#,iu Player: Nitant Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.18:44:51.ttyrec Time: (1772563491) Tue Mar 3 18:44:51 2026 $,i_[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Nitant. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Earth Elementalist',i ',i',i+',i1Nitant the Digger',i0Gargoyle',irmHealth: 10/10 ========================',i8Magic: 3/3',i3========================',i!5AC: 4',iS.Str: 11',i-EV: 11',i.Int: 15',i-SH: 0',i.Dex: 10',iVXL:  1 Next:  0% Place: Dungeon:1',i}Noise: ---------  Time: 0.0 (0.0)',i٢:-) Nothing wielded',iB-Cast: Sandblast',iv',i˨',iC #######',i$+.....+',i8#.....#',i)Y#..>@.#',iu/#.....#',iŪ/#.....#',i#######',i^',ie',i',iKWelcome, Nitant the Gargoyle Earth Elementalist.',iȹKAre you destined to find the splendid Orb of Zot, or to die trying?',i',i8',i$Press ? for a list of commands and other information.  Found an escape hatch in the floor.',i(',i+[ _Found a staircase leading out of the dungeon.*,i~ *,i C  Skill  Level Cost  Apt Skill  Level Cost  Apt *,i  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1  *,i          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 1.1   1.7  +1      *,i h + Earth Magic3.6   2.8  +2  *,i΂         *,i T c - Armour   0.0   0.8  +1      d + Dodging*,i (1.5   2.8  -2      e + Stealth*,i; 2.1   2.1  +2      *,i\ l    *,i|         *,i n    *,i _    *,i         *,i a    *,i( _    *,iE         *,ib a    *,i         *,i l    *,i         *,i     The relative cost of raising each skill is in cyan.  *,i The species aptitude is in white.  [?] Help[=] set a skill target  *,i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.,iF  d * Dodging   1.5/,i`o d - Dodging   1.5/,i! e * Stealth   2.1/,iGo e - Stealth   2.1/,ie  f * Spellcasting   2.0/,iù p f - Spellcasting   2.00,i. TargetTarget--  --  --  --  --  --  0,ik %--  --  0,i a-z] set[-] clear selected targetcost|targets0,i <[?25h[?0c0 1,iN" 1,iSW [?25l[?1c1,iWJ3.0 1,iXfcurrent training targets, if any.=] set a1,i:Xall targets1,ia-z] setselected target 2,iy*<[?25h[?0c0 2,i [?25l[?1c5.0 =] set aall targets3,i3,i3,iNitant the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 113,i#######EV: 11Int: 15+.....+SH: 0Dex: 10#.....#XL:  1 Next:  0% Place: Dungeon:1#..>@.#Noise: ---------  Time: 0.0 (0.0)#.....#-) Nothing wielded#.....#3,iCast: Sandblast#######Welcome, Nitant the Gargoyle Earth Elementalist.Are you destined to find the splendid Orb of Zot, or to die trying?Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.3,i3,i 3,iE3,i3,i3,i_3,i63,i]zX####### +.....+ #....@# #..><.# #.....# #.....######## _3,iXM#######3,iC+....@+...><#.....#3,i3,i3,i3,i6I......#3,i6...#'.#+#3,i:NB3,im.....+# ... .#... .#.# ... 3,i#.# +.....@.# #.....#+# #..><.# #.....##.....######## _You open the door.3,i33,il3,i r ... .... #+# ... +.#... ##.#.# .... #.# +.....'@# #.....#+# #..><.# #.....#3,i #.....########  There is an open door here.3,i  3,i _3,i6! 3,i0 M. .... .....#+# ... +.#...####.#.# +......########+.....'....#+##..><.#...##3,i  M... .. .....#+# .... +.#...####.# +...@..########.###+.....'.#.....#+##..3,i 2#..#.#3,iS ,3,i3 3,ix ......#............#......##+#..... +.#... ####.#.# +....@.# #######.### +.....'.# #.....#+##..><.##.....##....3,i" ,.# 3,i ,3,ip 3,i1 l#......# #......#...#......#  .......##+#......#3,i  +.#......#####.#@#  +......# #######.###+.....'.##.....#+##..><##.....##.....########3,i 3,iX 3,i 3,iXn M####### ##...## .3,i"p #+ +.#@.....#####.#.###### +......#######.###......3,iv 3,imv 3,is{ 3,i l# #......# ###......#.#. ###......# ..# #+#......# +.#.@....# ####.#.###### +......# #######.###+.....'.##.....#+# 3,i W  ########  #......# ####.# ...###......# #..# #+#@.....# +.#......# ####.#.###### +......# #######.### +.....'.# #.....#+# #..><.#  #.....#3,iQy 3,i7 3M#######   ###.# ...###..#+#.. +.#......####.#.######3,iE 3,iڟ VM####### ..  ....####.#.?.......###..#+#..+.#......#3,i = ########  #......# #....####.#..?.......###.####......# #........# #+#......# +.#......# ####.#.###### +......# #######.### +.....'.#3,i 3,i 3,i 3,i^......... ########.. #......# #.###......#.#.?...@..#.####......# #........# #+#......# +.#......# ####.#.######3,i d +......# #.###  +.....'.#3,ig3,ig3,il3,it..#+###...............#...... #########...... #......# ##......###......#.#3,i/.?..@....####.####......## #........# #+#.....# +.#......# ####.#.####3,i[##  +......# 3,iCM #.### 3,il[ +.....'.#3,i,3,iP4,iC.#+####.#.#.# #......# ######## #......# #......# ##......###......#.#.?.@....#.####.####......# #. #........### #+#......#  +.#......#  ####.#.######  +......#  #.###  +.....'.#4,iJ.#+####.#.# .# #......# # #......# #......# ##......###......#.#.?@.....#.####.####......# #..#........# ##+#+#......#  +.#......#  ####.#.######  +......#  #.###  +.....'.#4,i 4,i4,i##.####@####.####4,id #4,iں 4,i5G#...##..#..4,i\+#+###+#+#4,i˻#.....#+#4,i4,i4,i14,i=4,i18  ..... # 4,i8 .#4,i8 y #......# ########4,i9 3...# #......4,iV9 A########......##4,i9 J.................4,i9 .4,i9 >##.####.####.####4,i+: #4,i:  4,if; Q#@..##..#..4,i; \+#+###+#+#4,i;  4,iD< +.4,i< >#..><.#4,i< 4,iD 4,iE 4,i)J 4,i i'#.+#.#...#.##.+###4,i0 p .# .........# ........# #......# # #......# #......# ########......###......#..............##.####.####.####......# #.@.##..#.# #'#+###+#+#......# #.+ +.#......# #.#...#.##.+### _You open the door.4,ib ['...####4,i 4,i 4,i 4,i  # # ## #########......# #......# #########......###......#.#................... ##.####.####.#####  #...##..#........# #'#@###+#+## #.+.....+.#......# #.#######.#.###### ... +......##.#######.####.+.....'.####.....#+#4,i #..><##.....# _You open the door.4,i 34,i 4,i4f  #.'#....#.##.#There is an open door here.4,ihk 4,ik 4,io 4,i $  .# #......# ######## #......# #......#########......###......#. ................... ##.####.####.##### 4,iW 8#...##..#..# #'#'###+#+#......# #.@.....+.#......# #.#######.#.######.... +......# #.#.#######.### #.#.+.....'.#4,i > # ###.....#+# #..><.# #.....#  #.....# _You open the door.4,iJ 4,i 4,i 4,i=   #......# ######## #......# #......#########......###......# ................. ##.####.####.##### #...##..#..# #'#'###+#+#......#4,i=  #.'.....+.#......# #@#######.#.######...........+......# #####.#.#######.### #.#.+.....'.# # ###.....#+# #..><.4,i= # #.....#  #.....# #####4,i > :##There is an open door here.4,iCE 4,iE  _4,iJ 4,i *#......# #......# ########......###......#....................##.####.####.####4,iګ #  #...##..#........# #'#'###+#+#4,i # #.'.....+.#......# 4,i! ######.#######.#.###### ........@..+......# 4,iF #####.#.#######.### 4,i ^ #.#.+.....'.# # ###.....#+# #..><##.....# 4,iά <####### 4,i 4,i 4,iٵ 4,i 4,i  #......# #......# ########......###......# ............ ##.####.####.####......# #...##..#.# #'#'###+#+#......# #.'.....+.#......##.#######.#.###### ...+......# #####.#.#######.### #.#.+.....'.# # ###.....#+#  #..><.#  #.....#  #.....#  #4,i& 4,iJ' 4,i+ 4,i 5 #......# #...... ########......###...... ............ ##.####.####.####...... #...##..#. #'#'###+#+#...... #.'.....+.#......#.#######.#....+......##.#.#######.### #.#.+.....'.#4,i`  #.###.....#+##. #..><.##. #.....##4,i . #.....##. #4,i B4,i #########......### ................ ##.####.####.#### #...##..#. #'#'###+#+# #.'.....+.#.########.#######.#.####.............+......#  ######@#.#######.### #.#.+.....'.#  #.###.....#+# #.+ #..><.# #.# #.....# #.# #.....# #.# ####### #.+4,i,4,i4,id .................##.####.####.#### #...##..#..'#'###+#+#.'.....+..########.#######.#.####.............+......#  ######.#.#######.## #@#.+.....'.# ##.....#++ #..><.# ..#4,ik,4,io4,i ; ##.####.####.#### #...##..#..'#'###+#+#.'.....+..########.#######.#.####4,ia?............+......#  ######.#.#######.## #.#.+.....'.# ##.....#+4,iy+ #..><.# 4,i# #....#.#4,i\4,i4,i4,i>>5,i5,i 40.0 (19'g#+#g   hobgoblin (asleep)5,i g.  As you open the door, it creaks loudly!  You encounter a hobgoblin.5,iDg5,i^======1.0 (20Sandblast5,iu 5,iU%+ _The hobgoblin shouts!5,i"5,i5,iF5,i#` _A hobgoblin is nearby!6,i"V  You miscast Sandblast. Nothing appears to happen.6,i#2--------Contam: 10% =-----2.0 (16,i.$.0)6,i!*6,i0-@ _The hobgoblin hits you but does no damage.6,i t  The blast of sand hits the hobgoblin.6,iH l  The hobgoblin is almost dead.6,iI 1---------------------3.5 (1.56,iO 6,iR @ _The hobgoblin hits you but does no damage.7,i`\ '  The blast of sand hits the hobgoblin!7,i3e)7,im7,ië 0----------------25.0Sandblast _You kill the hobgoblin!7,ity...''.....7,iy.7,iez7,i~7,i67,ig,7,i7,iG7,iL7,iS7,iK7,i7,i7,i (--------7,i" 8% 7,i 7,i7,iT!67,iʼ7,ib7,i7,i7,i047,iz7,i7,i*!27,iI7,i7,ig7,i717,i7,i#7,ioD1========7,i 7,ix7,i Z _Your magical contamination has completely faded away.7,i7,i7,i,7,i 7,i ,7,i 7,i* ========7,i-. 7,i3 B7,i6 ,7,i<9 7,i> 7,if> >2========7,i> 7,iB 7,iE ,7,iG 7,i'K 7,i|K 7,i[O 7,iHV ,7,iV 7,i[ 7,ia\ 9========7,i_ 7,iTd 7,id 7,ig 7,il 7,i4m 7,ip 7,iv 7,igv 7,iy 7,iK~ 7,i~ 7,i 7,i| 7,i 7,i 7,i: 7,i{ 7,i 7,i 7,iz 7,i 7,iמ 7,i 7,i 7,i 7,iG >3========7,il 7,i 7,i &  #...##..#...#'#'###+#+##.'.....+.#..########.#######.#.#####.............+......# ######.#.#######.###  #.#.+.....'.# #.###.....#+# #.@.#..><.# #.#+#.....# #.# #.....# #.# ########.+..##.##. _Magic restored.7,i I7,iy '.#.#...#.++#There is an open door here.7,i> 37,i{ 7,i  #'#'###+#+###.'.....+.#......#.########.#######.#.######.............+......# ######.#.#######.###  #.#.+.....'.# #.###.....#+# #.'.#..><.# #.#@#.....# #.#.#.....# #.#.####### #.+..7,i ..#.##.#.+#.#+# _You open the door.7,i 7,i2 7,i 7,iZ  .'.....+..########.#######.#.#####............+......#  ######.#.#######.## #.#.+.....'.# #.###.....#+#.'.#..><.# #.#'#....#####+.. #There is an open door here.7,iga 7,ia )======== 7,ib _7,if 7,i  .########.#######.#.#####............+......#  ######.#.#######.## #.#.+.....'.# #.###.....#+.'.#..><.# #'#.....#####+....# ..#.####7,i9 7,ie ,7,iq 7,iJ0  ............+......#  ######.#.#######.## #.#.+.....'.# .###.....#+.'.#..><.# #'#.....#####+@...# ..#.####.#.+ 7,i6 ,7,iW; 7,i  ######.#.#######.## #.#.+.....'.# .###.....#+.'.#..><.# #'#.....#####7,iN +....# ..#@#####.#.+ +# 7,i% 7,ik 7,i 7,i z'.....++###.#7,i 7,iq 7,i 7,i -  #.#.+.....'.# #.###.....#+# #.'.#..><.# #.#'#.....# #.#.#.....# #.#.####### #.+....# ..#.########.#.@.....+#.#+#+###.#  _You open the door.7,i #.#.+.....'.# #.###.....#+# 7,i% K#.'.#..><.# #.#'#.....# #.#.#.....# #.#.# 7,iR #.+....# ..#.# #.#.'@....+ 7,i #.#+#+###.#  There is an open door here.7,ii 7,i  _7,i 7,iCJ7,i_J)'...7,iqJ,#####7,iR7,iR7,iW7,i^L .###.....#+7,i}m.'.#..><.# 7,i,#'#....7,i.7,i-#.######7,i̹P+....# 7,iݹ:..#.#######7,i\#.#.'.....+7,iC#+#@###.#7,i^#............########.#..# 7,iq# 7,i)_You open the door.7,i 7,i{7,i.7,i2 #.'.#..><.# #.#'#.....# #.#.#.....# #.#.####### #.+....# ..#.########.#.'.....+ #.#+#'###.#+###.....@.......########.#..## # _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _8,iP#.'.#..><.# #.#'#.....# #.#.#.....# #.#.# #.+....# ..#.####### #.#.'.....+ #.#+#'###.#+##......#.#..##[8,iQ.# .#.#.#.###8,iZ6-92.0 (47.0)8,ia8,iNcF-3.0 (488,i5h8,ij _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a helmet8,ik .8,iR''....'.'.8,i/#.'.#..><.# #.#'#.....# #.#.#.....# #.#.# #.+....# ..#.####### #.#.'.....+ #.#+#'###.#+###.#.......#.#..##[##.# ..# #.# .##.# ..r.# #.r   quokka (asleep)###  You encounter a quokka.0.0)8,i324.0 (1 _8,iq=8,iC9,i#'#.....######+....# ..#.########.#.'.....+.#+#'###.#+###..............#######@#..##[# #.# ..#  .# ..r.# #.### 5Sandblast9,iY.######+....# ..#.########.#.'.....++#'###.#+###................#######.#..##[# #@# ..#   ..r.# #.9,iY9###9,ida9,iUc&69,ig9,ij9,iB Y .  The blast of sand hits the quokka!9,i F## 9,ibZ )..9,i^ 2--------4=7.5 (1.5Sandblast9,iRd 9,ig J _You kill the quokka!:,i5#M'#.....#.########.+....# ..#.#######:,i# .'.....+ .#+#'###.#+###................########@#..##[#..# #.# ..:,i):,i++-8:,i+ 0:,ij0:,i2:,iT M'.#..><'#.....#.########.+....# ..#.#######.#.'.....+ #+#'###.#+###.......@.......:,iƪ?########.#..##[#..##.# .#..#.:,i¯:,i@-9:,ig:,i;,i>#.'.#..><.# #.#'#.....# #.#.#.....# #.#.# #.+....# ..#.####### #.#.'.....+ #.#+#'###.#+###.##.#;,iZ?.#..##[##.#...# #.#.#.##.#.#.....#.. >#.###.# # #;,i?..;,iUG;,iJ0100.5 (1.0);,iT;,iW; _Found a stone staircase leading down.;,i#.'.#..><.# #.#'#.....# #.#.#.....# #.#.# #.+....# ..#.####### #.#.'.....+ #.#+#'###.#+###.##.#;,i.#..##[##.#...# #.#.#.##.#.#.....#...>#.###.# .# #... .#;,i ;,iG--------1;,i!;,i;,ijq#.'.#..><.# #.#'#.....# #.#.#.....# #.#.# #.+....# ..#.####### #.#.'.....+ #.#+#'###.#+###.##.#;,iq.#..##[##.#...# #.#.#.....#...>#.###.#.# #... .#;,iA};,i&2;,iЃ;,ia;,i R#.'.#..><.# #.#'#.....# #.#.#.....# #.#.# #.+....# ..#.####### #.#.'.....+ #.#+#'###.#+###.##.#;,i .#..##[##.#...# ..#.#.#.# ###.#.#.....#...>#.###.##.# #... .#;,iv$ ;,i& &3;,i+ ;,i- ;,i`Z#.'.#..><.# #.#'#.....# #.#.#.....# #.#.# #.+....# #..#.#;,ig` #.##.#.'.....+ ..#.#+#'###.#+###.####.#.#.#..##[##.#...#... ;,i`#.#.#.#..###.#.#....#;,i`...#...>#.####.##.#.#... .#.#;,iog;,i)j&4;,in;,iWq<,ik#.'.#..><.# #.#'#.....# .##.#.#.....# ..#.#.# ##.#.+....# .. # ..#.#<,i2l #.#.# #.#.'.....+ ... #.#+#'###.#+###.####.##.##.#..##[##.#...#... #.#.#.#..##<,i[l_#.#.#....# <,il###.##.#.#...#.<,ilM#.#<,iu<,iw&5<,i~<,i<,i<,i<,i<,ih<,iT  #'#.....#... #######. +....# .. #..#.####### #.#.##.#.'.....+ ... +#'###.#+###.####.#..................#######.#..##@####### #.#...#........#.#.#..#######.. [#<,i &6<,i <,i  <,i C_Found a shiny ring mail.<,i_ O _You see here a +0 helmet.<,iP <,ij &7<,iP <,i" % _b - a +0 helmet>,i ... #######. +....# .. #..#.####### #.#.#.#.'.....+ ... +#'###.#+###.####.#...................########.#..##.###### >,iQ#.#...#@.......#.#..######...# .#.. ..>,i>,i8]3========8>,i >,i>,i>,ikWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)b - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip ?,i(?,i.?,i4 #.#.#.....#..Nitant the Digger#.#.####### ##.Gargoyle#.+....#.. #Health: 10/10 ========================..#.####### #.#.#Magic: 3/3========================#.#.'.....+ ...?,i5AC: 4Str: 11#.#+#'###.#+###.####.#EV: 11Int: 15#....................#SH: 0Dex: 10########.#..##.#######XL:  1 Next: 40% Place: Dungeon:1#.#...#@.......?,i,56Noise: ---------  Time: 108.5 (0.0)#.#.#.#..######-) Nothing wielded#.#.#....#?,iN5Cast: Sandblast..#...>#.#?,in5###.##.#.#...#.#.#?,i5k.. [#.. ..  ?,i5The blast of sand hits the quokka! _You kill the quokka! _Found a stone staircase leading down. ?,i5_Found a shiny ring mail. _You see here a +0 helmet. _b - a +0 helmet?,i;?,i=?,iB?,iG?,iLA9.5 (1?,i=P?,iaS,10.5 (2?,i`U?,iX?,iZ+1.5 (3?,iO^?,ic?,ie+2.5 (4?,i`g?,i#k?,i;m+3.5 (5?,ip?,ir 5 _You start putting on your armour. You continue putting on your +0 helmet. x5?,is?,ifv?,ix[ _You finish putting on your +0 helmet.?,ie  #######. +....# .. #?,i ..#.####### #.#.#.#.'.....+ ... +#'###.#+###.####.#..................#######.#..##.####### ?,i #.#...#........#.#@.#######....# ..#...>##.....?,i. 6.... .#?,i ?,i 24.5 (1 _?,i ?,i @,it#.+....# .. #..#.####### #.#.#  #.#.'.....+ ...  #.#+#'###.#+###.####.##....................#  ########.#..##.#######  #.#...#........ #.#.#.#..###### #.#.#...@# ..#...>#.# ###.##.#.# ....#.#.#.. ..#[#. ..#.. ...#.# #..@,i@,i&5@,iW@,i@,ii ..#.####### #.#.#.#.'.....+ ... +#'###.#+###.####.#..................@,i_#######.#..##.###### #.#...#........#.#..######...# ..#...>####.##. ....###.@,iI@,iY&6@,i @,ip@,i #.#.'.....+ ... +#'###.#+###.####.#..................@,i5#######.#..##.###### #.#...#.........#.#..#######....# ..#...>####.##. ...... ..#[.@,i@,iR&7@,i@,i@,i K +#'###.#+###.####.#..................#######.#..##.###### #.#...#........#.#..######...# ..#...>####.##. ....@,i .. ..#[ ..#..@,iǽ @,i &8@,i @,i A,i0` ..................#######.#..##.###### #.#...#........#.#..######...# ..#...>####.##. ...... . ....# ...#.##.##....9 _You see here a +1 ring mail of cold resistance.B,iX20 _c - a +1 ring mail of cold resistanceB,i B,iG B,i, B,inr #######.#..##.###### #.#...#........#.#..######...# ..#...>####.##. ...... ..#.#### ...# ...#.## #.. ##.. ....#.##B,iw 1 #.#...#........#.#..######...# ..#...>####.##. ...... ..#.#### ... ...#@##.# #...#...# ...ß###ßB,i #.#.#.#..###### #.#.#....# ..#...>#.# ###.##.#.# ....#.#.# .. ..#.####. ..#....#  ...#.##.#  #.@..# ##...# B,i iß...ß##...###...#....#....ß....##B,i ,B,i B,i~z  ...# ..#...>####.##. ....B,iz `.. ..#.#### ...# ...#.##. #...B,iz `##ß...ß#B,i{ P##...####ß##B,i0{ B,i ,B,i B,i  ..#...>####.##. ...... ..#.#### ... ...#.## #...B,i* S#...###ß@..ß##...# #...# . ##B,i\ ,B,i B,iO U###.##. ...... ..#.#### ... ...#.## #...##...##ß...ß##@..##B,iO q #...# ......ß#......###⌠###ß#### ## B,iP B,iV ,B,i5Z B,id & ...... ..#.#### ..#.... ...#.## #...##...###ß...ß##...## #@..# ...r.............ß#..........#..##⌠###ß##. ## ## B,iѻ mr   quokka (asleep) B,iH f  You encounter a quokka.B,iA /SandblastB,i +6.5 (6B,i 27.5 (7 _B,iU B,i E,i#E,i}Gear: 3/52 gear slots (Left/Right to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistanceF,is"c - a +1 ring mail of cold resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 F,it'Of cold resistance': It protects you from cold. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 4.0 (5.4 -> 9.4). Your EV would decrease by 1.6 (11.0 -> 9.4). Your spell failure would worsen by up to 8% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.G,i3 G,iY4uGear: 3/52 gear slots (Left/Right to switch category) G,i4>Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistanceG,ic ....#.#.#Nitant the Digger.. ..#.####Gargoyle. ..#....#Health: 10/10 ========================...#.##.#Magic: 3/3========================#....#AC: 5Str: 11##...##EV: 11Int: 15#ß...ß#SH: 0Dex: 10##...##XL:  1 Next: 40% Place: Dungeon:1#@..#Noise: ---------  Time: 127.5 (0.0)...r......#-) Nothing wielded..........ß#Cast: Sandblast..........##..##⌠###ß##. ## ##r   qG,i?d >uokka (asleep) _b - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You see here a +1 ring mail of cold resistance. _c - a +1 ring mail of cold resistance _You encounter a quokka.G,i  ###r    The blast of sand hits the quokka.H,iy8.r.r.2--------=9.0 (1.5 _The quokka is moderately wounded.H,iV .  The blast of sand hits the quokka!#H,ij+.1----------------630.5Sandblast _You kill the quokka!I,i ..#.#### . ..#....# ...#.##.# #....# ##...## #ß...ß## ##...###ß###⌠##...#.......@...#.ß#.##$..##⌠###ß ## -10 _Found 3 gold pieces.I,i  .. ..#.#### . ..#....# ...#.##.# #....# ##...## #ß...ß# ####...###ß###⌠##...##.#ß.ß##.###$..##⌠###ß###.. ## ##ß.#-2J,iR .. ..#.#### . ..#....# ...#.##.# #....# ##...## #ß...ß# ####...## ##ß###⌠##...# #.##ß.ß##.##  #$..##⌠###ß## #... ### ###ß..#...3J,iVu! .. ..#.#### . ..#....# ...#.##.# #....# ##...## #ß...ß# ####...## ##ß###⌠##...# #.# #ß.ß# ##.##  #$..##⌠###ß## #... ### ## #ß... ##.. ...J,iv|J,iJ,i!--------J,iC4J,iJ,i4J,i . ..#....# ...#.##.# #....# ##...## #ß...ß### ####...####ß###⌠##..............#ß.ß# ##.## #$..##⌠###ß #... ### ##ß... ##..rr   rat (asleep) ....#####J,iJ,i"5J,i6J,iԟ J,i<J,i0_You encounter a rat.J,iJ,i  ...#.##.# #....# ##...## #ß...ß### ####...##ß###⌠##..............# #ß.ß# ##.## #$..##⌠###ß #...#### #ß...ß ##..r# ....####### 6SandblastK,i{- †The blast of sand hits the rat.###K,i...0--------7=8.0 (1.5SandblastK,i?K,i G _You kill the rat!K,i  ...#.##.# #....# ##...## #ß...ß# ### ####...## ##ß###⌠##...# ##K,ib >.# #ß.ß# ##.## #$..##⌠###ß## #...#### ## #ß...ß ##..K,i †##  ....# ######K,i J-90K,i% K,i* L,iE #....# ##...## #ß...ß#### ####...##ß###⌠##..............# #ß.ß# ##.## #@..##⌠###ß #...#### #ß...ß#  ##..†## ....###### 1========-401.0 (2L,iT1 _You now have 3 gold pieces.L,ic #...##ß...ß### ####...###ß###⌠##...# ##........#ßß##.....# #...##⌠###ß## ## ## #ß...ß# ##..†#2.0 (1L,i9  ß...ß### ####...###ß###⌠##...# ##........ß.....ß##...........# #...##⌠###ß## ##...#### ## #ß@..ß# #..†# ....# #3M,i### ####...###ß###⌠ ##........ß...........ß##...........# #...##⌠###ß## ##...#### ## ß...ß# ##@.†###......# ####### ========4M,iß###⌠##...##...........# #ß.ß# ##.## #...##⌠###ß##...#### #.## #ß...ß# #....##..†###..@...# ########   5M,i\ ##ß###⌠##...# ##...........# #ß.....ß# ##....## #...##⌠###ß###. ##...#### ## #.####ß...ß# #....##..†## #.@....# #M,itb56M,iXfN,i.M ### ####...## ##ß###⌠##...# ##. #ß.ß##...........## #...##⌠###ß###. ##...#### ## #.####ß...ß##...@##..†######......######### 7N,i ### ####...## ##ß###⌠##...# ##.## #ß.ß##. ##.##.. #...##⌠###ß## #. ##...#### ## #.####ß...ß# #..@.##..†## ####......# ##8N,iZ ### ####... ##ß###⌠##...## ##.# #. #ß.ß #.## ##. ...# #...##⌠###ß## #.. ##...#### ## #.####ß...ß# #.@..##..†## ####......# ########9N,i ; #ß... ### ####... ##ß###⌠##... # ##. #. #ß.#.##..............## #...##⌠###ß#.# ##...#### ## #@####ß...ß# #....##..†######......#########50N,i-2? ## #ß ### #### ##ß###⌠## # ## #. #ß#.##..........#...## #...##⌠###ß.# ##...#### ##.####ß...ß# #....##..†######......#########1O,i<H ... ##..! #ß.. ### #### .. ##ß###⌠## #. ## #. #ß #.##.........#.@.## #...##⌠#####..# ##...#####.####ß...ß# #....##..†######......#########2========2 _Found a smoky emerald potion.O,iE...#.#  ...# ##!# #ß ..# ### #### ..# ##ß###⌠## #.# ## #.# #ß #@### ##........ #...## #...##⌠#####..# ##...#####.####ß...ß# #....##..†######......#########3O,i1 M. ...............#...! #ß. ### ##. ##ß###⌠### #ß### ##...........## ⌠#####..# ##...#####..#4O,i~ M..b. ......?....w.....#.g.....! #ß...... ### ##....... ##ß###⌠### #ß### ##........#...## #...##⌠##.#.w   dart slug (asleep)..g   goblin (asleep)##b   bat (asleep)  You encounter a goblin, a bat and a dart slug.5 _Found a scroll labelled TAAS JELERGH.P,i S ....#?.......b. ....?...w.....#g.....! #ß ### ##.......P,i ##ß###⌠######### #ß### ##...........## ⌠#####..# ##...######.####ß...ß....##..†######......P,i$.bP,i%.bP,i'.gP,ig '.bP,igbP,iZ========6SandblastP,iP,ih _Found a scroll labelled SOL GIGANWURPHE.P,i; .?......#.. ..  .? .w....b#.....!ßP,i g.....### ####.##ß###⌠#########........ ß## ##..## #...##⌠####..# ### ##.####ß...ß#  #....##..†####......# P,ic 1 #######P,i% $.bP,i 9!bP,i .gP,i P,i &7P,i P,i4R . . ..? ..w#.......!ß...g...b### ####........##ß###⌠#########........ ß## ##..## #...##⌠####..# ### ##.####ß...ß#..b   bat##.b.b=8 _The bat hits you but does no damage. x2Q,iMK b.  You hit the bat.  Q,i]MMThe bat is severely wounded.Q,i=N#b.Q,iU8 Q,iW&9Q,i]Q,i'a: _The bat hits you but does no damage.Q,ii  .?.. .w..#.....!ßg..b.### ####....##ß###⌠#########........ ß## ##Q,ii !..## #...##⌠####..# ###  ##.####ß...ß# #....##..†####......#  ####### Q,ikj Q,iDl %.bQ,il $.bQ,im %.bQ,im gQ,iw g   goblinb   batQ,ix /-60Q,i Q,i R,i  b.  You barely miss the bat.The bat is heavily wounded.R,iR.gb.R,i5.=1R,i$R,i'Q _The bat closely misses you.S,i@w )The blast of sand hits the goblin!S,iE##b   batS,iF.b.bS,iVo b.  You kill the goblin!S,iS,i)r1--------82.5 (1.5S,iS,iP _The bat barely misses you.S,i4!b.S,i%.bS,i5 $.bS,iG6g-30T,io b.  You barely miss the bat.The bat is heavily wounded.T,i)"b.T,i0T,io9/10 ---2=========4T,iT,i' _The bat hits you.T,i . ......?....w.....#....!T,i  #ßg.... ### ##......b) ##ß###⌠######### #ß### ##...........## T,i= z⌠#####..# ##...####T,i` ##.####ß...ß....##..†##T,i K####......########T,ix %.bT,i b.T,i T,i &5T,i9 T,i : _The bat hits you but does no damage.V,ib..b.b-6V,iN_  b.  You hit the bat but do no damage. Your off-hand punch misses the bat.The bat is heavily wounded.b)10/10====7 _The bat closely misses you.W,iSM?... ......?....w.....#.......! #ß......b. ### ##.......) ##ß###⌠######### #ß### ##........#...## #...##⌠##.#.w   dart slug (asleep)..##.bb)========8 _The bat hits you but does no damage.W,i V b.  You hit the bat but do no damage.The bat is heavily wounded.b.9/10 ---9W,i  W,i !_The bat hits you.X,ip ....#?.. ....?..w.....#...! #ßb... ### ##....... ##ß###⌠######### #ß### ##...........## ⌠#####..# ##...######.####ß...ß....##..†######.......b.bww ````The dart slug launches a dart at you.X,i+....5------------70 _The slug dart hits you. The bat misses you.Things that are here: _a +0 dagger; a goblin corpseX,ikQ b.  d - a +0 dagger.b..w6==-------1X,iܽ X,iOX,i,_The bat hits you but does no damage.Y,if-.?......#.. ..  .? .#w...!ß.....### ####b..†##ß###⌠#########........ ß## ##..## #...##⌠####..# ### ##.####ß...ß#  #....##..†####......# #######b..b.w5--2Y,iGg' _The bat hits you.Y,ip< . . ..? ...#....w..!ß........### ####......b†##ß###⌠#######.Y,i< ##........ ß## ##..## #...##⌠##Y,iT= ##..# ### ##.####ß...ß# #....##..†####......#  ####### Y,i ? Db.bY,ib? .Y,i? .bY,iG Y,iJ .-3Y,i?P Y,iR Z,i~ .?.. ....#.w..!ß.b..### ####..†##ß###⌠#######.##........ ß## ##..## #...##⌠####..# ###  ##.####ß...ß#Z,i #....##..†####......# ######## Z,i=b.bZ,ia$.bZ,i7.b   batZ,ix@-4Z,iӺZ,iZ,iWZ,i.?#  #.........# #....w..!# #ß.........# ### ####........†# ##ß###⌠##.#######.# ##......... #b# #ß.#.### ##.#.@.## #...##⌠######..# ##...####  ##.####ß...ß# ....##..†#Z,ia#####......# ######## Z,i%.bZ,i b.  The bat attacks as it pursues you! The bat hits you but does no damage.Z,i/wZ,iZ,i_+w   dart slugb   batZ,i-.=5Z,id3Z,i7 Z,i{NJ_The bat barely misses you.Z,i  ........# #....w..!# #ß.........# ### ####.......w†# ##ß###⌠##.#######.# ##......... #b# #ß.#.### ##.#......##⌠###ß###@.# ##...####  ##.####ß...ß# ....##..†## ####......# ########.b 6==-6Sandblast[,i]xWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistance[?] describe selected [!] equip|wield|wear[tab] equip|unequip [,i ........###.. Nitant the Digger....w..!##ß.. Gargoyle........#### ####.. Health: 6/10==============----------......w†###ß###⌠##.. Magic: 2/3================--------#######b# ##.......... AC: 5Str: 11#.# #ß.......... EV: 11Int: 15#.### ##.......... SH: 0Dex: 10#...## #...##⌠###ß XL:  1 Next: 80% Place: Dungeon:1###@.# ##...#### # Noise: ---------  Time: 176.5 (0.0)##.####ß...ß#-) Nothing wielded[34[,i m#....##..†##Cast: Sandblast####......######### _a +0 dagger; a goblin corpsed - a +0 dagger _The bat hits you but does no damage. _The bat hits you.  The bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you.  Okay, then. _\,iszWield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))d - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip \,iH........###.. Nitant the Digger....w..!##ß.. Gargoyle........#### ####.. Health: 6/10==============----------......w†###ß###⌠##.. Magic: 2/3================--------#######b# ##.......... AC: 5Str: 11#.# #ß.......... EV: 11Int: 15#.### ##.......... SH: 0Dex: 10#...## #...##⌠###ß XL:  1 Next: 80% Place: Dungeon:1###@.# ##...#### # Noise: ---------  Time: 176.5 (0.0)##.####ß...ß#-) Nothing wielded[34\,i9m#....##..†##Cast: Sandblast####......#########d - a +0 dagger _The bat hits you but does no damage. _The bat hits you.  The bat attacks as it pursues you! The bat hits you but does no damage. _The bat barely misses you. _Okay, then.3========7.0 (0.5d) +0 dagger _d - a +0 dagger (weapon)],i....w..!# #ß.........# ### ####.......w†# ##ß###⌠##.#######b# ##......... #.# #ß.#.### ##.#......##⌠###ß####..# ##...#### ## ##@####ß...ß# ....##..†## ####......#  ######## ],i],it&8.0 (1.0],i],i.],iʭ ........# ### ####...#......w†# ##ß###⌠##...########b# ##...........# #.# #ß.ß#.### ##.##......##⌠###ß#####..# ##...#### ##  ##.####ß...ß# #.@..##..†## ####......#  ######## w.w   dart slug9],ie Q^,iԎ.# ### ####...#......w†# ##ß###⌠##...# #.# ##.# #w# #ß.ß##.### ##.##...## #...##⌠###ß## ###..# ##...#### ## ##.####ß...ß# #..@.##..†## ####......# ######## w.w   dart slug80^,i[5.# ### ####...## ......w†# ##ß###⌠##...# #.# ##.# #.# #ß.ß# #w### ##.## #...## #...##⌠###ß## ###..# ##...#### ## ##.####ß...ß# #...@##..†## ####......# ## 7==========1^,if =......w†# ##ß###⌠##...# #######.# ##...........#  #.# #ß.ß#w### ##.## #......##⌠###ß## ###..# ##...#### ##  ##.####ß...ß# #....##..†## ####.@....#  ########    2^,ik ^,iq ^,il C......w†# ##ß###⌠##...#  #.# ##...........# #.# #ß.....ß# #w### ##....## #...## #...##⌠###ß## ###..# ##...#### ## ^,i ##.####ß...ß# #....##..†## ####..@...# # ^,i ^,iX &3^,i ^,i_,i-..# # ####...# ......w†# ##ß###⌠##...# #######.# ##.# #.# #ß.ß# #w### ##...........#...## #...##⌠###ß###..# ##...#### ####.####ß...ß# #....##@.†######......# ######## _,i5&4_,i[;_,i=_,i& _,i+ C==5_,i1 _,i3 _,i:i|w..! #ß...ß.. ### ### ......w† ##ß###⌠## #######...........# .# #ß...........ßw### ##...........##...## #...##⌠###ß#####..# ##...#### ##_,ii##.####ß@..ß#....##..†######......########_,i s_,it_,iQ8===6_,iO_,i`,i-x`,i|&7`,i=`,i`,i`,iQ&8`,iy`,iR`,ig Y9a,iea,iE===90a,ia,ia,i/wa,idew   dart sluga,if(9==1Sandblasta,i6 # The blast of sand hits the dart slug!a,i 9w.a,i 2--------=2.5 (1.5a,i a,i4 ] _The dart slug is almost dead.b,i l  You hit the dart slug but do no damage.b,i ,30b,i b,io ] _The dart slug is almost dead.c,ic  You hit the dart slug.  The dart slug is almost dead.c,iht  The dart slug launches a dart at you.c,inc,i&4c,ic,iZ@ _The slug dart hits you but does no damage.c,iM .  You hit the dart slug.c,iE' c,ic,iƑ1....w..!##ß...ß#Nitant the Digger ........#### ####...##Gargoyle ......w†###ß###⌠##...#Health: 10/10 ======================== #######.# ##...........#Magic: 2/3================--------#.# #ß...........ß#AC: 5Str: 11#w### ##...........##EV: 11Int: 15#...## #...##⌠###ß##c,iSH: 0Dex: 10###..# ##...#### ##XL:  1 Next: 120% Place: Dungeon:1##.####ß@..ß#Noise: =--------  Time: 195.5 (1.0)#....##..†##d) +0 dagger####......#Cast: Sandblast########You hit the dart slug.  The dart slug is almost dead.The dart slug launches a dart at you. _The slug dart hits you but does no damage.  You hit the dart slug. _You kill the dart slug!  The dart slug launches a dart at you. _The slug dart hits you but does no damage.  You hit the dart slug. _You kill the dart slug!Your Earth Magic skill increases to level 4!You have reached level 2!c,iN/  --more--d,ir5/15===3/5--2 8% Sandblastd,iqd,iJ4 _d,i Qe,ie....### ####...#w†##ß###⌠ #######.##........ ß...........ß#w### ##...........#...## #...##⌠###ß## ##..# ##...#### ##  ##.####ß...ß#  #....##@.†#####......#  ####### -6 _e,i  w†#ß###⌠##...  #######.# ##...........# #.# #ß.ß# #w### ##.## #...## #...##⌠###ß ###..# ##...####  ##.####ß...ß#  #....##..†## ####..@...# ########   -7e,iG--e,i4=====e,i&e,ie,ie,ie,iBe,iRe,ie,iFe,ie,i5 e,i 6=====e,ie,ie,i$e,ie,iS,e,iA"e,i ),e,i{,e,i*0,e,i3e,i8,e,i<e,iBe,imBe,iEe,inKe,iKO5=====e,iOe,i` ......w†# ##ß###⌠##...# #.# ##...........# #.# #ß.....ß# #w### ##....## #...## #...##⌠###ß## ###..# ##...#### ## ##.####ß...ß# #....##..†## ####.@....# #e,i:,e,ie,i! ........# ### ####...## ......w†# ##ß###⌠##...########.# ##. #.# #ß.ß# #w##...........## #...## #...##⌠###ß#####..# ##...#### ####.####ß...ß# #...@##..†######......######### e,i(,e,iO-e,i)( .# ### ####...## ......w†# ##ß###⌠##...# #.# ##.# #.# #ß.ß# #.### ##.## #...## #...##⌠###ß## ###..# ##...#### ## ##.####ß...ß# #..@.##..†## ####......# ##e,i,e,ie,i*( b .# ### ####... ......w†# ##ß###⌠##...# #.# ##.# #.# #ß.ß #.### ##. #...## #...##⌠###ß## ###..# ##...#### ## ##.####ß...ß# #.@..##..†## ####......# ########e,i0 S=====e,i*5 e,i  ....w..!# #ß... ........# ### ####... ......w†# ##ß###⌠##...#######.# ##. #.# #ß. #.##........... #...## #...##⌠###ß####..# ##...#### ####@####ß...ß# #....##..†##e,in ####......#########e,i e,i e,iɣ e,i a ........# ## ....w..!# #ß ........# ### #### ......w†# ##ß###⌠#########.# ## #.# #ß #.##.......... #...## #...##⌠###ß###@.# ##...#### ##.####ß...ß# #....##..†######......#########e,i ,e,i e,iu % .?......#  ........# ## ....w..!# #ß ........# ### #### .......†# ##ß###⌠#########.# ## #.# #ß #.##......... #.@.## #...##⌠#####..# ##...#####.####ß...ß# #....##..†######......#########e,i} ,e,iC e,i  ..#...# .?...b..#  ........# ## ....w..!# #ß ........# ### #### .......†# ##ß###⌠#########.# ## #.# #ß #@### ##........ #...## #...##⌠#####..# ##...#####.####ß...ß# #....##..†######......#b   bat (wandering)########e,ii e  A bat comes into view.e,i# e,i% 8.221.5 (24.0)e,i<& +be,i& .e,i:D b2.5 (25 _The bat leaves your sight.f,iw\M. ......?.b.......#...! #ß... ### ##.......† ##ß###⌠######### #ß### ##...........## ⌠#####..# ##...####.#...b   bat (wandering)...#b..bb.3.5 (1.0)j,i~  .  ....b...#  .?......#  ........#  .......!#  ........# ###  .†#  #.#  #@#  #.###  #...##  ###..#   ##.  #..†##  ####   j,iZ   .  ....b...#  .?......#  ........#  .......!#  ........# ###  .†#  #.#  #@#  j,i #.###  #...##  ###..#  ##. #..†##  ####  j,ij,ij,i}j,i(!Z _A bat is nearby!j,i ?....... ....b....?..........#.......! #ß........ ### ##.......† ##ß###⌠######### #ß### ##...........## ⌠#####..# ##...######.####ß...ß....##..†######......########j,iz .b.bb.j,i j,i -4 _j,i  j,i= j,i  ....#?.. ........?...b..#! #ß. ### ##....... ##ß###⌠######### #ß### ##...........## ⌠#####..# ##...######.####ß...ß....##..†######......j,ie J.b.bj,i 8!bj,i@ Nbj,i 75Sandblastj,i j,i s _You see here a goblin corpse.k,i b.  You hit the bat.  The bat is heavily wounded.b!k,ie< =6 _The bat hits you but does no damage.k,i###.#(.$...... ....#?.. ....?......b.#!k,ie #ß ### ##.......† ##ß###⌠######### #ß### ##...........## ⌠#####..# ##...######.####ß...ß....##..†##k,i%.bk,iry  Found 9 gold pieces and 4 curare-tipped darts.7k,ik,i _The bat completely misses you. The bat closely misses you.l,iF b!You closely miss the bat.The bat is heavily wounded.l,ikb.l,il,iA&8l,iBl,iDP _The bat barely misses you.l,i*f..#...>........####.#(.$...... ....#?.. ....?.....b..# #ß. ### ##.......† ##ß###⌠######### #ß### ##........l,i...## ⌠#####..# ##...######.####ß...ßl,i%.bl,ib.l,il,i&9l,il,ir I _The bat barely misses you.l,i _You see here a smoky emerald potion.m,i'b..b  d - a smoky emerald potion30 _The bat hits you but does no damage.m,i  b.  You barely miss the bat.The bat is heavily wounded.m,i" $.b.m,i[( m,i*) &1m,i/ m,i&2 : _The bat hits you but does no damage.n,ii.bn,ik.bn,iItn,i6u&2n,iC|n,i$Q _The bat closely misses you.n,i^ .b  You hit the bat but do no damage.The bat is heavily wounded.b.n,in,i&3n,in,i: _The bat hits you but does no damage.n,iv-!b.n,i..bn,i6n,i7&4n,i>n,i@T _The bat completely misses you.o,iM b.  You closely miss the bat.The bat is moderately wounded.o,iMO#b.o,iYo,i.[U4--5o,ibo,i7e' _The bat hits you.o,i &.bo,iP b.o,i o,iS 65==o,i 6o,i! o,ip$ : _The bat hits you but does no damage.p,i#b.p,i%.bp,i$.bp,iPp,iƐ.-7p,iԚp,iRp b.  You hit the bat but do no damage.The bat is moderately wounded.p,iDq %.bp,iz p,i{ .=8p,i\ p,i : _The bat hits you but does no damage.q,i b.  You barely miss the bat.The bat is moderately wounded.q,i"b.q,iq,i&9q,i|(q,iu+P _The bat barely misses you.r,iB.bb.r,i=r,i==40 _The bat closely misses you.r,ik#.#.#...########..#...>........####.#(.$...... ....#?.. .........?....b.# #ß. ### ##.......† ##ß###⌠######### #ß### ##...........## ⌠#####..# ##...####r,im"b.r,i9n#.br,iZvr,ix&1r,i~r,i : _The bat hits you but does no damage.r,i b.  You closely miss the bat.The bat is moderately wounded.r,iq#b.r,i.8 r,i&2r,ir,i: _The bat hits you but does no damage.s,iP #.#.#.# #.#.#..########## ..#...>##..## ###.##.#+(.$...... ....#.##.?......# .. ..##.....b..#. ..##..#...##.?....@.# #.# ##.#s,iR #..# ### #.......†# ##ß###⌠#########.# ## #.# #ß #.##....... #...## #...##⌠#s,i%.bs,i0b.s,i s,i&3s,i7s,iqQ _The bat closely misses you.s,i ..# #.#.#...######### ..#...>#........## ###.#+(.$...... ....#?.....b. ....? . ### ##s,i .......† ##ß###⌠########## #ß### ##.......s,i "b.s,i# s,iQ U4--4s,i s,i b _The bat barely misses you. The bat hits you.t,i ########.#..#..# #.#.#...######### ..#...>#........### ###.#+(.$....... ....#?....b.t,iv. ....? . ### ##.......† ##ß###⌠########## #ßt,i%.b.t,ii).b.t,it,iU5==5t,iGt,in: _The bat hits you but does no damage.t,i\^ #.#..## #.#...# #.#.#.# #.#.# # ..#...> #.#### ###.##. +(.$.. ....#. #.?......# .. .. #.# . .. #....b...# ... #.?......#  #.# #.# #.# ###  #.†# ##ß###⌠ #.# ## #.# #ß.b.b6t,ig_t,icP _The bat barely misses you.t,i9  #.#...#..##########..#...>........#### ###.##.+(.$........ ....#.?......# .. ..t,i:   .? ....b.### ##†##ß###⌠#######.##...... #ß## ##t,i; #b.t,i0= #b.t,iF t,iG &7t,iO t,i+R Q _The bat closely misses you.u,i%s(b.u,it .bu,i|u,ic}&8u,i,u,i0t _You closely miss the bat. The bat hits you but does no damage.u,i (#.#...#.u,i #.#.#.#.#.#.#.# ..#...>##.#### ###.##.#+(.$........ ....#.##.?......# .. ..##.# . ..##.b# ...##.?......# ##.# ##.# ##.u,i # ### ##.†# ##ß###⌠#u,iQ #.# ##.#.# #ß.#.### ##.u,i u,i&.b.u,i b.u,ib$u,i%C==9u,i^.u,i0: _The bat hits you but does no damage.u,i '.bu,i$ u,i 64--u,i 50u,iƠ u,i _You barely miss the bat. The bat barely misses you. The bat hits you.v,iH$#..##########..#...>#........#### ###.##.+(.$........ ....#.?......# .. ..  .? .....b.### ##v,i$7†##ß###⌠#######.##....... #ß## ##..## #...##⌠#v,i&"b.v,ii2v,i3&1v,i:v,i > v,iN~_The bat misses you. The bat barely misses you.v,i b.v,i'.b.v,iv,i5a3----2v,iv,ia _You closely miss the bat. The bat hits you.w,i1 b.  You hit the bat.  The bat is severely wounded.w,i "b.w,i 8 w,iͥ &3w,i w,i : _The bat hits you but does no damage.x,i #.#.#.# #.#.# # ..#...> #.#### ###.##. +(.$........ ....#. #.?......# .. .. #x,iDK.# . .. #...b....# ... #.?...@..#  #.#  #.#  #.# ###  #.†# ##ß###⌠x,i~ #.# ## #.# #ßx,i #.### ## #...## #...##⌠x,i%.bx,iXb.x,iax,iwU4==4x,iZx,iP _The bat barely misses you.x,i˫  x,i 0.b  x,iZ ~You hit the bat but do no damage.The bat is heavily wounded.x,i b.x,iE <5x,iI x,ip Q _The bat closely misses you.y,iP b.  You miss the bat.The bat is heavily wounded.b.y,iXy,i[&6y,iYdy,iBgQ _The bat closely misses you.y,il:_ #.#... #.#.# #.#.#. ########## ..#.. #..#### ###.## +(.$........ ....# #.?.b....# ..  #.#.  #..#.. #.?......# #.# #.# #..# ### # #.......†# ##ß###########.# ## #.# #ß #.##......b.by,iBy,ifC7y,iIy,ihL: _The bat hits you but does no damage.z,i .b  You closely miss the bat.The bat is moderately wounded.z,iz,iC==8z,iz,iB _The bat barely misses you. The bat closely misses you.z,i~  .b  You hit the bat but do no damage.The bat is moderately wounded.b.5==9 _The bat hits you but does no damage.{,iΈ b.  You closely miss the bat.The bat is moderately wounded.{,io%.b.{,i{,i '60{,i{,iP _The bat barely misses you.{,il e .b  You hit the bat.  The bat is heavily wounded..b.1 _The bat closely misses you.|,i{  #.#.# #.#.########### ..#. #........#### ###.# +(.$........ .... #.?#   #..# .  #.#  #.?.@....#  #..b.....# #........# #.#### #†#ß# ########.#.... #.# #ß #.### ## #...## #...#b..b2 _The bat hits you but does no damage.},iO #.#.########## ..#. #........#### ### +(.$........ ... #.?#   #..#  #.#  #.?......#  #..# #.b......# #..#### #†#ß# ########.#... #.# #ß #.### ## #...## # ###..# ##...},iQ.b},iS.b},ib},idU4--3},im},i2q' _The bat hits you.},i b.  You closely miss the bat.The bat is heavily wounded.},i$ },i$ #3},ia >----4},i },i  },ic ]_The bat hits you. The bat closely misses you.~,i4####~,i/b..b..b..b..4-----6.0 (1.5~,i| _The blast of sand misses the bat. The bat hits you but does no damage.~,i1 .  The blast of sand hits the bat.~,i9 3----------127.5Sandblast _You kill the bat!,i@@ #.# #.# ########## ..# #..#### ### +(.$........ .. #.?......# .. #.#. #..# #.# #.# #.#  #..# # #.......†# ##ß########.# ## #.# #ß #.## #...## #4==-80,i,Y-9.5 (2 _e - a scroll labelled TAAS JELERGH,iƚ M ########## ..#........#### ###+(.$........ ..?..#........#.70.5 (1,i| M####### ########## ..#........#### ###+(.$........ ..?..#........#.#-----1,iNhM.........####### ########## ..,iVi#........#### ###+(.$........ ....#........#########.#,it,i us5====2,ioz,iZ,i+3.5 (2,iލ,i=e _h - a scroll labelled SOL GIGANWURPHE,i#.#+#'###.##..........########.#.#.#.#.#. #.#.########## ..#.#........#### ###+(...,iS#.#.#.# . #.# #.#  #.# ##.......†# ß#,i,i+4.5 (1,i,,i,i _4=====5.5 (2,i,i= _You now have 12 gold pieces (gained 9).,i #.#+#'###. # #.# #.# #.# #.# # ..# #.#### ### +(.  #.## .. #.# .  #.#  #.# #.# #.# #.#  #.†# ##ß,i=,i4H==6.5 (1,in,i  #.#+#'### # #. #. #. #. # .. #.####  +.  #.## .. #.# . #.# #.# #.# #.# #.#  #.†# ##,i 7 _You see here 4 curare-tipped darts.,i_ t######....'#####,if ,ii &8,in ,iq ( _You open the door.,iL> #.#+#' # # # # # ##  ######.#### ,i>} #....@(.  ######.##  #.# . #.# #.# #.# #.# #.#  #.†# ,iE,iIF=====9,iU,iQ _There is an open door here.,i؈ _,i,i,i,id,i*,i,i#5,i!,=====,i,iC/#.#+#'##.,i}D_#.#.#.#.## .######.#### ##....'@. .######.,iLEa## .#.,iE# . #.#,iqFS#.#,iFQ#.# ,iiGQ#.# ,iG'#.,i>H'# ,iH#,iH#.,iLIh†# #,i1T,ilU,i[,i #.#+#'###.#.#.##.##.##.## ..#######.#### ##....'( .######.## .. #.# . #.##.##.# #.# #.# ##.†# ##ßYou see here 4 curare-tipped darts. _,i-m4#.#+#'###.##.#.#.#.#.#.#.#.#.# ..#.######.#### ###.#....'(. .######.## .. #.# . #.# #.# #.# ##.†# ##ß#,iC#.#+#'###.#+#.#.#.#.#.#.#.##.#.## ..#.######.#### ###.##....'(. .######.#.. #.# . #.# . #.# #.# #.# ### #.†# ##ß#=====,iC #.#+#'###.#+##.#.#..##.#.#.#.#.#.#.#.# ..#.######.#### ###.##....'(.....#######.#.. .#.,iD }# . .#.# . #.# #.# #.# ### ##.†# ##ß#,iO ,,iwW ,i #.#+#'###.#+##.#.#..##.#...##.#.#.##.#.#.# ..#...>######.####.##.#....'(.....#.######.#.. .#.# . .#.# . #.# #.# #.# ### ##.†# ##ß###⌠,it B,i+ #.#+#'###.#+##.#.#..##.#.#...#.#.#.#.#.#.#.#.# ..#...>#######.####.##.##....'(.....#.#######.#.. ..##.# . ..##.# ...#,i+ *#.# ##.# ##.# ##.# ### ##.†# ##ß###⌠#,iZ3 ,,i'9 ,iǚ #.#+#'###.#+###.#.#.#..##.##.#...#.#.#.#.#.#.#.#.# ..#...>#.######.####.##.#.#....'(.....#.#.######.#.. ..#.#.# . ..#.#.# ...#.#.# #.#.# ##.# #ß#.,i # ### ##.†# ##ß###⌠#,i| ,,i ,i N#.#+#'###.#+###.##.#.#..##.#,i +#.#...#.#.#.#.#..##.#.#....### ..#...>#.#######.#.##.#.##....'(.....#.#.#######.#,iC .. ..#.##.# . ..#.,ih E#.# ...#.##.,i :# #.#.,i [# ##.#.# ,i #ß.#.,i ^# ### ####.#.,i t†# ##ß###⌠##.,i# B,i} #.#+#'###.#+###.##.#.#..##.##.#...#.#.#.#.#..##.#.#....# ### ..#...>#.#  ######.#.##.#.#  #....'(.#.#.#  ######.#.. ..#.##..# . ..#.#........# ,i~ ...#.##........# #.#........# ##.#........# #ß.#........# ### ####.#.†# ##ß###⌠##.,i ,,iƌ ,i x#.#+#'###.#+###.##.#.#..##.##.#...#.#.#.#.#..##.#.#....# #### ..#...>#.# ######.#.##.#.# #....'(.#.#.# ######.#... ..#.##........# . ..#.#........# ...#.##.#........# #.#........# ,i ##.#........# #ß.#.# ### ####.#.,i? t†# ##ß###⌠##.,iP ,,i} ,iP] ?#.#+#'###.#+###.##.#,i] .#..##.##.#...#.#.#.#.#..##.#.#....# ########## ..#...>#.# .#,i] .##.#.# ....'(.#.#.# .,i] A#.... ..#.#,i^ #........# . . ..#....##........# ...#.##.##.,i0^ ># #....##.,iT^ ^# ##...##.# ,iw^ =#ß...ß#.# ,i^ D### ####...##.,i^ w†# ##ß###⌠##...#,if ,if ,iYn ,i #.#+#'###.#+###.####.#.#.#..##.##.#...#.#.#.#.#..##.#.#....# ########## ..#...>#.# .#.##.#.# '(.#.#.# .,i #.......#.#### #........# . .....#....# #.# . #.# ##...###.# #ß...ß##.# ### ####...###.,i z†# ##ß###⌠##...#,i ,i ,i ,ihE #.#+#'###.#+###.####.##.##.#..##.##.#...#.#.#.#.#..##.#.#....# # ..#...>#.# .#.##.#.# '(.#.#.# .#.#.#### #.# .......#....# #.# ....#.# ...#.# ..#.# . ,iiK ,iK ,iEP ,ic #.#+#'###.#+###.####.# #.# #.#..##.# #.#...#. #.#.#.#..###### #.#.#....#  # ..#...>#.# .#.##.#.# '(.#.#.# ,iΰ .#.#.####  #.# .......#....#  #.# .......  ,i #.# .......  #.# .......##...## r   rat (asleep),i1 v#.# ...r..#  ,iV j#.# ####### ,i| c  You encounter a rat.,iȿ ,i Y300.5 (21.0)r.,i Kr,i 31.5 (22 _,i ,i ,iLB#....................# ########.#..##.#######  #.#...#........ #.#.#.#..###### #.#.#....# ##########..#...>#.# #........##########.##.#.# '(...........#.#.# #........#######,iwM.#.#### #.# #.#....# #.# #.#.##.# #.# #.#....# #.,iMx# #...r...##...# #.# #......##ß...ß# #.# ##########...## ,iM#.†# ##ß###⌠##...# ########.# ##........,i*N$...#,iP7r.,i"W,iZB2.5 (1.0)Sandblast,i_,ia,i L########.#..##.####### ,i / #.#...#........ #.#.#.#..###### #.#.#....# #########..#...>#.# ........##########.##.#.# ,i (...........#.#.# ..#######,i2 .#.#### .# #.#....# .,ie $# #.#.##.# .# #..r....#....# ,i .# #.......##...# .# #......##ß...ß,ij # .# ##########...## .†# ##ß###⌠##...#######.# ##...........# #.# #ß.ß,i 4r.,i ,i &3,iU" ,i# ,iG .  You hit the rat.,ik%),i+i6=4Sandblast,i 1,i@4G _You kill the rat!,i I,i #....................# ########.#..##.####### #.#...#........ ,i) 4#.#.#.#..###### #.#.#....# ######## ..#...>#.# .##########.##.#.# ...........#.#.# #######.#.#### # #.......#....# # #.#.##.# # #.#....## #.#...##,i~ # #......##ß...ß## ##########...# ......†# ß###⌠##...# ######.# ##.#,i/ ,ik ,iv ,iw E#.#+#'###.#+###.####.# ,ix ]#....................# ,ivy h########.#..##.####### ,iy u#.#...#........ ,i+z t#.#.#.#..######,iL{  ,i{ z#.#.#....# ,is| ####### ..#...>#.# ,i)} l##########.##.#.# ,i|} .........@.#.#.# ,i} 7#######.,i*~ 8#.#### ,i~ # #.......#....# ,i~ M# #.,i~ #.##,i3 ".#,ip M# #.,i #....,i !#,i$ M# #.,iX #...#,i !#,iЀ j# #......##ß...ß,i !#,iO N# ##########...# ,iā E.....†# ,i ß###⌠##,iE $...#,i ,i ,i ,i ,i &M,i$ Y.'.....+ ... ,is l#+#'###.#+###.####,i :....................,i [########.#..##.#######,i< f..#........,i D#..######,i6  ,i c#.#.#....# ,i ####### ..#...>#,i" F##########@##,ip {............#.#.# ,i l######.......#.### ,i ......# #.......#....#,i4 ########,if ,i ,i ,i ,i{ ,iW~ L..#.####### #.#.#,i~ s#.#.'.....+ ... ,i> g#.#+#'###.#+###.####.# ,i ]#....................# ,i ########.#..##.####### ,i #.#...#........ ,i #.#.#.#..######,i  ,i z#.#.#....# ,i ###### ..#.@.>#.# ,i ##########.##.#.# ,im y...........#.#.# ,i g#######.......#.###,iI !#,i |# #.......#...,iŅ ".#,i \# #.......#.##,i7 ".#,iw ]# #.......#....,i !#,i ^# #.......##...#,iH !#,i7 @# #......##ß...ß,ix !#,i ,i ,i ,i ,i #.+....# .. # ,i X..#.####### #.#.#,i_ s#.#.'.....+ ... ,i #.#+#'###.#+###.####.# ,i ]#....................# ,i |########.#..##.####### ,i+ #.#...#........ ,iy t#.#.#.#..######,i  ,i e#.#.#@...# ,i|##### ..#...>#.# ,i##########.##.#.# ,im...........#.#.,i:!#,iq#######.......#.###,i%!#,i# #.......#...,i".#,i<# #.......#.##,i".#,i# #.......#....,iL!#,i:# #.,i...#,i$!#,i,i,i,i +M#.####### ##. #.+....# .. ..#.####### #.#.#.'.....+ ... #+#'###.#+###.####....................########.#..##.########...#........#..###### ,i#.#.#... ##### ..#...>#.# ....##########.##.#.#..##.......#,iMa #.#.#.....# ..,iZ #.#.####### ##.,i?{ #.+....# .. #,io ..#.####### #.#.#,i` #.#.'.....+ ... ,i{ #.#+#'###.#+###.####.#,i] #....................#,i+Q########.#..##.#######,il #.#.@.#........,i #.#.#.#..######,in ,i*n#.#.#....# ,i###### ..#...>#,i).#,i~##########.##.#.#,io.............#.#.,i!#,i q.#######.......#.##,iF ##,i.# #.......#..,i ..#,i-.# #,iQ.#.#,i #.#,i,iw,i,i,i,4M,if.',i.* .#,i>/ .....,i/* ..,i'0N#.####### ##. ,i0Y#.+....# .. ,i0X..#.####### #.#.#,i,1o.'.....+ ... ,i_2#+#'###.#+###.####,i2:....................,iw3\########.#.@##.#######,i4G..#........,i4;#.#..######,ia5e#.#.#....#,i5.#,i6 #,i+7 .....#,i{7,i'?,ia@,iE,iŪM'.#..>< ' .#..... ..#.####### ##. #.+....# .. ..#.####### #.#.#.'.....+ ... #+#'###.#+###.####..........@.........########.#..##.#######..#........#.#.#.#..######.....#,i ,i,i,i####.##.#..+#.#+.#',i,i8 ,i$,if, M###.....#+#'.#..><.#  '# .#..... ..#.#######.# ##. #.+....# ..+ .. ..#.#######.# #.#.#.'.....+.# ... #+#'###.#@###.####....................########.#..##.########.#...#........#..###...#.# _You open the door.,i,i_,i՞,i| M.+.....'.###.....#+#'.#..><.#  '# .#..... ..#.#######.# ##. ,i#.+....# ..+ .. ..#.#######.# #.#.#.'.....+@# ... #+#'###.#'###.####....................########.#..##.########..##.#.##.#There is an open door here.,i,i _,i:,itTM######.#.#######.###.+.....'.###.....#+#'.#..><.#  '# .#..... ..,i6u#.#######.# ##. #.+....#....+ .. ..#.#######@# #.#.#.'.....+.# ... #+#'###.#'###.#####....................##..###...,i },,im,i:lM............+...... ######.#.#######.###.+.....'.###.....#+#'.#..><.#  '# .#..... ..,i[#.#######.# ##. #.+....#...@+ .. ..#.#######.# #.#.#.'.....+.# ... #.#+#'###.#'###.####.###.#.,i`,i,i,iO#.#'.#.#...#..##,iEV,,ib[,i +......# .#.#.### #.#.+.....'.####.###.....#+#..#.'.#..><.# .###.#'#.....###.. .# #.#.#.....#.#.# .. #.#.#######.#.# ##. #.+....#....@.# .. # ..#.#######.#.##.#.# #.#.'.....+.#..... #.#+#'###.#'####.......#.#..##.########.#...#.#.#. _You open the door.,i,iL,i,iY ######.#######.#.###### ..........+......# ####.#.#######.### ,iY#.#.+.....'.### #.###.....#+#.. #.'.#..><.# ..## #.#'#.....###.. .##.#.#.....#.#.# .,iY#.#.#######.#@# ##. #.+....#....'.# .. # ..#.#######.#.##.#.#,i^Z#.#.'.....+.#.....#.#+#'###.#'###.####.##....................#########.#..##.#######,iZ#.#...#........#.#.#.#..######,iZ1There is an open door here.,ie,iHf _,ipl,iM #.'.....+.#...... ######.#######.#.###### ..........+...... ####.#.#######.###.+.....'.######.....#+#.. ,i'.#..><.# ..#####..'##.......#..... ..#.#######.#.# ##. #.+....#....'.# .. ..#.#######.#.##.#.#,i,,i,ilM'#'###+#+ #.'.....+.#...... ######.#######.#.###### ..........+...... ####.#.#######.###.+.....'.#######.....#+#.. '.#..><.#g..#####..'##@......#.....#.#.####..##.#######.#.# ##. #.+....#....'.# .. #.+.g   hobgoblin (asleep)#  You encounter a hobgoblin.-Sandblast228.0)-3.5 (19 _,i*j^ #...##..#..# #'#'###+#+#......# #.'.....+.#......# #######.#######.#.###### ...........+......# #####.#.#######.### #.#.+.....'.######## #.###.....#+#..... #.'.#..><.#g@.#####..,ibkd #.#'#.....###.......# #.#.#.....#.#.####..# #.#.#######.#.# ##. #.+....#....'.# .. # ..#.#######.#.##.#.# #.#.'.....+.#..... #.#+#'###.#'###.####.# #....................#,iRt,it14.0),iz,i},i( gg  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.  The hobgoblin is almost dead.,i:.=5,iޭ,ic@ _The hobgoblin hits you but does no damage.,i  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.,i &6,i ,i  ,iO H_The hobgoblin barely misses you.,i  You closely miss the hobgoblin.The hobgoblin is almost dead.,iЫ&7,i,iA@ _The hobgoblin hits you but does no damage.,iZ  You closely miss the hobgoblin.The hobgoblin is almost dead.,iГ58,i W _The hobgoblin closely misses you.,iN k .You hit the hobgoblin.,iT (,iY b259Sandblast,i^ ,i,a M _You kill the hobgoblin!,i,i+,i,i)#'#'###+#+## #.'.....+.#......# ######.#######.#.###### ..........+......# ####.#.#######.###  #.#.+.....'.#########.###.....#+#....... #.'.#..><.#...######.#'#.....###@......# ,i#.#.#.....#.#.####..# #.#.#######.#.# ##. #.+....#....'.# .. #..#.#######.#.##.#.##.#.'.....+.#.....#.#+#'###.#'###.####.##....................#########.#..##.#######,i !,i!,i %,iB#'#'###+#+#......# #.'.....+.#......# .#.#.###### +......# .#.#.### #.#.+.....'.######## #.###.....#+#....... #.'.#..><.#...#####..##.#'#.....###.# ,i#.#.#.....#.#.####..# #.#.#.#.# ##. #.+....#....'.# .. #..#.#.#.##.#.##.#.'.....+.#.....#.#+#'###.#'### ,i ,,i,i#'#'###+#+#......# #.'.....+.#......# .#.#.###### +......# .#.#.###  #.#.+.....'.########  #.###.....#+#.......  #.'.#..><.#...#####..#  #.#'#.....###.,ii#  #.#.#.....#.#.####..#  #.#.#.#.# ##. ...  #.+....#....'.# .. # #..#.#.#.  #.#.'.....+.#.....  #.#+#'###.#'## ,i,i,i,,ieb#'#'###+#+#......# #.'.....+.#......# .#,ib=.#.###### +......# .#.#.### #.#.+.....'.# # #.###.....#+#. ..# ,ic#.'.#..><.#...#####..# #.#'#.....###.,iIc# #.#.#.....#.#.####..# #.#.#,ic.#.# ##..... #.+....#....'.# .. #.## ..#.#,icY.#.##.#.# # ,ic,ii,i/j,iwm,i#'#'###+#+#......#  #.'.....+.#......# .#.#.###### ,ik%+......# .#.#.### # .#.+.....'.# #.# .###.....#+#....# .'.#..><.#...#####..# ,i.#'#.....###.# .#.#.....#.#.####..# .#.#.#.# ##..... .+....#....'.# ...#.####.#.#.##.#.#.# .#.'.....+.#......# # ,iYf.#+#'###.#'###.####.# ,i,ia,i8,iC#.'.....+.#......# #.#######.#.######.# .....+......# .# # #.#######.### .#.# #.+.....'.########.#.# ###.....#+#..........# '.#..><.#...#####..# #'#.....###.......# #.#.....#.#.####@.# #.#######.#.# ##.......J +....#....'.# ...#.####. #.#######.#.##.#.#.# #.'.....+.#......# # #+#'###.#'###.####.# J   endoplasm (asleep) ...................# ######.#..##.####### #.#...#........,iTj  You encounter an endoplasm.,i~&-,i,i,34.5 (5,isE-5.5 (6 _,i,i,i.#######.#.######.# ....+......# .# # .#######.### .#.# ,i.+.....'.########.#.# #.....#+#..........# .#..><.#...#####..# #.....###.......# .#.....#.#.####..####### .#######.#.# ##.@.....J# ....#....'.##...#.####.# .#######.#.##.#.#.# .'.....+.#......#.# +#'###.#'###.####.# ,i..................# #####.#..##.#######  #.#...#........#.#.#.#..######,iA6.5 (1,i5,iC,i2#.#.######.#  +......# .# #  #.### .#.#  +.....'.########.#.#  #.....#+#..........#  #..><.#...#####..#  #.....###.......#  #.....#.#.####..#  #.#.# ##.J#  #....'.##...#.####.#  #.#.##.#.#.#  '.....+.#......#.#  #'###.#'###.####.#  ..#  .#..##.#######  #.#...#.  #.#.#.#..######  7,i1l ,io ,it ,ix _You can't see any susceptible monsters within range! (Use Z to cast anyway.),im.#.######.#  +......# .# #  .### .#.#  .....'.##.#.#  .....#+#..........# ,i ..><.#...#####..#  .....###.......#  .....#.#.####..#  .#.# ##.J#  #....'.##...#.####.#  ,iw.#.##.#.#.#  .....+.#......#.#  '###.#'###.####.#  ..#  ,i.#..##.#######  #.#...#.  #.#.#.#..######  ,iJ.,iQJ,i378Sandblast,iH,i^ _The endoplasm quivers.,iZ .  The blast of sand hits the endoplasm!,i5a##,i_u,i ...,i 4-----33=40.0 (1.5Sandblast _You kill the endoplasm!,i֑,iG ,iȗg_Your Conjurations skill increases to level 2!,iъ ,ia ,i] ,i ,i$ $ _,i ,i2 ,i ,iV ,i ,i ,i ,i ,i9 ;-----,i ,i ,,i ,if ,i ,i9 ,id ,,i ,i[ ,,i2 ,io ,i O5=====,i ,iTW.#.######.#  .+......# .# #  .### .#.#  '.#.#.#  #+#.#  .><.#...#####..#  ###.......#  #.#.####..#  .#.# ##....@...#  .#....'.##...#.####.#  .#.##.#.#.#  +.#......#.#  ###.#'###.####.#  .#  ,ihU.#..##.#######  #.#...#.  #.#.#.#..######  ,iX,i&Y,i\,iW.#.######.#  +......# .# #  .### .#.#  '.#.#.# ,i #+#.#  ><.#...#####..#  ###.......#  #.#.####..#  .#.# ##.....@..#  ,iԺX#....'.##...#.####.#  .#.##.#.#.# # +.#......#.#  .#'###.####.# ,iq #  #.#..##.# ,i+N #.#...#.  ,iQV#.#.#.#..######  ,i-,i,i,iB#,.#.######.#  ......# .# #  .### .#.#  ,i*5z'.#.#.#  #+#.#  <.#...#####..#  ###.#  #.#.####..#  ,i6.#.# ##......@.#  ....'.##...#.####.#  .#.##.#.#.# .#  +.#......#.# .# #.#'###.####.# .# # [# .#..##.# ## .#...#.  .#.#.#..######  ,i*<6-51.0 (11.0),iB,ikF-2.0 (12,i,i$ _Found a cloak.,i 9...,i/ ,ic .#.######.#  # .# #  .### .#.#  .'.#.#.#  .#+#.#  .#...#####..#  .###.#  .#.#.####..#  .#.# ##.......@#  '.##...#.####.#  .#.##.#.#.# #.#  .+.#......#.# #.#  .#'###.####.# #.#  # .[#  #..##.# ###  #...#.  #.#.#..######  ,iDj ,ij ======,io ,i  .....# .# # ##.##. .'.######## .#+#............#####..# ##.......# .#.####..####### ##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... #.#....#  ,i ,,i ,i6;  ##.##. .'.######## .#+#............#####..# ##.......# .#.####..####### ##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... .,iw< #'###.### #...>#.#  ,iA ,iA ,irF ,i:  .'.######## .#+#............#####..# ##.......# .#.####..####### ##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... .#'###.### ............# .[ #..##.####### .##.#.......... ## #.##.#.#  ,i, ,,i ,i\  #+#............#####..# ##.......# .#.####..####### ##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... .#'###.### ............##..[ #..##.########.##.# ...#.#.#  ,i ,,i ,ia}  ...#####..# ##.......# .#.####..####### ##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... .#'###.####.###...........##.. #..##.########.##.#.......... # .....#.####  ,i ,iJ ,i ,i P <.#...#####..# .###.# .#.#.####..####### #.#.# ##........# .'.##...#.####.# #.#.##.#.#.# #.# .+.#......#.# #.# #.#'###.####.####.# .##.@[# .#..##.##.### .#...#.... .#.#.#..########,i y .#.#....# .#...>#.# #.##.#.# .#.#.# .#.####  You see here a +0 cloak.,i ,i   _,i ,il ><.#...#####..# .###.# .#.#.####..####### #.#.# ##........# #....'.##...#.####.# #.#.##.#.#.# #.# .+.#......#.# #.# #.#'###.####.####.# .##@.[# #.#..##.##.### #.#...#....# #.#.#.#..######### #.#.#....# .#...>#.# #.##.#.# .#.#.# .#.#### ,is ,,i=x ,i <.#...#####..#  ###.#  #.#.####..#######  .#.# ##........#  ....'.##...#.####.#  .#.##.#.#.# #.#  +.#......#.# #.#  #.#'###.####.####.#  ##.@[#  .#..##.##.###  .#...#....#  .#.#.#..#########  .#.#....# ,iM 4 .#...>#.#  .##.#.#  #.#.#  #.####  ,i ,,i ,i@qY.#+#..........# .#...##### .###.......#  .#.#.####..#######  ##.#.# ##........#  ...'.##...#.####.#  ##.#.##.#.#.# #.#  .+.#......#.# #.#  .#'###.####.####@#  ............##..[#  #..##.########.### #...#..........#  #.#.#..######### #.#....#  #...>#.#  #.##.#.#  #.#.#  ,iBx,,i|,iM'.########.#+#..........#...#####..###.......# ,i .#.#.####..###### ##.#.# ##....... ...'.##...#.### ##.#.##.# .+.#......#.# #'###.####.####. ,i7............##..[ #..##.########.### .#,iUA ,i,,i,iA*M##.### '.########.#+#..........#...#####..###.......# .#.#.####..###### ##.#.# ##....... ...'.##...#.### ##.#.##.# .+.#......#.# #'###.####.####. ............##..[# ,iB`... ##,i-I,iI,iN,iqM..... ##.### '.########.#+#..........#...#####..###.......# .#.#.####..###### ##.#.# ##....... ...'.##...#.### ##.#.##.# .+.#......#.# .#'###.####.####.# ,i,,iH,i 5###.#.######.#  ......# .# # ###.### .#.# .'.########.#.# .#+#..........# <.#...#####..# .###.......#  ..#.#.####..####### ###.#.# ##......@.# ....'.##...#.####.# ###.#.##.#.#.# #.# .+.#......#.# #.# #.#'###.####.####.# .............##..[# .#..##.########.### .#...#..........# .#.#.#..######### ,i+$,i$,ib),i=#.#.######.# +......# .# # #.### .#.# .'.#.#.# .#+#.# ><.#...#####..#,in .###.# .#.#.####..#,i #.#.# ##.# ,iΊ#....'.##...#.####.# #.#.##.#.#.# #.#,iH .+.#......#.# #.# #.#'###.####.####.# .##..[# #.#..##.#.### #.#...#.#,is_ #.#.#.#..# ,iu,,i,iG#.#.######.# .+......# .# # #.### .#.# .'.#.#.# .#+#.# .><.#...#####..# .###.......# .#.#.####..# #.#.# ##.# .#....'.##...#.####.# #.#.##.#.#.# #.# .+.#......#.# #.# #.#'###.####.####.#,ic9 .##..[# #.#..##.#.###  #.#...#.#  #.#.#.#..# ,i,,i,ikb=#.#.######.# .+......# .# # #.### .#.# .'.#.#.# .#+#.# .><.#...#####..# .###.......# .#.#.####..# #.#.# ##.#,ib .#....'.##...#.####.# #.#.##.#.#.# #.# .+.#......#.# #.# '###.#'###.####.####.# ..##..[# ,iRc#.#..##.########.###  #.#...#.#  #.#.#.#..# ,ik,,io,i1#.#.######.# .+......# .# # #.### .#.# +.....'.##.#.# #.....#+#..........# #..><.#...#####..# #.....###.......# #.....#.#.####..# #.#.# ##.# ,i.#....'.##...#.####.# #.#.##.#.#.# #.# '.....+.#......#.# #.# #'###.#'###.####.####.# ...##..[# #.#..##.########.###,i   #.#...#.#  #.#.#.#..# ,i,,i,i;u.'.....+.#......#  #######.#.######.#  ....+......# .# # .#######.### .#.# .+.....'.########.#.# #.....#+#..........# .#..><.#...#####..# '#.....###.......#  .#.....#.#.####.@####### #######.#.# ##........# ....#....'.##...#.####.# ,i<.#######.#.##.#.#.# #.# .'.....+.#......#.# #.# +#'###.#'###.####.####.# ..................##..[# #####.#..##.########.### #.#...#..........#,iE,,iJ,i|M'#'###+#+ .'.....+.#...... .#######.#.######.# ...+...... #######.### .#.# .+.....'.########.#.# ##.....#+#..........# .#..><.#...#####..# '##......@# .....#.#.####..####### .,i"#######.#.# ##........# ....#....'.##...#.####.##.##.#.#.#######,iI,,iն,iM-M...##..#.. '#'###+#+ .'.....+.#...... .#######.#.######.# ...+...... # .#######.### .#. .+.....'.########.#.# ##.....#+#..........# .#..><.#...#####@.# '##.......## .....#.#.####..###### .#######.#.# ##........##.#.......#,iW,i,i_#,i>##..#.#  #'###+#+#......#.#  '.....+.#......#.#  #.#.######.#  +......# #.# #  #.### #.#.#  +.....'.#.#.# ,i #.....#+#.#  #..><.#...#####.@#  #.....###.......##  #.....#.#.####..#######  #.#.# ##........#  #....'.##...#.####.#  #.#.##.#.#.# #.#    ,i'.....+.#......#.# #.#    #'###.#'###.####.####.#   ##..[#   ,i@,,i,iM####.#### ..##..#.. #'###+#+ '.....+.#...... #######.#.######.# ...+...... # #######.### #.#. +.....'.########.#...#+#.......@..#><.#...#####..#####.......## #.....#.#.####..####### #.###,iZ`.####......#  .##..#.#.#.# '###+#+#......#.#.# .....+.#......#.#.# .#.######.#.# +......# #.#.#  .### #.#.#  .....'.#.#.#  .....#+#..@.#  ..><.#...#####..###  .....###.......##  .....#.#.####..#  .#.# ##........#  #....'.##...#.####.#  .#.##.#.#.# #.#  .....+.#......#.# #.# ,i` '###.#'###.####.####.#  ,i8g,,iJl,it-76.0 (24,iv,iz,i}T _Key pressed, stopping explore.,iT,i487.0 (1.0) _,il,iɔ,ia) ,i+ ,i>0 ,iz2 ,ipS_..##..#..#.#.# #'###+#+#......#.#.# .....+.#......#.#.# #######.#.######.#.# ...+......# #.#.# #######.### #.#.# +.....'.########.#.# #.....#+#..........# #..><.#...#####.@###,iBT* #.....###.......##  #.....#.#.####..####### #######.#.# ##........# ...#....'.##...#.####.# #######.#.##.#.#.# #.# '.....+.#......#.# #.# #'###.#'###.####.####.# .................##..[# ,i[,i]&8,ib,id,iEK'#'###+#+#......#.#.# .'.....+.#......#.#.# .#######.#.######.#.# ....+......# #.#.# #######.### #.#.# .+.....'.########.#.# ##.....#+#..........# ,iU.#..><.#...#####..### '#.....###......@##  .#.....#.#.####..####### .#######.#.# ##........# ....#....'.##...#.####.########.#.##.#.#.# #.# .'.....+.#......#.# #.# ,iu+#'###.#'###.####.####.# ..................##..[# #####.#..##.########.###,ib,i&9,i5,i,i(,i+,i1,iOY 4 .'.....+. .#######.#.##### ....+......# #.#.########.##.+.....'.########.#.# ##.....#+#..........# .#..><.#...#####..## '#.....###.......## ..#.####.@#############.#.# ##........#...#....'.##...#.####.##.##.#.#.########.#...#..........#80,iM #######.#.######.#.#  ...+......# #.#.#  #######.### #.#.#  +.....'.########.#.#  #.....#+#..........#  #..><.#...#####..###  #.....###.......##  #.....#.#.####..####### #######.#.# ##..@.....#  ...#....'.##...#.####.#  #######.#.##.#.#.# #.#  '.....+.#......#.# #.#  #'###.#'###.####.####.#  .................##..[#    ####.#..##.########.###     #.#...,iM #..........#   #.#.#.#..#########   ,iP ,ipQ 1,ihW ,iwZ ,i7.#.######.#.#  +......# #.#.#  .### #.#.#  .....'.##.#.#  .....#+#..........#  ..><.#...#####..###  .....###.......##  .....#.#.####..#  .#.# ##.#  #....'.##...#.####.# ,i@8 .#.##.#.#.# #.#  .....+.#......#.# #.#  '###.#'###.####.####.#  ..##..[#  .#..##.########.### ,i8 #.#...#.#  #.#.#.#..#  ,iV@,i%C&2,iH,i:K,i.#.######.#.#  .+......# #.#.#  .### #.#.#  '.#.#.#  #+#.#  .><.#...#####..###  ###.......##  #.#.####..#  .#.# ##.#  .#....'.##...#.####.#  .#.##.#.#.# #.#  +.#......#.# #.#  ###.#'###.####.####.#  .##..[#  .#..##.########.###  #.#...#.#  #.#.#.#..#  3,iDn.#.######.#.#  +......# #.#.#  .### #.#.#  '.#.#.#  #+#.#  ><.#...#####..###  ###.......##  #.#.####..#  .#.# ##.#  #....'.##...#.####.#  .#.##.#.#.# #.#  +.#......#.# #.#  .#'###.####.####.#  ##..[#  #.#..##.#.###  #.#...#.#  #.#.#.#..#  4,iBa.#.######.#.#  ......# #.#.#  .### #.#.#  '.#.#.#  #+#.#  <.#...#####..###  ###.##  #.#.####..#  .#.# ##.#  ....'.##...#.####.#  .#.##.#.#.# #.#  +.#......#.# #.#  #.#'###.####.####.#  ##..[#  .#..##.#.###  .#...#.#  .#.#.#..#  5,iw_.....# #.#.#  ##.### #.#.#  .'.########.#.#  .#+#..........#  .#...#####..###  .###.......##  .#.#.####..####### ##.#.# ##........#  ...'.##...#.####@#  ##.#.##.#.#.# #.#  .+.#......#.# #.#  .#'###.####.####.#  ............##..[#  #..##.########.###  #...#..........#  #.#.#..#########  #.#....#  6,i1  ##.## .'.####### .#+#............#####..####.......## .#.####..####### ##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... .#'###.####.### #...>#.#  7,i%  .'.####### .#+#............#####..####.......## .#.####..####### ##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... .#'###.####.### ............##..[,i& ...## #.##.#.#  ,i1 ,i4 &8,i9 ,i; ,i@Ul #+#............#####..####.......## .#.####..####### ##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... .#'###.####.### ............##..[ #..##.########.##.#,iU ...#.#.#  ,i],i_&9,id,ig,i ...#####..####.......## .#.####..####### ,ie##.#.# ##........ ...'.##...#.#### ##.#.##.#.#.# .+.#..... .#'###.####.###...........##.. #..##.########.##.#..........# # .....#.####  ,iU,i'90,i,iN _You see here a +0 cloak.,i,i&1,i_,i$ _e - a +0 cloak,i,iWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ,i,i,i/.#...#####..###  Nitant the Digger .###.......##  Gargoyle .#.#.####..#######,i[  Health: 15/15 ======================== ##.#.# ##........#  Magic: 5/5======================== ...'.##...#.####.#  AC: 5Str: 11 ,iI##.#.##.#.#.# #.#  EV: 11Int: 15 .+.#......#.# #.#,i"  SH: 0Dex: 10 .#'###.####.####.#,iH  XL:  2 Next: 33% Place: Dungeon:1 ............##..@#,in  Noise: ---------  Time: 391.0 (0.0) #..##.########.###,i  d) +0 dagger #...#..........#,i  Cast: Sandblast #.#.#..######### #.#....#,iI #...>#.#   #.##.#.#   ...#.#.#   .....#.####   ,i@_Your Conjurations skill increases to level 2! _Found a cloak. _You see here a +0 cloak. ,i`s_Key pressed, stopping explore. _You see here a +0 cloak. _e - a +0 cloak,iLP  Okay, then.,i/,i6,i`. _,iĔWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistancee - a +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip ,i2,i,i.#...#####..###  Nitant the Digger .###.......##  Gargoyle .#.#.####..#######  Health: 15/15 ======================== ##.#.# ##........#  Magic: 5/5======================== ...'.##...#.####.#  AC: 5Str: 11 ##.#.##.#.#.# #.#  EV: 11Int: 15 .+.#......#.# #.#  SH: 0Dex: 10 .#'###.####.####.#  XL:  2 Next: 33% Place: Dungeon:1 ............##..@#,i   Noise: ---------  Time: 391.0 (0.0) #..##.########.###  d) +0 dagger #...#..........#  Cast: Sandblast #.#.#..######### #.#....# #...>#.# ,i  #.##.#.#   ...#.#.#   .....#.####   _Found a cloak. _You see here a +0 cloak. _Key pressed, stopping explore. _You see here a +0 cloak. _e - a +0 cloak _Okay, then.,ip,iB _,i,i,il+2.0 (1,ik,i+ ,iS +3.0 (2,ix,i,i4+4.0 (3,ix,i!,i #+5.0 (4,i&,i,,i-+6.0 (5,i@1,i3 6 _You start putting on your armour. You continue putting on your +0 cloak. x5,i5,i,8,i1;Z _You finish putting on your +0 cloak.,i3,i߂,iM+#.............#####..#####.......## .#.#.####..###### ##.#.# ##....... ...'.##...#.### ##.#.##.# .+.#......#.# #'###.####.#### ............##...##.########.### #...#..........# #,i,io$ _,i,iP=M'.########.#+#.............#####..#####.......## .#.#.####..###### ##.#.# ##....... ...'.##...#.### ##.#.##.# .+.#......#.# #'###.####.#### ............##... #..##.########.### ,iQR.# ,iW,,iN[,iM##.### '.########.#+#.............#####..#####.......## .#.#.####..###### ##.#.# ##....... ...'.##...#.### ##.#.##.# .+.#......#.# #'###.####.#### ............##...# ... ##,i,,iA,iM..... ##.### '.########.#+#.............#####..#####.......## .#.#.####..###### ##.#.# ##....... ...'.##...#.### ##.#.##.# .+.#......#.# .#'###.####.####.# ,if###.#.######.#.# ......# #.#.# ###.### #.#.# .'.########.#.# .#+#..........# <.#...#####..### .###.......##  ..#.#.####..####### ###.#.# ##......@.# ....'.##...#.####.# ###.#.##.#.#.# #.# .+.#......#.# #.# #.#'###.####.####.# .............##...# .#..##.########.### .#...#..........# .#.#.#..######### ,iA;=#.#.######.#.# +......# #.#.# #.### #.#.# .'.#.#.# .#+#.# ><.#...#####..### .###.## .#.#.####..# #.#.# ##..# #....'.##...#.####.# #.#.##.#.#.# #.# .+.#......#.# #.# #.#'###.####.####.# .##...# #.#..##.#.### #.#...#.# #.#.#.#..# ,iÍ<#.#.######.#.# .+......# #.#.# #.### #.#.# .'.#.#.# .#+#.# .><.#...#####..### .###.......##,i- .#.#.####..# #.#.# ##..# .#....'.##...#.####.# ,ihk#.#.##.#.#.# #.# .+.#......#.# #.# #.#'###.####.####.# ,io.##...# #.#..##.#.###,i  #.#...#.#  #.#.#.#..# ,iΕ,i<,i,i_#.#.######.#.# .+......# #.#.# #.### #.#.# .'.#.#.# .#+#.#,iH .><.#...#####..### .###.......## .#.#.####..#,id #.#.# ##..# .#....'.##...#.####.# #.#.##.#.#.# #.# ,i.+.#......#.# #.# '###.#'###.####.####.#,i ..##...# #.#..##.########.###,i B  #.#...#.#,i-a  #.#.#.#..# ,i,i,i,ia#.#.######.#.# .+......# #.#.# #.### #.#.# +.....'.##.#.# #.....#+#..........# #..><.#...#####..### #.....###.......## #.....#.#.####..# #.#.# ##..# ,i9b1.#....'.##...#.####.# #.#.##.#.#.# #.# '.....+.#......#.# #.# #'###.#'###.####.####.# ...##...# #.#..##.########.###  #.#...#.#  #.#.#.#..# ,ixh,,il,i.#.#.######.#.# .+......# #.#.# .#.### #.#.# .+.....'.########.#.# #.....#+#..........# .#..><.#...#####..### '#.....###.......## .#.....#.#.####..# .#.#.# ##,i..# .#....'.##...#.####.# .#.#.##.#.#.# #.# .'.....+.#......#.# #.# +#'###.#'###.####.####.#...##...##.#..##.########.### #.#...#.# #.#.#.#..#,ij,,iM,i7 .....+......# #.#.# #.#######.### #.#.# #.+.....'.########.#.# ###.....#+#..........# '.#..><.#...#####..### #'#.....###.......## #.#.....#.#.####..####### #.#######.#.####........# +....#....'.##..@#.####.# #.#######.#.##.#.#.# #.# #.'.....+.#......#.# #.# #+#'###.#'###.####.####.# ...................##...# ######.#..##.########.#,i8 ## #.#...#..........# #.#.#.#..######### #.#.#....#,i= ,,iA ,iI #######.#.######.#.# ....+......# #.#.# .#######.### #.#.# .+.....'.########.#.# ##.....#+#..........# .#..><.#...#####..### '#.....###.......## .#.....#.#.####..####### .#######.#.####.@......# ....#....'.##...#.####.# .#######.#.##.#.#.# #.# .'.....+.#......#.# #.# +#'###.#'###.####.####.# ..................##...# #####.#..##.########.####.#...#..........##.#.#.#..#########[,i 39;49m,i ,i ,iE ,iF M'.....+.#...... .#######.#.##### ....+......########.### #.#.# .+.....'.########.#. ##.....#+#.......... .#..><.#...#####..### '##.......## .....####### .#######.#.####...........#....'.##...#.####.# ,i1 .#######.#.##.#.#.# #.#...#.,i ,,iB ,i M'#'###+#+ .'.....+.#...... .#######.#.######.#.# ....+....... .#######.### #.#.# .+.....'.########.#.# ##.....#+#.......... .#..><.#...#####..### '##......@## .....#.#.####..####### .#######.#.####........# ....#....'.##...#.####.##.##.#.#.#######,i ,,i ,i q..##..#........#.#.#  #'###+#+#......#.#.#  '.....+.#......#.#.#  #######.#.######.#.#  ...+......# #.#.#  #######.### #.#.#  +.....'.########.#.#  #.....#+#..........#  #..><.#...#####.@### #.....###.......##  #.....#.#.####..#######  ,i #######.#.####........#  ...#....'.##...#.####.#  #######.#.##.#.#.# #.#    '.....+.#......#.# #.#    #'###.#'###.####.####.#    .................##...#   ,i" ,,i) ,i M####.#### ..##..#.. #'###+#+ '.....+.#...... #######.#.######.#.# ...+.......# #######.### #.#. +.....'.########.#...#+#.......@..#><.#...#####..###,iҌ ##.......## #.....#.#.####..####### #.###,iՔ ,,iƚ ,i M........... ####.#### ..##..#.. #'###+#+ '.....+.#...... #######.#.##### ...+......# #######.### #.#.# +.....'.########@#.#...#+#..........,i' '><.#...#####..### #.....###.......## #....,i ,iz ,i ,ilf xM####.# .......... ####.#### ..##..#.. #'###+#+ '.....+.#...... #######.#.##### ...+...... #######.### +.....'.########.#.#...#+#..........# #..><.#...#####..### ,i?g .#.,iwm ,,i1r ,i M  #### .......... ####.#### ..##..#.. #'###+#+ '.....+.#...... #######.#.##### ...+...... #######.### +.....'.########.# #.....#+#..........# #..###..#,iR B,it }M#######  ###,i;u # .......... ####.#### ..##..#.. #'###+#+ ,i}u d'.....+.#...... #######.#.##### ...+...... #######.### ,iu j+.....'.########.#.# .,iu *#..,i} ,i;~ ,i ,i M ###### #### .........,i0 . ####.#### ..##..#.. #'###+#+ '.....+.#...... #######.#.##### ...+...... #######.### #.#.# ,i\ 4..,i ,i ,i ,iOM ###### #### .......... ####.#### ..##..#.. #'###+#+ '.....+.#...... #######.#.##### ...+......# #.#.# .##,iU,,iY,i$M+ ###### #......###......# .......... ####.#### ..##..#.. #'###+#+ '.....+.#...... #######.#.######.#.# ..#,i,,i/,i":M#+### + ###### #.....###......# ................ ####.#### ..##..#.. #'###+#+ '.....+.#......#.#.# ...,i *,,i-,iLKM#+### + ###### .#### ................ ####.####......#.# ..##..#....... #'###+#+#......#.#.# ....# #.#,iS,,iKX,iUM#+### + ###### #......###......# .......... ####.####......#.# ..##..#........#.#.# ... ###.#,i,,i,iD$M#+### + ###### ###......# ................ ####.####......#.# ....... ...#.#,i*,,i_/,i8M#+### + ###### #### .................# ... .....######.#,i,i,iV,i%RM#+### + ###### ......###......#.# #.#,i,,ir ,imc########g....:#.....+....#...'g   hobgoblin (asleep),iv  You open the door.  You encounter a hobgoblin.,i|,i&1425.0 (29.0),i*6.0 (30 ,i _,i,i i _Found a parchment of Maxwell's Portable Piledriver.,im M#########...g....:# .........+#+#### ...h.....#h........# #.#######. ......# #......#.# ..hh 2 jackals (asleep).,in 2.#.#,iu h.  You encounter 2 jackals.,iwv K.h,iw w hThe jackal barks! You hear a bark!,i0y 1g.,i hhh 3 jackals (2 wandering)gwandering),i :==7.0 (1.0),i ,i P _You encounter a jackal.,i Q _There is an open door here.,i@ % ##########..g.....:.........+ .#+#### .h.......#.....# h.h......# #'# #######......#...,i9 .#.#  '.....+.#......#.#.#  ,i ,i 6--8 _,i ,i( ,iT ##########..g.....:.......+ .#+#### .h.......# ......# h.h......# #'# .,i^U#######......##.# #######.#.######.#.#  ,i],i_A--9,ib,i2c,i ##########..g.....:.......+ .#+#### .h.......# ......# h.h #'# .,i_e#######......#.......,iA .....,i######.# ...+......# #.#.#,iE  ,i,i '30,i,i3,i .h,i A.h,ig h   jackal,iU 71Sandblast,iQ ,i ,i eD'h,i wY2,i D.h,i /h,i} qh 2 jackals (1 wandering),iR &3,i ,i ,i-z | .hYou closely miss the jackal.,i| 9.h,i: ,i .=4,i ,i0 A _The jackal bites you but does no damage. x2,i_ h.  You hit the jackal.  The jackal is severely wounded.,if,i0h&5,in,i3q> _The jackal bites you but does no damage.,i hYou closely miss the jackal.The jackal is severely wounded.,i/h.,iME.h,i".,i"v hThe jackal bites you but does no damage.,i&6,i,iT _The jackal closely misses you.,i4k .hYou closely miss the jackal.The jackal is severely wounded.,irl .h,it .h 3 jackals (2 wandering),i{v &7,i{ ,i} > _The jackal bites you but does no damage.,i_C h.  You closely miss the jackal.The jackal is heavily wounded.,i(DG.h,iL,iIM&8,isS,iUS _The jackal barely misses you.,iy @ .h,i You hit the jackal but do no damage.The jackal is heavily wounded.,i) B.h,iP .,iٯ @.h,i ph 2 jackals (1,iE W3----9,i ,i$ j _The jackal bites you. The jackal closely misses you.,iw 'hYou closely miss the jackal.The jackal is heavily wounded.The jackal barks! You hear a bark! You hear a shout!h====40 _The jackal bites you but does no damage.,i|^ hYou barely miss the jackal.The jackal is heavily wounded..h 3 jackals4==--=---1 _The jackal misses you. The jackal closely misses you.,i0g ##########  Nitant the Digger..g.....:#  Gargoyle.........+  Health: 14/15 ======================-- .#+#### .h.......#  Magic: 5/5======================== ......# h.h...h..#  AC: 6Str: 11 ......##'#  EV: 11Int: 15 ......##h#  SH: 0Dex: 10 ......# ########h#  XL:  2 Next: 33% Place: Dungeon:1 ......# #......#@#  Noise: =--------  Time: 441.0 (0.0) ......###......#.#  d) +0 dagger [34,ig m.................#  Cast: Sandblast ####.####......#.# ..##..#........#.#.# #'###+#+#......#.#.#  hhh 3 jackals '.....+.#......#.#.# #######.#.######.#.# ...+......# #.#.# _The jackal bites you but does no damage.  You barely miss the jackal.The jackal is heavily wounded. _The jackal misses you. The jackal closely misses you.Press: ? - help, v - describe, . - travelThe floor.,i  h@  You barely miss the jackal.  The jackal is heavily wounded. _The jackal misses you. The jackal closely misses you.Press: ? - help, v - describe, . - travelHere: a jackal (heavily wounded)  The floor.,i/ A jackal. A small canine scavenger. Packs of jackals roam the underworld, searching for carrion to devour. Max HP: ~5 Will: none AC: + EV: +++ Threat: Minor Class: Natural Size: Small Int: Animal Speed: 140% (normally travels faster than you) You have about 53% to hit with your +0 dagger. It has about 50% to hit you. Attack Max Damage Bite 3 [!]: Description|Quote,i##########  Nitant the Digger..g.....:#  Gargoyle.........+  Health: 14/15 ======================-- .#+#### .h.......#  Magic: 5/5======================== ......# h.h...h..#  AC: 6Str: 11 ......##'#  EV: 11Int: 15 ......##h#  SH: 0Dex: 10 ......# ########h#  XL:  2 Next: 33% Place: Dungeon:1 ......# #......#@#  Noise: =--------  Time: 441.0 (0.0) ......###......#.#  d) +0 dagger [0;,i10m.................#  Cast: Sandblast ####.####......#.# ..##..#........#.#.# #'###+#+#......#.#.#  hhh 3 jackals '.....+.#......#.#.# #######.#.######.#.# ...+......# #.#.# You barely miss the jackal.The jackal is heavily wounded. _The jackal misses you. The jackal closely misses you.Press: ? - help, v - describe, . - travelHere: a jackal (heavily wounded)  The floor.,if##########  Nitant the Digger..g.....:#  Gargoyle.........+  Health: 14/15 ======================-- .#+#### .h.......#  Magic: 5/5======================== ......# h.h...h..#  AC: 6Str: 11 ......##'#  EV: 11Int: 15 ......##h#  SH: 0Dex: 10 ......# ########h#  XL:  2 Next: 33% Place: Dungeon:1 ......# #......#@#  Noise: =--------  Time: 441.0 (0.0) ......###......#.#  d) +0 dagger ......,iF...........#  Cast: Sandblast ####.####......#.# ..##..#........#.#.# #'###+#+#......#.#.#  hhh 3 jackals '.....+.#......#.#.# #######.#.######.#.# ...+......# #.#.# You barely miss the jackal.The jackal is heavily wounded. _The jackal misses you. The jackal closely misses you.Press: ? - help, v - describe, . - travelHere: a jackal (heavily wounded)  The floor. _,i  .h ...+......# #.#.#  You barely miss the jackal.The jackal is heavily wounded.,iP,iS3--2.0 (1,ij ,i8+ _The jackal bites you.,i  You hit the jackal.  The jackal is almost dead.,i &3,i" ,i% T _The jackal closely misses you.,i]  You barely miss the jackal.The jackal is almost dead.,i{&4,i,i _The jackal closely misses you. The jackal completely misses you.,i  You closely miss the jackal.The jackal is almost dead.,iĆ&5,i%,iQ> _The jackal bites you but does no damage.,ia n hYou hit the jackal but do no damage.,i zThe jackal is almost dead.The jackal misses you.,i: v .  You encounter a jackal.,iА .h,i U4==6,ix ,iݛ q _The jackal barely misses you. The jackal leaves your sight.,i  You barely miss the jackal.The jackal is almost dead.7 _The jackal misses you.,i hYou closely miss the jackal.The jackal is almost dead.h 4 jackals (1 wandering)8 _The jackal bites you but does no damage.,i '##########  Nitant the Digger..g.....:#  Gargoyle,i .........+  Health: 14/15 ======================-- .#+#### .h....h..#  Magic: 5/5,i )======================== ......# h.h..h...#  AC: 6Str: 11 ......#,i+ f#h#  EV: 11,i <Int: 15 ......##h#  SH: 0Dex: 10 ......# ########h#  XL:  2 Next: 33% Place: Dungeon:1 ......# #......#@#,i   Noise: =--------  Time: 448.0 (0.0) ......###......#.#,i   d) +0 dagger .................#,i   Cast: Sandblast ####.####......#.#,i c ..##..#........#.#.# #'###+#+#......#.#.#  hhhh 4 jackals (1 wandering) ,i '.....+.#......#.#.# #######.#.######.#.# ,i ...+......# #.#.# _The jackal misses you.You closely miss the jackal.,i zThe jackal is almost dead. _The jackal bites you but does no damage.  ,i? aPress: ? - help, v - describe, . - travelThe floor.,i( h@  You closely miss the jackal.  The jackal is almost dead. _The jackal bites you but does no damage.  Press: ? - help, v - describe, . - travelHere: a jackal (almost dead)  The floor.,i9o A jackal. A small canine scavenger. Packs of jackals roam the underworld, searching for carrion to devour. Max HP: ~5 Will: none AC: + EV: +++ Threat: Minor Class: Natural Size: Small Int: Animal Speed: 140% (normally travels faster than you) You have about 53% to hit with your +0 dagger. It has about 50% to hit you. Attack Max Damage Bite 3 [!]: Description|Quote,ip5##########  Nitant the Digger..g.....:#  Gargoyle.........+  Health: 14/15 ======================-- .#+#### .h....h..#  Magic: 5/5======================== ......# h.h..h...#  AC: 6Str: 11 ......##h#  EV: 11Int: 15 ......##h#  SH: 0Dex: 10 ......# ########h#  XL:  2 Next: 33% Place: Dungeon:1 ......# #......#@#  Noise: =--------  Time: 448.0 (0.0) ......###......#.#  d) +0 dagger ...............,i 6..#  Cast: Sandblast ####.####......#.# ..##..#........#.#.# #'###+#+#......#.#.#  hhhh 4 jackals (1 wandering) '.....+.#......#.#.# #######.#.######.#.# ...+......# #.#.# You closely miss the jackal.The jackal is almost dead. _The jackal bites you but does no damage.  Press: ? - help, v - describe, . - travelHere: a jackal (almost dead)  The floor.,i##########  Nitant the Digger..g.....:#  Gargoyle.........+  Health: 14/15 ======================-- .#+#### .h....h..#  Magic: 5/5======================== ......# h.h..h...#  AC: 6Str: 11 ......##h#  EV: 11Int: 15 ......##h#  SH: 0Dex: 10 ......# ########h#  XL:  2 Next: 33% Place: Dungeon:1 ......# #......#@#  Noise: =--------  Time: 448.0 (0.0) ......###......#.#  d) +0 dagger ................,i.#  Cast: Sandblast ####.####......#.# ..##..#........#.#.# #'###+#+#......#.#.#  hhhh 4 jackals (1 wandering) '.....+.#......#.#.# #######.#.######.#.# ...+......# #.#.# You closely miss the jackal.The jackal is almost dead. _The jackal bites you but does no damage.  Press: ? - help, v - describe, . - travelHere: a jackal (almost dead)  The floor. _,i CT .h ...+......# #.#.#  You hit the jackal but do no damage.The jackal is almost dead..h2---9.0 (1 _The jackal barely misses you. The jackal bites you.,iz  .hYou barely miss the jackal.The jackal is almost dead.3=--50 _The jackal barely misses you.,iHf .  You hit the jackal. h.  You kill the jackal!.h 'hThe jackal barks! 3 jackals41==1 _The jackal completely misses you.,i,iS J .hYou hit the jackal.  The jackal is lightly wounded.--2 _The jackal closely misses you.,i   You hit the jackal.  The jackal is moderately wounded.--3 _The jackal bites you but does no damage.,i&L  You barely miss the jackal.The jackal is moderately wounded.=4 _The jackal closely misses you. x2,i _  You completely miss the jackal.The jackal is moderately wounded.4==5 _The jackal barely misses you.,inh  You hit the jackal but do no damage.The jackal is moderately wounded.The jackal bites you but does no damage.6 _The jackal completely misses you.,i+  You hit the jackal.  The jackal is severely wounded.7 _The jackal bites you but does no damage.,i  gYou hit the jackal.  The jackal is almost dead.g   hobgoblin (wandering)8 _The jackal barely misses you.,i .gYou hit the jackal but do no damage.The jackal is almost dead.5====9 _The jackal barely misses you. x2,i_ †You hit the jackal..hg.,i6fK 2,ir)5060,iWu,ioy ,iy,i5z&_You kill the jackal!,ilz,i - 'hYou hit the jackal. .  The jackal is moderately wounded.The jackal pauses to sniff the ground.The jackal bites you but does no damage.g1 _The jackal closely misses you.,iBA   You hit the jackal.  The jackal is heavily wounded.3----2 _The jackal bites you.,iY  You closely miss the jackal.The jackal is heavily wounded.,iۘ&3,iڮ,iT _The jackal closely misses you.,i5[  You hit the jackal but do no damage.The jackal is heavily wounded.,i\ a4==--4,ic ,if A _The jackal bites you but does no damage. x2,i0& ,iD†You hit the jackal.,il! .,i "$h,i*[   jackal,i+,i+2.85,i9,ib> ,iv?D_You kill the jackal!,i  You hit the jackal.  The jackal is moderately wounded.The jackal bites you but does no damage.,i &6,i ,iw T _The jackal closely misses you.,i  You hit the jackal.  The jackal is heavily wounded.,i&7,i ,i#W _The jackal completely misses you.,iS  You miss the jackal.The jackal is heavily wounded.==8 _The jackal bites you.,i  You hit the jackal but do no damage.The jackal is heavily wounded.,i &9,i ,i _The jackal completely misses you. The jackal barely misses you.,i!j †You hit the jackal.,i)R,iQ.c6670Sandblast,i3,iY6J _You kill the jackal!,iKM#########g.....:# .........+#+#### .h....h.h..h...#' #.###### #### .................# ... .....######.#-1  Things that are here: _a jackal corpse; a jackal corpse; a jackal corpse,i M#########g.....:# .........+#+#### .h.......#h.h..h...#' #######†,ig  ......###......#.# #.#,iT& ,i/' G-2 _,i* ,i1, ,ivM#########........:# .........+#+#### .........#g........# #.#######† ......# #......#.# g   hobgoblin (wandering)#.# .g5==3 ,iK_There is an open door here.,ij#########:# +#+#### ...g.....@.########'## #.#######† #### .......... ####.#### ..##..#..,i,i-4 _,i<,i,ixX# .:# .+ .#+####.# .# ..g.# .#,iwY#'## .# #.# #......# ##†# #......# #......#.# #......###......#.# ...# .####.####......#.#.##..#.#.#.#,i[>.g,i'c,id&5,iCdSandblast,ij,ihl,iu ###g  The blast of sand hits the hobgoblin.,in @.g,i ..,i^ W4-----=,i 6.5 (1.5,i; ,i4 b _The hobgoblin is severely wounded.,inZ [  The blast of sand hits the hobgoblin!,ir<##,iC..,i==3----------758.0Sandblast,i,iM _You kill the hobgoblin!,iD+   ,iv!   ###########  .:#   .+  .,i#+#### ........@.#  # ....[.....#  # ########'# ......# #.# ,iPG ......# ########†#  ......# #......#.#   ,i####.#    .................#    ####.#####.#   ,i,i ,i\4-90,i,i,i9d       ,i###########  .:#   .+  #+#### ..........#  # ....[.....#  ,iqj# ########'# # #.#  # ########†#  ,iC# #......#.#  ####.#  ..........#  ,i,i#A-80,i ,i ,i' M########### + #+###. ,i( .....# ....[.....# #.,i. ,iT1 &1,iS7 ,i? r  You pick up a parchment of Maxwell's Portable Piledriver and begin reading...,iA I-----2.0 (2,iE ,iH V _You add the spell Maxwell's Portable Piledriver to your library.,io<      ###########  ..........#,i}=  .+ .#+#### .# ......# ....[.....# .# ########'## .# #. .# ########†# .# #......#.# .###......#.# ......# ,iD,ieG+3.0 (1,iL,iN,i###########  ..........#  .+ ..#+#### .#,i3 ......# ....[.....# .# ########'## .# #. #......# ########†# #......# #......#.# #......###......#.#......#####.#####.#,i,i&4,i,i,i############...........#.+ ...#+####.#......#.....[.@...#.##########'##.# #. ,iG #......# ########†#  #......# #......#.# ##......###......#.# .......# #.####.#####.# #...##..#...#.#.#,i,i&5,i,i ,ij >##.##.+.#+####.#.#.....[@....#.,ik #'##  .# #.#  #......# #†#  #......# #......#.# ###......###......#.# .# ##.####.####......#.#  #...##..#.#.#.#,ipt ,iOx ,i;} S4=====6,i؃ ,i ,i' # #.# #.+.#+####.#.#.....@.....#  ,i(.#'## .# #.#  #......# #†#  #......# #......#.# ####......###......#.# .# ###.####.####......#.#  #...##..#.#.#.#,i6/,i2&7,i7,iK;w _You see here an orb of pyromania.,i& ,i! &8,i ,iq M _f - an orb of pyromania,ir< ,i? OGear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  e - a +0 cloak (worn)  c - a +1 ring mail of cold resistance  f - an orb of pyromania,iif - an orb of pyromania. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of pyromania': It enhances your Fire magic and may unleash a blast of flames around you whenever you kill an enemy by any means other than an attack. The explosion chance and damage both scale with Evocations and it may trigger no more than once each turn. Explosion chance: 23% (max 50%) Explosion damage: 3d6 (max 3d24) You took it off a hobgoblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Pyromania} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.,iA Gear: 6/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  e - a +0 cloak (worn)  c - a +1 ring mail of cold resistance  f - an orb of pyromania,i{Nitant the DiggerGargoyleHealth: 15/15 ========================Magic: 4/5===================-----#############AC: 6Str: 11#...........#EV: 11Int: 15#...........+SH: 0Dex: 10 .....#+####...........#XL:  2 Next: 75% Place: Dungeon:1 ..........#.....@.....#Noise: ---------  Time: 488.0 (0.0)  .........##########'##d) +0 dagger........##.#Cast: Sandblast#......# ########†##......# #......#.# ####......###......#.# .....................# ###.####.####......#.##...##..#........#.#.#The blast of sand hits the hobgoblin! _You kill the hobgoblin!You pick up a parchment of Maxwell's Portable Piledriver and begin reading... _You add the spell Maxwell's Portable Piledriver to your library. _You see here an orb of pyromania. _,i[40mf - an orb of pyromania,iR ,i\ ,,i!g ,in ,io ,it ,iz ,i{ ,i ,i ,iц ,iN ,iǑ ,iL ,i٘ ,i ,i ,i ,i ,i ,iT ,i ,i ,i ,i ,i ,il 5,i =====,iN ,i ,it6 ,i7 !,i8 5############# ,i9 )#.,i9 (# ,i$:  ,i: )#.,i: + ,i; 8#+####.,i< (# ,iv< .,i< t#...........# ,i= ..,i? >##########'##,i @ h........# #.#,i@ H#......# ########†,i_A *# ,iA + #......# ,iA  ,iSB ###,iB ###,iB #,iC !.# ,iZC .............,iC !.# ,iD ##.####.####,inD $.#.#,iL ,iN ,iU ,i ,i ,i >############# ,iS )#.,i (# ,iI  ,i )#.,i + ,i /#+####.,i0 )# ,i} t#...........# ,i .,i <##########'# ,ie ~........# #.#  ,i r#......# ########†# ,i) g #......# #......#.# ,il ##,i ###,i #,i( !.# ,iw ............,i ".#,iR ,i% ,i{ ,isq ,i$s #,is  ,i&t #.,it (# ,iu #.,inu -.@..+ ,iv z#+####...........# ,ix u#...........# ,iDz ##,iz  ,i-{ ,i{ ,i{ R#......# #......#.,iV| +#,i| [......###......#.#,i(} +#,ix ,i ,i ,i ,i  ,i  ,i2  ,i  ,i  ,iU  ,i #,i4  ,i  ,i #.,i )# ,iZ  ,i #.,i, -..@.+ ,is  .,i q#+####...........# ,i  ,i l#...........# ,i-  ,i  #,i B'## ,i=  ,i # ,i L#.# ,iO  ,i .......# #,i* B#†# ,i  ,i -  ,i6 {......# #......#.# ,i  ,i -  ,i> [......###......#.# ,i  ,i / ,i # ,i  ,i\ . ,iu ,i0 ,i3 ,i3 =====,i"4 ,i'9 ,i ,i  ,iV  ,i  ,i(  ,ix  ,i  ,i #,ic  ,i  ,i #.,i' )# ,if  ,i #.,i -...@+ ,i.  ,i q#+####...........# ,i  ,iF l#...........# ,i  ,i˫ #,i B'## ,iU  ,i # ,i L#.# ,i1  ,im (# #,i B#†# ,i  ,i] u# #......#.# ,iʮ  ,iT U###......#.# ,i  ,i # ,i~  ,i˱ ,i ,i ,i1 ,iP(,i6*######,i1+%'......,i,-#####.,i3,i5,i;,iQ ,i ,i ,i ,i^ ,iէ ,iѨ ,il ,i#,i*# ,iw ,i #.,i(#,it ,i#.,i4;....@......#,i ,i}+####...........######.#,iA ,il#...........# ,iȭ ,i #,iSL'## ,i ,i̮# ,iL#.# ,i6 ,il(# #,iB#†# ,iٯ ,i _# #......#.# ,iP ,i+###......#.# ,i ,i # ,i2 ,id)_You open the door.,i͸,i#,i,i,im0 ,io1 ,i1 ,i82 ,i2 ,i"3 ,ix3 ,i3 ,i4#,i`4 ## ,i4 ,i4 #.,i5#,i5-  ,i6#.,iX6....',i68#  ,i6####...........######.#  ,i@7V#...........# ,i7 ,i7 #,i 8"'## ,i\8 ,i8# ,i8,#.# ,i9 ,iW9(# #,i97†# ,i9 ,i%:K# #......#.# ,iw: ,i:+###......#.# ,i: ,i.; # ,iv; ,i;1There is an open door here.,i,i ,i_,i,ip,iq ,ir ,i[r ,ir ,ir ,is ,iSs#,is!### ,is ,is #.,it#,it-  ,iCu#.,iud....'.@....#  ,iu...........######.#  ,i2vV#...........# ,imv ,iv#,iv$##'## ,i5w ,iw# ,iw,#.# ,i.x ,ix(# #,ix7†# ,i6y ,i}yK# #......#.# ,iy ,i z+###......#.# ,iQz ,iz # ,i${ ,i{,il,iǃ,i\,iu T      #####  #.#  #.....'..@...#  ...........######.#  .#...........#  .###'##  .# #.#  .# #†#  .# #......#.#  .###......#.#  #  ,ih      #####  #.#  #.....'...@..#  #...........######.#  #...........# ..  #'## #.#  # #.# #  # #†#  # #......#.#  ###......#.#  #  ,iu        .,i4)#  .....'....@.#  ...........######.#  ...........# ...  '## .##.#   #.# .. #   #†# ..  #......#.# ..#  ......#.# ..#  #  ,i,i~,i,i -        #  ,i|-6....'.....@#  .....######.#  ......# ....  '## #..##.#  #.# .... #  #,i-†# ##...  #......#.# #...#  #......#.# #...#  #  ,iI4,,i9,iZ ########### ..........########....'...........######......# #......# ########'## #..##.#####...# #......#.# ,iaD ,i,,iؠ,i ########### ..........########....'...........######.#####......# #.@....# ########'###.# #.# ..... # ###...#,i#..$# .......#.#.#  ,iG,,i ,iY      ########  ....'......#  .....######.#####  ......# #..@...#  '## #..##.##  #.# ...... #  †# ####...#  ......#.# #...#  ......#.# #...#  # #...#  ......#.# #..$#  #.#.#  ,i%~   ########### ..........######## ....'......# ....######.##### .# #......# ########'## #.@##.##  ,i#.#........# # ########†#.####...# ......#.# #...# #......#.# #...# ,i...# #...# #,i#.# #..$# .#.#.# #.... #......#.#.# ,i,,i&,i;  ########## .........######## ....'......#  .....######.#####  ......# #......#  #######'######..##.##   #.#.......@# #  #######†#.####...#  ,iz6......#.# #...#  ......#.# #...#  ..# #...#  #.# #..$#  ......#.#.# #....  #.#.# #..##  ......#.#.#  ,i!,io,iؒ,i  ########## .........########....'...........######.#####......# #...... #######'######..##.# #.#........# # #######†#.####..@# ......#.# ,iP#.. .######.#.#  ,i,,i*,icg) ########## .........########....'...........######.#####......# #...... #######'######..##.# #.#........# # #######†#.####...# ......#.# .#.# .# #.#.#  ,ik,i .........########....'...........######.#####......# #...... #######'######..##.# #.#........# # #######†#.####...# ......#.# .#,i[$#. ## #.#.#  ,ii,,i ,iV2 ....'...........######.#####......# #...... #######'######..##.# #.#........# # #######†#.####...# ......#.# .#$.# #....### #######.#.#  ,i[ .....######.#####......# #...... #######'######..##.# #.#........# # #######†#.####...# ......#.# .#.#.# #......###### ..........#  ,iU,,i0,iG,,i¾,i ......# #...... #######'######..##.# #.#........# # #######†#.####...# ......#.# .##.##,i.#...#####  .#####..###   _You now have 22 gold pieces (gained 10).,i7',i',i+,i`7......# #......#  '######..##.##  #.#........#.#  †#.####...#.#  #.# #...#.#  #.# #...#.#  # #...#.#  ,iȊ#.# #...#.##  #.#.# #...@..#  #.#.# #..#####  #.#.# #..  ######.#.# #.#  ,i# #.#.# #.  # #.#.# ## ,iH .#.#  ,i1l#  #####..###  ,iQ,i,,i,i.......# #......# #'######..##.##  #.#........#.# #†#.####...#.# .#.# #...#.# .#.# #...#.# .# #...#.# .#.# #...#.## .#.#.# #..@...# .#.#.# #..##### .#.#.# #.. .######.#.# #.#,i .# #.#.# #. # #.#.# ## #.#.# .# .#####..### ,i],i,i(,ibP.......# #......# #'######..##.##  #.#........#.# #†#.####...#.# #......#.# #...#.# #......#.# #...#.# .# #...#.# #......#.# #...#.## ,i c.#.#.# #.@....# #......#.#.# #..##### #......#.#.# #... #.######.#.# #.### .# #.#.# #. # #.#.# ##,i##...#  #.#,i>.###  #.,i1#  ,i=#..#  ,iH#  ,i ,i= ,iR,ij# #.#.# #...# #  # #.#.# ###.#.#  .#.# #...#.#  # #.###.#  #####..### #.# .#  ## #.# .#  ####..#.# .#  ####.#.###.#  ##...#.####.#...@.#  ##.#.#.# #.#  #.# #.#  #.####.####.#  ##...#  .#.###  .#  ..#  #  ,ie #.#.# #...# #   #.#.# ###.#.#  .#.# #...#.#  # #.###.#  ..### #.# #.#  ## #.# #.#  ..#.# #.#  .#.###.#  #...#.####.#....@#  #.#.#.# #.#  #.# #.#  .####.####.#  ##...#  #.###  #  .#  .#  ,iL2M####.###.##..  ##. #####.#.. ........# ####..### .....## ,iLP#######.# ##........#.###..#.####.#..... #.######## ....#.# #.# ,iS,,i W,i{M......... ####.###.##..  ##. #####.#.. ........# ####..### .....## ,iVP#######.# ##........#.###..#.####.#..... #.#.#.# #.#######  ,i,,i,iX#M..#### ......... ####.###.##..  ##. #####.#.. ........,i#?# ####..### .....## #######.# ##........#.### #...#.####.#.....#  #,i#,i *,,iV.,i M......#### ......... ####.###.##..  ##. #####.#.. ........# ####..### .....## #######.# ###........#.###.#  ,iKM #...#.#......#### ......... ####.###.##..  ##. #####.#.. ........# ,i####..### .....## ###..#######.# #.#  ,iW,i,ii,iaM.  #...#.#......#### ,ibC......... ####.###.##..  ##. #####.#.. ........# ####..### ,iFb.....## #.# #.#  ,i]g,ig,i k,iSM#.  #...#.#......#### ......... ####.###.##..  ##. #####.#.. ........# ####..### #.# #.#  ###,i,i-M#.  #...#.#......##### ......... ####.###.##..  ##. #####.#.. ........# #.###.#  ..#,i3,,i6,id4M,i#####†#.####.  #...#.#,i#......##..##### ....,iܚ#......# ####.###@##..  ##. #####.#.# #...#.#  #.#,i6,iݜ,i,i  #.#........#.# ######†#.####...#.# .#.# #...#.# #.# #...#.# ...# #...#.# .#.# #...#.## .#.#.# #......# .#.#.# #..##### .....#.#.# #...@..# ######.#.# #.###.## ,i# #.#.# #...#.#  #.#.# ###.#.# ######.#.# #...#.# .........# #.###.# #####..### #.# #.# ......## #.# #.# #..#######.# #.# ,i,,i,,iil #.#..#.# #†#.####...#.# .#.# #...#.# .#.# #...#.# .# #...#.# ,i,jg.#.# #...#.## .#.#.# #......# .#.#.# #..##### .#.#.# #..@...# .######.#.# #.###.## .# #.#.# #...#.# ,i`j&# #.#.# ###.#.# #.#.# #...#.# ,ijF.# #.###.# .#####..### #.# #.# .## #.# #.# .####..#.# #.# ,i r,,iu,it########'######..##.##  #.#........#.# ########†#.####...#.# #......#.# #...#.# ##.# #...#.# ...# #...#.# #......#.# #...#.## ,i .#.#.# #......# #......#.#.# #.@##### #......#.#.# #......# #.######.#.# #.###.## ..# #.#.# #...#.#  #.#.# ###.#.# ,iQ########.#.# #...#.# #..........# #.###.# #####..### #.# #.# ,i~#.......## #.# #.# ,i,,i,iCx...........# #......# #########'######..##.##  #.#........#.#  ########†#.####...#.#  #......#.# #...#.# ###.# #...#.# ....# #...#.# ##......#.# #...#.## .,iDI.#.#.# #@.....# +#......#.#.# #..##### .#......#.#.# #......# #.######.#.# #.###.## ...# #.#.# #...#.# .### #.#.# ###.#.# .########.#.# #...#.# +#..........# #.###.# ...#####..### #.# #.# ,iL,,ioR,i] M......######.#### ...........# #...... #########'######..##.## #.#.....#######†#.###  ### ...,i".# ## #@..#.## ........ +..##### .#......#.#.# #......#  .## ,i ,i,i,i̿,iM.....'......# ......######.#### ...........# #...... #########'######..##.## #.#.....#######†#.###  ### ... ,i u## #...#.## ........# +#......#.#.# #..#####  ,i63B,iM....#######.....'......# ......######.#### ...........# #...... #########'######..##.##,i:] #.#.....#######†#.###  ### ... ## #...#.# ,ik........#.#.# 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It is wielding a +0 dagger.,i,iy1607.0 (119.0),ig8.0 (120 _,i,i8Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  e - a +0 cloak (worn) ,i@ c - a +1 ring mail of cold resistance  f - an orb of pyromania[?] describe selected [!] equip|wield|wear[tab] equip|unequip ,i\#.#.#######.#.### Nitant the Diggerg##.+....#....'.##. Gargoyle....#.#######.#.##. Health: 15/15 ========================##.#.#.'.....+.#.... Magic: 5/5========================#..#.#+#'###.#'###.# AC: 6Str: 11#..#................ EV: 11Int: 15#..########.#..##.## SH: 0Dex: 10#.........#.#...#... XL:  2 Next: 75% Place: Dungeon:1####..@......#.#.#.#..# Noise: ---------  Time: 608.0 (0.0).........######.#.#....# d) +0 dagger##########........#...[39;4,i9m>#.# Cast: Sandblast######........##########.##.#.##....'(...................#.#.#######........#######.......#.# g   hobgoblin (wandering)#........# #.......#..#........# #.......#.##........# #.......#.. _You see here an orb of pyromania. _f - an orb of pyromania _You open the door. _There is an open door here. _You now have 22 gold pieces (gained 10). _You encounter a hobgoblin. It is wielding a +0 dagger.Spend multiple turns changing equipment while a hobgoblin is nearby? Y - Yes  N - No,i},i#.#.#######.#.### Nitant the Diggerg##.+....#....'.##. Gargoyle,i....#.#######.#.##. Health: 15/15 ========================##.#.#.'.....+.#.... Magic: 5/5========================,i#..#.#+#'###.#'###.# AC: 6Str: 11#..#................ EV: 11Int: 15#..########.#..##.## SH: 0Dex: 10#.........#.#...#... XL:  2 Next: 75% Place: Dungeon:1####..@......#.#.#.#..# Noise: ---------  Time: 608.0 (0.0).........######.#.#....# d) +0 dagger##########........#...>#.# Cast: Sandblast,i4######........##########.##.#.##....'(...................#.#.#######........#######.......#.# g   hobgoblin (wandering),i8w#........# #.......#..#........# #.......#.##........# #.......#.. _You see here an orb of pyromania. _f - an orb of pyromania _You open the door. ,i_There is an open door here. _You now have 22 gold pieces (gained 10). _You encounter a hobgoblin. It is wielding a +0 dagger.,i,i$,i$,iO' ,i*i.gYou start putting on your armour.,i*,ink9.0 (1.g10.0 (21.0 (32.0 (4,iy,i,i),i$3.0 (5,iq,iٕ ,iT,iƖZ_You continue putting on your orb of pyromania. x5,iؚ,ih,ii ,iP,iT_You finish putting on your orb of pyromania.,i #.#.#.....#.#. # #.#.#######.#.## .##.+....#....'.## ....#.#######.#.## ##.#.#.'.....+.#... #..#.#+#'###.#'### #..#............... #..########.#..##.# #.#.#...#.. ####.........#.#.#.#.. .........######.#.#.... ##########........#...>#. ################.##.#. #....'(.......#.#.######.#######.# #.# #.#. #.# #.#4.0 (1 _,i]M'##... .....# #.#.#######.###.+....#....' ....#.#######.#.###.#.#.'.....+.#..#+#'###.#'###...............########.#..##.# . ####.........#.........######.#.#....#.# 5,i M'.#..><.#...##.. #.#',i ##.... ......# #.#.#######.###.+....#....' ....#.#######.#.###.#.#.'.....+.#..#+#'###.#'###...............########.#..##.#,iL  #.........#.#..####.........#.#.#.#..####,il ,i &6,i ,i ,i2M###.....#+#...#.. #.'.#..><.#...###..'##...... #.#.#.......# #.#.#######.#..##.+....#....',ii ....#.#######.#.###.#.#.'.....+.#..#+#'###.#'###...............########.#..##.##.........#.#...#...# #####..#,i0g,i:g   hobgoblin (wandering),i@77Sandblast,i,iD,iL1.+.....'.#######.....#+#... #.'.#..><.#...####'##...###... #.#.#.....#.....# #.#.#######.#.......##.'....#....'........g.#.#######.#.####@#.#.'.....+.#..#+#'###.#'###...............,icM########.#..##.# . ####.........# .........######.#.#... ##########........#...>#####.##########.#,iO-g.,i:U,i*V&8,i\Z,i~\,i%n ggYou hit the hobgoblin but do no damage.,io .=9,it ,iw @ _The hobgoblin hits you but does no damage.,i8=20,iyC _You closely miss the hobgoblin. The hobgoblin barely misses you.,il  You hit the hobgoblin but do no damage.,ibX9/15 ----------,i1,i,i> _The hobgoblin hits you with a +0 dagger.,i A  ,i #..  #.. >< #...  ###... #.#.# ,i j#.....# #.#.## .......##.'.. .......g..# ##@# #..# #..# #..# #...,i ( ####...,i<   ........ ####.>  ,i ~You hit the hobgoblin.  The hobgoblin is heavily wounded.,i  #..  #.. >< #...  ###... #.#.# #.....# #.#.## .......##.'.. .......g..# ##@# #..# #..# #..# #... ####... ........ ####.>  ,i0 M  The hobgoblin hits you with a +0 dagger.,i c4------------------2,i ,i% V _* * * LOW HITPOINT WARNING * * *,i Y _You are too injured to fight recklessly!,iG #.#.+.....'.#### Nitant the Digger #.. #.###.....#+#... Gargoyle #.. #.'.#..><.#...## Health: 4/15======------------------ #... #.#'#.....###... Magic: 4/5===================----- ###... #.#.#.....#.#.## AC: 6Str: 11 #.....# #.#.#######.#.## EV: 11Int: 15 .......##.'....#....'.## SH: 0Dex: 10 .......g..#.#######.#.## XL:  2 Next: 75% Place: Dungeon:1 ##@#.#.'.....+.#... Noise: =--------  Time: 622.0 (0.0) #..#.#+#'###.#'###. d) +0 dagger #,iHR..#............... Cast: Sandblast #..########.#..##.# #.........#.#...#.. ####.........#.#.#.#.. g   hobgoblin .........######.#.#.... ##########........#...>#.  ######........##########.##.#. _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wielding a +0 dagger (heavily wounded, 82% to hit),iS #.#.+.....'.#### Nitant the Digger #.. #.###.....#+#... Gargoyle #.. #.'.#..><.#...## Health: 4/15======------------------ #... #.#'#.....###... Magic: 4/5===================----- ###... #.#.#.....#.#.## AC: 6Str: 11 #.....# #.#.#######.#.## EV: 11Int: 15 .......##.'....#....'.## SH: 0Dex: 10 .......$..#.#######.#.## XL:  2 Next: 75% Place: Dungeon:1 ##@#.#.'.....+.#... Noise: =--------  Time: 622.0 (0.0) #..#.#+#'###.#'###. d) +0 dagger #,i..#............... Cast: Sandblast #..########.#..##.# #.........#.#...#.. ####.........#.#.#.#.. g   hobgoblin .........######.#.#.... ##########........#...>#.  ######........##########.##.#.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wielding a +0 dagger (heavily wounded, 82% to hit)  The blast of sand hits the hobgoblin.  You kill the hobgoblin! #..  #.. >< #...  ###... #.#.# #.....# #.#.## .... ...  ####... ........  ####.>  [,iA37m  ,ih5==93.5 (1.5Sandblast _,iX mM######.#.#######.### .. .+.....'.####. #.###.....#+#... #.'.#..><.#...## #... #.#'###...##... #.#.#.....#.....# #.#.#######.###.'....#....'.......@..#.#######.#.###....##.#.#.'.....+.#..#.. #..#.#+#'###.#'###,iY # #..#...............####.,il `-40,i^  You now have 27 gold pieces (gained 5).-5.5 (2 _You see here a +0 dagger.,i<-f .. #.#.+.....'.#####..##.....#+#.... #.'.#..><.#...##. #.#'#.....###...,i.###... #.#.#.#.##.....# #.#.######.......##.'....#....')..#.#######.##....##@#.#.'.....+.#...#.. #..#.#+#'###.#'#### #..#..............####.######........##########.##.#. ,i2,iS4+6.5 (1,i7,i9,iI,iR,i`}6===,i,i ,i!,i ,i>,i-,i9,,i,i:,ij#7,i<===,i,in _You start resting.Magic restored.,i,i,31.5 (5,i[5=====2.5 (6 ,i _,i,iu,im 3,iv ,i9 B,i X,i :==,i ,i 8======,i ,i ,,i ,il ,i ,i ,iW ,,i ,i ,iG 9=,i ,iF j9==,i& ,is ,i ,i ,iZ ,,i ,i| ,,ir ,ig ,i 10/15====,i ,i ,,iC ,i ,i ,i ,i ,,i ,iO ,i{ :==,i^ ,i. <11,ia (=,i ,i ,,iE ,i ,iX ,iu ,i,i*,i,i,ik2===,i,iu,,i,i ,,i ,iO ,i{ ,i] ,iW,i:==,i,i,iD3=,i,ia,,iT,iE,,ij,i2,,iL,i,i5,i\b4===,i8,i ,i0!,i",i1$,ic$,iE%,i&,i.',il(,i),i1*:==,i+,i,k _You start resting.HP restored.,il1,i5067.5 (35.0),i8b5==8.5 (36 _,i =,iZ>,i~M ######.#.#######.### .. .+.....'.####. #.###.....#+#... #.'.#..><.#...## #... #.#'###...##... #.#.#.....#.....# #.#.#######.###.'....#....'.......@..#.#######.#.###....##.#.#.'.....+.#..#.. #..#.#+#'###.#'#### #..#...............####.,i,i19.5 (1.0),i:,iO _You see here a +0 dagger.,iZ ,iJ[ ,i` ,i8 " ######.#.#.### .... #.#.+.....'. #... #.###.....#+# #... #.'.#..><.#... #... #.#'#.....### ###... #.#.#.....#.#.#.....###.#.#.#..##.'....#....'.)..#.#.#..#....##.#.#.'.....+.# #... #..#.#+#'###.#'### ### #..# #..##.#..##. #.........#.#...# ####.........#.#.#.# .........######.#.# #.#...># _,iF, >M.............+......#.######.#.#######..+.....'.######.....#+#..'.#..><.#...# '##.. ###... #.#.#.....##.....###.#.#######.###.'....#....'.......)..#.#######.#.#.#....##.#.#.'.....+.#..#....#..#.#+#'###.#'####..,ia2 ,i2 ,i5 ,iN 5 .+...... #.######.#.#. .....##.#.+.....'. #....##.###.....#+# #.... #.'.#..><.#... #.... #.#'#.....### ###...# #.#.#.....#.#..##.....###.#.#.#..##.'....#....'...)..#.#.#..#....##.#.#.'.....+.# #....#..#.#+#'###.#' ######..# #..#.#..## #...#.#...# ####...#.#.#.# .######.#.#,i P==,i% ,i/ M########.#######.#..............+......#.######.#.#######..+.....'.####.###.....#+###.'.#..><.#.. #.... #.#'# ###...# #.#.#......##....@###.#.#######.#..##.'....#....'.......)..#.#######..#....##.#.#.'.....+.#... #,i ,if ,i ,i$q M #.'.....+.#.########.#######.#..............+......#.######.#.#######..+.....'.#####.....#+###.'.#..><.#.. #....##.#'# ###..@# #.#.#......##.....###.#.#######.#..##.'....#....'.........)..#.#######.#..## ,i]x ,,i ,i M'#'###+#+.. #.'.....+.#.########.#######.#..............+......#.######.#.########..+.....'.#####.....#+#'.#..><.#.. #..@.##.#'# ###...###.#.#......##.....###.#.#######.#.........##.'....#....'.# ##,i ,,i} ,i X #'#'###+#+#... #.'.....+.#...#.#.#.#.#....+......##.######.#.#.##.....##.#.+.....'.##....##.###.....#+#.#....##.'.#..><.#...##...@##.#'#.....###.###...###.#.#.....#.#.#.##.....###.#.#.#.#...##.'....#....'.#..)..#.#.#.#..#....##.#.#.'.....+.#.. #....#..#.#+#'###.#'#######..#.#..#.#..##.,i] ,,ia ,i  #...##..#.# #'#'###+#+#. #.'.....+.#.#.########.#######.#................+...... #.######.#.#######..##.#.+.....'.## #....##.###.....#+#. #..@.##.'.#..><.#. #....##.#'#.....###. ###...###.#.#.....#.#. .##.....###.#.#######.#. .........##.'....#....'. .........)..#.#######.# ..#....##.#.#.'.....+.#...#....#..#.#+#'###.#'########..#............,i" ,,im ,iaLe##.####.####.####. #...##..#.#.# #'#'###+#+##... #.'.....+.##.########.#######.#...............+..... #.######.#.#######..##.#.+.....'.# #.@..##.###.....#+# #....##.'.#..><.#. #....##.#'#.....### ###...###.#.#.....#.# .##.....###.#.#######.# .........##.'....#....' .........)..#.#######.# ..#....##.#.#.'.....+...#....#..#.#+#'###.#'#,iP,,iDT,i ................## .. ##.####.####.###... #. #...##..#. #.# .# #'#'###+#+#..... #.'.....+....#.########.#######...............+.... #.######.#.#######..##.#.+.....'.,iŲ#....##.###.....#+ #....##.'.#..><.#. #....##.#'#.....# ###...###.#.#.....#. .##.....###.#.#######. .........##.'....#.... .........)..#.#######. ..#....##.#.#.'.....+.,i,,iY,i B  ## .. ##.####.####. ... #. #...##..# #.# .## #'#'###+# #...... #.'.....+ ...#.########.# .....+ #.######.#.# #@....##.#.+.....' ##....##.###.....# #....##.'.#..><.# #....##.#'#..... ###...###.#.#.....# .##.....###.#.# .........##.'....# .........)..#.# ..#....##.#.#.'.....+,i(,,iz-,iK@M######### ...............### .. ##.####.####.#... #. ...##..#.# .##'#'###+####...... #.'.....+......#.########.########..................+...######.#.#######....+.....'##....##.###....#....##.'.#..><.#....,iR,,iW,iMoMr.# ######### .. ...............### .. ##.####.####.#... #. ...##.. #.##.###'#'###+####...... #.'.....+......#.########.########.....@............+...#...###.######.#.#######......##.#.+.....'##....##.###.....#.##r   rat (asleep)....,i c  You encounter a rat.,i.,i0812.0),i32.5 (13 _,i,i+,i r.#  ..  ### ..  ... #.  #.##.###  ###......  ......#.####### #.....@....... #...###.######. . #.. ##.. #...>< #.... ###...## .##.....# ..,i< #.... ###...## .##.....# ..,iT ,i9Y ,iR\ ,i` ,ic Z _A rat is nearby!,iA PM..# r.# ######### ... ...............### .. ##.####.####.#... #. ...##.. #.##.####r# #'#'###+####.........# #.'.....+......#@########.####### #..................+...#...###.######.#.#######.. #.....##.#.+.....'..r   quokka (asleep)...##...#,i)I ,iJ B3.0)Sandblast,i,P ,iOS W _You encounter a quokka.,iU]........#  #......# ..# #......# r.# ########## ... ................### .. ##.####.####.##... #. #...##..#. #.##.####r# #'#'###+####.....@...# #.'.....+.......#.########.########..................+....,i #...###.######.#.#######... #.....##.#.+.....'.##....##.###.....#+#....##.'.#..><.#. #....##.#'#.....# ###...###.#.#.....#.,iu,i[&4,i%,i,,i@.# #......# #..# #......# #r.# #......#... .### .. ##.####.####.#... #. # #...##..#.#.##.####r# #'#'###+#+####.# #.'.....+.#......#.########.#.##.......+.#...###.######.#.#.#.. #.....##.#.+.....'.###....##.###.....#+##....##.'.#..><.#.#....##.#'#.....####...###.#.#.....#.#,iIE,i F&5,iiJ,i$ .# #......# #..# #......# #.r.# ########......###.... ....### .. ##.####.####.####.... #. .# #...##..#.,i #.##.####r# #'#'###+#+#.###.# #.'.....+.#.......#.########.#.#.#......+.#...###.######.#.#.#.. #.....##.#.+.....'.###....##.###.....#+#.#....##.'.#..><.#.#....##.#'#.....###.###...###.#.#.....#.#.,i frr,if .=6,i ,i T _The quokka closely misses you.,i  You hit the quokka.  The quokka is moderately wounded.,i&7,ib _The quokka misses you.,i93  You hit the quokka but do no damage.The quokka is moderately wounded.,ie4&8,i9,i< _The quokka closely misses you. The quokka barely misses you.,i Z  You hit the quokka.  The quokka is heavily wounded.,i[ &9,i` ,ipb T _The quokka closely misses you.,i@  You closely miss the quokka.The quokka is heavily wounded.,iB'90,i#G,iJ> _The quokka bites you but does no damage.,il  You hit the quokka but do no damage.The quokka is heavily wounded.,iun&1,ir,it> _The quokka bites you but does no damage.,i &  ,in tYou barely miss the quokka.The quokka is heavily wounded.,i` &2,i ,i  ,i M_The quokka barely misses you.,in  You closely miss the quokka.The quokka is heavily wounded.The quokka bites you but does no damage.,i&3,i,i͎L _The quokka misses you.,i .  You hit the quokka.874Sandblast,i ,i J _You kill the quokka!,i~v4,i/,i  .# #......#  ..# #......# # r.# ########......### ... ...,i b ### .. ##.####.####.#### ... #. .# #...##..# #.##.####.# #'#'###+#+# ###.# #.'.....+.# ......#.########.#.# #......+ #...###.######.#.#. .. #.....##.#.+.....'. ##....##.###.....#+# #....##.'.#..><.# #....##.#'#.....### ###...###.#.#.....#.#,i ,i?" .-5,i& ,i( ,i_Bn .# #......#  ..# #......#  r.# #...... ...  ### .. ##.####.####. ... #. .# #...##..#,iB #.##.####.# #'#'###+#+ ###.# #.'.....+. ......#.########.#. #.......+ #...###.######.#.,iC#. .. #.....##.#.+.....'.,ieC; ##....##.###.....#+ #....##.'.#..><.# #....##.#'#..... ###...###.#.#.....#.,iP,i4U,i[9-6,i_,ik,iJK .####. #......#...# #......#.r.# #...... ...  ### .. ##.####.####. ... #. .# #...##..# #.##.####.# #'#'###+#,iL ###.# #.'.....+ ......#.########.##........+ #...###.######.#.# ... #.....##.#.+.....'.. ##....##.###.....# r   rat (asleep). #....##.'.#..><.# #....##.#'#.....# ###...###.#.#.....#,iS,iU&7,iZ,i\,i7. #...###. #........# #......r.## ######## .... ..............### ..# ##.####.####,i8V... #.# .# #...##.. #.##@####.# #'#'### ###.........# #.'............#.########.#########..................+.. #...###.######.#.#######.... #.....##.#.+......... ##....##.###........∩ #....##.'.#..><. #....##.#'#.....,i=v .rFound Fost's Weapon Shoppe.,iBJr,i=FA===8Sandblast,iJ,iPM- _The rat squeaks loudly.,iv †The blast of sand hits the rat!,iP##,i,i¥&..,i4-----91--700.0 (1.5Sandblast,iB,iG _You kill the rat!,i#,i,iU,i,,i,i,i,i,i,i,iK,iǥ,id,i;-----,iȬ,i,,iβ,i,i,i,i/,i,i,i,,iB,i,i,i_^5=====,i8 #. ###. # ...# # ...## ######## †... .......### ..# ##.####.#### ... #.# .# #...##. #.##.####.# #'#'######..@......# #.'............#.########.########..................+. #...###.######.#.#####... #.....##.#.+......... ##....##.###g   hobgoblin (asleep)#...∩ #....##.'.#..><...[44,iV:mg. #....##.#'#.... ###...###.#.#.... _Magic restored.,i>i  You encounter a hobgoblin.-isH----i/10.0)-i+M-1.0 (11 _-i-im -id #.  ###.  ...#  ...##  †...  ### ..#  ... #.# .#  #.##.####.#  ###..@......#  ........#.##### .###........ #...###.### #.... #.. -i ...... ##.. #...∩ #...>< ...g. #.... -i2 #.  ###.  ...#  ...##  †...  ### ..#  ... #.# .#  #.##.####.#  ###..@......#  ........#.##### .###........ #...###.### #.... #.. ...... ##.. #...∩ #...>< ...g. #.... -ij -i -iz -iG  -iR_A hobgoblin is nearby! -i{ #.  ###. # ...# # ...## # †...  #### ..# ##.####.#### ... #.# .# #...## #.##.####.# #'#' ###.# #.'.#.#..###........+ #...###.######.#. -iq #.... #.....##.#.+ ...... ##....##.###.#...∩. #....##.'.#..> ...g.. #....##.#'# ###...###.#.# -iq -i 82.0 (1.0) _ -iV -i* -iu.###. # ...# # ...## ######## †... .......#####..# ##.####.### ...##.# .# #... #.##.####.# #'#'...####.........# #.'.........@..#.########.######.................. -iH #...###.######.#.###.... #.....##.#.+......... ##....##.####...∩... #....##.'.# ...g..†. #....##.#'#..###.....###...###.#.#.##.....###.#.### -i -it&3 -i -iK _Found a human corpse. -i/ ...# # ...## ######## †... .......#####..# ##.####.## ...##.# .# #..... #.##.####.# #'#'....####.........# #.'.........#.########.## ...###@................ -i[#...###.######.#.##....##.....##.#.+.........##....##.####...∩...##....##.'.#.. ...g..†.##....##.#'## ###.....###...###.#.# ##...##.....###.#.## .........##.'... -i@g. -iNg -iW=====4Sandblast -i -is-iH####-i*g∩..4-----=5.5 (1.5-i0-iQ3] _The blast of sand misses the hobgoblin.-ia | .The blast of sand hits the hobgoblin!-if k##-i .....##.. Nitant the Digger...## ########.. Gargoyle†... .......... Health: 15/15 ========================#####..# ##.####.## Magic: 3/5==============----------...##.# .# #... AC: 6Str: 11.. #.##.####.# #'#' EV: 11Int: 15....####.........# #.'. SH: 0Dex: 10...........#.########.## XL:  2 Next: 100% Place: Dungeon:1...###@................ Noise: =--------  Time: 717.0 (1.5)#...##-i #.######.#.## d) +0 dagger#.....##.....##.#.+. Cast: Sandblast........##....##.###..#...∩...##....##.'.#... ......†.##....##.#'#. # ###.....###...###.#.#. ##...##.....###.#.## .........##.'...  _Magic restored. _You encounter a hobgoblin. _A hobgoblin is nearby! _Found a human corpse. _The blast of sand misses the hobgoblin.The blast of sand hits the hobgoblin! _You kill the hobgoblin!You have reached level 3!-i /  --more---i$D  -iEYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? -i, 9/193/6-------73 0% Sandblast-iD -id-iS _You feel clever. x2-i  ...## ####### †... ........#####..# ##.####.## ...##.# .# #..... #.##.####.# #'#'....####.........# #.'............#.########.## ...###................. #.@.###.######.#.###.....##.....##.#.+..........#####.#...∩...'..........†#'#..............)..#.## -i&-i\0X-80 _-i:  †... ........#####..# ##.####.## ...##.# .# #..... #.##.####.# #'#'..####.........# #.'........#.########.## ...###................. ##...###.######.#.##-iC;#..@..##.....##.#.+.#.........#####.#...∩...'...#.......#....##.#.#.'.-ij;D -iC-i_G@-9-iL-ivO-iTS  #####..# ##.####.## ...##.# .# #..... #.##.####.# #'#'..####.........# #.'........#.########.## ...###.................-iS  ##...###.######.#.######.....##.....##.#.+.#.....@...#####...∩...'..........†#'##.....#-iS ^..#....#..#.#+#' -iZ -i.^ '20-ib -id -i $  ...##.# .# #..... #.##.####.# #'#'..####.........# #.'........#.########.## ...###................. ##...###.######.#.######.....##.....##.#.+..........#####.#...@...-i| '..........†#'#####.....###...###.#.#............#######..#..... -i -i A--1-iq -i h _There is an entrance to Fost's Weapon Shoppe here.-iGz-icXWelcome to Fost's Weapon Shoppe! What would you like to do?  a -  28 gold a +0 daggerb -  50 gold 6 poisoned darts  c -  484 gold a +6 giant spiked club-ijd -  42 gold a +0 hand axe  e -  448 gold a +3 quarterstaff of speed  f -  462 gold the +3 spear "Panitiwa" {holy, rCorr}  g -  42 gold a throwing net-i"h -  35 gold a +0 whip You have 27 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list-i f $  You are short 435 gold pieces for the purchase.[Enter] buy shopping list-iJ...##.# .# #... Nitant the Digger.. #.##.####.# #'#' Gargoyle....####.........# #.'. Health: 19/19 ========================...........#.########.## Magic: 3/6============------------...###................. AC: 7Str: 11##...###.######.#.## EV: 11Int: 17####.....##.....##.#.+. SH: 0Dex: 10#.........##....##.###. XL:  3 Next:  0% Place: Dungeon:1#.#...@...##....##.'.#. Noise: [4-i,80m---------  Time: 721.0 (0.0).........†.##....##.#'#. d) +0 dagger#####.....###...###.#.#. Cast: Sandblast##...##.....###.#.##............##.'...#............)..#.## #.....#....##.#.#.'. ......#....#..#.#+#' ######..#.....  _You kill the hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _There is an entrance to Fost's Weapon Shoppe here. _You can access your shopping list by pressing '$'. -i_ -iWg ...##.# .# #... Nitant the Digger.. #.##.####.# #'#' Gargoyle....####.........# #.'. Health: 19/19 ========================...........#.########.## Magic: 3/6============------------...###................. AC: 7Str: 11##...###.######.#.## EV: 11Int: 17####.....##.....##.#.+. SH: 0Dex: 10 -ig#.........##....##.###. XL:  3 Next:  0% Place: Dungeon:1#.#...@...##....##.'.#. Noise: ---------  Time: 721.0 (0.0).........†.##....##.#'#. d) +0 dagger#####.....###...###.#.#. Cast: Sandblast##...##.....###.#.##............##.'...#............)..#.## -iCh #.....#....##.#.#.'. ......#....#..#.#+#' ######..#..... You have reached level 3!Your experience leads to an increase in your attributes! -ikhIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  -ih_There is an entrance to Fost's Weapon Shoppe here. _You can access your shopping list by pressing '$'. -iun -io -iAs -iuL _You are not religious. -iQr  -i}u Nitant the Digger (Gargoyle Earth Elementalist) Turns: 716, Time: 00:03:44 Health: 19/19AC:  7 Str: 11 XL: 3 Next: 0% Magic: 3/6EV: 11 Int: 17 God: Gold: 27SH:  0 Dex: 10 Spells: 5/6 levels left  -ipv #rFire . . . (100%) d - +0 dagger rCold . . . (100%) f - orb {Pyromania} rNeg + . . (50%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec + (33%) e - +0 cloak rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++(no ring)  -iv HPRegen 0.23/turn(no ring) MPRegen 0.10/turn %: no passive effects @: no status effects  -iv A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body&-ic&-i&...##.# .# #... Nitant the Digger.. #.##.####.# #'#' Gargoyle....####.........# #.'. Health: 19/19 ========================...........#.########.## Magic: 3/6============------------...###................. AC: 7Str: 11##...###.######.#.## EV: 11Int: 17####.....##.....##.#.+. SH: 0Dex: 10#.........##....##.###. XL:  3 Next:  0% Place: Dungeon:1#.#...@...##....##.'.#. Noise: ---------&-i[33m  Time: 721.0 (0.0).........†.##....##.#'#. d) +0 dagger#####.....###...###.#.#. Cast: Sandblast##...##.....###.#.##............##.'...#............)..#.## #.....#....##.#.#.'. ......#....#..#.#+#' ######..#..... Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 &-i֯_There is an entrance to Fost's Weapon Shoppe here. _You can access your shopping list by pressing '$'. _You are not religious.&-i&-i&-iE'-ip Welcome to Fost's Weapon Shoppe! What would you like to do?  a -  28 gold a +0 daggerb -  50 gold 6 poisoned darts  c -  484 gold a +6 giant spiked clubd -  42 gold a +0 hand axe  e -  448 gold a +3 quarterstaff of speed  f $  462 gold the +3 spear "Panitiwa" {holy, rCorr}  g -  42 gold a throwing neth -  35 gold a +0 whip You have 27 gold pieces. You are short 435 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list--iIQe $ 883--iH --it --i ...##.# .# #... Nitant the Digger.. #.##.####.# #'#' Gargoyle....####.........# #.'. Health: 19/19 ========================...........#.########.## Magic: 3/6============------------...###................. AC: 7Str: 11##...###.######.#.## EV: 11Int: 17--i_ ####.....##.....##.#.+. SH: 0Dex: 10#.........##....##.###. XL:  3 Next:  0% Place: Dungeon:1#.#...@...##....##.'.#. Noise: ---------  Time: 721.0 (0.0).........†.##....##.#'#. d) +0 dagger#####.....###...###.#.#. Cast: Sandblast##...##.....###.#.##--i ............##.'...#............)..#.## #.....#....##.#.#.'. ......#....#..#.#+#' ######..#..... Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _There is an entrance to Fost's Weapon Shoppe here. _You can access your shopping list by pressing '$'. _You are not religious.--i --i --i --i h _You can access your shopping list by pressing '$'..-i$.-i%.-i).-i..-it/$ _.-i24.-i7.-i 8.-i;.-i@.-i>AP4====.-iE.-i@J,.-iM.-iCR.-ipR.-i-U.-iW.-iX.-iQZ.-ih^.-i^<====.-iub.-if.-ig.-ij.-i7n,.-io.-i|t,.-iuw.-iz,.-i5}.-i7.-iz.-i@.-iZ.-iP5====.-i.-i.-iˑ.-i.-i,.-i>.-i,.-i*.-i8R====.-i.-i.-iܯ.-i).-iŷ,.-ip.-i.-i-.-i.-i.-i.-i.-i.-i(.-iJ.-i.-i#6.-i2+====.-i.-i1;.. #.##.####.# #'# ....####.........# #. ...........#.########.# ...###................ ##...###.######.#.#####.....##.....##.#.+ #.........##....##.######.#...∩...##....##.'.#.......@..†.##....##.#'#######.....###...###.#.# ##...##.....###.#.# ............##.'..#............)..#.# #.....#....##.#.#.' ......#....#..#.#+# #.....######..#.... #..#####.-iA,.-iE.-ii ..####.........# #.'.......#.########.# ...###................ ##...###.######.#.#####.....##.....##.#.+.........#######.#...∩...'...........†#'######.@...###...###.#. ##...##.. ............##.'..#...###....##....... .-i.-iJ.-i{.-iu .......#.########.# ...###................ ##...###.######.#.#####.....##.....##.#.+.........#######.#...∩...'...........†#'######.....###...###.#. ##@..##..............##.'..#.....)..#.#.#....######....... .-i,.-i.-i{ ...###............... ##...###.######.#####.....##.....##.#. #.........##....##.#####.#...∩...##....##.'. ..........†.##....##.#' ######.....###...###.#. ##...##.....###.#. #@...........##.'. #.)..# #.....#....##.#.#. ......#....#..#.#+.#.....######..#... ###....# #..#### ....## #...... ...# ####.........##.-iR====.-i@.-i)  ##...###.######.#####.....##..............######.#...∩...'...........†#'######.....###...###.#. ##...##..............##.')..##....##.#.....#..#.#+.######..#...####....# #..####K   kobold (missile, asleep).K..##########....-i  You encounter a kobold. It is wielding a +0 whip and quivering stones..-i.-i 048.0 (27.0).-i39.0 (28 _.-iF"/-iYB####.....##.....##.#.+#.........##....##.######.#...∩...##....##.'...........†.##....##.#'#######.....###...###.#.# ##...##.....###.#.##........'.#..)..#.##.@...#....##.#.#.'...........#....#..#.#+#.....#.....######..#....#######....# #..##### ....## #.......#...# ####...K.. .........#################....######........#####K.K)==50.0 (1.0) _The kobold shouts!/-i]X  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/-ih ?.........#######.#...∩...'...........†.##'######.....###...###.#. ##...##..............##.'..)..#.#####.#....##.#.#.'........#.#+#######..#....#######....# #..##### ....#.....#K..# ###..... .........#################....######........#####....'(.....bb.K.b.b   bat (wandering)K   kobold (missile)--1Sandblast _You encounter a bat.0-i~X .  The blast of sand hits the bat!K   kobold (missile)0-ib6K.0-i0-ih5----2=-2.5 (1.50-i40-i 0-i9_You kill the bat!0-iy )The blast of sand hits the kobold.0-ib9#0-i)0-ir .0-iv4--------44.0Sandblast0-i|0-i~J _You kill the kobold!0-i0-i0-i<0-i0-i!0-i0-i%,0-i0-iN0-i0-iI1-is ~----5========1-i81-i1-i1-i1-i;'1-iz'1-ie.1-i61-ia61-i<1-iD1-iDD1-irJ1-iQ1-iAR1-iX1-i_1-i`N6====1-iIg1-i@> ###.#...∩'...........†.##'######.....###...###.#. ##...##..............##.'..#.....)..#.#1-ir####.#....##.#.#.'..........#.#+#.....######..#....#######)...# #..##### ....#1-iK.....#1-ia######........##### 1-i 1-iz1-i%1-i_I ..........†#'######.....###...###.#. ##...##..# #............##.'..#.1-iI.....)..#.#####.#....##.#.#.'..........#.#+#.....#1-iI#####..#....#######@...# #..#####1-i J..........#.....#######...# ###1-ioJX.#1-iJD#........#1-iV,1-i]1-i%j$  Things that are here:1-i_  ######.....###...###.#. ##...##.....###.#.# #............##.'. #.#..)..#####.#.....#....##.#.#. ...........#....#..#.#+ .....#.....######..#...1-i'########)...# #..####.......@...## #......########...# #### ...............## ##############...######........####1-i #....'(..... ######1-i&'#### 1-iF1#.# 1-ie #1-i .#1-iYa +0 whip; a stone; a kobold corpse1-ij1-i _1-ia1-icT ##...##.....###.#.## #............##.'.#.#............)..#.#####.#.....#....##.#.#.'...........#....#..#.#+#.....#.....######..#....1-iTC########)...# #..#####...........## #.......########@..# ####......................#######################....######........######....'(....1-iFUy######..##### #.# 1-iq\1-i\5====1-ic1-i6# #............##.'. #.#..)..#####.#.....#....##.#.#. ...........#....#..#.#+ .....#.....######..#...########)...# #..####1-if ...........## #...... ########...####### .......@..............#######################... ######........####1-i #....'(..... ########## #.1-iI#  #.# 1-i ^ #.#  #1-i0.#1-i1-i1-i1-i6  # #.##.' #.#......)..# ####.#.....#....##.#.# .....#....#..#.# .....#.....######..# #)...# #.. .....## ##...#..# ######. #....'( ######1-i_7.  #.#  #.#  #.#  #.#1-im=1-i=1-i)C1-i # #.##. #.#.).. ####.#.....#....##.#. .....#....#..#. .....#.....######..# #)...# #.. .....## ##...1-i92#..# ######. #....'( ######.  #.# 1-ilf #.#  #.# 1-iN #.#1-i,1-i1-iW # #.## #.#.) ####.#.....#....##.# .....#....#..# .....#.....######..# #)...# #.. .....## ##...#1-i4.# ######. #....'( ######. #.# 1-iX #.# 1-i #.#  #.#1-i D 1-i,1-i1-i+~ # #. #.#.) ####.#.....#....##. .....#....#.. .....#.....######.. 1-i~#)...# #.. .....## ##...#.1-i~ ######. #....'( ######1-i~9. #.1-i&W #. #1-i[N. #.1-iň1-i.1-i 1-iZ # #.1-i8 #.#. ####.#.....#....## 1-i.....#....# .....#.....###### #)...# # 1-i.....## ##...1-iJ#. ######1-i!z #....'( ######1-iT{ # # #1-iz? #1-i1-iB1-i1-i j' # # #.# ####.#.....#.... .....#....# .....#.....###### #)...# # .....## #1-ikj#...#. ###### #....'( ######1-ijR # #1-ijR # #1-ij1-i&s1-iIt1-ix1-i # # #.# ####.#.....#.... .....#.... .....#..... #)...#  .....## 1-i{U#...+. ###### #....'( ###### # #1-ih # #1-i1-i1-if1-ix # # #.# ####.#.....# .....# .....#..... #)...# .....## #... +.  ###### #....'( ###### # # # #1-i][ # # #.# ####.#.....# .....# .....#..... 1-i #)...# .....## #... +.  ###### #....'( ######1-i1R # #1-iSR # #1-ip1-iE1-i1-i1-i; # # #.# ####.#.....# .....# .....#..... #)...#1-i]< .....## #... +.  ######1-i< #....'( ###### #1-i<) #1-i<h # #1-iE,1-iK1-i # # #.# ####.#.....# .....# .....#..... #)...# .....## #... +.  ###### #....'( ######1-i # # # #1-i,1-i`1-i" # # #.# ####.#..... 1-iM#D..... .....#..... #)... ..... #...1-iu#Q +. 1-i#v ###### #....' ######1-i# # # # #1-i$1-i*1-iJ+1-i/1-iÓ # # #.# ####.# .. .....#.. #) ..... #...1-iS +.   #.... 1-io,1-iD1-i ##.#..#...#...'#...#..1-i: 5...###1-i 1-iN 1-ia 1-i[|   # ##. #.##g ####.###.# .. #...1-i| .....#.. #... #) #... ..1-i} $ #...#. #.... #... #...1-i,} +  ..... #1-iN} y ####.. #..1-i}} hg   goblin (asleep)1-i} 5#.#1-i} 1#. _You open the door.1-i  You encounter a goblin. It is wielding a +0 club.1-i &-1-i̜ 090.0 (36.0)1-ip M-1.0 (37 _1-i 1-i Q _There is an open door here.2-iyr ## #. # # #. #.# #g ####.#. ##.## ....... #...# .....#. #...# ########) #...# ........ #..@############### #...'............... #...############ #...# ### .....# #..####..#### #... #.###.2-i2-i82.0 (1.0) _2-i2-i;3-i5 ####   #.# ##   #.# # #   #.#3-i,6 #.#   #g ####.#   ##.## .....   #...# .....#.   #...# ######## 3-iV6  #.@.# .......  3-i6 #...###############   #...'..............  3-i7 #...############   #...# ##   .....# #.  ####..###  3-iE7 #...   #.##3-i>3-i?73Sandblast3-iC3-iE3-i )The blast of sand hits the goblin!###3-i ,...3-iٖ V5----63-ie K=4.5 (1.5Sandblast3-i 3-i J _You kill the goblin!4-i/34-iR34-i84-i)94-i=4-iB4-iB4-iF4-iJ4-i/K4-iN4-iR4-iR$----4-iR4-iWV4-iZ4-ij[4-i_4-ic4-ic4-if4-ik4-idk4-io4-ir4-is4-i}v4-iz4-i{4-i4{G6====4-i~4-i# #.# #   #.##   #.# #.#   #)#####.#  #.## .....  4-i< #...# .....#   #...########   #...# .......   #@..##############  4-ie #...'.............   #...##############  4-i #...#  .....#4-ij  ####..#4-i #   #... 4-iO ###.4-iV  #.4-iP,4-i;4-i:G #.)#####.##.........#######...........##############'.............############## 4-i=HV.# .†  4-iP6-800.0)4-iV4-ibYF-5.5 (114-i]4-i`K _Found a human corpse.4-i8C ]..4-i 3 .)#####.##.........#######.......#############...'.............############## ..#b   bat (asleep).. b†    You encounter a bat.4-i 4-i 4-i6 04-i~ .0)4-i 4-i $6.5 (14-iW 4-i  4-iB 4-i =_Found a human corpse.5-iv #.#  #)#  ##.##  #...#  #...#  #...#  #...##### #...'.... #@..# #...#  .....#  ####..#  #...  #.##.  #.# .†  .. b† 5-iQ#.# #)#  ##.##  #...#  #...#  #...#  #...##### #...'.... #@..# #...#  .....#  ####..# #...#.##. #.# .†.. b† _A bat is nearby!5-i #)# ####.#.   ##.#.......   #...# .....#   #...# #######   #...# ........   #...###############   #...'..............   #...###############   #.@.#  ...g.....# #.   #######..# #    #... #.## #.# .†g   goblin (asleep)   #.. bb   bat (asleep)   #.. .†+   You encounter a goblin. It is wiel5-iding a +0 club.====7Sandblast _Found a human corpse.6-i! )  The blast of sand hits the goblin!###b   bat6-il...5----8=9.0 (1.5Sandblast6-i 6-i 6-i}&_You kill the goblin!6-i6-iI##.##.........#########........##############'..............###############...###...# ...)...######## #.... ##.# .†.. b†+.†+# ##-1007-i T #...# .....# #...# ########) #...# ......... #...############### #...'............... #...################ ...###...#  ...).....# #.. #######.@# ### #.......#  #.##.#### #.# .†. #.. b†+ #.. .†+  #.# ## #. b.b†b.b[37-iT\4m-1Sandblast7-i  J####7-i $.7-iƜ b7-i b7-iQ .7-i ††  The blast of sand misses the bat. The bat barely misses you.7-i_ H4--------7-i .=2.5 (1.57-i> 7-i  7-i6 K_The bat closely misses you.8-i).b8-i8-i^#38-i 08-iY8-i$ _You miss the bat. The bat misses you. The bat closely misses you.8-i #...# ########)#...# ..........#...###############8-ib #...'...............#...#################...###...# ...).....# #...#######..##########8-i  #..@....# 8-i C#.##b#### #.# .†. #.. ..†+#.. †.†+8-i #.# .### #. .. .⌠8-i= $.8-i b8-i b†8-iɿ 8-i &48-iQ 8-i p _Found a human corpse. The bat hits you but does no damage.9-ij .b  You closely miss the bat. The bat hits you but does no damage.9-i 9-iK&59-i9-iQ _The bat closely misses you.9-i #...# ..........#...################...'...............#...##################...###...# ...).....# #....#######..########### #.......#  #.##@#### #.##.b.+ #..#..†+#...†.†+#.##.####. #..  #.⌠9-i -#..9-i b†9-i #.b9-i9-iC----69-i9-iI _The bat misses you.9-i X †  The blast of sand hits the bat!9-i @#9-iv "†9-iu{ i108.0 (1.5Sandblast9-i 9-iZ  9-iw 9_You kill the bat!:-i:-i. Spells (Memorise)TypeFailure Level  a - PasswallEarth:-ij10% 3b - Stone ArrowConjuration/Earth14% 3  c - Brom's Barrelling Boulder Conjuration/Earth 43% 4d - Maxwell's Portable Piledriver Translocation50% 3  e - Petrify:-ikAlchemy/Earth 61% 4 5 spell levels left :-i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>-it DescribMemorise|Describe?-i  Maxwell's Portable Piledriver Compresses an envelope of space around the caster and an adjacent enemy (or a contiguous line of enemies), then allows it to decompress abruptly, propelling everyone forward until the unfortunate being at the far end collides with something solid, inflicting damage on them proportional to the distance travelled. Level: 3?-iT bSchool: TranslocationFail: 50%  Power: 1% Damage: (3-9)d2 (max (3-9)d9)  Range: 5  Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ ?-i While originally designed for use in industrial construction, enterprising copycats were quick to discover a multitude of other problems that could be solved by moving one object into another, very, very quickly. L-i Spells (Describe)TypeFailure Levela - PasswallEarth10% 3  b - Stone ArrowL-iConjuration/Earth 14% 3  c - Brom's Barrelling Boulder Conjuration/Earth 43% 4  d - Maxwell's Portable Piledriver Translocation 50% 3  e - PetrifyAlchemy/Earth 61% 4 L-i'0L-iy5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitL-i L-iVL-i>#...#........... Nitant the Digger#...###############... Gargoyle#...'................. Health: 19/19 ========================#...################## Magic: 4/6================--------...###...###### AC: 7L-i'Str: 11...).....##.... EV: 11Int: 17#######..########### SH: 0Dex: 10#.......#XL:  3 Next: 10% Place: Dungeon:1#.##@####Noise: =--------  Time: 818.0 (0.0)#.##.†.+d) +0 dagger#..#.††+Cast: Sandblast#...†.†+L-iT#.##.####. #..#.⌠#.. L-i_Found a human corpse. The bat hits you but does no damage.  You closely miss the bat. The bat hits you but does no damage. _The bat closely misses you. _The bat misses you.The blast of sand hits the bat! _You kill the bat!L-iS  Okay, then.L-iSL-i^L-i. _L-i3 s ##############'................##################...###...# ).........#######..########## #.......# #.##.####†.+ L-i ,.#.††.†.#r   quokka (asleep)r.##L-i L-iw 3-9.0 (1L-i L-iw W _You encounter a quokka.M-iu'..............#...##################...###...# )........#######..########## #....... ##.###†.+ .#@††#...†.#.##.####. #.. #.⌠.)r.##M-iƅ-#..M-iWM-iRA-20M-iM-iԕ$ _Found a spear.M-iӞ ##################...###...# )......#######..########## #....... #.##.####.##.†.+ #..#.††#...@.##.####. #..  #.⌠).)#r.####..⌠M-iM-i&1M-iM-i _Found a falchion.M-ir _You see here a human corpse.N-i+...###...# )......#######..########## #....... #.##.###.##.†.+ .#.††.†.#.##@####. #..) #.⌠)#N-i.)#r.###.. ⌠.N-i$N-i(72SandblastN-i+0N-i2' _Found a falchion.N-i N-ib!N-if†The blast of sand hits the quokka!N-i`N-iJ###N-i0...N-i3----4=3.5 (1.5SandblastN-iN-iJ _You kill the quokka!O-iU )......#######..########## #....... .##.####.##.†.+ #..#.††+#...†.†+O-idz#.##.### #@.)# #.⌠.)#.##O-iO-i<4-40O-iqO-i!O-i 3O-i  O-i O-i O-iG O-i* ,O-i. O-iM9 |4====O-i F BO-iS ,O-ic ,O-i w ====O-id BO-iՅ ,O-i O-i O-i1 O-i O-i ,O-i .5========O-i O-iG ,O-i' O-i. ,O-i5 O-i< ,O-i/B O-igH O-iH O-iN O-i"U O-iaU N6====O-i[ O-i  #######..########## #....... #.##.####.##.†.+ ..#.††+..†.##.### #..) #@⌠O-iZ .)†.###)#..O-i H-47.5 (23.0)O-i O-i= ,8.5 (24O-i O-i= $ _Found a spear.P-iA.P-iP-ibEP-i' ##.###†.+ .#.††.†.##.### #..) #.⌠P-ii#.##..)#..†@######..) #.⌠)#P-i&0P-iP-iY,50.5 (1P-iP-i P-i3_Found a mace.Q-iPv.Q-ivQ-i{Q-i d #.##.#### #.##.†.+ #..#.††+ #...†.†+ #.##.### #. #..)## #.⌠)# #.##..)# #..@.### ####..)# #.⌠)# Q-iN#..)# #.### #.. ###Q-iqQ-iQ-i<====Q-iQ-i(Q}  #.##.#### #.##.†.+ #..#.††+ #...†.†+ #.##.### #. #..)# #. #.⌠)# #.##..)#Q-iQ #.@†.### ####..)# #.⌠)# #..)# #.### #.. ###Q-iRSYou see here a quokka corpse.Q-i"WQ-i~W _Q-i]\Q-i  #.##.####   #.##.†.+   #..#.††+   #...†.†+   #.##.###   #.##..)#  Q-i+ #.##.⌠)#   #.##..)#   #@.†.###   ####..)#   #.⌠)#   #..)#   #.###   #..   ###   Q-igQ-iQ-iTQ-i9 #.##.####  #.##.†.+  #..#.††+  #...†.†+  #.##.###  #.##..)# Q-i2:W #.##.⌠)#  #.##..)#  #.@†.###  Q-i:"####..)#  #.⌠)#  #..)# #.###Q-i:  Q-i:Q-i@,Q-iEQ-i z#.##.#### #.##.†.+ #..#.††+ #...†.†+ #.##.### #.##..)# #.##.⌠)# #.##..)# #..@.### ####..)# #.⌠)# #..)#Q-is#.####..###Q-i ,Q-iֲQ-i> #.##.†.+ #..#.††+ #...†.†+ #.##.### #.##..)# #.##.⌠)# #.##..)# #..†.### ####@.)#  #.⌠)# #..)# #.####..### Q-izF You see here a quokka corpse.Q-iQ-i _Q-i'Q-i= .#.††.†.##.###.)#⌠)#Q-i1#.##..)#..†.#######..) #@⌠).##Q-iQ-iQ-iQ-i%.†.##.###.)⌠.)..†.######..) #.⌠).##. ### Q-i9Q-iQ-iuQ-i:{|##.###.)⌠.)..†.######..) #.⌠).###Q-i{W...###### Q-i,Q-inQ-iXS#.##..)# ##.##.⌠)# ##.##..)# #..†.### ####..)#  #.⌠)# #..)# #.####.@..#Q-i######    Q-i2,Q-iQ-iV #.##.###  #.##..)#Q-iV  #.##.⌠)# #.##..)#Q-iWJ #..†.#######..)# #.⌠)# #..) #@#### #....####### Q-i`,Q-ieQ-i)..†.†+##.⌠).##..)#..†.######..)⌠.)# Q-i.####....#######Q-iG,Q-iQ-i$8M#.†..†.†+##.⌠).##..)#..†.######..)⌠Q-i8.)# .####....##Q-i?Q-i5@Q-iFQ-i7M##.†.#.†..†.†+###.)##.##.⌠)#.##..)##..†.######@.)⌠Q-i.)# #.####Q-i,Q-iQ-i0 M######.†.#.†..†.†+###.##..)##.##.⌠)#.##..)#..†@#######..)⌠#..)#Q-i: ,Q-iv? Q-iޝ zM......######.†.#.†..†.†+##.#.##.⌠)#.##@.)#..†.######..)#Q-iw V#.⌠)#Q-iy ,Q-iS Q-iI M#######..##########......######.†.#.†Q-i B..†.†+##.⌠)#.##..)#..†.###Q-i S####..)##Q-i )####Q-i ,Q-i\ Q-i> }M...).....# ....#######..###########.......#.##.####.##.†.+.#.†..†.†+##.⌠).##..)#..†.#####..Q-i ,Q-i Q-iK M#######...).....# ....#######..##########.......#.##.#####.##.†.+#..#.††+#...†.†+###.⌠)#.##..)##.##Q-i} ,Q-i` Q-ih  #...##############...###...# ######...).....# #....'#######..###### #######.......# ##.##.######.##.†.+ ##..#.††+ Q-i$i ;##...†@†+ ##.##.### ##.##..)# ##.##.⌠)# ##.##..)##..†.#######..)##.⌠Q-iWi )##..)#Q-is ,Q-i Q-i& #...#...###...# ######....).....# #....'(#..###### ######.#.......# #.Q-i #.##.#### #.#.##.†.+ #.#..#.††+ #.#...†.@+ #.#.##.### #.#.##..)# Q-i #.#.##.⌠)# ##.##.Q-i q.)##..†.Q-i G#######.Q-i .)##.⌠)# Q-i9 Q-iC ,Q-i Q-iZc  #####.'...#..'.>.#hj'...#.....##...#I##j   gnoll (polearm, asleep)h   jackal (asleep)You see here a human corpse.Q-imk - .Q-ik hYou open the gate.  You encounter a jackal and a gnoll.Q-i=l .Q-in & Q-in @hThe jackal barks!Q-iy hh 2 jackals (1 wandering)Q-i(z a  You encounter a jackal.Q-iz Q-i Q-i' \ 72.5 (22.0) _The gnoll leaves your sight.Q-ih [ _Found a stone staircase leading down.S-iJ#...#...###...# ######....).....# #....'(.#..###### S-i,######.#.......# .#.#.##.########.#.#.##.†.'...#.#.#..#.††'.>.#.h.S-i#.#...†.†@...#h.j#.S-i"#.##.###...##.#.#.##..)#...# S-i2#.#.##.⌠)#III# #S-iT#.##..)#...##..†.###...#S-isj   gnoll (polearm, wandering)####..)#...+S-ihh 2 jackals (1 wandering)#.⌠)#.⌠.+S-iC#..)#S-i{7h.S-i.S-ihh 2 jackals (1 wandering)S-i13.5 (1.0)S-iS-i'+ _The gnoll leaves your sight.S-iQ _There is an open gate here.S-ib 4S-ie S-ivh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T-i ...###...# ......).....# #....'(#######..#############.. #.......# .# #.#.##.########..# #.#.##.†.'...#..h#.#..#.††'.>.#.... #.#...†.†'...#h..j #.#.##.###@..##.. #.#.##..)#...# #.#.##.⌠)#III# #####.##..)#...##..†.###...#####..)#...+ j   gnoll (polearm, wandering) #.⌠-iz 0m)#.⌠.+ hh 2 jackals (1 wandering)#..)#...+#.###T-iު ~.hj.T-i MhT-i &4T-i[ T-iT ' _The jackal barks!U-i 3U-iUU-i] #...############### ...###...# ###### ...).....#  #....'(#######..###### ####### #.......# .# # #.##.########..# # #.##.†.'...#.... # #..#.††'.>.#.hj. # #...†.†@...#h... # #.##.###...##.. # #.##..)#...# #.. #.##.⌠)#III#-i^34m### #.##..)#...# #..†.###...#####..)#...+ #.⌠)#⌠.+ #..)#...+U-i``-h.U-i`jU-i`.U-imU-i\pU-ipU-i|U-i   #...'................... #...############## ...###...#U-i- ######U-i ...).....# U-i5 #....'(U-i#######..###### #######U-iG #.......# .# #U-i #.##.########..# #U-i #.##.†.'...#..j. #U-i= #..#.†@'.>.#h... #U-i #...†.†'...#h... #U-i$ #.##.###...##.. #U-is #.##..)#...#U-i+ #.U-i #.##.⌠)#III#U-iM##U-ii #.##..)#...#U-iBhh 2 jackalsU-i= #..†.###...#U-i3####..)#.U-i!..+U-i' #.⌠)#.U-i ⌠.+U-i;1There is an open gate here.U-iyU-iU-i|U-iU-ijU-iU-iU-iE.U-i}j   gnoll (polearm, wandering)U-iIhh 2 jackalsU-iHU-io U-i_U-iU-iRO  #...###############...# #...'.................. #...############# ...###...# ###### ...).....#  #....'#######..###### ####### #.......# .# #U-iɂ #.##.########..# # #.##.@.'...#.... # #..#.††'.>.#hj.. # #...†.†'...#h... # #.##.###...##.. # #.##..)#...#U-iB  #.##.⌠)#III## hh 2 jackals #.##..)#...# #..†.###...#####..)#...+You see here a human corpse.U-iʆ7h.U-i1h.U-iU-iБ$ _U-iU-i  #...# ........... #...############### #...'................. #...############ ...###...# ##### ...).....#  #....#######..###### #####U-i; #.......# .#  #.##@########..#  #.##.†.'...#h...  #..#.††'.>.#hj..  #...†.†'...#.... #.##.###...##.. #.##..)#...# #.##.⌠)#IIU-iSI# #.##..)#...# #..†.###...#You see here a human corpse.U-i U-iF  _U-iU-io{ #...# ########) #...# ....... #...############### #...'................ #...############ ...###...# #### ...).....#  #...#######..###### ##### #..@....# .# #.##.########..# #.##.†.'...#h... #..#.††'.>.#hj.. #...†.†'....... #.##.###...##.. #.##..)#...# #.##.⌠)#III#-i{W9;49m #.##..)#...#U-i~U-iR~U-iߌU-ia #...# .....#. #...# ########) #...# ....... #...############### #...'............... #...############ ...###...# ### ...).....#  #..#######.@###### #### #.......# .# #.##.########..# #.##.†.'...#h... #..#.††'.>.#hj.. #...†.†'...#.... #.##.###...##..-iNm #.##..)#...# #.##.⌠)#III#U-i,U-iU-i_  ##.## .....   #...# .....#.   #...# ########   #...# .......   #...###############   #...'..............   #...############   ...###...# ##   ...)...@.#  #.  #######..###### ### U-i)`  #.......# .#   #.##.########..#   #.##.†.'...#h...  U-i` #..#.††'.>.#hj..   #...†.†'...#....   #.##.###...##..   #.##..)#...#U-i`U-i}h,U-imU-iK  ##.##U-i)   #...# .....#   #...#  U-i6 #...#   #...### U-iS #...'. U-i# #...# #...###...#U-i~  .)..@..#U-i #  #..######  U-iT  #.......# .#   #.##.########..#  U-i #.##.†.'...#h...  U-ip #..#.††'.>.#hj..   #...†.†'...#....   #.##.###...##..   #.##..)#...#U-iU-iWU-iU-iZ  ##.##   #...# .....U-ir[}  #...#   #...#   #...###  #...'.  #. #...# #...###...#  .).@...#  #..######   #.......# .#  #.U-i\##.########..#  #.##.†.'...#h...  #..#.††'.>.#hj..  #...†.†'...#....  #.##.###...##..   #.##..)#...#U-iNb,U-ieU-ip  ##.##   #...#   #...#   #...#  # #...### U-i9`#. #...'.  #.. #...# #...###...# .)@....# #..######   #.......# .  #.##.#..  #.##.†.'...#h U-io #..#.††'.>.#hj U-i= #...†.†'...#   #.##.###...##..   #.##..)#...#U-iU-iU-i;U-iU-iK;  ##.##   #...#   #...#   #...#   #### #...##  #... #...'  #... #...#  .###...###...# .@.....# #..######  #.......#   #.##.#  #.##.†.'...#h  #..#.††'.>.#hj  #...†.†'...#  #.##.###...##   #.##..)#...#U-i   ##.##   #...#   #...#   #...#   ##### #... U-i _ #...# #...'  #...# #...#  #.###...###...#  #).....# #..######  #.......#  #.##.#  #.##.†.'...#h U-i #..#.††'.>.#h U-i  #...†.†'...#  #.##.###...##  U-i #.##..)#...#You see here a +0 club.U-iөU-i _U-iU-i  ##.##   #...#   #...#   #...#   ##### #...U-i  #...# #...'  #...# #...  #.###...###...#  #.).....#  #..######  #.......#  #.##.  #.##.†.'...#  #..#.††'.>.#   #...†.†'...#  U-i #.##.###...#   #.##..)#...#U-i5D U-i,U-i"U-i|  ##.##   #...#   #...#   #...#   ##### #...  #...# #...'  #...# #...  #.###...###...#  #U-i}.).....#  #..######  #.......#  #.##.  #.##.†.'...  #..#.††'.>.  #...†.†'...  #.##.###... U-i ~o #.##..)#...U-i,U-iU-io  ##.##  #...#  #...#   #...#   ##### #...  #...# #...'  #...# #...  #.###...###...#  #.).....#  #..######  #.......#  #.##. 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X-i..........#######.....### ########.....##...##.####.# #.#....#.#........#..X-i.980.5 (87X-i X-i ,1.5 (88X-i X-i ) _Found a scale mail.X-i  ...........#........#.####......X-iY ....# #...# #............X-iX-iY-i2M #.##.##...........####....#....[.............##...........###............ ##...#..... ####.....##.... #...... #'# ###.#...∩.. ########## ..........÷. ..........########.....### ########.....##...###.# #.#.####.#........#.#Y-i9,Y-i<Y-iyM ..#.#.#.....# #.##.#.......####....[.............##....###.....#........ ##...##......# ####.....##.#......# #...... #@# ###.#...∩.. ########## ..........÷. ..........########.....### #########.# #.#......##...##..Y-ib#.# Y-i,Y-ifY-i9 M#####. . ..#.#.#.....# #.##.#.####....[.............#...###........ ##...####.....##.#...@..# #......Y-i  ......#'#.###.#...∩.. ############## #.# ..........÷. ..........# #.########.....####.#There is an open door here.Y-iY-i _Y-i Y-im#####..# #.#.#...... ...##.# ##.#.#.....## #.##.##.####.#....[.#.##..###.#.. ##...###.##......# ####.....##.#....@.# #.##.Y-it......#'#.###.#...∩...##.# #.#....÷.##.# #.########.....###..# #.#......##...##.#.# #.#.####.#.#.# #.#....#.#.#)# #.######.#.....#.##.## #.#.#.Y-iY-iY-iY-i a †... .# #.#####.#######..# #.#.#...... ...##.# ##.#.#.....## #.##.####...........####.......#....[.......#.###...###........#...J.##...###.###.....@# ####.....##.. #......# #.........##. ......#'#.###.#...∩...##. ############ #.#...........÷.##. ........# #.########.....### #######.# #.#......##...##J   endoplasm (asleep)Y-i -#.# #.#.####.#.#.# #.#....#.#..........)# #.######.#.....#....Y-ij  You encounter an endoplasm.Y-i/SandblastY-i"15.5 (4.0)Y-i%26.5 (5 _Y-ii+Y-iV-Z-iEZ-i8H5----Contam: 10% 7.5 (1Z-iPZ-iLTG _You miscast Sandblast. Nothing appears to happen.Z-i} Z .  The blast of sand hits the endoplasm!Z-i2 c###Z-i....Z-i>4--------8=9.0 (1.5Sandblast _You kill the endoplasm![-igC..'..[-iU,[-i3c[-ie[-i#n[-ipx[-iBz[-iE[-i[-iJ[-i----[-i4[-i[-i"[-i[-i{8% [-i[-iǫ[-i[-i[-i6[-iк[-i[-i'[-ie[-i_5[-i====[-i|4[-ib[-i[-i[-i2[-i5[-iE[-in[-iF[-i1[-i[-i [-i[-i[-i [-i0[-i) [-i"+[-i+6_Your magical contamination has completely faded away.[-i,[-id-====[-i-[-i4[-i>[-im@[-iG[-i2Q[-iR[-iWZ[-ic[-ie[-i;y[-i[-is[-i[-i/[-iJ[-i8[-iLd6====[-i[-i!M...## # g. .. †... . #.#####.#######..# # .. ...##.# #.#.#.....## #.##.###.####.......[.......#.###.............##...###.##.######.....##. #......# #............#'#.###.#...∩...##...g   goblin (asleep)#[-iq*  You encounter a goblin. It is wielding a +0 dagger.[-i&-[-i>.g1006.0 (17.0)[-i5g==7.0 (18[-iX[-i#( _The goblin shouts!\-i3u ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  \-i%5......#'#.#∩### #.#..÷ #.### # #.#  #.# \-iBF ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩\-idf### #.#..÷ #.### # #.#  #.# \-i\-i\-i#\-i6] _A goblin is nearby!\-ie  ...##  .. .. †...  # #g#####.###  #.#.#.......  \-if Y ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩### #.#..÷ #.### # #.#  #.# \-iP ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩### #.#..÷\-iI #.### # #.#  #.# \-iH \-i \-i\-i] _A goblin is nearby!^-i ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩### #.#..÷ #.### # #.#  #.# ^-i4t ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩### #.#..÷ #.### # #.#  #.# ^-i}^-iÁ^-is _A goblin is nearby!^-i& ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩### #.#..÷ #.###^-i'H # #.#  #.# ^-iSK ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩### #.#..÷ #.### # ^-iYa#.#  #.# ^-iK^-iZ^-i^-i] _A goblin is nearby!_-i6 ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩### #.#..÷ #.### # #.#  #.# _-i3^S ...##  .. .. †...  # #g#####.###  #.#.#.......   ##.#.#.....##  #...........## #....[........ #...........# #.....@.....# #......###### #......#  ......#'#.#∩### #.#..÷ #.### # #.#  #.#  _A goblin is nearby!`-i|  .. .. ...##  .. ... †...  # #g#####.#######..# #.#.#....... ...##.#  ##.#.# #.##.## #....####...... #....[.............#.# #.###....... #...........##...###.# #......###### #......# #.........## ......#'#.###.#...∩...## ###############.#...........÷.## .........# #.########.....### ########.# #.#......##...## #.# #.#.####.#.g`-i}u--8.0)Sandblast _`-iw`-iS###. ###   ... .. ...## ... ... †... # #.#####.#######..# #.#g#....... ...##. ##.#.# #.##.# #....####..... #...@[.............# #.###...... #...........##...### #......###### #......# #.........## ......#'#.###.#...∩...## ################.#...........÷.## ..........# #.########.....### #########.# #.#......##...##[37`-i=Um.g--9`-i ) _A goblin is nearby! _ The blast of sand hits the goblin.#`-iS .5----20=10.5 (1.5Sandblast`-i+g J _You kill the goblin!a-ia-ia-ih,a-ia-ira-ia-ia-i1a-i----a-ia-i, a-ia-i!a-i.a-iY;a-i`<a-i&Ga-i5Ua-iVa-i?aa-iYoa-iXpa-i"{a-ia-i*a-i6a-i^====a-ia-isa-i #. ###.#######  ..... .. ...# ..... ... †.. #.#.#####.#######.. #.#.#....... ...##. ##.#)# #.## #..@.####... #....[.............# #.###.... #...........##...### #......###### #......# #......... ......#'#.###.#...∩... #################.#...........÷. ...........# #.########.....##a-i,a-iW"a-i+ #. ###.#######  ..... .. . ..... ... † #.#.#####.##### #.#.#....... ...## ##@#)#.....## #.## #....####... #....[........ #a-i|.###.... #...........## #......###### #......# #......... ......#'#.###.#...∩... ##################.#...........÷.a-i,a-ia-iCM  ###. ######## ...#...... .. ....... ... †####.#######. #@#... ..##.#)#.....## #.###...........#####....[....................a-i^ ##...#'#.#a-i@,a-ia-iv2M  ###. ############### ...#............... .. .................... †####.#######. #.#... ..#.#)#.....## #.###...........####...#..... a-if7...##......#a-iGa-i<====a-ia-i){M  ###. ############### ...# .. .........@.......... †#######.#.#####.#######. #.#.#....... ..a-i##.#)#.....## #.###....#.....a-iA,a-ia-in #. ###..# ...>. .. .. †#.#.#####.# #.#.#. ... ##.#)#.....## #. #....#### #....[ #.....### #.....##... #......######.....a-iU6-24.5 (14.0)a-i}a-iF-5.5 (15a-iXa-iv; _Found a stone staircase leading down.a-im ......a-ir a-i  # 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'......#'####e-i0 F...........#........... #.# ..............##########'##....#### ........There is an open door here.e-iV K _e-i tM##. e-i {#.# ##################### ....# '#'### #.# ..............#...........#e-i- ............ e-iP g##......###......#e-ii ,e-iS e-i0 M##. #.# ##################### ....# ' #.# .........#'####...........#.....#......e-i6 ,e-i< e-i# M##. #@# ##################### ... .........#.# #...........'.....e-i] ,e-i e-iOD M###. #.# #################### ... .........#.# #...........#...e-i&U e-iK M########....... #.###########.# #############...e-iU e-i&M########.......#######.#...e-i,e-ie-i<|;#.##.# #.# #.# ##.# e-i| ... .#.# #.  ... .#.# #.  #.# .#'####.  #.# ......#.e-i|e-iS,e-ie-i?#.##.# #.# #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#e-iI ,e-if-i-E#.##.# #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#f-i4,f-i9f-iF#.##.# #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#f-i֡,f-iȥf-iF#.##.# #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#f-i=,f-if-ir.#$.#.#.# #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#f-izf-i{f-if-i(#.#.$.##.#.# #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# f-iB......#f-i,f-if-i4K#.#.$.##.#.# #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#f-iQ,f-iUf-iT#.#.$.##.#.# #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#f-i,f-iAf-i #.#.$.##.#.# #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#f-iA'f-i'f-iL,f-iU##.#.$.#.####.#.## #.#  #.# #.#  ... .#.# # ... .#.# # #.# .#'#### #.# ......#f-iwf-i,f-ibf-i###.r #.#.#f-iw#.....$.##.####.#.# #. #.##. #.#.. #.#  .... .#.# # r   rat (asleep)f-i@ .... .#.# # #.#. .#'####f-it #.# ......#f-ic  You encounter a rat.f-iG6-Sandblastf-i 046.0 (32.0)f-i D-7.0 (33 f-i  _f-iOf-ig-i ### .r #. ######.########  #.....$@............#  #.####.############.#  #. #.#  #. #.#  .. .#  .... .#  .... .#  #.#. g-iz:' #.# .g-iТn ### .r #. ######.########  #.....$@............#  #.####.############.#  #. #.#  #. #. .. .#  .... .#  .... .#  #.#. ' #.# .g-i8g-i{Z _A rat is nearby!g-i%= .  The blast of sand hits the rat!##g-i(..5----7=8.5 (1.5)Sandblast _You kill the rat!g-ip~..................'.g-ig-iɇg-ihg-ig-i,g-i,----g-iKg-iBg-i,g-iU g-ig-iuN6====g-ig-i?5 #### ..# #.# ######.# #.....@..# #.####.#.# #.# #.# #.# #.# ..# #.# ....# .#.#  ....# .#.#  #.#.# .#' #.# .g-ilg-ig-iYg-i.,g-ig-i9  M###. #.# ######@#############.................#.####.############.##.#.#.# _You now have 36 gold pieces (gained 9).g-i 3g-iN g-i :M########....... #@# ######.##############..................#.####.############.#..#g-i g-i <====g-iP g-i; M########.......#######.# #####.##############...................###.##..#g-i ,g-i g-i I#.##.# ######.## #........# #.####.###.# #.# #.# #.# #.# ..# #.#  ....# .#.#g-iU ,g-i| g-i #.##.# ######.## #........# #.####.##.# #.# #.#  #.# #.#  ..# #.#  ....# .#.#g-i D g-i7 ,g-i g-ij #.##.# ######. #........g-iNk  #.####.#. #.# #. #.# #. ..# #. ....# .#.g-iq ,g-it g-i #.##.# ######. #....... #.####.# #.# # #.# # ..# # g-i w. ....# .#g-i ,g-i g-i @ .#.##.# ######. #....... #.####. #.#  #.#  ..# #. ....# .g-iJG ,g-iiK g-iŪ #.##.# ######. #....... #.####. #.# #.# ..# #. ....# g-i ,g-iA g-i m.#.#.#.# ######. #....... #.####. #.#g-iN  #.# ..# #. ....# g-i" g-ic# g-i& g-i k#.##.##.#.# ######. #....... #.####. #.# #.# # ..# #. ....# g-i ,g-i> g-iL@g-iH #.# #.# #.#.# ######. #....... #.####. #.#g-iI #.# ## ..# .####. ....# g-i2Pg-iVg-iWg-ic #.# #.# # #.#.# # ######. #g-i #....... # #.####. # #.# # #.## ..# .####. ....# g-i˻,g-iѽg-i" #.# #.# .# #.#.# .# ######. .# #....... .# #.####. .# #.# .# #.# .### ..# .####. ....# g-ir(,g-i,h-i>L# #.# #.#  .# #.#.# #.#b. ######. #.### #....... #.# #.####. #.# #.#b   bat (asleep) #.# #.# #.### ..# .####. ....# h-iNTc  You encounter a bat.h-iZ6-Sandblasth-iac073.5 (25.0)h-ieM-4.5 (26 _h-i_jh-i%lh-i- # #.#########  #..@............#  .# #.#############.#  b. . ## ..#.# #.# ..# ....# h-ih # #.#########  #..@............#  .# #.#############.#  b. . ## ..#.# ..# ....# h-iJ _A bat is nearby!h-i+4 5----Contam: 10% 5.5 (1.0)  _You miscast Sandblast. Nothing appears to happen.i-ifV .  The blast of sand hits the bat!i-i-iu###i-i rYou kill the bat!You hear a loud squeak.i-i:.ri-i| ..r   rat ....####.i-iw....# ..You encounter a rat.i-i4--------9===7.0 (1.5i-iEi-i<' _You hear a shout!i-i C####i-iC+ 8r.i-ig1 (...i-i3 x3----------8.5i-i7 i-i> W _The blast of sand misses the rat.j-i2r.j-ij-i1---j-i%90j-i;j-iKj-i j-iZ /=80j-id j-i } _You hit the rat but do no damage. The rat bites you but does no damage.k-ik-i&1k-iIk-i  _You hit the rat but do no damage. The rat closely misses you.k-irg †You hit the rat.k-izRk-i----8% 312Sandblastk-iqk-iG _You kill the rat!k-iE k-iN : ## #.# #.@.............# .# #.#.#  #.# ... ######.  #.# ##.. #......  #.###. #.####.  #.#.. #.#  #.#.. #.# ##.###.. ..# .####. ....# k-iU k-i0g H6-3k-ij k-imm p _You see here a rat corpse.k-i:k-iޫk-iƯk-i8 KK   kobold (wandering) .....####.....# k-i.  You encounter a kobold. It is wielding a +0 dagger.k-ii4====-Sandblastk-i&0k-i;k-ib44.5 (1 _k-il-i ## #.########  #.@.......  .# #.######## l-i9  #.# K..  #.# ##..  #.# ##.  #.# .. #.#  #.# .. #.#  .. ..# ....# l-iW#[ ## #.########  #.@.......  .# #.########  #.# K..  #.# ##.. l-i# #.# ##.  #.# .. #.#  #.# ..  .. ..# ....# l-i(l-i}+l-i/l-iI2] _A kobold is nearby!l-i ## #.########  #.@.......  .# #.########  #.# K..  #.# ##..  #.# ##.  #.# .. #.#  #.# .. #.#  .. ..# ....# l-i$l-ib ## #.########  #.@.......  .# #.########  #.# K.. l-i1  #.# ##..  #.# ##.  #.# .. #.#  #.# ..  .. ..# ....# l-i%l-i(l-i -l-i~/] _A kobold is nearby!l-iG a ## #.########  l-i #.@.......  .# #.########  #.# K..  #.# ##..  #.# ##.  #.# .. #.# l-i z #.# .. #.#  .. ..# ....# l-i  ## #.########  #.@.......  .# #.########  #.# K..  #.# ##..  #.# ##.  #.# .. #.#  #.# ..  .. ..# ....#  _A kobold is nearby!m-i ## The blast of sand hits the kobold.m-i" A.Km-ia# 7K.m-i( m-i^* #3m-i* ]----1=6.0 (1.5m-i|. m-i7Y ^ _The kobold is heavily wounded.n-iy $The blast of sand hits the kobold!n-iSn-iCY  You kill the kobold!n-ifGv2--------3n-iG>7.5Sandblastn-iKn-iNK _Your magical contamination has completely faded away.n-iZ% ### #.############### #.†.............#.# #@#############.##.#n-i% #...# ######.## #.###..# #........ #.# ##.# #.####.## #.# ..# #.#  #.# ... #.# ###.###n-i '  ... ..# ......####. ........# ###........ ....#n-iZ- n-i/ 4-80n-i54 n-if= i  You now have 43 gold pieces (gained 7).  Things that are here:n-ij> E-9.5 (2n-iA n-igD R _a +0 dagger; a kobold corpseo-io-i_o-iAo-i,o-iAo-io-i:----o-i1o-io-i o-io-i&,o-i,o-i9o-iCV3====o-irGo-iNo-irTo-i\Xo-i9xo-i]====o-i?o-i o-i^o-io-io-io-io-iܚ,o-io-iQo-iͣo-i\o-if4====o-i o-i,o-iMo-io-io-io-i)o-io-io-i o-i_<====o-io-iMo-io-io-io-iOo-iOo-io-io-io-i5o-io-io-i o-iI o-io-i3o-iP5====o-i#o-io-i o-i>!o-i&,o-i*o-i/o-iO0o-i3o-i{8o-i8<====o-i7<o-i`Ao-iAo-i=Eo-iJo-iJo-i7No-i?S,o-iVo-i,\o-i\o-i_o-ido-ido-i/ho-i mo-i^m86====o-imo-ioo-iV ####### #.###############..... #.†..............# #....#)###############..@# ##........ ######.##....... ...........#.#.#o-io-i,o-iko-i\=u ##### #.####.##.†..# .# #....#)##.# #.# #.@.# ######. #.# ##..# # #.# ##.# #.####. #.# ..# #.# #.# ... #.##.### ..... ..# .####. ..... ....# #. ....... ....# .o-i=j #.#.# o-iE,o-i|Io-i ### ####### #.############# .......##.†............. .# #...@#)#######. #.# ##.#...# ###### #.#o-iШd# ##..# #...... #.###.##.####. #.# ..# #.  #.#  . #. #####.### ..... .. ........####. ...... .... #####. ....... ....o-io-i.o-io-i  ######..##.† .# #..@.#)# #.# ##.#...# ###### #.# #.##..# # #.#.. ##.# #.#### #.# .#. ..# # #.# #... ... ##.### # .. ..... .####... ...... .#####. . o-i R====o-i! o-i o#############.############ ........##.†............# #....#)#############.# ##@#...#  #.# #.##..# #.... #.# ...##.# #.### #.##.....# #.# #........ #######.### # ........ .........####........... #.#####................. #.#.... o-iN ) #o-i ,o-i o-i  #############.############........##.†............# #....#)###############.#...#  #@##......#....######.#.... #........ #######.### # ........................ #.#.#.#........#. o-iV o-ig  ##############.############........##.†............# #. #....#)#############.# #..##.#...# #..#.##......#..@.######.....# ..........#.#.. #.#.#.#.................#.  o-il ,o-is o-i/  ### ###########. ........##.† .# #.##....#) #.# #..##.#...#  #.# #..#.##..# # #.# #.@..##.# #. #.# #.#.....# #.# #...  #.### #...  #.####...  #.#####..........  #.#...... #  #.#.#.#.......... #  #.# #.#. #o-iT o-i o-i o-iI k ### ###########.########## ........##.†......... .# #.##....#)###### #.##.#...# ### #.##.##..# #.. #.# ##....##.##.# #.# #.#.....#  #.# #.o-inI .. #######.### #....  #.........####..  #.#####.................  #.#......o-iI l.  #.#.#.#..........o-i}p Bo-i  ### ###########.######### ........##.†........ .# #.##....#)###### #.##.#...# ## #.##.##..# #. #.# ##....##.##. #.# #.#.....# o-ig #.# #..... #######.### #... #.........####....... #.#####.......... #.#....o-i ,o-i o-iH&       ###  ##############.########  #...........##.†.......   .# #@##....#)######   #.# #..##.#...# #   #.##.##..# #   #.# ##....##.#o-i& @#   #.# #.#.....#   #.# #....   #######.### #..........   #.........####.....   #.#####.o-iC. ,o-ih2 o-i UM  ### #############.#########.....@.....##.†.......#.####.##....#)#######..##.#...  #.# ##..#.##..##..........o-i ,o-i o-i % #################.########...........##.†.......#.####@##....#)#########.# #..##.#...# 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J   endoplasm (wandering)  #.########....J###...###.#.#.. #.#......##...##.....###.#.### #.#.####.#............##.'....t-iKj  You encounter an endoplasm.t-i!$t-i'Z331.5 (79.0)J.t-i.t-i132.5 (80 _t-i5t-i 7u-i........## ...........÷..###..#  ..##.# #.# )#.....#####.##.####.# ...####.........# [.............#.####.@.......#...###.####..... #.........#.#...∩...#........÷J#  ####.....##  ##...##  u-ik........## ...........÷..###..#  ..##.# #.# )#.....#####.##.####.# ...####.........# [.............#.####.@.......#...###.####..... #.........#.#...∩...#........÷J#  ####.....##  ##...##  u-iru-iuu-i{u-iD~a _An endoplasm is nearby!v-i...................########## ..........÷............ ##.#.#####.#######..####.####.###  #.#.#...........##.# #.# #... ##.#)#####.##.###'#' #...........####.........# #.'..[.............#.########.###.......###..................#..@###.######.#.#########.....##.....##.#.+.. #.........#### ...#'#.###.#...∩...#'. ####.#...........÷J#'  #.########.....###...###.#.......##...##..######.#............##.'.......)..#.###.J3.5 (1.0v-iK0) _v-iv-iv-iv-ib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v-iv-iv-iv-i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v-i Y÷............ ##.#.#####.#######..####.####.###  #.#.#...........##.# #.# #... ##.#)#####.##.###'#' #...........####.........# #.'..[.......#.########.###.###..................##...###.######.#.#########...@.##.....##.#.+.. #.........#### v-ii ...#'#.###.#...∩...'. ####.#...........÷.#'  #.########....J###...###.#.......##...##..######.#............##.'.......#.#)..#.########....##.#.#.'..v-i &J.v-i& RJv-iŕ 74Sandblastv-i v-i= ^ _The endoplasm quivers.v-id ] ÷  The blast of sand hits the endoplasm!v-i k##v-im )..v-i>t 5----7=6.0 (1.5Sandblastv-i6z v-i| M _You kill the endoplasm!w-i*i w-i;k  Spells (Memorise)TypeFailure Level  a - PasswallEarth9% 3b - Stone ArrowConjuration/Earth14% 3  c - Brom's Barrelling Boulder Conjuration/Earth 41% 4d - Maxwell's Portable Piledriver Translocationw-ik 50% 3  e - PetrifyAlchemy/Earth 58% 4  f - Cause FearHexes88% 4 5 spell levels left w-ik ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{-i -in-it-i{.................÷............... Nitant the Digger ##.#.#####.#######..####.####.### Gargoyle#.#.#...........##.# #.# #...# Health: 19/19 ======================== -i| ##.#)#.....#####.##.####.# #'#'# Magic: 5/6====================---- #...........####.........# #.'.. AC: 7Str: 11 #....[.............#.########.### EV: 11Int: 17 -i|#...........###.................. SH: 0Dex: 10 #...........##...###.######.#.### XL:  3 Next: 37% Place: Dungeon:1 #......######...@.##.....##.#.+.. Noise: =--------  Time: 1336.0 (0.0) #......# #.........##....##.###.. d) +0 dagger -i|s...#'#.###.#...∩...##....##.'.#.. Cast: Sandblast ####.#...........÷.##....##.#'#..#.########.....###...###.#.#..#.#......##...##.....###.#.###-i} #.#.####.#............##.'.... -i-}#.#....#.#............)..#.### #.######.#.....#....##.#.#.'..  -im}_An endoplasm is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! 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#.##.########..# #.##.†.'...#h...-i(E  #..#.††'.>.#hj..-iSE  #...†.†'...#....There is an open door here.-ipN -i$O  _-iU -i$ s )####[##.##...........#########)..........###################...-i4 '................##################...###..@# ......)....###########..###########.#.##.###...##..-iK ,-iS -i.+ x [##.##...........#########)..........###################...'................################-i+ }##...###...# ......)....###########..########## #........# ..÷÷÷.÷'#.##.###.#.##..)#...#-i+ -i?4 ,-i8 -i  ....#########)..........###################...-i '................##################...###...# ......)....###########.@########## #.......# .# ##.########..'..-i .#...#.##.⌠)#III#-i` ,-i -i f#.# #...# #.#########).#.# #...# #............#.# ##### #...###############..#.# #...# #...'................#.# #...# #...##################.###...###...# #.......).....# #...############..########### #..@....# .# #.##.########..# -i y#.##.÷.'...#h... #..#.÷÷'.>.#hj..#...÷.÷'...#....#.##.###...##..#.##..)#...#-i #.##.⌠)#I##.##..)#...#-i" -iw# -i+ -iޒ S#.# #...# #............#.# ##### #...###############..#.# #...# #...'................#.# #...# #...###################.###...###...#  #.......).....# #....-i7 ############..############ #.......# .# #.##@########..# #.##.÷.'...#h... -i^ L#..#.÷÷'.>.#hj.. #...÷.÷'...#....-i #.##.###...#..-i F#.##..)#...##.##.⌠)#I..#-iѓ #.##..)#...##..†.##-i %#...#-iI ,-i6 -i A#.# ##### #...###############...# #.# #...# #...'................ #.# #...# #...################### #.###...###...# #.......).....# #....' ############..############# -i_ #.......# .# #.##.########..# ##.##.@.'...#.... ##..#.÷÷'.>.#.j.. ##...÷.÷'...#.... ##.##.###...##.. ##.##..)#...# #-i ;#.##.⌠)#I..# ##.##..)#...#-i #..÷.###...#####..)#...+-ic& -i ) -ik -i  .# #...# #...'................... .# #...# #...#################### .###...###...# -i %. .......).....# #....'(##########..#############.-i  #.......# .# #.-i #.##.########..# #.-i+ #.##.÷.'...#.... #.#..#.÷@'.>.#.... #.-i d#...÷.÷'...#.... #.#.##.###...##.. #.#.##..)#...# #.#.##.⌠)#I..# ##.##..)#...##..÷.##-i #...#####..)#...' #.⌠)#.⌠-i `.+  You see here a human skeleton.-i -i  _-i -i? # #...# #...##################### ###...###...# .. .-i@-.....).....# #....'( ##########..#############.. -i4@#.......# .# #.-iL@#.##.########..# #.-im@#.##.÷.'...#.... #.-i@#..#.÷÷'.>.#.... #.-i@#...÷.÷@...#.... #.-i@#.##.###...##.. #.-i@#.##..)#...# #.-iA#.##.⌠)#I..# ###-i'Aa#.##..)#...#-i.#.... #.#...÷.÷'...#.... #.#.##.###@..##.. #.#.##..)#...# #.#.##.⌠)#I..# #####.##..)#...##..÷.###...#####..)#...' #.⌠)#[-i39;49m.⌠.'.#..)#...'†.#.####  There is an open gate here.-i-iI1-81.0 (45.0)-i,-i-i<--i%2.0 (46-i-i -i-ir=_Found a human corpse.-i%b .....÷÷'-iO ....).....# #....'( ########..###### ########.. #.......# ..# #.#.##.########..## #.#.##.÷.'...#..... #.#..#.÷÷'.>.#.... #.#...÷.÷'...#.... #.#.##.###...##.. #.#.##..)#.@.# #.#.##.⌠)#I..# -iX ######.##..)#...#  #..÷.###...#####..)#...' #.⌠)#.⌠.'.S   ball python (constriction, asleep)#..)#...'†.#.#######†S#....#-i k  You encounter a ball python.-i -iv z 0.0).  Found a human corpse.-i y SThe ball python hisses angrily.-i +3.0 (1-ie -i 8 _The ball python leaves your sight.-i3R.-i[#######..###### ########.. #.......# ..# #.#.##.########..## #.#.##.÷.'...#..... #.#..#.÷÷'.>.#.... #.#...÷.÷'...#.... #.#.##.###...##.. #.#.##..)#...# #.#.##.⌠)#I.@# #######.##..)#...#  #..÷.###...# ####..)#...' #.⌠)#.⌠.'.#..)#...'†S#.#######†.#....# ..######-i -i5  #.......# ..# ##.########..###.÷.'...#......#.÷÷'.>.#.... .÷.÷'..##.###...##.. .)#...# ⌠)#I..#####.)#. .÷.#####..)#...'..h.h   jackal (wandering).#####  A jackal comes into view.4h.-i1S-i-iF S   ball python (constriction)-iCF5.0 (2Sandblast _-iU-iFV-i -iD  -i 9 ..#  #.##.########..## -i H #.##.÷.'...#.....  #..#.÷÷'.>.#....  -i Z#...÷.÷'...#....  #...##..  )#...# -iw ) )#I..#  -i D)#..@# #..÷.###...#-i' O )#...S #.⌠)#.⌠.'.-i c #..)#...'h.  #.#######†..  -i @ ...#   #### -i !-i   ..#  #.##.########..##  #.##.÷.'...#.....  #..#.÷÷'.>.#....  #...÷.÷'...#....  #...##..  )#...#  )#I..#  )#..@# #..÷.###...# )#...S #.⌠)#.⌠.'. #..)#...'h. #.#######†..   ...#   #### -i -iC  -i -i @_There are monsters nearby!-iֆ -i\ :h†-iS] 7S'-ie^ :h.-ih Nh-ij 26.0 (1 _-ir -iFt -i h'  You hit the ball python.  The ball python is heavily wounded. bThe ball python misses you. The ball python barely misses you.b   bat (wandering)S   ball python (constriction)=7 _You encounter a bat.-iĦ^ '  You completely miss the ball python.b h.  The ball python is heavily wounded.b'-iOb-i-i-i-i8-i/-i -i-i5_The ball python bites you but does no damage.-iJ########..###### ######## #.......# ..# # #.##.########..## # #.##.÷.'...#..... # #..#.÷÷'.>.#.... # #...÷.÷'...#.... # #.##.###...##.. # #.##..)#...# #.... #.##.⌠)#I@.###### #.##..)#...# #..÷.###.hS#####..)#..b' #.⌠)#.⌠.'. #..)#...'†. #.#######[3-i&&9;49m†.. #....# ...####### ####b.h.S.b.h b.  The jackal barely misses you. The ball python closely misses you.h 2 jackals (1 wandering)  1  9Constr  _The ball python grabs you. The ball python constricts you.-i h†  The ball python's grasp on you weakens, but your attempt to escape fails.  The jackal barks!  The bat completely misses you. The bat hits you but does no damage. hThe jackal completely misses you.The ball python bites you but does no damage.==90 _The ball python constricts you.-i.....).....# #....'( #########..###### ######## #.......# ..# # #.##.########..## # #.##.÷.'...#..... # #..#.÷÷'.>.#.... #-iQZ #...÷.÷'...#.... # #.##.###...##.. #-iy #.##..)#@..# #...-i #.##.⌠)#I..##### #.##..)#bhS#-ij^ #..÷.###...#####..)#...' #.⌠)#.⌠.'h #..)#...'†. #.#######†.. #....# ...#-iY-ieb.-i' -i-wh.  You escape the ball python's grasp. The bat attacks as it pursues you!-i  ..hb.h11 =--1-iS _The bat hits you but does no damage. x2-iv ##...########. .....).....# #....'( #########..###### #######......# ..# #.########..####.÷.'.....#.÷÷'.>.#.......÷.÷'...#....###@..##...)#..b...⌠)#I..######..)#.hS..÷.###...#####..)#...h ⌠)#.⌠.'. .)#...'†. #######†b.S.h.h'.b[-i 9;46H--2 _The bat closely misses you.-il #...# #...############### ###...###...# ###### -i......).....# #....'( ##########..###### ######## #.......# ..# #-i^ #.##.########..## # #.##.÷.'...#..... # #..#.÷÷'.>.#.... #-i# #...÷.÷@...#.... # #.##.###...##.. #-iI7 #.##..)#...# #.. #.##.⌠)#ISb#-i_s### #.##..)#h.-iu.# #..÷.###..h#-iT####..)#...'-i #.⌠)#.⌠.'. #..)#...'†-i-i 9.h-irS-i.-i b-i.-iNh-i`.-i h-i.-i;$b.-iy5h.-i!S-i.-i-i.-3-i-i1Q _There is an open gate here.-i9G .# #...# #...'................... .# #...# #...############## .###...###...# ###### .......).....# #....'( -iG ###########..###### ######## #.......# ..# # #.##.########..## # #.##.÷.'...#..... #-iG  #..#.÷@'.>.#.... # #...÷.÷'...#.... # #.##.###bS.##.. # #.##..)#...# #.-i#H  #.##.⌠)#Ihh### #.##..)#...#-ibH  #..÷.###...#####..)#...' #.⌠)#.⌠.'-iI %b.-iJ 5h.-iK 3h.-iK 7S.-iK $b-iK '-iS -iS .=4-i[ -i] 3 _The bat hits you but does no damage.-i_ t _You see here a human skeleton.-i#.# #...# #...' #.# #...# #... #.###...###...# ###### #.).....# #....'#..###### # #.......# ..# # #.##.########..## # #.##.÷.'...#..... # #..#.@÷'b>.#.... # #...÷.÷'S..#.... # #.##.###...##.. #-i&5 #.##..)#.hh# # #.##.⌠)#I..#  #.##..)#...# #..÷.###...# ####..)#...'  #.⌠)#.⌠.'.-iy%b.-iib.-ih-i.-i63h.-iS-i.-ih-i.-imb.-i#-i$,-5 -i% _-iK--ia0r _You see here a bat skeleton.-i7N #.# ##### #...###############  #.# #...# #...'.................  #.# #...# #...############  #.###...###...# ##### -iX8H #.......).....# #....############..###### ###### #.......# ..#  #.##.########..##  #.##@÷.b...#.....  #..#.÷÷S.>.#....  #...÷.÷h...#.... -i8 #.##.###.h.##.. #.##..)#...# #.##.⌠)#I..# #.##..)#...# #..÷.###...#####..)#...'-i/:b'-i:4h.-i;b.-i;;S-i[;'-i;1h'-i;+h.-iM-iqN>-6 -iN _-i*W-iyX-i-i-i-iY-iM & -i  #..........##################..'................. #...# #...################...###...-i ####.......).....# #....-i ############..###### ########.......# ..# -i ########..####.bS'...-i- #.÷h'.>..÷.÷h...#....-ie ###...##...)#..⌠)#I..-i ##..)#...#..÷.###...#-i  7.S-iB -i ' -i+ 0h÷  -iU `The bat misses you. The bat hits you but does no damage.-i -i /h'-i -iC .=7-i -ii  -i C_The bat closely misses you.-i  #.# #...# #.#########)-ip  #.# #...# #......... #.# ##### #...############### #.# #...# #...'................ #.# #...# #...############-i  #.###...###...# ####-i¶  #.......).....# #...############..###### ######-i & #..@....# .. #.##.########..##-i  #.##.bh'...#..... #..#.Sh'.>.#....-i6 } #...÷.÷'.......-i^  #.##.###...##.. #.##..)#...# #.##.⌠)#I..#-i ^ #.##..)#...#-iD V÷b.b-i -h.-iK 3S÷-i 4h÷-iƽ @b.-ip 7h÷-i +h.-i@ -i %--i 8-i -iO -i  #.# #...# #.#) #.#-i #...# # #.# ##### #...## #.# #...# #...' #.# #...# #...# #.###...###...#-i4  #.).....# # ##..######  #-i.# ..# #.##h########..## #.##Sh.'...#..... #..#b÷÷'.>.#....-i #...÷.÷'...#.... #.##.###...##.. #.##..)#...#-iB #.##.⌠)#I..#  #.##..)#...#-iQ2h.-i1h÷-iXV-9-i-i-i  #.# #...# #.#   #.# #...# #   #.# ##### #...##   #.# #...# #...'   #.# #...# #...#   #.###...###...#   #.).....#-i #   ##..######   #@.h....# ..#   #.##h########..##   #.##S÷.'...#.....   #..#b÷÷'.>.#....   #...÷.÷'...#....   #.##.###...##..   #.##..)#...#   #.-i##.⌠)#I..#   #.##..)#...#-id-h.-i0h.-i]*S-i.S   ball python (constriction)-im(400-i-i-i'0-i.9-iJ=-if>-i: .........###################...'..............#################...###...# ......)...###########..###### #### #.hh....# ..# ##S########..###.÷.'...#......#b÷÷'.> .÷.÷'..-i: ##.###...##..#..)#...# ⌠)#I..#.)#..÷.##-iC? h.S.h-i G .S   ball python (constriction)-i|I .=1-i7O -iPQ V _The jackal barely misses you. x2-i###################...'..............#...#################...###...# ......)...###########..###### #### #hhS....# ..# .##.########..##÷.'...#......#b÷÷'.> .÷.÷'..##.###...##..#..).⌠)#I.)#...#.÷.#####..)#...'.hS-i.S   ball python (constriction)-i.-2-iN-i-iY$  You barely miss the jackal. The jackal completely misses you.=3 _The jackal bites you but does no damage.-i-i-i4-i-io -i-iel_You closely miss the jackal. The jackal barely misses you.-i-i 5 _You hit the jackal but do no damage. The jackal barely misses you.-iw  You closely miss the jackal.The jackal bites you but does no damage.6-iѤi _The jackal barely misses you.-i8 -i-iI7-ib-i -i̠_You hit the jackal but do no damage. The jackal misses you.-i -i 68---ir 8-iϦ $ -i} _You closely miss the jackal. The jackal bites you. The jackal misses you.-i  You hit the jackal.  The jackal is heavily wounded.The jackal closely misses you.-inU9==9-i\-im _The jackal stops to sniff the ground.-i1  You barely miss the jackal.The jackal is heavily wounded.-i2W7---10-iO:-i<+ _The jackal bites you.-ib  You hit the jackal.  The jackal is almost dead.The jackal barely misses you.1-i)h-i@j> _The jackal bites you but does no damage.-i.  You completely miss the jackal.The jackal is almost dead.-i/ &2-iA -iC S _The jackal barely misses you.-i^ -iB.  You hit the jackal.-i-i@.h-iO+S.-iL-isi   jackal-i-iF b8=--413-i -iJ _You kill the jackal!-iO^  You hit the jackal.  The jackal is moderately wounded.The jackal misses you.4 _The jackal bites you but does no damage.-i'  You closely miss the jackal.The jackal is moderately wounded.-i(&5-i4--i.T _The jackal closely misses you.-i \  You hit the jackal.  The jackal is severely wounded.The jackal misses you.6 _The jackal bites you but does no damage.-i* x  You hit the jackal but do no damage.The jackal is severely wounded.9===7 _The jackal misses you.-iJE  You hit the jackal but do no damage.The jackal is severely wounded.8 _The jackal bites you but does no damage.-i .  You hit the jackal..SS   ball python (constriction)59 _You kill the jackal!-i J  You hit the ball python but do no damage.20 _The ball python closely misses you. The ball python barely misses you. x2-i8   You closely miss the ball python.The ball python bites you but does no damage.==  1  1Constr  _The ball python grabs you. The ball python constricts you.-i F  You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.2 -i Y_The ball python constricts you.-i8M_The ball python constricts you.  You hit the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage.3 _The ball python constricts you.-i M The ball python is heavily wounded.The ball python is severely wounded.-is%4-iy-i_ _The ball python constricts you.-ie=M .  You hit the ball python.-iH(-iNX11 75Sandblast-iN -iU-iWO _You kill the ball python!-i# -M  #..........###################...'.............. #...# #...################...####.......).....# #.############..###### ####......# ..# ########..####.÷.'..-ii +.#b÷÷'.>  #...÷.÷'...#....###..÷.###-i -i .-6-i -ih -inf3-in-im #.# #...# #.#########)  #.# #...# #...........  #.# ##### #...###############  #.# #...# #...'...............  #.# #...# #...##############  #.###...###...# ###  #.......).....# #.. -iSf ############..###### ##### #.@.....# ..#  #.##.########..##  #.##.÷.'...#. #..#b÷÷'.> #...÷.÷'...#.. #.##.###...##.. #.##..)#...# #.##.⌠)#I..# #.##..)#...#-i2,-i_-iw#.# #...# #.#).#.# #...# #.#.# ##### #...##.#.# #...# #...'.#.# #...# #...###.###...###...# ##.).....# #.##..###### ##..@....# ..# #.##.########..## #.##.÷.'...#..... #..#.#...÷.÷'...#....#.##.###...##..#.##..)#...##.##.⌠)#I..# -i#.# #...# #............#.# ##### #...################.# #...# #...'...............#.# #...# #...###################.###...###...#  #.......).....# #....############..###### ####### -it#.......# ..# #.##@########..##.##.÷.'...#..... #..#.÷÷'.>.#.... #...÷.÷'...#....#.##.###...#..#.##..)#...##.##.⌠)#I..##.##..)#...##..÷.###...#-iK,-i-iti#.# ##### #...###############...# #.# #...# #...'............... #.# #...# #...################### #.###...###...# #.......).....# #....' ############..###### ######## #.......# ..# #.##.########..## ##.##.@.'...#..... ##..#.÷÷'.>.#.... ##...÷.÷'...#.... ##.##.###...##.. ##.##..)#...# ##.##.⌠-ij)#I..# ##.##..)#...##..÷.###...#####..)#...' jj   gnoll (polearm, wandering)A gnoll comes into view.-i|b-9.0 (3-i'I30.0 (4 _-i' _You see here a human skeleton.-iE #####  #...# #. #...# #.##...# ).....# #..######  #.......# ..#  #.##.########..##  #.##.@.'...#j....  #..#.÷÷'.>.#....  #...÷.÷'...#....  #.##.###...##..  #.##..)#...#  #.##.⌠)#I..#  #.##..)#...#  #..÷.###...#  )#...' -ia  #####  #...# #. #...# #.##...# ).....# #..######  #.......# ..#  #.##.########..##  #.##.@.'...#j....  #..#.÷÷'.>.#....  #...÷.÷'...#....  #.##.###...##..  #.##..)#...#  #.##.⌠)#I..#  #.##..)#...# -id [40m#..÷.###...# )-ijs -idt -i~ -ib \ _A gnoll is nearby!-i+$...'....................#####################...###...# ......).........' ############..###### ######## #.......# ..# ##.########..##.##.÷.'...#j.....#.@÷'.>.#.... #...÷.÷'..#.##.###...##.. .##..)#...# #.##.⌠)#I..)#... .÷.###...####..)#...' #.⌠)#.⌠.'.-i<.-iR;j-iP+1.0 (1-i=-i _The gnoll shouts!-ir _You see here a bat skeleton.-i.# #...# #...#################### .###...###...# . .......).....# #....'(##########..###### ########. #.......# ..# #.#.##.########..## #.#.##.÷.'...#.j... #.-i#..#.÷÷'.>.#.... #.#...÷.@'...#.... #.#.##.###...##.. #.#.##..)#...# #.#.##.⌠)#I..# ##.##..)#...##..÷.###...# j   gnoll (polearm)####..)#...'-i0s #.⌠)#.⌠.'.#..)#...'†-i.-i،?j-iG&2-i-in+ _The gnoll leaves your sight.-it _You see here a human skeleton.-i(# #...# #...# ###...###...# ######.).....# #....'(...###### #.-i#.......# ..# #.#.##.########..## #.#.##.÷.'...#..... #.#..#.÷÷'.>.#..j. #.-i#...÷.÷@...#.... #.#.##.###...##.. #.#.##..)#...# #.#.##.⌠)#I..# -iMt##.##..)#...#-i}#..÷.###...# j   gnoll (polearm)-i####..)#...' b   bat (wandering)-i#.⌠)#.b.'. -i)⌠b-i-i.-iD,b-i).-ijb   bat (wandering)-iq&3-i-i2+ _The gnoll leaves your sight.-iQ _There is an open gate here.-iX R #...# #...# ).....# -i=Y (..######  #.......# ..#  #.##.########..##  #.##.÷.'...#.....  #..#.÷÷'.>.#....  -iY #...÷.÷@...#...j  #.##.###...##..  )#...#  )#I..#  -iY H)#...#  #..÷.###...#  -iY Y)#...'  #.⌠)#.⌠.'b -iZ 9 #..)#...'†. -i  #...# ...# ).....# (..######  #.......# ..#  -i #.##.########..##  #.##.÷.'...#.....  #..#.÷÷'.>.#....  #...÷.÷@...#...j -i]  #.##.###...##..  )#...#  )#I..#  -i d)#...# -i #..÷.###...#  -i )#...' #.⌠)#.⌠.'-i R #..)#...'†-i -iT -i -i Z _A bat is nearby!-iW #...# #...#...###...# ######.).....# #....'(...###### ##.#.......# ..# #.#.##.########..## #.#.##.÷.'...#..... #.#..#.÷÷'.>.#.... #.#...÷.÷'@..#...j #.#.##.###...##..# #.#.##..)#...# #.#.##.⌠)#I..# ##.##..)#...##..÷.###...# j  [-iX39;49m gnoll (polearm)####..)#...' b   bat (wandering)#.⌠)#.⌠.'b b.b'b..b   bat-ib04Sandblast-if-ii2 _The gnoll leaves your sight.-im|#...###...# .... ....).....# #....'( ########..###### ########.. #.......# ..# #.#.##.########..## #.#.##.÷.'...#..... #.#..#.÷÷'.>.#..... #.#...÷.÷'...#.#.#.##.###.@.##..# #.#.##..)#...# #.#.##.⌠)#I..# ######.##..)#..b##..÷.###...#####..)#...'  #.⌠)#.⌠.'.#..)#...'†.#.#######†[3-i~4m.b.b.=5-iP _The bat barely misses you.-ix- ...).....# #....'( #######..###### ########.. #.......# ..# #.#.##.########..## #.#.##.÷.'...#..... #.#..#.÷÷'.>.#..... #.#...÷.÷'...#..... #.#.##.###...##..# #.#.##..)#.b@# #.#.##.⌠)#I..# #######.##..)#...#  #..÷.###...#####..)#...' #.⌠)#.⌠.'.#..)#...'†#.#######†.#....#[4-i. 0m ...#b..b.b-6-is#.b-itb.-i߀D=7-iފ-i _You closely miss the bat. The bat closely misses you.-i=b.b.-i)-iD&8-i-i| _You hit the bat but do no damage. The bat hits you but does no damage.-i8j &.b.-ij b.-i 9 _You hit the bat but do no damage. The bat barely misses you.-i$.).....# #....'(#..###### ######## #.......# ..# # #.##.########..## # #.##.÷.'...#..... # #..#.÷÷'.>.#..... # #...÷.÷'...#..... # #.##.###b..##..# # #.##..)#.@.# # #.##.⌠)#I..#  #.##..)#...#  #..÷.###...#  ####..)#...' #.⌠)#[39-ig%;49m.⌠.'.  #..)#...'†. #.#######†..  #....# ...#b.'b-i /=40-i5-i8Q _The bat closely misses you.-iޓG †  You hit the bat.-i-(-iܢb501Sandblast-i|-iG _You kill the bat!-i-i-i-i H _No target in view!-iv -iy -i -i H _No target in view!-iV _No target in view!-iF3-i-i2G#######..###### ########.. #.......# ..# #.#.##.########..## #.#.##.÷.'...#..... #.#..#.÷÷'.>.#..... #.#...÷.÷'...#..... #.#.##.###†..##..# #.-iH #.##..)#...# #.#.##.⌠)#I.@# #######.##..)#...#  #..÷.###...# ####..)#...' #.⌠)#.⌠.'.#..)#...'†.#.#######†.#....# ...####### ####-iX: _-i_`-i9A  #.......# ..# ##.########..###.÷.'...#......#.÷÷'.>.#..÷.÷'..##.###†..##..# .)#...# ⌠)#I..#####.)#. .÷.#####..)#...'-i.....#####-i0 jj   gnoll (polearm)A gnoll comes into view.-iT6-Sandblast-i&2-i-i>L-3.0 (2 _-i-i-i#   ..#  #.##.########..##  #.##.÷.'...#.....  #..#.÷÷'.>.#.....  #...÷.÷'...#.....  #†..##..#  -iR$ )#...#  )#I..#  )#..@# #..÷.###...# )#...j #.⌠)#.⌠.'.-i}$ Q #..)#...'†.  #.#######†..  -i$ ( ...#  -i$ 9 #### -i\   ..#  #.##.########..##  #.##.÷.'...#.....  #..#.÷÷'.>.#.....  #...÷.÷'...#.....  -iŽ #†..##..#  )#...#  )#I..#  -i k)#..@#-i  #..÷.###...#-i( f )#...j-iE  #.⌠)#.⌠.'.-i_ U #..)#...'†. -ix p#.#######†..  -i V ...#-i  -iɾ : #### -i\ -i -i -i \ _A gnoll is nearby!-i  ..#  #.##.########..##  #.##.÷.'...#.....  #..#.÷÷'.>.#.....  -i-f#...÷.÷'...#.....  #†..##..#  )#...#  -iC)#I..#  -i]I)#..@# #..÷.###...# -iB)#...j -iE#.⌠)#.⌠.'. #..)#...'†.  -i!#.#######†.. -i  -i҉ ...#  -i-i# #### -i-i  ..#  #.##.########..##  #.##.÷.'...#.....  #..#.÷÷'.>.#.....  #...÷.÷'...#.....  -i #†..##..#  )#...#  )#I..#  )#..@# #..÷.###...# -iI )#...j #.⌠)#.⌠.'. -io #..)#...'†. #.#######†..   ...#-i D  #### -i'-i)-i2-i&<\ _A gnoll is nearby!-iW########..###### ######## #.......# ..# # #.##.########..## # #.##.÷.'...#..... # #..#.÷÷'.>.#..... # #...÷.÷'...#..... # #.##.###†..##..# # #.##..)#...# #.... #.##.⌠)#I@.###### #.##..)#...# #..÷.###...#####..)#...j #.⌠)#.⌠.'. #..)#...'†. #.-i,X#######†.. #....# ...####### ####j'4.0 (1 _-i) # The blast of sand hits the gnoll.-i .  The gnoll is heavily wounded.5----=5.5 (1.5-iJ R _The gnoll hits you but does no damage.-i2 $The blast of sand hits the gnoll!#-i .4--------797.0Sandblast-i-iI _You kill the gnoll!-i  #.......# ..# #.#.##.########..## #.#.##.÷.'...#..... #.#..#.÷÷'.>.#..... #.#...÷.÷'...#..... #.#.##.###†..##..# #.#.##..)#...# #.#.##.⌠)#I..# #######.##..)#..@#  #..÷.###..$# ####..)#...'  #.⌠)#.⌠.'.#..)#...'†.#.#######†..#....# ...####### #### -80-i -iE ##.########..##.÷.'...#......#.÷÷'.>.÷.÷'..##.###†..##..# .)#...# ⌠)#I#####.)#. .÷.#####..)#...'.†.'.. #.⌠)#.⌠.'...'...'..###-9 _Found a human corpse.  You now have 66 gold pieces (gained 23).  Things that are here:50.0 (2-iP _a +0 spear; a gnoll corpse-iH'3-iY,-i1-i2:-----i6-i;-i{;-i?-irD-iD-iR-i Z-i:ZP5====-it-iw-ix-i}-iׂ-i5====-iZ-ix,-i-iإ-i]-iͳ-i,-i-i~,-i-iB-i z6====-ih  ÷.'...#......#.÷÷'.>.÷.÷'..##.###†..##..# .)#...# ⌠)#I..# #######.)#...# ..# .÷.###..)#..†#..-i i ###..)#..@'.†.'.. #.⌠)#.⌠.'....)#...'†..-i=w 064.0 (14.0)-i -i ,5.0 (15-i -i K _Found a human corpse.-iU3-iC_-iuG#.##.÷.'...#..... #.#..#.÷÷'.>.#..... #.#...÷.÷'...#..... #.#.##.###†..##..# #.#.##..)#...# #.#.##.⌠)#I..##### ##.##..)#...#...# #..÷.###..)#..†#.####..)#...@.†.'.#.⌠)#.⌠.'...'.#..)#...'†..'.#.#######†..# -i^,-i-i;  #.##.########..## #.#.##.÷.'...#..... #.-iD<#..#.÷÷'.>.#..... #.#...÷.÷'...#..... #.#.##.###†..##..# #.#.##..)#...# #.......-i<A#.##.⌠)#I..##### #########.##..)#...#...# ##..÷.###..)#@.†#... #####..)#...'.†.'...#-i<e##.⌠)#.⌠.'...'...###..)#...'†..'...#.#######†..#-i`=#####....# #...####### #####There is an open gate here.-i F-i%G _-iN-i#.##.÷.'...#..... #.#..#.÷÷'.>.#..... #.-i_#...÷.÷'...#..... #.#.##.###†..##..# #.#.##..)#...# #.†-iV#.##.⌠)#I..##### #########.##..)#...#...# .# #.#..÷.###..)#..†#...##.####..)#...'.@.'...##. #.⌠)#.⌠.'...'...# ##..)#...'†..'...#  #.#######†..######....# #...####### ####-ii*# -ir-i<====-i1-i#G  #.##.÷.'...#..... #.##..#.÷÷'.>.#..... #.##...÷.÷'...#..... #.##.##.###†..##..# #.##.##..)#...# # #.†##.##.⌠)#I..##### .# #.##.##..)#...#...# ..# #.##..÷.###..)#..†#...# #.#####..)#...'.†@'...# #.#.⌠)#.⌠.'...'...# ##..)#...'†..'...# #  You see here a human corpse. _-i#.##.÷.'...#..... #.#  #..#.÷÷'.>.#.....⌠.# #.#  #...÷.÷'...#.......# #.#  #.##.###†..##..#...# #.#  #.##..)#...# ...# #.†#  #.##.⌠)#I..#####...# #.#  #.##..)#...#...#...# #.#  #..÷.###..)#..†#...# #.#####..)#...'.†.@...# #.#.⌠)#.⌠.'...'...# ###.#..)#...'†..-iu'...# ##.#†..##### ##....# #...# ####### #####-i\3 #.##.########..## #.# #.##.÷.'...#.......# #.# #..#.÷÷'.>.#.....⌠.# #.# #...÷.÷'...#.......# #.# #.##.###†..##..#...# #.# #.##..)#...# #...# #.......†# #.##.⌠)#I..#####...# ########.# #.##..)#...#...#...# #.# #..÷.###..)#..†#@..# #.### ####..)#...'.†.'...# #...##.⌠)#.⌠.'...'...-i3r# ###..#..)#...'†..'...# ##.#.#######†..######.#....# #...# ######## #####There is an open gate here. _-iӆM......# ..# ########..######.÷.'..-i<.#.÷÷'.>⌠..÷.÷'...#....###†..##...-i.)#...# .......†⌠)#I..#############..)#...#... ..÷.###..)#..†#.## -iA####..)#...'.†.'...##.⌠)#.⌠.'...'...#-i,###....'###-i߈-ir-iW-i-iM###### #########-iN......# ..# -iR>########..####-iW##.÷.'...#......-io#.÷÷'.>⌠-iC..÷.÷'...#....###†..##...-i{.)#...# .......†-iO⌠)#I..###########-i H##..)#...#... -iF..÷.###..)#..†#.## -i####..)#...'.†.'...##...#-i.-i..-i#.####-i&-i-i-i-iM...# #....'(...###### ############......# ?..# ########..######.÷.'...#......#.÷÷'.>.#.....⌠..÷.÷'...#....###†..##....)#...# .......†⌠)#I..#############..)#...#... #..÷.###..)#..†#...##.###. .. -iJ:M#####.### ...# #....'(...###### ############......# ?..# ########..####-i:v##.÷.'...#......#.÷÷'.>.#.....⌠..÷.÷'...#....###†..##....)#...# .......†⌠)#I..########### #.##..)#...#...#...##.#.#####-iD-iD-iqM-i7v#...######################. #...# ######## ....# #....'(... ##..###### ###########.##  #.......# ?..# #.#  #.##.########..##### #.# -iݱ #.##.÷.'...#.......# #.#  #..#.÷÷'.>.#.....⌠.# #.#  #...÷.÷'...#...@...# #-ifB.#  #.##.###†..##..#...# #..#  #.##..)#...#...#...# #.......†#  #.##.⌠)#I..#####...# ########.#  #.##..)#...#...#...# #.-i # -i #..÷.###..)#..†#...# #.#-i####..)#...'.†.'...# #.-i #.⌠)#.⌠.'...'...##-i. #..)#...'†..'...##-i -iO-i-i|4 #...'..........................  #...#################### ##...# ####### .....# #....'(.. ###..###### ###########.# #.......# ?..# #-i|{.# #.##.########..##### #.# #.##.÷.'...#.......# #.# #..#.÷÷'.>.#..@..⌠.# #.# #...÷.÷'...#.......# #.#-iM}d #.##.###†..##..#...# #..# #.##..)#...#...#...# #.......†# #.##.⌠)#I..#####...# ########.# #.##..)#...#...#...# #.-i}+ #..÷.###..)#..†#...# #.#####..)#...'.†.'...# #. #.⌠)#.⌠.'...'...##-i-iM-i6-i"# #...###############...####### # #...'.......................... # #...#################### ###...#-i ###### ).....# #....'(. ####..###### ###########. #.......# ?..# #.-i #.##.########..##### #.-i #.##.÷.'...#.@.....# #.-iH #..#.÷÷'.>.#.....⌠.# #. #...÷.÷'...#.......# #. #.##.###†..##..#...# #-in ..-i #.##..)#...#...#...# #.......† #.##.⌠)#I..#####...# ########.-i #.##..)#...#...#...# #.-i, #..÷.###..)#..†#...# #-i####..)#...'.†.'...# #.-i2-i-i&-i-iiM  #.............## ###############...#######-io'.......................... # #...##################### ###-i #####. -i).....# #....'( ####..###### ##########-i......# #?..# ########@.#####-i.x##.÷.'...#......-iT#.÷÷'.>.#.....⌠-i#...÷.÷'...#.......# #..........-i3#..#-iS-i-i-iE I #...# #.#########)...# #  #...# #.............## # ## #...###############...####### .# #...'......................... .# #...#################### .###...# ###### .).....# #....'( #####..###### ########### #.......# #@..# # #.##.########..##### #-i = #.##.÷.'...#.......# # #..#.÷÷'.>.#.....⌠.# # #...÷.÷'...#.......# # #.##.###†..##..#...# #. #.##..)#...#...#...# #......-i  #.##.⌠)#I..#####...# ########-i*  #.##..)#...#...#...# #-i,-i-i_&-i7+'80-i+,1.0 (16-i%0-i2f _k - a scroll labelled LUCHUORR VIBLUPA-i^........-i-i9-iV-i,0.0)-iP-i-i.E _Done exploring.-i}I-i{mLevel 1 of the Dungeon<>>>>∩(Press ? for help)#.##)# #.######.#.....#....##.#.#.'.....+.#......#.# #.##[###.## #.#............#....#..#.#+#'###.#'###.####.####.##.##...# #.#......#.....######..#....................##...##.##...# #.#########)...# #..########.#..##.########.####.##...# #.............## #.........#.#...#..........##.# ##### #...###############...#######.........#.#.#.#..##########.# #...# #...'............................######.#.#....##.# #...# #...############################........#...>#.##.###...###...#######........##########.##.#.##.......).....##....'(...................#.#.#############..###### ###########........#######.......#.#####.......# #@..# #........# #.......#....##.##.########..##### #........# #.......#.##.##.##.÷-i(nS.'...#.......# #........# #.......#....##..#.÷÷'.>.#.....⌠.# #........# #.......##...###...÷.÷'...#.......# #........# #......##ß...ß##.##.###†..##..#...# #........# ##########...###.##..)#...#...#...# #.......†###ß###⌠##...##.##.⌠)#I..#####...# ########.# ##...........##.##..)#...#...#...##.# #ß...........ß##..÷.###..)#..†#...