Yí·jP¿™ Player: Ognf Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-26.16:05:45.ttyrec Time: (1790438745) Sat Sep 26 16:05:45 2026 Zí·jÈß [?1051l[?1052l[?1060l[?1061hZí·jKà V)0[?7h[?25l[?1cZí·jXç Zí·jèë Zí·jã5ˆWelcome, Ognf. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Hedge Wizard^í·jŸ�^í·j΄^í·jE�•Ognf the MagicianGnollHealth: 13/13 ========================Magic: 8/8========================AC: 2Str: 9EV: 12Int: 13SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 dagger^í·j¸�LCast: Magic Dart^í·j‰•1.# ..####. #.##......#....#.##.....###.P...P.##.......##...@...##.......##.P...P.###.....#....#.### #.#...### #....^í·jÚ• .....^í·jEž^í·j3¨§Welcome, Ognf the Gnoll Hedge Wizard.Are you destined to find the sublime Orb of Zot, or to die trying?^í·j­^í·jŒPress ? for a list of commands and other information.^í·j ^í·jÇ [ _Found a staircase leading out of the dungeon.aí·jåm3aí·jötaí·jœ ®... # .#..##..###.........#. ##.....## #.P...P.# #....@..# #...<...# #.......# #.P...P##.....#..#.###.#.#### # # .....∆∆ _aí·j!u FM# .#..∆#.# .#....# ####..#...##........ #....#..#.....#P..@P..<#.......#$....aí·j›y 9∆aí·jæy aí·jÔ~ aí·jóß  .# # ∆.#.. .# ...∆#.#  .#....# ##..#...###.........##....#.......##....@## #.P...P.# #.......# #...<...##.......#aí·jvà Ì#.P...P##.....#..#.###.#.#### $# #aí·jè ,aí·j½í aí·jÖb C... .# ..# .# # .).#.. .# ....∆#.#  #.#....# ##..#...# ##.........###....#@.......##.....####...##.P...P.# ##.......##...<...##.......##.P...P.###.....#..#.###.#.#aí·jÿg +3.0 (3aí·jp aí·jØy +4.0 (4aí·jÁ aí·j[‚  _Found a club.eí·j¯Œ...<eí·j®eí·j ‚§... .# ..# .# # .).#.. .# ....∆#.#eí·jIƒZ #.#....#eí·j�ƒ�####..#...#.........### #....#........#....@####...#eí·j¿ƒ§ #.P...P.# # #.......#  #...<...#eí·jÿƒW #.......# #.P...P.# ##.....#..eí·jŽ„ø ..#.###.#.#.### $# #eí·j²šeí·jï›eí·jž¢eí·j• eí·j1 # .# #.).#.. .# ...∆#.# #.#....# ####..#...# ##.........####....#........ ##.....####...# #.P...P@# # eí·ji ø#.......# #...<...# #.......##.P...P.#eí·j” Ú##.....#.....#.###.#.#eí·j² à...### $# #....eí·jÒeí·j“eí·jãeí·j]~ð ).#.. . ....∆##.#...####..###.........###....#........##.....####...#.P...P.# ..... <..... .#.eí·jí†,eí·jÖŒeí·jÈùÌ  ....∆##.#...####..###.........###....#........##.....####...#.P...P.# ..... <.P...P.#..#eí·j&ÿeí·jKds #.#...####..###.........###....#........##.....####...#.P...P.# ..... <.P...P#.....#..eí·j¸d1#..eí·jvsBeí·jÕ_ ####..###.........###....#........##.....####...#.P...P.# ..... <.P...P#.....#...#...#.###.#.#..###...eí·j3Ü,eí·j�áeí·jÿJ/##.........####....#........ ##.....####...# #.P...P.# # #.......# #...<...# #.......# eí·jÉK#.P...P.######.....#@..#...#.###.#.# ...### #$# # .... #.#..... #.# #.....##.eí·j7S,eí·jÈXeí·jþº ....#........##.....####...#.P...P.# ...... ...<......P...P.#####.....#......#.###@#.### #$# #.... #.# ..eí·jíÁ,eí·j‘Ïeí·j”1” ##.....####...#.P...P.# ..... <....P...P.#####.....#...#...#.###.#.### #@# .... #.# eí·jð2D.###eí·jg8,eí·j†=eí·jqTBeí·j/ª•M #....#........#.....####...P...P#..<........# .P...P.######.....#...#.###@#. ...### #.# # ..... #.#### _You now have 4 gold pieces.eí·jR´eí·jµeí·jñ¹eí·j…Ò##.........### ....#........ ##.....####...# #.P...P.# ##.......# #...<...# #.......# eí·j&‹#.P...P.#### ##.....#.@.# ...#.###.#.# ### #.#.# #.#.#..... #.#.#eí·jKM#...#eí·jmn....###.##eí·j‰,..eí·jçGBeí·j<�™#....#........ ##.....####...# #.P...P.# # #.......# #...<...# #.......# #.P...P.####eí·j¶� ##.....#...# ...#.###.#@# ...### #.#.# .... #.#.# ..... #.#eí·jñ�k.# #..eí·jŽ}.#....#eí·j5ŽP##.##eí·jWŽ-...eí·jvŽ,##eí·j—eí·jv—eí·jY�eí·j�â ##.....####...#.P...P.# ..... .<...P...P.#####.....#......#.###.#.## eí·j t.... #..###eí·j" ,eí·j„ eí·j�pQ .P...P.# ..... <.P...P.#####.....#...eí·j·q...#.###.#.## .... #.. #...#eí·j w,eí·jÇeí·jßÜö ..... <.P...P.#####.....#......#.###.#.## .... #.. #..eí·jFÝ<....####eí·j…ã,eí·j%èeí·jHFa #...<...# #.......# #.P...P.#### ##.....#...# ...#.###.#.# ...### #.#.#eí·j£F�. #.#.#. #.#.# #.@.##.......#eí·jÒFu######.## ...#### eí·jôF eí·jNM,eí·jóQeí·j…²4 #.......# #.P...P.#### ##.....#...# ...#.###.#.# ...### #.#.#. #.#.#. #.#.# #.###...##....@..# ######.## ...#eí·j³?##### eí·j»¸,eí·j¼¼eí·j’4¦#.P...P.######.....#...# ...#.###.#.# ...### #.#.# .... #.#.# ..... #.#.#  #.###...# #.......# ######@## .........# ########## eí·jV‡0 ##.....#...# ...#.###.#.# ...### #.#.#. #.#.#. #.#.# #.###...# #.......#########.##.......@..########### eí·jªŽeí·j%�eí·j£“eí·j�õŸ#.P...P.#### ##.....#...# ...#.###.#.# ### #.#.#  #.#.# ..... #.#.# #.###...#  #.......# ########@## ..........# .##########eí·jêû,eí·jöÿeí·jj Î #.......#  #.P...P.#### ##.....#...# ...#.###.#.# ...### #.#.# .... #.#.#..... #.#.# #.###...# #....@..#eí·jÆj ë ########.## ..........#.##########eí·j„r ,eí·j‘x eí·j%Þ ¯ #.......# #.P...P.#### ##.....#...# ...#.###.#.# ...### #.#.# .... #.#.# ..... #.#.# #.###...# #...@...# ########.## ....# .##eí·jšÞ )##eí·jþ ,eí·jž" eí·jÀ‰ ~ #.......# #.P...P.#### ##.....#...# ...#.###.#.# ...### #.#.# .... #.#.# .....# #.#.# #.###...# #..@....# ########.## ....# .##eí·j_’ Beí·jà ¤ #.......# #.P...P.#### ##.....#...# ...#.###.#.# ...### #.#.# ....+. #.#.# .....#. #.#.#eí·j» ê #.###...# #.@.....# ########.## ....#  .#eí·jà& ,eí·jÃ4 eí·j” ¯ #.......# #.P...P.#### ##.....#...# ...#.###.#.# ...### #.#.# ....+.# #.#.# .....#.# #.#.# #.###...# #@......# ########.## ....#  .#eí·j?š ,eí·j¦ž eí·j7 þM<......# .P...P.#####.....#...#.##eí·j_ ´ ...### #. ....+#.....#.# #.#.####...# #.......eí·j —########.##..........#eí·jf ,eí·jDt õM.<......# .P...P.#####.....#...#.## ...### #. ....+.....#@# #.#.###...# #.......#########.##eí·jx ,eí·jœ| eí·jõÜ ####...###.........'eí·j)â ,eí·j�æ eí·j G B  #.P...P.# # #.......# #...<...# #.......#  #.P...P.#### ###.....#...# #...#.###.#.#####...### #.#.#.......@.# #.#.#eí·j°H ¾.......#.# #.#.#.......#.###...#....w.##.......#.############.## ..........#w   dart slug (asleep).########## _You open the door.eí·j’b i  You encounter a dart slug.eí·j­m 0Magic Darteí·j2v 033.0 (29.0)eí·jCx 34.0 (30 _eí·j¼} eí·jê€ Q _There is an open door here.gí·jå? #.P...P.# #  Ognf the Magician #.......#  Gnoll gí·j*#...<...#  Health: 13/13 ======================== #.......#  Magic: 7/8=====================--- #.P...P.####  AC: 2Str: 9 ###.....#...#  EV: 12Int: 13 gí·j¹€#...#.###.#.#  SH: 0Dex: 11 ####...### #.#.#  XL:  1 Next:  0% Place: Dungeon:1 .......@.# #.#.#  Noise: ---------  Time: 34.0 (0.0) ......*#.# #.#.#  a) +0 dagger .....*.#.###...#  Cast: Magic Dart gí·j÷D....w.##.......#  .############.##  ..........#  w   dart slug (asleep) .##########  _You encounter a dart slug. _There is an open door here.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linegí·j"DAim: a dart slug (asleep, 100% to hit)gí·jÆÒ*#.P...P.# #Ognf the Magician#.......#Gnoll#...<...#Health: 13/13 ========================#.......#Magic: 7/8=====================---#.P...P.####AC: 2Str: 9###.....#...#EV: 12Int: 13gí·j:ÓŸ#...#.###.#.#SH: 0Dex: 11####...### #.#.#XL:  1 Next:  0% Place: Dungeon:1.......@.# #.#.#Noise: ---------  Time: 34.0 (0.0)......*#.# #.#.#a) +0 dagger.....*.#.###...#Cast: Magic Dart....w.##.......#.############.##..........#w   dart sluggí·jâÓÙ.##########Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.gí·j^W..wgí·j!¡W=5.0 (1 _hí·j=¥ #.P...P.# #  Ognf the Magician #.......#  Gnoll #...<...#  Health: 13/13 ======================== #.......#  Magic: 6/8==================------ #.P...P.####  AC: 2Str: 9 ###.....#...#  EV: 12Int: 13 #...#.###.#.#  SH: 0Dex: 11 ####...### #.#.#  XL:  1 Next:  0% Place: Dungeon:1 .......@.# #.#.#  Noise: =--------  Time: 35.0 (0.0) ......*#.# #.#.#  a) +0 daggerí·j¦¥X .....*.#.###...#  Cast: Magic Dart ....w.##.......#  .############.##  ..........#  w   dart slug .########## The magic dart hits the dart slug. _The dart slug is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)hí·j#ô#.P...P.# #Ognf the Magician#.......#Gnoll#...<...#Health: 13/13 ========================#.......#Magic: 6/8==================------#.P...P.####AC: 2Str: 9###.....#...#EV: 12Int: 13#...#.###.#.#SH: 0Dex: 11####...### #.#.#XL:  1 Next:  0% Place: Dungeon:1.......@.# #.#.#Noise: =--------  Time: 35.0 (0.0)......*#.# #.#.#a) +0 dagger.....*hí·jÐõë[37m.#.###...#Cast: Magic Dart....w.##.......#.############.##..........#w   dart slug.##########Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.hí·j²r/..hí·jäš0``Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.  The dart slug launches a dart at you.hí·j/..hí·jê^0------6.0 (1hí·jp$hí·jõ&- _The slug dart hits you.ií·jaÌ: ií·j�ù#.P...P.# #  Ognf the Magician #.......#  Gnoll #...<...#  Health: 10/13 ==================------ #.......#  Magic: 5/8===============--------- #.P...P.####  AC: 2Str: 9 ###.....#...#  EV: 12Int: 13 #...#.###.#.#  SH: 0Dex: 11 ####...### #.#.#  XL:  1 Next:  0% Place: Dungeon:1 .......@.# #.#.#  Noise: =--------  Time: 36.0 (0.0) ......*#.# #.#.#  a) +0 dagger .....ií·jV*.#.###...#  Cast: Magic Dart ....w.##.......#  .############.##  ..........#  w   dart slug .########## The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)ií·j(#.P...P.# #Ognf the Magician#.......#Gnoll#...<...#Health: 10/13 ==================------#.......#Magic: 5/8===============---------#.P...P.####AC: 2Str: 9###.....#...#EV: 12Int: 13#...#.###.#.#SH: 0Dex: 11####...### #.#.#XL:  1 Next:  0% Place: Dungeon:1.......@.# #.#.#Noise: =--------  Time: 36.0 (0.0)......*#.# #.#.#a) +0 dagger.....*ií·jœ)é[37m.#.###...#Cast: Magic Dart....w.##.......#.############.##..........#w   dart slug.##########Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.ií·jØ·/..ií·j™Á M``Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.ií·j H/..ií·j€Ky6/13 -------7.0 (1ií·j�Sií·j¶Y- _The slug dart hits you.kí·j¤u #.P...P.# #  Ognf the Magician #.......#  Gnoll #...<...#  Health: 6/13===========------------- #.......#  Magic: 4/8============------------ #.P...P.####  AC: 2Str: 9 ###.....#...#  EV: 12Int: 13 #...#.###.#.#  SH: 0Dex: 11 ####...### #.#.#  XL:  1 Next:  0% Place: Dungeon:1 .......@.# #.#.#  Noise: =--------  Time: 37.0 (0.0) ......*#.# #.#.#  í·j=w¸40ma) +0 dagger .....*.#.###...#  Cast: Magic Dart ....w.##.......#  .############.##  ..........#  w   dart slug .########## The dart slug launches a dart at you. _The slug dart hits you.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)kí·jI¡#.P...P.# #Ognf the Magician#.......#Gnoll#...<...#Health: 6/13===========-------------#.......#Magic: 4/8============------------#.P...P.####AC: 2Str: 9###.....#...#EV: 12Int: 13#...#.###.#.#SH: 0Dex: 11####...### #.#.#XL:  1 Next:  0% Place: Dungeon:1.......@.# #.#.#Noise: =--------  Time: 37.0 (0.0)......*#.# #.#.#a) +0 daggerkí·j£ .....*.#.###...#Cast: Magic Dart....w.##.......#.############.##..........#w   dart slug.##########Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.kí·jäa..8.0 (1 _kí·j‘%kí·j-'lí·jtm #.P...P.# #  Ognf the Magician #.......#  Gnoll #...<...#  Health: 6/13===========------------- #.......#  Magic: 3/8=========--------------- #.P...P.####  AC: 2Str: 9 ###.....#...#  EV: 12Int: 13 #...#.###.#.#  SH: 0Dex: 11 ####...### #.#.#  XL:  1 Next:  0% Place: Dungeon:1 .......@.# #.#.#  Noise: =--------  Time: 38.0 (0.0) lí·j Q......*#.# #.#.#  a) +0 dagger .....*.#.###...#  Cast: Magic Dart ....w.##.......#  .############.##  ..........#  w   dart slug .########## The magic dart hits the dart slug. _The dart slug is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)lí·jµk #.P...P.# #  Ognf the Magician #.......#  Gnoll #...<...#  Health: 6/13===========------------- #.......#  Magic: 3/8=========--------------- #.P...P.####  AC: 2Str: 9 ###.....#...#  EV: 12Int: 13 #...#.###.#.#  SH: 0Dex: 11 ####...### #.#.#  XL:  1 Next:  0% Place: Dungeon:1 .......@.# #.#.#  Noise: =--------  Time: 38.0 (0.0) .......#.# #.#.#  a) +0 daggerí·j7mX0X .......#.###...#  Cast: Magic Dart ....†.##.......#  .############.##  ..........#  w   dart slug .########## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!lí·jÖqœ .# #  .#  #...<...#  .#  .####  ...#  .#.# lí·jes­  #.#.#   #.#.#  *#.# #.#.#  .....*..#  ... . .  lí·j-..lí·jÎ q39.0 (1Magic Dart _lí·j”lí·j#mí·jÙéM........#..#...# #.#..###.........mí·jüímí·j‹ø,mí·jdùmí·jâÿmí·jÎS7=mí·jgmí·jJ ,mí·jÜmí·j,mí·j{mí·jÖ*mí·jÐ+U4===mí·j1mí·jU7O=mí·j—>mí·jvCj8==mí·jOImí·j¥N,mí·jãRmí·jøXQ===mí·jD^mí·jb,mí·jØgmí·jemv9====mí·juqmí·j=v,mí·j{mí·j€,mí·j}†mí·jƒ‹mí·jLŒO5===mí·jÃ’mí·j©˜P==mí·j<�mí·jA¢mí·j*£R10/13==mí·j4§mí·j­,mí·j>²mí·j¹·Q===mí·j�½mí·jØÂ,mí·j Èmí·jcÍP==mí·jÌÑmí·j°×b1==mí·jrÛmí·jØà,mí·j<åmí·j,êmí·jÛêO6===mí·j¥îmí·j2ó,mí·j”÷mí·jªü€2====mí·j¾mí·j•,mí·j¹ mí·j»mí·j#;===mí·j‘mí·jf,mí·j mí·j½"mí·j$:==mí·j˜'mí·j\-mí·jà-L3==mí·jß1mí·j‘9äMPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug! _HP restored.mí·j <mí·jwAmí·jÝAM7===mí·jIFmí·j°J,mí·jpOmí·jnTmí·jU:==mí·j›Xmí·j ],mí·jµ`mí·jLeQ===mí·jMimí·j�mmí·jÖmmí·jOqmí·j/v,mí·j�ŒBmí·jy�mí·jw­»8===mí·j4 |  #.P...P.# # #.......# #...<...# #.......# #.P...P.#### ###.....#...# #...#.###.#.##...### #.#.#'.# #.#.#.#.# #.#.#.#.###...##....†.##.......##.############.### .#  .# _Magic restored.mí·jl 3mí·j– mí·jrn Ö #.P...P.# # #.......# #...<...# #.......# #.P...P.#### ###.....#...# #...#.###.#.#.#####...### #.#.#.'.# #.#.#.#.# #.#.#.#.###...#.#....†.##.# #.############.##  # .#  .#mí·j4v ,mí·j| mí·jéÜ š  #.P...P.# #   #.......#   #...<...#   #.......#   #.P...P.####   ###.....#...#   #...#.###.#.#  #.#####...### #.#.#  #.'.# #.#.#  #.#.# #.#.#  #.#.###...#  #.#....†.##.#  # #.############.##   #. .#  # .#   mí·j2è ,mí·jÃñ mí·j—W '  #.P...P.# #   #.......#   #...<...#   #.......#   #.P...P.####   ###.....#...#   #...#.###.#.#   #.#####...### #.#.#   #.'.# #.#.#   #.#.# #.#.#   #.#.###...#   #.#....†.##.#   # #.############.##   #. .#   # .#   mí·jÿ^ Q===mí·j$d mí·jSÏ o  #.P...P.# #  #.......#  #...<...#  #.......#  #.P...P.####  ###.....#...#  #...#.###.#.#  #.#####...### #.#.#  #.'.# #.#.#  #.#.# #.#.#  #.#.###...#   #.#....†.##.#   # #.############.##   #. .#  #mí·j\Ð �. .# #. mí·jòÖ ,mí·jMÜ mí·jÊC Ú  #.P...P.#   #.#  #...<...#  #.......#  #.P...P.####  ###.....#...#  #...#.###.#.#  #.#####...### #.#.#  #.'.# #.#.#  #.#.# #.#.#  #.#.###...#   #.#....†.##.#  #.#.############.## # #. .#   #. .#   #. mí·jYP ,mí·jÄS mí·j”³ Ð  #.P...P.#  #.#  #...<...#  #.#  #.P...P.####  ###.....#...# # #...#.###.#.#  #.#####...### #.#.#  #.'.# #.#.#  #.#.# #.#.#  #.#.###...#   #.#....†.##.#   #.#.############.##  #.#.b mí·j�´ s.# b   bat (asleep) # #.. .#  #.# mí·jÀ c  You encounter a bat.mí·jøÎ 7-Magic Dartmí·jrØ \86.0 (47.0)b.b.mí·j Ù $b.mí·jÀÞ Obmí·j®à M-7.0 (48 _mí·j›å mí·jEü ní·jƒ™@ #.P...P.#  Ognf the Magician #.......#  Gnoll #...<...#  Health: 13/13 ======================== #.......#  Magic: 7/8=====================--- #.P...P.####  AC: 2Str: 9 ###.....#...#  EV: 12Int: 13 # #...#.###.#.#  SH: 0Dex: 11 #.#####...### #.#.#  XL:  1 Next: 30% Place: Dungeon:1 #..@......'.# #.#.#  Noise: ---------  Time: 87.0 (0.0) ní·jõ™¯#..*......#.# #.#.#  a) +0 dagger #..b......#.###...#  Cast: Magic Dart #.#....†.##.......#  #.#.############.##  ní·jcšL#.#.. ..........#  b   bat # #.. .##########  #.# _Magic restored. _You encounter a bat.Aiming: Magic Dart (safe; 3% risk of failure)  ní·j–š·Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)oí·j¯‰- #.P...P.#  Ognf the Magician #.......#  Gnoll #...<...#  Health: 13/13 ======================== #.......#  Magic: 7/8=====================--- #.P...P.####  AC: 2Str: 9 ###.....#...#  EV: 12Int: 13 # #...#.###.#.#  SH: 0Dex: 11 oí·j|Š"#.#####...### #.#.#  XL:  1 Next: 30% Place: Dungeon:1 #..@......'.# #.#.#  Noise: ---------  Time: 87.0 (0.0) #.........#.# #.#.#  a) +0 dagger #.........#.###...#  Cast: Magic Dart #.#....†.##.......#  #.#.############.##  #.#.. ..........#  b   batoí·j·Š³ # #.. .##########  #.#oí·jîŠãAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionoí·j‹xShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  oí·j1‹9You kill the bat!oí·j,�ž  #...<...#     #    #.#.#   #.#.# oí·j“�’ #..* #.#.#      #.#..  # #.. oí·jÊ�. oí·jH .oí·j[$y4=8.0 (1Magic Dart _oí·j„)oí·jî*oí·jB‰ Þ......'oí·jΉ oí·jò‰ oí·jêŽ oí·jø’ ,oí·j%— oí·jA› ,oí·j½ž oí·jç§ Boí·jŽª oí·jÛ« oí·j©­ oí·j‡± c8===oí·jLµ oí·j{   #.P...P.# .. #.# .. #...<...# #. #.# #. #.P...P.#### #. ###.....#...#  #. #...#.###.#.#  #.#####...### #.#.#  #.@.......'.# #.#.#  #.#.# #.#.#  #.#.###...#  #.#....†.#.#  #.#.############.##  #.#.. .#  #.#.. .# #.#.## oí·jŸ ,oí·jz oí·jR¯ í  #.P...P.#  ... #.#  ... #...<...#  #.# #.#  #.# #.P...P. oí·jͯ » #.# ###.....#...  #.# #...#.###.#.  #.#####...### #.#.  #@........'.# #.#.  #.#.# #.#.  #oí·jr° ¼.#.###...  #.#....†.##.  #.#.#.  #.#.. . oí·j‘° { #.#... .oí·j¯° J  #.#oí·jʰ G.### oí·jp¸ ,oí·jé¼ oí·jÎ KM#.....####P...P....<......#  #.P...P.#####.....#.. #...#.#######...##...'.# #.# #.........#.###....#.#.###oí·jÅ# ,oí·j»' oí·j²É 3M #....#....#.... ##.....####P...P....<......#  #.P...P.#####.....#.. #...#.#######...##.........' #.........#.# #.#......†. ## #.#... oí·j1Ì oí·j´Ô ;===oí·j)ê oí·j¢L oí·jN ÙM#..... #....#....#.... ##.....#####.... #.P...P....<......#  #.P...P.#####.....#.. #...#.#######...## #.........'.# #.#... ..###.#..oí·jçR ,oí·j¼W oí·j-» )M ####..## ##.....# #....#.....# ##.....#####..... #.P...P#........<......#  #.P...P.#####.....#.. #...#.## #.#####...### #.#..#.#.#oí·j¹Ç ,oí·j³Í oí·jü3 2M #.#. ####..##.... #....#....# ##.....####.# #.P...P#.....#.#....#.......#...<......#  #.P...P.#####.....#.. #.# #...#.###.#.#.#.oí·jU8 oí·jˆ� öM....∆# #.#. ####..##.... #....#....#.....#### #.P...P#.#....#.@.....#...<##.######.......#  #.P...P.### #.# ###.....#...#..oí·jت ,oí·jF° oí·jQ¥ ....∆#. #.....# #.#. #.....# ####..#. #.....# ##. #.....# #....#. #.....# ##.....####. #.....# #.P...P.#  #.....#.#.#  #..@....#...<...#  ##.######.#  #.# #.P...P.# #.# ###.....#...# #.# #...#.###.#.# #.#####...### #.#.# oí·j47#.........'.# #.#.# #...#.# #.#.# #.#.###...#oí·jV)Boí·juc ....∆#.# #.....# #.#....# #.....# ####..#...# #.....# ##.# #.....# #....#. #.....# ##.....####. #.....# #.P...P.#  #.....#.#.#  #...@...#...<...#  ##.######.#  #.# #.P...P.####  #. #. #.#####...### #.#.# #.........'.# #.#.# #..#.# #.#.# #.#.###...#oí·jF†,oí·jñŠoí·jÁê× ....∆#.#  #.....# #.#....# oí·jüþ #.....# ####..#...#  #.....# ##.# #.....# #....#. #.....# ##.....####. #.....# #.P...P.#  #.....#.#.#  #....@..#...<...#  ##.######.#  #.# #.P...P.#### pí·jIc ....∆#.#  #.....#.# #.#....#  #.....#.# ####..#...#  #.....#.###.# #.....#.##....#. #.....#.##.....####...# #.....#.#.P...P.# # #.....#.#.#  #.....@.#...<...#  ##.######.#  #.# #.P...P.#### pí·j¤šš .).#.. .#   #.# ....∆#.#  #.....#.# #.#....#  #.....#.# ####..#...#  #.....#.###.........###  #.....#.##....#........  #.....#.##.....####...#  #.....#.#.P...P.# # #.....#@#.......#  #.......#...<...#  ##.######.......#  #.# #.P...P.#### #.# ###.....#...# pí·jÚ›t#.# #...#.###.#.# #.#####...## #...' #.#.# #.#.#pí·j�¢,pí·jª§pí·j` ÚM.# .# ... .).#..  ....∆# #.#. ####..#...# #.........####........#.....####...P...P##.....#.#....#.......#...<  ##.######.......#pí·jåpí·j™ pí·jê%pí·jˆM... .# #.# .# ... .).#..  ....∆# #.#. ####..#...# #.........####........#.....####...P...P#....#.#....  #.......#...<...##pí·j=“O∆pí·j¬•pí·j…úÄM  ... ... .# ∆ #.# .# ... .).#..  ....∆# #.#. ####..#...# #.........####........#.....####...P...P#  #.....#.#.......#pí·j',pí·jpí·jÐiÚM.  ... ... .# ∆ #.# .# ... .).#..  ....∆# #.#. ####..#...# #.........####........#.....####...  #.....#.#.P...P.# #pí·jBs,pí·jÀypí·jƒøïM..  .... ... .# ∆ #.# .# ... .).#..  ....∆# #.#. ####..#...# #.........####........  #.....#.##.....####...#pí·j®KñM########......  ........ .# ∆ ##... ..# .# ... .).#..  ....∆# #.#. ####..#...# #.........###  #.....#.##....#........###pí·jõT,pí·j*[pí·jCØ&M .#########.#>.......  ......... .# ∆ ###.......# .# #........).#..  ....∆# #.#. ####..#...#  #.....#.###.........###..#pí·j7-115.0 (27.0)pí·jzpí·jF-6.0 (28pí·jœpí·j3C; _Found a stone staircase leading down.qí·j‹ z............qí·jš qí·jhqí·jÝygM  .#########.#>#  .. .# ∆ ###.# .# #..@.....).#.. #.....#.#####....∆##.....#.# #.#.  #.....#.# ####..#...##..#.##.#qí·j�”qí·jo•qí·jq qí·jÐÙ  # .#  #.# >.# ##.# ..#.#  ∆ ###.##.# #  #...@....).#.. .#  #.....#.#####....∆#.#  #.....#.# #.#....#  #.....#.# #.....#.# #.....#.# #.....#.# #.....#.# qí·jjõ     #   .  #########.##   >.#  #####.#  #......#.#  ∆ ###@......##.# #   #........).#.. .#   #.....#.#####....∆#.#   #.....#.# #.#....#   #.....#.# ####..#...#  #.....#.###...###   #.....#.##....#........   #.....#.##.....####...#   #.....#.#.P...P.# #qí·jÂû[39;49mqí·jèDi      #  . #########.##  >.#  #####.#  #......#.#  #(####.......##.# #  #........).#.. .# qí·j�E+ #.....#.#####....∆#.#  #.....#.# #.#....#  #.....#.# ####..#...#  #.....#.###...###   #.....#.##....#........   #.....#.##.....####...# qí·jiV19.0 (3.0)qí·j"^qí·j™b,20.0 (4qí·jïkC _Found 4 poisoned darts.rí·jëhR....rí·j»trí·j¶ã¤M   .# #########.# #>##### ......#.# #(####.##.#  #........).#.. .#.#rí·jë,rí·jŒðrí·j¨Q®    # .# #########.##  #>.........# #####..#  #...@..#.#  #(#####.# #  #........).#.. .# #.....#.#####....∆#.#  #.....#.# #.#....#  #.....#.# ####..#...# rí·j¿RØ #.....#.###.........##  #.....#.#.......  #.....#.##.....####rí·jY,rí·j ^rí·j¦½S     #  .#  #########.##  #>..#  #####..#  #..@...#.#  #(####.##.# # # #........).#.. .#  #.....#.####....∆#.#   #.....#.# #.#....#  #.....#.# ####..#...# rí·jI¾Ð #.....#.###.  #.....#.##....#  #.....#.##.....####rí·jÅ,rí·j£Êrí·j¤/ ~     #  .#  #########.##  #>...#  #####.rí·j,0 Ü.#  #.@....#.#  #(####.##.#   #g #........).#.. .rí·jš0 ë  #.....#.#####....∆#.  #.....#.# #.#....  #.....#.# ####..#... g   hobgoblin (asleep) rí·jÆ0 … #.....#.###. rí·jç0 u #.....#.##....#rí·j 1 e  #.....#.##.....####.rí·jŽ8 i  You encounter a hobgoblin.rí·j€A 0Magic Dartrí·j¾K +3.0 (3rí·jáO 24.0 (4 _rí·jâT rí·j"W sí·jÆ5   Ognf the Magician  Gnoll  Health: 13/13 ======================== #  Magic: 7/8=====================--- .#  AC: 2Str: 9 #########.##  EV: 12Int: 13 #>.........#  SH: 0Dex: 11 sí·jU6¹#####.........#  XL:  1 Next: 40% Place: Dungeon:1 #.@...........#.#  Noise: ---------  Time: 124.0 (0.0) #*####.......##.#  a) +0 dagger #g #........).#.. . Cast: Magic Dart #.....#.#####....∆#.sí·j�6 #.....#.# #.#.... #.....#.# ####..#... g   hobgoblin (asleep) sí·jÁ6–#.....#.###......... #.....#.##....#..... sí·jR7Ó#.....#.##.....####. _Found 4 poisoned darts. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)sí·jŸŸ Ognf the Magician Gnoll Health: 13/13 ======================== #Magic: 7/8=====================--- .#AC: 2Str: 9 #########.##EV: 12sí·j™Ÿ^Int: 13 #>.........#SH: 0Dex: 11 #####.........#sí·jßþXL:  1 Next: 40% Place: Dungeon:1 #.@...........#.#sí·jꟕNoise: ---------  Time: 124.0 (0.0) sí·jÉ ]#*####.......##.#a) +0 dagger #g #........).#.. . Cast: Magic Dart #.....#.#####....∆#. #.....#.# #.#.... #.....#.# ####..#... g   hobgoblin sí·j¡”#.....#.###......... #.....#.##....#.....sí·jm¡% #.....#.##.....####.sí·j¡¡ãAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionsí·jÒ¡ Shift-Dir - straight linesí·jù¡¤Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.sí·j!¢sí·jß' Ig.  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  sí·j�( ¡The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!sí·jb/ sí·j|1 Q====5.0 (1 _sí·jÚ6 sí·j¾8 tí·jÎÙí  Ognf the Magician  Gnoll tí·jÿÜ: Health: 13/13 ======================== #  Magic: 6/8==================------ .#  AC: 2Str: 9 #########.##  EV: 12Int: 13 #>.........#  SH: 0Dex: 11 #####.........#  XL:  1 Next: 40% Place: Dungeon:1 #.@...........#.#  Noise: ====-----  Time: 125.0 (0.0) tí·j£Ý°#g####.......##.#  a) +0 dagger #. #........).#.. . Cast: Magic Dart #.....#.#####....∆#. #.....#.# #.#.... #.....#.# ####..#... g   hobgoblin #.....#.###......... #.....#.##....#..... #.....#.##.....####.The hobgoblin is moderately wounded. tí·jöݰ_The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)tí·jZs Ognf the Magician Gnoll Health: 13/13 ======================== #Magic: 6/8==================------ .#AC: 2Str: 9 #########.##EV: 12Int: 13 #>.........#SH: 0Dex: 11 #####.........#XL:  1 Next: 40% Place: Dungeon:1 #.@...........#.#Noise: ====-----  Time: 125.0 (0.0) #g####.......##.#a) +0 dagger #. #........).#.. . Cast: Magic Dart #.....#.#####....∆#. #.....#.# #.#.... í·jÑtƒ40m#.....#.# ####..#... g   hobgoblin #.....#.###......... #.....#.##....#..... #.....#.##.....####.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.tí·j_ütí·jbþ`=---6.0 (1tí·jœtí·jï  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you.tí·jY’   Ognf the Magician  Gnoll  Health: 13/13 ======================== #  Magic: 5/8===============--------- .#  AC: 2Str: 9 #########.##  EV: 12Int: 13 #>.........#  SH: 0Dex: 11 tí·j/“ #####.........#  XL:  1 Next: 40% Place: Dungeon:1 #.@...........#.#  Noise: =--------  Time: 126.0 (0.0) #g####.......##.#  a) +0 dagger #. #........).#.. . Cast: Magic Dart #.....#.#####....∆#. #.....#.# #.#.... #.....#.# ####..#... g   hobgoblin #.....#.###......... #.....#.##....#..... #.....#.##.....####.The hobgoblin is severely wounded. _The hobgoblin closely misses you.tí·j¹“{Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)uí·jøö™  Ognf the Magician  Gnoll  Health: 13/13 ======================== #  Magic: 5/8===============--------- .#  AC: 2Str: 9 #########.##  EV: 12Int: 13 #>.........#  SH: 0Dex: 11 #####.........#  XL:  1 Next: 40% Place: Dungeon:1 #.@...........#.#  Noise: =--------  Time: 126.0 (0.0) #(####.......##.#  a) +0 dagger #. #........).#.. . Cast: Magic Dartuí·jYøì #.....#.#####....∆#. #.....#.# #.#.... #.....#.# ####..#... g   hobgoblin #.....#.###......... #.....#.##....#..... #.....#.##.....####.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!uí·j5þF# .#    #>    uí·jÿ¨    #. ).#..             uí·j…ˆuí·j2” 67.0 (1Magic DartShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Your Summonings skill increases to level 2!Your Necromancy skill increases to level 2!uí·jñšuí·j‘�o _Your Translocations skill increases to level 2!ví·jñ®,....ví·jB¯ví·jµví·j-»ví·jB¿$ _ví·jTÁví·jÆÆ,ví·j’Ëví·jùÐ,ví·j¶Õví·jÛ,ví·j_ßví·jaäví·j¢äví·jäèví·j‘íví·jÏíO6===ví·j{òví·jŽ÷ví·jÑ÷ví·jÄüví·jÔ,ví·j7,ví·jÂ7,ví·j¶=ví·j>;===ví·j˜Bví·j¿Gví·j¬Hví·jnOví·jFU,ví·jC[ví·jŠ_,ví·j›Œví·jדví·jJ”ví·jÕœví·j,£c7===ví·j ©ví·j^ãBví·jÜãví·jäví·jKéví·jüï,ví·jÁôví·j¼úví·j±Q===ví·jví·j« ví·jê+ví·j-7Bví·jò?,ví·jGOBví·j Pví·jVví·jYví·j_YF8===ví·j`ví·jÐÏ     #  .#  #########.##  #>.........#  #####.#  #@.ví·j+Òä.#.#  #(####.##.#  #.##........).#..   #.....#.#####....∆#  #.....#.# #.#  #.....#.# ####..#  #.....#.###  #.....#.##....#  #.....#.##.....####ví·jü-5 #.#########.##>.........#####........#####.......#.##........).#..#.....#.#####....∆##......###.....# #.....#.#.P...P.#ví·j§4,ví·j¶9ví·j, ¾ #.#########.##>.........#####.............#(####.......#..).#..#.....#.#####....∆##.....#.# #.#...##.....# #.....#.#.......#You see here 4 poisoned darts.ví·jù¥ví·jª¦ _ví·jS­ví·jÇ $ #.#########.##>.........#####.........#(####.......###.##........).#..#.@...#.#####....∆# #.#...####..##.....# #.......#...<...#ví·jÔQ===ví·jví·jï‚ #  .#  #.##  #>.#  #####.........#  #.............#.#  #(####.##.#  ví·j= {##.##.).#.. . #..@..#.#####....∆#. #.....#.# #.#. #.....#.# ####..#. #.....#.###. #.....#.##....#. #.....#.##.....####. ví·jÜBví·j*OQ #  .#  ###.##  #>.........#  #####.........#  #.......#.#  #(####.##.# # ##.##.).#.. .# #...@.#.#####....∆#.# #.....#.# #.#....# #.....#.# ####..#...# #.....#.###.# #.....#.##....#. #.....#.##.....####. ví·j*S,ví·j=eví·jÉÎÕ   #   .#  #########.##   #>.#  ######  #.......#  #(######.# #  ##.##@.......).#.. .#  #.....#.#####....∆#.#  #.....#.# #.#....#  #.....#.# ####..#...# #.....#.#.....## #.....#.##....#..... #.....#.##.....####... #.....#.#.P...P.# #.....#.#.......#ví·j×éBví·j(DÀ  #  .#  #########.##  #>.........#  #####.........#  #.......#.#  #(####.##.# #  ##.##.).#.. .#  #.....#.#####....∆#.#  #.....#.# #.#....#  #.....#.# #.....#.###.# #.....#.##....#. #.....#.##.....####...# #.....#.#.P...P.# # ví·j{P,ví·jedví·jÀ¼  #  .#  #########.##  #>..#  #####..#  #......#.#  #(####.##.# #  ##.##.).#.. .#  #.....#.#####....∆#.#  #.....#.# #.#....#  #.....# #.....# #.....# #.....# #.....# ví·j‰ÐBví·j21’  #  .#  #.##  #>.#  #####.#  #.....#.#  #(####.##.# #  ##.##.).#.. .#  ví·j¶1Í#.....#.#####....∆#.#  #.....#.# #.#....#  #.....#.#ví·j9Kù #.....#.# #.....#.# #.....#.# #.....#.# ví·j–¶ #  .#  #.##  #>.#  #####.#  #....#.#  #(####.##.# #  ##.##.).#.. .#  #.....#.#####....∆#.#  #.....#.# #.#....#  #.....#. #.....#. #.....#. #.....#. #.....#. ví·jú¾ví·jìÀví·j5Èví·j^1 Þ.# .# #.## #>.# #####.# #...#.# #(####.##.# # ##.##.).#.. .# #.....#.#####....$#.# #.....#.# #.#....# ví·j"C Bví·jš¤ �.# .# #.## #>.# #####.# #...#.# #(####.##.# # ##.##.).#.. .# #.....#.#####....$#.# #.....#.# #.#....# #.....#.# ####..#...##.....#.###.........####.....#.##....#........#.....#.##.....####...# ví·j¾« ,ví·jű ví·jç% ì.# .# #.## #>.# #####.# #...#.# #(####.##.# # ##.##.).#.. .# #.....#.#####....$#.# #.....#.# #.#....# #.....#.# ####..#...##.....#.###.........####.....#.##....#..ví·j[& ‰#.....#.##.....####...# ví·j:@ Bví·jP— Å#.# #.# #.## #>.# #####.# #...#.# #(####.##.# # ##.##..#.. .# #.....#.#####....$#.# #.....#.# ##.#....# #.....#.# ####..#...##.....#.###.........####.....#.##....#........#.....#.##.....####..# ví·j]§ ,ví·jů ví·j? Ï #.##########.##>.........ví·jõ á######....#.#(######.######.##........).#....#.....#.#####@...$#....#.# ##.#....#####..#.........ví·j6 u#.......#...<...#You see here a +0 club.ví·jÎ" ví·j/(  _ví·j + ví·jêŒ :#.# #.# #.## #>..# #####..# #....#.# #(####.##.#### ##.##.).#....# #.....#.#####.@..$#.# #.....#.# ##.#....# #.....#.# ####..#...# #.....#.###.........####.....#.##....#........#.....#.##.....####.##.....#.#.P...P.# .##.....#.#.......# ví·jë“ ,ví·j»™ ví·jû å#.# #.# .###.##.##>...#.######...#.##....#.# #(####.##.####  ##.##.).#....#  ví·jvû 7#.....#.#####..@.$#.#  #.....#.# ##.#....#  #.....#.# ####..#...#  #.....#.###......ví·j¡û Ü..###  #.....#.##....#.......  ví·jÂû #.....#.##.....####...#  #.....#.#.P...P.# ...#  ví·j-ü r#.....#.#.......# ... ví·jš ,ví·j ví·j»z #.# #.##.# #########.##.# #>.........#.#  #####.........#.#  #.....#.#  #(####.##.#### ##.##.).#....# #.....#.#####...@$#.# #.....#.# ##.#....# #.....#.# ####..#...# #.....#.###. #.....#.##....#........ #.....#.##.....####...# #.....#.#.P...P #.....#.#.......# .... í·j>| 9;38Hví·j‡ Bví·jNÞ &#.# #.##.# #########.##.# #>.........#.# #####.........#.# #.......#.# #(####.......##.#### .##.).#....# .....#.#####....@#.# .....#.# ##.#....# .....#.# ####..#...# .....#.###...... .....#.##....#........ .....#.##.....####...# .....#.#.P...P .....#.#...... ví·j¸Þ ví·jÈç ví·jBè ví·j9í ví·jìô ,ví·jjú ví·ja` - #.##.##########.##.# #>.........#.# ####.#.# .............#.# (####.......##.#### .##........).#....# ....#.#####.....#.# ...#.# ##.#..@.# ví·jé` [#.# ####..#...# #.###.........####.##....#..#.##.....####...##.#.P...P.# ...#ví·j7a Ô#.#.......# .....#...<...# ##########....ví·jka K...# _You now have 12 gold pieces (gained 8).ví·jçk 3ví·j³s ví·jjê 1#########.##.#  #>.........#.# ###.#.# ............#.# ####.##.#### ##........).#....# ..#.#####.....#.# ...#.# ##.#....# #.# ####..#..@# #.###.........####.##....#........ #.##.....####...##.#.P...P.# ....##.#.......# #.....#...<...# ##### ######.......# . # #.P...P.####ví·jì÷ Bví·j5Z >......... ####. ......#. ####.##.####........).#.... ...#.#####.....# ...#.# ##.#...####..#...##........@###....#........l....####...##.#...l   frilled lizard (asleep).. # ###.....#...#ví·jŸbn  You encounter a frilled lizard.ví·jËk7-Magic Dartví·jPu074.0 (47.0)ví·jüxM-5.0 (48 _ví·jì~ví·jó€wí·j¹U #>.........#.# Ognf the Magician ###.........#.# Gnoll ............#.# Health: 13/13 ======================== ####.......##.#### Magic: 7/8=====================--- ##........).#....# AC: 2Str: 9 ...#.#####.....#.# EV: 12Int: 13 ...#.# ##.#....# SH: 0Dex: 11 ...#.# ####..#...# XL:  1 Next: 60% Place: Dungeon:1 ...#.###........@###  Noise: ---------  Time: 175.0 (0.0) í·jLV¹40m...#.##....#.....***l...  a) +0 dagger ...#.##.....####...##.#.  Cast: Magic Dart ...#.#.P...P.# ....# ...#.#.......# #.... .....#...<...# #####.  l   frilled lizard (asleep) ######.......# .. # #.P...P.#### .. # ###.....#...# _You now have 12 gold pieces (gained 8). _You encounter a frilled lizard.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linewí·jÊVIAim: a frilled lizard (asleep, 100% to hit)xí·j©wï #>.........#.# Ognf the Magician ###.........#.# Gnoll ............#.# Health: 13/13 ======================== ####.......##.#### Magic: 7/8=====================--- ##........).#....# AC: 2Str: 9 ...#.#####.....#.# EV: 12Int: 13 ...#.# ##.#....# SH: 0Dex: 11 ...#.# ####..#...# XL:  1 Next: 60% Place: Dungeon:1 ...#.###........@###  Noise: ---------  Time: 175.0 (0.0) xí·j�yÚ...#.##....#........†...  a) +0 dagger ...#.##.....####...##.#.  Cast: Magic Dart ...#.#.P...P.# ....# ...#.#.......# #.... .....#...<...# #####.  l   frilled lizard (asleep) ######.......# .. # #.P...P.#### .. # ###.....#...#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!xí·j,ß #> ........ ...   ***†...    xí·jÈ¡<...#  ..  .. xí·j¾  ...xí·jòy7=6.0 (1Magic Dart _xí·j‡xí·j”xí·j+¤ ~ .#........) .........xí·j›¤ xí·jV¬ xí·j«´ xí·j µ xí·j³» xí·jJà xí·jŸÃ xí·jÀÉ xí·jãÒ ,xí·jéÖ xí·j=Þ ,xí·j-ä xí·jÎê xí·jë xí·j*ñ xí·j<ù xí·j{ù xí·j�ÿ xí·jé ,xí·j¨ xí·jÙ xí·jI F8===xí·jÎ xí·jV ·### ..... ####.##.####........).#.... ...#.#####.....# ##.#...####..###.........####.#.....#....@...†....####...##.#.P...P.# ....# ......#.#.......#...<...#.#####.. ######.......# ..# #.P...P.#### ...###.....#...# #....#.###.#xí·jv‡ ,xí·j^Œ xí·j#í ¡ ... ####.......##.####..).#.... ...#.#####.....# ##.#...####..###.........####.#.....#........†...####@..##.#..P...P.#.....# ......#.#......#..# #####...### #.#.#xí·j—õ ,xí·jCû xí·jÓ^Q(#####.#### .##..).#....# ....#.#####.....#.#.#.# ##.#....#.#.# ####..#...# #.#.###.........####.#..#.##....#........†....#.##.....####...##.#..#.#.P...P.#.@...# .#.#.......#.#......#...#...<...#.#####..#######.......#. ..# .# #.P...P.#### ... xí·j¦_A.# ###.....#...# #. .# #...#.###.#.# .#####...### #.#.# .........'.# #.#.#xí·jgg,xí·j¥mxí·jHÐG#.##.).#....# .....#.#####.....#.#.#.# ##.#....#.#.# ####..#...# #.#.###.........####.#..#.#........†....#.##.....####...##.#..#.#.P...P.#.....# .#.#.......#@#......#...#...<...#.#####..# #.######.......#.. ..# #.# #.P...P.#### ... #.# ###.....#...# xí·jÿÐ0#. #.# #...#.###.#.# #.#####...### #.#.# #.........'.# #.#.# #.#.# #.#.#xí·j9ÙQ===xí·jáyí·j[ [ .....#.#####.....# ##.#...####..####.........####.#.....#........†...####...##.#.P...P.#.....# ......#.#......#..#...<#### #.######.......#....#  #.P...P.####.# ...# #.........#.###...#yí·jý,yí·j’yí·j9yd#.# ##.#....# #.# ####..#...# ##.###.........####.#.#.##....#........†... #.##.....####...##.#. #.#.P...P.#.....# #.#.......#.#......#.#...<...#.#####..# ######.......#.@..# ..# .# #.P...P.####.# ... .# ###.....#...# # #. .# #...#.###.#.# .#####...### #.#.# .........'. .# .#.###...# .#....†.##.......#yí·j@„,yí·jÔ„yí·jÙèÃ#.# ##.#....# #.# ####..#...# # #.###..####.#. #.##....#........†... #.##.....####...##.#. #.#.P...P.#.....# #.#.#.#......# #...<...#.#####..# ######.#..@.# ..# # #.P...P.####.# ... # ###.....#...#.# #. # #...#.###.#.#.# #####...### #.#.#.#yí·j‘é'.# #.#.#.##.# #.#.#.##.###...#.# yí·jcð,yí·jVõyí·j©[ý#.# ####..#...# ##.###.........####.#.#.##....#........†... #.##.....####...##.#. #.#.P...P.#.....# #.#.......#.#......#.#...<...#.#####..# #####.......#....# ..#  #.P...P.####@# ...  ###.....#...#.# #.  #...#.###.#.#.# ###...### #.#.#.# .......'.# #.#.#.##.# #.#.#.##.###...#.#†.##.......#.# .############.##yí·júh,yí·jRoyí·j5Ù© ##.........####.#.....#........†...####...##.#.P...P.#.....# ......#.#......#..#...<...#.##### #####.......#....#  #.P...P.####.# ...###.....#...#@# #...#.###.# ####...### #.# .. ..........#yí·jÃà,yí·jÙåyí·jÈMv ....#........†...####...##.#.P...P.#.....# ......#.#......#..#...<#### #####.......#....#  #.P...P.####.# ...###.....#...#.# #...#.###.# ####...### .......'.#.. ... .##########yí·jÖP,yí·jÃUyí·j˜¸û .####...##.#.P...P.#.....# ......#.#......#..#...<#### #####.......#....#  #.P...P.####.# ...###.....#...#.# #...#.###.# ####...### .......'.#### .###yí·j•¿,yí·jÅyí·j„Wá .P...P.#.....# ......#.#......#..#...<#### #####.......#....#  #.P...P.####.# ...###.....#...#.# #...#.###.# ####...### .......'.#.###..yí·jÄYyí·jD¼� ......#.#......#..#...<#### #####.......#....#  #.P...P.####.# ...###.....#...#.# #...#.###.# ####...### .......'.#.###..†.##....yí·júÃyí·jaÄyí·jÌyí·ja-x ..#...<#### yí·jò-õ#####.......#....#  #.P...P.####.# ...###.....#...#.# #...#.###.# ####...### .......'.#.###..†.##.... .############.#yí·jÍ3,yí·jh:yí·j5žy #####.......#....#  #.P...P.####.# ...###.....#...#.# #...#.###.# ####...### .......'.#.###..†.##.... .############.# .. ..........#..#yí·j�¦yí·jÚ¦yí·j««yí·ji  #.P...P.####.# ...###.....#...#.# #...#.###.# ####...### .......'.#.###..†.##.... .############.# .. ..........#......... .#################.yí·jš,yí·jëyí·jb­†###.....#...#.# #...#.###.# ####...### .......'.#.###..†.##.... .############.##.#######. ..........#@........ .#################### yí·jîÿÞ###.....#...#.# #. #...#.###.#.#.# ...### #.#.#.# '.# #.#.#.# #.# #.#.#.# #.###...#.# †.##.#.# #.##.#. .#. .##. ### yí·j¥,yí·j×yí·jxf¶###.....#...#.# #.  #...#.###.#.#.# ...### #.#.#.# '.# #.#.#.# #.# #.#.#.# #.###...#.# †.##.#.# .##.#.#  .#.# .##. yí·jòk,yí·jÂoyí·jÅΰ###.....#...#.# #. #...#.###.#.#.# ...### #.#.#.# '.# #.#.#.# #.# #.#.#.# #.###...#.# †.##.#.# .##.#.# .#.#  .##. .yí·juÖ,yí·jÆÚyí·jx:Í.....#...#.# #. ...#.###.#.#.# ...### #.#.#.# '.# #.#.#.# #.# #.#.#.# #.###...#.# †.##.#.# .##.#.#  .#.#  .##. ..#yí·jÌCO∆yí·já]yí·j$¨».....#...#.# #. #.###.#.#.# ### #.#.#.# '.# #.#.#.# #.# #.#.#.# #.###...#.# .##.#.# .##.#.# ∆ .#.# .##.....#yí·j�¨�....#..#.##yí·jÆ®,yí·jü²yí·jª#.....#...#.# #. #.###.#.#.# ### #.#.#.# yí·j3Á'.# #.#.#.# #.# #.#.#.# #.###...#.# ##.#.# #.##.#.# ∆ #.# ##.....# .....# ....##....#...##...#...#yí·j#,yí·j˜'yí·jh©”#...#.# #. #.###.#.#.# ### #.#.#.# '.# #.#.#.# ## yí·jc«l#.# #.#.#.# .. #.###...#.# .#.#.# .# .##.#.# ∆ #.# .....# +.....# #.....#....##....##....#yí·jc±,yí·jžµyí·j� � #.###.# ## '.## #..##..#... ######.##.#######.# ∆ ........#.........##.# ################@....# +#....##K   kobold (missile, asleep)#..K.#yí·jC" —  You encounter a kobold. It is wielding a +0 dagger and quivering stones.yí·jj. 7-Magic Dartyí·j¨; 1208.0 (32.0)yí·j-C M-9.0 (33 _yí·jhI yí·j#M zí·j—B ø#.###.#.#.# Ognf the Magician ### #.#.#.# Gnoll '.# #.#.#.# ## Health: 13/13 ======================== #.# #.#.#.# .. Magic: 7/8=====================--- #.###...#.# .# AC: 2Str: 9 #.......#.# .# EV: 12Int: 13 ######.##.#######.# ∆  SH: 0Dex: 11 zí·jýB 1........#.........##.#  XL:  1 Next: 70% Place: Dungeon:1 ################@....#  Noise: ---------  Time: 209.0 (0.0) zí·j—C o+*....#  a) +0 dagger #*...##  Cast: Magic Dart .*...#  ..*.##  zí·jßC #..*.#  K   kobold (missile, asleep) #..*.#  zí·j$D 4#..K.#  _You kill the frilled lizard! _You encounter a kobold. It is wielding a +0 dagger and quivering stones.zí·jZD ëAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionzí·j©D ŒShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)zí·j=, 0#.###.#.#.#Ognf the Magician ### #.#.#.#Gnoll '.# #.#.#.###Health: 13/13 ======================== #.# #.#.#.#..zí·jÀ, 0Magic: 7/8=====================--- #.###...#.#.#AC: 2Str: 9 #.......#.#.#EV: 12Int: 13 ######.##.#######.# ∆zí·jõ, ÊSH: 0Dex: 11 ........#.........##.#zí·j- MXL:  1 Next: 70% Place: Dungeon:1 ################@....#Noise: ---------  Time: 209.0 (0.0)zí·j?- Å+*....#a) +0 dagger#*...##zí·j®- Cast: Magic Dart.*...#..*.###..*.#K   kobold (missile)zí·jÝ- 1#..*.##..K.#Aiming: Magic Dart (safe; 3% risk of failure)  zí·j . ìPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  zí·j3. oThe magic dart hits the kobold.  The kobold is severely wounded.zí·jtÁ ......KPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.The kobold shouts!zí·j`Æ a(((((((zí·j¡Na@......zí·jÕV5==10.0 (1zí·jÊ\zí·jMoq _The kobold throws a stone. The stone completely misses you.{í·jK/{í·j´5{í·jã:{í·j=] _A kobold is nearby!|í·j}ù#.###.#.#.# Ognf the Magician ### #.#.#.# Gnoll '.# #.#.#.# ## Health: 13/13 ======================== #.# #.#.#.# .. Magic: 6/8==================------ #.###...#.# .# AC: 2Str: 9 #.......#.# .# EV: 12Int: 13 ######.##.#######.# ∆  SH: 0Dex: 11 ........#.........##.#  XL:  1 Next: 70% Place: Dungeon:1 ################@....#  Noise: ==-------  Time: 210.0 (0.0) +.....#  a) +0 dagger #....[|í·j3ú533m##  Cast: Magic Dart .....#  ....##  #....#  K   kobold (missile) #....#  #..).# Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  The magic dart hits the kobold.  You kill the kobold!|í·jÿ@.# #.#.#.# #.#.#.# ## #.#.#.# ...# .#.# .# ∆ |í·jhÿ   +*....#  #*...##  |í·j©ÿA.* |í·jÒÿ=..*|í·jCä #..* #..*  |í·jä‹F......|í·jß”y8-1.0 (1Magic Dart _|í·jmš|í·j@œ}í·j:Ž f...............}í·j·Ž }í·jü• }í·jx� }í·j×� }í·j£ }í·jt¨ }í·jÀ¨ }í·jû¯ }í·jP´ ,}í·jK¹ }í·j\¿ }í·j¥¿ }í·jöÄ }í·jÿË ,}í·jaÑ }í·jHÜ }í·j«Ü }í·j�â }í·j»è }í·j-é M7===}í·jrò }í·jªù ,}í·jFÿ }í·j}í·jc}í·j› }í·jƒ,}í·j[}í·jr}í·jÎ;===}í·jk }í·jÎ&}í·j'}í·ju,}í·j2}í·jB3}í·jA8}í·j,<,}í·j¾@}í·j J,}í·j³K}í·jdP,}í·jçT}í·j\}í·j]M8===}í·jëa}í·jÖÍÀ...#...#.# #. .###.#.#.# ## #.#.#.#  .# #.#.#.# ### .# #.#.#.# #.. .###...#.# #.# .......#.# #.# #####.##.#######.# ∆ .......#........@##.# ###############.....# +.....# #....#.....##....# #....##..).#}í·jzÎ}í·jÓÓ}í·j+6²###.#.#.# # #.#.#.#  #.#.#.# ### # #.#.#.# #.. ###...#.# #.# .....#.# #.# ####.##.#######.# ∆# ......#.........##.# ##############..@..#  +.....# #....## ......###....#}í·j•6ö##....# #..).# }í·jo>,~í·jn~í·j&e{.#.#.#  #.#.#.#  #.#.#.# ### ##  #.#.#.# #.. .#...#.# #.# ..#.# #.# .#.##.#.# $# #.~í·j�eµ.##.# #...@.# +.....# #....## #....#~í·jÎeÁ#....##..).#~í·j”m,~í·j¤r~í·jÔC.#.#.# #.#.#.# #. #.#.#.# ###.## #.#.#.# #....# ...#.# #.#S.. #.# #.##.# .##.#######.##$# #..##.# ~í·j‚Ôf#....@# +.....# #....## .......###....###....# S   ball python (constriction, asleep) ~í·jáÜ®Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded,  100% to hit)  The magic dart hits the kobold. _You kill the kobold!  You encounter a ball python.~í·j,éY--Magic Dart~í·j<ö031.0 (20.0)~í·jËýk===-2.0 (21 _~í·jõ~í·j+~í·jé1 E#.#.#.# Ognf the Magician #.#.#.# #. Gnoll #.#.#.# ###.## Health: 13/13 ======================== #.#.#.# #....# Magic: 7/8=====================--- #...#.# #.#S.. AC: 2Str: 9 ....#.# #.##*# EV: 12~í·jg2 8Int: 13 ##.##.#######.##*# SH: 0Dex: 11 ....#.........##*# XL:  1 Next: 80% Place: Dungeon:1 ~í·jŸ2 V############....@# Noise: ---------  Time: 232.0 (0.0) +.....#~í·jÕ2  a) +0 dagger #....## Cast: Magic Dart ~í·j3 Ä.......# ##....## #....#~í·jy3 ~ S   ball python (constriction, asleep) #....# #..).# _You kill the kobold! ~í·j4 9_You encounter a ball python.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action~í·jË5 eShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)~í·jâ•#.#.#.# Ognf the Magician #.#.#.# #. Gnoll #.#.#.# ###.## Health: 13/13 ======================== #.#.#.# #....# Magic: 7/8~í·jˆ€D=====================--- #...#.# #.#†.. AC: 2Str: 9 ....#.# #.##.# EV: 12Int: 13 ##.##.#######.##$# SH: 0Dex: 11 ....#.........##.# XL:  1 Next: 80% Place: Dungeon:1 ############....@#~í·jÕ€– Noise: ---------  Time: 232.0 (0.0) +.....# a) +0 dagger #....##~í·j�ç Cast: Magic Dart .......# ##....## ~í·jV�#....# S   ball python (constriction, asleep) #....# ~í·j“�ê#..).#Aiming: Magic Dart (safe; 3% risk of failure)  ~í·jÏ�ñPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  ~í·j ‚@You kill the ball python!~í·j䇷 #.    #.##*#*#*#  ~í·j{ˆo     ~í·j¶ˆ ~í·jP"V.$.~í·j%~í·jœ%9~í·jü%=~í·jA&3.0 (1~í·j�&Magic Dart ~í·jº&_~í·jt-~í·jŽ0í·j8 D.....í·jà í·j’ í·j í·jˆ í·j˜! ,í·j) í·jÅ. ,í·j3 í·jL8 ,í·jÇ< í·jfA í·jÃA í·jtE í·jšK ,í·j[N í·jkS í·j²S í·j;W í·j*] c8===í·jªa í·j1Á M.#.. #. ##.##...# #†.. ....#.# #.##. ##.##.#######.##$ ....#.........## ############.....+.....#....##.#..).í·jÉ ,í·j€Í í·j{0 ÖM.####.# ...#.. #. ##.##...## #†.. ....#.# #.##. ##.##.####### ....#.........## ############.....+.....##...###....í·j¶6 O∆í·jy> í·jC í·j˜C í·jWI í·j¯ % M....# ..# .####.# ... ..# .#. ..∆. #. ###.## #....### ##†...# ....#.# ##.##.####### ....#.........## ############.....#......#....Press: ? - help, Q - select actionShift-Dir - straight line _You now have 24 gold pieces (gained 12).í·j ¶ Q===í·ja» í·jo 4M#####....# ..# .## .####.# ... ..# .#. ...∆. #. ###.## ##....## ##†@..# ....#.# #.##.#..# ##.##.#######...# ....#.........##.# #...##...#í·j­# ,í·jâ) í·j™Š �#.#####..# #....# ..#..## ####.# ......# ...#.# #. ...∆ .#.#.# .. .#.#.# #. .#.#.# ###.## .#.#.# #....### ...#.# #.#†.@.# #.# #.##.#..# .##.#.##.##...# #.##.# ##......# #+.....##....## í·jf‘ ,í·jZŸ í·jŠ....# ..#..## ###.# ...... ..#.# #. ...∆ #.#.# .. #.#.# #. #.#.# ###.## #.#.# #....###.#.# #.#†...#.# #.##.###.#######.##.##...# ..#.........##.# ##..... ##########.....# ### +.....#í·jÁÅ#....##.......###....##....#í·jÁ ,í·jÈí·jœze# ..#..## .# ......# #.# #. ...∆ .#.# .. .#.# #. .#.# ###.## .#.# #....### #.# #.#†...## #.# #.##.#.@# ##.#.##.##...# #.##.####..... .....# ####. í·jt‚,í·j¬ˆí·jì® ##.# ......# .#.# #. ...∆ .. #.###.###....####.#†...####.#..### ##.#######.##.##@..# .#.........##.####...... #########.....# ####..#....#í·j�ô,í·jÓø€í·jž+r.# ......# #.# #. ...∆ #.# .. #.# #. #.# ###.## #.# #....### #.# #.#†...## #.# #.##.#..### .#.##.##.@.# #.##.####......g.....# ####.+.....# . .# g   hobgoblin (asleep)   You encounter a hobgoblin.-Magic Dart€í·jŠ.R507.0)g.€í·j4Dg€í·j”65==1.0 (18€í·j¹;€í·j´>+ _The hobgoblin shouts!€í·jÞ@ #.# ......# Ognf the Magician #.# #. ...∆ Gnoll #.# .. Health: 13/13 ======================== #.# #. Magic: 7/8=====================--- #.# ###.## AC: 2Str: 9 #.# #....### EV: 12Int: 13 #.# #.#†...## SH: 0Dex: 11 #.# #.##.#..### XL:  1 Next: 90% Place: Dungeon:1 #.#######.##.##.@*# Noise: ==-------  Time: 251.0 (0.0) #.........##.####.****g.  a) +0 dagger ########.....# ####...[€í·jkA D40m  Cast: Magic Dart +.....# .  #....## .......# g   hobgoblin ##....## #....# #....#You encounter a hobgoblin. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)€í·j  Ë#.# ......#Ognf the Magician #.# #. ...∆Gnoll #.#..Health: 13/13 ======================== #.##.Magic: 7/8=====================--- #.# ###.##AC: 2Str: 9 #.# #....###EV: 12Int: 13 #.# #.#†...##SH: 0Dex: 11 #.# #.##.#..###XL:  1 Next: 90% Place: Dungeon:1 #.#######.##.##.@*#Noise: ==-------  Time: 251.0 (0.0) #.........##.####.****g.a) +0 dagger ########.....# ####...€í·j˜ Cast: Magic Dart+.....#.#....##.......#g   hobgoblin##....###....##....#You encounter a hobgoblin. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  €í·jÈ µPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)€í·j|† g. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin but does no damage.€í·jö‹ +....€í·juŽ :-2.0 (1 _€í·j“ €í·jØ” �í·jaÿñ  #. ...∆ .. #. ###.## #....### #.#†...## #.##.#..###.##.@.#.####....g.. .# ####...   .      �í·jÓ—i  #. ...∆ .. #. ###.## #....### #.#†...## #.##.#..###.##.@.#.####....g.. .# ####...   .     �í·j`Ÿ�í·jp¡8-�í·j§�í·jR¬` _A hobgoblin is nearby!�í·jÁ� #.# ......# Ognf the Magician #.# #. ...∆ Gnoll #.# .. Health: 13/13 ======================== #.# #. Magic: 6/8==================------ #.# ###.## AC: 2Str: 9 #.# #....### EV: 12Int: 13 #.# #.#†...## SH: 0Dex: 11 #.# #.##.#..### XL:  1 Next: 90% Place: Dungeon:1 #.#######.##.##.@*# Noise: =--------  Time: 252.0 (0.0) #.........##.####.***g..  a) +0 dagger ########.....# ####...[�í·ji� r40m  Cast: Magic Dart +.....# .  #....## .......# g   hobgoblin ##....## #....# #....# _The magic dart hits the hobgoblin but does no damage. _A hobgoblin is nearby!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)�í·j§¨ €#.# ......#Ognf the Magician #.# #. ...∆Gnoll #.#..Health: 13/13 ======================== #.##.Magic: 6/8==================------ #.# ###.##AC: 2Str: 9 #.# #....###EV: 12Int: 13 #.# #.#†...##SH: 0Dex: 11 #.# #.##.#..###XL:  1 Next: 90% Place: Dungeon:1 #.#######.##.##.@*#Noise: =--------  Time: 252.0 (0.0) �í·j©© #.........##.####.***g..a) +0 dagger ########.....# ####...Cast: Magic Dart+.....#.#....##.......#g   hobgoblin##....###....##....#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.�í·jÁ,2g.�í·j3*...�í·j€523.0 (1 _�í·j;�í·j×<‚í·jTˆp#.# ......# Ognf the Magician #.# #. ...∆ Gnoll #.# .. Health: 13/13 ======================== #.# #. Magic: 5/8===============--------- ‚í·j눲#.# ###.## AC: 2Str: 9 #.# #....### EV: 12Int: 13 #.# #.#†...## SH: 0Dex: 11 #.# #.##.#..### XL:  1 Next: 90% Place: Dungeon:1 #.#######.##.##.@*#‚í·jŠ Noise: =--------  Time: 253.0 (0.0) #.........##.####.**g...  a) +0 dagger ########.....# ####...  Cast: Magic Dart +.....# .  #....## .......# g   hobgoblin ##....## #....# #....#The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line‚í·jLŠxAim: a hobgoblin (severely wounded, 100% to hit)‚í·jÊc#.# ......# Ognf the Magician #.# #. ...∆ Gnoll #.# .. Health: 13/13 ======================== #.# #. Magic: 5/8===============--------- #.# ###.## AC: 2Str: 9 #.# #....### EV: 12Int: 13 #.# #.#†...## SH: 0Dex: 11 #.# #.##.#..### XL:  1 Next: 90% Place: Dungeon:1 #.#######.##.##.@.# Noise: =--------  Time: 253.0 (0.0) #.........##.####.......  a) +0 dagger ‚í·jlËÑ########.....# ####...  Cast: Magic Dart +.....# .  #....## .......# g   hobgoblin ##....## #....# #....#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!‚í·j€Ñ?  #. ...∆ .. #.    #.##..##.@*#.####.**.... .#    .     ‚í·j”Y &....‚í·j3Z ‚í·j‰` Á#.# ......#Ognf the Magician #.# #. ...∆Gnoll #.#..Health: 13/13 ======================== #.##.Magic: 5/8===============--------- #.# ###.##AC: 2Str: 9 #.# #....###EV: 12Int: 13 ‚í·jja ÷#.# #.#†...##SH: 0Dex: 11 #.# #.##.#..###XL:  1 Next: 110% Place: Dungeon:1 #.#######.##.##.@.#Noise: =--------  Time: 254.0 (1.0) #.........##.####.......a) +0 dagger ########.....# ####...Cast: Magic Dart+.....#.#....##.......###....###....##....#Aiming: Magic Dart (safe; 3% risk of failure)  ‚í·jÜa XPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!‚í·j´b e  You have reached level 2!‚í·jVl /  --more--ƒí·jgCm9/196/10-2 4% ƒí·jŽ~ƒí·jU�4 _„í·j0� Ü...#...##...„í·jå’ „í·jÙ „í·jsž $ _„í·j$¥ „í·jø© ,„í·jj® „í·j ´ „í·js´ „í·j‚¸ „í·j~½ „í·jν 7-„í·j „í·j|Ì z7==„í·jlÑ ,„í·j£Õ „í·jÿÚ ,„í·jƒß „í·j•ç ,„í·j’é „í·jÒô f==„í·jIø ,„í·j{ý „í·jt) ƒ8===„í·j›K ,„í·jfO „í·j2V ,„í·jŠZ „í·jàd g===„í·jom ,„í·j$q „í·jÈw ,„í·jV| „í·j’� „í·jS‰ „í·jë¤ Ð9==„í·j§ ,„í·jߪ „í·je® „í·j® „í·j² „í·j…¶ „í·j/· :==„í·j„º „í·jœ¿ ,„í·jŽÃ „í·jØÈ ,„í·j�Ì „í·jÑ „í·j†Ñ „í·jÕ „í·j²Ù „í·j'Ú Q10/10===„í·jyÞ „í·jCv.# ......# .# #. ...∆ .# .. .# #. .# ###.## .# #....### „í·jêC'.# #.#†...## .# #.##.#..### .#.##.##..@# .##.####.J.....# #####.+.....# . .# J   endoplasm (wandering) „í·j§Lj  You encounter an endoplasm.„í·jªS7-Magic Dart„í·jòVR84.0 (30.0)J.„í·jÎ\„í·jü_M-5.0 (31 _„í·j}d„í·j3h†í·jù!.# ......# Ognf the Magician .# #. ...∆ Gnoll .# .. Health: 19/19 ======================== .# #. Magic: 9/10=====================--- .# ###.## AC: 2Str: 9 .# #....### EV: 12Int: 13 .# #.#†...## SH: 0Dex: 11 .# #.##.#..### XL:  2 Next:  4% Place: Dungeon:1 .#######.##.##..@# Noise: ---------  Time: 285.0 (0.0) .........##.####.*****J.  a) +0 dagger #######.....# #####....  †í·jè"q[40mCast: Magic Dart +.....# ..  #....##  .......# J   endoplasm (wandering)  ##....## #....# #....# _You have reached level 2! _You encounter an endoplasm.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)†í·j>Z.# ......#Ognf the Magician .# #. ...∆Gnoll .#..Health: 19/19 ======================== .##.Magic: 9/10=====================--- .# ###.##AC: 2Str: 9 .# #....###EV: 12Int: 13 .# #.#†...##SH: 0Dex: 11 .# #.##.#..###XL:  2 Next:  4% Place: Dungeon:1 .#######.##.##..@#Noise: ---------  Time: 285.0 (0.0) .........##.####.*****J.a) +0 dagger #######.....# #####....Cast: Magic Dart+.....#..#....##.......#[37†í·jP[EmJ   endoplasm##....###....##....#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.†í·j/Õ J.†í·jç!....J.†í·j…é:=6.0 (1 _†í·jjð‡í·jé.# ......# Ognf the Magician .# #. ...∆ Gnoll .# .. Health: 19/19 ======================== .# #. Magic: 8/10===================----- .# ###.## AC: 2Str: 9 .# #....### EV: 12Int: 13 .# #.#†...## SH: 0Dex: 11 .# #.##.#..### XL:  2 Next:  4% Place: Dungeon:1 .#######.##.##..@# Noise: =--------  Time: 286.0 (0.0) .........##.####.****J..  a) +0 dagger #######.....# #####.... [39;4‡í·jÞl9m Cast: Magic Dart +.....# ..  #....##  .......# J   endoplasm  ##....## #....# #....#The magic dart hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)‡í·j2 ï.# ......#Ognf the Magician .# #. ...∆Gnoll .#..Health: 19/19 ======================== .##.Magic: 8/10===================----- .# ###.##AC: 2Str: 9 .# #....###EV: 12Int: 13 .# #.#†...##SH: 0Dex: 11 .# #.##.#..###‡í·jæ …XL:  2 Next:  4% Place: Dungeon:1 .#######.##.##..@#Noise: =--------  Time: 286.0 (0.0) .........##.####.****J..a) +0 dagger #######.....# #####....Cast: Magic Dart+.....#..#....##.......#J   endoplasm##....###....##....#‡í·j-¡¹Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm but does no damage.  ‡í·j¸¡NThe endoplasm is moderately wounded.‡í·jÀ# J.‡í·j$* ...J.‡í·jj,27.0 (1 _‡í·j&2‡í·j·3‡í·jæ¹ Õ.# ......# Ognf the Magician .# #. ...∆ Gnoll .# .. Health: 19/19 ======================== .# #.‡í·júº ä Magic: 7/10================-------- .# ###.## AC: 2Str: 9 .# #....### EV: 12Int: 13 .# #.#†...## SH: 0Dex: 11 .# #.##.#..### XL:  2 Next:  4% Place: Dungeon:1 .#######.##.##..@# Noise: =--------  Time: 287.0 (0.0) ‡í·j¸» +.........##.####.***J...  a) +0 dagger #######.....# #####....  Cast: Magic Dart +.....# ..  #....##  .......# J   endoplasm  ##....## #....# #....#The magic dart hits the endoplasm but does no damage. _The endoplasm is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action‡í·j¼ ›Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)‡í·j¶ú.# ......# Ognf the Magician .# #. ...∆ Gnoll .# .. Health: 19/19 ======================== .# #. Magic: 7/10================-------- .# ###.## AC: 2Str: 9 .# #....### EV: 12Int: 13 .# #.#†...## SH: 0Dex: 11 .# #.##.#..### XL:  2 Next:  4% Place: Dungeon:1 .#######.##.##..@# Noise: =--------  Time: 287.0 (0.0) .........##.####........  a) +0 dagger #######.....# #####....  Cast: Magic Dart[12;6‡í·jÄûH +.....# ..  #....##  .......# J   endoplasm  ##....## #....# #....#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!‡í·jt¶  #. ...∆ .. #.    ***....   ‡í·j†  ..       ˆí·jYG....ˆí·jÑP{20/20 88.0 (1Magic Dart _ˆí·jÉ[ˆí·jRÊ.ˆí·jáʈí·j¤Ïˆí·jýÔˆí·j•Õˆí·jnÙˆí·jÛ݈í·jEÞˆí·j‘áˆí·j“åˆí·jéåˆí·j)éˆí·j~íˆí·jxîˆí·j1ñˆí·j8õ,ˆí·jæøˆí·jÇûˆí·jüO8===ˆí·jwþˆí·jÕ ,ˆí·jâ ˆí·jh ˆí·j¸ ˆí·j° ˆí·j| ,ˆí·jë ˆí·j½ ˆí·jB ;===ˆí·ja ˆí·jë ˆí·j( ˆí·j< ˆí·j» ˆí·j! ˆí·j%# ˆí·jú& ,ˆí·j.* ˆí·jð- ˆí·ji. L9==ˆí·j”1 ˆí·j 5 ˆí·jY5 ˆí·jÉ8 ˆí·jˆ< ˆí·jß< ˆí·jó? ˆí·jDD ˆí·j¦D ˆí·jõG ˆí·j¡K ˆí·j#L $==ˆí·jCL ˆí·j‰X ˆí·j—] ,ˆí·jb ˆí·j8f ,ˆí·jŸi ˆí·j¬n ˆí·jo ˆí·jnr ˆí·jhv ˆí·jºv '10/10ˆí·jÞv *===ˆí·j˜z ˆí·jÁÚ $  #. ...∆ .. ####.##....####†...###.#..#########.##.##...#######........##.####@....... #######.....# ##### + .#..).#ˆí·jôÛ ˆí·jÒâ ,ˆí·jŒç ˆí·jœE %# #. ...∆ # .. # #. # ###.## # #....### # #.#†...## # #.##.#..### #ˆí·jF H.##.##...###.####......# #####.+.....# ..#....## . ˆí·jÑF ˆí·j‘M ,ˆí·j�R ˆí·j&²  #. ...∆  ..  #.  ###.##  #....###  #.#†...##  #.##.#..### ˆí·j|² 6.##.##...###.####......# #####.+.....# ..#....## ˆí·j ² D....# ...ˆí·jȲ C##....## ## ˆí·jö² 3ˆí·j‘¹ ,ˆí·j¿ ˆí·j» í#. ...∆ .. #. ###.## #....### #.#†...## #.##.#..### .##.##...###.####.#.....# #####......#+.....# ˆí·j? m......##....## ......#.# ......###....## #..###....# ...#....# ˆí·jx 5.### ˆí·jÉ& ˆí·j%' ;===ˆí·j, ˆí·j3‹ f#. ...∆ .. #. ###.## #....### #.#†...## #.##.#..### .##.##...# ##.####.# ˆí·j›‹ ˆ.....# #####......# +.....# #......# #....## # .# . ˆí·jÌ‹ k##....## # ˆí·jHŒ ˆí·j(“ ,ˆí·j_˜ ˆí·j0÷ Ú  .. ####.##....####†...###.#..### ˆí·j¡÷ k####...########## .....##.####.......... ###.....# #####  + #....#..ˆí·jøþ ˆí·j?ÿ ˆí·j ˆí·j€h  ####.##....####†...###.#..### ####...########## .....##.####.......... ###.....# #####  + #....# .......# .#..ˆí·j=o :∆ˆí·jŠo ˆí·ju ˆí·j2Ú ###.##....####†...###.#..### ####...########## ....##.......... ###.....# #####  + #....# .......# #.... ##....## ######..###    ....###.). .. ∆.. . ...ˆí·j]à P∆ˆí·j(ä ˆí·j•D  ....####†...###.#..### ####...########## ....##.......... ˆí·jñD ¦###.....# #####  + #....## #### .......# #.... ##....## ######..###  ˆí·jE I ..... #...ˆí·jžK ,ˆí·j�P ˆí·j³ î#....### #.#†...## #.##.#..### .##.##...###ˆí·jd³  ##.####..........# .....# #####......#  ˆí·j‡³ +.....# #......#  #....## #####......# ˆí·jî³ Ê# #.....@....# ....## ######..#### #....# #..... #....# . ˆí·j ´ €#..).# ..[.. .ˆí·j(´ d..... ∆.......ˆí·j¤Ã 7-319.0 (31.0)ˆí·jIÊ ;∆ˆí·j`Ñ G-20.0 (32ˆí·jÚÖ ˆí·j¢Ù §MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _ˆí·jßÙ Found a leather armour.‰í·j³5 > #....### Ognf the Magician  #.#†...## Gnoll  #.##.#..### Health: 20/20 ======================== ###.##.##...##########  Magic: 9/10=====================--- ....##.####..........#  AC: 2Str: 9 ‰í·jü5 Â##.....# #####......#  EV: 12Int: 13  +.....# #......#  SH: 0Dex: 11  #....## #####......#  XL:  2 Next:  8% Place: Dungeon:1 ‰í·j.6 Î......# #.....@....#  Noise: ---------  Time: 320.0 (0.0) #....## ######..####  a) +0 dagger ‰í·j¤6 €#....# #.....  Cast: Magic Dart #....# ..###.# #..).# ... .. ‰í·j°7 š .[.. ..   ..... ∆.   ...... ∆  ‰í·jÞ7 p   _You kill the endoplasm! ‰í·j8 þ_Found a leather armour.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action‰í·j'8 6Shift-Dir - straight line‰í·jÕW ®That beam is likely to hit you. Continue anyway? Y - Yes  N - No‰í·jz\ ‹í·jh‹í·jXx‹í·jƒ #....###Ognf the Magician#.#†...##Gnoll#.##.#..###Health: 20/20 ======================== ###.##.##...##########Magic: 10/10 ======================== ....##.####..........#AC: 2Str: 9 ##.....# #####......#EV: 12Int: 13  +.....##......#SH: 0Dex: 11  #....## #####......#XL:  2 Next:  8% Place: Dungeon:1 ......# #.....@....#Noise: ---------  Time: 320.0 (0.0) #....## ######..####a) +0 dagger #....##.....Cast: Magic Dart #....#..###.# #..).#... ...[.. ......[34‹í·jtƒæm. ∆....... ∆ _You kill the endoplasm! _Found a leather armour.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineOkay, then.‹í·j>�‹í·j,­b _Œí·jµ×o..........Œí·jÈÞŒí·j[A¤#†...###.#..### ###...########## ...##.......... Œí·jšA²##.....# #####  +  #....## #### ......# #...... #....## ######@.####Œí·jÂAÄ #.......###.#).... .. Œí·jåAs..[.. ......... ∆.Œí·jB×j   gnoll (polearm, asleep)#b...... ∆Œí·j¨B·b   bat (asleep).j.Œí·jÂJ_Found a leather armour.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action Œí·jKÊ Shift-Dir - straight line _Okay, then.  You encounter a bat and a gnoll.Œí·j€0Magic DartŒí·jމŒí·jÆ�21.0 (1 _Œí·jK–Œí·jò˜�í·jÀˆ» #.#†...## Ognf the Magician  #.##.#..###�í·j.‰� Gnoll ###.##.##...##########  Health: 20/20 ======================== ....##.####..........#  Magic: 9/10=====================--- ##.....# #####......#  AC: 2�í·jp‰ÏStr: 9  +.....# #......#  EV: 12Int: 13  #....## #####......#  SH: 0Dex: 11 �í·j–‰ ......# #..........#  XL:  2 Next:  8% Place: Dungeon:1 �í·jˉÂ#....## ######@.####  Noise: ---------  Time: 321.0 (0.0) #....# #*....#  a) +0 dagger �í·j6Š #....# *.###.#  Cast: Magic Dart #..).# *... ..  .*[.. ..  .*..... ∆.  j   gnoll (polearm, asleep) �í·jYŠÐ#b...... ∆  b   bat (asleep) �í·j“ŠÞ.j.......  _Okay, then. _You encounter a bat and a gnoll.�í·j¸ŠëAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action�í·jÚŠ^Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)�í·jå¹· #.#†...## Ognf the Magician  #.##.#..### Gnoll ###.##.##...##########  Health: 20/20 ======================== �í·jLº*....##.####..........#  Magic: 9/10=====================--- ##.....# #####......#  AC: 2Str: 9  +.....# #......#  EV: 12Int: 13  #....## #####......#  SH: 0�í·j~ºLDex: 11 ......# #..........#  XL:  2 Next:  8% Place: Dungeon:1 �í·j¬º®#....## ######@.####  Noise: ---------  Time: 321.0 (0.0) #....# #.....#  a) +0 dagger �í·j+»s#....# ..###.#  Cast: Magic Dart #..).# .... ..  ..[.. ..  ....... ∆.  j   gnoll (polearm, asleep) #....... ∆  b   bat (asleep)�í·jU»v .j....... �í·jy»ãAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action�í·j©»¹Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!�í·jÏÁ¥ #.#†...##     �í·jÂv          �í·jmÂ;  #*....#  * ).# *... ..�í·j‘Âe .*[.. �í·j±Â{ .*..... ∆.  �í·jÑ  �í·jù �í·jAK3j.�í·j}S….....j)�í·jº\=12==2.0 (1�í·jÛb�í·jÙeuPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat! _The gnoll shouts!�í·j‘7 #.#†...## Ognf the Magician  #.##.#..### Gnoll ###.##.##...##########  Health: 20/20 ======================== ....##.####..........#  Magic: 8/10===================----- ##.....# #####......#  AC: 2Str: 9  +.....# #......#  EV: 12Int: 13  #....## #####......#  SH: 0Dex: 11 ......# #..........#  XL:  2 Next: 12% Place: Dungeon:1 �í·jè‘D#....## ######@.####  Noise: ==-------  Time: 322.0 (0.0) #....# #*....#  a) +0 dagger #....# *.###.#  Cast: Magic Dart #..).# *... ..  .*[.. ..  .*..... ∆.  j   gnoll (polearm) #j...... ∆ �í·j%’m ......... You kill the bat! �í·jQ’/_The gnoll shouts!  �í·ju’ãAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action�í·j™’mShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (100% to hit)Ží·j~õÐ #.#†...##Ognf the Magician#.##.#..###Gnoll ###.##.##...##########Health: 20/20 ======================== ....##.####..........#Magic: 8/10Ží·jŠ===================----- ##.....# #####......#AC: 2Str: 9  +.....##......#EV: 12Int: 13  #....## #####......#SH: 0Dex: 11 ......# #..........#XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####Noise: ==-------  Time: 322.0 (0.0) #....##*....#a) +0 dagger #....#*.###.#Cast: Magic Dart #..).#*... ...*[.. ...*..... ∆.j   gnoll (polearm)#j...... ∆.........  Aiming: Magic DartŽí·j´…[0;10m (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.Ží·jUŸ~j......Ží·jO¦:-3.0 (1 _Ží·jú¬Ží·j ®Ží·j¦¡ ó #.#†...## Ognf the Magician  #.##.#..### Gnoll Ží·j÷¡ R###.##.##...##########  Health: 20/20 ======================== ....##.####..........#  Magic: 7/10================-------- ##.....# #####......#  AC: 2Str: 9  +.....# #......#  EV: 12Int: 13 Ží·j¢ Ò #....## #####......#  SH: 0Dex: 11 Ží·j;¢ ......# #..........#  XL:  2 Next: 12% Place: Dungeon:1 Ží·j£ Ô#....## ######@.####  Noise: =--------  Time: 323.0 (0.0) #....# #*....#  a) +0 dagger #....# *.###.#  Cast: Magic Dart #..).# *... ..  *.[.. ..  j...... ∆.  j   gnoll (polearm) #....... ∆  ......... The magic dart hits the gnoll. _The gnoll is moderately wounded.Ží·j7£ –Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)Ží·j@© #.#†...##Ognf the Magician#.##.#..###Gnoll ###.##.##...##########Health: 20/20 ======================== ....##.####..........#Ží·jýMagic: 7/10================-------- ##.....# #####......#AC: 2Str: 9  +.....##......#EV: 12Int: 13  #....## #####......#SH: 0Dex: 11 ......# #..........#XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####Ží·jU¦Noise: =--------  Time: 323.0 (0.0) #....##*....#a) +0 dagger #....#*.###.#Ží·jÌECast: Magic Dart #..).#*... ..*.[.. ..j...... ∆.j   gnoll (polearm)#....... ∆.........  Ží·jýAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineŽí·j< ùAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.Ží·jݧ$jŽí·j7¨.Ží·j‰©0gŽí·jÀ²»...g   hobgoblin (wandering)Ží·jʺ+4.0 (1Ží·j=ÂŽí·j%Æ  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded. _You encounter a hobgoblin.�í·jƒ #.#†...## Ognf the Magician  #.##.#..### Gnoll ###.##.##...##########  Health: 20/20 ======================== ....##.####..........#  Magic: 6/10==============---------- ##.....# #####......#  AC: 2Str: 9  +.....# #......#  EV: 12Int: 13  #....## #####......#  SH: 0Dex: 11 ......# #..........#  XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####  Noise: =--------  Time: 324.0 (0.0) #....# #*....#  a) +0 da�í·jh'gger #....# *.###.#  Cast: Magic Dart #..).# *... ..  j.[.. ..  ....... ∆.  j   gnoll (polearm) #....... ∆  g   hobgoblin (wandering) g........ The gnoll is moderately wounded. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)�í·j×° » #.#†...## Ognf the Magician  #.##.#..###�í·j± ¤ Gnoll ###.##.##...##########  Health: 20/20 ======================== ....##.####..........#  Magic: 6/10�í·j�± ®==============---------- ##.....# #####......#  AC: 2Str: 9  +.....# #......#  EV: 12Int: 13  #....## #####......#  SH: 0Dex: 11 �í·jº ......# #..........#  XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####  Noise: =--------  Time: 324.0 (0.0) #....# #.....#  a) +0 dagger #....# ..###.#  Cast: Magic Dart #..).# j... ..  ..[.. ..  ....... ∆.  j   gnoll (polearm) #....... ∆  g   hobgoblin (wandering) g........  _You encounter a hobgoblin.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Di�í·jt½ r - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.g.�í·j<À m #.#†...##  �í·jk ®             �í·jâ Š    ).# j... ..�í·j™Ä æ ..[..   ∆.   ∆   �í·jÊ TContam: 10% -�í·jsÊ 5.0 (1 _�í·jNÓ �í·j‡Ô �í·jµ- #.#†...## Ognf the Magician  #.##.#..### Gnoll ###.##.##...##########  Health: 20/20 ======================== ....##.####..........#  Magic: 5/10============------------ ##.....# #####......#  AC: 2Str: 9  +.....# #......#  EV: 12�í·j—×Int: 13 Contam: 10%  #....## #####......#  SH: 0Dex: 11 ......# #..........#  XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####  Noise: ---------  Time: 325.0 (0.0) #....# #*....#  a) +0 dagger #....# *.###.#  Cast: Magic Dart #..).# j... ..  ..[.. ..  ....... ∆.  j   gnoll (polearm) #g...... ∆  g   hobgoblin (wandering) ......... �í·jÚZAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  �í·j  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)�í·jc–± #.#†...##Ognf the Magician#.##.#..###Gnoll ###.##.##...##########Health: 20/20 ======================== ....##.####..........#Magic: 5/10============------------ ##.....# #####......#AC: 2�í·jT—PStr: 9  +.....##......#EV: 12Int: 13 Contam: 10% #....## #####......#SH: 0Dex: 11 ......# #..........#XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####Noise: ---------  Time: 325.0 (0.0) #....##*....#a) +0 dagger #....#�í·jõ—N*.###.#Cast: Magic Dart #..).#j... ....[.. ......... ∆.j   gnoll (polearm)#g...... ∆g   hobgoblin (wandering).........  Aiming: Magic Dart (safe; 3% risk of failure)  �í·j4˜0Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit)  The magic dart hits the gnoll.  �í·j…˜HThe gnoll is severely wounded.�í·j+ ;j.�í·jó 8g.�í·j“( '.�í·j, :=6.0 (1 _�í·j3 �í·j¡4 ’í·j$- #.#†...## Ognf the Magician  #.##.#..### Gnoll ###.##.##...##########  Health: 20/20 ======================== ....##.####..........#  Magic: 4/10=========--------------- ##.....# #####......#  AC: 2Str: 9  +.....# #......#  EV: 12’í·j'%ìInt: 13 Contam: 10%  #....## #####......#  SH: 0’í·j¦%,Dex: 11 ’í·j¶&6......# #..........#  XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####  Noise: =--------  Time: 326.0 (0.0) ’í·j„'Â#....# #*....#  a) +0 dagger ’í·j!(×#....# j.###.#  Cast: Magic Dart ’í·j�(s#..).# .... .. ’í·jÒ( ’í·j)|..[.. .. ’í·jR) ’í·jž)í.g..... ∆.  j   gnoll (polearm)’í·jÛ) ’í·jI*Ê#....... ∆  g   hobgoblin (wandering)’í·jº* ’í·jI+<......... ’í·jÂ+ ’í·j`,:The magic dart hits the gnoll. ’í·jí,:_The gnoll is severely wounded.’í·jf-ŠAiming: Magic Dart (safe; 3% risk of failure)  ’í·jú-aPress: ? - help, Q - select action’í·jš. Shift-Dir - straight line’í·j$/‰Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)“í·jGRü #.#†...##Ognf the Magician#.##.#..###Gnoll ###.##.##...##########Health: 20/20 ======================== ....##.####..........#Magic: 4/10=========--------------- ##.....# #####......#AC: 2Str: 9  +.....##......#EV: 12Int: 13 Contam: 10% #....## #####......#“í·j4SéSH: 0Dex: 11 ......# #..........#XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####Noise: =--------  Time: 326.0 (0.0) #....##*....#a) +0 dagger #....#j.###.#Cast: Magic Dart #..).#.... ....[.. ...g..... ∆.j   gnoll (polearm)#....... ∆g   hobgoblin (wandering).........  “í·jhSAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line“í·j TõAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded.“í·jØ9g.“í·j_à'.“í·j"ã+7.0 (1“í·jµé“í·jì  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is severely wounded. _The gnoll barely misses you.“í·j¥/ } #.#†...## Ognf the Magician  #.##.#..### Gnoll ###.##.##...##########  Health: 20/20 ======================== ....##.####..........#  Magic: 3/10=======----------------- ##.....# #####......#  AC: 2Str: 9  +.....# #......#  EV: 12Int: 13 Contam: 10% “í·jê0 Ì #....## #####......#  SH: 0Dex: 11 ......# #..........#  XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####  Noise: =--------  Time: 327.0 (0.0) #....# #*....#  a) +0 dagger #....# j.###.#  Cast: Magic Dart #..).# .... ..  .g[.. ..  ....... ∆.  j   gnoll (polearm) #....... ∆  g   hobgoblin (wandering) ......... The gnoll is severely wounded. “í·j51 '_The gnoll barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action“í·jp1 ©Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)”í·jýâ © #.#†...##Ognf the Magician#.##.#..###Gnoll ###.##.##...##########Health: 20/20 ======================== ....##.####..........#”í·jÒã +Magic: 3/10=======----------------- ##.....# #####......#AC: 2Str: 9  +.....##......#EV: 12Int: 13 Contam: 10% #....## #####......#SH: 0Dex: 11 ......# #..........#XL:  2 Next: 12% Place: Dungeon:1 #....## ######@.####”í·j�ä ûNoise: =--------  Time: 327.0 (0.0) #....##*....#a) +0 dagger #....#j.###.#Cast: Magic Dart #..).#.... ...g[.. ......... ∆.j   gnoll (polearm)#....... ∆g   hobgoblin (wandering).........  ”í·j¿ä Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line”í·jüä ÚAim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is almost dead.”í·j/å ”í·j”i9g.”í·j‹q&.”í·j¨u+8.0 (1”í·jk{”í·jà}  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit)  The magic dart hits the gnoll.  The gnoll is almost dead. _The gnoll closely misses you.–í·jž...### †...##  ..### ###...######### ....##.####.... ######+.....#  #....## #####.. ......# #.....@....## ######..####.....#. j.###.# #..).# .g.. .. ..[.. .. ....... ∆.#. ∆.........–í·jD�8j.–í·jð�1g.–í·j劖í·j‘Œ.-9–í·j0”–í·j�•—í·j2à #....### Ognf the Magician  #.#†...## Gnoll  #.##.#..### Health: 20/20 ======================== ###.##.##...##########  Magic: 2/10====-------------------- ....##.####..........#  AC: 2Str: 9 ##.....# #####......#  EV: 12Int: 13 Contam: 10%  +.....# #......#  SH: 0Dex: 11  #....## #####......#  XL:  2 Next: 12% Place: Dungeon:1 ......# #.....@....#  Noise: ---------  Time: 329.0 (0.0) #....## ######*.####  a) +0 dagger #....# #—í·jáäj....#  Cast: Magic Dart #....# g.###.# #..).# .... ..  ..[.. ..  j   gnoll (polearm) ....... ∆.  g   hobgoblin (wandering) #....... ∆  ......... The gnoll is almost dead. _The gnoll closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)—í·jQ�  #....###Ognf the Magician#.#†...##Gnoll#.##.#..###Health: 20/20 ======================== ###.##.##...##########Magic: 2/10====-------------------- ....##.####..........#AC: 2Str: 9 ##.....# #####......#EV: 12—í·j‚ %Int: 13 Contam: 10% +.....##......#SH: 0Dex: 11  #....## #####......#XL:  2 Next: 12% Place: Dungeon:1 ......# #.....@....#Noise: ---------  Time: 329.0 (0.0) #....## ######*.####a) +0 dagger #....##j....#Cast: Magic Dart #....#—í·j˜‚ ¬g.###.# #..).#.... ....[.. ..j   gnoll (polearm)....... ∆.g   hobgoblin (wandering)#....... ∆.........—í·jƒ îAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)  The magic dart hits the gnoll.  The gnoll is almost dead.—í·jd A.g—í·jÄ b.g—í·j@ s3====30.0 (1 _—í·je —í·jà ™í·j‘– #....### Ognf the Magician  #.#†...## Gnoll  #.##.#..### Health: 20/20 ======================== ###.##.##...##########  Magic: 2/10====-------------------- ....##.####..........#  AC: 2Str: 9 ##.....# #####......#  EV: 12Int: 13 Contam: 10%  +.....# #......#  SH: 0Dex: 11  #....## #####......#  XL:  2 Next: 12% Place: Dungeon:1 ......# #.....@....#  Noise: =--------  Time: 330.0 (0.0) #....## ######*.####  a) +0 dagger #...™í·j|—ã.# #j....#  Cast: Magic Dart #....# .g###.# #..).# .... ..  ..[.. ..  j   gnoll (polearm) ....... ∆.  g   hobgoblin #....... ∆  ......... The magic dart hits the gnoll. _The gnoll is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)™í·jFC* #....### Ognf the Magician  #.#†...## Gnoll  #.##.#..### Health: 20/20 ======================== ###.##.##...##########  Magic: 2/10====-------------------- ....##.####..........#  AC: 2Str: 9 ##.....# #####......#  EV: 12Int: 13 Contam: 10% ™í·j’D +.....# #......#  SH: 0Dex: 11  #....## #####......#  XL:  2 Next: 12% Place: Dungeon:1 ......# #.....@....#  Noise: =--------  Time: 330.0 (0.0) #....## ######..####  a) +0 dagger #....# #)....#  Cast: Magic Dart #....# .g###.# #..).# .... ..  ..[.. ..  j   gnoll (polearm) ....... ∆.  g   hobgoblin #....... ∆  ......... Aiming: Magic Dart (s™í·j˜Eƒafe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 100% to hit)  The magic dart hits the gnoll.  You kill the gnoll!™í·jöJ�   #.#†...##               *.#### ™í·jÆKÊ   ).# .... .. ..[.. .. g   hobgoblin     ™í·jóÍ1g.™í·j’Õ".™í·j—ß;701.0 (1 _™í·jPæ™í·jþçší·jt^ü #....### Ognf the Magician  #.#†...## Gnoll  #.##.#..### Health: 20/20 ======================== ###.##.##...##########  Magic: 1/10==---------------------- ....##.####..........#  AC: 2Str: 9 ##.....# #####......#  EV: 12Int: 13 Contam: 10%  +.....# #......#  SH: 0Dex: 11 ší·jÆ_ç #....## #####......#  XL:  2 Next: 70% Place: Dungeon:1 ......# #.....@....#  Noise: =--------  Time: 331.0 (0.0) #....## ######*.####  a) +0 dagger #....# #g....#  Cast: Magic Dart #....# ..###.# #..).# .... ..  ..[.. ..  g   hobgoblin ....... ∆.  #....... ∆  ......... The magic dart hits the gnoll. _You kill the gnoll!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)ší·jT8… #....###Ognf the Magician#.#†...##Gnoll#.##.#..###Health: 20/20 ======================== ###.##.##...##########Magic: 1/10==---------------------- ....##.####..........#AC: 2Str: 9 ší·j¶9Ð##.....# #####......#EV: 12Int: 13 Contam: 10% +.....##......#SH: 0Dex: 11  #....## #####......#XL:  2 Next: 70% Place: Dungeon:1 ......# #.....@....#Noise: =--------  Time: 331.0 (0.0) #....## ######*.####a) +0 dagger #....##g....#Cast: Magic Dart #....#..###.# #..).#.... ....[.. ..g   hobgoblin....... ∆.#....... ∆.........Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineší·j:…Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.ší·jX½Bg)ší·j’Èší·jHËN8% 2.0 (1 _ší·jGØ›í·j«, é##.## ...### †...##  ..### ###...######### ....##.####.... ######+.....#  #....## ##### ......# #..........# ######g.#####)....#. ..###.# #..).# .... ..  ..[.. .. ....... ∆.# ∆g.›í·jÒ2 M  The hobgoblin attacks as it pursues you!›í·j<4 @63›í·jj: ›í·jÆ< @ _The hobgoblin hits you but does no damage.œí·jñ�ž ###.## Ognf the Magician  #....### Gnoll  #.#†...## Health: 20/20 ========================  #.##.#..### Magic: 0/10------------------------ ###.##.##...##########  AC: 2Str: 9 ....##.####..........#  EV: 12Int: 13 Contam: 6% ##.....# #####......#  SH: 0Dex: 11 œí·jǃ� +.....# #......#  XL:  2 Next: 70% Place: Dungeon:1  #....## #####.@....#  Noise: =--------  Time: 333.0 (0.0) ......# #.....g....#  a) +0 dagger #....## ######..####  Cast: Magic Dart #....# #)....# #....# ..###.# #..).# .... ..  g   hobgoblin ..[.. ..  ....... ∆.  #....... ∆ The hobgoblin attacks as it pursues you! _The hobgoblin hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)œí·j‰š ###.##Ognf the Magician#....###Gnoll#.#†...##Health: 20/20 ========================#.##.#..###Magic: 0/10------------------------ ###.##.##...##########AC: 2Str: 9 ....##.####..........#EV: 12Int: 13 Contam: 6% ##.....# #####......#SH: 0Dex: 11  +.....##......#XL:  2 Next: 70% Place: Dungeon:1  #....## #####.@....#Noise: =--------  Time: 333.0 (0.0) œí·jò......# #.....g....#a) +0 dagger #....## ######..####Cast: Magic Dart #....##)....# #....#..###.# #..).#.... ..g   hobgoblin..[.. ......... ∆.#....... ∆Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin is lightly wounded.œí·jƒ§œí·j8ªƒ44.0 (1Magic Dart _œí·j篜í·j첞í·j{Å� Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin but does no damage. _The hobgoblin is lightly wounded.  You hit the hobgoblin.  The hobgoblin is heavily wounded.ží·jË@25ží·j’Öží·j‚ÙO _The hobgoblin misses you.Ÿí·j£†´  You hit the hobgoblin.  The hobgoblin is almost dead.Ÿí·j§‡k16-----16Ÿí·j‘�Ÿí·jô’- _The hobgoblin hits you. í·j7o †You hit the hobgoblin. í·j($h   You kill the hobgoblin! í·jß(V-----97 í·j¼/ í·jÕ1K _Your magical contamination has completely faded away.¢í·jr;3¢í·jZL¢í·jZ¢í·jåZJ1==¢í·jÐi¢í·jÜt¢í·jZu¢í·j ~¢í·j©�¢í·jxŽK7=¢í·já•¢í·j;�¢í·j®�¢í·jù£¢í·j‡«P==¢í·jݱ¢í·jt¸¢í·j⸢í·j¼¾¢í·jJÅ¢í·jÄÅ9=¢í·jÐË¢í·jÒÒa8=¢í·jßá¢í·j]ì¢í·jõìJ2==¢í·jLô¢í·jVû¢í·j³û¢í·j6¢í·jÉ,¢í·j‚¢í·j3¢í·j±h9==¢í·jo¢í·j"¢í·jx":==¢í·j�(¢í·jL/,¢í·já6¢í·j ?¢í·j£?¢í·jùE¢í·j N€20===¢í·j?V¢í·j8a,¢í·j k¢í·j;{�3===¢í·j›‚,¢í·j‹¢í·j·“P==¢í·jt›¢í·jã,¢í·j÷®¢í·jÚµQ===¢í·j<¼¢í·jeÍ,¢í·j8×¢í·j,Ý,¢í·jã¢í·j‚ê,¢í·jÝó¢í·j©üj4==¢í·jï¢í·jC ,¢í·jA¢í·j¨,¢í·jY ¢í·jý*¢í·jœ+¢í·j®4¢í·jzBß r   rat (wandering)rYou encounter a rat.¢í·j7Y7-Magic Dart¢í·j³`066.0 (29.0)¢í·jýh¢í·jÜqj==-7.0 (30 _¢í·jæz¢í·jœ€¤í·jqž  ###.## Ognf the Magician  #....### Gnoll  #.#†...## Health: 20/20 ========================  #.##.#..### Magic: 3/10=======----------------- ###.##.##...##########  AC: 2Str: 9 ....##.####..........#  EV: 12Int: 13 ##.....# #####......#  SH: 0Dex: 11  +.....# #......#  XL:  2 Next: 79% Place: Dungeon:1  #....## #####.@....#  Noise: ---------  Time: 367.0 (0.0) ......# #.....*....#  a) +0 dagger #....## ######*.####¤í·jëž ·[34m  Cast: Magic Dart #....# #*....# #....# *.###.# #..).# .*.. ..  r   rat (wandering) ..*.. ..  ..r.... ∆.  #....... ∆ _Your magical contamination has completely faded away. _You encounter a rat.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)¥í·j¡Ý ###.## Ognf the Magician  #....### Gnoll  #.#†...## Health: 20/20 ========================  #.##.#..### Magic: 3/10=======----------------- ###.##.##...##########  AC: 2Str: 9 ....##.####..........#  EV: 12Int: 13 ##.....# #####......#  SH: 0Dex: 11  +.....# #......#  XL:  2 Next: 79% Place: Dungeon:1  #....## #####.@....#  Noise: ---------  Time: 367.0 (0.0) ......# #.....†....#  a) +0 dagger #....## ######..#### ¥í·j¶Þ)[40m Cast: Magic Dart #....# #)....# #....# ..###.# #..).# .... ..  r   rat (wandering) ..[.. ..  ..†.... ∆.  #....... ∆ Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the rat.  You kill the rat!¥í·j&ä‡     #.#†...## ¥í·j�å            *....#  *.####  #* *).# .*..  ..*..     ¥í·jUr�†.)..[¥í·jkœ[83=8.0 (1Magic Dart ¥í·jª¬_¥í·j¸¶¥í·j# I¥í·j‘y n¥í·jþŸ ¥í·juã ¬4==¥í·j3õ B¥í·ja" ¨==¥í·jüT ¥í·jþ… n¥í·jp¥ ¥í·j¾¦ „¥í·j—Ì ï5===¥í·j£ö ©===¥í·j©÷ ¥í·j*? „¥í·j›j B¥í·jv d6==¥í·j!w ¥í·jñ¤ Æ¥í·jSÍ f==¥í·jü# Ü¥í·j”1 d7==¥í·j©6 ,¥í·jo@ ¥í·jÐ` ,¥í·júq ¥í·jE„ ,¥í·j� ¥í·jI™ f==¥í·j’¯ ,¥í·j›¶ ¥í·jM¿ ¥í·jÑÀ ¥í·j8Æ ¥í·jãÍ ¥í·j¬Î ¥í·joÔ ¥í·jñÝ ¥í·j:ß ¥í·jÊä ¥í·j: {8===¥í·j¢,¥í·jW&¥í·j3=,¥í·j”V¥í·j _,¥í·j^p¥í·jC~Q===¥í·j?�„¥í·jZô>9==¥í·j7ê==¥í·jj<¦í·jÔ ,¦í·jš¦í·jb¦í·j¦í·j§)¦í·jY6g10/10===¦í·j°>¦í·j•¬ ....####†...###.#..### ###...########## ...##.......... ##.....# ##### ¦í·jû­a +  #....## #####.. ......# #.... #....## ######..### #)....#.#.....................¦í·jÐ,¦í·j]ܦí·j1~E #†...###.#..### ###...########## ...##.......... ##.....# #####  +  #....## #####.. ......# #.....† #....## ######@.#### #)......###.#.....†.... ∆.#..........  You see here a hobgoblin corpse.¦í·j—¦í·j–— _¦í·j´«¦í·jbM#.#..### ###...########## ...##.......... ##.....# #####  +  #....## #####.. ......# #.....†....# #....## ######..### #@....#........###).# ......... .. ###...[... ..#..†..... ∆.#......... ∆.....###########.¦í·j�„ ###...########## ...##.......... ##.....# #####  + ##....## #####......# ......# #.....†....# #....## ######..#### #ß###ß#)...........@###.#)....... ###...[........ #..†.......$..........$.....#.###########.#.. >.  You see here a +0 spear.-424.0 (56.0)===-5.0 (57 _Found a stone staircase leading down.¨í·jHN�.†.)¨í·j’Y¨í·j0Ú...##.####..........# #.....# #####......# +.....# #......# #....## #####......# .....# #.....†....# ## ######..#### ....# #ß###ß#)....# ....# ........###.#... ..).# .......# ###...[# #..†.......$#....#....#.###########.##.. >.. ##¨í·j}ܨí·jx@W..# ###### .....# #......# ....## #####......# ....# #.....†....# ## ######..#### .# #ß###ß#)....# #..# ........###.#....).# .......#  ###...[¨í·jA#  #..†.......$...#....##.....#.###########.###.. >.. ### ¨í·jÔI,¨í·j$Q¨í·j´# #......# ## #####......# # #.....†....# ### ######..#### # ..# #ß###ß#)....#.#..# ........###.#....# ).# .......#  ###...[### #..†....@..$....#....¨í·jí´;###......#.###########.####.. >.. ### ¨í·j©¼,¨í·já¨í·jã% Û# #......# ## #####......# # #.....†....# # ##.## ######..####.#..# #ß###ß#)....#.#.# ..###.#....# .# ........# ###...[........##..†.....@.$.#.$#.#.#.#.. ¨í·jŠ& ˜>..####¨í·jI/ ,¨í·jM5 ¨í·jÀ™ N# #......# ## #####......#.# .## #.....†....#.# ##. ## ######..####.#....# # #ß###ß#)....#.#.... # ..###.#....# # ........# ###...[........##..†......@$.#.¨í·j› ¤$#.. #.### ¨í·j+¡ ¨í·j ¡ ¨í·jާ ¨í·jL ®# #......# ## #####......#.#.# .# # #.....†....#.#.##..  ######..####.#....#  #ß###ß#)....#.#....  ..###.#....#  ........# ###...[........##..†.......@.#.$#... #.#.#####.. #>..#####¨í·jn ,¨í·j? ¨í·jF ,¨í·j% ¨í·jLJ › # #####......#.#.# .#  #.....†....#.#.##..  ######..####.#....#  #ß###ß#)....#.#.... ........###.#....# .......# ###...[####### #..†................#...........@###### ¨í·j]ˆ ”..........#.###########.#######... #>.. ##### _You now have 38 gold pieces (gained 14).¨í·j£ ‹¨í·jƒT  M  # #####.. .#.....†....#.#.##.. ######..####.#....##ß###ß#)....#.#.....###.#....#.......... ###...[........#######†........@....... #.###### .....................#.###########.#######. _You now have 43 gold pieces (gained 5).¨í·j‡\ 3¨í·jxb ¨í·jæ 4M¨í·j¢æ ####  .# # # #####.. .#.....†....#.#.##.. ######..####.#....##ß###ß#)....#.#.....###.#....#.......... ###...[.......@#######†............... #.######......................#¨í·j—í ¨í·jî ¨í·j ö ¨í·j–Z ÎM###....####.   .# # . ¨í·jF[ 9# #####.. .#.......†....#.#.##... ######..####.#....#.##ß###ß#)....#.#......###.#....#.......... ###...[........#######†................#............######.¨í·j¢b ,¨í·j~y ¨í·jâ @M...######### ####....######.   .# # # #####.. .#.......†....#.#.##.... ######..####.#....#.##ß###ß#)....#.#......#.###.#.@..#..........## ###...[........########..†................###¨í·jŸð O∆¨í·j’õ ¨í·j[V ...# .#.### ∆  #####......#.#.. # ¨í·jÉ_ ?#......#.#.# # .#  #####......#.#.# .#..##.....†....#.#.##.... ######..####.#....#.#  #ß###ß#)....#.#......#  ..###.#..@.#  ........###  ###...[........####### #..†..........#..#..  #.#.## ¨í·jØm ¨í·j Ð ¡.### ...########## ##..........#.### ∆  #####......#.#.. #  #......#.#.# # .#  #####......#.#.# .#..##.....†....#.#.##.... #####..####.#....#.# #ß###ß#)....#.#.@....# ..###.#....#.### ...............### .. ###...[........########..†................#.######.  ..................... #.###########.#######. ..#>..¨í·jÎÕ ,¨í·j´â ¨í·jW‹ö### # .#.### ## ∆# #####......#.#.. .# .# #......#.#.# .#..# #####......#.#.# .#..# #.....†....#.#.##.... ######..####.#....#.# ß###ß#)....#.#..@...# .###.#....#.### .......###... ...[........#######  #..†........  #... ... .#### ¨í·jö“¨í·jÇ”¨í·jFœ¨í·j˜ ## .########## # ..........#.###### $# ####......#.#....# .#  #......#.#.##.#..# ###......#.#.##.#..# .....†....#.#.##... ¨í·j±%#####..####.#...@#.# ###ß#)....#.#......# .###.#....#.### .............###... #...[........####### #..†................ #.######.................... ###########.#######.¨í·jÅ ,¨í·j0©í·jKM ##  ########## # ....##### $# ###...# .  . ####..#.##.# .....†....#.#.##@...###..####.#....#.## ###ß#)....#.#...... ......###.#....#.###...©í·j¥S©í·j3U©í·j±Y©í·j¹È×.# #.# # ..# #.######.$# ......#.#....#..# #......#.#.##.#..# ......#.#.##.#..# ©í·jÓÉ?†....#.#.##.@..# ..####.#....#.## ß#)....#.#......# .###.#....#.#.......###... ...[........####### ..†........ .. ©í·jóÑ©í·jiÒ©í·jÿשí·jhCs.#  .#  ##.# ######### ...# ........#.######.$# ##......#.#....#..#  #......#.#.##.#..# ##......#.#.##.#@.# ...†....#.#.##....# #..####.#....#.# #ß#)....#.#......#.###.#....#.###........###...[........#######†.................######.©í·jˆK,©í·j�Q©í·j}³¯#.# #.# .#  ###.# ######## ...# .......#.######.$# #......#.#....#..# ......#.#.##.#.@# #......#.#.##.#..# ..†....#.#.##....# #..####.#....#.# ß#)....#.#......#©í·j¹´Ø.###.#....#.###........###...[........####### †................©í·j‰»©í·j¼©í·j¾¿©í·j];lM  #### ######## .... .#####.$.... #...#. ..†....#.#.##....#..#.....#..###.#©í·jjB©í·jI¿zM  ####### ######## ........ .####.... #......#.#.##.#..#..##©í·jQÅ©í·jÁÅ©í·j�Ê©í·jøÒ,©í·j4Ö©í·jo9� M ####### ######## ...... .#####.. #......#.#.##.#..#..#.## _You now have 50 gold pieces (gained 7).©í·ji@©í·jÀ@©í·jÇE©í·jI§CM ####### ######## ...... .##### #......#.#....#..#..©í·jŽ­,©í·j_²©í·j›M ####### ######## ...... .......#.######..##.##©í·j‰,©í·jó©í·jk€M ####### ######## ........##...#©í·jÎ…,©í·j˜Š©í·j•îÁM#######.###..#©í·juô,©í·jø©í·jýÍàM#.##..#©í·j¦]�M#.#..#©í·jd,©í·jRj©í·j�ÍÙM+>.#.#..#©í·j3Ô-56.0 (31©í·jüÛ©í·jÁÞ,7.0 (32©í·j¤ã©í·j»æ; _Found a stone staircase leading down.ªí·j/%§........ªí·j™pªí·jq&Mªí·j°qg###+>.ªí·jêxq.#.#..#ªí·j"ˆ,ªí·jÊŒªí·j´ôM###+>..#.##.#ªí·jX,Bªí·j²Á###+>..ªí·j;ÛBªí·j§2µ###+>..ªí·j€;,ªí·jv=ªí·jÿŸ¶####+>..ªí·jÖ¥,ªí·j0ªªí·jÁ#########+>........ªí·j ,ªí·j³ªí·ja~Ç#########+@.......######.ªí·jÇ‚ªí·j‰ªí·jJɪí·jR  There is a stone staircase leading down here.ªí·jë1²........#.#..........'64.0 (7.0).#..K.####K   kobold (missile, asleep)ªí·j{8 K.  As you open the door, it creaks loudly!  You encounter a kobold. It is wielding a +0 short sword and quivering stones.ªí·jÈ?­K)======5.0 (8Magic Dartªí·jEªí·j~Q: _The kobold shouts! You hear a shout!«í·j‰_  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 9/10=====================--- . AC: 2Str: 9 ... EV: 12Int: 13 ....# SH: 0Dex: 11 .#....#########  XL:  2 Next: 83% Place: Dungeon:1 .....K*@.......  Noise: ======---  Time: 465.0 (0.0) .#....#.#######  a) +0 dagger #### #.# Cast: [«í·j†`û40mMagic Dart #.# #.# #.# K   kobold (missile) #.# #.# #.#You encounter a kobold. It is wielding a +0 short sword and quivering stones. _The kobold shouts! You hear a shout!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)«í·jjì¢Ognf the MagicianGnollHealth: 20/20 ========================Magic: 9/10=====================---.AC: 2Str: 9...EV: 12Int: 13....#SH: 0Dex: 11.#....#########XL:  2 Next: 83% Place: Dungeon:1.....K*@.......Noise: ======---  Time: 465.0 (0.0).#....#.#######«í·jÄí¯a) +0 dagger#### #.#Cast: Magic Dart#.##.##.#K   kobold (missile)#.##.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.«í·jep@.K«í·j|q0K«í·jšyoK 2 kobolds (1 missile)«í·j|zb=-----6.0 (1«í·jB€«í·jo„  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded. _You encounter a kobold. It is wielding a +0 dagger.¬í·j޵  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 8/10===================----- K AC: 2Str: 9 ... EV: 12Int: 13 ....# SH: 0Dex: 11 .#....#########  XL:  2 Next: 83% Place: Dungeon:1 ......K@.......  Noise: =--------  Time: 466.0 (0.0) .#....#.#######  a) +0 dagger #### #.# Cast: Magic Dart ¬í·j¸¹#.# #.# #.# KK 2 kobolds (1 missile) #.# #.# #.# _You encounter a kobold. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 100% to hit)­í·j%%#  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 8/10===================----- K AC: 2Str: 9 ... EV: 12Int: 13 ....# SH: 0Dex: 11 .#....#########  XL:  2 Next: 83% Place: Dungeon:1 ......)@.......  Noise: =--------  Time: 466.0 (0.0) .#....#.#######  a) +0 dagger­í·jz&ÿ #### #.# Cast: Magic Dart #.# #.# #.# KK 2 kobolds (1 missile) #.# #.# #.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!­í·j…+‡ K ... ....#       #### #.# #.# #.# #.#K   kobold #.# #.# #.#­í·jü´G.K­í·j|íí·jTέí·jsÏ7­í·j-Ð 7.0 (1 ­í·j�Ð _­í·j÷à­í·j Þ Ü  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 7/10================-------- . AC: 2Str: 9 .K. EV: 12Int: 13 ..**# SH: 0Dex: 11 .#..**#########  XL:  2 Next: 87% Place: Dungeon:1 ......*@.......  Noise: =--------  Time: 467.0 (0.0) ­í·jÈß û.#....#.#######  a) +0 dagger #### #.# Cast: Magic Dart #.# #.# #.# K   kobold #.# #.# #.#The magic dart hits the kobold. _You kill the kobold!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)®í·jBÿ  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 7/10================-------- . AC: 2Str: 9 ..K®í·j:C» EV: 12Int: 13 ....# SH: 0Dex: 11 .#....#########  XL:  2 Next: 87% Place: Dungeon:1 ......)@.......  Noise: =--------  Time: 467.0 (0.0) .#....#.#######  a) +0 dagger #### #.# Cast: Magic Dart #.# #.# #.# K   kobold #.# #.# #.# ®í·j!DÆ_You kill the kobold!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)  You miscast Magic Dart. Nothing appears to happen.®í·jKž . ..K ....#       #### #.# #.# #.# #.# #.# ®í·jµKt#.# #.#®í·jYTiContam: 10% -8.0 (1 _®í·jÏY®í·j­[®í·jè   Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 6/10==============---------- . AC: 2Str: 9 ..K EV: 12Int: 13 Contam: 10%  ...*# SH: 0Dex: 11 .#..**#########  XL:  2 Next: 87% Place: Dungeon:1 ......*@.......  Noise: ---------  Time: 468.0 (0.0) .#....#.#######  a) +0 dagger #### #.#[3®í·jõ" õ9;49m Cast: Magic Dart #.# #.# #.# K   kobold #.# #.# #.#Aim: a kobold, wielding a +0 dagger (100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)®í·j*¦ Ognf the MagicianGnollHealth: 20/20 ========================Magic: 6/10==============----------.AC: 2Str: 9..KEV: 12Int: 13 Contam: 10% ...*#SH: 0Dex: 11.#..**#########XL:  2 Next: 87% Place: Dungeon:1......*@.......Noise: ---------  Time: 468.0 (0.0).#....#.#######a) +0 dagger®í·jЧ 0#### #.#Cast: Magic Dart#.##.##.#K   kobold#.##.##.#Aim: a kobold, wielding a +0 dagger (100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line®í·j¨ GAim: a kobold, wielding a +0 dagger (100% to hit)®í·j)4 j.K _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a kobold, wielding a +0 dagger (100% to hit)  The magic dart hits the kobold but does no damage.®í·j#; K..)®í·jc> :=9.0 (1 _®í·jâC ®í·jF ¯í·jjÓÉ  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 5/10============------------ . AC: 2Str: 9 ... EV: 12Int: 13 Contam: 10%  ...K# SH: 0Dex: 11 .#..**#########  XL:  2 Next: 87% Place: Dungeon:1 ......*@.......  Noise: =--------  Time: 469.0 (0.0)¯í·jLÔX .#....#.#######  a) +0 dagger #### #.# Cast: Magic Dart #.# #.# #.# K   kobold #.# #.# #.#¯í·jŒÔAim: a kobold, wielding a +0 dagger (100% to hit) _The magic dart hits the kobold but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  ¯í·j»ÔÏPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (100% to hit)¯í·jÃ1 Ognf the MagicianGnollHealth: 20/20 ========================Magic: 5/10============------------.AC: 2Str: 9...EV: 12Int: 13 Contam: 10% ...K#SH: 0Dex: 11.#..**#########XL:  2 Next: 87% Place: Dungeon:1......*@.......Noise: =--------  Time: 469.0 (0.0).#....#.#######a) +0 dagger#### #.#Cast: Magic Dart#.##.##.#K   kobold#.##.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagge¯í·j}2 ‡r (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.¯í·jͲ G.K¯í·jG¸ J.)¯í·j » 370.0 (1 _¯í·jÀ ¯í·jxÁ °í·jˆOØ  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 4/10=========--------------- . AC: 2Str: 9 ... EV: 12Int: 13 Contam: 10%  ....# SH: 0Dex: 11 .#..K*#########  XL:  2 Next: 87% Place: Dungeon:1 ......*@.......  Noise: =--------  Time: 470.0 (0.0) °í·j¯P/.#....#.#######  a) +0 dagger #### #.#°í·j$QÎ Cast: Magic Dart #.# #.# #.# K   kobold #.# °í·jmQN#.# #.#The magic dart hits the kobold. _The kobold is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  °í·jâR Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)°í·j–òKOgnf the MagicianGnollHealth: 20/20 ========================Magic: 4/10=========---------------.AC: 2Str: 9...EV: 12Int: 13 Contam: 10% ....#SH: 0Dex: 11.#..K*#########°í·jóQXL:  2 Next: 87% Place: Dungeon:1......*@.......Noise: =--------  Time: 470.0 (0.0).#....#.#######a) +0 dagger#### #.#Cast: Magic Dart#.##.##.#K   kobold#.#°í·j‚óÂ#.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  °í·jÆó„The magic dart hits the kobold but does no damage.  The kobold is moderately wounded.°í·j½yG.K°í·jõA.)°í·j£�21.0 (1 _°í·j膰í·jÖˆ°í·j*n  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 3/10=======----------------- . AC: 2Str: 9 ... EV: 12Int: 13 Contam: 10%  ....# SH: 0Dex: 11 °í·j­*�.#....#########  XL:  2 Next: 87% Place: Dungeon:1 .....K*@.......  Noise: =--------  Time: 471.0 (0.0) .#....#.#######  a) +0 dagger #### #.# Cast: Magic Dart #.# #.# #.#°í·j.+} K   kobold #.# #.# #.#The magic dart hits the kobold but does no damage. _The kobold is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action°í·jš+¬Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)±í·j }(  Ognf the Magician  Gnoll  Health: 20/20 ========================  Magic: 3/10=======----------------- . AC: 2Str: 9 ... EV: 12Int: 13 Contam: 10%  ....# SH: 0±í·j~·Dex: 11 .#....#########  XL:  2 Next: 87% Place: Dungeon:1 .....))@.......  Noise: =--------  Time: 471.0 (0.0) .#....#.#######  a) +0 dagger #### #.# Cast: Magic Dart #.# #.# #.# K   kobold #.# #.# #.#±í·j~~ðAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!±í·j„§ . ... ....#   *    #### #.# #.# #.# #.# #.#±í·jß„y #.# #.#±í·jè 0g±í·j™)g   hobgoblin±í·j‚4912.0 (1±í·j¦#±í·jL&ýPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _You encounter a hobgoblin.³í·jÎÝ.g.....###....#########....))>........#....#@####### #### #.#  ³í·j¤L#......³í·jÉG.g³í·jh ³í·jP.-3³í·jгí·j¸´í·jÊYÏ....g.....##.#....#########.....))>........#....#.####### #### #@# ´í·j™c´í·j¨f™4==-4Magic Dart´í·j—m´í·jp´í·jËbš..g....###....#########....))>.......#....#.####### #### #.# ´í·ji´í·jÚkB8% 5´í·jq´í·jÉr´í·j&v —.g....###....#########....))>.......#....#.####### #### #.# ´í·ja} ´í·j­ @66´í·j†† ´í·j2‰ ´í·jx@ ¿g....###....#########....))>.......#....#.####### #### #.# ######´í·jkH ´í·jóJ @47´í·jP ´í·j¬Q µí·jøÃ; ...###....#########....))>.......#....#.####### #### #.# #.# ######## ........#µí·j Å.gµí·j ˇg   hobgoblinµí·jNÏo==28Magic Dartµí·jÕµí·j—Öµí·jÅ£Â#....#########....)g>.......#....#.####### #### #.# ###### ######## ....... .......#.######)g19µí·j÷Ò....))>.......#....#g####### #### #.# ###### ######## ....... .......#.###### #....µí·j}øD.gµí·jÇÿµí·jï180µí·jµí·j# K _Your magical contamination has completely faded away.µí·jÒ h#....#.####### #### #g#  #.###### ######## ....... .......#.###### #....##µí·j€ µí·jq� D.gµí·j3‡ µí·j•ˆ &1µí·j3� µí·jª� ¶í·j182 #### #.#  #g.###### ######## ....... .......#.###### #¶í·j‹87....##.#¶í·ji:D.g¶í·j@¶í·j]A^5===2¶í·jäE¶í·jH¶í·jj._g.###### ######## ....... .......#.###### #....###.# ..†.¶í·jÞK�.g3¶í·jà— ng.###### ######## ....... .......#.###### #....### ..†. ##..####.#....#.#¶í·j™ D.g¶í·j˜Ÿ ¶í·j¡ &4¶í·j6§ ¶í·jï§ ·í·j§>d #.# Ognf the Magician #.# Gnoll #g# Health: 20/20 ======================== #*# Magic: 4/10=========--------------- #*# AC: 2Str: 9 #*# EV: 12·í·jü>SInt: 13 #*# SH: 0Dex: 11 #*#·í·j-?� XL:  2 Next: 91% Place: Dungeon:1 #@# Noise: ---------  Time: 484.0 (0.0)·í·jZ?Y #######.#·í·j†?ª a) +0 dagger ######## ........#·í·jü?c Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# g   hobgoblin #......#.#.##.#..# ..†....#.#.##....# ·í·j"@h##..####.#....#.## _You encounter a hobgoblin. ·í·jT@Õ_Your magical contamination has completely faded away.  Aiming: Magic Dart (safe; 3% risk of failure)  ·í·j‚@¼Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)·í·jç’b#.#Ognf the Magician#.#Gnoll#g#Health: 20/20 ========================#*#Magic: 4/10=========---------------#*#AC: 2·í·j;“}Str: 9#*#EV: 12Int: 13#*#SH: 0Dex: 11#*#·í·ja“XL:  2 Next: 91% Place: Dungeon:1#@#Noise: ---------  Time: 484.0 (0.0)·í·jˆ“p#######.#a) +0 dagger ·í·jª“˜######## ........#Cast: Magic Dart ·í·jË“L.......#.######..# ·í·j#......#.#....#..# #......#.#.##.#..#·í·j”˜g   hobgoblin #......#.#.##.#..# ·í·j0”{..†....#.#.##....# ##..####.#....#.##·í·j[”ãAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action·í·j‚”[Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  ·í·j£”wThe magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.·í·j@G.g·í·j.2....·í·j#1=5.0 (1 ·í·jD _·í·j*#·í·jè$¸í·j¤¹ #.# Ognf the Magician #.# Gnoll #.# Health: 20/20 ======================== #g# Magic: 3/10=======----------------- #*# AC: 2Str: 9 #*# EV: 12Int: 13 #*# SH: 0Dex: 11 #*# XL:  2 Next: 91% Place: Dungeon:1 #@# Noise: =--------  Time: 485.0 (0.0) #######.# a) +0 dagger [4¸í·j:ºÎ0m######## ........# Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# g   hobgoblin #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)¸í·jdc9#.#Ognf the Magician#.#Gnoll#.#Health: 20/20 ========================#g#Magic: 3/10=======-----------------#*#¸í·jÕcGAC: 2Str: 9#*#EV: 12Int: 13#*#SH: 0Dex: 11#*#XL:  2 Next: 91% Place: Dungeon:1#@#¸í·jvdÏNoise: =--------  Time: 485.0 (0.0)#######.#a) +0 dagger ######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..#g   hobgoblin ¸í·j¦dš#......#.#.##.#..# ..†....#.#.##....# ¸í·jød&##..####.#....#.##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line¸í·jeÓAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.¸í·j;e¸í·jCéG.g¸í·j ð,...¸í·j#ò26.0 (1 _¸í·j¢÷¸í·jªù¹í·jS¶; #.# Ognf the Magician #.# Gnoll #.# Health: 20/20 ======================== #.# Magic: 2/10====-------------------- #g#¹í·j³¶à AC: 2Str: 9 #*# EV: 12Int: 13 #*# SH: 0¹í·jV·ËDex: 11 #*# XL:  2 Next: 91% Place: Dungeon:1 #@# Noise: =--------  Time: 486.0 (0.0) #######.# a) +0 dagger ######## ........# Cast: Magic Dart .......#.######..# ¹í·jÅ·M#......#.#....#..# #......#.#.##.#..# g   hobgoblin #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##The magic dart hits the hobgoblin. _The hobgoblin is almost dead.¹í·jò· Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line¹í·j¸rAim: a hobgoblin (almost dead, 100% to hit)¹í·j?Ö#.#Ognf the Magician#.#Gnoll#.#Health: 20/20 ========================#.#Magic: 2/10====--------------------#g#AC: 2Str: 9#*#EV: 12¹í·jw?•Int: 13#*#SH: 0Dex: 11#*#XL:  2 Next: 91% Place: Dungeon:1#@#Noise: =--------  Time: 486.0 (0.0)#######.#a) +0 dagger ¹í·jµ?0######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# ¹í·jå?a#......#.#.##.#..#g   hobgoblin #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##¹í·j@ãAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action¹í·j�@Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin is almost dead.¹í·j ÂG.g¹í·j¤É&..¹í·jË27.0 (1 _¹í·j“ѹí·j©Ó¹í·j6®G #.# Ognf the Magician #.# Gnoll #.# Health: 20/20 ======================== #.# Magic: 1/10==---------------------- #.#¹í·jƒ®‡ AC: 2Str: 9 #g# EV: 12Int: 13 #*#¹í·j´®G SH: 0¹í·jÜ®†Dex: 11 #*#¹í·jÿ®² XL:  2 Next: 91% Place: Dungeon:1 ¹í·j,¯>#@# Noise: =--------  Time: 487.0 (0.0) #######.#¹í·jO¯ª a) +0 dagger ######## ........#¹í·jp¯P Cast: Magic Dart ¹í·j›¯ÿ.......#.######..# #......#.#....#..# #......#.#.##.#..#¹í·jίË g   hobgoblin #......#.#.##.#..# ¹í·jñ¯¸..†....#.#.##....# ##..####.#....#.##The magic dart hits the hobgoblin but does no damage. ¹í·j°9_The hobgoblin is almost dead.¹í·j>°ëAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action¹í·ji°’Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)ºí·jõ¶[ #.# Ognf the Magician #.# Gnoll #.# Health: 20/20 ======================== #.#ºí·jh·, Magic: 1/10==---------------------- #.# AC: 2Str: 9 #.# EV: 12Int: 13 ºí·j‘·Ç#.# SH: 0Dex: 11 ºí·j´·æ#.# XL:  2 Next: 91% Place: Dungeon:1ºí·jÕ·ô #@# Noise: =--------  Time: 487.0 (0.0)ºí·jö·Y #######.#ºí·j¸ª a) +0 dagger ######## ........#ºí·j6¸« Cast: Magic Dart .......#.######..# ºí·jW¸¤#......#.#....#..# #......#.#.##.#..#ºí·jt¸Ë g   hobgoblin #......#.#.##.#..# ºí·j¸¸g..†....#.#.##....# ##..####.#....#.##ºí·jä¸Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineºí·j¹rAim: a hobgoblin (almost dead, 100% to hit)  ºí·j(¹gThe magic dart hits the hobgoblin.  You kill the hobgoblin!ºí·jQ¿® #.# #.# #.# #.# #.# #.# #*# #*# ºí·jDÀw#@#  ºí·j€À/†ºí·j³À(ºí·jÊs..#.#Ognf the Magician#.#Gnoll#.#Health: 20/20 ========================#.#Magic: 1/10==----------------------#.#AC: 2Str: 9#.#EV: 12Int: 13#.#SH: 0Dex: 11#.#XL:  2 Next: 100% Place: Dungeon:1#@#Noise: =--------  Time: 488.0 (1.0)#######.#a) +0 dagger ######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##Aiming: [ºí·jØtÎ40mMagic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!  You have reached level 3!  --more--»í·j²®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ½í·j-VI5/25153 0% ½í·jÅ[½í·j^S _You feel clever. x2½í·j\˜½í·j´™  Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 9% 2b - Call ImpSummoning½í·jí™B9%2  c - Grave ClawNecromancy9%2  ½í·jšd - Mephitic Cloud½í·j/šxConjuration/Alchemy/Air 22% 3 15 spell levels left ½í·jcš][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÄí·jZè Äí·jn÷ #.#Ognf the Magician#.#Gnoll#.#Health: 25/25 ========================#.#Magic: 1/11==----------------------#.#AC: 2Str: 9#.#EV: 12Int: 15#.#SH: 0Dex: 11#.#XL:  3 Next:  0% Place: Dungeon:1#@#Noise: =--------  Time: 488.0 (0.0)#######.#a) +0 dagger ######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##The magic dart hits the hobgoblin. _You killÄí·jñ÷  the hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2Äí·jþþ Äí·jy ÈMemorise Blink, consuming 2 spell levels and leaving 13? Y - Yes  N - NoÆí·j¶ Æí·jË> #.#Ognf the Magician#.#Gnoll#.#Health: 25/25 ========================#.#Magic: 1/11==----------------------#.#AC: 2Str: 9#.#EV: 12Int: 15#.#SH: 0Dex: 11#.#XL:  3 Next:  0% Place: Dungeon:1#@#Noise: =--------  Time: 488.0 (0.0)#######.#a) +0 dagger ######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##The magic dart hits the hobgoblin. _You kill theÆí·jÌ? þ hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2Æí·j¡B :-9.0 (1 _Æí·jvG Æí·jøL Æí·jR a2==-90.0 (2Æí·j“T Æí·j [ Æí·j±] +1.0 (3Æí·j½o ê _You start memorising the spell. You continue memorising. x2Æí·j r c _You finish memorising. Spell assigned to 'b'.Çí·jl@ Çí·jpB  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning9% 2b - Grave ClawNecromancyÇí·jºB Ÿ9%2  c - Mephitic CloudConjuration/Alchemy/Air 22% 3 13 spell levels left Çí·jóB ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÈí·jœ8Èí·jAÉí·j8#.#Ognf the Magician#.#Gnoll#.#Health: 25/25 ========================#.#Magic: 2/11====--------------------#.#AC: 2Str: 9#.#EV: 12Int: 15#.#SH: 0Dex: 11#.#XL:  3 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 491.0 (0.0)#######.#Éí·jY+a) +0 dagger ######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.Éí·jóÏMemorise Call Imp, consuming 2 spell levels and leaving 11? Y - Yes  N - NoËí·jC>Ëí·j‡SÌ#.#Ognf the Magician#.#GnollËí·jvTw#.#Health: 25/25 ========================#.#Magic: 2/11====--------------------#.#AC: 2Str: 9#.#EV: 12Int: 15#.#SH: 0Dex: 11#.#XL:  3 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 491.0 (0.0)#######.#a) +0 dagger ######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ëí·jU _You feel clever. x2 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.Ëí·jœ\22.0 (1 _Ëí·jÚ_Ëí·j�fËí·j0l+3.0 (2Ëí·jÝnËí·j×tËí·j%}+4.0 (3Ëí·j~Ëí·jI„¨ _You start memorising the spell. You continue memorising. x2Ëí·j‰Ëí·jlŽËí·jÒ‘c _You finish memorising. Spell assigned to 'c'.Ìí·jäáÌí·j7ã Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy9% 2b - Mephitic CloudÌí·j¼ãÕConjuration/Alchemy/Air 22% 3 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÎí·j»£Îí·j�©Îí·j”¯8#.#Ognf the Magician#.#Gnoll#.#Health: 25/25 ========================#.#Magic: 2/11====--------------------#.#AC: 2Str: 9#.#EV: 12Int: 15#.#SH: 0Dex: 11#.#XL:  3 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 494.0 (0.0)#######.#Îí·j¡°xa) +0 dagger ######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# #......#.#.##.#..# ..†....#.#.##....# ##..####.#....#.##Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.Îí·jP»Îí·jA¼ÌMemorise Grave Claw, consuming 2 spell levels and leaving 9? Y - Yes  N - NoÑí·jÒÝ Ñí·j¬ä #.#Ognf the Magician#.#Gnoll#.#Health: 25/25 ========================#.#Magic: 2/11====--------------------Ñí·jEå ##.#AC: 2Str: 9#.#EV: 12Int: 15#.#SH: 0Dex: 11#.#XL:  3 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 494.0 (0.0)#######.#Ñí·jÁå âa) +0 dagger ######## ........#Cast: Magic Dart .......#.######..# #......#.#....#..# #......#.#.##.#..# #......#.#.##.#..# Ñí·jæ ..†....#.#.##....# ##..####.#....#.##Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 Ñí·jlæ †_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.Ñí·jeê 25.0 (1 _Ñí·jÇî Ñí·jô Ñí·jØ÷ +6.0 (2Ñí·jWû Ñí·jØÿ Ñí·jG +7.0 (3Ñí·j Ñí·jŽ ¨ _You start memorising the spell. You continue memorising. x2Ñí·jz Ñí·jn Ñí·j  c _You finish memorising. 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##Ôí·j`·Ôí·j··Ôí·jM¼Ôí·j‹c .# #.....†....#.#.## ##....## #######..####.#... #....# ##ß###ß#)....#.#... #....# ........###.#....# #..).# .......### ###...[. #..÷ ###. #Ôí·j3ü #.#. .... #> #..#.##  #...:. ## ###Ôí·jþ&,Ôí·j08Ôí·jÅ�´ ##....## #######..####.#...  ##ß###ß#).... ........###.#....#)...........## ###...[ #..÷....###...###.................Ôí·jzž†###########.#####ß........# #>....##..#.###.#######Ôí·j¨¦,Ôí·j®Ôí·j  ##ß###ß#).... ........###.#....#)...........## ###...[.. #..÷......# ###......####. #.................##..#.###########.#####ß...@....# #>....#..#.######## #...:.###### Ôí·j¤ Ôí·jk� ........###.#....#)..........## ## ###...[ß. #..÷....#. ###...###..#.................##..#.###########.####ß........# #>....##..#@###.#Ôí·jÌ�Â##### #...:... ######### Ôí·j¸‰,Ôí·j;�Ôí·jÏò#).......## ## ###...[ ß. #..÷....#. ###...####..#.................##..#.###########.####ß........# #>....##..#.######## #...@....# ######## Ôí·j¶ûÔí·jüÔí·jØÔí·jX p  You pick up a parchment of Splinterfrost Shell and begin reading...Ôí·jg2608.0 (111.0)Ôí·j+,92Ôí·jGÔí·j§L _You add the spell Splinterfrost Shell to your library.×í·j3 ×í·jš � Spells (Memorise)TypeFailure Level ×í·jÉ n a - Mephitic CloudConjuration/Alchemy/Air 22% 3 ×í·jò š b - Splinterfrost Shell Ice/Forgecraft 100% 7 9 spell levels left ×í·j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÚí·jîŽÑ Splinterfrost Shell Constructs a frangible shell of reinforced ice in a half-circle around the caster, pushing creatures out of the way to make space for it, if possible. This barricade is durable, and whenever a segment of it is destroyed, will fracture into a salvo of icy projectiles launched at whatever destroyed it. If the caster strays too far away from their barrier, it will melt rapidly. Úí·j?�§Level: 7Schools: Ice/ForgecraftFail: 100%Power: 3%Damage: 6d4 (max 6d30) Accuracy: ++++Range: 1Noise: A bit loud Úí·jk�ÉMiscasting this spell causes magic contamination and also either corrodes you ordeals up to 84 cold damage. You aren't experienced enough to cast this spell.çí·jjy" Spells (Memorise)TypeFailure Levela - Mephitic CloudConjuration/Alchemy/Air 22% 3  b - Splinterfrost Shell Ice/Forgecraft 100% 7 9 spell levels left çí·jÚy][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitèí·j*èí·jþ0èí·j‡ƒ#..).# ...............### Ognf the Magician## ###...[........### Gnollß. #..÷............ Health: 25/25 ========================#. ###............### Magic: 11/11 ========================#..#................. AC: 2Str: 9##..#.###########.#### EV: 12Int: 15#ß........# #>.... SH: 0Dex: 11##..#.###.# ###### XL:  3 Next:  0% Place: Dungeon:1#...@....#Noise: ---------  Time:èí·j9„ª[39;49m 609.0 (0.0)##########a) +0 daggerCast: Magic Dart _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'd'.  You pick up a parchment of Splinterfrost Shell and begin reading... _You add the spell Splinterfrost Shell to your library. Cast: Magic Dart  Okay, then. _èí·jr�....................èí·j¥éí·jƒ)».###.#....#..).# .......## ###...[###ß. #..÷...#. ###### #..#.................#..#.###########.#####ß.......>....##..#@###.# ######........