ci Player: NIMROD Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-05-06.23:40:19.ttyrec Time: (1778110819) Wed May 6 23:40:19 2026 dimx[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, NIMROD. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine AbilitieslifliliiNIMROD the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredliu########.....######..@.......#.....############liIn this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].liYou can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.liq/  --more--pi0X pilY pio] pip~ ' piG pi [ _Found a staircase leading out of the dungeon.xi nJ# #.....##..<..#.....#####.# xirxis21.0 (1 _xiwxixi i~+####### #.....####### #..<..@.....# 3.0 (2#.....#####.# ####### ii ik i1 F####### #.....####### #..<....@...# 5#.....#####.# ####### i i3i iiii.,iq iZ####### #.....####### #..<..# i#.....#####.# ####### .#..###iD+6.0 (1iiu+7.0 (2ifiz _You're doing great! Now, explore a bit until you reach the next blue square.i;q4iQ~i4 i4 iC5 iA7 i9 ,i= iEB BiDD ########.....########..<........#iwD #.....#####.# ####### #@# 10.0 (3.0) iD U#......# iD g#####..# .#iD - #iD ifE iI iI i ########.....########..<........# #.....#####.# ####### ##.##### #..@...######..#  .# # ij iş^1.0 (1i[i7\i\i]i`,i%dni"h{####### #.....####### #..<..# #.....#####.# ####### ##.##### iph/#....@.# 3.0 (2#####..# ...# #####iiilimi i 3i i i ########.....########..<........##.....#####.#  ####### ##.##### #......# #####..# #.....@# 5#..##### #. i iH= ####### #.....####### #..<i C..# #.....#####.# ####### ##.##### #......# #####..# #...@..#7 #..##### #.#iiijiiwii׽o ####### #.....####### #..<..# #.....#####.# ####### ##.##### #......# #####..# #.@....#9i= #..##### #... #####iiii 3i i i i i ni @#.....#######..<........#.###### ##.##### #......# #####..#......#..#######......#21########.i/ + i i i=i=i!BiCi. iX/ i0 iS1 i 8 Xi8 i8 iZ9 i? ]#.....####### #..<..# #.....#####.# ####### ##.##### #......# i@ #####..# #......# #..####### #...@....# 3##i9@ A.# i@ iG izH ipiـi[iiii#.....#######  #..<..#  #.....#####.#  ####### ##.##### #......# #####..# #......# #..####### i8#.....@..# 5##.# iwi7iIiii:i5 i.....####### ..<..# .....#####.# ###### ##.##### #......# #####..# #......# #..####### #..# ##.# #.##.##.##.###i6.0 (1  Move diagonally with the [number pad] (try Numlock on/off) [vi keys] Numpad: 7 8 9 vi-keys:  y k u\|/\|/iDv4-.-6 h-.-l/|\/|\i&is+7.0 (2ii+ _1 2 3 b j ni i in i ini,ili,iSiki3ifii #......  #####  #.....  #..####### #........## #########.# ##.##i ##. ##31.0 (4 ##.# iiii 0  #####..# #......# #..##########........#.##########.#.# ##.## #.#.###.#.#.##  i i +2.0 (1i i T  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].iIi i$"i&ni@'ii(i)i*iJ*i<+iu,i-i-ih/i1,i2i7## .# ## .# #..  .##### .>.  .....# ..# ###..# #.# .....# #.# i<F.####### #.## .......##7.0 (5 #######.## ##.##.## ##.####.###.####.#.####.#####i=iiBiqD3 _Found a stone staircase leading down.iLIi^iii)igiiii=ii  ##### ## ... ##.## ######...##  ##.##### #..>..#  #......# #..@##41.0 (4  .# ##.#.###......# ####.###..####### ##.###........## ##.##########.## ##.####.## ##.####.###.####.#.##i i i R   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...## #####..# ##.#. #......# ####. #..#####.## #....... #.######## ##.### ##.#####.## i1 i $2.0 (1i if  When standing on a staircase leading downwards, you can enter the next level _with [>].i [ _There is a stone staircase leading down here.i'XiYnA stone staircase leading down. A staircase leading further down. iYWhile standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.i Zim NIMROD the CoveredHumanHealth: 18/18 ========================Magic: 3/3======================== #AC: 2Str: 16 ##########EV: 10Int: 8 ......