##.### ##...........######..)#...'.†.'...##...## #...##⌠###ß###.⌠)#.⌠.'...'...####..# ##...#### ##-i^GO@>-iSQ -iu  #...# #.#########)...# #. Nitant the Digger#...# #.............## #. Gargoyle ## #...###############...#######. Health: 19/19 ======================== .# #...'......................... Magic: 6/6======================== .# #...########################## AC: 7Str: 11 .###...#######....... EV: 11Int: 17 .).....##....'(...... SH: 0Dex: 10 #####..###### ###########....... XL:  3 Next: 79% Place: Dungeon:1#.......# #@..# #....... Noise: ---------  Time: 1481.0 (0.0)#.##.########..#####-iiv  #....... d) +0 dagger#.##.÷.'...#.......# #....... Cast: Sandblast#..#.÷÷'.>.#.....⌠.# #.......#...÷.÷'...#.......# #.......#.##.###†..##..#...# #....... #.##..)#...#...#...# #....... #.##.⌠)#I..#####...# ######## #.##..)#...#...#...##  _Found a human corpse. _There is an open gate here. _You see here a human corpse. _There is an open gate here. _k - a scroll labelled LUCHUORR VIBLUPA _Done exploring.-iv -i -i: -il P _-i -iˆ -i -i/ -i -iՌ -i -i֐ -ie -i -iٓ -iϕ -ir -i -i՘ -iy -i -i؜ -i| -i -i" -iy -i' -i, -iV -i -i -i -i< ,-iK -i -i -i- -i -i˱ @  There is an open gate here.-iƲ -im  _-i -i -i ,-i -i{ a  You see here a human corpse.-i -i8  _-i -i -i -i) -i\ -in @  There is an open gate here.-i -i  _-iH -i $  Things that are here:-i _  a +0 spear; a gnoll corpse-i -i  -i 4_-i -i -ij -i -i -ia -i -i -i-i-i-ir-i-i-i-i-i-i~-i-i-ih.#...# #...'..................... #...# #...####################### #...###...# ######... ....).....# #....'( ########..-i. .... #.......# #...# # -i.#.##.########..##### # -i/#.##.÷.'...#.......# #-iH/! #..#.÷÷'.@.#.....⌠.# #502.0 (21.0)-i/ #...÷.÷'...#.......# # #.##.###†..##..#...# # #.##..)#...#...#...# # #.##.⌠)#I..#####...# ##### #.##..)#...#...#...# #..÷.###..)#..†#...# ####..)#...'.†.'...#-i[0Y #.⌠)#.⌠.'...'...#-i]2-i;-i >c _There is a stone staircase leading down here.-i=-iX@-iOJ-iQ-iU83.0 (1.0) _-i^-iJ 2  You climb downwards.-i  #. ......  . . ......  #. . ......  #.. .##......  ..###........ -ip ####....r......  ...............  #......@.......  #...####.......  . #.#####  .# # r   rat  You encounter a rat.-i7]====4.5 (2.5Sandblast-i=-i@?& _The rat squeaks loudly.-iAa _There is a stone staircase leading up here.-i}:Read which item? Scrolls  c - a scroll labelled WYLIABATTO  e - a scroll labelled TAAS JELERGH  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA [!] read|quaff[?] describe selected-i-i -i -im Nitant the Digger#. ......Gargoyle. . ......Health: 19/19 ========================#. . ......-i8! Magic: 6/6========================#.. .##......AC: 7Str: 11..###........EV: 11Int: 17####....r......SH: 0Dex: 10...............XL:  3 Next: 79% Place: Dungeon:2#......@.......Noise: ====-----  Time: 1504.5 (0.0)#...####.......d) +0 dagger.-i! #.#####Cast: Sandblast.##r   rat _a +0 spear; a gnoll corpse -i! _There is a stone staircase leading down here.  You climb downwards.  You encounter a rat. _The rat squeaks loudly. _There is a stone staircase leading up here.-i# &  -i#$ qAs you read the scroll labelled TAAS JELERGH, it crumbles to dust.  It is a scroll of enchant armour.-i- /  --more---i`A-iJBEnchant which item? Armour  a - a +0 robe (worn)  b - a +0 helmet (worn)  e - a +0 cloak (worn)  c - a +1 ring mail of cold resistance[?] describe selected-i-i>$-iO*Nitant the Digger#. ......Gargoyle. . ......Health: 19/19 ========================#. . ......-i*rMagic: 6/6========================#.. .##......AC: 7Str: 11..###........EV: 11Int: 17####....r......SH: 0Dex: 10...............-ih+VXL:  3 Next: 79% Place: Dungeon:2#......@.......Noise: ====-----  Time: 1504.5 (0.0)#...####.......d) +0 dagger.#.#####Cast: Sandblast.##r   ratYou climb downwards.  You encounter a rat. -i+_The rat squeaks loudly. _There is a stone staircase leading up here.  As you read the scroll labelled TAAS JELERGH, it crumbles to dust.  It is a scroll of enchant armour.-i4-i6kReally abort (and waste the scroll)? -i6)Y - Yes  N - No-i -i. -iZ Really abort (and waste the scroll)? Y - Yes  N - No -i E[Y]es or [N]o only, please.-i.%-i2-iG3Enchant which item? Armour  a - a +0 robe (worn) -i3 b - a +0 helmet (worn)  e - a +0 cloak (worn)  c - a +1 ring mail of cold resistance[?] describe selected-i-i."-i'Nitant the Digger#. ......Gargoyle. . ......Health: 19/19 ========================#. . ......Magic: 6/6========================#.. .##......AC: 7Str: 11..###........EV: 11Int: 17####....r......SH: 0Dex: 10...............XL:  3 Next: 79% Place: Dungeon:2#......@.......Noise: ====-----  Time: 1504.5 (0.0)#...####.......d) +0 dagger.#.#####Cast: Sandblast.##r   ratYou climb downwards.  You encounter a rat. _The rat squeaks loudly. _There is a stone staircase leadi-i4(|ng up here.  As you read the scroll labelled TAAS JELERGH, it crumbles to dust.  It is a scroll of enchant armour.-i"/K.r-i6-i9h8----5.5 (1-i?-iB= _Your +0 cloak glows green for a moment.-io =---6 _You closely miss the rat. The rat bites you but does no damage.-ifg †You hit the rat.-i& -ib817Sandblast-i-ifG _You kill the rat!-i+.  #. .. #.. . #.. .##...#######........<#...####.......... #.######.#-i|-i.-8-i-ip _You see here a rat corpse.-iz 3-i -i, +. .....#. ... #. ..#. #. .#.. .##.#...###...####...........†#<#...####.... ##.####### .# .#..-i : _-i -iy + #. ........ ##. #.. .##-iz ...###..###..........†#<....####... ##.####### .# .#-iL ,-ix -i^ #. . . #. #.#. #. #.#.. .##.#...###.####..†.#......<..#...####.... ##.## #.# #.#..#..#......#-i B-ii ~ .#.#. #.. .#..###..###..........†-iԁ #......<...####..... ##@######## #.# .....#-i% ,-id -i #.. .#...###....###.............†.........#......<.........####............ ##.######## #@#  -i( {........##.....##......-i ,-id -i`  . .#.###.........###..................†......#......<.....####....... ##.######## #.# .......$.......#.#.......-i3h -i!i -i5n -i c.###..###................†....#<....####..... ##.######## #.#  .#.#.#.......$..#...... #.... ....##.######. #-i B-ib  #...###. ####............. .†......... #......<......... #...####......... ... ##.####### # # #.##.#.#.##.#.#.$.#.#........ #.....#.>. #.....#..... #...... ..## . .## .######.# #-15.5 (76.5 (8 _Found a stone staircase leading down.-iڬ-iRead which item? Scrolls  c - a scroll labelled WYLIABATTO  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA [!] read|quaff[?] describe selected-iT#...###..........Nitant the Digger####.............Gargoyle.......†.........Health: 19/19 ========================#......<.........Magic: 6/6========================#...####.........AC: 8Str: 11... ##.#######EV: 11Int: 17# # #.#SH: 0Dex: 10#.#.#.##.#XL:  3 Next: 81% Place: Dungeon:2.......@.#Noise: ---------  Time: 1516.5 (0.0).$.......#d) +0 dagger...#.......Cast: Sandblast. #.....#.>.#..-iT/...#.....#...... ..##....... .##.######.# # _Your +0 cloak glows green for a moment. _You closely miss the rat. The rat bites you but does no damage.  You hit the rat. _You kill the rat! _You see here a rat corpse. _Found a stone staircase leading down.  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2 black potions-iB| ...#................-iO EM . ...#.#.#  #..# +. #+##..# #. ....# ...#..###..#####......###..ß#...###........-i N ######ß.ß#...'-i:  M . ...######ß.ß#..# ...#..# +. ##@##..# #. .....# ...#..###..#####......##.......#.. . _You open the door.-i#  ....... ... ######.# #ß.ß#..# #...#..# +. .....##'##..# #. #..#..@...# #..#.#...#..###..#.#####......##.#..ß#...###...######..#####....................†.#<.##########...####. ..............##.######There is an open door here.-i -i%  _-i# -i ... .... ... ######.# #ß.ß#..# -i 6#...#..# +. ..... ##'##..# #. #.-iY  -i ~#...@..# #..#.-i T#...#..###..#.-i T#####......##.-i >#..ß#...###.-iL J######..#####....-iԐ A...†..-i C#......<.#-iH 8...####..##.#-i -iݚ -ie -i -i{ W.... ..-i ... ######.# -i G#ß.ß#..# -iU #...#..# +. ..... -i ##'##@.# #. #. -i #......# #..#. -i4 Q#...#..###..#.-i @ #####......##-i o #..ß#...###-i$ ######..#####.....-i Y.......†.-i n.........#......<.-i -i D##########...####.........-i -i -i -i *..... -i 6#....-i: -##... -i ....-i5 % ... -i Z######.# -i G#ß.ß#..# -i& #...#.@# +. ..... -i ##'##..# #. #. -i q#......# #..#.-i!  -i T#...#..###..-i "-i !#####......##-i@ !-iȔ e #..ß#...###-ix P######..#####....-i) &.......†-i g.........#......<-i2 -i -iy -i%{M.......... #.....-i:###.........-i ...-i7#####.-iZß.ß#.@# -i2...#..# +. ..... -i#'##..# #.  -i#......# #..#..........-ii)##-il!-i"-iU(-iG5M-iƏR............ #........-irb#######......................................-i!#####-ifZß.ß#..# -iڑ...#..# +. ..... -ia##'##..# #. #.......-i!(######-iq-i-i-i%LM..-i #######-iQ .......@........######.#######-i ß.ß#..# #...#..# +. .....-i,  .#-i !#...-i-i-id-i!=..#.....#.#.-i>.-i1?.-i?.-ig@9.######.#-iDA#ß.ß#..# #...#..#-iA|##'##..#-iB"-i!Cr#......#-iC#...#..######... -iyD -i3J-i~K-iP-iJ? ..-i޻# ... . #. #######.-iC6 ..-iY ................-inV.######.########-i #ß.ß#..# #...#..# +. -i` ##'##..# #. #-i] #......#-i* #..#-i* .-imT #...#..###.-i.#-i .-i*- #####......#-il#.-i-i0-i-i-i}]M..###... ..#....#######.................######.##########..#-iad-ik-iUr-iM... ...###... ....#.!................-iC#######..........................###...#-i-iG-iI-iyIM  ### .#!.......#############.................##..#-iQ,-i:V-i ]. #.. #..###...#.!....#.-i. #######.. .......... ........... .######.## #ß.ß#..#-iO #...#..# +. .....  ##'##..# #. #.-i,-i-ii'.   #.. #.###..#..##..!.#............-i'R.########.. #######.... ..... ................-i' .######.######## #ß.ß#..# #...#..# +. -i1/-i/-i3-i ###. #####. . . #.. #.###... #..# #..!. #.. #............########.....-i(. #######..... ...... .................######.######## #ß.ß#..#-i,-i-iV.###.. #####.. ........ #... #..###.. #.# #..!.@.. #........ #...-i.#..#....... #......# ........ ......... .######.###-iWo#####  #ß.ß#..#-i ,-i-i͉-i .###... #####.. ......... #....# #...###.. #.# #..!@... #........ #.... #..#........ #.......# ......... ..........  .######.#  #ß.ß#..#-i-i-i-i7.###.... #####g. ........ #....# #..:.###. .. #.# #..@...-iw". #........ #.... #..#.. .... #.. ### ...-i.g   goblin (asleep)  -i~....  .######.# -id #ß.ß#..#-iS  You encounter a goblin. It is wielding a +0 club.-i-iCl .g68.5 (20  Found a parchment of Mercury Arrow.-iQg-i5==9.5 (21-i#-i'! _The goblin shouts!-i)~ _You see here a silvery potion.-iOg  ....###.... #####  ..........   .g........ #...  .........# #...  :........###...  -ig ..............  #..........  #..@.......  #..........  #..........  #..########..-iWh g  .... ..  ### .  .. -ih " .  -ih -.# -ie  ....###.... #####  ..........   .g........ #...  .........# #...  :........###...  ..............  #..........  #..@.......  #..........  #..........  #..########.. .... .. ### .  .. . .-iN/ ] _A goblin is nearby!-i.g--70.5 (1.0) _l - a silvery potion-i'.g-ir-iR--1Sandblast-iA-ip-iF '.g-i -iP &2-ií -iy -i\2 w )The blast of sand hits the goblin.-i]6 D##-i &..-i 5----3=4.0 (1.5Sandblast-i -i J _You kill the goblin!-i|.............-i<-i. -iu,-i-i-i-i-i$,-i0)-i.-ie/:-----i3-iB8-i8-i<-i|C,-iF-i5J-iJ-iN-iT-i`T-iX-i]-i|^N6====-imb-iҽ -i` -i. ..... -i?###.... #####-ih.# ....... -i.. #..-id.-iT..........# #..-i?.-i~.:...)....###-i.-i".....-iT.-i) #-i#-iM #...-i<.-iv* #-i.-iC #.........-i4-im.-iP #..########-id. .... ######-i#.###. .#. .................######-i75.######## _Magic restored.-i)-i^-i-i-iB:-i;'. ......-i;. ...... -i<?###..... #####-i<>.# -i< -i =#-iD=5..##-i=.-i=^#..........# #.-i>.-iG>g:...)....###-i>.-i>#......-iC?.-i?/.######-i?#-i?M #...-i>@.-iv@* #-i@-i@.-i#AB #........-iXA-iA.-iAU #..########-i9B.  .... #######. ###. .-i:H #. ................ -iiK-iL-i,S-i^-in:####... -i;. ......-iAK. ...... -i?###..... #####-i.-it(.# -i -i #-i5..##-iS.-i`##..........# #-i.-iS:-i&###-iX .-i$......-i*.-io/..######-iM #...-i* #-i;I #.......-i{3 #..########-iU .... #######-iv"###. -ia-i>-i-i8 -i  -i%Things that are here:-i] -i^ -i_}#...# ....-i_q.# ......-i_Q.# ......-iA`v.###..... #####-i`>.# -i`.-iOa) #-ib4.##-i c*.##-icK.# #-ig.:..@)....###-ih*..-i&iQ.######..-ii.-ij7 #...-itj+ #.-ij+ #.-ikH #..########-ihkA .... -ik#-i;lC ###.  -in$a +0 club; a goblin corpse-io-i"y-i{-i]|==== -i|_-iՃ-i-i e#...# ....-iq.# ......-imq.# ......-iv.###..... #####-i) .-i(>.# -i.-i) #-i"*.##-iq5#.##-iK.# #-iI.:.@.)....###-i*..-iQ.######..-iST.. #...-i#-i, #..-iH- #...-iH #..########-iA .... -i#-iKC ###. -i-i-i-ip-ifqe#...# ....-iq#-i>rQ.# ......-ir#-irq.# ......-is' .-iisv.###..... #####-is) .-is .# -is #-i"t.##-iLt5#.##-ixtK.# #-it#.....:@..)....###-it*..-iuQ.######..-iBuS. #...-iou(.##-iu- #...-iu. #....-iu4 #..########-i-vA .... -iz#-i{C ###. -i-i-iD-i  #...# .... #.# ...... #..# ...... ...###.....  ...#  #.## ##.##.# # #.....@...)....###...######.... #....### #.... # #..# .... # ###.  -iF ?-  You pick up a parchment of Mercury Arrow and begin reading...90.0 (16.0)-1.0 (17 _You add the spell Mercury Arrow to your library.-i-i% Spells (Memorise)TypeFailure Level  a - PasswallEarth9% 3b - Stone ArrowConjuration/Earth-i#z12% 3  c - Mercury ArrowConjuration/Alchemy16%2  d - Brom's Barrelling Boulder Conjuration/Earth 38% 4e - Maxwell's Portable Piledriver Translocation50% 3  f - Petrify-iMiAlchemy/Earth 58% 4  g - Cause FearHexes-iqQ88% 4 5 spell levels left -i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-i'-i--iz6+-ir?\Nitant the Digger#######...# ....Gargoyle#.........# ......Health: 19/19 ========================#.........# ......Magic: 6/6========================.........###..... #### AC: 8Str: 11-i?..............# ..... EV: 11Int: 17#...........##..... SH: 0Dex: 10##.##..........# #..... XL:  3 Next: 83% Place: Dungeon:2-iT@#.....@...)....###..... Noise: ---------  Time: 1591.0 (0.0)-iEY........................ d) +0 dagger......######............ Cast: Sandblast...... #..............####.............#............ #..########.... .... #######.... ###. ...........  _You kill the goblin! _Magic restored.  Things that are here: _a +0 club; a goblin corpseYou pick up a parchment of Mercury Arrow and begin reading... -iE1_You add the spell Mercury Arrow to your library.-iN -iT^h Okay, then.-ib-isd. _-i6.......-i&-i-i"#######...# .... #.........#..-i#. #.........# ......#. .........######.. ..............# ....#. #.####.## ####.........)....###..........######. #..-i$M#### #..  ##..########.... # ###. ...... #. -i+-i,$ _-iE2-i̔ #...# ....#. #.........# ......#..#.........# ...... #.#.........###.....  .......#  #.. #.## ##.##.# ##.........)....###-i'..######.. #.####.# #. .. #.####..#. .... # ###.  #. -i-iy-i -i #. #............#..#. #.#.##..... ## ..........# ... #.. ###.### ####.........)....##.....................######..# #.####.#...######.# -i,-i -i?i0#..#.# ...... #.........###..... ###.................# ....-isie#.. #...........##.##.##..........# #.####.........)....###.......................-iig..######... #.-ii....####.# #.... #.. #.-ii.. .####..########. . .... .-iix #. ###. ..........-ij.. #. .#. .######.###ß.ß#..#-iOp-ip-it-i>  ###..... ### ..........# .... #.. ####.##-iv# ####.........)....##.....................######..# ...####.. #.....#-i .####..#########.##.-i/#...#..#-iZ-i-iT-i=  ........# .... #.. ####.##-i9># ####.........)....##............................######........# ...####.#####-iZ>] #@....#-iy>..:....####..########-i>...###. .....#.-i>/##'##..#-iH-i3I-i?P-iM #.. #.## ##.## #####.........)....### .................... ........###### .........# # 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#.#.##......# #.#.##......# #.. #.@...... #.####. #. #.#..#.#. #.#........ #.#....##### #.#....#  #.###..#  #.. ..#  ###-iax  #.#.....#..#####.# #.#.###.#. #.#.###.#.## #.#.......# #.#####.#.##...... #.#.#.##...... #.#.##...... #.. #@....... #.####. #.# #.#..#. #.# #.#...... ..# #.#....### ### #.#....#  #.###..#  #.. ..#  ###-i} ,-i+ -i4 2M#####....#..#####.#..###.#.## #.#.........# #.#####.#.......##########.###..@.......###.......###............#.# #.#..#.######-i ,-i -ixH  #.#..#####.#$#.#.....#..#####.#.#.#.###.#.#.#.#.###.#.###.#.#...... #.#.#####.#.## #.#.#.## #.#.## #.@........ ###....... #.####. #.# #.#..#. #.# #.#...... ..# #.#....### ### #.#....#  #.###..# -iI f #.. ..#-iO ,-iT -i <# #.............. #.#.#######..##### #$#.#.....#..##### #.#.#.###.#.. #.#.#.###.#.## #.#.#........ #.#.#####.#.## #.#.......#.## #@#########.## #..........###....... #.####.......... #.# #.#..#.#### #.# #.#...... ..# #.#....###### #.#....# #.###..#-is B-i M.###############...............#.#######$#.#.....#..#####..###.#.##..........#####........#########.##..........###...............###.-if',-i+-iM..............##############...............#.#######$#.#.....#..#####..###.#.##..........#####........#########.###...................##-i,-i-iM...............##############...............#.#######$#.#.....#..#####..###.#.##..........#####.......#.#########.##....-ij-i-i-iM+.###.#######..###...............##############...............#.#######$#.#.....#..#####..###.#.##..........######.#.......#.##....-i&,-i*-i;M#.#.........#..ß#.+.###.#######..###-i҉(...............##############...............#.#######$#.#.....#..#####..###.#.##.........#.#.#####.#.##....-i2-i-i-iAM#.#.#########.#.........#..ß#.+.###.#######..###...............##############...............#.#######@#.#.....#..#####..###.#.###.#.#.............###-i,-ih-id-i-i -i l M. #.#...#.#.#########.#.........#..ß#.+.###.#######..###...............##############..............######.#.#.....#..#####..#.#.#.###.#.##....#.. _You now have 76 gold pieces (gained 6).-iiq3-ix-iM#.. #.#...#.#.#########.#.........#..ß#.+.###.#######..###................##############..............######.#.#.....#..######.#.#.###.#.......#.#-iz,-i -i=M### #.#.#.#...†.##'####...#.#.# #.#...#.#.#########.#.........#..ß#.+.###.#######..###.....................##############..............######.#.#.....#..######.#-iC,-iG-i M ..####.#...### #.#.#.#...†.##'#####...#.#.# #.#...#.#.#########.#.........#..ß#.-i̦+.###.#######..###...............##############..............#.#.#######..######.#-iZ,-i-iiM# #......#ß.ß ..####.#...### #.#.#.#...†.##'####...#.#.# #.#...#.#.#########.#.........#..ß#.+.###.#######..###...............###############.#...............#.#-i-i-iU-ipw-iG~-i-###w..#.#.'2034.0 (50w   ribbon worm (asleep)-i<.-iw wwcatching breath)As you open the door, it creaks loudly!  You encounter a ribbon worm.-ik ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.-iiK..'  5  ======5.0 (51SandblastHeld -iSD _You are caught in a web!-i-ig0-i%-ib _You can't close doors while caught in a web.-i. J.w-ia :-i X------6.0 (1.0) _-ie -i -i-it<-------i-ib _You can't close doors while caught in a web.-i _You can't close doors while caught in a web.-iK .w7 _.iX8.i" u #The blast of sand hits the ribbon worm..i '(catching breath)The ribbon worm is lightly wounded..i} `The ribbon worm expels a string of sticky webbing..i" "..i # /w.i( .i) #5.i) B----=9.5 (1.5.i2/ .ic1 H _The stream of webbing hits you but does no damage..i4--------Contam: 10% -400 _You miscast Sandblast. Nothing appears to happen..iv  The blast of sand hits the ribbon worm!.iVk  The ribbon worm is heavily wounded.The ribbon worm bites you..i4m13--------3--------=.ipm2.0 (1.5.ir.i~|C _The ribbon worm bites you but does no damage..i6 3.i t _You are too injured to fight recklessly!.ij.iql.i5p.i|^ _You are too injured to fight recklessly!.i0r # #. #.#.#.......#ß.ß#. Nitant the Digger .. #.#.#.#####.#...#. Gargoyle ### #.#.#.#...†.##'##. Health: 13/19 ================-------- #...#.#.###.#..... Magic: 2/6========---------------- ### #...#.#.# #.#...#. AC: 8Str: 11 ...#.#.#.#.#########. EV:  5 Int: 17 Contam: 10%  #.#.#.........#..ß#. SH: 0Dex: 10 .i)1#.w.###.#######..### XL:  3 Next: 91% Place: Dungeon:2 #@................ Noise: =--------  Time: 2042.0 (0.0) #...............#. d) +0 dagger #.###############. Cast: Sandblast #.#............... Held  .i1d#.#.#######..##### #.#.#.....#..##### w   ribbon worm (catching breath) #.#.#.###.#....... #.#.#.###.#.##.... #.#.#............. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 2% risk of failure)  .i1 Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit).ib  # #. #.#.#.......#ß.ß#. Nitant the Digger .. #.#.#.#####.#...#. Gargoyle ### #.#.#.#...†.##'##. Health: 13/19 ================--------.ic H #...#.#.###.#..... Magic: 2/6========---------------- ### #...#.#.# #.#...#. AC: 8Str: 11 ...#.#.#.#.#########. EV:  5 .iEc Int: 17 Contam: 10%  #.#.#.........#..ß#. SH: 0.irc >Dex: 10 #.'.###.#######..### XL:  3 Next: 91% Place: Dungeon:2.ic  #@................ Noise: =--------  Time: 2042.0 (0.0) .ic 9#...............#. d) +0 dagger #.###############. Cast: Sandblast.i"d  #.#............... Held  #.#.#######..##### #.#.#.....#..##### w   ribbon worm (catching breath) #.#.#.###.#........iWd = #.#.#.###.#.##.... #.#.#..............id Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line.id Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!  .id @You kill the ribbon worm!.ii  # #.  .. #.# ### #.#† #.. .iQi ###    ### ... ... .izi ### #.#........ #.#..ii H. #.#.#.....#. #.#.#.###.#. .i\j A #.#.#.###.#.  #.#.. .i .i .i # #. #.#.#.......#ß.ß#. Nitant the Digger.i .. #.#.#.#####.#...#. Gargoyle### #.#.#.#...†.##'##. Health: 14/19 =================-------#...#.#.###.#..... Magic: 2/6========----------------.iB ### #...#.#.# #.#...#. AC: 8Str: 11...#.#.#.#.#########. EV:  5 Int: 17 Contam: 10% #.#.#.........#..ß#. SH: 0.i RDex: 10#.'.###.#######..### XL:  3 Next: 100% Place: Dungeon:2#@................ Noise: =--------  Time: 2043.5 (1.5)#...............#. d) +0 dagger#.###############. Cast: Sandblast.i #.#............... Held #.#.#######..######.#.#.....#..##### #.#.#.###.#........iA  #.#.#.###.#.##.... #.#.#............. Aiming: Sandblast (safe; 2% risk of failure)  .i tPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!.i Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!  You have reached level 4!.iA .i  /  --more--.i֪ 17/24=7--84 0%  _You feel clever..iŅ18=11 -40 _You disentangle yourself..iW  .#####.#...###...†.##'# #...#.#.###.#....### # # ...#.#.#.#.######## #.#.#.........#..ß#.'.###.#######..### #.................#.##############.#...............#...#.#.....#..#.#.###.#..#.#.###.#.#.#..#.#.#####.#.##.... -5.i\ ###...†.##'# #...#.#.###.#....### ## # ...#.#.#.#.######## #.#.#.........#..ß.'.###.#######..### #.................###############..............#######..######.##.#.......#.##.... 6.i" $  #...#.#.###.#....### # # ...#.#.#.#.########.ih  #.#.#.........#..ß'.###.#######..### #.......................###############..............#######..#####.....#.#.i `#.#########.##.... .iX .in i3====8% 7.iL .iϧ .i$I.i&9==6.iG*42.i ,W _You start resting..i0.i3,51.5 (4.i5G====.ic7.i8K _Your magical contamination has completely faded away..ik.i.ih.i .i$/20==.iG%.i(1==4===.i/(,.i(.i),.i*.i,.iK,9=.i,.i..iy..i.b2====.i"/.i+0.ik0.i0.i1.i(2.i2.i64.i^4.i4.iU6.i6.i6K3==.i 7.i7.i&9.in9.i9.i;.i;P5====.iW<.i=,.ij>.i@I _You start resting..iA"HP restored..iSF.iK068.5 (17.0).iL~4==9.5 (18 _.i~O.iP.i".i^ Spells (Memorise).i_TypeFailure Level  a - PasswallEarth.i͹8% 3b - Stone ArrowConjuration/Earth11% 3  c - Mercury ArrowConjuration/Alchemy.iH16%2  d - ApportationTranslocation19%1  .ide - FreezeIce19%1  f - Brom's Barrelling BoulderConjuration/Earth.i436% 4  g - Inner FlameHexes/Fire47% 3  h - Maxwell's Portable Piledriver Translocation.iV47% 3  i - PetrifyAlchemy/Earth56% 4  j - Cause FearHexes.i87% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i DescribMemorise|Describe.i Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused is.ihdependent on the size of the target. Level: 3 Schools: Hexes/Fire Fail: 47% Power: 2% Range: 7 Noise: Quiet .inMiscasting this spell causes magic contamination and also either slows you or deals up to 18 fire damage..i Spells (Describe)TypeFailure Levela - PasswallEarth8% 3  b - Stone ArrowConjuration/Earth 11% 3  c - Mercury ArrowConjuration/Alchemy 16% 2  d - ApportationTranslocation19%1  e - FreezeIce19%1  f - Brom's Barrelling Boulder Conjuration/Earth36% 4  g - Inner FlameHexes/Fire47% 3  h - Maxwell's Portable Piledriver Translocation47% 3  i - PetrifyAlchemy/Earth56% 4  j - Cause FearHexes87% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i Hide) Describe|Hide.i Show Hide|Show.iMemorise)a - PasswallEarth8% 3  b - Stone ArrowConjuration/Earth11% 3  c - Mercury ArrowConjuration/Alchemy16%2  d - ApportationTranslocation19%1  e - FreezeIce19%1  f - Brom's Barrelling BoulderConjuration/Earth36% 4  g - Inner FlameHexes/Fire47% 3  h - Maxwell's Portable Piledriver Translocation47% 3  i - PetrifyAlchemy/Earth56% 4  j - Cause FearHexes87% 4MemoriseShow.i.iQ.iW#...#.#.###.#..... Nitant the Digger### #...#.#.# #.#...#. Gargoyle.i4...#.#.#.#.#########. Health: 24/24 ========================#.#.#.........#..ß#. Magic: 5/7=================-------.ia6#.'.###.#######..### AC: 8Str: 11#................. EV: 11.iInt: 18#...............#. SH: 0Dex: 10.i#.###############. XL:  4 Next:  0% Place: Dungeon:2.ik#@#............... Noise: ---------  Time: 2069.5 (0.0)#.#.#######..##### d) +0 dagger.i4#.#.#.....#..##### Cast: Sandblast#.#.#.###.#.......#.#.#.###.#.##.....i#.#.#............. #.#.#####.#.##.... .iL#.#.......#.##.... #.#########.##.....iN  _You feel clever. .iY_You disentangle yourself. _You start resting. .i_Your magical contamination has completely faded away. _You start resting. _HP restored..i%P  Okay, then..i'.ia+.iZ-. _.i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   h + Conjurations 2.9   2.5  +1      i + Earth Magic4.8   3.5  +2   c - Short Blades   0.0   1.2  -1           j - Evocatio.ins   0.0   1.2  -1   d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                             .i_{                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.i,oMaces & Flailspc - Axes0.0   1.2  -1   q - Hexes   0.0   1.2  -1d - Polearms r - Summonings0.0   1.2  -1  e - Staves0.0   1.0   0   s - Necromancy4  -2f - Unarmed Combat1.0   0   t - Forgecraft0.0   1.2  -1  g - Throwing0.0   1.2  -1   u - Translocations   0.0   1.2  -1         v - Alchemy0.0   1.4  -2  h - Short Blades   0.0   1.2 [37.i m -1   w - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   1.4  -2   z + Earth Magic 4.8   3.5  +2  k - Armour0.0   0.8  +1  l - Dodging1.5   2.8  -2   0 - Invocations0.0   0.8  +1  m - Shields0.0   0.8  +1   1 - Evocations0.0   1.2  -1 .if[40m n - Stealth2.1   2.1  +2   2 - Shapeshifting   0.0   1.7  -3  useful|all.ia.i.i}+.i#...#.#.###.#..... Nitant the Digger### #...#.#.# #.#...#. Gargoyle...#.#.#.#.#########. Health: 24/24 ========================#.#.#.........#..ß#. Magic: 5/7=================-------#.'.###.#######..### AC: 8Str: 11#................. EV: 11Int: 18#...............#. SH: 0Dex: 10#.###############. XL:  4 Next:  0% Place: Dungeon:2#@#............... Noise: ---------  Time: 2069.5 (0.0)#.#.#######..##### d) +0 dagger#.#.#.....#..##### Cast: Sandblast#.i.#.#.###.#.......#.#.#.###.#.##....#.#.#............. #.#.#####.#.##.... #.#.......#.##.... #.#########.##....  _You disentangle yourself. _You start resting. _Your magical contamination has completely faded away. _You start resting. _HP restored. _Okay, then..i8.i.i.i.iVF _Unknown command..i .i% .i .i .i $ _.i .i ,.i .iX .i .i .ii .i .i .iH .i .iI .i>" .i" .in% .iq) .i) .i, .iI0 .i0 #6.i1 *===.i3 .iN7 .i7 .iV: .i= .iW= .i@ .iD .iD .iG .i:M Q===.iO .iT .i;U .iX .i9] .i] .i` .ie .ie .i\i .im .i\n .iq .i.v .ivv .i{ .iS .i #7.i +====.i҃ .i  ### #.#.#.#...†.##'## ##.### #...#.#.# #.#......#.#.#.#.#########.#.........#..ß#.#.'.###.#######..###.....................##############.#...............######.#.#.....#..#####..###.#.##.........#####.i 3....... _Magic restored..i 3.i .iS =M ..####.#...### #.#.#.#...†.##'## ###.### #...#.#.# #.#......#.#.#.#.########.#.#.........#..ß#.#.'.###.#######..###................iS ##############.#...............#.#.#######..######.#.iY ,.i] .iX M# #......#ß.ß ..####.#...### #.#.#.#...†.##'## ##.### #...#.#.# #.#....iҾ ...#.#.#.#.#########.#.#.........#..ß#.#.'.###.#######..###...............###############.#................ip #.#.ia ,.iI .i@ M.##.###.#.######..####### #.#.......#ß.ß .. #.#.#.#####.#...### #.#.#.#...†.##'## ##.### #.. #.#......#.#.#.#.#########.#.........#..ß#.#.'@###.#######..#####...............#.###############.#.#====.i  #.##.###.#.######.. # #. #.#.#.#ß.ß#.i  .. #.#.#.#####.#...# ### #.#.#.#...†.##'## #...#.#.###.#.i  #####...#.#.# #.#...# ...#.#.#.#.#.i  #.#.#.#..ß# #.@.###.#...iߖ l ###. #..i9 I.# #..i #.iܗ @ #.#.i% _ #.#.#...ik ` #.#.#.....#...i  #.#.#.###.# #.#.#.###.#.##.i .i .i8 .i# .i  .i] i #............# #........i7 > #.##.###.#.######..###.i # #. #.#.#.......#ß.ß .. #.#.#.#####.#....i R### #.#.#.#...†.##'#.i  .ib !#...#.#.###.#....i O#####...#.#.# #.#....i N#...#.#.#.#.#######.i< Z #@#.#.........#..ß.i  #.'.###.#######..####.......i ..i6 c #................i W #.##############.i M #.#..............i2 o #.#.#######.. #.#.#.....#..###.i f #.#.#.###.#..There is an open door here..i" .i$  .i% _.ih* .i M#####.....#.#.##...........# #........##.###.#.######..##### #......#ß.ß ..####.#...### #.#.#.#...†.##'# ##.i ####.. #.#...#..@#.#.#.#.#########.#.#.#.........#..ß# #.'.###.#######..####...................### .i5 .i .i .it  #####.....#.#.### #.# # #.##.###.#.######.. # #. #.#.#.#ß. .. #.#.#.#####.# ### #.#.#.#...†.##' #...#.#.###.# #####...#.#.# #.# #.@.#.#.#.#..i > #.#.#.#.#.. #.#.'.###.#..#+###... #..... #.#### #.# #.#.#...iu K #.#.#.....#...i,.i.id( #............# # #.##.###.#.######..## # #. #.#.#.......#ß .. #.#.#.#####.#### #.#.#.#...†.## #...#.#.###.#.#####...#.#.# #.# #...#.#.#.#.###### #@#.#.#.........#. #.#.'.###.####### #+###........... .idx#.. #.############ #.#........... #.#.#######..# #.#.#.....#.. #.#.#.###.#....ik,.ip.ie ##.###.#.######..## #. #.#.#.......#ß .#####.#.###...†.## #...#.#.###.#.#### ...#.######.iH.#.#.#.........#..'.###.######+###............ #.#.#.###.#.## .i&.i.iR.i ;'...#.#.... #.#+#g .#g   hobgoblin (asleep)## ##.iS  You open the door.  You encounter a hobgoblin..i.i097.5 (28.0).i38.5 (29 _.i.id.i=  #. #.#.#.......#ß .#####.#.###...†.## #...#.#.###.#.#### ...#.#######.#.#.........#..#.'.###.########............#...##.#.#..#.############.. #.#.#...........+#g .#.#.#######..# ## ##.#.#..... #.#.#.###.#...##........9.5 (1.0)Sandblast .iP K_There is an open door here. .ij ###g  The blast of sand hits the hobgoblin.  The hobgoblin is moderately wounded. .iݤ8g. .i).. .iUj6----===101.0 (1.5 .i .iE+ _The hobgoblin shouts! .i\ .  The blast of sand hits the hobgoblin! .i":## .i1 .i ).. .iH 5-------2--2.5Sandblast  .i _You kill the hobgoblin!Training target 3.0 for Conjurations reached! .i2  .i m _Your Conjurations skill increases to level 3! .iA3!.i!.i !.i $ _!.ir!.i!.iB!.i!.i$2B!.iA:!.i:9---!.iV?!.ipD!.iD!.iH!.iM!.i]M!.iQ!.iV!.iBWM6===!.i+[!.i_,!.ibc!.iIkB!.iwB!.ing===!.i,!.i!.ik,!.ioB!.i,!.i!.iż!.i,!.i"!.iT!.iN7====!.i>!.ir&!.i&w  .#####.#.###...†.##!.i& #...#.#.###.#.#### ...#.######!.i5'#.#.#.........#.'.###.########'###............#.@.#!.iT'C#..#.############!.ir'... #.#.#...........##!.i'9#.#.#####.#.##!.i'D !.iW-!.i-!.iw1!.i8 .. #.#.#.#####.# ### #.#.#.#...†. #...#.#.###.# #####...#.#.# #.# #...#.#.#.#. #.#.#.#.# #.#.'.###.# ##'### #@..##!.iMT #.#..#. ...##.#.# #+#.. .#.#.#.. ### ##.#.#.....#.. #.#.#.###.# #.#.#.###.#.!.iox #.#.# #.#.#####.#.!.iT!.i!.i!.i !.iX& ###...† #...#.#.####### !.iy&H...#.#####.#.#.........!.i&T'.###.########'###............!.i&U...#..#.###########!.i&P#...##.#.#..........!.i&d#+#.. .#.#.#######!.i&#!.i 'f#.#.......#.# !.i2'!.i-!.i4!.i9!.iz   #...#.#.####### ...#.#####.#.#.........'.###.########'###...............####.#..#.############..@##.#.#..........+#....#.#.####### ######.#.#.....#.#########.# !.iǸR====!.i!.i #...#.#.###. #####...#.#.# #. #...#.#.#.#. #.#.#.#. #.#.'.###. ##'###!.i #...## ###.#..#.!.i6g #.@.##.#.#!.iH #+#....#.#.#!.i[ ######.#.#.....# #.#.#.###.#!.in5 #.#.#.###.#.!.ic #.#.# #.#.#####.#.!.i4 #.#.#.!.i4 #.#.!.i!.i5,!.i<!.iϗ]'...####!.i,!.iǡ!.i& #####...#.#.# # #...#.#.#.#.### #.#.#.#........ #.#.'.###.######'###.......... #...#####.#..#.######### #...##.#.#........ #@#....#.#.########J......######.#.#.....########## #.#.#.###.# #.#.#.###.# #.#.#..... #.#.#####.# J   endoplasm (asleep) #.#.# #.# !.isG#.......... _You open the door.!.i?j  You encounter an endoplasm.!.i;H---!.i025.5 (23.0)!.iM-6.5 (24 _!.i !.iQ _There is an open door here.!.i0    #.# #.# ##'## #... ###.# #...# #@# !.im0 W#J......# ######### !.i0 3!.ik    #.# #.# ##'## #... ###.# #...# #@# #J......# ######### !.iz !.i !.i !.i: a _An endoplasm is nearby!".i?JQ".iE #...#.#.#.#.# #.#.#.#....... #.#.'.###.#####'###......... #...#####.#..#.######## #...##.#.#.......#.#####'#....#.#.#######J....@.######.#.#..... ######### #.#.#.###. #.#.#.###. #.#.#..... #.#.##### #.#....... #.####### #......... ###".iHKN7.5 (1.0) _".i'S".iX% #...#.#.#.#. #.#.#.# #.#.'.###. ##'###".i% #...## ###.#..#. #...##.#.# #.#####'#....#.#. #J...@..######.#.# # #.#.#.### #.#.#.###".i9&! #.#.# #.#.##### #.# #. # ###".it+".i9,78Sandblast".i0".i1".i Z .  The blast of sand hits the endoplasm!".i! _###".iߦ ...".i 6----4=30.0 (1.5Sandblast".io ".i M _You kill the endoplasm!#.i,#.i-#.i|1#.ie6#.i;,#.ig>#.i>#.iA#.idF,#.iI#.i N#.iN:----#.iR#.i9W,#.iY#.i]#.i]#.iba#.if,#.ii#.i1qB#.i#t#.ixtN7====#.iw#.iQ #...#.#.#.#. #.#.#.# #.#.'.###. ##'### #...## ###.#..#. #...##.#.# #.#####'#....#.#. #...@...######.#.# # #.#.#. #.#.#. #.#.# #.#. #.# #.#.ij # ####.i,#.i5#.iuF #...#.#.#.# #.#.#.# #.#.'.###. ##'### #...## ###.#..#.# #...##.#.# #.#####'#....#.#. #..@....######.#.# # #.#.#. #.#.#. #.#.# #.#. #.# #. # ####.iK,#.inQ#.iQ= #...#.#.#. #.#.#.# #.#.'.###. ##'### #...###+ ###.#..#. #. #...##.#.# #.#####'#....#.#. #.@.....######.#.# # #.#.#. #.#.#. #.#.# #.#. #.# #. # ####.i&#.i#.i#.i(z #...#.#.# #.#.#.# #.#.'.### ##'### #...## #+# ###.#..#. #.# #...##.#.# #.#####'#....#.#. #@......######.#.# # #.#.# #.#.# #.#.# #.#. #.# #. # ####.i.#.i.<====#.i2#.iS#M####....#.#.##.#.. #.#.'.####'# #...##....+# ###.#..#.### #...##.#.#..#####'#...........###############.#.##.i,#.i˞#.i5M ####....#.#.##.#.. #.#.'.####'# #...##....+# ###.#..#.### #...##.#.#..#####'#...........############## #.#.##.i ,#.i #.impK#####..'#.iu,#.i|#.i~ M### #.# ####....#.#.##.#.. #.#.'.####### ##'#...# #...##....##.#..#.### #...##.#.#..#####'#....#.......######.#.## _You open the door.#.i 3#.i_#.iV  ..### #.# ####....#.#.##.#.. #.#.'.####### ##'#..# #...##....'#.# ###.#..#.### g.#...##.#.#..#####'#...........##############g   hobgoblin (asleep) #.#.#There is an open door here.#.i-^i  You encounter a hobgoblin.#.id6-Sandblast#.il047.0 (17.0)#.inM-8.0 (18 _#.iܜ$.i-?~ †The blast of sand hits the hobgoblin!$.idDk##$.iw4..6----7=9.5 (1.5)Sandblast _You kill the hobgoblin!$.iS'.......----$.i*7====$.i$.i%`.. #.#.#.### #.#.#.#...#.#####...#.#...#.#.#.$.iCa#.#.#.#.#.#.'.###.##### ##'###.#.@.# #...##.$.ia#'#.# ###.#..#.#$.ifb"#.#.†.#...##.#.#.#.#####'#....#.#.##.......######.#.#.$.ib]######### #.#.#.#.#.#.$.ic0#.#.#.#.#.#$.ii$.ij$.in$.i### #.#.#.# #...#.######...#.##...#.#.#.##.#.#.#...#.#.'.###.#$.iD##### ##'###.....$.i#...# #...##.#'#@# ###.#..#.#####$.i#.#.†.#...##.#.#....#.#####'#....#.#.###$.iX#.......######.#.#..######### #.#.#.#$.i14 #.#.#.#$.i|#.#.#.#.#.###$.i$#.#....$.i$.i.$.i$.inX  #..####$.i!pp...#.##.#.#....'.###.###### ##'###......$.ip#...# + #...#'#.#.###.#..#.#####$.iXq.#@†.#...##.#.#....####'#....#.#.###$.iq......######.#.#..$.i3r`#.##### $.ir$.iz$.iO{$.iހ$.ic#...#.#.#####...#.#.#...#.#.#.#.#.#.#.#.#.#.'.###.######## ##'###.$.i #...#.+ #...##.#'#.#.###.#..#.#$.i[#.#.@.#...##.#.#.#.#####'#....#.#.#$.i##.######.#.#.#$.i #.#.#.##.#.#.##.#.#.#.#.##.#.#.#$.i$.i<====$.i$.i}c ### #.#.#.#. #...#.#.######...#.#.##...#.#.#.#.##.#.#.#......$.iAd y #.#.'.###.########## ##'###.$.id #...#.+ #...##........#'#.#@###.#..#.#######$.i8e #.#.†.#...##.#.#......#.#####'#....#.#.######.......######.#.#....$.ie ^######### #.#.#.##.#.#.####.#.#....$.if #.#.#####$.iSf f#.#......You see here a hobgoblin corpse.$.iPn $.io  _$.iu $.i L#b##.#.#'#b   bat (asleep)$.ie }  You open the door.  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The blast of sand hits the bat!%.iǢp###%.i*0..' .%.i=6----8=5.0 (1.5)Sandblast _You kill the bat!%.i ....†%.i$ %.i/ ,%.i0 %.i}7 ,%.i#; %.iA ,%.iv %.i{ %.i*| :----%.i %.i ,%.iB %.i ,%.i %.i %.i_ %.i %.i ,%.i %.i %.i N7====%.ih %.i(3 .. #.#.#.####### #.#.#.#... #...#.#.######...#.#.# #...#.#.#.#.##.#.#.#.#....... #.#.#.'.###.###########.##'###.%.iq3 #...#.@##...##.........#'#.#.###.#..#.#########.#.†.#...##.#.#.......#.#####'#....#.#.#######.......######.#.#.....######### #.#.#.###.#.#.#.####.#.#.....%.i3 &#.#.#####%.i9 ,%.i > %.i.  # #. #.#.#........ #.#.#.######## #.#.#.#...† #...#.#.########...#.#.# ##...#.#.#.#.###.#.#.#.#........ ##.#.#.'.###.############@##'###.#...#.'##...##..........#'#.#.###.#..#.##########.#.†.#...##.#.#........#.#####'#....#.#.########.......######.#.#.....########## #.#.#.###.##.#.#.###.##.#.#.....There is an open door here. _%.i #.##.###.#.####### #. #.#.#......... #.#.#.#####.### #.#.#.#...†. #...#.#.###.## #####...#.#.# #..##...#.#.#.#.####.#.#.#.#......... ##@#.#.'.###.#############.##'###.#...#.'##...##...........#'#.#.###.#..#.###########.#.†.#...##.#.#.........#.#####'#....#.#.#######.#.......######.#.#.....#.######### #.#.#.###.#.#.#.#.###.#%.i,%.ij%.iyM...........# #..##.###.#.####### #..... ..####### #.#.#.#...† #### #####.. #.%.iy#..##...#.#.#.#.#### #.#......... ##.#.#.'.###.############.##'##...#.'##...##...........#. #%.iA%.i<====%.iم%.i}####.....#.#.### #............#  #.##.###.#.####### #. #.#.#..... .. #.#.#.######## #.#.#.#...† #...#.#.### #########...#.#.# #.@##...#.#.#.#.###%.iB% #.##.#.#.#.#........ # 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(.i (.i5 (.i= (.i ` _A hobgoblin is nearby!).iZ#.#..# .....g..# #.. #..# ##.##...###### #........... #......### #......#......# ).i/ #....@.#.####.## #......#.......####... #..................### #.....##.......###.#.. #.....######.....#.#.# #.....# #............ #.....# #.##.###.#.### #.....# #.##.# #.#.#..#..... #....# #.#.#.#).i4).i G.g).i:Mg).i25.0 (1 _).i).i).ifF .g6).i G Sandblast).i!L ).iM *.i8G.g*.i,*.i &7*.iN*.i*.i .g8*.i4 # The blast of sand hits the hobgoblin.*.iD.g  The hobgoblin is almost dead.6----=9.5 (1.5*.iV _The hobgoblin hits you but does no damage.*.i †The blast of sand hits the hobgoblin.*.iR 5-------1051.0Sandblast _You kill the hobgoblin!+.i*^+.ib---6===+.i+.i+.iӲ+.i+.i+.i+.i+.i,+.i+.iQ===+.i+.i,+.iF+.i+.i+.i`+.iM+.i +.in+.i,+.i+.i+.i_+.i+.i"+.i$##7+.ix#+====+.i'+.i(.#.# #.#.# ......# #.. #..# ##.##...###### #............+.iM #......## #...@..#...... #......#.####.# ##+.il####.. #..................## #.....##.......###.#. #.....######.....#.#. #.....# #............ #.....# #.##.###.#.##+.i #.....# #.##.# #.#.#.+.i,+.ip+.in  #. ##+.iZ3w.# #..##.# #.##.# ......# #.. #...# ##.##..######+.i #............ #..@...#+.i #...†..#...... #......#+.i[.#### ######.+.i[ #...........#+.i" #.....##.......###.# w   ribbon worm (asleep) #.....######.....#.#+.iM #.....# #........... #.....# #.##.###.#.#+.iqVYou see here a hobgoblin corpse.+.i3",  You encounter a ribbon worm.-69.0 (18.0)-70.0 (19 _+.iz #######..# #. #.#.w.# #..#.#.# #.### ........# #.. #....# ##.##.....######+.i{A#......#......#....###...†..#............##......#.####.##......#.......####..#..................##.....##.......###.#.#.....######.....#.##.....# #............+.i+.i[11.0)+.iM+.i:,.iz #######..# #. #.#.w.# #..#.#.# #.### ........# #.. #...# ##.##.....######.##....#......#....###...†..#............##......#.......####.###......#.......####...#..................####.....##.......###.#.#.....######.....#.#.#,.ilwwcatching breath),.in ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.,.iŊ:....,.ix====  5  2Held ,.i,.i. _You are caught in a web!,.i ,.i 0,.iU ,.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-.i͉-.iU,3 _-.iݓ-.i-.i7 Q.w-.i -.i 94Sandblast-.i& -.is -.iW U.w-.i -.iy %5-.i2 -.iG ..i ## The blast of sand hits the ribbon worm!..iU.w..i2S.. ..i4e6----=6.5 (1.5..i<..id>_ _The ribbon worm is almost dead...i6 †The blast of sand hits the ribbon worm!..ib#..i@C...iG5-------58.0 _The ribbon worm is almost dead.  The blast of sand hits the ribbon worm! _You kill the ribbon worm!raining target 5.0 for Earth Magic reached!  Your Earth Magic skill increases to level 5!You need to enable at least one skill for training...iV/  --more--/.i]x  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   h - Conjurations   3.0   3.4  +1       i - Earth Magic   5.0   4.2  +2   c - Short Blades   0.0   1.2  -1           /.iyj - Evocations   0.0   1.2  -1   d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                            [40/.i zm                          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3.i@> g + Spellcasting 2.03.icTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected target3.iccost|targets3.iKt<[?25h[?0c0 4.i/[?25l[?1c4.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets4.iC 4.i 4.i Nitant the Digger............ #######. Gargoyle............# #. #....... Health: 24/24 ========================#............# #..#....... Magic: 5/7=================-------#............# #.#....... AC: 8Str: 11#............# ......... EV:  5 Int: 18.........†...# #.. #... SH: 0Dex: 10.............# ##.##... XL:  4 Next: 15% Place: Dungeon:2........@...######....... Noise: =--------  Time: 2278.0 (1.5).##............4.i [40m......... d) +0 dagger#......#...........### Cast: Sandblast#...†..#............# Held #......#.......####.###......#.......####... #..................### #.....##.......###.#.. #.....######.....#.#.#  _The ribbon worm is almost dead.The blast of sand hits the ribbon worm! _You kill the ribbon worm!Training target 5.0 for Earth Magic reached!  Your Earth Magic skill increases to level 5!You need to enable at least one skill for training.4.i ESandblast4.i 4.i . _5.i%a11 -90 _You disentangle yourself.5.io2M#  . #######  #.#.##.......†.. . ##.##....######.#....#......#...........###.. ...#.....##5.ix5.i|A-805.i*5.i5.i E M$#  . #######  #.#.##......... . ##.##....######.##......................#............5.i O 5.ijT &15.i{X 5.ibZ $ _Found 15 gold pieces.5.iJ\ x _You see here a ribbon worm corpse.5.i(M.$##  .. #######  #.#.##......†.. . ##.##............######........ .#......#.....2 _6.iF6===6.iI,6.i6.i,6.i6.i2B6.iFQ===6.i^(6.i.6.iBV,6.i[6.iad7====6.if6.iG####.####### .# .$# .## . #######.# #. #.#.# #..#.#.# #.##....# ........†...# #.. #...# ##.##.....######.##.........#......#...........#####...†..#............# #......#.####.###6.i0,6.ix6.id5 #. ####.####### .# .$# .## . #######.# #. #.#.# #..#.#.# #.##....# ........†...# #.. #...# ##.##.....6.i6######.##.........#......#.....######...†..#.....#6.i=,6.iAB6.iE#  #. ####.####### .# .$# .#### ...########...#.# #. #.##.# #..#.##.# #.###....# ........†...# #.. #...# ##.## .....######) .##......... #......#.###### 6.i<M#  #.  ####.######.$# ####  ....######## ..###.#...# #.#............# #.#.........#.........====6.i#  #. ####.####### .# .$# .#### .....########...# .###.##.# #.# #..##.# #.####....# ........†...# #.. #...# ##.##......######)6.iW,6.iΊ6.ix M#  #.  ####.######. ..####  ....########............###.##.........#.## .......6.i` ##.####.#######.............###.....########...#.###.##.......##...................######.........).  _You now have 91 gold pieces (gained 15).6.if6.iDg6.ik6.i###.#####.########............# #..# #..#####...@..########...# #...###.##.........# ##...# #..#.6.i3# ##....# #.#.####.....# .......†...# #.. #......# ##.##.......######.........)6.i[@##.......6.i,6.i6.iT# ##. #.####.####### #....# #...# #...#### #.....@.##...# #...###.##.# #.#...# #..#.# #.#.....# #.#.###.#......# ..  ..†...# ##.. #.......# 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B.im'######.# #.#.......... #..#.#......# #.#....##### #..#.# ######## #.#....# #..#.# #.###..# #..#.##.....@# #..#.#######.# #..#.# #.# B.i]m#..#.#.. #..########..... #.#####.....B.i}m9###### B.iwrB.irB.ivB.if ##.....######.# #.####.........## #.#..#.###########..#.. #####.......... #..#.# .......# #.#....##### ######## #.#....#  #.###.....###### ..###B.iB.igB.iB.i;; +  #.####.........## #.#..#.###########..#.. #####B.i; X#.......... #..#.# .......# #.#....##### #######....#  #.####......###### .B.i; M.......##########B.i; *...B.i#A ,B.iE B.i   #.#..#.###########..#.. ######.......... #..#.# ...........##### #######....#  #.###.....##### #.#######........##########... #.####  B.ip ,B.i B.i  #.# #.#..#.#..#..# #.#.......... #..#.#.# #.#....##### #..#.#. #.#....# #..#.##.###..# #..#.##......# #..#.#######.# #..#.##.##..#.#.#..###.#.##.#B.i ,B.i B.il #.# #.#..#.#..#..# #.#.......... #..#.#.# #.#....##### #..#.#. #.#....# #..#.##.#.###..# #..#.##.#......# #..#.##.######.# #..#.##.#.##..#.#.#..###.#.##.#B.ip ,B.is B.i #.# #.#..#.#..#..# #.#... #..#.#.# #.#....##### #..#.#. #.#....# #..#.##.##.###..# #..#.##.##......# #..#.##.#######.# #..#.##.##.#.#..#....##.#..###.#.##.#B.i B.i| B.i B.i9 #.# #.#..#.#..#..# #.#... #..#.#.# #.#....##### #..#.#. #.#....# #..#.##.##.###..# #..#.##.#.#......# #..#.##.#######.# #..#.##.#.#.#.#..#....#.#.#..######.#.#.##.#B.i> ,B.i@ B.i' #.# #.#..#.#..#. #.# #.#... #..#.#.# #.#....##### #..#.#. #.#....# #..#.##.##.#.###..# #..#.##.#.#......# #..#.##.#######.# #..#.##.#.#.#.#..#....#.##.#..######.##.##.##.##B.is B.i B.i B.i .# #.#..#.#..#. .# #.#... #..#.# .# #.#....##### #..#.#.....< #.#....# #..#.##.##.#.###..# #..#.##.#.#......# #..#.##.###.######.# #..#.##.#.#.#.#..#....#.#.#.#..######.#.#.#.#.#.#.#.#B.i B.i B.i B.ilc # #.#..#.#..#. # #.#... #..#.# # #.#....##### #..#.#.....<. # #.#....# #..#.##.##..##.###..# #..#.##.#.#......# #..#.##.###.######.# #..#.##.#.#.#.#..#....#.#.##.#..######.#.##.#.##.#.##.##.##B.ig ,B.i4l B.iV 5 #.#..#.#..#.  #.#... #..#.#  #.#....##### #..#.#.....<.  #.#....# #..#.##.##..##.###..# #..#.##.#.#......# #..#.##.###..#######.# #..#.##.#....##.#.#..#....#.#.##.#..######.#.# #.#.# #.#.# ### B.iy ,B.i B.i* 6#.#..#.#..#.#.#... .#..#.##.#....##### .#..#.#.....<.#.#....# .#..#.##.##..##.###..# .#..#.##.#.#......# .#..#.##.###..#######.# .#..#.##.#....# #.#.#..#....#.#.## #.#..######.#.# #.#.# #.#.# ### B.i|. ,B.iN1 B.i #.#..#.#..#. #.#... ..#..#.# #.#....##### #.#..#.#.....<. #.#....# #.#..#.##.##..# #.###..# #.#..#.##.#. #......# #.#..#.##.###..# ######.# #.#..#.##.#....# #.#.#..#....#.#.## #.#..######.#.# #.#.# #.#.# ### B.id B.i B.i B.iy M...................#############..#.###########..#..................... .##############.....<......#..#######......... #.....##..### ######.# ##.#....#########@#..#....#.#.##...........#..###################.........#.#########.# B.i ,B.iaB.ixM...######.#.# ...................#############..#.###########..#..................... .##############.....<......#..#######......... #.....##..### ######.# ##.#....#########.#..#....#.#.##...........#..###################.........#.#B.i,B.iۓB.iM..........## ...######.#.# ...................#############..#.###########..#..................... .##############.....<......#..#######......... #.....##..### ######.# ##.#....#########.#..#....#.#.###...........#..######.#.##B.i,B.iC.i>M####.###.##### ..........## ...######.#.# ...................#############..#.###########..#..................... .##############.....<......#..#######......... #.....##..### ######.# ##.#....C.ijs#.#########.#..#....#.#.##C.is"C.i"C.i&C.iM...#....... ####.###.##### ..........## ...######.#.# ...................#############..#.###########..#..................... .##############.....<......#..#######......... #.....##..### ######.##.#..#.##.#....#C.ibC.iC.i,C.i M##>.### ...#....... ####.###.##### ..........## ...######.#.# ...................#############..#.###########..#........................##############.....<......#..#######......... #......##.#..#.##.###..###C.i,C.iC.iySM............ ##>.### ...#....... ####.###.##### ..........## ...######.#.# ...................#############..#.###########..#........................#################.....<......#..#### #.###..##.#..#.##.#.......###C.iY,C.i*]C.irs/536.0 (108.0)C.itC.ivC.ixE _Done exploring.C.i{ ............................C.iC.iC.i,0.0)C.iC.iC.iE _Done exploring.C.iN C.iV Level 2 of the Dungeon <<<>>>_(Press ? for help)###### #.......######.#.#.....#..#####.#.#.##.#...........# #..#.# #....############# #.#.#.###.#...............#.##..####### #..#.# #................# #.#.#.###.#.##............#.......##..#.# #.....#####......# #.#.#...............#..........##.##..#.# #.....# #.)....# #.#.#####.#.##......#.....#.>.###.##..#.# #.....# #......# #.#.......#.##......#.....#.......##..#.# #.....# #......# #.#########.##......#.........######..#.# #.....# #......# #............................###..#.# #.....# ##......# ###.................######.#.##..#.# #####.....# #<......# #.####...................################..#.##C.ilV h[39;49m #.........# #.......# #.# #.#..#.###########..#.................#..# ##.##....## #.......######.# #.#.............@#..#.###############.#.## #.####### #..............# #.#....#########.#..#.#.....<.........#.# #.##.############## #.#....##.#..#.##.##..########.#.# #.##.##.###..##.#..#.##.#............#.# #.##.##......##.#..#.##.###..######.##.# #.##.#######.##.#..#.##.#....# #.##.# #.##.##.#########.#..#....#.#.## #....# #.##.##...........#..######.#.# ###### #.##.##############.........#.##.###########.##.#########.##.............##...........##.########################.#C.iB\>@D.iD.i"D.i.............#..........##.#Nitant the Digger D.i c##.#.##......#.....#.>.###.#D.i !Gargoyle D.iW!5...#.##......#.....#.......#D.i!cHealth: 24/24 ======================== D.i1"5####.##......#.........#####D.i"0Magic: 7/7D.i"1======================== D.iK#1......................##D.i#-AC: 8D.i#,Str: 11 D.i$(.............######.#.#D.id$-EV: 11D.i$,Int: 18 D.iEE#...................############# SH: 0Dex: 10 #.#..#.###########..#............ XL:  4 Next: 15% Place: Dungeon:2 #.#.............@#..#.########### Noise: ---------  Time: 2536.0 (0.0) #.#....#########.#..#.#.....<.... d) +0 dagger #.#....##.#..#.##.##..#### Cast: Sandblast #.###..##.#..#.##.#....... #......##.#..#.##.###..### ######.##.#..#.##.#....##.#########.#..#....#.#.###...........#..######.#.##############.........#.# _You now have 99 gold pieces (gained 8). _Found a stone staircase leading up. _Found a war axe. _You see here a +0 war axe. _Done exploring. _Done exploring. _D.iKD.iaRD.iVD.iWD.iXD.i\D.iK^D.iB_D.i1`D.icD.ieD.ifD.igD.ijD.ilD.itmD.ibnD.iqD.isD.ittD.iruD.ixD.iF{D.i|D.i5}D.iD.iD.iID.iD.i_D.i‹D.iD.i3D.iDD.ieD.iD.iD.i^D.i+D.i˥D.i6D.i"D.iED.iKD.ieD.i(D.iD.iD.iжD.i4D.iLD.iǻD.iuD.iսD.iD.iD.iGD.iD.iD.iD.iLD.iD.iD.iD.i)D.iD.iD.iD.iTD.iD.iD.iD.i:D.iD.iD.iD.i1D.iD.iD.irD.i?D.iD.iD.iD.i<D.iD.iD.iID.iD.i#D.i3<..D.iu..# #..D.iE###...####............#.# #..D.i!m........##.#########.#.# #.. D.i}.#####.#.#.##.######....#.# #.. .D.i#####.#.#.##.#...........# #..D.i[.....#.##..####### #.. #D.i#D.i }.....#.......# #.. D.i........#..........##.# # #D.i#......#.....#.@.###.# #..61.0 (2D.i. 5.0)D.i#......#.....#.......# # #D.i&z#......#.........##### #.. D.iy.................## # D.i........######.#.# #.. D.i\_...............################..D.i-  D.i4_#.###########..#.................D.i-  D.iT............#..#.#########.D.i0-  D.ij ..###D.i .#..#.D.i<.........D.iE D.iD.i D.iI D.i]_There is a stone staircase leading down here.D.i\2.0 (1.0) _D.ih &3D.ic    #.#  #.#  #.#  #.#  #.#  #.#    ####.#    #...@#    ######           D.i -3.5 (2.5D.i D.i # _You climb downwards.D.iR a _There is a stone staircase leading up here.E.ifE.izhRead which item? Scrolls  c - a scroll labelled WYLIABATTO  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA [!] read|quaff[?] describe selectedE.i8E.i;E.i? Nitant the Digger  #.#Gargoyle  #.#Health: 24/24 ========================  #.#Magic: 7/7========================  #.#AC: 8Str: 11  #.#EV: 11Int: 18  #.#SH: 0Dex: 10  ####.#XL:  4 Next: 15% Place: Dungeon:3  #...@#Noise: ---------  Time: 2563.5 (0.0)  ######d) +0 dagger Cast: Sandblast _You see here a +0 war axe. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb dE.ia@[ownwards. _There is a stone staircase leading up here.F.iP  Okay, then.F.i9F.iF.i . _F.i/F.iF.i F.iJ ####...<######F.i2OF.iO$ _F.iAQF.i ####.#...<######F.iϱF.iF.iF.i4M ###.  #...<##F.iF.i F.iF.iM   ####.#F.iM.  #.#F.iF.i%F.irF.imFM##.  #.#F.i`I,F.iKKF.iJ-M ##.  #.####F.i}M ##. F.i  #.#.<#F.i ,F.iDF.ikM ##.  #.##.#F.inF.iGoF.ipF.i###. ..##.. F.iqBF.i=M  #### #.... ......##....!.....>..710.0)4.5 (11 _Found an escape hatch in the floor.F.i3 ........F.ir   #### # .....##....!....>...####...F.iLE    ## .. .### .#....# ......# ###....!.# #.@...>. #.####. #.# # #.# #.# #.# #.# #.# F.i    ###  #..  #.######  #.#....#  #......#  ###....!.#. #..@..>. #.####....g #.# ## #.# #.# #.# g   hobgoblin (asleep) #.# #.#   You encounter a hobgoblin.6.5 (2.0)7.5 (3 _G.i ### #.. #.######  #.#....#  #......#  ###....!.#.  #..@..>....  #.####....g  #.# ###  #.# #.# #.# #.# #.# #.#G.i:x ### #.. #.######  #.#....#  #......#  ###....!.#.  #..@..>....  #.####....g  #.# ###    #.#    _A hobgoblin is nearby!G.i   ###  #..  #.######  #.#....#  #......#  ###....!.#.# #...@.>. #.####....g# #.# ##  #.# 8.5 (1 _G.i c   ###  #..  #.######  #.#....#  #......#  ###....!.#.# #....@>. #.####....g# #.# ######  #.# 9H.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)K.ie   ###  #..  #.######  #.#....#  #......# K.if/ ###....!.#.# #.....@. #.####....g# #.# #######  #.# K.ipK.itB80Sandblast _K.i)zK.i|a _There is an escape hatch in the floor here.K.i^o ###g  The blast of sand hits the hobgoblin.  The hobgoblin is severely wounded.K.i52g.K.ie..6----===2.0 (1.5K.i6K.i+ _The hobgoblin shouts!K.i ~ †The blast of sand hits the hobgoblin!K.iB K.iD B##K.ia &..K.iK 5-------8--3.5Sandblast _You kill the hobgoblin!L.iV3L.iL.i-L.i,L.iȿ,L.iDL.i5,L.idL.iL.ik9---L.i;L.iSL.iL.ivL.i,L.iL.ic6===L.i?L.i,L.iL.iL.iL.iL.i@ L.i L.iL.i-L.i;===L.i$L.i),L.i-L.i2L.iN3L.i7L.i=,L.i@L.iE,L.iIL.iN,L.iwRL.iWL.iXN7====L.iu[L.i      ###  #..  #.######  #.#....#  #......#  ####.###  #.....>........ #.####...†.#### #.# ####### _Magic restored.L.io3L.iL.iF---L.iW1601.5 (18.0)L.iF-2.5 (19L.iL.i W _n - a fizzy puce potionL.ite>L.i+c   ### #..  #.###### #.#....#  #......# # ###......#.##### #.....>.@....... #.####...†.#####L.i, #.# #######  #.# L.i~3,L.i`8L.i~   ### ## #.. .# #.######.# #.#....#.# #......#.#  ###......#.# #.....>.. #.####...†.# #.# # L.i}R====L.iAL.iu)J     ### ###  #.. ..#  #.######.# L.iI* #.#....#.#  #......#.#  ###......#@######  #.....>........... #.####...†.####### #.# ####### L.iE3,L.i5L.iM ## ##. .##### #......#@# ##......#.###### ....>...........   #.####...†.#########L.i,L.ivL.iM ## ###. .##### #......#.# ##......#.######   #.....>............†.###L.i L.i3 L.i5 L.ig M# #. ###..###L.ikh P.......##### #......#.#   ###......#.#######L.in L.ifo L.ir L.i y        #  #.   ####..####  #......@.#  #.######.#  #.#....#.#  #......#.#  ###......#.######  L.ik   #.....>...........   #.####...†.#######   #.# #######   #.#L.i L.it L.i L.iG @   ####L.i>H  ... #..  #..  #.. L.iH  ####..####  #..# L.iH  #.######.#  #.#....#.# L.iH  #......#.#  ###......#.######  #.....>....L.i3I a.  #.####...†.#L.inI  #.# #######   #.#L.iwR ,L.iX L.i׶     #####  ...#  #...  #..#  #..#  ####..####  #..#  #.######.#  #.#....#.#   #......#.#   ###......#.######   #.....>....   #.####...†.L.i #   #.# #   #.#L.i L.iB L.i L.i% =M ####...#. #..# ####.@####.......#.######.#  #.#....#.#L.i, ,L.i0 L.iȐ M ######J#...#.. #.@# ####..#####........#  #.######.##J   endoplasm (wandering)L.iǗ j  You encounter an endoplasm.L.i /SandblastL.iâ Y.J10L.i6 L.i 33.5 (11 _L.ib L.i M.ik .  The blast of sand hits the endoplasm!##M.i+..M.i6----20=5.0 (1.5)SandblastM.iM.iyM _You kill the endoplasm!M.iJv.........#...M.iKM.i|OM.iATM.iY,M.ibBM.id,M.iM.iXP----M.i<M.ii,M.iM.iM.iM.itM.i,M.iJM.iM.i87====M.i_M.ik N.i)M # #.#####.#N.io+....#.#####....... #..# ###..### N.iC,_ #........##.######N.i -#N.i4N.i-6N.i:N.iƢM   ##.#####.# N.i[#.....#.#####........##### #..# ..  N.i####..####.##N.i®,N.iN.iG  K. .. $. .# # .#  #.#####.#  #.....#.# #.. #..#.#####. #..#...  ####..####.# #........# # #.######.# K   kobold (missile, asleep)   You encounter a kobold. It is wielding a +0 dagger and quivering stones.N.iI-N.im[N.i \2N.if\0.N.i\ 0)N.i`N.i>a-N.ia%6.0 (11N.ihN.ir N.insN.is_Found 10 gold pieces.W.iUW.iW.iW.iF _Unknown command.W.iG !  #..# #K.  #..  #$.   #.#  # #.#  #.#####.#  #.....#@######  #..........# W.i #..#.#####.#  #..#... ####..####.# #........# # #.######.# #.# #......#.#W.iG m====7.0 (1.0) _W.i W.i X.io...#K.#.$.  #####@# #.....#.###### #..........##..#.#####.# #..#...###..####........# #######8X.i)#.....K.#..#$.  #####.# #.....#.###### ..........#.#####.# #..#... ###..####........# #####X.iX.i!79SandblastX.iX.i X.i! )The blast of sand hits the kobold.###X.i V.$.X.iv 6----1=30.5 (1.5SandblastX.i X.i J _You kill the kobold!Y.i+0M.#.....)..###..#Y.i0$.......  #####.#  #.....#.######Y.iE7Y.i94-10Y.i!=Y.i??Y.iY.i&4M..Y.ie#.....).# ..###..#.......Y.ix7 #####.Y.i  Y.iO#.#####.####Y.iƈY.iƎY.i!-Y.iؑ2Y.iPY.iY.iS+3.5 (2Y.iY.in? _You now have 109 gold pieces (gained 10).Y.i3Y.iY.i$Y.iZP----Y.i,Y.iY.i,Y.iY.i,Y.iY.ibY.iY.i_Y.i d7====Y.i&Y.i:TM#......##.....).# ###..#....... #####.  # #.##..Y.is[,Y.iF`Y.i|Mg#+###..#.# .....#.....#.#..... ###..#........  #.######.g   goblin (asleep)#.#Y.i*  You encounter a goblin. It is wielding a +0 club.Y.iY.i,40.5 (7Y.iT21.5 (8 _Y.iY.i+  Things that are here: _a +0 dagger; a stone; a kobold corpseZ.iRh.: ..g#+###.. # .....#. .# ..... >..Z.icS#.....#..#.#....#..).# ..###..#...... #####. #####.....#.######.......Z.i\Z.i8_+2.5 (1Z.iQ|y _Found a parchment of Fulsome Fusillade. Found a stone staircase leading down.[.ie### .#.: ..#g#+###.......#...##.......>.......#..##......##..###.).# ###..#...... #####. #####.....#.######====3[.i `  ### ..: .g#+###...#.....#...#.......>......##.#@.....#....###.####.).####..#...... #####. #####.#4Sandblast\.i%\.i2      ### .#  .: ..#  #g#+###...#  #.....#...#  #.......>..  #.@...#..#  #.#......#  #....###.# ###..#  #).#  #..###..# \.i 3% #........  #.######.  # #.#\.i=\.iJ&5\.i[Q\.i]\.iKI )  The blast of sand hits the goblin.##\.i"&..\.iq6----2=7.0 (1.5Sandblast\.i\.iQJ _You kill the goblin!\.iY \.i \.i \.i~ \.i \.i \.i ,\.i \.i8" \.i" \.i( \.i - P----\.i]0 \.i3 \.i4 \.i8 \.i= \.i= \.iB \.iV ,\.iY \.iEf d7====\.ik \.i        #### .#  .:# ..#  #)#+###...# \.i  #.....#...#  #@......>..  #.....#..#  #.#......#  #....###.# ###..#  #).#  #..###..#  #......\.i \..  #.######.\.iA ,\.i \.i9 QM  ### .:# )#+###..#...#.......>......#  #.#......#..\.i@ ,\.ij \.in M  ######## .......:# #+####...#.......>..  #.....#..#..#\.i ,\.i \.i> M  ######## .......@# #######)#+###...#...#  #.......>...#....\.i@#..#You see here a +0 club.\.i&\.i&%==== \.i1'_\.i,\.i|4w -  You pick up a parchment of Fulsome Fusillade and begin reading...\.in:059.0 (12.0)\.iv<G-60.0 (13\.i A\.iCJ _You add the spell Fulsome Fusillade to your library.].i{ 6)...].i ].i ].i, G #########.#.........#######@#+###. #.....#.....>...#....#..#  #..###..#].i3 ,].i8 ].iW t       #########].i .# ........# ..# ].i6  #######)#+###...#  #.@...#...#  ].i #.......>..  #.....#..#  #.#......# #....###.# ###..# .  #)].i* .# #..###..#].iI  ].ih #........].i 7  You see here a +0 club.].i ].iJ  _].i ].i' ##.#.#.#'].i, ].i؍        ###  ..#  #########.# .#  ........#.# ..# ].i  #######)#@###...#  #.....#...#  #.......>.. #.....##].i #.#......#].i q #....###.#].i ].iI ###..# . #).#].il ].i E#..###..# _You open the door.].iB 3].iӚ ].i M ### . ].i ######## ........#@# #######)#'####.....#...# ].i k #.......>..].i# ..#.##].iB S#).# _You see here a +0 club.  ].ib There is an open door here.].i].i _].i'].i{s M##. #.$### #<... ######## ........#.# #######)#'##  ].i#t#.....#...#.....#.....##.#....####..#].i|].ioD<5.0 (5.0)].i׎].i].iː$6.0 (6].i].iݗ9 _Found a stone staircase leading up.^.i ^.i 7 Spells (Memorise)TypeFailure Level  a - PasswallEarth7% 3b - Stone ArrowConjuration/Earth^.i8 11% 3  c - Mercury ArrowConjuration/Alchemy14%2  d - ApportationTranslocation19%^.ij S1  e - FreezeIce19%1  f - Ensorcelled Hibernation^.i lHexes/Ice26% 2  g - Brom's Barrelling Boulder^.i ^Conjuration/Earth34% 4  h - Inner Flame^.i BHexes/Fire47% 3  ^.i }i - Maxwell's Portable Piledriver Translocation47% 3  j - Petrify^.iAlchemy/Earth^.iT54% 4  k - Cause FearHexes^.i8]87% 4  l - Fulsome Fusillade^.iS>Conjuration/Alchemy 100% 8 ^.in-6 spell levels left ^.i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc.ic DescribMemorise|Described.i n Fulsome Fusillade A magnum opus of reckless chemistry, this spell conjures up a surfeit of volatile reagents to rain down upon your enemies. For the next several turns, upto 3 random enemies in sight will be struck by an exploding beaker that inflictseither fire, cold, electric, or poison damage. If any of these explosions overlap each other, the resulting reaction will inflict even greater irresistible damage and sometimes apply a random deleterious status on whoever is caught in the blast. This spell costs a small amount of the caster's magical energy each turn to maintain, and while it will never aim an explosion where it could hurt the caster, the caster's allies (and anything else in the general vicinity) are not so fortunate. Level: 8Schools: Conjuration/AlchemyFail: 100%  Power: 3% Damage: (3-5)d5 (max (3-5)d30)  Range: 7  Noise: Loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 96 irresistible damage. z.iر  Spells (Describe)TypeFailure Levela - PasswallEarth7% 3  b - Stone ArrowConjuration/Earth 11% 3  c - Mercury ArrowConjuration/Alchemy 14% 2  d - Apportationz.i tTranslocation 19% 1  e - FreezeIce19% 1  f - Ensorcelled Hibernation Hexes/Ice26% 2  g - Brom's Barrelling Boulder Conjuration/Earth 34% 4  h - Inner Flame Hexes/Firez.i7 47% 3  i - Maxwell's Portable Piledriver Translocation47% 3  j - Petrifyz.i fAlchemy/Earth 54% 4  k - Cause FearHexes87% 4  l - Fulsome FusilladeConjuration/Alchemy 100% 8 z.i z.i̲ N6 spell levels left z.i G[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit}.iMG}.iJ}.iFQ Nitant the Digger  Gargoyle  Health: 24/24 ========================  Magic: 7/7========================  #AC: 8}.iwQStr: 11  #.EV: 11Int: 18 }.iQ #.$####SH: 0Dex: 10 }.iQU #<....#}.iQXL:  4 Next: 22% Place: Dungeon:3   #########@# .#}.iRNoise: ---------  Time: 2666.0 (0.0)   ........#.# ..#}.i#Rd) +0 dagger   #######)#'###...#}.iDRsCast: Sandblast  #.....#...# }.ifRs #.......>..  }.iR#.....#..#  #.#......# }.iRN #....###.# }.iR; ###..# .}.iSYou pick up a parchment of Fulsome Fusillade and begin reading... _You add the spell Fulsome Fusillade to your library. }.i8S7_You see here a +0 club. _You open the door. }.i]SF_There is an open door here. _Found a stone staircase leading up.}.i`X _You add the spell Fulsome Fusillade to your library.see here a +0 club.open the door. _There is an open door here. _Found a stone staircase le}.iX>ading up.  Okay, then.}.iY}.i]}.il_. _}.i{}.izC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.1   3.6  -1      }.i     b - Unarmed Combat   0.0   1.0   0   h - Conjurations   3.0   3.4  +1  }.iR    }.i i - Earth Magic   5.0   4.2  +2  }.i c - Short Blades   0.0   1.2  -1  }.i_    }.i+R    }.i? j - Evocations   0.0   1.2  -1  }.iT d - Armour   0.0   0.8  +1  }.ihS    }.i}- e - Dodging   1.5   2.8  -2      }.i; f - Stealth   2.1   2.1  +2      }.iŀ_    }.i        }.ia    }.i"        }.iI        }.i            }.ia    }.i_    }.ía    }.i_    }.iT    }.ipThe relative cost of raising each skill is in cyan.  }.i$The species aptitude is in white.  [?] Help}.iLG[=] set a skill target  }.iq[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~.iZoMaces & Flailspc - Axes0.0   1.2  -1   q - Hexes 0.0   1.2  -1d - Polearms r - Summonings0.0   1.2  -1  e - Staves0.0   1.0   0   s - Necromancy4  -2f - Unarmed Combat1.0   0   t - Forgecraft0.0   1.2  -1  g - Throwing0.0   1.2  -1   u - Translocations   0.0   1.2  -1         v - Alchemy0.0   1.4  -2  h - Short Blades   0.0   1.2  -1[~.i37m   w - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   1.4  -2  z - Earth Magic5.0   4.2  +2  k - Armour0.0   0.8  +1  l - Dodging1.5   2.8  -2   0 - Invocations0.0   0.8  +1  m - Shields0.0   0.8  +1   1 - Evocations0.0   1.2  -1  n - Stealth2.1  ~.iJ[40m 2.1  +2   2 - Shapeshifting   0.0   1.7  -3  useful|all.i .iM .iK#  Nitant the Digger  Gargoyle  Health: 24/24 ========================  Magic: 7/7========================  #AC: 8Str: 11 .i#  #.EV: 11Int: 18  #.$####SH: 0Dex: 10  #<....#XL:  4 Next: 22% Place: Dungeon:3 .i#   #########@# .#Noise: ---------  Time: 2666.0 (0.0)   ........#.# ..#d) +0 dagger .i($ j  #######)#'###...#Cast: Sandblast  #.....#...#  #.......>..  .i$ #.....#..#  #.#......#  #....###.#  ###..# . _You add the spell Fulsome Fusillade to your library. _You see here a +0 club. _You open the door. _There is an open door here. _Found a stone staircase leading up. _Okay, then..i;) .i* .i. .i0 .ifs.#.)#'..iE.i.i]`        #  #.   #.$####.i^  #<..@.#   #########.# .#  ........#.# ..#  #######)#'###...#  #.....#...#  #.......>..  #.....#..#  #.#......#.i^Q  #....###.#.if.if$ _.ik.i ]  #... #... #... ...  #.. .iy #..  #.$####  #<.@..#  #########.# .#  .i.#.# ..#  #)#'.ix###...#  #.....#...#  #....iw....>..  #.....#..#.i!  #.#......#   #....###.#.i),.i.i^   #......  #.....  #.....  ....  #...  #..#  #.$#### .i_ #<@...#  #########.# .#  .#.# ..#   #)#'###...#   #.....#...#   #.iD_.>..   #.....#..#  .im_ #.#......#   #....###.#.iUg,.ivl.ixM#######.#.##.............# .@#### #<....# #########.#   ........#.# ..#.iE.i,.i.i,.i-.iF M ##########........#......#...# ..#### #<....#   #########.# .## _You now have 129 gold pieces (gained 20)..ivo.io.it.iM ####### ####....#....##.......####.#. #<....##.i,.i .iC1    #  #......#  #......####  #..  #......#  #..@..# .iC #..##.....# #..####.#.# #<....# # ######## .iC .iJ,.iO.i:    #  #......#  #......####  #...  #......#  #...@.#  #..##.....#  #..####.#.#  #<. ####### .iC,.iJ.ib* .i1 9   ######## #......#  #......#### #..i1 ...  #......# # ....###.... .i 2 #..##@....# .i32 #..####.#.#  .iX2 #<....# #  #########.# .# ........#.# ..i|2 .# #######)#'###...#.i2 I #.....#...# .i2 ]#.......> .i2 4#.....#..#.i9 .i_= .itM .i5 q   ##  #......#  #......####  #..........  .i #......# .# #.....###. #..##.@...#  #..####.#.#  #<....#.#  #.i٭ .#.. .# .#.###..i ..# #)#'###...iK .# #.....#...# .ix Z#.>.. .i ,.i .i - | ########  .ii- #......#  #......#### ##. #.......... ... #......# ..#.i-  #.....###. .i- #..##..@..#  #..####.#.#  .i- #<....#.# # #.i%. f.# .#.###..iN. `..# #)#'###...io. <.# #.....#....i. 8# #..i. b>.. .i5 .i6 .iG: .iF ########## .#......# .# ##......#####.##.##.............. #......# ...##.....###.#..##...@.# #..####.#.# #<....#.### #.i .#.. .#.#.###...# .i ,.iF .i v### # .. #......# .# # #......#####.##.# #.............. #......# #...####.#.....###.#..##....@# #..####.#.# #<....#.### #.#.. .#.#.##.i J#...# .iH ,.in .i M #########.  .# ######.##.#............. #......# #...####...###@............#........####.#.# .....#<....#.### ..###...##.i- B.i PM ########## .. ....# .# #....#####.##.#.............# #......# #@..####..i |...###..#.....#.#..####.#.#......#.#.i@ ,.i .igr M ########## .. ...# .# ######.##.......@.....# #......###...####.....###........#..##.....#.......#.###.#.. .#.iWz ,.i~ .i .i ### # .. #......# .# # #......#####.##.# #..@....# #......###...####. #.....###........ #..##.....#......#..####.#.#.#<....#.###.#..##.#.#.. .#.....#.###...#.### .i .i .iP$ .in .i7 #### # #.. #......# #.# # #......#####.##.# #...@...# #......###...####. .i˰ P#.....###........ #..##.....#......#..####.#.#.......#<....#.###.#..##.  #.#.. #  .#.###.. .i/ .iE .i .i\2.iOOIM ##########. ..# #.# #..#####@##.#.........# #......###...#####.....###...........#...#..#...#.###.i!@M ############...# #@# ..#####.##.#...........# #......###...####..#.. #.#...i,.i.iMaM ###########...# #.##.######.###...............#...###..#.###.#..i6y4 .ia|######.i|`######## #.....i|.......i| ##.#.i4}9####.##.#.ic}D.........i}>...###.i}..i~..i~#.###.#.  #########.#.. #.#.....i .i.i0.i ############## #....#......##.####...........#..###...####..iR.#.. #.#..  ........#.###...#.###.i_.i.i.i [ ############## #..........##..#####.##.#.......@...####...####. #.....###..........#....id[#..#...#.##########)#'###...#.ia.ia.ie.i- ############## #..........##.#..#####.##.#..........###..@####. #.....###........###.....#.......##.....##.i]#..#...#..#.....#...#.iV,.iF.i,############## #....# #......# #.##.# #......#####.##.# #.........# #......###...####.#....###...@....##..##.....##..####.#.#...iH-#<....#.###.#..## #########.#.. #.#.... ........#.###...#.### # #######)#'###...#.. #.....#...####.......>.i+4,.i9.i###### # #....# #......# #.##.# #......#####.##.# #.......# #......###...####.# #.....###....@...# #..##.....#.# #..####.#.#..i^#<....#.###.#..##...#.#.. #.#.... .#.###...#.### #)#'###...#..#.....#...### .i .iu,.i.i>######  # #....#  #......# #.##.#  #......#####.##.#  #.......# ##......###...####.# #.....###.....@..# #..##.....#.# #..####.#.#.#<....#.###.#..##...#..#.. #.#....J.#.###...#.### ##J   endoplasm (asleep))#'###...#..#.....#...###   You encounter an endoplasm.Sandblast.ik.i"094.0 (28.0).ib'35.0 (29 _.i<,.i:..i>    #....#   #.##.#  ####.##.#  ........# #  #...####.#  #.....###.....@..#  #..##.....#.......#  #..#...........  #<....#.###.#..##...#. .#.. #.#....J.... ..#.### #### )#'###...#..  #...###  >...id     #....#   #.##.#  ####.##.#  ........# #  #...####.#  #.....###.....@..#  #..##.....#.......#  #..#...........  #<....#.###.#..##...#..#.. #.#....J......#.### #### )#'###...#.  #...##  > _An endoplasm is nearby!.i,\ .  The blast of sand hits the endoplasm!.ie P###.ix0....i6----4=6.5 (1.5)Sandblast.i.iGM _You kill the endoplasm!.iX.............###......##...........iY.i].i0c.ic.i~h.in,.iFs.iy,.i}.iP----.ib.i.iS.i.i.i.i.iC.i.i{.i.i.iO.i.iN7====.i.ii*###### # #....### #......# #.##.#.. #......#####.##.#.# #.......#.# #......###...####.#  #.....###......@.#  #..##.....#.#  .i#+#..####.#.#..  #<....#.###.#..##...#.#.#.. #.#...#.###...#.#####)#'###...#..#.....#...### .i/.i/0.i/4.i###### ####### #....### ......# #.##.#.. ......#####.##.#.# .........#.# ......###...####.# ###........# #..##.....#..... #..####.#.#...... .iЖ#<....#.###.#..##...#.#. #####.#.. #.#......... ....#.###...#.######### ###)#'###...#..  #.....#...####.......>#.....#..#.iÝ,.i.i######  #....### # #.##.#.. .iI#####.##.#.# .....#.# ###...####.# .....###........## ..##.....#......@# ..####.#.#. .i,8<....#.###.#..##...#.#.#.#.. #.#.........#.###...#.###)#'###...#..  #.....#...### .iU,.iH8.ivG ###### ###### #....### .....##.#..####........###...###.....## ###.....#.......#.###.###.#.@....... <....#.###.#..##...#.#.# ####.#.. #.#.......... #.####.#......#.iY~.i~<====.i.i.i9######  #....### # #.##.#.. #####.##.#.# ##....#.# ..###...####.# .####........##.# ##.....#.......#.###.#####.#.#....... ....#.###.#..##...#.#.#.#.. #.#.......... #.###...#.### .i.i.i.iq ###### #### #....### # #.##.#.. .i6r#####.##.#.#### ........#.##.. ###...####.##.# ..###........##.# ##.....#.......#@###.## ####.#.#................ ...#.###.#..##...#.#.### ##.#.. #.#........... .#.###...#.########### )#'###...#.. .....#...### .ibrg.......>.. .....#..#.ix.i>y.iF}.iM ###### ###...### . #####.##.#.#####.........#.##..#### ...###........##@# .i`.....#.......#.###.## ####.#.#................ ...#.###.#..##...#.#.###..##.i4,.i~.i_UM ###### ###...### . .iU#####.##.#.######.#.........#.##.....##### ...###........##.# .iU......#.###.## ####.#.#.................iV...#........#########.ik],.i {.i_M ###### ###...### . #####.##.#.######.........#.##@....#.i<#####.##.##### ...###........##.# ##.....#.......#.###.##..iB.i? %######  #....### # #.##.#.. #####.##.#.######.# .iX? j#.##.@...# ###...####.##.##### ###........##.# .....#.......#.#.iz? %##.##.i? .#.#..........#.###.#..##...#.i? {.#.. #.#.........i%@ Q... #.###...#.#######.iE@ .#### .iE .i-F .iJ .i m######  #....### .i .# #.##.#.. ######.##.#.######.# #.##..@..# .i Y###...####.##.##### .i7 ###........##.# .....#.......#..i[ d.#.#.........#.###.#..##....iz Y .#.. #.#........i `.... .###...#.########### .i .i .iŭ .i .i ##.#.####### .# #....### .# # #.##.#.. .# #####.##.#.######.# #.##...@.# ###...####.##.##### ###........##.# .i .i] ,.i .i ~### ..# #.# ###### #.#  #....### #.#  #.##.#.. #.# .##.#.######.# #.##....@# ...####.##.##### ........##.# .ia /.i .i/ .i .ih M##.##### ...###  . ####.##.#.###### ........#.##.....####.##.##### .i ]##........##.#.i ,.iN .i{X M##.##### ...###  . ####.##.#.###### ........#.##..... ##...####.##.#####.iN` .i` .id .iF! M##.##### ...###  . ####.##.#.###### ........#.##.....##.i `M###.##### ...###  . ####.##.#.######.#M#######....##### ...####.##.#.. #.#.i= M######.... #S####### #....### #.#S   adder (asleep).iO  .iX ` You encounter an adder..i^ 6-Sandblast.ilj 1723.5 (27.0).iyn M-4.5 (28 _.iu .ix .i  †The blast of sand hits the adder!###.iK$....i6----38=6.0 (1.5)Sandblast.i[.iJI _You kill the adder!.i1 0....i1 \...........##..i2 .iP u.iV ,.i[ .if ,.ih .iRx .ix :----.i .iA .is *7====.i7I ^ # #...@.# #†###.# ###### #.# # #....### #.# # #.##.#.. #.##.##.#.######.#.#.##.....##...####.##.##### ###.##.#.i$X B.i  # #..@..# #†###.# ###### # #.## #....### #.# .# #.##.#.. #.# .#####.##.#.######.#.#.##.....# .###...####.##.##### .###.##.#.iݑ  # #.@...# #†###.# ###### #. #.## #....####. #.# ..# #.##.#.... #.# ..#####.##.#.######.# .#.##.....# ..###...####.##.##### ..###.##.#.i% ~ # #@....# #†###.# ###### #.# #.## #....####.# #.#.# #.##.#....# #.#.#####.##.#.######.# .#.##.....# ...###...####.##.##### 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#....####.# #.#  #.##.#....# #.# .##.#.######.# #.##.....# ...####.##.##### ........##.# #.# #.......#.###.# .#......#..##...#.#.#  #.#.......# ...#.###########.# .>.. ..##.i,.i.iN^e###### #.# #.# #....####.# #.# #.##.#....# #.# .##.#.######.# #.##.....# ####.##.##### ..##.# #.# #.......#.###.# #.....$.#..##...#.#.# #.#......# #.#####.# >..##.iYpB.iD #.# #.# ....####.# #.# .##.#....# #.# .##.#.######.# #.##.....# ####.##.##### ..##.# #.# .......#.###.# .....$. .#..##...#.#.# .#....# .. ##.id #.# #.# ####.# #.# ##.#....# #.# ##.#.######.# #.##.....# ####.##.##### ..##.# #.# ....#.###.#...$. #..##...#.#.# #....#  .i  #.# #.# ####.# #.# .#....# #.# .#.######.# #.##.....# .##.##### ..##.# #.# ....#.###.# ...$. ..##...#.#.# ....#  .i.iwQ #.# #.# ####.# #.# .#....# #.# .#.######.# #.##.....# .##.##### ..##.# #.# ....#.###.#. ..$. .##...#.#.#.ix. ...#  .i,.i2.i #.# #.# ####.# #.# #....# #.# #.######.# #.##.....# .##.##### ..##.# #.# ...#.###.#.#.$. ##...#.#.#.#..# # .i\,.i.i(~ #.# #.# .# #.# ....# #.# .######.# .##.....# .##.##### .##.# #.# #.###.#.#..$....#.#.#.#..# # .iӆ,.iA.iMP#.# #.# .# #.# ...# #.# ######.# ##.....# ##.##### ##.# #.# #.###.#.#.#.. ...#.#.#.#..# # .i ,.i`.i ,.i .i:nW #.# #.# .# #.# .# #.# .# .....# .##### .# #.# #.###.#.#.#.#.#.#.#..# # _You now have 135 gold pieces (gained 6)..iu3.iV|.ibk.# #.# .# #.# .# #.# .# .....# .##### ## .# #.# .. .###.#.#.#.#.#.#.#..# ...# ### .ibj,.io.i# #.# # #.# # #.# .# # ##### #### # #.# ... ###.#.#.###.. #.#.#.#..# ... .# ##### .iU #.#  #.#  #.# .# #  ######  #.# ....#.#.#.###.. .#.#.#..# #... .# ###### .iM# ## ... #########  #.# #.....# ##.#############@#.###.. ........................#.#############.####### .....##...#.i6  #.. ##########  #.#..... ##.#############.#.###.. ................@.......#.#############.#######....# #... #.i #.. ##########  #......# ##.#############.#.###.. ......................#.#############@####### .....# #....... ####.######.#.is #.# #.# .# #.# ..#  ### ####### .# #.....# #.#############.#.###...............@....... #.#############.####### ....# #.......# ###.# #######.# ....# #####.ir .# .# .# .# #  ####### .# #.....# . .#.#.###. ..#.#..# #.......# .# ### .i= Y# # .i[ '# .i '# .i /#  .i ####### . # #.....# .. #.ic .#.###. #.#. .i G..# #..i # .iW .i )#.i  .i .i .i .i  # .K ... ####### $.. #.....# ...#.###..#.# .# #.# # K   kobold (missile, asleep)  You encounter a kobold. It is wielding a +0 dagger and quivering stones..i( &-.i ^.K89.0 (63.0).i .if K)-90.0 (64.i * _Found 7 gold pieces..iO ##.#####......#....K.####### ..$.#.....# ...#.###......# .................#.# .i # #.# # .i 1K..i .i B1.0 (1.0)Sandblast.iH .i\ .i' #### ..###### .......#....K.# #..$....##.....# #.#.#.###......#.#.# #.#  .io K.K.i̵ R2.i .i8{###### ....###### ..### ..........####### #..K....#  .i 9#.....# #. #########.#.##### ........................ #########.#########.#####.......# ########.#.i29.i*;Q$K.i*B.ihC&3.iH.iYK.iw )The blast of sand hits the kobold..i& .iH.iN6----9=4.5 (1.5Sandblast.i O.iCT.iQV .iV<_You kill the kobold!.i%zI.i }.i}.i .ix.iϊ.i.ir,.i.i}.iˣ:----.i-.i,.i˴.i,.i[.i,.i6.i(,.iJ.iN7====.i(.i.it####### ......###### .....#### .............####### #..$....#  #.....# #.) ########.#.###......## .iwt*........................ ########.#########.######.......# .########.# .##.i,.iR.iNM####### ###### ..#### ...............###### #.. #.....# #.)..... ########.#.###......## ........................###.i?.i͞ ####### ###### #### ?........ #########.......## #.....# #.).....# #########.#.###......## ......................... #########.#########.##### #.......# .########.# .#.iQ## _You now have 142 gold pieces (gained 7)..iR====.i.iU5##.#######.#######.####.?.. #.......## #.....# #.).....# #.#.###......## ....#.#########.##  #.# .# #.# .#  ##.iM,.i.i" ##.#.######.#.####.?.. #.......## #.....# #.).....##.#.###......##.....#.#########.### # #.# .# # #.# .# #.iӀ@ ##.i,.if.i7-809.5 (15.0).iȚ8-.i.iߣT _Key pressed, stopping explore..i37......i.iź.i ##.##.#######.#.#####..?...@.. #.## #.....# #.).....##.#.###......##........#.#########.#### .# #.# .# .# #.# .# .# ##.i_%: _.i+.if #### # #. # ###.# # #.###### # #.#.#### # #..?..@... # #.## # #.....# #.).....##.#.###.....##........#.#..i9##### ..# #.# .# #.# #.# .# ..# ##.ih,.i.iA # .## .# #. .# #. .# ###.# .# #.###### .# #.#.#### .# #..?.@.... ## 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.i",.i+.ibK#.##.# ####.##.# #<...##.# #######.####### #.........#######.#......#####.........iX&... ########### #.....# #.# #########.#.###......## ................... #########.#########.##### .i#.......# .########.# .# ## .iÖ.i˳P  Things that are here:.i}  ####.##.#  #<...##.#  #######.####### #.........#######.#............#####........... ########### #.....# #.).....# ########.#.###..@...## .................. ########.#########.#####  #.......# .########.# .# ##  a +0 dagger; 5 stones _.i.iy#<...##.# #######.####### #.........#######.#............#####........... ########### #.....# #.).....# #######.#.###......##### .................. #######.#########.###### #.......# .# ####### ## .iB.i<...##.# .####### #.........###### #.#....#### #........... ##.......## #.....# #.).....# .#.###......#..#.##.# #.# #.# ..####.i X######.#######  #.........#######............####........inX....########.## .....# #.).....# ######.#.###......###### .iX........................ ######.#########@####### .iX#.......# #.# ######.# ..iX< .###..iX(#.iy_.i`.id.i  #.........#######............####........i....########.## .....# #.).....# ######.#.###......###### ........................ ######.#########.####### #.......# #@# ######.#.. .iK#.##.i}.i.i.i4- #............####.................########.......## .....# #.).....# ######.#.###......###### ........................ .i5m######.#########.####### #.......###.# ######.#.. #.##. #.i?5.i;.i%<.iC.i.i  #.#....#### #.................. #.......## #.....# #.).....##.#.###......######..........#.##.####### #.###.# .iE#.#.@.# #.### #. #.##.i.i.i&.iB'8 #.#....i'.####.i(N #...................i( .i!).#.......##.i`)l #.....# #.).....#.i).#.#.###......######.i)....i*..i0* #..ih*-#.#######.i*' #.i+*.###.#.i+ .i+7#.#@..#.i3,N #.###.iv,L #.#.i, .i-V#.. ###.i4.i5.i[;.i?...........########.......## .....# #.).....# ########.#.###......###### .......................... ########.#########.####### #.......###.# ######.#.. #@### .### .iS########.## .....# #.).....# ########.#.###......###### .......................... ########.#########.####### #.......###.# ######.#...# #.### ...####.# #.iߜ.....# #.) ########.#.###......###### .......................... ########.#########.####### #.......###.# ######.#... #.#####...#### # .i#.....# #.).....# .#.###......###### ... .#.# #.###.# #.#...# #.### #.#### #.@..# ####.# # .i#.....# #.).....# .#.###......###### ... .#.# #.###.# #.#...# #.### #.#### #..@.# ####.# .# .#.#.#.....i/#.....# #.).....# .#.###......###### ... .#.# #.###.# #.#...# #.### #.#### #...@# ####.# #.# #.##.##.##..#...iEE#####.#.###......###### .iF....................... #####.#########.#######  #.......###.# .iF@######.#.. .iQGT#.###.####.iH4...####.iH2 ...iN.iO.imT.iy ....................... #####.#########.####### .i: #.......###.# ######.#.. #.###.#####....####.iI ####.iR.is,.iG #####.#########.#######  #.......###.# ######.#.. #.#####...### #.i"H.iN,.irR.i  #.......###.# ######.#.. #.#####...### .#.i)  ######.#.. #.#####...### .i) <.......######.i0. .iq. .id1 .i  #.#####...### ######.......######...# #### .i6 #.### #.#### #....# .i ####.# #.# .iT ~#.# #.# .i ;#.##..i |#..#....# ...iZ k######.#.i .i .i .i .io I #.####.ip  #....# ####.# #.#.i|q ~ #.# #.#.i r  #.######## #..........ir  #@.########......# .i0s :#..#####.is U#. # .iVy .i z .i~ .i .i % .i ....i ###.i  .iA "#######.i 9.........i S#####..#######.i v#....@.# .i m####. #.i .i .i .ib I #....#.iAc B ####.#.ic ? #.#.ic ? #.#.i*d ? #.#.ild P #.########.id \ #..........id j #####..#######.ige q #...@..#.ie Q #..#####.i+f T #. #.irf .im .in .it .i | #....# ####.# #.# #.# #.# #.######## #......... #####..####### #..@...# #..##### #.. #.....#...#..$.....iey . #....# ####.# #.# #.# #.# #.######## #......... #####..####### #.@....# #..##### #..# #..# ...# #...# #..$# ....#.i  ### #######........#####..#######......# ##### #......iU .i .i .it   #######........#####..#######......# ##### ..#.......i} 4 #######........#####..#######......# #### #....#.##.####...iw #######........#####..#######......# #### #####....## #..$#.. ####.ix #######........#####..#######......# #### ####....#.## #..$#.....#...##..ia ........#####..#######......# #### #####....#.## #........ ######..iπ #####..#######......# #### #####.....## ##..l....##............##.####.......##.. #########. l   frilled lizard (wandering) _You now have 148 gold pieces (gained 6)..iin  You encounter a frilled lizard..i/Sandblast.iO76.5 (49l..it.iG37.5 (50 _.i.i.iK #####.  #......#  #..#####  #..# #####..# #......# #.##...# ##...# #...@# #....l.....#  #............#  #.####.......#  #.. #########  #..i #####.  #......#  #..#####  #..# #####..# #......# #.##...# ##...# #...@#.ij7 #....l.....#  #............#  #.####.......# #.. ######### #. .iR4.i٨.iUe _A frilled lizard is nearby!.i a .  The blast of sand hits the frilled lizard!.i ).iRq .iz 6----40=9.0 (1.5)Sandblast.i| .i~ R _You kill the frilled lizard!.iM............i{----.i7====.isr ......# #### ####....## #....#######.i......##..#####.#.i+.iW,.i/.iƌ #..##### #..# #####..#.i #......# #.##...# ##...#.iR #....##########..........##..# #.####.##.. ######### #. .it .i,.iƘ.iXG #..##### #..# #####..# #......# #.##...# ##...# #....# ###..........# #...@..# #.####.# #.. ###  #..ij^ #..##### #..# #####..# #......# #.##...# ##...# #....# ###..........# #..@...#.i^6 #.####.# #.. ######### #..ie.ige<====.i1j.i #..##### #..# #####..# #......# #.##...# ##...# #....# ###..........# #.@....# #.####.# #.. ######### #.##...#.#..i9  #..##### #..# #####..# #......# #.##...# ##...# #....# ###..........# #@.....# #.####.# #..# ######### #.## .i :  #.  .. #.#  #..i? ,.iE .i   #####..#......###... ##......##########................####...#..# #########.## #...i< ,.iR .i  ####....##...# ##...#....##########..................##.####...#.@# ##########  .#.i .i .i .iz  #####..# #......# #.##...# ##...# #....####### ###..........# #......# ##.####.# #@.# # #.## #.# ..# #.##  #.  ..  .#.iJ ,.i .i  ....##...# ##...#....##########................##.####..# ##########  .#...ir ,.i~ .iU  ## ##.......##########................##.####..# ##########  #.#.#.....i [ ,.iY` .i ~ ....##########................##.####..# ########## ##.# #.# ...#.....#####.i ,.i= .i<'  ##...# #....# ###..........# #......# ##.####.# #..# # #.## ##.# #@.# #.## #.# ..# ..## ... .... #####.i#, ,.i- .i#  ....##########................##.####..# ########## ##.# .## .....##.i  ###................##.####..# ########## ##.# ..### #....+..>!..####.#.i 7-901.0 (22.0).iU .i !-.i %2.0 (23.iT$ .ia'  .i' -_Found a stone staircase leading down..ib...............i3.i" ..##.####..# ########## ##.# ..#######.# #....+..>!..####.... .iv #.# ##.####.# #..# # #.## ##.# #..# #.## #####.# #...@.# +..>!..## ###....# #....# ######.i ? #.####.# #..# ######### #.## #.# #..# #.#######.##.#.....#+..>!@.## ###.... #....# ###### .iδ  ##.####. #..#  #.## ##.# #..# #.## #####.# #.#.....# +..>@..## ###....# #....#  ######.i )  ##.#### #..#  #.## ##.# #..# #.### #####.# #.#.....# +..@...## ###....# #....#  ###### .i a_l - 2 silvery potions (gained 1).i 3.iv .isw   ##.#### #..#  #.##### ##.#..# #..#.. #.## #.#####.# #.#.....# +.@>...## ###....# #....# ######There is a stone staircase leading down here..iz .i{  _.i .i  #.... ##.####.... #..# ##### #.##### ##.### #..# ..# #.## #.#####.# #@#.....# +..>...#####....# #....#######.iY, B.i| vM## #......i\| #.####.....#.# #####.$ #.##.i| #.### ##...#.#..# #.##.i| #####.#.....+..>...##.i| D###....#..#.i| ##.iP .i .i .i  #....##### #..... ##.####.....# .# #####.$ #.###.### ###....#.#.@# #.##......#.#####.r... #.#......... +..>..##... ###........r   quokka (wandering).######  You encounter a quokka.11.0 (9.0)r.2.0 (10.0) _.ib .iF .# #..#  .$ #.##  #.### ##.#  #....## #..#  #.@# #.##  ..r...#.#####.#  .i!..... #.#.....#  .... +..>...##  ... ###....#  ..   .  .i_/ .# #..#  .$ #.##  #.### ##.#  #....## #..#  #.@# #.##  ..r...#.#####.#  ..... #.#.....#  .... +..>.. ... ### ..   .   _A quokka is nearby!.i7  #.... ### #. ##.#####.# #..#  .$ #.## #.#### ##.# #....## #..# #@.# #.##.r...#.#####.#..#.#.....#[......+..>...##.<..###....#.g... #....#...... ######g   goblin (asleep)####### g.  You encounter a goblin. It is wielding a +0 dagger.Found a ring mail. Found an escape hatch in the ceiling..rg===3.0)Sandblast.i9 : _The goblin shouts!.i~Y .  The blast of sand hits the quokka!.ip##g   goblin.iX?g.g...6----3--4.5 (1.5 _You kill the quokka!.i) y )The blast of sand hits the goblin!.i- ?#.i ..i 5-------4--6.0Sandblast.i .i J _You kill the goblin!.i™###..... #..#.#### #.#.i #..# ### .$ #.##  #.#### ##. #....## #..#########..# #.##.i8T#......@#.#####.#.....).#.#.....#+[......+..>...##.ij#....<..###....#.......# #....##.# ############### .iU.i¤4-70.i .i.i 3.i .i! ,.iZ ---.i" .i& .i& .i) .i. c6===.ie1 .i8 ,.i+: .i? ,.iSC .iG ,.i$K .iN .i O 4===.iR .ikW .iW .iD\ .i` ,.i e .ii ,.io .is ,.ilw .i_| .i| .iҀ .i| .i N7====.i( .i  #....##### #....... ##.####...#.# #..# ####.$ #.##.#### ##.#  #....## #..# ########@.# #.##.......#.#####.# #.....).#.#.....# +[......+..>...##....<..###....##.# #....##.......# ###############.i ,.i2 .iQ  ##... #....# #### #....  ##.####..#.# #..# ###.$ #.## #.#### ##.# #..@.## #..# ########..# #.## #.......#.#####.# #.....).#.#.....#.izR  +[......+..>.## #....<..###...# #.......# #....# #.......# ###############.iY ,.i^ .i{ w ##... #.... ### # # #. ##.#### #.### #..#  .$. #.## . #.#### ##.# # #.@..## #..# ########..# #.## #.......#.#####.# #.....).#.#.....# +[......+..>...## #....<..###....# #.# #....# #.# ######  #.i ,.ie .i) Z ## #.ie*  ### # # #. ##.#### #.#### #..# # .$.# #.## ...i* M #.#### ##.# ## #@...## #..# ########..# #.## #.......#.#####.# #.....).#.#.....# .i6+  +[......+..>...##  #....<..###....#  #.# #....#  #.# ######  #.i84 R====.i7 .i' M##.##  ####  #.....#. #.### #.###.# # # #..$.# #.## ..#### ## ## #....## #..#######..# #.###.......#.#####.##.iQ ,.i .i M.. ##.##  ####  #......i% #. #.### #.###.# # # #..$@# #.## ..####.#### ## ## #....## #..########..# #.##.il &.##.i,.i .i.# # .# #.## ## # ### # # #. ##. #.#### #..# # #..@.# #.##. ####.#### ##.## #....## #..# ########..# #.## #.......#.#####.# #.....).#.#.....#  +[......+..>...##  #....<..###....#  #.# #....#.i .iN .# # #.# #.### ####. #.. ### #.# # #.. ##. #.#### #..## #.@..# #.##. ####.#### ##.## #....## #..# ########..# #.##  #.......#.#####.#  #.....).#.#.....# .i } +[......+..>...##  #....<..###....#  #.# #....# _You now have 160 gold pieces (gained 12)..i3.i.i)6.# # ##.##! #. #. # ##. # # .. ### #.## # #..# ##. #.#### #..## #@...#.i+* #.##. ####.#### ##.## #....## #..# ##..# #.## #.......#.#####.# #.....).#.#.....#  +[......+..>...## .ip* #....<..###....#  #.# #....#.i4,.i:.iM### ## .... ##.#!#.## #.. ###.# #..#..# # #@####. #### .i^Q....# #.## .....####.#### ## ######....## #..##....i,.iI.iLM ### ## .... ##.# ## #!#. ... ..## #... ### #..#.@# # ##.####. #### ....# #.## .....####.#### ##.#..#....i # #....# .# #....# ##.# ## #!... #. ... #...# .# ..##...  # ....  #.## # #@.# ##. ##.#### #..# #....# #.. ####.#### ##.## #....## #..# #.i..# #.##  #.......#.#####.#  #.....).#.#.....#  +[......+..>...##.i0,.i.iM #### #### # ... #....# ###.# ### #!...#. .... #...# ......##...#  #..........#### ..# # ##.###. ######....##.#.#..#..i a}M####.  #### #### # ... #....## ###.# ### #!....#. .... .##  #.ia.......@..##r.%.###.### ...# ###.#####..r   quokka (asleep).ikf  You encounter a quokka..iN)-47.0 (30.0).rr8.0 (31.i.i 0 _Found an inkwell talisman..i[N  .##### ####...## ....##. ###### #!.... .im\) .... #...#  .#..#  ..## .r%.###@###.. #..# # ##.####. #####.i] #....# ......###.#### #.....#.....).#.#.....#.in^:r.id.r   quokka.ij19.0 (1.0).i=m.in.iCAr..iJ.iK850Sandblast.iP.iQ.iW .  The blast of sand hits the quokka!.iA###.i\#....ic6----6=1.5 (1.5Sandblast.i h.iiJ _You kill the quokka!.is?M####.   ####.i?i ####  # ....i@ #....## ###.# ### #!....#. .i<@P.... .##.i`@  #.......@..##.i@..%.###.### ..i@..# ###.####.i@ #...iF.i=I4-20.iM.inO.ikeM.... ####..  #### ####  # ... #....### ###.# ### #!.....#. .... ......##.i  #........#.%.###.### .. #..###.## .i[ .i@-3.i.i.iM##..# .... .. ####...  #### ####  # ... #....#### ###.# ### #!......##. .... ......##  #...........iz#..%.###.####.....i.i[&4.i$.i.iT(M ##..# .. .... .. ####...  #### ####  # ... #....### ###.# ### ....##. .... #...###.# .##  #..........######.i..i0C----5.iw6.iz;.i=+6.5 (2.iA.imBT _o - an orange potion.i# 3.i .i ,.i .i .i .il .iY .i .i .i .i' N7====.i .ibK . o.o #..# . .... . ###...  .#  ####.#  ### #....# ### ...# #.@..#### #. ##.# ### #.......# #.# .... #...###.## # .....##...#  #..........# ###..%.###.###.. o   orc wizard (asleep).. #..# ##.# o   orc (asleep) ##.#### #..# #### #....# #.##.iT   You encounter an orc wizard and an orc.60.5 (41.5 (5 _.i` .i  . o.o .. .. ..  .#  ####.#  #....#  #.@..####  ### #.......#  .... #...###.# # #...# # ....#  ..%.###.###  .. #..#  ##.####   .iz  . o.o .. .. ..  .#  ####.#  #....#  #.@..####  ### #.......#  .... #...###.#  #...#  ....#  ..%.###.###  .. #..#  ##.####    _There are monsters nearby!.it<  o.o ..#o.. ... #.. ##. ..  .# ####.# ###....# #### ..#....#####... #.# ### #..@....# #.## .... #...###.#  #.....##...# #. ..........# ###. ..%.###.### #..... #..# ##.## o   orc (asleep) ##.#####..# ####....# #.## ....####.#### ##.#2.5 (1.i8B .iO q _You encounter an orc. It is wielding a +0 dagger..iU$ a#..#...#.. ###. .. .#####.# ### #....#### ...# #....#### #.. ##.# ### #.......# #.# .... #.@.###.# # .....##...#  # ..........#### ..%.###.### #. .. #..##.# ##.#### #..# #### #....# #.## ..... ####.#### ##. ##### #....## ..#3.i.....# ####.  .#####.# #### #....### ....# #....#### #. ###.# ### #.......# # .... #...###.# .# .....##@..#   # ..........## ..%.###.### #. .. #..## ##.#### #.. ##### #....# #.#  ...... ####.#### ##.#  ###### #....## #..#  ########..# #.## ====[3.i-7m4.il#..# o .... # ###...  .#  ####.#  ### #....# ### ...# #....#### #. ##.# ### #.......# #.# .... #.@.###.## # .....##...#  #..........# ###..%.###.###... #..# ##.# ##.#### #..# #### #....# #.## ..... ####.#### ##.# ##### #....## #..#.i.i&5.i.i.iM o.o #..# o.. ...#.. ###..  #### ###  ## .. ###.iP. ##.# ### ....##. .... #...###.### #..........#####.io   orc (asleep).i.i&6.i.i`.i0}##..#. .....# ####. . .#####.# #### #....### ....# #....#### #. ###.# ### #.......# # .i51.... #@..###.# .# .....##...#   # ..........## ..%.###.### #. .. #..## .i1##.#### #.. ##### #....# #.#.i1  ...... ####.#### ##.#  ######.i1 #....## #..# .i8.i;&7.i@.iZA.i e##..#o..Nitant the Digger .....#..Gargoyle ####...Health: 24/24 ========================.#Magic: 7/7========================####.#AC: 8Str: 11 #####....### EV: 11Int: 18 ....#.iE #....#####. SH: 0Dex: 10 ###.# ### #.......##. XL:  4 Next: 46% Place: Dungeon:3.... #@..###.#Noise: ---------  Time: 2967.5 (0.0) .#.....##...#d) +0 dagger#..........#.i @## Cast: Sandblast..%.###.####... #..###.##.#####...i   ######....##.#  ......####.#### ##.#  #######....## #..#  .i _o - an orange potion _You encounter an orc wizard and an orc. _There are monsters nearby! .i _You encounter an orc. It is wielding a +0 dagger.Press: ? - help, v - describe, . - travelThe floor..iy 9.@.iW9...i 9...icP#.  A rock wall..i5 t #  You can't see that place..i 6  .i2y . , v - describe, . - travelThe floor..i .. wizard and an orc. .i"_There are monsters nearby! _You encounter an orc. It is wielding a +0 dagger.Press: ? - help, . - travelYou can't see that place.  [the floor.].is 7...iF 7o..ij................ih" ##..#o..Nitant the Digger .....#..Gargoyle ####...Health: 24/24 ========================.#Magic: 7/7========================####.#AC: 8Str: 11 #####....### EV: 11Int: 18 ....##....#####. SH: 0Dex: 10 .iE# ###.# ### #.......##. XL:  4 Next: 46% Place: Dungeon:3.... #@..###.#Noise: ---------  Time: 2967.5 (0.0) .#.....##...#d) +0 dagger#..........### Cast: Sandblast..%.###.####... #..###.##.#####..  ######....##.#  .......i# ####.#### ##.#  #######....## #..#  _There are monsters nearby! _You encounter an orc. It is wielding a +0 dagger.Press: ? - help, . - travelYou can't see that place.  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## #.#### #..... #.....#.####### #####.#####..........# #.. #..#.#####.# ########..#.....#.# #......####..####.#..........i?`.######.#...)%.##....#@####...# . ######.#   #.#.i@.iF,.iK.i  #.....#.####### #####.#####..........# #.. #..#.#####.# #######.....#.# #......####..####.#.........######.#...).iA%.##....#.####...# . ######......>..............##+##.÷.###   #.#.i,.iC.i  ###..........# #.. #..#.#####.# #######.....#.# #......####..####.#.........######.#...)%.##....#.####...# ..i  ######......>..............##+######...÷.#########. .i* b##   #.#.i8! ,.i& .i  #..#.#####.# #######.# #..#.....#.# #.......# ####..####.##.# #.# #........#.##.# #.. #.######.#...)# #....%.### #.#....#.####.# #......#  .iE #......#.# ### #......# # ###......#.########.  #.....>....@.........##+##  #.####...÷.#########.  #.# ####### # # #.#  # #.#.i L # #.# +  #.# #  .i e#.# # .i  #.# # .i .i .i% .i .i #..#.#####.# #.##.#..#.....#.# #.##.####..####.##.# #.##.#........#.##.# #..i #.######.#...)# #....%.###.#.#....#.####.# #......# #.#......#.# ### #......# #.i a###......#.#..i f ##.....>......i, 9##+## #.iE h#.####...÷.#. .iW \#.# ####### .ii '# .iz 4##.# .i 5#.#.# .i 5#.#.# .i [+[#.# .i 5#.#.# .i 5#.#.# .i )#..is ,.i .ic^ #..#.#####.# #.##..#..#.....#.# #.##.####..####.##.# #.##.#........#.##.# #..iw_ #.######.#...)# #....%.###.##.#....#.####.# #......# #.#......#.# ### #......# ##.###......#.#. #.#.....>.....##+## ##.####...÷.#. #.# ####### # ##.# .i_ j#.#.# #.#.# .i_ \+[.#.# .i_ H#.#.# #..i ` K#.# #..ig ,.il .i #..#.#####.# #.##..#..#.....#.# #.##.####..####.##.# #.##.#........#.##.# #.#.######.#...)# #....%.###.##.#....#.####.# #......# #..##......#.# ### #......# ##.####......#.#. #.#.....>.....##+## ##.####...÷.#.#.# ####### # ##.# #.#.# #.#.# +[.#.# #.#.# #.#.# #..i .i^; #..#.#####.# #.##...i; #..#.....#.# #.##...#####..####.##.# #.##...#.i; h#........#.##.# #.#.i3< #.######.#...)# #....%.###.##.#....#.####.# #......# #..# #......#.# ### #......# ##.####......#.#.ik< . #.#.....>.....##+## ##.####...÷.#.i< ..g##.# ####### .i< [# ##.# .i< H#.#.# #..i< #.# +[.g   goblin (asleep).i(= }#.# #....  #.# .iJ= [#....  #.# .i{= /#.....iVF  You encounter a goblin. It is wielding a +0 dagger..irN .iiR 3109.0 (26.0)g..iW Rg.iY 410.0 (27 _.i_ .ic .i#f#..#.#####.# #.##.....#..#.....#.# #.##...#####..####.##.# #.##...# #........#.##.# #.# #.######.#...)# #....%.###.### .if_#.#....#.####.# #......# #..# #......#.# ### #......# ##.# ###......#.#. #. #.....>.........@....##+## ####. .if#.####...÷.#.g.#. #.# #.if # . # #.# #. #.# .i g4#. #.# .i/g{+[. #.# #....< .i_g#.# #. #.# #..iKi g..iq.is11.0 (1.0).i@tSandblast.i3{.i}.i z )The blast of sand hits the goblin!!.i g###.i (....i$6----9=2.5 (1.5Sandblast.i.iJ _You kill the goblin!.iV3.iO.ir.i$,.i1.i1.i-9.i@,.iG.iN.i5O:----.iU.iv.ir.id.iޕ.iڢ.iQ.iʲ.i̻.i.i_G7====.i.i9K#..#.#####.# #.i;.##.....#..#.....#.# #.##...#####..####.##.# #.......##...#  #.#.##.# #......#  #.######.#...)# #....%.###.###  #.#....#.####.# #......# #..#  .iY<#......#.# ### #......# ##.#......#.#.i<3. #....# .iY=}.....>..@...##+## ####.# .####...÷.#).#. .# # # ... # .i=x.# . #. .# #.....) .i\>+.# .i>Z+[. .# .i?L#....<. .# .is?3#. .# .i?)#..iJ.iK.iS.i K#..#.#####.# #.i{".##......ic#..#.....#.# #.......##...###. .iAz####..####.##.# #.......##...# .i#..iH#.##.# #......i'# .is#.######.#...)# #....%.###.### .i#.#....#.####.# #......# #..# .iY#......#.# ### #......# ##.#### .i"......#.#.i..i6/ #....# .ik>..i ..@..##+## ####.# ####...÷.#.is)....# #. # #.i .iZ@# ....# # # ...# #. # ..# #.....). # .i|## +[. # .iK#....<. # .i~E#. # #..i.iS.iT.i.iRK#..#.#####.# #.iSo.##.......##..#.....#.# #..ifT$##...###.#.iTI..####.##.# #..iQU6##...# .iU..iUF#.##.# #..iDV'# .iV.######.#...)# #....%.###.### .iV.#....#.####.# #......# #..# .iIW......#.# ### #......####.#### .iW6......#.#..i1XJ#....# >..iXm...@.##+## ####.#.iX/...÷.#.i[Y])....# #. .iY( #.iZ .ioZX#.....# #.iZ ..i\ .i\X#....# #..i<] #.i] .i]U....# #.....).#.i] .iL^##### +[......+ .i^/#....<..#.i_ .iH_#..i_ #.i_ .i<`#.#.i`.iql.im.i}.i$#..#.....#.# #.......##...###.# ##..####.##.# #.##...# .......#.##.# #......# ######.#...)# #....%.###.### #....#.####.# #......# #..# ....#.# ### #......####.#####.########........ #....# >..............##+## ####.#### ##...÷.#########@....# #....  ####### #.....# ######## ##....# #...........# #.....).#.##### +[......+. #....<..###.......##.#.i,@[34m#########====.iL #..####.##.# #.##...# ......#.##.# #............# #####.#...)# #....%.###.### ....#.####.# #......# #..# ....#.# ### #......####.#####.########........ #....# >..............##+## ####.#### #...÷.#########)....# #....##### #.@...# ######## ##....# #.......#.#....# #.....).#.####### +[......+. #....<..####.......# #.# ##########  You see here a +0 dagger..ik.i _.i.i= i..#.....#.# #.##...###.#####.##.# #.......##...# .....#.##.# #............# ####.#...)# #....%.###.###.####.# #......# #..# #.# ### #......####.#### .i+> O..#.########........ #....# >..............##+## ####.#### ...÷.#########).@..# #....## #######.....# ########..# ##....# #.......#.##....# #.....).#.####### +[......+..>.i_> #....<..###.#.# #.#.......# ##.i> &#########.iqH .iI .iR .i .......#..#..##...'.i ,.i$ .i6  #.#####.# #######.##.......# #.....#.# #.......##...###.# .####.##.# #.......##...# ....#.##.# #............# ###.#...)# #....%.###.###.####.# #......# #..# #.# ### #......####.#### ..#.########........##....# ...........##@## ####.#### .i7 ?..÷.#########)....# #....## ######.....# ########..# ##....# #.......#.####....# #.....).#.#..###### +[......+..> #....<..###...iC7  #.# #.. #.......# ###.i|7 V  _You open the door..i@ .i@ .i6H .i  .......# #..##....#### #.#####.# #######.##.......# #.....#.# #.##...###.# ####.##.# #.##...# ...#.##.# #............# ##.#...)# #....%.###.## .#.####.# #......# #..# #.# ### #......####.#### #.########.....@..##....# ...........##'##.#####.#### .÷.#########)....# # #....## #####.....# ########..###....# #.......#.#####.i ....# #.....).#.#..###### +[......+..>#....<..###.#.# #...There is an open door here. _.i. # #..##....#### .#####.# #.##.......# .....#.# #.......##...###.# .##.# #.......##...# .iW/ #.##.# #............# .#...)# #....%.###.### #.####.# #......# #..# #.# ### #......####.#### #.##......@.##....# .i/ .....##'##.#####.#### # ÷.###)....#r# #....## # .if0 #.....#.#..# ###....#.#.#.##....#.#.....).#.#.r   quokka (asleep)######.+[......+..>...##....<..###.....i0 X#.# #.....iy: f  You encounter a quokka..i E 6-Sandblast.ix 30.5 (18.0)-1.5 (19 _.i †The blast of sand hits the quokka!.ib#.i  ..is6----51=3.0 (1.5).ia3Sandblast.i.iJ _You kill the quokka!.i ......##')....i .i .i1 ,.i .i. ,.i .i& ,.i% .i- .iv- :----.i 4 .i"; ,.iA .iH ,.iO .iV .iWV .iM\ .iDc .ic N7====.iqi .ia 1#####.# #######.##.......# ...#.# #.......##...###.# ##.##.# #.......##...# .#.##.# #............# #...)# #....%.###.### .####.# #......# #..# # .# ### #......####.##### .########........##....# # ...........##'##@#####.#### ## .#########)....#†# #....## #. ## #.....#.########..# #. .i 8##....#.#.......#.#####.#....#.#.....).#.#.....######.+[......+..>...# ###....<..###....##.......# #....##.# ######.iD B.iG ....#.# #.......##...### ##.##.# #. ............)# #....%.###.#####.# #......# #..# # ### #......####.###########........##.... ..iH%..........##'##.#####.#### # .#########)....#@# #....## #. ## #.....#.########.. ##.......#.#############.i~R,.imY.io ##.# ...........)# #....%.###.#####....# #..# # ##..####.##########.iſ...##.... ...........##'##.#####.#### # .#########)....#†# #....## #. ## #.#######.. ##.......#.#### .i3w).#.#....You see here a quokka corpse..i;5 _.i7.i3  .....)%.###.#####...# #..# # ######.##########..##.... ...........##'##.#####.#### # .#########)....#†# #....## #. ## #.....#.########.. ##.......#.#### ).#.#....#####.+[......+..>...#.igR====.ir$.iw ..)%.###.#####...# #..# # ######.##########..##.... ...........##'##.#####.#### # .#########)....#†# #....## #. ## #.....#.########.. ##.iW.......#.#### ).#.#....#####.+[......+..>...# ###....<..###..iWB.i'[.........<............#####.i,.i.iv ####.# #......# #..# ## # ### #......####.#####. ########........##....# .iv#. ..........##'##.#####.#### ##. #########)....#†# #....## #.. .i>wD# #.....#.########..# #.# ##....#.#.......#.#####.#....#.#.....).#.#.....#######.@[......+..>...##.ipwg ###....<..###....#  #.......# #....# #.# #####.iw########## _You open the door..i|.iǁ.i+.ir .# #......# #..# ##.  ### #......####.#### #.........##....# #.###'##.#####.#### ##.#)....#†# #....## #..# #.....#.##..# #.###....#.#.#.#####.# #....#.#.....).#.#.....# ######.'@......+..>...## ###....<..###....# #.# #....# #.###  There is an open door here..i5 _.iR.iq' .# #......# #..# ##.#### #......####.#### #..#........##....# #.###'##.#####.#### ##.# )....#†# #....## #..# #.....#.#..# #.## ##....#.#.#.#####.# #....#.#.....).#.#.....# ######.'[+..>...## ###....<..###....# #.# #....#  You see here a +0 ring mail..i1K _.iL8z.# #......# #..# ##.# ### #......####.#### #..# ........##....# #.## ##'##.#####.#### ##.# )....#†# #....## #..# #.....#.#..# #.## ##....#.#.#.#####.# #....#.#.....).#.#.....# ######.'[.@....+..>...## ###....<..###....# #.# #....# .iU.# #......# #..# ##.# #......####.#### #..# .iU........##....# #.## ##'##.#####.#### ##.# .iV)....#†# #....## #..# #.....#.#.i.Vg..# #.## .iyV$##....#.#.#.#####.# #....#.#.....).#.#.....# .i Wy######.'[..@...+..>...## ###....<..###....# #..iGWc# #....# .id,.ie.i# #......# #..# ##.# # #......####.#### #..# #........##....# #.## ##'##.#####.#### ##.# )....#†# #....## #..# #.....#.#..# #.## ##....#.#..iD:#.#####.# .i #....#.#.....).#.#.....# ######.'[...@..+..>...## ###....<..###....# #..ic# #....# .i ,.is.iC #......# #..# ##.####.  #......####.#### #..# #........##....# #.## ##'##.#####.#### ##.# )....#†# #....## #..# #.....#.#..# #.## ##....#.#.#.#####.# #....#.#.....).#.#.....# ######.'[....@.+..>...## ###....<..###....# .iiD#.# #....# .iL,.iR.i#......# #..# ##.####. #......####.#### #..# # #........##....# #.## ##'##.#####.#### ##.# )....#†# #....## #..#  #.....#.#..# #.##  ##....#.#.#.#####.# #....#.#.....).#.#.....# ######.'[.....@+..>...## ###....<..###....# #.# #....# .i.i.i.i]9|#####.#.....i9u'..>...##......i B,.iG.iw ......# #..# ##.####. ......####.#### #..# # ........##....# #.## ##'##.#####.#### ##.# )....#†# #....## #..# #.....#.#..# #.## ##....#.#.#.#####.#  #....#.#.....).#.#.....#  ######.'[...>...## ###....<..###....# #.# #....# #.# ######## _You open the door..i2 # #..# ##.####.####.#### #..# #..##....# #.## ##'##.#####.#### ##.# )....#†# #....## #..# .....#.########..# #.## ....#.#.......#.#####.# #....#.#.....).#.#.....# ######.'[......'@.>...## ###....<..###....# #.......# #....# #.......# ###############  There is an open door here..i:.is: _.i@.iL# #..# ##.####.####.#### #..# #..##....# #.## ##'##.#####.#### ##.# ....#†# #....## #..# #.########..# #.## .i(....#.#.......#.#####.# ....#.#.....).#.#.....# .'[......'.@>...## ###....<..###....# #.......# #....# #.......# ###############.i,.iM.i60%.###.##......# #..# ##.####......####.#### #..# ####### .....##....# #.# #'##.#####.#### ##.# #†# #....## #..# #.########..# #.###.#.......#.#####.# ...#.#.....).#.#@....# ####.'[......'..>...####....<..###....# #.......# #.....i97##.......# ###############.i+?,.iE.i K%.###.### #.# #..# ##.####.####.#### #..# #..##....# #.## '##.#####.#### ##.# #†# #....## #..# #.#..# #.## #.#.#.#####.# #.#.....).#.#.@...# .'[......'..>...## ###....<..###....# #.... .iIJ,.iZ.il.###.### #.# .# #..# ##.####.# .####.#### #..# # ...##....# #.## ##.#####.#### ##.# #†# #....## #..# #.#..# #.## #.#.#.#####.# #.#.....).#.#..@..# .'[......'..>...##  ###....<..###....# #..... .iS$,.iT).i+n###.### #.# # #..# ##.####.# ####.#### #..# # ..##....# #.## .#####.#### ##.# #†# #....## #..# #.#..# #.## #.#.#.#####.# #.#.....).#.#...@.# .'[......'..>...## ###....<..###....# .i,.i.itB .....# #### #.##......#  #..# ##.####.......# ###.#### #..# ######### .##....# #.## .#####.#### ##.# †# #....## #..# .########..# #.## .#.......#.#####@# .#.....).#.#.....# .'[......'..>...# ##....<..###....#  #.# #....#  #.......# ###############.iYH .i ^M## #....###### .....##. ##.### #.....  #..# #.####....... ###.###.# ######### .##....# #.## .i .#####.#### ##.# †# #....#.########..# #@##..#.#####. .#.....).#.#..... .'[......'..>...#####.#.iS ,.iY .i5 ...###.###...# #...#  #....####### ....# ###.# #.##......# ..# ##.####.......# ##.#### #..# ######### ##....# #.## #####.#### ##.# # #....## #.@# ########..# #.# #.......#.#####.# #.....).#.#.....# '[......'..>...# #....<..###....# #.# #....# #.......# ###### #########.i: ,.in? .i M.....#.##.##...# #.i [ #....###### ....##.### #..... #..# #.####.......###.i8 .# #########....# #.## #.ir ####.#### ## 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.#.ir #..##### .# ####.#.iEN #..# .###....#.i #####..# ..##....#### #......# #.##.......# #####.##...# ..##...###.# #@....##...# ..i+ .##...#.iyw #.#####....#.iӱ.# "..# ###..iM.# .###.### ####.iZ7# #...iA.# .# #..#.iA ##.####.i'.# .id.####.####.iY #..# .i# .i##...##....#.if? #.## .ic##.#####.#### ##.# .ir.#†# #....## #..#.i.iF.iQ.i'3 .i(O#.. #####..###.i(*.. .i )>......# ##.iN)##### .i)..# ####.i)@ ##....i*#### ...i_* ###.i*.... .i+#.##.......# #####.##. ..##...###.....iO+r #@#####....#######.i+.....# #...."..# ###.......... ..i+p###.### ######### #... .i0,z.#.########..# #.##.iX3.i 4.i89.i .. ......# ####### .# #### ##...#### ..###.... #.##.......# #####.##. ..##...###.....# #.#####.#####....#######.....# #....".@# ###.......... .###.### ######### #... #..# ##.#### .#.#.......#.#####.#.iq .. #......## .# #..##### ..# ####.# #..# #.###....# #####..# #..##....#### #......# ##.##.......# #####.##...#.##...###.# #.....##...#.##...# #.#####.#####.....# #...."@.# ###.. %.###.### # #... ..# #..# ##.####. ..####.#### #..# ....##....# #.## '##.#####.#### ##.# ..#†# #....## #..# ..#.#..# #.## ..#.#.#.#####.#.i ,.i.io .. #......## .# #..#####.# ####.# #..# ##.###....# #####..# .iqp #..##....#### #......##.##.......# #####.##...#.##...###.# #.....##...#.##...# #.#####.#####.....# #....@..# ###. .%.###.### # #...# #..# ##.####.####.####.iqn #..# .....##....# #.## #'##.#####.#### ##.# ...#†# #....## #..# ...#.#..# #.## ...#.#.#.#####.#.iv.i w.i|.i΂$-.i087.0 (54.0).i3F-8.0 (55.i.i~ _h - the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}.iq.i7Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  e - a +1 cloak (worn) .ipf f - an orb of pyromania (worn)  c - a +1 ring mail of cold resistance Jewellery (go to first with "=)g - an amulet of the acrobat  h - the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}.iJh - the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}. It is an ancient artefact. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).Stlth+: It makes you more stealthy. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {RegenMP} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe..i9  Gear: 8/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  e - a +1 cloak (worn)  f - an orb of pyromania (worn)  c - a +1 ring mail of cold resistance Jewellery (go to first with "=)  g - an amulet of the acrobat  h - the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}.iR..#......# Nitant the Digger #### .##..##### Gargoyle ...# ####.##..#Health: 24/24 ======================== ##.###....######..#Magic: 7/7========================#..##....#####......#AC: 8Str: 11 ###.##.......# #####.##...#EV: 11Int: 18 ....##...###.# #.....##...#SH: 0Dex: 10 ....##...# #.#####.#####....##### XL:  4 Next: 51% Place: Dungeon:3 .........# #....@..# ###......... Noise: ---------  Time: 3188.0 (0.0) .%.###.### ######### [3.i4m#........... d) +0 dagger ...# #..###.####...... Cast: Sandblast ...####.#####..# ####### .....##....##.## #'##.#####.#### ##.# ...#†# #....## #..# ...#.########..# #.## ...#.#.......#.#####.# _You open the door. _There is an open door here. _You see here a +0 ring mail. _You open the door. _There is an open door here. _h - the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}.i>.isAWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn) .iA? e - a +1 cloak (worn)  f - an orb of pyromania (worn) .iA c - a +1 ring mail of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .i.i.i%:..#......# Nitant the Digger #### .##..##### Gargoyle ...# ####.##..#Health: 24/24 ======================== ##.###....######..#Magic: 7/7========================#..##....#####......#AC: 8Str: 11 ###.##.......# #####.##...#EV: 11Int: 18 .i|!....##...###.# #.....##...#SH: 0Dex: 10 ....##...# #.#####.#####....##### XL:  4 Next: 51% Place: Dungeon:3 .i.........# #....@..# ###......... Noise: ---------  Time: 3188.0 (0.0) .%.###.### ######### #........... d) +0 dagger ...# #..###.####...... Cast: Sandblast ...####.####.i_Q#..# ####### .....##....##.## #'##.#####.#### ##.# ...#†# #....## #..# ...#.########..# #.## ...#.#.......#.#####.# _You open the door. .i_There is an open door here. _You see here a +0 ring mail. _You open the door. _There is an open door here. .ii_h - the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}.i #######..# ## ...#.#.......#.#####.#Okay, then..i.ic.iD. _.itt .i"v Put on or remove which piece of jewellery? Jewellery (go to first with "=) .i`v , g - an amulet of the acrobat .iv  h - the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .iGc.ixj.is..#......# Nitant the Digger #### .##..##### Gargoyle ...# ####.##..#Health: 24/24 ======================== ##.###....######..#Magic: 7/7========================.isX#..##....#####......#AC: 8Str: 11 ###.##.......# #####.##...#EV: 11Int: 18 ....##...###.# #.....##...#SH: 0.isjDex: 10 ....##...# #.#####.#####....##### XL:  4 Next: 51% Place: Dungeon:3 .i9t.........# #....@..# ###......... Noise: ---------  Time: 3188.0 (0.0) .%.###.### ######### #........... d) +0 dagger ...# #..###.####...... Cast: Sandblast ...####.#####..# ####### .i_tF.....##....##.## .it#'##.#####.#### ##.# ...#†# #....## #..# .it...#.########..# #.## ...#.#.......#.#####.# _There is an open door here. .it^_You see here a +0 ring mail. _You open the door. _There is an open door here. .i/u_h - the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+} _Okay, then..iZ{.iO} _.i_.if  You start putting on your amulet..ih+9.0 (1.ip.i,.i,90.0 (2.i.i.i+1.0 (3.i8.i.i+2.0 (4.i.iS.iZ+3.0 (5.i .i0 _You continue putting on the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}. x5  You finish putting on the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}.  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}.i.i.i$s _The amulet of Ampyj throbs as it attunes itself to your body..ig.iDrop what? (Left/Right to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with )) .i d - a +0 dagger (weapon) Armour (select all with [)  a - a +0 robe (worn)  b - a +0 helmet (worn) .i} e - a +1 cloak (worn)  f - an orb of pyromania (worn)  c - a +1 ring mail of cold resistance .iJewellery (select all with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}.isg - an amulet of the acrobat [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].i  1 item  d - a +0 dagger (weapon)  g + an amulet of the acrobat[Enter] accept (1 chosen).ie_.iq..#......# Nitant the Digger #### .##..##### Gargoyle ...# ####.##..#Health: 24/24 ======================== ##.###....######..#Magic: 7/7========================#..##....#####......#AC: 8Str: 11 ###.##.......# #####.##...#EV: 11Int: 18 ....##...###.# #.....##...#SH: 0.iqDex: 10 ....##...# #.#####.#####....##### XL:  4 Next: 51% Place: Dungeon:3 .........# #....@..# ###......... Noise: ---------  Time: 3193.0 (0.0) .%.###.### ######### #........... d) +0 dagger ...# #..###.####...... Cast: Sandblast ...####.#####..# ####### .....##....#.i ro#.## #'##.#####.#### ##.# ...#†# #....## #..# ...#.########..# #.## .iYr...#.#.......#.#####.#You start putting on your amulet. _You continue putting on the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}. x5  You finish putting on the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}.  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+} _The amulet of Ampyj throbs as it attunes itself to your body.  .ir/Autopickup disabled for amulets of the acrobat..iz+4.0 (1.i |.i9~ _You continue putting on the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}. x5  You finish putting on the amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+}.  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+} _The amulet of Ampyj throbs as it attunes itself to your body.  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#.#### #.i  #....# # ####.# # #.# #.i ,.ib .i"P.# #<...##.# .# #.# .# #.###### .# #.#. .# #. ##.ic#} #########....... .# #.....# #.).....# .#.#.###....... .#.#..# #.###.# #.# #.#...#.# #.#### #.#### #....# ####.# #.#.i*,.i0.i߬#.# #<...##.# #.# #.# #.# #.###### #.# #.#. ..# #.# #########....... #.# #.....# #.).....# #.#.#.###....... #.#.#..# #.......###.##.# #######.#...# ....# #.### ##### #.####  #....#  ####.#  #.#.i #.# #######.#######  #.# #.........###### ##.# #.#......##### ...# #....... #### #############  #.#.i@c #.....# #.).....# #.#############.#.###......##### ................................. .#.#############@#########.###### .....# #.......###.# ####.# #######.#...# .....# #.### ###### #.#### #....# ####.# #.#  #.#.i4 .i .i.iM#.# #.........###### #.# #.#....###### ..# #........ ### #########.##### #.# #.....# #.).....# #.#############.#.###......###### ................................. #.#############.#########.####### ....# #.@.....###.# ###.# #######.#...# ....#  #.### ##### #.# #....#####.# #.# .iӣe.# #.###### .# #.#.# .# #.. #########.......# .# .i"#.....# #.).....# .####.#.###......#.i..... .##.###.## .i(#..@....###.# .# #.i/.#...# # #.### .i.i .i.i_.i.ii$# #.###### # #.#.# # #...iU% .iG&#.i&@.......# # .i'#.....# #.).....# # ###.#.###......#.i1(,.... #.i(Y#.###.## .i) #...@...###.# # #.# #.#...# .i)]## #.### .i*A# #.####.i+5 ##....#.i/-\ #####.# #.i&. #.# # .i.Y#.# # .iO/n#.# # .i6.iW7.i=.iD! .i#..i######  #.#.# #...iM- #.iM.......#. .i#.....# #.).....# #..#.###......#.i_y...>#.###.#.i߫:.# .is#....@..###.# #. .i+.# .iZ#.iŭL.#...# .iN#..i*# .i?5#.### .i#..i .iJ#.#### #..iJ#....# #..iJ####.# #..i=#.# #..ib3#.# #..i2#.# #..iU.i2.i.i.i$1D#.###### .i2%#.#.##..iD4).##.i35!.......#.i5.#.iq6#.....# #.).....# #.#.i8C.#.###......#.#.iv9$...i9>#.i|:;#.###.#.i7;:.# # .i;}#.....@.###.# .i1<'#.# .i< # .i=#.i=L.#...# .iN>G#.# # .i>6.#.### .iC?(#.# #.i? .i@~∩#.#### #.#.i@v.#....# #.#.i"B`#####.# #.#.iB4#.# #.#.i(C4#.# #.#.iD3#.# #.#.i(E.iW-58.0 (35.ia.ik.im%9.0 (36.iiu.iz; _Found Buifroab's Magic Scroll Shoppe..ip&.......................>.............iq.iv.ia#.###### #.#.# #.# #.#.# #.....# #.).....# #.# .#.###......#.# ># #.###.#.#  #......@###.# #.#  #.#...# #.#  .iA(#.#.### #.#  #.######.# #.##.# #.##.# #.##.# #.#.i.i-.i/in #.....##########..........###############.....# #.) ##########.#.###......####### ........................> ##########.#########.#########. #.......###.# #######@#.. #.#.##∩#.####o.o#.########.#/i@,/ic/i}e ..........###############.....# #.) ##########.#.###......####### ........................> ##########.#########.#########. #.......###.# #######.#.. #@#.##∩#.####..#....#o..#..........#/iO,/i/i ###############.....# #.) ##########.#.###......####### ........................> ##########.#########.#########. #.......###.# ######.#.. #.#.#####.......#.......######### #..#####..#########Welcome to Buifroab's Magic Scroll Shoppe! What would you like to do?  a -  52 gold a scroll of amnesia (unknown)b -  97 gold a scroll of enchant armour  c -  97 gold a scroll of enchant armour  d -  52 gold a scroll of fog (unknown)e -  26 gold a scroll of identify (unknown)  f -  39 gold a scroll of teleportation (unknown)  g -  39 gold a scroll of teleportation (unknown) You have 160 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for pur/ichase [/] sort (type)[A-G] put item on shopping list /i6*  a -  52 gold a scroll of amnesia (unknown)  e +  26 gold a scroll of identify (unknown) After the purchase, you will have 134 gold pieces.[Enter] buy marked items /iVX Purchase items for 26 gold? (y/N) /i=  e -  39 gold a scroll of teleportation (unknown) fF /i /i' /iQ#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle  /i##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7======================== ##########.#########.#########.# AC: 8Str: 11#.......###.##.# EV: 11Int: 18#######.#...##.# SH: 0 /ibDex: 10#.#.### /i?#.# XL:  4 Next: 51% Place: Dungeon:3#@#.#### /ic:#.# Noise: ---------  Time: 3263.0 (4.0)#.......#....##.# d) +0 dagger /i...#########.##.# Cast: Sandblast#.##.# /i#.##.##.# /iQ#.#o.o#.########.#o.. /i#..........# #..#####..#########Autopickup disabled for amulets of the acrobat.  /iI_You drop an amulet of the acrobat. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found Buifroab's Magic Scroll Shoppe.  /is<There is an entrance to Buifroab's Magic Scroll Shoppe here. /iA _You drop an amulet _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found Buifroab's Magic Scroll Shoppe.  There is an entrance to Buifroab's Magic Scroll Shoppe here.  c -> i - 3 scrolls of identify (gained 1) /i /i o _Thank you for shopping at Buifroab's Magic Scroll Shoppe! /i?  /i Gear: 7/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  e - a +1 cloak (worn)  /iϹ , f - an orb of pyromania (worn)  c - a +1 ring mail of cold resistance Jewellery (go to first with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}/il /in&/i,#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle ##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7======================== ##########.#########.#########.# AC: 8Str: 11/i-s#.......###.##.# EV: 11Int: 18#######.#...##.# SH: 0Dex: 10#.#.####.# XL:  4 Next: 51% Place: Dungeon:3#@#.#####.# Noise: ---------  Time: 3263.0 (0.0)#.......#....##.# d) +0 dagger...#########.##.# Cast: Sandblast#.##.##.##.##.#/iY.#.#o.o#.########.#o..#..........# #..#####..######### _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found Buifroab's Magic Scroll Shoppe.  There is an entrance to Buifroab's Magic Scroll Shoppe here.  c -> i - 3 scrolls of identify (gained 1) _Thank you for shopping at Buifroab's Magic Scroll Shoppe!/i2/i>4/i8/i:/i//iRead which item? Scrolls  i - 3 scrolls of identify  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA [!] read|quaff[?] describe selected/iW/i\/iKc#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle ##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7======================== ##########.#########.#########.# AC: 8Str: 11#.......###.##.# EV: 11Int: 18#######.#...##.# SH: 0/idDex: 10#.#.####.# XL:  4 Next: 51% Place: Dungeon:3#@#.#####.# Noise: ---------  Time: 3263.0 (0.0)#.......#....##.# d) +0 dagger...#########.##.# Cast: Sandblast#.##.##.##.##.##.#o.o#.########.#o..#..........# #../id#####..######### _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found Buifroab's Magic Scroll Shoppe.  There is an entrance to Buifroab's Magic Scroll Shoppe here.  /iec -> i - 3 scrolls of identify (gained 1) _Thank you for shopping at Buifroab's Magic Scroll Shoppe!/i h/iC|Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA Potions (select first with !)  d - a smoky emerald potion  f - 2 black potions  l - 2 silvery potions  n - a fizzy puce potion  o - an orange potion[?] describe selected/i /i /i =#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle ##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7======================== ##########.#########.#########.# AC: 8Str: 11#.......###.##.# EV: 11Int: 18#######.#...##.# SH: 0Dex: 10#.#.###/i #.# XL:  4 Next: 51% Place: Dungeon:3#@#.#####.# Noise: ---------  Time: 3263.0 (0.0)#.......#....##.# d) +0 dagger...#########.##.# Cast: Sandblast#.##.##.##.##.#/i #.#o.o#.########.#o..#..........# #..#####..######### /i v_Found a stone staircase leading down. _There is a stone staircase leading down here. /i) p_Found Buifroab's Magic Scroll Shoppe.  There is an entrance to Buifroab's Magic Scroll Shoppe here.  /iK c -> i - 3 scrolls of identify (gained 1) _Thank you for shopping at Buifroab's Magic Scroll Shoppe!/i ]  As you read the scroll of identify, it crumbles to dust./i +4.0 (1/i /i 7 _d -> i - a potion of invisibility/iO/iRead which item? Scrolls  i - 2 scrolls of identify  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA [!] read|quaff[?] describe selected/i /i/i#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle ##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7/iX8======================== ##########.#########.#########.# AC: 8Str: 11#.......###.##.# EV: 11Int: 18#######.#...##.# SH: 0Dex: 10#.#.####.# XL:  4 Next: 51% Place: Dungeon:3/i#@#.#####.# Noise: ---------  Time: 3264.0 (0.0)#.......#....#/i#.# d) +0 dagger...#########.##.# Cast: Sandblast/i#.##.##.##.##.##.#o.o#.########.#o..#..........# /i9#..#####..######### _Found Buifroab's Magic Scroll Shoppe.  There is an entrance to Buifroab's Magic Scroll Shoppe here.  /itc -> i - 3 scrolls of identify (gained 1) _Thank you for shopping at Buifroab's Magic Scroll Shoppe!  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility/ir/i Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA Potions (select first with !)  f - 2 black potions /i l - 2 silvery potions  n - a fizzy puce potion  o - an orange potion[?] describe selected/iX#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle ##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7======================== ##########.#########.#########.# AC: 8Str: 11#.......###.##.# EV: 11Int: 18#######.#...##.# SH: 0Dex: 10#.#.####.# XL:  4 Next: 51% Place: Dungeon:3#@#.#####.# Noise: ---------  Time: 3264.0 (0.0)#.......#....##.# d) +0 dagger...#########.##.# Cast: Sandblast#.##.##.#/ie#.##.##.#o.o#.########.#o..#..........# #..#####..######### _Found Buifroab's Magic Scroll Shoppe.  There is an entrance to Buifroab's Magic Scroll Shoppe here.  c -> i - 3 scrolls of identify (gained 1) _Thank you for shopping at Buifroab's Magic Scroll Shoppe!  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility  As you read the scroll of identify, it crumbles to dust.5.0 (1 _n -> e - a potion of enlightenment/iY Read which item? Scrolls  i - a scroll of identify  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA [!] read|quaff[?] describe selected/ij#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle ##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7======================== ##########.#########.#########.# AC: 8Str: 11#.......###.##.# EV: 11Int: 18#######.#...##.# SH: 0Dex: 10#.#.####.# XL:  4 Next: 51% Place: Dungeon:3#@#.#####.# Noise: ---------  Time: 3265.0 (0.0)#.......#....##.# d) +0 dagger...#########.##.# Cast: Sandblast#.##.##.#/i#.##.##.#o.o#.########.#o..#..........# #..#####..#########c -> i - 3 scrolls of identify (gained 1) _Thank you for shopping at Buifroab's Magic Scroll Shoppe!  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _n -> e - a potion of enlightenmentIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA Potions (select first with !)  f - 2 black potions  l - 2 silvery potions  o - an orange potion[?] describe selected/i#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle ##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7======================== ##########.#########.#########.# AC: 8Str: 11#.......###.##.# EV: 11Int: 18#######.#...##.# SH: 0Dex: 10#.#.####.# XL:  4 Next: 51% Place: Dungeon:3#@#.#####.# Noise: ---------  Time: 3265.0 (0.0)#.......#....##.# d) +0 dagger...#########.##.# Cast: Sandblast#.##.##.#/it#.##.##.#o.o#.########.#o..#..........# #..#####..#########c -> i - 3 scrolls of identify (gained 1) _Thank you for shopping at Buifroab's Magic Scroll Shoppe!  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _n -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust.6.0 (1 _o -> L - a potion of lignification/i?ta..../i  .....# #.) ##########.#.###......####### ........................> ##########.#########.#########. #.......###.# ######.#.. #.#.###.#####∩#.#####......@#.......######### ..#......#/iar #.....# #.).....# #.##.#.###......#.#.>##.#########.#.# # #.......###.# #.# # #######.#...# #.# # #.#.### #.# # #.#####∩#.#### #.# #.#....# #.##...#########.# #.#. #.# #.#  #.# #.#  #.# #.#  o.o #.#.#  o.. #.#  #.. #####..#  .. #......#/i/i~ #.....# #.).....# #.#.#.###......#..>/i5#.#########.#. .#/i1 #.......###.# #. .# #.#...# #. .# #.#.### #. #/i#/i #.#####∩#.#### #. #/iU.#....# #./iO #...#########.# #./i{.. #.# #.#/iT #.# #./iS #.# #./i @ o.o/ii( #./i?#. o../i* #/i) . #.. #####..  .. #......#/i5#/ip6 #.....# #.).....# #/i6#.#.###....../i7#./i28 #./iw8 #./i8# ..#/i92 #.###.#/i?91 # 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A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. 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##.##### #. ##.# #.# #.....# #.)..... .#.###.#.#.###.........#.#.#######.#..# #..@..#.......###.##.# #.###.#######.#...#.# #.#.....# #.#.#### #.#...+/iF#.#####∩#.#### ####.#####.......#....# #....####...###.#  #............# #.#  #...|####....# #.#  #....# #....# #.# +/i9N,+/iT+/i3.# #.# #. .######.# #.#. .##.....# # .##.##### # .##.# #.# #.....# #.).#.###.#.#.###........ #...#.#.#######.#..# #.@...#.......###.##.# #.###.#######.#...#.# #.#.....# #.#.#### #.#...#.#####∩#. ####.#####.......#.... #....####...##. #............# #. #...|####....# #. #....# #....# #.+/il,+/i+/iN#.######.# #.#..... #.##.....# #. #.##.##### ######### ..##.# #.# #.....# #.)..#.###.#############.#.###............................... ##...#.#.#############.#########. +/iT...........# #.....#.......###. ##########.# #@###.#######.#... ...........# #.#.....# #.#.# ############ #.#...#.#####∩#. ####.#####.......#... #....####...######### #............# #+/i #...|####....# # #....# #....# # # o.o #####.# #+/i#,+/ix)+/i.....############ ..##.# #......# #.).#.###.#############.#.###............................... ##...#.#.#############.#########. ...........# #.....#....... ##########.###.#######.#... ...............# #.#.## ############ #.#...#.#####∩ ####.#####.......#.......####...#########........# +/iR|####o   orc wizard (asleep).# o   orc (asleep)o.o# ##### o.. #....+/i7m  An orc wizard comes into view.+/i+/iS472.0 (84.0)o.+/i8o.+/iowandering)o.o.+/i35==3.0 (85+/id+/iݷ% _The orc shouts!-/i 2M#####............ #.##.############..##.# #.# #.....# #.)#.###.#############.#.###.... ................................. ##...#.#.#############.#########. ...............#.......### ############.#######.#... ...........# #.#.....# #.#. ############ #.#...#.#####∩#.##-/i ####.#####.......#...o   orco.# #...#..o.# #####-/i 8o.-/iC *.-/i :--4.0 (1.0)-/i -/i -/i|....# #.# #...##### .######.# #.# .##.....# #......... .##.##### #########... .##.# #.# #.....# #.)#.###.#############.#.### ................................ #...#.#.#############.#########.# ..........# #.@...#.......###.# #########.# #.###.#######.#... ..........# #.#.....# #.#.# ########### #.#...#.#####∩#.#######.##....#....#....####...#########.#............# #.#...o####....# #.#....# #....# #.o|-/i^--5./i$p# #.# #.# ######.# #.#.# ##.....# #. ##.##### #. ##.# #.# #.....# #.). ../ip#.###.#.#.###......# ...#.#.#######.#.## #..@..#.###.# .# #.###.#######.#...# ./ip6# #.#.....# #.#.###  #.#...#.#####∩#.#./i q####.#####.......#....##....####...##.#./i4q#...o........# #.# ./i\q#...|####....# #.# #....# #....# #.#./iqD ./i|./i0}&6./iy./i./i # #.# #.###### .# #.#../i ># #.....# #. #.##### #.# #.# #.# #.....# #.).....# #.###.#.#.###......##.#.#######.#.## #...@.#.###.# .# #.###.#######.#...# # #.#.....# #.#.###  #.#...#####.#####.#....####...###.##...o........# #.#./i- G#...|####....# #.##....# #....# #.#./i ./i &7./i~ ./i  //i4####.# #.#....### .....# #..... .##### ########### .# #.# #.....# #.).....# .###.#############.#.###......## ........................... .#.#.#############.#########.####.....# #.....#.......###.# ######.# #.###@#######.#...# .......# #.#.....# #.#.### ######## #.#...#.#####∩#.# ####.#####.......#....##....####...#########.##...o........# #.##...|####....# #.##....# #....# #.##..o.# #####.# #.###//iD //i7//i"&8//i}//i//i_....# #...... ##### ############ # #.# #.....# #.).....# ###.#############.#.###......#### ........................... #.#.#############.#########.##### ......# #.....#.......###.# #####.# #.###.#######.#...# ......# #.#...@.# #.#.### ####### #.#...#.#####∩#.#//ib_ ####.#####.......#....# #....####...#########.##...o........# #.##...|####....# #.# #....# #....# #.# #..o.# #####.# #.####o.. #.....# #.....//iG//i&9//i//i\//io ]#### #############  #.# #.....# #.).....# #.#############.#.###......##### ........................... .//i #.#############.#########.###### .....# #.....#.......###.# ####.# #.###.#######.#...# .....# #.#.....# #.#.### ###### #.#...#@#####∩#.# ####.#####.......#....# #....####...#########.# #...o........# #.##...|####....##....# #....# #.# #..o.# #####.# #.#####o.. #.....# #......##.. #.##### #####..####//i //i '80//i //i //i.# #.....# #.).....# #.#############.#.###......###### ........................... #.#############.#########.####### ....# #.....#.......###.# ###.# #.###.#######.#...# ....# #.#.....# #.#.### ##### #.#...#.#####∩#.# ####.#####.@.....#....# #....####...#########.# #...o........# #.# #...|####....##....# #..o.# #####.# #.######o.. #.....# #.......##..[39;49//ii^m #.##### #####..######.. #.# #......#10/iU.# #.....# #.).....# .#.#.###......# .######.#.## #.....#.###.# .# #.###.#######.#...# 0/ic# #.#.....# #.#.###  #.#...#.#####∩#.#### ####.#####.#....# #....####...#########.# #...o........# #.# #...|####....##....# #....##..o.# #####.# #.#o.. #.....# #.##.. #.##### #####..# 0/i02o0/io   orc0/is&20/i90/i0/iiBJ.o0/iH0/iI&30/i,O0/iTP0/iuB # #.....# #.).....# # #.#.###......# #####.#.## #...o.#.###.# # #.# #.###.#.#...# ## #.#.....# #.#.### # #.#...#.#####∩#.#### #####.#####.#....# ##....####...#########.# ##...o........# #.# ##...|####....# #.# ##....# #....# #.# ##..o.# #####.# #.#o.. #.....# #.##.. #.##### #####..# 0/iH 0/iK &40/i

.#.#. .2/i # #...o.#.###.# #. .# #.###.#.#...# #. .# #.#.....# #.#.### #. #.#...#.#####∩#.#### #.####.#####..o.@..#....# #.#....####...#########.# #.#...o........# #.# #.#...|####....# #.# #.#....# #....# #.# #.#..o.# #####.# #.#.o.. #.....# #.##.. #.##### #####..# 2/i  E.o2/i.# 2/i> Q-102/iI#.....# #.).....# #.#.#.###......#.#>#.#########.#.# # #...o.#.......###.# #.# # #.###.#.#...# #.# # #.#.....# #.#.### #.# # #.#...#.#####∩#.#### #.#####.#####...o.@.#....# #.##....####...#########.# #.##...o........# #.# #.##...|####....# #.# #.##....# #....# #.# #.##..o.# #####.# #.#.#o.. #.....# #.# ##..2/i6 #.##### #####..# .o7====-22/iy3/iE#########.......#######.#  #.....# #.) #.# ##########.#.###########.# ..............................># #########.#########.#########.#  #...o.#.......###.# #.#  #.###.#######.#...# 3/iE#.#  #.#.....# #.#.### #.#  #.#...#.#####@#.#### #.# ####.#.o..#....# #.# #....####...#########.# #.# #...o.... #...|### #....# #....# #.# #.# #..o.# #####.# #.########3/i~F.#  o.. #.....# #..........##.##### #####..#########3/iL3/iM&33/iS3/itVr _There is an entrance to Buifroab's Magic Scroll Shoppe here.3/i 3/i  Spells (Memorise)TypeFailure Level  a - PasswallEarth7% 3b - Stone ArrowConjuration/Earth10% 3  c - Mercury ArrowConjuration/Alchemy14%2  d - ApportationTranslocation17%1  e - FreezeIce17%1  f - Ensorcelled HibernationHexes/Ice26% 2  g - Brom's Barrelling BoulderConjuration/Earth32% 4  h - Inner FlameHexes/Fire45% 3  i - Maxwell's Portable Piledriver Translocation45% 3  j - Petrify3/i Alchemy/Earth52% 4  k - Cause FearHexes86% 4  l - Fulsome FusilladeConjuration/Alchemy 100% 8 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5/i5/i5/i#########.......#######.# Nitant the Digger#.....# #.).....# #.# Gargoyle ##########.#.###......########.# Health: 24/24 ======================== ..............................># Magic: 7/7======================== ##########.#########.#########.# AC: 8Str: 11#...o.#.......###.##.# EV: 11Int: 18#.###.#######.#...##.# SH: 0Dex: 10#.#.....# #.#.####.# XL:  4 Next: 51% Place: Dungeon:3#.#...#.#####@#.#####.# Noise: ---------  Time: 3493.5 (0.0) ####.#####....o..#....##.# d) [0;105/ixG;1m+0 dagger #....####...#########.##.# Cast: Sandblast #...o........##.##.# #...|####....##.##.# #....# #....##.##.# o   orc #..o.# #####.##.########.#o.. #.....##..........# #.. #.##### #####..#########The orc is heavily wounded. _The orc hits you but does no damage.  The blast of sand hits the orc but does no damage.  The orc is heavily wounded. _The orc barely misses you. The orc hits you but does no damage. _There is an entrance to Buifroab's Magic Scroll Shoppe here.5/in  Okay, then.5/i5/i!. _5/iO4##5/i? J.o5/iE 5/iG d2--=5.0 (1.55/iL 5/i#N x _The blast of sand misses the orc. The orc hits you with a +0 mace.6/iW  The blast of sand hits the orc but does no damage.6/imj  The orc is heavily wounded.6/if#66/i6----6.56/i6/iQ _The orc closely misses you.6/iW  The blast of sand hits the orc but does no damage.6/i&j  The orc is heavily wounded.6/i'E----8.06/i.6/iv0v _The orc closely misses you. The orc hits you but does no damage.6/i v )The blast of sand hits the orc.6/i )6/i| .o6/i o   orc wizard (wandering)6/ik i3=-59.56/i 3Sandblast6/i 6/iÕ G _You kill the orc!7/ipA...............########..##### #.....# #.).....# ##########.#.###########. ..............................> ##########.#########.########..o.#.......#####.#######.#....#.....#  7/i$q  #.#...#.#####∩#.### ####.#####.o...).#....####...########o....|###..# #... #..o.# #############  o.. #.....# #..........7/iw7/iy6-50007/i~7/i7/izAM##########...............########..##### #.....# #.).....# ##########.#.###########. 7/i^{..............................> ##########.#########.########..o.#.......#####.#######@#....#.....# #.#.###  #.#...#.#####∩#.### ####.#####.o...).#....##.##7/iF7/iƄ_7====-17/i7/i7/i  #.######  #.########### #................# #########.......#######.# #.....# #.).....# #.# ###########.#.###########.# ...............................># ###########.#########.#########.# # #...o.#.....@.###.#7/i  #.# # #.###.#######.#...# #.# # #.#.....# #.#. #.# # #.#...#.#####∩#.#### #.#  ####.#####.o...).#....# #.#  #....####...#########.# #.#  7/i  #...o........# #.# #.#   #...|####....# #.# #.#  7/i  #....# #....# #.# #.# 7/i 7/is q4==27/i8 7/i 7/i$ #.###### #.#. #. #.#. #.....# #.).....# #.#.#.###......#..>##.###.#. .# #...o.#.###.# #. .# #.###.#.#...# #. .# #.#.....# #.#.###7/i% #. ## #.#...#.#####∩#.#### #. ####.#####.o...).#....# #. #....####...#########.# #. #...o........# #.# #. #...|####....# #.# #. #....# #....# #.# #.7/i-7/iV.&37/i37/ix58/i# #.###### # #.#. # # # #.# 8/i # #.....# #.).....# ##.#.###......#.##.###.# .8/i.# #...o.#.###.# # 8/i1#.# #.###.8/i-@#.#...#8/iB) # .8/iW].# #.#.....# #.#.###8/ik) #8/i# #.#...#.#####∩#.#### #8/i ####.#####.o...).#....# # #....####...8/i1#.# #8/i #...o........# #.# #8/i #...|####....# #.# #8/i4 #....# #....# #.# #8/i 8/ie&48/ii8/i8/i_.# #.###### .# #.#. .# # ## #. .# #.....# #.).....# .###.#.###........ .##.###..# #...o.#.###.#8/iD #.# #.###.#.#...# .# #.#.....# #.#.### # #.#...#.#####∩#.#### ####.#####.o...).#....#8/i #....####...#.# #...o........# #.#8/i:( #...|####....# #.# #....# #....# #.#8/i8/iE====58/iD8/i8/id8/if8/iqk8/il9/i:<# #.###### # #.#.# # #. # #.# # #.....# #.).....# # ###.#.###......#.. ##.###.## #...o.#.###.# # #.# #.###.#.#...# ## #.#.....# #.#.### # #.#...#.#####∩#.#### #####.#####.o...).#....# ##....####...#.# #9/it #...o........# #.# # #...|####....# #.# # #....# #....# #.# # 9/i9/iB=69/iP9/i 9/i>  #.######  #.#.# #. #.#. #.....# #.).....# #..#.###......#.>#.###.#. .# #...o.#.###.# #. 9/i .# #.###.#.#...# #. .# #.#.....# #.#.### #. #.#...#.#####∩#.#### #.####.#####.o...).#....# #.#....####...#.# #.#...o........# #.# #.#...|####....# #.# #.9/i~ #....# #....# #.# #.9/i  9/iT &79/i# 9/ip% :/imY8:/iۺY9:/i@ :/i@ '10:/iG :/iJ :/i :/i̘ &1:/i) :/il ;/i|;/i;/i׊;/i;/iX;/iד;/i;/i>;/iC;/i~;/i;/i;/i1,;/iĞ;/it,;/i;/i,;/i;/i;/i2;/i;/i,;/i;/i;/i;/i;/i?,;/ir;/it,;/i;/i,;/i;/i;/i;/i;/i,;/i;/i|,;/i;/i;/i;/i;/i/,;/i;/i,;/i;/i,;/i;/i;/i;/i;/i ,;/i;/i;/i?;/ie;/i,;/i;/i,;/i;/i,;/i;/i@,;/iW;/i;/i);/i;/i,;/i;/iH;/i;/i;/i2,;/i;/i ;/iO;/iv;/i,;/i;/i;/i<;/i+;/iZ;/i;/i ;/iq ,;/i ;/i<;/i;/iJ;/i;/i;/i;/i;/i;/i;/ie;/i;/i;/i+,;/i;/i,;/i;/i,;/i#;/i,;/i ;/i ;/i!;/i>";/i#;/i1$;/i%;/i2',;/ig(;/ic*,;/i+;/i,;/i--;/i.;/i.;/i%/;/i0;/iJ1,;/i1;/i2;/i3;/i3;/iC;/iYE,;/iIB;/iK;/iM,;/iN;/iP,;/i*R;/iT,;/i]U;/iV,;/iW;/iZ,;/iZ;/i$],;/i^;/i_,;/i^`;/ia,;/iRb;/iRd;/id;/ie;/ig,;/ih;/ij;/ik;/ixl;/in;/io;/iDp;/iq;/ir;/ir;/iu;/iPu;/iQv;/i{B;/iP|;/i||;/i};/i;/i;/i;/i,;/ib;/i;/i΅;/i;/i,;/ix;/i,;/ic;/i1B;/i,;/iʕ;/i,;/i;/ig,;/i;/i,;/i;/i,;/i;/i,;/i ;/i;/i;/i;/i-;/i;/i;/i;/iڰ;/i;/il,;/i;/iA;/i;/i;/i$,;/iʻ;/i;/iU;/i;;/i,;/iq;/i,;/iQ;/i;/i;/i;/i,;/i_;/i,;/i ,;/iT;/iJ;/i;/i(;/iW;/iW _You start waiting.;/i1610.5 (99.0);/i-1.5 (100.0);/i;/i# _Done waiting.;/i*   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.;/it;/ivR======2.0);/i|;/i. _You shout for attention!/iTX Q#.###### #.#.##.##.#.##.....# #.).....# #.#.#.###......#.#>#>/iX m#.###.#.# # #...o.#.###.# #.# # #.###.#.#...# #.# # #.#.....# #.#.### #.# # #.#...#.#####∩#.#### #.#####.#####.o...).#....# #.#>/iY #....####...#########.# #.##...o........# #.# #.#>/iBY H#...|####....# #.# #.##....# #....# #.# #.#>/ie <2>/iYi >/ij >/i #.#....###########...........# ################.# #.....# #.).....# #.# ##########.#.###......########.# .................>/i .......># ##########.#########.#########.#  #...o.#.......###.# #.#  #.###.#######@#...# #.#  #.#.....# #.#.### #.#  #.#...#.#####∩#.#>/i #.# ###.#####.o...).#.... #....####...######### >/iF #...o........# #.# #.# >/io #...|####....# #.# #.# >/i o#....# #....# #.# #.# #..o.# #####.# #.########.#>/i >/i &3>/iհ >/i T/i/w3T/i{T/i0 _Partly explored, can't reach some items and places.U/i- 4U/i9 U/iv F _Unknown command.V/i4V/iAV/iaF _Unknown command.V/i3V/iV/iu _Partly explored, can't reach some items and places.V/i}n ..........###############.....# #.) ##########.#.###......####### ........................> ##########.#########.#########.  #...o.#.......###.# ###.#######.#.......# #@#.##.#...#.#####∩#.#### ####.#####.o...).#....#o.. #.....##..........#4.5 (1 _V/i  ###############.....# #.) ##########.#.###......####### ........................> ##########.#########.#########.  #...o.#.......###.# ###.#######.#.......# #.#.##.#...#.##### ####.#####.....).#.... #....####...######### #.. #.##### #####..#########5 _There is an entrance to Buifroab's Magic Scroll Shoppe here.V/i  #.....# #.).....# #.# ###########.#.###.#######.# .........................># ###########.#########.#########.# # #...o.#.......###.# #.# # #.###.#######.#...# #.# # #.#.....# #.#.### #.# # #.#...#.#####∩#.#### #.#####.#####.....@.#....# #.#  #....#########.# #.#  #...o........# #.# #.#  #...|####....# #.# #.#  #....# #....# #.# #.#  #..o.# #####.# #V/i  .########.#  o.. #.....# #..........# ##.. #.##### #####..######### #.# #......#V/i= 6 _  Things that are here: _a +0 mace; a +0 chain mailW/i #.....# #.).....# #.#.#.###......#..>#.#########.#. .# #...o.#.......###.# #. .# #.###.#.#...# #. .# #.#.....# #.#.### #. ## #.#...#.#####∩#.#### #. ####.#####....@).#....# #. #....####...#########.# #. #...o........# #.# #. #...|####....# #.# #. #....# #....# #.# #. #..o.# #####.# #.#. o..W/ij #.....# #.  ##.. #.##### #####..  #.. #.# #......#7 _W/ip# #.....# #.).....# ##.#.###......#.#.#.# ..# #...o.#.###.# # #.# #.###.#.#...# # ..# #.#.....# #.#.### ## #.#...#.#####∩#.#### # ####.#####...@.).#....# # #....####...#########.# # #...o........# #.# # #...|####....# #.# # #....# #....# #.# # #..o.# #####.# #.# o..W/i~[39;49m #.....# # ##.. #.##### #####..  #.. #.# #......#8W/i.# #.....# #.).....# .#.#.###...... .#####.#..# #.....#.###.# #.# #.###.#.#...# .# #.#.....# #.#.### # #.#...#.#####∩#.####  ####.#####..@..).#....#  #....####...#########.#  #...o........# #.#  #...|####....# #.# #....# #....# #.# #..o.# #####.# #. o.. #.....#/i9m # ##.. #.##### #####..  #.. #.# #......#9W/i:#.#############.#.###.##### ........................... #.#############.#########.####### ....# #.....#.......###.# ###.# #.###.#######.#...# ....# #.#.....# #.#.### ##### #.#...#.#####∩#.#### ####.#####.....).#....# #....#########.# #............# #.# #...|####....# #.# #....# #....# #.# #..o.# #####.# #.###### o.. #.....# #.......##.. #.##### #####..#####  #.# W/i [34m#......# #.# #.### #..#####30W/i# ........................... #.#############.#########.####### ....# #.....#.......###.# ######.#######.#.. ........# #.#.## ##### #.#...#.#####∩#.#### ####.#####.....).#........####...#########......@.# |####.#  ####.#.#####...# #..#1X/i/................................. Nitant the Digger #.#############.#########.####### Gargoyle ....# #.....#.......###.#Health: 24/24 ======================== ###.# #.###.#######.#...#Magic: 7/7======================== ....# #.#.....# #.#.###AC: 8Str: 11 ##### #.#...#.#####∩#.####EV: 11Int: 18####.#####.....).#....#SH: 0Dex: 10#....####...#########.#XL:  4 Next: 55% Place: Dungeon:3#..........@.##.#Noise: ---------  Time: 3631.5 (0.0)#...|####....##.#d) X/iԄ[0;10;1m+0 dagger#....# #....##.#Cast: Sandblast#..o.# #####.##.######o.. #.....##.......##.. #.##### #####..######.. #.##......##.# #.### #..#########.#.#####...# #..# _Partly explored, can't reach some items and places. _There is an entrance to Buifroab's Magic Scroll Shoppe here.  Things that are here: _a +0 mace; a +0 chain mail  Press: ? - help, v - describe, . - travelThe floor.X/i2@.X/iU @..X/iw Z.#A rock wall.X/i@##There is an entrance to Buifroab's Magic Scroll Shoppe here.  Things that are here: _a +0 mace; a +0 chain mail  Press: ? - help, . - travelYou can't see that place.  [a rock wall.]Y/iU  #Y/izs@  Y/i-  Y/i3-  Y/ipJ M.  [the floor.]Y/i 7o.Z/iR.....................o.........#.Z/iE oReduced exclusion size to a single square.  Removed exclusion.Z/i\ .oZ/i D..Z/iB|.v - describe, . - travel, g - get itemItem here: a thin runed staff.  The floor.[/i................................. Nitant the Digger #.#############.#########.####### Gargoyle ....# #.....#.......###.#Health: 24/24 ======================== ###.# #.###.#######.#...#Magic: 7/7======================== ....# #.#.....# #.#.###AC: 8Str: 11 ##### #.#...#.#####∩#.####EV: 11Int: 18####.#####.....).#....#SH: 0Dex: 10#....####...#########.#XL:  4 Next: 55% Place: Dungeon:3#..........@.##.#Noise: ---------  Time: 3631.5 (0.0)#...|####....##.#d) [[/iF>40m+0 dagger#....# #....##.#Cast: Sandblast#..o.# #####.##.######o.. #.....##.......##.. #.##### #####..######.. #.##......##.# #.### #..#########.#.#####...# #..# _a +0 mace; a +0 chain mail  Press: ? - help, v - describe, . - travel, g - get itemItem here: a thin runed staff.  The floor. _[/i  .#.####.#..# #.....#.###.##.# #.###.#######.#...#.# #.#.....# #.#.#### #.#...#.#####∩#.#### ####.#####.....).#....# #....####...###.# #.# #.# #...|####....# #.# #....# #....# #.# #..o.# #####.# #. o.. #.....# # ##.. #.##### #####..  #.. #.# #......# # #.# #.### #..##### # ####.#.#####...# #..#[40[/i m[/iZ "2.5 (1 [/i _[/i [/iI [/i{ 3 #.#.#.#.[/i~ 1.# #.....#[/i~ .###.#[/i S#.# #.###.#######.#...#[/i ~.# #.#.....# #.#.###[/i= # #.#...#.#####∩#.####[/i r ####.#####.....).#....#[/i t #....####...##[/i& #.#[/i ) #[/i R.# #.#[/iF  #...|####....# #.#[/i  #....# #....# #.#[/i  #..o.# #####.# #.[/iN % o.. #.....# # ##.. #.##### #####.. [/i  #.. #.# #......# ## #.# #.### #..##### [/i x.# ####.#.#####...# #..#[/im [/i [/i 3[/iA \/i* .#.#.#.#..# #.....#.###.##.# #.###.#######.#...#.# #.#.....# #.#.#### #.#...#.#####∩#.#### ####.#####.....).#....# #....####...###.# #.# #.# #o..|####....# #.# #....# #....# #.# #..o.# #####.# #. o.. #.....# # ##.. #.##### #####..o   orc wizard (wandering)  #.. #.# #......# ### #.# #.### #..##### ..# ####.\/iS+#.#####...# #..#o.4\/it.#.#.#.#..# #.....#.###.##.# #.###.#.#...#.# #.#.....# #.#.#### #.#...#.#####∩#.#### ####.#####.....).#....# #....####...###.# #o.# #.# #...|####....# #.# #....# #....# #.# #..o.# #####.# #. o.. #.....# # ##.. #.##### #####..  #.. #.# #......# #### #.# #.### #..##### ...# ####.#.#####...# #..#o.[0;10;\/i#1mo.o   orc (wandering)5\/i?#.#.#.#.## #.....#.###.# .# #.###.#.#...# # #.#.....# #.#.###  #.#...#.#####∩#.#### ####.#####.....).#....# #o...####...###.# #.# #.# #...|####....# #.# #.o..# #....# #.# #....# #####.# #.#o.. #.....# #.##.. #.##### #####..##.. #.# #......# o.o   orc (wandering)6[9\/iA;17H_/icV###.#############.#.####### ................................. #.#.#############.#########.##### ......# #.....#.......###.# #####.# #.###.#######.#...# _/iAQ......# #.#.....# #.#.### ####### #.#...#.#####∩#.#### _/iS####.#####.....).#....# #o...####@..#########.# #............# #.# #.o.|####....# #.# _/iʺ#....# #....# #._/ik##....# #####.# #.#### o.. #.....# #..... o   orc (wandering)##.##### #####..### #.. #.# #......# ## #.# #.### #..#####_/i1o_/i._/iS_/i.oo   orc wizard (wandering)_/i4_/i87_/i_/i4`/i< #.# #.....# #.) ##.#############.#.######## ................................. .#.#############.#########.###### .....# #.....#.......###.# ####.# #.###.#######.#...# .....# #.#.....# #.#.### ###### #.#...#.#####∩#.#### ####.#..).#....# #....####...#########.# #.o..........# #.# #...|####.o..# #....# #.##....# #####.# #.##### o.. #.....# #......##.##### #####..#### #.. #.#[3`/i7m #......#8`/iP Spells (Memorise)TypeFailure Level  a - PasswallEarth7% 3b - Stone ArrowConjuration/Earth10% 3  c - Mercury ArrowConjuration/Alchemy14%2  d - ApportationTranslocation17%1  e - FreezeIce17%1  f - Ensorcelled HibernationHexes/Ice26% 2  g - Brom's Barrelling BoulderConjuration/Earth32% 4  h - Inner FlameHexes/Fire45% 3  i - Maxwell's Portable Piledriver Translocation45% 3  j - PetrifyAlchemy/Earth52% 4  k - Cause FearHexes86% 4  l - Fulsome FusilladeConjuration/Alchemy 100% 8 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exita/iC #.##.....# #.).....#Nitant the Digger ##.#############.#.###......##### Gargoyle ................................. Health: 24/24 ======================== .#.#############.#########.###### Magic: 7/7======================== .....# #.....#.......###.#AC: 8Str: 11 ####.# #.###.#######.#...#EV: 11Int: 18 .....# #.#.....# #.#.###SH: 0Dex: 10 ###### #.#...#.#####∩#.####XL:  4 Next: 55% Place: Dungeon:3####.#####@....).#....#Noise: ---------  Time: 3638.5 (0.0)#....####...#########.#d) +0 dagger#.a/i Eo..........##.#Cast: Sandblast#...|####....##.##.o..# #....##.##....# #####.##.#####o.. #.....##......##.. #.##### #####..#####.. #.##......# _a +0 mace; a +0 chain mail  Press: ? - help, v - describe, . - travel, g - get itemItem here: a thin runed staff. _The floor.Memorise Stone Arrow, consuming 3 spell levels and leaving 3? Y - Yes  N - Nob/i} #.##.....# #.).....#Nitant the Digger ##.#############.#.###......##### Gargoyle ................................. Health: 24/24 ======================== .#.#############.#########.###### Magic: 7/7======================== .....# #.....#.......###.#AC: 8Str: 11 ####.# #.###.#######.#...#EV: 11Int: 18 .....# #.#.....# #.#.###SH: 0Dex: 10 ###### #.#...#.#####∩#.####XL:  4 Next: 55% Place: Dungeon:3####.#####@....).#....#Noise: ---------  Time: 3638.5 (0.0)#....####...#########.#d) +0 dagger#.o...b/i,~.......##.#Cast: Sandblast#...|####....##.##.o..# #....##.##....# #####.#b/iCG#.#####o.. #.....##......##.. #.##### #####..#####.. #.##......# _a +0 mace; a +0 chain mail  Press: ? - help, v - describe, . - travel, g - get itemItem here: a thin runed staff. _The floor.9.5 (1b/ib/i} b/i:Q_This spell is quite dangerous to cast!b/ib/iIb/i%40.5 (2b/i0b/ib/igb/i$1.5 (3b/ib/ib/ib/i0$2.5 (4b/iZb/i` b/i_You start memorising the spell. You continue memorising. x3b/i0b/i b/i b/izb/iU_You finish memorising. Spell assigned to 'b'.c/in###.#############.#.###.### ........................... #.#.#############.#########.##### ......# #.....#.......###.# #####.# #.###.#######.#...# ......# #.#.....# #.#.### ####### #.#...#.#####∩#.#### ####.#####.....).#....# #....#########.# #.o..........# #.#c/i( #...|####....# #.# #.o..# #....# #.# #....# #####.# #.#### o.. #.....# #..... o   orc wizard (wandering)##.. #.##### #####..###  #.# #......# c/iD## #.# #.### #..#####c/iI.oc/idc/i23.5 (1 _c/i%c/i'c/i-   c/iq- Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c/i>  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d/id/id/iZd/iF _Unknown command.d/i ........................... .#.#.#############.#########.#### .......# #.....#.......###.# ######.# #.###.#######.#...# .......# #.#.....# #.#.### ######## #.#...#.#####∩#.#### ####.#####.....).#....# #....####...#########.# #.......@....# #.# #..o|####....# #.# #.o..# #....# #.# #....# #####.# #.### o.. #.....# #....##.. #.##### #####..##  #.# #......# ### #.# #.### #..##### ..# ####.#d/i.#####...# #..#.oo   orc (wandering)4Sandblast _d/iW  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d/i7 d/i8 The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes d/i8 ' N - Noe/iv................................. Nitant the Digger .#.#.#############.#########.#### Gargoyle .......# #.....#.......###.#Health: 24/24 ======================== ######.# #.###.#######.#...#Magic: 7/7======================== e/ii.......# #.#.....# #.#.###AC: 8Str: 11 ######## #.#...#.#####∩#.####EV: 11Int: 18####.#####.....).#....#SH: 0Dex: 10#....####...#########.#XL:  4 Next: 55% Place: Dungeon:3#.......@....##.#Noise: ---------  Time: 3644.5 (0.0)#...o####....##.#d) +0 dagger#.o..# #....##.#Cast: Sandblast#....# #####.##.###o.. #.....##....##.. #.##### #####..## o   orc (wandering)#.. #.##......# ### e/i1 #.# #.### #..##### ..# ####.#.#####...# #..#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.e/ie/ie/ie/i e/iy_e/ig/iXO 5) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Sandblast (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  The blast of sand hits the orc!g/i2T A###g/i $...g/i ===========9=6.0 (1.5Sandblastg/i, g/i. G _You kill the orc!h/i9}.#.#.#.#..# #.....#.###.##.# #.###.#.#...#.# #.#.....# #.#.#### #.#...#.#####∩#.#### ####.#####.....).#....# #....####...###.# #.# #.# #...)####....# #.# #....# #....# #.# #....# #####.# #. o.. #.....# # ##.. #.##### #####..  #.. #.# #......# #### #.# #.### #..##### ...# ####.#.#####...# #..#h/ih/i)4-70h/inh/ih/i.#.#.#.#..# #.....#.###.##.# #.###.#.#...#.# #.#.....# #.#.#### #.#...#.#####∩#.#### ####.#####.....).#....# #....####...###.# #.# #.# #...)####....# #.# #....# #....# #.# #....# #####.# #.#o.. #.....# # # ##.. #.##### #####.. o   orc wizard (wandering) # #.. #.# #......# #.# #.### #.. ....# ####.#.###h/iK##...# #..#h/iw9o.h/iߕh/iQ-8Sandblasth/ih/ii/iօ  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i/i i/i The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - Noj/ij/ij/iUs................................. Nitant the Digger ...#.#.#############.#########.## Gargoyle .........# #.....#.......###.# Health: 24/24 ======================== ########.# #.###.#######.#...# Magic: 7/7j/i======================== .........# #.#.....# #.#.### AC: 8Str: 11 ########## #.#...#.#####∩#.#### EV: 11Int: 18####.#####.....).#....# SH: 0Dex: 10#....####...#########.# XL:  4 Next: 59% Place: Dungeon:3#.....@......##.# Noise: ---------  Time: 3648.0 (0.0)#...)####....##.# d) +0 dagger#....# #....##.# Cast: Sandblast#.o..# #####.##.##... #.....##.. ###.. #.##### #####j/iA.. o   orc wizard (wandering) ##.. #.##...... ##### #.# #.### #..#### ....# ####.#.#####...# #..# _Okay, then.The blast of sand hits the orc! _You kill the orc!Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.j/i\j/ij/iL j/i . _j/i  #...#.#.#######.#..# #.....#.###.##.# #.###.#.#...#.# #.#.....# #.#.###j/i # #.#...#.#####∩#. ####.#####.....).#.... #....####...#. #.# #. #...)####....# #. #....# #....# #. #.o..# #####.# #. #.... #.....# # ## ##.... #.##### ##### .# #...## #.# # .##### #.#. #.### #.. .....# ####.#.#####...# #..#j/i\" 8o.j/ie( Xoj/i* 29.0 (1 _j/i0 j/i32 k/iĂ _You kill the orc!asting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k/ivhThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - Nok/iqI)The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please.k/i k/i k/i ................................. Nitant the Digger #...#.#.#############.#########.# Gargoyle ..........# #.....#.......###.# Health: 24/24 ======================== k/i#########.# #.###.#######.#...# Magic: 7/7======================== ..........# #.#.....# #.#.### AC: 8Str: 11 ########### #.#...#.#####∩#.### EV: 11Int: 18####.#####.....).#.... SH: 0Dex: 10#....####...#########. XL:  4 Next: 59% Place: Dungeon:3#....@.......##. Noise: ---------  Time: 3649.0 (0.0)#...)####....##. d) +0 daggerk/i#..o.# #....##. Cast: Sandblast#....# #####.##.#.... #.....##. ####.... #.##### #####. o   orc wizard .##...## #.##..... .##### #.#. #.### #..### k/ig.....# ####.#.#####...# #..#Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.k/iHCasting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.k/ik/ik/i#k/i%. _l/i < _Okay, then.l/i asting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l/ir4l/i5The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes l/iM6' N - Nol/il/i................................. Nitant the Digger #...#.#.#############.#########.# Gargoyle ..........# #.....#.......###.# Health: 24/24 ======================== #########.# #.###.#######.#...# Magic: 4/7=============----------- ..........# #.#.....# #.#.### AC: 8Str: 11 ########### #.#...#.#####∩#.### EV: 11Int: 18 ####.#####.....).#.... SH: 0Dex: 10 #....####...#########. XL:  4 Next: 59% Place: Dungeon:3 #....@.......# #. Noise: ---------  Time: 3649.0 (0.0) #...*####....# #. d) +0 dagger #..o.# #...l/i.# #. Cast: Sandblast #....# #####.# #. #.... #.....# #. ## ##.... #.##### #####. o   orc wizard .# #...## #.# #..... .##### #.#. #.### #..### .....# ####.#.#####...# #..# _Okay, then.Casting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)l/iY................................. Nitant the Digger #...#.#.#############.#########.# Gargoyle ..........# #.....#.......###.# Health: 24/24 ======================== #########.# #.###.#######.#...# Magic: 4/7=============----------- ..........# #.#.....# #.#.### AC: 8Str: 11 l/i########### #.#...#.#####∩#.### EV: 11Int: 18####.#####.....).#.... SH: 0Dex: 10#....####...#########. XL:  4 Next: 59% Place: Dungeon:3#....@.......##. Noise: ---------  Time: 3649.0 (0.0)#...`####....##. d) +0 dagger#..o.# #....##. Cast: Sandblast#....# #####.##.#.... #.....##. ####.... #.##### #####. o   orc wizard .##...## #.##..... .##### #.#l/if. #.### #..### .....# ####.#.#####...# #..#Casting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)  The stone arrow hits the orc wizard!m/i29o.m/i8K==50.0 (1m/i9m/ie;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  m/i;Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (60% to hit)  The stone arrow hits the orc wizard! _The orc wizard is severely wounded.m/i} P  Casting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m/i The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - Non/i................................. Nitant the Digger #...#.#.#############.#########.# Gargoyle ..........# #.....#.......###.# Health: 24/24 ======================== #########.# #.###.#######.#...# Magic: 1/7===--------------------- ..........# #.#.....# #.#.### AC: 8Str: 11 ########### #.#...#.#####∩#.### EV: 11Int: 18 ####.#####.....).#.... SH: 0Dex: 10 #....####...#########. XL:  4 Next: 59% Place: Dungeon:3 #....@.......# #. Noise: ==-------  Time: 3650.0 (0.0) #...o####....# #. d) +0 dagger #....# #....# #.n/i Cast: Sandblast #....# #####.# #. #.... #.....# #. ## ##.... #.##### #####. o   orc wizard .# #...## #.# #..... .##### #.#. #.### #..### .....# ####.#.#####...# #..# Casting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 60% to hit)n/i ................................. Nitant the Digger #...#.#.#############.#########.# Gargoyle ..........# #.....#.......###.# Health: 24/24 ======================== #########.# #.###.#######.#...# Magic: 1/7===--------------------- ..........# #.#.....# #.#.### AC: 8n/i wStr: 11 ########### #.#...#.#####∩#.### EV: 11Int: 18####.#####.....).#.... SH: 0Dex: 10#....####...#########. XL:  4 Next: 59% Place: Dungeon:3#....@.......##. Noise: ==-------  Time: 3650.0 (0.0)#...`####....##. d) +0 dagger#..`.# #....##. Cast: Sandblast#.`..# #####.##.#`... #.....##. ##n/i. ##.... #.##### #####. o   orc wizard .##...## #.##..... .##### #.#. #.### #..### .....# ####.#.#####...# #..#Casting: Stone Arrow (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n/ix Aiming: Stone Arrow (quite dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 60% to hit)n/ip( Qo...n/i!* c2===1.0 (1n/i=/ n/i1 GConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 60% to hitn/i1 ) _The stone arrow misses the orc wizard. The orc wizard barely misses you.o/i@ u  The blast of sand hits the orc wizard.o/isH  The orc wizard is almost dead.The orc wizard hits you but does no damage.o/ikP }  The orc wizard gestures at you while chanting.o/i o/iz 3-1----2.5 (1.5o/i o/i . _The magic dart hits you.p/is&  p/ifYou hit the orc wizard.  The orc wizard is almost dead.p/ip/iJe2===-30p/in _The orc wizard closely misses you.p/i  You closely miss the orc wizard.The orc wizard is almost dead.p/i s  The orc wizard casts a spell at you.p/i5 p/i6 n16--------4p/iF< p/iO> . _The magic dart hits you!q/iq/iDq/i q/i^ _You are too injured to fight recklessly!r/iC$r/i................................. Nitant the Digger #...#.#.#############.#########.# Gargoyle r/i..........# #.....#.......###.# Health: 16/24 ================-------- r/i#########.# #.###.#######.#...# Magic: 1/7===--------------------- r/i-..........# #.#.....# #.#.### AC: 8Str: 11 r/i|########### #.#...#.#####∩#.### EV: 11Int: 18r/i ####.#####.....).#.... SH: 0r/itEDex: 10 #....####...#########. XL:  4 Next: 59% Place: Dungeon:3 r/i#....@.......# #. Noise: =--------  Time: 3654.5 (0.0) r/i#...o####....# #. d) +0 daggerr/i #....# #....# #. Cast: Sandblastr/iMR #....# #####.# #. r/i#.... #.....# #. ## ##.... #.##### #####. o   orc wizard .# #...## #.# #..... r/i'.##### #.#. #.### #..### r/i'.....# ####.#.#####...# #..# r/i0F_You are too injured to fight recklessly!  r/icAiming: Sandblast (safe; 2% risk of failure)  r/iaPress: ? - help, Q - select actionr/i Shift-Dir - straight liner/iAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  r/i79% to hit)r/i(&................................. Nitant the Digger #...#.#.#############.#########.# Gargoyle ..........# #.....#.......###.# Health: 16/24 ================-------- #########.# #.###.#######.#...# Magic: 1/7===--------------------- ..........# #.#.....# #.#.### AC: 8r/iStr: 11 ########### #.#...#.#####∩#.### EV: 11Int: 18 ####.#####.....).#.... SH: 0Dex: 10 #....####...#########. XL:  4 Next: 59% Place: Dungeon:3 #....@.......# #. Noise: =--------  Time: 3654.5 (0.0) #...)####....# #. d) +0 dagger #....# #....# #. Cast: Sandblast #....# #####.# #. #.... #.....# #. ## ##.... #.##### #####. o   orc wizard .# #...## #.# #..... .##### #.#. #.### #..### .....# ####.#.#####...# #..# r/iFPress: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  79% to hit)  The blast of sand hits the orc wizard!  You kill the orc wizard!r/i## #. #.   ∩ #...) #..# #r/i%...#  #...#  #....# #....#  #....#   #....   ##.... r/ii*  #...## #.#  #.#. #.###   r/i`r/iar/iX................................. Nitant the Digger #...#.#.#############.#########.# Gargoyle ..........# #.....#.......###.# Health: 16/24 ================-------- #########.# #.###.#######.#...# Magic: 2/8======------------------ ..........# #.#.....# #.#.### AC: 8Str: 11 ########### #.#...#.#####∩#.### EV: 11Int: 18####.#####.....).#.... SH: 0Dex: 10#....####...#########. XL:  4 Next: 102% Place: Dungeon:3#....@.......##. Noise: =--------  Time:/im 3656.0 (1.5)#...)####....##. d) +0 dagger#....# #....##. Cast: Sandblast#....# #####.##.#.... #.....##. ####.... #.##### #####. .##...## #.##..... .##### #.#. #.### #..### .....# ####.#.#####...# #..#Press: ? - help, Q - select actionShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  79% to hit)  The blast of sand hits the orc wizard! _You kill the orc wizard!Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  79% to hit)  The blast of sand hits the orc wizard! _You kill the orc wizard!Your Spellcasting skill increases to level 3!  You have reached level 5!  --more--t/i" 9/289==-5 1% t/it/i 4 _u/i{##...#.#.#############.######### ...........# #.....#.......###. ##########.# #.###.#######.#... ...........# #.#.....# #.#.# u/i%|A############ #.#...#.#####∩#. ####.#####.....).#... #....####...######### #............# # #...@####....# # #....# #....# #u/iV|E #....# #####.# # #....# #.....# # ###u/i~|##....# #.##### ##### ..#u/i|  #...### #.# #... #.##### #.#. #.### #..## #.....# ####.#.#####...# #..# u/i|G#####.###....#.........######..#u/iu/iRj3===-70 u/i _u/i!u/ii _Items here: )) [ |.v/iv/iRPick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Armour (select all with [)c - a +0 robe Magical Staves (select all with |)  d - a staff of air [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]x/i##...#.#.#############.#########. Nitant the Digger ...........# #.....#.......###. Gargoyle ##########.# #.###.#######.#... Health: 19/28 ================-------- ...........# #.#.....# #.#.## Magic: 3/9========---------------- ############ #.#...#.#####∩#.## AC: 9Str: 11####.#####.....).#... EV: 11Int: 18#....####...######### SH: 0Dex: 10#............## XL:  5 Next:  1% Place: Dungeon:3#...@####....## Noise: ---------  Time:x/iǰ8[40m 3657.0 (0.0)#....# #....## d) +0 dagger#....# #####.## Cast: Sandblast#....# #.....## #####....# #.##### ##### ..##...### #.##.... #.##### #.#. #.### #..## #.....# ####.#.#####...# #..# #####.###....#.........######..#The blast of sand hits the orc wizard! _You kill the orc wizard!Your Spellcasting skill increases to level 3! _You have reached level 5! _Items here: )) [ |.  Okay, then. _x/ibS x/i W   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 3.0   4.8  -1          x/iHX  b - Unarmed Combat   0.0   1.0   0   h - Conjurations   3.0   3.4  +1       i - Earth Magic   5.0   4.2  +2   c - Short Blades   0.0   1.2  -1           j - Evocations   0.0   1.2  -1   d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1 /iX 37m +2                  x/iX         x/i#Y n    x/iQY         x/i{Y _    x/iY         x/iY             x/i+Z         x/i^Z pThe relative cost of raising each skill is in cyan.  x/iZ The species aptitude is in white.  [?] Help[=] set a skill target  x/iZ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsy/ioMaces & Flailspc - Axes0.0   1.2  -1   q - Hexes 0.0   1.2  -1d - Polearms r - Summonings0.0   1.2  -1  e - Staves0.0   1.0   0   s - Necromancy4  -2f - Unarmed Combaty/i 1.0   0   t - Forgecraft0.0   1.2  -1  g - Throwing0.0   1.2  -1   u - Translocations   0.0   1.2  -1         v - Alchemy0.0   1.4  -2  h - Short Blades   0.0   1.2  -1   w - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.0   0  y/ij - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   1.4  -2  z - Earth Magic5.0   4.2  +2  k - Armour0.0   0.8  +1  l - Dodging1.5   2.8  -2   0 - Invocationsy/i\0.0   0.8  +1  m - Shields0.0   0.8  +1   1 - Evocationsy/i*0.0   1.2  -1  n - Stealthy/iOb2.1   2.1  +2   2 - Shapeshifting   0.0   1.7  -3  y/izauseful|allz/ilo gUnarmed Combath       i - Earth Magic5.0   4.2  +2c - Short Blades            j - Evocations2  -1d - Armour 0.8  +1       e - Dodging 1.5   2.8  -2        f - Stealth2.1   2.1  +2                              /it 0m                                                       useful|all{/i]##...#.#.#############.#########. Nitant the Digger ...........# #.....#.......###. Gargoyle ##########.# #.###.#######.#... Health: 19/28 ================-------- ...........# #.#.....# #.#.## Magic: 3/9========---------------- ############ #.#...#.#####∩#.## AC: 9Str: 11####.#####.....).#... EV: 11Int: 18#....####...######### SH: 0Dex: 10#............## XL:  5 Next:  1% Place: Dungeon:3#...@####....## Noise: ---------  Time:{/i[40m 3657.0 (0.0)#....# #....## d) +0 dagger#....# #####.## Cast: Sandblast#....# #.....## #####....# #.##### ##### ..##...### #.##.... #.##### #.#. #.### #..## #.....# ####.#.#####...# #..# #####.###....#.........######..#The blast of sand hits the orc wizard! _You kill the orc wizard!Your Spellcasting skill increases to level 3! _You have reached level 5! _Items here: )) [ |. _Okay, then.{/i8 420= _4=={/il 5=====1==6======{/ifo {/i{ {/i?| {/i {/iˍ {/i %7{/i H====={/iȖ {/iH {/i {/iZ N2={/i {/i {/ij %8{/i H====={/i {/ib {/i {/i9 {/i {/i #9{/i~ I======{/ik {/i i_You kill the orc wizard!  Your Spellcasting skill increases to level 3! _You have reached level 5! _Items here: )) [ |. _Magic restored.{/iq K3={/ig {/i< {/i {/i {/iH ,{/i {/i) {/i ;==={/i {/i7 ~4=={/i {/i {/i0 {/i {/i ,{/i {/iG ,{/i( {/i/ {/iN0 h5=={/i5 {/i; {/iz< {/iIM X{/iT ,{/iX {/i\ {/i] 9={/ic {/ih {/ih D6={/iOm {/i\r {/ir {/iw {/i| ,{/i {/i {/in {/iȌ {/i 7=={/i= X{/i h8=={/i {/i,  ............# #.....#.......### ###########.# #.###.#######.#. ............# #.#.....# #.#.# ############# #.#...#.#####∩#. # ####.#####.....).#.. # #....####...######## # #............# # #...)####....# # #..@.# #....# # #....# #####.#  #....# #.....# ######....# #.##### ### ...# #...### #.# #... ##.##### #.#. #.### #..#  [39;{/i1 /49m #.....# ####.#.#####...# #..#   #####.###....#.........######..#  #..##....#########.##......#  _HP restored.{/i3 3{/icU {/i p###########.# #.###.#######.#. .............# #.#.....# #.# ############## #.#...#.#####∩#. .# ####.#####.....).#. .# #....####...####### .# #............# .# #...)####....# .#{/i(  #....# #....# ## #.@..# #####.# #....# #.....# #######....# #.##### ### ....# #...### #.# #.. ###.##### #.#.# #.### #  #.....# ####.#.#####...# #.. #####.###....#.........######.. #..##....#########.##......#######.##.......# #####.##...{/i {/i {/id {/i; 093.0 (36.0){/i {/iu {/i E _Done exploring.|/i@.|/iܞ|/i,0.0)|/i|/iؿ|/iE _Done exploring.|/if 3|/ig |/i |/i+ |/i |/i` E _Done exploring.~/i~/iӾLevel 3 of the Dungeon <<<<>>>>∩(Press ? for help) #..####.#.#..............................................># #<....#.###.#..##...#.#.#############.#########.#########.#  ###########.#...#.#.............# #.....#.......###.##.#  #.........#.###...#.###########.# #.###.#######.#...##.#  #.#######)#'###...#.............# #.#.....# #.#.####.# ~/i #.# #.....#...############### #.#...#.#####∩#.#####.#  #.# #.......>...#####.#####.....).#....##.#  #.# #.....#..##.##....####...#########.##.#  #.# #.#......##.##............##.##.#  #.# #....###.##.##...)####....##.##.#  #.# ###..# #....##....# #....##.##.#  #.##).# #.#####.@..# #####.##.########.#  #.##### #..###..###....# #.....##..........#  #.....# #........#######....# #.##### #####..#########  #.###.# #.######.....##...### #.##......#  #.# #^# #.# #####.##### #.#.#~/iU #.### #..#####  ### #.#####.##.....# ####.#.#####...# #..# #.....#.####### #####.###....#.........######..# ####..........##..##....#########.##......# #..#.#####.# #######.##.......# #####.##...# #..#.....#.# #.......##...###.# #.....##...# ####..####.##.# #.......##...# #.#####.#####....####### ~/il#........#.##.# #............# #...."..# ###..........#~/i#.....# #........##### ##....# #.##### #####..#########.###.# #.######.....# #...### #.# #......#.# #^# #.# #####.##### #.#.# #.### #..####### #.#####.# #.....# ####.#.#####...# #..# #.....#.####### #####.###....#....#####..# ####..........# #..##....#########.##......# #..#.#####.# #######.##.......# #####.##...# #..#.....#.# #.......##...###.# #.....##...#~/i{ ####..####.##.# #.......##...# #.#####.#####....####### #........#.##.# #............# #...."..# ###..........# #.######.#...)# #....%.###.### ######### #............# #.#....#.####.# #......# #..# ##.####.......# #......#.# ### #......####.#### #..# ######### ###......#.########........##....# #.##~/i. #.....>.........#'##.#####.#### ##.#~/i` #.####...÷.#########)....#†# #....## #..# #.# #######.########..# #.##~/i#.###....#.#.......#.#####.##.##....#.#.....).#.#~/i#.#######.'['..>...###.#~/i g###....<..###....##.##.......# #....##.##.......# ######/i/i.###########.# #.###.#######.#. Nitant the Digger .............# #.#.....# #.#. Gargoyle ############## #.#...#.#####∩#. Health: 28/28 ======================== .#####.#####.....).#. Magic: 9/9======================== .##....####...####### AC: 9Str: 11 .##............#EV: 11Int: 18 .##...)####....#SH: 0Dex: 10 .#/i#....# #....#XL:  5 Next:  1% Place: Dungeon:3 ###.@..# #####.#Noise: ---------  Time: 3693.0 (0.0) ##....# #.....#d) +0 dagger #######....# #.##### ### Cast: Sandblast ....##...### #.##.. ###.##### #.#.# #.### #..#.....# ####.#.#####...# #.. #####.###....#.........######.. #..##....#########.##...... #######.##.......# #####.##...  _Okay, then. _Magic restored. _HP restored. _Done exploring. _Done exploring. _Don/iY0e exploring./iX/i,/i$ _/i,/i/i/i/i>/i ,/i /i@/iB/i/iBX/iX/i&/iZ//i9/i>n/i:?/ir@/iB/iEB/i*HX/iJ/i NB/iERX/i\VX/iYZ,/i an/ii/i,nX/ihrX/is/i}..# #..# .....####.#### #..# ####### /iO~>.....##....# #.## #'##.#####.#### ##.# ..#†# #....## #..# ..#.########..# #.## /i~T..#.#.......#.#####.# ..#.#.....).#.#.....# /i~k##.'[......'..@...## 717.0 (24.0)  ###....<..###....#  /in\#.......# #....#  #.......# ###### ######### /iI/i/iK _Magic restored. _HP _Done exploring. __There is a stone staircase leading down here./i 8.0 (1.0) _/i}gJ 4  You climb downwards./imI #.# .#  #.# .#  ###.##.#  #......##  #.......### #...J...... #.. #..@...#  /in###### J   jelly (asleep)/i>9.5 (2.5Sandblast/i/iO _You encounter a jelly./iZa _There is a stone staircase leading up here./i% #J  The blast of sand hits the jelly.  The jelly is moderately wounded./imU.J/i./id8---=21.0 (1/i/idZ _The jelly quivers./i V .  The blast of sand hits the jelly!/i & /iv 10-----282.5Sandblast/iz I _You kill the jelly!/iG3/iJ/i@P/iUb9==/i[,/i`/ize/ifh10/10=====/iRi/i~l #.# .# #.# .# ###.##.# #......## #.##.#.# #..<@..# ######.# # _Magic restored./i3/i/i6 #.# .# #.# .# ###.##.# #......## #.#### #.. #.# #..<.@.# ######.# .# .#..##/iH B/i) k#.##.# #.##.# ###.##.# #......## #.#### #... #.# #..<..@# ######.# #.# #.##..###/i ,/i /i0 M #... #.###.##.# ## ####.#.....#...@.#..<...########.#===/i ..  #.. #.##.#  #.##.# ###.##.# #......## #.####.# #.....##.......#######..<...#######.##.##.##..###/iO .. #.. #.##.# #.##.# ###.##.# #......## #.####.# #.......@....# #.......###### #..<...## ##.##.##..###/iu .. #.. #.##.# #.##.# ###.##.# #......## #.####.# #........@...# #.......###### #..<...## ######.##.# /i j.. #.. #.##.# #.##.# ###.##.# #......## #/iU J#.####.# #.........@..# #.......###### /i #..<...## ######.# /i{ /i /i" /i /i /iI ?.. ../i$K Z#.. ..#.##.# .##.##.# .####.##.# .##......## .# /iL #./iM M####.# /iM v#..........@.# /iDN v#.......###### /iN g#..<...## ####/i\ I##.# /id /ie /iVl /i9 .. ... #.. ... #.##.# #.# #.##.# #.# ###.##.# #.# #......## #.# #.####.# #...........@# #.......###### #..<...## /i@D ,/i/I /i 'M #.#..  #.. ... ##.##.# ..## ...####............#######..<...##/i| ,/iݵ /i[BM... #.#..  #.. ... ##.##.# ## ...####........#.......######/i4I/iI/iO/i2}M#... ##.##..  #.. ... ##.##.# ## .####/if#............##/i KK   kobold (wandering)You encounter a kobold. It is wielding a +0 short sword./ie-Sandblast37.5 (15.0)/i/iM-8.5 (16 _/i/i</i #.. ... ##.## .. ..K #.. ...  #.#  #.#   #@#   #.#  #.#  ......#  ..######  #..<...##   #.# #.#/i #.. ... ##.## .. ..K #.. ...  #.#  #.#   #@#   #.#  /i"#.#  ......#  ..######  #..<...##   #.# #.#/i /i/i#s _A kobold is nearby!/iil#. ###.. .. ... .. ###.##... ...K. #.. ... ##.##.# #.## #..####.............######..<...#######K.9.0) _/i: w )The blast of sand hits the kobold!/iX L###/i ,.../iB! q9=41.0 (1.5Sandblast/i & /ih( J _You kill the kobold!/i I/iL M .# #. ####.. ... ... ..########)##..#............### #.............# .##.##.# #......## #.#/i( M. .# #.# ####.. ... ... .#######)##..# .## #......@......##.#####.###.#.# .###.##.# #.#/iN .. ...# .##.# .### ##.. ... ... ..# #)##..# .### #.......# #.##.#####.###.#.# #.##.# #.# ###.##.# #.##......## #.##.####.##...##.###### /it /iu C ### /iv ,.. ../iqv 0 .# .. /iv D##.##.###/iv 0###.. ..../i7w S .... ..# /i{w t#######)##..# /iw ../iw o.@..### /i?x y #.............# /ix #.##.#####.###.#.#/iy  #.##.# #.# .# ####.##.# #.# .#......## #.# #./iy K#.####.# ..#./iu~ ^....# ..#.......######/i /i /i /i l### .. ... .# .. ##.##.### ###....... /i K....#..# #)##..# ..@.### #.............# #.##.#####.###.#.# #.##.# #.  ###.##.# #.# ..  #......## #.# ##.  #.####.# ..  #.# .. /i /i /izm /ihn &M/in /i o  ###/iKo .#.. .../io P #.# .. /io \ ##.##.###/i p 1###......./iGp  /ip ..../iq t#######)##@.# /iZq ./iq Y.....###/iq y #.............#/i'r x#.##.#####.###.#.#/ier Y.# .#./ir #/ir . ./iHs +. ./is 6...#/is ./is /i{ /i /i /i /i 0#./ig -#. /i N #.### /i 8#....../iU =#.#... ../i ~ ##.##.###..#/i H###..........#/i ~ ....#.@# /ie #######)##..# /i ............### /i { #.............#/i #.##.#####.###.#.#  /i #.##.# #.# #.#.# /i, ###.##.# #.# #.. /il  /i #......## #.# ###. /i  /i^ #./i 5####.# ...#/i /ip /iL /i /in /io &M/i"p /iJ t ##.#####......  #.#... .. ##.##.######....@.....# .....#..###....#######)##..# #............###..#####/i #. #. #. /ii ###.#### #...... .#.#... ...##.##.###..# ###.....@....# .....#..###./i #######)##..# ##.....#/i ###.............#  #.##.#####.###.#.#  /i #.##.# #.# #.#.#/iC .##.# #.# #.. . /iv /iA /i /i9 /i"  #. #. #. #. # ###.#####.## #........[... #.#.......... ##.##@###..# ###..........#  .....#..###..... #######)##..# ### ............#/iE R## #.............# #.##.#####.###.#.#  #.##.# #.# #.#.# ###.##.# #.# #./i3 4-50.0 (9.0/i /iկ I-1.0 (10.0)/i /i # _Found a robe./ip ........../ip /i /i  #.# #.# #.# #.#  #.# # ###.#####.## #.[... #.#@......... ##.##.###..# ###..........#  .....#..###..... #######)##..# ### ............### #.............# #.##.#####.###.#.# /i{  #.##.# #.# #.#.#/i\ /i /i /iI M  #.# # ##.#####.## #..[ #.#.......... ##.##.###..####..........##.#/iiO /iO /irT /i M.  #.# # ###@#####.## .[ #.#..........##.##.###..#....##../i B/i$ #..#.# #.# #.# #.# #.# #.# ####.#####.###...@....[...#.#.......... ##.##.###..## /is% N###..........#.....#..###.....#######)##..# ###............####.....##.##.#####.###.#.#/i+ ,/i0 /iێ #.. #.# #.# #.# #.# #.# #.# # ###.#####.##.#....@...[... #.#../iď  ##.##.###..####..........#.....#..###.....#)##..# ###....####.......# /i ,/i /i #.. #.# #.# #.# #.# #.# #.# # ###.#####.##.h#.....@..[.#.#..##.##.###..#/i!###..........#.....#..###.....#######)##..# #### h   hound (asleep)............####.......#   You encounter a hound.6.0 (5.0)7.0 (6 _/i&t #.. #.# #.# #.# #.# #.# #.# # ###.#####.##.h##......@.[....##.#..###.##.###..####...../it .....#..###.....#)##..# .#### ......###.##......#.# /i| /i4 +8.0 (1/i /i /i#.. #.# #.# #.# ###.# ..#.# g##.# .# ###.#####.##.h# #.[....# #.#.# ##.##.###..##### ###..........#.....#..###.....  #/iʁ)##..# #.####  .###.# g   goblin (asleep)#.#.# /i/i79Sandblast/ii/iq _You encounter a goblin. It is wielding a +0 club./iw )The blast of sand hits the goblin!/i/F##/iO5&../ig:9/10 ---=60.5 (1.5Sandblast/i@/iLBJ _You kill the goblin!/i /i /i/i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i>/iA/iG/iJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/i #.# #.# #.# ####.# #.. #.# #)# ##.# #.# .####.#####.##.h##........[....# /i #.#....# ##.##.###..##### ###..........# .....#..###..... #######)##..# #.#### ............###.# #.#.# #.#####.###.#.#..# #.# #.#.#/i /i 10/10===-10Sandblast _/i /i /iI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i/i6The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes /i' N - No/ix/i #.# Nitant the Digger #.# Gargoyle #.# ### Health: 28/28 ======================== #.# #.. Magic: 7/10================-------- #.# #)# #  AC: 9Str: 11 #.# #.# .#  EV: 11Int: 18 /i**###.#####.##*h#  SH: 0Dex: 10 #........[**..#  XL:  5 Next: 29% Place: Dungeon:4 #.#......@....#  Noise: ---------  Time: 3761.5 (0.0) ##.##.###..#####  d) +0 dagger  ###..........# Cast: Sandblast  .....#..###..... #######)##..# #.#### ............###.# h   hound (asleep) #.............#.# #.#####.###.#.#. #.# #.# #.#.# /i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)/i٤ #.#Nitant the Digger#.#Gargoyle#.# ###Health: 28/28 ========================#.# #..Magic: 7/10================--------#.# #)# #AC: 9Str: 11/iۥ #.# #.# .#EV: 11Int: 18###.#####.##`h#SH: 0Dex: 10#........[``..#XL:  5 Next: 29% Place: Dungeon:4#.#......@....#Noise: ---------  Time: 3761.5 (0.0)##.##.###..#####d) +0 dagger###..........#Cast: Sandblast.....#..###..... #######)##..# #.#### ............###.#/id ah   hound #.............#.# #.#####.###.#.#. #.# #.# #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!  The hound is almost dead./i) U.h/i0> r.....===2.5 (1/i?   Aiming: Stone Arrow (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!  The hound is almost dead. _The hound barks!/i †The blast of sand hits the hound!/iD##/i-'../ir57--4.0 (1.5Sandblast/i~/iPI _You kill the hound!/i 3/i/i| oo   orc (missile, wandering)You encounter an orc. It is wielding a +0 flail and quivering boomerangs./i8j8===--Sandblast/i'0.0/i;)/i :-5.0 (1 _/im/i/i g#.# #.# #.# ### ##.# #.. .##.# #)# .# #.# #.# <o# ###.#####.##..# #.[..†.# #.#.# ##.##.###..##### ###..........# .....#..###.....)##..# #.#######.# .o<-6 _Found a stone staircase leading up./iߓD###/iv\.o./i  (The blast of sand misses the orc. The orc throws a boomerang./iϦ&./iǧU.o/i/iS====7.5 (1.5/iJ/i@ _The boomerang hits you but does no damage./iw )The blast of sand hits the orc!/i 99.0Sandblast _You kill the orc!/ii9==/iޫ10/10=====/iw#.. #.# ...#.# ..# /ip#.# ### ..# #.# #.. ..# #.# #)# ..# /i #.# #.# <.# ###.#####.##..# /i#........[.@†.# /i.#...........#  ##.##.###..#####/iW###..........# /i[e .....#..###..... /ix#####)##..# #.####/i###./ir!#/i...........#.# /i#####.###.#.#./is/im$/i%/i,/i0$  Things that are here:/iʟJ #.. #.# #.... #.# ...# #.# ###...# #.# #.....# #.# #)##..# #.# #.##<.# ###.#####.##..# #.[.)@.# #.#.....# ##.##.###..#####  ###..........#  .....#..###.....)##..# #.#######.#  a +0 flail; 2 boomerangs; an orc corpse/i'/i _/iz/iSA M. ....##.... ###...)##. #.# #.##<##.#####.##.[.)† #.#...........##.##.###..#####......#You see here a hound corpse./i/i _/if%/i#.. ....# #.# #.... #.# #...# #.# ###...# #.# #.....# #.# #)##..# #.# #.##<.####.#####.##..# #........[.@†.# #.#...........##.##.###..########..........#  .....#..###..... #####)##..# #.#### ..........###.#...#.# #####.###.#.#./iT/i";===/i/iؙ$  Things that are here:/i&  #.# #.... #.# #...# #.# ###...# #.# #.....#/i?2 #.# #)##..# #.# #.##<.####.#####.##..# #........[.)†.# #.#.......@...##.##.###..########..........#  .....#..###..... ######)##..# #.#### ...........###.#...#.# .#####.###.#.#. /i.# #.# #.#.#a +0 flail; 2 boomerangs; an orc corpse/i/i _/i /ilF #.# #...# #.# ###...# #.# #.....# #.# #)##..# #.# #.##<.####.#####.##..# #........[.)†.# #.#...........##.##.###.@########..........#  .....#..###..... /im{#######)##..# #.#### ............###.# #...#.# #.#####.###.#.#. #.# #.# #.#.#. #.# #.# #.. ./it,/iz/im ##.....#)##..#.##<.####.#####.##..#........[.)†.##...........###.##.###..########.........@# .....#..###......... #######)##..# #.######.#.. ..## #.# ###. ./i!,/i/izpt ..)##..#.##<.####.#####.##..........[.)†#..........##.##.###..#######..........#######.....#..###.@....... #######)##..# #.######.# ............###.# .. ...####.# ...#/i#.# #.....# #.# #)##..# #.# #.##<.# ###.#####.##..# #........[.)†.# #.#...........# ##.##.###..##### ###..#......#..###..#)##..# #.######.####.# .#.# .#####.###.#.#. .# #.# #.#.#. .# #.# #.. ..## #.# ###... /ib #.# #.....# #.# #)##..# #.# #.##<.# ###.#####.##..# #........[.)†.# #.#...........# ##.##.###..##### ###..#. .....#..###.@.......##)##..# #.######.##.###.# #.#.# #.#####.###.#.#. #.# #.# #.#.#. #.# #.# #.. ...## #.# ###... ...####.# ...#/ip #.# #)##..#/i #.# #.##<.####.#####.##..# #........[.)†.# #.#...........##.##.###..########..........#######. .....#..###.........########)##..# #@######.##  ............###.#  #...#.##.#####.###.#.#.##.# #.# #.#.#.##.# #.# #.. ..# /i9...## #.# ###...#..####.# ...#......# ../i/i/i/iG?/i?% /i@.##</i]@R###.#####.##./i@i........[.)†/i@#/iA4..../iYAS##.##.###..####/iA&###......../iA##./iBY.....#..###.........#/iuBp#######)##..# #.######.#/iBT............###@#  /iB#/i/C.. /iC##.#####.###.#/iC*...# /i D....######/iLD/i5M/iGN/ifT/i1/i$ /i(###.#####.##./ii........[.)†/i1#/iU4..../ixS##.##.###..####/iE###..........#######./iY.....#..###.........#/ip#######)##..# #.######.#/i S............###.#  /i=#/i.. /iӾ##.#####.###.#/i!E #.# /ih./i5#...# /i ...##/i5/i/i/in/i08/i8% /iE9G........[.)†/i{9#/i94..../i9I##.##.###..####/i":E###..........#######./i]:Y.....#..###.........#/i:p#######)##..# #.######.#/i:S............###.#  /i ;#/i_;.. /i;##.#####.###.#/i;E #.# /i<*. ./i8<./im<#/i<#/i<!#.... /i=##.#/i.=/i;D/iE/iwH/i©/i?% /i~#/i..../iI##.##.###..####/i&&###......../iY##./iY.....#..###.........#/ip#######)##..# #.######.#/i-S............###.#  /i_#/i.. /iά##.#####.###.#/iB #.# /i;+#.... /in...##/i+###./iV#.#.#/i#.#/i=/is/i!/iw/i/iK;#.##.###..#####/ie###..........#######./i: .....#..###.........#/i#######)##..# #.######.##/i ............###.#  /iA #/i?...#.# /i6`.##.#####.###.#.#.# /i.##.# #.# #.#.#.# /i.##.# #.# #...@.# /i ....## #.# ###...#/i\ a..####.# #...#/i ..../i+!R..# #...#/ib!####/i!P## #...# /i!c<...## #.... /i3"###./i"l #.#.# /i"- #.#/i"9 #./iA# .# /i}#, #.#/i#/iA+/i+,/iL1/i /i֞A###..........#######./i:.....#..###.........#  /i#######)##..# #.######.##  /i............###.#  /i$#/in>.#.# /i##.#####.###.#.#.# /i##.# #.# #.#.#.# /i^##.# #.# #.....# /i..## #.# ###..@# /it##.# #...# /iUu....# #...# /i#####/iբ!/iO## #..../i`  /i+##.# /in#.#.# /i0 /i /i,#.# /iE#.#../i$   /iW-#../i>/ix/iɲ/i /i $ /iQ 9.....#..###.........#/i #######)##..# #.######.#/i }............###.#  /i! #/iO! ... /i! 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/ix.../i^..# ########.. /i####/i.4####........./if\.......@# /ik#.####..## /iiP####.#.######/ia#.#.....###.......#/i'#/i#/i/i/i/i/id/ir`M## ........ ##.###.#.#......  #.# ## ## .....# ######## #### #...####.@...............########.####..## #.#.####.#.######.#.##/iKt/ix/i/i H###.# /ik>#.# /iAD.###.#.#.# /i#.# #.#.#.# #.# #.....# #.# ###...# .# #...# # #...# #. #...####..#.........#.#.#.####..## #.#.####.#./iw#.#.....### /i/is/ia/ibH###.# /ib=#.# /i5cD.###.#.#.# /icd.# #.#.#.# /idd.# #.....# /iCdd.# ###...# /idf.# #...# /id./ieo# #...# #/ime./ie\ #...####../i#f#/i_fX#.........#/if).#/iIgf#.#.####..## /igF#.#.####.#/i h!/ioh'#.#.....#/ih!/ih..######/i i  /ii /i%j /ip/iq/iv/i/iH###.# /i=#.# /i1C###.#.#.# /ivc# #.#.#.# /ic# #.....# /i"e# ###...# /id. /ie# #...# /i..: /i8w# #...# #/iw./i\ #...####../i)# /i6N#.........#/ix@.# /if#.#.####..## /iO&#.#.####/i  /i& /i[ /i /i) /i/i/i/i3j/ijH###.# /ij>#.# /i'kB.#.#.# /ik# /ikZ #.#.#.# /il.# /iJlZ #.....# /il..# /iyqZ ###...# /iq...# /i.rZ #...# /ir0...:# /i}sd #...# #/is+.....# /i tr #...####../iFt)# /itX#.........#/it@.# /iuo#.#.####..## /i:u /itu /iu /iu /i v /i}/i~/ie/i/iqH###.# /i?#.# /i8..#/inB.#.#.# /i,..#### /iC#.#.#.# /i;,.....# /iC#.....# /iVgK...# /iC###...# /i-.....# /i2A#...# /iuI....:# /iK#...# #/iC.....# /i+Y#...####../ii)# /iX#.........#/i@.# /iP[#.#.####..## /i /i?  /iC..######.#.#/i$ /idgg   goblin (asleep)/i_# ##.## /ifK   kobold (asleep) /iU!/iM /i /i/8You encounter a goblin and a kobold./i/i:/i-/iSandblast/i$/i$ 819.0 (50./i$ 0)/i(/i()-/if)$20.0 (51 /i) _/iv0/i6/i+ )The blast of sand hits the goblin!###K   kobold/iK.)K..Kwandering)=1.5 (1.5) /i` _You kill the goblin!/i6j W )  The blast of sand hits the kobold!/ieo F##/i &../i 9/10 ---603.0Sandblast/i /i J _You kill the kobold!