'Rh3 Player: NanoSnail Game: Mothkin Server: crawl.dcss.io Filename: 2025-10-14.13:37:43.ttyrec Time: (1760449063) Tue Oct 14 13:37:43 2025 (RhE [?1051l[?1052l[?1060l[?1061h(RhF R)0[?7h[?25l[?1c(Rh#G (RhP (Rh{_ Welcome, NanoSnail. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Mothkin f - Draconiano - Sprigganx - Formicid g - Trollp - Tenguy - Naga h - Deep Elfq - Oniz - Octopode i - Armataurr - BarachiA - FelidB - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mummy Necromancer.Rh3w.Rhx.Rhb}Welcome, NanoSnail the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delver.Rh}:t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger.Rh}w - Ice Elementalist g - Cinder Acolyteo - Enchanter.Rh}x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist .Rh?~Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.+ - Recommended background.Rh~~ * - Random background .Rh~Y# - Recommended character ! - Random character % - List aptitudes.Rh~,Space - Change species ? - Help.Rh~/ Tab - Mummy Necromancer3Rh' 4Rh_ 4Rh,bNanoSnail the ShooterGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)4Rh,a) +1 slingCast: Sandblast4Rh2>.#.#.# #.#.###.#...## ...#.#.##@.###.#.#4Rhj2.#.#.#.###4Rh:4RhG?Welcome, NanoSnail the Gnoll Wanderer.Are you destined to find the wondrous Orb of Zot, or to die trying?4RhGD4Rh<Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.4Rh4Rh|  You begin with the following items: a +1 sling, a +0 leather armour, a potion  of mutation; and the following spell memorised: Sandblast; and the following _spells available to memorise: Passwall, Brom's Barrelling Boulder.5RhY5Rh5Rh5RhB5Rh#.# ..# ..# # #.#.### ##.#... ##>... #.#.# #<@# ##.# ..# ...##.#.##.#.#....### ###5Rh:∆5Rh{ +1.0 (15Rhl 5RhP9 _Found an escape hatch in the floor.5Rh& 5Rh 5RhE 5Rh 5Rh 5RhqB5Rho5Rh5Rhj5Rh5Rh,5Rh5RhN 5Rh ,5Rh 5Rh$5Rh5RhP5RhE5Rh5Rh$5RhU5RhR5Rh5Rh X5Rhl 5Rh!5Rh"5Rh&5Rh/%## ###.#....#.##.#.#.# ##.#.#.# #r...#.#(..#.#5RhZ/Y #@#.##########.#.........##>...########Sandblast#.#.###5Rh}/e#<. #5Rh/r   rat (asleep) 5Rh/- ...5Rh/-#.#.#5Rh7 9.0 (8  A rat comes into view.Found 2 boomerangs.5Rh>f.rr5Rh?N====10.0 (9.0)5RhE5RhI- _The rat squeaks loudly.6Rh ######.# ....#.# #.#.#.# ##.#.#.#....#.##r@.#.# ###.#.######## ##.#......... ##>...######## #.#.###6Rh #<.###.# ..# ...#6Rh 9∆6Rh `=---1.0 (16Rh 6Rh ; _The rat bites you but does no damage.7Rh(4(7RhR rYou shoot a sling bullet. The sling bullet barely misses the rat.7RhTP==-27RhZ7Rh(^; _The rat bites you but does no damage.7Rh(y (You shoot a sling bullet.7Rh)[ rThe sling bullet closely misses the rat.7Rh[-3.1 (1.17Rha7RhddI _The rat misses you.7Rhʡy (You shoot a sling bullet.7Rh' rThe sling bullet completely misses the rat.4.27Rh*7Rhs-P _The rat barely misses you.7Rh]  You shoot a sling bullet. The sling bullet hits the rat.7RhC(7Rh7Rh&h15.4 (1.2Sandblast7Rhx7Rh9G _You kill the rat!8RhW} ######.# ....#.# ∆ #.#.#.# ##.#.#.# #....#.# #@..#.# ###.#.# ##.#. ##>...# #.#.### ##<.# ##.# ..#  ...#8Rh98Rh:L---608Rh  You now have 10 gold pieces.---7.4 (28Rh0 _You see here 2 boomerangs.9Rh9RhT9RhW9RhL9RhX9RhAX9Rh,9Rh9Rh9Rh>9Rh".#########.......20.4 (3.[#.#>#.#.#.# ###.#.#.# #....#.###(..#.###.#.########.#.........##>...#########.#.###9Rh 9RhC+1.4 (49Rh9Rh6G _Found a robe. Found an escape hatch in the floor.;RhI3;RhK;RhM;Rh~P;Rh}UB;RhV;Rh+W;Rh-X;RhY;Rh\;Rh!];Rh^;Rh`;Rhb;Rh~b;Rhc;RhIlX.##########.#..........#.#.[#.#>#.#.#.####.#.#.# #.... ##5 ###.#.######## ##.#......... ##>...######## #.#.####<.;Rhl#.# ..# ...#;Rhn;Rh"t;RhwP _You see here 2 boomerangs.;Rh ;Rh +6.4 (1;Rh ;Rh & _c - 2 boomerangs~#.#.#.# ###.#.#.# ....#.##...#.# ###.#.######## ##.#.........##>=RhU?=Rhe@=RhB=RhN# #..###.# #....@......#.# #..[#.#>#.#.#.##.. #.###.#.#.#Sandblast... ..S#....#.#### ...###...#.#..### ###.#.######## S   ball python (constriction, asleep)... ##.#...##.. ##>...########  #.#.###=RhX+2.4 (2=Rh}\+3.4 (3=Rhb=Rhf^ _A ball python comes into view.>RhInventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Missiles (go to first with ()c - 2 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn) Potions (go to first with !)  M - a potion of mutation?Rh4?Rh ?Rh NanoSnail the ShooterGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9#SH: 0Dex: 11#..##########.#?Rh 9XL:  1 Next: 10% Place: Dungeon:1#....@......#.#Noise: ---------  Time: 33.4 (0.0)#..[#.#>#.#.#.#a) +1 sling#.. #.###.#.#.#Cast: Sandblast... ..S#....#.#### ...###...#.#..### ###.#.######## S   ball python (constriction, asleep)... ##.#.........##.. ##>...#########.#.###?Rh YYou now have 10 gold pieces. _You see here 2 boomerangs. ?Rh* _Found a robe. Found an escape hatch in the floor. _You see here 2 boomerangs. _c - 2 boomerangs ?RhJ I_A ball python comes into view.?Rh ?Rh ?Rh% ?Rh( @Rh3NanoSnail the ShooterGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9#@Rh3SH: 0Dex: 11#..##########.#XL:  1 Next: 10% Place: Dungeon:1#....@......#.#@Rh4'Noise: ---------  Time: 33.4 (0.0)#..[#*#>#.#.#.#@Rh.4a) +1 sling#.. #*###.#.#.#Cast: Sandblast@RhO4... ..S#....#.#### ...###...#.#@Rh4..### ###.#.######## S   ball python (constriction, asleep)... ##.#.........##.. ##>...#########.#.### _You see here 2 boomerangs. _c - 2 boomerangs @Rh4_A ball python comes into view.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line@Rh5EAim: a ball python (asleep, 98% to hit)@RhoNanoSnail the ShooterGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9#SH: 0Dex: 11#..##########.#XL:  1 Next: 10% Place: Dungeon:1#....@......#.#Noise: ---------  Time: 33.4 (0.0)#..[#.#>#.#.#.#@Rh9pya) +1 sling#.. #.###.#.#.#Cast: Sandblast... ..S#....#.#### ...###...#.#..### ###.#.######## S   ball python (constriction, asleep)... ##.#.........##.. ##>...#########.#.### _c - 2 boomerangs _A ball python comes into view.@RhspFire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  @Rhp@You shoot a sling bullet. The sling bullet hits the ball python.@Rhvo((†@Rh6...@Rhr2===4.5 (1.1Sandblast@Rhf@RhA Y _A ball python comes into view.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ball python. @Rht D_You kill the ball python!@RhP @Rh NanoSnail the ShooterGnollHealth: 20/20 ========================Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9#SH: 0Dex: 11#..##########.#@Rh8 "XL:  1 Next: 20% Place: Dungeon:1#....@......#.#Noise: ===------  Time: 34.5 (1.1)#..[#.#>#.#.#.#a) +1 sling#.. #.###.#.#.#Cast: Sandblast... ..†#....#.#### ...###...#.#..### ###.#.########... ##.#.........##.. ##>...#########.#.### _A ball python comes into view.@Rhi Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  @Rh You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python!ARhARh;ARhZARhmARhARh#BARh+##.#..#..#..ARh+#.. #..##########.# #...........#.# #..@#.#>#.#.#.#---50 #...#.###.#.#.#ARh,........†#....#.#####.....###...#.# #...### ###.#.######..... ##.#.......###..# ##>...###### ...> #.#.### ##<.ARh2ARh4G---6.5 (2ARh\:ARh>x _Found an escape hatch in the floor. _You see here a +0 robe.BRhp3BRhBRhBRhBBRhP _BRhBRh,BRhBRh,BRhBRhBRh,BRhBRhBRhBRhBRhBRhBRh?BRhrBRhwBRhCBRh .>. ...∆ ... #.# #.# ##.  #.........  #.@######### 42.5 (6 #...........  #...########  #..##########.# #...........#.#BRh"^ #..[#.#>#.#.#.# #...#.###.#.#.#........†#....#.#####.....###...#.#BRh BRh+3.5 (7BRh* BRhU#; _Found a stone staircase leading down.CRh CRh  Spells (Memorise)TypeFailure Level  a - PasswallEarth11% 3 CRh  b - Brom's Barrelling Boulder Conjuration/Earth 71% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitERhӊERhِERhNanoSnail the Shooter.>.Gnoll...Health: 20/20 ========================∆ ...Magic: 6/6========================#.#AC: 3Str: 13#.#EV: 9Int: 9##.#######SH: 0Dex: 11#.........XL:  1 Next: 20% Place: Dungeon:1#.@#########Noise: ---------  Time: 43.5 (0.0)#...........a) +1 sling#...########Cast: Sandblast#..##########.##...........#.##..[#.#>#.#.#.##...#.###.#.#.#........†#....#.#####.....###...#.#AiERh6m: a ball python (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python! _Found an escape hatch in the floor. _You see here a +0 robe. _Found a stone staircase leading down.ERhP  Okay, then.ERhERhjERh. _ERhD IERh f _ERh ERhϛ ERh ERh ERh[ ERh ERhb ERh ERhK ERh ERhp ERh ERhS ERh ERh> ERh ERh3 ERh ERhK ERh ERh, ERhָ ERh ERhk ERh5 ERhL ERh ERh ERhP ERh$ ERh~ ERhh ERh ERhX ERh ERhp ERh ,ERhp ERh M _You now have 23 gold pieces (gained 13).ERh ERh ERh ERh ERh ERh ERh ERh' ERh ,ERh ERh: ERhN ,ERh ERh ERh ERh ERh[ ERh2 ERhf ERh ERh ERh ERh ,ERh% ERh ERh ERh ERh ERh ERh ERh ,ERh ERhO ERh ERh ERh  .# #$# #.##♣♣PERh  #..♣.P♣P #...... #..♣P♣###############...♣♣♣♣♣ERh ......|@..........>...#..#############.......#ERh E ................# ####.#### #. ##.##### ERh R #.......  #..#####  #....... ERh+ 1 .#ERh  #$# #.##♣♣P #..♣.P♣P #...... #..♣P♣#...♣♣♣♣♣.....>...#.ERh K#.......# ERh ..........#  #.####  #.# ##. #.. #.. #ERh ERh> [64.5 (21.0)∆ERh ,5.5 (22ERh% ERh+, z _You see here a staff of conjuration.FRhTIFRheFRhFRh: _FRh?FRhFRh3FRhFRhgFRhzFRhFRhFRh(FRhFRhFRhFRhFRh/FRhxFRhdFRhFRhFRhFRhFRhFRh`,FRh7FRhFRh{FRhFRhFRhFRhFRhFRhFRhFRhFRho FRh FRh- FRh 7 _The kobold shouts!FRh 3FRh FRh} k _The kobold completely misses the bush.FRh FRh3 FRh FRh FRhZ FRh FRh FRh FRh\ FRhr FRh FRhE! FRhm% FRh% FRhi& FRh) M _You now have 36 gold pieces (gained 13).FRh* FRh+ FRh+ FRh- FRh/ ,FRh/ FRh0 FRhO2 FRh2 FRh 3 FRh 5 FRh6 FRh6 FRhH7 FRh8 FRh: FRhc: FRh: FRh; FRh0= FRhi= FRh= FRhl? FRhA ,FRhA FRhB FRhC FRhC FRhD FRhD FRhxF ,FRhG FRhH FRhJ BFRhL FRhfX FRhBZ FRhR[ FRhP] FRhf FRhth FRhh FRhi FRh`i FRhi FRhi FRhPj FRhj FRhj  FRhj #....@......J FRh!k #.FRhUk ' FRhk H#.....#FRhk #####.FRhk *# FRhEl FRhl )#.#FRhl  J   endoplasm (asleep)FRh5m  FRhm J#.##♣♣PFRh6n L#..♣.P♣P.FRhyn H#......P.FRhv FRhw &91.5 (26FRh&z FRhz %2.5 (27FRh FRhR  FRh FRh҄ 8_An endoplasm comes into view. FRh L_You see here 15 gold pieces.GRh& _An endoplasm is nearby!HRh   NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11#############XL:  1 Next: 20% Place: Dungeon:1#....@******JHRhs Noise: ---------  Time: 92.5 (0.0)#.###########a) +1 sling#.....#Cast: Sandblast#####.##.##.#J   endoplasm (asleep)#.##♣♣P#..♣.P♣P.#......P. _An endoplasm comes into view. _You see here 15 gold pieces. _An endoplasm is nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)HRh   NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0HRh 0Dex: 11#############XL:  1 Next: 20% Place: Dungeon:1#....@((((((JNoise: ---------  Time: 92.5 (0.0)#.###########a) +1 sling#.....#Cast: Sandblast#####.##.##.#J   endoplasm#.##♣♣P#..♣.P♣P.#......P. _An endoplasm is nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineHRh Aim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.HRh HRh ,.....J.HRh҇ 7===3.6 (1.1HRȟ HRh   Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. _The endoplasm is almost dead.HRh֏ IRhfIRhk"J.IRh}m6---40IRh4sIRh;v> _You now have 51 gold pieces (gained 15).IRh,)   NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11#############XL:  1 Next: 20% Place: Dungeon:1#....@****J..Noise: ---------  Time: 94.6 (0.0)#.###########a) +1 slingIRh\* #.....#Cast: Sandblast#####.##.##.#J   endoplasm#.##♣♣P#..♣.P♣P.#......P.The endoplasm quivers. _The endoplasm is almost dead. _You now have 51 gold pieces (gained 15).  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 87% to hit)IRhZ   NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11#############XL:  1 Next: 20% Place: Dungeon:1#....@....J..Noise: ---------  Time: 94.6 (0.0)#.###########a) +1 sling#.....#Cast: Sandblast#####.##.##.#J   endoplasmIRh[ #.##♣♣P#..♣.P♣P.#......P. _The endoplasm is almost dead. _You now have 51 gold pieces (gained 15).  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.IRh_ c((((.IRh2 *.....IRh8 =4===5.6 (1IRh IRh _You now have 51 gold pieces (gained 15).  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight line IRh8  Aim: an endoplasm (almost dead, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm!IRh IRh  NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9IRhInt: 9SH: 0Dex: 11#############XL:  1 Next: 40% Place: Dungeon:1#....@.......Noise: ===------  Time: 95.6 (1.0)#.###########a) +1 sling#.....#Cast: SandblastIRh#####.##.##.##.##♣♣PIRh#..♣.P♣P.#......P. _You now have 51 gold pieces (gained 15).  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineIRhAim: an endoplasm (almost dead, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm. IRh48_You kill the endoplasm!JRh!3JRhC"JRh#JRhn$JRh%JRh%JRh),JRhJRhw ##....---6#K##.....# #####.##.##.# K   kobold#.##♣♣P#.#.JRh*:---JRhJRh0] _A kobold is nearby!JRh V ##......#K##.....# #.# JRhW JRh/] =K.JRh_ -7 _JRhc JRhd KRh*  NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11###############XL:  1 Next: 40% Place: Dungeon:1#.K****@.......Noise: ---------  Time: 97.6 (0.0)#.#############a) +1 sling#.....#Cast: Sandblast#####.##.##.#K   kobold#.##♣♣P#..♣.P♣P.#......P.You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm! _A kobold is nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (53% to hit)KRhu  NanoSnail the Shooter  Gnoll  Health: 20/20 ======================== KRhvJ Magic: 6/6KRhy========================AC: 3Str: 13EV: 9Int: 9SH: 0KRhyDex: 11###############XL:  1 Next: 40% Place: Dungeon:1#((((((@.......Noise: ---------  Time: 97.6 (0.0)#.#############a) +1 sling#.....#Cast: Sandblast#####.##.##.#K   kobold#.##♣♣PKRhzy#..♣.P♣P.#......P. _You kill the endoplasm! _A kobold is nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (53% to hit)  You shoot a sling bullet.KRhKRhaK..K...KRhH===8.7 (1.1SandblastKRh KRhXM_A kobold is nearby!  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (53% to hit)  You shoot a sling bullet. _The sling bullet closely misses the kobold.KRhKRh  NanoSnail the Shooter  Gnoll KRh3 K Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11###############KRhd XL:  1 Next: 40% Place: Dungeon:1#..K...@.......Noise: ===------  Time: 98.7 (1.1)KRh f#.#############a) +1 sling#.....#Cast: Sandblast#####.##.##.#K   kobold#.##♣♣PKRh!#..♣.P♣P.#......P. _A kobold is nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineKRh>!Aim: a kobold, wielding a +0 short sword of draining (53% to hit)  You shoot a sling bullet. _The sling bullet closely misses the kobold.LRh: LRh֧6 NanoSnail the Shooter  Gnoll  Health: 20/20 ========================LRh^  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11###############XL:  1 Next: 40% Place: Dungeon:1#..K***@.......LRh"Noise: ===------  Time: 98.7 (0.0)#.#############a) +1 sling#.....#LRhfCast: Sandblast#####.##.##.#LRhƨrK   kobold#.##♣♣PLRh%#..♣.P♣P.#......P.LRhuAim: a kobold, wielding a +0 short sword of draining (53% to hit)  You shoot a sling bullet. _The sling bullet closely misses the kobold.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (53% to hit)LRh  NanoSnail the Shooter  Gnoll  Health: 20/20 ======================== LRhD Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11###############XL:  1 Next: 40% Place: Dungeon:1#..K(((@.......Noise: ===------  Time: 98.7 (0.0)#.#############LRhua) +1 sling#.....#Cast: Sandblast#####.##.#LRhg#.#K   kobold#.##♣♣P#..♣.P♣P.#......P.You shoot a sling bullet. _The sling bullet closely misses the kobold.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineLRh Aim: a kobold, wielding a +0 short sword of draining (53% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.LRho.K..9.7 (1LRhœLRh _The sling bullet closely misses the kobold.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (53% to hit)  You shoot a sling bullet. The sling bullet hits the kobold. _The kobold is severely wounded.LRh&,   NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11###############XL:  1 Next: 40% Place: Dungeon:1#...K**@.......Noise: ===------  Time: 99.7 (0.0)#.#############a) +1 sling#.....#Cast: SandblastLRh, S#####.##.##.#K   kobold#.##♣♣P#..♣.P♣P.#......P.You shoot a sling bullet. The sling bullet hits the kobold. _The kobold is severely wounded.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (severely wounded, 53% to  hit)LRhн   NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11###############XL:  1 Next: 40% Place: Dungeon:1#...K((@.......Noise: ===------  Time: 99.7 (0.0)#.#############a) +1 sling#.....#Cast: Sandblast#####.##.##.#K   kobold#.##♣♣P#..♣.P♣P.#......P.