##########éí·jÃ0éí·jV1$ _éí·j*7éí·j« ä #....# ##ß###ß#)....#.#.. #....##..........###.#....#..).##...........##..###...[.## ß.. #..÷..... #..###...## #..#................ ##..#.###########.### #ß..@.....# #>...éí·j¡f#..#.###.# ##### #........###########éí·j!©,éí·j:¯éí·jö #....## #######..####.# #....#⌠###ß###ß#)....#.# #....##..........###.#...#..).##..........##..###...[# ß..# #..÷.. #..#### #..#............... ##.@#.###########.## #ß........# #>..#..#.###.# #### #........###########éí·j/éí·jÞéí·j[#éí·jFˆyM.......# #.....†....## #######..###⌠###ß###ß#)....#.#.###.#...#..).##.........##..###...[##ß..# #..÷.### #.@#...............##..#.###########.##ß........#>..##..#.###.# ####.#éí·j¤�,éí·j —éí·j“ú» #....## #####......#.# .......# #.....†....#.##....## #######..####.# 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Gnoll #.#....# # ..*... Health: 25/25 ======================== #..#...# #.#..*.. Magic: 10/11 =====================--- .......####.#..*.# AC: 2Str: 9 ìí·j�_.#........÷....*.. EV: 12Int: 15 ..####...##.#..#*# SH: 0Dex: 11 .P.#.....##.#..#*# XL:  3 Next:  0% Place: Dungeon:1 ...#.#......#..#@# Noise: ---------  Time: 658.0 (0.0) ...#.#####..#....# a) +0 dagger ...#....##..#..### Cast: Magic Dart .P.####.##.......#### ìí·jÇq..#...#.###.#.....[.# ìí·j>Z###.#.#.# #.#.......#  S   ball python (constriction, asleep) # #.#.#.# #.#.###.### # #.#.#.# #.#.###.## # #.#.#.# #.#.#....### _Found a chain mail. _You encounter a ball python.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineìí·j�EAim: a ball python (asleep, 100% to hit)íí·jdÑ).#....# Ognf the Magician .....#.# ..... Gnoll íí·j’Õ#.#....# # ...... Health: 25/25 ======================== #..#...# #.#..... Magic: 10/11 =====================--- .......####.#....# AC: 2Str: 9 .#........÷....... EV: 12Int: 15 ..####...##.#..#.# SH: 0Dex: 11 .P.#.....##.#..#.# XL:  3 Next:  0% Place: Dungeon:1 ...#.#......#..#@# Noise: ---------  Time: 658.0 (0.0) ...#.#####..#....# a) +0 dagger ...#....##..#..### Cast: Magic Dart .P.####.##.......#### ..#...#.###.#....íí·joÖ±.[.# ###.#.#.# #.#.......#  S   ball python (constriction, asleep) # #.#.#.# #.#.###.### # #.#.#.# #.#.###.## # #.#.#.# #.#.#....### Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!íí·jØéÓ) ..... # ..*... #.#..*..*.#÷....*..*#*#....[.# .  .  .  .íí·j÷p?......íí·j†vy2=9.0 (1Magic Dart _íí·jÉ}íí·j�íí·j©U L..........íí·j1V 3....íí·jV íí·jf Bíí·j l íí·jtn ,íí·jt} íí·jC„ ,íí·j’Š íí·jÇ� ,íí·jZ– íí·j8¢ Bíí·j§ íí·jó§ íí·jO­ íí·j ³ íí·j}´ íí·j»» íí·j^À íí·jÆÀ F1===íí·j0Æ íí·j˜( ôM.##.### ).#....# ......### .....#.# ...#. .. #..#...# #.#...........####.#....###........÷........#### .P.#.....##......#..#.#####..#.... ...#....##..#..###..#.#íí·jÃ. ,íí·jR3 íí·j°” WM.#.# .##.#### . ).#....# .......### .....#.# ...#... #..#...# #.#..... #......####.#....##.####........÷...........+.#### .P.#.....##......#..#. ...#.#####..#....#...#.#.#íí·j™¡ íí·j¢ íí·j\© íí·j}pM.#.# ####### .##.### ).#....# .##### .....#.# ....#......... #..#...# #.#..... # ......####.#....##.###íí·jô@#........÷.....@.....+.####...##.#..#.##.###P.#.....##.#. íí·j9k...#.#......#..#.#íí·j)!,íí·jf*íí·jð�º#.# #.# # ##.#### . .#....# .##### #.# .... .#....# #........ ..#...# #.#..... # ####.#....##.### #.÷......@....+ íí·j~ŽJ####...##.#..#.##.### P.#.....##.#..#.# ##.#......#..#.##.#####..#....##....##..#..### íí·j7–Q===íí·j›œíí·j΀#.# #.# ####### .#### ....... #....# .......##### íí·jj—#.# ...........# #....# #.........##...# #.#..... .# ####.#....##.### .÷.......@...+ ####...##.#..#.##.### .#.....##.#..#.# .# #.#......#..#.# ..#.#####..#....# ...#....##..#..### .... .####.##.íí·j¤¢####ß## #...#.###.#.....[.### íí·jI O∆íí·j=îí·jD .# .# ####### .#### ....... ∆ ....# .......##### .#.# ...........# . ....# #.........# . #...# #.#.......# .####.#....##.### .÷........@..+ ....##.#..#.##.### . #.....##.#..#.##.# #.#......#..#.##.. #.#####..#....##... #....##..#..####.... ####.##.####ß## îí·jÉI,îí·jBTîí·jß·S ########## .......∆ ....# .......##### .#..........# #....... ##..... ....####.#....##.###...÷...........+ ###...##.#..#.##@### #..#..#.##.#  #........## .#.#.# #.#.###.###îí·jM¿,îí·jÅîí·jI%: ### .......∆ ....##### .#..........# #....... ##.. îí·j¾%Á....####.#....##.###...÷...........+ ###...##.#..#.##.### #..  #............####..#....##........îí·jú% ....#⌠## .#.#.# #.#.###.##îí·j1,îí·jÞ6îí·jË•˜ ...##### .#......# # ## ....#####.###...÷...........+ ###...##.#..#.##.###..ß###ß# #............îí·j8–|####..#.......## .#.#.# #.#.#....###îí·j¾�,îí·jý¢îí·j»~# .##### . #.# ...# .# #...# îí·je.g ...# #.#.......# .####.#....##.### .#÷...........+ îí·j9....##.#..#.##.### .# .....##.#..#.##.#ß###ß#îí·jb�# .#......#..#.##. .#####..#....##.îí·j�eJ ....##..#..####..##.îí·j°É####ß###⌠# #.#.# #.#.# îí·jóœJ   endoplasm (asleep) îí·j´j  You encounter an endoplasm.îí·j™7-Magic Dartîí·j9J767.0).îí·jî%RJîí·jj&F-7.0 (18îí·j ,îí·j.^ _The endoplasm quivers.ïí·jØh...# .......#####.  Ognf the Magician .#.# ...........#.. Gnoll ...# #.........#.g Health: 25/25 ======================== ...# #.#.......#.. Magic: 10/11 =====================--- ...####.#....##.### .# AC: 2Str: 9 ......÷...........+ .. EV: 12Int: 15 ##...##.#..#.##.### .# SH: 0Dex: 11 .....##.#..#.##.#ß###ß## # XL:  3 Next:  2% Place: Dungeon:1 .#......#..#.##.@*****J.  Noise: ---------  Time: 677.0 (0.0) .#####..#....##.........  a) +0 dagger [3ïí·j-ir4m....##..#..####.........  Cast: Magic Dart ###.##.......####ß###⌠## ..#.###.#.....[.### # #.#.# #.#.......# J   endoplasm #.#.# #.#.###.### #.#.# #.#.###.## #.#.# #.#.#....###You encounter an endoplasm. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)ïí·j¨ }...# .......#####. Ognf the Magician .#.# ...........#.. Gnoll ...# #.........#.g Health: 25/25 ======================== ...# #.#.......#.. Magic: 10/11 =====================--- ...####.#....##.###ïí·jJ ×.# AC: 2Str: 9 ......÷...........+.. EV: 12Int: 15 ##...##.#..#.##.###.# SH: 0Dex: 11 .....##.#..#.##.#ß###ß### XL:  3 Next:  2% Place: Dungeon:1 .#......#..#.##.@*****J.ïí·js ÇNoise: ---------  Time: 677.0 (0.0) .#####..#....##.........ïí·j© &a) +0 dagger ....##..#..####.........Cast: Magic Dart ###.##.......####ß###⌠## ïí·jÓ ..#.###.#.....[.### # #.#.# #.#.......#J   endoplasm ïí·j ¦#.#.# #.#.###.### #.#.# #.#.###.## #.#.# #.#.#....###ïí·j) ‚Aiming: Magic Dart (safe; 2% risk of failure)  ïí·jJ )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  ïí·jm uThe magic dart hits the endoplasm.  The endoplasm is severely wounded.ïí·jY• J.ïí·jGœ !....J.ïí·j�� :=8.0 (1 _ïí·j#¤ ïí·jL¦ ðí·jd�...# .......#####.  Ognf the Magician .#.# ...........#.. Gnoll ...# #.........#.g Health: 25/25 ======================== ...# #.#.......#.. Magic: 9/11===================----- ...####.#....##.### .# AC: 2Str: 9 ......÷...........+ .. EV: 12Int: 15 ##...##.#..#.##.### .# SH: 0Dex: 11 .....##.#..#.##.#ß###ß## # XL:  3 Next:  2% Place: Dungeon:1 .#......#..#.##.@****J..  Noise: =--------  Time: 678.0 (0.0) .#####..#....##.........  a) +0 daggerðí·j‚"[30X ....##..#..####.........  Cast: Magic Dart ###.##.......####ß###⌠## ..#.###.#.....[.### # #.#.# #.#.......# J   endoplasm #.#.# #.#.###.### #.#.# #.#.###.## #.#.# #.#.#....###The magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleðí·jR‚˜Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)ðí·jXà...# .......#####.  Ognf the Magician .#.# ...........#.. Gnoll ...# #.........#.g Health: 25/25 ======================== ...# #.#.......#.. Magic: 9/11===================----- ...####.#....##.### .# AC: 2Str: 9 ......÷...........+ .. EV: 12Int: 15 ##...##.#..#.##.### .# SH: 0ðí·jÂX!Dex: 11 .....##.#..#.##.#ß###ß## # XL:  3 Next:  2% Place: Dungeon:1 .#......#..#.##.@.......  Noise: =--------  Time: 678.0 (0.0) .#####..#....##.........  a) +0 dagger ....##..#..####.........  Cast: Magic Dart ###.##.......####ß###⌠## ..#.###.#.....[.### # #.#.# #.#.......# J   endoplasm #.#.# #.#.###.### #.#.# #.#.###.## ðí·j÷X #.#.# #.#.#....###Aiming: Magic Dart (safe; 2% risk of failure)  ðí·jYíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineðí·jBYßAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!ðí·jð^¸ .     ÷...........+ . . .##.@****...   [.###     ðí·jÍè .....ðí·jðq69.0 (1Magic Dart _ðí·jûõðí·j¼÷ðí·jÐ\ Ò.....##..##..##.ðí·j ] ðí·j7b ðí·jÇg ðí·jßk ðí·j…l ðí·jr ,ðí·jUv ðí·jN{ ðí·j’{ ðí·j”ˆ ðí·jƒ� ðí·jÇ� ðí·j`• ðí·j!œ ðí·jiœ ðí·jN  ðí·jj¥ ðí·jÍ¥ P10/11==ðí·jV© ðí·j2­ ðí·jr­ ðí·jP± ðí·jw¶ ,ðí·j)» ðí·j²Ä Bðí·j©Ê P==ðí·jÐÎ ðí·j–Ó ,ðí·jð× ðí·jÝ ,ðí·jRá ðí·j)æ ðí·jxæ ðí·jzê ðí·jRï c1===ðí·jcó ðí·jaT Y#.# ....# . ..# #.# .g# #.#.# ...####.#....##.###.#..÷...........+ ... #...##.#..#.##.### #.# ðí·j¸T &....##.#..#.##.#ß###ß#### #......#..#.##.......... #####..#....##.ðí·jÙT §..##..#..####. ##.##.......####ß###⌠### ðí·jöT �.#.###.#.....[.### #ðí·jU ±#.# #.#.......# .#.# #.#.###.### ðí·j0U �.#.# #.#.###.## .#.# #.#.#....ðí·jIU w### .#.# #.#.#.#÷...ðí·j}\ ,ðí·jÉa ðí·joÄ ß.# ## .g .# #.## ... .####.#....##.###.#..÷...........+ ...##.#..#.##.### ##.# ...##.#..#.##.#ß###ß###ß###..#..#.##...........ðí·jÅ Ö ###..#....##. ..##..#..####.[ #.##.......####ß###⌠###ß #.###.#.....[.### # #.# #.#.......# #.# #.#.###.### #.# #.#.###.## #.# #.#.#....### ðí·j>Å â#.# #.#.#.#÷...## #.# #...#.##.#..######### ðí·jËÒ 6-945.0)ðí·jüÙ ðí·jÞ F-5.0 (16ðí·j�ä ðí·jÔæ - _Found a pair of gloves.òí·j�n 3# #.# .g. # #.#.# ....# ####.#....##.### .#.òí·j¾n [÷....+ .òí·jîn V##.#..#.##.### ## # .#.##.#..#.##.#ß###ß###ß# #òí·j o ª#..#.##.....#....##....##..#..####.òí·j(o E[. .##.òí·jBo j####ß###⌠###ß# òí·j\o ž.###.#.....[.### # òí·jvo ].# #.#.###.## òí·j�o V.# #.#.#....### òí·j«o â.# #.#.#.#÷...## .# #...#.##.#..### #òí·jÍo òí·j€w òí·jœ} 16.0)òí·jù€ òí·j ‚ òí·jL ß #.# .g.  #.#.# ....#.#....##.### .#.÷.+ .....)##.#..#.##.### ## # .#. .##.#..#.##.#ß###ß###ß#. #### òí·jã $#..#.##...#....##. ##..#..####.[. ##.####ß###⌠###ß#. ###.#.....[.### ## # #.#.###.## # #.#.#....### # #.#.#.#÷...## òí·j # #...#.##.#..### #òí·jÆ òí·jÚ D===7òí·jx' òí·j ) óí·j£¢|#.# .g.  #.#.# ....## .#....##.### .#....# .÷.+ .....) óí·j,£�##.#..#.##.### ### # . .#....# ##.#..#.##.#ß###ß###ß#.. #### ##..#.##.# #..#....##.# #..#..####.[.# #.####ß###⌠###ß#.#.#.....[.### ### óí·j(¤s#  #.#.# #  #.#.###.### #  #.#.###.## #  #.#.#....### #  #.#.#.#÷...## #  #...#.##.#..### #óí·jˆ«óí·j±&8óí·j#·óí·j߸óí·j{ªH#.# .g. #.#.# ....## .#....##.### .#....# ÷.+ . .....))>.#..#.##.### ### ## .. .#....#. #.#..#.##.#ß###ß###ß#... #### #.#..#.##.#óí·jH«I#. ..#....##.##. ..#..####.[...+#. .####ß###⌠###ß#..##. #.#.....[.### ### #. #.#.# #. #.#.###.### #. #.#.###.## #. #.#.#....### #. #.#.#.#÷...## #. óí·jv«\#...#.##.#..### #.óí·jÔ³óí·j ¹&9óí·jšâóí·j‘µ2.# .g. .#.# ....## .#....##.### ..#....# .+ .......))>. .#..#.##.### ### ## ....#....#.# .#..#.##.#ß###ß###ß#.... #### #.# .#..#.##.# #.# .#....##.óí·j¶# #.# .#..####.[...+ #.#####ß###⌠###ß#..# #.# .#.....[.### ### ##.# .#.# óí·jB¶´#.# .#.###.### #.# .#.###.## #.# .#.#....### óí·jv¶Î#.# .#.#.#÷...## #.# ...#.##.#..### #.#óí·jѾóí·j—Å(700óí·jØóí·j&Úóí·jzz J# .g. #.# ......## #....##.### ...#....#+ ..))>. #..#.##.### ### ##.....#....#.# #..#.##.#ß###ß###ß#.....#### #.# #..#.##.# #.# #....##.# #.# #..####.[...+ #.# ####ß###⌠###ß#..# #.# #.....[.### ### ## ##.# #.###.## #.# #.#....### #.# #.#.#÷...## #.##.##.#..### #.#óí·jŸƒ óí·jZŠ &1óí·j-“ óí·j+• óí·jù y# .g. .# .......## ....##.### ....#....#+ ..))>. óí·j{ È..#.##.### ### ###.....#....#.# ..#.##.#ß###ß###ß#.....#### #.# ..#.##.# #.# ....##.óí·j» ˆ# #.# ..####....+ óí·jx! W#.# ####ß###⌠###ß#..# #.# .....[.### ### ### .# #.# .# # óí·j³! óí·jµ+ óí·jß2 &2óí·j9 óí·j3= W _You see here a +0 pair of gloves.ôí·jL=ôí·jÖ@ÜEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) ôí·jqA c - a +0 hat (worn) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip öí·j?‘ öí·j�— öí·jîž ­.......#.g.Ognf the Magician .......#.......##Gnoll ....##.###....#....##### Health: 25/25 ======================== .........+.........))>... Magic: 11/11 ======================== ..#.##.### ### ###.....#....#.### AC: 2Str: 9 ..#.##.#ß###ß###ß#.....#### #.#EV: 12öí·j…Ÿ Int: 15 ..#.##..............##.#SH: 0Dex: 11 ....##..............##.#XL:  3 Next:  6% Place: Dungeon:1 ..####..........@...+öí·jÏŸ #.#Noise: ---------  Time: 702.0 (0.0) ....####ß###⌠###ß#..#öí·jüŸ G#.#a) +0 dagger öí·j(  Ä.....[.### ### ### .##.#öí·jt  rCast: Magic Dart .......###.# .###.###öí·j²  n#.# .###.###.# .#....####.# .#.#÷...##öí·jâ  Y#.# .#.##.#..############.#Shift-Dir - straight lineöí·j,¡ ÈAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! öí·jW¡ v_Found a pair of gloves. _You see here a +0 pair of gloves.öí·jì® öí·jrµ _öí·j » öí·jVà f  You start putting on your armour.öí·jPÏ öí·j¸Ï $3.0 (1öí·jGÖ öí·jŽÝ öí·jðä öí·jLå $4.0 (2öí·jÆë öí·jÕô öí·jV öí·jì $5.0 (3öí·j· öí·jb öí·j; +6.0 (4öí·jÉ öí·jÏ% öí·j±+ +7.0 (5öí·j}0 öí·jH2 ˆ 3 _You continue putting on your +0 pair of gloves. x5öí·j‘7 öí·jˆ< öí·j5? c _You finish putting on your +0 pair of gloves.÷í·j"5 ÷í·js7 j Your spells (describe)TypeFailure Level  a + Magic DartConjuration2% 1 b - BlinkTranslocation9%2  c - Call ImpSummoning9%2  d - Grave ClawNecromancy9%2 Select a spell to describe [?] help [!]/[I] toggle spell headersøí·j } øí·jéƒ øí·j®‹ N.......#.g.Ognf the Magician .......#.......##Gnoll ....##.###....#....##### Health: 25/25 ======================== .........+.........))>... Magic: 11/11 ======================== ..#.##.### ### ###.....#....#.### AC: 3Str: 9 ..#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 ..#.##..............##.#SH: 0Dex: 11 ....##..............##.#XL:  3 Next:  6% Place: Dungeon:1 ..####..........@...+#.#Noise: ---------  Time: 707.0 (0.0) øí·j´Œ (....####ß###⌠###ß#..##.#a) +0 dagger .....[.### ### ### .##.#Cast: Magic Dart .......###.# .###.####.# .###.###.# .#....####.# .#.#÷...###.# .#.##.#..############.# _You kill the endoplasm! _Found a pair of gloves. _You see here a +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.øí·jf“ øí·jH™ øí·jµž øí·jL  ùí·jã3ùí·jJùí·j-}# .g. # ........## ##.### .....#....#+ .))>. .#.##.### ### ###.....#....#.# .#.##.#ß###ß###ß#.....#### #.# #.##.# #.# ##.# #.# ####..@..+ #.# ùí·j¯~ ####ß###⌠###ß#..# #.# [.### ### ###..# #.# # .. ###.### h.# ###.## ..##.# h   jackal (asleep) #....### ..# #.#÷...## ..# ùí·jü…f  You encounter a jackal.ùí·jm’0Magic Dartùí·j)¡ùí·jd¨28.0 (1 _ùí·j®ùí·jš¯úí·j÷á g......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 10/11 =====================--- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 .#.##..............# #.#  SH: 0úí·jÜâ ÙDex: 11 ...##..............# #.#  XL:  3 Next:  6% Place: Dungeon:1 .####...........@..+ #.#  Noise: ---------  Time: 708.0 (0.0) ...####ß###⌠###ß#*.# #.#  a) +0 dagger ....[.### ### ###*.# #.#  Cast: Magic Dart ......# *.# #.# ###.### h.# #.# ###.## ..# #.#  h   jackal (asleep) #....### ..# #.# úí·j ã y#.#÷...## ..# #.# #.##.#..### #########.# úí·j6ã }_You finish putting on your +0 pair of gloves. _You encounter a jackal.úí·j_ã WAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleúí·j‡ã aShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)úí·jJÚ ......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 10/11 =====================--- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............##.#SH: 0Dex: 11 ...##..............##.#XL:  3 Next:  6% Place: Dungeon:1 .####...........@..+#.#Noise: ---------  Time: 708.0 (0.0) ...####ß###⌠###ß#*.#[úí·jNÛ Ž40m#.#a) +0 dagger ....[.### ### ###*.##.#Cast: Magic Dart ......#*.##.# ###.###h.##.# ###.##..##.#h   jackal #....###..##.# #.#÷...##..##.# #.##.#..############.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal barks!úí·j b ÝhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal but does no damage.jackal barks!  You hear a!úí·j!c -húí·jd 6h.úí·jnd @hhúí·j1e Oh.úí·jŸe .úí·j:n ± .h 2 jackalsYou encounter a jackal. x2úí·jr 5===9.0 (1úí·jx úí·j{z 3 _The jackal leaves your sight.ûí·j½f Ê......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 9/11===================----- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 ûí·jgg G.#.##..............# #.#  SH: 0Dex: 11 ...##..............# #.#  XL:  3 Next:  6% Place: Dungeon:1 .####...........@..+ #.#  Noise: ===------  Time: 709.0 (0.0) ...####ß###⌠###ß#*.# #.#  a) +0 dagger ....[.### ### ###h.# #.#  Cast: Magic Dart ......# ..# #.# ###.### ..# #.# ###.## h.# #.#  hh 2 jackals #....### ..# #.# ûí·j™g é#.#÷...## ..# #.# #.##.#..### #########.# You encounter a jackal. x2 _The jackal leaves your sight.  ûí·jÊg OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleûí·jôg YShift-Dir - straight lineAim: a jackal (100% to hit)ûí·j«Â ¨......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 9/11ûí·jgà 6===================----- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............##.#SH: 0Dex: 11 ...##..............#ûí·j¿Ã —#.#XL:  3 Next:  6% Place: Dungeon:1 .####...........@..+#.#Noise: ===------  Time: 709.0 (0.0) ûí·j(Ä ....####ß###⌠###ß#*.##.#a) +0 dagger ....[.### ### ###h.##.#Cast: Magic Dart ......#..#ûí·jfÄ �#.# ###.###..##.# ###.##h.#ûí·j®Ä b#.#hh 2 jackals #....###ûí·jâÄ ;..##.# ûí·jƒÅ m#.#÷...##..##.# ûí·jÎÅ Ì#.##.#..############.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  ûí·jÆ nThe magic dart hits the jackal.  The jackal is heavily wounded.ûí·j¶K?h.ûí·jÅL0h.ûí·jãSûí·j¢V<--10.0 (1 _ûí·jl]ûí·j7_üí·jÒC’......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 8/11=================------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 .#.##..............# #.#  SH: 0Dex: 11 üí·jÃDÚ...##..............# #.#  XL:  3 Next:  6% Place: Dungeon:1 .####...........@..+ #.#  Noise: =--------  Time: 710.0 (0.0) ...####ß###⌠###ß#h.# #.#  a) +0 dagger ....[.### ### ###..# #.#  Cast: Magic Dart ......# ..# #.# ###.### .h# #.# ###.## ..# #.#  hh 2 jackals #....### ..# #.# #.#÷...## ..# #.# #.##.#..### #########.# The magic dart hits the jackal. _The jackal is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  üí·j÷DaPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)üí·jÚ –......#.g.  Ognf the Magician üí·jºÛ ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 8/11=================------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 .#.##..............# #.#  SH: 0Dex: 11 ...##..............# #.#  XL:  3 Next:  6% Place: Dungeon:1 .####...........@..+ #.#  Noise: =--------  Time: 710.0 (0.0) ...####ß###⌠###ß#..# #.#  a) +0 dagger ....[.##üí·jHÜ ¥# ### ###..# #.#  Cast: Magic Dart ......# ..# #.# ###.### .h# #.# ###.## ..# #.#  hh 2 jackals #....### ..# #.# #.#÷...## ..# #.# #.##.#..### #########.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  üí·jŽÜ bThe magic dart hits the jackal.  You kill the jackal!üí·jýâ @.g.     ))> ###  #.# üí·joã ì #.#  #.#  #.#  #.# [.### ###  #.#  ..#  .h# üí·jñã £ ..# #.# h   jackal ..# ÷...## ..#  üí·jk eh.hüí·j¥k Sh..üí·jt üí·jùz 4101.0 (1üí·j™� üí·j\„   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal! _The jackal leaves your sight.ýí·jý¶......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 7/11===============--------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 .#.##..............# #.#  SH: 0Dex: 11 ...##..............# #.#  XL:  3 Next: 10% Place: Dungeon:1 .####...........@..+ #.#  Noise: =--------  Time: 711.0 (0.0) ...####ß###⌠###ß#[0ýí·jx·v;10;1m*.# #.#  a) +0 dagger ....[.### ### ###h.# #.#  Cast: Magic Dart ......# ..# #.# ###.### ..# #.# ###.## ..# #.#  h   jackal #....### ..# #.# #.#÷...## ..# #.# ýí·j¸/#.##.#..### #########.# You kill the jackal! _The jackal leaves your sight.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)ýí·jô&ò......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 7/11===============--------- ýí·j}'–.#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 .#.##..............# #.#  SH: 0Dex: 11 ýí·j­'ö...##..............# #.#  XL:  3 Next: 10% Place: Dungeon:1 ýí·jÖ'.####...........@..+ #.#  Noise: =--------  Time: 711.0 (0.0) ýí·jý'æ...####ß###⌠###ß#..# #.#  a) +0 dagger ýí·j (m....[.### ### ###..# #.#  Cast: Magic Dart ......# ..# #.# ###.### ..# #.# ýí·jD(###.## ..# #.#  h   jackal #....### ..# #.# ýí·jµ(G#.#÷...## ..# #.# #.##.#..### #########.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  ýí·jê(<You kill the jackal!ýí·jý.Ý.g.     ))> ###  #.#  #.#  #.#  #.# ýí·j†/ê*.# #.# [.### ###  #.#  ..#  ..#  ..# ýí·já/Æ ..# ÷...## ..#  ýí·jT¾>.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  You kill the jackal!  You have harvested enough death to cast Grave Claw an additional time.ýí·jPÈq42.0 (1Magic Dart _ýí·jÁÍýí·jmÏ î·j¶Ü  î·j‹Þ # Your spells (describe)TypeFailure Level  a + Magic DartConjuration2% 1 b - BlinkTranslocation9% î·j}ß G2  c - Call ImpSummoning9%2  d - Grave ClawNecromancy9%2 Select a spell to describe [?] help [!]/[I] toggle spell headers î·je7 î·jÔ= î·jÒKë......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 7/11===============---------  î·jL÷.#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............##.#SH: 0Dex: 11 ...##..............##.#XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+#.# î·j´L*Noise: =--------  Time: 712.0 (0.0) ...####ß###⌠###ß#..##.# î·jëLa) +0 dagger ....[.### ### ###..##.# î·jMˆCast: Magic Dart ......#..##.# ###.### î·jHMq..##.# ###.##..# î·joM�#.# #....###..##.# #.#÷...## î·j”M`..##.# #.##.#..############.# î·jûMöPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  You kill the jackal! _You have harvested enough death to cast Grave Claw an additional time. î·j9U î·j*\ î·jL` î·jÝa î·jèT î·jñUòQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|onî·j,d î·j§r ò......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 7/11===============--------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 î·j-t 8.#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............##.#SH: 0Dex: 11 ...##..............##.#XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+#.#Noise: =--------  Time: 712.0 (0.0) ...####ß###⌠###ß#..##.#a) +0 dagger ....[.### ### ###..##.#Cast: Magic Dart ......#..##.# ###.###..##.# ###.##..##.# #....###î·j¥t š..##.# #.#÷...##..##.# #.##.#..############.#Press: ? - help, Q - select action, ( or ) - cycleî·jüt )Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.  You kill the jackal! _You have harvested enough death to cast Grave Claw an additional time.î·j(| î·jR‚ î·jȃ î·j:„5.î·jNŠî·jò�,î·j�•î·jœÝ hh   jackal (wandering)A jackal comes into view.î·jM«7-Magic Dartî·jS´+3.0 (1î·jCµ4h.î·jÏ»î·jÍÀL-4.0 (2 _î·j¹Æî·jÉî·jÏ* ......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 6/11=============----------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 .#.##..............# #.#  SH: 0Dex: 11 ...##..............# #.#  XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+ #.#  Noise: ---------  Time: 714.0 (0.0) ...####ß###⌠###ß#*î·jŽ+ T.# #.#  a) +0 dagger ....[.### ### ###*.# #.#  Cast: Magic Dart ......# .*# #.# ###.### .h# #.# ###.## ..# #.#  h   jackal (wandering) #....### ..# #.# #.#÷...## ..# #.# #.##.#..### #########.# _You have harvested enough death to cast Grave Claw an additional time. _A jackal comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)î·j\< ......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 6/11=============----------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............##.#SH: 0Dex: 11 ...##..............##.#XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+#.#Noise: ---------  Time: 714.0 (0.0) ...####ß###⌠###ß#*.#[4î·j’= Ð0m#.#a) +0 dagger ....[.### ### ###*.##.#Cast: Magic Dart ......#.*##.# ###.###.h##.# ###.##..##.#h   jackal #....###..##.# #.#÷...##..##.# #.##.#..############.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.î·jÇÄ <h.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.  The jackal barks!î·j\Æ g hYou hear a bark!î·jÇÎ †...h 2 jackalsî·j¨Ô 5===5.0 (1î·jËÛ î·j×Ý W _You encounter a jackal.î·j' !......#.g.  Ognf the Magician ......# ........##  Gnoll î·j¥ ‘...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 5/11==========-------------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12î·jâ ôInt: 15 .#.##..............# #.#  SH: 0Dex: 11 î·j# ...##..............# #.#  XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+ #.#  Noise: ===------  Time: 715.0 (0.0) î·jU 4...####ß###⌠###ß#*.# #.#  a) +0 dagger ....[.### ### ###*.# #.#  Cast: Magic Dart ......# h.# #.# î·j‡ Q###.### h.# #.# ###.## ..# #.#  hh 2 jackals #....### ..# #.# î·jÎ Ù#.#÷...## ..# #.# #.##.#..### #########.# You hear a bark! _You encounter a jackal.î·jb ëAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)î·jê< ......#.g.Ognf the Magician ......#........##Gnoll ...##.###î·j^= Õ.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 5/11==========-------------- .#.##.### ### ###.....#....#.#### AC: 3î·j’= úStr: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12î·j½= oInt: 15 .#.##..............#î·jä= k#.#SH: 0Dex: 11 î·j > U...##..............##.#î·j3> àXL:  3 Next: 14% Place: Dungeon:1 .####...........@..+î·j[> ¥#.#Noise: ===------  Time: 715.0 (0.0) î·j}> ™...####ß###⌠###ß#*.#î·j¡> G#.#a) +0 dagger î·jÙ> u....[.### ### ###*.##.#Cast: Magic Dart ......#h.##.# î·j? Š###.###h.##.# ###.##..#î·j/? Š#.#hh 2 jackals #....###..#î·jX? “#.# #.#÷...##..##.# #.##.#..###î·j�? ”#########.#Aiming: Magic Dart (safe; 2% risk of failure)  î·j²? †Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  î·j=@ IThe jackal is severely wounded.î·jjÏ jh.h.î·jQÐ 5h.î·j¿Ð 2h.î·jÙ .î·jjÛ ;--6.0 (1 _î·jDã î·jèï î·jÎqÞ......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 4/11========---------------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 î·jLr‡.#.##..............# #.#  SH: 0Dex: 11 ...##..............# #.#  XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+ #.#  Noise: =--------  Time: 716.0 (0.0) ...####ß###⌠###ß#h.# #.#  a) +0 dagger ....[.### ### ###.h# #.#  Cast: Magic Dart î·j|r¬......# ..# #.# ###.### ..# #.# î·jªrH###.## ..# #.#  hh 2 jackals #....### ..# #.# #.#÷...## ..# #.# î·jÒrž#.##.#..### #########.# The magic dart hits the jackal. _The jackal is severely wounded.î·júrŠAiming: Magic Dart (safe; 2% risk of failure)  î·j£sbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)î·jì õ......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+î·jO`.........))>.... Magic: 4/11========---------------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............##.#SH: 0Dex: 11 ...##..............##.#XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+#.#Noise: =--------  Time: 716.0 (0.0) ...####ß###⌠###ß#h.##.#a) +0 dagger î·j¤¡....[.### ### ###.h##.#Cast: Magic Dart ......#..##.# ###.###..##.# î·jåÀ###.##..##.#hh 2 jackals #....###..#î·j%¥#.# #.#÷...##..##.# #.##.#..############.#î·jYãAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  î·j„‚The magic dart hits the jackal but does no damage.  The jackal is severely wounded.î·j •2h.î·j‰¬î·j¿®a5==7.0 (1î·jèµî·j_¸ì  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linî·jĸke  Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is severely wounded. _The jackal misses you.î·jêc......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 4/11========---------------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 .#.##..............# #.#  SH: 0Dex: 11 ...##..............# #.#  XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+ #.#  Noise: =--------  Time: 717.0 (0.0) ...####ß###⌠###î·jídæ[40mß#h.# #.#  a) +0 dagger ....[.### ### ###h.# #.#  Cast: Magic Dart ......# ..# #.# ###.### ..# #.# ###.## ..# #.#  hh 2 jackals #....### ..# #.# #.#÷...## ..# #.# #.##.#..### #########.# The jackal is severely wounded. _The jackal misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)î·jV’¨......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 4/11========---------------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12î·ju“Int: 15 .#.##..............# #.#  SH: 0Dex: 11 ...##..............# #.#  XL:  3 Next: 14% Place: Dungeon:1 .####...........@..+ #.#  Noise: =--------  Time: 717.0 (0.0) ...####ß###⌠###ß#†.# #.#  a) +0 dagger ....[.### ### ###h.# #.#  Cast: Magic Dart ......# ..# #.# ###.### ..# #.# ###.## ..# #.#  hh 2 jackals î·j‡”#....### ..# #.# #.#÷...## ..# #.# #.##.#..### #########.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!î·j$›é.g.     ))> ###  #.#  #.#  #.#  #.#  #.# [.### ###  #.#  ..# î·j§›æ ..#  ..# #.# h   jackal ..# ÷...## ..#  î·jœ!1h.î·j¨)î·j�1:88.0 (1 _î·j.:î·jñ:î·j-&î·j'$î·jJ'¤Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3) [&] all spells[!] focus mode: off|onî·j¦÷ î·j² D......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 4/11========---------------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............#î·j‡ #.#SH: 0Dex: 11 ...##..............##.#XL:  3 Next: 18% Place: Dungeon:1 .####...........@..+#.#Noise: =--------  Time: 718.0 (0.0) ...####ß###⌠###ß#h.##.#a) +0 dagger ....[.### ### ###..##.#Cast: Grave Claw (2/3) ......#..##.# ###.###..##.# ###.##..##.#h   jackal #....###..##.# #.#÷...##..##.# #.##.#..############.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded[î·j5 w37m, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!î·j¨ î·j¥ î·jZ î·jµ ¤......#.g.  Ognf the Magician ......# ........##  Gnoll ...##.### .....#....###### Health: 25/25 ======================== ........+ .........))>.... Magic: 2/11====-------------------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#  EV: 12Int: 15 .#.##..............# #.#  SH: 0Dex: 11 ...##..............# #.#  XL:  3 Next: 18% Place: Dungeon:1 î·j̵ .####...........@..+ #.#  Noise: =--------  Time: 718.0 (0.0) ...####ß###⌠###ß#h.# #.#  a) +0 dagger ....[.### ### ###..# #.#  Cast: Grave Claw (2/3) ......# ..# #.# ###.### ..# #.# ###.## ..# #.#  h   jackal #....### ..# #.# #.#÷...## ..# #.# #.##.#..### #########.# The magic dart hits the jackal. _You kill the jackal!Aiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a jackalî·jë­õ......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 2/11====-------------------- î·j ®.#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............##.#SH: 0Dex: 11 ...##..............##.#î·j1¯:XL:  3 Next: 18% Place: Dungeon:1 .####...........@..+#.#Noise: =--------  Time: 718.0 (0.0) ...####ß###⌠###ß#*.##.#a) +0 dagger ....[.### ### ###..##.#î·j^¯}Cast: Grave Claw (2/3) ......#..#î·jý¯§#.# ###.###..##.# ###.##..##.#h   jackal #....###..##.# #.#÷...##..#î·jа#.# #.##.#..############.#The magic dart hits the jackal. _You kill the jackal!Aiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetî·j±#Aim: a jackalî·jg�u†Aiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a jackal  You unleash the spiteful dead! The jagged bones skewer the jackal!  You kill the jackal!î·j�•G*î·jä,†î·jþ"€22=9.0 (1Grave Claw (1/3) _î·j¥+î·j%-!î·j&È !î·jÝÉ òQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (1/3) [&] all spells[!] focus mode: off|on#î·jj #î·jx ²......#.g.Ognf the Magician ......#........##Gnoll ...##.###.....#....###### Health: 25/25 ======================== ........+.........))>.... Magic: 2/11#î·jÉx Ç====-------------------- .#.##.### ### ###.....#....#.#### AC: 3Str: 9 .#.##.#ß###ß###ß#.....#### #.#EV: 12Int: 15 .#.##..............##.#SH: 0#î·j'y sDex: 11 ...##..............##.#XL:  3 Next: 22% Place: Dungeon:1 .####...........@..+#.##î·j¸y ]Noise: ==-------  Time: 719.0 (0.0) ...####ß###⌠###ß#†.##.#a) +0 dagger ....[.### ### ###..##.#Cast: Magic Dart #î·jZz Z......#..##.# ###.###..##.# ###.##..##.# #....###..##.# #.#÷...###î·j{ ƒ..##.# #.##.#..############.#Aiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a jackal  You unleash the spiteful dead! The jagged bones skewer the jackal! _You kill the jackal!#î·jÜ‚ #î·j‹ˆ #î·j‚Š $î·jÎ $î·j—Î $î·jBÕ $î·j£Û $î·jTÜ $î·jVá $î·jŽç ,$î·jàì $î·jó $î·jnó $î·jWø $î·j|þ ,$î·jÔ $î·jñ,$î·jm$î·j&$î·j¾T3==$î·jÓ"$î·jg'$î·j¸'$î·jî+$î·jÀ0,$î·jz3$î·j7$î·jT7$î·j?;$î·j5@$î·jˆ@3==$î·j+C$î·jmG$î·j³G$î·jŸK$î·j‰P$î·jQ$î·j/T$î·jX$î·jÈX$î·j1\$î·jB`$î·j€`T4==$î·j�d$î·j1j,$î·jõn$î·j¦s$î·jñs$î·j­x$î·j~$î·j…~$î·jè‚$î·jˆ$î·j{ˆ:==$î·jH�$î·j†�,$î·j•$î·jš,$î·jlž$î·jŠ£$î·jߣ$î·jH¨$î·jˆ­,$î·j'²$î·jÁ·$î·j ¸M5==$î·j‹¼$î·j6Â$î·j�Â$î·j+Ç$î·j”Ì$î·jíÌ$î·j†Ñ$î·j¿Ö$î·j×$î·j©Û$î·j”áP==$î·jRæ$î·jŸë$î·j ì$î·j¦ð$î·j€õ$î·jÝõ$î·j€ú$î·j»ÿ,$î·jl$î·j„O6===$î·j$î·j$î·j4,$î·jG#$î·jî'$î·jG($î·j„,$î·jÐ1$î·j)2$î·jQ6$î·j:;$î·j‹;;===$î·jå?%î·j‘%î·jà%î·j#%î·j? %î·j™ %î·j8%î·j‚%î·jà%î·jk%î·je %î·jµ N7==%î·jÅ%%î·j*%î·jÇ*%î·jk/%î·j¬4%î·jP5%î·jM9%î·jK>%î·j”>%î·jòB%î·jH%î·jkH:==%î·jM%î·jÜQ%î·j,R%î·jøV%î·jC\%î·j�\%î·j”`%î·jÙe,%î·j6j%î·j_o,%î·jôs%î·jky%î·jÀyN8==%î·jÅ~%î·jsƒ%î·j¿ƒ%î·j}ˆ%î·jÍ�%î·j+Ž%î·j×’%î·j+˜,%î·j�%î·j`¢%î·j¸¢:==%î·j §%î·j2¯,%î·j²²%î·j¸%î·jt¸%î·j^½%î·jÃ,%î·jÆÈ%î·j Î%î·jkÎL9==%î·j+Ó%î·j^Ù%î·jÍÙ%î·j�Þ%î·jå,%î·jtó%î·jþ,%î·j3%î·jx%î·jÓ:==%î·j¨ %î·j?%î·jÊ%î·j™%î·j,%î·j¦#%î·j),%î·jŽ-%î·jÊ2%î·j%3P10/11==%î·j¹7%î·jÉ<%î·j=%î·jÅA%î·jYG%î·jÉG%î·jL%î·jˆQ,%î·j×U%î·j÷ZP==%î·jš_%î·j¢d%î·jód%î·j^i%î·j�n%î·jßn%î·j¨s%î·j-y,%î·j´}%î·j‚%î·ji‚%î·jõ†%î·j`‹%î·jµ‹M1===%î·jO�%î·j.ñù# ........####.###......#....#######....+ ..........))>..... #.##.### ### ###.....#....#.##### #.##.#ß###ß###ß#.....#### #.# #.##..............# #.# .##.# #.# ####....+ #.# .####ß###⌠###ß#@.# #.# [.### ### ###..# %î·j'òP#.# .# ...# #.# ##.### ...## ... ....### .... .#÷...## ..... .##.#..####################.# .##.##...##########.........#%î·jÏø%î·jEù%î·jwþ%î·jcaà ##.###......#....#######.....+.....))>..... #.##.### ### ###.....#....#.#####ß###ß###ß#.....#### #.# %î·j÷a,.............# ...... ##.........+ ..####ß###⌠###ß#†.#.[.### ### ##..# ....... ##.### ..........>....%î·jb?# .##.####..........#.######..#%î·j?bSYou see here a jackal corpse.%î·jÕo9--93.0 (74.0)%î·jev%î·j“}G--4.0 (75%î·j•„%î·jH‡9 _Found an escape hatch in the floor.&î·jÑÚe.†&î·j£á&î·j¹C ¼..# ..## ##.### ......#....######## ......+ ..........))>...... .##.### ### ###.....#....#.###### .##.#ß###ß###ß#.....#### #.# ##..............# #.# .##..............# #.# ###..............+ #.# &î·jeD ####ß###⌠###ß#†@# #.# [.### ### ###..# #.# ....# .........# #.# .### ... #.## ...### > &î·jŒD þ#÷...## .........# #.# ##.#..####################&î·j®D !.# &î·jÎD F##.##...##########.........#&î·jÿK ,&î·jµQ &î·j¹ .M .g. ...# ..........## ##.###..#....######## ......+ ..........))>......## ### ##....#.#######ß###ß###ß#.....#### .# ###.............@+####ß###⌠###ß#†.&î·j‚¹ O[.### ### ###. ....# .........##.#........#########&î·jÁ &î·jTÁ ;===&î·j¡Ç &î·j-* �#.#'..####&î·j�1 ,&î·j8 &î·j› Ù # .g. # ..........## ##.### .......#....#+ ..........))>. ##.### ### ###.....#....#.# ##.#ß###ß###ß#.....#### #.# ##.# # #.# ##.##.# #.# ..@..# #.# ####ß###⌠###ß#†.#### #.# &î·j1œ z[.### ### ###..# #.# # .........# .### .........# .## .........#### >........# ÷...## ...# _You open the door.&î·jG¦ 3&î·jά &î·jN ¹ # .g. # ..........## .### .......#....# + ..........))>. .### ### ###.....#....#.# .#ß###ß###ß#.....#### #.# ..# .# #.# .##.# #.# .&î·j2! *.'@.# #.# ß###⌠###ß#†.#### #.# [.### ### ###..# #.# # ......... ### ......... ## .........### >........ ...## ......... &î·jf" % There is an open door here.&î·jÈ* &î·j–+  _&î·jÄ2 &î·jF– # .g. # ..........## .### .......#....# + ..........))>. .### ### ###.....#....#.# .#ß###ß###ß#.....#### #.# ...##.# #.# .&î·jÜ– /##.# #.# ..'.@# #.# ß###⌠###ß#†.#### #.# .### ### ###..# #.# # ....... ...... ..... ### >...&î·j;— 4 &î·j!Ÿ ,&î·jÀ² &î·j¹ ïM. ...  .........## ###.......#....######### ...+ ..........))>.......## ### ###.....#....#.####### .#ß###ß###ß#.....####.....#.....## ..............'.. ##ß###⌠###ß#†.#### .### ### ###..##.#.....&î·j ,&î·j4 &î·jŸv ‘M# . ..  ...........## ### ........#....######### ...+ ............))>.......## ### ###.....#....#.####### .#ß###ß###ß#.....####.....## ..............'.. ##ß###⌠###ß#†.#### #.##......&î·jH~ ,&î·jW„ &î·j—ó &î·j"ô %M&î·j]ô  &î·j¼ô ∆&î·j=ÿ ¡ #. + .#.#  ...## ####....######### ...+ ............))>.......## ### ##....#.####### .#ß###ß###ß#....@####.....#.....## ..............'..# #.##&î·jë &î·jòf M ∆#... #. +...#  ...### ####....######### ...+ ............))>.......&î·jg À## ### ##....#.####### .#ß###ß###ß#.....####..# ..............##.# #.#..##&î·jSp ,&î·j¯v &î·jºØ Å #..... ..# ∆ .#...# # ....+ # ....# # ....# # ....### &î·jÙ c### .#....######### .+ ........@...))>....... ### ### ###.....#....#.####### &î·jZÙ ò#ß###ß###ß#.....######.# ##.###.#&î·jÙ ™ .............'..# &î·j›Ù s#ß###⌠###ß#†.#### &î·j´Ù €### ### ###. &î·jÍÙ &î·jâ &î·jXâ &î·j*é &î·j@J?#####...#  #.....#...#  ∆ .#...#  ...+  ...#  ...# &î·jžJã ...### ## ........#@...######### .+ ............))>....... &î·jÀJ6# ### ###.....#....#.####### ß###ß###ß#.....######&î·j%K.###.##. ............'.. &î·jNKÞß###⌠###ß#†.##### ### ###.&î·jX,&î·jâY&î·j’½æM ##### #∆#...#+  .........@.### ###....######### .+ ............))>....... ## ### ###.....#....#.#######.#...&î·jïÅ,&î·j$Ì&î·jv.°#####  #...# #####...#  #.....#...# ∆ .#...# .+ .# .#  .&î·j6/€..### # .#....######### + ............))>....... # ### ###.....#....#.####### ###ß###ß#.....######.##### &î·jó/C...........'..&î·jæ7,&î·jÒ='î·j½^»M### ##### #.....∆#...#+..#  ...### # ........#....#########..#'î·j©_N..#.'î·j^g,'î·jÝm'î·jåÎnM### ##### #.....∆#...#+..# ...........###.#........##'î·j_Õ,'î·jÚ'î·jÅ:x######'......######'î·jÒA,'î·jæF'î·jP©ä ##### #...# ######...# #.....#...# ∆ .#...#..@...#..# ...### 'î·jµ©r.#... .....  ### ###.....#...'î·j縉ß###ß#.....######.# _You open the door.'î·jš±3'î·j7·'î·j§’ ##### #...# ######...# #.....#...#  ∆ .#...#..'..#..# ...###'î·j/•.#....... ### ###.....#..ß###ß#.....######.#  There is an open door here.'î·jg"'î·ja# _'î·jA('î·j:‰Ý##### #...# ######...# #.....#...# ∆ .#...#..'...#...# .....###............... ###... 'î·jȉ'î·jÏ�,'î·jN—'î·j÷Á##### #...# ######...# #.....#...#  .#...#..'...#....# 'î·j|÷_. 'î·jÈ,'î·jY 'î·joÖ##### #...# ######...# #.....#...#  .#...#..'...#....# 'î·jÝv,'î·jú'î·j¿ß›   #####  #...#  ######...#  #.....#...#  .#...#. ..'. .'î·jSàÎ.#. ..#  ...###  .#....#  .....))>.  'î·jà€  ###.....#....#.#  'î·j¦à|  #ß#.....######.#  'î·jÔàÛ ##.# #.#   'î·jïç'î·jUè'î·jˆí'î·j}MY   #####  #...#  ######...#  #.....#...#  #...#.#'î·jéM .'. .#.# .#  ..### 'î·j+Ne #....#  'î·jfN°....))>.  .....#....#.#'î·j˜Ns  ß#.....######.# 'î·jÀN˜ ##.# #.#  'î·jU'î·jJU'î·jÂY'î·jÔ¸ð   #####  #...#  ######...#  .....#...#  #...#.# .'. .#.#. 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'î·jÒe .#....#.#  'î·jùÔ.######.# ∆  ##.# #.# 'î·j<( 'î·jù ,'î·j'î·j. .# ..#....#.# ##'î·jxp  ..######.# ∆  #.# #.#  'î·j.v,'î·jãz'î·jFÜ�   #####  #...#  #...# #####  #...# #...  #...#'î·jâÜÏ.###  .'.#  .#.#...#  .# #.# #.#  ..### #.# .#  .#....#'î·j9Ý#.#  .....))>...#  'î·j�ÝÒ.#....#.####  .######.# ∆  'î·j¸Ý„.# #.#  'î·j£å'î·jëå'î·júë'î·j UM### ####### #......# #...############@###'..............# ###########.#.. ....##.#.#.#  ## 'î·jþY,'î·jCa'î·j¶Å      #### 'î·jeÆš ...#   ...# ########  ...# #.@....#  ############.###.##  .'..............#  .############.#...#  'î·j4ÇÖ# #.#.#.#  ...### #.# # .#  #....##########.# #  ...))>.........#  #....#.##########  'î·jwÎ'î·j÷Î'î·j Ô'î·jg5Æ       #  # #'î·jG6  # #..@...#  ##.###.##  ..'......# #  ..####.#...#  ..# #.#.#.#  ..### #.# # .#  ....#.# #  ...))>..# 'î·j7d ....#.#  'î·j<'î·j±<'î·j—@'î·jè�Æ       .#  .# #'î·j•žS  .# #...@..#  .##.###.##  .'.....#.#  .###.#...#  .# #.#.#.#  .### #.# #..#  ...#'î·jÈžú.# .##  ))>.# .#  #.#'î·júžD  'î·j�¤,'î·jK¨'î·jà `    # #  # ########  # #......#  'î·j! ƒ############.###@##  '..............#.#  ############.#...#  # #.#.#.#  ####.#.#..#  ..##########.# #.##  .))>.........# #.#  #.########## #.#  ###.# ∆ 'î·jÖ ,'î·jµ 'î·j/p ¤ ##########......# ############.###.## '..............#@# ############.#.. #.#.##.##.#  'î·jíu ,'î·jgy 'î·j�Ö P  ## .# .######### .# #......# .############.###.## .'..............#.# 'î·jçÖ k.############.#.@.# .# #.#.#.# .### #.#.#..# ...##########.#.#.## 'î·j× ³))>.........#.#.# 'î·j1× ?..#.##########.#.# ####.# #?#.#  #.#'î·jƒ× ƒ#. .#  #.# 'î·j«Ý ,'î·jGâ 'î·jz? \ ### ..# .######### .# #......# .############.###.## .'..............#.# 'î·jæ? 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Gnoll #.#....#.############## Health: 25/25 ======================== #.#.####.#  Magic: 10/11 =====================--- #:...#.#  AC: 3Str: 9 #..#.#.#  EV: 12Int: 15 #....#.#  SH: 0Dex: 11 ##.#...#  XL:  3 Next: 25% Place: Dungeon:1 #†#@###  Noise: ---------  Time: 987.0 (0.0) #.#.****r[39;2î·jTÇ49m.#  a) +0 dagger #.###.#.###  Cast: Magic Dart #.# .#  #.# #∆  #. r   rat (asleep) _You kill the frilled lizard! _You encounter a rat.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)2î·jÇI³ #.#.############.##.### Ognf the Magician #.#...##..........#.... Gnoll #.#....#.############## Health: 25/25 ======================== #.#.####.#  Magic: 10/11 =====================--- #:...#.#  AC: 3Str: 9 #..#.#.#  EV: 12Int: 15 #....#.#  SH: 0Dex: 11 2î·jK»##.#...#  XL:  3 Next: 25% Place: Dungeon:1 #†#@###  Noise: ---------  Time: 987.0 (0.0) #.#.....†.#  a) +0 dagger #.###.#.###  Cast: Magic Dart #.# .#  #.# #∆  #. r   rat (asleep)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!2î·j±Pä              #†#@###  #.#.****†.#    #.#  #.#  2î·jQ2î·jìÚ"....2î·j<áy7=8.0 (1Magic Dart _2î·jPç2î·jyè3î·jDÁW......3î·jfÆ3î·jHÐ,3î·jCÒ3î·jÙ,3î·jfÞ3î·jŠã3î·jÊã3î·jÇç3î·j@í,3î·jÄñ3î·jêö,3î·jü3î·j?,3î·jÂ3î·jñ 3î·jQ M1===3î·jé3î·j'rµ #.#...##..........#.....   #.#....#.###############   #.#.####.#  #:...#.#  #..#.#.# .   #....#.# #   ##.#...#  †#.###.#.# #.#.@...†.# #.###.#.###  #.# .#  #.# ##∆   3î·j¶rJ#.   3î·jy,3î·j|~3î·jWàR #.#...##.#. #.#....#.# #.#.####.#  #:...#.#  #..#.#.# . #....#.# # ##.#...# ## #†#.###.#.# # #.#..@..†.# # #.###.#.###  #.# ..# # #.#####∆ 3î·j ç,3î·j´ë3î·j}KÚ .#.#################.####.# #:.....#....#.# ####.#...#.#  #†#.###.#.#.#.....†###@#.### ...# # #####∆ 3î·jÃR,3î·j¾W3î·j¹Ó#.#...##..........#.......#.#....#.##################.#.####.#..+#:...#.#.# ##..#.#.#.# ...#....#.#.# ##.##.#...#.# #.#†#.###.#.# #.#.#...@.†.# #.#.###.#.####.#...#.##.#####$##. .###3î·j†¿3î·jý¿;===3î·j¶Ä3î·jç%A#.#....#.##################.#.####.#.. +. #:...#.#.# #.#..#.#.#.# ....#....#.#.# #######.#...#.#....†#.###.#.##.#.#.....†.# #.#.###.#@###  #.#...#.# #.#####$# #. ..# ### 3î·jV-,3î·jC23î·jô“Ô####.#.. + #:...#.#.##..#....######.#...#.#...   #†#.###.#.# .#.....†.####.#.### ...#@# ####$ .. ### 3î·jJ›,3î·j 3î·j3 #:...#.#.##..#....######.#...#.#...   #†#.###.#.# .#.....†.##.#.## ...#.# ####..... #.#### 3î·jŠ ,3î·jà3î·j¤,3î·j93î·j‚�  #..#.#.#.#.. #....#.#.# ### ## ##.#...#.#... # #†#.###.#.# # #.#.....†.# # #.###.#.###  #.#...#.#  #.#####.# #.#...@.# #.#####3î·jª‚I _You now have 60 gold pieces (gained 10).3î·jd‰33î·jž�3î·j:î #..#.#.#.#  #....#.#.# ### ## ##.#...#.#... # #†#.###.#.# # #.#.....†.# # #.###.#.### #.#...#.# #.#####.# #.#..@..# #.######3î·jLó,3î·jÑ3î·jÌb  #..#.#.#.#   #....#.#.# ###   ##.#...#.#...   #†#.###.#.#   #.#.....†.#   #.###.#.###   #.#...#.#   #.#####.#   #.#.@...#   #.#####   #.  ##      3î·ji,3î·j o3î·j?д  #..#.#.#.#   #....#.#.# ###   ##.#...#.#...   #†#.###.#.#   #.#.....†.#   #.###.#.###   #.#...#.#   #.#####.#  #.#@....#  #.#####  #..  ####     3î·j×,3î·j6Ý3î·jg>S.####.#...#.#...  #†#.###.#.# .#.....†##.#.##...#.# #####.#..... #@#####.......########3î·jÊD,3î·j7I3î·jsÐí ##.#...#.#...  †#.###.#.#  #.#.....†.#  #.###.#.###  #.#...#.#  #.#####.#  #.#.....#   #.######## #.@....... ##########        3î·j{† ##.#...#.#... # #†#.###.#.# # #.#.....†.# # #.###.#.###  #.#...#.#  #.#####.#  #.#.....#  #.# #.. #3î·jR 3î·j’,3î·j½3î·jf|¾##.#...#.#... #.#†#.###.#.# #.#.#.....†.# #.#.###.#.### #.#...#.# #.#####.# #.#.....# #.##..#3î·j‚,3î·jH†3î·jæ½##.#...#.#... #.#†#.###.#.# #.#.#.....†.# #.#.###.#.### #.#...#.# #.#####.# #.#.....# #.##..#3î·jIë,3î·jÃï3î·jûO c##.#...#.#... #.#†#.###.#.# #.#.#.....†.# #..)#.###.#.### #.#...#.# #.#####.# #.#.....# #.##..r#r   quokka (asleep)3î·jÆV f  You encounter a quokka.3î·jˆ\ 7-Magic Dart3î·jèa 21012.0 (24.0)3î·j c D-3.0 (25 3î·j-c _3î·jph 3î·jti 4î·jův ##.#...#.#... #... Ognf the Magician #†#.###.#.# #... Gnoll #.#.....†.# #..) Health: 25/25 ======================== #.###.#.### Magic: 10/11 =====================--- #.#...#.# AC: 3Str: 9 #.#####.# EV: 124î·j°ÕInt: 15 #.#.....# SH: 0Dex: 11 4î·j0°ñ#.############  XL:  3 Next: 27% Place: Dungeon:1 4î·jq°ÿ#.....@******r  Noise: ---------  Time: 1013.0 (0.0) ##############  a) +0 dagger  Cast: Magic Dart4î·j¦°­  r   quokka (asleep)4î·jü° _You now have 60 gold pieces (gained 10). _You encounter a quokka.Aiming: Magic Dart (safe; 2% risk of failure)  4î·j3±-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)4î·jWò|##.#...#.#...#... Ognf the Magician#†#.###.#.##... Gnoll#.#.....†.##..) Health: 25/25 ========================#.###.#.###Magic: 10/11 =====================---#.#...#.#AC: 3Str: 9#.#####.#EV: 12Int: 15#.#.....#SH: 0Dex: 11#.############4î·jµò`XL:  3 Next: 27% Place: Dungeon:1#.....@******rNoise: ---------  Time: 1013.0 (0.0)##############a) +0 daggerCast: Magic Dartr   quokka 4î·jæò_You now have 60 gold pieces (gained 10). _You encounter a quokka.Aiming: Magic Dart (safe; 2% risk of failure)  4î·j=ó&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)4î·jßt ˜r. _You encounter a quokka.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka but does no damage.4î·j | %.....4î·j‡} :=4.0 (1 _4î·jj† 5î·jÅ]  ##.#...#.#... #... Ognf the Magician #†#.###.#.# #... Gnoll #.#.....†.# #..) Health: 25/25 ======================== #.###.#.### Magic: 9/11===================----- #.#...#.# AC: 3Str: 9 #.#####.# EV: 12Int: 15 #.#.....# SH: 0Dex: 11 #.############  XL:  3 Next: 27% Place: Dungeon:1 #.....@*****r.  Noise: =--------  Time: 1014.0 (0.0) ##############  a) +0 dagger  Cast: Magic Dart  r   [405î·jh^ YmquokkaAim: a quokka (asleep, 100% to hit) _The magic dart hits the quokka but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)5î·j� H##.#...#.#...#... Ognf the Magician#†#.###.#.##... Gnoll#.#.....†.##..) Health: 25/25 ========================#.###.#.###Magic: 9/11===================-----#.#...#.#AC: 3Str: 9#.#####.#EV: 12Int: 15#.#.....#SH: 0Dex: 115î·jk Õ#.############XL:  3 Next: 27% Place: Dungeon:1#.....@*****r.Noise: =--------  Time: 1014.0 (0.0)##############a) +0 daggerCast: Magic Dartr   quokkaAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.5î·j—š ;r.5î·j§  $....5î·j¢ 25.0 (1 _5î·j|§ 5î·jÀ¨ 6î·j° ##.#...#.#... #... Ognf the Magician #†#.###.#.# #... Gnoll 6î·jÁ#.#.....†.# #..) Health: 25/25 ======================== #.###.#.### Magic: 8/11=================------- #.#...#.# AC: 36î·jSÄStr: 9 #.#####.# EV: 12Int: 156î·j‹¨ #.#.....# SH: 0Dex: 11 6î·jÀ(#.############  XL:  3 Next: 27% Place: Dungeon:1 #.....@****r..  Noise: =--------  Time: 1015.0 (0.0)6î·jþ ##############  a) +0 dagger  Cast: Magic Dart6î·j:¶  r   quokka6î·jzÿThe magic dart hits the quokka. _The quokka is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  6î·jµ`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)6î·jÙ> ##.#...#.#...#... Ognf the Magician#†#.###.#.##... Gnoll#.#.....†.##..) Health: 25/25 ========================#.###.#.###Magic: 8/11=================-------#.#...#.#AC: 3Str: 9#.#####.#EV: 12Int: 15#.#.....#SH: 0Dex: 11#.############XL:  3 Next: 27% Place: Dungeon:1#.....@****r..Noise: =--------  Time: 1015.0 (0.0)##############a) +0 daggerCast: Magic Dartr   quokkaAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, [46î·j @ T0m( or ) - cycleShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.6î·j˵ rr.r.6î·j�¼ !..6î·j›½ 26.0 (1 _6î·jœÃ 6î·jsÅ 7î·j°DÍ ##.#...#.#... #... Ognf the Magician #†#.###.#.# #... Gnoll #.#.....†.# #..) Health: 25/25 ======================== 7î·jøD=#.###.#.### Magic: 7/11===============--------- #.#...#.# AC: 3Str: 97î·j9E1 #.#####.# EV: 12Int: 15 #.#.....# SH: 0Dex: 117î·jÁEG #.############  XL:  3 Next: 27% Place: Dungeon:1 #.....@**r....  Noise: =--------  Time: 1016.0 (0.0) ##############  a) +0 dagger  Cast: Magic Dart7î·jýE­  r   quokka7î·j@FûThe magic dart hits the quokka. _The quokka is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  7î·jlFÍPress: ? - help, Q - select action, ( or ) - cycle7î·jœF�Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)7î·j?Ò##.#...#.#...#... Ognf the Magician#†#.###.#.##... Gnoll#.#.....†.##..) Health: 25/25 ========================#.###.#.###Magic: 7/11===============---------#.#...#.#AC: 3Str: 9#.#####.#EV: 12Int: 15#.#.....#SH: 0Dex: 11#.############XL:  3 Next: 27% Place: Dungeon:1#.....@**r....Noise: =--------  Time: 1016.0 (0.0)##############a) +0 daggerCast: Magic Dartr   quokkaAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, [47î·jÄÒc0m( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka but does no damage.  The quokka is almost dead.7î·j"S;r.7î·jNZ.7î·jÍ[27.0 (1 _7î·j”c7î·je8î·j¾ä/ ##.#...#.#... #... Ognf the Magician #†#.###.#.# #... Gnoll #.#.....†.# #..) Health: 25/25 ======================== #.###.#.### Magic: 6/118î·jå=============----------- #.#...#.# AC: 3Str: 9 #.#####.# EV: 12Int: 15 #.#.....# SH: 0Dex: 11 8î·jjåñ#.############  XL:  3 Next: 27% Place: Dungeon:1 8î·j²åô#.....@*r.....  Noise: =--------  Time: 1017.0 (0.0) ##############  a) +0 dagger  Cast: Magic Dart  r   quokka8î·jýåÛThe magic dart hits the quokka but does no damage. _The quokka is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8î·jFæ�Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)8î·jÌ!X##.#...#.#...#... Ognf the Magician#†#.###.#.##... Gnoll#.#.....†.##..) Health: 25/25 ========================#.###.#.###Magic: 6/11=============-----------#.#...#.#AC: 3Str: 9#.#####.#EV: 12Int: 15#.#.....#SH: 0Dex: 11#.############XL:  3 Next: 27% Place: Dungeon:1#.....@*r.....Noise: =--------  Time: 1017.0 (0.0)##############a) +0 dagger8î·j®" Cast: Magic Dartr   quokkaAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka but does no damage.  The quokka is almost dead.8î·jÙ£;r.8î·jé8î·jòª28.0 (1 _8î·jj¯8î·jŒ°8î·jAÎ C ##.#...#.#... #... Ognf the Magician #†#.###.#.# #... Gnoll #.#.....†.# #..) Health: 25/25 ======================== #.###.#.### Magic: 5/118î·j Ï '==========-------------- #.#...#.# AC: 3Str: 9 #.#####.# EV: 12Int: 15 #.#.....# SH: 0Dex: 11 #.############  XL:  3 Next: 27% Place: Dungeon:1 #.....@r......  Noise: =--------  Time: 1018.0 (0.0)8î·jÇÏ ô ##############  a) +0 dagger  Cast: Magic Dart8î·j'Ð   r   quokkaThe magic dart hits the quokka but does no damage. 8î·jwÐ ­_The quokka is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8î·jÑÐ oAim: a quokka (almost dead, 100% to hit)8î·jÿ‹Ó##.#...#.#...#... Ognf the Magician#†#.###.#.##... Gnoll#.#.....†.##..) Health: 25/25 ========================#.###.#.###Magic: 5/11==========--------------#.#...#.#AC: 3Str: 9#.#####.#EV: 12Int: 158î·j}�š#.#.....#SH: 0Dex: 11#.############XL:  3 Next: 27% Place: Dungeon:1#.....@r......Noise: =--------  Time: 1018.0 (0.0)##############a) +0 daggerCast: Magic Dartr   quokkaAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka but does no damage.  The quokka is almost dead.8î·jb"Â9.0 (1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka but does no damage.  The quokka is almost dead. _The quokka barely misses you.:î·jØ& ##.#...#.#... #... Ognf the Magician #†#.###.#.# #... Gnoll :î·j¸'2#.#.....†.# #..) Health: 25/25 ======================== #.###.#.### Magic: 4/11========---------------- #.#...#.# AC: 3Str: 9 #.#####.# EV: 12Int: 15 #.#.....# SH: 0Dex: 11 #.############  XL:  3 Next: 27% Place: Dungeon:1 :î·jL(0#.....@r......  Noise: =--------  Time: 1019.0 (0.0) ##############  a) +0 dagger  Cast: Magic Dart :î·j}*ÿ r   quokkaThe quokka is almost dead. _The quokka barely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit):î·jßX ##.#...#.#... #... Ognf the Magician #†#.###.#.# #... Gnoll #.#.....†.# #..) Health: 25/25 ======================== #.###.#.### Magic: 4/11========---------------- #.#...#.# AC: 3Str: 9 #.#####.# EV: 12Int: 15 #.#.....# SH: 0Dex: 11 #.############  XL:  3 Next: 27% Place: Dungeon:1 #.....@.......  Noise: =--------  Time: 1019.0 (0.0) ##############  a) +0 dagger  Cast: Magic Dart  r   quokka:î·j�]E[1KAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!   #†#.  #.#.....†.# #..) #.###.#.### .# .# #.#.....#       :î·jרePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!  You have harvested enough death to cast Grave Claw an additional time.:î·j1Ýs3120.0 (1Magic Dart _:î·j´ë;î·jß¾.;î·j½¿f....#............;î·jøÃ;î·jŽÈ;î·j(É;î·j¨Í;î·jÐÐ;î·jÓÑT5==;î·jhÔ;î·jnØ;î·jÏØ;î·jäÛ;î·j­ß;î·j®à;î·jÝâ;î·jnæ;î·j‰ç;î·jÏê;î·jUí;î·jÍí:==;î·j²ð;î·j:ô;î·j–ô;î·jm÷;î·jÂú;î·j4û;î·j#þ;î·j{;î·jA;î·j;î·j;î·j`O6===;î·j* ;î·j ,;î·jR;î·j ;î·jj;î·jç;î·jL;î·j§;î·jÊ ;î·j—$;î·jT%;===;î·j˜);î·jQ,,;î·jZ0;î·jÝ3,;î·jª7;î·j�;,;î·jÞ>;î·jPCd7==;î·jG;î·j¢J,;î·jWN;î·jvR,;î·jÜU;î·jÐY,;î·j\];î·jWa;î·jÂa3==;î·jÑd;î·jJr,;î·j�v;î·jU|;î·jÔ|;î·jE€;î·jþ„;î·jf…;î·jãˆ;î·jY�;î·j·�;î·jT‘;î·j‡•d8==;î·jV™;î·j �;î·j£�;î·jó ;î·já¤,;î·ju¨;î·j[¬,;î·j*°;î·j̳;î·j3´:==;î·j®·;î·j§»,;î·jÖ¾;î·jÂ;î·jnÂ;î·jƒÇ;î·j‰È;î·jÂÈ;î·jçË;î·j`Ï;î·jØÏL9==;î·jÚÒ;î·j˜Ö;î·j ×;î·j&Ú;î·jæÝ,;î·jEá;î·j&å,;î·j¯è;î·jCì;î·jÃì:==;î·jûï;î·jØó;î·j{ô;î·jo÷;î·j$û;î·j§û;î·j¹þ;î·jR;î·j¦;î·j;î·j° ;î·j P10/11==;î·jM 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#.........### ##.###......#....#...'..))>. .#.##.###########.....#....#.# .#.##.#ß###ß###ß#.....######.# #.##...##.# #.# ##....##.# #.# ####....'..# #.# @î·jQ####ß###⌠###ß#÷.#### #.# [.### ### ###..# #.# # ... ###.### ...# ###.## ...# #....### >........# #.#÷...## ...#@î·j¥Q+ @î·jñX@î·jfY@î·j{l@î·jWà # #.#####.###.......#....####### .......'...........))>..... #.##.###########.....#....#.##### #.##.#ß###ß###ß#.....######.# #.##..............##.# #.# .##.##.# #.# ####..............'..# #.# .####ß###⌠###ß#@.#### #.# [.### ### ###..# #.# .# .........# @î·j7Ä[#.# ##.### ........## ....... ....### >...... .#÷...## ....... .##.#..####################.# .##.##............#@î·j Ì,@î·j Ò@î·jk5 ' ##.###....####### .......'.....))>..... #.##.###########.....#....#.#####ß###ß###ß#.....######.# ..............##.# ..##..............##. ####..............'..# ..####ß###⌠###ß#÷.####.[.### ### ###@.# ..# ....... ##.### ..............# .##.####..........#.######..#You see here a jackal skeleton.@î·j£= @î·j8>  _@î·jD @î·jœ¥ †........'.....))>.... .#.##.###########.....#....#.#### .#.##.#ß###ß###ß#.....######.# .#.##..............##.# #.# ...##..............##.# #.# .####..............'..# #.# ...####ß###⌠###ß#÷.#### #.#..[.###########..# #.#...# .......@..# #.# ###.###@î·j¢¦ z.# #.##..# #.# #....###>.# #.# #.#÷...##..# #.# #.##.#..####################.# #.##.##...##########.........# ..##.####..........#.######..# .....# #####......#.#....#..#@î·jœ® ,@î·jlµ @î·j÷ p....'.))>.#.##.#.....#....#. ..#.##.#ß###ß###ß#.....######.# ..#.##.....##.# #.#.##......##.# #.# ..####......'..# #.#.####ß###⌠###ß#÷.#### #.#.[.#..# #.#.# #@î·jZ Å...# #.# .###.### #.# #.# .###.## #.# #.# .#....####.>.#@î·j² " #.# .#.#÷...##.# #.# .#.##.#..##.# ##.##.##...#.# ...##.####@î·jÜ n.#.######..# #.....# #####......#.#....#..#@î·jÅ ,@î·jÐ$ @î·j&F 5-260.0 (240.0)@î·j^L 8-@î·jÇR @î·jBT E _Done exploring.Cî·jsºX[?25h[?0c  Search for what [? for help]? Eî·j8ž [?25l[?1cEî·j’­Eî·j¯«4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] a stone staircase leading down  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a stone staircase leading downFî·jJdLevel 1 of the Dungeon<>>>>(Press ? for help) #.##.# #########.##.###### #>.........#.##...# #####.........#.########...######### #.............#.# ########## ########.....#...##......# #(####.......##.####........# #............#...############.###.## ##.##........).#....#........##### #................'..............#.# #.....#.#####.....#.#............# #................############.#...# #.....#.# ##.#....####.........# #................##.#.#.## #.....#.# ####..#...# #.#.......# #................####.#.#..# #.....#.###.........####.#....##.###.............#....##########.#.#.##Fî·jÂK #.....#.##....#........÷...........'.................))>.........#.#.# #.....#.##.....####...##.#..#.##.###########.....#....#.##########.#.# #.....#.#.P...P.#.....##.#..#.##.#ß###ß###ß#.....######.##.#.# #.....#.#.......#.#......#..#.##..............##.# #.##.#.# #.......#...<...#.#####..#....##..............##.# #.##.#.# ##.######.......#....##..#..####..............'..# #.##.#.# #.# #.P...P.####.##.......####ß###⌠###ß#÷.#### #.##.#.# #.# ###.....#...#.###.#.....[.###########..##.##.#.# #.# #...#.###.#.#.# #.#.......# #......@...##.##.#.# #.#####...### #.#.#.# #.#.###.### #..........##.##.#.# Fî·j”Lâ#.........'.# #.#.#.# #.#.###.## #..........##.##.#.# #.........#.# #.#.#.# #.#.#....####.>........##.##.#.# Gî·jZ Gî·j¶c ÚOgnf the MagicianGnollHealth: 25/25 ========================Magic: 11/11 ========================AC: 3Str: 9EV: 12Int: 15SH: 0Dex: 11XL:  3 Next: 31% Place: Dungeon:1Time: _There is an open door here. _You see here a frilled lizard skeleton. _You see here a frilled lizard skeleton. _You see here a jackal skeleton. _Done exploring.  Search for what [? for help]? stairGî·j‚g Gî·j±h Gî·jšk ; _Gî·jgl Gî·jpm Gî·j—m Gî·jOn Gî·j;p Gî·jTq Gî·jžq Gî·jDr Gî·jFt Gî·j_u Gî·j‹u Gî·jDv Gî·j@x Gî·jy Gî·jPy Gî·jz Gî·j| Gî·jE} ,Gî·j:~ Gî·jœ€ Gî·j‚ Gî·j?‚ Gî·jAƒ Gî·j”… Gî·j.‡ Gî·ja‡ Gî·jœˆ Gî·j¸Š Gî·j�Œ Gî·jÈŒ Gî·j� Gî·jù� Gî·j’ ,Gî·j“ Gî·j•• Gî·jA— ,Gî·j–˜ Gî·jEš Gî·ju› Gî·j±› Gî·j�œ Gî·jRž Gî·j¯Ÿ Gî·jùŸ Gî·j8¡ Gî·j£ Gî·jT¤ ,Gî·jv¥ Gî·jÁ§ $  Things that are here:Gî·jÇ© c  a +0 dagger; a kobold skeletonGî·ja« Gî·j¬ _Gî·jå¬ Gî·j¿° G  There is an open door here.  Things that are here:Gî·j4² q  a +0 short sword; a stone; a kobold skeletonGî·jþ³ Gî·jy´ _Gî·jˆµ Gî·j}À ¤#######...######### ####.....#...##......# .........#...############.###.## .............'..............#.# .............############.#...# .............##.#.#.## .............####.#.#..# ..........#....##########.#.#.## ..............))@.........#.#.#Noise: --------- 1276.0 (16.0) Gî·jËÀ #####.....#....#.##########.#.#a) +0 dagger ###ß#.....######.##.#.#Cast: Magic Dart .......##.# #.#Gî·j÷À #.#.# .......##.# #.##.#.# .......'..# #.#Gî·j Á °#.#.# ###ß#÷.#### #.##.#.# Gî·jHÁ —#####..##.##.#.# .......##.#Gî·jtÁ ##.#.#Gî·j&Æ Gî·j3Ì Gî·jÜÍ c _There is a stone staircase leading down here.Hî·jx Hî·jí Hî·j¶ Hî·j� Hî·jª 87.0) _Hî·jÕ$ Hî·j:ƒ J 2  You climb downwards.Hî·j§Š R # #. .J###  ...#####.##  #.........  #.@#  #..#  ...  #.#.## #.#. . ..  J   endoplasm (asleep) # #. #. Hî·jV‹ Hî·jèÓ ?8.5 (2.5Magic DartHî·jaÙ Hî·j—Ú T _You encounter an endoplasm.Hî·jÖÜ a _There is a stone staircase leading up here.Iî·j᤾  Ognf the Magician  Gnoll  Health: 25/25 ======================== # Magic: 10/11 =====================--- #. AC: 3Str: 9 .J### EV: 12Int: 15 **.#####.##  SH: 0Dex: 11 Iî·jU¦¬#*........  XL:  3 Next: 31% Place: Dungeon:2 #.@# Noise: ---------  Time: 1278.5 (0.0) #..# a) +0 dagger ....# Cast: Magic Dart #.#.## #.#. . .. J   endoplasm (asleep) # #. #. _You encounter an endoplasm. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 2% risk of failure)  Iî·jЦ1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)Jî·jÕWÁ  Ognf the Magician  Gnoll  Health: 25/25 ======================== # Magic: 10/11 =====================--- #. AC: 3Str: 9 ..### EV: 12Int: 15 ...#####.##  SH: 0Dex: 11 #.........  XL:  3 Next: 31% Place: Dungeon:2 #.@# Noise: ---------  Time: 1278.5 (0.0) #..#Jî·j Y_ a) +0 dagger ....# Cast: Magic Dart #.#.## #.#. . .. J   endoplasm (asleep) # #. #.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!Jî·jÿ\Ð # #. ..### **  #*  #.@# Jî·jð]”#..# ....#  #.#. . .. # #. #. Jî·jÞå(...Jî·jðy5=9.5 (1Magic Dart _Jî·j´ôJî·j™÷l _Your Invocations skill increases to level 1!Lî·jj3Lî·jLLî·j< Lî·jÁ $ _Lî·jäLî·jl,Lî·jˆLî·j3Lî·j¦Lî·jXLî·j‰!Lî·jÝ!Lî·j£$Lî·jc(,Lî·jb+Lî·j“/,Lî·jz2Lî·jº6Lî·j7M1===Lî·j&:Lî·j;˜� M# #. #..### #.....#####.##.......<####..# #....##. #. _Magic restored.Lî·jžW∆Lî·j^¢Lî·jÉA∆ # #. #..### #.....#####.##..#.<####..##..# ....##.#.## #. #. Lî·j?,Lî·jc Lî·j¨k< ∆ # #. #..### #.....#####.### #.@.. #.<####..## #..# ....# #.#.##  #.#.  . .. #. #.  #.Lî·jVr,Lî·j}vLî·jãÔN ∆ # #. #..#### #.....#####.### #@... #.<####..## #..#  ....# #.#.## #.#.# . ... #. #.#  #.Lî·j«ÙQ===Lî·jfÝLî·j¶:¼M∆# . #### #....@#####.####.###..........Lî·jV;¥<####..###..##.#Lî·j«@,Lî·jDDLî·jþ¢ ∆ # #. #..#### #...@.#####.### #.###.... #.<####..## #..# ....# #.#.## #.#.# . ...  #. #.#Lî·j¸¨,Lî·j‰¬Lî·j ¾#.#. ∆#.#. ##g #.. #..#### #..@..#####.### #.###....# #.<####..## #..# ....# #.#.##g   hobgoblin (asleep) #.#.#Lî·jø ¸ . ...  #. #.#Lî·jni  You encounter a hobgoblin.Lî·j57-Magic DartLî·j†$0923.0)Lî·ju)M-3.5 (14 _Lî·jˆ.Lî·ja0Mî·j�  Ognf the Magician #. Gnoll #. ∆  Health: 25/25 ======================== #. Magic: 10/11 =====================--- #. AC: 3Str: 9 ##g EV: 12Int: 15 #.* SH: 0Dex: 11 #.*####  XL:  3 Next: 35% Place: Dungeon:2 #..@..#####.###  Noise: ---------  Time: 1293.5 (0.0) #.###..........  a) +0 dagger î·j=Åý0m# #.<####..##  Cast: Magic Dart #..#  ....#  #.#.##  g   hobgoblin (asleep) #.#.#  . ...  #. #.# _Magic restored. _You encounter a hobgoblin.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)Mî·jJ%Ognf the Magician#.Gnoll#. ∆Health: 25/25 ========================#.Magic: 10/11 =====================---#.Mî·jŸJ½AC: 3Str: 9##gEV: 12Int: 15#.*SH: 0Dex: 11#.*####XL:  3 Next: 35% Place: Dungeon:2#..@..#####.###Noise: ---------  Time: 1293.5 (0.0)#.###..........a) +0 daggerMî·j`K# #.<####..##Cast: Magic Dart#..#....##.#.##g   hobgoblin#.#.#. ...#. #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMî·jìK·Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.Mî·jØÐ).gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts!Mî·jÊÖ&..Mî·jØJ====4.5 (1Mî·jÍÜMî·jøÞ- _You hear an angry hiss.Nî·jzÖÑ  Ognf the Magician #. Gnoll #. ∆  Health: 25/25 ======================== #. Magic: 9/11===================----- Nî·j=×U#. AC: 3Str: 9 ##. EV: 12Int: 15 #g. SH: 0Dex: 11 #.*####  XL:  3 Next: 35% Place: Dungeon:2 Nî·jÉ×�#..@..#####.###  Noise: ====-----  Time: 1294.5 (0.0) #.###..........  a) +0 dagger # #.<####..##  Cast: Magic Dart #..#  ....#  #.#.##  g   hobgoblin #.#.#  Nî·jDØ . ...  #. #.# The hobgoblin shouts! _You hear an angry hiss.  Aiming: Magic Dart (safe; 2% risk of failure)  Nî·j±ØcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)Nî·j�ÜOgnf the Magician#.Gnoll#. ∆Health: 25/25 ========================#.Magic: 9/11===================-----#.AC: 3Str: 9##.EV: 12Int: 15#g.SH: 0Dex: 11#.*####Nî·jB¾XL:  3 Next: 35% Place: Dungeon:2#..@..#####.###Noise: ====-----  Time: 1294.5 (0.0)#.###..........a) +0 dagger# #.<####..##Cast: Magic Dart#..#....##.#.##g   hobgoblin#.#.#. ...#. #.#Nî·j÷UAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.Nî·jë†G.gNî·j'ŒNî·jÀ�g=---5.5 (1 _Nî·j^’Nî·jM”Oî·jŒ_  Ognf the Magician #. GnollOî·jê_à #. ∆  Health: 25/25 ======================== #. Magic: 8/11=================------- Oî·j`ô#. AC: 3Str: 9 ##.Oî·j7`„ EV: 12Int: 15 Oî·jY`½#.. SH: 0Dex: 11 Oî·j|`#.g####  XL:  3 Next: 35% Place: Dungeon:2 Oî·jó`×#..@..#####.###  Noise: =--------  Time: 1295.5 (0.0) #.###..........  a) +0 dagger # #.<####..##  Cast: Magic Dart #..#  ....#  Oî·j-bK#.#.##  g   hobgoblin #.#.#  . ...  #. #.# The magic dart hits the hobgoblin. _The hobgoblin is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)Oî·jÓ  Ognf the Magician #. Gnoll #. ∆  Health: 25/25 ======================== #. Magic: 8/11=================------- #. AC: 3Str: 9 ##. EV: 12Int: 15 #.. SH: 0Dex: 11 #..####  XL:  3 Next: 35% Place: Dungeon:2 #..@..#####.###  Noise: =--------  Time: 1295.5 (0.0) #.###..........  a) +0 dagger # #.<î·j¨Óm####..##  Cast: Magic Dart #..#  ....#  #.#.##  g   hobgoblin #.#.#  . ...  #. #.# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!Oî·jq×[ #. #. ∆  #. #. ##. Oî·jõ×#..       #   #..# Oî·jØJ....#  Oî·j>ØŠ#.#.# . ... Oî·j�Ø2#. Oî·jä\1SOî·j­i¤S   ball python (constriction, wandering)Oî·jum396.5 (1Oî·jnrOî·j‰tµ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  Oî·juŽYou kill the hobgoblin! _You encounter a ball python.Oî·jÌ^ ’ #. #. ∆  #. #. ##.Oî·jI_ à #.. #..####  #..@..#  #.###S.........  # #.<####..##  #..#  Oî·jt_ <....#    Oî·j—_ 9#.#.#  . ... Oî·jµ_ 5 #. #.# Oî·j½ f #. #. ∆  #. #. ##. #.. #..####  #..@..#  #.###S.........  # #.<####..##  #..# ....#   #.#.# . ... #.  _A ball python is nearby!Pî·j¶Ñ  Ognf the Magician #. Gnoll #. ∆  Health: 25/25 ======================== #. Magic: 7/11===============--------- Pî·j¶/#. AC: 3Str: 9 ##. EV: 12Int: 15 #.. SH: 0Dex: 11 #..####  XL:  3 Next: 39% Place: Dungeon:2 Pî·j·©#..@*.#####.###  Noise: =--------  Time: 1296.5 (0.0) #.###S.........  a) +0 dagger # #.<####..##  Cast: Magic DartPî·j›·K #..#  ....#  #.#.##  S   ball python (constriction, wandering) #.#.#  . ...  Pî·j¸#. #.# _You encounter a ball python. _A ball python is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePî·jp¸}Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)Pî·jÈV  Ognf the Magician #. Gnoll #. ∆  Health: 25/25 ======================== #. Magic: 7/11===============---------Pî·j¸W% #. AC: 3Str: 9 ##. EV: 12Int: 15 #.. SH: 0Dex: 11 #..####  XL:  3 Next: 39% Place: Dungeon:2Pî·j X  #..@..#####.###  Noise: =--------  Time: 1296.5 (0.0) Pî·j‘Xp#.###..........  a) +0 dagger # #.<####..##  Cast: Magic Dart #..#  ....#  #.#.##  S   ball python (constriction, wandering)Pî·jÁXC #.#.#  . ...  Pî·jëXœ#. #.# Aiming: Magic Dart (safe; 2% risk of failure)  Pî·j2YíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePî·j`YÈAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!Pî·jú]ô #. #. ∆  #. Pî·ja^ #. ##. #.. Pî·jÈ^Þ  #..@*    #  Pî·jð^C #..# Pî·j¤_....#  #.#.# . ... #. Pî·jé4..Pî·jCïr417.5 (1Magic Dart _Pî·j«ôPî·jDöPî·j¾8S.....<Pî·j:Pî·jy=Qî·j×,Qî·j‚Qî·jþQî·jŸ Qî·j· Qî·jEBQî·jyd8==Qî·jüQî·j�",Qî·j &Qî·j‹*,Qî·jÞ-Qî·jj2,Qî·j 5Qî·j«9Qî·jò9:==Qî·j6=Qî·jñ@,Qî·j DQî·j#H,Qî·j™KQî·jÙN,Qî·jØQQî·j„U,Qî·j}XQî·jñ\Qî·j3]L9==Qî·j…`Qî·j¾d,Qî·jMgQî·j&l,Qî·j˜oQî·jæ„Ô==Qî·j†Qî·j"Š,Qî·jP�Qî·jã�Qî·j*‘Qî·j%”Qî·jÔ—Qî·j™P10/11==Qî·jÜšQî·jŸ,Qî·j�¢Qî·j½¦,Qî·jå©Qî·jó­Qî·jE®Qî·jî°Qî·jµQî·jNµ:==Qî·j ¸Qî·jÜ»,Qî·jؾQî·j}Â,Qî·j‡ÅQî·jƒÉQî·jÛÉQî·jëÌQî·jÐÐQî·jsÑM1===Qî·j­ÔQî·j3¦ #.# #.# ∆ #.# #.# ##.##Qî·j–3‚ #... #..#### #.@...#####.### #.###. #. #.<####..###. #..##. ....##.#.#.##Qî·j+4ü#.#.#.##.. ...  #. #.#Qî·j$DBQî·jžûM) ∆ #.# #.####.#.....##### ....#####.######..........Qî·jמ›#. #.<####..####.Qî·j5©7-327.5 (30.0)Qî·jÔ®Qî·j]³F-8.5 (31Qî·jx·Qî·jbº# _Found a mace.Rî·jÆB"..Rî·jvCRî·jHRî·jx¦Š#)# #.# #.# ∆ #.#  #.##.####.# #.......# #..####  #@....#####.### #.###.......... #.# #.<####..## #.# #..#Rî·j §¤ #......# #.#.#.## #.#.#. #.. ... #. #.#Rî·j(­,Rî·j¿±Rî·j+‡ .∆ ##.####.#.......#### .....#####.######..........Rî·jÁ #.<####..##.# ##. #.Rî·j�Rî·jÓ;===Rî·jRî·jQyí ∆ ##.####.#.......#### .....#####.######.......... #.<####..##.# Rî·j³yÖ.....#.#.. #.#Rî·jXRî·j˜Rî·jDƒRî·j%õ¤  ##.####.#.......#### .....#####.######.......... #.<####..##.# .....##.#.##.# .Rî·jÊJ4 Rî·jKè##.####.#.......#### .....#####.###Rî·j£Kó###.......... #.<####..##.#..# .....##.#.#.#.# .#.##.#..#Rî·jêKRî·jÉQ,Rî·jÛURî·jm¶´#.# ##.####.# #.......# #..#### #.....#####.### #.###. #.###.<####..## #.#.#..# Rî·j· #.@....# #.#.#.## #.#.#.# #......##.##.#.##.#.# ..# ##Rî·jʺ,Rî·jX¾Rî·j­¬##.####.##.......# #..#### #.....#####.####.###.......... #.###.<####..## #.#.#..# #......# Rî·jŠ#.#@#.## #.#.#.# #...... ##.##.#Rî·jQ¡.##.##.# .Rî·j|{#.# ###.Rî·jt&,Rî·jE*Rî·j‰7 .......#### .....#####.####.###...........###.<####..###.#.#..# #......##.#.#.## #..........##.##.######.Rî·j�,Rî·j¶“Rî·jhó  #..####  #.....#####.### #.###.......... #.###.<####..## #.#.#..#  #......# #.#.#.## #.#.#.#### #.@........ ##.##.##### #.##.#  #.# . #.# ## #.# #.# #.#Rî·jÈù,Rî·j[ýRî·jÔ\ H .....#####.######..........##.<####..##.#..# .....#.#.##.#.####.........Rî·j3] '##@##.##### #.##.#  ..<#Rî·jêm q37.5 (9.0)<Rî·jœq /8.5 (10.0)Rî·ju Rî·jŒw 9 _Found a stone staircase leading up.Sî·jç³€.........Sî·jj´Sî·j‚¸Sî·je#..#### #.....#####.### #.###.......... #.###.<####..###.#.#..# #......# #.#.#.## #.#.#.##### #..@....... ##.##.######.##.# #.# .#.# ###.##.##.#Sî·j>.<#Sî·jh,Sî·jÕ"Sî·jó‚r#..#### #.....#####.### #.###... #.###.<####..## #.#.#..# #......# #.#.#.## #.#.#.#####.#...##.##.##.##.# #.# ..#.# ####.##.##.# Sî·jωSî·jŠSî·j¤ŽSî·jÕìA#.....#####.####.###.......... #.###.<####..## #.#.#..# #......# #.#.#.## #.#.#.#####..#...........##.##@###### #.##.# #.##.. #.######.# .<# Sî·jœòSî·jóSî·j¨öSî·j‘T€ ###...........###.<####..###.#.#..# ....#.#.##.#.#####..#............##.##.######  #.##@# .......#######.Sî·jbZ,Sî·j^Sî·jKºi <####..###.#.#..# ....#.#.##.#.#####..Sî·j�ºI.........#.##.######  #.##.######........####### Sî·jKÁ,Sî·jÞÅSî·jÚ# #.###.<####..## #.#.#..# #......# #.#.#.## #.#.#.#####.. #............ ##.##.###### #.##.######.#.##.##.##.##.# Sî·js$ Sî·j+ Sî·jµ+ Sî·jÏ/ Sî·j� ø#.###.<####..## #.#.#..# #......# #.#.#.## #.#.#.#####.. #...... ##.##.###### #.##.######.#.##.# #.##.# #.# Sî·jq� Sî·jX— ,Sî·j©› Sî·jß )#.###.<####..## #.#.#..# #......# #.#.#.## #.#.#.#####.. #..... ##.##.###### .#.##.######...##.##.# #.##.# #.# Sî·jZ Sî·j Sî·jWe ­#.###.<####..## #.#.#..# #......# #.#.#.## #.#.#.#####.. #..... ##.##.###### #.##.##.######...# #.##.# Sî·jºe ¤#.##.# #.# Sî·j=l ,Sî·j5p Sî·jÑÑ ‚#.###.<####..## #.#.#..# #......# #.#.#.## #.#.#.#####.. #..... ##.##.###### ##.# #.##.######...# #.##.# #.##.# #.# ..#.# Sî·jeÒ #b##.# #.<# b   bat (asleep)Sî·j·× c  You encounter a bat.Sî·jÎÞ 0Magic DartSî·jñæ 247.5 (9.0)Sî·jÖê 68.5 (10.0) _Sî·j²î Sî·j,ð Tî·j·3| #.###.<####..##  Ognf the Magician #.#.#..# Gnoll #......# Health: 25/25 ======================== #.#.#.## Magic: 10/11 =====================--- #.#.#.#####.. AC: 3Str: 9 #............ EV: 12Int: 15 ##.##.###### ##.#  SH: 0Dex: 11 Tî·j5¯#.##.######...#  XL:  3 Next: 41% Place: Dungeon:2 #.##.....@*.#  Noise: ---------  Time: 1348.5 (0.0) #.#########*#  a) +0 dagger #.# **  Cast: Magic Dart #.# #b#  #.# #  .<# b   bat (asleep) _Found a stone staircase leading up. _You encounter a bat.Aiming: Magic Dart (safe; 2% risk of failure)  Tî·j«5+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)Tî·ju r #.###.<####..##  Ognf the Magician #.#.#..# Gnoll #......# Health: 25/25 ======================== #.#.#.## Magic: 10/11 =====================--- #.#.#.#####.. AC: 3Str: 9 #............ EV: 12Int: 15 ##.##.###### ##.#  SH: 0Dex: 11 Tî·jµu b#.##.######...#  XL:  3 Next: 41% Place: Dungeon:2 #.##.....@..#  Noise: ---------  Time: 1348.5 (0.0) #.#########.#  a) +0 dagger #.# ..  Cast: Magic Dart Tî·jv ‘#.# #†#  #.# #  .<# b   bat (asleep)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleTî·jw ¹Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!Tî·jT{  <      #.... Tî·jÆ{ 5##.##. ##.#    *.#  Tî·j| ù*#  #.# **  #.# Tî·jL| « #.#  .<# Tî·jo R....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!  You have harvested as much death for Grave Claw as you can hold at once.Tî·j* y3=9.5 (1Magic Dart _Tî·j± Tî·j� Uî·j¶:h...##.......Uî·jˆ?Uî·j]DUî·jqH,Uî·jEM,Uî·jVPUî·jpT,Uî·j�WUî·j9\,Uî·j_Uî·j d,Uî·j%gUî·jÚl,Uî·jÇnUî·jt,Uî·jÞuUî·j7zUî·jzM1===Uî·jƒ}Uî·jÜ7#.###.<####..## #.#.#..# w##......# .##.#.#.## .##.#.#.#####..## .#..< ..##.##.######.##.# #.##.######...# #.##......@.# #.##.# #.# ... #.# ###†# .<# w   ribbon worm (wandering)Uî·j›ãk  You encounter a ribbon worm.Uî·jÈî7-Magic DartUî·j6÷c.w57.5 (8Uî·jœûUî·jTE-8.5 (9Uî·j€Uî·j» ; _Found an escape hatch in the ceiling.Vî·j¦ #.###.<####..##  Ognf the Magician #.#.#..# .# Gnoll #......# w# Health: 25/25 ======================== #.#.#.## *# Magic: 10/11 =====================--- #.#.#.#####.*## .  AC: 3Str: 9 #...........*< ..  EV: 12Int: 15 ##.##.######*##.#  SH: 0Dex: 11 #.##.######*..#  XL:  3 Next: 43% Place: Dungeon:2 #.##......@.# Noise: ---------  Time: 1358.5 (0.0)î·j30;6H #.#########.# a) +0 dagger #.# ...  Cast: Magic Dart #.# ###†#  #.# #  .<# w   ribbon worm (wandering)You encounter a ribbon worm. _Found an escape hatch in the ceiling.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 100% to hit)Vî·jaE¹#.###.<####..##Ognf the Magician#.#.#..# .#Gnoll#......# w#Health: 25/25 ========================#.#.#.## *#Magic: 10/11 =====================---#.#.#.#####.*## .AC: 3Str: 9#...........*< ..EV: 12Vî·j´F4Int: 15##.##.######*##.#SH: 0Dex: 11#.##.######*..#XL:  3 Next: 43% Place: Dungeon:2#.##......@.#Noise: ---------  Time: 1358.5 (0.0)#.#########.#a) +0 dagger#.#...Cast: Magic Dart#.####†##.##.<#w   ribbon wormAiming: Magic Dart (safe; 2% risk of failure)  Vî·jGÄPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.Vî·j ÕXw.....Vî·jbÜ:=9.5 (1 _Vî·j�áVî·jïâVî·jÞ= j #.###.<####..##  Ognf the Magician #.#.#..# .# Gnoll #......# w# Health: 25/25 ======================== #.#.#.## *# Magic: 9/11===================----- #.#.#.#####.*## .  AC: 3Str: 9 #...........*< ..  EV: 12Int: 15 ##.##.######*##.#  SH: 0Dex: 11 #.##.######*..#  XL:  3 Next: 43% Place: Dungeon:2 #.##......@.#Vî·j¥> ¶ Noise: =--------  Time: 1359.5 (0.0) #.#########.# a) +0 dagger #.# ...  Cast: Magic Dart #.# ###†#  #.# #  .<#Vî·j? ± w   ribbon wormThe magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Vî·jk? hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)Vî·jä~ ‹#.###.<####..##Ognf the Magician#.#.#..# .#Gnoll#......# w#Health: 25/25 ========================#.#.#.## *#Magic: 9/11===================-----#.#.#.#####.*## .AC: 3Str: 9#...........*< ..Vî·jh€ ßEV: 12Int: 15##.##.######*##.#SH: 0Dex: 11#.##.######*..#XL:  3 Next: 43% Place: Dungeon:2#.##......@.#Noise: =--------  Time: 1359.5 (0.0)#.#########.#a) +0 dagger#.#...Cast: Magic Dart#.####†##.##.<#w   ribbon wormAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  Vî·j¼€ xThe magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.Vî·jQ.wVî·jK2....Vî·j¢360.5 (1 _Vî·jBWî·jn‰Ã #.###.<####..##  Ognf the Magician #.#.#..# .# Gnoll #......# .# Health: 25/25 ======================== #.#.#.## w# Magic: 8/11=================------- #.#.#.#####.*## .  AC: 3Str: 9 #...........*< ..  EV: 12Int: 15 ##.##.######*##.#  SH: 0Dex: 11 Wî·jŠ{#.##.######*..#  XL:  3 Next: 43% Place: Dungeon:2 #.##......@.# Noise: =--------  Time: 1360.5 (0.0) #.#########.# a) +0 dagger #.# ...  Cast: Magic Dart #.# ###†#  #.# #  .<# w   ribbon wormThe magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Wî·jaŠwAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineWî·jšŠxAim: a ribbon worm (heavily wounded, 100% to hit)Wî·j]4 #.###.<####..##Ognf the Magician#.#.#..# .#Gnoll#......# .#Health: 25/25 ========================#.#.#.## w#Magic: 8/11=================-------#.#.#.#####.*## .AC: 3Str: 9#...........*< ..EV: 12Int: 15##.##.######*##.#SH: 0Dex: 11#.##.######*..#XL:  3 Next: 43% Place: Dungeon:2#.##......@.#Noise: =--------  Time: 1360.5 (0.0)#.#########.#a) +0 dagger#.#...Cast: Magic Dart#.####†##.##.<#Wî·j%5 Öw   ribbon wormAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm but does no damage.  The ribbon worm is heavily wounded.Wî·jÐÑ ù....(catching breath)````Shift-Dir - straight line  Wî·j·Ò ²Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm but does no damage.  The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.Wî·jÎ_ 8....Wî·jg —  6  1.5 (1Held Wî·j½l Wî·j(q . _You are caught in a web!Xî·jû2å #.###.<####..##  Ognf the Magician #.#.#..# .# Gnoll #......# .# Health: 25/25 ======================== #.#.#.## w# Magic: 7/11===============--------- #.#.#.#####.*## .  AC: 3Str: 9 Xî·j¦3#...........*< ..  EV:  6 Int: 15 ##.##.######*##.#  SH: 0Dex: 11 #.##.######*..#  XL:  3 Next: 43% Place: Dungeon:2Xî·jÚ3| #.##......@.#Xî·j 4  Noise: =--------  Time: 1361.5 (0.0) #.#########.#Xî·j,4g a) +0 dagger Xî·jJ4›#.# ...  Cast: Magic Dart Xî·j�4�#.# ###†#  Held  Xî·jÒ4K#.# #  .<#Xî·jó4£ w   ribbon worm (catching breath)Xî·j-5‚The stream of webbing hits you but does no damage. _You are caught in a web!  Xî·jn5OAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleXî·j–5­Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)Xî·j��#.###.<####..##Ognf the Magician#.#.#..# .#Gnoll#......# .#Health: 25/25 ========================#.#.#.## w#Magic: 7/11===============---------#.#.#.#####.*## .AC: 3Str: 9#...........*< ..EV:  6 Int: 15##.##.######*##.#SH: 0Dex: 11#.##.######*..#XL:  3 Next: 43% Place: Dungeon:2#.##......@.#Noise: =--------  Time: 1361.5 (0.0)#.#########.#a) +0 dagger#.#...Cast: Magic Dart#.####†#Held #.##.Xî·jÞ� <#w   ribbon worm (catching breath)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.Xî·j¶[®.w...2.5 (1 _Xî·jÊ]Xî·j)kYî·júp #.###.<####..##  Ognf the Magician #.#.#..# .# Gnoll #......# .# Health: 25/25 ======================== #.#.#.## .# Magic: 6/11=============----------- #.#.#.#####.w## .  AC: 3Str: 9 #...........*< ..  EV:  6 Int: 15 ##.##.######*##.#  SH: 0Dex: 11 #.##.######*..#  XL:  3 Next: 43% Place: Dungeon:2 #.##......@.# Noise: =--------  Time:Yî·jvrŒ[40m 1362.5 (0.0) #.#########.# a) +0 dagger #.# ...  Cast: Magic Dart #.# ###†#  Held  #.# #  .<# w   ribbon worm (catching breath)The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)Yî·j"u#.###.<####..##Ognf the Magician#.#.#..# .#Gnoll#......# .#Health: 25/25 ========================#.#.#.## .#Magic: 6/11=============-----------#.#.#.#####.w## .AC: 3Str: 9#...........*< ..EV:  6 Int: 15##.##.######*##.#SH: 0Dex: 11#.##.######*..#XL:  3 Next: 43% Place: Dungeon:2#.##......@.#Noise: =--------  Time: 1362.5 (0.0)#.#########.#a) +0 dagger#.#...Cast: Magic Dart#.####†#Held #.##.<#î·jcvð;10;1mw   ribbon worm (catching breath)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.Yî·j½øQ.wYî·j˜þ&..Yî·j�13.5 (1 _Yî·j‘Yî·jÖ Yî·j  #.###.<####..##  Ognf the Magician #.#.#..# .# Gnoll #......# .# Health: 25/25 ======================== #.#.#.## .# Magic: 5/11==========-------------- #.#.#.#####..## .  AC: 3Str: 9 #...........w< ..  EV:  6 Int: 15 ##.##.######*##.#  SH: 0Dex: 11 #.##.######*..#  XL:  3 Next: 43% Place: Dungeon:2 #.##......@.# Noise: =--------  Time:Yî·jƒ š 1363.5 (0.0) #.#########.# a) +0 dagger #.# ...  Cast: Magic Dart #.# ###†#  Held  #.# #  .<# w   ribbon worm (catching breath)The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)Yî·j!‘ #.###.<####..##Ognf the Magician#.#.#..# .#Gnoll#......# .#Health: 25/25 ========================#.#.#.## .#Magic: 5/11==========--------------#.#.#.#####..## .AC: 3Str: 9#...........w< ..EV:  6 Int: 15##.##.######*##.#SH: 0Dex: 11#.##.######*..#XL:  3 Next: 43% Place: Dungeon:2#.##......@.#Noise: =--------  Time: 1363.5 (0.0)#.#########.#a) +0 dagger#.#...Cast: Magic Dart#.####†#Held #.##.<î·jÑå ÿ0m#w   ribbon worm (catching breath)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.Yî·j# ,..Yî·jÄIN4.5 (1 _Zî·j&ww #.###.<####..##  Ognf the Magician #.#.#..# .# Gnoll #......# .# Health: 25/25 ======================== #.#.#.## .# Magic: 4/11========---------------- #.#.#.#####..## .  AC: 3Str: 9 #...........w< ..  EV:  6 Int: 15 ##.##.######*##.#  SH: 0Dex: 11 #.##.######*..#  XL:  3 Next: 43% Place: Dungeon:2 #.##......@.#Zî·jEx% Noise: =--------  Time: 1364.5 (0.0) #.#########.# a) +0 dagger #.# ...  Cast: Magic Dart #.# ###†#  Held  #.# #  .<# w   ribbon worm (catching breath)The magic dart hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)Zî·j! #.###.<####..##Ognf the Magician#.#.#..# .#Gnoll#......# .#Health: 25/25 ========================#.#.#.## .#Magic: 4/11========----------------#.#.#.#####..## .AC: 3Str: 9#...........w< ..EV:  6 Int: 15##.##.######*##.#SH: 0Dex: 11#.##.######*..#XL:  3 Next: 43% Place: Dungeon:2#.##......@.#Noise: =--------  Time: 1364.5 (0.0)#.#########.#a) +0 dagger#.#...Cast: Magic Dart#.####†#Held #.##.<î·j{ 0m#w   ribbon worm (catching breath)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.Zî·j¢Š Q.wZî·jY– N.Zî·j‡Â N5.5 (1 _[î·j;å7 [î·jÖÿ#.###.<####..##  Ognf the Magician #.#.#..# .# Gnoll #......# .# Health: 25/25 ======================== #.#.#.## .# Magic: 3/11======------------------ #.#.#.#####..## .  AC: 3Str: 9 #............< ..  EV:  6 Int: 15 ##.##.######w##.#  SH: 0Dex: 11 #.##.######*..#  XL:  3 Next: 43% Place: Dungeon:2 #.##......@.# Noise: =--------  Time: 1365.5 (0.0) #.#[î·j�8########.# a) +0 dagger #.# ...  Cast: Magic Dart #.# ###†#  Held  #.# #  .<# w   ribbon wormThe magic dart hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)[î·jm ([î·j™! [î·jW"f#.###.<####..##  Ognf the Magician[î·jS# [î·jê#D#.#.#..# .#[î·jR$9 Gnoll[î·jÕ$ [î·j€%D#......# .#[î·jý%~ Health: 25/25 ========================[î·jO& [î·jk?#.#.#.## .# Magic: 3/11======------------------ #.#.#.#####..## .  AC: 3Str: 9 #............< ..  EV:  6 Int: 15 ##.##.######.##.#  SH: 0Dex: 11 #.##.######...#  XL:  3 Next: 43% Place: Dungeon:2 #.##......@.# Noise: =--------  Time: 1365.5 (0.0) #.#########.# a) +0 dagger #.# ...  Cast: Magic Dart #.# ###†#  Held  #.# #[î·j�@   .<# w   ribbon wormAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  You kill the ribbon worm! <   .#  .#  .#  .   ..    *..#    #.# ...  #.# ###†#  #.#  .<# [î·jâÅ.[î·jY˨4==526.5 (1Magic Dart _[î·jãÖ\î·jF|k.  \î·jA‹r\î·jé‘,\î·jöœ\î·jïŸ\î·j °,\î·j¸\î·j4¹:==\î·j¯Ä\î·j-ÎB\î·jò,\î·jÁô\î·j=B\î·j !j5==\î·j¬%\î·j_)\î·j»)\î·jF.\î·j-An\î·jÓP|==\î·j^n\î·jxc\î·j¦l,\î·j^r,\î·jEv\î·j•w\î·jo©é6===\î·j1¾\î·jêC===\î·jô�7==\î·j³ö\î·jl \î·jŠ \î·j£.\î·jø7,\î·jh9\î·jTA,\î·j½F\î·jnMP==\î·j}a\î·jzB\î·j ¦n\î·j•­\î·j/´d8==\î·jjº\î·j_¾\î·j¿\î·j Ã\î·j¶Ê\î·j�Ì\î·j@Õ\î·jÏÖ,\î·jlØ\î·jÑß\î·jCá:==\î·jtï\î·jqñ\î·jÁó\î·jÙø\î·jì,\î·jÿ\î·j ,\î·j„V9==\î·jñ==\î·j×’n\î·jk“\î·jÓ³Ô10/11==\î·jf' n==\î·j†. ,\î·jÄ_ �1===\î·j© H12 \î·jˆª \î·j) &  \î·j€, ²#.###.<####..## #.#.#..# #..# #......# #..# #.#.#.## #..# ##.#.#.#####..## #.##...< .. ##.##.######.##.# #.##.######...# #.##.......@# #.#.# #.# #... #.# ####†##.# # _You disentangle yourself.\î·jB6 ;∆\î·jÉ6 \î·jó; \î·jB� £ .#..# #..# ...#.#.## #####..## #.#...........< .. #.##.######.##.#  #.##.######...# .......# ####### #........###†###.#\î·jš¤ ,\î·jÉ© \î·j† … ...#.#.## #####..## #............< .. #.##.######.##.#  ##...# ........# #######.##.#### #@.......###†### # \î·jÑ R===\î·jæ \î·jc² ì#......# #..# #.#.#.## #..# # #.#.#.#####..## #.# #...< .. ##.##.######.##.# #.##.######...# #.##........# ##.##.##.####.#.# #.#.# ####†###.##.# # ∆\î·j ¹ \î·j]¹ \î·j¸½ \î·jÓ. ä#......# #..# #.#.#.## #..# # #.#.#.#####..## #.# #..< .. ##.##.######.##.###.##.######...#.#.##........# .# #.##.##.####.##.# #.#.# ####†###.##.# .# .<# .#.# ∆.#.#.#∆\î·jÒ¥ ˜#......# #..#  #.#.#.## #..# #  #.#.#.#####..## #.# ∆  #.< ..  ##.##.######.##.## #.##.######...#. #.##........##.# #.##.##.####.##.# #.#.# ####†###.##.# #.# .<# #.##.# ∆#.##.##.#\î·j£Ô \î·jç ,\î·jp… 78 M#.#.....  #..# # #.#.#####..## #.# ∆............< ..###.########...#.........##.# ########.##@####.##...........####†###.####.##.##.#\î·jä\78 M##.<####..###.#.....  #..# # #.#.#####..## #.# ∆............< ..##.##.####.#######...#.....#........##@# ########.##.####.###...........#.#####†###.####.#\î·j0'\î·j €¢#.###.......... #.###.<####..## #.#.#..# #..#. #......# #..#.# #.#.#.## #..#S. # #.#.#.#####..##. #.# ∆ #............<.... ##.##.######.##.####.#  #.##.######...#@....##.##........##.####.#  #.#########.##.####.##  #.# #...........  #.# ####†###.####.# #.# S   adder (asleep).<##.##.# ∆ \î·jÆ™�  You encounter an adder.-Magic Dart\î·j¢1433.5 (67.0)\î·jð¸j-4.5 (68 _]î·jЇ b#.###.......... Ognf the Magician #.###.<####..## Gnoll #.#.#..# #..#.]î·j¼‡ x Health: 25/25 ======================== #......# #..#.# Magic: 10/11 =====================--- ]î·jˆ Œ#.#.#.## #..#S. #  AC: 3Str: 9 #.#.#.#####..##* #.# ∆  EV: 12Int: 15 #............<.*.. SH: 0]î·jGˆ RDex: 11 ##.##.######.##*####.#  XL:  3 Next: 52% Place: Dungeon:2 ]î·jĈ 1 #.##.######...#@....#  Noise: ---------  Time: 1434.5 (0.0)  #.##........##.####.#  a) +0 dagger  #.#########.##.####.##  Cast: Magic Dart  #.# #...........  #.# ####†###.###  #.# #.# S   adder (asleep)  .<# #.#]î·jU‰ ? #.# ∆  #.# _You disentangle yourself. _You encounter an adder.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]î·j¡‰ @Aim: an adder (asleep, 100% to hit)^î·jª#.###..........Ognf the Magician #.###.<####..##Gnoll #.#.#..# #..#.Health: 25/25 ======================== #......# #..#.#Magic: 10/11 =====================--- #.#.#.## #..#S. #AC: 3Str: 9 #.#.#.#####..##* #.# ∆EV: 12Int: 15 #............<.*..SH: 0Dex: 11 ^î·jÁø##.##.######.##*####.#XL:  3 Next: 52% Place: Dungeon:2  #.##.######...#@....#Noise: ---------  Time: 1434.5 (0.0)  #.##........##.####.#a) +0 dagger#.#########.##.####.##Cast: Magic Dart  #.##...........#.#####†###.####.##.#S   adder.<##.##.# ∆#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.^î·j�¿Ö.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded^î·jÞ¿%.hisses angrily.^î·j{Æ&..^î·j°Ê:=5.5 (1 _^î·jSÐ^î·jÊÔ^î·j2˜ h#.###.......... Ognf the Magician #.###.<####..## Gnoll #.#.#..# #..#. Health: 25/25 ======================== #......# #..#.# Magic: 9/11===================----- #.#.#.## #..#.. #  AC: 3Str: 9 #.#.#.#####..##S #.# ∆  EV: 12^î·jŽ˜ 3Int: 15 #............<.*.. SH: 0Dex: 11 ##.##.######.##*####.#  XL:  3 Next: 52% Place: Dungeon:2 ^î·j™ ä #.##.######...#@....#  Noise: =--------  Time: 1435.5 (0.0)  #.##........##.####.#  a) +0 dagger  #.#########.##.####.##  Cast: Magic Dart  #.# #...........  #.# ####†###.###  #.# #.# S   adder ^î·jC™ « .<# #.# #.# ∆  ^î·jf™ H#.#The adder is lightly wounded. ^î·j‡™ £_The adder hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  ^î·j¹™ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line^î·jì™ IAim: an adder (lightly wounded, 100% to hit)^î·jö o#.###.......... Ognf the Magician #.###.<####..## Gnoll #.#.#..# #..#. Health: 25/25 ======================== #......# #..#.# Magic: 9/11===================----- #.#.#.## #..#.. #  AC: 3Str: 9 #.#.#.#####..##. #.# ∆  EV: 12Int: 15 #............<S... SH: 0Dex: 11 ^î·jL 7##.##.######.##.####.#  XL:  3 Next: 52% Place: Dungeon:2  #.##.######...#@....#  Noise: =--------  Time: 1435.5 (0.0) ^î·j— û #.##........##.####.#  a) +0 dagger  #.#########.##.####.##  Cast: Magic Dart  #.# #...........  #.# ####†###.### ^î·j¸ Ò #.# #.# S   adder ^î·jó ¦ .<# #.# #.# ∆ ^î·j  #.# ^î·j9 ¹_The adder hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  ^î·j] ÍPress: ? - help, Q - select action, ( or ) - cycle^î·j iShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  ^î·j¡ 9You miscast Magic Dart. Nothing appears to happen.^î·jØ P.S^î·j«$ ¦< #..#. ^î·j % ×  #  #.# ∆     ^î·jB% W..  .^î·jg% p  #.# #..^î·j' ³  #.#   #.# #.#  .<#  #.#  #.#^î·jp( TContam: 10% -^î·j¤( 6.5 (1 _^î·jú. ^î·j¬D _î·jø#.###.......... Ognf the Magician #.###.<####..## Gnoll #.#.#..# #..#. Health: 25/25 ======================== #......# #..#.# Magic: 8/11=================------- #.#.#.## #..#.. #  AC: 3Str: 9 #.#.#.#####..##. #.# ∆  EV: 12Int: 15 Contam: 10% #............<.... SH: 0Dex: 11 ##.##.######.##S####.#  XL:  3 Next: 52% Place: Dungeon:2  #.##.######...#@....#  Noise: ---------  Time: 1436.5 (0.0)  #.##........##.####.# _î·jú_  a) +0 dagger  #.#########.##.####.##  Cast: Magic Dart  #.# #...........  #.# ####†###.###  #.# #.# S   adder  .<# #.# #.# ∆  #.#Aim: an adder (lightly wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)_î·j"œ é#.###..........Ognf the Magician #.###.<####..##Gnoll #.#.#..# #..#.Health: 25/25 ======================== #......# #..#.#Magic: 8/11=================------- #.#.#.## #..#.. #AC: 3Str: 9 #.#.#.#####..##. #.# ∆EV: 12Int: 15 Contam: 10% #............<....SH: 0Dex: 11 ##.##.######.##S####.#XL:  3 Next: 52% Place: Dungeon:2  _î·jÙ¹ 7#.##.######...#@....#Noise: ---------  Time: 1436.5 (0.0)  #.##........##.####.#a) +0 dagger#.#########.##.####.##Cast: Magic Dart  #.##...........#.#####†###.####.##.#S   adder.<##.##.# ∆#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded._î·jE _=7.5 (1_î·jP   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _The adder closely misses you.`î·jÀ¶#.###.......... Ognf the Magician #.###.<####..## Gnoll #.#.#..# #..#. Health: 25/25 ======================== #......# #..#.# Magic: 7/11===============--------- #.#.#.## #..#.. #  AC: 3Str: 9 #.#.#.#####..##. #.# ∆  EV: 12Int: 15 Contam: 10% #............<.... SH: 0Dex: 11 ##.##.######.##S####.#  XL:  3 Next: 52% Place: Dungeon:2  #.##.######...#@....#  Noise: =--------  Time: 1437.5 (0.0)  #.##........##.####.[3`î·ja·‘3m#  a) +0 dagger  #.#########.##.####.##  Cast: Magic Dart  #.# #...........  #.# ####†###.###  #.# #.# S   adder  .<# #.# #.# ∆  #.#The adder is severely wounded. _The adder closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)`î·j)£#.###.......... Ognf the Magician #.###.<####..## Gnoll #.#.#..# #..#. Health: 25/25 ======================== #......# #..#.# Magic: 7/11===============--------- #.#.#.## #..#.. #  AC: 3Str: 9 #.#.#.#####..##. #.# ∆  EV: 12Int: 15 Contam: 10% #............<.... SH: 0Dex: 11 ##.##.######.##†####.#  XL:  3 Next: 52% Place: Dungeon:2  #.##.######...#@....#  Noise: =--------  Time: 1437.5 (0.0)  #.##........##.####[37`î·j¥zm.#  a) +0 dagger  #.#########.##.####.##  Cast: Magic Dart  #.# #...........  #.# ####†###.###  #.# #.# S   adder  .<# #.# #.# ∆  #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!< #..#.   #  #.# ∆     ..  . `î·jr¥8 #.# #..  #.#   #.#   .<#  `î·j¦…#.#  #.#`î·jèG `î·jí\ 6/26798.5 (1Magic DartYour Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!  Your Throwing skill increases to level 1!Your Armour skill increases to level 1!  Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!`î·j–h � _Your Evocations skill increases to level 1!aî·j Â..##..##.....aî·jÁ P _aî·j¡P Üaî·j„k ç8==8% 6aî·ju c4aî·js� aî·jHƒ aî·jëƒ 2aî·jC„ aî·j‹ aî·j·’ aî·jH” aî·j!• ==aî·j—• 1aî·jí• aî·j6œ aî·jZ¤ aî·jÓ¥ aî·js¦ aî·je­ aî·jî¶  aî·j¸ aî·j‚¸ 6_Your magical contamination has completely faded away.aî·jþ¹ aî·j†º aî·jÅ aî·jÕ ,aî·jOÙ aî·já b9==aî·jpæ aî·j=ñ ,aî·jIò aî·j„ù ,aî·jìÿ aî·jó ,aî·j~ aî·jÀ P==aî·j! aî·jÛ' aî·jÊ( aî·j#. aî·j“4 aî·j`5 aî·jo; aî·j±X ,aî·jÉ} aî·j«€ f10/11==aî·j»ž naî·j}¬ aî·jH² aî·jV¶ ,aî·jjÈ f==aî·jºÌ aî·jŽÒ ,aî·j^î šaî·j›ï ,aî·j€ö aî·jkù aî·j-ú M1===aî·jîþ aî·j5e l #.....#####.###  #.###..........  #.###.<####..## ##  #.#.#..# #..#. .#  #......# #..#.#.  #.#.#.## #..#... #  #.#.#.#####..##.##.#.?#  #............<........##.##.######.##@####.# #.##.######...#.....# #.##........##.####.# #.#########.##.####.## #.# #........... #.#####†###.### #.# #.#.<# #.# #.# ∆aî·jmp ,aî·j7t aî·j!ï Š M#### ....#####.### .......... .###.<####..## ##..#.#..# #..#. .#^.....# #..#.#..  #..#... # #.#.#####..##.##.#.?............<.@......######.##†####.########...#.....##.##........##.####.#####You see here an adder corpse.aî·jŠü 5 _aî·jjý aî·jöbÐ#..#### #.....#####.### . #.###. .# #.###.<####..## ##.. #.#.#..# #..#. .#^ #......# #..#.#.. #.#.#.## #..#... # #.#.#.#####..##.##.#.?# #.<..# ##.##.######.##†####.##  #.##.######...#.....#  #.##........##.##aî·j dˆ##.#  #.### aî·j%~Baî·jôÕ÷..#### .....#####.### ... . .###. ..#.# .###.<####..## ##..#. .#.#..# #..#. .#^.. ......# #..#.#.... .#.#.## #..#... .# # .#.#.#####..##.##.#.?# .<..# .##.######.##†####.## #.##.######...#.....# #.##........## aî·j¤çQ===aî·jbî·jN=bî·jÙE¿#### #####.### #... . ###.bî·jüYŸ #..#.# ###.<####..## ##..#. #.#..# #..#. .#^.. ### #..#.#.... .. #.#.## #..#...#.# .# #.#.#####..##.##.#.?# <..# .##.######.##†####.## bî·jDfæ.##.######...#.....# .##..# .## bî·jðk,bî·jž™bî·jÖúè#### #####.### #..... . #..#.# .<####..#####..#.# .#..# #..#. .#^...### # #..#.#........ .#.## #..#...#.#..# .#.#####..##.##.#.?# <..# ##.######.##†####.## ##.######...#.....# ##.##.####.# #.##.####.## # #.... # ####†###.### bî·jNbî·jõ­<....# ### #.. ## ..#####.### #..... .......... #..#.# #.<####..#####..#.# #..# #..#. .#^...###..# #..#.#........ #.## #..#...#.#..# #.#####..##.##.#@?# .........<........# .######.##†####.#.######...#.....#........##.####.########.##.####.## #........... ####†###.### bî·jÏBbî·jÀlô#  #...## #####.### #..... .bî·jnj #..#.# .<####..#####..#.# ..# #..#. .#^...### # #..#.#........ .## #..#...#.#..# .#####..##.##.#.@# <........# .######.##†####.## .######...#.....# .##.####.#.##.####.###.....####†###.### bî·jò-76.5 (38.0)-7.5 (39 _e - a scroll labelled NEDWOGOE BINIPHcî·jcÄ–......†.cî·j¾Ìcî·jþK<M## ...#.. . ## #...#######.### #.............. <####..#####..#.# ...#^...#######.#............. #..#... .#####..##.##.#.........<........ .######.##†####.##.#cî·joÈØM #### .# ...#.. . ## #...#######.### #.............. <####..#####..#.# ...#^...#######.#.....@....... #..#...#.#..##.#########..##.##.#.. ........<........###..cî·jÐ,cî·jØcî·jBI.# ## .# # ....  #...## #####.### #.....  #..#.# <####..#####..#.# # #..#...#^...#J# #..#.#......) ## #..#...#.#..##.####. #####..##.##.#..# #<........# ######.##†####.## ######...#.....# J   endoplasm (asleep)##.####.# cî·jHDj  You encounter an endoplasm.cî·jwP0Magic Dartcî·jH_19.5 (2.0)cî·jžj,80.5 (3cî·j­‘@ _Found a short sword.dî·jU#  Ognf the Magician #.# ## .# Gnoll ..# .... Health: 26/26 ======================== # #...## Magic: 10/11 =====================--- #####.### #..... AC: 3Str: 9 ......... #..#.# EV: 12Int: 15 <####..#####..#.# SH: 0Dex: 11 .# #..#...#^...#######J  XL:  3 Next: 79% Place: Dungeon:2 .# #..#.#......@******)  Noise: ---------  Time: 1480.5 (0.0) ## #..#...#dî·jV%¾.#..##.####.  a) +0 dagger #####..##.##.#..# #  Cast: Magic Dart .......<........# ######.##†####.## ######...#.....# J   endoplasm (asleep) .......##.####.# ######.##.####.## #...........You encounter an endoplasm. _Found a short sword.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)dî·jDöOgnf the Magician #.### .#Gnoll ..#....Health: 26/26 ======================== ##...##Magic: 10/11 =====================--- #####.### #.....AC: 3Str: 9 ......... #..#.#EV: 12Int: 15 <####..#####..#.#SH: 0Dex: 11 .# #..#...#^...#######JXL:  3 Next: 79% Place: Dungeon:2 .# #..#.#......@******)Noise: ---------  Time: 1480.5 (0.0) ## #..#...#.#..##.####.a) +0 dagger î·jø¹34m#####..##.##.#..# #Cast: Magic Dart .......<........# ######.##†####.## ######...#.....#J   endoplasm .......##.####.# ######.##.####.###...........Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.dî·jŠœ–.J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers......=1.5 (1 _dî·j¨ dî·jö§dî·jÕ  Ognf the Magician #.# ## .# Gnoll ..# .... Health: 26/26 ======================== # #...## Magic: 9/11===================----- #####.### #..... AC: 3Str: 9 ......... #..#.# EV: 12Int: 15 <####..#####..#.# SH: 0Dex: 11 .# #..#...#^...#######.  XL:  3 Next: 79% Place: Dungeon:2 .# #..#.#......@*****J)  Noise: =--------  Time: 1481.5 (0.0) ## #..#.î·j¬%37m..#.#..##.####.  a) +0 dagger #####..##.##.#..# #  Cast: Magic Dart .......<........# ######.##†####.## ######...#.....# J   endoplasm .......##.####.# ######.##.####.## #...........The endoplasm is moderately wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)eî·jàöOgnf the Magician #.### .#Gnoll ..#....Health: 26/26 ======================== ##...##Magic: 9/11===================----- #####.### #.....AC: 3Str: 9 ......... #..#.#EV: 12Int: 15 <####..#####..#.#SH: 0Dex: 11 .# #..#...#^...#######.XL:  3 Next: 79% Place: Dungeon:2 .# #..#.#......@*****J)Noise: =--------  Time: 1481.5 (0.0) ## #..#...#.#..##.####.a) î·jÅø1;10;1m+0 dagger #####..##.##.#..# #Cast: Magic Dart .......<........# ######.##†####.## ######...#.....#J   endoplasm .......##.####.# ######.##.####.###...........Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm but does no damage.  The endoplasm is moderately wounded.eî·jî­rJ.....J.2.5 (1 _eî·jÖ®eî·j+Êeî·jØ‹   Ognf the Magician #.# ## .# Gnoll eî·jRŒ ù..# .... Health: 26/26 ======================== # #...## Magic: 8/11=================------- #####.### #..... AC: 3Str: 9 ......... #..#.#eî·jÚŒ ê EV: 12Int: 15 <####..#####..#.# SH: 0Dex: 11 .# #..#...#^...#######.  XL:  3 Next: 79% Place: Dungeon:2 .# #..#.#......@****J.)  Noise: =--------  Time: 1482.5 (0.0) eî·j� ï## #..#...#.#..##.####.  a) +0 dagger #####..##.##.#..# #  Cast: Magic Dart eî·j9� ˜.......<........# ######.##†####.## eî·j]� Ü######...#.....# J   endoplasm .......##.####.# eî·j‘� µ######.##.####.## #...........The magic dart hits the endoplasm but does no damage. eî·jÇ� Ê_The endoplasm is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  eî·jè� íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineeî·jŽ zAim: an endoplasm (moderately wounded, 100% to hit)eî·jÍG Ognf the Magician #.### .#Gnoll ..#....Health: 26/26 ======================== ##...##Magic: 8/11=================------- #####.### #.....AC: 3Str: 9 ......... #..#.#EV: 12Int: 15 <####..#####..#.#SH: 0Dex: 11 .# #..#...#^...#######.XL:  3 Next: 79% Place: Dungeon:2 .# #..#.#......@****J.)Noise: =--------  Time: 1482.5 (0.0) ## #..#...#.#..##.####.a) î·j·H ;10;1m+0 dagger #####..##.##.#..# #Cast: Magic Dart .......<........# ######.##†####.## ######...#.....#J   endoplasm .......##.####.# ######.##.####.###...........Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.eî·j¹ J.eî·j#À ...J.eî·j:Á 23.5 (1 _eî·jO÷ eî·jñ fî·j$Äb  Ognf the Magician #.# ## .# Gnoll ..# .... Health: 26/26 ======================== # #...## Magic: 7/11===============--------- #####.### #..... AC: 3Str: 9 ......... #..#.# EV: 12Int: 15 <####..#####..#.# SH: 0Dex: 11 fî·jEÌ.# #..#...#^...#######.  XL:  3 Next: 79% Place: Dungeon:2 .# #..#.#......@***J..)  Noise: =--------  Time: 1483.5 (0.0) ## #..#...#.#..##.####.  a) +0 dagger #####..##.##.#..# #  Cast: Magic Dart .......<........# ######.##†####.## ######...#.....# J   endoplasm .......##.####.# ######.##.####.## #...........The magic dart hits the endoplasm. _The endoplasm is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or fî·jÍÃ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)fî·j›N  Ognf the Magician #.# ## .# Gnoll ..# .... Health: 26/26 ======================== # #...## Magic: 7/11===============--------- #####.### #..... AC: 3Str: 9 ......... #..#.# EV: 12Int: 15 <####..#####..#.# SH: 0Dex: 11 .# #..#...#^...#######.  XL:  3 Next: 79% Place: Dungeon:2 .# #..#.#......@......)  Noise: =--------  Time: 1483.5 (0.0) ## #..#...#fî·jºPÿ[39;49m.#..##.####.  a) +0 dagger #####..##.##.#..# #  Cast: Magic Dart .......<........# ######.##†####.## ######...#.....# J   endoplasm .......##.####.# ######.##.####.## #...........Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm! ## .# ....    <   ***...)    # <î·jˆSxK† fî·j �....834.5 (1Magic Dart _fî·jt fî·jÎu gî·j¹ws...gî·jÉ~gî·j‘�gî·jd�,gî·jâšgî·j“¦,gî·j¯gî·j´gî·jÒµN8==gî·j »gî·j(Àgî·j�Àgî·j2Ægî·jÞngî·jeâgî·j¨==gî·jñ,gî·jñD9==gî·jsJ,gî·j|Ogî·j�Ï„==10/11====gî·jlüý1===gî·jØgî·j9aY .# ## .# # ....  #...## .### #..... gî·jb¸ #..#.# ####..#####..#.# gî·j dB# #..#...#^...#.# # #..#.#.......).gî·j"eV #..#...#.#..##.####...##.##.#..# .# <........# .#.##†####.## .....#.....# ##gî·j_eg##.####.#.##.####.## gî·j§e gî·jºr,gî·jugî·jUÙw # ## .# # .... #...## .### #.....  #..#.# ..#####..#.#  #..#...#^...#.#  #..#.#.......).#  #..#...#.#..##.####..#..##.##.#..##.# <........##.#.##†####.###.....#.....# ### gî·jà,gî·j;ægî·jàJ  ### .# .... #...## ###.###.. ....... #..#.# ###..#####..#  #..#...#^...#######.###.............)...#.#..##@####..# ###..##.##.#..##.# .....<......####†###.###gî·jÄR,gî·j@Zgî·jb¿gî·jÊÀ$ gî·jS ....gî·j–Ãw #...## ###.###.. ....... #..#.# gî·jbÄç###..#####.  #..#...#^...#######.###.............).#gî·j/ÎQ..#.#..##.####..# ###..##.# .....<...... ####.##†####.###..##.#gî·j¼Ïgî·jXÐ===gî·jÈÐgî·jIØgî·jÂBœ  #...## ###.###.. ....... #..#.# ###..####  #..#...#^...#######.###.............)...#.#..##.####. ###..##.# .....<...... ####.##†####.###....g...gî·jvCì..#.....# #######.#g   goblin (asleep)#.#gî·jëL‚  You encounter a goblin. It is wielding a +0 dagger.gî·jh–µ-Magic Dart517.5 (33.0)-8.5 (34 _gî·j?žgî·j¢hî·jdÝ #...## Ognf the Magician ###.### #..... Gnoll ....... #..#.# Health: 26/26 ======================== ###..#####..#.# Magic: 10/11 =====================---  #..#...#^...#######.##  AC: 3Str: 9  #..#.#.............).#  EV: 12Int: 15  #..#...#.#..##.####..#  SH: 0Dex: 11 ###..##.##.#..##.# XL:  3 Next: 83% Place: Dungeon:2 .....<........##@# Noise: ---------  Time: 1518.5 (0.0) ####.##†####.###.***g...  a) +0 dagger ####...#.....# #######.#  Cast: hî·jöÝžMagic Dart .....##.####.# ####.##.####.##  #........... g   goblin (asleep)  ####†###.### #.# #.# _You kill the endoplasm! _You encounter a goblin. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)hî·jÉÁ #...## Ognf the Magician ###.### #..... Gnoll ....... #..#.# Health: 26/26 ======================== ###..#####..#.# Magic: 10/11 =====================---  #..#...#^...#######.##  AC: 3Str: 9  #..#.#.............).#  EV: 12Int: 15  #..#...#.#..##.####..#  SH: 0Dex: 11 ###..##.##.#..##.# XL:  3 Next: 83% Place: Dungeon:2 .....<........##@# Noise: ---------  Time: 1518.5 (0.0) ####.##†####.###....)...  a) +0 dagger ####...#.....# #######.#  Cast: Magic Dart .....##.####hî·j0Â.# ####.##.####.##  #........... g   goblin (asleep)  ####†###.### #.# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!hî·jÁËhî·jÐΛ     ^  .).#   <†***)...       ####† #.# #.#hî·jŽ] ...hî·jïfhî·j¥gr5=9.5 (1Magic Dart _hî·j)piî·jº_.....iî·j¨nÜiî·jiœBiî·jϳBiî·jÏÜBiî·jêïc1===iî·j¦ûiî·j½ ###.###.. ....... #..#.# ###..####  #..#...#^...#######.###.............)...#.#..##.####. ###..##.# .....<........##.#####.# ####.##†####.###@...).....#.....# #######.# .....##.####.# #.# ∆iî·j­�iî·j“5.### #.....  #..#.# ..#####..#.#  #..#...#^...#######.##  #..#.#.......).#  #..#...#.#..##.####..# ..##.##.#..##.# <.##.#####.#.##†####.###.@..)....#.....# #.###.####.# iî·j®šiî·jÿ›iî·j<Âiî·js:.### #.....  #..#.# ..#####..#.# #..#...#^...#######.## #..#.#......).# #..#...#.#..##.####..# ..##.##.#..##.# <.iî·j”?¯##.#####.#.##†####.###..@.)....#.....# #.###.####.# iî·jËG,iî·jqNiî·j²p.### #.....  #..#.# ..#####..#.# ..#...#^...#.## ..#.#.).# ..#...#.#..##.####..# ..##.##.#..##.# <.##.#####.#.##†####.###...@)....#.....# #.###.####.# iî·j‡²iî·jÇÛg===iî·ju5 ¶### #.....  #..#.# #####..#.# #...#^...#.## #.#.).# #...#.#..##.####..#####.##.#..##.# ..<.##.#####.####. .##†####.###....@. ...#.....# #.####.##.####.# # iî·jB6 g #.#  #.# iî·j=? iî·j’O ,iî·js±   #.....  #..#.# #####..#.# #...#^...#.## #.#.).# #...#.#..##.####..### ##.##.#..##.# ... iî·jϱ ë<.##.#####.####. ##†####.###....)#.....# #.####. ##.####.# .# ##.####.## iî·j"² .# .#†###.### ##  #.#  #.# iî·jE² # You see here a +0 dagger.iî·j˹ iî·j.º  _iî·j4¿ iî·j2  #.....  #..#.# #...#.# #. ...#^...#######.## .#..).# ...#.#..##.####..### .##.#..##.# .... .##.#####.####.†####.###....).#.....# #.####..####.# #.# .####.## #.# .iî·jü) ë.#†###.### ### #.# #.# iî·j�. ,iî·j3 iî·j) ÁM ## # #..... . . ####..#.# #. ..#^...#######.##.............).# ...###..#####.. #.##.#..##.# #...... ........##.#####@####... #†####.###....)...... .#.....# #######.####... #.####.##.#iî·j<} Þ ....  #...## ### ## #..... ..# .. #..#.# #.# #####..#.# #. #...#^...#######.## #.#.............).# ..#.#..##.####..#####.. ##.##.#..##.# #@........ <........##.#####.####... ##†####.###....)......... ..#.....# #######.####... ##.####. #.# ##.####.## #.# .......... ..##†###.######  #.#iî·j<† iî·jÌè °M## .#....  ## ## ## #..... . .. ####..#.# #.# ..#^...#######.##.............).# ...###@.#####. ##.##.#..##.# #...... <........##.#####.####.. ##†####.###....).........###iî·jÅ iî·j” H∆iî·j iî·j¯| ‰M## .# .... ∆  ## ## ## #..... . .. ####..#.# #.# ..#^...#######.##.............@.# ...#.#..##.####..#####. ##.##.#..##.# #........ <........##.#####.####....#iî·jX’ ,iî·j§� iî·jó H M## .# .... ∆  ## ## ## #..... . .. ####..#.# #.# ..#^...#######@###.............).# ...#.#..##.####..##### ##.##.#..##.# #.........##.#You see here a +0 short sword.iî·jc 5 _iî·jK iî·jdŒ ÀM## .# .... ∆  ## ### ## #..... . .. ####..#.# #@# ..#^...#######.###.............).# #...#.#..##.####..#####...#iî·jl_oM## .# .... ∆  ######### ## #........... .. ####..#.# #.# ..#^...#######.# #.#.............).###..##.#iî·jî®ÓM## .# .... ∆ iî·j Ë" ######### ## #........... .. #..#.##########..#.# #.# #...#^...#######.##...iî·j™Òjî·jû• ## .# .... ∆ #...## #.#. #..#.#.# .#####..#.# #.# .#...#^...#######.## .#.#..).# .#...#.#..##.####..#####.. .##.##.#..##.# #......... .<.##.#####.####... .##†####.###....)...jî·j"Ž ## .# .... ∆ #...# .### #.#. #..#.#.#.#####..#.# #.#.#...#^...#.## ..#.#.).# ..#...#.#..##.####..#####.. ..##.##.#..##.# #... ..<.##.#####.####... #.##†####.###....)...jî·jê•jî·jœjî·jÆ¡jî·jL , ## .# .... ∆ #...# #.### #.#. #..#.#.# #..#####..#.# #.# #..#...#^...#.## #..#.#.).# #..#...#.#..##.####..#####.. #..##.##.#..##.# #.. ...<.##.#####.####... ##.##†####.###....)...jî·j·,jî·jýjî·júƒ” ## .# .... ∆ #...##.### #.#. #..#.#.##..#####..#.# #.#  #..#...#^...#.##  #..#.#.).#  #..#...#.#..##.####..#####.. ##..##.##.#..##.# #.. ....<.##.#####.####... ###.##†####.###....)...jî·jš‹,jî·j†›jî·jØÐ # ## .# # .... ∆ #...##.### #.#. #..#.#.##..#####..#.# #.#  #..#...#^...#.## jî·jˆä #..#.#.).#  #..#...#.#..##.####..#####.. ###..##.##.#..##.# #.. .....<.##.#####.####... ####.##†####.###....)...jî·j‰,jî·jûjî·j-n- ∆.# ## .# .#.... ∆ #...##.### #.#. #..#.#.##..#####..#.# #.# # #..#...#^...#.## # #..#.#jî·jòn.).# jî·j�qš# #..#...#.#..##.####..#####.. ####..##.##.#..##.# #.. ......<.##.#####.####... #####.##†####.###....)...jî·jP€Bjî·j8'  ∆# #.###..# ..#... ∆ # #...##.### #.#. #..#.#.# <####..#####..#.# #.# .# #..#...#^...#.## .# #..#.#.......).# ## #..#...#.#..##.####..#####..#..##.##.#..##.# #...<........##.#####.####... ######.##†####.###....)...jî·j«jî·jõjî·jßjî·j~s‰ ∆###... #..#.##..#.# #...... ∆ ## #...jî·jæs©# .#####.### #.#. #..#.#.# .<####..#####..#.# #.# .jî·jt¯.# #..#...#^...#######.## .jî·j7tý.# #..#.#.............).# .## #..#...#.#..##.####..#####..jî·j+uC  .#####..##.##.#..##.# #.. .<........##.#####.####...  .######.##†####.###....)... jî·jÑ},jî·jO†jî·jçD.. ∆ ###. ... #..#.# ####..##.# #......# ∆# #...# ..#####.### #.# jî·j€ç�#. #..#.#.# #.<####..#####..#.# #.# #..# #..#...#^..#######.##.# #..#.#.............).# jî·jËçÄ#.## #..#...#.#..##.####..##### #.#####..##.##.#..##.# #..<........##.#####.#### #.######.##†####.###....)..jî·jCð,jî·j¶õjî·j>WM .∆###. #.. #######..# jî·j³W¡....# #......# ∆ ### ######### ..#####.### #.................... #..#.###### #.<####..#####..#.# #.#........#jî·jØWjî·j(f,jî·j�ljî·jyÓ! .J. # ... #  ... # ∆###.# # ...# #.. ####.# ####..## jî·jÔ.....# #....@.# ∆ #### #.##...########## ...#####.### #............# ##.......... #..#.#######.# ##.<####..#####..#.# #.#..# #..#...#^...#######.##J   endoplasm (asleep) jî·jlÔ ....# #..#.#.............).# .#.## #..#...#.#..##.####..######.#####..##.##.#..##.# #.......jî·jÓÝj  You encounter an endoplasm.jî·jÆæ7-Magic Dartjî·jFï051.5 (32.0)jî·jpñM-2.5 (33 _jî·jp÷jî·jOùkî·j{[  Ognf the Magician .J. Gnoll #.*. Health: 26/26 ======================== #.*. Magic: 10/11 =====================--- # ∆ ###*# AC: 3Str: 9 # ..*# EV: 12Int: 15 # #.*# SH: 0Dex: 11 ####.# ####.*## XL:  3 Next: 85% Place: Dungeon:2 .....# #....@.# ∆  Noise: ---------  Time: 1552.5 (0.0) ##kî·jN\¯## #.##...##########  a) +0 dagger ...#####.### #............#  Cast: Magic Dart ##.......... #..#.#######.# ##.<####..#####..#.# #.# .#..# #..#...#^...#######.##  J   endoplasm (asleep) ....# #..#.#.............).# .#.## #..#...#.#..##.####..##### .#.#####..##.##.#..##.# #....... _You see here a +0 short sword. _You encounter an endoplasm.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)kî·j†ÃüOgnf the Magician.J.Gnoll #.*.Health: 26/26 ======================== #.*.Magic: 10/11 =====================--- # ∆###*#AC: 3Str: 9 #..*#EV: 12Int: 15 ##.*#SH: 0Dex: 11 ####.# ####.*##XL:  3 Next: 85% Place: Dungeon:2 .....# #....@.#∆Noise: ---------  Time: 1552.5 (0.0) #####.##...##########a) +0 dagger ...#####.### #............#Cast: Magic Dart kî·jÅ)##.......... #..#.#######.# ##.<####..#####..#.# #.# .#..# #..#...#^...#######.##J   endoplasm ....# #..#.#.............).# .#.## #..#...#.#..##.####..##### .#.#####..##.##.#..##.# #.......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.kî·j;G0.J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers.kî·jnM8.....kî·j}O:=3.5 (1 _kî·j¸Ukî·jWkî·j*X   Ognf the Magician ... Gnoll #.J. Health: 26/26 ======================== #.*. Magic: 9/11===================----- # ∆ ###*# AC: 3Str: 9 # ..