/ija# #.######.## .###.# #.g# ...#.# #..# .#.#.# #..#### .#.#.# #.....# .....# /ij#)....# ##...# #)....#  #...# #....:#  #...# ########@....##...####..........####.........#######.##.#.####..## .#  #.#.####.#.######.#  #.#.....###.......# g   goblin (asleep)..######.#.###########.###/iF}~10/10===-40/i/is _You encounter a goblin. It is wielding a +0 dagger./iy###.........# # #.######.## ...# ###.# #.g# .#.# #..# #.#.# #..#### #.#.# #.....# ....# #)....# #...# #)....# /iËW#...# #.@..:# #...# ########.....# #...####..........### #.........#######.# #.#.####..## .# #.#.####.#.######.# #.#.....###.......# ..######.#.######## ###./i/ik@-5/iś/ie/iU .#  #.######.## ...# .# #.g# #.# #..# .#.# #..#### .#.# #.....# # #)....# ...# #)....# ...# #..@.:# ...# ##.....# ...####..........### .## .#.####..## #.# .#.####.#.######.# .#.....###.......#######.#.######## /i /i4 &6/iv /iP /i:q E.# #.######.## ...# .# #.g# #.# #..# #.# #..#### #.# #.....# # #)....# # #)....# # #...@:# # ##.....# ####..........### #######.# /iq #.####..## #.# #.####.#.######.# #.....###.......# ######.#.######## /iy /i| &7/i /iA /i.# .######.## ...# .# #.g# .# #..# .# /iDr#..#### .# #.....# # #)....# # #)....# # #....@# # ##.....# ####.### ## .####..## #./i# .####.#.######.# .....###.......#.#.######## /iz/i}D===8/i=/ih  You pick up a parchment of Hoarfrost Cannonade and begin reading.../i+9.0 (2/i6/iL _You add the spell Hoarfrost Cannonade to your library./ii#######. #.........#... #.######.## ...# #.# #.g# #.# #..# #.# #..#### #.# #.....#.# #)....#.# #)..@.#/ij.# #.....#.# ########.....#####..........###.......#######.# #.####..## #.#g   goblin (asleep) #.####.#.######.# #.....###.......# ######.#.########/i-/i,30.0 (1/i/i/i" ##..##### ....#######.####.........#...#  #.######.## ...# ##.# #.g# .#.# #..# .#.# #..#####.# #.....#.# #).@..#.# #)....#.# #.....#.# ########.....#####..........### .........#######.# .#.####..## #.# .#.####.#.######.# .#.....###.......#1Sandblast/it0 /ipOw )The blast of sand hits the goblin!/iRK###/i=,.../ip1=2.5 (1.5Sandblast/i/iJ _You kill the goblin!/i/il  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 3.8   4.8  -1  /i         b - Unarmed Combat   0.0   1.0   0   h - Conjurations   3.0   3.4  +1       i - Earth Magic   5.0   4.2  +2   c - Short Blades   0.0   1.2  -1           j - Evocations   0.0   1.2  -1   d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2   /iZs    f - Stealth   2.1   2.1  +2                                      /i3                        /i"        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  /if[?] Help[=] set a skill target  /i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets/i /iu##..#####Nitant the Digger ....#######.###Gargoyle ##.........#...#Health: 28/28 ========================#.######.## ...#Magic: 10/10 ======================== ##.##.)#AC: 9Str: 11 .#.##..#EV: 11Int: 18 .#.##..####SH: 0Dex: 10 .#.##.....#XL:  5 Next: 61% Place: Dungeon:4 ...##).@..#Noise: =--------  Time: 3832.5 (0.0) ...##)....#d) +0 dagger ...##.....#Cast: Sandblast ...# ########.....# ...####..........### .........#######.# .#.####..## [33/i km#.# .#.####.#.######.# .#.....###.......# _You kill the kobold! _You encounter a goblin. It is wielding a +0 dagger.You pick up a parchment of Hoarfrost Cannonade and begin reading... _You add the spell Hoarfrost Cannonade to your library.  The blast of sand hits the goblin! _You kill the goblin!/iEA/ii ! Spells (Memorise)TypeFailure Level  a - PasswallEarth6% 3b - Mercury ArrowConjuration/Alchemy12%2  c - ApportationTranslocation16%1  d - FreezeIce16%1  e - Ensorcelled HibernationHexes/Ice22%2  f - Brom's Barrelling BoulderConjuration/Earth28% 4  g - Inner FlameHexes/Fire41% 3  h - Maxwell's Portable Piledriver Translocation41% 3  i - PetrifyAlchemy/Earth47% 4  j - Cause FearHexes83% 4  k - Hoarfrost CannonadeIce/Forgecraft99% 5  l - Fulsome FusilladeConjuration/Alchemy 100% 8 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/i( ##..#####Nitant the Digger ....#######.###Gargoyle ##.........#...#Health: 28/28 ========================#.######.## ...#Magic: 10/10 ======================== ##.##.)#AC: 9Str: 11 .#.##..#EV: 11Int: 18 .#.##..####SH: 0Dex: 10 .#.##.....#XL:  5 Next: 61% Place: Dungeon:4 ...##).@..#Noise: =--------  Time: 3832.5 (0.0) ...##)....#d) +0 dagger ...##.....#Cast: Sandblast ...# ########.....# ...####..........### .........#######.# .#.####..##/i [40m #.# .#.####.#.######.# .#.....###.......# _You kill the kobold! _You encounter a goblin. It is wielding a +0 dagger.You pick up a parchment of Hoarfrost Cannonade and begin reading... _You add the spell Hoarfrost Cannonade to your library.  The blast of sand hits the goblin! _You kill the goblin!  Okay, then. _/iٳQ/ip _Unknown command./iT/i/i /ij.........# ###..##### .....#######.## ###.........#...## #.######.## ...# ###.# #.)#.#.# #..# #.#.# #..#### #.#.# #.@...#.#/ik #)....# #...# #)....# #...# #.....# #...# ########.....# #...####..........### #.........#######.# #.#.####..## #.# #.#.####.#.######.#/ir/its$ _/i`x/izM[.)† .........# # ### #. .....#######.### ##.........#...# #.######.## ... ##/iRi) . #### #.#... .).. #...##)....#.#/iB/igFM####.##.[.)†.# .........# # ### #. .....#######.### ##.........#...# #.######.###... ##) . #### #.#.....# ....##)....#####.#/ikL,/iR/iͳM #.##< ####.##.[.)†.# .........# # ### #. .....#######.### ##.........#...# #.######.###... ## . ### #.#.##.....#...##....###/i/i/i/i"  M)##.  #.##< ####.##.[.)†.# .........# # ### #. .....#######.### ##.........#...# #.######.###. ###.#.) . #.#.##..####/i"$ E.#.....You see here a +0 dagger./i* /i?+  _/i+< /i # #)##..# # #.##<.##.##..#.[.)†.#/i 1.# # .###..##### #..#######.#### .###.#...## .# #.######.###.@.# .###.# #.#.)#.#.##. #..# .#.#.## #..#### .#.#.# #.....#.# #)....# ##...# #)../iP ..#  #...# #.....#  #...# #.....#/i ,/i{ /i !M...)##. # #.##< #####.##.[.)†.# .........# # ### #. .....#######.#### ##.........#..@## #.######.###...## #.#.) ...#.##.##..##.#...../i( ,/i, /i .# #.....# .# #)##..# .# #.##<.# .#####.##..#.[.)†.#.# # #.###..##### #./iG .#######.####.###.#.@.## ..# #.######.###...#.###.# #.#.)#.#.# #.#..# #.#.#.# ## #..#### #.#.#.# #.....# #.....# #)....##...# #)....#  #...# #.....#/i B/i #.# #.....# #.# #)##..# #.# #.##<.# ## #.#####.##..# #..[.)†.# #. #/iX .# #.#.###..##### #..#######.#### #..###.#@..## #..# #.######.###...#/i} .###.# #.#.)#.#.# #./i ##..##.#.#.# ## #/i ..####  #.#.#.# #.....# /i  #.....# #)....# /i  i ###...# #)/i' ....#  #...# #.....#/iC /i /i /i) /ir  #.# ###...#  #.# #.....#  #.# #)##..#  #.# #.##<.# ### ##.#####.##..# #.[ .[.)†.# #.# .#...........# #.#/i&s H##.###..##### #.# .........#######@### .#..###.........#...## ##..# #.######.###...####.# ## #.#.)# ......#.# #.##..# ###.#.#.### #..#### /i^s # #.#.#.# #....# # #.....# #)../is .# # ###...# #)....#/is /i{ /i| /i /i VM ##.../i 9)##..#  #.# #.##<.# ### ##.#####.##..# #.[./i- [.)†........... .##.### #@# /i[ ........#######.#### .#..###.........#...## /i ##..# #.######.###...###../i /i: ,/i@ /iQ -M. ##...)##..#  #.# #.##<.# #### /iSR P##.#####.##..# #.[.[.)†........... .##.### #.# /iR ........#######.#### .#..###.........#...##.###./iS o## #.#....#./i[ ,/ia /i lM. ....#. ##...)##..#  #.# #.##<.# ######### ##.#####.##..# #.[.......[.)†........... .##.### #.# .........#######.####/iD rM. ....#. ##...)##..#  #.# #.##<.# ######### /iD n##.#####.##..# #@[.......[.)†######........... .##.###..##### #.#/iL ,/iR /iZ $-/i`  #.. ....# #.# #.... #.# #...# #.# ###...# #.# #.....# /iq` #.# #)##..# #.# #.##<.# #.#####.##..# #.@.[.)†.# #.# #./i` # #.# ##.###..##### #.########.#/i` e### #..###..#./i` |..##..# #.######.###/ia @...# /i9a /ih 046.5 (14.0)/ij F-7.5 (15/io /iv y _You see here a scarf of resistance./ic/id18.0)/ij/iXlO _g - a scarf of resistance/i/iZWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn) /i b - a +0 helmet (worn)  e - a +1 cloak (worn)  f - an orb of pyromania (worn)  c - a +1 ring mail of cold resistance /i  g - a scarf of resistance[?] describe selected [!] equip|wield|wear|put on/iy[tab] equip|unequip /iL4 /i: Nitant the Digger #.. ....#Gargoyle #.# #..../iL; Health: 28/28 ======================== #.# #...#Magic: 10/10 ======================== #.# ###...#AC: 9Str: 11 /i~; #.# #.....#EV: 11Int: 18 #.# #)##..#/i< SH: 0Dex: 10 #.# #.##<.# ##########XL:  5 Next: 61% Place: Dungeon:4 #.#####.##..# #.@.......Noise: ---------  Time: 3848.5 (0.0) .......[.)†.# #.########/i3< d) +0 dagger #...........# #.#Cast: Sandblast ##.###..##### #.# /i\< ........#######.#### #..###.........#...## /i~< #..# #.######.###...# ...###.# ## #.#.)# /i< i.....#.##.##..# _You kill the goblin! /i< _Okay, then. _Unknown command. _You see here a +0 dagger. /i< _You see here a scarf of resistance. _g - a scarf of resistance/iI 4/iL /iR /iV +9.5 (1/i\ /ipb /ic ,50.5 (2/ii /ip /iuq +1.5 (3/i>v /i| /i} +2.5 (4/i /i9 /ix +3.5 (5/iM /i 7 _You start removing your armour. You continue removing your +1 cloak. x5/i\ /in /i  You finish removing your +1 cloak.  You start putting on your armour./i +4.5 (6/iU /i /i +5.5 (7/i ,/iź +6.5 (8/i m7.5 (9/i! E8.5 (10.0)/i /i M _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature./it /iR Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  c - a +1 ring mail of cold resistance  e - a +1 cloak[?] describe selected [!] equip|wield|wear|put on/i y[tab] equip|unequip /i:/i@/iQFWNitant the Digger #.. ....#Gargoyle #.# #....Health: 28/28 ======================== #.# #...#Magic: 10/10 ======================== #.# ###...#AC: 7Str: 11 #.# #.....#EV: 11Int: 18 #.# #)##..#SH: 0Dex: 10 #.# #.##<.# ##########XL:  5 Next: 61% Place: Dungeon:4 #.#####.##..# #.@......./iCGNoise: ---------  Time: 3858.5 (0.0) .......[.)†.# #.########d) +0 dagger #...........# #.#Cast: Sandblast ##.###..##### #.# ........#######.#### #..###.........#...## #..# #.######.###...# ...###.# ## #.#.)# .....#.##.##..# _You start removing your armour. You continue removing your +1 cloak. x5  You finish removing your +1 cloak.  You start putting on your armour. _You continue putting on your scarf of resistance. x5  /iGYou finish putting on your scarf of resistance. _You feel resistant to extremes of temperature./i;NP  Okay, then./iO/izV/iLW. _/i\..........)./i+]/iAb/i1#.. ....#  #.# #....  #.# #...#  #.# ###...#  #.# #.....#  #.# #)##..#  #.# #.##<.# ########## ##.#####.##..# #......... ........[.)†.# #@######## .#...........# #.# .##.###..##### #.# .........#######.#### .#..###.........#./io..## ##..# #.######.###...# ....###.# ## #.#.)#...#.# #.##..# ###.#.#.# ## #..####/i/i;$ _/iD/i0l0 # #....###..)##.##<.# ########## ##.#####.##..# #......... ........[.)†.# #.######## .#.... #.###..#### .......##.#### # #.#.#.##.....#/ii ###..)##.##<.# ########## ##.#####.##..# #......... ........[.)†.# #.######## .#..../i #.###..#### .......##.#### .#..###.........#...##/iԢ.###.## #.#.../i/.#. /is# #.....##)....#/i,/i/i-+A ##..)##.##<.# ########## ##.#####.##..# #......... ........[.)†.# #.######## .#.... #.###..#### .......##@#### .#..###.........#...## ##..# #.######.###...###.. # ###...##)....#/i@ #.# #.....# #.# #)##..# #.# #.##<.# ########## ###.#####.##..# #......... #........[.)†.# #.######## #.#...........# #.# #.##.###..##### #.#.........#######.#####..###........@#...## )##..# #.######.###...# .....###.# ## #.#.)#...#.# #.##..# .###.#.#.# ## #..#### .# #.#.#.# #.....# .# #.....# #)....# .# ###...# #)....# .# #...# #.....#/iB/i  #.# #.....# #.# #)##..# #.# #.##<.# ###  ###.#####.##..# #... /i2  #.[.)†.# #.#  #.#/iN .# #.# ##.##.###..##### #.# #.#.####.#..###/i` +.#...## /iv 6#)##..# #.######.###...#.###.# ##.#.#.)#.#.# #/i .##..# #.###.#.#.# ####..#### #.# #.#.#.# #.....# #.# #.....#/i ; #)....# #.# ###...# #)....# #.# #...# #.....#/i&/iv/it/i}R )##/iC}.##<.# #############.#####.##..# #........./i}_........[.)†.# #.#########.....# #.# ##.##.###..##### #.#..........#######.#### ...#..###.........#...## #)##..# #.######@###... ......###.# ##.#.#.).. #.##.. /i ~x..# #...# ########.....#/iD/i/i/iF#.# #.##<.# ########## ###.#####.##..# #......... /in#........[.)†.# #.######## #.#/i`....# #.# /i#.##.###..##### #.# ..........#######.#### /iN..#..###.........#... /i)##..# #.######.###...# /i.....###.# ##@#.#.)# .#.# #..# /i###.#.#.# ####..#### .# #.#.#.#  #...../iA# .# #.....# #)....# /if.# ###...# #)....# .# #...# /i#.....# .# #...# #######/i  /id## #...####..........###/iu/i/i/iaV #.# #)##..#  #.# #.##<.# ##########  ###.#####.##..# #.........  #.[.)†.# #.########  #.#...........# #.# ##.##.###..##### #.# #..........#######.## ...#..###.........#...## #)##..# #.######@###...####.#.#.#.)# ........#.#.##..# #.###.#.#.#####..#### #.# #.#.#.# #.....# #.# #.....# #)....# #.# ###...# #)....# #.# #...# #.....# ..# #...# ########.....#/ii/ii/ip/i"#.# #.....# #.# #)##..#  #.# #.##<.# ########## ###.#####.##..# #......... #........[.)†.# #.######## #.#...........# #.# ##.###..##### #.# .......#######.#### ..#..###........@#...## )##..# #.######.###...# ###.# ##.#.#.)# .......#.# ##.##..# .###.#.#.# ####..#### .# #.#.#.# #.....# .# #.....# #)....# .# ###...# #)....#[17/i;2H# #...# /i\#.# ###...#  #.# #.....#  #.# #)##..#  #.# #.##<.# ########## #.#####.##..# #......... ........[.)†.# #.######## .#...........# #.# ##.###..##### #.# .......#######@#### .#..###.........#...## ##..# #.######.###...# ###.# ##.#.#.)#.....#.# ##.##..# ###.#.#.# ####..#### # #.#.#.# #.....# # #.....#/iw[[37m #)....# # ###...# #)....#/iϳM ##...)##..#  #.# #.##<.# ########## ##.#####.##..# #......... ../i3[.)†#######........... .##.### #@# ........#######.#### /i:.#..###.........#...## ##..# #.######.###...#/i\-##../i^,/i%/ib M. ##...)##..#  #.# #.##<.# ########## ##.#####.##..# #......... ..[.)†#######........... ./i##.### #.# ........#######.#### .#..###.........#...##.###.##.#.#....#./i/i/i//inM. ....#. ##...)##..#  #.# #.##<.# ########## ##.#####.##..# #......... ..[.)†#######........... .##.### #.# .........#######.####/i  #.. ....# #.# #.... #.# #...# #.# ###...# #.# #.....# #.# #)##..# .# #.##<.# ########## #.#####.##..# #.@....... ......[.)†.# #.######## #...........# #.# ##.###..##### #.#.......#######.####..###.........#...## #..# #.######.###...####.# ##.#.#.)# .....#.# ##.##..#/ia/i .. ....# .# #.... .# #...# .# ###...# .# #.....# .# #)##..# .# #.##<.# # .#####.##..# #..[.)†.# #.# .# #.# .###..##### #.##.#### ..###...#...## ..# #.######.# /i ....# # #.... # #...# /iQ# ###...# /i)(# #.....# # #)##..# # #.##<.# #/is. /i`#####.##..# #../i[.)†.# #.#/iS`# #.# /i /i /i# /i /i/i/i/i/i[ ~ ....#  #.... /i9\ ` #...#  ###...# /i\ #.....#  #)##..#  #.##<.# #.#/i\ m.##..# #..#/i] [.)†.# #.## #.# /iG] /i~] /i] /ib /iFc /ih /i /i 4....# /i ,#.... /i ,#...# /i .###...# /i .#.....# /i B#)##..# /i N#.##<.# #/i ?.# /i [.##..# #../i )# /i [.)†.# #.#/i  /iz `# #.# /i /i) /i /i /i+ /i B/iW ....# #.... #...#  ###...#  #.....#  #)##..#  #.##<.# #.# .##..# #..# [.)†.# #.# # #.# /i͸ ....# #.... #...# /i Z###...# #.....# /i #)##..# #.##<.# #/iA .# .##..# #../i )# /i [.)†.# #.# /ik i# #.# /iѻ /i" /i /iK /i /i /iچ ....#  #....  #...# ...# .....# )##..# # .##<.# #.# .##..# #..# [.)†.# #.# # #.# /iF  ....# .# #.... .# #...# .#...# .## .# ##..# .# ##<.# #.# ##..# #..# .)†.# #.#/i  # #.#  /i@ ,/i /i/  # #.#  .... #.#  ...# #.#  ...# #.#  # #.#  #..# #.#  #<.# #.#  #..# #..#  )†.# #.#  # #.# /i80   #.#  .####  ..#...##   .###...#   /i0 ##.#.#.)#   ##.##..#   /i%7 /i7 /i; /iM :M /i $...#. ./i *..# /i S<.# ########### /i q#..# #........... )†/iӚ ,########## /i t...# #.# /iߠ /i: /i /iM M#.# ...#/i ^. ...# <.# ########### #..# #........... )†.# #.###########/i 0 /i, /i /i /iq 'M#.# ...#. ...# <.# ########### /igq #..# #...........# #/i,v ,/ix /i M#.# /i$ ...#. ...# #<.# ###########.#/iH 0 /i6 B/i8M#.# ...#. /i9l.#..##.# /i=/i>/iA/irM.##.##/ijp ...#. ...##.#/i0 /iz,/i/ij M##. #.# #######.#####.# #.............##. ...##.# ###/i /i /i?/i )M##. #.# ######.##### /im)>#......@......## #.#####.#######. ...##.# /i)4..#/i://i//i 4/ioM##. #.# #######@#####.# #.............# #.#####.####### ....#.# #.#/i ,/i/ic+M##. #@# #######.#####.# #.............# ...# #.#####.####### #.#/i,/i/itM###. #.# ######.######.............# ##.###.#/iXM########....... #.# #######.#####.# #.#/i,/i-/i_@/iDM########.......#######.# #.#/iH/iNN/i R/ig].# .# #.#  #.# /iZ #.# #######.#####.# #.............#.# #.#####.####### #.... #.# #...# #.#/id,/i/i#.##.##.# #.# #.# #.#####.# #.............#  ....# #.#####./i#  #.... #.#  #...# #.#/i/i/i"/i< #.# #.# #.# #.#  #.#  #.#####.#  #.............#  ....# #.#####.#  #..../i #.#  #...# #.#/if/i/i/i. #.# #.# #.# #.# /iLE #.#  #.#####.#  #.............#  ....# #.#####./is#  #.... #.#  #...#/iU #.#/i,/i4/iY #.# #.# #.# #.#  #.#  #.#####.# /iY #.............#  ....# #.#####.#  #.... #.#  #...# #.#/iN_,/i`b/i# #.# #.# #.# #.#  #.#  #.#####.#  #.............#  ....# #.#####./im#  #.... #.#  #...# #.#/i,/ik/iE#....#.##.$ #. #.# #.# #.# #.#  #.#  #.#####.#  #.............# . ....# #.#####.# # #.... #.# # #...# #.#/i= #. .. .# .### .$. #.# #.# #.# #.# #.#  #.#  #.#####.#  #.............# .. ....# #.#####.# .# #..../i #.# .# #...# #.#/i/i /i1/idM# ##. .#.. ...# #..###..$. ########........##########.#/i,/i/ir_\M  #. .###.. ...#..# #....###.#/i_#.$.# ########......../i_P#########.#/iMe/ie/ih/iM#  # . .###. ....#..# #..#...###.##.@.###.## #########.........##/i/i*/i/i,/i/ip8 # ## #. /i8.### #.. .... #..# #.. #...###.# #..@# ##.## #.##/i9@ #../i@9Y### /ih9/i93_You now have 152 gold pieces (gained 13)./i>/i(?/iB/iߠQ## .# # .## #. ..###.##.. ...../iO#..# ##..##...####..##.## #.##########.........##########.#  #./i}y########.#####.#/i/i/i</i####  ..# # ..## /i &#. #..###.###.. #........#..# ##@.##...###.####..##.###.##########.........##########.#  #.#/iB/i/i/in&######  ....# # #..## #. #..###.####.. #.@.......#..# ##..########...###.####..##.##/izo#.##########.........##########.# /it,/i"w/ij###### ....# # #..## #. #..###.##.. #..#..# ##..##...###.### #...####.###.#/i"4 /i,/i/i< ###### ....# # #..## ##. #..###.##.. #..#..# ##..##...###.### ##./i= u### /iA /iB /i E /i ##.####### .#....# .## #..## .# #. #..###.##.. #..#..# ##..##...###.### /iѢ #...####.## /i /i /i /i G  ###  ..#  ###### #.#  ....# #.#  # #..## #.#  /iv ?#. #..###.# #.. #.. #..# ##..# #...###.###  #...##  ##.##  #.#   #.#   #/i .#   #.#   /it ,/i /i.....##### ....#  #..## #.# #. #..###.####### /i$ 9160.0)9.5 (61 _Found a stone staircase leading down./iӒ/i;Nitant the Digger (Gargoyle Earth Elementalist) Turns: 3881, Time: 00:14:08 Health: 28/28AC:  7 Str: 11 XL: 5 Next: 61% Magic: 10/10EV: 11 Int: 18 God: Gold: 152/iOSH:  0 Dex: 10 Spells: 7/11 levels left rFire + . . (50%) d - +0 dagger rCold + . . (50%) f - orb {Pyromania} rNeg + . . (50%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec + (33%) g - scarf {rC+ rF+} rCorr .(100%) (no gloves) SInv .(no boots) Will +....h - amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+} Stlth +++/i(no ring) HPRegen 0.24/turn(no ring) MPRegen 0.52/turn %: no passive effects /iw@: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body/i/i  Nitant the Digger  Gargoyle  Health: 28/28 ========================  Magic: 10/10 ========================  AC: 7Str: 11  EV: 11Int: 18#########  SH: 0Dex: 10.>......#  XL:  5 Next: 61% Place: Dungeon:4/i؋###### #@#  Noise: ---------  Time: 3919.5 (0.0)....# #.#  d) +0 dagger# #..## #.#  Cast: Sandblast#. #..###.####### #.. #............. #..# ##..###########  #...###.###  #...##  ##.##   _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. /iW_Okay, then. _You now have 152 gold pieces (gained 13). _Found a stone staircase leading down./i/iC/i/io............./i6PM######## .>.....#########. ....# # #..## #.# /iN# o.>....@.#  #.#  ....# #.#  # #..## #.# #. #..###.####### #.. #............. o   orc (asleep) #..# ##..########### #...###.### #...##  You encounter an orc. It is wielding a +0 flail..o20.5 (1o==1.5 (2 /ie_The orc shouts!/is&#.o>...@..# #.# ....# #.# # #..## #.# #. #..###.# #.. #....... #..# ##..#####  #...###.###  #...##.o--2.5 (1Sandblast/iQ >The blast of sand hits the orc!!###/i>...9/10 ---2=-4.0 (1.5Sandblast _You kill the orc!/i* 10/10===/i:J.#.>..@...##.# ....# #.#  # #..## #.#  #. #..###.#  #.. #.  #..# ##..#  #...###.###  #...##/i#.##....>.@....##.# ....# #.#  # #..## #.#  #. #..###.#  #.. #.  #..# ##..#  #...###.###  #...##/i #.# #....>@.....# #.# ....# #.#  # #..## #.#  #. #..###.#  #.. #.  #..# ##..#  #...###.###  #...##/izF; #.# #....@......# #.# ....# #.#  # #..## #.#  #. #..###.#  #.. #.  #..# ##..#  #...###.###  #...##===  There is a stone staircase leading down here./i>  #.# #...@>......# #.# ....# #.#  # #..## #.#  #. #..###.#  #.. #.  #..# ##..#  #...###.###  #...##You see here a +0 flail. /i4_/i%# #.# #..@.>......# #.# ....# #.#  # #..## #.#  #. #..###.#  #.. #.  #..# ##..#  #...###.###  #...##/i*F##..#.#. #. #.# #.@..>......# #.# ....# #.#  # #..## #.#  #. #..###.#  #.. #.  #..# ##..#  #...###.###  #...##/iq ### ..# #.# #.# #.# #.# #@...>......# #.# ....# #.# /iD # #..## #.# #. #..###. #.. # #..# ##..  #...###.###  #...##/iX/i/ie/iIDM##. ##########....>.....##########....# #.#/iSN,/iR/ipM##./iV ##########....>.....###########.#/it/iʹ/i/i!M###. ###########....>......##/i9,/i#/iM########....... /iTZ#.###########/i/ia/i/i#M########.......#######.#/iq0/i{/i/io /i7e]#.##.#/ie; #.# #.# #.## #....>......#/iGf ####.#  ....# #.# /iqf # #..## #.#/im,/iq/i$8#.#.#.# #.# #.# #./i# #....>......# ###.#  ....# #.#  # #..## #.#/i/i /iV/i<##.#.#.# #.#  #.#  #.#  #....>......#  #.#  ....# #.#  # #..## #.#/i,C/iC/i0G/i # #.#.#.# #.#  #.#  #./i7#  #....>......#  #.#  ....# #.#  # #..## #.#/i,/i/i` # #/i`@.#.#.#. #.#  #.#  #.#/i #....>......#  #.# /i ....# #.#  # #..## #.#/iD /iHB/iE # #.#.#.##.. #.#/ij# #.# #. #....>...... #. ....# #./i # #..## #./iV,/i?/i # #.#.#.##... #.# ##. #.## #./i>_ #....>.... # ....# # # #..## #/i;,/i/ir\ # #.#.#.##.... #.# ##.## #.# #. #.# #....>....  ....# # #..##/iL/i> # #.#.#.##..... #.# ##.#### #.# #. #. #./if #....> #   ....#  # #..## /im/i\/iLP/iOQ% /iQ###/i/R!..../icR,.... ############/iRV####..#........../iRL.......@########/i0SW####.......O.../ivSW ##.########./iS./iS!/iS#/iTpO   ogre (asleep)/i-T/iNT /inT<#. #..#/iT/i^ /i^ /i _QYou encounter an ogre. It is wielding a +0 giant spiked club./iL_/iLf/if-/ifSandblast/ip/iQp47.0 (23./ip 0)/i}s/is-/it#8.0 (24 /iUt _/iy/i"/i_  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i /i) $/iL The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes /ik ' N - No/i&N3/iRw  Nitant the Digger  Gargoyle  Health: 28/28 ========================  Magic: 7/10================-------- ### AC: 7Str: 11 .... EV: 11Int: 18 .... ############  SH: 0Dex: 10 ####..#..........#  XL:  5 Next: 62% Place: Dungeon:4 .......@########.#  Noise: ---------  Time: 3948.0 (0.0) ####....***O...#.#  d) +0 dagger ##.########.#.#  Cast: Sandblast /iS#. #.####### #. #....>... # ######### O   ogre (asleep) ....#  # #..## #. #..# _You encounter an ogre. It is wielding a +0 giant spiked club.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i]tAiming: Stone Arrow (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)/i+/iNitant the DiggerGargoyleHealth: 28/28 ========================Magic: 7/10================--------###AC: 7Str: 11....EV: 11Int: 18.... ############SH: 0Dex: 10####..#..........#XL:  5 Next: 62% Place: Dungeon:4.......@########.#Noise: ---------  Time: 3948.0 (0.0)####....```O...#.#d) +0 dagger##.########.#.#Cast: Sandblast#.#.########.#....>...########## O   ogre....## #..###. #..#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter,/i] or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The stone arrow hits the ogre!/iT2O./iZ!../i==9.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The stone arrow hits the ogre! _The ogre is severely wounded./i`,O  Casting: Stone Arrow (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No/i5  Nitant the Digger  Gargoyle  Health: 28/28 ========================  Magic: 4/10=========--------------- ### AC: 7Str: 11 .... EV: 11Int: 18 .... ############  SH: 0Dex: 10 ####..#..........#  XL:  5 Next: 62% Place: Dungeon:4 .......@########.#  Noise: ==-------  Time: 3949.0 (0.0) ####....**O....#.#  d) +0 dagger ##.########.#.#  Cast: Sandblast #[39;49/iL6m. #.####### #. #....>... # ######### O   ogre ....#  # #..## #. #..# _The ogre is severely wounded.Casting: Stone Arrow (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 85% to hit)/i#   Nitant the Digger  Gargoyle/i   Health: 28/28 ========================  Magic: 4/10=========--------------- ### AC: 7Str: 11 .... EV: 11Int: 18 /i .... ############  SH: 0Dex: 10 ####..#..........#  XL:  5 Next: 62% Place: Dungeon:4 .......@########.#  Noise: ==-------  Time: 3949.0 (0.0) ####......)....#.#  d) +0 dagger ##.########.#.#  Cast: Sandblast #. #.####### #. #....>... # ######### O   ogre ....#  # #..## #. #..#Casting: Stone Arrow (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./if Aiming: Stone Arrow (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 85% to hit)  The stone arrow hits the ogre!/i. ?/i : ### .... .... ######  ###.....#  ....# /i5 \ ####....``)....#.#  ##.#.#  #. #./i  #. #....>... #  ....#  #  /i. v #.  /ic ../i C5/11=138%50.0 (1  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 85% to hit)  The stone arrow hits the ogre! _You kill the ogre!  Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!  You need to enable at least one skill for training./i /  --more--/i)   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1           b - Unarmed Combat   0.0   1.0   0   h - Conjurations   3.0   3.4  +1       i - Earth Magic   5.0   4.2  +2   c - Short Blades   0.0   1.2  -1           /i j - Evocations   0.0   1.2  -1   d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                            [40/is m                          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/ih> h + Conjurations 3.0/i+RTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set/i&,[-] clear selected targetcost|targets/i<; <[?25h[?0c0 /ỉ" /i [?25l[?1c/i$5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets/iw /i /il Nitant the DiggerGargoyleHealth: 28/28 ========================Magic: 5/11==========--------------###AC: 7Str: 11....EV: 11Int: 18.... ############SH: 0Dex: 10####..#..........#XL:  5 Next: 138% Place: Dungeon:4.......@########.#Noise: ==-------  Time: 3950.0 (1.0)####......)....#.#d) +0 dagger##.########.#.#Cast: Sandblast#.#.########.#....>...########## ....# # #..## #. #..# Aim: an ogre, wielding a +0 g/i }iant spiked club (severely wounded, 85% to hit)  The stone arrow hits the ogre! _You kill the ogre!Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!You need to enable at least one skill for training./i Nitant the DiggerGargoyleHealth: 28/28 ========================Magic: 5/11==========--------------###AC: 7Str: 11....EV: 11Int: 18.... ############SH: 0Dex: 10####..#..........#XL:  5 Next: 138% Place: Dungeon:4/i; .......@########.#Noise: ==-------  Time: 3950.0 (1.0)####......)....#.#d) +0 dagger##.########.#.#Cast: Sandblast#.#.########.#....>...########## ....# # #..##/i > #. #..# Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 85% to hit)  The stone arrow hits the ogre! _You kill the ogre!Training target 4.0 for Spellcasting reached!  Your Spellcasting skill increases to level 4!You need to enable at least one skill for training./i  Your Conjurations skill increases to level 4!You have reached level 6!/i /  --more--/i 32/32269% Sandblast _/i..................>.../i>/il/i/i`[6== _/i&/iܠ/iѣ/i/i<7====/i/i,/i/i/i9l8====/i/i6,/iT/iNv9====10/12====/iP,/i'/i/i j1====/i/i,/i/i4$2====/i))/i6 U####.[. .....###..#.#.##.##......)....#.# ##.#.#.# #. #. #. #....> #. ## ....# # #../i h #. #../i7--633.0)/i/i"G--4.0 (14/i)/i+# _Found a robe./i ./iJ /i /i}q ######## .....[.# .....##################..#..........#..........########.# #####.@....)....#.# ##.########.#.# #.# #.##### #.# #....>. #.. ####### ### .... # #.. #. #. #.. #/iv ,/ig| /i  ########.....[. .....##################..#....................######## #####......).... ##@######## #.# #.#####...>.#..# ##. /i/i/i/iazW ########.....[. .....##################..#........../iz..........######## #####......).... ##.######## #@# #.#####...>..########...###.# /î/iP==/il%q ########.....[. .....##################..#....................######## #####......).... ##.######## #.# #.#####...>......# ############.# ....#...## /i>0k .....[. .....##################..#....................######## #####......).... ##.######## #.# #.########## #....>......# ############.# .... # ###.##/iV/iO\/ia/i.....[.# .....## ######..#.# ..........#.# #####......)....#.# ##.##.#.# #.# #.#/i/6#.###### #....>.#.@....# #######.# ....## #..##. #.#.. #.#..# ##.#...###.# /i,/iA/ij.....[.# .....# ######..#./ik# ....#.# #####......)....#.# /i=kI##.#.#.# /i`k#.# #.##.###### #....>./ikh#..@...# #/ik######.# ....# # #..##. #..#/iks#.. #.#..# ##..##...###.# /ik*/ir/i6s/iz/i.....[.# .....# ######..#.# ...#.# #####......)....#.# ##.#.#.# #.# #.#/i-#.###### #....>.#...@..# #######.# ....# # # #..## #. #..##.. #.#..# ##..# /iZ/i.,/i/iJ.....[.# .....# ######..#.# ...#.# #####......)....#.# ##.#.#.# #.# #.##.###### #....>.#....@.# #######.# ....# #.# # #..## #># #. #..#.# #.. #..# #..# ##..#.#.# /iS272.0 (8.0)/iY/iZ+3.0 (9/i_/ia; _Found a stone staircase leading down./i R........./i_ /i'% /i y.....[.# .....# ######..#.# .#.# #####......)....#.# ##.#.#.# /i #.# #.##.###### #....>.#.....@# #.######.# ....# #./i #.# # #..## #.#># #. #..###.#.# #.. #./iD #.# #..# ##..###/ig + /iY ,/i% /i q  .....##################..#....................######## #####......).... ##.######## #.# #.###########.###### #....>...........# #################@# ....#  #.# # #..##># #. #..###.##.######## /iN ,/i /i"  ######..#....................######## #####......).... ##.######## #.# #.############### #....>......#......# #################.# ....#  #@# # #..##># #. #..##.# #.....#.##......... /id / ..........######## #####......).... ##.######## #.# #.############### #....>...........# ################.# ....#  #.# # #..##. #..##.# #.....# ##..#####.##########. /i ,/i /iP ,  #####......).... ##.######## #.# #.############### #....>...........# ################.# ....#  #.# # #..##># #. #..##....# ##..####.###.### #.##. There is a stone staircase leading down here./iV /iV  _/i\ /i   ##.######## #.# #.############### #....>...........# ################.# ....#  #.# # #..##># #. #..##.# #.....# ##..####.###.###  #...## /in #.##. /iO B/i6Y   #.# #.############### #....>...........# ################.# ....#  #.# # #..##># #. #..##.# #.....# ##..####.###.###  #...## #.## #.########./iY D /ia ,/ie /i~ i ##### #....>...........# ################.# ....#  #.# # #..##># #. #..##.# #.....# ##..####.###.###  #...## #.##  #.########S   adder (asleep)#S##......./i< f  You encounter an adder./i /i ,80.0 (7/i 21.0 (8 _/i /i5.....# ################.# ....#  #.# # #..##># #. #..##.# #......# #..# ##..####.# #...###.### .# #...## #.##  #.########........######## S######.......#.. ....######2.0 (1/i/iA#####.# ....#  #.# # #..##># #. #..##.# #.....# ##..####.###.###  #...## #.##  #.########........######## S######.......#.. ....####### #.... /iH/iJ&3/iO/iP/i/i/iR/i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/i= #.# # #..##># #. #..##.# #.....# ##..####.###.###  #...## #.##  #.########........######## S######.......#.. ....####### #.... #/i7Lm4Sandblast _/iM/ii  ###S    The blast of sand hits the adder!  The adder is almost dead./i_c rS.S./ii "./ij 5=5.5 (1.5/icw E _The adder hisses angrily./i#X .  The blast of sand hits the adder./ib#/iS] ./iobd247.0Sandblast/ig/iJkI _You kill the adder!/i"/i"/i9(/i ># #. #..##.# #.....# ##..####.###.###  #...## #.##  #.########.........########/i #..#.# ###...##. /i,/iD/i .# #.....# ##..####.###.###  #...## #.##  #.########.........######## ######/i#...#.# #.....##. /i(/i5,/iq # ##..####.###.###  #...## #.##  #.########.........######## ######...........##.# #)##..##. /i1/iv/i/iL0 d .###.###  #...## #.##  #.########.........######## ######....../i0 #.. ....########...####..##.# #.##<.# ###########. /i7 ,/i6= /i^   #...## #.##  #.########.........######## ######......#...........#############...... ###.####.#####.##..# #........... /i /i /i; /i#  #.##  #.########.........######## #############.###......#........@..#############........ # #...#####..##........[.)†.# #.########## /iS #.# ##.## #.# #.##.# #.##.# #.##.# #.##.# #.##.# #.##.### #.#..@.# #.#####.#/i n#.#.#.##.# #...##.##.# ###...# #.##.# #.....# #.##.# #)##..# #.##.# #.##<.# #.####.#####.##..# #./i= ##.[.)†.# #.#/i_ /ic ,/iK /i\ /i L#.# #.#########/iZ e#.# #.........# /i o#.# #########.# /i o#.# #.# /i| ?#.# /i +#.# /i w#.# # 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J ##......./if ,.###.#/i ^ ######...# #.#/i  /i  #...###./iD - #.../i 1 #.#####../i /i /i8" /i( /i< /i + #.#/iO ~#.#.# #.##/iޔ  #.#.# #..#/i'  #.#.. ##.#/if  #.#.# #.#/i  #...# #.#/iە .####...# #.#/i ./iC (#.#/iq .)/i .#/iۖ w.####...##.######/i k #.......######/iF _ #........./i ....#/i ` ##........#/i( ##.#/iq w ######...# #.#/i Q #...###./i D #..../i3  #.#####../ig /iy /iգ /i /i /iw &M/i /i  /i+ ./i^ .#/i B# #./i -. #/i^ #/i ! /i _####...# #/i E.@#######/iB A.....)........./i .####...##.###### /i h#.......######/iM S#........../i (...##/i /i ../i& .../iT .../i /iY /i! /i( /i /i &M/i /i,  /i #./i .#/iK e.#.# #./i -. #/iؗ #/i ! /ie j.####..@# /i /..#######/i A.....)........./i\ m.####...##.######/i .#/iܙ .....#/i1 /iu !....##/iך /iѡ /i /i /i M.  #.##.#.## #..#.. ## .####...# /it  ........#######......).........########/iD,/i/i7~M#.   # #.##.#.##.# #.#.#....# ##.# ####...# ........#######.#...##..../i,/iB/i!M^#. #.# #.#  # #.###.# #....# ##.#.#### #..####...# #.#..#...../ip#^# #.# #.# #.# #.# #.. #.# #.# #.# #.# #.# #.#.# # #.## #.#.##.# #..# #.#.@..# ##.# #.#.#### #.# #...# #.# .####...#........#......)...####...##.... /ij!/i!/it'/i#^# #.# #.# #.# ## #.# #.. .# #.# #.# .# #.# #.# .# #.# #.#.# .# #.## #.#.##.# #..# #.#..@.# ##.# #.#.#### #.# #...# #.# .####.................)..####...#... /iC,/iZ/i.P#^# #.# #.# #.#### #.# #....# #.# #.##.# #.# #.##.# #.# #.#.##.# #.## #.#.##.# #..# #.#...@# ##.# #.#.#### #.# #...# #.# .####............).#.####...##.##.......###### # #.......# # /icgM #^ ###..  #.##.# #.##.##@# #....# ##.#####...# #.##..../im/in/i&s/iM #^ ###..  .##.##.# #.#....# ##.#.#### #.#..#..../iI?M #^ ###..  .#.##.# #.#.#....# ##.##/iF,/iFI/i2M #^#.# #.####...  .##.#.##.# #..#/iQ0 #^# #.# #.# #.#### #.# #..@.# #.# #.##.# #.# #.##.# #. #.#.##.# #.## #.#.##.# ..# #.#....###.# #.#.#### #.# #...# #.# .####...# #.#/iH#.#.#.#.#. #^# #.# #.# #.#### #.# #.@..# #.# #.##.# #.# #.##.# #.# #.#.##.# #.## #.#.##.# #..# #.#....# ##.# #.#.#### #.# #...# #.#  .####...# #.#/i8 #.# #.# #.# #.# #.#  #.# #^# #.# #.# #@#### #.# #....# #.# #.##.# #.# #.##.# #. #.#.##.# #.## #.#.##.# ..# #.#....###.# #.#.#### #.# #...# #.#/iT/i/dM... ^ .####...##.##.# #.###.#/i6f/iIM... ^ .####....# #.###../i,/i/i4 M##... ^ #.#### #.##.#/i7< JJ   endoplasm (wandering)You encounter an endoplasm./i'J`48.0 (46/iJ39.0 (47 _/iCO/iP/iq J## ... ... #.# #.# #.# #.# #@#/iGr #.# #^#  #.# #.#  #.#### #.#  #....# #.#  #.##.# #.#  #.##.# #.# /irV #.#.##.# #.##  .# #..# /i: k J## /i ... ... #.# #.#/i Y #.# /i T#.# /i #@# #.# #^# /i x #.# #.#  /i= Z#.####  /ic p#....#  /i #.##.# #.#  /i z#.##.#  /i #.#.##.#  /i g.# #../i /i /i} /ix a _An endoplasm is nearby!/i`M.5 J##....# .^#.# #.#...5   shadow imp (asleep)..#.##./id./ihZ50.0 (1.0)/im/i%t[ _You encounter a shadow imp./iEE..# .#.5 ...##.... ^ ###.. #/iI/iJ&1/i?M/i!O/i5 ... ..# .###.5 ..#..##.#........^ ###../ic7 0J/i; J   endoplasm (wandering)/iz= 72Sandblast/iuA /i C /i9} B##.# ... # ..# .##5 .. ####..##J#....#####..................#^ ###../i G.J/i /i% &3/i /i /i˒ ##J  The blast of sand hits the endoplasm.  The endoplasm is heavily wounded./i H.J.J./iS/iT1--=/i4.5 (1.5/i/i0^ _The endoplasm quivers./i.Z .  The blast of sand hits the endoplasm!/iM(/iG/i|C--6.0/ih/iM _You kill the endoplasm!/iN ###5  The blast of sand hits the shadow imp but does no damage./i6G.5/iE.5/iH ./i1==7.5/i/i, _The shadow imp shouts!/i # The blast of sand hits the shadow imp!/ioG.5/ip wThe shadow imp is severely wounded./ivw   dart slug (wandering)/iw1--9.0/i-}/i~Z _You encounter a dart slug./icE [ .  The blast of sand hits the shadow imp!/iI w   dart slug (wandering)/i` 7w./i /i 0--8--60.5Sandblast/i| /ie N _You kill the shadow imp!/i ##w# ... # ..# .###.. .. #####.#....#####........ ..........#  #.#  #^##..#.##.# #.#/iP/iac1==-10/i/i[/i   ... # ..# .###.. .. ####..##.#....#####........ ..........# /i/  #.# #.##.##.# #.#/i /i \2====-/i) 2/i} /i /i5M/i=##w# ... # ..# .## #.. .. ###/i_ #..##.#....#####......../i..........##.##.#/iΞ/i &3/i/iB/i]M##.# ... # ..# .##  .. ### #..##.#....#####..................##.##../iC/i&4/i7/i/i_M #. ##.# ... # ..# .###  ...### #..##.#....#####.................@..######.#.#####.##.#/i} /i&&5/i4/i/i}A #w #.##.# . #  ..###.###  #... ...### #..##.#.... #####.@...................####.#####.#.####.#.##.#.##.#.#w   dart slug (wandering)#.#.##.#.# #^# #.# #.#/iF/iKC==6/i}M/iO/im=a #. #w #.##.## .. #  ..###.###  #.......### #@.##.#.... #####.......... ...........####.#####.#.### #.#.# #.#.# #.#.# #.#.##.#.# #^#/ih?E.w/iE/i*H&7/iM/iN/ip0. # #w .####.##. ..... # #..###.### .....### #..##.# #####....................####.#######..#/i14w./iD7/iG:&8/i>/iGA/i7  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i/i/i/iى _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/i #. w  #. .#.#####.##.# ..........# # #.@###.### ##.......### #..##.#.. #####....................####.#####.#.###/i /i A9Sandblast _/i /i̐ /i;#. w # #. .#####.##.# .......@..# # ######..###.### ##.......### #..##.# #####....................####.#####.#.###/it<4w./iA/iuG'70/i L/iKM/iE*  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i\/i_The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No/i+ /i /iB 8Nitant the DiggerGargoyle##Health: 32/32 ========================#.Magic: 12/12 ========================#wAC: 7Str: 11#. #/i EV: 11Int: 18#. .#SH: 0Dex: 10.#####.##.#XL:  6 Next: 28% Place: Dungeon:4.......@..# #Noise: ---------  Time: 4170.5 (0.0)/iכ ######..###.###d) +0 dagger##.......###Cast: Sandblast/i -#..##.#....#####.....................####w   dart slug (wandering)/i@ .#####.#.####.#.##.#.#/ie Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. /i k_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i !Okay, then./iҧ J/iԨ . _/iW9      ###   #..   #w# /i1X  #.# #   #.# .#   .#####@##.#  ..........# # /iX4 #######..###.###  #.......###   #..##.#....  /iX #####..........   ........./iY..####  .#####.#.###  /i>YC #.#.#/iZD.w/i+`/ia21.5 (1 _/ie/i+g/iFO  Casting: Stone Arrow (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i/i$/i@The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes /i' N - No/i /ij   Nitant the Digger  Gargoyle  Health: 32/32 ======================== ### Magic: 9/12==================------ #.. AC: 7Str: 11 #.# EV: 11Int: 18 /i #w# #  SH: 0Dex: 10 #*# .#  XL:  6 Next: 28% Place: Dungeon:4 .#####@##.#  Noise: ---------  Time: 4171.5 (0.0) /i F#..........# #  d) +0 dagger #######..###.###  Cast: Sandblast/i0 = ##.......###  #..##.#....  #####..........  w   dart slug (wandering)/i  ...........####  .#####.#.###  #.#.# _Okay, then.Casting: Stone Arrow (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 7% risk of failure)  /i Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)/iZ%  Nitant the Digger  Gargoyle  Health: 32/32 ======================== ### Magic: 9/12==================------/irZ #.. AC: 7Str: 11 #.# EV: 11Int: 18 /iZ#†# #  SH: 0Dex: 10 /iZ#.# .#  XL:  6 Next: 28% Place: Dungeon:4 /iZ.#####@##.#  Noise: ---------  Time: 4171.5 (0.0) /i[U#..........# #  d) +0 dagger #######..###.###  Cast: Sandblast /i1[##.......###  #..##.#....  /ia[#####..........  w   dart slug (wandering) ...........####  .#####.#.### /i[M #.#.# Casting: Stone Arrow (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i[mAiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  /iN\*The stone arrow hits the dart slug!/i`C/i`####..#.##†# # #`# .# /i a   #.. #  ###/i-aI /iQaL #####.../iua1 .... /ia_.#.##/ia /i~./i<9==2.5 (1/i 3Sandblast/iv/ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  /iXAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The stone arrow hits the dart slug! _You kill the dart slug!/iL 3/i|P /iT /iX P10/12==/iIY /i] ,/ia /if /iQg j1====/ij /in ,/ir /i v /iUv #2/ixv G====/i,z /iH  ### #..  #.#  #†# # #.# .#  .#####.##.#  #.......@..# # /i U#######..###.### ##.......### #..##.#.... #####.......... ...........#### .#####.#.#/ii ## #.#.# /i; ,/i /iG .#### .##.. ..#.# .##†# .# #.# .# .#####.##.# #..@.# # #..###.### ##.......### #..######.../i4H ...........####.#####.#.####.#.# /iM ,/iMR /iV #.# ####.# #..... #.##.# #†##.# #.##.# .#####.##.# #...@# # #..###.### ##.......### #.#####.........#####.#.####.#.# /ir M. ###.#.....† #.# .#####.##@# /i T..........# # #######..###.### ##.......####/i$ P==/i) /i} nM##. /i؊ ###.#.....† #./i } .#####.##.# /i; ..........# # #######..###.###/id #/iP /i/ /i /i yM##. /i <###.##.....† #. .#####.##.# /i3 #..........# #.#.#/i/i/i7/iKfVM##. #.# ####.########..........s.† #..#####.##.#s   scorpion (asleep)/if/imh  You encounter a scorpion./is'--/iy{083.5 (11.0)/iH~N--4.5 (12 _/it/i//i4#### ..#  #.# ####.#########....@.....s.#.##.#.....w.#†##.#.####../iR5 #.##.#.#.#####.##.#.##..........#.# #######..###.### w   dart slug (asleep)##.......### #..##.#..../i</i7?/ib5.0) _You encounter a dart slug./i pt#### ..# #.# ####.##.s.#.##.#.....w.#†##.#.####.##.##.#.# ...#####.##.#.##..#.# #..###.### ##.... 6/iF O  Casting: Stone Arrow (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iuJ/i L/iP/i.S _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/i#### ..# #.# ####.###.s..#.#.##.#.....w.#†##.#.####.##.##.#.# ../ip..#####.##.#.# .##.#.# #..###.### ##.......### /i-/iwA7Sandblast _/i/iy/i  /i?Casting: Stone Arrow (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i@/iwB$/iBThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes /iB' N - No/iR /is   Nitant the Digger  Gargoyle  Health: 32/32 ========================  Magic: 9/12==================------ #### AC: 7Str: 11 ..# EV: 11/i3t Int: 18 #.# SH: 0Dex: 10 ####.########## # XL:  6 Next: 29% Place: Dungeon:4 /izt #......@***s..# . Noise: ---------  Time: 4187.5 (0.0) #.##.#.....w...  d) +0 dagger/it " #†##.#.####.... ## Cast: Sandblast #.##.#.# ... .. /it 7 .#####.##.#.# . #  #..........#.# s   scorpion (asleep)  #######..###.###/iu  w   dart slug (asleep) ##.......###  #..##.#.... /i>u _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (quite dangerous; 7% risk of failure)  /ieu MConfirm with . or Enter, or press ? or * to list all spells./iu UAiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)/i.s*wdart slug (asleep, 100% to hit)/i  Nitant the Digger  Gargoyle  Health: 32/32 ======================== /iy Magic: 9/12==================------ #### AC: 7Str: 11 ..# EV: 11Int: 18 /i#.# SH: 0Dex: 10 /i####.########## # XL:  6 Next: 29% Place: Dungeon:4 /i#......@...s..# . Noise: ---------  Time: 4187.5 (0.0) #.##.#.....†...  d) +0 dagger #†##.#.####.... ## Cast: Sandblast #.##.#.# ... ..  .#####.##.#.# . #  #..........#.# s   scorpion (asleep)  #######..###.### w   dart slug (asleep) ##.......###  #..##.#.... /i0Casting: Stone Arrow (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./iAiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The stone arrow hits the dart slug!/i5/i! #### ..# #.# ######  /iP#......@``.s..#  #.#/ix`†...  #†... /i  ...   .  #.#  #. ##...../i"  /iE.s/ix...swandering)/i =30==8.5 (1/i/iX  Confirm with . or Enter, or press ? or * to list all spells./iٵAiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The stone arrow hits the dart slug! _You kill the dart slug!/i - ###s  The blast of sand hits the scorpion!/imLs†/iMn2s./is$.../it6-90.0 (1.5/iz/i}a _The scorpion is severely wounded./i # The blast of sand hits the scorpion./i̝3s./i /i7e The scorpion is almost dead./iˬm26------1.5/i/i^ /i(_The scorpion stings you./i4####/i& /iȚs...  The blast of sand misses the scorpion. The scorpion barely misses you./id7=----3.0/i/iN _The scorpion misses you./i7 4####/i s...  The blast of sand misses the scorpion./i^ Y8--4.5/iŞ /i D _The scorpion stings you but does no damage. x2/i\  The blast of sand hits the scorpion but does no damage./i*k  The scorpion is almost dead./i,i6---6.0/i;4/i6. _The scorpion stings you./is \  The blast of sand hits the scorpion but does no damage./iۋ k  The scorpion is almost dead./i` V7=7.5/iԒ /i Y _The scorpion closely misses you. x2/i\  The blast of sand hits the scorpion but does no damage./i[  The scorpion is almost dead.The scorpion stings you./i\W5--9.0/i~`/iaA _The scorpion stings you but does no damage./iU/iV/i[/i1^^ _You are too injured to fight recklessly!/i' #### ..# #.# ####.#  #.s.....#  #.##.#.....†... #†##.#.####....  #.##.#.# ...  .#####.##.#.# . #.#.# #..###.### ##.......###  #..##.#....s.-2000 _/iV  Nitant the Digger  Gargoyle  Health: 25/32 ==================------  Magic: 7/12==============---------- #### AC: 7Str: 11 ..# EV: 11Int: 18 #.# SH: 0Dex: 10 ####.##########  XL:  6 Next: 30% Place: Dungeon:4 #.....@s......#  Noise: ---------  Time: 4200.0 (0.0) #.##.#.....†...  d) +0 dagger/iW #†##.#.####.... # Cast: Sandblast #.##.#.# ... . .#####.##.#.# .  #..........#.# s   scorpion  #######..###.###  ##.......###  #..##.#.... _The scorpion stings you but does no damage. _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (almost dead, 83% to hit)/i=u   Nitant the Digger  Gargoyle  Health: 25/32 ==================------  Magic: 7/12==============---------- #### AC: 7Str: 11 ..# EV: 11Int: 18 #.# SH: 0Dex: 10 ####.##########  XL:  6 Next: 30% Place: Dungeon:4 #.....@.......#  Noise: ---------  Time: 4200.0 (0.0) #.##.#.....†...  d) +0 dagger #†##.#.####.... # Cast: Sandblast #.##.#.# ... . .#####.##.#.#/iw 9 .  #..........#.# s   scorpion  #######..###.###  ##.......###  #..##.#.... Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (almost dead, 83% to hit)  The blast of sand hits the scorpion!  You kill the scorpion! #### ..# #.# ######  #....#  #.†...  #†....   ...     #.#  #.# ##...... /i /ip S6=8/i# ==58=1.5 (1.5Sandblast _/i /i /i3/i/i/iE9====/i,/i;/iK/ii10/12====/i/i6/ih7==/i1====2====8==/i/iF,/i\/i,/i!/i,&/i&:==/i(*/i/./i.U9=/i1/i6,/iB:/i>/i>/iB/igG/iG/iK/iO/iOL30=/ifS/iX,/i]/ia/i5b/iZe/iqj,/i6n/ir/i(sa1==/ix/iz/i@{/i[/iт/iX/i/iT,/i/iے/iFh2==/i/iw  #### ..# #.# ####.# #....@..# #.##.#.....†... #†##.#.####..../i  #.##.#.# ... .#####.##.#.# . #..#.# #..###.### ##.......###  #..##.#.... _HP restored./i3/iE/ieQ#### ..# #.#  ####@########## #.............# #.##.#.....†... #†##.#.####.... #.##.#.# ... .#####.##.#.#. #..........#./if########..###.####.......###/ihl,/ibq/i5M/i /i########/i,8$....../ipK #@# /iH####.#########/iYK#.............#/iw#.##.#.....†.../i####.###/ik/i2/i/i/i`/ia&M/ib/ib!/i c########/ic9$....../idN#######.# /idG###.#########/ieK#.............#/ie?##.#./ie.#/iLf #/if ..#/if/il/i.n/in=/in/is/i/i#/i 1.$/i>&.#/iu#.#/iC ####.#/i#/i$ #../i-3..../i\.#/iG #.##.#/iG.....†.../it #†##.#./i$####..../iR #.##.#./i 9# .../iu) .#####.#/i-\#.#.# . /i/iN* #/i .#.#/i /iz/i/i6/ikh'#.$.#.#.# ####.## #.......# #.##.#.....†... #†##.#.####.... #.##.#.# ... .#####.##.#.# .  #.#.#/im/i<        #  #..$.#  #.#.#   ####.#   #.......#   #.##.#.....†...   #†##.#.####....   #.##.#.# ...   .#####.##.#.# .   #.#.#        #  #..$.#  #.#.#  ####.#   #.......#   #.##.#.....†...   #†##.#.####....   #.##.#.# ...   .#####.##.#.# .   #.#.#/i #./iƋ(#.#/i /i5F# ####./ib /i7 #....../iό./i /i>@ #.##.#.....†/ik /iI #†##.#.####/i׍ /i J #.##.#.# /i< /ixM .#####.##.#.# /i /i֎* #/i .#.#/i0/iǔ/i/i/i{/i\/i/ij         #  #.#  #.#.#  #. ####. #. #...... #. #.##.#.....† #. #†##.#.#### #. #.##.#.#  #.#####.##.#.#   #.#.# _You now have 156 gold pieces (gained 4)./i3/iz        #  #.#  #.#.#  #.# ####.  #.# #......  #.# #.##.#.....†  #.# #†##.#.####  #.# #.##.#.#  #.#####.##.#.#   #.#.#/i|/iZ(  /i /iQ /i /i /iH /i#/i /i /i4#./im)# /i /i*2#.#/iu4.# /i /i)q#.# ####.#/i /i(s#.# #......./iz /iz#.# #.##.#.....†./i  /iiy#.# #†##.#.####./i /i #.# #.##.#.# ./id /i-#.#/i  /i /iR/iE/i)/ib/imc /ic /ic /i-d /id /id /ie /iDe#/ie /ie /i3f#./i}f)# /if /if2#.#/i6g4.# /iig /ig[#.# ####.#/ig /i,hS#.# #......./ibh /ihZ#.# #.##.#.....†./ih /i!iY#.# #†##.#.####./i[i /iid#.# #.##.#.# ./ii /ij #./iCj  /itj /io/iop/iWv/i$(  /ic     #  #.#  #.#.#  #.# ####.# #.# #.......# /iv#.# #.##.#.....†. /iAu#.# #†##.#.####. /i#.# #.##.#.# . /if#.#####.##.#.# . /i /i/i/iR 4    /iCS  /i(T  /iuT  /iT #/i(U  /iyU  /iU #./iU )# /i'V  /i`V 2#.#/iV 4.# /iV  /iW R#.# ####.#/iW  /iX /ifX /iX /iX /iX /i/Y /i&_ /i%` /i#e /i /i  /i  /iD  /i  /i  /iq  /i  /in #/i  /i  /i9 #./i )# /i  /iM 2#.#/i 4.# /i  /i R#.# ####.#/il  /i /i /i /iO /i /i /i> /iS /i /i1B /iC  /i~C  /iC  /iC  /iAD  /iyD  /iD  /iD #/iE  /i[E  /iE #./iE )# /iF  /iHF 2#.#/iF 4.# /iF  /iF R#.# ####.#/i9G  /isG /iG /iG /iH /iMH /iH /iN /iO /iT /ia /i /iH /i /i /i /i* /i]  /i #/ir  /i  /i #./i\ )# /iz  /i 2#.#/i 4.# /iK  /i R#.# ####.#/ik  /i&  /ia  /i  /i /i  /i /i+  /iQ /ir  /i /i /i /i /i> /i> #/i>  /iG? #./i? )# /i? #.#/i@ 4.# /i[@ ]#.# ####.##/i@  /i@ V#.# #...../i%A !/ibA m#.# #.##.#./iA /iA #.# #†##.#.#/iBB !/ivB l#.# #.##.#.#/iB !/iB 6#.#####.##.#/iC  /iJC /i G /iQH /iK /iߴ M############/i Q#..........# /i R#.########@# /iQ n#.# ####.##########/i #.# #.............# /i #.# #.##.#.....†/ih /i #.# #†##.#.####./if #.../i #.# #.##.#.# /i -.../iU h#.#####.##.#.# /i +./i b#..........#.#/iH #######..###.#/i ##/iƽ /i /i /i /i!= /i= $ /i> &############/i> $........../i%? $.########/ia?  /i? #########/i? `#............./i-@ #.##.#.....†.../ii@ #/i@ "###./i@ ###/i-A ##.......###/iaA /iI /iI /iO /iM /i 8############/i' G#..........# /i~ Q#.########.# /i c#.# ####.##########/i- #.# #....@........# /i #.# #.##.#.....†... /i #.# #†##.#.####.... #.# #.##.#.# .../i ~#.#####.##.#.# /ip +./i #..........#.########..###.### ##...../iO ..###/i *..##.#..../i /i /i /i9 #############..........# #.########.# #.# ####.###########.# #.............# #.# #.##.#@....†... /i: #.# #†##.#.####.... ##.# #.##.#.# ... .#.#####.##.#.# .#..........#.########..###.### ##.......###/i&: ..##.#....#####........../i:@ /is@ /iD /i/ ~#### #..# #.##.# #.# ####.# ##.# #.......# .#.# #.##.#.@...†... /iŤ #.# #†##.#.####.... ##.# #.##.#.# ... .#.#####.##.#.# . ##.#.##..###.#/i ####.......####..##.#.... /i /ip /i /i # #.# #.##.# #.# ####.# ##.# #.......#.#.# #.##.#..@..†...>#.# #†##.#.####.##.# #.##.#.# ....#.#####.##.#.# ..##.#.##..###.#####.......####..##.#.... /i36-52.5 (51.0)/i@8/i:F-3.5 (52/i(>/ir@9 _Found an escape hatch in the floor./iQ................/i/iY/iQv#  #.#  #.#.#  #.# ####.# ##.# #.##..#.# #.##.#...@.†...>..#.# #†##.#.####.##.# #.##.#.# ...#.#####.##.#.# ...###.#.# ..##..###.### ## /i /iX /i /in # #.# #.#.# #.# ####.# /i7o# #.# #.##.. #.# #.##.#....@†...>.. #.# #†##.#.####......# # /i^o#.# #.##.#.# ......# . #.#####.##.#.# .....#/iof# #.#.# .....# /io{#..###.### ###### /iv,/i{/i .# .#.# .# ####.# # .# #.##.. .# #.##.#.....@...>.. .# #†##.#.####......## # /iG.# #.##.#.# #......# . .#####.##.#.# #.....## # .#.# #.....# #..###.#### /i/i/i/i8N ########### .......... .######## ####.########## # #####.............##... .....##.#.....†...> †##.#.####@.....## ######.##.#.#  ......##### #####...........####You see here a dart slug corpse./iQ/iR _/i\/iξ ########## ........# ########.# # ####.########## ## ###### # #.............##......[ # #.##.#.....†@..>.... .... # #†##.#.####......### ###### /i# #.##.#.# #. ....... #####.##.#.# #.....######. /i/t.........#.# #.....# /iZ## #####..###.########### ##.......### #/i  #..##.#.... # #####....# /i4,/i/i/  # .#  ####.# ### # /i=0 % #.##......[.  #.##.#.....†.@.>./i^0 .  #†##.#.####......#### ######. /i0 $ #.##.#.# #......# ..##.#.# #.....## #####./i0 #.# #.....# ##./i0 8..###.#### /i0 =#.##.### /i0 =#.#..##.#.... /i1 #. #####./i11 G #/i8 /iy8 /iB> /i; j # .# ####.## ##### ##.##.....> .....[.##.##.#.....†..@>......##†##.#.####......###########..#/i #.##.#.# #......# ..##.#.# #.....## #####.#.# #.....# ##.#/i v..###.#### #.###.### /i֞ #.##..##.#.... #.. #/i˩ 19.5 (6.0)/i /i ,60.5 (7/i /i  /i+ -_Found a stone staircase leading down./i Q...†...../i^/i(/iTZJ # .#  ####.### ########  #.##.....>......[.#  #.##.#.....†...@......##†##.#.####......#..#.#.##.#.# #......# ..##.#.# #.....## #####.#.# #.....# ##.#..###.#### #.#  ##.### #.##..##.#.... #.. #/i ^,/ic/iQ  # .# ####.###### #.##.....>......[.# #.##.#.....†...>.....# #†##.#.####......#..#. #.##.#.# #......# .# #.##.#.# #.....## #####.#.# #.....# ##.# #..###.########## #.# ##.### #.##..##.#.... #.. #There is an escape hatch in the floor here. _ # .# .########### .##.....>......[.# .##.#.....†...>......# †##.#.####......#[/i|,10;28H..#. .##.#.# #......# .# .##.#.# #.....## #####.#.# #.....# ##.# ..###.########## #.# .### #.# #..##.#.... #. #. #/i # .# .########### ##.....>......[.# ##.#.....†...>.# ##.#.####......#..#. ##.#.# #......# .# ##.#.# #.....## #####......)#.# #.....# ##.# .###.########## #.# .### #.# ..##.#.... #. . ######./i/i # .# .## ##.....>......[.# .#.....†...>.# #.#.####......#..#. #.#.# #......# .# #.#.# #.....## #####......).#.# #.....# ##.# ###.########## /i#.# ### #.# .##.#.... #......# ######.#/ip!/i!/i:&/i& # .# .## ##.....>......[.# .#.....†...>.# .#.####......#..#. .#.# #......# .# .#.# #.....## #####......). .#.# #.....# ##.#.# #.#### #.# ##.#.... #......# ######.#/i  # # ## ##.....>......[.# #.....†...>.# #.####......#..#. #.# #......# .# #.# #.....## #####......). #.# #.....# ##.# #.# #.# # ### #.###### #  #.#.... #......# #  ######.# # /iv# ##.....>......[.# .....†...>.# .####......#..#. .# #......# .# .# #.....## #####......). .# #.....# ##.#. .# #.# #.### #.###### #. .#.... #......# #. ######.# #./i3 ##.....>......[.# †...>.# ####......#..#. # #......# .# # #.....## #####......)....# # #.....# ##.#.# # #.# #.#### #.###### #.# #.... #......# #.# ######.# #.</i? ##.....>......[.# †...>.##......#..#.  #......# .#. /iO@ #.....## #####......)....#.  #.....# ##.#.#. #.# #.#. .### #.###### #.#. .... /iu@;#......# #.#/i@ ######.# #.<./i@/irG,/iL/iȮy ##.....>......[.# †...>.##......#..#.#/i0#......# ...#.##.....## #####......)....#.##.....# ##.#.#.# #.# #.#.# ### /i!#.###### #.#. #......# #.# ######.# #.<./i,/i/i3F c ##.....>......[.# †...>.## ......#/ivH 9..#.# #......# ....##.# #.....## #####...... #.....# ##.#### #.# #.#.# #.###### #.#. #......# #.# ######.# #.<./iGN /iN /i9S /i + ##.....>......[.# †...>.##/iJ  ......#..#.# ......# ..........##.# .....## #####.. .....# ##.#####/i  #.# #.#.# # #.###### #.#. . /i #......# #.# . ######.# #.<./i ,/iG /iJ  ################### ..##.....>......[.# .>..............############ .....###########@.#..........# # ...........########.# ## #######......)....#.# /iJ # ##.########.#.# ##### .# #.#.#### #.###### #.#....> #......# #.###### ######.# #.<..... /i$K R#.# #...###/iQ ,/ifW /i : #################### /i ...##.....>......[.# †...>..............############/i L....###########..#..........#.# .......@....########.## .#######......)....#.#/iܽ d.# ##.########.#.# ###### #.# #.#.### #  #.###### #.#.... . #......# #.##### . ######.# #.<.... /i #.# #...### #># #..## #/i ,/i /i7 ####.##.....>......[.# .†...>...##### #......#..#.# #......# #.....##.# /i78 D#.....## #.#......)....#.# #.....# ##.#.#.## #.# #.#. ## #.###### #.# .. #......# #.####./ii8  ######.# #.< #/i8  #.# #...## #># #..##/i? 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Magic: 12/12 ========================#..<...###.........### AC: 7Str: 11######.##.#.####..## EV: 11Int: 18#.##.#.####.#.## SH: 0Dex: 10#.###########.#.....###.. XL:  6 Next: 58% Place: Dungeon:4#.......@.....######.#.## Noise: ---------  Time: 4401.5 (0.0)############### ##.## d) +0 dagger###Cast: Sandblast _There is an escape hatch in t/iNhe floor here. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _e - a wand of charming (9) _d - an amethyst potion _Done exploring./iP _/i!/i!/i;"/iw"/i&'/i'/io(/i(/is-/if./i./iE//i~3/i4/i4/iY5/i9/i:/i:/ie;/i>/i?/iI@/i@/i[/iz/i/id/i/in /i /iA /i/i)/i/i%/i/i/i/i/i/i/i!/i/i/i/i/i/i!/i"/i #/i#/i%/i&/i '/i'/i,/i.,/iF0/i2/i4/ic5/i06/i99/i;,/i=/i,Hn/iLB/iWUn/i wB/i7y/i{/i{/iG~/i/$  Things that are here:/i3n  a +0 flail; 2 boomerangs; an orc skeleton/iy/i _/i/il/i/iP/i׏/iP  There is a stone staircase leading up here./iĕ/i _/iG/iZ/i/i /iҟ/iq/i\/i/i/i֨/iG/i/i /iv/i/i/i%/i/i{,/i|/iR/i /iz/i/iX/i,/i/i/iY/i/i(/is/i6,/io/i/i/i/i/i/i,/i|/i/i/i/i/i/i/i&/i/i/i7,/i/i/i/i/iK/i /i/i/i/ie/i(/i/i/i>/iz/i/i@/i^]#......########.#  #.#######......)....#.#  #.# ##.########.#.#  #.# #.# #.#.########## ##.# #.###### #.#....>...... ...# #......# #.###########. #### ######.# #.<......# #. /i#.# #...###..## # #@# #..## ##..###.45.5 (44.0) #.# #..# #......#.# #..## ##..#####.# #...###.####.# #..#...###.# #..##.###.# #..##.######## #.# #..##........./iK #.# #..##########. /i/i/i c _There is a stone staircase leading down here./i /iz /i /i /i 86.5 (1.0) _/i /i  You climb downwards.  You hear the hiss of flowing sand./i/  --more--/i͎ &5/ij M /i # #. # .###..####..### .......@....>.. ####..######### ..../i E.### /i /i -8.0 (2.5/i /i  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a stone staircase leading down./i a _There is a stone staircase leading up here./iRead which item? Scrolls  h - a scroll labelled SOL GIGANWURPHE  j - a scroll labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA [!] read|quaff|evoke[?] describe selected/i!BmNitant the DiggerGargoyleHealth: 32/32 ========================Magic: 12/12 ========================AC: 7Str: 11#EV: 11Int: 18#.#SH: 0Dex: 10.###..####..###XL:  6 Next: 58% Place: Dungeon:5.......@....>..Noise: ---------  Time: 4448.0 (0.0)####..#########d) +0 dagger....Cast: Sandblast.###You climb downwards.  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a stone staircase leading down. _There is a stone staircase leading up here.  Okay, then. _/i33/i7/i  ####. #.. #.. ##.###..####..####<....>..#..# .....#.###..#.#..##.#./i/i$ _/i/i #### ##.. #.../i #..# # #.###..####..### #.<....>.. #####..# .....# #.###..# #.##  .. /ie##.  #./i ,/i}/iht ######.. ..# ##.###..####..###......<....>..#####.@#########......# #.#####./ix/ix/iB}/i####.. #... #..# ##.###..####..### #.......<....>.. #####..######### #....@.#  #.###..# #.## ...##.# #.# #.# #.#/i,/i/iL######.. ..# ##.###..####..###......<....>..#####..#########......# #.### #.#... ##.## /izS,/iEW/ia##.. ..# ##.###..####..###......<....>..####..##########......# #.### #@###...........#.###.####### #.#/i,/i[/iG$ .# ##.###..####..###......<....>..####..#########......# ###..##.###.########...@.......#.###.####### #.# /id+ ,/i^0 /i>  #... #..# # #.###..####..### #.......<....>.. #####..## #......# #.###..# #.###.# #..@.. #.###.# #.# #.# /if .#.# #.# #.# #.#/i ,/i /i  #... #..# # #.###..####..### #.......<....>.. #####..# #......# #.###..# #.###.# #.@... #.###.## #.# #.# #.# #.# #.# #.#/i ,/i_ /iu  #... #..# # #.###..####..###/i7v  #.......<....>.. #####..# #......# #.###..# #.###.#/iv  #@.... #.###.# #. #.##. #.##. #.##. #.##/iw |. #.##. #.#/i| /iZ| /i /i  #..# ##.###..####..### #.......<....>.. #####..######### #......#  #.###..#.######.###.#######.......#...........###.####### #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#/i8 ,/i /i%i  #...  #..# #  #.###..####..### #.......<....>.. #####..######### #......# #.###..# #.######.###.########......@#...........########.###.####### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##.#/ip ,/iu /i7  #... #..# # #.###..####..### #.......<....>.. #####..# #......# #.###..# #.######.###.# #.#..... #.###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  #.#/i~ ,/i /ihD  #... #..# # #.###..####.. #.......<....> #####.. #......# #.###..# #.######.###.# #.#..... #.###.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#/iK ,/iBN /i  #... #..# # #.###..####.. #.......<....> #####.. #......# #.###..# #.######.###.# #.#..... #.###.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#/i ,/iO /i J  #...   #..#   #.###..####..   #.......<....   #####..  ## #......#  .. #.###..#   #.######.###.#   #.#.....   #.###.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#  /i  #.# #.#   #.#/i /i\ /iS" /i   #...  #. #..#  #. #.###..####  #. #.......< #. #####..  ###. #......#   ... #.###..#   #.######.###.  #.#....  #.###.  /i Q #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.#/i /i\ /i! /i -  #...  #.# #..#  #.# #.###..####  #.# #.......<  #.# #####..  ###.## #......#  .... #.###..#  #.######.###.  #.#....  #.###.  #.# #.#  /i  #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.#/i ,/iD /i|TT#.... #..# ###..####.......<.. #.# #####..#####.####.####.#....#...........#.###..# ######.###.#####.......#.........########.###.######.#/iZ,/i_/iS ######.... #..# ###..####.......<.. #.# #####..########.####.#....#.....@.....#.###..# ######.######.###.#####.......#.........########.###.#####/i/iu/i/i,A_ ####  #.. ##..  ... #...  #.# #..#  #.# #.###..####. #.# #.......<. #.# #####..# #.####.####.#......#  #......@....#.###..#  ######.######.###.# #.......#..... ########.###.# /i*X ####  #.. ##..  ... #...  #.# #..#  #.# #.###..####.   #.# #.......<.   #.# #####..#   #.####.####.#......#  #.......@...#.###..#  ######.######.###.#   #.......#.....   ########.###.# /i! ####  #.. ##..  ... #...  #.# #..# # #.# #.###..####..# /i2#.# #.......<....> #.# #####..# #.####.####.#......#  #........@..#.###..#  ######.######.###.#  #.#.....       /iԻ/i/iy/i"a#### #.. .# ##.. ... .# #... #.# ?# #..# # #.# .#.###..####..##.# .#.......<....>.#.# .#####..##.####.####.#......# #.........@.#.###..# ######.######.###.# #.#..... /i'*/i*/i//i#### #.. #.# ##.. ... #.# #... #.# #?# #..# # #.# #.#.###..####..##.# #.#.......<....>.#.# #.#####..##.####.####.#......# #..........@#.###..# ######.######.###.# #.#..... /i_8/i ,/i/iM  ######... #.. ?# #..# # ###..####..###.......<....>.. #.# #.#####..#############.####@#................# ######.######.###.########.......#.........../i6,/i /ixo7M.O#   ######... #.. ?# #..# # ###..####..###.......<....>.. #.# #@#####..#############.####.#................# ######.######.###.#######O   ogre (asleep)/ix  You encounter an ogre. It is wielding a +0 giant spiked club./iI/i074.0 (26.0)/i35.0 (27 _/i/i/i\+ .O# #.# ####  #.. #.# ##..  ... #.# #...  #.# #?# #..# #  #.# #.# #.# #.#.......<....> #.# #@#####.. #.#......#  ......#.###..#  .######.###.  #.......#....  .  #.# #.#  #.# #.#  /iД-#.# #.# /i+  .O# #.# ####  #.. #.# ##..  ... #.# #...  #.# #?# #..# #  #.# #.# #.# #.#.......<....> #.# #@#####.. #.#......#  ......#.###..#  .######.###. /i, F#.......#.... .  #.#  #.#  #.# /i2 /i3 /i<8 /i: \ _An ogre is nearby!/i..O#   ######... #.. ?# #..# # ###..####..###.......<....>.. #.# #.#####..#############.####.#................#.###..#######.######.###.#######.......#...........########.###.#######/i$ /i!86.0 (1.0) _/iG'/i(/i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i/i/i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ib /i /i /i F _Unknown command./iF5#..O#   ######... #.. ?# #..# # ###..####..###.......<....>.. #.# #.#####..#############.####.#................#######.######.###.#######.......#...........########.###.#######/iJ>/ir@-7 _/iE/iH/i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ie|/i~/i/iŅ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/i#/i/i/iM F _Unknown command./i]-.# #..O#   ######... #..  #..# # ###..####..###.......<....>.. #.# #.#####..#############.####.#................# ######.######.###.#######.......#...........########.###.#######8Sandblast _/iOo _You see here a scroll labelled GER SIWEJE./ii  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i4M   Nitant the Digger .# Gargoyle .## Health: 32/32 ======================== ..# Magic: 9/12==================------ .O# AC: 7Str: 11 #*# ####  EV: 11Int: 18 #.. #*# ##..  SH: 0Dex: 10 ... #*# #...  XL:  6 Next: 58% Place: Dungeon:5/iN " #.# #@# #..# #  Noise: ---------  Time: 4478.0 (0.0) #.# #.#.###..####..### d) +0 dagger #.# #.#.......<....>.. Cast: Sandblast #.# #.#####..######### #.####.####.#......#  #...........#.###..#  O   ogre (asleep) ######.######.###.#######  #.......#...........  ########.###.####### _You see here a scroll labelled GER SIWEJE.  Casting: Sandblast (safe; 1% risk of failure)  /i=O Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)/iNitant the Digger.#Gargoyle.##Health: 32/32 ========================..#Magic: 9/12==================------.O#AC: 7Str: 11#`# ####EV: 11Int: 18#.. #`# ##..SH: 0Dex: 10... #`# #...XL:  6 Next: 58% Place: Dungeon:5/i#.# #@# #..# #Noise: ---------  Time: 4478.0 (0.0)#.# #.#.###..####..### d) +0 dagger#.# #.#.......<....>.. Cast: Sandblast#.# #.#####..##########.####.####.#......##...........#.###..#O   ogre######.######.###.########.......#...........########.###.#######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The stone arrow hits the ogre!  The ogre is heavily wounded./i=4G.O/i:&../i;5===9.0 (1/iB/iWD:  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  /iDAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The stone arrow hits the ogre!  The ogre is heavily wounded. _The ogre shouts!/i˕ I  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i   Nitant the Digger .# Gargoyle .## Health: 32/32 ======================== ..# Magic: 6/12============------------ ..# AC: 7Str: 11/i'  #O# ####  EV: 11Int: 18 #.. #*# ##..  SH: 0Dex: 10 ... #*# #...  XL:  6 Next: 58% Place: Dungeon:5 #.# #@# #..# #  Noise: ===------  Time: 4479.0 (0.0) #.# #.#.###..####..### d) +0 dagger #.# #.#.......<....>.. Cast: Sandblast #.# #.#####..######### #.####.####.#......#  #...........#.###..#  O   ogre ######.######.###.#######  #.......#...........  ########.###.####### _The ogre shouts!  /i 7Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line/i Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit)/iXNitant the Digger.#Gargoyle.##Health: 32/32 ========================..#Magic: 6/12============------------..#AC: 7Str: 11#O# ####EV: 11Int: 18#.. #`# ##..SH: 0Dex: 10... #`# #...XL:  6 Next: 58% Place: Dungeon:5#.# #@# #..# #Noise: ===------  Time: 4479.0 (0.0)#.# #.#.###..####..### d) +0 dagger#.# #.#.......<....>.. Cast: Sandblast#.# #[/i40m.#####..##########.####.####.#......##...........#.###..#O   ogre######.######.###.########.......#...........########.###.#######Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit)  The stone arrow hits the ogre!/i/C.O/iE2 ./i3e7==-80.0 (1/i9/i]<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 86% to hit)  The stone arrow hits the ogre! _The ogre is almost dead./is I  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i   Nitant the Digger .# Gargoyle .## Health: 32/32 ======================== ..# Magic: 4/12========---------------- ..# AC: 7Str: 11 #.# ####  EV: 11Int: 18 /iD #.. #O# ##..  SH: 0Dex: 10 ... #*# #...  XL:  6 Next: 58% Place: Dungeon:5 #.# #@# #..# #  Noise: ==-------  Time: 4480.0 (0.0) #.# #.#.###..####..### d) +0 dagger #.# #.#.......<....>.. Cast: Sandblast #.# #.#####..######### #.####.####.#......#  #...........#.###..#  O   ogre ######.######.###.#######  #.......#...........  ########.###.####### _The ogre is almost dead.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; [0;/i 10;1m6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit)/iNitant the Digger.#Gargoyle.##Health: 32/32 ========================..#Magic: 4/12========----------------.`#AC: 7Str: 11#`# ####/iEV: 11Int: 18#.. #`# ##..SH: 0Dex: 10... #`# #...XL:  6 Next: 58% Place: Dungeon:5#.# #@# #..# #Noise: ==-------  Time: 4480.0 (0.0)#.# #.#.###..####..### d) +0 dagger#.# #.#.......<....>.. Cast: Sandblast#.# #.#####..##########.####.####.#......##...........#.###..#O   ogre######.######.###.########.......#.........../i,h########.###.####### _The ogre is almost dead.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  /idPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit)/i#G.O/i*F../iK++1.0 (1/i0/i40Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit) _The stone arrow misses the ogre./iI  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i:V  Nitant the Digger .# Gargoyle .## Health: 32/32 ======================== ..# Magic: 1/12==----------------------/i*<J ..# AC: 7Str: 11 #.# ####  EV: 11Int: 18 #.. #.# ##..  SH: 0Dex: 10 ... #O# #...  XL:  6 Next: 58% Place: Dungeon:5 #.# #@# #..# #  Noise: ==-------  Time: 4481.0 (0.0) #.# #.#.###..####..### d) +0 dagger #.# #.#.......<....>.. Cast: Sandblast #.# #.#####..######### #.####.####.#......# /i{< #...........#.###..#  O   ogre ######.######.###.#######  #.......#...........  /i<########.###.####### _The stone arrow misses the ogre.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./i=Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit)/i9Nitant the Digger.#Gargoyle.##Health: 32/32 ========================..#Magic: 1/12==----------------------..#AC: 7Str: 11#.# ####EV: 11/iO;Int: 18#.. #.# ##..SH: 0Dex: 10... #O# #...XL:  6 Next: 58% Place: Dungeon:5#.# #@# #..# #Noise: ==-------  Time: 4481.0 (0.0)#.# #.#.###..####..### d) +0 dagger#.# #.#.......<....>.. Cast: Sandblast#.# #.#####..##########.####.####.#......##...........#.###..#O   ogre######.######.###.########.......#...........########.###.####### _The stone arrow misses the ogre.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confi/i;rm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit)/i=2==Contam: 10% -2.0 (1/iB/iDE=Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (dangerous; 6% risk of failure)  /iE[Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (almost dead, 86% to hit) _You miscast Stone Arrow. Nothing appears to happen. The ogre misses you./i~I  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./isN-/i{ _You don't have enough magic to cast this spell./i   Nitant the Digger .# Gargoyle .## Health: 32/32 ======================== ..# Magic: 1/12==---------------------- ..#/i  AC: 7Str: 11 #.# ####  EV: 11Int: 18 Contam: 10%  #.. #.# ##..  SH: 0Dex: 10 ... #O# #...  XL:  6 Next: 58% Place: Dungeon:5 #.# #@# #..# #  Noise: =--------  Time: 4482.0 (0.0)/i  #.# #.#.###..####..### d) +0 dagger #.# #.#.......<....>.. Cast: Sandblast #.# #.#####..######### /iP 3#.####.####.#......#  #...........#.###..#  O   ogre ######.######.###.####### /i G #.......#...........  ########.###.####### /i $Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  /iA {Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit)0iZ+0iJ  Nitant the Digger .# Gargoyle .## Health: 32/32 ======================== ..# Magic: 1/12==---------------------- ..# AC: 7Str: 11 #.# ####  EV: 11Int: 18 Contam: 10%  #.. #.# ##..  SH: 0Dex: 10 0i... #)# #...  XL:  6 Next: 58% Place: Dungeon:5 #.# #@# #..# #  Noise: =--------  Time: 4482.0 (0.0) #.# #.#.###..####..### d) +0 dagger #.# #.#.......<....>.. Cast: Sandblast #.# #.#####..######### 0i\#.####.####.#......#  #...........#.###..#  O   ogre ######.######.###.#######  #.......#...........  0iB########.###.####### Aiming: Sandblast (safe; 1% risk of failure)  0ix{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit)  0i`The blast of sand hits the ogre!  You kill the ogre!0i0i( .# .## ..# ..# #.# ####  #.. #.# ##..  ... #)# #...  #.# #@# #..# #  #.#  #.# 0iM)6<....> #.#   ..# ### 0i) 0iӳ0i2==93.5 (1.5Sandblast: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit)  The blast of sand hits the ogre! _You kill the ogre!  Training target 5.0 for Conjurations reached!  0iYour Conjurations skill increases to level 5!You need to enable at least one skill for training.0i/  --more--0iV0iZ% 0ib Skill  Level Cost  Apt Skill  Level Cost  Apt 0i a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1           b - Unarmed Combat   0.0   1.0   0   h - Conjurations   5.0   5.0  +1       i - Earth Magic   5.0   4.2  +2   c - Short Blades   0.0   1.2  -1           j - Evocations   0.0   1.2  -1   d - Armour   0.0   0.8 [39;40i9m +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                                          [0im            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0i> i + Earth Magic 5.00ibVTargetTarget--  --  --  --  --  --  --  0iV--  --  --  a-z] set[-] clear selected target0iVccost|targets0i4j<[?25h[?0c0  0inV [?25l[?1c 0iAZ $7.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets 0i 0i 0iENitant the Digger.#Gargoyle.##Health: 32/32 ========================..#Magic: 2/12====--------------------..#AC: 7Str: 11#.# ####EV: 11Int: 18 Contam: 10% #.. #.# ##..SH: 0Dex: 10... #)# #...XL:  6 Next: 98% Place: Dungeon:5 0i#.# #@# #..# #Noise: =--------  Time: 4483.5 (1.5)#.# #.#.###..####..### d) +0 dagger#.# #.#.......<....>.. Cast: Sandblast#.# #.#####..##########.####.####.#......##...........#.###..#######.######.###.########.......#...........########.###.#######Aim: an ogre, wielding a +0 giant spiked club (almost dead, 92% to hit)  0i&The blast of sand hits the ogre! _You kill the ogre!Training target 5.0 for Conjurations reached!  0iYYour Conjurations skill increases to level 5!You need to enable at least one skill for training. 0i  0i 0iN. _ 0i  0i  0iŝ  0i  0i  _3==4====8%  0i  0i  0i[ #5 0i E====6 0i  0it  0i 74 0i  0i  0i a6====2 0i  0ic ;7 0i O====1 0i  0i%  0i ' 0i"  0iq' Z _Your magical contamination has completely faded away. 0i( l8==== 0i@*  0i.  0i3/  0i3  0ir6  0i6 %9 0i7 G==== 0iC;  0i@  0iHA  0iE  0i&K _You hear the slow hiss of an avalanche of sand nearby. 0iK p10/12==== 0iO  0iT  0i U  0iX  0i<^  0i^ j1==== 0ib  0ig  0ih  0i l  0iq  0iMr j2==== 0iv  0i E - _Magic restored. 0i* 1502.5 (19.0) 0i F-3.5 (20 0i‰  0i-   0ic R_c - a scroll labelled GER SIWEJE 0id+ 0i+ 0i> 0iM# .#  0iU#.#..#  #.# #### 0i&#.. #.# ##.... .# #..# #  0i ###..####..### 0iّ#.# #.#.......<....>.. 0i, 0i/ 0iL M# .# #.## 0i..#  #.# ######... #) 0i.. .# #..# # #.# #.#.###..####..######You see here a +0 giant spiked club. 0i" 0i _ 0i  0ijM.. .# .# ###..#   #####.. #.# ##... #). #.# #.# #..# #..# 0ip 0ibq:== 0iOv 0i#M##. .. .# .# ##.  0i #.#.# #####... #.# ##... #)# #...##.##.# 0i, 0i 0iB #. #. .. .# .## #.## #..# #@.# #.#.# #### #...##.# ##.. ...# 0iCa#)# #... ##.# #.# #..# # #.# #.#.###..####.. #.# #.#.<....> #.# #.#####..  #.####.####.#......# 0iJ 0i.K 0iN 0iv#. #. .. .# .## #.## #..##..##.# #####...##.# ##..#...# #)# #...##.# #.# #..# # #.# #.#.###..####..# #.# #.#.......<....> #.# #.#####..########.####.####.#......# #...........#.###..# 0iص 0iO 0iں 0i=:  #.   ..   .#   .##   #.##   #..#  #..#  #.###.#.# ####  0i #..@##.# ##..  #)# #...   ##.# #.# #..#   #.# #.#.###..####..   #.# #.#.......<....   0i #.# #.#####..######    0i Y#.####.####.#......#   #...........#.###..# 0i,x   ######.######.###.#######  0iW 0i#, 0i( 0i  #.   ..   .#   .##  ## #.## .. #..# #. ##..#   #.###.#.# ####  0i~  #.@.##.# ##..   #...###)# #...   ##.## #.# #..#   #.# #.#.###..####   #.# #.#.<  #.# #.#####..   #.####.####.#......#  0i  #...........#.###..#   ######.######.###. 0i, 0iՔ 0i  .... .#. .####. #.## ... #.. #.# ##..# #.###.#.# #####...##.# ##.. #..@###)# #.#.## #.# #.# #.#.###..####.#.  #.......#..........  0i, 0i 0ie # o .. .   .. .## ##. #.## ... #..#  ##..#   0iZeE #.###.#.# ####  ##@..##.# ##..  0ie #...###)# #...  0ie#.## #.# #..#   0ie #.# #.#.###..####  0ie #.# #.#.......<..  0i/f #.# #.#####..#### o   orc (asleep)  #.####.####.#......#  #...........#.###..# 0iNfg ######.######.###.##### 0i~  You encounter an orc. It is wielding a +0 club. 0i4 0iƜi.o12.5 (9.0) 0i?To 0iƥ-3.5 (10.0)  0i _ 0iK 0il0iM  #. ##.... # .... .. o.. .#   ..=  0imMO##.. #.## ... #..#  ##..#   #@###.#.# ####0iM  ##...##.# ##.. 0iM #...###)# #... 0iM##.## #.# #..# 0iM #.# #.#.###..### 0i0N #.# #.#.......<.  #.# #.#####..###0iXNl  #.####.####.#......#0iyN[  #...........#.###..#0iQQ.o0iX0i\B4.0)Sandblast0ib0ieV _Found a sapphire ring.0i1     ##oo.##. ##.....# 0in ..... ..... .#   o.=.  0i߆ ###..# #.## #....# #..#  ##..#  ###.#.# ####  ##...##.# ##..0i  #...###)# #... 0i 0#.## #.# #..#  #.# #.#.###..## ooo 3 orcs (2 asleep)  #.# #.#.......<  #.# #.#####..## 0i R #.####.####.#......#0iJ P.o0i 0i &50iɝ 0iM U _You encounter 2 orcs.0i m #The blast of sand hits the orc.0i"J.o .  The orc is severely wounded.=7.0 (1.5 _The orc hits you but does no damage.0i1I D####0i .=.o0i> W1--8.50i: 0i | _The blast of sand misses the orc. The orc hits you but does no damage.0it )The blast of sand hits the orc!0iioo 2 orcs (0i7--920.0Sandblast0i%G _You kill the orc!0im b ##o## # ##oo.##.###.....#.##......... #...... .#  #..=. .## ##..##...@# #.##.## ##. ##.###. #####...##.# ##...###).##.## #.# #..# o 0i. 3 orcs (asleep)###..##.......< #.# #.#####..##0i .oYou encounter an orc. It is wielding a +0 short sword.0i+oo0i00i>'ooo2 wandering)2===100i+0i.; _The orc shouts!  Things that are here:0i0n _a +0 club; an orc corpse0iR- #.  ##o##  ##.o.##o....#.####....#........#  #..=.# .## ####..)# #.##.## ##. # ##.###. ####0i9#...##.# ##...###).##.## #.# ####..##.......<0iQ.o0i:Q.o0iO.o0iɜYooo0il?=2Sandblast0i> _The orc shouts! x20i t )The blast of sand hits the orc!0iޞ m## 2 orcs0i P.o0i\ N.o0i' (...0i( 0i/  Nitant the Digger #.Gargoyle ##.## #Health: 32/32 ======================== 0i0 ##...##.#Magic: 12/12 ======================== ##...o.#.###AC: 70i10 Str: 11 #..).o.....EV: 110iT0 AInt: 18 0iw0 #........#SH: 0Dex: 100i0  #..=.# .##0i0 XL:  6 Next: 100% Place: Dungeon:5 0i0 ###.@# #.##Noise: =--------  Time: 4523.5 (1.5) 0i 1 #...)# #..#d) +0 dagger0i,1  #.##.## ##..#0iM1 JCast: Sandblast 0ip1 # ##.###.#.# #### ##...##.# ##.. 0i1 #...###)# #... oo 2 orcs 0i1 d##.## #.# #..# 0iH2 #.# #.#.###..## #.# #.#.......<You encounter an orc. It is wielding a +0 short sword. _The orc shouts!  Things that are here: _a +0 club; an orc corpse _The orc shouts! x2  The blast of sand hits the orc!0i3 -- _You kill the orc!You have reached level 7!0i?; /  --more--0iE6/363/137 0% 0i0i4 _0iX u )The blast of sand hits the orc!!0i± ##   orc0i4 p oYou kill the orc!0i4 N.o0i5 ".0i6 $o0iS7 J)o0i> =o   orc priest0i ? qo   orc0iB W2--5.00iYJ 0iO v _You encounter an orc priest. It is wielding a +0 club.0ihT1#0i.o.o--6.50ii0izH _The blast of sand hits the orc but does no damage.0iQl #.##.## ###..o##.##.....#.###..).).....  #........# #..o.# .#####..# #.###...##.## ## ##.###.#####0il  ##...###.....###)# #.#.## #.# #.# #.#.###..##......<####..##0io B=o0io E.o0i-v 0iNw c3==-700id~ 0ip $  Things that are here:0i n _a +0 club; an orc corpse0i  #.  ##.## #  ##...##.#  ##...o.#.###  #..).).....  #........#  #..=.# .##  ###.o# #.## 0i #..@)# #..#  #.##.## ##..#  # ##.###.#.#   ##...##.# ##..  #...###)# #... 0i8 ##.## #.# #..#  #.# #.#.###..  #.# #.#0i}.  #.# #.#####..0iQG.o0i0i.=80i<0iP _The orc barely misses you.0i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i  #. Nitant the Digger ##.## #  Gargoyle ##...##.#  Health: 36/36 ======================== ##.....#.###  Magic: 10/13 ==================------ #..).o.....  AC: 7Str: 11 #........#  EV: 11Int: 18 #..=.# .##  SH: 0Dex: 100i/  ###.o# #.##  XL:  7 Next:  0% Place: Dungeon:5 #..@)# #..#  Noise: =--------  Time: 4528.5 (0.0) #.##.## ##..#  d) +0 dagger # ##.###.#.# ### Cast: Sandblast ##...##.# ##..0ir  #...###)# #... ##.## #.# #..# o   orc priest 0i #.# #.#.###..# o   orc #.# #.#....... 0i W#.# #.#####..# _The orc barely misses you.0iۍ Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line0i6 fAim: an orc, wielding a +0 flail and wearing a +0 chain mail (79% to hit)0ic[ *o0iw]***o0i o**=Aim: an orc priest, wielding a +0 club (71% to hit)0i  #.Nitant the Digger ##.## #0i Gargoyle ##...##.#Health: 36/36 ======================== ##.....#.###Magic: 10/13 ==================------ #..).o.....AC: 7Str: 110i  #...`....#EV: 11Int: 18 #.`=.# .##SH: 0Dex: 10 ###`o# #.##0i XL:  7 Next:  0% Place: Dungeon:5 0iE #..@)# #..#Noise: =--------  Time: 4528.5 (0.0) 0i~ #.##.## ##..#d) +0 dagger 0i _# ##.###.#.# ### Cast: Sandblast ##...##.# ##.. 0iӮ #...###)# #... 0i ##.## #.# #..# o   orc priest 0i #.# #.#.###..# o   orc 0iC y#.# #.#....... #.# #.#####..#0ij Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line0iЯ tAim: an orc priest, wielding a +0 club (71% to hit)  The stone arrow hits the orc priest!0i0O`)o ...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (71% to hit)  The stone arrow hits the orc priest!  The orc priest is heavily wounded.=9.5 (1 _The orc closely misses you.0i?I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i  #. Nitant the Digger ##.## #  Gargoyle ##...##.#  Health: 36/36 ======================== ##.....#.###  Magic: 7/13============------------ #..).).....  AC: 7Str: 11 #..o.....#  EV: 11Int: 18 #.*=.# .##  SH: 0Dex: 10 ###*o# #.##  XL:  7 Next:  0% Place: Dungeon:5 #..@)# #..#  Noise: ==-------  Time: 4529.5 (0.0) #.##.## ##..#  d) +0 dagger[300i8 X # ##.###.#.# ### Cast: Sandblast ##...##.# ##.. #...###)# #... ##.## #.# #..# o   orc priest #.# #.#.###..# o   orc #.# #.#....... #.# #.#####..# _The orc closely misses you.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (heavily wounded, 71% to hit)0i #. Nitant the Digger ##.## #  Gargoyle ##...##.#  Health: 36/36 ======================== ##.....#.###  Magic: 7/13============------------ #..).).....  AC: 7Str: 11 #..).....#  EV: 11Int: 18 #..=.# .##  SH: 0Dex: 10 ###.o# #.##  XL:  7 Next:  0% Place: Dungeon:5 #..@)# #..#  Noise: ==-------  Time: 4529.5 (0.0) #.##.## ##..#  d) +0 dagger[11;130iH # ##.###.#.# ### Cast: Sandblast ##...##.# ##.. #...###)# #... ##.## #.# #..# o   orc priest #.# #.#.###..# o   orc #.# #.#....... #.# #.#####..#Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (heavily wounded, 71% to hit)  The stone arrow hits the orc priest! #. ##.## #  ##...##.#  ##.....#.###  ..    [30iy74m#.`=.# .##  ###`o# #.##   #..#   ##..#  #     #...###)#  ##.## #.# o   orc #.#  #.#  #.# 0id0i4rY##############@####### Aim  Press: ? - help, Shift-Dir - straight line: an orc priest, wielding a +0 club (heavily wounded, 71% to hit)  The stone arrow hits the orc priest!  You kill the orc priest!  Your orb flickers with a hungry flame! The fireball engulfs the orc.0i ..).....=..o..@).##...  The orc is heavily wounded. 8==8=========30.5 (1 _The orc barely misses you. _Your Earth Magic skill increases to level 6!0i D  The blast of sand hits the orc.0irf  The orc is heavily wounded.===--------2.0 (1.5 0iq4_The orc hits you but does no damage.0i 2  You closely miss the orc.The orc is heavily wounded.--------30 _The orc hits you but does no damage.0i  You hit the orc.  The orc is severely wounded.28------9===4 _The orc hits you with a +0 flail!0ir$3  You hit the orc but do no damage.The orc is severely wounded.-5 _The orc closely misses you.0i1  You closely miss the orc.The orc is severely wounded.9=-----10/13====-6 _The orc misses you.0i "  You barely miss the orc.The orc is severely wounded.7 _The orc closely misses you.0iDq  You closely miss the orc.The orc is severely wounded.1====8 _The orc barely misses you.0iT+  You hit the orc but do no damage.The orc is severely wounded.9 _The orc closely misses you.0i   You hit the orc but do no damage.The orc is severely wounded.30==2====40 _The orc barely misses you.0i#  You hit the orc but do no damage.The orc is severely wounded.1 _The orc misses you.0iNt )The blast of sand hits the orc!0iRR0i0ib}==2.5 (1.5Sandblast0i0iG _You kill the orc!0i+   .  ## #  ##.#  ##.....#.### #..).).....  0i,N#..).....#  ..=.# .##  ###.@# #.##  #...)# #..#  #.##.## ##..#  # ##.###.#.# #### ##...##.# ##.. #...###)# #... 0i-. ##.## #.# #..#  #.# #.#.###..##0iK- #.# #.#.......<0i50i8c3==-300i?0iUA$  Things that are here:0iCQ _a +0 flail; a +0 chain mail0i M #.  ##.##  ##...##.# #.....#.###.#..).).......#..).....#  #..@.# .## ###.)## #.##...)#  #.##.## ##..#.# 0i 0i` v1=-4 0i& _0i 0i< 0i\ +5.5 (20i 0i . _i - a +5 ring of evasion0iD Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}i - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0i Nitant the Digger #.Gargoyle #.Health: 31/36 ====================---- ##.## #Magic: 13/13 ======================== ##...##.#AC: 7Str: 11 ##.....#.###.EV: 11Int: 18 #..).).......SH: 0Dex: 10 #..).....#XL:  7 Next:  8% Place: Dungeon:5 #..@.# .##Noise: ---------  Time: 4545.5 (0.0) ###.)## #.##d) +0 dagger #...)#  0i .[34m#..#Cast: Sandblast #.##.## ##..# #. ##.###.#.# #### # ##...##.# ##..  #...###)# #...  ##.## #.# #..#  #.# #.#.###..##  _The orc misses you.The blast of sand hits the orc! _You kill the orc!Things that are here: _a +0 flail; a +0 chain mail _i - a +5 ring of evasion66.0 (0.5 _i - a +5 ring of evasion (worn) 0iz  0iC q2= _You hear the slow hiss of a distant avalanche of sand. 0iL  0iN  0i,V  0i`  0ia  0ia 3 0ib E== 0ivi  0ir  0is  0iy  0i  0i  0iC  0i  0if  0i)  0i  0ih  0i˯ 84= 0i  0iM  0iƻ  0i  0iP  0iE  0iH  0ip  0iv  0i'  0i  0i  0i K5= 0i  0i , 0i  0iM  0i  0iu  0iC 6== 0iw   ..  #.  .   0ix ## #  ##.#  ##.....#.###.# #..).).......# #..).@...#  ##....###.##  ###.)## #.##  #...)# #..# #.##.## ##..#  0i y #. ##.###.#.# #### # #.# ##..  0iXy +#...###)# #...   ##.## #.# #..# _HP restored. 0i  0i  0iD  0i   .. $# #. .# #. .# ##.## .#  ##...##.#  ##.....#.###.#  #..).).#  #..)..@..#   0io F##....###.##  ###.)## #.##  #.##. #. ## #  0iB 0i``   ###  .. .$#  #. #.#  . #.#  ###.#   0iQa##.#  ##.....#.###.#  #..).)..@....# #..).....#### ##....###.##  ###.)## #.## #...)# #..# #.##.## ##..#  0iya#. ##.###.#.# #### # # 0ia.# ##.. #...###)# #... 0ij, 0i+p 0iXdM  ##.. .$# #.  ##.# ##...##.# #.....#@###.##..).).........).....####  ##....###.####. 0ic(. 0i O= 0iP 0i?M  ##.. .$ #.  ##.# ##...##@# #.....#.###.##..).).......#  #..).....######..## 0i@M..###..#!0iX,!0iz !0iaM  ##.. .$ #.  ##.# ##...##.# #.....#.###  #..).).......#....#.......##.!0iKM  ###.. .$ #.  ##.# ##...##.#  ##.....#.###.#.###.## #!0ivlxM# #..#####.....$ #.  ##.#  ##...##.#!0it!0i)u!0iy!0iM # #####.....##.##!0i/ #.  ##.###.####!0i!0iY!0ii!0iQ!0i!0i!0iCY        !0iCx #  #..#####  #....@.#  ##.###.# !0iD #. #.#  ##.###.#  ##...##.#  ##.....#.###.#  #..).).!0i4D......#  #..).....#### !0iND  ##....###.## _You now have 167 gold pieces (gained 11).!0iNI!0iI!0iM!0i-      #  #.  #..#####  #...@..#  ##.###.#  #. #.#  ##.###.#  ##...##.#  ##.....#.###.#  #..).).......#  #..).....####   ##....###.##!0i  #. #. ##. !0iF#?.  #..  #..!0ia_  #..#####!0i{ !0ij #..@...# !0id ##.###.#!0iv  #. #.#!0i3  ##!0iG.###.# !0ir ##...##.#  ##.....#.###.#  #..).).......#  #..).....#### !0ih  ##....###.##!0ic(!0i(!0i.!0i    #.#  #.#  ##.#  #?..  #..#  #..#  #..#####  #.@....#  ##.###.#  #.# #.#  ##.###.#  ##...##.#  ##.....#.###.#  #..).).......#  #..).....####   ##....###.##!0i   .#  #.#  #.#  ##.##  #?..  #..#  #..#  !0ip #@.#####  #......# #.###.#  #.# #.#  #####.#!0i  ##...##.#  ##.....#.###.# !0i)..).).......#  #..).....####!0i,!0i !0i|M  #.# #.###?... ..#####......# ##.###.#.).!0i<,!0i!0iM  #.# #.######?....... ..#### #......##..!0i,!0i!0i?M  #.# #.######......#####!0iD@  #..#####..!0iG,!0ioJ!0iR!0i X081.0 (35.0)!0iaX,2.0 (36!0i[!0ii^. _i - a scroll of identify!0iw ............!0i   #..  #.#  #.#  #.#  #.#  #.#  .#  ##@######  #......... #..####### #..# #..##### #......# ##.###.# #.# #.# ###.#!0i35M!0i:##. #@# ##.###### #......... #..########.#!0i;!0i @!0iOM ##!0iKd. #.# !0ie#.######  !0i#.........#..####.#!0i7!0i?!0i!0iP&M!0i !0i+##!0it.!0iD #.# !0iZ !0i!0i9##.######!0i+#!0ig #...!0i!0i!0i!0iJ$"0iZHmM ##."0iH "0iI"0iLI)#.#"0iqI#..#"0iI"0iN"0iO"0iR"0ioM ###."0ia "0iл"0i̼)#.#"0i+..#"0iv"0i"0i"0iI"0i."0i.&M"0i/ "0ir//#####..."0i/....#"0i/ "0i0"0iR0)#.#"0i0..#"0i1"0i17"0i:8"0i1;"0i"0i&M"0i4 "0i/#####..."0i....#"0i4+##.#"0ix "0i"0i1)#.#"0iu..."0i"0i"0i"0i"0iVk       . ######. #.@...#  #.###.#  #.#  #.# "0ik6#.# #.# #.# ##.###### "0iq"0ir"0iy"0i[4    "0i   # ..# ######. #..@..#  #.###.#  #.# # #.# #.# #.# #."0is# ##. 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"..# #0il #####.###.###0iȚ ##### #0i 1.....#...........#0i #0i #0if #0i"n# #.# #0i"##0i#9.######## #0iO#O.###...........###### #0i#!#.##.##.#0i#-......# #0i$$#..#.##0i%C#.####.# #0iR%+..#.# #0i%=#.# #0i5&.#.#.# ######.## ##. #0i&##.#.# ##.......###....?#0i&L)#.# #.#0i 'N.@....# #0i|' #.#.# #..####..####.#  #0i'd#.#.###..####..###  #0iU(#.#.#0i("<.#0i(   #0i).#.#####..########0i)!## #0i) #0i>* #0ir* #0i* #0i6#0i7#0i=#0iߤ#0i\i# #.# #0i.##0i #0i+N###...........###### #0i` .##.##.#0i,.....# #0i*..#.##0it7.####.# #0i+..#.# #0i=#.# #0iV#.#.# ######.## ###.##0i.#.# ##.......###....?.#0i6)#.# #.#0iN..@...# #0i>#.#.# #..####..####.# #0ifc#.#.###..####..### #0i#.#.#0i/<....#0iP>.. #0i:-#.#####..#######0i{"### #0i #0i #0i #0i= #0i#0i#0iV#0iL-#0iY5i# #.# #0i5.##0i5 #0i5K...........###### #0i6##.##.#0i-6M.....# #0iN6#.##0ix6X.####.# #0i6)#.# #0i6K#.# .# #0i6.#.# ######.## .###.# #0i7.#.# ##.......###....?. #0i076)#.# #.#0iT7N...@..# #0i{7.#.# #..####..####.# #0i7Y.#.###..####..### .# #0i7.#.#0i7k<....>.. .. #0i8].#####..######### #. #0i$82.#......# #0iD8# #0ie8#0i8 #0i8 #0iq? #0i?!#0i-@r#0ib@`r   quokka (wandering)#0i@+You encounter a quokka.#0iGA$0i%$0i$0i $0ik '655.0 (73$0i:$0iz$0i#6.0 (74 $0i= _$0i$0i+$0i@ #.#......##.............#.####.# #.# .# ######.## .###.##  ##.......###....?.. )#.# #..........@..#  #..####..####.# $0i\#..### .# <....>.. ..  #r # %0iHX #.#......##.............#.####.#%0iXc #.# .# ######.## .###.##  ##.......###....?.. )#.# #..........@..# %0iX #..####..####.# #..### .# %0iX<....>.. .. #%0iX=# %0iY%0i_%0ia%0ig%0i8x] _A quokka is nearby!%0i # #.# .# ...........###### .##.............# #.#.####.# #.# #.# #.# # #.# ######.## #.###.# #.# ##.......###....?. #.# #....@.# #.# #..####..####.# #.###..####..### ..# #.<....>.. .... #####..# ...#r #......# .#.. # #.###..# .##...###.# .# .#. .rW[39;%0i 49mW   phantom (wandering)r   quokka (wandering)7.0 (1.0)Sandblast _You encounter a phantom.&0iG .rYou hit the phantom..r WWThe phantom is lightly damaged.=8 _The phantom closely misses you.&0i .  You hit the phantom. §WThe phantom is lightly damaged.#######.####.# #.# #.# .#  ######.## #.###.###  ##.###....?...  #...........§.# .#  #..####..####§# .# #..####..###...#.## .....<....>....W...# #..#########...@#. ....# ##.#...##..# #.##...##.####### .# .#.# .......... ....#.#######.....  #.# $ ###&0iu  #.# .#  #.##.4--9 _The phantom hits you. The phantom blinks! You blink. Found 13 gold pieces.'0iY  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'0i}-########.####.# Nitant the Digger #.# #.# .# Gargoyle  ######.## #.###.###  Health: 34/36 ======================--  ##.......###....?...  Magic: 10/13 ==================------  #.............# .# AC: 7Str: 11  #..####..####§# .# EV: 16Int: 18 ##..####..###...#.##  SH: 0Dex: 10 .....<....>....W...#  XL:  7 Next:  8% Place: Dungeon:5 ##..#########...@#. Noise: =--------  Time: 4659.0 (0.0) ....# ##.#...#  '0i.Z[40md) +0 dagger ##..# #.##...#  Cast: Sandblast ##.####### .# .#.# .......... ..... ##.####### ......  W   phantom  #.# .#$ ###  #.# .#.#  #.# _The phantom hits you. The phantom blinks! You blink. Found 13 gold pieces.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 60% to hit)'0iK ########.####.#Nitant the Digger#.# #.# .#Gargoyle######.## #.###.###Health: 34/36 ======================--##.......###....?...Magic: 10/13 ==================------#.............# .#AC: 7Str: 11  #..####..####§# .#EV: 16Int: 18 ##..####..###...#.##SH: 0Dex: 10 .....<....>....W...#XL:  7 Next:  8% Place: Dungeon:5 ##..#########...@#.Noise: =--------  Time: 4659.0 (0.0) ....###.#...#d) +0 dagger [0;1'0iL 10m##..##.##...#Cast: Sandblast ##.####### .# .#.# ............... ##.#######......W   phantom#.#.#$ ####.#.#.##.#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 60% to hit)  The stone arrow hits the phantom!'0i 2.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (lightly damaged, 60% to hit)  The stone arrow hits the phantom!  The phantom is severely damaged.5==60.0 (1 _The phantom closely misses you.(0iI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)0i########.####.# Nitant the Digger #.# #.# .# Gargoyle  ######.## #.###.###  Health: 35/36 =======================-  ##.......###....?...  Magic: 7/13============------------  #.............# .# AC: 7Str: 11  #..####..####.# .# EV: 16Int: 18 ##..####..###...#.##  SH: 0Dex: 10 .....<....>....W...#  XL:  7 Next:  8% Place: Dungeon:5 ##..#########...@#. Noise: ==-------  Time: 4660.0 (0.0) ....# ##.#...# )0i5 d) +0 dagger ##..# #.##...#  Cast: Sandblast ##.####### .# .#.# .......... ..... ##.####### ......  W   phantom  #.# .#$ ###  #.# .#.#  #.# _The phantom closely misses you.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 60% to hit))0iadA########.####.# Nitant the Digger #.# #.# .# Gargoyle  ######.## #.###.###  Health: 35/36 =======================-  ##.......###....?...  Magic: 7/13============------------  #.............# .# AC: 7Str: 11  #..####..####.# .# EV: 16Int: 18 ##..####..###...#.##  SH: 0Dex: 10 .....<....>........#  XL:  7 Next:  8% Place: Dungeon:5 ##..#########...@#. Noise: ==-------  Time: 4660.0 (0.0) )0idm....# ##.#...#  d) +0 dagger ##..# #.##...#  Cast: Sandblast ##.####### .# .#.# .......... ..... ##.####### ......  W   phantom  #.# .#$ ###  #.# .#.#  #.#)0ifCasting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 60% to hit)  The stone arrow hits the phantom!)0iHk #.# #.# .#   #.###.###  #....?...   .#   .#.## <....>.      .#  ..... ...... )0ilA #.# .#$ ###  #.# .#.#  #.#)0i3r)0izr   quokka (wandering))0i08==261.0 (1Sandblast)0iA)0i_gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (severely damaged, 60% to hit)  The stone arrow hits the phantom! _You destroy the phantom!)0iR .............# #######.####.# #.#  #.# #.# #.# ####.## #.###.### ####....?... #.............##.# ..####..####.##.# #..####..###...#.## ....<....>......@.# #..#########....#......# ...# ##.#...####.#)0i ..# #.##...# #.####### .# .#.# ......... ..... #.#######...... #.# r#$#### #.# .#.#)0i )0i /--2)0i= )0i *0i|M##### ............ #######.### #.# #.# #.#  ######.## #.###.### #####....?..............####.##.# #..####..###...#@## ....<....>........# #..#########....#......# ...###.#...####.#.###*0i=6=9====--3*0iXM######## ##### ............ #######.### #.# #.# #.#  ######.## #.###.### #####....?.............#.##@# #..####..###...#.## ....<....>........# #..#########....#......#####...*0iL`*0i)b&4*0iq*0i+M ######## ##### ............ #######.### #.# #.# #.#  ######.## #.###.#####.#####....?......#..........#.##.# #..####..###...#.# ....<....>........#..#..*0i,.#...###.#..*0i3*0id6y10/13====5*0i/;*0i==*0i 3M ######## ##### ............ #######.### #.# #.# #.#  ######.## #.###.#########....@......#...........##.#####.#####.##.# *0i #..####..###...#.###...##.*0i  *0i, &6*0iZ ;=1====7.0 (2 _e - a scroll labelled ODAETE GATENT*0i. #.######## ........######..... #######.#### #.#  ######.## #.###.#####.# ##.......###................##@#####.#####..####.##.# ###...#.##*0i#...##. ..............*0iњ*0iٝ+8.0 (1*0i*0i+0ib ####### ........######..... #######.#### #.#  ######.## #.###.#####.# ##.......###...........# #......##.#####.#####..####.##@# ...#.## +0ib....<....>..........#...#...###.#.. #.#######......+0iK+0i~s2====9+0i +0i#+0i8 .......######..... #######.#### #.#  +0i######.## #.###.#####.# ##.......###.......... #......##.#########..####.##.# ...#@## ....<....>........# +0i#..#########....#......#####... #.#r#$####+0i[3r+0ir   quokka (wandering)+0i 870Sandblast+0iٜ+0iS+0i!+#......# #.# ########.####.# #.# #.# #.# #.#######.## #.###.#####.#.......###...........#  ......##.#####.#  #..####..####.##.# #..####..###...#.## +0i+.....<....>.....@..# ##..#########....#......# ....# ##.#...####.# ##..# #r##...##.####### #.# .#.# .......... ..... ##.####### ...... +0i+D #.# +0i1, .#$####  #.# .#.#+0i.9r.+0ib4+0i6s3====1+0ie:+0i<,0ix#r,0iAr.,0i Z  The blast of sand hits the quokka but does no damage.,0iN R===2.5 (1.5,0i5,0iT _The quokka closely misses you.,0i3 .  The blast of sand hits the quokka!,0ij ,0ip [4.0Sandblast,0iv ,0iIy J _You kill the quokka!.0i.0i Your spells (describe)TypeFailure Level  a + SandblastEarth.0iu1% 1 b - Stone ArrowConjuration/Earth4%.0iO3 Select a spell to describe [?] help [!]/[I] toggle spell headers/0i:Power Damage Range Noise 54% 2d134 Almost silent48% 3d10 4 Quiet/0iTypeFailure LevelEarth  1% 1 Conjuration/Earth 4% 300i Power Damage Range Noise 54% 2d134 Almost silent48% 3d10 4 QuietJ0iF9J0i0>J0iKD#.............# #.#Nitant the Digger ########.####.# #.#Gargoyle#.# #.# #.#Health: 36/36 ========================######.## #.###.#####.#Magic: 13/13 ========================##.......###...........#J0iD'AC: 7Str: 11  #.............##.#####.#EV: 16Int: 18  J0iDK#..####..####.##.#SH: 0Dex: 10 ##..####..###...#.##J0iD(XL:  7 Next: 26% Place: Dungeon:5 .....<....>.....@..#J0iDNoise: =--------  Time: 4674.0 (0.0) ##..#########....#......#J0i#EQd) +0 dagger ....#J0iGE##.#...####.#Cast: Sandblast ##..##.##...# J0ihE##.####### #.# .#.# ..........J0iE..... ##.#######......#.#J0iE}.#$#####.#.#.# J0iE_You destroy the phantom! _e - a scroll labelled ODAETE GATENTJ0iEThe blast of sand hits the quokka but does no damage. _The quokka closely misses you.J0i FsThe blast of sand hits the quokka! _You kill the quokka!J0iJJ0iKLJ0iNJ0i)PL0it> Spells (Memorise)TypeFailure Level  a - PasswallEarth3% 3b - Mercury ArrowConjuration/Alchemy8%2  c - ApportationTranslocation14%1  d - FreezeIce14%1  e - Brom's Barrelling BoulderConjuration/Earth14% 4  f - Ensorcelled HibernationHexes/Ice22%2  g - PetrifyAlchemy/Earth36% 4  h - Inner FlameHexes/Fire41% 3  i - Maxwell's Portable Piledriver Translocation41% 3  j - Cause FearHexes82% 4  k - Hoarfrost CannonadeIce/Forgecraft99% 5  l - Fulsome FusilladeConjuration/Alchemy 100% 8 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitO0iO0iO0iv#.............# #.#Nitant the Digger ########.####.# #.#Gargoyle#.# #.# #.#Health: 36/36 ========================######.## #.###.#####.#Magic: 13/13 ========================##.......###...........#AC: 7Str: 11  #.............##.#####.#EV: 16Int: 18  #..####..####.##.#SH: 0Dex: 10 ##..####..###...#.##XL:  7 Next: 26% Place: Dungeon:5 O0i@.....<....>.....@..#Noise: =--------  Time: 4674.0 (0.0) ##..#########....#......#d) +0 dagger ....###.#...####.#Cast: Sandblast ##..##.##...# ##.####### #.# .#.# ............... ##.#######......#.#.#$#####.#.#.# _You destroy the phantom! _e - a scroll labelled ODAETE GATENTThe blast of sand hits the quokka but does no damage. _The quokka closely misses you.O0isThe blast of sand hits the quokka! _You kill the quokka!O0iP  Okay, then.O0ieO0iO0i>. _P0i_P0ia: Your spells (describe)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth4%P0ib3 Select a spell to describe [?] help [!]/[I] toggle spell headersR0in Stone Arrow Fires a sharp spine of rock. Level: 3Schools: Conjuration/EarthFail: 4%R0i.....@..#Noise: =--------  Time: 4674.0 (0.0) \0iAx O##..#########....#......#d) +0 dagger ....###.#...####.#\0iex Cast: Sandblast ##..##.##...# \0ix ##.####### #.# .#.# ............... \0ix g##.#######......#.#\0ix }.#$#####.#.#.# \0ix _e - a scroll labelled ODAETE GATENTThe blast of sand hits the quokka but does no damage. \0iy _The quokka closely misses you.The blast of sand hits the quokka! _You kill the quokka! _Okay, then.\0i7y \0i } \0i~ \0ip \0i \0i8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1           b - Unarmed Combat   0.0   1.0   0   h - Conjurations   5.0   5.0  +1      i + Earth Magic6.5   4.9  +2   c - Short Blades   0.0   1.2  -1           j \0i{- Evocations   0.0   1.2  -1   d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                             \0il                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^0i#.............# #.#Nitant the Digger ########.####.# #.#Gargoyle#.# #.# #.#Health: 36/36 ========================######.## #.###.#####.#Magic: 13/13 ========================##.......###...........#AC: 7Str: 11  #.............##.#####.#EV: 16Int: 18  #..####..####.##.#SH: 0Dex: 10 ##..####..###...#.##XL:  7 Next: 26% Place: Dungeon:5 .....<....>.....@..#Noise: =--------  Time: 4674.0 (0.0) ##..#########....#^0i......#d) +0 dagger ....###.#...####.#Cast: Sandblast ##..##.##...# ##.####### #.# .#.# ............... ##.#######......#.#.#$#####.#.#.# _e - a scroll labelled ODAETE GATENTThe blast of sand hits the quokka but does no damage. _The quokka closely misses you.The blast of sand hits the quokka! _You kill the quokka! _Okay, then.^0iI^0iyGM #######.#### #.# #.######.## #.###.#####.###.......###................##.#########..####.##.# #.###...#.## .....<....>........ ##..#########...@#......# ....# ##.#...####. ## #.##...# ##.....#.#.##.# _^0ic #.# #.# #.#  ######.## #.###.#####.# ##.......###...........# #......##.#####.# #..####..####.##.# #..####..###...#.# ....<....>........####.# #..#########....#......# ...# ##.#.@.####.# #..# #.##...# .####### #.##.#.# ......... ...... #.####### .... #.# ##.#$#### #.# #.#.# #.# #.#.# #.#[9;3^0i3D8H^0iv ######.## #.###.#####.# #.......###...........# ......##.#####.# ..####..####.##.# ..####..###...#.## ...<....>........####.##########....#......# ..# ##.#...####.# # .##.@.# .####### #.##.#.# ........ .......####### #.......... .# ####.#$##### .# .#.# .# #.#.# .# .. .^0i [33m# .#^0i .......###...........# .....##.#####.# ####..####.##.# ####..###...#.#<....>........####.# .#########....#......# # ##.#...####.# # .##...# ####### #.##.#@# ...... ...........=# ####### ##..........# # ####.#$##### #  #.#.# # #.#.# # ..#.# # # ^0i #.# #^0i 3 ^0i .....##.##### .^0i ####..####.##.# ^0i8 b#...#.## .^0i .<....>........####.# .^0i) M#########....#.....^0il m ##.#...####^0i  #.##...# ^0i ####### ##.##.#.###.# ^0id ....... .......@...=# ^0i =####### ##^0i .^0i: l ####.#$####^0i~ .^0i .^0i| #^0i J#.#^0i ^0iD ^0iE ^0ib  ####..####.##.# ...#.## .^0ic .<....>........####.# .#########....#.....^0iTd  ##.#...####^0id  #.##...# # ^0ie ####### ##.##.#.###.# ^0iae n....... ...........= ^0ie N####### ##^0ie .^0iWf l ####.#$####^0if ~ #.#.# ^0ig #^0iKg J#.#^0in ^0ip ^0i?v ^0iN K ...#.## .^0i .<....>........####.# .#########....#.....^0i5 ) ##.#...#### #.##...# # ^0im ####### ##.##.#.###. ^0i (....... ...........= ####### ##. ####.#@#####^0i t #.#.# ^0i$ G##.#^0io ^0iQ ^0iu ^0iX ^0i ^0i ^0i ^0id ####..####.##.# ####..###...#.## ^0iZk <....>........####.# #########....#......# # ##.#...####.# ^0ik #.##...# # ^0igl ###### ##.##.#.###.# ^0il ...... ...........=# ^0i m ##### ##......@...#  ####.#.#####^0iXm  ^0im X#.#.# ^0im  ^0i&n _#.#.# ^0ipn _..#.# ^0in # #.##.#^0io N#.#^0iTo #.# ^0io @_You now have 180 gold pieces (gained 13).^0iu ^0iv ^0iC{ ^0ix ^0i ..........##.#####.#..####.##.# ###..###...#.## ^0i <....>........####.# #######....#......#  ^0ik m##.#...####.#  ^0i J#.##...# # ##### ##.##.#.###.# ^0i# ..... .........@.=# ^0ic ##### ##..........# ^0i ]####.#.######^0i {.#.##.#.^0iZ R#..#.#^0i P# #.#^0i 7#.# ^0iP ^0i7 ^0i ^0iUW ^0iW 9##.#####.# ^0iW A..####.##.# .#^0iAX @..###...#.## .# ^0iX ....>........####.# ^0iX g....#......# ^0i]Y h##.#...####.# ^0iY g#.##...# .# ^0iY ##.##.#.###.# ^0i(Z  .^0ipZ t...@=# ^0io^ w ##..........# ^0i4_ ####.#.##### #.#.##.#.# ^0i_ ^0i_ ^0if ^0if ^0ii ^0i` .##.#####.# ..####.##.# #.# ..###...#.## #.# >........####.# ....#......# ^0i5 ##.#...####.# #.##...# #.# ^0i ##.##.#.###.#  .^0i ....@#  ##..........# ^0i ####.#.##### ^0iz ,^0i} ^0i $-^0i 086.0 (12.0)^0iM F-7.0 (13^0iZ ^0i 0 _j - a +6 ring of dexterity_0i............_0ip##..####.##.# #.# ##..###...#.## #.# ....>........####.# #######....#......# ##.#...####.# #.##...# #.# #### ##.##.#.###.# .... ............# #### ##.# ####.#.##### #.#.#  #.#.# ..#.# # #.# #.#  #.#  #.#_0i^l#..####.##.# #.##..###...#.## #.# <....>........####.##....#......# ##.#...####.# #.##...# #.## ##.##.#.###.#. ..## ##..# ####.#.##### #.#.#  #.#.#  ..#.#  # #.#  #.#  #.#  #.#_0i)#..####.##.# #.##..###...#.## #.# .<....>........####.##....#......# # ##.#...####.# # #.##...# #.## ##.##.#.###.#. ..## ##..# ####.#.##### #.#.# #.#.# ..#.# # #.# #.# #.#  #.#_0iq;.####..####.##.# #.# .####..###...#.## #.# ..<....>........####.# .#....#......# .# ##.#...####.# .# #.##...# #.## ##.##.#.###.#. ..## ##..# # ####.#.##### #_0i; #.#.# # #.#.# # ..#.# # # #.# # #.# #.#  #.#_0itB,_0iXF_0i.####..####.##.# #.# ..####..###...#.## #.#.<....>........####.# ..#....#......# ..# ##.#...####.# ..# #.##...# #.# .# ###.##.#.###.#...# .# ##..# .# ####.#.##### .# #.#.# .# #.#.# .# ..#.# .# ###.# .# _0i#.# #.#  #.#_0i۬_0i,_0iŰ_0iS#..####..###...#.## #.#_0i~..<....>........####.# #..#########....#......#.# ##.#...####.# _0i #..# #.##...# #.# _0i8#.###########.##.#.###.#_0i\......................# #.####### ##..........# _0i{#.# ####@#.##### #.#_0i #.#.# #.# #.#.# #.#_0i ..#.# #.# ###.# #.# #.# _0i_#.# #.# _0i,_0i4_0i?xP ....<....>........### #..#########....#..... ...# ##.#...#### # #.##...# ###########.##.#.## .......................# #.####### ##..........# ####.#.##### #@#.# .#_0i}_0i~_0i_0i#..#########....#..... ...# ##.#...#### # #.##...# ###########.##.#.## ....................... #.####### ##.......... ####.#.#### #.#.# #.<.#.###.. # ## _0i [94.0 (7.0)<_0i _0i+5.0 (8_0i_0i9 _Found a stone staircase leading up._0iU o........_0i _0i _0in ...# ##.#...#### # #.##...# ###########.##.#.## ...................... #.####### ## ####.#.#### #.#.# ####.#.<.###.. ###_0i@#,_0i'_0i9G.# ##.#...####.# ##..# #.##...# #.# ##.#.##.#.###.#.........# ##.# ##..........#  #.# ####.#.#####  #.# #.#.#  #.# ####.#.#  #.# #.<@.#.#  #.# #.####.#  #.# .. #.# ## #.#  #.#_0i,_0i_0i.# ##.#...####.##..# #.##...# #.##.#.##.#.###.#........##.# ##..........# # #.# ####.#.##### # #.# #.#.# # #.# ####.#.# # #.# #.@..#.# # #.# #.####.# # #.#_0im ... #.# # #### #.#  #.#_0i,_0i`0iu= .# ##.#...####.# .###..# #.##...# #.# .###.#.##.#.###.# #.# .###.# ##.# .# #.# ####.#.##### .# #.# #.#.# .# #.# ####.#.# .# #.# #@<..#.# .# #.# #.####.# .# #.#`0i=I ...# #.# .# ##### #.#  #.#There is a stone staircase leading up here.`0iG5 _`0iL`0i# ### #.##...# ###########.##.#.## #........................ .###.####### ## #.# ####.#.#### #.#.# ####.#.<.####w.o.....# # ########w   ribbon worm (asleep)o   orc (asleep)  You encounter a ribbon worm and an orc.9.0 (4700.0 (5 _`0i`0i|#.###.###########.##.#.###.#.........................####.####### ##.# #.# #.# ####.#.##### #.# #.# #.#.# #.# #.#####.#.# #.# #.# #.<..#.# #.# #.# ########.####.# `0im#.# #.# .w.o...@.# #.# #.# .######### #.# `0i3#.# `0i `0iT <1.0 (1Sandblast`0i`0i o _You hear the slow hiss of an avalanche of sand.a0ijaT )  The blast of sand hits the orc!a0iAf;### a0i...a0i2--=2.5 (1.5Sandblasta0ia0iG _You kill the orc!a0i` G#.###.#.##.#.###.# ..#.# ##.###.# ##.#  #.# #.# ####.#.#####  #.# #.# #.#.#  #.# #.# ####.#.#  #.# #.# #.<..#.#  #.# #.##.####.#  #.# #.# #.w.)..@..# #.#  #.#.# #.# #.#a0if a0ih c3==-30a0igm a0i+o a0i #.###.#.##.#.###.#.#.##.###.# ##.# #.# #.# ####.#.##### #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# a0i #.####.# #.# #.# #.w.).@...# #.# #.#.# #.# #.#a0ib a0i6 Q-4Sandblasta0i a0i a0i/ ###w  The blast of sand hits the ribbon worm!!b0idw w.).(catching breath)The ribbon worm is almost dead.b0i~ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.b0i*.).==  8  =6.0 (1.5Held  _You are caught in a web!b0iP ] .  The blast of sand hits the ribbon worm!!b0i ;### b0i.).b0i|2--77.5Sandblastb0ib0iO _You kill the ribbon worm!b0i*   3==b0i:' F16 b0i+ b0i  #.###.#.##.#.###.#.#.##.###.# ##.# #.# #.# ####.#.##### #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.# #.# #...)@....# #.# #.#.# #.##b0ir Z #.# _You disentangle yourself.b0i6 b0i b0i b0in) K#.###.#.##.#.###.#.#.##.###.# ##.# #.# #.# ####.#.##### #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.# #.# #...@.....# #.# #.#.# #.#.## #.#b0iv  #.###.#.##.#.###.#.#.##.###.# ##.# #.# #.# ####.#.##### #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.# #.# #..@).....# #.# #.#.# #.#b0i'w .### #.#You see here a +0 club.b0i@~ b0i, B== _b0i b0i&.######.###.#.##.#.###..#.#.###.# ##. #.# #.# ####.#. #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.# #.# #.@.).....# #.# #.##......# #.##..#### #.##b0i,b0ib0iR}##.######.###.#.##.#.### #.##.###.# ## #.# #.# ####.#. #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.# #.# #@..).....# #.# #.##......# #.# #..##### #.#  #b0i),b0ib0iG......#........................ ########.###.####### ## #.# #.# ####.#.### #.#.# b0i5###.<.#########.#####.###...).....# #.....@######## #..##### #  b0iV,b0iPc0i #.#  #.###.# ## #.# #.# ####.#. #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# ##.####.# #.###.###...).....# #.# #.##....@.## #.# #..##### #.# #c0i,c0im;c0i #.# #.###.# ## #.# #.# ####.#. #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# ###.####.# #.###.###...).....# #.# #.##...@..## #.# #..##### #.#c0iDu #...##c0iڛc0ic0i>c0iES #.# #.###.# ## #.# #.# ####.#. #.# #.# #.#. #.# #.# ####.#. #.# #.# #.<..#. #.# #.# #########.####. #.###.###...).....# #. #.##..@...## #. #..##### #. #.. ...# ####c0i ,c0ic0in #.# #.###.####### ## #.# #.# ####.# #.# #.# #.# #.# #.# ####.# #.# #.# #.<..# #.# #.# #########.#### #.###.###...).....# # #.##.@....## # #..##### # #... ...### ####c0iu,c0izc0i #######.###.####### ## #.# #.# ####.# ###.<.#########.#####.###...).....# ......######## #.@##### ....... ...#########c0ir,c0ic0iHd #.# #.# #### #.# #.# #. #.# #.#####. #.# #.# #.<.. #.# #.# #########.## #.###.###...).....#  #.##......#########  #..######  #@........ #....############## c0iCb,c0i0ec0i ###.<.#########.#####.###...).....# ......######## #..###### #.##.........#...@#############  c0ic0ic0ic0i}* #.# #.# # #.# #.# #### #.# #.# #.< #.# #.# #. #.###.###...).....# #.##......## #..###### #.##..c0i} #..@.## ######c0iS,c0iZc0iX #.# #.#  #.# #.#  #.# #.# #.< #.# #.# #. #.###.###...).....# #.##......# #. #..###### #.##.. #.@..## ######c0ic0iTc0i#c0i_Nl #.# #.# #.# #.#  #.# #.# #. #.# #.# #. #.###.###...)..... #.##...... #.##..###### #.##.. #@...## ######c0iS,c0iWc0i\#.# #.# #.# #.# ##.# #.# #.<#.# #.# #.##.###.###...).....##.##......##.##..###### #.##.. #.@..## ###### c0i>0#.# #.# ##.# #.# ##.# #.# #.<.#.# #.# #.##.###.###...).....# #.##......# #.##..###### #.##.. #..@.## ###### c0iB,c0iEc0i#.# #.# ####.#.# #.#  #.#.# #.# #####.# #.# #.<..#.# #.# #########.####.###.###...).....# #.##......##########.##..###### #.##@........ #....##############c0iG,c0ic0i^$#.# #.# ####.##.# #.# #.##.# #.# ####.##.# #.# #.<..##.# #.# #.##.###.###...).....# ##.##......# ##.##..###.##. #....# ###### c0i.,c0iZ4c0i/#.# #.# ####.#.#.# #.# #.#.#.# #.# ####.#.#.# #.# #.<..#.#.# #.# #.####.#.###.###...).....# #.#.##......# #.#.##..#.#.#.##.Z#....#.###### Z   goblin zombie (dormant)c0ijm  You encounter a goblin zombie.c0in&-c0i029.5 (22.0)c0iN-30.5 (23 _c0i+c0iAd0i()#.# #.# ####.#.##.# #.# #.#.##.# #.# ####.#.##.# #.# #.<..#.##.# #.# #.####.##.###.###...).....# #.##.##......# #.##.##..#.#.##.##...Z∩#....#..###### d0id0ii11.5 (1.0)d0iJd0i5 _Found a sand-covered staircase.d0i~y #.# #.# ####.#.##.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.###.###...).....# #.# #.##......# #.# #.##..#..Z #.# #.##.Z∩.#....#...###### Z   orc zombie (dormant)d0i d0i &2d0iЈ d0i \ _You encounter an orc zombie.e0i1e0iK3e0i9e0i< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e0i}#.# #.# ####.#.##.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.###.###...).....# #.# e0i;]#.##......######### #.# #.##..#..Z. #.# #.##.Z∩.#....#...###### #e0i!e0i A3Sandblast _e0i&e0iG(e0i6B .The blast of sand hits the goblin zombie!e0ifT Z ###e0iV ...=5.0 (1.5Sandblaste0iZ e0i T _You destroy the goblin zombie!f0ic#.# #.# ####.#.##.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.###.###...).....# #.# #.##......######### #.# #.##..#..Z.. #.# #.##..∩.#....#...###### ##f0iJ-60f0if0i>KF#.# #.# ####.#.##.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.###.###...).....# #.# #.##......######### #.# #.##..#..Z..# #.# #.##.f0iK).∩.#....#.....####### ##f0iRf0iUQ-7Sandblastf0i[f0icf0i .The blast of sand hits the orc zombie!### f0i S...f0iQ 8=8.5 (1.5Sandblast _You destroy the orc zombie!f0ihw#.# #.# ####.#.##### #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.###.###...).....# #.# #.##......######### #.# #.##..#.....## #.# #.##..∩.#....#.....####### ###### f0iRof0iOq4-90f0ivf0i~xg0i|#.# #.# ####.#.##### #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.###.###...).....# #.# #.##......######### #.# #.##..#.....####.# #.##.∩.#....#.....####### ####### -40g0i-g0i [4#.# #.# ####.#.##### #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.###.###...).....# #.# #.##......### #.# #.##..#.....####.# #.##..@.#....#.....####### # g0iag0ic&1g0ihg0ik] _There is a sand-covered staircase here.g0i*O g0iQ g0iW g0i] g0igd -2 _g0i{f g0irQs an Ossuary  The world spins around you as you enter the gateway.g0iVc ###  ##.♣#  #...##  #♣....#  ##..∩..#  ##......#  #.......#  g0iV[#...@..#  ##.....#  ##♣...# ##.##g0iAW ##g0i,4.0 (2.5 _You enter an ossuary!  Found a gate leading back out of this place.g0ic _There is an empty arch of ancient stone here.h0i˕3h0ih0i #####.♣#...##♣....# ##..∩..# ##......# #.......# ∩..# ##...@.# ♣...#  ##.## # h0i# P _h0ie  ## ##.♣ #...## #♣....# ##..∩..# ##......#....# #...@..#.....###♣...##.#####h0ik ,h0in h0i   ## ##.♣ #...## #♣....# ##..∩..# ##......#.##...#...∩..## ##.....###♣...##.#####  There is an empty arch of ancient stone here.h0i h0i  _h0iq h0i2  ### ##.♣# #...## #♣....# ##..∩..# ##......# #..@....# #...#...∩..#h0i2 ` ## ##.....#  ##♣...#  ##.##  ###h0i8 ,h0iK< h0iޛ  ### ##.♣# #...## #♣....# ##..∩..# ##......# #.@.....# #...#...∩..# ### ##.....# ##♣...#  ##.##  ###h0i ,h0i h0im  ### ##.♣# #...## #♣....# ##..∩..# ##......# #@......# #...#...∩..# ######.....#  ##♣...# ##.## ###h0ix h0i h0i h0i { Y###.♣# #...##♣....##..∩..#....##.###.......#h0i{ #..@#...∩..# ######.....# ##♣...# ##.## ### h0i ,h0i h0ic U ### ##.♣# #...## #♣....### ##..∩..#.. ##......# #.###.......# #.@.#...∩..# ######.....# ##♣...#  ##.##  ###h0id Bh0i ~  ### ##.♣# #...## #♣....# ### ##..∩..# ..# ##......#h0i~  #.###.......# #@..#...∩..# ######.....# ##♣...#  ##.##  ###h0i. h0i h0i= h0iv  ## ##.♣ #...## #♣....#### ##..∩..##..## ##......##@###.......#...#...∩..#######.....###♣...##.#####h0iQ ,h0i h0iW h ## ##.♣ #...## #♣....# #### ##..∩..##.@## ##......#.......#.###.......#......###...#...∩..#....#. ######.....#... ###♣...#..#.##+###h0i\ h0i\ h0i\a h0i #####..♣#... #...##♣#..♣....#♣.... #### ##..∩..#h0i ......#..## ##......#.......@#.###.......####...#...∩..##. ######.....# ## ##♣...#  ##.###+ # h0i0 h0i h0i h0iSG ### ####..# ##.♣# .... #...## ♣#... #♣....#.♣....##### ##..∩..#.#..## ##......#∩.#.###.......#.###...#...∩..#.#.# ######.....#.#### ##♣...##...# ##.###+# ###56.0 (12.0)h0iI,7.0 (13h0iUNh0iGPB _Found a gate leading back out of this place.i0i/ ..#.###.......#...∩.i0ic0 i0iS4 i0i  ## ####..# ##.♣ ....# #...## ♣#... #♣....#♣.♣....##### ##..∩..#.#..## ##......#∩..#.###.......#...###...#...∩..#i0i ..#.# ######.....#..######♣...#...##.####+####i0i ,i0i) i0iG  ### ### ##..# ##.♣# ....## #...## ♣#...# #♣....#.♣.♣....##### ##..∩..#.#..## ##......#.∩........#.###.#.###...#...∩..##.#.# ######.....##.....#### ##♣...#  ##...# ##.##  ##+# ###i0i  ,i0i i0i_ &M ###  ### ###..# #.♣# .....#i0i__ ! #...# ♣#...# #♣...♣.♣...@##### ##..∩.......#..## ##∩..#.###.....i0i_ ..........###...#...∩..#i0iQf ,i0i j i0i U ## ###### ##.♣#......## # ♣#.@.# #♣.... .♣.♣....##### ##..∩.. .........#..## ##......∩..#.###..........###...#...∩....#.# ######..... ..######♣... ...##.#i0i  ##+#### i0i ,i0i i0i4 M ###  ### ###..## #.♣#.....@## #...##.♣#♣#...# #♣..♣.♣....##### ##..∩.........#..## ##.........# ##...##i0i9 i0i: i0i= i0i  #### ### ####..## ##.♣ #....@.## #... #.♣#♣#...# #♣ .♣.♣....##### ##..∩ .........#..## ## ...∩........#.### #..###...#...∩i0i u ##.#.# ###### ##.....#### ##♣ ##...## ##.i0i i0i i0i, i0i(  ####  ####..## ##. #...@..## # #.♣#♣#...# #♣ .♣.♣....##### ##..∩ .........#..## ## ...∩........#.### #..........###...#...∩i0i i ##.......#.# ###### ##.....#### ##♣ ##...## ##i0i ,i0i) i0iuz  ####  ####..## ## #..@...## # #.♣#♣#...# #♣ .♣.♣....##### ##.. .........#..## ## ...∩........#.### #..........###...#... ##.......#.# ###### ##.....#### ##♣ ##...## i0il ,i0i' i0i  ####  ####..##  #.@....## # #.♣#♣#...# #♣#..♣.♣....##### ### ...#..## ## ...∩........#.###i0i F #..###...#.. ##.#.# ######. ##.....#### ## ##...##i0i i0i i0i i0iH  #### ####..##  #@.....##  #.♣#♣#...# # #..♣.♣....##### ## #..........#..## ###...∩........#.#####..###...# ##.#.# ###### ##.....####  ##...##i0iM ,i0i-R i0iu o########..##......##♣#♣#...#.♣.♣....##### #..........#..## #...∩........#.# ##..........###...# ##.......#.# ##### ##....#### ##...## ##+#i0iM ,i0iԻ i0i~> ########..####......####.♣#♣#...#.@♣.♣....##### #........#..## #∩........#.###.........###+##i0iDB,i0i@Di0i########..##......####.♣#♣#...# ##..♣.♣....##### ###..@.......#..## ##.#...∩........#.###..##....###...#.# ######### ##+## i0iji0ii0i?i0i$########..#####......#####.♣#♣#...# #♣#..♣.♣....##### ##.#..........#..## ##..#....#.###..##....###...#.# ######### ##+## i0i,i0ij0i: #########..######......#.##.♣#♣#...# #♣.#..♣.♣....##### ##..#..........#..## ##..#...∩........#.###..####...#.# ######### ##♣##  +##  There is a gate leading back out of this place here.j0i@j0i@ _j0iEj0iצ;##########..##.##......#..##.♣#♣#...# #♣.#..♣.♣....##### ##..∩#..........#..## ##..#...∩........#.###..##....###...#...∩#.# ######### ##♣##  ##+## j0iŭ,j0ij0i)####..####.##......##.##.♣#♣#...#♣..♣.♣....##### ##..∩.........#..## ##.....∩........#.###.##..........###...#...∩j0i*G ##.......#.# ######... ##..@..#### ##♣ ##...##  ## ##+##  j0iS1j0i1j0i.6j0i##......##.##.♣#♣#...#♣..♣.♣....##### ##..∩.........#..## ##.....∩........#.###.##..........###...#...∩ ##.......#.# ######... ##.....#### ##♣ ##.@.##  ## ##+##   j0i|Bj0i('#.#+.##.++.##.#+.+j0iu ##.♣#♣#...#♣..♣.♣....##### ##..∩.........#..## ##.....∩........#.###.##..........###...#...∩ ##.......#.# ######... ##.....#### ##♣ ##...## j0iu? ## ##@##   #.#  +#.# _You open the door.j0i{j0i{j0ij0i%~ ..♣.♣....##### ##..∩.........#..## ##....#...∩........#.###.##..........###...#...∩ ##.......#.# ######... ##.....#### ##♣ ##...##  ## ##'##   #@#  +j0i#.+#.+  There is an open door here.j0ij0iJ _j0i~j0iR .........#..## ##....#...∩........#.###.#..........###...#...∩ ##.......#.# ######... ##.....#### ##♣ ##...##  ## ##'##   #.#  +#.+j0iwRy+.#+.#j0i@X,j0iY\j0is###Z'##Z   kobold zombie (dormant)j0i  You open the door.  You encounter a kobold zombie.j0i3/Sandblastj0i-79.0 (22j0i:480.0 (23 _j0i2j0iJj0i .The blast of sand hits the kobold zombie!!#k0i 'k0is2--=1.5 (1.5)Sandblastk0ik0iT _You destroy the kobold zombie!k0i'#Z###Z   ball python draugr (constriction, dor…)k0i Z.As you open the door, it creaks loudly!k0i PZ)k0i |3========20k0i Sandblastk0i k0i@  _You encounter a ball python draugr. It is wielding a +0 dagger.k0i\6k0i{The blast of sand hits the ball python draugr but does no damage.  The ball python draugr hits you but does no damage.all python draugr bites you but does no damage.  The ball python draugr hits you with a +0 dagger.  Your doom draws closer.  The ball python draugr closely misses you.k0i)4--==Doom: 9%=-----4.0 (1.5k0igy _The ball python draugr completely misses you.l0i'  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l0i~ ` #..........#..## ##.... Nitant the Digger #...∩........#.###..... Gargoyle ##..........###...#...∩ Health: 34/36 ======================-- ##.......#.# ######... Magic: 10/13 ==================------ ##.....#### ##♣. AC: 7Str: 11Doom: 9% ##...## ## EV: 16l0i KInt: 18 ##'## # SH: 0Dex: 10 ###.# XL:  7 Next: 28% Place: an Ossuary #.'@# Noise: =--------  Time: 4784.0 (0.0)l0iL  ###.Z# d) +0 dagger +.#.#  Cast: Sandblast l0i #.###  +.+ #.#l0i  Z   ball python draugr (constriction) #.+ +.# l0i _The ball python draugr completely misses you.Casting: Sandblast (safe; 1% risk of failure)  l0i8 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  l0i] Press: ? - help, Shift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (100% to hit)m0iQ #..........#..## ##.... Nitant the Digger #...∩........#.###..... Gargoyle ##..........###...#...∩ Health: 34/36 ======================-- ##.......#.# ######... Magic: 10/13 ==================------ ##.....#### ##♣. AC: 7Str: 11Doom: 9% ##...## ## EV: 16Int: 18 ##'## # SH: 0Dex: 10 ###.#m0iQ XL:  7 Next: 28% Place: an Ossuary #.'@# Noise: =--------  Time: 4784.0 (0.0) ###.)# d) +0 dagger +.#.#  Cast: Sandblast m0iR#.###  +.+ #.# Z   ball python draugr (constriction) #.+ +.#Casting: Sandblast (safe; 1% risk of failure)  m0ikRZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linem0iRAim: a ball python draugr, wielding a +0 dagger (100% to hit)  The stone arrow hits the ball python draugr!m0iUX #..........#..##  #...∩....... ##.......∩ ##.......#.#      ##'##  ###.# #.'@#  m0i Y+.#.#  #.### +.+ #.# #.+ +.# m0im0i f=5.0 (1Sandblastm0iyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python draugr, wielding a +0 dagger (100% to hit)  The stone arrow hits the ball python draugr! _You destroy the ball python draugr!m0i\ .∩........#.###.#..........###...#...∩ ##.......#.# ######... ##.....#### ##♣ ##...##  ## ##'##  ###.# # .'.#Z#m0iQ]###@)# +.#.##.##Z   orc zombie (wandering)#.+m0ir_Y.Zm0i$d:m0ie5=1==--6Sandblastm0iim0ihl\ _You encounter an orc zombie.m0i]n 8+Z'##Z   kobold zombie (dormant)Z   orc zombiem0iI  You open the door.  You encounter a kobold zombie.m0i- O=-7m0i m0i W _The orc zombie barely misses you.n0i}{ )The blast of sand hits the orc zombie!n0i(n0ig5n0i9J==8.5 (1.5n0it?n0iBQ _You destroy the orc zombie!n0i .The blast of sand hits the kobold zombie!!n0i9 <#n0i* 'n0i/ 6==90.0Sandblastn0i4 n0i7 T _You destroy the kobold zombie!o0i=  ##..##...# ##.......#.# ######.. ##.....#### ##♣ ##...##  # ##'# ##.# #  #.'.#.# ###.) +.@.#.# ###.### +.+  #.# #.+ +.# #.+ .#o0i3 o0i +-1o0i( 0o0i o0iP Q _There is an open door here.o0i < ##.###...# ##.......#.# ###### ##.....#### ## ##...##  ##'## ###.# # #.'.#.# ###.)# +@'.#.# ###.### +.+ #.# #.+ +.# #.+ .#o0i o0i d2==-2 _o0i o0iY p0i6##.#.'#.#p0io;p0ir3====3 _You open the door.p0iQ: ##.###...# ##.#.# ###### ##.....####  ##...## ##'#######.# # #.#.'.#.# #.###.)# #.@.'.#.#p0iuQ #.###.### #. +.+#. #.##. #.+#. +.##. #.+#. .#p0iVp0iXB=4p0i\p0i_Q _There is an open door here.q0i-3q0iKq0iӌ ##.###...# ##.#.#  ##.....####  ##...## ##'## #####.# # #.#.'.#.# #.###.)# #@'.'.#.# #.###.### #.# +.+ #.# #.# #.# #.+ #.# +.# #.+ #.+ #.# .# _q0i.q0i  ###.# #### ##.....####  ##...##  ##'## #####.# #.#.'.#.###.)# .'.'.#.####.## +.+ #.##.#q0i q0iTq0iq0igS  ##.....####  ##...##  ##'## #####.# #q0iS5.#.'.#.##.)# .'.'.#.####.## +.+ q0iSn#.#+#.+q0iXq0iX:==q0i\q0i  ##...##  ##'## #####.# #.#.'.#.##.)# .'.'.#.####.## +.+ #.#q0i4++.####q0i,q0iq0ijZ  ##'## #####.# #.#.'.#.##.)# .'.'.#.####.## +.+ q0iZh#.#++.#+ #.+q0ii`,q0idq0i #####.# #.#.'.#.##.)# .'.'.#.####.## +.+ #.#+q0iz+.#+ #.+# .#q0i,q0i3q0iz/'Z###Z   hobgoblin zombie (dormant)q0i7  You open the door.  You encounter a hobgoblin zombie.q0i~</Sandblastq0iB-800.0 (6q0i1D21.0 (7 _q0iHq0iJq0i` .The blast of sand hits the hobgoblin zombie!!q0iؓ>#q0i['q0i 2--=2.5 (1.5Sandblastq0i$q0i&W _You destroy the hobgoblin zombie!r0iF .#.'.#.##.)# '.'.#.#.###.##.# +.+ .# #.#.# #.+.##+.#'.#.+###.# r0iXJr0iKc3==-30r0iQRr0i ##.)# '.'.#.####.## +.+ #.#+#+.#'.#.+###.# +r0ir0i@-4r0ir0ipr0i_M '.'.#.####.## +.+ #.#+#+.#'.#.+###.# +## 5r0i '.....+.ß.♣.#.!!!.#♣.ß.#...####r0ib r0i &6r0i r0i ! _You open the door.r0i _Found a dark potion, a smoky brown potion and a fuming inky potion.s0i A#.###.### #.# +.+ #.# #.# #.# #.+ #.##+.# #.'.#.+ s0i *#.###.# #.###♣####.@.....+###.ß.♣.#  .!!!.# s0i3 .♣.ß.#....s0iP <.### ### s0i s0i A==7 s0i _s0i s0i Q _There is an open door here.t0i0/s#.# +.+ #.# #.# #.# #.+ #.##+.# #.'.#.+ #.###.# #.###♣####.'.....+ ###@ß.♣.#  #.!!!.# #.♣.ß.# #.....#### ### t0i7t0i:-8 _t0i^?t0iAt0i7{#.# #.# #.# #.+ #.##+.# #.'.#.+ #.###.# #.###♣####.'.....+ ###.ß.♣.#  #.@!!.# #.♣.ß.# #.....# ###.### .#+#910.5 (2t0i0Q _n - a dark potiont0iN,o#.# #.# #.# #.+ #.##+.# #.'.#.+ #.###.# #.###♣### #.'.....+ ###.ß.♣.# #..@!.# #.♣.ß.# #.....# t0i,###.####.##+#t0i 4t0i06+1.5 (1t0i9:u0iu0i+2.5 (2u0ixu0i# X _o - a smoky brown potionu0i"#.# #.# #.# #.+ #.##+.# #.'.#.+ #.###.# #.###♣### #.'.....+ ###.ß.♣.# #...@.# #.♣.ß.# #.....# # #.##+#3.5 (14.5 (2 _p - a fuming inky potionu0i #.# +.+ #.# #.# #.# #.+ #.##+.# #.'.#.+ #.###.# #.###♣### #.'.....+ ###.ß.♣@# #.....# #.♣.ß.# #.....####.####.##+#5.5 (1x0iq#.#.#'.#x0ivx0iXy&6x0i|x0i_( _You open the door.x0i@ #.###.####.# +.+ .##.# #.# .##.# #.+ .##.##+.# .# #.'.#.+ .# #.###.# .# #.###♣###.# #.'.....@.####.ß.♣.####.....# #.♣.ß.##.....####.####.##+#7x0i Q _There is an open door here.y0iy0iy0iy0iq>f#.###.### #.# +.+ +.# #.# #.# #.# #.# #.+ +.# #.##+.# #.# #.'.#.+ #.# #.###.# #.# #.###♣###.# #.'.....'@# ###.ß.♣.### #.....# #.♣.ß.##.....####.####.##+#y0igP _y0iEM'.'.#.##.###+.+ +# # #.+ +##+.#'.#.+###.# ###♣###.'.....'.y0i###.ß.♣.####.....#..#.#.y0i y0ipy0i@y0ibM###.)# '.'.#.##.###+.+ +# # #.+ +##+.#'.#.+.# ###♣###.'.....'.###.ß.♣.####....##.y0i,y0ie!y0iaM.'.#.####.)#'.'.#.##.###+.+ +# # #.+ +##+.#'.#.+.# ###♣####.'.....'.#.......##.y0iAM####.# .'.#.###.)#'.'.#.##.###+.+ +# # #.+ +##+.#'.#.+.# #.###♣###.#y0iy0iy0iy0idb##+Z'Z   hobgoblin zombie (dormant)  You open the door.  You encounter a hobgoblin zombie.y0ig/Sandblasty0il,22.5 (5y0im23.5 (6 _y0iry0ijtz0i^ .The blast of sand hits the hobgoblin zombie!z0is;#z0i''z0ibO9=5.0 (1.5Sandblast _You destroy the hobgoblin zombie!z0iR...'.z0iSz0iXz0i@M ##'## #######.# ##.'.#.###.)#'.'.#.##.###+.+ +### #.+.'##+.###.'.#.+z0iֹZ#.###.# #.#z0i ,z0i}z0i#/0M##...####.## ##'## #######.# ##.'.#.###.)#'.'.#.##.###+.+ +### #.+.'##+.###.z0i/d#.'.#.+ #.#z0i8,z0i&?z0i##+Z'Z   adder zombie (dormant)z0i  You open the door.  You encounter an adder zombie.z0i6-Sandblastz0i'-7.0 (2.0z0ii-8.0 (3 _z0i   ##.##  ##'## ###   ### #.# )##.# #.# ###.# #.# +.+Z'.# z0i #.# #.###@# #.# #.+.'.# ###.#  #.#  #.# #.# '.# ### z0ip ^  ##.## z0iq  ##'## ###   ### #.# )##.# #.# ###.# #.# +.+Z'.# #.# #.###@# #.# #.+.'.# ###.#  #.#  #.# #.# '.# z0ir )### z0iu z0iv z0i*{ z0i} d _An adder zombie is nearby!{0i #Z  The blast of sand hits the adder zombie!{0iNv<.Z  The adder zombie is severely damaged.2--=9.5 (1.5{0i{D _The adder zombie bites you but does no damage.{0i8'  ##.##  ##'## ###   ### #.# )##.# #.# ###.# #.# +.+.Z.# #.# #.###@# #.# #.+.'.# ###.#  #.#  #.# #.# '.# ### {0iҺ]  ##.##  ##'## ###   ### #.# )##.# #.# ###.# #.# +.+.Z.# #.# #.###@# #.# #.+.'.# ###.#  #.#  #.# #.# '.# ###  _An adder zombie is nearby!{0iQ '  ##.##  ##'## ###   ### #.# )##.# #.# ###.# #.# +.+.Z.# #.# #.###@# #.# #.+.'.# ###.#  #.#  #.# #.# '.# ### {0im ]  ##.##  ##'## ###   ### #.# )##.# #.# ###.# #.# +.+.Z.# #.# #.###@# #.# #.+.'.# ###.#  #.#  #.# #.# '.# ###  _An adder zombie is nearby!{0i% '  The blast of sand hits the adder zombie!{0i --31.0Sandblast _You destroy the adder zombie!|0i{..3==|0i?m  ##' ######.# ###  #.#.'.#.#.# #.###.)##.# #.'.'.#.#.# #.###.###.# #.# +.+.'.# #.# #.###.# #.# #.+.@.# #.##+.###.# #.'.#.+ #.# #.###.# #.# #.###♣###.# #.'.....'.# ###.ß.♣.### #.....# #.♣.ß.# _Magic restored.|0i|  ##'## ### #####.# ### #.#.'.#.#.# #.###.)##.# #.'.'.#.#.# #.###.###.# #.# +.+.'.# #.# #.###.# #.# #.+@'.# #.##+.###.# #.'.#.+ #.# #.###.# #.# #.###♣###.# #.'.....'.# ###.ß.♣.###  #.....#  #.♣.ß.#There is an open door here. _|0iL+#.#.'+.#|0i  ##'##  #####.# ###|0i #.#.'.#.#.# #.###.)##.# #.'.'.#.#.# #.###.###.# #.# +.+.'.# #.# #.###.# #.# #.@.'.# #.##+.###.# #.'.#.+ #.# #.###.# #.# #.###♣###.#  #.'.....'.#  ###.ß.♣.###  #.....#  #.♣.ß.# _You open the door.==|0iu  #####.# ###  #.#.'.#.#.#|0i3  #.###.)##.# #.'.'.#.#.#|0i  #.###.###.#|0i  #.# +.+.'.#|0i% #.# #.###.#|0it #.# #.'.'.# #.##+@###.#|0i #.'.#.+ #.#|0i #.###.# #.#|0iu #.###♣###.# #.'.....'.# ###.ß.♣.#|0iU## #.....#|0i #.♣.ß.#|0i\% #...|0i;..#There is an open door here.|0i|0ix _|0i|0i"##|0i҈l#Z#'#.'.#.##Z   kobold zombie (dormant)|0i |0iN  |0iYou open the door.  |0iRHYou encounter a kobold zombie.|0i+%-|0iSandblast|0i9-7.0 (6.0|0iL-8.0 (7 _|0iU|0i|0iJ   ###  #.#.'.#.#.#  #.###.)##.#  #.'.'.#.#.#  #.###.###.#  #.# +.+.'.#  #.# #.###.#  #.#Z#.'.'.#  #.##'@###.#  #.'.#.+ #.#  #.###.# #.#  #.###♣###.#           |0i\  ###  #.#.'.#.#.#  #.###.)##.#  #.'.'.#.#.#  #.###.###.#  #.# +.+.'.#  #.# #.###.#  #.#Z#.'.'.#  #.##'@###.#  #.'.#.+ #.#  #.###.# #.#  #.###♣#       _[40|0iQ8mA kobold zombie is nearby!}0im .The blast of sand hits the kobold zombie!!#}0iM'=9.5 (1.5Sandblast _You destroy the kobold zombie!}0i }.'.'}0i }0if }0i1  #####.# ### #.#.'.#.#.# #.###.)##.# #.'.'.#.#.# #.###.###.# #.# +.+.'.# #.###.###.# #.#.#.'.'.# #.##@.###.# #.'.#.+ #.# #.###.# #.# #.###♣###.#  #.'.....'.#  ###.ß.♣.###  #.....#  #.♣.ß.#  #.....#}0i8 ,}0i< }0iJ < #.#.'.#.#.# #.###.)##.# #.'.'.#.#.# #.###.###.# #.# +.+.'.# #.###.###.# #.#.#.'.'.# #.##'.###.# #.'.#@+ #.# #.###.# #.# #.###♣###.# #.'.....'.####.ß.♣.### #.....##.♣.ß}0i .##.....####.###  There is an open door here.}0iQ }0i  _}0i }0i, ##'Z###Z   ball python draugr (constriction, dor…)}0iz  You open the door.  You encounter a ball python draugr. It is wielding a +0 dagger.}0i 6-Sandblast}0i6 .41.5 (2.0}0i L-2.5 (3 _}0i }0i,* ~0iGe#Z)~0i%MZ.~0i/  The blast of sand hits the ball python draugr but does no damage.  The ball python draugr barely misses you.The ball python draugr completely misses you.~0i/d2--=4.0 (1.5~0i5~0i7_ _The ball python draugr barely misses you.~0i ~0i[   The blast of sand hits the ball python draugr but does no damage.  The ball python draugr completely misses you.The ball python draugr misses you.--5.5 _The ball python draugr completely misses you.0iDž )The blast of sand hits the ball python draugr!0iG7.0Sandblast _You destroy the ball python draugr!0i]S'.0in^0ic0ixh0iIi0ipn0iHr0irL3==0iv0iM####.# ##.'.#.###.)#'.'.#.##.#### +.+.'##.###.##.#.'.'.###'@####.'.#.).#.###.####.###♣###.#0iB M ##'## #####.# ##.'.#.###.)#'.'.#.##.#### +.+.'.####.###.#@'.'.#0iB #.##'.###.##.'.#.).##.###.###.#0iI ,0iL 0i M##...### ##'## #0iM R####.# ##.'.#.###.)#'.'.#.##.### +.+.'.###@###.#.#.'.'##'.###.##.'.#.).#.##.###.##0i #0i 0i 0i 0i-E ###Z'Z   adder zombie (dormant)0iL  You open the door.  You encounter an adder zombie.0i~S 6-Sandblast0iuZ .52.0 (5.00i=\ i==-3.0 (6 _0iYb 0ipc 0i #Z  The blast of sand hits the adder zombie!0i=9N.Z0iaAt  The adder zombie is severely damaged.0iB5=4.5 (1.50i;H0iJY _The adder zombie barely misses you.0iV_8   ##'##  #####.# ###  #.#.'.#.#.#  #.###.)##.#  #.'.'.#.#.#  #.###.###.#  #.#.Z.+.'.#  0iB`W#.###@###.#  #.#.#.'.'.#  #.##'.###.#  #.'.#.).#.#  #.###.###.#  #.###♣###.#       0i   ##'##  #####.# ###  #.#.'.#.#.#  #.###.)##.#  #.'.'.#.#.#  #.###.###.#  #.#.Z.+.'.#  #.###@###.#  #.#.#.'.'.#  #.##'.###.#  #.'.#.)0iM7 #.###.# #.###♣###.#    0i0i`0iD 0i d _An adder zombie is nearby!0iۨ1#0i1 ZThe blast of sand misses the adder zombie.0i2W4--6.00i90iw;n _The adder zombie misses you. The adder zombie bites you.0iu   ##'##  #####.# ###  #.#.'.#.#.#  #.###.)##.#  0i>v#.'.'.#.#.#  #.###.###.#  #.#.Z.+.'.#  #.###@###.#  #.#.#.'.'.#  #.##'.###.#  #.'.#.).#.#  #.###.###.#  #.###♣###.#      0inv* 0i#    ##'##  #####.# ###  #.#.'.#.#.#  #.###.)##.#  #.'.'.#.#.#  #.###.###.#  #.#.Z.+.'.#  #.###@###.#  #.#.#.'.'.#  #.##'.###.#  #.'.#.) 0i2#.###.# #.###♣###.#    0i0i0iS0id _An adder zombie is nearby!0i4] '  The blast of sand hits the adder zombie!0i8(0i0i2--307.5Sandblast0ii _You destroy the adder zombie!0i' K...0i 0i 0i/ 0i b3==0i l5=-0i: 0i B0iz 0i 0i# 0iO& 0i& :==0iU) 0i2, 0iv, h6==0i. 0i  M##.....######♣.##...### ##'## #####.# ##.'.#.###.)#'.'.#.##.####.'@+.'###.###.#.#.'.'.##.##'.###.#.## _HP restored.0i 30i 0ig% M##.......#.# ######..##.....######♣.##...### ##'## #####.####.'.#.#.###.)##.'.'.#.###@###.'.+.'###.####.#.#.'.'.#0if& #0i, ,0ik1 0i-   ##.....#### ##♣ ##...##  ## ##'##  #####.##### .#.'.#.#.##.)##.'.'.#.#.###.###.'@+.'##.####.#.'.'####.ß.♣.###0i ,0i 0i 4 0ij 0 ##...## 0iS7 ^ ## ##'##  #####.##### .#.'.#.#.##.)#'.'.#.###.##.'.+.'###@####.#.'.'.##'.###.#.###.....#=0i 0i % 0i* . ##'## 0iv  0i n#####.#####0i  0iY l.#.'.#.#.0i Z##.)#0iڐ _'.'.#.0iY M###.##0i N#.'.+.'0i x###.###.#0if .#@'.'.#0i̒ @#'.###0iI {'.#.).#.#0i #.###.##0i # 0i< #.♣.ß.#0ij 0i$ 0im 0i 0i I#####.##### 0im Y #.#.'.#.#.#0i k #.###.)##.#0i o #.'.'.#.#.#0i, ] #.###.###.#0ic ] #.#.'.+.'.#0i  #.###.###.#0i$ #.#.#.'.'.#0is z #.##@.###.#0i  #.'.#.).#.#0i&  #.###.###.#0ih , #.###♣0i ##.#0i ) #.'.....0i '.#0i# - ###.ß.♣.#0iQ ##0i ) #.....0i "#0i2  #.♣.0ih ß.#0i % #...0i ..#0i 0i3! 0ih" 0i4& 0i?  0i 0iՊ  #.#.'.#.#.#0i G #.###.)##.#0iB 3 #.'.'.#.#.#0ii G #.###.###.#0i ] #.#.'.+.'.#0i  #.###.###.#0iߋ #.#.#.'.'.#0i  #.##'.###.#0i*  #.'@#.).#.#0iN f #.###.###.#0iq 6 #.###♣###.#0i ) #.'.....0iƌ '.#0i - ###.ß.♣.#0i ##0i ) #.....0iǍ "#0i  #.♣.0i/ ß.#0i^ % #...0i ..#0i & ###.#0i ##0i# 1There is an open door here.0i 0i  0i _0i| 0i 0i 3 #.#.'.#.#.#0i k #.###.)##.#0i W #.'.'.#.#.#0iFk #.###.###.#0ik #.#.'.+.'.#0i #.###.###.#0i1 #.#.#.'.'.#0in #.##'.###.#0i #.@.#.).#.#0if #.###.###.#0i\Z #.###♣###.#0i #0i@.'.....'.#0i #0i9##.ß.♣.### 0ie0i. #.....# 0i0i1 #.♣.ß.# 0i+0ia. #.....# 0i0i/ ###.###0i0i 0i 0i0iv 0iw 0i6x1 #.###.)##.#0i}xe #.'.'.#.#.#0ixy #.###.###.#0ixy #.#.'.+.'.#0i*y #.###.###.#0ihy #.#.#.'.'.#0iy #.##'.###.#0iy #.'.#.).#.#0i7zT #@###.###.#0izh #.###♣###.#0izf #.'.....'.#0i{Q ###.ß.♣.#0i8{ ##0i_{W #.....0i{"#0i{- #.♣.0i{ß.#0i{A #...0i|..#0iX~< ###.#0i~##0i% #.0iW!#  0iThere is an open door here.0i0i 0ij_0i0i0i% 0iO'.'.#.0iA###.##0i!.'.+.'0i}!##.###0i!.#.'.'0i7#'.###0i2?'.#.).0it8.###.##0i ♣0iW'.....'0iH##.ß.♣.##0i=...#0i;.#0i3:.#0iz #0i#+#0i0i0i0i 0iQ0iqRO#.###.###.# 0iRk#.#.'.+.'.# 0i\Sk#.###.###.# 0iSk#.#.#.'.'.# 0iSk#.##'.###.# 0i-Tu#.'.#.).#.# 0idT=#.###.###.# 0iT#.###♣###.# 0iT#.@.....'.# 0iEU###.ß.♣.### 0i|UO #.....# 0iUn#.♣.ß0iU?.#0i,V+#....0igV#.#0iVF###.##0iV #0i+W/ #.#0iWW #+0iW # 0iW 0ij^0i8_0i c0i 0i 0iG#.#.'.+.'.# 0iG#.###.###.# 0i.G#.#.#.'.'.# 0idG#.##'.###.# 0i[#.'.#.).#.# 0i=#.###.###.# 0i#.###♣###.# 0iW#.'.....'.# 0i###@ß.♣.### 0iE #.....# 0i#.♣.ß.# 0i!#....0i.#.#0i]&###.##0i #0iE/ #.#0it #+0i # 0iJ  0iThere is an open door here.0ip0i 0i[_0i0isD0iDO#.###.###.# 0iEG#.#.#.'.'.# 0iNEG#.##'.###.# 0iE[#.'.#.).#.# 0iE=#.###.###.# 0iEu#.###♣###.# 0i>F#.'.....'.# 0iF###.ß.♣.### 0iFs #.@...# 0i%G#.♣.ß.# 0i]Gp#.....# 0iGB###.##0iG #0iG) #.0iEH"#0iI,#+# 0iZI 0iP0iQ0iW0im0i%O#.#.#.'.'.# 0ijG#.##'.###.# 0i[#.'.#.).#.# 0iY#.###.###.# 0if#.###♣###.# 0i#.'.....'.# 0i###.ß.♣.### 0i2r #.....# 0iqc#.♣@ß.# 0iB#.....# 0i6a###.###  #.0i"#0i#+0iN # 0i 0i0i0i]0iG4 0iKG+#'.###0iuGp#.'.#.).#.#0iG@.###.###.0iG#.###♣###.#0iGX#.'.....'.#0iH##.ß.♣.##0i:Hn #.....# 0i`H+♣.ß0iHm#..@.0iHU##.##0iH@ #.# 0iN0iEO0iY0i;0iA='.#.).0iA#.###.###.0i#.###♣###.#0iV.'.....'.0i##.ß.♣.##0i{ #.....# 0iP.♣.ß0iBT...0ia###@###0iW #.# 0i:+ 0i@0iC0i0i4F.###.####♣###.#.'.....'.##.ß.♣.## #.....# #.♣.ß.##.....####.### #@# + 0iH0iI0i[0i'#.##.##.##.#♣.♣#+#0i0iwr ♣.'.....'.##.ß.♣.## #.....# #.♣.ß.#.....##.## #.# . _You open the door.0iŰ .'.....'##.ß.♣.##0i^ #.....# ♣.ß....##.##0iD #.# 0i%'0i6p#.###.0iS:##  There is an open door here.0i?5 _0i0i> ##.ß.♣.## #.....# ♣.ß...##.## #.# '.0i?#z#.#z####.###z   laughing skull (dormant)z   wight (dormant)0iI`zz0i J0i#Q0i  #.....# ♣.ß...##.## #.# '.###.####z#@#z###.## ♣.♣ #+# 0i You encounter a wight and a laughing skull. _The wight is wielding a +2 morningstar of freezing.0i$30i$0i=#♣.ß...##.##0ii# #.# '.###.###0i#Zz#.#z0i####@### ♣.♣ 0i##+# 0i5-,0ie/0iQ...##.## #.# '.###.####z#.#z####.### ♣@♣ #+# 0iˋ0i0iӐ0i0i 5'....###.♣. .♣# #0ii0i0i}0i\ ##.## #.# '.###.###z#.#z##.##0i\ ♣.♣ #@#.................#♣#.###.#♣#.. _You open the door.0ib0iUb0i4j0i  #.# '.###.###z#.#z##.##### ♣.♣ ###♣...^##'##^...♣.......@.......#♣#.###.#♣# ♣. .♣ # #There is an open door here.0i2K _0i2b#.# #'# #.# ###.### #z#.#z# ###.### ### ♣.♣ #### ♣...^##'##^...♣#..#0iO3>..#♣#.###.#♣#..#♣. .♣ # .#....z   laughing skull (dormant).#♣.#z0iv;,0i'A0i #.# #'# #.# ###.### #z#.#z# ###.### ### ♣.♣ ##### ♣...^##'##^...♣# ..# ..#♣#.###.#♣#..# ♣. ♣.♣ # #.#...... ?.#♣!!.#z _You encounter a laughing skull.0i30il0i '.###.###z#.#z##.##0iB ### ♣.♣ #####♣...^##'##^...♣#...............#♣#.###@#♣#..#0i = ♣. ♣.♣ # #.# ...??.#♣!!.#z!??.#♣0i% ,0iE- 0i 6.###.###z#.#z##.##### ♣.♣ #####♣...^##'##^...♣#...............##♣#.###.#♣#..# ♣. ♣@♣ # #.# ........!??.#♣#.!!!.#z#.!??.#♣.......0i ,0idz 0i! ###.###z#.#z##.##### ♣.♣ #####♣...^##'##^...♣#...............#♣#.###.#♣# ♣. ♣.♣ # #@#............#............##♣#.!??.#♣#.#z#.!!!.#z ##♣#.!??.#♣#z 2 laughing skulls (dormant)........0i* 0i + 0i.P 0i o z#.#z##.##0i> ### ♣.♣ #####♣...^##'##^...♣#0iX X...............0io #♣#.###.#♣# ♣. ♣.♣ 0i \+♣#.###.#♣+..#.......@....#0i |#♣#.!??.#♣#z#.!!!.#z #♣#.!??.#♣# ........ ..0i+ +♣#.###.# _You encounter a laughing skull.0il 0i 0i 0i  ###.####### ♣.♣ ##### ♣...^##'##^...♣# ...............# ..#♣#.###.#♣#..# ♣.♣ ♣.♣ #0i8 ^.+♣#.###.#♣+..#.............##♣#.!??.#♣#.# #z#.!!!.#z# # #♣#.!??.#♣# ..........+♣#.###.#♣Z   kobold draugr (dormant) ♣. Z♣.♣0i 0i 0i' 0i  #### ♣.♣ #####♣...^##'##^...♣#...............#♣#.###.#♣#..# ♣.♣ ♣.♣ .#.+♣#.###.#♣+..............# ...#♣#.!?@.#♣#.# #z#.!!!.#z# #♣#.!??.#♣#  ............+♣#.###0i .#♣+ ♣. Z♣.♣ #. # .# _You encounter a kobold draugr. It is wielding a +0 dagger.0i' 0il 0i X0i>.  ♣...^##'##^...♣#...............#♣#.###.#♣#..# ♣.♣ ♣.♣ ..+♣#.###.#♣+.............# ......#.#♣#.!?..#♣#.# #z#.!!@.#z# ♣#.!??.#♣# ........... .....+♣#.###.#♣+... R9m# ♣. Z♣.♣ .##. # .# # . .. _j - 2 scrolls labelled TOOCO WULIDU (gained 1)0iK m-0iRT 1900.5 (43.0)0iV F-1.5 (440i\ 0i^ R _q - a brown potion0i~'.........0i0i 0i"m...............#♣#.###.#♣#..# ♣.♣ ♣.♣ ...+♣#.###.#♣+.............# ...#.#♣#.!?..#♣#. #z#.!!..#z# #♣#.!?@.#♣# .............#..#+♣#.###.#♣+..# ♣. Z♣.♣ #. #0im .#  . .. ## #0iu,0iG0i0i8& .'z2.5 (1.0)z1 dormant)m - a scroll labelled YNUGOE QEAWOARAE0i '.The laughing skull gives a hideous shriek!0iG0i*3=3.5 (20i0i9 _Something unseen opens the door. x20i.0iQk An adder zombie is nearby!The blast of sand misses the adder zombie. _The adder zombie misses you. The adder zombie bites you.  An adder zombie is nearby!The blast of sand hits the adder zombie! _You destroy the adder zombie! _HP restored. _There is an open door here. _There is an open door here. _There is an open door here. _You open the door. _There is an open door here.  You encounter a wight and a laughing skull. _The wight is wielding a +2 morningstar of freezing. _You open the door. _There is an open door here. _You encounter a laughing skull. _You encounter a laughing skull. _You encounter a kobold draugr. It is wielding a +0 dagger. 0iX:_j - 2 scrolls labelled TOOCO WULIDU (gained 1) _q - a brown potionm - a scroll labelled YNUGOE QEAWOARAEThe laughing skull gives a hideous shriek!  Something unseen opens the door. x20i~ ;An adder zombie is nearby!  The blast of sand hits the adder zombie! _You destroy the adder zombie! _Magic restored. _There is an open door here. _You open the door.  You open the door. _You encounter a kobold zombie.  A kobold zombie is nearby!  The blast of sand hits the kobold zombie!! _You destroy the kobold zombie! _There is an open door here.  You encounter a ball python draugr. It is wielding a +0 dagger.  The blast of sand hits the ball python draugr but does no damage.  The ball python draugr barely misses you.  The ball python draugr completely misses you. _The ball python draugr barely misses you.  The blast of sand hits the ball python draugr but does no damage.  The ball python draugr completely misses you.The ball python draugr misses you. _The ball python draugr completely misses you.0i<...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle. ♣.♣ ♣.♣ ..#Health: 36/36 ========================.'♣#.###.#♣+..#Magic: 13/13 ========================.............#AC: 7Str: 11Doom: 9%.............#EV: 16Int: 18.#♣#.!?..#♣#.#SH: 0Dex: 10#z#.!!..#z# #XL: wd;49m 7 Next: 30% Place: an Ossuary#♣#.!?@.#♣#Noise: =--------  Time: 4903.5 (0.0).............#d) +0 dagger.............#Cast: Sandblast.'♣#.###.#♣+..#. ♣. Z♣.♣ .##. # .# #zz 2 laughing skulls (1 dormant). ..Z   kobold draugr (dormant)## #. _You encounter a kobold draugr. It is wielding a +0 dagger. _j - 2 scrolls labelled TOOCO WULIDU (gained 1) _q - a brown potionm 0iHe- a scroll labelled YNUGOE QEAWOARAEThe laughing skull gives a hideous shriek! _Something unseen opens the door. x20iy0i$M n.0i  .# ..#♣#.###.#♣#..#.♣ ♣.♣ ♣.♣ ..#.'♣#.###.#♣+..# ..# ....# .#♣#.!?..#♣#.# #z#.!!..#z# # #♣#.!@..#♣##.##.#.'♣#.###. m#♣+..#. ♣. Z♣.♣ .#. #. # .# #. . ... ## #..ZZ   ball python draugr (constriction, wan…)j - 2 scrolls labelled TOOCO WULIDU (gained 1) _q - a brown potion  m - a scroll labelled YNUGOE QEAWOARAEThe laughing skull gives a hideous shriek! _Something unseen opens the door. x2  You encounter a ball python draugr. It is wielding a +0 dagger.0iH 0ir 0i 2p0i p   burial acolyteZ   ball python draugr (constriction, wan…)0is 3-4.5 (10i 0i  0i f_You encounter a burial acolyte. It is wielding a +0 dagger.0ig  0i 0i P_You see here a scroll of enchant armour.0id   ..#♣#.###.#♣#..#  ..♣ ♣.♣ ♣.♣ ..#  ..p♣#.###.#♣+..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.!!..#z# #  #♣#.!@..#♣#  #.............#  #.............#  ..Z♣#.###.#♣+..#  .. ♣. Z♣.♣ .#  . #. # .# #  . . ..  . ## #.. 0i   ..#♣#.###.#♣#..#  ..♣ ♣.♣ ♣.♣ ..#  ..p♣#.###.#♣+..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.!!..#z# #  #♣#.!@..#♣#  #.............#  #.............#  ..0i:Z♣#.###.#♣+.. .. ♣. Z♣.♣ . . #. # .# #  . . ..  . ## #.. - _There are monsters nearby!0i .# ..#♣#.###.#♣#..# ..♣ ♣.♣z♣.♣ ..# ..p♣#.###.#♣+..# ...# .....# .#♣#.!?..#♣#.# #z#.!!..#z# # #♣#.@?..#♣# #.# #.##..Z♣#10;1m.###.#♣+.##.. ♣. Z♣.♣ .##. #. # .# #zzz 3 laughing skulls (2 dormant)# .. . .. .### #.. Z'  You encounter a laughing skull.z'.z1Z) 'pThe laughing skull gives a hideous shriek!.'=5Sandblast0i{ 0i  0iD,_Something unseen opens the door. x20i] _You see here a potion of enlightenment.0iLYZ. ze - 2 potions of enlightenment (gained 1).p zYou encounter a wight. It is wielding a +0 dire flail.Z.zz 2 wights (1 wandering)Z   ball python draugr (constriction)-60iUr _You encounter a wight. It is wielding a +0 dagger.0i .# ..#♣#.###.#♣#..# ..♣ ♣.♣z♣.♣ ♣..# ..'♣#.###.#♣z..# ...# ...p..# .#♣#.!?..#♣#.# #z#.!!..#z# # #♣#Z.@..#♣# #.# #.# #..'♣#.0iŽ \###.#♣z..##.. ♣. Z♣.♣ ..##. #. # .# .#  2 laughing skulls# .. . .. .### #.. z'.p'z.Z-7 _You see here a scroll of enchant armour.0iM  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iײ  ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 36/36 ======================== ..'♣#.###.#♣'..#  Magic: 10/13 ==================------ ..........z..#  AC: 7Str: 11Doom: 9% .............#  EV: 16Int: 18 .#♣#p!?..#♣#.#  SH: 0Dex: 10 #z#.!!..#z# #  XL:  7 Next: 30% Place: an Ossuary #♣#.Z@..#♣#  Noise: ---------  Time: 4907.5 (0.0)z 0m #.............#  d) +0 dagger #..........z..#  Cast: Sandblast #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  p   burial acolyte .### #..  zz 2 wights (1 wandering)  Z   ball python draugr (constriction) _You see here a scroll of enchant armour.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (100% to hit)0iQ *Z0iJ**0i= p!  Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (60% to hit)0i...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 36/36 ========================..'♣#.###.#♣'..#Magic: 10/13 ==================------..........z..#AC: 7Str: 11Doom: 9%.............#EV: 16Int: 18.#♣#p!?..#♣#.#SH: 0Dex: 10#z#.`!..#1mz# #XL:  7 Next: 30% Place: an Ossuary#♣#.Z@..#♣#Noise: ---------  Time: 4907.5 (0.0)#.............#d) +0 dagger#..........z..#Cast: Sandblast#..'♣#.###.#♣'..##.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..p   burial acolyte0m.### #..zz 2 wights (1 wandering)Z   ball python draugr (constriction)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (60% to hit)  The stone arrow hits the burial acolyte!0iHz..pz.  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (60% to hit)  The stone arrow hits the burial acolyte!  The burial acolyte is severely wounded.The ball python draugr barely misses you.==8.5 (10i[y _The ball python draugr closely misses you. x20iv^I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i4+ ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 36/36 ======================== ..'♣#.###.#♣z..#  Magic: 7/13============------------ .............#  AC: 7Str: 11Doom: 9% .............#  EV: 160iInt: 18 .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.p!..#z# #  XL:  7 Next: 30% Place: an Ossuary #♣#.Z@..#♣#  Noise: ==-------  Time: 4908.5 (0.0) #.............#  d) +0 dagger #.........z...#  Cast: Sandblast 0i*>#..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  0i[#. #. # .# .#  zz 2 laughing skulls 0im# .. . ..  p   burial acolyte .### #..  zz 2 wights (1 wandering) 0iP Z   ball python draugr (constriction)Casting: Stone Arrow (dangerous; 4% risk of failure)  0iZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line0iAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelywounded, 60% to hit)0i ...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 36/36 ========================..'♣#.###.#♣z..#0i SMagic: 7/13============------------..`..........#AC: 7Str: 11Doom: 9%...`.........#EV: 16Int: 18.#♣#`!?..#♣#.#SH: 0Dex: 10#z#.`!..#z# #XL:  7 Next: 30% Place: an Ossuary#♣#.Z@..#♣#0iJ Noise: ==-------  Time: 4908.5 (0.0)#.............#d) +0 dagger#.........z...#Cast: Sandblast#..'♣#.###.#♣'..##.. ♣. Z♣.♣ ..#0i X#. #. # .# .#zz 2 laughing skulls# .. . ..p   burial acolyte.### #..zz 2 wights (1 wandering)0i Z   ball python draugr (constriction)Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iT Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severely0iv *wounded, 60% to hit)0i Sz.0i$ z'onfirm with . or Enter, or press ? or * to list all spells.0is Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelywounded, 60% to hit)  0iȚ QThe stone arrow misses the burial acolyte.0i H ...pThe burial acolyte hits you but does no damage.  The ball python draugr hits you but does no damage.  The ball python draugr misses you.0i \8==9.5 (10ir 0i ` _The ball python draugr closely misses you.0i~I  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iI ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣z.#  Health: 36/36 ======================== ..'♣#.###.#♣'..#  Magic: 5/13=========--------------- .............#  AC: 70i)JStr: 11Doom: 9% .............#  EV: 16Int: 18 .#♣#.!?..#♣#.#  SH: 0Dex: 10 0i[W#z#.p!..#z# #  XL:  7 Next: 30% Place: an Ossuary 0if#♣#.Z@..#♣#  Noise: ==-------  Time: 4909.5 (0.0) 0iq#........z....#  d) +0 dagger #.............#  Cast: Sandblast0i #..'♣#.###.#♣'..# 0i( #.. ♣. Z♣.♣ ..# 0iJ #. #. # .# .#  zz 2 laughing skulls 0in# .. . ..  p   burial acolyte 0i.### #..  zz 2 wights (1 wandering)  Z   ball python draugr (constriction)0iҖ*Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line0iIAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelywounded, 60% to hit)0i^i ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣z.#  Health: 36/36 ======================== ..'♣#.###.#♣'..#  Magic: 5/130i_ =========--------------- .............#  AC: 7Str: 11Doom: 9% .............#  EV: 16Int: 18 0i8_.#♣#.!?..#♣#.#  SH: 0Dex: 10 0ii_W#z#.)!..#z# #  XL:  7 Next: 30% Place: an Ossuary 0i_f#♣#.Z@..#♣#  Noise: ==-------  Time: 4909.5 (0.0) 0i_#........z....#  d) +0 dagger 0i_#.............#  Cast: Sandblast 0i`#..'♣#.###.#♣'..#  0i+`#.. ♣. Z♣.♣ ..#  0iO`#. #. # .# .#  zz 2 laughing skulls0ie` # .. . ..  p   burial acolyte0i{` 0i`.### #..  zz 2 wights (1 wandering) 0i`s Z   ball python draugr (constriction)0i`MConfirm with . or Enter, or press ? or * to list all spells.0i+bAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelywounded, 60% to hit)  The stone arrow hits the burial acolyte!0i΅   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣z.#  ..'♣#.###.#♣'..#  ....#  ..#  .##.#  ## #    #....#  #....#  #..''.. #.. ♣. Z♣.♣ .. #. 0i5#. # .# .#  # .. . ..zz 2 wights (1 wandering) .### #..Z   ball python draugr (constriction) 0i}z.Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (severelywounded, 60% to hit)  The stone arrow hits the burial acolyte!  You kill the burial acolyte!  0i\The ball python draugr completely misses you.ball python draugr bites you but does no damage.0iz0i3.0ia0i 98 6 0iM4210.5 (1  The ball python draugr completely misses you.  The ball python draugr bites you but does no damage. 0iv_The ball python draugr grabs you. The ball python draugr constricts you.Training target 7.0 for Earth Magic reached!  0iYour Earth Magic skill increases to level 7!  You need to enable at least one skill for training.0iF /  --more--0i|   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1           b - Unarmed Combat   0.0   1.0   0   h - Conjurations   5.0   5.0  +1       i - Earth Magic   7.0   5.7  +2   c - Short Blades   0.0   1.2  -1           0i j - Evocations   0.0   1.2  -1   d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                             m                          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0i< > h + Conjurations 5.00iyTargetTarget--  --  --  --  -- 0i| --  --  --  --  --  a-z] set[-] clear selected targetcost|targets0i[?25h[?0c0i*0 0i " 0iN [?25l[?1c0i $6.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets0i0iw0i ...............#Nitant the Digger..#♣#.###.#♣#z.#Gargoyle0ipf..♣ ♣.♣z♣.♣ ♣..#Health: 36/36 ========================..'♣#.###.#♣'..#Magic: 5/13=========---------------.............#0iAC: 7Str: 11Doom: 8%.............#EV:  6 Int: 18.#♣#.!?..#♣#.#0i_SH: 0Dex: 10#z#.)!..#z# #XL:  7 Next: 42% Place: an Ossuary#♣#.Z@z.#♣#Noise: ==-------  Time: 4910.5 (1.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# 9m.. . ..zz 2 wights (1 wandering).### #..Z   ball python draugr (constriction)The ball python draugr completely misses you.The ball python draugr bites you but does no damage. _The ball python draugr grabs you. The ball python draugr constricts you.Training target 7.0 for Earth Magic reached!  Your Earth Magic skill increases to level 7!You need to enable at least one skill for training.0i0i 0i#(_0i-  0iz9Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i*0ik ...............#  Nitant the Digger ..#♣#.###.#♣#z.#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 36/36 ======================== ..'♣#.###.#♣'..#  Magic: 2/13===--------------------- .............#  AC: 7Str: 11Doom: 8% .............#  EV:  6 Int: 18 .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!..#z# #  XL:  7 Next: 42% Place: an Ossuary #♣#.Z@z.#♣#  Noise: ==-------  Time:0i 4910.5 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  zz 2 wights (1 wandering) .### #..  Z   ball python draugr (constriction) _You need to enable at least one skill for training.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (constricting you, 100% to hit)0i I Z@0io @zAim: a wight, wielding a +0 dire flail and wearing a +0 robe (71% to hit)0iK...............#Nitant the Digger..#♣#.###.#♣#z.#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 36/36 ========================..'♣#.###.#♣'..#Magic: 2/13===---------------------.............#AC: 7Str: 11Doom: 8%.............#EV:  6 Int: 18.#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!..#z0iХ# #XL:  7 Next: 42% Place: an Ossuary#♣#.Z@z.#♣#Noise: ==-------  Time: 4910.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..zz 2 wights (1 wandering)0iA.### #..Z   ball python draugr (constriction)Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (71% to hit)  The stone arrow hits the wight.0iBb.zPress: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (71% to hit)  The stone arrow hits the wight.  The wight is lightly damaged.  The ball python draugr closely misses you.  The ball python draugr barely misses you.z3==1.5 (1 _The ball python draugr constricts you. The wight barely misses you.0i" I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i`X  ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣z.#  Health: 36/36 ======================== ..'♣#.###.#♣'..#  Magic: 0/13------------------------ .............#  AC: 7Str: 11Doom: 8% .............#  EV:  6 Int: 18 .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!..#z# #  XL:  7 Next: 42% Place: an Ossuary #♣#.Z@z.#♣#  Noise: ==-------  Y mTime: 4911.5 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  zz 2 wights .### #..  Z   ball python draugr (constriction)Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged,  71% to hit)0i>)+0i0...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣z.#Health: 36/36 ========================..'♣#.###.#♣'..#Magic: 0/13------------------------.............#AC: 7Str: 11Doom: 8%.............#EV:  6 Int: 18.#♣#.!?..#♣#.#SH: 0Dex: 100i1#z#.)!..#z# #XL:  7 Next: 42% Place: an Ossuary#♣#.Z@z.#♣#Noise: ==-------  Time: 4911.5 (0.0)#.............#d) +0 dagger0i1#.............#Cast: Sandblast#..'♣#.###.#♣'..#Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..zz 2 wights.### #..0i52Z   ball python draugr (constriction)Confirm with . or Enter, or press ? or * to list all spells.0im2Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged,  71% to hit)  0i2The stone arrow hits the wight.0iM.z71% to hit)  The stone arrow hits the wight.  The wight is moderately damaged.  The ball python draugr barely misses you.  The ball python draugr bites you but does no damage.  The ball python draugr constricts you.0i  The wight hits you with a +0 dire flail!  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i:29-----0i1=1=2.5 (10i 0if _The ball python draugr constricts you.0i D  Casting: Stone Arrow (dangerous; 3% risk of failure)  0iD\Confirm with . or Enter, or press ? or * to list all spells.0iMg0ig0iSp0iqe _You don't have enough magic to cast this spell.0iI  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iT  Casting: Stone Arrow (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Stone Arrow (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.0i$9 ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 29/36 ===================----- ..'♣#.###.#♣z..#  Magic: 0/13------------------------ .............#  AC: 7Str: 11Doom: 8% .............#  EV:  6 Int: 18 .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!..#z# #  XL:  7 Next: 42% Place: an Ossuary #♣#.Z@z.#♣#  Noise: ==-------  N:ImTime: 4912.5 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  zz 2 wights .### #..  Z   ball python draugr (constriction) _You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (moderatelydamaged, 83% to hit)0i+-T @z0il] Z@Aim: a ball python draugr, wielding a +0 dagger (constricting you, 100% to hit)0i ...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 29/36 ===================-----..'♣#.###.#♣z..#Magic: 1/13=-----------------------.............#AC: 7Str: 11Doom: 8%.............#EV:  6 Int: 18.#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!..#z# # 8HXL:  7 Next: 42% Place: an Ossuary#♣#.Z@z.#♣#Noise: ==-------  Time: 4912.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..zz 2 wights.###3 7m #..Z   ball python draugr (constriction) _You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (constricting you, 100% to hit)0i Okay, then.0i 0i 0i 0i{ 0i  0i _0iy 0i_VRead which item? Inventory Items Scrolls  i - a scroll of identify  c - a scroll labelled GER SIWEJE  e - a scroll labelled ODAETE GATENT  h - a scroll labelled SOL GIGANWURPHE  j - 2 scrolls labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA  m - a scroll labelled YNUGOE QEAWOARAE Floor Items ([,] to select) Scrollsa scroll of enchant armour [!] read|quaff|evoke[?] describe selected0ip ...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 29/36 ===================-----..'♣#.###.#♣z..#Magic: 1/13=-----------------------.............#AC: 7Str: 11Doom: 8%.............#EV:  6 Int: 18.#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!..#z0ir # #XL:  7 Next: 42% Place: an Ossuary#♣#.Z@z.#♣#Noise: ==-------  Time: 4912.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..zz 2 wights.0is $### #..Z   ball python draugr (constriction) _You don't have enough magic to cast this spell.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (constricting you, 100% to hit)_Okay, then. 0iu Q Okay, then.0i{ 0i 0i  0i _0i 0ikDrink which item? Potions  g - 2 potions of magice - 2 potions of enlightenment  i - a potion of invisibility  L - 2 potions of lignification  d - an amethyst potion  f - 2 black potions  l - 2 silvery potions  n - a dark potion  o - a smoky brown potion  p - a fuming inky potion  q - a brown potion [!] read|quaff|evoke[?] describe selected0iO ...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 29/36 ===================-----..'♣#.###.#♣z..#Magic: 1/13=-----------------------.............#AC: 7Str: 11Doom: 8%.............#EV:  6 Int: 18.#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!..#z0i # #XL:  7 Next: 42% Place: an Ossuary#♣#.Z@z.#♣#Noise: ==-------  Time: 4912.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..zz 2 wights.0i ### #..Z   ball python draugr (constriction)Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (constricting you, 100% to hit)_Okay, then. _Okay, then.Really quaff the potion of lignification? Y - Yes  N - No0i2 0iT ...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 29/36 ===================-----..'♣#.###.#♣'..#Magic: 1/13=-----------------------..........z..#AC: 7Str: 11Doom: 8%.............#EV:  6 Int: 18.#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!0iU ..#z# #XL:  7 Next: 42% Place: an Ossuary#♣#.Z@z.#♣#Noise: ==-------  Time: 4912.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..zz kV 33m2 wights.### #..Z   ball python draugr (constriction)Aim: a ball python draugr, wielding a +0 dagger (constricting you, 100% to hit)_Okay, then. _Okay, then.You turn into a tree.Your +0 robe, +0 helmet and scarf of resistance meld into your body.  You feel hot and cold all over. Your roots penetrate the ground.♣Your +0 robe, +0 helmet and scarf of resistance meld into your body.  You feel hot and cold all over. Your roots penetrate the ground.  The wight hits you but does no damage.  The ball python draugr hits you with a +0 dagger.doom draws closer.  The ball python draugr bites you but does no damage.42/54-2316%2-3.5 (1Tree Constr 0i Z 0i[ f _The ball python draugr constricts you.0iM.z _The ball python draugr constricts you.  0iBYou hit the ball python draugr.  The ball python draugr is moderately damaged.0i(8 0iZ1-2==21-40i|0i _The ball python draugr constricts you. The wight hits you but does no damage.0i; .zYou hit the ball python draugr but do no damage.  0i 0i{ 30-----27%  =50i 0i > _The wight hits you with a +0 dire flail!0iS.zThe ball python draugr constricts you. _The wight hits you with a +0 dire flail!  You hit the ball python draugr but do no damage.The ball python draugr is moderately damaged.  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i4a0ib1-----3====-60izn0ip _The ball python draugr constricts you. The wight barely misses you.0i1   The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.  The ball python draugr constricts you. The wight hits you but does no damage.wight hits you with a +0 dagger.hit  The ball python draugr bites you but does no damage.0i2 n27--70iW; 0i< f _The ball python draugr constricts you.0i   Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iO, ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 27/54 ============------------ ..'♣#.###.#♣'..#  Magic: 0/13------------------------ .............#  AC: 23Str: 11Doom: 27%  .............#  EV:  2 0i޾eInt: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!z.#z# #  XL:  7 Next: 42% Place: an Ossuary #♣#.Z♣z.#♣#  Noise: =--------  Time: 4917.5 (0.0) 0irv#.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls0i4 # .. . ..  zz 2 wights .### #..  Z   ball python draugr (constriction)0iѿCasting: Sandblast (safe; 1% risk of failure)  0iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  0i#Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (moderately0iL1damaged, 71% to hit)0i@...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 27/54 ============------------..'♣#.###.#♣'..#Magic: 0/13------------------------.............#AC: 23Str: 11Doom: 27% .............#EV:  2 Int: 18  .#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!A0;10mz.#z# #XL:  7 Next: 42% Place: an Ossuary#♣#.Z♣z.#♣#Noise: =--------  Time: 4917.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Tree Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..0iA>zz 2 wights.### #..Z   ball python draugr (constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (moderatelydamaged, 71% to hit)  The stone arrow hits the wight.0idamaged, 71% to hit)  The stone arrow hits the wight.  The wight is moderately damaged.The wight hits you but does no damage. x2  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0ih1==8.5 (10il0if _The ball python draugr constricts you.0ixN ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 27/54 ============------------ ..'♣#.###.#♣'..#  Magic: 0/13------------------------ .............#  AC: 23Str: 11Doom: 27%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!z.#z# #  XL:  7 Next: 42% Place: an Ossuary #♣#.Z♣z.#♣#  Noise: Om==-------  Time: 4918.5 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  zz 2 wights .### #..  Z   ball python draugr (constriction) _The ball python draugr constricts you.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (moderatelydamaged, 83% to hit)0i V...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 27/54 ============------------..'♣#.###.#♣'..#Magic: 0/13------------------------.............#AC: 23Str: 110i2 Doom: 27% .............#EV:  2 Int: 18  .#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!z.#z# #XL:  7 Next: 42% Place: an Ossuary#♣#.Z♣###♣#Noise: ==-------  Time: 4918.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Tree Constr #.. ♣. Z♣0i .♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..zz 2 wights.### #..Z   ball python draugr (constriction) _The ball python draugr constricts you.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (moderatelydamaged, 83% to hit)0iqV z.  The ball python draugr bites you but does no damage.  The ball python draugr constricts you.  The wight hits you with a +0 dire flail.  The wight hits you but does no damage.  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0iX 21---1=34-20.0 (1.50ic 0i-e  The ball python draugr constricts you. The wight hits you but does no damage. _x20ig  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0iv]-100iT#0iZ%  The ball python draugr constricts you. The wight hits you but does no damage. _x2The ball python draugr  The ball python draugr bites you but does no damage.  The ball python draugr0i%` constricts you. The wight hits you but does no damage. _x20iaP  The wight hits you with a +0 dire flail.0ibP: 17/52 (54)-----P: 2/13 ===2Drain0io0isv _The wight hits you with a +0 dagger. You feel drained.0iC  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iߐ0i0iқ0ie _You don't have enough magic to cast this spell.0i'  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i(%30i30in5  The ball python draugr constricts you. The wight hits you but does no damage. _x20i-  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i߷ 8=-3====40i# 0i  The ball python draugr constricts you. The wight hits you but does no damage. _x2The ball python draugr0i   The ball python draugr bites you but does no damage.  The ball python draugr constricts you. The wight hits you but does no damage. _x20iz  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iƀ ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  HP: 18/52 (54) ========---------------- ..'♣#.###.#♣'..#  MP: 0/13------------------------ .............#  AC: 23Str: 11Doom: 34%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!z.#z# #  XL:  7 Next: 42% Place: an Ossuary #♣#.Z♣z.#♣#  Noise: Q~37m=--------  Time: 4924.0 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr Drain #.. ♣. Z♣.♣ ..#  0i#. #. # .# .#  zz 2 laughing skulls # .. . ..  zz 2 wights .### #..  Z   ball python draugr (constriction)Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iAiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (moderatelydamaged, 71% to hit)0iw  ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  HP: 18/52 (54) ========---------------- ..'♣#.###.#♣'..#  MP: 0/13------------------------ .............#  AC: 23Str: 11Doom: 34%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!z.#z# #  XL:  7 Next: 42% Place: an Ossuary #♣#.Z♣).#♣#  Noise: =0ix m[34m--------  Time: 4924.0 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr Drain #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  zz 2 wights .### #..  Z   ball python draugr (constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (moderatelydamaged, 71% to hit)  The stone arrow hits the wight!0is~    ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  ....#  ..#  .##.#  ## #    #....#  #....#  0i ?#..''..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  # .. . ..z   wight 0i .### #.. 0i You destroy the wight!  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.  The ball python draugr constricts you.  The ball python draugr hits you but does no damage.ball python draugr bites you but does no damage.0i ealth: 18/54 agic: 0/13355=5.0 (10iS Sandblast _The ball python draugr constricts you. The wight hits you but does no damage.0iY0 0i>2 i _Your life force feels restored.0i+  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i d1=-60i/ Sandblast0iu 0i _The ball python draugr constricts you. The wight hits you but does no damage.0if  The ball python draugr hits you but does no damage.  The ball python draugr completely misses you.0ivgQ9-70is0i\u _The ball python draugr constricts you. The wight hits you but does no damage.0i  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i v82===80i 0i  0i _The ball python draugr constricts you. The wight hits you but does no damage.0i  _The ball python draugr constricts you. The wight hits you but does no damage.  The ball python draugr hits you but does no damage.  The ball python draugr bite _The ball python draugr constricts you. The wight hits you but does no damage.hit  The ball python draugr bite0i6 %90i0 0i {  The ball python draugr bites you but does no damage. _The ball python draugr cons0i tricts you. The wight hits you but does no damage.  The ball python draugr bites you but does no damage. _The ball python draugr constricts you. The wight hits you but does no damage.0i%6b _The ball python draugr constricts you. The wight hits you but does no damage.hit  The ball python draugr bite  The ball python draugr constricts you.hit  The ball python draugr bite0i7q3====300iJB0iD _The ball python draugr constricts you. The wight hits you but does no damage.0i"4I  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iB ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 18/54 ========---------------- ..'♣#.###.#♣'..#  Magic: 0/13------------------------ .............#  AC: 23Str: 11Doom: 33%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!z.#z# #  XL:  7 Next: 55% Place: an Ossuary #♣#.Z♣).#♣#  Noise: 0iO=--------  Time: 4930.0 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  z   wight .### #..  Z   ball python draugr (constriction) _The ball python draugr constricts you. The wight hits you but does no damage.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - he0iPlp, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (71% to hit)0i. ...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 18/54 ========----------------..'♣#.###.#♣'..#Magic: 0/13------------------------.............#AC: 23Str: 11Doom: 33% .............#EV:  2 Int: 18  .#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!>0 mz.#z# #XL:  7 Next: 55% Place: an Ossuary#♣#.Z♣).#♣#Noise: =--------  Time: 4930.0 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Tree Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..z0i0    wight.### #..Z   ball python draugr (constriction)Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (71% to hit)  The stone arrow hits the wight!0i5 0if [Aim: a wight, wielding a +0 dagger and wearing a +00i  robe (71% to hit)  0i )The stone arrow hits the wight!  0i? QThe wight is heavily damaged.  0i 8The ball python draugr hits you with a +0 dagger.  0i !Your doom draws closer.0i7 0ball python draugr bites you but does no damage.0i 0ic 70iȺ -0i5 410i =0iƻ 1.0 (10i Sandblast0i 0if 0i  0i 0i _The ball python draugr constricts you. The wight hits you but does no damage.0i  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i w1=-2Sandblast0i 0i _The ball python draugr constricts you. The wight hits you but does no damage.0if[   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  0i\.#♣#.!?..#♣#.#  #z#.)!z.#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  0i]#.. ♣. Z♣.♣ ..#  #. #. # .# .#  # .. . ..  .### #.. 0i2]!0i4<   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  0i5.............#  .#♣#.!?..#♣#.#  #z#.)!z.#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  # .. 70m. ..  .### #.. 0iqB   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............# 0iC .............#  .#♣#.!?..#♣#.#  #z#.)!z.#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..# 0iFC #.. ♣. Z♣.♣ ..#  0itC#. #. # .# .#  # .. . ..  0iCy.### #.. The ball python draugr0iC bites you but does no damage. _The ball python draugr constricts you. The wight hits you but does no damage. 0iC The ball python draugr hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *  0i@DIYour doom draws closer.  The ball python draugr bite0i   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!z.#z# #  #♣#.Z♣).#♣#  #.............# 0ir #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  # .. . ..  .### #.. 0i)  The ball python draugr constricts you. The wight hits you with a +0 dagger.0i*R1----80i*K -30i50i7@ _* * * LOW HITPOINT WARNING * * *0i70iR  The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0ie2=--2===40i 0i  _The ball python draugr constricts you. The wight hits you but does no damage.0i_The ball python draugr constricts you. The wight hits you but does no damage.0i-u _The ball python draugr constricts you. The wight hits you but does no damage.hit  The ball python draugr bite _The ball python draugr constricts you. The wight hits you but does no damage.  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iF ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 12/54 =====------------------- ..'♣#.###.#♣'..#  Magic: 0/13------------------------ .............#  AC: 23Str: 11Doom: 48%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!z.#z# #  XL:  7 Next: 55% Place: an Ossuary #♣#.Z♣).#♣#  Noise: 0iG=--------  Time: 4936.0 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  z   wight .### #..  Z   ball python draugr (constriction)Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily dama0iH3ged, 71%  to hit)0iW  ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 12/54 =====------------------- ..'♣#.###.#♣'..#  Magic: 0/13------------------------ .............#  AC: 23Str: 11Doom: 48%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!).#z# #  XL:  7 Next: 55% Place: an Ossuary #♣#.Z♣).#♣#  Noise: 0id =--------  Time: 4936.0 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  z   wight .### #..  Z   ball python draugr (constriction)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 71%  to hit)  The stone arrow hits the wight!!   ..#♣#f 1m.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  ....#  ..#  .##.#  ## #    #....#  #....#  #..''..#  #.. ♣. Z♣.♣ .. #. #. # .h ;37m# .#  # .. . ..Z   ball python draugr (constriction) .### #.. 0i Aim: a wight, wielding a +0 dagger and wearing a +0 robe (heavily damaged, 71%  to hit)  The stone arrow hits the wight!!  You destroy the wight!  The ball python draugr hits you but does no damage.ball python draugr bites you but does no damage.1=667=7.0 (1 _The ball python draugr constricts you.0iU    ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  0iV[.#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  # .. . ..  .### #.. 0i{WThe ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i*   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..# 0i<+ .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  0iq+#.............#  #..'♣#.###.#♣'..# 0i+ 0i+ #.. ♣. Z♣.♣ .. #. #. # .# .#  # .. . .. 0i, .### #.. 0i8u  The ball python draugr constricts you.0i97-80iC0iUEV _* * * LOW HITPOINT WARNING * * *0i   The ball python draugr hits you but does no damage.  The ball python draugr bites you but does no damage.0i w2===-90i0i P _The ball python draugr constricts you.0iW0i% _The ball python draugr constricts you.  The ball python draugr completely misses you.  The ball python draugr bites you but does no damage.  The ball python draugr constricts you.hit  The ball python draugr bites you but does no damage.0i'&400iC10i3f _The ball python draugr constricts you.0i/3  Casting: Stone Arrow (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i?00i?0i0i0ie _You don't have enough magic to cast this spell.0i$w0i x0i0iʓF _Unknown command.0i ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 12/54 =====------------------- ..'♣#.###.#♣'..#  Magic: 1/13=----------------------- .............#  AC: 23Str: 11Doom: 46%  .............#  EV:  2 Int: 18   0iW.#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!).#z# #  XL:  7 Next: 67% Place: an Ossuary #♣#.Z♣).#♣#  Noise: =--------  Time: 4940.0 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  0i0.#.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls 0i_# .. . ..  Z   ball python draugr (constriction) .### #..  0i_Unknown command.Aiming: Sandblast (safe; 1% risk of failure)  0iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0iAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)0i h...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 12/54 =====-------------------..'♣#.###.#♣'..#Magic: 1/13=-----------------------.............#AC: 23Str: 110iD Doom: 46% .............#EV:  2 Int: 18  .#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!).#z# #XL:  7 Next: 67% Place: an Ossuary#♣#.Z♣).#♣#Noise: =--------  Time: 4940.0 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Tree Constr #.. ♣. C mZ♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..Z   ball python draugr (constriction).### #..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)  The blast of sand hits the ball python draugr but does no damage.  The ball python draugr is moderately damaged.0i(X Aim: a ball python draugr, wielding a +0 dagger (moderately damaged,  0iX (constricting you, 100% to hit)  The blast of sand hits the ball python draugr but does no damage.  The ball python draugr is moderately damaged.all python draugr hits you  The ball python draugr bites you but does no damage.0i4Z (320iZ A==1.5 (1.50if 0ig  0iUh X_The ball python draugr constricts you.0i] ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 13/54 =====------------------- ..'♣#.###.#♣'..#  Magic: 1/13=----------------------- .............#  AC: 23Str: 11Doom: 46%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!).#z# #  XL:  7 Next: 67% Place: an Ossuary #♣#.Z♣).#♣#  0i _`Noise: =--------  Time: 4941.5 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  Z   ball python draugr (constriction) .### #..  _The ball python draugr constricts you.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)0iK...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 13/54 =====-------------------..'♣#.###.#♣'..#Magic: 1/13=-----------------------.............#0ieAC: 23Str: 11Doom: 46% .............#EV:  2 Int: 18  .#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!).#z# #XL:  7 Next: 67% Place: an Ossuary#♣#.Z♣).#♣#Noise: =--------  Time: 4941.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#♣'..#Tree Constr #..ʀ49m ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..Z   ball python draugr (constriction).### #..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)  The blast of sand hits the ball python draugr but does no damage.  0iWThe ball python draugr is moderately damaged.0iG   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............# 0i .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  0i9# .. . ..  .### #.. 0iO   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  0iK.............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  0ir#..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  0in# .. . ..  .### #.. 0i   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  # .. . ..  .### #.. The ball python draugr is moderately damaged.  The ball python draugr hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *Your doom draws closer.all python draugr bites you  The ball python draugr constricts you.0i6<   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  0ip.............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  # .. ^0m. ..  .### #.. 0iMThe ball python draugr bites you but does no damage.  The ball python draugr constricts you.  The ball python draugr barely misses you.0iV7/54 --20i`j==60%  3.0 (1.50i 0i\ f _The ball python draugr constricts you.0iv ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 7/54===--------------------- ..'♣#.###.#♣'..#  Magic: 1/13=----------------------- 0iDwy.............#  AC: 23Str: 11Doom: 60%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!).#z# #  XL:  7 Next: 67% Place: an Ossuary0iw #♣#.Z♣).#♣#  Noise: =--------  Time: 4943.0 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  0ix#.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls0i3x # .. . ..  Z   ball python draugr (constriction) 0ilx.### #..  _The ball python draugr constricts you.Aiming: Sandblast (safe; 1% risk of failure)  0ixxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  0iy%constricting you, 100% to hit)0i...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 7/54===---------------------0i..'♣#.###.#♣'..#Magic: 1/13=-----------------------.............#AC: 23Str: 11Doom: 60% .............#EV:  2 Int: 18  .#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!).#z# #XL:  7 Next: 67% Place: an Ossuary#♣#.Z♣).#♣#Noise: =--------  Time: 4943.0 (0.0)#.............#d) +0 dagger#.............0i[39;49m#Cast: Sandblast#..'♣#.###.#♣'..#Tree Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..Z   ball python draugr (constriction).### #..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0i2OAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)  The blast of sand hits the ball python draugr but does no damage.  The ball python draugr is moderately damaged.0iSi   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  0iT.............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............# 0iT #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  0iT#. #. # .# .#  # .. . ..  0iUd.### #.. 0i*T   ..#♣#.###.#♣#..#  0i~+#..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣# 0i, #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  # .. . ..  .### #.. 0ij7 M   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  # .. . ..  0i":.### #.. The blast of sand hits the ball python draugr but does no damage.  The ball python draugr is moderately damaged.  The ball python draugr hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *  Your doom draws closer.  The ball python draugr bites you but does no damage.0i ;   0i ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  0i`.............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  0iQ6#♣#.Z♣).#♣#  #.............#  0iV#.............#  0iR#..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..0i #. #. # .# .#  # .. . ..  .### #.. 0i@    ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..# 0iL ..'♣#.###.#♣'..#  .............#  .............#  .#♣#.!?..#♣#.#  0i#z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  # .. . .. 0iGL .### #..  0i  The ball python draugr constricts you.* * * LOW HITPOINT WARNING * * *0i:   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  0i..'♣#.###.#♣'..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  0ibL#.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  0in# .. . ..  .### #.. 0i    ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  0i#♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  # .. . ..  .### #.. 0i The ball python draugr hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *0i    ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  0i .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  0if n# .. . ..  .### #.. 0iE    ..#♣#.###.#♣#..#  0i ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  .#♣#.!?..#♣#.#  #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  0iL {#..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  # .. . ..  0i .### #..    Your doom draws closer. The ball python draugr bites you.  * * * LOW HITPOINT WARNING * * *0iܰ ;   0i\ r..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  .............#  .............#  0i .#♣#.!?..#♣#.#  0iIJ #z#.)!).#z# #  #♣#.Z♣).#♣#  #.............#  #.............#  #..'♣#.###.#♣'..#  #.. ♣. Z♣.♣ .. #. #. # .# .#  # .. . ..  .### #.. 0i( u  The ball python draugr constricts you.0iԿ 0i f2---714.5 (1.50i 0i V _* * * LOW HITPOINT WARNING * * *0iR ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 2/54------------------------ ..'♣#.###.#♣'..#  Magic: 0/13------------------------ .............#  AC: 230i-Str: 11Doom: 71%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!).#z# #  XL:  7 Next: 67% Place: an Ossuary #♣#.Z♣).#♣#  Noise: =--------  Time: 4944.5 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣.0i Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  Z   ball python draugr (constriction) .### #..  _* * * LOW HITPOINT WARNING * * *Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)0i0ig=...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 2/54------------------------..'♣#.###.#♣'..#Magic: 1/13=-----------------------.............#AC: 23Str: 11Doom: 71% .............#EV:  2 Int: 18  0id.#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!).#z# #XL:  7 Next: 67% Place: an Ossuary#♣#.Z♣).#♣#Noise: =--------  Time: 4944.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast0i0#..'♣#.###.#♣'..#Tree Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..Z   ball python draugr (constriction).### #.. _* * * LOW HITPOINT WARNING * * *Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)0ia  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)  0i.Okay, then.0i'0i0i . _0i9y 0if| Drink which item? Potions  g - 2 potions of magice - 2 potions of enlightenment  i - a potion of invisibility  L - a potion of lignification  d - an amethyst potion  f - 2 black potions  l - 2 silvery potions  n - a dark potion  o - a smoky brown potion  p - a fuming inky potion  q - a brown potion [!] read|quaff|evoke[?] describe selected0it0i|0iDž+...............#Nitant the Digger..#♣#.###.#♣#..#Gargoyle..♣ ♣.♣z♣.♣ ♣..#Health: 2/54------------------------..'♣#.###.#♣'..#0isMagic: 1/13=-----------------------.............#AC: 23Str: 11Doom: 71% .............#EV:  2 Int: 18  .#♣#.!?..#♣#.#SH: 0Dex: 10#z#.)!).#z# #XL:  7 Next: 67% Place: an Ossuary#♣#.Z♣).#♣#Noise: =--------  Time: 4944.5 (0.0)#.............#d) +0 dagger#.............#Cast: Sandblast#..'♣#.###.#0i[34m♣'..#Tree Constr #.. ♣. Z♣.♣ ..##. #. # .# .#zz 2 laughing skulls# .. . ..Z   ball python draugr (constriction).### #..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit) _Okay, then.0i  Magic courses through your body.  The ball python draugr barely misses you.The ball python draugr completely misses you.0ij{13/13=======================5.5 (10i0if _The ball python draugr constricts you.0i^  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0i ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 2/54------------------------ ..'♣#.###.#♣'..#  Magic: 10/13 ==================------ .............#  AC: 23Str: 11Doom: 71%  .............#  EV:  2 Int: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!).#z# #  XL:  7 Next: 67% Place: an Ossuary #♣#.Z♣).#♣#  Noise: ={I4m--------  Time: 4945.5 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣. Z♣.♣ ..#  #. #. # .# .#  zz 2 laughing skulls # .. . ..  Z   ball python draugr (constriction) .### #.. Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)0i ...............#  Nitant the Digger ..#♣#.###.#♣#..#  Gargoyle ..♣ ♣.♣z♣.♣ ♣..#  Health: 2/54------------------------ ..'♣#.###.#♣'..#  Magic: 10/13 ==================------ .............#  AC: 23Str: 11Doom: 71%  .............#  EV:  2 0iԗGInt: 18   .#♣#.!?..#♣#.#  SH: 0Dex: 10 #z#.)!).#z# #  XL:  7 Next: 67% Place: an Ossuary #♣#.)♣).#♣#  Noise: =--------  Time: 4945.5 (0.0) #.............#  d) +0 dagger #.............#  Cast: Sandblast #..'♣#.###.#♣'..#  Tree Constr  #.. ♣. Z♣.♣ ..#  0i3^#. #. # .# .#  zz 2 laughing skulls # .. . ..  Z   ball python draugr (constriction) .### #.. 0ieConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 3% risk of failure)  0iPress: ? - help, Shift-Dir - straight lineAim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)  The stone arrow hits the ball python draugr!0iA   ..#♣#.###.#♣#..#  ..♣ ♣.♣z♣.♣ ♣..#  ..'♣#.###.#♣'..#  ....#  0i\..#  .##.#  ## #    #....#  #....#  #..''..#  #.. ♣. Z♣.♣ .. 0i#. #. # .# .#  # .. . .. .### #.. 0i|+0izI1==8=6.5 (1Sandblast  Aiming: Stone Arrow (dangerous; 3% risk of failure)  0izJPress: ? - help, Shift-Dir - straight line  Aim: a ball python draugr, wielding a +0 dagger (moderately damaged,  constricting you, 100% to hit)  The stone arrow hits the ball python draugr! _You destroy the ball python draugr!0ien 0i2====0iG(3=0i,n _You start resting.Magic restored.0ic5'--0iC+8.5 (20i:H3==== --9.5 (3 _0iP0iP0i30i0i)0i'0i0iz0iS4=0i0iT0i0i0i0i:==0iY0i_5=0i0i3W _You start resting.0i<Tree 0i0i0i"0i0i0i>0i 0iq 0i =6=0i 0i 0i 0if 0ib 0iQ ,0i: 0i 0i& !70iZ (=0iR" 0i' 0ir' 0i** 0i- 0i- 0i5 0i: r _Your transformation is almost over.0iBF 0iTQ @63.5 (14.0)  You feel less wooden.Your +0 robe, +0 helmet and scarf of resistance unmeld from your body.0i+T 36== 716 4.5 (150iZ 0i\ D _You feel resistant to extremes of temperature.0ic30if0i2oW  You start resting.0ipf8==0it0iy0i3z0i}0i;0i0iԇ0ih0i0i0iʕ0if9==0i 0iP0i0iҠ0i0iQ0i 0i0i0i0i710/36=0i;,0i0i,0i0iE_1=0iA0i,0iG0i,0i0i,0i0i0iXf2==0iP0i 0i 0iM 0i}0i0i#0i0i,0i$i3=0i!