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineLRh Aim: a kobold, wielding a +0 short sword of draining (severely wounded, 53% to  hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.LRhC@ LRhbF H.K.LRh9H 0100.8 (1.1)LRhN LRhP   Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (severely wounded, 53% to  hit)  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage. _The kobold is severely wounded.MRhJ @##....K.#.##.....# #.# MRh MRh>.KMRhN6---10MRhMRh$MRhR   NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11################XL:  1 Next: 40% Place: Dungeon:1#.....K*@.......Noise: ---------  Time: 101.8 (0.0)#.##############a) +1 sling#.....#Cast: Sandblast#####.##.##.#K   koboldMRh)$#####.##.#MRh\)}#.#K   kobold#.##♣♣PMRhy)$#..♣.P♣P.#......P. MRh){_The kobold is severely wounded.Fire: a) +1 slingMRh)Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (severely wounded, 53% to  MRh;*Fhit)  You shoot a sling bullet. The sling bullet hits the kobold.MRh.`)(MRh&.MRhr5===2.9 (1.1SandblastMRhMRh>MFire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (severely wounded, 53% to  hit)  You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!NRh NRhw*r  NanoSnail the Shooter  Gnoll  Health: 20/20 ========================  Magic: 6/6========================AC: 3Str: 13EV: 9Int: 9SH: 0Dex: 11################XL:  1 Next: 50% Place: Dungeon:1#.....).@.......Noise: ===------  Time: 102.9 (1.1)#.##############a) +1 sling#.....#Cast: Sandblast#####.##.##.##.##♣♣P#..♣.P♣P.#......P.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword of draining (severely wounded, 53% to  hit)  You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!NRh> INRh? NRh6B NRhF BNRhG NRhH NRh/I NRh1S @  ##NRhS = #.....@.........---4.9 (2.0 #.## #.....# NRhS j #####.#  #.# NRhS + #.# NRhT C #.##♣♣P NRh'T = #..♣.P♣P. NRhHT 2 #......P.NRhT 3Things that are here:NRh$V :---NRh-[ NRhX^ _a +0 short sword of draining; a kobold corpseQRhQRh+5.9 (1QRhQRhV _d - a +0 short sword of drainingQRhl) QRh) QRh4* QRhI1 QRh5 nQRh[5 QRhY: nQRh; QRhH; QRh; QRh= QRho> QRh> QRhd? QRh@ QRhA QRhA QRhyB QRhC QRhD QRhEE QRhE QRhsF QRhdG QRhG QRhLH QRhM ##########.#  #.....†........@..# 14.9 (9  #.#########.#  QRhMN #.....# # QRhO QRhS QRhU RRh#_RRhnRRh6,RRhYQ### #.# .....†..........@# 6.9 (2 .##.# .....# ..# ####.# ♣### RRh!RRhlRRh}SRhhwSRhxSRhLySRhC|SRh},SRh>nSRh;\### SRhu################.# .....†........... ..# .......8 SRh####.# ♣♣♣♣♣♣##  # #..♣P♣.♣♣ ####...♣♣♣♣♣SRhSRhȎSRhSRh ISRhl SRhS SRhԪ nSRhL SRhǬ SRh7 SRhs SRh SRhK SRh SRhȱ SRhS SRhw SRhӴ ,SRh SRh SRh SRh_ SRh SRh~ SRh SRhԻ SRhE SRh SRh  ### #########.# #.....†...........# #.###############.# #.....##..@.......#25.9 (7 SRh_ #####.##.#♣♣♣♣♣♣### #.## #.# #.##♣♣P #..♣.P♣P. #......P. SRh \#..♣P♣.♣♣ ###########...♣♣♣♣♣SRh SRh SRhm TRhP TRhMQ TRhQ TRhU TRh#V TRhV TRhC\ TRh\ TRhH] TRh^ TRhe ####################.# #.....†...........# #.###############.# #.....##..........# #####.##@#♣♣♣♣♣♣###8.9 (3 #.##.♣  #.##.♣ #.##♣♣P #..♣.P♣P. #......P. #..♣P♣.♣♣ #############...♣♣♣♣♣ TRhe u....|...........>...#TRh g TRho TRhq URhURhURhURh+URhURhgXURhURhyURht####################.##.....†............##########..####.##.#♣♣♣♣♣♣## #.##.♣ URhլ #.##@♣ 30.9 (2♣♣P.♣.P♣P. #############.......#................#URhURhURhURhVRhݚ_VRh)VRhABVRhVRhcVRh_VRh>VRhs,VRhVRh`VRhVRhxVRhkVRhXVRhVRhdBVRhVRh,VRhVRhVRhtVRhVRhVRhuVRh-VRhzVRh]VRhVRhXVRhVRhVRhlVRh(VRhVRhVRhVRhVRhEVRhVRh;VRhVRhVRh>VRhGVRhbVRh#VRhrVRhVRhgVRhVRhVRh.VRhbVRhVRh+VRhVRhVRhVRhPVRhVRhVRhsVRhVRhVRhDVRh,VRhNVRh-VRho,VRhVRh VRh VRh VRh VRh[b  You see here a kobold corpse.VRhVRh _VRhrVRh!VRhy,VRhVRhVRh1VRhVRhVRhVRhVRh VRh VRh#VRh:$,VRh$VRh[&VRh(,VRh(VRh9*VRh,,VRh,VRhK.VRhW/VRh/VRh00VRh1VRh!3VRh{3VRh5VRh7VRh:9,VRh9VRh;VRh+>,VRh ?VRhAVRhBVRhMCVRhCVRh"FVRhGVRhHVRhIVRh&KVRhM,VRh WVRhYVRh[,VRh]VRhiVRhl,VRhmVRhnVRhWpVRhpVRhqVRhsVRhuVRhuVRh^wVRhxVRhzVRh,{VRh|VRh}VRh+,VRhɀVRhςVRhcVRhńVRh_VRhVRh,VRhȉVRhVRh,VRhVRhVRhVRhVRh$VRh˔VRhݖVRh9VRh8VRh'VRhVRhrVRhJVRhVRhγ#.##.♣ #.##♣♣P #..♣.P♣ #...... #..♣P♣. # ################...♣♣♣ r........|...........>.......#############.............@.....................################.###♣♣ #.# ##.##∆ #.... #..## r   rat (asleep) ∆ #.... #...# #..##VRhx 80.9 (50.0)  A rat comes into view.VRh.rr==1.9 (51 _The rat squeaks loudly.WRhak#.##.♣ NanoSnail the Shooter#.##♣♣P Gnoll#..♣.P♣ Health: 20/20 ========================#...... Magic: 6/6========================#..♣P♣. AC: 3Str: 13# ################...♣♣♣ EV: 9Int: 9.r.......|...........>.. SH: 0Dex: 11..***#############...... XL:  1 Next: 50% Place: Dungeon:1.....**@................ Noise: ==-------  Time: 181.9 (0.0).....################.## a) +1 sling#♣♣#.# Cast: Sandblast##.##Rhk H∆#....#..## r   rat∆#....#...##..## _You see here a kobold corpse.  A rat comes into view. _The rat squeaks loudly.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a rat (61% to hit)WRh #.##.♣ NanoSnail the Shooter#.##♣♣P GnollWRhy#..♣.P♣ Health: 20/20 ========================#...... Magic: 6/6========================#..♣P♣. AC: 3Str: 13# ################...♣♣♣ EV: 9Int: 9.r.......|...........>.. SH: 0Dex: 11.....#############...... XL:  1 Next: 50% Place: Dungeon:1.......@................ Noise: ==-------  Time: 181.9 (0.0).....################.## a) +1 sling#♣♣#.# Cast: Sandblast##.##∆#....#..## r   rat∆#....#...##..##A rat comes into view. _The rat squeaks loudly.  WRhFire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a rat (61% to hit)  You shoot a sling bullet. The sling bullet hits the rat!WRh=w†(((((WRh!WRhp]......WRh=jF106=3.0 (1.1WRhoWRhrL _The rat squeaks loudly.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a rat (61% to hit)  You shoot a sling bullet. The sling bullet hits the rat! _You kill the rat!WRhq WRh #.##.♣ NanoSnail the Shooter#.##♣♣P Gnoll#..♣.P♣ Health: 20/20 ========================#...... Magic: 6/6========================#..♣P♣. AC: 3Str: 13# ################...♣♣♣ EV: 10Int: 9.†.......|...........>.. SH: 0Dex: 11WRh .....#############...... XL:  1 Next: 60% Place: Dungeon:1.......@................ Noise: ===------  Time: 183.0 (1.1).....################.## a) +1 sling#♣♣#.# Cast: Sandblast##.##∆#....#..## ∆#.... #...# #..##  _The rat squeaks loudly.  WRh Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a rat (61% to hit)  You shoot a sling bullet. The sling bullet hits the rat! _You kill the rat!XRhXRh _Found a scroll labelled UTWOLY LIRUABBUICH.XRh!XRhXRh%,XRhXRh # # # # # ####################### ......†.......|......####......XRhYq######....---9.0 (6.0?#.......# #..#♣♣♣♣# ∆ ##. # ∆  ∆ XRh XRh:---XRh,XRhYRhPYRhPYRhQYRhWYRhZ,YRh_,YRhbYRhcYRhleYRhiYRhkYRhXlYRh>mYRhoYRhXrYRhrYRhTtYRhvYRh6yYRhyYRhzYRh}YRhRYRhYRhYRhYRhYRhYRhBYRh YRhVYRh#####.##.#♣♣♣#.##.♣ #.##.♣ #.##♣♣P #..♣.P♣P. #........ #..♣P♣.♣♣#######################...♣♣♣♣♣YRhe......†.......@...........>...#97.0 (8  .####......#############......................................#..?#.......################.#####..#♣♣♣♣# #.#∆ ##.##.#### # ∆YRhÚ #...... #..#### ∆#...... YRh,YRhFYRhz _You see here a staff of conjuration.ZRh:ZRhZRhZRhZRh_ZRhP _ZRh,ZRhHZRhZRhlZRhZRhZRhZRhZRhOZRh<ZRh"ZRhZRhCZRh\ZRhZRhXZRh,ZRhZRhZRh,ZRhZRh # # # ZRh # ########################......†.......|........ .####......############# .......@.......ZRh@205 ..?#.......############ ZRhe#..#♣♣♣♣#  ∆ ##. ZRh# ∆  ∆ ZRh ZRh>ZRh-ZRh: [Rhx[Rh [Rh[Rh[Rh[RhnB[Rh,[Rh[[Rh[Rh[Rh[Rh[Rh[Rh[Rh$[RhQ[RhD: _Found 11 gold pieces.[RhH[Rh[RhS[Rh4 _Found a dagger.[RhR[RhK[Rh+t##### #################............†.......|...####......########[Rh#................#.......########11.0 (6♣.####..#..#♣♣♣♣#  #$.##.♣[Rh #..##♣♣ ∆ #..#[Rh#..# ∆#...).##[Rh[Rh[Rhh _c - a scroll labelled UTWOLY LIRUABBUICH\RhI\Rh[\Rh####################### ............†.......|.. .....####......#############...........................#.......####### ♣.####@.#..#♣♣♣♣#  #$.##.♣  #..##♣♣ ∆ #..#\Rh #..# ∆ #... l   frilled lizard (asleep) ).## l..\Rh &0\Rh+2.0 (1\Rh@@w _A frilled lizard comes into view.]RhNanoSnail the ShooterGnollHealth: 20/20 ========================####################### Magic: 6/6========================............†.......|.. AC: 3]RhStr: 13.....####......####### EV: 10Int: 9######.................. SH: 0Dex: 11.........#.......####### XL:  1 Next: 60% Place: Dungeon:1♣.####@.#..#♣♣♣♣#]RhׇNoise: ---------  Time: 212.0 (0.0)#*.##.♣a) +1 sling]Rh#*.##♣♣ ∆Cast: Sandblast]Rh#*.##*.# ∆#*..]Rh@l   frilled lizard (asleep)*.##]Rh0l.. _Found a dagger. _c - a scroll labelled UTWOLY LIRUABBUICH _A frilled lizard comes into view.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line]Rh݈HAim: a frilled lizard (asleep, 98% to hit)]RhNanoSnail the ShooterGnollHealth: 20/20 ========================####################### Magic: 6/6========================............†.......|.. AC: 3Str: 13]RhB.....####......####### EV: 10Int: 9######.................. SH: 0Dex: 11.........#.......####### XL:  1 Next: 60% Place: Dungeon:1♣.####@.#..#♣♣♣♣#Noise: ---------  Time: 212.0 (0.0)#$.##.♣a) +1 sling#..##♣♣ ∆Cast: Sandblast]Rh\#..##..# ∆#...l   frilled lizard (asleep)).##]Rhl.. _A frilled lizard comes into view.Fire: a) +1 sling]RhxPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)  ]RhIYou shoot a sling bullet.  The sling bullet hits the frilled lizard.]Rhyd(((((..]RhT(.]Rh`$....).]Rh,e?7===3.1 (1.1]Rhck]Rhm ]Rhmw Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight line]RhmAim: a frilled lizard (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits th]Rhm^e frilled lizard. _You kill the frilled lizard!^Rhs #######################............†.......|.. .....####......#############...........................#.####### ♣.####..#..#♣♣♣♣#  #@.##.♣ ..##♣♣ ∆ ####^Rh^Rh6---40^Rh4^Rh^Rhp#---^Rh$5.1 (2^Rh^Rhh> _You now have 62 gold pieces (gained 11).^Rhl ^RhMl ^Rh>m ^Rhp ^Rhr ^RhVu B^Rhv ,^Rhw ^Rh?y ^Rhz ^Rhz ^Rh{ ^RhL} ^Rh~ ^Rh ^Rh ^Rhz ^Rh΂ ^Rh\ ^Rh ^RhV .....####......###############.............................#.......♣.####..#..#♣♣♣♣#  #..##.♣  #..##♣♣ ∆ ^Rh  #..# #..##♣ ∆ #..@.♣ 20.1 (5#...).#### ^Rh #...... ####### ^Rhˋ ^Rh ^Rh ^Rh `Rh `Rh `Rh`Rh`Rhr* 4`Rho0 `Rh3 bRh{IbRh|bRh9,bRhnbRh#vbRh~bRhmnbRh`bRhbRhQ ##.# ♣..♣# ♣...# ♣...## ......P♣.# ###♣.P♣♣.# #####.#bRh#.#####.# .......@# ..♣♣P...# Pg.P♣PP.#... ♣♣..#bRh .. ♣♣... ...g   hobgoblin (asleep)bRh(`P.#.##bRhFbRh035.1 (15.0)bRhg.g∆bRh,6.1 (16bRhzbRh_\ _A hobgoblin comes into view.cRh] B ##.# ♣..♣# ♣...# ♣...## ♣.# ♣.# #####.# #.#####.# .......@# .g♣♣P...# cRh] P..P♣PP.# ... ♣♣..# .. ♣♣.. . ... P.# cRh ^ 9∆ .##cRh  ##.# ♣..♣# ♣...# ♣...## ♣.# ♣.# #####.# #.#####.# .......@# .g♣♣P...# P..P♣PP.# ... ♣♣..# .. ♣♣.. . ... P.# ∆ .## cRh cRh cRh cRh ` _A hobgoblin is nearby!fRh ##.#NanoSnail the Shooter♣..♣#Gnoll♣...#Health: 20/20 ========================♣...##Magic: 6/6========================......P♣.#AC: 3fRh UStr: 13###♣.P♣♣.#EV: 10Int: 9#####.#SH: 0Dex: 11fRh #.#####.#XL:  1 Next: 70% Place: Dungeon:1fRh1 ...*****@#fRho Noise: ---------  Time: 236.1 (0.0).g♣♣P...#fRh a) +1 slingP..P♣PP.#fRh Cast: Sandblast... ♣♣..#fRh .. ♣♣... ...fRh" g   hobgoblinP.#∆ .## fRhE |_You now have 62 gold pieces (gained 11). _A hobgoblin comes into view. fRhe n_A hobgoblin is nearby!Fire: a) +1 slingfRh lPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (61% to hit)fRhO:##.#NanoSnail the Shooter♣..♣#Gnoll♣...#Health: 20/20 ========================♣...##Magic: 6/6========================......P♣.#AC: 3Str: 13###♣.P♣♣.#fRh:EV: 10Int: 9#####.#SH: 0Dex: 11#.#####.#XL:  1 Next: 70% Place: Dungeon:1..(((((@#Noise: ---------  Time: 236.1 (0.0).g♣♣P...#fRh:a) +1 slingP..P♣PP.#Cast: SandblastfRh;d... ♣♣..#.. ♣♣... ...g   hobgoblinfRh);pP.#∆ .## fRhJ;_A hobgoblin comes into view. _A hobgoblin is nearby!fRhk;[Fire: a) +1 slingPress: ? - help, Shift-Dir - straight linefRh;xAim: a hobgoblin (61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.fRhfRh Eg.....fRhV7===7.2 (1.1fRhfRhO _is nearby!  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is moderately wounded.fRh9 ##.#NanoSnail the Shooter♣..♣#Gnoll♣...#Health: 20/20 ========================♣...##Magic: 6/6========================......P♣.#AC: 3Str: 13###♣.P♣♣.#EV: 10Int: 9#####.#SH: 0Dex: 11#.#####.#XL:  1 Next: 70% Place: Dungeon:1..g****@#Noise: ===------  Time: 237.2 (0.0)..♣♣P...#a) +1 slingP..P♣PP.#Cast: Sandblast... ♣♣..#fRh .. ♣♣... ...g   hobgoblinP.#∆ .##Aim: a hobgoblin (61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is moderately wounded.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 61% to hit)fRh~ ##.#NanoSnail the Shooter♣..♣#Gnoll♣...#Health: 20/20 ========================♣...##Magic: 6/6========================fRh 4......P♣.#AC: 3Str: 13###♣.P♣♣.#EV: 10Int: 9fRh #####.#SH: 0Dex: 11#.#####.#fRh@ XL:  1 Next: 70% Place: Dungeon:1..g....@#Noise: ===------  Time: 237.2 (0.0)..♣♣P...#a) +1 slingfRh JP..P♣PP.#Cast: Sandblast... ♣♣..#.. ♣♣... ...g   hobgoblinP.#fRh ∆ .##You shoot a sling bullet. The sling bullet hits the hobgoblin. fRh @_The hobgoblin is moderately wounded.fRh [Fire: a) +1 slingPress: ? - help, Shift-Dir - straight linefRh2 xAim: a hobgoblin (moderately wounded, 61% to hit)  fRhT >You shoot a sling bullet. The sling bullet hits the hobgoblin.fRh c.((((fRh7v *.....fRh} 598.4 (1.2fRh fRhJ  _The hobgoblin is moderately wounded.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!fRhrfRhnz##.#NanoSnail the Shooter♣..♣#Gnoll♣...#Health: 20/20 ========================♣...##Magic: 6/6========================fRhz......P♣.#AC: 3Str: 13###♣.P♣♣.#EV: 10Int: 9#####.#SH: 0fRhz|Dex: 11#.#####.#fRh{.XL:  1 Next: 90% Place: Dungeon:1.......@#Noise: ===------  Time: 238.4 (1.2)fRh#{k..♣♣P...#a) +1 slingfRhF{P..P♣PP.#Cast: SandblastfRha{... ♣♣..#.. ♣♣..fRh{R. ...P.#∆ .## _The hobgoblin is moderately wounded.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight linefRh{Aim: a hobgoblin (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!gRhrIgRhvgRhxgRh}BgRhgRh"gRh gRhl _Found a glowing green potion.gRhBgRhxgRhEgRhgRh'gRhgRhgRhoM ##.# ♣..♣# ♣...# ♣...## ......P♣.# ####♣.P♣♣.# .. #####.# ###.#####.# #....@....#gRh---42.4 (4.0 #...♣♣P...# #PP..P♣PP.# #.....♣♣..#gRh #.P.... ♣♣..#.......P .....gRh V. ..... P.####gRh+ ..!.♣ .##gRh:---gRh[gRhtgRh9IgRhB:gRh=gRhR=gRhA,gRh DgRh]DgRhFgRhHgRhKgRhKgRhMgRhOgRhkRgRhRgRhUTgRhv\  ##.# ♣..♣# ♣...# ♣...##∆ ......P♣.#gRh] ####♣.P♣♣.# ...#####.# ###.#####.# #@........#6 #...♣♣P...# #PP..P♣PP.# #.....♣♣..#gRh+] #.P.....♣♣..# .......P.♣.....gRhZ] ♣.......♣♣♣P.#### ♣....gRh~]}!.♣. .##gRh_gRhegRhghRh{hRhhRhhRhhRh*hRhhRh _Found a scroll labelled DAEFFAM PO UTT.hRh hRhJ hRh hRh hRh ♣...##∆ ......P♣.####♣.P♣♣...#####.#  ###.#####.# #.........# #...♣♣P...# #PP..P♣PP.# #.@...♣♣..# hRh &#.P.....♣♣.........P.♣.....♣♣.......♣♣♣P.####♣....!.♣. .##.....?#.... J   endoplasm (asleep)♣♣♣....#...##hRh rJ.... .♣#hRh +8.4 (2hRh# +9.4 (3hRh,+ hRh. ] _An endoplasm comes into view.jRh;♣...##NanoSnail the Shooter∆ ......P♣.#Gnoll####♣.P♣♣.#Health: 20/20 ========================...#####.#Magic: 6/6========================###.#####.#AC: 3Str: 13#.........#EV: 10Int: 9#...♣♣P...#SH: 0Dex: 11#PP..P♣PP.#jRhQoXL:  1 Next: 90% Place: Dungeon:1#.@...♣♣..#Noise: ---------  Time: 249.4 (0.0)#.P.....♣♣..#a) +1 sling....*...P.♣.....Cast: Sandblast♣♣..*....♣♣♣P.####jRhz♣.*..!.♣. .##jRh\...*.?#....J   endoplasm (asleep)♣♣♣*...#...##jRhƺJ.... .♣# _Found a glowing green potion. jRh_Found a scroll labelled DAEFFAM PO UTT. _An endoplasm comes into view.jRh[Fire: a) +1 slingPress: ? - help, Shift-Dir - straight linejRh5DAim: an endoplasm (asleep, 98% to hit)jRhcP♣...##NanoSnail the Shooter∆ ......P♣.#Gnoll####♣.P♣♣.#Health: 20/20 ========================...#####.#Magic: 6/6========================###.#####.#jRh]QAC: 3Str: 13#.........#EV: 10Int: 9#...♣♣P...#SH: 0Dex: 11#PP..P♣PP.#XL:  1 Next: 90% Place: Dungeon:1#.@...♣♣..#Noise: ---------  Time: 249.4 (0.0)#.(.....♣♣..#a) +1 sling....(...P.♣.....Cast: Sandblast♣♣..(....♣♣♣P.####♣.(..!.♣. .##jRhQ...(.?#....J   endoplasm♣♣♣(...#...##J.... .♣# jRhQ_An endoplasm comes into view.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  jRhQYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.jRhjRhgP....J.jRhn8===50.5 (1.1jRhjRh`jRh♣...##NanoSnail the Shooter∆ ......P♣.#Gnoll####♣.P♣♣.#Health: 20/20 ========================...#####.#Magic: 6/6========================###.#####.#jRhAC: 3Str: 13#.........#EV: 10Int: 9#...♣♣P...#SH: 0Dex: 11#PP..P♣PP.#XL:  1 Next: 90% Place: Dungeon:1#.@...♣♣..#Noise: ===------  Time: 250.5 (1.1)#.P.....♣♣..#a) +1 sling........P.♣.....jRh 2Cast: Sandblast♣♣.......♣♣♣P.####♣....!.♣. .##jRh: .....?#....J   endoplasm♣♣♣J...#...##jRh\p..... .