*# EV: 12Int: 15 # #.*# SH: 0Dex: 11 ####.# ####.*## XL:  3 Next: 85% Place: Dungeon:2 .....# #....@.# ∆  Noise: =--------  Time: 1553.5 (0.0) #### #kî·jY À[m.##...##########  a) +0 dagger ...#####.### #............#  Cast: Magic Dart ##.......... #..#.#######.# ##.<####..#####..#.# #.# .#..# #..#...#^...#######.##  J   endoplasm ....# #..#.#.............).# .#.## #..#...#.#..##.####..##### .#.#####..##.##.#..##.# #.......The endoplasm is severely wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)lî·jžK  Ognf the Magician ... Gnoll #... Health: 26/26 ======================== #... Magic: 9/11===================----- # ∆ ###.# AC: 3Str: 9 # ...# EV: 12Int: 15 # #..# SH: 0Dex: 11 ####.# ####..## XL:  3 Next: 85% Place: Dungeon:2 .....# #....@.# ∆  Noise: =--------  Time: 1553.5 (0.0) #### #.##...##########  a) +0 daggerî·j3På30X ...#####.### #............#  Cast: Magic Dart ##.......... #..#.#######.# ##.<####..#####..#.# #.# .#..# #..#...#^...#######.##  J   endoplasm ....# #..#.#.............).# .#.## #..#...#.#..##.####..##### .#.#####..##.##.#..##.# #.......Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!lî·jôZ .......*. ∆ ###*# ..*# #.*# ####.*##  ∆    .......#  .< #. .##  ) .  #. lî·jöê8.....lî·j²îq94.5 (1Magic Dart _lî·j¯úlî·jè@lî·j­A©..............)..lî·jâaBlî·jºdlî·j[plî·jqlî·jovlî·j—|lî·j'}lî·jžŽXlî·j”“,lî·j©˜lî·j|ž,lî·jå¢lî·j„®|10/11==lî·jV²lî·jÁ²lî·jË·lî·j`¾,lî·jbÃlî·jØÈ,lî·jFÍlî·j¢Òlî·j¸Ó:==lî·j½×lî·jVÜlî·j¸Ülî·jËálî·jðê,lî·jóðlî·jA÷,lî·j×ûlî·jlî·jÑM1===lî·jMmî·j×&$ ...# .... )# .... .#  ... .# ∆###.# .# ...# .# #..mî·jö'####.# ####@.## ......# #......# ∆ .#### #.##...########## ....#####.### #............##.......... #..#.#######.# ###.<####..#####..#.# #. #.#..# #..#...#^...#######.## .....# #..#.#.............).# #.#.## #..#...#.#..##.####..####mî·j"BBmî·jI›ÆM# ...## ..... ).  ...∆ .#######....... #@.# ########..## .....# #......# ∆ .#####.##...###########.#.....mî·jò§,mî·jÌ©mî·jð 3M### ##  ...### ...... ).# ...#∆ .#######....... .######..# #######..## ......# #......#∆#mî·jI#^...#mî·jÔABmî·j³ˆ1 ### ..## ...### ...... #)# ....# #.# ...# #.# ∆ #.#.# #.##..# #.##.######..# #.####.# ####..##.# #......# ∆ ..#### #.##...##.#####.### #.....# .###. #..#.#######.# .###.<####..#####..#.# #.# mî·j}��.#.#..# #..#...#^...#.##mî·j¿¡g===mî·j\ùI### ..## ...### ...... )# ....# .# ...# .# ∆ #.#.# .# #.......@.# .# #.######..# .####.# ####..## # #......##### #.#######.### # ###. # ###.<####..##### mî·j½ Bmî·jï{©##### ####...## #.......### ......... # #... # #.. # ∆ #.#######@# # #.........# # #.######..# ####.# ####..##....# #......# ∆ #### #.##...########## ...#####.### #...........mî·jÖ|?.#.......... #..#.#######.##.<####..#####..#.# #.#mî·jb”,mî·jΗmî·jo ÀM ##### ###...## ###### ...........#.....# #.@.#∆ #.#######.##...... ##.######..###..#.mî·jä,mî·jmî·j·v ##### ####...## ##.#### ...  #.....#  #..@#  ∆ #.#######.##  #.........#  #.######..#.# ####..### #...... #.##...#####.### #... mî·j�‰,mî·jɦmî·jNôuM #####  ####...## ########..............##...@.# ##...##∆ #.#######.###.........#mî·jS&##..mî·jŠ,mî·j— mî·j&ƒ× ##### ##...## ######## ........@.....#..#.....####.# ##..∆ #.#######.##.........# #.######..# ##.# ####..## ...# #......# ∆ ## #.##...##########mî·j]‰,mî·jì�mî·j.ñ ##### ####...## ##.###### ..@....# ..#.....####.# ##...## #.........##.######..#.# ####..### #.... mî·jr÷mî·jë÷mî·jŠûmî·j\Ñ##### ####...## ##.###### ...@...# ..#.....####.# ##...## ∆ #.#######.###.........##.######..# .# ####..##  mî·jÛa,mî·jgmî·jÄê³##### ####...## ##.###### ....@..# ..#.....####.# ##...## #  #.#######.###.........##.######..# mî·jÐ7G##### ####...## ##.###### .....@.# ..#.....####.# ##...## .#  #.#######.## .##.........# .##.######..# .# ####..## .. #......# ## ∆ mî·j>,mî·jÅBmî·jH£�##### ####...## ##.###### ......@# ..#.....####.# ##...## #.# #.#.## #.# #.........# #.# #.######..# #.#####..## #..#......# # mî·jæª,mî·j¯mî·j< #########...####.......######........ ..#.....#### ##...## #.#######.## #.### #............#mî·j ,mî·j£+mî·j÷{¨ #########...####.......######..............mî·j惔 ..#.....#### ##...## #.#######.## ........# ..... #..#.#######.#mî·j–Šmî·jäŠmî·j�mî·jtî‡ #########...####.......######..mî·jžöÀ...... ..#.....#### ##...## #.#######.## ........# ###### #..#####..#.# #.#mî·jsû,mî·jŠÿmî·jaÓ #########...####.......######........ ..#.....#### ##...## #.#######.## ........# ######  # #..# #..#...#^...#######.##mî·jØg,mî·j7lmî·j�Ëø #########...####.......######........ ..#.....####mî·j¿Ë ##...## #.#######.## ........# ######  mî·jÞË# #.....J.#......# #######$.mî·jù˰J   endoplasm (asleep) #..#.#.............).#mî·jªÓj  You encounter an endoplasm.mî·j—Ù7-Magic Dartmî·j á088.5 (34.0)mî·jÕâF-9.5 (35mî·j!çmî·j§é* _Found 8 gold pieces.nî·j†¶ ##### Ognf the Magician  ####...## Gnoll  ##.......###### Health: 26/26 ========================  ..............#nî·j&·' Magic: 10/11 =====================---  ..#.....####.# AC: 3Str: 9 ##...## #.# EV: 12Int: 15 #.#######.## #.# SH: 0Dex: 11 #.........# #.#nî·jN·ñ XL:  3 Next: 89% Place: Dungeon:2 #.######..# #@#nî·j¢·‚ Noise: ---------  Time: 1589.5 (0.0)  ####..## #.****J.#  a) +0 dagger nî·jÒ· #......# #######$.  Cast: Magic Dart  #.##...########## #.### #............# nî·jõ·¤..... #..#.#######.#  J   endoplasm (asleep) nî·j¸v#..#####..#.# #.# #..#...#^...#######.## #..#.#.............).# nî·jI¸gYou encounter an endoplasm. _Found 8 gold pieces.  nî·j„¸oAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linenî·j¯¸EAim: an endoplasm (asleep, 100% to hit)nî·j’eo#####Ognf the Magician####...##Gnoll##.......######Health: 26/26 ========================..............#Magic: 10/11 =====================---..#.....####.#AC: 3Str: 9##...## #.#EV: 12Int: 15 #.#######.## #.#SH: 0Dex: 11 #.........# #.#XL:  3 Next: 89% Place: Dungeon:2 #.######..# #@#Noise: ---------  Time: 1589.5 (0.0)####..## #.****J.#nî·jLfa) +0 dagger#......# #######$.Cast: Magic Dart#.##...########## #.### #............# ..... #..#.#######.#J   endoplasm #..#####..#.# #.# #..#...#^...#######.## #..#.#.............).#Aiming: Magic Dart (safe; 2% risk of failure)  nî·j†f¥Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.nî·ju OJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm quivers.nî·j ...J.nî·jß;=90.5 (1 _nî·j$%nî·j¨(nî·j]û ##### Ognf the Magician  ####...## Gnoll  ##.......###### Health: 26/26 ========================  ..............# Magic: 9/11===================-----  ..#.....####.# AC: 3Str: 9 ##...## #.# EV: 12Int: 15 #.#######.## #.# SH: 0Dex: 11 #.........# #.# XL:  3 Next: 89% Place: Dungeon:2 #.######..# #@# Noise: =--------  Time: 1590.5 (0.0)  ####..## #.***J..#  a) +0 dagger  #......# #######$î·j†ý69;49m.  Cast: Magic Dart  #.##...########## #.### #............# ..... #..#.#######.#  J   endoplasm #..#####..#.# #.# #..#...#^...#######.## #..#.#.............).# The endoplasm is heavily wounded. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)oî·j¹‡6#####Ognf the Magician####...##Gnoll##.......######Health: 26/26 ========================..............#Magic: 9/11===================-----..#.....####.#AC: 3Str: 9##...## #.#EV: 12Int: 15 oî·j5ˆ˜#.#######.## #.#SH: 0Dex: 11 #.........# #.#XL:  3 Next: 89% Place: Dungeon:2 #.######..# #@#Noise: =--------  Time: 1590.5 (0.0)oî·j²ˆ,####..## #.***J..#a) +0 dagger#......# #######$.Cast: Magic Dart#.##...########## #.### #............# ..... #..#.#######.#oî·jÚˆ‘J   endoplasm #..#####..#.# #.# oî·j‰s#..#...#^...#######.## #..#.#.............).#oî·j-‰‚Aiming: Magic Dart (safe; 2% risk of failure)  oî·j^‰íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineoî·j}‰ Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  oî·j˜‰GThe endoplasm is almost dead.oî·j  J.oî·jÞ..J.oî·jb21.5 (1 _oî·j¯oî·jw4  ##### Ognf the Magician  ####...## Gnoll  ##.......###### Health: 26/26 ========================  ..............# Magic: 8/11=================-------  ..#.....####.# AC: 3Str: 9 ##...## #.# EV: 12Int: 15 #.#######.## #.# SH: 0Dex: 11 #.........# #.# XL:  3 Next: 89% Place: Dungeon:2 #.######..# #@# Noise: =--------  Time: 1591.5 (0.0)  ####..## #.**J...#  a) +0 dagger  #......# #######$î·j"5 9;49m.  Cast: Magic Dart  #.##...########## #.### #............# ..... #..#.#######.#  J   endoplasm #..#####..#.# #.# #..#...#^...#######.## #..#.#.............).# The magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)oî·jî� l ##### Ognf the Magician  ####...## Gnoll  ##.......###### Health: 26/26 ========================  ..............# Magic: 8/11=================-------  ..#.....####.# AC: 3Str: 9 ##...## #.# EV: 12Int: 15 #.#######.## #.# SH: 0Dex: 11 #.........# #.# XL:  3 Next: 89% Place: Dungeon:2 #.######..# #@# Noise: =--------  Time: 1591.5 (0.0)  ####..## #.......#  a) +0 dagger oî·jO’ T #......# #######$.  Cast: Magic Dart  #.##...########## #.### #............# ..... #..#.#######.#  J   endoplasm #..#####..#.# #.# #..#...#^...#######.## #..#.#.............).# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!oî·j3— ¥ #####      ......#  . ##...## #.#.## #.#...# #.#..# #@#  ####..## #.**....# oî·jÓ— # #......#      ^).#oî·j! ...oî·j¿& r932.5 (1Magic Dart _oî·j–+ oî·j®, pî·j‚S........####...## #.........pî·j_‚pî·jz‡pî·j+•Bpî·j¡—pî·jKœ,pî·jp¡,pî·j^¥pî·j(ª,pî·jk®pî·j9³pî·j�³L9==pî·j0·pî·jEÂBpî·j­Äpî·jÅpî·jRÉpî·j°×,pî·joÚpî·jŒÝpî·jÞ:==pî·jTâpî·jYé,pî·jjìpî·jñ,pî·j%õpî·j/ù,pî·j�üpî·jÎpî·j¬,pî·jrf10/11==pî·jF pî·j²,pî·jTpî·jÈ,pî·j¤eXpî·jhP==pî·j6jpî·j©npî·jónpî·jKrpî·jw,pî·jázpî·jÐ~pî·jö~pî·j#†pî·jˆc1===pî·jq‘pî·jºò ####...####.......######....... ..#.....#### ##...## #.#######.## ........# ######.#####..  # #@......#......# #######$.##...########## #..#...#.#..##.####..#####..pî·jðù,pî·jÙþpî·jða=####...## ##.###### ...# ..#.....####.# ##...## #.# .#.## #.# .# #.# .######..# #.#####.####..## #.# #......# #$.#.##...# pî·j”bpî·jyhpî·jåhpî·jfmpî·j¤×Ó####...##  ##.######  ..# ..#.....####.# ##...## #.# #.## #.# # #.# # ######..# #.#####.####..## #.# #......# #$..##.##...# # pî·jBpî·jN{ì####...## ##.###### .#  ..#.....####.# ##...## #.# .## #.# # #.# ##..# #.#####.  ####..## #.#  #......# #pî·j«{ê$..#  #.##...# ## pî·jׂpî·jS„;===pî·j‹ˆpî·jÿè####...## .###### # ..#.....####.# ##...## #.# pî·jeé®.## #.# ## #.# .###...# #.#####. ####..## #.# pî·jÍék#......# #$..# #.##...# .##  #.# .. #..#.#.# ## pî·jùé<pî·jòñpî·joòpî·jôöpî·jhWC...## .###### # #.....####.#  ##...## #.# #.## #.# .# # #.# #.###.#pî·jÎW{..# #.#####...## #.# ......# #$..# .##...#pî·j X´ #.##  #.# ...  #..#.#pî·j0XP.# ### pî·jQXpî·jî`,pî·j#fpî·j Ë#...## ###### .## .# #.....####.# .. ##...## #.# .# .## #.# .# # #.# ##.###.#..# #.#####...## #.# # #$..# ##...###.##  #.# ...  #..#.#.# #### pî·j'Ñ9∆pî·j�Ñpî·j ×pî·jñV ¯ ......###### .#..... #.....####. ∆ ##...## # #.## # ....# ##.###.## ###.#####........# #.......#.# .....# #######@..# ##...############.#  #............# ...# ##.#..##.# #.........pî·jü� ,pî·j¬’ pî·jX p ###### .# # .# .....####.# .. ∆ ...## #.# .# .## #.# .# # # #.# ##.###.## ..# #.#####........ ..## #.#.# # #######.@.# ...###.## #.# #... #..#.#.# ##### _You now have 68 gold pieces (gained 8).pî·jt pî·jÖ pî·jw pî·j~ m .....####. ∆ #...## # #.## # ...# ##.###.## #pî·jÎ~ �.#####........# #.......#.# ....# #######.. #...######@##.........# #........#.#######.# #####.### .....##.#####.####...pî·j¼„ ,pî·jX‰ pî·jÊê z####.# .. ∆## #.# .# ## #.# .# # ..# #.# ##.###.## #.#####........ ..## #.......#.# ...# #######...# ########.###. ............# #.@....... ..#.#######.# #####.### ..#.# #.# ^...#######.# ...........)##..##.####..#####.. .#..##.# #......... ....##.#####.####... ##.###....).........pî·j÷ñ ,pî·j÷ pî·jÜV ˜####.# .. ∆ ## #.# .# .## #.# .# # # #.# ##.###.## # #.#####.. ## #.......#.# # #######...# ###.###.###.## #..##.#.# #####.###.##.# #.# .. ...#.## pî·jJW W## pî·jØ] ,pî·j‚b pî·jÓ ö####.# .. ∆ ## #.# .# .# ## #.# .# .# # #.# ##.###.## # #.#####........ ## #.......#.# .## #...# .# ##.###.###.# # #..# #.#.# #####.###.# #.# #.# ... #pî·j�Ö Ž.## .###).# .# ..##.####..#####..# ..##.# #...##.#####.####...# pî·jx× pî·j¸× pî·j&Ý pî·j0? ####.# .. ∆ ## #.# .# #.#  #.# .# #.#  #.# ##.###.##  #.#####........  #.#.##.# # #...##.# ##.###.###.# # #..# .#.# #####.###.# .# #.# .... #.## #..###).# #..###.####..#####..###.# #..........##.#####.####...pî·jÊ? /[40m# pî·jVK ,pî·j�P pî·j± ÖM....# .###. ...∆ ## # .# #.# .# ##.###.##  #.#####...............# # ...##.# ############.###@###.# .........# #........######.# #####.###.# .# #.# ....#..##...#pî·j¸ ,pî·jC¾ pî·j< ªM##### .....# ### .###. ...∆ ## # .# #.# .# ##.###.##  #.#####...............# # ...##@# ############.###.###.# .........# #.........# pî·j š.#######.# #####.###.##....pî·jæ% ,pî·jq+ pî·jä� ÃM## ##### ....# ### .###. ...∆ ## # .# #.# .#.# ##.###.###...#  #.#####...........#.......# # ...##.# ############.###.### .........# #.........###.###..#pî·jI’ ,pî·jø— pî·j«ø <M ## ##### ....# ### .###. ...∆ ## # .# #.# ..# ##.###.###...#  #.#####.....@.....#.......#.##.###.## ...##.# pî·jù „############.###.###.#..#pî·jö,pî·j9pî·j$f8M ## ##### ....# ### .###. ...∆ ## # .# #.# .#.# ##.###@###...#  #.#####..................#.##.###.## # #######...##.###..#pî·jëkO∆pî·jtppî·j&ÑDM ∆ ## ##### ....###### .###. ...∆ ## # .# #@# .# ##.###.###...# pî·j¡ÑT #.#####...........# # #.......#.##.###.##..##...pî·jnØ,pî·jØÜqî·j¬ºM ∆ ## ##### qî·jî‚....#.########..# .###qî·jª#......?....## #qî·j/} .# #.# qî·jOÛ.# ##.###.###...##.#####...........#qî·jrU##.###.#qî·jZ,qî·jÿqî·jþ{pM ∆ ## ###### .# ....######## .####....@.?....###.###.###.>.# #qî·j`|5 .# #.# .##.# ##.###.###...#...qî·jç‡7-636.5 (44.0)qî·jYŽqî·jÆ‘F-7.5 (45qî·j˜qî·jž�; _Found a stone staircase leading down.qî·j9Š É  Ognf the Magician  Gnoll  Health: 26/26 ========================  Magic: 10/11 =====================--- #∆  AC: 3Str: 9 ## EV: 12Int: 15 .###### .# SH: 0Dex: 11 qî·jwŠ a......# #.########..#  XL:  3 Next: 93% Place: Dungeon:2 .####.# #....@.?....#  Noise: ---------  Time: 1637.5 (0.0) qî·j™Š ## #.# #.###.###.>.#  a) +0 dagger qî·j¼Š # #.# .# #.# .#  Cast: Magic Dart  #.# ##.###.###...# qî·jíŠ $ #.#####...........# # #.......#.##.###.##   # #######...##.#qî·j‹ ñ  ############.###.###.#   .........# #.........#   qî·j8‹ q_You now have 68 gold pieces (gained 8). _Found a stone staircase leading down.  qî·jb‹ hAiming: Magic Dart (safe; 2% risk of failure)  qî·j‡‹ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineqî·j˜¼qî·jF¾ÀThat beam is likely to hit you. Continue anyway? Y - Yes  N - Norî·jïw rî·jˆ rî·j� Ognf the MagicianGnollHealth: 26/26 ========================Magic: 11/11 ======================== #∆AC: 3Str: 9 ##EV: 12Int: 15 .###### .#SH: 0Dex: 11 ......# #.########..#XL:  3 Next: 93% Place: Dungeon:2 .####.# #....@.?....#Noise: ---------  Time: 1637.5 (0.0) ## #.# #.###.###.>.#a) +0 dagger # #.# .# #.# .#Cast: Magic Dart#.# ##.###.###...##.#####...........# # #...rî·jK‘ J....#.##.###.## # #######...##.# ############.###.###.# .........# #.........# _You now have 68 gold pieces (gained 8). _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.rî·j‰£ Jrî·jI§ . _sî·j<Œ:............#.##....##..###.....sî·j»Œsî·jP”sî·jvúý ∆  ###### .# # #.#sî·j-û..# ####.# #.....@?....#  #.# #.###.###.>.#  #.# .# #.# .# #.# ##.###.#sî·j<ü²#.#####...........#  #.#.##.###.##  #...##.#.###.###.# sî·jÆsî·j¦$ _sî·j% sî·jr”s∆  .# sî·j –2## #.#..# .# #......@....#  #.# #.###.###.>.# #.# .# #.# ..# #.# ##.###.###...##.#####...........###.#.##.#...##.#.###.###.# sî·j ×`sî·jžê—9.5 (240.5 (3 _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _h - a scroll labelled PYVIULLAEWtî·jô97..tî·j�?tî·j^ J∆ # .# .# # #.#..# .# #.......@...#  #.# #.###.###.>.#  #.# .# #.# ...#  #.# ##.###.###...#  #.#####...##  #.#.##.###.##  #...##.# .#.###.###.# tî·jc¥tî·jÇ¥;===tî·j÷©tî·jú q####..$ ..#  .# ..# # #.#..# tî·jd ³.# #........@..# #.# #.###.###.>.# #.# .# #.# #...# #.# ##.###.###...# tî·j„ [#.#####....## tî·jž d#.#.##.###.## tî·j¸ z#...##.# #.#tî·jÑ ].###.###.# tî·jï  tî·j>tî·jØtî·j¨tî·j’tM###### ...$ ...#  .# #..# # #.#tî·j u›..# .# #.........@.# .# #.###.###.>.# .# .# #.# #...# .#.##.##tî·jgu!#.##...##.# #.#.###.###.# tî·jÚ{,tî·jµ‹tî·j“å¬#########......$  ....# # .# #..# # #.########.@# # #...........# # #.###.###.>.# # .# #.# #...# # ##.###.#### #####.......... ......#.##.###.#...##.# #.# ######.###.###.#tî·jaètî·j£ètî·j ítî·jLpM##########........$ K.l... .# ########..tî·jtL®......... # #.###.###.>.#K   kobold (missile, asleep)l   frilled lizard (asleep)tî·jŸL#.tî·j!U¢  You encounter a frilled lizard and a kobold.The kobold is quivering stones.tî·jê\0Magic Darttî·j@f+4.5 (4tî·jwh+5.5 (5tî·jpntî·j²r9 _Found a stone staircase leading up.uî·jóÒ  Ognf the Magician  Gnoll  Health: 26/26 ========================  Magic: 10/11 =====================---  AC: 3Str: 9 ########## EV: 12Int: 15 ........$ SH: 0Dex: 11 K.l***..# XL:  3 Next: 93% Place: Dungeon:2 # .# #*@# Noise: ---------  Time: 1645.5 (0.0) # #.########..# a) +0 dagger # #...........# Cast: Magic Dart # #.###.###.î·j—ÔÛ37m>.# # .# #.# #...# # ##.###.###...# K   kobold (missile, asleep) #####...........## l   frilled lizard (asleep) ......#.##.###.## #####...##.# #.#The kobold is quivering stones. _Found a stone staircase leading up.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)uî·jïé   Ognf the Magician  Gnoll  Health: 26/26 ========================  Magic: 10/11 =====================---  AC: 3Str: 9 ########## EV: 12Int: 15 ........$ SH: 0Dex: 11 K.<.....# XL:  3 Next: 93% Place: Dungeon:2 # .# #.@# Noise: ---------  Time: 1645.5 (0.0) # #.########..# a) +0 dagger # #...........# Cast: Magic Dart # #.###.###.>.î·jóê ®m# # .# #.# #...# # ##.###.###...# K   kobold (missile, asleep) #####...........## l   frilled lizard (asleep) ......#.##.###.## #####...##.# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!uî·j Ô   K.<***..# .# #*@#  .....#  .# #.#   #.#uî·jß§ „....5=6.5 (1 _vî·j  Ognf the Magician  Gnoll  Health: 26/26 ========================  Magic: 9/11===================-----  AC: 3Str: 9 ########## EV: 12Int: 15 ........$ SH: 0Dex: 11 K*****..# XL:  3 Next: 95% Place: Dungeon:2 # .# #*@# Noise: =--------  Time: 1646.5 (0.0) # #.########..# a) +0 dagger # #...........# Cast: Magic Dart # #.###.###.>î·j±'`m.# # .# #.# #...# # ##.###.###...# K   kobold (missile, asleep) #####...........## ......#.##.###.## #####...##.# #.#The magic dart hits the frilled lizard. _You kill the frilled lizard!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)vî·jȃ  Ognf the Magician  Gnoll  Health: 26/26 ======================== vî·jb% Magic: 9/11===================-----  AC: 3Str: 9 ########## EV: 12Int: 15 ........$ SH: 0Dex: 11 ).<.....# XL:  3 Next: 95% Place: Dungeon:2 # .# #.@# Noise: =--------  Time: 1646.5 (0.0) # #.########..# a) +0 dagger # #...........# Cast: Magic Dart # #.###.###.>.# # .# #.# #...# # ##.###.###...# K   kobold (missile, asleep) #####..........vî·j–'{.## ......#.##.###.## #####...##.# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!   )*****..# .# #*@#  .....#  .# #.#   #.#vî·jôªG.<....vî·jÂq77.5 (1Magic Dart _vî·jÃÉvî·j³Êvî·j‹ô i.....vî·j¿ù vî·jÿ vî·j� vî·j£ vî·jÁ ,vî·jü vî·jâ ,vî·jÙ vî·jp! ,vî·jÌ% vî·j* ,vî·j¼- vî·j|2 vî·j6 P10/11==vî·jW: vî·j@ ,vî·jšD vî·jóN vî·jˆO vî·jÛT vî·j[ ,vî·jZ_ vî·j÷d P==vî·jÎ{ vî·jë… ,vî·j€‰ vî·jÅ� vî·j� vî·j › vî·jZœ vî·j—� vî·jâ vî·jð» Bvî·j•¿ vî·jHÀ M1===vî·jÇ vî·j·-M###############........$...... ).<... .# ######..######## # #...........####.#vî·jÒ4,vî·j:vî·j)¦vî·je§&Mvî·jï§vî·jW¨!vî·j·¨ ###############vî·j©`.......@$......vî·jv© vî·jè©j).<.....#######vî·jGªr .# ######.. vî·j´ªn# #.########..#vî·j«...##vî·jr«vî·jw³vî·j´¶vî·jõ¿vî·j?#..@.).<.....#. .# ######..#  #.##..#  #....# vî·j'@  #.###.###.>.# .# #.# #...#  ##.###.###...# wî·jÃ,wî·j2 wî·jºQ===wî·j‘wî·j§¢ù #..#).<.....#.#.# ######..# #.##..##...##.###.###.>.#.# #.# #...###.###.###...# wî·j£1_You now have 76 gold pieces (gained 8).wî·jªª3wî·j`±wî·jWä      #  ..#  ).<.....#.#  .# ######..# wî·jr  #.#..#  #.#  #.###.###.>.#   .# #.# #...#   ##.###.###...#   .##   wî·jø$wî·j.0,wî·jÝ�x      # 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#######.####..........#..##.#  #.# ###.####### ## #.####### ........... ############# #.# #..yî·jŽl,yî·j�pyî·j—Ïî ##.####..#####..###.####.##### #......................####.####...###...... ###....)...................##.### # #######.####..........#..##.#  #.# ###.####### #yî·j0Ðl# #.####### ........... ############# #.# .#.###yî·jéÕ,yî·j+Úyî·j8  #......................####.####...###...... ###....)...................##.### # #######.####..........#..##.#  #.# ###.####### ## #.## ........... #############yî·jy8– #@# .#. yî·jí=,yî·jÂByî·j©Ÿ[ ####.####...###...... ###....)...................##.### # #######.####..........#..##.#  #.# ###.####### ## ........... yî·j Æ############# #.# .#. yî·jÐ¥,yî·j�©yî·j^ ###....)...................##.### # #######.####..........#..##.#  #.# ###.####### ## ........... ############# yî·jÚw#.# .#. yî·jŽ,yî·jëyî·jU}{ #######.####..........#..##.#  #.# ###.####### ## ........... ############# #.# .#. .### yî·jŽyî·j¨/ #.# ###.####### ## ........... ############# #.# .#. .......######## yî·j¥tt# ........... ############# #.# .#. #####.yî·juH.......######## yî·jÛzyî·jC{yî·jjyî·jàf #.# #.#..##.#  ..# #...##.#  ### #.##.##.# #.# #.##.# #.# .#.#.# #.# #.# #.######.#.#.yî·jŽäyî·jÂäyî·j.èyî·jáD„ #.# #.#..##.#  ..# #..##.#  ### #.#.##.# #.# #.##.# #.# .#.#.# #.# #.# #.######.#.#.#yî·j4Kyî·jÃKyî·júOyî·j ±z#.# #.#..##.# ..# #..##.# ### #.#.##.# #.# #.##.# #.# .#.#.# #.# #.# ##.######...##.##.#.yî·jÌÀByî·j`ÿ#.# #.#..##.# ..# #..##.# ### #.#.##.# #.# #.##.# #.# .#.#.# #.# #.# .# #.######...# #.# #.#.#yî·j!yî·j[!yî·j»%yî·j¬#.# #.#..##.# ..# #..##.# ### #.#.##.# #.# #.##.# #.# yî·jª¬.#.#.# #.# .##.# ..# #.######...# #.# #.#.# yî·j_²,yî·j¶yî·j' Q#.# #.#..##.# ..# #..##.# ### #.#.##.# #.# #.##.# #.# ##.#.#.# #.# ...# #.# ...# #.######...# #.# #yî·j ‹.#.# #yî·j@ ,yî·jÝ! yî·jc� ¼#.# #.#..##.#  ..# #...##.#  ### #.#.##.# #.# #.##.# #.# ###.#.#.# #.# #...# #.# #...# #.######...# #.# #.#.# .# .#.#.....#yî·jvˆ ,yî·jœŒ yî·jÕì ß#.# #.#..##.# ..# #...##.# ### #.#.##.# #.# #.##.# #.# ###.#.#.# #.# #...# #.# #...# #.######...# #.# #.#.# #.# ##.##.#.yî·j”í ˆ..#..#.#yî·jô ,yî·j�÷ yî·jøV ž ......... ###########.# #.# ####.#....# #####........########@#.# #.# # ..#yî·je] ,yî·j©a yî·jTÁ Ö# #.########..##.#  .# #...........##.#  ## #.#########.##.#  #.# ##.##.#  #.# ###.#.#.# #.# #...#  #.# #...#  #.######...#  #.........@#  #########.#.#  #.#.# #.#.# #.#.# ....#  #....  #.### yî·jýÁ  ..#  yî·j2È ,yî·j\Ì yî·j+ j# #...........##.#  # #.#########.##.#   #.# ##.##.#  #.# ###.#.#.#  #.# #...# .#  #.# #...# #.# #.######...##.# #..........#.# #########.#  #.#.#  #.#.#  #.#.#  ....# yî·j~+  #....  #.###  ..#    yî·jj2 ,yî·jk6 yî·jÝ•  #.########..##.#   #...........##.#  #.#########.##.#  #.# ##.##.#  #.# ###.#.#.#  #.# #...# .#  #.# #...#  #.######...# #......... #########.#.# #.#.#  #.#.#  #.#.# yî·jC–  ....#  #....  #.### ..# yî·jZœ ,yî·jZ¡ yî·j£ Q###.#..##.#  #.########..##.#  #...........##.#  yî·jÝ õ#.#########.##.#  #.# ##.##.# yî·jÿ ¤ #.# ###.#.#.#  yî·j! “#.# #...# .#  yî·jC u#.# #...# #.######...#yî·jo s #......... #########.#.#yî·j� t #.#.#  yî·j« o#.#.#  #.#.# yî·jÈ n ....#  #.... yî·jæ > #.### yî·jÈ ,yî·jþ yî·j' 5#..........#..##.#  ###.#..##.#  #.########..##.#  #...........##.#  #.#########.##.#  #.# ##.##.#  #.# ###.#.#.#  #.# #...##..#  #.# #...# #.######...# #......... #########.#.# #.#.#  #.#.#  #.#.#  ....#  #....  yî·j’… ,yî·j£‰ yî·j÷ì œ ###.########..##.#  #.#..##.#  #...........##.#  #.#########.##.#  #.# ##.##.#  #.# ###.#.#.#  #.# #...##..#  #.# #...###.#  #.######...##@##  #..........  #########  #.#.  #.#.# yî·j~í Û #.#.#  ....#  #....  #.### yî·j—ó ,yî·j´÷ yî·j%V Ø #.#..##.#  #...........##.#  #.#########.##.#  #.# ##.##.#  #.# ###.#.#.#  #.# #...##..#  #.# #...###.#  #.######...##.##  #..........  #########  #.#.  #.#.#  #.#.#  ....#  #.... yî·jW € #.###  ..#  yî·j\ ,yî·j£_ yî·jÞ ù# #...........##.# # #.#########.##.#  #.# ##.##.#  #.# ###.#.#.#  #.# #...##..#  #.# #...###.#  #.######...##.##  #..........  #########  #.#.  #.#.#  #.#.#  ....#  #....  #.###  ..#  yî·ji*o ######### #.# #####.#.#.#...##..#...###.######...##.##.........#.## ########.#.##  #.#@# ..##  yî·j;0,yî·jô4yî·jqµ²  #.# ###.#.#...##..##...###.######...##.#.........#.## ########.#.##  #.#.# ....# .#  yî·jïÐ###.#....##...###.#####...##.#.........#.## ########.#.##  #.#.# .K.....#####....#.###...# .#### #K   kobold (wandering)  yî·jþ‚  You encounter a kobold. It is wielding a +0 dagger.yî·j@#0Magic Dartyî·jP%P751.5 (68K.yî·jS*yî·jL,32.5 (69 _yî·jã0yî·jò3{î·j=Ò #.# ###.#.#.#  Ognf the Magician #.# #...##..#  Gnoll #.# #...###.#  Health: 26/26 ======================== #.######...##.##  Magic: 10/11 =====================--- #..........#.##  AC: 3Str: 9 #########.#.## EV: 12Int: 15 #.#.# SH: 0Dex: 11 #.#.# XL:  3 Next: 97% Place: Dungeon:2 #.#@# Noise: ---------  Time: 1752.5 (0.0) K******.# a) +0 dagger #####.{î·j!Óv... Cast: Magic Dart #.###. ..# .#  ### #  K   kobold (wandering) _You encounter a kobold. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit){î·jB#.# ###.#.#.#  Ognf the Magician#.# #...##..#  Gnoll#.# #...###.#  Health: 26/26 ========================#.######...##.##  Magic: 10/11 =====================---#..........#.##  AC: 3Str: 9#########.#.##  EV: 12Int: 15#.#.#  SH: 0Dex: 11#.#.#  XL:  3 Next: 97% Place: Dungeon:2#.#@#  Noise: ---------  Time: 1752.5 (0.0)K******.# [3{î·j I7m a) +0 dagger#####....  Cast: Magic Dart#.###. ..# .# ### #  K   kobold   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the kobold.  The kobold is moderately wounded.{î·jØ�A.K{î·j:œ#.....{î·j; :=3.5 (1 _{î·j´¥{î·j~§|î·j Ÿ¬ #.# ###.#.#.#  Ognf the Magician #.# #...##..#  Gnoll #.# #...###.#  Health: 26/26 ======================== #.######...##.##  Magic: 9/11|î·j ß===================----- #..........#.##  AC: 3Str: 9 #########.#.## EV: 12Int: 15 |î·j: ¨#.#.# SH: 0Dex: 11 #.#.# XL:  3 Next: 97% Place: Dungeon:2 |î·jc ÷#.#@# Noise: =--------  Time: 1753.5 (0.0) |î·j� .K*****.# a) +0 dagger #####....|î·j» ¾ Cast: Magic Dart #.###.|î·jð & ..# .#  ### #  K   kobold|î·j!¡|î·jK¡The magic dart hits the kobold. _The kobold is moderately wounded.Aiming: Magic Dart (safe; 2% risk of failure)  |î·js¡íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|î·j�¡�Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)|î·j±Z#.# ###.#.#.#  Ognf the Magician#.# #...##..#  Gnoll#.# #...###.#  Health: 26/26 ========================#.######...##.##  Magic: 9/11|î·j»±6===================-----#..........#.##  AC: 3Str: 9#########.#.##  EV: 12Int: 15#.#.#  SH: 0Dex: 11#.#.#  XL:  3 Next: 97% Place: Dungeon:2#.#@#  Noise: =--------  Time: 1753.5 (0.0).K*****.#  a) +0 dagger#####....|î·jñ±]  Cast: Magic Dart#.###. ..# .# ### #|î·j#²   K   kobold   |î·jN²‚Aiming: Magic Dart (safe; 2% risk of failure)  |î·j޲èPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.|î·j,5A.K|î·j‘:"....|î·j¯<24.5 (1 _|î·jhA|î·jþB|î·j̇  #.# ###.#.#.#  Ognf the Magician #.# #...##..#  Gnoll #.# #...###.#  Health: 26/26 ======================== #.######...##.##  Magic: 8/11=================------- #..........#.##  AC: 3Str: 9 #########.#.## EV: 12Int: 15 #.#.# SH: 0|î·j\ˆ øDex: 11 #.#.# XL:  3 Next: 97% Place: Dungeon:2 #.#@# Noise: =--------  Time: 1754.5 (0.0) ..K****.# a) +0 dagger #####.... Cast: Magic Dart #.###.|î·jŠˆ & ..# .#  ### #  K   kobold|î·j®ˆ |î·jÔˆ vThe magic dart hits the kobold. _The kobold is severely wounded.|î·jûˆ wAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|î·j(‰ ‹Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)|î·jbú #.# ###.#.#.#  Ognf the Magician#.# #...##..#  Gnoll#.# #...###.#  Health: 26/26 ========================#.######...##.##  Magic: 8/11=================-------#..........#.##  AC: 3Str: 9#########.#.##  EV: 12Int: 15#.#.#  SH: 0Dex: 11#.#.#  XL:  3 Next: 97% Place: Dungeon:2#.#@#  Noise: =--------  Time: 1754.5 (0.0)..K****.#|î·jû [40m  a) +0 dagger#####....  Cast: Magic Dart#.###. ..# .# ### #  K   kobold   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  The kobold is severely wounded.|î·jwA.K|î·j‰} ...|î·jm~25.5 (1 _|î·j˜ƒ|î·j±„}î·jw‹ú #.# ###.#.#.#  Ognf the Magician #.# #...##..#  Gnoll #.# #...###.#  Health: 26/26 ======================== #.######...##.##  Magic: 7/11===============---------}î·jî‹? #..........#.##  AC: 3Str: 9 #########.#.## EV: 12Int: 15 #.#.# SH: 0Dex: 11}î·jŒë #.#.# XL:  3 Next: 97% Place: Dungeon:2}î·j:Œ÷ #.#@# Noise: =--------  Time: 1755.5 (0.0)}î·j_ŒÓ ...K***.# a) +0 dagger}î·jƒŒW #####....}î·j§Œ¾ Cast: Magic Dart #.###.}î·jÛŒ& ..# .#  ### #  K   kobold}î·j�}î·j%�‰The magic dart hits the kobold but does no damage. _The kobold is severely wounded.}î·jJ�ŠAiming: Magic Dart (safe; 2% risk of failure)  }î·jo�ÍPress: ? - help, Q - select action, ( or ) - cycle}î·j“�«Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)}î·jœå  #.# ###.#.#.#  Ognf the Magician #.# #...##..#  Gnoll #.# #...###.#  Health: 26/26 ======================== }î·jæ ©#.######...##.##  Magic: 7/11===============--------- #..........#.##  AC: 3Str: 9 #########.#.## EV: 12Int: 15 #.#.#}î·jžæ Æ SH: 0Dex: 11 #.#.# XL:  3 Next: 97% Place: Dungeon:2 #.#@# Noise: =--------  Time: 1755.5 (0.0) ...$....#}î·jç ù a) +0 dagger #####.... Cast: Magic Dart}î·jCç × #.###. ..# .# }î·jrç Ä ### #  K   kobold}î·j›ç –Aiming: Magic Dart (safe; 2% risk of failure)  }î·jÉç íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}î·j!è ìAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!}î·j€ì Ê #.#   #.#  }î·jÓì Û #.# .#  #..##  }î·jí Þ#..........#.##  .#.## }î·j5í ¸ #.#.#  #.#.# }î·j\í a #.#@#  }î·j€í “...$***.#   }î·j¥í #   }î·jÇí _..# .#  }î·jæí ”### #   }î·j[î ñ       }î·jŸv ...}î·jŸ| #.# ###.#.#.#  Ognf the Magician#.# #...##..#  Gnoll#.# #...###.#  Health: 26/26 ========================#.######...##.##}î·j} �  Magic: 7/11===============---------#..........#.##  AC: 3Str: 9#########.#.##  EV: 12Int: 15#.#.#  SH: 0}î·jA} Dex: 11#.#.#  XL:  3 Next: 100% Place: Dungeon:2}î·j~} Á#.#@#  Noise: =--------  Time: 1756.5 (1.0)...$....#  a) +0 dagger#####....}î·j£} ¹  Cast: Magic Dart#.###. }î·jì} ©..# .# ### # }î·j ~ b    }î·jT~ á   Aiming: Magic Dart (safe; 2% risk of failure)  }î·j³~ ÑPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!}î·jÍ $Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}î·j`€ 1Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!  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#.# #. #.# #.# # #.#.# #.There is a stone staircase leading down here.…î·j�^ …î·j_  _…î·j^f …î·j¤É  #r#.#. #. #. #####  #. #...### #.#.# #.@.>.....### :......# #.###.#  #.# #.#  #.# #r   rat (asleep) #.# #. #.# #.# # #.#.# #…î·jcÎ c  You encounter a rat.…î·j£Ú 0Magic Dart…î·jbé 215.5 (8.0)…î·j´ð +6.5 (9…î·j$ö …î·jfø 7 _Found a parchment of Searing Ray.†î·j-Ô +†î·j Õ  †î·j]Õ L# Ognf the Magician†î·j—Õ  †î·jáÕ ,#r†î·j(Ö : Gnoll†î·j‘Ö  †î·jÏÖ >#*†î·j×  Health: 32/32 ========================†î·jp×  †î·jæ× >#*†î·j1Ø ‘ Magic: 12/13 ======================--†î·joØ  †î·j·Ø >#*†î·jìØ G AC: 3†î·j Ù -Str: 9†î·jYÙ  †î·j¥Ù Š#* ##### # EV: 12†î·jæÙ .Int: 15†î·j%Ú  †î·jjÚ Š#* #...### SH: 0†î·j²Ú .Dex: 12†î·jõÚ  †î·jFÛ ð#*###########.#.... XL:  4 Next:  0% Place: Dungeon:2†î·jŒÛ  †î·jÛÛ à#.@.>...........### Noise: ---------  Time: 1916.5 (0.0)†î·j Ü  †î·j^Ü ¦:......############### # a) +0 dagger†î·jéÜ  †î·j)Ý _##.###.#†î·jeÝ R Cast: Magic Dart†î·j˜Ý  †î·jèÝ :#.#†î·j(Þ  †î·jbÞ E#.# #########†î·j Þ  †î·jâÞ ¼#.# #........ r   rat (asleep)†î·jß  †î·j{ß E#.# #.#######†î·j¶ß  †î·jéß E#.# #.# #†î·jà  †î·jJà #.#########.# #†î·j�à .You encounter a rat. †î·j·à ?_Found a parchment of Searing Ray.  †î·jùà ‚Aiming: Magic Dart (safe; 2% risk of failure)  †î·jCá ÍPress: ? - help, Q - select action, ( or ) - cycle†î·jzá Shift-Dir - straight line†î·jØá =Aim: a rat (asleep, 100% to hit)‡î·jl6� # Ognf the Magician #† Gnoll #. Health: 32/32 ======================== #. Magic: 12/13 ======================-- #. AC: 3Str: 9 #. ##### # EV: 12Int: 15 #. #...### SH: 0Dex: 12 #.###########.#.... XL:  4 Next:  0% Place: Dungeon:2 #.@.>...........### Noise: ---------  Time: 1916.5 (0.0) :......############### # a) +0 dagger ‡î·jû6¸##.###.# Cast: Magic Dart #.# #.# ######### #.# #........ r   rat (asleep) #.# #.####### #.# #.# # #.#########.# #‡î·j�7Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!‡î·jP<| #† #* #* #* #* #####  #*  #* ..  ‡î·jé<Ñ  #.# #.#  #.#  #.#   ‡î·jF=ç#.# #.#     ‡î·jïÇ9.....‡î·jYÈ.‡î·jáÐy1=7.5 (1Magic Dart _‡î·jäׇî·jÓÙˆî·j@Å®.>.......ˆî·jÝLjî·jÍ,ˆî·jïÐ,ˆî·jNÔˆî·jÏØ,ˆî·jë܈î·jÇä,ˆî·jGæˆî·jžêˆî·j*ëˆî·jÝîˆî·j?ô,ˆî·jøˆî·jsüˆî·j¯ü63==ˆî·jÚüˆî·j±‰î·j/T#†  #.# #.# #.# #.###### #.# #...# #.###########.#...‰î·j8…###.###...>...........##.:.....@############### ###.###.# #.# #.######### #.# #....... #.# #.###### #.# #.# #.#########.##.###...........#‰î·jó&‰î·jU'‰î·j@,‰î·jæŒ #† #.# #.# #.#‰î·j<�é #.# ##### #.# #... #.#.##.###...>.‰î·jc�Ð.:....@.###.###.#‰î·j‡�• #.# #.#‰î·j©�|  #.# #‰î·jÄ�‹ #.# #. ‰î·jà�^#.# #.#‰î·jŽ\ #.##.# ‰î·j!ŽU #.###.#‰î·j¡•,‰î·j§š‰î·j`ûh #† #.#‰î·j»ûÇ #.# #.# #.#  #.# #...# #.#.##.###...>.‰î·j^üŽ.:...@..##.###.## #.# #.#  #.# # #.# #. #.# #.# #.#.#  #.###.#‰î·j±ü‰î·j,‰î·jމî·jAi  #†#. #.##. #.##. #.##. #.# #. #.# # #. #.##.##.###...>r...:..@...#.#####.###.# #. #.##. #.# #. #.# ##. #.#‰î·jÄi˜ #.r   rat (asleep)#‰î·jïi+. #.#‰î·jjm #.##. #.#.# ‰î·j;jU #.###.#‰î·j3sc  You encounter a rat.‰î·j}y7-Magic Dart‰î·j�/20.0)‰î·jqƒj==-8.5 (11 _‰î·jüˆ‰î·jŠŠŠî·je× #†  Ognf the Magician #. #.#  Gnoll #. #.#  Health: 32/32 ======================== #. #.#  Magic: 12/13 ======================-- #. #.# ### AC: 3Str: 9 #. #.# #.. EV: 12Int: 15 #. #.###########.# SH: 0Dex: 12 ######.###...>.......... XL:  4 Next:  1% Place: Dungeon:2 r******@...############# Noise: ---------  Time: 1928.5 (0.0) .#####.###Šî·jÁØe[37m.#  a) +0 dagger #. #.#  Cast: Magic Dart #. #.# ##### #. #.# #.... #. #.# #.### r   rat (asleep) #. #.# #.#  #. #.#########.#  #.###...........# _You kill the rat! _You encounter a rat.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)Šî·j~z\#†Ognf the Magician#. #.#Gnoll#. #.#Health: 32/32 ========================#. #.#Magic: 12/13 ======================--#. #.#### AC: 3Str: 9#. #.##.. EV: 12Int: 15#. #.###########.# SH: 0Dex: 12Šî·j{ ######.###...>.......... XL:  4 Next:  1% Place: Dungeon:2r******@...############# Noise: ---------  Time: 1928.5 (0.0).#####.###.#a) +0 dagger#. #.#Cast: Magic Dart#. #.#######. #.##....#. #.#Šî·jO{ÿ#.### r   rat#. #.##.##. #.#########.#Šî·jÏ{#.###...........#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat but does no damage.  The rat squeaks loudly.Šî·j¿ý@.rŠî·j«M..:..Šî·j;==9.5 (1 _Šî·j¹‹î·jq˜@ #†  Ognf the Magician #. #.#  Gnoll #. #.#  Health: 32/32 ======================== #. #.#  Magic: 11/13 ====================---- #. #.# ### AC: 3Str: 9 #. #.# #.. EV: 12Int: 15 #. #.###########.# SH: 0Dex: 12 ‹î·jf™d######.###...>.......... XL:  4 Next:  1% Place: Dungeon:2 .r*****@...############# Noise: ==-------  Time: 1929.5 (0.0) .#####.###.#  a) +0 dagger #. #.#  Cast: Magic Dart #. #.# ##### #. #.# #.... #. #.# #.### r   rat‹î·jš™” #. #.# #.#  #. #.#########.# ‹î·jÈ™ #.###...........# ‹î·jî™jThe magic dart hits the rat but does no damage. _The rat squeaks loudly.  ‹î·jš‚Aiming: Magic Dart (safe; 2% risk of failure)  ‹î·jKšíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line‹î·j„š5Aim: a rat (100% to hit)‹î·ju .#†Ognf the Magician#. #.#Gnoll#. #.#Health: 32/32 ========================#. #.#Magic: 11/13 ====================----#. #.#### AC: 3Str: 9#. #.##.. EV: 12Int: 15#. #.###########.# SH: 0‹î·j¬hDex: 12######.###...>.......... XL:  4 Next:  1% Place: Dungeon:2.r*****@...############# Noise: ==-------  Time: 1929.5 (0.0).#####.###.#a) +0 dagger#. #.#Cast: Magic Dart#. #.#######. #.##....#. #.##.### r   rat#. #.##.##. #.#########.##.###...........#‹î·j ÇAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  ‹î·jAEThe rat is heavily wounded.‹î·j’@.r‹î·j —L.:..‹î·j©X-30.5 (1 _Œî·j²} #†  Ognf the Magician #. #.#  Gnoll #. #.#  Health: 32/32 ======================== #. #.#  Magic: 10/13 ==================------ #. #.# ### AC: 3Str: 9 #. #.# #.. EV: 12Int: 15 #. #.###########.# SH: 0Dex: 12 ######.###...>.......... XL:  4 Next:  1% Place: Dungeon:2 ..r****@...############# Noise: =--------  Time: 1930.5 (0.0) .#####Œî·j±~­[39;49m.###.#  a) +0 dagger #. #.#  Cast: Magic Dart #. #.# ##### #. #.# #.... #. #.# #.### r   rat #. #.# #.#  #. #.#########.#  #.###...........# The magic dart hits the rat. _The rat is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)Œî·jBÖ #†  Ognf the Magician #. #.#  Gnoll #. #.#  Health: 32/32 ======================== #. #.#  Magic: 10/13 ==================------ #. #.# ### AC: 3Str: 9 #. #.# #.. EV: 12Int: 15 #. #.###########.# SH: 0Dex: 12 ######.###...>.......... XL:  4 Next:  1% Place: Dungeon:2 ....:..@...############# Noise: =--------  Time: 1930.5 (0.0) .#####[39;49Œî·j­×‹m.###.#  a) +0 dagger #. #.#  Cast: Magic Dart #. #.# ##### #. #.# #.... #. #.# #.### r   rat #. #.# #.#  #. #.#########.#  #.###...........# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!Œî·j÷çh #†  #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #. Œî·jòè• ...****   #. #.#  #. #.#  #. #.#  #. #.#  #. #.#  #.  Œî·j/xH.:..Œî·jÊq21.5 (1Magic Dart _Œî·jÈ�Œî·j¬® ¡....Œî·jS½ nŒî·j Œî·jâÇ ,Œî·jGÍ Œî·jEÓ 91Œî·jeÔ )==Œî·j5Ø Œî·j¬Ý Œî·j#Þ Œî·j@ã Œî·j˜é Œî·j ê Œî·j�î Œî·j¤ó Œî·j)ô Œî·jø Œî·jpü Œî·jÌü :==Œî·jíÿ Œî·j{ BŒî·j' ,Œî·jÜ Œî·jú Œî·jª Œî·j8 Œî·jÎ Œî·j: L2==Œî·jg$ Œî·j]) Œî·jô) Œî·j‹. Œî·j<5 ,Œî·jd7 Œî·jþ; ,Œî·j)@ Œî·jÀD Œî·j6E :==Œî·j-I Œî·j�M ,Œî·jÆQ Œî·jLV ,Œî·j#....:.@....##.#####.###.# #.# #.# #.# #.#  #.# #.# # #.# #.# #. #.# #.# #.# #.# #.#.#  #.###.#Œî·j Ò ,Œî·jñÓ Œî·jg5 ™ #† #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.# # #.# #.### #.###...>Œî·j*6 ö #....:@.....# #.#####.###.# #.# #.# #.# #.#  #.# #.# # #.# #.# #.#  #.# #.# #.#Œî·jë6 D  #.# #.#.#  #.###.# Œî·j= ,Œî·jB Œî·jS¢ ( #† #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  #.# #. #.###...> #....@......# #.#####.###.# #.# #.#Œî·j(£ b #.# #.#  #.# #.# # #.# #.# #. #.# #.# #. #.# #.#. #.###.Œî·j:© Œî·j4ª Œî·j,¯ Œî·jÈ· )-  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Œî·j¢¸ Aim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat. _You kill the rat!  You pick up a parchment of Searing Ray and begin reading...Œî·j‰½ 054.5 (23.0)Œî·jŽ¿ c==-5.5 (24Œî·j2Ä Œî·jƒÆ D _You add the spell Searing Ray to your library.�î·jà�î·j´áX Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2b - Mephitic CloudConjuration/Alchemy/Air 19% 3 �î·j(âø c - Splinterfrost Shell Ice/Forgecraft 100% 7 10 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit’î·jTpè Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2School: ConjurationFail: 4%Power: 32%Damage: 2d5 (max 2d8) Accuracy: +++++Range: 4’î·j7q¹Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. î·jƒd ÿ Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - Mephitic Cloud î·jýd _Conjuration/Alchemy/Air 19% 3  c - Splinterfrost Shell Ice/Forgecraft 100% 7 10 spell levels left  î·j@e ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit¤î·jFA¤î·jƒF¤î·jaK€#†Ognf the Magician#.# #.#Gnoll#.# #.#Health: 32/32 ========================¤î·jÆK‹#.# #.#Magic: 13/13 ========================#.# #.#AC: 3Str: 9#.# #.#EV: 12Int: 15#.# #.########## SH: 0Dex: 12¤î·jL´#######.###...>....... XL:  4 Next:  2% Place: Dungeon:2#....@......########## Noise: ---------  Time: 1955.5 (0.0)#.#####.###.#¤î·j@Lßa) +0 dagger#.# #.#Cast: Magic Dart#.# #.###¤î·j¦L #.# #.##.#.# #.##. #.# #.##. #.# #.#########.¤î·j*ML #.###........... Shift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat. _You kill the rat!¤î·j´M†You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.¤î·j¢V¤î·jXÍMemorise Searing Ray, consuming 2 spell levels and leaving 8? Y - Yes  N - No¥î·j¾¥î·joÔ #†Ognf the Magician#.# #.#Gnoll#.# #.#Health: 32/32 ========================#.# #.#Magic: 13/13 ========================#.# #.#AC: 3Str: 9#.# #.#EV: 12Int: 15#.# #.########## SH: 0Dex: 12¥î·jÕò#######.###...>....... XL:  4 Next:  2% Place: Dungeon:2#....@......########## Noise: ---------  Time: 1955.5 (0.0)#.#####.###.#a) +0 dagger#.# #.#Cast: Magic Dart#.# #.####.# #.##.#.# #.##. #.# #.##. #.# #.#########. #.###...........¥î·jZÕ  Shift-Dir - straight lineAim: a rat (heavily wounded, 100% to hit)  The magic dart hits the rat. _You kill the rat!¥î·jŠÕ†You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.¥î·j¼Ø+6.5 (1¥î·j¥Ü¥î·j{á¥î·j~ä+7.5 (2¥î·j5ç¥î·jØë¥î·jíí+8.5 (3¥î·jæð¥î·j¿ô   #.###...........  _You start memorising the spell. You continue memorising. x2¥î·j”÷¥î·j_û¥î·j`ýc _You finish memorising. Spell assigned to 'e'.§î·j…� ...§î·j÷�§î·j=’§î·j±õ9 #† #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.###...> #...@....... #.#####.###.# #.# #.# #.# #.#  #.# #.# # #.# #.# # #.# #.# # #.# #.# #.###§î·j°ö§î·j…÷$ _§î·jû§î·j^Ê #† #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.###...> #..@........ #.#####.###.## #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  #.# #. #.###§î·jIoB§î·jôÊ, #† #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.###...> #.@......... #.#####.###.# #. #.# #.##. #.# #.##> #.# #.#.. #.# #.#§î·jïËñ## #.# #.# #.# #. #.###§î·j»Ô,60.5 (2§î·j`Ú§î·j¦Ý+1.5 (3§î·jâ§î·j€ä; _Found a stone staircase leading down.¨î·jJB ...¨î·jÓB¨î·jG¨î·j¥’ #† #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.###...>¨î·j¢¥˜ #@.. #.#####.###.# #.# #.# #.# #.# #.# #.# #># #.# #.#¨î·jØ¥h ..# #.# #.# ### #.# #.# #.# #. #.###¨î·j ¦¨î·jÒ¬¨î·j>­¨î·j†±¨î·j® #.# #.#############.###...>..............###########.###.#  #.# ¨î·jFZ#.......#### ¨î·j3,¨î·j‹¨î·jí|¹ ############.###...>..............###########.###.#  #.# >#######.#¨î·ji}¨î·jb‚,¨î·jL†¨î·jGåÑ ############.###...>..............######¨î·j›åÇ#####.###.#  #.# >..#¨î·j»å+#.####¨î·j×åD ¨î·j˜ê¨î·jàê¨î·jpî¨î·j‡Mà ############.###...>..............###########.###.#  #.# ........#########..... ¨î·j­S,¨î·jÖW¨î·jз’ ############.###...>..............###########.###.#  #.# #######>.......¨î·j¸r######## #####¨î·j5¸######¨î·jW¸q There is a stone staircase leading down here.¨î·j¾¨î·j†¾ _¨î·jlèî·jº!= #.# #.# #.# #. #######.###...> #... #.#####.###.# #.# #.# #.# #.# #.# #.##># #.# #.#.# #.# #.## #.# #.# #.# #.¨î·jW" #.### #. #.# #. # ¨î·j((,¨î·j75¨î·jf‹Ù #.# #.# #.# #. #######.###...> #... #.#####.###.# #.# #.# #.# #.# #.# #.##># #.# #.#.# #.# #.## #.# #.# #.# #. #.### #. #.# #.¨î·jÏ‹G # ¨î·j��,¨î·j6”¨î·j¬ôö #.# #.# #.# #. #.###...> #... #.#####.###.# #.# #.# #.# #.# #.# #.#.#># #.# #.#.# #.# #.## #.# #.# #.# #. #.### #. #.# #.¨î·jEõG # ¨î·jîú,¨î·j<ÿ¨î·jÂ^< #.# #.# #.# #. #.###... #... #.#####.###.# #.# #.# #.# #.# #.# #.##.#># #.# #.##.# #.# #.## #.# #.# #.# #. #.### #. #. #. # ¨î·jYc,¨î·jRg¨î·j5Ç{ #.# #.# #.# #. #.### #... #.#####.###.# #.# #.# #.# #.# #.# #.# #.#># #.# #.# #.# #.# #.# # #.# #.# #.# #. #.### # # # # ¨î·j)Ì,¨î·j»Ï¨î·jS0 #.# #. #.# #. #.### #... #.#####.###. #.# #.# #. #.# #.# #. #.#># #.# #. #.# #.# #. # #.# #. #.# #. #.### #  ¨î·j¦5,¨î·j:¨î·j•›d #.# # #.# # #.### #.. #.#####.### #.# #.# # #.# #.# # #.#># #.# # #.# #.# # # #.# # #.# #¨î·jú›u #.### # ¨î·j‘¥B¨î·j¬ð #.#  #.#  #. #.. #.#####. #.# #.# # #.# #.#  #.#># #.#  #.# #.#  # #.#  #.#  #. # ¨î·j¦¨î·jø¨î·jø ¨î·jÆk, #.# #.### #.#. #..#. #.#####.#. #.# #.# #. #.# #.# #.#># #.# #.# #.# # #.# #.# #. # ¨î·jp,¨î·jýs¨î·jãÔå #. #. ### #. #.. #.. #.# #.#####. #.# #.# #. #.# #.# #. #.#># #. #.# #. # #. #. #. # ¨î·j¸Ú,¨î·jiÞ¨î·jŽ=�M########......### #.#########>...........##############.¨î·jPA,¨î·j=D¨î·j]¡�M########......### #.#########>...........############# #.¨î·j[¥,¨î·jÔ§¨î·jÓ ÀM#########......### #.#########>#...........# #.#¨î·j; ,¨î·jÍ ¨î·jük QM####.# #######....# #......### #.¨î·jDl “#.#########># #.¨î·jq ¨î·jJq ¨î·j|u ¨î·jäÓ ™M##########....# #......########.##.# #.¨î·jÄØ ¨î·jÙ ¨î·j Ý ¨î·j2A #.##.##.##.##.##.######.# #.##.@...# #...#.##### #.#####.##.# #.# #.##.# #.# #.##.##># #.##...# #.##### #.##.##.#¨î·j¥A ¨î·j½E ¨î·j{¥ ¡#.# #.# #.# #.# #.# ##.# #####.# #.##..@..# #...#.##### #.#####.##.# #.# #.# #.#.#..¨î·jq¦ # #.# ### #.# #.# #.#¨î·jkª ,¨î·jo¯ ¨î·j‘ ª##.# ####.# #.##.# #.##.# #.##.# #.# #.# ######.# #.##...@.# #...#.##### #.#####.##.# ¨î·j+ ¯#.# #.# ##.# #.# #.# ##.#># #.# ##.# #.# ## #.# ##.# ##.#¨î·j• ,¨î·j* ¨î·j”v ¨î·jãv Œ#†#.# #.### #.# #...# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#####.# #.###.#....@# #...¨î·j2w º#.##### #.#####.###.#.# #.# #.# #.#.# #.# #.# #.¨î·jÀw ¡#.#># #.# #.#.# #.# #.# #.# #.#.# #.#.###.¨î·jK} ,¨î·j5Œ ¨î·jðé DM #†##.  #.# ###########.###.............#.#########.###.##.# #.# #.¨î·jï ¨î·jcï ¨î·jwó ¨î·jqS $M#.# #†##.  #.# ###########.####..............#.##### #.#####.###.¨î·jY ,¨î·jé] ¨î·jH¼ êM#.# #†###.  #.# ##########.####.....# #...........#¨î·jýÁ ,¨î·j¾Å ¨î·j $ ÆM#.# #†#.#####....  #.# #####.# #######.###.¨î·j¾+ ,¨î·jw0 ¨î·jä� wM∆#.# #†#####....#####.##.# #.¨î·jB• ,¨î·j?™ ¨î·jAù Ë #.#  #.# #.# #.# # 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XL:  4 Next:  2% Place: Dungeon:2 #.###...@******. #..#.### Noise: ---------  Time: 2021.5 (0.0) #.###.<####..#####..#.#  a) +0 dagger #.#.#..# #..#...#^...### [3«î·jßÄ3mCast: Magic Dart #......# #..#.#......... #.#.#.## #..#...#.#..##. #.#.#.#####..##.##.#..##. r   rat (asleep) #............<........##. ##.##.######.##†####.###. #.##.######...#.....# ## _There is a stone staircase leading up here. _You encounter a rat.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)«î·jÚs #.# ##...##  Ognf the Magician #.# ∆ #.#######.##  Gnoll #.# #.........#  Health: 32/32 ======================== #.# #.######..#  Magic: 12/13 ======================-- ##.####.# ####..##  AC: 3Str: 9 #.......# #......#  EV: 12Int: 15 #..#### #.##...#### SH: 0Dex: 12 «î·j÷ÚL#.....#####.###. #....... XL:  4 Next:  2% Place: Dungeon:2 #.###...@....... #..#.### Noise: ---------  Time: 2021.5 (0.0) #.###.<####..#####..#.#  a) +0 dagger #.#.#..# #..#...#^...### Cast: Magic Dart #......# #..#.#......... #.#.#.## #..#...#.#..##. #.#.#.#####..##.##.#..##. r   rat (asleep) #............<........##. ##.##.######.##†####.###. «î·jfÛ&#.##.######...#.....# ##Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!«î·j-á\ #.#   #.# ∆   #.#   #.#     «î·jÿáy        ******.     ^     #.#. «î·j«âk#...<  ##.†  #.  «î·j‹k'.......«î·jary3=2.5 (1Magic Dart _«î·j¨w«î·j {¬î·joï¹.<.......¬î·jò¬î·jD÷¬î·jþú¬î·jÁû¬î·jæÿ¬î·j,¬î·j"¬î·j鄬î·j¬î·jb¬î·jþ¬î·jú,¬î·jf%¬î·jk'¬î·j¶'¬î·jÚ'E3==¬î·j +¬î·jRˆó#.# ##...## ##.# ∆ #.#.## #¬î·j ‰Õ#.# #.# ##.# #.######..# ###.####.# ####..## ##.# #......# ##..#### # #.##...##.....#####.###.##.#.###....##..#.#¬î·jž‰#.###.<####..#####..#.# #.#.#..# #..#...#^...##......# #..#.#.#.#.#.## #..#...#.#..##.##.#.#.#####..##.##.#..##.##.<.##.#¬î·j4Šœ##.##.######.##†####.###.#.##.######...#.....# #¬î·j¼�,¬î·j$”¬î·j×ô`#.# ##...## #.#.# ∆ #.#.## #.#.# #..# #.#.# #.######..# #.##.####.# .# ####..## #.#.# .# #......# ##..#### .# #.##...##.....#####.###.##.#.###....##..#.#¬î·jÅõ|#.###.<####..#####..#.# #.#.#..# #..#...#^...##......# #..#.#.#.#.#.## #..#...#.#..##.##.#.#.#####..##.##.#..##.# #...<.##.###.##.######.##†####.###.#.##.######...#.....# #¬î·jÇû,¬î·jý¬î·jhd#.# ##...## #.##.# ∆ #.#######.## #.##.# #...# #.##.# #.######..# #.###.####.# #.# ####..## #.#.# #.# #......# ##..#### #.# #.##...##.....#####.###.##.#.###....##..#.##.###.<####..#####..#.# #.#.#..# #..#...#^...##......# #..#.#.#.#.#.## #..#...#.#..##.##.#.#.#####..##.##.#..##.# #....<.##.###.##.######.##†####.###.#.##.##¬î·j0eM####...#.....# #¬î·jeh,¬î·jn¬î·j‹Í¥M)..#.....### #.# ##...##∆ #.#######.##...... #.# #.## #.##.#######..## #.......#.....# #### #.# #.##...#######....#####@###.##....................#####¬î·j(Î^##.<####..#####..#.# #.#.#..# #..#...#^...########.#¬î·jÆÕ¬î·jÚ:==¬î·já߬î·jQ@¾M .............)... ..#.....### #.# ##...##∆ #.#######.##...... #.# #.## #.##.#######..## #.......#.....# #### #@# #######....#####.###.##..........#...........#¬î·jAž######.###.<####..#####..#.#...¬î·jòG,¬î·j«L¬î·jU­eM####### ................)... ..#.....### #.# ##...##∆ #.#######.##...... #.# #.## #.##.#######..## #.......#.....# #### #.# #######¬î·jÿ­7....#####.###.##..........#.###...........##..#.########..##..#¬î·j³³,¬î·j¸¬î·jJ ¼M ####...## ########## ................)... ..#.....### #.# ##...##∆ #.#######.##...... #.# #.## #.##.#######..## #.......#.....# #### #.# ########.....#####.###.##..........# #..# ¬î·jo&¬î·ja‚ÒM #####  ####...## ########## ................)... ..#.....### #.# ##...##∆ #.#######.##....... #.# #@## #.##.####¬î·jƒ###..## #.......#.....# #..#### #.# #.##...########..#¬î·jSˆ,¬î·j�Œ¬î·j›ê+M #####  ####...## ########### ................)... ..#.....### #.# ##...##∆ #.#######.##....... #.# #.######..# #.##.#######..## #..¬î·j-ëÃ#.......# #.# #......# ####..¬î·jWò,¬î·j{ö¬î·jàTÖM #####  ####...## ############ .................)... ..#.....### #.# ##...##∆ #@#######.##...... #.# #.######..# #.###.####.# #.# ####..## #..#..¬î·jmZ,¬î·j¹^¬î·jå½XM #####  ####...## ###########.......##### ......................)# #.........#.....### #@# ##...##∆ #.#######.##.......#.##.######..# #.#¬î·jݾc... ¬î·j�Ä,¬î·jGɬî·jÐ(^M #####  ####...## ################ .............)# #....@....#.....####.###.######...##∆ #.#######.###.##.........# #.###.#¬î·j7.¬î·j�.¬î·j‡2¬î·j¤‘› ##### ####...###.. #)# #...@.....#.....####. #.# #.###.######...## #. #.# ∆ #.#######.## #. #.# #...# #. #.# #.######..# #. ##.####.# #.# ####..## # #.# #.# #......# ¬î·j-’ß #..#### #.# #.##... #.....#####.###.##¬î·jF—,¬î·j­›¬î·j¨úÞ ##### ####...###. #)# #..@......#.....#### #.# #.###.######...## # #.# #∆ #.#######.## # #.# #..# # #.# #.######..# # ##.####.# #.# ####..## # #.# #.# #......#  #..#### #.# #.##...¬î·j‹ûd #.....#####.###.##¬î·j¶¬î·j,¬î·jó¬î·j�dà ##### ####...###.# #)# #.@.......#..... #.# #.###.######...##  #.# #% #.#.##  #.# #. #..# #.# #. #.######..# ##.####.# #.# ####..##  #.......# #.# #......#  #..##### #.# #.##...¬î·j!ed #.....#####.###.##¬î·jmo6-43.5 (21.0)¬î·jÁt¬î·jˆxF-4.5 (22¬î·jv}8%¬î·j. _Found a scarab talisman.®î·jÛ@ u ##### ####...## #. # #)# #@........#.....®î·jA ¢ #.# #.###.######...## #.# #%# #.#.## #.# #.# #.# #.# #.# #.######..# ##.####.# #.# ####..## #.......# #.# #......# #..###### #.# #.##... #.....#####.###.##®î·jžG ®î·j¦K 15.5 (1.0)®î·jP 6%®î·j Q ®î·j˜—M #####  ####...## ################.............#)####.........#.....##.###.######...###.# #%# #.#######.#####®î·j­®î·jÇh6%¯î·jb7¯î·j<¯î·jõK¯î·j0I K #########...################.......##...............#)#####.....###.# #.###.######...## %# #.#######.## ###¯î·j¾I f#.....#####.###.##...... ¯î·jaO ¯î·jÊS &7¯î·jY ¯î·jœZ °î·jí(Æ #########...################.......###...............#)#####.....##.# #@###.######...## %# #.#######.## .# #.........# #.###...........##..#.## °î·jè/°î·j¿3&8°î·j99%°î·j~:°î·j+æÚ #########...################.......##...............)####.........#.....##.# #.###.######...##  #.## .# #.........# #######.###.<####..#####..#.#°î·jWí°î·jùî&9°î·jµó°î·jDöU _You see here a scarab talisman.±î·jµ±î·jT¸Equip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  d - a +0 pair of gloves (worn) ±î·j§¸�Floor Items ([,] to select) Talismansa scarab talisman[?] describe selected [!] equip|wield|wear|put on±î·j˸y[tab] equip|unequip ³î·jx˘ A scarab talisman. A small golden cameo of a beetle. Transforms the wearer into a sun scarab, a fiery insect that carries around a mote of searing heat and light outside itself, like a tiny sun. This solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the wearer to cast. ____________________________________________________________ Skill HP AC Flare Dmg ---------------------------------------- Min 8+0% +5.02d14 Max 14 +0% +9.02d24 Cur 0.9 -71% +0.3 2d2 Size: SmallrF: ++.rPois: x Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones ____________________________________________________________ Øî·jJ€}Equip or unequip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) Øî·jŽ€a +0 dagger (weapon) Armour (go to first with [) a +0 robe (worn) a +0 hat (worn)Øî·j²€R a +0 pair of gloves (worn) Øî·jÑ€–Floor Items Talismans  a - a scarab talisman Øî·jG� [?] describe selected [!] equip|wield|wear|put onØî·jc�y[tab] equip|unequip Ûî·j—Ognf the MagicianGnoll#####Health: 32/32 ========================####...## Magic: 13/13 ========================##############.......## AC: 3Str: 9#...................... EV: 12Int: 15#)####.........#.....## SH: 0Dex: 12#.# #.###.######...## XL:  4 Next:  3% Place: Dungeon:2#.# #@# #.#######.##Noise: ---------  Time: 2049.5 (0.0)#.# #.# #.........#a) +0 dagger#.# #.# #.######..#Cast: Magic Dart##.####.# #.# ####..###.......[Ûî·j‘E40m# #.# #......##..###### #.# #.##...####.....#####.###.##......#.###...........##..#.###.###.<####..#####..#.#Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat! _Found a scarab talisman. _You see here a scarab talisman.This transformation would significantly lower your maximum hit points. Transform anyway? Y - Yes  N - NoÞî·j UÞî·j%dOgnf the MagicianGnoll#####Health: 32/32 ========================####...## Magic: 13/13 ========================##############.......## AC: 3Str: 9#...................... EV: 12Int: 15#)####.........#.....## SH: 0Dex: 12#.# #.###.######...## XL:  4 Next:  3% Place: Dungeon:2#.# #@# #.#######.##Noise: ---------  Time: 2049.5 (0.0)#.# #.# #.........#a) +0 dagger#.# #.# #.######..#Þî·j*e3Cast: Magic Dart##.####.# #.# ####..###.......# #.# #......##..###### #.# #.##...####.....#####.###.##......#.###...........##..#.###.###.<####..#####..#.#Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat! _Found a scarab talisman. _You see here a scarab talisman.Þî·j‘h350.5 (1 _Þî·j¥oÞî·jQqÞî·j\u+1.5 (2Þî·jyÞî·j&|Þî·jË}+2.5 (3Þî·j·�Þî·jc†Þî·jˆ+3.5 (4Þî·j²‹Þî·jE‘á9/9 04-) Mandibles _Found a scarab talisman. _You see here a scarab talisman. _You begin transforming. You continue transforming. x3  You turn into a gleaming scarab beetle.  Your +0 dagger, +0 robe, +0 hat and +0 pair of gloves meld into your body.  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..#.# #.# #...........# ^...#######.## #..###.####.#  æî·jø« æ...........).# #..# #.# #.# .#..##.####..#####..###.####.####æî·j¬ Å  .#..##.# #............. æî·j® 1*æî·jò³ ¾.*   solar ember (minion)æî·j_´ æî·j¼¹ æî·j3 ®## ).<.....########### ....########.###......... ...####.###.> #.## #.# #.# # ##.###.###... #.#####...........#### #.......#B##.###.## ...##.# ############*###.###..........# #.........# ######.# #####.###.###### # ..#.# #.# ........ ^...#######.###.### ...........).# #..# #.# ####..#####..###.####.####æî·j£ C*.æî·j¼# 3æî·jö( æî·jÄŠ † ### .............. #...## #.. ).<.....########### #.# ######..# ......# #.########..# ..####.# #...........# ..## #.# #.###.###.>.# ##.## #.# #.# #.# #...# .# #.# ##.###.###...# #..# #.#####.B.........## #..## #.......#.##.###.## æî·jõ‹ Ò.# #######..*##.# #.# #...############.###.###.# #............# #.........# #..#.#######.# #####.###.###### #..#.# #.# #...........# #^...#######.## #..###.####.# ............).# #..# #.# #.#æî·j‹Œ B*.æî·jå“ 3æî·jí˜ æî·jÊø j ############## ##### .............. #...## . ).<.....########### ....######## .....###......... #...####.###.> ##.## #.# #.# # .æî·jkù Ü ##B###.###... #.#####...........## #..## #.......#*##.###.## ....# #######...##.# ############.###.###..........# #.........# æî·jÝù ######.# #####.###.##### #..#.# #.# ........ #^...#######.###.###æî·jÖú A*.æî·j9 3æî·j¿ æî·jáh  ### ############## ##### .............. #...## . ).<.....########### ....######## .....###......... #...####.###.> ##.## #B# #.# . ##.###.###... #.#####.*.........## #..## #.......#.##.###.## ....# #######...##.# ############.###.###..........# #.........æî·j¸i ö#######.# #####.###.##### #..#.# #.# ........æî·j%j B*.æî·jEp 3æî·jºv æî·jX× � ### ############## ##### .............. #...## . ).<.....########### ....######## .....###......... #...####.###.> ##.## #.# #.# . ##*###.###... #.#####...........## #..## #.......#.##.###.## ....# ...##.# ############.###.###æî·jÆØ Þ..........# #.........#######.# #####.###.#####æî·j Ù B*.æî·jµß 3æî·jlå æî·jUG P ################## ##### .............. #...## . ).<.....########### #####....######## .....###......... #...##.###.###.> ##.## #*# #.# . ##.###.###... #.#####...........## #..## #.......#.##.###.## ....# #...##.# ############.###.###..........# #.........#æî·jyH B*.æî·jÀM æî·j1N æî·jqR æî·jñ± , ################## ##### ............... #...## . ).<.....########### #####....######## .....###.......... #...##*###.###.> ##.## #.# #.# . ##.###.###...æî·j—³  #.#####...........## #..## #.......#.##.###.## ....# #...##.# ############.###.###*.æî·j'¹ 3æî·jª¾ æî·jV€ ################## ##### ............... #...## ..).<.....########### .....######## .....###*......... #...####.###.> ##.## #.# #.# . ##.###.###... #.#####...........## #..## #.......#.##.###.## ....# ...##.# æî·jÕ B*.æî·jt&3æî·jÊ+æî·j˜Œõ ################## ##### .............. #...## ..).<.....###########.#######....*######## .....###......... #...####.###.> ##.## #.# #.# . ##.###.###... #.#####...........## #..## #.......#.##.###.##æî·jrŽB*.æî·jì“3æî·j6™æî·jÿ°-136.5 (5æî·jK´æî·j½¹æî·jT» _You swap places with your solar ember.ee here a bat skeleton.wap places with your solar ember.ee here a bat skeleton. _Done exploring.çî·j¯E‰.......çî·jzJçî·jßhI0.0)çî·jmee here a bat skeleton.wap places with your solar ember.ee here a bat skeleton. _Done exploring.éî·jNw /# #. ...## #.B.).<.....#éî·jx X###### #*#..# ## #.##..# #####.# #...# # ...## #.# #.###.###.>.# # #éî·j?x í.## #.# #.# #.# #...# ## #.# ##.###.###...# # ..# #.#####....éî·jfx \## # ..## #.éî·j«x O#.##.###.## #éî·jw~ éî·jö‚ 17.5 (1 _éî·j(‡ éî·jºˆ éî·jmpü# #.## #..B).<.....#.###### #*#..# #.# #.#..# #.####.# #..# #.## #.# #.###.###.>.# #. .## #.# #.# #.# #...# #. .éî·jNqj# #.# ##.###.###...# #. .# #.#####...## #. .## #.#.##.###.## #.éî·j©q2*.éî·jwéî·jz%8éî·j·~éî·jíêî·jUáˆ# #.# .## #.*.B.<.....#.####### #.#..# #.## #.#..# #.#####.# #.# #.# .## #.# #.###.###.>.# #.# ## #.# #.# #.# #...# #.# # #.# ##.###.###...# #.# # #.#####.## #.# ## #.#.##.###.## #.#êî·j~â;.*êî·jóçêî·jwê%9êî·jïêî·j¢ñee here a bat skeleton.wap places with your solar ember.ee here a bat skeleton. _Done exploring. _ Things that are here:êî·j¯ó~ _a +0 dagger; 4 stones; a kobold skeletonêî·jmþ#  #.# ## #..*)B<.....#.# ###### #.#..# #.# # #.#..# #.# ####.# #.# #.#  #.# #.# #.# #...# #.# êî·jµmêî·jn;.*êî·j‡sêî·j@w-40 _êî·j•{êî·jä|êî·j½ã.#  #.#  #...*.B.....#######.# ###### #.#..# #.# # #.#..# #.# ####.# #.# #.#  #.# #.# #.# #...# #.# )*êî·jçêî·jsê%1êî·jèîêî·jŽñw _There is a stone staircase leading up, spattered with blood here.êî·jõ î# #.#  #...)*<B....#######.#  #.#..# #.# # #.#..# #.# .# #.# #.#  êî·jºõ à#.# #.# #.# #...# #.# êî·jFö ;.*êî·jü êî·jë ,2 _êî·j� êî·jÐ êî·jv˜ # #.# #...).*.B...#######.#  #.#..# #.# # #.#..# #.# .# #.# #.#  #.# #.# #.# #...# #.# êî·j'™ 7<*êî·j�Ÿ êî·jC¬ êî·j⬠3êî·j�´ êî·jý¶ êî·jå ¢# #.# #...).<*.B..#######.#  #.#..# #.# # #.#..# #.# .# #.êî·jß Ë..# #.# #.# #.###.###.>.# #.# #.# #.# #...# #.# #.# ##.###.###...# #.#####..## êî·jŠ ;.*êî·jêî·jÌ%4êî·j¯êî·jëî·j1o # #.# #...).<.*.B.#######.#  #.#..# #.# # #.#ëî·jpö#..# #.# .# #....# #.# .# #.###.###. .# #.# #.# #...# #.# .# ##.###.###. .#####... ëî·j¹q;.*ëî·jxëî·j‘~%5ëî·jæ„ëî·j †ëî·j] ´#####################...................).<..*..####### ##########B.# .######........ëî·jï È###.###.> #.# #..##.###.######...........#......#.##.###.## ######...##.# #.# ëî·jö ëî·jî %6ëî·j  ëî·jg ëî·j ø#####################....................).<..*..####### ##ëî·jÎ########..# .........###.###.> #.# #..##.###.######...........#......#.##.###.## ######...##.# #.# #.###.#####ëî·j4E.*ëî·jtëî·jÕ%7ëî·jMëî·jûìî·jo!»#####################...................).<.....####### ##########*.# .#######.........ìî·jý!�###.###.> #.# #..##.###.######...........#......#.##.###.## ######...##.# #.# #.###.##### ....# #..........ìî·jB#D.*ìî·j’(ìî·jF,%8ìî·j¦1ìî·jØ3ìî·jœ[ G#####################...................).<.....####### ##########..# .#######*.........###.### #.# #..##.###.##ìî·jy\ ####...........#......#.##.###.## ######...##.# #.# #.###.##### ....# #.......... ###.# #####.###.###### ###ìî·j] D.*ìî·j‹c ìî·jh %9ìî·jRm ìî·j~p c _There is a stone staircase leading down here.íî·j,9 íî·j¼< ·Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.íî·j¡= Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.íî·jÙ= ŸItems &: Options helpH.Spellcasting íî·j> æ%: Table of aptitudesI.Targeting /: Lookup descriptioníî·j[> J.Religion Q: FAQK.Mutations V: Version informationíî·j¨> L.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance íî·jô> ðHome: This screenN.Philosophy1.List of Character Speciesíî·jw? ­2.List of Character Backgrounds3.List of Skillsíî·jÙ? ô4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesîî·jä£îî·jªîî·jºOgnf the MagicianGnoll#####################Health: 9/9========================#...................#Magic: 13/13 ========================#...).<.....#######.#AC: 0Str: 9 ## #.########..# #.#EV: 14Int: 15 .# #.########..# #.#SH: 0Dex: 12 .# #.........*.# #.#XL:  4 Next:  3% Place: Dungeon:2 .# #.###.###.B.# #.#Noise: ---------  Time: 2149.5 (0.0) .# #.# #.# #...# #.#-) Mandibles .#[37îî·jð¼Òm ##.###.###...# #.#Cast: Magic Dart .#####...........## #.#Scarab .......#.##.###.###.# ######...##.# #.##.#*   solar ember (minion) #######.###.###.##.### ....# #.........##...# ###.# #####.###.###### ###.# _Done exploring. _Done exploring.  Things that are here: _a +0 dagger; 4 stones; a kobold skeleton _There is a stone staircase leading up, spattered with blood here. _There is a stone staircase leading down here.îî·jAÁîî·jiÇîî·jUÍîî·j­ îî·j#± îî·jä¶ îî·j`¼ îî·jÁ 250.5 (1 _îî·jÆÅ îî·j3Ø .îî·jNþI 3  You climb downwards.îî·j“Ó  ###### ##  ..... .##  #.##..> .. ∆  ...b.# îî·jN¥ ##..*  #..  ##.  ....  #####.#  #. #+ îî·jy‹ b   bat (asleep) îî·j¡‰*   solar ember (minion) îî·jÉG You encounter a bat.ïî·j/ A2.0 (2.5Magic Dartïî·jâïî·jň _You reconstitute your solar ember.Found a stone staircase leading down.ïî·jxa _There is a stone staircase leading up here.ðî·jßr  Ognf the Magician  Gnoll  Health: 9/9======================== ###### ## Magic: 12/13 ======================-- ..... .##  AC: 0ðî·jds�Str: 9 #.##..> .. ∆  EV: 14Int: 15 ...b.#.# SH: 0Dex: 12 ##.**.# XL:  4 Next:  3% Place: Dungeon:3ðî·j±s¸ #...B.# Noise: ---------  Time: 2152.0 (0.0) ##....# -) Mandiblesðî·jtU .......# Cast: Magic Dart #####.### Scarab  ðî·jªt¶#. #+ b   bat (asleep)  *   solar ember (minion)Found a stone staircase leading down. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 2% risk of failure)  ðî·j÷t*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)òî·j bOgnf the MagicianGnollHealth: 9/9========================###### ##Magic: 12/13 ======================--..... .##AC: 0Str: 9#.##..> .. ∆EV: 14Int: 15...b.#.#SH: 0Dex: 12##.**.#XL:  4 Next:  3% Place: Dungeon:3#...B.#Noise: ---------  Time: 2152.0 (0.0)##....#-) Mandibles.......#Cast: Magic Dart#####.###Scarab #.#+b   bat*   solar ember (minion)Aiming: Magic Dart (safe; 2% risk of failure) [19òî·j‘b—d Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.òî·jîä'.bòî·jÏå&.b.òî·jèõòî·jˆö2=3.0 (1òî·j ýòî·jPÿ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded. _The bat closely misses you.óî·j.  Ognf the Magician  Gnoll  Health: 9/9======================== ###### ## Magic: 11/13 ====================---- ..... .##  AC: 0Str: 9 #.##..> .. ∆  EV: 14Int: 15 .....#.# SH: 0Dex: 12 ##..*.# XL:  4 Next:  3% Place: Dungeon:3 #.b*B.# Noise: =--------  Time: 2153.0 (0.0) ##....#óî·jÖâ[39;49m -) Mandibles .......# Cast: Magic Dart #####.### Scarab  #. #+ b   bat  *   solar ember (minion)The bat is moderately wounded. _The bat closely misses you.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleóî·jI“Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)óî·jê€N  Ognf the Magician  Gnoll  Health: 9/9======================== ###### ## Magic: 11/13 ====================---- ..... .##  AC: 0Str: 9 #.##..> .. ∆  EV: 14Int: 15 .....#.# SH: 0Dex: 12 ##..*.# XL:  4 Next:  3% Place: Dungeon:3óî·j‚~ #.†.B.# Noise: =--------  Time: 2153.0 (0.0) ##....# -) Mandibles .......# Cast: Magic Dart #####.### Scarab  #. #+ b   bat  *   solar ember (minion)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  óî·j³‚[The magic dart hits the bat.  You kill the bat!óî·jއ)  ## ..... .##   .. ∆    óî·jñ‡C#.†*B.#    #. #+óî·j"ˆ›*   solar ember (minion) óî·j(.óî·jÎp44.0 (1Magic Dart _óî·jw#óî·j¯%n _Your Shapeshifting skill increases to level 1!õî·j¯q3õî·j|P _õî·j„€õî·j�õî·j\�õî·j•„õî·jí‡õî·jBˆõî·j6‹õî·j�,õî·j’õî·jI•õî·j••õî·jd˜õî·jŒžb2==õî·j�Ÿõî·j4£,õî·j2¦õî·j¸©õî·jªõî·jü¬õî·jU°,õî·jÈ´õî·jÞ¶õî·j)·:==õî·j»ºõî·j¦½,õî·jsÀõî·j5Ä,õî·j+Çõî·jËõî·jYËL3==õî·jmÎõî·jë+  #########  .......## #.##..>... ∆......#.# ##..*B# #.†.<.# ##....# .......# #####.####. #+ _Magic restored.õî·jx1 3õî·jà4 õî·j0’ Ý#########  ........####...#.##..>......$#......###..*..†.< ## .......#####.###.#+õî·j²— ,õî·jb› õî·j�ø M#########  ........####...#.##..>.B....$#......#.####....###..*..†.< ## .......#####.###.#+õî·j´ù 9*.õî·jçý 3õî·jµ õî·jV^ ð## #.####...##.##..>..B...$# ......#*####...#.###....# ##.†.<.# ##....#.......# #####.### õî·j�c P==õî·jtg õî·jJÎ Å### ## .####...# #.##..>...B..$# ......#*####...# .###....# ## #.†.<.# ##....#.......# #####.####. *.õî·jñ* É######### ### .####...# #.##..>..*.B.$# ......#.####...# .###....# .## #.†.<.# ###....#.......# ### õî·jã+ <.*õî·j~0 õî·j1 õî·jå5 õî·jK– Ñ######### #### .####...# #.##..>...*.B$# ......#.####...# .###....# #.## #.†.<.# .# ##....# #.# õî·jz— <.*õî·jŸ� 3õî·j-¢ õî·j‘ÿ ë######### ##### .####...# #.##..>....*.B# ......#.####...# õî·jH .###....# ##.## #.†.<.# .# ##....# .#.# ..#####.### ## õî·jö <.*õî·jê 3õî·j õî·jÈ õî·j õî·jb õî·j&~  ######### #### ........####B..##.##..>.....*.#.....#.####....###....# ##.##.†.< ### .......# ..#####.### ##. _You now have 97 gold pieces (gained 12).õî·j1Ù Ä######### #####........####...õî·jÆÙ ¹#.##..>.....*B#.# ......#.####..###....# ##.# #.†.<.# .# #.......#####.### ## õî·j#Ú 1+õî·jŒÞ õî·jþÞ õî·j�â õî·j¤? ¶######### #####........####...# #.##..>.....*.#.# õî·jH@ W......#.####.B.# .###....# ##.##  #.†.<.# #.# ##....# #.# .......# #..#####.### ###  #.#+ õî·j\A C.*õî·jEY Iõî·jO¬ Ø######### #####........####...#.##..>.......# ......#.####*.###....# ##B## #.†.<.# #.# #.......#####.### ### #. + õî·jG± ,õî·jJµ õî·j�3######### #####........####...#.##..>.......#õî·jg ......#.####*..####....# ##.## #.†.<.# #B# #.......#####.### #### + õî·j4G.*õî·j¿õî·jGõî·j? õî·j�~h######### #####........####...#.##..>.......#.# ......#.####...####....# ##*# #.†.<.# #.# #........>..#õî·jòæ#####.### ######.# #. +õî·jE‡8-81.0 (27.0)õî·jù‡C.*õî·jUŒõî·j†ŽE-2.0 (28õî·j)‘õî·j “; _Found a stone staircase leading down.ùî·jh£þ........####...# ##.<ùî·jº¤ùî·jt¨ùî·jzW######### #####........####...##.##..>.......#.# ......#.####..###....# ##.# #.†.<.# #*# #....######.....>..#ùî·jŠÂ#####.### ###### #.+ ùî·jØ@.*ùî·j« :∆ùî·jBùî·jqùî·jorL# ##### .####...#  #.##..>.......#.# ......#.####...# .###....# ##.## #.†.<.# #.# ##....# #*###### ùî·j1s½.# #.B.>..# #####.### ######.# #. #+  ∆ùî·j2xùî·j›xùî·jE|ùî·jÛ# #####  .####...# #.##..>.#.#  ......#.####...#  .###....# ##.## #.†.<.# #.# ùî·j×Û##....# #*###### .# #..B>..#  #####.### ######.# #. #+  ∆ùî·j”ÜC.*ùî·jZâ3ùî·j&æùî·jF| # 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([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (3/3)  e - Cast: Searing Ray [&] all spells[!] focus mode: off|onï·jÇí 6#.. ....# #.####..#Ognf the Magician #.###.### #.# #..#Gnoll #. #.# #.####..#Health: 9/9======================== #. #.# #.......#Magic: 13/13 ========================.. ####..###.##AC: 0Str: 9  ∆ #.........#EV: 14ï·jKï „Int: 15#.###.##.##SH: 0Dex: 12#.# #.##*######..XL:  4 Next:  4% Place: Dungeon:3#.# #.##.B......SNoise: ---------  Time: 2247.0 (0.0)#.# #............-) Mandibles#.# ####.######..Cast: Magic Dart#.# #.######.Scarab #.######........#........#######S   adder (asleep)##########*   solar ember (minion) _You now have 97 gold pieces (gained 12). _Found a stone staircase leading down. _There is a stone staircase leading down here. _f - a bubbling brown potion _You swap places with your solar ember. _You encounter an adder.ï·jtð ï·j!õ ï·j!÷ ï·j‡Ü#.. ....# #.####..# Ognf the Magician #.###.### #.# #..# Gnoll #. #.# #.####..# Health: 9/9======================== #. #.# #.......#ï·jFˆÜ Magic: 12/13 ======================--  .. ####..###.## AC: 0Str: 9  ∆ #.........# EV: 14Int: 15 #.###.##.## SH: 0Dex: 12 #.# #.##*######..  XL:  4 Next:  4% Place: Dungeon:3 #.# #.##.B******S  Noise: ---------  Time: 2247.0 (0.0) ï·j™ˆo#.# #............  -) Mandibles #.# ####.######..  Cast: Magic Dart ï·j#‰_#.# #.######.  Scarab  #.######........  #........#######  S   adder (asleep) ########## *   solar ember (minion)ï·jr‰“ _You swap places with your solar ember. _You encounter an adder.ï·jP‹·Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)ï·j«¿ Ý#.. ....# #.####..# Ognf the Magician #.###.### #.# #..# Gnoll #. #.# #.####..# Health: 9/9======================== #. #.# #.......# Magic: 12/13 ======================--  .. ####..###.## AC: 0Str: 9  ∆ #.........# EV: 14Int: 15 ï·jïÀ Ì#.###.##.## SH: 0Dex: 12 #.# #.##*######..  XL:  4 Next:  4% Place: Dungeon:3 #.# #.##.B.....S.  Noise: ---------  Time: 2247.0 (0.0) #.# #............  -) Mandibles #.# ####.######..  Cast: Magic Dart #.# #.######.  Scarab  #.######........  #........#######  S   adder (asleep) ########## *   solar ember (minion)ï·jÌÁ C _You encounter an adder.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen.ï·j7È ' ....#  #.# #..# #.#  #.#   ..   ∆ .#  #.#   #.#   #.#   #.#   #.#   ï·jêÈ ‹ S  ï·j®É YContam: 10% 8.0 (1ï·j’Î ï·jÒ 5  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The adder hisses angrily.ï·j0m ï·jLo Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (3/3)  e - Cast: Searing Ray [&] all spells[!] focus mode: off|onï·jæaï·jzfÜ#.. ....# #.####..#Ognf the Magician #.###.### #.# #..#Gnoll #. #.# #.####..#Health: 9/9======================== #. #.# #.......#Magic: 12/13 ======================--.. ####..###.##AC: 0Str: 9  ∆ #.........#EV: 14Int: 15 Contam: 10% #.###.##.##SH: 0ï·jÇg—Dex: 12#.# #.##*######..XL:  4 Next:  4% Place: Dungeon:3#.# #.##.B.....S.Noise: ---------  Time: 2248.0 (0.0)#.# #............-) Mandibles#.# ####.######..Cast: Magic Dart#.# #.######.Scarab #.######........#........#######S   adder##########*   solar ember (minion)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The adder hisses angrily.ï·jìhï·jnï·jåo ï·j?é#.. ....# #.####..# Ognf the Magician #.###.### #.# #..# Gnoll #. #.# #.####..# Health: 9/9======================== #. #.# #.......# Magic: 11/13 ====================----  .. ####..###.## AC: 0Str: 9  ∆ #.........# EV: 14Int: 15 Contam: 10%  ï·j?ê¿#.###.##.## SH: 0Dex: 12 #.# #.##*######..  XL:  4 Next:  4% Place: Dungeon:3 #.# #.##.B*****S.  Noise: ---------  Time: 2248.0 (0.0) #.# #............  -) Mandibles #.# ####.######..  Cast: Magic Dart #.# #.######.  Scarab  #.######........  #........#######  S   adder ########## *   solar ember (minion) ï·j„êüYou miscast Magic Dart. Nothing appears to happen. _The adder hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  ï·j¹ê%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit) ï·jRÁz#.. ....# #.####..#Ognf the Magician #.###.### #.# #..#Gnoll #. #.# #.####..#Health: 9/9======================== #. #.# #.......# ï·jÂùMagic: 11/13 ====================----.. ####..###.##AC: 0Str: 9  ∆ #.........#EV: 14Int: 15 Contam: 10% #.###.##.##SH: 0Dex: 12#.# #.##*######..XL:  4 Next:  4% Place: Dungeon:3#.# #.##.B*****S.Noise: ---------  Time: 2248.0 (0.0)#.# #............ ï·jÖÂu-) Mandibles#.# ####.######..Cast: Magic Dart#.# #.######.Scarab #.######........#........#######S   adder##########*   solar ember (minion)Aiming: Magic Dart (safe; 2% risk of failure)  ï·j)ÔPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. ï·jkDbS.S. ï·jÙJ#... ï·jEL9=9.0 (1 _ ï·jáQ ï·jS ï·j¡g  ï·j®i Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (3/3)  ï·jWj Ýe - Cast: Searing Ray [&] all spells[!] focus mode: off|on ï·j  ï·jË  ï·jJ‹ #.. ....# #.####..#Ognf the Magician #.###.### #.# #..#Gnoll #. #.# #.####..#Health: 9/9======================== #. #.# #.......#Magic: 11/13 ====================----.. ####..###.##AC: 0Str: 9  ∆ #.........# ï·j� ˆEV: 14Int: 15 Contam: 10% #.###.##.##SH: 0Dex: 12#.# #.##*######..XL:  4 Next:  4% Place: Dungeon:3#.# #.##.B...S...Noise: =--------  Time: 2249.0 (0.0)#.# #............-) Mandibles#.# ####.######..Cast: Searing Ray#.# #.######.Scarab #.######........#........#######S   adder##########*   solar ember (minion) ï·jCŽ Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder. _The adder is moderately wounded. ï·j¿Ž  ï·jˆ”  ï·jƒ–  ï·j°°«#.. ....# #.####..# Ognf the Magician #.###.### #.# #..# Gnoll #. #.# #.####..# Health: 9/9======================== #. #.# #.......# Magic: 9/13================--------  .. ####..###.## AC: 0Str: 9  ∆ #.........# EV: 14Int: 15 Contam: 10%  #.###.##.## SH: 0Dex: 12 #.# #.##*######..  XL:  4 Next:  4% Place: Dungeon:3 ï·jd²#.# #.##.B***S...  Noise: =--------  Time: 2249.0 (0.0) #.# #............  -) Mandibles #.# ####.######..  Cast: Searing Ray #.# #.######.  Scarab  #.######........  #........#######  S   adder ########## *   solar ember (minion)The magic dart hits the adder. _The adder is moderately wounded.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 63% to hit)ï·jžÛ#.. ....# #.####..#Ognf the Magician #.###.### #.# #..#Gnoll #. #.# #.####..#Health: 9/9======================== #. #.# #.......#Magic: 9/13================--------.. ####..###.##AC: 0Str: 9  ∆ #.........#EV: 14Int: 15 Contam: 10% #.###.##.##SH: 0ï·jÒ�Dex: 12#.# #.##*######..XL:  4 Next:  4% Place: Dungeon:3#.# #.##.B****...Noise: =--------  Time: 2249.0 (0.0)#.# #............-) Mandibles#.# ####.######..Cast: Searing Ray#.# #.######.Scarab #.######........#........#######S   adder##########*   solar ember (minion)The magic dart hits the adder. _The adder is moderately wounded.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineï·j”nAim: an adder (moderately wounded, 63% to hit)ï·jÜš S.  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 63% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.)ï·jâ!..ï·jº£–=50.0 (1ontinue: Searing RayRay ï·j¤_ï·jï©ï·j›«ï·j”,  ï·jŠ- —**** The searing ray hits the adder.ï·j×® ES.ï·j&µ Z.S..ï·j»¶ ›8----1+ ï·jh» ï·jQ¾ ^ _The adder is severely wounded.ï·j9á € †The searing ray hits the adder!ï·jÒä ¿*****   solar ember (minion)ï·j‹{ O.†..7----19=-2Searing Ray++ ï·jA} ï·jm I _You kill the adder!ï·jVÔ:...ï·jAÕï·j·Úï·j âK  You stop channelling your searing ray.ï·j?æ/ _ï·jhçï·jÚìï·j_íï·j ñï·jöï·jãöX8==8% ï·j÷úï·jµÿï·j76ï·j¿ï·j@ï·j±74ï·jZ ï·jÎï·j:72ï·jSï·jï·j±T==1ï·juï·jX#ï·jÕ#'ï·j½'ï·jÙ+Z _Your magical contamination has completely faded away.ï·jG,ï·jR0ï·jì4,ï·j³7ï·jî;ï·j]<N9==ï·jb@ï·jEï·j‹Eï·jMIï·jóMï·jŒNï·j:Rï·jÖVï·j[Wï·j…[ï·j0`ï·jÄ`:==ï·jƒdï·jjï·jªjï·j½nï·jøsï·jqtï·jÛxï·j~ï·j*R10/13==ï·jƒï·jˆï·j�ˆï·jËï·j�,ï·j™‘ï·j��ï·j'žï·jï¡ï·jy¦P==ï·j.©ï·j<­ï·j¶­ï·j±ï·jvµï·jèµï·jn¸ï·jL»,ï·j�½ï·jjÂb1==ï·j2Åï·j>Èï·jžÈï·j(Ìï·j³Ð,ï·jcÔï·jÓ×,ï·jYÛï·jßßï·jKà:==ï·j�ãï·jjæ,ï·jÖéï·jhî,ï·j(òï·j'ö,ï·jOýï·jTþb2==ï·jÁï·j¤,ï·jÑï·jŒ ,ï·j›¾==ï·j)ï·j»ï·j…7Ð3==ï·j”€é .. ....# #.####..# .###.### #.# #..# . #.# #.####..# . #.# #.# ï·j`�¶.. ####..###.## ∆ #...# #.###.##.## #.# #.##*######.#.# #.##..B†..#.# #.#.# ####.######.#.# #.######. .#.######.#..#ï·j‚P ###ï·j‹‚G.*ï·j£‡ï·jˆï·jpŒï·jBêY  ....# #.####..# ###.### #.# #..#  #.# #.####..#  #.# #.# .. ####..###.##  #.# #.###.##.## .ï·j,ëí#.# #.##.######.#.# #.##.*.B..#.# #.##.# ####.######.#.# #.######.>.##.######. ##.# ï·jµò{-94.0 (42.0)ast: Searing Ray ï·j×ó<.*ï·jv÷ï·jùE-5.0 (43ï·j‡üï·joý2 _Found an escape hatch in the floor.ï·jÿs _You see here an adder corpse.ï·j’<9.ï·j�Bï·jÖ¤i  ....# #.####..# .### #.# #..#  #.# #.####..#  #.# #.#  .. ####..###.## #.# ##.###.##.## ..#ï·jÂ¥k#.# #.##.######.#.# #.##..*†B......##.# #.##.# ####.######.#.# #.######.>.##.######. .##.# ..# #ï·j¢¦@.*ï·j¬ï·jœ­$ _ï·j‹±ï·j›r ....# #.####..# .### #.# #..# #.# #.####..# #.# #.# .. ####..###.## ##.# .## #.###.##.## ...##.# #.##.######.#.# #.##...*.# #.# #.## #.# ####.######.#.# #.######.>.##.######...##.#ï·jÉ¥.... # .##.#ï·j|>†*ï·j}P==ï·j@ï·jF�ð# #.####..# .### #.# #..# .# #.####..# .# #.# # ####..###.## .# #.# #.## #.###.##.## #...##.# #.##.######.#.# #.##...†*.B....# #.# #.## #.# ####.######.#.# #.######.>.###.#.######....##.#######.... # #.### ï·j¹‚<.*ï·jF‰ï·jŠï·jO‘ï·j¾ó# #.####..# ### #.# #..# # #.####..# # # #.# .#  ####..###.## .#  #.ï·jµô�# #.##  #.###.##.## ##...##.# #.##.######.##.# #.##...†.*.B...#  #.# #.##  #.# ####.######.......  #.# #.######.>.###.##.######..........#  #.#######.... ï·j¦õ<.*ï·j¿3ï·jºï·jYp #.# #..... ..# #.### ### #.#  #### # # #........###..###.## .# ........# #.## ##.##.## ##...###.######B......###...†..*....##.#.............## ####.######.......  #.######.>.###.#######..........# ........#######....  ###########.###.#ï·jŽÛ® .# #.# # #.####..#  #.# #..#  #.####..# +#  #.# .# ï·j5Ü-####..###.## .# #.# ##.## #.###.##.## ##...#### #.# #.##.######.# #.# #.##...†..*....##.# #.# #.## #.# ####.######....... #.# #.######.>.###ï·jÁÜ.# #.######..........# # ##.### ï·j±ÝB*.ï·j,æ3ï·jÓéï·j—IO #####...#.# # #.......#  #.####..# # #.# #..# #.####..# #+#  #.......# #.# ##..###.#.# .........# ## .###.##.## ##.B.#### .# #.##.######*......# .# #.##...†.......##.# .# #.............## # .# ####.######....... .# #.######.>.###.# ï·j,KT.######..........# ........#######.... ######### ##.###*.ï·jSQ3ï·j.###.# ######..........# ......#######.... ######## ##.### .#ï·jW¹G.*ï·j¿3ï·jIÄï·j•$[ #.# #.####..# #.# #..# #.####..# #+# #.# #.# ..###.## #.# # ##.## .##.## ##...####  #.##.######..*.B..#  #.##...†.......##.#  #.## #  ####.######.......  #.######.>.###.#ï·j¯%Û..........# #######.... ##.### ï·j”&@.*ï·jÆ+3ï·j´0ï·j ’Ž .# .####..# .# #..# .####..# #+# .# #.# ..###.## #.# # ##.## .##.## ##...#### #.##.######...*.B.# #.##...†.......##.# #.## .# ####.######........#.######.>.###.##..........# .#ï·jt“í#######.... .# ##.##### .*ï·jk˜ï·j×™ï·jL�ï·jâý# ####..# # #..# ####..# #+# # #.# ###.## #.# # ##.## .##.## ##...#### .##.######....*.B# .##...†.......##.# ..###.# .######........ #.######.>.###.##..........# #.# #######......# ##.##### ï·jÉÿ<.*ï·jð3ï·j°ï·j�iÓ #### # ###+# ..... .###.## #....# ##.## .##.## ##...########.....*...†.......##............## ###.######........  #.>.###.## ###..........#  ....#######..... ##### ##.#### .# ï·j�o,ï·jtï·j@Óß  ###+# ..... .###.# .....# ##.## .##.## ##...########.....*...†.......##............# ###.######...........#  #.>.###.##### ###..........# #.# ....#######..... ##### ##.#### .# ï·j¼ÔC.*ï·jÛï·jÔÛï·jÂßï·j6TÓ ###+# ..... .###.# .....# ##.## .##.## ##...########.........†.......##*............###.###.# ###.######......B....#  >.###.#### ###..........# #.# ....#######..... ##### ##.#### .# .*ï·ju¨Ï ..... .###.# .....# ##.## .##.## ##...########.........†.......##............###*###.# ###.######..........  #.>.###B##### ###..........# #.# ....#######..... ##### ##.#### .#ï·j”©C.*ï·j ¯:∆ï·jίï·j´ï·jÖÝ ###.# .....# ##.## .##.## ##...########.........†.......##............###.###.# ###.######......*....#  #.>.###.##### ###..........# #B# ....#######..... ##### ##.#### .# ∆ ï·jPC.*ï·j-3ï·jÈ ï·jþ~Û ....# ##.## .##.## ##...########.........†.......##............###.###.# ###.######..........  #.>.###*#### ###..........###.# ....#######..... ##### ##.#### .# ∆ ï·jY€C.*ï·j"ƒ3ï·jú†ï·jåÈ.# ##.## #.##.## ##...#### #.##.######.......# #.##...†.......##.# #.###.###.##.######...........# #.######.>.###.######.###*#.#######....B.## ##.##### .# ∆ï·jÖë,ï·j¸ïï·jPQ].# ##.## ##.##.## ##...####  #.##.######.......#  #.##...†.......##.#  #.....###.###.#  ####.######...........# #.######.>.###.######.###*#.#######...B..## ##.######.# ∆ï·jœRG.*ï·jTX3ï·jF\ï·j»º@.# ##.###.##.## ##...#### # #.##.######.......# # #.##...†.......##.# # #......###.###.# # ####.######...........# # #.######.>.###.######ï·jS¼J.###.#.#######..B.*.## ##.##### #.##.#.#.∆....*.ï·jòÁï·j‡Âï·j”Æï·j¹& Ú ###.##.##..#### .# #.##.######.......# .# #.##...†.......##.# .# #.............###.###.# .# ####.######...........# .# #.######.>.###.##### .######..........###.# ........#######...*..# ######### ##B##### #.#  #.#ï·jü'  #.# #.$ ... ... ....*.ï·js- ï·j". ï·jd2 ï·j�’  ####.........†.......##............###.###.####.######.......... >.###.#########..........###.# .......#######..*...# ######### ##.#####ï·jK”  #B# $...#.#...#ï·j^• G.*ï·jhš 3ï·j–ž ï·j#þ ¾..†.......##............###.###.####.######.......... #.>.###.#########......... .......#######..... ######### ##*#### #.# $...##.....#...##.#ï·j»ÿ C.*ï·j› 3ï·jú ï·jf ¹............###.###.####.######.......... .>.###.#########......... .......#######..... ######### ##.#### #*# .$.........######.......###...###.# #.#ï·jdg C.*ï·jAk 3ï·jën ï·jòÌ I###.######.......... .>.###.#########......... .......#######..... ######### ##.#### #.# *.#######$......#........######.#.##....# .......####...## ##.##  #.#ï·jxÎ C.*ï·jnÓ ï·j Ô ï·jº× ï·jú4 „ # ####.######...........# # #.######.>.###.##### ######...###.# #......#  ##.##### #.# #.# #*##.B.#.#.#.##....# . ####...####.## ï·jk6 ›#.##.#ï·j¥; ï·jI< ï·j>@ ï·j«F ï·jqG ï·jK ï·j¶¬ Ù .# #.######.>.###.##### .######..........###.# ........#######......# ######### ##.##### #.#  #.###### #*########......#.........#......B.####### .#.##....#  ........######...## ##.## #.ï·jý­ Æ #.# #+# _You now have 106 gold pieces (gained 9).ï·j¹® <.*ï·j�³ 3ï·j³· ï·j® ! #.# #.######.>.###.##### #.######...###.# #.#......## ##.##### #.# #.####.#ï·jS (.#*.. #..#######.#.##....# ..# #####...##  ##.## #.# #.# #+#ï·j! ï·jà ï·j”" ï·j§~ + .######..........###.# ........#######......# ######## ##.#####  #.# #.# ########.########.......#*........ #........####### ..#.##..B.# ....######...##  ##.## .##.# #+# ï·jÒ C.*ï·j… 3ï·j4‰ ï·jmì  ......#######......# ######## ##.#####  #.# #.# ########.########.......#......... #......*.####### ..#.##....## .....######...##  ##.## .# #.##+# .*ï·jð 3ï·jOô ï·jŸT A ######### ##.##### #.#  #.#########.######## .......#......... #........#######..#.##...*##  ..........# ######.B.## ## #. #.#ï·jW ¸ #+#.*ï·jùZ ï·jj[ ï·jF_ ï·j@¿   #.# ########.########.......#......... #........#######..#.##....##  .......*..######...## ##B##  #.# + ï·jwÀ G.*ï·jÆ :∆ï·jÊÆ ï·j^Ê ï·j§*X########.########.......#......... #........#######..#.##....##  ..........#######.*.## ##.##  #B# +∆ ï·jß+C.*ï·j¶0ï·jH1ï·j5ï·jД-########.########.......#......... #........#######..#.##....##  ..........#######...# ##*##  #.# +∆ ï·jÒ–C.*ï·jÒš3ï·jNŸï·j«‹'.......................)h   howler monkey (asleep)+S..h.....+S   adder (asleep)#.........#*   solar ember (minion)ï·j2 ”  You open the door.  You encounter an adder and a howler monkey.ï·jï·jIª 330.0 (35S.  The adder hisses angrily. The howler monkey howls!ï·jz„hcatching breath)hSï·j† L========1.0 (36ï·jf%ï·jè&r _The howler monkey hoots and howls with incredible vigour!ï·j*)D _Found a spear.ï·j‡Ò #.# ########.########.......#......... #........#######..#.##....##..........######...####.##*#'# ...  ..... .......  S.......) *   solar ember (minion)+...h.....+#.........#ï·j—‰8h.ï·jSŽï·j¥�Q--------2.0 (1.0)ï·jÊ•ï·j.™< _You swap places with your solar ember.ï·jÆ^H #.# ########.########.......#......... #........#######..#.##....##..........#######...##ï·jë_##B##.*#'# ... .....  .......  S..h....)++ï·jan*.h.ï·j’a1Sï·jVc7h.ï·jhhéS   adder*   solar ember (minion)ï·jl\--------3Searing Rayï·j›pï·j rï·j÷Å Ç #.# Ognf the Magician #.# Gnoll ########.########  Health: 9/9======================== .......#.........  Magic: 11/13 ====================---- #........#######  AC: 0Str: 9 ..#.##....##  EV: 14Int: 15 ..........#  SH: 0Dex: 12 ï·j¬Ç ######...##  XL:  4 Next: 19% Place: Dungeon:3 ##B## Noise: ---------  Time: 2333.0 (0.0) #*# -) Mandibles #*# Cast: Searing Ray #*# Scarab  S.. ..h.. h   howler monkey (catching breath) .......  S   adder S.......)  *   solar ember (minion) +.........+ _Found a spear. _You swap places with your solar ember.  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleï·j¸È ^[22;2HShift-Dir - straight lineAim: an adder (63% to hit) ï·jt+#.#Ognf the Magician#.#Gnoll########.########Health: 9/9========================.......#.........Magic: 11/13 ====================----#........#######AC: 0Str: 9..#.##....##EV: 14Int: 15..........#SH: 0Dex: 12 ï·jÀu«######...##XL:  4 Next: 19% Place: Dungeon:3##B##Noise: ---------  Time: 2333.0 (0.0)#*#-) Mandibles#*#Cast: Searing Ray#*#Scarab *....h..h   howler monkey (catching breath).......S   adderS.......)*   solar ember (minion)+.........+Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded. ï·j ù�S.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.  (Press . to maintain the ray.) ï·jFú2h. ï·jæþs*. ï·jA´==4.0 (1ontinue: Searing RayRay _ ï·jÐ ï·j¤!ï·jÖû **** The searing ray hits the adder.  The adder is almost dead.!ï·jÍ…mS'h.!ï·jb�4*!ï·jŒŽ™0----5+ !ï·j”!ï·j³–_ _The searing ray misses the howler monkey."ï·jÅ‚ †The searing ray hits the adder."ï·j›Ê) *****   solar ember (minion)  You kill the adder!"ï·jkM :h'"ï·j?T 9*."ï·jZ Õ9/13 ----33=-6++ "ï·j�^ "ï·j a _ _The searing ray misses the howler monkey.#ï·j¹  #.# Ognf the Magician #.# Gnoll ########.########  Health: 9/9======================== .......#.........  Magic: 7/13============------------ #........#######  AC: 0Str: 9 ..#.##....##  EV: 14Int: 15 ..........#  SH: 0Dex: 12 ######...##  XL:  4 Next: 33% Place: Dungeon:3 ##B## Noise: =--------  Time: 2336.0 (0.0) #*# -) Mandibles #h# Continue: Searing Ray #ï·j  Î[40m#'# Scarab Ray++  ... ..... h   howler monkey .......  *   solar ember (minion) S.......)  +.........+ You kill the adder! _The searing ray misses the howler monkey.Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (75% to hit)#ï·j™z#.#Ognf the Magician#.#Gnoll########.########Health: 9/9========================.......#.........Magic: 7/13============------------#........#######AC: 0Str: 9..#.##....##EV: 14Int: 15..........#SH: 0Dex: 12######...##XL:  4 Next: 33% Place: Dungeon:3##B##Noise: =--------  Time: 2336.0 (0.0)#*#-) Mandibles#*#Continue: Searing Ray#*#Scarab Ray++ .*......h [#ï·j|‚43m  howler monkey.......*   solar ember (minion)S.......)+.........+Restarting spell: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (75% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the howler monkey.#ï·j m*h'.  Shift-Dir - straight line  Aim: a howler monkey (75% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the howler monkey.  The howler monkey is moderately wounded.  (Press . to maintain the ray.)=7.0 (1 #ï·j_#ï·jé c _The howler monkey misses your solar ember. x2$ï·jÌ ¸ **** The searing ray hits the howler monkey!$ï·jÜŒ È *h'.  The howler monkey is severely wounded.$ï·jŽ Ÿ6--8+ $ï·j­“ $ï·j3– Q _The howler monkey hits your solar ember but does no damage.'ï·jiN€ †The searing ray hits the howler monkey.'ï·jTÔ*****   solar ember (minion)'ï·j®ØS*†'.'ï·jpé10/105---98-9Searing Ray++ 'ï·jZêÔYour Hexes skill increases to level 1!  Your Forgecraft skill increases to level 1!  Your Fire Magic skill increases to level 1!Your Ice Magic skill increases to level 1!  Your Air Magic skill increases to level 1!  Your Earth Magic skill increases to level 1!'ï·j¶ô~ _Your Alchemy skill increases to level 1!-ï·j&-ï·jä ²A solar ember. A mote of intense light and heat manifested by a sun scarab. It is linked to their essence and will never leave their side, being reconstituted time and timeagain whenever it is extinguished. Some myths even claim that the sun which shines down upon the outside world was once carried around by such a scarab. Max HP: ~32Will: ∞AC: +-ï·j' æEV: +++rF: ∞rC: x..rPois: ∞rNeg: ∞rElec: .Class: Nonliv. Size: V. Small Int: Mindless Regen: 1/turn Speed: 400% (normally travels faster than you) You have about 44% to hit with your mandibles. It is immune to torment and blinding; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs. [!]: Description|StatusesCï·jÿ Cï·j´0#.#Ognf the Magician#.#Gnoll########.########Health: 10/10 ========================.......#.........Magic: 5/13Cï·jÞ€=========---------------#........#######AC: 0Str: 9..#.##....##EV: 14Int: 15..........#SH: 0Dex: 12######...##XL:  4 Next: 98% Place: Dungeon:3##B##Noise: =--------  Time: 2339.0 (1.0)#*#-) Mandibles#†#Continue: Searing Ray#'#Scarab Ray++ ........*   solar ember (minion).......S.......)+.........+Your Forgecraft skill increases to level 1!Your Fire Magic skill increases to level 1!Your Ice Magic skill increases to level 1!Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1! _Your Alchemy skill increases to level 1!Cï·jACï·j7Cï·j$Cï·jš%Dï·jVl3Dï·jjqDï·jzK  You stop channelling your searing ray.Dï·jöz/ _Dï·j¬ƒDï·j‰Dï·jOŠT6==Dï·jÏŽDï·j.•Dï·j©•Dï·j¾™Dï·j]Ÿ,Dï·j_¢Dï·jI¨Dï·jâ¨Dï·jŽ­Dï·j1³Dï·j½³:==Dï·jÓ·Dï·ja½,Dï·j`ÀDï·jÿÈ,Dï·j¦ÊDï·jêÐ,Dï·jBÕDï·jaä¥7=Dï·j]çDï·jëë,Dï·j˜ïDï·jü‘=Dï·jDï·jC Dï·j Dï·j;Dï·j@Dï·jÑDï·j3Dï·jB,Dï·jv!Dï·j';8Dï·j½')==Dï·j*Dï·jº-,Dï·j‘0Dï·j66,Dï·j—9Dï·jZ=Dï·jì=Dï·jàADï·jHDï·j¾H:==Dï·jìMDï·jSDï·j¾SDï·j�[Dï·jÈ^Dï·j�_Dï·j…cDï·jÄtd9==Dï·jüDï·j¹�BDï·jW›,Dï·jp Dï·j=¥Dï·jÍ¥Dï·j€ªDï·js°Dï·j"±:==Dï·jþ´Dï·j§ºDï·jJ»Dï·jëЄDï·jÚÔDï·jUÛh10/13==Dï·jHàDï·jÁîBDï·jýô,Dï·j øDï·j0þ,Dï·j�Dï·j—f==Dï·j,Dï·jßDï·j¦ Dï·j@!Dï·j*&Dï·j?º1==Dï·jLHBDï·j–NDï·jgODï·j¡UDï·jU„,Dï·jÉDï·jŽ�Dï·j ’:==Dï·j™šDï·jº£BDï·jò¨Dï·j¶©Dï·jË­Dï·j[¼x2==Dï·jœÀDï·jŒÁDï·jjÆDï·jÍ,Dï·jÉÐDï·j*Ø,Dï·j”ãf==Dï·jRçDï·jsì,Dï·jàðDï·jNöDï·jïöDï·jâXDï·jQ b3==Dï·jDï·jHŽ########.########.......#......... #........#######..#.##....##  ..........#######...## ##*##  #B# †'...............S.......)+.........+##Dï·jÜ* ########.########.......#......... #........#######..#.## Dï·j9Ý ..........#######...# ##*##  #.# '.......................)+.........+#..# _You swap places with your solar ember.Dï·j ÞC.*Dï·j$åDï·jµåDï·jJëDï·jßí$  Things that are here:Dï·jžOa .......#......... #........#######..#.##....##  ..........######...#Dï·jàP� ##.##  #*# †#...##.....##.......##.)#+.+###...$...#a howler monkey corpse; an adder corpseDï·jªQC.*Dï·j[XDï·j1Y$ _Dï·jÌ]Dï·j&Ë«  #........#######..#.##....##  ..........######...# ##.##  #.# *##'###.B.##.....##.......##.)#+.+###...$...# ##.....##  There is an open door here.†*== _Dï·j¤-H..#.##  ..........######...# ##.##  #.# †##*####...###..B..##.......##.)#+.+###...$...# ##.....## ##...##'*Dï·jc63Dï·jÎRDï·j¦Ÿ! ..........######...# ##.##  #.# †##'####.*.####.....###...B...##.)#+.+###...$...#Dï·já O ##.....##  ##...## ##+##.*Dï·j�§3Dï·j ­Dï·j¯ ˆ######...# ##.##  #.# †##'####...####..*..####.......###.)#+.+##Dï·j§p#...$...# ##.....## ##...##  ##+## Dï·jC.*Dï·j-3Dï·jDï·j5zÓ ##.##  #.# †##'####...####.....####...*...##........)+.+###...$...# ##.....##  ##...## ##+## Dï·jv{C.*Dï·jƒ3Dï·j…ˆDï·j¿é¯ #.# †##'####...####.....####.......##....*...)+.........+###...$...# ##.....##  ##...##  ##+##Dï·jëC.*Dï·jŒò3Dï·j…øDï·j³X³†##'####...####.....####.......##.)+....*....+Dï·jÖYœ#.........##### ##.....##  ##...##  ##+## Dï·jUZC.*Dï·ja3Dï·jClDï·j‡mDï·j nDï·jsDï·jçöh ##'####...####.....####.......##.)+.+#....*....###.......## ##..B..##  ##...##  ##+##  _You now have 120 gold pieces (gained 14)..*Dï·j¿k Û##...####.....####.......##.)+.+####...*...## ##.....##  ##.B.##  ##+## .*∆Dï·jïm Dï·j?è '#.#...#.#........:Dï·jVë ,Dï·jˆî Dï·jÀM é ##.....####.......##.)+.+###### ##..*..## Dï·j¸N ú ##...##  ##B##  #.# ...##.##...:##.#. _You open the door.Dï·jUO C.*Dï·j€U 3Dï·jWY Dï·jì¸ ] ##.......##.)+.+###### ##.....## Dï·jº œ ##.*.##  ##'##  #B# #........##.###.##.# ... #...:.##.#. .....  There is an open door here.Dï·j3» C.*Dï·j˜Ú P _Dï·jÀ+ A.)+..+#.........##.......# ##.....##  ##...##  ##*## #####.#####....B...####.## ... #..... Dï·j!- G....:...###.#..##. ......# #######'*Dï·j;4 3Dï·jä9 Dï·j+š Ò+.+#.........##.......# ##.....##  ##...##  ##'## #####*####........#.###B##.#Dï·jz› ± #...# ##...... .....:..##.###.#..##. ...... ####### Dï·jœ C.*Dï·j„£ Dï·j7¤ Dï·jâ© Dï·jz ¬#.........# ##.......## ....## ...## #'## #####.#####....*...# #.###.##.#  #..B# # #......# .......:..###.###.#..# #. ......# ######## Dï·jß C.*Dï·j€ Dï·jQ Dï·jU Dï·j4z ## ##.....##  ##...##  ##'## #####.####........###*##.# ##...#.##...B..#.......:##.###.# #. .......# #########Dï·jé{ �.*Dï·jŸ‚ 3Dï·j­‡ Dï·j]ç Ž ##.....##  ##...##  ##'## #####.####........####.##.# ##..*#.##.#.........##.###.# #. .........Dï·jÄè ƒ ########### Dï·j~é <.*Dï·j(î Dï·j§î Dï·jPñ Dï·jù ^ -ast: Searing Ray Dï·j‘ù YYou pick up a parchment of Apportation and begin reading...Dï·jþ 1416.0 (77.0)Dï·j· E-7.0 (78Dï·j8 Dï·j¹ D _You add the spell Apportation to your library.Eï·j Í ‹..'....Eï·j{8## #'## #####.#####........# #.###.##.#  ##...#.# ##.#...*..# ..........# ##.###.#B.# ..............###############Eï·j(G.*Eï·j !Eï·jå!Eï·j®%Eï·jL†'## #####.#####........# #.###.##.#  ##...#.# ##.#......# ........*.# ##.###.#..#######.......B.......################Eï·j!‡G.*Eï·jbŒEï·j�Eï·j ‘Eï·jJôl##'## #####.#### #........# #.###.##.# ##...#.# ##.#......# ..........# ##.###.#.*##..#Eï·jÏù,Eï·jÞÿFï·jW­##'## #####.#### #........# #.###.##.# ##...#.# ##.#......# ..........# ##.###.#.*##..#Fï·j G.*Fï·j#3Fï·jÁ'Fï·jþ…–##'## #####.#### #.# #.###.##.# ##...#.# ##.#......# ..........# ##.###.#..#.#..*.#Fï·j(‡<.*Fï·j׌3Fï·jä�Fï·j-ï±##'##  #####.####  #.#  #.###.##.#  ##...#.#  ##.#......#  ..........#  ##.###.#..#.# #...*.# #  Fï·jhða  .*Fï·jÝö3Fï·jßúFï·j˜•##'##  #####.####  #.#  #.###.##.#  ##...#.#  ##.#......#  ....#  ##.###.#..#.#  #....*.#  #     .*Fï·jPÄ*##'##  #####.####  #.#  #.###.##.#  ##...#.#  ##.#......#  ....#  ##.###.#..#.# Fï·j³Åü #.....*.B....#  #     Fï·jgÇ<.*Fï·j!Ë3Fï·j²ÏFï·jú,###'##  #####.####  #.#  #.###.##.#  ##...#.#  ##.#......#  ....#  ##.###.#..#.#  #......*.B...#  #     Fï·jŒ.<.*Fï·j43Fï·jÔ7Fï·jô•ê##'##  #####.####  #.#  #.###.##.#  ##...#.#  #.#......#  ...# # #.###.#..#.#  #.......*.B..#  # Fï·j–—=    Fï·j ™<.*Fï·jŸFï·jµŸFï·je£Fï·jnk##'##  .#### Fï·j°;.# .# .# .###.##.# .# ##...#.# .# .#......# .# ...# .#  .###.#..#.#  ..*.B.#       .*Fï·jµ3Fï·jÍ Fï·jYm ##'##  .#### #.#  # #.#  ###.##.# #.#  ##...#.# #.#  #......# #.#  ...# #.#  ###.#..#.#  .*.B#  Fï·jân•     .*Fï·ju3Fï·jKyFï·j—×µ ##...##  ##'## ###.### ......#.# ##...# #.... .......# ###.#..######### ...............*. ##################Fï·jqÞ,Fï·jÍãFï·jÕ@Å .....## ##...##...  ##'## ###.### ......#.# ##...# #.... .......# ###.#..######### ...............*. ##################Fï·j BC*.Fï·jóF3Fï·jìJFï·j¸§– .......## #.....###.# ##...##... Fï·j»¨� ##'## ###.### ......#.# ##...# #.... .......# #. ###.#..#########* ................. ##################Fï·jN«B*.Fï·j0±O Mr  r   quokka (wandering)You encounter a quokka.Fï·jзFï·j¹,31.0 (14Fï·j@»K.rFï·j¼¿errFï·j9Â22.0 (15 _Fï·j�ÆFï·j)ÈIï·j€"Á#.....## #.# ##...## .r.  ##'## #.# ###.#### ....... ###.##... #.....* .###.#..#########. ................. #################.rIï·jÉ'03.0)Iï·j+Iï·j).< _You swap places with your solar ember.Jï·j - #.....## #.# Ognf the Magician ##...## ... Gnoll  ##'## #r# Health: 10/10 ======================== ###.#### #.# Magic: 11/13 ====================---- .......# #.# AC: 0Str: 9 ###.##.# #.# EV: 14Int: 15 ##...#.# #.# SH: 0Dex: 12 #......# #*# XL:  4 Next: 98% Place: Dungeon:3 .......# #B# Noise: ---------  Time: 2433.0 (0.0) ###.#..#########.# -) Mandibles .................# ï·jd. é3mCast: Searing Ray ################## Scarab   r   quokka  *   solar ember (minion) _You encounter a quokka. _You swap places with your solar ember.  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKï·j„OKï·jU #.....###.#  Ognf the Magician ##...##...  Gnoll##'###r#  Health: 10/10 ======================== ###.#####.#  Magic: 13/13 ======================== .......#Kï·jjV#.#  AC: 0Str: 9 ###.##.##.#  EV: 14Int: 15 ##...#.##.#  SH: 0Dex: 12 #......##*#  XL:  4 Next: 98% Place: Dungeon:3 .......##B#  Noise: ---------  Time: 2433.0 (0.0) ###.#..#########.#  -) Mandibles .................#  Cast: Searing Ray ##################  Scarab    r   quokka  *   solar ember (minion) _You encounter a quokka. _You swap places with your solar ember.  Aiming: SeariKï·jîVHng Ray (safe; 4% risk of failure)  Kï·jYWüPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKï·j±Z:Okay, then.Kï·jå[Kï·j|_Kï·j°a. _Lï·j´÷V.rLï·jhýLï·j`þ14.0 (1 _Lï·jLï·j%Mï·jd@Ä.r5Searing RayMï·jÅ¡Ú#.....## #.# Ognf the Magician ##...## ... Gnoll  ##'## #.# Health: 10/10 ======================== ###.#### #.#Mï·j¶£ Magic: 11/13 ====================---- .......# #r# AC: 0Str: 9 ###.##.# #*# EV: 14Int: 15 ##...#.# #*# SH: 0Dex: 12 #......# #*# XL:  4 Next: 98% Place: Dungeon:3 .......# #B# Noise: ---------  Time: 2435.0 (0.0) ###.#..#########.# -) Mandibles .................# Cast: Searing Ray ################## Scarab   r   quokka  *   solar ember (minion)Mï·jb¤ôShift-Dir - straight line _Okay, then.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (69% to hit)Mï·jR Ú#.....## #.# Ognf the Magician ##...## ... Gnoll  ##'## #.# Health: 10/10 ======================== ###.#### #.#Mï·j ; Magic: 11/13 ====================---- .......# #.# AC: 0Str: 9 ###.##.# #.# EV: 14Int: 15 ##...#.# #.# SH: 0Dex: 12 #......# #*# XL:  4 Next: 98% Place: Dungeon:3 .......# #B# Noise: ---------  Time: 2435.0 (0.0) ###.#..#########.# -) Mandibles .................# Cast: Searing Ray ################## Scarab   r   quokkaMï·j˜ ×  *   solar ember (minion)Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!Mï·jŸ [  #.#  ...  ##'## #.#  #.# Mï·j^ ] #*#  #*#  #*#  #*#  #B#    Mï·j`£ ...*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!  Mï·jý£ P(Press . to maintain the ray.)Mï·j„¦ Mï·j¬ q#.....###.#  Ognf the Magician ##...##...  Gnoll##'###.#Mï·jo¬   Health: 10/10 ======================== ###.#####.#  Magic: 11/13 ====================---- .......##.#  AC: 0Mï·jž¬ ÎStr: 9 ###.##.##.#  EV: 14Mï·j̬ ÏInt: 15 ##...#.##.#  SH: 0Mï·j­ 4Dex: 12 #......##*#  XL:  4 Next: 101% Place: Dungeon:3 .......#Mï·j7­ ç#B#  Noise: ==-------  Time: 2436.0 (1.0) Mï·jX­ ®###.#..#########.#  -) Mandibles Mï·jw­ Ï.................#  Continue: Searing Ray ##################Mï·j›­ …  Scarab Ray  Mï·j³­ ¥  *   solar ember (minion) Mï·jè­ Mï·j® oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (69% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  Mï·jB® ‹You kill the quokka! _(Press . to maintain the ray.)Mï·j•¯ e  You have reached level 5!Mï·jƒ¸ /  --more--Oï·j·/f1/114--5 0% Oï·j3Oï·jb54 _Pï·jŠ”IPï·já”K  You stop channelling your searing ray.Pï·jšE _Pï·jˆŸ,Pï·j £Pï·j¥¨Pï·jç¨Pï·jq¬Pï·j’±Pï·jó±8--Pï·j…µPï·j&º,Pï·j´½Pï·jãÁPï·j9ÂL2==Pï·jVÅPï·jeÊ,Pï·jÖÍPï·jÒPï·jTÒPï·j×ÕPï·jÑÙ,Pï·jGÝPï·j"âPï·jñâ:==Pï·jæPï·j…êPï·jÆêPï·j2îPï·j´òPï·jêòPï·jmöPï·jpúPï·j¬ú#3Pï·jÍú)==Pï·j]þPï·j Pï·j9Pï·jtPï·j1,Pï·jìPï·j”Pï·jÛPï·jwPï·jØPï·j$:==Pï·j# Pï·jÒ$Pï·j%Pï·j‹(Pï·j€,Pï·j¾,Pï·j$0Pï·jh4Pï·jA5Pï·j8Pï·j?Pï·j%@L4==Pï·jÖEPï·j]©“ .......## .....###.# ##...##...  ##'## ###.###. .......#.# ##...#. #Pï·jÙ©ñ.......# #* ###.#..######### ................. ##################Pï·jÚ°,Pï·jǶPï·j�A . .......## #.....###.# ##...##...  ##'## ###.###. .......Pï·já#.# ##...# #. .......# #* ###.#..######### ................. ##################Pï·jG _You swap places with your solar ember.Pï·j,*.Pï·j/Pï·jj3Pï·j×!Pï·j£W+.. .......## #.....###.# ##...##...  ##'## ###.###. .......Pï·jŸ€E#.# ##...#. #* .......# #. ###.#..######### ................. ##################Pï·j'�B*.Pï·jª†:∆Pï·j‡Pï·já‹Pï·jÌéÂ)#+## ...# ∆ .......## #Pï·j6ê÷.....###.# ##...##...  ##'## ###.###. ......#.#Pï·j„êŒ.#...#* #.......# #. 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Vï·jÔ š...#.# ####  ...###.#.###.....###)##.................+'....###.....###..##Vï·j, B*.Vï·j63Vï·j¨Vï·júv6 #.# ########.###### .......#.......##.#....#####....#.##....#... ..........######...####.## #..###.####* #†#  ........# #.# ##'##  ###.###.#######.### ##...##........# ##.....##  .#.# ####  ...###.#.###.....###)##.................+'.Vï·jÔwB*.Vï·jÁ}3Vï·jL‚Vï·jaâ÷########## ##.##### #.# ########.###### .......#....... ###.#....####.###....#.##....##.................######...##.##.## #*.###.#### #†#  ........# #.# ##'##  ###.###.#######.### ##...## ........# ##Vï·jnã  .#.# ####  ...###.#.###.....###)##Vï·j¶ãB*.Vï·j¸ê3Vï·jÜïVï·jéO º........#######......########## ##.##### #.# ########.###### .......#....... ###.#....######....#.##....##....B............#####.########...##*##.## .###.#### #†#  ........# #.# ##'##  ###.###.#######.### ##...##Vï·j–P ñ........# ## .#.# ####Vï·j"Q B*.Vï·jW 3Vï·j™[ Vï·j¸º ‰#.######..........###.# #........#######......# ########## ##.######.#  #.# ########.####### .......#........ ###.#........#######.###.B..#.##....## #.................# #####*########..#.# ##.## # #.# #.# # Vï·jØ» ###.##### #.# †# # ........# #.# ##'## # ###.###.#######.### ## ##.#.........# Vï·j¥¼ C*.Vï·jû 3Vï·jßÇ Vï·jN6 5#.######.###.# #.#......# # ##.##### #.# #.# ##########.#........#.###.#.##.###..B.#.##....## #.....*.# #####.#...## ##.# ##.## ##.# #.# #..##### #.# #†# #.# #.# ##'## #..###.#.### ##...## ##.#.........# ##.....## #Vï·jw” ¥ #.######.>#########..........###........#######......########## ##.##### #.# ###############.#########.............#......... ###B#....######.###....#.##....##.....*...........# #####.########...## .##.## ##Vï·j®• ö #.. ##.##### #†# .......# #.# ##'## #. ##.###.#######.### ##...## #Vï·jé• 9*.Vï·j › 3Vï·j{  Vï·j] ƒ #.# ####.######.......... #.# #.######.>.###.### #.######..........###.# #........#######......############.##### #.# #.#  ###############.########.....B.......#........Vï·jJ S #.#####.#........###### #.###..*.#.##....## #.................# #####.########...## #.##.## # #.# #.# # ###.##### #.# #†# # ........# #.# ##'## Vï·j B*.Vï·jt Vï·j× Vï·jñ Vï·j¶o Š#.# #.######.>.###.#####.######..........###.# #........#######......# ########## ##.#####  #.# #.# ###############.#########.....*.......#.........#.#####B#........#######Vï·jçp ]#.###....#.##....## #.................# #####.########...## # #.# ##.## ###.# .# #. ##.##### #.# #†# #. .......# #.# ##'## #. ##.###.#######.### ##...## #Vï·jíu ,Vï·jßx Vï·jïÙ •  #.######..........###.#  #........#######......# ########## ##.##### #.#  #.################.####### #.....*.......#........ #.#####.#........######Vï·jšÚ ¹ #.###.B..#.##....##  #.................# #####.########...## #.# ## #.# #.# ###.##### #.# #†# # ........# #.##'## # Vï·jéÚ ###.###.#######.### ##...## # #.#.........#..## _You swap places with your solar ember.Vï·j³Ü 0*Vï·jã ¿.*   solar ember (minion)Vï·jÅç Vï·j°G d #........#######......# ########## ##.##### #.#  #.################.###### #.............#....... #.#####*#........##### #.###....#.##....##  #....B............# #####.########...## #.# ## #.# #.#  ###.##### #.# #†# Vï·j_H Ù ........# #.##'##  ###.###.#######.### ##...## #.#.........#..## #.#.###...#.#.......##Vï·jsJ G.*Vï·j­P 3Vï·jíU Vï·j%µ r######### ##.#### #.# ###############.######.............#.......#####.#........######.###.*..#.## Vï·j¶µ „................#####B########...# #.# ##.##  #.#  ###.#####†........##'#####.###.#######.### ##...## #.#.........# ##.....##Vï·j¶ Ñ###...#.# ##.......##...##...###.)##Vï·j&· G.*Vï·j0½ Vï·j¾ Vï·j›Â Vï·j¯. ´ #.# ###############.######.............#.......#####.#........#######....#.## #....*............#####.########...# #B# ##.##  #.#  ###.#####†........##'#####.###.#######.### ##...## #.#.........# ##.....#####...#.# ##.......##...##...###.)##....................+.'..*Vï·jd0 Vï·j}‘ :###############.######.............#.......#####.#........#####....#.## ................####*########...# #.# ##.##  #.#  ###.#####†........##'#####.###.#######.### ##...## #.#.........# ##.....#####...#.# ##.......##...##...###.)##....................+.'.###..#.##......#####Vï·js’ C.*Vï·jð˜ 3Vï·j>ž Vï·jDÿ %###############.######.............#.......#####.#........#####....#.## ................####.########...# #*# ##.## Vï·jPƒ. #.#  ###.#####†........##'#####.###.#######.### ##...## #.#.........# ##.....#####...#.# ##.......##...##.....###.)##....................+.'.###..#.##......##### ...##.#.# ##Vï·jC.*Vï·j8 Vï·j· Vï·jTVï·j‰qq.............#.......#####.#........#####....#.## ................####.########...# #.# ##.## * #.#  ###.#####Vï·jSr(.†........##'#####.###.#######.### ##...## #.#.........# ##.....#####...#.# ##.......##...###.....###.)##....................+.'.###..#.##......#####Vï·jŽr? .....#.##.##.#.# ######.###.# ##Vï·j�sC.*Vï·j+y3Vï·jö|Vï·jñÝ�#####.#........#####....#.## ................####.########...# #.# ##.##  #.#  ###.#####*†.........##'#####.###.#######B### ##...## #.#.........# ##.....##Vï·jßî#.###...#.# ##.......##...###.....###.)##....................+.'.###..#.##......##### ...##.#.# ######.##.##.####.# ## #.  ##...##Vï·jPàC.*Vï·jUæVï·jÖæVï·j“ëWï·jž #.###....#.##....##  #.................# #####.########...## #.# ## #.# #.###.##### #.# #†# ........# #*##'## ###.###.#######.### ##...## #.#.....B...#..## #.#.###...#.#..##...###.#.###.....#.)#.................+..' ...###..#.##......###.# .....#.##.##.#.# ######.##.##.####.# ##Wï·j ž #. #.##.####.# ## #. #.........# ##'.*Wï·j’3Wï·jØWï·jKuP #.................# #####.########...## #.# ## #.# #.###.##### #.# #†# ........# #.##'## ###.###.#######*### ##...## #.#.........#..## #.#.###B..#.#..#...###.#.###.....#.).................+.. ...###..#.#####Wï·jgvP. .....#.##.##.#.# ######.##.##.####.# ## #. #.##.####.# ## #. #.........# ##' #. ####.###### #####.####Wï·jwG.*Wï·j*}Wï·jµ}Wï·j$‚Wï·j¯âí####.########...# #.# ##.## # #.# ###.#####.#†.........##'#####.###.#######.### ##...## #.#.....*...# ##.....###.###...#.# ##..........##...###.)....................+.###..#.##......### ...##.#.# #######.##.##.####.# ##.....#Wï·j`äA #. ##.# ##...## ........# ##'#####.###### #####.#### #.# #.........*Wï·jÖê3Wï·j£ïWï·jÃOc #.# ## #.# #.###.##### #.# #†#Wï·j†PT ........# #.##'## ###.###.#######.### ##...## #.#.........#..# #.#.###*..#.#.....###.#.###.....##..........B.......+Wï·jQè. ...###..#.##### .....#.##.##.#.# ######.##.##.####.# ## #. #.##.####.# ## #. #.........# ##' #. ####.###### #####.###Wï·j‹Qï #.# #........ #.# #.###.##.Wï·jàRC.*Wï·j \3Wï·j‡^Wï·j>¾Ÿ #.# ##.## #.# #.# ###.##### #.# #†# Wï·jϾˆ.# #.# ##'## ###.###.#######.### ##... #.#.........# ##..... #.#.###...#.# ## ...###.#.###*....### ........+Wï·jE¿ ...###..#.##......### .....#.##.##.#.# ## ####.##.##.####.# ##..... #. #.##.####.# ##... #. #.........# ##'## #. ####.###### #####. #.# # #.# #.###.##Wï·jxÀG.*Wï·jÖÆ3Wï·jÇËWï·j$*Q #.# ##. #.# #.# ###.##### #.# #†# .# #.# ##' ###.###.#######.### ##... #.#.........# ## #.#.###...#.# ## ...###.#.###.....### .*.......+Wï·j­+ò ...###..#.##......### .....#.##.##.#.# ## ####.##.##.####.# ## #. #.##.####.# ##... #. #.........# ##' #. ####.###### #####. #.# # #.# #.###.*.Wï·js13Wï·j™5Wï·j“' #.# ##. #.# #. ###.##### #.# #† .# #.# ##' ###.###.#######.### ## #.#.........# ##Wï·jË“À #.#.###...#.# ## ...###.#.###.....### .*........+ ...###..#.##......### .....#.##.##.#.# ## ####.##.##.####.# ## #. #.##.####.# ## #. #...# ##' #. ####.###### #####. #.# # #.# #.###.Wï·jq•;*.Wï·j ›Wï·jz›Wï·jýŸWï·jíüÕ #.# ## #.# # ###.##### #.# # ..# #.# ## ###.###.#######.### ## #.#.........# ## #.#.###...#.# ## ...###.#.###.....### .*.........+ ...###..#.##......### .....#.##.##.#.# ##Wï·j½ýN ####.##.##.####.# ## #. #.##.####.# ## #. #...# ## #. ####.###### ##### #.# # #.# #.###Wï·jºþ;*.Wï·jð3Wï·jüWï·jØh #.# ###.##### #.#  ........# #.# ###.###.#######.### . #.#.........#..# #.#.###...#.#....###.#.###.....#......*..........+ ...###.B#.##......### ........#.##.##.#.# ##..####.##.##.####.# ##Wï·j(jµ #. #.##.####.# ## #. #.........# # #. ####.###### ## #. #.# #..... #.# #.## #.# #.Wï·j�j;*.Wï·jq3Wï·j¬uWï·jCÖ<###.##### #.# ........# #.# ###.###.#######.### . #.#.........# ..# #.#.###...#.# ....###.#.###.....#........*...........