###.##SH: 0Dex: 12 #####.###...##XL:  1 Next:  0% Place: Dungeon:1 # ##.##### #..@..#Noise: ---------  Time: 42.0 (1.0)#......# ##...##-) Nothing wielded#####..# ##.#.##Nothing quivered#......# ####.###..####### ##.###........## ##.##########.## ##.####.## ##.####.###.##When standing on a staircase leading downwards, you can enter the neiPn xt level _with [>]. _There is a stone staircase leading down here.io it ix C3 _iC 2  A new level! To begin with, head over to that door to the right.iG9 ####### #.....# #.@...+ iG#.....# ####### ip-4.5 (2.5iEsit _Also, remember: You can reread old messages with [Ctrl-P].i&vY _There is a stone staircase leading up here.iEiSFiGiHiJIiN| _i`NiP iiT?####### #.....# #.<..@+ #.....# iT/####### iX,60i\i]+7.5 (3i`ib\ _You can open a closed door by walking into it.i2i A closed door. A closed wooden door. All monsters that can wield equipment, and some of them that can't, may open it again. If it is opened by a monster while it is aware ofyou, it has a chance of breaking. iWWhile adjacent to it, you can open it by pressing the O key. (O)pen.i̼iNIMROD the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....####.#XL:  1 Next:  0% Place: Dungeon:2#.<..@'....+i1Noise: ---------  Time: 47.5 (3.0)#.....####.#-) Nothing wielded#######Nothing quivered _You can open a closed door by walking into it.iYi+8.5 (1iPi _You open the door.i i3iii$dThere is an open door here.ii _iiiiii$<####### ##.....####.# #.<...'.@..+ 51.5 (3#.....####.# ####### #ii#ix$iG|IiV}iXiOiƂiZi####### ### #.....####.# #.<...'...@+ 3.5 (2#.....####.# iES####### ### iiiɍiP[;A closed door. i[hA closed wooden door. All monsters that can wield equipment, and some of them that can't, may open it again. If it is opened by a monster while it is aware ofyou, it has a chance of breaking. While adjacent to it, you can open it by pressing the O key. (O)pen.ii iNIMROD the CoveredHumani Health: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ### #SH: 0Dex: 12#.....####.#.###.≈XL:  1 Next:  0% Place: Dungeon:2#.<...'...@'.....≈Noise: ---------  Time: 53.5 (2.0)#.....####.#.###.≈-) Nothing wielded####### ### #i,!Nothing quivered _You can open a closed door by walking into it. _You open the door. _There is an open door here.i%&i&+4.5 (1i)iz+ _You open the door.ii7iiii,iq i####### ##### ≈#.....####.#.###.≈≈#.<...'....'@....≈≈i"##.....####.#.###.≈≈####### ##### ≈i- &5i iY +6.5 (2i i? } _To close an open door, press [C].iUii`i8iXiBi#≈#≈≈#≈≈≈######## ##### .≈≈≈.#.....####.#.###.≈≈#.<...'....'..@..≈≈8#.....####.#.###.≈≈####### ##### ≈≈≈≈≈≈≈≈≈≈.iJ3≈..iini|i6 Ii[ iF Xiy i i i ≈≈#≈≈# ≈≈≈# ≈≈≈# #≈≈≈## ####### ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# iX u#.<...'....'....@≈≈≈≈≈..60 #.....####.#.###.≈≈≈≈≈.# i *####### ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.##.~~~.#i H#≈≈≈##i i=# iG$ iiTiiFii,i},iii i:y≈≈≈#≈#≈≈≈## i|####### ##### ##.≈≈≈.## #.....####.#.###.≈≈≈≈≈.# #.<...'....'.....≈≈≈≈≈..i.....####.#.###.≈≈≈≈≈.###### ##### #. iu##-) Nothing wieldedNothing quiveredi+~≈≈≈#≈≈≈#≈≈≈#i;&2ii+3.5 (3iio _Note how you can move through shallow but not through deep water.ibieih≈≈≈# ##≈≈≈# ###### ##### ##.≈≈≈. ih.....####.#.###.≈≈ .<...'....'.....≈≈≈≈≈... .....####.#.###.≈≈≈≈≈.# ##### ##### #.≈≈≈≈≈.# ih #.≈≈≈≈≈.# #.@≈≈≈..# ioi_4.5 (1##.≈≈≈.## .~~~.# ##≈≈≈##≈≈≈# iiiajinioi li}liZmixtB.0i*xibzi-|] _Sorry, I don't know how to traverse that place.ibq3ieriEtiuiyP _i|9You enter the shallow water.i}?Water i}iF _Moving in this stuff is going to be slow.iȀi'ii #### ##### ##.≈≈≈.# ...####.#.###.≈≈≈≈≈. ...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.# #### ##### #.≈≈≈≈≈.# iJ #.≈≈≈≈≈.#  #..≈≈≈..# ##.≈≈≈.## i}#.