♣#Fire: a) +1 slingjRh~tPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  jRhYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. _The endoplasm is heavily wounded.jRhjRhs ♣...##NanoSnail the Shooter∆ ......P♣.#Gnoll####♣.P♣♣.#Health: 20/20 ========================...#####.#Magic: 6/6========================###.#####.#AC: 3Str: 13#.........#EV: 10Int: 9#...♣♣P...#SH: 0Dex: 11#PP..P♣PP.#XL:  1 Next: 90% Place: Dungeon:1#.@...♣♣..#Noise: ===------  Time: 250.5 (0.0)#.P.....♣♣..#a) +1 sling....*...P.♣.....Rh mCast: Sandblast♣♣..*....♣♣♣P.####♣.*..!.♣. .##...*.?#....J   endoplasm♣♣♣J...#...##..... .♣#You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers. _The endoplasm is heavily wounded.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 87% to hit)jRhc~♣...##NanoSnail the Shooter∆ ......P♣.#Gnoll####♣.P♣♣.#Health: 20/20 ========================...#####.#Magic: 6/6========================###.#####.#AC: 3Str: 13#.........#EV: 10jRhInt: 9#...♣♣P...#SH: 0Dex: 11#PP..P♣PP.#XL:  1 Next: 90% Place: Dungeon:1#.@...♣♣..#Noise: ===------  Time: 250.5 (0.0)#.(.....♣♣..#a) +1 sling....(...P.♣.....Cast: Sandblast♣♣..(....♣♣♣P.####♣.(..!.♣. .##...(.?#....J   endoplasm♣♣♣J...#...##..... .♣#The endoplasm quivers. _The endoplasm ijRh(s heavily wounded.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.jRhujRh. aP...J..jRhr+1.5 (1jRhjRh? _The endoplasm is heavily wounded.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is almost dead.kRh ♣...##NanoSnail the Shooter∆ ......P♣.#Gnoll####♣.P♣♣.#Health: 20/20 ========================...#####.#Magic: 6/6========================###.#####.#AC: 3Str: 13#.........#EV: 10Int: 9#...♣♣P...#SH: 0kRh Dex: 11#PP..P♣PP.#XL:  1 Next: 90% Place: Dungeon:1#.@...♣♣..#Noise: ===------  Time: 251.5 (0.0)#.P.....♣♣..#a) +1 sling...*....P.♣.....Cast: Sandblast♣♣..*....♣♣♣P.####♣.*..!.♣. .##..J..?#....J   endoplasmkRh =♣♣♣....#...##..... .♣#Aim: an endoplasm (heavily wounded, 87% to hit)  kRh: }You shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is almost dead.kRhe Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 87% to hit)kRhK♣...##NanoSnail the Shooter∆ ......P♣.#Gnoll####♣.P♣♣.#Health: 20/20 ========================...#####.#Magic: 6/6========================###.#####.#AC: 3Str: 13#.........#EV: 10kRhLInt: 9#...♣♣P...#SH: 0Dex: 11#PP..P♣PP.#XL:  1 Next: 90% Place: Dungeon:1#.@...♣♣..#Noise: ===------  Time: 251.5 (0.0)#.P.....♣♣..#a) +1 sling........P.♣.....Cast: Sandblast♣♣.......♣♣♣P.####♣....!.♣. .##..J..?#....J   endoplasm♣♣♣....#...##..... .♣#kRh|MYou shoot a sling bullet. The sling bullet hits the endoplasm. _The endoplasm is almost dead.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!kRh?T((((.kRh XP....kRhkRh♣...##NanoSnail the Shooter∆ ......P♣.#Gnoll####♣.P♣♣.#Health: 20/20 ========================...#####.#kRh9Magic: 6/6========================###.#####.#AC: 3Str: 13#.........#EV: 10Int: 9#...♣♣P...#SH: 0Dex: 11kRh#PP..P♣PP.#XL:  1 Next: 110% Place: Dungeon:1#.@...♣♣..#Noise: ===------  Time: 252.6 (1.1)#.P.....♣♣..#a) +1 sling........P.♣.....Cast: Sandblast♣♣.......♣♣♣P.####kRh♣....!.♣. .##.....?#....kRh5♣♣♣....#...##..... .♣#kRh_ZYou shoot a sling bullet. The sling bullet hits the endoplasm. kRh}c_The endoplasm is almost dead.Fire: a) +1 slingkRh1Press: ? - help, Shift-Dir - straight linekRhAim: an endoplasm (almost dead, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!kRh  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm! _You kill the endoplasm!You have reached level 2!kRhg/  --more--mRhkD6/267/72 4% mRhmRh4 _mRhPmRhPmRhRmRhZmRh[mRhza: _mRhObmRhWemRhemRhkmRhnmRhqmRhGrmRhw,mRhzmRhOzmRh|mRhǖ###.#####. #........#...♣♣P..#PP..P♣PP##.....♣♣..####.P.....♣♣..##........P.♣.....♣♣.......♣♣♣P.####♣....@.♣.P..#---7.6 (5.0♣.....?#.....#. ♣♣♣....#...### ..... .♣###..... .####### .♣ .. #♣---mRhCmRh~Z _d - a glowing green potionnRh #.........# #...♣♣P...# #PP..P♣PP.##.....♣♣..#nRhe####.P.....♣♣..# #........P.♣..... ♣♣.......♣♣♣P.####...♣......♣.P..## ♣.....@#.....#. ♣♣♣....#...###nRh ♣.....♣.♣##  #.....#.# ######♣.♣ .. #♣ nRhnRhװ+8.6 (1nRhnRhnRh+9.6 (2nRh-nRhd _e - a scroll labelled DAEFFAM PO UTToRh)oRhpoRhoRhחoRhoRhc,oRhoRhoRhSoRhoRhoRhߧoRh5oRh oRhͩoRhXoRhoRhoRhAoRhoRh oRhoRh!oRhߴ,oRhvoRhoRh,oRhloRhܺoRhn,oRh6oRh(oRhroRhoRh>oRhvoRhoRhoRhioRh[oRhoRhoRhoRhkoRhoRhoRh*oRhoRh%oRhMoRhoRh)oRh,oRhpoRhqoRhoRhoRhoRhoRhcoRhoRhoRhoRh.,oRhoRhoRhoRhEoRhoRhoRh,oRhooRhoRh,oRhoRhoRhoRhoRhEoRhoRh# ♣..   ∆ ......P   ####♣.P♣   ...####   # ###.####   .# #.......   ####.# #...♣♣P.   #...g# #PP..P♣P oRh  ###@# ##.....♣♣   ##...# ####.P.....♣   #..### #........P.♣Sandblast  oRh #.#♣♣♣♣♣♣♣♣.......♣♣♣   #.♣♣♣.P...♣......♣.P. oRh\ #...♣..♣♣......#..... g   hobgoblin (asleep)  ##♣...♣♣♣♣♣....#...##  ♣♣♣♣♣ ♣.....♣.♣##  #.....#.#oRh~ 801.0)  A hobgoblin comes into view.oRhwg.goRhK====1.6 (22oRh oRh + _The hobgoblin shouts!pRh ♣.. NanoSnail the Shooter  ∆ ......P Gnoll  ####♣.P♣ Health: 26/26 ========================  ...#### Magic: 7/7========================  # ###.#### AC: 3Str: 13  .# #....... EV: 10Int: 9  ####.# #...♣♣P. SH: 0Dex: 11  #.*g.# #PP..P♣P XL:  2 Next:  4% Place: Dungeon:1  ###@###.....♣♣ Noise: ====-----  Time: 281.6 (0.0)  ##...# ####.P.....♣ a) +1 sling  #..Rh!633m### #........P.♣ Cast: Sandblast  #.#♣♣♣♣♣♣♣♣.......♣♣♣  #.♣♣♣.P...♣......♣.P.  #...♣..♣♣......#..... g   hobgoblin  ##♣...♣♣♣♣♣....#...##  ♣♣♣♣♣ ♣.....♣.♣##  #.....#.# _e - a scroll labelled DAEFFAM PO UTTA hobgoblin comes into view. _The hobgoblin shouts!  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (61% to hit)pRhlf l ♣.. NanoSnail the Shooter  ∆ ......P Gnoll  ####♣.P♣ Health: 26/26 ========================  ...#### Magic: 7/7========================  pRhf E# ###.#### AC: 3Str: 13  .# #....... EV: 10Int: 9  ####(# #...♣♣P. SH: 0pRhg qDex: 11  #.((.# #PP..P♣P XL:  2 Next:  4% Place: Dungeon:1 pRhFg < ###@#pRh{g ##.....♣♣ Noise: ====-----  Time: 281.6 (0.0)  ##...# ####.P.....♣ a) +1 sling pRhg  #..### #........P.♣ Cast: Sandblast  pRhg #.#♣♣♣♣♣♣♣♣.......♣♣♣  #.♣♣♣.P...♣......♣.P.  pRhh ,#...♣..♣♣......#..... g   hobgoblin  ##♣...♣♣♣♣♣....#...##  pRh9h c♣♣♣♣♣ ♣.....♣.♣##  #.....#.#pRh\h iA hobgoblin comes into view. _The hobgoblin shouts!  pRhh Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (61% to hit)  You shoot a sling bullet.pRh e.g.pRh b===-2.7 (1.1pRh pRh Q _The hobgoblin shouts!  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (61% to hit)  You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.qRhlR  You shoot a sling bullet. The sling bullet hits the hobgoblin.qRhp  The hobgoblin is heavily wounded.qRhB-3.8qRhdqRh<W _The hobgoblin closely misses you.qRh?  You shoot a sling bullet. The sling bullet hits the hobgoblin.qRhq  The hobgoblin is severely wounded.qRh>-5.0 (1.2qRhqRh _The hobgoblin completely misses you. The hobgoblin closely misses you.qRh7B}  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.qRhKq  The hobgoblin is severely wounded.qRh\3---60qRhqRh- _The hobgoblin hits you.qRh" }  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.qRh8 q  The hobgoblin is severely wounded.qRh B2----qRh &7.2 (1.2qRhE qRhH - _The hobgoblin hits you.qRhV c  You shoot a sling bullet. The sling bullet hits the hobgoblin.qRh[ E†qRh qRh ~-128.4SandblastqRh qRh) M _You kill the hobgoblin!rRh[)R ♣.  ♣... ∆ ..... ####♣.P♣♣  ...# # ###.#####  .# #....... ####.# #...♣♣P..  #.@..# #PP..P♣PP ##.#### ##.....♣♣. ##...# ####.P.....♣ #..### #..P.♣. #.#♣♣♣♣♣♣♣♣.♣♣P #.♣♣♣.P...♣......♣.P #...♣..♣♣......#..... ##♣...♣♣♣♣♣....#...rRh)### ♣♣♣♣♣ ♣.....♣.♣##rRh1rRhq26---90rRh08rRhQ;v _You see here a hobgoblin corpse.rRh93rRhrRhrRh\R3= _rRhXrRh0rRhdrRhrRh߰rRhrRhrRhrRhh4==rRh;rRhŴrRhrRhrRhCrRhrRhrRhSrRhrRhrRh95rRh7E==rRhrRh5rRh?,6== _HP restored.rRhrRherRhrRhrRhyrRh2=rRhrRhrRh,rRhrRhrRhrRhrRhrRhrRhrRhrRhVrRhrRhrRhrRh:rRhrRhrRhrRhrRhN #####....♣  #...).####♣P ##### #.... ..... #######.#### ...rRh  ##.#  ... ♣..♣#  #.# ♣...#  #.# ♣...##  #@# ......P♣.# rRhH--- #.########♣.P♣♣.#  rRhm#.........#####.#  ##.#######.#####.#rRhy #..# #..# rRh####.## #...♣♣P...#  rRh#.†..# #PP..P♣PP.# rRh rRh6###.#### ##.....♣♣..#  ##...# ####.P.....♣♣..#rRhyE rRh1311.4 (22.0)rRh ,2.4 (23rRh[rRhAa _h - a scroll labelled DADIOG MABBsRh IsRh sRh sRh0 ,sRh sRhP sRh sRhz sRhd sRh sRh sRh sRh sRhY sRh sRh sRh sRhy ,sRh sRh sRh sRhS sRh sRh_ sRh' sRh] sRh sRhO sRh& sRh sRha sRh sRh* sRh sRhp sRh sRh ,sRhw sRh sRh sRh sRh sRh  sRh BsRh; sRh_" sRh" sRh# sRh% sRh' sRh( sRh) sRh+ sRh- ,sRh/ sRh3 sRhv5 sRh5 sRh6 sRh9 sRh; sRh; sRhd= sRh? sRhA sRhA sRhB sRhD sRhF sRhF sRhG sRhI sRhNK sRhK sRhL sRhM sRhO sRhP sRhP sRh.R sRhwS sRhS sRhT sRhuV sRhX sRh\X sRheY sRhZ sRh[ sRh[ sRh\ sRh] sRh^ ,sRh_ sRha sRhb ,sRhc sRhe sRhg sRhg sRhh sRhj sRh|l sRhl sRhn sRhp sRh r sRhFr sRh,s sRhu sRhw sRhx sRhy sRh{ sRh $.########♣.P♣♣.# .........#####.# .#######.#####.# .# #.........# ## #...♣♣P...# sRhe X # #PP..P♣PP.#  # ##.....♣♣..##   sRh ####.P.....♣♣..########  sRh #........P.♣...@......S ♣♣♣.......♣♣♣P.######### sRh& C..♣......♣.P..## ♣......#.....#. ♣♣♣....#...###  ♣.....♣.♣## ∆S   ball python (constriction, asleep)sRhP #.....#.#  ######♣.♣..sRh_ } 42.4 (30  A ball python comes into view.sRh} S.S)∆sRh ,3.4 (31sRh' sRhf 5 _The ball python hisses angrily.tRhI'.#.######.# #.........# #...♣♣P...# # ♣PP.# # ♣..##  ♣♣..########  ♣...@.....S. tRh♣P.######### .P..##....#...###  ♣## ∆   ∆   tRh$..uRhA+c.#.######.# #.........# #...♣♣P...# ♣PP.# ♣..##  ♣♣..########  ♣...@.....S. ♣P.######### .P..##......###  ♣## ∆      ..uRh2uRh4uRh<uRh>b _A ball python is nearby!vRh .########♣.P♣♣.#NanoSnail the Shooter vRh} .........#####.#Gnoll .#######.#####.#Health: 26/26 ======================== .# #.........#Magic: 7/7======================== ## #...♣♣P...#AC: 3Str: 13 # #PP..P♣PP.#EV: 10Int: 9 # ##.....♣♣..##SH: 0Dex: 11  ####.P.....♣♣..########XL:  2 Next: 12% Place: Dungeon:1  #........P.♣...@*****S.Noise: ---------  Time: 343.4 (0.0) ♣♣♣.......♣♣♣P.#########a) +1 sling ..♣......♣.P..##Cast: Sandblast ♣......#.....#. ♣♣♣....#...###♣..vRhc T...♣.♣## ∆S   ball python (constriction)#.....#.#∆######♣.♣..A ball python comes into view. _The ball python hisses angrily. _A ball python is nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a ball python (65% to hit)vRh D.########♣.P♣♣.#NanoSnail the Shooter .........#####.#Gnoll .#######.#####.#Health: 26/26 ======================== .# #.........#Magic: 7/7vRhg n======================== ## #...♣♣P...#AC: 3Str: 13 # #PP..P♣PP.#EV: 10Int: 9 # ##.....♣♣..##vRh SH: 0Dex: 11  ####.P.....♣♣..########vRh XL:  2 Next: 12% Place: Dungeon:1  #........P.♣...@(((((S.vRh/ Noise: ---------  Time: 343.4 (0.0) ♣♣♣.......♣♣♣P.#########a) +1 sling ..♣......♣.P..##Cast: Sandblast ♣......#.....#. ♣♣♣....#...###♣.....♣.♣## ∆vRhZ S   ball python (constriction)#.....#.#vRh &∆######♣.♣.. vRh z_The ball python hisses angrily. _A ball python is nearby!vRhȻ [Fire: a) +1 slingPress: ? - help, Shift-Dir - straight linevRh |Aim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.vRhi@ vRh$A vRhI K...S..vRhJ H===4.5 (1.1SandblastvRhT vRhW  _A ball python is nearby!  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python. _The ball python is moderately wounded.wRhn.########♣.P♣♣.#NanoSnail the Shooter .........#####.#Gnoll .#######.#####.#Health: 26/26 ======================== .# #.........#Magic: 7/7======================== ## #...♣♣P...#AC: 3Str: 13 # #PP..P♣PP.#EV: 10Int: 9 # ##.....♣♣..##SH: 0Dex: 11  ####.P.....♣♣..########XL:  2 Next: 12% Place: Dungeon:1  #........P.♣...@***S...wRh>Noise: ===------  Time: 344.5 (0.0) ♣♣♣.......♣♣♣P.#########a) +1 sling ..♣......♣.P..##Cast: Sandblast ♣......#.....#. wRh#♣♣♣....#...###♣.....♣.♣## ∆S   ball python (constriction)#.....#.#∆######♣.♣..Aim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python. _The ball python is moderately wounded.wRh#Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 65% to hit)wRhج$wRh2.########♣.P♣♣.#NanoSnail the Shooter .........#####.#Gnoll .#######.#####.#Health: 26/26 ======================== .# #.........#Magic: 7/7======================== ## #...♣♣P...#AC: 3Str: 13 # #PP..P♣PP.#EV: 10Int: 9 # ##.....♣♣..##SH: 0Dex: 11  ####.P.....♣♣..########XL:  2 Next: 12% Place: Dungeon:1  #........P.♣...@(((((((Noise: ===------  Time: 344.5 (0.0) ♣♣♣.......♣♣♣P.#########a) +1 sling ..♣......♣.P..##Cast: Sandblast wRhE[12d♣......#.....#. wRhԯ♣♣♣....#...###♣.....♣.♣## ∆S   ball python (constriction)#.....#.#∆######♣.♣..You shoot a sling bullet. The sling bullet hits the ball python. _The ball python is moderately wounded.Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 65% to hit)  You shoot a sling bullet.wRh?wRhHL..S....wRh`I+5.5 (1wRhPwRhY _The ball python is moderately wounded.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 65% to hit)  You shoot a sling bullet. _The sling bullet closely misses the ball python.xRh#♣.P♣♣.# ######.# #.#####.# # #.........#  #...♣♣P...#  #PP..P♣PP.#  ##.....♣♣..## ####.P.....♣♣..# #.xRhBP.♣....@.S..♣♣♣P.#♣......♣.P..## ......#.....#.....#...### ♣.....♣.♣## ∆ xRhWxRh0S.xRha0---6xRh,xRh  (((((((You shoot a sling bullet.xRh0 S......  The sling bullet closely misses the ball python.xRh8 7===7.7 (1.2xRh9 xRh^< _The ball python misses you. The ball python barely misses you. x3xRh e  You shoot a sling bullet. The sling bullet hits the ball python.xRh- V  The ball python is heavily wounded.5-8.8 (1.1 _The ball python bites you. The ball python barely misses you.xRhe  You shoot a sling bullet. The sling bullet hits the ball python.xRhC.xRh&.xRh"c69.9SandblastxRh(xRh+O _You kill the ball python!yRh(♣.P♣♣.# ######.# .#####.#  #.........#  #...♣♣P...# #PP..P♣PP.# ##.....♣♣..## .P.....♣♣..# .P.♣..♣♣♣P.# ♣......♣.P..## #.....#. yRh5)/yRhv0yRh17---500yRh6yRhn9yRh1m---yRh 6=yRh% d _Found 11 gold pieces.=♣.P♣♣.# ###..# #####.# ...> . .......# .♣♣P...# ..P♣PP.# ...♣♣..## ....♣♣..######$P.♣...........6.9 (6 ..♣♣♣P.######.. .♣.P..##  .♣ ..yRh- yRh%8 yRh0; zRhaXQzRhizRhrj;♣♣.# zRhjE###..# ##> zRh)k/##.# zRhkC...> #.# zRhk%##.# zRh(l'##<zRhfl4# zRhl## .zRhm$..# zRhm. zRhm%PP.# zRhn.. zRh. #.# .. ...> #.#. #.# .###<.{RhU5# .###.# .#. P.# .#. ..## .# #.#...#{Rha$### #.#. .{Rh....@...# . P.#...# {RhՆ## # .## ##S.# {RhP#. . ..#{Rhv∆ K#∆ {Rh:.K   kobold (wandering){Rhe{RhT{Rh"{RhEiS. K.{Rhw+1.9 (1{Rh{Rhu _A kobold comes into view. It is wielding a +0 dagger.|RhO{ (((You shoot a sling bullet.|Rh5t  The sling bullet barely misses the ball python.|Rh29l  The kobold shouts!  The ball python bites you but does no damage.|RhALS.. .|RhA7===3.0 (1.1|RhH|RhLX _The ball python barely misses you.|Rhze  You shoot a sling bullet. The sling bullet hits the ball python!|RhE†|Rh |RhKK   kobold|Rh&6204.2 (1.2|Rh|RhO _You kill the ball python!|Rh♣.####..# ##>. NanoSnail the Shooter #.#.. ...> #.#. Gnoll #.#.#|Rh,##<. Health: 26/26 ======================== ..#.#|RhtL##. Magic: 7/7======================== ..#.#.. AC: 3Str: 13 |RhP.#.#... EV: 10Int: 9 ..##.#|Rh#.#. SH: 0Dex: 11 ♣..##############$####.#. XL:  2 Next: 20% Place: Dungeon:1 |Rh4................@†..#.... Noise: ===------  Time: 364.2 (0.0) P.###############**.#|Rhu## ## a) +1 sling .####K.#Cast: Sandblast #.|Rh.... #..#∆.#|Rh}K   kobold∆. |Rh _The ball python barely misses you.You shoot a sling bullet. The sling bullet hits the ball python! |Rh_You kill the ball python!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (53% to hit)}RhR9♣.####..# ##>. NanoSnail the Shooter #.#.. ...> #.#. Gnoll #.#.###<. Health: 26/26 ======================== ..#.###. Magic: 7/7======================== }RhR..#.#.. AC: 3Str: 13 P.#.#... EV: 10Int: 9 ..##.##.#. SH: 0}RhRDex: 11 ♣..##############$####.#. XL:  2 Next: 20% Place: Dungeon:1 ................@†..#}RhES5.... Noise: ===------  Time: 364.2 (0.0) P.###############((.### ## a) +1 sling .####K.#Cast: Sandblast #.}RhS.... #..#∆.#K   kobold∆}RhS.  You shoot a sling bullet. The sling bullet hits the ball python! _You kill the ball python!Fire: a) +1 sling}RhSPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (53% to hit)  You shoot a sling bullet.}Rh}RhHN.K.}Rhz-5.3 (1.1}Rh}Rhk _You kill the ball python!  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (53% to hit)  You shoot a sling bullet. _The sling bullet hits the kobold but does no damage.}Rh` ♣.####..# ##>. NanoSnail the Shooter #.#.. ...> #.#. Gnoll #.#.###<. Health: 26/26 ======================== ..#.###. Magic: 7/7======================== ..