wandering)KKK 3 kobolds (2 missiles)2.5 (0.9 _The kobold closely misses you.L:j%x j@@)jYou miss the kobold.The kobold is moderately wounded.Jessica shouts!(((((((L:jٰI.K .j  The kobold throws a stone. The stone misses you. The kobold misses you..@L:jı.L:j(.L:jk@L:j<L:jϲ^L:j.L:j2.L:jL:j=L:j9 3.4L:jʾL:jw L:jL:j4:_The endoplasm jiggles.L:jiL:jd L:j  L:jS)L:j0You hit the kobold.L:j L:jx!L:j 2 kobolds (1 missileL:j )L:jIYou kill the kobold!L:j~L:j!L:j(L:j(L:jM(L:j(L:j(L:j(L:j (L:jQL:j:L:jo;#.KL:j;L:j =L:jq=#.@L:j=L:jg>L:j>.L:j>jL:jIL:jEJ.L:jJ.L:jJ@L:jJ<L:j,K^L:jcK.L:jK.L:jOL:jgP6L:jP-L:jP 4.3L:jZZL:j9^ L:j^L:j'_J_The kobold throws a stone. The stone closely misses you.L:jb_L:j  ....>.>...# #.# .........◊♣†###.# # ........♣ ♣◊....## ##. #j......♣♣♣♣.....# #..###.#....◊.♣◊.◊..#.##......# .........###.#.###.##..#<.# .#.@.....#...#....## .#.K..@...♣.♣..### .#.<.# ...^..♣.♣..#.!.<....##.$.....♣.♣##.#K....>♣#....$.#.#♣L:jB [m.♣.. ......##.##.##.  ...##. ..#♣.♣(((((((L:jO <.KL:jİ  §@The kobold throws a stone. The stone closely misses you.Jessica gestures wildly while chanting.L:j '.jL:j{ ..@.^!.L:j^ )--L:j &5.3 (1.0L:j` L:j & _Jessica blinks!  L:jJ Things that are here:L:j; H _a +0 whip; a stoneM:j(  ........# #.# .....>.>...# #.# .........◊♣†###. # ........♣ ♣◊ ##. #.......♣♣♣♣..... #..###j#....◊.♣◊.◊..#.##......# .........###..M:j!##.##..#<.# .S...§..@..#...#....## .K.)...♣.♣..### ......<.......# .@....^..♣.♣..#....!.<....##$.....♣.♣##S   adder (wandering).........#K....>@   Jessica (wand)M:jN!♣♣#....$.#.#♣.♣..j   endoplasm ......##.##.##.KK 2 kobolds (1 missile)M:jH& .SYou encounter an adder.M:j8 SThe adder hisses angrily.M:j?^(((((((M:jA.KM:j .@..!.  The kobold throws a stone. The stone barely misses you.M:jv  Jessica gestures at you while chanting.M:j`).j.M:jly.5=6M:jvM:jy( _You barely resist.M:j#N x.....>.>...# #.## .........◊♣†###.#. ........♣ ♣◊....#. #.♣♣♣♣..... #..###.#....◊.♣◊.◊..#M:jN ..##....j.# .........###.........###.##..#<.# S..#...#....## .K)...♣.♣..### ...<.......# @....^..♣.♣..# ......!.<..##$.....♣.♣M:jO ....#K....>♣♣#....$.#.#♣.♣.. ......##.##.##. ...##. ..#♣.♣ M:jP Q.SM:jVZ M:j_ (M:jH` +(((M:j G.SM:j. ....  The kobold throws a stone. The stone hits you but does no damage.M:j :*M:j  The kobold hits you but does no damage. Jessica zaps a wand.  You turn into a filthy swine.M:j[ ).j.M:je 6aM:jXg =067TeethPig M:j>m M:jo O _Your +1 helmet and +0 leather armour meld into your body.M:jv##....◊♣†### #. .♣ ♣◊... ##. #.♣♣♣♣#. #..###.#....◊.♣◊.◊..##......# .........#......j..###.##..#<.# .....#...#....##S...K)...♣.♣..#M:jv...a...<.......# @....^..♣.♣..#......!.<....##$.....♣.♣....#K....>♣.♣♣#....$.#.#♣.♣..♣ ......##.##.##.♣...##.#..#♣.♣  .. #.#M:j M:jÍ--8.0 (0.7M:j7M:jN:jt .SYou hit Jessica.N:jm  Jessica is moderately wounded.N:j F((((N:j0s.K.j.N:j ....  