+^...###..#.##......###.......B.#.##.##.#.# ######.##.##.####.# ## #.##.##.####.# #Wï·jX× #.##.........#  #.#####.###### ## #.# #.# #.. ..# #.# #.# ### #.# #. #.########.Wï·jRØG.*Wï·j“Ý3Wï·j"âWï·jÕAÍ###.####........# #.# ###.###.#######.### .. .........# ##...# #.#.###...#.# ##....###.#.###.....###.....................+^...###B*#.##......###........#.# ##....####.#####.####.# #.........#####.###### ####.Wï·j¸BT..### Wï·j�H,Wï·jKMWï·j¯¬ #.# #.# ###.##### #.# ........# #.# # ###.###.#######.###  #.#.........# ## #.#.###...#.# #####.#.###.....###.......B..............+^...###.*#.##......#.......#.##.##.#.#o...####.##.##.####.# #.##.##.####.# #.##.........# o   orc (asleep)Wï·jа, #.#####.###### ## *   solar ember (minion) #.# #.# #. ..# #.# #.Wï·j¹‚  You encounter an orc. It is wielding a +0 hand axe.Wï·jËÀWï·jÃh*97.0 (35.Wï·jxÊWï·j€Í28.0 (36 _Wï·j9ÓWï·j0×Zï·jªáZï·jÁâQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (3/3)  e - Cast: Searing Ray [&] all spells[!] focus mode: off|on[ï·jè¨ [ï·jѳ #.#Ognf the Magician#.#Gnoll###.##### #.#Health: 11/11 ========================........# #.#Magic: 14/14 ========================# ###.###.#######.###AC: 0Str: 9... #.#.........# # EV: 14Int: 15....# #.#.###...#.# ## SH: 0Dex: 12......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3.......B*.............+. Noise: ---------  Time: 2598.0 (0.0).^...###..#.##......###. -) [[ï·j4µ ¨31mMandibles..........#.##.##.#.# ## Cast: Magic Darto...####.##.##.####.# # Scarab #.##.##.####.##.##.........#o   orc (asleep)#.#####.###### ## *   solar ember (minion)#.# #.##...# #.##. _There is an open door here. _You now have 135 gold pieces (gained 15). _You swap places with your solar ember. _k - a sedimented purple potion _You swap places with your solar ember. _You encounter an orc. It is wielding a +0 hand axe.[ï·jƒ» [ï·jÏÀ [ï·j= \ï·js` #.#  Ognf the Magician #.#  Gnoll ###.##### #.#  Health: 11/11 ======================== ........# #.#  Magic: 13/14 ======================-- # ###.###.#######.###  AC: 0Str: 9 ... #.#.........# # EV: 14Int: 15 ....# #.#.###...#.# ## SH: 0Dex: 12 ......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3 .....**B*.............+. Noise: ---------  Time: 2598.0 (0.0) .^.**###..#.##......###. -) [31\ï·jÃaZmMandibles .**.......#.##.##.#.# ## Cast: Magic Dart o...####.##.##.####.# # Scarab  #.##.##.####.#  #.##.........#  o   orc (asleep) #.#####.###### ## *   solar ember (minion) #.# #.# #. ..# #.# #. _You encounter an orc. It is wielding a +0 hand axe.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (asleep, 100%  to hit)\ï·j}Å I#.#Ognf the Magician#.#Gnoll###.##### #.#Health: 11/11 ========================........# #.#Magic: 13/14 ======================--# ###.###.#######.###AC: 0Str: 9... #.#.........# # EV: 14Int: 15....# #.#.###...#.# ## SH: 0Dex: 12......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3.....**B*.............+. Noise: ---------  Time: 2598.0 (0.0)\ï·j%Ç ð.^.**###..#.##......###. -) Mandibles.**.......#.##.##.#.# ## Cast: Magic Darto...####.##.##.####.# # Scarab #.##.##.####.##.##.........#o   orc#.#####.###### ## *   solar ember (minion)#.# #.##...# #.##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (asleep, 100%  to hit)  The magic dart hits the orc but does no damage.  The orc shouts!\ï·jÓU ;o.\ï·jˆ^ 9.....\ï·j´a 3==9.0 (1\ï·j«g \ï·j8k 2  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (asleep, 100%  to hit)  The magic dart hits the orc but does no damage.orc shouts! _You hear a shout!]ï·j±Ž  #.#  Ognf the Magician #.#  Gnoll ###.##### #.#  Health: 11/11 ======================== ........# #.#  Magic: 12/14 ====================---- # ###.###.#######.###  AC: 0Str: 9 ]ï·j]� ... #.#.........# # EV: 14Int: 15 ....# #.#.###...#.# ## SH: 0Dex: 12 ......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3 .....**B*.............+. Noise: ==-------  Time: 2599.0 (0.0) ]ï·jç�Ã.^***###..#.##......###. -) Mandibles .o........#.##.##.#.# ## Cast: Magic Dart ....####.##.##.####.# # Scarab  #.##.##.####.#  #.##.........#  o   orc ]ï·jJ�\#.#####.###### ## *   solar ember (minion) #.# #.# #. ..# #.# #.The orc shouts! ]ï·j �ó_You hear a shout!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit)^ï·jÑóü#.#Ognf the Magician#.#Gnoll###.##### #.#Health: 11/11 ========================........# #.#Magic: 12/14 ====================----# ###.###.#######.###AC: 0Str: 9... #.#.........# # EV: 14Int: 15....# #.#.###...#.# ## SH: 0Dex: 12^ï·jÉô......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3.....**B*.............+. Noise: ==-------  Time: 2599.0 (0.0).^***###..#.##......###. -) Mandibles.o........#.##.##.#.# ## Cast: Magic Dart....####.##.##.####.# # Scarab #.##.##.####.##.##.........#o   orc#.#####.###### ## *   solar ember (minion)#.# #.##...# #.##.The orc shouts! _You hear a shout!  Aiming: Magic Dar^ï·j,õ›t (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit)^ï·j3{ˆo _You hear a shout!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit)  The magic dart hits the orc but does no damage.^ï·j };o.^ï·jr„Œ....o 2 orcs^ï·jˆ4-600.0 (1^ï·j­Ž^ï·jU’o _You encounter an orc. It is wielding a +0 club._ï·jJ> #.#  Ognf the Magician #.#  Gnoll ###.##### #.#  Health: 11/11 ======================== ........# #.#  Magic: 11/14 ==================------ # ###.###.#######.###  AC: 0Str: 9 ... #.#.........# # EV: 14Int: 15 ....# #.#.###...#.# ## SH: 0Dex: 12 ......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3 .....**B*.............+. Noise: =--------  Time: 2600.0 (0.0) .^o**###..#.##......###. -) [0;_ï·j÷>X10;1mMandibles ..........#.##.##.#.# ## Cast: Magic Dart o...####.##.##.####.# # Scarab  #.##.##.####.#  #.##.........#  oo 2 orcs #.#####.###### ## *   solar ember (minion) #.# #.# #. ..# #.# #.The magic dart hits the orc but does no damage. _You encounter an orc. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit)_ï·jž€é#.#Ognf the Magician#.#Gnoll###.##### #.#Health: 11/11 ========================........# #.#Magic: 11/14 ==================------# ###.###.#######.###AC: 0Str: 9... #.#.........# # EV: 14Int: 15_ï·j^�³....# #.#.###...#.# ## SH: 0Dex: 12......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3.....**B*.............+. Noise: =--------  Time: 2600.0 (0.0).^o**###..#.##......###. -) Mandibles..........#.##.##.#.# ## Cast: Magic Darto...####.##.##.####.# # Scarab #.##.##.####.##.##.........#_ï·jú�Zoo 2 orcs#.#####.###### ## *   solar ember (minion)#.# #.##...# #.##.The magic dart hits the orc but does no damage. _You encounter an orc. It is wielding a +0 club._ï·j0‚wAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_ï·jh‚cAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit)_ï·jÝFMo. _You encounter an orc. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure) _ï·j— ² Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit)  The magic dart hits the orc but does no damage._ï·j) K.o_ï·j`*..._ï·j�11.0 (1 __ï·j_ï·j”cï·jº&cï·j (Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (3/3)  cï·jÖ(Ýe - Cast: Searing Ray [&] all spells[!] focus mode: off|oniï·jçiï·jA,)#.#Ognf the Magician#.#Gnoll###.##### #.#Health: 11/11 ========================........# #.#Magic: 11/14 ==================------# ###.###.#######.###AC: 0Str: 9... #.#.........# # EV: 14Int: 15....# #.#.###...#.# ## SH: 0Dex: 12......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3iï·jG-¤.......B*.............+. Noise: =--------  Time: 2601.0 (0.0).^.o.###..#.##......###. -) Mandibles.o........#.##.##.#.# ## Cast: Searing Ray....####.##.##.####.# # Scarab #.##.##.####.##.##.........#oo 2 orcs#.#####.###### ## *   solar ember (minion)#.# #.##...# #.##. _You encounter an orc. It is wielding a +0 club.iï·jò-Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) _The magic dart hits the orc but does no damage.iï·j™0iï·jã6iï·je8jï·j­ÚX #.#  Ognf the Magician #.#  Gnoll ###.##### #.#  Health: 11/11 ======================== ........# #.#  Magic: 9/14===============---------jï·jyÛe # ###.###.#######.###  AC: 0Str: 9 ... #.#.........# # EV: 14Int: 15 ....# #.#.###...#.# ## SH: 0Dex: 12 ......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3 .....**B*.............+. Noise: =--------  Time: 2601.0 (0.0) .^.o*###..#.##......###. -) Mandibles jï·j÷ÛÂ.o........#.##.##.#.# ## Cast: Searing Ray ....####.##.##.####.# # Scarab  #.##.##.####.#  #.##.........#  oo 2 orcs #.#####.###### ## *   solar ember (minion)jï·j~Ü? #.# #.# #. ..# #.# #.Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (100% to hit) _The magic dart hits the orc but does no damage.  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclejï·jÀÜŠShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)kï·j%Úí #.#  Ognf the Magician #.#  Gnoll ###.##### #.#  Health: 11/11 ======================== ........# #.#  Magic: 9/14===============--------- # ###.###.#######.###  AC: 0Str: 9 kï·j1ÛÒ... #.#.........# # EV: 14Int: 15 ....# #.#.###...#.# ## SH: 0Dex: 12 ......###.#.###.....###. XL:  5 Next:  0% Place: Dungeon:3 .......B*.............+. Noise: =--------  Time: 2601.0 (0.0) .^oo.###..#.##......###. -) Mandibles ..........#.##.##.#.# ## Cast: Searing Ray ....####.##.##.####.# # Scarab  #.##.##.####.#  #.##.........#  oo 2 orcs kï·j­Û™#.#####.###### ## *   solar ember (minion) #.# #.# #. ..# #.# #. _The magic dart hits the orc but does no damage.  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linekï·j#ܤAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)  You miscast Searing Ray. Nothing appears to happen.kï·j$ÝI.okï·jDã¹ #.#  #.#  kï·jzå¹ #.#   #.#  # .###  ... ....#  ....# ...#.#  ...###.... ........... .^##..... ...  .   #.#  #.#  #.# #.#  ..# #.# kï·jôæ`Contam: 10% -2.0 (1 kï·jQç_kï·jÒòlï·jßK.olï·jË:o.lï·j%#lï·j&$?-3lï·j[*lï·j,pï·j\:#.# pï·j!v#.# ###.##### #.# ..# #.# # ###.###.#.### #... #.#.........# #....# #.#.###...#.# ##.......###.#.###.....###......o.*B.............+..^.o.###..#.##......###...........#.##.##.#.# ##.pï·jŒ¡....####.##.##.####.# ##.##.##.####.# ##.##.# #.#####.###### ##.# #.# #...# #.# #.#pï·jˆ7o.pï·j›I.opï·jã pï·j³%4pï·j­pï·j< _You swap places with your solar ember.pï·j9" #.#  Ognf the Magician #.#  Gnoll ###.##### #.#  Health: 11/11 ======================== ........# #.#  Magic: 7/14pï·j¾============------------ # ###.###.#######.### # AC: 0Str: 9 ... #.#.........# ## EV: 14Int: 15 Contam: 10%  ....# #.#.###...#.# ##. SH: 0Dex: 12 pï·jêÜ......###.#.###.....###.. XL:  5 Next:  0% Place: Dungeon:3 ....o.o*B.............+.. Noise: ---------  Time: 2604.0 (0.0) .^...###..#.##......###.. -) Mandibles ..........#.##.##.#.# ##. Cast: Searing Raypï·j[} ....####.##.##.####.# ## Scarab  #.##.##.####.# # #.##.........#  oo 2 orcs pï·j²ß#.#####.###### ### *   solar ember (minion) #.# #.# #.. ..# #.# #.# pï·jï~_You miscast Searing Ray. Nothing appears to happen. _You swap places with your solar ember.  pï·j!PAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclepï·jO‰Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)qï·jä#.#Ognf the Magician#.#Gnoll###.##### #.#Health: 11/11 ========================........# #.#Magic: 7/14============------------# ###.###.#######.### # AC: 0Str: 9... #.#.........# ## EV: 14Int: 15 Contam: 10% ....# #.#.###...#.# ##. SH: 0Dex: 12......###.#.###.....###.. XL:  5 Next:  0% Place: Dungeon:3....****B.............+.. Noise: ---------  Time: 2604qï·jê ›.0 (0.0).^...###..#.##......###.. -) Mandibles..........#.##.##.#.# ##. Cast: Searing Ray....####.##.##.####.# ## Scarab #.##.##.####.# ##.##.........#oo 2 orcs#.#####.###### ### *   solar ember (minion)#.# #.##....# #.##.#Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (84% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.qï·jòŠè .oThe searing ray hits the orc but does no damage.  (Press . to maintain the ray.)qï·j]“Do*qï·jL”Ý8===5.0 (1ontinue: Searing RayRay qï·j”šqï·j�] _The orc barely misses your solar ember.rï·jI8 ****The searing ray hits the orc but does no damage.  The orc is heavily wounded.The searing ray hits the orc.rï·j ¸„ rThe orc is lightly wounded.rï·j�Âv .oo*r   quokka*   solar ember (minion)You encounter a quokka.rï·jÈß7--6+ rï·j_Êrï·jÍG _The orc hits your solar ember with a +0 hand axe.sï·j×Ìr )The searing ray hits the orc.sï·jüÒô ****   orcYou kill the orc!The searing ray hits the orc.sï·jðVe..osï·j­\ê..o*r*   solar ember (minion)sï·j�_Ô6---2-7++ sï·j”csï·jØe[ _The orc is heavily wounded.vï·j¸¤  #.#  Ognf the Magician #.#  Gnoll ###.##### #.#  Health: 11/11 ======================== ........# #.#  Magic: 4/14======------------------ # ###.###.#######.### # AC: 0Str: 9 ... #.#.........# ## EV: 14Int: 15 Contam: 10%  ....# #.#.###...#.# ##. SH: 0Dex: 12 ......###.#.###.....###.. XL:  5 Next:  2% Place: Dungeon:3 ......o*B.............+.. Noise: =--------  Time: 2607.0 (0.0) .^...###..#.##......###.. -) Manvï·j¦ Òdibles .....r....#.##.##.#.# ##. Continue: Searing Ray ....####.##.##.####.# ## Scarab Ray++  #.##.##.####.# # #.##.........#  o   orc #.#####.###### ### *   solar ember (minion) #.# #.# #.. ..# #.# #.# _The orc is heavily wounded.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  84% to hit)wï·jg X#.#Ognf the Magician#.#Gnoll###.##### #.#Health: 11/11 ========================........# #.#Magic: 4/14======------------------wï·j # ###.###.#######.### # AC: 0Str: 9... #.#.........# ## EV: 14Int: 15 Contam: 10% ....# #.#.###...#.# ##. SH: 0Dex: 12......###.#.###.....###.. XL:  5 Next:  2% Place: Dungeon:3....****B.............+.. Noise: =--------  Time: 2607.0 (0.0).^...###..#.##......###.. -) Mandibles.....r....#.##.##.#.# ##. Continue: Searing Ray....####.##.#wï·j? ¦#.####.# ## Scarab Ray++ #.##.##.####.# ##.##.........#o   orc#.#####.###### ### *   solar ember (minion)#.# #.##....# #.##.# _The orc is heavily wounded.Restarting spell: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  84% to hit)wï·j„Œer  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  84% to hit)  You focus your ray upon the orc. The searing ray misses the orc.  wï·j‹�X(Press . to maintain the ray.)wï·j#—b..o*(ally target)r   quokka*   solar ember (minion)wï·j”˜p=8.0 (1 wï·j»Ÿwï·jÄ¡G _The orc hits your solar ember but does no damage.wï·jì1“ ****The searing ray hits the orc but does no damage.xï·jïqCr.xï·j‰zœ ..o*The orc is heavily wounded.xï·j¤{G3-8% xï·jH|b-9+ xï·j„ƒxï·j°…] _The orc barely misses your solar ember.{ï·jé.Ö#####.#########.# # #.# ###.##### #.#  ........# #.# # ###.###.#######.### ... #.#.........# ....# #.#.###...#.# ......###B#.###.....###.......o*........+..^...###r.#.##......###.......r....#.##.##.#.# ##......####.##.##.####.# ##.#.##.##.####.# ###.##.........# #.#####.###### #####.# #.# #....*r.{ï·jj0¸ )oYou stop channelling your searing ray. The quokka attacks as it pursues you!{ï·jA7;{ï·j>8‚6-10ast{ï·j—>{ï·jñ@T _The quokka closely misses you.~ï·jµÔ #####.######## Ognf the Magician #.# # Gnoll #.#  Health: 11/11 ======================== ###.##### #.#  Magic: 1/14=----------------------- ........# #.# # AC: 0Str: 9 # ###.###.#######.### ## EV: 14Int: 15 Contam: 6%  ... #.#.........# ##. SH: 0Dex: 12~ï·j¶ô ....# #.#.###...#.# ##.. XL:  5 Next:  2% Place: Dungeon:3 ......###B#.###.....###... Noise: =--------  Time: 2610.0 (0.0) ......)o*r............+... -) Mandibles .^...###..#.##......###... Cast: Searing Ray .....r....#.##.##.#.# ##.. Scarab  ....####.##.##.####.# ##. ~ï·j·¶“#.##.##.####.# ## o   orc #.##.........# # r   quokka #.#####.###### #### *   solar ember (minion) #.# #.# #... _The quokka closely misses you.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle~ï·jþ¶ÇShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  84% to hit)ï·jù‚ ï·jä‰ ó#####.######## Ognf the Magician#.## Gnoll#.#Health: 11/11 ========================###.##### #.#Magic: 3/14ï·j‹Š f=====-------------------........# #.## AC: 0Str: 9# ###.###.#######.### ## EV: 14Int: 15 Contam: 6% ... #.#.........# ##. SH: 0Dex: 12....# #.#.###...#.# ##.. XL:  5 Next:  2% Place: Dungeon:3ï·jÉŠ ñ......###B#.###.....###... Noise: =--------  Time: 2610.0 (0.0)......)o*r............+... -) Mandiblesï·j³‹ ".^...###..#.##......###... Cast: Searing Ray.....r....#.##.##.#.# ##.. Scarab ....####.##.##.####.# ##.#.##.##.####.# ## o   orc#.##.........# # r   quokka#.#####.###### #### *   solar ember (minion)#.# #.##... _The quokka closely misses you.Aiming: Searing Ray (safe; 3% risk of failure)  ï·jÿ‹ ŒPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  84% to hit)ï·jÌ” „  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  84% to hit)  Okay, then.ï·jŽ• ï·jœ ï·j¢� . _�ï·j‹i #####.######## Ognf the Magician #.# # Gnoll #.#  Health: 11/11 ======================== ###.##### #.#  Magic: 1/14=----------------------- ........# #.# # AC: 0Str: 9 # ###.###.#######.### ## EV: 14Int: 15 Contam: 6%  ... #.#.........# ##. SH: 0Dex: 12 ....# #.#.###...#.# ##.. XL:  5 Next:  2% Place: Dungeon:3 ......###B#.###.....###... Noise: =--------  Time: 2610.0 (0.0) ......)o*r............+... -) Mandibles .^...###..[3�ï·j™jï3m#.##......###... Cast: Searing Ray .....r....#.##.##.#.# ##.. Scarab  ....####.##.##.####.# ##. #.##.##.####.# ## o   orc #.##.........# # r   quokka #.#####.###### #### *   solar ember (minion) #.# #.# #... _Okay, then.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  84% to hit)�ï·jrT– o*r quokka (69% to hit)‚ï·jäîá#####.######## Ognf the Magician#.## Gnoll#.#Health: 11/11 ========================###.##### #.#Magic: 1/14=-----------------------........# #.## AC: 0Str: 9# ###.###.#######.### ## EV: 14‚ï·j8ðInt: 15 Contam: 6% ... #.#.........# ##. SH: 0Dex: 12....# #.#.###...#.# ##.. XL:  5 Next:  2% Place: Dungeon:3......###B#.###.....###... Noise: =--------  Time: 2610.0 (0.0)......)o**............+... -) Mandibles.^...###.*#.##......###... Cast: Searing Ray.....r...*#.##.##.#.# ##.. Scarab ....####.##.##.####.# ##.#.##.##.####.# ## o   orc[33‚ï·j»ð½m#.##.........# # r   quokka#.#####.###### #### *   solar ember (minion)#.# #.##... _Okay, then.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (69% to hit)‚ï·jf|, r..  You focus your ray upon the quokka. The searing ray misses the quokka.(Press . to maintain the ray.)‚ï·jí}¿4=1.0 (1ontinue: Searing RayRay ‚ï·jƒ‰± _The quokka barely misses you. The orc barely misses your solar ember.ƒï·jÏóª *** The searing ray hits the quokka.ƒï·jû} r..  The quokka is severely wounded.The quokka closely misses you.The orc closely misses your solar ember.ƒï·j€©9/11 -----22+ ƒï·jú„ƒï·j¦‡+ _The quokka bites you.„ï·jA‹ †The searing ray hits the quokka.„ï·jøHÊ****   solar ember (minion)„ï·j×ô¥ †..  You kill the quokka!„ï·jy 0-133++  _The orc barely misses your solar ember.‡ï·jÙ_ š  Without enough magic to sustain it, your Searing Ray dissipates.  The orc hits your solar ember with a +0 club.‡ï·j'a ˆ-4ast: Searing Ray ‡ï·jÆi ‡ï·j½j K _Your magical contamination has completely faded away.ˆï·j= U-5ˆï·jý; ] _The orc hits your solar ember but does no damage.Šï·j�É{10/11==---6Šï·j<ÚŠï·j¡àG _The orc hits your solar ember but does no damage.‹ï·jzº ‹ï·jì» ?-7‹ï·j Â ‹ï·j%Å V _The orc misses your solar ember.Œï·j«� Œï·j­‘ %8Œï·j„™ Œï·ja› ^ _The orc closely misses your solar ember.�ï·j&Ï�ï·jnÐQ1=9�ï·jÅÖ�ï·j4ÙC _The orc hits your solar ember with a +0 club.�ï·js± �ï·jm² t1=====20�ï·jŒÅ l _The orc misses your solar ember.Žï·jÈ`Žï·jg¯ (((((((The orc misses your solar ember.Žï·jhFA dart appears from out of your range of vision.Žï·jZóc*......Žï·jtô%1Žï·jíüŽï·jòÿ^ _The dart barely misses your solar ember.�ï·jRéñQuiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (3/3)  e - Cast: Searing Ray [&] all spells[!] focus mode: off|on‘ï·jæ‘ #####.######## Ognf the Magician#.## Gnoll#.#Health: 11/11 ========================###.##### #.#Magic: 1/14=-----------------------........# #.## AC: 0Str: 9# ###.###.#######.### ## EV: 14Int: 15... #.#.........# ##. SH: 0Dex: 12....# #.#.###...#.# ##.. XL:  5 Next:  3% Place: Dungeon:3......###B#.###.....###... Noise: =--------  Time: 2621.0 (0.0)......)o*†............+...[40‘ï·jƒ” Çm -) Mandibles.^...###..#.##......###... Cast: Magic Dart.....r....#.##.##.#.# ##.. Scarab ....####.##.##.####.# ##.#.##.##.####.# ## o   orc#.##.........# # *   solar ember (minion)#.#####.###### #####.# #.##... _The orc closely misses your solar ember. _The orc hits your solar ember with a +0 club. _The orc misses your solar ember.The orc misses your solar ember.A dart appears from out of your range of vision. _The dart barely misses your solar ember.’ï·j¥ #####.######## Ognf the Magician #.# # Gnoll #.#  Health: 11/11 ======================== ###.##### #.#  Magic: 0/14------------------------ ........# #.# # AC: 0Str: 9 # ###.###.#######.### ## EV: 14Int: 15 ... #.#.........# ##. SH: 0Dex: 12 ....# #.#.###...#.# ##.. XL:  5 Next:  3% Place: Dungeon:3 ......###B#.###.....###... Noise: =--------  Time: 2621.0 (0.0) ......)o*†............+... -) Mandibles .^...###..#’ï·j3[m.##......###... Cast: Magic Dart .....r....#.##.##.#.# ##.. Scarab  ....####.##.##.####.# ##. #.##.##.####.# ## o   orc #.##.........# # *   solar ember (minion) #.#####.###### #### #.# #.# #... _The dart barely misses your solar ember.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)’ï·jª #####.######## Ognf the Magician#.## Gnoll#.#Health: 11/11 ========================###.##### #.#Magic: 0/14------------------------........# #.## AC: 0Str: 9# ###.###.#######.### ## EV: 14Int: 15... #.#.........# ##. SH: 0Dex: 12....# #.#.###...#.# ##.. XL:  5 Next:  3% Place: Dungeon:3......###B#.###.....###... Noise: =--------  Time: 2621.0 (0.0)......)o*†............+... -) Mandibles[’ï·jâ« à11;8H.^...###..#.##......###... Cast: Magic Dart.....r....#.##.##.#.# ##.. Scarab ....####.##.##.####.# ##.#.##.##.####.# ## o   orc#.##.........# # *   solar ember (minion)#.#####.###### #####.# #.##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.’ï·jq0ðoShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.  The orc misses your solar ember.’ï·jª8�*o 2 orcs (1 missile)o’ï·jÁ9a2.0 (1Magic Dart’ï·jWA’ï·jmGŒ _You encounter an orc. It is wielding a +0 club and quivering poisoned darts.”ï·j?Ó 8o.”ï·jÜ ”ï·jõÜ %3”ï·jŸä ”ï·j–ç G _The orc hits your solar ember but does no damage.•ï·jí 8o.•ï·jR? ¯4 _The orc closely misses your solar ember.–ï·jÈžso.5–ï·já¡–ï·j ¤a _The orc completely misses your solar ember.–ï·j÷L 8o.–ï·j¡W H, 1 ally target)–ï·jýX f1=6Magic Dart–ï·jb –ï·j@e C _The orc hits your solar ember with a +0 club.™ï·jü¡Ã.............#####.###########.####  ........# #.# # ###.###.#######.### ## ........# ### #.# ##....###.#.###.....###.....)o*†............+^...###..#.##......###..r...o#.##.##.#.# ##.....####.##.###. o   orc (missile)##.####.# #.........# ####.###### ####*.o.o 2 orcs (1 missile) (((The orc throws a dart. The dart misses your solar ember. The dart hits you!™ï·j,*†.========================7Pois Scarab ™ï·j€/f _You are lethally poisoned!œï·jË  #............. Ognf the Magician #####.######## Gnoll #.# # Health: 11/11 ======================== #.#  Magic: 0/14------------------------ ###.##### #.#  AC: 0Str: 9 ........# #.# # EV: 14Int: 15 # ###.###.#######.### ## SH: 0Dex: 12 ... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3 ....# #B#.###...#.# ##.. Noise: =--------  Time: 2627.0 (0.0) ......###*#.###.....###... -) Mandibles ......).o†............+... Cast: Magic Dart .^...###œï·jï¤[m..#.##......###... Pois Scarab  .....r...o#.##.##.#.# ##.. ....####.##.##.####.# ##. oo 2 orcs (1 missile) #.##.##.####.# ## *   solar ember (minion) #.##.........# # #.#####.###### #### _You are lethally poisoned!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)œï·j†�#............. Ognf the Magician#####.######## Gnoll#.## Health: 11/11 ========================#.#Magic: 0/14------------------------œï·jm‚ë###.##### #.#AC: 0Str: 9........# #.## EV: 14Int: 15# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: =--------  Time: 2627.0 (0.0)......###*#.###.....###... -) Mandibles......).o†............+... Cast: Magic Dart.^...###..#.##......###... Pois Scarab .....r...o#.##.##.#.# ##..œï·jZ„ƒ....####.##.##.####.# ##. oo 2 orcs (1 missile)#.##.##.####.# ## *   solar ember (minion)#.##.........# ##.#####.###### ####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.œï·j'o.  Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.  You feel very sick.œï·j€ 4*œï·j—™8/11 -------8.0 (1Magic Dartœï·jüœï·jô] _The orc barely misses your solar ember.¡ï·jÏ}¥ o.  You feel very sick.¡ï·j‰ˆ5--------------9¡ï·j´‹¡ï·jÚ�G _The orc hits your solar ember but does no damage.£ï·j�j†  You feel sick.  The orc completely misses your solar ember.£ï·j»kF-------30£ï·jHr£ï·jàt^ _The orc closely misses your solar ember.¤ï·jZ&` #.#  #.#  ¤ï·jø*Æ### #.#  ..# #.#  # #.#  ... #.#  ....# #B#  #*# ).oo. .^...###..#. ...#.#  ##.##.#  #.  #.   ¤ï·j5òD #.#  #.#  ### #.#  ..# #.#  # #.#  ... #.#  ....# #B#  #*# ).oo. .^...###..#. ...#.#  ##.##.#  #.  #.   ¤ï·jt­  * * * LOW HITPOINT WARNING * * *3----1¤ï·jT¤ï·j³ h _You feel sick. The orc misses your solar ember. x2§ï·jp §ï·jU#ÊDrink which item? Potions  g - a potion of magic  f - a bubbling brown potion  k - a sedimented purple potion [!] read|quaff[?] describe selected©ï·jèw©ï·j-…©ï·j,Š|#............. Ognf the Magician#####.######## Gnoll#.## Health: 3/11======------------------#.#Magic: 0/14------------------------###.##### #.#AC: 0Str: 9........# #.## EV: 14Int: 15©ï·j«‹# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: =--------  Time: 2631.0 (0.0)......###*#.###.....###... -) Mandibles......).oo............+... Cast: Magic Dart.^...###..#.##......###... Pois Scarab .....r....#.##.##.#.# ##......####.##.##.####.# ##. oo 2 orcs (1 missile)#.##.##.####.# ## *   solar ember (minion)[33©ï·jMŒ"m#.##.........# ##.#####.###### #### _The orc hits your solar ember but does no damage.  You feel sick.  The orc completely misses your solar ember. _The orc closely misses your solar ember.* * * LOW HITPOINT WARNING * * * _You feel sick. The orc misses your solar ember. x2©ï·jÌ’Í #.#  #.#  ### #.#  ..# #.#  # ©ï·j§“‹#.#  ... #.#  ....# #B#  #*# ).oo. .^...###..#. ...#.#  ©ï·j„”Ï##.##.#  #.  #.   ©ï·j¯xE #.#  #.#  ### #.#  ..# #.#  # #.#  ... #.#  ....# #B#  #*# ).oo. .^...###..#. ...#.#  ##.##.#  #.  #.   ©ï·jÀ‹  Magic courses through your body.  * * * LOW HITPOINT WARNING * * *You feel sick. The orc misses your solar ember.2--14/14 ========================2.0 (1Magic Dart _The orc barely misses your solar ember.ªï·jM‘ ªï·jö’ tDrink which item? Potions ªï·jË“ ; f - a bubbling brown potion  k - a sedimented purple potion [!] read|quaff[?] describe selected®ï·jl #............. Ognf the Magician#####.######## Gnoll#.## Health: 2/11====--------------------#.#Magic: 14/14 ========================###.##### #.#AC: 0Str: 9........# #.## EV: 14Int: 15# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: =--------  Time: 2632.0 (0.0)......###*#.###.....###... -) Mandibles......).oo.®ï·j ò[34m...........+... Cast: Magic Dart.^...###..#.##......###... Pois Scarab .....r....#.##.##.#.# ##......####.##.##.####.# ##. oo 2 orcs (1 missile)#.##.##.####.# ## *   solar ember (minion)#.##.........# ##.#####.###### ####* * * LOW HITPOINT WARNING * * * _You feel sick. The orc misses your solar ember. x2  Magic courses through your body.  * * * LOW HITPOINT WARNING * * *You feel sick. The orc misses your solar ember. _The orc barely misses your solar ember.®ï·j' �  It was a potion of heal wounds. You feel much better. You feel sick.  The orc barely misses your solar ember.10/11 =====================3.0 (1Pois ®ï·j—8 t _The orc closely misses your solar ember.´ï·jGG³ #............. Ognf the Magician #####.######## Gnoll #.# # Health: 10/11 =====================--- ´ï·j…H#.#  Magic: 13/14 ======================-- ###.##### #.#  AC: 0Str: 9 ........# #.# # EV: 14Int: 15 # ###.###.#######.### ## SH: 0Dex: 12 ... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3 ....# #B#.###...#.# ##.. Noise: =--------  Time: 2633.0 (0.0) ......###*#.###.....###... -) Mandibles ......).oo............+... Cast: Magic Dart .^...###..#.##......###... Pois Scarab  .....r....#.##.##.#.# ##.. ....####.##.##.####.# ##. ´ï·j™Iö[0;10;1moo 2 orcs (1 missile) #.##.##.####.# ## *   solar ember (minion) #.##.........# # #.#####.###### #### _The orc closely misses your solar ember.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)´ï·jr‘Ž#............. Ognf the Magician#####.######## Gnoll#.## Health: 10/11 =====================---#.#Magic: 13/14 ======================--###.##### #.#AC: 0´ï·j£’Str: 9........# #.## EV: 14Int: 15# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: =--------  Time: 2633.0 (0.0)......###*#.###.....###... -) Mandibles......).oo............+... Cast: Magic Dart.^...###..#.##......###... Pois Scarab .....r....#.##.##.#.# ##......####.##.##.####.# ##. oo[´ï·j„“Ïm 2 orcs (1 missile)#.##.##.####.# ## *   solar ember (minion)#.##.........# ##.#####.###### ####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.´ï·jì&í*Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.  You feel sick. The orc misses your solar ember.´ï·jP(]9/11 --4.0 (1´ï·j 1´ï·jK3C _The orc hits your solar ember with a +0 club.µï·jG? çQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (3/3)  e - Cast: Searing Ray [&] all spells[!] focus mode: off|on¹ï·jG.¹ï·j5#............. Ognf the Magician#####.######## Gnoll#.## Health: 9/11===================-----#.#Magic: 13/14 ======================--###.##### #.#AC: 0Str: 9........# #.## EV: 14Int: 15# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: =--------  Time: 2634.0 (0.0)......###*#.###.....###... -) Mandibles......).oo....¹ï·jç5ò........+... Cast: Searing Ray.^...###..#.##......###... Pois Scarab .....r....#.##.##.#.# ##......####.##.##.####.# ##. oo 2 orcs (1 missile)#.##.##.####.# ## *   solar ember (minion)#.##.........# ##.#####.###### ####Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.You feel sick. The orc misses your solar ember. _The orc hits your solar ember with a +0 club.¹ï·j[>3¹ï·j•?ºï·j°HçQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (3/3)  e - Cast: Searing Ray [&] all spells[!] focus mode: off|on»ï·jë<¼ï·j #............. Ognf the Magician#####.######## Gnoll#.## Health: 9/11===================-----#.#Magic: 13/14 ======================--###.##### #.#AC: 0Str: 9........# #.## EV: 14Int: 15# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: =--------  Time: 2634.0 (0.0)......###*#.###.....###... -) Mandibles......).oo....¼ï·j— ........+... Cast: Grave Claw (3/3).^...###..#.##......###... Pois Scarab .....r....#.##.##.#.# ##......####.##.##.####.# ##. oo 2 orcs (1 missile)#.##.##.####.# ## *   solar ember (minion)#.##.........# ##.#####.###### ####Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.You feel sick. The orc misses your solar ember. _The orc hits your solar ember with a +0 club.¼ï·jŽ*½ï·j n #............. Ognf the Magician #####.######## Gnoll #.# # Health: 9/11===================----- #.#  Magic: 11/14 ==================------ ###.##### #.#  AC: 0Str: 9 ........# #.# # EV: 14Int: 15 # ###.###.#######.### ## SH: 0Dex: 12 ... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3 ....# #B#.###...#.# ##.. Noise: =--------  Time: 2634.0 (0.0) ......###*#.###.....###... -) Mandibles ......).oo............+... Cast: Grave Claw (3/3) .^...###..#.##......###...[3½ï·j|oÛ7m Pois Scarab  .....r....#.##.##.#.# ##.. ....####.##.##.####.# ##. oo 2 orcs (1 missile) #.##.##.####.# ## *   solar ember (minion) #.##.........# # #.#####.###### ####You feel sick. The orc misses your solar ember. _The orc hits your solar ember with a +0 club.  Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded)½ï·jdÉ #............. Ognf the Magician#####.######## Gnoll#.## Health: 9/11===================-----#.#Magic: 11/14 ==================------###.##### #.#AC: 0Str: 9........# #.## EV: 14Int: 15# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  3% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: =--------  Time: 2634.0 (0.0)......###*#.###.....###... -) Mandibles......).*o½ï·jYË ü[40m............+... Cast: Grave Claw (3/3).^...###..#.##......###... Pois Scarab .....r....#.##.##.#.# ##......####.##.##.####.# ##. oo 2 orcs (1 missile)#.##.##.####.# ## *   solar ember (minion)#.##.........# ##.#####.###### ####You feel sick. The orc misses your solar ember. _The orc hits your solar ember with a +0 club.  Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded)½ï·jħ ·)Aiming: Grave Claw (safe; 8% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  ½ï·jf© Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded)  You unleash the spiteful dead! The jagged bones skewer the orc.  You kill the orc!½ï·j¯ �*   orc (½ï·j k ½ï·j" ))½ï·j„„ r2==5=5.0 (12½ï·jé— ‚ _You feel sick. The orc barely misses your solar ember.¾ï·j´<Ù #............. Ognf the Magician #####.######## Gnoll #.# # Health: 9/11===================----- #.#  Magic: 10/14 =================------- ###.##### #.#  AC: 0Str: 9 ........# #.# # EV: 14Int: 15 # ###.###.#######.### ## SH: 0Dex: 12 ... #.#.........# ##. XL:  5 Next:  5% Place: Dungeon:3 ....# #B#.###...#.# ##.. Noise: ==-------  Time: 2635.0 (0.0) ......###*#.###.....###... -) Mandibles ¾ï·j¨=·......).)o............+... Cast: Grave Claw (2/3) .^...###..#.##......###... Pois Scarab  .....r....#.##.##.#.# ##.. ....####.##.##.####.# ##. o   orc (missile) #.##.##.####.# ## *   solar ember (minion) #.##.........# # #.#####.###### ####You kill the orc! _You feel sick. The orc barely misses your solar ember.Aiming: Grave Claw (safe; 8% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 club and quivering poisoned darts¾ï·jMþ#............. Ognf the Magician#####.######## Gnoll#.## Health: 9/11===================-----#.#Magic: 10/14 =================-------###.##### #.#AC: 0Str: 9........# #.## EV: 14Int: 15# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  5% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: ==-------  Time: 2635.0 (0.0)......###*#.###.....###... -) Mandibles......).)*¾ï·j›ÿ»[40m............+... Cast: Grave Claw (2/3).^...###..#.##......###... Pois Scarab .....r....#.##.##.#.# ##......####.##.##.####.# ##. o   orc (missile)#.##.##.####.# ## *   solar ember (minion)#.##.........# ##.#####.###### ####You kill the orc! _You feel sick. The orc barely misses your solar ember.Aiming: Grave Claw (safe; 8% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc, wielding a +0 club and quivering poisoned darts¾ï·jIÛ¿)Aiming: Grave Claw (safe; 8% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: an orc, wielding a +0 club and quivering poisoned darts  You unleash the spiteful dead! The jagged bones skewer the orc!  You kill the orc!¾ï·jÜè¼**   solar ember (minion)¾ï·j¬¯ # )You feel sick.2=-76.0 (1Grave Claw (1/3)¾ï·j}î q _You are no longer poisoned.Àï·jé¨ Àï·j{¬ Àï·já® Àï·jþ¹ nÀï·jÌ» Àï·j—ä ,Àï·jºæ Àï·j ê Àï·jêê P10/12==Àï·jì Àï·jƒî Àï·jï Àï·j)ð Àï·jró Àï·jCô K1=Àï·j™õ Àï·jø Àï·j÷ø Àï·jóù Àï·j¿ü Àï·jÍS :==Àï·j{“ G1== _You start resting.--lGrave Claw (1/3)l   frilled lizard (distracted)*   solar ember (minion)Àï·j/Á §45.0 (9=--6.0 (10.0)Àï·jÌÇ Àï·jôÌ _ _You encounter a frilled lizard.Âï·jˆŠ  #.#  #.#  ### #.#  ..# #.#  # #.#  ... #.#  ....# #B#  #*# ).l). .^...###..#. ...#.#  ##.##.#  #.  #.   Âï·jŒ÷ ò #.#  #.#  ### #.#  ..# #.#  # #.#  ... #.#  ....# #B#  #*# ).l). .^...###..#. ...#.#  ##.##.#  #.  #.    _A frilled lizard is nearby!Ïï·j/oÏï·jòsãQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (1/3)  e - Cast: Searing Ray [&] all spells[!] focus mode: off|onÑï·j%Yx  a - Cast: Magic Dart  d - Cast: Grave Claw (1/3)Ôï·j@•#............. Ognf the Magician#####.######## Gnoll#.## Health: 11/12 ======================--#.#Magic: 11/14 ==================------###.##### #.#AC: 0Str: 9........# #.## EV: 14Int: 15# ###.###.#######.### ## SH: 0Dex: 12... #.#.........# ##. XL:  5 Next:  7% Place: Dungeon:3....# #B#.###...#.# ##.. Noise: ---------  Time: 2646.0 (0.0)......###*#.###.....###... -) Mandibles......).l)............+...[39;49Ôï·j¢–¢m Cast: Searing Ray.^...###..#.##......###... Scarab .....r....#.##.##.#.# ##..Ôï·jb—....####.##.##.####.# ##. l   frilled lizard (distracted)#.##.##.####.# ## *   solar ember (minion)#.##.........# ##.#####.###### ####You kill the orc!You feel sick. _You are no longer poisoned. _You start resting. _You encounter a frilled lizard. _A frilled lizard is nearby!Ôï·j¬›Ôï·j>ŸÕï·j† #............. Ognf the Magician #####.######## Gnoll #.# # Health: 11/12 ======================-- #.#  Magic: 9/14===============--------- ###.##### #.#  AC: 0Str: 9 ........# #.# # EV: 14Int: 15 # ###.###.#######.### ## SH: 0Dex: 12 ... #.#.........# ##. XL:  5 Next:  7% Place: Dungeon:3 ....# #B#.###...#.# ##.. Noise: ---------  Time: 2646.0 (0.0) ......###*#.###.....###... -) Mandibles ......).l)............+... Cast: Searing Ray .^...###..Õï·jÉ%ï#.##......###... Scarab  .....r....#.##.##.#.# ##.. ....####.##.##.####.# ##. l   frilled lizard (distracted) #.##.##.####.# ## *   solar ember (minion) #.##.........# # #.#####.###### #### _You encounter a frilled lizard. _A frilled lizard is nearby!Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (not watching you, 63% to hit)×ï·j« ~ #............. Ognf the Magician #####.######## Gnoll #.# # Health: 11/12 ======================-- #.#  Magic: 9/14===============--------- ###.##### #.#  AC: 0Str: 9 ........# #.# # EV: 14×ï·jJ ~Int: 15 # ###.###.#######.### ## SH: 0Dex: 12 ... #.#.........# ##. XL:  5 Next:  7% Place: Dungeon:3 ....# #B#.###...#.# ##.. Noise: ---------  Time: 2646.0 (0.0) ......###*#.###.....###... -) Mandibles ......).))............+... Cast: Searing Ray .^...###..#.##......###... Scarab  .....r....#.##.##.#.# ##.. ....####.##.##.####.# ##. l   frilled lizard (distracted) #.##.##.####.# ## *   solar ember (minion) #.##.........# # #.#####.###### ####Aiming: Searing Ray (safe; 3% risk of failure)  ×ï·j1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (not watching you, 63% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!×ï·j' à #.#  #.#   #.#  ×ï·j  � #.#  #   ...   ....#   * ).* ×ï·j® .^* *  ##.##.# ×ï·jú *   solar ember (minion) #.  #.   ×ï·jCœ ï*)..  Shift-Dir - straight line  Aim: a frilled lizard (not watching you, 63% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!  You kill the frilled lizard!  (Press . to maintain the ray.)×ï·jp¡ µ8==7.0 (1ontinue: Searing RayRay _×ï·jÔ¨ ×ï·j8ª Ùï·jãáV****Úï·j)V*)..Úï·j,›8----8+ Úï·j4Úï·jà5Üï·jT3Üï·jÂÜï·jK  You stop channelling your searing ray.Üï·jW2==Üï·j Üï·j !1 _HP restored.Üï·j"N9==Üï·jS(Üï·jr-,Üï·j3Üï·jØ9Üï·jk:Üï·j@@Üï·j FP==Üï·j/KÜï·jŒQÜï·j…R:==Üï·j WÜï·j^]Üï·jÿ]Üï·jðbÜï·jÿh,Üï·j8nÜï·jËsh10/14==Üï·j–yÜï·jD,Üï·jp„Üï·j‰Š,Üï·jL�Üï·jX–,Üï·jå›Üï·j ¡P==Üï·jî¥Üï·js«,Üï·j8°Üï·jˆ¶,Üï·jE»Üï·j—Àa1=Üï·jâÅÜï·jÙ,Üï·j¶áÜï·jðùnÜï·jÏþÜï·jf6 §=Üï·jý8 ,Üï·j= Üï·j6F Üï·j*G L2==Üï·jÅM Üï·j0V ,Üï·jQ_ Üï·jñb Üï·j"d Üï·jüh Üï·jûo ,Üï·jØu Üï·j3| P==Üï·jÐ� Üï·jð• Üï·j)— Üï·j¤� Üï·j ¥ ,Üï·jxª Üï·j² Üï·j6³ L3==Üï·j�¸ Üï·jQ¿ ,Üï·jÅ Üï·jÌ ,Üï·j°Ñ Üï·jØæ ,Üï·jní Üï·j­õ P==Üï·jwû Üï·j ,Üï·j� Üï·j ,Üï·jE Üï·j( Üï·jï L4==Üï·jï! Üï·j-† æ ####.######## #.#  ###.#####........Üï·jˆ Y## ###.###.#######.### #... #.#.........# ##..# #*#.###...#.# ##...##..###.....).))............+^...###..#.##......###....r....#.##.##.#.# ######.##.##.####.# ## #.##.# ##........# ###.###### ### #.# #... _Magic restored.Üï·j‘ 3Üï·j&˜ Üï·je Ø  #.#  #.# ###.##### #.#Üï·j  ........# #.## ###.###.#######.### ... #.#.........# ....# #*#.###...#.# ......###.#.###.....# ......).B)............+ .^...###..#.##### .....r....#.##.##.#.# ## ....####.##.##.####.# ## #.##.##.####.# # #.##.........#  #.#####.###### ## #.# #.# #.. ..# #.# #.# Üï·j n[40m_You swap places with your solar ember..*Üï·jc Üï·j¾ Üï·j×# Üï·jƒŒ & Üï·jŽ� í #.# #.# ###.##### #.# ..# #.# # ###.###.#.###  ... #.#.#  ....# #.#.###...#.# ## ......###*#.###.....### ......)B)).+ .^...###..#.##......### .....r....#.##.##.#.# ## ....####.##.##.####.#  #.##.##.####.# #.##.# #.#####.###### Üï·jºŽ I #.# #.# # ..# #.# #.Items here: ) [ ††.Üï·jF� G.*Üï·jÝŸ : _Üï·jШ Üï·jw s #.##. #.# ###.##### #.## ........# #.##.###.###.#.###. #. #.#.# .#. #.#.###...#.# .###.#.###.....###.B.*).+.^...###..#.##......###...r....#.##.##.#.# ?....####.##.##.####.# ... #.##.##.####.#.. #.##.#. #.#####.######  #.# #.# # ..# #.# #*)==Üï·j! $  Things that are here:Üï·jrˆ †  #.# #.# #.## ###.##### #.# #.........# #.##.###.###.#.###.##.# #.#.#.#.# #.#.###...#.# .###.#.###.....)*))..^...###..#.##........r....#.##.##.#.# .?....####.##.##.####.#Üï·jé‰ Æ... #.##.##.####.#.... #.##.#.... #.#####.##.... #.# #.# ..# #.#  a +0 hand axe; a +0 chain mailÜï·ji‹ 4*.Üï·j5“ Üï·jP” $ _Üï·j�š Üï·jíþ >#####.#### #.# # ###.#### #.........# #.# ###.###.###.#######.####.# #.#........#.# #.#.###...#.# ###.#.###.....##.....*.))......^...###..#.##......##......r....#.?....####.####.####.Üï·ja ª..............#####.#######.... #Üï·j× ,Üï·jä Üï·j’ ­#.# #.#  #.# #.## ###.##### #.# #.........# #.#####.###.###.#######.###.....##.# #.#.........##......#.# #.#.###...#.#...###.#.###.....#.*.))...........^...###..#.####............#.##.##.#.?....####.##.##.####.#...... #.##.##.####.#. #.##.........##.....# #.#####.########.... #.# #.# ..# #.#*)Üï·j»� Üï·j÷K #.# #.######.##### #.# #.........# #.#####.###.###.#######.## #.....##.# #.#..........#......#.# #.#.###...#.....###.#.###.....*).))..........^.B.###..#.##Üï·j‡L#............#.##.##.#.?....####.##.##.####.#........ #.##.##.####.#.# #.##.........##.....## #.#####.#### ##.... #.# #.# ####. ..# #.# ### #.#Üï·jPG.*Üï·j|3Üï·jŒ+Üï·j–Ó#####.##### #.# #.........# #.#####.###.###.#######.#. #.....##.# #.#..........#......#.# #.#.###...#....###.#.###....).))....^..*###..#.## .#....B.......#.##.##.# #..?....####.##.##.#### #......... #.##.##.#### ##.##.##....... ###.##.#####.#### ##....# ##.# #.#  ####.. ..# #.# ### ### #.# #.####.[Üï·j3Öt9d*Üï·jyAv #.........# #..# ####.###.###.#######...##.....##.# #.#.........#......#.# #.#.###....###.#.###....).))....^...###..#.###.....*......#.##.## #..?.B..####.##.##.## #.........##.##.##. ##.##.##....... ###.##.#####.### ##....# ##.# #.# ####.. ..# #.# ### ### #.# Ýï·jü¥#.### #.....*Ýï·j:IÝï·jS’Û #.# #.# ####.###.###.#.##.....##.# #.#.#......#.# #.#.###..###.#.###...).)).......^...###..#.##.#......#.##.## #..?B.*.####.##.##. #.##.##.##. #.#.##.## ##.....##.##.#####.  ##....# ##.# #.# ####.. ..# #.# #### ### #.# #. #Ýï·jB”1*.Ýï·jnžW∆Ýï·j‰©Ýï·jEÊ #.# .# ####.###.###..##.....##.# #.#.#......#.# #.#.###..###.#.###....).))........^...###..#.##.#......#.##. #..B.*..####.##.##. ∆ #.##.##.##. #.#.##.## ##.....##.##.#####.  ##....# ##.# #.# ####.. ..# #.#  #### ### #.# #. #Ýï·j 7„*.Ýï·jÝJÝï·j'LÝï·j&TÝï·jr¿ÿ  #####.#######'# #.........# #...# ####.###.###.#######.# #.#...##.# #.#.###....###.#.###............).))........^...###..#.##......#B...........#.##. #...*...####.##.##.∆ #...##.##.## Ýï·jÜÀN..#.##.##.....##.##.#####.....# ##.# #.####.. ..# #.#### ### #. # _h - 3 scrolls labelled PYVIULLAEW (gained 1)Ýï·j Â@*.Ýï·jŒÊ;∆Ýï·j�ËÝï·jvÒÝï·jk“§ #.#  #. #####.##### ##'# #.........# ##...# ####.###.###.#######.# #.#...##.# #.#....###.#.##......).))..........B...^...###..#.##.......#.*..........#.##Ýï·j‰”_#?....#.......####.##.####.[.##.........##.##.####+# #.......#.##.##..##.....##.##.#####....# ##.# #####.. ..# ##### ### #Ýï·j—6*.Ýï·j¢3Ýï·jЩÝï·jNDö#.#####.######'# #.........#...# ####.###.###.###..##.....##.# #.#....#......#.# #.#.#....###.#..).))...Ýï·j´EJ.*..^...###..#.###............#.##?....#.......####.##. ##.[.##.........##.##. ##+# ##.##.##.. ###.##.#### ##....# ##.#  ####.. ..# #### ### Ýï·jÊF1*.Ýï·jÔO3Ýï·j{ZÝï·jKÚS#'# #.........#Ýï·j:æÃ...######.###.###.##..##.....##.# #.#...#......#.# #.#....###.#.+.....).))..#*...^...###..# #.#............#. ##?...B#.......####.##. ##.[.##.........##.##. ##+# #.......#.##.##. ##.....##.##.### ##....# ##.# ####.. ..# #### ### .*Ýï·j”ôÝï·j` ##'# #.# ##...######.###.###. ##.....##.....##.# #.# ##.#......#.# #.# #..###.# +......).)) #.....^...###..# #......*#......# ##?..B.#.......####.## ##.[.##.##.## ##+###.#.##.## ##.....##.##.  ##....# ##.# ####.. ..#  #### ###.*Ýï·j}Ï...######.###.###...##.....##.# #...#......#.# #. ....###. +.).)) #....^...###. ##............ ##?...*#.......#### ##.B.##.........##. ##+####.##. ###.##. ##....# ##. ####.. ..# #### ### .*Ýï·jÿÐ3Ýï·jàÝï·j“  Ýï·j e You now have 153 gold pieces (gained 18).Ýï·jOÝï·jံ  ##'# #....... ##...######.###.### ###.....##.# # ####.# # #...### +..........).)......^...### #.......#...........?B...#.......####..[*##...##.##+##..#.##..##.##.....# ##.####.. ..#### ## _You see here a +0 leather armour.*.Ýï·jÄŽIÝï·jeK— ##'# # ##...######.###. ##.....##.....##.#  ##.#......#.#  #.. +...). #.....^...### #.......#..... ##B.*..#.......#### ##.[.##.## ##+###.#.## ##.....##.## ##....# ## ####..  #### *.Ýï·jä‚Ó  #. #####.# ##'## #...... ##...######.###.# ####.# ####. #...# +..........)......^...## #B......#..........*...#.......#.[.##...##+##..#..##.....# #####..#### _c - 2 scrolls labelled ABLUME PAYCHOBEI (gained 1)*.Ýï·jÜŸIÝï·j³õ #.# #####.# ##'## #...... ##...######.# ##.....#####.#..#+.........)#.B..........^...##Ýï·jâú^##.*.....#.........##.....#.......####.[.##.##+###.......##.....##.##....# #####..####Ýï·jxýÝï·jÅþÝï·jšÝï·jÅe¾ #. # #. #.# ##### ##'## #..... ##...######.###. ####. ####. #...Ýï·j#k° +.......... #............^...#*.....#.............#.......#.[.##...##+##..#..##.....#####..Ýï·jn7*.Ýï·j¼u3Ýï·j:{Ýï·jâ†...###......'...###Ýï·jŸç,Ýï·jzíÝï·jIZü  # # # #.# ##### ##'## # ##...######.### ##.....##.....##. ##.#......#.####..B..#...####.*..........^.... ##.......#..... ##.....#....... ##.[.## ##+###.# ##.....##  ##....#  ####.. _You open the door.*.Ýï·j»g3Ýï·j®jÝï·jÔX  #  #.#  ##'## # ##...######.# ##.....##....... ##.#......#....#####'*.#...####............^.... ##.......#.....# ##.....#.......Ýï·jâÖÕ ##.[.## ##+###. ##.....  ##....#  ####..There is an open door here.*.Ýï·jÇáÝï·jµâ$ _Ýï·jâèÝï·jŒM ‚ # #.#  ##'## ## ##...######.#.# ##.....##....... ##.......# #....#### #.*. ##...####............^... ##.......#.....##. ##.....#.....# ##.[.## ##+### ##..... ##.... ####Ýï·j;O ;*'Ýï·jÓU 3Ýï·jx[ Ýï·jÁô ï    #   #.#   ##'## #   # ##...######.  #.### ##.....##  .. ##.......#   #....####   #....B.*'.   ##...####............^  .. ##.......#....  #.## ##.....#.....   #. ##.[.##  # ##+###   ##   ##   ####*.Ýï·jÎú Ýï·jÇ_ T    #  Ýï·jî` Ï #.#  # ##'## #   #. ##...######  #.#### ##.....##  .# ##.......#   #....####  #...B.*.'. Ýï·jõa  ##...####............   .......# ##.......#.  ####.### ##.....#..   #. ##.[.##   #. ##+###  #Ýï·j�b „ ##   ##   Ýï·jh ;*.Ýï·jn 3Ýï·j�v Ýï·jð ¨##.####'##.##...#########.#### ##.....##...........# ##....... #....####..........*..'.##..B####.................# ##.......#.#####.### ##.....#....Ýï·j›ñ ^ #. ##.[.##..... ##+##  ##  ## ###Ýï·joú ,Ýï·j~ÿ Ýï·jXi  #.# #.#'##   #....#### ####.####..##..  ........#..#  #....###.  #....*..'.. #.####...####... #......B.# ##.#. ######.### ##.....#...  #. ##.[.##...  #. ##+###  #. ##  #. ## #. ## #. .*Ýï·j~l Ýï·j[m Ýï·jgr Ýï·jù   #.#  #. ##'##  #. ##...  ####.#### ##.....##  ........# ##.#  #....####  #.......'.  #.####..*####.........  #..# ##.......#.  ######.### ##.....#..  #.# ##.[.##  #.# ##+###  #.# ##  #.# ##  #.#   #.#[4Ýï·j¶û °0m .*Ýï·jÈj ˜#.##'####...########.#### ##.....##.........# ##....... #....####..#.......'.#.####...####........*.# ##.#.######B### ##.....#.. #.# ##.[.# ##+# ## ##  Ýï·j¨m ,Ýï·j¸u Ýï·jÖ Y  #.#  ##'##  #. ##...########.#### ##.....#........# ####....####. #.......'...####...####....#.....B*.# ##.......#.######.### ##.....##.[.##+###.##.###.#Ýï·jòÝ ,Ýï·j‚ã Ýï·j®C !  #.#  ##'##  #. ##...########.#### ##.....#........# ####....####. #.......'..Ýï·jÖD .#.####B..####..........*.# ##.......#.######.### ##.....##.[.##+###.##.##Ýï·jÂM Ýï·j¬O Ýï·jæS Ýï·j É 7    #.# #  #.# #.  #.# ##'##   #.# ##...###  ####.#### ### ........# ###  #....####  #B......'.  #.####...####........  #......*.# ##.......# ######.### ##.....#  #.#.[.##  #.###+#  #.#Ýï·jÌ ö  #.#   #.#*.Ýï·j6Ý IÝï·j ?Î...   #.#  ##'##  #.# ##...######.#### ##.....##........# ###.####. #.......'...####*..####.Ýï·jLA¹..........# ##.......#######.### ##.....##.[.##+###.##*.Ýï·jûI3Ýï·jdPÝï·jÅÙ#.#...   #.#  ##'##  #.# ##...#####.#### ##.....##....B...# ####.###....####. #*......'...####...####...........# ##.......#######.### ##.....##.[.##+###.#Ýï·j—ÆB*.Ýï·jÍ3Ýï·jœÒÝï·ju5�   #.#  ...  #.# #  #.# #.#  #.# ##'##  #.# ##...  #####.#### ##.....  #...B....# ##.  #.###*...####  #.......'.  #.####...####........Ýï·jÖ6†  #........# ##.......  ######.### ##.....#  #.# ##.[.##  #.# ##+###  #.# Ýï·jÞ<,Þï·jcÞï·j¨yV   #.# Þï·jÞ{Ú ...  #.# #  #.# #.#  #.# ##'##  #.# ##...  #####.#### ##.....  #..B.....# ##  #.###*...#### # #.......'.  #.####...####..  #........# ##......  ######.### ##.....  #.# ##.[.  #.# ##+  #.#Þï·jö}9*.Þï·jA‚Þï·jù‚Þï·jô‡Þï·jÇíP   #.#  ...  #.# #  #.# #.#  #.# ##'  #.# ##...  #####.#### ##  #.B.*....# ##  #.###....####  #. #.......'.  #.####...####..  #........# ##.  ######.### ##...  #.# ##.[.  #.# ##+   #.#Þï·jwï;*.Þï·j¦õ3Þï·jMÞï·jñZ   #.#  ...  #.#   #.#Þï·j] #.  #.# ##'  #.# ##  #####.#### ##  #B.*.....# ##Þï·jS^,  #.###....####  #.# #.......'.  #.####...####..  #........# ##.  ######.### ##...  #.# ##.[  #.# ##+   #.#Þï·jè`;*.Þï·jˆÞï·j¬½3Þï·j@  #.#  ...  #.# # #.# #.# #.# ##'# #.# ##. #####.#### ##. #*B......# ##. #.###....####. #.# #.......'.. #.####...####... #........# ##.. ######.### ##.... #.# ##.[. #.# ##+# Þï·jÌnBÞï·jãÍ]   #.#  ...  #.# #  #.# #.#  #.# ##'# #.# ##...# #####.#### ##. #*.B.....# ##. #.###....####. #.# #.......'.. #.####...####... #........# ##.. ######.### ##.... #.# ##.[.# #.# ##+# _You swap places with your solar ember..*Þï·jhÐÞï·jIÑÞï·jA×Þï·jø_  #.#  ...  #.# #  #.# #.#  #.# ##'##  #.# ##...# #####.#### ##.....# #.*.B....# ##. #.###....####. #.# #.......'.. #.####...####... #........# ##....... ######.### ##.....# #.# ##.[.# #.# ##+# #.# #[37Þï·jÎa‹m.*Þï·jÁÔ  #..  #.#  ...   #.#  #  #.# .#  #.# '##   #.# ## 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Ognf the Magician #.######################### Gnoll #.##.............#  Health: 12/12 ======================== #.##.#####..####.#  Magic: 12/14 ====================----  #####.##.# #..### ####### AC: 0Str: 9  #........# #....# #...... EV: 14Int: 15  ##.###.##.# #..#.# #.##### SH: 0Dex: 12 ##...#...#.#####*.#.# #.###.. XL:  5 Next:  8% Place: Dungeon:3 âï·j)¨ r................B.#.# #...... Noise: ---------  Time: 2792.0 (0.0) ##...#...########....r.# #####.# -) Mandibles  ######.## ###.#### #.# Cast: Searing Ray âï·jV¨ ‚#.# #.# #.# Scarab  âï·jȨ #.# #####.##### #.# ##'## #.........# #.# r   rat (asleep)  ##...######.###.###.#######.# *   solar ember (minion)  ##.....##.....##.# #.#........  ##.......#......#.# #.#.###...# _You swap places with your solar ember. âï·jÿ¨ ¡_You encounter a rat.Aiming: Searing Ray (safe; 3% risk of failure)  âï·j5© Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineãï·jXjãï·jŒq-#.##........ Ognf the Magician#.######################### Gnoll#.##.............#Health: 12/12 ========================#.##.#####..####.#Magic: 14/14 ========================#####.##.# #..### ####### AC: 0Str: 9#........# #....# #...... EV: 14Int: 15  ##.###.##.# #..#.# #.##### SH: 0Dex: 12 ãï·j£rn##...#...#.#####*.#.# #.###.. XL:  5 Next:  8% Place: Dungeon:3 ................B.#.# #...... Noise: ---------  Time: 2792.0 (0.0) ##...#...########....r.# #####.# -) Mandibles######.#####.#####.# Cast: Searing Ray#.##.##.# Scarab #.# #####.##### #.###'## #.........# #.# r   rat (asleep)##...######.###.###.#######.# *   solar ember (minion)##.....##.....##.# #.#........##.......#......#.# #.#.###...# _You swap places with your solar ember. ãï·js�_You encounter a rat.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineãï·j*}:Okay, then.ãï·j?ãï·jÏ…ãï·j‰. _äï·j¶Räï·jÈTQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (1/3)  e - Cast: Searing Ray [&] all spells[!] focus mode: off|onåï·jçñ åï·j°åï·jÊ/#.##........ Ognf the Magician#.######################### Gnoll#.##.............#Health: 12/12 ========================#.##.#####..####.#Magic: 14/14 ========================#####.##.# #..### ####### AC: 0Str: 9#........# #....# #...... EV: 14Int: 15  ##.###.##.# #..#.# #.##### SH: 0Dex: 12 ##...#...#.#####*.#.# #.###.. XL:  5 Next:  8% Place: Dungeon:3 ................B.#.#[åï·jç1¨m #...... Noise: ---------  Time: 2792.0 (0.0) ##...#...########....r.# #####.# -) Mandibles######.#####.#####.# Cast: Magic Dart#.##.##.# Scarab #.# #####.##### #.###'## #.........# #.# r   rat (asleep)##...######.###.###.#######.# *   solar ember (minion)##.....##.....##.# #.#........##.......#......#.# #.#.###...# _You swap places with your solar ember. _You encounter a rat.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.æï·j¿u r #.##........ Ognf the Magician #.######################### Gnoll #.##.............#  Health: 12/12 ======================== #.##.#####..####.#  Magic: 13/14 ======================--  #####.##.# #..### ####### AC: 0Str: 9  #........# #....# #...... EV: 14æï·j$v 2Int: 15  ##.###.##.# #..#.# #.##### SH: 0Dex: 12 ##...#...#.#####*.#.# #.###.. XL:  5 Next:  8% Place: Dungeon:3 æï·jqv /................B*#.# #...... Noise: ---------  Time: 2792.0 (0.0) ##...#...########.***r.# #####.# -) Mandibles  ######.## ###.#### #.# Cast: Magic Dart #.# #.# #.# Scarab æï·jw ž #.# #####.##### #.# ##'## #.........# #.# r   rat (asleep)  ##...######.###.###.#######.# *   solar ember (minion)  ##.....##.....##.# #.#........  ##.......#......#.# #.#.###...#Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 2% risk of failure)  æï·j\w +Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)çï·jüép #.##........ Ognf the Magician #.######################### Gnoll #.##.............#  Health: 12/12 ======================== #.##.#####..####.#  Magic: 13/14 ======================--  #####.##.# #..### ####### AC: 0Str: 9  #........# #....# #...... EV: 14Int: 15  ##.###.##.# #..#.# #.##### SH: 0Dex: 12 çï·joì*##...#...#.#####*.#.# #.###.. XL:  5 Next:  8% Place: Dungeon:3 çï·j¤ì ................B.#.# #...... Noise: ---------  Time: 2792.0 (0.0) çï·jÎìˆ##...#...########....†.# #####.# -) Mandibles  ######.## ###.#### #.# Cast: Magic Dartçï·j&íQ #.# #.# #.# Scarab  #.# #####.##### #.# ##'## #.........# #.# r   rat (asleep) çï·jHí× ##...######.###.###.#######.# *   solar ember (minion)  ##.....##.....##.# #.#........ çï·jií( ##.......#......#.# #.#.###...#çï·j‹í‚Aiming: Magic Dart (safe; 2% risk of failure)  çï·j±í*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  çï·jÑíFThe magic dart hits the rat.  You kill the rat!çï·jöíçï·j ôT #.# #.##.....  #.##.  #####.##.#  çï·j`ô8 #........#   ##.  .. ...*#.# çï·jƒôƒ***†.#   çï·j¥ô  çï·jÆôž#.# #.#  #.# çï·jçôB  ##'## çï·jõu *   solar ember (minion) çï·j)õ=    çï·jcõ?  #.çï·j „)....çï·j-Œx9=3.0 (1Magic Dart _çï·jb”èï·j­ÆA........#####..##............... ....èï·j)Çèï·j Íèï·j;×,èï·jeØèï·jà,èï·j åèï·jTì,èï·j¸üXèï·jÌ,èï·j)èï·j$èï·jmèï·j�E4==èï·jWèï·jÙ¦#.###########################.##.............# #.##.#####..####.#  #####.##.# #..### #########........# #....# #....... ##.###.##.# #..#.# #.##### #...#...#.#####*.#.# #.###... .................#.##.# #..... #...#...########B...†.# #####.######.## ###.#### #.#  #.#  #.# #.# #.# #####.##### #.# ##'## #.........##...######.###.###.#######.###.....##.....##.# #.#.........##....# #.#.###...# ##....###.#.###......*[39;èï·jmª@49mèï·j£ý�#.# #.##.............# #.##.#####..####.# #####.##.# #..### # #.# #....# #. #.###.##.# #..#.# #.#####.# ...#...#.#####..#.# #.###..*#.##.# #. ...#...##.B..†.# #####.#èï·j%þ‘.## ###.#### #.# #.# #.# #.# #.# #####.##### #.# ##'## #......##...######.###.###.#èï·jNþh.###.....##.....##.# #.#.èï·j·þ£# ##.#......#.# #.#.###...#.# #.###.#.###.....#èï·j,èï·jb èï·jLq!#.# #.##.............# #.##.#####..####.# .##.# #..### # 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#.##.###.# ## #.##.# #.# #.####..# # # #.##.###.# #.# # # #........#####..###.##öï·jg~ ¨ # ## ####)######.# #öï·j  <.*öï·jb… öï·j† öï·j%‹ öï·jœì À # #...>..#  ######.# öï·j¯í  #.#  #.# # ## ######.## .# .## #.......# #.#.# .## #.#.##..####.# .###.#####...#.## '.*.öï·jÀî ë+ ###........#.#####...#.## ## #.#...##.#.# #.# ## #.##.......# #.####..# ## #.##.###.### #.##.# #.# #.####..# #+ öï·jhï �#.##.###.# #.# #. #........#####..###.## #. # ####)######.# ##.öï·jªð <.*öï·jFù öï·jú öï·jb öï·j£f  # #...>..#  ######.# #.#  #.# #  ######.## .# ## #.......# #.#.# .## #.#.##..####...# .###.#####...#.## '.*.+ ###........#.#####...#.## ## #.#...##.#.# #.......# ## #.##.......# #.####..#  #.##.###.##  #.##.# #.# #.####..# #+##.##.###.# #.# #.##........#####..###.## #.#  ####)######.[17;öï·jÉi …25H# ##.#.*öï·j`n 3öï·j{s öï·jqÕ   #...>..#  ######.# #.# #.# #  ######.## .#  #.......# #.#.# ## #.#.##..####.........# .###.#####...#.## '.*.+ ###........#.#####...#.## ## #.#...##.#.# #.......# öï·j×  #.##.......# #.####..# #.##.# #.# #.####..# #+# ####)######.# ##.#.*öï·jnÝ öï·jLÞ öï·jôã öï·jëH ‹#...>..# ######.# #.# #.# # ######.## .#  #.öï·jSJ }# #.#######.#  #.#.##..####.........# ###.#####...#.## '.*.+ ###........#.#####...#.##  #.#...##.#.# #.......#  #.##.......# #.####..# #.##.###.### #.# #..##.##.# #.# #.####..# #+# öï·jÝQ <.*öï·j¿X öï·j¡Y öï·jß^ öï·jQ¾  #...>..#  ######.# #.# öï·jš¿ R#.# #  ######.## .#  #.# #.#######.#  #.#.##..####.........# .#####...#.## .*.+ ........#.#####...#.##  #.#...##.#.# #.......#  #.##.......# #.####..#  #.##.# #.# #.####..# #+# öï·jÛÀ <.*öï·j\È öï·jåÈ öï·j¥Î öï·jÉ/^ #.###### #...>..# ######.# #.#   #.# # ######.## .# #.......# #.#######.# .#.##..####.........# #..........#####B..#.## ..............*.......+ #........#.#####...#.# #.#...##.#.# #.......# #.##.......# #.####..# öï·jY1€#.##.###.### #.# #..# #.##.# #.# #.####..# #+# #.##.###.# #.......# #........#####..###.#.#öï·j*2=.*öï·jê7öï·j›8öï·j|=öï·j‚Ÿj .# .###### ...>..# #####.# #.#   #.# # ####.## .# .......# #.#######.# öï·j¡�.#.##..####.....B...# ..........#####...#.## ..............*......+ ........#.#####...#.## .#...##.#.# #.......# .##.......# #.####..# .##.###.### #.# #..# .##.# #.# #.####..# #+# .##.###.# #.......öï·j™¡C*.öï·jÖ¨3öï·j=®öï·j‚C # ###### >..# .# #.# #.# # .## .# # #.#.# öï·j€_#.##..####......B..# #####*..#.## .........+ .......#.#####...#.## ##.......# #.####..# ##.###.### #.# #..# ##.# #.# #.####..# öï·jûB*.öï·j(I÷ï·j};M >..# .# ###.# .##.# .# .## .# # #.#.# .##..####.....*.B.# #####...#.## ÷ï·jí<­..........+ ......#.#####...#.## ...##.#.# #.......#.......# #.####..# .###.### #.# #..#.# #.# #.####..# ÷ï·j©><.*÷ï·j�D÷ï·jŽE÷ï·jJ÷ï·jÔªä >..# .# ###  #.# ..#  #.# ##.# .## ..# # #.#.# ##..####......*.B# ÷ï·jý«#####...#.## ......+ #.#####...#.## ..##.#.# #....# .......# #.####..# .###.### #.# #..# .# #.# #.####. ÷ï·j­<.*÷ï·j«²÷ï·j!´÷ï·j0¸÷ï·jwm ### >.÷ï·jÔ ### .  #.# #.### ##.## #.... ....# #.####### ##..####.......*.# ÷ï·jø.......#####...#.## ..................+...#.#####...#.## ..##.#.# #...........# #.###÷ï·j¨Ï##.### #.# # ####+÷ï·jY&÷ï·j!'÷ï·j�+÷ï·j‹¯ ### >. #### .  #.# ### ##.## #.... ....# #.####### ÷ï·j׌##..####.......*.# .......#####...#.## ..................+...#.#####...#.## ..##.#.# #...........# #.#####.### #.# #*.÷ï·jJ•÷ï·j –÷ï·jS ÷ï·j@ýO ### >. ####.####.......  #.# #.### ##.## #..... ....# #.#######* ##..####.........# ÷ï·jþ„.......#####...#.## ..................+...#.#####...#.## ..##.#.# #...........# #.###÷ï·jðþ,*.÷ï·j‚ÿ÷ï·j?3÷ï·j¬ ÷ï·j‚vÞ #### ##### .>..# ###.# ####.##### #.# .......B.#  #.# .###.###.# ###.## #....*# .....# #.#######.###..####.........# ........#####...#.## ...................+....#.#####...#.####.#.# #.......#*.÷ï·jÇÙ‹ .# .# .## ### #..>..#..#.##.##### #.# #÷ï·j%Û ..# #.# #.###.###*##.## #.....#.# #.#.# #.##..####.........#.#####...#.##.......+ .......#.#####...#.## #...##.#.# #.#÷ï·jÖÛ@*.÷ï·jüà3÷ï·j‡æ÷ï·jÁIm .# #.#####.##... .###... .# #... .###### #....>..# ...#.# #####.##### #.# #÷ï·j&KÖ.*.# #.# #.###.###.##.## #.....#.# #.#######.# .#.##..####.........#.#####...#.## .......+ ........#.#####...#.## .#...##.#.# #.#÷ï·jEL;*.÷ï·jôR÷ï·jT÷ï·j _÷ï·jLͨ.# .#.# #######.# #.....# #.## #.....## #.# #...o.. #.###### #..... #...>..# ....#.# #####.##### #.# #....B.*..# #.# #.###.###.##.## #.....# #.# #.#######.# #.#.##..####.........# #.#####...#.##o   orc (asleep).......+*   solar ember (minion) #........#.#####...#.## #.#...##.#.# #.#  You encounter an orc. It is wielding a +1 hand axe of electrocution.÷ï·jð×0Magic Dart÷ï·j¯ÝS*.3083.0 (91÷ï·jûã÷ï·j±ì24.0 (92 _÷ï·jÇð÷ï·jR÷ï·j\  #######  #.....#  #.....##  #...o..  #.....>..# ....÷ï·j’ l #####.#####  #.# #....B*...#  #.# #.###.###.#  #.....#  #.#######.# ....# . ................ . .  ÷ï·jS§ ³ #######  #.....#  #.....##  #...o..  #.....>..# .... #####.#####  ÷ï·j¨ u#.# #....B*...#  #.# #.###.###.#  #.....#  #.#######.# ....#. ................ .. ÷ï·j9¯ ÷ï·j=³ ÷ï·j%ß q _An orc is nearby!úï·j˜­...# Ognf the Magician .#.# #######  Gnoll ...# #.....#  Health: 12/12 ======================== #.## #.....##  Magic: 13/14 ======================-- #.# #...o..  AC: 0Str: 9 #.###### #...*. EV: 14Int: 15 úï·jR™u#...>..# ..*. SH: 0Dex: 12 ######.# #####*#####  XL:  5 Next:  9% Place: Dungeon:3 #.# #....B*...#  Noise: ---------  Time: 3084.0 (0.0) #.# #.###.###.#  -) Mandibles ######.## #.....#  Cast: Magic Dart #.......# #.#######.#  Scarab #.#.##..####.........# #..........#####...#.##  o   orc (asleep) ......................+  *   solar ember (minion) #........#.#####...#.## #.#...##.#.# #.......# _You encounter an orc. It is wielding a +1 hand axe of electrocution. úï·j©š_An orc is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 hand axe of electrocution (asleep, 100% to hit)úï·jßó...#Ognf the Magician .#.########Gnoll ...##.....#Health: 12/12 ======================== #.###.....##Magic: 13/14 ======================-- #.##...o..AC: 0Str: 9 #.###### #...*.EV: 14Int: 15 #...>..#..*.SH: 0Dex: 12 ######.# #####*#####XL:  5 Next:  9% Place: Dungeon:3#.# #....B*...#Noise: ---------  Time: 3084.0 (0.0)#.# #.###.###.#-) Mandibles ######.###.....#Cast: Magic Dart úï·jžõÓ#.......# #.#######.#Scarab #.#.##..####.........# #..........#####...#.##o   orc ......................+*   solar ember (minion) #........#.#####...#.## #.#...##.#.# #.......#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 hand axe of electrocution (asleep, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.úï·jzQ.oúï·j™�(...úï·j”‡9=5.0 (1 _úï·j��úï·j0�ûï·j'û...# Ognf the Magician .#.# #######  Gnoll ...# #.....#  Health: 12/12 ======================== #.## #.....##  Magic: 12/14 ====================---- #.# #......  AC: 0Str: 9 #.###### #...o. EV: 14Int: 15 #...>..# ...* SH: 0Dex: 12 ######.# #####*#####  XL:  5 Next:  9% Place: Dungeon:3 #.# #....B*...#  Noise: =--------  Time: 3085.0 (0.0) #.# #.###.[ûï·jyýû33m###.#  -) Mandibles ######.## #.....#  Cast: Magic Dart #.......# #.#######.#  Scarab #.#.##..####.........# #..........#####...#.##  o   orc ......................+  *   solar ember (minion) #........#.#####...#.## #.#...##.#.# #.......# The magic dart hits the orc. _The orc is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 hand axe of electrocution (almost dead, 100% to hit)ûï·jhl...# Ognf the Magician .#.# #######  Gnoll ...# #.....#  Health: 12/12 ======================== #.## #.....##  Magic: 12/14 ====================---- #.# #......  AC: 0Str: 9 #.###### #...). EV: 14Int: 15 #...>..# .... SH: 0ûï·j†nDex: 12 ######.# #####.#####  XL:  5 Next:  9% Place: Dungeon:3 #.# #....B*...#  Noise: =--------  Time: 3085.0 (0.0) #.# #.###.###.#  -) Mandibles ######.## #.....#  Cast: Magic Dart #.......# #.#######.#  Scarab #.#.##..####.........# #..........#####...#.##  o   orc ......................+  *   solar ember (minion) #........#.#####...#.## #.#...##.#.# #.......# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 hand axe of electûï·j^o¯rocution (almost dead, 100% to hit)The magic dart hits the orc.  You kill the orc!ûï·jvtë         >..# ...* #####*#####  #.#   #.#   #.....#  .# ....#.*   solar ember (minion) ûï·j|u®.................. ûï·j®*..ûï·j§q116.0 (1Magic Dart _ûï·jŸ þï·jS8‘.......... ..................þï·jÞ9þï·j&\þï·jb“Bþï·j@·,þï·j–Äþï·j5Èþï·joÍþï·jÈÐþï·jþ×þï·j`Ùþï·j)Þþï·j/èþï·jpõb3==þï·juüþï·jÊýþï·jÈ þï·jÈ"Bþï·jo1’==þï·j†?Bþï·jCþï·j K,þï·j2Pþï·j¨Vb4==þï·j`[þï·j8Áž ###. ###### ... þï·jHî!#### #.......######...).#...>..# #.....# ##########B#####....*.. #.# #.###.###.######.## #..........# #.########.##..####.........# ######...#.## ..............+.......#.#####...#.##þï·j3 Bþï·jJ­ ### .#  #.# ####### ..# #.....# .##.....### .# #....... .###### #...).# ...>..# #...B.# #####.# #####.##### #.# #.....*...#  #.# #.###.###.# ####.## #.....# .......# #.#######.# .#.##..####.........######...#.## .............+*.*   solar ember (minion)- ## .[39;þï·j ¯49m ######. ###### ......###### ...>..# #.....# ########*####.......  #.# #.###.### #####.## #.... .......# #.####### .#.##..####.........######...#.##1004.0)*.þï·jpÅ"-1.0 (15  Things that are here: _a +1 hand axe of electrocution; an orc corpseÿï·jôX[..ÿï·j.ÅS ## 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[4ð·jl– L0m#.##.###.### #.# #..# ##...  #.##.# #.# #.####..# ##+##  #.##.###.# #.# #.#*.ð·jOè  # #.# #.........##.. # #.###### #...).###.<..... # #...>..# #.....# ######. # ######.# #####.##### #.# #.# #...# #.# #.# #.###.###.# ##+ # ######.## #.# #.....# ##... ## #.# #.#.# ## .## #.#.##..####B.*......### ..###.#####...#.## ..'.....'....###.#.#####...#.##.... .## #.#...##.#.# #.###..... ## #.##.# #.####..# ##.... # #.##.###.### #.ð·j~ê Ð# #..# ##... #.##.# #.# #.####..# ##+  #.##.###.# #.# #.#*.ð·jùð 3ð·j"ø ð·j' M75.0 (73.0)ð·j�" [ _Done exploring.ð·jìð·j¦zDrink which item? Potions  k - a sedimented purple potion [!] read|quaff[?] describe selectedð·jŒâ ð·j—è # #.##.........##.... Ognf the Magician # #.###### #...).###.<..... Gnoll # #...>..# #.....# ######.# Health: 12/12 ======================== # ######.# #####.##### #.# Magic: 14/14 ========================#.# #.........# #.# AC: 0Str: 9#.# #.###.###.# ##+# EV: 14Int: 15 ð·j†ê # ######.## #.# #.....# ##... SH: 0Dex: 12 ## #.......# #.#######.# ##.... XL:  5 Next: 11% Place: Dungeon:3 .## #.#.##..####B*.......###..... Noise: ---------  Time: 3175.0 (0.0) ..###..........#####...#.##...... -) Mandibles ..'.......................'...... Cast: Magic Dart ..###........#.#####...#.##...... Scarab .## #.#...##.#.# #.......###..... ## #.##.......# #.####..# ##.... *   solar ember (minion) # #.##.###.### #.# #..# ##...#.##.# #.#[ð·j6ë ¥39;49m #.####..# ##+##.##.###.# #.......# #.# _There is a stone staircase leading up here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.ð·j/ñ P  Okay, then.ð·jçó ð·j¢ù ð·jWü . _ð·jfdð·j!f:Read which item? Scrolls  c - 2 scrolls labelled ABLUME PAYCHOBEI  d - a scroll labelled UDEUTHR UVICA  e - a scroll labelled NEDWOGOE BINIPH  h - 3 scrolls labelled PYVIULLAEW  j - a scroll labelled ULLUF KIMEAKO [!] read|quaff[?] describe selected ð·jHv  ð·jkzY# #.##.........##.... Ognf the Magician # #.###### #...).###.<..... Gnoll # #...>..# #.....# ######.# Health: 12/12 ======================== # ######.# #####.##### #.# Magic: 14/14 ========================#.# #.........# #.# AC: 0Str: 9#.# #.###.###.# ##+# EV: 14Int: 15 # ######.## #.# #.....# ##... SH: 0Dex: 12  ð·j¢|## #.......# #.#######.# ##.... XL:  5 Next: 11% Place: Dungeon:3 .## #.#.##..####B*.......###..... Noise: ---------  Time: 3175.0 (0.0) ..###..........#####...#.##...... -) Mandibles ..'.......................'...... Cast: Magic Dart ..###........#.#####...#.##...... Scarab .## #.#...##.#.# #.......###..... ## #.##.......# #.####..# ##.... *   solar ember (minion) # #.##.###.### #.# #..# ##...#.##.# #.# #.####..# ##+##.##.###.# #.......# #.# _You open the door. _There is an open door here. _You open the door. _There is an open door here. ð·jî}q_Done exploring. _Okay, then. ð·jsˆÛ  As you read the scroll labelled ABLUME PAYCHOBEI, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. ð·jgŠr6.0 (1Tele Scarab  ð·j� ð·j“8 _c -> t - a scroll of teleportation ð·jÓ ORead which item? Scrolls  t - a scroll of teleportation (cancels current teleport)  d - a scroll labelled UDEUTHR UVICA  e - a scroll labelled NEDWOGOE BINIPH  h - 3 scrolls labelled PYVIULLAEW  j - a scroll labelled ULLUF KIMEAKO [!] read|quaff[?] describe selected ð·j˜Û# #.##.........##.... Ognf the Magician # #.###### #...).###.<..... Gnoll # #...>..# #.....# ######.# Health: 12/12 ======================== # ######.# #####.##### #.# Magic: 14/14 ========================#.# #.........# #.# AC: 0Str: 9#.# #.###.###.# ##+# EV: 14Int: 15 # ######.## #.# #.....# ##... SH: 0Dex: 12 ## #.......# #.#######.# ð·jðâ[37m ##.... XL:  5 Next: 11% Place: Dungeon:3 .## #.#.##..####B*.......###..... Noise: ---------  Time: 3176.0 (0.0) ..###..........#####...#.##...... -) Mandibles ..'.......................'...... Cast: Magic Dart ..###........#.#####...#.##...... Tele Scarab .## #.#...##.#.# #.......###..... ## #.##.......# #.####..# ##.... *   solar ember (minion) # #.##.###.### #.# #..# ##...#.##.# #.# #.####..# ##+##.##.###.# #.......# #.# _There is an open door here. _Done exploring. _Okay, then.As you read the scroll labelled ABLUME PAYCHOBEI, it crumbles to dust.  You fee ð·jHåql strangely unstable. It was a scroll of teleportation. _c -> t - a scroll of teleportation  As you read the scroll labelled PYVIULLAEW, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.7.0 (1 ð·jíL _h -> I - 2 scrolls of immolationð·j¤‘ eRead which item? Scrolls  t - a scroll of teleportation (cancels current teleport)  I - 2 scrolls of immolation  d - a scroll labelled UDEUTHR UVICA  e - a scroll labelled NEDWOGOE BINIPH  j - a scroll labelled ULLUF KIMEAKO [!] read|quaff[?] describe selectedð·j…ð·jK�ð·j0”ï# #.##.........##.... Ognf the Magician # #.###### #...).###.<..... Gnoll # #...>..# #.....# ######.# Health: 12/12 ======================== # ######.# #####.##### #.# Magic: 14/14 ========================#.# #.........# #.# AC: 0Str: 9#.# #.###.###.# ##+# EV: 14ð·jb˜Int: 15 # ######.## #.# #.....# ##... SH: 0Dex: 12 ## #.......# #.#######.# ##.... XL:  5 Next: 11% Place: Dungeon:3 .## #.#.##..####B*.......###..... Noise: ---------  Time: 3177.0 (0.0) ..###..........#####...#.##...... -) Mandibles ..'.......................'...... Cast: Magic Dart ..###........#.#####...#.##...... Tele Scarab .## #.#...##.#.# #.......###..... ## #.##.......# #.####..# ##.... *   solar ember (minion) # #.##.###.### #.# #..# #ð·jt�õ#...#.##.# #.# #.####..# ##+##.##.###.# #.......# #.#You feel strangely unstable. It was a scroll of teleportation. _c -> t - a scroll of teleportation  As you read the scroll labelled PYVIULLAEW, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _h -> I - 2 scrolls of immolation  As you read the scroll labelled UDEUTHR UVICA, it crumbles to dust.  It is a scroll of enchant weapon.ð·jÑ£/  --more--ð·j'² Enchant which weapon? Hand Weapons  a - a +0 dagger (melded)[?] describe selectedð·jf:ð·jM>ð·jùEY# #.##.........##.... Ognf the Magician # #.###### #...).###.<..... Gnoll # #...>..# #.....# ######.# Health: 12/12 ======================== # ######.# #####.##### #.# Magic: 14/14 ========================#.# #.........# #.# AC: 0Str: 9#.# #.###.###.# ##+# EV: 14Int: 15 # ######.## #.# #.....# ##... SH: 0Dex: 12 ð·j—G## #.......# #.#######.# ##.... XL:  5 Next: 11% Place: Dungeon:3 .## #.#.##..####B*.......###..... Noise: ---------  Time: 3177.0 (0.0) ..###..........#####...#.##...... -) Mandibles ..'.......................'...... Cast: Magic Dart ..###........#.#####...#.##...... Tele Scarab .## #.#...##.#.# #.......###..... ## #.##.......# #.####..# ##.... *   solar ember (minion) # #.##.###.### #.# #..# ##...#.##.# #.# #.####..# ##+##.##.###.# #.......# #.#As you read the scroll labelled PYVIULLAEW, it crumbles to dust.  The air around you brieflyð·j³Hã surges with heat, but it dissipates.  It was a scroll of immolation. _h -> I - 2 scrolls of immolation  As you read the scroll labelled UDEUTHR UVICA, it crumbles to dust.  It is a scroll of enchant weapon.ð·jRð·j¼YÅ  #.........#.####...#  .##.###....# ##.##  ..##.##.÷.<.# #.#  ##.......###....# #.###### #..###.........# #...>..# ð·j–\Ä#..# #.#####.### ######.#  #..###.# #.# #.#  #...##.# ##'## #.#  #...##.# ##B..## ######.## #.#.##.###.....## #.......# #...##.##.......## #.#.##..#  ###.........###......  #.......'.........'.........  ##...####.........###........ ##..# ##.......## #.#...##.  ##.# ##.....## #.##.....  #.# ##...## #.##.###. Your +0 dagger glows red for a moment.ð·jªtð·jë{ð·jâ�68.0 (1ð·j)ˆð·j;Š@ _Your surroundings suddenly seem different.ð·jñËð·jàÎRead which item? Scrolls  t - a scroll of teleportation  I - 2 scrolls of immolation  e - a scroll labelled NEDWOGOE BINIPH ð·j7Ð j - a scroll labelled ULLUF KIMEAKO [!] read|quaff[?] describe selectedð·j™ ð·j ¹ #.# #.........#.####...#Ognf the Magician#.###.##.###....# ##.##Gnoll#.....##.##.÷.<.# #.#Health: 12/12 ========================##.......###....# #.###### Magic: 14/14 ========================#..###.........# #...>..# AC: 0Str: 9#..# #.#####.### ######.# EV: 14Int: 15#..###.# #.##.# SH: 0Dex: 12#...##.# ##'###.# XL:  5 Next: 11% Place: Dungeon:3#...##.# ##B..## ######.## Noise: ---------[ð·jíºæ40m  Time: 3178.0 (0.0)#.#.##.###.....## #.......# -) Mandibles#...##.##.......## #.#.##..# Cast: Magic Dart##......#.........###........ Scarab #.......'.........'..........##...####.........###........ ##..# ##.......## #.#...##. ##.# ##.....## #.##..... #.# ##...## #.##.###. It was a scroll of immolation. _h -> I - 2 scrolls of immolation  As you read the scroll labelled UDEUTHR UVICA, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 dagger glows red for a moment. _Your surroundings suddenly seem different.  As you read the scroll labelled NEDWOGOE BINIPH, it crumbles to dust.  It is a scroll of identify.ð·jåÆ/  --more--ð·jA ð·j" Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled ULLUF KIMEAKO Potions (select first with !)  k - a sedimented purple potion[?] describe selectedð·j¨ûð·jÚþð·jò" #.# #.........#.####...#Ognf the Magician#.###.##.###....# ##.##Gnoll#.....##.##.÷.<.# #.#Health: 12/12 ========================##.......###....# #.###### Magic: 14/14 ========================#..###.........# #...>..# AC: 0Str: 9ð·j!#..# #.#####.### ######.# EV: 14Int: 15#..###.# #.##.# SH: 0Dex: 12#...##.# ##'###.# XL:  5 Next: 11% Place: Dungeon:3#...##.# ##B..## ######.## Noise: ---------  Time: 3178.0 (0.0)#.#.##.###.....## #.......# -) Mandibles#...##.##.......## #.#.##..# Cast: Magic Dart##......#.........###........ Scarab #.......'.........'..........##...####.........###........ ##..# ##.......## #.#...##. ##.# ##ð·j R.....## #.##..... #.# ##...## #.##.###. As you read the scroll labelled UDEUTHR UVICA, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 dagger glows red for a moment. _Your surroundings suddenly seem different.  As you read the scroll labelled NEDWOGOE BINIPH, it crumbles to dust.  It is a scroll of identify.ð·j%ð·j .*9.0 (1ð·j74ð·j›82 _j -> x - a scroll of amnesiað·jBeÜ#.# #.#.####...# #.###.##.###....# ##.## #.....##.##.÷.<.# #.# ##.###....# #.###### #..###.........# #...>..# #..# #.#####.### ######.# #..###.# #.# ð·jÎf#.# #...##.# ##'## #.# #...##.# ##.B.## ######.## #.#.##.###.....## #.# #...##.##.## #.#.##..###......#.###.#.......'.'..##...####.###.###..# ##.## #.#...##.###.# ##.....## #.##.#.# ##...## #.##.###.#ð·j„ð·jj‹&80ð·jŠ‘ð·j”œð·j^@ìM##.##.##..>.......# #.........#.####...####....# ##.##.....##.##.÷.<. ##.......########ð·j7B<##.........# #...>. #.#####.### ###### #.#  ##B## #.# ..##.# ##...## ######.##.##.###.....## #.......# #...##.##.......## #.#.##..## Scarab ##.....##ð·j_Ið·jR%1ð·jWð·jeYQ _There is an open door here.ð·jĈxM....##........####..##.##.##..>.......# #.........#.####...###.##.###....# ##.##.....##.##.÷.<.# ##.......###....#####ð·j”Š##.........# #...>. #.#####.### ###### #B#  ##'## #.# ..##.# ##...## ######.##.##.###.....## #.......# #...##.##.......## #.#.##..#### ..####.......##ð·j%‘ð·j³š,2 _ð·j¹žð·j! ð·jÉ?¨M################ ####....##........####..##.##.##..>.......# #.........#.####...###.##.###....# ##.##.....##.##.÷.<.# ##.......###....# #.#######.........# #...>.ð·jxA2 #.#####B### ###### #.#  ##'## #.# ..##.# ##...## ######.##.#.##.###.....## #.......#....... .........'..'##.........##ð·j¥Hð·j^P%3ð·jUð·jöWð·j+ õ .....##........####...###.##.##..>.......# #.........#.####..##.##.###....# ##.#....##.##.÷.<.# #.# #.......###....###### #..###.........# #...>.. #.#####.### ########.# #B# .##'####...## ######.##....*Scarab ................*   solar ember (minion)'..'##.........####..# ##.......## #.#...##.#ð·j®" n*.*.ð·j3( ð·jU0 %4ð·jd7 ð·j‘¸@################ ####....##........####..##.##.##..>.......# #.........#.####...###.##.###....# ##.##.....##.##.÷.<.# ##.......###....# #.#######.........# #...>. #.#####B### ###### #.#  ##*## #.# ..##.# ##...## ######.###.....## #.......# #...##.##.......## #.#.##..####.........###.......'..'...##...####..###.......*'ð·jLº%5ð·jÈÍð·jáÏð·j,k´################ ####....##........####..##.##.##..>.......# #.........#.####...ð·j|k###.##.###....# ##.##.....##.##.÷.< ##.......########ð·jžk´##......B..# #...>.ð·j¼k¡ #.#####.### ######ð·jØkW #*# ð·jòkŽ ##'## #.# ð·j l�..##.# ##...## ######.##ð·j(lq#.....## #.......# ð·j@lu #...##.##.......## #.#.##..###ð·jÜlm#.........###.......''...ð·j{s5*.ð·j«uð·jó}%6ð·jê†ð·j¼Šð·jâöÐ################ ####....##........####..##.##.##..>.......# #.........#.####...###ð·jm÷�#....# ##.##.....##.##.÷.< ##.......##########.........# #...>.ð·jNø, #.#####*### ###### #.#  ##'## #..##.# ##...## ######.###.....## #.......# #...##.##.......## #.#.##..#######ð·jîø5*.ð·j^ X7ð·jJ �################ ####ð·j† G....##........####..##.##.##..>.......# #.........#.####...ð·j½ Ñ####....# ##.##.....##.##.÷B< ð·jà V##.......###..#####ð·j /##......*..# #...>. #.#####.### #####ð·j" i# #.# ð·jK Ž ##'## #.# ð·jl â..##.# ##...## ######.###.....## #.......ð·j‹ :# #...##.##ð·j© J## #.#.##..##ð·j 5*.ð·jx ð·j~ ð·j=" 8ð·jì( ð·j2 ð·j.¾ ž################ ####....##........####..##.##.##..>.......# #.........#.####...###.##.###.B..# ##.##.....##.##.÷.< ##.......###.*#######.........# #...>. #.#####.### ###### #.#  ##'## #..##.# ##...## ######.###.....## #.......#*.ð·jò %9ð·jLÉ ð·jÑÊ ð·j»ã ################ ####....##........####..##.##.##..>.......# #........B#.####...###.##.###....# ##.##.....##.##.÷*< ##.......###ð·jä ¡#######.........# #...>. #.#####.### ###### #.#  ##'## #..##.# ##...## ######.#ð·j¨å 5*.ð·jë ð·jÕï &90ð·jö ð·jSö  ð·j¹j”################ #### ð·jós¡....##........####..##.##.##..B.......# #.........#.####...###.##.###.*..# ##.##.....##.##.÷.<.# ##.......##########.........# #...>. #.#####.### ###### #.#  ##'## # ð·j¢x5*. ð·j®´1 _There is a stone staircase leading down here."ð·jT "ð·j—X "ð·jMr n2 _"ð·j-� ."ð·jØ= %4"ð·jng ~  #.#  #.# #.#  #.#  #:#   #.#   #*#   #B#   ###                You climb downwards."ð·j<¢ ,3.5 (2.5"ð·jR¨ "ð·j°ª ˆ _You reconstitute your solar ember.Found a parchment of Hellfire Mortar."ð·jÀ¬ a _There is a stone staircase leading up here.$ð·jìí3$ð·jÏó$ð·jÓT dMl.:.*### l   iguana (asleep)$ð·jù[ •  You swap places with your solar ember.  You encounter an iguana.$ð·jb 0Magic Dart$ð·j�f U.l0.0$ð·j‘l Wl$ð·jm *4.5 (1$ð·j6r $ð·jÞt 0 _The iguana hisses angrily.'ð·jê«¿#.#l.:.*#'ð·j_®D.l'ð·j´´'ð·jNµ%5'ð·j¹º'ð·jù»5 _You swap places with your solar ember.'ð·j¾a _There is a stone staircase leading up here.+ð·j£²+ð·jŵÜA solar ember. A mote of intense light and heat manifested by a sun scarab. It is linked to their essence and will never leave their side, being reconstituted time and timeagain whenever it is extinguished. Some myths even claim that the sun which shines down upon the outside world was once carried around by such a scarab. Max HP: ~32Will: ∞AC: +EV: +++rF: ∞rC: x..rPois: ∞rNeg: ∞rElec: .Class: Nonliv. Size: V. Small Int: Mindless Regen: 1/turn Speed: 400% (normally travels faster than you) You have about 44% to hit with your mandibles. +ð·jC¶¼It is immune to torment and blinding; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs. [!]: Description|Statuses2ð·jç# 2ð·jþ* #.#   Ognf the Magician#.#   Gnoll#l#   Health: 12/12 ========================#.#   Magic: 14/14 ========================#.#   AC: 0Str: 9#:#   EV: 14Int: 15#.#   SH: 0Dex: 12#*#   XL:  5 Next: 11% Place: Dungeon:4#B#   Noise: ---------  Time: 3195.5 (1.0)###   -) Mandibles 2ð·jç+ �  Cast: Magic Dart  Scarab    l   iguana  *   solar ember (minion)  _There is a stone staircase leading up here.  You swap places with your solar ember.  You encounter an iguana. _The iguana hisses angrily. _You swap places with your solar ember. _There is a stone staircase leading up here.2ð·jž1 2ð·jè2 2ð·jë[ 2ð·jÂ^ 6ð·jè 6ð·j?é Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3) 6ð·j‹é 7 e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on:ð·jÝt:ð·jqv#.#   Ognf the Magician#.#   Gnoll#l#   Health: 12/12 ========================#.#   Magic: 14/14 ========================#.#   AC: 0Str: 9#:#   EV: 14Int: 15#.#   SH: 0Dex: 12#*#   XL:  5 Next: 11% Place: Dungeon:4#B#   Noise: ---------  Time: 3195.5 (0.0)###   -) Mandibles[34:ð·j\w¶m  Cast: Magic Dart  Scarab    l   iguana  *   solar ember (minion)  _There is a stone staircase leading up here.  You swap places with your solar ember.  You encounter an iguana. _The iguana hisses angrily. _You swap places with your solar ember. _There is a stone staircase leading up here.:ð·jƒ‚:ð·j±Ô  #.# Ognf the Magician #.# Gnoll #l# Health: 12/12 ======================== #*# Magic: 13/14 ======================-- #*# AC: 0Str: 9 #*# EV: 14Int: 15 #*# SH: 0Dex: 12 #*# XL:  5 Next: 11% Place: Dungeon:4 #B# Noise: ---------  Time: 3195.5 (0.0) ### -) Mandibles  Cast: Magic Dart[12;3:ð·j|Õ ê3H  Scarab   l   iguana  *   solar ember (minion) _You swap places with your solar ember. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit):ð·j¦#.#   Ognf the Magician#.#   Gnoll#l#   Health: 12/12 ========================#*#   Magic: 13/14 ======================--#*#   AC: 0Str: 9#*#   EV: 14Int: 15#*#   SH: 0Dex: 12#*#   XL:  5 Next: 11% Place: Dungeon:4#B#   Noise: ---------  Time: 3195.5 (0.0)###   -) [0;10;1:ð·j‚©¦mMandibles  Cast: Magic Dart  Scarab    l   iguana  *   solar ember (minion)  _You swap places with your solar ember. _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit):ð·j¤#.l _There is a stone staircase leading up here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :ð·j[$|Aim: an iguana (100% to hit)  The magic dart hits the iguana but does no damage.:ð·j­9Ò.:.*=6.5 (1 _;ð·j×à y #.# Ognf the Magician #.# Gnoll #.# Health: 12/12 ======================== #l# Magic: 12/14 ====================---- #*# AC: 0Str: 9 #*# EV: 14Int: 15;ð·jOá 0 #*# SH: 0Dex: 12 #*# XL:  5 Next: 11% Place: Dungeon:4 #B# Noise: =--------  Time: 3196.5 (0.0) ### -) Mandibles;ð·j á X  Cast: Magic Dart  Scarab   l   iguana;ð·jàá þ  *   solar ember (minion)Aim: an iguana (100% to hit) ;ð·jâ :_The magic dart hits the iguana but does no damage.  ;ð·jmâ ¨Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)<ð·j蜠#.#   Ognf the Magician#.#   Gnoll#.#   Health: 12/12 ========================#l#   Magic: 12/14 ====================----#*#   AC: 0Str: 9#*#   EV: 14Int: 15#*#   SH: 0Dex: 12<ð·jÂ�Í#*#   XL:  5 Next: 11% Place: Dungeon:4#B#   Noise: =--------  Time: 3196.5 (0.0)###   -) Mandibles  Cast: Magic Dart  Scarab    l   iguana  *   solar ember (minion) <ð·jž• Aiming: Magic Dart (safe; 2% risk of failure)  <ð·jPžLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)  The magic dart hits the iguana.  <ð·j�žThe iguana is lightly wounded.<ð·jóC.l<ð·j~)‘:.*7.5 (1 _<ð·j‘-<ð·j />ð·j¿s >ð·j÷u &Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3)  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on@ð·j®š #.#   Ognf the Magician#.#   Gnoll#.#   Health: 12/12 ========================#.#   Magic: 12/14 ====================----#l#   AC: 0Str: 9#:#   EV: 14Int: 15#.#   SH: 0Dex: 12#*#   XL:  5 Next: 11% Place: Dungeon:4#B#   Noise: =--------  Time: 3197.5 (0.0)###   -) Mandib@ð·j½› mles  Cast: Grave Claw (2/3)  Scarab    l   iguana  *   solar ember (minion)  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)  The magic dart hits the iguana. _The iguana is lightly wounded.@ð·j  @ð·jê¡ Bð·jñ'*Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3)  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onCð·jK Cð·j§ ·#.#   Ognf the Magician#.#   Gnoll#.#   Health: 12/12 ========================#.#   Magic: 12/14 ====================----#l#   AC: 0Str: 9#:#   EV: 14Int: 15Cð·jÚ Œ#.#   SH: 0Dex: 12#*#   XL:  5 Next: 11% Place: Dungeon:4#B#   Noise: =--------  Time: 3197.5 (0.0)###   -) Mandibles  Cast: Searing Ray  Scarab    l   iguana  *   solar ember (minion)  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (100% to hit)  The magic dart hits the iguana. _The iguana is lightly wounded.Cð·jç Cð·j›% Cð·j„' Dð·jf0  #.# Ognf the Magician #.# Gnoll #.# Health: 12/12 ======================== #.# Magic: 10/14 =================------- #l# AC: 0Str: 9 #*# EV: 14Int: 15 #*# SH: 0Dex: 12 #*# XL:  5 Next: 11% Place: Dungeon:4 #B# Noise: =--------  Time: 3197.5 (0.0) ### -) Mandibles  Cast: Searing Ray  Scarab   ð·jI1 6ml   iguana  *   solar ember (minion)The magic dart hits the iguana. _The iguana is lightly wounded.  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 81% to hit)Eð·j€ê#.#   Ognf the Magician#.#   Gnoll#.#   Health: 12/12 ========================#.#   Magic: 10/14 =================-------#*#   AC: 0Str: 9#*#   EV: 14Int: 15#*#   SH: 0Dex: 12#*#   XL:  5 Next: 11% Place: Dungeon:4#B#   Noise: =--------  Time: 3197.5 (0.0)###  Eð·j×ëð  -) Mandibles  Cast: Searing Ray  Scarab    l   iguana  *   solar ember (minion)  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.Eð·jŸkˆ .lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (lightly wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is moderately wounded.(Press . to maintain the ray.).*=8.5 (1ontinue: Searing RayRay _Eð·j_qEð·j2tFð·jåW N****Fð·j5í œ:l.*9/14 ----9+  _The searing ray misses the iguana.Gð·j3/’ ****The searing ray hits the iguana.Gð·jÿ·Ë .:l* The iguana is heavily wounded.Gð·jйn8----==200Gð·jÞ¹<++ Gð·j®¿Gð·j‹Â8 _The iguana bites your solar ember!Hð·j¥ø’ ****The searing ray hits the iguana.Hð·j„¤ .:l* The iguana is heavily wounded.You finish channelling your searing ray.7----1astHð·jYŒHð·jõŽY _The iguana misses your solar ember.Ið·j„s8=-2Ið·j”…Ið·jˆY _The iguana misses your solar ember.Kð·j† Ì(ally target)3 _The iguana bites your solar ember but does no damage.Nð·j6 #.# Ognf the Magician #.# Gnoll #.# Health: 12/12 ======================== #.# Magic: 6/14==========-------------- #.# AC: 0Str: 9 #:# EV: 14Int: 15 #l# SH: 0Dex: 12 #*# XL:  5 Next: 11% Place: Dungeon:4 #B# Noise: =--------  Time: 3203.5 (0.0) ### -) Mandibles  Cast: Searing Ray  Scarab  Nð·j~7à l   iguana (ally target)  *   solar ember (minion) _The iguana misses your solar ember. _The iguana bites your solar ember but does no damage.  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 81% to hit)Pð·j; #.# Ognf the Magician #.# Gnoll #.# Health: 12/12 ======================== #.# Magic: 6/14==========-------------- #.# AC: 0Str: 9 #:# EV: 14Int: 15 #.# SH: 0Dex: 12 #*# XL:  5 Next: 11% Place: Dungeon:4 #B# Noise: =--------  Time: 3203.5 (0.0) ### -) Mandibles  Cast: Searing Ray  Scarab  ð·ju¯0m l   iguana (ally target)  *   solar ember (minion)Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, ally target, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  You kill the iguana!Pð·jC,²  #.#  #.#  #.#  #.#  #*#  #*#  #*#  #*#  #B#  ###   Pð·j\¯Ò.:.*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (heavily wounded, ally target, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  You kill the iguana!  (Press . to maintain the ray.)Pð·j+¸½535=4.5 (1ontinue: Searing RayRay _Pð·jš¾Pð·jÇÀm _Your Conjurations skill increases to level 4!Rð·jÅ<3Rð·j£ARð·jöGK  You stop channelling your searing ray.Rð·j¯ME _Rð·jBU,Rð·j8XRð·jª],Rð·jæaRð·jÈf,Rð·j¸kRð·jíoRð·jLpT7==Rð·jásRð·j6x,Rð·j¹{Rð·j%€Rð·ju€Rð·j€ƒRð·j£ˆ,Rð·j÷‹Rð·j2‘Rð·já‘:==Rð·jÆ•Rð·jÓš,Rð·j­žRð·jÖ¢Rð·j£Rð·jצRð·jö«Rð·j8¬M8=Rð·j°Rð·jìµ,Rð·jn¸Rð·j€½Rð·jɽRð·jþÂRð·j Ç,Rð·jÔÌRð·j³ÓO=Rð·j»ÕRð·j†ÚRð·jÊÚRð·j”ÞRð·jãRð·jGãRð·j¿æRð·jaìRð·j§ìRð·j.öz9==Rð·j�ùRð·j†þRð·jÜþRð·j!Rð·j Rð·jLRð·jr Rð·j—,Rð·jÈRð·j1Rð·j�:==Rð·jk ,Rð·j¿ Rð·ju$Rð·j¢(,Rð·jy,Rð·j@2h10/14==Rð·j9Rð·jX:,Rð·jX>Rð·jnD,Rð·jXHRð·jMRð·jIMRð·j­PRð·jURð·jIU:==Rð·jÔXRð·jY^Rð·j”^Rð·j/bRð·jg,Rð·j¶jRð·jænRð·j8oK1=Rð·j(sRð·j)x,Rð·jn{Rð·jØ„,Rð·j …Rð·j‹,Rð·jªŽRð·jz“Rð·j«“9=Rð·j?—Rð·jœ,Rð·jy£,Rð·j¤Rð·j)¨Rð·jĬRð·j­L2==Rð·jý°Rð·jε,Rð·jÂRð·jÈ,Rð·jvÌRð·j½ÑRð·jÒRð·j³ÕRð·j<ÛRð·j€Û:==Rð·jÿÞRð·jÕäRð·j9åRð·j«éRð·jÚí,Rð·j¥ñRð·j0öRð·j÷L3==Rð·jµùRð·jšþRð·jíþRð·jäRð·j§,Rð·jS Rð·j� Rð·jÌ Rð·j7Rð·joRð·jÌ:==Rð·jRð·j°Rð·jñRð·j!Rð·j™%Rð·jÚ%Rð·j´(Rð·j-Rð·jg-L4==Rð·jw0Rð·jt•¿ ...:.*### Rð·jS–&_Magic restored.Rð·jŸRð·jäŸRð·j‡¦Rð·jPî ...:.*### _You swap places with your solar ember.Rð·jœ B*<Rð·j83Rð·jàRð·j�s·.......*<###Rð·j�tB*.Rð·j©{3Rð·j}€Rð·j臼 --ast: Searing Ray You pick up a parchment of Hellfire Mortar and begin reading...Rð·jUŽ062.5 (58.0)Rð·j=�c==--3.5 (59Rð·jI”Rð·jß–H _You add the spell Hellfire Mortar to your library.Uð·j`Uð·jve¥ Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 4% 1b - Mephitic CloudConjuration/Alchemy/Air 16% 3  c - Hellfire MortarFire/Earth/Forgecraft 100% 7  d - Splinterfrost Shell Ice/Forgecraft 100% 7 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitYð·jx 4 Hellfire Mortar Splits apart the ground in front of the caster and sculpts a terrifying weapon out of molten rock. This mortar will move slowly along the lava-filled chasm, autonomously launching gouts of magma at the caster's enemies as it does so. Yð·j¾ When it reaches the end of its path, or is obstructed in its movement by anothercreature, it will sink back into the lava, and the chasm will seal itself shut shortly thereafter. Level: 7Schools: Fire/Earth/ForgecraftFail: 100%  Yð·jã ;Power: 4% Damage: 4d5 (max 4d28)  Range: 7  Yð·j ¤Noise: Extremely loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 84 fire or fragmentation damage. Yð·j( “You can sustain at most one creature summoned by this spell. You aren't experienced enough to cast this spell.fð·jä–Ä Spells (Memorise)TypeFailure Levela - ApportationTranslocation4%1 fð·j.— b - Mephitic CloudConjuration/Alchemy/Air 16% 3  c - Hellfire MortarFire/Earth/Forgecraft 100% 7 fð·jL—“ d - Splinterfrost Shell Ice/Forgecraft 100% 7 fð·jj—fð·j‡—fð·j¡—fð·jº—59 spell levels left fð·jæ—][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithð·jÜ ¿ Apportation Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position. Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell. Level: 1School: TranslocationFail: 4% Power: 24% Range: 7 hð·j~ KNoise: Almost silent Miscasting this spell causes magic contamination.ð·j‰D  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 4% 1  b - Mephitic CloudConjuration/Alchemy/Air 16% 3  c - Hellfire MortarFire/Earth/Forgecraft 100% 7  d - Splinterfrost Shell Ice/Forgecraft 100% 7 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit€ð·j¹Ž€ð·j.–€ð·j�g  Ognf the Magician...   Gnoll#.#   Health: 12/12 ========================#.#   Magic: 14/14 ========================#.#   AC: 0Str: 9#.#   EV: 15Int: 15€ð·jc�O#.#   SH: 0Dex: 12#.#   XL:  5 Next: 35% Place: Dungeon:4#B#   Noise: ---------  Time: 3263.5 (0.0)#*#   -) Mandibles€ð·j‹�¤#.#   Cast: Searing Ray€ð·j½�Š#<#   Scarab ###    *   solar ember (minion) €ð·j³žd  _Your Conjurations skill increases to level 4! €ð·j™¡ÿ_You stop channelling your searing ray. _Magic restored. _You swap places with your solar ember.  You pick up a parchment of Hellfire Mortar and begin reading... _You add the spell Hellfire Mortar to your library.€ð·jdªÖ .SH: 0 Dex: 12.XL:  5 Next: 35% Place: Dungeon:4BNoise: ---------  Time: 3263.5 (0.0)*€ð·j¸ªe-) Mandibles.Cast: Searing Ray<Scarab ###*   solar ember (minion)€ð·j⪠€ð·j«a   Okay, then.€ð·jr a _‚ð·j#¥e.<‚ð·jB©‚ð·j{Ô###......*.<###‚ð·j8*.‚ð·j : _‚ð·j‚ð·j-oÝ###.....*.<###‚ð·jÔoB*.‚ð·jÇt3‚ð·jåw‚ð·j³Õè###....*..<###‚ð·j…ÖB*.‚ð·jÿÜ3‚ð·j´$‚ð·jcu¾###....*..<‚ð·jªu*###‚ð·jwvB*.‚ð·j?|‚ð·jÒ|‚ð·j°š‚ð·j¥ø)#####....*...<*.‚ð·jõû3‚ð·j™ÿ‚ð·jòe ž##.. #.######.....#.*....*.‚ð·jCn ‚ð·jÅÇ :## .. #####...B.#####.##*..‚ð·jÈ (.‚ð·jÉ B*.‚ð·jÓÍ 3‚ð·j‡Ñ ‚ð·jP/ Ð      ##  ..  #.##### ‚ð·j™/  #..B..#  ####*##  #.#  #.#  #.#  #.#  #.# ‚ð·jî/ q #.#  #.# ‚ð·j»6 ,‚ð·jž: ‚ð·jKÓ ÷ #. #. #. #.  ###.  ...  #.#####  #.B...#  ####*##  #.#  #.#  #.#  #.#  #.#  #.#  #.# ‚ð·jÔ @*.‚ð·j§Ù ‚ð·jÛ ‚ð·j Þ ‚ð·j L �  #.#  #.#  #.# #  #.#.#  ###.#.  ....  #.#####  #B.*..#  ####.##  #.#  #.#  #.#  #.#  #.#  #.#  #.# *.‚ð·jª ü   #.#.##.####.#.##........# #####.*...####.###.‚ð·jʰ ,‚ð·j¯µ ‚ð·jn æ  # #.#.####.##.....B..# ######.#####.*...#####.##‚ð·j‹ A*.‚ð·jp 3‚ð·j=$ ‚ð·jƃ Ç #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.####.#.#  #......B.#  ######*#####  #.....#  ####.##  #.#  #.#  ‚ð·jz„ Þ#.#  #.#  #.#  ‚ð·jf‹ ,‚ð·jw� ‚ð·j©ò   #.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#   #.#.#  #.####.#B#  #........#  ######*#####  #.....#  ####.##  #.#  #.#  #.#  #.#  *.‚ð·j|÷ 3‚ð·jþ ‚ð·jœc x .####.#.......*.# ######.####.....####.##‚ð·je C*.‚ð·j4k ‚ð·j�m ‚ð·js ‚ð·j¸Ñ ~  #.#.####.#*........# ######.#####.....####.##‚ð·júÓ B*.‚ð·jå I‚ð·j B®. . #.#*####.#.........# ######.####.....####.##‚ð·jCB*.‚ð·j-I3‚ð·jM‚ð·j «µ##. .*####.#.........# ######.####.....####.##‚ð·jU¬B*.‚ð·jþ±3‚ð·j…¶‚ð·j�«##. .*####.#.........# ######.####.....‚ð·jÿB*.‚ð·j´3‚ð·jðƒð·j;€##. .*####.#.........# ######.####ƒð·j0<B*.ƒð·jÐAƒð·jBƒð·j¨Eƒð·j¸¤##. .*####.#.........# ƒð·jǺ‹*.ƒð·jŠ ä###. #.*####.#.ƒð·j= B*.ƒð·j­ƒð·jƒð·jžƒð·j‘|Õ########........ #*ƒð·j}:*.ƒð·j_�ƒð·j»�ƒð·jR…ƒð·jèáº########.......#######.* ƒð·jÚâƒð·jã:*.ƒð·j÷èƒð·jLéƒð·jBíƒð·j+JI       ƒð·jšJŒ# .# #*#  #.#  #.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# ƒð·jwPƒð·jÉPƒð·j9Tƒð·jœ²:       # .# .#*#  #.# ƒð·j&³¡ #.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# ƒð·j—´@*.ƒð·jôº;∆ƒð·jy»ƒð·jˆÀƒð·jQ H       .# .*.# #.#.#  ∆ƒð·jÑ û #.#  #.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# ƒð·jx";*.ƒð·j )ƒð·jd)ƒð·j».ƒð·j �=       .# #.*..# #.#.#  ∆ #.#  #.#  #.#.# ƒð·j©� #.#.#  #.#.#  #.#.#  #.#.# ƒð·jHŽ;*.ƒð·j.•ƒð·j„•ƒð·j£šƒð·jÖù       .#  #.*...#  ##.ƒð·jAúQ#.#  ∆ #.#  #.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# ƒð·jžû;*.ƒð·j:∆ƒð·j`ƒð·j�ƒð·j^e[      . .ƒð·jªe-#  #....B.*....#  ##.#.#  ∆ƒð·jÌe± #.#  #.#  ∆ƒð·jíeè #.#.#  #.#.#  #.#.# ƒð·jf‹ #.#.#  #.#.# ƒð·jŽg;*.ƒð·jmƒð·j‹mƒð·jªqƒð·jïåƒð·jóæ‹     # .. .# ƒð·j"çî #...B.*.....#  ##.#.# ƒð·jFçw#∆ #.# ƒð·joç³ #.#  ∆ #.#.# ƒð·j—ç #.#.#  #.#.#  #.#.#  #.#.# ƒð·j¨èƒð·jÜé4*.ƒð·jÌïƒð·jBùƒð·j.þƒð·jEai     ### .. .#  #..B.*......#  ##.ƒð·jbH#.#  #/ #.# #. #.#  ∆ #. #.#.# #. #.#.# #. #.#.# #. #.#.#  #.#.# ƒð·j¾c;*.ƒð·j™j:∆ƒð·jäjƒð·jpƒð·j¼Ï     #### ©...... ©......# ƒð·jЀ #.B.*.#  ##.#.#  #/# #.# ƒð·j@ÐË #.# #.#  ∆ #.# #.#.#  #.# #.#.# ƒð·jÁІ ∆ #.# #.#.#  #.# #.#.#  #.#.# ƒð·j:Ú095.5 (32.0)ƒð·jÛ;*.ƒð·jBáƒð·jÍã+6.5 (33ƒð·jLèƒð·jñê* _Found a transporter.‡ð·jd‚................‡ð·jB‡ð·jó ‡ð·jÒl#######©......©......########### #..*........##B######## #/# ‡ð·jom}.∆#. ∆‡ð·j¹t‡ð·jdu‡ð·j/z‡ð·jeÝž#######©......©......########### #..*........##.######## #B# .∆#. ∆#.###‡ð·jàßK.*‡ð·j’è3‡ð·j�ë‡ð·jóô‡ð·jžú18.5 (2.0)‡ð·j”ü*9.5 (3‡ð·j ‡ð·jn- _a - a wand of flame (7)Šð·jmW=.Šð·jncŠð·j½4#######©...... ©......###########..........##B#######*  ∆∆#.# Šð·jlÝBŠð·j›1     ######### #©......##©......###########  #B..........# #.########.#  #*# #.#  #.# #.# ∆ #.# #.#.#  #.# #.#.# ∆ #.# #.#.#  #.# #.#.#  #.# #.#.# _You swap places with your solar ember.*.Šð·j:3Šð·jw;Šð·jã¢z########© #©.....B#################..........##*#######.  ∆∆*.Šð·j©ª3Šð·jª¬Šð·j²a     ######### #©......#  #©......###########  #######*B.........#   ##.########.#  .# #.#  #.# #.#  ∆ #.# #.#.#   #.# #.#.#  ∆ #.# #.#.#   #.# #.#.#  #.# #.#.#  Šð·jÎ"Šð·j ©Î#########©......©......#################*.......... ##B######## #.# .∆#. ∆Šð·jÏ::#########©......©......#################*.......... ##.######## #B# .∆#. ∆ #.###.*Šð·j ”µ#########©......©......#################........... ##*######## #.# ∆#. ∆.###.......*Šð·j¥œIŠð·jü•#########©......©......#################........... ##.######## #*# .∆#. ∆.###......#####.#####Šð·jþC.*Šð·j]3Šð·j Šð·j†k'#########©......©......#################........... ##.######## #.# *∆ #.# #. ∆.###......#####.##### #......Šð·j�q$*Šð·jµ‡3Šð·jU¹Šð·j\©......©......#################........... ##.######## #.# ∆ #*# #. #.∆.###......#####.##### #.....###.#.*Šð·je‘©......#################........... ##.######## #.# ∆#. #*∆ #..###......#####.##### #.....###.# #.# .*Šð·j4–3Šð·j}¦Šð·jË-######........... ##.######## #.# ∆#. ∆ #* #..###......#####.##### #.....###.#Šð·jâD #.# Šð·jbC.*Šð·jà 3Šð·jOŠð·jæt ##.######## #.# ∆#. ∆ #*..###......#####.##### #.....###.# #.# .Šð·jJwC.*Šð·j.”IŠð·j÷ßß #.# ∆#. ∆*..###......#####.##### #.....###.# #.# .##Šð·jDáC.*Šð·j1è3Šð·j4íŠð·j›O›∆#. ∆*.#.###......#####.##### #.....###.# #.# .##Šð·jÆPC.*Šð·j�XŠð·jJYŠð·j^Šð·j7Ëî∆#. ∆*#.###.#.......#####.##### #.....###.# #.# .##.*Šð·jxÌ3Šð·j2ÓŠð·jsF  ∆.###*#........######.##### #.....###.# #.# .##.*Šð·j€Ì o∆.###......*######.#####.# #.....###.# #.# .###Šð·jÏÍ C.*Šð·jPÕ 3Šð·jŸÚ Šð·j…@ ˜M.###......#####.#####*# #......###.# #.# #.....###W###.. ###.#  W   phantom (dormant)<Šð·j_G g  You encounter a phantom.Šð·jÚK 1Searing RayŠð·jåL Z.*317.5 (18.0)Šð·jâR Šð·jTT 28.5 (19 _Šð·jöX Šð·j°Z ‘ð·jבð·jA$‘ð·j�®Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (7) Spells ([,] to cycle)  b - Cast: Magic Dart  ‘ð·jýMc - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  ‘ð·jR f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on“ð·jæÏ•ð·jq7•ð·júB#.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.#.####.#.#   Magic: 14/14 ========================#.#........#   AC: 0Str: 9#.######.#####   EV: 15Int: 15#.# #.....#   SH: 0Dex: 12#*# ####.##   XL:  5 Next: 35% Place: Dungeon:4#B##.#   Noise: ---------  Time: 3318.5 (0.0)•ð·j[D][33m#......##.#   -) Mandibles###W#####.#   Cast: Searing Ray..#.#   Scarab ###.#  #.#   W   phantom (dormant)#.#   *   solar ember (minion)#.#  #<#  _You add the spell Hellfire Mortar to your library. _Okay, then. _Found a transporter. _a - a wand of flame (7) _You swap places with your solar ember. _You encounter a phantom.•ð·jPE•ð·jàI•ð·jÁK–ð·j“ü–ð·jžþwEvoke which item? Wands  a - a wand of flame (7) [!] read|quaff|evoke[?] describe selected˜ð·jHUA a - a wand of flame (7). ˜ð·j‚W@A magical device which throws little puffs of flame. Damage: 2d6 Noise: Quiet You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.â€�  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837.�ð·jvy·Evoke which item? Wands  a - a wand of flame (7) [!] read|quaff|evoke[?] describe selectedžð·jÕ$žð·j+žð·j2#.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.#.####.#.#   Magic: 14/14 ========================#.#........#   AC: 0Str: 9#.######.#####   EV: 15Int: 15#.# #.....#   SH: 0Dex: 12#*# ####.##   XL:  5 Next: 35% Place: Dungeon:4#B##.#   Noise: ---------  Time: 3318.5 (0.0)žð·jž2ž[33m#......##.#   -) Mandibles###W#####.#   Cast: Searing Ray..#.#   Scarab ###.#  #.#   W   phantom (dormant)#.#   *   solar ember (minion)#.#  #<#  _You add the spell Hellfire Mortar to your library. _Okay, then. žð·jQ3¿_Found a transporter. _a - a wand of flame (7) _You swap places with your solar ember. _You encounter a phantom.žð·jn9P  Okay, then.žð·jj;žð·j”@žð·jÌB. _žð·jÞìžð·j¡ï/Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (7) žð·jð Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  f - Cast: Searing Ray žð·j4ð[*/%] inventory [&] all spells[!] focus mode: off|on¡ð·jÁ>¡ð·j´Ip#.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.#.####.#.#   Magic: 14/14 ========================¡ð·j$JŠ#.#........#   AC: 0Str: 9#.######.#####   EV: 15Int: 15#.# #.....#   SH: 0Dex: 12¡ð·jOJ9#*# ####.##   XL:  5 Next: 35% Place: Dungeon:4#B#¡ð·jæJØ#.#   Noise: ---------  Time: 3318.5 (0.0)#......##.#   -) Mandibles###W#####.#   Cast: Grave Claw (2/3)..#.#   Scarab ##¡ð·j+K±#.#  #.#   W   phantom (dormant)#.#   *   solar ember (minion)¡ð·jpKß#.#  #<#  _Okay, then. _Found a transporter. ¡ð·j©K¦_a - a wand of flame (7) _You swap places with your solar ember. _You encounter a phantom. _Okay, then.¡ð·jéK¡ð·jÙL¡ð·j•Q¡ð·joS¡ð·j}S \ #.# #.#.#  Ognf the Magician #.# #.#.#  Gnoll #.# #.#.#  Health: 12/12 ======================== #.#.####.#.#  Magic: 12/14 ====================----¡ð·jéS  #.#........#  AC: 0Str: 9 #.######.#####  EV: 15Int: 15 #.# #.....#  SH: 0Dex: 12 ¡ð·jT Ø#*# ####.##  XL:  5 Next: 35% Place: Dungeon:4 ¡ð·j7T Ï#B# #.#  Noise: ---------  Time: 3318.5 (0.0) ¡ð·jZT "#......# #.#  -) Mandibles ###W#### #.#  Cast: Grave Claw (2/3)¡ð·jT ™ .. #.#  Scarab  ¡ð·jøT Û## #.#  #.#  W   phantom (dormant) #.#  *   solar ember (minion) #.#  #<# _You encounter a phantom. ¡ð·jU ¼_Okay, then.Aiming: Grave Claw (safe; 7% risk of failure) (2/3 uses available)  ¡ð·jVU åPress: ? - help, Q - select action, ( or ) - cycleDir - move target¡ð·j|U 6Aim: a phantom (dormant)¢ð·jåN˜#.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll¢ð·j­Ox#.# #.#.#   Health: 12/12 ========================#.#.####.#.#   Magic: 12/14 ====================----#.#........#   AC: 0Str: 9#.######.#####   EV: 15Int: 15#.# #.....#   SH: 0Dex: 12#*# ####.##   XL:  5 Next: 35% Place: Dungeon:4#B##.#   Noise: ---------  Time: 3318.5 (0.0)#......##.#   -) Mandibles###*####¢ð·jŸPQ#.#   Cast: Grave Claw (2/3)..#.#   Scarab ###.#  #.#   W   phantom (dormant)#.#   *   solar ember (minion)#.#  #<#  _You encounter a phantom. _Okay, then.Aiming: Grave Claw (safe; 7% risk of failure) (2/3 uses available)  ¢ð·j§QPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a phantom (dormant)¢ð·jx.�Wbound)  Aiming: Grave Claw (safe; 7% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a phantom (dormant)  You unleash the spiteful dead! The jagged bones skewer the phantom.  The phantom is lightly damaged.¢ð·jºn WThe phantom is pinned in place!¢ð·jÑ`==9.5 (11 _¦ð·jÓs¦ð·j“u¸Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (7) Spells ([,] to cycle)  ¦ð·jv‡b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on«ð·jÁy«ð·jpƒP#.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.#.####.#.#   Magic: 12/14 ====================----#.#........#   AC: 0Str: 9«ð·j:„Ö#.######.#####   EV: 15Int: 15#.# #.....#   SH: 0Dex: 12#*# ####.##   XL:  5 Next: 35% Place: Dungeon:4#B##.#   Noise: ==-------  Time: 3319.5 (0.0)#......##.#   -) Mandibles###W#####.#   Cast: Searing Ray..#.#   Scarab ##«ð·j‹„,#.#  #.#   W   phantom (bound)#.#   *   solar ember (minion)#.#  #<#  «ð·j¸„ÍPress: ? - help, Q - select action, ( or ) - cycle«ð·já„—Dir - move targetAim: a phantom (dormant)  You unleash the spiteful dead! The jagged bones skewer the phantom.  «ð·j…EThe phantom is lightly damaged. _The phantom is pinned in place!«ð·jÖ†«ð·j™«ð·jœ¬ð·jF\ì #.# #.#.#  Ognf the Magician #.# #.#.#  Gnoll #.# #.#.#  Health: 12/12 ======================== #.#.####.#.#  Magic: 10/14 =================------- #.#........#  AC: 0¬ð·j]Str: 9 #.######.#####  EV: 15Int: 15 #.# #.....#  SH: 0Dex: 12 #*# ####.##  XL:  5 Next: 35% Place: Dungeon:4 #B# #.#  Noise: ==-------  Time: 3319.5 (0.0) #...**.# #.#  -) Mandibles ###W#### #.#  Cast: Searing Ray¬ð·j9]¸ .. #.#  Scarab  ## #.# ¬ð·j[]° #.#  W   phantom (bound) ¬ð·jŠ]³#.#  *   solar ember (minion) #.#  ¬ð·jÄ]ô#<# The phantom is lightly damaged. _The phantom is pinned in place!  Aiming: Searing Ray (safe; 3% risk of failure)  ¬ð·jæ]íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¬ð·j^ZAim: a phantom (lightly damaged, bound in place, 69% to hit)¬ð·j]#.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.#.####.#.#   Magic: 10/14 =================-------#.#........#   AC: 0Str: 9#.######.#####   EV: 15Int: 15#.# #.....#   SH: 0Dex: 12#*# ####.##   XL:  5 Next: 35% Place: Dungeon:4#B##.#   Noise: ==-------  Time:¬ð·j*! 3319.5 (0.0)#...**.##.#   -) Mandibles###*#####.#   Cast: Searing Ray..#.#   Scarab ###.#  #.#   W   phantom (bound)#.#   *   solar ember (minion)#.#  #<#  Aiming: Searing Ray (safe; 3% risk of failure)  ¬ð·jißPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, bound in place, 69% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is moderately damaged.­ð·jC§W.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (lightly damaged, bound in place, 69% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is moderately damaged.  (Press . to maintain the ray.)­ð·jKZ.­ð·j M¬20.5 (1ontinue: Searing RayRay _­ð·j%R­ð·jƒT±ð·j¼Œ ***The searing ray hits the phantom.±ð·j-Ÿv.W..9/14 ---1+  _The phantom is heavily damaged.³ð·jóAÎ∆ #....# .#.####.#.#........# .######.####......####.## #*#....W.###.#### ..##. (ally target)You swap places with your solar ember. You stop channelling your searing ray.-2ast _The phantom hits your solar ember.¶ð·jùF¶ð·j¹H~Quiver which action? ([-] to clear) ¶ð·j!I±Items ([,] to cycle)  a - Zap: wand of flame (7) ¶ð·jZIðSpells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  ¶ð·j³I f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on¸ð·j‚¸ð·jé%∆ #.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.# #.#.#   Magic: 9/14===============---------#.#.####.#.#   AC: 0Str: 9#.#........#   EV: 15Int: 15#.######.#####   SH: 0Dex: 12#.# #.....#   XL:  5 Next: 35% Place: Dungeon:4#B# ####.##  [¸ð·jÕ&«40m Noise: =--------  Time: 3322.5 (0.0)#*##.#   -) Mandibles#....W.##.#   Cast: Grave Claw (1/3)###.#####.#   Scarab ..#.#  ###.#   W   phantom (ally target)#.#   *   solar ember (minion)#.#  #.#  The phantom is moderately damaged. _(Press . to maintain the ray.)  The searing ray hits the phantom. _The phantom is heavily damaged.You swap places with your solar ember. You stop channelling your searing ray. _The phantom hits your solar ember.¹ð·jvé ∆ #.# #.#.#  Ognf the Magician #.# #.#.#  Gnoll #.# #.#.#  Health: 12/12 ======================== #.# #.#.#  Magic: 7/14============------------ #.#.####.#.#  AC: 0Str: 9 #.#........#  EV: 15Int: 15 #.######.#####  SH: 0Dex: 12 #.# #.....#  XL:  5 Next: 35% Place: Dungeon:4 #B# ####.##  Noise: =--------  Time: 3322.5 (0.0) #*# #.#  -) Mandibles #....W.# #.#  Cast: Grave Claw (1/3) ###.#### #.#  Scarab ¹ð·jrê¦ .. #.#  ## #.#  W   phantom (ally target) #.#  *   solar ember (minion) #.#  ¹ð·j÷ “#.# You swap places with your solar ember. You stop channelling your searing ray. _The phantom hits your solar ember.  Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a phantom (heavily damaged, ally target)ºð·j?;∆ #.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.# #.#.#   Magic: 7/14============------------#.#.####.#.#   AC: 0Str: 9#.#........#   EV: 15Int: 15#.######.#####   SH: 0Dex: 12#.# #.....#   XL:  5 Next: 35% Place: Dungeon:4#B# ####.##  ºð·jž<…  Noise: =--------  Time: 3322.5 (0.0)#*##.#   -) Mandibles#....*.##.#   Cast: Grave Claw (1/3)###.#####.#   Scarab ..#.#  ###.#   W   phantom (ally target)#.#   *   solar ember (minion)#.#  #.#  You swap places with your solar ember. You stop channelling your searing ray. _The phantom hits your solar ember.  Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a phantom (heavily damaged, ally target)ºð·j®ºð·jž ºð·jh #, bound)ºð·j…!¡Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available) ºð·jä"Î Press: ? - help, Q - select action, ( or ) - cycleºð·ji#1Dir - move target  ºð·jÞ#�Aim: a phantom (heavily damaged, ally target)  ºð·jS$JYou unleash the spiteful dead! The jagged bones skewer the phantom!  ºð·j±$MThe phantom is severely damaged.ºð·jŽ·L WThe phantom is pinned in place!  