#.#.. AC: 3Str: 13 P.#.#... EV: 10Int: 9 ..##.##.#. SH: 0Dex: 11 ♣..##############$####.#. XL:  2 Next: 20% Place: Dungeon:1 ................@†..#.... Noise: ===------  Time: 365.3 (0.0) P.###############*K.[}RhV 33m### ## a) +1 sling .####..#Cast: Sandblast #..... #..#∆.#K   kobold∆.  Aim: a kobold, wielding a +0 dagger (53% to hit)  You shoot a sling bullet. _The sling bullet hits the kobold but does no damage.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (53% to hit)}RhW ♣.####..# ##>. NanoSnail the Shooter #.#.. ...> #.#. Gnoll #.#.###<. Health: 26/26 ======================== ..#.###. Magic: 7/7======================== ..#.#.. AC: 3Str: 13 P.#.#... EV: 10Int: 9 ..##.##.#. SH: 0Dex: 11 ♣..##############$####.#. XL:  2 Next: 20% Place: Dungeon:1 ................@†..#.... Noise: ===------  Time: 365.3 (0.0) P.###############(}Rh K.### ## a) +1 sling .####..#Cast: Sandblast #..... #..#∆.#K   kobold∆.  You shoot a sling bullet. _The sling bullet hits the kobold but does no damage.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (53% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.}Rh 3K..6.4 (1.1 _The sling bullet hits the kobold but does no damage.  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (53% to hit)  You shoot a sling bullet. The sling bullet hits the kobold. _The kobold is severely wounded.~Rh`  You shoot a sling bullet. The sling bullet hits the kobold.~RhC)~RhҀ~Rh gg   hobgoblin (wandering)You kill the kobold!~Rh;h57.6 (1.2Sandblast~Rh~Rh'\ _A hobgoblin comes into view.~Rh5.# ~Rha ###..# ##>. .# ... ...> #.#.# .# #.# ##<.# .# #.# ##.# .# #.# ..# .# #.# ...# .## #.# #.#.# ..#$### #.#.#..# ....# .#...# ## # ## ###..# . ....g #..#∆ #.#∆ ..##---80  Things that are here: _a +0 dagger; a kobold corpse; a ball python corpse~Rh5 m---Rh{)M ..... ##.### ###..# ##>..... ...> #.###<##   .. .## #.# Rh*|##############@####.# ................) .... .###############...# ## ### #####..#.#Rhf|1.##Rh2Rh-9 _RhARhRh,70.6 (2RhRh> _You now have 73 gold pieces (gained 11).RhG .## ###..# ##>.... ...> #.#.##.# ##< ## ..##.# ..##############.###..............@..#... .###############.## ## ## ###..# .#.##  A ball python comes into view.1.6 (1 _The ball python moves out of view.  Things that are here: _a +0 dagger; a kobold corpse; a ball python corpseRh .. ...> #.#.##.# ##< ## ..##.# ..##############.###..............)..... .################# ## ## ###..# .  .....#..#.#.#Rh:∆Rh-2 _RhRhcRhx # ... ...> #.#.# # #.# ##<.# # #.# ##.# # #.# ..# # #.# Rh<...# ## #.# #.#.# #.### #.#.# )..# ....# ##.@.# Rh7## ###  ###..#  Rh..... .#..#.#∆ .##.#∆ .. ....# ##.[#RhRh\&3RhRh.$ _Found a cloak.Rh1g #.# ##<.#  #.# .#  #.# ..#  Rh9#.# ...# #.# #.#.# ############.###Rh#.#.# .............)..# Rh+....# RhV##############...### ###  ### Rh? #......#Rh#.#..#.# ∆#.##.#RhA ∆... ... Rh #.# ##.[# ###RhRh}g   hobgoblin (wandering)gRh7&4RhRhI#.###<.#NanoSnail the Shooter#.###.#Gnoll#.#..#Health: 26/26 ========================#.#...#Magic: 7/7======================== ##.##.#.#AC: 3Str: 13 ##############.####.#.#EV: 10Int: 9 ..............)..#....#SH: 0Dex: 11 ##############...#### ###XL:  2 Next: 25% Place: Dungeon:1###@.#Noise: ---------  Time: 374.6 (0.0)#.*....#a) +1 sling#.#*.#.#Cast: Sandblast ∆#.##*#∆... .**#h2Jm.# ##*g   hobgoblin (wandering).[# g###Things that are here: _a +0 dagger; a kobold corpse; a ball python corpse _Found a cloak.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 61% to hit)Rh{ *.*#.*##.*. ...*# ##.[gRhDG[#Rhk.....# You can't see that place.RhW9  Rhy9  Rh9  Rh49  RhY****** gAim: a hobgoblin (wandering, hasn't noticed you, 61% to hit)RhF...... gYou can't see that place.Rhr :******Rh! gAim: a hobgoblin (wandering, hasn't noticed you, 61% to hit)Rh4 #.###<.#NanoSnail the Shooter#.#Rh5 ##.#Gnoll#.#..#Health: 26/26 ========================Rh&5 E#.#...#RhG5 {Magic: 7/7======================== #Rhd5 k#.##.#.#AC: 3Rh5 yStr: 13 ##############.###Rh5 A#.#.#EV: 10Rh5 Int: 9 ..............)..#Rh5 A....#SH: 0Rh5 Dex: 11 ##############...#### ###Rh6 XL:  2 Next: 25% Place: Dungeon:1###@.#Rh36 Noise: ---------  Time: 374.6 (0.0)#.(....#RhU6 a) +1 sling#.#(.#.#Rhq6 /Cast: Sandblast ∆Rh6 w#.##(#∆Rh6 ... .((#.# ##(Rh6 jg   hobgoblinRh6 .[# g### Rh'7 _a +0 dagger; a kobold corpse; a ball python corpse _Found a cloak.  Rh_7 Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.Rh Rh I.......RhN 7===5.7 (1.1Rhp Rh a _Found a cloak.  Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is almost dead.Rh 3RhV Rh Rh Rh< Rh Rh XRh. Rhf8   ### ... #Rh8 ~#.# ##############.### ..............)..... ##############...## # ## ## ###..#..##  #@.S...#---60RhD9 #..##Cast: Sandblast.##gg   hobgoblinS   ball python (constriction, wandering)∆Rh: :---RhfB Rh@E  RhsE V_There are monsters nearby!Rh #.###.#NanoSnail the Shooter#.#..#Gnoll#.#...#Health: 26/26 ======================== ##.##.#.#Magic: 7/7======================== ##############.####.#.#AC: 3Str: 13 ..............)..#....#EV: 10Int: 9 ##############...## # ## ###SH: 0Dex: 11###..#..##XL:  2 Next: 25% Place: Dungeon:1#@*S...#Noise: ---------  Time: 376.7 (0.0)#.#*.#.#a) +1 sling ∆#.##*#Cast: Sandblast∆... .**h& 6H#.# ##g.[# .g   hobgoblin###S   ball python (constriction, wandering)∆You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is almost dead. _There are monsters nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)Rh #.###.#NanoSnail the Shooter#.#..#Gnoll#.#...#Health: 26/26 ======================== ##.##.#.#Magic: 7/7======================== ##############.####.#.#AC: 3Str: 13 ..............)..#....#EV: 10Int: 9 ##############...## # ## ###SH: 0Dex: 11###..#..##XL:  2 Next: 25% Place: Dungeon:1#@.S...#Noise: ---------  Time: 376.7 (0.0)#.#..#.#a) +1 sling ∆#.##.#Cast: Sandblast∆... .Rh ..#.# ##g.[# .g   hobgoblin###S   ball python (constriction, wandering)∆ _The hobgoblin is almost dead. _There are monsters nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.RhQ `(.Rh@ l..g.RhD r9===7.8 (1.1SandblastRhP M_There are monsters nearby!  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python!Rh Rh #.###.#NanoSnail the Shooter#.#..#Gnoll#.#...#Health: 26/26 ======================== ##.##.#.#Magic: 7/7======================== ##############.####.#.#AC: 3Str: 13 ..............)..#....#EV: 10Int: 9 ##############...## # ## ###SH: 0Rhs :Dex: 11###..#..##XL:  2 Next: 29% Place: Dungeon:1#@.....#Noise: ===------  Time: 377.8 (1.1)#.#..#.#a) +1 sling ∆#.##.#Cast: Sandblast∆Rh ... ..g#.# ##..[# .Rh g   hobgoblin###∆ Rh _There are monsters nearby!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineRh qAim: a hobgoblin (almost dead, 61% to hit)  Rh You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python!Rh+ #.###.#NanoSnail the Shooter#.#..#Gnoll#.#...#Health: 26/26 ======================== ##.##.#.#Magic: 7/7======================== ##############.####.#.#AC: 3Str: 13 ..............)..#....#EV: 10Int: 9 ##############...## # ## ###SH: 0Dex: 11###..#..##XL:  2 Next: 29% Place: Dungeon:1#@*....#Noise: ===------  Time: 377.8 (0.0)#.#*.#.#a) +1 sling ∆#.##*#Cast: Sandblast∆... .*gRh, [13;16H#.# ##..[# .g   hobgoblin###∆Aim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)Rh ;#.###.#NanoSnail the Shooter#.#..#Gnoll#.#...#Health: 26/26 ======================== ##.##.#.#Magic: 7/7======================== ##############.####.#.#AC: 3Str: 13 ..............)..#Rhl c....#EV: 10Int: 9 ##############...## # ## ###SH: 0Dex: 11###..#..##XL:  2 Next: 29% Place: Dungeon:1Rh #@.....#Noise: ===------  Time: 377.8 (0.0)#.#..#.#a) +1 sling ∆#.##.#Cast: Sandblast∆... ..g#.# ##..[# .g   hobgoblin###Rhh ∆You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.Rh t((((†Rht 8....Rh} 6378.9 (1.1Rh Rhh  _You kill the ball python!  Fire: a) +1 sling  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Rh#.###.#NanoSnail the Shooter#.#..#Gnoll#.#...#Health: 26/26 ======================== ##.##.#.#Magic: 7/7======================== ##############.####.#.#AC: 3Str: 13 ..............)..#....#EV: 10Int: 9 ##############...## # ## ###SH: 0Dex: 11###..#..##XL:  2 Next: 37% Place: Dungeon:1#@.....#Noise: ===------  Time: 378.9 (0.0)#.#..#.#a) +1 sling ∆#.##.#Cast: Sandblast∆... ..†h=p16H#.# ##..[# .###∆Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight lineRhk#.###.#NanoSnail the Shooter#.#..#Gnoll#.#...#Health: 26/26 ======================== ##.##.#.#Magic: 7/7Rhsl======================== ##############.####.#.#AC: 3Str: 13 ..............)..#....#EV: 10RhlInt: 9 ##############...## # ## ###SH: 0Dex: 11###..#..##XL:  2 Next: 37% Place: Dungeon:1#@(....#RhnNoise: ===------  Time: 378.9 (0.0)#.#(.#.#a) +1 sling ∆#.##(#Cast: Sandblast∆... .((#.# ##(.[# (###∆Press: ? - help, Shift-Dir - straight lineRhLnAim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!RhnbFire: a) +1 slingPress: ? - help, Shift-Dir - straight lineRh\g....†..Rh).80.1 (1.2Rh Rh  Z Aim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! _You shoot a sling bullet.Rh Rh #.###.#NanoSnail the Shooter#.#..#Gnoll#.#...#Health: 26/26 ======================== ##.##.#.#Magic: 7/7======================== ##############.####.#.#AC: 3Str: 13 ..............)..#....#EV: 10Int: 9 ##############...## # ## ###SH: 0Dex: 11###..#..##XL:  2 Next: 37% Place: Dungeon:1#@.....#Noise: ===------  Time: 380.1 (1.2)#.#..#.#a) +1 sling ∆#.##.#Cast: SandblastRh ∆... ..†#.# ##..[# .###∆Aim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet.RhIRhRh4RhvBRhRhRhRhtRhNRhRhRh Rhc,RhRhpRh RhXRhyRh..............)..# .. ... ##############...## .# ## #####..#..##  #......#  # #.#..#.# ∆ #.##.##.#.##  RhsV∆ #........†.. #######.##.##.#.......@# .. .---5.1 (5.0######### ## ∆ Rh7:---RhA Rhg N _You see here a +0 cloak.RhoRh+6.1 (1RhRh$ _e - a +0 cloakRh@ Rh MInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +0 short sword of draining Missiles (go to first with ()c - 2 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)e - a +0 cloak Scrolls (go to first with ?)  c - a scroll labelled UTWOLY LIRUABBUICH  e - a scroll labelled DAEFFAM PO UTT  h - a scroll labelled DADIOG MABB Potions (go to first with !)  M - a potion of mutation  d - a glowing green potionRh$6 ,e - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. Rh6 You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ Rh6 “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.Rh6 RhlRhVRhq..............)..# .. ....#NanoSnail the Shooter ##############...## .# ## ###Gnoll###..#..##Health: 26/26 ========================#......#Magic: 7/7========================# #.#..#.#AC: 3Str: 13 ∆#.##.##.#.##EV: 10Int: 9∆ #........†..SH: 0Dex: 11Rh#######.##.##.#XL:  2 Next: 37% Place: Dungeon:1.......@# .. .Noise: ---------  Time: 386.1 (0.0)######### ##a) +1 sling∆Cast: Sandblast _You kill the hobgoblin!Fire: a) +1 slingPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. _You see here a +0 cloak. _e - a +0 cloakRhRh[RhȞRhoA7.1 (1RhRheRh+8.1 (2Rh0RhRh+9.1 (3RhQRhRh#,90.1 (4Rh0RhrRh+1.1 (5Rh`Rh 4 _You start putting on your armour. You continue putting on your +0 cloak. x5RhRhZRhZ _You finish putting on your +0 cloak.RhX Rh oInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  d - a +0 short sword of draining Missiles (go to first with ()c - 2 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 cloak (worn) Scrolls (go to first with ?)  c - a scroll labelled UTWOLY LIRUABBUICH  e - a scroll labelled DAEFFAM PO UTT  h - a scroll labelled DADIOG MABB Rh Potions (go to first with !)  M - a potion of mutation  d - a glowing green potionRh Bd - a +0 short sword of draining. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.4  At current training (3%) you reach 10.0 in about 12.9 XLs.  Current attack delay: 0.9. Damage rating: 5 (Base 5 x 102% (Dex) x 107% (Skill)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, or (i)nscribe.Rh Rh? Rhc ..............)..# .. ....#NanoSnail the Shooter Rh ##############...## .# ## ###Gnoll###..#..##Health: 26/26 ========================#......#Magic: 7/7========================# #.#..#.#AC: 4Rh ~Str: 13 ∆#.##.##.#.##EV: 10Int: 9∆ #........†..SH: 0Dex: 11#######.##.##.#XL:  2 Next: 37% Place: Dungeon:1.......@# .. .Noise: ---------  Time: 391.1 (0.0)######### ##d) +0 short sword (drain)∆Cast: Sandblast _You shoot a sling bullet. RhH f_You see here a +0 cloak. _e - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  You unwield your +1 sling. You sense an unholy aura.Rh Rh| Rh $2.1 (1Rh Rh{ _You see here a +0 cloak. _e - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 Rh _You finish putting on your +0 cloak.  You unwield your +1 sling. You sense an unholy aura. _d - a +0 short sword of draining (weapon)Rh3RhKRhRh%RhBRh>RhRhwRhRh Rh Rh"Rh-%Rh'Rh (Rh)RhL,Rh.Rh.RhG0Rh72Rhn3,Rh3Rh4Rh96,Rhl6Rh7Rhs8Rh8Rh9RhB ###..#..##  #......# # #.#..#.# #.##.##.#.####∆ #........†...# #######.##.##.#.#........#.......###########..##.## #..@........ #.###.......# ######.∆RhF-400.1 (8RhuG+1.1 (9RhJRhMR _f - a white potionRhC- IRh;0 Rh|1 Rh5 XRh6 Rh6 Rh<9 Rh: Rh: Rhq; Rh< Rh> RhV> Rh> Rh@ RhqA RhA RhOB RhC RhD RhD RhE RhF RhG Rh/H RhH RhEK RhIL ,RhL RhcM RhM RhN Rh;N RhN RhGO RhuO RhO Rh\P RhP RhP RhQ RhR RhNZ ........#.......###########..##.#### #............ #.###........ #.# #######.. #.# RhZ  #.#  #.#  #@# 12.1 (11.0)....)...# ######### Rh_ RhPa ,3.1 (12Rhe Rh?h ' _Found a hand axe.RhXRhRhRh0RhrRh,RhiRh'| ##########..##.#### #............ #.###. #.# #######.. #.#  #.# #.#########.#Rh)....).@.#4.0)##########RhRh+5.1 (2RhRhT$ _Found a spear.Rhm3RhnRhqRhzXRh{BRh@  You see here a +0 hand axe.Rh#a _Rh,RhRhRhXRhRhRhyRhRhRhRhPRh=  You see here a +0 spear.Rh5Rh _RhyRhRh,RhRhRh0  You see here a +0 spear. _Rh3RhHS  You see here a +0 hand axe. _RhBVBRhVRh'[,RhbRh7dRhdRhUeRh"gRhjBRh#......# # #.#..#.# Rhm#.##.##.#.#### ∆ #........†...# #######.##.##.#.#........#.......###########..##.########...............#.###...@....#53.1 (38.0)#.# ...##.#>..#.###.# #########.# .)....)...# ###########4.1 (39 _Found a stone staircase leading down.Rh  3Rh Rh Rh# Rh: Rh Rh"" Rhx" Rh # Rhg$ RhV% Rh% Rh& Rh' Rh ) Rhe) Rh) Rh#+ Rh, Rh@- Rh- Rh 0 Rh0 Rh>1 Rh1 Rh=3 Rh4 Rh4 RhQ5 Rha6 Rh7 Rh)8 Rh8 Rh(; Rhe< ,Rh< Rh > Rhk? Rh? Rh9@ RhmA RhB RhC RhsC RhD RhE RhF RhF RhG RhH RhI RhI RhK RhL BRhM RhN RhN RhnO RhP RhQ RhQ Rh>R RhS RhU ,RhU RhW RhX ,Rh)Y Rh Z Rh[ BRh:] Rh] Rh;^ Rh^ Rh_ Rh` Rha Rhsa Rhb Rhc Rhc RhMd Rh0e Rh/f Rhgf Rhf Rheh RhSi ,Rhi Rhnk RhJl Rhl Rhl Rhm Rhn Rh o Rhmo RhFp Rhar BRh} RhO " Rh  Rh  Rh/  Rh`  Rh  Rȟ X### ♣Rh  Rh@ ..# ♣r♣  Rh r#.# ♣...  RhŽ ..# ♣...∆  RhW .########♣ ♣...♣♣♣##  Rh .........♣ ♣...@..#  Rh .....##### ♣♣.♣.♣.#  Rh: ###...######♣♣♣♣♣#.#  ##.>.............#  #################   RhԖ 2  r   quokka (asleep)     RhN -82.1 (28Rhj ,3.1 (29Rhè Rh Y _A quokka comes into view.Rhv  ♣ ♣r♣  ♣...  ♣...∆  ♣...♣♣♣## ....♣ ♣...@..# .....##### ♣♣.♣.♣.# ...♣♣♣♣#.#  ##.>.............#   Rh]  ♣ ♣r♣  ♣...  ♣...∆  ♣...♣♣♣## ....♣ ♣...@..# .....##### ♣♣.♣.♣.# ...♣♣♣♣#.#  ##.>.............#   Rh &Rhݮ Rh Rh Rh ] _A quokka is nearby!Rh ~# # # # ♣ ♣♣♣♣ .# ♣r♣P.. .#.# ♣..... .# ♣...)Rh x #.#♣ ♣...♣♣♣## .....♣ ♣..@...# ......##### ♣♣.♣.♣.# #...######♣♣♣♣♣#.#  ##.>.............#  # Rh.     Rh RhV 14.1 (1.0)Rh_ Rhj % _Found a dagger.RhI`## ### # .# .#   #### ♣ ♣♣♣♣# †...# ♣r♣P..♣ #.#.#♣.....♣ ....# ♣...)♣ RhL##.########♣ ♣..@♣♣♣## .....♣ ♣♣......# .... ♣♣.♣.♣.# #####...######♣♣♣♣♣#.# .>.............# #################    RhRh.rrRh75SandblastRhgRhi _The quokka twitches its whiskers.Rhsl .. .... # ## ### ##  .### ♣♣♣♣# †..♣P..♣ #.#♣.r...♣ ....# ♣...@♣ ##.########♣P♣...♣♣♣##....♣ ♣♣......# Rh_m i.......##### ♣♣.♣.♣ #####...######♣♣♣♣♣###.>.............#################Rhs Rhlz W.rRh{ &6Rh RhՃ  Rh A_You see here a +0 dagger.RhWc  ....# # ## ### ♣ ♣♣♣♣# †...# ♣.♣P..♣  ♣.....♣  ♣.r.@♣ ♣P♣...♣♣♣##  ♣♣......#  ♣♣.♣.♣.# Rhc w♣♣♣♣#.#  ##.>   Rh 8 ....# ## ### ♣ ♣♣♣♣# Rh <†...# ♣.♣P..♣  ♣.....♣  ♣.r.@♣ ♣P♣...♣♣♣##  ♣♣......#  ♣♣.♣.♣.# ♣♣♣♣#.#  ##.>   Rh Rhs Rh Rhd Rh ] _A quokka is nearby!Rhy4RhRhRhW (. ....# .# ## ### .## .# #.# #.#### ♣ ♣♣♣♣# .†...# ♣.♣P..♣ #.#.# ♣.....♣ .# ♣.r@)♣ .##.#♣P♣...♣♣♣## .♣ ♣♣......# .##### ♣♣.♣.♣.# #...######♣♣♣♣♣#.#  ##.>.#  #   Rh[ Rh\ .=7Rha Rh4d S _The quokka barely misses you.Rh Rh 82----Rh 8Rh Rh p _You hit the quokka but do no damage. The quokka bites you.Rh'  You closely miss the quokka. The quokka bites you.19-------9Rh> _The quokka bites you but does no damage.Rhƨ  (very drained)You hit the quokka but do no damage. You drain the quokka.  