~@~.# 8.7 (4.2##≈≈≈## i#≈≈≈# #≈≈≈# #≈≈≈#iȇU#≈≈≈##iJ≈≈≈##i?≈≈≈#iiii;5 i 6 iU: in; i_i,iBiw(ii ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# i#.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# 71.3 (2.6##≈≈≈## #≈≈≈# i7#≈≈≈##≈≈≈##≈≈≈#iq#≈≈≈##≈≈≈#ii#ii>i ?i.CiCi*iiifiNiXOiRiSi 3i) i i: i i  ≈≈≈#  ##≈≈≈## i # ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.i# X30##.≈≈≈.iH r#.~~~.##≈≈≈# i =i 3#≈≈≈#i' i i iikiii4ixi$Xiiū #≈≈≈#  #≈≈≈#  ##≈≈≈## iF# ##### ##.≈≈≈.## # '....'...... ####.#.###. # ##### #.≈≈≈≈≈5iZ.≈≈≈≈≈.#..≈≈≈..###.≈≈≈.###.~~~.#iW5#i;i\ii #≈≈≈#  #≈≈≈#  ##≈≈≈## # ##### ##.≈≈≈.## ## '....'......+7 ####.#.###.## # ##### #.≈≈≈≈≈#.≈≈≈≈≈.##..≈≈≈..##i$iiB i*C iC i F i`G iK ,iP niR #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# iS ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ...'.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.### iS  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈## i9Y ###...#'.<.#9...####i^ i-_ M======80.3 (3ic ie . _As you open the door, it creaks loudly!ijg Q _Found a stone staircase leading up.iciiipiiA: _i   There is an open door here. _i #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# i  ##≈≈≈## #### ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'@<.# ------2.3 (2 ie .#.###.≈≈≈≈≈.###...# #### #.≈≈≈≈≈.# ##### #..##.#.~~~.# i*=------i5ii # #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### 3.3 (1  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.iT iU A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You iV xhave not yet explored it and cannot tell where it leads. You are here. (<)go up. i ixoNIMROD the Covered#≈≈≈#Human#≈≈≈#Health: 18/18 ========================#≈≈≈#Magic: 3/3 i========================#≈≈≈#AC: 2Str: 16##≈≈≈##EV: 10Int: 8 ### ##.≈≈≈.## #####SH: 0Dex: 12  ic#.###.≈≈≈≈≈.###...#XL:  1 Next:  0% Place: Dungeon:2 '.....≈≈≈≈≈...'.@.# iI#Noise: ---------  Time: 83.3 (1.0) #.###.≈≈≈≈≈.###...#-) Nothing wielded  iz### #.≈≈≈≈≈.# #####Nothing quivered#.≈≈≈≈≈.##..≈≈≈..# i8##.≈≈≈.###.~~~.###≈≈≈## iݺ#≈≈≈#When standing on a staircase leading upwards, you can enter the previous level _with [<].  i L_There is a stone staircase leading up here. i i  i if i-4 _ i i`r/ 1 itw  ♣♣♣ ♣♣.♣♣ iw ...♣♣♣...♣♣ ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ix1♣♣♣ iǰ-5.8 (2.5 i i!l  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor is ivpointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. i[ _There is a stone staircase leading down here.1iENIMROD the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 85.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣around to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.  1iFvPress: ? - help, v - describe, . - travelA stone staircase leading down.3i T@♣tree.3i E♣♣3i$ Z♣   3iּ !You can't see that place.3i @  3i D  3i D  3i . 3ia D  3i& . 3iD  3in. 4i 5 = 4iA B   4ih = 5i|> 5i. 5iJ A   5i4 @ 5iz B   5iޯ @ 5i 9  5iS ♣ , v - describe, . - travelA tree.5iD C♣♣5i~_ f.♣The floor.5iح 5..5i D..5i&# N.♣A tree.5iB j♣   You can't see that place.5ix 9  5i 9  5i 9  5i 9  5i  5iL 9  5i#9  5i-  6i 9  6i6R 9  6i 6  6iQz -  6i 7  6i -  6i -  6i 7  6iU -  6i: -  6i\ @ 6i9 -  6i -  6ig 0  6i 6i`  6i !6i -  6i3, 0  6iߵ -  6i > 6iX -  6iQ -  6i% -  6iA-  6iO> 6i-  6i2-  7i-  7iÍ-  8i" -  8iAu 9  8i0 I 8i̾ I 8ib -  8i_ <   8i[;  9i <   Eici-  EiV-  Ei> Ei-  Ei> EiF> Ei9  Fiy0  FiJ FiJ FiGJ Fi~J FiT-  FiJ Fi >  Fi_-  Fi%>  Fid>  Fi1?  Gi7  Gi?  Gi -  Gi7  Ii>♣ , v - describe, . - travelA tree.Ii?♣♣Iim`O♣♣Ii> D♣♣Ii5Jj♣   You can't see that place.Ji6  Jik >  Ji' ♣ , v - describe, . - travelA tree.Kij♣   You can't see that place.Mi?h♣ , v - describe, . - travelA tree.Niyg;♣♣NiO.