The last of your harvested death is exhausted.=3.5 (1Grave Claw (0/3)-GClaw ºð·j½¸ºð·j²»Z _The phantom misses your solar ember.¾ð·jðE cQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (7) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onÁð·j5œ Áð·jè ∆ #.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.# #.#.#   Magic: 7/14============------------#.#.####.#.#   AC: 0Str: 9#.#........#   EV: 15Int: 15#.######.#####   SH: 0Dex: 12#.# #.....#   XL:  5 Next: 35% Place: Dungeon:4#B# ####.##  Áð·j§© ú  Noise: ==-------  Time: 3323.5 (0.0)#*##.#   -) Mandibles#....W.##.#   Zap: wand of flame (7)###.#####.#   Scarab -GClaw ..#.#  ###.#   W   phantom (ally target, bound)#.#   *   solar ember (minion)#.#  #.#  Aim: a phantom (heavily damaged, ally target)  You unleash the spiteful dead! The jagged bones skewer the phantom!  The phantom is severely damaged.The phantom is pinned in place!  The last of your harvested death is exhausted. _The phantom misses your solar ember.Áð·j6¯ Áð·jÁ° Ãð·jS‰ž ∆ #.# #.#.#  Ognf the MagicianÃð·jþ‰ #.# #.#.#  Gnoll #.# #.#.#  Health: 12/12 ======================== #.# #.#.#  Magic: 7/14============------------ #.#.####.#.#  AC: 0Str: 9 #.#........#  EV: 15Int: 15 #.######.#####  SH: 0Dex: 12 #.# #.....#  XL:  5 Next: 35% Place: Dungeon:4 #B# ####.##  Noise: ==-------  Time: 3323.5 (0.0) #*# #.#  -) Mandibles #....W.# #.#  Zap: wand of flameÃð·j¦Š (7) ###.#### #.#  Scarab -GClaw  .. #.#  ## #.#  W   phantom (ally target, bound) #.#  *   solar ember (minion) #.#  #.# The last of your harvested death is exhausted. _The phantom misses your solar ember.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÃð·jꊒAim: a phantom (severely damaged, ally target, bound in place, 60% to hit)Êð·jø—∆ #.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll#.# #.#.#   Health: 12/12 ========================#.# #.#.#   Magic: 7/14============------------#.#.####.#.#   AC: 0Str: 9#.#........#   EV: 15Int: 15#.######.#####   SH: 0Dex: 12#.# #.....#   XL:  5 Next: 35% Place: Dungeon:4#B# ####.##  Êð·j™5  Noise: ==-------  Time: 3323.5 (0.0)#*##.#   -) Mandibles#....W.##.#   Zap: wand of flame (7)###.#####.#   Scarab -GClaw ..#.#  ###.#   W   phantom (ally target, bound)#.#   *   solar ember (minion)#.#  #.#  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, ally target, bound in place, 60% to hit)  The puff of flame hits the phantom.  The phantom is almost destroyed.Êð·jN2§Êð·j+ì§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (severely damaged, ally target, bound in place, 60% to hit)  The puff of flame hits the phantom.  Êð·jÊ’The phantom is almost destroyed.  The phantom hits your solar ember. The phantom blinks!Êð·jy"k..Êð·j#34.5 (16Êð·j‡'Êð·j•). _Your solar ember blinks!Òð·jÖ ÏM∆ ####.#........# #####.####Òð·j™Ö ó.....####.## #......###.#####.#  Òð·jñÞ Òð·jÀß ^8=--5Òð·j¢é Òð·jrë Óð·jtÒM∆∆ ####.#........# #####.####.....####.## ##......##.#  Óð·j‹…Óð·j†@--6Óð·jŒ‹Óð·jÕ�Ôð·jEÅ Ôð·j#Ò ˜**.Ôð·j«Ô ®*   solar ember (minion)Ôð·j?Õ Ôð·j‰Û Ôð·j Ü 8*.Ôð·jgÜ 6*.Ôð·jzå R WW   phantom*   solar ember (minion)A phantom comes into view.Ôð·j4ë D7Ôð·j~ñ Ôð·j+ò 18.5 (2 _Ôð·jbø Ôð·jqú Úð·jâÚð·jiã:Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (6) (quivered) Úð·jùä0Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onÜð·j"[Üð·jñfâ∆ #.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll∆ #.# #.#.#   Health: 12/12 ========================#.# #.#.#   Magic: 8/14=============-----------#.# #.#.#   AC: 0Str: 9Üð·jÝgž#.# #.#.#   EV: 15Int: 15#.#.####.#.#   SH: 0Dex: 12#.#........#   XL:  5 Next: 35% Place: Dungeon:4#B######.#####   Noise: ---------  Time: 3328.5 (0.0)#*# #.....#   -) Mandibles#.# ####.##   Zap: wand of flame (6)#.##.#   Scarab -GClaw #....W.##.#  ###.####Üð·j�h”#.#   W   phantom..#.#   *   solar ember (minion)###.#  #.#  Aim: a phantom (severely damaged, ally target, bound in place, 60% to hit)  The puff of flame hits the phantom.  The phantom is almost destroyed.The phantom hits your solar ember. The phantom blinks! _Your solar ember blinks! _A phantom comes into view.Üð·j€i3Üð·j oÜð·jÿpÜð·jEóÜð·j&ùÜð·jHÜð·j„Üð·j,â∆ #.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll∆ #.# #.#.#   Health: 12/12 ========================#.# #.#.#   Magic: 8/14=============-----------#.# #.#.#   AC: 0Str: 9Üð·j¿Š#.# #.#.#   EV: 15Int: 15#.#.####.#.#   SH: 0Dex: 12#.#........#   XL:  5 Next: 35% Place: Dungeon:4#B######.#####   Noise: ---------  Time: 3328.5 (0.0)#*# #.....#   -) MandiblesÜð·j_æ#.# ####.##   Zap: wand of flame (6)#.##.#   Scarab -GClaw #....W.##.#  ###.#####.#   W   phantom..Üð·jBØ#.#   *   solar ember (minion)###.#  #.#  Aim: a phantom (severely damaged, ally target, bound in place, 60% to hit)  The puff of flame hits the phantom.  The phantom is almost destroyed.The phantom hits your solar ember. The phantom blinks! _Your solar ember blinks! _A phantom comes into view.Üð·jÓÜð·jÊÜð·jñÝð·jRh, ∆ #.# #.#.#  Ognf the Magician #.# #.#.#  Gnoll ∆ #.# #.#.#  Health: 12/12 ======================== Ýð·j¶hn#.# #.#.#  Magic: 8/14=============----------- #.# #.#.#  AC: 0Str: 9 #.# #.#.#  EV: 15Int: 15 Ýð·j…iœ#.#.####.#.#  SH: 0Dex: 12 #.#........#  XL:  5 Next: 35% Place: Dungeon:4 #B######.#####  Noise: ---------  Time: 3328.5 (0.0) #*# #.....#  -) Mandibles #*# ####.##  Zap: wand of flame (6) #*# #.#  Scarab -GClaw Ýð·j1j´ #....W.# #.#  ###.#### #.#  W   phantom .. #.#  *   solar ember (minion) ## #.#  #.# _Your solar ember blinks! _A phantom comes into view.Aiming: Throw FlameÝð·jüjjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 60% to hit)Ýð·jÿj  ∆ #.# #.#.#  Ognf the Magician #.# #.#.#  Gnoll ∆ #.# #.#.#  Health: 12/12 ======================== #.# #.#.#  Magic: 8/14=============-----------Ýð·jl Œ #.# #.#.#  AC: 0Str: 9 #.# #.#.#  EV: 15Int: 15 #.#.####.#.#  SH: 0Dex: 12 #.#........#  XL:  5 Next: 35% Place: Dungeon:4 #B######.#####  Noise: ---------  Time: 3328.5 (0.0) #*# #.....#  -) Mandibles #.# ####.##  Zap: wand of flame (6) Ýð·jîl É#.# #.#  Scarab -GClaw  #......# #.#  ###.#### #.#  W   phantom .. #.#  *   solar ember (minion) ## #.#  #.# Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÝð·j7n ÞAim: a phantom (almost destroyed, 60% to hit)  The puff of flame hits the phantom.  You destroy the phantom!Ýð·j¿r ´ ∆ #.# #.#.#  #.# #.#.#  ∆ #.# #.#.#  #.# #.#.#  #.# #.#.# Ýð·j6s À #.# #.#.#       Ýð·jÝs � #*#   #*#   #*# #.#   #.#   #.# Ýð·j‹t �*   solar ember (minion) .. #.#  ## #.#  #.# Ýð·jdý B*..Ýð·j¶Ýð·jÝ­∆ #.# #.#.#   Ognf the Magician#.# #.#.#   Gnoll∆ #.# #.#.#   Health: 13/13 ========================#.# #.#.#   Magic: 8/14Ýð·jb =============-----------#.# #.#.#   AC: 0Str: 9#.# #.#.#   EV: 15Int: 15#.#.####.#.#   SH: 0Dex: 12#.#........#   XL:  5 Next: 104% Place: Dungeon:4Ýð·j‚î#B######.#####   Noise: ==-------  Time: 3329.5 (1.0)#*# #.....#   -) Mandibles#.# ####.##   Zap: wand of flame (5)#.##.#   Scarab -GClaw #......##.#  ###.#####.#   *   solar ember (minion)..#.#  ###.#  #.#  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 60% to hit)  Ýð·j$bThe puff of flame hits the phantom. _You destroy the phantom!Ýð·jÐMShift-Dir - straight line: a phantom (almost destroyed, 60% to hit)  Ýð·j„The puff of flame hits the phantom. _You destroy the phantom!  Your Invocations skill increases to level 2!  You have reached level 6!Ýð·jø$/  --more--ßð·j€§D5/159/166 2% ßð·jc­ßð·j²4 _áð·j¿3áð·jâáð·je : _áð·jÌáð·jƒ,áð·j¢áð·j#h10/16==áð·jµ&áð·j{,áð·j-áð·j1áð·j<6áð·j¥6áð·j‰:áð·jz?áð·jÑ?áð·jIGáð·jmIáð·jTK:==áð·jfOáð·jªVBáð·j©aBáð·j)hy1=áð·jôoBáð·j�Šáð·jc‹áð·j¥�áð·jΖ,áð·j€›áð·j¢O=áð·j̦áð·j$¬,áð·j[°áð·j8·áð·j�·áð·jE»áð·jwÀáð·juÁN2==áð·jhÅáð·jÕÎBáð·j¿Ô,áð·jîØáð·j�Ý,áð·j¾ááð·jßçP==áð·jòáð·j‚ø,áð·jýáð·j�áð·jêK3=áð·j² áð·jµ,áð·jáð·j/áð·jeáð·jU"áð·j“'áð·j(áð·jç+áð·jì0áð·jW19=áð·j 5áð·j:áð·j`:áð·j‘>áð·jåC,áð·j½Fáð·j›Káð·jLL4==áð·j›Oáð·jˆU,áð·jÕXáð·j|^,áð·jHbáð·j5náð·j‰náð·j£sáð·jÿƒf==áð·jý�Báð·j`”,áð·jt˜áð·jx�a5=áð·j$¢áð·j§,áð·jÏ«áð·j³,áð·jï·áð·jî½,áð·jQÂáð·jõÈáð·jžÉ9=áð·jHÙáð·j¹ä,áð·j�éáð·j@íáð·jÅíL6==áð·j¹ñáð·jVT $ ∆.###......*######.##### #......###.# #.# #.....##.### .. ## áð·j¨\ ,áð·j b áð·j¿Ã : ∆.###......*######.#####.# #.....###.# #.# #.....##.### .. ##  _You swap places with your solar ember.áð·j�Ä C.*áð·j–Ê 3áð·jÄÏ áð·j!1 ò.###.......######.#####*# #......###.# #.# #.....###.### .. ## áð·jÅ1 (<áð·j±2 C.*áð·j:9 3áð·j€= áð·jQ£ „.###.......######.##### #.....*###.##.#.##.# #.# #.....##.### .. ## <#áð·jv¤ C.*áð·jªª áð·jH« :==áð·j° áð·jN k #.# #.#.#  #.# #.#.#  #.#.####.#.#  #.#.#  #.######.#####  #.# #.....# # #.# ####.##  #.#.##*#áð·j  ä #.#  #....B.# #.#  ###.#### #.#  .. #.#  ## #.#  #.#  #.#  #.#  #<#  ### áð·jÎ ,áð·j… áð·j¡} X #.# #.#.# .. #.# #.#.# .. #.#.####.#.# #. #.#.# #. #.######.##### #. #.# #.....#  #. #.# ####.##  #.#.##*#áð·jÃ~ ç #.#  #...B..# #.#  ###.#### #.#  ... #.#  #### #.#  #.# #.#  #.# #<# ###áð·j‚ G.*áð·j^† áð·jÛ† áð·jx‹ áð·j-ì ä #.# #.#.# ..##.# #.#.# ..##.#.####.#.# #.##.#.# #.##.######.##### #.##.# #.....## #.##.# ####.## #.#.##.# #.# #..B.*.# #.# ###.#### #.# ...# #.# ##### #.#  #.#áð·jí ë #.#  #.#  #<#  ###áð·jºí ;*.áð·jHô áð·jõ áð·jf áð·jW€ ó..#.####.......######.###### #.....#.#.##.# ####.#.#.##.# #.# ..*.###B####........# ########áð·j-� B<# áð·jù‡ ,áð·jÏŒ áð·j@î ] ..##.#.####.#.# #.##.#........# #.##.######.###### #.##.# #.....# #.#.##.# ####.## #.#.##.# #. #...*..# #.#########.#### #.#.......B.#  #.###########áð·jÜï K #.# #.# #.#  #.# #<# ### áð·j[ñ @.*áð·jö áð·jŠö áð·j>û áð·js\  ..##.#.####.#.# #.##.#.# #.##.######. # #.##.# #..... #.#.##.# ####. #.#.##.# #.# #......# #.##*#### #.#..# #.##áð·j ^ „ #.# #.# #.#  #.# #<#  ###.*áð·j>d áð·jÓd áð·ji áð·jÉ Ú ..##.#.####.#.# #.##.#.# #.##.######. # #.##.# # #.#.##.# ####. #.#.##.# #. #......# #..#.####áð·jÊ Å #..*.# #..# #. #. #. #. #< áð·j6Ë ;*.áð·jÕÜ Iáð·jú>ƒ..##.#.####.#.# #.##.#.# #.##.######.## #.##.# #.#.#.##.# ####.##.#.##.# #.##......# #.#.#.#### #.#.áð·j–?*B..# #.#.# #.##.##.##.##<##áð·jåF,áð·jÙKáð·jÔ®£ ..##.#.####.#.# #.##.#.# #.##.######.## #.##.# #.....##.#.##.# ####.##.#.##.# #.# #......# #.# .#.#### #.# .*.B.# #.# .# #.# #.# #.# #<# _You swap places with your solar ember..*áð·jf³3áð·j@¸áð·j;Š..##.# #.#.# ..##.#.####.#.# #.##.#........#  #.##.######.##### # #.##.# #.....# #.#.##.# ####.##.#.##.# #.#  #......# #.# .#########B#####.# ........*..# #.# .############.# #.# #.# #<####.*áð·jº3áð·jÚ#âð·j0Cì #.# #.#.#....##.# #.#.#....##.#.####.#.##.#.##.#........#  #S#.##.######.##### #.#.##.# #.....# #.#.##.# ####.## #.#.##.# #.# #.B....# #.#âð·j!DÊ .#########.#### #.# .........*.# #.#.########### #.#  #.# #.# S   ball python (constriction, asleep) #.# #<####âð·j3Kk  You encounter a ball python.âð·jtP'--âð·jáQQ86.5 (57.0)*âð·jÑW¥.*   solar ember (minion)âð·j7YM--7.5 (58 _âð·j^âð·j½_äð·jn‰äð·jØ�jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (5) (quivered) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onæð·jÐæð·j*#.# #.#.#Ognf the Magician....##.# #.#.#Gnoll....##.#.####.#.#Health: 15/15 ========================#.#.##.#........#Magic: 16/16 ========================#S#.##.######.##### AC: 0Str: 9#.#.##.# #.....# EV: 15Int: 15#.#.##.# ####.## SH: 0Dex: 12#.#.##.##.# XL:  6 Next:  2% Place: Dungeon:4#.B....##.# Noise: ---------  Time: 3387.5 (0.0).######[3æð·jç+•3m###*#####.# -) Mandibles...........##.# Cast: Magic Dart.############.# Scarab -GClaw #.##.# S   ball python (constriction, asleep)#.# *   solar ember (minion)#<#### _You destroy the phantom!Your Invocations skill increases to level 2! _You have reached level 6! _You swap places with your solar ember. _You swap places with your solar ember. _You encounter a ball python.æð·j³.æð·j¢2æð·j¦5çð·j(Ù #.# #.#.#  Ognf the Magician ....##.# #.#.#  Gnoll ....##.#.####.#.#  Health: 15/15 ======================== #.#.##.#........#  Magic: 15/16 ======================-- #S#.##.######.##### AC: 0Str: 9 #*#.##.# #.....# EV: 15Int: 15 #*#.##.# ####.## SH: 0Dex: 12 çð·jÚ§#*#.##.# #.#  XL:  6 Next:  2% Place: Dungeon:4 #.B....# #.#  Noise: ---------  Time: 3387.5 (0.0) .#########*#### #.#  -) Mandibles ...........# #.#  Cast: Magic Dart .########### #.#  Scarab -GClaw  #.#  #.#  S   ball python (constriction, asleep) #.#  *   solar ember (minion) #<#  ### _You swap places with your solar ember. _You encounter a ball python.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)çð·j­È#.# #.#.#Ognf the Magician....##.# #.#.#Gnoll....##.#.####.#.#Health: 15/15 ========================#.#.##.#........#Magic: 15/16 ======================--#S#.##.######.##### AC: 0Str: 9çð·jôe#*#.##.# #.....# EV: 15Int: 15#*#.##.# ####.## SH: 0Dex: 12#*#.##.##.# XL:  6 Next:  2% Place: Dungeon:4#.B....##.# Noise: ---------  Time: 3387.5 (0.0).#########*#####.# -) Mandibles...........##.# Cast: Magic Dart.############.# Scarab -GClaw #.##.# S   ball python (constriction)#.# *   solar ember (minion)#<#çð·j�9###Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.çð·jm¢G.Sçð·j0¨&..çð·jÜ«9=8.5 (1 _çð·jh±çð·j,³èð·jìý #.# #.#.#  Ognf the Magician ....##.# #.#.#  Gnoll ....##.#.####.#.#  Health: 15/15 ======================== #.#.##.#........#  Magic: 14/16 =====================--- #.#.##.######.##### AC: 0Str: 9 #S#.##.# #.....# EV: 15Int: 15 #*#.##.# ####.## SH: 0Dex: 12èð·j°í #*#.##.# #.#  XL:  6 Next:  2% Place: Dungeon:4 #.B....# #.#  Noise: =--------  Time: 3388.5 (0.0) .#########*#### #.#  -) Mandibles ...........# #.#  Cast: Magic Dart .########### #.#  Scarab -GClaw  #.#  #.#  S   ball python (constriction) #.#  *   solar ember (minion) #<#  ### The magic dart hits the ball python. _The ball python is moderately wounded.èð·j¢îòAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)èð·j¢L#.# #.#.#Ognf the Magician....##.# #.#.#Gnoll....##.#.####.#.#Health: 15/15 ========================#.#.##.#........#Magic: 14/16 =====================---#.#.##.######.##### AC: 0Str: 9#S#.##.# #.....# EV: 15Int: 15#*#.##.# ####.## SH: 0Dex: 12#*#.##.##.# XL:  6 Next:  2% Place: Dungeon:4#.B....##.# Noise: =--------  Time:èð·jNª[40m 3388.5 (0.0).#########*#####.# -) Mandibles...........##.# Cast: Magic Dart.############.# Scarab -GClaw #.##.# S   ball python (constriction)#.# *   solar ember (minion)#<####Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.èð·jBÒG.Sèð·jnÔE.Sèð·jÚèð·jÛ19.5 (1 _èð·jgÞèð·jËßêð·jÓÄo....##.# #.#.# ....##.#.####.#.# #.#.##.#........# #.#.##.######.######.#.##.# #.....# #.#.##.# ####.## #S#.##.# #.# #.*....# #.# .#########B#### #.# ...........# #.# .########### #.#  #.# #.# #<# ### êð·j=ÍK  You swap places with your solar ember.êð·j]Î&90êð·jtÒêð·jYÕ^ _The ball python misses your solar ember.ëð·j±$ ....##.# #.#.#  Ognf the Magician ....##.#.####.#.#  Gnoll #.#.##.#........#  Health: 15/15 ======================== #.#.##.######.#####  Magic: 13/16 ===================----- #.#.##.# #.....#  AC: 0Str: 9 #.#.##.# ####.##  EV: 15Int: 15 #S#.##.# #.#  SH: 0Dex: 12 #.*....# #.#  XL:  6 Next:  2% Place: Dungeon:4 .#########B#### #.#  Noise: =--------  Time: 3390.5 (0.0) ..ëð·j &X.........# #.#  -) Mandibles .########### #.#  Cast: Magic Dart #.#  Scarab -GClaw  #.#  #.#  S   ball python (constriction) #<#  *   solar ember (minion) ### You swap places with your solar ember. _The ball python misses your solar ember.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)ëð·jn;Ü ....##.# #.#.#  Ognf the Magician ....##.#.####.#.#  Gnoll #.#.##.#........#  Health: 15/15 ======================== #.#.##.######.#####  Magic: 13/16 ===================----- #.#.##.# #.....#  AC: 0Str: 9 #.#.##.# ####.##  EV: 15Int: 15 #†#.##.# #.#  SH: 0Dex: 12 ëð·jT<’#.*....# #.#  XL:  6 Next:  2% Place: Dungeon:4 .#########B#### #.#  Noise: =--------  Time: 3390.5 (0.0) ...........# #.#  -) Mandibles .########### #.#  Cast: Magic Dart #.#  Scarab -GClaw  #.#  #.#  S   ball python (constriction) #<#  *   solar ember (minion) ### Aiming: Magic Dart (safe; 2% risk of failure)  ëð·jÿ<ÑPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!ëð·jC¶  #.#.#               #.#  #.*....# #.#   #.#   #.#   #.#  #.# ëð·j¼Cf #.# #.# *   solar ember (minion) #<# ### ëð·jÏ1*ëð·j Öh1.5 (1Magic Dart _ëð·jPÝíð·j_íð·j'íð·jíð·j°)Bíð·jz,íð·jG8b4==íð·jËNníð·jfXBíð·jcíð·jUuP==íð·j¦®íð·jtÁBíð·jGÃíð·j�Äíð·j.Êíð·jÖÐa5=íð·j„Öíð·jAìníð·jñíð·j«Bíð·jÖ íð·jß 9=íð·j íð·j•,íð·jF'íð·jÂ5b6==íð·jqHíð·j§¿ #.# #.#.# ....##.# #.#.# ....##.#.####.#.# #.#.##.#........#  #.#.##.######.##### #.#.##.# #.....# #.#.##.# ####.## #†#.##.# #.# #.B....# #.# .#########*#### #.# ...........# #.#.########### #.#  #.# #.# #.# #<####íð·j©Ë,íð·j]Îíð·jÂJM #.# #.#.# ... #.# #.#.# ....##.# #.#.# ....##.#.####.#.# #.#.##.#........#  #.#.##.######.### #.#.##.# #..... #.#.##.# ####.# #B#.##.# #.# #......# #.# .#########*#### #.# ...........# #.#.########### #.# #.##.#  #.#  #<#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kilíð·j$LXl the ball python! _You swap places with your solar ember.íð·jÍQA*.íð·jEX3íð·jÞbíð·jß¾` ∆.....  ...####.#........# #####.####.....###†#.##.# #.*....##########.####...........###########.You see here a ball python corpse.íð·jÀA*.íð·jòÅíð·j©Æ$ _íð·j‰Ìíð·j°1 R#.$...#..........  ...####.#........# #####.####......###*#.## #......#########.####..........#.###########íð·jå3 D*†íð·jÆ> P==íð·j7E íð·jô­ —M∆.. ##..#.##.$...#.l.....#......#.....##.# ...####.#........# #####.####......*###†#.###......##.#l   iguana (asleep)íð·jͰ g  You encounter an iguana.íð·jÁ¸ 7-Magic Dartíð·j8Ë Å411.5 (20.0)*.-2.5 (21 _íð·jUÑ íð·jcÚ ïð·j¯m³ ∆ #.# #.#.#  Ognf the Magician .. ##..#.##.# #.#.#  Gnoll .##.$...##.# #.#.#  Health: 15/15 ======================== ïð·j‰n`.l.....##.# #.#.#  Magic: 15/16 ======================-- .*....##.# #.#.#  AC: 0Str: 9 *....##.# #.#.#  EV: 15Int: 15 *...##.#.####.#.#  SH: 0Dex: 12 #*#.##.#........#  XL:  6 Next:  2% Place: Dungeon:4 #B#.##.######.#### Noise: ---------  Time: 3412.5 (0.0) ïð·j|oÉ#*#.##.# #..... -) Mandibles #.#.##.# ####.# Cast: Magic Dart #†#.##.# #.# Scarab -GClaw  #......# #.# .#########.#### #.# l   iguana (asleep) ...........# #.# *   solar ember (minion) .########### #.# ïð·j‘pT#.# _You see here a ball python corpse. _You encounter an iguana.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)ïð·jŽyÇ∆ #.# #.#.# Ognf the Magician.. ##..#.##.# #.#.# Gnoll.##.$...##.# #.#.# Health: 15/15 ========================.l.....##.# #.#.# Magic: 15/16 ======================--.*....##.# #.#.# AC: 0Str: 9*....##.# #.#.# EV: 15Int: 15ïð·jÆzÓ*...##.#.####.#.# SH: 0Dex: 12#*#.##.#........# XL:  6 Next:  2% Place: Dungeon:4#B#.##.######.#### Noise: ---------  Time: 3412.5 (0.0)#*#.##.# #..... -) Mandibles#.#.##.# ####.# Cast: Magic Dart#†#.##.##.# Scarab -GClaw #......##.#.#########.#####.# l   iguana...........##.# *   solar ember (minion).############.##.#Aiming: Magic Dart (safe; 2% risk of failure)  ïð·jG|rPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.ïð·j]í.lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.iguana is lightly wounded.hisses angrily.ïð·j¨ 2....ïð·jR 9=3.5 (1 _ïð·juïð·j¾ñð·jcQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (5) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onôð·jÁ¼∆ #.# #.#.# Ognf the Magician.. ##..#.##.# #.#.# Gnoll.##.$...##.# #.#.# Health: 15/15 ========================.......##.# #.#.# Magic: 15/16 ======================--l.....##.# #.#.# AC: 0Str: 9.....##.# #.#.# EV: 15Int: 15....##.#.####.#.# SH: 0Dex: 12#.#.##.#........# XL:  6 Next:  2% Place: Dungeon:4#B#.##.######.#### Noise: =--------  Time: 3413.5 (0.0)#*#.##.#ôð·j ¾% #..... -) Mandibles#.#.##.# ####.# Cast: Magic Dart#†#.##.##.# Scarab -GClaw #......##.#.#########.#####.# l   iguana...........##.# *   solar ember (minion).############.##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded. _The iguana hisses angrily.ôð·jêÀôð·jÈõð·j–2é ∆ #.# #.#.#  Ognf the Magician .. ##..#.##.# #.#.#  Gnoll .##.$...##.# #.#.#  Health: 15/15 ======================== .......##.# #.#.#  Magic: 14/16 =====================--- l.....##.# #.#.#  AC: 0Str: 9 *....##.# #.#.#  EV: 15Int: 15 *...##.#.####.#.#  SH: 0Dex: 12 #*#.##.#........#  XL:  6 Next:  2% Place: Dungeon:4 #B#.##.######.#### Noise: =--------  Time: 3413.5 (0.0) õð·j‹3Ê#*#.##.# #..... -) Mandibles #.#.##.# ####.# Cast: Magic Dart #†#.##.# #.# Scarab -GClaw  #......# #.# .#########.#### #.# l   iguana ...........# #.# *   solar ember (minion) .########### #.# #.#õð·jÎ3ÞThe iguana is lightly wounded. _The iguana hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  õð·jþ37Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)õð·jâ%¡∆ #.# #.#.# Ognf the Magician.. ##..#.##.# #.#.# Gnoll.##.$...##.# #.#.# Health: 15/15 ========================.......##.# #.#.# Magic: 14/16 =====================---l.....##.# #.#.# AC: 0Str: 9õð·j'Å*....##.# #.#.# EV: 15Int: 15*...##.#.####.#.# SH: 0Dex: 12#*#.##.#........# XL:  6 Next:  2% Place: Dungeon:4#B#.##.######.#### Noise: =--------  Time: 3413.5 (0.0)#*#.##.# #..... -) Mandibles#.#.##.# ####.# Cast: Magic Dart#†#.##.##.# Scarab -GClaw #......##.#.#########.#####.# l   iguana...........##.# *   solar ember (minion).############.##.#Aiming: Magic Dart (safe; 2% risk of failure)  õð·j‡'ŽPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana but does no damage.  The iguana is lightly wounded.õð·jX´G.lõð·jfµ*..õð·jܸ14.5 (1 _õð·j/¿õð·j4Àöð·jú× ∆ #.# #.#.#  Ognf the Magician .. ##..#.##.# #.#.#  Gnoll .##.$...##.# #.#.#  Health: 15/15 ======================== .......##.# #.#.#  Magic: 13/16 ===================----- ......##.# #.#.#  AC: 0Str: 9 l....##.# #.#.#  EV: 15öð·jýÒInt: 15 *...##.#.####.#.#  SH: 0Dex: 12 #*#.##.#........#  XL:  6 Next:  2% Place: Dungeon:4 #B#.##.######.#### Noise: =--------  Time: 3414.5 (0.0) #*#.##.# #..... -) Mandibles #.#.##.# ####.# Cast: Magic Dart #†#.##.# #.# Scarab -GClaw  öð·j‰ì#......# #.# .#########.#### #.# l   iguana ...........# #.# *   solar ember (minion) .########### #.# öð·j 7#.#The magic dart hits the iguana but does no damage. _The iguana is lightly wounded.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)öð·j·)¬∆ #.# #.#.# Ognf the Magician.. ##..#.##.# #.#.# Gnollöð·j1*™.##.$...##.# #.#.# Health: 15/15 ========================.......##.# #.#.# Magic: 13/16 ===================-----......##.# #.#.# AC: 0Str: 9l....##.# #.#.# EV: 15öð·jö*!Int: 15*...##.#.####.#.# SH: 0Dex: 12#*#.##.#........# XL:  6 Next:  2% Place: Dungeon:4#B#.##.######.#### Noise: =--------  Time: 3414.5 (0.0)#*#.##.# #..... -) Mandibles#.#.##.# ####.# Cast: Magic Dartöð·jŒ+t#†#.##.##.# Scarab -GClaw #......##.#.#########.#####.# l   iguana...........##.# *   solar ember (minion).############.##.#öð·jõ+oAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineöð·j#,ŽAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.öð·jO¹tK.löð·j²É.K   kobold (missile)*   solar ember (minion)öð·j.Ë*5.5 (1öð·jrÑöð·jÿØ'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana.iguana is lightly wounded. _You encounter a kobold. It is wielding a +0 dagger and quivering stones.øð·jô'b.. ##..#.# .##.$.. .......# K.....# .....# l...##.#.####.#......*#####.####øð·jœ(Û #......###.#† ......#########.###..........# ##########*   solar ember (minion) #.#øð·jø*E.løð·jß0øð·jï1--6øð·j27øð·j�9< _You swap places with your solar ember.ùð·jŽâ ùð·jQä þQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (5) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp ùð·jÚä a e - Cast: Grave Claw (0/3)f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onüð·j''üð·jj5m.. ##..#.##.# #.#.# Ognf the Magician.##.$...##.# #.#.# Gnoll.......##.# #.#.# Health: 15/15 ========================K.....##.# #.#.# Magic: 13/16 ===================-----.....##.# #.#.# AC: 0Str: 9....##.#.####.#.# EV: 15Int: 15#l#.##.#........# SH: 0üð·j6èDex: 12#*#.##.######.#### XL:  6 Next:  2% Place: Dungeon:4#B#.##.# #..... Noise: ---------  Time: 3416.5 (0.0)#.#.##.# ####.# -) Mandibles#†#.##.##.# Cast: Searing Ray#......##.# Scarab -GClaw .#########.#####.#...........##.# l   iguana.############.# *   solar ember (minion)#.##.#Shift-Dir - straight lineAim: an iguana (lightly wounded, 100% to hit)  üð·j$7êThe magic dart hits the iguana.  The iguana is lightly wounded. _You encounter a kobold. It is wielding a +0 dagger and quivering stones. _You swap places with your solar ember.üð·jg8üð·j¼>üð·j]@ýð·jë÷” .. ##..#.##.# #.#.#  Ognf the Magician .##.$...##.# #.#.#  Gnoll .......##.# #.#.#  Health: 15/15 ======================== K.....##.# #.#.#  Magic: 11/16 ================-------- .....##.# #.#.#  AC: 0Str: 9 ....##.#.####.#.#  EV: 15Int: 15 #l#.##.#........#  SH: 0Dex: 12ýð·jüøe #*#.##.######.#### XL:  6 Next:  2% Place: Dungeon:4 #B#.##.# #..... Noise: ---------  Time: 3416.5 (0.0) #.#.##.# ####.# -) Mandibles #†#.##.# #.# Cast: Searing Ray #......# #.# Scarab -GClaw  .#########.#### #.# ...........# #.# l   iguana .########### #.# *   solar ember (minion) #.#ýð·jŸù„ #.# _You encounter a kobold. It is wielding a +0 dagger and quivering stones. _You swap places with your solar ember.  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 81% to hit)þð·juS ”.. ##..#.##.# #.#.# Ognf the Magician.##.$...##.# #.#.# Gnoll.......##.# #.#.# Health: 15/15 ========================K.....##.# #.#.# Magic: 11/16 ================--------þð·j¥U ..*..##.# #.#.# AC: 0Str: 9.*..##.#.####.#.# EV: 15Int: 15#*#.##.#........# SH: 0Dex: 12#*#.##.######.#### XL:  6 Next:  2% Place: Dungeon:4#B#.##.# #..... Noise: ---------  Time: 3416.5 (0.0)#.#.##.# ####.# -) Mandibles#†#.##.##.# Cast: Searing Ray#......##.# Scarab -GClaw .#########.#####.#...........##.# l   iguana.############.# *   solar ember (minion)#.##.#Aiming: þð·j”V 2Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.þð·j›Ú rKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (lightly wounded, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.  (Press . to maintain the ray.)þð·j7ã d..l*(ally target)K   kobold (missile)*   solar ember (minion)þð·j³ä Æ==7.5 (1ontinue: Searing RayRay -GClaw þð·jóë þð·jlï 8 _The iguana bites your solar ember.ñ·j¬V’ ****The searing ray hits the iguana.ñ·j¿Ý@.Kñ·j æª .l* The iguana is severely wounded.ñ·jÉçª0-8+ -GClaw ñ·jêíñ·j“ð8 _The iguana bites your solar ember!ñ·jlOý )!almost dead.  The searing ray hits the kobold.  You kill the kobold!ñ·jÂTã**** *   solar ember (minion)ñ·j%ßá .)l* You have harvested enough death to cast Grave Claw an additional time.ñ·jáŽ-3-9+ ñ·jËæñ·j­é` _The iguana barely misses your solar ember.ñ·jõº’ ****The searing ray hits the iguana.ñ·já¢Ð .)l* The iguana is almost dead.You finish channelling your searing ray.9/16 --=20ast _The iguana bites your solar ember!ñ·j…õ8 .. ##..#.##.# #.#.#  Ognf the Magician .##.$...##.# #.#.#  Gnoll .......##.# #.#.#  Health: 15/15 ======================== K.....##.# #.#.#  Magic: 7/16ñ·jSöž==========-------------- .....##.# #.#.#  AC: 0Str: 9 .)..##.#.####.#.#  EV: 15Int: 15 #l#.##.#........#  SH: 0Dex: 12 ñ·j¨÷ì#*#.##.######.#### XL:  6 Next:  3% Place: Dungeon:4 ñ·jè÷6#B#.##.# #..... Noise: ==-------  Time: 3420.5 (0.0) #.#.##.# ####.# -) Mandibles #†#.##.# #.# Cast: Searing Rayñ·j ø× #......# #.# Scarab  .#########.#### #.# ñ·jKøÀ...........# #.# l   iguana (ally target) ñ·jÐøÉ.########### #.# *   solar ember (minion) #.# #.#ñ·jUùZYou finish channelling your searing ray. _The iguana bites your solar ember!  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, ally target, 81% to hit)ñ·jz8 .. ##..#.##.# #.#.#  Ognf the Magician .##.$...##.# #.#.#  Gnoll .......##.# #.#.#  Health: 15/15 ======================== K.....##.# #.#.#  Magic: 7/16==========-------------- .....##.# #.#.#  AC: 0Str: 9 ñ·j$|.)..##.#.####.#.#  EV: 15Int: 15 #.#.##.#........#  SH: 0Dex: 12 #*#.##.######.#### XL:  6 Next:  3% Place: Dungeon:4 #B#.##.# #..... Noise: ==-------  Time: 3420.5 (0.0) #.#.##.# ####.# -) Mandibles #†#.##.# #.# Cast: Searing Ray #......# #.# Scarab  .#########.#### #.# ...........# #.# l   iguana (ally target) .########### #.# *   solar ember (minion) #.# #.#Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Q - select action, ñ·j†|ˆ[39;49m( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, ally target, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  You kill the iguana!ñ·j‚> ..  #.#.#  .##.$...##.# #.#.#  .......##.# #.#.#  K.....##.# #.#.# ñ·jM„Ð ..* #.#.#  .*  #*  #*            *   solar ember (minion)  ñ·jÙ A.).ñ·j# é*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (almost dead, ally target, 81% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  ñ·j‘ ŽYou kill the iguana!  (Press . to maintain the ray.)ñ·j8 µ6/16151.5 (1ontinue: Searing RayRay _ñ·j`" ñ·j]$  ñ·jh ñ·jÏh ñ·jðo ñ·j‚¤j  You stop channelling your searing ray. _ ñ·j3ª ñ·jZ­ ñ·jê­T8== ñ·jê³ ñ·jUÌ, ñ·j×Ô ñ·j�æ ñ·j|ç ñ·jî ñ·jlü ñ·j# ñ·j ñ·j¢ P== ñ·j"( ñ·j·8, ñ·jºXy9= ñ·jKm ñ·jJ~B ñ·j™‡, ñ·j}Œ ñ·j~“, ñ·j*› ñ·jˆ¥O= ñ·j~± ñ·jt¸, ñ·j¾ ñ·j È ñ·jùÈ ñ·jXÓ ñ·jì×h10/16== ñ·j Þ ñ·jxç, ñ·j¸þ ñ·j¡7,== ñ·j�?, ñ·j%F ñ·joMc1= ñ·j˜T ñ·j\, ñ·jb ñ·jÀi ñ·jÈj ñ·j1p ñ·jKx, ñ·j2„ ñ·jëŠO= ñ·je‘ ñ·j�™, ñ·js  ñ·jd¨ ñ·jß©N2== ñ·jˆ¯ ñ·j°·, ñ·j ¾ ñ·j„Æ, ñ·jvÏ ñ·j~Õ, ñ·jäÛ ñ·j å ñ·jæ:== ñ·jpí ñ·j¥õ, ñ·j5û ñ·jË, ñ·jT ñ·j€a3= ñ·j+% ñ·j+2, ñ·jU5 ñ·j—=, ñ·j´C ñ·j˜J, ñ·jwR ñ·j;ZO= ñ·j3b ñ·jÌh, ñ·jqo ñ·j¹w, ñ·j¹~ ñ·j‡‡b4== ñ·j¦Œ ñ·jq”, ñ·j1š ñ·j‘£, ñ·jY§ ñ·j4³, ñ·jcµ ñ·jż ñ·jf½:== ñ·j@Ä ñ·jÛÉ ñ·jƒÊ ñ·j©Ûw5= ñ·jqâ ñ·jîïB ñ·j,ó ñ·j©ó ñ·jûø ñ·j”ÿ ñ·j  ñ·jP  ñ·j$ O= ñ·j¿  ñ·j` , ñ·j<#  ñ·j—, , ñ·j2  ñ·jˆ9 b6== ñ·j*@  ñ·jÔ¯ � ∆ .. ##..#.##.$...#.......#......#.....##.# .).####.#.........# #####.####*......###†#.## #......#########.####...........########### ñ·j†Ñ B ñ·jµ £   #. ##.#%#.. ##..##..##.$#...#.........##.........##.# #......)..##.#.####.#........# .#####.####*......###†#.## #...... ñ·jÎ Š#########.####...........########### _You swap places with your solar ember. ñ·jj B*. ñ·j`3 I ñ·jM‘ $ ###. . ##.#%#.. ##..##..##.$. #......B..##.#.####.########.#.##.#........# *#.##.######.####.......###†#.## #......#########.####.......... ñ·j›’ B*. ñ·jYš 3 ñ·j¡  ñ·jÛ£ $  Things that are here: ñ·jB ¦ #.########.# #.# #.# ###.##.# #.# #. ##.#%##.# #.#.# #.. ##..#.##.# #.#.# ñ·jV ø #..##.$...##.# #.#.# #.##.# #.#.# #.##.# #.#.# #.##.# #.#.# #......)..##.#.####.#.########*#.##.#........ #.#.##.######.### #.#.##.# #.... #.#.##.# ####. #†#.##.# #. #......# #. .#########.#### ñ·jÚ U #.a +0 dagger; 4 stones ñ·j  A*. ñ·jh W== _ ñ·jè  ñ·jË z#######..........##.####### ###. #. ##.#%#.. ##..##..##.$.. .....*).####.# ñ·jˆ� ™#######.#.##.#.........##.######.###.#.#....###†#.## #...... ñ·j:‚ 8*. ñ·j4Œ  ñ·jýŒ  ñ·j³”  ñ·j¨ú Å©......#################..........##.####### ###.# #. ##.#%#.. ##..##..##.$.*. ......).####.########..........##.######.###.#.#....###†#.## ñ·j¼ÿ B*. ñ·j  ñ·jG  ñ·jž  ñ·j­s l© ©......#################..........##.####### ###.#  ##.#%##.. ##..##..##.*.. ......).####.########..........##.######.###.#.#....### ñ·j¢t B*. ñ·j| 3 ñ·j ‚  ñ·jp‹ , ñ·jP�  ñ·j\ó , #©......# #©......# #.# ##.#.# #.# #.# ###.##.# #.# #. ##.#%##.# #.#.# #.. ##..#.##.# #.#.# #..##..B..##.# #.#.# #.....*...##.# #.#.# #.........##.# #.#.# #.........##.# #.#.#  ñ·j%õ Ð#.#.##.#.# #.#.##.######.##.#.##.# #.#.#.##.# ####.# _You now have 173 gold pieces (gained 14). ñ·jüû 3 ñ·j¦  ñ·jd é#©......# #©......# #.# ###.#.# .##.# #.# ###.##.# #.# #. ##.#%##.# #.#.# #.. ##..#.##.# #.#.# #..##...B.##.# #.#.# #.....*...##.# #.#.#  ñ·jÕd )#.........##.# #.#.# #.........##.# #.#.# ##.#.##.#.# #.#.##.######.##.#.##.# #.....##.#.##.# ####.# ñ·j©f B*. ñ·j‹n 3 ñ·jŠt  ñ·j~ß u######### #©......# #©......########### #######...........# ####.########.#  #.##.# #.#  ###.##.# #.#  ñ·jRà  #. ##.#%##.# #.#.# #.. ##..#B##.# #.#.# #..##..*..##.# #.#.# #.........##.# #.#.# #.........##.# #.#.# #.........##.# #.#.##......)..##.#.####.#.# #######.#.##.#........##.#.##.######.##### ñ·já q#.#.##.# #.....# ñ·jºá =.* ñ·jþé :∆ ñ·j�ê  ñ·j»õ  ñ·jYù j--ast: Searing Ray  ñ·j÷þ [ ########∆#© ©......#################..........###.#######  ###.  ñ·j¶ÿ õ ## ##..#..##...*............... ......).####.########.........######.#### ñ·jó c90.5 (69.0)*. ñ·j¤:∆ ñ·j°F--1.5 (70 ñ·j  ñ·jP#¢ _You see here the inkwell talisman "Xausysmui" {rN+ Dex+3}.ñ·j§›ñ·jêž3Equip or unequip which item?  - - Mandibles (current attack) Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (melded) ñ·j ËTalismans (go to first with %)  e - a scarab talisman (worn) Floor Items ([,] to select) Talismans the inkwell talisman "Xausysmui" {rN+ Dex+3}[?] describe selected [!] equip|wield|put on[tab] equip|unequip ñ·j>qéThe inkwell talisman "Xausysmui" {rN+ Dex+3}. A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________Skill MP Spell Skill Boost ---------------------------------------- Min 0ñ·jˆrš+4+0.5 Max 7+9+4.0 Cur 1.6 +5 +1.3 Class: Nonliving Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Substance, Blood'ñ·j#eåEquip or unequip which item?  - - Mandibles (current attack) Inventory Items ([,] to select) Hand Weapons (go to first with )) a +1 dagger (melded) Talismans (go to first with %) a scarab talisman (worn) Floor Items Talismans  a - the inkwell talisman "Xausysmui" {rN+ Dex+3} [?] describe selected [!] equip|wield|put on[tab] equip|unequip *ñ·j3*ñ·j‘BOgnf the Magician∆ #########Gnoll∆#©......#Health: 16/16 ========================#©......###########Magic: 16/16 ========================#######...........#AC: 0Str: 9####.########.#EV: 15Int: 15#.##.##.#SH: 0Dex: 12###.##.##.#XL:  6 Next: 15% Place: Dungeon:4#. ##.#B##.# #.#.#Noise: ---------  Time: 3491.5 (0.0)#.. ##..#*##.# #.#.#-) Mandibles#..##.....##.# #.#.#Cast: Searing Ray#.........##.# #.#.#Scarab #.........#*ñ·jkD”[40m#.# #.#.##.........##.# #.#.#*   solar ember (minion)#......)..##.#.####.#.########.#.##.#........##.#.##.######.##### _You stop channelling your searing ray. _You swap places with your solar ember.  Things that are here: _a +0 dagger; 4 stones _You now have 173 gold pieces (gained 14). _You see here the inkwell talisman "Xausysmui" {rN+ Dex+3}.*ñ·jmL*ñ·j\N12.5 (1 _*ñ·j#U*ñ·jŒ]*ñ·jÿc*3.5 (2*ñ·j¹e*ñ·j7m*ñ·j{o*4.5 (3*ñ·ju*ñ·jä{*ñ·jX}*5.5 (4*ñ·jªº< . #.#.##.######.##### _You begin transforming. You continue transforming. x3  Your transformation has ended.16/44----------------21------205Magic Parchment _You begin transforming. You continue transforming. x3  Your transformation has ended.  Your +1 dagger, +0 robe, +0 hat and +0 pair of gloves unmeld from your body.  Your tiny sun winks out.  You turn into a walking scroll.  Your +1 dagger, +0 robe, +0 hat and +0 pair of gloves meld into your body.*ñ·jÔ»C;*ñ·jǼ`6.5 (5roll*ñ·j…Â*ñ·jþE _You feel agile.0ñ·j>uI0ñ·jþyB0ñ·jþ}¤7=---------------0ñ·j�~<------0ñ·j0ñ·j[�0ñ·j‚0ñ·j±‚0ñ·jÄ„0ñ·j7…=8=0ñ·j§…D7=0ñ·jE†0ñ·jý‡0ñ·jšˆ0ñ·j^‰0ñ·jûŠ0ñ·jn‹0ñ·j=Œ0ñ·jÔ�0ñ·j4Ž0ñ·j¨Ž0ñ·j‘0ñ·jm‘p19==0ñ·j3’0ñ·já“0ñ·jP”0ñ·jô”0ñ·j‹–0ñ·jç–58=0ñ·j:—0ñ·j­—0ñ·jƒ™0ñ·jÌ™0ñ·j³š0ñ·jCœ0ñ·j¯œ620=0ñ·jíœ0ñ·j“�0ñ·j2Ÿ0ñ·jƒŸ0ñ·j| 0ñ·jž¡0ñ·jý¡9=0ñ·j„¢0ñ·j¤0ñ·j_¤0ñ·j¥0ñ·jÖ¦0ñ·jB§k1=9=0ñ·j—§0ñ·j!¨0ñ·j§©0ñ·jª0ñ·j‹ª0ñ·jެ,0ñ·j\­0ñ·j¯0ñ·j„¯^2==0ñ·j°0ñ·j�±0ñ·jÛ±#=0ñ·j ²0ñ·jº²0ñ·jG´0ñ·j�´0ñ·j¨µ0ñ·j·0ñ·j`·620=0ñ·j®·0ñ·j>¸0ñ·juº0ñ·jܺ53=0ñ·jf»0ñ·jÑ»0ñ·j¾0ñ·ji¾0ñ·j0¿0ñ·jãÀ0ñ·jOÁ0ñ·jÒÁ0ñ·j™Ã0ñ·jéÃ#=0ñ·j Ä0ñ·j²Ä0ñ·jÚÆ 0ñ·j#Çh_You start resting.Magic restored.0ñ·jdÍ#40ñ·jÝͪ=........0ñ·j%Î).0ñ·j?Õ1523.5 (27.0)0ñ·j<×#10ñ·j‰×>==4.5 (28 _0ñ·jYÜ0ñ·jïÝ1ñ·jr]1ñ·j"^1ñ·jG_1ñ·j¤a1ñ·jOb1ñ·j‚fX1ñ·j i1ñ·j�iK5=1ñ·jej1ñ·jžl1ñ·j.m:==1ñ·j°m1ñ·j¬o1ñ·j!p1ñ·jïp1ñ·j]r1ñ·jÑr1ñ·j3s1ñ·jùt1ñ·jquS6=1ñ·jv1ñ·j×w,1ñ·j#y1ñ·jöz,1ñ·jÿ{1ñ·jÏ}1ñ·jD~1ñ·jÕ~1ñ·j�1ñ·j©�K7=1ñ·j)ƒ1ñ·j�„1ñ·jñ„1ñ·jË…1ñ·jć1ñ·jˆ1ñ·jîˆ1ñ·j‹1ñ·ji‹#81ñ·j§‹0=1ñ·jPŒ1ñ·j4Ž1ñ·jŽ1ñ·jž�1ñ·j’1ñ·jU’1ñ·jú’1ñ·jÔ”,1ñ·j¾•1ñ·j6˜a9=1ñ·j™1ñ·j1›1ñ·jŒ›1ñ·jœ1ñ·jÜ�1ñ·j\ž1ñ·jåž1ñ·jã ,1ñ·j¹¡1ñ·jÑ£1ñ·j(¤T30=1ñ·jФ1ñ·j†¦1ñ·jà¦1ñ·j¨1ñ·j)ª1ñ·j€ª1ñ·j<«1ñ·j9­1ñ·jŠ­1ñ·j™®1ñ·j’°1ñ·j;±K1=1ñ·j²1ñ·j´,1ñ·jÇ´1ñ·jA·,1ñ·jV¸1ñ·joº1ñ·jͺN32=1ñ·jô»1ñ·j²¾1ñ·j¿1ñ·jÀ1ñ·j‚Â1ñ·jêÂ1ñ·jiÃ1ñ·jAÅ1ñ·jªÅ1ñ·j/Æ1ñ·jVÈ1ñ·j®Èj3==1ñ·jžÉ1ñ·j8Ë1ñ·j•Ë1ñ·jÄÌ1ñ·jÄÎ1ñ·jÏ1ñ·jÌÏ1ñ·jùÑ1ñ·jFÒ1ñ·jêÒ1ñ·jÂÔ1ñ·j Õ#41ñ·jNÕ2=1ñ·jûÕ1ñ·j�×1ñ·jÖ×1ñ·jØØ1ñ·jˆÚ1ñ·jöÚ1ñ·jtÛ1ñ·j Ý1ñ·jƒÝK5=1ñ·jÞ1ñ·jß1ñ·joß1ñ·j´ß1ñ·jÍà,1ñ·jNá1ñ·j¤â1ñ·jã1ñ·jvã1ñ·j�å1ñ·j”æk6=1ñ·j«è1ñ·jïè1ñ·j¬é1ñ·jBì,1ñ·jŒí1ñ·j±ï1ñ·jð1ñ·jœð1ñ·jMò1ñ·jÌò#71ñ·jó(=1ñ·jÄó1ñ·j"ö1ñ·jŠö1ñ·j]÷1ñ·jù1ñ·jYù1ñ·jú1ñ·jü1ñ·jAü1ñ·j­ü1ñ·jÅý1ñ·jþ#81ñ·j.þ2=1ñ·jŠþ1ñ·jØÿ1ñ·j)1ñ·jü1ñ·j1ñ·j^1ñ·jÒ1ñ·jø1ñ·j€59=1ñ·j°1ñ·j�1ñ·jÞ 1ñ·jt 1ñ·j 1ñ·jÙ 1ñ·j?1ñ·j1ñ·j<1ñ·jä1ñ·j1ñ·j1ñ·jxO40=1ñ·j&1ñ·jR,1ñ·jÀ1ñ·jé,1ñ·j# 1ñ·j¥#1ñ·j$1ñ·jþ$1ñ·j·&1ñ·j'51=1ñ·jW'1ñ·jP(1ñ·j�*1ñ·jþ*1ñ·j�+1ñ·j‚-1ñ·jÔ-1ñ·j„.1ñ·jð01ñ·j;1#21ñ·jf12=1ñ·jr21ñ·jæ<,1ñ·j>1ñ·jÂ@,1ñ·jÂA1ñ·jD,1ñ·jÂE1ñ·jÔG1ñ·jcH1ñ·j HD3=1ñ·jxI1ñ·j¹K1ñ·jL1ñ·j¦L1ñ·j O,1ñ·jœP1ñ·jÍR1ñ·j S1ñ·jÃS1ñ·j¥Vk _You start resting.HP restored.1ñ·jt_1ñ·j¦f-97.5 (731ñ·jÍh}4==8.5 (74 _1ñ·jan1ñ·jþo8ñ·jòy 8ñ·j¾| ºGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded) 8ñ·j}} ÔTalismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talisman;ñ·j\v¢f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}. A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________Skill MP Spell Skill Boost ---------------------------------------- Min 0+4+0.5 Max 7+9+4.0 Cur 1.6 +5 +1.3 Class: Nonliving Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour (r)emove, (d)rop, (=)adjust, or (i)nscribe.Kñ·jf8 Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded) Kñ·j&90 d - a +0 pair of gloves (melded) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}  e - a scarab talisman Lñ·jÕ® �e - a scarab talisman. A small golden cameo of a beetle. Transforms the wearer into a sun scarab, a fiery insect that carries around a mote of searing heat and light outside itself, like a tiny sun. This solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the wearer to cast. ____________________________________________________________Skill HP AC Flare Dmg ---------------------------------------- Lñ·j’¯ Min 8+0% +5.02d14 Max 14 +0% +9.02d24 Cur 1.6 -64% +0.8 2d3 Size: SmallrF: ++.rPois: x Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Sñ·jó¥ Gear: 6/52 gear slots (Left/Right/Tab to switch category) Sñ·jŸ¦ÞHand Weapons (go to first with ))  a - a +1 dagger (melded) Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}  e - a scarab talisman Sñ·jí± Sñ·j#Á Ognf the Magician∆ #########Gnoll∆#©......#Health: 44/44 ========================#©......###########Magic: 21/21 ========================#######...........#AC: 0Str: 9####.########.#EV: 20Int: 15#.##.##.#SH: 0Dex: 15###.##.##.#XL:  6 Next: 15% Place: Dungeon:4#. ##.#;##.# #.#.#Noise: ---------  Time: 3598.5 (0.0)#.. ##..#.##.# #.#.#-) Magic Parchment#..##.....##.# #.#.#Cast: Searing Ray#.........##.# #.#.#Scroll #.........##.# ñ·j¾Å äm#.#.##.........##.# #.#.##......)..##.#.####.#.########.#.##.#........##.#.##.######.#####Your +1 dagger, +0 robe, +0 hat and +0 pair of gloves meld into your body. _You feel agile. _You start resting. _Magic restored. _You start resting. _HP restored.Uñ·jH$3Uñ·jl%Uñ·jqƒ–∆ ######### ∆#©...... #©################........... ####.########.##.# ###. ##.#.#.. ##.##........................)Uñ·j£„þ.#########.#...... #.#####.##### #.....Uñ·jŠ,Uñ·jMŽUñ·j÷ë» ∆#©......# #©......########### #######...........# ####.########.# #.##.# #.####.##.# #.##. ##.#.##.# #.#.# #.. ##..#.##.# #.#.# #..##...;.##.# #.#.# #.........##.# #.#.#Uñ·jéì' #.##.# #.#.# #.##.# #.#.# #)..##.#.####.#.# #######.#.##.#........# #.#.##.######.#####  #.#.##.# #.....#  #.#.##.# ####.## Uñ·jsóUñ·j&ôUñ·jŒøUñ·jÓVƒ #©......########### #######...........# ####.########.# #.##.# #.####.##.# #.##. ##.#.##.# #.#.# #.. ##..#.##.# #.#.# #..##.....##.# #.#.# #......;..##.# #.#.# #.##.# #.#.# #.##.# #.#.#Uñ·j XF #)..##.#.####.#.# #######.#.##.#........# #.#.##.######.#### #.#.##.# #..... #.#.##.# #### #†#.##.# #.Uñ·jË],Uñ·jbUñ·jÀ¨ #©......# #.# ####.#.# #.##.# #.# ###.##.# #.# #. ##.#.##.# #.#.# #.. ##..#.##.# #.#.# #..##.....##.# #.#.# #...##.# #.#.# #Uñ·j”Á.##.# #.#.# #.##.# #.#.# #......)..##.#.####.#.#  #.#.##.#.# #.#.##.######. #.#.##.# # #.#.##.# ####. #†#.##.# #.Uñ·jÔÇUñ·joÈUñ·j ÍUñ·jÑ*  #©...... #. ####.#. #.##.# #. ###.##.# #. #. ##.#.##.# #.#. #.. ##..#.##.# #.#.Uñ·jÛ+ ” #..##.....##.# #.#. #...##.# #.#. #.##.# #.#. #.##.# #.#. #......)..##.#.####.#. #.#.##.#. #.#.##.######. #.#.##.# # #.#.##.# #### #†#.##.# #Uñ·jJ3 P∆Uñ·j#8 Uñ·ja˜ ? #©...... # ####.# #.##.# # ###.##.# # #. ##.#.##.# #.# #.. ##..#.##.# #.# #..##.....##.# #.# #...##.# #.# #.##.# #.# ∆ #Uñ·j‰™ Þ.##.# #.# #......)..##.#.####.# #.#.##.# #.#.##.######.# #.#.##.# #.. #.#.##.#  #†#.##.#Uñ·jÞŸ Uñ·jx  Uñ·j–¤ Uñ·j¢ y #©......... #### ####.#©© #.##.# #.. ###.##.#  #.. ##.#.##.# #. #.. ##..#.##.# #. #..##.....##.# #. #...##.# #. #Uñ·jË y.##.# #. ∆ #.##.# #. #......)..##.#.####. #.#.##.# #.#.##.######. #.#.##.# # #.#.##.#  #†#.##.#Uñ·jî -604.5 (6Uñ·j• 8∆Uñ·j *5.5 (7Uñ·j¡" Uñ·j& * _Found a transporter.Xñ·j¶´M.......Xñ·j¦µXñ·jžÆXñ·jï%– #©...... ....# #### ####. #©©# #.##.# #..# ###.##.# #..# ##.#.##.# # #..###..#.##.# # #..##.....##.# # #.;.......##.# # #.##.# # ∆ ∆ #.##.# # #......)..##.#.#### #.#.##.# #.#.##.###### #.#.##.# # #.#.##.#  #†#.##.#∆Xñ·ji(Xñ·jˆŠM∆#© ⌠©.#©......#######....#######........#####.###### #©©# ∆ ##  ##.#.#..###..#.Xñ·jëˆí#.;##....... ∆ ∆. #......)..##.#.####. # Xñ·j‰�,Xñ·j‹–Xñ·jí÷$.⌠©.#©......########....#######.........#### ####.########©©# #.##.# ∆ #..# ###.##.#  #..# ##.#.##.# #.#..###..#.##.# #.#..##.....##.# #.#..;......##.# #.#.........##.# #.Xñ·jåø;∆ ∆ #.##.# #. #......)..##.#.####.#######.#.##.#...... #.#.##.######.#.#.##.# #.#.#.##.# ###†#.##.#Xñ·j´,Xñ·jyXñ·jšhS....#######..........#### ####.#########©©# #.##.# ∆ #..# ###.##.# # #..# ##.#.##.# #.##..###..#.##.# #.##..##.....##.# #.##.........##.# #.#Xñ·j"jx#...##.# #.#∆ ∆ #.##.# #.# #......)..##.#.####.########.#.##.#...... #.#.##.######.##.#.##.# #.#.#.##.# ####†#.##.##......#Xñ·jFqXñ·jrXñ·j˜vXñ·j‰Õ·#### ####.#########©©# #.##.# #.∆ #..# ###.##.# #. #..# ##.#.##.# #.#.#..###..#.##.# #.#.#..##.....##.# #.#.#.........##.# #.#.#...##.# #.#.Xñ·jXÖô∆ ∆ #.##.# #.#. #......)..##.#.####.#.#######.#.##.#........ #.#.##.######.###.#.##.# #...#.#.##.# #### #†#.##.#  #......# # .#########.#### # Xñ·jùÝ,Xñ·jÞãXñ·jC#©©# #.##.# #.#∆ #..# ###.##.# #.# #..# ##.#.##.# #.#.##..###..#.##.# #.#.##..##.....##.# #.#.##.........##.# #.#.#Xñ·jD«#...##.# #.#.#∆ ∆ #.##.# #.#.# #.....;)..##.#.####.#.########.#.##.#........# #.#.##.######.####.#.##.# #....#.#.##.# #####÷#.##.# #.#......# #..#########.#### #............# #.Xñ·j¾K,Xñ·jkQXñ·jå±ð∆ #..# ###.##.# #.#  #..# ##.#.##.# #.#.# #..###..#.##.# #.#.# #..##.....##.# #.#.# #.........##.# #.#.# #...##.# #.#.# ∆ ∆ #.##.# #.#.#  #......)..##.#.####.#.# #######;#.##.#........#  Xñ·jí²á#.#.##.######.####.#.##.# #.....#.#.##.# ####.##÷#.##.# #.##......# #.#.#########.#### #.#...........# #.#.########### #.#Xñ·j�º,Xñ·jPÀXñ·j‘·  #..# ##.#.#..###.#..##....#....#....∆ ∆ #.........# #......)..##.#.##########.#.##.#.......Xñ·j{  #####.#### #.....###.#÷ #.# Xñ·jï'Xñ·j8(Xñ·j-Xñ·j�X ##...##............#........#∆ ∆ #.........# ..)..##.#.#########.#...... Xñ·jx�)#.#####.#### #.....###.#÷ .....#.# Xñ·jŒ”,Xñ·jš£Xñ·jÍ{ .##...........#........∆ ∆ #......... Xñ·jD7..).#########.#...... #.#####.#### #.....###.#÷ Xñ·j¦¤......Scroll .#Xñ·jÎd##.# Xñ·j<,Xñ·j’Xñ·j¤uÝ ..........∆ ∆ #..... ..).#########.#...... #.#####.####Xñ·jIvj #.....###.# ......#.#########.####Scroll #<# Xñ·jÁ},Xñ·j½‚Xñ·j&ä‚ #...##.# #.#.# Xñ·j]äƒ∆ ∆ #.........##.# #.#.#  #......)..##.#.####.#.# Xñ·jƒäŒ#######.#.##.#........#  Xñ·j¨äã#.#.##.######.######.#.##.# #.....Xñ·jÎä‚#.#.##.# ####.##Xñ·jòä#÷#.##.# #.# #.;....# Xñ·jå+#.# Xñ·jUåŠ.#########.#### #.# Xñ·jÍåX...........# #.# .########### #.#  #.##.#Xñ·jóåG#<# Xñ·jæn###You see here a ball python skeleton.Xñ·jBô5 _Xñ·jëôXñ·j‡U 0∆ ∆ #.##.# #.#.#  #......)..##.#.####.#.# Xñ·jÑU #######.#.##.#........#  #.#.##.######.######.#.##.# #.....# #.#.##.# ####.## Xñ·jùU H#÷#.##.# #.# #......# #.# Xñ·jRV x.#########;#### #.# ...........# #.# .########### #.#  Xñ·juV U#.# #Yñ·jÛŸ” #..#$   ∆ #..##############...................###################Yñ·j/¦,Yñ·j:ªYñ·jý∆ ∆ #..#$   ∆ #..##############...................###################Yñ·j·Yñ·j~í ∆ ∆ #..#$   ∆ #..##############...................###################Yñ·j†€Yñ·jâ€Yñ·jž…Yñ·j�åøM ∆ ∆ #..#$   ∆ #..###.############.... Scroll Yñ·j¸ë9∆Yñ·jìYñ·jBðYñ·j±OfM ∆ ∆ ∆ #..#$  #.#Yñ·j.P‘∆ #..## Scroll Yñ·j•V,Yñ·j ]Yñ·jZ»·M ∆ ∆ ∆ #..#$  #.#∆ #..##Yñ·jºÃ,Yñ·j,ÊYñ·jÝ+fM. ∆ ∆ ∆ #..##.##..####Yñ·jÚ3,Yñ·j9Yñ·jø@,Yñ·jFYñ·jO§` M∆##. ∆ ∆ ∆ #.##.##..#Yñ·jÓ§œ#..  _You now have 181 gold pieces (gained 8).Yñ·j8¯3Yñ·jç³Yñ·je5M #© ∆##. ∆ ∆ ∆Yñ·jز #.##.##..##.#Yñ·j=,Yñ·jõ"Yñ·j™ŽÒM# #© ∆##Yñ·j �Œ. ∆ ∆ ∆Yñ·j��² #.##.##..##.#Yñ·jz˜Yñ·jë˜Yñ·jŸžYñ·j< ß..# #© ∆##. ∆ ∆ ∆ #.# Yñ·jó Yñ·jÀl ù⌠..## #© .#∆##..Yñ·j/m ¹ ∆ ∆ ∆ #.#Yñ·j t 9∆Yñ·j&u Yñ·j>z Yñ·j¦Ú hM .⌠∆.. ##  #© .#∆##.####........ ∆ ∆ ∆#.##.#.#Yñ·jÊã O∆Yñ·jIè Yñ·j G ü ∆⌠∆.. ## # #©Yñ·j€G × .# ∆##.####.........#...>... ...$ ... ∆ ∆.. #.Yñ·j©G E.##Yñ·jÜQ 056.5 (51.0)Yñ·jË] A7.5 (52Yñ·j–` Yñ·jæb ; _Found a stone staircase leading down.Zñ·jû× ^........Zñ·jCØ Zñ·jÏØ Zñ·j±Ý Zñ·jæ; +∆∆ .⌠©∆ .###.# #©©.# ∆ #.###.####.#.#.Zñ·jE< ¹#.#.#..#.#.#.#.>... .#.#.#.....$.#.Zñ·j³< #.#.#..... ∆ ∆ #.#.#.#w..#.. w   ribbon worm (asleep)#.#.# #... #..##.#.# ... Zñ·jD k  You encounter a ribbon worm.Zñ·jÄK Zñ·jÜU H∆0.0)Zñ·jW 18.5 (1 _Zñ·jš\ Zñ·jÒ^ ^ñ·j³K^ñ·j5M(Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (5) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3) ^ñ·jˆM7 f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onañ·jeañ·jh+∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 21/21 ========================##### AC: 0Str: 9.##©© EV: 20añ·j<,ÚInt: 15.# ∆ ∆ #.. SH: 0Dex: 15###.####..#.. XL:  6 Next: 15% Place: Dungeon:4#.;.......#.. Noise: ---------  Time: 3658.5 (0.0)#.#..#....#.. -) Magic Parchmentañ·j²,÷#.#.>... .#.. Cast: Magic Dart#.#.....$.#.. Scroll #.#.#..... ∆ ∆ #..#.#.#w....añ·jÞ,Æ#.. w   ribbon worm (asleep)#.#.# #... #..####.#.# ... #..#añ·j ->#.##..# _HP restored. añ·j6-•_Found a transporter. _You see here a ball python skeleton. _You now have 181 gold pieces (gained 8). añ·jb-s_Found a stone staircase leading down. _You encounter a ribbon worm.añ·jc4añ·jÕ:añ·j|<bñ·jKT ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 20/21 ======================-- ## ### AC: 0Str: 9 .# #©© EV: 20Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 ###.####.. #.. XL:  6 Next: 15% Place: Dungeon:4 #.;....... #.. Noise: ---------  Time: 3658.5 (0.0) #.#*.#.... #.. -) Magic Parchment #.#*>... .bñ·j”Uº #.. Cast: Magic Dart #.#.*...$. #.. Scroll  #.#.#*.... ∆ ∆ #.. #.#.#w.... #.. w   ribbon worm (asleep) #.#.# #... #..### #.#.# ... #..#  #.# #..# _Found a stone staircase leading down. _You encounter a ribbon worm.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)bñ·j Å ,∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 20/21 ======================--##### AC: 0Str: 9.##©© EV: 20Int: 15.# ∆ ∆ #.. SH: 0Dex: 15bñ·joÆ ###.####..#.. XL:  6 Next: 15% Place: Dungeon:4#.;.......#.. Noise: ---------  Time: 3658.5 (0.0)#.#*.#....#.. -) Magic Parchment#.#*>... .#.. Cast: Magic Dart#.#.*...$.#.. Scroll #.#.#*.... ∆ ∆ #..#.#.#w....#.. w   ribbon worm#.#.# #... #..####.#.# ... #..##.##..#Aiming: Magic Darbñ·jÁÆ Ët (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.bñ·jU k....wbñ·j•\ 9=9.5 (1 _bñ·jÙa bñ·j±c cñ·j&„ ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 19/21 =====================--- ## ### AC: 0Str: 9 .# #©© EV: 20Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 ###.####.. #.. XL:  6 Next: 15% Place: Dungeon:4 #.;....... #.. Noise: =--------  Time: 3659.5 (0.0) #.#*.#.... #.. -) Magic Parchment #.#*>... cñ·jã…º[m. #.. Cast: Magic Dart #.#.*...$. #.. Scroll  #.#.#*.... ∆ ∆ #.. #.#.#w.... #.. w   ribbon worm #.#.# #... #..### #.#.# ... #..#  #.# #..# The magic dart hits the ribbon worm. _The ribbon worm is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)cñ·jÔ¸∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 19/21 =====================---##### AC: 0Str: 9.##©© EV: 20Int: 15.# ∆ ∆ #.. SH: 0Dex: 15###.####..#.. XL:  6 Next: 15% Place: Dungeon:4#.;.......#.. Noise: =--------  Time: 3659.5 (0.0)#.#*.#....#.. -) Magic Parchment#.#*>... .#.. Cast: Magic Dart#cñ·j¬¹@[40m.#.*...$.#.. Scroll #.#.#*.... ∆ ∆ #..#.#.#w....#.. w   ribbon worm#.#.# #... #..####.#.# ... #..##.##..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.cñ·j7Fs....(catching breath)cñ·j€KØ`````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (lightly wounded, 100% to hit)  The magic dart hits the ribbon worm.  cñ·jPL³The ribbon worm is heavily wounded.  The ribbon worm expels a string of sticky webbing.cñ·j Ô|;....cñ·jQÜ+60.5 (1cñ·j»ácñ·j;äW _The stream of webbing misses you.dñ·j0 ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 18/21 ====================---- ## ### AC: 0Str: 9 .# #©© EV: 20Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 ###.####.. #.. XL:  6 Next: 15% Place: Dungeon:4 #.;....... #.. Noise: =--------  Time: 3660.5 (0.0) #.#*.#.... #.. -) Magic Parchment #.#*>... dñ·j`1[m. #.. Cast: Magic Dart #.#.*...$. #.. Scroll  #.#.#*.... ∆ ∆ #.. #.#.#w.... #.. w   ribbon worm #.#.# #... #..### #.#.# ... #..#  #.# #..# The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)dñ·j>2n∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 18/21 ====================----##### AC: 0Str: 9.##©© EV: 20Int: 15.# ∆ ∆ #.. SH: 0Dex: 15###.####..#.. XL:  6 Next: 15% Place: Dungeon:4#.;.......dñ·j3’#.. Noise: =--------  Time: 3660.5 (0.0)#.#*.#....#.. -) Magic Parchment#.#*>... .#.. Cast: Magic Dart#.#.*...$.#.. Scroll #.#.#*.... ∆ ∆ #..#.#.#w....#.. w   ribbon worm#.#.# #... #..####.#.# ... #..##.#dñ·j´3m#..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.dñ·j{»:w.dñ·jMÃ2....dñ·j’Ë11.5 (1 _dñ·j™Òdñ·jâÓeñ·j¼òw ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 17/21 ===================----- ## ### AC: 0Str: 9 .# #©© EV: 20Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 ###.####.. #.. XL:  6 Next: 15% Place: Dungeon:4 #.;....... #.. Noise: =--------  Time: 3661.5 (0.0) #.#*.#.... #.. -) Magic Parchmenteñ·j9ó° #.#*>... . #.. Cast: Magic Dart #.#.*...$. #.. Scroll  #.#.#w.... ∆ ∆ #.. eñ·jkó¨#.#.#..... #.. w   ribbon worm #.#.# #... #..### eñ·jŽó”#.#.# ... #..#  eñ·j¶óZ#.# #..# The magic dart hits the ribbon worm. eñ·jØó?_The ribbon worm is heavily wounded.eñ·júóŠAiming: Magic Dart (safe; 1% risk of failure)  eñ·jôíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineeñ·jJôyAim: a ribbon worm (heavily wounded, 100% to hit)eñ·jÚ3þ∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 17/21 ===================-----##### AC: 0Str: 9.##©© EV: 20Int: 15.# ∆ ∆ #.. SH: 0eñ·j�4·Dex: 15###.####..#.. XL:  6 Next: 15% Place: Dungeon:4#.;.......#.. Noise: =--------  Time: 3661.5 (0.0)#.#*.#....#.. -) Magic Parchment#.#*>... .#.. Cast: Magic Dart#.#.*...$.#.. Scroll #.#.#w.... ∆ ∆ #..eñ·jÁ4©#.#.#.....#.. w   ribbon worm#.#.# #... #..###eñ·jí4#.#.# ... #..##.##..#Aiming: Magic Dart (safe; 1% risk of failure)  eñ·j&5íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineeñ·jI5ÛAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.eñ·jt5eñ·jÇm...(catching breath)eñ·jšÖ!```Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.eñ·j_f.>.eñ·jg— 10  2.5 (1Held eñ·j_weñ·jÇy. _You are caught in a web!fñ·jŸT� ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ========================fñ·jU; ∆... Magic: 16/21 ==================------ ## ### AC: 0Str: 9 .# #©© EV: 10 Int: 15 fñ·jKUÂ.# ∆ ∆ #.. SH: 0Dex: 15 fñ·j³U###.####.. #.. XL:  6 Next: 15% Place: Dungeon:4 #.;....... #.. Noise: =--------  Time: 3662.5 (0.0) #.#*.#.... #.. -) Magic Parchment fñ·jäU#.#*>... . #.. Cast: Magic Dart fñ·j>VÈ#.#.*...$. #.. Scroll Held  #.#.#w.... ∆ ∆ #.. #.#.#..... #.. w   ribbon worm (catching breath) fñ·jtV2#.#.# #... #..### #.#.# ... #..#  fñ·jòV÷#.# #..# The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefñ·jW�Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)fñ·jÉt∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 16/21 ==================------##### AC: 0Str: 9fñ·j½É¦.##©© EV: 10 Int: 15.# ∆ ∆ #.. SH: 0Dex: 15###.####..#.. XL:  6 Next: 15% Place: Dungeon:4#.;.......#.. Noise: =--------  Time: 3662.5 (0.0)#.#*.#....#.. -) Magic Parchmentfñ·jôÉw#.#*>... .#.. Cast: Magic Dart#.#.*...$.fñ·j!Ê>#.. Scroll Held #.#.#w.... ∆ ∆ #..fñ·jfÊI#.#.#.....#.. w   ribbon worm (catching breath)#.#.# #... #..####.#.# ... #..##.#fñ·jîÊ|#..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.fñ·jµX:w.fñ·j`_...fñ·jÏb13.5 (1 _fñ·jgifñ·jñjgñ·j:ò­ ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 15/21 =================------- ## ### AC: 0Str: 9 .# #©© EV: 10 Int: 15gñ·j®òá .# ∆ ∆ #.. SH: 0Dex: 15 ###.####.. #.. XL:  6 Next: 15% Place: Dungeon:4 #.;....... #.. Noise: =--------  Time: 3663.5 (0.0)gñ·jØò #.#*.#.... #.. -) Magic Parchment gñ·jüò#.#.*... . #.. Cast: Magic Dart gñ·jó #.#..w..$. #.. Scroll Held  gñ·j]óŽ#.#.#..... ∆ ∆ #.. gñ·jòóV#.#.#..... #.. w   ribbon worm #.#.# #... #..### #.#.# ... #..#  #.# #..# gñ·j"ô{The magic dart hits the ribbon worm. _The ribbon worm is almost dead.gñ·jEôŠAiming: Magic Dart (safe; 1% risk of failure)  gñ·joôÍPress: ? - help, Q - select action, ( or ) - cyclegñ·j‘ô•Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)gñ·j4m§ ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆gñ·j¼mÍ... Magic: 15/21 =================------- ## ### AC: 0Str: 9 .# #©© EV: 10 Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 gñ·jóm###.####.. #.. XL:  6 Next: 15% Place: Dungeon:4 #.;....... #.. Noise: =--------  Time: 3663.5 (0.0)gñ·jnï #.#..#.... #.. -) Magic Parchment gñ·jCn#.#.>... . #.. Cast: Magic Dart gñ·jinê#.#.....$. #.. Scroll Held  gñ·j™n“#.#.#..... ∆ ∆ #.. #.#.#..... #.. w   ribbon wormgñ·joQ #.#.# #... #..### #.#.# ... #..#  #.# #..# gñ·jEooAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegñ·juoÊAim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm.  You kill the ribbon worm!gñ·j½ogñ·j†t� ∆  ∆ gñ·jÐt> ##  gñ·jux.# #© gñ·j@u�.# ∆ ∆    gñ·jtu~  #.#* gñ·j˜u” #.#.*... .  gñ·jÀum   ∆ ∆ gñ·jãu(   gñ·jvš#.#.# #...  gñ·j+v‚#.#.# ...  gñ·jQv=#.# gñ·jN_.>gñ·jƒž6=64.5 (1Magic Dart _gñ·jW gñ·jphñ·j(2 .hñ·j�2 S  hñ·ju8 hñ·j6C Fhñ·jôE hñ·jLL hñ·j»L hñ·jåQ hñ·jUY ,hñ·jZ_ hñ·j.g hñ·jh 9=hñ·jíl hñ·jt hñ·j_t hñ·jãy hñ·j”€ a7=hñ·j­… hñ·jö‹ ,hñ·jU‘ hñ·j— ,hñ·jœ hñ·j÷¡ ,hñ·jú¦ hñ·j­ hñ·j†­ 9=hñ·jt² hñ·jyº ÍJJ   jelly (wandering)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm. _You kill the ribbon worm!  You encounter a jelly.hñ·jjÄ 7-Magic Darthñ·jÎÇ .70.0)hñ·jàÍ hñ·j&Ò z  -5.5 (11 _hñ·jVØ hñ·jÜÙ jñ·jõïjñ·j3òÒQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (5) Spells ([,] to cycle)  b - Cast: Magic Dart  jñ·jø�c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onlñ·jÉÉlñ·j ×™∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 17/21 ===================-----##### AC: 0Str: 9.##©© EV: 10 Int: 15.# ∆ ∆ #.. SH: 0Dex: 15###.####J.#.. XL:  6 Next: 16% Place: Dungeon:4#.;.......lñ·j6Øo#.. Noise: ---------  Time: 3675.5 (0.0)#.#..#....#.. -) Magic Parchment#.#.>... .#.. Zap: wand of flame (5)#.#.....$.#.. Scroll Held #.#.#..... ∆ ∆ #..#.#.#.....lñ·jÌØ÷#.. J   jelly (wandering)#.#.# #... #..####.#.# ... #..##.##..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm. _You kill the ribbon worm! _You encounter a jelly.lñ·jÛÙlñ·jÏßlñ·jOálñ·jMz � ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 17/21 ===================----- ## ### AC: 0Str: 9 .# #©© EV: 10 Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 ###.####J. #.. XL:  6 Next: 16% Place: Dungeon:4 lñ·jÔz ë#.;*****.. #.. Noise: ---------  Time: 3675.5 (0.0) #.#..#.... #.. -) Magic Parchment #.#.>... . #.. Zap: wand of flame (5) #.#.....$. #.. Scroll Held lñ·jG{ É #.#.#..... ∆ ∆ #.. #.#.#..... #.. J   jelly (wandering) lñ·j{ K#.#.# #... #..### #.#.# ... #..#  #.# #..# lñ·j¥{ Ð_You kill the ribbon worm! _You encounter a jelly.Aiming: Throw Flamelñ·jç{ KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)mñ·jè÷D∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 17/21 ===================-----##### AC: 0Str: 9.##©© EV: 10 Int: 15mñ·j˜ø¼.# ∆ ∆ #.. SH: 0Dex: 15###.####J.#.. XL:  6 Next: 16% Place: Dungeon:4#.;*****..#.. Noise: ---------  Time: 3675.5 (0.0)#.#..#....#.. -) Magic Parchment#.#.>... .#.. Zap: wand of flame (5)mñ·j¼ùë#.#.....$.#.. Scroll Held #.#.#..... ∆ ∆ #..#.#.#.....#.. J   jelly#.#.# #... #..####.#.# ... #..##.##..#Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)  The puff of flame hits the jelly!  The jelly is heavily wounded.mñ·j{N.JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  mñ·jL{*Aim: a jelly (wandering, hasn't noticed you, 100% to hit)  The puff of flame hits the jelly!  The jelly is heavily wounded.  The jelly quivers.mñ·j_�(....mñ·jr‚T8===mñ·j·‚6.5 (14 _mñ·jއmñ·jg‰mñ·jÔµ  ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 18/21 ====================---- ## ### AC: 0Str: 9 .# #©© EV: 10 Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 ###.####.. #.. XL:  6 Next: 16% Place: Dungeon:4 #.;****J.. #.. Noise: ==-------  Time: 3676.5 (0.0) #.#..#.... #.. -) Magic Parchment #.#.mñ·j„¶ _>... . #.. Zap: wand of flame (4) #.#.....$. #.. Scroll Held  #.#.#..... ∆ ∆ #.. #.#.#..... #.. J   jelly #.#.# #... #..### #.#.# ... #..#  #.# #..# The jelly is heavily wounded. _The jelly quivers.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemñ·jº¶ rAim: a jelly (heavily wounded, 100% to hit)nñ·jeó∆ Ognf the MagicianGnoll∆.⌠© Health: 44/44 ========================∆... Magic: 18/21 ====================----##nñ·jðf### AC: 0Str: 9.##©© EV: 10 Int: 15.# ∆ ∆ #.. SH: 0Dex: 15###.####..#.. XL:  6 Next: 16% Place: Dungeon:4#.;****J..#.. Noise: ==-------  Time: 3676.5 (0.0)#.#..#....#.. -) Magic Parchment#.#.>... .#.. Zap: wand of flame (4)#.#.....$.#.. Scroll Held #.#.#..... ∆ ∆ #..#.#nñ·jWg&[37m.#.....#.. J   jelly#.#.# #... #..####.#.# ... #..##.##..#Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The puff of flame hits the jelly!  The jelly is almost dead.nñ·j$è3J.nñ·j¶î#...nñ·jUï:7.5 (13 _nñ·j—õnñ·j¨önñ·jÁÍ  ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 18/21 ====================---- ## ### AC: 0Str: 9 .# #©© EV: 10 Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 ###.####.. #.. XL:  6 Next: 16% Place: Dungeon:4 #.;***J... #.. Noise: ==-------  Time: 3677.5 (0.0) #.#..#.... #.. -) Magic Parchment #.#.nñ·jŽÎ ¼>... . #.. Zap: wand of flame (3) #.#.....$. #.. Scroll Held  #.#.#..... ∆ ∆ #.. #.#.#..... #.. J   jelly #.#.# #... #..### #.#.# ... #..#  #.# #..# The puff of flame hits the jelly! _The jelly is almost dead.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)nñ·j`%t ∆ Ognf the Magician  Gnoll ∆ .⌠© Health: 44/44 ======================== ∆... Magic: 18/21 ====================---- ## ### AC: 0Str: 9 .# #©© EV: 10 Int: 15 .# ∆ ∆ #.. SH: 0Dex: 15 nñ·j¿&###.####.. #.. XL:  6 Next: 16% Place: Dungeon:4 #.;....... #.. Noise: ==-------  Time: 3677.5 (0.0) #.#..#.... #.. -) Magic Parchment #.#.>... . #.. Zap: wand of flame (3) #.#.....$. #.. Scroll Held  #.#.#..... ∆ ∆ #.. #.#.#..... #.. J   jelly #.#.# #... #..### #.#.# ... #..#  #.# #..# ñ·jA' 18;2HAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The puff of flame hits the jelly!  You kill the jelly!nñ·jâ+X ∆  ∆  ##  .# #© .# ∆ ∆    #.;***....  nñ·j’,%   .     ∆ ∆    #.#.# #...  #.#.# ...  #.# nñ·jè°....nñ·j-¹y  308.5 (12 _nñ·j×~ _Your Dodging skill increases to level 5!qñ·jYE3qñ·jiKqñ·j2Qqñ·j"U7 _qñ·jBWqñ·j$\,qñ·jÀ`qñ·j3d,qñ·jgqñ·j«jqñ·jkK9=qñ·jVoqñ·j~u,qñ·jÅyqñ·jü~qñ·jZqñ·jVƒqñ·jˆqñ·jtˆqñ·j5Œqñ·j¦�qñ·j‘9=qñ·j±“qñ·jĘqñ·j™qñ·jâœqñ·j¤¡qñ·j¢L20=qñ·jo¦qñ·j«,qñ·j%¯qñ·jO³,qñ·jôµqñ·jÁº,qñ·jò¾qñ·j�Âqñ·jàÂ9=qñ·j€Çqñ·j&Í,qñ·j¶Ñqñ·j-Øb1==qñ·j3Ýqñ·j:?Q _Magic restored.qñ·j5Eqñ·j´²R _You struggle to detach yourself from the web.qñ·j³qñ·jò¹qñ·j~R _You struggle to detach yourself from the web.qñ·j@/20 qñ·jˆ%qñ·j%†: ∆qñ·j�†Ö.⌠©.∆ # .... .######..# #©©#.# ∆.∆ #..#qñ·jÖ†F###.####... #..##.........# #..##.#;.#.... #..##.#.>..#.#.#.....$.#.qñ·j‡y#.#.#...... ∆ ∆ #.#.#.#. #.#.#.#.##..####qñ·j9‡œ#.#.# #.... #..#qñ·jQ‡_#.#.#  qñ·jg‡#_You disentangle yourself.qñ·j]Žqñ·jÉŽ:==qñ·j”qñ·j²õÎ∆.⌠©.#∆## ....# .###### ..# ## #©©# #.# =.$ #..# ###.####.... #..# qñ·jÕöÛ#.........# #..##.#..#....## #..##.#.;....... #....#.#.....$#.#.#.#.......∆ ∆ #.#.#.#. #.#.#.#.#....# #..######.#.#.#....# #..##.#.#.. ...# #..##.#. .# ##.# #..# qñ·j?þ,qñ·j;qñ·j^b  ∆## ....#..###### ..# #### #©©# #.# .=.$# #..# ###.####.... #..# ##.........# #..####.#..#....### #..##.#.#.>........ #.....#.#..;..$#.#.#.#.......( ∆ #.#.#.#. #.qñ·jcl#.#.#.#....#.#..#######.#.#.#....# #..##.#.#..#.#.#.# ###.# #..   There is a stone staircase leading down here.qñ·j{k7--99.5 (21.0) qñ·j[sqñ·jÇsH--700.5 (22qñ·j°yqñ·j_|- _Found 2 poisoned darts.vñ·jí‘..>vñ·j?pJ∆## ....#..## .##### ..# .#### #©©# #.# .=.$# #..# ####.####.... #..# ##.........# #..###.#.#..#....#### #..##.#.#.>.#.vñ·j»q#.#...;.$.#.#.#.#.(#∆ #.#.#.#.# #.#.#.#.#....#.#..##.#.#.#....# #..# ##.#.#......# #..# # #.#.#.####.# #..# # #.# #.. .# #..# # #.# #..# # vñ·j/|vñ·j´|vñ·j¨‰vñ·j‹ìª∆## ....#..## .# #### ..# .#### #©©# #.# .=.$# #..# ####.####.... #..# ##.#.........# #..###.#.#..#....##### #..##.#.#.>.#.#.#....;$.#.#.#.#.(#[ #.#.#.#.vñ·j]íõ# #......)#.#.#.#....#.#..#.#.#.#.#....# #..# #.#.#.#......# #..# #.#.#.#.####.# #..# #.#.# #.. .# #..# #÷#.# #..# #.vñ·j›ö01.5 (1.0) vñ·j›ývñ·jþ*2.5 (2vñ·jÿvñ·jÔ vñ·j '_Found a leather armour.wñ·j…Á£∆## ....#..## #.# #### #..# #.#### #©©# ##.# ..=.$# #..# ####.####.... #..# ##.##.........# #..###..##.#..#....#######..##.#.#.>.##.#.#.....;.#.#.#.#.(#[.#.wñ·jTÂ#.#.#.# #......).#.#.#.#....#.#..#.##.#.#.#....# #..# #.##.#.#......# #..# #.##.#.#.####.# #..# #.##.# #.. .# #..# #÷##.# #..# #.wñ·j2Ëwñ·jØË*3.5 (1wñ·jâÒwñ·j‰Û@4.5 (2wñ·jtâwñ·j:ä? _You now have 193 gold pieces (gained 12).xñ·j,¨ åM ∆⌠©.#©...∆## ....####..# ###..# #.#### #©©#  #.# ..=.$# ####.####.... ##........# #..###..#.#....#######..##>#....#.(#[..#.#.#........# #......). Scroll . #.#xñ·jŒ° xñ·jG± *5.5 (1xñ·jݶ xñ·j¸ yñ·jº;Š∆ .⌠©.#©.∆## # #.# ....#..## .#.# #### #..# .#.#### #©©# #.#.# ..=.$# #..# ###.###.####.... #..# ##.#.#...# #..###..#.#.#..#....#######..##.#.#.>.##.#.#.#.#.#.#.(#[.#.#.#.#.yñ·jz<¼# #......).#.#.#.#....#.#..#.#.#.#.#.#....#.#..# #.#.#.#.#......# #..# #.#.#.#.#.####.# #..# #.#.#.# #.. .# #..# #÷#.yñ·jîEyñ·j…F%6yñ·j/Nyñ·jªOyñ·j»•M ∆#© ∆#. ⌠©.#©....∆## # ....####..###.#.# ####..# .#.#### #©©# yñ·j8¼Û #.# ..=.$# ####.####.... ##........# #..###..##..#...;#######..##>##....#.(#[..#.#.#........# .#......)....####.#yñ·j�Îyñ·j)Ï%7yñ·jÅØyñ·jþÙyñ·jÍM ŽM∆ ###### yñ·j N š ∆#© ∆#. ⌠©.#©....∆## # ....####..###.#.# ####..##.#.#### #©©#  #.# ...=.$## ####.####.....# ##yñ·jjO D.......;# #..###..#.#....#######..##>....##.....##.#.#.......(#[.#..........# #......#.#yñ·jX 9∆yñ·jxY %8yñ·j` yñ·j¢a yñ·jÛõM ∆ ###### #. ∆ ∆#© ∆#. ⌠©.#©....∆## # ....####..###.#.# ####..##.#.#### #©©#  #.##...=.$# ####.####.;...# ##........#### #..###..#.#....#######..##.>....##.#.............#..........###.#....#.#yñ·j‘;9yñ·jØyñ·jÉzñ·jŸQM  ∆ ###### #. ∆ ∆#© ∆#. zñ·j£ŸÆ⌠©.#©....∆## # ....####..###.#.# ####..##.#.#### #©©#  #.##...;.$## ####.####.....zñ·jñŸX ##........#### #..###..##..#....#######..###.#.>..........##.........# zñ·j U..#.#....#.zñ·j¯ªzñ·jG«&10zñ·j—±zñ·j·zñ·jx¸*1.5 (2zñ·j¾zñ·j`À1 _g - a +4 ring of protection|ñ·jÍ#|ñ·jÿ&yGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Armour (go to first with [)  b - a +0 robe (melded) |ñ·ju'¯ c - a +0 hat (melded)  d - a +0 pair of gloves (melded) Jewellery (go to first with "=)g - a +4 ring of protection Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talisman‚ñ·j@ÄŠg - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.â€�  -Oscar Wilde, “Chansonâ€�. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.…ñ·j{¹…ñ·j À…ñ·jÈOgnf the Magician#.Gnoll#.∆ ###### Health: 44/44 ========================#. ∆∆#©.... Magic: 21/21 ========================∆#..⌠©.#©.... AC: 4Str: 9∆## # #.#....###### EV: 20…ñ·jÈÈ(Int: 15..###.#.##### ## SH: 0Dex: 15..##.#.#### #©©# #. XL:  6 Next: 30% Place: Dungeon:4#.##...;.$## #..# ###. Noise: ---------  Time: 3711.5 (0.0)###.####.....# #..# ##.#. -) Magic Parchment#.........#### #..###..#. Zap: wand of flame (2)#.#..#....#######..##..... Scroll …ñ·jaÉï#.#.>..........##.........#.#.............#......... #.#.#.......(#[.#......... #.#.#........# .#......).. #.#.#.#....#.#..#######.#.  _You disentangle yourself.  …ñ·j�É»There is a stone staircase leading down here. _Found 2 poisoned darts. _Found a leather armour. _You now have 193 gold pieces (gained 12). _g - a +4 ring of protection…ñ·jLÑ…ñ·j'Ò,2.0 (0.5…ñ·j¤Ø…ñ·j±Ú8 _g - a +4 ring of protection (worn)ˆñ·jÀ6Iˆñ·j„˜ô#. #. ∆ ##. ∆ ∆#©.ˆñ·jõ˜2∆#. .⌠©.#©.∆## # #.# ....#..###.#.# #### #..##.#.#### #©©# #.#ˆñ·jL™j#.##....;$## #..# ###.####.####.....# #..# ##.#.##.........#### #..###..#.##.#..#....#######..##.....##.#.>..........##.ˆñ·jÆ™ƒ##.#.......#.##.#.#.......(#[.#.##.#.#........# .#......)..##.#.#.#....#.#..#ˆñ·j,š!.#.#ˆñ·j%£ˆñ·j�£ˆñ·j,ªˆñ·j- #. #. ∆ ##. ∆ ∆#©.∆#. ˆñ·jÔ 7.⌠©.#©.∆## # #.# ....#...###.#.# #### #..##.#.#### #©©# #.##.##.....;## #..# ###.####.####.....# #..# ##.#.#ˆñ·js ‡#.........#### #..###..#.##.#..#....#..##.....##.#.>..........##.##.#.............#.##.#.#.......(#[.#.##.#.#........# .#......)..##.#.#.#....#.#..#ˆñ·j® !.#.#ˆñ·jêˆñ·j+ˆñ·j€ˆñ·jÎ-ˆñ·jQ.ˆñ·jŠ5ˆñ·j™™&  #. #. ∆  #. ∆ ∆#© ∆#. .⌠©.#© ∆## # #.# ....#ˆñ·j(šÑ ..###.#.# ####  ..##.#.#### #©©# #. #.##....;.## #..# ###. ###.####.....# #..# ##.#. #.........#### #..###..#. #.#..#....ˆñ·jãšß#..##..... #.#.>..........##. #.#.............#. #.#.#.......(#[.#. #.#.#........# .#......).. #.#.#.#....#.#..#.#. _You now have 206 gold pieces (gained 13).ˆñ·jœ¤ˆñ·j^¥ˆñ·j(«ˆñ·j3 „ #. #. ∆  #. ∆ ∆#© ∆#. .⌠©.#©ˆñ·jÎ 4 ∆## # #.# .... ..###.#.# ####  ..##.#.#### #©©# #. #.##...;..## #..# ###. ###.####.....# #..# ##.#. #.........#### #..###..#.ˆñ·jÿ ì #.#..#....#######..##..... #.#.>..........##ˆñ·j#a. #.#.......#ˆñ·jF.ˆñ·jgÎ #.#.#.......(#[.#.ˆñ·jŽ #.#.#........# .#......).. #.#.#.#....#.#..#.#.ˆñ·jºˆñ·j"ˆñ·j¦ˆñ·j€Ý #.# #.##  #..# ##### #.. ∆ ∆#© ∆#.. .⌠©.#©...∆## # #.# ....###ˆñ·jÁ€º##.#.# #### # ..##.#;#### #©©# # #.##......## #..# ### ###.####.....# #..# ##.# #.........#### #..###..# #.#..#....#######..## #.#.>..........## #.#.............# #.#.#ˆñ·j �ë.(#[.#...... #.#.#........# .#......)ˆñ·j͈ˆñ·j/‰ˆñ·j�ˆñ·jóï¦M. ## ##∆ ##### #...∆ ∆#© ∆#..ˆñ·jŒðÚ⌠©.#©...∆## # ....####..# ###..##.#.#### #©©#  #.##......## ####.####.....# ###.........#### #..###..#ˆñ·j·ð7........ˆñ·jàù9∆ˆñ·j†úˆñ·jˆñ·j�b€M ∆ . ##  ###### ∆ ##### #...[..©# ∆#© ∆#......©#.⌠©.#©...ˆñ·jJd¦∆## # ....####..# ###..##.#.#### #©©#  #.##......# #####.####.....# #..# ##.## .....ˆñ·jl-9.0 (7.0ˆñ·jÇrˆñ·jSs+20.0 (8ˆñ·j®yˆñ·j<{A _Found a pair of boots. Found a transporter.‰ñ·j…× o.....‰ñ·jÄÛ ‰ñ·je; ÎM ∆ . ######## ∆ ##### #...[..©# ∆#© ‰ñ·j+< ∆#;.....©#.⌠©.#©...∆## # #.#######....####..# ###..##.#.#### #©©# #.##......## #..# ####....‰ñ·jtD ,‰ñ·jXJ ‰ñ·jU¬ ...# ..# ∆ ..# #.# #.## #..######. ∆ ##...[..©#. ∆#©.∆#.;....©#.⌠©.#©.∆## # #.#######....#..###.#.# #### #..##.#.#### #©©# #.#.##......## #..# ###.###.####.....# #..# ##.#.#.........#### #..###..#.#.#..#....#######..##.#.#.>.##.‰ñ·j¥³ ‰ñ·j ´ ‰ñ·jf¹ ‰ñ·j4 ì .#.#...# ..#∆ ..# #. #.## #..######. ∆ ##### #;..[..©#. ∆#© ∆#......©#.⌠©.#©...∆## # #.#######....####.#.# #### #‰ñ·j›  ..##.#.#### #©©# # #.##......## #..# ### ###.####.....# #..# ##.# #.........#### #..###..# #.#..#....#######..##‰ñ·j?# ‰ñ·jÄ# ‰ñ·j<) ‰ñ·j‹Š /M#.#. ∆ . ########. ∆ ##### #...[..©#. ∆#©‰ñ·j{‹  ∆#......©#.⌠©.#©...∆## # #.#######....####..###.#.##### #...‰ñ·j’ ‰ñ·jo’ ‰ñ·jõ  ‰ñ·jž6M###.#.. .∆ . ########. ∆ ##### #...[..©#. ∆#©∆#......©#.⌠©.#©... Scroll ##..‰ñ·jp‰ñ·j§ ,‰ñ·j/‰ñ·jÝvM.?. #####.##....#.g...#...!.. ########. ∆ ##### #...[..©#. ∆#©∆#......©#.⌠©.#©...##g   hobgoblin (asleep)...‰ñ·j…|i  You encounter a hobgoblin.‰ñ·jv‚‰ñ·jçŽî .g5.0 (5  Found a green potion and a scroll of teleportation.‰ñ·jÁ–Mg‰ñ·jj—4===6.0 (6‰ñ·j­�‰ñ·ja + _The hobgoblin shouts!Œñ·jš"Ž  Ognf the Magician .?..# Gnoll #.#.# Health: 44/44 ======================== #.#.# Magic: 21/21 ======================== #####.#.# AC: 4Str: 9 #.......# EV: 20Int: 15 #.......# SH: 0Œñ·j¾#àDex: 15 #..g***.# XL:  6 Next: 30% Place: Dungeon:4 #;# Noise: ===------  Time: 3726.0 (0.0) #.## -) Magic Parchment #..######. ∆ ##### Zap: wand of flame (2) #...[..©#. ∆#©... Scroll  ∆#......©#.⌠©.#©... ∆## # #.#######....##### g   hobgoblin ..###.#.# #### # Œñ·jf$M..##.#.#### #©©# # #.##......## #..# ###Found a green potion and a scroll of teleportation. _The hobgoblin shouts!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleŒñ·jM%ZShift-Dir - straight lineAim: a hobgoblin (71% to hit)�ñ·j²bzOgnf the Magician.?..#Gnoll#.#.#Health: 44/44 ========================#.#.#Magic: 21/21 ========================#####.#.#AC: 4Str: 9#.......#EV: 20Int: 15#.......#SH: 0Dex: 15#..g!...#�ñ·j®cXL:  6 Next: 30% Place: Dungeon:4#;#Noise: ===------  Time: 3726.0 (0.0)#.##-) Magic Parchment#..######. ∆ ##### Zap: wand of flame (2)#...[..©#. ∆#©... Scroll ∆#......©#.⌠©.#©...∆## # #.#######....##### g   hobgoblin..###.#.##### #..##.#.#### #©©# ##.##......## #..# ### _The hobgoblin shouts!  Aiming: Throw Flame�ñ·jdZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (71% to hit)  Okay, then.�ñ·jîd�ñ·jrm�ñ·jßo. _Žñ·j‚Ï   Ognf the Magician .?..# Gnoll #.#.# Health: 44/44 ======================== #.#.# Magic: 21/21 ======================== #####.#.# AC: 4Str: 9 #.......# EV: 20Int: 15 #.......# SH: 0Dex: 15 #..g***.# XL:  6 Next: 30% Place: Dungeon:4 #;# Noise: ===------  Time: 3726.0 (0.0) #Žñ·jiÐ µ[47m.## -) Magic Parchment #..######. ∆ ##### Zap: wand of flame (2) #...[..©#. ∆#©... Scroll  ∆#......©#.⌠©.#©... ∆## # #.#######....##### g   hobgoblin ..###.#.# #### # ..##.#.#### #©©# # #.##......## #..# ###Aim: a hobgoblin (71% to hit) _Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (71% to hit)Žñ·jÍ I  Ognf the Magician .?..# Gnoll #.#.# Health: 44/44 ======================== #.#.# Magic: 21/21 ======================== #####.#.# AC: 4Str: 9 #.......# EV: 20Int: 15 #.......# SH: 0Dex: 15 #..†!...#Žñ·jS x XL:  6 Next: 30% Place: Dungeon:4 #;# Noise: ===------  Time: 3726.0 (0.0) #.## -) Magic Parchment #..######. ∆ ##### Zap: wand of flame (2) #...[..©#. ∆#©... Scroll  ∆#......©#.⌠©.#©... ∆## # #.#######....##### g   hobgoblin ..###.#.# #### # ..##.#.#### #©©# # #.##......## #..# ###Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (71% to hit)  The puff of flame hits the hobgoblin.  You kill the hobgoblin!Žñ·jœ Œ .?..# #.#.# #.#.#    #..†***.# #;# Žñ·j£ #.##  ∆  ©#.  © ∆## #   ####    #©©#    #..#  Žñ·j£• 0!..Žñ·jR¡ ­1-7.0 (11  Your Staves skill increases to level 2!Your Ranged Weapons skill increases to level 2!  Your Throwing skill increases to level 2!Your Armour skill increases to level 2!Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2!Žñ·j°§ Žñ·jÒ© k _Your Evocations skill increases to level 2!�ñ·jŽ  .?..##.######......#....#..†!. ##..######. ∆ #####�ñ·jm�û...[..©#. ∆#©...∆#......©#.⌠©.#©.######...###.####.....# #..# ##.# �ñ·jB˜�ñ·j«™V---8 _�ñ·jØŸ�ñ·j„¡�ñ·j­q| #.######........†!. ##.######. ∆ #####�ñ·jrH.[..©#. ∆#©...∆#......©#.⌠©.#©#Scroll #..#.........#### #..###..# �ñ·jºy�ñ·j_z@--9�ñ·jŽ€�ñ·jö��ñ·j}r#.#.# #.#.# #####.#.# #.......# #.......# #..†!...# #.# #.## #.;######. ∆ #�ñ·jÎ#...[..©#. ∆#©.∆#......©#.⌠©.#©.∆## # #.#######....#..###.#.# #### #�ñ·jï9..##.#.#### #©©# #.#.##......## #..# ###.�ñ·jâ###.####.....# #..# ##.#.#.#### #..###..#.�ñ·jñ �ñ·jC &30�ñ·jü�ñ·jr‘ñ·j(– ####.......†!. ###.######. ∆ ######.[..©#. ∆#©....∆#......©#.⌠©.#©‘ñ·jp(ûZap: wand of flame (1)Scroll ..#.#..#....#######..##..... ‘ñ·jÁ9‘ñ·j :%1‘ñ·j$A‘ñ·jB‘ñ·jƒ �#.#.# #####.#.# #.......# #.......# #..†!...# #.# #.## #..######..∆ ##..;[..©#.© ∆#©.∆#......©#.⌠©.#©.∆## # #.#######....#..###.#.# #### #..##.#.#### #©©# #.##.##......## #..# ###.####.####.....# #..# ##.#.##...#### #..###..#.##.#..#....#..##.....#‘ñ·jA ‘ñ·jŽ %2‘ñ·j� ‘ñ·j� * _Found a transporter.’ñ·j ã#.#.# #####.#.# #.......# #.......# #..†!...# #.# #.## #..######..) ##...;..©#.©_∆#©.’ñ·j‰þ∆#......©#.⌠©.#©.∆## # #.#######....#...###.#.# #### #..##.#.#### #©©# #.##.##......## #..# ###.#’ñ·jÌÛ###.####.....# #..# ##.#.##.#### #..###..#.##.#..#....#..##.....#’ñ·j#;3’ñ·j–’ñ·j±A _Found a mace. Found a glowing silver altar of Zin.’ñ·jwV _You see here a +0 pair of boots.’ñ·jÍW ’ñ·j÷Y ýEquip or unequip which item?  - - Magic Parchment (current attack) Hand Weapons (go to first with )) ’ñ·j'Z  a - a +1 dagger (melded) Jewellery (go to first with "=)  g - a +4 ring of protection (worn) Talismans (go to first with %) ’ñ·jMZ … f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talisman’ñ·joZ Ï[?] describe selected [!] equip|wield|put on’ñ·j¤Z y[tab] equip|unequip ”ñ·jX• ”ñ·j› ”ñ·j¢ ·#.#.#Ognf the Magician#####.#.#Gnoll#.......#Health: 44/44 ========================#.......#Magic: 21/21 ========================#..†!...#AC: 4Str: 9#.#EV: 20”ñ·jv¢ ÀInt: 15#.##SH: 0Dex: 15#..######..) ######## XL:  6 Next: 31% Place: Dungeon:4”ñ·j´¢ Ž#...;..©#.©_∆#©...... Noise: ---------  Time: 3733.0 (0.0)∆#......©#.⌠©.#©...... -) Magic Parchment”ñ·jÑ£ —∆## # #.#######....#######. Zap: wand of flame (1)..###.#.##### #### Scroll ..##.#.#### #©©# #.###.##......## #..# ###.## ###.####.....# #..# ##.#.## #.........#### #..###..#.## #.#..#....#######..##.....## Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2! _Your Evocations skill increases to level 2! _Found a transporter. _Found a mace. Found a glowing silver altar of Zin. _You see here a +0 pair of boots.”ñ·jq« P  Okay, then.”ñ·j¬ ”ñ·jɲ ”ñ·j4µ . _•ñ·j’ •ñ·jè *4.0 (1•ñ·j« •ñ·j , _h - a +0 pair of boots–ñ·j ï–ñ·jðjEquip or unequip which item?  - - Magic Parchment (current attack) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Jewellery (go to first with "=)  g - a +4 ring of protection (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talisman[?] describe selected [!] equip|wield|put on–ñ·j?òy[tab] equip|unequip ™ñ·j¶æ ™ñ·jIì Ô#.#.#Ognf the Magician#####.#.#Gnoll#.......#™ñ·jÙì ¡Health: 44/44 ========================#.......#Magic: 21/21 ========================#..†!...#AC: 4Str: 9#.#EV: 20Int: 15#.##SH: 0Dex: 15™ñ·jí n#..######..) ######## XL:  6 Next: 31% Place: Dungeon:4#...;..©#.©_∆#©...... Noise: ---------  Time: 3734.0 (0.0)™ñ·j§í å∆#......©#.⌠©.#©...... -) Magic Parchment∆## # #.#######....#######. Zap: wand of flame (1)..###.#.##### #### Scroll ™ñ·jî h..##.#.#### #©©# #.###.##......## #..# ###.## ###.####.....# #..# ##.#.## #.........#### #..###..#.## #.#..#....#######..##.....##  ™ñ·j¶î V_Your Evocations skill increases to level 2! _Found a transporter. _Found a mace. Found a glowing silver altar of Zin. _You see here a +0 pair of boots. _Okay, then. _h - a +0 pair of boots™ñ·j~÷ ™ñ·j*ø *5.0 (1™ñ·jHþ ™ñ·j ™ñ·j3 *6.0 (2™ñ·jE ™ñ·j% ™ñ·j� *7.0 (3™ñ·jû ™ñ·jº ™ñ·j *8.0 (4™ñ·j©% ™ñ·j’( L 16/167122™ñ·jÜ( a) +1 dagger _You begin untransforming. You continue untransforming. x3  Your transformation has ended.™ñ·jŒ/ 8@™ñ·jE0 59.0 (5™ñ·jÜ5 ™ñ·j 8 b _Your +1 dagger, +0 robe, +0 hat and +0 pair of gloves unmeld from your body.œñ·j+œñ·j®!Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  d - a +0 pair of gloves (worn)h - a +0 pair of boots Jewellery (go to first with "=)  g - a +4 ring of protection (worn) Talismans (go to first with %)e - a scarab talisman  f - the inkwell talisman "Xausysmui" {rN+ Dex+3}[?] describe selected œñ·j2"[!] equip|wield|wear|put on[tab] equip|unequip žñ·jllžñ·jðsžñ·jö|#.#.#Ognf the Magician#####.#.#Gnoll#.......#Health: 44/44 ========================#.......#Magic: 16/16 ========================#..†!...#AC: 7Str: 9#.#EV: 12Int: 15#.##SH: 0Dex: 12#..######..) ######## XL:  6 Next: 31% Place: Dungeon:4#...@..©#.©_∆#©...... Noise: ---------  Time: 3739.0 (0.0)∆#......©#.⌠©.#©...... a) +1 dagger∆## # #.#######....#######. Zap: wand žñ·j~} of flame (1)..###.#.##### ####..##.#.#### #©©# #.###.##......## #..# ###.## ###.####.....# #..# ##.#.## #.........#### #..###..#.## #.#..#....#######..##.....##  _You see here a +0 pair of boots. _Okay, then. _h - a +0 pair of boots _You begin untransforming. You continue untransforming. x3  Your transformation has ended. _Your +1 dagger, +0 robe, +0 hat and +0 pair of gloves unmeld from your body.žñ·j …žñ·jb…žñ·jŒžñ·j™’  You start putting on your armour.40.0 (1žñ·j`šžñ·jø¬A1.0 (2žñ·jŽ´žñ·jÉ»A2.0 (3žñ·j´Ážñ·jßÈA3.0 (4žñ·jÓΞñ·jïÖA4.0 (5žñ·jˆÜžñ·j Þ‡ 8 _You continue putting on your +0 pair of boots. x5žñ·j‹Þžñ·jäžñ·jÏåb _You finish putting on your +0 pair of boots.žñ·j 8 žñ·js; ÅEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn) žñ·j¹; Y d - a +0 pair of gloves (worn)  h - a +0 pair of boots (worn) Jewellery (go to first with "=)  g - a +4 ring of protection (worn) Talismans (go to first with %)žñ·jþ; pe - a scarab talisman  f - the inkwell talisman "Xausysmui" {rN+ Dex+3}[?] describe selected [!] equip|wield|wear|put onžñ·j3< y[tab] equip|unequip ¡ñ·jCª¡ñ·jY°¡ñ·jp·u#.#.#Ognf the Magician#####.#.#Gnoll#.......#Health: 44/44 ========================#.......#Magic: 16/16 ========================#..†!...#AC: 8Str: 9#.#EV: 12Int: 15#.##SH: 0Dex: 12¡ñ·j&¸##..######..) ######## XL:  6 Next: 31% Place: Dungeon:4#...@..©#.©_∆#©...... Noise: ---------  Time: 3744.0 (0.0)∆#......©#.⌠©.#©...... a) +1 dagger∆## # #.#######....#######. Zap: wand of flame (1)..###.#.##### ####¡ñ·jh¸£..##.#.#### #©©# #.###.##......## #..# ###.## ###.####.....# #..# ##.#.## ¡ñ·j’¸†#.........#### #..###..#.## #.#..#....#######..##.....##¡ñ·jʸü  _You begin untransforming. You continue untransforming. x3  Your transformation has ended. ¡ñ·jù¸›_Your +1 dagger, +0 robe, +0 hat and +0 pair of gloves unmeld from your body.  You start putting on your armour. ¡ñ·j¹»_You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.¡ñ·j/¡ñ·jtÃ25.0 (1 _¡ñ·jxÊ¡ñ·jûÑ¡ñ·jyÒ+6.0 (2¡ñ·jðØ¡ñ·jcí¡ñ·jGî+7.0 (3¡ñ·jû÷¡ñ·jþ¡ñ·j}þ+8.0 (4¡ñ·jì¡ñ·j 921------4205-) Magic Parchmentcontinue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _You begin transforming. You continue transforming. x3  You turn into a walking scroll.  Your +1 dagger, +0 robe, +0 hat, +0 pair of gloves and +0 pair of boots meld  into your body¡ñ·jÒL.Scroll ¡ñ·jt7;¡ñ·j«O _You feel agile.¤ñ·jŠ7 ¤ñ·j8 ¤ñ·j®= ¤ñ·j'D ¤ñ·jNH $ _¤ñ·jÕJ ¤ñ·jûP ¤ñ·j=Q ¤ñ·jhV ¤ñ·j�\ ¤ñ·jù\ ¤ñ·j$b ¤ñ·jh ¤ñ·jòh <------¤ñ·jnp ¤ñ·jõs ¤ñ·jVt ¤ñ·j1y ¤ñ·j ¤ñ·jì K7=¤ñ·jP„ ¤ñ·j!Š ¤ñ·jqŠ ¤ñ·j � ¤ñ·j)• ,¤ñ·jÁ¥ ¤ñ·j¨¬ ,¤ñ·j�² ¤ñ·jˆ¸ ¤ñ·jœ¹ 9=¤ñ·j³½ ¤ñ·j\à ¤ñ·jÔà ¤ñ·jãÈ ¤ñ·jÜÎ ¤ñ·juÏ K8=¤ñ·jßÓ ¤ñ·jÚ ,¤ñ·j€Þ ¤ñ·jÆä ,¤ñ·jöé ¤ñ·j¤ñ ,¤ñ·jiø ¤ñ·jêþ ¤ñ·jœÿ 9=¤ñ·jc ¤ñ·jÀ ¤ñ·j% D9=¤ñ·jð ¤ñ·j ,¤ñ·j§ ¤ñ·j'! ¤ñ·jj! ¤ñ·j& ¤ñ·jƒ, ¤ñ·jÔ, ¤ñ·j’1 ¤ñ·j7 ¤ñ·jz7 9=¤ñ·j?< ¤ñ·jPB ,¤ñ·j=G ¤ñ·j‡M ¤ñ·jòM E20=¤ñ·jTR ¤ñ·juX ,¤ñ·j™] ¤ñ·jcd ,¤ñ·jéi ¤ñ·jäo ,¤ñ·jˆu ¤ñ·j”… O=¤ñ·jºŒ ¤ñ·jγ º1==¤ñ·j   #.#.# #####.#.# #.......# #.......# #..†!...# #.# #.## #..######..)  #..;...©#.©_∆#© ∆#......©#.⌠©.#© ∆## # #.#######....# ..###.#.# ####  ..##.#.#### #©©# #. #.##......## #..# ###. ###.####.....# #..# ##.#. #.#### #..###..#.¤ñ·jÔ r #.#..#....#..##.....¤ñ·jÉ ¤ñ·j½v • #.#.# #.#.# #####.#.# #.......# #.......##..†!...# #. #.## #.;######..) ###### #......©#.©_∆#© ∆#......©#.⌠©.#©....∆## # #.#######....###¤ñ·jDw %#.#.# #### # ..##.#.#### #©©# #. #.##......## #..# ###. ###.####.....# #..# ##.#. #.........#### #..###..#.¤ñ·j� ,¤ñ·j-† ¤ñ·jÍé  .?..# #.#.# #.#.# #####.#.# #.# #.......##..†!...# #. #;## #..######..) ##### #......©#.©_∆#© ∆#......©#.⌠©.#©...∆## # #.#######....####.#.# #### # ..##.#.#### #©©# # #.##......## #..# ###[40¤ñ·jê ‚m ###.####.....# #..# ##.#¤ñ·jÜð ,¤ñ·jbõ ¤ñ·j|V°M.?. #####.##....#.....#..†!.. .##.######..) ##### #......©#.©_∆#©∆#......©#.⌠©.#©...## ...¤ñ·jm^P==¤ñ·jPd¤ñ·j)Æ{M ....?. ####.#..#..†!..#####.#.# # #.##.######..) ######......©#.©_∆#©.... ###.#¤ñ·jÌÎ,¤ñ·jÃÔ¤ñ·j×8è ..... .?..# #.#.# #.#.# #####.#.#¤ñ·j.9< #.# #.# #..†!.;.#¤ñ·jc9Ó #####.#.# #.#.##¤ñ·j‹9�#.#..######..) ¤ñ·jª9æ#.#......©#.©_∆#©¤ñ·jÅ9¡#?#......©#.⌠©.#©¤ñ·jë9Ð ∆## #.#.#######....####¤ñ·j :© ..###.#.# ####¤ñ·j~:� ..##.#.#### #©©#¥ñ·jÅB¥ñ·jCjá ..... .?..# #.#.# #.#.# #####.#.# #.# #.# #..†!;..# #####.#.# #.#.##¥ñ·jÊj¡ #.#..######..)  #.#......©#.©_∆#© #?#......©#.⌠©.#© ∆## #.#.#######.... ..###.#.# ####  ..##.#.#### #©©#¥ñ·j¶s,¥ñ·jnz¥ñ·jÏßÏ ..... .?..# #.#.# #.#.# #####.#.# #.# #.# #..†;...# #####.#.# #.#.##¥ñ·j¶à– #.#..######..)  #.#......©#.©_∆#© #?#......©#.⌠©.#© ∆## #.#.#.... ..###.#.# ####  ..##.#.#### #©©#¥ñ·j0é,¥ñ·j"ï¥ñ·jÿö¥ñ·j(þ085.0 (37.0)¥ñ·jëþ+6.0 (38¥ñ·j«¥ñ·jR _d - a green potion¦ñ·jé„H........¦ñ·j‘…3¦ñ·jƒ–¦ñ·jøó......?..# #.#.# #.#.# #####.#.# #.......# #.# #..†....# #####;#.#  #.#.###.#..######..) ###¦ñ·j¸ô}#.#......©#.©_∆#©.#?#......©#.⌠©.#©.∆## #.#.#######....### ..###.#.# #####.#.#### #©©##.##......## #..# # ¦ñ·jÇû¦ñ·jmü¦ñ·jà¦ñ·jbà ?..##.######......#.......##..†....######.#.# #;#.##.######..) ###....©#.©_∆#©.?¦ñ·j¹c,©#.⌠©.#©#..###.####.....# #..# ## ¦ñ·j¬i¦ñ·jäi¦ñ·jVm¦ñ·jÎä #.######.#.#.......#......#†....####.# #.#.##.######..) ###....©#.©_∆#©.?©#.⌠©.#©Scroll ¦ñ·jŒÎ»####.........#### #..###. ¦ñ·jéÕ,¦ñ·jœÚ¦ñ·jo>Ê #####.#.#............†.####.# #.#.##.######..) ###....©#.©_∆#©.?©#.⌠©.#©∆## #.#.#######....###Scroll #.#..#....#######..##.. ¦ñ·jý@¦ñ·jgA¦ñ·j3F¦ñ·j ¦N ####.......†.####.# #.#.##.######..) ###¦ñ·jf¦ý....©#.©_∆#©.©#.⌠©.#©∆## #.#.#######....### ..###.#.# #### Scroll ¦ñ·jɦ´#.#.>..........##...... ¦ñ·j~®¦ñ·jÁ®¦ñ·jd´¦ñ·j©º¦ñ·jø¿291.0 (5.0)¦ñ·j�À*2.0 (6¦ñ·j Ä¦ñ·jÇ. _i - a scroll of identify§ñ·jÿ`8.....§ñ·j£a§ñ·j²f§ñ·jýǰM ####.#....†...#####.#.# ## ######..) ###§ñ·jwÈ‚©#.©_∆#© #.#......©#.⌠©.#©.∆## #.#.#######....###..#§ñ·j™ÈÏ ###..##.#.#### #©©#§ñ·j·È §ñ·j'Ñ,§ñ·jj×§ñ·jø: ¦M #.#.#####.#.........†...#####.#.# ## ######..) ###©#.©_∆#© §ñ·já; N#.#......©#.⌠©.#©.∆## #.#.#######....###..###.#.#####§ñ·jÓA §ñ·j B §ñ·jÑE §ñ·jm¤ ·M.?. #.#.#####.#.#......#.......†...§ñ·jΤ #####.#.# ## ######..) ###©#.©_∆#©#.#......©#.⌠©.#©. Scroll §ñ·j‰¥ S###§ñ·j·« §ñ·j¬ §ñ·j± §ñ·jz 7M.....?. #####.##.......##.......#§ñ·j½ #..†....######;#.# ## ######..) ###§ñ·jå ô©#.©_∆#©#.#......©#.⌠©.#©.§ñ·j  +#..§ñ·j  §ñ·jR §ñ·j2% §ñ·jæ† †M.....?.. ####.#.#..†.;..######.#.# ## ######..) ####.#......©#.©_∆#©.#.#§ñ·j� ,§ñ·j’ §ñ·j (M .....?..#. ####.#...†...#####.#.# #.#.##Scroll .....####.#§ñ·j…` ƒM##.## .....?..#.# #.#.####.#...†...#####.#.# #.#.##. . #.#.#### §ñ·jÂh §ñ·j&i §ñ·jÀn §ñ·jôÏ M #.. ##.##....# .....?.# #.#.######;#.#...†...#####.#.#.#.#....§ñ·j× ,§ñ·jÜ §ñ·jv< þM. #.. ###.##....##.......?. #####.#.##.......##.......##..†....###.#...§ñ·jµC ,§ñ·jH §ñ·j § gM###.§ñ·jM§  #.. ##.## ##.#....##....#........§ñ·j‹§ »#..?..# ####.#§ñ·j²§ .....#.......#.†....#§ñ·jã§ „####.#.##.#..§ñ·jÛ® §ñ·je¯ §ñ·jªµ §ñ·j^ 'M###. #.. ##.## ####............#..;..####.#.# #.#.#####.##.......#.##.#.##§ñ·j’( ,§ñ·jÙ, §ñ·jš3 §ñ·jñ3 §ñ·jÂ7 §ñ·j´› ˜ #### ...  #.. ###.## ###....###...;.......#.....#.....###.#.# ... #.#.# .#####.#.##.......##.......##..†....######.#.# _t - 2 scrolls of teleportation (gained 1)§ñ·jp¬ I§ñ·jþl#### ... #.. .###.## ##.#....##.....##....#.....#.###.#.# ..#.#.# #..#####.#.# .##.......# ##.......#§ñ·jz}#..†....# §ñ·jª ,§ñ·j@§ñ·j o=#### ... .#.. ..###.## ###.#....##.....##....##.....#......####.#.#..#.#.####...######.#.# .###.......##.......#§ñ·jùo}#..†....# §ñ·j t,§ñ·jx§ñ·j\Ö×##### .#... ..##.. .###.######.#....##.....## #....# #.....#......# ###.#.#.§ñ·j¶Ö#.#.####...#.#####.#.# ..###.......# ###.......##..†....# §ñ·jÓÜ,§ñ·jà§ñ·jf=\ # #### # ... ## #.. ###.######......#....##.;...## #............# #.....#......# ###.#.#........# #.#.####...#..#####.#.# ..## .#.......# .###.......# ###..†...§ñ·jŠ>".#¨ñ·jf,¨ñ·j¨ñ·j&gÄ.#.# #.#.# #### #.#.# ... ....##.. ..###.######.#....##..;..## #............# #.....#......# ###.#.#.# #.#.####...#..######.#.# ..## .##.......# .## # ¨ñ·jsn,¨ñ·js¨ñ·jÒ>.# .# # .#.# #### ####.#.# ... ......##.. ..###.######.#....##...;.## #............# #.....#......# ###.#.#.# #.#.####...#..######.#.# #..##.¨ñ·j}Ò5.##.......# #.## .##.......# ### # ¨ñ·j­Ù¨ñ·j÷Ù¨ñ·jbÞ¨ñ·jˆ=>M>.  ##########.#.# ............#### #.......##.######;.........##.....######..........# ###.#.#........#.¨ñ·j>N#### #¨ñ·j[D/811.0 (19.0) ¨ñ·j_I¨ñ·jÚI+2.0 (20¨ñ·jCN¨ñ·jyP; _Found a stone staircase leading down.ªñ·jÿñªñ·jSô(Read which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  x - a scroll of amnesia  I - 2 scrolls of immolation ªñ·jŸôÝ[!] read|quaff|evoke[?] describe selected­ñ·j&Ö ­ñ·jIÚ òOgnf the Magician>.Gnoll.#Health: 44/44 ========================.# #Magic: 21/21 ========================.#.#AC: 4Str: 9##########.#.#EV: 20Int: 15............####SH: 0Dex: 15#...............­ñ·jäÚ XL:  6 Next: 31% Place: Dungeon:4###.######;.......Noise: ---------  Time: 3812.0 (0.0)#....##.....######-) Magic Parchment#............#Zap: wand of flame (1)#.....#......#Scroll ###.#.#........##.#.####...#..######.#.# #..##..##.......# #.## .##.......# ### #into your body. _You feel agile. _d - a green potion ­ñ·juÛ µ_i - a scroll of identify _t - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading down.­ñ·j‰Ü ­ñ·j¥Þ ”Identify which item? (\ to view known items) Potions (select first with !)  d - a green potion  k - a sedimented purple potion[?] describe selected°ñ·j+\ °ñ·j¿^´Ognf the Magician>.Gnoll.#Health: 44/44 ========================.# #Magic: 21/21 ========================.#.#AC: 4Str: 9##########.#.#EV: 20Int: 15............####SH: 0Dex: 15#...............XL:  6 Next: 31% Place: Dungeon:4###.######;.......Noise: ---------  Time: 3812.0 (0.0)#....##.....######°ñ·j|_ -) Magic Parchment#............#Zap: wand of flame (1)#.....#......#Scroll ###.#.#........##.#.####...#..######.#.# #..##..##.......# #.## .##.......# ### #into your body. _You feel agile. _d - a green potion _i - a scroll of identify _t - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading down.°ñ·j_h]  As you read the scroll of identify, it crumbles to dust.°ñ·jÛh*3.0 (1°ñ·j|l°ñ·jšn[ _d -> c - a potion of curing±ñ·j�¯.............±ñ·j%°±ñ·jè´±ñ·j— ..# .>. ..# #.# #  ..#.# ##########.#.# ..##### #........###.######.........#....##.....########............# #.....#.####.#.#......±ñ·j ª..# #.#.####...#..######.#.# #..##..##.# #.## .#±ñ·ju9∆±ñ·j×±ñ·j_ ±ñ·j+€LM...#>...# ##.# # ∆ ..#.##########.#.# .##### #.........##.######.........##.....########............#..##±ñ·jÑ€+.#..##±ñ·jë†,±ñ·j#‹±ñ·j-éJM.....#>. ..# #######.# # ∆ ........#.###########;#.# .##### #................###.######.........Scroll .#####...#±ñ·j¨ï,±ñ·jƒó±ñ·j@SsM....#.....#..>. ..# #######.# # ∆ .......##########.#.# ............##### #................###.######.........###.......±ñ·jÚX,±ñ·j­\±ñ·j�»M...# .#.#.#....#.#........#........>.........# #######;# # ∆ .......##########.#.# ......######................##.....##.....±ñ·j�Á±ñ·jèÁ±ñ·jQűñ·jî# #########.. .# # # .....# ##.#.#....#.##..#.##>...+.......;.# ########.# # ∆ ........#.###########.#.#  .....##### #...............±ñ·jý$ ###.######......... #....##....####### #......#±ñ·j]*±ñ·j®*±ñ·j².±ñ·jJ�ò######### ... ........# # #......# # #.#.#....#.# ##.## ...+.........#.## ########.# # ∆ ........#.# ##########.#.#......##### #................###.######.........#....##.....#######±ñ·j¿•,±ñ·jÙ™±ñ·jWûç ####...#.#.## #......#.# #.#.#....#.# #.#.## .>;..+ ...#.## #.#.# ∆ ........#.# ###.#.#.....#±ñ·j!üo#####..........###.######.........  There is a stone staircase leading down here.±ñ·j¾;∆±ñ·j _±ñ·j±ñ·j_a·########### ..........# ........#.# # #......#.# #.#.#....#.# #.#.## .>.;.+ ...#.## #±ñ·j!bK.#.# ∆ ..#.# ∆ ##.#.#...#...###.######.. ±ñ·j1h,±ñ·j“k±ñ·jÁÈÉ########### ..........# ........#.# # #......#.# #.#.#....#.# #.#.## .>..;+ ±ñ·jÖÉF...#.## ##.#.# ∆ ..#.# ∆ #.#.#....######.........###.######......... ±ñ·jŠÏ±ñ·jбñ·j‹Ó±ñ·jí4¹#o...................'.............)....!.....#.o   orc (asleep)±ñ·jã<š  You open the door.  You encounter an orc. It is wielding a +0 dagger.±ñ·jB±ñ·j9H/20.0)±ñ·jI24.0 (11 _±ñ·jN±ñ·jS‡ _Found a quarterstaff and a grey potion.´ñ·j´ö¹  Ognf the Magician  Gnoll ########### #  Health: 44/44 ======================== ..........# o.  Magic: 21/21 ======================== ........#.# *..  AC: 4Str: 9 ´ñ·jµ÷–# #......#.# *...  EV: 20Int: 15 #.#.#....#.# *....  SH: 0Dex: 15 #........#.##*.....  XL:  6 Next: 31% Place: Dungeon:4 ........>..;*......  Noise: ---------  Time: 3824.0 (0.0) .........#.##......  -) Magic Parchment ########.#.# .)...  Zap: wand of flame (1)´ñ·jtøe ........#.# .!..  Scroll  ##########.#.# ...  ............##### #.  o   orc (asleep)  #................  ###.######.........  #....##.....####### _You encounter an orc. It is wielding a +0 dagger. ´ñ·j¼ø _Found a quarterstaff and a grey potion.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)µñ·jåc ”Ognf the MagicianGnoll############Health: 44/44 ========================..........# o.µñ·j}d tMagic: 21/21 ========================........#.# ...AC: 4Str: 9# #......#.# ....EV: 20Int: 15#.#.#....#.# .....SH: 0Dex: 15#........#.##......XL:  6 Next: 31% Place: Dungeon:4........>..;'......µñ·j!e ËNoise: ---------  Time: 3824.0 (0.0).........#.##......-) Magic Parchment########.#.# .)...Zap: wand of flame (1)........#.# .!..µñ·jhe ÐScroll ##########.#.# ...............##### #.o   orc (asleep)#................µñ·j™e Ö###.######.........#....##.....####### _Found a quarterstaff and a grey potion.  µñ·jÖe @Aiming: Throw Flameµñ·j f tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  Okay, then.µñ·j¦f µñ·jdl µñ·j�n . _¶ñ·jT¡¶ñ·jñ¢Quiver which action? ([-] to clear) Items ([,] to cycle) ¶ñ·j £e a - Zap: wand of flame (1) (quivered) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on¸ñ·j›ø ¸ñ·j[¯Ognf the MagicianGnoll############¸ñ·jYHealth: 44/44 ========================..........# o.Magic: 21/21 ========================........#.# ...AC: 4Str: 9# #......#.# ....EV: 20Int: 15#.#.#....#.# .....SH: 0Dex: 15#........#.##......XL:  6 Next: 31% Place: Dungeon:4........>..;'......¸ñ·jPöNoise: ---------  Time: 3824.0 (0.0).........#.##......-) Magic Parchment########.#.# .)...¸ñ·jiCast: Magic Dart........#.# .!..Scroll ##########.#.# ...¸ñ·j°6............##### #.o   orc (asleep)#................¸ñ·jÞg###.######.........#....##.....####### ¸ñ·j@¤_Found a quarterstaff and a grey potion.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¸ñ·jž‰Aim: an orc, wielding a +0 dagger (asleep, 100% to hit) _Okay, then.¸ñ·j?¸ñ·j€¸ñ·jw¹ñ·jœÙ: ¹ñ·j!ÚN Ognf the Magician  Gnoll ########### #  Health: 44/44 ======================== ..........# o.  Magic: 20/21 ======================-- ........#.# *..  AC: 4¹ñ·jŽÚCStr: 9 # #......#.# *...  EV: 20Int: 15 #.#.#....#.# *....  SH: 0¹ñ·jÉÚnDex: 15 #........#.##*.....  XL:  6 Next: 31% Place: Dungeon:4¹ñ·jïÚ" ........>..;*......  Noise: ---------  Time: 3824.0 (0.0)¹ñ·jÛ ¹ñ·jwÛÂ.........#.##......  -) Magic Parchment ########.#.# .)...  Cast: Magic Dart ........#.# .!..  Scroll ¹ñ·jÏÛ+ ##########.#.# ...  ............##### #.  o   orc (asleep)  #................  ###.######.........  #....##.....####### ¹ñ·jôÛ„Aim: an orc, wielding a +0 dagger (asleep, 100% to hit) _Okay, then.¹ñ·jÜxAiming: Magic Dart (safe; 1% risk of failure)  ¹ñ·jkÜAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)ºñ·j,}ì  Ognf the Magician  Gnoll ºñ·j/~Æ########### #  Health: 44/44 ======================== ..........# ).  Magic: 20/21 ======================-- ........#.# ...  AC: 4Str: 9 # #......#.# ....  EV: 20Int: 15 #.#.#....#.# .....  SH: 0Dex: 15ºñ·j�~< #........#.##......  XL:  6 Next: 31% Place: Dungeon:4 ºñ·jÅ~........>..;'......  Noise: ---------  Time: 3824.0 (0.0) ºñ·jø.........#.##......  -) Magic Parchment ########.#.# .)...  Cast: Magic Dart ºñ·j@M........#.# .!..  Scroll  ##########.#.# ... ºñ·jy* ............##### #.  o   orc (asleep)  #................  ###.######.........  #....##.....####### Aiming: Magic Dart (safe; 1% risk of failure)  ºñ·j¾œPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the orc!  You kill the orc!ºñ·jƒq  # ºñ·j¦ƒü  ).   *..  #  *...   *....  *.....  *   ºñ·jD„Ô .#.# .)...  .#.# .!..  .#.# ...  .  ºñ·jé„‹ .  .  ºñ·j @....'ºñ·jBx2=5.0 (1Magic Dart _ºñ·j‹ºñ·j|»ñ·jè’’>.........»ñ·j–“»ñ·j‡™»ñ·j£ »ñ·jr¥»ñ·jÑ¥»ñ·j­,»ñ·j²»ñ·j€¸,»ñ·j÷½»ñ·jAÄ,»ñ·jhÉ»ñ·j”Ï»ñ·jëÏL1==»ñ·jéÓ»ñ·jD7¶### ######..# ....)..#.# ..S.# #......#.# .w.#.#.#....#.# ..#.#.##..>...;..#.##.########.#.# ..)..#.# ...!.#.#.# ......#######.#w   ribbon worm (asleep)#....... #S   adder (asleep)  ###.######....»ñ·jÍ7/..... »ñ·jÇ@x  You encounter a ribbon worm and an adder.»ñ·j…M7-Magic Dart»ñ·j§\,30.0 (5»ñ·j{dK-1.0 (6 _»ñ·j¶k»ñ·j nQ _There is an open door here.½ñ·j¿ñ ±  Ognf the Magician  Gnoll ########### #######  Health: 44/44 ======================== ½ñ·j9ò ..........# ....)..  Magic: 20/21 ======================-- ........#.# ..S....  AC: 4Str: 9  # #......#.# .w.....  EV: 20Int: 15  #.#.#....#.# *......  SH: 0Dex: 15  #........#.##*......  XL:  6 Next: 32% Place: Dungeon:4  ........>...;.......  Noise: ---------  Time: 3831.0 (0.0)  .........#.##.......  -) Magic Parchment ½ñ·jmò í ########.#.# ..)....  Cast: Magic Dart ........#.# ...!...  Scroll  ##########.#.# ....... ½ñ·j½ò  ............#######.#  w   ribbon worm (asleep)  #................ #  S   adder (asleep)  ###.######.........  #....##.....####### _You encounter a ribbon worm and an adder. _There is an open door here.  Aiming: Magic Dart (safe; 1% risk of failure)  ½ñ·jþò 2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)¾ñ·jƒ¸Ognf the MagicianGnoll########### #######Health: 44/44 ========================..........# ....)..Magic: 20/21 ======================--........#.# ..S....AC: 4Str: 9# #......#.# .w.....EV: 20Int: 15#.#.#....#.# *......SH: 0Dex: 15#........#.##*......XL:  6 Next: 32% Place: Dungeon:4........>...;.......Noise: ---------  Time: 3831.0 (0.0).........#.##.......-) Magic Parchment########.#.# ..)....Cast: Magic Dart¾ñ·jq¹ž........#.# ...!...Scroll ##########.#.# ...................#######.#w   ribbon worm#................ #S   adder (asleep)  ###.######.........#....##.....#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.¾ñ·jn3¤.S.S¾ñ·jB@±w..S=2.0 (1¾ñ·j4W¾ñ·jùX  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded. _The adder hisses angrily.¾ñ·jr­ H  Ognf the Magician  Gnoll ########### #######  Health: 44/44 ======================== ..........# ....)..  Magic: 19/21 =====================--- ........#.# .......  AC: 4Str: 9  # #......#.# .w.....  EV: 20Int: 15  #.#.#....#.# *S.....  SH: 0Dex: 15 ¾ñ·jü­  #........#.##*......  XL:  6 Next: 32% Place: Dungeon:4  ........>...;.......  Noise: =--------  Time: 3832.0 (0.0)  .........#.##.......  -) Magic Parchment  ########.#.# ..)....  Cast: Magic Dart ........#.# ...!...  Scroll ¾ñ·jI® 5 ##########.#.# .......  ............#######.#  w   ribbon worm  #................ #  S   adder  ###.######.........  #....##.....####### ¾ñ·j·® ÆThe ribbon worm is moderately wounded. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle¾ñ·j@¯ ›Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)¿ñ·jÑøOgnf the MagicianGnoll########### #######Health: 44/44 ========================..........# ....)..Magic: 19/21 =====================---........#.# .......AC: 4Str: 9# #......#.# .w.....EV: 20Int: 15#.#.#....#.# *S.....SH: 0Dex: 15#........#.##*......XL:  6 Next: 32% Place: Dungeon:4........>...;.......¿ñ·jHÒÆNoise: =--------  Time: 3832.0 (0.0).........#.##.......-) Magic Parchment########.#.# ..)....Cast: Magic Dart........#.# ...!...Scroll ##########.#.# ...................#######.#w   ribbon worm#................ #S   adder  ###.######.........#....##.....#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.¿ñ·jê[U.w¿ñ·j¼\S.S¿ñ·jHd¿ñ·jÌg13.0 (1 _¿ñ·jûm¿ñ·j®o¿ñ·jRM J  Ognf the Magician  Gnoll ########### #######  Health: 44/44 ======================== ..........# ....)..  Magic: 18/21 ====================---- ........#.# .......  AC: 4Str: 9  # #......#.# .......  EV: 20Int: 15  #.#.#....#.# w......  SH: 0Dex: 15  #........#.##S......  XL:  6 Next: 32% Place: Dungeon:4 ¿ñ·jÚM ú ........>...;.......  Noise: =--------  Time: 3833.0 (0.0)  .........#.##.......  -) Magic Parchment  ########.#.# ..)....  Cast: Magic Dart ........#.# ...!...  Scroll  ##########.#.# .......  ............#######.#  w   ribbon worm ¿ñ·j+N € #................ #  S   adder  ###.######.........  #....##.....####### The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.¿ñ·j]N ŠAiming: Magic Dart (safe; 1% risk of failure)  ¿ñ·jŒN ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)¿ñ·j6Ð ÉOgnf the MagicianGnoll########### #######Health: 44/44 ========================..........# ....)..Magic: 18/21 ====================----........#.# .......AC: 4Str: 9# #......#.# .......¿ñ·jãÐ eEV: 20Int: 15#.#.#....#.# w......SH: 0Dex: 15#........#.##S......XL:  6 Next: 32% Place: Dungeon:4........>...;.......Noise: =--------  Time: 3833.0 (0.0).........#.##.......-) Magic Parchment########.#.# ..)....Cast: Magic Dart........#.# ...!...¿ñ·j Ñ ¸Scroll ##########.#.# ...................#######.#¿ñ·j<Ñ w   ribbon worm#................ #S   adder  ¿ñ·j`Ñ À###.######.........#....##.....#######Aiming: Magic Dart (safe; 1% risk of failure)  ¿ñ·j‚Ñ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line¿ñ·j¦Ñ �Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the adder.  ¿ñ·jÊÑ JThe adder is moderately wounded.¿ñ·j>WQ.w¿ñ·j¶^¿ñ·jÁa*4.0 (1¿ñ·jRh¿ñ·jjì  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin¿ñ·j9je  Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. ¿ñ·jejE_The adder bites you but does no damage.Âñ·j¤=Âñ·jq??Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (1) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onÄñ·jJ|Äñ·jш#Ognf the MagicianGnoll########### #######Health: 44/44 ========================..........# ....)..Magic: 18/21 ====================----........#.# .......AC: 4Str: 9# #......#.# .......EV: 20Int: 15Äñ·j|‰æ#.#.#....#.# .......SH: 0Dex: 15#........#.##Sw.....XL:  6 Next: 32% Place: Dungeon:4........>...;.......Noise: =--------  Time: 3834.0 (0.0).........#.##.......-) Magic Parchment########.#.# ..)....Cast: Blink........#.# ...!...Äñ·jè‰úScroll ##########.#.# ...................#######.#w   ribbon worm#................ #S   adder  ###.######.........#....##.....#######Äñ·j ŠíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÄñ·jeŠAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. _The adder bites you but does no damage.Äñ·j‹Äñ·j‘Äñ·jt’Æñ·jΤ ý ### ####### ..# ....).. .#.# ....... # #......#.# ....... #.#.#....#.# ....... #.#.##Sw..... .>..;'. .#.##.Æñ·jÆ¥ Ú ########.#.# ..).... .#.# ...!... #.#.# ....... ..#######.# #....... # ###.######.........  #....##.....#Æñ·je§ U.SÆñ·jä§ N.wÆñ·j:° Æñ·j± *5.0 (1Æñ·jM· Æñ·jµ¹ R _The adder barely misses you.Êñ·j½øMOgnf the MagicianGnoll########### #######Health: 44/44 ========================........**# ....**.Magic: 16/21 ==================------........#*# ...***.AC: 4Str: 9# #.*....#*# ..****.EV: 20Int: 15#.#.#**..#*# .*****.SH: 0Dex: 15#...*****#*##******.Êñ·j[ùRXL:  6 Next: 32% Place: Dungeon:4....*******;Sw*****.Noise: =--------  Time: 3835.0 (0.0)....*****#*##******.-) Magic Parchment########.#*# .*****.Cast: Blink........#*# ..****.Scroll ##########.#*# ...***...........**#######*#Êñ·j·ùèw   ribbon worm#.........**..... #S   adder###.######..**.....#....##.....#######The adder is moderately wounded. _The adder bites you but does no damage. Êñ·júµ_The adder barely misses you.Casting: Blink (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateËñ·jED**;Ëñ·jÈ`** _The adder bites you but does no damage. _The adder barely misses you.  Casting: Blink (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A stone staircase leading down.Ëñ·j$¨[ **Ëñ·jÜ7**Ëñ·j\*7**Ëñ·j¯:**Ìñ·j×SÚOgnf the MagicianGnollHealth: 44/44 ========================####################Magic: 16/21 ==================------..........##....)..#AC: 4Str: 9........#.##.......#EV: 20Int: 15# #......#.##.......#SH: 0Dex: 15#.#.#....#.##.......#Ìñ·j~TtXL:  6 Next: 32% Place: Dungeon:4#........#.##;......#Noise: =--------  Time: 3835.0 (0.0)........>..§Sw......#-) Magic Parchment.........#.##.......#Cast: Blink########.#.##..)....#Scroll ........#.##...!...###########.#.##.......#Ìñ·j¶Tw   ribbon worm............#######.##S   adderÌñ·jðTÚ#................ .# ###.######......... _The adder bites you but does no damage. _The adder barely misses you.Ìñ·jU€Casting: Blink (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateÌñ·jà^­ (catching breath)You blink.  The adder closely misses you.Ìñ·jd»  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Ìñ·jìÌñ·jAíï 10  =6.0 (1Blink-Blink Scroll Held Ìñ·j’óÌñ·jšõ. _You are caught in a web!ßñ·jIOgnf the MagicianGnollHealth: 44/44 ========================####################Magic: 16/21 ==================------..........##....)..#AC: 4Str: 9........#.##.......#EV: 10 Int: 15# #......#.##.......#SH: 0Dex: 15#.#.#....#.##.......#XL:  6 Next: 32% Place: Dungeon:4#........#.##;......#Noise: ==-------  Time: 3836.0 (0.0)........>..§Sw......#-) Magic Parchment.........#.##.......#Cast: Blink########.#.##..)....#-Blink Scroll Held ........#.##...!ßñ·jä•[40m...###########.#.##.......#w   ribbon worm (catching breath)............#######.##S   adder#................ .# ###.######.........Dir - look around, f - activateYou blink.  The adder closely misses you.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  You are still too unstable to blink.ßñ·j¯7D _ãñ·j¼‰7=20 =-7.0 (1ãñ·j_Âãñ·j8Åm _You disentangle yourself. The adder closely misses you.æñ·jÙ æñ·j½Ú /Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of flame (1) æñ·jÛ ÂSpells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blinkæñ·j6Û id - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray æñ·j\Û [*/%] inventory [&] all spells[!] focus mode: off|onìñ·jñ4 ìñ·j @ ÔOgnf the MagicianGnollHealth: 44/44 ========================ìñ·j[@ ¶####################Magic: 17/21 ===================-----..........##....)..#AC: 4Str: 9........#.##.......#EV: 20Int: 15# #......#.##.......#SH: 0Dex: 15ìñ·jz@ Î#.#.#....#.##.......#XL:  6 Next: 32% Place: Dungeon:4ìñ·j•@ Z#........#.##;......#ìñ·j´@ ‹Noise: =--------  Time: 3837.0 (0.0)ìñ·jÒ@ ç........>..§Sw......#-) Magic Parchmentìñ·jü@ º.........#.##.......#Zap: wand of flame (1)ìñ·jA ¸########.#.##..)....#-Blink Scroll ìñ·j3A �........#.##...!...#ìñ·jOA Ò##########.#.##.......#w   ribbon worm (catching breath)ìñ·jlA ¢............#######.##S   adderìñ·jŠA i#................ .# ###.######.........ìñ·j¤A $The adder closely misses you.ìñ·jÁA ›The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. ìñ·jÜA j_You are caught in a web! _You are still too unstable to blink. ìñ·júA X_You disentangle yourself. The adder closely misses you.ìñ·jÔB ìñ·j..§Sw......#  -) Magic Parchment  .........#.##.......#  Zap: wand of flame (1) íñ·jº v ########.#.##..)....#  -Blink Scroll  ........#.##...!...# íñ·jð µ ##########.#.##.......#  w   ribbon worm (catching breath)  ............#######.##  S   adder íñ·j:€  #................ .# ###.######......... _You are still too unstable to blink. _You disentangle yourself. The adder closely misses you.íñ·jw€ Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleíñ·jš€ °Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)îñ·jÈOgnf the MagicianGnollHealth: 44/44 ========================####################Magic: 17/21 ===================-----..........##....)..#AC: 4Str: 9........#.##.......#EV: 20Int: 15# #......#.##.......#SH: 0Dex: 15#.#.#....#.##.......#XL:  6 Next: 32% Place: Dungeon:4#........#.##;......#Noise: =--------  Time: 3837.0 (0.0)........>..§Sw......#-) Magic Parchment.........#.##.......#Zap: wand of flame (1)########.#.##..)....#-Blink Scroll ........#.##...![4îñ·jT�40m...###########.#.##.......#w   ribbon worm (catching breath)............#######.##S   adder#................ .# ###.######.........Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The puff of flame hits the ribbon worm.  The ribbon worm is severely wounded.îñ·j—)å.  Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The puff of flame hits the ribbon worm.  The ribbon worm is severely wounded.now-empty wand crumbles to dust.  The adder barely misses you. The ribbon worm closely misses you.=8.0 (1Nothing quivered _The adder closely misses you.ðñ·j´ø ðñ·jœú Quiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Blinkc - Cast: Call Imp  d - Cast: Grave Claw (1/3)  ðñ·jsû e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onòñ·jJòñ·j"WÔOgnf the MagicianGnollHealth: 44/44 ========================òñ·j˜W‰####################Magic: 17/21 ===================-----..........##....)..#AC: 4Str: 9........#.##.......#EV: 20Int: 15# #......#.##.......#SH: 0òñ·jËWûDex: 15#.#.#....#.##.......#XL:  6 Next: 32% Place: Dungeon:4òñ·jX’#........#.##;......#Noise: ==-------  Time: 3838.0 (0.0)........>...Sw......#òñ·j*Xã-) Magic Parchment.........#.##.......#Cast: Magic Dartòñ·j`X¸########.#.##..)....#-Blink Scroll òñ·jŸX›........#.##...!...###########.#.##.......#w   ribbon worm (catching breath)............#######.##òñ·jÉXÃS   adder#................ .# ###.######.........òñ·jYAim: a ribbon worm (moderately wounded, catching its breath, 90% to hit)  The puff of flame hits the ribbon worm.  The ribbon worm is severely wounded.òñ·jAYThe now-empty wand crumbles to dust.  The adder barely misses you. The ribbon worm closely misses you. _The adder closely misses you.òñ·jp[òñ·jfcòñ·j.dóñ·jƒ Õ  Ognf the Magician  Gnoll  Health: 44/44 ========================  ####################  Magic: 16/21 ==================------  ..........##....)..#  AC: 4Str: 9  ........#.##.......#  EV: 20Int: 15  # #......#.##.......#  SH: 0Dex: 15 óñ·j¢ ¶ #.#.#....#.##.......#  XL:  6 Next: 32% Place: Dungeon:4  #........#.##;......#  Noise: ==-------  Time: 3838.0 (0.0)  ........>...Sw......#  -) Magic Parchment  .........#.##.......#  Cast: Magic Dart  ########.#.##..)....#  -Blink Scroll  ........#.##...!...#  ##########.#.##.......#  w   ribbon worm (catching breath)  ............#######.##  S   adder  #................ .# ###.######.........óñ·j The adder barely misses you. The ribbon worm closely misses you. _The adder closely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineóñ·j> �Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)óñ·j›ã ÍOgnf the MagicianGnollHealth: 44/44 ========================####################Magic: 16/21 ==================------..........##....)..#AC: 4Str: 9........#.##.......#EV: 20Int: 15# #......#.##.......#SH: 0Dex: 15#.#.#....#.##.......#XL:  6 Next: 32% Place: Dungeon:4#........#.##;......#Noise: ==-------  Time: 3838.0 (0.0)........>...Sw......#-) Magic Parchment.........#.##.......#Cast: Magic Dartóñ·j#å ‡########.#.##..)....#-Blink Scroll ........#.##...!...###########.#.##.......#w   ribbon worm (catching breath)............#######.##S   adder#................ .# ###.######.........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.óñ·jªo óñ·jvq 2-9.0 (1óñ·j§x óñ·j!{ ¥  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit)  óñ·jš{ The magic dart hits the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm barely misses you. The adder barely misses you.ôñ·j‡ Õ  Ognf the Magician  Gnoll  Health: 44/44 ========================  ####################  Magic: 15/21 =================-------  ..........##....)..#  AC: 4Str: 9  ........#.##.......#  EV: 20Int: 15  # #......#.##.......#  SH: 0Dex: 15 ôñ·j' ‡ #.#.#....#.##.......#  XL:  6 Next: 32% Place: Dungeon:4  #........#.##;......#  Noise: =--------  Time: 3839.0 (0.0)  ........>...Sw......#  -) Magic Parchment  .........#.##.......#  Cast: Magic Dart  ########.#.##..)....#  -Blink Scroll  ........#.##...!...# ôñ·js / ##########.#.##.......#  w   ribbon worm (catching breath)  ............#######.##  S   adder  #................ .# ###.######.........ôñ·j° BThe ribbon worm is almost dead. _The ribbon worm barely misses you. The adder barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  ôñ·jí wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 100% to hit)ôñ·jW{'  Ognf the Magician  Gnoll  Health: 44/44 ========================  ####################  Magic: 15/21 =================-------  ..........