(0i;-,0iS00i!50ix50iZ=0iO>0i>0iA0i@F0iFI4=0iI0iN,0iQ0i`,0ie0ik,0io0is0iet_15==0iRw0i|0i}0iD0i,0i 0i60i0i 0ia6=0i0i,0i0i0i0i0i0i4S7=0iķ0i0in0i0i0iA0i0i0i50ix0i0i^8==0i0ir,0i0i,,0i=0iZ,0i0i' 990i (=0i0i,0if0i,0i3!0i%0is&0ic)0i.0ij/T20=0i120i60io70i:0i6?,0ijB0iG0iG0iQJ0idO0iO^1==0iR0iW0ioX0i[0i`0i`0ic0ih0iFi0i+l0i_wa2=0iz0iuE3=0i[,0iֳ0i0i80i0i0i2^4==0ix0i0iR0i,0i0iU0iw0i0iA0i0i  _The laughing skull cackles madly at the inescapable nature of violence.0iK5=0i0iI0i0i0ih0i0i0i[0i0i0i 0i; N26=0i-0i10i0ik)B0i0,0iA10i10i40i90iG:j7==0iZ=0iB0i C0iE0iK0iK0iN0iT,0iOW0i\0i]U8=0i`0ie0i9f0i i0in0in0iq0iv0iw0iz0i<0iK9=0i0i݇0iC0i0ig0i0i0i̘0i/i30==0i0iA,0if0i,0i'0i_0i/0i0i0iU1=0i0iS0i0i0i0is0iv0i0i0i0i0i1K2=0i-0i0iG0i0i0i0i0i0i0i0i 0i h3==0i0i0i0i0i0i50iQ 0i %0i%0ic(0i50i5N4=0i90i?,0iGB0iH0iH0iK0i"P0iP0i^S0iXa5=0i}\0iqa,0id0i2k0ik0in0is,0iv0i{% 0i|_The laughing skull chuckles harshly at the inevitable fate of oblivion.HP restored.0i$0i35072.5 (108.0)0i"~6==39 _0i0i:0i 0i 0i 0i 0i ,0.0)0i' +4.5 (10i# 0i& 4 _a - a scroll of enchant armour0i30i0iZ1♣...^##'##^...♣................#♣#.###.#♣#.♣ ♣.♣z♣.♣ ♣..'♣#.###.#♣'..##...#............#.#♣#.!?..#♣#.0i2#z#.)@).#z# # #♣#.).).#♣# #..# #.............#'♣#.###.#♣'. ♣. 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Things that are here:0i@L _a +0 dagger; a +0 robe0i(  #...............# #..#♣#.###.#♣#..# #..♣.♣.♣z♣.♣.♣..# #..'♣#.###.#♣'..# ##.............## #... #.#♣#.....#♣#.#0i  #.#z#.).).#z#.# #.#♣#.)@).#♣#.# #.............##...## #..'♣#.###.#♣'..# #..♣.♣.♣Z♣.♣.♣..# #..#♣#.###.#♣#..#0i$ G #...............# #♣....#####....♣#0i m ###### #####0i 0i -7 _0i# 0i% 0i@-30ih50iK&00iP0iV0ilYE _Done exploring.0ih 0i?i 0io 0ia} 0ih 0i> 0i߇ E _Done exploring.0i 30i 0i  0ik 0i_ 0i E _Done exploring.0i An ossuary∩∩∩(Press ? for help)#.####.####z#.#z####.#########♣.♣#######♣...^##'##^...♣##...............##..#♣#.###.#♣#..##..♣.♣.♣z♣.♣.♣..##..'♣#.###.#♣'..###.............###.............##.#♣#.....#♣#.##.#z#.).).#z#.##.#♣#.)@).#♣#.##.............###.............###..'♣#.###.#♣'..##..♣.♣.♣Z♣.♣.♣..##..#♣#.###.#♣#..##...............##♣....#####....♣####### ######0i[##.♣#♣#...##♣....##..♣.♣....##### ##..∩..##..........#..## ##......##...∩........#.###.......# ##..........###...#...∩..# ##.......#.# ######.....# ##.....#### ##♣...# ##...## ##.## ##'## ### #####.##### #.#.'.#.#.# #.###.)##.# #.'.'.#.#.# #.###.###.# #.#.'.+.'.# #.###.###.# #.#.#.'.'.# #.##'.###.# #.'.#.).#.# #.###.###.# #.###♣###.# #.'.....'.# ###.ß.♣.###0iZ 0ȉ #...............#Nitant the Digger#..#♣#.###.#♣#..#Gargoyle#..♣.♣.♣z♣.♣.♣..#Health: 36/36 ========================#..'♣#.###.#♣'..#Magic: 13/13 ========================##.............##0i AC: 7Str: 11Doom: 71% #.............#EV: 16Int: 18  #.#♣#.....#♣#.#SH: 0Dex: 10#.#z#.).).#z#.#XL:  7 Next: 68% Place: an Ossuary#.#♣#.)@).#♣#.#Noise: ---------  Time: 5147.5 (0.0)#.............#d) +0 dagger##.............##Cast: Sandblast#..'♣#.###.#♣'..#0ig G#..♣.♣.♣Z♣.♣.♣..##..#♣#.###.#♣#..#zz 2 laughing skulls#...............##♣....#####....♣#0i ###### ###### _The laughing skull cackles madly at how history will forget everyone present.Things that are here: _a +0 dagger; a +0 robe 0i _Done exploring. _Done exploring. _Done exploring.0i '0i 0i 0i 0i# : _0iR  Things that are here: _a +0 dagger; a +0 robe _Done exploring. _ Things that are here:0i= ;  a +0 dagger; a +0 robe0i 0i  _0i˴ 0i 0i. 0i 0i 0iQ 0i2 0i 0i 0i 0i] ,0i 0i^ 0i 0i{ 0i! 0is 0ij 0i 0i 0i: 0i ,0i, 0iS 0i| 0i 0i- 0i: @  There is an open door here.0i K _0i] 0i B0i 0i| B0i 0i ,0i 0i 0i 0i& 0i 0iL 0iZM h  There is an open door here. _  There is an open door here. _0i7i   There is an open door here. _  There is an open door here. _0ia X0i 0iޟ 0i> 0i 0iѡ 0i 0i 0il 0i 0i ,0i 0i 0i 0i@ 0iɩ 0i 0iӫ 0i 0i 0i 0i 0iE 0i There is an open door here.   _0i! ,0i 0ik B0i B0i B0i  ####  ####..## # ##......## # ##.♣#♣#...# #♣ #..♣.♣....##### ##. #..........#..## ##.. #...@........#.###...88.5 (41.0) ##....###...#.. ##.......#.# ######. ##.....##### ##...## ##'## #####.##### #.#.'.#.#.# #.###.)##.0i 0i 0i ` _ gate leading back out of this place here.0i0i!0i&0i,0i5189.5 (1.0) _0i$60iܸX Dungeon:50iٽX#.# #.#####.#.#####0i#.# #.##.#.##.# #.# ####.#.##.# #.# #.<..#.# #.# #.# #########.####.# #.###.###...).....# #.# #.##......######### #.# #.##..#######.....####.# #.##..........@....... #....########.....#### ###### ####### 0iM6891.0 (2.50i<0i0=+ _Welcome back to the Dungeon!0i?Y _There is a collapsed entrance here.0iN0inZ0i\d0i#.# #.# ####.#.#####  #.# #.# #.#.#  #.# #.# ####.#.#  #.# #.# #.<..#.#  #.# #.# #.####.#  0iv#.###.###...).....# #.#  #.##......### #.#  #.##..#.....####.#  #.##...#....#.....####### # 0i]P _0i #.# #.# ####.#.##### #.# #.# #.#.# #.# #.# ####.#.# #.# #.# #.<..#.# #.# #.# #.####.# #.###.###...).....# #.# 0i!2#.##......### #.# #.##..#.....####.# #.##....# #....#.....# ###### # 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###.#.#....#.# ####.#.######.# .#.#####.....@...# 0i B.####.# 0i [#####.######.# 0i> &0i : _0i1 0i% . ##.####.### #...###.## #.<. .##... #.#.# # .#.#....#.# #####.#.######.# .#.#####......@..# ####.# .######.# # 0i' 0iG . ##.####.###.##...###.## .#.<. .#####... ..[.#.# # ...#.#....#.# .# ####.#.######.# .#.#####.......@.# .# .######.# # 0i 16.0 (2.0)0i) 0i +7.0 (30ie 0i - _Found a leather armour.0i|O...0i. ##.####.###.# #...###.###.# .<...### ##......[ .#.# ##.. 0iJ1.#.#....#.# #.# ####.#.######.# .#.#####..@# .# .######.# # 0i0iZ@M.......### #######.........#.# #...###.###.# ######.<.........### ..........##......[ #########..#.#....#.# ..####.#.###### 0iZ.#.#####................######## ##.######.#0ia0ia0ig0i0iWUM############## .......#### #######.........#.####.## #...###.###.# ######.<.........####### ..........##......[./... #########........#.#....#.# ..####.#.###### .#.#####......... ##........########0i0i0i[yM ############## .......#### #######.........#.####.## #...###.###.# ######.<.........####### ..........##......[./ 0i[>#########@.......#.#....#.# #.#######..####.#.###### .#.#####.........##0ii,0i}0i& ##### ...# ##.####.###.# #...###.###.# .<.###......[./..#.# ##. #.#....#.# #.#####.#.######.# #.#####...#.######## 0i,0i0iT  ############ ...........##### #####..........# ##.####.###.#  #...###.###.# ####.<.........######### ........##......@./####.#.######..........#....#.# #.########. .####.#.######.# .#####.........# ........######## .######.# .# #.#.# .# ##.#.#0i\ 0i] 0ic 0iI q  ##### .# ##.####.###.# #...###.###.# .<.###......[@/..#.######...# #....#.# #.#.# ####.#.######.# #####...######### 0i 4 You see here a +0 leather armour.0i 5 _0i 0i_  ##### .#  ##.####.###.#  #...###.###.# .<.###......[.@..#.######...# ....#.# #.#.# 0ig 0iPw ,55.0 (80i| 0i} $6.0 (90i 0i  0i 0iW "_c - a wand of iceblast (6)0i ;[.......0i`@0i7L ######### ........##### ##...# .####.###.# #...###.###.# #.<.........############ .....##[.......... ##.#.######....## ...#.# #.########.# ##.#.######.# ........# .....######## ####.#  #.#.# ##.#.# #....#0i&+ ##### .# .####.###.# ...###.###.# .<.###......[....#.######......@...## #.# #.#.# .#.######.# ###.# #.#.# #.#.# ....#0i] ##### .# .####.###.# ###.###.# <.###......[... .#.######.......@..## #.# #.#0i=[.# .#.######.# # ##.# .#.# .#.##0iB0i   ##### # ####.###.# ###.###.# .###......[... #.######........@.## #.# #.#.# #.######.# .# .# .#0i &# ...# #. #.# .# #.# ..#0i,0i"0i\w ##### # 0i]1.###.# ###.###.# # .##......[...# .######.........@## .# #.#.# .######.# #.# # #.## #.. .# #0i0^#. .# .# #0ie,0ik0is ##### ....#####.... ###.### ........################ .##......[.............#####..........##  #.########@# #####.# 0izq......#.. .#0i,0ip0ii:M ##### #### 0i:....... ###.###.#.......################......[.............#0i:#####.........@## #.########.0iZ;###### ........##.##..0i[D,0iH0i;   ####  #####  .......#  .###.#  ##.###.# .......################  ##......[.......@.....# ######..........#####.# # #.########.#  0i[######.# #.#  .......# #.#  #########..    # ##.    # .#    # 0iz..   0i,0i0i    #####  #  #.###.# 0ic  #.###.#  #  #......[........@....#  ..........#####.#   #.#.# 0i\ .# #.# 0im # #.#  0i  #..   ##. 0i7Y  .# 0iX.  0ixS..  0iN$,0i &0i    .#####  #  .###.#  .###.#  #  ......[.........@...#  ..........#####.#  #.##.#  .# #.#  # #.#   #..  ##.  .#  ..  0iG,0i0iW  #  #####  #  ###.#  ###.#  #  [..........@..#  0i..........#####.#  #.########.# # 0i3.# #.#  # #.# 0iXZ  #.. 0i{i ##.  .# 0i4 .. 0i( 0i,0i?0ia_      #  .#  .#  #  [...........@.#  ..........#####.# 0ipb #.########.# .#  .# #.# .# # #.# .#  #.. .# ##. .# .# .# ..  0ij,0i}o0i     #  #.#  #.#  #  [............@#  #..........#####.#  #.#.# #.#  #.# #.# #.#  # #.# #.#   #.. ..#  ##. #.#  .# ..#  ..  0i&,0i0iRF7 ### .. #..################.[............. #..........#############.#  #._....  0iO069.0 (13.0)0i [0i\-70.0 (140ifb;_0icC _Found an ornate altar of the Wu Jian Council.0i* ..................0i 0i=  ### .. #..################.[............. #..........#####.########.#  ..._  0iF ,0.0)0i K 0iK +1.0 (10iP ;_0i'S C _Found an ancient bone altar of Kikubaaqudgha.0i<.0i0i *### .. #0if :..################.[............. #...#############.# #. .##. .0i > ##. .#0i  .##.... _.... .._0i $.. ....0i  ,0i* 0iu " .. #..################.[............. #...#############.# #. .##. #.. ##. #.#0i^v .#._..⌠.._  0i &20i 0i +3.0 (20ič ;_0iv [ _Found a sacrificial altar of Ru and a white marble altar of Elyvilon.0i0iM@ Spells (Memorise)TypeFailure Level  a - PasswallEarth2% 3b - Mercury ArrowConjuration/Alchemy7%0i2  c - Brom's Barrelling BoulderConjuration/Earth11% 4  d - ApportationTranslocation14%1  e - FreezeIce14%0i"1  f - SlowHexes0i7114%1  g - Ensorcelled Hibernation0iVHexes/Ice22%0it-2  h - PetrifyAlchemy/Earth0iH34% 4  i - Inner Flame0iHexes/Fire41% 3  j - Maxwell's Portable Piledriver Translocation0ig41% 3  k - FireballConjuration/Fire0iT77% 5  l - Cause FearHexes0i'f82% 4  m - Hoarfrost CannonadeIce/Forgecraft0iG]99% 5  n - Fulsome Fusillade0idlConjuration/Alchemy 100% 8 10 spell levels left 0i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0i& ..#  Nitant the Digger #.#  Gargoyle #.#  Health: 36/36 ======================== ..################  Magic: 13/13 ======================== ...[.............#  AC: 7Str: 11Doom: 71% #..........#####.#  EV: 16Int: 18  #.########.# #.#  SH: 0Dex: 10 #.##.# #.#  XL:  7 Next: 68% Place: Dungeon:5 ..##.# #@#  Noise: ---------  Time: 5373.0 (0.0) ####.. #...#  d) +0 dagger0i [11;10H##. #.#.#  Cast: Sandblast.##...# ... _.. ......_  .. ....  #._..⌠.._     _Found a leather armour. _You see here a +0 leather armour. _c - a wand of iceblast (6) _Found an ornate altar of the Wu Jian Council. _Found an ancient bone altar of Kikubaaqudgha. _Found a sacrificial altar of Ru and a white marble altar of Elyvilon.  Okay, then.0i (0i 0i . _0i}S Y..0i{ #..################.[............. #...#############.#  .###. ##. #.. ##. #.# .##....._....._..#._..⌠.._........ __0i.#.# #.# .#### .[...# #.#####.#  #.#.# #.# #.# #.# #.# .# #.# ###.# # #.. #.@.#  ##. #.#.#  .##...#  ...._..  ......_.  .........  #._..⌠.._.#  #.........#  _0i .#  ..################ [.............#  #....#####.#  #.########.# #.#  #.# #.# #.#  ..# #.# ###.#  ### #.. #...#   ##. #.#@#   .##...#  ...._..  #......_ #........ #._..⌠.._.# #.........#  #.._..._.##   0i0i:5.0 (20i0i$6.0 (30i10i1 0i0iCH_Found an iron altar of Okawaru and a shadowy altar of Dithmenos.0iT(...0iU0i*[0i ..################.[............. #...#############.#  .## ##. #.. ##. #.#.0i$ .##..#...._...##......_.###...._...#  0i&00i40i+7.0 (10i B__0i < _Found a hide-covered altar of Uskayaw.0iۣ<.0iW0iv  .[............. #...#############.#  .## ##. #.. ##. #.# #.##...####...._@..#.._...##.##...###  0i,0iQg___0iG.#####.#  .########.# #.#  .# #.# #.#  .# #.# ###.#  ## #.. #...#   ##. #.#.#  #.##...### #...._...#  #......@.#  #.. #._..⌠.._.#  #.........#  #.._..._.##  #...._...#  #.##...###0iX[m  .. ##..   0ij,0i0iV ########.# #.#  # #.# #.#  # #.# ###.#  # #.. #...#   ##. #.#.#  .##...### 0ix\#...._...#  #......_.# #. #._..⌠.._.#  #.........#  #.._..._.##  #...._...#  0i/#.##...###  .. ##..   #..   0iHKThere is an ancient bone altar of Kikubaaqudgha here.0ic5 _0i8_0iI.# #.# #.# .# #.# ###.# # #.. #...#  ##. #.#.#  #.##...###  #...._...#  #......_.##  #.........#  #._..⌠.@_.#  #.........#  #.._..._.##  #...._...  #.##...###  .. ##..   #..  #.#  0ikS,0i\9_0i .# #.# ###.# ### #.. #...#  ##. #.#.#  #.##...###  #...._...# 0i #......_.##  #.........#  #._..⌠.._.# 0i #.....@...#  #.._..._.## 0i$ #...._...  #.##...###0iX . ##..#  # #..#0i  #.##  #.  0i,0i8_0i9 ##. #.. ##. #.# #.##...###..._....._.##..._..⌠.._......._..@_.##.._...# ##...##0i:#.##.  0i?,0i:D0i  ##. #.# #.##...###..._....._.##..._..⌠.._......._..._.##.._@..# ##...###.. ##..# #.  0i0i0i0_0ia0i)  #.##...###..._....._.##..._..⌠.._......._..._.##.._...# #.##..@####.. ##..#  #.  0i,0iV#7_0iN #...._...#  #......_.##  #.........#  #._..⌠.._.# 0i' #.........#  #.._..._.##  #...._...  #.##...###0iL . ##@.#  0is # #..#  #.##0i  #.  #.#0i  #.#  #.#0i݌r  #.# 0i, 0ij,0ie___0i)j.._.##..._..⌠.._#.........##.._..._.###...._...# ##...###.. ##..#   #.# .0i,0iE0ih ...#._..⌠.._.##.........#.._..._.#..._...# ##...###.. ##..#   #@## #.#  0in,0iq)__0i~0iM_.##.........##._..⌠.._.#.........._..._.##..._... #.##...###.. ##.#.###.# #.#_0iz`cM_...# _.#.......#._..⌠.._.##.........##.._..._.##..._... #.##...###.. ##..###.# ..#_0i; #.##...###  #...._...  #_.##  #.........#  #._..⌠.._.#  #.........#  #.._..._.##  #...._...#  #.##@..###  #.. ##..# # #..#  #.##  #.#  #.#  #.#  #.#  #.# 0ix,0iD[___0i'#. #.#.#   #.##...###  #...._...  #_.##  #.........#  #._..⌠.._.#  #.........#  #.._..._.##  #..@._...#  #.##...###  #.. ##..# 0i](# #..#  #.##  #.#  #.#  #.#  #.# 0i.,0iu3S__0i7p ##. #.#.#  #.##...###  #...._...#  #......_.##  #...#  #._..⌠.._.#  #.........#  #.._..._.##  #.@.._...#  #.##...###  #.. ##..#  #.# #..# #. #.## .. #.#0i ## #.#  #.#  #.# 0i:,0iw[__0i~N# ##. #.#.# # #.##...### #0i #...._...# # #......_.## # #...# #0i #._..⌠.._.# #0i1X #.........# # #.._..._.## 0i^ #@..._...#  #.##...###0i=  #..###..#  #.## #..# 0i #. #.##  .. #.# 0i ### #.#  #.# 0i4 #.# 0ia ,0i7e___0iD  #.##...###..._....._.##..._..⌠.._......._..._.# #...._...# ##...###..###..# #.## #..###.#  __958.0) _Key pressed, stopping explore.0i 0iɭ#60i6 .0) 0i _0i,_0i0i0ih ##. #.#.#   #.##...###   #...._...#   #......_.##   #.........#   #._..⌠.._.#   #.........#  0i#.._..._.# #.@.._...#  ##...### #..###..#  #.## #..#  #. #.## .. #.#  ### #.# 0iT #.#  #.#  0i@#0i&&70i+f___0i9.0i4#######.. #...#  ##. #.#.#  #.##...###  #...._...#  #......_.##  #.........#  #._..⌠.._.#  #.........#  #..@..._.## #...._...#  ##...### #..###..#  #.## #..#  #. #.##0iP .. #.#  ### #.#  #.#  0i$0i&80i0iUa _There is a shadowy altar of Dithmenos here.0i>#######.. #...#  Nitant the Digger##. #.#.#  Gargoyle#.##...###  Health: 36/36 ========================#...._...#  Magic: 13/13 ========================#......_.##  AC: 7Str: 11Doom: 71% #.........#  EV: 16Int: 18  #._..⌠.._.#  SH: 0Dex: 10#.........#  XL:  7 Next: 68% Place: Dungeon:5#..@..._.## 0i׬P[37m Noise: ---------  Time: 5398.0 (0.0)#...._...#  d) +0 dagger#.##...###  Cast: Sandblast#..###..# #.## #..# #. #.##  .. #.#  ### #.#  #.#   _Found a hide-covered altar of Uskayaw. _There is an ancient bone altar of Kikubaaqudgha here. _Key pressed, stopping explore. _There is a shadowy altar of Dithmenos here.  Press: ? - help, v - describe, . - travelA shadowy altar of Dithmenos.0iM.@The floor.0iT7..0iBg._A white marble altar of Elyvilon.0i=8 e_.The floor.0i< =..0i?..0i L@.  A shadowy altar of Dithmenos.0i_ A shadowy altar of Dithmenos. An altar to Dithmenos the Shadowed. It seems to absorb light from its surroundings. Pray here with > to learn more. You are here. (>)pray.0i L Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:0iy (Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)0i [!]: Overview|Powers|Wrath [J/Enter]: join religion0iWL#######.. #...#  Nitant the Digger##. #.#.#  Gargoyle#.##...###  Health: 36/36 ========================#...._...#  Magic: 13/13 ========================#......_.##  AC: 7Str: 11Doom: 71% #.........#  EV: 16Int: 18  #._..⌠.._.#  SH: 0Dex: 10#.........#  XL:  7 Next: 68% Place: Dungeon:5#..@..._.#0iL#  Noise: ---------  Time: 5398.0 (0.0)#...._...#  d) +0 dagger#.##...###  Cast: Sandblast#..###..# #.## #..# #. #.##  0iTM.. #.#  ### #.#  #.#   _There is an ancient bone altar of Kikubaaqudgha here. _Key pressed, stopping explore. _There is a shadowy altar of Dithmenos here.  0i{MPress: ? - help, v - describe, . - travelA shadowy altar of Dithmenos.  You kneel at the altar of Dithmenos.0i&c'#######.. #...#  Nitant the Digger##. #.#.#  Gargoyle#.##...###  Health: 36/36 ========================#...._...#  Magic: 13/13 ========================#......_.##  AC: 70icMStr: 11Doom: 71% #.........#  EV: 16Int: 18  #._..⌠.._.#  SH: 00ic9Dex: 10#.........#  XL:  7 Next: 68% Place: Dungeon:5#..@..._.##  Noise: ---------  Time: 5398.0 (0.0)0id#...._...#  d) +0 dagger0id7#.##...###  Cast: Sandblast#..###..# #.## #..# #. #.##  .. #.#  ### #.# 0id #.#   _There is an ancient bone altar of Kikubaaqudgha here. 0idx_Key pressed, stopping explore. _There is a shadowy altar of Dithmenos here.  0iePress: ? - help, v - describe, . - travelA shadowy altar of Dithmenos.  You kneel at the altar of Dithmenos.0i}i(0in0ip. _0i&B  Unknown command. _Press < or > to pray at altars.0ir P  You kneel at the altar of Dithmenos.0iIy /  --more--0iO0iSbDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirecting0iSonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. 0iSGranted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. 0iSYou can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)0iTWYou can surround yourself with impenetrable night. (8 MP, Piety----)0i6T[!]: Overview|Powers|Wrath [J/Enter]: join religion0i60i=0iD#######.. #...#  Nitant the Digger##. #.#.#  Gargoyle#.##...###  Health: 36/36 ========================#...._...#  Magic: 13/13 ========================#......_.##  AC: 7Str: 11Doom: 71% #.........#  EV: 16Int: 18  #._..⌠.._.#  SH: 0Dex: 10#.........#  XL:  7 Next: 68% Place: Dungeon:5#..@..._.#0iE#  Noise: ---------  Time: 5398.0 (0.0)#...._...#  d) +0 dagger#.##...###  Cast: Sandblast#..###..# #.## #..# #. #.##  .. #.#  ### #.#  #.#  Press: ? - help, v - describe, . - travelA shadowy altar of Dithmenos. _You kneel at the altar of Dithmenos.  Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Dithmenos.0i Fn   Dithmenos welcomes you!0iQO/  --more--0i0i\{  of Dithmenos ......9.0 (1 _0i:_0iH0i 0i" 0iz 0i8  ##. #.#.#  #.##...###  #...._...#  #......_.##  #.........#  #._..⌠.._.#  #.........#  #.._..._.##  #.@.._...#  #.##...### .###..#   #.## #..#  #. #.##  .. #.# ### #.#  #.#  #.# _0i [40m0i J# #.##...### # #...._...# # #......_.## # #.........# #0i@  #._..⌠.._.# # #.........# # #.._..._.##  #...._...  #@##...### 0it .###..#   #.## #..#  #. #.##0i U  .. #.# ### #.#  #.#  #.#  #.# 0ib }__0iG  ..._....._.##0iKH ..._..⌠.._......._..._.# #...._...# ##.##...###.@###..# 0iH ##  #.#..#  0iN 0iN 0iR 7_0i .# #...._...# .# #......_.## .# #.........# .# #._..⌠.._.# .# #.........# # #.._..._.## # #...._...#  ##.##...###  #@.###..#  #.## #..#  #.# #.##  ..# #.# #### #.#0is #.# #.# #.# ..#0iV ,0i 7_0i j .._.##..._..⌠.._....... #_..._.# # ..._...#  ##.##...##..###..# ##  #.#.0i F ##.#0i$ ,0i' I__0i  ..._..⌠.._....... #_..._.# # ..._...#  ##.##...##..###..# ##  #.#....... ########0ǐ ,0i 7_0iO  _..⌠.._....... #_..._.# # ..._...#  ##.##...##..###..# ## 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#.##.# #.# # .# #.##.# #.# # .# #.##.####.# # .# #.##....# # .###.#####.# #.# # ..##.#####.# #.##.# #.# # ...#.## #.# ......####.#q0m#.# #._#.###.....# # #.# ##...## #.._ #.#####.## #.. #.##....# ##.## #.##.#### #.. #.##.# #.## # #.##.# #.# .# #.##.# #.# #.# #.##.####.# #.# #.##....# #.###.#####.# #.#.##.#####.##.##.# #.# #...#.## #.# .####.#_0iս#.# #._  #####.###.....# # #.# ##...## #.. #.#####.## #.. #.##....# ##. #.##.#### #.. #.##.# #.### #.##.# #.#.# #.##.# #.# ##.# #.##.####.#  #.# #.##....#  #.###.#####.# ##.# ....##.#####.# ###.##.# #.# ##...#.## #.# .####.#0i,!#.# #. #####.###.....# # #.# ##...## # #.#####.## #. #.##....# ##. #.##.#### #.. #.##.# #.# #.##.# #.#.# #.##.# #.##.# #.##.####.# #.# #.##....#. # #.###.#####.#.#.#>.##.#####.#.#.##.# #.#.#...#.## #.## >.####.#420.0 (21.0)1.0 (22 _Found a stone staircase leading down.0iӾ ....................0i 30i!#.# # #####.###.....# # #.# ##...## # #.#####.## # #.##....#0i>" ## #.##.#### # # #.##.# #.# #.##.# #..# #.##.# #@.0i".#.# #.##.####. # #.# #.##....#.## #.###.#####.#.# .###.#>#.##.#####.#.# 0i".####.##.# #.#.# .###...#.## #.### 0i6#c.>.####.#0iy)0i*0i].0iS.# #.#####.###.....# #.#.# ##...## #.#.#####.## #.#.##....# ##.#.##.#### #. #.##.# #.# #.##.# #.## #.##.# #.@.#.# #.##.####.#  #.# #.##....#.#  #.###.#####.#.# ###.#>###.#####.#.# ####.##.# #.#.# ###...#.## #.### 0i0i0i0i7{.# #._#####.###.....# #.#.# ##...## #.#.#####.## #.#.##....# 0i##.##.##.#### #..##.##.# #.# #.##.# #.# # #.##.# #.# .# #.##.####.#  #.# #.##....#.#  #.###.#####.#.#.#>###.#####.#.#.##.# #.#.#...#.## #.### 0i B0i;.# #._. #####.###.....# #.#.# ##...## #.._#.#####.## #.#.##....# ##.##.##.#### #..#0i<X#.##.# #.##  #.##.# #.# # #.##.# #.# .# #.##.####.# #.# #.##....#.# 0i4C,0ipG7_0i.# #._..###.....# #.#.# ##...## #.._.#.#####.## #.#.##....# ##.##.#.##.#### 0i8#..##.##.# #.## # #.##.# #.# # .# #.##.# #.# # .# #.##.####.# # 0iJ.# #.##....#.# # .###.#####.#.# # .#># ###.#####.#.# . #.##.# #.#.# # 0i0i0i7_0i># #._..⌠.###.....# #.#.# ##...## #.._.#.#####.## #...._#.##....# ##.##.#.##.#### #..###.#.##.# #.## #. # #.##.# #.# #. 0i# #.##.# #.# #. # #.##.####.# #. # #.##....#.# #. ###.#####.#.# #.#># #. .##.#####.#.# . .##.# #.#.# #. 0i0ie0i7_0is# #._..⌠..###.....# #.#.# ##...## #.._.#.#####.## #...._.#.##....# ##.##.#.##.#### #..###.#.##.# #.## #.  #.##.# #.# #.#  #.##.# #.# #.#  #.##.####.# #.#  #.##....#.# #.#.#####.#.# #.##># #.# ##.#####.#.# ..# ##.# #.#.# #.# 0i{,0i7_0i'# #._..⌠. #.###.....# #. #.# ##...## #.._..._ #.#####.## #...._. #.##....# ##.##...# #.##.#### #..###..# #.##.# #.## #..# #.##.# #.# #.# 0i#.##.# #.# #.# #.##.####.# #.# #.##....#.# #.# 0i0i0iC?__0i_# #._..⌠.._ .###.....# #. .# ##...## #.._..._. .#####.## #...._. .##....# ##.##...# .##.#### #..###..# .##.# #.## #..# .##.# #.# #.## .##.# #.# #.# .##.####.# #.# .##....#.# #.# 0id0ie0ih0i8# #._..⌠.._. ###.....# #. # ##...## #.._..._.# #####.## #...._...# ##....# ##.##...# ##.#### #..###..# ##.# #.## #..# ##.# #.# #.## ##.# #.# #.# ##.####.# #.# ##....#.# #.# 0i(,0i7_0i47# #._..⌠.._.#.....# #.#  ##...## #.._..._.#.## #...._...# ....# ##.##...### .#### #..###..# .# #.## #..# .# #.# #.## .# #.# #.# .####.# #.# ....#.# #.# 0i^;,0i>0i# #._..⌠.._.# .....# #.# ##...## #.._..._.## .## #...._...# ....# ##.##...### .#### #..###..# .# 0i>#.## #..# .# #.# #.## .# #.# #.# .####.# #.# ....#.# #.# 0iJ###.#0i%0ii0iƥ0i# #._..⌠.._.# .....# #.# ...## #.._..._.## .## #...._...# # 0izB##.##...### #### #..###..# # #.## #..# # #.# #.## # #.# #.# ####.#0i8  #.# #.# #.# ##.#0i0iY0i7_0i{# #._..⌠.._.# # #.# ...## #.._..._.## .## #...._...# # ##.##...###  #..###..#  #.## #..#  #.# #.##  #.# #.# .# #.# #.# #.# #.### #.#0i7_0i7# 0i#._..⌠.._.# # #.# ## #.._..._.## .## #...._...# # ##.##...###  #..###..# #.## #..#  #.# #.##  #.# #.# .# #.# #.# #.# .### .#0i0iV0i7_0iBN# #._..⌠.._.# # #...# ## #.._..._.## ## #...._...# # ##.##...###  #..###..# #.## #..# #.# #.## #.# #.# .# #.# #.# #.# ### #0i$S0iS0iW7_0i|# #.........# # #._..⌠.._.#  #.........# #.._..._.#...._...#  ##.##...###0i8#..###..#  #.## #..# ###############@# #.# .................# #.# .################# #.# .># #.# .# ..# .# #.# ##0is,0i7_0i%M_.#......._..⌠.._ ........ ##_..._.## # #...._...#.##...###.## #@## #.. ################.# ................. .################# #.#0iR_# #...._...#  # #......_.##  # #.........#  # #._..⌠.._.#  # #.........#  #.._..._.# ...._...#  ##.##...### #.@###..#   #.## #..#  ###############.# #.# ................# #.#  ################# #.#  # #.#    # #.#    # W4m#.#    # ..#   __M##...##_...# _.#......._..⌠.._....... #_..._.## #...._...##@##...###..## #.## #.. ###############.# #.## __M##. #.#.# ##...##_...# _.#......._..⌠.._....... #_..._0iX.## #@..._...##.##...####..###..##.## #..# #___M#######.. #..##.##.#.# ##...##_...# _.#......._..⌠.._....... #_..._.## #...._...#.##...####..###..# #.## _M.......# ### ########[39;49m..##..##.##.#.# ##...##_...# _.#......._..⌠.._....... #_..._.## #...._...##.##...### #. ####_0i6M###### .......############..##..##.##.#.# ##...##_...# _.#......._..⌠.._....... #_..._.###...._...# ..0iw0iH0i9_0if ......# #.#####.#  ####### #..##...#   ##.##.#.#   #.##...###  #...._...#   #......_.#  #...#   #._..⌠.._.#   #.@.......#   #.._..._.##   #...._...#  ##.##...###  #..###..#  0ic #.## #..#  ##############.# #.##  ...............# #.#  ################ #.#  0it ###### #..##...#   ##.##.#.#  #.##...### #...._...#  #......_.# #...#  0iv >#._..⌠.._.#  #.........#  #..@..._.##  #...._...#  ##.##...###  #..###..#  #.## #..#  #############.# #.##  ..............# #.#  ############### #.#   #.#  0i6| 0i| 0i R__0i   ##.##.#.#  #.##...### #...._...#  #......_.# #...#  #._..⌠.._.#  #.........#  #.._..._.##  #...@_...#  0iF !##.##...###  #..###..#  #.## #..#  ############.# #.##  .............# #.#  ############## #.#   #.#  #.#  There is a shadowy altar of Dithmenos here.0i 0i  _0i 9_0iZ .##...### #...._...#  #......_.# #...#  #._..⌠.._.#  #.........#  #.._..._.##  #...._...#  ##.##.@.###  #..###..#  #.## #..#  ###########.# #.##  ............# #.#  ############# #.#   #.#  #[ 0m.#  #.#  0i^ 0iB_ 0id 7_0i  ..._....._.##...._..⌠.._........_..._.###...._...# ##.##...###..###@.# .## ###########.# #.##.#..#  0i ,0ik [__0i, : .._.##...._..⌠.._#.........##.._..._.###...._...# ##.##...##..###..# .## ###########.# #.# ............ ..##.# 0i*- D 0i|2 ,0i6 I__0i{  ...#._..⌠.._.##.........#.._..._.#..._...# ##.##...##..###..# .## ###########.# #@## ............ #############.#  0i_ ,0iH I__0i  ._..⌠.._........._..._.#.._...# ##.##...##..###..# .## #..# ###########.# #.## ............ ###############  0ij ,0i 7_0iaq  ........_..._.#.._...# ##.##...##..###..# .## #..# ###########.# #.# ............ ############  0ix 0i y 0i} 0i & ._..._.#.._...# ##.##...##..###..# .## ###########.# #.# ............ ############  0iq ,0i[ 0iz9 .._...# ##.##...##..###..# .## ###########.# #.# ............ ############ .#  _ ##.##...##..###..# .## ###########.# #.# ............ #############....#.###  ..###..# .## ###########.# #.# ............ ############0iY:[1K#####....### ##0i #..###..#  #.## #..# #.# #.## ..# #.# # #.#  #.#  #.#0iZ  #####.#  #...@.#  #.###.#  ###   0i   0i 0iߓ0i'0i0i #..###..#  #.## #..# #.# #.## ..# #.# # #.#  #.#  #.#  #####.#0i  #..@..#  #.###.# ~. ### ~≈~ ~.~ .o o   orc priest (asleep). 0i     0i  You encounter an orc priest. It is wielding a +2 hand axe of flaming.0i!0i+-59.0 (380i<460.0 (39 _0i0i1i]#..###..#  #.## #..#  .# #.##  .............# #.#   #.#  #.# 1i_ #.#  #####.#  #...@.#  #.###.#  ~. ###  ~≈~  ~.~  .o  .       1iBe1ibg11.0 (1.0)1ik1igm1i1i &21i1i1ip1i)1i31i}1i9 1i C41ig1i51i1i1i<61iL1iz1ig 1iGi &71im 1i`o 1iY81i1i&91i1is1im  #..###..#  #.## #..# #.# #.## .# #.# # #.#  #.#  #.#  #####.#  #..@..#  #.###.#  ~. ###  ~≈~  ~.~  .o o   orc priest (asleep) .      1i5 1iF '701i 1iUQ #..###..#  #.## #..# #.# #.## .# #.# # #.#  #.#  #.#  #####.#1i   #.@...#  #.###.#  ~.. ###  ~≈~≈≈ ~.~~≈≈1i .o~... ..~.~# 1i]..~..#  1i4 oThe orc priest shouts!o~1i oYou encounter an orc. It is wielding a +0 short sword.1i&Bo1i'aoo 2 orcs (wandering)1i(A===1Sandblast1iF-1iW5o _You encounter an orc. It is wielding a +0 whip.1iG#..###..#  #.## #..#  .# #.##  # #.# 1i  #.#  #.#  #.#  #####.#  #..@..#  #.###.#  ~.. ###  ~≈~≈≈  o~.o~≈≈  o.~~...  ...~.~#  ..~..# 1iu/  1iL 3o1i"/o1i\.oo 2 orcs (wandering)1i`^1id\---2Sandblast1in1iܮs _You encounter an orc. It is wielding a +0 hand axe.1iH6 J#..###..#  #.## #..#  .# #.##  # #.#   #.#  #.#  #.#  #####.#  #...@.#  #.###.#  ~.. ###  ~≈~≈≈  oo.o~≈≈  .o~~...  ...~.~#  ..~..#     1i = 1i-> B---31iA 1ipC 1iF1i8H&41iRM1iLN1im##.##...### #..###..#   #.## #..#  ###########.# #.## ............# #.#  ############# #.#  #.#   #.#  #####@#  #.....#  #.###.#  1imv ~.. ###  ~≈~≈≈  oo.o~≈≈  .o~~...  ...~.~ ..~..# 1iv1iw&51i{1i}1i8M #...._...#.##...###.## #.## #.. ############ ............ 1i2############# ######....#.###.# 1iJ1i&61i8_1i1iJ vM_..._.## #...._...#.##...###.## #.## #.. ############ ............ ############# #####.....# #1it5 1i7 &71i@< 1i= 1i 1i. &81ik 1i1 1iO1ix&91i1iV1i1iu'801i`?_1i2 1i &11i 8_1i  1iO 2__ 1i 1iV&3 1i$?_ 1i  1i &4 1i 4__ 1i  1io  1i 1i&5 1i( 8_ 1i  1i_ 1ii&6 1i'8_ 1i 1i  1i? &7 1i> @__ 1i  1iF  1i &8 1i 8_ 1i  1i@ 1i&&9 1i 8_ 1i  1iNZ90 1i]8Y1 1i7  1i9 &2 1iB Q__ 1i  1iЛ &3 1i  1i  1iC .._...# ##.##...##..###..# ## ###########.# #.# ........... ################....#...~.~#   1iI 1iK&4 1iO 1i'Q 1iN ##.##...##..###..# ## ###########.# #.# ........... #################....#.###..~..#   1i` 1i<5 1i, 1iSf  1ih  1im  1io 1i  #..###..#   #.## #..# ############.# #.## .............# #.# ############## #.#  #.#  #.# #####.#  #...@.#  #.###.# ~.. ### ~≈~≈≈  oo.o~≈≈  .o~~...  ...~.~#  ..~.. 1i5 1i &61i 1i 1iW #..###..#  #.## #..# #.# #.## .# #.# # #.#  #.#  #.#  #####.#  #..@..#1iS  #.###.#  ~.. ###  o≈o≈≈  o~.~~≈≈  ..~~... ooo 3 orcs (wandering) .o.~.~#   ..~..#    1iN;o.1i.~1i  2You encounter an orc. It is wielding a +0 mace.1i77Sandblast1iţ1i0 _The orc leaves your sight.1i6 ###o1 wandering)The blast of sand hits the orc but does no damage.1iGo~oo~o..o 3 orcs (1 wandering)2--===8.5 (1.51ib> _The orc shouts! x21il *#1iCO~o1iC0o1iKEo.o~1ifU^~o   orc priestooo 3 orcs (1 wandering)----500.01iSWH _The blast of sand hits the orc but does no damage.1iܾt )The blast of sand hits the orc!1i"ao 21iES.o1iF2o.1iGMo~1iJHA.o1iEP1iSc --1.5 _You kill the orc!1i u ##The blast of sand hits the orc.1izKo~1i{;o.1i|Bo~1iL}3o1i)o 3 orcs (2 wandering)1i813.01i?1i5^ _The orc is moderately wounded.1iٷ #The blast of sand hits the orc but does no damage.1ip4 o.  The orc is moderately wounded.~1i5;o.1iQ7p oThe orc shouts!1i@[ooo1i@BG====4.51i1o1iP.o   orc7_1i; w )The blast of sand hits the orc!!1i] a#1i|_ ,o1id .o   orc1ij 2-- 9=9.0 (1.51iq 1it G _You kill the orc!1i )The blast of sand hits the orc!#1i5*o1iN=.o   orc priest1iBD--10.51iXI1i KG _You kill the orc!1i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i_ #...._...#  Nitant the Digger ##.##...###  Gargoyle of Dithmenos ...... #..###..# Health: 36/36 ======================== #.## #..# Magic: 9/13================-------- ###########.# #.## AC: 7Str: 11Doom: 71% ............# #.# EV: 16Int: 18  ############# #.# SH: 0Dex: 10 1iV#.# XL:  7 Next: 69% Place: Dungeon:5 #@# Noise: =--------  Time: 5510.5 (0.0) 1i#####*# d) +0 dagger 1i#.o.o.# Cast: Sandblast #o###.#1iJ ~.. ### ~≈o≈≈1i o   orc priest 1itG~o.~~≈≈ ..~~... ...~.~#1iCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i0Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +2 hand axe of flaming and wearing a +0 leather  armour (71% to hit)1i B#...._...#  Nitant the Digger##.##...###  Gargoyle of Dithmenos ......#..###..#  Health: 36/36 ========================#.## #..#  Magic: 9/13================-------- ###########.# #.##  AC: 7Str: 11Doom: 71% ............# #.#  EV: 16Int: 18  ############# #.#  SH: 0Dex: 10#.#1i A  XL:  7 Next: 69% Place: Dungeon:5#@#  Noise: =--------  Time: 5510.5 (0.0)#####`#  d) +0 dagger#.o.o.#  Cast: Sandblast#o###.# 1i ~.. ### ~≈o≈≈  o   orc priest1i5 ~o.~~≈≈ ..~~... ...~.~# Confirm with . or Enter, or press ? or * to list all spells.1i| Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +2 hand axe of flaming and wearing a +0 leather  armour (71% to hit)  1i $The stone arrow hits the orc priest!1i Co)1ik 1iD )10/131i I===1.5 (11iH 8_1ig :  Aiming: Stone Arrow (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  1i Aim: an orc priest, wielding a +2 hand axe of flaming and wearing a +0 leather  armour (71% to hit)  The stone arrow hits the orc priest! 1i S_The orc priest is almost dead.1igA###1iz o..  The blast of sand misses the orc priest.The orc priest hits you but does no damage.1io{ R==-3.0 (1.51i 8_1i X _The orc priest closely misses you.1iTH} )The blast of sand hits the orc priest!1i2MS1is2o1io   orc1i89/13 --0 76-4.5 _The orc priest closely misses you.  The blast of sand hits the orc priest! _You kill the orc priest!raining target 6.0 for Conjurations reached!  Your Conjurations skill increases to level 6!You need to enable at least one skill for training.1i^/  --more-- 1i 1i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1           b - Unarmed Combat   0.0   1.0   0   h - Conjurations   6.0   5.9  +1       1i& i - Earth Magic   7.0   5.7  +2   c - Short Blades   0.0   1.2  -1           j - Invocations   0.0   0.8  +1   1i d - Armour   0.0   0.8  +1   k - Evocations   0.0   1.2  -1   e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                                [39 1i;49m                      You need to enable at least one skill.[?] Help[=] set a skill target  1i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets)1i > i + Earth Magic 7.0)1iQ TargetTarget--  --  --  --  --  --  )1i# s--  --  --  --  --  a-z] set[-] clear selected targetcost|targets)1i [?25h[?0c)1i10 *1i [?25l[?1c*1ic $8.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets+1icl+1iRt+1i|#...._...#  Nitant the Digger##.##...###  Gargoyle of Dithmenos ......#..###..#  Health: 36/36 ========================#.## #..#  Magic: 9/13================-------- ###########.# #.##  AC: 7Str: 11Doom: 70% ............# #.#  EV: 16+1i*}Int: 18  ############# #.#  SH: 0Dex: 10#.#  XL:  7 Next: 76% Place: Dungeon:5#@#  Noise: =--------  Time: 5514.5 (1.5)#####)#  d) +0 dagger#.o.o.#+1i"~r  Cast: Sandblast#o###.# ~.. ### ~≈o≈≈  o   orc~o.~~≈≈ ..~~... ...~.~# _The orc priest closely misses you.The blast of sand hits the orc priest! _You kill the orc priest!Training target 6.0 for Conjurations reached!  Your Conjurations skill increases to level 6!You need to enable at least one skill for training.+1io(+1ip+1i". _+1iI v )The blast of sand hits the orc!+1i a#+1i" 2)+1iʐ  76.0Sandblast+1iі +1id G _You kill the orc!,1in  ##.##...##..###..# ## ###########.# #.# ........... ################,1iֆ &#.).).#.###..~..#  ,1i 10/13==-70,1i) ,1i;  Things that are here: _a +2 hand axe of flaming; a +0 leather armour; an orc corpse.1ia ..###..# ## ###########.# #.# ........... #################)#.).)###~.. ##  .1i.1ic G-8 _.1i.1i2.1inL3.1ilR.1iY1====.1i`.1i&f.1i]f.1i5m.1is.1isc2====.1i1y.1ix,.1i?.1i.1iLj3====.1i.1i   #..###..#  #.## #..# #.# #.## .# #.# # #.#  #.#  #.#  #####)#  #.).@.#  #.###.#  ~.. ###  ~≈o≈≈  ~o.~~≈≈  ..~~...  ...~.~#  ..~..#  _Magic restored..1i .1ia .1i .1iv   #..###..#  #.## #..# #.# #.## .# #.# # #.#  #.#  #.#  #####)#  #.)@).#  #.###.#  ~.. ###  ~≈~≈≈  ~~.~~≈≈  ..~~....1iXw   ...~.~#  ..~..#   Items here: ))) [ †..1i~ .1i#  _.1i .1iN d #..###..#  #.## #..# #.# #.## .# #.# # #.#  #.#  #.#  #####)#  #.@.).#  #.###.#  ~.. ###  ~≈~≈≈  ~~.~~≈≈  ..~~...  ...~.~#  ..~..#  .1i .1i .1i .1i: $  Things that are here:.1iV   #..###..#  #.## #..# #.# #.## .# #.# # #.# # #.# # #.# # #####)# # #@).).# # #.###.# # ~..# ### .1i#W 8 ~≈~≈≈≈  ~~.~~≈≈≈  ..~~...##  ...~.~##  ..~..#   a +0 mace; a +0 chain mail; an orc corpse.1iD_ .1i_ A== _.1ie .1i y## ###############.# #.# ............... ################ ######)#.).).###.#~....~..# ### ≈.≈~≈~≈≈≈ ~~~.~~≈≈≈≈...~~...##≈....~.~## ≈≈~..~..# ####.### .1is ,.1i .1i{?  ###############.# #.# ............... ################ ######)##### #.).).#~~....#.###.#~....~.@# ## ≈.≈~≈~≈≈≈≈# ~~~.~~≈≈≈≈≈#...~~...##≈#.~.~## ≈≈##.  .1iE .1iE .1im .1i #.# #.## .# #.# .# #.# .# #.# .# #.# ># #####)# .####.).).# .1i D.#.~~....#.###.# #~....~@.# ### .1i' /~≈.≈~≈~≈≈≈≈# ≈~~~.~~≈≈≈≈≈# .1iQ .~~...##≈#.~.~## ≈≈#.1i ).~..~..## ###.### #. .1i ,.1i .1i V .................# #. #.################# #.# #.##.# #.# #.# #>######)# #.##########.).).# #.#..~~....#.###.# ###[~..##### # ≈.≈~≈@≈≈≈≈# #≈≈~~~.~~≈≈≈≈≈# #~....~~...##≈# #..~.~## ≈≈# #~..~..## ## #####.#### # #. # #. 302.0)  You enter the shallow water.  Moving in this stuff is going to be slow..1iX] .1i_ e1.6 (13.6Water .1ig .1iej ( _Found a ring mail./1i.).)..../1i$/1iJ| #.################# #.# .#.##.# .#.# #.# .#>######)# .#.# ##########.).).# .#.# ~..~~....#.###.# .###[~..##### .# ~~~≈.≈~≈~≈≈≈≈## .#≈≈~~~.@~≈≈≈≈≈# .#.~....~~...##≈# .#.......~.~## ≈≈# .#~..~..## ## .######.#### .#/1i@} #. ## #. ../1iB,/1i /1i#.# #.# ..#.# #.# #.#.# #.# ..#># #####)# #.#.##.).).# #.#.# ~~..~~....#.###.# #.### ..[~~....~..##### #.#~≈.≈~≈~≈≈≈≈## ..#.~≈≈~~~@~~≈≈≈≈≈# #.#$.~....~~...##≈# #.#/1if.~.~## ≈≈# #.#.~..~..## ## ..#######.#### ..# #. ### #. /1i ../1i[ >/1i/1i ...#.##.# ##.#.# #.# ...#>######)# ##.#.# ############.).).#  #.#.# #~~..~~....#.###.#  #.### ...[~..##### ##.# ~~~~~≈.≈~≈~≈≈≈≈ ...#.~≈≈~~~.~~≈≈≈≈≈# ##.# ~$.~...@~~...##≈#  #.# .........~.~## ≈≈# ##.# #....~..~..## ## ...# #######.####.# #.# #### #.# ..# ###/1iR[37m/1i`###.#.# #.# ....#>######)# ###.#.# ############.).).#  #.#.# ##~~..~~....#.###.# #.### ~...[~..##### ###.# ≈~~~~~≈.≈~≈~≈≈≈≈ /1i)....# ≈~.~≈≈~~~.~~≈≈≈≈≈# ###.# .~$.~....~~...##≈# #/1i  #.# #......@..~.~## ≈≈# ###.# ##....~..~..## ## ....# #######.#### .# #.# ##### #.#  ..# # ### ##/1i/1i/1i/1i#.#.# #.#.#># #####)##.#.# #.).).# #.#.# ###~~..~~....#.###.# # #.### .~...[~~....~..######.# ≈≈~~~~~≈.≈~≈~≈≈≈≈##.# ≈≈~.~≈≈~~~.~~≈≈≈≈≈##.# ..~$.~....~~...##≈# .# #.# #...~.~## ≈≈# .###.# ##....~..~..## ##.# #.#### .....# #.# .##### #.# .# ..# .#[39;/1i49m ### .# .#/1i'#.#.# #.#.#># #####)##.#.# #.).).# # #.#.#####~~..~~....#.###.# ## #.####.~...[~~....~..##### .####.# ≈≈≈~~~~~≈.≈~≈~≈≈≈≈##.# ≈≈≈~.~≈≈~~~.~~≈≈≈≈≈# .####.# #..~$.~....~~...##≈# ..# #.# #...~.~## ≈≈# #.###.# ##....~..~..## ##.# #.####.# #.# #.##### #.# #.# ..# #.# ### /1io[16d#.# #.#/1i4>.#####.#.# #.#.#># #####)# .#####.#.# #.).).# .# #.#.#####~~..~~....#.###.# .## #.####.~...[~~....~..##### ..####.# ≈≈≈≈~~~~~≈.≈~≈~≈≈≈≈## #......# #≈≈≈~.~≈≈~~~.~~≈≈≈≈≈# ..####.# #..~$.~....~~...##≈#/1i>.# #.# #...~.~## ≈≈# .#.###.# ##....~..~..## ##.# #.#### .# #.# .#.##### #.# .#.# ..# .#.# ### /1i?+.#.# ##.#/1iG,/1iO/1i#.##....#.# #.# #.#####.#.# #.# ........#>######)# #.#####.#.# ############.).).# #.# #.#.#####~~..~~....#.###.# #.## #.####.~...[~~....~..##### ...####.#≈≈≈≈≈~~~~~≈.≈~≈~≈≈≈≈## .#......# #≈≈≈~.~≈≈~~~.~~≈≈≈≈≈####.# #..~$@~....~~...## #...# #.# #..#.........~.~## ≈≈# /1i#.#.###.#....~..~..## ##.# #######.#### ........# #.# #.#.##### #.# #.#.# ..# #.#.#/1i+### ..#.#/1i4,/1i/1i/'  #.##....#.# #.# ##.#####.#.# #.#.#># #####)# ##.#####.#.# #.).).# ##.# #.#.#####~~..~~....#.###.# /1i' .#.## #.####.~...[~~....~..#####.####.#≈≈≈≈≈~~~~~≈.≈~≈~≈≈≈≈## ..#......# #≈≈≈~.~≈≈~~~.~~≈≈≈≈≈# #...####.# #..~@.~....~~...##≈# #/1i( #...# #.# #..#.........~.~## ≈≈# ##.#.###.#.. ##....~..~..## ##.# #.### .# #.# ##.#.##### #.# /1i(  #.#.# ..# ##.#.# ### /1i) 7<..#.#/1i0 ,/1i8 /1i2A ,/1i H /1i c ###.#####.#.# #. ..........#>######)##.#####.#.# ############.).). .##.# #.#.#####~~..~~....#.###. ..#.## #.####.~...[~..### .....####.#≈≈≈≈≈~~~~~≈.≈~≈~≈≈≈≈#......# #≈≈≈~.~≈≈~~~.~~≈≈≈≈≈# .#...####.# #..~..~....~~...##≈# .##...# #.# #..#@........~.~## ≈≈ .##.#.###.#.. ##....~..~..## ..........# #######.#### .# #.# ###.#.##### #.#  #.#.# /1i ..# ###.#.# ### .<..#.# .####.# _You now have 196 gold pieces (gained 16)./1i# 3/1io /1ia 9.# #.##....#.# # .###.#####.#.# # ...........#>###### ..##.#####.#.# ############.).) #.##.# #.#.#####~~..~~....#.#.## #.####.~...[~~....~..#...####.#≈≈≈≈≈~~~~~≈.≈~≈~...#......# #≈≈≈~.~≈≈~~~.~~≈≈≈≈≈ /1i! #.#...####.# #.@~..~....~~...## #.##...# #.# #..#.........~.~## ≈ #.##.#.###.#...###....~..~..##.#.## #######.#### #..........# #.# ####.#.##### #.#  #.#.# ..# ####.#.#/1i% B### #.<..#.#/1i) /1iu) /1i/ /1i #.###.#####.#.# #...........#>######.#####.#.# ############.). ##.##.# #.#.#####~~..~~....#.##/1i w..#.## #.####.~...[~......####.#≈≈≈≈≈~~~~~≈.≈~≈~≈≈≈≈ #....#......# #≈≈≈~.~≈≈~~~.~~≈≈≈≈ ##.#...####.# ##..~..~....~~...## /1i> # #.##...# #.# #.@#.........~.~## #.##.#.###.#...###....~..~..## ............#.## #######.## ##.# #./1ic i#  ####.#.##### #.# /1i o #.#.#  ..#####.#.#/1iّ  ###  #.<..#.#/1iG /#.####.#/1i /1iW /1i /1i(  #.###.#####.#.# ##.#># .##.#####.#.# ##.)#.##.# #.#.#####~~..~~....#. ##...#.## #.####.~...[~~....~...####.#≈≈≈≈≈~~~~~≈.≈~≈~#....#......# #≈≈≈~.~≈≈~~~.~~  ##.#...####.# ##..~..~....~~... #.##...# #.# #@.#.........~.~##/1i #.##.#.###.#...###....~..~..##.#.### #.#####.#. #.# ####.#.##### #.#  #.#.#/1i  ..#  ####.#.# ### /1i  k #.<..#.# ###.####.#/1i ,/1i /1ir g ##...........#>### ....##.#####.#.# ############.) ###.##.# #.#.#####~~..~~....#.#...#.## #.####.~...[~~....~. ........####.#≈≈≈≈≈~~~~~≈.≈~≈~≈≈≈ ##....#......# #≈≈≈~.~≈≈~~~.~~  ##.#...####.# ##..~..~....~~...# #.##...# #.#.#..#.........~.~# ###.##.#.###.#..@###....~..~..## .............#.### #######.#### ###. #.# # 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#.#.#####~~.@~~....#.###.# ## #.####.~...[~~....~..##### .####.#≈≈≈≈≈~~~~~≈.≈~≈~≈≈≈≈##.# #≈≈≈~.~≈≈~~~.~~≈≈≈≈≈# .####.####..~..~....~~.##≈# ..# #.#.#..#.........~.~61i: $## ≈≈# #.###.#...###....~..~..# ## ......#.### #.#### ......#.# #.# _Moving in this stuff is going to be slow.61iAC 61iC (61iK 61i  .##.# #################.# #.## .##.# #.................# #. .##.####.################# #.# .##....#.##.# .#####.#.# #.# .......#>######)# .#####.#.# ############.).).# .# #.#.#####~~..~~....#.###.# .## #.####.~...@~~....~..##### ..####.#≈≈≈≈≈~~~~~≈.≈~≈~≈≈≈≈ #......# #≈≈≈~.~≈≈~~~.~~≈≈≈≈≈#####.####..~..~....~~...##≈# ...# #.#.#..#.........~.~## ≈≈# .#.###.#...###....~..~61i [37m..## ## .......#.### #######.####.#.# #.##.#####.###########.#61i 61i 61i 61iE,  #.##.# #.................# #. #.##.####.################# #.# #.##....#.##.# #.#####.#.# #.# ........#>######)# #.#####.#.# ############.).).# #.# #.#.#####~~..~~....#.###.# #.## #.####.~...[~~....~..##### ...####.#≈≈≈≈≈~~@~~≈.≈~≈~≈≈≈≈ .#......###≈≈≈~.~≈≈~~~.~~≈≈≈≈≈# ...####.####..~..~....~~...##≈# 61i6- #...# #.#.#..#.........~.~## ≈≈# #.#.###.#...###....~..~..## ## ........#.### #######.####.#.# #. #.#.#####.###########.# #.#.# #.............#You see here a +0 ring mail.61i7  You enter the shallow water.Water 61i> 61im] k 777.2 (245.6) _Moving in this stuff is going to be slow.61i@b 61if 61ih _ _Partly explored, can't reach some places.71i@^......~~....#.[~~....~.~.~~.~..~....~~..#................71i^d...............71i-_71if71i,,0.0)71iV71i#71i_ _Partly explored, can't reach some places.71i 71i Level 5 of the Dungeon <<<>>>_______(Press ? for help)#..).).......# #.##.##.#####..###..###..).....#######.#########.##.##.## #..###....###.###...........###### #.##.# #################.# #.##71i ###.[## ##.##.##.............# #.##.# #.................# #.##...)# #..#.#########.####.# #.##.####.################# #.##.##.## ##..#.##.# #.# #.##....#.##.##.###.###.#.#.# ######.## #.###.#####.#.##.##.# ##...##.#.# ##.......###...........#>######)##.# #...###)#.# #.............##.#####.#.# ############.).).##.# ##.## #.#.# #..####..####.##.# #.#.#####~~..~~....#.###.##.# #.# #.#.###..####..###...#.## #.####.~...[~~....~..######.# #.# #.#.......<....>........####.#≈≈≈≈≈~~@~~≈.≈~≈~≈≈≈≈###.# #.# #.#####..#########....#......###≈≈≈~.~≈≈~~~.~~≈≈≈≈≈71i [34m##.####.####.#......###.#...####.####..~..~....~~...##≈# #...........#.###..##.##...# #.#.#..#.........~.~## ≈≈#######.######.###.###########.##.#.###.#...###....~..~..##  ###.......#.........................#.### #######.############.###.###########..........#.##.##.# #.#####.#.#####.###########.##.# #.##.#.# #.............##.# #.#####.#.# ################.# #.##.<..#.##.# #.# #########.####.#71i\>@81i>81i#.##.# #.................# #.# Nitant the Digger #.##.####.################# #.# Gargoyle of Dithmenos ...... #.##....#.##.# Health: 36/36 ======================== #.#####.#.##.# Magic: 13/13 ======================== ........#>######)# AC: 7Str: 11Doom: 70% #.#####.#.# ############.).).# EV: 16Int: 18  #.# #.#.#####~~..~~....#.###.# SH: 0Dex: 10 #.## #.####.~...[~~....~..##### XL:  7 Next: 77% Place: Dungeon:5 ...####.#≈≈≈≈≈~~@~~≈.≈~81i"≈~≈≈≈≈##Noise: ---------  Time: 5777.2 (0.0) .#......###≈≈≈~.~≈≈~~~.~~≈≈≈≈≈#d) +0 dagger ...####.####..~..~....~~...##≈#Cast: Sandblast #...# #.#.#..#.........~.~## ≈≈# Water #.#.###.#...###....~..~..## ## ........#.### #######.#### ........#.##.# #.#.#####.###########.# #.#.# #.............# _Moving in this stuff is going to be slow.  You see here a +0 ring mail.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.81i'81i81i81i81iE _81ihA  You see here a +0 ring mail.81ic81i _81i81i`81ipA  You enter the shallow water.81i?Water 81i 81iD N _Moving in this stuff is going to be slow.81im81i(81i>81i181i}381i81iD81i,81i81i!81i$81i$81i(&81i)81i?-,81i.81i081i#381i381i581i781i:,81i,<81ir?81iA,81iB81iF$  Things that are here:81iqHp  a +0 mace; a +0 chain mail; an orc skeleton81iVJ81i#K _81iL81iJO81iQ,81iR81iXZ  Items here: ))) [ ÷.81inZ81i5[ _81i\81i%`$  Things that are here:81ic  a +2 hand axe of flaming; a +0 leather armour; an orc skeleton81ie81icf 81if_81ii81ij81il81i9m81in81ip81ir81iEs81it81i7v81ix,81i81i„81i,81iŠ81i81iD81i81i81i81iW81i81i81i81i81iF81i81i81i,81iv81iǝ81i81i-81ic81i81iX81i81i81ir81i81iͥ81i81iV81ip81i 81i81i81iӮ81i/81i 81i81i,81in81i81ij,81i)81i81i81i381iF81i81ig,81i81i81i^,81ia81i81i|81i81i81i81i[81i81i81i81i%81i81ig81iK81i81i n81i B81i 81i7,81i81i81i81iI81i81iV81i81i81i;81i81i81i81i81iH81i81i`81i81i81ih81i81i] 81i"B81i%81i0 #.##....### #.##.#####. #.##.# #.##### #.##.# #################.# #.##.# #................. ####.# #.##.####.################ # #.# #.##....#.## #.###.#####.#.####...........#@##824.8 (47.6).....##.#####.#.# ############ .####.##.# #.#.#####~~..~~....# .###...#.## #.####.~...[~~....~. .>........####.#≈≈≈≈≈~~~~~≈.≈~≈~≈ ####....#......###≈≈≈~.~≈≈~~~.~~≈   ##.#...####.####..~..~....~~..   #.##...# #.#.#..#.........~.~  #####.##.#.###81ic4n.#...###....~..~..# 81i781i:c _There is a stone staircase leading down here.81i+ 81i)81iJ81iu 81i85.8 (1.0) _81i91i  6  You climb downwards.91iI ..... #  ..... .#91i%  ......### .  ..........#  ......#.#. ......... ........91ig .......  ........s..<...  ###+##.#####...  #. .# 91i0#.s   scorpion (asleep) #. #. 91i"G7.3 (2.5Sandblast91iS9<91i} _You encounter a scorpion.Found a stone staircase leading up.91i2a _There is a stone staircase leading up here.:1i s  The blast of sand hits the scorpion!:1i sThe scorpion is almost dead.:1iMb4--=8.8 (1:1i:1iG. _The scorpion stings you.:1ir †The blast of sand hits the scorpion!:1ia} ):1i :1i @5=-:1i? 2--68 9130.3Sandblast:1i :1i L _You kill the scorpion!;1im  Nitant the Digger ..... #  Gargoyle of Dithmenos ...... ..... .#  Health: 35/36 =======================- ......### .  Magic: 11/13 ====================---- ..........#  AC: 7Str: 11Doom: 68%  ......#.#. EV: 16Int: 18   ......... SH: 0;1inDex: 10 ........# XL:  7 Next: 91% Place: Dungeon:6 .......@# Noise: =--------  Time: 5830.3 (0.0) ........†..<...  d) +0 dagger ###+##.#####...  Cast: Sandblast #. .# #.  #.  #.;1i#o   The blast of sand hits the scorpion! _You kill the scorpion!;1ipjAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;1iNitant the Digger.....#Gargoyle of Dithmenos ........... .#Health: 35/36 =======================-......### .Magic: 12/13 ======================--..........#AC: 7Str: 11Doom: 68% ......#.#.EV: 16Int: 18  .........SH: 0Dex: 10........#XL:  7 Next: 91% Place: Dungeon:6.......@#Noise: =--------  Time: 5830.3 (0.0)........†..<...d) +0 dagger###+##.#####...Cast: Sandblast#..##.#.#.  The blast of sand hits the scorpion! _You kill the scorpion!Aiming: Sandblast;1iS4 (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;1iR:Okay, then.;1iA(;1i;1iM. _@1iC@1iH}Read which item? Scrolls  a - a scroll of enchant armouri - a scroll of identify  c - a scroll labelled GER SIWEJE  e - a scroll labelled ODAETE GATENT  h - 3 scrolls labelled SOL GIGANWURPHE  j - 2 scrolls labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA  m - a scroll labelled YNUGOE QEAWOARAE [!] read|quaff|evoke@1iIG[?] describe selectedB1iuB1ibB1iNitant the Digger.....#Gargoyle of Dithmenos ........... .#Health: 35/36 =======================-......### .Magic: 12/13 ======================--..........#AC: 7Str: 11Doom: 68% ......#.#.EV: 16Int: 18  .........SH: 0Dex: 10........#XL:  7 Next: 91% Place: Dungeon:6.......@#Noise: =--------  Time: 5830.3 (0.0)........†..<...B1i,od) +0 dagger###+##.#####...Cast: Sandblast#..##.#.#.  The blast of sand hits the scorpion! _You kill the scorpion!Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.B1i  As you read the scroll labelled SOL GIGANWURPHE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.B1i3==-1.3 (1Tele B1iB1i9 _h -> t - 2 scrolls of teleportationB1iq M-B1i$ B1i ;2B1id B1ih _== 5B1i2 #.##....####.##.#### #. ##.##.# #. ###### #.##.# #################. B1iɔ .....# #.##.# #................. ####.# #.##.####.################ # #.# #.##....#.# ## #.###.#####.# .###...........## ......##.#####.#.# ############ .####.##.# #.#.#####~~..~~....# B1im ^.###...#.## #.####.~...[~~....~. .>........####.#≈≈≈≈≈~~~~~≈.≈~≈~≈ ####....#......###≈≈≈~.~≈≈~~~.~~≈ ##.#...####.####..~..~....~~.. #.##...# #.#.#..#.........~.~  #####.##.#.###.#...###....~..~..# B1i53.8 (2.5B1iJB1ii! _You climb upwards.B1ic _There is a stone staircase leading down here.C1igQM###.## ...# ### #  ##################### .... #................. #######.################ # #.# #.##... ## #.###.##### ###...........#>#.....##.#####.#.# ########### .####.##.# #.#.#####~~..~~....# Tele C1iC1i##.######.####.## #.##.###.####...............# #.##....####..###########..# #.#####.....  #..# #..# #.# #######  #..##### #..# #..# #  #......# #..# #####  ##.###.# #..# ..... C1idy #.# #.# #####.#####.  ##.###.# #.....#. ##...##.# #.####.#. #.###.#  #. ..).).......# #.# #. #..).....#######.######## # ##....###.###...........###### #..[## ##.##.##.............# #. #...)# #..#.#########.####.# # #.##.## ##..#.# #.# #.# #.C1i= C1i C1i#e6=4.8 (1.0C1i-C1i{/@ _Your surroundings suddenly seem different.C1i=H  ..................###############......  ################.# ...........####.##########..... #.# #.# #### #######.###.# #.... ##...##.# #.####.....#.###.# ..).)...... C1iI#.###.###.#.#.# ######.## #.###. C1iPC1iR&5C1iXC1i{ZC1i C1i jLevel 5 of the Dungeon <<<>>>_______(Press ? for help)#.# #.# #..# #.##.#........####.#.######.##.# #.##.# #.# #..# #.##.######.#.#####.........##.#####.###.######.####.## #.##.###.####........#########..##...##...............# #.##....#####.######.###.##.#.##..###########..# #.#####.......# #.#.##.##...####..##..# #.# #######.# ##.#.##...._...##..##### #..# #.######.# #####....##......_.###......# #..# #........#######...[.##.........###.###.# #..# ########.............##._..⌠.._.##.# #.# #####..######.###.....#C1i #.........###.###.# #......##.# ##...###.._..._.####...##.# #.####@##.#####.###...._...###.....#.###.# #.##.##....###.##...####..).).......# #.##.##.#####..###..###..).....#######.#########.##.##.## #..#C1i ##....###.###...........###### #.##.# #################.# #.#####.[## ##.##.##.............# #.##.# #.................# #.#C1iA #...)# #..#.#########.####.# #.##.####.################# #.##.##.## ##..#.##.# #.# #.##....#.##.##.###.###.#.#.# ######.## #.###.#####.#.#C1i #.##.# ##...##.#.# ##.......###...........#>######)#C1i #.# #...###)#.# #.............##.#####.#.# ############.).).##.# ##.## #.#.# #..####..####.##.# #.#.#####~~..~~....#.###.#C1isD#.  #######.#   #...._...##..##### ####.# #####....# C1i  #......_.##......# #..# #........#######...[.#  #.........##.###.# ########............ #._..⌠.._.# #.# #.#  #####.###............##.###.# #......# #.# ##...#_..._####...##.# #.####@# #.#####.## _...#C1iI ##.....#.###.# #.# #.##....# ##.##...###C1ip #..).).......# #.# #.##.#### #..###..###..).....#######.######## #.##.# #.## #C1i ..###....###.###...........###### #.##.# #################.# #.##C1i ]#.[## ##.##.##.............# #.##.# #.................# #.# #...)# #..#.#########.####.#C1i)!x####.################# #.# #.##.## ##..#.# #.# #.#...#.# .# #.###.###.#.#.# C1i|!.## #.###.#####.#.# .#.# ##...##.#.# ##C1i!*.###...........#>######)#.# #...###)#.# #.##.#####.#.# ############.).)# ##.## #.#.# #..####..####.##.# #.C1i"~~..~~....#.##C1i% #.# #.#.###..####..###...#.## #.####.~...[~~....~..#### #.# #.#.......<....>........≈≈≈≈≈~~~~~≈.≈~≈~≈≈≈≈# #.# #.#####..#########≈≈≈~.~≈≈~~~.~~≈≈≈≈≈####.####.#......# ##.#...###..~..~....~~...##≈# ..........#.###..# #.##...#..#.........~.~## ≈≈D1iD1i( #...............# #.##....##### Nitant the Digger#..###########..# #.#####...... Gargoyle of Dithmenos ......#..##..# #.# ####### Health: 36/36 ========================#..##### #..# #.######.# # Magic: 13/13 ========================#......# #..# #........#### AC: 7Str: 11Doom: 68% ##.###.# #..# ########..... EV: 16Int: 18  #.# #.# #####..######. SH: 0Dex: 10  ##.###.# #......##. XL:  7 Next: 1iX9m91% Place: Dungeon:5 ##...##.# #.####@##. Noise: ---------  Time: 5835.8 (0.0) #.....#.###.# #.##. d) +0 dagger ..).).......# #.##. Cast: Sandblast #..).....#######.########D1i#. ##....###.###...........###### #. ###.[## ##.##.##.............# #.D1i'  #...)# #..#.#########.####.# #.  #.##.## ##..#.##.# #.# #.  #.###.###.#.#.# ######.## #.###. D1iegAs you read the scroll labelled SOL GIGANWURPHE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _h -> t - 2 scrolls of teleportation _You climb upwards. _There is a stone staircase leading down here. D1i2_Your surroundings suddenly seem different.D1i'D1ilD1i0D1iD1iLBD1iD1iD1i{D1i7D1ioD1iD1iD1izD1iD1iD1iD1iD1i,D1iD1iD1iD1iKD1iD1iD1iD1iD1iD1iO D1i D1i D1iR D1i/ D1iBD1i}D1iD1iD1iD1i D1iD1ijD1iD1i5D1iD1iD1iBD1iD1iD1iD1ipD1iD1iD1i7D1i6 D1i!D1i"D1i"D1il#D1i$D1i%D1i&,D1i'D1i(D1i)D1i*D1i63#.##.##.............# #.##.# #.. #..#.#.####.# #.##.####.# #..#.##.# #.# #.##....#. .#.#.# ######.## #.###.#####.#. ##.#.# ##.......###...#> ##)#.# #.............##.#####.#.##.#.# #..####..####.##.# #.#.#.#.###..####..###...#.## #.###  #.#.......<....@........####.#≈≈52.8 (17.0)  #.#####..#########....#......### D1i3##.#......# ##.#...####.### ...#.###..# #.##...# #.#.###.###.###########.##.#.###.#. ....#..............#.# ####.###.###########..........#.#  #.# #.# ####.#.#####.#  #.# #.# #.#.# #.D1i6D1ii<D1is>  You feel strangely unstable. It was a scroll of teleportation. _h -> t - 2 scrolls of teleportation _You climb upwards. _There is a stone staircase leading down here. _Your surroundings suddenly seem different. _There is a stone staircase leading down here.D1i D1i D1im D1i D1i= 83.0) _D1i D1i M 6D1i= e              D1i z #####.###   ##   #####.#.#  D1i f    D1iܚ      D1i f    D1i . D1i 65.3 (2.5D1i D1ig # _You climb downwards.D1i a _There is a stone staircase leading up here.E1i[E1i Read which item? Scrolls  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  c - a scroll labelled GER SIWEJE  e - a scroll labelled ODAETE GATENT  j - 2 scrolls labelled TOOCO WULIDU  k - a scroll labelled LUCHUORR VIBLUPA E1iy  m - a scroll labelled YNUGOE QEAWOARAE [!] read|quaff|evoke[?] describe selectedF1i_F1ieF1iSl  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 13/13 ========================  AC: 7Str: 11Doom: 68%   EV: 16Int: 18    SH: 0Dex: 10#####.###   XL:  7 Next: 91% Place: Dungeon:6#@......#   Noise: ---------  Time: 5855.3 (0.0)#####.#.#   d) +0 daggerF1im  Cast: Sandblast           _You climb upwards. _There is a stone staircase leading down here. _Your surroundings suddenly seem different. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.F1iv  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 13/13 ========================  AC: 7Str: 11Doom: 68%   EV: 16Int: 18    SH: 0Dex: 10 #####.###  XL:  7 Next: 91% Place: Dungeon:6 #@......#  Noise: ---------  Time: 5855.3 (0.0)F1ip #####.#.#  d) +0 dagger  Cast: Sandblast         _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled TOOCO WULIDU, it crumbles to dust.  F1i_Blink to where?Press: ? - help, Dir - move targetG1iwG1i]Are you sure you want to cancel this blink? Y - Yes  N - NoI1iS`I1i }  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 13/13 ========================  AC: 7Str: 11Doom: 68%   EV: 16Int: 18    SH: 0Dex: 10I1i}#####.###   XL:  7 Next: 91% Place: Dungeon:6#@......#   Noise: ---------  Time: 5855.3 (0.0)#####.#.#   d) +0 dagger  Cast: Sandblast         I1i  _There is a stone staircase leading up here.  As you read the scroll labelled TOOCO WULIDU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetOkay, then.It was a scroll of blinking.6.3 (1I1iI1i:  As you read the scroll labelled TOOCO WULIDU, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetI1irOkay, then.  It was a scroll of blinking. _j -> b - a scroll of blinkingI1i؇ II1i        #####.###  #<#  #####.#.#         I1i-I w      #  I1iwI #####.###  #<.@....#  #####.#.#  #  I1iI #     I1iI  I1iN I1iO I1iY I1i Q     ##  .#  #####.###  #<..@...#  #####.#.#  .#  .#  .#  .#  I1i ..  .#   I1iP ,I1iչ I1i E     ####  ..#  #####.###  #<...@..#  #####.#.#  #.# #  #.#  #.#  I1iJ #.#  ...  #.#   I1i ,I1i! I1i M.#######o.......# #####@###<.....#####.#.#.#.#  #o   orc (asleep)#.#I1iه   You encounter an orc. It is wielding a +0 flail.I1i" I1iM ,60.3 (4I1i[ 21.3 (5 _I1i I1iˡ J1iR       ..######## .o.....@.# J1iS #o######.###  #<......# #####.#.#  #.#.#  #.# # o   orc priest (asleep) #.# J1iS o   orc (asleep) #.#  ... J1i` J1i2b +2.3 (1J1i&g J1ii w _You encounter an orc priest. It is wielding a +0 flail.J1iK       .# o.o.# #o######.###  #<......#  #####.#.#  #.#.#  #.# #  #.# J1iKo 2 orcs (asleep) #.#  ... J1iXJ1iY&3J1i`J1ita J1iah_You encounter an orc. It is wielding a +0 short sword.K1iXK1i@K1i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)K1i        ...#  o.o.#  ##o######.###  #<......#  #####.#.#  #.#.#  #.# #  #.#     orc#.#  ...  K1i C4 _K1i K1i L1i9o;     L1ivo   ...#  o.o.# L1io5 ##o######.###  #<......#  #####.#.# L1io  #.#.#  #.# #  #.# o 2 orcs (asleep)L1iow #.#  ... L1ivH.oL1idw]o1 asleep)L1i|75SandblastL1in}L1iM1i       ...#  o..o....@.#  ##o######.###  #<......#  #####.#.#  M1iU#.#.#  #.# #  #.#     orc#.#  ...  M1iH.oM1iBM1i&6M1i1M1i.M1i      ...########  o...o.....#  ##o######@###   #<......#  M1i<#####.#.#   #.#.#  #.# #  #.#  o   orc#.# ...  #.#  M1ihM1i J.oM1itM1i&7M1iM1i M1ik      ...########  o....o....#  ##o######.###  #<..@...#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...   #.#    M1i}q M1i8s Y8SandblastM1iw M1iy N1i3N1i7&9N1i<N1i>N1i=70N1i8N1i-f 1oN1ik o   orcN1i n 71SandblastN1ir N1it O1iQn  The blast of sand hits the orc.O1iBf  The orc is almost dead.O1i\5=2.8 (1.5O1iO1i:I _The orc misses you.O1i&T )  The blast of sand hits the orc!O1io*RO1iiO1i2W 24.3O1i3SandblastO1ieO1iG _You kill the orc!O1i       ...########  o.........#  O1iil##o######@###  #<......#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...  #.#  O1iO1iD>-50O1iO1iN _You see here a +0 flail.P1iw       ...########  o.......@.# ##o######)###  #<......# #####.#.# P1iO #.#.#  #.# # o   orc priest (asleep) #.#  #.#  ... P1i6o.P1ik oThe orc priest shouts!P1i1oP1i N.owarrior (wandering)o   orc priesto   orc (wandering)P1i/==6P1iP1iw _You encounter an orc warrior. It is wielding a +0 mace.P1ij  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P1ibP1iP1iP1i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q1i`        ..o#  .o.o...@..#  ##.######)### Q1ia #<......#  #####.#.#  #.#.#  #.# #  #.#  #.#  ... Q1iWgMooQ1igQ1ihE.oQ1iKi3o.Q1inrooQ1io?=7SandblastQ1iYsQ1iu= _The orc warrior shouts! The orc shouts!Q1i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q1i   Nitant the DiggerQ1iZ   Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 10/13 ==================------  AC: 7Str: 11Doom: 68%   EV: 16Int: 18    SH: 0Dex: 10Q1i  ..o########  XL:  7 Next: 92% Place: Dungeon:6 ..oo***@..#  Noise: ===------  Time: 5877.3 (0.0) ##.######)###  d) +0 dagger #<......#  Cast: Sandblast Q1if U#####.#.#  #.#.#  #.# #  o   orc warrior #.#  o   orc priest #.#  o   orcQ1i m ... Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (71% to  hit)R1i*oR1i1x  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 13/13 ========================  AC: 7Str: 11Doom: 68% R1iy  EV: 16Int: 18    SH: 0Dex: 10..o########   XL:  7 Next: 92% Place: Dungeon:6..oo...@..#   Noise: ===------  Time: 5877.3 (0.0)##.######)###   d) +0 dagger#<......#   Cast: Sandblast#####.#.#  #.#.#  #.# #   o   orc warriorR1i;y#.#   o   orc priest#.#   o   orcR1iy...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (71% to  R1iy6hit)  Okay, then.R1izR1i(R1iR1ig. _R1i I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R1i   Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 10/13 ==================------  AC: 7Str: 11Doom: 68%   EV: 16Int: 18    SH: 0Dex: 10 ..o########  XL:  7 Next: 92% Place: Dungeon:6 ..oo***@..#  Noise: ===------  Time: 5877.3 (0.0) ##.######)###  d) +0 dagger #<......#  Cast: Sandblast #####.#.#  #.#.#  #R1id .# #  o   orc warrior #.#  o   orc priest #.#  o   orc ... Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (71% to  hit)S1i  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 10/13 ==================------  AC: 7Str: 11Doom: 68%   EV: 16Int: 18    SH: 0Dex: 10..o########   XL:  7 Next: 92% Place: Dungeon:6..oo```@..#   Noise: ===------  Time: 5877.3 (0.0)##.######)###   d) +0 dagger#<......#   Cast: 1iRmSandblast#####.#.#  #.#.#  #.# #   o   orc warrior#.#   o   orc priest#.#   o   orc...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (71% to  hit)  The stone arrow hits the orc warrior!S1i4MoAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (71% to  hit)  The stone arrow hits the orc warrior!  The orc warrior is heavily wounded.S1iW5J.oS1i6O.oS1i?..o 2 orcsS1i@=-8.3 (1S1iFS1iNs _You encounter an orc. It is wielding a +0 falchion.S1i k-S1ix       .o.#  ..ooo...@.#  ##.######)###  #<......#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...  S1i=G.oS1iE.oS1iˡI.oS1irS1i^1==--9S1ixS1i{T1i[1    T1i?u  ..o########  ..o.oo....#  ##.######@###   #<......#  #####.#.#   #.#.#  #.# #  #.#  #.#  ...  #.#  .o.o.o.o--80 _You see here a +0 flail.T1im2     ...########  ..oo.oo...#  ##.######)###  #<..@...#  #####.#.#  T1in#.#.#  #.# #  #.#  #.#  ...  #.#   T1ivT1iy2====1Sandblast _T1iT1iT1iY j      ...########  ..oo.oo...#  ##.######)###  #<.@....#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...  #.#  T1ib T1i.d &2T1ish T1ij U1iQ7      ...#  ..oo.oo...#  ##.######)###  #<@.....#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...  #.#  U1i2oU1io   orc warriorU1i3====3SandblastU1iU1iU1i       ...#  ..oo.oo...#  ##.######o###  #.#  #####.#.#  #.#.# U1i  #.# #  #.#  #.#  ...  #.#  U1i U)oU1i4 ,oU1i o   orcU1i &4U1iv U1i a _There is a stone staircase leading up here.U1ilI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V1i+  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 10/13 ==================------  AC: 7Str: 11Doom: 68%  ...########  EV: 16Int: 18   ..oo.oo...#  SH: 0Dex: 10 ##.######o###  XL:  7 Next: 92% Place: Dungeon:6 #@**o...#  Noise: ---------  Time: 5884.3 (0.0) #####.#.#  d) +0 dagger #.#.#  Cast: Sandblast #.# #  #.#  #.#  o 1iGm  orc warrior ...  o   orc #.# Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (heavilywounded, 71% to hit)V1iOG  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 10/13 ==================------  AC: 7Str: 11Doom: 68% ...########   EV: 16Int: 18  ..oo.oo...#   SH: 0V1iDex: 10##.######o###   XL:  7 Next: 92% Place: Dungeon:6#@``o...#   Noise: ---------  Time: 5884.3 (0.0)#####.#.#   d) +0 dagger#.#.#   Cast: Sandblast#.# #  #.#  #.#   o   orc warrior...   o   orc#.#   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (heavilyV1iޣVwounded, 71% to hit)  The stone arrow hits the orc warrior!V1i6'Eo.V1i(Q)oV1i+0%.V1i0>==5.3 (1V1i\;V1i^E{  Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (heavilywounded, 71% to hit)  The stone arrow hits the orc warrior! _The orc warrior is severely wounded.W1iaI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W1i  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 7/13============------------  AC: 7Str: 11Doom: 68%  ...########  EV: 16Int: 18   ..oo.oo...#  SH: 0Dex: 10 ##.######)###  XL:  7 Next: 92% Place: Dungeon:6 #@*oo...#  Noise: ==-------  Time: 5885.3 (0.0) #####.#.#  d) +0 dagger #.#.#  Cast: Sandblast #.# #  #.#  #.#  1i3mo   orc warrior ...  o   orc #.# Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (severelywounded, 71% to hit)W1i.v  Nitant the Digger  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 7/13============------------  AC: 7Str: 11Doom: 68%  ...########  EV: 16Int: 18   ..oo.oo...#  SH: 0Dex: 10 ##.######)###  XL:  7 Next: 92% Place: Dungeon:6 #@.)o...#  Noise: ==-------  Time: 5885.3 (0.0) #####.#.#  d) +0 dagger #.#.#  Cast: SandblastW1iW #.# #  #.#  #.#  o   orc warrior ...  o   orc #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (severelywounded, 71% to hit)  The stone arrow hits the orc warrior!W1i     ###  #@`)o...#  #.#  #.#.#  W1i#.# #  #.#  #.# o   orc ...  #.# W1i7M)Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (severelywounded, 71% to hit)  The stone arrow hits the orc warrior!  You kill the orc warrior!Your orb flickers with a hungry flame! The fireball engulfs the orc!W1ib###W1i  ,oW1i .))o   orc priestW1i aGeomancer8==5115%=========6.3 (1  You kill the orc warrior!  Your orb flickers with a hungry flame! The fireball engulfs the orc! _You kill the orc!raining target 8.0 for Earth Magic reached!  Your Earth Magic skill increases to level 8! need to enable at least one skill for training.W1i# /  --more--Y1iY1iM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1      Y1i     b - Unarmed Combat   0.0   1.0   0   h - Conjurations   6.0   5.9  +1       i - Earth Magic   8.0   6.4  +2   c - Short Blades   0.0   1.2  -1  Y1i         j - Invocations   0.0   0.8  +1   d - Armour   0.0   0.8  +1   k - Evocations   0.0   1.2  -1   e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2      Y1i                    Y1i3                        Y1iZ                    Y1iYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\1i> h + Conjurations 6.0\1iGs TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets\1iH <[?25h[?0c0 ^1i [?25l[?1c^1iM$7.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets^1i   Nitant the Geomancer  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 8/13==============----------  AC: 7Str: 11Doom: 65% ...########   EV: 16Int: 18  ..oo.oo...#   SH: 0Dex: 10##.######o###   XL:  7 Next: 115% Place: Dungeon:6#@.))...#   Noise: =========  Time: 5886.3 (1.0)#####.#.#   d) +0 dagger#.#.#   Cast: Sandb^1iX blast#.# #  #.#  #.#   o   orc priest...  #.#   You kill the orc warrior!Your orb flickers with a hungry flame! The fireball engulfs the orc! _You kill the orc!Training target 8.0 for Earth Magic reached!  Your Earth Magic skill increases to level 8!You need to enable at least one skill for training.^1i h  Nitant the Geomancer  Gargoyle of Dithmenos ......  Health: 36/36 ========================  Magic: 8/13==============----------  AC: 7Str: 11Doom: 65% ...########   EV: 16^1i Int: 18  ..oo.oo...#   SH: 0Dex: 10##.######o###   XL:  7 Next: 115% Place: Dungeon:6^1i` #@.))...#   Noise: =========  Time: 5886.3 (1.0)#####.#.#   d) +0 dagger#.#.#   Cast: Sandblast#.# #  #.#  ^1i #.#   o   orc priest...  #.#   You kill the orc warrior!Your orb flickers with a hungry flame! The fireball engulfs the orc! _You kill the orc!^1i Training target 8.0 for Earth Magic reached!  Your Earth Magic skill increases to level 8!You need to enable at least one skill for training.^1i p   You have reached level 8!^1i /  --more--`1iuf41/414-28`1iOv 7% `1iQ}`1i `1i=D_You feel stronger.a1i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1           b - Unarmed Combat   0.0   1.0   0   h + Conjurations 6.0   5.9  +1       i - Earth Magic   8.0   6.4  +2   c - Short Blades   0.0   1.2  -1      a1iK      j - Invocations   0.0   0.8  +1   d - Armour   0.0   0.8  +1   k - Evocations   0.0   1.2  -1   e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2      a1il    a1i        a1i        a1i(        a1i                    a1i+        a1i_    a1i#    The relative cost of raising each skill is in cyan.  a1iKThe species aptitude is in white.  [?] Help[=] set a skill target  a1i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsb1i"b1i+b1iz  Nitant the Geomancer  Gargoyle of Dithmenos ......  Health: 41/41 ========================  Magic: 8/14=============-----------  AC: 8Str: 12Doom: 65% ...########   EV: 16Int: 18  ..oo.oo...#   SH: 0Dex: 10##.######o###   XL:  8 Next:  7% Place: Dungeon:6#@.))...#   Noise: =========  Time: 5886.3 (0.0)#####.#.#   d) +0 dagger#.#.#   Cast: Sandblastb1i-J#.# #  #.#  #.#   o   orc priest...  #.#   _You kill the orc!Training target 8.0 for Earth Magic reached!  Your Earth Magic skill increases to level 8!You need to enable at least one skill for training.  You have reached level 8! _You feel stronger.b1i3b1i(b1ib1i}b1ikI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b1i!  Nitant the Geomancer  Gargoyle of Dithmenos ......  Health: 41/41 ========================  Magic: 5/14========----------------  AC: 8Str: 12Doom: 65%  ...########  EV: 16Int: 18  b1i ..oo.oo...#  SH: 0Dex: 10 ##.######o###  XL:  8 Next:  7% Place: Dungeon:6 #@***...#  Noise: =========  Time: 5886.3 (0.0) #####.#.#  d) +0 dagger #.#.#  Cast: Sandblast #.# #  #.#  b1iސ3#.#  o   orc priest ...  #.#  _You feel stronger.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b1i%^Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (71% to hit)b1iH   Nitant the Geomancer  Gargoyle of Dithmenos ......  Health: 41/41 ========================  Magic: 5/14========----------------  AC: 8Str: 12Doom: 65% b1i ]...########   EV: 16Int: 18  ..oo.oo...#   SH: 0Dex: 10##.######o###   XL:  8 Next:  7% Place: Dungeon:6#@```...#   Noise: =========  Time: 5886.3 (0.0)#####.#.#   d) +0 dagger#.#.#   Cast: Sandblast#.# #  b1ig v#.#  #.#   o   orc priest...  #.#   b1i *Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b1i ^Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (71% to hit)  b1i $The stone arrow hits the orc priest!b1ir K)ob1il{ F.)b1i4| e==-------7.3 (1b1i݂ b1iՅ \onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (71% to hit)  The stone arrow hits the orc priest! _The orc priest is severely wounded.c1ibL 4####c1i 9o)c1i o).--------8.8 (1.5c1i c1i ^ _The blast of sand misses the orc priest.d1i?\ )  The blast of sand hits the orc priest!!d1iMFRd1iOd1iZ4 11-90.3Sandblastd1id1iN _You kill the orc priest!d1i"X d1iY 'd1iF` d1ih d1iuk M6==d1i)p d1id ,d1i d1i 7====d1iҥ d1ir d1ii d1i d1i k8===d1iB d1ij d1i d1i d1i ;9d1i F===d1i d1i d1i d1i d1i? d1i# p10/14====d1i d1i d1iU d1i| d1i d1ib k1===d1iT d1i ,d1i d1ij( 2===d1i, d1i3 d1iX4 j3====d1iv; d1iK ,d1iV d1ib 4====d1i       ...#  ..oo.oo...#  ##.######)###  #<@))...#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...  #.#   _Magic restored.d1i* 3d1i d1i@       ...#  ..oo.oo...#  ##.######)###  #<)@)...#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...  #.#   You see here a +0 flail.d1ipJ 5 _d1iQ d1iT $  Things that are here:d1iT       ...########  ..oo.oo...#  ##.######)###  #<))@...#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...  #.#   a +0 mace; a +0 plate armour; an orc corpsed1il 5 _d1i d1i $  Things that are here:d1i+      ...########  ..oo.oo...#  ##.######)###  #<)))@..#  #####.#.#  #.#.#  #.# #  #.#  #.#  ...  #.#   a +0 short sword; a +0 leather armour; an orc corpsed1i3d1i3A== _d1i\9d1iZ     ...########  ..oo.ooo..#  ##.######)###  #<))).@.#  #####.#.#  #.#.#  #.#.#  #.#.#  #.#.#  o   orc..... #.###d1if  An orc comes into view.d1i6-Sandblastd1i®c.o910.3 (20.0)d1id1iDM-1.3 (21 _d1iʾd1ie1i? 1#e1i P.oe1i W  The blast of sand hits the orc but does no damage.e1iw 836---e1i `3--=2.8 (1.5) e1i e1i : _The orc hits you with a +0 falchion.f1if1i߅  The blast of sand hits the orc but does no damage.--4.3 _The orc closely misses you.f1i#t )The blast of sand hits the orc!f1iRf1iof1is7--- 5.8f1i[t3Sandblastf1i{f1i~G _You kill the orc!g1i>g1ig1i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g1i$ y<))).g1i g1i g1i S4== _g1i g1i ,g1i g1i$ g1i-% K8=g1i* g1ig3 ,g1iD g1i~P P==g1i?W g1i_ g1i!` g1ie g1i&m g1in U9=g1is g1iz g1i{ g1i% g1i ,g1i g1i@ g1i g1iʖ g1i g1iO L40=g1i g1i/ ,g1iʬ g1i ,g1i g1i ,g1i g1iP g1i h1==g1i g1i_8     ...########  ..oo.oo...#  ##.######)###   #<)))...#  #####.#@#   #.#.#  #.#.#  #.#.#  #.#.#  .....  #.###     _HP restored.g1iA3g1iaHg1iT> ...########oo.oo...##.######)### #<)))...#####.#.   g1ix ...########oo.oo...##.######)### #<)))...####.#.   g1i#,g1ia)h1iX...########oo.oo...##.######)### #<)))...####.#. .....#.#####. #h1idO=h1ikh1iU ...########oo.oo...##.######)### #<)))...####.#. $........######.####  h1i,h1iTh1iB oo.oo...##.######)### #<)))...####.#. ######.#.##$......@.######.### #. #  h1iK,h1iGRh1i ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.# #.#.## .$..# #.####  #.  #. #. .. ##   h1i,h1ih1i%h ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.# #.#.## .$..# #.####  #.#  #.#  #.#  ..#  ###   h1i.,h1i5h1i~ ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.# #.#.## .$..# #.####  #.#  #.#  #.#  ..#  ###   h1i,h1iȥh1ir ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.# #.#.## .$..# #.####  #.#  #.#  #.#  ..#  ###   h1i,h1ih1iw` ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.# #.#.## .$..# #.####  #.#  #.#  #.#  ..#  ###   h1i,h1ih1i,} ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.# #.#.## .$..# .#.####  #.#  #.#  #.#  ..#  ###   h1i,h1iNh1iYH ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.# .#.#.## ...# .#.####  #.#  #.#  #.#  ..#  ###   h1ia,h1iDhh1i8p,h1iwh1i+1  ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.# #.#.#.## #..# #..#.####  #.#  #.#  #.# h1i ..#  ###   _You now have 206 gold pieces (gained 10).h1ih1ih1i h1ijR ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.#  #.#.#.##  #..#  #..#.####  #.#  #.#  #.#  ..# h1ik> ###   h1ith1i=uh1iWh1i ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.#  #.#.#.##  #..#  #..#.#### # #.#  #.#  #.#  ..#  ###   h1i-,h1i!h1iO ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.#  #.#.#  #.#.#.##  #..#  #..#.####  #. #.# # #.#  #.#  ..#  ###   h1i!X,h1iV^h1i2 ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  #.#.#  #.#.# # #.#.#  #.#.#.##  #..#  #..#.####  #.. #.#  #.. #.##.. #.##.. ..#... ###... h1i#h1ih1ijh1i|/ ..oo.oo...# ##.######)### #<)))...# #####.#.# #.#.### #.#.# #. #.#.# #.#.#.## #..# #..#.#### #..# #.# #..# #.# #..# #.# #..# ..# ...# ### ....h1i7,h1i)=h1ie ##.######)### #<)))...####.#. ##.###########.#.##...............##########.### #.# ..###h1ih1ih1ih1i ..oo.oo...# ##.######)### #<)))...######.#.# #.#.# #### #.#.# #.. #.#. #.###########.#.## #@...............# #..##########.#### #..# #.#  #..# #.# #..# #.#h1i #..# ..# ...#### ......###h1i`,h1ih1i(M.#######..oo.oo...# ##.######)##<)))...#########.#.....# #.#.# ###########.#.#.................##########.#####..##.#....h1i]h1ih1ih1i...######## ..oo.oo...# ##.######)### #<)))...# #####.#.#  #.#.# ######.# #.#.# #.@....# #.#.# #.###########.#.## #................# #..##########.#####..##..##..# #.##..# ..#...# ###h1iS,h1iR h1i0k s...# ..oo.oo...# h1ik R##.######)### #<)))...# #####.#.# #.#.# h1ik ######.# #.#.# #..@...# #.#.# #.###########.#.## h1ik #...# #.#.h1i$l {#.#.h1iNl 7#. h1it ,h1i{ h1i$  ...#  ..oo.oo...#  ##.######)###  #<)))...#  #####.#.#  # #.#.#  ######.# #.#.#  #...@..# #.#.#  #.###########.#.##  h1i #..#  #..#.####  #..# #.#  #..# #.#   #..# #.#   #..# ..#   ...# ###  h1iI D h1i@ h1i h1i h1i)T  ...#  .....oo...#  ##.######)###  .##<)))...#  .######.#.#  .# #.#.#  ######.# #.#.#  #....@.# #.#.#  #.###########.#.##  #.h1iT c.#  #..#.####  #..# #.#  #..# #.#  #..# #.#  #..# ..#  ...# ###  h1iF^ ,h1id h1i N ...##  .....oo...#  ##.######)###  #.##<)))...#  #.######.#.#  #.# #.#.#  ######.# #.#.#  #.....@# #.#.#  #.###########.#.##  #..#  #..#h1it .####  #..# #.#  #..# #.#  #..# #.#  #..# ..#  ...# ###  h1i ,h1iR h1i6 8M ..# #######.....oo...# ##.######)##<)))...##########......# #.#.# #.###########.#.##................#  h1iK Bh1iV M## ..# #######.....oo...# ##.######)##<)))...h1i g###########......# #.#.# #.###########.#.##  h1i h1i h1i h1iZ h1i3 M ...##...# #######.....oo...# ##.######)##<)))...#########h1i3 #......# #.#.#  #h1iA< h1i< h1iQ h1i M.... ...#.##....# ...#######.....oo...# ##.######)##<)))...##########.# #.#.#  h1i Bh1iB- M.. .. .. .. ......#.###.......# #.......########...........# ##@######)##<)))...#####.# #.#.#  h1i8 h1i{  #### .## . ...# . ...#  .. ... ....#.##.#  #.# #.......######## #..@........# ......##.######)### ##### #.##<)))...#  #.######.#.#  h1i( \#.# #.#.#  ######.# #.#.#  #......# #.#.#  #.###########.#.##  #................# h1i~ ,h1iܡ h1iM .# ##### .#... ..... ...#.. .......#.##h1ij #.....@.####### #.##...........# ......##.######)######## #.##<)))...#  ##h1ih1ih1ih1ih1i`.# ####### .## ....... ...# .. ...# ...... ... #.##.#  #.......#h1iZ  #.......########  #.##.@.........# .......##.######)### ####### #.##<)))...#  #.######.#.#  #.# #.#.# ######.# #.#.#  #......# #.#.# h1i  #.###########.#.##  #................# h1i,h1ieh1iy .# .###.## .........# .....# .....#  .....#.##.#  #.#  #.......#  #.##@...# #h1iP.##.######)### ###.##<)))...#  #.######.#.# #.# #.#.# ######.# #.#.# #......# #.#.# #.#.#.## #..#h1i ,h1i|i1i2/ .#########.##............#.................# .....#.##.#  #......i1i(4#.......#########.##.##...........#......@##.######)############.##<)))... #.######.#.#..##########.####i1i;,i1i  ###  ..#  #.  .#########.##  .#  .# .......@..# .....#.##.## #D......#  #.......########  #.##.##...........#  #.......##.######)### ##########.##<)))...#   #.######.#.#   #.# #.#.#  r1i`@1Dr1i.H.D   steam dragon (wandering)r1iK&5r1iRr1iTt1i% ### ..#  #.#  .#########.# ............#  .#  .#  t1i݀9...#.##@##  ##.......#  D......########  t1i(#.##.##...........#  #.......##.######)###  t1i(##########.##<)))...#   t1iX`#.######.#.#  #.# #.#.#  ######.# #.#.#  t1iI.Dt1iĊt1it&6t1i0t1iTt1is \  ###  ..#  #.  .#########.##  .#  .# .......@..# .....#.##.## #.......#  #.......########  #.##D##...........#  #.......##.######)### ##########.##<)))...#  #.######.#.#  #.# #.#.# t1i DDcatching breath)The steam dragon hisses angrily.t1i ******The steam dragon breathes steam at you.t1iK §§@§..#..#..#t1iF w36---=====7t1i t1i# = _The ball of steam hits you. You resist.u1i ### ..#  #.#  .#########.# ............#  ..........§.#  ........§§..#  ...#§##@##  ##.§§....#  #.§§....########  #.##D##...........#  #.......##.######)###  u1iVB##########.##<)))...#   #.######.#.#  #.# #.#.#  ######.# #.#.#  u1i&1Du1ip#...........§.§§D   steam dragon (catching breath)u1i u1i/F-----8u1iu1i\v1ih###..#.#########.##..................§.....§...# ....§#§##.## ##.§§...@#  #§D########.##§##.................##.######)############.##<)))... #.######.# #####.....v1iA.Dv1iHf...§.v1iU-----9Sandblastv1ipv1icv1i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v1iI3 ### Nitant the Geomancer ..# Gargoyle of Dithmenos ...... #.# Health: 36/41 =====================--- .#########.## Magic: 11/14 ==================------ ............# AC: 8Str: 12Doom: 64%  ..........§.# EV: 16Int: 18   ........§...# SH: 0Dex: 10 .....#§##.## XL:  8 Next: 11% Place: Dungeon:6 ##§.§.**@#v1i 4M Noise: ---------  Time: 5979.8 (0.0) #§.D*...########  d) +0 dagger #.##§##...........#  Cast: Sandblast #.......##.######)###  ##########.##<)))...#  #.######.#.#  D   steam dragon #.# #.#.#  ######.# #.#.#  #......# #.#.# _The ball of steam hits you. You resist.  v1iK4Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linev1i4EAim: a steam dragon (steam, 71% to hit)v1i I###  Nitant the Geomancer..#  Gargoyle of Dithmenos ......#.#  Health: 36/41 =====================---.#########.##  Magic: 11/14 ==================------............#  AC: 8Str: 12Doom: 64% ..........§.#  EV: 16v1is Int: 18  ........§...#  SH: 0Dex: 10.....#§##.##  XL:  8 Next: 11% Place: Dungeon:6##§.§.``@#  Noise: ---------  Time: 5979.8 (0.0)#§.D`...########   d) +0 dagger#.##§##...........#   Cast: Sandblast#.......##.######)###  ##########.##<)))...#  #.######.#.#   D   steam dragon#.# #.#.#  ######.v1i [40m# #.#.#  #......# #.#.#  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, 71% to hit)  The stone arrow hits the steam dragon.v1i 9D§v1i; ...§.§D..#....#...v1i܎ G7==80.8 (1v1i v1i Uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (steam, 71% to hit)  The stone arrow hits the steam dragon. _The steam dragon is moderately wounded.w1i ..#.#########.##...........w1i .......§.#...§...# .....#§##.# ##..§D...#  #......@#########.##.##.................##.######)###w1i $#########.##<)))... #.######.# w1iS q#####.....###########.#.##w1iKJ(catching breath)w1i1 *****  The steam dragon breathes steam at you.w1i=#.########.##.........#.......§....§§§§#.D§.§§.@§.§§.....####w1i3--2=======1w1iw1iK= _The ball of steam hits you. You resist.w1i٣I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x1i ..# Nitant the Geomancer #.# Gargoyle of Dithmenos ...... .#########.## Health: 33/41 ===================----- ............# Magic: 9/14===============--------- ..........§.# AC: 8Str: 12Doom: 64%  ........§§§§# EV: 16Int: 18   .....#§##.## SH: 0x1iDex: 10 ##...D*.§# XL:  8 Next: 11% Place: Dungeon:6 #....§*@########  Noise: =====----  Time: 5981.8 (0.0) #.##.##..§.§§.....#  d) +0 dagger #.......##.######)###  Cast: Sandblast ##########.##<)))...#  #.######.#.# x1iN+ #.# #.#.#  D   steam dragon (catching breath) ######.# #.#.#  #......# #.#.#  #.###########.#.## Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  x1iPress: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, moderately wounded, catching its breath, 71% to  hit)x1ih..#  Nitant the Geomancer#.#  Gargoyle of Dithmenos .......#########.##  Health: 33/41 ===================-----............#  Magic: 9/14===============---------..........§.#  AC: 8Str: 12Doom: 64% x1ij ........§§§§#  EV: 16Int: 18  .....#§##.##  SH: 0Dex: 10##...D`.§#  XL:  8 Next: 11% Place: Dungeon:6#....§`@########   Noise: =====----  Time: 5981.8 (0.0)#.##.##..§.§§.....#   d) +0 dagger#.......##.######)###   Cast: Sandblastx1ikjX##########.##<)))...#  #.######.#.#  #.# #.#.#   D   steam dragon (catching breath)x1ijX######.# #.#.#  #......# #.#.#  #.###########.#.##  x1i kZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linex1ikAim: a steam dragon (steam, moderately wounded, catching its breath, 71% to  hit)  The stone arrow hits the steam dragon!x1iH§Dx1iD#.###.##....#§.......§.....§....x1i^k==---2.8 (1x1i   Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (steam, moderately wounded, catching its breath, 71% to  hit)  The stone arrow hits the steam dragon! _The steam dragon is heavily wounded.x1i I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x1i) ..# Nitant the Geomancer #.# Gargoyle of Dithmenos ...... .#########.## Health: 33/41 ===================----- ............# Magic: 6/14==========-------------- .........§..# AC: 8Str: 12Doom: 64%  ........§...# EV: 16Int: 18   .....#§##.## SH: 0Dex: 10 ##...§§..# XL:  8 Next: 11% Place: Dungeon:6 #....D*@########  Noise: ==-------  Time: 5982.8 (0.0) #.##.##....§§.....#  d) 1i40m+0 dagger #.......##.######)###  Cast: Sandblast ##########.##<)))...#  #.######.#.#  #.# #.#.#  D   steam dragon ######.# #.#.#  #......# #.#.#  #.###########.#.## _The steam dragon is heavily wounded.Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, 71% to hit)y1i ..# Nitant the Geomancer #.# Gargoyle of Dithmenos ...... .#########.## Health: 33/41 ===================----- ............# Magic: 6/14==========-------------- .........§..# AC: 8Str: 12Doom: 64%  ........§...# EV: 16Int: 18   .....#§##.## SH: 0Dex: 10 ##...§§..# XL:  8 Next: 11% Place: Dungeon:6 #....†.@########  Noise: ==-------  Time: 5982.8 (0.0) #.##.##....§§.....#  d) +0 dagger1i30X #.......##.######)###  Cast: Sandblast ##########.##<)))...#  #.######.#.#  #.# #.#.#  D   steam dragon ######.# #.#.#  #......# #.#.#  #.###########.#.## Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  y1i~Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (heavily wounded, 71% to hit)  The stone arrow hits the steam dragon!!y1i ..#  #.#  ##.## y1ih ....#    ....  .....  ##..  #....†`  y1i#.##.#  #.....)###  ######<)))...#    #.# #.#.#  ######.# #.#.#   #......# #.#.#     y1ik .#§.#..§§†.#.##.....§.....§######y1il47==1273.8 (1Sandblasty1iy1iםsonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (heavily wounded, 71% to hit)  The stone arrow hits the steam dragon!! _You kill the steam dragon!z1i  #.#########.##...........#.........#.....§ .....#§##.# ##..§.§..#  #..§§†.§#########.##.##...@.§...........##§######)############.##<)))...####................#   z1i###.................†.....z1i9--4z1i%z1i:&z1iNz1iVz1iz1iDz1ik8===z1iz1iv,z1iz1iz1iS5=9===z1iz1iz1iz1iz1iiz1i)10/14z1iG====z1i z1i z1iU1===z1iz1iz1i0~6==z1i\:z1iB2===z1iHz1iO,z1i"Vz1iZz1iO[j3====z1iTaz1iihz1ihU7=z1inz1iiuz1iv#4z1i3vG====z1i{z1i4,z1iԇz1iz1iÏz1i8===z1iz1i,z1iz1iz1i z1i%z1iz1i:#9z1ir2=z1iSz1iz1iz1iz1iw,z1iz1i ,z1i z1i b40=z1i z1i9# ,z1i( z1i/ ,z1i4 z1i$; z1i; h1==z1i"A z1i  ..#  #.  .#########.##  ......#  ............# z1i: V...§...# .....#.##.## ##.......#  #....†@.########  #.##.##...........#  #.......##.######)### z1in ###########.##<)))...#  #.######.#.#  z1i #.# #.#.#  ######.# #.#.# z1i #......# #.#.#  #.###########.#.## z1iP ,z1i z1i  ###  ..#  #.#  .#########.##  ............#  ............# ....§...# .....#.##.## ##....@..#  #....†..########  #.##.##...........#  #.......##.######)### ##########.##<)))...#  #.######.#.#  #.# #.#.#  ######.# #.#.#  #......# #.#.# z1i ,z1i^% z1i  ###  ..#  #.#  .#########.##  ............#  ............# .......#z1ie 1 .....#@##.## ##.......#  #....†..########  #.##.##...........#z1i  #.......##.######)###z1i ##########.##<)))...#z1i Q #.######.#.# z1iև #.# #.#.# ######.# #.#.#z1i z1iΏ z1ii z1i  ### ..## #.#########.##.#.#.......@.....###.....#.##.###.##.......#  #....†..######## #.##.##...........z1i ,# #.......##.######)#############.##<)))...# #.######.#.# #.# #.#.#z1iX z1i 9=z1i z1if Q### ..### #.#...#########.##............#.#......# ##....@#.##.## #.##....... #....†..#########.##.##...........# #.......##.######)###z1i0g  ##########.##<)))...# #.######.#.# #.# #.#.#######.# #.#.#z1in z1iYn z1ir z1i  #### ..##. #.##...#.###.#.#.......# ##...@.#.##.## #.##.......#z1i+  #....†..## #.##.##..........# #.......##.#####)### ##########.##<)))...#  #.######.#.# z1i  #.# #.#.#  ######.# #.#.# z1i2 ,z1i z1iP @ ### # ..# ###. #.# #...#.###.#.#.......# ##..@..#.##.## #.##.......## #....†..# #.##.##.....# #.......##.######) ##########.##<)))... #.######.#. #.# #.#. ######.# #.#.z1i V z1i #. ### #. ..# ###. #.# #...#.###.#.#.......# ##.@...#.##.## #.##.......# #. #....†..# #.##.##.....# #.......##.######) ##########.##<))) #.######.# #.# #.# ######.# #.#z1i ,z1i z1i- [ #. ### #. ..# ###. #.# #...#.###.#.#.......# ##@....#.##.## #.##.......# #.##....†..z1iZ. d #.##.##..... #.......##.######) ####.##<))) #.######. #.# #. ######.# #.z1i5 ,z1iD; z1i } #..  #.# ### #.# ..# ###.# #. #...#########.#######.##.......#.......@...........#......##.....#.##.##..... #.##.......# .... #.##....†..######z1i ... #.##.##............ #.......##.######.##########.##<))) #.###### #.# #z1i- z1i z1i z1i  #.. #.# ### #.# ..# ###.# #.# #...#.## #####.##.#............#.##.....#.##.##.. #.##.......#... #.##....†...##. #.##.##...... #. #.......##... .> ##z1i #.##<))## #. #. #.#z1iK--6020.8 (36.0)z1iz1i ,1.8 (37z1i%z1iM(; _Found a stone staircase leading down.{1ir............#....{1i{1i){1iM  #.. #.# ### #.# ..# ###.# #.# #...#.## #####.##.##..##.##.....#.##.###.##.##.##.##.##....†..#....##.##.##.##{1i#.... #.##.##.. .>##.##<)## #.# #.  #.#{1i",{1i%{1i/ #..####..####...#########.#######..............###............##.....#.##.##.##.......# #....†..#####...######.#{1i~{1iœ{1iG{1iO #.#### #.# ..####.# #.# #...#########.#######..............####......# #..............# #.......##.....#.##.## #.##.##....... #.##.##....†..### #....##.##.##.##....... #.... #.##.......##.###..... .>###########.##<{1ig##### #.# #.### ... #.# .. ######.# #......#{1i> ,{1i{1irh #.# ..####.# #.# #...#########.#######..............####...........# #...........# #.......##.....#.##.## #.##.##....... #.##.##....†..## #....##.##.##.##...... #.... #.##.......##.##....... .>###########.######. #.# #.## .. ...{1ir #.# .$ .. ######.# .. #......#  #.####### {1iy{1iy{1i({1iCE #.# ..# ###.# #.# #...#. #####. ###... #.......... #.......##.....#.##. #.......##.##.# #...@...##.##....†.. #....##.##.##.##{1i #....##.##.##. .........>#. ######.##.# #. ...... #.#{1i .$. .. ######.# ... #......# #.{1ii{1i{1i{1iTH ###...#############..............###....................##.....#.##.#{1iH..##.##.........†##.##.##.##.....#.##.......##.#..........>############....#....... {1iP,{1iS{1i ...#############..............###...................##.....#.##.#..##.##..........#†##.##.##.##...........##.#..........>################.##.#  .......$. ..... ######.... .. #.....#.... . #.#####.......#####{1i,{1i{1i#####..............###..................##.....#.##.#..##.##.........†####.....####.##.......##.#.......@..>################.##.#  .......#.$....... ######..... .. #....... . #.######... #.......... #..#####{1i$,{1i){1iZ###..............##.....#.##.#..##.##.........†##.##.##.##.....####.##.......##.#..........>################@##.#  #...........#.#.$....... ###### #......... #......... #.#####... #......... #..#####. #..#{1i4,{1i {1i ..........##.....#.##.#..##.##.........†#....####.....####....##.##.......##.#..........>#########{1ish#######.##.####  #...@.......#.$###### #..{1ij.....#####+#### ..#{1i!#..#{1i{1i] {1i@ {1if  ##.....#.##.##.......##.##......#......†#....####.....####........##.#..........>################.##.####  #...........#.####### #....... ##### .. .##..#{1iim ,{1i!r {1i/x ,{1i?{ {1i   #................... #.......##.....#.##. #.......##.##....... #.......##.##....† #....##.##.##.##.... ####....##.##.......##. ..........>###########.#######.##.#### #. #..@.. #. #.#... ######.# #. #...... #. #.##### #. #...... #. #..#### #......... #..# #####+#### #..#. # #..# _You now have 218 gold pieces (gained 12).{1i~ 3{1i {1iH O #........ #.......##.....#.## #.......##.## #.......##.##....† #....##.##.##.## ####....##.##.## ....># #######.##.#### # #.@... # #.#... ###### #.#. ##.#. #.#.#. ##.#. #..#.#.. #..##<#####+## #..# .... # #..#{1iQ -34.8 (13{1iV {1iX ,5.8 (14{1i\ {1ie_ ; _Found an escape hatch in the ceiling.|1iw.............|1i|1i1  ###.....#.# #.##.##..... #.##.##....† #....##.##.##.##.####....##.##.......# ..........>######## #######.##.####  #...........  #@#......... #### #.#......... #.... #.#......... #.### #.#......... #.... #.#......... #..## #.#......... #..# #<#####+#### #..# .....# ..# #..#..# #..#|1i|1i |1i|1iYJC ##.....†####..#####.......#..........>################.##.####  #............#......... #####....###...### ......### ....#|1iO|1iWQ|1i*U|1i †####..###......#..........>#########|1i#######.##.####  #............######|1i\....###...## ..........#....|1i,|1iv|1i.8 ####..###......#..........>################.##.####  #............######....###...## ......#.#...###|1i) ###......#..........>################.##.####  #............######....###...## <#####+#### .........|1i,|1i|1i ..........>################.##.####  #............######....###...## |1i<#####+#### .....# ..# .#.# ........#|1iv,|1i|1ijrI #######.##.####  #............######....###...## ####+#### |1ir.....# #>..# .# #.## .......<#|1i{241.8 (6.0)|1iʀ|1i+2.8 (7|1i|1i2 _Found an escape hatch in the floor.|1iMc _There is an escape hatch in the ceiling here.|1i"9 H.......|1i: |1i? |1ix   #...........######....###...## ###<#####+#### .....# #>.@# .# #.##.### . #. .# ........†..<...|1i : _|1i |1i G #. #.#.  #.#. # #.#. #. #.#. # #.#. #.. #.#. #..# ###<#####+#### #..#  ..... # #>@.# #..# |1i O ..... .# #.### #..#  ......### . #. ...#  .# #. ....  ......#.#. #. ..###  . ##  .#  .<#  |1i k.†..<...|1if! ,|1iL& |1i I #. #.#.  #.#. # #.#. #. #.#. # #.#. #.. #.#. #.. ###<#####+#### #.. ..... # #@..# #.. ..... .# #.### #.. ......### . #.# ... .# #.#  ......#.#. #.. .. . ##.  .#.  .<#..  .†..<...|1i |1i |1i |1ii  ####..#.#.####<#####+####.....# #>..# .# #@###|1i <.### . #.# .....##..###+##.#####...There is an escape hatch in the floor here.|1ip |1i  _|1i |1im H..#.#.###<#####+####.....# #>..# .# #.###.### . #@# .....##.#. #..|1inm W..##... ##..# .#.<....†..<..... ..|1im A###+##.#####...... .. |1im ,#.|1i B|1if :#.####<#####+####.....# #>..# .# #.##.### . #.# .....##.#. #....#..##|1i ... ##....... # .#.#...<......|1i r.†..<.........|1i s   scorpion (asleep)###+##.#####...... ...|1i9  |1i] }#. ...+..s.#|1i h  You encounter a scorpion.|1iq |1i n7.8 (5b.|1i |1i +8.8 (6|1i |1i 6 _The butterfly leaves your sight.}1ik         ###<  ..... # #>..#  ..... .# #.###   . #.#   #@#   #....#   ##.......   .#.#...  <# .......  †..<.........  ... ...  #. ...+..s  .#}1iv/         ###<  ..... # #>..#  ..... .# #.###   . #.#   #@#   #....#   ##.......   .#.#...  <# .......  †..<.........  ... ... #. ...+.. .#}1i~4}1i~_ _A scorpion is nearby!~1iU#.#. #...#.#. #..##.#.~1iDV #..####<#####+#### #..#.....~1ieV# #>..# #..#..... .# #.### ~1iV#..#......### . #.# ...#.~1iV...# #.####.......#.#. #.@..#~1iV..###.~1iVf.. ##........  .~1iW# #.#.#.<# #.......b~1i;W.~1i\W†..<.........  ###+##.#####......#....~1i}W #. ....+..s.# .....# ...~1iW,#.~1iEZ.~1iz`~1ihb+9.8 (1~1ii~1ik6 _The butterfly leaves your sight.~1iVc#.#. #..###.#. #..# ###<#####+#### #..# .....# #>..# #..# ..... .# #.### #..# ......### . #.# . ...# ....# #.#### ... .... ......#.#. #....#..... ..### ~1i~V<... ##.@....... .# #.#.# .<# #...... .†..<........... ~1iV###+##.#####......#....  #. ......+..s~1iV.# .......# ...#. .#.... .# . ~1iV ~1iY3b~1iIZ.~1iZ9s.~1ibFs~1i~d850Sandblast~1ik~1ioo6 _The butterfly leaves your sight.~1i #.#. #..# ###<#####+#### #..# ....# #>..# .. #..# ~1i  .# #.### #.### #..# ### . #.# ..... ...# ~1iդ ...# #.####...... .... ~1i #.#. #....#...... ..### .. ##.....~1i` E # #.#@#..... <# #.....†..<.......... ~1i ##+##.#####......#.s...  #. #.......+...~1i .# ........#.....##. .#......# ....#~1iҥ #. #...)..# ....#  #.~1i 2b~1i 9s.~1iT 8b.~1i ~1iʱ &1~1iŸ :b~1i ' _Found a falchion.1i J####1i+c.bb.s.b..b...=3.3 (1.51id:b1ij _The blast of sand misses the scorpion. The scorpion completely misses you.1is  The blast of sand hits the scorpion.1ixb..b1i .bThe scorpion is moderately wounded.1i;1b.1i1iW3--4.81i8b1i _The scorpion barely misses you. The scorpion misses you.1iXJ####1iQN V.b1imP b.  The blast of sand misses the scorpion.1irY s...  The scorpion stings you but does no damage.1i;[ C--6.31i a 1ic U _The scorpion barely misses you.1i&\ .  The blast of sand hits the scorpion!!1i,)1i.b.b1ig1i¸0 347.8 _The scorpion barely misses you.  The blast of sand hits the scorpion!! _You kill the scorpion!raining target 7.0 for Conjurations reached!  Your Conjurations skill increases to level 7!You need to enable at least one skill for training.1i?/  --more--1i0 1i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1  1i          b - Unarmed Combat   0.0   1.0   0   h - Conjurations   7.0   6.7  +1      1i߶ ] i - Earth Magic   8.0   6.4  +2   c - Short Blades   0.0   1.2  -1          1i( j - Invocations   0.0   0.8  +1  1iv  d - Armour   0.0   0.8  +1   k - Evocations   0.0   1.2  -1   e - Dodging   1.5   2.8  -2      1i- { f - Stealth   2.1   2.1  +2                              1iH                                         You need to enable at least one skill.[?] Help[=] set a skill target  1i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets1i> i + Earth Magic 8.01i$TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected target1iv%ccost|targets1iG<[?25h[?0c0 1i " 1iδ [?25l[?1c1i 10.0   The current training targets, if any.  The species aptitude is in white.=] set a1i; all targets1iY 1iF#.#......... #..#Nitant the Geomancer###<#####+#### #..#Gargoyle of Dithmenos ...... ....# #>..# .. #..#Health: 41/41 ======================== .... .# #.### #.### #..#Magic: 13/14 ======================-- .....### . #.# ..... ...#AC: 8Str: 12Doom: 60% 1iVj.........# #.####...... ....EV: 16Int: 18  .....#.#. #....#...... ..###SH: 0Dex: 10 ........ ##..........XL:  8 Next: 34% Place: Dungeon:6 .......# #.#@#.....Noise: =--------  Time: 6057.8 (1.5) ......<# #..........d) +0 dagger .......†..<............bCast: Sandblast 1i##+##.#####......#......#. #.......+.......# ........#.....##. .#......# ....#1ir#. #...)..# ....##. _The scorpion barely misses you.The blast of sand hits the scorpion!! _You kill the scorpion!1i@Training target 7.0 for Conjurations reached!  Your Conjurations skill increases to level 7!You need to enable at least one skill for training.1i[Sandblast1i1i. _1iF###<#####+#### #..# ...# #>..# .. #..#  .# #.### #.#### #..# ### . #.# #...... ...# ...# #.####...... #.#. #....#...### .. ##..... # #.#.#<# #...@.......†..<....b #+##.#####......#.  #. #.......+..# ..#.....##. .###. G40m#...)..#.....##. #.##### .....# b.1i-HP.b1iH0b.1iO1iiXj4==-80 _1iY9b1i[1iFq ###<#####+#### #..#  # #>..# .. #..#  .# #.### #.##### #..# ### . #.# ##....# # #.####..... #.#. #....#...###  ##.....# #.#.#.<# #.†..<.b. +##.#####......#.#. #.+..# ..#.....#.  #. .#......#.....# .  #. #...)1iq [34m..#  #. #.#####.b1i~ .b-91i Cb1i 1i+###<#####+#### #..#  # #>..# .. #..#  .# #.### ##.#######..# ### . #.# ##....# # #.####..... #.#. #....#.###  ##....# #.#.#.<# #.†..<. ##.#####......#.  #. #.......+.....b.  .# ........#.....#. #. .#......#.....# .^ #. #...)..1iT/r#.....# . #. #.###.b.b601i1;b1i61iI ###<#####+#### #..#  # #>..# #.. #..#  .# #.### ##.#..# ### . #.# ##.# # #.####. #.#. #....#.###  ##...# #.#.#.<# #."†..<. #.#####......#. #. #.......+. .# ........#.....#.b. . .#......#.....#:.^. . #...)..#.....1i /[33m# .. . #.######.....# ...b:1i 1i &11iP 1iO _Found a dented malachite amulet and a parchment of Sublimation of Blood.1i # #>..# #.. #..# .# #.### ##.#######..# ### . #.# ##...........# ...# #.####.. #.#. #....#.### .. ##.....# # #.#.##<# #....."#†..<....######......## . #.......+.# ........#.....#  .#......#.....#:.^ #...)..#.....# ... #.######.....# 1i ..b #.....# .1ik v.b.bb==2bb1id.# #.### ##.#######..# ## . #.# ##...........# ...# #.####.. #. #....#.### .. ##.....# # #.#.## <# #....."# †..<....# #####......##  #.......+.#  ..#.....#......  .##.....#b.^#...)..#.....# ...#.######.....# . #.....# ..b#.....# .....b] 9m1iLb:1i8K.b1i?b.1iL3b.1i1i!&31i)^bb1i=,1i_ .# #.### ##.#..# . # . #.# ##.# ## #.####... #. #....#.###  ##.# # #.#.#.# # #."# †..<.# ......#.# #.1i +.....b....# .#.....#..#......#.....#:.^.#...)..#.....#..#.######.....#..#.....#.....b.#.....#...1i F.b1i <b.1i ;b.1i $.1i /b1ii 6b.1i[ 1i'&41i7 ]bb1i(1iv  .# #.### ##.#######..#. Nitant the Geomancer # . #.# ##...........## Gargoyle of Dithmenos ...... ..# #.####.............Health: 41/41 ======================== #. #....#..........###Magic: 14/14 ======================== . ##..............#AC: 8Str: 12Doom: 60% # #.#.#..........#EV: 16Int: 18  1i! # #............."#SH: 0Dex: 10 †..<.................#XL:  8 Next: 34% Place: Dungeon:6 ####......#.....@b...#Noise: ---------  Time: 6064.8 (0.0)#.......+..........#d) +0 dagger........#.....#.......Cast: Sandblast1iP .#......#.....#:.^....#...)..#.....#.......#.######.....#.......#.....#.......1i C#.....#.....b.  Training target 7.0 for Conjurations reached!  Your Conjurations skill increases to level 7! _You need to enable at least one skill for training. _Found a dented malachite amulet and a parchment of Sublimation of Blood.  Press: ? - help, v - describe, . - travelThe floor.1i 0@.1i<>..1i&c?..1iMA :.  Your Conjurations skill increases to level 7! _You need to enable at least one skill for training. _Found a dented malachite amulet and a parchment of Sublimation of Blood.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Sublimation of Blood.  The floor.1i  .# #.### ##.#######..#. Nitant the Geomancer # . #.# ##...........## Gargoyle of Dithmenos ...... ..# #.####.............Health: 41/41 ======================== #. #....#..........###Magic: 14/14 ======================== . ##..............#AC: 8Str: 12Doom: 60% # #.#.#..........#EV: 16Int: 18  # #............."#SH: 0Dex: 10 †..<.................#XL:  8 Next: 34% Place: Dungeon:6 ####......#.....@b...#Noise: 1i ---------  Time: 6064.8 (0.0)#.......+..........#d) +0 dagger........#.....#.......Cast: Sandblast.#......#.....#:.^....#...)..#.....#.......#.######.....#.......#.....#.......#.....#.....b.  Your Conjurations skill increases to level 7! _You need to enable at least one skill for training. _Found a dented malachite amulet and a parchment of Sublimation of Blood.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Sublimation of Blood.  The floor.1iI D _1i|# #>..# #.. #..# #  .# #.### ##.#######..# ..  . #.# ## ## .# #.####... #....####  ##.....#  #.#.##  #"# ..<...........# ###......b...#  #+..........#  ........#.....#.......  .#......#.....#:.^#...)..#.....#.#.######.....#.#.....#.......#.....#.....b.7~g1mbb.b..b.b.1i+5.8 (1 _1i1iu1i\ ###<#####+#### #..# #.## #>..# #.. #..# #.# .# #.### ##.#######..# .. . #.# # ### # #.####... #....#1ij#####.....# #.#.##  #"# .<.....# ##......b...# #+..........# ........#.....#....... .#......#.....#:.^.....  1i0K#...)..#.....#..  #.######.....#........#.....#...b1iQ.b1iL.b1i 0b.1i1i&61i9b1i1i2###<#####+#### #..# #.# # #>..# #.. #..# #.# # #.### ##.#..# ..#  #.# ##.1i# ###  #.####... #....#.### ##.# #.#.#.# #."# <.# 1iS......#.# .+.1iY#. #......#. 1i #...)..#.....#........ #.######.....#.1i5. 1iG#.1if7b1i<b1iT.1i1i&71i;b1i?1iU ###<#####+#### #..# #.#  #>..# #.. #..# #.#  #.### ##.#..# ..#  #.# ##..# ###  #.####...  #....#.###  ##.# #.#.#.# #.# .# ......#.# +..#.. ......#.....#:.^..... ...)..#.....#........ .######.....#........ 1i 4b.1i nb.b.1i 1i &81ie ;b1i .b.b1i 1i +9.8 (21i} 1i , _k - an amulet of faith1iE >..# #.. .### ##.#######... ##.........#####.. ...####....1icF  #.#.#... ...#+...b.#.....#............1iGM.b1iH2b.1iH.1i;I%b1i%O1iR,70.8 (11i Y1i[1iI 8 .### ##.######. ##.........#####.. ...###1iI #....  #.#.#... ...#+#....b#.........1iJ 8....1i9J <..#..........1iL .1iL 1b1iM 1b1iM .1iT 1iX &11i^ 8b1i6a 6 _The butterfly leaves your sight.1iM ##.........#####.. ...####....  #.#.#... ...#1i+#....b#..............#:.^........)..#.....#...........#####.... ...1iB.. b...1it7b.1iu9b.1i@.b1i1i>Cb.1i.1i6b1i&21i;b1i1im ###.. ...####....  #.#.#... ...#+#######.....#...@........b.#:.^)..#...............b.1i!.1i1b1i^b.3b1i#....#.### ##.....# .#.##  #.....# ...# ## +.#########.....#...........#...b.#:.^#)..#.....#....# ######.....#.b..# #.....#...##.....#.# #.#..#..[#b.1iT.b1iN1iL&41i6b1i+ _Found a plate armour.1iz.# .#.#.# #......# ..# ## +.#########.....#...........# #...b.#:.^# )..#.....#....# #####.....#......b....#  #.....#.....#  ...# Y   ice beast (asleep)..[.......Yb.5b1i[ _You encounter an ice beast.1i{$......#......#......#......#......######## #...........# #:.^........# .)#.....@.b...# #...........#  #...........#  #...........#  #...........#  .............#  ..[..........#  1i$S.......Y.....# 1i m......#......#......#......#......######## #...........# #:.^........# )#.....@.b...# #...........#  #...........#  #...........# #...........# .............#  ..[..........# .......Y.....# 1ij _An ice beast is nearby!1iw3  #.#.#.#  #.....# ...##.#.+..........########.#.....#...........#.#...b.#:.^.#)..#.....#.......b...# ######.....#.....# #.....#.# #.....#.# #.#..#ß..[.#.Y.....############.b.b1i: 1i|@ -6 _1iH ;b1iO 1ih #.....# ..# ## +.#########.....#...........# #...b.#:.^# )..#.....#....# #####.....#.#  #.....#.b...# #.....#....#  #.# ..1i^i cß..[........Y.....# ....##############1ij /b.1idk -.b1ik 1is 1iy &71iD 9b1i 1i#.#+#########.....#...........b.#:.^)..#... ####  b ...ß..[........Y1i h########## ### 1i-b.1ip;.b1ie1i78Sandblast1i":b1iB%1ib [#+..........#########.....#...........b.#:.^)..#... ####  b ...ß..[........Y##########1ilc _ ### 1id 0b.1iXe E.b1ie N.b1in 1io &91iv :b1idy 1iD  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i`B"....#..........# Nitant the Geomancer ....+..........########  Gargoyle of Dithmenos ...... ....#.....#...........#  Health: 41/41 ======================== ....#...b.#:.^........#  Magic: 11/14 ==================------ .)..#.....#...........#  AC: 8Str: 12Doom: 60% #####.....#...........#  EV: 16Int: 18   #.....#...........#  SH: 0Dex: 10  #.....#...........#  XL:  8 Next: 34% Place: Dungeon:6 1iB#.....@b....#  Noise: ---------  Time: 6079.8 (0.0) .......*.....#  d) +0 dagger ß..[....*.....#  Cast: Sandblast ........Y.....#  1i)C....###########  ### Y   ice beast (asleep)1iOC$1itCS _An ice beast is nearby!1iCCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1iCAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)1i/....#..........#Nitant the Geomancer ....+..........########Gargoyle of Dithmenos ...... ....#.....#...........#Health: 41/41 ======================== ....#...b.#:.^........#Magic: 11/14 ==================------ .)..#.....#...........#AC: 81i<Str: 12Doom: 60% #####.....#...........#EV: 16Int: 18  #.....#...........#SH: 0Dex: 101i#.....#...........#XL:  8 Next: 34% Place: Dungeon:6#.....@b....#Noise: ---------  Time: 6079.8 (0.0).......`.....#d) +0 daggerß..[....`.....#Cast: Sandblast........Y.....#1iV....##############1iuY   ice beast1iCasting: Sandblast (safe; 1% risk of failure)  1iHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  1iiPress: ? - help, Shift-Dir - straight lineAim: an ice beast (asleep, 100% to hit)  The stone arrow hits the ice beast!1iaT;b.1iT9b.1i8U!Y1icU.1i^".1i_?==80.8 (11if8b1iionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (asleep, 100% to hit)  The stone arrow hits the ice beast! _The ice beast is heavily wounded.1i̛  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i 1iV V....#..........# Nitant the Geomancer ....+..........########  Gargoyle of Dithmenos ...... ....#.....#...........#  Health: 41/41 ======================== ....#...b.#:.^........#  Magic: 8/14=============----------- .)..#.....#...........#  AC: 8Str: 12Doom: 60% #####.....#...........#  EV: 16Int: 18   #.....#.....b.....#  SH: 0Dex: 10  #.....#...........#  XL:  8 Next: 34% Place: Dungeon:6 #.....@.....#  Noise: ==-------  Time: 6080.8 (0.0) 1iwW %.......*.....#  d) +0 dagger ß..[....Y.....#  Cast: Sandblast ..............#  ....###########  ### Y   ice beast _The ice beast is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 74% to hit)1iV....#..........#Nitant the Geomancer ....+..........########Gargoyle of Dithmenos ...... ....#.....#...........#1iHealth: 41/41 ======================== ....#...b.#:.^........#Magic: 8/14=============----------- .)..#.....#...........#AC: 8Str: 12Doom: 60% #####.....#...........#EV: 16Int: 18  #.....#.....b.....#SH: 0Dex: 10#.....#...........#XL:  8 Next: 34% Place: Dungeon:61i^#.....@.....#Noise: ==-------  Time: 6080.8 (0.0).......`.....#d) +0 daggerß..[....Y.....#Cast: Sandblast..............#....##############Y   ice beastCasting: Stone Arrow (safe; 1% risk of failure)  1iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1iAim: an ice beast (heavily wounded, 74% to hit)  The stone arrow hits the ice beast!1iZ5b.1i7b.1iL{.bY.1iJ${9==1.8 (11io8:b1i;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (heavily wounded, 74% to hit)  1i;~The stone arrow hits the ice beast! _The ice beast is almost dead.1i_n  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i4 ....#..........# Nitant the Geomancer ....+..........########  Gargoyle of Dithmenos ...... ....#.....#...........#  Health: 41/41 ======================== ....#...b.#:.^........#  Magic: 6/14==========-------------- .)..#.....#...........#  AC: 8Str: 12Doom: 60% #####.....#.....b.....#  EV: 16Int: 18   #.....#...........#  SH: 0Dex: 10  #.....#...........#  XL:  8 Next: 34% Place: Dungeon:6 #.....@.....#  Noise: ==-------  Time: 6081.8 (0.0) .......Y.....#  d) , g2m+0 dagger ß..[..........#  Cast: Sandblast ..............#  ....###########  ### Y   ice beast _The ice beast is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 74% to hit)1i֒ Q....#..........# Nitant the Geomancer ....+..........########  Gargoyle of Dithmenos ...... ....#.....#...........#  Health: 41/41 ======================== ....#...b.#:.^........#  Magic: 6/14==========-------------- .)..#.....#...........#  AC: 8Str: 121i Doom: 60% #####.....#.....b.....#  EV: 16Int: 18   #.....#...........#  SH: 0Dex: 10  #.....#...........#  XL:  8 Next: 34% Place: Dungeon:6 #.....@.....#  Noise: ==-------  Time: 6081.8 (0.0) .............#  d) +0 dagger 1iU kß..[..........#  Cast: Sandblast ..............#  ....###########  ### Y   ice beastCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1i Aim: an ice beast (almost dead, 74% to hit)  The stone arrow hits the ice beast!1if 1.....######## #...........# #:.^........# )#..# #..#  #..#  #..#  #..#  ....#  ß..[.#  .....# ....## ### 1i#) OM.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ice beast (almost dead, 74% to hit)  The stone arrow hits the ice beast!  You kill the ice beast!  Your orb flickers with a hungry flame! The fireball engulfs the butterfly!1ib/ ########################@########################1i ........................@........................1iQ5845=========2.8 (1Sandblast _You kill the butterfly!1i=1i!1i,j7==1i21i9,1iP1iQU1iUk8===1i\1i.d1id1i&j1iq9===1iTx1i,1i>1i1i|p10/14====1i1iK1i1i1iߧk1===1iK1i1i 921itF===1iD1iB1i3====1i1i,1i?1i;4====1i1iYE.+.########.#.....#...........#.#...b.#:.^.#)..#.....#...# ######.....#.# #.....#.# #.....#.# ..#...........#...#ß..[.# ....# ....########### +### 1ib,1ibi1iJ.#.....#...........#.#...b.#:.^.#)..#.....#...# .######.....#.# #.....#.# #.....#.# ...#...........#>...#ß..[.#.....#############+### 1iuP---------975.0)1i;1iN---------8.8 (161i$1iA _Found a staircase to the Ecumenical Temple.1i q +..1iq 1ix 1i9 ^#......#...b.#:.^.# #...)..#.....#...# #.######.....#.# #.....#.# #.....#.# ß...#.#>...#..ß..[....#.....#1i #############+### 1i ,1in 1in\ {.#......#...b.#:.^.#  #...)..#.....#.#  #.######.....#.# #.....#.# #.....#.#.ß...#.#.>.#.ß..[....#.1iU] .#.##+###1iYc P==1i^g 1i-  .#......#...b.#:.^.# #...)..#.....#.# #.######.....#.# #....b#.# #.....#.##.ß...#.#.>.#.ß..[....#.1i .#.#.###+####1i5 .1i ,b1i 1i 1i= 1i9 ) #...)..#.....#...# #.######.....#.# #....b#.# #.....#.#.#.ß...#.#1i); ....>...#..ß..[....#.......#.##############+####  1ic< 8b.1i< .1i= +b1iD 1inE 1iJ Ab1ir  #...)..#.....#.# #.######...b.#.# #.....#.## #.....#.##.#.ß...#.#.>.#.ß..[....#.....#..##.###+####1i 1i C.b1i .1iǷ Nb1i 1i '#.#.##1i! 0b1i' 1.1iR( 1i. 7b1i܏   #...)..#.....#.# #.######....b#..# #.....#..# # #.....#.##.#.ß...#.#.>.#.ß..[....#.....#..##.###'##### #.# #.. ### 1iΐ )_You open the door.1i .1i 5b1i 1i( 1i ######.... . .#..##.#.ß......>....ß..[..............##########1iK ]....###@#### # #.#  #..##. .##1i,1i1ii"  . #..##.#.ß........>...............ß..[...................1ik...........##########....###'#### # #@#  #...###.#There is an open door here.1iq1i3r _1iw1i #.##.#.ß...#..........>..........ß..[...................#############'#### # #.###  #@..### .#1ix1i1i1ie#.#.....#.# ##.#.ß...#..# ......>....# .......ß..[....# ..............# ...........# ....###'#### # #.### #.@.# ###.# .# 1i,##1i ,1i1ip#.#.....#.# ##.#.ß...#.# ......>..# .......ß..[....# ..............# .....# 1iq....###'#### # #.### #..@# ###.# ..# ####1i1w,1i8|1ir##.#.ß......>...1ib...ß..[...1iD.........1i.....#############'#### # #.###  #...####....#.#### 1i) 1i01i1i 1iKN ......>...# .......ß..[....# .............# ...........########### ....###'####  # #.### #...######.##...@.# #.#####1iK 1i~R,1iW1i ......>.# .ß..[....# .....# .....# ....###'#### # #.### #...# #####.# #..@..# #.######1iB1iCCh ......>.# .ß..[....# .....# .....# ....###'#### # #.### #...# #####.# #.@...# #.##### #.#.:.##1i' ......>.# .ß..[....# .....# .....# ....###'#### # #.###1i #...# #####.#1i;B #@....# #.##### #.# #.#1id :.# ###1i,1i1i ; .ß..[..............#############'#### # #.###  #...#####.#.....##### 1i,1iQ1iIw...........#############'#### # #.###  #...#####.....###### :### 1i}1iX~1ig1i....#############'#### # #.###  #...#####.....#### ......:######## 1i,,1i1iBQ###'#### # #.###  #...#####.....#### ######......:######## 1iW,1i.]1i ....###'#### # #.### #...# #####.# #.....# #.##### #.##.#.@.##1i1i1i1ib  You pick up a parchment of Gloom and begin reading...1i.120.8 (221ik,1.8 (231i1il> _You add the spell Gloom to your library.1i| '.............1i- 1i~ 1i0) H ....###'#### # #.### #...# #####.# #.....# #.#####1iq)  #.##.#..##1i. ,1i2 1i  ....###'#### # #.### #...# #####.# #.....# #.##### #.#.#.#..##1ix ,1i 1il ) ....###'#### # #.### #...# #####.# #.....# #.##### #.##.#.##..##1i ,1i7 1i:_  ....###'#### # #.### #...# #####.# #.....# #.##### #.# #.#.# #..# #1iod ,1ijh 1i  ....###'#### # #.### #...# #####.# #.....# #.##### #.# #.#.# #..# #1i ,1if 1i/  ....###'#### # #.### #...# #####.# #.....# #.##### #.# #.#.# #1i/ |..# #1in5 ,1i$9 1i' r ....###'#### # #.### #...# #####.# #.....# #.###### #.# #.#.# #..# #1i\ 1i 1iL 1iz q ....###'#### # #.### #...### #####.#.. #.....##. #.#####1i 6 #. #.# #.#.# #..# #1i ,1in 1il : ....###'#### # #.### #...# ### #####.# ..# #.....# #.# #.##### #.# #.# #.#.# #..# #1iqo 1io 1i_s 1i} ...........###'####### #..######.....#### #########...........#############1ib 1ih 1i6 1i9;............###'####### #..###1i; ####.....#### #########...........#############1iA,1iE1iMß..[............###'####### #..############j..........#### 1i ##########...........##j   gnoll (asleep)1i  You encounter a gnoll. It is wielding a +0 flail.1i1iN-32.8 (111ih33.8 (12 _1iG1i"1i: [ # #.###  #...#  #########   j.......#   #@#   #.# #.#  #.#  #...........#  ### 1ig [ # #.###  1ir#...#  #########   1i"j.......#   #@#   1iI#.# #.#  #.#  1isi#.......... ###1iE 1iU1i1i 1i\ _A gnoll is nearby!1i  >... ß..[ . ........... ....###'#### #.### #...#+######### #####.#jj.....@.# #.....#j#######.# #.##### #.# #.# #.#########.# #...........##############jj 3 gnolls (asleep)1i 1i 14.0)1i1 1i W _You encounter 2 gnolls.1i  ......> .ß..   ....###' # #. #...#+# #####.#jj.#1i q #.....#j#.# #. #.# #.# #.#.# #.1iI [.# ###1i 1ir &51i 1i 1iX1iZ1i_1ib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1i]*o ......> .ß   ....###' # #. # #+1i+z# ##### #jj1i<x.# # #j#.# #. #.# #.#  #.#.#  #.# #6Sandblast _1iż W )  The blast of sand hits the gnoll!!1i! a### 21iE 2j.1iL jj...jjwandering)1iAP T 7=1iP 8.3 (1.51i+V 1iX I _You kill the gnoll!1iw )The blast of sand hits the gnoll!!1i###   gnoll1iZ .jYou kill the gnoll!)j1i..j3--8==9.8 _The gnoll shouts!1i ## The blast of sand hits the gnoll!1i7qJ.j1it jThe gnoll is almost dead.1iP|.j   gnoll bouda (wandering)j   gnoll1i}W----41.31i61iiv _You encounter a gnoll bouda. It is wielding a +0 club.1i( v )The blast of sand hits the gnoll!1i 9# 1iL j.'.  You kill the gnoll!1i^  9--2.8Sandblast1i 1iM 3 _A gnoll bouda opens the door.1i 8j.1i 1id d4==-31i 01i 1i 1ir ......> .ß   ....###' # #. # #j#  #.).)@....# # #.#.# #. #.# #.#  #.#.#  #.#1iG #1i<'1i}(1iJ]-41ic  ......> .   ....### # # # #'#  #.).@.....# # #.#.# #. #.# #.#  #.#.#  #.#  #1ik 1im 1iYm 51igr 1i~t $  Things that are here:1iv p _a +0 flail; a gnoll corpse1idn ...... # #. #.. ....... # ..  #'#  #.)@).....# # #.1i֯G#.# #.# #.# #. #.#. #. 1i˷1i-6 _1iԾ1ix1i: #.....  #.....  #.....  #..[.. .... ..... # ... #'#  #.@.).....# # #.#.# # #. #.# ##. #.### # 1i-1iC==71i1iy _Found an incandescent robe.  Things that are here:1i| _a +0 flail; a +0 flail; a gnoll corpse1i` S  #..........#  #.....$....  #.......j.  #..[..... .... ....... # .... #'#  #@).).....#  #.1i #.#  #.# #.#  #.# #. ### # j   gnoll bouda (wandering)1i 9j.1il 1i &81i% 1i2) + _Found 20 gold pieces.1iE##.#!.....##.....$..j.##..........##..[.......#....#..........###......S...# ########).)....######.###########.........########## S   adder (asleep)1iZ .jYou encounter an adder.1i޽1iF79Sandblast1iV1i/ _Found a potion of enlightenment.1i~Q _There is an open door here.1iA  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i ##.# Nitant the Geomancer #.........!# .... Gargoyle of Dithmenos ...... #..........# .... Health: 41/41 ======================== #.....$....# .... Magic: 11/14 ==================------ #.......j..# .... AC: 8Str: 12Doom: 58%  1i%#..[.......# .... EV: 16Int: 18   #..........# #  SH: 0Dex: 10 #.....*S...#  XL:  8 Next: 49% Place: Dungeon:6 1ip^#@#########  Noise: ---------  Time: 6149.8 (0.0) #.).).....#  d) +0 dagger #.#######.#  Cast: Sandblast1i #.# #.#  #.# #.######## 1i[L### #......... j   gnoll bouda (wandering) ########## S   adder (asleep) _There is an open door here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)1iG0e *S1iJL**.1iE J**1i r.j  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (wandering, hasn'tnoticed you, 77% to hit)1ib ##.# Nitant the Geomancer#.........!#.... Gargoyle of Dithmenos ......#..........#.... Health: 41/41 ========================#.....$....#.... Magic: 11/14 ==================------#.......j..#.... AC: 81i =Str: 12Doom: 58% #..[...`...#.... EV: 16Int: 18  #.....`....##SH: 0Dex: 10#.....`S...#XL:  8 Next: 49% Place: Dungeon:6#@#########1iW Noise: ---------  Time: 6149.8 (0.0)#.).).....#d) +0 dagger#.#######.#Cast: Sandblast#.# #.#1i)#.# #.########### #......... j   gnoll bouda########## S   adder (asleep)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (wandering, hasn'tnoticed you, 77% to hit)  The stone arrow hits the gnoll bouda!  The gnoll bouda is severely wounded.1i3S.1iP.j: a gnoll bouda, wielding a +0 club and wearing a +0 robe (wandering, hasn'tnoticed you, 77% to hit)  The stone arrow hits the gnoll bouda!  The gnoll bouda is severely wounded.1ignoll bouda shouts! The adder hisses angrily.  The gnoll bouda gazes fiercely through you!1iu.S1iĮl===50.8 (1Weak 1i1iNb _You feel your attacks grow feeble.1iGs#.........!#.....1i$....##..........##..[...j...##..........## #.....S....#  #'#########).).....####### #.#########........1iX ##########1i,U.S1iF0 .jThe adder attacks as it pursues you! The adder closely misses you. x2  The gnoll bouda gazes fiercely through you!1i1i]2==--11i 1ik _You feel as though you will be weak longer.1i y#.!# .#..........# .#.....$....# .#..........# .#..[.......# ....##.....j....# # #..........# #S# #1i #.@.).....# ##.#.# ##.# #.# ##.# #.#### #.#S   adder 1i 8j1i. .j   gnoll boudaS   adder1i @--21i7 1i S _The adder bites you but does no damage.  Things that are here:1i{ | _a +0 flail; a +0 flail; a gnoll corpse1i #.!# .#..........# .#.....$....# .#..........# .#..[.......# ....##....j.....# # #..........# #S# ##.)@).....# #.#.#.# #.#.# #.# #.#.# #.#.1i ### #.#S   adder 1i O'S1iV 8j1iЉ .j   gnoll boudaS   adder1i= 3====-3 _1i 1iڑ 1i;w )The blast of sand hits the adder!!1i4 & 1iY.j1i1i2-- 50=5.3 (1.51i1iI _You kill the adder!1iN 3##1i, W'j1iw6 n  The blast of sand misses the gnoll bouda.1i^8 s38----6.81iA 1iD > _The gnoll bouda hits you with a +0 club.1i,##1iv .jThe blast of sand misses the gnoll bouda.1iww29--------=8.31i}1i4> _The gnoll bouda hits you with a +0 club!1i1i؎1i1is^ _You are too injured to fight recklessly!1iӛ  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i  #.........!# ...... Nitant the Geomancer #..........# ...... Gargoyle of Dithmenos ...... #.....$....# ...... Health: 29/41 ================-------- #..........# ...... Magic: 9/14===============--------- #..[.......# ....## AC: 8Str: 12Doom: 58%  #..........# #  EV: 16Int: 18   #..........#  SH: 0Dex: 10 #'######### ## XL:  8 Next: 50% Place: Dungeon:6 #.j@).....# #. Noise: ==-------  Time: 6158.3 (0.0) #.#######.# #. d) +0 dagger #1i [40m.# #.# #. Cast: Sandblast #.# #.#########. Weak  ### #........... ############ j   gnoll boudaCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded,77% to hit)1iq #.........!# ...... Nitant the Geomancer #..........# ...... Gargoyle of Dithmenos ...... #.....$....# ...... Health: 29/41 ================-------- #..........# ...... Magic: 9/14===============--------- #..[.......# ....## AC: 8Str: 12Doom: 58%  1i#..........# #  EV: 16Int: 18   #..........#  SH: 0Dex: 10 #'######### ## XL:  8 Next: 50% Place: Dungeon:6 #.)@).....# #. Noise: ==-------  Time: 6158.3 (0.0) #.#######.# #. d) +0 dagger #.# #.# #. Cast: Sandblast #.# #.#########. Weak  ### #........... ############ j   gnoll boudaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  1iPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded,77% to hit)  The stone arrow hits the gnoll bouda!!1i{ !#    #.....$....#  #.  #..[ 1i[ #.. #    ###  ..#  #.#  #.# #.#  #.#  ###   1iL;1i@10/14==749.3 (1Sandblast1iNG1iH  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded,77% to hit)  The stone arrow hits the gnoll bouda!! _You kill the gnoll bouda!1i #.!#  #..........#  #.....$....#  #..........#  #..[.......# .... #..........# # #..........# #'#  #.@.).....# # #.#.# # #.# #.# # #.# #.# ### # --601i1io _Items here: ))) [ ††.1iG  ##.# #.........!#  #..........#  #.....$....#  #..........# ....1i  #..[.......# .... #..........###..........#   #@#########  #.).).....#  #.#######.#  #.# #.#  #.# #.########### #.........##########1iC 1i5 30=1===--1 _1iW 1i Q _There is an open door here.1i: #. #..# ## #!#  #..........#  #.....$....#  #...#  #..[.# ... #.###...@......# #####'######### #.).).....# #.#######.# #.# #.# #.# #.########## #........#########1iB2 _1iq1is1iͭq  #. # #..# ## #!#  #..........#  #.....$....#  #...#  #..[.# .. #.## #..........# #####'######### #.).).....# #.#######.# #.# #.# #.# #.###### ### #....... ######## 1i2===31i1i޿f _Your attacks no longer feel as feeble.1ix, pM#. #.####>.  .##!.$...#..........# #####'#########..####1i= 1iRA &41iG 1iK 4 _Found a stone staircase leading down.1iL _You see here the +0 robe of Pusil {Rampage rF- rC+ rN+}.1iJ 1iyM 1==3====51i1T 1iW v _l - the +0 robe of Pusil {Rampage rF- rC+ rN+}1iu31i{1i1iz1i1i1ivj4====1i1i,1ie1itk2=1iݰ1i_,1i1i1i:==1i1i1iK3=1i1i,1i1i,1i1iv,1i1ik4=1i!1i,1iz-1i41i<1iI=1iB1iEPB1iXa5=1io^1ie,1il1it,1iz1i,1i1i961iE==1i1i,1i[1i,1iV1ij,1i1iMk7=1i1i,1i1i,1i 1i1i1i1i981i(=1i<1iA1i1i`1i,1i1i "k9=1i(1i/1i 01i851iUM1iN1i%V1i^,1ie1i nb40=1it1i|,1i1iI,1i1ik,1i1i911iԦE==1i1i#. #...)..########.##. #.######.>. #.# .#.# ###.!# .#..........# .#.....$....# .#.# .#...# ...#.# ##..........#####'##########.).).....# #.#######.# #.# #.# #.# #.#######1iS-1i ##. .#......# #.# .. #...)..########.##.# #.#######.>. ##.# .##.# ##.##.!# .#..........# .#....@$....# .#.# .#...# ....#.# ##..........#####'##########.).).....##.#######.##.# #.#1i,1i1iN#. .#......#.#.# .. #...)..#.#.##.# #.######.#.>...# . #.#.# #.#.#.# ##.#.#.!# .#.# .#.....@....# .#..........# .#....# ....# #####'######### # #.).).....# # #.#######.# # #.# #.# # 1i,1i1i1O=1i 1i .# ........#.#.# ..#......#. #.# .. #...)..#.########.##.# #.######.#.>. #.#.# .#.#.# ##.#.ß#.!# .#......@...# .#..........# .#.# ......#...# ....###.# ##..........#  #####'######### #1i[#.).).....# #.#.#######.# #. _You now have 238 gold pieces (gained 20).1i31i#1i#. #+...# #........#.#.# ..#......#. #.# .. #...)..#.########.##.# #.######.#.>. #.#.# .#...#.# ##.#.ß#.!# ......>#..........# .#..........# .#.# .......#...# ....####.# # ##..........#  #####'######### ####.).).....# #.1i,1is1id#. #.+...# #........#.#.# #..#......#...b#.# .. #...)..#...b#.##.# #.######.#.>...# . #.#.# #.#.#.# ##.#.ß.#..@!# ......>.#..........# .ß#..........# .#..........# .#....1ie# ....###'#.# # #.#.# #.#####'######### ##.).).....# #.1iKl,1ir1im#. #.+...# #........#.#.# #..#......#...b.#.# .. #...)..#...b.#.##.# #.######.#.>...# . #.#.# #.#.#.# ##.#.ß.#...@# ......>.#..........# .ß.#..........# .#..........# .#....# ....###'##.# # #.##.# 1i#.#####'######### ##.).).....# #.1i1i[1i1i,1i1iiW M###+##.#######. #.+..# #...#..#.... #.# .. #...)..#...b#######.##.# #.#####>...#.  #.#....##.#.ß.....>....ß#..........#.........##'###### _e - 4 potions of enlightenment (gained 1)1iE^31ic1iM........†..<.###+##.#####......#.#. #.......+..# #....# #..#.... #.# .. #...)..#...b#######.##.# #.#####>...#.  #.#....##.#.ß.....>.#..........#.......ß.........#1i,1i1iCM<# #........†..<.......###+##.#####......##. #.......+..# #....#.# #..#.... #.# ..##...)..#...b#######.##.# #.#####>.@.#. # #.#....##.#.ß.#..........#......>..........#1iK,1i+P1iSK.<# #..†..<....###+##.#####......#..#. #.......+...# #........#.....##.###..#......#...b.##.##..##...)..#...b.##.##.# #.######.....##.>..@# . #.....##..## #.#.....##..# ##.#.ß...##....# ......>.#..........# .ß.#..........# .#..........# .#....1i`# ....###'##.# # #.#1i1i1i<1i@ YM.#.#<# ##.........†..<.......###+##.#####......##. #.......+........# #....#..#....1iRA  #.##..##...)..#...b#######.##@# #.#####>.... ## #.#..#..........###.#.ß...#.......1iJ ,1iP 1i4 M. ##.....# #.#.#<# ##........†..<.###+##.#####......#1i #. #.......+........# #.....#..#.... #.##@.##...)..#...b1iܲ #######.##.###.#####....>.... #..........##1i #.#.....#....... ..........1iW 1iӺ 1iU 1i% . ##..# #.#.#..<# ##..†..<.###+##.#####......#..#. #.......+...# ##........#.....#.#.###..#......#...b.#:#.##.@##...)..#...b.#.#.##.###.######.....#.#.1i >...# . #.....#.#..........## #.#.....#.#..........# ##.#.ß...#.#..........# ......>.#..........# .ß..[#..........# .#..........# .1i% ,1iO) 1i -......#.#. #....#. ##......# ##.#.#.<# .##........†..<..###+##.#####......#..#. ....+.........# ##........#.....#..#.###.@#......#...b.#:1i  #.##..##...)..#...b.#.########.##.###.######.....#.#.>...# . #.....#.#..........#.#.....#.#...# ##.#.ß...##...# ......>.....#..........# .ß..[#..........# .1i 0b1iċ .b.1i 1i 1i 7b1i ....# #.####.......#.#. .#....#. .##......# .##.#.#.1ia <# .##........†..<..###+##.####..#. ..+.........# ##.@...b..#.....#..#.###..#......#...b.#:.^ #.##..##...)..#...b.#.########.##.###.######.....#.1i #.>...# .. . #.....#.#..........## ## #.#.....#.#...# ##.#.ß...#1i #...# ......>.....#..........# .ß..[1iY R.b1i 0b.1iy >.b1i 31i 9b1is ......### . #.# ....##.#.####.......#.#. #.#....#. #.##......# #.##.#.#.<# ##.##........†..<..###+##.###1it $#..#. .+.........# ##......b.#.....#....#.###..#......#...b.#:.^ #.##..##...)..#...b.#.########.##.###.######.....#.#.>...# #.. . #.....#.#..## ### #.#.....#.#...# ##.#.ß...##...# ......>.....1i$v :b.1iv .1iv .b1iP~ 1i~ 1i0 :b1i ]M .# #.### ##.########## ...#.# ##....##.#.####.#.#. #.#....#......# #.##.#.#..<####.##...........<..###+##.######1i_ #. ##.......+........# ##.......b#.....#...#.###..#......#...b.#:.^.....1i M.b1iK @.b1i b1i .1i 1ix 1iS :b1iLZ M # #>..# #..  .###.### ##.########## ...#.# ##....##.#.####.#.#. #.#....#.........# #.##.#.#<####.##...........<..###+##.######.#. ##.......+........# ##......b.#.....#....## ..## ###1i/[ Mb.1i[ 9b.1i` 31id 8b1i " ..... # #>..# #..  ..... .###.### ##. ......### ...#.# ## .##.#.#### ......#.#. #.#....# . #.## ........# #.##.#.# 1i .<####.## .@. ###+##.#####..b...# .#. ##.......+ ..# ##........#.....# #.###..#......#...b.#:.^ #.##..##...)..#...b.# #.##.###.######.....# #.>...# #.. . #.....#1iB  #..## ### #.#.....#1iY M.b1i> J.b1i C.b1i 1i 1i 8b1iR   ..... # #>..# #.. ..... .###.### ##. ......### ...#.# ## .##.#.#### ......#.#. #.#....# ......... #.## ........# #.##.#.# .<####.## <. ###+##.#####......# .#. ##....b..+ ..# ##........#.....# #.###..#......#...b.#:. #.##..##...)..#...b.# #.##.###.######.....# #.>...# #.. .?T m #.....# #..## ### #.#.....#There is a stone staircase leading up here..b.b _b1i  ..... # #>..# #.. ..... .###.### ##. ......### ...#.# ## ..........##.#.#### ......#.#. #.#....# ......... #.## ........# #.##.#.# .<####.## .<. ###+##.#####......# .#. ##.......+ ..# ##........#.....# #.###..#.....b#...b.#: #.##..##...)..#...b.# #.##.###.######.....# #.>...# #.. . c 34m#.....# #..## ### #.#.....#bb..b.b1i ..... # #>..# #.. ..... .###.### ##. ......### ...#.# ## ..........##.#.#### ......#.#. #.#....#1iS t ......... #.## ..# #.##.#.# .<####.## .<.1i  ###+##.#####......# .#. ##.......+ ..# ##......b.#.....# #.###..#......#...b.# #.##..##...)..#...b.# #.##.###.######.....# #1iv!l.>...# #.. . #.....# #..## ### #.#.....#1i),1i01ig# ..... # #>..# #.. ...... .###.### ##. ......### ...#.# ## ...##.#.#### ......#.#. #.#....# .. #.## .# #.##.#.# .<####.## .<. ###+##.#####......#1i/ .#. ##.......+ ..# ##......b.#..... #.###..#......#...b. #.##..##...)..#...b. #.##.###.######..... #.>...# #.. . #..... #..## ### #.#.....1iΜ,1iȡ1i ..... # #>..# #... .###.### ##..### ...#.# ##....##.#.####.#.#. #.#....#. #.##.# #.##.#.#.<####.##.<.#+##.#####......# .#.# ##.......+ ..####......b.# #.###..#......#...b #.##..##...)..#...b ##.##.###.###### #.>...# #.. . # #..## ### #.#1iM1i',1ir1i : ###<#####+# # #>..# #.. ....... .###.### ##.##.### ...#.# ....##.#.####..#.#. #.#....#. #.##......# #.##.#.#.1i;####.##............<........####+##.#####......#..#.# .+...####......b.#.....#.###..#......#...b. #.##..##...)..#...b########.##.###.######.#.>...# #.. . #.1iE,1iM1i۶ M #.#......  ###<#####+# ..... # #>..# #.. . .###.### ##.##.### ...#.# ##....##.#.####.#.##.#....#..##.##.... #.##.#.#.<####.##............<.......####+##.#####......#.....##.There is a stone staircase leading up here.1i1i _1i 1i %M # #.#.......... .# ###<#####+# .....  #>..# #.. ... ..###.### ##.##..###....#.# ##.....##.#.####.#.##.#....#..##.##.....####.##.#.#1i &.<####.##............<............##.1i.1,1i21i!#.#.... .# #.#...... .# ###<#####+#..... #.# #>..# #.. ....... ..###.### ##.#.......###....#.# ##............##.#.####..#.#.##.#....#...@.##.##...####.##.#.#..<####.##..1iWT.....<..####+##.#####......#..#.# ##.......+...####......b.#.....##.###..#......#...b.##.##..##...)..#...b.#1i,1i1i?e#.#. .# #.#... .# #.#............. .# ###<#####+###... ##.# #>..# #.. ....... ...###.### ##.####.......###....#.# ....##.#.####.1iS.......#.#@##.#....#....##.##.......####.##.#.#.<####.##............<........####+##.#####......#..#.# .+.......1i]..####......b.#.....#.#.###..#......#...b.#:1i 1i11i1iwM ...  #.#........ .# ###<#####+### ..... ###.# #>..# #.. ... ...###.### ##.#######....#.# ##.......####.#.##.#....#...................####.##.#.#......... +1i)~,1i1iM ...  #.#........... .# ###<#####+### ......####.# #>..# #.. .....###.### ##.####....###@...#.# ##....##.#.###...#.#.##.#....#...........##.##................. ...+##.#1i,1i31i1237.3 (72.0)1i1i1iT _Key pressed, stopping explore.1i 1i Nitant the Geomancer (Gargoyle Earth Elementalist) Turns: 6151, Time: 00:22:46 Health: 41/41AC:  8 Str: 12 XL: 8 Next: 54% Magic: 14/141ib {EV: 16 Int: 18 God: Dithmenos [......] Gold: 238SH:  0 Dex: 10 Spells: 11/15 levels left rFire + . . (50%) d - +0 dagger rCold + . . (50%) f - orb {Pyromania} 1i  rNeg + . . (50%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec + (33%) g - scarf {rC+ rF+} rCorr .(100%) (no gloves) SInv .(no boots) Will +....h - amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+} Stlth +++i - +5 ring of evasion HPRegen 0.26/turn(no ring) MPRegen 0.54/turn 1iU <%: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body1i1i9}#.#........ Nitant the Geomancer.# #.#........ Gargoyle of Dithmenos .......# #.#........ Health: 41/41 ========================.# #.#........ Magic: 14/14 ========================....# #.#........ AC: 81i۶Str: 12Doom: 57% ..... .# ###<#####+### EV: 16Int: 18  ......####.# #>..# #..SH: 0Dex: 10............###.### ##.#### XL:  8 Next: 54% Place: Dungeon:6.......###@...#.# ##...... Noise: ---------  Time: 6237.3 (0.0)1i)...........##.#.####....... d) +0 dagger.......#.#.##.#....#....... Cast: Sandblast...........##.##...........1i>.........####.##.#.#...............<####.##........... 1i............<.............. ####+##.#####......#....... .#.# ##.......+.......  _l - the +0 robe of Pusil {Rampage rF- rC+ rN+} _You now have 238 gold pieces (gained 20). _e - 4 potions of enlightenment (gained 1) _There is a stone staircase leading up here. 1i0q_There is a stone staircase leading up here. _Key pressed, stopping explore.1iN(1i 1i<1ip.....<.....<...1i\u1i]#.#.#.# #.#.#.# #.#.#.# #.#. #.# #.#.. #.# #.#.............. #.# ###<#####+########.# #>..# #.. ...........@###.### ##.#####.1iQ###....#.# ...........##.#.####........#.#.##.#....#...##.##..............####.##.#.#..<####.##............<..####+##.####.1i1i$ _1i1iEM.. ...  #.#........... #.# ###<#####+#### ......####@# #>..# #.. .....###.### ##.#####...###....#.# ##...........##.#.####........#. ............1iK1iL1ibP1i..# #.# #.# #.# #.# #.# #.# #.# #.# #.#... #.# #.#... #.# ###<#####+### ......####.# #>..# #.. .......@.###.### ##.#### ###....#.# ##...... ...........##.#.## #.#.##.#....# .....##.##... 1i.####.##.#.# .<####.##... .....<.. ####+##.######1iĺ,1i 1ic! ..# #.# #.# #.# #.# #.# #.# #.# #.# #.# ... #.# #.# ..... #.# ###<#####+ ......####.# #>..# #.. .###.### ##. .###....#.# ## ...........##.#.#### .......#.#.##.#....# .....##.## .........####.##.#.# ........<####.##1i" ............< ####+##.#####......#1iM(,1i]-1i ..# #.# #.# #.#. #.# #.##. #.# #.##.. #.# #.#... #.# #.# ..... #.# ###<#####+ ......####.# #>..# #.. .###.### ##. .###....#.# ## ...........##.#.#### .......#.#.##.#....#1i{ ...........##.## .........####.##.#.# ........<####.## .< ####+##.#####......#1i,1i1i  ..# #.#.# #.# #.#.. #.# #.# #.# ## #.# #.#.#..... #.# #.#.#. #.# #.#.. #.# ###<#####+.####.# #>..# #.. .###.### ##. .###....#.# ## ...........##.#.#### .......#.#.##.#....# ...........##.## .........####.##.#.# ........<####.## ............< ####+##.#####......#1i:,1i1ig& ..# #.# .# . #.# #.# .... #.# #.#. #.#.### #.# #.#.#.....# #.# #.#.#.# #.# #.#.# #.# ###<#####.####.# #>..# #.###.### ##..###....#.# ##.....##.#.####.#.#.##.#....#.....##.##...####.##.#.#..<####.##......< ####+##.#####......#1in,1is1i%MM #.... ...# . ....  #.#.###....# #.#.... #.# ###<#########.# #>..# ......###.### #####....#.# ##............##.#.####...... ##..........1i,1iT1iD#######.#..# #.#.. ... ..# #.## .. #.# #.# ..... #.# #.##. #.#.### #.# #.##.....# #.# #.###.# #.# #.#....# #.# ###<####..####.# #>..# #......###.### #####....#.# ##.....##.#.#####.#.##.#....#....##.##.....####.##.#.# 1iE9<####.##1iK,1iP1i ........# ...#######... ..## #.#.. .... ..# #.## ..# #.# #.# .....# #.# #.##. #.#.### #.# #.#....#.....# #.# #.# ##.# #.# #.#...# #.# ###<##..####.# #>..# ......###.### ####....#.# ##.....##.#.#####.#.##.#....#....##.##.....####.##.#.#1i,1i1i! M#### ........# ... #######... #..## #..#..#.... .#..#1iP" j .....# .#. #.#.##....#..@..# #......# #.#....# #.# ###<###..........####.# #>..#.# .............1iV) ,1i- 1i" M #.##### .........# ... #######... #..## #....#.... ..#..#.........# #. #.#@###....#.... #......#. #.#............# #.# ###<###.#. ##..........#.1i ,1i 1iI bM #.##### ........# ... #######... #..### #.. #..#.... .#..#.......@# .#..#.#.###....#.....##......#.# #.# #.#........................1i ,1ij 1i_ M.  ##.##### .........# .... #######... #..######## #.. #..#...........#..#.......# .#..#.#.##....#.....# #.# #.#..##......#.1iea .......# ........#..........1ig 1ih 1il 1i M# .   ###.#####..........#..... #######... #..######## #.. ........#..#...######.........# .#..#.#.### #.# #.#..#.... 1i V..........1i ,1i 1i9 #.# #.. #.. #.. #.#.#.. #....####.#.. ####....#....... ..#..... #.#... #..##.#..#...# #.#..#..#...######.# #.#.........# #.# #.#..#..#.#.### #.# #.#.....#.....# #.# #.#.##......#.# #.# #.#...........# #.# ###<#..........####.# #>..# #.......: Lm###.### #1i@ 1iA 1iE 1iۥ  # # #.. # . #.. # #.#.. #.... ###.#.. ####.... .......  .#..... #. ... #..# # #..#..@.......# #.# .#..#...######.# #.# ........# #.# #.# .#..#.#.### #.# #.# ....#.....# #.# #.# ##......#.# #.# #.# ..........# 1i Y#.# ###< ..........####.# #>..#  .......###.### 1i 1i% 1i 1i  # ## #........ # . #....... # #.#...... # ###.#..... #### .......@h  .#...... # ... #..# # #..#.@........# #.# .#..#...######.# #.#1iQ  ........# #.# #.# .#..#.#.### #.# #.# ....#.....# #.# #.##......#.# #.# #.#. @   Sigmund (polearm, asleep) ..........# #.# ###<h   hound (asleep) ..........####.# #>..# .......###.###1i 1ix* 1iP2 3#... Nitant the Geomancer## #........#... Gargoyle of Dithmenos ....... #.......#... Health: 41/41 ========================#.#......#... Magic: 14/14 ========================###.#.....####... AC: 8Str: 12Doom: 57% .......@h....... EV: 16Int: 18  .#......1i3 ####### SH: 0Dex: 10... #..######### #... XL:  8 Next: 54% Place: Dungeon:6#..#.@........# #.#. Noise: ---------  Time: 6254.3 (17.0).#..#...######.# #.#. d) +0 dagger........# #.# #.#. Cast: Sandblast.#..#.#.### #.# #.#.....#.....# #.# #.#.1i3 j###......#.# #.# #.#. @   Sigmund (polearm, asleep)..........# #.# ###<## h   hound (asleep)..........####.# #>..#...............###.### _You now have 238 gold pieces (gained 20). _e - 4 potions of enlightenment (gained 1) _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Key pressed, stopping explore.  You encounter Sigmund the Dreaded and a hound.1iN? /  --more--1im!1i'9Sandblast1iu11i9< 5.3 (18 _1i<1i*E1i:  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ig #... Nitant the Geomancer ## #........ #... Gargoyle of Dithmenos ...... . #....... #... Health: 41/41 ======================== #.#...... #... Magic: 11/14 ==================------ ###.#..... ####... AC: 8Str: 12Doom: 57%  1ijhL.......@h ....... EV: 16Int: 18   .#.....* ####### SH: 0Dex: 10 ... #.*######### #... XL:  8 Next: 54% Place: Dungeon:6 #..#.@........# #.#. Noise: ---------  Time: 6255.3 (0.0) .#..#...######.# #.#. d) +0 dagger ........# #.# #.#. Cast: Sandblast .#..#.#.### #.# #.#. ....#.....# #.# #.#. ###......#.# #.# #.#. @   Sigmund (polearm, asleep) 1ihd..........# #.# ###<## h   hound (asleep) ..........####.# #>..#  ...............###.### _You encounter Sigmund the Dreaded and a hound.1i-iCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ikAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit)1i<1iD#... Nitant the Geomancer## #........#... Gargoyle of Dithmenos ....... #.......#... Health: 41/41 ========================#.#......#... Magic: 14/14 ========================###.#.....####... AC: 8Str: 12Doom: 57% .......@h....... EV: 16Int: 18  .#......####### SH: 0Dex: 10... #..######### #... XL:  8 Next: 54% Place: Dungeon:6#..#.@........# #.#. Noise: ---------  Time:1iF 6255.3 (0.0).#..#...######.# #.#. d) +0 dagger........# #.# #.#. Cast: Sandblast.#..#.#.### #.# #.#.....#.....# #.# #.#.###......#.# #.# #.#. @   Sigmund (polearm, asleep)..........# #.# ###<## h   hound (asleep)..........####.# #>..#...............###.###Casting: Stone Arrow (safe; 1% risk of failure)  1iF[40mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit)  Okay, then.1iL1iN(1iT1iV. _1ib` #.## #........ #.. #....... #.#.#...... #.###.#..... ####........@h ..#...... #.... #..# #.#..#..@.......# #.#..#..#...######.# #.#.........# #.# #.#..#..#.#.### #.# #.#.....#.....# #.# #.#.###......#.# #.# #.#.1iia ..........# #.# ###<#..........####.# #>..#......###.### # 1ig 1ii h6.3 (1Sandblast _1im 1io 1i#.## #........ #.. #....... #.#.#...... #....####.#..... ####....#.......@h ..#...... #.#... #..# #.#..#.# #.#..#..#...######.# #.#.........# #.# #.#..#..#.#.### #.# #.#.....#.....# #.# #.#.###......#.# #.# #.#...........# #.# ###<#..........####.# #>..# #.###.### #1is1i&71i}1i*1i[#.## #. #.. #. #.#.#...... #....####.#..... ####....#.......@h ..#...... #.#... #..# #.#..#.# #.#..#..#...######.# #.#...# #.# #.#..#..#.#.### #.# #.#.....#.....# #.# #.#.###......#.# #.# #.#...........# #.# ###<#..........####.# #>..# #..###.### ##.1iVa1ic&81ig1ii1iY#...... Nitant the Geomancer## #........#...... Gargoyle of Dithmenos ....... #.......#...... Health: 41/41 ========================#.#......#....## Magic: 14/14 ========================###.#.....####....## AC: 81iStr: 12Doom: 57% .......@h.......... EV: 16Int: 18  .#......#######.## SH: 0Dex: 10... #..######### #...... XL:  8 Next: 54% Place: Dungeon:6#..#....@.....# #.#.... Noise: ---------  Time: 6258.3 (0.0).#..#...######.# #.#.... d) +0 dagger........# #.# #.#.... Cast: Sandblast.#..#.#.### #.# #.#........#.....# #.# #.#....###......#.# #.# #.#.... ..........# #.# ###<0m##### ..........####.# #>..# #. ...............###.### ##. Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) _Okay, then.Press: ? - help, v - describe, . - travelThe floor.1i V#@A rock wall.1i*o p #  You can't see that place.1i1 g h  [the floor.]1i*8A.h1i :.@1i ]......................#.............#......... #....#........#...#.1i#...... Nitant the Geomancer## #........#...... Gargoyle of Dithmenos ....... #.......#...... Health: 41/41 ========================#.#......#....## Magic: 14/14 ========================###.#.....####....## AC: 8Str: 12Doom: 57% .......@h.......... EV: 16Int: 18  .#......#######.## SH: 0Dex: 10... #..######### #...... XL:  8 Next: 54% Place: Dungeon:6#..#....@.....# #.#.... Noise: ---------  Time: 6258.3 (0.0).#..#...######Cm.# #.#.... d) +0 dagger........# #.# #.#.... Cast: Sandblast.#..#.#.### #.# #.#........#.....# #.# #.#....###......#.# #.# #.#.... ..........# #.# ###<##### ..........####.# #>..# #. ...............###.### ##. 1iAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) _Okay, then.Press: ? - help, . - travelYou can't see that place.  [the floor.]  1iPlaced new exclusion.1id(1i:#D _1ip 31i/v 1i9  # ## #. # . #. # #.#...... #.... ###.#..... ####.... .@h  .#...... #.1i  ... #..# # #..#...@......# #.# .#..#...######.# #.# ........# #.# #.# .#..#.#.### #.# #.#1i  ....#.....# #.# #.# ###......#.# #.# #.#1i:  ..........# #.# ###<1ij F ..........####.# #>..# # .###.### ##1i 1i $ _1i 1i$K ## #........ # . # # #.# ####.#####.... .......@h ........ .#...... ####### ... #..######### #.... #..#..........# #.#.#..#..@######.# #.# ........# #.# #.# .#..#.#.### #.# #.# ....#.....# #.# #.####......#.# #.# #.# ..........# #.# ###<### ..1i;L <........####.# #>..#  ...............###.### ###....#.# 1i_S ,1iRX 1iI 4  . #. ###. ###.......@h ....#...... #######.. #..######### #... #..#..........#.#..#...######........@# #..#.#.###....#.....##......#........#........#1i+ ........................##.#.####. 1i ,1i 1i(  #. ###. ###.......@h ....#...... #######.. #..######### #... #..#..........#.#..#...######.......# .#..#.#@###....#.....####......#.#................................#.#.##.#....#. 1i/ ,1i 3 1i ###.#####........@h ...#.#...... ####### ... #..######### #.. #..#..........# #.#.#..#...######.# #.# ........# #.# #.# .#..#.#.### #.# #.# ....#.@...# #.# #.####......#.# #.# #.# #....# #.# ###<###1i! .####.# #>..##.......###.####.###....#.# #.....##.#.####.#.##.#....# .....##.##...1iM ,1i 1i ........@h ... #.#...... ######. ... #..######### #.... #..#..........# #.##.#..#...######.# #.# ........# #.# #.##.#..#.#.### #.# #.##....#.....# #.# #.####...@..#.# #.# #.#1i l #....# #.# ###<# #.####.# #>.. #......###.### ####....#.# #.....##.#.## ##.#.##.#.... #.....##.##... ####.##.#1i ,1i 1ip  #.#...... #####.#...)#..######### #....#..#..........# ##.#..#...######.# #...........# #.# #.#.#..#.#.### #.# #. #....#.....# #.# #. ###......#.# #.# #. #....# #.# ###< #.####.# #>.. #......###.# ####....#.# #...q jm..##.#.## ##.#.##.#... #.....##.## #####.##.# <####.##.1i} ,64.3 (61iڄ 1i +5.3 (71ig 1i _Okay, then.  Press: ? - help, . - travelYou can't see that place.  [the floor.] _Found a dagger.1i8v.......1i>1iƯ ..@h ....###.#...... #### .#...)#..######### #...#..#..........# #...#.#..#...######.# #..........# #.# # #.#..#.#.### #.# # #....#.....# #.# # ####.# #.# # #..........# #.# ### #####.# #>. #......###.# ####....#. #..l 0m...##.#.# ##.#.##. #...##.##.#...####.##1i ..@h #####.#...... ...#...)#..## ....#..#...#  ...#.#..#...######.#  ..........# #.#  #.#..#.#.### #.#  #....#.....# #.#  ###@.....#.# #.#  #..........# #.#  #.####.# #> #.###. #.###....#. #.##.#. #.#.#.##.# #.##.##1iLO #.####.##1iT,1i 1ii ###.#..... ## ..@h ..#####.#...... ##$....#...)#..#########.......#..#..........#...#.#..#...######.#..........# #.# #.#..#.#.### #.# #.@..#.....# #.# ###......#.# #.#  #..........# #.# # #..####.# # #........### #..###....# #.......##.# #..#.#.##. #...##.1i1i1i1iq #.#......  ####.#..... #1i4# ..@h .#.#####.#...... ##$....#...)#..##########.......#..#..........#1i###...#.#..#...######.#1i$Z#..>...........# #.# #@#..#.#.### #.#1iU #....#.....# #.# ###......#.# #.#  #..........# #.#1iwO #...####.# #...1iI......# #....###....1i #..............##. ##.#.##.1i+8.3 (31i5 1ir+9.3 (41i!1i#; _Found a stone staircase leading down.1ij%P....1i-1iM. . #.#......  ####.#.....# ........@h..#####.#...... #$....#...)#..########.......#..#.........##...#.#..#...######..>...@.......# .....##.#..#.#.##... #....#..... ###......#.# #.#..... ......1iM,1i1i . #. #.#...... ####.#.....  # ..@h  #.#####.#......  #$....#...)#..# #.......#..#...# ###...#.#..#...######.# #..>..@........# #.#.##.#..#.#.### #.#.. #....#.....# #.#... ###......#.# #.#1i(}F.. #..........# #.#.. #..........####.# F   bullfrog (asleep). #.......# #..........###... #.##1i h  You encounter a bullfrog.1i)1i#,70.3 (11i&21.3 (2 _1i.1i/1i+" y . #. #.#......# ####.#..... #. ..@h #.#####.#...... #$....#...)#..1i"  #.......#..#... ###...#.#..#...######. #..>.@.........# #..##.#..#.#.### #.1i# .. #....#.....# #.... ###......#.# #..F..... #....# #...... #..........####....... #............. #..........### #.1i*# 1i$, 1i/ +2.3 (11i+7 1i9 1i9g #.##. ####.# #. ........@h #.#####.#...... #$....#...)#..####### #.......#..#......... ###...#.#..#...##########..>...........# #.......@##.#..#.#.### #1ig.##....#.....# #.####......#.# #F.....##..........# #.......##..........####.##..............##..........###.##... ##.#.1i5l9F.1il"F1il.1iuXF1ixA===3Sandblast1i1i< _The bullfrog gives a loud, deep croak!1i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i...........# # XL:  8 Next: 54% Place: Dungeon:6 ......*@##.#..#.#.### # Noise: ===------  Time: 6273.3 (0.0)1iA ....F*..##....#.....# # d) +0 dagger 1iB=........####......#.# # Cast: Sandblast ........##..........# # ........##..........#### 1il........##.............. F   bullfrog ........##..........###. ........##.............. #..........#.#. 1i_The bullfrog gives a loud, deep croak!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (67% to hit)1ij#.#......Nitant the Geomancer#. ####.#.....Gargoyle of Dithmenos ......#. ........@hHealth: 41/41 ========================#.#####.#......Magic: 11/14 ==================------1ij#$....#...)#..####### AC: 8Str: 12Doom: 57% #.......#..#......... EV: 16Int: 18  ###...#.#..#...###### SH: 0Dex: 10####..>...........# # XL:  8 Next: 54% Place: Dungeon:6......`@##.#..#.#.### # Noise: ===------  Time: 6273.3 (0.0)1ik....F`..##....#.....# # d) +0 dagger........####......#.# # Cast: Sandblast1iEke........##..........# #........##..........####........##.............. F   bullfrog1izk........##..........###.........##..............#..........#.#.1ikCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ikAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (67% to hit)  1ik"The stone arrow hits the bullfrog!1i!F1i.1ij&..1i=-4.3 (11i1ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (67% to hit)  The stone arrow hits the bullfrog! _The bullfrog is severely wounded.1i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i@P  Okay, then.1i8-1i1iG. _1i\| †The blast of sand hits the bullfrog!!1i]#1i.1iל 5 61-5.8 (1.5Sandblast _You kill the bullfrog!1i1il _Your Earth Magic skill increases to level 9!1i =1iX 1i i2== _1i 1i 1i 1i 1i 3====1i 1i[ ,1i 1i 4====1i\ 1if = . #....... # #.#...... #. ####.#..... #. ..@h #.#####.#......  #$....#...)#..###### #.......#..#........ ###...#.#..#...#### ####..@...........# †..##.#..#.#.### .##....#.....# .#####.#.##.#.#####.##....#####........##...1io ,1i[v 1i  M##. . . #..####.#..... ........@h#.#####.#...... #$....#...)#..######.......#..#........ ###@..#.#..#...##### ####..>...........# ......†..##.#..#.#.##.........##....#.....#..........#There is a stone staircase leading down here.1ii 1iw  _1i^ 1iTx#+## #. #. . #....... #. #.#...... #. ####.#..... #. ..@h #.#####.#......  #$....#...)#..#####1iRU #.@.....#..#....... ###...#.#..#...#### ####..>...........#  ......†..##.#..#.#.### .........##....#.....# .........####......#.# .........##.#  .........#### .##...1i^,1iUh1ic #+# ## # #.# . #...... #.# #.#...... #.# ####.#..... #.# ..@h #.#####.#......  #@....#...)#..#### #.......#..#...... ###...#.#..#...### ####..>...........# †..##.#..#.#.### ...##....#.....# ...#####.# ...##. .###1ix1i1i:==1i1i,1i91i& M+##.  #..####.#..... ........@h#####.#...... .....#...)#..####.......#..#......###...#.#..#...###.. . _You now have 255 gold pieces (gained 17).1i+1ifM+##.  #..####.#..... ........@h#####.#...... .....#...)#..#####.......#..#.......#.#...#..#1i,1iΚ1i0oM+##.  #..####.#..... ........@h#####.#...... #.....#...)#..####.. ..##.#1i,1i 1i-lM+##.  #..####.#..... ........@h#.#####.#.........1ier,1i9x1isM+##.  #..####.#.....#.# ........@h1i1i1i1iE7  You open the door.1iFc*--1i O#.#. ####.###.##...............'90.8 (15.0)1i V1iXD-1.8 (161i\1i_f _Dithmenos quiets all noise in your surroundings.1i.......>1i1iZM#  #. ## ####.###.###.........#####............##.?.......# 1i[j##..  #..#.# ####.#.....### 1id,1i1i1iV/# #.# #.#.# ####.# .###.## # .........#### # ....# #. 1iWf...## #.1i6]1i]1i&b1i,}# #.# #.#.#  ####.# .###.## #......#### ###. ...# #. ..## #.1i1iH1i1i1i0-# #.# #.#.# ####.# .###.## # .......#### ###. ..# #. 1i0O.## #.1i6,1i:1i# #.# #.#.# .# # ....# .###.## # ......#### ###. .# #.## #.1i%B1i' b #  #.#  #.#.# .# .# # ..# ##### ...# ###.## ....# .....#### ..... ###.# .....# #.## #.1iQw W # #.1iw &# #.#.# .# #.# # ... # B... #..## ...... 1iYx #####. B   bombardier beetle (asleep)#### ....... ###.....# ........# #.## #.1i q  You encounter a bombardier beetle.1iK /Sandblast1i 25.8 (25.0)BB1i7 36.8 (26 _1iܗ 1i 1i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i   Nitant the Geomancer  Gargoyle of Dithmenos *.....  Health: 41/41 ========================  Magic: 11/14 ==================------  AC: 8Str: 12Doom: 55%   EV: 16Int: 18    SH: 0Dex: 10 ################## XL:  8 Next: 61% Place: Dungeon:6 #...............@# Noise: ---------  Time: 6326.8 (0.0) #.##############*# d) +0 dagger #.# #*# Cast: Sandblast ..# *.. ## #### B... #. ##.## 1i x ...... #####. B   bombardier beetle ....#### ....... ###..... .......# ........# #....... ....###....... _You encounter a bombardier beetle.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (84% to hit)1iL  Nitant the Geomancer  Gargoyle of Dithmenos *.....Health: 41/41 ========================Magic: 11/14 ==================------AC: 8Str: 12Doom: 55% EV: 16Int: 18  SH: 0Dex: 10 1i80##################XL:  8 Next: 61% Place: Dungeon:6 #...............@#Noise: ---------  Time: 6326.8 (0.0) #.##############`#d) +0 dagger #.##`#Cast: Sandblast ..#`..## ####B...#. ##.##1iW......#####. B   bombardier beetle ....####....... ###..... .......# ........# #....... ....###.......Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (84% to hit)  The stone arrow hits the bombardier beetle!1ig.;B.1i40...1i@6#21i6I===7.8 (11iZ;1i=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (84% to hit)  The stone arrow hits the bombardier beetle! _The bombardier beetle is almost dead.1i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i(n  Okay, then.1i,1i.. _1iy5 ##The blast of sand hits the bombardier beetle.1i:B.1io".1iʼ\1--9.3 (1.51ie1ie _The bombardier beetle is almost dead.1iMH †The blast of sand hits the bombardier beetle!!1iP b#1i .1i. --4 5-30.8Sandblast1i $ 1i G_You kill the bombardier beetle!1i ................. ..1if1iD1iL2==1i\1ij,1i1i1ivj3====1i1iD1i1i1i.1ic4====1iX1ijV1ipY 1iZ,##################1i2[@................1i[)##############1i[J #† 1iI\.1i\!...1i\## 1i] ####1i]#.....1i].1i^ .##1iL.......#### ....#### ......... ###.......# ...# #..## #..# '#.## ## #........1i  ##################................############## .#........."### #####..........#..## #..........# #### ....#### #..........# ###....##$.# .#.# . #.......#....... 1i-6.8 (6.07.8 (71i`. _Found an amulet of the acrobat.1i~ _You see here a bombardier beetle corpse.1iwNitant the GeomancerGargoyle of Dithmenos *.....Health: 41/41 ========================Magic: 14/14 ========================AC: 8Str: 12Doom: 54% ##################EV: 16Int: 18  #................#SH: 0Dex: 10 #.##############.#1iXL:  8 Next: 65% Place: Dungeon:6 #.##@#Noise: ---------  Time: 6337.8 (0.0) ..##........."### d) +0 dagger #####..........##. Cast: Sandblast ##.## #..........# #####. ....#### #..........# ###..... .......# #..........# #.......  ....## #..........# #.......  '#.## ## #........$.# #.......  .#.# . #.......#.......  _You kill the bombardier beetle! _Found an amulet of the acrobat. _You see here a bombardier beetle corpse.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a bombardier beetle corpse. 1iE The floor.1i,t @.  The floor.1iL 9..1iye 9..1i.", g - get itemItem here: an amulet of the acrobat.  The floor.1i Nitant the GeomancerGargoyle of Dithmenos *.....Health: 41/41 ========================Magic: 14/14 ========================AC: 8Str: 12Doom: 54% ##################EV: 16Int: 18  #................#SH: 0Dex: 10 #.##############.#XL:  8 Next: 65% Place: Dungeon:6 #.##@#Noise: ---------  Time: 6337.8 (0.0) ..##........."#1i ## d) +0 dagger #####..........##. Cast: Sandblast ##.## #..........# #####. ....#### #..........# ###..... .......# #..........# #.......  ....## #..........# #.......  '#.## ## #........$.# #.......  .#.# . #.......#.......  _You kill the bombardier beetle! 1i _Found an amulet of the acrobat. _You see here a bombardier beetle corpse.  Press: ? - help, v - describe, . - travel, g - get item1iP KItem here: an amulet of the acrobat.  The floor.1i (1i D _1iC..1ih 1ik ##################................############## ######†##### .#.....@..."### ####...#######...# .#.# #.#......#....##. 1iws1is$ _1iy1iM################..............#############.# #######@##### ..# ...."###  ##.## #..........# #####.##1iB,1i71iM* M################..............####### #######†##### ..# #........."## #####..........##.#...### ###You see here a bombardier beetle corpse.1iU5 _1iZ1i  ##################  #..............@.#  #.##############.# ##.# ######†##### ... #........."# ## #..........# # ###.## #..........# ######### #.# ###....# #.# # .....## #...# #1i,1i?1i,6  # #..# #.#.##.# ######†#####.# #........."# .##### #..........# .###.## #..........# .#### #.# ###.# #1i-.# #.## #.# #1iA6,1i81iF # #..# #.#.##.# ######†##### #....# #........."# #.##### #.# #.###.## #.# .#### #.# ###.# #.# #.## #.# #1i1i1iZ1i^v # #..# #.#.#  ####.# ######†#####  #....# #........."#  #.##### #.# ##.###.## #1i.# .#### #.# ###.# #.# #.## #.# #1i,1i1i # #..# 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#.#.........##.#.....# #.# #.#.........##.. ......#.# #.# #.#.........##..1iL 1iOM 1iS 1i  #.# #####.. # #1i .# ###..... # #.# #...... # #.# #.......##.....#.$.# #.......##.## ...#.# #.......##.## ##.#1i= . #....##.##.##. ##.#.#####....##.##.@h...........> 1i #...... #.##.#####.)#..1i # #.....# #..#...# #.#..1i . #..#...######.# #.#...##1i' /.....# #.# #.#.........##. #..#.#.### #.# #.#.........## 1i Q...#.....# #.# #.#.........## #......#.# #.# #.#.........##1i5 B1iG - #.# #####..# #.# ###..... .# #.# #...... .# #.# #.......## .####.$.# #.......##.## ....#.# #.......##.## 1iH .##.#. #....##.##.##.#.#.#####....##.##.@h...........> .#...... #.##.#####.)#..# #.....# .#..#...# #.#..1iH . .#..#...######.# #.#...##1iH C.....# #.# #.#.........## .#..#.#.### #.# #.#.........## 1i%I ....#.....# #.# #.#.........## #1iRI #......#.# #.# #.#.........##1i\Q 1iQ 1iX 1i  #.# #####..# #.# ###..... ..# #.# #...... #.# #.# #.......## #.####.$.# #.......##.## #....#.# #.......##.## #.##.#.. #....##.##.###.#.#####....##.## ..@h..........> #.#......#.##.##### #...)#..# #.....# ..#..#...# #.#... #.#..#...######.# #.#... .........# #.# #.#.........# h   hound (asleep) #.#.1iQ 0.#.#.### #.# #.#.........# #....#.....# #.# #.#.........##......#.# #.# #.#.........#1i g  A hound comes into view.1i 1ic 2546.8 (209.0)1i3 47.8 (210 _1i 1i 1iw 1i+y 18.8 (1.0)1i 1in 1i1i &91i1iK1i\ '501i1il #..........# #####...... Nitant the Geomancer ### #..........# ###.......... Gargoyle of Dithmenos *..... ..# #..........# #............ Health: 41/41 ======================== #.# #..........# #.......##... Magic: 13/14 ======================-- #.####........$.# #.......##.## AC: 8Str: 12Doom: 54% #....#..........# #.......##.## EV: 16Int: 18  #.##.#.......... #....##.##.## SH: 0Dex: 10 1i####.#..........#####....##.##... XL:  8 Next: 65% Place: Dungeon:6 ........@h......@..........>##### Noise: ---------  Time: 6550.8 (0.0) #.#......###############.##.##### d) +0 dagger #...)#..######### #...........# Cast: Sandblast ..#..#..........# #.#.........# #.#..#...######.# #.#.........# .........# #.# #.#.........# h   hound (asleep) #.#..#.#.### #.# #.#.........# #....#.....# #.# #.#.........# ###......#.# #.# #.#.........# _There is an open door here. _A hound comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1i 1i [#..........# #####...... Nitant the Geomancer ### #..........# ###.......... Gargoyle of Dithmenos *..... ..# #..........# #............ Health: 41/41 ======================== #.# #..........# #.......##... Magic: 14/14 ======================== #.####........$.# #.......##.## AC: 8Str: 12Doom: 54% 1i #....#..........# #.......##.## EV: 16Int: 18  #.##.#.......... #....##.##.## SH: 0Dex: 10 ####.#..........#####....##.##... XL:  8 Next: 65% Place: Dungeon:6 ........@h......@..........>##### Noise: ---------  Time: 6550.8 (0.0) #.#......###############.##.##### d) +0 dagger #...)#..######### #...........# Cast: Sandblast 1i ..#..#..........# #.#.........# #.#..#...######.# #.#.........# 1iz .........# #.# #.#.........# h   hound (asleep) #.#..#.#.### #.# #.#.........# #....#.....# #.# #.#.........# ###......#.# #.# #.#.........# _There is an open door here. _A hound comes into view.1iݬ kAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1id bOkay, then.1iK D _1iy1i|21.8 (1 _1iބ1iU1iC1iIF&21ioM1i O1i!1i$&31i,1i,1i: 1i C==41i/ 1iz1i[&51i1iQ1i3T&61iy\1i]1iuA 1iA Really walk into a travel-excluded area? Y - Yes 1iB ' N - No1iJ 1i%# #..........# #####..... Nitant the Geomancer #### #..........# ###......... Gargoyle of Dithmenos *..... ...# #..........# #........... Health: 41/41 ======================== 1i&##.# #..........# #.......##.. Magic: 14/14 ======================== ##.####........$.# #.......##.# AC: 8Str: 12Doom: 54% #....#..........# #.......##.# EV: 161i<&*Int: 18  #.##.#..........# #....##.##.# SH: 0Dex: 10 1i&[#####.#..........#####....##.##.. XL:  8 Next: 65% Place: Dungeon:6 .........@h.....@...........>#### Noise: ---------  Time: 6556.8 (0.0) ##.#......###############.##.#### d) +0 dagger .#...)#..######### #........... Cast: Sandblast ...#..#..........# #.#......... 1i&.#.#..#...######.# #.#......... ..........# #.# #.#......... @   Sigmund (polearm, asleep) ##.#..#.#.### #.# #.#......... h   hound (asleep) 1i+##....#.....# #.# #.#......... ####......#.# #.# #.#......... _There is an open door here. _A hound comes into view.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.1i01i&347.8 (11i91i;1i # #..........# #####..... Nitant the Geomancer #### #..........# ###......... Gargoyle of Dithmenos *..... ...# #..........# #........... Health: 41/41 ======================== ##.# #..........# #.......##.. Magic: 14/14 ======================== ##.####........$.# #.......##.# AC: 8Str: 12Doom: 54% #....#..........# #.......##.# EV: 16Int: 18  #.##.#..........# #....##.##.# SH: 0Dex: 10 #####.#..........#####....##.##.. XL:  8 Next: 65% Place: Dungeon:6 1i .........@h.....@...........>#### Noise: ---------  Time: 6557.8 (0.0) ##.#......###############.##.#### d) +0 dagger .#...)#..######### #........... Cast: Sandblast ...#..#..........# #.#......... .#.#..#...######.# #.#......... ..........# #.# #.#......... @   Sigmund (polearm, asleep) ##.#..#.#.### #.# #.#......... h   hound (asleep) ##....#.....# #.# #.#......... ####......#.# #.# #.#.........Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )' 6m - cycleShift-Dir - straight line _Okay, then.Press: ? - help, v - describe, . - travelThe floor.1ij 7.@1i 7..1iU87..1i7..1i7..1i6h.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  Press: ? - help, v - describe, . - travelHere: a hound (asleep)1i @hSigmund, wielding a +0 scythe and wearing a +0 robe (asleep)1i......................................$......................#.................@h......#.........)#...#..#........#...#.1i p  Reduced exclusion size to a single square.  Removed exclusion.1i^# #..........# #####..... Nitant the Geomancer #### #..........# ###......... Gargoyle of Dithmenos *..... 1i9_^...# #..........# #........... Health: 41/41 ======================== ##.# #..........# #.......##.. Magic: 14/14 ======================== ##.####........$.# #.......##.# AC: 8Str: 12Doom: 54% 1iv_ #....#..........# #.......##.# EV: 16Int: 18  1i_#.##.#..........# #....##.##.# SH: 0Dex: 10 #####.#..........#####....##.##.. XL:  8 Next: 65% Place: Dungeon:6 1i_.........@h.....@...........>#### Noise: ---------  Time: 6557.8 (0.0) ##.#......###############.##.#### d) +0 dagger 1i`".#...)#..######### #........... Cast: Sandblast ...#..#..........# #.#......... .#.#..#...######.# #.#......... ..........# #.# #.#......... @   Sigmund (polearm, asleep) ##.#..#.#.### #.# #.#......... h   hound (asleep) ##....#.....# #.# #.#......... ####......#.# #.# #.#......... 1i`3_Okay, then.1i;aPress: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep)  The floor.  1iaCReduced exclusion size to a single square.  Removed exclusion.1ie(1i=n1ip. _1iŝ # #.# ##### .#### #.# ###.# #.# # .##.# #.# #.###.####.$.# #.##. # #....#.# #.##. # #.##.#.# #....##.##.#.#.#####....##.##.@h.>#.#......#.##. ..#...)#..# #.#..#.# #.# ..#.#..#...######.# #.#.# #.# #.# .##.#..#.#.### #.# #.# .##....#.....# #.# #.# .####......#.# #.# #.#1i 1iN 28.8 (1 _1i0 1iA 1i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i[1ix1i1i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1i1i1i4 1i"F _Unknown command.1i? {.## #.# ##### ..#### #.# ###.# #.# # ..##.# #.# #.## .###.####.$.# #.## 1i? 6.# #....#.# #.## .# #.##.#.# #....##.## .######.#.#####....##.##.@h.>#.#......#.##..#...)#..1i? # #.#..#.# #.#.#.#..#...######.# #.# 1i? >.# #.# #.# ..##.#..#.#.### #.# #.# .1iq@ .##....#.....# #.# #.# ..####......#.# #.# #.#1i'J 1iYK &91iK Sandblast _1iR 1iT 1i?i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1ib.## #..........# #####... Nitant the Geomancer ..#### #..........# ###....... Gargoyle of Dithmenos *..... .....# #..........# #......... Health: 41/41 ======================== ..##.# #..........# #.......## Magic: 11/14 ==================------ .###.####........$.# #.......## AC: 8Str: 12Doom: 54% .# #....#..........# #.......## EV: 16Int: 18  .# #.##.#..........# #....##.## SH: 0Dex: 10 .######.#..........#####....##.## XL:  8 Next: 65% Place: Dungeon:6 ...........@h***@.............>## Noise: ---------  Time: 6559.8 (0.0) ####.#......###############.##.## d) c;10;1m+0 dagger ...#...)#..######### #......... Cast: Sandblast .....#..#..........# #.#....... ...#.#..#...######.# #.#....... >...........# #.# #.#....... @   Sigmund (polearm, asleep) ..##.#..#.#.### #.# #.#....... h   hound (asleep) ..##....#.....# #.# #.#....... ..####......#.# #.# #.#....... _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)1i.## #..........# #####... Nitant the Geomancer ..#### #..........# ###....... Gargoyle of Dithmenos *..... .....# #..........# #......... Health: 41/41 ======================== ..##.# #..........# #.......## Magic: 11/14 ==================------ .###.####........$.# #.......## AC: 8Str: 12Doom: 54% .# #....#..........# #.......## EV: 16Int: 18  .# #.##.#..........# #....##.## SH: 0Dex: 10 .######.#..........#####....##.## XL:  8 Next: 65% Place: Dungeon:6 ...........@†...@.............>## Noise: ---------  Time: 6559.8 (0.0) ####.#......###############.##.## d) +0 da1igger ...#...)#..######### #......... Cast: Sandblast .....#..#..........# #.#....... ...#.#..#...######.# #.#....... >...........# #.# #.#....... @   Sigmund (polearm, asleep) ..##.#..#.#.### #.# #.#....... h   hound (asleep) ..##....#.....# #.# #.#....... ..####......#.# #.# #.#.......Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!!1i?L   #..........#  #..........#  #..........# ... 1iԒ_ ...  ... ...###..@†```@.......>...###) 1i  > #.#  #.# 1ij #.#  #.# 1i .@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  The stone arrow hits the hound!!  You kill the hound!1izl...@)1i#Y39==60.8 (11i'1i)% _Sigmund shouts!1i]  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1iNx q.## #..........# #####... Nitant the Geomancer ..#### #..........# ###....... Gargoyle of Dithmenos *..... .....# #..........# #......... Health: 41/41 ======================== ..##.# #..........# #.......## Magic: 8/14=============----------- .###.####........$.# #.......## AC: 8Str: 12Doom: 53% .# #....#..........# #.......## EV: 16Int: 18  .# #.##.#..........# #....##.## SH: 0Dex: 10 1i*z .######.#..........#####....##.## XL:  8 Next: 69% Place: Dungeon:6 ............@***@.............>## Noise: ==-------  Time: 6560.8 (0.0) ####.#......###############.##.## d) +0 dagger ...#...)#..######### #......... Cast: Sandblast .....#..#..........# #.#....... ...#.#..#...######.# #.#....... >...........# #.# #.#....... @   Sigmund (polearm) ..##.#..#.#.### #.# #.#....... ..##....#.....# #.# #.#....... ..####......#.# #.# #.#....... _Sigmund shouts!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (71% to hit)1i:.## #..........# #####... Nitant the Geomancer ..#### #..........# ###....... Gargoyle of Dithmenos *..... .....# #..........# #......... Health: 41/41 ======================== ..##.# #..........# #.......## Magic: 8/14=============----------- .###.####........$.# #.......## AC: 8Str: 121iDoom: 53% .# #....#..........# #.......## EV: 16Int: 18  .# #.##.#..........# #....##.## SH: 0Dex: 10 .######.#..........#####....##.## XL:  8 Next: 69% Place: Dungeon:6 ............@```@.............>## Noise: ==-------  Time: 6560.8 (0.0) ####.#......###############.##.## d) +0 dagger ...#...)#..######### #......... Cast: Sandblast .....#..#..........# #.#....... ...#.#..#...######.# #.#....... >...........# #.# #.#....... @   Sigmund (polearm) ..##.#..#.#.###1i( #.# #.#....... ..##....#.....# #.# #.#....... ..####......#.# #.# #.#.......Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (71% to hit)  The stone arrow hits Sigmund!!1imC...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  1iMnAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (71% to hit)  The stone arrow hits Sigmund!!  Sigmund is severely wounded.1it *******Sigmund gestures at you while chanting.1i...@...9==-1.8 (11i1iS _The puff of flame misses you.1i=  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1iř .## #..........# #####... Nitant the Geomancer ..#### #..........# ###....... Gargoyle of Dithmenos *..... .....# #..........# #......... Health: 41/41 ======================== ..##.# #..........# #.......## Magic: 6/14==========-------------- .###.####........$.# #.......## AC: 8Str: 12Doom: 53% .# #....#..........# #.......## EV: 16Int: 18  .# #.##.#..........# #....##.## SH: 0Dex: 10 1i .######.#..........#####....##.## XL:  8 Next: 69% Place: Dungeon:6 ............@***@.............>## Noise: =--------  Time: 6561.8 (0.0) ####.#......###############.##.## d) +0 dagger ...#...)#..######### #......... Cast: Sandblast .....#..#..........# #.#....... ...#.#..#...######.# #.#....... >...........# #.# #.#....... @   Sigmund (polearm) ..##.#..#.#.### #.# #.#....... ..##....#.....# #.# #.#....... ..####......#.# #.# #.#.......1i˚ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1i Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 71%to hit)1i0O.## #..........# #####... Nitant the Geomancer ..#### #..........# ###....... Gargoyle of Dithmenos *..... .....# #..........# #......... Health: 41/41 ======================== ..##.# #..........# #.......## Magic: 6/14==========-------------- .###.####........$.# #.......## AC: 8Str: 12Doom: 53% .# #....#..........# #.......## EV: 16Int: 18  .# #.##.#..........# #....##.## SH: 01i19Dex: 10 .######.#..........#####....##.## XL:  8 Next: 69% Place: Dungeon:6 ............)...@.............>## Noise: =--------  Time: 6561.8 (0.0) ####.#......###############.##.## d) +0 dagger ...#...)#..######### #......... Cast: Sandblast .....#..#..........# #.#....... ...#.#..#...######.# #.#....... >...........# #.# #.#....... @   Sigmund (polearm) ..##.#..#.#.### #.# #.#....... ..##....#.....# #.# #.#....... ..####......#.# #.# #.#.......Confirm with . or Enter, or press ? or * to list all spells.1i 2}Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 71%to hit)  The stone arrow hits Sigmund!!1iE:t   #..........#  #..........#  #..........# ...  ...  ... ...###...)```@.......>...###)1i:   > #.#  #.#   #.#   #.#  1i...1i(M49%  8=2.8 (1  to hit)  1iThe stone arrow hits Sigmund!! _You kill Sigmund!  Training target 10.0 for Earth Magic reached!  1iYour Earth Magic skill increases to level 10!You need to enable at least one skill for training.1i/  --more--1i 1ih  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   4.0   5.9  -1          1i$ b - Unarmed Combat   0.0   1.0   0   h - Conjurations   7.0   6.7  +1       i - Earth Magic  10.0   8.5  +2   c - Short Blades   0.0   1.2  -1           j - Invocations   0.0   0.8  +1  1i  d - Armour   0.0   0.8  +1   k - Evocations   0.0   1.2  -1   e - Dodging   1.5   2.8  -2      1i f - Stealth   2.1   2.1  +2                      1i            1i'        1iY                1i        1i    You need to enable at least one skill.1iP[?] Help1iG[=] set a skill target  1i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets1i > h + Conjurations 7.01i  h * Conjurations   7.01ip h - Conjurations   7.01i> g + Spellcasting 4.01iTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets1i <[?25h[?0c0 1is " 1i [?25l[?1c1i $5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets1i;1i1i&.## #..........# #####... Nitant the Geomancer ..#### #..........# ###....... Gargoyle of Dithmenos *..... .....# #..........# #......... Health: 41/41 ======================== ..##.# #..........# #.......## Magic: 6/14==========-------------- .###.####........$.# #.......## AC: 8Str: 12Doom: 49% .# #....#..........# #.......## EV: 16Int: 18  .# #.##.#..........# #....##.## SH: 0Dex: 10 .######.#..........#####....##.## XL:  8 Nex1i'Ot: 89% Place: Dungeon:6 ............)...@.............>## Noise: ==-------  Time: 6562.8 (1.0) ####.#......###############.##.## d) +0 dagger ...#...)#..######### #......... Cast: Sandblast .....#..#..........# #.#....... ...#.#..#...######.# #.#....... >...........# #.# #.#.......  ..##.#..#.#.### #.# #.#.......  ..##....#.....# #.# #.#.......  ..####......#.# #.# #.#....... to hit)  The stone arrow hits Sigmund!! _You kill Sigmund!Training target 10.0 for Earth Magic reached!  Your Earth Magic skill increases to level 10!You need to enable at least one skill for training.1i.[Sandblast1i51i7. _1ij31iq 1i1i[7== _1i1i]%8===1i-1i5,1iw;1i'C9===1iNJ1iP,1iV1i^10/14====1ie1i\m,1i&u1i(}1===1i1iy,1i+1i2===1i1is,1i1i3====1i'1i4====1i1i;/# #.# #...# ## #.# ##### .#### #.# ###..# #.# #....# #..# #.##. ###.####.$.# #.##. # #....#.# #.......##. # #.##.#.# #....##.##. ######.#........@.#####....##.##. ...........).................># ###.#......###############.##.####...)#..######### #....#..#..........# #.#. ..#.#..#...######.# #.#..........# #.# #.#. .1i<##.#..#.#.### #.# #.#. .##....#.....# #.# #.#.1iC,1iG1iuM "## #  #...# ##  ##### .##### ..... .##.# .##.###$.... #1i #. ######.#..........#####....##.##. .....).................> ###.#......###############.##.###.1i'1it,1i1if!M#####†####  "## #  #...# ##  ##### .##### ..... .##.# .##.###$.... # #. 1ia X######.#..........#####....##.##. ...........).................>####1i',1i/1ilM#######.# 1iI]#####.####  "## #  #...# ##  ##### .##### ..... .##.# .##.###.... # #. ######.#..........#####....##.##.1i0P==1i1i,1i 1i q --808.0) _You now have 260 gold pieces (gained 5).1i 9--1is 1i E _Done exploring.1ioS....1i%v1iA,0.0)1i1i1iE _Done exploring.1i#1i0Level 6 of the Dungeon <<<<>>>>>(Press ? for help)######################.########................##.......##.##############.##.#####.#########.#######.######.# #.....##....##........."####.# #####.##.######..........##...#########.######.###.## #..........# #####..............##.........#### #..........# ###..................##............# #..........# #....................##.........##.# #..........# #.......##.....#.##.###....#'#.###.####........@.# #.......##.##.......#######.#.# #....#..........# #.......##.##....†..######## #.#.# #.##.#..........# #....##.##.##.##...........# #.#.######.#..........#####....##.##.......##.######)### #.#............).................>###########.##<)))...#1iy5 #.#####.#......###############.##.##### #.######.#.# #.....#...)#..######### #...........# #.# #.#.# #.......#..#..........# #.#.........#######.# #.#.# ###...#.#..#...######.# #.#.........##......# #.#.# ######..>...........# #.# #.#.........##.###########.#.## #......†..##.#..#.#.### #.# #.#.........##................# #.........##....#.....# #.# #.#.........##..##########.#### 1iUO@>1i 1i #############.##.# Nitant the Geomancer######.######.# Gargoyle of Dithmenos *.....#........."####.# Health: 41/41 ======================== ##..........##...# Magic: 14/14 ======================== ## #..........# #####.... AC: 8Str: 12Doom: 49% .#### #..........# ###........ EV: 161i Int: 18  ....# #..........# #.......... SH: 0Dex: 10 .##.# #..........# #.......##. XL:  8 Next: 89% Place: Dungeon:6 ###.####........@.# #.......##. Noise: ---------  Time: 6580.8 (0.0) # #....#..........# #.......##. d) +0 dagger # #.##.#..........# #....##.##. Cast: Sandblast ######.#..........#####....##.##. ...........).................>### ###.#......###############.##.###  ..#...)#..######### #..........  ....#..#..........# #.#........1i   ..#.#..#...######.# #.#........ Training target 10.0 for Earth Magic reached!  Your Earth Magic skill increases to level 10! _You need to enable at least one skill for training. _You now have 260 gold pieces (gained 5). _Done exploring. _Done exploring.1i '1i 1iD 1i" 1ib( : _1i( 1i`, 1i, 1i- 1i1 1i2 1i)3 1iT4 1i78 1i: 1iU: 1iU; 1i+= 1i> ,1in? 1iA 1ijB 1iB 1iIC 1iD 1ieF 1iG 1iG 1i`I 1iJ 1iFK 1iK 1iM 1iPO ,1i#P 1iQ 1iR 1iBS 1iS 1ixU 1iV 1iNW 1i3X 1iY 1is[ 1i\ 1if\ 1i^ 1i[_ 1i_ 1i` 1ib 1ic 1ic 1ied 1ie 1ikg ,1ih 1ivx .....# #####..............# .....# ###..................# .....# #....................# .....# #.......##.....#.##.## .....# #.......##.##.......# ....# #.......##.##....†..####.# #....##.##.##.## .....#####....##.##.......##.#### ................@###########.##<)95.8 (15.0)############.##.##### #.#### ###### #...........# #.# .....# #.#.........#######.# ####.# #.#.1ily ..###  #.# #.#.........##.######### # #.# #.#.........# # #.# #.#.........##..######## # #.# #.#.........##..#1i| 1i 1i: c _There is a stone staircase leading down here.1i~>1i@1i!G1iN1iS86.0) _1iU1iM 71iz             #######   ...##.....##   .......@...#   .|..........#   ............#   ............#   .....?......#   ...#    ...    ...##      1io68.3 (2.51ifx1ig{ _You climb downwards.  Found a knobbly smoking staff and a scroll of teleportation.1i(~a _There is a stone staircase leading up here.1it 1iOu 1i'{ 1i '     ### ####### ....##.....## .....<...## |..# ..# .# ?......# ..# .# # ##  1iK 1i $ _1i 1iLO     ##### ####### .....##.....## .....<...## |..........# ..# $.# ?......# ..# .# # ## ##### #####  1iAX ,1if] 1i q ##### #######.....##.....##....<...##|................$.?.  1i 1i 1i 1i5 B ##### #######.....##.....##....<...##|................$..  1i? ,1iE 1iP ,1iT 1i޷    ###### ##### ##.. .......<...## [...|..........# .........# $.......# .......# .# ..# .........## .....##.....## ###### #######   _t - 3 scrolls of teleportation (gained 1)1i; /603.3 (5.01iT 1i. +4.3 (61i 1i5 ) _Found a chain mail.1i7V  Nitant the Geomancer  Gargoyle of Dithmenos *.....  Health: 41/41 ========================###### #######   Magic: 14/14 ========================......##.....##   AC: 8Str: 12Doom: 49% ..........<...##   EV: 16Int: 18  [...|..........#   SH: 0Dex: 10...............#   XL:  8 Next: 89% Place: Dungeon:7.$.....@.......#   Noise: ---------  Time: 6604.3 (0.0)......1iV.........#   d) +0 dagger...............#   Cast: Sandblast...............#  ..............##  #.....##.....##   ###### #######       Found a knobbly smoking staff and a scroll of teleportation. _There is a stone staircase leading up here. _t - 3 scrolls of teleportation (gained 1) _Found a chain mail.  Press: ? - help, v - describe, . - travelThe floor.1ie7.@1i 7..1i  |. _There is a stone staircase leading up here. _t - 3 scrolls of teleportation (gained 1) _Found a chain mail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a knobbly smoking staff.  The floor.1im  Nitant the Geomancer  Gargoyle of Dithmenos *.....  Health: 41/41 ========================###### #######   Magic: 14/14 ========================......##.....##   AC: 8Str: 12Doom: 49% ..........<...##   EV: 16Int: 18  [...|..........#   SH: 0Dex: 10...............#   XL:  8 Next: 89% Place: Dungeon:7.$.....@.......#   Noise: ---------  Time: 6604.3 (0.0)......1iKoD.........#   d) +0 dagger...............#   Cast: Sandblast...............#  ..............##  #.....##.....##   ###### #######        _There is a stone staircase leading up here. _t - 3 scrolls of teleportation (gained 1) _Found a chain mail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a knobbly smoking staff.  The floor.1i9s(1iy1ix|. _1i   ###### ##### ##.. #..........<...## [...|....# ...# $.......# .# .# ..# .........## .....##.....## ###### #######  1i1i25.3 (1 _1i1i1i*/    .############ ##.. ##....<...## #.[...|.# #...# #..$.# #.# .# ..# .........## .....##.....## ###### ####### 1i@1i&61i1i1iu    # . #..########  #.##.....##  ##.<...##  #.[....#  #.#  #..$.#  #.# .# #.#  ##.##  ##.....##.....## 1iԵ Z ###### # 1i 1i &71i 1i s _You see here a staff of fire.1iC?    .# .  #..########  #.##.....##  ##.<...##  #.[..@|.#  #.#  #..$.#  #.#  .# .##.#  ##.##  ##.....##.....##  ###### # 1iGI 1iM -8 _1i0V 1ilI   .#  ...  #..########  #.##.....##  ##.<...##  #.[...@.#  #.#  #..$.#  #.#  .1im#  .##.#  ##.##  ##.....##.....##  ###### #  1i"1i&91i1irs _You see here a staff of fire.1i1i'101i1iI _m - a staff of fire1iN1i1i1i;n  .##  ...#  #..##############  #.......##.....##  ##..........<...##  #.[..............#  #..#  #..$.#  #...# o..# ##.#  ###   o   orc (asleep) ##.....##   ############    1ihD  You encounter an orc. It is wielding a +0 morningstar.1iM1iTY&01iF]21.3 (1 _1ic1ij1i  .## ...# #..##############  #.......##.....##  ##..........<...##  #.[..............#  1iy #....@...........#  #..$.............#  #................#  o..................#  .##................#  ##..............## 1i _ ##.....##.....##  ############## 1i- 8 .## ...# #..##############  #.......##.....##  ##..........<...##  #.[..............#  #....@...........#  #..$.............#  #................#  o..................#  .##................#  ##..............##  ##.....##.....##  ############## 1i 1i 1i 1i [ _An orc is nearby!1i.##  ...# 1i' #..##############  #.......##.....## 1i| ##..........<...##  #.[......#  #......#  #..$.# 1i #...# #o..# 1i..##.# ###1i ##.....##  ##############1i1 1i!1i}-2 _1i7%1i&1i .## ...# #..############## #.......##.....## ##..........<...## #.[......# #..# #..$.# #...##o..#?..##.#>. #### ##.....## ############ 1i!,1i0&31iY71io: _Found a scroll labelled HOUNLI WECWI. Found a stone staircase leading down.1iCj  .## ...# #..## #.##.....## ##.<...## #.[.# #.# #..$.# #.# #o1ij .#.?..##.#.>. ##......### ##.....##.....## ########1i3--8 =5.8 (1.5Sandblast1iF1iZIG _You kill the orc!1iOE =1iK 1iT 1iX L4==1iZ 1iǼ  .## ...##..############## #.......##.....## ##..<...## #.[# #....# #.#  #..#  #)...# .?..##..#.>. ##.........#. ##.....##.....############## _Magic restored.1ii 31i 1i& 1i 1i 1i< + .## ...# #..############## #.......##.....## ##..........<...## #.[......# #..# #....# #.##)....#.?..##.# .>. ####1i@=  #. ##.....## ############ _You now have 273 gold pieces (gained 13).1iF 31iM 1i . ...# #..############## #.......##.....## ##..........<...## #.[......# #..# #....##.##.##)..#..?..##.#.>. #####. ##.....## ############ ==1i^ 1iL N ...# #..# #.......##.....## ##.<... #.[. #.# #.... #.##... #).@...?..##.o..>. ##.##. ##.....##.....### ##o   orc (polearm, wandering)1iV  You encounter an orc. It is wielding a +0 trident.1i`` &-1ih e20.8 (5.0o1ii /o1iXu Mo   orc wizard (wandering)1i*x !-1iQx $1.8 (61i 1iV  1i j_You encounter an orc wizard. It is wielding a +0 dagger.1i? ...# #..######  #....... ##..........< #.[..... #....... # #....... #.##....... #).@....... o..?..##....... 1io..>. ##...... ###. ##..... # ###### 1ib ...# #..######  #....... ##..........< #.[..... #....... # #....... #.##....... #).@.......1ihc  o..?..##....... o..>. ##...... ###. ##..... # ###### 1iX _There are monsters nearby!1imA.o1iOO.o1iDo1i"+2.8 (11i1i, _The orc wizard shouts!1iQ 9o.1i .1i ' 1i &31i 1i 1i.## ...##..############## #.......##.....## ##..<...###.[# #....## #...##.##@.# #)...#..o?..##.....>. ##.........###. ##.....##.....###############1iaA.o1i1i&41i1i1ix M## ...##..############## #.##.....## #.<...#[  #.## #).....o..##................#..>.##.#1i: 1iD &51it 1iΝ 1i - 1i/ &61iB5 1i6 1i%1i*&71i21i-51iDY/o1iafo   orc wizard1id78Sandblast1i8k1im1i6  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i*  Nitant the Geomancer .## Gargoyle of Dithmenos *..... ...# Health: 41/41 ======================== #..##############  Magic: 11/14 ==================------ #.......##.....##  AC: 8Str: 12Doom: 48%  ##..........<...## EV: 16Int: 18   #.[..............# SH: 0Dex: 10 #................# XL:  8 Next: 89% Place: Dungeon:7 # #@...............# Noise: ---------  Time: 6628.8 (0.0) #.##*...............# d) +0 dagger #).o.......1i.........# Cast: Sandblast ...o..##................# ...>. ##..............## ###. ##.....##.....##  o   orc wizard # ##############  _The orc wizard shouts!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)1i   Nitant the Geomancer .## Gargoyle of Dithmenos *..... ...# Health: 41/41 ======================== #..##############  Magic: 11/14 ==================------ #.......##.....##  AC: 8Str: 12Doom: 48%  ##..........<...## EV: 16Int: 18   #.[..............# SH: 0Dex: 10 #................# XL:  8 Next: 89% Place: Dungeon:7 # #@...............# Noise: ---------  Time: 6628.8 (0.0) #.##................# d) +0 dagger #).)................# 0m Cast: Sandblast ...o..##................# ...>. ##..............## ###. ##.....##.....##  o   orc wizard # ############## Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  1iS!Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The stone arrow hits the orc wizard!1i&~ .## ...# #..#######  ..#  ......< ... ...1i' # ... #.##`....... #)... ... ...>. ... ###. ##.....# 1i(y# ####### 1i .1i$o92=9.8 (1Sandblast1i1ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The stone arrow hits the orc wizard! _You kill the orc wizard!1i0 S1iH 2==1iX 1il 3====1iwr 4====1iy 1i#  .##..# #..############## #.......##.....####....<...##.[......# #..##).)..o?..##..>.##.#o   orc (wandering)1i  You encounter an orc. It is wielding a +0 falchion.1i0 &-1i Y33.8 (4.o1i 1ih L-4.8 (5 _1id 1i9 1iDc ...# #..############## #.......##.....## ##..........<...# #.[...... #..# #. #.##. #).....o..##. ...>. ## ###. ##.....##1iE # ############1iG??o1i O1ieP<5.8 (1Sandblast1ieU1i5W$  Things that are here:1i ZL _a +0 dagger; a +0 robe1iK v )The blast of sand hits the orc!1i H## 1iX &..1iZ 3-- 3=7.3 (1.5Sandblast1il_ 1iSb G _You kill the orc!1i2=1i1iJ oo   orc (polearm, wandering)An orc comes into view.1ivM4==1ir(0.01iT1i%:-8.3 (1 _1i1iP1is  ...##.#..#######. #.......##.....#. ##....<...#. #.[.#. #.. #. #. #.## #)@).?).##.o..>.# ##.#.. ##.....##..... #. ####.#1iv K.o1i~ 1iN @-91i 1i 1is]z#.#..############# #.##.......##..... #.###..........<.. #.##.[. #.##. #.## #.##..#####).).....?)@##.....o.>.####....#####.. ##.....## #.. ############ #.# #. #.##1i_K.o1ilh1iCj840Sandblast1i q1it1iw )The blast of sand hits the orc!!1iJ##1iyT)>1i~==7 1.8 (1.5Sandblast1iC1iTG _You kill the orc!1iM1i'1i1i:4 #.#..1iO: #.##.## #.###....<1i: #.##.[.. #.##... #.##. #.##.#####).)1i:.?@.###....)>.####1i:a#..# ##.....##1i:F #... 1i: #.#. #. #>1i;D #. .1i.;N ## .#1iC(0.01iK1iO+2.8 (11i"U1iVQ _Found a stone staircase leading down.  Things that are here:1iXX _a +0 falchion; a +0 leather armour1i9.1iN1iW #.#.. #.##.## #.###.< #.##.[ #.##... #.##... #.##.#####).)#......@).###....)>.#### ######..# ##.....## #... 1irXe #.#.. #.##># #.. .. ### .#<1ibO0<1id8 W1id@Found a stone staircase leading up.1imW   phantom (wandering)1io+3.8 (11ifv1ixQ _You encounter a phantom.1iy _You see here a scroll labelled HOUNLI WECWI.1i^G.W1iWW1iZ&41i1ib _j - a scroll labelled HOUNLI WECWI1i)  #.#.. #.##.## #.###. #.##.[ #.##. #.##.... #.##.W..#####).) #.).## ##....)>.####1ik ######..# ##.....## #...#  #.#..# #.##># #.. .. ### .#<1i @.W1ii1i75Sandblast1i21i*1it A #.#.. #.##.## #.### #.##.[. #.##.## #.##.. #.##$...W.#####).) #1iu .).## ##....)>.#### ######..# ##.....## #...#  #.#..# #.##># #.. ... ### .#<1i,u 1iw F.W1i= 1i &61iڇ 1i + _Found 18 gold pieces.1i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i)"  #.#..######### Nitant the Geomancer #.##.......##. Gargoyle of Dithmenos *..... #.###......... Health: 41/41 ======================== #.##.[........ Magic: 11/14 ==================------ . #.##.......... AC: 8Str: 12Doom: 47%  ..## #.##.......... EV: 16Int: 18   ..... #.##.......... SH: 0Dex: 10 1i" R$.....#####).).......... XL:  8 Next: 93% Place: Dungeon:7 #..W*@..).##.......... Noise: ---------  Time: 6646.8 (0.0) ##....)>.####......... d) +0 dagger ######..# ##.....##. Cast: Sandblast #...# ######### #.#..#  #.##>#  W   phantom #.. ...  ### .#<  1i@# _Found 18 gold pieces.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1io# 8Aim: a phantom (64% to hit)2iSjy#.#..######### Nitant the Geomancer#.##.......##. Gargoyle of Dithmenos *.....#.###......... Health: 41/41 ========================#.##.[........ Magic: 11/14 ==================------.#.##.......... AC: 8Str: 12Doom: 47% ..##2ij#.##.......... EV: 16Int: 18  ..... #.##.......... SH: 0Dex: 10$.....#####).).......... XL:  8 Next: 93% Place: Dungeon:7#..W`@..).##.......... Noise: ---------  Time: 6646.8 (0.0)##....)>.####......... d) +0 dagger2i9k######..# ##.....##. Cast: Sandblast#...# ##########.#..##.##>#W   phantom#.. ...### .#<Casting: Sandblast (safe; 1% risk of failure)  2ipkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  2ikPress: ? - help, Shift-Dir - straight lineAim: a phantom (64% to hit)  The stone arrow hits the phantom!2i@.W2i72i->==7.8 (12i2ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (64% to hit)  The stone arrow hits the phantom! _The phantom is moderately damaged.2i  Casting: Stone Arrow (safe; 1% risk of failure)  2i\Confirm with . or Enter, or press ? or * to list all spells.2i #.#..######### Nitant the Geomancer #.##.......##. Gargoyle of Dithmenos *..... #.###......... Health: 41/41 ======================== #.##.[........ Magic: 8/14=============----------- . #.##.......... AC: 8Str: 12Doom: 47%  ..## #.##.......... EV: 16Int: 18   ..... #.##.......... SH: 0Dex: 10 $.....#####).).......... XL:  8 Next: 93% Place: Dungeon:7 #...W@..).##.......... Noise: ==-------  Time: 6647.8 (0.0) ##....)>.####......... d) +0 dagger2i| ######..# ##.....##. Cast: Sandblast #...# ######### #.#..#  #.##>#  W   phantom #.. ...  ### .#<  _The phantom is moderately damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 64% to hit)2i #.#..######### Nitant the Geomancer#.##.......##. Gargoyle of Dithmenos *.....#.###......... Health: 41/41 ========================#.##.[........ Magic: 8/14=============-----------.#.##.......... AC: 8Str: 12Doom: 47% ..###.##.......... EV: 16Int: 18  ..... #.##.......... SH: 0Dex: 10$.....#####).).......... XL:  8 Next: 93% Place: Dungeon:7#...W@..).##.......... Noise: ==-------  Time: 6647.8 (0.0)##....)>.####.........2i  d) +0 dagger######..# ##.....##. Cast: Sandblast#...# ##########.#..##.##>#W   phantom#.. ...### .#<Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 64% to hit)  The stone arrow hits the phantom!2io# LConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (moderately damaged, 64% to hit)  The stone arrow hits the phantom!  The phantom is severely damaged.2i$ e9==8.8 (12i+ 2i- M _The phantom misses you.2ia 2ib  2ihcCasting: Stone Arrow (safe; 1% risk of failure)  2icFConfirm with . or Enter, or press ? or * to list all spells.2iEd2i #.#..######### Nitant the Geomancer #.##.......##. Gargoyle of Dithmenos *..... #.###......... Health: 41/41 ======================== #.##.[........ Magic: 6/14==========-------------- 2i. #.##.......... AC: 8Str: 12Doom: 47%  ..## #.##.......... EV: 16Int: 18  2i ..... #.##.......... SH: 0Dex: 10 $.....#####).).......... XL:  8 Next: 93% Place: Dungeon:7 2iN#...W@..).##.......... Noise: ==-------  Time: 6648.8 (0.0) ##....)>.####......... d) +0 dagger ######..# ##.....##. Cast: Sandblast #...# ######### #.#..#  #.##>#  W   phantom2id #.. ...  ### .#<  _The phantom misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i(Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)2i(x #.#..######### Nitant the Geomancer #.##.......##. Gargoyle of Dithmenos *..... #.###......... Health: 41/41 ======================== #.##.[........ Magic: 6/14==========--------------2iP2 . #.##.......... AC: 8Str: 12Doom: 47%  ..## #.##.......... EV: 16Int: 18   ..... #.##.......... SH: 0Dex: 10 $.....#####).).......... XL:  8 Next: 93% Place: Dungeon:7 #....@..).##.......... Noise: ==-------  Time: 6648.8 (0.0) ##....)>.####......... d) +0 dagger ######..# ##.....##. Cast: Sandblast2i؆| #...# ######### #.#..#  #.##>#  W   phantom #.. ...  ### .#< 2i3"Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)  The stone arrow hits the phantom!!2if7 #.##.[ .  ..##  ..... #.##. $..2iΌ.). ## ##   2i"#...#  #.#..# #.##># 2i3#.. ... ### .#< 2i2i2iC#.#..######### Nitant the Geomancer#.##.......##. Gargoyle of Dithmenos *.....#.###......... Health: 41/41 ========================#.##.[........ Magic: 6/15=========---------------.#.##.......... AC: 8Str: 12Doom: 45% ..###.##.......... EV: 16Int: 18  ..... #.##.......... SH: 0Dex: 10$.....#####).).......... XL:  8 Next: 102% Place: Dungeon:72i.#....@..).##.......... Noise: ==-------  Time: 6649.8 (1.0)##....)>.####......... d) +0 dagger######..# ##.....##. Cast: Sandblast#...# ##########.#..##.##>##.. ...### .#<2iCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)  The stone arrow hits the phantom!!2i  Aim  Press: ? - help, Shift-Dir - straight line2i/: a phantom (severely damaged, 64% to hit)  The stone arrow hits the phantom!! _You destroy the phantom!  You have reached level 9!2i$/  --more--2i_  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 2i:e5/456-209 1% Sandblast2imi _You feel clever. x22i32i2i%2i&Z7= _2is-2i8,2i=2iB2iQC_8===2iV2i\_2i`d9===2if2io,2ir2iny2iyo10/16===2i2i 2i2i~2i1===2i2i#,2i/2i2ik2===2i2i2ib2iƻ2if2ik3===2i2i=,2i2i82i2ib4===2i2i2ii5===2i2i2i*2i2i6===2if2ixh{ #.#..#.. #.##.###.. #.###. #.. #.##.[. #.. #.##.##.. #.##.. #.##.$.....#####).)2i[i #...@...).## ##....)>.#### ######..# ##.....## #...#  #.#..# #.##># #.. ... ### .#<2in2iXo2iu2i7 #.#.. #..# #.##.. #..# #.###. #..# #.##.[. #..# #.##.##..# #.###.# #.##.$.....#####).) #..@....).## ##....)>.#### ######..# ##..... #...#  #.#..# #.##># #.. ...  ### .#<2i,2i2i6Jx ...#  ...# #.#..##### #..# #. #..# #.###2i?K #..# #.##.[ #..# #.##.....##..# #.####.......# #.##...$...@.#####).)##...#.......).#. ##....)>.##.######..... #...# ###### #.#..# #.##># #.. ...### .#<2i.Q2iQ2i>W2i ...### ...# #.#.... #..# #.##.# #..# #.###.# #..# #.##.[.. #..# #.##.##..# #.###.# #.##.$..@..#####).)#...#.......).## #.# ##....)>.##### ######..# ## #...#  #.#..#  #.##>#  #.. ...  ### .#<[392i۹;49m2i2i:==2ia2i(  ...## ...# #.#... #..# #.##.# #..# #.###.## #..# #.##.[. #..# #.##.##..# #.###.# #.##2i) .$.@...#####).)#...#.......).## #.#.##....)>.#### # #. ######..# ###. #...# #. #.#..##. #.##>### #.. ...  ### .#<2i0 2i1 2i7 2i  ...##. ...# #.#... #..# #.##.# #..# #.###.####..# #.##.[2iZ .##..# #.## .......##..# #.###.# #.##.$@....#####).)#...#.......).## #.#.##....)>.#### #.#.#######..# ##. #.# #...# %. #.# #.#..#.. #.. #.##>#..# ##. #.. ...  ### .#<2i 7--71.8 (22.0)2i 2i G--2.8 (232i4 2i 0 _Found an inkwell talisman.2iwH......2iǫ2i  ...##. ...# #.#... #..# #.##.# #..# #.###.####..# #.##.[ ..##..# #.## .......##..# #.##.#####.# #.##.@.....#####).).#####...#.).## #.#.##....)>.#### #.#.#######..# ## ..#.# #...#  %.##.# #.#..# ..# #.. #.##>2iI[40m# ..# ##. #.. ...  ### .#<2i,2i2i5",2i&2i|Hj  .# #. ...# #####. ...# #.#..#. #..# #. #..# #.###..####..# #.##.[..........##..# #.##.........##..# #.## .#####@......# #.##.............#####).)..#####...#.......). #.#.##....)>.## #.#.####### ..#.# #...# # %.##.# #.#..#2i Kn ..# #.. #.##>#..# ##. #.. ... _You now have 291 gold pieces (gained 18).2iUR2iS2iW2i׸M##   ...# #####. ...# .## #.##[#..#.......@..##..##.#####.......# #.##..............#####).)..#####...#.......).##..#.#2i2i2id2i`1jM ##   ...# #####. ...# .## #.##[..........##..##.#####.......# #.##..............#####).)..###.##.#2i92i:2i{@2iM. ##   ...# #####. ...# .## #.###[..........##.2iâ3#.#####.......# #.##....#..#.# 2if2iF2iҮ2i ... #.# #.# .##. #.# ...##.#####.# ...# #.#...# #..# #.##$.## #..# #.###2i.####..# #.##.....##..# #.##....##..# #.###.#####.......# #.##..............#####).)#..#####...#.).##. #.#.##....)>.#### #.#.#######..#  ..#.# #...#2i2i2iL2iPMz...  ## .  ...##.#####.# ... .$## #..####...........##..# #.##..z   wight (polearm, dormant).#.####2i։  You encounter a wight. It is wielding a +0 trident.2ii2i19.8 (7.0)2i380.8 (8 _2i2i#2im$ ..z ... #.# #.# .##  . #.#  #.#####.# ...#  ........# #..#  $......@## #..#  2i\n.........#  ...........##..#  ...........##..#  ##.#####.......#  ........).) #...#.......) #.#.##....)>  2i"  ..z ... #.# 2i 7#.# .##  . #.#  #.#####.# ...#  ........# #..#  $......@## #..#  .........#  ...........##..# 2ia r ...........##..#  ##.#####.......#  ........).) #2i I...#.......) #.#.##....)>  2iF 2ij 2i r _A wight is nearby!2iɷ[.z...  ## .  ...##.#####.# .2i V.. .$.## #.##...#...........####.#####.......# #.##...............#####).)#..#####...#.......).##.....)>.###2ij2i[21.8 (1 _2i2i2i" .z....z...  ## .  ...##.#####@# ... .$## #2i##.............##z 2 wights (1 polearm, dormant)##.#####.......# #.##...............#####).)#..#####...#.......).##.2i=G.z2in_z 1 dormant)2i &22i 2i | _You encounter a wight. It is wielding a +5 mace of freezing.2i]o ..z..........z...z...  ## .  ...##.#####.# ..........# .$.......## #.........##...2i4p .z 3 wights (1 polearm, 2 dormant)...........####.#####.......# #.##...............#####).)2iix E.z2i Czz2iĀ 73Sandblast2i' 2iȇ v _You encounter a wight. It is wielding a +4 long sword.2i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i  Nitant the Geomancer ..z....  Gargoyle of Dithmenos *..... ..... Health: 45/45 ======================== ..... Magic: 13/16 ===================----- .zz AC: 9Str: 12Doom: 45%  ..* EV: 16Int: 20   #*# SH: 0Dex: 10 #*# .##  XL:  9 Next:  1% Place: Dungeon:7 . #@# ...# Noise: ---------  Time: 6683.8 (0.0) #.#####.# ...# #.#.. d) +0 dagger .......2iւ*.# #..# #.##. Cast: Sandblast $.......## #..# #.### .........####..# #.##. ...........##..# #.##. zzz 3 wights (1 polearm, 2 dormant) ...........##..# #.##. ##.#####.......# #.##. ...............#####).).Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (dormant, 100% to  hit)2i~ Nitant the Geomancer..z....Gargoyle of Dithmenos *..........Health: 45/45 ========================.....Magic: 13/16 ===================-----.zzAC: 9Str: 12Doom: 45% ..`EV: 16Int: 20  #`#SH: 0Dex: 10#`#.## XL:  9 Next:  1% Place: Dungeon:7. #@#...# Noise: ---------  Time: 6683.8 (0.0)#.#####.# ...# #.#.. d) +0 dagger........# #..# #.##. Cast: Sandblast$.......## #..#[39;492i Fm #.###.........####..# #.##............##..# #.##. zzz 3 wights (1 polearm, 1 dormant)...........##..# #.##.##.#####.......# #.##................#####).).Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 trident and wearing a +0 robe (dormant, 100% to  hit)  The stone arrow hits the wight!2ia K.z2i B.z2i4 &..2i ==4.8 (12i 2i   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 trident and wearing a +0 robe (dormant, 100% to  hit)  The stone arrow hits the wight! _The wight is almost destroyed.2iv )The blast of sand hits the wight!2i͝##z 2 wights (2i#.z.z2i'2i*3 46.3 (1.5 _The wight is almost destroyed.  The blast of sand hits the wight! _You destroy the wight!raining target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5!You need to enable at least one skill for training.2iM5/  --more-- 2ip{ 2i~  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1           b - Staves   0.0   1.0   0   i - Conjurations   7.0   6.7  +1   c - Unarmed Combat   0.0   1.0   0   j - Fire Magic   0.0   1.0   0   2i     k - Earth Magic  10.0   8.5  +2   d - Short Blades   0.0   1.2  -1           l - Invocations   0.0   0.8  +1   e - Armour   0.0   0.8  +1   m - Evocations   0.0   1.2  -1   f - Dodging   1.5   2.8  -2       g - Stealth   2.1   2.1  +2          [40 2izm                                                    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets!2i> k + Earth Magic 10.0"2ic7TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets"2i'<[?25h[?0c0 "2i/ " "2i [?25l[?1c"2i $12.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets#2i#2ip#2i Nitant the Geomancer..z....Gargoyle of Dithmenos *..........Health: 45/45 ========================.....Magic: 13/16 ===================-----...AC: 9Str: 12Doom: 43% .).EV: 16Int: 20  #.#SH: 0Dex: 10#z#.## XL:  9 Next:  4% Place: Dungeon:7. #@##2iq \...# Noise: =--------  Time: 6686.3 (1.5)#.#####.# ...# #.#.. d) +0 dagger........# #..# #.##. Cast: Sandblast$.......## #..# #.###.........####..# #.##............##..# #.##. zz 2 wights (1 dormant)...........##..# #.##.##.#####.......# #.##................#####).). _The wight is almost destroyed.The blast of sand hits the wight! _You destroy the wight!#2i Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5!You need to enable at least one skill for training.#2i(#2i#2iV. _$2iەNitant the Geomancer..z....Gargoyle of Dithmenos *..........Health: 45/45 ========================.....Magic: 13/16 ===================-----...AC: 9Str: 12Doom: 43% .).EV: 16Int: 20  #.#SH: 0Dex: 10$2ip#z#.## XL:  9 Next:  4% Place: Dungeon:7. #@#...# Noise: =--------  Time: 6686.3 (0.0)#.#####.# ...# #.#.. d) +0 dagger........# #..# #.##. Cast: Sandblast$.......## #..# #.###.........####..# #.##.$2i!...........##..# #.##. zz 2 wights (1 dormant)...........##..# #.##.##.#####.......# #.##................#####).). $2i_You destroy the wight!Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5! $2i-_You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travelThe floor.$2ige  z@  Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5! _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travelHere: a wight, wielding a +5 mace of freezing and wearing a +0 robe  The floor.$2i=  A wight. An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle. Max HP: ~16 Will: +AC: ++ EV: ++  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 63% to hit with your +0 dagger. It has about 51% to hit you. AttackMax Damage After Damaging Hits Hit: +5 mace (freeze) 20 + 15 (freeze) Drain life (max 10 damage) It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|Quote&2iNitant the Geomancer..z....Gargoyle of Dithmenos *..........Health: 45/45 ========================.....Magic: 13/16 ===================-----...AC: 9Str: 12Doom: 43% .).EV: 16Int: 20  #.#SH: 0Dex: 10#z#.## XL:  9 Next:  4% Place: Dungeon:7. #@#...# Noise: =--------  Time: 6686.3 (0.0)#.#####.# ...# #.#.. d) +0 dagger........# #..# #.##. Cast: Sandblast$.......## [3&2iJ4m#..# #.###.........####..# #.##............##..# #.##. zz 2 wights (1 dormant)...........##..# #.##.##.#####.......# #.##................#####).).Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5! _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travelHere: a wight, wielding a +5 mace of freezing and wearing a +0 robe  The floor.&2i GNitant the Geomancer..z....Gargoyle of Dithmenos *..........Health: 45/45 ========================.....Magic: 13/16 ===================-----...AC: 9&2i Str: 12Doom: 43% .).EV: 16Int: 20  #.#SH: 0Dex: 10#z#.## XL:  9 Next:  4% Place: Dungeon:7. #@#&2i ...# Noise: =--------  Time: 6686.3 (0.0)#.#####.# ...# #.#.. d) +0 dagger&2i/ ........# #..# #.##. Cast: Sandblast$.......## #..# #.###&2iV `.........####..# #.##.&2i{ ...........##..# #.##. zz 2 wights (1 dormant)&2i ...........##..# #.##.##.#####.......# #.##.&2i S...............#####).).&2i  Training target 5.0 for Spellcasting reached!  Your Spellcasting skill increases to level 5! &2iE _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travel&2i- jHere: a wight, wielding a +5 mace of freezing and wearing a +0 robe  The floor.&2i (&2i &2ie$ . _)2i^;  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)2i  Nitant the Geomancer ..z....  Gargoyle of Dithmenos *..... ..... Health: 45/45 ======================== )2i{..... Magic: 10/16 ===============--------- ... AC: 9Str: 12Doom: 43%  .). EV: 16Int: 20   )2i#.# SH: 0Dex: 10 )2i#z# .##  XL:  9 Next:  4% Place: Dungeon:7 . #@# ...# Noise: =--------  Time: 6686.3 (0.0) #.#####.# ...# #.#.. d) +0 dagger)2i ........# #..# #.##. Cast: Sandblast $.......## #..# #.### )2i@.........####..# #.##. ...........##..# #.##. zz 2 wights (1 dormant) )2iz...........##..# #.##. ##.#####.......# #.##. ...............#####).). _The floor.  )2iCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (74% to hit)*2iiGNitant the Geomancer..z....Gargoyle of Dithmenos *..........Health: 45/45 ========================.....Magic: 10/16 ===============---------...AC: 9*2iT'Str: 12Doom: 43% .).EV: 16Int: 20  #.#SH: 0Dex: 10#z#.## XL:  9 Next:  4% Place: Dungeon:7. #@#...# Noise: =--------  Time: 6686.3 (0.0)#.#####.# ...# #.#.. d) +0 dagger........# #..# #.##. Cast: Sandblast$.......## #..# #.###.........####..# #.##............##..# #.##. zz 2 wights (1 dormant)*2iO...........##..# #.##.##.#####.......# #.##................#####).).*2iͱHCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  *2iPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (74% to hit)The stone arrow hits the wight!*2i<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (74% to hit)The stone arrow hits the wight!  The wight is heavily damaged.*2i=_1==*2i>7.3 (1*2i E*2iGR _The wight barely misses you.*2iaw  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*2iO   Nitant the Geomancer ..z....  Gargoyle of Dithmenos *..... ..... Health: 45/45 ======================== ..... Magic: 8/16============------------ ... AC: 9Str: 12Doom: 43%  .).*2i  EV: 16Int: 20   #.# SH: 0Dex: 10 #z# .##  XL:  9 Next:  4% Place: Dungeon:7 . #@# ...# Noise: ==-------  Time: 6687.3 (0.0) #.#####.# ...# #.#.. d) +0 dagger*2i>  ........# #..# #.##. Cast: Sandblast $.......## #..# #.### *2i .........####..# #.##. ...........##..# #.##. zz 2 wights (1 dormant) ...........##..# #.##. *2i C##.#####.......# #.##. ...............#####).).*2i Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*2i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*2iH Aim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (heavilydamaged, 74% to hit)*2i F  Nitant the Geomancer ..z....  Gargoyle of Dithmenos *..... ..... Health: 45/45 ======================== ..... Magic: 8/16*2i ============------------ ... AC: 9Str: 12Doom: 43%  .). EV: 16Int: 20   #.# SH: 0Dex: 10 *2i #)# .##  XL:  9 Next:  4% Place: Dungeon:7 . #@# ...# Noise: ==-------  Time: 6687.3 (0.0) *2iF #.#####.# ...# #.#.. d) +0 dagger *2i{ ........# #..# #.##. Cast: Sandblast $.......## #..# #.### *2i .........####..# #.##. ...........##..# #.##. zz 2 wights (1 dormant)*2i Z ...........##..# #.##. ##.#####.......# #.##.*2i $ ...............#####).).*2i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  *2iG Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (heavily*2i Xdamaged, 74% to hit)  The stone arrow hits the wight!!*2i  ..z....  ..... ..... *2iS ... .). #.# #)# .##  . #@#  *2i ...#   #..#  $ #..#    *2i ......... z   wight ( *2iX .........  ##.#####..  ).)*2ic*2ig#1*2iFh_78.3 (1Sandblast*2in*2ipp  Aiming: Stone Arrow (safe; 1% risk of failure)  *2iLquPress: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +5 mace of freezing and wearing a +0 robe (heavilydamaged, 74% to hit)  The stone arrow hits the wight!! _You destroy the wight!+2i#...z............z............................)..  ## .  ...##.#####.# ..........# .$.......## #......##+2iz 2 wights (dormant)..............####.##### #.##+2iϒ+2ih9=--9+2i\+2i _You encounter a wight. It is wielding a +1 morningstar.Things that are here:+2i` _a +5 mace of freezing; a +0 robe+2i +2i |Pick up what? 13/52 gear slots (_ for help) +2i Hand Weapons (select all with ))  a - a +5 mace of freezing Armour (select all with [)+2iK b - a +0 robe [Up|Down] select+2iy B[Esc] exit +2i Letters toggle [.|Space] toggle selected[top],2i  a + a +5 mace of freezing[Enter] accept (1 chosen),2i ,2i0 ,2i WNitant the Geomancer#...z........Gargoyle of Dithmenos *.........z......Health: 45/45 ========================.........Magic: 9/16=============-----------.......AC: 9Str: 12Doom: 41% .....EV: 16Int: 20  .).SH: 0Dex: 10#.#,2i fXL:  9 Next:  7% Place: Dungeon:7#@#.## Noise: ---------  Time: 6689.3 (0.0). #.#...# d) +0 dagger#.#####.# ...# #.#.. Cast: Sandblast........# #..# #.##.$.......## #..# #.###.........####..# #.##. zz 2 wights (dormant)...........##..# #.##............##..# #.##.##.#####.......# #.##.damaged, 74% to hit)  The stone arrow hits the wight!! _You destroy the wight! _You encounter a wight. It is wielding a +1 morningstar.Things that are here: _a +5 mace of freezing; a +0 robe,2i( ,2i* 690.3 (1,2ik2 ,2i4 O _n - a +5 mace of freezing.2ivNitant the Geomancer#...z........Gargoyle of Dithmenos *.........z......Health: 45/45 ========================.........Magic: 9/16=============-----------.......AC: 9Str: 12Doom: 41% .....EV: 16Int: 20  .).SH: 0Dex: 10#.#XL:  9 Next:  7% Place: Dungeon:7#@#.## Noise: ---------  Time: 6690.3 (0.0). #.#...# d) +0 dagger#.#####.# ...# #.#.. Cast: Sandblast........# #..# #.##.$.....[39;4.2i9m..## #..# #.###.........####..# #.##. zz 2 wights (dormant)...........##..# #.##............##..# #.##.##.#####.......# #.##.Things that are here: _a +5 mace of freezing; a +0 robe _n - a +5 mace of freezingPress: ? - help, v - describe, . - travel, g - get itemItem here: a +0 robe.  The floor..2is .@  The floor..2iX)., g - get itemItems here: a +0 trident; a +0 robe.  The floor..2i'} .)  The floor..2if 6...2i)6../2iz.  Here: a wight, wielding a +4 long sword and wearing a +0 robe (dormant)  The floor.02iJxzz1 morningstar and wearing a +0 robe (dormant)02i[Nitant the Geomancer#...z........Gargoyle of Dithmenos *.........z......Health: 45/45 ========================.........Magic: 9/16=============-----------.......AC: 9Str: 12Doom: 41% .....EV: 16Int: 20  .).SH: 0Dex: 10#.#XL:  9 Next:  7% Place: Dungeon:7#@#.## Noise: ---------  Time: 6690.3 (0.0). #.#...# d) +0 dagger#.#####.# ...# #.#.. Cast: Sandblast........# #..# #.##.$.....02i..## #..# #.###.........####..# #.##. zz 2 wights (dormant)...........##..# #.##............##..# #.##.##.#####.......# #.##.Things that are here: _a +5 mace of freezing; a +0 robe _n - a +5 mace of freezingPress: ? - help, v - describe, . - travelHere: a wight, wielding a +1 morningstar and wearing a +0 robe (dormant)  The floor.02i(02i02iب. _12ic#...z........ ....z......  .........  .......  .....  .). #.#[.##...##.####...# #.#..........# ##$.......###.........###.........   wight...##.#####.............####).)12ik12ilg10/16==1.3 (1 _12i x12iU 12iW nWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  c - a +1 ring mail of cold resistance  e - a +1 cloak  l - the +0 robe of Pusil {Rampage rF- rC+ rN+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 22i 22i #...z........Nitant the Geomancer....z......Gargoyle of Dithmenos *..............Health: 45/45 ========================.......Magic: 10/16 ===============---------.....AC: 9Str: 12Doom: 41% .).EV: 16Int: 20  #.#SH: 0Dex: 10#[#.## XL:  9 Next:  7% Place: Dungeon:7. #@#...# Noise: ---------  Time: 6691.3 (0.0)#.#####.# ...# #.#.. d) +0 dagger........# #..# #.##. Cast: Sandblast22i $.......## #..# #.###.........####..# #.##............##..# #.##. z   wight (dormant)...........##..# #.##.##.#####.......# #.##................#####).).Things that are here: _a +5 mace of freezing; a +0 robe _n - a +5 mace of freezingPress: ? - help, v - describe, . - travelHere: a wight, wielding a +1 morningstar and wearing a +0 robe (dormant) _The floor.22i x  Okay, then.22i 22i . _32iv32igwAWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon)  n - a +5 mace of freezing Magical Staves (go to first with |)  m - a staff of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 32ibW 32i>_ 32ih v#...z........Nitant the Geomancer....z......Gargoyle of Dithmenos *..............Health: 45/45 ========================.......Magic: 10/16 ===============---------.....AC: 9Str: 12Doom: 41% .).EV: 16Int: 20  #.#SH: 0Dex: 1032ii n#[#.## XL:  9 Next:  7% Place: Dungeon:7. #@#...# Noise: ---------  Time: 6691.3 (0.0)#.#####.# ...# #.#.. d) +0 dagger........# #..# #.##. Cast: Sandblast$.......## #..# #.###.........####..# #.##............##..# #.##. z   wight (dormant)...........##..# #.##.##.#####.......# #.##................#####).). _a +5 mace of freezing; a +0 robe _n - a +5 mace of freezingPress: ? - help, v - describe, . - travel32igj Here: a wight, wielding a +1 morningstar and wearing a +0 robe (dormant) _The floor. _Okay, then.32it P  Okay, then.32i>v (32i~ 32ig . _42iA42iUBAWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +0 dagger (weapon)  n - a +5 mace of freezing Magical Staves (go to first with |)  m - a staff of fire[?] describe selected 42iB[!] equip|wield|wear|put on[tab] equip|unequip 52iBI 52i ]#...z........Nitant the Geomancer....z......Gargoyle of Dithmenos *..............Health: 45/45 ========================.......Magic: 10/16 ===============---------.....AC: 9Str: 12Doom: 41% .).EV: 16Int: 20  #.#SH: 0Dex: 10#[#.## XL:  9 Next:  7% Place: Dungeon:7. #@#...# Noise: ---------  Time: 6691.3 (0.0)#.#####.# ...# #.#.. d) +0 dagger........# #..# #.##. Cast: Sandblast52i{$.......## #..# #.###.........####..# #.##............##..# #.##. z   wight (dormant)...........##..# #.##.##.#####.......# #.##................#####).). _n - a +5 mace of freezingPress: ? - help, v - describe, . - travelHere: a wight, wielding a +1 morningstar and wearing a +0 robe (dormant) _The floor. _Okay, then. _Okay, then.  You unwield your +0 dagger.  Your +5 mace of freezing glows with a cold blue light!2.3 (1n) +5 mace (freeze) _n - a +5 mace of freezing (weapon)52ie52i-Drop what? (Left/Right to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  n - a +5 mace of freezing (weapon)d - a +0 dagger Armour (select all with [) 52iy a - a +0 robe (worn)  b - a +0 helmet (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn) 52iʍ c - a +1 ring mail of cold resistance  e - a +1 cloak  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} 52iEMagical Staves (select all with |)  m - a staff of fire Jewellery (select all with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+} 52i-z i - a +5 ring of evasion (worn)j - a +6 ring of dexterity  k - an amulet of faith 52i[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]52i  1 item  n - a +5 mace of freezing (weapon)  d + a +0 dagger[Enter] accept (1 chosen)52ia52i߅#...z........Nitant the Geomancer....z......Gargoyle of Dithmenos *..............Health: 45/45 ========================.......Magic: 10/16 ===============---------.....AC: 9Str: 12Doom: 41% .).EV: 16Int: 20  #.#SH: 0Dex: 10#[#.## XL:  9 Next:  7% Place: Dungeon:7. #@#...# Noise: ---------  Time: 6692.3 (0.0)#.#####.# ...# #.#.. n) +5 mace (freeze)........# #..# #.##. Cast: SandblastJ;10;1m$.......## #..# #.###.........####..# #.##............##..# #.##. z   wight (dormant)...........##..# #.##.##.#####.......# #.##................#####).). _The floor. _Okay, then. _Okay, then.You unwield your +0 dagger.  Your +5 mace of freezing glows with a cold blue light! _n - a +5 mace of freezing (weapon)52i߈d1=3.3 (152ig52i+ _You drop a +0 dagger.62i}9   ....z......  .........  .......  ..... .). #.# #[# .##  . #@#  #.# ...#  ..# #..#  $.......## #..#  .........  .........  .........  ##.#####..  ).)62iܸ@   ....z......  .........  .......  ..... .). #.# #[# .##  . #@#  #.# ...#  ..# #..#  $.......## #..#  .........  .........  62i2.........  ##.#####..  ).)62i.62i62i62iU\ _A wight is nearby!72i#...z............z............................)..  ## . #)# ...##.#####.# ..........# .$.......## #......##z 2 wights (dormant)..............####.##### #.##.z72i^z1 dormant)72i-4 _72i72i2M _You see here a +0 robe.72i5+1#............ ...zz......  .........  .......  .....  .). #.#[.##...##.#####.# ...# #.#..........# ##72i,$.......###.........###............##.#####.............####).)72i-G.z72iq5Czz72i7r2===5 72i7 _82i82iO _You see here a +0 dagger.82i ....z  ..z......  .......  .....  .). #.#[.##.)..##.####...# #.#..........# ##$.......###.........###................   wight##.#####....................#####).)#..#####...#.......).##82i;G.z82i=82i~{3===6 _82i82i]82im E.z82ix 82iz &782i 82i 82i?t .z4===8Sandblast92i&Y)z992i#  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.92i> ....z......  Nitant the Geomancer .........  Gargoyle of Dithmenos *..... .......  Health: 45/45 ======================== ..... Magic: 11/16 ================-------- .). AC: 9Str: 12Doom: 41%  #z# EV: 16Int: 20   #*# .##  SH: 0Dex: 10 . #*# ...# XL:  9 Next:  7% Place: Dungeon:7 #.#####@# ...# #.#.. Noise: ---------  Time: 6699.3 (0.0) ........# #..# #.##. n) +5 mace (freeze) $...92iH....## #..# #.### Cast: Sandblast .........####..# #.##. ...........##..# #.##. ...........##..# #.##. z   wight ##.#####.......# #.##. ...............#####).). #..#####...#.......).##. _You see here a +0 dagger.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (74% to hit)92i U....z......Nitant the Geomancer.........Gargoyle of Dithmenos *............Health: 45/45 ========================.....Magic: 11/16 ================--------.`.AC: 9Str: 12Doom: 41% #`#EV: 1692iQInt: 20  #`#.## SH: 0Dex: 10. #`#...# XL:  9 Next:  7% Place: Dungeon:7#.#####@# ...# #.#.. Noise: ---------  Time: 6699.3 (0.0)........# #..# #.##. n) +5 mace (freeze)$.......## #..# #.### Cast: Sandblast.........####..# #.##............##..# #.##............##..# #.##. z   wight92it##.#####.......# #.##................#####).).#..#####...#.......).##. _You see here a +0 dagger.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (74% to hit)92iRG.z92i))2===700.3 (192i92i~c  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (74% to hit) _The stone arrow misses the wight.:2ig  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:2i.3 ....z......  Nitant the Geomancer .........  Gargoyle of Dithmenos *..... .......  Health: 45/45 ======================== ..... Magic: 9/16=============----------- .). AC: 9Str: 12Doom: 41%  #.# EV: 16Int: 20   #z# .##  SH: 0Dex: 10 . #*# ...# XL:  9 Next:  7% Place: Dungeon:7 #.#####@# ...# #.#.. Noise: =--------  Time: 6700.3 (0.0) ........# #..# #.##. n) +5 mace (freeze) $..[39:2iO4i;49m.....## #..# #.### Cast: Sandblast .........####..# #.##. ...........##..# #.##. ...........##..# #.##. z   wight ##.#####.......# #.##. ...............#####).). #..#####...#.......).##. _The stone arrow misses the wight.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (74% to hit):2i+:2i :2i\d....z......  Nitant the Geomancer:2i :2iff.........  Gargoyle of Dithmenos *.....:2i :2i.......  Health: 45/45 ========================:2iR :2i.....:2iK Magic: 9/16:2iE=============-----------:2is :2iO.).:2i G AC: 9:2i,Str: 12:2i/Doom: 41% :2i' :2iiC#.#:2iG EV: 16:2iRInt: 20  :2i- :2iq#)# .##  SH: 0:2i-Dex: 10:2ik :2i . #)# ...# XL:  9 Next:  7% Place: Dungeon:7:2iy :2i#.#####@# ...# #.#.. Noise: =--------  Time: 6700.3 (0.0):2i2  :2i ........# #..# #.##. n) +5 mace (freeze):2i  :2i $.......## #..# #.### Cast: Sandblast:2i[  :2i ?.........####..# #.##.:2i  :2i D...........##..# #.##. :2i ...........##..# #.##. z   wight ##.#####.......# #.##. :2i< C...............#####).). #..#####...#.......).##.:2i JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  :2i`Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +1 morningstar and wearing a +0 robe (74% to hit)  The stone arrow hits the wight!!:2iP   .........  .......  ..... .). #.# #)# .##  :2i+v. #`#   ...#  ... #..#  $.. #..#  ... :2i`9 ...  .......... :2i~ ##.#####..:2i;   :2i...........).)  :2i\) :2i,1):2i30101.3 (1Sandblast:2i:2i3MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +1 morningstar and wearing a +0 robe (74% to hit)  The stone arrow hits the wight!! _You destroy the wight!;2i;2i';2iq;2iL;2i,R10/16==;2iB;2if;2i;2ik1===;2i;2i;2ik2===;2i7;2i};2i_;2i;2i;2i`k3===;2i;2iW;2i;2i;2i̸;2i%#4;2igF===;2iú;2i,;2i ;2i;2ii5===;2i};2iM;2i+;2i;2in _You start resting.Magic restored.;2i&-;2i012.3 (11.0);2i6===-3.3 (12 _;2i;2i;2i;2i;2iQ;2i&uM#..........z............................)..  #)## .  ...##.#####.# ..........# .;2i"v$.......## #..# #.###.......z   wight (dormant)...#..........;2ig  A wight comes into view.;2i?;2i҉X.z0.0);2iWz;2iJ24.3 (1 _;2i[;2iO _You see here a +0 dagger.;2iڲ#....................z.................)..  ## . #)# ...##.#####.# ..........# .$.......## ;2iִ#......##..............####.##### #.##;2iD.z;2i;2iA5Sandblast _;2i;2iW  Things that are here: _a +1 morningstar; a +0 robe; a +0 robe<2i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<2i  Nitant the Geomancer #............  Gargoyle of Dithmenos *..... ...........  Health: 45/45 ======================== .........  Magic: 13/16 ===================----- ...z...  AC: 9Str: 12Doom: 40%  ..*.. EV: 16Int: 20   .*. SH: 0Dex: 10 #*#<2i XL:  9 Next: 10% Place: Dungeon:7 #@# .##  Noise: ---------  Time: 6715.3 (0.0) . #)# ...# n) +5 mace (freeze) #.#####.# ...# #.#.. Cast: Sandblast ........# #..# #.##. $.......## #..# #.### .........####..# #.##. z   wight ...........##..# #.##. ...........##..# #.##. ##.#####.......# #.##. _a +1 morningstar; a +0 robe; a +0 robe  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 long sword and wearing a +0 robe (74% to hit)<2i Nitant the Geomancer#............Gargoyle of Dithmenos *................Health: 45/45 ========================.........Magic: 13/16 ===================-----...z...AC: 9Str: 12Doom: 40% ..`..EV: 16Int: 20  .`.SH: 0Dex: 10<2i #`#XL:  9 Next: 10% Place: Dungeon:7#@#.## Noise: ---------  Time: 6715.3 (0.0). #)#...# n) +5 mace (freeze)#.#####.# ...# #.#.. Cast: Sandblast........# #..# #.##.$.......## #..# #.###.........####..# #.##. z   wight...........##..# #.##............##..# #.##.##.#####.......# #.##.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 long sw<2iQ Lord and wearing a +0 robe (74% to hit)  The stone arrow hits the wight!<2ix G.z<2i 8).<2i. ==6.3 (1<2iɊ <2i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 long sword and wearing a +0 robe (74% to hit)  The stone arrow hits the wight! _The wight is heavily damaged.=2in  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=2iSm  Nitant the Geomancer #............  Gargoyle of Dithmenos *..... ...........  Health: 45/45 ======================== .........  Magic: 10/16 ===============--------- .......  AC: 9Str: 12Doom: 40%  ..z.. EV: 16Int: 20   =2iށg.*. SH: 0Dex: 10 #*# XL:  9 Next: 10% Place: Dungeon:7 #@# .##  Noise: =--------  Time: 6716.3 (0.0) . #)# ...# n) +5 mace (freeze)=2i #.#####.# ...# #.#.. Cast: Sandblast ........# #..# #.##. =2iJ$.......## #..# #.### .........####..# #.##. z   wight=2iv_ ...........##..# #.##. ...........##..# #.##. =2i##.#####.......# #.##.Casting: Stone Arrow (safe; 1% risk of failure)  =2iӂConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  =2iPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 long sword and wearing a +0 robe (heavily damaged,  74% to hit)=2iC  Nitant the Geomancer #............  Gargoyle of Dithmenos *..... ...........  Health: 45/45 ======================== .........  Magic: 10/16 ===============--------- .......  AC: 9Str: 12=2iQDoom: 40%  ..).. EV: 16Int: 20   .). SH: 0Dex: 10 #.# XL:  9 Next: 10% Place: Dungeon:7 #@# .##  Noise: =--------  Time: 6716.3 (0.0) . #)# ...# n) +5 mace (freeze) #.#####.# ...# #.#.. Cast: Sandblast ........# #..# #.##. $.......## #..# #.###=2ii .........####..# #.##. z   wight ...........##..# #.##. ...........##..# #.##. ##.#####.......# #.##.Confirm with . or Enter, or press ? or * to list all spells.=2iIAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 long sword and wearing a +0 robe (heavily damaged,  =2i=974% to hit)  The stone arrow hits the wight!!=2iZ #............  ...........  .........    ..).. =2i.`. #`# #@# .##  . #)#   ...#   #..#  $ #..#  .........  =2i.........   .........   =2i6  =2i_L8).=2iQ1=3937.3 (1Sandblast=2iX=2i[MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a wight, wielding a +4 long sword and wearing a +0 robe (heavily damaged,  74% to hit)  The stone arrow hits the wight!! _You destroy the wight!>2iy>2imz'>2i>2i>2i%k2===>2it>2i>2id>2i.>2i>2ixk3===>2i>2i>2il>2i>2i>2ie#4>2iF===>2i>2i>2iU>2i>2i->2ii5===>2i>2iW>2i>2i>2in>2ii6===>2i>2iTnM.#..##...........#.........#...#.z...).......>2in#.....).......  #)## . #)# ...##.#####.# ...# #.#..z   wight (dormant)......>2iz  You encounter a wight. It is wielding a +3 war axe.>2i6-Sandblast>2i,26.3 (9>2i_G-7.3 (10.0) >2iE _>2i>2i>2i|  >2i(  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>2i;]  Nitant the Geomancer #.............  Gargoyle of Dithmenos *..... #.............  Health: 45/45 ======================== ##............  Magic: 13/16 ===================----- ...............  AC: 9Str: 12Doom: 39%  #.........#...  EV: 16Int: 20   #.z*..).......  SH: 0Dex: 10 #...**).......  XL:  9 Next: 13% Place: Dungeon:7 #@# Noise: ---------  Time: 6727.3 (0.0) #)# .##  n) +5 mace (freeze)>2i^g[40m . #)# ...# Cast: Sandblast #.#####.# ...# #.#.. ........# #..# #.##. $.......## #..# #.### z   wight (dormant) .........####..# #.##. ...........##..# #.##. ...........##..# #.##.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 war axe and wearing a +0 robe (dormant, 100% to  hit)?2i|gNitant the Geomancer#.............Gargoyle of Dithmenos *.....#.............Health: 45/45 ========================##............Magic: 13/16 ===================-----...............AC: 9Str: 12Doom: 39% #.........#...EV: 16?2i}:Int: 20  #.z`..).......SH: 0Dex: 10#...``).......XL:  9 Next: 13% Place: Dungeon:7#@#Noise: ---------  Time: 6727.3 (0.0)#)#.## n) +5 mace (freeze). #)#...# Cast: Sandblast#.#####.# ...# #.#..........# #..# #.##.$.......## #..# #.### z   wight.........####..# #.##............##..# #.##............##..# #.##.?2i}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ?2i}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 war axe and wearing a +0 robe (dormant, 100% to  hit)  The stone arrow hits the wight!?2i4.z..4====8.3 (1?2i  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +3 war axe and wearing a +0 robe (dormant, 100% to  hit)  The stone arrow hits the wight! _The wight is heavily damaged.?2i;O  Nitant the Geomancer #.............  Gargoyle of Dithmenos *..... #.............  Health: 45/45 ======================== ##............  Magic: 13/16 ===================----- ...............  AC: 9Str: 12Doom: 39%  #.........#...  EV: 16Int: 20   #..z..).......  SH: 0Dex: 10?2iC #...**).......  XL:  9 Next: 13% Place: Dungeon:7 #@# Noise: ==-------  Time: 6728.3 (0.0) #)# .##  n) +5 mace (freeze) . #)# ...# Cast: Sandblast #.#####.# ...# #.#.. ........# #..# #.##. $.......## #..# #.### z   wight .........####..# #.##.?2i ...........##..# #.##. ...........##..# #.##. _The wight is heavily damaged.Aiming: Sandblast (safe; 1% risk of failure)  ?2iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 war axe and wearing a +0 robe (heavily damaged, 85%to hit)?2i{ o z**@2ix9.*@2ip z.  Aim: a wight, wielding a +3 war axe and wearing a +0 robe (heavily damaged, 85%to hit)@2i"  Nitant the Geomancer #.............  Gargoyle of Dithmenos *..... #.............  Health: 45/45 ======================== ##............  Magic: 13/16 ===================----- ...............  AC: 9Str: 12@2iDoom: 39%  #.........#...  EV: 16Int: 20   #..)..).......  SH: 0Dex: 10 #.....).......  XL:  9 Next: 13% Place: Dungeon:7 #@# Noise: ==-------  Time: 6728.3 (0.0) #)# .##  n) +5 mace (freeze) . #)# ...# Cast: Sandblast #.#####.# ...# #.#.. ........# #..# #.##. $.......## #..# #.### z   wight @2iP.........####..# #.##. ...........##..# #.##. ...........##..# #.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 war axe and wearing a +0 robe (heavily damaged, 85%to hit)  @2i_eThe blast of sand hits the wight!  You destroy the wight!@2i #.............  #.............  ##............  ...@2i ...  #....  #....  #...##).......  @2i5#@# #)# .## @2i . #)#   ...#   #..#  @2i$.......## #..#  ...   .........     A2iL!..A2iqT87--9.8 (1.5Sandblast _A2iK\A2i^A2iNitant the Geomancer#.............Gargoyle of Dithmenos *.....#.............Health: 45/45 ========================##............Magic: 13/16 ===================-----...............AC: 9Str: 12Doom: 38% #.........#...EV: 16Int: 20  #..)..).......SH: 0Dex: 10#.....).......XL:  9 Next: 17% Place: Dungeon:7#@#Noise: ---------  Time: 6729.8 (0.0)#)#.## n) +5 mace (freeze). #)#...# Cast: Sandblast#.#####.# ...# #.#..........A2iϼ [33m# #..# #.##.$.......## #..# #.### .........####..# #.##. ...........##..# #.##. ...........##..# #.##. Aim: a wight, wielding a +3 war axe and wearing a +0 robe (heavily damaged, 85%to hit)  The blast of sand hits the wight! _You destroy the wight!Press: ? - help, v - describe, . - travelThe floor.A2i) 7.@A2i67..B2iW).  to hit)  The blast of sand hits the wight! _You destroy the wight!  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +3 war axe; a +0 robe.B2i P UNitant the Geomancer#.............Gargoyle of Dithmenos *.....#.............Health: 45/45 ========================##............Magic: 13/16 ===================-----...............B2iP AC: 9Str: 12Doom: 38% #.........#...EV: 16Int: 20  #..)..).......SH: 0Dex: 10#.....).......B2iQ PXL:  9 Next: 17% Place: Dungeon:7#@#Noise: ---------  Time: 6729.8 (0.0)#)#B2i?Q .## n) +5 mace (freeze). #)#...# Cast: SandblastB2iQ #.#####.# ...# #.#..........# #..# #.##.$.......## #..# #.###B2iR  .........####..# #.##. ...........##..# #.##. ...........##..# #.##. to hit)  The blast of sand hits the wight! _You destroy the wight!Press: ? - help, v - describe, . - travel, g - get itemItems here: a +3 war axe; a +0 robe.  The floor.B2iW (B2i _ B2iJa . _B2i 3B2in B2i B2i S4== _B2i4 B2i ,B2in B2i\ 5===B2iH" B2i- 6===B2i5 B2i M#########." .##............#)..)#.....@.......######.###....  #).## . #)#...#....B2i ,B2i B2i $  Things that are here:B2i B2il  M #.#########." ##...........#).....)...B2i ######.###... #)# ... .##....a +0 trident; a +0 robeB2iT ,34.8 (5B2i 25.8 (6 _B2iM B2i $  Things that are here:B2i Z _a +4 long sword; a +0 robeC2ii>.C2iorC2iY #... #.".. #. #.#C2i~.. #.#... #..).@). #.....). ######.###.... #)# .. .##C2i, . #)# . ... #.#####.# ...# #.# ........# #..# #.## $.......## #..# #. .####..# #.##C2ie: _C2iC2iR #... #.".. #. #.#.. #.#... #..)@.). #.....). ######.###.... #)# ... .C2iT . #)# .  #.#####.# ...# #.# ..# #..# #. $.......## #..# #. .####..# #.C2i8^C2i^:==C2iWfC2irC2iy #... #.".. #. #. ####. .. #.#... #..@..). #.....). ######.###.... #)# ... .C2iz . #)# .  #.#####.# ...# #. .# #..# #. $.## #..# #. .####..# #.C2i=+7.8 (2C2i+8.8 (3C2i-C2ig$  Things that are here:C2iΑW _a +3 war axe; a +0 robeC2i5 %..C2i5 C2iI C2i(  #... ##########.".. #.  #. #### ........ #...@.....#... #..)..). #.....)....... ######.###... #)# ... .#. #)# . .#.#####.# ...# #.#..# #..# #.#$## #..# #.#C2i C2i $ _C2i C2iI%  .  #... ##########.".. #.  #. #### ........ ###.........#... #..)..). #.....).......######.###.. #)# ... .##. #)# .. ...C2i & #.#####.# ...# #.#...# #..# #.#C2i-0 ,C2i8 C2i9 # ..  #... ##########.".. C2i #.  #. #### ........ ###.........#... #..)..)......#.....).......######.###.... J   jelly (asleep) C2i1 #)# J... .##. #)# ... ...##.#####.# ...# #.#..C2ih e  You encounter a jelly.C2ic C2i ,40.8 (2C2it 21.8 (3 _C2i C2i D2ia #  ..  #...  ##########."..  #.............  #.............  ####.....@.......  .................  ###.........#...  #..)..).......  D2iJ#.....).......  ######.###....  #)# J... .##  . #)# ...   ...# D2irQ #  ..  #...  ##########."..  #.............  #.............  ####.....@.......  .................  ###.........#...  #..)..)....... #.....)....... ######.###....  #)# J...  . #)# ...   ...# D2in[D2i^D2iKgD2ij\ _A jelly is nearby!D2i ####...#..##########."#............#.####......###.........# #..)..).......#.....).......######.### #)# J.##. #)# ...# ...#.#####.# ...# #.#........# #..# #.#D2i D2iL 22.8 (1 _D2i D2i E2i####....#..##########."#............#.####......####....  #..)..).....#.....)..######.### #)# J.##. #)# ....## ...#.#####.# ...# #.#..##........# #..# #.##...$## #..# #.#E2ihE2i73SandblastE2iE2iE2iH ###E2iJ    The blast of sand hits the jelly!  The jelly is almost dead.E2iP:J.E2iQ8J.E2i\$..E2iJ_\5--5.3 (1.5E2ihE2ikZ _The jelly quivers.E2iFP Y .  The blast of sand hits the jelly!!E2i>V b#E2iE .E2iy -- 8=6.8SandblastE2iE2i_I _You kill the jelly!F2i!F2i'F2iF2iF2i-66==F2iUF2i F2int#### #..##########."#. #.####...........###.........##..)..).....#.....)......######.###.... F2i`uO#)# ....... .## . #)# ....##. ...# #.#####.# #...# #.#..###..# #..# #.##..F2i BF2i###### ##..##########."#. #.####......###.........#..#..)..).......#.....)........F2i######.###........  #)# ........ .## . #)# ....##.# ...# #.#####.# #...# #.#..####F2i,F2iF2iGl##### ## ##.......###########."[#. #.####......###.........#.##..)..).....#.....).....######.###.. #)# #..........##. #)# ....##.# ...#F2i|3-9.8 (3.0F2ir-50.8 (4F2i) _Found a scale mail.S2iؠ ^M ######  ##.....# ##.##########."[S2i  .####........................##)# #.........S2i S2i H==1.8 (1S2i# S2i T2iM ######  ##.....# ##.##########[ ####..................##.###.........T2i"/T2i|2&2T2iQ:T2iNFT2iII+3.8 (2T2iHPT2iR0 _d - an amulet of wildshapeT2iU T2ir T2i_ T2i1 )##### ##  # ##########..[##......# #.######......###.........#T2iA ###..)..)#.....)...T2iE,T2iT2inI#########.....##..##########..[#............# #.......# ####..... .........  ######T2iCo #..)..).....#.....).######.###T2iv,T2i|T2i7#########.....##..##########..[# #............# #.# ###.# .... #####T2i#  #..)..).....#.....)..######.#### #)# #.##T2i7T2iT2iU2i #########.....##..##########..[#  U2i#............#  #.# ##.# ...# #####  #..)..).....U2iU  #.....)....  ######.#### #)# #.## . #)# ....##.# ...U2i,U2iU2i#########.....##.. ##########..[# #............# #.# U2iz#.# ..# #### ..)..)..... #.....). ######.####U2i݁ #)# #.###)# #....##.##...# .#####.# #...# #.#..########## U2iU2iU2i$U2i#########.....##.. #########..[# ............# .# .# .# ### ..)..).....U2i .....). #####.####  #)# #.###)# #....##.##... #####.# #...#.. #.#..########### ......# #..# #.##.......##...U2iU2i6U2iU2ib  #########.....####.......## #########........[ ......................U2iPch..###)..)........).# ......# ##..#.. #.##.......##... ##....<U2ik,U2irU2ic##.....##.......## ########..[# .................# .# .# .# #.## )..)..... U2iF..). ####.####  #)# #.###)# #....##.##... ####.# #...#.. #.#..############ U2i.....# ##..#.. #.##.......##....U2i ## #..#.. #.###.U2i:q...<##..# #.##.[U2ib8.U2i`,U2iQU2i`N` ##.......## ########........[ .......................###)..)......##...).# ####.###  #)# #.. #.###. ......####..#. #.##.[...........U2i,OV ...U2i;W,U2i\U2i#########........[# ..................#......#.....#....##.......##)..)......##....)...# #####.###U2ii.#  #)# #.## #)# #....##.##...# #####.# #...#.. #.#..########### U2i......# ##..#.. #.##.......##...U2i+7.## #..#.. #.###..........<..####..#._ #.##.[.U2iN....##..#.. #.##...##..# #.##U2irU2i,62.8 (9U2iU2i/3.8 (10.0)U2i;_U2i7 _Found a radiant altar of Vehumet.U2id ]..........U2idu 3U2i 5..........# #.# #.#.# #### #..)..)...U2iu ..## #.....)..# ######.###...# #)# #.## #)# #....##.##...# .#####.# ##...#...#.#..########## .......# ##..#...#.##.......##...## #..#...#.###.......U2i ..####..#._.#.##.[. I   charred statue (dormant)...##..#...#.##..U2i .##..#.I.#.## #.#####.......# #.##U2i_ n  You encounter a charred statue.U2iE U2i 0.0)  Marking area around a charred statue as unsafe for travelling.U2i /  --more--X2i.@............_.....I.X2i6 4.8 (1 _X2iX2iX2i8 #..................#Nitant the Geomancer #..................#Gargoyle of Dithmenos *..... #..................#Health: 45/45 ======================== ...................#Magic: 16/16 ======================== #.........#.......##AC: 9Str: 12Doom: 38% #..)..)............##EV: 16Int: 20  #.....).............#SH: 0X2i=9 7Dex: 10 ######.###..........#XL:  9 Next: 18% Place: Dungeon:7#)# #......@...##Noise: ---------  Time: 6764.8 (0.0)#)# #....##.##...#n) +5 mace (freeze) X2i9 .#####.# ##...#...#.#..########## Cast: Sandblast .......# ##..#...#.##.......##.. .......## #..#...#.###.......... ........####..#._.#.##.[......... I   charred statue (dormant) ..........##..#...#.##........... ..........##..#.I.#.##........... #.#####.......# #.##........... _d - an amulet of wildshape _Found a radiant altar of Vehumet.  You encounter a charred statue. X2i9 _Marking area around a charred statue as unsafe for travelling.Press: ? - help, v - describe, . - travelThe floor.X2iF ;@.X2i ;..X2i?;..Y2i<];..Y2iVd._A radiant altar of Vehumet.Y2i``_.The floor.Y2i .IFound a radiant altar of Vehumet.  You encounter a charred statue. _Marking area around a charred statue as unsafe for travelling.  Press: ? - help, v - describe, . - travel  Here: a charred statue (dormant)Y2i A charred statue. A statue that has been imbued with flame, allowing it to make use of simple fire-based conjurations. Max HP: 12 Will: ∞Y2i AC: +++ EV: +  rF: ++. rC: ++.rPois: ∞ rNeg: ∞ rElec: + Threat: Minor Class: Nonliv. Size: Large Int: Human Y2i You have about 98% to hit with your +5 mace of freezing (while incapacitated). It has about 36% to hit you. Y2iI hAttack Max Damage Hit 20 It has a 11% chance to notice you each turn. Y2ir It is immune to torment and blinding; and resistant to steam, miasma and drowning. It cannot move. Y2i [It possesses the following magical abilities, which are affected by antimagic Y2i }[!]: Description|Statusese2i #..................#Nitant the Geomancer #..................#Gargoyle of Dithmenos *..... #..................#Health: 45/45 ======================== ...................#Magic: 16/16 ======================== #.........#.......##AC: 9Str: 12Doom: 38% #..)..)............##EV: 16Int: 20  #.....).............#SH: 0Dex: 10 ######.###..........#XL:  9 Next: 18% Place: Dungeon:7#)# #......@...##Noise: ---------  Time: 6764.8 (0.0)#)# #....##.##...#e2ia n) +5 mace (freeze) .#####.# ##...#...#.#..########## Cast: Sandblast .......# ##..#...#.##.......##.. .......## #..#...#.###.......... ........####..#._.#.##.[......... I   charred statue (dormant) ..........##..#...#.##........... ..........##..#.I.#.##........... #.#####.......# #.##........... _Found a radiant altar of Vehumet.  You encounter a charred statue. _Marking area around a charred statue as unsafe for travelling.Press: ? - help, v - describe, . - travelHere: a charred statue (dormant)  The floor.f2iw u .IThe floor.g2i Wg_.A radiant altar of Vehumet.g2i% #..................#Nitant the Geomancer #..................#Gargoyle of Dithmenos *..... #..................#Health: 45/45 ======================== ...................#Magic: 16/16 ======================== #.........#.......##AC: 9Str: 12Doom: 38% #..)..)............##EV: 16g2i& Int: 20  #.....).............#SH: 0Dex: 10 ######.###..........#XL:  9 Next: 18% Place: Dungeon:7#)# #......@...##Noise: ---------  Time: 6764.8 (0.0)#)# #....##.##...#n) +5 mace (freeze) .#####.# ##...#...#.#..########## Cast: Sandblast g2i& .......# ##..#...#.##.......##.. .......## #..#...#.###.......... g2i' ........####..#._.#.##.[......... I   charred statue (dormant) g2iW' 8..........##..#...#.##........... ..........##..#.I.#.##........... #.#####.......# #.##........... _Found a radiant altar of Vehumet.  g2i{' You encounter a charred statue. _Marking area around a charred statue as unsafe for travelling.g2i' sPress: ? - help, v - describe, . - travelA radiant altar of Vehumet.g2i+ (g2i4 g2i7 . _g2i M#########[# ## ...#.......### )..)#.....).... ######.##g2id .@...# )......##  #)# #....##.##...# .#####.# ##...#...#.#..############..#...#.##.. g2i #.I.# g2iP g2iж 25.8 (1 _g2i1 ;_g2i h2ih2ih2ih2iX..[# .# .# .# # .#.## ..)..).## .....).# .###.......@..# #)# #..........## #)# #....##.##...# h2i #####.# ##...#...#.#..### ##..#...#.##.##.## #..#...#.###.<####..#._.#.##.[.##..#...#.##.##..#.I.#.##.h2i,h2iq!:_h2i.........# .# .# .# ### )..).......). ####.###....#  #)# #........@.##h2iY#)# #....##.##...# ####.# ##...#...#.#..############ .....# ##..#...#.##.......##....## #..#...#.##...<##..#._.#.##.[..##..#...#.##...h2i##..#.I.#.##. #####.......# #.##.h2i',h2i:_h2i# .# .# ### )..)..... ...). ###.###....#  #)# #..........####)# #....##.##@..# ###.# ##...#...#.#..############# ....# ##..#...#.##.......##.....## #..#...#.##...<##..#._.#.##.[..##..#...#.##...##..#.I.#.##. ####.......# #.##. .....#####).).h2i}!f_h2i# .# .# #.## ..).## ).# .###..........#  #)# #..........###  #)# #....##.##.@.# .# ##...#...#.#..### ##..#...#.##.......##.....### #..#...#.###.<.####..#._.#.##.[.##..#...#.##....##..#.I.#.##......# #.##......#####).)._h2iߏ[40mh2i# .# ### ).....# .)..# #.###h2i$L....# h2i)# #..........### #)# #....##.##... #.# ##...#...#.#@.############## ..# ##..#...#.##.......##.....## #..#...#.#......<##..#._.#.##.[..##..#...#.##...##..#.I.#.##... ##.......# #.##.... ...#####).).... ##...#.......).##.h2ih2ih2izh2i# ### )...... )..# ###....# )# #..........### )# #....##.##... .# ##...#...#.#..############## .# ##..#...#.##@......##..... .## #..#...#.#h2i...<##..#._.#.##.[..##..#...#.##...###..#.I.#.##...# #.......# #.##...# ..#####).)....# #...#.......).##....# #.#.##....)>.####h2iBh2i}-### .. . ###....# # #..........### # #....##.##... # ##...#...#.#..############## # ##..#...#.##.......##..... ## #..#...#.#...<##..#._.#.##.[....# h2i5.##..#...#.##...# ##..#.I.#.##.....# #.##.. .#####).)..##.......).##..h2iT7# .#.##....)>.####.## .#.#######..# ##.....##h2i,h2iY h2iXp).....## ).....# .###..........# )# #..........### )# #....##.##...## .# ##...#...#.#..############## .# ##..#...#.##.......##.....## .## #..#...#.###..........<...## ..####..#._.#.##@[......# ....##..#...#.##..#.##..#.I.#.##.# #.......# #.##.#.#####).)h2i2q.# #...#.......).##.# #.#.##....)>.###### #.#.#######..# ##.....## ..#.# #...# ############h2i%{,h2i6h2i\2 ). .###.. )# .....### )##.##...## .# ##...#...#.#..############## ###.......##.....### h2i##..........<...## ..####..#._.#.##.[.........I #.......# ###### .##.# #.#..#h2ih2iLh2ih2i9_h2ip .###.. )# .....### )##.##...## h2iSq.# ##...#...#.#..############## ###.......##.....### ##..........<...## ..####..#._.#.##.[.........I #.......# .h2itqI####).)# h2iq# #.. #.##>#h2i~,h2i&9_h2iFZ )# .....### )##.##...## .# ##...#...#.#..############## ###.......##.....### ##..........<...## ..####..#._.#.##.[.........I #.......# h2i.####).) #...#.......).##.)>.##.###. #.. ...h2i ,h2i 9_h2iIy #)# #....##.##...## #.# ##...#...#.#..############## ..# ##..#...#.##.......##.....## ..## #..#...#.###..........<...# ...####..#._.#.##.[.........##..#...#.##...##..#.I.#.##.. ##.......# #.##.. ..#####).. h2iz ##...#.......).##.  #.#.##....)>.####  #.#.#######..# ##.....##  ..#.# #...# ############ %.##.# #.#..# #.. #.##># ##. #.. ... ### .#<h2iц ,h2i h2i   Things that are here:h2ii K  #)# #....##.##...## ##.# ##...#...#.#..######.# ##..#...#.##.......##......## #..#...#.###....<....####..#._.#.##.[..##..#...#.##...##..#.I.#.##.#.# #.##.h2i] .#####)@)#...#.).## #.#.##....)>.####. #.#.#..# ##.....##..... ..#.# #...# ###  %.##.# #h2i .#..# ..# #.. #.##># h2i .# ##. #.. ...  ### .#<a +0 dagger; 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There is a stone staircase leading up here.i2ici2i0 _i2ixi2i #.......).## .#.##....)>.##########..## ##.....##.....##  #...## ############## #.#..#  #..##>#####......##i2ii5 ####.#<.### #..#@..###..##....##..... .##..#....# .###..i2ii2ii2i7i2iZ#.).##.# #.##....)>.####.## #.#..## ##.....##.....## #.# #...## # .# #.#..# i2i[^#.. #.##>### ##. #......## ####.#<.### #..#.@.# ##..##....# i2i.[ #..... .##..# ....##.##.# .i2iC[+#i2iV[g#### #.# ..i2ii[d#.# ###.i2iz[,..i2i!ai2ikai2ifi2i[.#.).##.# .##....)>.####.## .#..## ##.....##.....## .# #...## # .# #.#..# .. #.##>### . #......## ####.#<.### #..#..@# i2i)##..##....# #.......##..# ....##.###### #.##.. ##.#### i2ii2iMi2i-i2i4 #....)>.##########..## ##.....##.....##  #...## ############## #..#.##>### #.....## ####.#<.###i2i7 #..#...#####..##@...##.......##..#....##.##.# .##i2is;i2i;i2ia@i2i##....)>.####.##  #..## ##.....##.....##  # #...## #  # #.#..#  . #.##>###  . #......##  ####.#<.###  #..#...####  i2id##..##.@..#  #.##..#  ....##.##.# .#  #### #.##.. #  #.####  #.   ..    i2it   i2ii2iWi2iki2i& ....)>.####.##  ..## ##.....##.....##  i2ig #...## #   #.#..#  i2i_ #.##>### i2i,  i2i[#......## i2il ####.#<.### i2iX #..#...#### i2i i2io##..##..@.#  i2i#.i2iN##..# i2i* ....##.##.# #.# i2iW #### #.##.. .#  #.#### .i2izX #. .# i2i1.. #i2i    i2ii2ii2igi2ii2i ....)>.####.##  ..## ##.....##.....##  #...## #  #.#..#  #.##>###  #......##  ####.#<.###  #..#...####  ##..##...@#  #.##..#  ....##.##.###.#  #### #.##.. .# i2ic #.#### ..  #. ..#  .. ..#  ..#  i2ii2ii2ii2id #####..## ##.....##.....##  #...## ############## #..##>###.....#####.#<.### #..#...#####..##....###.......##@.#....##.##.####### #.##.. i2iq..#  i2i,i2i9i2i-S~..## ##.....##.....##  #...## #  #.#..#  #.##>### i2i{S7 #......##  ####.#<.###  #..#...####  i2iS##..##....##  #.##.@# i2iT| ....##.##.###.#  i2i!T#### #.##.. #.#  #.#### ... i2i:T\ #. ...# i2iTD .. ....#  ....#  #....#   i2iH[,i2i_i2i #...## ############## #..##>###.....#####.#<.### #..#...#####..##....###.......##......##.##.####### #.##..  i2i,#.#### ... ....#.. #....# ##i2i(,i2ii2ic #..##>###.....#####.#<.### #..#...#####..##....###.......##......##.##.####### #.##..  #.####....# #....##....#  i2ino#>###.....#####.#<.### #..#...#####..##....###.......##......##.##.####### #.##...#.## #.####..@.# . .i2i{  .....#####.#<.### #..#...#####..##....###.......##......##.##.####### #.##...#.## #.####.... .i2ihk..#####  i2ii2ii2ii2ir ###.#<.### #..#...#####..##....###.......##......##.##.####### #.##...#.## #.####.... .i2i.(.  i2i$1803.8 (38.0)i2i_i2iQ,4.8 (39i2i~i2iݚ- _Found 2 poisoned darts.i2i,/ p<..............i2i/ i2i:5 i2iȗ  #..#...####  ##..##....## .......##..# ....##.##.###.#  #### #.##...#.##  #.####....# i2i ! #. #....#  .. #....#  #.@..#  #....#  #....#i2i8 X  #....#i2iK W  .....# i2i^ 6##### i2i T.(.  i2i  ... i2i  i2i ,i2i i2iM  ##..##....## .......##..# ....##.##.###.#  #### #.##...#.##  #.####....#  #. #....#  .. #....#  #....# i2i 6 #@...#  #....#  #....#  .....# ..##### .(.   ...  ...i2i.   i2i ,i2i i2iq O #.......##......##.##.####### #.##...#.## #.####.... .. #........ ..i2iq ..#>....  i2iz 16.8 (2.0)i2i i2iy +7.8 (3i2iˇ i2i" ; _Found a stone staircase leading down.j2iN...j2ij2iu7E....##.##.####### #.##...#.## #.####.... ..#...$.#.....#####...(. ......j2i7X...##>.j2i@?,j2iBj2i6t #### #.##...#.## #.####.... ..######...$...####(. #....?  j2ij2i j2ij2iX #### #.##...#.##j2i j2iQ= #.####....#j2i j2i] #. #....#j2i j2i" ] .. #....#j2iW  j2i 8 #....#j2i  j2i1!8 #....#j2iw! j2i!B #....#j2i! j2i"G ######....#j2iS" j2i"y #...$@....#j2i" j2i"> #.....#####j2i1# j2ii#l #...(.#j2i# j2i##j2i$*.#j2i?$ j2ip$.#j2i$ j2i$U#>....#j2i% j2iO%: #.....#j2i% j2i%: #....?#j2i% j2i& j2i-j2i#/j2iC5j2i0 #### #.##...#.##  #.####....#  #. #....#  .. #....#  #....#  #....#  #....#  ######....#  #...@.....#  #.....#####  #...(.#  #.#.##>....# #.....# #....?# j2iͬ,j2iBj2ij2i  #.####....#  #. #....#  j2i%.. #....#   #....#  j2iD#....#  #....# j2ie ######....#  j2i#.........#  #....@##### j2i #...(.# j2iw #.......#  j2iZ...#  j2i ####>....#  j2i  #.....#   j2i: #....?#   j2iW [#.....#  j2ir 0  j2i m  _You now have 302 gold pieces (gained 11).j2i'j2i(j2iD/j2i|  .#....#######....#.........#..#####j2iH(@# #........#.....#  j2ij2ij2ij2if . #....#..#....######............####..#...(.# #........####>j2i#######  j2ib,j2ie j2in ...######.........####..#...(.# #........####> #.  j2iw,j2i}j2i ..######.....# #.....####..#...(.# #........####> #.?  j2iw,j2ij2iQ .######.....# #.....####..#...(.# #........####> #.?.  j2iXj2iXj2i^j2i #####.....# #.....####..#...(.# j2i6#........####> #..j2isZ  j2ij2ij2ipj2ij2i&j2ij2i=; 6  #....#  ######....#  #.........# ## #.....##### ...#...(.#  ##.......#  .........# ####>....#  #...@.#  #.....# j2i; ! #.....#  #.....######## _i - 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_Found a leather armour.l2iCj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.m2i8 m2i m2i Nitant the Geomancer#.........Gargoyle of Dithmenos *.....#.........Health: 45/45 ========================#.........Magic: 16/16 ========================.$....[..AC: 9Str: 12Doom: 38% .........EV: 16Int: 20  #........SH: 0Dex: 10#..:...:#XL:  9 Next: 18% Place: Dungeon:7#@#Noise: ---------  Time: 6878.8 (0.0)#.#m2i( Jn) +5 mace (freeze)#.#Cast: Sandblast#.##.##.##.##.##.# _Found a stone staircase leading down. _You now have 302 gold pieces (gained 11). _i - 2 scrolls of identify (gained 1) _Found a scale mail. _You see here a +0 scale mail. _Found a leather armour.m2i P  Okay, then.m2i? (m2i m2io . _m2i ........m2ibz N##.......#.$....[..........:...:#.#######m2i m2i $ _m2i m2iX ###..#.##.#.#.$....[.#.#.#m2i /#.@:...:# #.# #.# #.##.##.##.#m2i0 W#.# m2i$,m2iN m2im###..#.#.#.#.##.$....[...##.##.# #..@...:# #.# #.# #.##.##.##.##.m2i:n+# m2iZt,m2iym2ie  You pick up a parchment of Jinxbite and begin reading...m2iW,81.8 (3m2iq+2.8 (4m2i=m2iA _You add the spell Jinxbite to your library.o2il_ o2id   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   7.0   6.7  +1   c - Staves   0.0   1.0   0   j - Fire Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0   k + Earth Magic 10.7   8o2ie .5  +2               l - Invocations   0.0   0.8  +1   e - Armour   0.0   0.8  +1   m - Evocations   0.0   1.2  -1   f - Dodging   1.5   2.8  -2       g - Stealth   2.1   2.1  +2                      o2ie [40m                    o2if         o2i4f a    o2iXf _    o2ixf T    o2if The relative cost of raising each skill is in cyan.  The species aptitude is in white.  o2if :[?] Helpo2if G[=] set a skill target  o2ig [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsp2i"p2i+p2i.## Nitant the Geomancer##............ Gargoyle of Dithmenos *.....p2i/#...........#. Health: 45/45 ========================#...........Magic: 16/16 ========================#..........#AC: 9Str: 12Doom: 38% #.$....[...#EV: 16Int: 20  #..........#SH: 0Dex: 10#........#XL:  9 Next: 18% Place: Dungeon:7#..@...:#Noise: ---------  Time: 6882.8 (0.0)#.#######n) +5 mace (freeze)#.#p2i/pCast: Sandblast#.##.##.##.##.##.# p2i/_Found a scale mail. _You see here a +0 scale mail. _Found a leather armour. _Okay, then.You pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library.p2iP4p2i6(p2i<p2iU>p2iˊ p2i  Spells (Memorise)TypeFailure Level p2i؍  a - PasswallEarth1% 3b - Brom's Barrelling BoulderConjuration/Earth3% 4  c - Mercury ArrowConjuration/Alchemyp2i G4%2  d - ApportationTranslocation12%1  p2i4 9e - FreezeIce12%1  f - Slowp2iV -Hexes12%1  g - Petrifyp2iy Alchemy/Earth13% 4  h - Ensorcelled HibernationHexes/Icep2i 117%2  i - JinxbiteHexesp2i 17%2  j - GloomHexes/Necromancy34% 3  k - Inner FlameHexes/Firep2i< /34% 3  l - Maxwell's Portable Piledriver Translocation34% 3  m - FireballConjuration/Fire58% 5  n - Cause FearHexesp2ig 75% 4  o - Hoarfrost CannonadeIce/Forgecraft97% 5  p - Fulsome Fusilladep2i vConjuration/Alchemy100% 8 14 spell levels left p2iՏ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exits2i## Nitant the Geomancer##............ Gargoyle of Dithmenos *.....#...........#. Health: 45/45 ========================#...........Magic: 16/16 ========================#..........#AC: 9Str: 12Doom: 38% #.$....[...#EV: 16Int: 20  #..........#SH: 0Dex: 10#........#XL:  9 Next: 18% Place: Dungeon:7#..@...:#Noise: ---------  Time: 6882.8 (0.0)#.#######n) +5 mace (freeze)#.#Cast: Sandblast#.##.##.##.##.##.# _Found a scale mail. _You see here a +0 scale mail. _Found a leather armour. _Okay, then.s2ioYou pick up a parchment of Jinxbite and begin reading... _You add the spell Jinxbite to your library.s2i s2iˏJ Okay, then.s2iG(s2iޗs2iә. _s2iJC....s2iis2i0  . ## # ##.  #.#s2iG1 #.. #..........# #.$....[...#..# #.@......# #......:## #.####### #.# #.# #.# #s2i1.# #.#  #.#s2i9s2i[:$ _s2ik@s2i .  ##  ##.  #. #.. #..........# #.$....[...#..##........#s2i~P #......:## #.####### #.# #.# #.# #.#  #.#s2i$,s2iAs2iM.  # #.......[....###........#......:###.#s2iis2is2i9$s2i+,s2i/s2i ............#####...#.. ##. #.# s2iV#......[...# #..@.......# ## ......:## #.########.##.##.##.# _You now have 312 gold pieces (gained 10).s2i}3s2ios2iH..#######....#.. ##.  #.# #......[...# #..........# ## s2iU......:## #.####### #.##.##.##.##.# s2i,s2is2iy#######......#..###. #.# #......[...# #..........# ## s2iz#...@..:## #.####### #.# #.##.# s2i~s2iFs2i|s2i#.## ##.###. .#.##..##. #.# #......[...# #....# ##........# #....@.:## #.#s2i #.# s2i ,s2ib%s2iPq#.## ##.###. .#.## #..##.. #.# #......[...# #....# ##........# #.....@:## .#.# #.# s2i#.## ##.###. .#.## #..##.. #.# #......[...# #....# ##........# .#......@## .s2i#.# #.# s2i ,s2is2i^  You pick up a book of Storms and begin reading...s2i0910.0)s2i,3.8 (11s2i(s2i}v  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.u2i u2i- Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3u2iAcb - Brom's Barrelling BoulderConjuration/Earth3% 4  c - Mercury ArrowConjuration/Alchemy4%2  d - Static DischargeConjuration/Air4%2  e - ApportationTranslocation12%1  f - FreezeIce12%u2i1  g - SlowHexes12%1  h - PetrifyAlchemy/Earth13% 4  i - Ensorcelled HibernationHexes/Ice17%u2i b2  j - JinxbiteHexes17%2  k - GloomHexes/Necromancyu2i?34% 3  l - Inner FlameHexes/Fire34% 3  m - Maxwell's Portable Piledriver Translocationu2i34% 3  n - FireballConjuration/Fire58% 5  o - Airstrikeu2iAir75% 4  p - Cause FearHexes75% 4  q - Forge Lightning SpireAir/Forgecraftu2i:f75% 4  r - Hoarfrost CannonadeIce/Forgecraftu2iqf97% 5  s - Fulsome FusilladeConjuration/Alchemyu2i100% 8 14 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~2i͉~2iS~2iu#........####.### Nitant the Geomancer##................. Gargoyle of Dithmenos *.....#...........## #..### Health: 45/45 ========================#............~2iY:Magic: 16/16 ========================#..........#AC: 9Str: 12Doom: 38% #......[...#EV: 16Int: 20  #..........#SH: 0Dex: 10##........#~2i. XL:  9 Next: 18% Place: Dungeon:7#......@##.. Noise: ---------  Time: 6893.8 (0.0)#.#######~2izn) +5 mace (freeze)#.#Cast: Sandblast#.##.##.##.##.##.# _You add the spell Jinxbite to your library. _Okay, then. _You now have 312 gold pieces (gained 10).  You pick up a book of Storms and begin reading...  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.~2iU~2itMemorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 10? Y - Yes  N - No2iI2iP#........####.### Nitant the Geomancer2iQ##................. Gargoyle of Dithmenos *.....#...........## #..### Health: 45/45 ========================#............Magic: 16/16 ========================#..........#AC: 9Str: 12Doom: 38% #......[...#EV: 16Int: 20  #..........#SH: 02iQDex: 10##........#. XL:  9 Next: 18% Place: Dungeon:7#......@##.. Noise: ---------  Time: 6893.8 (0.0)#.#######n) +5 mace (freeze)2i6Ry#.#Cast: Sandblast#.##.##.##.#2ivR#.##.# _You add the spell Jinxbite to your library. _Okay, then. _You now have 312 gold pieces (gained 10).  You pick up a book of Storms and begin reading...  2iR_You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.2iW44.8 (12i`2ido _This spell is dangerous to cast!2ipk+5.8 (22im2it2iv+6.8 (32i{2i2i\+7.8 (42i2i 2i+8.8 (52iՓ2i _You start memorising the spell. You continue memorising. x42i2i2ic _You finish memorising. Spell assigned to 'c'.2i2imM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1      2i      b - Maces & Flails   0.0   1.0   0   i - Conjurations   7.0   6.7  +1   c - Staves   0.0   1.0   0   j - Fire Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0   k + Earth Magic 10.7   8.5  +2               l - Invocations   0.0   0.8  +1  2i e - Armour   0.0   0.8  +1   m - Evocations   0.0   1.2  -1   f - Dodging   1.5   2.8  -2  2iKO     g - Stealth   2.1   2.1  +2              2iç                2i        2i#        2iQ        2i        2iThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help2iG[=] set a skill target  2i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2i>2i2i)#........####.### Nitant the Geomancer##................. Gargoyle of Dithmenos *.....#...........## #..### Health: 45/45 ========================#............Magic: 16/16 ========================#..........#AC: 9Str: 12Doom: 38% #......[...#EV: 16Int: 20  #..........#SH: 0Dex: 10##........#. XL:  9 Next: 18% Place: Dungeon:7#......@##.. Noise: ---------  Time: 6898.8 (0.0)#.#######n) +5 mace (freeze)#.#Cast: Sandblast?;10H#.##.##.##.##.##.#You pick up a book of Storms and begin reading...  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.2i2i1(2i2i2i52i 7.2i7..2i9......2i=2i9C2i.. ........#### ##.##### .......#.2i## #..#####..#....# #......[...# #..%##. #.........##.####### 2iȫ$2i 2iI2i$ _2i2i- .. ....... #### ##.#####. .......## #..####...[ ..# %#..## ........##..#.#######2iw&,2i+2i}m .. .... .........#### ##.###### ........#.## #..######..##....# ##......[..@# .#....# %##.#.........##.####### 2iC2i,2i}2ivM$  2iO.. ........ #### ##.######. ........#####. #..####........#[...2i .. %.##........##..#2i2ix2i82i2iM.o$  .. ........ ##### ##.######.. ........#####. #..####...........######.#[... #..........#2i%.o   orc (asleep)2i  You encounter an orc. It is wielding a +0 short sword.2i2ic.o902.8 (42iĤTo2i23.8 (5 _2i2i2iW 1 ..# $.o......  ..  ..  #.###### ##. ##..  #.#####. #.. #2iX $.  #..######.  #......[...#  #...# % ##..## .. #.......## ..# #.#######  #.#  #.#2iX 2i [ Q.o2i+c 2ikf +4.8 (12ikm 2i 2iM .# $.#  ...o......#  .  #.###### ##. ##2iM..  #.#####. #.. #. #.######. #......[...# #.# ##.##  #.## ..2i Ns #.####### #2iN(.# 2iNH #.#2i>QQ.o2icX2ibZ75Sandblast2iIm2iI #.# $#.# #.# #...o......  #.###### ##. ##.  #.#####. #.. #. #.######. #......[...# #.# ##.## #.##  #.#  #.#  #.#2iڭ2iJ.o2i2i&62iS2i2it )The blast of sand hits the orc!2igD##2i&..2i! 9=8.3 (1.5Sandblast2id(2i{*G _You kill the orc!2i=2i2iU#.####....o.....# ..#.# $#.# .#.#.#.......... ........).....###### ##.####... ......#.#####. #..####................. #....######.2i #......[...##..###.o   orc (polearm, asleep)#.........#.####### 2iw   You encounter an orc. It is wielding a +0 trident.2i2i=&(0.02i?+:-9.3 (1 _2i%22i2i.* m . ##....o.J.## #.### #....o.....#  #.# $ #.# 2i+  #.# ........# ..... #..).....###### ##.## ##..... ..... #...........#####. #..## #........ #..........######. #[...# ..# J   jelly (asleep)#..## o   orc wizard (asleep) #.......##. o   orc (polearm, asleep) #.#######2i7 U.J2i9A EJ2iF A-102iqP 2iS h _You encounter a jelly and an orc wizard.2ip&d ..o.. .  ##....o...## #.## #....o.J...#  #.# $ #2i'.#  #.# ........# .... #..).@...###### ##.# ##..... .... ######. #..# #........2i' #..........######. #[...# ..#o 2 orc wizards (asleep)#..##  #.......##2i'2iO/U.J2i52i|771Sandblast2i=2iA@x _You encounter an orc wizard. It is wielding a +0 dagger.2ih..o.....##.##....o...###.##....o..........J$.. #..).....###### ##.###....@......... ....#.#####. #..#...... 2ijK######[...#.##   orc wizard ## #######2i_D.o2i,o2i5o.2iN.J2i&.oo 2 orc wizards (1 wandering)owandering)2i*&22ic02iO3, _The orc wizard shouts!2i2##..o.o...###.##.....o.........$J.. #..).....###### ##.###.............. ....#.#####. #..#...... ######[...#.## ##    orc wizard#######2iN.J2iwqo.o2iS.o   orc (polearm, wandering)2i&32i2i2i}  #......o...# ... #.....o....# $ #..........#  #.....J....#  #..........#  #..)##### ###.............. ... #####. # #2ie i.......  #######. #[...#  #..........# #### # #.##### #.#  #.#2i& 2i*, 9*2io   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!2i 2o2i T.J2i& 0 .{o   orc (polearm, wandering)Deactivating autopickup; reactivate with Ctrl-A.2i &42i 2i ' _You hear a shout!2i #.....{o...# $ #..........#  #.#  #....J.....#  #..)##### ###.............. . #####. # #.......  #######. #[...#  #..........# #### # #.##### #.#  #.#  #.#2i<2i21.2iY5Sandblast2i2ig2i{ #..........#  #.#  #....J.....#  #..)##### ##.............. . #####. # #.......  #######. #[...#  #..........# ### # #.##### #.#  #.#  #.#  #.#2iPQ.J2i2iNP.J2i2i$76Sandblast2i;2i2im- #..).....###### ###...J.......... ......#####. #...... ######[...# .## ## ########2i.2i9/Q.J2i872i8&72i<2i8>2i  #..).....###### ###.............. .....J#####. #....... ######[...# .### ## ####### #2i 2i T.J2i 2i &82iL 8{2i% 2i #..).{...###### #..............  #####.  #...J.......  #...######. #[...#  #..........# ###2iM # #.##### #.#  #.# #.# #.# #.# #.# 2iA #.#2id~.J{2iԑ1.2i&92i2i2iH{##...{...............#####......J#######......[...# #.## ## #######  2iy|Q.J2i}2iU1.2i'202i#2iޔ2i[.#####.........#...#######...J..[...# ......#........# #.......## #######  2i8U.J2i2i!2i;$&12iA2i .....#..........######..[...# J....#........# #.......## #######  [2i Q.J2iL 2i 2ir &22i 2id 2iB ######..[...# ....#.J......# #.......## #######  [.2iC U.J2iK 2iL &32iR 2i T 2ioV .  The blast of sand hits the jelly!2intL###2i2i2i1...2iF5-- 204.8 (1.5Sandblast2i2iE I _You kill the jelly!2iX [...# ....## ## #######  #.#######.#####2iaZ2iR`2iaU6==2ia502ig8{2i|i2i ~  .#{# #.## #######  #.##..........#2i D.{2i 2i &62if 2ix 2i5e  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2il2 #..........#  Nitant the Geomancer ##........##  Gargoyle of Dithmenos *..... #{......##  Health: 45/45 ======================== #.#######  Magic: 12/16 ==================------ #.# AC: 9Str: 12Doom: 38%  #.# EV: 16Int: 20   #.# SH: 0Dex: 102i #.# XL:  9 Next: 20% Place: Dungeon:7 #@# Noise: ---------  Time: 6926.8 (0.0) #.# n) +5 mace (freeze) #.# Cast: Sandblast 2i}#.# #.# #[#  #.#  ######.#####   #..........# 2i  _You kill the jelly!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.2iO *******@2i #..........#  Nitant the Geomancer ##........##  Gargoyle of Dithmenos *..... #.......##  Health: 45/45 ======================== #{#######  Magic: 12/16 ==================------ #.#2ib AC: 9Str: 12Doom: 38%  #.# EV: 16Int: 20   #.# SH: 02iDex: 10 #.# XL:  9 Next: 20% Place: Dungeon:72i #@# Noise: ---------  Time: 6926.8 (0.0)2i֧ #.# n) +5 mace (freeze)2iG #.#2i O Cast: Sandblast 2i"e#.# #.#2i=; #[#2io  #.# 2ip ######.#####   2iD#..........#   2iǨ;_You kill the jelly!2iCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iW)Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target2iJ*○2i(   ##..  #..  2i#{#  #.# #.#2i_ #*# 2i#○# #@# 2iU#.# 2i+#.# #.#2iFS #.#2iq #[#*   boulder (minion, rolling)2i #.# ######.#2i8 2i9>==7.8 (12i:○2i4 _You send a boulder barrelling forward!2i I*○2i1 .2i .2i$ A°2i ]3=--82i 9°2iF J _Your boulder is abraded by the wall and falls apart.2i@A# ## ## #######  ○°....#..........#°.4===--92iD2iE2i^  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  2i\Confirm with . or Enter, or press ? or * to list all spells.2i,* ##........##  Nitant the Geomancer #.......##  Gargoyle of Dithmenos *..... #.#######  Health: 45/45 ======================== #.# Magic: 10/16 ===============--------- #.# AC: 9Str: 12Doom: 38%  #°# EV: 16Int: 20   #.# SH: 0Dex: 10 #.# XL:  9 Next: 20% Place: Dungeon:7 #@# Noise: ---------  Time: 6929.8 (0.0) #.# n) +5 mace (freeze) #.# Cast: *0mSandblast #.# #[# #.#  ######.#####   #..........#   #..........#   _Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.2i *******@2iy  ##........##  Nitant the Geomancer #.......##  Gargoyle of Dithmenos *..... #.#######  Health: 45/45 ======================== #.# Magic: 10/16 ===============--------- #.# AC: 9Str: 12Doom: 38%  #°# EV: 16Int: 20   #.# SH: 0Dex: 10 #.# XL:  9 Next: 20% Place: Dungeon:7 #@# Noise: ---------  Time: 6929.8 (0.0) #.# n) +5 mace (freeze) #.# Cast: Sandblast 2iCz #.# #[# #.#  ######.#####   #..........#   #..........#   _Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target2iz J*☼2iȁ )   #..  #.#  #.# 2i0 3#.# #.# #*# #○#2id N #@# 2i #.# #.# #.#2i  #[# #.#*   boulder (minion, rolling) ######.# #....... 2il ?==30.8 (12i ]*○*2ib 4 _You send a boulder barrelling forward!2iذ  ## #######  *○.[.######.#####..........2i ?*○2i !.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target _You send a boulder barrelling forward!  Your boulder barrels into something.2iK 2i/ A°2i _1=--12i 2i J _Your boulder is abraded by the wall and falls apart.2i8x #######  °○.[...#..........############ 2i:2iAG.°2iBA--22iG2iOI2i(   °.[......#...................... .2===32iO .######.#####............#..........############ 2i2i/&42iKi _You see here a +0 scale mail.2i W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ib #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #.# Health: 45/45 ======================== #.# Magic: 8/16============------------ #.# AC: 9Str: 12Doom: 38%  2i#.# EV: 16Int: 20   #.# SH: 0Dex: 10 2i҉#.# XL:  9 Next: 20% Place: Dungeon:7 #@#2i Noise: ---------  Time: 6934.8 (0.0) 2i#.# n) +5 mace (freeze) 2i4######.#####  Cast: Sandblast #..........# 2iRI #..........#  2ink#..........#   2i#..........############  #......................2iK  #..........############2iˊh  _You see here a +0 scale mail.  2i8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i-Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target2iHThere's a thick-headed creature in the way.2iT ******2iF5*@2iV #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #.# Health: 45/45 ======================== #.# Magic: 8/16============------------ #.# AC: 9Str: 12Doom: 38%  #.# EV: 16Int: 20   #.# SH: 0Dex: 10 #.# XL:  9 Next: 20% Place: Dungeon:7 #@# Noise: ---------  Time: 6934.8 (0.0) #.# n) +5 mace (freeze) ######.#####  Cast: S2iW andblast #..........#  #..........#  #..........#   #..........############  #......................  #..........############  _You see here a +0 scale mail.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target*○2i.] #.# #.#2i] #.# #.# #.# 2i^'#.# #*# #°# #@#2i/^Z #.# 2iU^x######.#####  2iq^8#.......2i^2 #.......2i^ 2i^#..........#*   boulder (minion, rolling)2i^\ #........ 2i&_T#......... 2izam9===5.8 (12iXg9°2ij4 _You send a boulder barrelling forward!2i *°[######.#####...............................############......................#...############2i I*☼2i !. 2i Q Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  2i? bAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target _You send a boulder barrelling forward! 2id / Your boulder barrels into something.2i 2iE! H○.2io# /--62i( :○2i* J _Your boulder is abraded by the wall and falls apart.2i,I 2ifI; Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iI2is #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #.# Health: 45/45 ======================== #.# Magic: 5/16=======----------------- #.# AC: 9Str: 12Doom: 38%  #○# EV: 16Int: 20   #.# SH: 0Dex: 10 #[# XL:  9 Next: 20% Place: Dungeon:7 #@# Noise: ---------  Time: 6936.8 (0.0) ######.#####  n) +5 mace (freeze)2it #..........#  Cast: Sandblast #..........#  #..........#  #..........############  #......................  #..........############  #..........#   _Your boulder is abraded by the wall and falls apart.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.2i *******@2i@**2i@**2i@**2i @**2i @**2i' @**2i%E #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... 2i#.# Health: 45/45 ======================== #.# Magic: 5/16=======----------------- #.# AC: 9Str: 12Doom: 38%  #○# EV: 162iInt: 20   #.# SH: 02iDex: 10 #[# XL:  9 Next: 20% Place: Dungeon:72iG #@# Noise: ---------  Time: 6936.8 (0.0) 2ii,######.#####  n) +5 mace (freeze) #..........#  Cast: Sandblast 2i#..........#  #..........#  2i#..........############  #......................2i  #..........############ 2i #..........#   _Your boulder is abraded by the wall and falls apart.  2i8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i<Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  2i_IPress: ? - help, Dir - move target2i1J*☼2i #.# #.# 2i:#.# #.# #.# 2ic#○# #*#2i[ #○# #@# ######.#####  #..........# 2i> #........2i? #.........2id #..........*   boulder (minion, rolling) #...........2iu #..........## 2i2iHg6====2i7.8 (12i :○2i 4 _You send a boulder barrelling forward!2i <○*○.######@######..........##..........##..........##...#############.............#############2i^ I*○2i ○Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target _You send a boulder barrelling forward!  Your boulder barrels into something.2i6 2i 2i 2i =°2i q7===--82i S°○○2ib J _Your boulder is abraded by the wall and falls apart.2i8 W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ix 2i 9--2i 2i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2i W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #.# Health: 45/45 ======================== #.# Magic: 4/16======------------------ #°# AC: 92i#GStr: 12Doom: 38%  #○# EV: 16Int: 20   #○# SH: 0Dex: 10 #.#2iU XL:  9 Next: 20% Place: Dungeon:7 ######@#####  Noise: ---------  Time: 6938.8 (0.0)2i #..........#  n) +5 mace (freeze) 2i%#..........#  Cast: Sandblast #..........#  #..........############ #......................2i  #..........############  #..........# 2i&x  #..........#   2iK_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  2io8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2i(@*@2iJ**2i; J**2iM J**2i"#.#Nitant the Geomancer#.#Gargoyle of Dithmenos *.....#.#Health: 45/45 ========================#.#Magic: 4/16======------------------#`#AC: 92iy#Str: 12Doom: 38% #`#EV: 16Int: 20  #`#SH: 0Dex: 10#`#XL:  9 Next: 20% Place: Dungeon:7######@#####Noise: ---------  Time: 6938.8 (0.0)2i##..........#n) +5 mace (freeze)#..........#Cast: Sandblast2i#}#..........##..........#############......................#..........#############..........##..........# 2i$_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  2i9$8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i`$Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2i_aG○○2ig].°°.2injD=9.8 (1 _2iqr@°2i z#.# #.# #.# #.# #°# #°# #.# ######.######......@...# 2iA #.# #.# #.#############2io #.............#.#############2iT h#.# 2i 2iL K.[2iD# e5=-402ic& 2iD2 2i;`#.# #.# #.# #.# #[# #.# ######.######..........# #.# #.# #.###############..............#.###############.#############2iT2i@-12i8{2i2iq #.# #.# #.# #[# #.# ######{######..........# #.# #.# #.################...............#.################.##.#.########## .{6===22iF  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iv4 #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #.#2i Health: 45/45 ======================== #[# Magic: 2/16===--------------------- #.# AC: 92iqStr: 12Doom: 38%  2i~######.##### EV: 16Int: 20   #......{...# SH: 0Dex: 10 #..........#2i XL:  9 Next: 20% Place: Dungeon:7 #........@.# Noise: ---------  Time: 6942.8 (0.0)2iM #..........############### n) +5 mace (freeze) #......................... Cast: Sandblast #..........############### #..........# #..........#  #..........#  ###########  2iF  _Press: ? - help, Shift-Dir - straight lineCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i[Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.2i42i#.#Nitant the Geomancer#.#Gargoyle of Dithmenos *.....#.#Health: 45/45 ========================#[#2ieMagic: 6/16=========---------------#.#AC: 9Str: 12Doom: 38% ######.#####EV: 162iInt: 20  #......{...#2iPSH: 0Dex: 102i#..........#XL:  9 Next: 20% Place: Dungeon:72iFW#........@.#Noise: ---------  Time: 6942.8 (0.0)#..........############### n) +5 mace (freeze)#......................... Cast: Sandblast#..........###############2io#..........##..........##..........#2i###########Casting: Stone Arrow (safe; 1% risk of failure)  2iMConfirm with . or Enter, or press ? or * to list all spells.2iAiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target2isThere's a thick-headed creature in the way.  Okay, then.2i2i"(2im2iM . _2i7  2i8GCasting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i 2i 2id 2i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2i #.# #.# #.# #.# #[#2i #.#  ######.##### #{...# #.# #.# 2i7g ############### #2i`............... #.############## #2i.# #.#..........############2i2i}C ***2iw*You hear some strange, mumbled words.  A puff of flame appears from out of thin air!2iJ@...2i3=3.8 (12i2i֞S _The puff of flame misses you.2iW  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ixs2i[v2i|2i~P _You don't know that spell.2i(2i^2i2ikF _Unknown command.2iC 2i 2i 2i- F _Unknown command.2iS  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Unknown command.  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i2i؅2i2i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2i!2iCq7=======5.2 (1.42i2iz _You miss something. Something hits you but does no damage.2i2iأ2ij2iF _Unknown command.2i W  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i=  #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #.# Health: 45/45 ======================== #.# Magic: 4/16======------------------ #[# AC: 9Str: 12Doom: 38%  #.# EV: 16Int: 20   ######.#####  SH: 0Dex: 10 #......{...#  XL:  9 Next: 20% Place: Dungeon:7 #.......@..#  Noise: =--------  Time: 6945.2 (0.0) #..........#  n) +5 mace (freeze) 2iE? N#..........############## Cast: Sandblast #........................ #..........############## #..........#   #..........#   #..........#   ###########   _Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2ifA*@2i #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #.# Health: 45/45 ======================== #.# Magic: 4/16======------------------ #[# AC: 9Str: 12Doom: 38%  #.# EV: 162iInt: 20   ######.#####  SH: 0Dex: 10 #......)...#  XL:  9 Next: 20% Place: Dungeon:7 #.......@..#  Noise: =--------  Time: 6945.2 (0.0) #..........#  n) +5 mace (freeze) #..........############## Cast: Sandblast #........................ #..........############## #..........#   #..........# 2i  #..........#   ########### 2iE  _Unknown command.2i=8Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ijAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe stone arrow hits something!2iF4  #.# #.# #.# #.# #[# #.# ####  #... 2i< #...  #...  #... #... #...# #..........# #..........# #..........# ###########  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe stone arrow hits something!  Reactivating autopickup.2i^ 2i d 5=72=6.2 (12ii 2ik 6 _You feel a bit more experienced.2i-^ #.# #.# #.# #.# #.#2i. #[# #.#  ######.##### #.# #.# #.#  ############## #.............. #.############# #.# #.#..........#2iX62i-99--72i>2iA$  Things that are here:2iC{ _a +0 dagger; a +0 robe; an orc corpse2iz #.# #.# #.# #.# #.# #.# #[#2i{q #.#  ######@##### #)...# #.# #.# ############# #............. #.############  #.#  #.#2i 2i\x6===--8 _2iό2iY2ir 2i& 2i 2i 2i ,2iq u7===2i 2i! 2i>" 2iI# 2i& 982i^' <===2in( 2i, _You start resting.An orc wizard comes into view.2i@5 zoo   orc wizard (wandering)2i8 +52.2 (42i> 2iA 23.2 (5 _2iG 2iI 2i #o# #.# #.# #.# #.# #[# #.# ######.######......@...# #.2i ...# #.# #.##############.............#.##############.# 2i 0o2iY .o   orc wizard (wandering)2iǎ y9===4.2 (12i 2i $  Things that are here:2i { _a +0 dagger; a +0 robe; an orc corpse2i#.# #o# #.# #.# #.# #[# #.# ######.##### #......)@..# #.# #.# #.2i###...#.###### 2io2it10/16===5 _2i"2i2iӜ2i&62i:2iڤ2i 2i t1===72iS 2iھ 2i &82i 2i 2iH*p #.# #.# #.# #.# #.# #o# #.# ######.##### #......@...# #.# #.# #.# #.. #.###o   orc wizard (wandering) #.# #.#  #.#2ih+K[o2i,0o2i4o   orc (polearm, wandering)2i>72===9Sandblast2i=2iO _You encounter an orc. It is wielding a +0 trident.Things that are here:2iQ{ _a +0 dagger; a +0 robe; an orc corpse2ib  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iL #.# Nitant the Geomancer #o# Gargoyle of Dithmenos *..... #.# Health: 45/45 ======================== #.# Magic: 9/16=============----------- #.# AC: 9Str: 12Doom: 37%  #[# EV: 16Int: 20   #o# SH: 0Dex: 10 ######*#####  XL:  9 Next: 22% Place: Dungeon:7 #......@...#  Noise: ---------  Time: 6959.2 (0.0) #..........#  n) +5 mace (freeze) #..2i........#  Cast: Sandblast #..........############# #....................... #..........############# o   orc wizard (wandering) #..........#  o   orc (polearm, wandering) #..........#  #..........# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)2i+#.#Nitant the Geomancer#o#Gargoyle of Dithmenos *.....#.#Health: 45/45 ========================#.#Magic: 9/16=============-----------#.#AC: 9Str: 12Doom: 37% #[#EV: 16Int: 20  #o#SH: 0Dex: 10######`#####XL:  9 Next: 22% Place: Dungeon:72i#......@...#Noise: ---------  Time: 6959.2 (0.0)#..........#n) +5 mace (freeze)#..........#Cast: Sandblast#..........##############.......................#..........############# o   orc wizard#..........#o   orc (polearm, wandering)#..........##..........#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)  The stone arrow hits the orc wizard!  The orc wizard is severely wounded.2i  C.o2i O.o2i`$ 2ig& ?==60.2 (12i+ 2i/.   Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)  The stone arrow hits the orc wizard!  The orc wizard is severely wounded. _The orc wizard shouts!2i{ )The blast of sand hits the orc wizard!2io   orc (polearm, wandering)2iCo.o2iDO.o2i EO.o2iJMxo 2 orcs (polearms, wandering)2i^Ue 3--1.7 (1.52i\2i^N _You kill the orc wizard!2i]!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iG #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #o# Health: 45/45 ======================== #.# Magic: 6/16=========--------------- #o# AC: 9Str: 12Doom: 37%  #*# EV: 16Int: 20   2iH#*# SH: 0Dex: 10 ######*#####  XL:  9 Next: 23% Place: Dungeon:7 #......@...#  Noise: ---------  Time: 6961.7 (0.0) #..........#  n) +5 mace (freeze) #..........#  Cast: Sandblast #..........############# #....................... #..........############# oo 2 orcs (polearms, wandering) #..........#  #..........#  #..........# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 chain mail (wandering,  hasn't noticed you, 82% to hit)2i 2iV #.#Nitant the Geomancer#.#Gargoyle of Dithmenos *.....#o#Health: 45/45 ========================#.#Magic: 9/16=============-----------#o#AC: 9Str: 12Doom: 37% #[#EV: 16Int: 20  2i #.#SH: 0Dex: 10######)#####XL:  9 Next: 23% Place: Dungeon:7#......@...#Noise: ---------  Time: 6961.7 (0.0)#..........#n) +5 mace (freeze)#..........#Cast: Sandblast#..........##############.......................#..........############# oo 2 orcs (polearms, wandering)#..........##..........##..........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 chain mail (wandering,  hasn't noticed you, 82% to hit)  Okay, then.2i!# 2iA( (2i/. 2iQ0 . _2iB ( #.# #.# #o# #.# #o# #[# #.# ######)##### #)...# #.# #.# #.# #. #.###  #.#  #.#  #.#2i N.o2i O.o2ig 2iȡ 10/16======2.7 (1 _2iɧ 2i 2i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i #.# Nitant the Geomancer #*# Gargoyle of Dithmenos *..... #*# Health: 45/45 ======================== #o# Magic: 6/16=========--------------- #*# AC: 9Str: 12Doom: 37%  #o# EV: 16Int: 20   #*# SH: 0Dex: 10 ######*#####  XL:  9 Next: 23% Place: Dungeon:7 #.....@)...#  Noise: ---------  Time: 6962.7 (0.0) #..........#  n) +5 mace (freeze) #.....܋49m.....#  Cast: Sandblast #..........############ #...................... #..........############ oo 2 orcs (polearms, wandering) #..........#  #..........#  #..........# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 trident and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)2i: L #.# Nitant the Geomancer #.# Gargoyle of Dithmenos *..... #.# Health: 45/45 ======================== #o# Magic: 6/16=========--------------- #.# AC: 9Str: 12Doom: 37%  #[# EV: 162ic Int: 20   #o# SH: 0Dex: 10 ######)#####  XL:  9 Next: 23% Place: Dungeon:7 #.....@)...#  Noise: ---------  Time: 6962.7 (0.0) #..........#  n) +5 mace (freeze) #..........#  Cast: Sandblast #..........############ #...................... #..........############ oo 2 orcs (polearms, wandering) #..........#  2iU }#..........#  #..........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 trident and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!2iH O.o2i x)Press: ? - help, Dir - move target: an orc, wielding a +0 trident and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)  You send a boulder barrelling forward!  The orc shouts! x2r boulder barrels into the orc!2i F*☼2i  #.# #.# #.# #.# #o# #[# #*# ######○#####  @)...#  #..........#  #..........# 2i  #..........# #............ #..........###o   orc (polearm, ally target) #..........#*   boulder (minion, rolling) #..........# 2i <4==3.7 (12ih ]*○*2i G _You kill the orc!2i{I*○2i/[2i=N.o2iW°)2io7=--42iK°○2iJ _Your boulder is abraded by the wall and falls apart.2iut )The blast of sand hits the orc!2i@F##2i=QC)°2iX= --6.2 (1.5Sandblast2i&_2ibG _You kill the orc!2i =2iR 2iS! 7)2i! 2ii' 2i- 2i. T8==2i4 2i ; 2is; 2i@ 2iF 2i^G k9===2i0L 2iR 2iPS 2iX 2i] 2iH^ o10/16===2iQc 2ii 2ii 2iy 2i 2i' k1===2i 2i 2i k2===2iב 2i 2i] 2i 2i 2i͢ k3===2i^ 2i ,2io 2i׶ 4===2iX 2i1 2i 2i 2io 2i S5===2i 2i 2i ,2i? 2i 6===2iJ [  #.# #.# #.# #.# #)# #)#######)##### #......)...# #....@.....# #.# #.########### #............ ############ #.  #.#  #.# ########### _Magic restored.2iS 32i0X 2i  #.# #.# #.# #)# #)#######)##### #......)...# #..........# #.# #.########## #........... ########### #.2i   #.#  #.# ############ 2i 2i- 2i 2i.#.# #.# #.# #.# #)#  #)# ######)##### #......)...# #.# #....# #.############...........#.########### #..........#############2i7,2ir=2i#.# #.# #.# #.# #.# #)#  #)# ######)##### #.....@)...# #.# #....# #.#############............#.############ #..........#2iݹ2i:==2iG2i&M. #)# ######@#####..)..#..........##..........#2i.,2i42i8$  Things that are here:2iTZ M. #@# ######)######......)...##..........##...##.##.##..........#a +0 dagger; a +0 robe; an orc corpse2ic2itd _2ii2il$  Things that are here:2i M. #)# #####)#####......)...#.............#......... .... #..........## a +0 trident; a +0 chain mail2i@2i _2ij2iA$  Things that are here:2iF M #)# ######)#####............a +0 trident; a +0 scale mail; an orc corpse2iN2iN _2iS2iM######.#)#.....2i,2i2i%M......########.#)#......#2i-,2ig42iM#.##......#########.#...2i'2i2iH2iM..#.##......#########.#..2in ,2i2io-M[..#.##......#########.##)#2i+t2it2i y2iN....######....[..#.##......########. #)#2iE,2i2iG7............######....[..........#.##......########.2i5M,2i8Q2iDZ######......................######...[..........##........##......########.2i,2iȼ2i(#.... ...######.........#....######..[............##........##......########2iG/2i/2i32i #..).....#######.... #####......#....######.#[..#.##......########2iS,2i2i#..........#  #..).....#######.... #####..........######.#[#..#.##......########2i_,2ix 2imD#..........#  #..).....#######.... #####..........######.[#..#.##......########2iu,2iz2iM#..........#  #..).....#######.... #####..........######.[..#.###.......###.#2iT2i2i2iIKMo#..........#  #..).....#######.... #####..........######.[..##........###.#2iO,2iGU2i@M.##..........#  #..).....#######.... #####..........######.[#..........##.#2iw,2i2i !`M#..o.....##2i!##..........#  #..).....#######.... #####..........######.#......[...##.#2i2(2i(2iW.2in^M ........## #####..........#  #..).....########.... #####......#..........######.#.#######2i֖2i22iٜ2i]hM .## ####..........#  #@.).....########.... #######.................#.......#2i ,2i{ 2ih M########  .## ###.@........# ##..).....#######.... #...........#####.###........2imm 2im 2ip 2i ;M ########  .## ##..........# ##..).....########..............##.........2i ,2i 2i> $M# ########  .## ##..........# ##..).....#######......[..2iD ,2iMH 2i M###. ########  .## ##2i{ #..........#.........2i& ,2i 2ic M..##. #.########  .## ###..........#.........2i ,2i 2i| TM###..# #.######## .## ###2i| #..........#.........2i 2i 2i 2i  # 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[...# #....#### ..#.# #... .......#%.#### #..####@..# #..### #..# #..## ##.. ### #..# 2i_#####.#2iz oo   orc wizard (wandering)  You encounter an orc wizard. It is wielding a +0 dagger.2i/Sandblast2ig27061.2 (95.0)2i2i32.2 (96 _2i 2iD2i7  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i0U....# #..............##..#.I.#. Nitant the Geomancer ...#######.###.#####.......# #. Gargoyle of Dithmenos *..... ...........................#####) Health: 45/45 ======================== .....#####.##..#####...#.......). Magic: 13/16 ===================----- ............#.## #.#.##....)>.# AC: 9Str: 122iDoom: 37% ....######..#.# #.#.#######..# EV: 16Int: 20  [...# #....#### ..#.# #... SH: 0Dex: 10 ....# #.......#%.##.# #.#. XL:  9 Next: 24% Place: Dungeon:7 ...## #..####@..# #.. #.## Noise: ---------  Time: 7062.2 (0.0) ..## #..# #*.## ##. #... n) +5 mace (freeze) 2i"### #..## #*.# #### Cast: Sandblast #... ##*# # ...#. o. # .###. #.# #. o   orc wizard (wandering)2iK .. .... #.# ####2i2Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2i]Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)2i$2i'....# #..............##..#.I.#. Nitant the Geomancer ...#######.###.#####.......# #. Gargoyle of Dithmenos *..... 2i...........................#####) Health: 45/45 ======================== .....#####.##..#####...#.......). Magic: 13/16 ===================----- ............#.## #.#.##....)>.# AC: 92iYStr: 12Doom: 37% 2i%....######..#.# #.#.#######..# EV: 16Int: 20  [...# #....#### ..#.# #... SH: 0Dex: 10 ....# #.......#%.##.# #.#. XL:  9 Next: 24% Place: Dungeon:7 2iyx...## #..####@..# #.. #.## Noise: ---------  Time: 7062.2 (0.0) ..## #..# #`.## ##. #... n) +5 mace (freeze) 2iI### #..## #`.##### Cast: Sandblast#... ##`#2iȉX#...#.o.#2i.###.#.##. o   orc wizard......#.#2i-####Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2iMAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)  2iozThe stone arrow hits the orc wizard.  The orc wizard is moderately wounded.2i 8o.2i+...2i>==3.2 (12i2i   Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)  The stone arrow hits the orc wizard.  The orc wizard is moderately wounded. _The orc wizard shouts!2i5~ )The blast of sand hits the orc wizard!!2iI##2i)..2i$& 2i%6 5-4.7 (1.5Sandblast 2i9%W_You kill the orc wizard!2i,2i.m _Your Earth Magic skill increases to level 11!2iYa............2iYZ'2i9`2iJe2iiS4== _2i k2in2in2iq2it2iti5===2ix2i}2i/~i6===2iK2i# #.##..#.I.#.##.###.#####.......# #.#.....#####).#####.##..#####...#.).#.#.## #.#.##....)>.#######..#.# #.#.#..# ...# #....#####..#.# #...## #.#%.##.# #.#.## #..####.@.# #.. #.##>## #..# #..## ##. #. #..## #..# ####.#... ##)# #....#. ... #.###. .#.# #.# ..2in ....##.#2iz2i2i2ic # #.##..#...#.# #..............##..#.I.#.# .#######.###.#####.......# #.##.....................#####).)#####.##..#####...#.......).......#.## #.#.##....)>.#######..#.# #.#.#######..## # #....#####..#.# #...## #.......#@.##.# #.#..##..####...###.. #.##># #..## ##. #.... ### #..# ####.##... ##)# #.....#. ... #. .###. .#.#  #... 2i [33m## .. ....## #.##### # 2i,2i!2il # #.##..#...#.##. .# #....##..#.I.#.##. #.###.#####.......# #.##........#####).).#####.##..#####...#.).##.#.## #.#.##....)>.# .######..#.# ##.#.#..## # .2iu|# #....#####..#.# #...## # #.#%@##.# #.#..# ## 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# #....#####..#.# #...## ...#%.##.###..# .#2i}.###. #...#.## ###.#####..... 2iz,2iA9_2i<.# #..####..#._.#. .# #.....##..#...#.##. .# #.....##..#.I.#.## #######.###.#####.......# #.## ..................#####).)#####.##..#####...#.......).## .........#.## #.#.##....)>.#### .######..#.# ##.#.#######..## # .# #....#####@.#.# #...## .# #.......#%.##.## #.#..# # #..####...###..### #.##>## #..# #..## ##...## #......# #..# ###..# ####.#<2i= [14;8H. ##)## ##.# #..#...#. #...# #.# ###. .###. #...#.## ###.#####.... .....###..# ##.........##.2i\D,2iJ2i'.# #...##..#...#.## ..# #....##..#.I.#.########.###.#####.......# #.## .........................#####).)#####.##..#####...#.......).##........#.## #.#.##....)>.#########..#.# ##.#.#######..## .# #....#####..#.# #...# ..# #.......#@.##.## #.#..## #..####...###..### #.##># #..# #..## ##...## #.....# #..# ###..# ####.#2ij. ##)## ##.# #.....#. #...# #.# ###. .###. #...#.## ###.#####... .....###..# ##.........## .########.###..##.#######2iĬ2iV2i2i .# #.##..#.I.#.######.###.#####.......# #. ..........................#####).#####.##..#####...#.......).#........#.## #.#.##....)>######..#.# ##.#.#######...# #....#####..#.# #...#.# #.......#%.##.## #.#..# #..####.@.###..### #.##> #..# #..## ##...## #....# #..# ###..# #### #... ##)## ##.# #.2iO...#. #...# #.# ### .###. #...#.## ###.#####. .....###..# ##. .#.###..##. ............###.#  You see here an inkwell talisman.2i'2iM' _2i.2i #######.###.#####.......# ........................#####).#####.##..#####...#.......).#.......#.## #.#.##....)>.#######..#.# ##.#.#######. #....#####..#.# #..........#%.##.###..#..####...###..### #.##>##  #.@## ##...## #.... ## #..# ###..# #### #... ##)## ##.# ###.. ...########.### #.###### 2i2iD2i2i2i  .................####).#####.##..#####...#.......).#.......#.## #.#.##....)>.#######..#.# ##.#.#######. #....#####..#.# #........#%.##.###..#####...###..### #.##>##  #..## ##...## #.... ## #..# ###..# #### #... ##)## ##.# 2i ...#. #...# ###..#.#.######.###.#######.#####....##. 2i;,2i2i-z #####.##..#####...#.......).#.......#.## #.#.##....)>.#######..#.# ##.#.#######. #....#####..#.# #......#%.##.###..#####...###..### #.##>##  #..## ##...## #.... ## #..# ###..# #### #... ##@## ##.# ...#...# ######. #...#.## ###.#####....##.#.^..........####.##. 2iD2i2i2ï$  Things that are here:2ip ........#.## #.#.##....)>######..#.# ##.#.#######.. [...# #....#####..#.# #....# #.......#%.##.## #.#.# #..####...###..### #.## #..# #..## ##...## #... ## #..# ###..# #### #... ##)## ##.# #...#. #@..# #.# ## .###. #...#.## ###.#####.2iC .....###..# ##..........########.###..##.#### ............###.# .########.### #.##### #######.#####.... .^..........####.## ##..........# ##..a +0 dagger; a +0 robe2i2ie _2iM2i]W ######..#.# ######. [...# #....#####..#.# #... ....#%.##.########...###..### #.####  #..## ##...## #... ### #..# ###..# #### 2i]#... ##)## ##.# ...#. ###...# ####. #..@#.## ###.#####. #.....###..# ##...........########.###..##.######..........# #...# 2i0g,2i6l2i2ii.######..#.# ##.#.2iD#.. 2i|.[...# #....#####..#.# #2i,.# #2i^.#%.##.## #.#2i.## #..####...###..### #.2iT.## #..# #..## ##...## #2i# #..## #..# ###..# 2i #... ##)## ##.# 2i ...#. ###...# #.# 2i+ .###. #.@.#.## ###.#####2i` #.....###..# ##2i6v.########.###..##.2ih)# 2iE......###.#2i' .2iN#.### #.2i 2iK;#.#####....2i}l .^..........####.2i+ ##2i-.# ##2i* #2i8.# #...2i2i2iF2i2i5Q&[...# #....#####..#.# # ......# #.......#%.##.## ## #..####...###..### #. #..# #..## ##...## #. #### #..# ###..# ## #... ##)## ##.# ...#. ###...# #.# .###.###...#.## ###.### #....@###..# ##.......2iRn....########.###..##.#### ............###.#  .########.### #.### #.#####.... .^..........####. ##..........# ##. #.# #.. ### ##.# #..2iZ2iZ2i`2i.[...# #....#####..#.# #.# #.#%.##.## #.## #..####...###..### #.## #..# #..## ##...## ## #..## #..# ###..#  #... ##)## ##.# ...#. ###...# #.# .###.###...#.## ###. #...@.###..# ###....########.###..##..# ......###.# .#.### #. #.##### .^2ilL..........#### ##.# ## #.# ## ##.# #2i,2il2i2.[...# #....#####..#.# .# #.#%.##.## .## #..####...###..### .## #..# #..## ##...## # #..## #..# ###..# # #... ##)## ##.# # ...#. ###...# #.# # .###.###...#.## ###. # #..@..###..# ## # #....########.###..##. #.## ......###.# #. .#.### #30m. # #.##### # .^.......... # ##.# # #.# ## ##2i<A.# #2iL=2i>2iD2ik.[...# #....#####..#.#.# #.......#%.##.##.## #..####...###..###.## ##..# #..## ##...## .2i_# #..## #..# ###..# .# #... ##)## ##.# .#2i ...#. ###...# #.# .# .###.###...#.## ###. .#2i #.@...###..# ## .# #....########.###..##. .#.##. ......###. .#.. .. .2i#]#.### #. .#2iV. ... #.##### .###F. .^..........2ivF   bullfrog (asleep) )#2iy##. ##.# )#2iͧ#. #.# )##### ##.#2i  Things that are here: _a +0 dagger; a +0 robe _You see here an inkwell talisman.  Things that are here: _a +0 dagger; a +0 robe  You encounter a bullfrog.2ieG--2is1159.7 (95.0)2iN-60.7 (96 _2i2i2i&.....# #.......#%.##.## ## #..####...###..### ###..# #..## ##...# #.##### #..## #..# ###.. #.# #...# ##)## ##. #.#2i...#.# ###...# #. #.# .###.###...#.## ###. #.# ####.....###..# ##... #.##...@########.###..## #.#.....##.#............### #.#2i#... ....########.### # #.#. ...## #.##### #.#2i 4 ##F.. .^..........# #)# ##.# ##.......... #)#2i #.# #.# #)##### #.# ##.# ..)...# #####..####2i2ie B1.7 (1.0)Sandblast2i'2i52iob  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i W..........# #.......#%.##.##  Nitant the Geomancer #........## #..####...###..### Gargoyle of Dithmenos *..... #.......## ##..# #..## ##...# Health: 45/45 ======================== #.####### #..## #..# ###.. Magic: 13/16 ===================----- #.# #...# ##)## ##. AC: 9Str: 122i Doom: 36% #.# ...#.# ###...# #. EV: 16Int: 20  #.# .###.###...#.## ###. SH: 0Dex: 10 2i #.# ####.....###..# ##... XL:  9 Next: 25% Place: Dungeon:7 2i9 #.# #...@########.###..## Noise: ---------  Time: 7161.7 (0.0) #.# .....##*#............### n) +5 mace (freeze) 2if Q#.# #... .*..########.### # Cast: Sandblast #.# .. .*.## #######.##### 2i #.# ##F.. .^..........# #)# ##.# ##..........# F   bullfrog (asleep) 2i t#)# #.# #..........# #)##### #.# ##.........# ..)...#2i #####..#### _You encounter a bullfrog.Casting: Sandblast (safe; 1% risk of failure)  2iR DConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)2i..........# #.......#%.##.##Nitant the Geomancer #........## #..####...###..### Gargoyle of Dithmenos *..... #.......## ##..# #..## ##...# Health: 45/45 ======================== #.####### #..## #..# ###.. Magic: 13/16 ===================----- #.##...# ##)## ##. AC: 9Str: 122iDoom: 36% #.#...#.# ###...# #. EV: 16Int: 20  #.#.###.###...#.## ###. SH: 0Dex: 10 #.#####.....###..# ##... XL:  9 Next: 25% Place: Dungeon:7 #.##...@########.###..## Noise: ---------  Time: 7161.7 (0.0) #.#.....##`#............### n) +5 mace (freeze) #.##... .`..########.### # Cast: Sandblast #.#.. .`.## #######.##### #.###F.. .^..........# #)###.# ##..........# jmF   bullfrog #)##.# #..........# #)######.# ##.........# ..)...######..####Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The stone arrow hits the bullfrog!2iBF.2i)..2i>==2.7 (12i`.2i4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  The stone arrow hits the bullfrog! _The bullfrog is severely wounded.2i& ~ †The blast of sand hits the bullfrog!!2i k##2ib ..4 9-4.2 (1.5Sandblast2ih 2ink L _You kill the bullfrog!2if2ih'2im2iu2iu2i}2i2iхL4==2i2i2i!b5===2iי2iS,2i2i02iɯi6===2i2i ######...###..##### ##..# #..## ##...####### #..# ###.. #...# ##)## ##...#.# ###...# ###.###...#.## ######.....###..# ##......########.###..##.....##@#............##.........########.### ......†.#########<# ......###.. # 2i%}--9.2 (5.0<2i*2i-F-70.2 (62i22i59 _Found a stone staircase leading up.2iR?.2i?2iNE2iTr ## 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2ixU##. .#2i,,2i2ih###...# ##)## ##.# ##...#.# ###...# #.# ##..###.###...#.## ###.####.####.....###..# ##....#....#.###..##.# .........##.#.###.# .####.........#.### #.# ..†.#.#####....#2i#......@.####.###.#####.# ##.#.# #..# #. #.# ##..# #. .# #<# #####..#### #. .# ### ##.. # .# ##. . .2iL#2i,2iC2ijX  ##...#.# ###...# #.# ###..###.###...#.## ###.#####.###.####.....###..# ##......... ###...#....########.###..##.##### 2i"Y9........##.#............###.# ####.........########.### #.#####........†.##########.#####.... #########......^..........####.# ##.###### ##...#.# #.# #...# ##.# ### #...# # 2iBY#<# #####..#### #...# # 2i`Y### ##.. ####### # ##. . 2izY(##################################2iY. 2iY,There is a shaft here.2i`2ia _2inf2i #..###.###...#.## ###.#####..###.####.....###..# ##.........# ##...#....########.###..##.###### .......##.#............###.# ###.........########.### #.###### ........†.##########.#####....##. ########......^..........####.##. ##.#####.# ##....2i[.# #.# #...###.# ## #...#  #<# #####..#### #...#  ### ##..# ####### ##.. ........2i1.2i2i2i2il: ###.####.....###..# ##.........## #...#....########.###..##.###### ......##.#............###.# ##.........########.### #.####### .......†.##########.#####....##.. #######......^..........####.##.# ##.#####.# ##....#.# #.# #...####.# ## #...# #<# #####..#### #...# #### ##..# #########2i;##.. .#.# # 2i\B,2iH2i.####.....###..# ##.##. ...#....#.###..##.#.....##.#....###.# #. #.........#.### #.#.†.###.#####....##.......^.####.##.###.#####..2i/r# ##....# #.# #...# #...### #.# ##..2iT/# #...# ##<# #####..#### #...# #.### 2i##..# #.##....2i#.###.#>#.#.2i,2i׹2i%.####.....###..# ##.##.# ..#....#.###..##.#.# ....##.#....###.# #.# .........#.### #.#.#†.###.#####....##...#......^.####.##.###.#####..# ##....# 2iI|#.# #...# #...### #.# ##..# #...# #2i|A#<# #####..#### #...# #.### ##..# #.2id##....#.##########.#2i`>.#.#.2i%2ig%2i|*2i3l .#....########.###..##.#######.# 2it...##.#............###.# #.#......########.### #.#######.# ....†.##########.#####....##...# 2i####......^..........####.##.###  ##.#####.# ##....# 2i.# #.# #...### 2iό#.# ##.........# #...# ####2i#<# #####@.#### #...# #...2i ### ##..# #########. ##...........#.2i+G#.2iHA>.#.2iQ#.#... 2ir2i2i82i.##.#............###.# #.# .......########.### #.#######.# ...†.##########.#####....##...# ###......^..........####.##.###  ##.#####.# ##....# .# #..# #...### #.# ##.........# #...# ######<# #####..#### #...# #....2i\### ##@.# #########. ##...........#...( ###########################... ............................ #############################> #..2i1#.#.#.2iU,2i2ig......########.### #.#######.# ..†.##########.#####....##...# # ##......^..........####.##.### #  ##.#####....# ##....# #.# #..........# #...### ##.# ##.........# #...# #######<# #####..#### #...# #.....### #########. 2iMhl##@..........#...( ##########################....... ........................... ############################> #..#.#.#.2ih#######2io,2iwu2i1214.2 (44.0)2ik2i2i_ _Partly explored, can't reach some places.2ith2ij Your spells (describe)TypeFailure Level  a + SandblastEarth2iNjh1% 1 b - Stone ArrowConjuration/Earth1%3  2irj:c - Brom's Barrelling BoulderConjuration/Earth2ij2%2ij4 Select a spell to describe [?] help [!]/[I] toggle spell headers2i Power Damage Range Noise 98% 2d204 Almost silent82% 3d12 4 Quiet41% 2d8 7 A bit loud2ik 2i`r......########.### #.#######.# # Nitant the Geomancer ..†.##########.#####....##...# # Gargoyle of Dithmenos *..... ##......^..........####.##.### # Health: 45/45 ========================##.#####..........# ##....# # Magic: 16/16 ========================#.# #..........# #...### # AC: 9Str: 12Doom: 34% #.# ##.........# #...# ###### EV: 16Int: 20  2ir#<# #####..#### #...# #..... SH: 0Dex: 10#####..###########..... XL:  9 Next: 29% Place: Dungeon:7##@..........#...(. Noise: ---------  Time: 7214.2 (0.0) ##########################....... n) +5 mace (freeze) ................................. Cast: Sandblast ############################>....#.....#..... #..... #..... ######  2isb_The bullfrog is severely wounded.The blast of sand hits the bullfrog!! _You kill the bullfrog! _Found a stone staircase leading up. _There is a shaft here. _Partly explored, can't reach some places.2i5w2iw(2i}2i2i2i3 Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - Mercury ArrowConjuration/Alchemy4%2  c - Static DischargeConjuration/Air4%2  d - ApportationTranslocation12%2i /1  e - FreezeIce12%1  f - SlowHexes12%1  g - PetrifyAlchemy/Earth12% 4  h - Ensorcelled HibernationHexes/Ice17%2  i - JinxbiteHexes17%2  j - GloomHexes/Necromancy34% 3  k - Inner FlameHexes/Fire34% 3  l - Maxwell's Portable Piledriver Translocation2iR34% 3  m - FireballConjuration/Fire58% 5  n - AirstrikeAir75% 4  o - Cause Fear2i=Hexes75% 4  p - Forge Lightning SpireAir/Forgecraft75% 4  q - Hoarfrost CannonadeIce/Forgecraft2iV!97% 5  r - Fulsome FusilladeConjuration/Alchemy100% 8 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2iI 2iCR 2iY ......########.### #.#######.# # Nitant the Geomancer ..†.##########.#####....##...# # Gargoyle of Dithmenos *..... ##......^..........####.##.### # Health: 45/45 ========================##.#####..........# ##....# # Magic: 16/16 ========================#.# #..........# #...### # AC: 9Str: 12Doom: 34% #.# ##.........# #...# ###### EV: 16Int: 20  #<# #####..#### #...# #..... SH: 0Dex:wZ m 10#####..###########..... XL:  9 Next: 29% Place: Dungeon:7##@..........#...(. Noise: ---------  Time: 7214.2 (0.0) ##########################....... n) +5 mace (freeze) ................................. Cast: Sandblast ############################>....#.....#..... #..... #..... ######  _The bullfrog is severely wounded.The blast of sand hits the bullfrog!! _You kill the bullfrog! _Found a stone staircase leading up. _There is a shaft here. _Partly explored, can't reach some places.2ic P  Okay, then.2ic (2ih 2ik . _2ir 2irw 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   7.0   6.7  +1  2ilx  c - Staves   0.0   1.0   0   j - Fire Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0   k + Earth Magic 11.1   9.5  +2               l - Invocations   0.0   0.8  +1   e - Armour   0.0   0.8  +1   m - Evocations   0.0   1.2  -1  2ix 8 f - Dodging   1.5   2.8  -2      2ix ; g - Stealth   2.1   2.1  +2      2ix             2iy         2idy !            2iaz                     2iz     The relative cost of raising each skill is in cyan.  2iz The species aptitude is in white.  [?] Help[=] set a skill target  2i{ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2iө2i2i......########.### #.#######.# # Nitant the Geomancer ..†.##########.#####....##...# # Gargoyle of Dithmenos *..... ##......^..........####.##.### # Health: 45/45 ========================##.#####..........# ##....# # Magic: 16/16 ========================#.# #..........# #...### # AC: 9Str: 12Doom: 34% #.# ##.........# #...# ###### EV: 16Int: 20  2i@ #<# #####..#### #...# #..... SH: 0Dex: 10#####..###########..... XL:  9 Next: 29% Place: Dungeon:7##@..........#...(. Noise: ---------  Time: 7214.2 (0.0) ##########################....... n) +5 mace (freeze) 2i[................................. Cast: Sandblast ############################>....#.....#..... #..... #..... ###### The blast of sand hits the bullfrog!! _You kill the bullfrog! _Found a stone staircase leading up. 2i_There is a shaft here. _Partly explored, can't reach some places. _Okay, then.2i2i(2i 2im2i7... ..†.......^.......2i:2io42is2iu_ _Partly explored, can't reach some places.2i7 2i7 2i-= 2ig 42iuj 2i]| _ _Partly explored, can't reach some places.2i2i"Level 7 of the Dungeon <<<>>>^_(Press ? for help)#.####...# ##)## ##.# #..#...#####.###...#.# ###...# #.# ###..##....###.##..###.###...#.## ###.#####.......##..##.# ###.####.....###..# ##.........##.##.###.##.# #####...#....########.###..##.#######.##...#.###.###.........##.#............###.# #.####....##.#...####.........########.### #.#######.# #....#2i"#.#............†.##########.#####....##...# #....##.#############......^..........####.##.### #....##)###.#####..........# ##....# #....##)##.# #..........# #...### #....#######)######.# ##.........# #...# ######....##......)...##<# #####..#### #...# #.........##..........######..###########.....#####2i#)#..........###@..........#...(.##..........#################################.......##..................................................##..........###################################>....##..........##.....##..........##.....##..........##.....##############.....########2iWO@>2ii2i......########.### #.#######.# # Nitant the Geomancer ..†.##########.#####....##...# # Gargoyle of Dithmenos *..... 2iz##......^..........####.##.### # Health: 45/45 ========================##.#####..........# ##....# # Magic: 16/16 ========================#.# #..........# #...### # AC: 9Str: 12Doom: 34% #.# ##.........# #...# ###### EV: 16Int: 20  #<# #####..#### #...# #..... SH: 02iDex: 10#####..###########..... XL:  9 Next: 29% Place: Dungeon:7##@..........#...(. Noise: ---------  Time: 7214.2 (0.0) ##########################....... n) +5 mace (freeze) 2i&&................................. Cast: Sandblast ############################>....#.....#..... #..... #..... ######  _Found a stone staircase leading up. _There is a shaft here. _Partly explored, can't reach some places. _Okay, then. _Partly explored, can't reach some places. _Partly explored, can't reach some places.2iĂ'2ig2i2i2i` _2i2ix2i 2i62i2i 2i2ib2i2i2i2i2i%2i2i2i2i2i2i2i2iO2i2i 2i2i2i2iA2i2iҨ2i۩2iʭB2iY2i2i۰2i2i2i˷.# ##....# #....# .....# #...### #....# .......# #...# ######....# ##..#### #...# #.........#  ##..###########.....##### 2i ,#...........#...(.# ##############.......# .....................# ############### 26.2 (12.0)2ij #.....#  #.....#  #.....##.....######## 2i2i2ic _There is a stone staircase leading down here.2i12i`2i2iJ$2i*87.0) _2in-2i  8  You climb downwards.2i- ###  #@# # # 2ic#f#.# f   sleepcap (dormant)#.##.#2iv G8.7 (2.5Sandblast2i}2i< _You encounter a sleepcap.2i)2ia _There is a stone staircase leading up here.2iM  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iT$  Nitant the Geomancer  Gargoyle of Dithmenos *.....  Health: 45/45 ========================  Magic: 13/16 ===================-----  AC: 9Str: 12Doom: 34%   EV: 16Int: 20    SH: 0Dex: 102i$' ### XL:  9 Next: 29% Place: Dungeon:8 #@# Noise: ---------  Time: 7228.7 (0.0) #*# n) +5 mace (freeze) #*# Cast: Sandblast 2i%#*# #f# #.# f   sleepcap (dormant) #.# #.# _There is a stone staircase leading up here.  Casting: Sandblast (safe; 1% risk of failure)  2i%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2i%DAim: a sleepcap (dormant, 100% to hit)2iNitant the GeomancerGargoyle of Dithmenos *.....Health: 45/45 ========================Magic: 13/16 ===================-----AC: 9Str: 122iJDoom: 34% EV: 16Int: 20  SH: 0Dex: 10###XL:  9 Next: 29% Place: Dungeon:8#@#Noise: ---------  Time: 7228.7 (0.0)2i=#`#n) +5 mace (freeze)#`#Cast: Sandblast2ik#`##f##.#f   sleepcap#.#2i#.#Casting: Sandblast (safe; 1% risk of failure)  2iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2ijeAim: a sleepcap (dormant, 100% to hit)  The stone arrow hits the sleepcap!2ikU 8f.2iZ )..2i[ >==9.7 (12i^ 2iHa onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (dormant, 100% to hit)  The stone arrow hits the sleepcap! _The sleepcap is moderately damaged.2i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ii   Nitant the Geomancer  Gargoyle of Dithmenos *.....  Health: 45/45 ========================  Magic: 10/16 ===============---------  AC: 9Str: 12Doom: 34%   EV: 16Int: 20    SH: 0Dex: 102i! ### XL:  9 Next: 29% Place: Dungeon:8 #@# Noise: ==-------  Time: 7229.7 (0.0) #*# n) +5 mace (freeze) #*# Cast: Sandblast #f# #.# #.#2in! f   sleepcap #.# #.# _The sleepcap is moderately damaged.2i!RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  2i!Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 100% to hit)2i \Nitant the GeomancerGargoyle of Dithmenos *.....Health: 45/45 ========================Magic: 10/16 ===============---------AC: 9Str: 12Doom: 34% EV: 16Int: 20  SH: 0Dex: 10###XL:  9 Next: 29% Place: Dungeon:8#@#Noise: ==-------  Time: 7229.7 (0.0)#`#2i Un) +5 mace (freeze)#`#Cast: Sandblast#f##.##.#f   sleepcap#.##.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2iA Aim: a sleepcap (moderately damaged, 100% to hit)  The stone arrow hits the sleepcap!2iU 8f.2iY ".2iZ f1=30.7 (12i^ 2ib AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (moderately damaged, 100% to hit)  The stone arrow hits the sleepcap! _The sleepcap is severely damaged.2iv  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i  Nitant the Geomancer  Gargoyle of Dithmenos *.....  Health: 45/45 ========================  Magic: 8/16============------------  AC: 9Str: 12Doom: 34%   EV: 16Int: 20    SH: 0Dex: 10 ### XL:  9 Next: 29% Place: Dungeon:8 #@# Noise: ==-------  Time: 7230.7 (0.0) #*# n) +5 mace (freeze) #f# Cast: Sandblast #.# #.# #.#2i8 f   sleepcap #.# #.# _The sleepcap is severely damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)2iNitant the GeomancerGargoyle of Dithmenos *.....2iHealth: 45/45 ========================Magic: 8/16============------------AC: 9Str: 12Doom: 34% EV: 16Int: 20  SH: 0Dex: 10###XL:  9 Next: 29% Place: Dungeon:82i#@#Noise: ==-------  Time: 7230.7 (0.0)#`#n) +5 mace (freeze)2i#f#Cast: Sandblast#.##.#2i(#.#f   sleepcap#.##.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  2i1Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap!2i8f.2i2i41.7 (12i¤2i?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap! _The sleepcap is almost destroyed.2i[ .  The blast of sand hits the sleepcap.2i)2iFI2iO 31-3.2 (1.5Sandblast2iS2iWO _You destroy the sleepcap!2i-U =2iWV 2i] y9=2i^ 2i:_ 2i*a 2ic 2iyd o10/16===2ii 2ik 2ik 2i9m 2i[o 2io k1===2iq 2i6s ,2iu 2iDx 2ix k2===2iy 2i{ 2i{ k3===2iF} 2i 2i 2i 2i 2iL S4===2i 2i 2i 2i؉ 2i9 2iT 2i i5===2i; 2i 2i 2il 2iؕ 2i" i6===2iŗ 2i y ###<. _Magic restored.2i 2i 2i 2i[  ###<.###2i_ ,2iYc 2iF  ###<.2i 2i ,2iU)  ###<.2i / P==2i2 2is  ###<.  2i ,2i[ 2i ###<..##. ##2i 2i 2i 2isX 0 ###<...###.#   2ib] 2i] 2ia 2iֽ <.#.#..### # 2i 2i> 2i. 2i# #<# #.#.##.#.##.#.##.#.##.#.##.#.# #.#.# #.@.# ###.# ## 2i' ,2ik> 2iB #<# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# 2i #.#.# #..@# ###.# ### 2i 2i7 2iQ 2i%0#<##.#.#...###.### 2i4bM#<#.##...###.#2i g2iSg2i]j2iM .#<##...##2iB2i=,M## .#<#.#.# 2i/,2i22i#MM## .#<#.#.#2iR2i#S2iDV2i_?M## .#<#.#.####2ik%rM## .2ix&#2i)<2i/#.#.##.#2i<02i32ivM### .#<#.#.#..#2i2iQ2i2i#######....#<#2i2i2iO2iEu ########...@.##.###.# #<#.# #.#.# #.#.# #.#.# #.#.# #.#.#  #.#.#2i|b # #..@..# #.###.## #<#.# #.#.# #.#.# #.#.#2i #.#.# #.#.#  #.#.#2iB2i; # #.@...# #.###.# #.#<#.##.#.#.##.#.#.##.#.#.##.#.#.##.#.#.#  #.#.#2iA2isA2i8E2ih####### #.....# #@###.# #.#<#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.#  #.#.#2ic,2ir2i%#######.....#.###.#<..2iT(B2i*(#######......###.<...#..##.2iPB2i63 #######......###.<.2i6_#.####2ixBB2i4 #######.....2i.###.<.###2i #######......###.<.2i$,2iN"2iھ #######......###.<.  2ix......###.<...#...#.###.##### ##2i,2i2i] .###.<.#...#..#.#.###.   2ib2iVc2ig2iq<.##.#..@#..#.###.#### ## 2i,2i2i4A #.#<#.##.#.#.#.##.#.#.#.##.#.#.#.##.#.#.#.##.#.#.#.# #.#.#.#.# #.#.#.#.# #.@.#...# #.#.###.# ##### ###2i:2i:2ik?2i^9 #.###.# #.#.#<#.# #.#.#.#.# #.#.#.#.# #.#.#.#.# #.#.#.#.# #.#.#.#.# #.#.#.#.#2i͟ #@#.#.#.# #...#...# #.#.###.###### ### 2i,2i2i pM.....#<.#.#.#..#...#.#.###.#2i  ,2i 2iw aM#####.....#<.#.#.##...#...#.##2i ,2i 2i +M#####.....#<#.#.#.#.# 2i2 2i 2i 2isJ M #####.....#<#.#.#.#.#2iP ,2iT 2iV M #####.....#<#.#.#.#.####2iX ,2i 2i ~M #####.....#2i] <#.#.#.#.##.#2i\ ,2i$ 2iH -M... #####.....#<#.#.#.#.##..2i ,2i 2ip #.#... #####.....#<.#.#.#2i1 2i 2iH 2ilY #.#... #####.....#<2i] 2i] 2ib 2i #.#... #####.....#<2i 2i 2iQ 2iR7 WM#.#... #####.....#.#.###.##.#2i>= 2i= 2iB 2iɥ uM... #..........#.##... ######.#.....##.#2iͫ ,2i 2ieM.[.... #.......... ......#.# ......#.########.>......... #.########.#2iD,--93.2 (60.0)-4.2 (612i AQ _Found a plate armour. Found a stone staircase leading down.2iB 5....#.....#.###..#.#<#..#.#.#..#.#.#.2i 2iZ 2i; M[.... #..... .#.# ......#.########.>.@.......##.#.#########.##.#2iC ,2iI 2iǫ #.. .[.. #.. .... #.. ..... #.# ..... #.# ......#.# ......#.##.>..##.#.## #.# #.#2iͬ E#.##.##.##.# 2i* 2i 2iη 2iH  #.. .[.. #..2i t .... #.. ..... #.# ..... #.# ......#.#2i  ......#.# #.>.@..2i( o ##.#.# # #.# #.# #.####### #.#.....# #.#.###.# #.2ie #.#<#.#  #.#.#.#.#2i 2i 2i% 2i #...#..#...[....#.......#......#.#...#.#..#.#2iS ;.#.# #.>@... ##.#.#2i:  #.#.##.#.##.#.########.#.#.....##.#.#.###.##.#.#.#<#.#  #.#.#.#.#2iG 2i 2iF 2i ;#...#..#..[....#..#.......#...#.##.#.# .......#.# .......#.######## #.>.......... ##@#.########2i C #.#.#  #.#.# #.#.####### #.#.#.....# #.#.#.###.# #.#.#.#<#.#2i  #.#.#.#.#.#  #.#.#.#.#2iR 2i 2i 2if I ##...#..#.. #..[....#..#.#....#.##.#.##.......#.# #.......#.######## #@>..........#.#.######## #.#.# #.#.# #.#.####### #.#.#.....# #.#.#.#2i,o ##.# #.#.#.#<#.##.#.#.#.#.#2ir 2iSz 2i M  #...# #..[#....# #.....@.#.##############.>..........##.#.#########.#.#.#2i 2i! 2i 2iY  #...#..# ##...#..#..# #..[....#...#.#..#.#.# #.#.# #.#.#2iZ  #....@..#.# ######.>.... ##.#.#  #.#.# #2iRZ v.#.# #.#.# #.2i}Z K#.#.....# #.#.#.###.# 2iZ ] #.#.#.#<#.#2ib 2ib 2i+i 2i*  #...#..# #...#..#  ##...#..#..## #..[....#.....#.#..#.2i .#.# #.#.# #...@...#.#  #.......#.##############.>..........#.#.######## #.#.# #.#.2i t# #.#.####### #.#.#.....#2i I #.#.#.###.#2i 2i 2i 2i  +...+ .. #...#..# #...#..#  ##...#..#..## #..[....#......#.#..#..#.# #.#.# #.......#.#  #.......#.##############.>..........#.#.######## #.#.# #.#.# #.#.####### #.#.#.....# #...#  +...+ .. #...#..# #...#..#  ##...#2i*[40m..#..#.## #..[....#..#....#.#..#..#.####.#.# #.......#.#  #.......#.##############.>..........#.#.######## #.#.# #.#.# #.#.####### #...# +...+ .. #...#..# #...#..# ##...#..#.. #.## #..[....#.. #....#.#m.. #..@......#.# ###.......#.# #.......#.#  #.......#.# ######.>... ##.#.# #.#.# #.#.#  #.#.#2i?R #...# +...+ .. #...#..# #...#..## ##...#..#.. #.####..[....#.. #....#.#.. #.@.......#.# ###.......#.#2iMS #.......#.# #.......#. ######.>... ##.#.  #.#.# #.#.# #.#.# 2ixY2iY2iF_2i #...#  +...+ .. #...#..# #...#..#  # ##...#..#.. #.####..[....#..#...@#.......#..####.........#.####.#.# #.......#.# #.......#.############.>........#.#.###### #.#.# #.#.#2iQB2i=& #...# +...+ .. #...#..# #...#..# # ##...#..#.. #.####..[....#.. #..@.#.#.. ####.........#.# ###.......#.# #......#.# #.......#. ######.>... ##.#. 2i' #.#.#  #.#.#2i,2iJ-2i02i;.#.. #...#.# +...+ .... #...#..##. #...#..# #. ##...#..#.. #.####..[....#.. #.@..#2iג.#.. ####.........#.# ###.......#.# #.......#.# #.......#. ######.>... ##.#.  #.#.# 2iK #.#.#2i,2i2iZ1 .# .. #...# .## +...+ .. ..# #...#..# #.# #...#..# #.# ##...#..#.. #.####..[....#.. #@...#.#.. ####.........#.# ###.......#.# #...2i....#.# #.......#. ######.>... ##.#.  #.#.#  #.#.#2iv,2i 2irkM.. .# .. #...# ## +...+ ...   ##...#####..[....#....####.....###.......#.#.2ip2iq2i^u2iM..#... ..# #.. #...# ..## +...+ ...   ##...#####..[....#....####.........#.##.....2i(2i2i2i2iIM...#... ..# #.. #...# #..## +...+ ..#..  2iIP ##...#####..[#....#.......#..#2iT2iT2icZ2iqM#.# #...#.#...#.... ...#  #...# ## +...+ ..#..#.#.#  # #.# ##...##.####..[....#..2iF2i2i2i*S #.#.#. #...#. #...#. ....2i+D ...## #..# #...# #..## +...+ .. #.@.# #...#..# #.#.# #...#..# #.#.# ##...#..#..#.#.####..[....#..#.#....#.#..#.####.........#.##. ###.......#.##. #.......#.# #.......#.2i~22i32iH92i՚ #.# #.# #.#.#.# #...#.##...#.#....##  #..# #...# 2iq #@.## +...+ .. #...# #...#..# #.#.# #...#..#  #.#.# ##...#..#.. #.#.####..[....#.. #.#....#.......#.. #.####.........#.# #.# ###.#.##. #.......#.2i2i2i2iq M.  #.##.#...##.....# #...##  #...# ..## +...+ ...#.#.# #...#..#. 2i N.##.#2i?2i 2i2ig{M. #... # #.##.....# #..@## #.#..# #...# # #..## +...+ ..2i|#...# #...#..#.#.###2i,2i2i} .. #.#.. . #.#.# #.#.#.# #.#.#.# #...#.# #...#.# #.....# #.@.## #.#..# #...# #.#..## +...+ ..2i #.#...# #...#..#..#.#.# #...#..####.#.# ##...#..# #.#.####..[....# #.#....#.# #.####.........#.2i,2i2iVt.. #.#.. ..#.#.# #.#.#.# #.#.#.# #...#.# #...#.# #.....# #...## #@#..# #...# #.#..## +...+ ..2iX #.#...# #...#..# ..#.#.# #...#..# ###.#.###...#..# #.#.####..[....# #.#....#.......# #.####.........# #.# ###.......#2i^,2ic2iNM....#.#.#.##.#.##...##.....# ..## .#..# #...# 2iQ..## +...+ ..#.#...# #...#..##2id2i 2i2i0:M### #.. ...#.#...##.#.#.##..@..# #....#...## 2i2#o.# #.#..# #...# #. #.#..## +...+ ...#.o   Blorkula the orcula (dormant).##2ic42i7D2iK4Nitant the Geomancer### #..Gargoyle of Dithmenos *........#.#..Health: 45/45 ========================..#.#.#Magic: 16/16 ========================#.#.#.#AC: 9Str: 122iLDoom: 34% #.#.#.#EV: 16Int: 20  #...#.#SH: 0Dex: 10#...#.#XL:  9 Next: 31% Place: Dungeon:8#..@..#Noise: ---------  Time: 7322.2 (28.0)#....#...##n) +5 mace (freeze)#o.# #.#..# #...#Cast: Sandblast#. #.#..## +...+ ..#.#...# #...#..#..#.#.# #...#..# o   Blorkula the orcula (dormant)###.#.# ##...#..##.#.##2iM##..[....##.#....#.......# _The sleepcap is almost destroyed.The blast of sand hits the sleepcap. _You destroy the sleepcap! _Magic restored. _Found a plate armour. Found a stone staircase leading down.  You encounter Blorkula the orcula. He is wielding a +1 war axe of flaming.2iW/  --more--2i~e2in(2iw2im|< 3.2 (29 _2i-2i<2iR  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iY 42iL[ 2i^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2i2i2i 2i8F _Unknown command.2iJ`  #####.. ...#.#.. ..#.#.# #.#.#.# #.#.#.# #...#.# #...#.# #.@...# #....#...##2ia  #o.###.#..# #...# #. #.#..## +...+ # #.#...# #...#.. ..#.#.# #...#.. ###.#.# ##...#.. #.#.####..[.... #.#....#.2ih 2ij L4.2 (1.0)Sandblast _2ip 2i:r 2i!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2io   Nitant the Geomancer #####.. Gargoyle of Dithmenos *..... ...#.#..  Health: 45/45 ======================== ..#.#.#  Magic: 12/16 ==================------ #.#.#.#  AC: 9Str: 12Doom: 34%  #.#.#.#  EV: 16Int: 20   #...#.#  SH: 0Dex: 10 #...#.#  XL:  9 Next: 31% Place: Dungeon:8 2iq @#.@...#  Noise: ---------  Time: 7324.2 (0.0) #....#...##  n) +5 mace (freeze) #o.###.#..# #...#  Cast: Sandblast #. #.#..## +...+ . # #.#...# #...#.. ..#.#.# #...#.. o   Blorkula the orcula (dormant) ###.#.# ##...#.. #.#.####..[.... #.#....#....... _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.2i2i Nitant the Geomancer#####..Gargoyle of Dithmenos *........#.#..Health: 45/45 ========================..#.#.#Magic: 16/16 ========================#.#.#.#AC: 9Str: 12Doom: 34% #.#.#.#EV: 162i&Int: 20  #...#.#SH: 0Dex: 10#...#.#XL:  9 Next: 31% Place: Dungeon:8#.@...#Noise: ---------  Time: 7324.2 (0.0)#....#...##n) +5 mace (freeze)#o.###.#..# #...#Cast: Sandblast#. #.#..## +...+ .# #.#...# #...#....#.#.# #...#.. o   Blorkula the orcula (dormant)###.#.# ##...#..#.#.####..[....#.#....#.......Casting: Sandblast (safe; 1% risk of failure)  0mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.2i2iE(2i2i0. _2iB#####.. ....##.##.# #.....# #....#...## o.###.#..# #...#.. #.#..## +...+ #. #.#...# ..#.#.# ###.#.# ##...#####..[2i{J2iM25.2 (1 _2iT2iW2iԹW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iN  Nitant the Geomancer .. Gargoyle of Dithmenos *..... #####.. Health: 45/45 ======================== ...#.#..  Magic: 12/16 ==================------ ..#.#.#  AC: 9Str: 12Doom: 34%  #.#.#.#  EV: 16Int: 20   #.#.#.#  SH: 0Dex: 10 #...#.#  XL:  9 Next: 31% Place: Dungeon:8 #.@.#.#  Noise: ---------  Time: 7325.2 (0.0) #.....#  n) +5 mace (freeze) #....#...##  Cast: 2iPO&[mSandblast #o.###.#..# #...#  #.. #.#..## +...+ . #. #.#...# #...#.. o   Blorkula the orcula (dormant) # ..#.#.# #...#.. ###.#.# ##...#.. #.#.####..[.... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.2i3 @****2i2iNitant the Geomancer..Gargoyle of Dithmenos *.....#####..Health: 45/45 ========================...#.#..Magic: 16/16 ========================..#.#.#AC: 9Str: 12Doom: 34% #.#.#.#EV: 16Int: 20  #.#.#.#SH: 0Dex: 10#...#.#XL:  9 Next: 31% Place: Dungeon:8#.@.#.#Noise: ---------  Time: 7325.2 (0.0)#.....#n) +5 mace (freeze)#....#...##Cast: Sandblast#o.###.#..2iI# #...##.. #.#..## +...+ .#. #.#...# #...#.. o   Blorkula the orcula (dormant)# ..#.#.# #...#..###.#.# ##...#..#.#.####..[.... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetOkay, then.2i2iG (2i2i. _2i,nM#####.. ....###.# #.....# #....#...###o# #.# ##.#.# 2iwu2ixh6.2 (1Sandblast _2i}2i2i{ 4MConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i7  Nitant the Geomancer .. Gargoyle of Dithmenos *..... .. Health: 45/45 ======================== #####.. Magic: 12/16 ==================------ ...#.#..  AC: 9Str: 12Doom: 34%  ..#.#.#  EV: 16Int: 20   #.#.#.#  SH: 0Dex: 10 #.#.#.#  XL:  9 Next: 31% Place: Dungeon:8 #.@.#.#  Noise: ---------  Time: 7326.2 (0.0) #...#.#  n) +5 mace (freeze) #.....#  Cas2it: Sandblast #....#...##  #o.###.#..# #...#  #.. #.#..## +...+ .  #. #.#...# #...#..  #. ..#.#.# #...#..  ###.#.# ##...#..  _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.2i-2iĢNitant the Geomancer..Gargoyle of Dithmenos *.......Health: 45/45 ========================#####..Magic: 16/16 ========================...#.#..AC: 9Str: 12Doom: 34% ..#.#.#EV: 16Int: 20  #.#.#.#SH: 0Dex: 10#.#.#.#2ijXL:  9 Next: 31% Place: Dungeon:8#.@.#.#Noise: ---------  Time: 7326.2 (0.0)#...#.#n) +5 mace (freeze)#.....#Cast: Sandblast#....#...###o.###.#..# #...##.. #.#..## +...+ . #. #.#...# #...#.. #. ..#.#.# #...#.. ###.#.# ##...#.. 2iУCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  2iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.2iP2i,(2i2i. _2i1(  ..##### ...#.#.. ###....##....#...###o##o   Blorkula the orcula (dormant).###.#.##.#.####..[....2i/ 2i2 F7.2 (1Sandblast _2i^6 2i 8 2iy2  Aim  Press: ? - help, Dir - move target  There's a thick-headed creature in the way. _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i] .. Nitant the Geomancer .. Gargoyle of Dithmenos *..... #####.. Health: 45/45 ======================== ...#.#..  Magic: 13/16 ===================----- ..#.#.#  AC: 9Str: 12Doom: 34%  #.#.#.#  EV: 16Int: 20   #.#.#.#  SH: 0Dex: 10 #...#.#  XL:  9 Next: 31% Place: Dungeon:8 #.@.#.#  Noise: ---------  Time: 7327.2 (0.0) #*....# 2ib n) +5 mace (freeze) #.**.#...##  Cast: Sandblast #o.###.#..# #...#  #.. #.#..## +...+ . #. #.#...# #...#.. o   Blorkula the orcula (dormant) #. ..#.#.# #...#.. ###.#.# ##...#.. #.#.####..[....Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  2iPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +1 war axe of flaming and wearing a +0  robe (dormant, 100% to hit)2i ^..Nitant the Geomancer..Gargoyle of Dithmenos *.....#####..Health: 45/45 ========================...#.#..Magic: 13/16 ===================-----..#.#.#AC: 9Str: 12Doom: 34% #.#.#.#EV: 16Int: 20  #.#.#.#SH: 0Dex: 10#...#.#XL:  9 Next: 31% Place: Dungeon:8#.@.#.#Noise: ---------  Time: 7327.2 (0.0)#`....#n) +5 mace (freeze)#.``.#...##2i Cast: Sandblast#o.###.#..# #...##.. #.#..## +...+ .#. #.#...# #...#.. o   Blorkula the orcula#. ..#.#.# #...#..###.#.# ##...#..#.#.####..[....Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +1 war axe of flaming and wearing a +0  robe (dormant, 100% to hit)  2i' The stone arrow hits Blorkula the orcula!!  Blorkula the orcula is severely damaged.2i Co.2it ...2i >==8.2 (12i̩ 2i   Press: ? - help, Shift-Dir - straight line  Aim: Blorkula the orcula, wielding a +1 war axe of flaming and wearing a +0  robe (dormant, 100% to hit)  The stone arrow hits Blorkula the orcula!!  Blorkula the orcula is severely damaged. _Blorkula the orcula shouts!2i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i  .. Nitant the Geomancer .. Gargoyle of Dithmenos *..... #####.. Health: 45/45 ======================== ...#.#..  Magic: 10/16 ===============--------- ..#.#.#  AC: 9Str: 12Doom: 34%  #.#.#.#  EV: 16Int: 20   #.#.#.#  SH: 0Dex: 10 #...#.#  XL:  9 Next: 31% Place: Dungeon:82iS  #.@.#.#  Noise: ==-------  Time: 7328.2 (0.0) #*....#  n) +5 mace (freeze) #.o*.#...##  Cast: Sandblast #..###.#..# #...#  #.. #.#..## +...+ . #. #.#...# #...#.. o   Blorkula the orcula #. ..#.#.# #...#.. ###.#.# ##...#.. #.#.####..[....2i Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +1 war axe of flaming and wearing a +0  2i Urobe (severely damaged, 79% to hit)2i  .. Nitant the Geomancer .. Gargoyle of Dithmenos *..... #####.. Health: 45/45 ========================2i  ...#.#..  Magic: 10/16 ===============--------- ..#.#.#  AC: 9Str: 12Doom: 34%  2iM #.#.#.#  EV: 16Int: 20   #.#.#.#  SH: 0Dex: 10 #...#.#  XL:  9 Next: 31% Place: Dungeon:8 2ih &#.@.#.#  Noise: ==-------  Time: 7328.2 (0.0) 2i #.....#  n) +5 mace (freeze) 2i #....#...##  Cast: Sandblast2i  #..###.#..# #...# 2i  2i̳ #.. #.#..## +...+ . 2iݳ #. #.#...# #...#.. o   Blorkula the orcula2i 5 #. ..#.#.# #...#..2i # ###.#.# ##...#.. 2i #.#.####..[....2i) MConfirm with . or Enter, or press ? or * to list all spells.2i: yAiming: Stone Arrow (safe; 1% risk of failure)  2iO ;Press: ? - help, Shift-Dir - straight line2ib Aim: Blorkula the orcula, wielding a +1 war axe of flaming and wearing a +0  robe (severely damaged, 79% to hit)  2i 1The stone arrow hits Blorkula the orcula!2i޹  .. .. #####.. ...#.#.. 2i@ a       2ii 6    2i #`....#  #..` 2i H ##  2i m#.. #.#..## +...+  #. #.#...# 2i< bb 2 vampire bats (wandering) #. ..#.#.#  ###.#.#  [2i(E u.bb2iUG m1=-9.2 (12iM 2iP   Press: ? - help, Shift-Dir - straight line: Blorkula the orcula, wielding a +1 war axe of flaming and wearing a +0  robe (severely damaged, 79% to hit)  The stone arrow hits Blorkula the orcula!  Blorkula the orcula avoids the killing blow by scattering into a rainbow of _bats!2i ###The blast of sand misses the vampire bat.The blast of sand hits the vampire bat!2i\ qb.b.2i 9 b2i .  2i VThe vampire bat is almost destroyed.2ib. bThe vampire bat barely misses you.2i9b.2i9 b2iYou encounter a vampire bat.The vampire bat barely misses you.2izbb 4 vampire bats (2 wandering)2id=-30.7 (1.52i2i#"\ _You encounter a vampire bat.2i .  The blast of sand hits the vampire bat!!  You destroy the vampire bat!2i tbb 32iu 2ipv .2iv b2iv 2i1x 2ix .2ix 2iy 2iy .2iz b2iJz 2iz 2iR{ .2i{ b2i{ 2i| 2i} .2i9} b2i} 2iQ~ 2i~ .2i~ b2i 2i 2it b2i .2iI  2i !2i$ b2ip YThat felt strangely unrewarding. The vampire bat bites you.2i 2i b2i; .2i$ 2i~ b2i .2i 2i 2i b2i .2i abb12i V4-2.22i& 2i C _The vampire bat bites you but does no damage.2iXFN####2i .bThe blast of sand misses the vampire bat.2i^M.b2i5.b2iB2i' 2iF.2ie8The vampire bat bites you.2i$.2i'b2iRkb.b.2iF6b.2iNb. 2 vampire bats2iQ3--0-3.72i2iC _The vampire bat bites you but does no damage.2ifN####2i0{b..b2i .bThe blast of sand misses the vampire bat.2iK.b2idb.b.2iE.b2i ..  The vampire bat closely misses you. The vampire bat misses you.2ih4=-5.22ij2iqC _The vampire bat bites you but does no damage.2i N####2i .bThe blast of sand misses the vampire bat.b.2iM b.  The vampire bat barely misses you. The vampire bat misses you.2iC 0b.2i F.b2iw# 5...2i$ 0-6.72in* 2i, C _The vampire bat bites you but does no damage.2i7 .  The blast of sand hits the vampire bat!!  You destroy the vampire bat!2iS   vampire bat2iT;E.b2i;3b.2iG<0b2i<G.b2iD=7b.2i0 b 2 vampire bats (1 wandering)That felt strangely unrewarding. The vampire bat completely misses you.5===8.2 _The vampire bat misses you.2i<5#2ib..bb.2iؒ@.b2ioG.b2i|6b.2iKK.b2iK.b2iȜ2i0-9.72i2i_ _The blast of sand misses the vampire bat.2i .  The blast of sand hits the vampire bat!!  You destroy the vampire bat!2iU b   vampire bat (2i .b.b2i E.b2i[ bThat felt strangely unrewarding. The vampire bat barely misses you.2i 1=41.22i 2i$ Y _The vampire bat closely misses you.2igG )The blast of sand hits the vampire bat!!  You destroy Blorkula the orcula!2iVL R2iQ 2i 9/16 --1 4-2.7Sandblast2i 2i! _A faint prismatic mist rises from Blorkula's broken form and then dissipates.2i^=2i 2i2imn=10/16==2i^2ie%,2i*2i11===2i.72i=2===2i2i 6 ##.#.#.#).#...##.#........#...##..###.#..# #.....# # +2iq$.# #....#.##.#######.... 2i2iX2i*2iS$ #)..#.....#...##2i$..###.#..# #.....# # +##.#...# #....#.#2i$H#.#####2i$ #.# #.#.####..[#####2i$D 2i+2i+2i02iO#.#.#.#.# #.#.).#.# #.#...#.# ##.#.....# #....#...## #..###.#..# #...##..# #.#..## +...+#..###.#...# #...##..@...#.#.# #...#2i“##.#####.#.# ##...##.# #.#.####..[...# #.#....#.#### #.####.#.# ###.#. #.2i'#.#2i2i2iѦ2i} #.#.).#.# #.#...#.##.#.....# #....#...## #..###.#..# #... #..# #.#..## +... #..###.#...# #... #......#.#.# #... ##@#####.#.# ##... #.# #.#.####..[. ..# #.#....#..#### #.####. #.# ###2i #. #.... #.... ##### 2i2i~2ir2i}D ..#.....#...##..###.#..# #.....# # +##.#...# ##......#.###.###### #@# #.#.####..[..........#.....######2i~,###..2i2i2i2iR #.....#...##..###.#..# #.....# # +#..###.#...# ##......#.##.#####2iQY...####.# #.#.####..[..........#...#########.. #.# ###2i,2i2iP{ ##.#.....# #....#...## #..###.#..# # #..# #.#..## + #..###.#...# # #......#.#.# #. ##.#####.#.# ##.####.# #.#.####..[.# #.#....#.# #.#### #.# ###2iNP #. # # 2iT,2iW2i+f ##.#.....# #....#...## #..###.#..# # #..# #.#..## + #..###.#...# #. #......#.#.# #.. ##.#####.#.# ##.####.# #.#.####...# #.#....#o...# #.####. #.# ###2iڵ #. # # o   orc (asleep)2ik~  You encounter an orc. It is wielding a +0 whip.2i2i0-69.7 (142i470.7 (15 _2i_2i2if ##.#.....# #....#...## #..###.#..# ### #..# #.#..## +... #..###.#...# #... #......#.#.# #.. ##.#####.#.# ##2i  .####.# #.#.####...# #.#....#.o...# #.####.. #.# ###. #. #2i;G # 2i2i`#12i.0)2iD2ie2iH  ##.#.....##. #....#...###. #..###.#..# ####. #..# #.#..## .... #..###.#...# #...... #......#.#.# #...... ##.#####.#.# #......####.# #.#.#####.# #.#....#.o...# #.####.. #.# ###... #. #... #.. #2iW o.o2Sandblast 2iu] _The orc shouts!2iiC ##.#.....# #...#....#...## #...#..###.#..##...#..# #.#..##...#..###.#...# #........#......#.#.# #....... ##.#####.#.#  #......####.# #.#. #..o.# #.#.....# #.####.. #.# ... #.......... #####.#..o2i p<32it2i'{2i  )  The blast of sand hits the orc!#2i.2i* 5.2 (1.5Sandblast2i.2ivG _You kill the orc!2i 2iT 2ii 2i 2i 8 ##.#.....# #...#....#...## #...#..###.#..##...#..# #.#..## .#..###.#...# #.#......#.#.# #2i r..##.#####.#.# #......####.# #.#. #...)@......# #.#.# #.####.# #.# .# #.2i= S.#.#2i` B#.# 2ix *#..2i 2i 2i 2i] O #...#....#...#####.#..######## # .......##.#... ##......#.#.##.########.# #.#.#####...)...............@##########2i] a   ###2ie 2ie 2ii 2i  ##.#..... #...#....#...## #...#..###.#..########...#..# #.#..##..#..###.#...# #..#......#.#.# #........##.#####.#. #......####.# #.#.# ###...@.......# #.#..#.####### #.###.# #.##.##.#.#........#########.# #..###2i) 2iY ,2i^ 2iBM _  #.#...#.# ..##.#..... #...#....#...## #...#..###.#..########...#..# #.#..#..###.#... #.#......#.#. #........##.#####.#. #..@...####.# #.# ###...).......# #.#. #.####### #.## #.# #.# #.#2iM H#.  #.# #........#########.# #..You see here a +0 whip.2iU 2iuU  _2ia[ 2iʻ  #.#.).#.# #.#...#.# ..##.#..... #...#....#. #...#..###.#..########...#..# #.#..#..###.#. #.#......#.#2i  #.@......##.#####.# #......####.# #.# ###...).......# #. #........####### #.# #.2iZ .# #.# #.##.  #.# #........#########.#2ia B2i# B #.#.#.#. #.#.).#. #.#...#. ..##.#..... #...#....#. #...#..###.##########...#..# #.#+...#..###.#. #.#......#. #........##.#####. #......####.# #. ###...).......# #. #........####### #. #........# #. #........##. #..# #........#2i) ,2iy, 2i M.#) # ..##.#...#....#.. #...#..########### +...#######...............##.#####......####.# #........#2i ,2io 2iT  ..#.#.# #.#.#.# #.#.).# #.#...# ..##.# #...#....# #...#..###.# #...#..# #.# +..@..#..###.# ####..#......# #........##.##### #......####.# # ###...).......# # #........# # #........# # #........# #  #.#2iD ,2i1 2iq * ..#.#. #.#.#. #.#.). #.#... ..##.# #...#....# #...#..###. #...#..# #. +.@...#..###. ####..#...... #........##. #......####.2iVr M# ###...).......# #........# #........# #........#  #2ir .#2iy ,2iS 2i / ..#.# #.#.# #.#.) #.# ..##.# #...#....# #...#..### #...#..# # +@....#..### ####..# #........##. #.....####.# ###...).......# #..# #.#  #.#  #.#2it 2i) ,2iD 2i U ##.###..............'..........?.......##2i$],2igc2i  ..#. #.#. #.#.# #.# #. ..##.# #.## #...#....#... #...#...#...#..# .@.....#...####..#.?. #........##.... #......####.#.... ###...).......#######..#  #.#  #.#  #.# _You open the door.2i\2i2i2i=9  ..# #.## #.# #. #.# #. ..##.# #.#### #...##.... #...#...#...#..#'.....#...####..#.?.# #........##..# #......####.#.####...).......###..#  #.#  #.# 2i9a #.#There is an open door here.2ikA2iA _2i2il #.#o #. #. #. #...##. #.#####...#..######.... #...#.........#########...#...'...........#...####........#..?.# #........##...# #......####..####...).......##########........##### #..# o   orc warrior (polearm, asleep)  #.#  #.#  #.#2ioq  You encounter an orc warrior. It is wielding a +0 halberd.2iz2ic88.2 (13.0)9.2 (14 _2iq2iY2iK #o #. #.  #.####  ######....  .........###### .........'.....2iL .......@.####. .......?.# #.. .........# #... .........#).. ##########.2i'LA     2iFL<   2i  #o #. #.  #.####  ######....  .........###### .........'..... .......@.####. .......?.# #.. .........# #... .........#).. ##########.   2i# /  2i 2ib 2iT 2i c _An orc warrior is nearby!2i #o...######...#.######.... .........########'.........####.. #.#......#####...).......########.#90.0) _2iW1.2 (22iMv _u - a scroll labelled KUHEX CANA2iMo   ..## #.##########.... #########'.....##... #......####.........####...).......o   orc warrior (polearm, asleep)2.2 (12i2ibaV.oo   ..## #.###########..... #########'.....2ia###..... #......####.........####...).......###############2iao   orc (asleep)2iq2is&32inx2i{s _You encounter an orc. It is wielding a +0 hand axe.2i'7  #.o  #o# # #o#2i' # #.# # #.# ..##2i( #.####### #...########........ #...#2i0(#.#########...#+.'...#2iW(z#.####..#2ix(.# #........###.# #......####2i(.........####...)......###########.##### oo 2 orcs (asleep) 2iq)} #.#  #.#2i:2i=&42iD2iDFo _You encounter an orc. It is wielding a +0 club.2i|##.o.oo 2i} ..## #.##############@....... ##########+2i.}~'....###... #......####2iD}.........####...)......################2i2i&52i*Sandblast2ir2i|2i   Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iq . Nitant the Geomancer ###. Gargoyle of Dithmenos *..... #*o. Health: 45/45 ======================== #o## Magic: 12/16 ==================------ 2ir#o## AC: 9Str: 12Doom: 31%  2i/rk#*## EV: 162iEriInt: 20   2iYr#*# ..## SH: 0Dex: 102iqr 2ir#*####### #...#. XL:  9 Next: 41% Place: Dungeon:8 2ir#######@.......  #...#. Noise: ---------  Time: 7395.2 (0.0) 2ir#.........#########...#. n) +5 mace (freeze) 2i^s+.........'...........#. Cast: Sandblast #.........####........#. #.........# #........## #.........# #......#### o   orc warrior (polearm, asleep) #.........####...)...... oo 2 orcs (asleep)2isg ###########........##### #........# 2isCasting: Sandblast (safe; 1% risk of failure)  2isMConfirm with . or Enter, or press ? or * to list all spells.2isAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  2itPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (asleep,100% to hit)2iv: 2i. Nitant the Geomancer ###. Gargoyle of Dithmenos *.....2i #.o. Health: 45/45 ========================2iL #o#2i# Magic: 12/16 ==================------ #o#2i8# AC: 9Str: 12Doom: 31% 2iX #.## EV: 162isiInt: 20   2i#*# ..## SH: 0Dex: 10 2i#☼####### #...#. XL:  9 Next: 41% Place: Dungeon:8 2io#######@.......  #...#. Noise: ---------  Time: 7395.2 (0.0) #.........#########...#. n) +5 mace (freeze)2i +.........'...........#. Cast: Sandblast2im #.........####........#. #.........# #........## #.........# #......#### o   orc warrior (polearm, asleep) 2i#.........####...)...... oo 2 orcs (asleep) ###########........##### 2i#........# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target2i Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (asleep,100% to hit)2i a ### 2iL  #.o #o# #o#2i~ Y #.# 2i #*#  #○#######  2i A#@ 2i t #.........##### +.........'..2i!D #.........####2i(!t #.........#  2iI!#.........# , ally ta…) 2ik!v#.........#)o2i!1 asleep) ###########*   boulder (minion, rolling)2i!- 2i#>==6.2 (12i(C**2i+Sonfirm with . or Enter, or press ? or * to list all spells.2i+Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (asleep,100% to hit) 2i,._You send a boulder barrelling forward!2i4?*○2i4.2iB<a°)2i=]3=--72igD9°2iFJ _Your boulder is abraded by the wall and falls apart.2in t###.o.oo. °# ..## #@##############........ #.........#########+.........'...#...##.#....#. #......#####.........####...)......###############2iu .2iv A--82i| 2i~ 2iUW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i # Nitant the Geomancer . Gargoyle of Dithmenos *..... ###. Health: 45/45 ======================== #*o. Magic: 9/16=============----------- #o## AC: 9Str: 12Doom: 31%  #o## EV: 16Int: 20   #*## SH: 0Dex: 10 2ix8#*# ..## XL:  9 Next: 41% Place: Dungeon:8 #@####### #...#. Noise: ---------  Time: 7398.2 (0.0) #######........ #...#. n) +5 mace (freeze) 2i#.........#########...#. Cast: Sandblast +.........'...........#.2iķ] #.........####........#. 2i7#.........# #........## o   orc warrior (polearm, asleep) #.........# #......#### oo 2 orcs (1 asleep) #.........####...)...... ###########........#####Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  2i_-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  2iPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (asleep,100% to hit)2i # Nitant the Geomancer . Gargoyle of Dithmenos *..... ###. Health: 45/45 ======================== #.o. Magic: 9/16=============----------- #o## AC: 9Str: 12Doom: 31%  #o## EV: 162i& Int: 20   #*## SH: 0Dex: 10 #○# ..## XL:  9 Next: 41% Place: Dungeon:8 #@####### #...#. Noise: ---------  Time: 7398.2 (0.0) 2ii #######........ #...#. n) +5 mace (freeze) #.........#########...#. Cast: Sandblast +.........'...........#. #.........####........#.2i  #.........# #........## o   orc warrior (polearm, asleep) 2i #.........# #......#### oo 2 orcs (1 asleep) #.........####...)...... 2i2 ###########........#####Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (asleep,100% to hit)2i ### #.o #o# #o# #*# 2iV#°#  #@#  #........  ....##### +.........'. #.........### 2i+#.........# , ally ta…) #.........#  #.........#2i)*   boulder (minion, rolling)2is10/16====9.2 (12iYp*°*2iW3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (asleep,100% to hit) _You send a boulder barrelling forward!2i= *☼Your boulder barrels into the orc warrior. .  The orc warrior shouts!.o2i>oo○.o)owander2i,ing)2i(v1===4002i 2i J _Your boulder is abraded by the wall and falls apart.2iZvW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i7% # Nitant the Geomancer . Gargoyle of Dithmenos *..... ###. Health: 45/45 ======================== #oo. Magic: 8/16============------------ #.## AC: 9Str: 12Doom: 31%  #o## EV: 16Int: 20   #*## SH: 0Dex: 10 #*# ..## XL:  9 Next: 41% Place: Dungeon:8 #@####### #...#. Noise: ==-------  Time: 7400.2 (0.0) #######........ #...#. n) +5 mace (freeze) 2i%#.........#########...#. Cast: Sandblast +.........'...........#. #.........####........#. #.........# #........## o   orc warrior (polearm) #.........# #......#### oo 2 orcs (1 wandering) #.........####...)......2i%\ ###########........#####Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i&*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (73% to  hit)2i0# Nitant the Geomancer. Gargoyle of Dithmenos *.....###. Health: 45/45 ========================#oo. Magic: 8/16============------------#.## AC: 92i1Str: 12Doom: 31% #o## EV: 16Int: 20  #`## SH: 0Dex: 10#`#..## XL:  9 Next: 41% Place: Dungeon:8#@####### #...#. Noise: ==-------  Time: 7400.2 (0.0)2i1#######........ #...#. n) +5 mace (freeze)#.........#########...#. Cast: Sandblast+.........'...........#.#.........####........#.2i1#.........# #........## o   orc warrior (polearm)2i%2O#.........# #......#### oo 2 orcs (1 wandering)#.........####...)......2iO2l###########........#####Confirm with . or Enter, or press ? or * to list all spells.2i2Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2i2Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (73% to  hit)  The stone arrow hits the orc warrior!2iU.o2ikP.o2ia.oo2id=-1.2 (12i2i  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (73% to  hit)  The stone arrow hits the orc warrior! _The orc warrior is severely wounded.2i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i # Nitant the Geomancer . Gargoyle of Dithmenos *..... ###. Health: 45/45 ======================== #o.. Magic: 5/16=======----------------- #o## AC: 9Str: 12Doom: 31%  #.## EV: 16Int: 20   #o## SH: 0Dex: 10 #*# ..## XL:  9 Next: 41% Place: Dungeon:8 #@####### #...#. Noise: =--------  Time: 7401.2 (0.0) #######........ #...#. n) +5 mace (freeze) #..... 49m....#########...#. Cast: Sandblast +.........'...........#. #.........####........#. #.........# #........## o   orc warrior (polearm) #.........# #......#### oo 2 orcs (1 wandering) #.........####...)...... ###########........#####Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (sparse  dust, severely wounded, 73% to hit)2i@ # Nitant the Geomancer . Gargoyle of Dithmenos *..... ###. Health: 45/45 ======================== #o.. Magic: 5/16=======----------------- #o## AC: 9Str: 12Doom: 31%  #.## EV: 16Int: 20   #○## SH: 0Dex: 10 #.# ..## XL:  9 Next: 41% Place: Dungeon:8 #@####### #...#. Noise: =--------  Time: 7401.2 (0.0) #######........ #...#. n) +5 mace (freeze) #......2iH...#########...#. Cast: Sandblast +.........'...........#. #.........####........#. #.........# #........## o   orc warrior (polearm) #.........# #......#### oo 2 orcs (1 wandering) #.........####...)...... ###########........#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (sparse  dust, severely wounded, 73% to hit)  The stone arrow hits the orc warrior! ### #o. #o# #.# #○# #`#    ...  ### # #.........# oo 2 orcs (1 wandering)O;9H #.........#  #.........#)2iO.o2i9°.2i6==2962.2 (12i2i  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 chain mail (sparse  dust, severely wounded, 73% to hit)  The stone arrow hits the orc warrior! _You kill the orc warrior!2i( t )The blast of sand hits the orc!2i+ ##o   orc2i. O.o2i O.o2iC 8).2iz d5--7-2i9 3.7 (1.52i 2iS G _You kill the orc!2i 2iY? _7===2i I 2izP 2iQ 2iU 2iI[ u8===2i7` 2ie 2if k9===2il 2ir ,2i#w 2i| 2it} o10/16===2iЂ 2io ,2i, 2i 2i] d1===2i1 2iM 2iܡ 2i 2i 2iL k2===2i 2i ,2i 2i 2i k3===2i= 2iY 2i i4===2i 2iJ 2i 2i 2i 2ij i5===2i 2i( 2io 2i 2i 2iO i6===2i 2i\ M###.2i_ ..))  ..## #.#############........ #.........#########...#......'..2ib s# .............#2ilj 2i!k 2inp 2ir M###...)  ..## #.##############........ #...#..'2id  .....##......#2i> 2i 2i 2i $  Things that are here:2iU 1 M####...)  ..###.####### #...#.......#a +0 halberd; a +0 chain mail _2i~ { M#2i0 8########........)) #.#..##....Items here: )) [ ††.2iI 2i A== _2iv 2i_)M#########.........#######)#)##...2i/2i#.#.#..#.##.#)# #.#)# #.#.# ..##.#.####### #...#.#######........ #...#.#.........#...#.+.'.#.2ig,2ii2iIi#.#..#...##.#.#.##)# #.##)# #.##.# ..##.##.# #...#.#.. #...#..#2iV#.........#...#..#+.'.#..#2iz,2i=2iE;#.#.# .#...#.#.#.# #.#.#)# #.#.#)# #.#.#.# ..##.#.#.# #...#.#. #...#..##.2i.<m#...#..# +.'.#..#2i|C2i=D2iH2i1@#....##.## ....##...#.##.#.## #.#.##)# #.#.)#)# #.#.#.# ..##.#.#.# #...#....##. #...#..##.#...#..# #+.'.#..#2i2i 2i2i..#####.....#.#.##. ....#.#...#.#.#.#.##. #.#.#.#)# #.#.).#)# #.#.#.# ..##.#.#.# #...#....#.2i#. #...#..###.#.#...#..# #.+.'.#..###.2iD2i2i 2i..#####.....#.##.##.# ....#.##...#.#.##.#.##.. #.#.#.##)# #.#.).##)# #.#...##.# ..##.#.#.# #...#....#.#. #...#..###.##.#...#..# #.#+.'.#..###.#2iB2i".. .. #####.. # ....#.#.#.##.## ....#.#.#...#.#.#.#.#.##... #.#.#.#.#)# # #.#.).#.#)# #.#...#.#.# ..##.#.#.# #...#....#.#. #...#..###.#.#.#...#..# #.#.+.'.#..###.#.2i2i2i2i[.. .. ## #####.. .# ....#.#.#.##.##.....#.#.##...#.#.#.##.#.##...##.#.#.#.##)# .# ##.#.).#.##)# 2iw\.# #.#...#.##.# .# ..##.#.....##.# .##...#....#...##. .##...#..###.#.#.#########...#..# #.#.+.'.#..###.#.2iGc,2i~g2i9B.. .. #### #####.. ..# ....#.#.. #.##.##.....#.#.# #.#.#.#.# #.#.##...##.#.#.#.# #)# #.# .##.#.).#.# #)# ##.# #2iS#.##.##...#....#...# #...##...#..###.#..# #.#########...#..# #.#..# +.'.#..###.#.2i,2i2i7PM##.##########..  ..<.....# ..#########@##.##.....................########.##...##.#.##)##.# ..##.#.).#.#.## ###2i?J<38.2 (33.0)2iC2iD,9.2 (342i5H2iPK9 _Found a stone staircase leading up.2i.............2i2i5 .... ##.###### #######.. ..<.....# .. ....#.#..##########.##.##.....#.#.# #..........@.......#.#.#.# #.########.##...##.#.#.#.# #)# #.# ..##.#.).#.# 2i6 #)# #.# .##.#...#.##.# #.# ..##.#.....##.########.##...#....#...# ######..........##...#..###.#..# .........#########...#..# #.#..# .'...........#..###.#.2i= ,2iC 2i ##.. .... ##.###### .########.. ..<.....# ... ....#.#.. #.##.##.....#.#.# #..#.#.#.# 2iT #.#.##...##.#.#.#.# #)# #.# ...##.#.).#.# #)# #.# ..#.# #.# ...#.#.##...#....#...##..##...#..###.#..##########...#..# #.#..##'.#..###.#...#2iW 2i 2i 2i ...#..## .. ... .. 2i ##.######..########.. ..<.....##... ....#.#.. #.##.##.....#.#.# #..#.#.#.# #.#.##...##.#.#.#.# #)# #.##...##.#.).#.# #)# #.##2i (#.# #.###.#.##.#### 2i 2il 2i 2i~ M#.#.. #.#  #..## .... ##.######..########..  ..<.....##....#########.##@##.....................########.##...##.#.##)##.##...##.#.).#.##...#2i+ ,2i 2i {M.. #.#.. #  ##..### ..... ##.######..########..  ..<.....##@.......#.#..#########.##.##......................#.#.########.##...##.#.#.#.##.##...#2i+ ,2iI 2i?\ :M... #.#..  #.#  #.###..######## #.............. ##.######.@########..  ..<.....##....#########.##.##....#..................#.#.#.###...##.###.###...#2i c ,2ig 2i ... .. #.# #.. 2ic  #.# #.###..#########..  #.......@......... ##.######..########..  ..<.....##........#.#.. ##########.##.##.....2i #.#.##..................##.########.##...##.#.#.#.##)# #.##...##.#.).#.#2i #)# #.##...##.#...#.##.# #.##...##.#.....#2i 2iY 2i 2i1 n... ... .. #.# #.. #.# #.###..#.. #.. ##.######..#.. ..<.....##........#.#.. #.##.##.....#.#.# #.........#.#.#.# #.#.##...##.#.#.#.# #)# #.##...##.#.).#.# #)# #.##...##.#...#.# 2i,2 z #.# #.##...##.#.....#2iw8 2i8 2i< 2iۜ O .... ... .. #.# #.. #.## #.###..2il #.. #.. ##.######..#.. ..<.....##........#.#.. #.##.##.....#.#.# #.........#.#.#.# #.2i :#.##...##.#.#.#.# #)# #.##...##.#.).#.# #)# #.##...##.#...#.#  #.# #.##...##.#.....#2iƤ 2i 2i3 2i M.... ....... #.##..  #.## #.###.@######### #...............##.######..########.. ..<.....##........#.#..2i H....#.##.##...#2i 2iW 2i 2iw  ..... .... ... .. #.##2ix  #..# #.## #.###@.##.. #......... ##.######..#.. ..<.....##........#.#.. #.##.##.....#.#.# #.........#.#.#.# #.#.##...##.#.#.#.#2iy C #)# #.##...##.#.).#.#  #)# #.##...##.#...#.#2i ,2i2 2i M.#...... #.##..#  #@## #.###..######### #...............##.######..########.........##.2i" ..#2i ,2iM 2iJM.....#..#.#..... 2iJ##.@#  ##.## ###..##########.................###..##...2iP2iQ2iUT2iy .. ..#..... ....... #....# #....## .... #.## #@.# ##.## #.###..#2i:#.. #......... ##.######..########..  ..<.....##........#.#..  #.##.##.....#.#.#  #.........#.#.#.#  #.#.##...##.#.#.#.#2iP2i2i2i!M.###............#.......#....# ####....#######.........K.KKKK##..#  ##.## #.###..#########..2i_"D.#K   kobold brigand (missile, asleep)KKKK 4 kobolds (2 missiles, asleep)..2i-  You encounter a kobold brigand and 4 kobolds.The kobold brigand is quivering curare-tipped darts. A kobold is quiveringstones. A kobold is quivering stones.2i6/Sandblast2i=,53.2 (12i$@34.2 (15 _2i2i2i` w )The blast of sand hits the kobold!2i t# 3 kobolds (1 missile2i8f .2ik _ =5.7 (1.5) 2ir 2is J _You kill the kobold!2i% 2i?###...................#.......  ####....#######2i .......@.).KKKK#######.#######..# 2i  ##.####..######### #...............2iX##.######..########..  ..<.....##...2i8.#########.##.##....2ie 2i 5-62i 02i q _Found a scroll of blinking.2i   2i5 Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i]Tg  2iT Nitant the Geomancer #......?  Gargoyle of Dithmenos *..... .###...... Health: 45/45 ======================== .......... Magic: 12/16 ==================------2iU ...#..... AC: 9Str: 122i8U2Doom: 29%  ....... EV: 16Int: 20  2ikU #....# SH: 0Dex: 10 2iU$####....#######  XL:  9 Next: 47% Place: Dungeon:8  .......@***KKKK   Noise: ---------  Time: 7456.7 (0.0) 2iU)#######.#######  n) +5 mace (freeze) #..# Cast: Sandblast2i%Vd ##.##  #.###..#########..  2iHV#.................  K   kobold brigand (missile, asleep) 2ijV##.######..########..  KKK 3 kobolds (1 missile, asleep) 2iVE..<.....##........#.#..  ##########.##.##.....#.#.# 2iV_Found a scroll of blinking.  Casting: Sandblast (safe; 1% risk of failure)  2iVMConfirm with . or Enter, or press ? or * to list all spells.2iViAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)2ili   Nitant the Geomancer #......?  Gargoyle of Dithmenos *..... .###...... Health: 45/45 ======================== ..........2i% Magic: 12/16 ==================------ ...#..... AC: 9Str: 12Doom: 29%  ....... EV: 16Int: 20   #....# SH: 0Dex: 10 ####....#######  XL:  9 Next: 47% Place: Dungeon:8  .......@○*.KKKK   Noise: ---------  Time: 7456.7 (0.0) #######.#######  n) +5 mace (freeze) #..# Cast: Sandblast ##.## 2i'f #.###..#########..  #.................  K   kobold brigand (missile, asleep) ##.######..########..  KKK 3 kobolds (1 missile, asleep) ..<.....##........#.#..  ##########.##.##.....#.#.# _Found a scroll of blinking.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)2i- 2ip:#......?  .###...... .......... ...#..... ....... 2i#....# ####....#######  2iA@° 2ij #######.#######  2iV#..# 2i7##.## #.###.. 2iXr#.......  #..2i7 , 1 ally…) ..<#.. *   boulder (minion, rolling) 2ie>==7.7 (12i2iz  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) _You send a boulder barrelling forward!2i I○*2iu UKK2i ○*The kobold brigand shouts! The kobold shouts! x3; You hear a shout!  Your boulder barrels into the kobold brigand!2iL & 2ii _.  The kobold brigand is heavily wounded.2is D.°°.KKKK  )KK 2 kobolds2iڮ 3=8Sandblast2iZ 9°2i) J _Your boulder is abraded by the wall and falls apart.2i)   2i GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i    Nitant the Geomancer #......?  Gargoyle of Dithmenos *..... .###...... Health: 45/45 ======================== .......... Magic: 9/16=============-----------2iS \ ...#..... AC: 9Str: 12Doom: 29%  ....... EV: 16Int: 20   #....#2i  SH: 0Dex: 10 ####....#######  XL:  9 Next: 47% Place: Dungeon:8  .......@****KKK   Noise: ==-------  Time: 7458.7 (0.0)2i  #######.#######  n) +5 mace (freeze) 2i? #..# Cast: Sandblast 2id P##.##  #.###..#########.. 2i  #.................  K   kobold brigand (missile)2i  ##.######..########..  KK 2 kobolds ..<.....##........#.#..  ##########.##.##.....#.#.# 2i- R_Your boulder is abraded by the wall and falls apart.  2iR 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target2i NAim: a kobold, wielding a +0 dagger (100% to hit)2i1h   Nitant the Geomancer #......?  Gargoyle of Dithmenos *..... 2i*2o.###...... Health: 45/45 ======================== .......... Magic: 9/16=============----------- ...#..... AC: 9Str: 12Doom: 29%  ....... EV: 16Int: 20   #....# SH: 0Dex: 10 2i2####....#######  XL:  9 Next: 47% Place: Dungeon:8  .......@☼*°.KKK   Noise: ==-------  Time: 7458.7 (0.0) #######.#######  n) +5 mace (freeze) #..# Cast: Sandblast ##.##  #.###..#########..  #.................  K   kobold brigand (missile) 2i2##.######..########..  KK 2 kobolds ..<.....##........#.#..  ##########.##.##.....#.#.# _Your boulder is abraded by the wall and falls apart.  2i"3Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (100% to hit)2iE41K.2i: #......?  .###...... .......... ...#..... ....... #....# ####....#######  @○*.K.KK  #######.#######  #..# 2im;S##.## #.###.. #....... , ally target) #..  ..<#.. *   boulder (minion, rolling) 2i<E9.7 (1Sandblast2i&C2i9F  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 dagger (100% to hit) _You send a boulder barrelling forward!2ik F☼*2i . )  Your boulder is abraded by the wall and falls apart.(((2i 1K.2i C○○.2iX d10/16==-602i :○2i# V _The kobold brigand throws a dart. The dart hits you. You resist.2i!W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i    Nitant the Geomancer #......?  Gargoyle of Dithmenos *..... .###...... Health: 45/45 ======================== .......... Magic: 6/16=========--------------- ...#..... AC: 92if 3Str: 12Doom: 29%  ....... EV: 16Int: 20   #....# SH: 0Dex: 10 ####....#######  XL:  9 Next: 47% Place: Dungeon:8 2i  .......@***KK*K   Noise: =--------  Time: 7460.7 (0.0) #######.#######  n) +5 mace (freeze) #..# Cast: Sandblast2iG . ##.##  #.###..#########..  #.................  K   kobold brigand (missile) 2iq ##.######..########..  KK 2 kobolds ..<.....##........#.#.. 2i & ##########.##.##.....#.#.# 2i ^_The kobold brigand throws a dart. The dart hits you. You resist.  2i߄ 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target2i( NAim: a kobold, wielding a +0 dagger (100% to hit)2i3   Nitant the Geomancer #......?  Gargoyle of Dithmenos *..... .###...... Health: 45/45 ======================== 2i.......... Magic: 6/16=========--------------- ...#..... AC: 9Str: 12Doom: 29%  ....... EV: 16Int: 20   #....# SH: 0Dex: 10 ####....#######  XL:  9 Next: 47% Place: Dungeon:8  .......@☼*.KK.K   Noise: =--------  Time: 7460.7 (0.0) #######.#######  n) +5 mace (freeze)2i #..# Cast: Sandblast ##.##  #.###..#########..  2iGf#.................  K   kobold brigand (missile) ##.######..########..  KK 2 kobolds ..<.....##........#.#..  2ij##########.##.##.....#.#.# _The kobold brigand throws a dart. The dart hits you. You resist.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  2iΤConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (100% to hit)2ig #......?  .###...... .......... ...#..... ....... 2i#....# ####....#######  @  #######.#######  #..# ##.## #.###.. #....... , ally target) #..  ..<#.. *   boulder (minion, rolling) 2i8c(  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 dagger (100% to hit)  You send a boulder barrelling forward! The kobold brigand throws a dart.2ij81K.2i@K○*.2iB==1.7 (12iH:○2iN1 _The dart hits your boulder.2iKS○*.2iAG )2iT  Your boulder is abraded by the wall and falls apart.2ilH(((((((2i{0K2i...@○○.K 3 kobolds (1 missile)2iS\7=--2i} 22iG○○2it _The kobold brigand throws a dart. The dart closely misses you.2i_W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2iE   Nitant the Geomancer #......?  Gargoyle of Dithmenos *..... .###...... Health: 45/45 ======================== .......... Magic: 4/16======------------------ ...#..... AC: 92iF+Str: 12Doom: 29%  ....... EV: 16Int: 20   #....# SH: 0Dex: 10 ####....#######  XL:  9 Next: 47% Place: Dungeon:8 .......@***KKKK  Noise: ---------  Time: 7462.7 (0.0) #######.#######  n) +5 mace (freeze) #..#2iMG Cast: Sandblast ##.##  #.###..#########..  #.................  K   kobold brigand (missile) 2iG##.######..########..  KKK 3 kobolds (1 missile) ..<.....##........#.#..  ##########.##.##.....#.#.# 2iGCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  2i HPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  2iLHTdarts (heavily wounded, 70% to hit)2i JNitant the Geomancer#......?Gargoyle of Dithmenos *......###......Health: 45/45 ========================..........Magic: 4/16======------------------2i `...#.....AC: 9Str: 12Doom: 29% .......EV: 16Int: 20  #....#SH: 0Dex: 10####....#######XL:  9 Next: 47% Place: Dungeon:8.......@````KKKNoise: ---------  Time: 7462.7 (0.0)#######.#######n) +5 mace (freeze)#..#Cast: Sandblast2i ##.###.###..#########..#.................K   kobold brigand (missile)##.######..########..2i! KKK 3 kobolds (1 missile)..<.....##........#.#..##########.##.##.....#.#.#2iP! 8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2i}! Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line2i[" Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (heavily wounded, 70% to hit)2ic 2i, ○○.Konfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (heavily wounded, 70% to hit)  The stone arrow misses the kobold brigand.2i H(((((((2i%B b...@°°.2iB ==3.7 (12iH 2iK w _The kobold brigand throws a dart. The dart completely misses you.2iu#......?.## ............#.....  .. #....##########........°°.KKKK#######@####### #..# #.###.###..#########................##.######..########..<.....##........#.#..##########.##.###..................#K.2iA.)2i[5=-2i 42i2i2i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2io? #......?  Nitant the Geomancer .###...... Gargoyle of Dithmenos *..... .......... Health: 45/45 ======================== ...#..... Magic: 2/16===--------------------- ....... AC: 9Str: 122iKp9Doom: 29%  #....# EV: 16Int: 20   ####....#######  SH: 0Dex: 10 ........**K.KKK  XL:  9 Next: 47% Place: Dungeon:8 2ip#######@#######  Noise: ---------  Time: 7464.7 (0.0) #..# n) +5 mace (freeze) 2ip##.##  Cast: Sandblast #.###..#########.. 2i(((((((2i v...@.))2i (9.72i 2it f _The kobold throws a stone. The stone misses you.2i'4####2i`/K.2iX KThe blast of sand misses the kobold.2i0.)K 2 kobolds (1 missile)71.22i:2iZx _You encounter a kobold. It is wielding a +0 short sword.2ix )The blast of sand hits the kobold!!2ih##   kobold2i\K.K.2ivB.)2i2- -2.7Sandblast2i2i'J _You kill the kobold!2i|#......? .###...... .......... ...#..... #....... #....# ####....#.)).K.#.##..# ##.###.###..#........ ##.######....<.....##.. 2i~/K.2i62i 3=-32iF0Sandblast2iO2i32ic m#......? .###...... .......... ...#..... #....... #....# ####....#.)K.#.##..# ##.## #. 2ie -K.2i;m 2im &42is 2iu $  Things that are here:2ix H _a +0 whip; a stone2ib )You sock the kobold! You freeze the kobold.2ir(2i 4=== =6.1 (1.4Sandblast2i 2i] J _You kill the kobold!3i8I#......? .###...... .......... ...#..... #....... #....# ####....#.)@.#.##..# 5===-703i(Q _Items here: (( ))))) ††††.3i'b#......? .###...... . ...#..... #....... #....# ####....#.))#.##..# 3ia3iG-8 _3i3i43i 3i} 3ia 3i 3i! _6===3i" 3i) 3i[* 3i8/ 3i5 u7===3iw: 3i@ 3i]A _8===3i@G 3iL ,3iQ 3i0X 9===3i#] 3ib ,3ih 3in 3io o10/16===3is 3iy ,3i 3i 1===3i 3i 3id 3i 3i 3i k2===3iv 3iD 3i 3i߹ 3i? 3===3i 3i 4===3i 3ii ,3i3 3i 5===3iT 3i 3iy 3i\[ 6===3ic  #......? .###...... . ...#..... #....... #....# ####....# .)@.. #.# #..#  ##.##  #.###..#..  #.  ##.######..#..  ..<.....##3id e.#.#..  #.##.##.....#.#.#3iAl ,3idr 3io Y  #......? .###...... .......... ...#.....3i E #....... #....# ####....# .@).. #.# #..#  ##.##  #.###..#..  #.  ##.######..#..  ..<.....##.#.#..  3ib #.##.##.....#.#.#Items here: (( ))))) ††††.3i 3i  _3iK 3i $  Things that are here:3i;M=  #......? .###...... .......... ...#..... #....... #....# ####....# )).. #.# #..# ##.##  #.###..#..  #. 3iM ##.######..#..  ..<.....##.#.#..  #.##.##.....#.#.#a +0 whip; a stone3iV3iSX _3ie]3i^ #.......# #......?# .###.......# ..............#......#....... #....#  ####...@########### .........))........#######.########### #..3iZ ##. #.###..#########.. #................. ##.######..########.. ..<.....##........#.#..3if==3i3!M. ?.####....#...#......5#####.............  ####....###########.........))........#######.###########5   drude (asleep).#..3i"=e  You encounter a drude.3i+/Sandblast3i1501.1 (23.0)3i'32.1 (24 _3i$3i(&3i$ >#.# #.# #.#  #......?# .#### .....# ...#5######......@.......###....######## ####....########### .........))........#######.############..#  ##.###.###..#########.. #.................3i 3i6 03.1 (1.0) 3i@ 3i 3ik#.# #.# #.# #.#  #......?# .#### .....# ...#5##### #...............##....######### ####....###########.........))........#######.############..#3in ##.###.###..#########..3i} 55  The drude shouts!3iX0===43io3i{U _The drude barely misses you. x23i^  You closely miss the drude. The drude barely misses you.3i6--5.5 (1.43i53iA~ _The drude hits you but does no damage. x2; The drude closely misses you.3i  You hit the drude. You freeze the drude.  The drude is lightly wounded.  The drude hits you but does no damage. x2; The drude hits you.3i4-35 --6.93i3iyT _Your doom draws closer. The drude hits you but does no damage.3i^ M _Your doom draws closer. The drude hits you but does no damage.  You hit the drude. You freeze the drude.  The drude is moderately wounded.The drude hits you but does no damage. The drude barely misses you.3i_ ~3--478.33ie 3ih  _The drude hits you. Your doom draws closer. The drude closely misses you.3i|  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i    Nitant the Geomancer #.......# Gargoyle of Dithmenos *..... #.......# Health: 43/45 ======================-- #.......# Magic: 12/16 ==================------ #.......# AC: 9Str: 12Doom: 47%  #......?# EV: 163i Int: 20   .###.......# SH: 0Dex: 10 ...........# XL:  9 Next: 51% Place: Dungeon:8 ...#.....@5#####  Noise: =--------  Time: 7508.3 (0.0) #...............  n) +5 mace (freeze) ###....#########  Cast: Sandblast ####....###########  .........))........  #######.###########  5   drude 3i7 #..# ##.## #.###..#########.. _The drude hits you. Your doom draws closer. The drude closely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i [Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.3i@5  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a drude (moderately wounded, 100% to hit)  You cannot conjure a boulder in an occupied space.3i3iNitant the Geomancer#.......#Gargoyle of Dithmenos *.....#.......#Health: 43/45 ======================--#.......#Magic: 16/16 ========================#.......#AC: 9Str: 12Doom: 47% #......?#EV: 16Int: 20  .###.......#SH: 0Dex: 10...........#3iXXXL:  9 Next: 51% Place: Dungeon:8...#.....@5#####Noise: =--------  Time: 7508.3 (0.0)#...............n) +5 mace (freeze)###....#########Cast: Sandblast####....###########.........))........#######.###########3i5   drude#..###.###.###..#########..Confirm with . or Enter, or press ? or * to list all spells.3iAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (moderately wounded, 100% to hit)  You cannot conjure a boulder in an occupied space.  Okay, then.3i3i#3i(3i83iW. _3iG  Press: ? - help, Dir - move target: a drude (moderately wounded, 100% to hit)  You cannot conjure a boulder in an occupied space. _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3irM  Nitant the Geomancer #.......# Gargoyle of Dithmenos *..... #.......# Health: 43/45 ======================-- #.......# Magic: 13/16 ===================----- #.......# AC: 9Str: 12Doom: 47%  #......?# EV: 16Int: 20   .###.......# SH: 0Dex: 10 ...........# XL:  9 Next: 51% Place: Dungeon:8 ...#.....@5#####  Noise: =--------  Time: 7508.3 (0.0) #...............  n) +5 mace (freeze) ###.[39;3iM|49m...#########  Cast: Sandblast ####....###########  .........))........  #######.###########  5   drude #..# ##.## #.###..#########.. _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (moderately wounded, 54% to hit)3imN  Nitant the Geomancer #.......# Gargoyle of Dithmenos *..... #.......# Health: 43/45 ======================-- #.......# Magic: 13/16 ===================----- #.......# AC: 9Str: 12Doom: 47%  #......?# EV: 16Int: 20   .###.......# SH: 0Dex: 10 ...........# XL:  9 Next: 51% Place: Dungeon:8 ...#.....@.#####  Noise: =--------  Time: 7508.3 (0.0) 3i oE#...............  n) +5 mace (freeze) ###....#########  Cast: Sandblast ####....###########  .........))........  #######.###########  5   drude #..# ##.## #.###..#########.. Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (moderately wounded, 54% to hit)  The stone arrow hits the drude!!3it #.......# #.......# #.......# #. #. .###. .....3iu ...#.  #......  ###.###  ####. .........)) ####### #..# ##.## 3i3i3=9.3 (1  Aim: a drude (moderately wounded, 54% to hit)  The stone arrow hits the drude!! 3ia_You kill the drude!  Training target 12.0 for Earth Magic reached!  Your Earth Magic skill increases to level 12!You need to enable at least one skill for training.3i5/  --more--3i֮ 3i 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   7.0   6.7  +1  3i  c - Staves   0.0   1.0   0   j - Fire Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0   k - Earth Magic  12.0  10.6  +2               l - Invocations   0.0   0.8  +1   e - Armour   0.0   0.8  +1   m - Evocations   0.0   1.2  -1   f - Dodging   1.5   2.8  -2      3i#  g - Stealth   2.1   2.1  +2                                  3is                 3i         3i˴     You need to enable at least one skill.3i [?] Help[=] set a skill target  3iL [/] auto|manual mode [*] useful|all skills [!] training|cost|targets 3ih> i + Conjurations 7.0 3i+TargetTarget--  --  --  --  --  --  --  --  --  --  --   3i,=--  --  a-z] set[-] clear selected targetcost|targets 3ixO [?25h[?0c 3i!P10  3i"  3i [?25l[?1c 3i$8.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets 3i8  3i"  3iu* Nitant the Geomancer#.......#Gargoyle of Dithmenos *.....#.......#Health: 43/45 ======================--#.......#Magic: 13/16 ===================-----#.......#AC: 9Str: 12Doom: 47% #......?#EV: 16Int: 20  .###.......#SH: 0Dex: 10...........# 3i*+ XL:  9 Next: 53% Place: Dungeon:8...#.....@.#####Noise: ==-------  Time: 7509.3 (1.0)#...............n) +5 mace (freeze)###....#########Cast: Sandblast####....###########.........))........#######.############..###.###.###..#########.. 3i+ Aim: a drude (moderately wounded, 54% to hit)  The stone arrow hits the drude!! _You kill the drude!Training target 12.0 for Earth Magic reached!  Your Earth Magic skill increases to level 12!You need to enable at least one skill for training. 3i2 [Sandblast 3i:  3i< . _ 3i 3 3i  3i"  3it S4== _ 3iF  3iv , 3i&  3i.  3i. 4=5=== 3i5  3ii< 6=== 3iB  3iI , 3iO  3iU , 3i [  3i 5== 3i^ # #...@...# #.# #.# #.# #.#  #......?# .#### .....# ...#.......##### #............... #....#############....###########.........))........ @   Joseph (wand, launcher, asleep)#######.############..# ##.## _HP restored. 3iK  3i` 3i WNitant the Geomancer#...@...#Gargoyle of Dithmenos *.....#.......#Health: 45/45 ========================#.......#Magic: 16/16 ========================#.......#AC: 9Str: 12Doom: 47% #.......#EV: 16Int: 20  #......?#SH: 0Dex: 10 3i!.###.......#XL:  9 Next: 53% Place: Dungeon:8..........@#Noise: ---------  Time: 7516.3 (7.0)...#.......#####n) +5 mace (freeze)#...............Cast: Sandblast###....#############....###########.........))........@   Joseph (wand, launcher, asleep)#######.############..###.##Training target 12.0 for Earth Magic reached!  Your Earth Magic skill increases to level 12! _You need to enable at least one skill for training. _HP restored.  You encounter Joseph, a Mercenary. He is wielding a +3 quarterstaff of holywrath and carrying a +0 sling and a wand of iceblast. 3i-/  --more--3i%3i=1Q--3iD @@) _HP restored.  You encounter Joseph, a Mercenary. He is wielding a +3 quarterstaff of holy  wrath and carrying a +0 sling and a wand of iceblast.  Joseph shouts!  Joseph tries to grin evilly.  Joseph unwields a +3 quarterstaff of holy wrath.3iM 3iN 3iN)3iNO)3iO)3iO)3iZP)3iPg)It stops glowing. Joseph wields a +0 sling. Joseph shoots a sling bullet.3i!A......3i[33-------==3i27.3 (83if3iG0 _The sling bullet hits you!3i؀ #...@...# #.......# #.# #.# #.# #?#.###.......# ....# ...#.##### #............... ###....###########....########### .........))........ #######.########### #..# ##.###.###..#########..@.@   Joseph (wand, launcher)3iG 4--8.3 (13i, 3i 3id #....@..# #.......# #.# #.# #?#.###.......# ....# ...#.##### #........ ###....############....########### .........))........ #######.########### #..# ##.###.###..#########.. #.................3i%)@3iE.@   Joseph (wand, launcher)3iA--93i3it3i& #.....@.# #.......# #.# #?#.###.......# ....# ...#.#####3i] #........ ###...@#############....########### .........))........ #######.########### #..# ##.###.###..#########.. #.................##.######..########..3iB@.@   Joseph (wand, launcher)3ie4=------203i3i3i  @.?.##3i.....#..#.##### #...............###....############.........))........#######.########### #..##.##.#..3i/R..<.....##........#.#..3ir0@3i.@   Joseph (wand, launcher)3i@ &13i3i3iC @.?#.##3iW.#....##.......##### #...............###....############3i##########.......@.))........3ij#######.########### 3i#..# #.##3i:#.###..#########..3i0H.#..3iMA##########.##.##.....#.#.#3iv0@3i.@   Joseph (wand, launcher)3ix&23i3i3id @.?.###...................#.......##### #........##....######################.........))........#######@########### #..# 3iͩ-#.###.###..#########................#.###..................#.#.#.#3i%0@3i{.@   Joseph (wand, launcher)3i^5=33i׵3i~3iF   3i G Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iV    #......?#  Nitant the Geomancer .###....@..#  Gargoyle of Dithmenos *..... ...........#  Health: 35/45 ==================------ ...#.......#####  Magic: 12/16 ==================------ #...............  AC: 9Str: 12Doom: 47%  3i ###....#########  EV: 16Int: 20   ####....###########  SH: 0Dex: 10 3i .........))........  XL:  9 Next: 53% Place: Dungeon:8 3i ^#######@###########  Noise: ---------  Time: 7523.3 (0.0) #..# n) +5 mace (freeze)3i_  ##.##  Cast: Sandblast #.###..#########..  #.................  ##.######..########..  @   Joseph (wand, launcher) 3i K..<.....##........#.#..  ##########.##.##.....#.#.#  3i Y#..................#.#.#.# _The sling bullet hits you!  3i Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i- Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target3iZ HThere's a thick-headed creature in the way.3i *******@3i#......?#Nitant the Geomancer.###....@..#Gargoyle of Dithmenos *................#Health: 35/45 ==================------...#.......#####Magic: 12/16 ==================------#...............AC: 9Str: 12Doom: 47% ###....#########EV: 16Int: 20  ####....###########SH: 0Dex: 10.......*.))........XL:  9 Next: 53% Place: Dungeon:83ij#######@###########Noise: ---------  Time: 7523.3 (0.0)#..#n) +5 mace (freeze)##.##Cast: Sandblast#.###..#########..#.................##.######..########..@   Joseph (wand, launcher, ally target)..<.....##........#.#.. *   boulder (minion, rolling)##########.##.##.....#.#.##..................#.#.#.# 3iz+_The sling bullet hits you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target3ie2))))3iu) You send a boulder barrelling forward! Joseph shoots a sling bullet.3i{?L*○3iIU....°3i'M>==4.3 (13iU3i]X9 _The sling bullet hits your boulder!3i@ .###....@...............##### #........##....#############...*####.......°.))........#######.########### 3i#@.# #.###.###..#########................##.######..########..#.########.##...##.#.#.#.#3iS?*○3i -@3iLA*○3i>M.°.@   Joseph (wand, launcher, ally target)*   boulder (minion, rolling)3i|3i]3=--53iK○°3i 3iox........@..# ...#.......######.....*.........###...○######### ####...°###.........))........ #######.###########  #..# 3ix##@###.###..#########..#................. ##.######..########....<.....##........#.#..3ixq##########.##.##.....#.#.# *   boulder (minion, rolling)#..................#.#.#.##.########.##...##3ix#)# #.##...##.#.).#.#3i+zL*☼3i/○3i\°○°.3iڊA--63i9°3i= _Your boulder crumbles as it rolls away.3ia #...°...##### #.....○.........##...°#############....##.........))........#######.########### #..# ##.###.###@.#########..#...............##.######..########..3i2b.....##...##)##.##...##.#...#.#3id0@3ik.@   Joseph (wand, launcher)3in56=3i\nk4===73i~3i3i;; #.....@......... ###....##########....### .........))........ #######.########### #..#  ##.###.###..#########..3ix; #...@.............##.######..########.. ..<.....##........#.#..##########.##.##.....#.#.# #.................#.#.#.# #.########.##...##.#.#.#.# #)# #.##...##.#.).#.# #)# #.##...##.#...#.# #.# #.##...##.#.....#3iA3ieD&83inI3i*K3iZ m #.....@. ###....3i[ # ####....# .)). #.#### #..#.. ##.## #.###..#.. #. ##.######..#.. ..<.....##........#.#.. #.##.##....#.#.# #...#.#.#.# #.#.##...##.#.#.#.#3ii\   #)# #.##...##.#.).#.#3i\ &  #)# #.##...##.#...#.#  #.# #.##...##.#.....#3ic Z 3ih 3ieh 53ih 0===3ih 93in 3iq 3i&^ #.....@. ###....# ####....# .)). #.# #### #..# ... ##.## #.###..#.. #. ##.######..#.. ..<.....##........#.# #.##.##.....#.#. #.#.#.#. #.#.##...##.#.#.#. #)# #.##...##.#.).#. #)# #.##...##.#...#. #.# #.##...##.#.....3i -3i.'303i43i73ieF D #.....@. ###....# ####....# .)). #.# ######..# ...###.## #.###..#.. #. ##.######..#.. ..<.....##.#.#3iF < #.##.##.....#.# #.#.#.# #.#.##...##.#.#.# #)# #.##...##.#.).#3iF  #)# #.##...##.#...# #.# #.##...##.#3iK 3i M ?7=3i1M k6===13iP 3iQ 3iN3i3iu3ix3i;M...#...°...##### .....@.........  ####....###########.........))........#######.############.########..# #.......###.## ###..######### #...............##.######..########....<.....##........#.#3i93i&23i3i3i  ........@..# ...#...°...##### #.....@......... ###....  ####....########### .........))........ #######.########### #.########..#.....@.###.## #######.###..######### #.............. ##.######..########. ..<.....##........#. ##########.##.##.....#. #..................#.#. #.########.##...##.#.#. #)# #.##...##.#.).33iw 3ie 3iN] .@..# ...#...°...##### #.....@. ###....# ####....# .)). #.# #.##..# #.###.## #.###..# #...3i] ##.######..# ..<.....##.# #.##.##.....#3i]p #.#.# #.3i]'#.##...##.#.#3i] #)# #.##...##.#.)3iOd3if3i0f.8=3iCf43iIk3il3i .@..# ...#...°...##### #.....@. ###....# ####.... .)) #. #.##..# #.###.## #.###.. #.. ##.######.. ..<.....##. #.##.##..... #.#. #.#.##...##.#. #)# #.##...##.#.3ir3itC==53i3ig3i  .@..# ...#...°...##### #.....@. ###....# ####.... .))# #. #.##..# #.###.## #.###.. # ##.######.. ..<.....## #.##.## #.# #.#.##...##.# #)# #.##...##.#3iK 3i &63in 3iZ 3i2^ .@..# ...#...°...##### #.....@ ###....## ####....#. .))3i{2, #. #. #.##..# #.###.## 3i2#.###.. # ##.######..3i2 ..<.....## #.##.##3i23 #.3i3 #.#.##...##. #)# #.##...##.3i*33i:3io<&73i A3iC3if@  .###.......# ........@..# ...#...°...#### #.....@....... ###.... #######....####### #...........)).... #.########.####### #@########.. #.......###.## #######.###..##### #........... ##.######..#### ..<.....##.. ##########.##.## #................ #.########.##...##3i@ 1@3iaE @   Joseph (wand, launcher)3ipG ^9=83iJ 3iK 3i W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 3i4 3iK 3iP _You don't know that spell. 3ip 4 3iYu  3i4w F _Unknown command.!3i DM ?###..........@..# ...#...°...####.....@....... ######....#######..........))....###############..# .......###.## #######@###..#####!3i 8!3i!3i-9 _!3i!3i*"3i04#.#  #......?# .###.......# ........@..# ...#...°...######.....@........ ###....########....#########.@.........))....."3iQ1#.########.#########.########..# #.......###.#########@###..###### #............##.######..##### ..<.....##....##########.##.##"3i9"3ik;'40"3i@"3iC"3i #.# #......?# .###.# .@..# ...#...°...##### #.....@.###....##....##.))."3i. #.#.##.#..# #.#######@###..##.##.######..#"3iS T..<.....##.#.##.##."3i "3i! &1"3i& "3i) "3i F#.# #......?# .###.# .@..# ...#...°...##### #.....@. ###....# #....##.))."3i #.#.##.#..# #@###..#"3iÍ r#.##.######..#..<.....##.#.##.##."3i` "3i U40=2"3i] "3iFx#.# #......?# .###.......# ....# ...#.......##### #....... ###....## #....##."3ix)).#.#.##.#..# #@###..##.##.######..#"3ix_..<.....##.##.##.##.....#"3i}"3i$&3"3i"3iJ#3iA#.# #......?# .###.......# ...........# ...#.......##### #..... ###....## #....# #.)). #.#.# #3i$#.#..# #@###..#.#.##.######..#...<.....##.#.#.##.##.....#.#3i #3i&4#3i/#3i#3iE#.# #......?# .###.# .....# ...#.##### #............... ###....## #....# #.)). #.#.# #.#..# #@###..#.#.##.######..#...<.....##.#.##.##.##.....#.##3i1@#3i@   Joseph (wand, launcher)#3i#1#3iݦ;=5#3i#3ik$3isW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$3i,w  #.......#  Nitant the Geomancer #......?#  Gargoyle of Dithmenos *..... .###.......#  Health: 41/45 =====================--- ...........