The quokka is severely wounded.RhjB20=--Rh)'90.0 (0.9Rh#Rh> _The quokka bites you but does no damage.RhOM  You hit the quokka but do no damage.The quokka is severely wounded.Rh{N-1.0 (1.0RhVRhW RhW8_The quokka bites you but does no damage.RhI8  You hit the quokka.Rhf;†452Sandblast _You kill the quokka!Rh H. ....#Rhx  .# ## ### Rh .## .# .#.# .#.#### ♣♣♣♣♣♣# .†...# ♣.♣P..♣Rh(  .##.#.# ♣.....♣RhI . .#Rho  ♣.@.)♣ .##.Rh #♣P♣...♣♣♣## Rh .♣ ♣♣......# #Rh <.##### ♣♣.♣.♣.# #...######♣♣♣♣♣#.# Rh q ##.>.#  Rh :#   Rh Rh %-Rh 3RhG! Rhi# s _You see here a quokka corpse.Rhg&1== _RhLkBRhjlRhlRhnRh]oRhph2==Rh1qRhqrRhrRhsRhu,Rh;wRhxRhxRhyRhX{Rh{#3Rh{E==Rh|Rh<~Rh~Rh RhxRhRhRhA,Rh{RhRhK9=RhkRhRh<54=RhuRhlRh ,Rh{Rh̏Rh)RhRhRhRh RhRh˕R5==RhRh RhRh՘RhۙRhRh,RhRhQ,RhRh6==Rh.BRhRhݮRhRhRhRh"b  You see here a quokka corpse.RhRh _RhRh@RhRh1#=RhgRhhRh_Rh}RhRhRhRheRhRhRhRh?RhRhaRhRh%RhSRhPRhRhRRhRh$RhwRhRhRhRhRh,RhRhRh-Rh`RhJRh6Rh\RhRh'RhRhRhRhRhRh7RhkRh5RhRh,RhRhbRhRhRhRhRhRh6Rh#RhRhDRhRhWRh+Rh Rh Rh Rh Rhz Rh RhORhRh,RhRhRh5RhkRhRhRhRhRhRhRhRhRhRhRhRhRh Rh"Rh#Rh#Rh$Rh&Rh',Rh(Rh)Rh*Rh3+Rh+Rh-RhF/Rh/Rh0Rh4e  You see here a hobgoblin corpse.Rh7Rh^7 _Rh8Rh:Rh=,RhSBXRhBRhERhtFRhFRhCHRhIRhS ... ...> #.#.### RhTq #.# #...# ##<.#  #.# #...## ##.#  RhCT#.# #..... ..#  #.# #.... ...# RhnT #.# #...# # #.#.# RhT4##########.####...#.#>#.#.# .........)..##...........# RhT##########...##.@# ## ### -549.0 (56.0) RhaUQ###..#..## #......# # #.#..#.# #.##.##.#.#### ♣♣♣♣♣RhUX∆ #........†...# ♣.♣P.#######.##.##.#.# ♣....RhU........#.......#♣♣.†.##########..##.########♣P♣..Rhz^Rh@`-50.0 (57Rh>gRho9 _Found an escape hatch in the floor.Rh¿ RhJ Rhk Rhe Rh Rh ,Rh] Rh ,Rh Rh Rh Rh| Rh Rh Rhf ,Rh Rh Rh Rh Rh Rh Rh Rh Rh Rh Rhl Rh RhJ Rh| Rh Rh Rh Rhc Rh Rh RhX RhP Rh Rh Rh Rh P  There is an escape hatch in the floor here.Rh Rh:  _Rh Rh RhF Rhw Rh& Rh+ Rha Rh Rh RhT Rh Rh Rh$ RhR Rh{ Rh Rh Rh! Rh# ,Rh$ RhM% RhN& Rh& Rh& Rh' Rh ) RhH) RhL* Rh. Rh/ Rh/ Rh1 Rh2 Rh3 Rh4 Rh4 Rh5 Rh6 Rh7 Rh7 Rh4; Rh< Rh< Rh= Rh? Rh@ RhA RhA RhZC RhD RhE RhE RhH Rh3J RhK ,Rh[N RhO ,RhP RhHT RhU RhBV RhV RhJZ Rh[ Rh[ Rh[\ Rh^ Rhd_ Rh_ Rh;` Rha Rhoc Rhc Rhd Rh e Rhf RhNf Rhf Rhh Rhi Rhj Rhj Rh7n Rho ,Rhcp RhYr Rhs Rht Rht Rhu Rh:w ,Rhw Rhx Rhz Rhz Rh{ Rh} RhZ Rh Rh Rhy Rht Rh RhX Rh} Rh: Rhx RhA Rhݏ Rh= ,Rh Rh| Rh RhԖ Rh Rh Rh Rhם Rh RhE RhB Rhl Rhp Rh   ............†.......|...............####......#############..######...................................#.......###############♣.####..#..#♣♣♣♣# #..##.♣♣♣.♣♣# # #..##♣♣P$.♣.♣ # #..# ♣....PP♣ # #..##♣P..@.P♣ ######....♣♣..♣♣♣♣##...).####♣PP.P♣######### # ####..........♣♣.♣.......#.####.# Rhc *...#######.#####...#####.#......# .....# ##.# ###..####.#.###### ...#.# ♣..♣# ##.#.......... ####.##♣♣...# #...##.#.#######.##.♣...## ###.....#######Rh ^You pick up a parchment of Summon Ice Beast and begin reading...Rh# -93.0 (43Rh ,4.0 (44Rh Rh] I _You add the spell Summon Ice Beast to your library.RhMRhMRhNRh7WRhLYRhYRh^,RhzaRhHbRhcRhgRh\gRhhRhr ################# ....†| .....####.......##Rh'sw................................#.......#############♣.####..#..#♣♣♣♣#RhIs  #..##.♣♣♣.♣♣# Rhis #..##♣♣P@.♣.♣ 7.0 (3Rhs.0) #..# ♣....PP♣Rhs#  Rhs#..##♣P....P♣ Rhs #####....♣♣..♣♣♣♣  #...).####♣PP.P♣########Rht# #####..........♣♣.♣.......#.####.Rh#t.#######.#####...#####.# ......# ##.# ###..####.#. RhHta....#.# ♣..♣.#...........RhvRhT _You now have 88 gold pieces (gained 15).Rh3O RhO RhQ Rh7T RhV RhZ BRhy\ Rh\ Rh] Rh_ Rh#b Rhb Rh>c Rhd Rhf Rhf Rhg RhLi Rhj RhRk Rh...# ...#############.......# ........# Rh ...################.#### ♣♣♣# #####. #.# ♣.♣♣# ......####.####### ..♣.♣ .......@#......... ..PP♣ ...r..#.#..######### ...P♣ ##### #.#...........Sandblast RhY .♣♣♣♣ #.#...######## P.P♣######### #.#..##.# ♣.♣.......#.####.#....#.# r   rat (asleep) Rh #...#......#..[#.#>#.#.#.# ###..####.#.######...#.###.#.#.#  ##.#.................÷#....#.#Rh 1622.0 (25.0)Rh ,3.0 (26Rh Rh& V _A rat comes into view.Rhr - #..♣P♣.♣♣#...♣♣♣♣♣ †.|.>...#.#.#.#.######.####♣##. #.#♣.♣♣#.####.# P..♣.♣.#. ...PP♣.r..#.#..# ....P♣#.#.#. ..♣♣♣♣..#.#...# PP.P♣####.#..#.#♣.♣.#.####.#.#.# ##...#####.#......#..[#.#>#.#.#.#  ###..####.#.######...#.###.#.#.# ##.#.....÷#....#.#r.r4.0 (1.0)Rh% Rh0 #..♣P♣.♣♣#...♣♣♣♣♣ .†.|.>...#.#.#.#.#######.#### #♣♣♣♣##.# #.#♣.♣♣#.####.# ♣P..♣.♣Rh0.r@..#..PP♣.#.#..# P....P♣#.#.#. ♣..♣♣♣♣ ..#.#...# ♣PP.P♣#####.#..#. .♣♣.♣.#.####.#Rhz1.#.#...#####.#......#..[#.#>#.#.#. ###..####.#.######...#.###.#.#. ##.#.÷#....#.Rh<RhP=\5-=5RhDRhG( _The rat bites you.Rhc Rh, &6Rhs Rh _You closely miss the rat. The rat barely misses you.Rh 5  You hit the rat.Rh @.Rh_ )Rh 6=507SandblastRh Rh G _You kill the rat!Rh5  #..♣P♣.♣♣#...♣♣♣♣♣ ..†.|.>...#.#.#.#.#######.#### .#♣♣♣♣##.# #.# .♣♣♣.♣♣#.####.#♣P..♣.♣.#. ♣....PP♣.#.#..# ♣P....P♣#.#.#.♣..♣♣♣♣ ..#.#...# #♣PP.P♣####.#..# ..♣♣.♣.#.####.#.##...#####.#......#..[#.#>#.#.# ###..####.#.######...#.###.#.# # ##.#.÷#....#RhJ Rh .-8Rhd Rh RhRhC8-Rh;RhORhcvIRh xRh}BRhuRh,Rh{=RhpRhڋRhόRh RhRhRh#,RhPnRh2Rh)RhRhRh*RhƧ,RhRhRhʹ,RhRhмRh,RhQRhMRhRh]RhZRhmRhRhaRh;RhRh\RhRhQRhRh*RhnRhRh"RhRh8RhRhRhRhRhRhRh@RhuRheRhlRhRh!RhRh,RhRhRh,RhRhRhwRhRhRhvRh&RhZRhRhRhRhRhrRhRhU Rh Rh Rh Rh[RhRh,RhkRhRhRhRhQRh9,RhRhRhXRhRhRhRhA!BRh,"Rh#Rh#Rh$Rhs&Rh(Rh\(Rh4)Rh*Rh)-Rhc-Rh{/Rh!0Rh 2,Rh3Rh#5Rh6Rhl7RhK8Rhi:Rh;Rh<Rh =RhXARhB,Rh=DRh%FRhyG,RhGRhHRhI,Rh0JRhKRhKRhLRhLRhtMRhhNRhNRhORhPRhPRh%QRh RRhSRh5U,Rh WRhYRhZRhZRh:[Rh \Rh"],Rh]Rh^Rh_Rh_Rh`RhDbRh}cRhcRhdRheRhg,Rh4hRhkRhlRhglRh[mRhnRhoRh`pRhpRh1rRhxRh yRh]yRhzRh |,Rh|Rh}Rh-,RhjRhTRh=RhRhRhtRhRhƅRh3RhpRhpRhRh1RhRh,RhKRhRh,RhcRhRh,RhWRhnRhmRh3RhRhRh,Rh֗RhRhRh™RhRRhRhÜRhRhzRhRhޥh      #########  .................#  #######.#  .......# #.#  ######.# #.#  ######.# #@#  .....#.# #.#  >#.#.#.# #$#  Rh?8##.#.#.##.#  #....#.# #.#  ##...#.# #.#   J   endoplasm (asleep)  ###.#####.# ##.#.........J.#   ##>...######## Rh 93.0 (65.0)  An endoplasm comes into view.RhcJJ.Rh6,4.0 (66RhRhV^ _The endoplasm quivers.Rh### .................# #.# . #.#  #.#  #@#  #.# > #$#  #.#  #.#  #.#  #J#  ..#  ##> Rh 9### .................# #.# . #.#  #.#  #@#  #.# > #$#  #.#  #.#  #.#  #J#  ..#  ##> RhLw _An endoplasm is nearby!RhDp ################## ................. ################. .......# #. ######.. ..... >#.#$ #.... ##  ###.#.#########J  ##.#...........  Rhs##>...##########.#.### Rh&RhZ(J.RhL5.0 (1.0)Sandblast _RhqRh# Rh ################## ................. ################ .......# ###### ..... >#.# #.... ##J  ###.#.#########.  ##.#..........  ##>...##########.#.### #<.# RhRh(J.RhX&6RhRhQ _You see here 4 gold pieces.Rh+"################## ................. ################ .......# ###### ..... >#.#$ #...J#.  ###.#.######## ##.#..........  ##>...##########.#.### #<.#  ##Rh)Rh*.=7Rh/Rh"3@ _The endoplasm hits you but does no damage.Rh$  You barely miss the endoplasm.You bite the endoplasm, but do no damage.The endoplasm freezes you.RhX1-----8RhRh% _You are frozen.Rh  You hit the endoplasm but do no damage. You bite the endoplasm.Rhw+9 (0.9RhRh d _The endoplasm is moderately wounded.RhT  You hit the endoplasm. You drain the endoplasm.Rhj.Rh@-----89.9 (1.0SandblastRhdRhM _You kill the endoplasm!RhM ################# ................ ############### ...... ##### ..... RhH>#.# #. ##...#.##.#  RhRh0-700RhRhRh1E-1.9 (2Rh(Rh2= _You now have 92 gold pieces (gained 4).Rh(R RhR 3RhUU Rh0V RhY 2=Rh`Z RhZ Rh[ Rh>\ Rhw\ Rh\ Rh] Rh+^ Rh_^ Rh^ Rh_ Rh` Rh` h3==RhQa Rhf ######.##.#.# #.#.# # >#.#.#.# #. ##.#.#Rhg ..........  ###.#.#########.  ##.#..........Rh|g 6.9 (5  ##>...##########  #.#.## Rhg  ##<.#   ##.# # ..# # ...# ##.#.# >#.#Rh i Rhl Rhp RhGRh#HRhsHRhORhHQRhUXRhURh-VRhWRhXRhYRhYRh+k4==Rh9p...#########.# #.# ..##########.# #.# #...........#.# #.# #..[#.#>#.#.#.# #.# ...#.###.#.#.# #.# ......÷#....#.# #.# .....###...#.# #.# #...### ###.#.#########.# Rhp.....## ##.#...@.......# 13.9 (7 ##..#.# ##>...########### ....>## #.#.### #...## ##<.# #...### ##.# .....## ..#Rh>q ......# ...# ...#.###.#.# #...#.#>#.#.# RhsRhyRh1&Rh&RhK'Rh(Rh-5==Rh2nRhm2Rh3Rh'4#6RhV4E==Rh4Rh8Rh9,RhC:RhJ;Rh$<Rh^<Rh<Rh=Rh >Rh8>Rh>Rh@RhUARhA9=RhcBRhCRhDRhERhFRhKGRhLXRhS#####...#.###.#.#.# #.# ...........÷#....#.# #.# #####.....###...#.# #.# #####...### ###.#.#########.# ..........## ##.#...........# ######..#.# ##>...########### .........>## #.#.### ####...## ##<.# #.# #...### ##@#.# #.....###...# #.# #......#r...# Sandblast# #...#.###.#.#####...#.#>#.#.# .)..##...Rh(Tc........# r   rat (asleep)##..############..#..##  #......#Rh[024.9 (11.0)Rh\,5.9 (12RhaRhcV _A rat comes into view.Rh' #.# ÷#....#.# #.# ..#.# #.#  ###.#  ##.#....  ##>... >## #.#.###  ##<.#  ##@# #...#Rhj #r...# ##.#.#>#.#.# .)....#######  Rh  #.# ÷#....#.# #.# ..#.# #.#  ###.#  ##.#....  ##>... >## #.#.###  ##<.# Rh  ##@# #...# #r...# ##.#.#>#.#.#)....#######  Rh# _A rat is nearby!RhI:...........÷#... ######.....###### ###.#.######## ..........## ##.#.......... .######..#.# ##>...########## .........>## #.#.### #.####...## ##<.#  # ###...###...#r#.###.###> .)..##.......... #.###########..  #......#..#Rh;EN6.0) _RhҀRhǬ +.÷#....#.# #.# .######.....###...#.# #.##...### ###.#.#.#.## ##.#.# #.######..#.# ##>...#.>## #.#.### ##.####...## ##<.#  #.# #...### ###.#  #.# #.....###.@.#  #.# #......#r...#  #.# #...#.###.#.##.####...#.#>#.#.#.)..##.....##...##..##########  ###..#..##  #......# # #.#..#.#RhS Rhݸ tr.rRh E====7Rhq Rh$ - _The rat squeaks loudly.Rhy  You hit the rat but do no damage. You drain the rat.RhRh*.RhZd62=---8Rh3SandblastRh] _You kill the rat!Rh r.÷#....#.# #.# Rh I#.######.....###...#.# #.# .#...### ###.#.#.#.## ##.#.# ##.######..#.# ##>...#.>## #.#.####.####...## ##<.# #.# #...### ###.# #.# #.....###@..# #.# #......#....# #.# #...#.###.#.##.####...#.#>#.#.#.)..##.....##...##..##########  ###..#..## Rh6  #......#  # #.#..#.#Rh g----9RhkK Rh Rh U-Rh IRh Rh٩ ,Rh ,Rh Rh0 ,Rh Rh Rh ,Rh Rh Rh!Rh$RhGRhJ,Rh"URhQV,RhfYRhRZRhb\Rh\Rh]RhHRh^RhIRhݳRh2RhRhBRhTRhRh Rhi BRh4♣♣..## #.# #...#. .....♣♣..##############.####...#. ...P.♣.................)..##.....♣♣♣P.###############...##..### ..♣.P..## #.########..#.. #.....#. #.......##......# #...### #.#####.##.#..#.# ♣.♣## ∆ #.# #.##.##.#.## #.# ♣@# #........÷.. ♣.♣ ♣.########.##.##.#.. ...........#......Sandblast  #♣ r..###########..##. #♣♣.♣♣## #........ #.## #.###.... r   rat (asleep) #.##.# ##### #.##.# h5434m#.##.#Rh " 58.9 (29.0)  A rat comes into view.r.r====9.9 (30 _The rat squeaks loudly. _You see here a scroll labelled SIFODO PIKI.RhRh:r.RhQ----60.9 (1.0)Rh5Rha _j - a scroll labelled SIFODO PIKIRh5g=---1Rh@Rhu _You closely miss the rat. The rat bites you but does no damage.Rh5  You hit the rat.Rh2.Rh62Sandblast _You kill the rat!RhRhTp .♣♣..##############.###P.♣.................)..##....♣♣♣P.###############.###♣.P..## #.##..#..## #.....#. ......##......### .#####.##.#..# ♣.♣## ∆.# #.##.##.#.## Rh2#.# ♣.# #........÷.. ♣.♣#######.##.##.#  ....P.PP...........#......#♣##♣P....###########..##♣♣#.##.#Rh[Rh.-3Rh Rh RhLY Rh[ 8-Rhb Rhd RhvX RhY Rh"[ Rh^ Rh` Rhm Rhp Rht ,Rhu Rhx Rh| ,Rh} Rhu Rh" Rhp Rh; Rh) Rhd XRh6 Rh Rh2 Rh* RhΦ ,Rh Rh # #PP..P♣PP.# #.# # ##.....♣♣..## #.#  ####.P.....♣♣..##############.  #........P.♣.................).. Rh ♣♣♣.......♣♣♣P.###############... ..♣......♣.P..###### #.########.Rh޼ p.....#.....#.....# #.......##. ♣♣♣....#...###.....## #.#####.##  ♣.....♣.♣## #..@...# #.# #.##.#.....#.# ..#....♣.♣♣♣.# ######♣.♣ ♣.........♣♣.######.....#....P.PP...#♣#♣ #####♣P....#########Rhͽ  #♣♣.♣♣## #.  #.### #.  #.# #.  #.# #. RhR W71.9 (82.9 (9Rhu Rh& a _k - a scroll labelled GOTOKE QYGIRhRhRhRhRhRhBRhRhRh Rhb"Rh<$Rh{$Rhx%Rh&Rh(,Rh(Rh2Rh3Rh4Rh5Rh8RhL:Rh:Rh;Rh>Rh@Rha@RheARhDRh3FRhFRhGRhJRh3LRhLRhNRhPRhfRRhRRhTRhVRhX,RhYRh\Rh],Rh(_RhaRhbRhcRh?dRheRh2g,RhgRhjBRhkRhimRhn,RhoRhZqRhrRhrRhsRhD4RhBRhRh“BRhRhz,RhRhRhO,Rh˝Rh/RhRh۠RhRhRh,RhRhYRhJRhRhRh RhA,Rh߯Rh±RhVRhJRh  ### ............÷.... .....####......## J..########............ .......@......#.......## .♣♣♣♣♣♣.####..#..#♣♣♣♣#  ...# #..##.♣♣♣.♣♣# ♣♣♣.# #..##♣♣P..♣.♣ ### #..# ♣....PP♣ #..##♣P....P♣ J   endoplasm (asleep)#####....♣♣..♣♣♣♣#...).####♣PP.P♣############..........♣♣.♣..Rh1810.9 (38.0)Rh,1.9 (39Rhd'RhKu] _An endoplasm comes into view.Rh~  .÷. .....####.......J..#.......#..♣♣♣♣♣♣.####..#..#♣♣♣♣# ...# #..##.♣♣♣.♣♣ ♣♣♣.# #..##♣♣P..♣. ### #..# ♣....PP #..##♣P....P #####....♣♣.. #...).####♣PP.P♣ #..........♣♣.♣Rh\RhZ.JJRhq12.9 (1.0)Rh?Rh^ _The endoplasm quivers.Rh>d . .÷.. .....####.......J.#.#..♣♣♣♣♣♣.####..#..#♣♣♣♣ ...# #..##.♣♣♣. ♣♣♣.# #..##♣♣P..♣ ### #..# ♣.... #..##♣P.... #####....♣♣..Rh #...).####♣PP.P #.♣♣.♣RhkRhU%.J..RhR73SandblastRhRh`Rh|### ... .÷.. .....#####....J#.##...♣♣♣♣♣♣.####..#..## ...# #..##.♣♣♣. ♣♣♣.# #..##♣♣P.. ### #..# ♣.... #..##♣P #####....♣♣.. #...).####♣PP. #.♣♣.RhRh!.JRh&4RhRhBRh  (very drained)You hit the endoplasm. You drain the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.Rh]4--=5RhRh% _You are frozen.RhY  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.Rh? e19-------6Rh3 Rh % _You are frozen.Rh  You hit the endoplasm but do no damage. You drain the endoplasm.Rhz i.Rh b757SandblastRh, Rh_ M _You kill the endoplasm!Rh ........##.# ... .÷.. .....#####.....#.##...♣♣♣♣♣♣.####..#..# #. ...# #..##.♣♣♣ ♣♣♣.# #..##♣♣P ### #..# ♣ #..##♣P #####....♣♣.. #...).####♣PPRh> V #.♣♣Rh Rh/ k20=-----8Rh̝ Rhʟ RhARh0C8-Rh9JRhKRh9RhRh Rh RhnRh,RhiRhoRhh1==Rh8RhiRhRhRhMRhuRhRh,RhRhRh2=RhfRhRhK2=RhRhRhRhRhRhRhRha,RhRh"Rh|h3==RhRh8,Rh&RhkRhRhRhCRh{RhRhGRhh4==Rhz,RhRh^RhV,RhRhRhRhRhRhZa5==RhRhdRhRhURh,RhsRh|RhRh`RhRhh6==RhRhRh ... ... ..#.####... .÷>.. .....#####.....#..#43.9 (25.0)#...♣♣♣♣♣♣.####..#..#RhYz #.. ...# #..##.#. ♣♣♣.# #..##♣♣P# ### #..# ♣ #..##♣P #####....♣♣ #...).####♣ #.RheRh ,4.9 (26RhRhw; _Found a stone staircase leading down.RhQRh+RRhSRhxVRhXRh]nRh_RhpaRhee=RhzRhXRh:Rh|RhjRhÄRhȅRh*RhRḧRhTRhRhRhRhQRh֛Rh RhRhRhRh{Rh}RhdRhlRhRhKRhRhRhʪRhRhRhE,RhRhRh]RhRhRhRhRhPBRhWRhRhRhRhRhRhXRh  ##♣#♣#♣#♣  #.......#  #.♣.♣.♣.♣ #.......#   ########.♣.♣.♣.♣   #..............#   #.####...♣.♣.♣.♣   #@# #.........#   #.# #.........#  Rh1 #.# #.........#   #.######.#########  #............... #.>............... S   ball python (constriction, asleep) Rht&#.###.....######## .S................ Rhg ###...♣♣♣♣♣♣.###Rh} 69.9 (25  A ball python comes into view.RhHiS)S.Rh/-70.9 (26RhRhl5 _The ball python hisses angrily.Rh '     #.♣.♣.♣.♣  #..  ########.  #.......  #.####.  #@# #.  #.# #. Rht  #.# #..  #.######. #......... #.>. #S#. ....Rh s  #.♣.♣.♣.♣ #..  ########.  #.......  #.####.  #@# #.  #.# #.  #.# #..  #.######. #......... #.>. #S#. .... Rh 4RhϪ Rhǭ b _A ball python is nearby!Rh A##♣#♣#♣#♣.......#♣.♣.♣.♣......#########.♣.♣.♣.♣..............#.####...♣.♣.♣.♣.# #.........#..#####.#########................>.......S###.....########..................#.###...♣♣♣♣♣♣.### #... ...#Rh0 Rhl :S.Rh L1.9 (1.0)Sandblast _Rhh Rh RhrD 3.......#♣.♣.♣.♣......#########.♣.♣.♣.♣..............#####...♣.♣.♣.♣ #.........######.#########................S>..###.....########..................#.###...♣♣♣♣♣♣.###..# #... ...#♣♣♣RhG Rh{G RhmM :S.RhN &2RhS Rh~U Rh[Y=  You hit the ball python.Rh `2.Rhgi9=3SandblastRh lRh*nO _You kill the ball python!RhNuRhuRhtvRhHRhRhBRh,RhRhԇRhډ,Rh2Rhnw########.♣.♣.♣.♣#..............##.####...♣.♣.♣.♣.# #.........## #.# #.........#.######.#########...........>.........-6.9 (3##.......##.###...♣♣♣♣♣♣.###..# #.... ...#### #... ♣♣♣.# #### ### #### -RhRhfRhyx4Rh}RhPRh3RhdRh~RhRhXRhiRhRhϛRhɜRhRhRhz.# #.........## # #.........######.########## #........#.#.>.........#.#.###.....Rh#..###@###...♣♣♣♣♣♣.###9#.......# #.... ...# ######### #... ♣♣♣.# RhS #... RhN ###########...  RhQ[#.........#### RhRhRh|Rh3RhSRhRh0RhBRhRhiRhRh Rh Rh; Rh Rh$ RhRhRhRhRhj~  #.# #....... # #.......  #.r #.######.#### # #............ Rhe #.##.#.>  #.##.#.###.....###  #.##.............. RhF ##.####.###...♣♣♣♣♣  #.@.....# #.... .Rh  ######### #... ♣♣ Rh5 ####  RhY  r   rat (asleep) RhtA######### RhT #........Rh RhO #........Rh#t 83.9 (4  A rat comes into view.Rh&=.rrRh@&+Rh'4==4.9 (5Rh-Rho0- _The rat squeaks loudly.RhV #.#  #.# #.#  #..  #r##  #.##.#.> #.#Rh~ #.# ##.####.# #.@.....# #....  ######### #...  #### RhQRhf. #.#  #.# #.#  #..  #r##  #.##.#.> #.# #.# ##.####.# #.@.....# #....  ######### #...  ####    RhlRhJmRhAsRhuZ _A rat is nearby!Rh ## #.# #......... #.######.####Rh r## #..>..........#.###.....### #.##..............##@####.###...♣♣♣♣♣........ .Rh# ######### #... ♣♣############Rh, Rh F.rRh O--5.9 (1Sandblast _Rh& Rh Rh6 ###...♣.♣ ## #.