##....)..#  AC: 4Str: 9 ôñ·j)|% ........#.##.......#  EV: 20Int: 15  # #......#.##.......#  SH: 0Dex: 15  #.#.#....#.##.......#  XL:  6 Next: 32% Place: Dungeon:4  #........#.##;......#  Noise: =--------  Time: 3839.0 (0.0)  ........>...S†......#  -) Magic Parchment  .........#.##.......#  Cast: Magic Dart  ########.#.##..)....#  -Blink Scroll  ........#.##...!...# ôñ·jW|µ ##########.#.##.......#  w   ribbon worm (catching breath)  ............#######.##  S   adder ôñ·j|z #................ .# ###.######.........ôñ·j¦|OAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleôñ·jÌ|©Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, 100% to hit)  ôñ·j }lThe magic dart hits the ribbon worm.  You kill the ribbon worm!ôñ·j'ƒ­        # ôñ·j§ƒ™            ôñ·j+„µ   S   adder     ôñ·j܉Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (almost dead, catching its breath, 100% to hit)  The magic dart hits the ribbon worm.  You kill the ribbon worm!  You have harvested enough death to cast Grave Claw an additional time.ôñ·j±3340.0 (1ôñ·j¾ôñ·jS _The adder closely misses you.ôñ·j^÷ Õ  Ognf the Magician  Gnoll  Health: 44/44 ========================  ####################  Magic: 14/21 ================--------  ..........##....)..#  AC: 4Str: 9  ........#.##.......#  EV: 20Int: 15  # #......#.##.......#  SH: 0Dex: 15  #.#.#....#.##.......#  XL:  6 Next: 33% Place: Dungeon:4 ôñ·jâ÷ � #........#.##;......#  Noise: =--------  Time: 3840.0 (0.0)  ........>...S†......#  -) Magic Parchment  .........#.##.......#  Cast: Magic Dart  ########.#.##..)....#  -Blink Scroll  ........#.##...!...# ôñ·j;ø Ä ##########.#.##.......#  S   adder  ............#######.##  #................ .# ###.######.........You have harvested enough death to cast Grave Claw an additional time. _The adder closely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  ôñ·jÒø dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)õñ·jÁô+Ognf the MagicianGnollHealth: 44/44 ========================####################Magic: 14/21 ================--------..........##....)..#AC: 4Str: 9õñ·jEõð........#.##.......#EV: 20Int: 15# #......#.##.......#SH: 0Dex: 15#.#.#....#.##.......#XL:  6 Next: 33% Place: Dungeon:4#........#.##;......#Noise: =--------  Time: 3840.0 (0.0)........>...S†......#-) Magic Parchmentõñ·jõl.........#.##.......#Cast: Magic Dart########.#.##..)....#-Blink Scroll õñ·jÃõÄ........#.##...!...###########.#.##.......#S   adder............#######.###................ .# õñ·jìõ$###.######.........õñ·jöoAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineõñ·j9öåAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.õñ·jFƒõñ·j •t1.0 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded. _The adder bites you but does no damage.õñ·jáì  Ognf the Magician  Gnoll  Health: 44/44 ========================  ####################  Magic: 13/21 ==============----------  ..........##....)..#  AC: 4Str: 9  ........#.##.......#  EV: 20Int: 15  # #......#.##.......#  SH: 0Dex: 15  #.#.#....#.##.......#  XL:  6 Next: 33% Place: Dungeon:4  #........#.##;......#  Noise: =--------  Time: 3841.0 (0.0) õñ·jn† ........>...S†......#  -) Magic Parchment  .........#.##.......#  Cast: Magic Dart  ########.#.##..)....#  -Blink Scroll  ........#.##...!...#  ##########.#.##.......#  S   adder  ............#######.##  #................ .# ###.######.........The adder is moderately wounded. _The adder bites you but does no damage.  õñ·jæAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)õñ·j') ²Ognf the MagicianGnollHealth: 44/44 ========================####################Magic: 13/21 ==============----------..........##....)..#AC: 4Str: 9........#.##.......#EV: 20Int: 15# #......#.##.......#SH: 0Dex: 15#.#.#....#.##.......#XL:  6 Next: 33% Place: Dungeon:4#........#.##;......#õñ·jÑ* Noise: =--------  Time: 3841.0 (0.0)........>...S†......#-) Magic Parchment.........#.##.......#Cast: Magic Dart########.#.##..)....#-Blink Scroll ........#.##...!...###########.#.##.......#S   adder............#######.###................ .# ###.######.........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.õñ·jú· RPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.  You feel ready to blink again.õñ·j» 62.0 (1õñ·jY õñ·jÇÄ “ _The adder completely misses you. The adder barely misses you.öñ·j‰Î  Ognf the Magician  Gnoll  Health: 44/44 ========================  ####################  Magic: 12/21 =============-----------  ..........##....)..#  AC: 4Str: 9  ........#.##.......#  EV: 20Int: 15 öñ·jÏB # #......#.##.......#  SH: 0Dex: 15  #.#.#....#.##.......#  XL:  6 Next: 33% Place: Dungeon:4  #........#.##;......#  Noise: =--------  Time: 3842.0 (0.0)  ........>...S†......#  -) Magic Parchment  .........#.##.......#  Cast: Magic Dart  ########.#.##..)....#  Scroll  ........#.##...!...# öñ·jÓÏ9 ##########.#.##.......#  S   adder  ............#######.##  #................ .# ###.######.........You feel ready to blink again. _The adder completely misses you. The adder barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)öñ·j�Ø Ë  Ognf the Magician  Gnoll  Health: 44/44 ========================  ####################  Magic: 12/21 =============-----------  ..........##....)..#  AC: 4Str: 9  ........#.##.......#  EV: 20Int: 15  # #......#.##.......#  SH: 0Dex: 15 öñ·juÙ ‘ #.#.#....#.##.......#  XL:  6 Next: 33% Place: Dungeon:4  #........#.##;......#  Noise: =--------  Time: 3842.0 (0.0)  ........>...††......#  -) Magic Parchment  .........#.##.......#  Cast: Magic Dart  ########.#.##..)....#  Scroll  ........#.##...!...#  ##########.#.##.......#  S   adder  ............#######.##  #................ .# ###.######.........Aiming: Magic Dart (safe; 1% risk of failure)  öñ·j1Ú ¼Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!öñ·jNß X        #               öñ·j´ß C     öñ·j8r öñ·j.~  3=73.0 (1Magic Dart _öñ·j]” øñ·j”%3øñ·jf,øñ·jü8øñ·j =øñ·j‹?øñ·j’Føñ·jèFøñ·jªLøñ·j™S,øñ·jôYøñ·jaO=øñ·jJgøñ·jgmøñ·j�nøñ·j tøñ·jh{øñ·jð{N4==øñ·j)‚øñ·jÈøñ·jö‰øñ·j>�øñ·jÏ–,øñ·j�øñ·j�¤,øñ·jü«øñ·j ³P==øñ·j.¹øñ·jéÀøñ·jÂÄøñ·j9Ëøñ·jzÒc5=øñ·jŽäøñ·jMð,øñ·jˆ÷øñ·jÿ,øñ·jñøñ·j” ,øñ·j–øñ·jàO=øñ·jÊ øñ·j¶&a6=øñ·jA,øñ·jë2,øñ·jn8øñ·j=?,øñ·jMFøñ·jN,øñ·j•Tøñ·j\øñ·j™\9=øñ·jôbøñ·j;l,øñ·jzqøñ·jyøñ·j�yK7=øñ·j€øñ·j�‡,øñ·j+’øñ·j(“øñ·jž“øñ·j*™øñ·j¾Ÿøñ·j øñ·j¦øñ·j¥¬øñ·j­9=øñ·j®²øñ·j„¹,øñ·j¾¿øñ·jÇa8=øñ·j±Ìøñ·j(Ó,øñ·jHãøñ·jèë,øñ·j«òøñ·jùøñ·j}ùøñ·j×þøñ·jÔO=øñ·j øñ·j<øñ·j¥øñ·jkøñ·jÑøñ·jCK9=øñ·jx$øñ·jo*øñ·jÒ*øñ·j[/øñ·jY6,øñ·jñ;øñ·jDBøñ·j—Bøñ·jÿGøñ·jñN9=øñ·j^Oøñ·jˆUøñ·j`\,øñ·j°bøñ·j’qx20=øñ·jŸx,øñ·j�~øñ·j"†,øñ·j'Œøñ·j]“,øñ·jß™øñ·j°¡øñ·jì¢9=øñ·j¨øñ·j_±,øñ·j®¸øñ·j&¿b1==øñ·jVÇøñ·j“'¥####################..........##....)..# .#.##.......# # ##.##.# #.#.#....#.##.# #........#.##.# ........>...††# .#.##.......# ########.#.##..)....# ........#.##...!...# ##########.#.##.......#  ............#######.#øñ·jc(#  #.... .# ##.###### # ....##.....#######øñ·j¿:,øñ·jIDøñ·j¨Á####################..........##....)..# .#.##.......#  # ##.##.#  #.#.#....#.##.#  #........#.##.#  ..>...††#  ..#.##..;....#  øñ·jé¨ ########.#.##..)....# ........#.##...!...# #########.#.##.......# ............#######.## #.... .# #.###### # ...##.....#######..#øñ·j²,øñ·jµ»øñ·jR3 Õ ####################..........##....)..#  .#.##.......# # ##.##.# #.#.#....#.##.# #........#.##.# ..>...††# .#.##.......# ########.#.##..);...#  ........#.##...!...# ########.#.##.......# ...........#######.## .... .# .###### ## ..##.....#######..##øñ·jr; øñ·jI< øñ·j C øñ·jî¥ 7 ..........##....)..#. # #.#.#....#.......#.##. .øñ·j§ />...††..#.##... ########).  ........ ########. ...........#######.#Scroll # .#.#........#øñ·jt® øñ·jò® :==øñ·jø´ øñ·jFË &-øñ·jìÎ 094.0 (51.0)øñ·j[Ô E-5.0 (52øñ·j&Ú øñ·jtß 0  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder! _d - a grey potionûñ·j¯ùAn adder corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.þñ·j�Üþñ·j˜à� ..........##....)..#Ognf the Magician........#.##.......#Gnoll # #......#.##.......#Health: 44/44 ======================== #.#.#....#.##.......#Magic: 21/21 ======================== #........#.##.......#AC: 4Str: 9 ........>...††......#EV: 20Int: 15 .........#.##.......#SH: 0Dex: 15 ########.#.##..)....#XL:  6 Next: 37% Place: Dungeon:4  ........#.##...;...#þñ·jJáNoise: ---------  Time: 3895.0 (52.0) ########.#.##.......#-) Magic Parchment ...........#######.##Cast: Magic Dart ................ .#Scroll .######......... ## þñ·j˜áL..##.....####### ..........# ...#......# .#.#........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder! _d - a grey potionþñ·jïèþñ·jñþñ·jøþñ·jùÿñ·j‡”e....ÿñ·jÙé\ .#.##.......#  ##.##.# .#.#....#.##.# ........#.##.# .>...††# #.##.......# #######.#.##..)....# ........#.##.......# #######.#.##.# ..........#######.## ÿñ·j°ê.... .# ###### ## .....#######..## #.#..# #.####...#ÿñ·jvò,ÿñ·jZøÿñ·j‘”^#.##.# #......#.##.# #.#....#.##.# #.##.# ÿñ·jú”>...††......# #.##.# .#.##..)....# #.##.......# ÿñ·j'•Š.#.##.....;.# ÿñ·jQ•‰#######.##  ..# ÿñ·j –ý..### ##.....#######.# # ÿñ·j­¡,ÿñ·jQºÿñ·j.HQ #.# ...#>...††.#.##. ######) ........ ######... .........#######;##........# #####..........######Scroll .# #..##..#ÿñ·j»©� .#.#....#.##.# ........#.##.......#>...††......#..#.##.......# #######.#.##..)....# ........#.##.......# #######.#.##.......# ..........#######.##.......;.# ######### .##.....#######. .........# #.#......# #. #.#........# #. #.####...#..# #. #.# #..##..# #..# #.## .#ÿñ·jH°ÿñ·j¶°ÿñ·jZ·ÿñ·j— ¿ #.#.#....#.##.# #.#.##.......#.>...††......#.#.##.......##.#.##..)....#  .#.##.......##.#.##.......#.#.##..# .######.###.##.....#.#.# #.#.#......# #.# .#.#.# #.# ÿñ·j Y.#.####...#..# #.# .#.# #..##..# #.# ...# #.## .#ÿñ·j $ ,ÿñ·j‡( ÿñ·jƉ � ... .>...††.#.##.# ########)....#  ............# ########.... ...........#######.##........# ######### ..##.....#######.# ........# #ÿñ·jGŠ ¨#.# ...# ### #ÿñ·jß’ ,ÿñ·j¿˜ ÿñ·jÁû · .>...††.#.##.# ########)....  ......... ########....# ...........#######.##........# ######### ..##.....#######;# ÿñ·j0ü ˜........# # .#..#### ...#ÿñ·jV ,ÿñ·j+ ÿñ·jæk v  #..#.##.#  >...††......#  .........#.##.......#########.#.##..)....#  ........#.##.......# #########.#.##.......########.## #..........# #.######........;.#####.....#######.#..# #.#...## #.# #.#.#........# #.# #.#.####...#..# #.# #.#.# #..##..# #.#.# #.## .# #.#.# ### # ###ÿñ·j×s ,ÿñ·jËw ÿñ·jÚ 4  #.#.##.# .>...††......# .#.##.# #.#.##..)....# ..#.##.......##.#.##.......#  .#.##  #....##.######.###.##.....#.#.# #.#.#......# #.# ##.#.#.# #.# ÿñ·j€Ú ¼ #.#.####...#..# #.# ##.#.# #..##..# #.#.# #.## .# #.# .....# ### # ###ÿñ·j™ã ,ÿñ·jDï ÿñ·j¸P / #.#.##.# .>...††......# .#.##.# ÿñ·jQ (##.#.##..)....# ..#.##.......#  #.#.##.......# .ÿñ·jCQ É#.## #....##.######ÿñ·jfQ O.### #....##.....ÿñ·j„Q i#.# #.# #.# ÿñ·j Q G#.....#......# #.# ###.#.#ÿñ·jÊQ ˆ.# #.#  #.#.####...#..# #.# ÿñ·jñQ Ö###.#.# #..##..# #.# ......# #.## .# #.# ÿñ·jR ’......# ### # ###ÿñ·jzZ ÿñ·jÕZ ÿñ·j=` ÿñ·j;Á / #.#.##.# .>...††......# .#.##.# ÿñ·jˆÁ t##.#.##..)....# ........#.##.......# #.#.##.......# .ÿñ·j·Á á#.## #....#  ###.######ÿñ·j .###  #....##.....#.#  #.....# #.# ÿñ·j# ‰ #.....#......# #.#  ###.#.#ÿñ·j> ‰.# #.#  #.#.####...#..# #.# ÿñ·jX `####.#.# #..##..# #.# ÿñ·jq z.# #.## .# #.# ÿñ·jŠÂ �.# ### # ###ÿñ·jòÊ ,ÿñ·jæÏ ÿñ·jû1 ø #.#.##.# .>...††......# .#.##.# ########.#.##..)....# ........#.##.......# #.#.##.......#ÿñ·j}2 ¡ .#.## #....# ###.######.### #....##.....#.# #.....# #.# #.....#......# #.#  ###.#.#.# #.#  #.#.####...#..# #.# #####.#.# #..##..# #.# ÿñ·j¥2 #.# #.## .# #.# #.# ### # ###ÿñ·j39 ,ÿñ·j? ÿñ·jT  ‚ #.#.##.# .>..J††......# ..#.##.# ########.#.##..)....# ........#.##.......# #.#.##.......# .#.## #....# ###.######.### #....##.....ÿñ·jÏ  ©#.# #....# #.# #.....#......# #.# ###.#.#........# #.# #.#.####...#..# #.#J   endoplasm (wandering)  #####.#.# #..##..# #.#  #.# #.## .# #.# ÿñ·j�¡ ³ #.# ### # ###ÿñ·jᦠj  You encounter an endoplasm.ÿñ·j™¹ 0Magic Dartÿñ·jùÉ 4.907.0 (1ÿñ·jöÐ ;Jÿñ·jÖ b8.0 (13Magic Dartÿñ·júÛ ÿñ·j¿Þ 6 _The endoplasm leaves your sight.ò·jÏy `.............ò·jSz ò·j¿� ò·jéç Î #.#.##.# ..>...J†......# ...#.##.# ########.#.##..)....# ........#.##.# ò·jcè µ#.#.##.# .#.## #.# ###.######..;.......### #....##.....ò·j›è °#.# #...# #.#ò·jÆè é #.....#......# #.# ###.#.#....ò·jïè À....# #.# #.#.####...#..# #.#ò·jé Ÿ #####.#.# #..##..# #.#ò·jBé c #.# #.ò·jmé ## .# #.#  #.# ### # ###ò·jéé ò·j¤þ ,ò·jþ ò·jj © >...J†......# ...#.##.# ########.#.##..)....# ........#.##.......###########.#.##.# ............#######.## #...................###.######....ò·j=j ¥### #....##....;#######.# ò·jZj g #............# #.#ò·jrj $ #.....#......# #.# ###.#.#........# #.#ò·j‰j { #.#.####...#..ò·j¡j �# #.######.#.# #..##.ò·jÀj À.# #.# #.......# #.## .ò·jÛj =# #.# #ò·júj  .# ### .# ### #..†....ò·jk !#ò·jau ,ò·jn| ò·j|ß à.#.##.......# ########.#.##..)....# ........#.##.......# ##########.#.##.# ............#######.## ò·jõß ##...................# ###.######..........### #....##.....#######.# #....... #.# #.....## #.# ò·jà †###.#.#..# #.# ò·j8à " #.#.####...#..# #.# #####.#.# #..##..ò·j°à è# #.##.......# #.## .# #.##.# ### .# ####..†....# ######.#ò·jÕà ".#ò·j’é ,ò·j”ð ò·jHR Å ########) ........########## ............#######.##...................# ###.######....##....##.....#######.# ........# .###.#...# #.#.####...#..##Scroll #.#.##ò·jAZ ,ò·j` ò·j†Á D  ........########## ............#######.##...................# ###.######....##....##.....#######.# ........# .###ò·jøÁ ð##.#..# #.#.####...#..######.#.# #..##..#.Scroll .###.#..######..) #########ò·j& ò·jNÊ ò·j«Ê ò·jÐ ò·j,2Š.#.##.# ##########.#.##.# ............#.## #..........# ###.######..........### #....##.....#######.# #..# #.# #.....#......### #.# ###.#.#......;.# #.# #.#.####...#..# #.#  ò·j3­#####.#.# #..##..# #.#  #.# #.## w.# #.#  #.# ### ..# ###  #..†....# ..# w   dart slug (asleep)#####.#.# ©©##.#.## ### ò·j<i  You encounter a dart slug.ò·j G0Magic Dartò·jØS213.0 (5.0)ò·jµX*4.0 (6ò·jƒ^ò·j¯`* _Found a transporter.ò·j»ó ò·jÊô žA dart slug. A small invertebrate. It hunts prey considerably larger than itself by firing chitinous darts, using a concealed air bladder to launch them with remarkable range and power. Max HP: ~10Will: noneAC: +EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . ò·jZõ pThreat: Minor Class: Natural Size: V. Small Int: Animal Speed: 70% (normally travels slower than you) You have about 98% to hit with your parchments (while incapacitated). It has about 19% to hit you. Attack Max Damage Bite 3 It has a 10% chance to notice you each turn. It possesses the following natural abilities:  a - Slug Dart(2d3) (7) [!]: Description|Statusesò·j> ........#.##.......#Ognf the Magician##########.#.##.......#Gnoll............#######.##Health: 44/44 ========================#...................#Magic: 21/21 ========================###.######..........###AC: 4Str: 9#....##.....#######.#EV: 20Int: 15#............# #.#SH: 0Dex: 15#.....#......### #.#XL:  6 Next: 37% Place: Dungeon:4###.#.#......;.# #.#Noise: ---------  Time: 3914.0 (6.0)#.#.####...#..# #.#-) Magic Parchment  #####.#.# #..##..#[37ò·jg sm #.#Cast: Magic Dart  #.......# #.## w.# #.#Scroll #.......# ### ..# ####..†....#..#w   dart slug (asleep)#####.#.#©©##.#.######.#..######..) ######### _You kill the adder! _d - a grey potionYou encounter an endoplasm. _The endoplasm leaves your sight.  You encounter a dart slug. _Found a transporter.ò·jï ò·j  ò·j! ò·j& ò·jÓÖs ........#.##.......#  Ognf the Magician  ##########.#.##.......#  Gnoll ............#######.##  Health: 44/44 ======================== #...................#  Magic: 20/21 ======================--  ###.######..........###  AC: 4Str: 9  #....##.....#######.#  EV: 20Int: 15  #............# #.#  SH: 0Dex: 15  #.....#......### #.#  XL:  6 Next: 37% Place: Dungeon:4  ###.#.#......;.# #.#  Noise: ---------  Time: 3914.0 (0.0) ò·j�× #.#.####...#*.# #.#  -) Magic Parchment  #####.#.# #..##*.# #.#  Cast: Magic Dart  #.......# #.## w.# #.#  Scroll  #.......# ### ..# ###  #..†....# ..#  w   dart slug (asleep)  #####.#.# ©©#  #.#.## ###  #.#..######..) ######### You encounter a dart slug. _Found a transporter.  ò·jÛ׳Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)ò·jÈyÖ........#.##.......#Ognf the Magician##########.#.##.......#Gnoll............#######.##Health: 44/44 ========================#...................#Magic: 20/21 ======================--###.######..........###AC: 4ò·j${Str: 9#....##.....#######.#EV: 20Int: 15#............# #.#SH: 0Dex: 15#.....#......### #.#XL:  6 Next: 37% Place: Dungeon:4###.#.#......;.# #.#Noise: ---------  Time: 3914.0 (0.0)#.#.####...#*.# #.#-) Magic Parchment  #####.#.# #..##*.# #.#Cast: Magic Dart  #.......# #.## w.# #.#Scroll #.......# ### ..# ####..†....#..#w   dart slug#####.#.#©©##.#.##ò·jo{W[0;10;1m####.#..######..) #########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  ò·jŽ{KThe dart slug is heavily wounded.ò·jˆ8w.ò·jV[.=5.0 (1 _ò·jsò·js‚  ........#.##.......#  Ognf the Magician  ##########.#.##.......#  Gnoll ............#######.##  Health: 44/44 ======================== #...................#  Magic: 19/21 =====================---  ###.######..........###  AC: 4Str: 9  #....##.....#######.#  EV: 20Int: 15  #............# #.#  SH: 0ò·jý‚6Dex: 15  #.....#......### #.#  XL:  6 Next: 37% Place: Dungeon:4  ###.#.#......;.# #.#  Noise: =--------  Time: 3915.0 (0.0) #.#.####...#*.# #.#  -) Magic Parchment  #####.#.# #..##w.# #.#  Cast: Magic Dart ò·j#ƒ' #.......# #.## ..# #.#  Scroll  #.......# ### ..# ### ò·jEƒ# #..†....# ..#  w   dart slug  #####.#.# ©©# ò·jaƒa #.#.## ###  ò·j}ƒa#.#..######..) ######### The magic dart hits the dart slug. ò·j—ƒ=_The dart slug is heavily wounded.ò·j²ƒŠAiming: Magic Dart (safe; 1% risk of failure)  ò·jσíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineò·jêƒwAim: a dart slug (heavily wounded, 100% to hit)ò·jcf........#.##.......#Ognf the Magician##########.#.##.......#Gnoll............#######.##Health: 44/44 ========================#...................#Magic: 19/21 =====================---###.######..........###AC: 4Str: 9#....##.....#######.#ò·jU ÚEV: 20Int: 15#............# #.#SH: 0Dex: 15#.....#......### #.#XL:  6 Next: 37% Place: Dungeon:4###.#.#......;.# #.#Noise: =--------  Time: 3915.0 (0.0)#.#.####...#*.# #.#-) Magic Parchment  #####.#.# #..##w.# #.#Cast: Magic Dart  #.......# #.## ..# #.#Scroll ò·j¨ �#.......# ### ..# ####..†....#..#w   dart slug#####.#.#©©##.#.##ò·jà ÿ####.#..######..) #########Aiming: Magic Dart (safe; 1% risk of failure)  ò·j íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineò·jH æAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.ò·j—'.ò·j½š16.0 (1 _ò·j¸ ò·j¢ò·jág ........#.##.......#  Ognf the Magician  ##########.#.##.......#  Gnoll ............#######.##  Health: 44/44 ======================== #...................#  Magic: 18/21 ====================----  ###.######..........###  AC: 4Str: 9  #....##.....#######.#  EV: 20Int: 15  #............# #.#  SH: 0Dex: 15  #.....#......### #.#  XL:  6 Next: 37% Place: Dungeon:4  ###.#.#......;.# #.#  Noise: =--------  Time: 3916.0 (0.0) #.#.####...#*.#ò·j±hq #.#  -) Magic Parchment  #####.#.# #..##w.# #.#  Cast: Magic Dart  #.......# #.## ..# #.#  Scroll  #.......# ### ..# ###  #..†....# ..#  w   dart slug  #####.#.# ©©#  #.#.## ###  #.#..######..) ######### The magic dart hits the dart slug. _The dart slug is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)ò·jîá . ........#.##.......#  Ognf the Magician  ##########.#.##.......#  Gnoll ............#######.##  Health: 44/44 ======================== #...................#  Magic: 18/21 ====================----  ###.######..........###  AC: 4Str: 9  #....##.....#######.#  EV: 20Int: 15  #............# #.#  SH: 0Dex: 15 ò·jÐâ G #.....#......### #.#  XL:  6 Next: 37% Place: Dungeon:4  ###.#.#......;.# #.#  Noise: =--------  Time: 3916.0 (0.0) #.#.####...#..# #.#  -) Magic Parchment  #####.#.# #..##†.# #.#  Cast: Magic Dart  #.......# #.## ..# #.#  Scroll  #.......# ### ..# ###  #..†....# ..#  w   dart slug  #####.#.# ©©#  ò·jÒã È#.#.## ###  #.#..######..) ######### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!ò·jé          ..     #.#  ò·jvé N #.#   #.#  *.# #.#   [11;21H #.#  ò·jÒé ; #.## ..# #.#   ### ..#   #..†....# ..#   ò·jüé  ò·j&ê 7  ) ò·jåx .ò·j„ p87.0 (1Magic Dart _ò·jZŠ ò·j Œ  ò·jsVH...... ò·jèV ò·jô\ ò·jµd, ò·ji ò·jwo ò·jßo ò·jît ò·jkz ò·jÊzK9= ò·j“ ò·j†, ò·jO¡ ò·jç©, ò·j° ò·j²¶, ò·jp¼ ò·j%à ò·jŠÃ9= ò·jÉ ò·juÏ, ò·jÕ ò·jÕÛ ò·jBÜL20= ò·jêë ò·jZô, ò·j û ò·j‚ , ò·jÄ  ò·jŠ , ò·j  ò·j O= ò·j$  ò·j™$  ò·j,%  ò·jA*  ò·jÙ3  ò·j¼4 L1== ò·jš9  ò·j—œ ‚##########.#.##.# ............#######.## #...........# ###.######...### #....##.....#######.# #............# #.# #.....#### #.# ###.#.#........## #.#  #.#.####...#;.# #.# #####.#.# #..##†.# #.# #.......# #.###..# #.# #.# ### #..# ### #..†....# #..# #####.#.# #©©#  #.#.######.#..######..).##########.#......©#.©_∆#©......# ò·jᤠ, ò·j"ª  ò·j‡ Ÿ ........#.##.###########.#.##.......# ....#######.## #............# ###.######..........### #....##.....#######.# #......# #.# #.....#......### #.####.#.#......;.## #.# #.#.####...#..# #.#  #####.#.# #..##†.# #.#  #.# #.###..# #.#  ò·jo t #.......# ### #..# ###  #..†....# #..#  #####.#. #©©# #.#.## #### #.#..######..).######### ò·jÝ  ò·j  ò·j­  ò·j š ########.#.##..)....# ........#.##.###########.#.##.......# ...#######.## #............# ###.######..........### #....##.....#######.# #......# #.# #.....#### #.####.#.#........## #.# #.#.####...#..# #.# #####.#.# #..##†.# #.# #.# #.###..# .# #.......# ### #..# ### #..†....# #..######.#. #©©# #.#.## ####[39 ò·j,› Z;49m ò·j¤ñ ^ .........#.##.......#########.#.##..)....# ........#.##.###########.#.##.......# ...#######.## #...................# ò·j ò Ï ###.######..........### #....########.# #......# #.# #.....#### #.# ò·jjò ###.#.#........## #.# #.#.####...#..# #.# #####.#.# #..##†.# #.# ò·jüò C #.# #.###..# .# #.......# ### #..# ### #..†....# #..######.#. #©©# ò·jü P== ò·ji  ò·jÕd ô >...J†......# .........#.##.......#########.#.##..)....# ........#.##.###########.#.##.......# .#######.## #...................# ###.######..........### #....########.# #..... ò·j0f ¾.# #.# #.....#### #.####.#.#........## #.# #.#.####...#..# #.# #####.#.# #..##†.# #.# #.# #.###..# .# #.......# ### #..# ### #..†....# #..# ò·j~p , ò·j#w  ò·j]ì M#.#.##.>...J†.........#.##...########.#.##..) .......##########.#.##...................#######.## #.........##.######;.........###..##.....######.......# ......### ###.#.#........## #.#.#### #..# ò·j ó  ò·jÑó  ò·j§ø  ò·j _ 2 #.#.#....#.##.# #..#.##.# .>...J†......# .........#.##.......#########.#.##..)....# ........#.##.###########.#.##.......# #######.## #.........# ###.######..........### #....##.....#######.# #............# #.# #.....#......# #.####.#.#......## #.# #.#.####...#..# #.# #####.#.# #..##†.# #.# # ò·j` o.# #.###..# .# ò·jjh , ò·jo  ò·j.Ò Ñ # #......#.##.# #.#.#....#.##.# #..#.##.# >...J†......# .........#.##.......#########.#.##..)....# ........#.##.###########.#.##.......#.#######.## ##.........# ###.######..........### #....##.....#######.# #............# #.# #.....#......# #.####.#.#......## #.# #.#.####...#..# #.# #####.#.# #..##†.# #.# ò·j^Ú , ò·j×à  ò·jáE Ë # #......#.##.# #.#.#....#.##.# #.#.##.# .>...J†......# .#.##.# #.#.##..)....# .#.##.##.#.##.#......#######.###........# ###.######..### #....##.....#.# #...# #.# #.....#......### #.# ###.#.#........## #.# #.#.####...#..# #.#  #####.#.# #..##†.# #.# ò·jRL , ò·jqT  ò·j¹ ¡ # #......#.##. #.#.#....#.##. #.#.##. .>...J†...... .#.##. #.#.##..).... .#.##.#.#.##.......#.#........# ###.######..### #....##.....#.# #....# #.# #.....#......### #.#  ###.#.#........## #.#  ò·j¡º  #.#.####...#..# #.#  #####.#.# #..##†.# #.# ò·jÄ , ò·jMÉ  ò·j‰,â # #......#.## #.#.#....#.## #.#.## .>...J† .#.## #.#.##..) .#.## ò·jŠ-}#.#.##......#.#........ ###.######.. #....##.....#.# #.....# #.# #.....#......### #.# ###.#.#........## #.#  #.#.####...#..# #.#  #####.#.# #..##†.# #.# ò·jA7 ò·j>8 ò·jâ> ò·j£¤  # #......#.## #.#.#....#.## #.#.## .>...J† .#.## #.#.##..) .#.###.#.##......##....... ###.######.. #....##.....#.# #......# #.# #.....#......### #.#  ###.#.#........## #.#  #.#.####...#..# #.#  #####.#.# #..##†.# #.#  ò·j=¬, ò·jí ò·jN/  # #......#.## #.#.#....#.## #.#.## .>...J† .#.## #.#.##..) .#.###.#.##......#....... ###.######.. #....##.....#. #............# #. #.....#......### #. ###.#.#........## #. #.#.####...#..# #. #####.#.# #..##†.# #. ò·j9, ò·j@ ò·jÝn # #......#.## #.#.#....#.## #.#.## .>...J† .#.## #.#.##..) .#.###.#.##......#....... ###.######. #....##.....# #............# # #.....#......### # ###.#.#........## # ò·j+pa #.#.####...#..# # #####.#.# #..##†.# # ò·j±x, ò·j~ ò·jsàà # #......#.## #.#.#....#.## #.#.## .>...J† .#.## #.#.##.. .#.###.#.##......#....... ###.######. #....##..... #............# #.....#......### ###.#.#........## ò·j#áà #.#.####...#..# #####.#.# #..##†.# ò·jßæ ò·j>ç ò·j-ì ò·jŸN¿ # #......#.## #.#.#....#.## #.#.## .>...J† .#.## #.#.##  ò·jgP.#.###.#.##......#....... ###.######. #....##.....  #...# #.....#......###  ###.#.#........##  #.#.####...#..#  #####.#.# #..##†.#  ò·j½W, ò·j \ ò·jž¼† # #......#.## #.#.#....#.## #.#.## .>...J .#.## #.#.## .#.###.#.##......#....... ###.######. #....##.....  #...# #.....#......### ###.#.#........ #.#.####...#.. #####.#.# #..##†. ò·j,Ä, ò·j�È ò·jk*~ # #......#. #.#.#....#. #.#. .>... .#. #.#. .#.#.#.......#....... ###.######. #....##.....  #...# #.....#...... ###.#.#........ #.#.####...#. #####.#.# #..##† ò·jë1 ò·j3 ò·j(8 ò·jϦ[ # #......#. #.#.#....#. #.#. .> .#. #.#. .#.#.#........#....... ###.######. #....##.....  #...# #.....#...... ###.#.#....... #.#.####...# #####.#.# #..## ò·jv® ò·jQ¯ ò·j³ ò·j ä # #......# #.#.#....# #.# .> .# #.# .##.##.#.#....... ###.######. #....##..... # ò·j5... #.....#...... ###.#.#...... #.#.####... #####.#.# #.. ò·j¥, ò·j>! ò·jÊ�� # #...... #.#.#.... #. .> . #. . ò·jš‚Ö #. #. #.#....... ###.######. #....##..... #.. #.....#..... ò·jù‚Í ###.#.# #.#.#### #####.#.# #.. ò·j;‰, ò·j7� ò·j8ëÁ # # #.#.# # .  #  # #. #.#....... ###.######. #....##.... #. #.....# ò·j ìË ###.#.# #.#.#### #####.#.# # ò·j ñ ò·j—ñ ò·jvô ò·jpRg # # #.#.# #      #. #.#....... ò·jSŠ ###.###### #....##... # #.....# ###.#.# #.#.#### #####.#.# # ò·j+Y, ò·jò\ ò·j€½ï # # #.#.# #      # ò·jð½0. #.#......# ###. #....## # #.....#.. ò·j¾V ###.#.#.. ò·j7¾3 #.#.### ò·jR¾4 #####.#.# ò·jœÅ, ò·j Ê ò·jJ*ß # # #.#.# #      # #.# #. ###.#. #....## ò·j+@#. ##. #.....#.. ###.#.#.. #.#.  #####.#.# ò·j?9B ò·jñ™S # # #.#. #      # #.# #.# ###. #.# #....## #.# # #.. #.....#  ... ###.#.#  ... #.#.#  #####.#.#  ò·j€Ÿ, ò·j¡¯ ò·j‹w ...#### ...##################.................############.... ###.###...... ò·j[c....#.......#  ò·j´ , ò·jN ò·j oF . ò·jÖoi.#### ...################## ò·jõoW.................############.... ò·jp@ ###.###.... ò·j4p)... ò·jAq„#.?######.......# ò·j~qD  ò·j }, ò·jO~ ò·jù. ò·jEùc#### ...################## ò·jmù�.................############.... ###.### ò·j¡ùE.......# ò·jÆùU....##.#.. ò·jòù¢ ....... ####S   ball python (constriction, asleep) ò·júš?#####.# #.......# ò·jGúf#. S# ò·jnú2† ò·jÑk  You encounter a ball python. ò·jì7-Magic Dart ò·ja060.0 (43.0) ò·jTL-1.0 (44 _ ò·jù' ò·j€, ò·jï¶€ .... Ognf the Magician .... Gnoll #### Health: 44/44 ======================== ... Magic: 20/21 ======================-- ################## AC: 4Str: 9 #................. EV: 20Int: 15 ò·j¡·K #.############.... SH: 0Dex: 15 #.# ###.### XL:  6 Next: 38% Place: Dungeon:4 #;# #....## Noise: ---------  Time: 3961.0 (0.0) #*# #...... -) Magic Parchment ò·jË·D#.* #.....# Cast: Magic Dart ...* ###.#.# Scroll  ò·jú· ò·j¸i...*. #.#.# ò·jR¸h.....*. #####.#.# S   ball python (constriction, asleep) ?#####*# #.......# ò·j‚¸n #. S# #.......# ò·j£¸O#..†....# _You kill the dart slug!  ò·jĸN_You encounter a ball python. ò·jç¸WAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle ò·j¹ Shift-Dir - straight line ò·j/¹FAim: a ball python (asleep, 100% to hit) ò·j2A � .... Ognf the Magician .... Gnoll #### Health: 44/44 ======================== ò·j™A w... Magic: 20/21 ======================-- ################## AC: 4Str: 9 #................. EV: 20Int: 15 #.############.... SH: 0 ò·jB ¦Dex: 15 #.# ###.### XL:  6 Next: 38% Place: Dungeon:4 #;# #....## Noise: ---------  Time: 3961.0 (0.0) #.# #...... -) Magic Parchment ò·j5B � #.. #.....# Cast: Magic Dart ò·jSB ~ .... ###.#.# Scroll  ò·jžB # ..... #.#.# ....... #####.#.# S   ball python (constriction, asleep) ò·j½B p?#####.# #.......# ò·jéB }#. †# #.......# #..†....# ò·jC ‚Aiming: Magic Dart (safe; 1% risk of failure)  ò·j4C ÍPress: ? - help, Q - select action, ( or ) - cycle ò·jZC eShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  ò·jC lThe magic dart hits the ball python.  You kill the ball python! ò·j±I :  #................. #.#  #;#  ò·j J F #*#  #.*  ...*  ...*.  ò·j7J v .....*.   ò·jjJ Û*#   #. †#  ò·j�J 4  ò·j­J d#..†  ò·jºÓ C...... ò·j{Û p=2.0 (1Magic Dart _ ò·j«à  ò·jå  ò·jÓè^................... ò·j'é ò·j?ð ò·j|ø ò·júø ò·jý ò·jr, ò·j4X ò·j/6 ò·jÍ6L1== ò·j1; ò·jÀ¤  #### ...##################.................############ ###.###...........##......# ###.##......# .......# ####...######.#.#  ò·j7§, ò·jz¬ ò·jœ8½ #### ...##################.................############ ###.###.....####......###..J..##.##.### .#####J   endoplasm (asleep)##.#.#.# ò·jèBj  You encounter an endoplasm. ò·jRH7-Magic Dart ò·j-U+7.0 (5 ò·j�WK-8.0 (6 _ ò·j^ ò·jê_ ò·j‚Q  #### Ognf the Magician ... Gnoll ################## Health: 44/44 ======================== #................. Magic: 20/21 ======================-- #.############.... AC: 4Str: 9 #.# ###.### EV: 20Int: 15 #.# #....## SH: 0 ò·jERèDex: 15 #.##### #...... XL:  6 Next: 38% Place: Dungeon:4 #;....# #.....# Noise: ---------  Time: 3968.0 (0.0) #..J**.....# ###.#.# -) Magic Parchment #.###......# #.#.# Cast: Magic Dart .......# #####.#.# Scroll  .?#####.# #.......# ò·jS®##. †# #.......# J   endoplasm (asleep) .. # #..†....# ##. #####.#.# #.#.# _You kill the ball python! _You encounter an endoplasm.Aiming: Magic Dart (safe; 1% risk of failure)  ò·jKS2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) ò·j8d#### Ognf the Magician... Gnoll################## Health: 44/44 ========================#................. Magic: 20/21 ======================--#.############.... AC: 4Str: 9#.####.### EV: 20Int: 15#.##....## SH: 0Dex: 15#.##### #...... XL:  6 Next: 38% Place: Dungeon:4#;....# #.....# Noise: ---------  Time: 3968.0 (0.0)#..J**.....# ###.#.# -) Magic Parchment#.###......##.#.# Cast: Mag ò·jÙdÓic Dart.......# #####.#.# Scroll .?#####.# #.......###. †# #.......# J   endoplasm..# #..†....###.#####.#.##.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. ò·jøç-.J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.The endoplasm quivers. ò·jâï. ò·jûñ9=9.0 (1 _ ò·j~ú ò·jáúò·jMð ò·jËñ ÙAn endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain ò·jrò itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: + Threat: Minor Class: Natural Size: V. Small Int: Mindless You have about 89% to hit with your parchments. It has about 19% to hit you. Attack Max Damage Hit 3 It is immune to acid and corrosion and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities:  a - Freezeò·j¨ò »(1d5) (1) [!]: Description|Quoteò·j‰^ s#### Ognf the Magician... Gnoll################## Health: 44/44 ========================#................. Magic: 20/21 ======================--#.############.... AC: 4Str: 9#.####.### EV: 20Int: 15#.##....## SH: 0Dex: 15ò·j_ Œ#.##### #...... XL:  6 Next: 38% Place: Dungeon:4#;....# #.....# Noise: =--------  Time: 3969.0 (1.0)#...J......# ###.#.# -) Magic Parchment#.###......##.#.# Cast: Magic Dart.......# #####.#.# Scroll .?#####.# #.......#ò·jV_ 8##. †# #.......# J   endoplasm..# #..†....#ò·j}_ R##.#####.#.##.#.#ò·j²_ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineò·jÜ_ mAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  ò·jÿ_ ›The endoplasm is severely wounded. _The endoplasm quivers.ò·jNg ò·júh ò·j·n ò·jQp ò·j7^ #### Ognf the Magician ... Gnoll ################## Health: 44/44 ======================== #................. Magic: 19/21 =====================--- #.############.... AC: 4Str: 9 #.# ###.### EV: 20Int: 15 ò·jÑ^z#.# #....## SH: 0Dex: 15 #.##### #...... XL:  6 Next: 38% Place: Dungeon:4 #;....# #.....# Noise: =--------  Time: 3969.0 (0.0) #...J*.....# ###.#.# -) Magic Parchment #.###......# #.#.# Cast: Magic Dart .......# #####.#.# Scroll  .?#####.# #.......# ##. †# #.......# J   endoplasm .. # #..†....# ##. #####.#.# #.#.#The endoplasm is severely wounded. _The endoplasm quivers.ò·j._ðAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)ò·jìÍ ¿ #### Ognf the Magician ... Gnoll ################## Health: 44/44 ======================== #................. Magic: 19/21 =====================--- #.############.... AC: 4Str: 9 #.# ###.### EV: 20Int: 15 #.# #....## SH: 0Dex: 15 #.##### #...... XL:  6 Next: 38% Place: Dungeon:4 ò·jÞÎ ¡#;....# #.....# Noise: =--------  Time: 3969.0 (0.0) #..........# ###.#.# -) Magic Parchment #.###......# #.#.# Cast: Magic Dart .......# #####.#.# Scroll  .?#####.# #.......# ò·j;Ï ¾##. †# #.......# J   endoplasm .. # #..†....# ##. #####.#.# #.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!ò·jŒÕ ª  #.#  #.#      #....*        ##. †#  .. # #..†  ##.   #.#.# ò·j"d .ò·j%~ q970.0 (1Magic Dart _ò·j}„ ò·jñ… ò·jÑj&..ò·jkkò·jäpò·j1–°ò·j–žò·jw¦ò·já¦E20=ò·j<¬ò·jʳò·j>´ò·jйò·jÀÀ,ò·jNÆò·jÎò·jÙÎò·jèÕò·j*àS BB   clockroach (wandering, warded) #.#.#  You encounter a clockroach.ò·j›üb-Magic Dart7.0 (7ò·j\ }=-8.0 (8 _ò·j° ò·jNò·jíÒ #### Ognf the Magician ... Gnoll ################## Health: 44/44 ======================== #................. Magic: 19/21 =====================--- #.############.... AC: 4Str: 9 #.# ###.### EV: 20Int: 15 #.# #....## SH: 0Dex: 15 #.##### #...... XL:  6 Next: 39% Place: Dungeon:4ò·ju #;....# #.....# Noise: ---------  Time: 3978.0 (0.0) #......*...# ###.#.# -) Magic Parchment #.###...*..# #.#.# Cast: Magic Dart .....*.# #####.#.# Scroll  .?#####*# #.......# ò·jž##. B# #.......# B   clockroach (wandering, warded) ò·jž.. # #..†....# ##. #####.#.#ò·jò] #.#.# _You encounter a clockroach.ò·jWAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleò·j4‹Shift-Dir - straight lineAim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 100%  ò·jŠto hit)ò·j=KC#### Ognf the Magician... Gnoll################## Health: 44/44 ========================#................. Magic: 19/21 =====================---#.############.... AC: 4Str: 9#.#ò·jLF###.### EV: 20Int: 15#.##....## SH: 0Dex: 15#.##### #...... XL:  6 Next: 39% Place: Dungeon:4#;....# #.....# Noise: ---------  Time: 3978.0 (0.0)#......*...# ###.#.# -) Magic Parchment#.###...*..##.#.# Cast: Magic Dart.....*.# #####.#.# Scroll .?#####*# #.......#ò·jOL•##. B# #.......# B   clockroach (warded)..# #..†....###.ò·j…Ls#####.#.##.#.# _You encounter a clockroach.ò·j¬LŠAiming: Magic Dart (safe; 1% risk of failure)  ò·jÆLÍPress: ? - help, Q - select action, ( or ) - cycleò·jÞL‹Shift-Dir - straight lineAim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 100%  ò·jMto hit)ò·j4Ó¨B†  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 100%  to hit)  The magic dart hits the clockroach. The clockroach is warded from harm.ò·j^å3...ò·jÕç9=9.0 (1 _ò·jUîò·j±ïò·j7/ò·jd9&Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3)  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onò·j—ò·jÅ$#### Ognf the Magician... Gnoll################## Health: 44/44 ========================#................. Magic: 19/21 =====================---#.############.... AC: 4Str: 9#.####.### EV: 20Int: 15#.##....## SH: 0Dex: 15#.##### #...... XL:  6 Next: 39% Place: Dungeon:4#;....# #.....# Noise: =--------  Time: 3979.0 (0.0)#..........# ###.#.# -) Magic Parchment#.###......##.#.# Cast: Call Impò·j‰% [12;15H.......# #####.#.# Scroll .?#####B# #.......###. †# #.......# B   clockroach (warded)..# #..†....###.#####.#.##.#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 100%  to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.ò·jG+ò·j8,ò·j�6 #### Ognf the Magician ... Gnoll ################## Health: 44/44 ======================== #................. Magic: 17/21 ===================----- #.############.... AC: 4Str: 9 #.# ###.### EV: 20Int: 15 #*# #....## SH: 0Dex: 15 #*##### #...... XL:  6 Next: 39% Place: Dungeon:4 #;**..# #.....# Noise: =--------  Time: 3979.0 (0.0) #...*****..# ###.#.# -) Magic Parchment #.###****..# #.#.# Cast: Call Imp .......# #####.#.# Scroll  .?#####B# #.......# ##. †# #.......#[3ò·jé6D7m B   clockroach (warded) .. # #..†....# ##. #####.#.# #.#.#Aim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 100%  to hit) _The magic dart hits the clockroach. The clockroach is warded from harm.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateò·jAúo #### Ognf the Magician ... Gnoll ################## Health: 44/44 ======================== #................. Magic: 17/21 ===================----- #.############.... AC: 4Str: 9 #.# ###.### EV: 20Int: 15 ò·j¶úÇ#.# #....## SH: 0Dex: 15 #.##### #...... XL:  6 Next: 39% Place: Dungeon:4 #;....# #.....# Noise: =--------  Time: 3979.0 (0.0) ò·jöúµ#..........# ###.#.# -) Magic Parchment #.###......# #.#.# Cast: Call Imp .....B.# #####.#.# Scroll  ò·j6û.?#####.# #.......# ##. †# #.......# B   clockroach (warded) .. # #..†....#ò·jhû2 ##. #####.#.# #.#.# ò·j™ûæ_The magic dart hits the clockroach. The clockroach is warded from harm.  Casting: Call Imp (safe; 3% risk of failure)  ò·jÂûóPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateò·jéû¥A tiny devil pulls itself out of the air.  Your cerulean imp says, "You called?"ò·jå­  ### #.. #.# #.#  #5#  #.#####  #;....#  #..........#  ò·j“ #.###......#  .....B.#  .?#####.#  ##. †# ally target, warded) .. # #..†5   cerulean imp (polearm, summoned) ##. ò·jÄh8==80.0 (1 _ò·jÓ ò·jò·j0 Ø....#### ...#################............###########.....##.#5# #######. #....#....###.###......#  .....B.# #####.# .?#####.##†. .# #..†...##.####ò·j1 nB.B.ò·jÐ6 ò·j_7 .--1ò·ju< ò·j> ò·jCx....#### ...#################............###########.....##.# ##5#####. #.....# #..........B..# ###.###......#  .......# #####.# .?#####.##†. .# #..†...ò·j,ƒ�  You swap places with your cerulean imp.  Your cerulean imp hits the clockroach but does no damage.ò·jñ� §The clockroach sprays sand from its hourglass at you.The blast of sand hits your cerulean imp!  Your cerulean imp dies!ò·jæ’b#ò·jòn.=-2ò·jŒ!ò·j$f _Your cerulean imp disappears in a puff of smoke!#ò·jc: #ò·jdc.... Ognf the Magician .... Gnoll #### Health: 44/44 ======================== ... Magic: 16/21 ==================------ ################## AC: 4Str: 9 #................. EV: 20Int: 15 #*############.... SH: 0Dex: 15 #*# ###.### XL:  6 Next: 39% Place: Dungeon:4 #;# #....## Noise: =--------  Time: 3982.0 (0.0) #*##### #...... -) Magic Parchment #ò·j•dN#**...# #.....# Cast: Call Imp #.......B..# ###.#.# Scroll  #.###......# #.#.# .......# #####.#.# B   clockroach (warded) .?#####.# #.......# ##. †# #.......# .. # #..†....##ò·jeOThe blast of sand hits your cerulean imp!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#ò·jš~%.... Ognf the Magician.... Gnoll#### Health: 44/44 ========================... Magic: 16/21 ==================------################## AC: 4Str: 9#................. EV: 20Int: 15#.############.... SH: 0Dex: 15#.####.### XL:  6 Next: 39% Place: Dungeon:4#;##ò·j±•#....## Noise: =--------  Time: 3982.0 (0.0)#§##### #...... -) Magic Parchment#.5...# #.....# Cast: Call Imp#.......B..# ###.#.# Scroll #.###......##.#.#.......# #####.#.# B   clockroach (ally target, warded).?#####.# #.......# 5   cerulean imp (polearm, summoned)##. †# #.......#..# #..†....#Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!#ò·jó³Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.#ò·j€�9=3.0 (1 _#ò·jú†#ò·j>‹'ò·j0Ô'ò·jÖ+Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3)  e - Cast: Searing Ray 'ò·jÀÖ[*/%] inventory [&] all spells[!] focus mode: off|on*ò·jy´ *ò·j®Á %.... Ognf the Magician.... Gnoll#### Health: 44/44 ========================... Magic: 16/21 ==================------################## AC: 4Str: 9#................. EV: 20Int: 15#.############.... SH: 0Dex: 15#.####.### XL:  6 Next: 39% Place: Dungeon:4#;#*ò·j¥Â Æ#....## Noise: ==-------  Time: 3983.0 (0.0)#§##### #...... -) Magic Parchment#.5...# #.....# Cast: Call Imp#.......B..# ###.#.# Scroll #.###......##.#.#.......# #####.#.# B   clockroach (ally target, warded).?#####.# #.......# 5   cerulean imp (polearm, summoned)##. †# #.......#*ò·j–à ‚..# #..†....#Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.*ò·jGÄ *ò·jõÊ *ò·jsË ,ò·jM ‚ .  The clockroach closely misses your cerulean imp. x2,ò·j0 3--4.0 (1,ò·jÎ,ò·j/O _Your cerulean imp hits the clockroach but does no damage.-ò·jÐÜu  The clockroach closely misses your cerulean imp.-ò·j‹Ý@--5-ò·jÂã-ò·jKåi _Your cerulean imp completely misses the clockroach..ò·j—‘.ò·jy� §  The clockroach sprays sand from its hourglass at you.The blast of sand hits your cerulean imp!  Your cerulean imp dies!.ò·j-£J.ò·jêX0§.§..#7=6 _Your cerulean imp disappears in a puff of smoke!5ò·jfþ  .... Ognf the Magician .... Gnoll #### Health: 44/44 ======================== ... Magic: 15/21 =================------- ################## AC: 4Str: 9 #................. EV: 20Int: 15 #*############.... SH: 0Dex: 155ò·j?ÿÊ #*# ###.### XL:  6 Next: 39% Place: Dungeon:4 #;# #....## Noise: ---------  Time: 3986.0 (0.0) #*##### #...... -) Magic Parchment #**...# #.....# Cast: Call Imp #.....§.B..# ###.#.# Scroll  #.###......# #.#.# .......# #####.#.# B   clockroach (warded) .?#####.# #.......# ##. †# #.......# .. # #..†....#5ò·j”ÿThe blast of sand hits your cerulean imp!  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle5ò·jÕÿ<Dir - look around, f - activate5ò·jè{  .... Ognf the Magician .... Gnoll #### Health: 44/44 ======================== ... Magic: 15/21 =================------- ################## AC: 4Str: 9 #................. EV: 205ò·j} ·Int: 15 #.############.... SH: 0Dex: 15 #.# ###.### XL:  6 Next: 39% Place: Dungeon:4 #;# #....## Noise: ---------  Time: 3986.0 (0.0) #.##### #...... -) Magic Parchment #§B...# #.....# Cast: Call Imp #.....§....# ###.#.# Scroll  #.###......# #.#.# .......# #####.#.# B   clockroach (warded) .?#####.# #.......#5ò·j^} Å ##. †# #.......# .. # #..†....#Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!5ò·j÷} »Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.5ò·j„… ¤  ### #.. 5ò·j † µ#5 #.#  #;#    #.B...#  #..........# 5ò·jM† Æ #.###......#  .......# ally target, warded)5ò·j†† 2 .?#####.# 5   cerulean imp (polearm, summoned) 5ò·jʆ ò##. †#  .. # #..†5ò·j[ˆ :==7.0 (1 _5ò·joŽ 5ò·jZ’ 6ò·jûžl#....#### ...#################.............5############....##.# ######. #.B.............###.###......#  .......# #####.# .?#####.###†.6ò·jÑŸ4B.6ò·j—¦6ò·j@§.--86ò·j6­6ò·j¯7ò·j[:##....#### ...#################.............###########....5##.#.# ##B####. #...........###.###......#  .......# #####.# .?#####.7ò·jË"÷  You swap places with your cerulean imp. # The clockroach sprays sand from its hourglass at you.7ò·jH¥X .  The blast of sand hits your cerulean imp!7ò·j/¦N=-97ò·j˜ª7ò·jD­f _Your cerulean imp closely misses the clockroach.9ò·j�¾9ò·j´Ã« # The clockroach sprays sand from its hourglass at you.9ò·jûJX .  The blast of sand hits your cerulean imp.9ò·j•K&909ò·jUO9ò·j%Rf _Your cerulean imp closely misses the clockroach.<ò·j4æ5B.<ò·j²ë<ò·jì--1<ò·jWð<ò·j~òO _Your cerulean imp hits the clockroach but does no damage.=ò·j õ §  Your cerulean imp closely misses the clockroach.The clockroach bites your cerulean imp.  Your cerulean imp dies!=ò·jb J=ò·j [6==2=ò·jù=ò·jŒf _Your cerulean imp disappears in a puff of smoke!Aò·jhcAò·j¢d£Quiver which action? ([-] to clear)  a - Cast: Magic DartAò·jeƒb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3)  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onFò·jfaFò·j:l#.#. Ognf the Magician#... Gnoll.... Health: 44/44 ========================.... Magic: 16/21 ==================------#### AC: 4Str: 9... EV: 20Int: 15################## SH: 0Dex: 15#................. XL:  6 Next: 39% Place: Dungeon:4#;############.... Noise: =--------  Time: 3992.0 (0.0)#§####.### -) Magic Parchment#B##....## Cast: Grave Claw (2/3)#.##### #...... Scroll #.....# #.....##..........# ###.#.#ò·jÎlI40m B   clockroach (warded)#.###......##.#.#.......# #####.#.#.?#####.# #.......# _Your cerulean imp closely misses the clockroach. _Your cerulean imp hits the clockroach but does no damage.  Your cerulean imp closely misses the clockroach.The clockroach bites your cerulean imp.  Your cerulean imp dies! _Your cerulean imp disappears in a puff of smoke!Fò·jkmFò·jÑqFò·j÷rGò·j¨� <..#### ...##################.................############ ###.###B.....#####......##.....##.####....  .......# ####.?#####.# #......##. †Gò·j˜– Gò·jG— *3.0 (1Gò·j—› Gò·jq­ X _The clockroach closely misses you.Hò·jâÐ #... Ognf the Magician .... Gnoll .... Health: 44/44 ======================== #### Magic: 14/21 ================-------- ... AC: 4Str: 9 ################## EV: 20Int: 15 #................. SH: 0Dex: 15 #.############.... XL:  6 Next: 39% Place: Dungeon:4 #;# ###.### Noise: =--------  Time: 3993.0 (0.0) #B# #....## -) Magic Parchment #.##### #...... Cast: Grave Claw (2/3) #.....# #.....# Scroll  #..........# ###.#.# #.###......# #.#.# Bò·j\Ñ;9m   clockroach (warded) .......# #####.#.# .?#####.# #.......# ##. †# #.......# _Your cerulean imp disappears in a puff of smoke! _The clockroach closely misses you.Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (damage-immune at range)Hò·jš #... Ognf the Magician.... Gnoll.... Health: 44/44 ========================#### Magic: 14/21 ================--------... AC: 4Str: 9################## EV: 20Int: 15#................. SH: 0Dex: 15#.############.... XL:  6 Next: 39% Place: Dungeon:4#;####.### Noise: =--------  Time: 3993.0 (0.0)#*##....## -) Magic Parchment#.##### #...... Cast: Grave Claw (2/3)Hò·j³€ m#.....# #.....# Scroll #..........# ###.#.##.###......##.#.# B   clockroach (warded).......# #####.#.#.?#####.# #.......###. †# #.......# _Your cerulean imp disappears in a puff of smoke! _The clockroach closely misses you.Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (damage-immune at range)Hò·jKW ã bound, warded)  Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a clockroach (damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach!  The clockroach is almost dead.Hò·j×à q BThe clockroach is pinned in place!Hò·j™á ;=4.0 (11Hò·jÉè Hò·jùê W _The clockroach barely misses you.Jò·j’9 Jò·j�: £Quiver which action? ([-] to clear)  a - Cast: Magic DartJò·jÐ: b - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (1/3)  e - Cast: Searing Ray [*/%] inventory [&] all spellsJò·jõ: z[!] focus mode: off|onNò·jÖ Nò·j%" #... Ognf the Magician.... Gnoll.... Health: 44/44 ========================#### Magic: 14/21 ================--------... AC: 4Str: 9################## EV: 20Int: 15#................. SH: 0Dex: 15#.############.... XL:  6 Next: 39% Place: Dungeon:4#;####.### Noise: ==-------  Time: 3994.0 (0.0)#B##....## -) Magic Parchment#.##### #...... Cast: Searing Ray#.....# #.....# Scroll #..........# ###.#.##.###...Nò·j�" _...##.#.# B   clockroach (bound, warded).......# #####.#.#.?#####.# #.......###. †# #.......#Dir - move targetAim: a clockroach (damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach!  The clockroach is almost dead.The clockroach is pinned in place! _The clockroach barely misses you.Nò·jH# Nò·jÂ) Oò·jåð #... Ognf the Magician .... Gnoll .... Health: 44/44 ======================== #### Magic: 12/21 =============----------- ... AC: 4Str: 9 ################## EV: 20Int: 15 #................. SH: 0Dex: 15 #.############.... XL:  6 Next: 39% Place: Dungeon:4 Oò·j®ñ~#;# ###.### Noise: ==-------  Time: 3994.0 (0.0) #B# #....## -) Magic Parchment #.##### #...... Cast: Searing Ray #.....# #.....# Scroll  #..........# ###.#.# #.###......# #.#.# B   clockroach (bound, warded) .......# #####.#.# .?#####.# #.......# ##. †# #.......# _The clockroach barely misses you.Oò·j3òAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (almost dead, bound in place, damage-immune at range, 78% to  hit)Oò·jÁ6ä#... Ognf the Magician.... Gnoll.... Health: 44/44 ========================#### Magic: 12/21 =============-----------... AC: 4Str: 9################## EV: 20Int: 15#................. SH: 0Dex: 15#.############.... XL:  6 Next: 39% Place: Dungeon:4#;#Oò·jš7N###.### Noise: ==-------  Time: 3994.0 (0.0)#*##....## -) Magic Parchment#*##### #...... Cast: Searing Ray#*....# #.....# Scroll #.....*....# ###.#.##.###......##.#.# B   clockroach (bound, warded).......# #####.#.#.?#####.# #.......###. †# #.......# _The clockroach barely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOò·j98™Aim: a clockroach (almost dead, bound in place, damage-immune at range, 78% to  hit)Oò·j²È“B...  Shift-Dir - straight line: a clockroach (almost dead, bound in place, damage-immune at range, 78% to  hit)  You focus your ray upon the clockroach. The searing ray misses the clockroach.(Press . to maintain the ray.)  The clockroach waves its antennae.Oò·jjʤ5.0 (1ontinue: Searing RayRay Oò·j8ÏOò·j­Ñ[ _The clockroach completely misses you.Pò·jl×R****Pò·jíaå B...  The searing ray misses the clockroach. The clockroach misses you.Pò·júg£ ###The clockroach sprays sand from its hourglass at you.Pò·j îR..;Pò·jÌî™1--6+ Pò·jíôPò·jB÷S _The blast of sand misses you.Pò·jùš ****The searing ray hits the clockroach.Qò·jö]úB...10--=7++ Qò·jë^Qò·j¸a^ _The clockroach is almost dead.Qò·j#j } †The searing ray hits the clockroach!Qò·jüo U****Qò·j{p 1Qò·j‹û ž †...  You kill the clockroach!Qò·jt š-528ast: Searing RayQò·jj Qò·j* > _You finish channelling your searing ray.Uò·jZUò·j`6_Uò·jpKUò·j‘T,Uò·j3ZUò·jf,Uò·jÉŠXUò·j8•,Uò·j¦šUò·jZ£Uò·j3¯d11=Uò·j ¸BUò·jc½,Uò·j†ÂUò·j®É,Uò·jÓÌUò·j‘ e=Uò·jÀ BUò·j ' ¥2=Uò·j x=3=Uò·jF… ,Uò·jä‰ Uò·j˜ BUò·jwš ,Uò·j6¢ Uò·ju¦ Uò·j¢Þ =4==Uò·jã Uò·j» BUò·ji% Uò·jŽ. Uò·j1 ,Uò·j@6 Uò·jø< P==Uò·j4B Uò·jGN Uò·j!Q Uò·j�_ Uò·jae c5=Uò·j‡m BUò·jšr Uò·jCw Uò·j5~ Uò·j¯ˆ Uò·jn‰ Uò·jŲ Uò·jñ¾ Uò·j“É O=Uò·j¨Ò Uò·jJÙ ,Uò·j$à Uò·jÉå Uò·jÿû K6=Uò·jé Uò·jC Uò·j@ Uò·jƒ Uò·j: Uò·j¢ Uò·j|M Uò·jwZ ,Uò·j^ Uò·j’h e=Uò·jJv BUò·j'‚ a7=Uò·j³Î BUò·jSø ä=8=Uò·j½ Uò·jã; BUò·j> ,Uò·jäC Uò·jP e=Uò·j:U Uò·jBV Uò·j7d w9=Uò·jèp BUò·jW€ Uò·j„Œ ,Uò·jÜ— Uò·jg¦ BUò·juÛ ‘=Uò·j? x20=Uò·j+ Uò·jp" ,Uò·jz& Uò·jÐ- Uò·jø7 Uò·j¡B Uò·jgJ ,Uò·jDQ Uò·j@V O=Uò·j8] Uò·je ,Uò·j!i Uò·jbr Uò·jµs L1==Uò·j}t Uò·jÆÚ 3 .#### ...##################.................############.# ###.###.....#####......#.Scroll .........##.#..# #..†....# Uò·j ã Uò·j�ç Uò·jBé Uò·jDS� #### ...##################.................############.# ###.###†....####......###..........# ###.####......# #...###.#####.#.# You see here a clockroach corpse.Uò·jóiUò·jak _Uò·j+vUò·j�ÚL #### ...##################.................############.# ###.###†.....#####......###.....##.##.### Scroll ###.#.#.# Uò·j’ BVò·j59D  ...##################.................############.# ###.###†.....#####..#..###.....##.....##.####  #.####..?#####.# #......###. †#.#.#.. ==Vò·jN�ÿ################# #................ #.############ #.# ###.### #†# #....#. #.##### #.....#..###.....# # #..........# ###.#. #.###;.....# #.#. .# #####.#...?#####.# #.......###. †# #. .. # #..†....##. #####.#. .. #.#.._ #.#. #.#Vò·j3©;--4067.0 (69.0)Vò·jDZVò·j]³F--8.0 (70Vò·j%ºVò·j¡¼5 _Found an iron altar of Okawaru.Wò·jXa‘.†...Wò·jù¿6 #............... #.############ #.# ###.## #†# #.... #. #.##### #.... #..###.....# # #..........# ###.# #.###......# #.# .# #####.##.....?#####.# #........####.# †# # ..# # #..†##.. #####.# ... #.# ._. #.# ...# #.# #.#∆Wò·jÃÅ,Wò·jbÉWò·j€L” ############.# ###.## #†..... #.#####.###........##.####. ###.##..#####.....;#####.# #.........####.# †# . Wò·jM†#Scroll ....##∆## #.# Wò·jñV,Wò·j^Wò·jHf,Wò·j/mWò·jþÐú  ###.## #†..... #.#####.###.....#........# ###.##.###......# ###.##.......# ####......#####.# #......Wò·jnÑ~...####;# † #... †#.##.. #####.## .... _...Wò·jÒ8∆ ....#.# ...##.####.. # ∆## ..## Wò·jAÒj_t - 3 scrolls of teleportation (gained 1)Wò·jÈÚ3Wò·jžáWò·j#D q# #†# #... #. #.##### # #..###.....# # #..........# ### #.###......# #.###.##.# #####. #......#####.# #.....Wò·jD í...####.# †# # #..;.# # #..† #.##...# ##### # ....# #. ._.... #.Wò·j¥D À∆ ....#.#.# #.Wò·jÃD “ ...##.# #Wò·jàD ¨ #.###.. # ∆## #.Wò·j E ¦ $# ..###. ..##.Wò·j(E Wò·jÌM ,Wò·j‚S Wò·jÌ· n#. #.##### #.#..###.....# #.#..........# ###.##.###......# #.####.##.......# #####.##......#####.# #.....Wò·j?¸ H...####.# †# #. #....### # #..†#.##;..# #####.## #....#  #.#..._.....#.#∆ ##....#.#.##.#Wò·j«¸ ) #...##.# # #.####.. # ∆## #.# #$# ..###.##.. .##.##.Wò·j'Á ,Wò·jáÇ Wò·jJ B .###.........##.####. ###.##..####......#####.# #.........####.# † #....### †#.##...# #####.# #. ......._......#[.###....#.#.## #...##.# ##w   dart slug (asleep)#w.###.####  You encounter a dart slug.Wò·jÉN 274.0 (6.0)Wò·jQ *5.0 (7Wò·jX Wò·jÚY # _Found a robe.Zò·jø}ä...##.#### ###.##..####......#####.# #.........####.# † #....### †##...# #####.#...#.#....###.# .......;......#[.###....#.#.# #...##.# # ##.. # ∆##Zò·j›~9 #$# ..##.. ..#w#.##..#####.####.......Zò·jI‡Zò·j[Œ*6.0 (1Zò·jQ�Zò·j­’] _There is an iron altar of Okawaru here.^ò·jÕH< #..........# ###.# Ognf the Magician #.###......# #.# Gnoll ###.##.......# #####.# Health: 44/44 ======================== #......#####.# #...... Magic: 19/21 =====================--- ...####.# †# #...... AC: 4Str: 9^ò·jI  #....### # #..†... EV: 20Int: 15 #.##...# #####.# SH: 0Dex: 15 ^ò·jíI ...#.#....###.# #.# XL:  6 Next: 52% Place: Dungeon:4 .......;......# #.# Noise: ---------  Time: 4076.0 (0.0) [.###....#.#.## #.# -) Magic Parchment #...##.# # #.# Cast: Searing Ray ###.. # ∆## #.# Scroll  #$# ..###.# #.. ..##.# w   dart slug (asleep)^ò·jjJÞ #w. #.##.. ### ###.#### #....... _Found a robe. _There is an iron altar of Okawaru here.  ^ò·j�JiAiming: Searing Ray (safe; 1% risk of failure)  ^ò·j²JPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`ò·jÔÅ`ò·j€Í5#..........# ###.# Ognf the Magician#.###......##.# Gnoll###.##.......# #####.# Health: 44/44 ========================#......#####.# #...... Magic: 21/21 ========================`ò·jéÍQ...####.# †# #...... AC: 4Str: 9#....### # #..†... EV: 20Int: 15#.##...######.# SH: 0Dex: 15...#.#....###.#`ò·jΕ#.# XL:  6 Next: 52% Place: Dungeon:4.......;......##.# Noise: ---------  Time: 4076.0 (0.0)`ò·jIÎÿ[.###....#.#.###.# -) Magic Parchment`ò·j³ÎØ#...##.# ##.# Cast: Searing Ray###.. # ∆## #.# Scroll #$#..###.##....##.# w   dart slug (asleep)#w.#.##..`ò·jÝÎ:######.#####....... `ò·jÏâ_Found a robe. _There is an iron altar of Okawaru here.  Aiming: Searing Ray (safe; 1% risk of failure)  `ò·j4ÏæPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line`ò·jVÏ`ò·j÷Û:Okay, then.`ò·j¹Þ`ò·jÑöD _bò·j'pbò·jyqFQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (1/3)  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|ondò·jþÛ dò·jÖè 6#..........# ###.# Ognf the Magician#.###......##.# Gnoll###.##.......# #####.# Health: 44/44 ========================#......#####.# #...... Magic: 21/21 ========================...####.# †# #...... AC: 4Str: 9#....### # #..†... EV: 20Int: 15#.##...######.# SH: 0Dex: 15...#.#....###.##.# XL:  6 Next: 52% Place: Dungeon:4dò·j~é &.......;......##.# Noise: ---------  Time: 4076.0 (0.0)[.###....#.#.###.# -) Magic Parchment#...##.# ##.# Cast: Magic Dart###.. # ∆## #.# Scroll #$#..###.##....##.# w   dart slug (asleep)#w.#.##..######.#####....... _Found a robe. dò·j®é ¸_There is an iron altar of Okawaru here.  Aiming: Searing Ray (safe; 1% risk of failure)  dò·jÛé "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.dò·j$í dò·jó dò·jFõ fò·jyØ #..........# ###.# Ognf the Magician #.###......# #.# Gnoll ###.##.......# #####.# Health: 44/44 ======================== #......#####.# #...... Magic: 20/21 ======================-- ...####.# †# #...... AC: 4Str: 9 #....### # #..†... EV: 20Int: 15 #.##...# #####.# SH: 0Dex: 15 ...#.#....###.# #.# XL:  6 Next: 52% Place: Dungeon:4 .......;......# #.# Noise: ---------  Time: 4076.0 (0.0) [.###..ò·jcÙÚ0;10;1m*.#.#.## #.# -) Magic Parchment #..*##.# # #.# Cast: Magic Dart ###*. # ∆## #.# Scroll  #*# ..###.# #*. ..##.# w   dart slug (asleep) #w. #.##.. ### ###.#### #.......Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefò·j�ÙDAim: a dart slug (asleep, 100% to hit)fò·j~ï‚#..........# ###.# Ognf the Magician#.###......##.# Gnoll###.##.......# #####.# Health: 44/44 ========================#......#####.# #...... Magic: 20/21 ======================--...####.# †# #...... AC: 4Str: 9#....### # #..†... EV: 20Int: 15#.##...#fò·jvð#####.# SH: 0Dex: 15...#.#....###.##.# XL:  6 Next: 52% Place: Dungeon:4.......;......##.# Noise: ---------  Time: 4076.0 (0.0)[.###..*.#.#.###.# -) Magic Parchment#..*##.# ##.# Cast: Magic Dart###*. # ∆## #.# Scroll #*#..###.##*.fò·j¸ð–..##.# w   dart slug#w.#.##..######.#####.......Aiming: Magic Dart (safe; 1% risk of failure)  fò·jèðíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linefò·jñ·Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.fò·jÖ{”...$.wfò·j†€c```````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.  The dart slug launches a dart at you.fò·j™.;...$.fò·jT 2=7.0 (1fò·j7fò·j[O _The slug dart misses you.gò·j1˜ Ž #..........# ###.# Ognf the Magician #.###......# #.# Gnoll ###.##.......# #####.# Health: 44/44 ======================== #......#####.# #...... Magic: 19/21 =====================--- ...####.# †# #...... AC: 4Str: 9 #....### # #..†... EV: 20Int: 15 gò·j¼˜ =#.##...# #####.# SH: 0Dex: 15 ...#.#....###.# #.# XL:  6 Next: 52% Place: Dungeon:4 .......;......# #.# Noise: =--------  Time: 4077.0 (0.0) [.###..*.#.#.## #.# -) Magic Parchment #..*##.# # #.# Cast: Magic Dart gò·jî˜ ###*. # ∆## #.# Scroll  #*# ..###.# gò·j0™ f#*. ..##.# w   dart slug #w. #.##.. ### ###.#### #.......gò·j³™ iThe dart slug launches a dart at you. _The slug dart misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)gò·jb †#..........# ###.# Ognf the Magician#.###......##.# Gnoll###.##.......# #####.# Health: 44/44 ========================#......#####.# #...... Magic: 19/21 =====================---...####.# †# #...... AC: 4Str: 9#....### # #..†... EV: 20Int: 15#.##...######.# SH: 0Dex: 15...#.#....###.#gò·jA (#.# XL:  6 Next: 52% Place: Dungeon:4.......;......##.# Noise: =--------  Time: 4077.0 (0.0)[.###..*.#.#.###.# -) Magic Parchment#..*##.# ##.# Cast: Magic Dart###*. # ∆## #.# Scroll #*#..###.##*...##.# w   dart slug#w.#.##..######.#####.......gò·j¾ ]Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.gò·jh³ 6...$.```````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  gò·jã³ ®The magic dart hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.gò·jÑ; ™.;...$.gò·j ? *8.0 (1gò·jPF gò·j£H O _The slug dart misses you.hò·jõìZ #..........# ###.# Ognf the Magician #.###......# #.# Gnoll ###.##.......# #####.# Health: 44/44 ======================== #......#####.# #...... Magic: 18/21 ====================---- ...####.# †# #...... AC: 4Str: 9 #....### # #..†... EV: 20Int: 15 #.##...# #####.# SH: 0Dex: 15 hò·jéíÉ...#.#....###.# #.# XL:  6 Next: 52% Place: Dungeon:4 .......;......# #.# Noise: =--------  Time: 4078.0 (0.0) [.###..*.#.#.## #.# -) Magic Parchment #..*##.# # #.# Cast: Magic Dart ###*. # ∆## #.# Scroll  #*# ..###.# #*. ..##.# w   dart slug #w. #.##.. ### ###.#### hò·j;îþ#.......The dart slug launches a dart at you. _The slug dart misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehò·jlîxAim: a dart slug (severely wounded, 100% to hit)hò·j.„ #..........# ###.# Ognf the Magician #.###......# #.# Gnoll ###.##.......# #####.# Health: 44/44 ======================== #......#####.# #...... Magic: 18/21 ====================---- ...####.# †# #...... AC: 4Str: 9 #....### # #..†... EV: 20Int: 15 hò·j/#.##...# #####.# SH: 0Dex: 15 ...#.#....###.# #.# XL:  6 Next: 52% Place: Dungeon:4 .......;......# #.# Noise: =--------  Time: 4078.0 (0.0) [.###....#.#.## #.# -) Magic Parchment #...##.# # #.# Cast: Magic Dart ###.. # ∆## #.# Scroll  #$# ..###.# #.. ..##.# w   dart slug #.. #.##.. ### ###.####hò·jG/– #.......Aiming: Magic Dart (safe; 1% risk of failure)  hò·jt/íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehò·jž/ Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  hò·jÅ/?You kill the dart slug!hò·jv5t          †#   # #..†       hò·jÆ5€*  #..*##.# #  ###*. # ∆##  hò·j6†#*#  #*.  #..   ###  hò·jD6R  hò·jlÁÎ...$.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!  You have harvested enough death to cast Grave Claw an additional time.hò·jÛËp39.0 (1Magic Dart _hò·jÑhò·jŽÒ™ò·jŒÂ™ò·jHÙò·j»Ë™ò·j�Õ™ò·jäÙ™ò·jðÜ™ò·jÃæa9=™ò·jî™ò·j*ö,™ò·jý™ò·ju,™ò·j< ™ò·jí,™ò·jU™ò·jY&™ò·júUO=™ò·jþZ™ò·j™[™ò·jóc™ò·j=ub20=™ò·j—x™ò·j��,™ò·j/Š™ò·jÿ“,™ò·j}¡™ò·j†©,™ò·j¤°™ò·j ·O=™ò·jz½™ò·jÁÄ,™ò·jîÉ™ò·j?Òb1==™ò·jvÛ™ò·jÇ= ” ### ###.##.####......#####.# #.........####.# † #....### †. #.##...# #####.#...#.#....###.# ...._.....[.###..;.#.#.## #...##.# # ##.. # ∆###Scroll #.#..#.. ™ò·jG ,™ò·jfO ™ò·j·° Á ###.##.####......#####.# #.........####.# †. #....### †.. #.##...# #####.#..#.#....###.# ......._......#[.###....#.#.## #..;##.# # ##....# ∆##™ò·j± j #$#### ..##..  ..##.#.>... ™ò·j-» ,™ò·jŒÁ ™ò·jô" û ......#####.# #.........####.# †. #....### †. #.##...# #####.#...#.#....###.# ......._.....™ò·jI# €[.###....#.#.# #...##.# # ###;...# ∆## #$#### ..##.. ..#...™ò·j¦# §#.##..#### ###.#####.#..... ™ò·j"+ ,™ò·jo0 ™ò·j'© U ...####.# † #....### †.. #.##...# #####.#...#.#....###.# ....._.....[.###....#.#.# #...##.# # ###....# ∆## #;#### ..##.......# ..#.......# #.##..####Scroll #.#.#... ==™ò·j­ ™ò·j¶ ™ò·jáâ ™ò·j8é ™ò·j­J Æ . #....### # #..†.. #.##...# #####.#...#.#....###.# #.#........_......# #.#.[.###....#.#.## #.#. #...##.# # #.#.###....# #∆## #.#. #.####.h.. ..###.#.#.;.....#.#.#.# #.##...######### ###.#### ™ò·j•K ª#........#.#..##.#.>..h   hound (asleep)#.#......#.#.#....#.#.#.... _You now have 218 gold pieces (gained 12).™ò·jNT e  You encounter a hound.™ò·j] 7-Magic Dart™ò·jÓ™ 0989.0)™ò·jZœ L-9.0 (20 _™ò·jA¢ ™ò·j~¤ œò·j7Jœò·j~LQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3) œò·jÉL½ e - Cast: Searing Ray [*/%] inventory [&] all spellsœò·j+Mz[!] focus mode: off|onŸò·j~ã Ÿò·jgï B. #....### # #..†.... Ognf the Magician.. #.##...######.#. Gnoll...#.#....###.##.#. Health: 44/44 ========================......._......##.#. Magic: 21/21 ========================[.###....#.#.###.#. AC: 4Str: 9#...##.# ##.#. EV: 20Int: 15Ÿò·jð ö###....# #∆## #.#. SH: 0Dex: 15#.####.h.. ..###.#. XL:  6 Next: 53% Place: Dungeon:4#.;.....# ..##.#. Noise: ---------  Time: 4099.0 (0.0)#.......# #.##... -) Magic Parchment######### ###.####. Cast: Magic Dart#........ Scroll #.#..#...#.#.>.... h   hound (asleep)#.#......#.#.#....#.#.#....Ÿò·j6ð ªAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  Ÿò·jRð žYou kill the dart slug! _You have harvested enough death to cast Grave Claw an additional time. Ÿò·jjð q_You now have 218 gold pieces (gained 12). _You encounter a hound.Ÿò·jƒð Ÿò·jó Ÿò·j˜ø Ÿò·jîù  ò·j© ‡ . #....### # #..†.... Ognf the Magician .. #.##...# #####.#. Gnoll ...#.#....###.# #.#. Health: 44/44 ======================== ......._......# #.#. Magic: 20/21 ======================-- [.###....#.#.## #.#. AC: 4Str: 9 #...##.# # #.#. EV: 20Int: 15 ###....# #∆## #.#. SH: 0Dex: 15 ò·j~© ÷ #.####*h.. ..###.#. XL:  6 Next: 53% Place: Dungeon:4 #.;***..# ..##.#. Noise: ---------  Time: 4099.0 (0.0) #.......# #.##... -) Magic Parchment ò·j¯© Ý ######### ###.####. Cast: Magic Dart #........ Scroll  ò·jØ© - #.#..#...  ò·jª Æ#.#.>.... h   hound (asleep) #.#...... ò·jgª p #.#.#.... #.#.#.... _You now have 218 gold pieces (gained 12).  ò·j¢ª ¼_You encounter a hound.Aiming: Magic Dart (safe; 1% risk of failure)   ò·jɪ íPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ò·j« ?Aim: a hound (asleep, 100% to hit) ò·j1�. #....### # #..†.... Ognf the Magician.. #.##...######.#. Gnoll...#.#....###.##.#. Health: 44/44 ========================......._......# ò·jã�8#.#. Magic: 20/21 ======================--[.###....#.#.###.#. AC: 4Str: 9#...##.# ##.#. EV: 20Int: 15###....# #∆## #.#. SH: 0Dex: 15 ò·jž=#.####*h.. ..###.#. XL:  6 Next: 53% Place: Dungeon:4#.;***..# ..##.#. Noise: ---------  Time: 4099.0 (0.0) ò·j�žª#.......# #.##... -) Magic Parchment######### ###.####. Cast: Magic Dart#........ Scroll #.#..#...#.#.>.... h   hound#.#......#.#.#.... ò·jÉž’#.#.#....Aiming: Magic Dart (safe; 1% risk of failure)   ò·jŸíPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ò·j1ŸdAim: a hound (asleep, 100% to hit)  The magic dart hits the hound.   ò·j[ŸThe hound is lightly wounded. ò·jš%U.h ò·jG-(...... ò·jµ.;=100.0 (1 _ ò·j[4 ò·j6¡ò·jÀ¦  . #....### # #..†.... Ognf the Magician .. #.##...# #####.#. Gnoll ...#.#....###.# #.#. Health: 44/44 ======================== ......._......# #.#. Magic: 19/21 =====================--- [.###....#.#.## #.#. AC: 4Str: 9 #...##.# # #.#. EV: 20Int: 15 ###....# #∆## #.#. SH: 0Dex: 15 #.####.... ..###.#. XL:  6 Next: 53% Place: Dungeon:4 #.;***h.# ..##.#. Noise: =--------  Time: 4100.0 (0.0) #[37¡ò·jˆ§ ˆm.......# #.##... -) Magic Parchment ######### ###.####. Cast: Magic Dart #........ Scroll  #.#..#... #.#.>.... h   hound #.#...... #.#.#.... #.#.#....The magic dart hits the hound. _The hound is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)¡ò·jè1 p. #....### # #..†.... Ognf the Magician.. #.##...######.#. Gnoll...#.#....###.##.#. Health: 44/44 ========================......._......##.#. Magic: 19/21 =====================---[.###....#.#.###.#. AC: 4Str: 9¡ò·j×2 U#...##.# ##.#. EV: 20Int: 15###....# #∆## #.#. SH: 0Dex: 15#.####.... ..###.#. XL:  6 Next: 53% Place: Dungeon:4#.;***h.# ..##.#. Noise: =--------  Time: 4100.0 (0.0)#.......# #.##... -) Magic Parchment######### ###.####. Cast: Magic Dart#........ Scroll #.#..#...#.#.>.... h   hound#.#......#.#.#....#.#.#....Aiming: Magic Dart (safe; 1% risk of failure)  ¡ò·j+3 ¡Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 100% to hit)  The magic dart hits the hound.  The hound is heavily wounded.¡ò·j~´ 3h.¡ò·jî´ /h.¡ò·jr» .¡ò·jœ¼ 11.0 (1 _¡ò·jÒÁ ¡ò·jhà ¢ò·jû^ . #....### # #..†.... Ognf the Magician .. #.##...# #####.#. Gnoll ...#.#....###.# #.#. Health: 44/44 ======================== ¢ò·j‰û8......._......# #.#. Magic: 18/21 ====================---- [.###....#.#.## #.#. AC: 4Str: 9 #...##.# # #.#. EV: 20Int: 15 ###....# #∆## #.#. SH: 0Dex: 15 ¢ò·j¬û#.####.... ..###.#. XL:  6 Next: 53% Place: Dungeon:4 ¢ò·jàûL#.;*h...# ..##.#. Noise: =--------  Time: 4101.0 (0.0) ¢ò·jü##.......# #.##... -) Magic Parchment ######### ###.####. Cast: Magic Dart¢ò·j«ü¤ #........ Scroll  #.#..#... #.#.>.... h   hound #.#...... #.#.#.... #.#.#....The magic dart hits the hound. ¢ò·jÛüÃ_The hound is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  ¢ò·jý_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)¢ò·jPP Â. #....### # #..†.... Ognf the Magician.. #.##...######.#. Gnoll...#.#....###.##.#. Health: 44/44 ========================¢ò·jÅP Š......._......##.#. Magic: 18/21 ====================----[.###....#.#.###.#. AC: 4Str: 9#...##.# ##.#. EV: 20Int: 15¢ò·jUQ ³###....# #∆## #.#. SH: 0Dex: 15#.####.... ..###.#. XL:  6 Next: 53% Place: Dungeon:4#.;*h...# ..##.#. Noise: =--------  Time: 4101.0 (0.0)#.......# #.##... -) Magic Parchment######### ###.####. Cast: Magic Dart#........ Scroll #.#..#...#.#.>.... h   hound¢ò·j R ’#.#......#.#.#....#.#.#....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.  The hound is severely wounded.¢ò·jÆÓ 3h.¢ò·j}Û ¢ò·j�Ü )2.0 (1 ¢ò·j®Ü _¢ò·jDâ ¢ò·jÏã £ò·j�“@ . #....### # #..†.... Ognf the Magician .. #.##...# #####.#. Gnoll ...#.#....###.# #.#. Health: 44/44 ======================== ......._......# #.#. Magic: 17/21 ===================----- £ò·jÙ“[.###....#.#.## #.#. AC: 4Str: 9 #...##.# # #.#. EV: 20Int: 15 ###....# #∆## #.#. SH: 0£ò·jY”¢Dex: 15 #.####.... ..###.#. XL:  6 Next: 53% Place: Dungeon:4 #.;h....# ..##.#. Noise: =--------  Time: 4102.0 (0.0) #.......# #.##... -) Magic Parchment ######### ###.####. Cast: Magic Dart £ò·j�”#........ Scroll  #.#..#... #.#.>.... h   hound£ò·j¸”> #.#...... #.#.#....£ò·jÞ”O #.#.#....The magic dart hits the hound. £ò·jü”:_The hound is severely wounded.£ò·j$•wAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line£ò·jF•sAim: a hound (severely wounded, 100% to hit)£ò·j ªp. #....### # #..†.... Ognf the Magician.. #.##...######.#. Gnoll...#.#....###.##.#. Health: 44/44 ========================......._......##.#. Magic: 17/21 ===================-----[.###....#.#.###.#. AC: 4Str: 9£ò·j{ª#...##.# ##.#. EV: 20Int: 15###....# #∆## #.#. SH: 0Dex: 15#.####.... ..###.#. XL:  6 Next: 53% Place: Dungeon:4#.;h....# ..##.#. Noise: =--------  Time: 4102.0 (0.0)£ò·j«<#.......# #.##... -) Magic Parchment######### ###.####. Cast: Magic Dart#........ Scroll #.#..#...#.#.>.... h   hound#.#......#.#.#....#.#.#....Aiming: Magic Dart (safe; 1% risk of failure)  £ò·j½«ÈPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.  The hound is almost dead.£ò·j*4£ò·j³4T39---3.0 (1£ò·jÛ9£ò·j1<W  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, 100% to hit)  The magic dart hits the hound.  The hound is almost dead. _The hound barely misses you. The hound bites you.£ò·j?þ  . #....### # #..†.... Ognf the Magician .. #.##...# #####.#. Gnoll ...#.#....###.# #.#. Health: 39/44 =====================--- ......._......# #.#. Magic: 16/21 ==================------ [.###....#.#.## #.#. AC: 4Str: 9 #...##.# # #.#. EV: 20Int: 15 ###....# #∆## #.#. SH: 0Dex: 15 #.####.... ..###.#. XL:  6 Next: 53% Place: Dungeon:4 #.;h....# ..##.#. Noise: =--------  Time: 4103.0 (0.0) #.......#[34£ò·j.ÿ Õm #.##... -) Magic Parchment ######### ###.####. Cast: Magic Dart #........ Scroll  #.#..#... #.#.>.... h   hound #.#...... #.#.#.... #.#.#....The hound is almost dead. _The hound barely misses you. The hound bites you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 100% to hit)¤ò·j·$€ . #....### # #..†.... Ognf the Magician .. #.##...# #####.#. Gnoll ...#.#....###.# #.#. Health: 39/44 =====================--- ......._......# #.#. Magic: 16/21 ==================------ [.###....#.#.## #.#. AC: 4Str: 9 #...##.# # #.#. EV: 20Int: 15 ###....# #∆## #.#. SH: 0Dex: 15 #.####.... ..###.#. XL:  6 Next: 53% Place: Dungeon:4¤ò·jÔ%… #.;†....# ..##.#. Noise: =--------  Time: 4103.0 (0.0) #.......# #.##... -) Magic Parchment ######### ###.####. Cast: Magic Dart #........ Scroll  #.#..#... #.#.>.... h   hound¤ò·j·&� #.#...... #.#.#.... #.#.#....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  The magic dart hits the hound.  You kill the hound!¤ò·j7W .  # #..† ..       [   #   #∆##          #.#.>      ¤ò·j›7¤674.0 (1Magic Dart _¦ò·j«ŒJ_....¦ò·js�¦ò·j“¦ò·jÕ™¦ò·j´šK7=¦ò·j ¦ò·j§<40¦ò·jº¬¦ò·jj³¦ò·jü³¦ò·jø¸¦ò·j(¿¦ò·j§¿¦ò·jÄĦò·j Ë91¦ò·j°ËD==¦ò·jUЦò·jCÖ¦ò·jËÖ¦ò·jEÛ¦ò·já¦ò·j½áK8=¦ò·j:æ¦ò·jì¦ò·jyì¦ò·j ñ¦ò·j´ö¦ò·jD÷U2=¦ò·j±û¦ò·j¯¦ò·j¦ò·j…¦ò·j ¦ò·jŒ 9=¦ò·jm¦ò·j¦ò·jj¦ò·jí¦ò·j¾!¦ò·jY"y3=9=¦ò·j1'¦ò·jü,,¦ò·jß1¦ò·j�7,¦ò·jN<¦ò·jŠB¦ò·j Ch4==¦ò·jîX¦ò·j_O=¦ò·je¦ò·j j,¦ò·j8p¦ò·j7v¦ò·j¯wL20=¦ò·jÅ{¦ò·jâ�¦ò·jm‚9=¦ò·j!‡¦ò·j �,¦ò·jó‘¦ò·jê—,¦ò·j휦ò·j@¢¦ò·jÏ¢9=¦ò·jY§¦ò·jଦò·j«­¦ò·j̱¦ò·jG·¦ò·jÙ·L1==¦ò·jI¼¦ò·jÇ. #....### # #..†....#.. #.##...# #####.#.#...#.#....###.# #.#.#......._......# #.#.[.###....#.#.## #.#.#...##.# # #.#.###....# ##$## #.#.##.####.......###.#.##..;....# ..##.#.##.# #.##.# ###.####.#.#.#..#.#.#.>.#.#.#.#.#.#.#.#.¦ò·jÚ',¦ò·jÂ-¦ò·j?‘Æ . #....### # #..†....# .. #.##...# #####.#.# ...#.#....###.# #.#.#._......# #.#..#[.###....#.#.## #.#.#...##.# # #.#.###....# ###$## #.#.##.####.###.#.# #..†;...# ..##.#.##.# #.##.# ###.####.#.##.#..#....##.#.>.#.#.#.#.#.#.#.#.You see here a hound corpse.¦ò·j™5 _¦ò·jÉž¦ò·jçà. #....### # #..†....# .. #.##...# . #####.#.# ...#.#....###.# #.#.## ._......# #.#..#[.###....#.#.## #.#.#...##.#.# #.#.###....#.###$## #.#.##.####.###.#.# #..†.;..# ..##.#.##.# #.##.# ###.####.#.##.#..#....##.#.>.#.#.¦ò·jø1#.#.#.#.#.#.¦ò·jJ ,¦ò·j�¦ò·j¦r=...####.# †# #.......# #. #....### .# #..†....# .. #.##...# . #####.#.# ...#.#....###.# #.#.## ......._......# #.#..###[.###....#.#.###.#.#...##.#.# #.#.....###....#.###$### #.#.#####.####;......###.#.# #..†....####..##.#.#####.......# #.##......########## ###.####.....#.........##.#..#....####.#.>#.#...#.#.#.(¦ò·jázP==¦ò·j倦ò·jä ...####.# †# #.# #. #....### .# #..†....# .. #.##...# . #####.#.# ...#.#....###.# #.#.## ._......# #.#..#[.###....#.#.## #.#.#...##.#.# #.#.###....#.###$### #.#.##.####.###.#.# #..†....####..##.#.#### #.# #.##......## ###.####.....##.##.#..#....##.#.>.#.#.#.#.#.(#¦ò·j8ì,¦ò·jgò¦ò·j¾S´...####.# †# #.# #. #....### .# #..†....# .. #.##...# . #####.#.# ...#.#....###.# #.#.## ._......# #.#..#[.###....#.#.## #.#......©#...##.#.# # #.#......©###....#.###$### #.#.##.####.###.#.# #..†....####..##.#.#### #.# #.##......## ## ###.####.....# #.#..#....##.#.>.¦ò·j­Tµ#.#.#.#.#.(#[¦ò·j\,¦ò·j/b¦ò·jqÄì ...####.# †# #.# ###  . #....### .# #..†....#  .. #.##...# . #####.#.#  ...#.#....###.# ## #.#.##  ._......# .# #.#..#[.###....#.#.## B# #.#......©##...##.#.# .# #.#......©####....#.###$### #.#.##.####.###.#.# #..†....####..##.#.#### #.......# #.##......## ######### ###.####.....# #.#..#....#B   clockroach (asleep, warded)#.#.>.##.#.¦ò·j Åœ#.#.#.(#[.¦ò·jâÌj  You encounter a clockroach.¦ò·j\×7-Magic Dart¦ò·j™â035.0 (31.0)¦ò·jÞæL-6.0 (32 _¦ò·j\í¦ò·jçî©ò·j¹©ò·j¨&Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (2/3)  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on¬ò·j Y ¬ò·jh ‘ ...####.# †# #.......# ### Ognf the Magician. #....### .# #..†....#Gnoll.. #.##...# . #####.#.#Health: 44/44 ========================...#.#....###.# ## #.#.##Magic: 21/21 ========================......._......# .# #.#..###### AC: 4Str: 9  [.###....#.#.## B# #.#......©# EV: 20Int: 15#...##.#.# .# #.#......©# SH: 0Dex: 15¬ò·jêi ;###....#.###$### #.#.####### XL:  6 Next: 67% Place: Dungeon:4#.####...;...###.#.#Noise: ---------  Time: 4136.0 (0.0)#..†....####..##.#.####-) Magic Parchment#.......# #.##......##Cast: Grave Claw (2/3)######### ###.####.....#Scroll #.........#####.#..#....###### B   clockroach (asleep, warded)#.#.>..........##.#.............#.#.#.......(#[.Shift-Dir - straight lineAim: a hound (almost dead, 100% to hit)  The magic dart hits the hound. _You kill the hound! _You see here a hound corpse. _You encounter a clockroach.¬ò·jÈj ¬ò·j�p ¬ò·j.r ­ò·j»&...####.# †# #.# ### # . #....### .## #..†....# # .. #.##...# . . #####.#.# # ...#.#....###.#.## #.#.## # ._......#..# #.#..######. [.###....#.#.###B# #.#......©#.#...##.#.# #.# #.#......©#.###....#.###$### #.#.#.#.####....;..###.#.# ##..†....####..##.#.#### #­ò·j�¼L#.......# #.##......## ########## ###.####.....# ##.#### ##.#..#....##.#.>.##.#.##.#.#.(#[.#­ò·jFÅ­ò·j8Æ*7.0 (1­ò·jŒÍ­ò·jXÏ®ò·je.K #......#####..## ...####.# †# #...### . #....### .## #..†... #.##...# ... #####.#.# #.#....###.#.### # ......._......#..##### [.###....#.#.###B©...##.#.# #.# #.#......©###....#.###;### #.#.#######.####.......###.#.# †....####..##.#.#### .......# #.##......########## ###.####......... .#....#####>#....8®ò·j$3R _You see here 14 gold pieces.°ò·j˜/°ò·j0%9°ò·j–6°ò·jš8? _You now have 232 gold pieces (gained 14).±ò·jíô##.##.......# #####.#.  #......#####..## ...####.# †# #...### . #....### .## #..†... #.##...# ... #####.#.# #.#....###.#.### # ......._......#..##### [.###....#.#.###B©...##.#.# #;# #.#......©###....#.###.### #.#.#######.####.......###.#.# †....####..##.#.#### .......# #.##......########## ###.####......... .#....#####>#±ò·jïö±ò·j…÷±ò·jÀ÷40±ò·j þ±ò·j ²ò·j{W µ ###.##.......# #####.#.# #..## Ognf the Magician  #......#####.# #.......# #.### Gnoll ...####.# †# #.......# ### # Health: 44/44 ======================== ²ò·j'X T. #....### .## #..†....# # Magic: 19/21 =====================--- .. #.##...# ... #####.#.# # AC: 4Str: 9 ...#.#....###.#.## #.#.## # EV: 20Int: 15 ......._......#..# #.#..######. SH: 0Dex: 15 [.###....#.#.###B# #.#......©#. XL:  6 Next: 67% Place: Dungeon:4  #...##.#.# #;# #.#......©#. Noise: ---------  Time: 4140.0 (0.0)  ###....#.###.### #.#.#######. -) Magic Parchment²ò·j_X ) #.####.......###.#.# # Cast: Grave Claw (2/3) #..†....####..##.#.#### # Scroll ²ò·jƒX Y #.......# #.##......## #²ò·jÑX ¸ ######### ###.####.....# # B   clockroach (asleep, warded)²ò·j[  ²ò·j�c ½#.........#### # #.#..#....####### #.#.>..........## _You see here 14 gold pieces. _You now have 232 gold pieces (gained 14).  ²ò·jd —Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available)  ²ò·jbs 4Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (asleep, damage-immune at range)³ò·jl ###.##.......# #####.#.# #..## Ognf the Magician#......#####.# #.......# #.### Gnoll ...####.# †# #.......# ### # Health: 44/44 ======================== . #....### .## #..†....## Magic: 19/21 =====================--- .. #.##...# ... #####.#.## AC: 4Str: 9 ...#.#....###.#.## #.#.## # EV: 20Int: 15 ³ò·jÆm......._......#..# #.#..######. SH: 0Dex: 15 [.###....#.#.###*# #.#......©#. XL:  6 Next: 67% Place: Dungeon:4#...##.#.# #;# #.#......©#. Noise: ---------  Time: 4140.0 (0.0)###....#.###.### #.#.#######. -) Magic Parchment#.####.......###.#.## Cast: Grave Claw (2/3)#..†....####..##.#.#### # Scroll #.......# #.##......## ########## ###.####.....# # B   clockroach (asleep, warded)#.........#### ##.#..#....########.#.³ò·j4n]>..........## _You see here 14 gold pieces. _You now have 232 gold pieces (gained 14).  Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (asleep, damage-immune at range)³ò·jžF¢.  Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a clockroach (asleep, damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach!  You kill the clockroach!³ò·j‡Up*³ò·j÷Þ.³ò·jüæ€79==1.0 (1Grave Claw (1/3) _³ò·j$ï³ò·jSñn _Your Shapeshifting skill increases to level 2!¸ò·j¿O ¸ò·jjQ ÿ Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation3%¸ò·jÆQ ´2  c - Call ImpSummoning3%2  d + Grave ClawNecromancy3% 2 e - Searing Ray¸ò·jR Conjuration1%2 ¸ò·jNR ÛSelect a spell to describe [?] help [!]/[I] toggle spell headers¹ò·jË÷¹ò·j—¹ò·j@Ó ###.##.......# #####.#.# #..## Ognf the Magician#......#####.# #.......# #.### Gnoll ...####.# †# #.......# ### # Health: 44/44 ======================== ¹ò·jª÷. #....### .## #..†....## Magic: 19/21 =====================--- .. #.##...# ... #####.#.## AC: 4Str: 9 ...#.#....###.#.## #.#.## # EV: 20Int: 15 ......._......#..# #.#..######. SH: 0¹ò·j7uDex: 15 [.###....#.#.###.# #.#......©#. XL:  6 Next: 79% Place: Dungeon:4#...##.#.# #;# #.#......©#. Noise: ==-------  Time: 4141.0 (0.0)###....#.###.### #.#.#######. -) Magic Parchment¹ò·jp]#.####.......###.#.## Cast: Grave Claw (1/3)#..†....####..##.#.#### # Scroll ¹ò·j±[#.......# #.##......## ########## ###.####.....# # #.........#### # #.#..#....####### #.#.>..........##¹ò·jÒ. ¹ò·jõ4Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (asleep, damage-immune at range)  ¹ò·j0 ÎYou unleash the spiteful dead! The jagged bones skewer the clockroach! _You kill the clockroach! _Your Shapeshifting skill increases to level 2!¹ò·j¹ò·jùò·jë¹ò·j ºò·jÇL_Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded) Jewellery (go to first with "=)  g - a +4 ring of protection (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talisman»ò·j޶ £e - a scarab talisman. A small golden cameo of a beetle. Transforms the wearer into a sun scarab, a fiery insect that carries around a mote of searing heat and light outside itself, like a tiny sun. This solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the wearer to cast. ____________________________________________________________  Skill HP AC Flare Dmg ---------------------------------------- Min 8+0% +5.02d14 Max 14 +0% +9.02d24 Cur 2.0 -60% +1.0 2d5 Size: SmallrF: ++.rPois: x Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Áò·j£u— Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Armour (go to first with [) Áò·j@v¶ b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded) Jewellery (go to first with "=)  g - a +4 ring of protection (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}  e - a scarab talisman Âò·jÇ· Âò·ju¿ Âò·j°Æ Ñ ###.##.......# #####.#.# #..## Ognf the Magician#......#####.# #.......# #.### Gnoll ...####.# †# #.......# ### # Health: 44/44 ======================== . #....### .## #..†....## Magic: 19/21 =====================--- .. #.##...# ... #####.#.## AC: 4Âò·j˜Ç _Str: 9 ...#.#....###.#.## #.#.## # EV: 20Int: 15 ......._......#..# #.#..######. SH: 0Dex: 15 [.###....#.#.###.# #.#......©#. XL:  6 Next: 79% Place: Dungeon:4#...##.#.# #;# #.#......©#. Noise: ==-------  Time: 4141.0 (0.0)###....#.###.### #.#.#######. -) Magic Parchment#.####.......###.#.## Cast: Grave Claw (1/3)#..†....####..##.#.#### # Scroll #.......# #.##......## #Âò·jÈ õ######### ###.####.....# # #.........#### # #.#..#....####### #.#.>..........## Âò·jaÈ ©Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (asleep, damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach! _You kill the clockroach! Âò·j£È Y_Your Shapeshifting skill increases to level 2!Âò·jÏ Âò·jùÏ Âò·j·Õ Âò·jV× Ãò·j»ýÃò·j$  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting2.1   0.8  +8   + Spellcasting 7.5   2.0  +8          + Maces & Flails 2.1   0.8  +8   + Conjurations   5.7   1.8  +6  + Axes2.1   0.8  +8   + Hexes   3.2   0.7  +6  + PolearmsÃò·j±%2.1   0.8  +8   + Summonings   4.2   1.1  +6  + Staves2.1   0.8  +8   + Necromancy   4.2   1.1  +6  + Unarmed Combat 2.1   0.8  +8   + Forgecraft   3.2   0.7  +6  + ThrowingÃò·j0®2.1   0.8  +8   + Translocations   4.2   1.1  +6       + Alchemy   3.2   0.7  +6  + Short Blades 2.1   0.8  +8   + Fire Magic   3.2   0.7  +6  Ãò·jÎÜ+ Long Blades2.1   0.8  +8   + Ice Magic   3.2   0.7  +6  + Ranged Weapons 2.1   0.8  +8   + Air Magic   3.2   0.7  +6      Ãò·jV + Earth Magic   3.2   0.7  +6  + Armour2.1   0.8  +8      + Dodging5.1   1.5  +8   + Invocations2.4   0.6  +9  + Shields2.1   0.8  +8   + Evocations2.1   0.8  +8  + StealthÃò·j\ Œ4.7   1.2  +8   + Shapeshifting 2.0   0.9  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by scribal knowledge are in green.  [?] Help  [_] enhanced|base level [!] training|costÒò·jõ÷Òò·jøüÒò·jxÙ ###.##.......# #####.#.# #..## Ognf the MagicianÒò·jü#......#####.# #.......# #.### Gnoll ...####.# †# #.......# ### # Health: 44/44 ======================== . #....### .## #..†....## Magic: 19/21 =====================--- .. #.##...# ... #####.#.## AC: 4Str: 9 ...#.#....###.#.## #.#.## # EV: 20Int: 15 ......._......#..# #.#..######. SH: 0Dex: 15 Òò·jJÝ[.###....#.#.###.# #.#......©#. XL:  6 Next: 79% Place: Dungeon:4#...##.#.# #;# #.#......©#. Noise: ==-------  Time: 4141.0 (0.0)###....#.###.### #.#.#######. -) Magic Parchment#.####.......###.#.## Cast: Grave Claw (1/3)Òò·j¦¶#..†....####..##.#.#### # Scroll #.......# #.##......## ########## ###.####.....# # #.........#### # #.#..#....#######Òò·j3ž #.#.>..........## Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (asleep, damage-immune at range)  You unleash the spiteful dead! The jagged bones skewer the clockroach! _You kill the clockroach! _Your Shapeshifting skill increases to level 2!Òò·jX Òò·jð Òò·jƒÒò·j–Òò·ju· Òò·ju¹  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 2% 1b - Mephitic CloudConjuration/Alchemy/Air 7% 3  c - Hellfire MortarFire/Earth/Forgecraft 100% 7 Òò·j/º î d - Splinterfrost Shell Ice/Forgecraft 100% 7 11 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit×ò·jQ×ò·j‹ ×ò·jÑ ###.##.......# #####.#.# #..## Ognf the Magician#......#####.# #.......# #.### Gnoll ...####.# †# #.......# ### # Health: 44/44 ======================== . #....### .## #..†....## Magic: 19/21 =====================--- .. #.##...# ... #####.#.## AC: 4×ò·j¶Str: 9 ...#.#....###.#.## #.#.## # EV: 20Int: 15 ......._......#..# #.#..######. SH: 0Dex: 15 [.###....#.#.###.# #.#......©#. XL:  6 Next: 79% Place: Dungeon:4#...##.#.# #;# #.#......©#. Noise: ==-------  Time: 4141.0 (0.0)###....#.###.### #.#.#######. -) Magic Parchment#.####.......###.#.## Cast: Grave Claw (1/3)#..†....####..##.#.#### # Scroll #.......# #.##......## ########## ###.####.....# # [×ò·j®V34m#.........#### # #.#..#....####### #.#.>..........## Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a clockroach (asleep, damage-immune at range)  You unleash the spiteful dead! 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[.###....#.#.###.# #.# #...##.#.# #.# #.# ###....#.###.### #.#. #.####.......###.#.# #..;....####..##.#. #.# ##.## # ###.#### #......... #.#..#.... #.#.>..... #.# #.#.#..... #.#.#.....Üò·jhº ,Üò·jp¿ Üò·jÄ! ¯  . #....### #.####..†.... .. #.##...# #...######.#. ...#.#....###.#.## #.#. ......._......#..# #.# [.###....#.#.###.# #.# #...##.#.# #.# #.# ###....#.###.### #.#. #.####.......###.#. #.;†....####..##.#. #.# ##.## # ###.#### #........Üò·jq" Y #.#..#... #.#.> #.# #.#.# #.#.#....You see here a hound corpse.Üò·j) Üò·jˆ)  _Üò·jð. Üò·jC�  ...####.# #†# #.. . #....### #.####..†.. .. #.##...# #...######.# ...#.#....###.#.## #.# ......._......#..# #.#[.###....#.#.###.# #.# #...##.#.# #.# #.####....#.###.### #.# #;####.......###.# #..†....####..##.# #.......# ##.##.######### ###.#### #....... #.#..# #.#.> #.#. 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Scroll #...##..#.##..Ýò·jC&,Ýò·j),Ýò·jâŽM############...........#.# #.#########..## #.#†#  #.#######........## #.###......#  ###.##.......# ########......#####.#.....####.# #†# #.............Ýò·j^–O∆Ýò·j¯›Ýò·j›ÿŒM #.#∆############...........#.# #.#########..## #.#†#  #.#######.......## #.###... ###.##.......# #### Scroll #Ýò·jµ,Ýò·j| Ýò·jç{M. #.#∆############...........##.# #.#########..## #.#†#  #.#######...........###.###......#Scroll # Ýò·jC7XM#..## =..############.... ................##.# #.#########........## #.#†#  #.#######......###.###......#... ##Ýò·jë7(Ýò·j¤?,Ýò·jøOÝò·j-­M #. .##  =.. ############. ...........##.# #.#########.......;## #.#....J#†# ... #.########.#..........# ##J   endoplasm (asleep)###Ýò·j²j  You encounter an endoplasm.Ýò·j6·6Grave Claw (1/3)Ýò·j(¿.242.0 (67Ýò·j¯À23.0 (68 _Ýò·jXÆÝò·jnÇàò·jãö àò·j~ø Quiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (1/3)  àò·jOù e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onåò·jÄGåò·j!]Ognf the Magician. .Gnoll.#.Health: 44/44 ========================..#Magic: 21/21 ========================## #.#AC: 4Str: 9=.. #.# ############# EV: 20Int: 15.... #.# #............ SH: 0Dex: 15.....##.# #.########### XL:  6 Next: 79% Place: Dungeon:4.......;## #.### Noise: ---------  Time: 4243.0 (0.0)....J##..# #†##. -) Magic Parchment... #..# #.##### #. [33åò·jž^5mCast: Searing Ray# #..###.....# #. Scroll #..........# ###.###......#J   endoplasm (asleep)###.##.......# #########......#####.# #...#.....####.# #†# #... _Okay, then. _Found a stone staircase leading up. _There is a stone staircase leading up here. _c - 2 potions of curing (gained 1) _You see here a hound corpse. _You encounter an endoplasm.æò·jÌ   Ognf the Magician . . Gnoll .#. Health: 44/44 ======================== ..# Magic: 19/21 =====================--- ## #.# AC: 4Str: 9 =.. #.# ############# EV: 20Int: 15 .... #.# #............ SH: 0Dex: 15 .....##.# #.########### XL:  6 Next: 79% Place: Dungeon:4 .....**;## #.# ## Noise: ---------  Time: 4243.0 (0.0) ....J##..# #†# #. -) Magic Parchment ... #..# #.æò·j\ ¶##### #. Cast: Searing Ray # #..###.....# #. Scroll  #..........# ## #.###......#  J   endoplasm (asleep) ###.##.......# #### #####......#####.# #... #.....####.# #†# #... _You see here a hound corpse. _You encounter an endoplasm.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)æò·jo{  Ognf the Magician . . Gnoll .#. Health: 44/44 ======================== ..# Magic: 19/21 =====================--- ## #.# AC: 4Str: 9 =.. #.# ############# EV: 20Int: 15 .... #.# #............ SH: 0Dex: 15 .....##.# #.########### XL:  6 Next: 79% Place: Dungeon:4 .......;## #.# ## Noise: ---------  Time: 4243.0 (0.0) .....##..# #†# #. -) Magic Parchment ... #..# #.##### #. Cæò·j;|~ast: Searing Ray # #..###.....# #. Scroll  #..........# ## #.###......#  J   endoplasm (asleep) ###.##.......# #### #####......#####.# #... #.....####.# #†# #...Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!æò·jÀ� . . .#. ..# ## #.# =.. #.#  .... #.#  ...  .....**;## #.#  ...**##..# #†#  ... #..#   æò·j…‚f#     #.###  ###.#   ...   #..... #†#  æò·j�2b....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!  (Press . to maintain the ray.)æò·j36¶80==4.0 (1ontinue: Searing RayRay _æò·j<æò·jê=çò·j5v........çò·j±çò·j½çò·j˜K  You stop channelling your searing ray.çò·j/ _çò·jAçò·jçò·j’çò·jðçò·j„"çò·jÛ"çò·j½&çò·j\+çò·j«+çò·j†0çò·ju5çò·jõ5L20=çò·j†:çò·jZ?çò·jµ?çò·jóCçò·jIçò·jƒIçò·j{Mçò·j4Rçò·jžRçò·jÎVçò·j\çò·jŽ\9=çò·jKaçò·jíeçò·j\fçò·j+oçò·j ub1==çò·j„zçò·j‹ÜÓ . . .#. ..#### #.#.=.. #.# .. #.# #.##.# #..## #.# .##..# #†# #.. #..# #.##### #### #..###.....# # #....#  #.###......# ###.##.#  #####......#####.# # #.....####.# #†# #çò·jIã,çò·j³èèò·jØ; . . .#. ..###+# #.##.=.... #.# #...... #.# ##......##.# #.#.## #.# #......##..# #†# #...... #..# #.##### ### #..###.....#  #...# #.###......# ###.##.#  #####......#####.# # #.....####.# #†# #èò·j”,èò·j3èò·j9vO . . .#. ..# #####+###.# #.=....##.#  #......##.# # #......##.# #. #.## #.# #......##..# #†# #......##..# #.##### ###..###.....#  #.# #.###......# ###.##.#  #####......#####.# # #.....####.# #†# #èò·jn},èò·jð‚èò·jyä . . .#. ..# #####+###.#  #.=....##.# ######### #......##.# #........ #....;.##.# #.####### #.........## #.# #......##..# #†#  #......##..# #.##############..###.....# #....# #.###......# ###.##.......# #####......#####.#èò·j,ìP==èò·jñèò·j˜g: . . .#. ..# #####+###.#  #.=....##.# ######## #...;..##.# #....... #......##.# #.###### #.........## #.# #......##..# #†#  #......##..# #.##############..###.....# #....# #.###......# ###.##.......#èò·jôÖ^ . . .#. ..# #####+###.#  #.=;...##.# ####### #......##.# #...... #......##.# #.##### #.........## #.# #......##..# #†# #......##..# #.##### #########..###.....#  #....#  #.###......# èò·jòBèò·jÓE2 . . .#. ..# #####+###.# #.;....##.#  #......##.# # #......##.# #. #.........## #.# #......##.# #†# #......##..# #. ##..###..... #. #.###......èò·j~€k--ast: Searing Ray 628.0)--3.0 (19 _i - a +6 ring of intelligenceéò·jŸœ éò·jc  uGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded) Jewellery (go to first with "=)  g - a +4 ring of protection (worn)éò·jð  i - a +6 ring of intelligence Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talismanëò·jNqâi - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you were wearing this ring: Your spell failure would improve by up to 1% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.â€�  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.íò·jŸ^Ognf the MagicianGnollHealth: 44/44 ========================Magic: 21/21 ========================. .AC: 4Str: 9.#.EV: 20Int: 21..#SH: 0Dex: 15#####+###.#XL:  6 Next: 80% Place: Dungeon:4#.;....##.# ###### Noise: ---------  Time: 4263.0 (0.0)#......##.# #..... -) Magic Parchment#......##.# #.#### Cast: Searing Ray#.........## #.#Scroll #......##..# #†##......##..# #.####íò·jJa² #########..###..... #.......... #.###...... You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm! _(Press . to maintain the ray.) _You stop channelling your searing ray. _i - a +6 ring of intelligence  You feel clever.5 (0.5íò·j§bíò·j.e[  You kill the endoplasm! _(Press . to maintain the ray.) _You stop channelling your searing ray. _i - a +6 ring of intelligence  You feel clever. _i - a +6 ring of intelligence (worn)óò·jZÆ S.......óò·j„Ë óò·jË, –. . .#. ..# #####+###.# #..;...##.# ##......##.# #.#......##.# #.##..## #.# #......##..# #†##......##..# #.###..###.....##.##.###......#óò·j3 ,óò·j8 óò·j%˜  . . .#. ..# #####+###.# #...;..##.# ##......##.# #.#......##.# #.##..## #.# #......##..# #†#óò·jZ™ p#......##..# #.#######..###.....##.##.###......#óò·jÙ  ,óò·jצ óò·jw . . .#. ..# #####+###.# #....;.##.# ##......##.# #.#......##.# #.##...## #.# #......##.#......##..###..# óò·jà ,óò·jS óò·jÇr óò·jëy óò·j�� Ê####.##..#>.'6.5 (3.0óò·jÓ‡ óò·j�Š K======7.5 (4óò·jA� óò·jª� 6 _As you open the door, it creaks loudly!óò·jƒ’ [ _Found a stone staircase leading down.õò·jè‚9...õò·jˆõò·j­è°M. .. ##... ##...#...#... #>....######;###.# .########.......##.# #.########.........## #.#õò·jïõò·j‹ï$ _õò·j�ôõò·juYó   ##....#.... ##...#.... #>;...# #####'###.# #......##.# ###########......##.# #.........#......##.# #.#########.........## #.##......##..# #†##......##..# #.##############..###  There is an open door here.õò·jo^5 _õò·j¹`õò·júÁ"### ...# ##....##...##.;.#.... #>....# #####'###.# #......##.# ############......##.# #..........#......##.# #.##########.........## #.##......##..# #†##......##..# #.#####õò·jÉÇ,õò·jÇËõò·j€-x###..# ...# ...# ....# ###....####.##..;#.... #>....# #####'###.# #......##.# ##......##.# #.#......##.# #.# #.........## #.# # #......##..# #†# # #......##..# #.##### # õò·j%5,õò·j¾9õò·j™ÿM### .... . ....#  ###....## ###;.......##...#....## #>....##########'###.#Scroll ..... .....õò·jUŸ,õò·j½¤õò·j¤ ##### ....# ....# ....# ....# ###....####.##...#....##>....##### #####'###.# #......##.# #õò·jc–#......##.# #.#......##.# #.##.........## #.# ##......##..# #†# #.õò·j„ ,õò·jÿõò·j“pÛ###### #....# #....# #....# #....# ###....####.##...#....###.#>....##### #####'###.# #......##.# ##......##.# #.#......##.# #.##...## #.# ##......##..# #†# õò·jOq)#.õò·jww,õò·jR|õò·j˜Þ###### #....# #....# #....# ##....# ####....#####..##...#....###..#>....##### ######'###.# #......##.# ##......##.# #.#......##.# #.#.#..## #.# ###.#......##..# #†# #.õò·jxç,õò·jxëõò·jºK‘###### ##....# .#....# .#....# # #....# #.###....##.###..##...#....###..#>....##### ######'###.# .#......##.# ##......##.# #.#......##.# #.#õò·j¤Lõ.#.## #.# ###.##......##..# #†# #.õò·j±R,õò·j@Wõò·jι—###### ##....# .#....# .#....# # ##....# #.####....##.###..##...#....###..#>....##### #######'###.# .#......##.# ##......##.# #.#......##.# #.#.#.## #.# ###.##......##..# #†# #....#õò·jYÁ,õò·jPÇõò·jÅ+i###### ##....# .#....# .#....# # #.#....# #.#.###....##.###.õò·j-8.##...#....###..#>....##### ########'###.# .#......##.# ##......##.# #.#......##.# #.#.#.## #.# ###.##......##..# #†# #....#õò·j05,õò·jé9õò·jÖœx###### ##....# .#....# .#....# # #.#....# #.#.####....##.###..##...#....###..#>....##### ########'###.# .#......##.# ##......##.# #.#......##.# #.#.#.## #.# ###.##......##..# #†# #....##.õò·jÄ£,õò·j…¨õò·jø"###### ##....# .#....# .#....# # #.#....# #.#.#.###....##.###..##...#....###..#>....##### .## #####'###.# ... #......##.# ####### #......##.# #. #......##.# #.#. #.## #.# ###.# #......##..# #†# #....##.õò·j õò·j`,õò·jUõò·j0u.###### ##....# .#....# .#....# # #.#....# #.#.#.###....##.###..##...#....###..#>....##### #.##'###.# #.. . ......##.# ######## ......##.# #. ......##.# #.#. .## #.# ###.# ......##..# #†# #....##.õò·j|,õò·jº€õò·jÖàê ############..........# #...#.####....########### #....###................. .##...#....###>....##### #.####### ####### ####'###.# #.. ......#Scroll  ......##..# #.##### #......... õò·jÿç,õò·jûëõò·jïK < ############..........# #.#.####....########### #....###................. .##...#....###>....##### #;####### ####### ####'###.# #......j. ...... ......#####################Scroll j   gnoll (asleep) ########..###.....# #.....#...õò·jYS €  You encounter a gnoll. It is wielding a +0 flail.õò·jZ ?------õò·ja 082.5 (15.0)õò·jec Q------3.5 (16 _õò·j�h õò·j�l ùò·j:ºÑ#....# .......#....# .#....# # ##....# #.#.####....########### #.....###................. ..##...#....###........ .#>....##### #.######## ######## ###'###.# #.;....j.. ....... .....##.# ######################.##.# #.....................##.# #.############..## #.# ###.######ùò·j»”##..# #†# #....##....##..# #.##### #....... #######..###.....# #.....# #..........# ###.#.#.ùò·j‘Áùò·jhÃ04.0)ùò·jñÈùò·jrÊúò·jÓ̾#....# .#....# .#....# # #.#....# #.#.#.###....##### #.###... .>##...#....###.. .#>....##### #.#j#úò·jhÍŸ.'###.# #..;...j..< .##.# ####.##.# #.##.# #.#.## #.# ###.######.##..# #†# #....##.j 2 gnollúò·jÈÍs (1 missile, asleep)##..# #.##### #...###.....# #.....#.#.# ###.#.#.úò·j°ç ∆<You encounter a gnoll. It is wielding a +0 club and quivering 2 throwing nets.úò·jŽè;5Searing Rayúò·j¯îúò·jèð9 _Found a stone staircase leading up.ûò·j_ò  #....# ........ Ognf the Magician #....# ........ Gnoll #....# ∆# #...... Health: 44/44 ======================== #....# #.#.#.... Magic: 19/21 =====================---  ###....########### #........ AC: 4Str: 9  ###................. ........> EV: 20Int: 21  ##...#....###........ ......... SH: 0Dex: 15  #>....##### #.########j########. XL:  6 Next: 80% Place: Dungeon:4 ##'###.# #..;***j..< ........ Noise: ---------  Time: 4285.5 (0.0) ....##.# ######################. -) Magic Parchment ....##.# #...................... Cast: Searing Ray ....##.# #.############......... [0;ûò·j”ó Ñ10;1mScroll .......## #.# ###.######.. ....##..# #†# #....##..... jj 2 gnolls (1 missile, asleep) ....##..# #.##### #........... ######..###.....# #.....#..... #..........# ###.#.#.....You encounter a gnoll. It is wielding a +0 club and quivering 2 throwing nets. _Found a stone staircase leading up.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)üò·j«ÿ,#....#........ Ognf the Magician#....#........ Gnoll#....#∆# #...... Health: 44/44 ========================#....##.#.#.... Magic: 19/21 =====================---###....########### #........ AC: 4Str: 9###................. ........> EV: 20Int: 21  ##...#....###........ ......... SH: 0Dex: 15  #>....##### #.########j########. XL:  6 Next: 80% Place: Dungeon:4 üò·jA«##'###.# #..;****..< ........ Noise: ---------  Time: 4285.5 (0.0) ....##.# ######################. -) Magic Parchment ....##.# #...................... Cast: Searing Ray ....##.# #.############......... Scroll .......## #.####.######.. ....##..# #†##....##..... jj 2 gnolls (1 missile, 1 asleep) ....##..# #.##### #........... ######..###.....# #.....#.....#..........# ###.#.#.....Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (asleep, 100% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.üò·jN‰û.jShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.  The gnoll shouts!  (Press . to maintain the ray.)üò·j¿‰3j.üò·jj“b..j)üò·jX”®===6.5 (1ontinue: Searing RayRay üò·j›üò·jn�9 _The gnoll shouts! You hear a shout!ýò·ju÷ T )  The searing ray hits the gnoll!ýò·j¿ý ²****j   gnoll (missile)ýò·jy× Sj...).ýò·jzÚ Ã8-4---7Searing Ray+ ýò·jÖâ ýò·j�æ I _You kill the gnoll!þò·jA  #....# ........ Ognf the Magician #....# ........ Gnoll #....# ∆# #...... Health: 44/44 ======================== #....# #.#.#.... Magic: 16/21 ==================------  ###....########### #........ AC: 4Str: 9  ###................. ........> EV: 20Int: 21  ##...#....###........ ......... SH: 0Dex: 15  #>....##### #.########.########. XL:  6 Next: 84% Place: Dungeon:4 ##'###.# #..;..).j.< ........ Noise: ---------  Time: 4287.5 (0.0) ....##.# ######################. -) Magic Parchment ....##.# #...................... Continue: Searing Ray ....##.# #.############......... Scroll [4þò·j–à x0mRay+ .......## #.# ###.######.. ....##..# #†# #....##..... j   gnoll (missile) ....##..# #.##### #........... ######..###.....# #.....#..... #..........# ###.#.#.....The searing ray hits the gnoll! _You kill the gnoll!Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÿò·j¤J #....#........ Ognf the Magician#....#........ Gnoll#....#∆# #...... Health: 44/44 ========================#....##.#.#.... Magic: 18/21 ====================----###....########### #........ AC: 4Str: 9###................. ........> EV: 20Int: 21  ##...#....###........ ......... SH: 0Dex: 15  #>....##### #.########.########. XL:  6 Next: 84% Place: Dungeon:4 ##'###.# #..;..).j.< ........ Noise: ---------  Time: 4287.5 (0.0) ....##.# ######################.[39;4ÿò·jK §9m -) Magic Parchment ....##.# #...................... Continue: Searing Ray ....##.# #.############......... Scroll Ray+ .......## #.####.######.. ....##..# #†##....##..... j   gnoll (missile) ....##..# #.##### #........... ######..###.....# #.....#.....#..........# ###.#.#.....The searing ray hits the gnoll! _You kill the gnoll!Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineÿò·j¾R :Okay, then.ÿò·jT ÿò·j/] ÿò·jQ_ . _ó·jÇ ó·j�È ÐQuiver which action? ([-] to clear)  a - Cast: Magic Dartb - Cast: Blink  c - Cast: Call Imp  d - Cast: Grave Claw (1/3)  e - Continue: Searing Ray [*/%] inventory [&] all spellsó·jÙÈ z[!] focus mode: off|onó·j7ó·j¶Í#....#........ Ognf the Magician#....#........ Gnoll#....#∆# #...... Health: 44/44 ========================#....##.#.#.... Magic: 18/21 ====================----###....########### #........ AC: 4Str: 9###................. ........> EV: 20Int: 21  ##...#....###........ ......... SH: 0Dex: 15  ó·j #>....##### #.########.########. XL:  6 Next: 84% Place: Dungeon:4 ##'###.# #..;..).j.< ........ Noise: ---------  Time: 4287.5 (0.0) ....##.# ######################. -) Magic Parchment ....##.# #...................... Cast: Blink ó·j˜¢....##.# #.############......... Scroll Ray+ .......## #.####.######.. ....##..# #†##....##..... j   gnoll (missile) ....##..# #.##### #........... ######..###.....# #.....#.....ó·jÝ2#..........# ###.#.#.....The searing ray hits the gnoll! _You kill the gnoll!Restarting spell: Searing Ray (safe; 1% risk of failure)  ó·j"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.ó·jWó·j,$ó·j %ó·j6#....#........ Ognf the Magician#....#........ Gnoll#....#∆# #...... Health: 44/44 ========================#....##.#.#.... Magic: 16/21 ==================------###....########### #........ AC: 4Str: 9###................. ........> EV: 20Int: 21  ##...#....###........ ......... SH: 0Dex: 15  #>....##### #*########*########. XL:  6 Next: 84% Place: Dungeon:4 ##'###.# #**;****j** ........ Noise: ---------  Time: 4287.5 (0.0) ....##.# ######################. -) Magicó·j€ Parchment ....##.# #...................... Cast: Blink ....##.# #.############......... Scroll Ray+ .......## #.####.######.. ....##..# #†##....##..... j   gnoll (missile) ....##..# #.##### #........... ######..###.....# #.....#.....#..........# ###.#.#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Casting: Blink (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateó·j‰ ã #....#..........## Ognf the Magician#....#........#.## Gnoll#....#∆# #......#.## Health: 44/44 ========================#....#ó·j´‰ §#.#.#....#.## Magic: 16/21 ==================------ ###....########### #........#.## AC: 4Str: 9 #................. ........>...J EV: 20Int: 21 ..#....###........ .........#.## SH: 0Dex: 15 ...##### #.########.########.#.## XL:  6 Next: 84% Place: Dungeon:4 ##.# #..§..);j.<.........#.## Noise: ---------  Time: 4287.5 (0.0) ó·j Š (##.# ######################.#.## -) Magic Parchment ##.# #........................## Cast: Blink ##.# #.############............. Scroll Ray+ ...## #.####.######...... ##..# #†##....##.....#### j   gnoll (missile) ó·jBŠ ##..# #.##### #............# ##..###.....# #.....#......####..........# ###.#.#........#ó·jxŠ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.ó·j©Š `Casting: Blink (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateó·jËŠ ó·j• ¦.  Shift-Dir - straight line _Okay, then. ó·j[• ¼ Casting: Blink (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You blink. You stop channelling your searing ray.ó·jk– ™==8.5 (1Blink-Blink Scroll ó·jÊœ ó·j)Ÿ S _The gnoll closely misses you.ó·j=2 ó·j1A  #....#..........## Ognf the Magician#....#........#.## Gnoll#....#∆# #......#.## Health: 44/44 ========================#....##.#.#....#.## Magic: 16/21 ==================------ ###....########### #........#.## AC: 4Str: 9 #................. ........>...J EV: 20Int: 21 ..#....###........ .........#.## SH: 0Dex: 15 ...##### #.########.########.#.## XL:  6 Next: 84% Place: Dungeon:4 ##.# #.....);j.<.........#.## Noise: ==-------  Time: 4288.5 (0.0) ##.# ######################.#.## [4ó·jÚA ª0m-) Magic Parchment ##.# #........................## Cast: Blink ##.# #.############............. -Blink Scroll ...## #.####.######...... ##..# #†##....##.....#### j   gnoll (missile) ##..# #.##### #............# ##..###.....# #.....#......####..........# ###.#.#........# _Okay, then.Casting: Blink (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou blink. You stop channelling your searing ray. _The gnoll closely misses you. ó·j…D ` You are still too unstable to blink.ó·jJJ ó·j¥L . _ ó·jÛö ó·jJ0Quiver which action? ([-] to clear)  a - Cast: Magic Dart  b - Cast: Blinkc - Cast: Call Imp  d - Cast: Grave Claw (1/3)  e - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onó·jM` ó·j]p ° #....#..........## Ognf the Magician#....#........#.## Gnoll#....#∆# #......#.## Health: 44/44 ========================#....##.#.#....#.## Magic: 16/21 ==================------ ###....########### #........#.## AC: 4Str: 9 #................. ........>...J EV: 20Int: 21 ..#....###........ .........#.## SH: 0ó·jÉp Dex: 15 ...##### #.########.########.#.## XL:  6 Next: 84% Place: Dungeon:4 ##.# #.....);j.<.........#.## Noise: ==-------  Time: 4288.5 (0.0) ##.# ######################.#.## -) Magic Parchment ##.# #........................## Cast: Searing Ray ó·j^q _##.# #.############............. -Blink Scroll ...## #.####.######...... ##..# #†##....##.....#### j   gnoll (missile) ##..# #.##### #............# ##..###.....# #.....#......####..........# ###.#.#........#Casting: Blink (safe; 2% risk of failure)  ó·j’q óPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateó·jÕq ¶You blink. You stop channelling your searing ray. _The gnoll closely misses you. _You are still too unstable to blink.ó·j=s ó·j¥z ó·jOŠ ó·j.ÚP #....# ..........## Ognf the Magician  #....# ........#.## Gnoll  #....# ∆# #......#.## Health: 44/44 ========================  #....# #.#.#....#.## Magic: 14/21 ================-------- ###....########### #........#.## AC: 4Str: 9 #................. ........>...J EV: 20Int: 21 ..#....###........ .........#.## SH: 0Dex: 15 ó·j­Ú·...##### #.########.########.#.## XL:  6 Next: 84% Place: Dungeon:4 ##.# #.....);j.<.........#.## Noise: ==-------  Time: 4288.5 (0.0) ##.# ######################.#.## -) Magic Parchment ##.# #........................## Cast: Searing Ray ##.# #.############............. -Blink Scroll ...## #.# ###.######...... ##..# #†# #....##.....#### j   gnoll (missile) ó·jðÛå##..# #.##### #............# ##..###.....# #.....#......###  #..........# ###.#.#........# _The gnoll closely misses you. _You are still too unstable to blink.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering 2 throwing nets (82% to hit)ó·j³  #....#..........## Ognf the Magician#....#........#.## Gnoll#....#∆# #......#.## Health: 44/44 ========================#....##.#.#....#.## Magic: 14/21 ================-------- ###....########### #........#.## AC: 4Str: 9 #................. ........>...J EV: 20Int: 21 ..#....###........ .........#.## SH: 0Dex: 15 ...##### #.########.########.#.## XL:  6 Next: 84% Place: Dungeon:4 ##.# #.....);****........#.## Noise: ==-------  Time: 4288.5 (0.0) ##.# ######################.#.## -) [ó·jç þ40mMagic Parchment ##.# #........................## Cast: Searing Ray ##.# #.############............. -Blink Scroll ...## #.####.######...... ##..# #†##....##.....#### j   gnoll (missile) ##..# #.##### #............# ##..###.....# #.....#......####..........# ###.#.#........#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club and quivering 2 throwing nets (82% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.ó·jûˆ  ó·jYŠ ó·j‹ Uj.<.  ó·j™‹ P(Press . to maintain the ray.)ó·j¯� ó·jJŽ $9.5 (1ó·j£Ž ontó·jîŽ /inue: Searing Rayó·j8� 'Ray ó·j�� ó·j2˜ ó·jŒœ  ó·j­� ó·jNž /_The gnoll closely misses you.