#  Magic: 12/16 ==================------ ...#.......#####  AC: 9Str: 12Doom: 47%  #...............  EV: 16Int: 20   ###....#########  SH: 0Dex: 10 #######....###########  XL:  9 Next: 53% Place: Dungeon:8 #......@....))........  Noise: ---------  [3$3ix w3mTime: 7545.3 (0.0) #@########.###########  n) +5 mace (freeze) #.########..#  Cast: Sandblast #.......###.##  #######@###..#########.. #................. @   Joseph (wand, launcher) ##.######..########.. ..<.....##........#.# ##########.##.##.....#.# _Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.$3i c ******@%3i}#.......#Nitant the Geomancer#......?#Gargoyle of Dithmenos *......###.......#Health: 41/45 =====================---...........#Magic: 12/16 ==================------...#.......#####AC: 9Str: 12Doom: 47% #...............%3i`EV: 16Int: 20  ###....#########SH: 0Dex: 10#######....###########XL:  9 Next: 53% Place: Dungeon:8#.....*@....))........Noise: ---------  Time: 7545.3 (0.0)#@########.###########n) +5 mace (freeze)#.########..#Cast: Sandblast#.......###.#########@###..#########..#................. @   Joseph (wand, launcher, ally target)%3i##.######..########.. *   boulder (minion, rolling)..<.....##........#.###########.##.##.....#.# %3i¡#_Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  %3ioConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target%3i)))) You send a boulder barrelling forward! Joseph shoots a sling bullet.%3i(G*☼%3iw+X .  The sling bullet hits your boulder!%3i4s....○)%3i38>==6.3 (1%3iSA%3igDJ _Your boulder is abraded by the wall and falls apart.%3i; #.# .. #......?# .###.# %3i ....# ...#.##### #... ###....## #....# #.....○.@...)). %3i$ #@#.# #.#..# %3i[ j#.###.## #.%3iu ) %3i B..<.....##.#.#.#%3i ,.##.##.....#.#.%3i) 6@.%3iڶ %3i ]3=--7%3iP :○%3i_ &3i<>W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&3i8 #.......#  Nitant the Geomancer .. #......?#  Gargoyle of Dithmenos *..... .###.......#  Health: 41/45 =====================--- ...........#  Magic: 9/16=============----------- ...#.......#####  AC: 9Str: 12&3i7Doom: 47%  #...............  EV: 16Int: 20   ###....#########  SH: 0Dex: 10 &3i#######....###########  XL:  9 Next: 53% Place: Dungeon:8 &3iN8#*@*****@...))........  Noise: ---------  Time: 7547.3 (0.0) #.########.###########  n) +5 mace (freeze) #.########..#  Cast: Sandblast&3i1 #.......###.##  #######@###..#########..  #.................  @   Joseph (wand, launcher) ##.######..########..  &3i"-..<.....##........#.#. ##########.##.##.....#.#.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  &3i]`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target&3iAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (100% to hit)&3i N#.......#Nitant the Geomancer.. #......?#Gargoyle of Dithmenos *......###.......#Health: 41/45 =====================---...........#Magic: 9/16&3i[ v=============-----------...#.......#####AC: 9Str: 12Doom: 47% #...............EV: 16Int: 20  ###....#########SH: 0&3i Dex: 10#######....###########XL:  9 Next: 53% Place: Dungeon:8#.@...○*@...))........&3i +Noise: ---------  Time: 7547.3 (0.0)#.########.###########n) +5 mace (freeze)&3i# i#.########..#Cast: Sandblast#.......###.#########@###..#########..#................. @   Joseph (wand, launcher, ally target)&3i '##.######..########.. *   boulder (minion, rolling)..<.....##........#.#.##########.##.##.....#.#.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  &3i Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (100% to hit)&3i )))) onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (100% to hit)  You send a boulder barrelling forward! Joseph shoots a sling bullet.&3is G*○&3i| ...*°*  &3i s10/16====8.3 (1&3iԉ &3i 9 _The sling bullet hits your boulder!'3ik#.# .. #......?# ..###.'3il# >..# ...#.......##### #......... ###....## #....# #.@...*°.@..)).'3imb #.#.# #.#..# #.###.###@###..'3in9#....... ##.######..#.. ..<.....##..#.#.#.##.##.....#.#.#'3ipD*☼'3i=rZ .  Found a stone staircase leading down.'3i1} )  Your boulder is abraded by the wall and falls apart.'3i=))))))'3iM...○..'3i)c27-------9'3i:○'3iN _Joseph shoots a sling bullet. The sling bullet hits you!'3ir   '3i GCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'3i,    #.......#  Nitant the Geomancer .. #......?#  Gargoyle of Dithmenos *..... ..###.......#  Health: 27/45 ==============---------- >...........#  Magic: 6/16=========--------------- '3i- ...#.......#####  AC: 9Str: 12Doom: 47%  #...............  EV: 16Int: 20   ###....#########  SH: 0Dex: 10 #######....###########  XL:  9 Next: 53% Place: Dungeon:8 #.@******@..))........  Noise: ==-------  Time: 7549.3 (0.0) #.########.###########  n) +5 mace (freeze)'3i. $ #.########..#  Cast: Sandblast #.......###.##  #######@###..#########..  #.................  @   Joseph (wand, launcher) ##.######..########..  ..<.....##........#.#.. ##########.##.##.....#.#.#Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (100% to hit)(3i &#.......#Nitant the Geomancer.. #......?#Gargoyle of Dithmenos *.......###.......#Health: 27/45 ==============---------->...........#Magic: 6/16=========---------------...#.......#####(3iAC: 9Str: 12Doom: 47% #...............EV: 16Int: 20  ###....#########SH: 0Dex: 10#######....###########XL:  9 Next: 53% Place: Dungeon:8#.@...○.*@..))........Noise: ==-------  Time: 7549.3 (0.0)#.########.###########n) +5 mace (freeze)#.########..#Cast: Sandblast#.......###.#########@###..#########..#.................@   Joseph (wand, launcher, ally target)##.######..########..*   boulder (minion, rolling)..<.....##........#.#..##########.##.##.....#.#.#[3(3i6mCasting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (100% to hit)(3i))))) onfirm with . or Enter, or press ? or * to list all spells.  (3i9Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (100% to hit)  You send a boulder barrelling forward! Joseph shoots a sling bullet.(3i=*☼(3i %...○*○*  (3i)l7=50.3 (1(3ii1(3i49 _The sling bullet hits your boulder!(3i.. #......?# ..###.......# >...........# ...#.......######...............(3iV###....######### #######....############.@...○*○...))........ #.########@########### #.########..# #.......###.#########@###..#########.. #.................##.######..########.. *   boulder (minion, rolling)..<.....##........#.#..##########.##.##.....#.#.##..................#(3i=*○(3i"-○(3i-@(3ib.@..°°@   Joseph (wand, launcher)(3iP/--1(3i(3iZ (3iB_Your boulder is destroyed!(3iu h..###.# >...........# ...#.......######...............###....######### #######....####..@..°°○...))........ #.########.########### #.##.@# #.......###.#########@###..#########.. #.................##.######..########....<.....##........#.#..##########.##.##.....#.#.##..................##.########.##...##(3i{ 8°(3i~ q8===--2(3iƃ 9°(3i )3iT >.... ...##### #........##....################.##..@..°°°...))........########.###########.# ......###@########@###..#########.. #...............###..##...#)##.##...##.#.).#.#)3i)3iB83)3i})3i)3iJ C  ...##### #........##....################.##..@..°°°...))........########.############..# ......###.########@###@.#########.. #...............##.######..########..)3i@K .....##...##)##.##...##.#...#.#)3i5S )3iU t9===4)3iK[ )3i}] )3iV #........###....######### #######....###..@..°°°...))........ #.########.########### #.#..# #.......###.########.###..#########.. #.....@........... ##.######..########.. ..<.....##........#.#..##########.##.##.....#.#.##..................##.########.##...##.##)# #.##...##.#.).#.##)# #.##...##.#...#.#)3iuV d#.# #.##...##.#.....#)3i[ )3i] &5)3ixb )3iud *3i ##....################.##..@..°°°...))........########.############..# ......###.########.###..#########.. #...............##.######@.########..<.....##........#.#..##########.##.##.....#.#.#*3i.##.#...##.########.##...#....#...##*3i "*3iL%x10/16===6*3i-*3i-*3i(#######....###..@..°°°...))........ #.########.########### #.#..# #.......###.########.###..#########.. #................. ##.######..########.. ..<.....##@.......#.#..##########.##.##.....#.#.# #..................#.#.#.# #.########.##...##.##)# #.##...##.#.).#.#*3iw#)# #.##...##.#...#.##.# #.##...##.#.....##.########.##...#....#...# ####..........##...#..###.#..#@*3i@   Joseph (wand, launcher)*3i9=1===7*3iE*3i*3ic P ..@..°°°@..))........########.############..# ......###.########.###..#########.. #...............##.######..########*3i\d ..<.....##........#.#..##########.##@##.....#.#.#..................#.########.##...##.#.)# #.##...##.#.)).#...# .......#########...#..# #.#..##*3iPf 0@*3in .@   Joseph (wand, launcher)*3isr &8*3iEy *3iZ{ *3i1 " #.########@########### #.##..#  #.......###.## #######.###..#########.. *3iE H#.................##.######..########.. ..<.....##........#.#..##########.##.##.....#.#.# #...........@......#.#.#.# #.########.##...##.#.#.#.# #)# #.##...##.#.).#.# #)# #.##...##.#...#.# #.# #.##...##.#.....# #.########.##...#....#...## #####..........##...#..###.#..# ........#########...#..# #.#.*3i @.##.'...........#..###.#...#*3i0 *3i@ U2===*3i 9*3i *3i} +3i. #.#@# #.#..# #.###.## #.###..##.. #........ ##.######..########.. ..<.....##........#.#.. #.##.##.....#.#.# #.#.#.#.# #.#.##...##.#.#.#.# #)# #.##...##.#.).#.# #)# #.##.+3i..##.#...#.# #.# #.##...##.#.....# #.#.##...#....#...## #..##...#..###.#..# .#########...#..# #.#..## .'.#..###.#...# +3i\+3ii30==60+3i+3i+3in  #..@..°°°...))........ #.#@########### #.########.. #.......###.## #######.###..#########.. #................. ##.######..########..  ..<.....##........#.#.. ##########@##.##.....#.#.# #..................#.#.#.# #.########.##...##.#.#.#.# #)# #.##...##.#.).#.# #)# #.##...##.#...#.# #.# #.##...##.#..... +3iso #.########.##...#....#...## #######..........##...#..###.#.. #.#########...#..# #.#+3icw+3iyt3===1+3i;+3i+3i  #######....########### #..@..°°°...))........ #.#@########### #.########.. #.......###.## #######.###..#########.. #.................###.######..########..  ...<...@.##........#.#.. ##########.##.##.....#.#.# #..................#.#.#.# #.########.##...##.#.#.#.# #)# #.##...##.#.).#.# #)# #.##...##.#...#.# #.# #.##...##.#..... #.########.##...#....#.  #######..........##...#..###.#..+3i +3iT &2+3i! +3i$ +3i  #....# #..@..°°°...)). #.#@# #.#..# #.###.## #.###..#.. #..###.######..#...<..@..##.#.# #.##.##.....#.#. #..........#.#.#. #.#.##...##.#.#.#. #)# #.##...##.#.).#. #)# #.##...##.#...#. #.# #.##...##.#..... #.#.##...#....#... #.##...#..###.#+3iJ +3ik +3i( r4===3+3i +3i ,3i>y #....# #..@..°°°...)). #.#@# #.#..# #.###.## #######.###..#.... #.#.###.######..#..#....<.@...##.#.# #.##.##.....#.# #...#.#.# #.#.##...##.#.#.# #)# #.##...##.#.).# #)# #.##...##.#...# #.# #.##...##.# #.#.##...#....# #.##...#..###.#,3i,3i8T1=4,3i,3iC,3iF( #....# #..@..°°°...)). #.#@# #.#..# #.###.## #######.###..# ...#,3i( #.###.######..# #....<@....##.#. #.##.##.....#. #,3i(5.#.#. #.,3i$)#.##...##.#.#. #)# #.##...##.#.).,3iH) #)# #.##...##.#... #.# #.##...##.#,3ik)< #.#.##...#....#,3i)/ #,3i)*.##...#..###.,3i_3,3io5r5===5,3i e,3iP  #....# #..@..°°°...)). #.#@# #.#..#,3i  #.###.## #######.###..# ...# #.###.######..# #....@.....##.# ,3i) 9#.##.##.....# #.#.# #.#.##...##.#.# #)# #.##...##.#.),3iR  #)# #.##...##.# #.# #.##...##.#,3i  #.#.##...#....# #.##...#..###,3i# ,3iU% &6,3i+ ,3i/ a _There is a stone staircase leading up here.,3i,3i,3iJ ,3iA,3iy6===7 _,3i-3i == 7  You climb upwards.-3i......##..#.I.#............ ###.......# #.##....... ..........#####).)............... ###...#.......[.##...............#.#.##....)>.####..............##.#.#######..## ##.....##..... ##..#.# #...## ############## #%.##.## #.#..# ..###..### #.##@### .## ##...## #......## .# ###..# ####.#<.### )## ##.# #..#...#### ..# #.# ###..##....## #.## ###.#####.......##..# #..# ##.......-3ii,..##.##.###.# ##.###..##.#######.##...#.## .......###.# #.####....#-3i`!g32=8.8 (2.5-3i'-3i)\ _Level annotation: exclusion: statue-3iw+c _There is a stone staircase leading down here.-3i4-3ig@Level 7 of the Dungeon <<<>>>^_(Press ? for help)#..........# #...........## #..#...#.###..........<...## #..........# #............####..#._.#.##.[..............# #..........# #..............##..#...#.##................# #..........# #..............##..#.I.#.##................# ##..).....#######.###.#####.......# #.##................# -3i@##................................#####).)................# #...........#####.##..#####...#.......[.##................# #..................#.## #.#.##....)>.####..............## #..........######..#.# ##.#.#######..## ##.....##.....## -3i'A#......[...# #....#####..#.# #...## ############## #..........# #.......#%.##.## #.#..###........## #..####...###..### #.##@####.......## ##..# #..## ##...## #......##-3iZA#.####### ##..## #..# ###..# ####.#<.####.####...# ##)## ##.# #..#...#####.###...#.# ###...# #.# ###..##....##-3iA9#.##..###.###...#.## ###.#####.......##..##.# ###.####.....###..# ##.........##.##.###.##.# #####...#....########.###..##.#######.##...#.##-3iB#.###.........##.#............###.# #.####....##.#...####.........########.### #.#######.# #....##.#............†.##########.#####....##...# #....##.#############......^..........####.##.### #....#-3i\>@-3iJ-3ik......##..#.I.#.##............... Nitant the Geomancer ###.......# #.##............... Gargoyle of Dithmenos *..... ..........#####).)............... Health: 32/45 =================------- ###...#.......[.##............... Magic: 16/16 ========================#.#.##....)>.####.............. AC: 9Str: 12Doom: 47% ##.#.#######..## ##.....##.....# EV: 16Int: 20  ##..#.# #...## ############## SH: 0Dex: 10 -3iWlI#%.##.## #.#..#XL:  9 Next: 53% Place: Dungeon:7 ..###..### #.##@###Noise: ---------  Time: 7568.8 (0.0) .## ##...## #......##n) +5 mace (freeze) .# ###..# ####.#<.###Cast: Sandblast )## ##.# #..#...#### -3il..# #.# ###..##....## #.## ###.#####.......##..# #..# ##.........##.##.###.# ##.###..##.#######.##...#.## .......###.# #.####....# _The sling bullet hits your boulder! _Your boulder is destroyed! -3i;m_There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: statue _There is a stone staircase leading down here.-3im'-3io-3iz-3i9}-3i2P _-3iD-3i-3i-3i-3iٌ-3i;%3-3im-3ih-3i-3i8-3iX-3iB ##..#...#.#### ......## #..#...#.###<####..#._.#.##.[ .........##..#...#.##... .........##..#.I.#.##... .#####.......# #.##............ .............#####).[............ .#####...#.......[.##............ -3i## #.#.##....)@.####...........72.8 (4 # ##.#.#######..## ##.....##... #####..#.# #...## ########### ...#%.##.##..# ##...###..### #.##>##  #..## ##...## #......## -3ir #..# ###..# ####.#<.###  ##)## ##.# #..#...#### ##...# #.# ###..##....##-3i-3iR-3ic _There is a stone staircase leading down here..3i@.3iC.3i0L.3i!T.3iY23.8 (1 _.3i^:_.3iak  8  .3iaYou climb downwards..3ig #........# #. # .3ikg#........## #........## .3igo########.# #.. .3ig### ### #@#.3ih #.# #.# .3i:hS#.# .3ibh_#.. ### .3ih.3id4=5.3 (2.5.3iH.3iQ _Level annotation: Joseph.3ia _There is a stone staircase leading up here..3i _.3iU,.3i#.3i-8.3 (3.0.3im.3iC.3iT _Key pressed, stopping explore..3i.3i?.3i.3i^ _You are too injured to fight recklessly!/3i+/3i/3i/3i¹/3i޾r5= _/3ii,/3i/3i/3iz/3i/3i8,/3i&/3ia6=/3i/3i@/3i}/3i./3ig/3i/3i^/3ix/3iU7=/3i+/3i/3i/3i/3i/3ih/3i/3iT/3i/3i@/3i /3i, K8=/3i /3i/3i5/3i/3il/3i/3i/3i,/3i</3i /3ia U9=/3i"/3ib%/3i%/3i(/3iG+/3i+/3i-/3i0/3i#1L40=/3iJ3/3i<6,/3i8/3i;,/3iG>/3ioA/3iA/3i]D/3iKG/3iGU1=/3iJ/3iN/3iaN/3i@Q/3i6U/3iU/3i!X/3i[,/3i^/3i=a/3iaK2=/3i}d/3ig/3iBh/3iYj/3im/3i@n/3ip/3is/3ihtU3=/3iaw/3iz/3i {/3i}/3i|/3iȁ/3iM/3i/3i/3i/3iSa4=/3ie/3iQ,/3iZ/3iܟB/3iy,/3i /3i5==/3i  #######  /3i=#..#####< _HP restored./3iG/3i/3i/3iy #######  #..#####<..### /3iL~,/3ie/3i#######  #..#####<........#######. /3i/3i`/3iU/3iH #..#####<.#####........####### /3iO/3i7P9=/3i5T/3i0#.. ### ### #<# #.# #.# #.######.#/3ib#.#.#/3i/3iַ/3i/3i #.. ### ### #<# #.# #.# #.######.#.#.#.#./3i ,/3i# /3i= A#.. ### ### #<# #.# #.# #.######.#.##.#.#.#/3iω ,/3i /3i A#.. ### ### #<# #.# #.# #.######.#.##.#.#.#/3iW ,/3i /3iV N#.. ### ### #<# #.# #.# ##.######.#.##.#.#.##/3i[ ,/3i\_ /3ix x#.. #### ###.##### .###<# D###.# .###.# [# ##.######.#.##.#.#.#.# ../3i .##..D   acid dragon (asleep).###/3i  /3i f You encounter an acid dragon./3iK /Sandblast/3i 1625.3 (47.0)/3i ,6.3 (48/3i /3i  /3i _Found a ring mail.03iͬW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.13im- #..# Nitant the Geomancer ### ## # Gargoyle of Dithmenos *..... 13ip.# # Health: 45/45 ======================== ### .# # Magic: 13/16 ===================----- #<# D# # AC: 9Str: 12Doom: 47%  #.# *# # EV: 16Int: 20   #.# *# # SH: 0Dex: 10 #.######*#.####  XL:  9 Next: 53% Place: Dungeon:8 #......@.......  Noise: ---------  Time: 7626.3 (0.0) ########.#.####  n) +5 mace (freeze) .# Cast: Sandblast .. .## GqN17H .. D   acid dragon (asleep) .# ## _Found a ring mail.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (asleep, 100% to hit)13iH#..# Nitant the Geomancer###### Gargoyle of Dithmenos *......## Health: 45/45 ========================### .## Magic: 13/16 ===================-----#<# D## AC: 9Str: 12Doom: 47% #.# `## EV: 16Int: 20  #.# `## SH: 0Dex: 10#.######`#.####XL:  9 Next: 53% Place: Dungeon:8#......@.......Noise: ---------  Time: 7626.3 (0.0)########.#.####n) +5 mace (freeze).#Cast: /mSandblast...##..D   acid dragon.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (asleep, 100% to hit)  The stone arrow hits the acid dragon!  The acid dragon is heavily wounded.13i G.D13iU[.4====7.3 (113i%  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (asleep, 100% to hit)  The stone arrow hits the acid dragon!  The acid dragon is heavily wounded. _The acid dragon roars!13i   13iA Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.13i  #..# Nitant the Geomancer ### ## # Gargoyle of Dithmenos *..... .# # Health: 45/45 ======================== ### .# # Magic: 11/16 ================-------- #<# .# # AC: 9Str: 12Doom: 47%  #.# D# # EV: 16Int: 20   #.# *# # SH: 0Dex: 10 #.######*#.####  XL:  9 Next: 53% Place: Dungeon:8 #......@.......  Noise: ==-------  Time: 7627.3 (0.0) ########.#.####  n) +5 13iI Qmace (freeze) .# Cast: Sandblast .. .##  .. D   acid dragon .# ## _The acid dragon roars!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, 76% to hit)23iK) #..# Nitant the Geomancer ### ## # Gargoyle of Dithmenos *..... .# # Health: 45/45 ======================== ### .# # Magic: 11/16 ================-------- #<# .# # AC: 9Str: 12Doom: 47%  #.# [# # EV: 16Int: 20   #.# [# # SH: 0Dex: 10 23iL5#.######.#.####  XL:  9 Next: 53% Place: Dungeon:8 #......@.......  Noise: ==-------  Time: 7627.3 (0.0) ########.#.####  n) +5 mace (freeze) .# Cast: Sandblast .. .##  .. D   acid dragon .# ##Confirm with . or Enter, or press ? or * to list all spells.23i?LAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line23iLAim: an acid dragon (heavily wounded, 76% to hit)  The stone arrow hits the acid dragon!!  You kill the acid dragon!23izR #.. ### ##  .#  ### .#  #<# .#  #.# [#  #.# `#  #.######`#.####  #.....  ######  23i,S.# .. .## .. .# ## 23i.:[.23iX560-8.3 (123iW3Sandblast23i23i  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon (heavily wounded, 76% to hit)  The stone arrow hits the acid dragon!!  You kill the acid dragon! _The acid dragon scales are intact enough to wear.23i` ~<.........23if 23io 23ibq N2==23iu 23iB{ 23i{ 23i) 23im 23i k3===23iR 23i& 23iy 23i 23i 9423id F===23i` 23iV 23iɭ 23iO 23i 23i i5===23i 23i 23i3 i6===23i 23i0  #.. #.### ### #...# #.### #.# #.#<# #.# #.#.# #[# #.#.# #[# ##.#.######.#.##.......#.#.##.# #...#.###..#.#### _Magic restored.23i< 323iC 23i VM#######.##.. ##### .#<.[# .# #[# # #..######@#.#####...............########.#.######.#.#####23iL ,23i 23iy A #.. .#### ###"##.# ..#.##.#### #.#.##.##<# #.#.##.##.# #[#.##.##.# #[#.##.##.######.#.###### ##........@.......#########.#.####### #.#.# #23iX ....# ###.### ##.. ##.# #### # 23i& V--30.0)23iy. 23i1 F-9.3 (1123iT9 23i2< 3 _Found an amulet of wildshape.33iV...33i..........##.#.######## ##" #####... .# [< [#.# #.###### ......... .#.#######.#.#.#.#.#### _You now have 345 gold pieces (gained 8).63i5 I63iB 63iC M.......#.##############.>..........##.#.######## ##" #####... .# [< [#.# #.###### .........#.#.#.#.#.#..#63iM ,63iKU 63i M#. .......#.##############.>..........##.#.######## ##" #####... .# [< [#.# .#.#######.#.#.#.#.##.#63i 63i 63i 63i1M# ###. .......#.##############.>..........##.#.######## ##" #####... .# [< [#.##.#.#.#.#.##.#63i 63inM###..# ###.....#. .......#.##############.>..........##.#.######## 63i##" #####... .# [#.#63i#.#.#.#<#.##.#63iB73i VkM....#.###......# ###.....#....#.# .......#.##############.>..........##.#.######## ##" #####... .#.##.#.#.###.##.#73iK-M####..[....#....###......# ###.......#.##.....#.# .......#.##############.>..........##.#.######## ##" ##### .#.##.#.#.....##.#73i؜DM###.#.# ##...#####..[....#..###....## ###.......#.#.......#.# .......#.##############.>..........##@#.######## ##" .#.##.#.########.#73i&73i.#.#.# #...#..# ##.#.# ##...#..#..  #.#.####..[....#..  #.#....##..  #.####...#.#  #.# ###.......#.#  #. #.......#.# #.......#.######## ######.>@......... ##.#.######## #.#.# #"# #.#.# #.# #.#.####### #.# #.#.#.....# #.# #.#.#.###.# #.#73i #.#.#.#<#.# #.# 73i,73i73iU#...# #...#..# .#.# #...#..#. #.#.# ##...#..#.. #.#.####..[....#.. #.#....#.......#.. #.####.........#.# #.# ###.......#.# #. #.......#.# #.......#@######## ######.>.......... ##.#.######## 73i#.#.# "# #.#.# .# #.#.####### .# #.#.#.....# .# #.#.#.###.# .# #.#.#.#<#.#73i73iM## +...+ ...### . ##...#..#...####..[....#.###..73iE|# ## #. .......#.##############.>..........##.#.#########.#73i{",73i#73i[M #...# ## +...+ ...# .### # ##...#..#...#####..[.....#.###..# ## #. .......#.##############.>...........#.###.##.#73i!,73i73i'.M..##  #...# #### +...+ ...# .##  ##...#########..[....#....#.....####..# ## #. #.......#.#########.#73i8,73iJ73iFM ..## #...# #### +...+ ...# .##   ##...########..[....#.....####......## ##...# #. #.......#.# ..####.#73i/B73i#u# ## ..# #...# ### ..## +...+ ...# ...# #...#..#.### .#.# #...#..#...# .#.# ##...#..#...#### .#.####..[....#......# .#....#.#.@....# .####.#.#....# .# ###.#.#....# . #.#.#....##.#.##############.>...##.#.##.#.# 73i,,73i*A73i#.#.## #..# #...# ### #..## +...+ ...# #...# #...#..#.### #.#.# #...#..#...# #.#.# ##...#..#...#### #.#.####..[....#@.....# #.#....#.#......# #.####..#.#....# #.# ###.#.#....# #. #.#.#....# #.......#.##############.>..........#.#.######## #.#.#73i73i~73ii73irCM#.# ..## #...# #### +...+ ...# .##73iKDs   ##...#########..[.....#. #.####.........#.#....#.#.#73i9`B73iM+ ##. #. ..## ..  #...# .#### +...+ ...# .##   ##...#########..[.....# #.#....#.......#......##...73i73if73i73iN7M + #.# #. ..## #..  #...#..#### +...+....# .###   ##...#### #.#.####..[....#......###.######73i.#.# .#.##. .#.# #># .#.# +..#.# #... #.. ...## #.. .#..# #...#..### .#..## +...+..@.# .#...# #...#..#.### .#.#.# #...#..#...# #.#.# ##...#..#...####  #.#.####..[....#.#  #.#....#.......#......#  #.####.........#.#....#  #.# ###.......#.#....##. #.#.#....#86.3 (45.0)73i73i',7.3 (4673i73io9 _Found an escape hatch in the floor.73iR.........73i<73i!#.#.# #.#.# #. #.#.# #>## ).#.# +..#.#.# #..#.# #..# #...## #..# #.#..# #...#..### #.#..## +...+.@..# #.#...# #...#..#.### ..#.#.# #...#..#...##.#.# ##...#..#...####73ip#  #.#.####..[....#......# #.#....#.......#...73i6...# #.####.........#.#....# #.# ###.......#.#....#  #. #.#.#....#83i~M.. ##># )+# ....# ..## #..#  #...#.@##### +...+....# #.#...## ..#.#.# #...#..#...#..............#83i83i,.#.#.##. .#.#.# #.# .#.#.# #>## .).#.# +..# ...#.#83i  #..#...# #..##...## #..##.#..# #...#..###  #.#..## +...+@...##.#...# #...#..#.### ...#.#.# #...#..#...# ####.#.# ##...#..#...####  #.#.####..[....#......# #.#....#.......#....83i p..# #.####.........#.#....# #.# ###.......#.#....# #. #.#.#....#83i ,83iR'83i̎q##.#..#...+...'#...#..#.#.#83i,83i83i7 .#.#.# #. #.#.#.# ......#.# #.#.#.# .....#>## #.).#.# ....+..# #...#.# #...#..# #.....# #...#..#.#...## #...#..##.#..# #...#..### 83i## #.#..## +...@....##.#...# #...#..#.###.#.#.# #...#..#...##.#.# ##...#..#...#### # #.#.####..[...#......# # #.#....#.......#......# # #.####.........#.#....#83i; #.# ###.......#.#....#  #. #.#.#....# _You open the door.83i"383iU"83iK .#.#.. ...#.#.# .#+#####. .#.#.#.#.#.# .#.#.#.#.#>## .#.).#.# ....+..# .#...#.# #...#..# .#.....# #...#..# ...#...## #...#..# .###.#..# #..@#..### .# #.#..## +...'....# ###.#...# #...#..#.### .....#.#.# #...#..#...# .#####.#.# ##...#..#...#### .# #.#.####..[....#......# .# #.#....#.......#......# ## #.####.........#.#....# #.# ###.#.#....#83iZThere is an open door here. _83i83i;#####.. .#.#.. .. ...#.#.# .#+#####. ..#.#.#.#.#. #.#.#.#.#.#>## #.#.).#.# ....+..# #.#...#.# #...#..# #.#.....# #...#..# ....#...## #.@.#..# .###.#..# #...#..### ..# #.#..## +...'....# ###.#...# #...#..#.### ......#.#.# #...#..#...# #.#####.#.# ##...#..#...#### #.# #.#.####[....#......# ..# #.#....#.......#......# ### #.####..#.#....#83iB83ib........ ######.. .#.#.#.. .. ...#.#.# .#+#####. ...#.#.#.#.#. ##.#.#.#.#.#>## ##.#.).#.# ....+..# ##.#...#.# #...#..# ##.#.....# #@..#..# #....#...## #...#..# #..###.#..# #...#..### #..# #.#..## +...'....# #..###.#...# #...#..#.###.....#.#.# #...#..#...##.#####.#.# ##...#..#...#### ##.# #.#.####..[....#......# ...# #.#....#.#......#83i83i "M###### ........ .. ######.. ..# .... .#.#+#####. ..#...# #.#.# #.......#>#).#.# #.......+# ##.#.....# #....#...#..#..# #..###.#..# #...#..###..#..[....#83i%83i@'83is,83ie"M ######.. ........ .. ######.. ..# .... .#+#####. ...# ##>#).#.# #....@..+#.# #.###.#.....# #.. #....#...## #...#..##...#..#83i,83i̹83i%#........#.. ..#.#.#..... #.....#.#.# #.#+#####..#.#.#.# #.#.# .##.#.#.#.# #.#>## .##.#.).#.# #...@...+..# .##.#...#.# #.###...#..# .##.#.....# #...#..# .#....#...## #...#..# .#..###.#..# #...#..### .#..# #.#..## +...'....# .#..###.#...# #...#..#.### .#......#.#.# #...#..#...# .##.#####.#.# ##...#..#...####83i/,83iO483iT#.... ......#.. ..#..#.#.....#.....#.#.# #.#+#####..#.#.#.# #.#.# ..##.#.#.#.# #.#>## ..##.#.).#.# #..@....+..# ..##.#...#.# #.###...#..# ..##.#.....# # #...#..# ..#....#...## #...#..# ..#..###.#..# #...#..### ..#..# #.#..## +...'....# ..#..###.#...# #...#..#.### ..#......#.#.# #...#..#...# ..##.#####.#.# ##...#..#...####83i8,83iĩ83i##.... .#..... .#.. ..#..#.#..... .##.....#.#.# #.#+#####..#.#.#.# #.#.#.##.#.#.#.# #.#>##.##.#.).#.# #.@.....+..#.##.#...#.# #.###...#..#.##.#.....# #. #...#..#.#....#...###. #...#..#.#..###.#..##. #...#..###.#..# #.#..##. +...'....#.#..###.#...## #...#..#.###.#......#.#.# #...#..#...#.##.#####.#.# ##...#..#...#### 83i~#,83i)83iS# .#.... .##......#.. ..#.# #.#.#...... #.##.....#.#.# #.#+#####..#.#.#.# #.#.# #...##.#.#.#.# #.#>## #...##.#.).#.# #@......+..# #...##.#...#.# #.###...#..# #...##.#.....# #.# #...#..# #...#....#...###.# #...#..# #...#..###.#..##.83i@# #...#..### #...#..# #.#..##.. +...'....#.#..###.#...### #...#..#.###.#......#.#.# #...#..#...#.##.#####.#.# ##...#..#...83iҧB83iM ## . #########.... .##................ ..########.. ..#.#....... #.##....#+#####. .......# #......#>#).......+###... #...##.#.....# #.# #...#..##83i83i 83i83i83itM######### # # ## ### . #########.... .##................ ..########.. ..#.##....... #.##....#+#####. .......# #......#>#).......+ #...##.#...#.# #.###...#..#.####83i_mM))........ ########## # # # ## #.####. #########.... .##................ ..########.....#.###..#.......# #.##....#+#####. .......# #......#># #...##.#.).#.# #.......+..#...#..83i2######### )........ ######## #.  # #. # #.####. #########......## ............... .########.....#.### ........#.#.....@.# 83i|##.....#.#.###.#+#####. ......#.#.#.# #.......#.# ...##.#.#.#.# #.......#>## ...##.#.).#.# #.......+..# ...##.#...#.# #.###...#..# ...##.#.....# #.# #...#..# ...#....#...###.# #...#..# ...#..###.#..##.# #...#..###83iL,83i~83i X  ########## ## ))........ #. ########## #. # #. #.####. #########......########.......................########.....#@### 83iQX v#........#.#.......# #.##.....#.#.###.#+#####.....#.#.#.# #.......#. 83iX q#...##.#.#.#.# #.......#>## #...##.#.).#.# #.......+..# #...##.#...#.# #.###...#..# 83i(Y #...##.#.....# #.# #..#..# #...#....#...###.# #...#..#83ik 83il 83iw 83i^ A.......  ######### ## )........ #. ######## #.  # #. # #.####. #########83i ########..............@....... .########.....#.#######. ........#.#.......# ##.....#.#.###.#+#####. ......#.#.#.# #.......#.# ...##.#.#.#.# #.......#>## ...##.#.).#.# #.......+..# ...##.#...#.# #.## ...##.#.....# #.# #..#..#83i 83i_ 83i 83iV R.### ## )). #.# #. # # #.# #.####. .#......#... ..#.....#.#. #.#.#.......# #.##.....#.#.###.#+#####..#.#.#.# #.......#.# #...##.#.#.#.# #.......#>## #...##.#.).#.# #.......+..# #...##.#...#.# #.###...#..# #...##.#.....# #.# #...#..#83il 83il 83i{ 83i .### ### .)). #..# #.# .# # #.# .## #.####.#.#......#... #..#.....#.#. ##.#.#.......# ##.##.....#.#.###.#+#####..#.#.#.# #.......#.# ##...##.#.#.#.# #.......#>## ##...##.#.).#.# #.......+..# ##...##.#...#.# #.###...#..# ##...##.#.....# #.# #...#..#83i ,83i 83i:Y /M##### ......... ########### ### .))......... 83iZ ########## # ## #.####.# ################# ......................... #..########.....#.#######. ##........#.#.......###.##83ig ,83iq 83if XM ##### ......... ########### ### .))......... ########## # ## #.####@# ################# ......................... #..########.....#.#######.....83i ,83i5 83i1g eM ##### ......... ########### #### .))......... ##########  ## #.####.# #########......######## ..........................##.....#.##.#+#.# #..83io ,83iu 83i M? ##### ......... ########### ########. .))............... ##########  ## #.####.# ..#########......########..83iJ .#......##.# #..83i ,83i. 83ir gM.? ##### ......... ########### ######## .))............... ################  .###.####.#..###.#83i{ ,83i 83i$i# ?# # # #####    #.# )). #.# #.# # # #.# ## #.####.##......#... ..#.....#..#.#.......# 83i483i883i?83iۣ# ?# # # #####    #.# ). #.#  #.#  # #.#  #.####.# #.......#.....# .#.#.......# 83i83i983i 83i"# # # # #####    #.# . #.#  #.# # #.#  83i.,83i093i    #.#  #.#  #.# # #.# 93i,93iu93i   # #.#  #.#  #.# # #.# 93iO93iN93i93i93ih9...+...#...# ... .. .#  #.#  #.#  #.# # #.# 93ii93ir,93iu93i{H....+ ....# ....#  #...  <..  #.#  #.#  #.#  #.# # #.# 720.3 (331.3 (3493iQ _Found an escape hatch in the ceiling.93i. 93iL +Gear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  n - a +5 mace of freezing (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  c - a +1 ring mail of cold resistance  e - a +1 cloak  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} Magical Staves (go to first with |) 93i s m - a staff of fire Jewellery (go to first with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)d - an amulet of wildshape  j - a +6 ring of dexterity  k - an amulet of faith:3i c - a +1 ring mail of cold resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 4.0 (9.4 -> 13.4). Your EV would decrease by 1.5 (16.0 -> 14.5). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 1 of the Dungeon. :3i Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.<3iǘ If you equipped this item, your spell failure would worsen: Brom's Barrelling Boulder 2%-> 4% (w)ear, (d)rop, (=)adjust, or (i)nscribe.=3i7TGear: 14/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  n - a +5 mace of freezing (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn) =3i c - a +1 ring mail of cold resistance  e - a +1 cloak  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} Magical Staves (go to first with |)  m - a staff of fire Jewellery (go to first with "=) =3i+ h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)d - an amulet of wildshape  j - a +6 ring of dexterity  k - an amulet of faith>3iQ>3ir>3iTNitant the Geomancer....+Gargoyle of Dithmenos **........#Health: 45/45 ========================....#Magic: 16/16 ======================== ##...AC: 9>3iYStr: 12Doom: 45% ..<..EV: 16Int: 20  ###.#SH: 0>3i@@Dex: 10 #### ########.#XL:  9 Next: 60% Place: Dungeon:8 .... #.......@#Noise: ---------  Time: 7721.3 (0.0) #### #.########n) +5 mace (freeze)# #.#Cast: Sandblast#.####.# ####......########. >3i................... ####.....#.#######. ...#.#.......# ...#.#.###.#+#####. _Your shadow now sometimes tangibly mimics your actions. _You now have 345 gold pieces (gained 8). _Found an escape hatch in the floor. _You open the door. >3iH_There is an open door here. _Found an escape hatch in the ceiling.>3if>3i(>3i>3iY>3i rWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 helmet (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  c - a +1 ring mail of cold resistance  e - a +1 cloak  l - the +0 robe of Pusil {Rampage rF- rC+ rN+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?3icN ?3iS ?3iY oNitant the Geomancer....+Gargoyle of Dithmenos **........#Health: 45/45 ========================....#Magic: 16/16 ======================== ##...AC: 9Str: 12Doom: 45% ..<..EV: 16Int: 20  ?3i3Z ###.#SH: 0Dex: 10 #### ########.#XL:  9 Next: 60% Place: Dungeon:8 .... #.......@#?3i[Z Noise: ---------  Time: 7721.3 (0.0) #### #.########n) +5 mace (freeze)?3iZ # #.#Cast: Sandblast#.####.# ?3iZ ####......########. ................... ####.....#.#######. ?3iZ U...#.#.......# ...#.#.###.#+#####. ?3iZ _Your shadow now sometimes tangibly mimics your actions. _You now have 345 gold pieces (gained 8). _Found an escape hatch in the floor. ?3i#[ a_You open the door. _There is an open door here. _Found an escape hatch in the ceiling.?3iG` ?3ia (?3ie ?3iNj ?3im +2.3 (1?3izo ?3iXt ?3itv +3.3 (2?3iy ?3ic~ ?3i% +4.3 (3?3i ?3i ?3iZ +5.3 (4?3i ?3i ?3i̓ +6.3 (5?3in ?3i@ & ?3is 7 _You start removing your armour. You continue removing your +0 robe. x5?3iB ?3i ?3iߤ  You finish removing your +0 robe.  You start putting on your armour.?3i +7.3 (6?3i ?3i) ?3i +8.3 (7?3i׳ ?3iI ?3iĹ +9.3 (8?3i ?3i ?3i[ ,30.3 (9?3ig ?3i ?3i /1.3 (10.0)?3i ?3i ' ?3i v134 _You continue putting on your +1 ring mail of cold resistance. x5  ?3i0 CYou finish putting on your +1 ring mail of cold resistance.?3i ?3i ?3in Q _You feel resistant to cold.@3i7.................@3iʽ@3iM.....#+# ....# # ##... ..<.. #### ######## ........... ###.########@3iO# #.#@3i"@3iZ#$ _@3i#'@3iM...F.....#.....+ ....# # #######...##... ........<..>..... @3i#### ######## .... #........ #### #.########F   Prince Ribbit (asleep)@3i݌@3i@3iNitant the Geomancer...F..#Gargoyle of Dithmenos **.........#Health: 45/45 ========================.....+Magic: 16/16 ========================....#AC: 13Str: 12Doom: 45% ....#EV: 14Int: 20  ########...##...SH: 0Dex: 10 ........<..>.....XL:  9 Next: 60% Place: Dungeon:8 ###@#Noise: ---------  Time: 7732.3 (1.0) #### ########.#n) +5 mace (freeze) .... #........#Cast: Sandblast #### #.######### #.##.####.#F   Prince Ribbit (@3iasleep) ####......########. ................... ####.....#.#######.You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 ring mail of cold resistance. x5  You finish putting on your +1 ring mail of cold resistance. _You feel resistant to cold.  You encounter Prince Ribbit.@3iX/  --more--B3iB3i(B3iB3i"+3.3 (2B3iB3i$  You start putting on your armour. _You continue putting on your +1 ring mail of cold resistance. x5  You finish putting on your +1 ring mail of cold resistance. _You feel resistant to cold.  B3iAyYou encounter Prince Ribbit. _Found a stone staircase leading down.B3i R######......F.......#......+. ....# # #######...## ........<@.>..... #######.#.##... #### ########.# # ........... ##########B3iP   #.####.# ############ ..................B3iV B3i +4.3 (1B3i B3i& C3iz#######........FC3i8....#..........+...... ..........# # #######@..##... ........<..>..C3i_| #######.#.##... C3i #### ########.#.# . ...........# # ###C3il#######  #.####.# C3i8############C3iC3i&5C3iC3iC3i1 #######.F#+ .......@..# # #######...##... ........<..>..... #######.#.##.. #### ########.#.# .. ...........#.# . ########## #  #.####.#.FC3i OFC3i ?=6SandblastC3iՍ C3i + _Prince Ribbit croaks.D3i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D3iLPu  Nitant the Geomancer #...#  Gargoyle of Dithmenos **.... #...#  Health: 45/45 ======================== #######...#  Magic: 13/16 ===================----- ..........#  AC: 13Str: 12Doom: 45%  .......F..#  EV: 14Int: 20   .......*..+  SH: 0Dex: 10 .......*..#  XL:  9 Next: 60% Place: Dungeon:8D3iAQG .......@..#  Noise: =--------  Time: 7736.3 (0.0) # #######...##...  n) +5 mace (freeze) .. ......<..>.....  Cast: Sandblast ## #######.#.##... #### ########.#.# .. .... #........#.# .  F   Prince Ribbit #### #.######## #  # #.#  #.####.# _Prince Ribbit croaks.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  D3iQwPress: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (57% to hit)D3i%Nitant the Geomancer#...#Gargoyle of Dithmenos **....#...#Health: 45/45 ========================#######...#Magic: 13/16 ===================-----..........#AC: 13Str: 12Doom: 45% .......F..#EV: 14Int: 20  .......`..+SH: 0Dex: 10.......`..#XL:  9 Next: 60% Place: Dungeon:8.......@..#Noise: =--------  Time: 7736.3 (0.0) D3i&D########...##...n) +5 mace (freeze) ........<..>.....Cast: Sandblast #########.#.##... #### ########.#.# .. .... #........#.# .F   Prince Ribbit #### #.######## ## #.##.####.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (57% to hit)  The stone arrow hits Prince Ribbit!D3ik.F.FD3iT=7.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (57% to hit)  The stone arrow hits Prince Ribbit! _Prince Ribbit is moderately wounded.E3i9  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E3i9  Nitant the Geomancer #...#  Gargoyle of Dithmenos **.... #...#  Health: 45/45 ======================== #######...#  Magic: 10/16 ===============--------- ..........#  AC: 13E3iTStr: 12Doom: 45%  ..........#  EV: 14Int: 20   ..........+  SH: 0Dex: 10 .......F..#  XL:  9 Next: 60% Place: Dungeon:8 .......@..#  Noise: ==-------  Time: 7737.3 (0.0) # #######...##...  n) +5 mace (freeze) .. ......<..>.....  Cast: Sandblast ## #######.#.##... #### ########.#.# .. E3iu.... #........#.# .  F   Prince Ribbit #### #.######## #  # #.#  #.####.# _Prince Ribbit is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, 57% to hit)E3iqPNitant the Geomancer#...#Gargoyle of Dithmenos **....#...#Health: 45/45 ========================#######...#Magic: 10/16 ===============---------.......`..#E3ir/AC: 13Str: 12Doom: 45% .......`..#EV: 14Int: 20  .......`..+SH: 0Dex: 10.......`..#XL:  9 Next: 60% Place: Dungeon:8.......@..#Noise: ==-------  Time: 7737.3 (0.0) ########...##...n) +5 mace (freeze) ........<..>.....E3i shCast: Sandblast #########.#.##... #### ########.#.# .. .... #........#.# .F   Prince Ribbit #### #.######## ## #.##.####.# _Prince Ribbit is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E3iRs'Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, 57% to hit)E3i'...F@(ally target)@   shadow  Casting: Stone Arrow (safe; 1% risk of failure)E3ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (moderately wounded, 57% to hit)  The stone arrow misses Prince Ribbit.E3iR  **** Your shadow points at Prince Ribbit and mumbles some strange words.E3ȋZ...FE3iZ_1=-E3i8.3 (1E3iE3i| _The ray of shadow hits Prince Ribbit! Prince Ribbit barely misses you.F3iK  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F3iѯ^  Nitant the Geomancer #...#  Gargoyle of Dithmenos **.... #...#  Health: 45/45 ======================== #######...#  Magic: 8/16============------------ ..........#  AC: 13Str: 12Doom: 45%  ..........#  EV: 14Int: 20  F3ii ..........+  SH: 0Dex: 10 .......F..#  XL:  9 Next: 60% Place: Dungeon:8 .....@.@..#  Noise: =--------  Time: 7738.3 (0.0) # #######...##...  n) +5 mace (freeze) .. ......<..>.....  Cast: Sandblast ## #######.#.##... #### ########.#.# .. .... #........#.# .  F   Prince Ribbit (ally target) F3iEX#### #.######## #  @   shadow  # #.#  #.####.# _The ray of shadow hits Prince Ribbit! Prince Ribbit barely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, ally target, 57% to hit)F3ip   Nitant the Geomancer F3i, #...#  Gargoyle of Dithmenos **.... #...#  Health: 45/45 ======================== #######...#  Magic: 8/16============------------ ..........#  AC: 13Str: 12Doom: 45% F3i  ..........#  EV: 14Int: 20   ..........+  SH: 0Dex: 10 .......†..#  XL:  9 Next: 60% Place: Dungeon:8 .....@.@..#  Noise: =--------  Time: 7738.3 (0.0) # #######...##...  n) +5 mace (freeze) .. ......<..>.....  Cast: Sandblast ## #######.#.##... #### ########.#.# .. .... #........#.# .  F   Prince Ribbit (ally target) #### #.######## #  @   shadow  # #.#F3i   #.####.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (severely wounded, ally target, 57% to hit)  The stone arrow hits Prince Ribbit!!  You kill Prince Ribbit!F3i  #...# F3i} W #...#  #######...#  ...  ...  ...  ...  ...F3i  ###  ...  ...  .. F3i ..#.# . @   shadow F3i ### #  #   F3i7N F3icQ 272=9.3 (1  The stone arrow hits Prince Ribbit!!  You kill Prince Ribbit! _Prince Ribbit returns to his original shape as he dies.  Training target 8.0 for Conjurations reached!  Your Conjurations skill increases to level 8!You need to enable at least one skill for training.F3i[ /  --more--H3i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   8.0   7.6  +1   c - Staves   0.0   1.0   0   j - Fire Magic   0.0   1.0   0   d - Unarmed Combat   0.0   1.0   0   k - Earth Magic  12.0 3i?m 10.6  +2               l - Invocations   0.0   0.8  +1   e - Armour   0.0   0.8  +1   m - Evocations   0.0   1.2  -1   f - Dodging   1.5   2.8  -2       g - Stealth   2.1   2.1  +2                      H3iBj                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI3i8I3i> j + Fire Magic 0.0J3i j * Fire Magic   0.0J3i p j - Fire Magic   0.0L3ixL3iL3iM3ij> i + Conjurations 8.0M3iq{TargetTarget--  --  --  --  M3i--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsM3i<[?25h[?0c0 N3io" N3iy [?25l[?1cN3i~$9.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsP3iX i * Conjurations   8.0P3icfp i - Conjurations   8.0Q3i> k + Earth Magic 12.0Q3i a-z] setselected target Q3i <[?25h[?0c0 R3i" R3i [?25l[?1cR3iK9.0 14.0 =] set aall targetsR3i% R3iI* Nitant the Geomancer#...#Gargoyle of Dithmenos **....#...#Health: 45/45 ========================#######...#Magic: 8/16============------------..........#AC: 13Str: 12Doom: 42% ..........#EV: 14Int: 20  ..........+SH: 0Dex: 10.......†..#XL:  9 Next: 72% Place: Dungeon:8.....@.@..#Noise: ==-------  Time: 7739.3 (1.0) ########...##...n) +5 mace (freeze) ........<..>.....Cast: Sandblast ##R3i, I#######.#.##... #### ########.#.# .. .... #........#.# .@   shadow #### #.######## ## #.##.####.#The stone arrow hits Prince Ribbit!!  You kill Prince Ribbit! _Prince Ribbit returns to his original shape as he dies.  Training target 8.0 for Conjurations reached!  Your Conjurations skill increases to level 8!You need to enable at least one skill for training.R3i1 [SandblastR3i6 R3i9 . _S3i#...#######.......+†..#@.. ########@..##... ........<..>..... #########.#.##...## ########.#.# . .... #........#.# . ############ #  .### ####......########.S3i|S3ig9=--40 _S3i S3iT3i5T3imDrop what? (Left/Right to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  n - a +5 mace of freezing (weapon) Armour (select all with [)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistance (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)a - a +0 robe T3i= e - a +1 cloak  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} Magical Staves (select all with |)  m - a staff of fire Jewellery (select all with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)d - an amulet of wildshape  j - a +6 ring of dexterity  k - an amulet of faith [Up|Down] select[Esc] exit T3iLetters toggle [.|Space] toggle selected[top]U3ie 1 item  n - a +5 mace of freezing (weapon)  a + a +0 robe[Enter] accept (1 chosen)U3iS 2 items a + a +0 robe  e + a +1 cloak2V3iV3i#...#Nitant the Geomancer#...#Gargoyle of Dithmenos **....#######...#Health: 45/45 ========================..........#Magic: 9/16=============-----------..........#AC: 13Str: 12V3iDoom: 42% ..........+EV: 14Int: 20  .......†..#SH: 0Dex: 10.....@....#XL:  9 Next: 72% Place: Dungeon:8 ########@..##...Noise: ---------  Time: 7740.3 (0.0) ........<..>.....n) +5 mace (freeze) #########.#.##...Cast: Sandblast V3i#### ########.#.# .. .... #........#.# . #### #.######## #V3if|@   shadow# #.##.####.# ####......########.The stone arrow hits Prince Ribbit!!  You kill Prince Ribbit! _Prince Ribbit returns to his original shape as he dies.  V3iTraining target 8.0 for Conjurations reached!  Your Conjurations skill increases to level 8! _You need to enable at least one skill for training.V3i(V3iuV3iV3i+1.3 (1V3i)V3i 8 _You drop a +0 robe.V3i`10/16==2.3 (2V3icV3i2V3i!@ _You drop a +1 cloak.V3i V3in V3i V3i- .V3i (V3ia V3i V3ie \ _Your shadow fades away.V3i k1===V3i V3i8 ,V3i V3i 2===V3iR V3i V3i %3V3i@ F===V3i V3i V3i V3i V3i V3i i4===V3il V3i V3ia V3iA\ 5===6===V3i> ##...#  #...# #######...# .# .# ...+ .†..#  ........@.#  #######[..##... . ......<..>.....  ###.#.##.. ### ########.#.# ... ... #........#.# .. ### #.########.# P# #.# .#  #.####.#V3i T#...# #...#  #...# #######...# .# .# ...+ .†.@# ..........#  #######[..##...  ......<..>..... #######.#.##... ## ########.#.# ... V3i .. #........#.# .. ## #.########.# P# #.# .#V3i V3i V3i} V3iҁ M###########..@+†............# #######[..##....V3i )#####.#V3i V3iA V3iz V3i ######'.....##....#....V3is V3i" 3==V3iP V3i9i e ##### #...# #...# #...# #...# .# .# ..@.....# V3ii .†..##....# ...# ..#[..##...........<..>........#######.#.##... PP ##.#.# ... . #........#.# .. _You open the door.V3i+r 3V3ix V3ib  ##### #...# #...# #...# #...# ..# .# V3i P..'@....# .†..##....# ...# ..#[..##.........<..>......#######.#.##....P V3i1 #.#.# ......  #..#.# ....P.ß V3i_ ; There is an open door here.V3i 5 _V3i V3i3b Z##### #...# #...# #...# #######...# ...# .#V3ib ? ..'.@...# .†..##....# ...##.########[..##.......<..>...V3ib #######.#.##....P#.#.##.#.#.##....P.ß. V3ik V3i}k V3i|r V3i Z #####...########............#######.'.......†..##.....##.......########[..#...PP...#.#V3i .#V3i4 V3i V3i] V3imQi#...# #...# V3iQ%#...# #######...# ..........# ..........#######V3i,R{..........'.....# .......†..##....####...##.@.....#V3iNRX#######[..##..V3iwR......<..>...#######.#.##....PPPPV3iRZ##.#.##.........V3iRD#........#.##....P.ß.P#.########.##...PP...P#.# .##....P..PP ###.#V3iZV3i"[V3iaV3i!#...# #...# #...# #...# ..# ....# ..'.....# .†..##....#### ...##..@....# #[..##.#......<..>.#.#.##....PPPP.  #.#.##.P  #.#.##....P.ß.P.  #.#.##...PP...P  #.# .##....P..PP. ##.#V3iV3i:V3iV3id@f#...# #...# V3iAQ#...#  #...#  ..#  .#  ...'.....#  .V3iVA}†..##....####  ...##...@...#  #[..##.V3iAh#  ......<..>.##.#.##....PPPP. #.#.##.V3iAnP. #.#.##....P.ß.P. V3iAF#.#.##...PP...PP. W3if#.# .##....P..PP. W3iE-#.#W3iQ W3i W3i3W3iw#...# #...# #...# #...# .W3i/x.# .####### ..'.....# .W3ioxz†..##....#### ...##....@..# #[..##.W3ix# ......<..>.# #.#.##....PPPP...#W3ix.#.##.P.# .#.##....P.ß.P..# .#W3iy.##...PP...PP. .# .##....P..PP. .#W3iW3isW3i|W3iA#...# #...# ######...# .........# #######.'.....# †..##....####..##.......### ######[..##.....@...# .....<..>... ######.#.##....PPPPW3iE.#.##.........P.# .......#.##....P.ß.P..# ########.##...PP...P # .##....P..PP...# #  ####...P...#.# ########.W3iW3i,W3i W3i^h #...# #####...# ........# #######.'.....# †..##....####..##.......### #####[..##......... ....<..>... #####.#.##....PPPPW3ih.#.##.........P.# ......#.##....P.ß.P..# #######.##...PP...P .##....P..PP...# ####...P...#.#######. ##.....#.# W3ii2........W3iX~,W3iևW3iZ?#...# ...# # ####### .'.....# †..##....#### ..##.......### [..##.........## <..>..@..# W3iz.#.##....PPPP...# .#.##.P.# #.##.##.###  W3i,W3iW3ib###...# ......# #######.'.....# †..##....####..##.......### ###[..##......... ..<..>.... ###.#.##....PPPP.#.##.........P.# ....#.##....P.ß.P..# #####.##...PP...P .##....P..PP...# ####...P...#.# #####. ##.....#.# ...... ....# #####.W3iiW3iTjW3ipW3i ...######.'.....†..##....####...##.......### ###[..##.........## ..<..>............## ###.#.##....PPPP.......@P ...W3iP.ß.P. ####PP...PP..#.#########. #W3iB,W3iW3i0Vv####### .'.....#  †..##....#### ..##.......### ##[..##......... .<..>.... ##.#.##....PPPP...#  .#.##.........P.#  ...#.##....P.ß.P@.#  ####.##...PP...P  .##....P..PP...#   ####...P...#.# W3iV ####. ##.....#..#  ..... ..........#    ####. #########.#       ####.  W3ik`,W3ifW3i.'.....#  .†..##....#### ..##.......### #[..##......... <..>.... #.#.##....PPPP...#  #.#.##.........P.#  ..#.##....P.ß.P..# ###.##...PP...P  .##....P..PP...#   ####...P...#.#  ###. ##.....#..#  .... ..........#  ###. #########.#   o   orc (asleep) o# W3i;  ###..#  ..#.# W3ix~  You encounter an orc. It is wielding a +0 club.W3iW3i0719.0)W3i32.3 (30 _W3iW3iX3iT†..##....#### ...##.......### [..##......... ..>......... .#.##....PPPP...#  .#.##.........P.#  .#.##....P.ß.P..# ##.##...PP...PP..#   .##....P..PP..@#   ####...P...#.#  ##. ##.....#..#  ... ..........#  ##. #########.#   #o#  o 2 orcs (asleep) ##.#.#  .#.##o#  .#># X3i^X3iY13.3 (1.0)X3iX3iɾp _You encounter an orc. It is wielding a +0 flail.X3igO ....### [..## ..>...## .#.##....PPPP........PP.ß.P..## #PP...PP..  .P..PP. ####...P...# ##. ##.....#. ... ........ ##. ######### #o ##..o   orc wizard (asleep) .#.#ooo 2 orcs (asleep)>##o+..X3iQa X3ia 74SandblastX3ii X3il x _You encounter an orc wizard. It is wielding a +0 dagger.X3i W )  The blast of sand hits the orc!!X3i ###   orcX3i"c  .@.., ally target)@   shadowYou kill the orc!X3il )Your shadow points at the orc and mumbles some strange words.The shard of hardened shadow hits the orc!X3ixs ***@   shadowX3i 0.).X3i8 =5.8 (1.5SandblastX3i X3iG _You kill the orc!Z3iά†..##....####  ....### #[..## <..>............## #.#.##....PPPP...# #.#.##.........P. ..#.##....P.ß.P..## ###.##...PP...PP..# .##....P..PP.@.#  ####...P...#.# ###. ##.....#..# .... ........@.# ###. #########.# Z3iF #)#   ###. #.#  ..#. #)#   ..#>###o#  Z3inZ3i{Z3i>-60Z3iyZ3iOZ3i]t Z3ix @-7Z3i Z3i Z3i@Z3iC&8Z3iIZ3icL[3ir [3i w &9[3i~ [3ie [3i ..##.......### [..##.. ..>... .#.##....PPPP...#  .#.##.........P.#  .#.##....P.ß.P..# ##.##...PP...PP..#   .##....P..PP...#   ####...P...#@#  ##. ##.....#..#  ... ........@.#  ##. #########.#   #)#  ##.#.#  o   orc wizard (asleep) .#.##)#  @   shadow#>##o#  +..#    [11d.80 _Your shadow fades away.\3i4[..## ..>............## .#.##....PPPP........PP.ß.P..## #PP...PP..  .P..PP. ####...P...# \3i'##. ##.....#. ... ........ ##. ######### #) ##.. .#.#)\3iP>##oo   orc (asleep) .\3ivW+..o#\3it o.  You encounter an orc. It is wielding a +0 mace.\3iɼ3o.\3im oThe orc wizard shouts!\3ioo 2 orc wizardsowandering)\3i&1\3i\3ix _You encounter an orc wizard. It is wielding a +0 dagger.\3i4  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]3ia]3ic]3im]3ipP _You don't know that spell.]3i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^3i [..##.........## Nitant the Geomancer ..>............## Gargoyle of Dithmenos **.... .#.##....PPPP...# Health: 45/45 ======================== .#.##.........P.#^3iy! Magic: 12/16 ==================------ .#.##....P.ß.P..## AC: 13Str: 12Doom: 42% ##.##...PP...PP..#^3i! EV: 14Int: 20   .##....P..PP...#^3i! SH: 0Dex: 10  ####...P...#.#^3i5" XL:  9 Next: 72% Place: Dungeon:8 ##. ##.....#.@#^3iu" Noise: ---------  Time: 7781.8 (0.0) ... .........*#^3i" n) +5 mace (freeze) ##. #########*# Cast: Sandblast^3i" ^3i##S#*# ##. #*# ^3iR#.#.# #o# oo 2 orc wizards ^3i#.#>## #o# o   orc (wandering) ^3i#m.+..# #o# .#..#   ^3i#_You don't know that spell.  Casting: Sandblast (safe; 1% risk of failure)  ^3i $MConfirm with . or Enter, or press ? or * to list all spells.^3iZ$}Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)^3i0oo  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (wandering, hasn't  noticed you, ^3i[..##.........## Nitant the Geomancer ..>............## Gargoyle of Dithmenos **.... .#.##....PPPP...# Health: 45/45 ======================== .#.##.........P.# Magic: 12/16 ==================------ .#.##....P.ß.P..##^3i AC: 13Str: 12Doom: 42% ##.##...PP...PP..# EV: 14Int: 20   .##....P..PP...# SH: 0Dex: 10  ####...P...#.# XL:  9 Next: 72% Place: Dungeon:8 ##. ##.....#.@# Noise: ---------  Time: 7781.8 (0.0) ... ..........# n) +5 mace (freeze) ##. #########.# Cast: Sandblast #)# ##. #.# .#.# #o# oo 2 orc wizards .#>## #o# o   orc (wandering) .+..# #o# .#..#  Casting: Sandblast [3^3i7m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and wearing a +0 scale mail (wandering, hasn't  noticed you, 100% to hit)^3i^3iso)☼*^3i 5[>.....## PPPP...# .....P.# P.ß.P..## P...PP..#  P..PP...#  ####...P...#.#  @#  .........○#  #########*#  #)#  #o#  #)# (1 ally target)>## #o# distracted) #o# *   boulder (minion, rolling)==2.8 (1Sandblast○** _You send a boulder barrelling forward!_3i,○*)o.o._3i°oo_3i]3=--3_3i7°_3iJ _Your boulder is abraded by the wall and falls apart._3iW  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._3i -[..##.........## Nitant the Geomancer ..>............## Gargoyle of Dithmenos **.... .#.##....PPPP...# Health: 45/45 ======================== .#.##.........P.# Magic: 9/16=============----------- .#.##....P.ß.P..## AC: 13Str: 12_3i Doom: 42% ##.##...PP...PP..# EV: 14Int: 20   .##....P..PP...# SH: 0Dex: 10  ####...P...#.# XL:  9 Next: 72% Place: Dungeon:8 ##. ##.....#.@# Noise: ---------  Time: 7783.8 (0.0) ... .........*# n) +5 mace (freeze) ##. #########*#_3iJ t Cast: Sandblast #o# ##. #*# .#.# #o# oo 2 orc wizards .#>## #*#_3i = o   orc .+..# #o# .#..#   _Your boulder is abraded by the wall and falls apart.  _3i 8Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._3i zAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and wearing a +0 scale mail (100% to hit)_3i[..##.........## Nitant the Geomancer ..>............##_3i Gargoyle of Dithmenos **.... .#.##....PPPP...# Health: 45/45 ======================== .#.##.........P.# Magic: 9/16=============----------- .#.##....P.ß.P..##_3i AC: 13Str: 12Doom: 42% ##.##...PP...PP..# EV: 14Int: 20   .##....P..PP...# SH: 0_3itDex: 10  ####...P...#.#_3i XL:  9 Next: 72% Place: Dungeon:8 ##. ##.....#.@# Noise: ---------  Time: 7783.8 (0.0) _3i#d... .........○# n) +5 mace (freeze) ##. #########o# Cast: Sandblast _3iU#)# ##. #.# .#.# #o#_3i oo 2 orc wizards .#>## #.# o   orc _3i.+..# #o# .#..#   _Your boulder is abraded by the wall and falls apart.  _3iCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  _3i"Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and wearing a +0 scale mail (100% to hit)_3i8o._3iIo_3ie!)_3i[>.....## PPPP...# .....P.# P.ß.P..## _3iP...PP..#  P..PP...#  ####...P...#.#  @#  .........°# _3iZ #########o#  #)#  #o#  #)# >## #o#  #.# _3i _3i6Contam: 12% _3i3$4.8 (1_3i:°_3i+A  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  _3imPress: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (100% to hit) _You miscast Brom's Barrelling Boulder. Nothing appears to happen.`3i8 u #The blast of sand hits the orc wizard!`3i 8o.`3i !o`3iϻ .`3iӼ 6o.`3i r  The orc wizard is severely wounded.`3i ;*`3i    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!`3iR) o)Deactivating autopickup; reactivate with Ctrl-A.`3ie34{`3i35=6.3 (1.5`3i<`3iq>X _The orc wizard closely misses you.a3i} )The blast of sand hits the orc wizard!a3io   orca3iš####.#############You kill the orc wizard!  Your orb flickers with a hungry flame! The fireball engulfs the fungus!fungus begins to die.  The fungus is lightly damaged.  The fireball engulfs the fungus! The fungus begins to die.fungus is lightly damaged.a3i&.)a3i3o.a3iAP..P.....#.....)a3i b13======a3i$ !7.8a3i6{a3it5 _The fireball engulfs something!b3iٔ  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b3iA[..##.........## Nitant the Geomancer ..>............## Gargoyle of Dithmenos **.... .#.##....PPPP...# Health: 45/45 ======================== .#.##.........P.# Magic: 5/16=======----------------- .#.##....P.ß.P..## AC: 13Str: 12b3i Doom: 41% ##.##...PP...PP..# EV: 14Int: 20 Contam: 12%  .##....P..PP...# SH: 0Dex: 10  ####...P...#.#b3i: XL:  9 Next: 73% Place: Dungeon:8 ##. ##.....#.@# Noise: ======---  Time: 7787.8 (0.0) b3i... .........*# n) +5 mace (freeze) ##. #########*# Cast: Sandblast #o# ##. #*# .#.# #*# o   orc .#>## #*# .+..# #*# b3i@H.#..#   _The fireball engulfs something!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b3izAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and wearing a +0 scale mail (100% to hit)b3i 7[..##.........## Nitant the Geomancer ..>............## Gargoyle of Dithmenos **.... .#.##....PPPP...# Health: 45/45 ======================== .#.##.........P.# Magic: 5/16=======----------------- .#.##....P.ß.P..## AC: 13Str: 12b3i JDoom: 41% ##.##...PP...PP..# EV: 14Int: 20 Contam: 12%  .##....P..PP...# SH: 0Dex: 10  ####...P...#.# XL:  9 Next: 73% Place: Dungeon:8 ##. ##.....#.@# Noise: ======---  Time: 7787.8 (0.0) ... .........)# n) +5 mace (freeze) ##. #########)# Cast: Sandblast #o# b3i h##. #.# .#.# #)# o   orc .#>## #.# .+..# #.# b3i1 .#..#  Confirm with . or Enter, or press ? or * to list all spells.b3i\ Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetb3i Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (100% to hit)  You send a boulder barrelling forward! Something hits your boulder.Your boulder barrels into something!b3i y○*Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace and wearing a +0 scale mail (100% to hit)  You send a boulder barrelling forward! Something hits your boulder.r boulder barrels into something!  b3i MReactivating autopickup.b3iD 1[>.....## PPPP...# .....P.# P.ß.P..## P...PP..#  b3i P..PP...#  ####...P...#.#  @#  .........°#  #########*#  #o#  #.#  #)# (ally target)>## #.# b3iL *   boulder (minion, rolling) #.# b3i 6==5==----8.8 (1b3i D**b3i> 6 _You feel a bit more experienced.c3i~y )Your boulder barrels into the orc!c3iC○*c3ipr )You kill the orc!c3iv)°c3i------9Sandblastc3ie7°c3iJ _Your boulder is abraded by the wall and falls apart.c3i ..>...## .#.##....PPPP........PP.ß.P..## #PP...PP..  .P..PP. ####...P...# ##. ##.....#. ... ........ ##. #########° #)#.# .#..#  c3i.c3i8)c3ir7===--90c3iEc3im _A nearby fungus withers and dies.Things that are here:c3i@L _a +0 dagger; a +0 robed3i# #.##....PPPP........PP.ß.P..## #PP...P...  .P..P.. ####...P...# d3i##. ##.....#. ... .........) ##. ######### #) ##..#.# .#..#d3iG  d3i.d3ixd3ie@01d3id3iXm _A nearby fungus withers and dies.Things that are here:d3iD{ _a +0 dagger; a +0 robe; an orc corpsed3i D .....PP.ß.P..## #PP.......  .P..P ####...P...# ##. ##.....#. ... .........) ##. #########d3il / ##.. .#.#)#.# .#..###  d3iWd3iI8===d3i('8% 2 d3i _d3i)d3i$  Things that are here:d3i[ _a +0 mace; a +0 scale mail; a +0 clubd3i>3d3i?d3ipFT6 _d3iiMd3iSd3i=Ts9===4d3i*Yd3iD`d3i`72d3ied3ikd3iMk)10/16d3irkN===1d3i^od3iud3iu'd3ixd3i}Z _Your magical contamination has completely faded away.d3i}k1===d3id3id3i%2d3iF===d3id3i8d3ild3id3i3===d3iid3ibd3id3id3id3i#4d3i<F===d3iJd3i,d3id3id3ib5===d3i&d3i/,d3id3id3i@d3i`b6===d3id3iP  P.ß.P..## #PP.......  .P..P. ####...P...# ##. ##.....#. ... .........) ##. ######### #) d3i0Q ##. .#.#)>##.#.# .'....#  d3iY ,d3i_ d3i . #PP.......  .P..P.. ####...P...# ##. ##.....#. ... .........) ##. ######### #) ##.. .#.#d3i >##.+..#.# .#..#.###  d3i ,d3i$ d3i $  Things that are here:d3i{0 1  .P..P ####...P...# ##. ##.....#. ... .........) ##. ######### #) ##.. .#.#)>## .+.. .##.# .#..#...#  a +0 flail; an orc corpsed3i5 d3i?6  _d3i?9 d3iĖ   ####...P...# ##. ##.....#. ... .........) ##. ######### #) ##.. .#.#d3iN )>##.+.. .##.# .#..#...####  d3i? d3i :==d3iΩ d3i d3iz  ##. ##.....#. ... .........) ##. ######### #) ##.. .#.#)>##.+.. .##.# ....#......#  d3i" d3i$# d3i) d3i T ... .........) ##. ######### #) ##.. .#.#)>##.+.. .####.# ....#......#  d3i; Bd3i = ##. ######### #) ##.. .#.#)>##.+.. .#d3i0 ## .'....#.# ....#.#....#  d3i d3i d3i d3im   #) ##.. .#.#)>##.+.. .### .'.... .#..#.####.# ....#.#....#  d3iVv d3iv d3iq d3i  ##.. .#.#)>##.+.. .### .'.... .#..#.###..#.# ....#.#....#  d3i ,d3i8 d3iD .#.#)>##.+.. .### .'.... .#..#.###..#### .....########d3imJ ,d3i`N d3iE P>##.+.. .d3ih ### .'.... .d3i %#..#.###..#### ..d3i ...######## d3iڭ Y##.>..........d3iDz d3i d3i d3iJ* +.. .### .'.... .#..#.###..#### .......###.#.########  d3id3iWd3i1d3ix  ### .'.... .#..#.###..#### .....#####.#.#  d3i~d3iAd3ikd3i ## .'.... .#..#.###..#### .....##.#.#  d3id3iKd3iFe3i  ## .'.... .#..#.###..#### .....##.#.#######  e3i,e3iLe3iu ## .'.... .#..#.###..#### .....#########.#.#.....# e3iuD e3i%{e3i{e3ixe3iy '.... .#..#.###..#### .....######## ##.>.......... .##.#.#.###.#  e3i9,e3ie3iAP3 e3idP(#..#.###..#### .e3iP ....######## e3iP##.>............  ##.#.###########e3iPb#.#.#.#<#.#  e3iPe3iW,e3iXZe3i ..#### .....######### ##.>............  ##.#.########### #.#.# #.#.#.#.#.#  e3ir4.#..#...# #.# .#..#...#### #.# [....#......# #.# .#......# #.# .#.#....# #.# .#.#....# #.# .#.#....# #.# .#.#.# #.>.#e3i4,  ##.#.#  #.#.#  #.#.#  #.#.#  #.#.#.....#e3i5  #.#.#.###.#  #.#.#.#<#.#e3i5Z  #.#.#.#.#.# e3i<e3i\<e3i-Ae3i.#..#...# #.# .#..#...#### #.# .[....#......# #.# .#......# #.# .#.#....# #.# .#.#....# #.# .#.#....# #.# .#.#.# #.>.#  ##.#.#  #.#.#  #.#.#  #.#.#  #.#.#.....#  #.#.#.###.#  #.#.#.#<#.#  #.#.#.#.#.# e3i ,e3i)e3i $#...#..#...# #.# #...#..#...#### #.# .[....#......# #.# .#......# #.# .#.#....# #.# .#.#....# #.# .#.#....# #.# .#.#.# #.>.# e3iF  ##.#.#  #.#.#  #.#.# #.#.# #.#.#.....# #.#.#.###.# #.#.#.#<#.# #.#.#.#.#.#e3i,e3ie3iq #...#..#...# #.# ##...#..#...#### #.# #..[....#......# #.# #.#......# #.#.#.#....# #.# #.#.#....# #.# #.#.#....# #.# #.#.e3irl#.##.>.# ##.#.# #.#.#  #.#.#  #.#.#  #.#.#.....#  #.#.#.###.#  #.#.#.#<#.#  #.#.#.#.#.#e3i{x,e3i }e3i #...#..#...# #.#  ##...#..#...#### #.# ##..[....#......# #.# .#.#......# #.#.#.#....# #.# ##.#.#....# #.#  #.#.#....# #.# e3iUw #.#.#.#  ######.>.# ##.#.# #.#.# e3ie #.#.#  #.#.# e3il #.#.#.....#  #.#.#.###.# e3i #.#.#.#<#.#  #.#.#.#.#.#e3i,e3ie3iJ #...#..#...# #.# ##...#..#...#### #.##..[....#......# #.# ..#.#......# #.# #e3iJ.#.#....# #.##.#.#....# #.# #e3iK.#.#....# #.# #.#.e3i9K#.# ######.>.#e3iZKv ##.#.#e3i~K` #.#.#  #.#.# e3iK4 #.#.#  #.#.#.....#  #.#.#.###.#  #.#.#.#<#.#  #.#.#.#.#.#e3iQe3imRe3ivVe3i6# #...#..#...# #.# # 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#.#.#.#.#.#e3iZ,e3ie3iT#.#.# #...#..#...# #.# #.#.# ##...#..#...#### #.# #.#.####..[....#......# #.# #.#....#.......#......# #.# #.####.........#.#....# #.# #.# ###.......#.#....# #.# #. #.......#.#....# #.# #.#.#.#e3i ######.>.# ##.#.# #.#.# "# #.#.# .# #.#.####### .# #.#.#.....# .# #.#.#.###.# .# #.#.#.#<#.# .# #.#.#.#.#.#e3ia,e3ie3i .#.#.# #...#..#...# #.# ##.#.# ##...#..#...#### #.#  #.#.####..[....#......# #.#  #.#....#.......#......# #.#  #.####.........#.#....# #.#  #.# ###.......#.#....# #.#  #. #.......#.#....# #.# #.#.#.# ######.>.# ##.#.#e3i #.#.# #"# #.#.# #.# #.#.####### #.# #.#.#.....# #.# #.#.#.###.# #.# #.#.#.#<#.# #.# #.#.#.#.#.#e3iI,e3iBe3ic#.#...### #...#..#.### #.# ..#.#.# #...#..#...# #.# ###.#.# ##...#..#...#### #.# #.#.####..[....#......# #.# #.#....#.#......# #.# #.####.e3ic.#.#....# #.# #.# ###.#.#....# #.##. #.#.#....# #.# #......@#.##########.#######.>.............##.#.############ #.e3i8d#.##"# #.#.# .#.# #.#.####### .#.# #.#.#.....# .#.# #.#.#.###.# [#.# #.#.#.#<#.#e3igi,e3ime3i! #.#..##.. +...'....#  #.# ##.#...### #...#..#.### #.# ...#.#.# #...#..#...# #.# e3i[####.#.# ##...#..#...#### #.# #.#.####..[....#......# #.# #.#....#.#......# #.#e3i #.####..#.#....# #.#e3i> #.# ###.#.#....# #.#e3ip-#. #e3iu.#.#....# #.#e3i #.......#.##########.#######.>.............#e3i#.#.############ #.#e3iS.# ###"#e3i #.#.#.#.# #.#.####### #.#.#e3ix #.#.#.....# #.#.# #.#.#.###.#e3ie3ie3ie3i<2###.#..##.# #...#..### #.# # 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#)# #.##...##.#.[.#.# #. #)# #.##...##.#...#.# #.f3i1 ,f3i5 f3i' >....#  ....#.......##### # #............... . ###....  #######....############# ## #..@..°°°...)).........# #. #.##.###########.# #. #.########.. #.# #.f3i$  #.......###@## #.####.#######.###..#########..... ...#.................... #.###.######..########.....# #....<.....##........#.#... ##########.##.##.....#.#.### #..................#.#.#.# # #.########.##...##.#.#.#.# # #)# #.##...##.#.[.#.# #f3i f3if f3i* f3i ..###.# >...........#  ...#.......#####  #...............  ###....#  #######....############# # #..@..°°°...)).........# # #.##.###########.# # #.########@.# #.# # #.......###.## #.###########.###..#########..... ...#.................... #.###.######..########. #....<.....##........#.#...f3i ##########.##.##.....#.#.## #..................#.#.#.# #.########.##...##.#.#.#.#f3i,f3if3iZNM ?..###......>.... ...###### ............... ###....## ######....############..........()........##################..#  .......###.## #.###########.###..#########......#..f3i,f3iBf3ioM .. ?..###......>...........# ...###### ............... ########## ######....############........@.()........#######.##################..#  #.......###.###.##### .## f3i+,f3ig3i"MM .#. ?#..###.#>...........# ...#.......##### #............... ########## ######...@############..........()........#######.###########.########..##.# ##.#..g3i(,g3i0g3iBwM@ .. ?..####>.....# ...#.......##### #...............  ######....############..........()........#.########.###########.# #@   Joseph (wand, launcher, wandering).#..g3if  Joseph comes into view.g3ig3i ^.@890.8 (98.0)g3ig3iv31.8 (99 _g3iog3ioh3ieF f@...?h3i G .##.>....# ...#.##### #...............###....################# #...........().........########.##################..# ......###.####h3i3G ######.###..#########..... ...#....................#.###.######..########h3iG G...<.....##........#.#h3ipK K.@h3i^S X@)h3iV 12.8 (1.0)h3i\^ h3i` $ _Joseph shouts!i3iWP   i3iP GCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i3i  #.......#  Nitant the Geomancer #.......#  Gargoyle of Dithmenos **.... .. #....@.?#  Health: 45/45 ======================== ..###.......#  Magic: 12/16 ==================------ >...........#  AC: 13Str: 12Doom: 41%  ...#.......#####  EV: 14Int: 20  i3i? + #...............  SH: 0Dex: 10 ###....#########  XL:  9 Next: 75% Place: Dungeon:8 #######...@############# # Noise: ---------  Time: 7892.8 (0.0) #...........().........# # n) +5 mace (freeze) #.########.###########.# # Cast: Sandblast i3i #.########..# #.# # #.......###.## #.#### #######.###..#########..... @   Joseph (wand, launcher) ...#.................... #.###.######..########..... #....<.....##........#.#... _Joseph shouts!  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  i3i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.j3ieB *******@j3i #.......#Nitant the Geomancer#.......#Gargoyle of Dithmenos **...... #....@.?#Health: 45/45 ========================..###.......#Magic: 12/16 ==================------>...........#AC: 13Str: 12Doom: 41% ...#.......#####EV: 14Int: 20  #...............SH: 0Dex: 10###...*#########XL:  9 Next: 75% Place: Dungeon:8j3ic,#######...@############# # Noise: ---------  Time: 7892.8 (0.0)#...........().........# # n) +5 mace (freeze)#.########.###########.# # Cast: Sandblast#.########..##.# ##.......###.###.###########.###..#########..... @   Joseph (wand, launcher, ally target)...#.................... *   boulder (minion, rolling)#.###.######..########.....#....<.....##........#.#... _Joseph shouts!  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j3i"Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetj3i)))) You send a boulder barrelling forward! Joseph shoots a sling bullet.j3i'3L*○j3i<O...°j3i;@l3===3.8 (1k3i9°k3i 9 _The sling bullet hits your boulder!k3ip..@.?#k3ii.###.......#>.....# ...#.......##### #.....*.........###...°################....############# #.........@.().........k3iNz########.##################..# ......###.##########.###..#########..... ...#...............#.###.######..########...<.....##........#.##########.##.####k3i?*☼k3i8*k3i P))))))k3i+y@*○k3i2..°.○..k3i b34-------4k3iq*○*k3iN _Joseph shoots a sling bullet. The sling bullet hits you!k3io  ..@.?.###.......>.......*.. ...#...°...##### #.....○.........##....########################### #...........().........########@##################..# ......###.##########.###..#########..... ...#...............#.###..................#.#.#.#*○k3iy ○Something hits your boulder.k3i` T°°.k3i 4===--5k3i A°○k3i) = _Your boulder crumbles as it rolls away.l3iW  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l3iG .. #....@.?#  Nitant the Geomancer ..###...°...#  Gargoyle of Dithmenos **.... >.......°...#  Health: 34/45 ==================------l3i  ...#.......#####  Magic: 10/16 ===============--------- #.....○.........  AC: 13Str: 12Doom: 41%  ###....#########  EV: 14Int: 20   l3iѥ#######....############# # SH: 0Dex: 10 l3i#...........().........# # XL:  9 Next: 75% Place: Dungeon:8 l3i$#.########@###########.# # Noise: ---------  Time: 7895.8 (0.0) l3i#.########..# #.# # n) +5 mace (freeze) #.......###.## #.#### Cast: Sandblast #######.###..#########..... ...#.................... l3i#.###.######..########.....  #....<.....##........#.#... l3iK ##########.##.##.....#.#.##  #..................#.#.#.#   _Your boulder crumbles as it rolls away.  l3iy8Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l3iAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetl3i֧HThere's a thick-headed creature in the way.l3iE *******@m3iJ .. #....@.?#  Nitant the Geomancer ..###...°@..#  Gargoyle of Dithmenos **.... >.......°...#  Health: 34/45 ==================------ ...#.......#####  Magic: 10/16 ===============--------- #.....○.........  AC: 13Str: 12Doom: 41%  m3i,###....#########  EV: 14Int: 20   #######....############# # SH: 0Dex: 10 #...........().........# # XL:  9 Next: 75% Place: Dungeon:8 #.########@###########.# # Noise: ---------  Time: 7895.8 (0.0) #.########..# #.# # n) +5 mace (freeze) #.......###.## #.#### Cast: Sandblast #######.###..#########..... ...#.................... m3i#.###.######..########.....  #....<.....##........#.#...  m3ii##########.##.##.....#.#.##  #..................#.#.#.# m3ir  _Your boulder crumbles as it rolls away.  m3i@Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  m3ivConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetm3i# .. #......?#  ..###....@..#  >...........#  ...#.....m3ip  #.....°.  ###....#  m3i/#######....#######  #...........()....  #@#  m3i #..# #.#  m3iJ s##.##  ..m3im $ ... m3i #..#@   Joseph (wand, launcher)m3i e #....<#..m3i Q .## m3i m3iHZContam: 11% 6.8 (1m3i9°m3iO _You miscast Brom's Barrelling Boulder. Nothing appears to happen.n3id ###....@..>.......... ...##### #.....°.........##....################....###### #...........().........########.###########.# ......###.##########.###..#########..... ...#...............#.###.######..########..#.########.##...##.#.#.#.#n3iLen3ig0@n3i|o..@   Joseph (wand, launcher)n3i r\51=7n3ixn3izo3iÇ >........@..# ....#.......#######................###....######### ########....##### ###...........().........# #.#.########.###########.# #.#.##..# #.# #.#.......###@###.####.#######.###..#########...... ...#................#.###.######..########.....#o3i p#....<.....##........#.###########.##.##.....#.#.####..................#.#.#.#  #.########.##...##.#.#.#.# # #)# #.##...##.#.[.#.# # o3iK o3i &8o3i o3i p3iO  ...#.......###### #.........##....#################.#### #...........().........# #.########.############..# ......###.##########.###@.#########..... ...#...............#.###.######..########.....#.......##...##)##.##...##.#...#.# # p3iWp3i@Zt2===9p3iap3idp3i&C$  #.........##....#################..#### #...........().........# #.########.############..# ......###.##p3ixC########.###..#########..... ...#....@..........#.###.######..########.....#...<.....##........#.#....p3iC.....##.##.##...##.#.....# #p3iCD p3iF0@p3iP@   Joseph (wand, launcher)p3iT(900p3i]p3i `p3i5 ###...@######### #########....#### ###...........().........# #..#.########.###########.# #.##.#..# #.# #.##.......###.##.####.########.###..#########......# ...#................#.###.######@.########.....#p3i26 R#....<.....##........#.#.....##########.##.##.....#.#.####..................#.#.#.# #.#.########.##...##.#.#.#.# #.#)# #.##...##.#.[.#.# #.#)# #.##...##.#...#.# #. p3i`6 #.# #.##...##.#.....# #. #.########.##...#....#...###. p3iF9 0@p3iA .@   Joseph (wand, launcher)p3iE 6=3===1p3iL p3i9O q3iUW  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q3i`{ ###....######### ## Nitant the Geomancer  #######...@############# ### Gargoyle of Dithmenos **....  #...........().........# #.. Health: 36/45 ===================-----  #.########.###########.# #.# Magic: 9/16=============-----------  #.########..# #.# #.# AC: 13Str: 12Doom: 41%  #.......###.## #.####.# EV: 14Int: 20 Contam: 11%  #######.###..#########......# SH: 0Dex: 10 ...#...................... XL:  9 Next: 75% Place: Dungeon:8  #.###.######@.########.....#. Noise: ---------  Time: 7901.8 (0.0)  #....<.....##........#.#..... n) +5 mace (freeze)  ##########.##.##.....#.#.###.3i{37m Cast: Sandblast  #..................#.#.#.# #.  #.########.##...##.#.#.#.# #.  #)# #.##...##.#.[.#.# #. @   Joseph (wand, launcher)  #)# #.##...##.#...#.# #.  #.# #.##...##.#.....# #.  #.########.##...#....#...###. _You miscast Brom's Barrelling Boulder. Nothing appears to happen.  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.q3i?:r3i###....########### Nitant the Geomancer#######...@############# ### Gargoyle of Dithmenos **....#...........().........# #.. Health: 36/45 ===================-----#.########.###########.# #.# Magic: 13/16 ===================-----#.########..##.# #.# AC: 13Str: 12Doom: 41% #.......###.###.####.# EV: 14Int: 20 Contam: 11% #######.###..#########......# SH: 0Dex: 10...#...................... XL:  9 Next: 75% Place: Dungeon:8#.###.######@.########.....#. Noise: --------- 3i;49m Time: 7901.8 (0.0)#....<.....##........#.#..... n) +5 mace (freeze)##########.##.##.....#.#.###. Cast: Sandblast#..................#.#.#.# #.#.########.##...##.#.#.#.# #.#)##.##...##.#.[.#.# #. @   Joseph (wand, launcher)#)##.##...##.#...#.# #.#.##.##...##.#.....# #.#.########.##...#....#...###.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.  Okay, then.r3i4r3ir3iJ . _r3i2#######...@#### ###...........().........# #...#.########.###########.# #.###.#..# #.# #.# #.......###.#r3i#.####.# #######.###..#########......# ...#.................#.###.######..########.....#.##....<.....##@.......#.#.....r3i8##########.##.##.....#.#.###.##..................#.#.#.# #.r3iz.#.########.##...##.#.#.#.# #.#)# #.##...##.#.[.#.# #.r3iu#)# #.##...##.#...#.# #.##.# #.##...##.#.....# #.# r3i#.########.##...#....#...###.#  ####..........##...#..###.#..##.# r3iH2.8 (1 _r3ir3ir3ir   Aim  Press: ? - help, Dir - move target  There's a thick-headed creature in the way. _Okay, then.  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure) r3is ] Confirm with . or Enter, or press ? or * to list all spells.r3iɊ  #######...@############# #### Nitant the Geomancer  #...........().........# #... Gargoyle of Dithmenos **....  #.########.###########.# #.## Health: 36/45 ===================-----  #.########..# #.# #.#  Magic: 9/16=============-----------  #.......###.## #.####.#  AC: 13Str: 12Doom: 41%  #######.###..#########......## EV: 14Int: 20 Contam: 11%  ...#....................... SH: 0Dex: 10  #.###.######..########.....#.# XL:  9 Next: 75% Place: Dungeon:8  #....<.....##@.......#.#...... Noise: ---------  Time: 7902.8 (0.0)  ##########.##.##.....#.#.###.# n) +5 mace (freeze)  #..................#.#.#.# #..3i 0m Cast: Sandblast  #.########.##...##.#.#.#.# #..  #)# #.##...##.#.[.#.# #..  #)# #.##...##.#...#.# #.#   #.# #.##...##.#.....# #.#   #.########.##...#....#...###.#  ####..........##...#..###.#..##.#  _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetThere's a thick-headed creature in the way.s3i3j **@s3i`*****.**You can only roll a boulder in a compass direction.s3iK s3iՒ 5 #######...@############# #### Nitant the Geomancer#...........().........# #... Gargoyle of Dithmenos **....#.########.###########.# #.## Health: 36/45 ===================-----#.########..##.# #.# Magic: 13/16 ===================-----#.......###.###.####.# AC: 13Str: 12Doom: 41% #######.###..#########......## EV: 14Int: 20 Contam: 11% ...#....................... SH: 0Dex: 10#.###.######..########.....#.# XL:  9 Next: 75% Place: Dungeon:8s3i #....<.....##@.......#.#...... Noise: ---------  Time: 7902.8 (0.0)##########.##.##.....#.#.###.# n) +5 mace (freeze)#..................#.#.#.# #.. Cast: Sandblast#.########.##...##.#.#.#.# #..#)##.##...##.#.[.#.# #..#)##.##...##.#...#.# #.# #.##.##...##.#.....# #.#s3i  #.########.##...#....#...###.#  ####..........##...#..###.#..##.# s3i/ KCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targets3iR {You can only roll a boulder in a compass direction.  Okay, then.s3i_ s3ij s3i s3i . _t3i ; ...........().........# #...########.##############..#  ......###.####t3i;######.###..#########......## ...#.................#.###.######..########.....#.#...<.....##........#.#......#########.##@##.....#.#.###.#..................#.#.#.# #..########.##...##.#.#t3i;#...# .......#########...#..# #.#..##.. t3i>0@t3i"G@   Joseph (wand, launcher)t3iK4========9% 3.8 (1 _t3iVv3i #.########@###########.# #.# #.##..# #.# #. #.......###.## #.####.# #######.###..#########......# ...#................#.###.######..########.....# #....<.....##........#.#..... ##########.##.##.....#.#.###v3iG #...........@......#.#.#.# #. #.########.##...##.#.#.#.# # #)# #.##...##.#.[.#.# # #)# #.##...##.#...#.# # #.# #.##...##.#.....# #.v3i #.########.##...#....#...###. #####..........##...#..###.#..##.  ........#########...#..# #.#..##. .'...........#..###.#...## v3i"v3i%75===74v3i-v3iK/v3i@ #.#@#.# #. #.#..# #.# #. #.###.## #.####. #.###..##...... ...#.......v3iA #.###.######..########.....# #....<.....##........#.# #.##.##.....#.#.### #.#.#.#.# # #.v3i#.##...##.#.#.#.# # #)# #.##...##.#.[.#.# #v3i #)# #.##...##.#...#.# # #.# #.##...##.#.....# #v3i<u #.#.##...#....#...####v3iq..##...#..###.#..##.#########...#..# #.#..##.'.#..###.#...v3iGv3i@55v3iv3iήv3i  #...........().........# # #.#@###########.# # #.########.. #.# # #.......###.## #.###########.###..######### ...#.................... #.###.######..########. #....<.....##........#.#... ##########@##.##.....#.#.#v3iV  #..................#.#.#.#  #.########.##...##.#.#.#.#  #)# #.##...##.#.[.#.# #)# #.##...##.#...#.# #.# #.##...##.#.....#  #.########.##...#....#. #######..........##...#..###.#.. v3i [#.#########...#..# #.#v3i v3i z6===36v3i/ v3i v3i  #######...@#############  #...........().........#  #.#@###########.#  #.########.. #.#  #.......###.## #.##########.###..######### ...#.............. #.###.######..########. #....<...@.##........#.#.. ##########.##.##.....#.#.# #..................#.#.#.# #.########.##...##.#.#.#.# #)# #.##...##.#.[.#.# #)# #.##...##.#...#.# #.# #.##...##.#..... #.########.##...#....#.  #######..........##...#..###.#..17v3i v3i^ w3i) #...@# #.().# #.#@#.# #.#..# #.# #.###.## #. #.###..# ...# #.###.######..# #....<..@..##.#.# #.##.##.....#.#. #w3i~..........#.#.#. #.#.##...##.#.#.#. #)# #.##...##.#.[.#. #)# #.##...##.#...#.w3i #.# #.##...##.#..... #.#.##...#....#... #w3i+.##...#..###.#w3iww3i ]8=8w3i*w3i,Monfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  You can only roll a boulder in a compass direction. _Okay, then. _Your magical contamination has completely faded away.w3ic #...@# #.().# #.#@#.# #.#..#w3iն #.# #.###.## #. #######.###..# ...#w3i" #.###.######..# #....<.@...##w3i..#.# #.##.##.....#.# #..w3id.#.#.# #.#.##...##.#.#.# #)# #.##...##.#.[.#w3i+f #)# #.##...##.#...# #.# #.##...##.# #.#.##...#....# #.##...#..###.#w3iw3i&9w3iw3iw3i_$  #...@ #.(). #.#@#. #.#..# #. #.###.## #. #######.###..# ...# #.###.######..# #....<@....##.#. #.##.##.....#. #.#.#. #.#.##...##.#.#. #)# #.##...##.#.[. #)# #.##...##.#... #.# #.##...##.# #.#.##...#....# #.##...#..###.w3i+ w3i. D==10w3i5 w3ip8 w3i : #...@ #.() #.#@# #.#..# # #w3i .###.## # #######.###..# ...# #.###.######..# #....@.....##.# #.##.##.....# #.#.# #.w3i #.##...##.#.# #)# #.##...##.#.[ #)# #.##...##.#w3i  #.# #.##...##.# #.w3i l#.##...#....# #.##...#..###w3iw w3i &1w3im w3i a _There is a stone staircase leading up here.x3ix3ie9=2 _x3i/x3i| x3i6vx3iy&3x3ix3i"x3i x3i &4x3i  x3i ! y3ie'y3i)$40y3i)1=5y3i0y3i2y3iwAy3iC&6y3iKy3iqNy3i[T y3i W &7y3i%^ y3i` z3iz3i&8z3iz3iz3iz3i^1=9z3iz3iz3i z3i '20z3i z3i/ z3iz.z3i@0&1z3i7z3i9{3i{3i&2{3i{3i^{3i 3{3i {3i {3i= K2={3i {3i: ,{3i {3i5 ,{3i, {3i ,{3ie {3i {3iq U3={3i| {3io ,{3i {3i_ ,{3i& {3i {3i K4={3i] {3i {3i {3i {3iA ,{3i {3i# ,{3iB) {3i/ {3iW0 a5=={3i6 {3i7 M . ######...@###########..........()........@##################..# .......###.## #######.###..#########....#...............#.###@######..#######....<.....##...##########.##.##....#..................#.#{3i/ ,{3i {3i, #######...@####...........().........#.########@############.#..# #.#.......###.##.#######.###..#########.#.....#................#.###.######..#########....<@....##........#.##########.##.##.....#.#..................#.#.#.########.##...##.#.#.#)# #.##...##.#.[.#)# #.##...##.#...#.# #.##...##.#.#.########.##...#....########..........##...#..###.{3i4 ,{3i; {3iv #...@##.().##.#@#.##.#..# #.##.###.## #.########.###..#.#.....#.#.###.######..#.#....<.@...##.#.##.##.##.....#.##.#.#.##.#.##...##.#.#.##)# #.##...##.#.[.##)# #.##...##.#...##.# #.##...##.#.#.#.##...#....#.#.##...#..###.#{3i ,{3iڲ {3i #...@# #.().# #.#@#.# #.#..# #.# #.###.## #.########.###..#.#.....#.#.###.######..#.#....<..@..##.#.#.#.##.##.....#.#.#...#.#.#.#.#.##...##.#.#.#.#)# #.##...##.#.[.#.#)# #.##...##.#...#.#.# #.##...##.#.#.#.##...#....#.#.##...#..###.#.{3i1! O={3ic( {3ic #...@# #.().# #.#@#.# #.#..# #.# #.###.## #.##.###..#.#.....#.#.###.######..#.#....<...@.##.#.#.#.##.##.....#.#.##..........#.#.#.##.#.##...##.#.#.#.##)# #.##...##.#.[.#.##)# #.##...##.#...#.##.# #.##...##.#.....##.#.##...#....#...##.##...#..###.#.{3i] ,{3iT {3iF#...........().........# ##.########@###########.# ##.#..# #.# ##.......###.##.###########.###..#########.....#.....#................#.###.######..#########....<.....##........#.###########@##.##.....#.#.###..................#.#.#.# #.########.##...##.#.#.#.# #)# #.##...##.#.[.#.##)# #.##...##.#...#.##.# #.##...##.#.....# #.########.##...#....#...# #######..........##...#..###.# #.........#########...#..# #.#..#{3iZ{3iwt#.########@###########.# #.#.#..# #.# #.#.......###.##.####.#######.###..#########......#.....#................#.###.######..########.....##....<.....##........#.###########.##.##.....#.#.####..........@.......#.#.#.# #.########.##...##.#.#.#.# ##)# #.##...##.#.[.#.# ##)# #.##...##.#...#.# ##.# #.##...##.#.....# ##.########.##...#....#...### ######..........##...#..###.# .........#########...#..# #.#..# .'...........#..###.#.{3i|,{3i{3i<#.#@#.# #.##.#..# #.# #.##.###.## #.####.##.###..##......##.....#........#.###.######..########.....#.#....<.....##........#.#.#.##.##.....#.#.###.#..#.#.#.# #.#.#.##...##.#.#.#.# #.#)# #.##...##.#.[.#.# #.#)# #.##...##.#...#.# #.{3i#.# #.##...##.#.....# #.#.#.##...#....#...###...##...#..###.#..##.#########...#..# #.#..##.'.#..###.#...#{3i,{3iv|3i#...........().........# #...#.##.###########.# #.##.########..# #.# #.# #.......###.## #.####.# #######.###..############.....#......................#.###.######..########.....#.##....<.....##........#.#.....##########.##@##.....#.#.###.##..................#.#.#.# #.#.########.##...##.#.#.#.# #.#)# #.##...##.#.[.#.# #.|3iJs#)# #.##...##.#...#.# #.##.# #.##...##.#.....# #.#  #.########.##...#....#...###.# ####..........##...#..###.#..##.##########...#..# #.#..##..|3i,|3i%|3i%CM######...@############# ####..........()..........#.###################..#  .......###.## #.####.# ######.###..###########....#.......................###.######..########.....#.#....<.....##@.......#.#......#########.##.##.....#.#.###.#.................#.#.########.##...##.#.#.#.# #..##...#|3i,|3is|3i ###....  #######....############# ### #...........().........# #.. #.#.###########.# #.# #.########.. #.# #.# #.......###.## #.####. #######.###..########## #.....#...................... #.###.######@.########.....# #....<.....##........#.#..... ##########.##.##.....#.#.### #..................#.#.#.# # #.########.##...##.#.#.#.# # #)# #.##...##.#.[.#.# #.[39;|3i-49m #)# #.##...##.#...#.# #. #.# #.##...##.#.....# #.  #.########.##...#....#...###.|3i ,|3i|3ij #............... . ###.... |3ij #######....############# ## #...........().........# #. #.#.###########.# #.|3ij #.########.. #.# #. #.......###.## #.####.|3i(k #######.###..#########|3iUk #.....#....@............... #.###.######..########.....#|3ivk #....<.....##........#.#...|3ik ##########.##.##.....#.#.###|3ik #..................#.#.#.# #|3ik #.########.##...##.#.#.#.# #|3il #)# #.##...##.#.[.#.# # #)# #.##...##.#...#.# #|3iCl #.# #.##...##.#.....# #|3it|3iu|3i|3iM...###### #................ ###.. ######....############# ##..........()........#.##################..#  .......###.## #.##########.###@.#########....#.....................###.######..########.....##....<.....##........#.#....... ..#|3i,|3i|3iaBM>........@..# ....###### #................|3i_b ###. ######....############# ##..........()........#.##################..#  .......###@## #.##########.###..#########....#.....................#.###.######..########.....#.. .....##...#|3ib|3ii,|3i=s|3i ..###.......# >...........#  ...#.......#####  #...............  ###....#|3iz  #######....############# # #...........().........# # #.##.###########.# # #.########@.# #.# # #.......###.## #.#### #######.###..######### #.....#.................... #.###.######..########. #....<.....##........#.#... ##########.##.##.....#.#.##|3i #..................#.#.#.# #.########.##...##.#.#.#.#|3i4,|3iE|3iDM ?..###......>.... ...###### ............... ###....## ######....############..........()........##################..#  .......###.## #.###########.###..#########......|3iE(#..|3i;O,|3i:]|3iM .. ?..###......>...........# ...###### ............... ########## ######....############........@.()........#######.##################..#  #.......###.###.##### .## |3i|3i<M .#. ?#..###.#>...........# ...#.......##### #............... ########## ######...@############..........()........#######.##########|3i=#.########..##.# ##.#..|3ijE|3iF|3iK|3i9M .. ?..####>.....# ...#.......##### #...............  ######....############..........()........#.########.###########.# #.#..|3iO,|3i|3i D#.# #.# ##.# . #.# ... #......?# ...#### .>.....# ....###### ##......@........ . ###....######### #######....############# ##...........().........# #.#.########.###########.# #.#.########..# |3iE#.# #.#.......###.## #.###########.###..##########.....#................|3iL,|3i U|3ivw#.# #.#  #.# ###.# . #.# ... #......?# ...#### .>.....# .....###### ###............... .. ###....######### |3iD#######....############# ####...........().........# #.#.########.###########.# #.##.########..# #.# #.##.......###.## #.####.########.###..##########|3id|3i#|3i|3i'\#.# #.#  #.# ####.|3iS)=# . #.# ... #......?# ...#### .>.....# ......###### ####............... ... ###....######### #######....############# #####...........().........# #...#.########.###########.# #.##|3i*#.########..# #.# #.##.......###.## #.####.#|3ig2,|3i 9|3i|FM ### . ?..###>...........# ......#.......##### ####...............|3iҾ<...##|3i ,|3i|3iXM ### . ..###>...........# ......#.......########. #### |3i|,|3i|3iD,|3i9|3iy3 M####### ###  ..###>...........#........ _b - 2 scrolls of blinking (gained 1)|3i;3|3i$A|3i #########.......###......##>.........#.########.###########.# #.## |3i|3i |3i+|3i g .......###......##>.... ...#.......########.#####.########..##.# #.#|3i{( ,|3i- |3i_ > ###......##>.... ...#.......######## #..................###.......###.###.####.#|3i? ,|3i |3ia  ###......##>.... ...#......@######## #...................##....#############..# #######.###..#########......## |3i( ,|3i% |3i- #.# #.# #####.# ....#.......# ... #.......# ...###.......# .>...........# ....#.......######## #####.........@....... ....###....########### ###########....############# ###...........().........# #....#.########.###########.# #.####.########..# #.# #.# #.......###.##.####.# #######.###..#########......####.....#..................|3i ,|3is |3i #.# #.......# ##.......# .#.......# ... #.......# ...###.......# .>..# ....#.......###..........O .###....###....#|3i 0 ##...().# #.#.#.#.# #.##.#..# #.# #.# O   two-headed ogre (asleep)#.###.## #.####.#  #.###..#......####  #.....#......|3i  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.|3i  |3il LO.65.8 (43.0)|3i EO|3i" ,6.8 (44|3i|) |3i4 ; _The two-headed ogre shouts in stereo!}3i W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}3i^^ #.......# Nitant the Geomancer #.......# ##### Gargoyle of Dithmenos **.... #.......# ..... Health: 45/45 ======================== #.......# ..... Magic: 12/16 ==================------  .. #.......# ..... AC: 13Str: 12Doom: 41%  ..###.......# ..... EV: 14Int: 20   >...........# ..... SH: 0Dex: 10  ...#.......######### ##### XL:  9 Next: 75% Place: Dungeon:8 #..........@*****O*  ..... Noise: ---------  Time: 7966.8 (0.0) ###....############ ##### n) +5 mace (freeze)  #######....############# ###### Cast: Sandblast  #...........().........# #..... }3i^ #.########.###########.# #.####  #.########..# #.# #.#  O   two-headed ogre  #.......###.## #.####.#  #######.###..#########......####  #.....#.........................Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}3i;_Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (100% to hit)~3i|#.......#Nitant the Geomancer#.......###### Gargoyle of Dithmenos **....#.......#..... Health: 45/45 ========================#.......#..... Magic: 12/16 ==================------.. #.......#..... AC: 13Str: 12Doom: 41% ..###.......#..... EV: 14Int: 20  >...........#..... SH: 0Dex: 10~3i...#.......######### ##### XL:  9 Next: 75% Place: Dungeon:8#..........@*.@..O. ..... Noise: ---------  Time: 7966.8 (0.0)###....############ ##### n) +5 mace (freeze)#######....############# ###### Cast: Sandblast#...........().........# #.....#.########.###########.# #.#####.########..##.# #.#O   two-headed ogre (ally target)#.......###.###.####.#*   boulder (minion, rolling)#######.###..#########......#### @   shadow#.....#.........................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder~3iw[0;10m (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (100% to hit)  You send a boulder barrelling forward!~3iJ** Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (100% to hit)  You send a boulder barrelling forward!  Your shadow gestures at the two-headed ogre while chanting.~3i@O.☼*~3iI○*@. ~3iK>==7.8 (1~3iR~3iUM _The shard of hardened shadow hits the two-headed ogre!!3ie #.# #.......#  #.......#  #.......#  .. #.......#  ..###.......#  >..#  ...#.......#  #.........@.○*@.O..  ###....#  #....#  #3i)&...().# # #.#.#.# #. #.#..# #.# #.# #.###.## #.####.# #.###..#...... #.....#....3iF☼*3i[ .  Your boulder barrels into your shadow.3iH ○.@@   shadow  Your boulder is abraded by the wall and falls apart.  The two-headed ogre hits your shadow with a +0 giant club!3i]3=--83i:○3i] _The two-headed ogre misses your shadow.3iD #.# #.#  #.#  #.#  .. #.#3iE  ..###.#  >.#  ...#.#  #.○○.@O..  ###....#  #....#  #...........().# # #.#.#.# #. #.#..# #.# #.# #.###.## #.####.# 3iGFl#.###..#...... #.....#3i3P3°3iRA--93i[9°3i\ 3i\Z_The two-headed ogre closely misses your shadow. x23if  3ibgGCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3imD3i G3iN3iQP _You don't know that spell.3i0 3i4 3i; 3iu> F _Unknown command.3i #.# #.#  #.#  #.#  .. #.#  ..###.#  >.#  ...#.3i#  #.°○.@O..  ###....#  #######....#  #...........().# #3i #.########.#.# #. #.#..# #.# #.# @   shadow #.###.## #.####.# #.###..3iS#...... #.....#3i(.°4===70 _3i-3iU03i_ .  Something barely misses your shadow. Something hits your shadow!3i d.3ir &13i2 3i O _Your shadow is destroyed!3i|W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i #.......# Nitant the Geomancer #.......# ## Gargoyle of Dithmenos **.... #.......# .. Health: 45/45 ======================== #.......# .. Magic: 10/16 ===============--------- .. #.......# .. AC: 13Str: 12Doom: 41%  ..###.......# .. EV: 143iEInt: 20   >...........# .. SH: 0Dex: 10 ...#.......######### ## XL:  9 Next: 75% Place: Dungeon:8 3i#.......@.......O.. .. Noise: ---------  Time: 7971.8 (0.0) ###....############ ## n) +5 mace (freeze)  #######....############# ### Cast: Sandblast  #...........().........# #.. 3i #.########.###########.# #.#  #.########..# #.# #.#   #.......###.## #.####.#   #######.###..#########......#   #.....#......................  _Your shadow is destroyed!3i8Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target3iJHThere's a thick-headed creature in the way.3iW g @*******3i| ?**3i;  #.......# Nitant the Geomancer #.......# ## Gargoyle of Dithmenos **.... #.......# .. Health: 45/45 ======================== #.......# .. Magic: 10/16 ===============--------- 3il<.. #.......# .. AC: 13Str: 12Doom: 41%  ..###.......# .. EV: 14Int: 20   >...........# .. SH: 0Dex: 10 3i<...#.......######### ## XL:  9 Next: 75% Place: Dungeon:8 3i=#.......@......OO.. .. Noise: ---------  Time: 7971.8 (0.0) ###....############ ## n) +5 mace (freeze)  #######....############# ### Cast: Sandblast  #...........().........# #..  #.########.###########.# #.#  #.########..# #.# #.#   #.......###.## #.####.#3iE=   #######.###..#########......#   #.....#......................3ik=n  _Your shadow is destroyed!3i=8Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i=)Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target3i><○*3iF  #.......#  #.......#  #.......#  .. #.......#  3i:G..###.......#  >...........#  ...#.......#########  @°3iwG...  ###....############  3iG#...  #...........() 3iGR #.######  3iG #.# O   two-headed ogre  3iH *   boulder (minion, rolling) 3i.HA   3i\Ln1===2.8 (13iSC**3iW4 _You send a boulder barrelling forward!3iAV'☼*O.○*..○°2===--3○ _Your boulder is abraded by the wall and falls apart.3ixr #.# #.# ##.# .#.# ... #.# ...###.3ir# .>.# ....#.# ##.○°..O.... .3i s###....# ########....# #3iWs#...........().# #.#.########.#.# #.##.#3is..# #.# #.# #3isB.###..#......##.....#.3itu1O.3i| .3i}A--43i~Sandblast3i3i3iL  3iLGCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3ieH #.......# Nitant the Geomancer 3iHW#.......# ### Gargoyle of Dithmenos **.... #.......# ... Health: 45/45 ======================== #.......# ... Magic: 8/163iIg============------------ .. #.......# ... AC: 13Str: 12Doom: 41%  3iJI ..###.......# ... EV: 14Int: 20   3iI>...........# ... SH: 0Dex: 10 ...#.......######### ### XL:  9 Next: 75% Place: Dungeon:8 #........@***O***.. ... Noise: ---------  Time: 7974.8 (0.0) 3i@JJ###....############ ### n) +5 mace (freeze)  #######....############# #### Cast: Sandblast  #...........().........# #...  #.########.###########.# #.## 3iqJ= #.########..# #.# #.#  O   two-headed ogre  #.......###.## #.####.#  #######.###..#########......##  #.....#.......................3iJCasting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  3iJ`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target3iUKAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 100% to hit)3i e #.......# Nitant the Geomancer #.......# ### Gargoyle of Dithmenos **.... 3iV#.......# ... Health: 45/45 ======================== #.......# ... Magic: 8/163i============------------ .. #.......# ... AC: 133iqStr: 12Doom: 41%  3i..###.......# ... EV: 14Int: 20  3i  >...........# ... SH: 03i`(Dex: 10 ...#.......######### ### XL:  9 Next: 75% Place: Dungeon:8 3i8#........@○.O...... ... Noise: ---------  Time: 7974.8 (0.0) 3i¢###....############ ### n) +5 mace (freeze)  #######....############# #### Cast: Sandblast 3iX #...........().........# #...  #.########.###########.# #.## 3i #.########..# #.# #.#  O   two-headed ogre  #.......###.## #.####.# 3i#' #######.###..#########......## 3i^ #.....#.......................Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  3iMConfirm with . or Enter, or press ? or * to list all spells.3iAiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target3iAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 100% to hit)3iE☼*3isS  #.......#  #.......#  #.......# 3iݭz .. #.......#  ..###.......#  >...........# 3i | ...#.......#########  3i5L@○  3i###....############  #..  ......()     #.# #.# (ally target) 3i   *   boulder (minion, rolling)   3iV9=3i ==5.8 (13iN○**3i onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 100% to hit) _You send a boulder barrelling forward!3i ○*Your boulder barrels into the two-headed ogre!3i .  The two-headed ogre is heavily wounded.3iR/O3iG3iY/--63i]=○○3i`J _Your boulder is abraded by the wall and falls apart.3i5W  Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iQd #.......# Nitant the Geomancer #.......# ### Gargoyle of Dithmenos **.... #.......# ... Health: 45/45 ======================== #.......# ... Magic: 6/16=========--------------- .. #.......# ... AC: 13Str: 12Doom: 41%  ..###.......# ... EV: 14Int: 20   >...........# ... SH: 0Dex: 10 3i6Sq...#.......######### ### XL:  9 Next: 75% Place: Dungeon:8 #........@**O...... ... Noise: ---------  Time: 7976.8 (0.0) ###....############ ### n) +5 mace (freeze)  #######....############# #### Cast: Sandblast  #...........().........# #...  #.########.###########.# #.##  #.########..# #.# #.#  O   two-headed ogre  #.......###.## #.####.#  #######.###..#########......##  #.....#.......................Casting: Brom's Barrelling Boulder (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 89% to hit)3i#.......#Nitant the Geomancer#.......#### Gargoyle of Dithmenos **....#.......#... Health: 45/45 ========================#.......#... Magic: 6/16=========---------------.. #.......#... AC: 13Str: 12Doom: 41% ..###.......#... EV: 14Int: 20  >...........#... SH: 0Dex: 10...#.......######### ### XL:  9 Next: 75% Place: Dungeon:8#........@``O...... ... Noise: ---------  Time: 7976.8 (3i0.0)###....############ ### n) +5 mace (freeze)#######....############# #### Cast: Sandblast#...........().........# #...#.########.###########.# #.###.########..##.# #.# O   two-headed ogre#.......###.###.####.########.###..#########......###.....#.......................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 89% to hit)  The stone arrow hits the two-headed ogre!!3iv3O.3ii{2°3iU|t7===7.8 (13ii9°3i,  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, 89% to hit)  The stone arrow hits the two-headed ogre!! _The two-headed ogre is almost dead.3iU  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iK #.......# Nitant the Geomancer #.......# ### Gargoyle of Dithmenos **.... #.......# ... Health: 45/45 ======================== #.......# ... Magic: 4/163iF======------------------ .. #.......# ... AC: 13Str: 12Doom: 41%  ..###.......# ... EV: 14Int: 20   3i>...........# ... SH: 0Dex: 10 3i ...#.......######### ### XL:  9 Next: 75% Place: Dungeon:8 3i#........@*O....... ... Noise: ==-------  Time: 7977.8 (0.0) ###....############ ### n) +5 mace (freeze)  #######....############# #### Cast: Sandblast  #...........().........# #...  #.########.###########.# #.## 3i #.########..# #.# #.#  O   two-headed ogre  #.......###.## #.####.# 3iO #######.###..#########......##  #.....#.......................3iGCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3isAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line3iAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (sparse dust, almost dead, 89% to hit)3i+ p #.......# Nitant the Geomancer #.......# ### Gargoyle of Dithmenos **.... #.......# ... Health: 45/45 ======================== #.......# ... Magic: 4/16======------------------ .. #.......# ... AC: 13Str: 12Doom: 41%  ..###.......# ... EV: 14Int: 20  3i, \ >...........# ... SH: 0Dex: 10 ...#.......######### ### XL:  9 Next: 75% Place: Dungeon:8 #........@°°....... ... Noise: ==-------  Time: 7977.8 (0.0) ###....############ ### n) +5 mace (freeze)  #######....############# #### Cast: Sandblast  #...........().........# #...  #.########.###########.# #.##  #.########..# #.# #.#  O   two-headed ogre  #.......###.## #.####.# 3i, ? #######.###..#########......##  #.....#.......................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (sparse dust, almost dead, 89% to hit)  The stone arrow hits the two-headed ogre!3i1   #.......#  #.......#  #.......#  .. #..3i2   ..###..  >......  ...#..#####  #........@`°.......  ###..#####  #..  ......()3i3      #.# #.#    3iR3       3i :.)3i 3im #.......#Nitant the Geomancer#.......#### Gargoyle of Dithmenos **....#.......#... Health: 45/45 ========================#.......#... Magic: 4/163iC /======------------------.. #.......#... AC: 13Str: 12Doom: 30% ..###.......#... EV: 14Int: 20  >...........#... SH: 0Dex: 10...#.......######### ### XL:  9 Next: 111% Place: Dungeon:83i S#........@.)....... ... Noise: =--------  Time: 7978.8 (1.0)3i ###....############ ### n) +5 mace (freeze)#######....############# #### Cast: Sandblast3i #...........().........# #...#.########.###########.# #.###.########..#3iK #.# #.# #.......###.###.####.# #######.###..#########......##3iz z #.....#....................... 3i &Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  3i (sparse dust, almost dead, 89% to hit)  The stone arrow hits the two-headed ogre! _You kill the two-headed ogre!3iy -: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (sparse dust, almost dead, 89% to hit)  The stone arrow hits the two-headed ogre! _You kill the two-headed ogre!  Your Earth Magic skill increases to level 13!  You have reached level 10!3iT /  --more--3ip 50/507-10 5% Sandblast3i 3i 4 _3ix#.# #.# ##.# .#.# ... #.# ...###.# .>.# 3i2....#.# ##.)....... .###....# ##....# ##...........().# #.#.#.#.# #.##.#..# #.# #.# #.###.## #.####.# #.###..#3i3......##.....#.3i%3il5==-9 _3i}3i3i#.# #.......# ##.......# .#.......# ... #.......# ...###.......# 3i7x.>..# ....#.# ##........ .###....# #3i#....# ##.().# #.#.#.#.# #.#3i#.#..# #.# #.#  #.###.## #.####.#  #3iB.###..#......##.....#.3i-3ibA-803i3i$  Things that are here:3i} _a +0 giant club; a +0 giant spiked club3i6#.# #.# ##.......# .#.......# ... #.......# ...###.......# .>...# ....#.3i###.)@....... .###....## #....# # #.().# #. #.#.#.# #.# #.#..# 3i #.# #.# #.###.## #.####.# #.###..#......# #.....#.3i}3i:3iIo6===1 _3i( 3i 3iU #.# ##.# ##.# .#.# ... #.# ...###.......# .>....# ....#.###.).@....... ......<###....##....# # .().# #. .#.#.# #.# .#..# #.# #.# .###.## #.####.# .###..#......# .....#.3iiW &23i\ 3i`_ 3iRm 0#.# #.#.# #.#.# .#.# . .. #.# . ..###.# .† >....# ....#.#3im #[#.)..@....... ......<.###....##.....# #.().# #. #.#.# #.# #..# 3in #.# #.# ###.## #.####.# .###..#......##.3iu 3iw d7==33i&} 3i~ 3iI#.# #.#.# #.#.# .#.# . . #.# . .###.# .†. .# . ...#.##[.#.)...@.............<.###....##.#....# #.#().# #.#.#.# #.#..# #.# #.# ####.## #.####.# #.###..#......##.3i3J3iMLg8===43iR3iT3i|#.# #.#.# #.#.# .#.# .  #.# . ###.# .†.# .#.#[. #.)....@..<..> ###....#.#.....#3i/ #.#.().# #.#..#.# #.#...# #.# #.# #.###.## #.####.# #..###..#......#.#.3i3i&53i3i3it#.# #...##.# #...##.# .##.# .##.# .'.# .†..## .# .#.#[..# .).....@.<..>.....#.#.#....# #.#.#().# #.#.#.#.# #.#.#..# #.# #.# #.####.## #.####.# #.#.###..#......#3i.# .#.9===63i3i3i˟#.# #...# #.# #...# #.# .# #.# .# #.# .'. #.# .†..## .# #.#[..#)......<..>. #....#3i.#.# #....# #.#.#().# #.#.#.#.# #.#.#..# #.# #.# #.####.## #.####.# #.# #.###..#......#.# #.3i3i>&73i 3i3iU .# #...# .# #...# .# .# 3iV .# .# .# .'. .# .†..##.# .3i. ....#.#.##. ....#3iwV ( #3iV 6.#.##.().3iV l# #.#.##..#.# #.#3iV *.##...# 3iV #.# #.# #.##. .###.## #.####.# #.# .###..#3iVW 2......#.# .3i] 3it_ x10/17===83i)d 3if 3ib # #...# # #...# # .# # .## .'.# .†..##.# .##.#[..##.).......<..>.#.#.##.# #.#.##.().# #.#.##..#.# #.#3i ).##...# #.# #.# #.##. ###.## #.####.# #.# ###..#......#.#3i 3i &93i 3iX 3i{G# #...# # #...# # .# # .## .'.# .†..##.# .##.#[..##.).......<..>.#.#.##.# #.#.##.().# #.#.##. #.#.# #.#.##. #..# #.# #.# #.##..## #.####.# #.#..#......#.#3iM3iOu1===903iT3i W3i # #...# # #...# # .# # .## .'.# .†..##.# .##.#[..##.).......<..>. .#.#.##. .# #.#.##.().# #.#.##. .#.# #.#.##...P ..# #.# #.# #.##. #.## #.####.# #.#####. #..#......#.#3iY3i[&13i$3i33ip# #...# # #...# # .# # .## .'.....## .†..##....## .##.#[..##.).......3iC<..>. #.#.##....P # #.#.##. .().# #.#.##....P #.# #.#.##...P .# #.# #.# #.##....P .## #.####.# #.#####. ..#......#.######.3i3iDs2==23iM3i\3i # #...# # #...# # .# # .# # .'.....# # .†..##....## .##.#[..##.).......<..>..#.##....P3i7  #.#.##. ().# #.#.##....P..# #.#.##...PP. # #.# #.# #.##....P. ## #.####.# #.#####. .#......#.######.3i 3i t3===33i# 3i% 3i! # #...# # #...# # .# # .# # .'.....# # .†..##....# .# .##. .#[..##.).......<..>..#.##....P #.#.##. ).# #.#.##....P.ß.# #.#.##...PP. #.# #.# #.##....P. # #.####.# #.#####...P #......#.######.3iI 3i &43i 3i 3i # #...# # #...# # .# # .# # .'.....# # .†..##....# # .##.# #[..##. .).<..>..#.##....P3i+  #.#.##. .# #.#.##....P.ß..# #.#.##...PP.#.# #.# #.##....P..P #.####.# #.#####...P.......#.######.3i 3i t4===53i 3iw3i#Y #...#  #...#  .#  .#  .'.....#  .†..##....####  ..##.#[..##. ).<..>..#.##....PPPP. #.#.##.# #.#.##....P.ß.P.# #.#.##...PP.#.# #.# #.##....P..P.#.####.# #.#####...P.......#.######.3iY&63i}]3i^3i#...# #...# .# .####### .'.....# .†..##....#### ...##.#[..##.# .<..>..#.##....PPPP. #.#.##.P# #.3i+#.##....P.ß.P..# #.#.##...PP.#.# #.# #.##....P..P.#.####.# #.#####...P.......#.######.....#3i3iZr5===73i:3i3i3i3i3i!3i\3i3iF3i#63iF===3i3i,3i3is3ii7===3iI3i^R#...# #...# ....# ....####### .3iZ_...'.....# .÷..##....#### ....##.### [..##.#.@..>.#.#.##....PPPP. #.#.##.3i_P.# #..#.##....P.ß.P..# #.########.##...PP.#.# #.# #.##....P..P.#.####.# #.#####...P...#......#.######.....#.3if,3ik3iwt #...#  #...# #######...# ..........# ..........####### 3i%..........'.....# .......÷..##....####  ..........##.......### ################@..##...## ...............<..>............###########.#.##....PPPP...# 3i###### ########.#.##.........P.# .....# #........#.##....P.ß.P..# ####.# #.########.##...PP....#.# #.# #.##....P.  #.####.# #.#####...P ############.######.....#There is an escape hatch in the ceiling here.3i<3i _3ib3i\$  Things that are here:3iEa  #...# #...# #...#########...#.# .#######....'.....# ÷..##....####  .......@...### #################[..##.. ................<..>.........####.#.##....PPPP... ####### ########.#.##.........P. ......# #........#.##....P.ß.P #####.# #.########.##...PP.. #.# #.# #.##....P..P..  #.####.# #.P...#a +1 cloak; a +0 robe3iiG3iH _3iM3i1O #...# #...# #...##...#.#.#3iį..'.....#.÷..##....####....##.####[..##...<..>.#.#.##....PPPP# #.#.##..P3i.# #..#.##....P.ß.P#.# #.########.##...PP #.# #.# #.##....P..P3i;z #.####.# #.#####...P...3i%P==3i3i  #...# #...# #...##...##.##.##.'.....##3i .÷..##....#####....##.#[..##. )3i> ..<..>#.#.##....PPPP# #.#.##.3i u.# #.#.##....P.ß.P#.# #.#.##...PP #.# #.# #.##....P..P #.####.# #.#####...P3ii! 3i! 3i& 3i- %#...# #...# #...# #...# #.# #.# #.'.....# #.÷..##....#### #.......@....##.#[..##.# ..<..>..#.##....PPPP.3i  #.#.##.P# #.#.##....P.ß.P..# #.#.##...PP.#.# #.# #.##....P..P.#.####.# #.#####...P.3i 3ik 3i 3ii #...# #...# #...# #...# #.# #.# #.3i '.....# #.÷..##....#### #........@...##.### [..##.#.<..>.#.#.##....PPPP. #3it .#.##..P.# #..#.##....P.ß.P..# #.########.##...PP.#.# #.# #.##....P..P.#.####.# #.#####...P...#3i 3iD 3i 3in #...# #...# ##########...# #............# #.########.'.....# #.÷..##....#####............##.......### ################@..##.. ...............<..>..... ################.#.##....PPPP #.#.##.........P.# .....# #........#.##....P.ß.P..# ####.# #.########.##...PP.....  #.# #.# #.##....P..P#.####.# #.#####...P...# ####......########.#..#..3iu ,3iR{ 3i} $  Things that are here:3i   #...###########...# #............# #............####### #............'.....# #.........÷..##....#### #............##.......### #################[..##.........## ................@..>......# #################.#.##....PPPP... ########.#.##.........P. ......# #........#.##....P.ß.P.. #####.# #.########.##...PP......  #.# #.# #.##....P..P #.####.# #.#####.# #####......########.######.. .........................a +1 cloak; a +0 robe3i 3iT  _3i5 3iTS   #...# #...# #....# #....####### #3iMT ....'.....# #.÷..##....#### #............##.####[..##..@<..>.#.#.##....PPPP# #.#.##.P.# #..#.##....P.ß.P#.# #.########.##...PP #.# #.# #.##....P..P #.####.# #.#####...P...#......#.######.....#There is an escape hatch in the ceiling here.3i[ 3iV\  _3ie 3i)  #...# #...# #.#3i  #.####### #.'.....# #.÷..##....#### #............##.#[..##. )3i .<..>#.#.##....PPPP3i ~# #.#.##..# #.#.##....P.ß.P3i& #.# #.#.##...PP #.# #.# #.##....P..P3iI  #.####.# #.#####...P#......#.######.....3i/ 3i 3i 3i03 # #...# # #...# # #.# # #.# # #.'.....# # #.÷..##....#### # #............##.#[..## .).<..>3i4 6#.#.##....PPPP# #.#.##.# #.#.##....P.ß.#.# #.#.##...PP #.# #.# #.##....P..P #.####.# #.#####...P#......#.######3i; ,3i@ 3i .# #...# .# #...# .# #.# 3iq .#3i ) #3iΨ .3i # 3i .#3i@ ) #3il .'.....# 3i .#3i ) #3i 0.÷..##.... 3i7 .#3i} I #............##3i . 3iͪ .3i @#[..## .3i .)3iK I.<..>3iw d#.#.##....3i # 3iǫ #.#.## 3i )3i' 4.# #3iO .#.##....P.ß3i ,#.# #.3i #.##...PP3i  #.# #.# #.##....P.. 3i #3i4 a #.####.# #.#####...P3iZ #......3i #.######3i 3i: 3i 3i 3i$ 3i% .#3i% , #...# .3i% .#3i%  3i & #...# .3i.& .#3iS& ) #3iz& .# .3i& .#3i& ) #3i& .3i`' # .3i' .#3i' ) #3i8( .'.....# .3i( .#3i ) ) #3i) .÷..##.... ..# #............## ..#[..##.).......<..>#.#.##....# #.#.## ()3i.* 4.# #3i* .#.##....P.3i+ ,#.# #.3i+ #.##...PP 3ij, #3i--  #.# #.# #.##....P #3i- #3i. _ #.####.# #.#####... 3iY. .3i. #......3i. #.######3i$/ 3i5 3iz7 3i0= 3i 3i% .#3i , #...#3i .#3i0  3iy #...#3iť .#3i ) #3in .#3i .#3i ) #3i0 .3ix #3iɧ .#3i ) #3is .'.....#3iè .#3i ) #3if 1.÷..##....3iܩ .#3i0 J #............##3i .3i *#[..##3i1 C.)......3i ].<..>3i D#.#.##....3ih # 3i #.#.## 3i .()3iR 4.# #3i .#.##....P3i ,#.# #.3iQ #.##...PP 3i .#3i ~ #.# #.# #.##....P 3iT .##3i ] #.####.# #.##### .3i .3iU #......3i #.######3i 3i 3im 3i 3i+3i,.#3iJ-, #...#3i- .#3i- 3iL.#...#3i. .#3i.) #3i:/.#3i/ .#3i/) #3i$0.3ik0 .#3i0) #3i0 .'.....3i41 .#3i{1) #3i11.÷..##....3i2 .#3ii2J #............##3i2.3i2*#[..##3i(3C.)......3i3E.<..> 3i3.3i4$#.#.##.... 3iC4 .3i4# 3i4#.#.## .3i4.()3i-54.# #3ik5.#.##.... 3i5 .3i5,#.# #.3i6#.##... .3i\6.#3i6} #.# #.# #.##.... 3i7 #.##3in7\ #.####.# #.##### 3i7 #..3i7 #......3i@8#.######3i83i@3iA3iH3i.# #...#.# #...#.# #.#.# #..# #.'.# #.÷..##.# #............##.#[..##.).......<..>.#.#.## ..# #.#.##.().# #.#.## #.#.# #.#.##... #..# #.# #.# #.## ##.## #.####.# #.##### ##..#......#.3iP,3i3i&t.# #...#.# 3iG'#...#.# #.#.# #..# #.'.# #3i'.÷..##.# #............##.#[..##.)......3i'.<..>.#.#.##.# #.#.##.()3i'J.# #.#.## ##.3i(@#.# #.#.## ##..#3iJ( #.# #.# #.###.##3i(x #.####.# #.#..#......#.3i(3i03i7,3i6W.# #...#.# #...#.# #.#.# #..# #.'.# #.÷..##.# #............##3iX.#[..##.).......<..>.#.#.##.# #.#.##.().# #.#.###.#.# #.#.###..# #.# #.# #.## .###.## #.####.# #. .###..#......#.3ixd,3ik3i~#.# #...# #.# #...# #.# #.# #.# #. #.# #.' #.# #3i^.÷..##.# #............## #.#[..##.).......<..> #....#.#.## #....# #.#.##.().# #.#.###.#.# #.#.###..# #.# #.# #.## ..###.## #.####.# #. #.###..#......#. #3idB3i=Cq #.# #...#  #.# #...#  #.# #.#  #.# #.  #.# #.' ##.# #.÷...# #............ .#.#[...)......<..>#....#.#. ##....# #.#..().# #.#.#.#.# #.#.#..# #.# #.# #..###.## #.####.# #. ##.###..#......#. .#3iK3iL3igR3iS #.# #... #.# #... #.# #. #.#3i8 #. #.# #.#.# #.÷...# #............ ..#.#[.. #.)....@.3i L.<..>#....#.#.#....# #.#..().# #.#.#.#.# #.#.3i(#..# #.# #.# #..###.## #.####.# #.#.###..#......#. ..#3i3i)3iN3i' #.# # #.# # #.# # #.# # . #.# # .###.# #.÷.# #..........#.#[  #3i(.)...@...<..  ###....#.##....# #.#.().# #.##.#.# #.##..# #.# #.# #.###.## #.####.# ##.###..#......#.#3i1,3iD73iy #.# # #.# # #.# # #.# # .. #.# # ..###.# #.÷ >.# #.........  ...#.#[ #.)..@....< ###....#.#....# #..().# #.#.3iMK#.# #.#..# #.# #.# .###.## #.####.# #.###..#.......#3iף,3i3i 2 #.# # #.# # #.# # #.# #  .. #.# #  ..###.# #.  >....# #......... ...#.3i # #.).@.....< ###....##....# #.().# # .#.#.# #. .#..# #.# #.#.###.## #.####.##.###..#.......#3iN,3i3i{ #.#  #.#  #.#3i|y # #.# # .. #.# # ..###.......# #3i|& >....# #...... ...#. #.)@.....3i5|W. ###....3iM|#....# #.().# # #.#.#.# #. 3i|#.#..# #.# #.# #.###.## #.####.##.###..#...... #.....#3iȁ,3iE3ib #.# #.#  #.......# # #.......# # .. #.......# # ..###.......# # >...# #...... ...#. #.@...... ###....  #....#  #.().# #  #.#.#.# #.  #.#..# #.# #.#  #.###.##3iq #.####.#  #.###..#......  #.....#3i@@   Joseph (wand, launcher, wandering)  Things that are here: _a +1 cloak; a +0 robe  Things that are here: _a +1 cloak; a +0 robe _There is an escape hatch in the ceiling here.  Joseph comes into view.3i3i?18027.8 (30.0)3iH3i38.8 (31 _3i 3i$  Things that are here:3i} _a +0 giant club; a +0 giant spiked club3i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iP #.......# Nitant the Geomancer #.......# ######## Gargoyle of Dithmenos **.... #.......# #....... Health: 50/50 ======================== #.......# #....... Magic: 13/17 ==================------  .. #.......# #....... AC: 14Str: 12Doom: 30%  ..###.......# #....... EV: 14Int: 20   >...........# #....... SH: 0Dex: 10  ...#.......################## XL: 10 Next:  5% Place: Dungeon:8 #...@******@................ Noise: ---------  Time: 8028.8 (0.0) ###....##################### n) +5 mace (freeze)  #######....############# ###### Cast: Sandblast  #...........().........# #.....  #.########.###########.# #3iF.####  #.########..# #.# #.#  @   Joseph (wand, launcher, wandering)  #.......###.## #.####.#  #######.###..#########......####  #.....#.........................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +3 quarterstaff of holy wrath, wearing a +0 leather  armour and carrying a +0 sling and a wand of iceblast (wandering, hasn't  noticed you, 100% to hit)3i  3i+ 3iu 9.@......  3i #You can't see that place.  3i [the floor.]3iTj2.@******Aim: Joseph, wielding a +3 quarterstaff of holy wrath, wearing a +0 leather  armour and carrying a +0 sling and a wand of iceblast (wandering, hasn't  noticed you, 100% to hit)3i}+`#.......#Nitant the Geomancer#.......######### Gargoyle of Dithmenos **....#.......##....... Health: 50/50 ========================#.......##....... Magic: 13/17 ==================------.. #.......##....... AC: 14Str: 123iT,Doom: 30% ..###.......##....... EV: 14Int: 20  >...........##....... SH: 0Dex: 10...#.......################## XL: 10 Next:  5% Place: Dungeon:8#...@.....*@................ Noise: ---------  Time: 8028.8 (0.0)###....##################### n) +5 mace (freeze)#######....############# ###### Cast: Sandblast#...........().........# #.....#.########.###########.# #.#####.########..##.# #.#@   Joseph (wand, launcher, ally target)#.......###.###.####.#*   boulder (minion, rolling)#######.###..#########......#####.....#.........................Aim: Joseph, wielding a +3 qu3i,zarterstaff of holy wrath, wearing a +0 leather  armour and carrying a +0 sling and a wand of iceblast (wandering, hasn't  noticed you, 100% to hit)  You send a boulder barrelling forward!  Joseph says, "You must be punished! Or... I want to punish you!"Joseph unwields a +3 quarterstaff of holy wrath.3i1)))))armour and carrying a +0 sling and a wand of iceblast (wandering, hasn't  noticed you, 100% to hit)  You send a boulder barrelling forward!  Joseph says, "You must be punished! Or... I want to punish you!"Joseph unwields a +3 quarterstaff of holy wrath.  It stops glowing. Joseph wields a +0 sling. Joseph shoots a sling bullet.3iG*○3ix....*° 3in>==9.8 (13i!3i2L _The sling bullet hits your boulder but does no damage.3il& #.# #.......#  #.......# # #.......# # .. #.......# # ..###.......# # >..# #...... ...#. #...@....*@)...............3im ###....  #....#  #.().# # #.#.#.# #. #.#..# #.# #.# #.###.## #.####.# #.###..#...... #.....#3imB*○3ix  Joseph says, "I've waited for this moment for such a long time."3i: .  Joseph zaps a wand. The mass of ice explodes!  The iceblast engulfs your boulder!  Your boulder partially resists.3in###``###)3i3igM.......○3irit4=====303i~3iP _Your boulder is destroyed!3iW  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iz #.......# Nitant the Geomancer #.......# ####### Gargoyle of Dithmenos **.... #.......# #...... Health: 50/50 ======================== 3i{`#.......# #...... Magic: 10/17 ==============----------  .. #.......# #...... AC: 14Str: 12Doom: 30%  ..###.......# #...... EV: 14Int: 20   >...........# #...... SH: 0Dex: 10 ...#.......################# XL: 10 Next:  5% Place: Dungeon:8 3i|#..*@*****@)............... Noise: ====-----  Time: 8030.8 (0.0) ###....#################### n) +5 mace (freeze)  #######....############# ##### Cast: Sandblast  #...........().........# #....  #.########.###########.# #.###  #.########..# #.# #.#  @   Joseph (wand, launcher)  #.......###.## #.####.#  #######.###..#########......###  #.....#........................Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (100% to hit)3i'T *@3iV#.......#Nitant the Geomancer#.......######## Gargoyle of Dithmenos **....#.......##...... Health: 50/50 ========================#.......##...... Magic: 10/17 ==============----------.. #.......##...... AC: 14Str: 12Doom: 30% ..###.......##...... EV: 14Int: 20  >...........##...... SH: 0Dex: 10...#.......################# XL: 10 Next:  5% Place: Dungeon:83i.#...@....*@)............... Noise: ====-----  Time: 8030.8 (0.0)###....#################### n) +5 mace (freeze)#######....############# ##### Cast: Sandblast#...........().........# #....#.########.###########.# #.####.########..##.# #.#@   Joseph (wand, launcher, ally target)#.......###.###.####.#*   boulder (minion, rolling)#######.###..#########......####.....#........................Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target3i)))) You send a boulder barrelling forward! Joseph shoots a sling bullet.3iD=*○3i}Me...*°*3iO1===--1.8 (13iwTC**3i3X1 _The sling bullet hits your boulder!3i.A_ #.# #.#  #.# # #.# # .. #.# # ..###.# # >.# # ...#. #...@...*@.)..... ###.... #....#  #...........().# # #.#.#.# #. #.#..# #.# #.# #.###.## #.####.# #.###..#...... #.....#*☼3ifI8 3i^Q ###`####Joseph zaps a wand. The mass of ice explodes!  The iceblast engulfs your boulder.3i3i-G*☼3iT5....*○○. 3i6E====23i<3iY?5 _Your boulder partially resists.3ii #.# #.#  #.# # #.# # .. #.# # ..###.# # >.# # ...#. #...@.*○@..) ###.... #######....#  #...........().# # #.########.#.# #. #.#..# #.# #.# #.###.##3ik #.####.# #.###..#...... #.....#3ikC*○3iiy  Joseph says, "You will never get the ORB, sorry."3iv .  Joseph shoots a sling bullet. The sling bullet hits your boulder!3iH)3i°2==----3Sandblast3i3iiP _Your boulder is destroyed!3iW  Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iY #.......# Nitant the Geomancer #.......# ##### Gargoyle of Dithmenos **.... #.......# #.... Health: 50/50 ======================== #.......# #.... Magic: 9/17============------------ .. #.......# #.... AC: 14Str: 12Doom: 30%  ..###.......# #.... EV: 14Int: 20   >...........# #.... SH: 0Dex: 10 ...#.......############### XL: 10 Next:  5% Place: Dungeon:8 #...@***@..)............. Noise: ---------  Time: 8033.8 (0.0) ###....################## n) +5 mace (freez3ie)  #######....############# ### Cast: Sandblast  #...........().........# #..  #.########.###########.# #.#  #.########..# #.# #.# @   Joseph (wand, launcher)  #.......###.## #.####.#  #######.###..#########......#  #.....#......................Casting: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (76% to hit)3i#.......#Nitant the Geomancer#.......###### Gargoyle of Dithmenos **....#.......##.... Health: 50/50 ========================#.......##.... Magic: 9/17============------------.. #.......##.... AC: 14Str: 12Doom: 30% ..###.......##.... EV: 14Int: 20  >...........##.... SH: 0Dex: 10...#.......############### XL: 10 Next:  5% Place: Dungeon:8#...@```@..)............. Noise: ---------  Time: 8033.8 (0.0)3iu###....################## n) +5 mace (freeze)#######....############# ### Cast: Sandblast#...........().........# #..#.########.###########.# #.##.########..##.# #.# @   Joseph (wand, launcher)#.......###.###.####.########.###..#########......##.....#......................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (76% to hit)  The stone arrow hits Joseph!3is9.°○Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (76% to hit)  The stone arrow hits Joseph!  Joseph is moderately wounded.3ig>)))))))3i/ w..°@..)3i0 >==4.8 (13id8 3i|> p _Joseph shoots a sling bullet. The sling bullet misses you.3i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iW #.......# Nitant the Geomancer #.......# ##### Gargoyle of Dithmenos **.... #.......# #.... Health: 50/50 ======================== #.......# #.... Magic: 6/17========---------------- .. #.......# #.... AC: 14Str: 12Doom: 30%  ..###.......# #.... EV: 14Int: 20   >...........# #.... SH: 0Dex: 10 ...#.......############### XL: 10 Next:  5% Place: Dungeon:8 3i#...@***@..)............. Noise: ==-------  Time: 8034.8 (0.0) ###....################## n) +5 mace (freeze)  #######....############# ### Cast: Sandblast  #...........().........# #..  #.########.###########.# #.#  #.########..# #.# #.# @   Joseph (wand, launcher) 3iz #.......###.## #.####.#  #######.###..#########......#  #.....#......................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +33iquarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)3i0]#.......#Nitant the Geomancer#.......###### Gargoyle of Dithmenos **....#.......#3i+H#.... Health: 50/50 ========================#.......##.... Magic: 6/17========----------------.. #.......##.... AC: 14Str: 12Doom: 30% ..###.......##.... EV: 14Int: 20  >...........##.... SH: 0Dex: 10...#.......############### XL: 10 Next:  5% Place: Dungeon:8#...````@..)............. Noise: ==-------  Time: 8034.8 (0.0)###....################## n) +5 mace (freeze)3ir#######....############# ### Cast: Sandblast#...........().........# #..#.########.###########.# #.##.########..##.# #.# @   Joseph (wand, launcher)#.......###.##3ić#.####.########.###..#########......##.....#......................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  3i)Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)3i'[@..°3il###``###Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)  The stone arrow misses Joseph. Joseph zaps a wand. The mass of ice explodes!3it3iT......@.3iT44---73i~======5.8 (13i3i' E _The iceblast engulfs you. You partially resist.3i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i #.......# Nitant the Geomancer #.......# ##### Gargoyle of Dithmenos **.... #.......# #.... Health: 44/50 =====================--- #.......# #.... Magic: 4/17=====------------------- .. #.......# #.... AC: 14Str: 12Doom: 30%  ..###.......# #.... EV: 14Int: 20   >...........# #.... SH: 0Dex: 10 ...#.......############### XL: 10 Next:  5% Place: Dungeon:8 #...@***@..)............. Noise: =====----  Time: 8035.8 (0.0) ###....################## ~mn) +5 mace (freeze)  #######....############# ### Cast: Sandblast  #...........().........# #..  #.########.###########.# #.#  #.########..# #.# #.# @   Joseph (wand, launcher)  #.......###.## #.####.#  #######.###..#########......#  #.....#......................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)3i{#.......#Nitant the Geomancer#.......###### Gargoyle of Dithmenos **....#.......##.... Health: 44/50 =====================---#.......##.... Magic: 4/17=====-------------------.. #.......##.... AC: 14Str: 123ihDoom: 30% ..###.......##.... EV: 14Int: 20  >...........##.... SH: 0Dex: 10...#.......############### XL: 10 Next:  5% Place: Dungeon:8#...@```@..)............. Noise: =====----  Time: 8035.8 (0.0)3i|P###....################## n) +5 mace (freeze)#######....############# ### Cast: Sandblast#...........().........# #..#.########.###########.# #.##.########..##.# #.# @   Joseph (wand, launcher)#.......###.##3i9&#.####.########.###..#########......##.....#......................Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)  The stone arrow hits Joseph!3i@.@3i..3is5=----6.8 (13i3ix  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)  The stone arrow hits Joseph! _Joseph is moderately wounded.3i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i: #.......# Nitant the Geomancer #.......# ##### Gargoyle of Dithmenos **.... #.......# #.... Health: 45/50 =====================--- #.......# #.... Magic: 1/17=-----------------------3i<; .. #.......# #.... AC: 14Str: 12Doom: 30%  ..###.......# #.... EV: 14Int: 20   >...........# #.... SH: 0Dex: 10 3iq;...#.......############### XL: 10 Next:  5% Place: Dungeon:8 3i;]#....@**@..)............. Noise: =--------  Time: 8036.8 (0.0) 3i;###....################## n) +5 mace (freeze)  #######....############# ### Cast: Sandblast  #...........().........# #..  #.########.###########.# #.#  #.########..# #.# #.# @   Joseph (wand, launcher)  #.......###.## #.####.#  #######.###..#########......#  #.....#......................3i.<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  3ii<0Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)3i #.......#Nitant the Geomancer#.......###### Gargoyle of Dithmenos **....#.......##.... Health: 45/50 =====================---#.......##.... Magic: 1/17=-----------------------.. #.......##.... AC: 14Str: 123iʍ Doom: 30% ..###.......##.... EV: 14Int: 20  >...........##.... SH: 0Dex: 10...#.......############### XL: 10 Next:  5% Place: Dungeon:8#....@``@..)............. Noise: =--------  Time: 8036.8 (0.0)###....################## n) +5 mace (freeze)#######....############# ### Cast: Sandblast#...........().........# #..#.########.###########.# #.##.########..#3iu #.# #.# @   Joseph (wand, launcher)#.......###.###.####.########.###..#########......##.....#......................Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)  The stone arrow hits Joseph!!3i ..  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (moderately wounded, 76% to  hit)  The stone arrow hits Joseph!!  Joseph is severely wounded.3i 9))3i '..3i 35-----2==7.8 (13i 3i N _Joseph shoots a sling bullet. The sling bullet hits you!3ii  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3iA 3i 3i( 3i e _You don't have enough magic to cast this spell.3i' ` #.......# Nitant the Geomancer #.......# ##### Gargoyle of Dithmenos **.... #.......# #.... Health: 35/50 ================-------- #.......# #.... Magic: 1/173i( =----------------------- .. #.......# #.... AC: 14Str: 12Doom: 30%  ..###.......# #.... EV: 14Int: 20   >...........# #.... SH: 0Dex: 10 ...#.......############### XL: 10 Next:  5% Place: Dungeon:8 #....@**@..)............. Noise: ==-------  Time: 8037.8 (0.0) ###....################## n) +5 mace (freeze)  #######....############# ### Cast: Sandblast  #...........().........# #..  #.########.###########.# #.#  #.########..# #.# #.# @   Joseph (wand, launcher)  #.......###.## #.####.#  3iK)  #######.###..#########......#  #.....#......................Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (severely wounded, 85% to  hit)3i  #.......# Nitant the Geomancer #.......# ##### Gargoyle of Dithmenos **.... #.......# #.... Health: 35/50 ================-------- #.......# #.... Magic: 1/17=----------------------- 3i .. #.......# #.... AC: 14Str: 12Doom: 30%  ..###.......# #.... EV: 14Int: 20   >...........# #.... SH: 0Dex: 10 ...#.......############### XL: 10 Next:  5% Place: Dungeon:8 #....)..@..)............. Noise: ==-------  Time: 8037.8 (0.0) ###....################## n) +5 mace (freeze) 3i  #######....############# ### Cast: Sandblast  #...........().........# #..  #.########.###########.# #.#  #.########..# #.# #.# @   Joseph (wand, launcher)  #.......###.## #.####.#  #######.###..#########......#  #.....#......................Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +3quarterstaff of holy wrath and a wand of iceblast (severely wounded, 85% to  hit)  The blast of sand hits Joseph!!  You kill Joseph!3iҜ   #.......#  #.......#  #.......#  .. #.  ..###.  3i >.....  ...#.### #....)##@..).... ###.###  #.  #...........()  #.######   #.#  3i          3i' ..3i- 2=24%1-9.3 (1.5Sandblast _3i3 3iD6 3irq I3i O36=3===3i 3i %73i f=4===3i= 3i) 3i 3iJ 3i 3i 3i #53i <===3i= 3i: u6===3i 3i 3i K8=3i( 3i%5 3i6 H7==3ie7 3iGB 3iP 3iR 3i] 3ii 3ik #93i~l T=8===3il 3iBw 3i 3i 3i 3i{ 3i k9===3id 3iV ,3ib 3i 3i 40=10/17===3i 3i 1===3in 3i 3i 3i 3i 3i 1=2==3i" 3i+ ,3i2 3i8; 3===3i%C 3i8K ,3iTR 3iZ 3i[ 2=4===3ib 3ij ,3ir 3iz 3i9{ i5===3i 3iJ ,3i 3i 3i| ?3=3iě b6===3i 3i 7===3i2 3i ,3i^ 3i 3i@ K4=3i 3i+ ,3i 3i :==3iS 3i4 3i] ,3i  3i 3i. U5=3i` 3iG, ,3i5 3i0= 3i= 3iE 3iN a6=3iU 3im] ,3id 3im ,3iJu 3i%~ ,3i' 3i 3i] U7=3i 3iT ,3iY 3i' ,3i 3i 3i K8=3i 3i ,3i 3in ,3ii 3i) ,3i 3izk9=3i3i,3i 3i3i\ 3i+'3i2,3i+F3i\x50=3i #.# #.#  #.# # #.# #3i2 .. #.# # ..###.# # >.# # ...#. #....).@...) ###.... #######....#  #....()3i.# # #.########.#.# #. #.#..# #.# #. #.###.## #.####.3i #.###..#...... #.....#3i/,3i3i #.# #.#  #.# # #.# # .. #.# # ..###.# # >.# # ...#. #....)@....) ###.... #######....## 3i #...........().# # #.########.##.# # #.##..# #.# # #.###.## #.#### #.###..# #.....#3i,3i3i"E--3i)j #.# #.#  #.# # #.# # .. #.# # ..###.# # >..# #.#. #....@.....) ###.... #######....#3i/*#  #.....().# #.########.###.# #.##..# #.#  #.###.## #. #.###..# #.....#3i2092.3 (53.0)3i6F-3.3 (543i<3i JT  c - a wand of iceblast (16) (gained 10 charges)3i4MH=4.3 (553iDT3irVo _Items here: )) [ †.3i3i_Unequip which item? Hand Weapons (go to first with ))  n - a +5 mace of freezing (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistance (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn) 3iӄPJewellery (go to first with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip3i3i3iX#.......#Nitant the Geomancer#.......### Gargoyle of Dithmenos **....#.......##. Health: 50/50 ========================#.......##. Magic: 17/17 ========================.. #.......##. AC: 14Str: 12Doom: 24%..###.......##. EV: 14Int: 20>...........##. SH: 0Dex: 10....#.......############ XL: 10 Next: 15% Place: Dungeon:83iԸ#....@.....).......... Noise: ---------  Time: 8094.3 (0.0)###....############### n) +5 mace (freeze)#######....#############Cast: Sandblast#...........().........##.########.###########.##.########..##.##.......###.###.### #######.###..#########.... #.....#................... quarterstaff of holy wrath and a wand of iceblast (severely wounded, 85% to  hit)  3iThe blast of sand hits Joseph!! _You kill Joseph!c - a wand of iceblast (16) (gained 10 charges) _Items here: )) [ †.3i P  Okay, then.3i3is3iw. _3iI X#.......#Nitant the Geomancer#.......### Gargoyle of Dithmenos **....#.......##. Health: 50/50 ========================#.......##. Magic: 17/17 ========================.. #.......##. AC: 14Str: 12Doom: 24%..###.......##. EV: 14Int: 20>...........##. SH: 0Dex: 10....#.......############ XL: 10 Next: 15% Place: Dungeon:83iJ #....@.....).......... Noise: ---------  Time: 8094.3 (0.0)###....############### n) +5 mace (freeze)#######....#############Cast: Sandblast#...........().........##.########.###########.##.########..##.##.......###.###.### #######.###..#########.... #.....#................... c - a wand of iceblast (16) (gained 10 charges) _Items here: )) [ †. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here: )) [ †.  The floor.3i  What do you want to examine? Items  a - ([) a +0 leather armour  b - ()) a +0 sling  c - ()) a +3 quarterstaff of holy wrath  d - (†) the human corpse of Joseph3i, #.......#Nitant the Geomancer#.......### Gargoyle of Dithmenos **....#.......##. Health: 50/50 ========================#.......##. Magic: 17/17 ========================.. #.......##. AC: 14Str: 123i- :Doom: 24%..###.......##. EV: 14Int: 20>...........##. SH: 0Dex: 10....#.......############ XL: 10 Next: 15% Place: Dungeon:8#....@.....).......... Noise: ---------  Time: 8094.3 (0.0)###....############### n) +5 mace (freeze)#######....#############Cast: Sandblast#...........().........##.########.###########.##.########..##.##.......###.###.###3iM.  #######.###..#########.... #.....#................... c - a wand of iceblast (16) (gained 10 charges) _Items here: )) [ †. _Okay, then.3i. Press: ? - help, v - describe, . - travel, g - get itemItems here: )) [ †.  The floor.3i< k#.......#Nitant the Geomancer#.......### Gargoyle of Dithmenos **....#.......##. Health: 50/50 ========================#.......##. Magic: 17/17 ========================.. #.......##. AC: 143i\= :Str: 12Doom: 24%..###.......##. EV: 14Int: 20>...........##. SH: 0Dex: 10....#.......############ XL: 10 Next: 15% Place: Dungeon:8#....@.....).......... Noise: ---------  Time: 8094.3 (0.0)###....############### n) +5 mace (freeze)#######....#############Cast: Sandblast3i= #...........().........##.########.###########.##.########..##.##.......###.###.### #######.###..#########.... #.....#...................3i> y c - a wand of iceblast (16) (gained 10 charges) 3i4> _Items here: )) [ †. _Okay, then.Press: ? - help, v - describe, . - travel, g - get item3i]> Items here: )) [ †.  The floor.3i#.......#Nitant the Geomancer#.......### Gargoyle of Dithmenos **....#.......##. Health: 50/50 ========================#.......##. Magic: 17/17 ========================.. #.......##. AC: 14Str: 12Doom: 24%..###.......##. EV: 14Int: 20>...........##. SH: 0Dex: 10....#.......############ XL: 10 Next: 15% Place: Dungeon:8#....@.....).......... Noise: ---------  Time: 8094.3 (0.0)###....############### n) +5 mace (3i?freeze)#######....#############Cast: Sandblast#...........().........##.########.###########.##.########..##.##.......###.###.### #######.###..#########.... #.....#................... c - a wand of iceblast (16) (gained 10 charges) _Items here: )) [ †. _Okay, then.Press: ? - help, v - describe, . - travel, g - get itemItems here: )) [ †.  The floor.3i3i3i. _3i ' # .. ..###>.... #.....#..@....############....).....).......... #########3i ######....############..........()........#####.##################..#  .......###.## #.#########.###..#########3i 3iS 25.3 (1 _3i 3i 3iq/ ##.....##>........############ #...)..........##....###############3i0########### .#..#.....#................... 3i73iy;&63iB3iR _Items here: )) [ †.3i33i3ip7 #.# #.#  #.# # #.# # #.# #.. #.# #...###.# #>....# ....############ #....).....)......... ###....####### #######....############# #...........().........# #.########.###########.# #.########.. #.#  #.......###.## #.## #######.###..#########3iv3iw$ _3i~3i #.# #.# #.#  #.#  #.#  #.# ... #.# ...###.# ..>....# ......#.......##########....#....).....)........ ... ###....##### #######....############# #...........().........# #.########.###########.# #.########.. #. #.......###.## #.#3i[,3iS3iQ{ #.# #.# #.# #.# #.#. #.#.... #.#.###.#.>...@.......#.#........#....).....). ###.....#######....# 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......###.########.###..###.....#.........###.######..##...<.....##........  #.##.##... 3iN ,3i0U 3i  ####....####....##### #.###...........()..#####.#.########.#####.....# ......###.########.###..###.....#.........###.######..##...<.....##...#########.##.##......  #.########.##... 3i= ,3i: 3i6   #.###...........()..#####.#.########.#####.....# ......###.########.###..###.....#.........###.######..##...<.....##...#########.##.##3i6 `..................3i7 E....  3i=7 Z#######..........##... 3iG ,3iN 3iȷ  ...........()..#####.#.########.#####.....# ......###.########.###..###.....#.........###.######..##...<.....##...#########.##.##..................####.########.##.....  #.........#########... 3iu ,3iw 3i +4 3i8+;#####.#.########.#####3iv+.....# ......###.########.###..###3i+T.....#.........###.######..##...<.....##...3i+1###########.##.##3i+?..................3i+,####.########.##3i,$.... #)# ..3i-,+..3iK,^.  +.........'........... 3ip,3i43i[53i<3i  #####.#.#.   #.....#.3i3#..#   #.....#.###.##  3i] #.....#######.###..   #.....#.....#   #.....#.###.######..  3iʤ #.....#....<.....##  #.....##.##.  3i5 .# 3iD#.....####.3i#.##  3iO#$.... #)# #.##  3i.#..... #)# #.##  #.... #.# #.##  3ie#... #.#.##  3iA # #3iM.##   #.#   +.'3ii3i3i3iH3i=  #####.#.#.  #.....#.#..#  #.....#3ie.###.##  #.....#######.###..  #.....#.....#  #.....#.###.######..  #.....#....<.....## #.....##.##. 3i|.# #.....####.#.##3i  #$.... #)# #.## 3i/ #..... #)# #.##  #..... #.# #.## 3i  #....$ #.#.##  ##########.##  #.# 3iI +.'3i 3i#!3ih)3iIR  #####.#.#.  #.....#.#..#  #.....#.###.3i8J  #.....#######.###..  #.....#.....# 3inJU #.....#.###.######  #.....#....<.....## #.....##.##3iJV .# #.....####.#.##  #$....# #)# #.## 3i K #.....# #)# #.## 3i0K #.....# #.# #.## 3iPK #....$# #.#.## 3imKP ##########.## 3iKD #.# 3iKI +.'3iU3iUU3i[3i<  #.....#.#..  #.....#.......###.  #.....#######.###.  #.....#.....#...  #.....#.###.######  #.....#....<.....#  #######.....##########.3iG  ............#...........  ###...@.####.########.#  #$....# #)# #.  #.....# #)# #.  #.....# #.# #.  #....$# #.########.3irR  ##########.......... 3i #.........######  +.'....... 3iL #.####3i,3i3i"2  #.....#.......###  #.....#######.###  #.....#.....#...  #.....#.###.#####  #.....#....<.....  #######.....##########.  ............#..........  ###.....####.########  #$.@..# #)# #.3iS2  #.....# #)# #. 3i~2 #.....# #.# #. 3i2 #....$# #.########.  ##########..........3i2  #.........######  +.'...... 3i3? #.#### 3iD3l #.# #3i<,3iB3i  #.....#.  #.....#######.  #.....#.....#  #.....#.###.  #.....#....<  #######.....##  ............#  ###.....####.#  #$@...# #)# #  #.....# #)# #  #.....# #.# #  #....$# #.#  ####  #.  +.'  #.####  #.# #m3iɵ3i>   #.....#.  #.....#.  #.....#.....#  #.....#.###.  #.....#....<  #######.....  ............#  ###.....####.  #@....# #)#   #.....# #)#   #.....# #.#   #....$# #.  ####  #.  +.'  #.####  #.# #3i1#3i(3i.3i /3i33iR   #.....#######.# #.....#.....#... #.....#.###.#### #.....#....<.... #######.....########## ............#......... ###.....####.######## #.....# #)#  3i#.@...# #)# # #.....# #.# # #....$# #.######## ##########.........  #.........###### +.'..... #.#### 3i #.# #. #.# #. _You now have 354 gold pieces (gained 9).3i3ib3i3iu #.....#.....#.... #.....#.###.##### #.....#....<..... #######.....########## ............#.......... ###.....####.######## #.....# #)# #. #.....# #)# #. #..@..# #.# #. #....$# #.########. ##########..........  #.........####### +.'...... #.3i#### #.# #. #.# #. #.####.3i ,3i3il" #.....#.###.###### #.....#....<..... #######.....##########.# ............#.......... ###.....####.########.# #.....# #)# #.#3imZ #.....# #)# #.# #.....# #.# #.# #...@$# #.########.# 3i6m##########..........#  #.........######## +.3iem'....... #.#### #.# #. 3im#.# #. #.####...) ###########....3it,3iz3ib #.....#.###.######. #.....#....<.....# #######.....#.# ............#. ###.....####.#.# #.....# #)# #.# #.....# #)# #.# #.....# #.# #.# #....@# #.#.# ####.# #.# 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9m3iLl,3ir3ieC ######### #.# #.# #.# ########## #.# #.# #.# #.# #.# #3i.# #.# #.# #.# #...###.......# #>...........#  #...#.......##### #.........#....).....)...#####....####....  #.#######....########  #.#...........().....  #####.#.#.######## 3i,3i3iqP ######### #.# #.# #.# ########### #.# #.# #.# #.# #.# #.# #.# #3iQ.# #.# #...###.# #>....# #...#.......#### #.........#....).....)..#####....####.... #.#######....####### #.#...........()....3iZ,3isa3i.324.3 (593iќ3i3i|E _Done exploring.3ij@ ........3i` ,0.0)3ig 3i} [ _Done exploring.3iO3iq\Level 8 of the Dungeon <<<<>>>>>(Press ? for help) ######### #.......###### #.......##...# #.......##...# ########### #.......##...# #.........# #.......###########...# #.........# #.......#3i]'#............# #......@..# #.......##............####### #.........# #.......##............'.....# #.........###.......##.........÷..##....#### #.......>...........##............##.......### #...........#.......####################[..##.........## #.........#....).....).................<..>............## #####....####....#######################.#.##....PPPP...# #.#######....############# ########.#.##.........P.# #.#...........().........# #........#.##....P.ß.P..##3i'^ #####.#.########.###########.# #.########.##...PP.......# #.....#.########..##.# #.#3id^K#.##....P..P....# #.....#.......###.###.####.#3i^k#.#####...P...#.# #.....#######.###..#########......########.######.....#..# 3i^b#.....#.....#...........................................)# 3i^#.....#.###.######..########.....#.#######.#############)# #.....#....<.....##........#.#.......# #.#3i _4#)#3iL@>3i O>>3iF >  ########.....##########.##.##.....#.#.###.#+#####.##.#  #............#..................#.#.#.# #.......#.##)#  #.###.....####.########.##...##.#.#.#.# #.......#>###.#  #.# #.....# #[##.##...##.#.[.#.# #.......'..##.#  #.# #.....# #[##.##...##.#...#.# #.###...#..##.#  #.# #.....# #.##.##...##.#.....# #.# #...#..##.#3ip9#....<.....##........#.#.# #.#)##################.##.##.....#.#.###.#+#####.# #.##............#...........#.#.#.# ##.# #)##.###.....####.########.##...##.#.#.#.# #.#>## #.##.# #.....# #[# #.##...##.#.[.#.# #'..# #.#3i|r#.# #.....# #[# #.##...##.#...#.# #.###...#..# #.##.# #.....# #.# #.##...##.#.....# #.# #...#..# .##.# #.....# #.########.##...#....#...###.# #...#..# #.##.# ##########.........#..###.#..##.###...#..### #.##.######.........#########...#..# #.#..##...'...'....# #.#......'.........'...........#..###.#...#####...#..#.### ########....####........#......#.#.# #...#..#...# #....# #........##.#####.#.# ##...#..#...#### ....# #......####.# #.#.####..[....#......# #....####...)# #.#....### #.##########........# #.####.........#.#....# #. #........# #.# ###.......#.#....# #.3ir'#........# #.# #.......#.#....### #.# #.......#.##########.#........# #.# ######.>............########.###########.############.#.########### #........................#.#.# ############"###########.#.#.#3i > #..........#.##........#.#.#.####### #.#####>##.#.##.#####....#.#.#.....# #.#<# ####.#.##.# #....#.#.#.###.# #.#.# #[#.##.#####.##.#.#.#.#<#.# #.#.# #[#.##.......##.#.#.#.#.#.#3iˋ 3i iNitant the Geomancer#########Gargoyle of Dithmenos **....#.......#Health: 50/50 ========================#.......#Magic: 17/17 ========================#.......#AC: 14Str: 12Doom: 24%3i D########### #.......#EV: 14Int: 20#.........# #.......#SH: 0Dex: 10#.........# #.......#XL: 10 Next: 15% Place: Dungeon:8#......@..# #.......#Noise: ---------  Time: 8324.3 (0.0)#.........# #.......#n) +5 mace (freeze)#.........###.......#Cast: Sandblast#.......>...........##...........#.......####3i #.........#....).....).. #####....####....####### #.#######....####### #.#...........()....  _+0 acid dragon scales; an acid dragon skeleton _Found a staircase to the Lair. _You pick up a manual of Translocations and begin studying. _You see here an amulet of wildshape. _Done exploring. _Done exploring.3iU 3i 3ie 3i 3i) P _3i 3i 3iU 3i 3i 3i 3i 3i 3iI 3i 3i 3i 3i' 3i 3i> 3ij 3i# 3iy 3ip 3iD 3i ,3i 3i 3i4 ,3i6 3i 3i* 3i 3i< 3i 3i B3i 3i ,3ip" 3i& 3i) 3iF) 3i* 3i / 3i+4 B3i 6 3i7 3i47 3iQ8 3i!= 3iM? 3i? 3iA 3iE 3iYG 3iG 3i0I 3imL 3iM 3iN 3iN 3iR 3iT 3iT 3i^U 3iRY 3iZ 3i[ 3i[ 3i<_ 3i` 3i=a 3ia 3i~e 3if 3if 3ig 3i`j 3ipk 3ik 3il 3ioo 3ip 3i q 3ibr 3iu _Found a staircase to the Lair. _You pick up a manual of Translocations and begin studying.see here an amulet of wildshape. _Done exploring. _ Things that are here:3iw  a +0 robe; a +1 war axe of flaming; the orc skeleton of Blorkula the orcula3iy 3ixz  _3i{ 3i 3iր ,3i 3iބ 3iV 3iӆ 3i 3i 3iz 3i 3i 3i7 3iG ,3iՑ 3iS 3i 3i 3iC 3i™ 3i 3ij 3i 3i 3i 3ib 3iȟ 3i\ 3i ,3iF 3i X3i 3i 3i^ 3iV 3ix 3iM 3i 3iN 3i_ 3ix 3i 3i 3i 3i ,3i2 3iD 3it 3i˷ 3i 3i 3i6 3ip 3i 3i! 3ih 3i 3iS 3i` 3i_ 3i 3i/ 3i I  You see here an amulet of wildshape.3i 3i  _3i 3i; 3ia B3i7 3i 3i ,3i 3i 3i> 3i 3i 3i 3i 3iB 3if 3i ,3iz 3i 3i 3i* 3i 3i 3i 3i= 3i4 3iT B3i 3i5 W  You see here a +0 ring mail.3i  _3i  3i< $  Things that are here:3iX s  +0 acid dragon scales; an acid dragon skeleton3i 3iK  _3i 3iP 3il 3i 3i! 3i" 3i$ 3i$ 3i7& 3i%( 3i) 3i* 3i+ 3i0- 3iD/ ,3i0 3i:: #........##.# ###....#........#.# #....#........#.# #....#........#.# #############.###########.###########................3i: ###########"###########...#.##........##.#####@##.#.##.#####...80.3 (56.0)#.#<# ####.#.##.# #...#.#.# #[#.##.#####.###.#.# #[#.##..##3i; C#.#.######.#.########.#.....................#.########.#.#####.########.#.##......#3i^< 3i`B 3iD \ _There is a staircase to the Lair here.3iM######## #.####...# ##..............# #.# ########.###########.###########.......................###########"###########......@...#.##........##.#####>##.#.##.####<# ####.#.##.# #...#.#.# #[#.##.#####.##[#..#..3i3i81.3 (1.0) _3i3i3i    ### ###########.###########.##### #.......................############"###########..........#.##........#.#####@##.#.##.#####...#.#<# ####.#.##.# .# #[####.###............#3i3i&23i3i\ _There is a staircase to the Lair here.3ibR3iQS3i[3in3inr-3 _3iw3i-Generating dungeon...o\\/o/ building the Dungeon \o\3i< /o/3i< \o\3iX< /o/3i< \o\3i < /o/3i < \o\3i tbuilding the Lair of Beasts /o/3ie 3i. Nitant the GeomancerGargoyle of Dithmenos **....Health: 50/50 ========================Magic: 17/17 ========================AC: 14Str: 12Doom: 24%EV: 14Int: 20SH: 0Dex: 10XL: 10 Next: 15% Place: Lair:1Noise: ---------  Time: 8383.3 (1.0)3i n) +5 mace (freeze)Cast: Sandblast _You see here a +0 ring mail.  Things that are here: _+0 acid dragon scales; an acid dragon skeleton _There is a staircase to the Lair here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!3i h... [#.. ..#.. ...###. #.. ...h...P.P##.#h#.._.#......P.P#.@...^...#.......P.#.......#.#.......#........#.#.........hh 2 wolves (asleep)..#+##.+##.. . ..3i4.8 (2.5Sandblast3i)J3iLI _+0 acid dragon scales; an acid dragon skeleton 3iL_There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts! _You encounter 2 wolves.Found a leather armour. Found a blossoming altar of Fedhas.3i"Od _There is a staircase back to the Dungeon here.3id   3i`d Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i<  Nitant the Geomancer ... [#  Gargoyle of Dithmenos **.... .. ..#  Health: 50/50 ======================== .. ...#  Magic: 14/17 ===================----- ##. #.. .  AC: 14Str: 12Doom: 24% ..h...P.P  EV: 14Int: 20 ##.#h#.._.  SH: 0Dex: 10 3iP=5#..*...P.P  XL: 10 Next: 15% Place: Lair:1 #.@...^...  Noise: ---------  Time: 8384.8 (0.0) #.......P.  n) +5 mace (freeze) #.......#.  Cast: Sandblast #.......#  ........#  .#.........  hh 2 wolves (asleep)3i|=S ..#+##.+##.  . . .. 3i=V _There is a staircase back to the Dungeon here.  3i=Casting: Sandblast (safe; 1% risk of failure)  3i=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  3i%>yPress: ? - help, Shift-Dir - straight lineAim: a wolf (asleep, 100% to hit)3i  Nitant the Geomancer ... [#  Gargoyle of Dithmenos **.... .. ..#  Health: 50/50 ======================== .. ...#  Magic: 14/17 ===================----- ##. #.. .  AC: 143iStr: 12Doom: 24% ..h...P.P  EV: 14Int: 203i9 ##.#.#.._.  SH: 0Dex: 10 #......P.P  XL: 10 Next: 15% Place: Lair:1 3i` #.@...^...  Noise: ---------  Time: 8384.8 (0.0) 3iy#.......P.  n) +5 mace (freeze)3i #.......#.  Cast: Sandblast #.......# 3i˿9 ........#  3i.#.........  hh 2 wolves (asleep) ..#+##.+##.  3i . . .. Casting: Sandblast (safe; 1% risk of failure)  3iMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  3iqPress: ? - help, Shift-Dir - straight lineAim: a wolf (asleep, 100% to hit)  The stone arrow hits the wolf!!3i? ... [#  .. ..#  3i~0.. ...#  ##. #.. .  P.P 3i= ._. 3in #..`...P.P  3i>...  3iY.P. 3i(  3iGR.#.  3ilx.# .#3i .#......... h   wolf3i' 3i..#+##.+##. 3i|. . .. 3iJA.h3iSn.hwandering)3i WD38==5.8 (13i[3i\#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  3i\Aim: a wolf (asleep, 100% to hit)  The stone arrow hits the wolf!! _You kill the wolf!3iN   3iN Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i+O   Nitant the Geomancer ... [#  Gargoyle of Dithmenos **.... .. ..#  Health: 50/50 ======================== .. ...#  Magic: 11/17 ===============--------- ##. #.. .  AC: 14Str: 12Doom: 23% ......P.P  EV: 14Int: 20 ##.#h#.._.  SH: 0Dex: 10 #..*...P.P  XL: 10 Next: 18% Place: Lair:13iO ` #.@...^...  Noise: ==-------  Time: 8385.8 (0.0) #.......P.  n) +5 mace (freeze) #.......#.  Cast: Sandblast 3iO r#.......#  ........#  3iO .#.........  h   wolf (wandering) ..#+##.+##.  . . .. 3i,P  _You kill the wolf!Casting: Stone Arrow (safe; 1% risk of failure)  3iZP Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  3iP Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 60% to hit)3i1B  Nitant the Geomancer ... [#  Gargoyle of Dithmenos **.... .. ..#  Health: 50/50 ======================== 3iB-.. ...#  Magic: 11/17 ===============--------- ##. #.. .  AC: 14Str: 12Doom: 23% ......P.P  EV: 14Int: 20 ##.#.#.._.  SH: 0Dex: 10 3iB#......P.P  XL: 10 Next: 18% Place: Lair:1 3i"C #.@...^...  Noise: ==-------  Time: 8385.8 (0.0) 3iIC"#.......P.  n) +5 mace (freeze) #.......#.  Cast: Sandblast3imCM #.......#  3iC........#  .#.........  h   wolf (wandering)3iC8 ..#+##.+##.  3iC&. . .. 3iDCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i(DAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line3iPDzAim: a wolf (wandering, hasn't noticed you, 60% to hit)  The stone arrow hits the wolf!!3iJ ... [#  .. ..#  .. ...#  ##. #.. .  P.P  ._.  #..`...P.P  ...  3iJ.P.  .#.  3i K}.# .#3iKi .#......... ..#+##.+##. . . .. 3i43..3i2=221-6.8 (1Sandblast3i\3iSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (wandering, hasn't noticed you, 60% to hit)  The stone arrow hits the wolf!! _You kill the wolf!3iN{--73i3===-83i13i3iz3i~&93i3i3i 3i u4===903i" 3iS$ 3iJP.PPP .# ... .... [# .... ... ..# ....# ......# ...##..#............P.P##.#.#.._..#..@...P.P#.<...^...#.P.^#.#..## ..#.#............#+##.+##.. . ..3iU3iFZ&13ia3ic3iT  ......... P. ##.PPPP .# ... #.......[# .... .h... ..# ....# h......###....##..#...............P.P##.#@#.._.. #......P.P#.<...^.....#.P.^#.#..## ..hh 2 wolves (asleep).# .#............#+##.+##.3i{ 3i 3i 5===2Sandblast3i" 3iH W _You encounter 2 wolves.3i>O .........P. ##.PPPP .# ... #.......[# .... .h... ..# ....# h......### ....##..#...... ..........P.P.. ##.#.#.._ #..@...P.P.. #.<...^..... #.......P.^. #.#... #.# ..3iO  .# .#.....#+##.+##. . . ..3i7[ 3i^ 6===3Sandblast3ie 3ih 3i]9P. ##.PPPP .# ... #.......[# .... .h... ..# ....# h......### ....##..#...... ..........P.P.. ##.#.#.._3i^ #......P.P.. #.@...^..... #.......P.^. #.#... #.# .. .# .#......#+##.+##. . . .. 3ih3ik&43iq3iud _There is a staircase back to the Dungeon here.3i M .........P. ##.PPPP..#.. #.......[.. .h......# ....# h......###.##..#..............P.P..#.#.#.._.. .P.P<...^....P.^#.......#...... . ..3i) 3i y7===5 _3i 3i 3i. P. ##.PPPP..# ... #.......[# .... .h......# ....# h......### ....##..#...... ..........P.P.. ##.#.#.._.. #..@...P.P.. #.<...^..... #.P.^. #.#...#.# .3i$. .#.... 3i3i&63i3iE3i C ......... P. ##.PPPP..# ... #.......[# .... .h......# ....# h......### ....##..#...... ..........P.P##.#@#.._.. #......P.P.. #.<...^..... 3iY ;#.P.^#.#...## .. hh 2 wolves (asleep).# .#............#+##.+##.3i S.h.3i h3i 6.h3ig 6.h3i \hh3i @==7Sandblast3i 3i ( _The wolf howls! x23i.........P. ##.PPPP..# ... #.......[# .... ........# ....# .......### ....##.h#...... .......h..P.P.. ##.#.#.._ #..@...P.P.. #.<...^..... #.......P.^. #.#... #.# .. .# .#.....#+##.+##. . . ..3i-o.h.h3ii3i/--83ii3iK3iɂ P. ##.PPPP..# ... #.......[# .... ........# ....# .### ....##..#...... ........h.P.P.. ##.#h#.._ #......P.P.. #.@...^..... #.......P.^. #.#... #.# .. .# .3i U#... ...#+##.+##. . . .. 3i =.h3i 9.h3ik 8.h3i 3iސ ^==--93i| 3i՘ 5 _The wolf bites you but does no damage.3i: d _There is a staircase back to the Dungeon here.3iW3i3i3iD=.h3i3i(4003i3iq .Dungeon:8 _The wolf barely misses you. The wolf misses you. The wolf barely misses you.3i\ #........# #.# ###....#........# #.# #....#........# #.# #....#........# #.# #############.###########.###########.......................############"############.......h..#.##........##.#####@##.#.##.#####...#.#<# ####.#.##.# #...#.#.# #[#.##.#####.###.#.# #[#.##.......###.#.######.#.############.#..................... h   wolf#.########.#.############.########.#.##............#3i~-2.3 (2.53iń3i> _You climb upwards. Welcome back to the Dungeon!3i\ _There is a staircase to the Lair here.3i{  Casting: Stone Arrow (safe; 1% risk of failure)  3i^\Confirm with . or Enter, or press ? or * to list all spells.3i^G #........# #.# ###.... Nitant the Geomancer  #........# #.# #.... Gargoyle of Dithmenos **....  #........# #.# #.... Health: 50/50 ========================  #........# #.# ##### Magic: 14/17 ===================-----  ########.###########.########## AC: 14Str: 12Doom: 22% #....................... EV: 14Int: 20 ############"########### SH: 0Dex: 10 #.......h..#.##........# XL: 10 Next: 21% Place: Dungeon:8 #.#####@##.#.##.#####... Noise: ---------  Time: 8402.3 (0.0) 3iHL#.#<# ####.#.##.# #... n) +5 mace (freeze) #.#.# #[#.##.#####.## Cast: Sandblast #.#.# #[#.##.......## #.#.######.#.########### #.#..................... h   wolf #.########.#.########### #.########.#.#  #............# _There is a staircase to the Lair here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (60% to hit)3iW #........##.# ###.... Nitant the Geomancer#........##.# #.... Gargoyle of Dithmenos **....#........##.# #.... Health: 50/50 ========================#........##.# ##### Magic: 14/17 ===================-----########.###########.########## AC: 14Str: 12Doom: 22%#....................... EV: 14Int: 20############"########### SH: 0Dex: 10#.......h..#.##........# XL: 10 Next: 21% Place: Dungeon:8#.#####@##.#.##.#####... Noise: ---------  Time: 8402.3 (0.0)#.#<# ####.#.##.# #... n) +5 mace (freeze)#.#.# #[3iTY#.##.#####.## Cast: Sandblast#.#.# #[#.##.......###.#.######.#.############.#..................... h   wolf#.########.#.############.########.#.##............#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (60% to hit)  The stone arrow hits the wolf!!3imonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (60% to hit)  The stone arrow hits the wolf!!  The wolf is severely wounded.3i4==3.3 (13i3iU _The wolf completely misses you.3iaL  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3i  #........# #.# ###.... Nitant the Geomancer  #........# #.# #.... Gargoyle of Dithmenos **....  #........# #.# #.... Health: 50/50 ========================  #........# #.# ##### Magic: 11/17 ===============---------  ########.###########.########## AC: 14Str: 12Doom: 22% #....................... EV: 14Int: 20 ############"########### SH: 0Dex: 10 #.......h..#.##........# XL: 10 Next: 21% Place: Dungeon:8 #.#####@##.#.##.#####... Noise: ==-------  Time: 8403.3 (0.0) #.#<# ####.#.##.# #... n) +5 mace (freeze) #.#.# #[#.##.#####.## Cast: Sandblast #.#.# #[#.##.......## #.#.#3ib Q#####.#.########### #.#..................... h   wolf #.########.#.########### #.########.#.#  #............# _The wolf completely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 60% to hit)3iR0 #........##.# ###.... Nitant the Geomancer#........##.# #.... Gargoyle of Dithmenos **....#........##.# #.... Health: 50/50 ========================#........##.# ##### Magic: 11/17 ===============---------########.###########.########## AC: 14Str: 12Doom: 22%#....................... EV: 143iInt: 20############"########### SH: 0Dex: 10#.......`..#.##........# XL: 10 Next: 21% Place: Dungeon:8#.#####@##.#.##.#####... Noise: ==-------  Time: 8403.3 (0.0)#.#<# ####.#.##.# #... n) +5 mace (freeze)#.#.# #[#.##.#####.## Cast: Sandblast#.#.# #[#.##.......###.#.######.#.############.#..................... h   wolf#.########.#.############.########.#.##............# _The wolf completely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 60% to hit)3i?@...h(ally target)@   shadow  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (severely wounded, 60% to hit)  The stone arrow misses the wolf.3i) ****Your shadow casts a spell at the wolf.3i~ ...h  The shard of hardened shadow misses the wolf.3i[2=4.3 (13i3i>U _The wolf closely misses you. x23i~5#3i h  The blast of sand misses the wolf. The wolf bites you but does no damage.45---=-5.8 (1.53i3i, _The wolf bites you. x23iv .The blast of sand hits the wolf!!3iT@   shadow3ipS3iNVP6=--1-13-7.3 _The wolf bites you. x2  The blast of sand hits the wolf!! _You kill the wolf!  3iXTraining target 14.0 for Earth Magic reached!  Your Earth Magic skill increases to level 14!You need to enable at least one skill for training.3ic/  --more--3i3 3ig M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1      3iW E     b - Maces & Flails   0.0   1.0   0   i - Conjurations   8.0   7.6  +1   c - Staves   0.0   1.0   0   j - Translocations   0.0   0.6  -1 +4 d - Unarmed Combat   0.0   1.0   0   k - Fire Magic   0.0   1.0   0       l - Earth Magic  14.0  12.7  +2          3i  e - Armour   0.0   0.8  +1   m - Invocations   0.0   0.8  +1   f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1   g - Stealth   2.1   2.1  +2  3i a                                    3i                 3iM         You need to enable at least one skill.[?] Help[=] set a skill target  3i* [/] auto|manual mode [*] useful|all skills [!] training|cost|targets4i, 4i|I> l + Earth Magic 14.04i TargetTarget--  --  --  9.0  --  -- --  --  --  --  4i c--  --  --  --  a-z] set[-] clear selected targetcost|targets4i <[?25h[?0c0 4i " 4i [?25l[?1c4i C16.0   The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets4iݿ 4il  #........##.# ###.... Nitant the Geomancer#........##.# #.... Gargoyle of Dithmenos **....#........##.# #.... Health: 46/50 ======================--#........##.# ##### Magic: 11/17 ===============---------########.###########.########## AC: 14Str: 12Doom: 21%#....................... EV: 14Int: 20############"########### SH: 04i Dex: 10#...@......#.##........# XL: 10 Next: 23% Place: Dungeon:8#.#####@##.#.##.#####... Noise: =--------  Time: 8407.3 (1.5)#.#<# ####.#.##.# #... n) +5 mace (freeze)#.#.# #[#.##.#####.## Cast: Sandblast#.#.# #[#.##.......###.#.######.#.############.#..................... @   shadow#.########.#.############.########.#.##............# _The wolf bites you. x2  The blast of sand hits the wolf!! _You kill the wolf!Training target 14.0 for Earth Magic reached!  Your Earth Magic skill increases to level 14!You need to enable at least one skill for training.4i CSandblast4i9 4i . _4iDy34i@4iĈ4iiT2= _4i֕4i,4ik4i.4iM(4ik3===4i:4i\ _Your shadow fades away.4ixq74===4i(4i6,4iE4i4iii5===4i4i,4i4i4iu8=6===4i4i},4i4i 4i8 i7===4iY4i# _Magic restored.9=4i".4i5,4i<4iC,4i?J4iPP==4iDW4i]:504i^(=4ixc4irT -22.3 (15.0) _HP restored.4i{8-4iS4iE _Done exploring. 4i{4 4i 4i( 4iϝ83.0) _ 4ia 4iyJ=Lair:1 4i  P. ##.PPPP..#  ... #.......[#  .... ........#  ....# .......###  ....##..#......  ..........P.P..  ##.#.#.._..  #......P.P..  #h@...^.....  #.......P.^.  #.......#...  #.......#  ........# . .#......... h   wolf ...#+##.+##. . . ..  You climb d 4i!Aownwards. Welcome back to the Lair of Beasts! The wolf bites you. 4i2@w44---=4.8 (2.5Sandblast 4ivI 4iKKJ _The wolf barely misses you. 4iNd _There is a staircase back to the Dungeon here.!4i P. ##.PPPP..#  Nitant the Geomancer ... #.......[#  Gargoyle of Dithmenos **.... .... ........#  Health: 44/50 =====================--- ....# .......###  Magic: 16/17 ======================-- ....##..#......  AC: 14Str: 12Doom: 21% ..........P.P..  EV: 14Int: 20 ##.#.#.._..  SH: 0Dex: 10 #......P.P..  XL: 10 Next: 23% Place: Lair:1 #h@...^.....  Noise: =--------  Time: 8424.8 (0.0) #.......P.^.  n) +5 mace (freeze) #.......#... [3!4i9;49m Cast: Sandblast #.......# ..  ........# .  .#.........  h   wolf ...#+##.+##.  . . ..  _The wolf barely misses you. _There is a staircase back to the Dungeon here.  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (76% to hit)!4i$P. ##.PPPP..#Nitant the Geomancer... #.......[#Gargoyle of Dithmenos **........ ........#Health: 44/50 =====================---!4i%....# .......###Magic: 16/17 ======================--....##..#......AC: 14Str: 12Doom: 21%..........P.P..EV: 14Int: 20##.#.#.._..SH: 0Dex: 10#......P.P..XL: 10 Next: 23% Place: Lair:1#h@...^.....Noise: =--------  Time: 8424.8 (0.0)#.......P.^.n) +5 mace (freeze)#.......#...Cast: Sandblast#.......# ..........# ..#.........h   wolf...#+##.+##.!4i4&`. . ..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (76% to hit)  The blast of sand hits the wolf!  The wolf is heavily wounded.!4i͵IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (76% to hit)  The blast of sand hits the wolf!  The wolf is heavily wounded.  The wolf barely misses you. The wolf completely misses you.!4ib57==6.3 (1.5!4i+!4i< _The wolf bites you but does no damage.!4i=  P. ##.PPPP..#  Nitant the Geomancer ... #.......[#  Gargoyle of Dithmenos **.... .... ........#  Health: 45/50 =====================--- ....# .......###  Magic: 16/17 ======================--!4iI>  ....##..#......  AC: 14Str: 12Doom: 21% ..........P.P..  EV: 14Int: 20 !4i"? {##.#.#.._..  SH: 0Dex: 10 #......P.P..  XL: 10 Next: 23% Place: Lair:1 #h@...^.....  Noise: =--------  Time: 8426.3 (0.0) #.......P.^.  n) +5 mace (freeze) #.......#...  Cast: Sandblast #.......# ..  ........# . !4i?  .#.........  h   wolf ...#+##.+##.  . . .. The wolf barely misses you. The wolf completely misses you. _The wolf bites you but does no damage.  Aiming: Sandblast (safe; 1% risk of failure)  !4i? ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (heavily wounded, 76% to hit)"4iP. ##.PPPP..#Nitant the Geomancer... #.......[#Gargoyle of Dithmenos **........ ........#Health: 45/50 =====================---....# .......###Magic: 16/17 ======================--....##..#......AC: 14Str: 12Doom: 21%..........P.P..EV: 14Int: 20##.#.#.._..SH: 0Dex: 10#......P.P..XL: 10 Next: 23% Place: Lair:1#h@...^.....Noise: =--------  Time: 8426.3 (0.0)#.......P.^.n) +5 mace (freeze)#.......#...Cast: [39;49"4iimSandblast#.......# ..........# ..#.........h   wolf...#+##.+##.. . ..Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (heavily wounded, 76% to hit)  The blast of sand hits the wolf!  The wolf is almost dead."4i"4iר\7==7.8 (1.5"4i"4ib   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  "4isAim: a wolf (heavily wounded, 76% to hit)  The blast of sand hits the wolf!  The wolf is almost dead. _The wolf closely misses you. The wolf completely misses you."4i, P. ##.PPPP..#  Nitant the Geomancer ... #.......[#  Gargoyle of Dithmenos **.... .... ........#  Health: 45/50 =====================--- ....# .......###  Magic: 16/17 ======================-- ....##..#......  AC: 14Str: 12Doom: 21% ..........P.P..  EV: 14Int: 20 ##.#.#.._..  SH: 0Dex: 10 #......P.P..  XL: 10 Next: 23% Place: Lair:1 #h@...^.....  Noise: =--------  Time: 8427.8 (0.0) #.......P.^.  n) +5 mace (freeze) #.......#... [3"4i-/9;49m Cast: Sandblast #.......# ..  ........# .  .#.........  h   wolf ...#+##.+##.  . . .. The wolf is almost dead. _The wolf closely misses you. The wolf completely misses you.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (almost dead, 76% to hit)"4iV P. ##.PPPP..#  Nitant the Geomancer ... #.......[#  Gargoyle of Dithmenos **.... .... ........#  Health: 45/50 =====================--- ....# .......###  Magic: 16/17 ======================-- ....##..#......  AC: 14Str: 12Doom: 21% ..........P.P..  EV: 14Int: 20 ##.#.#.._..  SH: 0Dex: 10 "4iX#......P.P..  XL: 10 Next: 23% Place: Lair:1 #.@...^.....  Noise: =--------  Time: 8427.8 (0.0) #.......P.^.  n) +5 mace (freeze) #.......#...  Cast: Sandblast #.......# ..  ........# .  .#.........  h   wolf ...#+##.+##.  . . .. Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (almost dead, 76% to hit)  The blast of sand hits the wolf.  You kill the wolf!"4i#]] P.  "4i] ... #.......[#  .... ........#  ....# .......###  .....  P.P..  ._..  P.P..  ..... "4i]1 .P.^.  .#...  .#  "4iY^.#  .#......... ...#+##.+##. . . .. "4i?6=069.3 (1.5Sandblast _"4i} 3"4i "4i b7=="4iŦ "4iA 4 _Magic restored."4i "4iE "4i k7="4iq "4ic ,"4is "4i P=="4i% "4i ,"4i "4i "4iK K8="4iZ "4i "4i "4i# "4i\- "4i- "4i4 "4io= ,"4iD "4iO k9="4i"W "4i` ,"4ig "4ip ,"4iw "4i b50="4i "4i  M .........P. ##.PPPP..#.. #.......[.. ........# ....# .......###.##..#..............P.P..#.#.#.._.. .P.P<...^....P.^"4i #.......#...... . .. _HP restored."4i 3"4i?"4ilVM... .........PP. ##.PPPP..+... #.[#.... ........# #....# .......###......##..#....#...........P.P..##@#.#.._.. .....P.P<...^....#.......P.^...#+##.+##."4i|,"4i"4i_j#.## .... .........#PP.. ##.PPPP..# +... #.......[# #.... ........# #....# .......###.##..#......#.....@.....P.P..#)...##.#.#.._..... #......P.P...... #.<...^........ #.......P^... #.......#.... #.......#.. ..# . .#........."4ix6-45.3 (16.0)"4in"4iF-6.3 (17"4iw"4i * _Found a great sword.#4iY..<#4iN#4i#4ii1#.##+# #.###... ......... #PP...##.PPPP..# +....#.......[# #.... ........#.#....#........###.##..#...... #....@......P.P.. #)...##.#.#.._....#......P.P.....#.<...^.....#......#.......P.^.#......#.......#...#......#.......# ..#..............# .  .#.#4i<O=#4iWD#4i<VM #. .. ##.##+# #.###. ....... .........#PP...##.PPPP..+....#.......[ #.... ........# #....#........###.......@##..#....=.#...........P.P.. #)...##.#.#.._.. .......#......P.P..........#......#4i,#4iǾ#4i) % #. . ..P##.##+#. #.###. ........... #PP...##.PPPP..# +....#.......[# #....#..#.#....#.###.##..#.......=.#...........P.P.. #)...##.#.#.._.. .......#......P.P...#.<...^.....#......#.....P.^. #......#......#... #......#.......# ..  #.# .#4i4 ,#4iR= #4i4 T #. .. .. P##.##+#. #.###. ........... #PP...##.PPPP..# +....#.......[#. #....#........#.#....#.###.##..#.......=.#...........P.P... #)...##.#.#.._..  .......#......P.P.. ..#.<...^..... ##......#.......P.^. #......#.......#...  #......#.# ..  #.# .#4i ,#4iM #4iU  #. ..... P##.##+#.P#.###. ... #PP...##.PPPP..#. +....#.......[#.. #....#........#.#....#.###.##..#.......=.#...........P.P..#.# #)...##.#.#.._.. .......#......P.P.. ........#.<...^..... ##......#.P.^.  #......#.#...  #......#.# ..  #.# .#4i + ,#4iO3 #4i  #. ..... P##.##+#.P#.###.. .........#.# #PP...##.PPPP..#... +....#.[#.. #....#........#.#....#.###.##..#.......=.#...........P.P..#.#. #)...##.#.#.._...........#......P.P............#.<...^.....## ##......#.P.^. #......##4i .#...  #......#.# ..  #.# .#4i ,#4iv #4iX .. #. ...... .P##.##+#.P#.###.. ...........#.##.#PP...##.PPPP..#...+....#.[#..#....#.#.#....#.###.##..#.......=.#...........P.P..#.#.##)...##.#.#.._.............#......P.P... ..........#.<...^..... ##.##......#.P.^. .. #......#.#... .. #......#.# ..  #.# . #4iY ,#4i& #4i s.. #. ......# .P##.##+#.P#.###. ... ..................##.##.#PP...##.PPPP..#........+....#.......[#.#....#..#.#....#..##.......##..#.....=@#...........P.P####.#.##)...##.#.#.._ ...........#......P.P.............#.<...^.. +##.##......#.......P.^ .. #......#.#.. #......#.# #4i . #.......# .#...#4i ,#4i^ #4i  .. #. ..... .#..P##.##+#.P#.###.. ... .........#.##.##.#PP...##.PPPP..#.+....#.[##.#....#.##.#....#.#.......##..#+......@.#...........P.P#.#.##)...##.#.#.._ ...........#......P.P.............#.<...^..+##.##......#.P.. .. #......#.#.  ... #......#.#  ... #.......#  .#. #4i\ [K#4i #4i  55.3 (9.0)  A malevolent force fills the Lair of Beasts...  --more--%4iS  You fall into a shaft and drop 1 floor!%4i/  --more--&4iBk 2Sandblast  The shaft crumbles and collapses.&4iD.Y. ## ... ## #P# . ....##. #P.##.. F.... ....... .....). ...=... . ..... &4iqE#.....#.P# ...# ..........+ #...P....## .......S....>##.:.... ###S   black mamba (asleep).......Y   yak (asleep).......F   cane toad (asleep) &4iP _You encounter a yak, a cane toad and a black mamba.Found a long sword, a ruby ring and a parchment of Blink.&4iW[ _Found a stone staircase leading down.,4i>  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,4i   Nitant the Geomancer .Y. ##  Gargoyle of Dithmenos **.... .... ## #P# .  Health: 50/50 ======================== ....##. #P.##..  Magic: 14/17 ===================----- ..F.... .......  AC: 14Str: 12Doom: 20% .....). ...=...  EV: 14Int: 20 ....... .....  SH: 0Dex: 10 ##.....#.P#  XL: 10 Next: 26% Place: Lair:2 .......@..#  Noise: ---------  Time: 8455.3 (0.0) .......*..+  n) [0;10;,4i 1m+5 mace (freeze) #...P..*.##  Cast: Sandblast .......S.. ......>##..  ..:.... ###  S   black mamba (asleep) ....... Y   yak (asleep) ....... F   cane toad (asleep) _Found a stone staircase leading down.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,4iI Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (asleep, 100% to hit).4i.4iNitant the Geomancer.Y.##Gargoyle of Dithmenos **........ ## #P# .Health: 50/50 ========================....##. #P.##..Magic: 17/17 ========================..F.... .......AC: 14Str: 12Doom: 20%.....). ...=...EV: 14Int: 20.4i ....... .....SH: 0Dex: 10##.....#.P#XL: 10 Next: 26% Place: Lair:2.......@..#Noise: ---------  Time: 8455.3 (0.0)..........+n) +5 mace (freeze)#...P....##Cast: Sandblast.......S........>##....:.... ###S   black mamba (asleep).......Y   yak (asleep).......F   cane toad (asleep)Casting: Sandblast (safe; 1% risk of failure)  .4iߐqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (asleep, 100% to hit)  Okay, then..4i.4i}.4iգ.4i#. _.4i @.Y. ## .... ## #P# ....##.##P.##..F...............).....=....................##.....#@P# .# ..........+ #...P....##.S........>##.. ..:.... ###. ........4iV YFYF.4i 3=6.3 (1.4i .4i% a _The cane toad gives a loud, deep croak! You hear a bellow! The yak bellows!04i- .Y. ## .... ## ##P# ....##.##P.##...#..F...............).....=.........@.......##.....#.P#......04i. ..........# ...............+ ....#...P....## k...S.. ........>##.. #F   cane toad..:.... ###k   rime drake (asleep) 04ik3 F.F04i4 .Y04ib> {.Y   yakF   cane toadk   rime drake (asleep)04iFC a-7Sandblast04iJ 04iM [ _You encounter a rime drake.34i#34i(-Read which item? Scrolls  b - 2 scrolls of blinking  t - 3 scrolls of teleportationa - a scroll of enchant armour  i - 2 scrolls of identify 34i) c - a scroll labelled GER SIWEJE  e - a scroll labelled ODAETE GATENT  h - a scroll labelled HARPHA LISOWK  j - a scroll labelled HOUNLI WECWI  k - a scroll labelled LUCHUORR VIBLUPA  m - a scroll labelled YNUGOE QEAWOARAE  u - a scroll labelled KUHEX CANA [!] read|quaff|evoke[?] describe selected54i( 54i5/ 54i2: Nitant the GeomancerGargoyle of Dithmenos **.....Health: 50/50 ========================...## ..Magic: 17/17 ========================..Y. ## ##P# ...AC: 14Str: 12Doom: 20%....##.##P.##...#EV: 14Int: 2054i; ...F.............SH: 0Dex: 10.....).....=.....XL: 10 Next: 26% Place: Lair:2.........@.......Noise: ---------  Time: 8457.3 (0.0)##.....#.P#......n) +5 mace (freeze)..........# .....Cast: Sandblast..........+ ....#...P....## k.........S.. ..S   black mamba (asleep)......>##.. #Y   yak..:.... ###F   cane toad.......k   rime drake (asleep)Aiming: Stone Arrow54i; [36m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (asleep, 100% to hit) _Okay, then. _The cane toad gives a loud, deep croak! You hear a bellow! The yak bellows! _You encounter a rime drake.54iq@ .FAs you read the scroll of teleportation, it crumbles to dust.54iA B.Y54i'L 54iO a8.3 (1Tele 54iX 54i[ \ _You feel strangely unstable.64iA } .. ## ... ## ##P# ...Y##.##P.##...#F.......)...@.=...........##.....#.P#........#............+ x..64i7C #...P....## ..kx   Erica (constriction, asleep)....S.. ....S   black mamba (asleep)....>##.. ##.#Y   yak:###F   cane toad (…)64i5E 64iN &  64iO You encounter Erica the Fiery-Tempered. She is wielding a +0 scimitar offlaming and wearing a +6 ring of dexterity.64i\ /  --more--94i[F.F94i_]A.Y94iC`Lx.94iiQx)94ilI 9Sandblast _94it94iWw;4i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;4i  Nitant the Geomancer  Gargoyle of Dithmenos **....  Health: 50/50 ======================== .  Magic: 14/17 ===================----- ... ## ..  AC: 14;4iOStr: 12Doom: 20% .... ## ##P# ...  EV: 14Int: 20 ;4i1....##.##P.##...#  SH: 0Dex: 10 ;4iݻ....YF...........  XL: 10 Next: 26% Place: Lair:2 .....)...@.=.....  Noise: ---------  Time: 8459.3 (0.0) ..........*......  n) +5 mace (freeze) ;4iI##.....#.P#*.....  Cast: Sandblast ;4iw..........#.x....  Tele  ;4id..........+ .....  ;4iż#...P....## ..k..  x   Erica (constriction) .......S.. ....  S   black mamba (asleep);4i ......>##.. ##.#  Y   yak ..:.... ###;4i F   cane toad(…);4iWCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;4iAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of  dexterity (67% to hit)<4ic<4in*Nitant the GeomancerGargoyle of Dithmenos **....Health: 50/50 ========================.Magic: 17/17 ========================...## ..AC: 14Str: 12Doom: 20%.... ## ##P# ...EV: 14<4i|oInt: 20....##.##P.##...#SH: 0Dex: 10....YF...........XL: 10 Next: 26% Place: Lair:2.....)...@.=.....Noise: ---------  Time: 8459.3 (0.0).................<4iohn) +5 mace (freeze)##.....#.P#......Cast: Sandblast..........#.x....Tele ..........+ .....#...P....## ..k..<4i$px   Erica (constriction).......S.. ....<4iKpS   black mamba (asleep)......>##.. ##.#<4ipHY   yak..:.... ###F   cane toad(…)<4ipConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line<4ipAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of  dexterity (67% to hit)  <4iq+Okay, then.<4ivz<4i|<4iD _<4i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=4i  Nitant the Geomancer  Gargoyle of Dithmenos **....  Health: 50/50 ======================== .  Magic: 14/17 ===================----- ... ## ..  AC: 14Str: 12Doom: 20% .... ## ##P# ...  EV: 14Int: 20 ....##.##P.##...#  SH: 0=4iDex: 10 ....YF...........  XL: 10 Next: 26% Place: Lair:2 .....)...@.=.....  Noise: ---------  Time: 8459.3 (0.0) ..........*......  n) +5 mace (freeze) ##.....#.P#*.....  Cast: Sandblast ..........#.x....  Tele  ..........+ .....  #...P....## ..k..  x   Erica (constriction) .......S.. ....  S   black mamba (asleep) ......>##.. ##.#  Y   yak ..:.... ###=4i F   cane toad(…)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a +6 ring of  =4iUdexterity (67% to hit)=4i_ *x=4iXD#..=4i N*.#>4iX.*#>4i2| X#**>4i_ D#..?4iN*.#?4iB*.?4iEA**?4i@_**.?4ik F*.*Aim: a cane toad (79% to hit)@4iZWNitant the GeomancerGargoyle of Dithmenos **....Health: 50/50 ========================.Magic: 14/17 ===================-----...## ..AC: 14Str: 12Doom: 20%.... ## ##P# ...EV: 14Int: 20@4i[....##.##P.##...#SH: 0Dex: 10....YF`..........XL: 10 Next: 26% Place: Lair:2.....).``@.=.....Noise: ---------  Time: 8459.3 (0.0).................n) +5 mace (freeze)##.....#.P#......Cast: Sandblast..........#.x....Tele ..........+ .....@4i[#...P....## ..k..x   Erica (constriction).......S.. ....S   black mamba (asleep)......>##.. ##.#Y   yak@4i\..:.... ###F   cane toad(…)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (79% to hit)  The stone arrow hits the cane toad.@4i#>...@4i*            ##   ######.###.##   #....@..   #   #.S....   #........ @4i+  #.......   #.......#.###S   water moccasin (asleep)   P.....#####  ##.....#  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  @4i+uPress: ? - help, Shift-Dir - straight line  The cane toad is lightly wounded.@4ip5O  Your surroundings suddenly seem different.@4ieB@4iD660.3 (1@4i5J@4iiM_ _You encounter a water moccasin.B4iL ##S  The blast of sand hits the water moccasin!!  The water moccasin is severely wounded.B4iCS.B4iDBS.B4i%W.1.8 (1.5B4iB4iz8 _The water moccasin hisses angrily.B4i\_ †The blast of sand hits the water moccasin!B4ic(B4iB4i>t199=3.3SandblastB4iB4iR _You kill the water moccasin!B4i a          ###  ######@###.##  #...† #. #. #.F #......F   bullfrog (asleep) #.......#.#### P.....##### ##.....#B4ilB4i(oc5==-40B4iuB4i/yY _You encounter a bullfrog.G4iO ### ######.###.##.# #...†..@....... #..... #. #.F #.G4iX!. #.#.#### P.....##### ##.....# G4iLG4i@-5G4iG4iG4i ### ########.###.##.#.#...†...........#.....#.#.F#..#.#.####P.....##### ##.....# .....G4i< G4i4 r6===6G4i G4if H4i!H4il%H4i6,H4i/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H4i@]### ## # #######.###.##.#.##...†...........#.....#.#.F#..#.#.####P.....##### ##.....#  .....H4ia4F.H4ic0F.H4ikWFH4il?=7SandblastH4i(rH4iFu< _The bullfrog gives a loud, deep croak!H4i # The blast of sand hits the bullfrog!H4ig 1F.H4iq o  The bullfrog is heavily wounded.H4ir I=8.8 (1.5H4i y H4i{ ? _The bullfrog hits you but does no damage.I4iHz .The blast of sand hits the bullfrog!!I4i=(I4iߝI4ie3170.3SandblastI4i«I4iݮL _You kill the bullfrog!I4i3I4iI4iʔI4iL7==I4iQI4iQB  ### ### # # ######.###.##.#.##...†#.#..#.#.......#.......#.####..P.....##### ...##.....#... ......... _Magic restored.I4i 3I4i I4iNt ### ### # # ######.###.##.#.#.##...†#.#..#.#.......#.......#.####.P.....##### ..##.....#... .......I4ik}I4i;~I4i I4i### ### ## # ######.###.##.#.#.##...†.......#...#...#.#.#.#.####.P.....##### .##.....# . I4iJ,I4iI4iZ### ###### # ######.###.##.#.#.##...†.......#...#...#.##.#.#.####.P.....##### .##.....# . I4i^dP==I4iiI4i|### ######## ######.###.##.#.#.##...†.......#...#...#.##.#.#.####.♣P.....##### ..♣I4ik##.....# #. I4ix,I4iI4i@  ### ########  ######.###.##.#@#.####  #...†...#.#...#.###.......  #.......#.####♣.P.....##### ..♣ ##.....##........I4ikJ ,I4i#P I4iZ ### ########## ######.###.##.#.#.####P. #...†...........@....... #............... #....## #..##.P #.. #.#.####♣ P.....##### ..♣ ♣ #.....# ##  .....  ..I4i ,I4i I4iv( v  ### ########## ####.###.##.#.#@####P. ...†..... ... ...### .##.P ........ .. .......#.####♣. . .....##### ..♣ ♣ .....# ##........I4iG3 ,I4i8 I4i֙ ### ########## ####.###.##.#.#.####P.#. ..†.............@.......................####.##.P. ...#.####♣##### ..♣ ♣ ♣# ## ..I4i ,I4iN I4i 6### ########## ## ###.###.##.#.#.####P.#.# .†.....................................#####.##.P# . ....#.####♣##### #..♣ ♣ ♣♣# ## ......♣♣I4i ,I4i I4i ### ########## ### # ##.###.##.#.#.####P.#.## †.......................................##### .##.P# .. ....#.####.♣. ...♣##### #........♣ ♣ ♣♣♣# #.. ......♣♣ .. I4i ,I4iT I4i  ### ########## ### # .###.##.#.#.####P.#.# ......................@##### ##.P# ........ #.####.......♣.♣...♣##### #........♣.♣.♣♣♣# ##.........♣ ♣ #......♣♣♣♣.......I4ih I4i I4iO# I4iy  ## ########## ### # .###.##.#.#.####P.#.### ....................... ................... ....##### ..........##@P# .........#.####.♣.♣...♣.. ##### #........♣.♣.♣♣♣ # ##.........♣ ♣ #......♣♣♣♣ ...... ....I4iz *...I4i ,I4id I4i&  # ########## ### ##.##.#.#.####P.#.### ...................... ............. .............##### .##.P###.#.........@.......#.####♣.♣...♣ #### #........♣.♣.♣♣♣  ##.........♣.♣ #......♣♣♣♣.♣....... .♣ .... ♣♣ ....I4if   ### ### # .##.#.#.####P.#.### ........... ............. .......##### ##.P###.#.. #.####.♣.♣...♣...♣ #........♣.♣.♣♣♣ ♣##.........♣.♣#......♣♣♣.♣. ♣.♣.... ♣♣♣....... # I4i^ I4i I4i I4ij # ### # .##.#.#.####P.#.### .......... ..... .....##### # .##.P###.#.. .####.♣.♣...♣...♣. #........♣.♣.♣♣♣ ♣♣ ##.♣.♣#......♣♣♣♣.♣. ♣.♣ .... ♣♣♣ ... .... #I4i ,I4iI4iw& ### # .##.#.#.####P.#.### ......... ..... . ....####### ..##.P###.#.. ####.♣.♣...♣...♣. #.♣.♣.♣♣♣ ♣♣♣ I4ix#......♣♣♣♣.♣. ♣.♣.... ♣♣♣....... ##I4iI4iI4iI4i ######## ### # ##.#.#.####P.#.### ......... .......... . ..####### ... ##.P###@#..... ...............#.♣.♣...♣...♣...#..♣.♣.♣♣♣.♣♣♣##...♣.♣ ..#♣♣♣♣.♣ .♣♣...♣.♣ .♣I4i.... ♣♣♣ ♣♣...I4i,I4i J4i  ####### ### # ##.#.#.####P.#.###.#####. ........................ ..............#######.......##.P###.#..............@....... ##♣.♣...♣...♣..♣.♣.♣♣♣.♣♣♣ #J4i#.♣.♣ .........♣♣♣♣.♣ ♣.♣♣....... ♣.♣ ..♣ .... ♣♣♣ ♣♣♣ ....... ## ## J4i+,J4i1J4iڗV # ##### ### # .## # .#.#.####P.#.###.#####.# ........................#######.?##.P###.# .............♣.♣...♣...♣....Y ..♣.♣.♣♣♣.♣♣♣ .... #...♣.♣ ... Y.Y #♣♣♣♣.♣.♣.♣♣ ..YYY 3 yaks (wandering) ...J4iC♣.♣...♣ ..... ♣♣♣ ♣♣♣... J4i΢d  You encounter 2 yaks.J4iX&-J4i 90.3 (20.0).Found a scroll labelled DENAYMPUSEMO.J4i<Y.J4i[;Y.J4i. YY 2 yaksThe yak bellows! x3J4i\F-1.3 (21J4iSJ4i0 _The yak leaves your sight.K4i'u# ####### ### # .## # #.#.#.####P.#.###.#####.# ......................... ..............#######?.##.P###.#............ ##♣.♣...♣...♣...Y.K4i x.♣.♣.♣♣♣.♣♣♣ ..Y. ##...♣.♣ ... ...  #♣♣♣♣.♣.♣.♣♣ ..  . ♣.♣...♣ .   ♣♣♣ ♣♣♣ ... .... ## #K4i >Y.K4i3/.K4iYY   yakK4i 12.3 (1.0)K4i K4if"K4iC V ## ### # .## # ##.#.#.####P.#.###.#####.#...................#######.......?.##.P###.#..Y..#.♣.♣...♣...♣.....  #.♣.♣.♣♣♣.♣♣♣ .Y..  ##.♣.♣ K4iD ... ... #......♣♣♣♣.♣.♣.♣♣ .. . ♣.♣...♣ . .... ♣♣♣ ♣♣♣  ... .... ## K4iF 1YK4iL {.Y 2 yaksK4iO &3K4iU K4iW K4i 9Y.K4i5 <Y.K4i K4i &4K4i K4i L4it ## ### # .## # .##.#.#.####P.#.###.#####.#.................#######.......?.##.P###.#..Y...#.♣.♣...♣...♣Y.... # #.♣.♣.♣♣♣.♣♣♣ .... ##.♣.♣ ..L4ivX. ... #......♣♣♣♣.♣.♣.♣♣ .. . ♣.♣...♣ . .... ♣♣♣ ♣♣♣  ... .... #L4ix9Y.L4iz<Y.L4iL4iW&5L4ieL4i}L4i:.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L4i 4L4iv L4i{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M4if  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M4icE  Nitant the Geomancer # Gargoyle of Dithmenos **.... ######### ### # .## #  Health: 50/50 ======================== .##.#.#.####P.#.###.#####.#  Magic: 13/17 ==================------ ...........................  AC: 14M4i FStr: 12Doom: 19% ...........................  EV: 14Int: 20 ............#######.......?  SH: 0Dex: 10 ..........##.P###.#........  XL: 10 Next: 31% Place: Lair:2 ................@****YY*...  Noise: ---------  Time: 8495.3 (0.0) M4ijFa####.......♣.♣...♣...♣.....  n) +5 mace (freeze) # #........♣.♣.♣♣♣.♣♣♣ ....  Cast: Sandblast  ##.........♣.♣ ... ...  #......♣♣♣♣.♣.♣.♣♣ ..  ....... ♣.♣...♣ .  YY 2 yaksM4iFo .... ♣♣♣ ♣♣♣  ...  .... ## M4iF_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  M4iG-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  M4iGhPress: ? - help, Dir - move targetAim: a yak (100% to hit)M4i'   Nitant the Geomancer # Gargoyle of Dithmenos **.... ######### ### # .## #  Health: 50/50 ======================== .##.#.#.####P.#.###.#####.#  Magic: 13/17 ==================------ ...........................  AC: 14Str: 12Doom: 19% ...........................  EV: 14Int: 20 ............#######.......?  SH: 0Dex: 10 ..........##.P###.#..Y.....  XL: 10 Next: 31% Place: Lair:2 ................@....Y.....  Noise: ---------  Time: 8495.3 (0.0) ####.......♣.♣...♣...♣.....  n) +5 mace (freeze) M4i( # #........♣.♣.♣♣♣.♣♣♣ ....  Cast: Sandblast  ##.........♣.♣ ... ...  #......♣♣♣♣.♣.♣.♣♣ ..  ....... ♣.♣...♣ .  YY 2 yaks .... ♣♣♣ ♣♣♣  ...  .... ## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (100% to hit)M4i_) 7Y.M4i) <○*M4i1 * # ### # .## #   ..... ...#######.......? .##.P###.#..Y..... @ ..♣.♣...♣...♣.....  ♣.♣♣♣.♣♣♣ ....  .♣ ...   ♣ M4i2     . (1 ally target) .... ♣♣♣ ♣♣♣*   boulder (minion, rolling) ... .... M4i4 E==6.3 (1SandblastM4i: C**M4i> s  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (100% to hit) _You send a boulder barrelling forward!N4iH ## ### # .## # #.##.#.#.####P.#.###.#####.#.............#######.......?.##.P###.#..Y......○*.Y...... .####.♣.♣...♣...♣..... ## #.♣.♣.♣♣♣.♣♣♣ ....  ##.♣.♣ ... ... #......♣♣♣♣.♣.♣.♣♣ .. . ♣.♣...♣ . .... ♣♣♣ ♣♣♣ N4i=  ...  .... ##N4i!F☼*N4ie":Y.N4i8& ☼*The yak gores your boulder! Your boulder barrels into the yak.N4i/°○○*Y*  N4i14=--7SandblastN4im9[○○**N4i<1 _The yak is lightly wounded.N4i!y #  # ### # .## # ##.##.#.#.####P.#.###.#####.#.....N4i....#######.......?.##.P###.#.Y.......°○○*Y..... #.####.♣.♣...♣...♣.....# #........♣.♣.♣♣♣.♣♣♣ .... ##.♣.♣ ... ... #......♣♣♣♣.♣.♣.♣♣ .. N4iE. ♣.♣...♣ . .... ♣♣♣ ♣♣♣  ... .... N4ia ☼*Your boulder barrels into the yak!N4iD.YN4iC ○The yak is moderately wounded.Something gores your boulder.N4i.○Y○°   yakN4iwA--8N4iWF○°N4i= _Your boulder crumbles as it rolls away.O4i W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O4i, >  Nitant the Geomancer #  Gargoyle of Dithmenos **....  ########## ### # .## #  Health: 50/50 ======================== ##.##.#.#.####P.#.###.#####.#  Magic: 10/17 ==============---------- .............................  AC: 14Str: 12Doom: 19% .............................  EV: 14Int: 20 ..............#######.......?  SH: 0Dex: 10 ............##.P###.#........  XL: 10 Next: 31% Place: Lair:2 O4i- ................@****Y**.....  Noise: ---------  Time: 8498.3 (0.0) #.####.......♣.♣...♣...♣.....  n) +5 mace (freeze) ### #........♣.♣.♣♣♣.♣♣♣ ....  Cast: Sandblast  ##.........♣.♣ ... ...  #......♣♣♣♣.♣.♣.♣♣ ..  ....... ♣.♣...♣ .  Y   yak .... ♣♣♣ ♣♣♣  ...  .... # _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O4iT. UAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, 100% to hit)P4iRm  Nitant the Geomancer #  Gargoyle of Dithmenos **....  ########## ### # .## #  Health: 50/50 ======================== ##.##.#.#.####P.#.###.#####.#  Magic: 10/17 ==============---------- P4iiSr.............................  AC: 14Str: 12Doom: 19% .............................  EV: 14Int: 20 ..............#######.......?  SH: 0Dex: 10 ............##.P###.#........  XL: 10 Next: 31% Place: Lair:2 ................@...Y○○°.....  Noise: ---------  Time: 8498.3 (0.0) #.####.......♣.♣...♣...♣.....  n) +5 mace (freeze) P4i'T### #........♣.♣.♣♣♣.♣♣♣ ....  Cast: Sandblast  ##.........♣.♣ ... ...  #......♣♣♣♣.♣.♣.♣♣ ..  ....... ♣.♣...♣ .  Y   yak .... ♣♣♣ ♣♣♣  ...  .... # _Your boulder crumbles as it rolls away.  P4i\T8Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P4iTUAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, 100% to hit)P4irV,YP4iYWF○*P4i^ #   ### # .## # .# ... .... ...##?[40m ...##.P###.#........ @°*.Y°P4i_+ ....♣.♣...♣...♣.....  #........♣.♣.♣♣♣.♣♣♣ ....  ♣.♣ ...  ♣.♣.♣.♣♣ P4i_  ♣.♣...♣ . YY 2 yaks (1 ally target)P4i` .... ♣♣♣ ♣♣♣*   boulder (minion, rolling) ... .... P4iDbu1===9.3 (1SandblastP4iqio°*.Y°*P4iDm  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  P4imyAim: a yak (sparse dust, 100% to hit) _You send a boulder barrelling forward!P4i\$<○*P4i&9Y.P4iM'*YP4i) ○*The yak gores your boulder but does no damage.  Your boulder barrels into the yak.P4i3.○°*YY 3 yaks (1 ally target)*  P4iN6d--500SandblastP4i=P4i@1 _The yak is lightly wounded.Q4i ☼*Your boulder barrels into the yak.Q4i .The yak is moderately wounded.The yak gores your boulder!Q4i2Q4i,YQ4ip°.