# #........ #.######.####.## #..r##.#.>..........#.###.....### #@##..............##.####.###...♣♣♣♣♣#.......# #.... .######### #... ♣♣############Rhw8 Rh3? F.rRhHA A--6Rh:D RhF Rh,Rhm-.=7Rh2RhU4 _You closely miss the rat. The rat misses you.Rh1<8Rh6Rh: _You closely miss the rat. The rat closely misses you.RhKU5  You hit the rat.Rh1]g†Rh`b839SandblastRh fRh.hG _You kill the rat!RhfwRhwRhYxRhARhBRh_  You see here a rat corpse.RhRh _RhRhvRhڌRhRhdRhQRhRhRhcRhO # # ########.♣.♣ #..... ...♣.♣. #.# ### #.# #.####.# #..........#.######.####-93.9 (4 #.##.#............ #.##.#.>......... #†##.#.###.....####.##..............Rh##.####.###...♣♣♣♣♣#.......# #.... .######### #... ♣♣Rh8-RhRhRheRhRhSRhy'Rh6,,Rh0nRhr1Rh 2RhR2Rh2Rh : #.......# ########.♣.♣.♣.♣ #..............# #.####...♣.♣.♣.♣ #.# #.........# ### #.# #...# #.####.# #...# #....#.######.####### #.##@#...............6.9 (3 #.##.#.>.Rh: #†##.#.###.....###### #.##................. ##.####.###...♣♣♣♣♣♣.# #.......# #.... ...# ######### #... ♣♣♣.# #### ###Rh<RhBRhP Rh RhV Rh4 Rh Rh RhF Rhw Rh Rh Rh Rh ,Rh Rh Rh+ Rh Rh Rh  ########.♣.♣.♣.♣  #..............#  #.####...♣.♣.♣.♣  #.# #.........#  ### #.# #...#  #.####.# #...#  #....#.######.######### #.##.#.................. #.##.#.@.......901.9 (5 #†##.#.###.....######## #.##....................Rh K ##.####.###...♣♣♣♣♣♣.#### #.......# #.... ...#  ######### #... ♣♣♣.#   #### ###      ##### Rh" Rh Rh c _There is a stone staircase leading down here.Rhp _RhwRhFxRh{xRhzRhi{Rh|Rh|Rh}RhRhRhNRhoRh,Rh9BRhRhMRhWRhRhLRhRhQRhJ,RhRhRhRhRhRhRh^,Rh<RhRh,RhWRhRhRhCBRh3RhbRhRhRh,RhRhRhRh RhRhaRh  You see here a rat skeleton. _Rh#Rh,RhXnRh XRhM,RhRh[RhC,RhRh Rhmi  You see here a staff of conjuration.Rh_Rh _Rh^RhVRh ,Rh!Rh}#Rh$Rh$Rh&Rh'Rh(Rh=)RhB*Rhq,Rh@.Rh.Rh/Rhf1RhJ3Rh3Rhh4Rh%7Rh8Rh 9Rhg:Rh;Rh=Rh>Rh>Rh#@RhhARhARhBRh LBRhFMRhORhQ,RhfRRhTRhwURhURhVRhZRh]Rh]Rh8_Rh`RhdRh'eRhfRhgRhBnXRho,RhpRh|Rh]~RhZ,RhhRh!BRhߨ ###  #################.#  #.....†...........#  #.###############.#  #.....##..........#  #####.##.#♣♣♣♣♣♣###  #.##.♣♣♣PP.♣ Rhc#.##.♣.♣P.P♣ #.##♣♣P..@P♣50.9 (49.0) #..♣.P♣P..♣♣ #........P♣ #..♣P♣.♣♣♣# ########...♣♣♣♣♣ Rh&...........>...# ########.......# ...............# ###########.####RhRhFRh< Rhp7_Done exploring.RhpRhjqRhrRh0.0)......... ........RhRhRhؙE _Done exploring.Rh3RhRhRhCRh: _RhpRhBRhRhRhRhRhRhRh<RhRhRhRhRhkRhRhRhRhFRh Rhg Rh Rh, RhoRhWRhRhRhXRhk######.##.#♣♣♣♣♣♣### #.##.♣♣♣PP.♣ #.##.♣.♣P.P♣ #.##♣♣P...P♣ #..♣.P♣P..♣♣ #........P♣ #..♣P♣.♣♣♣# Rh$#############...♣♣♣♣♣ ....|...........@...#9.9 (9 #############.......# ....................# ################.#### ###.# #.# ♣##.####.################ .♣#.....#.................. P♣##.#..################ P♣Rh%..#.............#Rh(Rh.Rh1c _There is a stone staircase leading down here.Rh!Rh$Rhz*Rh0Rh6360.9 (1 _Rh#9Rh| o ######l#2 #@.:...# ######.#  l   frilled lizard (asleep) Rh Rh P1.6 (1.7 _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a parchment of Fugue of the Fallen. _upRh=######l# #<@:...# ######.# Rh?RhAG20Sandblast _RhDRhFRh ######l# #<.@...# ######.# RhRh&3RhRh*f _You see here a parchment of Fugue of the Fallen.Rh h  You pick up a parchment of Fugue of the Fallen and begin reading...Rhc&k.llRh^'&4Rh+Rh".L _You add the spell Fugue of the Fallen to your library.Rh&d#######.# #<..@l.# ######.# #RhRh.=5Rh#RhF _The frilled lizard bites you but does no damage.Rhl Rh -6.5 (0.9Rh Rh Y _You barely miss the frilled lizard.Rh @  You hit the frilled lizard.Rh C† Rh/$ h77.5 (1.0SandblastRh( Rh, R _You kill the frilled lizard!Rh7## ######.# #<...@.# ######.# .# .#.#.#Rh)8H.#..Rh=Rh>.-8RhBRh*F{ _You see here a frilled lizard corpse.Rh#Rh8-RhRhRh%>### ######.# #<...†@# ######.# #.# #.##.##.##.##..9 _Rh&Rh(Rh Rh8 Rh RhѰ Rh) Rh BRh Rh Rh Rhθ Rh Rh޺ RhF Rh Rhڽ Rh Rh{ Rh Rh; Rhx Rh Rh^ Rh Rh Rh Rh Rh Rht Rh Rh Rh ,RhV Rh Rh Rh, Rh Rh\ Rh Rh Rh Rh* Rh XRh^ Rh Rh Rh Rh Rh Rhr Rh< Rh@ Rh Rh Rh Rh RhN Rh Rho Rh Rh RhO Rh Rh@ ,Rh Rh Rh ,Rh Rh Rh Rh* Rh Rh3 Rh Rh RhD Rh RhR Rh Rh Rhh Rh Rh Rh@ Rh$ Rh Rh% ,Rh RhZ Rh Rh Rh RhRhRhRhRhxRhRhRh8Rh0Rh^RhRhRh^RhRhRhW Rh Rh Rh6 Rhw Rh Rh Rha RhRhRhRhRhRhFRhyRh Rh0RhRhmRhRhRhdRhRh%RhGRh_RhRhRhRh!Rh!Rh!Rh#Rhh$,Rh$Rh&&Rh',Rh9(Rh2)Rh)Rh)*Rh*Rh+Rh--,Rh-Rh.Rh0Rh0Rh:1Rh2Rh3Rh3Rh4Rh5Rh6RhY7,Rh7Rh8,Rh8Rh9Rh:,RhZ;Rh9<Rh=,Rh^=Rh=Rh>Rh>Rh>Rh?Rh@Rh@Rh!ARh+BRhCRhCRhBDRhERhL #......# #.....#  #.####.# #####.#  #......# ###.#  ######## #.#.## ##.#..# .>##.# #. #.#  #.##.#  #.@..# 1018.5 (49.0) #.#### #.  #.  #.  #.   #.   #.     RhSB9.5 (50RhWRhZ; _Found a stone staircase leading down.RhIRhRhO Rh BRh ,Rh-Rh^Rh,RhRhRhRh@RhRhRh #.....# #.#   #####..# #.#####  #......# #.....#  #.####.# #####. RhAV#......# ###. ######## #.#.## #######.#..# Rhp....b..>##.#  #@##.#  #.##.#Rhk  #....# RhSandblast #.####  #.#  #.# RhIlb   bat (asleep) #.#   #.#  RhY#.#  Rh"223.5 (4.0)Rh"Rh(7 ..bbRh0)TA bat comes into view.RhM*3=4.5 (5RhS.Rh0Q _The bat closely misses you.Rhk  #.#            ###.#   #.#.##  #######.#..#  ......b>##.#  #@##.#  #.##.#  #....#  #.####  #.#  #.#  #.#  #.#  #.# Rh$ Y  #.#            ###.#   #.#.##  #######.#..#  ......b>##.#  #@##.#  #.##.#  #....#  Rhb% #.####  #.#  #.#  #.#  #.#  #.# Rh0* Rh,+ Rh0 Rh2 Z _A bat is nearby!Rh5  You hit the bat.RhD@.Rh)Rhg915.5 (1SandblastRhiRh G _You kill the bat!Rh #.##.## #.#  #.....# #.#   #####..# #.#####  #......# #.....#  #.####.# #####.#Rh  #......# ###. ######## #.#.## ########.#..# .......@>##.#Rh ########.##.#  #.##.#Rhܭw  #....# Rh #.####  #.# Rh #.#  #.#Rh?S  #.# Rh%a-6Rh $#.....# #.#  #####..# #.##### #......# #.....#  #.####.# #####.#  #......# ###.#  ######## #.#.#  ########.#..#  ........>##.#  ########@##.#   #.##.#  #....#  #.####  #.#  #.#  #.# Rh  #.#  #.#  Rh Rh @-7Rh Rhɪ Rh3Rh/RhRh,RhXRhZRhRhARhwRhgRhRhRhRhRhRh+RhURhRhnRhRhRhRhXRhRhRhWRh?RhURhRhRhRhFRhuRhRhRh,RhRRhRh Rh`RhRh/RhARhuRhRh0RhwRhRh(RhRhRh2RhlRhRhRhRhRhPRhW,RhRhRhRhRhRhRhrRhRhRhRh,RhRhRhRh RhMRhw ,Rhs Rh | _j - 2 scrolls labelled SIFODO PIKI (gained 1)RheRhRhRhhRh>,RhlRh<Rh,RhRhRhRhRhRhz"Rh-@ .######################## ......................... ##......################ #......#   ##......#   #.......#   #.......# #   #.#.#   #......@..#  #.......^...... #.......######r ......... ∆.............## r   quokka (asleep)..........!. Rh5{ 52.5 (25.0)  A quokka comes into view.Rh\<r.rRh@,3.5 (26RhEFRhHU _Found 2 blue potions.Rh;(T.#....................##......###......# ###......######.#..##.#.# ##.#.# ##.# ##.^....r.##.######.#.. ∆ #.# #......### ..........!.Rh)Rh0Cr.Rh2B4.5 (1.0)SandblastRh8Rh5:RhE ..........................>##......#################......##.##......#####.#.......#.. #.#.#.# #.#.#.# ##.#..###....#.#.Rh ^@..r....#.#.#######.......... ∆ #.........# #.......###...... ....!. Rhz Rh =r.Rh &5Rh Rh Rhe  .>###......#.##......# #.###......#### #.#.......#.. #.##.......#.# #.##.#.# ###.##.###.#.##.^.@r.#.##.######.#.#......... ∆ .#.#........# #.#......###...... ...Rh I.!.RhRh.=6RhRhR> _The quokka bites you but does no damage.Rh 8  You hit the quokka.Rh' S†Rh- ..........................># NanoSnail the Shooter##......#################.# Gnoll#......##.# Health: 26/26 ========================##......#####.. Magic: 7/7========================RhK. #.......#..#.# AC: 4Str: 13#.......#.##.# EV: 10Int: 9#.......#.# ####.# SH: 0Dex: 11Rh. #.........###.....#.# XL:  2 Next: 100% Place: Dungeon:2#.......^.@†......Rh. }#.# Noise: =--------  Time: 1057.5 (1.0)#.......######....#.# d) +0 short sword (drain)Rh. ......... ∆.RhZ/ #.# Cast: Sandblast........##.#......###..........!. _You kill the bat! _j - 2 scrolls labelled SIFODO PIKI (gained 1)  Rh/ A quokka comes into view. _Found 2 blue potions. _The quokka bites you but does no damage.  Rh/ You hit the quokka.Rhu3 _You kill the quokka!You have reached level 3!RhC /  --more--Rh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Rh 31/319/953 0% SandblastRh Rh U _You feel stronger. x2RhRhgRh\RhRhkRh: _RhDRhRh,RhRh,Rh1RhRh,RhYRh`Y _Found 10 gold pieces and a parchment of Stone Arrow.Rh  ##  ##......####  #.......#..  #.......#.#  #.......#.# ###  #.........###.....  Rh 3#.......^..†......  ###.......######....  .......@....$# . - ..........##.#   #:......### #   #.......#Rh4 ` ......!.# #.......#r   quokka (asleep) #.......#Rh q#..r....#Rh,61.5 (4RhRhrrr.RhE-2.5 (5Rh"Rh+%Y _A quokka comes into view.Rh,`#......#### .#.. #.#.# #.#.# ### #...###..... #.^..†.......###.......######.................$# .##.# #:Rh`### # #.# .!.###....r..# #.......#  #Rh`.# #:......#Rh"eRhmDr.Rhn<3.5 (1SandblastRhvRhcy@ _Found a parchment of Dimensional Bullseye.Rh  .#.. #.#.# #.#.# ### #...###.....# #^..†......#.###.######....Rh #......$# .###.#  .#:### # #.# #.Rh r.####.......# Rh / #.# #.# #:......# #########Rhz Rh Nr!Rh &4Rhv Rh; RhZ  (very drained)RhYou hit the quokka. You drain the quokka.  The quokka is heavily wounded.Rh.=5RhRhT _The quokka closely misses you.Rha  You hit the quokka but do no damage.The quokka is heavily wounded.Rh*c&6Rh,kRhzmS _The quokka barely misses you.Rh 9 N  You hit the quokka. You drain the quokka.RhB 2.RhL 47Sandblast _You kill the quokka!RhT RhV m _Your Spellcasting skill increases to level 5!RhE3RhL,RheNRhlR: _RhTRhsW,RhoYRhg_Rh_Rh`Rh.j#.#.# ####..###.....# #.^..†...... #.###.#### #.......$# . #...........##.# Rhj7.#:......### # .#.......# #.......@.# -70.5 (3###.#  #Rhj.#  #:########Rhj3# Rhn8-RhtRhv RhvD_l - 2 blue potionsRhJ3RhRhRhRh,RhRhRhpRhRhRh,Rh4Rh,RhRh}  You pick up a parchment of Stone Arrow and begin reading...RhRh #.......#.. ... #.......#.#  .. #.......#.# # .. #.........###... #' #.......^..†.... #.###.......######..Rh3 #.............$# ∆#...........##.# .#@......### #6.5 (6 .#.......# #.........# ###.......# #.......# ∆ #.......##:......#Rht'#########RhRhRh Rh6_You add the spell Stone Arrow to your library.RhbRh$cRhdRhiRhmRhDqBRhsRhJsRhwtRh#wRh-yRhsyRhzRh|Rh{RhaRhRh'RhRhRh)RhRhqRhRh{Rh  You pick up a parchment of Dimensional Bullseye and begin reading...Rh!RhSC#......$# ∆#.....#.# #.#.......### # #.#.......# #.........# ###.......#  #.# ∆ #.#  #@......# 83.5 (7 ######## RhRhRh?M _You add the spell Dimensional Bullseye to your library.Rh 3Rhr Rh Rh Rh BRh# RhW Rht Rh$ Rh ,RhM Rh Rh Rhl Rh Rh #......####......#### ##.......#.. #... #.......#.# #.. #.......#.# ####.. #.........###.....##' #.......^..†......##.###.......######....##...........@.$# .#92.5 (9∆#...........##.# ##.#.......### ##.#.......##.........####.......##.......#∆ Rh #.......#∆#.......#Rh  Rh IRh Rh+ Rhȡ ^ _Found a club.Rh 3Rh Rh RhS Rh Rh #......# #.##......#### #..#.......#.. #. ... #.......#.# #... #.......#.# ### #... #.........###..... #.#' #.......^..†...... #.#.###.......######.... #.#....@# . #.Rhϳ h5.5 (3  ∆#..##.# #.#.#.......####.# #.#.......# #..#.........# #...###.......# #....#.......# ##.... ∆ ∆ #.......# ...#)#.Rh׵ Rh+ Rh ? _You now have 102 gold pieces (gained 10).RhRhRh%Rhy&Rh,{ 3Rh| Rh  ####.... # ....#  ..### .. #.........###.....#'....^..†..##..######......#  ∆.....##  #.#.......### ...# #......S   adder (asleep)#S..############ 0  An adder comes into view.Rh bSS.Rh +6.5 (1Rh9 Rh / _The adder hisses angrily.Rhh... # ...#  .### .. #.........###.....#' #.......^..†..###.......######.............#  ∆.....##.  #.###  #........Rhei.......##....< #S...%. ∆ ...#)..  ########### RhfnRhyWS<.Rh7{77SandblastRhքRhQ _Found a quill talisman. Found a stone staircase leading up.RhQ...#  ### ....###.....#'^..†..########......#  ∆##.  #.#####.###....  #@........##S< #.....%. ∆ ...#).  ###########RhlRRhZ<S.Rh[&8RhaRhsbRh  (very drained)You hit the adder. You drain the adder.  The adder is severely wounded.Rh[.=9Rh`Rh= _The adder bites you but does no damage.Rh  You closely miss the adder.The adder is severely wounded.Rhy/100.4 (0.9RhRhϲ{ _The adder bites you but does no damage. The adder closely misses you.Rh{  You hit the adder but do no damage. You drain the adder..Rh i291.4 (1.0SandblastRh Rh I _You kill the adder!RhvIRh?{Rh~RhRhRhRhRhهRhRhRhRhRhRhNRh;,RhRh^RhÞRhRhxRh #.......#.# ####.#  #.........###......# #.#  #.......^..†.......# #.# ##.......######.....# #.# ............# #.....# #.# ...##.# #.....# #.# .......####.###.....#  .......# #.........# .......# #.....@...# -6.4 (5 .......# #.......<..# Rh.......# ##.....%...# .......# #...#)....# .......# #...######.. ######## #...#  #...#....#Rh8-RhzRhtRh+ 3Rhώ Rh1 Rh Rh ######.....# ....# # ..##.# # .......####.## # #.... # #.........##  #.......<..###.....%...# #...#@....#9.4 (3 #...######... ######## #...# ###.....##.Rh־ RhY M _You see here a +0 club.Rh3Rh2RhRhFRh\: _RhRhCRhRhRhXRhd,RhRhT' #.......^..†.......# #.# #.###.......######.....# #.# #......# #.....# #.# #.....##.# #.....# #.# #.#.......####.###.....# #.#.......# #.........# Rh*6#...# #.........## ###.......# #.......<..#  #.......# ##.@...%...#12  #.......# #...#)....#  #.......# #...######...######### #Rhn#...### #...# ....###...##....RhRhRhiRh)RhoRh Rh, Rh,RhB,RhRhiRh]RhRh,Rh9Rh.Rh",Rh"Rh$Rh&Rh'Rh(RhS0N.#.......# #.. ........# #.........## ### #.......<..#  ## ##.....%...#  Rh0Z #...#)....#   #...######...  ######### #...# ## ######...#  Rh0.......@.# 7.4 (5 ######...#  Rh0#.....  ##...... #........Rh0W ......... ......... #........Rhl3Rh8Rh+:Rh<IRhRh Rh%,Rh'j _Found a smoky white potion.Rh+3Rh.Rh2Rh>......# ##.....%...# # #...#)....## .......# #...######... ######### #...#......# ######...#......#  .........#......#  ######...#......#  #..........# ##..@......# #........!#.B..........#Sandblast#......#....#..#...##.#B   giant cockroach (asleep).## #.##..#RhBL+9.4 (2RhM,20.4 (3RhQVRhXb _A giant cockroach comes into view.Rhh.# #...#)....# .# #...######... ######## #...#......##  Rh0i######...#......# .........#......# ######...#......#  #..........# ##...# #.!# #.B..# #...# ....#...#.## #.#   ##########RhXi!#RhrRhv^1.4 (1SandblastRhY}RhRh҆# #...#)....## # #...######...  #...#......## ######...#......# .........#......# ######...#......# #.# ##.# #.!# #.B.Rhg`# #.# .....## #.# RhRh&2RhRhvRhUz# #...#)....## # #...######...  #...#......## ######...#......# ..#......# ######...#......# #.# ##.# #.!# #.B.# #.RhgV# .......## #.# Rh&ZRhee.BBRh:j&3RhtRhwwRhx[G# #...#)....## # #...######...  #...#......## ######...#......# ..#......# ######...#......# #.# ##.# #.!# #..B.# #.# .... .## #.# Rh`Rhi=B.Rhln&4RhvRhxRh BRhERhNLRhfNRh7# #...#)....## # #...######...  #...#......## ######...#......# ..#......# ######...#......# #.Rh 8C# ##.# #B.!# #.# #.RhF8Y# ....#Rhg8~...##.## #.Rh8# ##Rh:RhzBB.BRhE&5RhLRhiORh# #...#)....## # #...######...  #...#......##  ######...#......#  ..#......#  ######...#......# #.# ##.# #.B.# #.# #.# ....#....##..## #.# #.##.B6Rh RhH  _You see here a smoky white potion.RhB Rh B.BRh &7RhV Rh X _n - a smoky white potionRhA.# #...#)....##.# #...######...# #...#......## ######...#......# ..#......#Rh ######...#......# #.# ##.# #...B...@.# #Rh|.# #.#RhW ....#.#Rh. ...##Rh9w.# .## #Rh`S.# #RhS.# #Rh(#RhbRhdRh'@..BRh78SandblastRhRhLRhRhRhRhRh?.# #...#)....##.# #...######...# #...#......## ######...#......# ..#......# ######...#......# #.# ##Rh.# #.....B@..# #.# #.# ....#.# ...##.# .## #.# #.# Rh*0#RhbRh'%=RhI 9RhRheU _The giant cockroach misses you.RhRhRh6RhRh  You hit the giant cockroach.  The giant cockroach is moderately wounded.30.3 (0.9Rhw Rhc G _The giant cockroach bites you but does no damage.Rhs  You hit the giant cockroach.  The giant cockroach is moderately wounded.Rh{ -1.3 (1.0RhL" Rh% \ _The giant cockroach barely misses you.Rh) Rhs You barely miss the giant cockroach. You bite the giant cockroach.  The giant cockroach is severely wounded.Rh$&2RhRhvU _The giant cockroach misses you.Rhe~  You hit the giant cockroach but do no damage.You drain the giant cockroach.RhfE†Rhb333SandblastRh8Rh S _You kill the giant cockroach!Rhƒz.# #...#)....##.# #...######...# #...#......## ######...#......# ..#......# ######...#......# #.# ##.# #.....@...# #.# #.# ....#.#  ...##.#  .## #.#  #.#  #RhRhۣD-4Rh| _You see here a giant cockroach corpse.Rhd,_RhY1P _Rh6XRhi9RhJ=,Rh>Rh*ARhCRhCRhDRhGRhmIRhIRhJRhdLRhU #.......# #...######...  ######### #...#......## ######...#......# .........#......# ######...#......# RhTV#..........# ##.........# ####.....†...# #..@.........#-9.3 (5 #RhV/......# #....#.........# #....##.........#RhV #..## #.........# .... #.........###> ###########Rh _Rhea,40.3 (6Rh6hRhk; _Found a stone staircase leading down.Rh RhO Rh! Rh%" Rh% Rh@& Rhv* ,RhB- Rh. Rh. Rh/ Rh1 Rhu4 ,Rh6 Rh8 Rh+9 RhO; Rh< Rh> Rh> Rhk? Rh@ RhC ,Rh D RhI BRh?J RhM Rh*O RhO Rh`P Rh S RhU ,RhV RhX Rh?Z RhZ Rhh[ Rh ] Rh~^ Rh^ Rh_ Rha Rhb Rh5c Rh d RhIf Rhh Rhh Rhi RhIk Rh3m Rhkm Rhsn Rhyp Rhr ,Rhs Rhu Rhe  #.......