ó·j¸ž ó·je ç )The searing ray hits the gnoll.****ó·jÖ¢ l).<.3--990Searing Ray+  _You kill the gnoll!ó·j�3ó·jvó·jòK«  You stop channelling your searing ray.4== _ó·jÔQó·jD]Uó·jcl  _You feel ready to blink again.ó·j})Bó·j®,¨==ó·j‡€?5=ó·jo¨e=ó·j@Aû6=ó·j”Bó·jÀJ=7=ó·j* „ó·jÅ>,ó·j!º4=8=ó·jA=ó·jñ�Œ9==ó·j7¨ Ÿ20==1==ó·j‹« ó·jú: ³ #....# .##.#....# .#.##.#....# ∆# #......#.##.#....# #.#.#....#.##.....# #........#.##. . ........>...J†#....###. ..#.##.##### #.#.#.#.##. #.# #.....).;.<.#.##. #.# #.#.##. #.# #.# #.# #.#.## #.# ###.######. #..# #†# #....##.....# #..# #.##### #.# ..###.....# #.....#......### #.# ###.#.#.#  j - 2 throwing netsThings that are here:ó·jÜt ó·jœÉ v #....# .##. #....# .#........#.##. #....# !# #......#.##. #....# .#.#.#....#.##. #....# .#..#.##. .........>...J†. #....###. ....#.##. .##### #.#.#.#.##. .# #.....).);<.#.##. .# #.#.##. .# #.# .# #.#. .## #.# ###.######. ..# #†# #....##.....# ..# #.##### #.# ..###.....# #.....#......### ..........# ###.#.#........## _a +0 club; a gnoll corpseó·j^ö ÿ jj   gnoll (wandering)  You encounter a gnoll. It is wielding a +0 club.--ast: Searing Ray 334.5 (44.0)--5.5 (45 _ó·j.W ó·joY _Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onó·j§ló·jè�#....#..........##.. Ognf the Magician #....#.#...j....#.##.. Gnoll #....#!# #......#.##.. Health: 44/44 ======================== #....#.#.#.#....#.##.. Magic: 21/21 ======================== #....########### .#........#.##.. AC: 4Str: 9 ................ .........>...J†. EV: 20Int: 21 #....###........ ..........#.##.. SH: 0Dex: 15 .##### #.########.########.#.##.. XL:  6 Next: 89% Place: Dungeon:4 .# #.....).);<.........#.##.ó·jõ‚õ. Noise: ---------  Time: 4335.5 (0.0) .# ######################.#.##.. -) Magic Parchment .# #........................#### Cast: Magic Dart .# #.############............... Scroll .## #.####.######........ ..# #†##....##.....###### j   gnoll (wandering) ..# #.##### #............# ..###.....# #.....#......### ..........# ###.#.#........## _You stop channelling your searing ray. _You feel ready to blink again.j - 2 throwing netsThings that are here: _a +0 club; a gnoll corpse _You encounter a gnoll. It is wielding a +0 club.ó·j;…ó·j§«ó·j«©#....# ..........##.. Ognf the Magician #....# .#...j....#.##.. Gnoll #....# !# #*.....#.##.. Health: 44/44 ======================== #....# .#.#*#....#.##.. Magic: 20/21 ======================-- #....########### .#.*......#.##.. AC: 4Str: 9 ................ ..*......>...J†. EV: 20Int: 21 #....###........ .*........#.##.. SH: 0Dex: 15 .##### #.########*########.#.##.. XL:  6 Next: 89% Place: Dungeon:4 .# #.....).);<[4ó·jiúø0m.........#.##.. Noise: ---------  Time: 4335.5 (0.0) .# ######################.#.##.. -) Magic Parchment .# #........................#### Cast: Magic Dart .# #.############............... Scroll .## #.# ###.######........ ..# #†# #....##.....###### j   gnoll (wandering) ..# #.##### #............# ..###.....# #.....#......### ..........# ###.#.#........## _a +0 club; a gnoll corpse _You encounter a gnoll. It is wielding a +0 club.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)ó·jº�#....#..........##.. Ognf the Magician #....#.#...j....#.##.. Gnoll #....#!# #*.....#.##.. Health: 44/44 ======================== #....#.#.#*#....#.##.. Magic: 20/21 ======================-- #....########### .#.*......#.##.. AC: 4Str: 9 ................ ..*......>...J†. EV: 20Int: 21 #....###........ .*........#.##.. SH: 0Dex: 15 .##### #.########*########.#.##.. XL:  6 Next: 89% Place: Dungeon:4 ó·j¸Žm.# #.....).);<.........#.##.. Noise: ---------  Time: 4335.5 (0.0) .# ######################.#.##.. -) Magic Parchment .# #........................#### Cast: Magic Dart .# #.############............... Scroll .## #.####.######........ ..# #†##....##.....###### j   gnoll ..# #.##### #............# ..###.....# #.....#......### ..........# ###.#.#........##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.ó·j“(U.jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts!ó·j<@–......==6.5 (1 _ó·j+Có·j\¼ #....# ..........##.. Ognf the Magician #....# .#........#.##.. Gnoll #....# !# #.j....#.##.. Health: 44/44 ======================== #....# .#.#*#....#.##.. Magic: 19/21 =====================--- #....########### .#.*......#.##.. AC: 4Str: 9 ................ ..*......>...J†. EV: 20Int: 21 #....###........ .*........#.##.. SH: 0Dex: 15 .##### #.########*########.#.##.. XL:  6 Next: 89% Place: Dungeon:4 .# #.....).);<ó·jL½ í[40m.........#.##.. Noise: ==-------  Time: 4336.5 (0.0) .# ######################.#.##.. -) Magic Parchment .# #........................#### Cast: Magic Dart .# #.############............... Scroll .## #.# ###.######........ ..# #†# #....##.....###### j   gnoll ..# #.##### #............# ..###.....# #.....#......### ..........# ###.#.#........## The gnoll is moderately wounded. _The gnoll shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)ó·jº¼b#....#..........##.. Ognf the Magician #....#.#........#.##.. Gnoll #....#ó·jAË!# #.j....#.##.. Health: 44/44 ======================== #....#.#.#*#....#.##.. Magic: 19/21 =====================--- #....########### .#.*......#.##.. AC: 4Str: 9 ................ ..*......>...J†. EV: 20Int: 21 #....###........ .*........#.##.. SH: 0Dex: 15 .##### #.########*########.#.##.. XL:  6 Next: 89% Place: Dungeon:4 .# #.....).);<.........#.##.. Noise: ==-------  Time: 4336.5 (0.0) [40ó·j)ÌÝm.# ######################.#.##.. -) Magic Parchment .# #........................#### Cast: Magic Dart .# #.############............... Scroll .## #.####.######........ ..# #†##....##.....###### j   gnoll ..# #.##### #............# ..###.....# #.....#......### ..........# ###.#.#........##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit)  ó·jbÍhThe magic dart hits the gnoll!  The gnoll is almost dead.ó·jZZU.jó·jd:....ó·j‘h9-7.5 (1 _ó·jqó·jró·jÁ #....# ..........##.. Ognf the Magician #....# .#........#.##.. Gnoll #....# !# #......#.##.. Health: 44/44 ======================== #....# .#.#j#....#.##.. Magic: 18/21 ====================---- #....########### .#.*......#.##.. AC: 4Str: 9 ................ ..*......>...J†. EV: 20Int: 21 #....###........ .*........#.##.. SH: 0Dex: 15 .##### #.########*########.#.##.. XL:  6 Next: 89% Place: Dungeon:4 .# #.....).);<.........#.##..[40ó·j� Âm Noise: =--------  Time: 4337.5 (0.0) .# ######################.#.##.. -) Magic Parchment .# #........................#### Cast: Magic Dart .# #.############............... Scroll .## #.# ###.######........ ..# #†# #....##.....###### j   gnoll ..# #.##### #............# ..###.....# #.....#......### ..........# ###.#.#........## The magic dart hits the gnoll! _The gnoll is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 100% to hit)ó·jü± #....# ..........##.. Ognf the Magician #....# .#........#.##.. Gnoll #....# !# #......#.##.. Health: 44/44 ======================== #....# .#.#)#....#.##.. Magic: 18/21 ====================---- #....########### .#........#.##.. AC: 4Str: 9 ................ .........>...J†. EV: 20Int: 21 #....###........ ..........#.##.. SH: 0Dex: 15 .##### #.########.########.#.##.. XL:  6 Next: 89% Place: Dungeon:4 .# #.....).);<.........#.##.. Noise: =--------  Time:ó·jn´ ([40m 4337.5 (0.0) .# ######################.#.##.. -) Magic Parchment .# #........................#### Cast: Magic Dart .# #.############............... Scroll .## #.# ###.######........ ..# #†# #....##.....###### j   gnoll ..# #.##### #............# ..###.....# #.....#......### ..........# ###.#.#........## Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 100% to hit)  The magic dart hits the gnoll!  You kill the gnoll!ó·j¯Â    !#   .#.* ..*>...J† .* *    ó·joÃ Ñ #.#  #†#     ó·j[q ?....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ó·j$r aAim: a gnoll, wielding a +0 club (almost dead, 100% to hit)  The magic dart hits the gnoll!  You kill the gnoll!  You have harvested enough death to cast Grave Claw an additional time.ó·j<‹ ‡948.5 (1Magic Dart _ó·jùŒ  ó·jU¶‘. ó·jvÇ ó·j<É ó·jQÓ ó·j@ß ó·jIá ó·jgã9 ó·jjä= ó·j)å ó·jO5B ó·jO, ó·jîT ó·jÆY ó·jŒa, ó·j”r ó·jd{O= ó·j±¢X ó·j§ ó·j�§L20= ó·j̲ ó·j"º, ó·j^à ó·j”+= ó·jM0x1== ó·jRŒ ....# .##. ....# #.#........#.##. ....# #!#.#......#.##. ....# #.#.#)#....#.##. ....####.#........#.##............>...J†. ....###......#.##. ##### #.#.#.#.##..) # #.....).).;.#.##. # #.#.##. # #.# # #.#. ## #.# ###.######. .# #†# #....##.....#  .# #.##### #.# #  .###.....# #.....#......### # # ###.#.#.## #  ó·jÿŒ ó·jš, ó·jú� ó·jëÁ M###################...........#......!#.#.... #.#.#)#..############.#........#.##......................>...J† ....###................... ##### #.########;########) #.....).).<........#####################.#.##... # #........................##### Scroll There is a stone staircase leading up here. ó·j  ó·jÜ _ ó·jòV ó·j¶M #####################...........#....!#.#.. #.#.#)#############.#.#.##....>...J† ....###.........;......... ##### #.########.########) #.....).).<........ # ######################.#.##... Scroll  ó·j9Å ó·jËÓ ó·j: ÐM #####################...........#.....!#.#.... #.#.#)#############.#.#.##....>...J† ....###................... ##### #.########.########) # #.....).).<.........#.##... Scroll ##### ó·j4H P== ó·jÌS  ó·j†Ã NM #####################...........#.....!#.#.... #.#.#)#..############;#........#.##....>...J†  ó·jãÄ o....###................... ##### #.########.########.#.##..) Scroll  ó·jÐ , ó·jÕ  ó·j¼> wM #####################...#..!#.#.. #;#.#)#############.#........#.##......................>...J† ....###................... ##### #.########.########.#.##..) ó·j©? * ó·jzI , ó·jöW  ó·j×¼ @M #####################...#.... #.#.#)#############.#.#.##.........>...J† ....###...................#.##...###.###  ó·j[Æ , ó·j†ô  ó·j &- ó·j¹ 060.5 (22.0) ó·j˜+ [-1.5 (23 ó·j84 Q _f - a dark potion"ó·jÑ“™......<"ó·jü¹‹M #####################............#.#.. #.#.#)# ....############.#........#.##... 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Scroll #...27ó·j¸Ý7ó·jüâb _There is a fountain of sparkling water here.7ó·jnq &M #.#.####... #####.#.##..#.##..###### #..÷.....####.#.# #©©# ## ###### ######..).########©#.;_(#©  #.#......©#.⌠©.#©......###### 7ó·j>r ¥### #.#.#######....#######....... ..###.#.# ###### ####.##### Scroll #..#7ó·j]z 7ó·jì ,3 _7ó·jÔ† 7ó·j‹ R _There is a transporter here.9ó·jS/#.#.####...#..# #.# .#.# #..##..# #.# ....# #.###..# #.# ....# ### #..# ### ....# #..# .#.# #©©# .#.## ###### .#..######..).######### .#......©#.©_(#;......# .#......©#.⌠©.#©......#### #.#.#######....#######.... #.#.# ###### ####.########.#.#### #©©# #.##.#......# #......## #..# ###.##.#.####.#. #.....#[39;9ó·j\0«49m #..# ##.#.##.#.# #.#. #### #..###..#.##.#.# #.#.  #....#######..##.....##.#.# #.#. 9ó·jä73§9ó·j&=%49ó·j:C9ó·jSEL _You enter the transporter and appear at another place.<ó·j¿‰.#.####...#..# #.# .#.# #..##..# #.# # #.###..# #.# # ### #..# ### # #..# .#.# #©©# .#.## ###### .#..######..).######### .#......©#.§_(#©# .#......©#.⌠©.#©......## .#.#....#######.# .#.# ###### ####.#.# <ó·j5À;.#.#### #©©# #.##.#......#.# ......## #..# ###.##.#.####.#.#.....# #..# ##.#.##.#.# #.#.##### #..###..#.##.#.# #.#.# ....#..##.....##.#.# #.#.#<ó·j­Ç<ó·jˆÊ%5<ó·jÄÓ<ó·j†Ö>ó·j¸™n[?25h[?0c  Search for what [Enter for "stair", or ? for help]? Bó·j>u [?25l[?1cBó·j>ƒ è22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading upb - [D:4] a stone staircase leading down  c - [D:4] a stone staircase leading up  d - [D:4] a stone staircase leading down  e - [D:4] a stone staircase leading up  f - [D:4] a stone staircase leading down  g - [D:3] a stone staircase leading down  h - [D:3] a stone staircase leading down  i - [D:3] a stone staircase leading down  j - [D:3] a stone staircase leading up  k - [D:3] a stone staircase leading up  l - [D:3] a stone staircase leading up  m - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading down  o - [D:2] a stone staircase leading down  p - [D:2] a stone staircase leading up  q - [D:2] a stone staircase leading up  r - [D:2] a stone staircase leading up  s - [D:1] a staircase leading out of the dungeon  t - [D:1] a stone staircase leading down  u - [D:1] a stone staircase leading down  v - [D:1] a stone staircase leading downEó·jV Level 4 of the Dungeon <<<>>>__(Press ? for help) #.....#.#....###.#.## #.#.## ###### #........._......#..# #.#..######..).######### #..[.###....#.#.###.# #.#......©#.§_(#©;.....# ###### #...##.#.# #.# #.#......©#.⌠©.#©......###########  ###....#.###.### #.#.#######....#######...........#  #.####.......###.#.# ###### ####.########.#  #..†....####..##.#.#### #©©# #.##.#......#.#  Eó·j¶#.......# ##.##......## #..# ###.##.#.####.#.#  ######### ###.####.....# #..# ##.#.##.#.# #.#.#  #.........#### #..###..#.##.#.# #.#.#  #.#..#....#######..##.....##.#.# #.#.#  #.#.>..........##.........##.#.# #.#.#  #.#.............#.........##.#.# #.#.#  #.#.#.......(#[.#.........##.#.# #.#.#  #.#.#........#..#......)..##.#.####.#.#  #.#.#.#....#.#..#######.#.##.#........#  #.#.#.#....#.#..# #.#.##.######.#####  #.#.#......#.#..# #.#.##.# #.....#  #.#.#.####.#.#..# ó·j ±4m#.#.##.# ####.##  #.#.#......#.#..# #÷#.##.##.#  #.#.#.######.#..# #......##.#  #.#..<.......#..#########.#####.# #.############............##.# Fó·j«ÖFó·jn×Fó·jÊÛ7Ognf the MagicianGnollHealth: 44/44 ========================Magic: 21/21 ========================AC: 4Str: 9EV: 20Int: 21SH: 0Dex: 15XL:  6 Next: 94% Place: Dungeon:4Time:Scroll _Zin says: How dare you approach in such a loathsome form! _There is a transporter landing site here. _There is a fountain of sparkling water here. _There is a transporter here. Fó·jÜ—_You enter the transporter and appear at another place.  Search for what [Enter for "stair", or ? for help]? stairFó·j‚ÞFó·jÈÞFó·jéßFó·jzèFó·jšêFó·j¼ð: _Fó·jƒöA  There is a transporter here.Fó·jñûFó·jVüFó·j®Fó·j)[ _You enter the transporter and appear at another place.Fó·j°3Fó·jÎFó·jfFó·j-Fó·j—Fó·j• Fó·j#Fó·j?&Fó·j�&Fó·jt'Fó·jò)Fó·j–+Fó·jÛ,,Fó·j¶.Fó·jÞ0Fó·j01Fó·j2Fó·jÍ4Fó·jq7,Fó·j¸7Fó·j×9Fó·j(;Fó·js;Fó·j1<Fó·jf?Fó·j„AFó·jÉAFó·jCFó·jîEFó·jHFó·jKHFó·j�IFó·jÓKFó·j™NFó·jøNFó·jQFó·jŠ„nFó·j«™XFó·jÚ ,Fó·j6ªBFó·jL«,Fó·j†Ì #...##.#.# #.# #.#......©#.⌠©.# ###....#.###.### #.#.#######....##.####.......###.#.# #######..†....####..##.#.#### #©©##.......# ##.##......## #..########## ###.####.....# #..##.........#### #..###.#..#....#######..###.#.;..........##.... Noise: --------- 4541.5 (16.0)#.#.............#.... -) Magic Parchment#.#.#.......(#[.#.... Cast: Magic Dart#.#.#........#..#....#.#.#.Fó·jÎL[40m#....#.#..######.#.#.#....#.#..##.#.#......#.#..##.#.#.####.#.#..##.#.#......#.#..#Fó·jaåFó·jsæc _There is a stone staircase leading down here.Gó·j\nGó·j�wGó·jþ~Gó·j�ŠGó·jž72.0) _Gó·juºGó·j›š I 5  You climb downwards.Gó·j¤ B #########  #.......# #.#.w.#.# #....)..# #...;...+ #.......# #.#...#.# #.......# #########Gó·jz¤ ž w   dart slug (asleep) Gó·j’5 A4.0 (2.5Magic DartGó·j-A Gó·j¢B o _You encounter a dart slug.Found a short sword.Gó·jM a _There is a stone staircase leading up here.Ló·j�ÖLó·j’Ø?Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onRó·j³d…Ognf the MagicianGnollHealth: 44/44 ========================Magic: 21/21 ========================#########AC: 4Str: 9#.......#EV: 20Int: 21#.#.w.#.#SH: 0Dex: 15#....)..#XL:  6 Next: 94% Place: Dungeon:5#...;...+Noise: ---------  Time: 4544.0 (0.0)#.......#-) Magic Parchment#.#...#.#Cast: Searing Ray#.......#Scroll #########w   dart slug (asleep) _You enter the transporter and appear at another place. _There is a stone staircase leading down here.  You climb downwards. _You encounter a dart slug.Found a short sword. _There is a stone staircase leading up here.Ró·jEÄ3Só·jPß  Ognf the Magician  Gnoll  Health: 44/44 ========================  Magic: 19/21 =====================--- #########  AC: 4Str: 9 #.......#  EV: 20Int: 21 #.#.w.#.#  SH: 0Dex: 15 #...*)..#  XL:  6 Next: 94% Place: Dungeon:5 #...;...+  Noise: ---------  Time: 4544.0 (0.0) #.......#  -) Magic Parchment #.#...Só·jcá†#.#  Cast: Searing Ray #.......#  Scroll  #########   w   dart slug (asleep)Found a short sword. _There is a stone staircase leading up here.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)Só·jñl +Só·jÚm 1Ognf the MagicianSó·jn GnollSó·jón mHealth: 44/44 ========================Só·j?o Magic: 19/21 =====================---Só·jqo &#########Só·jÝo -AC: 4Só·jp -Str: 9Só·jIp B#...*...#Só·j˜p -EV: 20Só·jÇp .Int: 21Só·jûp –#.#.*.#.#Só·jwq -SH: 0Só·jÅq .Dex: 15Só·jýq T#...*)..#Só·j9r ‰XL:  6 Next: 94% Place: Dungeon:5Só·jor 0#...;...+Só·j«r €Noise: ---------  Time: 4544.0 (0.0)Só·jÞr #.......#Só·js :-) Magic ParchmentSó·jHs e#.#...#.#Só·jvs 9Cast: Searing RaySó·jÅs #.......#Só·jùs #Scroll Só·j)t '#########Só·jpt aw   dart slugSó·jµt ƒAiming: Searing Ray (safe; 1% risk of failure)  Só·jût ÍPress: ? - help, Q - select action, ( or ) - cycleSó·jfu Shift-Dir - straight lineSó·jÑu CAim: a dart slug (asleep, 100% to hit)  Só·j v QYou focus your ray upon the dart slug. The searing ray hits the dart slug.  Só·jcv 6The dart slug is severely wounded.Só·j“v Só·j" h.w.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is severely wounded.  (Press . to maintain the ray.)==5.0 (1ontinue: Searing RayRay _Só·jû Uó·jèDX .  The searing ray hits the dart slug.Uó·j`LS*** Uó·jN...8-5-6Searing Ray+  _You kill the dart slug!Xó·jÈáXó·joâXó·jBçXó·jbðK  You stop channelling your searing ray.Xó·j÷õ/ _Xó·j†öXó·jnü,Xó·j� Xó·j½0 ,Xó·jƒ5 Xó·j; Xó·j‹; K9=Xó·jsD Xó·jïJ ,Xó·jþO Xó·jb^ Xó·j~m ,Xó·jn” K=20=Xó·jO˜ Xó·j¿ž Xó·jïŸ Xó·j+¥ Xó·j.« Xó·j?¬ Xó·j² Xó·j8¸ Xó·jP¹ Xó·jY¿ Xó·j�Å Xó·jÈÇ 9=Xó·jûË Xó·jkÒ Xó·jÊÓ L1==Xó·j°4 Xó·jüi · # #.# #.#...#.# #....)..# #...<;..+ #.# #.#...#.# #.# _Magic restored.Xó·jþt W∆Xó·j3v Xó·jþØ ¼∆ # #.# #.#...#.# #....)..# #...<.;.+ #.# #.#...#.# #.# Xó·jcÙ Xó·j•à ,Xó·jËì Xó·j¿L Ç∆ # #.# #.#...#.# #....)..# #...<..;+ #.# #.#...#.# #.# Xó·j«W ,Xó·jG] Xó·jEÅ ’##.#'...#####Xó·jÂÌ :==Xó·jÄÍ Xó·jÁÓ Xó·jWH c ∆ ## #.# #.#...#.# #....)..###.# #...<...;...# #.##### #.#...#.# #.# ## _You open the door.Xó·jÛ« À ∆ ######### #.......# #.#...#.# ##....)..###.# #...<...';..# #.##### #.#...#.# #.......# Xó·j]¬ n#########  There is an open door here.Xó·j„µ Xó·j-¶  _Xó·j&½ Xó·j’$ S.j .j.########## j##.......# .##.#...#.# .# #....)..###.# Xó·j% #...<...'.;.# #.##### #.#...#.# #.......# #########jjj 3 gnolls (1 polearm, asleep)Xó·jp0 f  You encounter 3 gnolls.Xó·jë5 i--ast: Searing RayXó·jƒY ä67.0 (21.0)-8.0 (22 _Found a potion of curing.Zó·j ÷š  Ognf the Magician .j Gnoll .j Health: 44/44 ======================== .# Magic: 19/21 =====================--- ######### j# AC: 4Str: 9 #.......# *#Zó·jYÿó EV: 20Int: 21 #.#...#.# *# SH: 0Dex: 15 #....)..###*# XL:  6 Next: 95% Place: Dungeon:5 #...<...'.;.# Noise: ---------  Time: 4568.0 (0.0) #.......##### -) Magic Parchment #.#...#.# Cast: Searing Ray #.......# Scroll  #########  jjj 3 gnolls (1 polearm, asleep)You encounter 3 gnolls. _Found a potion of curing.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit)[ó·jËSOgnf the Magician.jGnoll.jHealth: 44/44 ========================.#Magic: 19/21 =====================---######### *#AC: 4Str: 9#.......# *#EV: 20Int: 21[ó·j;Ì#.#...#.# *#SH: 0Dex: 15#....)..###*#XL:  6 Next: 95% Place: Dungeon:5#...<...'.;.#Noise: ---------  Time: 4568.0 (0.0)#.......#####-) Magic Parchment#.#...#.#Cast: Searing Ray#.......#Scroll #########jjj 3 gnolls (1 polearm, 2 asleep)  Aiming: Searing Ray (safe; 1% risk of failure)  [ó·jdÍÔPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.[ó·j°Ué.jShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (asleep, 100% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is moderately wounded.  The gnoll shouts!  (Press . to maintain the ray.)[ó·j¸W:!j![ó·jjXP.j[ó·j[a{..jj1 wandering)[ó·j¾d®===9.0 (1ontinue: Searing RayRay [ó·j1k[ó·j ,có·jmF có·j¾M ,có·jsS có·j(Z có·j‹Z 9=có·jp` có·jg có·j_g D9=có·j�m có·jÏt có·j"u có·j { có·j¡� ,có·j ‡ có·jX� có·jÀ� có·j¢’ có·j0™ có·j‡™ 9=có·jXŸ có·j²¥ ,có·j « có·j± b20=có·jx· có·j¾ ,có·jà có·j@É có·jLÊ có·j·ß ncó·jOà 9=có·jâå có·j;ù ,có·jÝ có·j/ có·j· K1=có·j# có·jM! ,có·j�( có·jJ/ ,có·jÚ3 có·j”: ,có·j¬? có·j§D O=có·j\I có·jUN a2=có·jS có·j¡W ,có·j—[ có·jŒ` ,có·j‰d có·jši ,có·j«m có·jt O=có·jy có·jÀ~ ,có·jù† có·jýŠ b3==có·jŸ� có·jêñ ##.! #.. #.# # #)# #.......# #)# #.#...#.# #.# #....)..###.# #...<...'..;# #.##### #.#...#.# #.......# có·jyú ,có·j: có·j‡Œ 2M#!. #.#######......# #)#...#.# .)..###<...'.........######...##.......#có·jÓ” có·j‡˜ có·j€ž có·j M#!. #.#######......# #)#...#.# .)..###<...'.........######.#...#.#có·j¬có·jhr�M..##!. #.#######.....#...#.# .)..###<...'...#.......#####có·jvzP==có·j‰¥có·jȨ$  Things that are here:có·jû  M##. ###!.. #.#######......# #)#...#.# .)..####...<...'...#a +0 club; a +0 spearcó·j…có·jö _có·jJcó·j‹$  Things that are here:dó·j¢B  M##. ####!...########......# #)#...#.# #....)..###.#a +0 club; a gnoll corpsedó·j“L5 _dó·jéRdó·j+ióM##. ######.!.......# #.#########......# #)#.#...#.# #.#dó·jbq,dó·j‘wdó·jع.....# .### ..# dó·j„Ø/#.# #.#######.;......##..####### #.########## #)# #.......# #)#dó·jòØg#.#...#.# #.##....)..###.##...<...'...##.......#####dó·ju,dó·jµdó·jÃ,dó·jÈdó·j¤€– . ### ..# #.#  #;######.. #........# #..####### #.## ######### #)# #.......# #)# #.#...#.# #.# #....)..###.# #...<...'...# _c - 3 potions of curing (gained 1)dó·jè…3dó·j �dó·jýò(M##... .... ..... .....# ......##.....<. .######...........########.###.#dó·jÉþ}--629.0 (56.0)ast: Searing Ray dó·jHdó·jÒG--30.0 (57dó·jÎ dó·jŽ ; _Found an escape hatch in the ceiling.hó·j÷/ f......hó·j 1 hó·j¸6 hó·j<Ä ÎM##.. . . # .##.....<.##...##.# ## #.######........#..########.#hó·jý ‘#.##.........#.###.<;.##...##.# ### #.######.. #........# #..####### #.## # #)# #.# #)# hó·jB p #.#...#.# #.#hó·j¶ ,hó·j¸ hó·jy £ #....###.........##.###$......;..##...##.# #### #.######.. #..# #..# #.## # #)# #.# #)#  #.#...#.# #.#hó·j�€ ,hó·je† hó·jŸé À M### ### ## .###$......<.####...##.# #### #.######..#........#.##There is an escape hatch in the ceiling here.hó·jžð hó·jÐñ  _hó·jx÷ hó·j¿[ û#####. #...##..###...............#.##..###$<..######...##.# ######.######.. #........# #..####### #.########### #)# #.......# #)# #.#...#.# #.#hó·jOd ,hó·j k hó·jÖÌ l #####. #...##.#..###.........#.##..###.$....;.<..##...##.# ######.######.. #.#  #..#  #.##  # #)#  #.# #)#  #.#...#.# #.#hó·jvÒ ,hó·jPÖ hó·jbS î #### ##. #...##..#..###.........#.##..###.$...;..<..##...##.# ######.######.. #.#  #..#  #.##  # #)#  #.# #)#  #.#...#.# #.#∆hó·j]½ ¾ #### ##. #...##..hó·j`¾ #..###.........(...#.##..###hó·jªÂ *.$..;...<..##...##.# ∆ ######.######.. #.#  #..#  #.##  # #)#  #.# #)#  #.#...#.# #.#hó·j"Ì 17.0 (7.0)hó·jÃÔ hó·jðÙ *8.0 (8hó·jâ hó·j`æ - _Found 3 poisoned darts.ió·j#4Y....<...ió·j'5ió·jÐ:jó·j[“ #### ##. #...##..#..###..#(.#.##.###.####....$.;....<..##...##.# ∆ ######.######.. #.#  #..#  #.##  # #)#  #.# #)#  #.#...#.# #.#jó·jˆc,jó·j¨ijó·j¶ÐÓ #### ##. #...##..#..###.. #(. #.# #.## #.### #....$;.....<..# #...##.# ∆ ######.######.. #.#  #..#  #.##  # #)#  #.# #)#  #.#...#.# #.#jó·j™Ø,jó·j ßjó·jÍAÍ #### ##.. #...##..#..###. . #(. #.# #.## #.### #....;......<..# #...##.# ∆ ######.###### #. #..  #.##  # #)#  #.# #)#  #.#...#.# #.#jó·jÆIjó·jIJjó·j"Qjó·jSX,jó·j ^jó·j Ä‘  .. ####  ##.. #...##..######..###........... #(... #. #  #...;........### #...........<..##########...##.# ∆ ######.###### #....... #..##### #.## ######### #)# #.......# #)# _You now have 239 gold pieces (gained 7).jó·jÍ3jó·j@Ójó·j\5 #...  ...####  ##.. #...##..######..###........... #(... #. #  #............### #...........<..##########...##.# ∆ ######.##### #...... #..#### #.## ######### #)#jó·jú=,jó·jaCjó·jT¦ó #..# #...#  ...####  ##...#...##..######..###........... #(... #. #  #............### #...........<..##########...##.#∆ ######.#### #..... #..### #.##jó·j3®,jó·j³jó·j¨å #..# #...#  ...####  ##...#...##..######..###.......#.... #... #. #  #............### #...........<..##########...##.#∆ ######.###  #....  #..## jó·j ,jó·jª jó·jl·º M #..#...#  ...####  ##...#...#######..###.#...#..#(...#. #... # #....## #............###You see here 3 poisoned darts.jó·jR¿5 _jó·j*Åjó·j~(Í #..# #...# ...#### ##...#...##.. ######..###. #.;.. #..#(. #.##...# #. #....##. #.........##### #...........<..# ##...##.# ∆ ######. #jó·j(0,jó·jÙ5jó·j�™�#..#.# ...######...#...##..######..###................#(..... #.##...........# #. #...........## .. #............#####. #...........<..# j. #########...##.# j   gnoll (asleep)## ∆ ######.# #.. #..jó·j–¡  You encounter a gnoll. It is wielding a +0 club.jó·j,¨jó·jh¯048.0 (10.0)jó·j÷±29.0 (11 _jó·j�·jó·j÷¼kó·j¸  Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 21/23 =====================--- ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  4% Place: Dungeon:5 #.;#(............  Noise: ---------  Time: 4649.0 (0.0) #.##...........#  -) Magic Parchment #. #...........##  Cast: Searing Ray .. #............### Scroll  ##. #........kó·jG¹...<..# j. #########...##.# j   gnoll (asleep) ## ∆ ######.# #.. #.. _You see here 3 poisoned darts. _You encounter a gnoll. It is wielding a +0 club.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineló·júsló·jÞ{ŒOgnf the MagicianGnoll#..#Health: 50/50 ========================#...#Magic: 23/23 ========================...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next:  4% Place: Dungeon:5#.;#(............ló·jo}ÏNoise: ---------  Time: 4649.0 (0.0)#.##...........#-) Magic Parchment#. #...........##Cast: Searing Ray.. #............### Scroll ##. #...........<..#j. #########...##.# j   gnoll (asleep)## ∆ ######.##..#.. _You see here 3 poisoned darts. _You encounter a gnoll. It is wielding a +0 club.Aiming: Searing Ray (safe; 1% risk of failure)  ló·jH~üPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineló·jÜŠ:Okay, then.ló·j…‹ló·jÔ�ló·jE“. _ló·jÙÐló·jðÑ_Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (3/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onnó·jBf Ognf the MagicianGnoll#..#Health: 50/50 ========================#...#Magic: 23/23 ========================...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next:  4% Place: Dungeon:5#.;#(............Noise: ---------  Time: 4649.0 (0.0)#.##...........#-) Magic Parchment#. #...........##Cast: Magic Dart.. #............### Scroll ##. #...........<..#j. #########...##.# j   gnoll (asleep)##ó·jÇ‹ ¯0m ∆ ######.##..#.. _You see here 3 poisoned darts. _You encounter a gnoll. It is wielding a +0 club.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.oó·jŽ<!  Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 22/23 ======================-- ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 oó·jù<##................  XL:  7 Next:  4% Place: Dungeon:5 #.;#(............  Noise: ---------  Time: 4649.0 (0.0) #*##...........#  -) Magic Parchment #* #...........##  Cast: Magic Dart .* #............### Scroll  oó·jN=k##* #...........<..# j. #########...##.# j   gnoll (asleep) ## ∆ ######.# #.. #..oó·jn=PShift-Dir - straight line _Okay, then.oó·jŒ=xAiming: Magic Dart (safe; 1% risk of failure)  oó·j©=APress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, 100% to hit)oó·jíYOgnf the MagicianGnoll#..#Health: 50/50 ========================#...#Magic: 22/23 ======================--...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next:  4% Place: Dungeon:5#.;#(............Noise: ---------  Time: 4649.0 (0.0)#*##...........#-) Magic Parchment#* #...........##Cast: Magic Dart.* #............### Scroll ##* #...........<..#j. #########...##.# j ó·jÅZÑ3m  gnoll## ∆ ######.##..#..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.oó·j¼øðj.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the gnoll.  The gnoll is heavily wounded.  The gnoll shouts!...===50.0 (1 _You hear a shout! You hear a bark! x2pó·j:îí  Ognf the Magician  Gnoll pó·j¾ï‰#..#  Health: 50/50 ========================pó·j�ð¤ #...#  Magic: 21/23 =====================--- ...####  AC: 4Str: 9 ##...#...##.. EV: 20pó·j(ñInt: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  4% Place: Dungeon:5pó·j¥ñ #.;#(............  Noise: ===------  Time: 4650.0 (0.0) pó·j9òà#*##...........#  -) Magic Parchment #* #...........##  Cast: Magic Dart .* #............### Scroll pó·j¡òþ ##j #...........<..# .. #########...##.# j   gnollpó·jÞó ## ∆ ######.# #.. #..The gnoll shouts! _You hear a shout! You hear a bark! x2  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclepó·jhý§Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit)pó·jyÖ  Ognf the Magician  Gnollpó·j¹z pó·j5{‰#..#  Health: 50/50 ========================pó·jy{ pó·j½{œ#...#  Magic: 21/23 =====================---pó·jõ{ pó·j.|R...####  AC: 4pó·j»|-Str: 9pó·jõ| pó·j1}T##...#...##.. EV: 20pó·jh}.Int: 21pó·j } pó·jq~�######..###....... SH: 0pó·jº~.Dex: 15pó·jö~ pó·j@##................  XL:  7 Next:  4% Place: Dungeon:5pó·j— pó·j €#.;#(............  Noise: ===------  Time: 4650.0 (0.0)pó·jƒ€ pó·j倛#.##...........#  -) Magic Parchmentpó·j8� pó·jo‚#. #...........##  Cast: Magic Dart .. #............### Scroll  ##) #...........<..# .. #########...##.# j   gnollpó·jgƒá ## ∆ ######.# #.. #..Aiming: Magic Dart (safe; 1% risk of failure)  pó·j„sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit)  pó·jØ‹gThe magic dart hits the gnoll!  You kill the gnoll!pó·jkŒpó·jºŒ pó·j� pó·jZ�1#..# pó·jò� pó·j£Ž2#...# pó·jôŽ pó·j8�pó·j‰� pó·j� pó·jc� pó·j¤� pó·jî�pó·j3‘ pó·jv‘ pó·jº‘J#.;#(pó·j ’  pó·jR’ pó·j”’R#*##..pó·já’! pó·j.“ pó·jˆ“W#* #...pó·jË“  pó·j” pó·jS”N.* #....pó·j©” pó·jí”a##) #...........<pó·j(• pó·jf• .. pó·j¿• pó·jˆ– pó·jß–U## ∆ pó·jD—‹  #..  pó·jl¡R#.. pó·jv%pó·j2&.pó·j�&.pó·jñ&.pó·jˆ1pó·j26pó·jY2-pó·j�21.0 (1pó·jÑ2Magic Dart pó·j3_pó·j`9pó·jM<ró·jè..(.......ró·j°îró·jïöró·jr ró·jF(ró·j±Mró·jrró·jà^r   quokka (wandering)ró·j@!ró·j¡#..ró·jü   ró·j}æPress: ? - help, Q - select action, ( or ) - cycle  ró·jåCShift-Dir - straight line  ró·jA+You encounter a quokka.ró·j�ró·j2ró·jÈ2ró·j5=ró·j•+---ró·jÿ(Magic Dartró·jcró·jè$3.0 (2ró·jž"ró·já&ró·jz'--ró·jØ'"4.0 (3 ró·j (_ró·jå-ró·j&1só·jö÷+só·jõù só·jiúK Ognf the Magiciansó·jÐú só·jZû: Gnollsó·j½û só·jü‰#..#  Health: 50/50 ========================só·j³ü só·jý¦#...#  Magic: 21/23 =====================---só·jÏý só·j,þR...####  AC: 4só·jzþ-Str: 9só·jÄþ só·jÿT##...#...##.. EV: 20só·jOÿ.Int: 21só·jŠÿ só·jÈÿ�######..###....... SH: 0só·j.Dex: 15só·j: só·j€à##................  XL:  7 Next:  6% Place: Dungeon:5só·jT só·j¦ë#.;#(............  Noise: ---------  Time: 4654.0 (0.0)só·jâ só·j(¡#*##...........#  -) Magic Parchmentsó·jc só·j¥•#* #...........##  Cast: Magic Dartsó·jß só·jzr. #............### Scroll só·j� só·jìF##) #...........<..#só·j+ só·jsÂ.. #########...##.# r   quokka (wandering)só·j» só·j1## ∆ ######.#só·j? só·jy #..só·jÇ só·j" #.. só·ju:_You kill the gnoll! só·j¹I_You encounter a quokka.só·jŠAiming: Magic Dart (safe; 1% risk of failure)  só·jUÍPress: ? - help, Q - select action, ( or ) - cyclesó·j’ Shift-Dir - straight linesó·jÎXAim: a quokka (wandering, hasn't noticed you, 100% to hit)só·jo +só·j¸  só·j� K Ognf the Magiciansó·jã  só·jµ : Gnollsó·j  só·j† ‰#..#  Health: 50/50 ========================só·jb  só·jü œ#...#  Magic: 21/23 =====================---só·j  só·jù R...####  AC: 4só·jV -Str: 9só·j¦  só·j T##...#...##.. EV: 20só·j” .Int: 21só·j  só·jx �######..###....... SH: 0só·j2 .Dex: 15só·j  só·jj à##................  XL:  7 Next:  6% Place: Dungeon:5só·j  só·jú ë#.;#(............  Noise: ---------  Time: 4654.0 (0.0)só·j–  só·j+ ›#.##...........#  -) Magic Parchmentsó·j·  só·jŠ �#. #...........##  Cast: Magic Dartsó·j?  só·jÓ p.. #............### Scroll só·j¦  só·jE F##) #...........<..#só·jÑ  só·jo Â.. #########...##.# r   quokka (wandering)só·jú  só·j‘ 1## ∆ ######.#só·j[  só·j #..só·j¯  só·j; #..só·jû ‚Aiming: Magic Dart (safe; 1% risk of failure)  só·jq ÍPress: ? - help, Q - select action, ( or ) - cyclesó·j· Shift-Dir - straight linesó·jü WAim: a quokka (wandering, hasn't noticed you, 100% to hit)  só·j< &The magic dart hits the quokka!  só·ju &You kill the quokka!só·j© só·jù# só·j”$ só·jü$ só·jT%  só·j©% 1#..# só·jú%  só·jh& 2#...# só·j¦&  só·já& só·j' só·jR' só·j—' só·jò'  só·j0( só·jh(  só·j§(  só·j) \#.;#(só·j‚)  só·jå)  só·jM* (#*só·j·* ! só·j+  só·jZ+ ?#* só·jœ+ só·jk,  só·j³, .. só·jë,  só·j*- ,##) só·j†- <só·j.  só·j¥. .. só·jÝ. só·j/  só·jT/ U## ∆ só·j�/  só·jÉ/  só·jþ/ #..só·jr0 / só·jÂ0  só·jù0 #..só·jE1 / só·j†1 só·jý só·jÑÅ +..só·jwÇ 7só·jÍÇ =só·jÈ 5.0 (1só·j]È Magic Dart só·j™È _só·j­Ï só·jdÒ tó·jç%Ító·je1tó·j¼7,tó·j´?tó·j»@tó·j$Etó·j�Któ·juLtó·jáL2tó·j M=tó·jUMtó·jRtó·j€Y tó·jZ!tó·jyZhtó·jÇZ^h   jackal (wandering)tó·j[tó·jG[ tó·j‚[ tó·jÑ[-#..  tó·j\+You encounter a jackal.tó·jJ\tó·jsdtó·j)e-tó·j¦eMagic Darttó·jWitó·j~j%60.0 (5tó·jŽqtó·j–vtó·j w-tó·jlw"1.0 (6 tó·j¦w_tó·j}tó·j€uó·jéHœ  Ognf the Magician uó·j?W Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 21/23 =====================--- ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 #.;#(............  Noise: ---------  Time: 4661.0 (0.0) #*##...........#  -) Magic Parchment #* #...........##  Cast: Magic Dart .* #............### Scroll  ##* #...........<..# .h #########...##.#uó·jeX[37m h   jackal (wandering) ## ∆ ######.# #.. #.. _You kill the quokka! _You encounter a jackal.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)uó·jä+uó·jïå1Ognf the Magicianuó·j׿ Gnolluó·j7ç#..#uó·j§çeHealth: 50/50 ========================uó·jæç#...#uó·j,èwMagic: 21/23 =====================---uó·j…è...####uó·jèè-AC: 4uó·jJé-Str: 9uó·j«é^##...#...##.. EV: 20uó·j ê.Int: 21uó·jsê�######..###....... SH: 0uó·j»ê.Dex: 15uó·jëà##................ XL:  7 Next:  7% Place: Dungeon:5uó·jJëx#.;#(............uó·j‹ë€Noise: ---------  Time: 4661.0 (0.0)uó·jÍëO#*##...........#uó·jì:-) Magic Parchmentuó·jHìT#* #...........##uó·jŒì8Cast: Magic Dartuó·jÚì„.* #............### Scroll uó·j)ív##* #...........<..#uó·jyíÌ.h #########...##.# h   jackaluó·jÕíg## ∆ ######.#uó·j6î #..uó·j�î #..uó·jáî‚Aiming: Magic Dart (safe; 1% risk of failure)  uó·j4ïÍPress: ? - help, Q - select action, ( or ) - cycleuó·j†ï Shift-Dir - straight lineuó·jëïWAim: a jackal (wandering, hasn't noticed you, 100% to hit)  uó·j/ð&The magic dart hits the jackal.  uó·j˜ð5The jackal is moderately wounded.uó·j;ñuó·j…wuó·jtyhuó·jz.  uó·j}zÍPress: ? - help, Q - select action, ( or ) - cycleuó·jÿzShift-Dir - straight linuó·ji{!e  uó·jß{aAim: a jackal (wandering, hasn't noticed you, 100% to hit)  uó·j;|)The magic dart hits the jackal.  uó·j•|<The jackal is moderately wounded.uó·jÕ|2The jackal barks!uó·juó·j·huó·j!€)uó·jA‰uó·jþ‰.uó·jdŠ.uó·jÉŽuó·jR� ===uó·jý� 2.0 (1uó·jΖuó·jMš uó·jÅšuó·j›_You hear a bark! x2uó·j±g +uó·jþj  uó·j’k K Ognf the Magicianuó·jˆl ñ  Gnoll #..#  Health: 50/50 ========================uó·j¢m ¤ #...#  Magic: 20/23 ====================---- ...####  AC: 4Str: 9 ##...#...##.. EV: 20uó·j£p Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 #.;#(............  Noise: ===------  Time: 4662.0 (0.0) #*##...........#  -) Magic Parchment #* #...........##  Cast: Magic Dart .h #............### Scroll  ##) #...........<..# .. #########...##.# h   jackal ## ∆ ######.# #.. #..The jackal barks! _You hear a bark! x2  uó·jÐ| æAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)vó·jóyOgnf the MagicianGnoll#..#Health: 50/50 ========================#...#Magic: 20/23 ====================----...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next:  7% Place: Dungeon:5#.;#(............Noise: ===------  Time: 4662.0 (0.0)#*##...........#-) Magic Parchment#* #...........##Cast: Magic Dart.h #............### Scroll ##) #...........<..#.. #########...##.# h   jackal## ∆ó·j½z‰m ######.##..#..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.vó·j�ù8h.vó·jåþvó·j›ÿ.vó·jávó·je--vó·jÖ 3.0 (1 vó·j-_vó·jã vó·j¡vó·j°l   Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 19/23 ===================----- ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 #.;#(............  Noise: =--------  Time: 4663.0 (0.0) vó·j�y w#*##...........#  -) Magic Parchment #h #...........##  Cast: Magic Dart .. #............### Scroll  ##) #...........<..# .. #########...##.# h   jackal ## ∆ ######.# #.. #..The magic dart hits the jackal. _The jackal is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)vó·j�ó +vó·jZõ  vó·jö K Ognf the Magicianvó·j«ö  vó·jX÷ : Gnollvó·jØ÷  vó·jrø ‰#..#  Health: 50/50 ========================vó·jÚø  vó·j8ù œ#...#  Magic: 19/23 ===================-----vó·j{ù  vó·jºù R...####  AC: 4vó·jú -Str: 9vó·jXú  vó·j¢ú T##...#...##.. EV: 20vó·jëú .Int: 21vó·jKû  vó·j·û �######..###....... SH: 0vó·jˆü .Dex: 15vó·jûü  vó·jsý à##................  XL:  7 Next:  7% Place: Dungeon:5vó·jêý  vó·j{þ #.;#(............  Noise: =--------  Time: 4663.0 (0.0)vó·jÿ  vó·jxÿ ›#.##...........#  -) Magic Parchmentvó·jàÿ  vó·jE {#† #...........##  Cast: Magic Dartvó·j‘  vó·jí p.. #............### Scroll vó·j D ##) #...........<..# .. #########...##.# h   jackal ## ∆ ######.#vó·j¬ k #.. #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!vó·ji vó·j vó·jk  vó·j« 1#..# vó·jõ  vó·j¢ 2#...# vó·jû  vó·jJ vó·j­ vó·j vó·jL vó·jÅ u   #.;#(vó·jQ ¯  #*  #†   vó·je j..  ##) < ..  ## ∆   #.. vó·jþ% m #.. vó·j.§ vó·j+¨ .vó·j¯ vó·j§¯ $4.0 (1vó·j° Magic Dart vó·jf± _vó·jË· vó·j•º wó·jm¦œMhh   jackal (wandering)#..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!  You encounter a jackal.wó·jž§20wó·j�¨=wó·j©(Magic Dartwó·jü­wó·j¬®0wó·jsºwó·j2Éwó·jÊ-wó·j‰Ê 5.0 (1 wó·jË_wó·jHÓwó·j%Öxó·j³WŠ  Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 19/23 ===================----- ...####  AC: 4xó·jCX†Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 xó·jXª#.;#(............  Noise: ---------  Time: 4665.0 (0.0) #*##...........#  -) Magic Parchment xó·j­X0#* #...........##  Cast: Magic Dart .* #............### Scroll xó·jßX* ##* #...........<..# .h #########...##.# h   jackal (wandering)xó·jYF ## ∆ ######.# #..xó·jRY’ #.. _You kill the jackal! _You encounter a jackal.xó·j}YŠAiming: Magic Dart (safe; 1% risk of failure)  xó·j­YEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)xó·jÍ%¼  Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 19/23 ===================----- ...####  AC: 4Str: 9 xó·jß&H##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 #.;#(............  Noise: ---------  Time: 4665.0 (0.0) #.##...........#  -) Magic Parchment #† #...........##  Cast: Magic Dart .. #............### Scroll  ##) #...........<..# .. #########...##.# h   jackal (wandering) ## ∆ ######.# #..xó·j '7 #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jackal!  You kill the jackal!xó·j¿,� #..#  #...# xó·j -B     xó·j4-©#.;#(  #*xó·jZ-o  #*  xó·j€- .*  ##* xó·j¥-N< .. xó·jÒ-‰ ## ∆  xó·j].Ä #..  #.. xó·jÒ±*jxó·jw¹à.†.)j   gnoll (polearm, wandering)xó·j‰¿2=6.0 (1xó·j Æxó·jËn  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  xó·j]ËËThe magic dart hits the jackal!  You kill the jackal! _You encounter a gnoll. It is wielding a +0 halberd.yó·jL|W  Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 18/23 ==================------ ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 yó·jÓ|É######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 #.;#(............  Noise: =--------  Time: 4666.0 (0.0) yó·j³}#*##...........#  -) Magic Parchment #* #...........##  Cast: Magic Dart .* #............### Scroll  ##* #...........<..# .j #########...##.# j   gnoll (polearm, wandering) yó·jé}F## ∆ ######.# #.. yó·j'~n#.. _You encounter a gnoll. It is wielding a +0 halberd.yó·jU~ŠAiming: Magic Dart (safe; 1% risk of failure)  yó·j€~UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (wandering,  yó·j$(hasn't noticed you, 100% to hit)yó·j'w Ognf the MagicianGnoll#..#Health: 50/50 ========================#...#Magic: 18/23 ==================------...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next:  7% Place: Dungeon:5#.;#(............Noise: =--------  Time: 4666.0 (0.0)#*##...........#-) Magic Parchment#* #...........##Cast: Magic Dart.* #............### Scroll ##* #...........<..#.j #########...##.# j   gnoll (polearm)ó·jmx >3m## ∆ ######.##..#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the gnoll but does no damage.  The gnoll shouts!yó·jíú :j.yó·jÓ R.†.yó·jÕ 3==7.0 (1yó·j° yó·jŒ ' _You hear a shout!zó·jÃF   Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 17/23 =================------- ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 #.;#(............  Noise: ===------  Time: 4667.0 (0.0) zó·j1Hg#*##...........#  -) Magic Parchment #* #...........##  Cast: Magic Dart .* #............### Scroll  ##j #...........<..# .. #########...##.# j   gnoll (polearm) ## ∆ ######.# #.. #..The gnoll shouts! _You hear a shout!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit)zó·jsÌÝOgnf the MagicianGnoll#..#Health: 50/50 ========================#...#Magic: 17/23 =================-------...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next:  7% Place: Dungeon:5#.;#(............Noise: ===------  Time: 4667.0 (0.0)#*##[40m...........#-) Magic Parchment#* #...........##Cast: Magic Dart.* #............### Scroll ##j #...........<..#.. #########...##.# j   gnoll (polearm)zó·j­Í”## ∆ ######.##..#..The gnoll shouts! _You hear a shout!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit)zó·j Q�j) _You hear a shout  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit)  The magic dart hits the gnoll but does no damage.zó·jþYK.†zó·jÿ\:--8.0 (1 _zó·jYczó·jezó·j}<  Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 16/23 ================-------- ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 #.;#(............  Noise: =--------  Time: 4668.0 (0.0) #*##...........#  -) Magic Parchment #* #...........##  Cast: Magic Dart .j #............### Scroll zó·j†=ç ##) #...........<..# .. #########...##.# j   gnoll (polearm) ## ∆ ######.# #.. #..Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit) _The magic dart hits the gnoll but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit){ó·j‰IOgnf the MagicianGnoll#..#Health: 50/50 ========================#...#Magic: 16/23 ================--------...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next:  7% Place: Dungeon:5#.;#(............Noise: =--------  Time: 4668.0 (0.0)#*##...........#-) Magic Parchment#* #...........##Cast: Magic Dart.j #............### Scroll ##) #...........<..#.. #########...##.# j   gnoll (polearm)## ∆{ó·jØKÃ[39;49m ######.##..#..Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit) _The magic dart hits the gnoll but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit){ó·jŸÏàj. _The magic dart hits the gnoll but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit)  The magic dart hits the gnoll but does no damage..{ó·jVÜ@9.0 (1 _{ó·j©ß~ó·j#h CQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (3/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on‚ó·j9g3‚ó·jÏh1Ognf the Magician‚ó·jZi Gnoll‚ó·jÂi#..#‚ó·jÑjeHealth: 50/50 ========================‚ó·jÔk#...#‚ó·jGlwMagic: 16/23 ================--------‚ó·j§l...####‚ó·jC„-AC: 4‚ó·j‡-Str: 9‚ó·jø‡^##...#...##.. EV: 20‚ó·jwˆ.Int: 21‚ó·jéˆ�######..###....... SH: 0‚ó·jQ‰.Dex: 15‚ó·j½‰à##................ XL:  7 Next:  7% Place: Dungeon:5‚ó·j<Šx#.;#(............‚ó·j±Š–Noise: =--------  Time: 4669.0 (0.0)‚ó·j‹I#.##...........#‚ó·jˆ‹:-) Magic Parchment‚ó·jô‹T#j #...........##‚ó·j·Œ>Cast: Grave Claw (3/3)‚ó·j2�Z.. #............### Scroll ‚ó·j¦Žb##) #...........<..#‚ó·j/�².. #########...##.# j   gnoll (polearm)‚ó·j<�g## ∆ ######.#‚ó·jý�²#..#.. _The magic dart hits the gnoll but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle‚ó·jÂ’ÂShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit) _The magic dart hits the gnoll but does no damage.‚ó·j�—‚ó·jù¢‚ó·jуó·jä9  Ognf the Magician  Gnoll #..#  Health: 50/50 ======================== #...#  Magic: 14/23 ==============---------- ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next:  7% Place: Dungeon:5 #.;#(............  Noise: =--------  Time: 4669.0 (0.0) #.##...........#  -) Magic Parchment #j #...........##  Cast: Grave Claw (3/3) .. #............### Scroll  ##) #...........<..# .. #########...##.# jƒó·jJ<   gnoll (polearm) ## ∆ ######.# #.. #..Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit) _The magic dart hits the gnoll but does no damage.  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mailƒó·j¿óOgnf the MagicianGnoll#..#Health: 50/50 ========================#...#Magic: 14/23 ==============----------...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next:  7% Place: Dungeon:5#.;#(............Noise: =--------  Time: 4669.0 (0.0)#.##...........#-) Magic Parchment#* #...........##Cast: Grave Claw (3/3).. #............### Scroll ##) #...........<..#.. #########...##.# j   gnoll (polearm)## ∆ ##ƒó·j õ ####.##..#..Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail (100% to hit) _The magic dart hits the gnoll but does no damage.  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 halberd and wearing a +0 chain mailƒó·jðăó·j‰Íœ)ing: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a gnoll, wielding a +0 halberd and wearing a +0 chain mail  You unleash the spiteful dead! The jagged bones skewer the gnoll!  You kill the gnoll!ƒó·jŒÎ%*ƒó·j0σó·j Ïƒó·jïσó·j9Ð ƒó·jЃó·jYƒó·jZ)ƒó·jÍZƒó·jdƒó·jæd1/51ƒó·jse 10ƒó·jÝe=ƒó·jLf70.0 (1ƒó·jÉf%Grave Claw (2/3) ƒó·j>g_ƒó·j(nƒó·j?q†ó·jIL jj   gnoll (wandering)  You encounter a gnoll. It is wielding a +0 flail.5=0--1.0 (1 _‡ó·j%Ç  Ognf the Magician  Gnoll #..#  Health: 51/51 ======================== #...#  Magic: 13/23 =============----------- ...####  AC: 4Str: 9 ##...#...##.. EV: 20Int: 21 ######..###....... SH: 0Dex: 15 ##................  XL:  7 Next: 10% Place: Dungeon:5 #.;#(............  Noise: ---------  Time: 4671.0 (0.0) #.##...........#  -) Magic Parchment #) #...........##  Cast: Grave Claw (2/3) .. #............### Scroll  ##) #...........<..# .j #########...##.# j‡ó·jÏǨ[39;49m   gnoll ## ∆ ######.# #.. #.. _You kill the gnoll! _You encounter a gnoll. It is wielding a +0 flail.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetˆó·jé§ ˆó·jW± Ognf the MagicianGnoll#..#Health: 51/51 ========================#...#Magic: 15/23 ===============---------...####AC: 4Str: 9##...#...##.. EV: 20Int: 21######..###....... SH: 0Dex: 15##................ XL:  7 Next: 10% Place: Dungeon:5ˆó·jϲ 1#.;#(............Noise: ---------  Time: 4671.0 (0.0)#.##...........#-) Magic Parchment#) #...........##Cast: Grave Claw (2/3).. #............### Scroll ##) #...........<..#.j #########...##.# j   gnoll## ∆ ######.##..#.. _You kill the gnoll! _You encounter a gnoll. It is wielding a +0 flail.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetˆó·je¼ WOkay, then.ˆó·jßÚ D _Šó·jŒé-# #...#  ...####  ##...#...##.. ####..#####.;.......#..#(............#.##...........# #) #...........## .. #............#####) #...........<..# .j #########...##.# ## ∆ ######.## #...Šó·jžêD Šó·j„òŠó·jôó12.0 (1 _Šó·j”úŠó·jaü‹ó·j{Ò _‹ó·jõÕ ‹ó·jwÛ ,‹ó·j÷ß ZYou encounter a gnoll. It is wielding a +0 flail.  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target _Okay, then.  You see here 3 poisoned darts.‹ó·jJå 5 _‹ó·jÇæ ‹ó·júî t..##..##...# ...#####...#...##..######..###....... ##................ #..#( 4.0 (2#.##...# #) #..## .. #..###) #..<#.j #########...##.# ## ∆ ######.#### #.....#..###‹ó·j'ð ‹ó·j©ø �ó·j<©�ó·jñ©�ó·j¬�ó·jfÊ ==6=�ó·jèÑ..##..# #...# ...#####...#...##..######..###....... ##................ #..#( #.##...# 6#) #..## .. #..###) #..<..# .j #########...##.### ∆ ######.###### #.......#..######.##�ó·jœÕ�ó·jk×�ó·jüÐ 3�ó·jÓ �ó·jïÖ �ó·j Û g  A gnoll comes into view.�ó·j!ã #..# ##...# #...#######...#...##..######..###....... ##.j.............. #..#( #.##....# #) #....#.. #.###) #.�ó·jUä ‹<..# .j #########...##.# ## ∆ ######.######. #........ j   gnoll#..#######.########### #)#�ó·jå %0�ó·jbî �ó·jÀò 17.0 (1 _�ó·jÔ÷ �ó·j�ù �ó·jRø�ó·j•ùQuiver which action? ([-] to clear) Items ([,] to cycle) �ó·jcúZ a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on’ó·j:¢’ó·j˜³­#..#Ognf the Magician##...#Gnoll#...#####Health: 51/51 ========================##...#...##..Magic: 16/23 ================--------######..###.......AC: 4Str: 9##.j..............EV: 20Int: 21#..#(............SH: 0Dex: 15’ó·jjµ[#.##...........#XL:  7 Next: 10% Place: Dungeon:5#) #....;......##Noise: ---------  Time: 4677.0 (0.0).. #............###-) Magic Parchment##) #...........<..#Cast: Magic Dart.j #########...##.#Scroll ## ∆ ######.######.#........ j   gnoll#..#######.########### #)#Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target _Okay, then. _You see here 3 poisoned darts. _A gnoll comes into view.’ó·j º’ó·jNÁ’ó·jÃ’ó·jh ï #..#  Ognf the Magician ##...#  Gnoll #...#####  Health: 51/51 ======================== ##...#...##..  Magic: 15/23 ===============--------- ######..###.......  AC: 4Str: 9 ##.j..............  EV: 20Int: 21 ’ó·j}i ‡#..#**...........  SH: 0Dex: 15 #.##..**.......#  XL:  7 Next: 10% Place: Dungeon:5 #) #....;......##  Noise: ---------  Time: 4677.0 (0.0) .. #............###  -) Magic Parchment ##) #...........<..#  Cast: Magic Dart .j #########...##.#  Scroll  ## ∆ ######.######. #........ j   gnoll #..###### #.##  ######### #)# _You see here 3 poisoned darts. _A gnoll comes into view.’ó·jRj ÃAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)“ó·jîê#..#Ognf the Magician##...#Gnoll#...#####Health: 51/51 ========================##...#...##..Magic: 15/23 ===============---------######..###.......AC: 4Str: 9“ó·j­ì##.j..............EV: 20Int: 21#..#**...........SH: 0Dex: 15#.##..**.......#XL:  7 Next: 10% Place: Dungeon:5#) #....;......##Noise: ---------  Time: 4677.0 (0.0).. #............###-) Magic Parchment##) #...........<..#Cast: Magic Dart.j #########...##.#Scroll ## ∆ ######.######.#........ j   gnoll#..#######.########### #)# _You see here 3 poisoned darts. _A gnoll comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, [39“ó·jží ;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit)“ó·jós–.jA gnoll comes into view.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (100% to hit)  The magic dart hits the gnoll but does no damage.“ó·j }K...“ó·jæ�9=8.0 (1 _“ó·j¨‰“ó·jŒ•ó·j\•ó·jLQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  •ó·jo f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on—ó·juÝ —ó·jÝê {#..#Ognf the Magician##...#Gnoll#...#####Health: 51/51 ========================##...#...##..Magic: 15/23 ===============---------######..###.......AC: 4Str: 9##................EV: 20Int: 21#..#j............SH: 0Dex: 15—ó·jí ž#.##...........#XL:  7 Next: 10% Place: Dungeon:5#) #....;......##Noise: =--------  Time: 4678.0 (0.0).. #............###-) Magic Parchment##) #...........<..#Cast: Searing Ray.j #########...##.#Scroll ## ∆ ######.######.#........ j   gnoll#..#######.########### #)# _A gnoll comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (100% to hit) _The magic dart hits the gnoll but does no damage.—ó·jÇî —ó·jÊõ —ó·jMù ˜ó·jCH #..#  Ognf the Magician ##...#  Gnoll #...#####  Health: 51/51 ======================== ##...#...##..  Magic: 13/23 =============----------- ######..###.......  AC: 4Str: 9 ##................  EV: 20Int: 21 #..#j*...........  SH: 0Dex: 15 #.##..**.......#  XL:  7 Next: 10% Place: Dungeon:5 #) #....;......##  Noise: =--------  Time: 4678.0 (0.0) .. #............###  -) Magic Parchment ##) #...........<..#  [3˜ó·jöØ 3mCast: Searing Ray .j #########...##.#  Scroll  ## ∆ ######.######. #........ j   gnoll #..###### #.##  ######### #)# Aim: a gnoll, wielding a +0 flail (100% to hit) _The magic dart hits the gnoll but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (83% to hit)˜ó·j]­ G#..#Ognf the Magician##...#Gnoll#...#####Health: 51/51 ========================##...#...##..Magic: 13/23 =============-----------######..###.......AC: 4Str: 9##................EV: 20Int: 21#..#**...........SH: 0Dex: 15#.##..**.......#XL:  7 Next: 10% Place: Dungeon:5#) #....;......##Noise: =--------  Time: 4678.0 (0.0).. #............###-) Magic Parchment˜ó·jS® ú##) #...........<..#Cast: Searing Ray.j #########...##.#Scroll ## ∆ ######.######.#........ j   gnoll#..#######.########### #)#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.˜ó·j; ¾(jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.(Press . to maintain the ray.)˜ó·j°= C...˜ó·jùC ³=9.0 (1ontinue: Searing RayRay _˜ó·jH ˜ó·j˜J šó·jWåt )The searing ray hits the gnoll!šó·jêU****›ó·jö7Z()..›ó·j!@Å2-2--80Searing Ray+ ›ó·j?J›ó·jÜLI _You kill the gnoll!œó·j@Ä.œó·j¿Æœó·jõÒœó·jªÜK  You stop channelling your searing ray.œó·j»Ý/ _œó·j½åœó·j4îœó·jãîM3=œó·jÌõœó·j�ýœó·jJþœó·jçœó·j“ ,œó·jùœó·j—,œó·j9%œó·j:-œó·j .9=œó·j²4œó·j=,�ó·j�ó·j= �ó·j3 M4=�ó·jï�ó·jŽ�ó·jd�ó·jk �ó·jN)�ó·j*�ó·jÕ0�ó·j¥9,�ó·jx@�ó·jÔH�ó·jÊI2=�ó·jZ�ó·j±d�ó·j[eF5=�ó·jæk�ó·j¢t,�ó·j‰|�ó·jÿ„,�ó·jQŒ�ó·jc•,�ó·jÈœ�ó·j&¦�ó·jâ¦9=�ó·jÄ­�ó·j+¿,�ó·j�Æ�ó·jÏ�ó·jßÏM6=�ó·jØÖ�ó·j±á,�ó·j»è�ó·j ò,�ó·j‰ù�ó·j@,�ó·jü�ó·j—O=�ó·j·�ó·js�ó·jM7=�ó·j%�ó·j;,,�ó·j"3�ó·j'I,�ó·jwR�ó·jR[,�ó·j2c�ó·jkO=�ó·jr�ó·jôz,�ó·jf‚�ó·j[Š�ó·j‹K8=�ó·j3’�ó·jš,�ó·j\¡�ó·jÑ©,�ó·j’Í�ó·j²Ô,�ó·j#Ü�ó·jêæO=�ó·jtì�ó·j$õa9=�ó·jqý�ó·jî,�ó·jÛ �ó·jj,�ó·j$�ó·j$,�ó·jL+�ó·jÚ@O=�ó·j$K�ó·j3Y,�ó·jë\�ó·jîd�ó·j"gL20=�ó·jèl�ó·jût�ó·j¦u�ó·jj|�ó·jΦÓ=�ó·jà×1=�ó·j¤î‘=�ó·jFõ�ó·j{þ,�ó·j‘�ó·jƒ,a2=�ó·jyC�ó·jžZB�ó·ju_,�ó·jÞf�ó·j^n,�ó·j)u�ó·j3}�ó·jÈ}2=�ó·j „�ó·j@Œ,�ó·jƒ’�ó·jrš�ó·j<›L3==�ó·j’¡�ó·jelM  #.#...#  #...#####  ##...#...## ######..###.#.....#(....##.) #).##  ...##�ó·j§ð##) #...........<..j #########...##.##�ó·j-,�ó·j}�ó·jƒ{M .. #.#...#  #...#####  ##...#...## ######..###.#.....#(....##.) #).##  ...##�ó·j„ž##) #...........<..#�ó·jy§�ó·j$¨�ó·j°�ó·jÚM. ..# #..##...#  #...#####  ##...#...## ######..###.#......#(....##.) #).## .. #............###�ó·jï�ó·j„/,�ó·j<‹ÕM###.  #..##...#  #...#####  ##...#...## ######.;###.......#......#(....##.) #) #...........######�ó·jÛ”�ó·j’•:==�ó·j’›�ó·jýûu.# .###... ..# # ##...# ...#####  ##.;.#...##.. #####..###.....##...............#..#(............#.##.).........##) #...........##.. #............#####) #...........<..#.j #########...##.#�ó·jw,�ó·j$ �ó·juÑM ###.  ###...#  #.;.#####  ##...#...## ######..###.#....#..#(............#.....�ó·jóO∆�ó·ju‡�ó·j.è©M. ∆ ####..  ####;..#  #...#####  �ó·j éK##...#...## ######..###.##................##.....�ó·j¶ð�ó·j<ñ�ó·j ÷�ó·jMuž#.. #.# ∆ #.# #.#### #.... #..# ##..# ##.;.# #...##### ##...#...##.. ######..###. ##.... #.##.)...#) #..... �ó·jàåOM. ∆ ####..  ####...#  #...##### ##...#...##..Scroll #.#.)...#....�ó·jPXf#. #.. #.. #.# ∆#.# ###.####....#......##.;# .# ##...# #...#####  ##...#...##..####..#####........#..#(......#.##.)....#�ó·jX­AM.. �ó·jm®Ö. ∆ # ######........#�ó·jð®� #..##### ##�ó·jg¯À##...# #...#####�ó·j̯+....�ó·j3·�ó·jo¸�ó·j®½�ó·jZ" Ž.. #. #.. �ó·jÇ# ¿#.. #.# ∆ #.# ##�ó·j²$ #.####.#..;...# #..##### �ó·j^% b##..# �ó·jà% c##...# �ó·j& Z#...##�ó·j' "### �ó·j¼' �ó·j?( �ó·jÒ( �ó·j„1 �ó·jø2 �ó·j9 �ó·jÞ  �ó·j-¤ 2.. �ó·jɤ *#. �ó·j2¥ +#.. �ó·j�¥ +#.. �ó·jä¦ \#.# ∆ #�ó·j|§ S#.# .###.�ó·jþ§ N#.####.�ó·jœ¨ {#...;..# �ó·j§« [#..##### �ó·j9¬ L##..# �ó·jª¬ �##...# #...#�ó·jq­ ã######...######..####.......�ó·j® + �ó·jº �ó·j{» �ó·jÁÁ �ó·jˆ( ã.. #.#. ###.#.. ...�ó·jè) P#.. #..�ó·j++ s#.# ∆ ..# �ó·jé+ ^#.# ..###.#�ó·j[, D#.####.�ó·jð, {#....;.# �ó·jj- [#..##### �ó·jù- L##..# �ó·j€. O##...# #.�ó·j0/ M## �ó·jó/ �ó·jà7 �ó·j9 �ó·jº> �ó·jC¥ ð.. #. #. ###. #.. ... �ó·j‰¦ Q#.. ##.. �ó·j!§ s#.# ∆...# �ó·j ¨ ~#.# #..###.#�ó·j„¨ D#.####.�ó·j© e#.....;# �ó·jÄ© [#..##### �ó·jdª A##..# �ó·j« A##...# �ó·j�« �ó·j¬ �ó·j—¬ �ó·j ­ �ó·j¹´ �ó·jçµ �ó·jλ �ó·je& MM .#�ó·j�' R. #.�ó·jC( Š ###. .... ###..�ó·j) S∆...# �ó·j™, #.# #..###.##�ó·j_- J#.####;.......�ó·jú- ]....####.#.�ó·jž. D #..#####�ó·jv/ 4 ##�ó·j>0 A##...#�ó·j? �ó·j[ ,�ó·jþ® xM .  .##.�ó·j° ‹ #.##. ###..#�ó·j¹° ‡#.. ....##...###...#.$...#  #;.###.###.####.......�ó·j‘± ­#......####.#. #..#####�ó·j² @##..#�ó·jg¸ �ó·jo¹ �ó·j5¾ �ó·jo" M #.  .#.. ##. ###..#�ó·j†# $. ....###...###.....##.$.;.# �ó·jQ$ ####..###.######............####.#.#..#####�ó·jË$ �ó·j@Y B�ó·jˆ­ ¾. #.. .# #..�ó·jº® Ê #.# #. ###..#�ó·j«¯ u #.. ....##�ó·jˆ°  #...###.....# #.#.$;..#�ó·j9± Ö #.####..###.## #.####........�ó·jí± ¹ #......####.#. #..##�ó·j}² ### �ó·j³ G ##..# �ó·j¿³ H ##...# �ó·js´ H #...##### �ó·j+µ _ ##...#...##..�ó·jÖ¼ �ó·j)¾ �ó·j à �ó·j:, ¹###o.. ## # ... .#�ó·j*.  .# #.... #.# #.#. ###..# #... ....## #...###.....#�ó·jô6 † #.#.;...#�ó·jr8 K #.####..###.## #.####........ #......####.#.�ó·jš9 ô #..##### ##..#o   orc (asleep) �ó·j9: • ##...#  #...##### �ó·j´: f ##...#...##..�ó·jcC €  You encounter an orc. It is wielding a +0 dagger.�ó·j@L f--ast: Searing Ray �ó·j¥W 1757.0 (77.0)�ó·jÕ[ 28.0 (78 _�ó·jÊe �ó·jŒm Q _You see here 7 gold pieces.¤ó·jФó·j9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets ¤ó·j–&Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on¦ó·j>¹¦ó·j‹ÆOgnf the Magician###Gnollo.. ###Health: 51/51 ========================... .#.#Magic: 23/23 ========================#....#.#AC: 4Str: 9#.#. ###..#EV: 20Int: 21#... ....##SH: 0Dex: 15#...###.....#XL:  7 Next: 12% Place: Dungeon:5#.#.;...#Noise: ---------  Time: 4758.0 (0.0)#.####..###.##-) Magic Parchment#.####........Cast: Magic Dart#......####.#.Scroll #..#######..#o[39;¦ó·j—ÇI49m   orc (asleep)##...##...#######...#...##.. _(Press . to maintain the ray.)  The searing ray hits the gnoll! _You kill the gnoll! _You stop channelling your searing ray. _You encounter an orc. It is wielding a +0 dagger. _You see here 7 gold pieces.¦ó·júͦó·j�Ò¦ó·j‘Ô¦ó·jû? ï  Ognf the Magician ### Gnoll o.. ## #  Health: 51/51 ======================== **. .# .#  Magic: 22/23 ======================-- #*... #.#  AC: 4Str: 9 #*#. ###..#  EV: 20Int: 21 ¦ó·jÑ@ s#.*. ....##  SH: 0Dex: 15 #..*###.....#  XL:  7 Next: 12% Place: Dungeon:5 #.#.;...#  Noise: ---------  Time: 4758.0 (0.0) #.####..###.##  -) Magic Parchment #.####........  Cast: Magic Dart #......####.#.  Scroll  #..#####  ##..#¦ó·jÀA ü o   orc (asleep) ##...# #...##### ##...#...##.. _You see here 7 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (asleep, 100% to  hit)¦ó·j� ÷Ognf the Magician###Gnollo.. ###Health: 51/51 ========================**. .#.#Magic: 22/23 ======================--#*...#.#AC: 4Str: 9#*#. ###..#EV: 20Int: 21#.*. ....##SH: 0Dex: 15#..*###.....#¦ó·jŽ ÜXL:  7 Next: 12% Place: Dungeon:5#.#.;...#Noise: ---------  Time: 4758.0 (0.0)#.####..###.##-) Magic Parchment#.####........Cast: Magic Dart#......####.#.Scroll #..#######..#o   orc##...##...#######...#...##..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (asleep, 100% to  hit)  The magic dart hits the orc but does no damage.  The orc shouts!¦ó·jQ Q.o¦ó·j9W ,o¦ó·j˜_ ¢.....o 2 orcs (1 wandering)¦ó·jÎf 3==9.0 (1¦ó·jÃl ¦ó·j| x  Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (asleep, 100% to  hit)  The magic dart hits the orc but does no damage.orc shouts! _You encounter an orc. It is wielding a +0 whip.§ó·jfŒ+§ó·jF�  Ognf the Magician ### Gnoll o.. ## #  Health: 51/51 ======================== o*. .# .#  Magic: 21/23 =====================--- #*... #.#  AC: 4Str: 9 #*#. ###..#  EV: 20Int: 21 #.*. ....##  SH: 0Dex: 15 #..*###.....#  XL:  7 Next: 12% Place: Dungeon:5 #.#.;...#  Noise: ==------- §ó·j˽ ‡[40m Time: 4759.0 (0.0) #.####..###.##  -) Magic Parchment #.####........  Cast: Magic Dart #......####.#.  Scroll  #..#####  ##..# oo 2 orcs (1 wandering) ##...# #...##### ##...#...##.. The orc shouts! _You encounter an orc. It is wielding a +0 whip.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (100% to hit)§ó·j• žOgnf the Magician###Gnollo.. ###Health: 51/51 ========================o*. .#.#Magic: 21/23 =====================---#*...#.#AC: 4Str: 9#*#. ###..#EV: 20Int: 21#.*. ....##SH: 0Dex: 15#..*###.....#XL:  7 Next: 12% Place: Dungeon:5#.#.;...#Noise: ==-------  Time: 4759.0 (0.0)#.####..###.##-) Magic Parchment#.####........Cast: Magic Dart§ó·jæ– ½#......####.#.Scroll #..#######..#oo 2 orcs (1 wandering)##...##...#######...#...##..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (100% to hit)  The magic dart hits the orc.  The orc is lightly wounded.§ó·jÚ" J.o§ó·j~% ÃPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (100% to hit)  The magic dart hits the orc.orc is lightly wounded§ó·j& 3.shouts!§ó·jâ< 1 o....oYou encounter an orc. It is wielding a +0 hand axe.60.0 (1§ó·j=C §ó·j‘K 7 _The orc shouts! You hear a shout!¨ó·jÆøü  Ognf the Magician ### Gnoll o.. ## #  Health: 51/51 ======================== .o. .# .#  Magic: 20/23 ====================---- #*... #.#  AC: 4Str: 9 ¨ó·jæù#*#. ###..#  EV: 20Int: 21 #.*. ....##  SH: 0Dex: 15 #..*###.....#  XL:  7 Next: 12% Place: Dungeon:5 #.#.;...#  Noise: ==-------  Time: 4760.0 (0.0) #.####..###.##  -) Magic Parchment #.####........  Cast: Magic Dart #......####.#.  Scroll  #..#####  ##..# oo 2 orcs ##...# #...##### ##...#...##.. _The orc shouts! You hear a shout!  Aiming: Magic Dart (safe; 1% risk of fail¨ó·jJúwure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (lightly wounded,100% to hit)¨ó·jœBOgnf the Magician###Gnollo.. ###Health: 51/51 ========================.o. .#.#Magic: 20/23 ====================----#*...#.#AC: 4Str: 9#*#. ###..#EV: 20Int: 21#.*. ....##SH: 0Dex: 15#..*###.....#¨ó·jƒC™XL:  7 Next: 12% Place: Dungeon:5#.#.;...#Noise: ==-------  Time: 4760.0 (0.0)#.####..###.##-) Magic Parchment#.####........Cast: Magic Dart#......####.#.Scroll #..#######..#oo 2 orcs##...##...#######...#...##..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (lightly wounded,100% to hit)  ¨ó·j‡DQThe magic dart hits the orc but does no damage.  The orc is lightly wounded.¨ó·jhÇQ.o¨ó·jQÈP.o¨ó·jrÉ,o¨ó·jÒŠ...o 3 orcs¨ó·j Ô11.0 (1 _¨ó·jÚ¨ó·j½Û©ó·j „  Ognf the Magician©ó·jº b ### Gnoll o.. ## #  Health: 51/51 ======================== o.. .# .#  Magic: 19/23 ===================----- #o... #.#  AC: 4Str: 9 ©ó·ju G#*#. ###..#  EV: 20Int: 21 #.*. ....##  SH: 0Dex: 15 #..*###.....#  XL:  7 Next: 12% Place: Dungeon:5 #.#.;...#  Noise: ==-------  Time: 4761.0 (0.0) #.####..###.##  -) Magic Parchment #.####........  Cast: Magic Dart #......####.#.  Scroll ©ó·jÎ  #..#####  ##..# ooo 3 orcs ##...# #...##### ##...#...##.. ©ó·jÿ »_The orc is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  ©ó·j3 lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (lightly wounded,100% to hit)©ó·jÏü \Ognf the Magician©ó·j— ###Gnollo.. ###Health: 51/51 ========================o.. .#.#Magic: 19/23 ===================-----#o...#.#AC: 4Str: 9#*#. ###..#EV: 20Int: 21#.*. ....##SH: 0Dex: 15#..*###.....#XL:  7 Next: 12% Place: Dungeon:5#.#.;...#Noise: ==-------  Time: 4761.0 (0.0)#.####..###.##-) Magic Parchment#.####........Cast: Magic Dart#......####.#.Scroll #..#######.[34©ó·j �m.#ooo 3 orcs##...##...#######...#...##..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (lightly wounded,100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.©ó·jøQ.o©ó·jx�J.o©ó·j,‚G.o©ó·jS‰*..©ó·j=‹9-2.0 (1 _©ó·j$’©ó·j5“«ó·juM   Ognf the Magician ### Gnoll .o. ## #  Health: 51/51 ======================== .o. .# .#  Magic: 18/23 ==================------ #.... #.#  AC: 4Str: 9 #o#. ###..#  EV: 20Int: 21 #.*. ....##  SH: 0Dex: 15 #..*###.....#  XL:  7 Next: 12% Place: Dungeon:5 #.#.;...#  Noise: =[4«ó·j]O ®0m--------  Time: 4762.0 (0.0) #.####..###.##  -) Magic Parchment #.####........  Cast: Magic Dart #......####.#.  Scroll  #..#####  ##..# ooo 3 orcs ##...# #...##### ##...#...##.. _The orc is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded,100% to hit)¬ó·j #°Ognf the Magician###Gnoll.o. ###Health: 51/51 ========================.o. .#.#Magic: 18/23 ==================------#....#.#AC: 4¬ó·jt%Str: 9#o#. ###..#EV: 20Int: 21#.*. ....##SH: 0Dex: 15#..*###.....#XL:  7 Next: 12% Place: Dungeon:5#.#.;...#Noise: =--------  Time: 4762.0 (0.0)#.####..###.##-) Magic Parchment#.####........Cast: Magic Dart#......####.#.Scroll #..#######..#ooo 3 orcs##...##...#######...#...##..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily w¬ó·jV&²ounded,100% to hit)  The magic dart hits the orc but does no damage.  The orc is heavily wounded.¬ó·jçQ.o¬ó·j•¨;.o¬ó·jÙ¨¬ó·j ªO.o¬ó·jî²%.¬ó·jš´_9=3.0 (1 _¬ó·j*»¬ó·j½­ó·jîr­ó·j©t£Save game and exit? Y - Yes  N - No®ó·j '®ó·jUOgnf the Magician###Gnoll... ###Health: 51/51 ========================.o. .#.#Magic: 19/23 ===================-----#o...#.#AC: 4Str: 9#.#. ###..#EV: 20Int: 21#.o. ....##SH: 0Dex: 15#...###.....#XL:  7 Next: 12% Place: Dungeon:5#.#.;...#Noise: =--------  Time: 4763.0 (0.0)#.####..###.##-) Magic Parchment#.####........Cast: Magic Dart#......####.#.Scroll®ó·jÓVì #..#######..#ooo 3 orcs##...##...#######...#...##..Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded,100% to hit)  The magic dart hits the orc but does no damage. _The orc is heavily wounded.Okay, then. _¯ó·j|K¯ó·j;M:Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  f - Cast: Searing Ray ¯ó·jºM[*/%] inventory [&] all spells[!] focus mode: off|on´ó·júz´ó·jÅ…rOgnf the Magician###Gnoll... ###Health: 51/51 ========================.o. .#.#Magic: 19/23 ===================-----#o...#.#AC: 4Str: 9#.#. ###..#EV: 20´ó·j&‡üInt: 21#.o. ....##SH: 0Dex: 15#...###.....#XL:  7 Next: 12% Place: Dungeon:5#.#.;...#Noise: =--------  Time: 4763.0 (0.0)´ó·j”‡â#.####..###.##-) Magic Parchment#.####........´ó·jχCast: Searing Ray#......####.#.Scroll #..#######..#´ó·jˆ‘ooo 3 orcs##...##...#####´ó·jÀˆ¤##...#...##..Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded,100% to hit)  The magic dart hits the orc but does no damage. _The orc is heavily wounded. _Okay, then.´ó·jvŠ´ó·j��´ó·jv’µó·j×ô   Ognf the Magician ### Gnoll ... ## #  Health: 51/51 ======================== .o. .# .#  Magic: 17/23 =================------- #o... #.#  AC: 4Str: 9 #.#. ###..#  EV: 20Int: 21 #.o. ....##  SH: 0Dex: 15µó·jö» #..*###.....#  XL:  7 Next: 12% Place: Dungeon:5 #.#.;...#  Noise: =--------  Time: 4763.0 (0.0) #.####..###.##  -) Magic Parchment #.####........  Cast: Searing Ray #......####.#.  Scroll  #..#####  ##..# ooo 3 orcs ##...# #...##### ##...#...##.. _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  µó·j«ö•Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded,83% to hit)µó·j   Ognf the Magician ### Gnoll ... ## #  Health: 51/51 ======================== .o. .# .#  Magic: 17/23 =================------- #o... #.#  AC: 4Str: 9 #.#. ###..#  EV: 20Int: 21 #.). ....##  SH: 0Dex: 15 #...###.....#  XL:  7 Next: 12% Place: Dungeon:5 #.#.;...#  Noise: =--------  Time: 4763.0 (0.0) #.####..###.##  -) Magic Parchment[4µó·jÙ±0m #.####........  Cast: Searing Ray #......####.#.  Scroll  #..#####  ##..# ooo 3 orcs ##...# #...##### ##...#...##.. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded,83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!)Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded,83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!The searing ray hits the orc! ### ... ## #  .o. .# .#  #*... #.#  #*#. ###..#[40µó·j´´dm  #.*. ....##  #..*###.....#      ........  #......####.#.  #.. ##..#o   orc ##.. #.. ##.. .o(Press . to maintain the ray.).).µó·jŽº»3=4.0 (1ontinue: Searing RayRay _µó·jÁµó·j,÷ó·j�•  Ognf the Magician ### Gnoll ... ## #  Health: 51/51 ======================== ... .# .#  Magic: 15/23 ===============--------- #o... #.#  AC: 4Str: 9 #*#. ###..#  EV: 20Int: 21 #.*. ....##  SH: 0Dex: 15 #..*###.....#  XL:  7 Next: 13% Place: Dungeon:5 #.#.;...#  Noise: ==-------  Time: 4764.0 (0.0) #.####..###.##  -) Magic Parchment[·ó·j¢–³34m #.####........  Continue: Searing Ray #......####.#.  Scroll Ray  #..#####  ##..# o   orc ##...# #...##### ##...#...##.. You kill the orc! _(Press . to maintain the ray.)  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (81% to hit)·ó·j¥­U  Ognf the Magician ### Gnoll ... ## #  Health: 51/51 ======================== ... .# .#  Magic: 15/23 ===============--------- ·ó·j´®#)... #.#  AC: 4Str: 9 #.#. ###..#  EV: 20Int: 21 #.). ....##  SH: 0Dex: 15 #...###.....#  XL:  7 Next: 13% Place: Dungeon:5 #.#.;...#  Noise: ==-------  Time: 4764.0 (0.0) #.####..###.##  -) Magic Parchment #.####........  Continue: Searing Ray·ó·jU° #......####.#.  Scroll Ray  #..#####  ##..# o   orc ##...# #...##### ##...#...##.. Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!·ó·jµ& ### ... ## #  ... .# .#  ·ó·j|¶û#*... #.#  #*#. ###..#  #.*. ....##  #..*###.....#      ........  #......####.#.  #.. ##..# ##.. #.. ##..·ó·jØ? B).).  Shift-Dir - straight line  Aim: an orc, wielding a +0 whip (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  You have harvested as much death for Grave Claw as you can hold at once.(Press . to maintain the ray.)·ó·jôG q15.0 (1Searing Ray _·ó·jN ·ó·jO ºó·j¬8†...............ºó·jc:ºó·jx>ºó·jWHM oo   orc wizard (wandering)You stop channelling your searing ray.  You encounter an orc wizard. It is wielding a +0 dagger.ºó·jOSast: Searing Ray ºó·jÿP%0ºó·jÔV<ºó·jr[E--6.0 (1 _ºó·jc_ºó·jLk½ó·jð ½ó·jfò _Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (3/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onÉó·jmÉó·joyéOgnf the Magician###Gnollo.. ###Éó·jtzHealth: 51/51 ========================... .#.#Magic: 15/23 ===============---------#)...#.#AC: 4Str: 9#.#. ###..#EV: 21Int: 21#.). ....##SH: 0Dex: 15#...###.....#XL:  7 Next: 13% Place: Dungeon:5#.#.;...#Noise: ---------  Time: 4766.0 (0.0)#.####..###.##-) Magic Parchment#.####........Éó·jçz{Cast: Grave Claw (3/3)#......####.#.Scroll #..#######..#o   orc wizard##...##...#######...#...##..Éó·j={ÆYou focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!You have harvested as much death for Grave Claw as you can hold at once. _(Press . to maintain the ray.)  You stop channelling your searing ray. _You encounter an orc wizard. It is wielding a +0 dagger.Éó·jŠ{Éó·j6|Éó·jƒÉó·jØ„Êó·j‹5Œ### o.. ## # ... .# .# #)... #.# #.#. ###..# #.). ....## #...###.....# Êó·jó8“#.#.$;..# #.####..###.## #.####........ #......####.#. #..#######..# oÊó·jQBÌ.o   orc wizard7.0 (1Êó·jGÊó·j[IËó·j.¬ô### ... ## # o.. .# .# #)... #.# #.#. ###..# #.). ....## #...###.....# #.#.$.;.# #.####..###.## #.####........ #......####.#. Ëó·j!­ˆ#..#######..# Ëó·j7´Ëó·jà´%8Ëó·jºËó·jž»Ëó·j>  ###... ### oo. .#.# #)...#. #.#. ###.#.). ....##..###.....##.#.$...# ####;.###.######.............####.#.#Scroll o   orc wizard######..###.......Ëó·jš@ G.oËó·jôI Ëó·jOJ 76=Ëó·jnJ 9Ëó·jŸQ Ëó·jûT Ìó·j¶_8 ... ### o.. .#. #o...#.# #.#. ###..##.). ....###...###.....#.#.$...# ####..###.##......#......####.##..##### ##..# ##.##................Ìó·jbÌó·j¯b&70Ìó·jªpÌó·j¥rÍó·j­ Íó·j %1Íó·j~ Íó·j Îó·j¶Îó·jd¶%2Îó·jšÆÎó·jZ" W=3Îó·j % Îó·jI' Ïó·j}.oÏó·jJ’o   orc wizardÏó·jtp7=4Grave Claw (3/3)Ïó·j %Ïó·j•&Ïó·j  E.oÏó·jø# Ïó·jÛ$ %5Ïó·jÑ) Ïó·jŽ+ Ðó·jÖð  ... ## #  Ognf the Magician o.. .# .#  Gnoll #o... #.#  Health: 51/51 ======================== #.#. ###..#  Magic: 15/23 ===============--------- #.). ....##  AC: 4Str: 9 #...###.....#  EV: 21Int: 21 #.#.$...# SH: 0Dex: 15 #.####o.###.##  XL:  7 Next: 13% Place: Dungeon:5 #.####;.......  Noise: ---------  Time: 4775.0 (0.0) #......####.#.  -) Magic Parchment #..##### Cast: Grave Claw (3/3) ##..# Ðó·j�ñ ÊScroll  ##...# #...##### o   orc wizard ##...#...##..  ######..###.......  ##................You stop channelling your searing ray. _You encounter an orc wizard. It is wielding a +0 dagger.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robeÒó·j7¦m... ###Ognf the Magiciano.. .#.#Gnoll#o...#.#Òó·j�¦,Health: 51/51 ========================#.#. ###..#Magic: 15/23 ===============---------#.). ....##AC: 4Str: 9#...###.....#Òó·j¾¦ÌEV: 21Int: 21#.#.$...#SH: 0Òó·j+§åDex: 15#.####*.###.##XL:  7 Next: 13% Place: Dungeon:5#.####;.......Noise: ---------  Time: 4775.0 (0.0)#......####.#.-) Magic Parchment#..#####Òó·jP§�Cast: Grave Claw (3/3)##..#Scroll Òó·jo§0##...##...#####Òó·j�§«o   orc wizard##...#...##..######..###.......Òó·j­§[##................You stop channelling your searing ray. Òó·jΧó_You encounter an orc wizard. It is wielding a +0 dagger.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Òó·jù§9Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robeÒó·jŽ} (bound)Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Òó·jÝ}Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You unleash the spiteful dead! The jagged bones skewer the orc wizard!  The orc wizard is heavily wounded.Òó·jˆ Ü oThe orc wizard is pinned in place!48--==6.0 (12Òó·jÒó·jÍ? _The orc wizard hits you with a +0 dagger.Öó·j5à® ... ## #  Ognf the Magician o.. .# .#  Gnoll #o... #.#  Health: 48/51 ======================-- #.#. ###..#  Magic: 13/23 =============----------- #.). ....##  AC: 4Str: 9 #...###.....#  EV: 21Int: 21 #.#.$...# SH: 0Dex: 15 Öó·jÚà�#.####o.###.##  XL:  7 Next: 13% Place: Dungeon:5 #.####;.......  Noise: ==-------  Time: 4776.0 (0.0) #......####.#.  -) Magic Parchment #..##### Cast: Grave Claw (2/3) ##..# Scroll  Öó·já»##...# #...##### o   orc wizard (bound)Öó·jGá| ##...#...##..  ######..###.......  ##................ Öó·jsáÞ_The orc wizard hits you with a +0 dagger.  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Öó·jÀá]Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilyÖó·jîá5wounded, bound in place)Öó·jù: ... ###Ognf the Magiciano.. .#.#Gnoll#o...#.#Health: 48/51 ======================--#.#. ###..#Magic: 13/23 =============-----------#.). ....##AC: 4Str: 9#...###.....#EV: 21Int: 21#.#.$...#SH: 0Dex: 15#.####*.###.##XL:  7 Next: 13% Place: Dungeon:5#.####;.......Noise: ==-------  Time: 4776.0 (0.0)#......####.#.-) Magic Parchment#..#####Cast: Grave Claw (2/3)##..#Scroll ##...#Öó·jŠ; E#...#####o   orc wizard (bound)##...#...##..######..###.......##................ _The orc wizard hits you with a +0 dagger.  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, bound in place)Öó·j‹ Á)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, bound in place)  You unleash the spiteful dead! The jagged bones skewer the orc wizard!  You kill the orc wizard!*Öó·jr— *)Öó·jl� v97.0 (1Grave Claw (1/3) _Öó·j¤ Öó·jl¥ Øó·jü£Øó·j=¤+M###  ... ##  o.. .# .#Øó·j•¤ý#)... #.##.#. ###..##.). ....##...###.....##.$...# ###.###.####.......#......####.#. #..#####Øó·jʤ,##..#Øó·j»¬Øó·j°­.--8Øó·j5¶Øó·j¹$  Things that are here:Øó·j®»{ _a +0 dagger; a +0 robe; an orc corpseØó·jš ‰M###  ... ##  #o.. .# .#)... ##.#. ###..#). ....###...###.....##.$.;.# ####).###.######............####.#.#..#####9=--9 _Øó·jÚ›  ### ... ## # ... .#Øó·j� } .# #)... #.# #.#. ###..# #.). ....## #...###.....# #.#.$;..# #.####).###.## #.####........ #......####.#. #..#####  ##..#  ##...#  #...#####  ##...#...##..Øó·j^¤ Øó·j¥ %4Øó·jK¥ 1=80Øó·j£¬ Øó·j,¯ Øó·jpä ± ### ... ## # ... .# .# #)... #.# #.#. ###..# #.). ....## #...###.....# #.#.;...# #.####).###.## #.####........ #......####.#. #..#####  ##..#  ##...#  #...#####  ##...#...##..Øó·jíì Øó·j’í %1Øó·j´ó Øó·j„û Øó·jü *2.0 (2Øó·j…Øó·j~> _You now have 246 gold pieces (gained 7).Úó·j&ƒ3Úó·jàšÚó·jY¤l50=Úó·jºªÚó·j´Úó·j³¶9=Úó·j½Úó·jcËc5=Úó·jâÕÚó·j¤Þ,Úó·j]äÚó·jOìa1=Úó·jòÚó·jyN _HP restored.Úó·jDÚó·jgF§=Úó·j=d=6=Úó·jlÚó·jv,Úó·j-‰XÚó·j’,Úó·jO—Úó·jf¡Úó·jÌ¡9=Úó·j%¨Úó·j\°Úó·jʰM7=Úó·j¶Úó·jß¼,Úó·j{ÂÚó·jgÍÚó·jçÍÚó·j$ÖÚó·j:ßÚó·jEøÚó·j·ÿÚó·j¿O=Úó·jZÚó·jÃ,Úó·jZÚó·jç%a8=Úó·j,Úó·j~4,Úó·jÜNÚó·j@P,Úó·jxUÚó·j_\,Úó·jcÚó·j™iÚó·jµk9=Úó·j»qÚó·j{,Úó·jU�Úó·jîˆa9=Úó·jÎ�Úó·jÓ•Úó·j¥—Úó·jZ›Úó·j³¡Úó·jë£Úó·j ³Úó·jçÀÚó·j›ÐÚó·jú‘=Úó·jüûL20=Úó·jòÚó·j´ ,Úó·j/Úó·j·,Úó·jå!Úó·jl,,Úó·jË={=Úó·jôEÚó·jnFÚó·jOMÚó·jßUÚó·jrXK1=Úó·j¯]Úó·j­fÚó·j¡gÚó·jOmÚó·j£v,Úó·j|Úó·j—�,Úó·jý‡Úó·jÏ�Úó·jÄ‘9=Úó·jH™Úó·j]¢a2=Úó·jn¨Úó·j_°Úó·j‹²Úó·jö·Úó·j�½,Úó·jÅÚó·j Í,Úó·j®ÔÚó·jÿíÚó·j‘ö9=Úó·jðýÚó·jŽÚó·jx ,Úó·jI&b3==Úó·j§.Úó·jC¬+ #### .# ....## . # .....#. .# #).... #.# #.#.## ###..# #.).. ....## #...###.....# #.#;....# #.####).###.## #.####........ #......####.#.  #..#####  ##..#  ##...#  #...#####  ##...#...##..Úó·jòÚó·jÑ, M >..#### .# ....## .# .....# #).... ##.######..)........##..;###.....##.#.....# #.####).###.######.......#......####.#.Úó·j¤81831.0 (49.0)Úó·j*BÚó·j&C+2.0 (50Úó·jÝIÚó·j/L; _Found a stone staircase leading down.Ûó·j&ä"..Ûó·júäÛó·jìÛó·jÖPÂM# >..####  ....## .# .....#.# #).... ##.######..);.......#Ûó·j„Q†..###.....#.#.....# # #.####).###.###.####........###Ûó·jhYÛó·j½YÛó·jÂ^Ûó·jgÀãM #.# >..####  .....##  #.....#.# #)....# ##.#;######..)........#..###.....#.....### #.####).###.##.#Ûó·j÷Éý oo   orc priest (wandering)You encounter an orc priest. It is wielding a +0 club.Ûó·jçÐÛó·jXÑ03.0 (1.0)Ûó·jq×Ûó·jçØN==4.0 (2 _Ûó·jžÞÛó·jdãÝó·j"½  Ognf the Magician #.  Gnoll #. Health: 51/51 ======================== >. Magic: 21/23 =====================--- o#### .# AC: 4Str: 9 .....## .# #  EV: 21Int: 21 #.....#.# .#  SH: 0Dex: 15 #)....# #.#  XL:  7 Next: 19% Place: Dungeon:5 #.#;######..#  Noise: ---------  Time: 4834.0 (0.0) #.)........##  -) Magic Parchment #...###.....#  Cast: Grave Claw (1/3)[12;1Ýó·jè½3H #.#.....###  Scroll  #.####).###.##  #.####........  o   orc priest (wandering) #......####.#.  #..#####  ##..# _Found a stone staircase leading down. _You encounter an orc priest. It is wielding a +0 club.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÞó·jOšÞó·j(¢kOgnf the Magician#.Gnoll#.Health: 51/51 ========================>.Magic: 23/23 ========================o#### .#AC: 4Str: 9.....## .##EV: 21Int: 21#.....#.# .#SH: 0Dex: 15#)....# #.#Þó·jI£•XL:  7 Next: 19% Place: Dungeon:5#.#;######..#Noise: ---------  Time: 4834.0 (0.0)#.)........##-) Magic Parchment#...###.....#Cast: Grave Claw (1/3)#.#.....###Scroll #.####).###.###.####........o   orc priest (wandering)#......####.#.#..#######..# _Found a stone staircase leading down. _You encounter an orc priest. It is wielding a +0 club.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetÞó·jôª:Okay, then.Þó·j•«Þó·j-²Þó·jh´. _ßó·jÁdº#.#. >o#### .#.....### #.....#.ßó·jeZ #)....# # #.#.######.#.);.......#..###.....#.....### ###).###.##ßó·jke­.####........#......####.##..#######..###.ßó·jêg.ßó·j n@oßó·j€o15.0 (1 _ßó·j�ußó·jµzàó·j–ÃA #. #.# >..#### .# o....## .# # #.....#.# .# #)....# #.# #.#.######..# #..## #...###.....# #.#.....### #.####).###.## #.####........ #......####.#. #..##### ##..#  ##...#oàó·jÙÍ«.o   orc priest (wandering)àó·jÏ%6àó·jþààó·jªã$  Things that are here:àó·jÅøR _a +0 dagger; a +0 scale mailáó·j¶P#. #. # >. ..#### .# .o...## .# # #.....#.# .# #)....# #.# áó·jñ.#.#.######..# #.)## #...###.....# #.#.....### #.####).###.## #.####........#......####.#. #.##.áó·jl/,.# áó·jG1@.oáó·jQ9áó·jƒ:,7 _áó·jvAáó·jîBâó·jvVG.oâó·jÔ^âó·j|`^===8Grave Claw (1/3)âó·jCfâó·j. Health: 51/51 ======================== ..#### .# Magic: 21/23 =====================--- .....## .# #  AC: 4Str: 9 #.....#.# .#  EV: 21Int: 21 #)....# #.#  SH: 0Dex: 15 #o#.######..#  XL:  7 Next: 19% Place: Dungeon:5 #.);.......##  Noise: ---------  Time: 4840.0 (0.0) #...###.....#  -) Magic Parchment åó·j9£  #.#.....###  Cast: Grave Claw (1/3) #.####).###.##  Scroll  #.####........  #......####.#.  o   orc priest (wandering) #..#####  ##..# ##...#Things that are here: _a +0 dagger; a +0 scale mail  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you)æó·j 3Ì #.  Ognf the Magician #. Gnoll # >. Health: 51/51 ======================== ..#### .#æó·jÙ39 Magic: 21/23 =====================--- .....## .# #  AC: 4Str: 9 #.....#.# .#  EV: 21Int: 21 #)....# #.#  SH: 0Dex: 15 #.#.######..#  XL:  7 Next: 19% Place: Dungeon:5 #o);.......##  Noise: ---------  Time: 4840.0 (0.0) æó·jy4\#...###.....#  -) Magic Parchment #.#.....###  Cast: Grave Claw (1/3) #.####).###.##  Scroll  #.####........  #......####.#.  o   orc priest (wandering) #..#####  ##..# ##...# _a +0 dagger; a +0 scale mail  æó·j¾4ßAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you)  æó·jø49You miscast Grave Claw. Nothing appears to happen.æó·j—<ü #.  #. # >. æó·jO=U..#### .# .....## .# #  #.....#.# .#  # #.#  #.#.######..#  #...##  #...###.....#  #.##  æó·jË=#.####)  #    ##..# æó·j}?`Contam: 10% 1.0 (1 _æó·jÌEæó·jøFêó·jB¯. #.  Ognf the Magician #. Gnoll # >. Health: 51/51 ======================== ..#### .# Magic: 19/23 ===================----- .....## .# #  AC: 4Str: 9 #.....#.# .#  EV: 21Int: 21 Contam: 10%  #)....# #.#  SH: 0Dex: 15 #.#.######..#  XL:  7 Next: 19% Place: Dungeon:5 êó·jG°£#o);.......##  Noise: ---------  Time: 4841.0 (0.0) #...###.....#  -) Magic Parchment #.#.....###  Cast: Grave Claw (1/3) #.####).###.##  Scroll  #.####........  #......####.#.  o   orc priest (wandering) #..#####  ##..# ##...#Aim: an orc priest, wielding a +0 club (wandering, hasn't noticed you) _You miscast Grave Claw. Nothing appears to happen.  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you)êó·jY¡ #.Ognf the Magician#.Gnoll#>.Health: 51/51 ========================..#### .#Magic: 19/23 ===================-----.....## .##AC: 4Str: 9#.....#.# .#EV: 21Int: 21 Contam: 10% #)....# #.#SH: 0Dex: 15#.#.######..#XL:  7 Next: 19% Place: Dungeon:5#*);.......##Noise: ---------  Time: 4841.0 (0.0)#...###.....#-) Magic Parchment#.#.êó·jú¡ I....###Cast: Grave Claw (1/3)#.####).###.##Scroll #.####........#......####.#.o   orc priest (wandering)#..#######..###...#Aim: an orc priest, wielding a +0 club (wandering, hasn't noticed you) _You miscast Grave Claw. Nothing appears to happen.  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you)êó·j´w  o  bound)Dir - move target  Aim: an orc priest, wielding a +0 club (wandering, hasn't noticed you)  You unleash the spiteful dead! The jagged bones skewer the orc priest!  The orc priest is severely wounded.  The orc priest shouts!  The orc priest is pinned in place!êó·jß � oThe last of your harvested death is exhausted.êó·j± 8*êó·jìÞ ƒ  The orc priest invokes the aid of Beogh against you.êó·j¹r ü;49-====2.0 (1Grave Claw (0/3)-GClaw êó·jà{ êó·jÇ} 4 _Pain shoots through your body!îó·ji­ îó·j$¯ ~Quiver which action? ([-] to clear) îó·j–¯ gItems ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)f - Cast: Searing Ray [*/%] inventory [&] all spellsîó·jÔ¯ z[!] focus mode: off|onòó·j=–òó·jA¨-#.Ognf the Magician#.Gnoll#>.Health: 49/51 =======================-..#### .#Magic: 19/23 ===================-----.....## .##AC: 4Str: 9#.....#.# .#EV: 21Int: 21 Contam: 10% #)....# #.#SH: 0Dex: 15#.#.######..#XL:  7 Next: 19% Place: Dungeon:5òó·j¶©#o);.......##Noise: ====-----  Time: 4842.0 (0.0)#...###.....#-) Magic Parchment#.#.....###Cast: Searing Ray#.####).###.##Scroll -GClaw #.####........#......####.#.o   orc priest (bound)#..#######..###...#The orc priest is severely wounded.The orc priest shouts!  The orc priest is pinned in place!  The last of your harvested death is exhausted.The orc priest invokes the aid of Beogh against you. _Pain shoots through your body!òó·jwªòó·jE±òó·j³óó·jJk #.  Ognf the Magician #. Gnoll # >. Health: 49/51 =======================- ..#### .# Magic: 17/23 =================------- óó·jØJÿ.....## .# #  AC: 4Str: 9 #.....#.# .#  EV: 21Int: 21 Contam: 10%  #)....# #.#  SH: 0Dex: 15 #.#.######..#  XL:  7 Next: 19% Place: Dungeon:5 óó·jÂKF#o*;.......##  Noise: ====-----  Time: 4842.0 (0.0) #...###.....#  -) Magic Parchment #.#.....###  Cast: Searing Ray #.####).###.##  Scroll -GClaw  #.####........  #......####.#.  o   orc priest (bound) óó·j LI#..#####  ##..# ##...# óó·j\L¿_Pain shoots through your body!  Aiming: Searing Ray (safe; 1% risk of failure)  óó·jYM�Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (severely wounded, bound in place, 81%  to hit)ôó·j{k #.  Ognf the Magician #. Gnoll # >. Health: 49/51 =======================- ..#### .# Magic: 17/23 =================------- .....## .# #  AC: 4Str: 9 #.....#.# .#  EV: 21Int: 21 Contam: 10%  #)....# #.#  SH: 0Dex: 15 #.#.######..#  XL:  7 Next: 19% Place: Dungeon:5 #));.......##  Noise: ====-----  Time: 4842.0 (0.0) #...###.....# [40ôó·jhl m -) Magic Parchment #.#.....###  Cast: Searing Ray #.####).###.##  Scroll -GClaw  #.####........  #......####.#.  o   orc priest (bound) #..#####  ##..# ##...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (severely wounded, bound in place, 81%  to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  You kill the orc priest!ôó·jUrO #.  #. # >. ..#### .# .....## .# #  ôó·js#. .#   #.#  ##..#  #**;.......##  ....#  #  ôó·jzs±)     ##..#ôó·j¬s ôó·jX))Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (severely wounded, bound in place, 81%  to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  You kill the orc priest!  (Press . to maintain the ray.)ôó·jòú27==--3.0 (1ontinue: Searing RayRay -GClaw Your base Hexes skill increases to level 2!Your base Forgecraft skill increases to level 2!  Your base Fire Magic skill increases to level 2!Your base Ice Magic skill increases to level 2!  ôó·jsŽYour base Air Magic skill increases to level 2!Your base Earth Magic skill increases to level 2!ôó·j>ôó·j m _Your base Alchemy skill increases to level 2!÷ó·j73÷ó·j÷>÷ó·jÌFK  You stop channelling your searing ray.÷ó·jvK950 _÷ó·j;N÷ó·jYUa8=÷ó·j-[÷ó·j²c,÷ó·jdg÷ó·jn÷ó·jcnK1=÷ó·j¿s÷ó·j@zO8% ÷ó·j­÷ó·jA†÷ó·jš†L=6÷ó·jŒ÷ó·j”’M4÷ó·jÒ—÷ó·j,ž÷ó·j‘žl=9=2÷ó·jÇ£÷ó·jª÷ó·j…ª71÷ó·jf¯÷ó·jê¶=÷ó·jÏ»÷ó·jÈÂZ _Your magical contamination has completely faded away.÷ó·j"Ã÷ó·j÷Ç÷ó·j9Î÷ó·j¥Î9=÷ó·j‹Ó÷ó·jŒåb20=÷ó·jÚî÷ó·j3ö,÷ó·jïû÷ó·jq,÷ó·jÎ÷ó·ji,÷ó·ji÷ó·jº÷ó·jQ9=÷ó·j ÷ó·j€%,÷ó·jm*÷ó·j^0÷ó·jÁ0K1=÷ó·j6÷ó·jâ;,÷ó·jÿ@÷ó·jæF,÷ó·jL÷ó·j†R,÷ó·j X÷ó·j!^O=÷ó·jwc÷ó·j|i,÷ó·j^n÷ó·jt÷ó·j_tD2=÷ó·jJy÷ó·jð~÷ó·j:÷ó·j<„÷ó·jæ‰÷ó·j.Š÷ó·j%�÷ó·j •÷ó·jV•÷ó·j÷™÷ó·j�Ÿ÷ó·jÖŸ9=÷ó·jU¤÷ó·j}¶b3==÷ó·jÕ½÷ó·jO .M #. ## >...####  .....##  #.....#.# #)....# ##.#;######..))........#..###.....#.....### #.####).###.##.#÷ó·j),÷ó·j¾/÷ó·j/”Ù. ##. # #>. ..#### #.#  .....###.# # #.....#.# .# #)...;# #.# ##.#.######..# #))........## #...###.....##.#.....####.####).###.###.####........#......####.#...#####÷ó·j„ž,÷ó·j‡¦÷ó·jP¸M # #. ### #>...####  .....## #.....# ÷ó·jÄ^)....# ###.#.######..))........##...###.....#.÷ó·j!,÷ó·j}÷ó·jž�1M### ... #.. #.. ##..# #>...####  .....## #.....# #)....# ###.#.######..#))........####.÷ó·j¶‰P==÷ó·j‡�÷ó·j¿òM #### .... #... #..# ##..## #>.#..####  .....## #.....# )....# ###.#.######..#.#.##÷ó·j�ú,÷ó·jy ÷ó·jéb M #### ..... #... #..# ##..## #;.#..#### #.## .....## #.....# #)....# #.#.#.÷ó·j=k ,÷ó·jQq ÷ó·jUÔ B #..#### ..... #... ##..# ##..# # #>;# ..#### #.## .....###.# # #.....#.# .# #)....###.#.##  There is a stone staircase leading down here.÷ó·jÞÛ ÷ó·jÜÜ  _÷ó·j¹â ÷ó·j;G 7M# . .##### ...... #...# ##..# ##;.## #>.##..#### #.## .....## #.....#.# .#..÷ó·jrO ,÷ó·j¢U ÷ó·j€· !## .. .##### ...... ##...# ##..# ##.;# # #>.## ..#### #.## .....###.# # #.....#.#)....##.#.##)). ÷ó·j¾ ,÷ó·j'Ä ÷ó·j ) úM##. #####. ....... ##...# ##;.# ##..### #>.##..#### #.## .....###.##...÷ó·j¹3 ,÷ó·jU6 ÷ó·j š ±### #.. #.#####.#....... ##...# ##.;# ##..## # #>.## ..#### #.## #.....#.#)...##.#. ÷ó·j¯  ÷ó·j!¡ ÷ó·jg¨ ÷ó·jú ¢M##. #####.. #.......# ##;..# ##..### ##..### #>.##..#### #.##÷ó·jf ,÷ó·jÅ# ÷ó·j7‡ å### #.. ##.#####.#.# ##.;.# ##..### ##..## # #>.## ÷ó·jÆ� ,÷ó·j_’ ÷ó·j5ô ###  #.. ###.#####....#..;....#.#.##### # ##.÷ó·j·ô ,# #>..#### #.##.....###.# ##.....#.# .##)....# .#÷ó·j“ü ,÷ó·jh ÷ó·jçb ### #.. ###.#####.#...;...# ##...#.### ##..###.# ##..## .## #>.## >#..#### #.## .#.....###.# .#÷ó·j‚c x#.....#.# .# ÷ó·jIl ž----87.0 (44.0)ast: Searing Ray ÷ó·j“r ÷ó·j�t F--8.0 (45÷ó·j8y ÷ó·je{ ; _Found a stone staircase leading down.ýó·jŸ ¶.......>.....ýó·j ýó·j ýó·j  c####.. ######.#####..... #.......# ##...#;### ##..###.# ##..## #.# ##>.## #># ..#### #.## #.#...###.# #.##.....#.# #.# #)....# #.###.#.######..#ýó·jJ† ,ýó·juŠ ýó·jgì µ### #.. ######.#.#####.......#.....;.# #...#.####..###.#  ##..## #.#  #>.## #># .#### #.## #.# .....###.# #.#  ýó·jí è#.....#.# #.##)....# .#ýó·jáò ,ýó·jNø ýó·j`Wr### #.. #######.#.#####.##......;# ##...#.### ##..###.# ##..## #.# #>.## #># #### #.## #.####.# #.# #.....#.# #.# ýó·j ],ýó·jdaýó·jÀÛM## #.. #######..#.#####;......# #.......####### ##...#.### ##..###.##..## #.#ýó·jÍÅ,ýó·jÉýó·j+­### #.. #.#.#####.# #.......# ##...#.### ##..###.# ##..## #.# ýó·jÚ0,ýó·jZ3þó·jQJ### .#.. #.#.#####.# #.......# ##...#.### ##..###.# þó·j^W,þó·j«[þó·jf¼C.### ..#.. #.#.#####.# #.......# ##...#.### ##..###.# þó·jFÂ,þó·jrÆþó·j$$.þó·j%`........### ..#.. #.#.#####.# #.......# þó·j=&¯##...#.### ##..###.# þó·jR*þó·jÖ*þó·jƒ.þó·jð�š####....>.....### #.#.. #.#.#####.# #.......# ##...#.### ##..###.# þó·j%–296.0 (8.0)þó·j×›þó·j1�*7.0 (9þó·jA¡þó·j°£; _Found a stone staircase leading down.ô·jù| ˜..........ô·jô€ ô·jêà {###.....>....### ##.#.. #.#.#####......;# #.# ##...#.###  ##..###.# ô·jgç ,ô·j ë ô·j�J jM#######.>## ##. #######;.......#####.......####### #.......####### ##...#.#####..###.#ô·j3Q ô·j³Q ô·j‡U ô·j�µ ·###.#..>...#.### ##.s#.. #######.#.#####.......##.#######  ##...#.### ..## #.# ô·j@¶ ¯s   scorpion (asleep) ô·j¼ h  You encounter a scorpion.ô·jDà ô·jIË +9.0 (2ô·j®Î 3900.0 (3 _ô·j0Ó ô·jÕ  ô·jlÒ  ô·jCÔ ÒQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  ô·j¥Ô �c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onô·j™< ô·jÍJ ŸOgnf the MagicianGnoll#########Health: 51/51 ========================#........Magic: 23/23 ========================#..>.....AC: 4Str: 9.........EV: 21Int: 21#........SH: 0Dex: 15#####.......sXL:  7 Next: 27% Place: Dungeon:5#.. #######.;.......ô·jL ÀNoise: ---------  Time: 4900.0 (0.0)#.#####.......########-) Magic Parchment#.......#######Cast: Call Imp  ##...#.###Scroll -GClaw ##..###.# #..## #.#s   scorpion (asleep) >.## #># .## #.# .# #.# _You stop channelling your searing ray. _Your magical contamination has completely faded away. _There is a stone staircase leading down here. _Found a stone staircase leading down. _Found a stone staircase leading down. _You encounter a scorpion.ô·j3M ô·jáR ô·jU ô·j tµ  Ognf the Magician  Gnoll #########  Health: 51/51 ======================== #........  Magic: 21/23 =====================--- #..>.....  AC: 4Str: 9 .........  EV: 21Int: 21 #***.....  SH: 0Dex: 15  ### ##***....s  XL:  7 Next: 27% Place: Dungeon:5  #.. #######*;**.....  Noise: ---------  Time: 4900.0 (0.0)  #.#####.....**########  -) Magic Parchment ô·jœtP #.......####### Cast: Call Imp  ##...#.### Scroll -GClaw ##..###.# #..## #.# s   scorpion (asleep) >.## #># .## #.# .# #.# _Found a stone staircase leading down. ô·jâtê_Found a stone staircase leading down. _You encounter a scorpion.Casting: Call Imp (safe; 1% risk of failure)  ô·j u Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateô·j§Ô#Ognf the MagicianGnoll#########Health: 51/51 ========================#........Magic: 21/23 =====================---#..>.....AC: 4ô·j.ØStr: 9.........EV: 21Int: 21#.5......SH: 0Dex: 15#####.......sXL:  7 Next: 27% Place: Dungeon:5#.. #######.;.......Noise: ---------  Time: 4900.0 (0.0)#.#####.......########-) Magic Parchment#.......#######Cast: Call Imp  ##...#.###Scroll -GClaw ##..###.# #..## #.#s   scorpion (asleep, ally target) >.## #>#5   cerulean imp (polearm, summoned) .## #.# .# #.# _Found a stone staircase leading down. _You encounter a scorpion.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Qô·jÉØ' - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==1.0 (1 _ô·jßÝô·jÏâô·j• cQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onô·j3s ô·jK Ognf the MagicianGnoll#########Health: 51/51 ========================#........Magic: 21/23 =====================---#..>.....AC: 4Str: 9.........EV: 21Int: 21#.5......SH: 0Dex: 15#####.......sXL:  7 Next: 27% Place: Dungeon:5#.. #######.;.......Noise: ==-------  Time: 4901.0 (0.0)#.#####.......########-) Magic Parchment#.......#######Cast: Searing Ray##...#.###Scroll -GClaw ##..###.# #..## #.#s   scorpion (asleep, ally target) >.## #>#[0ô·jæ ;10;1m5   cerulean imp (polearm, summoned) .## #.# .# #.# _Found a stone staircase leading down. _You encounter a scorpion.Casting: Call Imp (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.ô·jÇ‚ ô·jNˆ ô·jlj ô·jÖ¦~##.###..>.....#.##.5......#### ##.s##.. #######..##.#####.......##.ô·j¥§R####### ##...#.### ..## #.# .## #># ô·jªN.5ô·jZ¯ô·j”±3--2.0 (1ô·jö´ô·j+¶ô·j+Qe  #  #.#  ###..>.....#  ..#  #.#  ### ##..5....s#  #.. #######.# ô·j¹Qí #.#####.#  #.#######  #...#.###  ..###.#  .## #.#  ## #># ô·júQÖ # #.#   #.#  ô·jrTF.5ô·jZô·jâ[@--3ô·j&aô·jŒbô·ja  Ognf the Magician  Gnoll ##########  Health: 51/51 ======================== #........#  Magic: 19/23 ===================----- ###..>.....#  AC: 4Str: 9 ..........#  EV: 21Int: 21 #........#  SH: 0Dex: 15 ### ##...5...s#  XL:  7 Next: 27% Place: Dungeon:5 #.. #######...;.....#  Noise: ---------  Time: 4903.0 (0.0) #.#####.......#########  -) Magic Parchment #.......####### Cast: Searing Rayô·jX[21X #...#.### Scroll -GClaw ..###.# .## #.# s   scorpion (asleep, ally target) ## #># 5   cerulean imp (polearm, summoned) # #.#  #.#Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineô·j¶(ô·j]/3  Ognf the Magician  Gnoll##########  Health: 51/51 ========================#........#  Magic: 21/23 =====================---###..>.....#  AC: 4Str: 9..........#  EV: 21Int: 21#........#  SH: 0Dex: 15 #####...5...s#ô·jG0a  XL:  7 Next: 27% Place: Dungeon:5 #.. #######...;.....#  Noise: ---------  Time: 4903.0 (0.0) #.#####.......#########  -) Magic Parchment #.......#######  Cast: Searing Ray #...#.###  Scroll -GClaw ..###.# .## #.#  s   scorpion (asleep, ally target) ## #>#  5   cerulean imp (polearm, summoned) # #.# #.# Dir - look around, f - activate _A tiny devil pulls itself out of the air.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleô·j¥0/Shift-Dir - straight lineô·jÌ9:Okay, then.ô·j¶<ô·j¬Bô·j›D. _ô·j£ä  #  #.#  ###..>.....#  .#  #.#   ##...5...s#  ô·j¤.. #######.#  .#####.#  .#######  ...#.###  .###.#  ## #.#  # #>#   #.#  #.#  ô·jE¦F.5ô·jª±ô·j÷´G4.0 (1Searing Ray _ô·jæ¸ô·j˺ô·j&Y  Ognf the Magician  Gnoll ##########  Health: 51/51 ======================== #........#  Magic: 19/23 ===================----- ###..>.....#  AC: 4Str: 9 ..........#  EV: 21Int: 21 #........#  SH: 0Dex: 15 ## ##....5.*s#  XL:  7 Next: 27% Place: Dungeon:5 .. #######....;**..#  Noise: ---------  Time: 4904.0 (0.0) .#####.......#########  -) Magic Parchment .......####### Castô·jÞYa: Searing Ray ...#.### Scroll -GClaw .###.# ## #.# s   scorpion (asleep, ally target) # #># 5   cerulean imp (polearm, summoned)  #.#  #.#Shift-Dir - straight line _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, ally target, 100% to hit)ô·jÒ#A  Ognf the Magician  Gnoll##########  Health: 51/51 ========================#........#  Magic: 19/23 ===================-----###..>.....#  AC: 4Str: 9..........#  EV: 21Int: 21#........#  SH: 0Dex: 15 ####....5.**#ô·j1%*  XL:  7 Next: 27% Place: Dungeon:5 .. #######....;**..#  Noise: ---------  Time: 4904.0 (0.0) .#####.......#########  -) Magic Parchment .......#######  Cast: Searing Ray ...#.###  Scroll -GClaw .###.# ## #.#  s   scorpion (ally target) # #>#  5   cerulean imp (polearm, summoned)#.# #.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineô·jÎ+¾Aim: a scorpion (asleep, ally target, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is lightly wounded.ô·jŠ«t.5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (asleep, ally target, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is lightly wounded.  (Press . to maintain the ray.)ô·j²¬/s.ô·j•³O.. ô·jS¶Æ==5.0 (1ontinue: Searing RayRay -GClaw ô·jj»ô·j‹½J _Your cerulean imp hits the scorpion with a -2 spear.ô·j®jšReally fire in your cerulean imp's direction? Y - Yes ô·jk' N - No!ô·jÊ!ô·jÜÕM  Ognf the Magician  Gnoll##########  Health: 51/51 ========================#........#  Magic: 19/23 ===================-----###..>.....#  AC: 4Str: 9!ô·jâÖ[..........#  EV: 21Int: 21#.......*#  SH: 0Dex: 15 ####.....**.#  XL:  7 Next: 27% Place: Dungeon:5 .. #######....;*...#  Noise: ==-------  Time: 4905.0 (0.0) .#####.......#########  -) Magic Parchment .......#######  Continue: Searing Ray ...#.###!ô·jE×¼  Scroll Ray+ -GClaw .###.# ## #.#  s   scorpion (ally target) # #>#!ô·j™×Ð  5   cerulean imp (polearm, summoned)#.# #.# !ô·jÉ×âYou focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is lightly wounded.  (Press . to maintain the ray.) !ô·jù×j_Your cerulean imp hits the scorpion with a -2 spear.  The searing ray hits your cerulean imp.  !ô·j%ØRYour cerulean imp is moderately wounded.!ô·j,`Ó §  The scorpion is lightly wounded.  (Press . to maintain the ray.) _Your cerulean imp hits the scorpion with a -2 spear.  The searing ray hits your cerulean imp.  Your cerulean imp is moderately wounded.The searing ray misses the scorpion.!ô·jiN.s!ô·jÈnp...!ô·j©o2-6.0 (1!ô·jKt!ô·jÝvf _Your cerulean imp disappears in a puff of smoke!"ô·j:l   **** The searing ray hits the scorpion."ô·j#í 3s."ô·jó .."ô·jŸó G8--"ô·jÍó t7++ -GClaw "ô·jµø "ô·j#û a _The scorpion is severely wounded.$ô·j’ìî  Ognf the Magician  Gnoll ##########  Health: 51/51 ======================== #........#  Magic: 16/23 ================-------- ###..>.....#  AC: 4Str: 9 ..........#  EV: 21Int: 21$ô·jóì· #........#  SH: 0Dex: 15 ## ##........#  XL:  7 Next: 27% Place: Dungeon:5 $ô·j2íï.. #######....;s...#  Noise: =--------  Time: 4907.0 (0.0) .#####.......#########  -) Magic Parchment .......#######$ô·jsí Continue: Searing Ray ...#.### Scroll Ray++ -GClaw .###.# ## #.#$ô·j˜íÁ s   scorpion # #>#  #.# $ô·j½íP #.#The searing ray hits the scorpion. $ô·jîŸ_The scorpion is severely wounded.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle$ô·j(î•Shift-Dir - straight lineAim: a scorpion (severely wounded, 81% to hit)$ô·jd¨   Ognf the Magician  Gnoll##########  Health: 51/51 ========================#........#  Magic: 16/23 ================--------###..>.....#  AC: 4$ô·j©€Str: 9..........#  EV: 21Int: 21#........#  SH: 0Dex: 15 ####........#  XL:  7 Next: 27% Place: Dungeon:5 $ô·j¨©S.. #######....;****#  Noise: =--------  Time: 4907.0 (0.0) .#####.......#########  -) Magic Parchment .......#######  Continue: Searing Ray ...#.###  Scroll Ray++ -GClaw .###.# ## #.#  s   scorpion # #>#$ô·jô©Ú #.# #.# Restarting spell: Searing Ray (safe; 1% risk of failure)  $ô·jàª÷Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is almost dead.$ô·jš2äs...  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (severely wounded, 81% to hit)  $ô·j3ïYou focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is almost dead.  (Press . to maintain the ray.)$ô·j 4>=8.0 (1$ô·jð=o _The scorpion completely misses you.%ô·jéïƒ †The searing ray hits the scorpion.%ô·j%õs****%ô·j�}4†...%ô·jC�” 5-419Searing Ray+ -GClaw _You kill the scorpion!Your base Summonings skill increases to level 3!Your base Necromancy skill increases to level 3!%ô·j>“%ô·j˜t _Your base Translocations skill increases to level 3!'ô·j¾ò3'ô·jò÷'ô·júþK  You stop channelling your searing ray.'ô·j_0 _'ô·jë'ô·jJ c6='ô·jÿ*š'ô·jI-,'ô·j2'ô·j×7O='ô·j<'ô·jA'ô·j´A'ô·jÆE'ô·j‚J'ô·jëJM7='ô·jiN'ô·j–ZB'ô·jÓ['ô·j/\'ô·j`'ô·jØd,'ô·j¶h'ô·jámO='ô·jÕq'ô·jÜva8='ô·jPz'ô·j 'ô·je'ô·j‹‚'ô·j³‡,'ô·jæŠ'ô·j°�'ô·j-�'ô·j4“'ô·j¿—'ô·j9˜9='ô·jk›'ô·j© ,'ô·j-¥'ô·jª'ô·jýªK9='ô·j=¯'ô·jSµ,'ô·jï¹'ô·j°¿'ô·jÀ'ô·jWÄ'ô·jàÊ,'ô·j]Î'ô·j#Ó'ô·j„Ó9='ô·j_×'ô·jIÜ'ô·jØÜL20='ô·jWà'ô·j¼ä'ô·jJå'ô·j\è'ô·jãì'ô·j2í'ô·jgð'ô·jðô,'ô·j^ø'ô·j%ý'ô·j„ý9='ô·jÂ'ô·jþ'ô·jF'ô·j'ô·j 'ô·jw K1='ô·j© 'ô·j�'ô·jÊ'ô·jV'ô·j''ô·jƒ'ô·jó'ô·j%%,'ô·jÎ)'ô·j”/'ô·j09='ô·jz4'ô·jO:'ô·j¨:'ô·jß>'ô·j‡D'ô·jEK2='ô·jvI'ô·jÑN'ô·jO'ô·jYS'ô·j±X,'ô·j+\'ô·j^`,'ô·jÊc'ô·jâh'ô·jYi9='ô·j‰l'ô·jvp'ô·jÇqL3=='ô·j1t'ô·jÜh   ##########  #........# ####..>.....# ...#  #.# ### ##..;.....# #.. #######.....†...# #.#####.......######### #.......####### #...#.### ..###.#'ô·jÀÜN .## #.# ## #># # 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##.....# #... #[#..###..##.## #.# #....:;..###.# #. #...###### #.# #... ..# #. ### #..  ##..# ##...# #... ##...# ######..###1ô·jÚ ,1ô·jüŸ 1ô·j‹ 1 #.#####  #.####. .. ##..###.....##. ##..# ###)#.. #...# ##.##. ###.#.# #)) ##. ##.....# # #[#..###..##.## #.# #....;...###.# #. #...###### #.# #... ..# #.#. ### #..... ##....1ô·jC Æ ##.... #... ##...# ######..###1ô·jD ,1ô·j 1ô·j | à  #.##### #.####. .. ##..### ##. ##..# ###) #.. #...# ##. #.# ###.#.# #) ##.# ##.....# # #[#..###..##.## #. #...;:...###.# #. #...###### #.# #.#...... ..# ##..#..# ### #..# ##.##1ô·j¹| ö ##s   scorpion (asleep).s #...#. ##... ######..##  You see here a parchment of Blink.1ô·jl† h  You encounter a scorpion.1ô·jÁ� 1ô·j$” +5.0 (31ô·j�• 16.0 (4 _1ô·j š 1ô·j œ 7ô·j½õ— #.####......... .. ##..###...##. ##..# ###) #.. #...# ### #.# ###.#.# ##.##.# ##.....# ##[#..###..##.## # #....:...###.# # #..;###### #.# ##......# ..# # #..#..## ### #. ##...#s  #.# #######..#........7.0 (17ô·jX8ô·jF|¼ .. ##..####. ##.# ##..# ###.. #.. #...# ##. #.# ###.#.#  #.##.# ##.....#  #[#..###..##.##  #....:...###.# #.##...###### #.# #....;.# ..#  #..#..## ### ..  #...#...s  #.# ##### ##....... #..#(8Searing Ray8ô·jÆŽ8ô·j³÷ .. ##..###.. Ognf the Magician #. ##.# ##..# ### Gnoll8ô·j=Ðg .. #.. #...# # Health: 51/51 ======================== #. #.# ###.#.#  Magic: 21/23 =====================--- #.##.# ##.....#  AC: 4Str: 9 8ô·jcÖ#[#..###..##.##  EV: 21Int: 21 #....:...###.#  SH: 0Dex: 15 #.##...###### #.#  XL:  7 Next: 41% Place: Dungeon:5 #....;.# ..#  Noise: ---------  Time: 5078.0 (0.0) #..#*.## ###  -) Magic Parchment #...*.### Cast: Searing Ray #..*#### Scroll -GClaw  #...s#. ..#.##. s   scorpion (asleep) . # ######.. ##....... #..#(....You see here a parchment of Blink. _You enc8ô·j.×Ôounter a scorpion.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit):ô·jÓr+:ô·jÁs.. ##..###.. Ognf the Magician#. ##.# ##..# ### Gnoll.. #.. #...# # Health: 51/51 ========================#. #.# ###.#.#Magic: 21/23 =====================---#.##.# ##.....#AC: 4Str: 9#[#..###..##.##EV: 21Int: 21#....:...###.#SH: 0Dex: 15#.##...###### #.#XL:  7 Next: 41% Place: Dungeon:5#....;.#..#Noise: ---------  Time: 5078.0 (0.0)#..#*:ô·jEtþ[39;49m.#####-) Magic Parchment#...*.##:ô·j%u># Cast: Searing Ray#..*#### Scroll -GClaw #...*#...#.##. s   scorpion. #######..##.......#..#(....Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is heavily wounded.:ô·jô‘s.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (asleep, 100% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is heavily wounded.  (Press . to maintain the ray.):ô·j¹8s.:ô·j2%:ô·j©q.==9.0 (1ontinue: Searing RayRay -GClaw _;ô·j[ ¶ **** The searing ray hits the scorpion.;ô·j �;s.;ô·j@–-....;ô·jðš±0--80+ -GClaw ;ô·j³¦w _The scorpion is severely wounded.;ô·j5‡  .  The searing ray hits the scorpion!  You kill the scorpion!****;ô·jý 8....;ô·jK Q 19--55=1Searing Ray+  _You have harvested enough death to cast Grave Claw an additional time.;ô·j† ;ô·j± h _Your Stealth skill increases to level 5!=ô·j³FM#.####......# ..##..#. ##.# ##..# ##.. #.. #...# # #.# ###.#.##.# ##.....[#..###..##.## #....:...###.##.;.###### #...... #..#..##### #.....## #...####. .=ô·jfGA. #.=ô·j®O=ô·jŸR--2ast: Searing Ray =ô·j.Y=ô·je[< _You stop channelling your searing ray.>ô·jÚ½gM.........### #.####......# ..##..#. ##.# ##..# ##.. #.. #...# # #.# ###.#.##.# ##.....[#..###..##.## #.;..:...###.##...###### ##........ #..#..##### #.....###. ...#.>ô·j Ç>ô·j¥Ê@--3>ô·jÒÐ>ô·jªÒ>ô·juyÓ #. #.#### ### .. ##..### #.###.# ##..#  ..##.. #...#  #.##.# ###.#.# #.##.# ##.....# #[#..###..##.## #;...:...###.# #.##...###### #.# #......# ..# #..#..## ### #.....## #...###  #.... # ..#. ## . #. ######>ô·j�>ô·j¶ƒT20=4>ô·j8Š>ô·jÖŒ>ô·jRT GM##.#.#.##.# .........## #.####......## ..##.#.###.# ##..# ##..##.. #...# ###.#.##.# ##.....#..###..##.## #....:...####...###### #.......#..#..#####.........#>ô·j_ ;5>ô·jèe >ô·j~j W _You see here a +0 pair of gloves.@ô·jM® @ô·js° •Equip or unequip which item?  - - Magic Parchment (current attack) @ô·j¼± yHand Weapons (go to first with ))  a - a +1 dagger (melded) Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talisman[?] describe selected [!] equip|wield|put on[tab] equip|unequip Bô·j\›Bô·j‹¡Bô·jø¨ ###.#.#.##.# Ognf the Magician#..........## Gnoll#.####....... Health: 51/51 ========================### .. ##..###. Magic: 20/23 ====================----#.###.# ##..# ## AC: 4Str: 9..##.. #...#EV: 21Int: 21#.##.# ###.#.#SH: 0Dex: 15#.##.# ##.....#XL:  7 Next: 55% Place: Dungeon:5#;#..###..##.##Noise: ---------  Time: 5085.0 (0.0)#....:...###.#-) Magic ParchmentBô·j‚ª##.##...###### #.#Cast: Searing Ray#......#..#Scroll #..#..######.....###...#### #....# ..#.## The searing ray hits the scorpion!  You kill the scorpion! _You have harvested enough death to cast Grave Claw an additional time. _Your Stealth skill increases to level 5! _You stop channelling your searing ray. _You see here a +0 pair of gloves.Bô·j¬°P  Okay, then.Bô·j ³Bô·js¸Bô·j9º. _Cô·jà$Cô·jÿ)*Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded) Cô·jÏ*ô d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded) Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talismanEô·jaEô·jgEô·j"###.#.#.##.# Ognf the Magician#..........## Gnoll#.####....... Health: 51/51 ========================### .. ##..###. Magic: 20/23 ====================----#.###.# ##..# ## AC: 4Str: 9..##.. #...#EV: 21Int: 21#.##.# ###.#.#SH: 0Dex: 15#.##.# ##.....#XL:  7 Next: 55% Place: Dungeon:5#;#..###..##.##Noise: ---------  Time: 5085.0 (0.0)#....:...###.#-) Magic Parchment#.##...###### #.#Cast: Searing Ray#......#Eô·j¿"@..#Scroll #..#..######.....###...#### #....# ..#.## You kill the scorpion! _You have harvested enough death to cast Grave Claw an additional time. _Your Stealth skill increases to level 5! _You stop channelling your searing ray. _You see here a +0 pair of gloves. _Okay, then.Eô·jÉ,3Eô·jª4Eô·j&6Fô·jÏ™ _Fô·jJ Fô·j¼ Fô·jÌFô·j,Fô·j®*Fô·jF1a1=Fô·j™BFô·jÒJ,Fô·jwQFô·jóY,Fô·jž_Fô·j¹f,Fô·j`kFô·jqFô·jr9=Fô·jÔvFô·j@}Fô·jÑ�Fô·jÓ†Fô·jŒa2=Fô·jˆ�Fô·jê•,Fô·jY�Fô·jß³é=Fô·jž¹b3==Fô·j²¼Fô·j äM######### ###.#.#.##.# .........## #.####......## ..##.##.###.# ##..# ##..##.. #.. ###.##.# ##.....[#..###..##.## #....:...####...###### ##......#..#Fô·jM&,Fô·j“0Fô·j'�,M.......#######....#......######### ###.#.#.##.# .........## #.####...... ### ..##.####.###.# ##..# ###....##.. #.. ###.#.##.# ##.....[#..###..##.## #....:...###.##...###### #.######Fô·jÔ›,Fô·j¸œFô·j²)M........#####.......#######....#......######### ###.#.#.##.# .........## #.####...... ### ..##.###.###.# ##..# ###...;##.. #..#.# ###.#.##.# ##.....[#..###..##.###....:...###.#...##Fô·jß ,Fô·j Fô·jlo« #.##.##### #.#....# # ##.#.#.##. ###.#.#.##.# #. #.#### ### .. ##..### ####.###.# ##..#  #..;.##.. #...# #.##.##.# ###.#.## #.##.# ##.....# #[#..###..##.## #....:...###.# #.##...###### #.# #......# ..# #..#..## ###  #.....##Fô·jyP==Fô·jŽ}Fô·jéë  #.##.##### #.#....# # ##.#.#.##. ###.#.#.##.Fô·jûñ˜ #. #.#### ### .. ##.. ####.###.# ##..#  #.;..##.. #...# #.##.##.# ###.#.# #. #.##.# ##.....##. #[#..###..##.###. #....:...###.# #.##...###### #.# #......# ..# #..#..## ###  #.....##Fô·j ü,Fô·j Fô·j2iÇ #.##.##### #.#....# # ##.#.#.## ###.#.#.## # #.#### ### .. ##.. ####.###.# ##..# #;...##.. #...# #.##.##.# ###.#.# #.##.##.# ##.....# #.##[#..###..##.## #.##....:...###.# #.##...###### #.# #......# ..# #..#..## ###  #.....##Fô·jrr,Fô·j«€Fô·jÀß #####....#...######## ##.#.#.## #.........####### .. ##..#####.###.#....##.. #.##.##.# ###.##.##.# ##....[#..###..##.#Scroll ...#...###Fô·jÇè,Fô·j]ðFô·jåƒ ######## ##.#.#.## #.........####### .. ##..#####.###.#....##.. #.##.##.# ###.###....[#..###..##.#....:...###.# ###### ...##....Fô·jóι  #.........####### .. ##..#Fô·j0Ïâ####.###.#....##.. #.##.##.# ###.###....Fô·jUÏi[#..###..##.#....:...###.# Fô·jŽÏ²###### Scroll ....#..#.Fô·jPØ,Fô·júÜFô·j±> .........####### .. ##..#####.###.#....##.. #.##.##.# ###.###....[#..###..##.#....:...###.# ###### .....# .#..#####..#..#Fô·j?ˆ #### Fô·jF,Fô·j†KFô·jÒ¶« ####### .. ##..#####.###.#....##.. #.##.##.# ###.###....[#..###..##.#....:...###.# ###### .....# .#..######Scroll ...#...##... Fô·j™ºFô·j ü ### .. ##..#####.###.#....##.. #.##.##.# ###.###....[#..###..##.#....:...###.# #...###### .....# .#..####.....##  #...### .#..#.#.#..#( Fô·jM% ,Fô·j¤4 Fô·j¥˜ ® ####.###.#....##.. #.##.##.# ###.#.# ##....[#..###..##.#....:...###.# #...###### .....# .#..#####.....##  #...### #....# #####.##.#.##. Fô·jé¢ P∆Fô·jª Fô·j( e ....##.. #.##.##.# ###.##.# ##....[#..###..##.#....:...###.# #...###### .....# .##..#..#####.;...##  ### #....# #..#.##.# ###) #. Fô·j] ,Fô·jr Fô·j.€ í #....##.. #... #.##.##.