○Q4i|2==--1Q4i9°Q4i P _Your boulder is destroyed!Q4i e # # ### ### # .## ##.##.#.#.####P.#.###.#####.#................#######.?.##.P###.#..Y......°.○.YY..... .#.####.♣.♣...♣...♣.....# #........♣.♣.♣♣♣.♣♣♣ .... ##.........♣.♣ ... ...Q4i  #......♣♣♣.♣.♣.♣♣ .. . ♣.♣...♣ .   yak .... ♣♣♣ ♣♣♣  ... ....Q4i 1YQ4i .YQ4ii :Y.Q4im ...○Y..YY 3 yaksQ4i &2Q4iv Q4i)" R4iR # ## #### ### # .## # .###.##.#.#.####P.#.###.#####.#......................#######.?.##.P###.#.Y.......○Y. ..#.####.♣.♣...♣..Y♣.....# #........♣.♣.♣♣♣.♣♣♣ .... R4i3U`# ##.........♣.♣ ... ... #......♣♣♣♣.♣.♣.♣♣ .. ....... ♣.♣...♣ .   yak .... ♣♣♣ ♣♣♣  ...  ....R4iW1YR4iqX9Y.R4iX-YR4iFa}..YY 3 yaksR4idt3===3R4i$lR4i-nR4iW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R4i   Nitant the Geomancer #  Gargoyle of Dithmenos **.... ## ########## ### # .## #  Health: 50/50 ======================== .###.##.#.#.####P.#.###.#####.#  Magic: 9/17============------------ ...............................  AC: 14Str: 12R4ij Doom: 19% ...............................  EV: 14Int: 20 ................#######.......?  SH: 0Dex: 10 ..............##.P###.#Y.......  XL: 10 Next: 31% Place: Lair:2 ................@*****Y*.......  Noise: ---------  Time: 8503.3 (0.0) R4i ..#.####.......♣.♣...♣.Y.♣.....  n) +5 mace (freeze) ##### #........♣.♣.♣♣♣.♣♣♣ ....  Cast: Sandblast # ##.........♣.♣ ... ...  #......♣♣♣♣.♣.♣.♣♣ ..  ....... ♣.♣...♣ .  YYY 3 yaks .... ♣♣♣ ♣♣♣  R4i ...  .... _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, lightly wounded, 100% to hit)S4im  Nitant the Geomancer #  Gargoyle of Dithmenos **.... ## ########## ### # .## #  Health: 50/50 ======================== .###.##.#.#.####P.#.###.#####.#  Magic: 9/17============------------ ...............................  AC: 14Str: 12Doom: 19% ...............................  EV: 14Int: 20 ................#######.......?  SH: 0Dex: 10 ..............##.P###.#Y.......  XL: 10 Next: 31% Place: Lair:2 S4i[................@.....Y........  Noise: ---------  Time: 8503.3 (0.0) ..#.####.......♣.♣...♣Y..♣.....  n) +5 mace (freeze) ##### #........♣.♣.♣♣♣.♣♣♣ ....  Cast: Sandblast # ##.........♣.♣ ... ...  #......♣♣♣♣.♣.♣.♣♣ ..  ....... ♣.♣...♣ .  YYY 3 yaks .... ♣♣♣ ♣♣♣  ...  .... _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetS4iAim: a yak (sparse dust, lightly wounded, 100% to hit)Y°S4iF○*S4i  #   ### # .## # #### ... ....... .......###? .....##.P###.# @°*..Y.S4idS ......♣.♣...♣  #........♣.♣.♣♣♣.♣♣♣ ....  ##.........♣.♣ ...  #......♣♣♣♣  .......  . (1 ally target) .... ♣♣♣ ♣♣♣ *   boulder (minion, rolling) ...S4i74==4.3 (1S4i9°S4i  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (sparse dust, lightly wounded, 100% to hit) _You send a boulder barrelling forward!S4i&5 ## ########## ### # .## # #.###.##.#.#.####P.#.###.#####.#....................#######.?.##.P###.#Y..°*..Y..#.####.♣.♣...♣Y..♣..... .##### #..♣.♣.♣♣♣.♣♣♣ .... .# ##.........♣.♣ ... ... . #......♣♣♣♣.♣.♣.♣♣ ..S4i7 ....... ♣.♣...♣ . 2..... ♣♣♣ ♣♣♣###... ... S4ie<○*S4i?Y.S4iZ:Y.S4i ○*Your boulder barrels into the yak!S4i~.○○*Y S4id10/17==--5S4i:○S4im[ _The yak is heavily wounded.T4i #  ### ########## ### # .## # ##.###.##.#.#.####P.#.###.#####.# †.............#######.?.##.P###.#YT4i..○○*YY..#.####.♣.♣...♣...♣..... ..##### #.♣.♣.♣♣♣.♣♣♣ .... ..# ##...♣.♣ ... ... .. #......♣♣♣♣.♣.♣.♣♣ .. T4iF. ♣.♣...♣ . Y   yak (. ♣♣♣ ♣♣♣#...  T4i  ☼*Your boulder barrels into the yak!T4i  ○The yak is severely wounded.Something gores your boulder but does no damage.T4i s°°○°T4i}1===--6T4iH°○°T4i= _Your boulder crumbles as it rolls away.U4ia# ### ########## ### # .## # .###.##.#.#.####P.#.###.#####.# ..... ... ...#######.? ##.P###.#Y. °°○°Y. #.####.♣.♣...♣Y..♣..... ##### #.♣.♣.♣♣♣.♣♣♣ .... # ##...♣ #......♣♣♣♣. ♣.♣...♣ . YY 2 yaks. ♣♣♣ ♣U4ib####... ......U4id>Y.U4ifeU4ieU4in3..U4ip&7U4iBw:○U4i}U4i= W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V4iMV4iV4iV4i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V4ij V4in V4iYv V4ixy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W4i&   Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X4iR  Nitant the Geomancer #  Gargoyle of Dithmenos **.... ### ########## ### # .## #  Health: 50/50 ======================== #.###.##.#.#.####P.#.###.#####.#  Magic: 7/17=========--------------- ................................  AC: 14X4i۶Str: 12Doom: 19% ................................  EV: 14Int: 20 .................#######.......?  SH: 0Dex: 10 ...............##.P###.#Y.......  XL: 10 Next: 31% Place: Lair:2 X4i................@*****YY........  Noise: ---------  Time: 8507.3 (0.0) X4i@d...#.####.......♣.♣...♣...♣.....  n) +5 mace (freeze) .##### #........♣.♣.♣♣♣.♣♣♣ ....  Cast: Sandblast X4i.# ##.........♣.♣ ... ... . #......♣♣♣♣.♣.♣.♣♣ ..  ....... ♣.♣...♣ .  YY 2 yaks ....... ♣♣♣ ♣♣♣  ####...... ... X4iC_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X4iAiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, 100% to hit)X4iG  Nitant the Geomancer #  Gargoyle of Dithmenos **.... ### ########## ### # .## #  Health: 50/50 ======================== #.###.##.#.#.####P.#.###.#####.#  Magic: 7/17=========--------------- ................................  AC: 14Str: 12Doom: 19% ................................  EV: 14Int: 20 X4iyH.................#######.......?  SH: 0Dex: 10 ...............##.P###.#Y.......  XL: 10 Next: 31% Place: Lair:2 ................@....○YY........  Noise: ---------  Time: 8507.3 (0.0) ...#.####.......♣.♣...♣Y..♣.....  n) +5 mace (freeze) .##### #........♣.♣.♣♣♣.♣♣♣ ....  Cast: Sandblast .# ##.........♣.♣ ... ... . #......♣♣♣♣.♣.♣.♣♣ ..  ....... ♣.♣...♣ .  YY 2 yaks ....... ♣♣♣ ♣♣♣  ####...... ... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (4iSIW0;1mdangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, 100% to hit)Y.X4i[J7Y.X4iKF○*X4iSq #  ########## ### # .## # #. X4imS... .... ........###? ......##.P###Y# @° .......♣.♣...♣X4iS  #........♣.♣.♣♣♣.♣♣♣ ....  ##.........♣.♣ ...  #......♣♣♣♣X4iS,  .......  . Y 3 yaks (1 ally target) ....... ♣♣♣ ♣♣♣ *   boulder (minion, rolling) X4idTS####...X4iVk8====8.3 (1X4it[M°**X4i"_D  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  X4i_Press: ? - help, Dir - move target  Aim: a yak (severely wounded, 100% to hit) _You send a boulder barrelling forward!X4i  #  ### ########## ### # .## # ##.###.##.#.#.####P.#.###.#####.# †.............#######.?.##.P###Y#Y..°*..Y..#.####.♣.♣...♣Y..♣..... ..##### #.♣.♣.♣♣♣.♣♣♣ .... ..# ##...♣.♣ ... ... .. #......♣♣♣♣.♣.♣.♣♣ .. . ♣.♣...♣ . 2 . ♣♣♣ ♣♣♣ ####...  X4i t○*YX4i 8Y°X4i2 ○*Your boulder barrels into the yak!X4i .The yak is almost dead.X4i+ D.YX4i .°°.Y.Y 3 yaksX4iM /--9X4i# 9°X4i P _Your boulder is destroyed!Y4ih w# ### ########## ### # .## # .###.##.#.#.####P.#.###.#####.# ..... ... ...#######.? ##.P###Y#Y. °°.Y. #.####.♣.♣..Y♣...♣..... ##### #.♣.♣.♣♣♣.♣♣♣ .... # ##...♣ #......♣♣♣♣. ♣.♣...♣ . .####... ..Y4i7 C.YY4i ;Y.Y4i ;Y.Y4i 9..Y4i( 9===--10SandblastY4i Y4i Z4iv †The blast of sand hits the yak!Z4is### 2 yaksZ4iz ##########@#############♣#####.##You kill the yak!Your orb flickers with a hungry flame! The tree burns like a torch!  The fireball engulfs the bush! The bush is on fire!Z4i;Y.Z4i1=Y.Z4iN8Y.Z4i9...##.P...@§§...§§§§Z4i...§§§§♣.....§.♣♣♣♣.♣.♣♣Z4i#=Z4im85======1.8 (1.5Z4i §§§§§§ _The bush is lightly damaged.Z4il J #  ### ########## ### # .## # ##.###.##.#.#.####P.#.###.#####.# †.............#######.?Z4im .##.P###.#Y..§§YY..#.####.§§§§..♣...♣..... ..##### #.§§§§♣♣♣.♣♣♣ .... ..# #.§.♣ ... ... .. #......♣♣♣♣.♣.♣.♣♣ .. Z4i7n . ♣.♣...♣ . . ♣♣♣ ♣♣♣ ####...  Z4ir DY§Z4it -Y†Z4i{ §§§§§§§§§§Z4i| Z4i!} F------20Z4i §§§§§§§§§§Z4iƇ d _The bush is engulfed in blazing flames. The yak is engulfed in blazing flames.[4i # ### ########## ### # .## #.###.##.#.#.####P.#.###.#####. .†..........#######..##.P###.#Y.§YY†.#.####[4i.§§§§..♣...♣.##### #.§§§§♣♣♣.♣♣♣ .# ##.§§§♣ ... . #......♣♣♣♣.♣.♣.♣♣ ... ♣.♣...♣ .♣ ♣♣♣ ♣♣♣.####....  [4i §The bush is engulfed in blazing flames. The yak is engulfed in blazing flames.[4i, Y§You kill the yak![4i4Z§Y§§§§§§§§§§§§   yak[4i10/17==640------3[4i§§§§§§§§[4i< _The yak is engulfed in blazing flames.[4i  # ### ########## ### # .###.###.##.#.#.####P.#.###.##### ..†.........#######.##.P###.#Y.§Y§†.#.####[4i .§§§§..♣...♣.##### #.§§§§♣♣♣.♣♣♣ .# ##.§§§♣ ... . #......♣♣♣♣.♣.♣.♣♣. . ♣.♣...♣.♣ ♣♣♣ ♣♣♣[4i P.####.... [4i DY§[4i + §§§§§§§§.♣The bush is engulfed in blazing flames. The yak is engulfed in blazing flames.[4i &4[4i? J§§§[4iy . _The forest fire spreads!\4i"m #  ### ########## ### # .## #####.###.##.#.#.####P.#.###.####†............#########.P###.#Y........Y§§†........#.####.§§§§..♣...♣.##### §♣♣♣.♣♣♣.##........§§§♣ ...... #\4iT%♣♣♣§.♣.♣.♣♣.. ... ♣.♣...♣ .........♣♣ ♣♣♣ ♣♣♣..####....\4i&GY§\4i91§§§§§§§§§ \4i=5t1===5\4i=§§§§§§§§§§\4iA< _The yak is engulfed in blazing flames.\4igE #  ### ########## ### # .## ######.###.##.#.#.####P.#.###.### #...† #....... #\4i...####### ###.P###.#Y #.......Y§§§†..... #.......#.####.§§§§..♣...♣ P.....##### #§§♣♣♣.♣♣♣ #.....#\4iY#........§§§♣ ...... #♣♣♣§.♣.♣\4if!.♣♣.. ... ♣.♣...♣ .........♣♣ ♣♣♣ ♣♣♣\4i<Y.\4i0.§.§§§.§§.§6\4i§§§§§\4i ]4ix †The blast of sand hits the yak!]4itJ###]4ivq ...†.§§§§§§§§.§You kill the yak!]4im=548.3 (1.5Sandblast]4iL§§§§§§]4i ]4i #_The forest fire spreads! x2^4i§§§§§§^4iy^4i§§§§§§§§^4i}§§§§§§§§§§○§§.○§^4iM2=^4i§§§§§§§§^4iH§§§§^4iC§§§§§§§§§§§°§§§°°§^4iI^4i§§§§§§§§§§^4i §§§§§§§§§§^4i k3===^4i§§§§§§§§§§^4i§§§§§§§.§..§^4i^4i~§§§§§§§§^4i!☼☼§§☼§§§☼§§§§§§°°^4i"k4===^4if'☼☼§§☼§§§☼§§§§§§^4i_-☼☼§§☼§§§§§§§....^4i-^4i0☼☼§§☼§§§§§§^4iJ5○○§○§§§○§§☼§§^4i'6i5===^4i9§§§§§☼§§§^4i?§§§§☼☼§^4ie@i6===^4iC§§§§§§☼☼^4iH°°§§°§§§°§§○☼☼§^4iI^4iL§§§§§☼☼§^4i)R'§§§§○○§§§7===^4iUi§§§§§^4imVG§§^4i##### ########## ### # .########.###.##.#.#.####P.#.###.##  #...†...........................  #...  #......#######  ###.P###.#Y  #.°°§§.†... ^4i@> ##.####......°§§§...♣...♣  P.....##### #.°§§§.♣♣♣.♣♣♣ ##.....# ##......○○○§.♣ ...  ..... #......♣♣§§.♣.♣.♣♣ .. ... ...♣... ..♣♣ ♣♣♣ ♣♣♣ ..####....^4i{g†.§†.§§..§§.°○○.§.^4iS^4i@b§§§^4i%+#### ########## ### # .########.###.##.#.#.####P.#.###.# #...†.......................... #... #......####### ###.P###.#Y #^4i+.†.§†.†... ##.####.......§§....♣ P.....##### #.§§..♣♣♣.♣##.....# ##°○○..♣ ...  ..... #......♣♣§..♣.♣.♣♣ .. .......♣... ..♣♣ ♣♣♣ ♣^4i{,v♣♣ ..####.... ^4iE8..§.°..^4i8^4i>^4i5 #### ########## ### # .########.###.##.#.#.####P.#.###....†.................................#######.....##.P###.#Y......†..†.†....^4i.#.####.§.....♣P.....##### #.§...♣♣♣.♣♣## ##°°...♣ ... ....♣♣^4i8.^4iO^4i;§^4i2 ### ########## ### # .########.###.##.#.#.####P.#.###....†...............................................#######.............##.P###.#Y.............†..†.†.....#.####.§.....♣P.....##### #.§...♣♣♣.♣♣## ##°...♣ ...  ^4i? ..... ♣♣...♣.♣.♣♣.... #...^4i+y○§○§○.^4ih,:==^4i4S§§^4i ######.###.##.#.#.####P.#.###....†..............................................#######.........##.P###.#Y........†..†.†....#.####○§.....♣P.....##### #.§...♣♣♣.♣♣##^4i ##....♣ ...  ..... ♣♣...♣.♣.♣♣ .. .......♣...♣ ......#^4iΙD..........♣♣^4it○○§§^4iEA§§^4i...†......................................#######........##.P###.#Y......○○.†.†....#.####§.....♣P.....##### #.♣♣♣.♣♣## ##....♣ ...  ..... ♣♣...♣.♣.♣♣ .. ............♣...♣  ......♣♣ ♣♣♣ ♣♣......####........... ...♣♣...#......... ..♣♣. ..^4i#y°°°§°°^4iE$^4iA*:§^4iA ...........#######.....##.P###.#Y......°°.†.†....#.####§.....♣P.....##### #.§...♣♣♣.♣♣## #####....♣ ...  ..... ###...♣♣...♣.♣.♣♣ .. ............♣...♣  ^4i:M♣♣ ♣♣♣ ♣♣####..... .. #.....###.^4iHB§○^4i^4i^4iDa # #..........# #........##.P###.#Y #........°°.†.† #.#.####......°§.....♣ P.....##### #.......°§...♣♣♣. ##.....# #####......°○...♣ ... .....####...#......♣♣...♣.♣. ....♣...♣.♣♣ ♣♣♣ ♣♣♣.####...... ...♣♣.. #...... ..♣♣... ...###...^4i_.....^4i^4iD^4i{G #......####### #.......##.P###.# #.......°..†.†... ##.####......°......♣ P.....##### #.......°....♣♣♣##.....# #####...........♣ .. .....####...#......♣♣...♣.♣^4i{| .. ....................♣... .♣♣ ♣♣♣ ♣####..... .# ...♣♣.. #...... ..♣♣... ..#.###..... ##.....^4iLO†..^4ić^4i^4i.....##.P###.......†..†.†...#.####.............♣P.....##### #..♣♣## #####. . .....####...♣♣...♣.♣ .. ..............♣.. ........♣♣ ♣♣♣ ♣♣####.....  ...♣♣. #..... ..♣♣.. ..#.###.....#..# ##....... #...#...#^4iF^4i^4ic^4iuu......†..†.†...#.####.............♣P.....##### #............♣♣## #####...... . .....####...#......♣♣...♣.♣ .. ....................♣.. ........♣♣ ♣♣♣ ♣♣####.....  ...♣♣..# #.......#..♣♣......#.###.....#.P...# ##.........Y   yak (asleep) #...#.#...Y.P....  You encounter a yak.^4iH38.3 (20.0)9.3 (21 _`4i #.####.............♣P.....##### #......♣♣## #####.... . .....####...#......♣♣...♣.♣ .. ....................♣.. .......♣♣ ♣♣♣ ♣♣.####..... .### ...♣♣..# #......#..♣♣.... #.###.....#.P...# ##....... #...#...#..Y.P....#....40.3 (1.0)`4i `P.....##### #.♣♣##`4i k #####.. . .....####...#......♣♣...♣.♣ .. ....................♣.. `4i< ♣♣ ♣♣♣ ♣♣####..... ## ...♣♣`4i d..###......#..♣♣.... #.###.....#.P.. .# ##....... `4i #...#...#..Y.P....Y 2 yaks (asleep)`4i/ #.........$Y#...`4i c  You encounter a yak.`4i &1`4iB `4i + _Found 17 gold pieces.b4i֎## ##### . .....####...♣♣...♣.♣ .. ..............♣.. ♣♣ ♣♣♣ ♣♣####..... ## ...♣♣..###......#..♣♣.... #.###.....#.P.. .# ##........ #...#...#...Y.P....##....Y 3 yaks (asleep)$Y#..Y...### Y.You encounter a yak.Y.Y. YThe yak bellows! You hear a bellow! x2; The yak bellows!YYYYYY 5 yaks (2 wandering)=2Sandblast4iv mb4iW _You encounter a yak. x2b4i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b4i ##.....# #####...........♣ .. Nitant the Geomancer .....####...#......♣♣...♣.♣. Gargoyle of Dithmenos **.... .. ....................♣... Health: 50/50 ======================== ...............♣♣ ♣♣♣ ♣♣ Magic: 14/17 ===================----- ........####.....  AC: 14Str: 12Doom: 15% ........### ...♣♣  EV: 14Int: 20 ..........###....  SH: 0Dex: 10 ............#..♣♣  XL: 10 Next: 44% Place: Lair:2 .......@........  Noise: =--------  Time: 8542.3 (0.0) #.###..*..#.P..  n) +5 mace (freeze) .# ##.*4i^0;10m.......  Cast: Sandblast #.Y.#...#.  ....P.....  ##....Y....  YYYYY 5 yaks (2 wandering) #..Y$.#...  ....YY###.  _You encounter a yak. x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)b4iH6c4iu| ##.....# #####...........♣ .. Nitant the Geomancer.....####...#......♣♣...♣.♣. Gargoyle of Dithmenos **...... ....................♣... Health: 50/50 ========================...............♣♣ ♣♣♣ ♣♣ Magic: 17/17 ========================........####.....AC: 14Str: 12Doom: 15%........### ...♣♣EV: 14Int: 20..........###....SH: 0Dex: 10c4i%E$............#..♣♣XL: 10 Next: 44% Place: Lair:2.......@........Noise: =--------  Time: 8542.3 (0.0)#.###.....#.P..n) +5 mace (freeze).# ##.........Cast: Sandblast#.Y.#...#.....P.....##....Y....YYYYY 5 yaks (2 wandering)#..Y$.#.......YY###.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  Okay, then. _c4i P#### #.♣♣##.....# ####.....♣ ......####...#♣♣...♣.♣.......♣..........♣♣ ♣♣♣ ♣♣###.....### ...♣♣###....#..♣♣................#.###.....#.P..# ##.........#.Y.#...# ....P.Y 2 yaks (1##....Y.#..Y$.#......YY###.c4i8.Y.Y.YYY 3 yaks.Y.-3.3 (1 _c4iIc4i|#.......#.####.. P#### #...♣♣##.....# #####...........♣ ......####...#......♣♣...♣.♣.......♣..........♣♣ ♣♣♣ ♣♣###.....### ...♣♣###....#..♣♣................#.###.....#.P.# ##.Y......#...#...# 2 yaks ....PY....##.........#...Y.#..Y.YY.c4iY 3 yaks$-4c4iԋc4ifc4iO& c4i' '......†..†.†..#.......#.####....... P#### #.....♣♣##.....# #####...........♣ ......####...#......♣♣...♣.♣.............♣..........♣♣ ♣♣♣ ♣♣###.....### ...♣♣###....#..♣♣................#.###..Y..#.P.# ##........ 2 yaks#...#Y..#. ....P##..Y...c4i+ nYY.c4i)- BY.c4i8 Y 3 yaks.c4i8 &5c4i> c4i@ d4iQ  d4iR o##The blast of sand hits the yak.d4i* Y.Y.Y.d4i4 4.d4i|6 {6===--6.8 (1.5d4iO d4i)R 1 _The yak is lightly wounded.e4ii/n #The blast of sand hits the yak!e4igY.Y.e4i YThe yak is heavily wounded.Y.Y.Y.Y.Ye4ihzYY 5 yaks (2 wandering)e4iCK--=8.3e4ie4iT _You encounter a yak.e4i.l##.P###.#............†..†.†..#.......#.####............. P#### #.......♣♣##.....# #####...........♣ ......####...#......♣♣...♣.♣.............♣..........♣♣ ♣♣♣ ♣♣#......### ...♣♣Y..###....Y...#..♣♣................#.###..Y..#.P.. 4 yaks (1e4i/.# ##.........#.Y.#...# ..Y.Pe4il7?Y.e4i:Y.Y.e4i</Ye4iR=?Y.e4iEYY 5 yaks (1 wandering).e4i_Gc7==-90e4iOe4iR& _The yak bellows!f4i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f4i  #...................##.P###.# Nitant the Geomancer  #...................†..†.†... Gargoyle of Dithmenos **....  #.......#.####.............♣. Health: 50/50 ========================  P.....##### #............♣♣♣. Magic: 14/17 ===================-----  ##.....# #####...........♣ .. AC: 14Str: 12Doom: 15% f4i2 ].....####...#......♣♣...♣.♣. EV: 14Int: 20 .. ....................♣... SH: 0Dex: 10 ...............♣♣ ♣♣♣ ♣♣ XL: 10 Next: 44% Place: Lair:2 .......@####.....  Noise: ---------  Time: 8549.3 (0.0) f4i .......Y### ...♣♣  n) +5 mace (freeze) .......Y..###....  Cast: Sandblast ............#..♣♣  .......Y........  #.###.....#.P..  YYYYY 5 yaks (1 wandering) .# ##.Y.......  #..Y#...#.  ....P..... f4i( _The yak bellows!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f4iZ Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linef4i pAim: a yak (heavily wounded, 87% to hit)g4i #...................##.P###.# Nitant the Geomancer#...................†..†.†... Gargoyle of Dithmenos **....#.......#.####.............♣. Health: 50/50 ========================P.....##### #............♣♣♣. Magic: 14/17 ===================-----##.....# #####...........♣ .. AC: 14Str: 12Doom: 15%.....####...#......♣♣...♣.♣. EV: 14Int: 20.. ....................♣... SH: 0Dex: 10...............♣♣ ♣♣♣ ♣♣ XL: 10 Next: 44% Place: Lair:2.......@####.....Noise: ---------  Time: 8549.3 (0.0).......Y### 4im...♣♣n) +5 mace (freeze).......Y..###....Cast: Sandblast............#..♣♣.......Y........#.###.....#.P..YYYYY 5 yaks (1 wandering).# ##.Y.......#..Y#...#.....P.....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!g4irl@, 1 ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!  The yak is almost dead.g4iw .Your shadow points at the yak and mumbles some strange words.The shard of hardened shadow hits the yak!!!g4i~***Y 4 yaks (1 wandering)g4i%Y.Y.Y.Yg4iAY.g4i..@Y 5 yaks (2 wandering)g4i D39=50.3 (1g4i"g4i%G _You kill the yak!g4ir #..#######.#.......##.P###.#Y#............†..†.†...#.......#.####..♣.P.....##### #..♣♣♣.♣##.....# #####.....♣ .......####@..#♣♣...♣.♣.♣.. .....♣..........♣♣ ♣♣♣ ♣♣♣.####..... .Y### ...♣♣ ...###.....Y....#..♣♣.............. 3 yaks#.###..Y..#.P.. .# ##..Y......#...#.Y.#.g4iv Y.Y.g4ix @Y.g4i g4iA ]5==-1g4i g4i h4i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4iZ6  #.....................#######. Nitant the Geomancer  #...................##.P###.#Y Gargoyle of Dithmenos **....  #...................†..†.†.... Health: 50/50 ========================  #.......#.####.............♣.. Magic: 12/17 ================--------  P.....##### #............♣♣♣.♣ AC: 14Str: 12Doom: 13%  ##.....# #####...........♣ ... EV: 14Int: 20  .....####@..#......♣♣...♣.♣.♣ SH: 0Dex: 10 .. ....................♣...♣ XL: 10 Next: 49% Place: Lair:2 ........@......♣♣ ♣♣♣ ♣♣♣ Noise: ---------  Time: 8551.3 (0.0) .......Y####.....  n) +5 mace (freeze) ........### ...♣♣ h4i!7 Y Cast: Sandblast .......Y..###....  ............#..♣♣  .......Y........  YYY 3 yaks #.###.....#.P..  @   shadow .# ##..Y......  #...#.Y.#. _You kill the yak!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)i4i%p #.....................#######. Nitant the Geomancer#...................##.P###.#Y Gargoyle of Dithmenos **....#...................†..†.†.... Health: 50/50 ========================#.......#.####.............♣.. Magic: 12/17 ================--------P.....##### #............♣♣♣.♣ AC: 14Str: 12Doom: 13%i4iq##.....# #####...........♣ ... EV: 14Int: 20.....####@..#......♣♣...♣.♣.♣ SH: 0Dex: 10.. ....................♣...♣ XL: 10 Next: 49% Place: Lair:2........@......♣♣ ♣♣♣ ♣♣♣ Noise: ---------  Time: 8551.3 (0.0).......Y####.....n) +5 mace (freeze)........### ...♣♣Cast: Sandblast.......Y..###................#..♣♣.......Y........YYY 3 yaks#.###.....#.P..@   shadow.# ##..Y......#...#.Y.#.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with .i4iq: or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!i4i BY.i4i?Y.i4iw@Y.i4ii4i e3====2.3 (1i4i8i4ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak! _The yak is moderately wounded.j4iti#........#....#######..#........##.P###.#Y#............†..†.†...#.......#.####..♣...P.....##### #..♣♣♣.♣♣##.....# #####.....♣ ... .....####@..#♣♣...♣.♣.♣.. ......♣...♣ .j4iuY.......♣♣ ♣♣♣ ♣♣♣.####..... .Y### ...♣♣....###.....Y....#..♣♣ 2 yaks..............#.###.....#.P...# ##..Y......j4iyY.Y.j4ij4iԅ/--3j4i'j4ij4iB>  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j4i#.  #.............................. Nitant the Geomancer  #.....................#######.. Gargoyle of Dithmenos **....  #...................##.P###.#Y. Health: 50/50 ========================  #...................†..†.†..... Magic: 10/17 ==============----------  #.......#.####.............♣... AC: 14Str: 12Doom: 13%  P.....##### #............♣♣♣.♣♣ EV: 14Int: 20  ##.....# #####...........♣ ...  SH: 0Dex: 10  .....####@..#......♣♣...♣.♣.♣♣ XL: 10 Next: 49% Place: Lair:2  .. ........Y@..........♣...♣  Noise: ---------  Time: 8553.3 (0.0) ...............♣♣ ♣♣♣ ♣♣♣  n) +5 mace (freeze) .......Y####..4i'/ m...  Cast: Sandblast ........### ...♣♣  ..........###....  .......Y....#..♣♣  YY 2 yaks ................  @   shadow #.###.....#.P..  .# ##..Y...... _The yak is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)k4i #.............................. Nitant the Geomancer#.....................#######.. Gargoyle of Dithmenos **....#...................##.P###.#Y. Health: 50/50 ========================#...................†..†.†..... Magic: 10/17 ==============----------#.......#.####.............♣... AC: 14Str: 12Doom: 13%k4iLP.....##### #............♣♣♣.♣♣ EV: 14Int: 20  ##.....# #####...........♣ ... SH: 0Dex: 10.....####@..#......♣♣...♣.♣.♣♣ XL: 10 Next: 49% Place: Lair:2.. .....````@..........♣...♣ Noise: ---------  Time: 8553.3 (0.0)...............♣♣ ♣♣♣ ♣♣♣ n) +5 mace (freeze).......Y####.....Cast: Sandblast........### ...♣♣..........###...........Y....#..♣♣YY 2 yaks................@   shadow#.###.....#.P...# ##..Y...... _4i*1mThe yak is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)k4ib0.k4iu@...Y(1 ally target)  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 87% to hit)  The stone arrow misses the yak.k4i †Your shadow points at the yak and mumbles some strange words.The shard of hardened shadow hits the yak!!!k4i*   yakk4iIpY.Yk4iJ0Yk4iV...YYY 3 yaks (1 ally target)k4i_ Earth Mage1=253==4.3 (1 k4i_:_You kill the yak!k4ihk4ikm _Your Earth Magic skill increases to level 15!l4i†...........#######.##.P###.#Y......†..†.†..#.......#.####..♣... P#### #..♣♣.♣♣##l4ix/ #####@..........♣ ... .....####...#♣♣...♣.♣.♣♣..†.....♣....Y......♣♣ ♣♣♣ ♣♣♣.####.....Y### ...♣♣....###....YY....#..♣♣................#.###.....#.Pl4i@Y.l4iAY.l4i?AY.l4i l4i6--5 _l4il4iYl4i3;  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l4i  #...†.......................... Nitant the Earth Mage  #.............................. Gargoyle of Dithmenos **....  #.....................#######.. Health: 50/50 ========================  #...................##.P###.#Y. Magic: 8/17===========-------------  #...................†..†.†..... AC: 14Str: 12Doom: 12%  #.......#.####.............♣... EV: 14Int: 20  P.....##### #............♣♣♣.♣♣ SH: 0Dex: 10  ##.....# #####@..........♣ ...  XL: 10 Next: 53% Place: Lair:2  .....####...#@.....♣♣...♣.♣.♣♣ Noise: ---------  Time: 8555.3 (0.0)  .. ........†Y..........♣...♣  n) +5 mace (freeze) ..............l4i .♣♣ ♣♣♣ ♣♣♣  Cast: Sandblast .......Y####.....  ........### ...♣♣  .......Y..###....  YYY 3 yaks (1 ally target) .......Y....#..♣♣  @   shadow ................  #.###.....#.P.. _Your Earth Magic skill increases to level 15!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (ally target, 87% to hit)l4iS #...†.......................... Nitant the Earth Mage#.............................. Gargoyle of Dithmenos **....#.....................#######.. Health: 50/50 ========================#...................##.P###.#Y. Magic: 8/17===========-------------#...................†..†.†..... AC: 14Str: 12Doom: 12%#.......#.####.............♣... EV: 14Int: 20P.....##### #............♣♣♣.♣♣ SH: 0Dex: 10  l4iT##.....# #####@..........♣ ... XL: 10 Next: 53% Place: Lair:2.....####...#@.....♣♣...♣.♣.♣♣ Noise: ---------  Time: 8555.3 (0.0).. ........†Y..........♣...♣ n) +5 mace (freeze)...............♣♣ ♣♣♣ ♣♣♣ Cast: Sandblast.......Y####.............### ...♣♣.......Y..###....YYY 3 yaks (1 ally target).......Y....#..♣♣@   shadow................#.###.....#.P..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel4iT_Aim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!!l4i\Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (ally target, 87% to hit)  The stone arrow hits the yak!!  The yak is severely wounded.l4i*Yl4iY 4 yaks (1 distracted, 1 ally target)l4id9===6.3 (1l4irl4iI _The yak misses you.m4i]e#####.###.##.#.#.####P.#.###.#†..m4ic^ ..........#######.##.P###.#Y......†..†.†..#.......#.####..♣... P#### #..♣♣.♣♣## ####.....♣ ... .....####...#@.....♣♣...♣.♣.♣♣.. ........†Y..........♣...m4i^.............♣♣ ♣♣♣ ♣♣♣.....Y####..........Y### ...♣♣.....Y..###.........Y....#..♣♣................m4iebAY.m4i_f;Y.m4ih;Y.m4itZYm4i#--7 _You swap places with your shadow. The yak misses your shadow.n4iqv ### ########## ### # .######.###.##.#.#.####P.#.###.#†....................#######..##.P###.#Y......†..†.†..#.......#.####..♣... Pn4iOw#### #.♣♣.♣♣## #####...........♣ ... .....####...#@.....♣♣...♣.♣.♣♣...†Y..........♣....Y.......♣♣ ♣♣♣ ♣♣♣..Y####..... 3...Y### ...♣♣.......###....Y....#..♣♣n4i.YY.Y.n4i2†Yn4iUAY.n4in.Y 4 yaks10/17===--8 _Your shadow fades away.n4i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o4i ### ########## ### # .## Nitant the Earth Mage  ######.###.##.#.#.####P.#.###.# Gargoyle of Dithmenos **....  #...†.......................... Health: 50/50 ========================  #.............................. Magic: 6/17========----------------  #.....................#######.. AC: 14Str: 12Doom: 12%  #...................##.P###.#Y. EV: 14Int: 20  #...................†..†.†..... SH: 0Dex: 10 o4i #.......#.####.............♣... XL: 10 Next: 53% Place: Lair:2  P.....##### #.@..........♣♣♣.♣♣ Noise: ---------  Time: 8558.3 (0.0) o4iX$ ##.....# #####*..........♣ ...  n) +5 mace (freeze)  .....####...#Y.....♣♣...♣.♣.♣♣ Cast: Sandblast  .. ........†Y..........♣...♣  ........Y*.....♣♣ ♣♣♣ ♣♣♣  .......Y####.....  YYYY 4 yaks ........### ...♣♣  ..........###....  .......Y....#..♣♣ _Your shadow fades away.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, 100% to hit)o4iQo ### ########## ### # .## Nitant the Earth Mage  ######.###.##.#.#.####P.#.###.# Gargoyle of Dithmenos **....  #...†.......................... Health: 50/50 ========================  #.............................. Magic: 6/17========----------------  #.....................#######.. AC: 14Str: 12Doom: 12%  #...................##.P###.#Y. EV: 14Int: 20  #...................†..†.†..... SH: 0o4iu4Dex: 10  #.......#.####.............♣... XL: 10 Next: 53% Place: Lair:2  P.....##### #.@..........♣♣♣.♣♣ Noise: ---------  Time: 8558.3 (0.0)  ##.....# #####...........♣ ...  n) +5 mace (freeze)  .....####...#Y.....♣♣...♣.♣.♣♣ Cast: Sandblast  .. ........YY..........♣...♣  ...............♣♣ ♣♣♣ ♣♣♣  .......Y####.....  YYYY 4 yaks ........### ...♣♣  ..........###....  .......Y....#..♣♣ _Your shadow fades away.Casting: Stone Arrow (safe; 1% risk of failure)  o4iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (severely wounded, 100% to hit)o4iCY.o4i☼*  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: a yak (severely wounded, 100% to hit)  You send a boulder barrelling forward! The yak gores your boulder.  Your boulder barrels into the yak.o4iBY.o4i,D ###  ### #  ##.##.#.#.###  #...†.................  ............  ...........  ........##  .......†..†.†  ##........   #.@   #####○..........♣ ...  #*Y....♣♣ o4i3  .. Y....... .....♣♣ ♣♣♣  ####..... (1 ally target) .### ...♣♣ *   boulder (minion, rolling) ....###... o4i 4==9.3 (1o4io4iKW _The yak is almost dead.p4i9 #  ### ########## ### # .######.###.##.#.#.####P.#.###.#†.......................#######.......##.P###.#Y.......†..†.†..#.......#.####..♣... P#### #..♣♣.♣♣## #####○..........♣ ... .....####...#*Y....♣♣...♣.♣.♣♣..Y..........♣....Y......♣♣ ♣♣♣ ♣♣♣.####.......### ...♣♣...###....p4i_ ○*Your boulder barrels into the yak.p4iu Y†The yak is almost dead.p4i>Y.p4i †The yak gores your boulder. x2; Your boulder barrels into the yak!☼*p4iz○ 3 yaks p4i`v7=08--60p4iU○**p4iG _You kill the yak!p4iI W  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p4i  #  Nitant the Earth Mage ### ########## ### # .## Gargoyle of Dithmenos **....  ######.###.##.#.#.####P.#.###.# Health: 50/50 ========================  #...†.......................... Magic: 3/17====--------------------  #.............................. AC: 14Str: 12Doom: 10%  #.....................#######.. EV: 14Int: 20  #...................##.P###.#Y. SH: 0Dex: 10 p4i  #...................†..†.†..... XL: 10 Next: 58% Place: Lair:2  #.......#.####@............♣... Noise: ---------  Time: 8560.3 (0.0)  P.....##### #.*..........♣♣♣.♣♣ n) +5 mace (freeze)  ##.....# #####Y..........♣ ...  Cast: Sandblast  .....####...#Y.....♣♣...♣.♣.♣♣  .. ........†*..........♣...♣  ........Y*.....♣♣ ♣♣♣ ♣♣♣  YYY 3 yaks ........####.....  *   boulder (minion, rolling) ........### ...♣♣  ..........###.... _You kill the yak!Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (danp4i gerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, 100% to hit)q4i\ #  Nitant the Earth Mage ### ########## ### # .## Gargoyle of Dithmenos **....  ######.###.##.#.#.####P.#.###.# Health: 50/50 ========================  #...†.......................... Magic: 3/17====--------------------  #.............................. AC: 14Str: 12Doom: 10%  #.....................#######.. EV: 14Int: 20  #...................##.P###.#Y. SH: 0Dex: 10  #...................†..†.†..... XL: 10 Next: 58% Place: Lair:2  #.......#.####@............♣... Noise: ---------  Time: 8560.3 (0.0)  P.....##### #............♣♣♣.♣♣ n) +5 mace (freezq4i]e)  ##.....# #####Y..........♣ ...  Cast: Sandblast  .....####...#Y.....♣♣...♣.♣.♣♣  .. ........†○..........♣...♣  ........Y○.....♣♣ ♣♣♣ ♣♣♣  YYY 3 yaks ........####.....  *   boulder (minion, rolling) ........### ...♣♣  ..........###.... Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, 100% to hit)  You send a boulder barrelling forward!q4iW7Y°q4i○*Aim  Press: ? - help, Dir - move target: a yak (sparse dust, 100% to hit)  You send a boulder barrelling forward!  Your boulder slams into a wall and falls apart!r boulder barrels into the yak!q4iAY.q4iD_ #  ### ########## ### #  ###.##.#.#.####  #...†.................  ...............  ...............  .............##  .............†..†.†  #@   #.○.......   #####*Y.........♣ ...  #Y.....♣♣  .. †Y.......q4iT .....♣♣ ♣♣♣ ♣♣♣ (1 ally target) ####..... *    ...♣ q4iڶ4==1.3 (1q4iq4iU^ _The yak is moderately wounded.q4i #  ### ########## ### # .######.###.##.#.#.####P.#.###.#†.........#######.##.P###.#Y.......†..†.†..#.......#.####...♣... P#### #.○.♣♣.♣♣## #####*Y.........♣ ........####...#♣♣...♣.♣.♣♣..†Y..........♣...q4i.○.....♣♣ ♣♣♣ ♣♣♣####.....### ...♣♣q4i ☼*Your boulder barrels into the yak!q4i Y.The yak is heavily wounded.q4i 5Yq4i3 ○*The yak gores your boulder but does no damage.  Your boulder barrels into the yak!q4i[○Y q4iP[4=--2q4iB**q4i\ _The yak is severely wounded.r4iA #  ### ########## ### # .######.###.##.#.#.####P.#.###.#†.........#######.##.P###.#Y......†..†.†..#.......#.####...♣... P#### #.Y♣♣.♣♣## #####○..........♣ ........####...#○.....♣♣...♣.♣.♣♣..†*Y.........♣....Y.....♣♣ ♣♣♣ ♣♣♣#.....r4iC ○Your boulder barrels into the yak.  The yak is severely wounded.Your boulder crushes the yak against a rock wall and falls apart!Y°r4i7Y°r4i: ?Y.r4i.†5===--3r4i';○r4i#W _The yak is almost dead.r4izW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r4i  Nitant the Earth Mage  Gargoyle of Dithmenos **.... #  Health: 50/50 ======================== ### ########## ### # .## Magic: 1/17=-----------------------  ######.###.##.#.#.####P.#.###.# AC: 14Str: 12Doom: 10%  #...†.......................... EV: 14Int: 20  #.............................. SH: 0Dex: 10  #.....................#######.. XL: 10 Next: 58% Place: Lair:2  #.............@.....##.P###.#Y. Noise: ---------  Time: 8563.3 (0.0)  #.............*.....†..†.†..... n) +5 mace (freeze)  #.......#.####Y4iZ0m............♣... Cast: Sandblast  P.....##### #.*..........♣♣♣.♣♣  ##.....# #####*..........♣ ...  .....####...#Y.....♣♣...♣.♣.♣♣ YYY 3 yaks  .. ........†Y..........♣...♣  .........*.....♣♣ ♣♣♣ ♣♣♣  ........####..... _The yak is almost dead.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, almost dead, 100% to hit)r4iD   Nitant the Earth Mage  Gargoyle of Dithmenos **.... #  Health: 50/50 ======================== ### ########## ### # .## Magic: 1/17=-----------------------  ######.###.##.#.#.####P.#.###.# AC: 14Str: 12Doom: 10%  #...†.......................... EV: 14Int: 20  #.............................. SH: 0Dex: 10  #.....................#######.. XL: 10 Next: 58% Place: Lair:2  #.............@.....##.P###.#Y. Noise: ---------  Time: 8563.3 (0.0)  #...................†..†.†..... n) +5 mace (freeze) r4i D #.......#.####Y............♣... Cast: Sandblast  P.....##### #............♣♣♣.♣♣  ##.....# #####○..........♣ ...  .....####...#YY....♣♣...♣.♣.♣♣ YYY 3 yaks  .. ........†○..........♣...♣  .........†.....♣♣ ♣♣♣ ♣♣♣  ........####..... _The yak is almost dead.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (sparse dust, almost dead, 100% to hit)r4i2 7Y°r4i/ ○*  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (sparse dust, almost dead, 100% to hit)  You send a boulder barrelling forward! The yak gores your boulder.  Your boulder barrels into the yak!r4i"  #  ### ########## ### #  ###.##.#.#.####  #...†.................  ...............  ...............  @  .......○.....†..†.†  .#.####*.......   #.Y.......   #####Y..........♣   #.Y....♣♣(1 ally target)  .. †°....... *   boulder (minion, rolling) r4i# .†.....♣♣ ♣♣♣  r4i% 4==4.3 (1r4i/ D**r4iH3 ^ _The yak is moderately wounded.s4i2  #  ### ########## ### #  ######.###.##.#.#.####P.#.### #...† #....... #...####### #.......##.P###.#Y #.......○.....†..†.†. #.......#.####*...♣.. P.....##### #.Y.♣♣♣.♣##.....# #####Y..........♣ ......####...#.Y....♣♣...♣.♣.♣.. .†°..........♣...♣ ..†.....♣♣ ♣♣♣ ♣♣♣s4iV5 Q○*s4i5 ?Y.s4ik< ○*Your boulder barrels into the yak. The yak gores your boulder.  Your boulder barrels into the yak.s4iqE t°°Y Ys4iJ 2=--5Sandblasts4i%S s4iV ^ _The yak is moderately wounded.t4iG #### ########## ### # .########.###.##.#.#.####P.#.####...†.........................#.....#.########.##.P###.#Y#.°.....†..†.†.....#.#.####○............♣t4iH .P.....##### #.°.♣♣♣.♣♣##.....# #####*Y♣ ... .....####...#Y.....♣♣...♣.♣.♣♣ ........†Y..........♣...♣  ..†.....♣♣ ♣♣♣ ♣♣♣.####.....t4iWL ☼*Your boulder barrels into the yak!t4iM =Y.t4iW .The yak is severely wounded.The yak gores your boulder!t4iX 4Yt4id |.°○t4i}f R--6Sandblastt4iLn C°○t4iq P _Your boulder is destroyed!u4iW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u4iu4iQ!u4i+u4ime _You don't have enough magic to cast this spell.v4iv .The blast of sand hits the yak.v4i{## 2 yaksv4ià@Y.v4i=Y.v4i#E..°.v4i=8%627.8 (1.5Sandblastv4iF:°v4i%G _You kill the yak!v4iso #  ### ########## ### #  ######.###.##.#.#.####P.#.### #...† #....... #...####### #.##.P###.#Y #......†..†.†. #.......#.####...♣.. P.....##### #..♣♣♣.♣##.....# #####°..........♣ ......####...#YY....♣♣...♣.♣.♣.. .†...........♣...♣ ..†.....♣♣ ♣♣♣ ♣♣♣v4iqq,Y.v4iqv4iKs=Y.v4i|v4i!43==v4i%80v4i"v4iw4iփ 0 # ### ########## ### # . ######.###.##.#.#.####P.#.### #...† # #.# #.##.P###.# #.†..†.† #.#.####.♣ P.....##### #..♣♣♣. ##.....# #####YY.♣  .....####...#......♣♣...♣.♣. .. .†..♣... .†.....♣♣ ♣♣♣ w4i BY.w4iÇ 6Y°w4i- *.w4i 79Sandblastw4i@ w4iա x4i ### ########## ### #  ######.###.##.#.#.####P.#. #...† # #. #.##.P###. #.†..†.† #.#.####.♣ P.....##### #.YY.♣♣♣ ##.....# #####..♣  .....####...#......♣♣...♣.♣ .. .†...♣ .†.....♣♣ ♣♣♣ x4ijAY.x4ir?Y.x4ix4i q4===70x4ix4i!x4i# ### ########## ### # ######.###.##.#.#.####P.#. #...† # #. #.##.P### #.†..†.† #.#.####YY. P.....##### #... ##.....# #####...♣  .....####...#......♣♣...♣. .. .†.....♣x4i .†.....♣♣ ♣x4ivY.Y.x4ix4iЦ&1x4i6x4i?x4i}  ### ########## ###  ######.###.##.#.#.####P.#. #...† # #. #.##.P #.Y......†..†.† #.#.####Y P.....##### #... ##.....# #####...♣ .....####...#......♣♣...♣ .. .†.♣  .†.....♣♣ ♣♣♣x4iI AY.x4i :Y.x4it x4ib h5===2x4i+ x4iN x4i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y4i%  Nitant the Earth Mage  Gargoyle of Dithmenos **....  Health: 50/50 ========================  Magic: 2/17==---------------------- ### ########## ###  AC: 14Str: 12Doom: 8% ######.###.##.#.#.####P.#. EV: 14Int: 20 #...†..................... SH: 0Dex: 10 #......................... XL: 10 Next: 62% Place: Lair:2 y4iW#........@*...........#### Noise: ---------  Time: 8572.8 (0.0) #..........*Y.......##.P## n) +5 mace (freeze) #............Y......†..†.† Cast: Sandblast #.......#.####............ P.....##### #............♣ ##.....# #####...........♣ YY 2 yaks .....####...#......♣♣...♣ .. ........†...........♣ .........†.....♣♣ ♣♣♣ _You kill the yak!y4i|Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)y4i Nitant the Earth MageGargoyle of Dithmenos **....Health: 50/50 ========================Magic: 2/17==----------------------### ########## ### AC: 14Str: 12Doom: 8%######.###.##.#.#.####P.#. EV: 14Int: 20#...†..................... SH: 0Dex: 10#......................... XL: 10 Next: 62% Place: Lair:2#........@`...........#### Noise: ---------  Time: 8572.8 (0.0)#..........`Y.......##.P## n) +5 mace (freeze)#............Y......†..†.† Cast: Sandblast#.......y4i= \[33m#.####............P.....##### #............♣##.....# #####...........♣ YY 2 yaks.....####...#......♣♣...♣.. ........†...........♣.........†.....♣♣ ♣♣♣Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!!y4iWQ@Y.y4iR:Y.y4i\>..y4i]4==3.8 (1y4i9dy4iggonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak!! _The yak is heavily wounded.z4in& ### ########## ### ######.###.##.#.#.####P.# #...† # #.Y. #.##.P #.Y.†..†. #.#.#### P.....##### #... ##.....# #####... .....####...#......♣♣......†. .†.....♣♣ z4ixY.Y.z4iz4i\3==--4z4i9z4iz4i& % ### ##########  ######.###.##.#.#.####P. #...† # #.Y. #.Y.##.P #.†..† #.#.#### P.....##### #.. ##.....# ######.....####...#......♣♣#......† .†.....♣♣ Y.Y.z4i; W--5z4i {4iz|      ### ##########   ######.###.##.#.#.####P   #...†   #   #.YY{4i~>.   #.##.   #.†..   #.#.####  #P.....##### #   ##.....# #####   #.....####...#......♣♣   #......†   .†.....♣{4i9Y.{4i}5Y.{4i{4i/p4===6{4iv{4i{4ihJ      ### ####   ######.###.##.#.#.####   #...†  #  #.YY.   #.##   #.†  #.#.####  {4iI #P.....##### #   ##.....# #####   #.....####...#......♣♣   #............†   .†.....♣♣{4iOF.Y{4i*7Y.{4i{4i3h5===7{4ib {4i{4i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{4if  Nitant the Earth Mage  Gargoyle of Dithmenos **....  Health: 50/50 ========================  Magic: 2/17==---------------------- ### ##########  AC: 14Str: 12Doom: 8% ######.###.##.#.#.#### EV: 14Int: 20 #...†................. SH: 0{4i0\Dex: 10 #..................... XL: 10 Next: 62% Place: Lair:2 #....@*Y.............. Noise: ---------  Time: 8577.8 (0.0) #.......Y...........## n) +5 mace (freeze) #...................†. Cast: Sandblast {4i؏#.......#.####........ #P.....##### #......... ##.....# #####........ YY 2 yaks #.....####...#......♣♣ #............†........ .........†.....♣♣ _The yak is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{4i#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit){4i  Nitant the Earth Mage  Gargoyle of Dithmenos **....  Health: 50/50 ========================  Magic: 2/17==---------------------- ### ##########  AC: 14{4iStr: 12Doom: 8% ######.###.##.#.#.#### EV: 14Int: 20 #...†................. SH: 0Dex: 10 #..................... XL: 10 Next: 62% Place: Lair:2 #....@................ Noise: ---------  Time: 8577.8 (0.0) #.......Y...........## n) +5 mace (freeze) #...................†. Cast: Sandblast #.......#.####........ #P.....##### #......... ##.....# #####........ YY 2 yaks #.....####...#......♣♣ #............†........ .........†.....♣♣Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight l{4iineAim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!!{4il### ###  #.##{4i #... #... #....@`...... #... #...{4i† #### #P{4i&#  ##.....#    yak{4i #.....# #......††{4ik .@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!!  You kill the yak!{4iv †Your shadow casts a spell at the yak.The ray of shadow hits the yak!{4i%} *****@   shadow{4i j...†.{4i w571=8.8 (1Sandblast{4ie {4iw G _You kill the yak!4i 4i 4iv# 4iv3 `3==4i7 4iC ,4i:K 4iS 4imT g4===4i[ 4ih ,4i o 4iv 1.4i 5===4i 4i֓ y _Your shadow fades away.4it 4i u6===4i 4i ,4i 4i t7==4iP 4i> u8===4iD 4i~ ,4i 4i 4i k9===4i 4i 4i 4i 4iL 4i )10/174i F===4i) 4i0 4iZ1 4i8 4iC 4iPD k1===4iJ 4i\T 4iU 4iZ 4i f 4if j2==4il 4it 4iPu k3===4i{ 4i ,4i 4i$ 4i k4===4iw 4i ,4i 4i 4i #54i F===4i[ 4i 4iY 4ia 4it 6===4i 4i3 B4i7===4il ### ################.###.##.#.#.####...†......................†##.†.#.####.#......  ........####..... 4i4iM4i4imI ### ################.###.##.#.#.####...†......................†##.†.#.####.#P.....##### #.#......  ........### ...♣♣ 4i,4i 4iM. ### ################.###.##.#.#.####...†......................†##.†.#.####.#P.....##### #.# #####P.......  ..........###....4i/D 4i=,4iE4i ### ################.###.##.#.#.####...†......................†##.....†.##.####.#P....@##### #.# ##### ###...♣♣.##........  .......Y....#..♣♣ 4i4iлP==4ir4i& ######.###.##.#.#.####...†.................4i&d...........4i&+.†....4i&2##.....†.4i'M#.#.####.P.....##### #.## ##### ###...♣♣.......†4i'-....4i'i#..4i'3.. 4i'T #...........Y....#..♣♣4i ().........4i34i34i;4i۠ ...†................................†.##..†.#.#.####.P.....##### #.## #####4i: ###...♣♣.......†.........†.....♣♣.......4ieb...#............  #.###.....#.P..4iߡ4i4iޯ4i߿4i1'9 ......†##..†.##.####.P.....##### #.## ##### ###...♣♣.......†..4i'.†.....♣♣.####.....P....#.###...  .# ##..Y......4i3,4i;4i #.....#   #.......†##   #.........†..   ##.......#.####.   #P.....##### #..   ##.....# ##### 4i%>#.....####...#......♣♣   #............†...   #...4iPU♣♣  #.4iwv####.....  #P.4i### ...♣♣  ##.4iŨN.###.... .4i=.#..♣♣ 4iK#....4i4_ #P....#.###.....#.P4iX(.. 4ih.......## #....4iA  #...#.Y.#.4i4i4i4i) #.......†##.P #.........†..† ##.......#.####. #P.....##### #.. ##.....# ##### #.....####...#......♣♣ 4i+ #............†... #...♣♣ ♣ #.####.....  #P.### ...♣♣  ##..###....  #..#..♣♣ #....4iM+ #P....#.###.....#.P.. 4iv+.......## #.... 4i+#..... #...#.Y.#. ....P....4i+!.4i9,4iA4ip#.........†..†.##.......#.####....#P.....##### #..##.....# #####.......####...#......♣♣#............†...#...†.....♣♣ ♣♣#.####..... #P.### ...♣♣ ##..###.... ..#..♣♣ #....#P....#.###.....#.P.........## #....#..... #...#.Y.#.....# ....P.....##.........4i4i)##.......#.####....#P.....##### #....♣##.....# #####...♣.....####...#......♣♣...♣#............†.....♣#...†.....♣♣ ♣♣♣#.####..... #P.### ...♣♣ ##..###.... 4i*..#..♣♣ #.... #P....#.###.....#.P.........## #...#..... #...#...#.....# ....P..... ##............$.#...4i:,4iB4i#P.....##### #..♣♣##.....# #####....♣ .....####...#......♣♣...♣.#............†...........♣.#...†.....♣♣ ♣♣♣ #.####..... #P.### ...♣♣ 4i%##..###.... ..#..♣♣ #.... #P....#.###.....#.P.. .......## 4i`....#..... #...#...#.4i....# ....P... ##.....4i}.. #...$.#4ib......Y.Y###.4i,4i4i)k##.....# ####♣ ......####...#......♣♣...♣.♣#............†...........♣.#...†.....♣♣ ♣♣♣ ♣#.####..... #P.### ...♣♣ ##..###.... ..#..♣♣ #.4i+... #P....#.###.....#.P.. .......## .... #..... #...#...#.....# ....P.. ##.......F. F   cane toad (wandering) #...$.#4i.}.......###. 4i:i  You encounter a cane toad.4i&-4io617.8 (39.0)F.4iFF4iJF-8.8 (404ik4i= _The cane toad gives a loud, deep croak!4iLNv##.....# #####.♣ .#.....####...#......♣♣...♣.♣.#............†.♣.#.............†.....♣♣ ♣♣♣ ♣#......####..... #P.....### ...♣♣ ##......###.... #.......#..♣♣ #. #P....#.###.....#.P.. .## ##... 4iN....# ....P....... ##......F.. #...$.#.........###.4iRKF.4i%^4iZ`B9.8 (1.0)Sandblast4ih4il4in  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i ##.....# #####...........♣ .. Nitant the Earth Mage  #.....####...#......♣♣...♣.♣. Gargoyle of Dithmenos **....  #............†...........♣... Health: 50/50 ========================  #.............†.....♣♣ ♣♣♣ ♣♣ Magic: 14/17 ===================-----  #............####.....  AC: 14Str: 12Doom: 5%  #P............### ...♣♣  EV: 14Int: 20  ##..............###....  SH: 0Dex: 10  #................#..♣♣  XL: 10 Next: 71% Place: Lair:2  #...........@........  Noise: ---------  Time: 8619.8 (0.0)  #P....#.###...*.#.P..  n) +5 mace (freeze)  .......## ##...4is[40m*.....  Cast: Sandblast  #..... #...#*..#.  ....# ....P.F...  .. ##.........  F   cane toad #...$.#...  ......###.  _The cane toad gives a loud, deep croak!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)4i R ! ##.....# #####...........♣ .. Nitant the Earth Mage#.....####...#......♣♣...♣.♣. Gargoyle of Dithmenos **....#............†...........♣... Health: 50/50 ========================#.............†.....♣♣ ♣♣♣ ♣♣ Magic: 14/17 ===================-----#............####.....AC: 14Str: 12Doom: 5%#P............### ...♣♣EV: 14Int: 20##..............###....SH: 0Dex: 10#................#..♣♣4iR bXL: 10 Next: 71% Place: Lair:2#...........@........Noise: ---------  Time: 8619.8 (0.0)#P....#.###...`.#.P..n) +5 mace (freeze).......## ##...`.....Cast: Sandblast#..... #...#`..#.4iR D....# ....P.F..... ##.........F   cane toad4i1S #...$.#.........###.Casting: Stone Arrow (safe; 1% risk of failure)  4iS ^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)  The stone arrow hits the cane toad!4i1 F.F.4i, 9.4iG 5==20.8 (14i 4i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit)  The stone arrow hits the cane toad! _The cane toad is moderately wounded.4i5  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iH ##.....# #####...........♣ .. Nitant the Earth Mage  #.....####...#......♣♣...♣.♣. Gargoyle of Dithmenos **....  #............†...........♣... Health: 50/50 ========================  #.............†.....♣♣ ♣♣♣ ♣♣ Magic: 11/17 ===============---------  #............####.....  AC: 14Str: 12Doom: 5%  #P............### ...♣♣  EV: 14Int: 20  ##..............###....  SH: 0Dex: 10  #................#..♣♣  XL: 10 Next: 71% Place: Lair:2  #...........@........  Noise: ==-------  Time: 8620.8 (0.0)  #P....#.###...*.#.P..  n) +5 mace (freeze)  .......## ##U40m...F.....  Cast: Sandblast  #..... #...#...#.  ....# ....P.....  .. ##.........  F   cane toad #...$.#...  ......###.  _The cane toad is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 81% to hit)4i ##.....# #####...........♣ .. Nitant the Earth Mage#.....####...#......♣♣...♣.♣. Gargoyle of Dithmenos **....#............†...........♣... Health: 50/50 ========================#.............†.....♣♣ ♣♣♣ ♣♣ Magic: 11/17 ===============---------#............####.....AC: 14Str: 12Doom: 5%#P............### ...♣♣EV: 14Int: 20##..............###....SH: 0Dex: 10#................#..♣♣XL: 10 Next: 71% Place: Lair:2#...........@........Noise: ==-------  Time: 8620.8 (0.0)#P....#.###...`.#4i4.P..n) +5 mace (freeze).......## ##...F.....Cast: Sandblast#..... #...#...#.....# ....P....... ##.........F   cane toad#...$.#.........###.4i Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 81% to hit)  The stone arrow hits the cane toad!4ih KF.4i! 4i c2=-1.8 (14i 4iy CConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (moderately wounded, 81% to hit)  The stone arrow hits the cane toad! _The cane toad is severely wounded.4iYt  The blast of sand hits the cane toad.4il  The cane toad is almost dead.4ic=-3.3 (1.54i4i _The cane toad completely misses you. The cane toad barely misses you.4i J  The blast of sand hits the cane toad.4i(  The cane toad is almost dead.43----4.84i, 4i0 / _The cane toad stings you!4ij †The blast of sand hits the cane toad!4i)4iy^4ic4=---280-6.3Sandblast4i?k4idqM _You kill the cane toad!4ib 4ib 4ij 4iu ,4i{ 4iІ 4i N3==4iŐ 4i 4i N5=4iޠ 4i! 4===4il 4i̼ ,4iu 4iZ 4i" 6=5===4iK 4i ,4il 4i, 964i F===4i 4i, 4i 4i 4i- 7=7===4i 4iu 4iO) ,4i0 4i; 4iX< 4i8C 4iM 4iM 4iT 4ii 8===4is F   cane toad (wandering)FYou encounter a cane toad.4i 8-4iɃ 040.3 (14.0)4i6 4i 31.3 (15 _4iM 4i 4iY ( #P.....##### .♣♣♣#.....# #####...........♣  #.....####...#......♣♣...♣.♣ #..†...........♣.. #..†.....♣♣ ♣♣♣ ♣ #.####..... #P### ...♣♣####.... ##..♣♣ #.................... #P....#.###...†.#.P.........## ##.........4i #..... #...#...#...# ....P....... ##......... #...$.#....F....###.4i 1F4i 6F.4i F   cane toad (wandering).4iV 12.0)4i 4i 4ielS#.......#.####..P.....##### #.....♣♣##.....# #####...........♣ .####...#......♣♣...♣.♣†...........♣....†.....♣♣ ♣♣♣ ♣ ####.....P### ...♣♣####....#..♣♣ #....................4im#P....#.###...†.#.P.......## ##........#..... #...#...#....# ....P.. ##......#F..$.#..4iy4i^9=34is4iɉ4i6 P P.....##### #.♣♣#.....# #####.... . #.....####...#......♣♣...♣.♣.......†...........♣...†.....♣♣ ♣♣♣ ♣.####..... #P## ...♣♣#..###.... 4iQ7 ..#..♣♣.... #P....#.###...†.#.P.. ....#...$.#.........###4iF 4iJ &44iS 4i$V 4i # ##### . 4i####...#......♣♣...♣.♣.......†...........♣...†.....♣♣ ♣♣♣ ♣.####..... #P## ...♣♣#..###.... ..#..♣♣.... #P....#.###...†.#.P.. .......## ##................#4i4i&54i4ix 4iUq  ###...♣♣...♣.♣.......†...........♣...†.....♣♣ ♣♣♣ ♣.####..... #P## ...♣♣#..###.... ..#..♣♣.... #P....#.###.@.†.#.P.. .......## ##....... #..... #...#...#....#.......4i'{Y64i8 "#............†.....♣...#...♣♣ ♣♣♣ ♣♣#.####..... #P.### ...♣♣ ##..###.... ..#..♣♣ #......... #P....#.###...†.#.P.. .......## ##.@....... #..... #...#...#. ....# #....P.....  ##........ 4i9 M#...$.#.........###......##.#4iD 4iU U50=74i` 4ie 4i|C3#.♣♣ ♣♣♣ ♣♣♣#.####..... #P.### ...♣♣ 4iD##..###.... ..#..♣♣ #............ #P....#.###...†.#.P... .......## ##........#..... #..@#...#. ....# #....P.....4iND ##....... #...$.#.........###.#4iuDl.. ......##.#4iD!...#.<. ..4iS4iW&84i"_4izbx _Found a grey potion. Found a stone staircase leading up.4ic ####..... #P### ...♣♣#..###.... ...#..♣♣....... #P....#.###...†.#.P.......## ##....... #..... ##...#...# ....# #...@P...... .. ##.... 4i #...$.#.......###.#... .........##.#.!...#.<. ........### ###4iQ 4iÔ &94i 4i 4iU#P ...♣♣#........###.... ....#..♣♣...... #P....#.###...†.#.P.......## ##....... #..... ##...#...# ....# #....P.... .. ##..@. #...$.#........###.#..... ...##.#.!...#.<. .. .......### ### #4iz4i'504i4i ##..###.... ....#..♣♣ #........♣  #P....#.###...†.#.P...♣.......## ##..........♣#..... ##...#...#....# #....P..... ##..... #...@.#.... .........###.# .... . .##.#...!...#.<. .. .........### ### #.#..#4i41F4iF   cane toad (wandering)4iB=14i.4iR _You see here 17 gold pieces.4iU * ..#..♣♣.....♣#P....#.###...†.#.P..........## ##......... #..... ##...#...#... ....# #....P....... .. ##........... ##.#...$.#.... F...##.#........##.#...P!...#.<. ..>........### #####...  .#..# ...4iU .FFound a stone staircase leading down.4i EF4iz &24i 4i  + _The cane toad croaks.4iy=" #.....♣P....#.###...†.#.P...♣ .......## ##..........♣ #..... ##...#...#... ....# #....P....... .. ###........... .##.#...$.#..F.......###.#........ ##.#...P .!...#.<. ..>... ......###.#####. ...... .. ..#..# .. ... ..(.4i= .##4i@0.F4iJC4iAGF.F4i^P4iR73Sandblast4iY4i]I _Found a large rock.4iY #P....#.###...†.#.P.......## ##......... #..... ##...#...#... ....# #....P...... .. ###........ .##.#...$.#.... .........###.#F..............@##.#...P!...#.<....>........###.#####..... ...#..# ...... (.#.... .###..#. #4iA L.F4i%% 4i8& &44i . 4i0 4i$  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i" #P....#.###...†.#.P...♣  Nitant the Earth Mage  .......## ##..........♣  Gargoyle of Dithmenos **....  #..... ##...#...#...  Health: 50/50 ========================  ....# #....P.......  Magic: 14/17 ===================----- .. ###...........  AC: 14Str: 12Doom: 2% 4i#.##.#...$.#....  EV: 14Int: 20 ..........###.#  SH: 0Dex: 10 ................  XL: 10 Next: 80% Place: Lair:2 .....F*@##.#...P  Noise: ---------  Time: 8654.3 (0.0) .!...#.<....>...  n) +5 mace (freeze) ......###.#####.  Cast: Sandblast ...... ...  ..#..# ...  ..... ..(.#  F   cane toad ..... .###  ..#. .#  4i$_Found a large rock.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)4i` #P....#.###...†.#.P...♣Nitant the Earth Mage.......## ##..........♣Gargoyle of Dithmenos **....#..... ##...#...#...Health: 50/50 ========================....# #....P.......Magic: 14/17 ===================-----.. ###...........AC: 144i*Str: 12Doom: 2%.##.#...$.#....EV: 14Int: 20..........###.#SH: 0Dex: 10................XL: 10 Next: 80% Place: Lair:2.....F`@##.#...PNoise: ---------  Time: 8654.3 (0.0).!...#.<....>...n) +5 mace (freeze)......###.#####.Cast: Sandblast...... .....#..# ........ ..(.#F   cane toad......###..#..#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: 4iЯ[39;49mStone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (81% to hit)  The stone arrow hits the cane toad!!4ij.@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (81% to hit)  The stone arrow hits the cane toad!!  The cane toad is heavily wounded.4i8r ** Your shadow casts a spell at the cane toad.4igF.F4i lThe shard of hardened shadow hits the cane toad!!4i ..ll   basilisk@   shadow4i b5===5.3 (14i{4i 4iUK_You encounter a basilisk.4ik;  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iʪ n  Okay, then.4i 4i . _4i-{ .The blast of sand hits the cane toad!!4i3l   basilisk@   shadow4igBl.4im4i4--96.8 (1.5blast of sand _You kill the cane toad!  You feel the doom around you dissipate.  Training target 16.0 for Earth Magic reached!  Your Earth Magic skill increases to level 16!You need to enable at least one skill for training.4i^/  --more--4i4i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   5.0   7.1  -1          4iwR b - Maces & Flails   0.0   1.0   0   i - Conjurations   8.0   7.6  +1   c - Staves   0.0   1.0   0   j - Translocations   0.0   0.6  -1 +44i d - Unarmed Combat   0.0   1.0   0   k - Fire Magic   0.0   1.0   0       l - Earth Magic  16.0  14.8  +2          4it= e - Armour   0.0   0.8  +1   m - Invocations   0.0   0.8  +1   f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1   g - Stealth   2.1   2.1  +2              4i                4i<                    4i            You need to enable at least one skill.[?] Help[=] set a skill target  4i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets4i = a + Fighting 0.04iTn TargetTarget--  --  --  9.0  --  -- --  --  --  --  --  --  --  --  a-z] set4in [-] clear selected targetcost|targets4i<[?25h[?0c0 4i " 4i\ [?25l[?1c4i t4.0  +1  The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets4i4i(4i3 #P....#.###...†.#.P...♣Nitant the Earth Mage.......## ##..........♣Gargoyle of Dithmenos **....#..... ##...#...#...Health: 50/50 ========================....# #....P.......Magic: 14/17 ===================-----.. ###...........4i3aAC: 14Str: 12.##.#...$.#....EV: 14Int: 20..........###.#SH: 0Dex: 10................XL: 10 Next: 89% Place: Lair:2.......@##.#...PNoise: =--------  Time: 8656.8 (1.5)4i 4.!...#.<....>...n) +5 mace (freeze)......###.#####.Cast: Sandblast....@l ...4i4..#..# ........ ..(.#l   basilisk......###@   shadow..#..#The blast of sand hits the cane toad!! _You kill the cane toad!You feel the doom around you dissipate.Training target 16.0 for Earth Magic reached!  4i_5Your Earth Magic skill increases to level 16!You need to enable at least one skill for training.4i>)2/524i" _Your Fighting skill increases to level 1!4i .......## ##....... #..... ##...#...#... ....# #....P.... .. ###....... .##.#...$.#.... .........###.#..........##.#...P.!...#.@....>........###.#####.@l ... .#..# ....... ..(.#...#.#..#l4i .l   basilisk@   shadow4ij5==-70 _4i4ia _There is a stone staircase leading up here.4iIt  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iBa .......## ##..........♣  Nitant the Earth Mage  #..... ##...#...#...  Gargoyle of Dithmenos **....  ....# #....P.......  Health: 52/52 ======================== .. ###...........  Magic: 12/17 ================-------- .##.#...$.#....  AC: 14Str: 12 ..........###.#  EV: 14Int: 20 ................  SH: 0Dex: 10 ........##.#...P  XL: 10 Next: 89% Place: Lair:2 .!...#*@....>...  Noise: ---------  Time: 8657.8 (0.0) .....l###.#####.  n) +5 mace (freeze) ....@ b^m. ...  Cast: Sandblast ..#..# ....  ..... ..(.#  ..... .###  l   basilisk ..#. .#  @   shadow _There is a stone staircase leading up here.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)4iA .......## ##..........♣Nitant the Earth Mage#..... ##...#...#...Gargoyle of Dithmenos **........# #....P.......Health: 52/52 ========================.. ###...........Magic: 12/17 ================--------.##.#...$.#....AC: 14Str: 12..........###.#EV: 14Int: 20................SH: 0Dex: 10........##.#...PXL: 10 Next: 89% Place: Lair:24i'C.!...#`@....>...Noise: ---------  Time: 8657.8 (0.0).....l###.#####.n) +5 mace (freeze)....@. ...Cast: Sandblast..#..# ......... ..(.#......###l   basilisk..#.4iPG.#@   shadowCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (72% to hit)  The stone arrow hits the basilisk!!4iBl.4ixG(ally target)4ih4==8.8 (14iD4ibonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  4iPress: ? - help, Shift-Dir - straight line  Aim: a basilisk (72% to hit)  The stone arrow hits the basilisk!! 4iV_The basilisk is severely wounded.4i`  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iEi .......## ##..........♣  Nitant the Earth Mage  #..... ##...#...#...  Gargoyle of Dithmenos **....  ....# #....P.......  Health: 52/52 ======================== .. ###...........  Magic: 9/17============------------ .##.#...$.#....  AC: 14Str: 12 ..........###.#  EV: 14Int: 20 ................  SH: 0Dex: 10 ........##.#...P  XL: 10 Next: 89% Place: Lair:2 .!...#l@....>...  Noise: ==-------  Time: 8658.8 (0.0) ......###.#####.  n) +5 mace (freeze) ....@. .4ii[32m..  Cast: Sandblast ..#..# ....  ..... ..(.#  ..... .###  l   basilisk (ally target) ..#. .#  @   shadow _The basilisk is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, ally target, 72% to hit)4i .......## ##..........♣  Nitant the Earth Mage  #..... ##...#...#...  Gargoyle of Dithmenos **....  ....# #....P.......  Health: 52/52 ======================== .. ###...........  Magic: 9/17============------------ .##.#...$.#....  AC: 14Str: 12 ..........###.#  EV: 14Int: 20 ................  SH: 0Dex: 10 ........##.#...P  XL: 10 Next: 89% Place: Lair:2 .!...#.@....>...  Noise: ==-------  Time: 8658.8 (0.0) ......###.#####.  n) +5 mace (freeze) ....@. ..4i.  Cast: Sandblast ..#..# ....  ..... ..(.#  ..... .###  l   basilisk (ally target) ..#. .#  @   shadowCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, ally target, 72% to hit)  The stone arrow hits the basilisk!4i     ##...#...#...  ....# #....P.......  .. ###...........  .##  ...  ...  ......P  .!>...  ...###.  ....@. ...  ..#..# .... ..... ..(.# ..... .### @   shadow ..#.  4i4i>3/5310/17==93-9.8 (1SandblastConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (severely wounded, ally target, 72% to hit)  The stone arrow hits the basilisk! _You kill the basilisk!4i4i i _Your Fighting skill increases to level 2!4i#P....#.###...†.#.P.......## ##..........♣#..... ##...#...#....# #....P..... ###...........##.#...$.#.....###.# ..................@##.#...P!...#.<....>.....###.#####....@....#..# ....... ..(.#.....###4ixP..#..#4i1.4il)4i1===--604i*4iM _Your shadow fades away.4i yM #.................#P....#.###...†.#.P.........## ##..........♣#..... ##...#...#......# #....P...... ###...........4i ##.#...$.#....###.# ..@...............##.#...P!...#.<....>..4i# ......###.#####.....#..#...#.....#4iL (..#..#4i 4i @-14i 4iC 4i$M#..♣ #....................#P....#.###...†.#.P.........## ##..........♣#..... ##...#...#......# #....P........ ###...........##.#...$.#....###.# ..................##.#...P.!...#.<....>.....###.####4i... ..#............##4im4i!s2==24ia)4i+4i##.###.... #..........#..♣♣ ....................♣  #P....#.###...†.#.P...♣  .......## ##..........♣ #..... ##...#...#... ....# #....P....... .. ###............##.#...@.#.... .###.# ................ ........##.#...P.!...#.<....>.........###.#####....... .....#..# ......... ..(.#4iv4i&34i4i4iy3===4.8 (24i4i? _You now have 391 gold pieces (gained 17).4i_MP### ...♣♣#.###......#..♣ #.................#P....#.###...†.#.P.......## ##..........♣#..... ##...#...#....# #....P.. ##......4i##.#.....###.#......................#..#..#4iwA5.8 (14i4i`4iu 0 #..###.... ...#..♣♣......#P....#.###...†.#.P.......## ##....... #..... ##...#...#... ....# #....P.... .. ###.... .##.#.........##.#............#..#..#4iDw v..... ..(.#4i+ 4iz t4===64i 4i7 4if  ..#..♣♣.....♣#P....#.###...†.#.P..........## ##......... #..... ##...#...#... ....# #....P....... .. ###........... .##.#.........4iZk##.#.........##.#...P..###.#####.#..#.........###4i4i&74iL4i4i #.....♣P....#.###...†.#.P...♣ .......## ##..........♣ #..... ##...#...#... ....# #....P....... .. ###........... .##.#.....#..... ..........###.#. ....... ........##.#...P .!...#.<....>... ......###.#####. ...... ... ..#..# .... ..... ..(.# ..... .### ..#99m .#4ij4ir5===84i=4i4i #P....#.###...†.#.P.......## ##......... #..... ##...#...#... ....# #....P...... .. ###........ .##.#.....##.#.......@##.#...P!...#.<....>........###.#####....#..#...#.....#..#..#4i4i r6===94i$4iW4i~T  .......## ##....... #..... ##...#...#... ....# #....P.... .. ###....... .##.#.........###.#.........##.#...P.!...#.@....>........###.#####... ... .# ...... .....#.#..#4i_ 4i>b '704ih 4il a _There is a stone staircase leading up here.4i 4i 4ik 4ip 4iq y7===1 _4ig 4i{ ==1  You climb upwards.4ixW #...#  #...#  #...# .. ##...# .###. P...## ....... ..?.# PPPP..# #..## .....[# #@..# ......# #..## ......### #..# ..#...... #... ....P.P.. ...#+ #.#.._.. .h.# h   polar bear (asleep) ....P.P.. ...# ...^..... ....# .....P.^.4ij-3.3 (2.54i&4i}(w _You encounter a polar bear.Found a scroll of identify.4iE+c _There is a stone staircase leading down here.4i~  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i4ik4i4i! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4ij   Nitant the Earth Mage #...# Gargoyle of Dithmenos **.... #...# Health: 53/53 ======================== #...# Magic: 13/17 ==================------ .. ##...# AC: 14Str: 12 .###. P...##  EV: 14Int: 20 ....... ..?.#  SH: 0Dex: 10 PPPP..# #..##  XL: 10 Next: 93% Place: Lair:1 .....[# #@..#  Noise: ---------  Time: 8673.3 (0.0) 4ij......# #*.##  n) +5 mace (freeze) ......### #*.# Cast: Sandblast ..#...... #*.. ....P.P.. .*.#+ #.#.._.. .h.# h   polar bear (asleep) ....P.P.. .*.# ...^..... ..*.# .....P.^.   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  4ik)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (asleep, 100% to hit)4i    Nitant the Earth Mage #...# Gargoyle of Dithmenos **.... #...# Health: 53/53 ======================== #...# Magic: 13/17 ==================------ .. ##...# AC: 14Str: 12 .###. P...##  EV: 14Int: 20 ....... ..?.#  SH: 0Dex: 10 PPPP..# #..##  XL: 10 Next: 93% Place: Lair:1 4i~ Y.....[# #@..#  Noise: ---------  Time: 8673.3 (0.0) ......# #..##  n) +5 mace (freeze) ......### #..# Cast: Sandblast ..#...... #... ....P.P.. .h.#+ #.#.._.. ...# h   polar bear (asleep) 4i 7....P.P.. ...# ...^..... ....# .....P.^.  Casting: Stone Arrow (safe; 1% risk of failure)  4i MConfirm with . or Enter, or press ? or * to list all spells.4iA Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a polar bear (asleep, 100% to hit)  You send a boulder barrelling forward!4i O○*4iT  #...# #...# #...# ##...# P...##  ..?.#  #..## [# #@..#  #°.##  #*.# #... .h.#+_.. ...#hlly target) ...#*   boulder (minion, rolling)^..... ....#^.4iy ==4.3 (1Sandblast°4i %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a polar bear (asleep, 100% to hit)  You send a boulder barrelling forward! _The polar bear growls angrily.4ibN○*4id ○*Your boulder barrels into the polar bear.4in .The polar bear is lightly wounded.  The polar bear bites your boulder!4iur.h4ix4=--5Sandblast4i~N○○4ibP _Your boulder is destroyed!4i U#...# ..# .###. P...##...... ..?.# PPPP..##..# .....[>...####○.# #......○.....P.P...#+# #.#.._.. h ....P.P.. ...^....4i ..P.^. .#..4i Ih.4i^G°°4i]R--6Sandblast4ib#>°4i8pW  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i #...# Nitant the Earth Mage #...# Gargoyle of Dithmenos **.... #...# Health: 53/53 ======================== .. ##...# Magic: 11/17 ===============--------- .###. P...##  AC: 14Str: 12 ....... ..?.#  EV: 14Int: 20 PPPP..# #..##  SH: 0Dex: 10 .....[# #>..#  XL: 10 Next: 93% Place: Lair:1 4i T......# #@.##  Noise: ---------  Time: 8676.3 (0.0) ......### #*.# n) +5 mace (freeze) ..#...... #*...  Cast: Sandblast ....P.P.. .h.#+# #.#.._.. ...# ....P.P.. ....#4im h   polar bear ...^..... ....# .....P.^. .....# .....#... 4i{_Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (lightly wounded, 84% to hit)4ij#...#Nitant the Earth Mage#...#Gargoyle of Dithmenos **....#...#Health: 53/53 ======================== 4i..##...#Magic: 11/17 ===============--------- .###.P...##AC: 14Str: 12 .........?.#4i5EV: 14Int: 20 PPPP..##..##4iY{SH: 0Dex: 10 .....[#4i#>..#XL: 10 Next: 93% Place: Lair:1 ......#4i#@.##Noise: ---------  Time: 8676.3 (0.0) 4iX......####`.#4i6<n) +5 mace (freeze) ..#......#`...Cast: Sandblast ....P.P...h.#+# 4i`#.#.._.....# ....P.P.. ....#4iuh   polar bear 4i...^..... ....# .....P.^. .....# .....#...4iCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  4i MConfirm with . or Enter, or press ? or * to list all spells.4iAAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line4ibqAim: a polar bear (lightly wounded, 84% to hit)  The stone arrow hits the polar bear!!4ip °°..@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (lightly wounded, 84% to hit)  The stone arrow hits the polar bear!!  The polar bear is heavily wounded.4iw **** Your shadow casts a spell at the polar bear.4i ....h..hberserk, ally target)4i d2===7.3 (14i 4iF _The ray of shadow hits the polar bear! The polar bear goes berserk!4i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4iX #...# Nitant the Earth Mage #...# Gargoyle of Dithmenos **.... #...# Health: 53/53 ======================== .. ##...# Magic: 9/17============------------ .###. P...##  AC: 14Str: 12 ....... ..?.#  EV: 14Int: 20 PPPP..# #..##  SH: 0Dex: 10 4i.....[# #>..#  XL: 10 Next: 93% Place: Lair:1 ......# #@.##  Noise: ==-------  Time: 8677.3 (0.0) ......### #*.# n) +5 mace (freeze) ..#...... #*..@  Cast: Sandblast ....P.P.. .h.#+# 4iM#.#.._.. ...# ....P.P.. ....# h   polar bear (berserk, ally target) ...^..... ....# @   shadow 4i.....P.^. .....# .....#... _The ray of shadow hits the polar bear! The polar bear goes berserk!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, ally target, 84% to hit)4i0 #...#Nitant the Earth Mage#...#Gargoyle of Dithmenos **....#...#Health: 53/53 ======================== ..##...#Magic: 12/17 ================-------- .###.P...##AC: 14Str: 12 .........?.#EV: 14Int: 20 PPPP..##..##SH: 0Dex: 10 .....[##>..#XL: 10 Next: 93% Place: Lair:1 ......##@.##Noise: ==-------  Time: 8677.3 (0.0) ......####..#n) +5 mace (freeze) ..#......#...@Cast: Sandblast ....P.P...h.#+# #.#.._.....# ....P.P.. ....#h   polar bear (ber4i serk, ally target) ...^..... ....#@   shadow .....P.^. .....# .....#...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, ally target, 84% to hit)  Okay, then.4im 4i 4i 4ij . _4i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i #...# Nitant the Earth Mage #...# Gargoyle of Dithmenos **.... #...# Health: 53/53 ======================== .. ##...# Magic: 9/17============------------ .###. P...##  AC: 14Str: 12 ....... ..?.#  EV: 14Int: 20 PPPP..# #..##  SH: 0Dex: 10 .....[# #>..#  XL: 10 Next: 93% Place: Lair:1 ......# #@.##  Noise: ==-------  Time: 8677.3 (0.0) ......### #*.# n) +5 mace (freeze) ..#...... #*..@ 4i-  Cast: Sandblast ....P.P.. .h.#+# #.#.._.. ...# ....P.P.. ....# h   polar bear (berserk, ally target) ...^..... ....# @   shadow .....P.^. .....# .....#... _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, ally target, 84% to hit)4iP#...#Nitant the Earth Mage#...#Gargoyle of Dithmenos **....#...#Health: 53/53 ======================== ..##...#Magic: 9/17============------------ .###.P...##AC: 14Str: 12 .........?.#EV: 14Int: 20 PPPP..##..##SH: 0Dex: 10 .....[##>..#XL: 10 Next: 93% Place: Lair:1 ......##@.##Noise: ==-------  Time: 8677.3 (0.0) ......####`.#n) +5 mace (freeze) ..#......#`..@Cast: Sandblast ....P.P...h.#+# #.#.._.....# ....P.P.. ....#h  fU40m polar bear (berserk, ally target) ...^..... ....#@   shadow .....P.^. .....# .....#...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded, berserk, ally target, 84% to hit)  The stone arrow hits the polar bear.4i 1.4i8M@..Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a polar bear (severely wounded, berserk, ally target, 84% to hit)  The stone arrow hits the polar bear.  The polar bear is severely wounded.4i †Your shadow gestures at the polar bear while chanting.The shard of hardened shadow hits the polar bear!!4i*****@   shadow4iM.....4i{4iQ#...#Nitant the Earth Mage#...#Gargoyle of Dithmenos **....#...#Health: 56/56 ======================== ..##...#Magic: 9/17============------------ .###.P...##AC: 14Str: 12 .........?@#EV: 14Int: 20 PPPP..##..##SH: 0Dex: 10 .....[##>..#XL: 10 Next: 100% Place: Lair:1 ......##@.##Noise: ==-------  Time: 8678.3 (1.0) ......####..#n) +5 mace (freeze) ..#......#....4i?Cast: Sandblast ....P.P...†.#+# #.#.._.....# ....P.P.. ....#@   shadow ...^..... ....# .....P.^. .....# .....#...4iAim: a polar bear (severely wounded, berserk, ally target, 84% to hit)  The stone arrow hits the polar bear.  The polar bear is severely wounded.Your shadow gestures at the polar bear while chanting.The shard of hardened shadow hits the polar bear!! _You kill the polar bear!4iM  The polar bear is severely wounded.  Your shadow gestures at the polar bear while chanting.  The shard of hardened shadow hits the polar bear!! _You kill the polar bear!Your Fighting skill increases to level 3!You have reached level 11!4iͩ/  --more--4i60/609/181 0% Sandblast4i 4i4 _4i. ##...# ###. P...## .........?@ PPPP....#[.# #....#### #....#.... ....P.P..†.#+# #.#.._.. .P.P.^..... P.^. .....#4iӧ10/18=--9 _4i^y _There is a stone staircase leading down here.4iR #.... #...# #...#  #...#  ##...# ###. ####P...## ...... .......?@# PPP..# #.@## [# #>..# # #..#...### #..##...... #.... ...P.P.†.#+# .#.._.. ...#P.P^..... ....#4iC^ 4ia 1==--80 _4iPh 4ihj 4iս .. . ##...# ###. ####P...# ...... .......@@# PPP..# ######..#[>..# ##....#####....#.... ..P.P..†.#+# .#.._.. .P.P4i{ 4i &14i 4i 4i y2===2.3 (24i& 4i : _i - 3 scrolls of identify (gained 1)4i/I4i24i74i94iOC0.4iL3===4iS4i\y _Your shadow fades away.4ic4iXl4==4ir4i|,4i4i5===4i6===7==4i08===4iac8 .....## .# ###. ####P...## ...... ......... PPP..# ######.@## ....[# #>...4id..##....# ..^..... ....# _Magic restored.4i4i\4i4i1 ## .# ###. ####P...## ...... .........# PPP..# ######..# ....[# #>@.#...### . ..^..... .....#..P.^. .4i5,4i4i ` # .# ###. ####P...## ...... .........# PPP..# ######..## ....[# #>....@#### #........+4i`a.........# ....#...4iul4il4is4i1  .# ###. ####P...## ...... ......... PPP..# ######..## ....[# #>..#...#### #...............P.P..†.#+#.+##4i#.._.. .......P.P.. ....^..... .....P.^. ..#... .. 4i34i:==4i~4iT$ .# ###. ####P...## ...... ......... PPP..# ######..# ....[# #>..#...####4i5U##..##..#...............P.P.. ......†.#+#.+###.._.. ........# 4iTU##.###..P ....# .4ib,4i|j4iD4i@4#...#  ##...# . ####P...##  .........# ..# ######..## [# #>..# # #..#### ### #..#..##. #...... #..P.P.. ......†.#+#.+##. #.._.. .# P.P.. .#^..... .#P.^. .##... ..# .. ##.###..P 4i B4i9n *'......................Y   catoblepas (asleep)Y.............4iw  You open the door.  You encounter a catoblepas.4i܁ 4i b99.3 (17.0)Y.4i XY4i .700.3 (184i 4i - _The catoblepas bellows!4i d#...#Nitant the Earth Mage##...#Gargoyle of Dithmenos **.... ##. ####P...##Health: 60/60 ======================== ..... .........#Magic: 18/18 ======================== PP..# ######..##AC: 15Str: 12 ...[##>..#EV: 14Int: 20 ....##..####SH: 0Dex: 10 ....####..#..##...XL: 11 Next:  0% Place: Lair:1 #......#..@.......Noise: ---------  Time: 8700.3 (0.0) ..P.P.. ......†.#'#.+##.4i_-n) +5 mace (freeze) #.._.. ........#...Cast: Sandblast ..P.P.. ........#..... .^..... ........#....... ...P.^. ........#Y......Y   catoblepas ...#... ................ ...# .. ##.###..P....... ...# . _Magic restored.  You open the door.  You encounter a catoblepas. _The catoblepas bellows!  Press: ? - help, v - describe, . - travelThe floor.4i K@'An open door.4i Z'.The floor.4it;..4iؠ;..4i4.Y  You open the door.  You encounter a catoblepas. _The catoblepas bellows!  Press: ? - help, v - describe, . - travelHere: a catoblepas4iA catoblepas. A sluggish black buffalo, its hide encrusted with dull scales. It carries its hog-like head just above the ground, protected by a stiff mane of bristles. Its fearsome breath turns flesh into stone. Max HP: ~77 Will: +++AC: ++ EV: + Threat: Lethal Class: Natural Size: Large Int: Animal 4iYou have about 92% to hit with your +5 mace of freezing. It has about 65% to hit you. Attack Max Damage Gore 36 It possesses the following natural abilities:  a - Petrifying Cloud (2d6) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|Quote4i#...#Nitant the Earth Mage##...#Gargoyle of Dithmenos **.... ##. ####P...##Health: 60/60 ======================== ..... .........#Magic: 18/18 ======================== PP..# ######..##AC: 15Str: 12 ...[##>..#EV: 14Int: 20 ....##..####SH: 0Dex: 10 ....####..#..##...XL: 11 Next:  0% Place: Lair:1 4i #......#..@.......Noise: ---------  Time: 8700.3 (0.0) ..P.P.. ......†.#'#.+##.n) +5 mace (freeze) #.._.. ........#...Cast: Sandblast 4iH..P.P.. ........#..... .^..... ........#....... 4io...P.^. ........#Y......Y   catoblepas 4in...#... ................ 4i...# .. ##.###..P....... ...# .4i-You open the door.  You encounter a catoblepas. _The catoblepas bellows!  Press: ? - help, v - describe, . - travelHere: a catoblepas  The floor.4i#...#Nitant the Earth Mage##...#Gargoyle of Dithmenos **.... ##. ####P...##Health: 60/60 ======================== ..... .........#Magic: 18/18 ======================== PP..# ######..##AC: 15Str: 12 ...[##>..#EV: 14Int: 20 ....##..####SH: 0Dex: 10 ....####..#..##...XL: 11 Next:  0% Place: Lair:1 #......#..@.......Noise: ---------  Time: 8700.3 (0.0) ..P.P.. ......†.#'#.+##.n) +5 mace (freeze) 4iX#.._.. ........#...Cast: Sandblast ..P.P.. ........#..... .^..... ........#....... ...P.^. ........#Y......Y   catoblepas ...#... ................ ...# .. ##.###..P....... ...# .You open the door.  You encounter a catoblepas. _The catoblepas bellows!  Press: ? - help, v - describe, . - travelHere: a catoblepas  The floor.4iM4i"4i. _4i$ +...............Y....................4ib' +1.3 (14i7. 4i 0 ) _You close the door.4i` #...# . ##...##. ####P...##. .........#P..# ######..##.[# #>..#.# #..####.### #..#..##... 4i.#...... #...P.P.. ......†.#+#.+##. .#.._.. .#....P.P.. .#..... ..^..... .#..P.^. .#Y.......#... ....# .. ##.###..P. ....# .4i4i&24iE4i4i #...# .. ##...# .###. ####P...##. .........#P..# ######..##.[# #>..#.# #..####.### #..#..##... ..#...... #..P.P...†.#+#.+##. #.#.._..4i-.#....P.P...#......^......#..P.^..#Y.......#......# ..>##.###..P. .....# .4iC*4iM/&34iQ14i5; _Found a stone staircase leading down.4i J ...#...# #.###. ####P...## ........ .........# .PPPP..# ######..## ......[# #>..#..# #..####.### # #..#..##... #..#......####.##.............P.P........@†.#+#.+##. .#.#.._...#... .....P.P..#..... 4iJ ~<...^...#..........P.^.#Y.......#.....# ..>##.###..P........# .. .. ..#.....4ixW 4iY[ &44ife 4iig 4iJHP#.###. ####P...## ......... .........# #.PPPP..# ######..##......[# #>..#..# #..####.### ## #..#..##... ##..#......####.##.......... ......P.P.........†.#+#.+##. #.#.#.._...#... .....P.P.#..... .<...^...#....... .......P.^.#Y.......#...........# ..>##.###..P........# ... .. ..#........ +.. ..4iQK:.... #+##.+##.4iN0Y4iVY   catoblepas4iZ&54i4e4ig4iA.......... .........# ##.PPPP..# ######..##......[# #>..# #..# #..#### #.### ####..#..##... .##..#......####.##....Y..... .......P.P.........†.#+#.+##. ##.#.#.._...#... .....P.P.#..... #.<...^...#....... #.......P.^.#Y...... #.#.......... #.#...>##.###..P........#.... .. ..#... #..... +.. ...... .#+##.+##.. #.. .#. . ..4i4i *******  The catoblepas breathes a plume of calcifying dust at you.4i94i:T#....Y§○4i?E○○@4i9@=4is@ 64i4i  4i 4i: U_The blast of calcifying dust hits you but does no damage.4io 4if ##.PPPP..# ######..## .#.......[# #>..# .#..# #..#### .#.### ####..#..##... ..##..#......####.##....Y..... ........P.P.........§○#+#.+##. .##.#.#.._○○..#... .#......P.P☼....#..... .#.<...^...#....... .#.......P.^.#Y...... .#.#.......... .#.#...>##.###..P....... ..#.... ... ..#..4i #..... +... .... ..#+##.+##.. #... .# 4i . .. ... #.... 4i C☼4i .-74i 4i. 4i'.##.PPPP..# ######..## ..#.[# #>..# ..#..# #..#### ..#.### ####..#..##....##..#......####.##....Y......P.P..☼○#+#.+##. ..##.#.#.._.○○..#... ..#......P.P......☼....#..... ..#.<...^.#. ..#.P.^.#Y...... ..#.#. ..#.#...>##.###..P.4iӪK.#.... ... ..#...  .#..+.... ......#+##.+##... #.... .#. . . .. .... #.....4i6N°°○4iQ@-84i4io4iT.##.PPPP..# ######..##.#.......[# #>..#.#..# #..####.#.### ####..#..##....##..#......####.##....Y......P.P.☼○#+#.+##..##.#.#.._.°°..#....#......P.P......○....#......#.<...^.#..#.P.^.#Y.......#.#..#.#...>##.###..P..#.... ... ..#...4ic .#............+.... ......l   basilisk (asleep)  ...#+##.+##....#..... .#.  . . .. ....l#......4i0Y4i$]○○...Y   catoblepasl   basilisk (asleep)4i(&94i14iN4Y _You encounter a basilisk.4igP...##.PPPP..# ######..##.#.[# #>..#.#.# #..####.#.### ####..#..##....##..#......####.##.Y○.Y......P.P.○.#+#.+##. )...##.#.#.._.#....#......P.P......○....#......#.<...^.#..#.P.^.#Y.......#.#4ijir..#.......#...>##.###.P..#....#.... ..#... .#............+....#......l   basilisk (asleep) ...#+##.+##....#.......#.  . . .. ....l#......4il0Y4ivF.°Y   catoblepasl   basilisk (asleep)4ij|'104i4i4i`P...##.PPPP..# ######..## +....#.[# #>..# #....#.# #..#### #....#.#### ####..#..##.##..#......####.##Y.○.Y #.P.P.○.#+#.+## #)...##.#.#.._.#....#......P.P......°....#......#.<...^.#.#.P.^.#Y.#.#.#.......#...>##.###..P....#....#.... ..#... .#......+....#......l   basilisk (asleep) ...#+##.+##....#.......#. . . .. ....l#......4i0Y4i?...Y   catoblepasl   basilisk (asleep)4i&14i4i4i> #PP...##.PPPP..# ######..## .+....#.[# #>..# .#....#.# #..#### .#....#.#### ####..#..##.##..#......####.##..○.Y .#.P.P.Y○.#+#.+ ##)...##.#.#.._.#....#......P.P.#......#.<...^.#.#.P.^4iG .#Y.#.#.#.......#...>##.###..P....#....#.... ..#... .#............+....#......l   basilisk (asleep) ...#+##.+##....#.......#.  . . .. ....l#......4i 0Y4i .Y   catoblepasl   basilisk (asleep)4is &24i 4i 4i.#PP...##.PPPP..# ######..## ..+....#.......[#4iF #>..# ..#....#........# #..#### ..#....#........#### ####..#..##4im.##..#......####.##..○.Y =.#.....P.P4i.Y.○.#+#.+ .##)...##.#.#.._4iį.#....#......P.P.#.#.<...^4i'.# #......#4i r.P.^.#Y #......#4i<.# #......#.......#...>##.###..P #...#....#... ..#... .#............+....#...... l   basilisk (asleep)4i ...#+##.+##....#.#. . . .4it.. ....l#......4i0Y4i-.Y   catoblepasl   basilisk (asleep)4i&34i4ii4i^ Q#.#PP...##.PPPP..# ######..##.+....#.......[# #>..#.#....#........# #..####.#....#........#### ####..#...##..#......####.##..○.Y .=.#.....P.P......Y..○.#+#. #.##)...##.#.#.._.#....#......P.P.#.#.<...^.# #4i_ #......#.P.^.#Y  #......#.#  #......#.#...>##.###..P  #..#....#.... ..#... .#............+....#...... l   basilisk (asleep) ...#+##.+##....#.#. . . ... ....l#......4i6` 4ib 0Y4i_m .Y   catoblepasl   basilisk (asleep)4iir &44i{ 4i} 4ici....+....#.......[# #>..#.#....#........# #..###.#....#........#### ####..#.........##..#......####.##..○.Y=.#...........P.P.........○.#+# .#.##)...##.#.#.._Y.....#. .........#......P.P...........#.#.<...^...# .4ic##......#......@P.^.#Y . #......#.#... . #......#.#...>##.###..P #.......#....#.... ..# .#......+....#....#+##.+##....#.......#. . . ... ....l# ...4ib0Y4i .Y   catoblepas4i%&54iD.4i104i.7 _.+....#.[# #>..#.#....#........# #...#....#........#### ####..#.##..#......####.##..○..=.#...........P.P.○.#+ #.#.##)...##.#.#.._.....Y......#.#......P.P.#.#.<...^4i8 .# #.##......#.P.^.#Y .. #......#.#. #......#.#...>##.###..P . #.#....#.... ..# .#.....+....# ...#+##.+##....#.#. ... ... 4i8 ...l#...... ... .4i: 0Y4iD .Y   catoblepas4iL &64iKT 4ioV 4ia)@.+....#.[#4i) #>...#....#........# #...#....#........#### ####..#...##..#......####.##..○.=.#...........P.P.○.# ##.#.##)...##.#.#.._.#4i.*.#......P.P...Y.#.#.<...^4iZ*.# ##.##......#.P.^.# 4i*x .. #......#.#4i*. #......#.#...>##.###..P .. #4i*4.#....#.... ..#.#.....+....# ...#+##.+##....#4i+.# ... ... ....l#........ ....4ih+@ ..4i-0Y4i27.Y   catoblepas4i<&74iyD4iF4i ##.##.#PP...##.PPPP..# ######.+....#.......[# #>..#....#........# #..#....#........#### ####.....##..#......####.##.. .....=.#...........P.P○. ###.#.##)...##.#.#.._.  .#......P.P..4i\ . ......#.<.@.^.....Y. +##.##......#.P.^  .. #......#.#............  ... #......#.#...>##.###.. ... #......#....#....  ..#............+....#...#+##.+##....#......... ... ....l#........ .... ..4iw Y4i .Y   catoblepas84iz $.##.##.#PP...##.PPPP..# ######.+....#.......[# #>.#....#........# #.#....#........#### ####...##..#......####.##.=.#...........P.P.○#.#.##)...##.#.#.._ .#......P.P.#.<@..^ .+##.##......#4i \.P.^Y .. #......#.# ... #......#.#...>##.###  ... #.......#....#....  ..#.....+....#. ....#+##.+##....#  .... ... ....l#......  .. .... ..4iL 2§4i *.4iZ &94i/ 4i N _The teleport trap disappears. The catoblepas disappears!4i$[##.##.#PP...##.PPPP..# ######.4i&+....#.......[# #>.#....#........# #.#....#........#### ####.4i>'..##..#......####.##.=.#...........P.P.4i'I○..#.##)...##.#.#.._..#......P.P.#.<.@.^. 4i("+##.##......#.P...... #......#.#.... #......#.#...>##.###. ... #.......#....#.... ...#.4i(....+....#.....#+##.+##....#. 4i044i9'204iAA4iC4i......+....#.......[# #>#....#........# #..##....#........#### ####..#.....##..#......####.##..○=.#.....P.P.........○.# ##.#.##)...##.#.#.._...# ...........#......P.P# .#.<...^....# ##.###....@..P#  .. #......#.#. ... #......#.#...>##.###..P .. #........#....#.... ..# ..#....+....#.....#+##.+##....#.......#.... ... ....l# ....  14i o#....#.# #..###....#........#### ####..#......##..#......####.##..○.=.#.....P.P.........○.#+ #.#.##)...##.#.#.._...#. ..........#......P.P#.#.<...^....#. #.###.......P#Y .. #......#.#...... .. #......#.#...>##.###..P . #........#....#.... ..#. ..#....+....#........#+##.+##....#.......#.... ... ....l#.. ....  ... .24i#....#.#### ####..#.......##..#......####.##..○.Y=.#.....P.P.........○.#+# .#.##)...##.#.#.._............#.. .........#......P.P.....#.4i#.<...^........#. .###.......P......#Y . #......#.#........ . #......#.#...>##.###..P  #........#....#.... ..#. ..#....+....#........#+##.+##....#.......#..... ... ....l#...... ....  .... .##.# ###4iH4i&34i 4iG4it"......##..#......####.##..○.Y=.#...........P.P.........○.#+# .#.##)...##.#.#.._......#.. .........#......P.P..<...^.... .##......P.Y . 4iv#..>##.###..P  ..#.... ..# ..#.....+....#.......#+##.+##....#.......#. . .... ....l#. .. ..... ...# ...... .....l   basilisk (asleep)###.# #### ##4iʁ4i&44i04i4iz,=.#.....P.P.........○.#+#. #.##)...##.#.#.._............#... ........#......P.P...........#.#.<...^..............#. ###.......P............#Y  #......#.#.........  #......#.#...>##.###..P  #.4i`.#....#.... ..#. ..#....+....#........#+##.+##....#.......#. .... .... ....l#......  ..... ....# ...... ......###.# ####### ## 4i4id75Sandblast4i!4i#4i,-  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i6.=.#...........P.P.........○.#+#. Nitant the Earth Mage #.##)...##.#.#.._............#... Gargoyle of Dithmenos **.... ........#......P.P...........#... Health: 60/60 ======================== ........#.<...^..............#... Magic: 15/18 ====================---- ##......#.......P............#Y.. AC: 15Str: 12  #......#.......#................ EV: 14Int: 20  #......#.......#...>##.###..P... SH: 0Dex: 10 4i7 #..............#....#.... ..#... XL: 11 Next:  0% Place: Lair:1 ..#.......@....+....#...... Noise: ---------  Time: 8725.3 (0.0) ....#+##.+##**..#.......#.  n) +5 mace (freeze) .... .... ...*l#......  Cast: Sandblast .. ..... ....#  ...... ......  4i7###.# #######  l   basilisk (asleep) ## _The teleport trap disappears. The catoblepas disappears!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asleep, 100% to hit)4iD,1.=.#...........P.P.........○.#+#. Nitant the Earth Mage #.##)...##.#.#.._............#... Gargoyle of Dithmenos **.... ........#......P.P...........#... Health: 60/60 ======================== ........#.<...^..............#... Magic: 15/18 ====================---- ##......#.......P............#Y.. AC: 15Str: 12  #......#.......#................ EV: 14Int: 20  4i-#......#.......#...>##.###..P... SH: 0Dex: 10  #..............#....#.... ..#... XL: 11 Next:  0% Place: Lair:1..#.......@....+....#...... Noise: ---------  Time: 8725.3 (0.0)....#+##.+##``..#.......#.n) +5 mace (freeze).... .... ...`l#......Cast: Sandblast.. ..... ....#...... ......###.# #######l   basilisk##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (asl4i.:eep, 100% to hit)  The stone arrow hits the basilisk!4i...l@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (asleep, 100% to hit)  The stone arrow hits the basilisk!  The basilisk is moderately wounded.4i  Your shadow points at the basilisk and mumbles some strange words.4i_Rl.4ia4==6.3 (14iyi4ilE _The shard of hardened shadow hits the basilisk!4i ?  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i .=.#...........P.P.........○.#+#. Nitant the Earth Mage #.##)...##.#.#.._............#... Gargoyle of Dithmenos **.... ........#......P.P...........#... Health: 60/60 ======================== ........#.<...^..............#... Magic: 12/18 ================-------- ##......#.......P............#Y.. AC: 15Str: 12  #......#.......#................ EV: 14Int: 20  #......#.......#...>##.###..P... SH: 0Dex: 10  #..............#....#.... ..#... XL: 11 Next:  0% Place: Lair:1 ..#.......@....+....#...... Noise: ==-------  Time: 8726.3 (0.0) ....#+##.+##**..#.......#.  n) +5 mace (freeze) .... ..4i .. ...l.#......  Cast: Sandblast .. ..... ..@.#  ...... ......  ###.# #######  l   basilisk (ally target) ## @   shadow _The shard of hardened shadow hits the basilisk!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, ally target, 72% to hit)4i54i?.=.#...........P.P.........○.#+#. Nitant the Earth Mage #.##)...##.#.#.._............#... Gargoyle of Dithmenos **.... ........#......P.P...........#... Health: 60/60 ======================== ........#.<...^..............#... Magic: 15/18 ====================---- ##......#.......P............#Y.. AC: 15Str: 12  #......#.......#................ EV: 144iAwInt: 20  #......#.......#...>##.###..P... SH: 0Dex: 10  #..............#....#.... ..#... XL: 11 Next:  0% Place: Lair:1..#.......@....+....#...... Noise: ==-------  Time: 8726.3 (0.0)....#+##.+##....#.......#.n) +5 mace (freeze).... .... ...l.#......Cast: Sandblast.. ..... ..@.#...... ......###.# #######l   basilisk (ally target)##@   shadowCasting: Stone Arrow (safe; 1% risk of failure)  4iAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (severely wounded, ally target, 72% to hit)  Okay, then.4iHJ4i=M4iT4iW. _4i:~ †The blast of sand hits the basilisk!!4i0##@   shadow4i 8..4iH====2--7.8 (1.5Sandblast4i4iͣL _You kill the basilisk!4i 4i 4i 4i 4i8 K6=4i 4i 1.4i )4ia 4i= 4i \ _Your shadow fades away.4i h7==4i 4i@ 4i 4ib 4ix 4i i8===4i$ 4i#N }##)...##.#.#.._...#... .......#......P.P#.#.<...^....#. ##.......P......#Y #......#.......#............... #......#.#...>##.###..P #.4iN .#....#.... ..#...  ..#.....+....#...... ....#+##.+##@...#.......#. .... .........†.#......  ...........#  ...............###.#.##########4iN b #### 4iY 4iZ 4i^ 4i t ......#......P.P.<...^.... #......P......#Y......#..............4i H......#...>##.###..P........#....#.... ..#...  ..#............+....#.......#+##.+##....#.......#.  .......@.†.4i   .. ..#  ..4iK O....##4i\ 4i 4i 4i[5 #.<...^....#.#.......P......#Y ......#.......#......... ......#.#...>##.###..P ..#....#.... ..#...  ..#.....+....#...... ....#+##.+##....#.......#. .... .........†.#...... 4i5  ..#  .......###.#.########### #### 4i? ,4iE 4i #.......P#Y#.......#.........#.#...>##.###..P.#....#.... ..#...  ..#............+....#...... ....#+##.+##....#.......#. .... .........†.#......  ..#####. 4i ........###.#.###########.# #### 4iQ 4i :==4iߵ 4i$#.P.#Y.#.......#......#.......#...>##.###..P...#....#.... ..#... ..#............+....#......  ....#+##.+##....#.#.  .... ...†.#...... .. ....#####...4iv###.#.#.##### 4iM"4i"4i'4iA,#.P.#Y...... #.......#...... #.......#...>##.###..P. ..#....#.... ..#...  ..#............+....#...... ....#+##.+##....#.#. .... ...†.#......  .. ....#####...###.#.#.##### 4i4i 4iC4ih#.P.#Y...... #.#..... #.......#...>##.###..P. #....#.... ..#... ..#............+....#...... #+##.+##....#.#.  ...†.#...... # .. ....#####..4it.###.#.#.##### 4i4ih4i4i$#.P.#Y...... #.#. #.#...>##.###..P. #....#.... ..#... #......+....#...... #+##.+##....#.#.  ...†.#.......# ....#####...###.#.#4i$r.##### #4i,4ij-4i24i#.P.#Y...... #.#. #.#...>##.###..P....... #....#.... ..#... #......+....#...... #+##.+##....#.......#.  ...†.#.......#  ....#####. .. ###.#.#.##### ## 4i(,4i4i}.P.#Y...... .#........... .#...>##.###..P....... #....#.... ..#... ......+....#...... #+##.+##....#.......#.  .4iK6..†.#.......#....#####...#.#.##### ### 4i ,4ix4ifv<...^...#....... 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M ##...# P #P...# ...... ###..#.>..# #..=....  #..### ###..#..#### .4iH d##..○............# ...○.#+#.+##.....## .. .........#4i2& ,4iR, 4i; 7--4iE 069.8 (42.0)4iBH -70.8 (434iM 4i`X , _b - a wand of acid (3)4is, ........4i  #....  #...# #.#  #...# #.#  #...# #.##  ##...# #.P ##P...## #.# .......# #.# ####..## #.......#  #>..# #..=..@.#  #..#####.# ####..#..#### #.##..○............# ○.#+#.+##.....## .#.......#...# .#...........# .#.......#...# #.# 4iD ,4ij 4i  #....  #...# #.#  #...# #.#  #...# #.##  ##...# #.P #P...## #.# .# #4i |.# #..## #.#  #>..# #..=.@..#  #..#####.......#  ####..#..##.## #.##..○.# .○.#+#.+##.....## .#.......#...# .#.....# .#.......#...# .#.# 4i@ ,4iC 4i{  #....  #...# #.#  #...# #.#  #...# #.##  ##...# #.P# #P...## #.# .# #.#4i} e #..## #.#  #>..# #..=@...#  #..#####.......#  ####..#..##.## #.##..○...# .○.#+#.+##.....## .#.......#...# .#...........# .#.......#...# .#.#4i}  4i% ,4i$ 4i 13.8 (3.0)4i 4iǧ 4i _Key pressed, stopping explore....4iM : #....  #...# #.#  #...# #.#  #...# #.##  ##...# #.P#  ####P...## #.#  .# #.#  ######..## #4iO =.#  #>..# #..@....#  #..#####.# # ####..#..##.## #.##..○...# .○.#+#.+##.....## .#.......#...# .#...........# .#.......#...# .#.# 4i)Y 4i9Z $ _4i` 4i p 4ix +4.8 (14i]| +5.8 (24i6 4iˌ 1 _a - a +4 ring of protection4iIEPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)a - a +4 ring of protection  d - an amulet of wildshape  j - a +6 ring of dexterity  k - an amulet of faith[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4iY4iLa4ii/#....  Nitant the Earth Mage#...# #.......#  Gargoyle of Dithmenos **....#...# #.......#  Health: 60/60 ========================#...# #.......##  Magic: 18/18 ========================##...# #.......P#  AC: 15Str: 12  ####P...## #.......#  EV: 14Int: 20  .........# #.......#4il  SH: 0Dex: 10  ######..## #.......#  XL: 11 Next:  2% Place: Lair:1#>..# #..@....#  Noise: ---------  Time: 8775.8 (0.0)#..#####.......#  n) +5 mace (freeze) # ####..#..##.......##  Cast: Sandblast ####.##..○............# .......○.#+#.+##.....## .........#.......#...#   .........#...........#   .........#.......#...#   .........#...........#  The blast of sand hits the basilisk!! _You kill the basilisk! _Your shadow fades away. _b - a wand of acid (3) _Key pressed, stopping explore. _a - a +4 ring of protection4i9tT  You feel agile.4ilx46776.3 (0.54i(~4i!7 _j - a +6 ring of dexterity (worn)4i~4i{HPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)  j - a +6 ring of dexterity (worn)a - a +4 ring of protection  d - an amulet of wildshape  k - an amulet of faith[?] describe selected 4i[!] equip|wield|wear|put on[tab] equip|unequip 4iC4i4i#....  Nitant the Earth Mage#...# #.......#  Gargoyle of Dithmenos **....#...# #.......#  Health: 60/60 ========================#...# #.......##  Magic: 18/18 ========================##...# #.......P#  AC: 15Str: 12  ####P...## #.......#  EV: 14Int: 20  .........# #.......#  SH: 0Dex: 16  ######..## #.......#  XL: 11 Next:  2% Place: Lair:14i'i#>..# #..@....#  Noise: ---------  Time: 8776.3 (0.0)#..#####.......#  n) +5 mace (freeze) # ####..#..##.......##  Cast: Sandblast ####.##..○............# .......○.#+#.+##.....## .........#.......#...#   .........#...........#   .........#.......#...#   .........#...........#   _Your shadow fades away. _b - a wand of acid (3) _Key pressed, stopping explore. _a - a +4 ring of protection  You feel agile. _j - a +6 ring of dexterity (worn)4ix  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or i - a +5 ring of evasion; > or j - a +6 ring of dexterity4i   You remove your +6 ring of dexterity.  You feel clumsy.90777.3 (1 _a - a +4 ring of protection (worn)5iFePut on or remove which piece of jewellery? Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)d - an amulet of wildshape  j - a +6 ring of dexterity  5ifkk - an amulet of faith[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 5i'5i|/5i!8#....  Nitant the Earth Mage#...# #.......#  Gargoyle of Dithmenos **....#...# #.......#  Health: 60/60 ========================#...# #.......##  Magic: 18/18 ========================5i8##...# #.......P#  AC: 19Str: 12  ####P...## #.......#  EV: 14Int: 20  .........# #.......#  SH: 0Dex: 10  ######..## #.......#5i9b  XL: 11 Next:  2% Place: Lair:1#>..# #..@....#  Noise: ---------  Time: 8777.3 (0.0)#..#####.......#  n) +5 mace (freeze) # ####..#..##.......##  Cast: Sandblast ####.##..○............# .......○.#+#.+##.....## .........#.......#...# 5i(:  .........#...........#   5i=;.........#.......#...#   .........#...........#  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or i - a +5 ring of evasion; > or j - a +6 ring of dexterity  You remove your +6 ring of dexterity.  You feel clumsy. _a - a +4 ring of protection (worn)5i'CP  Okay, then.5iG5iUM5ipP. _5i..5i5i/5iS=M.. ..  #5i?>6 ##...# P#####P...#.........######..#>..# #... #..### # ####..#..##.......## .# .##.......#...#5iI: _5iIT5iҿOM.5i=.####P...##. ..  # ##...# P#####P...#.........######..#>..# #...#..#####.......# ...........#5i5i5i5i1M .. #...# ..####P...##. ..#  # ##...# P#####P...#.........######..##>..# #.......# #......#...#5i<,5iA5iCM..  .. #...# ..####P...#. ..#  # ##...# P#####P...##.........######..## #.......# .+##.....##5i;M.. ....  .... #...# ..... ..####P...#. ...#  ## ##...# P####P...##.........# #.......# .........5i0B5i.M ...##. ..  .... #...# ........####P...#. ....#  ## ##...# P####P...## #.......## #.......#5i/,5iC5iM ..#  ...##.. .#..  .... #...# ........####P...#......#  ####...# #.......P# #.......#5iX,5i5im  ..#  ...##   ....# ... ...#  ..... #...5in  ####P...##  #.........#  #...#####.......##  #...# #.......#  #...# #.......##  ##...# #.......P#  5i5o' ####P...## #.......##  .........# #.......# ######..## #.......#  #>..# #.......# 5ix5ix5i5i:  # ..# #. ...## #... ....# #.... ...# #..... #...#5i,  .####P...##  #.......#  #...#####.......##  #...# #.......#  #...# #.......##  ##...# #.......P#  ####P...## #.......## 5i .# #.......#  ######..## #.......#  #>..# #.......# 5i5in5i15i\#.....  #....[ ..#  #..... ...##  #..... ....#  #..... ...# .#..... #...#  .####P...##  #.......#  #...#####.......## 5i] #...# #.......#  #...# #.......## ##...# #.......P# ####P...## #.......## . .# #.......# # ######..## #.......# # #>..# #.......#5ih,86.3 (95ip5it/7.3 (10.0)5iz5i*}( _Found a ring mail.5i8......5i=....5iA5i45ilk #.....# #....[# ..# #.....# ...## #.....# ....# #.....## ...##.#...... #...# .####P...## #..# #...#####5i%e.## #...# #.......# #...# #...## ##...# #....P# ####P...## #.....## .. .# #......# .# ######..## #.......# 5iQ[# #>..# #.#5iH5i5ir5iJ/M. [# ..# # .# ## #.#......# #...# 5i[0e.####P...#.........#####.##...# #.......##........5i8,5i<5i؟ #.....# #.....# #....[# ..# #.....# ...## #.....# ....# #.....## ...##.#......# #...#.####P...###........5i֠.# #...#####.## #...# #...# #...# #....## ##...# #.....P# . ####P...## #......##. .# #.......# ..# ######..## #.#5iZ5i5i5ik #.....# #.....# #....[# ..# #.....# ...## #.....# ....# #.....## ...##.#......# #...#.####P...###.........# #...#####.## #...# #....#5ia #...# #......## ##...# #.......P# #. ####P...## #.......##. .........# #.# P..# ######..## #.#5i5i5i%5i #.....# #.....# #....[# ..# #.....# ...## #.....# ....# #.....## ...##.#......# #...#.####P...###........5i.;.# #...#####.## #...# #......# #...# #.......## ##...# #.P# ##. ####P...## #.##. .........# #.# PP..# ######..## #.#5iX5id5i%5i #.....# #.....# #....[# ..# #.....# ...## #.....# ....## #.....## ...##.#......# #...#.####P...##P####.........# #...#####.## #...# #.......#5ip #...# #.## . ##...# #.P##. ####P...## #.##. .........# #.# PPP..# ######..## #.#5i 5i 5iV5i/v #.....# #.....# #....[# ..# #.....# ...## #.....# ....# ###.....## ...##.#......# #...#.####P...##.P####.........# #...#####.## 5iw #...# #.#  #...# #.## .. ##...# #.P# .###. ####P...## #.##. .........# #.# PPPP..# ######..## #.#5ih,5i5iV #.....# #.....#  #....[# .. #.....# ...## #.....# ....# ###.....## ...# ######@#......# #...5i(.............####P...##..P####..........# #...#####.## #...# #. #...# #.## ... ##...# #.P# #.###. ####P...## #.## ........ ........5iI.# #.#5i5ih5i&5i`V#.....# #.....#5iap #....[# ..# #.....#.# #.....# ....###.....## 5iBa.#######.#......# #...#.......@.......####P...#5ib"P####................ #...##### #...# #. #...# #.# ....##...# #.P  P#.###. ####P...## #.#  ......... .........# #.#5ikb  #.PPPP..# ######..## #.# 5iOl,5iZr5i& #.....# #.....# #....[# .. #.....# ... #.....#  ###.....## ....#.#......# #...........####P....P####.......... #...#####.. #...# #. #...# #5i".. ##...# #. .P#.###. ####P...## #.. .........# #. ##.PPPP..# ######..## #.5i:5i5i5iK #.....# #.....# #....[#  #.....#  #.....#  ###.....## .#.#......# #........####P.P####.......... #...#####... #...# #... #...# # 5iL ..... .. ##...# # #.P#.###.. ####P...## #. .# # .##.PPPP..# ######..## #5iiT,5iZ5iV #.....# #.....# #....[#  #.....# 5i #.....# # ###.....## #...#.#......# #........####P.P####.........# #...#####.. #...# #.. #...# #5i ..... ..... ##...# # +#.P#.###.... ####P...## #.... .# # ..##.PPPP..# ######..## #5i,5i5i3i #.....# #.....# #....[# #.....#  #.....#  #. ###.....## #...#.#......# #........####P.P####........#......## #...#####. #...# #5i;.. #...# # ....... ##...# # #+#.P#.###......####P...## #....# #.##.PPPP..# ######..## #5i6@,5iC5iNy #.....# #.....# #....[### #.....##.. #.....# #.. ###.....###...#.#......# ........####.P####.........#......## #...#####.# #...# #5i.. #...# # ......P ##...# # ##+#.P#.###......####P...## #....# # P...##.PPPP..# ######..## #5i,5i75i$##... #.....#.... #.....##... #....[# ##... #.....# #.... #.....# #... ###.....###...#.#......#.........P####........#.#......## #...#####.# #...# #. #...# # . .P# ##...# # .##+#.P#.###......####P...## #...# # PP...##.PPPP..# ######..## #5i'5i(5i_.5i ##...# #.....# ....# #.....# #.... #....[# ##.... #.....# #....# #.....# #...# ###.....###...5i1#.#......#.........P####........#.#......## #...##### ..# #...# #. #...# # #. .P# ##...# # #.##+#.P#.###......####P...## #.5i(..# # #PP...##.PPPP..# ######..## #5i,5i5i1M P.... ##....##. [#....#.5i,   #...# ########..@#######.#.....................##....P####........##.#......## #...#####...........5i!5i"5iQ)5ibVM.....#5iԑ P.... ##...# ....##. #....#[#....#. 5in  #..@# ###5i! #####...#######.#............................##..........P####.........5iA#. 5iג8...###......##5i,5iv5iePM......# P.... ##...# #....#. #....#[#....##.   ##...# ##5i ######...#######.#............................##...## .#..........P#5i,5i'5i)yRM...5iy.....# P.... #...# #....#. [##..@.#....##   ##...# ########...#######.#......#.. #.5iz/............5i,5iĊ5i{.. .......# ......# #P.... ##...# #.....# #....## #.....# #....# #....[# ##...@# #.....# #....## #.....# 5i:##...# ###.....## #####...#......................#..........P####.........##.#......## #...#####.....# #...# #.. #...# #.5i5i'5i65id ###...#......# #P....  ##... #.....## #.....# #..@.# #....[# ##....# #.....# #....## #..... ##...# ##### #####...#######.#......5ie  ......................## ..........P####........ ##.#......## #...##### # #...# #5in ,5iLt 5i 1MY. ###..........##P.... #...# #...@##.##....[##....#....###.....#Y   catoblepas (wandering).#.....5ir l  A catoblepas comes into view.5i 5i[ V.Y809.3 (225i WY5i 410.3 (23 _5i 5i7 5ix ......Y###.....# # #P.... #...##.....#....####..@.#[##....5iy #....##...# #########...#######........................#.......P####.........##.### #...#####....  5i 5i  *******The catoblepas breathes a plume of calcifying dust at you.5i: Y.○§☼☼☼@5iT" 9=1.3 (1.0)5i* 5i- y _The blast of calcifying dust hits you but does no damage.5i|? Y###..............○..# ....§.## #P.☼.. #.☼.##.....#...☼####..☼.[5i@w.#....##...# ###.................... #...# #. 5i?FN○○○5iI.-25i~M5iN5iv 8 .........5i  .....○..# ....§.##5i  #P.○.. ##.☼.#5i #.....#5i5  #...○## #.....#5i @ ##..○.# #....[# ##....# #.....#5i \ # #.....#5i P ##...###.....#5i( G#####...#######.#......5iV l ................ 5iy *..P####..5i & ##.#......## #...##### ..........# #...# #5i ~ .. #...# #5i5 #. ..P# ##...# #5i  0Y5i ○○Y   catoblepas5i_ @-35i 5i] 5iU .....Y..# ....☼.## #P.○.. ##.○.##.....5ipV #...○## #..... ##..○.# #....[ ##....# #..... 5iV># #.....5iV ##@..# ###.....#####...#######.#.....5iVM ................5iEW~ ..P####. ##.#......## #...#### ....# #...# ...5iW.. #...# . #. .....P# ##...5iWi# P##.##+#.P#.###......####P...##5iZ0Y5i}e°°°°Y   catoblepas5ip<45iq5iI   ....Y.## #P.°.. #.○.##........°###..°.[##....#....####...# ###########..........................P#####.##.### #...####.... #....#.P#.###......## ..............................#5i -Y5i+$ ○.°.#..Y   catoblepas5i) &55i 1 5iM4  5i~  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5i[  ....○.##  Nitant the Earth Mage #PY...  Gargoyle of Dithmenos **.... ##*°.# #..... Health: 60/60 ======================== #.*..## #..... Magic: 14/18 ==================------ 5i $##*...# #....[ AC: 19Str: 12 ##*...# #..... EV: 14Int: 20 #.*..## #..... SH: 0 5i /Dex: 10 ##*..# ###..... XL: 11 Next:  2% Place: Lair:1 5i9 v#####@..#######.#..... Noise: ---------  Time: 8815.3 (0.0) ........................ n) +5 mace (freeze) 5im ]............P####....... Cast: Sandblast #.##.#......## #...#### ..........# #...#  5i  ............# #...#  Y   catoblepas  5i u. #. .............P# ##...#  5i vP##.##+#.P#.###......####P...## ..............................#  5i k_The blast of calcifying dust hits you but does no damage. 5i! Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5i9! Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  5i! oPress: ? - help, Dir - move targetAim: a catoblepas (100% to hit) 5i2 ....○.##  Nitant the Earth Mage #P....  Gargoyle of Dithmenos **.... ##Y°.# #..... Health: 60/60 ======================== #....## #..... Magic: 14/18 ==================------ ##....# #....[ AC: 19Str: 12 ##....# #..... EV: 14Int: 20 #....## #..... SH: 0Dex: 10 5i##...# ###..... XL: 11 Next:  2% Place: Lair:1 #####@..#######.#..... Noise: ---------  Time: 8815.3 (0.0) ........................ n) +5 mace (freeze) ............P####....... Cast: Sandblast #.##.#......## #...#### ..........# #...#  5i ............# #...#  Y   catoblepas  5i. #. .............P# ##...# P##.##+#.P#.###......####P...## ..............................#  5iHB_The blast of calcifying dust hits you but does no damage.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5iqAiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  5ioPress: ? - help, Dir - move targetAim: a catoblepas (100% to hit) 5i J*○ 5i   #P....  ##Y..#  #....##  ##....# #....[ ##....#  5i&T #.*..##  ##°..#  #####@ ............... ............P## #.##.#......##  ..........#  5iX ............# #...# (ally target) 5i{ #. .............P#  5i *   boulder (minion, rolling)#.###......## 5iӓ  5iNc5====6.3 (1 5i5 5iz  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a catoblepas (100% to hit) _You send a boulder barrelling forward! 5i  #P.... #Y..##.........###....[#.#.*..###°..# ###.#####...#######........@...........P#####.##.### #...#### .... #.....# . #. ....P# # P##.##+#.P#.#######P...##  5i ........................ #.#PP...##.PPPP..# ######..# 5i I*○ 5i A.Y 5ig J*☼ 5it L○.  5i" /--7 5iu*  5i-  5i0#...##..... 5iH.Y..###*...[○...#..○..# 5in#...# ###.#####...#######.................... 5iP#####.##.### #...#### 5i\ ....   5i..... 5i{.# . #. ..... 5i=P# # P##.##+#.P#.#######P...## ............... 5ix......... #.#PP...##.PPPP..##P#######..# ...+....#.......[# #>.. 5i 5i~ *○Your boulder barrels into the catoblepas. 5io ○The catoblepas is lightly wounded.  Something gores your boulder! 5i9Z°° 5i\6===-- 5i8 5i Z○°○° 5i= _Your boulder crumbles as it rolls away. 5i MP.... #Y..# .○..#.°...#[#○....°..##  ##...# ###.#####...#######.#...........P####.......#.##.#####..........# #...#.....Y   catoblepas#.#.PPPP..##P###.Y 5i S.°. 5i| &9 5i  5i+  5i W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5i #P....  Nitant the Earth Mage ##*..# #..... Gargoyle of Dithmenos **.... #.Y..## #..... Health: 60/60 ======================== ##*...# #....[ Magic: 12/18 ================-------- ##*...# #..... AC: 19Str: 12 #.*..## #..... EV: 14Int: 20 ##*..# ###..... SH: 0Dex: 10 5i7 #.#####*..#######.#..... XL: 11 Next:  2% Place: Lair:1  .......@................ Noise: ---------  Time: 8819.3 (0.0) ............P####....... n) +5 mace (freeze) 5i{ #.##.#......## #...#### Cast: Sandblast ..........# #...#  5i .............# #...# . #. .............P# ##...#  Y   catoblepas  5iP##.##+#.P#.###......####P...## ..............................#  5il#.#PP...##.PPPP..##P#######..## _Your boulder crumbles as it rolls away.  5i8Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5iR\Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (sparse dust, 100% to hit) 5i #P....Nitant the Earth Mage##...##..... Gargoyle of Dithmenos **....#.Y..###..... Health: 60/60 ========================##....##....[ Magic: 12/18 ================--------##°...##..... AC: 19Str: 12#.@..###..... EV: 14Int: 20##...# ###..... SH: 0Dex: 10#.#####*..#######.#..... XL: 11 Next:  2% Place: Lair:1.......@................ Noise: ---------  Time: 8819.3 (0.0) 5iA ............P####....... n) +5 mace (freeze)#.##.#......## #...#### Cast: Sandblast..........# #...#.............# #...# . #. .............P# ##...#Y   catoblepas (ally target) P##.##+#.P#.###......####P...##*   boulder (minion, rolling) ..............................#@   shadow #.#PP...##.PPPP..##P#######..##Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (sparse dust, 100% to hit)  You send a boulder barrelling forward! 5i **Y  distracted, ally target)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a catoblepas (sparse dust, 100% to hit)  5i  You send a boulder barrelling forward!  Your shadow gestures at the catoblepas while chanting. 5i D°Y 5i J*○ 5i ..Y  5in e3===20.3 (1 5iz  5iϸ G _The shard of hardened shadow hits the catoblepas! 5i?A#...##.........###Y...[....#..@..##*..# ###.#####○..#######....................P#####.##.# 5i?## #...#### ....  ......# . #. .....P# # P##.##+#.P#.#######P...## ........................ #.#PP...##.PPPP..##P#######..#  5i@...+....#.......[# #>.. 5iiC?*○ 5iKu  Your boulder barrels into your shadow! The catoblepas gores your shadow!! 5iLF*○ 5iVr°°   5i"Z/--1 5ib9° 5ieO _Your shadow is destroyed! 5i_`?*○ 5ih .Your boulder barrels into the catoblepas.  The catoblepas gores your boulder. 5izrY°.°. 5iv|4==--2 5i}9° 5iP _Your boulder is destroyed!5i|< .Y..###....[°...#.....## ##°..# ###.#####...#######....................P#####.##.### #...####......  .....# . #. ...P# # P##.##+#.P#.#######P...##..5i=.#...[# ## ...#....#........##..#### 5i>-Y5ioH...Y   catoblepas5iK&35iR5iJU5i+ T #Y...[....#.....## ##...# ##.#####...#######........................P#####.##.### #...####5i+ 9......  .# . #. .P# # P##.##+#.P#.###5i, ####P...## 5i3, l........................P5iU, D.....#5iw,   ...#....#........#### ####..#..# 5i, 5i/ -Y5i9 .Y   catoblepas5ih> r5===45i@F 5iH 5iJ W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i}V ##....# #....[ Nitant the Earth Mage ##Y...# #..... Gargoyle of Dithmenos **.... #.*..## #..... Health: 60/60 ======================== # ##*..# ###..... Magic: 11/18 ==============---------- #.#####*..#######.#..... AC: 19Str: 12 .......*................ EV: 14Int: 205iJW .......*....P####....... SH: 0Dex: 10 #.##.#.*....## #...#### XL: 11 Next:  2% Place: Lair:1  .......@....# #...#  Noise: ---------  Time: 8824.3 (0.0) .............# #...#  n) +5 mace (freeze) . #. .............P# ##...#  Cast: Sandblast P##.##+#.P#.###......####P...## ..............................# 5iW#.#PP...##.PPPP..##P#######..##  Y   catoblepas ...+....#.......[# ## #>..# 5iWb...#....#........# #..#### ...#....#........#### ####..#..# 5iW-_Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  5iX`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target5iAXMAim: a catoblepas (lightly wounded, 100% to hit)5i##....##....[ Nitant the Earth Mage##Y...##..... Gargoyle of Dithmenos **....#....###..... Health: 60/60 ========================# ##...# ###..... Magic: 11/18 ==============----------#.#####...#######.#..... AC: 19Str: 12........................ EV: 14Int: 20............P####....... SH: 0Dex: 10#.##.#.*....## #...#### XL: 11 Next:  2% Place: Lair:1.......@....# #...#Noise: ---------  Time: 8824.3 (0.0).............# #...#n) +5 mace (freeze) 5i[11d. #. .............P# ##...#Cast: Sandblast P##.##+#.P#.###......####P...## ..............................# #.#PP...##.PPPP..##P#######..##Y   catoblepas (ally target) ...+....#.......[# ## #>..#*   boulder (minion, rolling) ...#....#........##..#### ...#....#........#### ####..#..#Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (lightly wounded, 100% to hit)  You send a boulder barrelling forward!********   boulder (minion, rolling)  [35i;6mAim  Press: ? - help, Dir - move target: a catoblepas (lightly wounded, 100% to hit)  You send a boulder barrelling forward!  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits your boulder!5ir6*☼5is5i"6#Y..#..5iV.○@5i57--2====5.3 (15iȐ5iP _The blast of calcifying dust hits you.5it5iP Y.....## ##...# ##.#####...#######.......................*....P#####.##.#.○....## #...####.......☼....## .# . #. .P# # P##.##+#.P#.#######P...## ........................ #.#PP...##.PPPP..##P#######..#.. .......#  .........##..#......####.##..○... 5i=○5iZ/--65iA5i:5i ' ....### ##...# ##.#####...#######..........................*....P#####.##.#.○....## #...####......# ...... . #. .5i P# # P##.##+#.P#.#######P...## ........................PP......##..#.... 5i1 .=.#...........P.P.........○.#+#. 5i[ =°5i }3===--75i 5i 5i^ ## ##...# ###.#####...#######...........................*....P#####.##.#.°....## #...####5i*.......○....## ...... . #. .P# # P##.##+#.P#.#######P...## ........................ 5i#.#PP...##.PPPP..##P#######..##.....P.P #.##)...##.#.#.._............#... 5iy○.°5i(_8=-85i 5i 5i! .#########...........................○....P#####.##.#......## #...####.......°....## ............. . #. .....P# # P##.##+#.P#.#######P...## ........................ #.#PP...##.PPPP..##P#######..# 5ij!z...+....#.......[# ## #>...#.#.#.._. ........#......P.P...........#... 5is,Y.Y   catoblepas (wandering)5ib/s4==95i85i:5i 5i` Evoke which item? Wands  b - a wand of acid (3)c - a wand of iceblast (16)  e - a wand of charming (9) [!] read|quaff|evoke[?] describe selected5i5ia5i#.#####...#######.#..... Nitant the Earth Mage.......Y................ Gargoyle of Dithmenos **...........○....P####....... Health: 58/60 =======================-#.##.#......## #...#### Magic: 14/18 ==================------............## #...#AC: 19Str: 12.............# #...#EV: 14Int: 20 . #. .............P# ##...#SH: 0Dex: 10 5iP##.##+#.P#.###......####P...##XL: 11 Next:  2% Place: Lair:1 ................@.............#Noise: ---------  Time: 8829.3 (0.0) #.#PP...##.PPPP..##P#######..##n) +5 mace (freeze) ...+....#.......[# ## #>..#Cast: Sandblast ...#....#........##..#### ...#....#........#### ####..#..# .........##..#......####.##..○... Y   catoblepas (wandering) 5i4Q.=.#...........P.P.........○.#+#. #.##)...##.#.#.._............#... ........#......P.P...........#...Press: ? - help, Dir - move target5ihAim: a catoblepas (lightly wounded, 100% to hit)  You send a boulder barrelling forward!  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits your boulder! 5ig_The blast of calcifying dust hits you.5iP  Okay, then.5if 5i5iu. _5iR  .......Y................○....P#####.##.#......## #...####......# ..... . #. ......P# # P##.##+#.P#.#######P...## ...............5iS ,......... #.#PP...##.PPPP.@##P#######..# ...+....#.......[# ## #>..#.# ..####### ####..#........##..#......####.##..○.........P.P.  ........#.<...^..............#... 5iV -Y5ie ○Y   catoblepas5ij 330.3 (1 _5iIu 5iw 5i .Y....P#### #.##.#......## #...###......5iKl.## #...# ........# #...# .. #. ......P# ##...# .5irP##.##+#.P#.###......####P...##  ..............................# 5i##.#PP...##.PPPP..##P#######..## 5i....+....#......@[# ## #>..#.#....#5ib..# #..###.#....#5i.#### ####..#.........##..#......####.##..○..5i6=.#...........P.P.........○.#+# .#.##)...##.#.#.._...5i^n...#. .........#......P.P....#..5i{ .#.<...^.......5iU.#..  .##......#.......P5iH.#.. 5i0Y5i°Y   catoblepas5irU5==15i5i5i#.##.#.Y....## #...####.............## #...# ..............# #...# . #. .............P# ##...# P##.##+#.P#.###......####P...# ..............................# #.#PP...##.PPPP..##P#######..## ...+....#.......[# ## #>..# #....#.# #..#####....#.#### ####..#..5i%.....##..#......####.##..○. .=.#.....P.P.........○.#+# #.##)...##.#.#.._...#... ........#......P.P#.#.<...^....#...  5iPr###.......P#...  5iq< #......#.#....5iD 5i-Y5i2=.Y5iT.Y   catoblepas5i x96===25i5i^5i"#W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i #.##.#......## #...#### Nitant the Earth Mage ........*....## #...#  Gargoyle of Dithmenos **.... ........Y.....# #...#  Health: 59/60 =======================- . #. ........*....P# ##...#  Magic: 12/18 ================-------- P##.##+#.P#.###.*....####P...##  AC: 19Str: 12 ................*.............#  EV: 14Int: 20 #.#PP...##.PPPP.*##P#######..##  SH: 0Dex: 10 ...+....#.......*# ## #>..#  XL: 11 Next:  2% Place: Lair:1 ...#....#.......@# #..#### Noise: ---------  Time: 8832.3 (0.0) ...#....#........#### ####..#..# n) +5 mace (freeze) .........##..#5i......####.##..○... Cast: Sandblast .=.#...........P.P.........○.#+#. #.##)...##.#.#.._............#... ........#......P.P...........#... Y   catoblepas ........#.<...^..............#... ##......#.......P............#...  #......#.......#................ _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (lightly wounded, 100% to hit)5iJ #.##.#......## #...#### Nitant the Earth Mage.............## #...#Gargoyle of Dithmenos **............Y.....# #...#Health: 59/60 =======================- . #. .............P# ##...#Magic: 12/18 ================-------- P##.##+#.P#.###......####P...##AC: 19Str: 12 ..............................#EV: 14Int: 20 #.#PP...##.PPPP..##P#######..##SH: 0Dex: 10 ...+....#.......*# ## #>..#XL: 11 Next:  2% Place: Lair:1 ...#....#.......@##..#### Noise: ---------  Time: 8832.3 (0.0) ...#....#.....@..5i [40m#### ####..#..# n) +5 mace (freeze) .........##..#......####.##..○... Cast: Sandblast .=.#...........P.P.........○.#+#. #.##)...##.#.#.._............#... ........#......P.P...........#... Y   catoblepas (ally target) ........#.<...^..............#... *   boulder (minion, rolling) ##......#.......P............#... @   shadow#......#.......#................Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a catoblepas (lightly wounded, 100% to hit)  You send a boulder barrelling forward!5i H*******5i  onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a catoblepas (lightly wounded, 100% to hit)  You send a boulder barrelling forward!  Your shadow casts a spell at the catoblepas.5iPL*○5i` Y......*  The ray of shadow hits the catoblepas!5ik' 5i&lA******5ial**   boulder (minion, rolling)@   shadow  5ilThe catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits your boulder.5ia....Y.........*○@§5i4==3.3 (15iS 5i|y _The blast of calcifying dust hits you but does no damage.5i .......## #...#  ........Y.....# #...# .. #. ........○....P# ##...# .P##.##+#.P#.###.○....####P...##  ................☼.............# ##.#PP...##.PPPP.*##P#######..## ....+....#.......○# ## #>..#.#....#.☼# #..###5ic .#....#.....@@§#### ####..#.........##..#......####.##..○..=.#...........P.P.........○.#+# .#.##)...##.#.#.._............#. .........#......P.P...........#.#.<...^..............#5i Y   catoblepas (ally target)##......#.......P............#5i *   boulder (minion, rolling) . #......#.#............@   shadow . #......#.#...>##.###..P5i L*☼5i J*☼5i E.Y5i; F○☼5i+ _3=--45i" 5i 5indEvoke which item? Wands  b - a wand of acid (3)c - a wand of iceblast (16)  e - a wand of charming (9) [!] read|quaff|evoke[?] describe selected5iz5ib5i.............## #...#Nitant the Earth Mage..............# #...#Gargoyle of Dithmenos **.... .. #. .......Y○....P# ##...#Health: 59/60 =======================- 5i.P##.##+#.P#.###.*....####P...## Magic: 13/18 =================-------................☼.............# AC: 19Str: 12 5iHb##.#PP...##.PPPP.○##P#######..## EV: 14Int: 20 ....+....#.......○# ## #>..# SH: 0Dex: 10 5i}....#....#.......☼##..### XL: 11 Next:  2% Place: Lair:1 5i....#....#.....@@☼#### ####..#.. Noise: ---------  Time: 8834.3 (0.0) ..........##..#......####.##..○.. n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast 5i7o.#.##)...##.#.#.._............#.. .........#......P.P...........#.. .........#.<...^..............#.. Y   catoblepas (ally target) .##......#.......P............#.. *   boulder (minion, rolling) . #......#.......#............... @   shadow . #......#.......#...>##.###..P..5i|"You send a boulder barrelling forward!  Your shadow casts a spell at the catoblepas.The ray of shadow hits the catoblepas!  The catoblepas breathes a plume of calcifying dust at you.5iThe blast of calcifying dust hits your boulder. _The blast of calcifying dust hits you but does no damage.5i .............## #...#  Nitant the Earth Mage 5i u..............# #...#  Gargoyle of Dithmenos **.... .. #. ......*Y*....P# ##...#  Health: 59/60 =======================- 5iZ.P##.##+#.P#.###**....####P...##  Magic: 13/18 =================-------  ..............***.............#  AC: 19Str: 12 ##.#PP...##.PPPP*○##P#######..##  EV: 14Int: 20 5i....+....#......*○# ## #>..#  SH: 0Dex: 10 5i....#....#......*☼# #..### XL: 11 Next:  2% Place: Lair:1 5i7....#....#.....@@☼#### ####..#.. Noise: ---------  Time: 8834.3 (0.0) ..........##..#......####.##..○.. n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. 5iq.........#.<...^..............#.. Y   catoblepas (ally target) .##......#.......P............#.. *   boulder (minion, rolling) 5i. #......#.......#............... @   shadow . #......#.......#...>##.###..P..5iThe ray of shadow hits the catoblepas!  The catoblepas breathes a plume of calcifying dust at you.The blast of calcifying dust hits your boulder. 5i- _The blast of calcifying dust hits you but does no damage.Aiming: IceblastPress: ? - help, Shift-Dir - straight line5iC<Y*The blast of calcifying dust hits your boulder. _The blast of calcifying dust hits you but does no damage.  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line: a catoblepas (moderately wounded, ally target)  Out of range.5i9X Y*5i.............## #...#Nitant the Earth Mage..............# #...#Gargoyle of Dithmenos **.... .. #. ......###....P# ##...#Health: 59/60 =======================- .P##.##+#.P#.#####....####P...## Magic: 13/18 =================-------..............###.............# AC: 19Str: 12 ##.#PP...##.PPPP`○##P#######..## EV: 14Int: 20 5i0....+....#......`○# ## #>..# SH: 0Dex: 10 ....#....#......`☼##..### XL: 11 Next:  2% Place: Lair:1 ....#....#.....@@☼#### ####..#.. Noise: ---------  Time: 8834.3 (0.0) ..........##..#......####.##..○.. n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. .........#.<...^..............#.. Y   catoblepas (ally target) .##......#.......P............#.. *   boulder (minion, rol5iling) . #......#.......#............... @   shadow . #......#.......#...>##.###..P..Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs your boulder!  Your boulder partially resists.  Your boulder is severely damaged.The iceblast engulfs the catoblepas!5i5iL*○5i/J*○5i>.Y5i..°°..○..°.○5ic60===5.3 (15i5i0  Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs your boulder!  Your boulder partially resists.  Your boulder is severely damaged.The iceblast engulfs the catoblepas! _The catoblepas is heavily wounded.5i\5ijEvoke which item? Wands  b - a wand of acid (3)c - a wand of iceblast (15)  5i0e - a wand of charming (9) [!] read|quaff|evoke[?] describe selected5iA5i45i.............## #...#Nitant the Earth Mage........*.....# #...#Gargoyle of Dithmenos **.... .. #. ........°....P# ##...#Health: 60/60 ======================== 5ibR.P##.##+#.P#.###Y°....####P...## Magic: 13/18 =================-------................○.............# AC: 19Str: 12 ##.#PP...##.PPPP.○##P#######..## EV: 14Int: 20 ....+....#.......°# ## #>..# SH: 0Dex: 10 5i:....#....#.......○##..### XL: 11 Next:  2% Place: Lair:1 ....#....#.....@@☼#### ####..#.. Noise: ==-------  Time: 8835.3 (0.0) ..........##..#......####.##..○.. n) +5 mace (freeze) 5i'..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. 5iz-.........#.<...^..............#.. Y   catoblepas (ally target) .##......#.......P............#.. *   boulder (minion, rolling) 5i. #......#.......#............... @   shadow . #......#.......#...>##.###..P..Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs your boulder!  5iYour boulder partially resists.  Your boulder is severely damaged.The iceblast engulfs the catoblepas! 5i?M_The catoblepas is heavily wounded.5id) .............## #...#  Nitant the Earth Mage ........*.....# #...#  Gargoyle of Dithmenos **.... .. #. ......***....P# ##...#  Health: 60/60 ======================== .P##.##+#.P#.###Y*....####P...##  Magic: 13/18 =================------- 5i# ..............***.............#  AC: 19Str: 12 ##.#PP...##.PPPP*○##P#######..##  EV: 14Int: 20 ....+....#......*°# ## #>..#  SH: 0Dex: 10 ....#....#......*○# #..### XL: 11 Next:  2% Place: Lair:1 ....#....#.....@@☼#### ####..#.. Noise: ==-------  Time: 8835.3 (0.0) 5iFd..........##..#......####.##..○.. n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast 5ix.#.##)...##.#.#.._............#.. .........#......P.P...........#.. 5i!.........#.<...^..............#.. Y   catoblepas (ally target) .##......#.......P............#.. *   boulder (minion, rolling) . #......#.......#............... @   shadow . #......#.......#...>##.###..P..Your boulder is severely damaged.The iceblast engulfs the catoblepas! _The catoblepas is heavily wounded.Aiming: Iceblast5ilPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, ally target)5iTTh.............## #...#Nitant the Earth Mage........*.....# #...#Gargoyle of Dithmenos **.... .. #. ......###....P# ##...#Health: 60/60 ======================== .P##.##+#.P#.#####....####P...## Magic: 13/18 =================-------..............###.............# AC: 195i}UStr: 12 ##.#PP...##.PPPP`○##P#######..## EV: 14Int: 20 ....+....#......`°# ## #>..# SH: 0Dex: 10 ....#....#......`○##..### XL: 11 Next:  2% Place: Lair:1 ....#....#.....@@☼#### ####..#.. Noise: ==-------  Time: 8835.3 (0.0) ..........##..#......####.##..○.. n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. .........#.<...^..............#.. Y5iU   catoblepas (ally target) .##......#.......P............#.. *   boulder (minion, rolling) . #......#.......#............... @   shadow . #......#.......#...>##.###..P.. 5iVS_The catoblepas is heavily wounded.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, ally target)  5iyVWThe mass of ice explodes!  The iceblast engulfs the catoblepas but does no damage.5i5iC M☼Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line: a catoblepas (heavily wounded, ally target)  The mass of ice explodes!iceblast engulfs the catoblepas but does no damage.  The catoblepas is heavily wounded.5iRF B.Y5i?Q ○............Y○..°.[.○@   shadow5i|S r4==6.3 (1Sandblast5i] 5il` = _Your boulder crumbles as it rolls away. 5i_  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  5i!\Confirm with . or Enter, or press ? or * to list all spells. 5iJ .............## #...#  Nitant the Earth Mage ........○.....# #...#  Gargoyle of Dithmenos **.... .. #. .............P# ##...#  Health: 60/60 ======================== .P##.##+#.P#.###......####P...##  Magic: 11/18 ==============----------  ...............Y○.............#  AC: 19Str: 12 ##.#PP...##.PPPP*°##P#######..##  EV: 14Int: 20 ....+....#......*[# ## #>..#  SH: 0 5i Dex: 10 ....#....#......*○# #..### XL: 11 Next:  2% Place: Lair:1 ....#....#.....@@○#### ####..#.. Noise: ===------  Time: 8836.3 (0.0) ..........##..#......####.##..○.. n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. .........#.<...^..............#.. Y   catoblepas (ally target)  5ic.##......#.......P............#.. @   shadow . #......#.......#............... . #......#.......#...>##.###..P.. _Your boulder crumbles as it rolls away.  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  5iPress: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, ally target, 100% to hit)!5i7p.............## #...#Nitant the Earth Mage........○.....# #...#Gargoyle of Dithmenos **.... .. #. .............P# ##...#Health: 60/60 ======================== .P##.##+#.P#.###......####P...## Magic: 11/18 ==============----------...............Y○.............# AC: 19Str: 12 !5iFO##.#PP...##.PPPP`°##P#######..## EV: 14Int: 20 ....+....#......`[# ## #>..# SH: 0Dex: 10 ....#....#......`○##..### XL: 11 Next:  2% Place: Lair:1 ....#....#.....@@○#### ####..#.. Noise: ===------  Time: 8836.3 (0.0) ..........##..#......####.##..○.. n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. !5i.........#.<...^..............#.. Y   catoblepas (ally target) .##......#.......P............#.. @   shadow . #......#.......#............... . #......#.......#...>##.###..P..Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (heavily wounded, ally target, 100% to hit)  The stone arrow hits the catoblepas!!!5isC.Y!5i ~°...°--7.3 (1!5i!5iUonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (heavily wounded, ally target, 100% to hit)  The stone arrow hits the catoblepas!! _The catoblepas is almost dead.!5i   !5iy Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!5i .............## #...#  Nitant the Earth Mage ........○.....# #...#  Gargoyle of Dithmenos **.... .. #. .............P# ##...#  Health: 60/60 ======================== .P##.##+#.P#.###......####P...##  Magic: 8/18==========--------------  ................°.............#  AC: 19Str: 12 ##.#PP...##.PPPPY.##P#######..##  EV: 14Int: 20 ....+....#......*[# ## #>..#  SH: 0Dex: 10 ....#....#......*°# #..### XL: 11 Next:  2% Place: Lair:1 ....#....#.....@@○#### ####..#.. Noise: =--------  Time: 8837.3 (0.0) ..........##..#......####.##..○..!5i[m n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. .........#.<...^..............#.. Y   catoblepas (ally target) .##......#.......P............#.. @   shadow . #......#.......#............... . #......#.......#...>##.###..P.. _The catoblepas is almost dead.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, ally target, 100% to hit)"5iސ .............## #...#  Nitant the Earth Mage ........○.....# #...#  Gargoyle of Dithmenos **.... .. #. .............P# ##...#  Health: 60/60 ======================== .P##.##+#.P#.###......####P...##  Magic: 8/18==========-------------- "5iܑm ................°.............#  AC: 19Str: 12 ##.#PP...##.PPPP..##P#######..##  EV: 14Int: 20 ....+....#.......[# ## #>..#  SH: 0Dex: 10 ....#....#.......°# #..### XL: 11 Next:  2% Place: Lair:1 ....#....#.....@@○#### ####..#.. Noise: =--------  Time: 8837.3 (0.0) ..........##..#......####.##..○.. n) +5 mace (freeze) "5i..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. .........#.<...^..............#.. Y   catoblepas (ally target) .##......#.......P............#.. @   shadow . #......#.......#............... . #......#.......#...>##.###..P..Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."5ix_Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a catoblepas (almost dead, ally target, 100% to hit)  The stone arrow hits the catoblepas!"5i4W  #...# "5iٚ8 ........○.....# #...#  #. .............P#  .P#.###....  ... ##. #......`[# ## #>..# #......`°# #.. .###=......)...#...."5i....<...^........@   shadow#.......P...... #.......#...... "5i:>"5i2%`.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a catoblepas (almost dead, ally target, 100% to hit)  The stone arrow hits the catoblepas!  You kill the catoblepas!"5ic0°....°"5i01("5i41/619==118.3 (1  The stone arrow hits the catoblepas!  You kill the catoblepas! "5i5_Your shadow fades away.  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training."5iA/  --more--#5i &  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   h - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   8.0   7.6  +1   c - Staves   0.0   1.0   0   j - Translocations   0.0   0.6  -1 +4 d - Unarmed Combat   0.0   1.0   0   k - Fire Magic  #5i& 0.0   1.0   0       l - Earth Magic  16.0  14.8  +2           e - Armour   0.0   0.8  +1   m - Invocations   0.0   0.8  +1   f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1   g - Stealth   2.1   2.1  +2                [3#5i'9;49m                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-5i4> i + Conjurations 8.0-5inTargetTarget--  --  --  9.0 --  -- -5io--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets-5i5~<[?25h[?0c9.0 .5iye [?25l[?1c.5i[j;10.0 The species aptitude is in white. Bonus from skill manuals is in red.=] set aall targets/5i=/5i/5iI.............## #...#Nitant the Earth Mage........°.....# #...#Gargoyle of Dithmenos **.... .. #. .............P# ##...#Health: 61/61 ======================== .P##.##+#.P#.###......####P...## Magic: 9/18/5i C============------------..............................# AC: 19Str: 12 ##.#PP...##.PPPP..##P#######..## EV: 14Int: 20 ....+....#.......[# ## #>..# SH: 0Dex: 10 ....#....#........#/5iM#..### XL: 11 Next: 11% Place: Lair:1 ....#....#......@°#### ####..#.. Noise: =--------  Time: 8838.3 (1.0) ..........##..#......####.##..○.. n) +5 mace (freeze) ..=.#...........P.P.........○.#+# Cast: Sandblast .#.##)...##.#.#.._............#.. .........#......P.P...........#.. .........#.<...^..............#..  .##......#.......P............#..  . #......#.......#...............  /5i. #......#.......#...>##.###..P.. The stone arrow hits the catoblepas!  You kill the catoblepas! _Your shadow fades away.Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training./5iCSandblast/5i/5iw. _/5i 3/5i /5is I../5i $ _/5i /5i /5iƳ Q10/18=/5i /5is /5i j1==/5i /5i} /5i /5i /5i /5iN k2===/5i /5i? ,/5i /5i  /5i k3===/5i /5i /5i /5i /5i$ /5i % j4==/5i+ /5i3 /5i3 /5i}9 /5iB /5iOC i5===/5ibU /5i_ 6===/5ibp B/5ir /5iy /5iz h7==/5i /5i /5iO /5i֏ /5i /5i i8===/5iڕ /5i  .## #...#...............# #...#  .. #. ..............P# ##...# ..P##.##+#.P#.###......####P...## . ...# .##.#PP...##.PPPP..##P#..##.+....#.[# ## #>..#.#....#/5iz Z.# #...#....#..#### ####..#.##..#......####.##..○.=.#...........P.P.○.#+ #.#.##)...##.#.#.._.#.#......P.P.#.#.<...^.# #.##......#.......P.# ./5i0 . #......#.......#. #......#.#...>##.###..P/5i ,/5i /5iu  .## #...#...........# #...# .. #...........P# ##...# #..P##.##+#.P#.###......####P... .. .... #.##.#PP...##.PPPP..##P#...+....#/5igv .[# ## #>...#....#.# #...#....#..#### ####..#.##..#......####.##..○.=.#...........P.P.○.# ##.#.##)...##.#.#.._.#.#......P.P.#/5iv .#.<...^.# ##.##......#.......P.#  .. #......#.......#. #......#.#...>##.###..P/5iۂ ,/5ip /5i  .## #... ................# #... .. #. ...............P# ##... .#..P##.##+#.P#.###......####P.... ...#.##.#PP...##.PPPP..##P#...+....#.[# ## #>.#....#.# #...#....#..#### ####...##..#......####.##...=.#...........P.P/5im z.○.#.#.##)...##.#.#.._.  .#......P.P..#.<...^.... +##.##......#.......P... .. #......#.......#...  ... #......#.#...>##.###../5i ,/5i /5ii  .## # ................# # .. #. ...............P# ##  .#..P##.##+#.P#.###......####P  ... .. .##.##.#PP...##.PPPP..##P#.+....#.[# ## #>.#....#.# #.#....#..#### ####/5ij .##..#......####.##.=.#...........P.P.○#.#.##)...##.#.#.._. .#......P.P.#.<...^.. .+##.##......#.......P. .. #......#.......#.. ... #......#.#...>##.###/5iu /5iv :==/5i} /5i} / .## # ................# # .. #. ...............P# ## .#..P##.##+#.P#.###......####P . ... . #.##.##.#PP...##.PPPP..##P#.+....#.[# ## # #.#....#.# # #.#....#/5ib ..#### #### #.##..#......####.## +......=.#...........P.P.#.#.##)...##.#.#.._ .....#......P.P  .....#.<...^. ..+##.##......#.......P . .. #......#.......#. ... #......#.#...>##.###/5i ,/5i /5iV  .## # ................# # .. #. ...............P# ## .#..P##.##+#.P#.###......####P  . ... ..  #.##.##.#PP...##.PPPP..##P  .+....#.[# ##  #.#....#.#  #.#....#..####  #/5iTW .##..#......####.  +......=.#...........P.P  #####.#.##)...##.#.#.._ ...#......P.P ....#.<...^.  ..+##.##......#.......P  . .. #......#.......# ... #......#.#...>##./5ib ,/5i;j /5in ...# .. #. .....P#.#..P##.##+#.P#.###......##. ... ................... #.##.##.#PP...##.PPPP..##P##### .........+....#.......[# ##  #.#....#..#  #..#....#........#### ## #.......@##..#......####. +=.#...........P.P....... #####.#.##)...##.#.#.._ ...........#......P.P..#.<...^..+##.##......#.......P . .. #......#.......# ... #/5i ......#.......#...>##.# #.......#....#.../5i /5ir /5i /5iK .# .. #. .......P#  .#..P##.##+#.P#.###...... . ... ....... #.##.##.#PP...##.PPPP..##P .+....#.......[# ## #.#....#..# #/5iK.#....#..####  #.##..#......#### +......=.#.P.P #####.#.##)...##.#.#.._ ...........#......P.P .#.<...^/5inLN ..+##.##......#.......P . .. #......#.......# ... #......#.......#...>##. ... #.#....#/5ipW,/5i_/5i .# .. #. .....P# .#..P##.##+#.P#.###...... . ... ........ #.##.##.#PP...##.PPPP..##P .+....#.......[# ## #........#....#........# #.#....#..####  #.##..#...... +......=.#.P.P #####.#.##)...##.#.#.._ ...........#......P.P .......#.<...^ ..+##.##......#.......P . .. #......#.......# ... #......[/5i33m#.#...>## ... #.#....#/5i{/5i/5i/5iX: . .. #. ......P .#..P##.##+#.P#.###...... . ... ... #.##.##.#PP...##.PPPP..##P .........+....#.......[# ## #........#....#........# #.#....#..#### #.##..#...... +......=.#/5i+;.P.P #####.#.##)...##.#.#.._ ...........#......P.P .............#.<...^ ..+##.##......#.P . .. #......#.# ... #......#.#...> ... #.#....#05i,05i 05io  .. #. ...... .#..P##.##+#.P#.###...... . ... ......... #.##.##.#PP...##.PPPP..##P .........+....#.[# ## #........#....#........# #.#....#..#### #.##..#...... +......=.#.P.P05i*p #####.#.##)...##.#.#.._ ...........#......P.P .............#.<...^ ..+##.##......#.P . .. #......#.# ... #......#.#...> ... #.#....05iB05i  .. #. ..... .#..P##.##+#.P#.### . ... .......... #.##.##.#PP...##.PPPP..##P ...+....#.[#  #..#....#.# #.#....#.. #.##..#...... +......=.#.P.P #####.#.##)...##.#.#.._ ...........#......P.P .............#.<...^ ..+##.##......#.P . .. #......#.# ... #......#{m.#... ... #.#05iJ05i05im05iPX.. #. .#..P##.##+#.P#.###. ... .............. #.##.##.#PP...##.PPPP..## .........+....#.......[#  #.#....#..#  #.#....#........## #.......##..#..... +=@#...........P.P05iYD #####.#.##)...##.#.#.._ ...........#......P.P.............#.<...^...+##.##......#.......P . .. #......#.# ... #......#.#. #.......# ..#.05iMa05ia05ih05i N .. #.  .#..P##.##+#.P#.### . ... ........ #.##.##.#PP...##.PPPP.. .+....#.[# #.#....#.# #.#....#.. #.......##..# +......@.#.P.P05i #####.#.##)...##.#.#.._ ...........#......P.P .............#.<...^ ..+##.##......#.P . .. #......#.# ... #......#.# ... #.......# ..#05i,05i05i$-05i068.3 (30.0)05iF-9.3 (3105iG _e - a ring of magical power05i t..............05iq 05i{i V .#..P##.##+#.P#.###..... ...............#.##.##.#PP...##.PPPP..#.........+....#.......[##.......#......##..#....+..#...........P.P#####.#@##)...##.#.#.._...............#......P.P..............#.<...^...#...#...#.#.#... ......#....#+##.+##. 05it ,05iz 05iC o..... ..............#.##.##.#PP...##.PPPP..........+....#.......[ #........#....#.. #........#....#. #..............##..#... +........#...........P.#####.#.##)...##.#.#.._.......@.......#......P.#.<...^..+##.##......#.......P. .. #......#.# ... #......#.#. #.......##.... ......#. #.... .....#+##.+## .... ......05i ,05i 05iK #.##.##.#PP...##.PPPP ..........+....#..... #........#....#. #........#....# #..............##..# +........#...........P..#####.#.##)...##.#.#................#......P.#.<...^+##.##......#....... ...#......#. ....#......#...#.......05i5il1= a + Fighting 4.0>5io a-z] setselected target >5iN <[?25h[?0c0 @5i" @5i [?25l[?1c@5i6.0  +1 =] set aall targetsC5iAC5iNGC5iO..#####.#.##)...##. Nitant the Earth Mage....................#.. Gargoyle of Dithmenos **.......................#.< Health: 61/61 ========================......+##.##......#.. Magic: 18/18 ========================....P.....#......#.. AC: 19Str: 12#...#.....#......#.. EV: 14Int: 20#...#.....#......... SH: 0Dex: 10#...#.....#......#.. XL: 11 Next: 11% Place: Lair:1#..@#.............#+ Noise: ---------  Time: 8888.3 (0.0)#...#.....#....... . n) +5 mace (freeze)C5i_P[0;10m##.#...#+#..P#....... . Cast: Sandblast........................######################### _You need to enable at least one skill for training. _e - a ring of magical power  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library. _Okay, then. _Unknown command.C5iTC5iyWC5ir\C5i_C5i'3..........#......#+#......C5i3C5iU9C5iaB +........#.....######.#.##)...##....#........#..+##.##......# ....P.....#......# #...#.....## #...#.....#...... #.@.#.....#. #...#......# #...#.....#.  ##.#...#+#..P# .......................######################C5i@C5iŧ$ _C5iC5i\ #. .+........#.....######.#.##)...#....#.......#..+##.##......# ....P.....#......# #...#.....## #@..#.....#...... #...#.....# #...#...... #...#.....#. ##.#...#+#..P# ......................######################C5i(,C5iC5iM#....###..##..#..+........#.....#######.#.##)#P...##....................+##.#..........P....#.....###...#.............C5iC5iC5iّC5iM #.. .##....###..##..#.C5iGL.+........#.....######.#.##) #P..##.......+##.#C5iy.......@..P....####.##...#....#...#....C5i'.#...#.....#......####### C5i>C5iC5iC5iIh #.#.... #.. .#.#.#.... ##..##..# #.+.# ##......#####.#.##)... #P.#..+##.##.........P.....#.......####.##...#.....#........ #...#.....##.. #...#.....#......#. #...#.. #...#.....#C5ih. ##.#...#+#..P# ......... C5iq,C5iAvC5i #.# #.. .#.#.# ##..##..# #.+.# ##......#####.#.##) #P#.+##.##...P.....#.####.##...#.....# ... #...#.....# #.... #...#.....# #.... #...#C5i) ...... #...#.....#....##.#...#+#..P#............ C5iC5i(C5iC5iF| #.# #....#.#.# ##..##..# #.+.# ##......#####.#.##) #P.####.+##.##...P.....#.####.##...#.....# ....#...#.....# #.....#...#.....# #.....#...# .......#...#.....# .....##.#...#+#..P# ......... C5iOC5iOC5iUC5i~ #....#.##..##.........+########.#.##)P............####.....+##.##......P........####@##...#. #.....#...#.#.....#...##...##.#.#####C5i%,C5i C5i\-  #..##..#. #.......+# ##......#####.#.##) #P.................####.. ..............+##.## .............P.....# ...####.##...#.....# #..@..#...#.....# #.....#...#.....# #.....#...#............#...#.....###.#...#+#..P#......##.#.##########C5ic2 ,C5i5 C5i   #.......+# ##......#####.#.## #P.................####... ..............+##.## .......P.....# ...####.##...#.....# #.....#...#.....# #.@...#...#.....# #.....#...#............#...#.....#.##.#...#+#..P#......#.##.#.######## ####C5i C5i7 C5i C5i  ##......#####.# #P................####.... ..............+##.## ......P.....# ...####.##...#.....# #.....#...#.....# #.....#...#.....# #@....#...#.....C5iE #...........#...#.....##........##.#...#+#..P##...............##.##.#.################ # ##### C5i C5i C5i* C5iop  P..........####.......# ..............+##.###.......P.....#.....####.##...##... #.....C5iq `#.... #.....#..#.....#.....#....#.......###+#..PC5iRq _..............####C5ix ,C5i} C5i &  #P  #...####......   #................+##.##   #...............P.....#   #.....####.##...#.....#   #.....#.....#...#.....#   #.....#.....#...#.....#   #.....#.....#...#   #.....#...#.....#   #.##.#...#+#..P#   #..   ##.##.#.#####   # ###     C5i ,C5i C5i1I k #...####   #......+##.#   #...............P.....   #.....####.##...#.....   #.....#.....#...#.....   #.....#.....#...#.....   #.....#.....#...#.....  C5iI ; #...........#...#   #....@...##.#...#+#..P   #..............   ##.##.#.##############   # #####C5iI B   C5i J %  C5i S ,C5i X C5i   #......+##  #...............P....  #.....####.##...#  #.....#.....#...#  #.....#.....#...# C5i  #.....#.....#...#  #...........#...#  #........##.#...#+#  #............. C5ix  ##.##.#.#############  # #####       C5iJ C5i C5i C5i$ W  #.+##  #...............P  #.....####.##...#  #.....#.....#...#  #.....#.....#...#  #.....#.....#...#  #...........#...# C5iH%  #........##.#...#+#  #..@.  ##.##.#.  ## #####  C5is% 3    C5i, C5iJ, C5i/ C5i   #.+  #...............P  #.....####.##...#  #.....#.....#...#  #.....#.....#...#  #.....#.....#...# C5i  #...........#...#  #........##.#...#+#  #.@..  ##.##.#.  ######## C5i% :     C5iė C5i C5i^ C5i ####............+#..........P###.#....#.......#...#...............##.#...#+#..................##.##.#.###################C5i ,C5i C5in M #P####.............+#..........P###.#....#.......#...#...............##.#...#+#.................. ##.##.#.###############C5i0u ,C5ix C5i M##### #P.####..............+#C5i ..........P###.#....#.......#...C5i$ w#.....#...........C5iF V......##.#...#+# C5il b#..................C5iB C5ix C5i C5i6FM.+...#......#### #P####.............+#..........P###.#....#.......#...#.....#........... #........##.#...#+##C5iFC5iN,C5iRC5iEfM#..##..#.+...#......#### #P####...........+#..........P###.#....#.......#...#.....#... #...........#...#..C5iԶ,C5iٺC5iwM #....##..##..#.+...#......#### #P####.........+#..........P###.#....#.......#... C5i#.....#.....#...#..#########C5i!,C5i&D5iFM  #....##..##..#.+...#......#### #P.####.........+#..........P###.#....#.. #.....#.....#...#... . . ##.##.#.## D5i MD5i|MD5iRD5iFM..  #....##..##..#.+...##### #P.####.........+#..........P###.# #.....#.....#...#..#........D5iͻ,D5i<D5iLM#.##...  #....##..##..#.+...##### #P.####...........+#..........P #.....####.##...#..#.......D5i&,D5i+D5i*M ....#.##...  #....##..##..#.+...##### #P####...............+# #...............P..##......D5iK,D5iΖD5ixM .#Y.Y. ....#.##...  #....##..##..#.+...##### #P####.. #................+#..##YY 2 yaks (wandering)#.....#D5iHd  You encounter 2 yaks.D5i D5iZ.Y915.3 (27.0)D5i& D5i?YThe yak bellows!D5i9.YD5iYYY 3 yaks (2 wandering)D5i8,6.3 (28D5iD5i"T _You encounter a yak.E5i ....... .#Y.Y ....Y.E5i#.##...  #....##..##..#.+.....# ######E5i,..# #P..####.................+#..............P....####.##.....#.....#..E5iJ)....#..E5i C.YE5iC.YE5i(8.YE5iUY1E5iwB7.3 (1.0)SandblastE5iE5it& _The yak bellows!E5i8% z ###The blast of sand hits the yak!E5iª FThe yak is moderately wounded.E5iB F.YE5i E.YE5ip >Y.E5i <.FE5i @.YE5i G.YE5i .E5i& 'YE5i7 ..F   bullfrog (wandering)E5i 5=8.8 (1.5E5i E5i Y _You encounter a bullfrog.F5ik........##....Y ....F.#.## ....Y.# ##....#...# ##..##........+#####P....###.....+#.P..####.##...##.....F5i0FF5iC.YF5i@.YF5i,0.F5i5 Y. 2 yaksF   bullfrog (wandering)F5i 4-90F5i*F5iUF5im #The blast of sand hits the yak!F5i# .FThe yak is heavily wounded..FF5i$ B.YF5i5% 0YF5i% C.YF5i& 2.FF5i- .Y 3 yaks (1 wandering)FF5ij/ 6=21.3 (1.5F5i5 F5i8 < _The bullfrog gives a loud, deep croak!F5iD  The blast of sand hits the yak!F5i9.FF5i .YThe yak is almost dead.F5i, G.YF5i" .YThe yak closely misses you. The bullfrog barely misses you.F5i9+F5iU,W7--2.8F5i@3F5iy6P _The yak barely misses you.G5i#..... ......#.##Y. .....# ##....#.##..##.YYF# #.......+...# ######PG5i<....###.....+#...P..####.##...#......G5iџA.YG5i 5.FG5iՠG5iG5igD.YG5iD.YG5i G5i^T8==-G5i30G5i6G5iJG5i, n.#.## ....Y.# #..# #....#.##..##........+YYF# ######...# #P....###.......+#....P..####.##...#......##+#G5iv G5i@ ;.F.G5i B.YG5iq u .YThe yak bellows!G5i YThe yak attacks as it pursues you! The yak gores you.G5i \0-=4G5ii G5i- ? _The bullfrog hits you but does no damage.G5i[ D  The blast of sand hits the yak.G5i3 .YThe yak is almost dead.G5i@.YG5i:@.YG5i&N  The bullfrog hits you but does no damage.G5i_'J==6.3 (1.5G5i-G5i1V _The bullfrog closely misses you.H5iZx v †The blast of sand hits the yak!H5iy| Z 2 yaksH5iR .YYou kill the yak!H5iw .YThe bullfrog hits you but does no damage.  The yak gores you but does no damage. The bullfrog closely misses you.H5ir H5i j56--37.8H5i H5i ( _The yak gores you.H5iD  The blast of sand hits the yak!I5i .YThe yak is moderately wounded.The bullfrog barely misses you.I5is N  The bullfrog hits you but does no damage.I5i 3---7--9.3I5iI5i^( _The yak gores you.I5iOE  The blast of sand hits the yak!!I5i*  The yak is almost dead.The bullfrog hits you but does no damage. x2  The yak closely misses you. The yak barely misses you. The yak gores you.I5i^2----30.8I5iI5i{ _The bullfrog barely misses you. The yak gores you but does no damage.J5iTKv †The blast of sand hits the yak!J5iOx   yakJ5is9##########@################  _The bullfrog barely misses you. The yak gores you but does no damage.  The blast of sand hits the yak!  You kill the yak!  Your orb flickers with a hungry flame! The fireball engulfs the bullfrog!  The bullfrog is moderately wounded.fireball engulfJ5iZH ......†FY†@................The yak is moderately wounded.The bullfrog misses you. The yak gores you!44---5======2.3J5itU _The bullfrog hits you but does no damage.J5iJ5iJ5iJ5i,^ _You are too injured to fight recklessly!K5iW  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K5iζi #..... .#.## Nitant the Earth Mage #.... ..... Gargoyle of Dithmenos **.... #...# #... Health: 44/61 =================------- #...# #....#.#... Magic: 14/18 ==================------ #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†FY# #P.......... XL: 11 Next: 15% Place: Lair:1 #†@.####........... Noise: ======---  Time: 8932.3 (0.0) #................+# n) +5 mace (freeze) K5iӸ#...............P.. Cast: Sandblast #.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. Y   yak #.....#.....#...#.. F   bullfrog #...........#...#.. #........##.#...#+# _You are too injured to fight recklessly!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)K5i6L - #......#.## Nitant the Earth Mage #......... Gargoyle of Dithmenos **.... #...##... Health: 44/61 =================------- K5iM #...# #....#.#... Magic: 14/18 ==================------ #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†FY# #P.......... XL: 11 Next: 15% Place: Lair:1 K5i N #†@.####........... Noise: ======---  Time: 8932.3 (0.0) #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. Y   yak #.....#.....#...#.. F   bullfrog K5itN #...........#...#.. #........##.#...#+#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineK5iN Aim: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!!K5i: Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!!  The yak is almost dead.bullfrog hits you but does no damage.K5i( 5====----3.3 (1K5iG K5i ; _The yak gores you but does no damage.L5iST  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L5i #..... .#.## Nitant the Earth Mage #.... ..... Gargoyle of Dithmenos **.... #...# #... Health: 44/61 =================------- #...# #....#.#... Magic: 12/18 ================-------- #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 L5iD#†FY# #P.......... XL: 11 Next: 15% Place: Lair:1 #†@.####........... Noise: ==-------  Time: 8933.3 (0.0) #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. Y   yak #.....#.....#...#.. F   bullfrog #...........#...#.. #........##.#...#+# _The yak gores you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L5ieAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 87% to hit)L5i% L5i/  #......#.## Nitant the Earth Mage #......... Gargoyle of Dithmenos **.... #...##... Health: 44/61 =================------- #...# #....#.#... Magic: 15/18 ====================---- #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†FY# #P.......... XL: 11 Next: 15% Place: Lair:1 #†@.####........... Noise: ==-------  Time: 8933.3 (0.0) L5i1 #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. Y   yak #.....#.....#...#.. F   bullfrog #...........#...#.. #........##.#...#+#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 87% to hit)  Okay, then.L5is8 L5i3: L5i/A L5iC . _L5iL5iL5it _You are too injured to fight recklessly!M5i5 #..... .#.## Nitant the Earth Mage #.... ..... Gargoyle of Dithmenos **.... #...# #... Health: 44/61 =================------- #...# #....#.#... Magic: 14/18 ==================------ #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†FY# #P.......... XL: 11 Next: 15% Place: Lair:1 #†@.####........... Noise: ==-------  Time: 8933.3 (0.0) #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #M5i><[32m.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. Y   yak #.....#.....#...#.. F   bullfrog #...........#...#.. #........##.#...#+# _Okay, then. _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 91% to hit)M5i #..... .#.## Nitant the Earth Mage #.... ..... Gargoyle of Dithmenos **.... #...# #... Health: 44/61 =================------- #...# #....#.#... Magic: 14/18 ==================------ M5i{#...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†F†# #P.......... XL: 11 Next: 15% Place: Lair:1 #†@.####........... Noise: ==-------  Time: 8933.3 (0.0) #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #.....####.##...#.. #.....#.....#...#.. M5i#.....#.....#...#.. Y   yak #.....#.....#...#.. F   bullfrog #...........#...#.. #........##.#...#+#Aiming: Sandblast (safe; 1% risk of failure)  M5iiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, 91% to hit)  The blast of sand hits the yak!  You kill the yak!M5if   #....  #...#  #...#  #...#  #...#  #...#  #†F†#   M5iZ... ... ###  #.....#F   bullfrog #.....# #...... M5iFnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (almost dead, 91% to hit)  The blast of sand hits the yak!  You kill the yak!  The bullfrog hits you but does no damage.M5iu? 5/625==8-4.8 (1.5 _The bullfrog barely misses you. The bullfrog completely misses you.Training target 9.0 for Conjurations reached!M5i|M5im _Your Conjurations skill increases to level 9!N5i8  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N5ih #..... .#.## Nitant the Earth Mage #.... ..... Gargoyle of Dithmenos **.... #...# #... Health: 45/62 =================------- #...# #....#.#... Magic: 12/18 ================-------- #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†F†# #P.......... XL: 11 Next: 18% Place: Lair:1 N5iTq#†@.####........... Noise: =--------  Time: 8934.8 (0.0) #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. F   bullfrog #.....#.....#...#.. #...........#...#.. #........##.#...#+# _Your Conjurations skill increases to level 9!Casting: Sandblast (safe; 1% risk of failure)  N5ixConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 72% to hit)N5ivN5iS #......#.## Nitant the Earth Mage #......... Gargoyle of Dithmenos **.... #...##... Health: 45/62 =================------- #...# #....#.#... Magic: 15/18 ====================---- #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 N5iŤa#†F†# #P.......... XL: 11 Next: 18% Place: Lair:1 #†@.####........... Noise: =--------  Time: 8934.8 (0.0) #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. F   bullfrog #.....#.....#...#.. #...........#...#.. #........##.#...#+#N5iY%Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 72% to hit)  Okay, then.N5iN5i<N5i3N5i+. _N5i N5i5 N5iu N5i ^ _You are too injured to fight recklessly!O5ig  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O5i #..... .#.## Nitant the Earth Mage #.... ..... Gargoyle of Dithmenos **.... #...# #... Health: 45/62 =================------- #...# #....#.#... Magic: 12/18 ================-------- #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†F†# #P.......... XL: 11 Next: 18% Place: Lair:1 #†@.####........... Noise: =--------  Time: 8934.8 (0.0) #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #5im.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. F   bullfrog #.....#.....#...#.. #...........#...#.. #........##.#...#+# _You are too injured to fight recklessly!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 72% to hit)O5iU #..... .#.## Nitant the Earth Mage #.... ..... Gargoyle of Dithmenos **.... #...# #... Health: 45/62 =================------- #...# #....#.#... Magic: 12/18 ================-------- #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†††# #P.......... XL: 11 Next: 18% Place: Lair:1 O5i#†@.####........... Noise: =--------  Time: 8934.8 (0.0) #................+# n) +5 mace (freeze) #...............P.. Cast: Sandblast #.....####.##...#.. #.....#.....#...#.. #.....#.....#...#.. F   bullfrog #.....#.....#...#.. #...........#...#.. #........##.#...#+#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 72% to hit)  The stone arrow hits the bullfrog!!O5i   #....  #...#  #...#  #...#  #...#  #...#  #†††#   ... ... ###  #.....#  #.....#O5i:  #......   O5iO5iv69=5.8 (1SandblastO5i O5i;#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (moderately wounded, 72% to hit)  The stone arrow hits the bullfrog!! _You kill the bullfrog!P5i3P5iQ3=4==P5ib7=P5i5===P5iOP5i P5iZ!P5i $P5i}$[8=6P5i$F===P5i%P5i.P5iVE.7== _You start resting.Magic restored.P5iK/9--P5iC44.8 (98===--5.8 (10.0) _P5i}P5i50===P5i$s1=P5iE,w2=P5iBYC3=45=P5i P5ic6=7=8=P5ir,P5i P5i3-9P5iP5iP5iP5iL60=P5iP5i,P5ilP5i}BP5iP5iU1=P5iAP5i,P5iP5iP5iHP5iNP5i,P5iP5i|P5ik _You start resting.HP restored.P5i P5i-88.8 (43P5i(a2=9.8 (44 _P5i.P5i2Q5iQ5iݾ% Q5i} Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.5   4.2  +1   h - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   9.0   8.8  +1   c - Staves   0.0   1.0   0   j - Translocations   0.0   0.6  -1 +4 d - Unarmed Combat   0.0   1.0   0   k - Fire Magic   0.0  Q5i[40m 1.0   0       l - Earth Magic  16.0  14.8  +2           e - Armour   0.0   0.8  +1   m - Invocations   0.0   0.8  +1  Q5i] f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1   g - Stealth   2.1   2.1  +2                                                          Q5iv    The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsT5ikTargetTarget6.0  --  --  --  --  -- --  --  T5i$--  --  --  --  --  --  a-z] set[-] clear selected targetT5iVccost|targetsT5iI X=] set aall targetsU5i0a-z] setselected target U5iӦ<[?25h[?0c0 V5i|- [?25l[?1cV5i[}o2.0 =] set aall targetsV5i V5in  #......#.## Nitant the Earth Mage #......... Gargoyle of Dithmenos **.... #...##... Health: 62/62 ======================== #...# #....#.#... Magic: 18/18 ======================== V5ia #...# ##..##..#... AC: 19Str: 12 #...# #.......+... EV: 14Int: 20 #...# ##......#### SH: 0Dex: 10 #†††# #P.......... XL: 11 Next: 19% Place: Lair:1 #†@.####........... Noise: ---------  Time: 8989.8 (0.0) V5i #................+# n) +5 mace (freeze) V5i #...............P.. Cast: Sandblast #.....####.##...#.. V5i# #.....#.....#...#.. #.....#.....#...#.. V5iH H #.....#.....#...#..V5io ;  V5i #...........#...#..  #........##.#...#+#V5i  The stone arrow hits the bullfrog!! _You kill the bullfrog! V5i _You start resting. _Magic restored. _You start resting. V5i' #_HP restored.V5i# V5i% V5i^, V5i / V5i) V5iO* V5i}1 V5i  #..... .... #......#.##V5i  #.... ... #...# #. #...# #....#.#. #...# ##..##..#. #...# #.......+.... #...# ##......#####V5iJ  #††@# #P #†..####..... #..........+## #...............P. #.....####.##...#. V5i #.....#.....#...#. #.....#.....#...#. #.....#.....#...#.V5i Z #...#...#...V5i6 V5i& V5i V5i  M....... .# .....#.##...  #....##..##..#.+......@# #######V5if ††# #P†..####...  #................+##.# ##.....#You see here a yak corpse.V5i V5iU  _V5iG! V5i "M  ....... .# .....#.##... V5i͆ u #....##..##..#.+.......# #######††# #P  #†..####.............#.....#V5iw V5i9 V5i V5i M##...... ....... .#. .....#.##...  #....##..##..#.+.......# #######  V5iL #†††# #P...........#.....V5iX,V5i V5imrM #..###.##.##........ ........ .#.. .....#.##...  #....##..##..#V5i;s.+....  #...# ##......######....V5i{V5i|V5irV5ih$M ## .+ #..###.##..##..# ....# .#..... .........# .#.##......# ..  #....##..##..#  #...# #.......+....#....V5i5V5iV5iW5i)M  ## .+W5il* #..###.##..## #.# .#. ....#.##......# ..##.#.. W5i* #....#  #...# ##..##..#....W5i*"#....W5i54W5i4W5i;W5i)  #.. # #.. ## .+. #..###.##. ##.# . #.W5i^#. .#. #......  #.# .#.##.# #...# . #...###.#... #. #...# #....#.#. W5i#...# ##..##..#. #...# #.+. #...# ##......#####. #†††# #P. W5i*#†..####. #.+##.W5iVW5iW5i?W5iA  #.. #.. #.. ## .+. #..###.##...  ##.# .. #.W5il#.. .#..P #...... . #.# .#.##.# #...# . #...###.#.... #. #...# #....#.#. #...# ##..##..#.W5i@ #...# #.+. #...# ##......#####.# W5i#†††# #P. #†..####. #.+##.#W5it),W5i,0W5i  #.. .#..  #.. ### .+..  #..###.##... # ##.# .#..  #.#..# .#..P#   #.P ..... .   W5i#.# .#.##.##.   #...# .   #...###.#....# #.   #...# ##....#.#.   #...# ##..##..#.   #...# #.+.   #...# ##......#####.#.   W5i#†††# #P.   #†..####.   #.+##.#W5ijW5iW5iW5i #.. .#..  #.. ### .+..  #..###.##... #  ##.# .# .. # #.#..# .#..P# #.P ..... . #.# .#.##.##.# #...# . #...###.#....# #. #...# ###....#.#. #...# ##..##..#. #...# #.......+. #...# ##......#####.#.# #†††# #PW5i. #†..####. #.+##.##.W5i,W5i"W5i #...#... ### .+...###.##....###.........#.... #...# .#..P# #...P ..... ...# .#.##.##.#..............#...###@#....# ##...# ###....#.W5i #...# ##..##..#...............P.....#. W5iݒW5iW5iW5iA#.. .#..P#.. ### .+... W5i..###.##....#  ##..# .. #.W5iD#..#..# .#..P###...P ..... ....#.........# .#.##.##.#P#.......@.# ...+W5ik#...###.#....# #.#W5iz#...# ###....#.#.#W5i#...# ##..##..#.#...# #.......+.......W5i|#...# ##......#####.#.##W5i#†††# #P.....#†..####................#.W5i/$+##.##.W5iE,W5iW5iW5i#..W5i .#..P.W5iU#.. ####.+... 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W5i#...# ##......#####.#.##)...##.#W5iV,W5iW5iN ...> ## ........ ... #.## ...#..###.#. . ####..#.. .... .. #.#..P.........# #.## .. ####.+.....#......+ ..###.##....#..## .#..#...@.....#. ...... .#..#....#..P##.##+#.P#.# ...P.................... .........#....#.##.##.#PP...##.PP .........#..P..........+....#. ...###.#....#.#........#....#. ...# ###....#.#........#....#... ..5iO&44m.# ##..##..#..............## ...# #.......+........#.........W5is]29011.8 (22.0)W5ifW5i|j,2.8 (23W5iBqW5i(u; _Found a stone staircase leading down.X5iA:X5i>  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.5   4.2  +1   h - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   9.0   8.8  +1   c - Staves   0.0   1.0   0   j - Translocations   0.0   0.6  -1 +4X5i? d - Unarmed Combat   0.0   1.0   0   k - Fire Magic   0.0   1.0   0       l - Earth Magic  16.0  14.8  +2           e - Armour   0.0   0.8  +1   m - Invocations   0.0   0.8  +1   f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1   g - Stealth   2.1   2.1  +2     5i*@P40m                                                         X5i@"The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsX5iQ = e + Armour 0.0Y5i'Y5i0Y5i?Nitant the Earth Mage...> .. ##Gargoyle of Dithmenos **............ ... #.## Health: 62/62 ========================...#..###.#. .... Magic: 18/18 ========================. ####..#........ .... AC: 19Str: 12 .. #.#..P.........##.## EV: 14Int: 20 .. ####.+.....#......+ ..... SH: 0Dex: 10 ..###.##....#..#......# ....... XL: 11 Next: 19% Place: Lair:1 .........#..#...@.....#. ....... Noise: --------- Y5i@[37m Time: 9012.8 (0.0) .........#..#....#..P##.##+#.P#.# n) +5 mace (freeze) ............P.................... Cast: Sandblast .........#....#.##.##.#PP...##.PP .........#..P..........+....#.... ...###.#....#.#........#....#....  ...# ###....#.#........#....#....  ...# ##..##..#..............##..  ...# #.......+........#.........  _You start resting. _Magic restored. _You start resting. _HP restored. _You see here a yak corpse. _Found a stone staircase leading down.Y5i$EY5iIY5i8QY5iSY5i............#..P..###.#.....Y5i'Y5iY5i1... .....  ... ...> ## ......... .... #.### ....#..###.#. . ####..#.. ..... . #.#..P.........# #.## . ####.+.....#......+ ###.##....#..## .#..#.........#. ........#..#....#..P##.##+#.P#.##..P.....................#....#.##.##.#PP...##.PPP.....#..P..........+....#.###.#....#.#........#....#.# ###....#.#........#....#...# ##..##..#......##..#5i20mY5i\A# ...... .#.........  #... ....> ## ......... ..... #.#### ....#..###.#. . ####..#... ..... #.#..P.........# #.##.#  ####.+.....#..@...+ ###.##....#..#Y5iH# .#..#.........#. .........#..#....#..P##.##+#.P#.###..P......................#....#.##.##.#PP...##.PPPP.....#..P..........+....#. .Y5i###.#....#.#........#....#. .# ###....#.#.#....#......Y5iD,Y5iڤY5ig I#..... ...## ...... ...##......... ....? #.........> ....# ## ......... .....# #.##### ....#..###.#.. ####..#.... ....... #.#..P......@..# #.##.# Y5i  ####.+.....#......+ ##.##....#..## .#..#.........#. ..........#..#....#..P##.##+#.P#.###..P.......................#....#.##.##.#PP...##.PPPP ......#..P..........+....#. ###.#....#.#.#....#.Y5i( ,Y5i" Y5iz # .....# #..Y5iT .... .....# ##. ...... .....####Y......... .....?# #..........> .....# ## ##.......... .....## #.##### ....#..###.#.○. ####..#..... .......° #.#..P.........#.##.# #.##.###.+.....#......+ #.##....#..## .#..#.........#. ..........#..#....#..P##.##+#.P#.###..P.......................#....#.##.##.#PP...##.PPPP .....#..P...+....#.[Y5iQ ,Y5in Y5i ##............# #...............# ##.Y5i^ 7..............## ##Y..........?# #.........>.......# ## ##.......... ......####.#####.....#..###.#.......○.. ####..#......°.#.#..P.........#.##.###.##.#..+.....#......+ .. . .##....#..#......# ...#..#.........#. ...#..#....#..P##.##+#.P#.###.Y5i P...#....#.##.##.#PP...##.PPPP..##..P.+....#.[#Y5i Y5i Y5i&! Y5i MP##.#### ......# . .......##Y............?# #.....>.......# ## ................####.#####. ....#..###@#......○. ####..#....................°  #.#..P.........#.##.###.##.# ###.+.....#......+... ..........#.... +#.##.##Y5iW ,Y5i Y5i $....○ #......# #P.##.#### # # #...# ##.. ## ##Y..?# #...># ## ##.............@...####.#####.. ....#..###.#○.. ####..#....................° Y5i  #.#..P.........#.##.###.##.# ##.+.....#......+... .. ##....#..##.#...#..#.........#.#...........#..#....#..P##.##+#.P#.###..P..........................Y5iT BY5i .....°..# #. ....○.## #......# #P.##.#### ##...# # #....#.# ##.. ## ##Y..?# #....#.># ## ##...#................####.#####...# ....#..###.#.............○. . ####..#....................° #.#..P.........#.##.###.##.# #.+.....#......+........ #....#..#......#.#......#..#.........#.#...........#..#....#..P##.##+#.P#.###Y5i Y5i Y5i Y5i .....○... #. .....°..#  #. ....○.## #......# #P.... ##.#### ##...#  # #....##.# ##....# ## ##Y..?# #....#.>## ## ##...# Y5i ................####.#####...##  ....#..###.#.............○.  ####..#....................° .#..P.........#.##.###.##.# .+.....#......+.........#..##.#...... .#..#.........#.#...........Y5i ,Y5i Y5ijv .....○... #. .....°..# #. ....○.## ## #......# #P.... ##.###......# ##...# .# #....## .# ##....# .## ##Y...#  ..@?# #....##  .>.......## ## ##...#  .....####.#####...#....#..###.#.....○. ####..#.............°....P #..P.........#.##.###.##.#......# +.....#......+......##..#......#.#..... #..#.........#.#.PY5iX ,Y5iG Y5i .....○... #....... .....°..# #....... ....○.## ## #......# #P.... ##.###......# ##...# .# #....## .# ##....# .## ##Y...# ...@# #....## .>.......## ## ##...# .....####.#####...#....#..###.#.....○...#............°....P# ..P.........#.##.###.##.#......# .....#......+......##..#......#.#....# ..#.........#.#.P#Y5ie ,Y5i Y5iR Y5i  023.8 (11.0)Y5iV ,4.8 (12Y5i Y5i c _v - a scroll labelled OTUCRIM ENLOTZ5i4...........Z5i)Z5iٌZ5i. .....Y### #....... .....○... #....... .....°.. #...........○.## ## #......# #P.... ##.###......# ##... .# # . ##....#  # ##Y...#  ...# #....##  Z5i1>.## ## ##...# ............####.#####...###  ....#..###.#.....○..... ####..#....................°....P #..P...#.##.###.##.#...... +.....#......+......#..#......#.#..Z5iZ5iZ5iZ5iccM. .Y###○........°..#  .....○.## ## P....##.####...#  ....# . .###Y.....# #....##........>.......## ## ##...#......+.....Z5iLk,Z5iqZ5iM.. .Y###.○........°..#  .....○.## ## P....##.####...#  ....# . .##Y....................##....###...#.##.Z5iZ5i,Z5iJZ5igK MS... ......... ..Y###..○.... .....°..#  .....○.## ## P....##.####...#  ....# ...............####Y...#S   water moccasin (asleep).......Z5iKT n  You encounter a water moccasin.Z5i^ Z5ii 17.8 (3.0)Z5il 28.8 (4 _Z5iq Z5it [5i@Y  #..S. #....... #.......Y### #........○... #... .....°..# #.. ....○.## ## #......# #P.... ##.###....@.# ##...# ..# #....## ..# ##....# ..## ##Y...# ..# #....## .>.## ## ##...# .####.#####... ....#..###.#.....○  ####..#.°....[5i_c [5if +9.8 (1[5im [5io \5i0. #.....##### #..S  #..  #.Y### #.......○... #.........°.. #........... ....○.# ## #...@..# #P.... ##.###......# ##... .#  .# ##.... ## ##Y... ...# #....# >.## ## ##...............####.#####...# ....#..###.#.○\5i5\5i9'30\5i=A\5iC]5ik #.....#  #.....##### #..S  #..  #.Y## #.○.. #......°.. #..@........ ....○ ## #......#### #P... ##.###......# ##... .....#  ......# ## ## ##Y.. ...# #.... >.## ## ##...............####.#####]5i#@.S]5i$A.S]5i5,WS]5ih.71Sandblast]5ii4]5i88 _The water moccasin hisses angrily.]5i~w #####.  .. SY##○.....°. ..... ....○ ## ### #P##.#### ......... . .....##Y.....# #.> ## ]5i(@.S]5i!]5i#&2]5in*]5i,]5ilz  The blast of sand hits the water moccasin!!]5iv  The water moccasin is severely wounded.]5ide57--=4.3 (1.5]5i ]5i 6 _The water moccasin bites you. x2]5i .The blast of sand hits the water moccasin!!]5i1 R]5i 8--7--205.8Sandblast]5i R _You kill the water moccasin!^5i6L3^5iQ^5igW^5io]b8==^5id4 _Magic restored.^5iOe^5ij^5ip^5iZq^5i!v^5i|;9^5i$^5im^5i:==^5ib^5ij^5i^5i^5ib60=^5iX^5iH^5iЩ^5i^5i,^5i^5i^5iU1=^5iM^5i,^5i^5i,^5i^5i,^5i^5iNa2=^5i^5i[M #####.  . Y##○......°. ..... ....○## #......#### #P..............^5ibb,^5ih^5iMP #####.  . Y##○.^5iA.....°.#........... ....○..........#^5i^5i ^5i^5iAOM......PP #####.  . Y##○#................°..^5iNB1........#^5iI^5i\J^5iR^5iM.........PP #####.  . Y###................○.........#=^5i[sM...........PP^5iS\  #####.  . #................Y###......#^5i3d^5i B#..@..#Noise: ---------  Time: 9055.8 (0.0)#.....#####.n) +5 mace (freeze)#............Cast: Sandblast#.................#................Y###................○.. e   Fannar (asleep)#................°..#........... ....○.## #......#### #P... j5i> $_The floor.  Press: ? - help, v - describe, . - travelHere: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldresistance and wearing a ring of protection from cold (asleep)  The floor.  j5iJ? Placed new exclusion.j5iE j5i;M j5iP . _k5it.......e..... .....    P #....P#...@..#####...........................Y##.k5i]u○...°. ....○. ###### #P... ##.## ##... k5ih}k5i?26.8 (1 _k5ik5imk5i`  .....    P #....P#......#####.............Y###......#............##.... k5i!ik5il&7k5i=sk5iuk5iG%,    P #....P#......#####.............Y##○..k5i%.......#..............###... k5i.k5ih2&8k5i8k5i;k5iX   P #....P#......#####.k5iX ............Y##○..°........#..............####Y.. k5i` k5id &9k5il k5in k5i0  #....P#......#####.............Y##○..° ....○k5ie0 .........#.................##.... k5ir9 k5ip= '60k5i{C k5ihF l5ivi l5i~j Nitant the Earth Mage (Gargoyle Earth Elementalist) Turns: 8936, Time: 00:37:39 Health: 62/62AC: 19 Str: 12 XL: 11 Next: 20% Magic: 18/18l5idk EV: 14 Int: 20 God: Dithmenos [**....] Gold: 391SH:  0 Dex: 10 Spells: 12/20 levels left rFire + . . (50%) n - +5 mace (freeze) rCold + + . (33%) f - orb {Pyromania} rNeg + . . (50%) c - +1 ring mail {rC+} rPois ∞ (0%) b - +0 helmet rElec + (33%) g - scarf {rC+ rF+} rCorr .(100%) (no gloves) SInv .(no boots) Will +....h - amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+} Stlth ++l5ik i - +5 ring of evasion HPRegen 0.30/turna - +4 ring of protection MPRegen 0.56/turn l5ik B%: no passive effects @: studying Translocations A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone bodyn5iv n5iP X#....P#Nitant the Earth Mage#.....#Gargoyle of Dithmenos **....#.....#Health: 62/62 ========================#.....#Magic: 18/18 ========================#.....#####.n5i~ AC: 19Str: 12#............EV: 14Int: 20n5iڡ #.................SH: 0Dex: 10#................Y## XL: 11 Next: 20% Place: Lair:1#..@.............○.. Noise: ---------  Time: 9060.8 (0.0)#................°.. n) +5 mace (freeze)#........... ....○. Cast: Sandblast## #......#### #P...##.###......#n5i@ ##...............##.... ..............###... ..............####Y.. .................##....  n5i\ _The floor.  Press: ? - help, v - describe, . - travelHere: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of coldn5iv kresistance and wearing a ring of protection from cold (asleep)  The floor. _Placed new exclusion.n5i n5i n5iD n5i> 3n5ii n5i> #.....# #.....# #.....# #.....#####.#...........#.....#.Y####...○...#.°..##. ....○.### #......##### #P...##.###......# ##...#............# #....#........# #.......####Y........# #....#.>n5i @ }## ## ##...#n5i;G ,n5iM n5iq n5iE :*n5i #.....# #.....# #.#.....#####..#...........#.....#.Y####...○... #.°..# #. ....○.#1.8 (1## #......#####. #P.... ##.###......# ##...# ............# #....#.......# #......####Y...#...# #....##.n5i >## ## ##...# ..####.#####...#n5ic n5ig +2.8 (2n5i n5i v _You can now mislead enemies by swapping places with your shadow.o5iU..o5io5i-#.....# #.....# .#.....# #.....######. #. #.Y### #.○... #....°..#  #.................○.## #......#####.# #P.... ##.#### ##...# # #....##o5i.# ##....# ## ##Y...#  ..# #....##  .>## ## ##...#o5iNo5io5i5o5i2#....P# #.....# #.....# .#.....# #.....######. #. #.Y### #.○... #.°..#  #.................○.## #......#####.#.#P....##.#### # ##...# # #....##o5i(.# ##....#  ## ##Y...# .. #....#o5i ,o5io5iv......P #....P# #.....# #.....# .#.....# #.....######. #.o5i;w #.Y### #.○... #.°..# o5ipw #.................○.## #......#####.#.#P....o5iw##.#### ## ## # #....#o5iw_#  .# ##.o5iw...#  ## ##Y...#o5i&o5io5io5ip.........P ..##....P# ##.....# #.....# .#.....# #.....######. o5i#. #.Y### #.○... #.°..o5iu# #.................○.##o5i #......#####.#.#P....##.###o5in# #####  # #....## .# ##....#o5io5io5io5ia.......# ......P ..# #....P# ...###.....# #.....# .#.....# #.....######. #. #.### #....#..# #.................○.## #......#####.#.#P.  ##.#### #####.#  # #....##o5ij,o5iHpo5il. . ....# ......P ....# #....P# ....##.....# ..#.....# ......##.....# ##......##.....#####.P#..##...##...### #..........#........##.......##  ## #......#####.#.#P.... ##.###......# #####...# o5iEM.e................P Po5iF###. .....# ###..#####P..... #.................###...# #####..o5iNo5i Oo5iTo5i.e..... . .....# . .....# ......P .....# #....P# #....##.....# ##.#.....# P......# #.....# ##......##.....#####.P##.........##...# #....#.........#.......##......## ## #......#####.#.#P. #.###......# #####...# # o5i,o5i$o5i8/M  .e......S.o5i/..........P .....# P# #....######..P o5i/.....# ####.#####.......P.......o5i)0##.................#S   water moccasin (asleep)o5iX0E..#####.#.#P....o5i,;n  You encounter a water moccasin.o5iEo5iMIU.S70.8 (8o5iPc.So5inR+1.8 (9o5i^Vo5i"X8 _The water moccasin hisses angrily.p5iQ  ....#   S....#   .....#   .....#   #....####   ##........   #P......#   ##@.....##  #.......P#  .........##  ...........#  #.................###  #....................  #...................#  #...................##   p5i   ....#   S....#   .....#   .....#   #....####   ##........   #P......#   ##@.....##  #.......P#  .........##  ...........#  #.................#  #....................  #...................  #...................  _A water moccasin is nearby!q5ia  ..e......... .S.........P .....# P# #....#####..#P .....# ##......#######.P...##.......###..q5i>b r..#  .............##q5ic A.Sq5in @.Sq5iv 5.q5iw F2.8 (1Sandblast _q5i~ q5i r5i ## The blast of sand hits the water moccasin!r5i4, C.Sr5i, +.Sr5i, r5i5 r5i7 -4.3 (1.5r5i? r5iB f _The water moccasin is heavily wounded.s5ij~y  The blast of sand hits the water moccasin!s5iPv  The water moccasin is severely wounded.s5i0=5.8s5i)%s5i(^ _The water moccasin barely misses you. x2s5iu †The blast of sand hits the water moccasin!!s5iz(s5is5iz7--27.3Sandblasts5iLs5iAR _You kill the water moccasin!s5ibJ Is5iR s5iW L8==s5i\Z s5i ....... ..... .......e...........#  .........# ... .......# ......P #.....# #....P# #....####s5i #.....# ##†..#.....# #P......##.#.....# #### #.....#####P##.##.s5i ##.####...#.s5iT !#s5i s5iZ s5i s5iA 1............ ........... e.....# .....#  . .......# ......P #.....# #....P# #....####.##.....# ##†.#.....# #P......##.##.....# ##......## s5i}B #.....######..#..#....... s5iL s5iL s5iT s5in q............ ........... e.....# ....# ........#  ......P #.....#  #....P# #....####.##.....# ##†.#.....# #P......##.#s5i- #.....# ##......##  #.  #. s5ik s5i s5i s5i=s5i>O............ s5i?F........... s5iN@e.s5i@7....# s5i@7....# s5iiA5....# s5iA......P #.....# s5i.B#....P# #....####.##. s5iBh#.....# ##†. s5iC#.....# #P......##.# s5iPC#.....# ##......## s5iC/#.....#####.s5i.DAP# s5iD s5iD#.s5i$E  s5ilE#.s5iEQ #. s5iH s5i Ps5iP:==s5i`Ws5i............ ........... e.....# ....# ....# P #.....# ....P# #....####.##. .....# ##†. s5i.....# #P......##.# .....# ##......## .## . . .s5i+ s5i,s5is5i:............ ........... .e.....# .#....# $......# ...P #.....# ..P# #....####.##.# ##†.# #P......##.## ##......## ######.P#######...#t5i@t5iet5i t5iu............ .............. ...e.....# +##P.#....# ...$..Y....# ..... P #.....# ... #P# #....####.##...## ##†.# #P......##.#t5ixv(# ##......#### #####.......P#...##....# Y   yak (asleep).....###.........#t5ic  You encounter a yak.t5i&-t5i.84.3 (7.0t5iL-5.3 (8 _t5it5iu5iU ##P#.......  ..... .... e....####+##P.##.....#......$..Y..........#........... #.....#.........# P# #....####@##...# # ##†...............# #P......##.####### ..# #########P###### u5iu5i+6.3 (1u5i5u5ixv5ipb ##  ##P#........  ..... .... Y....####+##P.##.....#......$..Y.........#..Y #.....#....@....# P# #....####.##...# v5ip# ##†................# #P......##.#######P .# #### .#####P# YY 3 yaks (asleep)##v5ip-###v5iLz Y.You encounter 2 yaks.v5izZY..v5iV{v5i~ YY 2 yaks (wandering)The yak bellows! You hear a bellow! x2v5iN.=7v5iv5i0 _The yak leaves your sight.v5iApv5isv5i{v5i~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w5iV####P#............. .... ...... .... . e.....####+##P.##Y.w5iW .....#......$....Y.....#............P #.....## # #....####@##...# ..# ##†.................# #P......##.#######P.# ##......#### ..###.P#......##   yak..###....w5i\0.w5iVg(w5i$o5-8 _w5iotw5ivx5i##P#............. .....  ........... .... ...........####+##P.##.Y .....#......$....Y ....#............ P #.....#.........# P# #....####.##...#..# ##†........@.......# #P......##.#######P # ##......#### .#####.......P#...........##....# YY 2 yaks (1 wandering)....###..#.Yx5iD.Yx5ix5i@-9x5ix5ix5id##P#. ............ ....... ........... ......#....####+##P.##..#....#......$...Y.#....#..........Y. P #.....#.........# # #....####.##...#..Y # ##†. # #P......##.#P# # ##......#### # YYY 3 yaks (2 wandering)  #x5ia YYou encounter a yak.x5i;Y.x5i9Y.x5ih YThe yak bellows! x2x5i_ YYYY 4 yaks (1 wandering)You encounter a yak.x5i890Sandblastx5iHx5i0 _The yak leaves your sight.y5i/  y5i0Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y5i; T ##P#.  Nitant the Earth Mage ............ .......  Gargoyle of Dithmenos ***... ........... ......#  Health: 62/62 ======================== ..........####+##P.##..#  Magic: 15/18 ====================---- ..........#......$..Y..#  AC: 19Str: 12 ..........#........*YY.  EV: 14y5i< Int: 20 P #.....#.......*.#  SH: 0Dex: 10 # #....####.##*..#..Y  XL: 11 Next: 22% Place: Lair:1 # ##†.........@.......  Noise: ---------  Time: 9090.3 (0.0) # #P......##.#######P#  n) +5 mace (freeze) # ##......#### Cast: Sandblast #####.......P# ............## ............# YYYY 4 yaks (1 wandering) ............### ............... ..............# _The yak leaves your sight.  y5in= Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)z5i m##P#.Nitant the Earth Mage ............ .......Gargoyle of Dithmenos ***... .................#Health: 62/62 ======================== ..........####+##P.##..#Magic: 15/18 ====================---- ..........#......$..Y..#AC: 19z5iWStr: 12 ..........#........`YY.EV: 14Int: 20 P #.....#.......`.#SH: 0Dex: 10 # #....####.##`..#..YXL: 11 Next: 22% Place: Lair:1 # ##†.........@.......Noise: ---------  Time: 9090.3 (0.0) # #P......##.#######P#n) +5 mace (freeze) # ##......####Cast: Sandblast #####.......P# ............## ............#YYYY 4 yaks (1 wandering) ............### ............... z5iM..............#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!!z5i k.Y.z5iEm.Y.z5iYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  z5i* Press: ? - help, Shift-Dir - straight line  [40mAim: a yak (87% to hit)  The stone arrow hits the yak!!  The yak is heavily wounded.z5i0Yz5i5>..z5iҢa6==1.3 (1z5iz5i+T _You encounter a yak.z5i; ##P#.  ............ .......  ........... ......#.....####+##P.##..#.....#......$.....#.....#........YYY. .P #.....#.........# P# #....####.##...#..Y .# ##†. .# #P......##.#P# z5i>.# ##......#### .#####.P# .##.#YYY 3 yaks .###. .#z5iG.Yz5i6Y.z5ig)Yz5i).z5iz5i .-2z5izz5iz5i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z5i< U ##P#.  Nitant the Earth Mage  ............ .......  Gargoyle of Dithmenos ***...  ........... ......#  Health: 62/62 ======================== ...........####+##P.##..#  Magic: 13/18 =================------- ...........#......$.....#  AC: 19z5i= )Str: 12 ...........#........YY..  EV: 14Int: 20 .P #.....#.......Y.#  SH: 0Dex: 10 P# #....####.##*..#..Y  XL: 11 Next: 22% Place: Lair:1 .# ##†........@*.......  Noise: ---------  Time: 9092.3 (0.0) .# #P......##.#######P#  n) +5 mace (freeze) .# ##......####z5i]>  Cast: Sandblast .#####.......P# .............## .............# YYY 3 yaks .............### ................ ...............# _You encounter a yak.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  z5i> Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)z5i+ ##P#.  Nitant the Earth Mage  ............ .......  Gargoyle of Dithmenos ***... z5iw ........... ......#  Health: 62/62 ======================== ...........####+##P.##..#  Magic: 13/18 =================------- ...........#......$.....#  AC: 19Str: 12 ...........#........†Y..  EV: 14Int: 20 .P #.....#.......Y.#  SH: 0Dex: 10 P# #....####.##...#..Y  XL: 11 Next: 22% Place: Lair:1 .# ##†........@........  Noise: ---------  Time: 9092.3 (0.0) .# #P......##.#######P#  n) +5 mace (freeze) .# ##......#### Cast: Sandblast .#####.......P# .............## .............# YYY z5ip[40m3 yaks .............### ................ ...............#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  The stone arrow misses the yak. The stone arrow hits the yak!!z5ḭB ##P#.      ......# ####+..# #z5iH$.....# #..  `.#  #....#`..#..Y  ##†........@`.......  #P.....##P#  ##... 2 yaksz5iGz5iL6,Yz5i)7z5iG7@.Yz5i81.Yz5i8z5iB|.Y 3 yaks{5iY4=4==3.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  {5iThe stone arrow misses the yak. The stone arrow hits the yak!! _You kill the yak!{5i{5ig _Your Armour skill increases to level 1!{5i2 ##P#. ............ ....... ........... ......# e.....####+##P.##..#.....#......$.....#.....#........†.Y..P #.....#........Y# .P# #....####.##Y..#..Y.# ##†..# #P......##.{5iʭe#P#.# ##......####.#####.......P# .##.# 2 yaks .###. .#{5ix.Y.Y{5iS--4 _|5i.4####|5i;Y.|5iA;Y.|5i9.|5il'Y|5i3..|5iL==-|5i&5.8 (1.5|5ib|5iEW _The blast of sand misses the yak.|5i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|5i 8 ##P#.  Nitant the Earth Mage  ............ .......  Gargoyle of Dithmenos ***...  ........... ......#  Health: 62/62 ======================== e...........####+##P.##..#  Magic: 11/18 ==============---------- ............#......$.....#  AC: 19Str: 12 ............#........†.Y.  EV: 14|5i3 .Int: 20 ..P #.....#.........#  SH: 0Dex: 10 .P# #....####.##...#..Y  XL: 11 Next: 24% Place: Lair:1 ..# ##†.......@YY.......  Noise: =--------  Time: 9095.8 (0.0) ..# #P......##.#######P#  n) +5 mace (freeze) ..# ##......####|5i : Cast: Sandblast ..#####.......P# ..............## ..............# YY 2 yaks ..............### |5i ................. ................# _The blast of sand misses the yak.Casting: Sandblast (safe; 1% risk of failure)  |5i 5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)}5i*V##P#.Nitant the Earth Mage............ .......Gargoyle of Dithmenos ***....................#Health: 62/62 ======================== e...........####+##P.##..#Magic: 11/18 ==============---------- ............#......$.....#AC: 19Str: 12 }5iWP............#........†.Y.EV: 14Int: 20 ..P #.....#.........#SH: 0Dex: 10 .P# #....####.##...#..YXL: 11 Next: 24% Place: Lair:1 ..# ##†.......@YY.......}5i@XNoise: =--------  Time: 9095.8 (0.0) ..# #P......##.#######P#n) +5 mace (freeze) ..# ##......####Cast: Sandblast ..#####.......P# ..............## ..............#YY 2 yaks ..............### ................. ................#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!!}5i6}.YY.}5ii,Y}5i4jY 3 yaks}5iz82==}5i$6.8 (1}5i}5i*Sonfirm with . or Enter, or press ? or * to list all spells.}5ihAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  }5itThe stone arrow hits the yak!! _The yak is heavily wounded.~5i ##P#. ............ ....... ........... ......# .e.....####+##P.##..#.....#......$.....#.....#........†.Y..P #.....#.........#.P# #....####.##Y..#..Y.# ##†~5i.Y..# #P......##Y#P#.# ##......####.#####.......P#......##......#......###. .#~5ix7Y.~5i .YThe yak barely misses you. The yak attacks as it pursues you!~5i0Y~5iS.Y 4 yaks (1 wandering)~5iV59--7~5i~5i( _The yak gores you.~5iQ ##P#. ............ ....... ........... ......#.e.....####+##P.##..#.....#......$..Y..#.....#........†....P #.....#.........#.P# #....####.##...#..Y.# ##†.Y.Y..# #P......##Y#P#.# ##......####.#####.......P#....##.....# 3 yaks......###.......... .#~5i <Y.~5iQ~5ic t3===8~5i(~5i7,I _The yak misses you.~5ia  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~5iɭ \ ##P#.  Nitant the Earth Mage  ............ .......  Gargoyle of Dithmenos ***...  ........... ......#  Health: 59/62 ======================-- ..e...........####+##P.##..#  Magic: 10/18 =============----------- ..............#......$..Y..#  AC: 19~5i Str: 12 ..............#........†...  EV: 14Int: 20 ....P #.....#.........#  SH: 0Dex: 10 ...P# #....####.##...#..Y  XL: 11 Next: 24% Place: Lair:1 ....# ##†.....@YY.Y.......  Noise: =--------  Time: 9098.8 (0.0) ....# #P......##.#######P#  n) +5 mace (freeze) ....# ##......####  Cast: Sandblast ....#####.......P# ................## ................# YYY 3 yaks ................### ................... ..................# _The yak misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~5i #Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)~5i ##P#.  Nitant the Earth Mage  ............ .......  Gargoyle of Dithmenos ***...  ........... ......#  Health: 59/62 ======================-- ~5i..e...........####+##P.##..#  Magic: 10/18 =============----------- ..............#......$..Y..#  AC: 19Str: 12 ..............#........†...  EV: 14Int: 20 ....P #.....#.........#  SH: 0Dex: 10 ...P# #....####.##...#..Y  XL: 11 Next: 24% Place: Lair:1 ~5iP ?....# ##†.....@.Y.Y.......  Noise: =--------  Time: 9098.8 (0.0) ....# #P......##.#######P#  n) +5 mace (freeze) ....# ##......####  Cast: Sandblast ....#####.......P# ................## ................# YYY 3 yaks ................### ................... ..................#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  ~5i Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 87% to hit)  The stone arrow hits the yak!!~5i ##P#.      ......# .##..# ~5ii$..Y..# ..†...  #...  #.....#..Y  ##†........  #P..#####P# ~5i ##.. ......~5iy.......# 2 yaks..............~5i٥L@(1 ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (heavily wounded, 87% to hit)  ~5i\The stone arrow hits the yak!!  You kill the yak!~5it ****Your shadow points at the yak and mumbles some strange words.~5i;? ##########*###############The shard of hardened shadow hits the yak!  Your orb flickers with a hungry flame! The fireball engulfs the yak!5i[W Y.The yak is almost dead.5iW8Y.5iAX0Y5iGc..####....@@..