The kobold throws a stone. The stone hits you. Jessica completely misses you.N:j b4-=9.0 (1.0N:jN:jR _The adder barely misses you.N:j  You barely miss Jessica.  Jessica is moderately wounded.N:j! .j  The kobold throws a stone. The stone closely misses you.N:j. m  The kobold hits you with a +0 dagger. Jessica hits you with a +0 dagger!N:j/ u14-----------9 (0.9N:j9 N:jk< V _The adder completely misses you.N:jR K.  You closely miss Jessica.  Jessica is moderately wounded.N:jg  The adder misses you. The kobold hits you with a +0 dagger. Jessica misses you.N:jh y1-------------30.9 (1.0N:ju N:jy W _The endoplasm closely misses you.O:jʸ  You barely miss Jessica.  Jessica is moderately wounded.O:j^  The adder closely misses you. The kobold throws a stone. The stone misses you.The kobold hits you with a +0 dagger.O:jl  Jessica casts a spell at you.O:jf ## † #. ........♣  . ##. #.. #. #..###.# ...##......#  ...........##<.#  ............#..  .......j..)...♣  ......SaK..<.......#  ......@....^..♣.♣..#  ...........!.<....##  ........$..K..♣.♣##  ...........#.....>  ♣.♣♣#....$.#.#♣.♣..  O:jg♣ ......##  ♣...##.#  .. #.# O:jP ## † #. ........♣  . ##. #.. #. #..###.# ...##......#  ...........##<.#  ............#..  .......j..)...♣  ......SaK..<.......#  ......@....^..♣.♣..#  ...........!.<....##  ........$..K..♣.♣##  ...........#.....> ♣.♣♣#....$.#.#♣.♣..  ♣ ......##  ♣...##.#:jRV39;49m  .. #.#   You resist with some effort. The endoplasm hits you.6/25 --------1.8 (0.9O:jtZO:jg]V _* * * LOW HITPOINT WARNING * * *O:j1  ## † #. ........♣  . ##. #.. #. #..###.# ...##......#  ...........##<.#  ............#..  .......j..)...♣  ......SaK..<.......#  ......@....^..♣.♣..#  ...........!.<....##  ........$..K..♣.♣##  ...........#.....>  ♣.♣♣#....$.#.#♣.♣..  ♣ ......##  ♣...##.#  .. #.# You barely miss Jessica.  Jessica is moderately wounded.O:j  ## † #. ........♣  . ##. #.. #. #..###.# ...##......#  ...........##<.#  ............#..  .......j..)...♣  ......SaK..<.......#  ......@....^..♣.♣..#  ...........!.<....##  ........$..K..♣.♣##  ...........#.....> ♣.♣♣#....$.#.#♣.♣..  ♣ ......##  ♣...##.#:j z39;49m  .. #.# O:j K.  The adder bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!O:j,0 s  The adder poisons you! The kobold hits you with a +0 dagger.  You die...O:jq 0----------Pois Pig O:j̪ /  --more--P:jQP:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 quarterstaff Armour (go to first with [)  b - a +1 helmet (melded)  c - a +0 leather armour (melded)  d - a +2 hatP:j( P:j +P:j^ P:j Goodbye, MrMagolor.25 MrMagolor the Nimble (level 3, 0/25 HPs)Began as a Gnoll Wanderer on June 23, 2026.Slain by a kobold... wielding a +0 dagger(2 damage)... on level 2 of the Dungeon.The game lasted 00:02:01 (934 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the OrbS:jR,S:jYS:j)i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l