# #...##### ######### #...#.....# ######...#....... .........#....#..## ######...#....Rh #....## #............... ##..............## ####.....†........@# #..........Rh 55.3 (15.0)...<..#.# ###..........Rh" ..... #.# ##....#........... #.# #....##.......... #.###..####....... #......# #....... #####>.# ######## ####RhV Rhj ,6.3 (16Rh RhД ; _Found an escape hatch in the ceiling.Rh∆ #.......# #...#).# #.......# #...### #. ######### #...###.# ######...# .... .........# #######...##.#....### #..# ##.....## ####7.0).......# #<..#.# ###.....#.# ##....#[.......#.# #....##......#.###..####........#......# #.....####.########>.# #######.####Rh:8.3 (2Rh"# _Found a robe.Rh_RhRhRhR,RhRhRh\RhRBRhRhRh=: ###.......# #... w #.......# ##... [ #.......# #. #. #.......# #. #. ######### #.###.#### ######. ...... ... Rh#..### ###### ##.#.@..### # #....# ###...........## #####.....# #<..#.# ##...#.# ##....#w   ribbon worm (asleep)#..[.......#.# #....##Rh^..........#.###..####...........#......# #..RhH| 61.3 (3  A ribbon worm comes into view.Rh6|.wwRh+2.3 (4RhRRh & _Found a buckler.Rh   .   w   #.   #.  Rh) ###.####  ......  #..###  ##.#.@..###  #..........#  #...........##  #............#  #.......<..#.# RhT; #..........#.#  #..[.......#.#  Rhz*#..........#  RhRhOt   .   w   #.   #.   ###.####  ......  #..###  ##.#.@..###  #..........#  #...........##  #............#  Rh:u#.......<..#.#  #..........#.#  #..[.......#.#  #..........#  Rh~RhRhRh Rh"T_A ribbon worm is nearby!RhHt  #..# #. ###.#  .# #.# ## w. #.# # #. #.......# # #. ######### #######.######## ######............... ..... #@.### ###### ##.#....###  #..........# ## #...# #### #............# # #.<..#.# ###.. #...#.# ##....# #..[.#.# #....###.#.###..####Rh6y L[wRh= F3.3 (1Sandblast _Rh Rh Rh #.#.# # .. #..# #.. ###.#  .## #.# ## [.# #.# # #w# #.......# # #.# ######### ########.######## ######.......@........ .....######.#..##### ###### ##.#....###  #..........# ## #.....# #### #............# # #.......<..#.# ###.. #h'm..........#.# ##....# #..[.#.# #....##(catching breath) ```The ribbon worm expels a string of sticky webbing.Rhqx..@4Rh|m _The stream of webbing misses you.RhN ###.##.. #.#.. #.... ##..##RhMO [.w# #....... #.# ######### #######@######## ######................ ......######.#..##### ##### ##.#....###. #.RhO .# .#####......# RhO #<..#.# ###....#....Rh>R Rh  very dr…)You hit the ribbon worm. You drain the ribbon worm. You bite the ribbon worm.  The ribbon worm is severely wounded.Rh?50-Rh?7RhFRhI0 _The ribbon worm bites you.Rhc very drained)You barely miss the ribbon worm.The ribbon worm is severely wounded.RhudT1=8RhkRhm\ _The ribbon worm completely misses you.Rh h  You hit the ribbon worm. Your bite misses the ribbon worm.The ribbon worm is almost dead.RhUiT0-9Rh^qRhs0 _The ribbon worm bites you.RhUA=  You hit the ribbon worm.RhJq†RhV -970Sandblast _You kill the ribbon worm!Rhr^Rh`l _Your Invocations skill increases to level 1!Rhk M∆#....###.##.. #.##.. #..#.. ##...##[.# #....... #@# ### #######.######## ######................ ......######.#..##### ######... ..#.Rh? =.......<..#.Rh{ Rh 5-1 _Rh4 Rh x _You see here a ribbon worm corpse.Rh$ Rh& 8-Rh, Rh/ Rh[M ..∆#..Rhp..###.##..##.. ##....###[....... #†# ### Rh#######.######## ######................ .......#.#... ..............RhRh)1=2 _RhO* #.##### #...#.... #..:#....##. #...#.#.#### #...#.#.# # #...#..# ##.###...###.# #......## #.# ##.# #.# ##.# #.......# # #†# ######### # #######.######## ###### ................ .....######.#..##### ###### ##.#....###  #..........#  ## ###Rh3Rh5&3Rh<RhR@u _Found a parchment of Foxfire. _You see here a +0 buckler.Rh x4 _f - a +0 bucklerRh,3Rh7Inventory: 6/52 gear slots Hand Weapons (go to first with ))  d - a +0 short sword of draining (weapon)  a - a +1 sling Missiles (go to first with ()c - 2 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 cloak (worn)f - a +0 buckler Scrolls (go to first with ?)  c - a scroll labelled UTWOLY LIRUABBUICH  e - a scroll labelled DAEFFAM PO UTT  h - a scroll labelled DADIOG MABB  j - 2 scrolls labelled SIFODO PIKI Rhr8P k - a scroll labelled GOTOKE QYGI Potions (go to first with !)  M - a potion of mutation  d - a glowing green potion  f - a white potion  l - 2 blue potions  n - a smoky white potionRh /&f - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.4 (10.3 -> 9.9). Your SH would increase by 3.8 (0.0 -> 3.8). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Rhh Inventory: 6/52 gear slots Hand Weapons (go to first with ))  d - a +0 short sword of draining (weapon)  a - a +1 sling Missiles (go to first with ()  c - 2 boomerangs RhhArmour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 cloak (worn)  f - a +0 buckler Scrolls (go to first with ?)  c - a scroll labelled UTWOLY LIRUABBUICH  e - a scroll labelled DAEFFAM PO UTT  h - a scroll labelled DADIOG MABB  j - 2 scrolls labelled SIFODO PIKI  k - a scroll labelled GOTOKE QYGI RhhPotions (go to first with !)  M - a potion of mutation  d - a glowing green potion Rhi f - a white potion  l - 2 blue potions  n - a smoky white potion Rhhf - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 RhIt can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.4 (10.3 -> 9.9). Your SH would increase by 3.8 (0.0 -> 3.8). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ RhnI(w)ear, (d)rop, (=)adjust, or (i)nscribe.Rh2 Rh98#.###.......### NanoSnail the Shooter#...#.............. Gnoll#..:#...........##. Health: 31/31 ========================#...#.#.......####. Magic: 9/9========================#...#.#.......# #. AC: 4Str: 15#...#.........# #. EV: 10Int: 9#.###...###.......# #. SH: 0Dex: 11Rh8#......## #.......# ## XL:  3 Next: 39% Place: Dungeon:2#@.# #.......# # Noise: ---------  Time: 1174.3 (0.0)##.# #.......# # d) +0 short sword (drain)#†# ######### # Cast: Sandblast#######.######## ######................ ......######.#..##### ###### ##.#....#### Rh9+#..........## #...........## ###  _You kill the ribbon worm! _Your Invocations skill increases to level 1! _You see here a ribbon worm corpse. _Found a parchment of Foxfire. _You see here a +0 buckler. _f - a +0 bucklerRh@RhBRh7IRhQf  You start putting on your armour.RhW+5.3 (1RhYRh5aRhc+6.3 (2RhhRhToRh?q+7.3 (3Rh wRhm}Rh}+8.3 (4Rh&RhRh+9.3 (5RhfRh  93 _You continue putting on your +0 buckler. x5RhIRh\ _You finish putting on your +0 buckler.Rhk_RhRh#P _Rh}%Rh%Rh&Rhy(Rh*Rh*Rh+Rh-Rh/,Rh1Rh2Rh4,Rhr5RhT7Rh8Rh9Rh9RhBu  #.......... ##.. ......... ##.# ........ #.#.# #....... #...##RhC#....#' #.^..† #...#.###.#### #...#.......#..@#....##.#...#.#.####.RhC #...#.#.......# #.. #...#.........# #..RhD#.###...###.# ##......## #.......# ##.Rh)D~######..# #.......# #.RhID ##.# #.......# #.RhjD #†# ######### #.You pick up a parchment of Foxfire and begin reading...Rh_J,85.3 (6RhL+6.3 (7RhVRhX@ _You add the spell Foxfire to your library.RhO Rh Rh Rh Rh  Rh> ,Rh Rh Rh> Rho Rh Rh p .....S........##......##|.....?......##...........##......##...Rh ".....#...............#.......#.............#.......#.......#. #.@..#' #.......^. ##...#.###.......#Rh5  #...#.... #...#....##RhW i #...#.#.......####Rhz  #...#.#.......# # S   adder (asleep)Rh  #...#..# ##.###...###.......# ##......## #.......# #Rh'# +8.3 (2Rhl# Rh* s.SSRh- +9.3 (3RhH5 Rhb8 Y _An adder comes into view.Rhg  ..............# .|.....?......#  ......S.......# ..............# ..............# ............# #.........# #.@..#' ^ ##...# #...# #...# #...# #...#  #...#  #.###...#    Rh\| ..............# .|.....?......#  ......S.......# ..............# ..............# ............# #.........# #.@..#' ^ ##...# #...# #...# #...# #...#  #...#  #.###...#    RhRhRhRh;] _An adder is nearby!Rh .#########g............##......#|.....?......##......S.##......#.#.#...#.#......##.....#.....#'###.^#...#.#### #...#.. #...#.... #...#.#.## #...#.#.# g   hobgoblin (asleep) #...#..# #.###...###.#RhRhٲP.SRh'=90.3 (1SandblastRhRh\ _A hobgoblin comes into view.Rh.#########g..........|.....?.#S......#######..........##....#'##^##...#.####....### #...#..Rh%Rhv.S1RhRhRh  You barely miss the adder. The adder bites you but does no damage.Rh`27----=2Rh,Rh* _The adder bites you.Rh+  (very drained)You hit the adder. You drain the adder.  The adder is heavily wounded.Rh-3.4 (1.1Rh2Rh3 _You block the adder's attack.Rh L  You hit the adder. You drain the adder.Rh †g   hobgoblin (asleep)Rh ----6640SandblastRh Rh I _You kill the adder!Rh} z .#########g...Rh ".......|.....?#.........#######..........##....#'##^##...#.####....###Rh+ Rh| .-5Rhh RhF s _You see here an adder corpse.Shu"Sh&8-Sh/Sh,1Sh ###############.# ....##########..g...Sh A...............##......#..|.....?##......# .##.#.#.Sh= .†.#.#.........#.#Sho ######.........#..##....#'###.Sh ^.##...#.#####Sh l#...#...Sh j#...#....Sh .#...#.#.####Sh Sh  h.ggSh9 [8=6 _ShC Sh" ShO ############### ##########......g.....#|.....? ##.†........#######..........##....#'###^.##...#.#####....ShGP%...ShjRShYF.gSh\77SandblastShJfShKkSh D ############### ##########.......g....#| ##.†........#######..........##....#'###^.##...#.#####..Sh֗ Sh@ F.gSh &8Sh Sh _You see here a scroll labelled GOTOKE QYGI.ShSh6E.gSh$&9ShV$Sh&m _k - 2 scrolls labelled GOTOKE QYGI (gained 1)Sh .# .# .  .##...... ..|...g.##......# .##...... .#.# .†.#.# ...#.# ######.# ##....#'###.^ ##...#.###. #...#Sh0 ShJ {9===200Sh Sh^ V _The hobgoblin barely misses you.Sh^  You barely miss the hobgoblin. Your bite misses the hobgoblin.Sh`T8-1ShhShsk- _The hobgoblin hits you.Sh2  You hit the hobgoblin.  The hobgoblin is severely wounded.Sh3_7--2Sh;Sh4=- _The hobgoblin hits you.ShM  You hit the hobgoblin but do no damage. You drain the hobgoblin.ShCi.Sh2-10703.3 (0.9SandblastYour Throwing skill increases to level 1!  Your Armour skill increases to level 1!Your Dodging skill increases to level 1!Your Stealth skill increases to level 1!  Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!ShU:Sh=k _Your Evocations skill increases to level 1!Sh..#.#..##.......|.##.......##.......#..†.#....#..######.# ##....#'###. ##...#.###. #...#Sh*Shj8=-4.3 (1.0 _ShShShOShCT8-ShShShShShSh nSh Sh,ShShShHa9==ShSh,ShySh,Sh$Sh!BSh$30==Sh^&Sh),Sh*Sh-,ShM/Sh2,Sh4Sh7~1==Sh:Sh?1 _HP restored.Shb.....#.#..##.|..@..##.##.#.†.#...#g.######.#g   goblin (asleep)# ##....#'### ##...#.### #...#Sh*0162.0)Shm/,7.3 (13Sh7Sh>u _A goblin comes into view. It is wielding a +0 dagger.Sh  .. ... ...###############  .................#  ............... ............... ............... ....|..@.......Sh ............... ............... .........†..... ............... g.######.......Sh8: # ##....#' ##...#Sh\Sh@ .. ... ...###############  .................#  ............... ............... ............... ....|..@....... ............... ............... .........†..... ............... g.######....... # ##....#' ##...#ShDShHSh_RShHT] _A goblin is nearby!Shʬo.....###############...............#.######.......##|.###......@..###.#†.##...#g.######..#Sh## ##....#'### ##...#.### #...#... #...#Sh gglauncher)The goblin unwields a +0 dagger. The goblin wields a +0 sling.Sh^W(((((Sh;.....Sh 9=8.0)SheShlS _The goblin shoots a sling bullet. You block the sling bullet.Sh`2..#....###############...............#.#####......##|.## #.....## #. #†.# #...#..g.######..### ##....#'### ##...#.### #...#... #...# #...#.# Sh-3f((((The goblin shoots a sling bullet.Shp2....Sh&9ShShC _The sling bullet hits you but does no damage.Sh"#....###############....................##.####.....####|.## #.....## #. #†.# #...#...g.######..### ##....#'###J  ##...#.### #...#...J   endoplasm (wandering) #...#g   goblin (launcher) #...#.# #...#.#Sh'ShH0 J.  An endoplasm comes into view.Sh;L(((Sh/u ...  The goblin shoots a sling bullet. You block the sling bullet.Sh\==20SandblastShSh' _You hear a shout!Sh;T....................###.###>.... ### #|.## #.....## #. #†.# #...#....g.######..#J## ##....#'###.  ##...#.### #...#... #...# #...#.# #...#.# #...#.Sh@H  Found an escape hatch in the floor.ShI J.JThe endoplasm quivers.ShcQJ((ShZ...Sh^29--=1ShShR _The goblin shoots a sling bullet. The sling bullet hits you.Sh .# ##. > #.## #......|.## #.## #.# #Sh#.†.# #...#.Jg.######.#.##g ##....#'###.. ## ##...#.###.Sh #...# #...# #...#.#g 2 goblins (1 launcher, 1 wandering)Shs #...#.# #...#ShShSh . JSh .gg.)A goblin comes into view. It is wielding a +0 dagger.ShV](((((((ShZa......@Shi[&2Sh^cShf| _The goblin shoots a sling bullet. The sling bullet closely misses you.Shh Shi Shq &gJ.JShr 6--3.4 (1.1Shy Sh| _You closely miss the goblin. The goblin closely misses you.ShX.# ##.#>.#.##.#......|.##.#.##.#.#.#.†.#.#gJ...#.ShͰ......g######.#.....##. ##....#'###.... ## ##...#.###.. #...#.#...#.#...#.#.#...#.#.#...#.ShShM  The endoplasm attacks as it pursues you!ShδShbg.gJ.30=---40Sh*ShO _The endoplasm misses you.Sh Sh ShN Shܑ Shr.# ##.#>.#.##.#......|.##.#.##.#.#.#.g.†.#.#.gJ.@......#..######.#.....##. ##....#'###.Shs... ## ##...#.###.. #...#.#...#.#...#.#.#...#.#.#...#.ShVvShvShwSh{'.g.gJSh\.-5ShʇShPShTT  You hit the endoplasm. You drain the endoplasm.ShVSh[WSh `|.g.ggg 2 goblins (1 launcher)ShKd=2=6.5 (1.1Sh[lShvnM _You kill the endoplasm!Sh .# ##.#>.#.##.#......|.##.#.##.#.#.#...g.....†.#.Shm S#...g.@.....#..######.#.....##. ##....#'###.... ## ##...#.###.. #...#.#...#.#...#.#.#...#.#.#...#.Sh Sh Sh< .g.gThe goblin attacks as it pursues you! The goblin unwields a +0 sling.Sh ,70Sht Sh \ _The goblin wields a +0 dagger. The goblin hits you but does no damage. Sh|8  You hit the goblin. Sh )   goblinYou kill the goblin! ShJ=58 Sh Sh; _The goblin hits you with a +0 dagger. Sh; P .# ##. > #.## #......|.## #.## #.# #....g....†.# #....@......# .######.# ....##. ##....#'### ... ## ##...#.### . #...# #...# #...#.# #...#.# #...# Sh%H  Sh@I U29-9 ShQ  ShV _The goblin hits you with a +0 dagger.  Things that are here: _a +0 dagger; a +0 robe; a goblin corpse Shf1  Sha3  Sh:  ShS;  Sh&  You hit the goblin.  The goblin is heavily wounded. Sh(.30.6 (1.1 Shv5i _The goblin barely misses you. Sh8  You hit the goblin. She) Shg710Sandblast Sh  Sh J _You kill the goblin! Sh,gM #....############## . ######>...#.#......|# Sh......† #....)........######.............##. ##....#'###..... Sh! Sh6%]30=-2 Shr- ShS1  Things that are here: _a +0 dagger; a +0 sling; a goblin corpse Sh3 Sh/ Sh! Sh"$ _ Sh& Sh' Shl' Shl) Sh+ Sh 7-bb   bat (wandering) ShW4.6 (25.6 (3 _A bat comes into view. Sh    ...............  ##.............. >............... #.............. #......|....... #............ #............ #....@....†.. #....)....... .......######.... ....##. ##... ..b ## ##.. .  ShT Y   ...............  Sh I##.............. >............... #.............. #......|....... #............ Sh  #............ #....@....†.. Sh #....)....... .......######.... Sh d ....##. ##... ..b ## ##.. .  Sh/  Sh  Sh!  ShF Z _A bat is nearby! Sh2W....................###.### >.... ### #|.## #.....## #. #....)....†.# #...@)......#.......######..# ....##. ##....#'### ..b ## ##...#.### .  #...#... #...# #...#.#....  Sh2 #...#.#....  #...#.  ShN4 Sh4 ShZ5 Sh=8. Sh@}1==6.6 (1 _ ShzH Sh=J Shx .# ##. > #.## #......|.## #.## #.# #....)....†.# #..@.)......# .######.# ....##. ##....#'### Sh$yh ... ## ##...#.### . #...# #...# #...#.# #...#.# #...# ShS{, Sh{ Sh>bb   bat (wandering)7 ShSandblast Shh Sh* Sh##.# >... #.# #......|. #..... #...# #....)....†.##....#b...).....#.......@######..###..# ##....#'###. ##.# ##...#.###. .. #...#... ... #...# Sh).... #...#.#...#. #...#.#...#.# #...#.#.###...### ShG Sh Sh= ShA.b Sh\&8 Shc Shd Sh<  You miss the bat. The bat closely misses you. Sh\b.b Sh5=9.7 (1.1 Sha Sh: _The bat hits you but does no damage. Shw0 .###>..........#......| #............# #b†#....#.@..).......######...........##..# ##....#'... ##.# ####... .. ... .  ShG^#...#.# #...#.. Sh3 Sh Sh'.b. ShI=400 Sht Sh: _The bat hits you but does no damage. Sh ShC Sh,  Sh Sh  . ##. >.. #.. #......|. #. #. ..# #....)....†. #....#@...)..b..######..##..# ##....#'.. ##.# ##...#... .. #...#... ... #...#... .... #...#.#.... ...#. #...#.# ...#.# #...#Sh Sh ".bSh} &1Sh~ Sh S _The bat barely misses you. x2ShD,Sh}Sha&2ShtShzt _You closely miss the bat. The bat hits you but does no damage.Sh  You barely miss the bat. The bat closely misses you.Sh;(b.Sh1&3ShP _The bat hits you but does no damage.Sh##>.. #| #......#..##)....†##...........b@.