##.......Y 3 yaks (1 ally target)5ii0 61/635i[i=6=======9.8 (1 _You hear a bellow! x2; You hear a shout!5izr5iTui _Your Fighting skill increases to level 5!5iH { .You hit the yak. You freeze the yak.5i .The yak is almost dead.Your shadow hits the yak with a mace!5i{ Y.You kill the yak!5ir!p@ 25i{&=1=9=------101.2 (1.45i.5i1l _The yak gores your shadow. The yak misses your shadow.5i G.Y5i+.Y5im Y 3 yaks (1 ally target) 5i 2===-------5iE %205i|5i0 _The yak gores your shadow!5i25i9Y.5i^%5ik&V2-35i/5i925i G.Y5i8 5is t3===45i 5i Y _The yak closely misses your shadow.5i8  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5į ##P#.  Nitant the Earth Mage  ............ .......  Gargoyle of Dithmenos ***...  ........... ......#  Health: 62/63 =======================- ..e...........####+##P.##..#  Magic: 10/18 =============----------- ..............#......$..Y..#  AC: 19Str: 12 ..............#........†...  EV: 14Int: 20 ....P #.....#.........#  SH: 0Dex: 10 5iR...P# #....####Y##...#..Y  XL: 11 Next: 29% Place: Lair:1 ....# ##†.....@*@YY.......  Noise: ---------  Time: 9104.2 (0.0) ....# #P......##.#######P#  n) +5 mace (freeze) ....# ##......####  Cast: Sandblast ....#####.......P# 5i................## ................# YYY 3 yaks (1 ally target) ................###5iƩ @   shadow ................... ..................# _The yak closely misses your shadow.5iCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5iQ4Aim: a yak (87% to hit)5i 2##P#.Nitant the Earth Mage............ .......Gargoyle of Dithmenos ***....................#Health: 62/63 =======================- ..e...........####+##P.##..#5i Magic: 10/18 =============----------- ..............#......$..Y..#AC: 19Str: 12 ..............#........†...EV: 14Int: 20 ....P #.....#.........#SH: 0Dex: 10 ...P# #....####Y##...#..YXL: 11 Next: 29% Place: Lair:1 ....# ##†.....@`@YY.......Noise: ---------  Time: 9104.2 (0.0) 5i, \....# #P......##.#######P#n) +5 mace (freeze) ....# ##......####5if Cast: Sandblast ....#####.......P# ................## ................#5i YYY 3 yaks (1 ally target) ................###5i @   shadow ................... ..................#5i Casting: Stone Arrow (safe; 1% risk of failure)  5i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  5i1 Press: ? - help, Shift-Dir - straight lineAim: a yak (87% to hit)  The stone arrow hits the yak!5iX G.Y5ii onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  5ii Press: ? - help, Shift-Dir - straight line  Aim: a yak (87% to hit)  The stone arrow hits the yak!  The yak is moderately wounded.5ik 4==5.2 (15ir 5iu 0 _The yak gores your shadow.5iC  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i ( ##P#.  Nitant the Earth Mage  ............ .......  Gargoyle of Dithmenos ***... 5i  ........... ......#  Health: 62/63 =======================- ..e...........####+##P.##..#  Magic: 7/18=========--------------- ..............#......$..Y..#  AC: 19Str: 12 ..............#........†...  EV: 14Int: 20 ....P #.....#.........#  SH: 0Dex: 10 5iy ...P# #....####.##...#..Y  XL: 11 Next: 29% Place: Lair:1 ....# ##†.....@Y@YY.......  Noise: ==-------  Time: 9105.2 (0.0) ....# #P......##.#######P#  n) +5 mace (freeze) ....# ##......####  Cast: Sandblast ....#####.......P# ................## ................# YYY 3 yaks (1 ally target) 5iā '................### @   shadow ................... ..................# _The yak gores your shadow.  5i Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ik &Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)5iѮ##P#.Nitant the Earth Mage............ .......Gargoyle of Dithmenos ***....................#Health: 62/63 =======================- ..e...........####+##P.##..#Magic: 7/18=========--------------- ..............#......$..Y..#AC: 19Str: 12 ..............#........†...EV: 14Int: 20 ....P #.....#.........#SH: 0Dex: 10 ...P# #....####.##...#..YXL: 11 Next: 29% Place: Lair:1 ....# ##†.....@Y@YY.......Noise: ==-------  Time: 9105.2 (0.0) ....# #P......##.#######P#6mn) +5 mace (freeze) ....# ##......####Cast: Sandblast ....#####.......P# ................## ................#YYY 3 yaks (1 ally target) ................###@   shadow ................... ..................#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!!5i_?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 87% to hit)  The stone arrow hits the yak!!  The yak is severely wounded.5iCA3=8=6.2 (15iK5i@O _The yak barely misses you. The yak closely misses your shadow.5i} t .The blast of sand hits the yak!5i V 25i f .You kill the yak!5iU 5Y.5i 5Y.5i G5i  4/64==31-7.7 (1.5 _Your shadow fades away.Training target 2.0 for Armour reached!5i( 5i* g _Your Armour skill increases to level 2!5im #The blast of sand hits the yak!5i{;Y.5i,5Y.5ij  The yak is heavily wounded.5iB-9.25iA5iVI _The yak misses you.5ik D  The blast of sand hits the yak!5i  The yak is severely wounded.7--10.75iʌ 5i Q _The yak closely misses you.5iw †The blast of sand hits the yak!!5iܒx   yak5i" @(ally target)@   shadowYou kill the yak!5i' **** Your shadow casts a spell at the yak.5i];Y.5i ..@The shard of hardened shadow hits the yak!5iܵR-3=2.25i5iH; _The yak gores you but does no damage.5ieo  The blast of sand hits the yak!!5iڥ0.5iy @The yak is almost dead.5i' †Your shadow casts a spell at the yak.The shard of hardened shadow hits the yak!!5i*@   shadow5iP1.5iVc53.7Sandblast5i]5i`G _You kill the yak!5is5iu5i}5i5iF3##P#. ............ ....... ........... ......# e.....####+##P.##..# ....#......$.....# ....#........†... P #.....#....@....# P# #....####.##...#..Y # ##†.5i!|... # #P......##.#P# # ##......#### #####.......P#...##....# .....###.........#5iz5ij8=-405i5i۩p _You see here a yak corpse.5i)  ##  ##P#. ........  ..... ......# e....####+##P.##..# ....#......$.....#.........#........†... #.....#....@....# P# #....####@##...#..Y # ##†5i* †.......... # #P......##.#######P# ..# #########P###### 5i3 5i)7 G-5 _5i> 5i@ 5i5 ##  ##P#.  ........  5iW7..... ......# ....####+##P.##..# ....#......$.....#.........#........†... #.....#....@....# P# #....####@##...#..Y # ##†......†.......... # #P......##.#######P# .# #### .#####P# #5i7M####5i@5iDh9===65i\M5iO7 _You swap places with your shadow.5i  ## # ###P#.# .............. ..... ......# ....####+##P.##..# ....#......$.....#.........#.†...# #.....#.........#... # #....####@##...#..Y # ##†......†.......... # #P......##.#######P# # ##### 5i h#####P###5i5i&75i5i5i9V ## #  ######P#.# .......... ..... .......# ....####+##P.##..# ....#....# .........#.†...#  #.....#.........#.... 5i: #....####@##...#....  ##††...........  #P......##.#######P#  ##### ####P##5iB1.5iJ)5iNx10/18===85iT5i_\ _Your shadow fades away.5ib+9.7 (25i9i5ik? _You now have 404 gold pieces (gained 13).5i4s 35iz 5ip 5i j1==5i 5i 5iq k2===5i` 5iם 5iM 5i 5iǪ 5i; k3===5i 5ia 5i 5i 5i 5i j4==5i 5i 5i 5ij 5i- 5i i5===5i 5i' ,5i 5i? 5i 5i b6===5i) 5i 5ip h7==5i 5i 5i0 5i 5i  5ia #85i F===5iP 5iL  ## #  #########P#.###.....................................# ....####+##P@##..# ....#............# ........#.†...# #.....#.........#..5i ....####.##...#....##††............#P......##.#######P##.  ##### ###P#5i ,5iĕ 5i=  ## #  ##########P#.###.................@.....#.....####+##P.##..#.....#............# .........#........†...#.....#.........#.....5i  #....####.##...#..... ##†......†............ #P......##.#######P##.  ##......#####5i+ ,5i 5i|  ## #.#P#.###.........#.....####+##P.##..#.....#............#.....#........†...# P #.....#.........#.. # #....####.##...#... # ##†......†........... # #P......##.#######P##. # ##......#### #5i B5i  ## #  .##########P#.### ..........................#....####+##P.##..# ....#............# .........#........†...#  #.....#.........#.....  #....####.##...#..5i ..  ##††............  #P......##.#######P##.5i: P==5i| 5ig ## # .#P#.### .. ........#....####+##P.##..# ....#........†...##.....#.........#.....#....####.##...#.....##†......†..........5iah ,.. 5ip ,5ihx 5iB ## # .#P#.#..........###.5i2 ....####+##P.##..# ....#............#....#........†...#  #.....#.........#.....#....####.##...#.....  ##†......†............ 5i5 5i 5i^ 5i T ### # .#P#.#..........###.#....####+##P.##..# ....#........†...# #.....#...#.....  #....####.##...#..... ##†......†............ 5i_ ,5i{f 5i^ ##### .#P#.#..........###.#....####+##P.##..# ....#............#....#........†...# .....#.........#..... #....####.##...#.....†......†............ 5i 5i= 5i 5iB #####  .##########P#@###### ............ .................###.##. ....####+##P.##..# ....#............# ....#.†...# ....#...... ....####.##...#..... ††............5i%K,5izQ5i7#####.##########P#.######## ................@..............###.######+##P.##..# 5i=#............##........†...##...#.....####.##...#.......†............ .....##.#######P##.5i5io5i5ic,%#####  .#P#.#..............###.##.####+##P.##..# ##............##..†...##..#.....####.##...#.....†............ 5i5,5i:5i]##### .#P#.#..............###.##.####+##P.##..# ## .#............##.†...##..####.##. 5id5ie5ij5iB##### #P#.#..............###.##....> ####+##P.##..# ### .. #............# # 5i50445.0)5i5i,5.7 (265i5i9 _Found an escape hatch in the floor.5i {..............5i0 5i 5iv ##### P#.#.###.##....>.+##P.##..# ### .. .# P+# .†...# .. .#..... .#.##...#..... # 5i~ 5i{ 5i 5i= ##### P#.#.###.##....>.+##P.##..# ### ......$# .#P+##.†...# .....#..... .# ..#.##...#..... .. .#†. .# .. 5i 5i 5i/ 5iJk       #####  P#.# .# ###.##....>..# #+##P.##..# ####......$# # #.#P+##.# †...# #..... # #..... ..#...#    #.##...#..... ... ..#    †. ..# ...    #.#P##.   5it ,5i>y 5iq B ##### #######P#.############## ........................###.##@...> #+##P.##..# ####......$ ..........# #.#P+##.. #...# ....# .#. ####  5i ,5i 5iN     ##### ######P#.############## ......................#  ###.##....>..#  +##P.##..# ####.@....$#  .........# #.#P+##.#  †...# #..... #  #..... ..#...#  .##...#..... .......#  ................#....  .#######P##.....#...# ## ##.:... ...#.#5iaO U   5iX ,5i_ 5i r    #####  P#.####  ..........#  ###.##....>..#  ##P.##..# ####..@...$#  # #.#P+##.#  †...# #..... #  #..... ..#...#  ##...#..... .......#  .#....  #P##.....#...#.  # 5i] ##.:...#...#.#   5i ,5i 5i5     #####  P#.###  ...........# 5i5 0 ###.##....>..#  #P.##..# ####...@..$# 5i6  # #.#P+##.#  5i6 (†...# #..... #  #..... ...#...#  #5i6 ...#.............#  .....#....  5i6 qP##.....#...#.  5i7  ##.:...#...#.#   5iq@ ,5ihF 5if     #####  P#.#  ..........#  ###.##....>..#  P.##..# ####....@.$#  # #.#P+##.#  †...# #..... #  #..... ...#...#  ...#......#  ..#....  P##.....#...#.  5iը ##.:...#...#.#   5i8 ,5i 5i_     #####  P#.#  ..........#  ###.##....>..#  .##..# ####.....@$#  # #.#P+##.#  .†...# #..... .#  #..... ...#...#.# #.............#.# 5i ...#.....# P##.....#...#.. ##.:...#...#.#   5if$ ,5i|) 5i <    #####  #P#.#  ..........#  ###.##....>..#  ##..# ####......@#  # #.#P+##.#  †...# #.....#.#  .5iˌ #..... ...#...#.#  .#.#.#  #.....#  P##.....#...#..  ##.:...#...#.#   5i ,5i 5i_ ,5iȥ 5i      ##### #P#.# ...........# .###.##....>..# 5i P.##..# ####.....@.# .# #.#P+##.# .†...# #.....#.# .#..... ...#...#.# .#5i r.#.# .#.....# #P##.....#...#..  ##.:...#...#.#  _You now have 425 gold pieces (gained 21).5i5iS5i5itzx     ##### #P#.# ...........# .###.##....>..# 5i {>P.##..# ####....@..# .# #.#P+##.# .†...# #.....#.# .#..... ...#...#.# 5iH{.#.............#.# ....#.....# #P##.....#...#..5i{  ##.:...#...#.#  5i,5i5i'#........#......#....#.....#..5i5i35i5iuo    ##### ####P#.############## ....................# ###.##....>..# #P.##..# ####.......# .......# #.#P@##.# †...# #.....#.# ..#.........#...#.# #...#.....#.# .#.....# 5i ######P##.....#...#..  ##.:...#...#.#  ... ....# # 5iX _You open the door.5i'35iH.5i|   ##### #####P#.############## .....................# ###.##....>..# ##P.##..# ####.......# ........# #.#P'##.# †...# #..@..#.# ..#.........#...#.# ##...#5i.....#.# .....#.....# #######P##.....#...#..  ##.:...#...#.##  # ... ....# #  #...$    There is an open door here.5i 5i _5iϩ5i   ##### #P#.############## ...........# .###.##....>..# +##P.##..# ####.......# .# #.#P'##.#5i .†...# #.@...#.# .#.#...#.# .##...#......#.# ...#.....#5iJ .#P##.....#...#..# #5i ##.:...#...#.##  #.........# # #.....#...$  5i,5iK"5i ##### #######P#.############## .......................# ###.##....>..# #+##P.##..# ####.......# ..........# #.#P'##.# †...######.....#.# ..#........@#...#.# #.##...#5i.....#.# †.......#.....# #.#######P##.....#...#..# ### ##.:...#...#.##   #.........# # # #.....#...$   #.....# #.. ## 5i^5i5i5i ##### ########P#.############## 5i ]........................# ###.##....>..# ##+##P.##..# ####.......#5i$  ...........# #.#P'##.# 5i\ †...######.....#.# 5i ..#.........#...#.# ##.##...#.....#.#5i w .†......#.....#5i  ##.#######P##.....#...#..# 5i8 ### ##.:...#...#.## P#  #.........# 5i  5i# #.....#...$ #.....## #.. ### ....... ...5i,5i)5iɖ#########P#.############## .........................####.##....>..# ###+##P.##..# ####.......# ............# #.#P'##.#†...######.....#.#..#.........#...#.# ###.##...#.....#.# ..†......#.....# .##.#######P##.....#...#..# .#### ##.:...#...#.## .P#  #.........# .## #.....#...$ . #.....####.. .###5i ....... ....:...#####5ic5i5i5i5#..........................#...###.##....>..# ####+##P.##..# ####.......# #............# #.#P'##.# #†...######.....#.# #..#.........#...#.# ####.##...#5i#.....#.# ...†......#.....###.#######P##.@...#...#..# ..#### ##.:...#...#.## ..P# 5iU$ #.........# .## #.....#...$. #.....####.. ..### ...........5i$.:...##### .....#.##5i2,5is=5i ###.##....> ####+##P.##..# ####...................# #.#P'##.5iB†...######......#.........#.###.##...#...... ...†................#....##.#######P##...#..### #P#  #.........# # ##...$ #.5i%s.:...######...... P....5iȶ,5i*5i3g  You pick up a parchment of Flame Wave and begin reading...5i-67.7 (225i,8.7 (235i 5iC _You add the spell Flame Wave to your library.5i .......'......5i*5iZ8Q####+##P.##..# ####.......# .#............# #.#P'##.# .#.†...######.....#.# .#..#.........#...#.# .####.##...#.............#.# ....†..........#.....###.#######P##.....#...#..#.#### ##.....#...#.##.P#  #@........# .##5i8 #.....#...$ . #.....####...### ..............:...###### .....#.###...... #P.... #.....## ##...##.....#5iA5i/B5iH5i  ............# #.#P'##†...######......#.........#.###.##5i,.... ....†.......#....##.#######P###..### ##.....#...#.#P#  #.........# # ##...$  5iQn###..##......... ..5im###.....# #....###.....#5i$,5i5i †...######......#.........#..###.##... ....†.......#....##.#######P##..#..### ##.....#...#.#P#  #.........# # ##...$  ###..###......... .....:...#######.....# ##....##....[# ..#5i,5i$5i  .#.........####.##.. ....†.......#....##.#######P##..#..### ##.....#...#.#P#  #.........# # 5ia I##...$  ####..###.@....... ... ......:...#####5i # ####......# ##....[# 5i c##Y...##.....# ...##5i,5i# 5i.####.##...#.....#.# .....†................#.....###.#######P##.....#...#..#.#### ##.....#...#.##.P#  #.........# .## #.....#...$ .#.....####...### ##P#.##......... .... .......@...###### #####......# .## ##......#5iQ#P.... #####...# #.....  #....## #.....# 5i ##....# #....[# ..# 5i/ ##Y...# #.....#.##  #....## #.....# ....#5i,5i5ib  You pick up a parchment of Blink and begin reading...5ih273.7 (5.0)5i+4.7 (65i5ip> _You add the spell Blink to your library.5i .....#.........#.#...#.# ####.##...#.............#.# †................#.....# ##.#######P##.....#...#..# ######.....#...#.#P# #.........# ##.....#...$ # ####..### ##P#.##.@.......  ...........###### #####......# ....## ##.#P.... #.....# ##...#  #....## #.....# ##....# #....[# # ##Y...# #.....# ...##5i 5i? #.†...######.....#.# #.........#.........#...#.# ####.##...#.......#.# †................#.....# ##.#######P##.....#...#..# ######.....#...#.#P# #.........# ##.....#...$ # ####..### ##P#.##.......... ...........#####.# ### ....## ##......# P.... #.....##  5ia \....## #.....#....# #....[# #5ij 1....# #.#P'##.# .†...######.....#.# .........#.........#...#.# ###.##...#.......#.# †................#.....# ##.#######P##.....#...#..# ######.....#...#.# .P# #.........# # .##..@..#...$ # ####.. .### ##P#.##..........  ...........#####..# #####......# ...## ##......# .... #.....###  ...## #.....#5i,g ?##+##P.##..# ####.......# ...# #.#P'##.# †...######.....#.# ........#...#...#.# ##.##...#.......#.# †................#.....# ##.#######P##.....#...#..# ######.....#...#.# P# #...@.....# # ##.....#...$. # ####.. ### ##P#.##.......... ...........#####..# ###### ##......# #.....### 5i +##P.##..# ####.#  .# #.#P'##.#  †...######.....#.#  #.#...#.#  #.##...#....#.#  †...#.....#  #.#P##.....#...#..#   ##.....#...#.##  # #....@....# #  # #.....#...$.  ##.....####..#  ##P#.##.......... #  ...........#####..  .# #####......#    .## ##.....` 40m.#    #.....##    .# #.....#   5i 5il +##P.##..# ####.#  # #.#P'##.#  †...######.....#.#  #.#...#.#  .##...#.....#.#  .#.....#  .#P##.....#...#..#   ##.....#...#.##   #.....@...# #   #.....#...$..# ##.....####..# # ##P#.##.......... .#  . .....#####..  # #####......#  ## ##......#  . 5im #.....##  # #.....#  5i B5i ........# #.#P'##.#  †...######.....#.#  #.........#...#.#  ##...#.5i) .....#.#  ........#.....#  #######P##.....#...#..5ix  5i # ##.....#...#.##   #.........#.##  #.....#@..$..# 5i8 ##.....####..##  ##P#.##.......... .#  5i ! ...........#####..   #####......#   ##......  #.....##   #.....#  #.....#  5i 5i 5i"5i# #.#P'##.#  †...######.....#.#  #.........#...#.#  #...#.............#.#  ..#.....#  P##.....#...#..#   ##.....#...#.##  #.........#.##  5im #.....#.@.$..#  ##.....####..##  ##P#.##... .#  .....#####.. # #####......# 5i0_  ##......# 5i #.....##  #.....#   #.....#  5iTB5i# #.#P'##.#  †...######.....#.#  #.........#...#.#  ...#.............#.#  ...#.....#  P##.....#...#..#  ##.....#...#.##  #.........#.##  #.....#..@$..#  ##.....####..##  ##P#.##.....#  .....#####...#  #####......# ... ##......# ...# #.....## ..## #.....# ..# #.....#  5i&,5iU65iՄ# #.#P'##.#  .†...######.....#.#  #..#...#.#  #.....#.#  ...#.....## P##.....#...#..#  ##.....#...#.##  #.........#.##  5iz#.....#...@..#  ##.....####..##  #P#.##......#  ....#####...#  ......# .....  ##......# ##....#  #.....## ....##  #.....# ....#  #.....#  5i5iȏ5i5i@&B5iW †...######.....#.#  .#.........#...#.#  .#....#.#  .#.....## ###P##.....#...#..#   ##.....#...#.##  .........#.##  #.....#......#  ##.....####.@##  P#.##............#  .........#####...#  ###......# #.....   ##....# .....## ....##  #.....# #....#  #.....# ##...#  #....[# ..# _You now have 441 gold pieces (gained 16).%9;49m5i  .#.........#.....#.....## ###P##.....#...#..  .#...#.# #......#...#......###.....####..## P#.##...........@# .........##### ###......# #.....##....[# #...#  .# ...##5i3B5iG . ..#.....## ###P##.#..  ##.....#...#.# #..........#......###.....####..# P#.##............# .........##### ###......# #.....#  ##......# ##....###.....# #...##  .5i .#.....## ###P##.....#...#..  #...#.# #..........#......##.....####..# P#.##............# .........#####...## ###......# #...@.#  ##......# ## ## #....##.....# #....#  #### 5iwW ###P###..  ...#.# #...........#......##.....####..# P#.##............# .........#####...## ###......# #.....  ##......# ## ## #....#    ###.....## #...#   ##..# #5ia  # #...........#......##.....####..# P#.##............# .........#####...## ###......# #.....  ##......# ## ## #...@##  #5i#...# .........####P...##  5iB5ib$  #.........#......##.....####..# P#.##............# .........#####...## ###......# #.....  ##......# ##....# ## #....##  #[# P...# ##................#  5i_n5iq5i5i(l ...#......##.....####..# P#.##............# .........#####...## ###......# #.....#  ##......# ##....# ## #....#  ##[# .#......#...#####.......##  5iA ##.....####..# P#.##............# .........#####...## ###......# #.....#  ##......# ## ## #....#  ##[# .#.#......##...# #.......#  5iE #.....#......#  ##.....####..## #P#.##............# ..........#####...## ## #.....# #......# ##....#  #.....## #....##  #.....# #....#  #.....# ##.@.#  #....[# #...#  #.....# #...##  #.....# #....#  #### #...## ###.#......# #...# ..####P...## ###................#  #...#####.## qI19;38H5iJN5i #.........#.##  #.....#......#  ##.....####..## ##P#.##............ ...........#####...## ### #.....# #......# ##....#  #.....## #....##  #.....# #.@..#  #.....# ##...#  #....[# #...#  #.....# #...##  #.....# #....#  #### #...## ####.#......# #...# ...####P...## ####.........#5i 5i,5i5inAM##.....#.......#.## #.....#...... ##.....####..## ##P#.##............# ...........#####...# #####......# #.#.# ##....###....# ##..#....[# #...# P...#5iB5i0 %M#####P.##.....#...#.##.......#.## #.....#...... ##.....####..## ##P#.##............# ...........#####...# #####......# #.#.# ##@...###...#.....# ##...# #...#5i$ ,5iX 5i NM..........# #####P.##.....#...#.##.......#.## #.....#...... ##.....####..## ##P#.##............# ...........#####...# #####......# #.#.# ##....5i: $# #....###.....# #....# #...##5i ,5i 5if M#....#.# ..........## #####P5ig .##.....#...#.##.......#.##5i*g  #.....#......# 5iOg ##.....####..## ##P#.##............# 5iog ...........#####@..## #####......# #.#5ig X.# ##....5ig #.....## #....## #5ig -#....5i" 5i 5i 5ie .##...#.# #...#.....#.# ..............#.....## ######P##.....#...#..# #.....#...#.##  #.........#.##  #.....#......#5iR   ##.....####..##  ##P#.##........@...#  ...........#####...##  ### #.....# #......# ##....# 5i  #.....## #....##  #.....# #....# 5i { #.....# ##...# 5i  #....[# #...# 5i1 ^ #.....# #...## 5i 5i0 5i! 5i .#.#...#.# #...#.#.# ......#.....## #P##.....#...#..# # ##.....#...#.##  #.........#.##  #.....#......#  ##.....####..##  ##P#.##......#  .....#####...##  #####......# #.....# # ##......# ##....#  #.....## #....##  #.....# #....# # #.....# ##...# # #....[# #...# # 5i7p  #.....# #...## .#.#...#.# .##...#.............#.# ......#.....## .#P##.....#...#..# # ##.....#...#.##  #.........#.##  #.....#......#  ##.....####..## # ##P#.##......# . .....#####...## # #####......# #.....# # ##......# ##....# . #.....## #....## # #.....# #....# 5i5 !# #.....# ##...# .# #....[# #...# .# #.....# #...## 5i .#.#...#.# #.##...#.......#.# †........#.....## #.#P##.....#...#..# # ##.....#...#.## # #.........#.## # #.....#......#  ##.....####..## # ##P#.##......# . .....#####...## .# #####......# #.....# .## ##......# ##....# . #.....## #....## .# #.....# #....# m .## #.....# ##...# .# #....[# #...# .# #.....# #...## 5iA ,5i 5iE .#.#...#.# #.##...#......#.# .†.......#.....## #.#P##.....#...#..# # ##.....#...#.## P# #.........#.## # #.....#......# # ##.....####..## # ##P#.##......# . .....#####...## .# #####......# #.....# .## ##......# ##....#. #.....## #....##.# #.....#5iG \[39;49m #....#.## #.....# ##...#.# #....[# #...#.# #.....# #...##5i1 B5i;###.##...#.....#.# ..†..........#.....## .##.#######P##.....#...#..# .#### ##.....#...#.## .P#  #.........#.## .## #.....#......# .#.....####..## .### ##P#......... .... ..........@#####...### #####......# #.....#.## ##......# ##....#.. #.....## #....### #.....# #.....## #.....# ##...#..# #....[# #...# Y...# #.....# #...### #.....#H<9m #....#5iA+B5i ..†.......#.....## .##.#######P##...#..## ..#.# .P#  #....... .#...#...... ##.....####..### ##P#.##............# ... ...........#####...### #####.....@# #.....# ##......# ##. ## #....##.....# ...# ###.....## #...##5i,5i75i;, ##.#######P###..## ...#.# .P#  #....... .#...#...... # ##.....####..### ##P#.##............# ... ...........#####...### #####......## #.....# ##....@.# ##. ## #....## 5i< #.....# ...#######.#......# #...#5i,5i5i@..†................#.....## ..##.#######P##.....#...#..# ..######.....#...#.## ..P# #.........#.## ..## #.....#......# ..# # ##.....####..##### ##P#.##.............. ...........#####...##.# ###.## #.....####......# ##....# P....5i #.....## #....## #... #.....# ..## #.....# ##...# #....# #....[# #... #Y...# #.....# #...##.## #.....# #....# #...# #### #...##5i,5i5i :####.##...#.....#...†................#.....##.##.#######P##.....#...#..#.######.....#...#.##5i .P# #.........#.##.## #.....#......#.# # ##.....####..##### ##P#.##.............. ........@..#####...##.# ###.## #.....# .....###......# ##....# #P.... #.....## #....## 5i@ ##... #.....# ..## #.....# ##.5ir 1..# ##....# #....[# #... ##Y...# #.....# #...5i ##.## #.....# #....#5i,5i#(5i.####.##...#.#.#.†.......#.....##.##.#P##.....#...#..#.#### ##.....#...#.##.P# #.........#.##.## #.....#......#.# # ##.....####..##.### ##P#.##............#. .@...#####...##.# #####......## #.....#.## ##......# ##....# .#P.... #.....## #....## ###...# #.....# #....#  #....## #.....# ##...#  ##....# #....[# 5i\#...#  ##Y...# #.....# #...##  #....## #.....# #....#5i,5i5iP$.####.##...#.#.#.†......#.....##.##.5i$#P##.....#...#..#.#### ##.....#...#.##.P# #.........#.##.## #.....#......#.# # ##.....####..##.### P##P#.##............#....#####...##.##......## #.....#.## ##......# ##....# #.#P.... #.....## #....## ####...# #.....# #....#  #....## #.....# ##...#  ##....# #....[# #...#  ##Y...# #.....# #...##  5ic% #....## #.....# #....#5i/5i05i\I5i8.####.##...#.#.# †......†....#.....##.##.#P##.....#...#..#.#### ##.....#...#.##.P# #.........#.##.## #.....#......#.# ## ##.....####..##.####P##P#.##............#....#####...##.##......## #.....#.## ##......# ##....# .#.#P.... 5iY#.....## #....###...# #.....# #....# #....## #.....# ##...# ##....# #....[# #...# ##Y...# #.....# #...##  #....## #.....# #....#5i]B5i[#....####.##...#.#.# #†......†.#.....## P......##.#P##.....#...#..# #......#### ##.....#...#.##.P# #.........#.##.## #.....#......#.# # #####.....####..##.####P##P#.##............#...#####...##.#......## #.....#.## ##......# ##....# #.#.#P.... #.....# #....##  #####...# #.....# #....# #....## #.....# ##...#5i^  ##....# #....[# #...#  ##Y...# #.....# #...##  #....## #.....# #....# 5ih,5iCr5i #....####.##...#.#.# ##†......†.#..... #P......##.#P##.....#...#.. ##......#### ##.....#...#. #.P# #.........#..## #.....#.......# #######.....####...####P##P#.##............#...#####....#......## #......## ##......# ##.... ##.#.#P....5i #.....## #.... #####...# #.....# #....# #....## #.....# ##...# ##....# #....[# #...# ##Y...# #.....# #... #....## #.....# #....5iJ,5i85i} #....####.##...#.#.  ##†......†.#.....  #P......##.#P##.....#...#  ##......#### ##.....#...#. ##.P# #.........#..## #.....#.....# #######.....####...####P##P#.##...............#####....#......## #.....## ##......# ##...#.#.#P.... #.....## #.... #####...# #.....# #.... #....## #.....# ##... ##....# #....[# #... ##Y...# #.....# #...;49m #....## #.....# #5i5ii5i5i1 #....####.##...#.# ##†......†.# #P......##.#P##.....#...# ##......#### ##.....#...##.P# #.........#.## #.....#.....# # #######.....####..####P##P#.##..............#####...#......## #....## ##......# ##..#.#.#P.... #.....## #... #####...# #.....# #... #....## #.....# ##. ##....# #....[# #.. # ##Y...# #.....# # # #....## #.....# #m5i( 5i 5iP5iv~t #....####.##...#. ##†......†.# #P......##.#P##.....#... ##......#### ##.....#...#.P# #..........## #.....#.# ## #######.....####.####P##P#.##............#####..#......## #......## ##......# ##.5il#.#.#P.... #.....## #.. # #####...# #.....# #.. # #....## #.....# ##. # ##....# #....[# # ## ##Y...# #.....# # .# #....## #.....# #5i,5i$5iN2# #....####.##...# # ##†......†.# # #P......##.#P##.....# # ##......#### ##.....##.P# #.......## #.....#.# ##########......####P##P#.##............#####.#......## #.....## ##......# ## .#####.#.#P.... #.....## #. .# #####...# #.....# #. .#5iOO #....## #.....# ## .# ##....# #....[# # .## ##Y...# #.....# # ..# #....## #.....# #5iY,5iSa5iP# #....####.##...# .# ##†......†.# .# #P......##.#P##.....# .# ##......#### ##.....# .#####.P#5i7 #.......## #.....#....# ####......####P##P#.##........#......## #...## ##......# 5iF/.#####.#.#Pe... #.....## # ..# #####...# #.....# # ..# #....## #.....# # e   Fannar (wandering).# ##....# #....[#.## ##Y...# #.....#.# #....## #.....#  Fannar comes into view.Sandblast219.7 (45.0)e.5i 5i7 j20.7 (46Sandblast _5i5i.5i P# #....####.##...#........... Nitant the Earth Mage .# ##†......†................#. Gargoyle of Dithmenos ***... .# #P......##.#######P##.....#. Health: 64/64 ======================== .# ##......######.....#. Magic: 18/18 ======================== .#####.......P##....... AC: 19Str: 12 .............###.....#. EV: 145iY Int: 20 .............# ##########.....## SH: 0Dex: 10 .............####P##P#.##........ XL: 11 Next: 35% Place: Lair:1 ................@............#### Noise: ---------  Time: 9220.7 (0.0) 5i ...............########......## # n) +5 mace (freeze) ...........e...## ##......# # Cast: Sandblast ..#####.#.#P....#.....## # ..# #####...##.....# # ..##....##5i& /#.....# # e   Fannar (wandering) ..###....##....[# ..####Y...#5in #.....# ...##....###.....#You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library. 5i _You now have 441 gold pieces (gained 16). _Fannar comes into view.Press: ? - help, v - describe, . - travelThe floor.5i7.@5iZV#.A rock wall.5i n ##You add the spell Blink to your library. _You now have 441 gold pieces (gained 16). _Fannar comes into view.Press: ? - help, . - travelYou can't see that place.  [a rock wall.]5i5 X.#the floor.]5it A..5i A..5i A..5imA..5i"A..5i P# #....####.##...#........... Nitant the Earth Mage .# ##†......†................#. Gargoyle of Dithmenos ***... .# #P......##.#######P##.....#. Health: 64/64 ======================== .# ##......######.....#. Magic: 18/18 ======================== .#####.......P##....... AC: 19Str: 12 .............###.....#. EV: 14Int: 20 5i #.............# ##########.....## SH: 0Dex: 10 .............####P##P#.##........ XL: 11 Next: 35% Place: Lair:1 ................@............#### Noise: ---------  Time: 9220.7 (0.0) ...............########......## # n) +5 mace (freeze) ...........e...## ##......# # Cast: Sandblast ..#####.#.#P....#.....## # ..# #####...##.....# # ..##....###.....# # e   Fannar (wandering) ..###....#5i #....[# ..####Y...##.....# ...##....###.....# _You add the spell Blink to your library. _You now have 441 gold pieces (gained 16). 5iF _Fannar comes into view.Press: ? - help, . - travelYou can't see that place.  5i [the floor.]5i# 5iR 5i͕ . _5i@5iKGLevel 1 of the Lair of Beasts <>>>>_(Press ? for help)5i7^ ..................#............# #.#P'##.# .................#........†...######.....#.# ......P #.....#.........#.........#...#.# #....P#   #....####.##...#.............#.##.....# ##†......†................#.....###.....# #P......##.#######P##.....#...#..##.....# ##......####  ##.....#...#.###.....#####.......P##.........#.###.................###.....#......##.................# ##########.....####..###.................####P##P#.##............##....................@............#####...###...................########......## #.....##...............e...## ##......# ##....###  #......#####.#.#P.... #.....## #....## ##.###......#  #####...# #.....# #....# ............##....###.....# 5i_[40m##...# ..............###....##....[# #...# ..............####Y...##.....# #...## .................##....###.....# #....# ........>.......## ##  ##...# ###.....## #...## ................####.#####...#######.#......#  #...# ....#..###.#.............○................####P...##5iB#@5iO~ B #5i 8# 5i.B.#5iA..5iA..5isA..5i A..5iي  .......e...........####+##P.##..# ####.......#..5iI  .......................###.##....>..#..5iɋ  ....................................#..5i  .##########P#.##############..5iJ{z  #####..5iGA..5i7..5i | ;. 5i; e5i8...................e........................................P #....................5i) *e5i5ip9P# #....####.##...#........... Nitant the Earth Mage .# ##†......†................#. Gargoyle of Dithmenos ***... .# #P......##.#######P##.....#. Health: 64/64 ======================== .# ##......######.....#. Magic: 18/18 ======================== .#####.......P##....... AC: 19Str: 12 .............###.....#. EV: 14Int: 20 .............# ##########.....## SH: 0Dex: 10 .............####P##P#.##........ XL: 11 Next: 35% Place: Lair:1 ................@............#### Noise: ---------  Time: 9220.7 (0.0) ..5i:w.............########......## # n) +5 mace (freeze) ...........e...## ##......# # Cast: Sandblast ..#####.#.#P....#.....## # ..# #####...##.....# # ..##....###.....# # e   Fannar (wandering) ..###....##....[# ..####Y...##.....# ...##....###.....# _You add the spell Blink to your library. _You now have 441 gold pieces (gained 16). _Fannar comes into view.Press: ? - help, . - travelYou can't see that place. _[the floor.]5iO=5iFJ5i'L5iZ5iZEvoke which item? Wands  b - a wand of acid (3)c - a wand of iceblast (14)  e - a wand of charming (9) [!] read|quaff|evoke5i][?] describe selected5i5iy5i= P# #....####.##...#........... Nitant the Earth Mage .# ##†......†................#. Gargoyle of Dithmenos ***... .# #P......##.#######P##.....#. Health: 64/64 ======================== .# ##......######.....#. Magic: 18/18 ======================== .#####.......P##....... AC: 19Str: 12 .............###.....#. EV: 14Int: 20 .............# ##########.....## SH: 0Dex: 10 .............####P##P#.##........ XL: 11 Next: 35% Place: Lair:1 ................@............#### Noise: ---------  Time: 9220.7 (0.0) ..5iup.............########......## # n) +5 mace (freeze) ...........e...## ##......# # Cast: Sandblast ..#####.#.#P....#.....## # ..# #####...##.....# # ..##....###.....# # e   Fannar (wandering) ..###....##....[# ..####Y...##.....# ...##....###.....# _You add the spell Blink to your library. _You now have 441 gold pieces (gained 16). _Fannar comes into view.Press: ? - help, . - travelYou can't see that place. _[the floor.]5i5P# #....####.##...#........... Nitant the Earth Mage .# ##†......†................#. Gargoyle of Dithmenos ***... .# #P......##.#######P##.....#. Health: 64/64 ======================== .# ##......#### ##.....#. Magic: 18/18 ======================== .#####.......P# #....... AC: 19Str: 12 .............## #.....#. EV: 14Int: 20 .............# ##########.....## SH: 0Dex: 10 .............####P##P#.##........ XL: 11 Next: 35% Place: Lair:1 ...............*@............#### Noise: ---------  Time: 9220.7 (0.0) .............**########......## # n) +5 mace (freeze) ...........e*..## #5id6#......# # Cast: Sandblast ..#####.#.#P.... #.....## # ..# #####...# #.....# # ..# #....## #.....# # e   Fannar (wandering) ..# ##....# #....[# ..## ##Y...# #.....# ...# #....## #.....# _[the floor.]  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (wandering, hasn't  noticed you, chance to affect: 7%)5i P# #....####.##...#........... Nitant the Earth Mage 5i) C.# ##†......†................#. Gargoyle of Dithmenos ***... .# #P......##.#######P##.....#. Health: 64/64 ======================== .# ##......######.....#. Magic: 18/18 ======================== .#####.......P##....... AC: 19Str: 12 .............##5iY g#.....#. EV: 14Int: 20 .............# ##########.....## SH: 05i ,Dex: 10 5iܺ ?.............####P##P#.##........ XL: 11 Next: 35% Place: Lair:1 ................@............#### Noise: ---------  Time: 9220.7 (0.0) ...............########......## # n) +5 mace (freeze) 5i, ...........e...## ##......# # Cast: Sandblast ..#####.#.#P....#.....## # ..# #####...##.....# # 5i_ ..##....###.....# # e   Fannar (wandering) 5i n..###....##....[# ..####Y...#5i #.....# ...##....###.....#Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (wandering, hasn't  noticed you, chance to affect: 7%)  Okay, then.5i 5i 5i . _5i=  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5iۘ5i5i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5i 5i+ 5i$ 5i 0 _Unknown command.5iA 5i>xl# #....####.##...#. # ##†......†.#. # #P......##.#P##.....#. # ##......#### ##.....#. #####.5iIy P# #.......## #.....#.....# ####.....#####P##P#.##....................##......## #.e...## ##......# # .#####.#.#P.... #.....## #. .# #####...# 5iym#.....# #. .# #....## #.....# # .# ##....# #....[# # .5iz### ##Y...# #.....# ## #....## #.....# #5i|Ke.5ib5iч)1.7 (1 5i _5i5i5i\3 #....####.##...#.  ##†......†.#.  #P......##.#P##.....#.  ##......#### 5i]##.....#..P# #.## #.....#.# ##########.....#####P##P#.##.#####.e....#......## #....## ##......# ##. #####.#.#P.... #.....## #. # #####...# #.....# #. # #....## #.....# ##. # 5i\^)##....# #....[# #.  ## ##Y...# #.....# #.  .# #....## #.....# #. 5ig5ii&25iVo5iNq5i~#....####.##...#.###†......†.#.#P......##.#P##.....#...###......#### ##.....#...#.P# #.### #.....#.# ##########.....####.####P##P#.##.#####.e....#......## #....## ##......# ##..#.#P.... #.....## #.  #####...# #.....# #. #....## #.....# ##. ##....# #....[# #. # ##Y...# #.....# #. # #....## #.....# #.35i5iI#....####.##...#.#.##†......†.#.#P......##.#P##.....#...#.##......#### 5i<##.....#...#..P# #.#.## #.....#.# ##########.....####.####P##P#.##.#####.e....#......## #.## ##......# ##..#.#P.... #.....## #.#####...# #.....# #.5i#....## #.....# ##.##....# #....[# #. ##Y...# #.....# #. #....## #.....# #.5i5Y45i#....####.##...#.#.# ##†......†.#.....# #P......##.#P##.....#...#. ##......#### ##.....#...#.# #.P# #.#.### #.....#.# ##########.....####..#####P##P#.##.######...#e....#5is......## #.## ##......# ##..#.#P.... #.....## #....######...# #.....# #....##....## #.....# ##...###....# #....[# #...###Y...# #.....# #...##....## #.....# #.5iq5i?&55iT5i85iܠ_#....####.##...#.#.# †......†.#.....# P......##.#P##.....#...#..# #......#### ##.....#...#.# .P# #.#.### 5iE#.....#......## ##########.....####..#####P##P#.##.# #####...#e....#......## #.....### ##......# ##....# #.#.#P.... 5i#.....## #....######...# #.....##....## #.....# ##...# ##....# #....[# #...# 5i##Y...# #.....# #...##....## #.....# #....#5iǪ5iͭ&65i´5iɶ5i †......†........#.....# ......##.#######P##.....#...#..# ......#### ##.....#...#.## ......P# .........#.## ## #.....#......# # ##########.....####..## ####P##P#.##............# ...............#####...#e....########## #.....# ....##  ##....# #.#P.... .....## #....## ####...# #.....# #....#  #....##.....# ##...## #....[# #...###Y...# #.....# #...###....## #.....# #....#e 37m##...# ###.....## #...##5iT 5i &75i 5i™ 5i ].....##.#######P##.....#...#..# #### ##.....#...#.## P# .........#.## ## #.....#......# # ##########.....####..## ####P##P#.##............# ...............#####...#e....########5i ## #.....# ....##  ##....# #.#P.... .....## #....## ####...# #.....# #....#  #....##.....# ##...## #....[# #...###Y...# #.....# #...##....## #.....# #....###...# ###.....## #...## ####...#######.#.5iR G #...#5i 5i &85i 5i 5i5i Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - Mercury Arrow5iLwConjuration/Alchemy6%2  c - Static DischargeConjuration/Air6%2  d - Petrify5iAlchemy/Earth10% 4  e - ApportationTranslocation26%5iL1  f - FreezeIce26%1  g - SlowHexes5i!326%1  h - BlinkTranslocation5i36% 2  i - Ensorcelled HibernationHexes/Ice36% 2  5ij - JinxbiteHexes36% 2  k - Flame WaveConjuration/Fire36% 4  5i dl - GloomHexes/Necromancy58% 3  5i6m - Inner FlameHexes/Fire58% 3  n - Maxwell's Portable Piledriver Translocation5i_g58% 3  o - FireballConjuration/Fire5iQ73% 5  p - AirstrikeAir5iT94% 4  q - Cause FearHexes5i94% 4  r - Forge Lightning SpireAir/Forgecraft94% 4  5i] ]s - Martyr's KnellNecromancy/Summoning94% 4  t - Hoarfrost CannonadeIce/Forgecraft100% 5  u - Fulsome FusilladeConjuration/Alchemy100% 8 12 spell levels left 5i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5i5i5i,.....##.#######P##.....#...#..#Nitant the Earth Mage .....######.....#...#.##Gargoyle of Dithmenos ***... .....P#5i#.........#.##Health: 64/64 ======================== .....###.....#......#Magic: 18/18 ======================== .....# ##########.....####..##AC: 195iTStr: 12 .....####P##P#.##............#EV: 14Int: 20 5i.....................#####...##SH: 0Dex: 10 ..e....########......## #.....#5iXL: 11 Next: 35% Place: Lair:1 5i.......## ##@.....# ##....#Noise: ---------  Time: 9228.7 (0.0) 5ij#.#P....#.....## #....##5i [n) +5 mace (freeze) ####...#5i,#.....# #....#Cast: Sandblast#....##5iK`#.....# ##...###....#5i{#....[# #...###Y...##.....# #...##5i#....###.....# #....###...# ###.....## #...## 5i####...#######.#......# #...#noticed you, chance to affect: 7%) _Okay, then.5iCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5i?_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.5i5i|Memorise Blink, consuming 2 spell levels and leaving 10? 5iIY - Yes  N - No5iF5i,c.....##.#######P##.....#...#..#Nitant the Earth Mage .....####5id##.....#...#.##Gargoyle of Dithmenos ***... .....P##.........#.##Health: 64/64 ======================== .....###.....#......#Magic: 18/18 ======================== .....# ##########.....####..##AC: 19Str: 12 5ild.....####P##P#.##............#EV: 14Int: 20 .....................#####...##SH: 0Dex: 10 ..e....########......## #.....#XL: 11 Next: 35% Place: Lair:1 .......## ##@.....# ##....#5idNoise: ---------  Time: 9228.7 (0.0) #.#P....#.....## #....##n) +5 mace (freeze) ####...##.....# #....#5ieCast: Sandblast#....###.....# ##...###....##....[# #...###Y...##.....# #...###....###.....# #....#5iHe##...# ###.....## #...## ####...#######.#......# #...#noticed you, chance to affect: 7%) _Okay, then.Casting: Sandblast (safe; 1% risk of failure)  5iue"Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.5ij+9.7 (15i$m5iso _This spell is dangerous to cast!5iyw,30.7 (25iy5i ~5i+1.7 (35i5iz _You start memorising the spell. You continue memorising. x25i5i5iuc _You finish memorising. Spell assigned to 'd'.5iG5iLJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.7   5.0  +1   h - Spellcasting   5.0   7.1  -1      5iME     b - Maces & Flails   0.0   1.0   0   i - Conjurations   9.0   8.8  +1   c - Staves   0.0   1.0   0   j - Translocations   0.0   0.6  -1 +4 d - Unarmed Combat   0.0   1.0   0   k - Fire Magic   0.0   1.0   0       l - Earth Magic  16.0  14.8  +2          5iaM8 e - Armour   2.0   2.5  +1   m - Invocations   0.0   0.8  +1   f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1  5iME g - Stealth   2.1   2.1  +2      5iN3                        5iTN        5iN        5iN            5i O    The species aptitude is in white. Bonus from skill manuals is in red.  5iQO[?] Help[=] set a skill target  5iO[/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i TargetTarget6.0  --  --  --  --  -- --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets5i <[?25h[?0c0 5i [?25l[?1c5ip# o4.0 =] set aall targets5i 5i5i+S.....##.#######P##.....#...#..#Nitant the Earth Mage .....######.....#...#.##Gargoyle of Dithmenos ***... .....P##.........#.##5igHealth: 64/64 ======================== .....###.....#......#Magic: 18/18 ======================== .....# ##########.....####..##AC: 19Str: 12 .....####P##P#.##............#EV: 14Int: 20 .....................#####...##SH: 05ifDex: 10 ..e....########......## #.....#XL: 11 Next: 35% Place: Lair:1 .......## ##@.....# ##....#Noise: ---------  Time: 9231.7 (0.0) #.#P....#.....## #....##n) +5 mace (freeze) ####...#5i#.....# #....#Cast: Sandblast#....###.....# ##...###....#5i 2#....[# #...###Y...##.....# #...###....###.....# #....#5i###...# ###.....## #...## 5i8####...#######.#......# #...#Confirm with . or Enter, or press ? or * to list all spells. 5id_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. 5iQ_This spell is dangerous to cast! 5i_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.5i 5if$5i)5i-5ih5im  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.7   5.0  +1   h - Spellcasting   5.0   7.1  -1          5in b - Maces & Flails   0.0   1.0   0   i - Conjurations   9.0   8.8  +1   c - Staves   0.0   1.0   0   j - Translocations   0.0   0.6  -1 +4 d - Unarmed Combat   0.0   1.0   0   k - Fire Magic   0.0   1.0   0       l - Earth Magic  16.0  14.8  +2           e - Armour   2.0   2.5  +1   m - Invocations   0.0 o9;49m  0.8  +1   f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1   g - Stealth   2.1   2.1  +2                      5ip            5ixp                5ip            5i qThe species aptitude is in white. Bonus from skill manuals is in red.  [?] Help5i+qG[=] set a skill target  5i{q[/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i| j + Translocations   0.05i5i5i.....##.#######P##.....#...#..#Nitant the Earth Mage .....####5iM1##.....#...#.##Gargoyle of Dithmenos ***... .....P##.........#.##Health: 64/64 ======================== .....##5in1#.....#......#5icMagic: 18/18 ======================== 5i|.....# ##########.....####..##AC: 19Str: 12 .....####P##P#.##............#EV: 14Int: 20 .....................#####...##SH: 0Dex: 10 5iV..e....########......## #.....#XL: 11 Next: 35% Place: Lair:1 .......## ##@.....# ##....#Noise: ---------  Time: 9231.7 (0.0) #.#P....#.....## #....##n) +5 mace (freeze) ####...##.....# #....#Cast: Sandblast#....##5i#.....# ##...###....##....[# #...#5i+m##Y...##.....# #...###....##5iK#.....# #....###...# ###.....## #...## 5ik####...#######.#......# #...#Confirm with . or Enter, or press ? or * to list all spells. 5i_You can't see any susceptible monsters within range! (Use Z to cast anyway.) 5ir_Unknown command. _This spell is dangerous to cast! 5i_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.5iU5i5i5i5i5i=5i|5i& n†......†................#.....##.##.#######P##.....#...#..#.#####.....#...#.##.P# #.........#.##.## #.....#......#5iP' .# ##########.....####..######P##P#.##..........................#####...##e....####### #.....# ........##5i' #......# ##....# .#.#P.... #.....## #....## 5i' z#####... #.....# ....#5i(( h # #.....###...# ##....# #....[# #... ##Y...# #.....# #...## #....## #.....# #....# 5iP(  ##...# #### #...##5it( 5i/ 5i/ $ _5i3 5iO #....####.##...#.....#. #†......†................#.....## P......##.#######P##.....#...#..# #......#####.....#...#.##.P# #.........#.##5iח i.## #.....#......#.# ##########.....####..######P##P#.##..........................#####...##e....####### #.....# .........###......# ##....# #5i .#.#P.... #.....## #....#######...5iI  #.....# ....# # #.....# ##...#5i   ##....# #....[# #...# 5i  ##Y...# #.....# #...##  #....## #.....# #....# 5iG 5iȡ 5i 5i u #....####.##...#.#.# ##†......†.#..... #P......##.#P##.....#...#.. ##......#### ##.....#...#. #.P# #.#..## #.....#.......# ##########.....####...####P##P#.##.#5i {.......#####....e....#......## #......## ##......# ##.... ##.#.#P.... #.....## #.... #####...# #.....# #....# #....## #.....# ##...# ##....# #....[# #...#5i@  ##Y...# #.....# #... #....## #.....# #....5i ,5i 5i+  #....####.##...#.#.  ##†......†.#.....  #P......##.#P##.....#...#  ##......#### ##.....#...#. ##.P# #.#..## #.....#.# ##########.....####...####P##P#.##........#####....e....#......## #.## ##......# ###.#.#P.... #.....## #.... #####...# #.....# #.... #....## #.....# ##... ##....# #....[# #... ##Y...# #.....# #... #....## #.....# #5i ,5iT 5i  #....####.##...#.# ##†......†5i .# #P......##.#P##.....#...# ##......#### ##.....#...##.P# #.#.## #.....#.# ##########.....####5i) 0.####P##P#.##.......#####.e....#......## #.## ##......# ###.#.#P.... #.....## # #####...#5i  #.....# # #....## #.....# ## ##....# #....[# # # ##Y...# #.....# # # #....## #.....# #5it 5i 5i 5ia  #....####.##...#. ##†......†.# #P......##.#P##.....#... ##......#### ##.....#...#.P# #..## #.....#.# ##########.....####.####P##P#.##5ib .......#####.e....#......## #....## ##......# ###.#.#P.... #.....## # # #####...# #.....# # #5ib * #....## #.....# ## # ##....# #....[# # #5ib # ##Y...# #.....# # .# #....## #.....# #5i#c 5ij 5igk 5io 5i # #....####.##...# # ##†......†.# # #P......##.#P##.....# # ##......#### ##.....##.P# #.## #.....#5i .# ##########......####P##P#.##.......#####......#......## #....## ##......# ## .#####.#.#P.... #.....## # .# #####...# #.....# # 5ib U.# #....## #.....# ## .# ##....# #....[# # .## ##Y...# #.....# # ..# #....## #.....# #5i] ,5i 5i> vP# #....####.##...# .# ##†......†.# .# #P......##.#P##.....# .# ##......#### ##.....# .#####.P#5i>  #.## #.....#....# ####......####P##P#.##........#......## #5i> ...## ##......# .#####.#.#P....5i>  #.....## # ..# #####...#5i ?  #.....# # ..# #....## #.....# 5i;? .#5i?  ##....# #....[#.## ##Y...# #.....#.# #....## #.....#5iG 5iG 5iM 5i .P# #....####.##...# ..# ##†......†.# ..# #P......##.#P##.....# ..# ##......#### ##.....# ..#####.P# #.....## #.....#....# ####......####P##P#.##........5i M#......## ..## ##......# .#####.#.#P.... #.....##.# #####...# #.....#.# #....## #.....#.# ##....# #....[#.## ##....# #.....# ....# #....## #.....#5i ,5ig 5iO5 ..# ##†......†.......# #P......##.#######P##......# ##......#### ##......#####.......P#  #..................## #.....# ##########........####P##P#...................##5i6 ########.......## ##......######.#.#P.... ##.# #####...## #......# #....## #.....#.# ##....# #....[# .## ##....# #.....# ..# #....## #.....#5i]6  # ## ##...###.....## 5i@ 5ilA 5iI 5i J P......##.#######P###......#### ####.......P#  ......#.# #############P##P#.##.................##.########. ##......5i #####.#.#P....# #.....# #####...## ###...# ....####.#####...#######.#......# 5i" ,5iQ 5i,".# #P......##.#P##.# ##......#### ##5i]".#####.......P# #.## #.# ###5i"#.####P##P#.##.................##......5i#{.## ##.......#####.#.#P....# #......# #####...## #.....#.#5i# 5i)#m#....## #.....# .....#5iR# ##....# #....[#5if#.## ##....# #.....#5iy#w.# #....## #.....#5i#.## ## ##...# ###......####.#####...5i#&#.#......5i0,5i15i.# #P......##.#P##.# ##......#### ##.#####..# #.## #.# ####.####P##P#.##.................##......5i_.## ##..#####.#.#P....# #......# #####...## #......# #....## #......# ##....# #....[.## ##....# #......# #....## #......## ## ##...# ###......####.#####...#.#5i,5i:5iX#.....# #P......##.#P## #.....# ##......#### ## #.....#####.# # #.## # #.# ###5i# #.####P##P#.## #......... #..#5i#. #.## ##. 5i#......#####.#.#P....# # 5i#......# #####...## #5i.#5i'{ #....## #.#5ib ##....# #.....## ##....# #5i.# #....## #.## ## ##...# ###5i3.####.#####...#.#5i 5i5i5i64 #.....# #P......##.#P##  #.....# ##......#### ##  #.....#####.# #  #.## #  #.# ###  #.####P##P#.##  #.5i4.  #..##.  #.## ##.  #......#####.#.#P....# # ##......# #####...## #.# #....## #5i#5K.# ##....# #.## ##....# #.# #....## # >.## ## ##...# ###.####.#####...#.#5i>,5iM5i #.....# #P......##.#P## #.....# ##......#### ## #.....#####.# # #.## # #.# # #.####P##P#.## #.. #..##. #.## ##. #......#####.#.#P....# ##......# ######...## #.# #....## #.# ##....# #.## ##....# #.# #....## # .>.## ## ##...# ###.####.#####...#.#5i5iM5iG5iO$ #.....# ##†......†.......... #.....# #P......##.#######P #.....# ###### #.....#####..#  #5i$F.##  #.# ######### #####P##P#.## #.........5i% #......###### #...................###. #......#####.#.#P....# # .5iC%###......# ######...## #.# 5im%# #. ##....# #5i%v# ##....# # ..5i%&..# #....## #>.## ## ##...# ###5i/5iY25iJ85i #....P# #....####.##...# #.....# ##e......†.........5i1 #.....# #P......##.#######P #.....# ##### #.....#####..# #.## 5iV #.# ###### #####P##P#.#5ixw #......... #5i......######  #...................##5i# 5iסY## #......#####.#.#P....# # #.###......# ######...## #.#5i 5ig# # e   Fannar (wandering). ##....# #5i7# ##....# #5iU...# #....## #5iYf  Fannar comes into view.5iZ5ie†e48.7 (17.0)5iOe5i,9.7 (185i{5iU$ _Fannar shouts!5i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i5i5i*5iI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5iN  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i #....P# #....####.##...#.. Nitant the Earth Mage  #.....# ##*......†......... Gargoyle of Dithmenos ***...  #.....# #Pe.....##.#######P Health: 64/64 ========================  #.....# ##*.....####  Magic: 14/18 ==================------ 5i7 #.....#####.*......#  AC: 19Str: 12  #...........*.....##  EV: 14Int: 20  #...........*.....# ######## SH: 0Dex: 10 5ih #...........*.....####P##P#.# XL: 11 Next: 35% Place: Lair:1 5i #...........@................ Noise: ---------  Time: 9249.7 (0.0)  #...................########. n) +5 mace (freeze) 5iަ #...................## ## Cast: Sandblast ## #......#####.#.#P....# # #.###......# ######...## # ...........# #....## # e   Fannar 5i...........# ##....# # ...........## ##....# # ............# #....## #Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (100% to hit)5i"I #....P# #....####.##...#.. Nitant the Earth Mage#.....# ##†......†......... Gargoyle of Dithmenos ***...#.....# #Pe.....##.#######P Health: 64/64 ========================#.....# ##......####Magic: 14/18 ==================------#.....#####........#AC: 19Str: 12#.................##EV: 14Int: 20#.................# ######## SH: 0Dex: 10#.........@.*.....####P##P#.# XL: 11 Next: 35% Place: Lair:1#...........@................ Noise: ---------  Time: 9249.7 (0.0)#...................########.1O39;49m n) +5 mace (freeze)#...................## ## Cast: Sandblast ## #......#####.#.#P....## #.###......# ######...### ...........##....### e   Fannar (ally target) ...........###....## *   boulder (minion, rolling) ...........####....## @   shadow ............##....###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (100% to hit)  You send a boulder barrelling forward!**** Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Pr5iOess: ? - help, Dir - move target  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (100% to hit)  You send a boulder barrelling forward!  Your shadow casts a spell at Fannar.5i.5iN.e5iJ*○5iM....°5i5==50.7 (15i09°5i@ _The shard of hardened shadow hits Fannar!!5i #.....# ##†......†...... #.....# #P##.####### #.....# ##e.....####  #.....#####........#  #.........# #*.....# ####### #@.°.....####P##P#. #................... #.######## #........## ### ######.#.#P....# .###......# ######.# ............# #....##.# ##....# .## ##....# ..# # ># ## ##...#5iL*○5i   ##††  #P......# #.....# ##e.....####  #.....#####........#  #...........*.....##  #...........○.....#  #.........@.°.....# #.................. #..........@....... #...................##  ## #......#####.#.#P....# 5i...# ######...##         > ##  Fannar mumbles some strange words.5i  ##††  #P......# #.....# ##e.....####  #.....#####........#  #...........*.....##  #...........○.....#  #.........@.°.....# #.................. 5iN#..........@....... #...................##  ## #......#####.#.#P....# ...# ######..       > ##  5ij .Fannar drains the heat from the surrounding environment!  You resist.  Your boulder resists.5iL*○5i`°. 5i 59--5==--15iQA°○5i(O _Your shadow is destroyed!5iOP# #....####.##...##†......†..........# #P..#######.# ##e.....#########.*......°# ○ ###########P##P#........##### 5i.............##  ## #......#####.#.#P.... ##.###......# ######.......# ##.....5iO.# #....##5iǎ *○Your boulder barrels into Fannar!5i *○Fannar is heavily wounded.Fannar hits your boulder with a +0 quarterstaff of freezing!  Fannar freezes your boulder. Your boulder barrels into Fannar.5i .Fannar is heavily wounded.5i\e.°5i_60----25i:○5iJ _Your boulder is abraded by the wall and falls apart.5i3{......P #.....#......P# #....####.##...##e......†..........# #P..#######.# ##○.....#########.○.......# ° ###########P##P#........##### .............##  ## .#####.#.#P.... ##.###......# ######......# ##....5i5O†e5i=J°°.5i%BS6===5i[B35iI9°5iM5iZ......†.......P #.....#......P# #....####.##...##†......†..........# #Pe.#######..# ###########.°......#  ###########P##P#........##### .............##  ## .#####.#.#P.... ##.###......# ######...5iZI....# 5i\M.e5id2.5ij7==4Sandblast5i-q5ir5i'   5i| GCasting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5iI=  .................#........†.. Nitant the Earth Mage ......P #.....#.........#. Gargoyle of Dithmenos ***... #....P# #....####.##...#. Health: 60/64 ======================-- #.....# ##†......†........ Magic: 14/18 ==================------ #.....# #P......##.####### AC: 19Str: 12 #.....# ##e.....####  EV: 14Int: 20 #.....#####.*......#  SH: 0Dex: 10 #..........*......##  XL: 11 Next: 35% Place: Lair:1 5i> #..........@......# ####### Noise: ---------  Time: 9254.7 (0.0) #.................####P##P#. n) +5 mace (freeze) #........................... Cast: Sandblast #...................######## #...................## #  ## #......#####.#.#P....#  e   Fannar ##.###......# ######...## ............# #....## ............# ##....# Confirm with . or Enter, or press ? or * to list all spells.5iZ> Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  5i> resistance and wearing a ring of protection from cold (heavily wounded, 63% to  hit)5iG .................#........†.. Nitant the Earth Mage......P #.....#.........#. Gargoyle of Dithmenos ***...#....P# #....####.##...#. Health: 60/64 ======================--#.....# ##†......†........ Magic: 14/18 ==================------#.....# #P......##.####### AC: 19Str: 12#.....# ##e.....####EV: 145i/0Int: 20#.....#####.`......#SH: 0Dex: 10#..........`......##XL: 11 Next: 35% Place: Lair:1#..........@......# ####### Noise: ---------  Time: 9254.7 (0.0)#.................####P##P#. n) +5 mace (freeze)#........................... Cast: Sandblast#...................#########...................## ### #......#####.#.#P....#e   Fannar ##.###......# ######...## 5i%............##....## ............###....#Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5iLAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, 63% to  hit)  The stone arrow hits Fannar!5id>...@(ally target)@   shadowPress: ? - help, Shift-Dir - straight line  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (heavily wounded, 63% to  hit)  The stone arrow hits Fannar!  Fannar is severely wounded.5i]G ***Your shadow casts a spell at Fannar.5iQ.e5ix8..5i3=5.7 (15i$L _The ray of shadow misses Fannar.5iP  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i!  .................#........†.. Nitant the Earth Mage ......P #.....#.........#. Gargoyle of Dithmenos ***... #....P# #....####.##...#. Health: 60/64 ======================-- #.....# ##†......†........ Magic: 11/18 ==============---------- #.....# #P......##.####### AC: 19Str: 12 #.....# ##......####  EV: 14Int: 20 #.....#####e.......#  SH: 0Dex: 10 5i N#..........*......##  XL: 11 Next: 35% Place: Lair:1 #..........@.@....# ####### Noise: =--------  Time: 9255.7 (0.0) #.................####P##P#. n) +5 mace (freeze) #........................... Cast: Sandblast #...................######## #...................## #  ## #......#####.#.#P....#  e   Fannar (ally target) ##.###......# ######...##  @   shadow ............# #....## 5iQ )............# ##....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5i Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (severely wounded, ally  target, 63% to hit)5i  .................#........†.. Nitant the Earth Mage ......P #.....#.........#. Gargoyle of Dithmenos ***... #....P# #....####.##...#. Health: 60/64 ======================-- #.....# ##†......†........ Magic: 11/18 ==============---------- #.....# #P......##.####### AC: 19Str: 12 #.....# ##......####  EV: 14Int: 20 5i Z#.....#####).......#  SH: 0Dex: 10 #.................##  XL: 11 Next: 35% Place: Lair:1 #..........@.@....# ####### Noise: =--------  Time: 9255.7 (0.0) #.................####P##P#. n) +5 mace (freeze) #........................... Cast: Sandblast #...................######## #...................## # 5i  ## #......#####.#.#P....#  e   Fannar (ally target) ##.###......# ######...##  @   shadow ............# #....## ............# ##....# 5i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of protection from cold (severely wounded, ally  5iK >target, 63% to hit)  The stone arrow hits Fannar!!5iF w †  #.....#  #....###  ##†......†  ..#  ..####  #.....#...#  #..........`......##  #........#  #........# #......... #......... #..........##  ## #......#####.#.#P....# @   shadow...# ######.....# #... 5i9 1.5iS 12==46.7 (1Sandblastresistance and wearing a ring of protection from cold (severely wounded, ally  target, 63% to hit)  The stone arrow hits Fannar!! _You kill Fannar!  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!5iA 5i _Your Translocations skill gained 3 levels and is now at level 3!5i35i5io: _5i5i3===5iӯ5ia2=5i4==5i15i0.5i(5i5i5i\ _Your shadow fades away.5iZ3=5===5it5i6===5i5i",5i)5ii15i32h7==5i95i(B5iACK4=5iJ5iQ5igRi8===5iSY5iM........†.......P #.....#......P# #....####.##...##†......†........#P.#######..# ###########).# . ###########P##P#5ia#...............................5i,5i5i$-5i78 M.e###+##P.##........†.......P #.....#......P# #....####.##...##†......†........#P.#######..# ######..#####.# . ########.................####P##P#....# ######..5iA0682.0)5iF-9.7 (135iF5id  o - a ring of protection from cold  Things that are here:5iI=70.7 (145i$5i&  a +0 quarterstaff of freezing; a +2 robe of cold resistance; the elf corpse of _Fannar5i-; :..5i'< 5iC 5iٯ  ..................e...........####+##P.##.......#....5i e.........#.†........P #.....#.........#.#....P# #....####.##...##.....# ##††.........#.....# #.......##.#######P#.....# #####.....#####) #........## #......# #########.####P##P#.##......... #.5i 7########.  #.............## ##  #......#####.#.#P....# #5ij D 5i 5iG :==5i 5i2 M ................e......###+##P.##.........5i3 †.......P #.....#......P# #....####.##...##†......†.........#..#######P ##......#########).#.................##..... ..................5i$= 5i= 5iD 5ib aM .##########P#.... ................e.....###+##P.##..........†.5i ......P #.....#......P# #....####.##...###.†..........#.#######P ##......#####.....#####).......#..5i] w ...................5iD 5iѺ 5i 5i/  M ######.#######.##########P#... ...............e....###+##P.##...........†.......P #.....#......P# #@...####.##...###†......†.........#.#.#######P#.....# ##......####...........You see here a water moccasin corpse.5iZ; 5 _5iC 5i< M ## ## ######.#######.##########P#.. ............e..###+##P.##..................†.......P #.@...#......P# ##....####.##...#5i #†......†.........#.....# #.......##.#######P#........#5i ,5i 5i,  ## ## .##.#.#P#.. ..####+##P.## .# .#5i- ~.† ......P #@....#.# #....P# ##....####.##...# #.....# ##†......† #.....# #.......##.# #.....# ##......#### #.....#####).# #........##5i.  #........#  #.####P##P#.5i9 5i0: 5i_A 5id bM ## ## ####.#######.##########P#. ............5iC ###+##P.##..............@.†.......P#.##.....#......P# ##....####.##...##.....# ##†......†..............#5i 5i 5iC 5i' # ## ## #.##.#.#P .####+##P.## .# .....#.†5i4)  ......P#.##.....#.# #....P## ##....####.##...# #.....# ##†......† #.....# #.......##. #.....# ##......#### #.....#####).......# #.......## #.# 5i3 ,5i; 5i! ! ## ## ## P#.##.#.# 5iפ .####+##P. .# .....#.† ......P#.##.....#. #....P### ##....####.##... #.....# ##†......†5iڨ  #.....# #.......##. #.....# ##......#### #.....#####).......# #.....## #.# 5i 5iz 5iǹ 5i# ## ## ## 5i;[P#.##.#. .####+##P. .# .....#.5iG ......P#.##.....# #....P######....####.## #.....# ##†......†5i #.....# #.......##. #.....# ##......#### #.....#####).......# #.##5iD K #.# 5i3.19.7 (9.0)5i85i,<080.7 (10.0)5iD5iG# _Found a robe.5i5ie  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   5.9  +1   h - Spellcasting   5.0   7.1  -1          5i b - Maces & Flails   0.0   1.0   0   i - Conjurations   9.0   8.8  +1   c - Staves   0.0   1.0   0   j + Translocations   3.0   2.4  -1 +4 d - Unarmed Combat   0.0   1.0   0   k - Fire Magic   0.0   1.0   0      5iW l - Earth Magic  16.0  14.8  +2          5i8 e - Armour   2.0   2.5  +1   m - Invocations   0.0   0.8  +1   f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1  5i&$ g - Stealth   2.1   2.1  +2                          5ie!            5i        5i        5i_    5i    The species aptitude is in white. Bonus from skill manuals is in red.  5iH[?] Help[=] set a skill target  5i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets5i5i5i-Nitant the Earth MageGargoyle of Dithmenos ***...# ## ####Health: 64/64 ========================[P#.##.#######.######### Magic: 18/18 ========================........................ AC: 19Str: 12........................ EV: 14Int: 20...................####+##P. SH: 0Dex: 10..................#........ XL: 11 Next: 45% Place: Lair:1.........@.......#........ Noise: ---------  Time: 9280.7 (0.0)......P#.##.....#........ n) +5 mace (freeze)#....P######....####.##.. Cast: Sandblast#.....# ##†...5ia[40m...†.....#.....# #.......##.#####.....# ##......#####.....#####).......##.................###.................# #### o - a ring of protection from cold  Things that are here:  a +0 quarterstaff of freezing; a +2 robe of cold resistance; the elf corpse of _Fannar _You see here a water moccasin corpse. _Found a robe.5i5ii5i5i 5iy......†..5i5if5iU ## ## ### ## #[P#.##.#######.######## .........####+##P.#...........# ......P#.##.....#..... #....P######....####.## #.....# ##†......†.... #.....# .##.###5iV #.....# ##### #.....#####).......# #.##5i'`,5iGt5iY= ## ## ### ## ##[P#.##.#######.####### .........####+##.#...........#.......P#.##.....#.....5iO#....P######....####.## #.....# ##†......†... #.....# .##.## #.....# ###### #.....#####).......#5i5i'5ib5iW ## ## ### ## ###[P#.##.#######.######) ........####+#.#...........#........P#.##.....#.....###....P######....####.#  #.....# ##†......†..  #.....# .##.#5iX  #.....# ##### 5id+2.7 (25ii5i[k+3.7 (35io5iq* _Found a short sword.5i a...5i 5i@v F ## ###### ## ####[P#.##.#######.#####)5iv 7 ........####+.#...........#.........P#.##.....#.....###....P######....####5iv  #.....# ##†......†. #.....# .##.5i} ,5i 5i6 M ######### ##.####[P#.##.#..)....@....####.#.#!.P#.##.....##.###....P######....####5i ## #.....# ##†......† #.....# #.##5i 5ii 5i 5ia  ######### ###.####[P#.##.#..)...@..!....#.#.!.P#.##.....##.###....P######....5ieb  ## #.....# ##†...... #.....# #.5ik ,5ir 5i  ######### ##  #.####@P#.##.#######.##....).....!.....##.#............#..!.........P#..#.###.###....P######....#### #.....# ##†.....5i ,5i 5i^Z r ##############.####[P#.##.#######.#.....).@................!............#..#!P#.##.....####.########....#5iZ / ## #.....# ##†.... #.....# #.You see here a +0 robe.5ib 5iGc  _5it 5i # ##############.####[P#.##.#######.......).................!...@..........!P#.##.....###.########.... ## #.....# ##†... #.....# #. #.....# ##5i ,5iz 5iQ## ##############.####[P#.##.######.......)...............!..........F....!P#.###..###.########5iTRm#. ## #.....# ##†F   blink frog (asleep) #.....# #.... #.....# ##... #.....#####)5i\j  You encounter a blink frog.5ic5i"n+9.7 (65ir390.7 (7 _5i {5i|5i! ## ##########.####[P#.##..)......!..........F.!.P#.###..###.###....P###### #.. ### #.....# ##†#.. #.....# ### #.....# ## #.....#####)5i FThe blink frog gives a loud, deep croak!  You hear a loud, deep croak! x25i0F5il ?.F5iFFF 3 blink frogs (2 wandering)5i3=1.7 (15iK t _You encounter a blink frog. x25iv ## ######### ######.####[P#.##.#.).F....!.F.F..5iv .......!.P#.##.##..###.###....P######.#.. ### #.....# ##†.   blink frog#.. #.....# #.## 5iv #.....# ##.#.....#####).5iy D.F5i' ?.F5i 5i ?-2Sandblast5i< 5iѐ 5i"## ######### #######.####[P#.##.#..).F....!.F...F.........!.P#.##.##..###.###....P######.#.. ### #.....# ##†.#.. #.....# #.## #.....# ##.#.....#####).5iD.F5i5i@-35i5i ### The blast of sand hits the blink frog!!5i @...(ally target)@   shadow5i HThe blink frog is almost dead.5i= .Your shadow gestures at the blink frog while chanting.The shard of hardened shadow hits the blink frog!!5i ******@   shadow5i- ########################@##########5i. ##############You kill the blink frog!Your orb flickers with a hungry flame! The fireball engulfs the fungus!  The fungus begins to die.5i) ? FThe fungus is lightly damaged.  You hear a croak. You hear a loud, deep croak! x2; You hear a croak. FYou hear an angry hiss.5i$ .####[P..)...@..........@.................!......FF 2 blink frogs@   shadow5i' 8=======5.2 (1.5Sandblast5i 5i [ _You encounter a blink frog.5i)25i65iK5iN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5i  ## #########  ######.####[P#.##.# .)...@ F.F..! F.F   ......!.P#.## ##..###.###....P###### #.. ### #.....# ##† #.. #.....# # ## #.....# ## #.....#####)5i D.F5i{ <§F5i 5i HF§5i MF.5i 5i 1.5i C-------65i 0Sandblast5i 5i / _The blink frog blinks! x25iY*  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i  Nitant the Earth Mage  Gargoyle of Dithmenos ***...  Health: 64/64 ========================  Magic: 15/18 ====================---- ## #########  AC: 19Str: 12 ######.####[P#.##.####### EV: 14Int: 205il ........)...@............ SH: 0Dex: 10 FF§..!................... XL: 11 Next: 48% Place: Lair:1 F.......@................ Noise: ---------  Time: 9296.2 (0.0) .......F................. n) +5 mace (freeze) 5i ......................... Cast: Sandblast ......!.........P#.##.... ##..###.###....P######... #.. ### #.....# ##†.. FF 2 blink frogs #.. #.....# #.... @   shadow ## #.....# ##... #.....#####)... _The blink frog blinks! x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)5iqNitant the Earth MageGargoyle of Dithmenos ***...Health: 64/64 ========================Magic: 15/18 ====================----## #########AC: 19Str: 12######.####[P#.##.####### EV: 14Int: 20........)...@............ SH: 0Dex: 105iFF§..!................... XL: 11 Next: 48% Place: Lair:1F.......@................ Noise: ---------  Time: 9296.2 (0.0).......`................. n) +5 mace (freeze)......`.................. Cast: Sandblast.....`!.........P#.##....##..###.###....P######...#.. ### #.....# ##†.. FF 2 blink frogs#..5i#.....# #.... @   shadow###.....# ##...#.....#####)... _The blink frog blinks! x2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5i4Aim: a blink frog (61% to hit)5i*j.  Casting: Sandblast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (61% to hit)  The stone arrow misses the blink frog.5i,v kA nearby fungus withers and dies.5i.C.F5i/1F5i2 .kYou encounter a rime drake.5i<'.F..F 3 blink frogsk   rime drake5i]=|@   shadow5i?e56---==7.2 (15iKH5iJ. _The blink frog hits you!5i 1.5iB v 10/18=7=3.7 (1 5iB C_The blink frog misses you.5i1K 5idM g _Your Armour skill increases to level 3!5i| .The blast of sand hits the blink frog!!5i*    blink frog5i @(ally target)@   shadowYou kill the blink frog! ******Your shadow points at the cane toad and mumbles some strange words.5iO7F..F5iD .....†F.The shard of hardened shadow misses the cane toad.5iKJc=2060-5.2 (1.55i9T5i(XP _The blink frog misses you.5iEj  5ijCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5if  Nitant the Earth Mage  Gargoyle of Dithmenos ***...  Health: 58/64 =====================---  Magic: 7/18=========--------------- ## #########  AC: 20Str: 12 ######.####[.#.##.####### EV: 14Int: 20 ........)................ SH: 0Dex: 105i)h .....!................... XL: 11 Next: 60% Place: Lair:1 .....F..@................ Noise: =--------  Time: 9305.2 (0.0) .......†F................ n) +5 mace (freeze) ..........@.............. Cast: Sandblast ......!.........P#.##.... ##..###.###....P######... #.. ### #.....# ##†.. F   cane toad (ally target) #.. #.....# #.... F   blink frog ## #.....# ##... @   shadow #.....#####)... 5i[i_The blink frog misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (61% to hit)5ih_ *F5iA**5iV m**.†5iǢ F*Aim: a cane toad (ally target, 81% to hit)5i˷Nitant the Earth MageGargoyle of Dithmenos ***...Health: 58/64 =====================---Magic: 7/18=========---------------## #########AC: 20Str: 12######.####[.#.##.####### EV: 14Int: 20........)................ SH: 05iDex: 10.....!................... XL: 11 Next: 60% Place: Lair:1.....F``@................ Noise: =--------  Time: 9305.2 (0.0).......†F................ n) +5 mace (freeze)..........@.............. Cast: Sandblast......!.........P#.##....##..###.###....P######...#.. ### #.....# ##†.. F   cane toad (ally target)#..5i#.....# #.... F   blink frog###.....# ##... @   shadow#.....#####)...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (ally target, 81% to hit)  The stone arrow hits the cane toad!5i? .Fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (ally target, 81% to hit)  The stone arrow hits the cane toad!  The cane toad is lightly wounded.5i!A?.F5iN5iO;6=6.2 (15i3Z5iap _The blink frog barely misses you. The blink frog hits you.5i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5iV   Nitant the Earth Mage  Gargoyle of Dithmenos ***...  Health: 56/64 =====================---  Magic: 4/18=====------------------- ## #########  AC: 20Str: 12 ######.####[.#.##.####### EV: 14Int: 20 ........)................ SH: 0Dex: 10 5iW .....!................... XL: 11 Next: 60% Place: Lair:1 .......F@................ Noise: ==-------  Time: 9306.2 (0.0) .......†F................ n) +5 mace (freeze) ..........@.............. Cast: Sandblast ......!.........P#.##.... ##..###.###....P######... #.. ### #.....# ##†.. F   cane toad (ally target) 5i4X v#.. #.....# #.... F   blink frog ## #.....# ##... @   shadow #.....#####)... 5idX _The blink frog barely misses you. The blink frog hits you.  Casting: Stone Arrow (safe; 1% risk of failure)  5iX MConfirm with . or Enter, or press ? or * to list all spells.5iX Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5iX XAim: a cane toad (lightly wounded, ally target, 81% to hit)5i,: Nitant the Earth MageGargoyle of Dithmenos ***...Health: 56/64 =====================---5i: Magic: 4/18=====-------------------## #########AC: 20Str: 12######.####[.#.##.####### EV: 14Int: 20........)................ SH: 0Dex: 10.....!................... XL: 11 Next: 60% Place: Lair:15iY; .......F@................ Noise: ==-------  Time: 9306.2 (0.0).......†F................ n) +5 mace (freeze)..........@.............. Cast: Sandblast......!.........P#.##....##..###.###....P######...#.. ### #.....# ##†.. F   cane toad (ally target)5i$< #..#.....# #.... F   blink frog###.....# ##... @   shadow#.....#####)...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, ally target, 81% to hit)  The stone arrow hits the cane toad!5i I§Fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (lightly wounded, ally target, 81% to hit)  The stone arrow hits the cane toad!  The cane toad is heavily wounded.5i2 *.5iL a5=7.2 (15i~ 5i f _The blink frog blinks! The cane toad misses you.5i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i{   Nitant the Earth Mage  Gargoyle of Dithmenos ***...  Health: 56/64 =====================---  Magic: 2/18==---------------------- ## #########  AC: 20Str: 12 ######.####[.#.##.####### EV: 14Int: 20 ........)................ SH: 0Dex: 10 5i .....!................... XL: 11 Next: 60% Place: Lair:1 .......F@................ Noise: ==-------  Time: 9307.2 (0.0) .......†................. n) +5 mace (freeze) ......F...@.............. Cast: Sandblast ......!.........P#.##.... 5i_ ##..###.###....P######... #.. ### #.....# ##†.. F   cane toad (ally target) #.. #.....# #.... F   blink frog ## #.....# ##... @   shadow #.....#####)... _The blink frog blinks! The cane toad misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 81% to hit)5iS Nitant the Earth MageGargoyle of Dithmenos ***...Health: 56/64 =====================---Magic: 2/18==----------------------## #########AC: 20Str: 12######.####[.#.##.####### EV: 14Int: 20........)................ SH: 05iT Dex: 10.....!................... XL: 11 Next: 60% Place: Lair:1....````@................ Noise: ==-------  Time: 9307.2 (0.0).......†................. n) +5 mace (freeze)......F...@.............. Cast: Sandblast......!.........P#.##....##..###.###....P######...5iV #.. ### #.....# ##†.. F   cane toad (ally target)#..#.....# #.... F   blink frog###.....# ##... @   shadow#.....#####)... _The blink frog blinks! The cane toad misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 81% to hit)5i\ MF.5iq W...F5i1 +8.2 (15i5 5i 5  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (heavily wounded, ally target, 81% to hit) 5i< _The stone arrow misses the cane toad. The cane toad misses you.5iKR0####5i .The blast of sand misses the cane toad.5ip F.§Your shadow fades away.5iJF.5i .FThe blink frog blinks! The cane toad stings you!5ivj...F5ip43------9.7 (1.55iq5i B _The cane toad stings you but does no damage.5i5i%8-5i5i^ _You are too injured to fight recklessly!5iY  ## ######### ######.####[.#.##.#######........).....!...5i .......F..F.............!......##..##..###.###....P######..### #.....# ##†#..#.....# #..###.....# ##.5i FF.5i F§The cane toad attacks as it pursues you!5i  The cane toad closely misses you.The blink frog attacks as it pursues you!5i 29-----------3===1005i 5i . _The blink frog hits you!5iF R## #################.####[.#.##.#######.........).................5i 5.....!..F.........F.#.......§..#..#5i ......!P#.##.....###..###.###....P#####.. ### #.....# ##†#.. #.....# #...5iM s## #.....# # #.....#####)..FFF5i :†5i /--15i5 5i 5i 5i -Read which item? Scrolls  b - 2 scrolls of blinking  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - 3 scrolls of identify 5ii 7 c - a scroll labelled GER SIWEJE  e - a scroll labelled ODAETE GATENT  h - a scroll labelled HARPHA LISOWK  j - a scroll labelled HOUNLI WECWI  k - a scroll labelled LUCHUORR VIBLUPA  m - a scroll labelled YNUGOE QEAWOARAE  u - a scroll labelled KUHEX CANA 5i  v - a scroll labelled OTUCRIM ENLOT [!] read|quaff|evoke[?] describe selected5i=Nitant the Earth MageGargoyle of Dithmenos ***...Health: 29/64 ==========--------------Magic: 3/18====--------------------## ########### AC: 20Str: 12######.####[.#.##.#######.# EV: 14Int: 20........).................. SH: 0Dex: 10.....!..F.................. XL: 11 Next: 60% Place: Lair:1.........F@...............# Noise: ---------  Time: 9311.7 (0.0).......†..................# n) +5 mace (freeze)..........................# Cast: Sandblast......!.........P#DHm.##.....###..###.###....P######....##.. ### #.....# ##†.... F   cane toad#..#.....# #...... F   blink frog###.....# ##.....#.....#####)..... _The cane toad stings you but does no damage. _You are too injured to fight recklessly!  The cane toad attacks as it pursues you!  The cane toad closely misses you.The blink frog attacks as it pursues you! _The blink frog hits you!  Okay, then. _5i&5iNEvoke which item? Wands  b - a wand of acid (3)c - a wand of iceblast (14)  e - a wand of charming (9) [!] read|quaff|evoke[?] describe selected5i 5i?Nitant the Earth MageGargoyle of Dithmenos ***...Health: 29/64 ==========--------------Magic: 3/18====--------------------## ########### AC: 20Str: 12######.####[.#.##.#######.# EV: 14Int: 20........).................. SH: 0Dex: 10.....!..F.................. XL: 11 Next: 60% Place: Lair:1.........F@...............# Noise: ---------  Time: 9311.7 (0.0).......†..................# n) +5 mace (freeze)..........................# Cast: Sandblast......!.........P#.##...5is..###..###.###....P######....##.. ### #.....# ##†.... F   cane toad#..#.....# #...... F   blink frog###.....# ##.....#.....#####)..... _You are too injured to fight recklessly!  The cane toad attacks as it pursues you!  The cane toad closely misses you.The blink frog attacks as it pursues you! _The blink frog hits you! _Okay, then.5i  Nitant the Earth Mage 5iM Gargoyle of Dithmenos ***...  Health: 29/64 ==========--------------  Magic: 3/18====-------------------- ## ######### ## AC: 20Str: 12 5i######.####[.#.##.#######.# EV: 14Int: 20 ........).................. SH: 0Dex: 10 .....!..F.................. XL: 11 Next: 60% Place: Lair:1 .........F@...............# Noise: ---------  Time: 9311.7 (0.0) .......†..................# n) +5 mace (freeze)5iO ..........................# Cast: Sandblast ......!.........P#.##.....# 5ia##..###.###....P######....# #.. ### #.....# ##†.... F   cane toad 5i#.. #.....# #...... F   blink frog 5i^## #.....# ##..... #.....#####).....5iThe blink frog attacks as it pursues you! _The blink frog hits you! _Okay, then.5i+sAiming: CharmPress: ? - help, Shift-Dir - straight line5iRAim: a cane toad (heavily wounded, chance to affect: 49%)5iqF*Fblink frog (chance to affect: 31%)5iT F..F5i 5.FAim: a cane toad (heavily wounded, chance to affect: 49%)5ixNitant the Earth MageGargoyle of Dithmenos ***...Health: 29/64 ==========--------------Magic: 3/18====--------------------## ########### AC: 20Str: 12######.####[.#.##.#######.# EV: 14Int: 205i........).................. SH: 0Dex: 10.....!..F.................. XL: 11 Next: 60% Place: Lair:1.........*@...............# Noise: ---------  Time: 9311.7 (0.0).......†..................# n) +5 mace (freeze)..........................# Cast: Sandblast......!.........P#.##.....###..###.###....P######....##.. ### #.....# ##†.... F   cane toad#..#.....# #...... F   blink frog###.....# ##.....#.....#####).....The blink frog attacks as it pursues you! 5i2_The blink frog hits you! _Okay, then.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, chance to affect: 49%)5i F   blink frog (ally target)F   cane toad (charmed)5i} 5i~!5i~F5i$.5ie 5i 5i6The cane toad is charmed.  5iA6The blink frog barely misses your cane toad.5i5i!5i30=4===2.7 (15i5i _ _Your cane toad stings the blink frog! The blink frog hits your cane toad!5iu## #################.####[.#.##.#######.........)........................!..F..........F##.†...#......#.......!P#.##.....#.##..###.###....P#####.. ### #.....# ##†.....#.. #.....# #...## #.....# # #.....#####).#............5i †Your cane toad misses the blink frog. The blink frog hits your cane toad!5iI)G5iD1 3--3 _Your cane toad is killed!5i:5i<g _Your Armour skill increases to level 4!5i\ ## #################.####[.#.##.#######.###5i\ ........).........................!..F..........†###.†...#.......#.......!5iC] aP#.##.....#.##..###.###....P#######.. ### #.....# ##†......#.. #.....# #.......### #.....# ## 5i] #.....#####).#.................##.#5i^ M.F5i_ D†F5ij 5im w5==--4 _5iv 5ix 5iY  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i  Nitant the Earth Mage  Gargoyle of Dithmenos ***... ## ######### ##  Health: 30/64 ===========-------------  ######.####[.#.##.#######.### Magic: 2/18==----------------------  ........).................... AC: 20Str: 12  .....!....................... EV: 14Int: 20  .........†................### SH: 0Dex: 10  .......†..F*..............#.. XL: 11 Next: 63% Place: Lair:1  ............@.............#.. Noise: ---------  Time: 9314.7 (0.0)  ......!.........P#.##.....#.. n) +5 mace (freeze)  ##..###.###....P######....### Cast: Sandblast,4m #.. ### #.....# ##†......  #.. #.....# #.......#  ## #.....# ##......# F   blink frog #.....#####)....... #.................# #.................# _Your Armour skill increases to level 4!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 61% to hit)5iNitant the Earth MageGargoyle of Dithmenos ***...## ###########Health: 30/64 ===========-------------######.####[.#.##.#######.### Magic: 2/18==----------------------........).................... AC: 20Str: 12.....!....................... EV: 14Int: 20.........†................### SH: 0Dex: 10.......†..F`..............#.. XL: 11 Next: 63% Place: Lair:1............@.............#.. Noise: ---------  Time: 9314.7 (0.0)......!.........P#.##.....#.. n) +5 mace (freeze)##..#4v3m##.###....P######....### Cast: Sandblast#.. ### #.....# ##†......#..#.....# #.......####.....# ##......# F   blink frog#.....#####).......#.................##.................#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, 61% to hit)  The stone arrow hits the blink frog!5ii...@(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (moderately wounded, 61% to hit)  The stone arrow hits the blink frog!  5iHPThe blink frog is severely wounded.5iD ****5it***Your shadow gestures at the blink frog while chanting.5i M.F5i,..†..3====5.7 (15i55i9^ _The ray of shadow misses the blink frog.5iG   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i+  Nitant the Earth Mage  Gargoyle of Dithmenos ***... ## ######### ##  Health: 30/64 ===========-------------  ######.####[.#.##.#######.### Magic: 0/18------------------------  ........).................... AC: 20Str: 12  .....!....................... EV: 14Int: 20  .........†................### SH: 0Dex: 10  .......†..................#.. XL: 11 Next: 63% Place: Lair:1  ...........F@.............#.. Noise: ==-------  Time: 9315.7 (0.0)  ......!.........P#.##.....#.. n) +5 mace (freeze)  ##..###.###....P######....### Cast: Sandblast #.. ### "23m#...@.# ##†......  #.. #.....# #.......#  ## #.....# ##......# F   blink frog (ally target) #.....#####)....... @   shadow #.................# #.................# _The ray of shadow misses the blink frog.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, ally target, 61% to hit)5i.BNitant the Earth MageGargoyle of Dithmenos ***...## ###########Health: 30/64 ===========-------------######.####[.#.##.#######.### Magic: 0/18------------------------........).................... AC: 20Str: 125iO.....!....................... EV: 14Int: 20.........†................### SH: 0Dex: 10.......†..................#.. XL: 11 Next: 63% Place: Lair:1........````@.............#.. Noise: ==-------  Time: 9315.7 (0.0)......!.........P#.##.....#.. n) +5 mace (freeze)##..###.###....P######....### Cast: Sandblast5i#.. ### #...@.# ##†......#..#.....# #.......####.....# ##......# F   blink frog (ally target)#.....#####)....... @   shadow#.................##.................# _The ray of shadow misses the blink frog.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, ally target, 61% to hit)5i...F  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, ally target, 61% to hit)  The stone arrow misses the blink frog.5i1-6.7 (1Sandblast5i5iܳA _The blink frog hits you but does no damage.5i?## ######### ## ######.####[.#.##.#.#.)......!.5i>@.........†.#.†....#..F.#.......!.P#.##.....#.##..###.###....P######....##.. ### #...@.# ##†......†5ip@#.. #.....# #.### 5i@#.....# ##......##.....#####).#5i@V#.......# 5iBA.F5iK5irM1=--7Sandblast5iU5iXW _The blink frog barely misses you.5i ## ######### ## ######.####[.#.##.#.#.)......!..†.####+.†....#..F.#.......!.P#.##.....#.5i* ##..###.###....P######....####.#.. ### #...@.# ##†......†.#.. #.....# #.##.## #.....# ##......##.....#####).# 5i A.F5i& 5i: @-85iD 5i 5i## ######### ##  ######.####[.#.##.#.#.)......!..†.####+#.†....#..F.#.......!.P#.##.....#.##..###.###....P######....####.##.. ### #...@.# ##†......†.#.. #.....# #.##.### #.....# ##......#5iL#.....#####).# #.# #5iDA.F5iݵN  The blink frog attacks as it pursues you!5i2=2===95i5iW _The blink frog barely misses you.5i5i5if/5i1^ _You are too injured to fight recklessly!5i  Nitant the Earth Mage  Gargoyle of Dithmenos ***... ## ######### ##  Health: 32/64 ============------------  ######.####[.#.##.#######.###### Magic: 1/18=-----------------------  ........)....................... AC: 20Str: 12  .....!.......................... EV: 14Int: 20  .........†................####+# SH: 0Dex: 10  .......†..................#..... XL: 11 Next: 63% Place: Lair:1  ..............F@..........#..... Noise: =--------  Time: 9319.7 (0.0)  ......!.........P#.##.....#..... n) +5 mace (freeze)  ##..###.###....P######....####.# Cast: Sandblast  #.. ### #...5i@.# ##†......†..  #.. #.....# #.......##.#  ## #.....# ##......#### F   blink frog (ally target) #.....#####).......#  @   shadow #.................##  #.................# # _The blink frog barely misses you. _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, ally target, 74% to hit)5ia! Nitant the Earth MageGargoyle of Dithmenos ***...## ###########Health: 32/64 ============------------######.####[.#.##.#######.###### Magic: 1/18=-----------------------........)....................... AC: 20Str: 12  .....!.......................... EV: 14Int: 20  .........†................####+# SH: 0Dex: 10  .......†..................#..... XL: 11 Next: 63% Place: Lair:1  ...........####@..........#..... Noise: =--------  Time: 9319.7 (0.0)  ......!.........P#.##.....#..... n) +5 mace (freeze)##..###.###....P5i"" c######....####.# Cast: Sandblast#.. ### #...@.# ##†......†..#..#.....# #.......##.####.....# ##......#### F   blink frog (ally target)#.....#####).......#@   shadow#.................###.................# # _The blink frog barely misses you. _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, ally target, 74% to hit)5i` . _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (severely wounded, ally target, 74% to hit)  The blast of sand misses the blink frog.5i §FYour shadow fades away.5io KF.5i JF.5i? d...5iع b2=-21.2 (1.55i 5i , _The blink frog blinks!5iy, 5i### ######### ##  ######.####[.#.##.#######.##### ........) .....!......... ...†5iX.####+ †.......# ......5i§...........# ......!.........P#.##.....#....5iQ#..###.###....P######....#### #.. ### #.....# ##†......†.5i( #.. #..F..# 5iV.##.## #.....# #####5i #.....#####).......# #.#5i!#5izJF.5i)4.5id1F-205i>5iA5iz& ## ######### ##  ######.####[.#.##.#######.#### ........) .....!........ ...†.#### †....# .................# ......!.........P#.##.....#..#..###.###....P######....#### #.. ### #..F..# ##†......† #.. #.....# .## #.....# #### #.....#####).......#5i'IF.5i/5iA133===35i75i95i?  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5i  Nitant the Earth Mage  Gargoyle of Dithmenos ***...  Health: 33/64 ============------------  Magic: 0/18------------------------ ## ######### ##  AC: 20Str: 12  ######.####[.#.##.#######.#### EV: 14Int: 20  ........)..................... SH: 0Dex: 10  .....!........................ XL: 11 Next: 63% Place: Lair:1  .........†...@............#### Noise: ---------  Time: 9323.2 (0.0)  .......†.....*............#... n) +5 mace (freeze)  .............*............#... Cast: Sandblast 5i0A ......!......*..P#.##.....#...  ##..###.###..F.P######....####  #.. ### #.....# ##†......† F   blink frog  #.. #.....# #.......##  ## #.....# ##......## #.....#####).......# _The blink frog blinks!  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 61% to hit)5i   Nitant the Earth Mage  Gargoyle of Dithmenos ***...  Health: 33/64 ============------------  Magic: 0/18------------------------ ## ######### ##  AC: 20Str: 12  ######.####[.#.##.#######.#### EV: 14Int: 20  ........)..................... SH: 0Dex: 10  .....!........................ XL: 11 Next: 63% Place: Lair:1  .........†...@............#### Noise: ---------  Time: 9323.2 (0.0)  .......†..................#... n) +5 mace (freeze)  ..........................#... Cast: Sandblast  ......!.........P#.##.....#...  5i  ##..###.###....P######....####  #.. ### #.....# ##†......† F   blink frog  #.. #.....# #.......##  ## #.....# ##......## #.....#####).......#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 61% to hit)  The stone arrow hits the blink frog!!5i  ## # ##  .#####  ..)...  .....!...... 5i  ......  .†.....`.......  .......`.......  !......`..P#.##  #.##  #.. ### #.....# ##††5i   #.. #.....#    ## #.....#   ) 5i ...5==4.2 (1Sandblast5iǺ 5ic onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (severely wounded, 61% to hit)  The stone arrow hits the blink frog!! _You kill the blink frog!5i5i5iٯ5i\5i_1=5i(5i945ib5i5iif2==5i5i5i)g3===5i5i5iS5=5i5i65ig4===5i5i5iC5i%5i 5i^5==5iH5id5iK6=5ib5i5iX6===5iy5i?5i5i5i>|77===5i5i?5i^8==5i5i,5i5i5i8=9===5i5ig5i5iV10/18===5i5i9=1==5i5ii'2===40=3===5i*5i*5i$.5iv.5i.%45i.E==5i05i35i 4K1=5i55i`85i8i5===5i_:5i>,5i?5iB5i`Bi6===5iE5iG5imG!25iGa7==5iI5i] _You start resting.Magic restored.5ih'--5im054.2 (30.0)5iq8===--5.2 (31 _5iw5ilz5i 35i6 ,5i S3=5iu 5i 5iG 5i 5i 5i 5iC 5im 5i #45i ;===5i 5i 5i] 5i* 5i 5i 5i 5i 5iF 5i  5i'! 5i}! 955iJ# 5i% 5i& 5i' 5iO, ,5i, 5i@5 d46=5i7 5i: ,5ij< 5i> 5i;? 5i@ 5ioC 5iC W7=5ilE 5iG 5iG 5ieK 5iL ,5iM 5iO 5i)P 5iQ 5iT 5iT K8=5iV 5i#Y 5iuY 5i[ 5i] 5i(^ 5ik` 5i"c k9=5id 5ig 5ih 5i^i 5in B5iIp 5ip &505ir 5i@u ,5i 5i> 5it@ 5i@C 5i D K2=5iE 5i+H 5iH 5i9J 5ieN ,5iN 5iQ 5iQ 5iqS 5iV 5iW U3=5iX 5iw[ 5i[ 5i] 5i4` 5i` 5ia 5i{d k _You start resting.HP restored.5iq 5iy .425.2 (705i{ a4=6.2 (71 _5iJ 5i 5iV5i[5id5i## #################.####[.#.##.#######.### ........).................... .....!..5i: .........†....### .......†....#.. .....# !P#.##.....# ##..###.###....P######....### #.. ### #.....# ##†......5i #.....# #.# ## 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<>>>>_(Press ? for help)### ###### ######### #########.###.##########.####[.#.##.#######.##########P#.###############.................)...........................................##................................................###.##....>..##..................÷................####+##P.##..# ####.......###................÷..................#............# #.#P'##.##....................................#........÷...######.....#.###.........................P#.##.....#.........#.........#...#.##.....######..###.###....P######....####.##...#.............#.##......# ##..# ### #.....# ##÷......÷.........@......#.....###.....## #...# #.....# #.......##.#######P##.....#...#..##.....# ####..# #.....# ##......#### ####.....#...#.###.....###.#...# #.....#####).......##.........#.##[15;106i.nH#.............# #.................###.....#......##....#######..## #.................# ##########.....####..###....## #....# #.................####P##P#.##............##.....# ##..## 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#.###.##....#..#......#.#6iIk_.....# #...# #.....##.........#..#.........#.#....P# ##...# #P##..........#..#....#..P##.##+#.P#.#######P...## #....##............P.......6iuk...........# #.......#....#.##.##.#PP...##.PPPP..##P#######..## #.......#6ik.....#..P..........+....#.......[####>..# #.......6ik####.#....#.#........#....#........# #..#####... #...# ###....#.#6ik#....#........#### ####..#..##.......## #...# ##..##..#...##..#......####.##...............#6il6it 6i e##.##########P#.##############Nitant the Earth Mage .............................#Gargoyle of Dithmenos ***... ................###.##....>..#Health: 64/64 ======================== ...####+##P.##..# ####.......#Magic: 18/18 ======================== ...#............# #.#P'##.#6i hAC: 20Str: 12 ...#........÷...######.....#.#EV: 14Int: 20 ...#.........#.........#...#.#SH: 0Dex: 10 ...####.##...#.............#.#XL: 11 Next: 65% Place: Lair:1 ......÷.........@......#.....##Noise: ---------  Time: 9691.2 (0.0) .....##.#######P##.....#...#..#n) +5 mace (freeze) 6iA .....#### ####.....#...#.##Cast: Sandblast ......##.........#.## .....##6iļ j#.....#......# .....# ##########.....####..## .....####P##P#.##............# .....................#####...## .......########......## #.....#Things that are here:  6ir xa +0 quarterstaff of freezing; a +2 robe of cold resistance; the elf skeleton _of Fannar _You see here a +0 leather armour. _Done exploring. _Done exploring.6i 6i 6i 6i P _6i" 6iA B6i 6id 6i 6i 6i B6i 6i X6i 6i 6if 6iG 6i 6i! 6i 6i 6ic 6i 6i 6i)" 6i.( 6i* 6i*+ 6i, 6i2 6i4 6i&5 6i8 6i; 6i? 6ie? 6i@ 6iVE 6iG 6iH 6iVI 6i4O 6iaP 6iP 6i R 6iV 6i b ,6ic 6ig 6ij 6ik 6il 6i#p 6iGr ,6i7u 6ixx 6isz 6i#{ 6ig| 6i 6i 6i 6ir 6i 6is 6i 6i3 6i 6i 6i 6i{ 6iC 6i 6i 6iE 6i 6iV 6i <6iB @..........P####................# ##.#......## #...#####.##.## #...# #.......#........# #...# #.##.P# ##...# #.......P# .######P...## #.......##................# #.......# PPPP..##P#######..## #.......#[#### #@..# #.......719.2 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###...........#.##.#.....#.......###.#....................@.##.#...P!...#.<....>....###.#####........#..# ....... 6i .(.#P..... .###..#..# 6i : _ 6i  6ig #P....#.###...†.#.P...♣ .## ##...♣ #..... ##...#...#... ....# #....P....... .. # ###......#.##.#.....#......###.#...@..##.#...P.!...#.<....>......###.#####..... ...#...#..# ......... ..(.#.P..... .###....#.. .# 6il 6i" .......## ##..........♣ #..... ##...#...#... ....# #....P....... .. #. ###... 6i\. ..#.##.#.....#.................###.#...........##.#...P!..@#.<....>.........###.#####..... ... ##...#..#>......................(.#P......#####.### 6i....#... .##..#.... 6iS,30 6iS 6ir+4.7 (3 6i 6iW; _Found a stone staircase leading down. 6iH2`..< 6i4 6iH .## ##.♣ #..... ##...#...#... ....# #....P. .. #. ###. 6iR.#.##.#.....#......###.#......##.#...P.!.@.#.<....>....###.#####..(....##...#..#>....... .(.#.P......#####.###...#.... .#.#..#..... 6i,&0 6i1 6i+5.7 (1 6i 6i I _Found a large rock. 6i!l .. 6il  6iOx  6i  .## ##.♣ #..... 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#....#.####...........   #....#.##.#.....#.....   ####.#.  6ig  ##............   6i$ ....##.#...P   ##....#.<....>...   6iJJ.###.#####.   6io###.............(...  6i #..##...#..#>.......   6i #.................(.#   6i #.....P......#####.###  .#.......#.# 6iS 6i, 6iR 6iz  ##  ##....................  #P....#.###...†.#.P... .......## ##.......  #..... ##...#...#  #....### #....P  #....#.####..... 6i{  #....#.##.#.....#...  ####.#  ##...........  ....##.#  ## 6i{....#.<....>.  #.###.#####  6i%|7###.............(  #..##...#..#>.......  6id|  #...........(.#   6i|d P......#####.###  6i| 6ix 6i& 6i 6iyM####... ..#..♣ 6i#.................##P....#.###...†.#.P.......##...... ##...#...### #....P.####......#.##.#.....#.... #.....###.# 6i##.................  #..............##.#.... ##........... 6i, 6iE 6i6hMP### ...♣#...###... .#..♣ ##.................##P....#.###...†.#.P.......## 6ih...... ##...#...### #....P#.#.##.#.....#.... #...............###.#  ##..........................#.. 6iii.#..##...#..# 6ir 6iVs 6iy 6iEM ##....P............### ...♣#.........###... .#..♣ ##................. 6i)##P....#.###...†.#.P#.......##......# ##...#...### #....P#.#.##.#....  #...............###.#.#.....##.......... 6ie, 6i 6i5k #.†.....♣♣ ##.....####..... #P............### ...♣♣ ##.....###.... .....#..♣♣ ....................♣ ##P....#.###...†.#.P...♣ #.......## ##..........♣ #....@# ##...#...# #....### #....P #....#.####....... #....#.##.#.....#..... #......###.# ##..............  #..............##.#...P  ##..........#.<....>...  #...###.#####. [ 6inT34m 6i]u 6iQ  #.. 6iI  #......†.....♣  ##......####.... 6iR  #P............### ...♣ ##..............###...  #..........#  ##....................  ##P....#.###...†.#.P... #.....@.## ##....... ###.....# ##...#...#  #....### #....P  #....#.####.....  #....#.##.#.....#...  6i #.....###.#  ##..... 6i ........  #..............##.#  ## 6in....#.<....>. 6i , 6ig  6iΉ   #..† #####...  #P.###   ##...###..  #...# #..... P....#.###...†.#.P  #.......## ##......  ###..@..# ##...#...#  #....### #....P...  #....#.####...  #....#.##.#.....#  #...............### ##...........  #.......##.#  ##..........#.<....> .......###.#### 6i , 6i  6i =  #####  #P.###   ##...###  #...# #.. P....#.###...†.#.P  #.......## ##......  ###.....# ##...#...#  #.@..### #....P...  #....#.####...  #....#.##.#.....#  #...............### ##..........  #..............##.#.  ##..........#.<....> #.......###.###  ###...(... 6iڃ   #P.###   ##...###  #...# #. ##P....#.###...†.#.P  #.......## ##......  ###.....# ##...#  #....### #....P...  #@...#.####...  #....#.##.#.....#  #...............## ##...........  #..............##.#  ##..........#.<....  .......###.##   ###...(...   #..##...#..#>.....  6i , 6i+  6i\  #..### ...#..##P....#.###...†.#.P.......## ##.......##.....#  6i # #....### #....P....#.####.....#......###.......#..##...# #.................  6i  6i , 6i  6i^j #  ..#..##P....#.###...†.#.P.......## ##.......##.....# # #....### #....P....#.####.....##.#......###....... 6ij .......##.###........ #.....P......#####.  6it  6iu  6i  6ie  #.##P....#.###...†.#.P.......## ##.......##.....# # #....### #....P....#.####.....##.#......###@......#.......##.###..........#.<.........P... .#.......#.... .  6iX , 6i!  6id  ##P....#.###...†.#.P.......## ##.......##.....# # #....### #....P 6ie ....#.####.....##.#......###.......#.@.....##.##..........#.<....#.. 6if .....###.###S   black mamba (wandering)#...S...# ....#..#..... 6iu k  You encounter a black mamba. 6i}  6i 42.7 (14.0)S.S. 6iv  6i؋ XS 6i ,3.7 (15 6i  6i 5 _The black mamba hisses angrily. 6i  † #.......##  ###.....#  #....###  #....#.# #....#.## #........ ##........ #.@....... ##..........#.< #.......... ###.............( #..##...#..#> #..S..... #.....P... .#.......#....    6iM8  † #.......##  ###.....#  #....###  #....#.# #....#.## #........ ##........ #.@....... ##..........#.< #.......... ###.............( 6i8  #..##...#..#> #..S..... #.....P... .#.......#....   6i@  6iD  6iJ  6iM b _A black mamba is nearby! 6i 4 6i*  6i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6i.......## ##.......##.....# # #....### #....P...#.####........#.##.#..........###............##.###@.........#.<....#.......###.#####..(... #..##...#..#>..S.........#.....P......#####.#.......#....  )....#..#.....6iy 6ieAS.6iɽAS.6i 6i14.0)6iSandblast6i6i# _Found a mace.6ih # The blast of sand hits the black mamba!!6idBS.6is  The black mamba is severely wounded.6iR-6.2 (1.56i6iY _The black mamba closely misses you.6iɣ †The blast of sand hits the black mamba!!6i))6i6 6i> 7--70=7.7Sandblast 6i? X_You kill the black mamba!6irE 6iH g _Your Armour skill increases to level 5!6i^ 6i_ 6iIe 6i r 6iv L8==6i_y 6i    ###.....# ##...#  #....### #....P  #....#.####... 6iO e #....#.##.#.....#  #...............# ##..  #.## ##.#.<... 6i j#.@†..###.#  ###...(..  #..##...#..#>.  #........... #.....P......#####  .#.......#.... 6i9  )....#..#..... 6iZ  ....... _Magic restored.6i 6iE 6i 6iX  #....### #....P. #....#.####..... #....#.##.#.....# #...............# ##.. #..##.# ###.#.<... #..†.##.## ###@..(...  #..##...#..#>... #............. #.....P......##### .#.......#.... . )....#..#. #.......# #..P.P.[# 6if3-9.7 (2.06ip6i9zF-50.7 (36i6i# _Found a robe.6i@k6in6i@t6ixvF _Unknown command.6iu6iw Your spells (describe)TypeFailure Level  a + SandblastEarth1% 1 b - Stone ArrowConjuration/Earth1%3  c - Brom's Barrelling BoulderConjuration/Earth1%4  d - BlinkTranslocation7%6i(y2 Select a spell to describe [?] help [!]/[I] toggle spell headers6i׏6iA #....### #....P... Nitant the Earth Mage #....#.####....... Gargoyle of Dithmenos ***... #....#.##.#.....#. Health: 64/64 ======================== #...............## Magic: 18/18 ======================== ##................. AC: 20Str: 12 #..............##.# EV: 14Int: 20 ###..........#.<.... SH: 0Dex: 10 #..†..........###.## XL: 11 Next: 70% Place: Lair:2 ###@............(... Noise: ---------  Time: 9750.7 (0.0) #..##...#..#6iԦ[37m>..... n) +5 mace (freeze) #................. Cast: Sandblast #.....P......#####. .#.......#.... . )....#..#..... #.......# #..P.P.[#The blast of sand hits the black mamba!! _You kill the black mamba! _Your Armour skill increases to level 5! _Magic restored. _Found a robe. _Unknown command.6i46iֻ6i#z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 6iC6iD Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1 b - Stone ArrowConjuration/Earth1%3  c - Brom's Barrelling BoulderConjuration/Earth1%4  d - BlinkTranslocation7%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit6iY6i^6ig #....### #....P... Nitant the Earth Mage 6i]g#....#.####....... Gargoyle of Dithmenos ***... #....#.##.#.....#. Health: 64/64 ======================== 6ih#...............## Magic: 18/18 ======================== ##................. AC: 20Str: 12 #..............##.# EV: 14Int: 20 ###..........#.<.... SH: 06ihDDex: 10 #..†..........###.## XL: 11 Next: 70% Place: Lair:2 ###@............(... Noise: ---------  Time: 9750.7 (0.0) #..##...#..#>..... n) +5 mace (freeze) 6i8i#................. Cast: Sandblast #.....P......#####. .#.......#.... . )....#..#..... #.......#6ili #..P.P.[# _Your Armour skill increases to level 5! 6ii_Magic restored. _Found a robe. _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 6i|* _Found a robe. _Unknown command.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Blink  Adjust to which letter? 6i6iA6i6i? _z - Blink6i* U..6i 6i "  .####....#.#......##...##.#####.<....#..†.###.#####...(... #@.##...#..#>............#.....P......#####.##.#....P..6i. : _6iX7 6i  .#......##...##.#####.<......†..........###.####.............(... #..##...#..#>............#.....P######.#.......#.... ............6i) Y ......##6iK) ...........##.####..........#.<......†..........###.##6iu) ##.............(... #..##...#..#>..6i) ##............#.@...P######.#.......#.... 6i* #)....#. #.#........6i~8 ,6i@ 6i   #.  ##.  #..............##.  ###..........#.<  #..†..........###.  ###.......(  #..##...#..#>  ##.  #@....P......#####  #.#.#....  6i  ##)....#..#.....  ##.......#  #..P.P.[#  #....P...  ..  #. 6i ,6iG 6i3  #.  #...## ##..#.<.  #..†..........###  ###....(.  #..##...#..#>. #........... ....P#### #.......#....   ##)....#..#.....  ##.......#   #..P.P.[#  #....P...  .........  #....   6i7 6i & #..## ###..........#.<... #..†.....##.# ###.............(.  #..##...#..#>...6iͭ  ##............. ##.....P##### #.#.......#....  ##@....#..#. .......#  ..P.P.[#  #....P... ........6i . #... ....... ....#.# 6i ,6i 6i0  ###.<... #..†..........###.## ###.............(... 6i1 #..##...#..#>... ##............. ##.....P##### #.#.......#.... . ##)....#..#. ..#  ..P.P.[#  #....P...  ......... #. #. .....#.## ....#...  You see here a +0 mace.6i=6i> _6iE6i۰  ..†.###.####.......(... #..##...#..#>..##............##.....P######.#.......#.... ##)....#.  ##.......#  #@.P.P.[..P.........#.#.......#6i6i6ij6i2 ##...(... #..##...#..#>..##............##.....P######.#.......#.... 6i3#)....#..#.....  ##.......#  #..P.P.[..P...#......##......#...6i,6i6i*g #..##...#..#>..##............##.....P......#####.#.......#.... #)....#.  ##.......#  #..P.P.[##....P...#.@....# .....#.###....##.......#....#...#.......#6iq6iar6ix6i" ##............##.....P......#####.#.......#.... #)....#..  ##.......#  #..P.P.[6iI##....P.........## 6ihS.....#.###..6i...6il#...#..#6i6i<6i!6iSa ##.....P#####.#.......#.... #)....#.  ##.......#  #..P.P.[##....P...#......## 6iFT#.....#.###....#........##...#..#6i^6i_6iie6i_1 .#.......#.... #)....#.  ##.......#  #..P.P.[##....P...#......###.@...#.###....#.......#...#..... .#6i6i26i6i; #)....#.  ##.......#  #..P.P.[##....P.........##.....#.###....#.......# ....#...##......##....#. .6iH,6ioM6iJ+  ##.......#  #..P.P.[##....P.........##.......#.##6i+#....##@......#....###.......##...6i+c.....P.6i46i756i(L6iQR  #..P.P.[# ##....P...  #.........  ##.. 6i1 ##........  #.....#.##  #....#.... 6i ##.......#  #@...#...#6iR  ##.......# 6im #...#..## 6in #...#..#  .......#  ....#...  .....P..  ..:....6i( 6i6i6i6i+4 ##....P...  #.........  ##........  ##........  #.....#.##  #....#....  ##.......#  #....#...#  ##@......#  ...#..##  #...#..#  .......# ....# #.....P... 6i,##..:... #.... 6i:,6i<6i  #.........  ##........  ##........  #.....#.### #....#..... ##.......#  #....#...#  6i&##.......#  #.@.#..##  #...#..#  #.......#  #....#... #.....P.... 6i##..:... ...... ##.##.P.## 6ip6iˮ6iٵ6iG ##..  ##........  #.....#.### #....#.....  ##.......#  #....#...#  6i##.......#  #...#..##  #..@#..#  #.......#  #....#...... #.....P....# ##..:... .... 6i\##.##.P.##  #### 6i:&6i&6i,6ist .....#.####....#.....##.......# #....#...###.......# #...#..###...#..# 6i#...@...##.......P....#...P.#  6i,6i)6i .....#.####....#.....##.......# #....#...##....... #...#..####...#..# .....#......6i8.P....##..:........#  6iF,6i{6iz #.....##.......# #....#..#.......# #...#..####...#..# .......#####.......P....#6iz#..:....... #...  6is,6it6i& #.......# #....##.......# #...#..###...#..# .......#####.......P....###..@....... #...#.##.P.##  6i6i%,6i6iPe  You pick up a parchment of Call Imp and begin reading...6i073.7 (23.0)6i,4.7 (246iS!6iP$A _You add the spell Call Imp to your library.6ig........6iF6i 6ip;  #....#...#  ##.......#  #...#..## #...#..#  #.......####  #....#...... 6iq #.....P....#  ##..........  #.  ##.##.P.##. 6i5q ### ####  6idq   6iq%  6i|6in|6i6iR #....#...#  ##.......#  #...#..##  ##...#..#  #.####  #....#......  #.....P....#  ##....  #..  ##.##.P.##.  ### ####       6i,6i6i! #....#...#  ##.......#  #...#..##  ##...#..#  #.......# #....#. #.....P....# 6iT"q##.... #.. ##.##.P.##. ### ####  6i{"    6i" 6i,,6i16i6L #....#...#  ##.......#  #...#..##  ##...#..#  #.......#####. #....#. #.....P....### ##.... #.. ##.##.P.##. ########       6i6iF #....#...#  ##.......#  #...#..##  ##...#..# . #.#####. #....#..  #.....P....### ##.... 6iO@#.. ##.##.P.##...P ######## #      6i,6i6i #....#...#  ##.......#  #...#..## # ##...#..# . #.......#####..  #....#..  #.....P....### ##.... #.. ##.##.P.##...P# ######## ## 6i,6i6i #....#...# ##.......# #...#..## # ##...#..# .. #.......#####.. #....#........ #.....P....#####.##....#..##.##.P.##...P#.######## #### 6i6i=6ir6im1#....#...# ##.......# #...#..## # ##...#..# .. #.#####.. #....#........ 6im#.....P....#####.###....#..##.##.P.##...P#.######### ##### 6iXx6ix6i36id#....#...# ##.......# #...#..## # ##...#..# .. #.#####.. #....#........ #.....P....#####.###....#..6i##.##.P.##...P#.#.############## 6i 6i6i6iWn#.... #...#..####...#..# .........#####.. .#........ ...P....#####.###................. #..........6i9X#.##.P.##@..P#.#. ##############  6ia6ia6i5g6iT#....#...# ##.......# ...#..## ##...#..# .. #.......#####.. .#....#........ .. #.....P....#####.#####...........6i=#..........@.......##.##.P.##...P#.#.###############6iw6i6i6iD#....#...# ##.# #...#..## # ###...#..# .. (.#.#####.. ..#....#........ .. #.....P....#####.###....$#..##.##.P.##...P#.#.############### 6iR-85.7 (116i[6iM^,6.7 (126if6i lI _Found a large rock.6iU.............6io6iS6ik##.......# #....#...# ##.......# ...#..## ####...#..# .. (#.......#####.#....#........ .. 6iGl#.....P....#####.#######.$#....................##.##.P.##...P#.#.##################.####6iw,6i~6id##.#  #....#...#  ##.# ###...#..## ###.###.##...#..# .....(.#.#####.. .....  #....#........ ...  #.....P....#####.#####.##..@....$.#...##.##.P.##...P#.#.###.########.## 6i,6i6i _##.# #....#...# ##.# ##  #...#..## ######.###. ##...#..# ......(... #.#####........ #....#. (... 6i_#.....P....#####.#####. ##...@...$.#...##.##.P.##...P#.#.###.##6i_I#######.##6i_6##6im18.7 (2.0)6iv6iZz+9.7 (36i6ihI _Found a large rock.6i,:.....6ir-6i$6i6.# ....#...# .# ## #...#..## ######.###. ...#..# #......(... .#####........ ....#..(... .....P....#####.#####...@..$. #. ##.##.P.##...P#.#.###.#.########.###6i!#6i,6i6i2.# #...# .# ## ...#..## ######.###. ...#..# #......(... #####........ #..(... #P....#####.#####...P ...@.$. ..##.P.##...P#.#.###.#.# ####.## ###6i6i6iJ0# 6i,#...# 6i'# 6i*)## 6ikY#..## ######.###. 6iy#..# #......(... 6i4#####........ 6i%#.6ia[(... .#6iΌP....#####.#####...P#...@$. 6iT+.##.P.##...P#.#.###.#.#####.## #6i7###6i6i)6i.6ip# #...# # ## #..## ######.###. ##..# #......(... .######. .##.(... ..## P....#####.#####...P#....@. ##.P.##...P#.#.###.#.#####.## ## # 6i6i6i#%6i'6i_36i< 93.7 (4  You now have enough gold to buy a +3 quarterstaff of speed on D:1.  You can access your shopping list by pressing '$'.6i'@+4.7 (56iE6itH? _You now have 452 gold pieces (gained 11).6i40....6i46iA>6ir# #...# ....#.# ## ..... #..## ######.###....# #..# #......(......# #####. ...# #.(... ...## P....#####.#####...P#..P.##...P#.#.###.#.###..####6i.,6i6iS # ...# .. .....#. # .## #..... ..## ######.###....# ..# #......(......# #####..P...# .(... ....## P....#####.#####...P#. .P.##...P#.#.###.#.###.##.## ########6i& 6i& 6i, 6in M..P. #.##...##.. .....#..# ..## #.....6i3 _# ######.###....# #......(......######........P...# .........(.........## P....#####.#####@..P####.......................... .P.##...P#.#.###.#.###.#.#6i ,6i 6i c### . .. ...# # P. #.##...## #.. .....# ..## #..... ## ######.###....# # #......(...#####........P...# ........(.......@.## 6i x#####.#####...P#### ........ ....................... 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F.........+##... #.#..... ...(.# #.......#?.... ##.### #.....<........##............. #@..#..... ##...+..... ###.#........ #.#.#..P..... ......#............ ..#...#......###.P# #......#............ ##. #..(####......... #.. #...#..#......... 6iC.F 6i=F. 6i 6i'20 6i 6i 6i p........ ..:.... ### ##.#...P #...... ....>... ........ #.#####........... (... F.......+##... #.#..... ....(.# #.......#?.... ###.### #.....<..##...@.........#..###...#.....#. ##...+..... 6i ? ###.#........ #.#.#..P.. ......#............ ..#...#......###.P# #......#.......... ##. #..(####. 6i 7.F 6i CF 6iP ?=1Sandblast 6iU  6i < _The bullfrog gives a loud, deep croak! 6i { .The blast of sand hits the bullfrog!!! 6i E## 6ig8.. 6iyoh13.2 (1.5Sandblast 6i6w 6i#{L _You kill the bullfrog! 6i2 6iǑ 6iA 6i###.#. ......>##.. ....... .:.... ### #.#...P # ...>... ....... .#####. #..  #....+## . #.#..... ...(.# #.......#?....  6i^##.### #....@< .#........... .###...#..... #.. ##...+...... ###.#....... #.#.#..P...........#..............#...#......###.P#......#... 6ix! 6i, 6i!6i>v###.#. ......>##.. # .:.... ### .#...P #..... >... ...... #####. #...  #...+##  #.#..... (.# #.!6i?#?.... .### #.....@.  .# #..... #..###...#..... #.. ##...+...... ###.#........#.#.#..P...........#............!6i@e..#...#......###.P# !6i~N!6iO!6iX!6i  .#. ......>##.. # .:.... ### #...P #....... !6i>... ....... . #....  #...+##. #.#.....#(.# #.#?. .### #.....< !6iN.# #.....+#..###...#.....##.. ##...+.....#. ###.#......#.#.#..P.....#......#............!6i..#...#......###.P#.  There is a stone staircase leading up here.!6i!6i _!6i!6iB.#. ......>##.. ##. ....:.... ### ...P #......... >... ......... . #..... . #.!6iaC...+##. #.#.....#. (.# #.#?. ### #.....<. # #.....+.#..###...#.....# !6iC#.. ##...+. ###.#.....!6iC8#.#.#..P.....#.......#............#...#......###.P#. !6iC!!6iS,!6ie\!6i?... .S.. ... .#. ......>##.. ##.# .............:.... ### ..P #............ ... ................... ##. #............. .# #...........+##..# . #.......#.....#.# !6iEv.# #.......### #.....<..............+..###...##.. ##...+.....#. ###.#..... #.#.#..P.....#......#...............#...#......###.P#..!6i,!6iG!6i,!6i;!6iS  #...P....## ..k.. . .... .... #. .....>##.. ##.# .............:.... ### .P #......... .. ................... #. #............. .# !6iGU #...........+##..#  #.#.@...#.#  #.......## # #.....<..............+...###...#.....# ..#.. ##...+.....# .. ###.#.......... #.#.#..P.....#..  ......#....... _i - 4 scrolls of identify (gained 1)!6iQa FF   cane toad (wandering)A cane toad comes into view.!6i-s&-!6iu,9.2 (6.0!6i"!6iM-30.2 (7 _!6iB!6ie!6i2   ..k..  ....F........... ....  ............>##.. ##.#  .............:.... ###  .............  !6i .............  #............. .#  #...........+##..#  #.@...#.# # #.......# # #.....<...........  !6i I#.............+...  #..###...#.....# .. !6i% t #.. ##...+.....# .  . ###.#..........  #.#.#..P.....#.. !6i^ 0  !6i   ..k..  ....F........... ....  ............>##.. ##.#  .............:.... ###  .............  .............  #............. .#  !6i #...........+##..#  #.@...#.#  #.......#  #.....<...........  #.............+... #..###...#.....# .. !6id  #.. ##...+.....# .  . ###.#......... #.#.#..P.....#.  !6iʙ !6iJ !6iA !6i@ ` _A cane toad is nearby!"6iie. ..........+ .......#.#...P....## ..k.. ...F..... .... .#. .....>##.. ##.# ... :..... ###P #....# ... ....... ##.......#.......@.+##..# . #.......#.....#.# .# #.......## ## #.....<........... #.............+... #..###...#.....# .. #.. ##...+"6ii# .. ###.#........ #.#.#..P#.."6ij0S"6iSl=.S"6ilF.F"6iS   black mamba (wandering)F   cane toad (wandering)"6i21.2 (1 _"6i "6iޓ"6i#... .#.x..............+ ...#.#...P....## ..k .......S.......... ... #.#. .....F........>##.. ##... :..... ###P ## >... ... ###.......# ....+##..# .. #.......#.....#.# (.# #.......## ### #.....<........... # #.............+..."6i5 #..###...#.....# .. #.. ##...+# .. ###.#........"6iD.S"6i!;F."6i<.S"6iٿ"6ie72Sandblast"6iR"6i#6ipD#####6iu:S.#6i;F.#6i9S.#6i.xF.S.#6i:<..#6i-3.7 (1.5#6i]Wu _The blast of sand misses the black mamba.#6iD#####6i .SThe blast of sand misses the black mamba.F.#6iaC.S#6i?F.#6iki.S#6i0_7--=5.2#6ix#6i5 _The black mamba hisses angrily.$6ic # The blast of sand hits the black mamba!!$6i) .@, ally target)@   shadowThe black mamba is heavily wounded.$6i ****** distracted, ally target)Your shadow points at the cane toad and mumbles some strange words.$6iC.S$6i .FThe shard of hardened shadow hits the cane toad!!$6i? .FThe black mamba closely misses you.$6ip.....F$6i@A--6.7$6i$6iC _The black mamba bites you but does no damage.$6ih | .The blast of sand hits the black mamba!$6i F   cane toad (ally target)@   shadow$6i F.F$6i $6i c68.2Sandblast$6iѤ $6ie O _You kill the black mamba!%6imD..... ........+ .#.#...P....## ..k.............. . ##.#.F>##.. ## ..... .....:..... ### #...P #......# >... .. ####. ## . #.....@.@...+##..# ... #.......#.....#.# .(.# #.#.......# .### #.....<........... .# #.............+...%6iD& #..###...#.....# .. ##...+.....# . . ###.#.......... #.#.#..P.....#..%6iEM.F%6iF5.F%6iF%6iP%6iQt8==-90Sandblast%6iX%6i\%6iN.#.#...P....## #.................. . ###.#.>##.. # ...... .:..... ### #...P #F...........# ..>... ... #####. ## .. #.....@.....+##..# .... #.....@.#.....#.#(.# #.#.......# #.### #.....<...........  .# #.............+... #..###...#.....# .. ##...+.....# . .. ###.#..........  #.#.#..P.....#........#...............%6iL.F%6i%6iA-40%6i %6i #.................. .###.#. 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CM..#######.? ##.P###.#Y.. †..†.†........♣...♣♣.♣♣♣ .....♣ ... ♣. ♣♣...♣.♣.♣♣♣♣# .....♣...♣... ♣♣ ♣♣♣ ♣♣♣.♣♣.# .............## ## ♣♣♣♣♣.......### ##P# ... ..♣.........##.##P.##...#.♣.................)6i~5 ,)6in< )6i M........ ..#######...x...?.... ##.P###.#..)6i\ . †..†.†........♣...♣♣.♣♣♣ .....♣ ... ♣. ♣♣...♣.♣.♣♣♣♣# .....♣...♣... ♣♣ ♣♣♣ ♣♣♣.♣♣)6i .# .............## ## ♣♣)6i ♣♣♣.......### ##P# ...♣)6iӣ x   Erica (wand, constriction, wandering)....##.....#)6i e  Erica comes into view.)6i )6i? c.x84.7 (37.0))6i )6i 35.7 (38 _)6i )6io +6iЗ.................Nitant the Earth Mage ..#######.......?....Gargoyle of Dithmenos ***... ##.P###.#...x.......Health: 64/64 ======================== †..†.†.............#Magic: 18/18 ======================== .......♣...♣.......#AC: 20Str: 12 .....♣♣♣.♣♣♣.......#EV: 14Int: 20 .....♣ ... ♣.......#SH: 0Dex: 10 ♣♣...♣.♣.♣♣♣♣......##XL: 11 Next: 81% Place: Lair:2 .....♣...♣......@...#Noise: ---------  Time: 9885.7 (0.0) ♣♣ ♣♣♣ ♣♣♣.♣♣.......#. n) +5 mace (freeze) .............##+6iB ## .. Cast: Sandblast ♣♣♣♣♣.......### ##P# ... ..♣.........##.##P.##...# ♣♣♣♣. ♣♣♣♣♣♣................... x   Erica (wand, constriction, wandering) .♣.♣. ♣...♣........).....=..... .♣.♣.♣♣♣.♣♣♣.................... .♣...♣.♣.♣.....##.....#.P#...... _You kill the cane toad! _Your Armour skill increases to level 6! _Found a large rock. _Erica comes into view.Press: ? - help, v - describe, . - travelThe floor.+6ilA.@+6i A..+6i+ A..,6i a@..,6i$A..,6ix.Found a large rock. _Erica comes into view.  Press: ? - help, v - describe, . - travel  Here: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  and carrying a wand of polymorph (wandering, hasn't noticed you):6ip} Erica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63 Will: +AC: none EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 60% to hit with your +5 mace of freezing. She has about 56% to hit you. AttacksMax DamageBonus Hit: +0 scimitar (flame) 22 + 16 (flame) Constrict0 Begin ongoing constriction (3-6 dam) She has a 50% chance to notice you each turn. She has an unusual item: a wand of polymorph. She is resistant to drowning. She can travel through water. Despite her appearance, she can open doors. She has mastered the following spells, which are affected by silence and antimagic:@6i`.................Nitant the Earth Mage ..#######.......?....Gargoyle of Dithmenos ***... ##.P###.#...x.......Health: 64/64 ======================== †..†.†.............#Magic: 18/18 ======================== .......♣...♣.......#AC: 20Str: 12 .....♣♣♣.♣♣♣.......#EV: 14Int: 20 .....♣ ... ♣.......#SH: 0Dex: 10 ♣♣...♣.♣.♣♣♣♣......##XL: 11 Next: 81% Place: Lair:2 .....♣...♣......@...#Noise: ---------  Time: 9885.7 (0.0) ♣♣ ♣♣♣ ♣♣♣.♣♣.......#. n) +5 mace (freeze) .............## ##[@6i37m .. Cast: Sandblast ♣♣♣♣♣.......### ##P# ... ..♣.........##.##P.##...# ♣♣♣♣. ♣♣♣♣♣♣................... x   Erica (wand, constriction, wandering) .♣.♣. ♣...♣........).....=..... .♣.♣.♣♣♣.♣♣♣.................... .♣...♣.♣.♣.....##.....#.P#...... _Found a large rock. _Erica comes into view.Press: ? - help, v - describe, . - travelHere: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  and carrying a wand of polymorph (wandering, hasn't noticed you)  The floor.@6irs.................Nitant the Earth Mage ..#######.......?....Gargoyle of Dithmenos ***... ##.P###.#...x.......Health: 64/64 ======================== †..†.†.............#Magic: 18/18 ======================== .......♣...♣.......#AC: 20Str: 12 .....♣♣♣.♣♣♣.......#EV: 14Int: 20 @6it.....♣ ... ♣.......#SH: 0Dex: 10 ♣♣...♣.♣.♣♣♣♣......##XL: 11 Next: 81% Place: Lair:2 .....♣...♣......@...#Noise: ---------  Time: 9885.7 (0.0) ♣♣ ♣♣♣ ♣♣♣.♣♣.......#. n) +5 mace (freeze) .............## ## .. Cast: Sandblast ♣♣♣♣♣.......### ##P# ... ..♣.........##.##P.##...# ♣♣♣♣. ♣♣♣♣♣♣................... x   Erica (wand, constriction, wandering) .♣.♣. ♣...♣........).....=..... .♣.♣.♣♣♣.♣♣♣.@6it................... .♣...♣.♣.♣.....##.....#.P#...... _Found a large rock. _Erica comes into view.Press: ? - help, v - describe, . - travelHere: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  @6i.uQand carrying a wand of polymorph (wandering, hasn't noticed you)  The floor.@6i@6iƎ@6i%. _A6il#######?.... ##.P###.#...x....... †..†.†.......# .......♣...♣♣♣♣.♣♣A6i= ... ♣ ♣♣...♣.♣.♣♣♣♣# .....♣...♣.... ♣♣ ♣♣♣ ♣♣♣.♣♣. .. ...........## ## . A6i41♣♣ ♣♣♣.......### ##P# . ..♣.........##.##P.##...# ♣♣♣♣. ♣♣♣♣♣♣................... .♣.♣. ♣...♣..).....=♣♣♣.♣♣♣..A6i.........♣.♣.♣.....##.....#.P# .........................#.xA6iC.xA6i;Xx)A6i+6.7 (1A6iA6i"# _Erica shouts!B6i>V##.P###..... †..†.†.......x.....# B6iV.......♣...♣..♣♣♣.♣♣ ... ♣ ♣♣...♣.♣.♣♣♣♣# .....♣...♣.... ♣♣ ♣♣♣ ♣♣♣.♣♣. .. .....## ## . ♣♣B6i W ♣♣♣## ##P# . ..♣..B6i5W.##P.##...# ♣♣♣♣. ♣♣♣♣♣♣............. B6i]WD.♣.♣. ♣...♣.B6i~W).....=♣♣♣.♣♣♣B6iWx.........♣.♣.♣.....##.....#.P# .B6iW........................#.x+ .B6i[C.xB6i*sB6imz&7B6iB6iB6iHG.†..†.†..# ........♣...♣..x....#♣♣♣.♣♣♣.......#.♣ ... ♣.#♣♣...♣.♣.♣♣♣♣......## ......♣...♣....#♣♣ ♣♣♣ ♣♣♣.♣♣.#. ... ....# ## .. .♣♣ ♣♣♣.### ##P# ... ... ♣.B6i.##.##P.##...# .♣♣♣♣. ♣♣♣♣♣♣................... ..♣.♣. ♣...)..=..... ..♣.♣.♣♣♣.♣♣♣............. ..♣...♣.♣.♣.....##.....#.P#...... ..........................#.x...............+ .....P#.#...P....## k..B6iC.xB6iNB6i&8B6ixB6ieC6i΃  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C6iB .†..†.†.............#  Nitant the Earth Mage ........♣...♣...*...#  Gargoyle of Dithmenos ***... ......♣♣♣.♣♣♣...x...#  Health: 64/64 ======================== ......♣ ... ♣...*...#  Magic: 14/18 ==================------ .♣♣...♣.♣.♣♣♣♣..*...##  AC: 20Str: 12 ......♣...♣.....*....#  EV: 14Int: 20 .♣♣ ♣♣♣ ♣♣♣.♣♣..*....# . SH: 0Dex: 10 ... .......*...## ## .. XL: 11 Next: 81% Place: Lair:2 .♣♣ ♣♣♣...@...### ##P# ... Noise: ---------  Time: 9888.7 (C6i# a0.0) ... ♣.........##.##P.##...# n) +5 mace (freeze) .♣♣♣♣. ♣♣♣♣♣♣................... Cast: Sandblast ..♣.♣. ♣...♣........).....=..... ..♣.♣.♣♣♣.♣♣♣.................... ..♣...♣.♣.♣.....##.....#.P#...... x   Erica (wand, constriction) ..........................#.x.... ..........................+ ..... ...P..........#.#...P....## ..k..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  and carrying a wand of polymorph (100% to hit)C6iY6.†..†.†.............#  Nitant the Earth Mage ........♣...♣.......#  Gargoyle of Dithmenos ***... ......♣♣♣.♣♣♣.......#  Health: 64/64 ======================== ......♣ ... ♣...x...#  Magic: 14/18 ==================------ .♣♣...♣.♣.♣♣♣♣......##  AC: 20Str: 12 ......♣...♣..........#  EV: 14Int: 20 .♣♣ ♣♣♣ ♣♣♣.♣♣.......# . SH: 0Dex: 10 ... ...........## ## .. XL: 11 Next: 81% Place: Lair:2 .♣♣ ♣♣♣...@...### ##P# ... Noise: ---------  Time: 9888.7 (0.0) ... ♣.........##.##P.##...# n) +5 mC6i7ace (freeze) .♣♣♣♣. ♣♣♣♣♣♣................... Cast: Sandblast ..♣.♣. ♣...♣........).....=..... ..♣.♣.♣♣♣.♣♣♣.................... ..♣...♣.♣.♣.....##.....#.P#...... x   Erica (wand, constriction) ..........................#.x.... ..........................+ ..... ...P..........#.#...P....## ..k..Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  and carrying a wand of polymorph (100% to hit)*☼†..†.† ♣.......# ♣.......#  ... ♣...x...# ♣♣♣......C6iy8## .........#  ♣♣♣ ♣♣♣.♣♣..*....#  .......○...## ##  @ ##P#  ♣.........# ♣♣♣♣♣♣.......... ♣...♣........).....=...............##.....#, ally target).............*   boulder (minion, rolling)................+  ==9.7 (1C6i:]*○*C6i?3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  D6i(Press: ? - help, Dir - move target  Aim: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  and carrying a wand of polymorph (100% to hit) _You send a boulder barrelling forward!D6i.......♣...♣♣♣♣.♣♣ ... ♣...x♣♣...♣.♣.♣♣♣♣......##.....♣...♣....♣♣ ♣♣♣ ♣♣♣.♣♣..*. .D6i.. .......○...## ## . .♣♣ ♣♣♣.......### ##P# . ...♣...##P.##...# .♣♣♣♣. ♣♣♣♣♣♣............. ..♣.♣. ♣...♣.).....=♣♣♣.♣♣.........♣.♣.♣.....##.....#.P#........................#.x..+ .P..........#.#...P....## ..k..#............ ..D6iI*○D6iA.xD6i *☼Your boulder barrels into Erica!x○*5==--90○○ _Erica is lightly wounded.D6i ♣♣♣.♣♣ ... ♣...x♣♣...♣.♣.♣♣♣♣..*...##.....♣...♣.....○....♣♣ ♣♣♣ ♣♣♣.♣♣..○. ... .......○...## ## . .♣♣D6i= L ♣♣♣.......### ##P# . ...♣..#.##P.##...# .♣♣♣♣. ♣♣♣♣♣♣............. ..♣.♣. ♣...♣.).....=♣♣♣.♣♣.........♣.♣.♣.....##.....#.P#........................#.x.+ .P#.#...P....## ..k..#............ .. .#...PD6i v>##.. ##.#D6in *○Your boulder barrels into Erica!D6iڞ .xD6i ○Erica is moderately wounded.D6i °°° )D6i A--1D6i :○D6iM = _Your boulder crumbles as it rolls away.E6iP.♣ ... ♣..x○...#♣♣...♣.♣.♣♣♣♣..°...##......♣...♣.....○....#♣♣ ♣♣♣ ♣♣♣.♣♣..°....#... .......°...## ##♣♣ ♣♣♣.......### ##P# .... ♣..##.##P.##♣♣♣♣. ♣♣♣♣♣♣.................. ...♣.♣. ♣...E6iQ).....=.♣.♣.♣♣♣.♣♣♣........♣...♣.♣.♣.....##.....#.P# #..........................#.x...........+ P#.#...P....## ..k....#............. . #.#...P.......>##.. ## ......:..... ###E6iU0xE6ia.°..x   Erica (wand, constriction)E6icr6===2E6im9°E6idoE6i W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F6i_P  Okay, then.F6iF6ifF6iJ. _F6iĚ♣ ... ♣...○...# ♣♣...♣.♣.♣♣♣♣..x...## ♣...♣.....°....# ♣♣ ♣♣♣ ♣♣♣.♣♣.# . ....## ## . .♣♣ ♣♣♣.### ##P# . ♣..##.##P.##...# .♣♣♣♣. ♣♣♣♣♣♣.♣.♣. ♣...♣.).....=.♣.♣.♣♣♣.♣♣♣.♣...♣.♣.♣.....##.....#.P#. .....#.x...........+ .P.#.#...P....## ..k.#........... . .#...P.......>##.. ##.# F6ix@.xF6i\F6i-3 _F6iF6iwF6i[] W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F6iN(......♣ ... ♣...○...#  Nitant the Earth Mage .♣♣...♣.♣.♣♣♣♣..*...##  Gargoyle of Dithmenos ***... ......♣...♣.....x....#  Health: 64/64 ======================== .♣♣ ♣♣♣ ♣♣♣.♣♣..*....# . Magic: 12/18 ================-------- ... .......*...## ## .. AC: 20Str: 12 .♣♣ ♣♣♣...*...### ##P# ... EV: 14Int: 20 F6i... ♣.....*...##.##P.##...# SH: 0Dex: 10 .♣♣♣♣. ♣♣♣♣♣♣..*................ XL: 11 Next: 81% Place: Lair:2 ..♣.♣. ♣...♣...@....).....=..... Noise: ---------  Time: 9893.7 (0.0) ..♣.♣.♣♣♣.♣♣♣.................... n) +5 mace (freeze) ..♣...♣.♣.♣.....##.....#.P#...... Cast: Sandblast ..........................#.x.... ..........................+ ..... ...P..........#.#...P....## ..k.. x   Erica (wand, constriction) .....#.................... .... .#...P................>##.. ##.# ..................:..... ### Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  F6i`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetF6i:Aim: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  and carrying a wand of polymorph (moderately wounded, 100% to hit)G6iJR......♣ ... ♣...○...#  Nitant the Earth Mage .♣♣...♣.♣.♣♣♣♣......##  Gargoyle of Dithmenos ***... ......♣...♣..........#  Health: 64/64 ======================== .♣♣ ♣♣♣ ♣♣♣.♣♣..x....# . Magic: 12/18 ================-------- ... ...........## ## .. AC: 20Str: 12 .♣♣ ♣♣♣.......### ##P# ... EV: 14G6iGSSInt: 20 ... ♣.........##.##P.##...# SH: 0Dex: 10 .♣♣♣♣. ♣♣♣♣♣♣................... XL: 11 Next: 81% Place: Lair:2 ..♣.♣. ♣...♣...@....).....=..... Noise: ---------  Time: 9893.7 (0.0) ..♣.♣.♣♣♣.♣♣♣.................... n) +5 mace (freeze) ..♣...♣.♣.♣.....##.....#.P#...... Cast: Sandblast ..........................#.x.... ..........................+ ..... ...P..........#.#...P....## ..k.. x   Erica (wand, constriction) .....#.................... .... G6iSb.#...P................>##.. ##.# ..................:..... ### Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  G6iS`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetG6i2TAim: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  and carrying a wand of polymorph (moderately wounded, 100% to hit)G6iTJ*☼G6iW_ ...  ♣♣♣♣......## ..........#  ♣♣♣ ♣♣♣.♣♣..x....#  ...........## ##  ♣♣♣.......### ##P# G6i#`w ♣.....*...##.# ♣♣♣♣♣♣..○....... @=♣...........♣.....##.....#................................+ .....#.#...P....## , ally target)................. *   boulder (minion, rolling)............>##.. :..... G6ij` G6i,fd3===4.7 (1G6i0p]*○*G6i7sonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Erica, wielding a +0 scimitar of flaming, wearing a +6 ring of dexterity  and carrying a wand of polymorph (moderately wounded, 100% to hit) _You send a boulder barrelling forward!G6ig ♣♣.♣♣♣.... ......♣ ... ♣. ♣♣...♣.♣.♣♣♣♣#.....♣...♣..........# ♣♣ ♣♣♣ ♣♣♣.♣♣..x....# ...... ## ♣♣G6iBh ♣♣♣.......### ##P# ... ... ♣.....*...##.##P.##...# .♣♣♣♣. ♣♣♣♣♣♣....... ♣...).....=♣.♣♣♣.♣♣♣..............♣...♣.♣.♣.....##.....#.P#...#.x.G6ii ............+ ...P..#.#...P....## ..k .....#....... .... .#...P....>##.. ##.#G6ikj ?*☼G6i+l A.xG6im *○Your boulder barrels into Erica!!G6iw dx○*G6ix @--5SandblastG6i΁ A**G6i܄ Y _Erica is heavily wounded.H6iy<& H6i<s*☼Your boulder barrels into Erica.H6iJ@ *○Erica is severely wounded.Erica hits your boulder with a +0 scimitar of flaming!  H6i@AErica burns your boulder. Your boulder barrels into Erica!H6i?Mx°○°  H6icR4==--6SandblastH6ilL○○H6ipU _Erica is almost dead.H6in..♣...♣♣.♣♣♣.....♣ ... ♣.......# ♣♣...♣.♣.♣♣♣♣..x...#.....♣...♣.....* ♣♣ ♣♣♣ ♣♣♣.♣♣..°....# .........○...## ## ♣♣♣♣♣...°...### ##P# ... .H6ior.. ♣...##.##P.##...# .♣♣♣♣. ♣♣♣♣♣♣..°........... ♣...).....=♣.♣♣♣.♣♣♣..............♣...♣.♣.♣.....##.....#.P#...#.x.............+ ...P..#.#...P....## ..k .....#.... ....H6iu )Your boulder barrels into Erica!H6ia*○*○H6iԌ°...*   boulder (minion, rolling)H6iڕ{5===907H6iQq*○*H6iyE _You kill Erica!K6iK6i{K6iK6iK6iE*○K6i/○K6i7°)°°K6i"K6i?°°K6i: °... _Your boulder crumbles as it rolls away.6===K6iE8°K6izOM.K6i[K6i>bK6ibh7==K6ijK6igsK6isK6i{K6i8===K6iK6iM†..†.†........♣...♣♣.♣♣♣.....♣ ... ♣.......# ♣♣...♣.♣.♣♣♣♣..)...#.....♣...♣... ♣♣ ♣♣♣ ♣♣♣.♣♣.# ...... ## ♣♣♣♣♣# ##P# ... ... ♣.........##.##P.##...# .♣♣♣♣. ♣♣♣♣♣♣....... ..♣.♣. ♣...♣........).....=...... .......#.#...P...K6i  kk   wyvern (wandering)  You encounter a wyvern.K6i!K6i-903.7 (6K6is%K6i'24.7 (7 _K6iaJK6isSA†..†.† ♣.......# ♣.......#  ... ♣.......# ♣♣♣..)...## .........#  ♣♣♣ ♣♣♣.♣♣.......#  ...........## ##  ♣♣♣...@...### ##P#  ♣.........# ♣♣♣♣♣♣.......... ♣...♣........).....=♣..............##.....#.............................+  K6i †..†.† ♣.......# ♣.......#  ... ♣.......# ♣♣♣..)...## .........#  ♣♣♣ ♣♣♣.♣♣.......#  ...........## ##  ♣♣♣...@...### ##P#  ♣.........# ♣♣♣♣♣♣.......... ♣...♣........).....=♣..............##.....#.............................+  K6iK6iC K6i K6iu ] _A wyvern is nearby!M6i)=O......♣...♣# ♣♣♣.♣♣♣.# ♣ ... ♣.# ♣♣...♣.♣.♣♣♣♣..)...#....♣...♣..........# ♣♣ ♣♣♣ ♣♣♣.♣♣# . .. ...........## ## .. ♣♣ ♣♣♣### ##P# ... . ♣...##.##P.##...# ♣♣♣♣. ♣♣♣♣♣♣................... .♣. ♣...♣..).....=..... M6iQ>+♣.♣.♣♣♣.♣♣♣..k.....♣...♣.♣.♣.....##.....#.P#.......................#.x.... .........+ ....P....#.#...P....## ..k...#........... ..M6iM@Fk.M6iJM6i7O25.7 (1 _M6iVM6iXN6iN6iN6i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N6i>W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O6iUO6iuXO6imO6i$~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O6iO6i O6i@O6iF _Unknown command.O6i Fk.O6iD Ak.O6i+ O6ic. A6Sandblast _O6i&8 O6i9 P6iZ ##k  P6i{[The blast of sand hits the wyvern!!  The wyvern is almost dead.P6iQk.k.==8.2 (1.5P6iP6i;0 _The wyvern hisses angrily.P6i y .The blast of sand hits the wyvern.P6i& )P6i P6iv 29.7Sandblast _You kill the wyvern!P6ii P6i' g _Your Armour skill increases to level 7!P6i 3P6iQ6i%"†..†.†......#...♣...♣.#.♣♣♣.♣♣♣.# ......♣ ... ♣.......♣♣...♣.♣.♣♣♣♣..)...## ......♣...♣...# ♣♣ ♣♣♣ ♣♣♣.♣♣.......# . .......## ## .. .♣♣ ♣♣♣.### ##P# ... ... ♣.........##.##P.##...#♣♣♣. ♣♣♣♣♣♣............. ..♣.♣. ♣...♣)=..... ..♣.♣.♣♣♣.♣♣♣..............♣...♣.♣.♣.....##.....#.P#...... ..........#.x.... ..................+ .....Q6iO P.#.#...P....## ..k..  _Q6iYUQ6icM##.P###.#. .†..†.†........♣...♣♣.♣♣♣.....♣ ... ♣.......# ♣♣...♣.♣.♣♣♣♣..)...#.....♣...♣... ♣♣ ♣♣♣ ♣♣♣.♣♣.# ...... ## ♣♣♣♣♣♣.......### ##P# ... ... ♣.........##.##P.##...# .♣♣♣♣. ♣♣♣♣♣♣...................♣Q6ip6..............Q6is,Q6iQ6ilM..######?.... .##.P###.#...†..†.†........♣...♣♣.♣♣♣.....♣ ... ♣.......# ♣♣...♣.♣.♣♣♣♣..)...#.....♣...♣... ♣♣ ♣♣♣ ♣♣♣.♣♣.# ......# ## ♣♣♣♣♣♣.......### ##P# ... ...♣.........##.##P.##...#. .............Q6i,M........ ..#######.?....##.P###.#...†..†.†........♣...♣♣.♣♣♣.....♣ ... ♣.......# ♣♣...♣.♣.♣♣♣♣..)...#.....♣...♣... ♣♣ ♣♣♣ ♣♣♣.♣♣.# ......# ## .♣♣♣♣♣♣.......### ##P# .... ......##.....#Q6i,Q6iQ6iQ6i(78 M...............#######.?....Q6i*-##.P###.#...†..†.†........♣...♣♣.♣♣♣.....♣ ... ♣.......# ♣♣...♣.♣.♣♣♣♣## ......♣...♣... ♣♣ ♣♣♣ ♣♣♣.♣♣.# ..............## ## ..♣. ♣♣..........Q6i`E.13.7 (4.0Q6iJ+4.7 (5Q6ih  p - a wand of polymorph (7); p - a +6 ring of dexterity5.7 (6Q6iۂr _You see here a +0 scimitar of flaming.Q6il.....Q6iQ6iS##P.#.###.#####.# .........#######.? ##.P###.#.. †..†.†.......# .♣...♣.# ♣♣♣.♣♣♣.# ....♣ ... ♣....@..# ♣♣...♣.♣.♣♣♣♣..)...## ....♣...♣....#  ♣♣ ♣♣♣ ♣♣♣.♣♣ .Q6ipTD. .....## ## .. ♣♣ ♣♣♣♣### ##P# . ♣.........##.##P.##...# ♣♣♣♣. ♣♣♣♣♣♣............♣.♣. ♣...♣.).....=Q6i]Q6iQ^Q6iGfQ6idM ### # .## ##P.#.###.#####.###.####................. ..######?..... ##.P###.#.. †..†.†........♣...♣♣.♣♣♣ .....♣ ... ♣.......# ♣♣...♣.♣.♣♣♣♣..)...## .....♣...♣..........#.♣♣♣♣.......Q6i,Q6iQ6iH LM #  ### # .## .## ## ##P.#.###.#####.###.####............... ..######?....... ##.P###.#... †..†.†........♣...♣♣.♣♣♣ .....♣ ... ♣.......# ♣♣...♣.♣.♣♣♣♣..)...###♣.........#Q6iR Q6i0S Q6i[ Q6i M # #  ### # .## .## ## ##P.#.###.#####.###.####........ ..######Q6i{ ?....... ##.P###.#..... †..†.†........♣...♣♣.♣♣♣ .....♣ ... ♣.......#.Q6i 9..♣.......#Q6i ,Q6i* Q6iK M # #  ### # .## .## ## ##P.#.###.#####.###.####........ ..######? ##.P###.#..... †..†.†......Q6iL ####..♣... .....♣♣♣.♣♣♣.......#.......##Q6iY ,Q6icc Q6i /M # ##  ### # .## .## ## ##P.#.###.#####.###.####........ ..###### ##.P###.#..... 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S6i ..#.####..k........P..........#.#.#.......#...S6i l  A rime drake comes into view.S6iV S6i N67.7 (33.S6i# k S6i8( ,8.7 (34S6i/ S6iN4 7 _The rime drake leaves your sight.T6i..♣..♣♣♣...♣..............T6i!3T6ipJ ##### #.♣♣♣.♣♣ #####.....###...#♣♣...♣.♣.♣♣♣♣..).......÷...........♣...♣.......÷.....♣♣♣..♣♣♣♣♣.♣♣####..........♣.....♣♣♣♣.♣.♣♣♣♣♣..###.....♣.♣...♣....#.@♣♣♣♣.♣.♣♣♣♣♣♣.........♣.♣...♣...♣.#.###...÷.#.P...♣.♣.♣♣♣.♣♣T6iK....k   rime drake (wandering)..k..#....... .............###.#...P...........T6iJUl  A rime drake comes into view.T6ibT6igM0.0).T6iqk T6iVv+9.7 (1T6i'~T6i7 _The rime drake leaves your sight.T6ilN.T6irpT6i# ####♣.....♣.####...#......♣♣...♣.♣.♣♣♣♣..)......÷...........♣...♣.......♣♣♣..♣♣♣♣♣.♣♣####..........♣......####...♣♣♣♣.♣.♣♣♣♣♣..###.....♣.♣...♣.......#..♣♣♣♣.♣.♣♣♣♣♣♣.......@♣.♣...♣...♣.. .#.###...÷.#.P...♣.♣.♣♣♣.♣♣♣.# ##..........♣...♣.♣.♣.....### ##...#...#.................. .### #....P........ .#.####.....P.#.# .#.##.#.....#.#.............###.#...P............T6icT6iT6iT6ip^ C ###...♣♣...♣.♣.♣♣♣♣..).......÷...........♣...♣.......÷.....♣♣♣..♣♣♣♣♣.♣♣####..........♣.....####...♣♣♣♣.♣.♣♣♣♣♣..###.....♣.♣...♣..T6i^ ...#..♣♣♣♣.♣.♣♣♣♣♣♣....♣.♣...♣...♣. .#.###...÷.#.P♣♣♣.♣♣ ..## ##..........♣...♣.♣.♣.....## #...#..................T6i_ w.........#T6i=_ }.#..P........ T6in_ o..........##.#...P##............. T6ik ,T6i1r T6i  .......÷.....♣...♣.......÷.....♣♣♣..♣♣♣♣♣.♣♣####..........♣.....####...♣♣♣♣.♣.♣♣♣♣♣..###.....♣.♣...♣..T6i> ..#..♣♣♣♣.♣.♣♣♣♣♣♣....♣.♣...♣...♣. .#.###...÷.#.P♣♣♣.♣♣ ..## ##.........@♣...♣.♣.♣.....## #...#.................. .### #....P................................P##... .......#.<....>.................. T6i ,T6i T6ih ♣♣♣..♣♣♣♣♣.♣♣####..........♣......####...♣♣♣♣.♣.♣♣♣♣♣.###.....♣.♣...♣....#..♣♣♣♣.♣.♣♣♣♣♣♣...♣.♣...♣...♣.. #.###...÷.#.P...♣.♣.♣♣♣.♣♣♣.# ##..........♣...♣.♣.♣.....## .# ##...#...#..@................ ### #....P..... #.####...........P#.# T6isi #.##.#.....#.#... ...........###.#...P.............:##.#...P###.<....>......##.#####...#T6is ,T6i{ T6ia ####..........♣......####...♣♣♣♣.♣.♣♣♣♣♣.###.....♣.♣...♣....#..♣♣♣♣.♣.♣♣♣♣♣♣...♣.♣...♣...♣.. .###...÷.#.P...♣.♣.♣♣♣.♣♣♣. ## ##..........♣...♣.♣.♣.....## # ##...#...#................... ## #....P..... T6i .####.....P#.# .##.#.....#.#... ..........###.#...P............:##.#...P##.T6i\ b#.<....>......##.#####...#.(.....#...#†.....+#T6ia  kk   rime drake (wandering) ........(.....#...##.....†.....+#  A rime drake comes into view.T6i: T6i ,73.7 (4T6iV T6i 24.7 (5 _T6io T6i U6i^..♣♣###.♣....#..♣♣♣♣.♣.......♣.♣..÷.#.P...♣.♣.♣♣♣ ......♣...♣.♣.♣ # ...#........... U6i.......@..............P........#.......#.....###.#...P.................:.#...P##......<....>...........#####...#....(†U6iU6iɡs..♣♣###.♣....#..♣♣♣♣.♣.......♣.♣..÷.#.P...♣.♣.♣♣♣ ......♣...♣.♣.♣ ...#........... .......@..............P........#.......#.....###.#...P.................:.#...P##......<....>...........#####...#....(†U6iU6iyU6iU6i U6iطS_A rime drake is nearby!U6i .####...♣♣♣♣.♣.♣♣♣♣♣...###.....♣.♣...♣....#..♣♣♣♣.♣.♣♣♣♣♣♣.....♣.♣...♣... #.###...÷.#.P...♣.♣.♣♣♣.♣♣♣ ##..........♣...♣.♣.♣.....## .# ##...#...#................. #U6i p## #....P.......####...P#.# #.##.#.....#.......#... ...........###.#...P.....k.......:##.#...P##...#.<....>..........###.#####...#......(.....#...##.....†.....+#..#>..........## #.......#...U6i U6i F5.7 (1Sandblast _U6i V6i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V6i........####...♣♣♣♣.♣.♣♣♣♣♣...... Nitant the Earth Mage ..........###.....♣.♣...♣........ Gargoyle of Dithmenos ***... ............#..♣♣♣♣.♣.♣♣♣♣♣♣..... Health: 64/64 ======================== ................♣.♣...♣...♣...... Magic: 15/18 ====================---- #.###...÷.#.P...♣.♣.♣♣♣.♣♣♣...... AC: 20Str: 12 .## ##..........♣...♣.♣.♣.....##. EV: 14Int: 20 .# ##...#...#................... SH: 0Dex: 10 ### #....P....................... XL: 11 Next: 92% Place: Lair:2 #.####..........@P..........#.#.. Noise: ---------  Time: 9975.7 (0.0) #.##.#.....#...*...#............. n) +5 mace (freeze) ...........###V6iO *#...P............. Cast: Sandblast ............k*..................: .........##.#...P##.............. ......#.<....>................... k   rime drake (wandering) .......###.#####...#............. .........(.....#...##.....†.....+ ...#..#>..........## #.......#... _A rime drake is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 72% to hit)V6iқ ]........####...♣♣♣♣.♣.♣♣♣♣♣...... Nitant the Earth Mage ..........###.....♣.♣...♣........ Gargoyle of Dithmenos ***... ............#..♣♣♣♣.♣.♣♣♣♣♣♣..... Health: 64/64 ======================== ................♣.♣...♣...♣...... Magic: 15/18 ====================---- #.###...÷.#.P...♣.♣.♣♣♣.♣♣♣...... AC: 20Str: 12 .## ##..........♣...♣.♣.♣.....##. EV: 14Int: 20 .# ##...#...#................... SH: 0V6iV Dex: 10 ### #....P....................... XL: 11 Next: 92% Place: Lair:2 #.####..........@P..........#.#.. Noise: ---------  Time: 9975.7 (0.0) #.##.#.....#...`...#............. n) +5 mace (freeze) ...........###`#...P............. Cast: Sandblast ............k`..................: .........##.#...P##.............. ......#.<....>................... k   rime drake .......###.#####...#............. .........(.....#...##.....†.....+ ...#..#>..........## #.......#...V6i [36mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the rime drake!!  The rime drake is heavily wounded.V6iX2 a..k.(catching breath)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (wandering, hasn't noticed you, 72% to hit)  The stone arrow hits the rime drake!!  The rime drake is heavily wounded.  The rime drake hisses angrily.V6i; ***The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.V6i I...V6i 2-==6.7 (1Frozen V6in V6i W _You are encased in ice.W6i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W6i........####...♣♣♣♣.♣.♣♣♣♣♣...... Nitant the Earth Mage ..........###.....♣.♣...♣........ Gargoyle of Dithmenos ***... ............#..♣♣♣♣.♣.♣♣♣♣♣♣..... Health: 62/64 =======================- ................♣.♣...♣...♣...... Magic: 12/18 ================-------- #.###...÷.#.P...♣.♣.♣♣♣.♣♣♣...... AC: 20Str: 12 .## ##..........♣...♣.♣.♣.....##. EV: 14Int: 20 .# ##...#...#................... SH: 0Dex: 10 ### #....P....................... XL: 11 Next: 92% Place: Lair:2 #.####..........@P..........#.#.. Noise: ==-------  Time: 9976.7 (0.0) #.##.#.....#...*...#............. n) +5 mace (freeze) ...........#W6i##*#...P............. Cast: Sandblast ............k*..................: Frozen .........##.#...P##.............. ......#.<....>................... k   rime drake (catching breath) .......###.#####...#............. .........(.....#...##.....†.....+ ...#..#>..........## #.......#... _You are encased in ice.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, catching its breath, 72% to hit)W6i ........####...♣♣♣♣.♣.♣♣♣♣♣...... Nitant the Earth Mage ..........###.....♣.♣...♣........ Gargoyle of Dithmenos ***... ............#..♣♣♣♣.♣.♣♣♣♣♣♣..... Health: 62/64 =======================- ................♣.♣...♣...♣...... Magic: 12/18 ================-------- #.###...÷.#.P...♣.♣.♣♣♣.♣♣♣...... AC: 20Str: 12 .## ##..........♣...♣.♣.♣.....##. EV: 14Int: 20 .# ##...#...#................... SH: 0Dex: 10 ### #....P....................... XL: 11 Next: 92% Place: Lair:2 #.####..........@P..........#.#.. Noise: ==-------  Time: 9976.7 (0.0) W6i#.##.#.....#.......#............. n) +5 mace (freeze) ...........###.#...P............. Cast: Sandblast ................................: Frozen .........##.#...P##.............. ......#.<....>................... k   rime drake (catching breath) .......###.#####...#............. .........(.....#...##.....†.....+ ...#..#>..........## #.......#...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, catching its breath, 72% to hit)  The stone arrow hits the rime drake!!W6i\.###.......#..♣♣♣♣.♣........♣.♣..÷.#.♣ ##.......♣. ##...#..... #....P.............#...`...#....###`...`...:....W6ig<....>..........#.#####...#.... (.....#...##.....† >  W6i #######################@######################You kill the rime drake!  Your orb flickers with a hungry flame! The fireball engulfs the fungus!  The fungus begins to die.  The fungus is lightly damaged.  The tree burns like a torch! The fireball engulfs the fungus!fungus begins to die.W6i §♣§..§§§...§§§............@P.........#...P.......3=7======7.7 (1Sandblast§§ _The fungus is lightly damaged.X6in§§§§§§§X6iw§§§§§♣§§§§X6iT§§§§34==X6iX6ix§§§§§X6i1.X6i§§§§§X6i ]§§§§§X6i+ . _A nearby fungus withers and dies.The ice encasing you melts away.X6i3V§♣§§§§§§5===X6i7Zi§§§§§X6i7f §♣§§§§§§ _A nearby fungus withers and dies.X6ig4=6===X6iqqa§§§X6ie §♣§§§§§ _HP restored.§§§§X6i,~§♣§§X6iůh7==X6iA§§§§§§§§§§♣§§§§§§§§§=8===§§§X6i...♣.♣...♣....#..♣♣♣♣.♣.♣♣♣♣♣♣...♣.♣...♣...♣.. .###...÷.#.P..§♣§♣.♣♣♣.♣♣♣. ## ##.........§§§..♣.♣.♣.....## # ##...#...#.§§§............... ## #....P......... .####...........#.# .##.#.....##............ ..........###.#...........:##.#...P##.#.<....>......##.#####...#.(.....#...##.....†.....+##..#>..........## ..#.............(.#..P# #.#.§§§§§§6im§§§§§§.#..♣♣♣♣.♣.♣♣♣♣♣♣...♣.♣...♣...♣.. ###...÷.#.P..§♣§♣.♣♣♣.♣♣♣. # ##.........§§§..♣.♣.♣.....##  ##...#...#.§§§...............#....P............##...............#.#...P ##.#.....##... .........###.#..@.............:##.#...P##.#.<....>......##.#####...#.(.....#...#†.....+## .#..#>..........## ..#..............(.#..P# #.#.#####.###P.## #.....<...§§§§§X6ib>T§§§X6i] ...♣.♣...♣...♣..) ##...÷.#.P..§§§♣.♣♣♣.♣♣♣.  ##.........§§§..♣.♣.♣.....##  ##...#...#.§§§...............#....P..............##......................#.#...P #.#.....##......... ........###.#..........:##.#...P##.#.<....>......##.#####...#X6i.(.....#...#†.....+## #..#>..........## ..#..... ..........(.#..P# #.#.#####.###P.## #.....<... #.... #.####.# ##.......+ _The forest fire spreads!X6iذ§§§§§§§X6i§§§§§§§X6iA#...÷.#.P..§§§♣.♣♣♣.♣♣♣........§§§..♣.♣.♣.....## ##...#...#.§§§............... #....P........... ##...............#.#...P .#.....##........ .......###.#.....>.....:##.#...P##.#.<....>......##.#####...#.(.....#...#†.....+###>..........## ..#..... .........(.#..P# #.#.......#####.###P.## #.....<... #.####.# ##.......+. ..... #####...###..###...#.....#...§§==6iGGjm§§§§§X6i>......§§§..♣.♣.♣.....##.....# #...#...#.§§§............... ....P.................#.#...P #.....##....... ......###.#.....>#.....:.....##.#...P##....# .#.<....>......##.#####...##.(.....#...#†.....+##..# .#>..........##..#.....#.#......(.#..P# #.#.......######.###P.## #.....<...X6i #.####.# ##.......+#####...###..###...#.....#  ........##..####...+X6i....§§§X6iH§§§X6iL..÷.#.P.....♣.♣♣♣.♣♣♣............ ..............♣.♣.♣.....##.....##...#.§§§.. ...P........ ...............#.#...P#.......#..###.#........>##............:..... ..##.#...P##..# #.<....>........ ###.#####...#.................# ..(.....#...##.....†.....+##..# #>....####.#.....#.#.....(.#..P# #.......##  .#####.###P.## #.....<...  #.####.# ##.............+... 6iYP40m ... #####...#...#.....# .. §.X6iUX6iƶ.......♣.♣...♣...♣.)÷.#.P.....♣.♣♣♣.♣♣♣......................♣.♣.♣.....##.....#.P#...#.§.§.P...................#.#...P....##.......#...###.#........>##.............:..... # ..##.#...P##..# <....>........X6i9 ###.#####...#.................# ..(.....#...##.....†.....+##..# >....####.#.....#.#.....(.#..P# #.......#.# #####.###P.## #.....<........... #.####.# ##.............+...X6iqX..☼X6itX6iX6i: #..♣♣♣♣.♣.♣♣♣♣♣. ........♣.♣...♣...♣.) ÷.#.P.....♣.♣♣♣.♣♣♣........................♣.♣.♣.....##.....#.P# .#...#...☼# .P.............+.........#.#...P....###.......#... ###.#........>##..............:..... ## .##.#...P##..# <....>........ ##.#####...#.................# .(.....#...##.....†.....+##..#....####.#.....#.# .....(.#..P# #.......#.......# ####.###P.## #.....<...X6iG ;☼X6iI X6i8S X6i#? ###.....♣.♣...♣.........##.##P.##..♣♣♣♣.♣.♣♣♣♣♣♣. .......♣.♣...♣...♣.).....=#.P.....♣.♣♣♣.♣♣♣............... ...........♣.♣.♣.....##.....#.P#. #...#...☼..#. 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X6i ...♣♣♣..♣♣♣♣♣.♣♣ ..........♣...........## ## ...♣♣♣♣.♣.♣♣♣♣♣.......### ##P# #.....♣.♣...♣.........##.##P.## #..♣♣♣♣.♣.♣♣♣♣♣......... ....♣.♣...♣...♣........).....= P.....♣.♣♣♣.♣♣♣.....................♣.♣.♣.....##.....#.P#... .##.x............+ . .........#.#...P....## ..k .......#...... .. ##.#.............>##.. ## ..............: ### #...P##...# .>......... ####...#.................#X6i+ X6iO, {....♣...♣....# ♣♣♣..♣♣♣♣♣.♣♣# ......♣.....## ## ..♣♣♣♣.♣.♣♣♣♣♣.### ##P# .....♣.♣...♣.........##.##P.##♣♣♣♣.♣.♣♣♣♣♣........ ...♣.♣...♣...♣........).....=♣.♣♣♣.♣♣♣............... .......♣.♣.♣....@##.....#.P#... ##.x............+ .........#.#...P....## ..k ......#........... ... #.#............>##.. ##. ...................:... ### ...P##....# >........X6i ♣♣...♣.♣.♣♣♣♣..)...## ....♣...♣....# ♣♣♣..♣♣♣♣♣.♣♣# ......♣.....## ## ♣♣♣♣.♣.♣♣♣♣♣.######P# ..♣.♣...♣.........##.##P.##...# .♣♣♣♣.♣.♣♣♣♣♣.......♣.♣...♣...♣.).....=♣.♣♣♣.♣♣♣...@........... ......♣.♣.♣.....##.....#.P#......#.x............+ .........#.#...P....## ..k .....#.......... ... .#..............>##.. ##.#...............:..... ### ..P##..#X6i0; ....♣.....♣.......# ♣♣...♣.♣.♣♣♣♣..)...## ....♣...♣....#  ♣♣♣..♣♣♣♣♣.♣♣# . ......♣.....## ## .. ♣♣♣♣.♣.♣♣♣♣♣######P# ... ..♣.♣...♣.........##.##P.##...# ♣♣♣♣.♣.♣♣♣♣♣........... ♣.♣...♣...♣.).....=..... ♣.♣♣♣.♣♣♣.................... ♣.♣.♣.....##.....#.P#...... ..........#.x................+ ..........#.#...P....## ..k.....#........... 6i= m.... #..............>##.. ##.#.....: ###X6i ♣.....♣.# ...♣.♣.♣♣♣♣..)...## ♣...♣...# ..♣♣♣♣♣.♣♣.# . ♣...## ## .. .♣.♣♣♣♣♣.X6i ######P# ... ♣.♣...♣.##.##P.##...# .♣.♣♣♣♣♣♣. ♣.♣...♣...♣.....@..).....=..... ♣.♣♣♣.♣♣♣..... ♣.♣.♣.....##.....#..#...... ...........X6i>  ....#.#...P....#..#............. ....................>##. X6iǵ ,X6i X6i4♣.....♣.# ...♣.♣.♣♣♣♣..)...## ♣...♣...# ..♣♣♣♣♣.♣♣.# X6iK^. ♣.## ## .. .♣.♣♣♣♣♣.######P# ... ♣.♣...♣.##.##P.##...# .♣.♣♣♣♣♣♣. .♣...♣...♣......@.).....=..... ♣.♣♣♣.♣♣♣..... ♣.♣.♣.....##.....#..#...... .....#X6i4R.....' ...#.#...P....## ..#.............................>##.. X6i.vX6i wX6ibX6i♣.....♣.# ♣.♣.♣♣♣♣..)...## ♣...♣..# ..♣♣♣♣♣.♣♣.......# . ♣.## ## .. .♣.♣♣♣♣♣.######P# ... ♣.♣...♣.##.##P.##...# .♣.♣♣♣♣♣♣. ♣...♣...♣.......@).....=..... ♣.♣♣♣.♣♣♣..... ♣.♣.♣.....##.....#..#...... ........'..# .#.......... X6iX6iKX6iX6i4Y6i1♣.....♣.# ♣.♣.♣♣♣♣..)...## ♣...♣....# ♣♣♣♣♣.♣♣.......# . ♣..## ## .. .♣.♣♣♣♣♣.######.# ... .♣...♣.##.##P.##...# .♣.♣♣♣♣♣♣. ...♣...♣........@.....=..... .♣♣♣.♣♣♣..... ♣.♣.♣.....##.....#..#...... ........'........#.#...P....##...k.. #........... ..... .......... Y6i\=,Y6iFGY6ij ♣.....♣.# ♣.♣.♣♣♣♣..)...## ♣...♣..........# ♣♣♣♣♣.♣♣.......# . ♣...## ## .. ♣.♣♣♣♣♣.......######.# ... ♣...♣.##.##P.##...# ♣.♣♣♣♣♣♣. Y6iCH♣...♣........)@....=..... ♣♣♣.♣♣♣..... ♣.♣.♣.....##.....#..#...... ....#.x.........#.#...P....## .........................>##.. ###.#  You see here a +0 long sword.Y6iY6iP _Y6iHY6iVx.....♣.# .♣.♣♣♣♣..)...## ...♣..........# .♣♣.......# . ♣....## ## .. .♣♣♣♣♣.......######.# ... ...♣.##.##P.##...# .♣♣♣♣♣♣. ♣...♣........).@...=..... .♣♣♣..... .♣.♣.....##.....#..#...... .....#...........'........#.#...P....##...k................># Y6i fY6ifY6i_sY6i,♣.# ♣.♣♣♣♣..)...## ♣.# .♣♣.# . ♣....## ## .. ♣♣♣♣♣.......######.# ... ♣.##.##P.##...# ♣♣♣♣♣♣. ♣...♣........)..@..=..... .♣♣♣.....Y6i ♣.♣.....##.....#..#...... ....#............'........#.#...P....##......................>##.. ###.# Y6i,Y6iY6ih♣.# .♣♣♣♣..)...## ♣.# .♣♣.# . .## ## .. .......######.# ... ♣.##.##P.##...# . ...♣........)...@.=..... .♣♣♣..... .♣.....##.....#..#...... ......#.............'........#.#...P....##......Y6ih[......................>##.. ###.# Y6iv,Y6i~Y6i^,♣.# ♣♣♣♣..)...## ♣.# ..♣♣.# ..Y6iV## ### ...######.# . ♣.##.##P.##...#..♣........)....@=. ♣♣♣..... ♣.....##.....#..#......#..............'....#.#...P....##..Y6i............ .....>##...###.#. Y6i&,Y6iY6ip♣.# ..)...## .... .# .#. .♣♣.# ...## ### ...######.# .. .Y6iAq##.##P.##...#.. .♣........).....@...... .....##.....#..#.............#........'...#.#...P....##.! Y6i~q...... .>##...###.#. Y6i|,Y6iY6i=------Y6iM~10011.7 (34.0)------2.7 (35Y6iW Y6i)L/ _q - a +6 ring of strengthZ6i....).......... .Z6iZ6i!F♣♣..)...#.... .........# ...# ♣♣# ............## ### .. ♣######.# .. ..##.##P.##...# ♣♣...............)...... ♣.. ....##.....#..##.........#....'.##.#...P....##.!#.............#.>##...###.#..#:..... ### ##..#....#Z6i?U,Z6icZ6ig........# ...# ♣# #..... .......## ####.######.##. .##.##P.##...#...# ♣............. ..)...... .. ...##.....#..## .........#.....'.###.#...P....##.!#.............#>##...###.#..#:.....#### #..#....#  Z6iQ,Z6isZ6iPd# #..... ......## ####.######.##.##.##P.##...#...#................. .).......##.....#..### .........#.Z6i...'.## #.#...P....##.!# .............#>##...###.#..#:.....#### #..#....#  .###Z6iZ6iOZ6i>Z6i## ####.######.##.##.##P.##...#...#.................)......k.. ##.....#..### .........#. ..'.## #...P....##.!# .............# >##...###.#..#:.....#### #..#Z6i....# #.. k   rime drake (asleep) .### .#+##..#Z6iH j  You encounter a rime drake.Z6iZ6ik)k.5.0)kZ6i.+6.7 (4Z6iG7Z6i:4 _The rime drake hisses angrily.Z6i5 H  ##.##.......... #P.##...#...#.. ............... )...............k. .............. #........## ..#.........# ..'....@...## .##.......!# ...........# >##...###.#..# :.....#### ###..#  #..  .##  .# Z6iq 0  ##.##.......... #P.##...#...#.. ............... )...............k. .............. #........## ..#.........# ..'....@...## .##.......!# ...........# >##...###.#..#:.....#### ###..# #..  .##Z6i K .#Z6i* 4Z6i Z6i a _A rime drake is nearby![6ik #. ## ####.........#######.##.........##.##P.##...#...#........).k....................... ##.....#..#........## .#. .........'.# #...P....##!# ............#...>##...###.#..#:### ###..# # #.. .#....# .#[6i1G.k[6i[6iF7.7 (1Sandblast _[6iW[6i[6i o  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[6i.....# #........  Nitant the Earth Mage ....## ####.........#.  Gargoyle of Dithmenos ***... ....######.##...........  Health: 64/64 ======================== ....##.##P.##...#...#...  Magic: 15/18 ====================---- ........................  AC: 20Str: 12 .....)..................  EV: 14Int: 20 ...................*k.  SH: 0[6iMDex: 10 ##.....#..#......**##  XL: 11 Next: 97% Place: Lair:2 ..........#.....@...#  Noise: ---------  Time: 10017.7 (0.0) ..........'........##  n) +5 mace (freeze) #...P....##.......!#  Cast: Sandblast ...................# ......>##...###.#..# ..:.....#### ###..#  k   rime drake .......# #.. ........ .## .......# .# [6iJ_A rime drake is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line[6i;Aim: a rime drake (72% to hit)[6i!.....##........Nitant the Earth Mage ....## ####.........#.Gargoyle of Dithmenos ***... ....######.##...........Health: 64/64 ======================== ....##.##P.##...#...#...Magic: 15/18 ====================---- ........................AC: 20Str: 12 .....)..................EV: 14Int: 20 ...................`k.SH: 0Dex: 10 ##.....#..#......``##XL: 11 Next: 97% Place: Lair:2 ..........#.....@...#Noise: ---------  Time: 10017.7 (0.0) ..........'........##n) +5 mace (freeze) #...P....##.......!#Cast: Sandblast ...................# ......[39;49[6im>##...###.#..# ..:.....#### ###..#k   rime drake .......##.. .........## .......#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (72% to hit)  The stone arrow hits the rime drake![6iC =...(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (72% to hit)  The stone arrow hits the rime drake!  The rime drake is heavily wounded.[6i5 ***The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.[6i6 ^...2-===8.7 (1Frozen  _You are encased in ice.\6i$  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\6i#.....# #........  Nitant the Earth Mage ....## ####.........#.  Gargoyle of Dithmenos ***... ....######.##...........  Health: 62/64 =======================- ....##.##P.##...#...#...  Magic: 12/18 ================-------- ........................  AC: 20Str: 12 .....)..................  EV: 14Int: 20 ...................*k.  SH: 0Dex: 10 ##.....#..#......**##  XL: 11 Next: 97% Place: Lair:2 ..........#.....@...#  Noise: ===------  Time: 10018.7 (0.0) ..........'........##  n) +5 mace (freeze) #...P....##.......!#  Cast: \6i&[mSandblast ...................#  Frozen ......>##...###.#..# ..:.....#### ###..#  k   rime drake .......# #.. ........ .## .......# .# _You are encased in ice.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 72% to hit)\6iD.....##........Nitant the Earth Mage ....## ####.........#.Gargoyle of Dithmenos ***... ....######.##...........Health: 62/64 =======================- ....##.##P.##...#...#...Magic: 12/18 ================-------- ........................AC: 20Str: 12 .....)..................EV: 14Int: 20 \6i...................`k.SH: 0Dex: 10 ##.....#..#......``##XL: 11 Next: 97% Place: Lair:2 ..........#.....@...#Noise: ===------  Time: 10018.7 (0.0) ..........'........##n) +5 mace (freeze) #...P....##.......!#Cast: Sandblast ...................#Frozen ......>##...###.#..# ..:.....#### ###..#k   rime drake .......##.. .........## .......#.#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 72% to hit)  The stone arrow hits the rime\6i0 drake!\6i:f@...(ally target)@   shadowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (heavily wounded, 72% to hit)  The stone arrow hits the rime drake!  The rime drake is severely wounded.\6il' \6im.Your shadow casts a spell at the rime drake.The shard of hardened shadow hits the rime drake!!\6i9t******@   shadow\6iI>.......\6i.....##........Nitant the Earth Mage ....## ####.........#.Gargoyle of Dithmenos ***... ....######.##...........Health: 63/64 =======================- ....##.##P.##...#...#...Magic: 13/18 =================------- ........................AC: 21Str: 12 .....).......@..........EV: 14Int: 20 ......................SH: 0Dex: 10 ##.....#..#........##XL: 11 Next: 101% Place: Lair:2 ..........#.....@...#Noise: ==-------  Time: 10019.7 (1.0) ..........'........##n) +5 mace (freeze) #...P....##.......!#Cast: Sandblast ...................#Frozen ......[39\6iB;49m>##...###.#..# ..:.....#### ###..#@   shadow .......##.. .........## .......#.#Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 72% to hit)  The stone arrow hits the rime drake!  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PasswallEarth1% 3b - ApportationTranslocation4%1  c - Mercury ArrowConjuration/Alchemy5%2  d - Static DischargeConjuration/Air5%h6i2  e - PetrifyAlchemy/Earth9% 4  f - Maxwell's Portable Piledriver Translocation13% 3  g - FreezeIce22%1  h - SlowHexes22%1  i - Call ImpSummoning32% 2  j - Ensorcelled HibernationHexes/Ice32% 2  k - JinxbiteHexes32% 2  l - Flame WaveConjuration/Fire34% 4  m - GloomHexes/Necromancy54% 3  n - Inner FlameHexes/Fire54% 3  o - FireballConjuration/Fireh6i67% 5  p - AirstrikeAir91% 4  q - Cause FearHexes91% 4  r - Forge Lightning Spireh6i֪Air/Forgecraft91% 4  s - Martyr's KnellNecromancy/Summoning91% 4  t - Hoarfrost CannonadeIce/Forgecrafth6if99% 5  u - Fulsome FusilladeConjuration/Alchemyh6i(^100% 8 11 spell levels left h6iݫ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6iw6iX6iG$ #..##...#..#>..........####.... Nitant the Earth Mage##.................(.#..P# #.... Gargoyle of Dithmenos ***... ##.....P......#####.###P.## #.... Health: 70/70 ======================== #.#.......#.....###.####.# ##.... Magic: 19/19 ======================== ##)....#..#......#####...###..### AC: 21Str: 13  ##.......#..P...........##..#### EV: 146i$OInt: 20#..P.P.[#.#P...........#...###. SH: 0Dex: 10  ##....P.................#..(#.#. XL: 12 Next:  0% Place: Lair:2  #..............@..##........#... Noise: ---------  Time: 10247.7 (0.0)  ##................####..#...#... n) +5 mace (freeze)##.................# #......#... Cast: Sandblast#.....#.###+.##...####.P#..(#####....#............###..##...#..#6iT##.......###...P....##.##...#... #....#...# ##..#..###.....#..+.. ##.......# #.....####.......... #...#..## ######.###....#.#...  _There is a stone staircase leading down here. _t - 3 scrolls of teleportation (gained 1) _You see here a +0 trident. _You see here a large rock. _Done exploring. _Done exploring.6iP  Okay, then.6i6i6i. _6i 6i6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   5.9  +1   h - Spellcasting   5.0   7.1  -1           b - Maces & Flails   0.0   1.0   0   i - Conjurations   9.0   8.8  +1  6i c - Staves   0.0   1.0   0   j - Translocations   4.0   3.0  -1 +4 d - Unarmed Combat   0.0   1.0   0   k - Fire Magic   0.0   1.0   0       l - Earth Magic  16.0  14.8  +2          e + Armour6iQ7.6   6.7  +1   m - Invocations   0.0   0.8  +1   f - Dodging   1.5   2.8  -2   n - Evocations   0.0   1.2  -1   g - Stealth   2.1   2.1  +2                                      6ir                        The species aptitude is in white. Bonus from skill manuals is in red.  [?] Help[=] set a skill target  6i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets6ia > k + Fire Magic 0.06iBZ,TargetTarget--  --  --  --  --  -- --  --  --  --  --  --  --  --  6iZa-z] set[-] clear selected targetcost|targets6i.<[?25h[?0c0 6iW [?25l[?1c6i/]4.0 =] set aall targets6i  k * Fire Magic   0.06i^p k - Fire Magic   0.06i6e a-z] setselected target 6ij[?25h[?0c6i*0 6iF" 6iO [?25l[?1c6iT4.0 8.0  +1 =] set aall targets6i46i[>6iJ$ #..##...#..#>..........####.... Nitant the Earth Mage##.................(.#..P# #.... Gargoyle of Dithmenos ***... ##.....P......#####.###P.## #.... Health: 70/70 ======================== #.#.......#.....###.####.# ##.... Magic: 19/19 ======================== ##)....#..#......#####...###..### AC: 21Str: 13  ##.......#..P...........##..#### EV: 146iKInt: 20#..P.P.[#.#P...........#...###. SH: 0Dex: 10  ##....P.................#..(#.#. XL: 12 Next:  0% Place: Lair:2  #..............@..##........#... Noise: ---------  Time: 10247.7 (0.0)  ##................####..#...#... n) +5 mace (freeze)##.................# #......#... Cast: Sandblast#.....#.###+.##...####.P#..(#####....#............###..##...#..###.......###...P....##.##...#... 6i+L#....#...# ##..#..###.....#..+.. ##.......# #.....####.......... #...#..## ######.###....#.#...  6iL_t - 3 scrolls of teleportation (gained 1) _You see here a +0 trident. _You see here a large rock. _Done exploring. 6iMl_Done exploring. _Okay, then.6iV6i[6ir6iu6iGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  n - a +5 mace of freezing (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistance (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} Magical Staves (go to first with |)  m - a staff of fire Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)d - an amulet of wildshape  e - a ring of magical power  j - a +6 ring of dexterity  k - an amulet of faith  o - a ring of protection from cold  p - a +6 ring of dexterity  q - a +6 ring of strength6ioc - a +1 ring mail of cold resistance (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of cold resistance': It protects you from cold. 6iX'It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 7.7 (21.8 -> 14.1). Your EV would increase by 1.2 (14.8 -> 16.0). Your spell failure would improve by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego equipped armour _________________ 6iM(t)ake off, (d)rop, (=)adjust, or (i)nscribe.6ik 6 Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  n - a +5 mace of freezing (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistance (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} Magical Staves (go to first with |)  m - a staff of fire Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)  d - an amulet of wildshape  e - a ring of magical power  6iD j - a +6 ring of dexterity  k - an amulet of faith  o - a ring of protection from cold  p - a +6 ring of dexterity  q - a +6 ring of strength6i# 6i. #..##...#..#>..........####.... Nitant the Earth Mage##.................(.#..P# #.... Gargoyle of Dithmenos ***... ##.....P......#####.###P.## #.... Health: 70/70 ======================== #.#.......#.....###.####.# ##.... Magic: 19/19 ======================== ##)....#..#......#####...###..### AC: 21Str: 13  ##.......#..P...........##..#### EV: 14Int: 20#..P.P.[#.#P...........#...###. SH: 0Dex: 10  ##....P.................#..(#.#. XL: 12 Next:  0% Place: Lair:2  #..............@..##........#... Noise: ---------  /)40mTime: 10247.7 (0.0)  ##................####..#...#... n) +5 mace (freeze)##.................# #......#... Cast: Sandblast#.....#.###+.##...####.P#..(#####....#............###..##...#..###.......###...P....##.##...#... #....#...# ##..#..###.....#..+.. ##.......# #.....####.......... #...#..## ######.###....#.#...  _t - 3 scrolls of teleportation (gained 1) _You see here a +0 trident. _You see here a large rock. _Done exploring. _Done exploring. _Okay, then.6i96i=6i6i 6i36i6iJ46i"6iy& _You see here a +0 trident.a large rock _Done exploring.Okay, then.Done exploring.6io36iy6i6i+6i6iE _Done exploring.6i6i#Level 2 of the Lair of Beasts <<<>>>^(Press ? for help)###..........#.<....>........................###..## #.....##..†..........###.#####...#.................###..# #....#####.............(.....#...##.....†.....+##..###.####....##..##...#..#>..........####.......#.....#.######## #.....##...###.................(.#..P# #.......#.......#.#..#P###..........###.....P......#####.###P.## #.....<.............................##.#.......#.....###.####.# ##.............+..........:..........###)....#..#......#####...###..###...#.....#...........<.........###.......#..P...........##..####...+.....#.................P...###..P.P.[#.#P...........#...###.#..............###.###.#..#..#.^###....P.................#..(#.#.#..P.....#...P## ### #..........##..............@..##........#................#####.......####................####..#...#......###.P#.....##.....#..###.................# #......#.................####........##.....#.###+.##...####.P#..0m(####..............##..........##....#............###..##...#..#.............#####.....#..###.......###...P....##.##...#.......#..####..###..##.#.###....#...# ##..#..###.....#..+......+.....#..###.........###.......# #.....####..............#.....#...###### ##.......###...#..## ######.###....#.#.......#.........#.##.####........####...#..# #......(......####......#.....P.....................##.......#####........P...## #.......#..........................###....#.........(.........## ##............#.....................#6i\>@6iÞ6ic #..##...#..#>..........####.... Nitant the Earth Mage##.................(.#..P# #.... Gargoyle of Dithmenos ***... ##.....P......#####.###P.## #.... Health: 70/70 ======================== 6i#.#.......#.....###.####.# ##.... Magic: 19/19 ======================== ##)....#..#......#####...###..### AC: 21Str: 13  ##.......#..P...........##..#### EV: 14Int: 20#..P.P.[#.#P...........#...###. SH: 0Dex: 10  ##....P.................#..(#.#. XL: 12 Next:  0% Place: Lair:2  #..............@..##........#... Noise: ---------  Time: 10247.7 (0.0)  ##................####..#...#... n) +5 mace (freeze)##.................# #......#... Cast: Sandblast#.....#.###+.##...####.P#..(#####....#............###..##...#..###.......###..6i\:.P....##.##...#... #....#...# ##..#..###.....#..+.. ##.......# #.....####.......... #...#..## ######.###....#.#...  _You see here a large rock. _Done exploring. _Done exploring. _Okay, then. _Done exploring. 6i7_Done exploring.6i6i6i6if:6iAGear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  n - a +5 mace of freezing (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistance (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} Magical Staves (go to first with |)  m - a staff of fire Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)d - an amulet of wildshape  e - a ring of magical power  j - a +6 ring of dexterity  k - an amulet of faith  o - a ring of protection from cold  p - a +6 ring of dexterity  q - a +6 ring of strength6i2c - a +1 ring mail of cold resistance (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 6i'Of cold resistance': It protects you from cold. It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 7.7 (21.8 -> 14.1). Your EV would increase by 1.2 (14.8 -> 16.0). Your spell failure would improve by up to 3% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body 6i,armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.6i6i If you removed this item, your spell failure would improve: Blink6%-> 3% Sandblast1%-> 0% (t)ake off, (d)rop, (=)adjust, or (i)nscribe.6in Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  n - a +5 mace of freezing (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistance (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} Magical Staves (go to first with |)  m - a staff of fire Jewellery (go to first with "=)  a - a +4 ring of protection (worn) 6ioe h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)d - an amulet of wildshape  e - a ring of magical power  j - a +6 ring of dexterity  k - an amulet of faith  o - a ring of protection from cold  p - a +6 ring of dexterity  q - a +6 ring of strength6i* 6iS- #..##...#..#>..........####.... Nitant the Earth Mage##.................(.#..P# #.... Gargoyle of Dithmenos ***... 6iO.##.....P......#####.###P.## #.... Health: 70/70 ======================== #.#.......#.....###.####.# ##.... Magic: 19/19 ======================== ##)....#..#......#####...###..### AC: 21Str: 13  ##.......#..P...........##..#### EV: 14Int: 20#..P.P.[#.#P...........#...###. SH: 0Dex: 10  ##....P.................#..(#.#. XL: 12 Next:  0% Place: Lair:2  #..............@..##........#... Noise: ---------  Time: 10247.7 (0.0)  ##................####..#...#... n) +5 mace (freeze)##.................# #......#... Cast: Sandblast#.....#.###.9m+.##...####.P#..(#####....#............###..##...#..###.......###...P....##.##...#... #....#...# ##..#..###.....#..+.. ##.......# #.....####.......... #...#..## ######.###....#.#...  _You see here a large rock. _Done exploring. _Done exploring. _Okay, then. 6i*/f_Done exploring. _Done exploring.6i56i3:6iB6iC6iK 6iO 6ief 6iOh _Done exploring.Okay, then.Done exploring.There's nothing to close nearby.6i}]6ia6ij6imM _You can't go down here!6i 6i> 6i< 6i5 6i 6i [ _Done exploring.6im46iu6i:xV _There's nothing to close nearby.6i6i6i6i There's nothing to close nearby.You can't go down here!Done exploring.There's nothing to close nearby.You can't go down here!6i> 6i S Level 2 of the Lair of Beasts <<<>>>^(Press ? for help)###..........#.<....>........................###..## #.....##..†..........###.#####...#.................###..# #....#####.............(.....#...##.....†.....+##..###.####....##..##...#..#>..........####.......#.....#.######## #.....##...###.................(.#..P# #.......#.......#.#..#P###..........###.....P......#####.###P.## #.....<.............................##.#.......#.....###.####.# ##.............+..........:..........###)....#..#......#####...###..###...#.....#...........<.........###.......#..P...........##..####...+.....#.................P...###..P.P.[#.#P...........#...###.#..............###.###.#..#..#.^###....P.................#..(#.#.#..P.....#...P## ### #..........##..............@..##........#................#####.......####................####..#...#......###.P#.....##.....#..###.................# #......#.................####........##.....#.###+.##...####.P#..S 0m(####..............##..........##....#............###..##...#..#.............#####.....#..###.......###...P....##.##...#.......#..####..###..##.#.###....#...# ##..#..###.....#..+......+.....#..###.........###.......# #.....####..............#.....#...###### ##.......###...#..## ######.###....#.#.......#.........#.##.####........####...#..# #......(......####......#.....P.....................##.......#####........P...## #.......#..........................###....#.........(.........## ##............#.....................#6i?g \>@6i6i #..##...#..#>..........####.... Nitant the Earth Mage##.................(.#..P# #.... Gargoyle of Dithmenos ***... ##.....P......#####.###P.## #.... Health: 70/70 ======================== #.#.......#.....###.####.# ##.... Magic: 19/19 ======================== ##)....#..#......#####...###..### AC: 21Str: 13  6i##.......#..P...........##..#### EV: 14Int: 20#..P.P.[#.#P...........#...###. SH: 0Dex: 10  ##....P.................#..(#.#. XL: 12 Next:  0% Place: Lair:2  #..............@..##........#... Noise: ---------  Time: 10247.7 (0.0)  ##................####..#...#... n) +5 mace (freeze)##.................# #......#... Cast: Sandblast#.....#.###+.##...####.P#..(#####....#............###..##...#..#6i##.......###...P....##.##...#... #....#...# ##..#..###.....#..+.. ##.......# #.....####.......... #...#..## ######.###....#.#...6i*   _Done exploring. _There's nothing to close nearby. _You can't go down here! _Done exploring. _There's nothing to close nearby. _You can't go down here!6i 6i 6i(6i6iw#: _6iY%6i'6i(6i*6iN-6iB/6i/6i16i 46i066i|66i86i:6i=6ii=6i??6iB6iD6iD6i*G6i%J6ikL6iL6iUN6iP6iS6iS6ilU6ib  #....#.####.... #....#.##.#.....#.......  #.........###.#....  ##........................  #..............##.#...P##..... ###..........#.<....>..........†..........###.#####...#... ###...(.....#...##.. #..##...#..#@..........####55.7 (8  ##6ic......(.#..P# # ##.....P......#####.###P.## # #.#.......#.....###.####.# ##.. ##)....#..#......#####...## ##.......#..P...........##..## #..P.P.[#.#P.......## ##....P.................#..(#6i@co #.....................#6ig6io6iEqThere's nothing to close nearby.You can't go down here!Done exploring.There's nothing to close nearby. _You can't go down here! _There is a stone staircase leading down here.6i<6i 6i 6i)6iK/26.7 (1 _6i96i}  You climb downwards.  You feel an oppressive heat about you.6i$/  --more--6i 3  There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!6i3   .##.  ... #  ... ..  .. .#  #.#..  ###...##..  #.P.......  #.@..!...#  #....#..  ....... #..#...  ...###. .#.. . .. .. . ... F .. .. ## @   Rupert (asleep) ... .@F   blink frog (asleep) ##. ...   ;1mYou encounter Rupert the Wild and a blink frog.Rupert is wielding a +3 great mace of holy wrath.6iF /  --more--6i$6i|+YFF6i7-8.2 (2.56i]6i _Found 2 red potions. _There is a stone staircase leading up here.6iN_ 6ib Nitant the Earth Mage (GrEE)Turns: 10119, Time: 00:42:50 Health: 70/70AC: 21 Str: 13 XL: 12 Next: 0% Magic: 19/19EV: 14 Int: 20 God: Dithmenos [***...] Gold: 457SH:  0 Dex: 10 Spells: 11/21 levels left rFire + . . (50%) n - +5 mace (freeze) 6ic 1rCold + + . (33%) f - orb {Pyromania} rNeg + . . (50%) c - +1 ring mail {rC+} rPois ∞ (0%) b - +0 helmet rElec + (33%) g - scarf {rC+ rF+} rCorr .(100%) (no gloves) SInv .(no boots) Will +....h - amulet of Ampyj {Will+ RegenMP+ Slay+2 Stlth+} Stlth ++i - +5 ring of evasion HPRegen 0.31/turna - +4 ring of protection MPRegen 0.56/turn %: no passive effects @: studying Translocations A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body6iS6iUbNitant the Earth Mage.##.Gargoyle of Dithmenos ***...... #Health: 70/70 ========================... ..Magic: 19/19 ========================.. .#AC: 21Str: 13#.#..EV: 14Int: 20###...##..SH: 0Dex: 10#.P.......XL: 12 Next:  0% Place: Lair:3#.@..!...#Noise: ---------  Time: 10258.2 (0.0).......#....#..n) +5 mace (freeze)6ib....... #..#...Cast: Sandblast...###. .#.. ... .. . ...F .. .. ##@   Rupert (asleep)... .@F   blink frog##. ...There is an entrance to a volcano on this level. Hurry and find it before the  6icBentrance collapses!  You encounter Rupert the Wild and a blink frog.Rupert is wielding a +3 great mace of holy wrath. _Found 2 red potions. _There is a stone staircase leading up here.6iJg6im6ip6iQ 6i Evoke which item? Wands  b - a wand of acid (3)c - a wand of iceblast (14)  e - a wand of charming (8)  6i/ p - a wand of polymorph (7) [!] read|quaff|evoke[?] describe selected6i! 6i' 6i!3 Nitant the Earth Mage.##.Gargoyle of Dithmenos ***...... #Health: 70/70 ========================... ..Magic: 19/19 ========================.. .#AC: 21Str: 13#.#..EV: 14Int: 20###...##..SH: 0Dex: 10#.P.......6i= HXL: 12 Next:  0% Place: Lair:3#.@..!...#Noise: ---------  Time: 10258.2 (0.0).......#....#..n) +5 mace (freeze)....... #..#...Cast: Sandblast...###. .#.. ... .. . ...F .. .. ##@   Rupert (asleep)... .@F   blink frog##. ...There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!  You encounter Rupert the Wild and a blink frog.Rupert is wielding a +3 great mace of holy wrath. _Found 2 red potions. _There is a stone staircase leading up here.6i_f   Nitant the Earth Mage .##.  Gargoyle of Dithmenos ***... ... #  Health: 70/70 ======================== ... ..  Magic: 19/19 ======================== .. .#  AC: 21Str: 13 #.#..  EV: 14Int: 20 ###...##..  SH: 0Dex: 10 #.P.......  XL: 12 Next:  0% Place: Lair:3 #.@..!...#  Noise: ---------  Time: 10258.2 (0.0) .......#*...#..  n) +5 mace (freeze)g 0m ....... #*.#...  Cast: Sandblast ...###. *#.. .  .. .. * ...  F .. .* ##  @   Rupert (asleep) ... .@  F   blink frog ##. ...  _There is a stone staircase leading up here.  Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(asleep, will become a catoblepas, a minotaur, or a death yak, chance to  affect: 1%)6iaNitant the Earth Mage.##.Gargoyle of Dithmenos ***...... #Health: 70/70 ========================6i@?... ..6iMagic: 19/19 ========================.. .#6igQAC: 21Str: 136iDa#.#..EV: 146i.Int: 206i/f###...##..SH: 06i.Dex: 106i%#.P.......6iWXL: 12 Next:  0% Place: Lair:36ii#.@..!...#6iSwNoise: ---------  Time: 10258.2 (0.0)6iI.......#....#..6i,>n) +5 mace (freeze)6ig....... #..#...6i?Cast: Sandblast...###. .#.. ... .. . ...F .. .. ##@   Rupert (asleep)... .@F   blink frog##. ...Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(asleep, will become a catoblepas, a minotaur, or a death yak, chance to  affect: 1%)  Okay, then.6i6i6iJ. _6i ..##.#.....#....... ....# ##.#.. .###...##..##.P.#.<@.!...# .#....#.........#..#....###.. .#...... ... ......F #... ....##.... ...@.###.. .....#6i 3F6i .F   blink frog6i< 29.2 (1 _6i 6i 6iڨ ..##.#...#..... # .##.#.. ..###...##..#.P........<..!...# .......#@...#....#..#.###.. .#....F #... ... #.###@.@   Rupert (asleep)#### ##....F6i.F   blink frog6i'606i6i6iA5.....#...............#...##.#.....###...##..##.P.........#.<..!...# .......#....#....#.... ..F###....#.....#.. #............ #........#### .........@.###........# ###### #####6iB6izFK@.6iMF@6iR71Sandblast6iY6iJ\6iee 6if 9 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Shadowslip4 MP, 4 HP, Piety-, Instant 43% 6i+g }[?] toggle between ability selection and description.6itR6iX6i`.....#.Nitant the Earth Mage.........Gargoyle of Dithmenos ***........#...Health: 70/70 ========================##.#......Magic: 19/19 ========================###...##..#.6iaAC: 21Str: 13#.P.........EV: 14Int: 20#.<..!...#SH: 0Dex: 10.......#....#...XL: 12 Next:  0% Place: Lair:3........#@.#....Noise: ---------  Time: 10261.2 (0.0)..F###....#.....#n) +5 mace (freeze).. #............Cast: Sandblast. #......@.####...........6i:b.###........#@   Rupert######....#####Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(asleep, will become a catoblepas, a minotaur, or a death yak, chance to  affect: 1%) _Okay, then.6iyiP  Okay, then.6in6is6i"w. _6i6in6ik6iF _Unknown command.6i-  ..##.# .....#. ......... .....#... ##.#...... ###...##..#. #.P......... #.<..!...# ..#... ....F...#..#....6i3. L ...###....#.....# .. #............. #......@.#### ............###........#F   blink frog######....#####6i 0 G.F6i0 K@.6i7 6i: 22.2 (1 _6i@ 6i1C 6i=4 ..##.# .....# ......... .....#... ##.#...... ###...##..#.6i>c #.P......... #.@..!...# .......#....#... .....F..#..#.... ...###....#.....#6i[> .. #.....@....... #........#### ............###........#######....6iY@KF.6i;CR§F6iL6i`Q&36i~V6iX% _The blink frog blinks!6i[a _There is a stone staircase leading up here.6i  6i;Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6i)z  Nitant the Earth Mage ..##.#  Gargoyle of Dithmenos ***... .....#.  Health: 70/70 ======================== .........  Magic: 16/19 ====================---- .....#...  AC: 21Str: 13 ##.#......  EV: 14Int: 20 ###...##..#.  SH: 0Dex: 10 #.P.........  XL: 12 Next:  0% Place: Lair:3 6iz,a#.@..!...#  Noise: ---------  Time: 10263.2 (0.0) ......§#*...#...  n) +5 mace (freeze) ........#*.#....  Cast: Sandblast ...###...*#.....#  F. #.....@......  . #........####  @   Rupert ...........  F   blink frog .###........#  ######.... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(84% to hit)6i bNitant the Earth Mage..##.#Gargoyle of Dithmenos ***........#.Health: 70/70 ========================.........Magic: 16/19 ====================----.....#...AC: 21Str: 13##.#......EV: 14Int: 20###...##..#.SH: 0Dex: 10#.P.........6i ;XL: 12 Next:  0% Place: Lair:3#.@..!...#Noise: ---------  Time: 10263.2 (0.0)......§#`...#...n) +5 mace (freeze)........#`.#....Cast: Sandblast...###...`#.....#F. #.....`....... #........####@   Rupert...........6i F   blink frog.###........#######....6i Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6iI ,Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(84% to hit)6i ...@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(84% to hit)  The stone arrow misses Rupert.6iX :*6ib   ..##.#  .....#.  .........  .....#...  ##.#......  ###...##..#.  #.P.........  #.*..!...#  ......§#....#...  ........#..#....  ...###....#.....#  F. #.....@......  . #........####  6iGc :...........  .###........#   Rupert yells loudly at you.6i ?.F6i T@.6io 7=  2  You suddenly lose the ability to move!6i$/  --more--6iT~ ==4.2 (1Para _6iv6iC@.6iEF.6iF6i$3--5.2 (26iT6iEF.6iQL@.6i7.F6iD6i~8==--6.2 (36i76iC@.6i$F6i!.6i4 ..##.#  .....#.  .........  .....#...  ##.#......  6iz###...##..#.  #.P.........  #.@..!...#  .....F.#@...#... 6iY ........#..#....  ...###....#.....#  .. #.......... . #........####  6i<...........  .###........6ib9 6i?14 7 (3.56i6iR _You can act again.6iU  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6iE0   Nitant the Earth Mage ..##.#  Gargoyle of Dithmenos ***... .....#.  Health: 70/70 ======================== .........  Magic: 15/19 ==================------ .....#...  AC: 21Str: 13 ##.#......  EV: 14Int: 20 ###...##..#.  SH: 0Dex: 10 #.P.........  XL: 12 Next:  0% Place: Lair:3 #.@..!...#  Noise: ---------  Time: 10266.7 (0.0) .....F.#@...#...  n) +5 mace (freeze) ........#..#....  Cast: 6i0 Sandblast ...###....#.....#  .. #............  . #........####  @   Rupert ...........  F   blink frog .###........#  ######.... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(84% to hit)6i/FNitant the Earth Mage..##.#Gargoyle of Dithmenos ***........#.Health: 70/70 ========================.........Magic: 15/19 ==================------.....#...AC: 21Str: 13##.#......EV: 14Int: 20###...##..#.SH: 0Dex: 10#.P.........XL: 12 Next:  0% Place: Lair:3#.@..!...#Noise: ---------  Time: 10266.7 (0.0).....F.#`...#...n) +5 mace (freeze)........#`.#....Cast: Sandblast...###....#.....#.. #.6iGb............ #........####@   Rupert...........F   blink frog.###........#######....Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(84% to hit)6i F.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Rupert, wielding a +3 great mace of holy wrath and wearing a +0 chain mail(84% to hit)  The stone arrow misses Rupert.6iBO@.6i41----------6====7.7 (16im6iyJ _Rupert hits you with a +3 great mace of holy wrath!!6i 6ih 6i 6iw P  The blink frog hits you but does no damage.6iԳ b25----------------86i[ 6iR ------==2.. _Rupert hits you with a +3 great mace of holy wrath!6i i#....#.####..................#....#.##.#.....#.......#....#...............###.#........##............................#..............##.#...P##.....###..........#.<....>..........#..†..........###.#####...#....6i ###...........@.(.....#...##...#..##...#..#@..........####..##....F.....(.#..P# #..##.....P#####.###P.## #..#.#.......#.....###.####.# ##..##)....#..#......#####...###..#6i ##.......#..P...........##..###..P.P.[#.#P...........#...####....P.................#..(#.#.................##6i (........#.6iQI d7=--70.2 (2.5 6iT 6iV ! _You climb upwards.6iqX c _There is a stone staircase leading down here.6i(6iRead which item? Scrolls  b - 2 scrolls of blinking  t - 3 scrolls of teleportationa - a scroll of enchant armour  6ii - 4 scrolls of identify  c - a scroll labelled GER SIWEJE  e - 2 scrolls labelled ODAETE GATENT  h - a scroll labelled HARPHA LISOWK  j - a scroll labelled HOUNLI WECWI 6iM k - a scroll labelled LUCHUORR VIBLUPA  m - a scroll labelled YNUGOE QEAWOARAE  u - a scroll labelled KUHEX CANA  v - a scroll labelled OTUCRIM ENLOT 6i y - a scroll labelled DENAYMPUSEMO [!] read|quaff|evoke[?] describe selected6iV  6i #....#.####.................. Nitant the Earth Mage#....#.##.#.....#.......#.... Gargoyle of Dithmenos ***...#...............###.#........ Health: 25/70 ========----------------##............................ Magic: 17/19 =====================---#..............##.#...P##..... AC: 21Str: 136im###..........#.<....>.......... EV: 14Int: 20#..†..........###.#####...#.... SH: 0Dex: 10###...........@.(.....#...##... XL: 12 Next:  0% Place: Lair:26i#..##...#..#@..........####.. Noise: ---------  Time: 10270.2 (0.0)6i##...........F.....(.#..P# #.. n) +5 mace (freeze)##.....P......#####.###P.## #.. Cast: Sandblast6i^#.#.......#.....###.####.# ##..##)....#..#......#####...###..###.......#..P...........##..## @   Rupert#..P.P.[#.#P...........#...## F   blink frog6i##....P.................#..(#.#.................##........#.The stone arrow misses Rupert. _Rupert hits you with a +3 great mace of holy wrath!!  The blink frog hits you but does no damage. _Rupert hits you with a +3 great mace of holy wrath! _You climb upwards. _There is a stone staircase leading down here.6i!  #....#.##.  #.........  .......  ......#..  ......#.<....>  .......###.####  .......@.(..... 6ij"o #@.......  .......F.....(.#..P#  P......#####.###P.##  ...#...  ##)....#..#...  #..P6i"\@(berserk)  [#.#P 6i# ....(  _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of teleportation, it crumbles to dust. 6iT# You feel strangely unstable.  The blink frog hits you but does no damage.  Rupert roars madly and goes into a rage!6iK  #....#.##.  #.........  .......  ......#..  6iq......#.<....>  .......###.####  .......@.(.....  #@.......  6i.......F.....(.#..P#  6iP......#####.###P.##  6iW...#...  ##)....#..#...  #..P  [#.#P  ....(  6i  @Rupert goes berserk! The blink frog hits you!6i 17---8==1.2 (1Tele 6iwSl _* * * LOW HITPOINT WARNING * * *6i1_ #....#.####.#....#.##.#.....#.#.#........###.#.##...........#.6i|` ...##.#...P##.###.#.<....>.#..†.###.#####...#.###.@.(.....#...##.#..##...#..#>####.##.F.....(.#..P# #.##.....P......#####.###P.## #.#.#.#.....###.####.# ##.##)....#..#......#####...###..###.#..P.##..##..P.P.[#.#P.#...###....P.......#..(#.##.##.#.6i  Rupert hits you with a +3 great mace of holy wrath!!  You die...  Rupert roars with triumph.6iW6Q-6--------6iN/  --more--6i?Gear: 17/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  n - a +5 mace of freezing (weapon) Armour (go to first with [)  b - a +0 helmet (worn)  c - a +1 ring mail of cold resistance (worn)  f - an orb of pyromania (worn)  g - a scarf of resistance (worn)  l - the +0 robe of Pusil {Rampage rF- rC+ rN+} Magical Staves (go to first with |)  m - a staff of fire Jewellery (go to first with "=)  a - a +4 ring of protection (worn)  h - the amulet of Ampyj (worn) {Will+ RegenMP+ Slay+2 Stlth+}  i - a +5 ring of evasion (worn)d - an amulet of wildshape  e - a ring of magical power  j - a +6 ring of dexterity  k - an amulet of faith  o - a ring of protection from cold  p - a +6 ring of dexterity  q - a +6 ring of strength6i_ 6iE ,6i 6i9 Goodbye, Nitant.12929 Nitant the Earth Mage (level 12, -6/70 HPs)Began as a Gargoyle Earth Elementalist on Mar 3, 2026.Was a Priest of Dithmenos.Mangled by Rupert... wielding a +3 great mace of holy wrath(23 damage)... on level 2 of the Lair of Beasts.The game lasted 00:43:10 (10132 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb6i6i~6i? [?25h[?0c [?1051l[?1052l[?1060l[?1061l