♣The floor.Niqu7..Ni\.@  A stone staircase leading down.XiUP.@The floor.Xi7..Yi 37..Yi1NIMROD the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 85.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣around to look around the level. You also can travel wherever your cursor isYi|pointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelThe floor.YiYizYi'YiwYiP _Yi,YivYi Yi. ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ Yi< ♣♣♣YiQ+7.8 (2YiYih+8.8 (3YirYi$  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].ciuciABcii,cicici,cicici,ci̢cikciޤcici٥cizciШci:cicicicicicicici}cici0ciciٶcilci\ciciciciq,ciciciпcii,ci=ci ciF## .#♣♣. .♣♣ ##♣♣.. ..♣♣ ci.##♣..~§~..♣ #.##♣..§§§..♣ ciG##.## ♣..§~§..♣##.# ♣.....♣ ci##.## ♣...♣ ci #.##♣♣♣@♣ .##ci/♣♣..♣♣ ##♣♣.♣♣♣ ciQ\#♣.♣♣cis♣.♣♣♣♣.♣♣♣ ♣♣♣ci♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣ci\♣♣♣♣....>..♣ci100.8 (12.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.ciB1.8 (13cici  However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].ui6Qui ui+ ui uih ui. ui! Bui ui& ui ui ui 9You enter the shallow water.uif ?Water ui ui1   ♣ ##  ♣♣ ♣. .#  ♣♣. .♣♣  ♣♣.. ..♣♣ .## ♣..~§§..♣.## ♣..§§~..♣#.##♣..§@§..♣5.4 (3.6)  ##.#ui ♣♣.....♣♣.## ♣♣...♣♣.## ♣♣♣.♣♣ .## ♣♣..♣♣ ##.♣♣♣ #♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣ui ui uic 7 _Moving in this stuff is going to be slow.wiwi wibwiT _Why would you want to do that?yib #♣#♣♣ ♣. .♣♣. .♣♣ #♣♣.. ..♣♣ .##..~§§.. #.##♣..§§~#.##~§..♣  ##.♣♣..@..♣♣ ##.# ♣♣...♣♣ .## ♣♣♣.♣♣ Water ♣♣..♣♣♣♣ ♣♣.♣♣yin♣..~yi>6.4 (1.0 _yiyi{i^I{i^{idX{ie{i f{if{ig{ii{iUi{ii{ij{iOl{il{im{i6n{io{io{imp{i;r{ir{i2s{is{it{iv{iDv{iv{iw{iy{iPy{iy{iz{i{{i{{i#|{i@}{i2~{io~{i~{i{i{i+{i{i˂{i{ii{i{iw{idž{i{i_{i{i{i>{i{i|{i{i{iA{i0{iq{i{i{iD{i{iY{i{i{i{iw{i{i<{i{i{i{iz{i{i){i{i4{ix{iǠ{i!{i {iީ ..  ....♣♣♣  <......♣♣♣♣♣ ♣@...♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣ ♣♣.♣ ♣♣.♣### ♣♣.♣♣ ##.## ♣♣.♣♣ #...## ♣♣♣♣..{iJ027.4 (21.0){iAutoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.{i9,8.4 (22{i*{i. _Found an exit from the tutorial.|iB♣♣♣♣♣♣...♣♣.....♣.♣♣♣♣ ...<...@..♣♣31.4 (3.0).......♣♣♣....♣♣♣♣♣.....♣ ♣♣♣♣♣...♣♣♣♣♣...♣♣..♣♣♣♣♣♣ ♣♣♣.♣♣ ♣♣.♣ ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣}irT}iZ}ip ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.......♣♣♣♣ ♣...<@.....♣♣♣♣♣4 ♣.......♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣♣ ♣♣♣♣♣ ♣♣.♣ ♣♣.  ♣♣.  ### ♣♣.♣  ##.## ♣♣♣.♣♣ }i}i. /  ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...@......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣.}iP  ♣♣ ♣♣ ### ♣♣. ##.## ♣♣♣.Congratulations! You've completed the first lesson!5.4 (1}i }i   To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y].}i V _There is an exit from the tutorial here.~i44An exit from the tutorial. A way out of the dungeon, letting you finish this lesson. While standing here, you can exit the dungeon with the < key. You are here. (<)go up.ii iT$$i%%Are you sure you want to leave the Dungeon? Y - Yes  N - Noi i+NIMROD the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 135.4 (1.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've ij,completed the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.i0i4i:C6 _i>  notify_dgn_event: Lua error:/crawl-master/crawl-0.34/data/dat/dlua/lm_trig.lua:240: Triggerable typeTriggerableFunction at (43, 22) has no triggerers for dgn_event 0i*AiCTutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3iDjb j n[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous level[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travel[X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...i. iN iP ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l