########..# ##....#'##. ##.# ##...#.. ... .... ...#.. .....#Sh#.....#.# ...#.#. #.###...###ShShShr Sh &4ShSh: _The bat hits you but does no damage.Sh. 5  You hit the bat.Sh7 k†Sh= a95SandblastShJC ShD G _You kill the bat!Sh  ## >... #.. #......|# ##.. # #..####....)....†#....#....).@..######.##..# ##....#'.. ##.# ##...#.... ... #...#.... ...# #...#..... ..... #...#.#...... ...#.# #...#.####.... ...#.# #...# #.###...###ShSh.-6ShShZ#p _You see here a bat corpse.Sh: ShL; Sh? ShD Sh7H Sh5N P _ShQ ShaQ Sh0S ShU ShvX ShX ShZ Sh] ShY` Sh` Shb Shr ..#....###....############### .............# ###......###>........................## #......|....### #...........##-#.. #.................#..#..####....)....†.......#..###....#....)................†..######.............##..# ##....#'###......... ##.# ##...#.###......... ... #...#........... ...# #...#......Sh2{ #....  #....###....############### ...# #######>....#..##. #...##.# ###.##.. #...........#...####....)....†.#.###....#....).....#..†..######.........#..Sh{ ##..# ##....#'###.. ##.# ##...#.###. ... #...#.Sh ,50.7 (4Shى +1.7 (5Shߑ Shח z _You see here a staff of conjuration.Shn3ShyShShSh*: _ShShShRShShzShhShShShtSh$,ShShShSh?ShShSh,ShoShShShShShSh=ShSh[Sh\ShShShSh ShP Sh Sh _e - 2 scrolls labelled DAEFFAM PO UTT (gained 1)Sh3ShShShShShSh2Sh,ShSh!Sh[- ###### #....#  #....#  #....#  #....#  #....#  ####@...#############64.7 (13.0) #>........... Sh.c#..###...... .>......... ###........ #......|. # ###............. #.. #............. #..####....)....†Sh3Sh47,5.7 (14Sh><Sh=; _Found a stone staircase leading down.Sh?ShSh$ShSh|Sh,ShShShShSh8Sh+ShaShShNSh,Sh[ShSh\ShShShShQShzShShhShShShqShGSh,ShKShShtShShuShShMSh Shg Sh ShShnShShSh~ShShShShShSh.ShSh!ShSh Sh}%Sh]'Sh'Sh(Sh+Shr7#.####...............#.# #......|........#.## ###.............#..## #.............##..####....)....†...####....#....)........Sh7#.......†..######.....#.......##..# ##....#....@..###.# ##...80.7 (15 ## ... # #.......# ...# #Shx8#.......# ..... ##........ ...#.# #### ...#.# # ........ #.### Sh8i....#<... ## Sh8.######Sh(AShDShD%1.7 (16ShJShM9 _Found a stone staircase leading up.ShSh*ShShShSh,ShSh,Sh/ShSh!,ShIShShShfSh#ShwSh,ShShR Sh Sh6 Sh ShuShk#.......†..#######.......##..# ##....##.......###.### ##...##.......###...# #...##.......#.....## #...##.......#....... #...#Sh#.............#.# #...######..........#.# #...#........#.###...#........#<.....#......##K.......#.....#######..#........##....# ##.#Sh$....!.... ##### #†#ShJP........# #######.# K   kobold (asleep)........# .........Shn....?...# ######.#. ##.#.Sh!Sh) 7.7 (6.0)  A kobold comes into view. It is wielding a +0 dagger.Found a scroll labelled DADIOG MABB.Sh0f.KKSh64==8.7 (7Sh<ShC( _The kobold shouts!Sh 0  † #.......##..#  #.......###.###  #.......###...#  #.......#.....##  Sh0 #.......#.......  #.............#.#  #####..........#.#  .......@....... ........#<..... .K......#.....# Sh0 v........##....#  ....!.... ##### #† ........#  ........# ShY1 = ....?...# Sh 8 † ShZ #.......##..#  #.......###.###  #.......###...#  #.......#.....##  #.......#.......  Sh 1#.............#.#  #####..........#.#  .......@.......Sh  ........#<..... .K......#.....# Sh j........##....#  Sh ....!.... ##### #† ........# ShG  ........#  ....?...# Sh Sh Sh Sh ] _A kobold is nearby!Shh #.##..# ## #.###.### ##... #.......###...# #... #.......#.....## #... #.......#....... #... #.......#.# #...######..........#.# #.............#.###...#<.....#...K......#.....#######....##....# ##.!.... ##### #†.....#. #######..#.. ........?...# ## ######.#....## ##.#...ShG.KShO--9.7 (1Sandblast _Sh5ShsSh*H#.### ####...# #......##...............#.#######..................#.###<.....#......#K.....#######...#....# ##Shm+N!.....#### #†....#.# #######... .......?...# ### ######.#...##  #....#.Sh-Sha<A.KSh=B--90ShFShHSh #.###.### ## #.......###...# # #.......#.....## # #.......#. # #...#.# ##....#.# ##......#.####.#<.....#......#....K.@..#.....##.##....# ###.....!.....##### ##.#.# ##.#... #.....?...# ### ######.#.## ##.#.# # #Sh\Shc:.KSh&1ShSh%ShJ Shص 5=2.8 (1.1Sh̼ Sh _You hit the kobold but do no damage. The kobold barely misses you.ShY N  You hit the kobold. You drain the kobold.Sh e)Sh' h8130SandblastSh. Sh[1 J _You kill the kobold!Shjd #.###.### ## #.......###...# # #.......#.....## # #.......#. # #....#.# # #.#.# # #.....#.### #.#<.....# #.....@...#.....# #.##....#  #.....!.....#####  #.#.#  #ShXeO.#...  #.....?...# ### ###### #.## ## #.# # #ShlShDp.-4ShavSh:yO _You see here a +0 dagger.ShShF 8-ShShSh3ShSh,ShShu: _ShSh`ShShShW1ShSh.....## .............#.########..........#.##.............#.........#<.....#....)...#.....#######Shj....##....# #..##### 7.8 (3.# #####....#... ......##........###########ShA#... #...ShE ShShRSh\ _o - a sedimented puce potionSh*3Sh.Sh6Sh8Sh<,Shj?ShBShPBSh-DShNT..########..........#.##.............#.........#<....)...#.....########....# #......##### ShP*.# ######... ......9.8 (2?...# ##### ###... #..[ ShkSShYShDZSh #######...........##<...)...#.....#######....##....# ..#### ....#.# ######....#... ...... ### ######...##  #..#... ShSh -300.8 (1ShOShSh1+1.8 (2Sh%Sh'm _h - 2 scrolls labelled DADIOG MABB (gained 1)Sh 3Sh Sh Sh ShM Sh4 Sh Sh ,Shm! Sh"# ShR% Sh% Sh& Sh7( Sh) ,Sh"* Sh* Sh+ Sh+ Sh, Shx- Sha. ,Sh. Sh 3 Shw4 Sh4 Sh5 Sh8 Sh9 Sh9 Sh: Sh|< ShN= Sh= Sh> ShL? Sh@ ,ShGB ShC ShE ShIE ShF ShRG ShG ShG ShH Sh4I ShJ ,ShTK ShLM ShN ShN ShyO ShT ShT ShU ShV ShX ShY ShCZ ShZ Sh\ She] Sh] Sh] Sh_ Sh` Sh` ShYa Shxc Shd Shd Shfe Sh=g ShRh ,Shh Shi Shj Sh.j Shuj Shk ShHl Shyl Shl Shm Shn Sh/o Sho Sh t nShJu ,Shu Sh'x g  You see here a ribbon worm corpse.Sh1y Shy  _Shz Sh| ShD} Shv} Sh)~ Sh| Sh Sh0 ShC Shc Sh ,Shx ShD Sh7 ,ShՉ Sh ShQ ,Sh Sh Sh Shٙ Sh Sh Sh2 Sh Sh& Shө Sh Sh Sh# Sh Shն Sh Sh ShW Sh Sh Sh} Sh Sh Sh Sh Sh2 Sh Sh Sh Sh Sh Sh Sh Sh Sh Shw Sh Sh$ Sh@ Sh Sh Sh} Sh Sh ShO ShM Sh Sh Shk Sh Sh Shg Sh Shu ShShhShShShShSh Sh ShShShShTShShjShHShShQShSh!ShZ&Sh})Sh*Sh,ShW.Sh0Shj1Sh2Sh4Sh7Sh7Sh9Sh:ShG<Sh<Sh=ShsDShEShFShFShHSh?JShJShKShNShEPShPSh%QShRShMSShSShTSh~UShVShEWShWShj\Sh ^Sh^Shv_ShcShHdShdSheShhShiShjShkShnSh*pShpShqShtShvShwShxSh.{Sh$}Sh}ShNSh؂ShShЅShˆShShShShgShSh.ShÕShShShShShShShShZSh>ShSh]ShShζShSh<,ShSSh>ShPShShiShShShShSh1ShShfShShShShCShShFShShShtShSh@ShShShShShkShShShShEShSh[Sh ShN Sh Sh ShShShShSh,ShShSh\ShShSh^%Sh 'She'Shg(Sh+ShN-,ShA.ShT1ShQ3Sh3Sh 5Sh7ShR9ShR:Sh;Sh >Sh9@,ShAShShSh;ShSh- Sh ShM Sh{ Sh]ShSh&ShShjShShShShSh!Sh6"Sh%Sh'Sh-Sh.Sh/Sh6Shb8Sh8Sh:Sh">Sh3@Shv@ShBShDSh)GShaGShHIShxKShuMShMSh OShQShMS,ShATShYShGZSh=[Sh[Sh]Sh_ShJ_Sh`ShaShbSh:cShcShseShxfShfShigSh) #.####.# #####.# #### #......# ###.# ...# ######## #.#.## ...#########################.#.. ............................>##. ...##......#################.##.# ...##......##.##. ...##......####### #....# ...#.......#....@# #.404.8 (103.0) ...#.......#.###.# #.# ...#.......#.# #.###### #.# ...#.........###......# #.# '###.......^..÷.......# #.# .###.......######.....# #.# ..............# #.....# #.# ShȈ............##.# #.....# #.# .#.......####.###.....# ###.#ShGSh̏Sh)E _Done exploring.Shet ISh 0.0)........Sh [ _Done exploring.Sh3ShShZShSh: _Sh^ShShShMSh{ShUSh~Sh7ShShmShShSh!ShSh ,ShShJ,ShShShShSh2Sh@ShShShShShSh%Sh-ShShShShSh%Sh Sh^ShAShShSh#ShSShsShXShShB Sh Sh Sh Sh Sh Sh,ShShShSh!ShShShS,ShShFSh,ShShShSh"ShyShShShShShShQShShShuSh>ShrShSh!Sh",Sh"Sh$Sh$,Sh3%Sh%Sh*&ShT&Sh&Sh'Shh'Sh'Sh'Sh=(Sh)Sh,)Sh)Sh*Sh+Sh+Shx,Shx-Sh.Sh/Shu/Sh30Sh0,Sh%1Sh8#.##.## #.#  #.....# #.#  #####..# #.#####   #......# #.....#   #.####.# #####.#    ###.#  Sh8_ ######## #.#.##  ################.#..#  ................@##.#  330.0) ################.##.#   Sh8#.##.#  ###### #....#  Sh8g.....# #.####  .###.# #.#    Sh9.# #.###### #.#    .Sh;9#### #.#    .Sh9.÷.# #.#   Sh!;Sh>Sh?c _There is a stone staircase leading down here. Shp ShAr Shw ShN5.8 (1.0) _ Sh Sh|Y ###  3 .......@.#   .#.#   .#   .# .. #. .. #.  ShV Sh0;∆ Sh-6.5 (1.7 Sh Sh} _You climb downwards. _There is a stone staircase leading up here."ShW3"ShX"Sh_Z"Sh!]"Shc _"Shd"Shfg,"Sh7h"Shj"Shst∆##########.......<.#"ShsT.#######.# "ShsD#.#  "Shs~#@#  #.....#"ShtZ∆...#.#...oo#.##. .. ##### ## #.#"ShIt .#o   orc priest (asleep)"Sht#o   orc wizard (asleep).#"Sh~ 9.5 (3.0  An orc wizard and an orc priest come into view."Sho.oowandering)o"Sh}5==40.5 (4"Sh"Sh, _The orc wizard shouts!#Sh. #Sh0 #Sh6 #Sh 9 $Shw∆############.........<.#.#.#######.#.# #.#.###.#.###..@..#$Sh'..$...#.#..o.oo##.##.... ###### ##### .#.# .# .# o   orc (wandering)$Sh  An orc comes into view. It is wielding a +0 short sword.Found 3 gold pieces.$Sh$Sh$Sho.oo.oo$Sh<1.5 (1Sandblast$Sh$Sh< _The orc priest shouts! The orc shouts!$Sh ∆ ### ###.. .<.#.# .#.#.# #.#.# ##.#.## #...@.# ..$...#.#.o.oo.o##.##.....## ####.#.#.# .# .# o 2 orcs (1 wandering)$Sh  An orc comes into view. It is wielding a +0 war axe.$Shø $ShϹ $Sh $Sh o.oo.o.o$ShW &2$Sh" $Sh % _The orc shouts!%Sh6,%Sh  You barely miss the orc wizard. Your bite misses the orc wizard.An orc comes into view. It is wielding a +0 mace.%ShH%Shloo.o.oo 3 orcs%Sh.\0--3%Sh%Sh? _The orc wizard hits you with a +0 dagger.%Sh 6∆ #############........<.####### #.#.# ##.#@## #....o# ..$...#.#.oo.o.o##.##.....####### ####.##   orc.#%Shc %Sh) %Sh Noo.%Sh f1=-4%Sh_ %Sh 8 _You block the orc wizard's attack.&Sh4<  You hit the orc wizard.&Sh6G  The orc wizard is lightly wounded.&Sh8&Sh@oo.oo 2 orcs&ShSA[0-5.6 (1.1&ShH&ShL? _The orc wizard hits you with a +0 dagger.&ShZ ∆ #############........<.###### #.#@# ##.#.## #...oo# ..$...#.#o.o.o.o##.##.....####### ####.##   orc&Sh^ &Sh(_ &Sh\_ &Sh2` &Shl ∆ooo.o.o 2 orcs&Shm 4-60&Shx &Sh{ 'Sh&}  You hit the orc priest. Your bite misses the orc priest.'Sh','Sh0oooo.'Shq15=7.7 (1.1'Sh9'Sh =8 _The orc priest is lightly wounded.'ShE%  'ShfYou hit the orc but do no damage. You drain the orc. You bite the orc.'Sh }oo 3 orcs (1 very drained)'Sh[1=8.6 (0.9'Sh"'Sh\\ _The orc is severely wounded.'Sh5  You hit the orc.'Shl) 2 orcs'Sh079.5'Sh 'ShG _You kill the orc!'Sh.0 ∆∆ #############.........<.#.##########.#@###...oo#..$...#.#oo..o.o##.##.....###### # ####.## .# 'Sh> 'ShCE  The orc wizard points at you and mumbles some strange words.'Sh =  The magic dart hits you.'Sh 'Shb 'Shb ^29--50.5 (1.0'Shuk 'Sho _The orc priest begins to cast a cantrip, but forgets the words!Things that are here: _a +0 short sword; a +0 leather armour'Sh`f 'Sh3g 'Shlo 'Shp 'ShCb D  You hit the orc wizard.  'Shb jThe orc wizard is lightly wounded.  The orc wizard barely misses you.'Shc c4------1'Shuk 'ShFn ? _The orc priest hits you with a +0 dagger.(Sh9  You barely miss the orc wizard.The orc wizard is lightly wounded.  You block the orc wizard's attack.(Shb3-----2(Sh$(ShK? _The orc priest hits you with a +0 dagger.(Sh/ 21--The orc priest hits you but does no damage.  wizard  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"(press Y on the ability menu to convert to Beogh)(Sh /  --more--*Sh*Sh w 3.4 (0.9Beogh _*ShO**Sh,*Sh7  ∆∆ ###*Sh8 ##########........<.###### #.#@# ##.#)## #...oo# *Sh8 ^..$...#.#oo..o.o##.##.....####### ####.##*ShF *Sh{L 5**ShW#  The orc priest calls upon Beogh to heal the orc wizard.*Sh *ShȮ @o.*Sh> 5==4.4 (1.0*Sh *ShԺ > _The orc wizard's wounds heal themselves!,Sh1,Sh3,Sh:,Sh<U _There's nothing to open nearby.-Sh  You aren't carrying any jewellery or talismans.-Sh -Sh. _/Shu  The blast of sand hits the orc wizard./Sht  The orc wizard is moderately wounded./Sh3  The orc priest shouts, "Surrender to Beogh and we'll let you live!"/Sh/ oo.  The orc wizard barely misses you./She8-----5.9 (1.5/Shz/Sh+A _The orc wizard hits you but does no damage./Sh u  The blast of sand hits the orc wizard!/Sh r  The orc wizard is severely wounded./Sh ;*/Sh  The orc priest calls upon Beogh to heal the orc wizard./Sh4 v oThe orc wizard is healed somewhat.2=7------==7.4 _The orc wizard hits you but does no damage.2Shy  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ShH 2Sh 2Sh& 2Sh P _You don't know that spell.3Sh  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Sh   NanoSnail the Shooter ∆  Gnoll ∆  Health: 22/31 =================-------  Magic: 6/9================-------- ### AC: 4Str: 15 ##########.. EV: 103Sh3 Int: 9 .......<.#.# SH: 3Dex: 11 .#######.#.# XL:  3 Next: 87% Place: Dungeon:3 #.#@# Noise: ===------  Time: 1457.4 (0.0)3Sh  ##.#o## d) +0 short sword (drain) #...oo# Cast: Sandblast ..$...#.#o...o.o  3Sh( V##.##.....######  # ####.## o   orc priest .# o   orc wizard .# oo 2 orcs .#3Shc Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line3Sh Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 77% to hit)4ShةNanoSnail the Shooter∆Gnoll∆Health: 22/31 =================-------Magic: 6/9================--------###AC: 4Str: 15##########..EV: 10Int: 9.......<.#.#SH: 3Dex: 11.#######.#.#XL:  3 Next: 87% Place: Dungeon:3#.#@#Noise: ===------  Time: 1457.4 (0.0)##.#o##d) +0 short sword (drain)#...oo#Cast: Sandblast..$...#.#o...o.o##.##.....####### ####.##o   orc priest.#ohdm   orc wizard.#oo 2 orcs.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 77% to hit)  The blast of sand hits the orc wizard.4Sh1WAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 77% to hit)  The blast of sand hits the orc wizard.  The orc wizard is heavily wounded.*4Sh  The orc priest calls upon Beogh to heal the orc wizard.4Shq oThe orc wizard is healed somewhat.4Sh׏:*4Sh,i%  4ShzNThe orc wizard casts a spell at you.4Shs @You are confused.4Sh;*4Sh  The orc priest calls upon Beogh to heal the orc wizard.4Shdw oThe orc wizard's wounds heal themselves!4Shd* 4Sh"eJ  0 8.9 (1.54ShYeLSandblastConf 4Shn4ShrA _The orc wizard hits you but does no damage.5ShG  You bump into the rock wall.1---90Beogh 5ShRI5ShPM? _The orc wizard hits you with a +0 dagger.5Sh5]  You miss the orc wizard.5Sh<  The orc wizard points at you and mumbles some strange words.5Sh16-----=-605Shv5Sh'1 _The puff of flame hits you.5ShC-15ShH#5Sh'u _You bump into the rock wall. The orc wizard closely misses you.5Sh/ ~ ∆∆ ##############........<.###### #.#.# #.#o# #...oo# ..$...#.#o...o.o##.##.....####### ####.##5Sh" 5Sh- Do)5Sh- N--25Sh*6 5Sh7 5Sh5  ∆∆ #########5Sh @##########..............<.#######.#. #.#o# #.#)# #...oo#..$...#.#o...o.o5Sh ##.##.....####### ####.##5Sh 5Shx 5Sh 5Shu Poo.5Sh$ *The orc wizard casts a spell at you.5Sh '.5ShC 11--------7====35Shy 5Sh$ 1 _The puff of flame hits you.5ShC∆∆ 5ShK###################...............<.#.# #######5ShlE #.#o5Sh##.#o##...o.5Sh..$...#.#o...o.o5Sh̄##.##.....###### # ####.## 5Sh3/ .# 5Sh/5Shc@o.5Sh^2=----5Sh#45Shߜ5ShW _The orc wizard barely misses you.6Sh* _The orc wizard barely misses you.  You bump into the rock wall.  You feel less confused.priest mumbles some strange prayers to Beogh against you. 6Sh? Beogh smites you!  You die...6Sh" T-----------6ShJ4 /  --more--7Sh̤7Sh+_Inventory: 6/52 gear slots 7Sh/Hand Weapons (go to first with ))  d - a +0 short sword of draining (weapon)  a - a +1 sling Missiles (go to first with ()c - 2 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 cloak (worn)  f - a +0 buckler (worn) 7ShkScrolls (go to first with ?)  h - 2 scrolls of blinking {unknown}c - a scroll of enchant armour {unknown}  e - 2 scrolls of amnesia {unknown}  j - 2 scrolls of revelation {unknown}  k - 2 scrolls of identify {unknown} 7ShPotions (go to first with !)  l - 2 potions of heal wounds {unknown}  n - a potion of curing {unknown}7ShQd - a potion of brilliance {unknown}  f - a potion of might {unknown}  o - a potion of lignification {unknown}  M - a potion of mutation8Sh{88Sh8ShzcGoodbye, NanoSnail.53 NanoSnail the Shooter (level 3, -2/31 HPs)Began as a Gnoll Wanderer on Oct 14, 2025.Killed by divine providence... invoked by an orc priest(14 damage)... on level 3 of the Dungeon.The game lasted 00:04:17 (1462 turns). Best Crawlers - 705.55 patricia MoAE-03 slain by a hobgoblin (D:2) 706.55 cfcfcfcfcf MoHu-03 blasted by an orc wizard (D:4) 707.55 1000000bra MoWn-03 slain by Robin (D:2) 708.54 1000000bra MoFi-03 quit the game (D:2) 709.54 1000000bra MoRe-03 slain by Grinder (D:3) 710.54 abclol0070 MoFw-04 succumbed to a scorpion's poison (D:1) 711. 53 NanoSnail GnWn-03 blasted by an orc priest (D:3) 712.53 1000000bra MoFi-03 quit the game (D:2) 713.53 NanoSnail GnWr-03 blasted by Ijyb (D:3) 714.53 frogmen MoAE-03 shot by a goblin (D:2) 715.53 1000000bra MoMo-03 slain by an orc (D:3) 716.53 NanoSnail MiMo-03 slain by a gnoll (D:2)8Sh 8ShP 8Sh ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l