# ###.#. #.##.##.# ##..... #.##[#..###..##. #.##....:...###.# #.##...###### #.# #......# ..# ##..#..## ### #;....## #...### #....# #..#..# #..#...  #..#.#.. ##Fô·j…€ ¶ ####.##.? #..# #.# ##. #.## #) #Fô·j‚‹ ,Fô·jÇ� Fô·j¸õ #.##.##.# ###.#.##.##.##.# ##.....##.##[#..###..##.###.##....:...###.# #.##...###### #.# #......# ..# ##..#..## ### #.....##  #.;.### #....# #..#..# #..#... #####..#.###...####.##.?#..#( #.# ##ô·j¨ö 0m.#.##.#.# .# #) #... #.Fô·jw ,Fô·jE Fô·jl† #.##.##.# ##.....# #.##[#..###..##.## #.##....:...###.# #.##...###### #.# #......# ..# ##..#..## ### #.....##  ##...### #...;# #..#..# #..#... ######..#.###....####.##.?#..#( #.# ##.#.##.)#.# .# #) #.#. . .. #.ô·jˆ ‹17;27H##) #.Fô·jAä é [#..###..##.#....:...###.# ##...###### .....# .##..#..###.....##  ##...### ....# #..##..#...#######..#.#..###....###.##.?...#( #.# ##.###.)#.Fô·jÝä }..j ### Fô·jÞí ,Fô·jÞõ Fô·jêY  ....:...###.# ##...###### .....# .##..#..###.....##  ##...### #....# #..#..##.#######..###....###.##.?.#..#(Scroll ...#.## ∆ Fô·jàc P∆Fô·j§z Fô·jZÞ -#.##...###### #.# #......# ..# ##..#..## ### #.....##  ##...### #....# #..#..###..#...#######..#.###.....####.##.?.# #..#( #.# ##.# #.##.)#.# .# #) #...#. . .. #.#. Fô·jÊÞ T##) #...#. ∆ .j #### ## ∆ Fô·jPè ,Fô·j¦ð Fô·jhV Æ#.##...###### #.# #......# ..# ##..#..## ### #.....## ##...### ##....# ##..#..## ##..#...## ######.#..#.#.;# ##.Fô·j,W 0####.##.?.# #..#(.#.####.# #.##.).#.# .# #) #.#. . .. #.#. #. ##) #.#. ∆ .. .j #..Fô·jr` ,Fô·jçg Fô·jæá � .....# .##..#..###.....##  ##...### ##....# #..#..####...########.#.#..### ##.....###.##;?.#..#( #.######.) .) #.. . ..#.....Fô·j~ê ,Fô·j¥ð Fô·j»S¸#......# ..# ##..#..## ### #.....## ###...### ##....# #.#..#..## ##.#..#...## ######.#..#.#..### ##.####.##.;.# #..#(.#.####.# #.##.).#.# .# #) #.#. .. .. #.#. ##. ##) #.#. ∆ .. .j #..###Fô·jºm,Fô·jÉwFô·jG‚Fô·j¥Š1123.0 (38.0)Fô·j"Œ+4.0 (39Fô·jЙz _c - a scroll labelled QYMENI XOB FYEGô·j˜P �...........Gô·jõP Gô·jÛW Gô·j§ö å#......# ..# ###..#..## ### ##.....## ###...### ##.#....# #.#..#..## ##.#..#...## ######..##..#.#..### ##.####.##..;# #..#(.#.####.# #.##.).#.# #.# #) #.#. #.. .. #.#. ###. ##) #.#. ∆ .. .j #..###Gô·jAú Gô·j—\ ¤ ##..#..####.....##  ###...### ##.....# .#..#..####...########..##.#..### ##........###.##...Gô·jö\ ˜..#( #.######.) ) #.. #.. ..##. ##)....Gô·j] *###Gô·jæd ,Gô·jAj Gô·j*Í Ä.....##  ###...### ##.....# .#..#..####...########..#.#..### ##........###.##.....#( #.######.) ) #.. #...# ..##.# ##)Gô·jœÍ ™ ∆ ... .j ####### ... ## ∆###.. .#### Gô·j4Ö Gô·j,á ,Gô·j,>» ##...### ##.....# .#..#..##Gô·jr>€#..########..##..### ##........###.##...Gô·j�>‰..#( #.######.)Gô·j¿> #.### #) #.. #;..# ..Gô·jõ><##.# ##) ∆ ... .j #######....Scroll Gô·j#?”###..#... Gô·j\,Gô·j•bGô·j@È<##...### Gô·jsÈ##.#....# #.#..#..## ##.#..#...## ######..##..#.#..### ##.####.##...# #..#(.Gô·j¢È²#.####.# #.##.).#.# #.### #) #.#. #.;.# .. #.Gô·jöÈ�#. ###.# ##) #.#. ∆ ... .j #.....## ∆ Gô·jšÍ—####..#.###.Gô·j1ÑGô·jjÑGô·jpØGô·j›< ##...### ##.#....# #...##..#..## ##...##..#...## ######..##..#.#..### ##.####.##...# #..#(.#.####.# #.##.).#.# #.### #) #.#. #..;# .. #.#. ###.# ##) #.#. ∆.... .j ###.....## ∆ #Gô·j=À#####..#.. # ##.Hô·j',Hô·j½Hô·j÷l ....# ...##..#..###.########..###..### ##..........###.##.....#( #.####.##.) #.### #) #.. #...# ..###;# ##).....).........######### #######.....##. ∆  #####..#  ...###.#... Hô·j*y230.0 (6.0)Hô·jŸ€Hô·j™‚*1.0 (7Hô·jd‰Hô·jž‹$ _Found a flail.Iô·j×tu.......Iô·j|{Iô·j”â_ #..#..###..########..###..### ##..........###.##.....#( #.####.##.) #.### #) #.. #...# ...######.#####)......).;.......######### #######.....##. ∆  #####..# Scroll ###....) Iô·jýéIô·jjêIô·jYóIô·jƒW#..#..## ##...#.#..#...## ######..###.#..#.#..### ##.Iô·jÕWF####.##...# #..#(.#.####.# #.##.).#.# #.### #) #.#. #...# .. #.Iô·j4X„#.######.#####).#.#.....)..#.#.....##.. ∆ ######..# Iô·jðXº.##. ##.#.#...##....).Iô·jþlIô·jKmIô·jDuIô·j‰áª#..#.######..###.#..#.#..### ##...........####.##...# #..#( #.####.# #.##.)#.# #.### #) #...#. #...# ..##.#.######.#####).#.#.....).........###############..;..##.. ∆ ### #####..#  ....## . #########.......#.#...##....)..#...<..Iô·j¢ê,Iô·j¾ñIô·j?Uo#..#...## ######..###.#..#.#..### ##.####.##...# #..#(.#.####.# #.##.).#.# #.### #) #.#. #...# ..##.#.######.#####).#.#.....).........##.#######...;.##.. ∆ ######..# #.... ###...#.#.##.#...#.##....)..##...<...'Iô·jxBIô·jvÐÖ #..#...## ######..###.#..#.#..### ##.####.##...# #..#(.#.####.# #.##.).##.# #.### #)##.##. #...# ..##.#.######.#####).#.<#.....).........##...########....;##.. ∆ ######..# ##.... ###... ..#.#.# #.#...#.# #....)..##...<...'.Iô·jwÚ,Iô·jÎáIô·j�D# #..### ##..........###.##.....#( #.######.)# #.### #)##.. #...# ...######.#####).#<....).........#########...# #######.....##.. ∆ #### #####;.# ##....... ###....Scroll .Iô·j-E_##.......## Iô·j Q; hh   jackal (wandering) #.......##  You encounter a jackal.Iô·jÿZIô·j®]+6.0 (5Iô·jæeIô·jzh17.0 (6 _Iô·j)qIô·jÙrKô·jª˜ #..#.#..### ##. ####.##...# #..#(.#.####.# #.##.).# #.# #.### #)##.##. #...# ..##.##.######.#####).#.<.#.....).........#...########.....##.. ∆ ######.;# ###......h######....##..# #.#.# ##.#...#.# ##....)..##...<...'.#.#Kô·jrž I.hKô·j¥ Kô·jç G8.0 (1Mô·j æì##.##...# #..#(  #.####.# #.##.)# #.# #.### #)##...##. #...# ..##.#.######.#####).#.<..#.....).........#########...########.....##.....# ######. #####..#.....# #. ##.;.....##.##...h# #. ..######### #)#.......# #)#.#...#.# #.#....)..###.#...<...'...#.......#####.#...#.#Mô·j õMô·j?ø%9Mô·jÙMô·jjNô·jÌ 0###.##...# #..#(............  Ognf the Magician  #.####.# #.##.).........#  Gnoll  #.# #.### #)##...........##  Health: 51/51 ========================  #. #...# ..##............## Magic: 21/23 =====================---  #.######.#####).#...........<.. AC: 4Str: 9  #.....).........#########...##. EV: 21Int: 21  #######.....##.....# ######. SH: 0Dex: 15 Nô·j² o#####..#.....# #. XL:  7 Next: 55% Place: Dungeon:5 ##.;.....# #. Noise: ---------  Time: 5139.0 (0.0) ####...h# #. -) Magic Parchment ..######### #) Cast: Searing Ray .#.......# #) Scroll  #.#...#.# #. #....)..###. h   jackal (wandering)Nô·jô t #...<...'... #.......#### #.#...#.# _Found a flail. Nô·j ¤_You encounter a jackal.Aiming: Searing Ray (safe; 1% risk of failure)  Nô·jD ÍPress: ? - help, Q - select action, ( or ) - cycleNô·jk 6Shift-Dir - straight lineOô·jÅÎ(Oô·jÏ###.##...# #..#(............ Ognf the Magician#.####.# #.##.).........#Gnoll#.# #.### #)##...........## Health: 51/51 ========================#. #...# ..##............## Magic: 23/23 ========================#.######.#####).#...........<.. AC: 4Str: 9#.....).........#########...##. EV: 21Int: 21#######.....##.....# ######. SH: 0Dex: 15#####..#.....##. XL:  7 Next: 55% Place: Dungeon:5##.;.....##.Oô·joÏm Noise: ---------  Time: 5139.0 (0.0)####...h##. -) Magic Parchment..######### #) Cast: Searing Ray.#.......# #) Scroll #.#...#.# #.#....)..###. h   jackal (wandering)#...<...'...#.......#####.#...#.# _Found a flail. _You encounter a jackal.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOô·jï›Okay, then. _Oô·j@P .##...# #..#(.  #.####.# #.##.).#  #.# #.### #)##.##  #. #...# ..##.##.######.#####).#.<..##.....).........#########...##.##.....##.....# ######.######..#.....# #.##.# #.####...h# #.#...### #)#...#.# #)#...#.#...#.# #.#####....)..###.##...<...'...##.# Oô·j$R M.hOô·j(Y Oô·j—] H40.0 (1Searing Ray _Oô·jÉa Oô·j�d Pô·j)=##.##...# #..#(............  Ognf the Magician  #.####.# #.##.).........#  Gnoll  #.# #.### #)##...........##  Health: 51/51 ========================  #. #...# ..##............### Magic: 21/23 =====================---  #.######.#####).#...........<..# AC: 4Str: 9  #.....).........#########...##.# EV: 21Int: 21  #######.....##.....# ######.# SH: 0Dex: 15 Pô·j~=Ò#####..#.....# #.. XL:  7 Next: 55% Place: Dungeon:5 ##..;....# #.. Noise: ---------  Time: 5140.0 (0.0) ####**..# #.# -) Magic Parchment Pô·jM>n..h######### #)# Cast: Searing Ray ...#.......# #)# Scroll  ...#.#...#.# #.# ####....)..###.# h   jackal (wandering) #...<...'...# #.......##### #.#...#.# Shift-Dir - straight line _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 76% to hit)Pô·jÿl p##.##...# #..#(............Ognf the Magician#.####.# #.##.).........#Gnoll#.# #.### #)##...........##Health: 51/51 ========================#. #...# ..##............### Magic: 21/23 =====================---Pô·j]m #.######.#####).#...........<..# AC: 4Str: 9  #.....).........#########...##.# EV: 21Int: 21Pô·jˆm p#######.....##.....# ######.# SH: 0Dex: 15#####..#.....#Pô·j§m #.. XL:  7 Next: 55% Place: Dungeon:5##..;....#Pô·jÈm þ#.. Noise: ---------  Time: 5140.0 (0.0)####**..#Pô·j¨n #.# -) Magic Parchment..*######### #)# Cast: Searing Ray...#.......# #)# Scroll ...#.#...#.# #.#####....)..###.# h   jackal (wandering)#...<...'...##.......######.#...#.#Shift-Dir - straight line _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Pô·jo <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 76% to hit)Pô·juö ïh.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 76% to hit)  You focus your ray upon the jackal. The searing ray misses the jackal.(Press . to maintain the ray.)Pô·jTþ c.hPô·jÛÿ Ã====1.0 (1ontinue: Searing RayRay Pô·j Pô·j³ ' _The jackal barks!Qô·jãÙ W .  The searing ray hits the jackal!Qô·jhà O***Qô·j‹j $...Qô·j•p æ0-=---2Searing Ray+ Qô·j x Qô·juz J _You kill the jackal!Rô·j�< 3Rô·j~D Rô·j¡N K  You stop channelling your searing ray.Rô·j O / _Rô·j¾U Rô·j^ ,Rô·j¯d Rô·j!m ,Rô·j�s Rô·jâz Rô·jœ} K1=Rô·jÈ� Rô·j÷— Rô·jI˜ Rô·j‘ž Rô·j£¥ Rô·jä¥ Rô·jŽ­ Rô·jnµ ,Rô·jó» Rô·jk O=Rô·j·È Rô·j?Ï Rô·jƒÏ K2=Rô·j¯Õ Rô·jIÝ ,Rô·jâ Rô·j¨ô ,Rô·jƒû Rô·j ,Rô·ju Rô·jj O=Rô·jØ Rô·jk! ,Rô·j—' Rô·j|. 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Vô·jo¢  #..#..## #...# ##...#...# #..#...## #...# ######..###. #..#.#..###...####. ####.##...#....##..#(.#.####.#....##.##.).# Vô·jƒ£ ‹#.# #.####..#)##.##.# #...###...##.##.######.#####).#.<.#.....)...##...##.....##.....# ######..#.....# ###.......# #####....# ##...## ##...#.# ##...#.#...#.# ######....)..#Vô·jì­ ,Vô·jÚ´ Vô·jn  ....# #..<#...##### ..#..## #...# ##...#...## ..#...## #...# ######..### ..#.#..###...####.... ###.##...#....##..#(...#.####.#....##.##.)# #.# #.####..#)##.## #.# #...###...##.##Vô·jî #.######.#####;.#...........<..#.....).........#########...##.########.....##.....# ######.#####..#.....# #.##.......# #.####....# #.#...######### #)#...#.......# #)#...#.#...#.# #.Vô·j¬",Vô·jâ6Vô·jYŸ� M#...### #....####...# #....# #..<## #...##### .#..## #...# ##...#...##..## #...# ######..### ..#.#..###...####.... ###.##...#....##..#(...###.#....##.##.) .####..#)##Vô·j š##  #...###..;##.##Vô·j*¡‚######.#####).#...........<......).........#########...########.....##.....# ##########..#.....##..##...#  You see here a +0 club.Vô·jøª5 _Vô·j�²Vô·j:,M #.....######... ## ##...### #....####...# #....# #..<## #...##### .#..## #...# ##...#...##..## #...# ######..### ..#.#..###...####.... ###.##...#....##..#(...###.#....##.##.) .####..###  #...###...##.########.#####).#...........<.Vô·jû@#.....).........#########...##. Scroll .#.#.....##Vô·jB ,Vô·j”&Vô·j*$  Things that are here:Wô·j/NX M#..#..## ###.### #..#####  #.....######... ## ##...### #....####...# #....# #..<## #...##### .#..##  ##...#...##..## #...# ######..### ..#.#..###...####.... ###.##....#(...###.#....##;##.) .####..#)##  #...###...#.###.######.#####).#...........<.. Scroll #. #...Wô·j€Oµ  _You see here a +0 club.  a +0 halberd; a +0 chain mail; a jackal skeletonWô·jƒWWô·j$X _Wô·j–_Wô·jŒÃ%......# #...# #......### ##..#..## ###.###..##### #.....######...# # ..### #....### ##...# ....# #..<#...##### .#..## #...# ##...#...## .#...## #...# ######..### .#.#..###...####........ ##.##...#....##.;#(...Wô·jdĦ#.####.#....##.##.)#  #.# #.####..#)##.##  #.# #...###...##.####.######.#####).#...........<..##.....).........#########...##.#########.....##.....# ######.######..#.....# #.##.......# #.Wô·juÍ,Wô·j[ÕWô·j ;¶ #.##...########.# #.####..... #......# #...# #......#####..## ###.###..##### .....######...# # ..### #....### ##...# ..# #..<#...##### #..## #...# ##...#...##.. #...## #...# ######..### #.#..###...####.;....... #.##...#....##..#(............ Wô·j÷;ä#.####.#....##.##.).........# #.# #.####..#)##...........## #.# #...###...##.....h......### #.######.#####).#...........<..# h   jackal (wandering) #.....).........#########...##.# ########.....##.....# ######.#######..#.....# #...Wô·jéFf  You encounter a jackal.Wô·j QWô·j¯SP230.0 (65h.Wô·j=bWô·jkf21.0 (66 _Wô·jaoWô·jHqZô·jôU ......# #...# #......#### ..#..## ###.### #..##### ....######...# ##..# .### #....### ##...# ..# #..<## #...##### ..## #...# ##...#...##.. ...## #...# ######..###....... .#..###...####................ .##...#....##..# .####.#....##.##.)# .# #.####..#)##...# .# #...###...##....h# .######.#####).#...........<..# .....).........#########...##.# ######.....##.....# ######.### #####..#.....# #....Zô·jéV è ##.......# #..##.hh.Zô·ja Zô·jêg F2.0 (1.0)Searing RayZô·jKp Zô·j(s T _You see here 3 poisoned darts.\ô·jqÓ˜......# #...# #......####. Ognf the Magician ..#..## ###.### #..#####  Gnoll ....######...# ##..#  Health: 51/51 ======================== ..### #....### ##...#  Magic: 21/23 =====================--- ..# #..<## #...#####  AC: 4Str: 9 ..## #...# ##...#...##..  EV: 21Int: 21 ...## #...# ######..###.......  SH: 0Dex: 15 \ô·j!Ôw.#..###...####................  XL:  7 Next: 55% Place: Dungeon:5 .##...#....##..#;............  Noise: ---------  Time: 5232.0 (0.0) .####.#....##.##.*.........#  -) Magic Parchment .# #.####..#)##.*.........##  Cast: Searing Ray .# #...###...##..*.........###  Scroll .######.#####).#..h........<..# .....).........#########...##.#  h   jackal (wandering) #######.....##.....# ######.### #####..#.....# #.... ##.......# #..## _You encounter a jackal. _You see here 3 poisoned darts.  \ô·jÈÔÇAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 76% to hit)]ô·jNyB......# #...# #......####. Ognf the Magician ..#..## ###.### #..#####  Gnoll ....######...# ##..#  Health: 51/51 ======================== ..### #....### ##...#  Magic: 21/23 =====================--- ..# #..<## #...#####  AC: 4Str: 9 ..## #...# ##...#...##..  EV: 21Int: 21 ...## #...# ######..###.......  SH: 0Dex: 15 .#..###...####................  XL:  7 Next: 55% Place: Dungeon:5 .##...#....##..#;............  Noise: ---------  Time: 5232.0 (0.0) .####.#....##.##.).........#  -) Magic Parchment ]ô·j!zv.# #.####..#)##...........##  Cast: Searing Ray .# #...###...##............###  Scroll .######.#####).#...........<..# .....).........#########...##.#  h   jackal (wandering) #######.....##.....# ######.### #####..#.....# #.... ##.......# #..##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 76% to hit)  ]ô·jðz‡You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!]ô·j¢€z #...#     ##..#   ##...#  #..<## #...#####  #...# ##...#  #...# ]ô·j;�Ü### ... ........ *.........#  )##.*.........##  *..... ]ô·j™�/).#..*........<)#########   ]ô·jï�y     ]ô·j9‚/ ]ô·j¦Š)...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 76% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!  (Press . to maintain the ray.)]ô·jpµ6==3.0 (1ontinue: Searing RayRay _]ô·j0%]ô·j<'^ô·jv^ô·jÉv^ô·j\}^ô·jTˆ· jj   gnoll (polearm, missile, wandering) ##.......# #..##You stop channelling your searing ray.  You encounter a gnoll. It is wielding a +0 spear and quivering javelins.^ô·jäxast: Searing Ray 0^ô·j„«^ô·jدE--4.0 (1 _^ô·j»µ^ô·jnº`ô·jc}# #...# #......####.# .#..## ###.### #..##### ######...# ##..# ### #....### ##...# # #..<## #...##### ## #...# ##...#...##.. ## #...# ######..###. #..###...####.j...... ##...#....##..#( ####.#....##.##.).# # #.####..#)##.## # #...###...##.### ######.#####).#.).#...##.# .....##.....# ####`ô·j~ ##.######..#.....# #.##.# #..#j.--5`ô·jĉaô·j&¦.....# #...# #......####.# Ognf the Magician .#..## ###.### #..#####  Gnoll ...######...# ##..#  Health: 51/51 ======================== .### #....### ##...#  Magic: 19/23 ===================----- .# #..<## #...#####  AC: 4Str: 9 .## #...# ##...#...##..  EV: 21Int: 21 ..## #...# ######..###.......  SH: 0Dex: 15 #..###...####........j.......  XL:  7 Next: 56% Place: Dungeon:5 ##...#....##..#(;...........  Noise: ---------  Time: 5235.0 (0.0) ####.#....##.##.).........#  -) Magic Parchment # #.####..#)##...........## aô·j€§v  Cast: Searing Ray # #...###...##............###  Scroll ######.#####).#...........<..# ....).........#########...##.#  j   gnoll (polearm, missile, wandering) ######.....##.....# ######.#### #####..#.....# #..... ##.......# #..###You stop channelling your searing ray. _You encounter a gnoll. It is wielding a +0 spear and quivering javelins.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebô·jâJbô·j|W.....# #...# #......####.# Ognf the Magician .#..## ###.### #..#####Gnoll ...######...###..#Health: 51/51 ======================== .### #....### ##...#Magic: 21/23 =====================--- .# #..<###...#####AC: 4Str: 9 bô·jÉXÅ.## #...###...#...##..EV: 21Int: 21 ..## #...# ######..###.......SH: 0Dex: 15 #..###...####........j.......XL:  7 Next: 56% Place: Dungeon:5 ##...#....##..#(;...........Noise: ---------  Time: 5235.0 (0.0) ####.#....##.##.).........#-) Magic Parchment # #.####..#)##...........##Cast: Searing Ray # #...###...##............###Scroll ######.#####).#...........<..# ....).........#########...##.#j   gnoll (polearm, missile, wandering) ######.....##.....# ######.#########..#.....##.....##.......#bô·j7Yñ#..###You stop channelling your searing ray. _You encounter a gnoll. It is wielding a +0 spear and quivering javelins.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclebô·j™Y/Shift-Dir - straight linebô·jB‹WOkay, then.bô·je—bô·jô˜. _bô·j ,¬# #...# #......####.#. #..## ###.### #..##### ######...# ##..# ### #....### ##...# # #..<## bô·j@-­#...##### ## #...# ##...#...##.. ## #...# ######..###. ..###...####.j. ...#....##..#(. .#....##.##.).#  #.####..#)##.##  #...###...##.### .#####).#..<..#).#bô·jâ-/...##.# .....##.....# ######.######..#.....# #.##.# #..#bô·j‡/1j.bô·j‰8bô·j|;G6.0 (1Searing Ray _bô·jWCbô·j*Ecô·jeÑ....# #...# #......####.#. Ognf the Magician #..## ###.### #..#####  Gnoll ..######...# ##..#  Health: 51/51 ======================== ### #....### ##...#  Magic: 19/23 ===================----- # #..<## #...#####  AC: 4Str: 9 ## #...# ##...#...##..  EV: 21Int: 21 .## #...# ######..###.......  SH: 0Dex: 15 ..###...####......*j........  XL:  7 Next: 56% Place: Dungeon:5 #...#....##..#(.;*.........  Noise: ---------  Time: 5236.0 (0.0) ###.#....##.##.).........#  -) Magic Parchment ô·j'ÓÖ0m #.####..#)##...........##  Cast: Searing Ray  #...###...##............###  Scroll #####.#####).#...........<..# ...).........#########...##.#  j   gnoll (polearm, missile, wandering) #####.....##.....# ######.#####  #####..#.....# #...... ##.......# #..#### _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering javelins (wandering, hasn't  noticed you, 83% to hit)cô·j� Ã....# #...# #......####.#. Ognf the Magician #..## ###.### #..#####Gnoll ..######...###..#Health: 51/51 ======================== ### #....### ##...#Magic: 19/23 ===================----- # #..<###...#####AC: 4Str: 9 ## #...###...#...##..EV: 21cô·j² 7Int: 21 .## #...# ######..###.......SH: 0Dex: 15 ..###...####......**........XL:  7 Next: 56% Place: Dungeon:5 #...#....##..#(.;*.........Noise: ---------  Time: 5236.0 (0.0) ###.#....##.##.).........#-) Magic Parchment#.####..#)##...........##Cast: Searing Ray#...###...##............###Scroll cô·j n#####.#####).#...........<..# ...).........#########...##.#j   gnoll (polearm, missile) cô·js w#####.....##.....# ######.##########..#.....##......##.......##..####Press: ? - help, Q - select action, ( or ) - cyclecô·jÉ ðShift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering javelins (wandering, hasn't  noticed you, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  cô·j- HThe gnoll is severely wounded.cô·j¨ .jShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and quivering javelins (wandering, hasn't  noticed you, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.  (Press . to maintain the ray.)cô·jå° %....cô·j¿² ´==7.0 (1ontinue: Searing RayRay _cô·j­Î dô·jgÀt )The searing ray hits the gnoll.dô·jÄt****dô·j\O>.)..dô·jW“8-8Searing Ray+ dô·jÏ^dô·jJ`I _You kill the gnoll!eô·jèy3eô·jˆ�eô·jtŒK  You stop channelling your searing ray.eô·j¨‘/ _eô·j¦•eô·j¯¯,eô·jηeô·jû¿,eô·jÈeô·j×Ð,eô·jØeô·j•âb20=eô·jìeô·j…ðeô·j"ñeô·j²úeô·jQ,eô·jÞeô·j¢,eô·jÝ%eô·jK0O=eô·jÌCeô·j^E,eô·jõMeô·j Wa1=eô·j^eô·jhg,eô·j oeô·j�v,eô·jæ}eô·jù”eô·jš—eô·jîžeô·j×µÆ=2=eô·j*»eô·jwÂ,eô·j:Ëeô·j<Ñ,eô·jb×eô·jTã,eô·jXæeô·jÔïeô·jTñ9=eô·jÑúeô·j¥ ,eô·jë x3==eô·j® eô·jB‚ # #...# #......####.#. ..## ###.### #..##### ######...# ##..#  #....### ##...#  #..<## #...#####  #...# ##...#...##.. ## #...# ######..###. ###...####. ...#....##..#(..;). .#....##.##.).#  #.####..#)##.##  #...###...##.### .#####).#.<..#).#...##.# .....##.....# ######.######..#.....# #.#eô·j£ƒ O#.# #..#eô·jD‹ ,eô·j|’ eô·jïö "# #...# #......####.#. ## ###.### #..##### ######...# ##..#  #....### ##...# #..<## #...#####  #...# ##...#...##..  #...# ######..###. ###...####. #....##..#(...;. .#....##.##.).eô·j·÷ ˆ# #.####..#)##.## #...###...##.### ).#...##.# .....##.....# ######.######.#####..#.....# #.##.# #..#eô·jß ,eô·jû eô·jN   eô·j  Things that are here:eô·j,½  # #...# #......####.#. ## ###.### #..##### ...# ##..#  #....### ##...#  #..<## #...#####  #...# ##...#...##..  #...# ######..###. ...####. #....##..#(...) .#....##.##.).# .####..#)##.## ...###...##.### .#####).#.<..# ).#...##.# .....##.....# ######.######.#####..#.....# #.###.# #..#a +0 spear; eô·jæ½ o[40m5 javelins _eô·jœî ê # #...# #......####.#.  ###.### #..##### eô·jØø f...# ##..# #....### ##...# #..<## #...##### #...# ##...#...##.. #...# ######..###. ...####. #....##..#(...).# #....##.##.).# ####..#)##.## ###...##.### .#####).#.<..# .#...##.#.....##.....# ######.######.. #####..#.....# #.###.# #..#==eô·jµ eô·jÓd �  #...# #......####.#.  ###.### #..##### ...# ##..# ....### ##...# ..<## #...##### # ...# ##...#...##.. ...# ######..###. ...####.# ....##..#(...).# ....##.##.).### ..#)##.## ###...##.### .#####).##...##.# .....##.....# ######.# eô·jVk ,eô·juq eô·jšÔ *#...# #......####.#.  ###.### #..##### ...# ##..# ### ##...# <## #...##### ## ##...#...##.# ######..###.####.# ##..#(...).# ##.##.).### ..#)##.## ###...##.### #####).#.####.....# ######...#.....# #.. eô·j¨Ý ,eô·j eô·jÌt â#...# #......####.#. ###.### #..##### ...# ##..# ### ##...# <## #...##### ##.# ##...#...##.# ######..###.>####.# ##..#(...).# ##.##.).### ..#)##.## ...##.### ).#.<..##...##.# eô·jð œ--66.0 (28.0)ast: Searing Ray eô·j(ˆ eô·jŽ E-7.0 (29eô·j=” eô·jÈ” 9 _Found an escape hatch in the floor.fô·jЄ B..)....fô·j?… fô·j ‹ fô·jVï Ê ####.# #.####........  #...# #......####.#. ##.###..#####.# # .### ##...# # ##...##### ##.# # ##...#...##..... # ######..###fô·j,ð l.># ####........##..#(...)........ .##.##.)### ..#)##.## ...##.### ###).#...........<..#..#########...##.# ..##.....# ######.######.. #..#.....# fô·j·ð 4#........#fô·jø ,fô·jœþ fô·jâ^ n.# #.####. #...# #......####.#. .### #..##### # ##..# fô·jH_ ½### ##...# #  #...##### ###.# ##...#...##.  ######..###.fô·ju_ ‘># ..;..# fô·jã_ £##..#(...)........## ##.##.).### #)##.## ...##..###).#....fô·jI` ê#...##.###.....# ##### fô·jDk ,fô·jÊm fô·joÏ Â.# #.####. ...# #......####.#. fô·jàÏ +.### #..##### # ##..#  ##...# #  #...##### ###.##.##...#...##.  ######..###.fô·j“Ð �># ...;.# ..#(...)........## .##.).### #)##.## ##...###).#..<..##fô·j·Ð ‰...##.# ##.....# ####fô·jÖÐ + fô·j&Ø fô·jŒØ fô·j»Ý fô·jË@  .# #.####. # #......####.#. ### #..##### # ##..# # ##...# .# #...#########.##.##...#...##.# ######..###.># ....;# fô·jXA ..#(...)........## .##.).### )##..## ##....### ).#....<..###.fô·jŸA `.....# ## fô·j[I O∆fô·j£O fô·j¼¸ îM).###.## #####....... ......####.#. ### #..#####  ## # ∆ ##...# .#  #...#########.##.. ##...#...##.......######..###.....;..># fô·ju¹ ã#................####.#(...)........## .##.).### )##...........##..#.fô·jöÁ ,fô·j¯É fô·jc- ‘ .# #.####).###.## .# #.####. # #......####.#.  #..#####  ##..# fô·j). g# ∆  ##...# .# .#...#########.##.##...#...##.# ..###......;.># .....#### #(...)........## ##.).fô·ja. �### ##..## ##..fô·j / •..### .#..##. fô·j7 ,fô·j= fô·jM² µ ## #.#.....### # #.####).###.## # #.####........  #......####.#. #..##### .# # .# ∆ ##...# .# ....#########.##....  ##...#...##..;....# fô·j³ b####..###........>####..............####(...).........)##.## #.### #...........<..# #########...##.#fô·jËÀ fô·jŒÁ fô·jEÉ fô·j…, >  #.#.....###  #.####).###.##  #.####........  #......####.#.  #..##### #.# ##..# #.# ∆ ###...# #.# ..#fô·jL. 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< ....#.#  .. #)....# ## .[ ##.#.######..# ....))........## ####....#..###.....###;...#.....###.....####).###.#####  #.####..........#####Scroll kô·j.± ,kô·j?· kô·j  ª  ##..## #.# #>.## #>#  #.## #.# ####.# #.# <##.# #.# ..# )....# ##.# .[.#.#.######..# ....# #)).## ####....# kô·j¯ Ò#...###.....###.;..# #.#.....###.....#### #.####).###.##### #.####.##### kô·jE$ ,kô·j±+ kô·ji” ù##..## #.# #>.## #># ### #.## #.# ..# ###.# #.# ..<# #.# #.# ...# ....# ##.# ..[.# .#.######..# #....# )).## ####....# ...###.....###..;.# .#.....###.....#### .####).###.##### .####.##### kô·j¼œ ,kô·jæ£ kô·jc a ##..## #.#  #>.## #># #####  #.## #.# ....# .# #.# ...<# #.# #.# ....# # ##.# ..[.# #.######..# ##....# ).## ####....# ###.....###...;# #.....###.....#### ####).###.##### kô·j´ h####.##### kô·jf kô·j% kô·jf kô·j‹| ;M ##..###..## #. >.## #>####  #.##. #<#.# . ...# ## ..[ #.######..# ##....# )........## ####;...# ..###.....###....####.....###.....#### ####).###.#####Scroll kô·jI„ ,kô·j(Š kô·j¥í - ##..###.# ##..## #.# #>.## #># ###### #.## #.# #....# .# #.# #...<# #.# #.# #....# # ##.# #..[.# .######..# ##....# .## ####.;..# ###.....###....#### .....###.....#### ).###.##### kô·jëô ,kô·j"û kô·j] ².#.####.# ..## #.# >.## #># ###### .## #.# #....# .# #.# #...<# # #.# #....#  ##.# #..[.# ######..# ##.......## ####.... ###.....###....#### ....###.....####).###.##### ##..........##### ...####.#.......###### #.###.###...# #.# #)#####.##kô·j¯d ,kô·jj kô·jXr kô·j‡x h.......#######.#.####.# ..## #.# #># ###### ## #.# #....# # #.# #...<# # #.# #....#  ##.# #..;.# #####..# ##....# ......## ####.... ##.....###....#### ...###.....#### #).###.##### #..........##### ..####.#.......### ### #.###.###...#kô·j6~ 213.0 (7.0)kô·j:� *4.0 (8kô·j�Š kô·j§˜ t _You see here an orb of energy.mô·j·ðmô·jóEquip or unequip which item?  - - Magic Parchment (current attack) Hand Weapons (go to first with ))  a - a +1 dagger (melded) mô·j|óxJewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}mô·jðó{e - a scarab talisman[?] describe selected [!] equip|wield|put on[tab] equip|unequip oô·jVïoô·j,õoô·j˜ûl #.......#######Ognf the Magician ##...#.###Gnoll #..###.#Health: 51/51 ======================== ..## #.#Magic: 23/23 ======================== .## #># ######AC: 4Str: 9 ## #.# #....#EV: 21oô·jü±Int: 21 # #.# #...<#SH: 0Dex: 15 # #.# #....#XL:  7 Next: 58% Place: Dungeon:5 # ##.# #..;.#Noise: ---------  Time: 5314.0 (0.0) #####..# ##....#oô·j•ý•-) Magic Parchment ......## ####....##Cast: Searing Ray ##.....###....####Scroll ...###.....#### #).###.##### #..........##### ..####.#.......### ### #.###.###...# _a +0 spear; 5 javelins _Found an escape hatch in the floor. _Found a whip. _t - 5 scrolls of teleportation (gained 1) _Found a stone staircase leading up. _You see here an orb of energy.oô·j{P  Okay, then.oô·j oô·jó oô·jˆ . _qô·jâqô·j£ *5.0 (1qô·jX%qô·j7J _k - an orb of energyrô·j àQGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded)  k - an orb of energy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talismansô·jM­ €k - an orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. The spell refund chance is increased by your Evocations skill. Spell refund chance: 17% (max 45%) If you switch to wearing this armour: Your spell failure would worsen by up to 7% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Energy} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ˆô·jàûO Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded)  k - an orb of energy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) ˆô·j£ü Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}  e - a scarab talisman ˆô·j»b ˆô·jšo ~ #.......#######Ognf the Magician ##...#.###Gnoll #..###.#Health: 51/51 ======================== ..## #.#ˆô·jq ŒMagic: 23/23 ======================== .## #># ######AC: 4Str: 9 ## #.# #....#EV: 21Int: 21 # #.# #...<#SH: 0Dex: 15 # #.# #....#XL:  7 Next: 58% Place: Dungeon:5 # ##.# #..;.#Noise: ---------  Time: 5315.0 (0.0) #####..# ##....#-) Magic Parchment ......## ####....##Cast: Searing Ray ##.....###....####Scroll ...###.....#### #).###.##### #..........##### ..####.#.......### ˆô·jêq ¼### #.###.###...# _Found a whip. _t - 5 scrolls of teleportation (gained 1) _Found a stone staircase leading up. _You see here an orb of energy. _Okay, then. _k - an orb of energyˆô·jÀw ˆô·j{ ˆô·j<™ ˆô·jo¥ ‰ô·j�| c........‰ô·j¨} ‰ô·jŸ’ ‰ô·jôë ê#...#.### ###.#  #.# >.## #># ###### #.# #....# .# #.# #...<# .# #.# #....# .# ##.# #....######..# ##.;..# ‰ô·jõì Q.......## ### ###.....###....## ....###.....#### ##).###.######..........##### ...####.#.......### #### #.###.###...# #.# #)#####.##‰ô·jMò ,‰ô·jë ‰ô·jLŠ G###.#  #.# #>.## #># ###### #.## #.# #....# #.# #.# #...<# #.# #.# #....#.# ##.# #....######..# ##....# ........## ### .###.....###....## .....###.....#### ###).###.##### #..........##### ....####.#.......### ##### #.###.###...# # #.# #)#####.## # #.###...###..##‰ô·jØž B‰ô·jMõ ¾ #.#  #>.## #># ######  #.## #.# #....##.# #.# #...<# .#.# #.# #....# ...# ##.# #....# #.######..# ##....# )........## ######.....###...;### #.....###.....#### ####).###.##### #..........##### .....####.#.......### .##### #.###.###...# .# #.# #)#####.## .# #.###...###..## #########.##..........#‰ô·jíþ ,‰ô·jщô·j]bî  ##..## #.# #>.## #># ###### # #.## #.# #....##.# #.# #...<#.#.# #.# #....#.# ##.# #....# .#.######..# ##....# )).## ####....##.###.....###..;.#### .#.....###.....#### .####).###.##### .####‰ô·j)cR.##### ......####.#.### ..##### #.###.###...# ..# #.# #)#####.## ..# #.###...###..## .#.##.#‰ô·j3j,‰ô·j›o‰ô·j!ð ##..## #.# #>.## #># ###### ## #.## #.# #....# .###.# #.# #...<#.#.# #.# #....# )....# ##.# #....# #.#.######..# ##....# #))‰ô·jñþ.## ####....## #...###.....###.;..#### #.#.....###.....#### #.####).###.##### #.####.##### #......####.#.### #..##### #.###.###...# #..# #.# #)#####.## ...# #.###...###..## ..#.##.#‰ô·j³BŠô·j}@Û #>.## #># ###### Šô·j|Aû### #.## #.# #....# ..###.# #.# #...<# ....#.# #.# #....# #)....# ##.# #....# ##.#.######..# ##....#  #))........## ####....##  #...###.....###....###  #.#.....###....;####  #.####).###.#####  #.####..........#####  #......####.#.......###  #..##### #.###.###...# ##..# #.# #)#####.##.# #.###...###..##########.##..........#.#...##.......##...#####Šô·jœuBŠô·j#Úñ #>.## #># ####### #.## #.# #....#.###.# #.# #...<#.#.# #.# #....# ##)....# ##.# #....#  ##.#.######..# ##....# #))........## ####....## #...###.....###....#### #.#.....###...;.#### #.####).###.##### #.####.##### #......####.#.###  #..##### #.###.###...#  ##..# #.# #)#####.## ##...# #.###...###..## #...#.##.# #...#...##.##...#####Šô·jÖÛŠô·j·,Šô·j¼• # #>.## #># ####### #.## #.# #....#.###.# #.# #...<# #.....#.# #.# #....##)....# ##.# #....# ##.#.######..# ##....# #))..## ####....## #...###.....###....#### #.#.....###..;..#### #.####).###.##### #.####..........##### #......####.#.###  #..##### #.###.###...#  ##..# #.# #)#####.##  ##...# #.###...###..##  #Šô·j«–™...#.##.# ##...#...##.##...#####Šô·j<ø™ .# #>.## #># ###### .##### #.## #.# #....#.###.# #.# #...<# ##.....#.# #.# #....#  ###)....# ##.# #....# ##.#.######..# ##....# #)).## ####....## #...###.....###....#### #.#.....###.;...#### #.####).###.##### #.####..........##### #......####.#.### #..##### #.###.###...# ##..# #Šô·jRù».# #)#####.## ##...# #.###...###..## #...#.##.#  ##...#...##.##...#####Šô·j™Šô·jeŠô·jl Šô·jglà .##### #.## #.# #....# ......###.# #.# #...<# ###.....#.# #.# #....# # ###)....# ##.# #....# # ##.#.######..# ##....# Šô·j�|[# #))........## ####....## # #...###.....###....## # #.#.....###.....####  #.####).###;#####  #.####..........##### #......####.#.......### #..##### #.###.###...##..# #.# #)#####.##.# #.###...###..## #...#########.##..........##...#...##.......##...##### ###..###........>#######.#Šô·j±Šô·j�...###.# #.# #...<# ##.....#.# #.# #....#  ###)....# ##.# #....#  ##.#.######..# ##....#  #))........## ####....##  #...###.....###....####  #.#.....###.....####  #.####).###.##### #.####......;...######......####.#.......####..##### #.###.###...# ##..# #.# #)#####.###...# #.###...###.#...#########.##..........#  ##...#...##..[39;Šô·j¡@49m.....##...##### ##..###........>#######.# .............#### #.#Šô·j™(Šô·j‡‰q #.....#.# #.# #....# #)....# ##.# #....#  ##.#.######..# ##....# ))........## ####....## #...###.....###....#### #.#.....###.....#### #.####).###.##### #.####..........######......####.#;......####..##### #.###.###...# ##..# #.# #)#####.###...# #.###...###.#...#########.##..........# ##...#...##.......##...##### Šô·j¿Šú#..###........>#######.# ............#### #.#)## Šô·jf“,Šô·jûšŠô·j# • .....#.# #.# #....# )....# ##.# #....#  ##.#.######..# ##....# #))..## ####....## #...###.....###....#### #.#.....###.....#### #.####).###.##### #.####..........##### #......####.#.### #..##### #.###.###...#  ##..# #.# #)#####.## ##...# #.###...###..## #...#.##.......#...##.##..Šô·j  Šô·j3þ..###.>#######.##### #.# Šô·j‘Šô·jŠô·jäMŠô·jâ­  #)....# ##.# #....# .#.######..# ##....# ))........## ####....##  #...####....####  #.#.....###.....####  #.####).###.#####  #.####..........######......####.#.......####..##### #.###;###...# Šô·jð®Ÿ##..# #.# #)#####.# #...# #.###...###. ...#########.##..........# ...#...##.......##...##### .###........>########........#### #.# )## #.#......### #..Šô·j ¶,Šô·jô»Šô·jí] #.#.######.##...  #))........## ####....#...###.....###....#### #.....###.....#### ###).###.##### ..........#####.....####.#.......######## #.###.###... ##..# #.# #;#####.## #.##...###..## ...#########.##............##...##Šô·jü}Scroll ## .......#####Šô·j$Šô·j`$Šô·jú)Šô·jÔ�ð ))........## ####....## #...####....#### Šô·j†�Q#.#.....###.....#### Šô·jì�l#.####).###.##### Šô·jB‘N#.####..........##### Šô·j‹‘P#......####.#.......### Šô·j;“Ë#..##### #.###.###...# #..# #.# #)#####.# ...# #.###.;.###. ..#########.##..........# #...##.......##...##### ###........>#######.# ........#### #.### #.Šô·j.›9# ......### #..## ####  You see here a +0 whip.Šô·jàœ Šô·jP�_Šô·j\£Šô·j“ Î ...####....#### .#.....###.....#### .####).###.##### .####..........##### ......####.#.......### ..##### #.###.###...# ..# #.# #)#####.# ..# #.###...###..###########.##...;......# #...##.......##...##### ##........>#######.# Šô·j1ð........#### #.# ## #.#### #..## ####<..#Šô·jtŠô·júŠô·jãŠô·jš}Å #.....###.....#### ####).###.##### ####..........##### .....####.#.......### .##### #.###.###...# # #.# #)#####.### #.###...###..## #########.##..........# #...##.......##.;.##### #........>#######.# .......#### #.# ## #.# ### #..## ####<..# #...##.#Šô·j9„,Šô·jhŠŠô·jÞëb ##).###.##### ..........##### ....####.#.......### ##### #.###.###...# Šô·j~õO# #.# #)#####.# # #.###...###..## ########.##..........# ...##.......##...##### ........>#######;# ......#### #.# ## #.# ### #.. ## ####<..###.#####.######..Šô·jûŠô·js]ƒ ..........##### ....####.#.......### ##### #.###.###... # #.# #)#####.####...###..## ########.##.......... ...##.......##...####.....>#######.# #### ## ### . ####........#Šô·jÄc:∆Šô·j=dŠô·jßiŠô·júÐý ....####.#.......### ##### #.###.###... # #.# #)#####.####...###..## ########.##.......... ...##.......##...####.....>#######.# #### ## ### ...# ###..#.#Scroll ##..#######Šô·j”׊ô·jœØŠô·j åŠô·j•WÖ ##### #.###.###... # #.# #)#####.####...###..## ########.##.......... ...##.......##...####.....>#######.# #### ## ###### ...# ###..#.### .<.. ##.##Šô·j¸`Šô·jhbŠô·jhŠô·jÕÊë #.###.###...#  #.# #)#####.##  Šô·jÏ@#.###...###..## .##..........# ##.##...##### >#######.# #### #.# ## #.#### ### #.;..# ## ####..# ### .# <..# # Šô·j5ÔŠô·jˆÙŠô·j–ÛŠô·j> $ #.###.###...# #.# #)#####.## #.###...###..## .##..........# ##.##...##### >#.# #### #.# ## #.#### ### #..;.# ## ####..# ### #.# <..# .# ##.# # Šô·j�C ,Šô·j¬L Šô·jYµ 8 #.###.###...#  #.# #)#####.##  #.###...###..##  .##..........#  ##.##...#####  >#.#  #### #.#  ## #.####  ### #...;#  ## ####..#  .### ##.#  <..# .#  ##.# .#  .######.. ∆ ##  #.#   #..#   #.##   Šô·j¹ ,Šô·jöÁ Šô·jÏJ ò  #.# #)#####.####...###..## #####.##.................##...#### .....>#######.# #### ### #.#### ### ...## ####;.# .### ## <.. ##  #)#  Šô·j¢¶ #.# #)#####.##  #.###...###..##  .##..........#  #.##...#####  >#.#  #### #.#  .## #.####   #....##  # ####.;#  ### ##.#  ..# #.#  #.# ..#  #Šô·jv· •.######.. ∆.##  #.# ## #..#  #.##  #)#  Šô·jG¾ ,Šô·jöà Šô·jW*  ##...###..## ####.##.......... #.......##...#### ....>#######.# #### ### .#### ## #....## ####..## ## .. #.#####.. $.#.......# ### #)#  Šô·j, ,Šô·jb0 Šô·j`¨ È ####.##.......... #.......##...#### ....>#######.# #### ## #.#### ## #....## ###..## ## .. ##.#####.. .$.##Scroll  #.#  Šô·j¸© Šô·j¾ª Šô·jw· Šô·j‘ ¦ .......##...#### ....>#######.# #### ## ### ## ...## ###..## ## ..# ##.#####......$.#.......####### Scroll  #.#  Šô·jÈ Šô·jÖ Šô·jÑ Šô·j´¼ ? #.##...##### .>#.# .#### #.# .## #.#### # #....## # ####..# .### ##.# <..# ##.# #.# #;.# #.######......$.##  #.##  #..#  #.##  #)#  #)#  #.# #.# Šô·j Ç ,Šô·j Í Šô·j•. ` .....>#######.# #### ## ### ### ...## ###.. .### ## <..## #########.#####......$;##  #........######## ####### Scroll Šô·j#.# .#### #.# .## #.#### .### #....## .## ####..# .### ##.# .<..# ##.# .##.##..# #.######......;.##  #.#  #..#  #.## # #)# # #)# # #.##.# '...#Šô·j½F„Šô·jNUi 49.0 (34.0) _You now have 289 gold pieces (gained 16).Šô·jjXŠô·j„‘[ _Done exploring.‹ô·j¶Ÿ†..............‹ô·j'£‹ô·jXÃ,0.0)‹ô·jÎÉ‹ô·jÊ‹ô·j–ÍE _Done exploring.�ô·jÛ³  What are your orders?  t - Flutter!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Žô·jó(P  Okay, then.Žô·j¼*Žô·j…/Žô·j'1. _‘ô·jÖê n[?25h[?0c  Search for what [Enter for "stair", or ? for help]? “ô·jÍiï[?25l[?1c28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a stone staircase leading upb - [D:5] a stone staircase leading up  c - [D:5] a stone staircase leading down  d - [D:5] a stone staircase leading down  e - [D:5] a stone staircase leading up  f - [D:5] a stone staircase leading down  g - [D:4] a stone staircase leading down  h - [D:4] a stone staircase leading down  i - [D:4] a stone staircase leading down  j - [D:4] a stone staircase leading up  k - [D:4] a stone staircase leading up  l - [D:4] a stone staircase leading up  m - [D:3] a stone staircase leading down  n - [D:3] a stone staircase leading down  o - [D:3] a stone staircase leading down  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading up  r - [D:3] a stone staircase leading up  s - [D:2] a stone staircase leading down  t - [D:2] a stone staircase leading down  u - [D:2] a stone staircase leading down  v - [D:2] a stone staircase leading up “ô·jï•Ü[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]•ô·j�WLevel 5 of the Dungeon <<<<>>>>(Press ? for help) #.......# #.#.......##........# #.......# #.####....#########..>.....# #.......# ###### ##.# #.....##...............# #.......###....####..# #.....#####.######........# #..........[##.##...## #.....# ####....# ##........# #.......######.##.### #.##.## #....########.....†...# #.......#### #.##.# #.##.# #.#####.......######### #..........###.#..# ##.#..# #.......####### #.......##........#####....## ##...#.### #.......#######....#......## ##..###.# ######### ##.#.#.##.### ##..##[40•ô·j°Xm #.# ###.#.#.##.# #>.## #># ###### #..........##### #.## #.# #....# ##.####.........###.# #.# #...<# ### #..# ##..###.....#.# #.# #....# ####.###.## ##..# ###)....# ##.# #....# #....##..# #...# ##.#.######..# ##....# #.##.##.## ###.#.# #))........## ####....## #.##.##.# ##.....# #...###.....###....#### #.##[#..###..##.## #.#.....###.....#### #.##....:...###.# #.####).###.##### #.##...#######•ô·jTY(#.# #.####..........##### #......# #...# #......####.#.......###  –ô·jµö –ô·j€ý šOgnf the MagicianGnollHealth: 51/51 ========================Magic: 23/23 ========================AC: 4Str: 9EV: 21Int: 21SH: 0Dex: 15XL:  7 Next: 58% Place: Dungeon:5Time:Scroll Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.Search for what [Enter for "stair", or ? for help]? –ô·jT –ô·jš –ô·jç : _–ô·j™ n–ô·j÷ B–ô·j< –ô·jê –ô·j' –ô·j¸ –ô·j –ô·j- –ô·j¢ –ô·j* –ô·jù# –ô·jù$ –ô·j,% –ô·jÞ% –ô·j�) –ô·j‡* –ô·jÇ* –ô·jã+ –ô·jˆ/ –ô·jœ0 –ô·jÒ0 –ô·j›1 –ô·jþ4 –ô·jÙ5 –ô·j#6 –ô·j 7 –ô·j>: –ô·j}; –ô·j±; –ô·ja< –ô·j�? –ô·jÎ@ –ô·jiA –ô·jUB –ô·jåD –ô·j¿E –ô·jüE –ô·j"G –ô·j¥I –ô·jÞJ ,–ô·j¤K –ô·jP <  You see here a +0 whip.–ô·jNQ –ô·j±Q  _–ô·jR –ô·j/Z –ô·j,[ ,–ô·j1\ –ô·jb^ –ô·j»` –ô·jé` –ô·jöa –ô·j>e –ô·j|f –ô·j³f –ô·jh –ô·jj –ô·j¾k ,–ô·jÞl –ô·jën –ô·jPp –ô·j|p –ô·j^q –ô·jt –ô·j u –ô·jßu –ô·jw –ô·jjy –ô·j { –ô·jL{ –ô·je| –ô·jÏ~ –ô·j•€ –ô·jÇ€ –ô·j0‚ –ô·j�„ –ô·j$† –ô·jP† –ô·j;ˆ –ô·j«Š –ô·jgŒ –ô·j¶Œ –ô·j:Ž –ô·jx� –ô·j5’ –ô·jd’ –ô·jë“ –ô·js– –ô·j-˜ –ô·j�˜ –ô·jÁ™ –ô·j¹œ –ô·j*ž –ô·jqž –ô·j'  –ô·j¢ –ô·j'¤ –ô·j‚¤ –ô·j⥠–ô·j×§ –ô·jå© –ô·j$ª –ô·j§« –ô·j‚­ –ô·jt¯ –ô·jª¯ –ô·j�± –ô·j¿² –ô·jØ´ –ô·j%µ –ô·j#¶ –ô·jã· –ô·jt¹ –ô·jÙ¹ –ô·j⺠–ô·j‰Å Þ ####..# #.....#####.######. ##...## #.....# ####....# ##. –ô·j`Æ è##.### #.##.## #....########.. ##.# #.##.# #.#####.......# #..# ##.#..# #.......####### ...#####....## ##...#.### ....#......## ##..###.# #.#.#.##.### ##..## #.# #.#.#.##.# #;.## #># ### Noise: --------- 5381.0 (32.0) .........##### #.## #.# #.. -) Magic Parchment ####.........###.# #.# #.. Cast: Searing Ray –ô·jáÆ 9# ##..###.....#.# #.# #.. # ##..# ###)....# ##.# #..#...# ##.#.######..# ##..###.#.# #))........## ####... ##.....# #...###.....###....## –ô·j#Ç r#..##.## #.#.....###.....####–ô·j£É –ô·jàÐ –ô·jâÓ c _There is a stone staircase leading down here.˜ô·j̘ô·j«˜ô·jº˜ô·jñ˜ô·j72.0 (1.0) _˜ô·j˜ô·jx…I 6  You climb downwards.˜ô·j'ŽG ...... ......########.  #.............  #.............  .......!..... ˜ô·j¶Ž #...........  .###.........#  .......;?....#  #...o........#  #o.......###... ˜ô·jêŽÖ #........# .  #o....##.. ˜ô·j�°....o. ...oooo 4 orcs (asleep) ˜ô·jä�ƒ....#. ... .$.... .... ˜ô·j"¯3.5 (2.5Searing Ray _You encounter 4 orcs.Found a scroll labelled ODOXZO MIALY, a potion of curing and 14 gold pieces. _There is a stone staircase leading up here.žô·j0z  Ognf the Magician ...... Gnoll ......########.  Health: 51/51 ======================== #.............  Magic: 21/23 =====================--- #.............  AC: 4Str: 9 .......!.....  EV: 21Int: 21 #...........  SH: 0Dex: 15 .###.........#  XL:  7 Next: 58% Place: Dungeon:6 ......*;?....#  Noise: ---------  Time: 5383.5 (0.0) #...o*.......#  -) Magic Parchment #o.......[4žô·j¼zh0m###...  Cast: Searing Ray #........# .  Scroll  #o....##.. ....o. ...  oooo 4 orcs (asleep) ....#. ...  .$.... .... Found a scroll labelled ODOXZO MIALY, a potion of curing and 14 gold pieces. _There is a stone staircase leading up here.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)Ÿô·jA,  Ognf the Magician ...... Gnoll ......########.  Health: 51/51 ======================== #.............  Magic: 21/23 =====================--- #.............  AC: 4Str: 9 .......!.....  EV: 21Int: 21 #...........  SH: 0Dex: 15 .###.........#  XL:  7 Next: 58% Place: Dungeon:6 .......;?....#  Noise: ---------  Time: 5383.5 (0.0) #...)........#  -) Magic Parchment #o.......###...  Ÿô·jÉ,œCast: Searing Ray #........# .  Scroll  #o....##.. ....o. ...  oooo 4 orcs (asleep) ....#. ...  .$.... .... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!Ÿô·j€2ï ...... ......########.  #.............  #....  ....  ...  .##.#  ......*;?....#  #...**.#  #o.*...  #.. .  #o. ....o. ...  3 ....#. ... .$.... .... Ÿô·jMâT.oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!  (Press . to maintain the ray.)o.o..)..oooo==4.5 (1ontinue: Searing RayRay Ÿô·jMð> _The orc shouts! x3¢ô·jDL¢ô·jªNCQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Continue: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on£ô·j=° £ô·jà WOgnf the Magician......Gnoll......########.Health: 51/51 ========================#.............Magic: 21/23 =====================---#.............AC: 4Str: 9.......!.....EV: 21Int: 21#...........SH: 0Dex: 15.###.........#XL:  7 Next: 58% Place: Dungeon:6.......;?....#Noise: ==-------  Time: 5384.5 (0.0)£ô·j‰Ã o#.o.)........#-) Magic Parchment#........###...Continue: Searing Ray#........# .Scroll Ray #.oo..##........ ...ooo 3 orcs....#. ....$.... ....  Shift-Dir - straight line£ô·j·Ã ÀAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!£ô·jáà (Press . to maintain the ray.) _The orc shouts! x3£ô·j Æ £ô·j+Î £ô·jêÏ ¤ô·j⤵  Ognf the Magician ...... Gnoll ......########.  Health: 51/51 ======================== #.............  Magic: 19/23 ===================----- #.............  AC: 4Str: 9 .......!.....  EV: 21Int: 21 #...........  SH: 0Dex: 15 .###.........#  XL:  7 Next: 58% Place: Dungeon:6 ¤ô·jô¥í.......;?....#  Noise: ==-------  Time: 5384.5 (0.0) #.o.).*......#  -) Magic Parchment #....*...###...  Continue: Searing Ray #...*....# .  Scroll Ray  #.oo..##.. ...... ...  ooo 3 orcs ....#. ...  ¤ô·j³¦�.$.... .... (Press . to maintain the ray.) _The orc shouts! x3  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (81% to hit)¥ô·jþ3Ognf the Magician......Gnoll......########.Health: 51/51 ========================#.............Magic: 19/23 ===================-----#.............AC: 4Str: 9.......!.....EV: 21Int: 21#...........SH: 0Dex: 15.###.........#XL:  7 Next: 58% Place: Dungeon:6.......;?....#Noise: ==-------  Time: 5384.5 (0.0)#.o.).*......#-) Magic Parchment#....*...###...Continue: Searing Ray#...*....# .Scroll Ray #.¥ô·jö4©[31mo*..##........ ...ooo 3 orcs....#. ....$.... ....  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  The orc is almost dead.¥ô·j9¹�oPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  The orc is almost dead.  (Press . to maintain the ray.)¥ô·jع¥ô·jøº‚.o[40mo.¥ô·j²Ä6...¥ô·jRÇ9=5.5 (1 _¥ô·jLÏ¥ô·j ѧô·j t )The searing ray hits the orc.§ô·jáˆ**** 2 orcs§ô·j«Çjo.o.§ô·jkÔQ...)§ô·j{/þ8-9---6+  _You kill the orc!¨ô·jßz  Ognf the Magician ...... Gnoll ......########.  Health: 51/51 ======================== #.............  Magic: 16/23 ================-------- #.............  AC: 4Str: 9 .......!.....  EV: 21Int: 21 #...........  SH: 0Dex: 15 .###.........#  XL:  7 Next: 59% Place: Dungeon:6 ....o..;?....#  Noise: ---------  Time: 5386.5 (0.0) #...).*......#  -) Magic Parchment #....[35¨ô·jo{æm*...###...  Continue: Searing Ray #..)o....# .  Scroll Ray+  #.....##.. ...... ...  oo 2 orcs ....#. ...  .$.... .... The searing ray hits the orc. _You kill the orc!Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)¨ô·j…ˆkOgnf the Magician......Gnoll......########.Health: 51/51 ========================#.............Magic: 16/23 ================--------#.............AC: 4Str: 9.......!.....EV: 21Int: 21#...........SH: 0Dex: 15.###.........#XL:  7 Next: 59% Place: Dungeon:6....o..;?....#Noise: ---------  Time: 5386.5 (0.0)¨ô·j›‰†#...).*......#-) Magic Parchment#....*...###...Continue: Searing Ray#..)*....# .Scroll Ray+ #..*..##........ ...oo 2 orcs....#. ...¨ô·jȉ=.$.... ....  ¨ô·jRestarting spell: Searing Ray (safe; 1% risk of failure)  ¨ô·j8Š×Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.¨ô·jÄo.  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.  (Press . to maintain the ray.)¨ô·j5H.o¨ô·jŒ-...¨ô·jx==7.5 (1  _¨ô·j]%¨ô·j¡&©ô·ja­ )The searing ray hits the orc!  You kill the orc!©ô·j�h§****   orc©ô·jëH.o©ô·jŒõZ.)....©ô·j-8+  _You have harvested enough death to cast Grave Claw an additional time.©ô·jú   Ognf the Magician ...... Gnoll ......########.  Health: 51/51 ======================== #.............  Magic: 14/23 ==============---------- #.............  AC: 4Str: 9 .......!.....  EV: 21Int: 21 #...........  SH: 0Dex: 15 .###.........#  XL:  7 Next: 59% Place: Dungeon:6 ......o;?....#  Noise: =--------  Time: 5388.5 (0.0) #...)........#  -) Magic Parchment #....)...###... ©ô·jÉú î  Continue: Searing Ray #..).....# .  Scroll Ray+  #.....##.. ...... ...  o   orc ....#. ...  .$.... .... You kill the orc! _You have harvested enough death to cast Grave Claw an additional time.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (83% to hit)«ô·j‹  Ognf the Magician ...... Gnoll ......########.  Health: 51/51 ======================== #.............  Magic: 14/23 ==============---------- #.............  AC: 4Str: 9 .......!.....  EV: 21Int: 21 #...........  SH: 0Dex: 15 .###.........#  XL:  7 Next: 59% Place: Dungeon:6 ......);?....#  Noise: =--------  Time: 5388.5 (0.0) #...)........#  -) Magic Parchment #....)...###... «ô·j�ð[39;49m Continue: Searing Ray #..).....# .  Scroll Ray+  #.....##.. ...... ...  o   orc ....#. ...  .$.... .... Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line«ô·j âAim: an orc, wielding a +0 whip and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!«ô·jÏ#B ...... «ô·j^$¿......########.  #.............  #....  ....  ...  .##.#  ...****;?....#  #...#  #.....  #.. .  #.. ...... ... ....#. ... .$.... .... «ô·jÁÄš...)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  (Press . to maintain the ray.)«ô·j|Ê¢60=9.5 (1Searing Ray  _«ô·júÒ«ô·jËÔ®ô·j2 ‡Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dartc - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  f - Continue: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on²ô·jβô·j"$Ognf the Magician......Gnoll......########.Health: 51/51 ========================#.............Magic: 14/23 ==============----------#.............AC: 4Str: 9.......!.....EV: 21Int: 21#...........SH: 0Dex: 15.###.........#XL:  7 Next: 60% Place: Dungeon:6......);?....#Noise: ==-------  Time: 5389.5 (0.0)#...)........#-) Magic Parchment#....)...###...Continue: Searing Ray#..).....# .Scroll Ray #.....##........ .......#. ....[²ô·jÞ$J40m$.... ....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc! _(Press . to maintain the ray.)²ô·j4*²ô·jù0²ô·jþ2²ô·jNb ²ô·j=e ® Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Mephitic CloudConjuration/Alchemy/Air 3% 3  c - Hellfire MortarFire/Earth/Forgecraft 100% 7  d - Splinterfrost ShellIce/Forgecraft100% 7 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÁô·juÌÁô·j×Áô·jãÝŒOgnf the Magician......Gnoll......########.Health: 51/51 ========================#.............Magic: 14/23 ==============----------#.............AC: 4Str: 9.......!.....EV: 21Int: 21#...........SH: 0Áô·jÂÞŸDex: 15.###.........#XL:  7 Next: 60% Place: Dungeon:6......);?....#Noise: ==-------  Time: 5389.5 (0.0)#...)........#-) Magic Parchment#....)...###...Continue: Searing Ray#..).....# .Scroll Ray #.....##........ .......#. ....$.... ....  Áô·j߸Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc! Áô·j=ßg_(Press . to maintain the ray.)Áô·j)±  Okay, then. _Ãô·j7± Ãô·jÔ³ ® Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Mephitic CloudConjuration/Alchemy/Air 3% 3  c - Hellfire MortarFire/Earth/Forgecraft 100% 7  d - Splinterfrost ShellIce/Forgecraft100% 7 12 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÄô·jæ� Äô·j¥ Äô·jq» Ognf the Magician......Gnoll......########.Health: 51/51 ========================#.............Magic: 14/23 ==============----------#.............AC: 4Str: 9.......!.....EV: 21Int: 21#...........SH: 0Dex: 15.###.........#XL:  7 Next: 60% Place: Dungeon:6......);?....#Noise: ==-------  Time: 5389.5 (0.0)#...)........#-) Magic Parchment#....)...###...Continue: Searing Ray#..).....# .Scroll Ray #.....##........ .......#. ....[Äô·jê» Ã40m$.... ....  Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc! _(Press . to maintain the ray.) _Okay, then.Äô·j,È P  Okay, then.Äô·jøË Äô·jsÓ Äô·jÖ . _Åô·jf¢Åô·j¥® Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation1%2  c - Call ImpSummoning1%2  d - Grave ClawNecromancy1%2  e + Searing RayConjuration1% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers×ô·jÃö ¡ Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2School: ConjurationFail: 1%Power: 66%Damage: 2d6 (max 2d8) Accuracy: +++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.Úô·j1ƒ8 Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation 1% 2  c - Call ImpSummoningÚô·jŠƒí1% 2  d - Grave ClawNecromancy1% 2  e + Searing RayConjuration1% 2 Úô·jºƒóSelect a spell to describe [?] help [!]/[I] toggle spell headersÜô·jºQ ÝMagic Dart Fires a small bolt of magical energy which never misses. Level: 1 School: Conjuration Fail: 1%  Power: 100% Damage: 1d8  Üô·j;R õRange: 7  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Wie die Mächtigen es schon seit jeher wissen,  Es gibt immer einen Kniff;  Denn als Guter bist du niemals so gerissen,  Ein Zauberpfeil der immer trifft!  [As the powerful have known all along,  There is always a trick; Üô·j¤R O Because as a good person, you'll never be so cunning,Þô·jb  Your spells (describe)TypeFailure Level  a - Magic DartConjuration1% 1  b - BlinkTranslocation Þô·jÒ ±1%2  c - Call ImpSummoning1%2  d - Grave ClawNecromancy 1%2  e + Searing RayConjuration1%2 Þô·jü &Þô·j Þô·j> Þô·j\ Þô·jz ÛSelect a spell to describe [?] help [!]/[I] toggle spell headersßô·j*&ßô·j”-ßô·jÃ6_Ognf the Magician......Gnoll......########.Health: 51/51 ========================#.............Magic: 14/23 ==============----------#.............AC: 4Str: 9.......!.....EV: 21Int: 21#...........ßô·jÄ7;SH: 0Dex: 15.###.........#XL:  7 Next: 60% Place: Dungeon:6......);?....#Noise: ==-------  Time: 5389.5 (0.0)#...)........#-) Magic Parchment#....)...###...Continue: Searing Ray#..).....# .Scroll Ray #.....##........ .......#. ....$.... ....  Aim: an orc, wielding a +0 whip and wearing a +0 scale mail (83% to hit)  ßô·jÿ7/You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc! _(Press . to maintain the ray.) _Okay, then. _Okay, then.ßô·j’@ßô·jfDßô·jCKßô·jƒLáô·j•   You stop channelling your searing ray. _áô·jh áô·j\ ,áô·jÁ áô·jÏ" ,áô·j‰) áô·jŒ1 c5=áô·jã8 áô·j§A ,áô·jI áô·jDQ ,áô·j»e áô·j7r ,áô·jÓy áô·jì‚ O=áô·j­‹ áô·js� y6=áô·j�² Báô·jö¶ ,áô·j&À áô·jAÊ ,áô·j{Ò áô·jë O=áô·jÓí áô·jÊö ,áô·j  áô·jÉ c7=áô·jl áô·jæ" ,áô·jz5 Báô·j�I áô·jT ,áô·jÝ_ áô·j8f áô·jÓi 9=áô·jðp áô·jéz ,áô·jè‚ áô·jŒ a8=áô·jó” áô·jº© Báô·jü­ ,áô·j´ áô·jpº ,áô·jÀ áô·jÿÅ O=áô·j Ì áô·jÒ a9=áô·jª× áô·jöß ,áô·j1ç áô·jÅþ áô·jäÿ áô·j_ áô·jb áô·jn áô·jÙ áô·j½# áô·j$ 9=áô·j, áô·j»3 ,áô·jB; áô·jêD b20=áô·j>M áô·j”T áô·j U áô·j×[ áô·jYd ,áô·j±l áô·jƒt ,áô·j0| áô·j9… O=áô·j Ž áô·j»™ a1=áô·j�  áô·jS« ,áô·j{² áô·j÷Ê ,áô·jsÖ áô·j{Ý ,áô·jÌë áô·j?ô áô·jüô 9=áô·jcû áô·j˜ ,áô·jŠ áô·j" a2=áô·j¾ áô·j° ,áô·j % áô·jR „áô·jÉW e=áô·ju_ b3==áô·jLd áô·jÅâ þ ...... ........#.#.#.#.!.#..###.# ......)<;....# #...).# #....)...###.#..).....# ..##.....##.. #...... #.......#. #....$.... #.... _Magic restored.áô·jdç 3áô·jŠï áô·j§ý j--ast: Searing Ray áô·jp 14350.0)áô·j– G--40.5 (51áô·jU áô·ji b _e - a scroll labelled ODOXZO MIALYâô·jï1*<âô·jÇ2âô·j<âô·jý­X ... ...... .......#########.#..#.......! #.....###.....;...# ......)<.....# #...)........# #....)...###.... #..).....# ...##.....##.. ..#...... #... .#....#. #... .#.$.... #....âô·j€µâô·jžË,âô·j÷!µM#   ...  . .âô·jd"ù......########.#.......! ....###.........#.........)<.)........# #....)...###.......#. #... .#âô·j,âô·jì,:==âô·j›3ãô·j:ZØM#   ...  .. .......########.#.. #.###.........#.........)<..#...)........#ãô·jÇZ­.#..... #... ..#ãô·j%e,ãô·jCmãô·j@v,ãô·jÖ|ãô·jòá ..##............ ......########... #............... #. #.. ##....;...###.........#... ......)<.....# . #...)........#  #....)...###.... #..).....# ...# #.....##.. ...# ...... #... ..# ....#. #... .# ãô·j ãc_c - 4 potions of curing (gained 1)ãô·jÐë3ãô·jÙòãô·jÍU«..##...#..... ......########... #............... #. #.. ##........###...;.....#... ......)<.....# . #...)........#  #....)...###.... #..).....# ...# #.....##.. ...#ãô·j Wƒ ...... #... ..# ....#. #... .# .$.... #....ãô·jÐ^ãô·j8_ãô·j‚fãô·j¦Ê...#.. ....... ......########... #............... #. #.. ##.......#.###.........#...#......;<.....# .##...)........#  #....)...###.... #..).....# ...# #.....##.. ...#....... #... ..##. #.... .#ãô·jZË‹#.$.... #..... ãô·jkÔãô·jÕãô·j/Ûãô·jµÞ$  Things that are here:ãô·jAM4  ....... ......########... #............... #. #... ##.......#.###.........#... #......)<.....# . ##...);.......#  #....)...###.... #..).....# ...# #.....##... ...#........#.......##..#..... .#+#.$.....#..... #.......+ #..  a +0 whip; a +0 scale mailãô·jQZ5 _ãô·jëaãô·jHƸ ......########... #............... #.. #...# ##.......#.###.........#... #......)<.....# . ##...)........#  #...;)...###.... #..).....# ...# #.....##.......#........#.......#.#..#... .##+#.$.....#.....ãô·jÝÆö #.......+ #.. ....# ?.#ãô·jºÐ,ãô·jº×ãô·j±;ž #............... #...# #.........#. ##....... #.###.........#... #......)<.....# . ##...)........#  #....)...###.... #..;.....# ...# #.....##.......#.........#.......#..#..#..... .#ãô·jŸ<•##+#.$.....#..... #.......+ #.. ....#.?.#. ....ãô·j_F,ãô·jÉR:  Things that are here:ãô·jß¶�  #.#.#......... #. ##....... #.###.........#... #......)<.....# . ##...)........#  #....)...###.... #..).....# ...# #.;...##.......##...........#.......##.#..#..... .#ãô·jí·=###+#.$.....#.....  #.......+ #.. ....#.?.#.+.....######a +0 mace; an orc corpseãô·jÃãô·jõà _ãô·j*Íãô·j¦2½#.#.. #. ##....... #.###.........#... #......)<.....# .### ##...)........# ãô·j3Œ.... #....)...###......... #..).....# ...##....#.....##.......##.....;.....#.# ##..#..... .#ãô·jC3¦ ###+#.$.....#.....  #.......+ #.. ....#.?.#.+.....ãô·jŠ3z......###### ......+ãô·j¬>,ãô·j›lãô·j¹Îi  ##.....###.........## #......)<.....# ###. ##...).... ..... #....)...###.....##..).....# ...# #....#.....##...........#..#..... ##+#.$...  #.......+ #Scroll .+#......#ãô·j\×,ãô·jmÞãô·jUB· ###.........##. #......)<.....# ###. ##...).... ..... #....)...###....##..).....# ...# #....#.....##...........## ###+#.;.....#  #.......+ #.....#.?.# +......+.....###...####ãô·j—J,ãô·jURãô·j'[,ãô·jžaãô·jñÇ #. #......)<.....# . ###. ##...)........# ..... #....)...###.........##..).....# ...# #....#.....##.......# #...........#.# #........#..#..... .# ###+#.......#.....  #.+ #.. #......#.?.# +......+......#......#######+......+#......##...#####... _You now have ãô·jUÈ303 gold pieces (gained 14).ãô·jJÑ3ãô·j?Ùãô·jGq#. #......)<.....# . ###. ##...)........# ..... #....)...###.... .....##..).....# ...# #....#.....##.# #...........#.# #........#..#..... .# ###+#.......#..... #...;...+ #.. #......#.?.# +......+..#......#######.+......+#......#ãô·jHf#...#### ãô·jéS,ãô·j[ãô·jŒ¼Š###. ##...)........# ..... #....)...###.........##..).....# ...# #....#.....##.......# #...........#.# #........#..#..... .# ###+#.......#.....  #.......+ #.. #......#;?.# +......+........#......#######+......+ #......##...####ãô·j½7#... ãô·j$Æ,ãô·jTÌãô·j·/###. ##...)..# ..... #....)...###.... .....##..).....# ...# #....#.....##.# #...........#.# #........#..#..... .# ###+#.......#..... #.......+ #.. #......#.;.# +......+.#......#.+......+ . ãô·j8,ãô·jþ=ãô·j­F,ãô·jeMãô·jó±D  ..... #....)...###.........##..).....# ...# #....#.....##.......# #...........#.# #........#..#..... .# ###+#.......#.....  #.......+ #.. #......#...####...+......+..;.......#......#######+......+ .#......#  #...#####... _t - 6 scrolls of teleportation (gained 1)ãô·jó¸;∆ãô·jt¹ãô·j-¿ãô·j� Á..... #....)...###.... .....##..).....# ...# #....#.....##.# #...........#.# #........#..#..... .# ###+#.......#..... #.......+ #.. .#......#...####.+......+...##......#....#+......+ ..+#......# ∆# ãô·j5(,ãô·j.ãô·jŸ‘ª..... #....)...###.... .....##..).....# ...# #....#.....##.# #...........#.# #........#..#..... .# ###+#.......#..... ##.......+ #....##......#...####....#+......+...# #......#....# +......+ ...+ #......# .?# #...#### ## ãô·jFš,ãô·jñŸãô·jb K ..... #....)...###....  .....##..).....# ...# #....#.....##.# #...........#.# #........#..#..... .# ###+#.......#.......# #.......+ #....# #......#...####....# +......+...# #......#ãô·jK \....# +......+ ....+ #......# ...?# #...#### ##### ãô·jÐ ,ãô·jë ãô·j÷r Ù ..... #....)...###.... .....##..).....# ....#  #....#.....##.......#  #...........#.......#  #........#..#.......#  ###+#.......#.......# #.......+ #....# #......#...####....# +......+...# #......#....# +......+ +....+ #......# #...?# #...#### ###### ãô·jm{ ,ãô·jT‚ ãô·j!ä Ù##..).....# ....# #....#.....##.......# #...........#.......# #........#..#.......# ###+#.......#.......#  #.......+ #....#  #......#...####....#  +......+..........#  ãô·jÐä é#......#######.;..#  +......+ +....+  #......# #...?#  #...#### ######  #... ãô·jŠì ,ãô·jò ãô·j# ### ìô·jĨ Y.........##### #.## #.# #.. ####.........###.# #.# #.. # ##..###.....#.# #.#.. # ##..# ###)....# ###..#...# ##.#.########..###.#.# #))........## ####... ##.....# #...###.....###....## #..##.## #.#.....###.....####ìô·jT ,9.0 (2.5ìô·jî 7 _You climb upwards.ìô·jõ! c _There is a stone staircase leading down here.íô·jo- íô·j÷1 �Read which item? Scrolls  t - 6 scrolls of teleportationi - a scroll of identify  x - a scroll of amnesia  I - 2 scrolls of immolation  c - a scroll labelled QYMENI XOB FYE  e - a scroll labelled ODOXZO MIALY  h - a scroll labelled BENLY GIHITH [!] read|quaff[?] describe selectedïô·jV’ïô·jG³####..# #.....#####.######. Ognf the Magician ##...## #.....# ####....# ##. Gnoll ##.### #.##.## #....########.. Health: 51/51 ======================== ##.# #.##.# #.#####.......# Magic: 23/23 ======================== #..# ##.#..# #.......####### AC: 4Str: 9 ...#####....## ##...#.###EV: 21Int: 21 ....#......## ##..###.#SH: 0Dex: 15 #.#.#.##.### ##..## #.#XL:  7 Next: 60% Place: Dungeon:5 #.#.#.##.# #;.## #>ïô·j“´ÿ[40m# ### Noise: ---------  Time: 5499.0 (0.0) .........##### #.## #.# #.. -) Magic Parchment ####.........###.# #.# #.. Cast: Searing Ray # ##..###.....#.# #.# #.. Scroll # ##..# ###)....# ##.# #..#...# ##.#.######..# ##..###.#.# #))........## ####... ##.....# #...###.....###....## #..##.## #.#.....###.....#### _a +0 short sword; an orc corpseThings that are here: _a +0 whip; a +0 scale mail _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.Identify which item? (\ to view known items) ïô·jºP[0;10mScrolls (select first with ?)  c - a scroll labelled QYMENI XOB FYE  e - a scroll labelled ODOXZO MIALY  h - a scroll labelled BENLY GIHITH Potions (select first with !)  d - a grey potion  f - a dark potion  j - a fizzy silvery potion  k - a sedimented purple potion[?] describe selectedñô·jaòñô·j+ùñô·jµ####..# #.....#####.######. Ognf the Magician ##...## #.....# ####....# ##. Gnoll ##.### #.##.## #....########.. Health: 51/51 ======================== ##.# #.##.# #.#####.......# Magic: 23/23 ======================== #..# ##.#..# #.......####### AC: 4Str: 9 ...#####....## ##...#.###EV: 21Int: 21 ....#......## ##..###.#SH: 0Dex: 15 #.#.#.##.### ##..## #.#ñô·jZåXL:  7 Next: 60% Place: Dungeon:5 #.#.#.##.# #;.## #># ### Noise: ---------  Time: 5499.0 (0.0) .........##### #.## #.# #.. -) Magic Parchment ####.........###.# #.# #.. Cast: Searing Ray # ##..###.....#.# #.# #.. Scroll # ##..# ###)....# ##.# #..#...# ##.#.######..# ##..###.#.# #))........## ####... ##.....# #...###.....###....## #..##.## #.#.....###.....#### _a +0 short sword; an orc corpseñô·jÅëThings that are here: _a +0 whip; a +0 scale mail _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.ñô·jÃ]  As you read the scroll of identify, it crumbles to dust.ñô·jV ,500.0 (1ñô·jÞ&ñô·jâ(R _c -> T - a scroll of tormentòô·jÜ òô·jrÝ bRead which item? Scrolls  t - 6 scrolls of teleportationx - a scroll of amnesia  I - 2 scrolls of immolation  T - a scroll of torment  e - a scroll labelled ODOXZO MIALY òô·jìÝ  h - a scroll labelled BENLY GIHITH [!] read|quaff[?] describe selectedôô·j ñ ####..# #.....#####.######. Ognf the Magician ##...## #.....# ####....# ##. Gnoll ##.### #.##.## #....########.. Health: 51/51 ======================== ##.# #.##.# #.#####.......# Magic: 23/23 ======================== #..# ##.#..# #.......####### AC: 4Str: 9 ...#####....## ##...#.###EV: 21Int: 21 ....#......## ##..###.#SH: 0Dex: 15 #.#.#.##.### ##..## #.#XL:  7 Next: 60% Place: Dungeon:5 #.#.#.##.# #;.## #>[0;10ôô·jœñ ±m# ### Noise: ---------  Time: 5500.0 (0.0) .........##### #.## #.# #.. -) Magic Parchment ####.........###.# #.# #.. Cast: Searing Ray # ##..###.....#.# #.# #.. Scroll # ##..# ###)....# ##.# #..#...# ##.#.######..# ##..###.#.# #))........## ####... ##.....# #...###.....###....## #..##.## #.#.....###.....#### _a +0 whip; a +0 scale mail _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _c -> T - a scroll of tormentôô·j¡ý q ####.....#...§.#§§#§§§#.#..#.##...As you read the scroll labelled ODOXZO MIALY, it dissolves into smoke.ôô·jyÿ *1.0 (1ôô·j… ôô·jù - _It was a scroll of fog.õô·j¸ã >Read which item? Scrolls  t - 6 scrolls of teleportationx - a scroll of amnesia  I - 2 scrolls of immolation  T - a scroll of torment  h - a scroll labelled BENLY GIHITH [!] read|quaff[?] describe selected÷ô·j«á ÷ô·j%è ÷ô·j³î r####..# #.....#####.######. Ognf the Magician ##...## #.....# ####....# ##. Gnoll ##.### #.##.## #....########.. Health: 51/51 ======================== ÷ô·j;ï Ô##.# #.##.# #.#####.......# Magic: 23/23 ======================== #..# ##.#..# #.......####### AC: 4Str: 9 ...#####....## ##...#.###EV: 21Int: 21 ....#......## ##§.###.#SH: 0Dex: 15 #.#.#.##.### ##§§## #.#÷ô·jíï jXL:  7 Next: 60% Place: Dungeon:5 #.#.#.##.# #;§## #># ### Noise: ---------  Time: 5501.0 (0.0) .........##### #§## #.# #.. -) Magic Parchment ####.........###§# #.# #.. Cast: Searing Ray # ##..###.....#.# #.# #.. Scroll # ##..# ###)....# ##.# #..#...# ##.#.######..# ##..###.#.# #))........## ####... ÷ô·jNð ß##.....# #...###.....###....## #..##.## #.#.....###.....#### _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _c -> T - a scroll of tormentAs you read the scroll labelled ODOXZO MIALY, it dissolves into smoke. ÷ô·j¶ð _It was a scroll of fog.÷ô·jk e####..# #.....# ####.######. Ognf the Magician ##...## #.....# ####....# ##. Gnoll ##.### #.##.## #....########.. Health: 51/51 ======================== ##.# #.##.# #.#####.......# Magic: 23/23 ======================== #..# ##.#..# #.......####### AC: 4Str: 9 ...#####....## ##...#.###  EV: 21Int: 21 ....#......## ##§.###.#  SH: 0Dex: 15 ÷ô·jv J#.#.#.##.### ##§§## #.#  XL:  7 Next: 60% Place: Dungeon:5 #.#.#.##.# #;§## #># ### Noise: ---------  Time: 5501.0 (0.0) .........##### #§## #.# #.. -) Magic Parchment ####.........###§# #.# #.. Cast: Searing Ray # ##..###.....#.# #.# #.. Scroll # ##..# ###)....# ##.# #..  #...# ##.#.######..# ##..   ###.#.# #))........## ####...  ##.....# #...###.....###....##  #..##.## #.#.....###.....####   _c -> T - a scroll of tormentAs you read the scroll labelled ODOXZO MIALY, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled BENLY GIHITH, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetùô·j˜; 5;*úô·j¬d¿###..# #.....#####.######.. Ognf the Magician #...## #.....# ####....# ##.. Gnoll #.### #.##.## #....########... Health: 51/51 ======================== #.# #.##.# #.#####.......## Magic: 23/23 ======================== ..# ##.#..# #.......####### AC: 4Str: 9 ..#####....## ##...#.###EV: 21úô·je Int: 21 ...#......## ##§§###.#SH: 0Dex: 15 .#.#.##.### ##§§## #.#XL:  7 Next: 60% Place: Dungeon:5 úô·j˜e¬.#.#.##.# #§;## #># #### Noise: ---------  Time: 5501.0 (0.0) ........##### #§## #.# #... -) Magic Parchment ###.........###§# #.# #... Cast: Searing Ray##..###.....#.# #.# #... Scroll ##..# ###)....# ##.# #...úô·jÝeÆ#...# ##.#.######..# ##... ###.#.# #))........## ####.... #.....# #...###.....###....### ..##.## #.#.....###.....#### _c -> T - a scroll of tormentúô·j f As you read the scroll labelled ODOXZO MIALY, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled BENLY GIHITH, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetúô·j0fúô·jCqúô·jÝq*2.0 (1úô·j+uúô·j‰vf  As you read the scroll labelled ODOXZO MIALY, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled BENLY GIHITH, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move target _It was a scroll of blinking.ûô·jp¼##..# #.....# ####.###### ##...## #.....# ####....# ## ##.### #.##.## #....# ##.# #.##.# #.#####. #..# ##.#..# #.ûô·jù¼A#.#####....## ##...#.###.#......## ##§§###.# #.#.#.##.### ##§§## #.# #.#.#.##.# #;§## #># .##### #§## #.# ##.###§# #.# # ûô·ji½³# ##..###.....#.# #.# # # ##..# ###)....# ##.# # #...# ##.#.######..# ##  ###.#.# #)).## #### ##.....# #...###.....###.... ûô·j ½]#..##.## #.#.....###.....####ûô·j+Äûô·j™Å%3ûô·jËûô·j„Íc _There is a stone staircase leading down here.ýô·j˜ýô·jM™ýô·jŸýô·j‹¥ýô·jdª,4 _ýô·js¬ýô·j¹v%6ýô·jñ~<  ..  ......# ...  ......########...  #...............  #...............  #.#...............  #. ##............. #.###.........#...ýô·jÇ( #. #......[;.....# .  ###. ##...)........#  ..... #....[...###....  .....##..).....##....  #....#.....##.......# #...........#.......#  #........#..#.......# ∆  ###+#.......#....ýô·j‘€‹# #.......+ #....#ýô·jlÚ,5.5 (2.5ýô·j8ãýô·j5ä# _You climb downwards.ýô·jÃæa _There is a stone staircase leading up here.þô·jUÕ3þô·j:Ùþô·jW>ç ..# # ...# .........########... #. #. #.#.. #. ##..... #.###...#...þô·jÔ>P #. #......[<.....# . ###. ##...)........#  ..... #....[...###.........##..).....##....# #....#.....##.....# #þô·j?L....#.......# #........#..#.......# ∆###+#.#.......#ÿô·j•ÿô·j($ _ÿô·jÿô·jÁ}ƒ# ### ...# .........########... #. #. #.#.. #. ##.....ÿô·j~í #.###.........#... #. #......[<.....# . ###. ##...)........#  ..... #....[...###.........##..).....##....# #....#.....##.....# #...........#ÿô·jÁ~….# #........#..#.# ∆ÿô·jí‹,ÿô·j‘“ÿô·jCø*###... ......# ## ...# .........########... #. #. #.#.. #.###..... #.###.........#... #. #......[<.....# . ###. ##...)........# ..... #....[...###.........##..).....##....# #....#.....##.....# #....#.#ÿô·jiÿô·jãÿô·j€ÿô·jkº ###... ......### #......## .. .......# ... ......#... #. #. #.#.;.. #.###... #.###.........#... #. #......[<.....# . ###. ##...)..# ..... #....[...#.... .....##..).....##....# #....#.....##.......#  #.#.#ÿô·jÞo,ÿô·j·tÿô·jbÕœ ###.... ......### #......## .. .......# ... ......#... #. #. #.#;..ÿô·jùÕõ. #.###... #.###.........#... #. #......[<.....# . ###. ##...).....# ..... #....[...##.... .....##..)....ÿô·j9Ö¶.##....# #....#.....##.......#  #.#.#ÿô·j¹Þ,ÿô·jåÿô·jÇHìM .###.... ......###  #......# .. ......######## #;..ÿô·jHIÝ....###.... #.###......#. #......[<.....# ........ÿô·jùR,ÿô·j¥Yÿô·jñº±M. .####.... ......###  ÿô·jr»g####......# ...... ...........######## #.......###...ÿô·j¸»·.#.###.........#.......#ÿô·j#Äÿô·j�Äÿô·j}Êÿô·j·,ØM... .####....  ......###  #####  .......;...########.#.o#+ÿô·j?-b #.......#.###.............o   orc (asleep)...#ÿô·j5€  You encounter an orc. It is wielding a +0 dagger.ÿô·j˜<1Searing Rayÿô·j5C.12.5 (7.0ÿô·j¨F13.5 (8 _ÿô·jnJÿô·jˆMõ·jêÎ �  Ognf the Magician ........ Gnoll ...... Health: 51/51 ======================== ..... Magic: 21/23 =====================--- ####.... AC: 4Str: 9 ......###  EV: 21Int: 21 ####......## ..  SH: 0Dex: 15 ...........# ...  XL:  7 Next: 60% Place: Dungeon:6 ....***;...########...  Noise: ---------  Time: 5513.5 (0.0) .#.o#+#...............  -) Magic Parchmentõ·jÕÏ ç #...............  Cast: Searing Ray #.#...............  Scroll  #.###.............  #.###.........#...  o   orc (asleep) #. #......[<.....# .  ###. ##...)........#  ..... #....[...###.... _There is a stone staircase leading up here. _You encounter an orc. It is wielding a +0 dagger.Aiming: Searing Ray (safe; 1% risk of failure)  õ·j Ð BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)õ·jÊyŽ  Ognf the Magician ........ Gnoll ...... Health: 51/51 ======================== ..... Magic: 21/23 =====================--- ####....õ·jUz AC: 4Str: 9 ......###  EV: 21Int: 21 ####......## ..  SH: 0Dex: 15 ...........# ...  XL:  7 Next: 60% Place: Dungeon:6 õ·jj{ì.......;...########...  Noise: ---------  Time: 5513.5 (0.0) .#.)#+#...............  -) Magic Parchment #...............  Cast: Searing Ray #.#...............  Scroll  #.###.............  #.###.........#...  o   orc (asleep) #. #......[<.....# .  ###. ##...)........#  ..... #....[...###.... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleõ·jš{¹Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  õ·jÛ{9You kill the orc!õ·j8�Ë ........ ...... ..... ## .  õ·j”�ð### ..  ... ...  ....***  õ·jÝ�Œ.#.*...  ... õ·j‚, ...  õ·j@‚... õ·jj‚#.###...... #. #......[<.....# õ·j�‚ õ·j²‚i###. ##...).....õ·jÕ‚n ..... #....[õ·jÓ ^oShift-Dir - straight line  õ·je QAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  (Press . to maintain the ray.)  You hear a shout!õ·j£§...o   orc wizardõ·jÇ®===4.5 (1ontinue: Searing RayRay õ·j—!õ·j±/x _You encounter an orc wizard. It is wielding a +0 dagger.õ·jnÜ  Ognf the Magician ........ Gnoll ...... Health: 51/51 ======================== ..... Magic: 19/23 ===================----- ####.... AC: 4Str: 9 ......###  EV: 21Int: 21 ####......## ..  SH: 0Dex: 15 ...........# ...  XL:  7 Next: 60% Place: Dungeon:6 ....***;...########...  Noise: ===------  Time: 5514.5 (0.0) õ·jí¼.#.o#+#...............  -) Magic Parchment #...............  Continue: Searing Ray #.#...............  Scroll Ray  #.###.............  #.###.........#...  o   orc wizard #. #......[<.....# .  ###. ##...)........#  ..... #....[...###.... õ·j€You hear a shout! _You encounter an orc wizard. It is wielding a +0 dagger.Restarting spell: Searing Ray (safe; 1% risk of failure)  õ·j~€VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)õ·j¡Ognf the Magician........Gnoll......Health: 51/51 ========================.....Magic: 19/23 ===================-----####....AC: 4Str: 9......###EV: 21Int: 21####......##..õ·j¦èSH: 0Dex: 15...........#...XL:  7 Next: 60% Place: Dungeon:6....***;...########...Noise: ===------  Time: 5514.5 (0.0).#.*#+#...............-) Magic Parchment#...............Continue: Searing Ray#.#...............Scroll Ray #.###.............#.###.........#...õ·jñŠo   orc wizard#. #......[<.....# .###. ##...)........#õ·jFÇ..... #....[...###....Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleõ·j„ÛShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  õ·j©LThe orc wizard is heavily wounded.õ·j¼OÔo)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  The orc wizard is heavily wounded.(Press . to maintain the ray.)õ·j�Q,oõ·jPZ®..o   orc (wandering)õ·j [2-5.5 (1õ·j)cõ·j~io _You encounter an orc. It is wielding a +0 club.õ·j‰s¢ **** The searing ray hits the orc wizard!õ·j½õ@.oõ·j ÷Fo)õ·jà.oo.8----6+ õ·j—õ·j‰^ _The orc wizard is almost dead.õ·jÈ y )The searing ray hits the orc wizard.õ·jŠÎ t ****o   orc  You kill the orc wizard!The searing ray hits the orc.  The orc is severely wounded.õ·j?Q J.oõ·jèY H..o.õ·j‘c ÷ 7--6====7++ _The orc shouts!õ·j�k õ·jÌm l _Your Invocations skill increases to level 3!õ·j¿ñ­  Ognf the Magician ........ Gnoll ...... Health: 51/51 ======================== ..... Magic: 15/23 ===============--------- ####.... AC: 4Str: 9 ......###  EV: 21Int: 21 ####......## ..  SH: 0Dex: 15 õ·j•òÄ...........# ...  XL:  7 Next: 66% Place: Dungeon:6 .....o*;...########...  Noise: ====-----  Time: 5517.5 (0.0) .#.)#+#...............  -) Magic Parchment #...............  Continue: Searing Ray #.#...............  Scroll Ray++  #.###.............  #.###.........#...  o   orc #. #......[<.....# .  ###. ##...)........#  õ·j,óž..... #....[...###.... _Your Invocations skill increases to level 3!Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 81% to hit)õ·jUx   Ognf the Magician ........ Gnoll ...... Health: 51/51 ======================== ..... Magic: 15/23 ===============--------- ####.... AC: 4Str: 9 õ·jIy ......###  EV: 21Int: 21 ####......## ..  SH: 0Dex: 15 ...........# ...  XL:  7 Next: 66% Place: Dungeon:6 .....).;...########...  Noise: ====-----  Time: 5517.5 (0.0) .#.)#+#...............  -) Magic Parchment #...............  Continue: Searing Ray #.#...............  Scroll Ray++  #.###.............  #.###.........#...  o   orc õ·j¹y Ï#. #......[<.....# .  ###. ##...)........#  ..... #....[...###.... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (severelyõ·j z ®wounded, 81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!õ·jý 3 ........ ...... ..... ## .  ### ..  ... ...  ...****  .#....  ...  ... õ·j‰€ £ ... #.###...... #. #......[<.....#  ###. ##...)..... õ·j� h..... #....[õ·jŠ> H..).  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (severelywounded, 81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  You have harvested as much death for Grave Claw as you can hold at once.(Press . to maintain the ray.)õ·j2F Î7==--8.5 (1Searing Ray  _õ·j�M õ·jO õ·jšÊ ã.......<  You stop channelling your searing ray.õ·j›Î _6= _õ·jwÔ õ·jÞÚ â JJ   jelly (wandering)You encounter a jelly.õ·jgè k----ast: Searing Rayõ·j/î %9õ·jö <õ·jaü M--20.5 (2 _õ·j õ·jt õ·j9p õ·jšq ¸Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  õ·jáq b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (3/3)  f - Cast: Searing Ray [*/%] inventory [&] all spellsõ·jr z[!] focus mode: off|on õ·jVq  õ·j΂ –Ognf the Magician........Gnoll......Health: 51/51 ========================.....Magic: 16/23 ================--------####...JAC: 4Str: 9......###EV: 21Int: 21####......##..SH: 0Dex: 15...........# õ·j„ ÷...XL:  7 Next: 67% Place: Dungeon:6.....).;...########...Noise: ---------  Time: 5520.5 (0.0).#.)#+#...............-) Magic Parchment#...............Cast: Grave Claw (3/3)#.#...............Scroll #.###.............#.###.........#...J   jelly#. #......[<.....# .###. ##...)........#..... #....[...###....You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!You have harvested as much death for Grave Claw as you can hold at once. _(Press . to maintain the ray.)  õ·jb„ n_You stop channelling your searing ray. _You encounter a jelly. õ·j’†  õ·j†”  õ·jÄ•  õ·j‹Í   Ognf the Magician ........ Gnoll ...... Health: 51/51 ======================== ..... Magic: 14/23 ==============---------- ####...J AC: 4Str: 9 õ·jÎŒ ......###  EV: 21Int: 21 ####......## ..  SH: 0Dex: 15 ...........# ...  XL:  7 Next: 67% Place: Dungeon:6 .....).;...########...  Noise: ---------  Time: 5520.5 (0.0) õ·j³ÎÈ.#.)#+#...............  -) Magic Parchment #...............  Cast: Grave Claw (3/3) #.#...............  Scroll  #.###.............  #.###.........#...  J   jelly õ·j ÏÜ#. #......[<.....# .  ###. ##...)........#  ..... #....[...###.... _You stop channelling your searing ray. _You encounter a jelly. õ·jWÏ­Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a jelly õ·j—*UOgnf the Magician........Gnoll......Health: 51/51 ========================.....Magic: 14/23 ==============----------####...*AC: 4Str: 9......###EV: 21Int: 21####......##..SH: 0 õ·j+‡Dex: 15...........#...XL:  7 Next: 67% Place: Dungeon:6.....).;...########...Noise: ---------  Time: 5520.5 (0.0).#.)#+#...............-) Magic Parchment#...............Cast: Grave Claw (3/3)#.#...............Scroll  õ·jJ+ÿ#.###.............#.###.........#...J   jelly õ·j×+f#. #......[<.....# .###. ##...)........#..... #....[...###.... _You stop channelling your searing ray. _You encounter a jelly.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target õ·jÿ+"Aim: a jelly õ·j!® (bound)  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a jelly  You unleash the spiteful dead! The jagged bones skewer the jelly!  The jelly is almost dead. õ·j��u JThe jelly is pinned in place! õ·j°ŽC==1.5 (12 _ õ·jÆ– õ·j·— õ·jßÍCQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onõ·j)† õ·j%” Ognf the Magician........Gnoll......Health: 51/51 ========================.....Magic: 14/23 ==============----------####...JAC: 4Str: 9......###EV: 21Int: 21####......##..SH: 0Dex: 15...........#...XL:  7 Next: 67% Place: Dungeon:6.....).;...########...Noise: ==-------  Time: 5521.5 (0.0).#.)#+#...............-) Magic Parchment#...............Cast: Magic Dart#.#...............Scroll #.###.............#.###.........#...J   jelly (bound)#.õ·j/• [m #......[<.....# .###. ##...)........#..... #....[...###....Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a jelly  You unleash the spiteful dead! The jagged bones skewer the jelly!  The jelly is almost dead. _The jelly is pinned in place!õ·j� õ·jñ£ õ·jj¥ õ·jÒ  Ognf the Magician ........ Gnoll ...... Health: 51/51 ========================õ·jŠ ..... Magic: 13/23 =============----------- ####...J AC: 4Str: 9 .....*###  EV: 21Int: 21 ####...*..## ..  SH: 0Dex: 15 .......*...# ...  XL:  7 Next: 67% Place: Dungeon:6 .....).;...########...  Noise: ==-------  Time: 5521.5 (0.0) .#.)#+#...............  -) Magic Parchment #...............  Cast: Magic Dart õ·jèó#.#...............  Scroll  #.###.............  #.###.........#...  J   jelly (bound) #. #......[<.....# .  ###. ##...)........#  ..... #....[...###.... The jelly is almost dead. _The jelly is pinned in place!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, bound in place, 100% to hit)õ·j%4  Ognf the Magician ........ Gnoll ...... Health: 51/51 ======================== ..... Magic: 13/23 =============----------- ####.... AC: 4Str: 9 ......###  EV: 21Int: 21 õ·jî%6####......## ..  SH: 0Dex: 15 ...........# ...  XL:  7 Next: 67% Place: Dungeon:6 .....).;...########...  Noise: ==-------  Time: 5521.5 (0.0) .#.)#+#...............  -) Magic Parchment #...............  Cast: Magic Dart #.#...............  Scroll  õ·j¸&R#.###.............  #.###.........#...  J   jelly (bound) #. #......[<.....# .  ###. ##...)........#  ..... #....[...###.... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, bound in place, 100% to hit)  The magic dart hits the jelly.  You kill the jelly!õ·jx,l   .....õ·jË,   .....*###  *..## ..  õ·j-­*...# ...     õ·j£-F       #.   ###.  ..... #....[õ·jõ¿.....õ·jxÏy74-2.5 (1Magic Dart _õ·j§Öõ·jÙõ·jQc õ·j°c õ·jÖo õ·jKs õ·jmw õ·jA{ õ·j#‚ c4=õ·jfˆ õ·j½Ž ,õ·jð” õ·jœ ,õ·jØ¡ õ·jѨ ,õ·j ¯ õ·j¸À O=õ·j¾È õ·jÊÏ ,õ·jÖ õ·jwÜ õ·jåÜ M5=õ·j@â õ·jðè õ·jDé õ·j¡î õ·juô ,õ·j#ø õ·jÆü ,õ·jE õ·jã õ·jN 9=õ·jÊ õ·j ,õ·jî õ·j õ·j\ M6=õ·j& õ·j5, ,õ·j2 õ·jR8 ,õ·jd= õ·j2D ,õ·j¦J õ·j9P õ·jˆP 9=õ·jWa õ·jêj õ·jok M7=õ·jr õ·jy õ·jwy õ·j õ·jW† ,õ·joŠ õ·j<‘ ,õ·j#– õ·jŽš õ·j› 9=õ·j4  õ·jÞ¦ ,õ·j“¬ õ·j`µ a8=õ·j.¼ õ·jà ,õ·j½Æ õ·jvÉ ,õ·jÎ õ·jlÔ ,õ·jWØ õ·j¦Ý õ·j#Þ 9=õ·j…ã õ·j¶ê a9=õ·j×ï õ·j� ,õ·j" õ·jü õ·je õ·j@% õ·j, õ·j�, õ·j¥2 õ·jD: õ·j¬: 9=õ·jA õ·jDH õ·j¡H õ·j™N õ·jZU õ·j³U L20=õ·jÏ[ õ·jbb õ·j¹b õ·j\h õ·j¶o õ·j#p õ·j½u õ·j:| õ·j›| õ·j‚ õ·jˆ õ·j*‰ 9=õ·j¿� õ·jŽ– õ·jV˜ D1=õ·j6  õ·jR¬ õ·jæ¬ õ·jPµ õ·je¿ õ·jô¿ õ·j€Ö õ·j%â õ·jÁâ õ·j¹ë õ·jàõ õ·j`ö 9=õ·j¦þ õ·jZ,õ·jeõ·j¦92õ·j}(=õ·j$õ·jœ-õ·j.õ·j6õ·j7?õ·j+@õ·jëGõ·j‡Qõ·j_Rõ·jhZõ·j…cõ·j7d9=õ·jükõ·j‰wõ·j+xL3==õ·j-€õ·jËéÞ  ... ....... ...... ####.... ......####......## ..#.# ....);....##....#.)#+#.# #.õ·jmê~ #.#. #.###. #.###....#... #. #......[<....# . ###. ##...)....#  ..... #....[...###.... _Magic restored.õ·jóõ·j™óõ·jkøõ·j'#.#.#.#.#.##õ·jÆ%õ·j?&õ·j=õ·j¥k ......... .. ......#### ......########......##.....õ·j�¥N..#..).....########... ..#.)#;#............... # #.#....... #.#....... #.###....õ·jÉ¥n. #.###....#...õ·j4¦›#. #......[<.....# .õ·j€¦‰###. ##...)........#õ·j³¦Í ..... #....[...###.... .....##..).....# õ·jÞ¦)_You open the door.õ·j¾²3õ·jX½õ·jM+t .................. .......####..... ......#  ######õ·jý+| ###...........# .......;).....########....#.)#'#...... #..#.#.....#..#.#.....#..#.###. #..#.###.........#.. õ·j“, #..#......[<.....# ###..##...)........# ..... #....[...###.... There is an open door here.õ·j„7õ·j48#== õ·jy8_õ·jÿ@õ·jh§£.......... ... .#### ......########......##.###.....#.........).....######## ....#.;#'#........... . #..#.#.... #..#.#.... #..#.###..õ·jÿ§I #..#.#### #..#......[<.....# ###..##...)........# .....##....[...###... .....##..).....õ·j°,õ·jñ·õ·j¨º$  Things that are here:õ·j[!m ................ .......####..... ......# ###### ###...........# $......;..).....########......#.)#'#........ #..#.#õ·jš"ú.... #..#.#...# #..#.###.. #..#.###.........# #..#......[<.....# ###..##...)........# .....##....[...###a +0 dagger; an orc corpseõ·jE*õ·jì* _õ·j¯0õ·j‡•s .......... ......... ....... ####..... ......### #####......##.###.#.$...)......#.)#'#..#..#.#õ·jO–ü...#..#.#.#...#..#.###. #...#..#.###.. #...#..#......[<.....#+###..##...). .....##....[...###õ·jX¡õ·jË¡õ·jà©õ·j„š.......... . ####. ......###... #####......##....###.....#õ·jFŒ$.........).....######.#.)#'#...........#..#.#.#.#..#.##...#..#.### #...#..#.### #...#..#......[<õ·jÙ( #+###..##...).. .....##....[...### .....##..).....õ·jôõ·j“ õ·jü(õ·j ŽÞ....... ....... ####...... ......#. ######...###...........# $...;.....).....#####.#.)#'#.õ·jÌŽ¢.#..#.###.......#..#.#...#...#..#.###...#...#..#.###...... #...#..#......[<.... #+###..##...)...... .....##....[...##õ·jð–,õ·j›œõ·j�s . . .### ####........ ......###.. #####......##.###.#.$..;......).....õ·jfá..#.)#'#.#..#.##.#..#.# .....#...#..#.####.....#...#..#.###o   orc (asleep)?....o#...#..#......[<õ·jî#.....#+###..##...) .....##....[...#õ·jÇ#‚  You encounter an orc. It is wielding a +0 falchion.õ·jÞA1--õ·jtB(Magic Dartõ·j¡`083.5 (61.0)õ·j¸qE-4.5 (62õ·j³{õ·j †c _Found a scroll labelled HITTUOHILY.õ·jÙÒ”  Ognf the Magician ..........  Gnoll .........  Health: 51/51 ======================== .......  Magic: 22/23 ======================-- ### ####.....  AC: 4Str: 9 .... ......###  EV: 21Int: 21 ..... #####......##  SH: 0Dex: 15 õ·jjÓ?......###...........#  XL:  7 Next: 74% Place: Dungeon:6 ....$..;......).....#### Noise: ---------  Time: 5584.5 (0.0) ......*...#.)#'#........ -) Magic Parchment ......*...#..#.#........ Cast: Magic Dart õ·jÁÓS###...*...#..#.#........ Scroll  ....*#...#..#.###...... õ·jYÔ#....*#...#..#.###...... o   orc (asleep) ?....o#...#..#......[<.. #.....#+###..##...)..... .....##....[...# _Found a scroll labelled HITTUOHILY.  Aiming: Magic Dart (safe; 1% risk of failure)  õ·jæÔePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (asleep, 100% tohit)õ·j­3Ognf the Magician..........Gnoll.........Health: 51/51 ========================.......Magic: 22/23 ======================--#######.....AC: 4Str: 9..........###EV: 21Int: 21..... #####......##SH: 0Dex: 15......###...........#XL:  7 Next: 74% Place: Dungeon:6õ·j]®....$..;......).....#### Noise: ---------  Time: 5584.5 (0.0)......*...#.)#'#........ -) Magic Parchment......*...#..#.#........ Cast: Magic Dart###...*...#..#.#........ Scroll ....*#...#..#.###......#....*#...#..#.###...... o   orc?....o#...#..#......[<..#.....#+###..##...)..........##....[...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (asleep, 100% tohit)  The magic dart hits the orc bõ·j,¯(ut does no damage.  The orc shouts!õ·j¤?:o.õ·jaI7....õ·jKS:==5.5 (1 _õ·j©[õ·j‰]õ·jÕ+  Ognf the Magician ..........  Gnoll .........  Health: 51/51 ======================== .......  Magic: 21/23 =====================--- ### ####.....  AC: 4Str: 9 .... ......###  EV: 21Int: 21 ..... #####......##  SH: 0Dex: 15 ......###...........#  XL:  7 Next: 74% Place: Dungeon:6 ....$..;......).....#### Noise: ==-------  Time: 5585.5 (0.0)õ·j½,¨ .......*..#.)#'#........ -) Magic Parchment ......*...#..#.#........ Cast: Magic Dart ###...*...#..#.#........ Scroll  ....*#...#..#.###...... #....o#...#..#.###...... o   orc ?.....#...#..#......[<.. #.....#+###..##...)..... .....##....[...#The magic dart hits the orc but does no damage. _The orc shouts!  õ·j]-ÙAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)õ·j7— �Ognf the Magician..........Gnoll.........Health: 51/51 ========================.......Magic: 21/23 =====================---#######.....AC: 4Str: 9..........###EV: 21õ·jE˜ Int: 21..... #####......##SH: 0Dex: 15......###...........#XL:  7 Next: 74% Place: Dungeon:6....$..;......).....#### Noise: ==-------  Time: 5585.5 (0.0).......*..#.)#'#........ -) Magic Parchment......*...#..#.#........ Cast: Magic Dart###...*...#..#.#........ Scroll ....*#...#..#.###......#....o#...#..#.###...... o   orc?.....#...#..#......[<..#.....#+###..##...)..........##....[3õ·jÓ˜ 30m[...#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (100% to hit)  The magic dart hits the orc.  The orc is lightly wounded.õ·jä# :o.õ·jò- 4...õ·j6 9-6.5 (1 _õ·jÕ? õ·jýA õ·jˆh…  Ognf the Magician ..........  Gnoll .........  Health: 51/51 ========================õ·jüv .......  Magic: 20/23 ====================---- ### ####.....  AC: 4Str: 9 .... ......###  EV: 21Int: 21 ..... #####......##  SH: 0Dex: 15 ......###...........#  XL:  7 Next: 74% Place: Dungeon:6 ....$..;......).....#### Noise: =--------  Time: 5586.5 (0.0) ......*...#.)#'#........ -) Magic Parchment ......*...#..#.#........ Cast: Magic Dart ###..*....#..#.#........ [õ·jöxÏ32mScroll  ....o#...#..#.###...... #.....#...#..#.###...... o   orc ?.....#...#..#......[<.. #.....#+###..##...)..... .....##....[...# _The orc is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (lightly  wounded, 100% to hit)õ·j[ϹOgnf the Magician..........Gnoll.........Health: 51/51 ========================.......Magic: 20/23 ====================----õ·jsм#######.....AC: 4Str: 9..........###EV: 21Int: 21..... #####......##SH: 0Dex: 15......###...........#XL:  7 Next: 74% Place: Dungeon:6....$..;......).....#### Noise: =--------  Time: 5586.5 (0.0)......*...#.)#'#........ -) Magic Parchmentõ·j'Ñ......*...#..#.#........ Cast: Magic Dart###..*....#..#.#........ Scroll ....o#...#..#.###......#.....#...#..#.###...... o   orc?.....#...#..#......[<..#.....#+###..##...)..........##....[...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineõ·jcÑ£Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (lightly  wounded, 100% to hit)  The magic dart hits the orc.  õ·j›ÑAThe orc is almost dead.õ·jY:o.õ·j*c)..õ·jùj17.5 (1 _õ·j�rõ·j…tõ·j„  Ognf the Magician ..........  Gnoll .........  Health: 51/51 ======================== .......  Magic: 19/23 ===================----- ### ####.....  AC: 4Str: 9 .... ......###  EV: 21Int: 21 ..... #####......##  SH: 0Dex: 15 ......###...........#  XL:  7 Next: 74% Place: Dungeon:6 ....$..;......).....#### Noise: =--------  Time: 5587.5 (0.0) ......*...#.)#'#........ -) Magic Paõ·j…×rchment ......*...#..#.#........ Cast: Magic Dart ###..o....#..#.#........ Scroll  .....#...#..#.###...... #.....#...#..#.###...... o   orc ?.....#...#..#......[<.. #.....#+###..##...)..... .....##....[...# _The orc is almost dead.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineõ·jx…§Aim: an orc, wielding a +0 falchion and wearing a +0 ring mail (almost dead,  100% to hit)õ·ja 7  Ognf the Magician ..........  Gnoll .........  Health: 51/51 ======================== .......  Magic: 19/23 ===================-----õ·jX T ### ####.....  AC: 4Str: 9 .... ......###  EV: 21Int: 21 ..... #####......##  SH: 0Dex: 15 ......###...........#  XL:  7 Next: 74% Place: Dungeon:6 ....$..;......).....#### Noise: =--------  Time: 5587.5 (0.0) ..........#.)#'#........ -) Magic Parchment ..........#..#.#........ Cast: Magic Dart õ·j˜ ###..)....#..#.#........ Scroll  .....#...#..#.###...... #.....#...#..#.###...... o   orcõ·jÌ û ?.....#...#..#......[<.. #.....#+###..##...).....õ·j1 ¯ .....##....[...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion and wearing a +0 ring mail (almost dead,  100% to hit)  õ·j— \The magic dart hits the orc.  You kill the orc!õ·jè $       ###   ....   .....     .. * *   [<  )  [ õ·j˜¢ )..õ·jÛ® h8.5 (1Magic Dart _õ·jH¶ õ·j9¸ õ·jÅÚÈ......)...#.)#'õ·jŸãõ·j>ê,õ·j_ðõ·jB÷b20=õ·jSýõ·j¹,õ·j, õ·jÚ,õ·jrõ·j¦,õ·jã!õ·jô(O=õ·j¦.õ·j�4,õ·já9õ·j@a1=õ·j‡Eõ·jÈK,õ·jßPõ·j:W,õ·jžeõ·j¦o,õ·jŸvõ·jÍ}õ·j‚~9=õ·j#„õ·jvŠõ·jóŠK2=õ·jM�õ·jÞ–,õ·jŽœõ·jÝ¢,õ·jé©õ·ju°,õ·j¶õ·jè»õ·jZ¼9=õ·j›Áõ·jÂÇ,õ·jjÍõ·jÝÓb3==õ·j7Ùõ·j/9  . . .+###### ####......#. ......###.. #####......##.###.#.$.;.......)......#.)#'#.#..#.#õ·j:: í.###..)....#..#.# .....#...#..#.### #.....#...#..#.###.?.....#...#..#......[<#.....#+###..##...) .....##....[...õ·jTB ,õ·jÑG õ·jH± a . . .#+####### ####......#.. ......###.# #####......##.###.#.$;........)......#.)#'#.#..#.#.###..)....#..#.#. .....#...#..#.### #.....#...#..#.### .?.....#...#..#......[<õ·j ² å ##.....#+###..##...) .....##....[õ·j­» O∆õ·j õ·j" ƒ ∆ . . ..#+######## ####......#.. ......###.# #####......###.###.##......;.........).....#.#.)#'#.#..#.#.###..)....#..#.#. .....#...#..#.###õ·j# . #.....#...#..#.### .?.....#...#..#......[ ##.....#+###..##...) .....##....[õ·j* ,õ·j0 õ·j9 P==õ·j¬= õ·jŸ¦ ¥ ∆.......... ..#+######## ####.......#.. ......###...# #####......# #.###..... #....)..... #......#.)#'#......#..#.####..)....#..#.# .....#...#..#.###. #.....#...#..#.### .?.....#...#..#... ##.....#+###..##...). ....... .....##....[ .....##..). _You now have 312 gold pieces (gained 9).õ·j¬ õ·j¿¬ õ·jų õ·j– Í .. .#+######## ####..... ......#.. ......###..# #####...... ###...............)........#.)#'#...#.õ·jŽ Ý###..).. .....###.. #.....#...####........ #....#..... õ·jò! ,õ·jG) õ·jl� Q .. #+######## ####..... ......#.. ......###..# #####...... ###...............).õ·jÁ� Ù.......#.)#'#..#.....###;.)... #.....###.. #.....#... .?õ·jß� ^..#..#....###+###..##...)õ·jø� D#.........#..........õ·jŽ D õ·j<— õ·jz— õ·j—ž õ·j- Á ..#+######## #### ........#.. ......## ..........# #####...... #........###.... #..........).#............#.)#'# ..............#..#.# ....###..)....#..#.# ... #.;...#...#..#.### .. #.....#...#..#.###õ·j· „ .?.....#...#..#...###.....#+###..##...) .............##...#.......##..). #..#....#.. +....#..>.#.... #õ·jw #õ·jh 9-614.5 (26.0)õ·j :∆õ·j’( E-5.5 (27õ·j™/ õ·j;2 ; _Found a stone staircase leading down.õ·jVà X.......õ·j*Ë õ·jz, M∆........#.. ......# ....# #####..... #........###... #..........).#......#.)#'# ........#..#.# ....###..)....#..#.# ... #.....#...#..#.### .. #;....#...#..#.###......?.....#...#..#.......###.....#+###..##.. .............##...#......##..) #õ·já, u.#....#.. +....#..>.#.... #....#....# ###+#....õ·j36 ,õ·jT< õ·jUž (  ..# #####..... #..###...............)....#.)#'#...........#.#.....###..)..... #.....#..##......#..õ·jÄž F......?...###+###..##. ........... #).....# ...#....õ·j?Ÿ D õ·j.³ ,õ·jb» õ·j4 « .# #####... #........###...#........)#...#............#.)#'#........#..#.##.....###..)....#..#.#õ·j€ ë..#.....#...#..#..#.....#...#..#..;.....#...#..#.###.....#+###..##.. .õ·j« .##õ·jÈ 0. #.õ·jë D.##.. #..#....#õ·j   +....#..>.# #....#....#õ·j? ¶ .....# ...###+# #õ·jß' õ·jN( õ·jr/ õ·jëG õ·jN 18.5 (3.0)õ·j¹Y *9.5 (4õ·jS_ õ·jda ` _c - a scroll labelled HITTUOHILYõ·jƒÇ -...õ·jÓÇ õ·j;Î õ·jÒ0 ð... ####.........#................)#...#............#.)#'#.................#..#.#.##.....###..)....#..#.#........#.....#...#..#.###.#.....#...#..#.#.......#...#..#.........###;....#+###..#... #.............##.õ·j71 . #..##..) #..#....#.+....#..>.#......#....#....#......# ...###+#õ·j¸1 �...#.# .. #.#......#õ·j89 ,õ·j> õ·j­� # ....#...) #...#.....#.)#'# ...........#..#.# ##.....###..)....#..#.# .......#.....#...#..#.## .......#.....#...#..#. .............#...#..#... .....###.....#+###..## ... ........## . #.## ##....#.. +....#..>.#.... #....#....# .....# ...###+# ...#.# .. # .#.#.# #.. +......õ·j?£ õ·jB¥ õ·jT« õ·j* ö ##.)#'#......#.##.....###..).......#.#...###.....#+###..## #...........   #....+....#..>.#....#....## .#.##...... õ·jŒ ,õ·jB$ õ·jE…  ......#.##.....###..).........#.#...###.....#+###..## #...........   õ·já… ¶#....+....#..>.#....#...Scroll ...#+...... õ·j±Œ õ·j � õ·j’ õ·jöò G##.....###..).......##...###.....#+###..## #...........   #....+;...#..>.õ·j^ó y#....#........# ...###+#....#.# .. ...# #...<.## .#.+... .# #### #õ·j„ó /+#õ·j P23<õ·jX ;∆õ·jJ *4.5 (5õ·jz õ·jš 9 _Found a stone staircase leading up.õ·j»S g.....õ·jêY õ·jö½ Ð .......##...###+###..## #...........   #....+....#..>.õ·j¿ Z#............# ...###+####......#.# .. .......#.#.# #....#F<.## .#.# ++F   Prince Ribbit (asleep)#...###õ·j“Á õ·j%Ó õ·jLÛ $.......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll.............#...#..#... Health: 51/51 ========================.....###.....#+###..##.. Magic: 23/23 ========================... #.............##.. AC: 4Str: 9. #.............##.. EV: 21Int: 21#.........#....#.. SH: 0õ·j¤Û ²Dex: 15+....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6#;...#....#....... Noise: ---------  Time: 5624.5 (0.0)...........# ...###+#... -) Magic Parchment###......#.# .. #... Cast: Magic Dartõ·jÅÛ É.......#.#.# #...... Scroll õ·jïÛ ¬.#F<.## .#.# +......+... .##...... F   Prince Ribbit (asleep)õ·jÜ ¢### ## ∆ +......#......õ·j/Ü E#...### _You kill the orc! õ·j˜Ü 3_You now have 312 gold pieces (gained 9). _Found a stone staircase leading down. _c - a scroll labelled HITTUOHILY _Found a stone staircase leading up.  You encounter Prince Ribbit.õ·jqè /  --more--!õ·jýa !õ·j˜q 0Magic Dart!õ·j�} !õ·j|¦ F.F.F 5.5 (1 _#õ·j¿X #õ·jðh 4Prince Ribbit. A frog of unusual size, with a tiny crown perched incongruously atop his head. Max HP: ~39Will: +AC: noneEV: ++++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 140% (swim: 233%) (normally travels faster than you) You have about 46% to hit with your parchments. He has about 31% to hit you. Attack Max Damage Hit 20 He is resistant to drowning. He is cold-blooded and may be slowed by cold attacks. He can travel through water. He possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Blink [!]: Description|Quote/õ·j`= .......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll.............#...#..#... Health: 51/51 ========================.....###.....#+###..##.. Magic: 23/23 ========================... #.............##.. AC: 4Str: 9. #.............##.. EV: 21Int: 21#.........#....#.. SH: 0Dex: 15+....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6#;...#....#....... Noise: ---------  Time: 5625.5 (1.0)...........# ...###+#... -) Magic Parchment###[/õ·jA> m37m.F....#.# .. #... Cast: Magic Dart.......#.#.# #...... Scroll .#.<.## .#.# +......+... .##...... F   Prince Ribbit### ## ∆ +......#......#...### _You kill the orc! _You now have 312 gold pieces (gained 9). _Found a stone staircase leading down. _c - a scroll labelled HITTUOHILY _Found a stone staircase leading up. _You encounter Prince Ribbit./õ·jõC /õ·j�E /õ·j×J /õ·jªL 0õ·j¢ç CQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (2/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on3õ·j9¾ 3õ·j!É R.......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll.............#...#..#... Health: 51/51 ========================.....###.....#+###..##.. Magic: 23/23 ========================... #.............##.. AC: 4Str: 9. #.............##.. EV: 21Int: 21#.........#....#.. SH: 0Dex: 153õ·j�É 8+....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6#;...#....#....... Noise: ---------  Time: 5625.5 (0.0)...........# ...###+#... -) Magic Parchment###.F....#.# .. #... Cast: Grave Claw (2/3).......#.#.# #...... Scroll .#.<.## .#.# +......3õ·j"Ê í+... .##...... F   Prince Ribbit### ## ∆ +......#......#...### _You kill the orc! _You now have 312 gold pieces (gained 9). _Found a stone staircase leading down. _c - a scroll labelled HITTUOHILY _Found a stone staircase leading up. _You encounter Prince Ribbit.3õ·j–Ë 3õ·j�Ð 3õ·jÒÑ 4õ·j ›  .......#.....#...#..#.## Ognf the Magician .......#.....#...#..#.## Gnoll .............#...#..#... Health: 51/51 ======================== .....###.....#+###..##.. Magic: 21/23 =====================--- ... #.............##.. AC: 4Str: 9 . #.............##.. EV: 21Int: 21 #.........#....#.. SH: 0Dex: 15 +....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6 #;...#....#....... Noise: ---------  Time: 5625.5 (0.0) ...........# ...###+#... -) Magic Parchment ###.F....#.# .. #... Cast: Grave Claw (2/3) ...[39;4õ·j­› C49m....#.#.# #...... Scroll  .#.<.## .#.# +...... +... .# #...... F   Prince Ribbit ### ## ∆ +...... #...... #...### _Found a stone staircase leading up. _You encounter Prince Ribbit.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Prince Ribbit5õ·j³? ù.......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll.............#...#..#... Health: 51/51 ========================5õ·j@ .....###.....#+###..##.. Magic: 21/23 =====================---... #.............##.. AC: 4Str: 9. #.............##.. EV: 21Int: 21#.........#....#.. SH: 0Dex: 15+....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6#;...#....#....... Noise: ---------  Time: 5625.5 (0.0)...........# ...###+#... -) Magic Parchment###.*....#.# .. #... Cast: Grave Claw (2/3)5õ·j{@ ÿ.......#.#.# #...... Scroll .#.<.## .#.# +......+... .##...... F   Prince Ribbit### ## ∆ +......#......#...### 5õ·j£@ x_Found a stone staircase leading up. _You encounter Prince Ribbit.5õ·jÇ@ lAiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle5õ·jó@ @Dir - move targetAim: Prince Ribbit5õ·j ~(bound)  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: Prince Ribbit  You unleash the spiteful dead! The jagged bones skewer Prince Ribbit.  Prince Ribbit is lightly wounded.5õ·jêŸ z FPrince Ribbit is pinned in place!5õ·j  <==6.5 (115õ·j§ 5õ·jë© p _Prince Ribbit lets out a mournful croak.:õ·j2«:õ·jŠ­?Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on?õ·j¢)?õ·j<,&.......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll?õ·je,Ó.............#...#..#... Health: 51/51 ========================?õ·jy,.....###.....#+###..##.. Magic: 21/23 =====================---?õ·j�,Ì... #.............##.. AC: 4Str: 9?õ·j§,×. #.............##.. EV: 21Int: 21?õ·j¾,±#.........#....#.. SH: 0Dex: 15?õ·j>-+....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6?õ·j\-–#;...#....#....... Noise: ==-------  Time: 5626.5 (0.0)...........# ...###+#... -) Magic Parchment?õ·jŒ-###.F....#.# .. #... Cast: Searing Ray?õ·j¥-³.......#.#.# #...... Scroll ?õ·jÌ-¥.#.<.## .#.# +......+... .##...... F   Prince Ribbit (bound)?õ·jô-¢### ## ∆ +......#......?õ·j”.U#...###Dir - move targetAim: Prince Ribbit  You unleash the spiteful dead! The jagged bones skewer Prince Ribbit.  Prince Ribbit is lightly wounded.  Prince Ribbit is pinned in place! _Prince Ribbit lets out a mournful croak.?õ·jý0?õ·jý6?õ·jA8?õ·jáÐ È .......#.....#...#..#.## Ognf the Magician .......#.....#...#..#.## Gnoll .............#...#..#... Health: 51/51 ======================== .....###.....#+###..##.. Magic: 19/23 ===================----- ... #.............##.. AC: 4Str: 9 . #.............##.. EV: 21Int: 21 #.........#....#.. SH: 0Dex: 15 ?õ·jIÑ ¾+....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6 #;...#....#....... Noise: ==-------  Time: 5626.5 (0.0) .....**....# ...###+#... -) Magic Parchment ###.F....#.# .. #... Cast: Searing Ray?õ·j¬Ñ  .......#.#.# #...... Scroll  .#.<.## .#.# +...... +... .# #...... F   Prince Ribbit (bound)?õ·jÓÑ = ### ## ∆ +...... ?õ·jøÑ "#...... #...###?õ·jÒ ‰Prince Ribbit is pinned in place! _Prince Ribbit lets out a mournful croak.?õ·jMÒ XAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle?õ·jsÒ ~Shift-Dir - straight lineAim: Prince Ribbit (lightly wounded, bound in place, 66% to hit)?õ·jaXs.......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll.............#...#..#... Health: 51/51 ========================.....###.....#+###..##.. Magic: 19/23 ===================-----... #.............##.. AC: 4Str: 9. #.............##.. EV: 21?õ·jÃXöInt: 21#.........#....#.. SH: 0Dex: 15+....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6#;...#....#....... Noise: ==-------  Time: 5626.5 (0.0)?õ·jðXÙ.....**....# ...###+#... -) Magic Parchment###**....#.# .. #... Cast: Searing Ray?õ·j ]t.......#.#.# #...... Scroll .#.<.## .#.# +......+... .##...... F   Prince Ribbit (bound)### ## ∆ +......#......#...###Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Prince Ribbit (lightly wounded, bound in place, 66% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit.  Prince Ribbit is moderately wounded.?õ·jàɧ..FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Prince Ribbit (lightly wounded, bound in place, 66% to hit)  You focus your ray upon Prince Ribbit. The searing ray hits Prince Ribbit.  Prince Ribbit is moderately wounded.  (Press . to maintain the ray.)?õ·jŠëN ...  Prince Ribbit blinks!?õ·jüì¤7.5 (1ontinue: Searing RayRay ?õ·jó?õ·jcõs _Prince Ribbit asks, "Just a little smooch?"Cõ·j+Å ‹ **The searing ray hits Prince Ribbit!Cõ·jH:F.Cõ·jÏUÜ .Prince Ribbit is heavily wounded.Prince Ribbit winks and puckers his lips.Cõ·jX—8--8+ Cõ·j„_Cõ·jïbD _Prince Ribbit completely misses you.Cõ·j&cGõ·jht ¦ ** The searing ray hits Prince Ribbit.Gõ·jíü ¬ F.  Prince Ribbit is severely wounded.Gõ·j/ÿ £7--=9++ Gõ·jÙ Gõ·jØ Z _Prince Ribbit completely misses you.Lõ·jRãLõ·j6å~Quiver which action? ([-] to clear) Lõ·jŽå:Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  Lõ·jßågb - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  Lõ·jæ$f - Continue: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onNõ·jÐé.......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll.............#...#..#... Health: 51/51 ========================.....###.....#+###..##.. Magic: 17/23 =================-------... #.............##.. AC: 4Str: 9. #.............##.. EV: 21Int: 21#.........#....#.. SH: 0Dex: 15+....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6#;...#....#....... Noise: ==-------  Time: 5629.5 (0.0).......F...# ...###+#... õ·jOë m-) Magic Parchment###......#.# .. #... Cast: Grave Claw (1/3).......#.#.# #...... Scroll Ray++ .#.<.## .#.# +......+... .##...... F   Prince Ribbit### ## ∆ +......#......#...###Prince Ribbit is heavily wounded.Prince Ribbit winks and puckers his lips. _Prince Ribbit completely misses you.The searing ray hits Prince Ribbit.  Prince Ribbit is severely wounded. _Prince Ribbit completely misses you.Nõ·jœïNõ·jÂðPõ·j8® .......#.....#...#..#.## Ognf the Magician .......#.....#...#..#.## Gnoll .............#...#..#... Health: 51/51 ======================== .....###.....#+###..##.. Magic: 15/23 ===============--------- ... #.............##.. AC: 4Str: 9 . #.............##.. EV: 21Int: 21 #.........#....#.. SH: 0Dex: 15 +....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6 #;...#....#....... Noise: ==-------  Time: 5629.5 (0.0) .......F...# ...###+#... -) Magic Parchment ###......#.# .. #... Cast: Põ·jõ®×[40mGrave Claw (1/3) .......#.#.# #...... Scroll Ray++  .#.<.## .#.# +...... +... .# #...... F   Prince Ribbit ### ## ∆ +...... #...... #...###Prince Ribbit is severely wounded. _Prince Ribbit completely misses you.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Prince Ribbit (severely wounded)Põ·jÏÊ R.......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll.............#...#..#... Health: 51/51 ========================.....###.....#+###..##.. Magic: 15/23 ===============---------... #.............##.. AC: 4Str: 9. #.............##.. EV: 21Int: 21#.........#....#.. SH: 0Dex: 15Põ·jÌ +....#..>.#....... XL:  7 Next: 74% Place: Dungeon:6#;...#....#....... Noise: ==-------  Time: 5629.5 (0.0).......*...# ...###+#... -) Magic Parchment###......#.# .. #... Cast: Grave Claw (1/3).......#.#.# #...... Scroll Ray++ .#.<.## .#.# +......+... .##...... F   Prince Ribbit### ## ∆ +......#......#...###Prince Ribbit is severely wounded. _Prince Ribbit completely misses you.Aiming: Grave Claw (safe;Põ·jaÌ z 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Prince Ribbit (severely wounded)Põ·j § ņ  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: Prince Ribbit (severely wounded)  You unleash the spiteful dead! The jagged bones skewer Prince Ribbit!!  You kill Prince Ribbit!Põ·jŒ¬ q*Põ·j4 È †  Prince Ribbit returns to his original shape as he dies.  The last of your harvested death is exhausted.Põ·jN Põ·jÁT R.......#.....#...#..#.## Ognf the Magician.......#.....#...#..#.## Gnoll.............#...#..#... Health: 52/52 ========================.....###.....#+###..##.. Magic: 16/23 ================--------... #.............##.. AC: 4Str: 9. #.............##.. EV: 21Int: 21#.........#....#.. SH: 0Dex: 15Põ·j¢U +....#..>.#....... XL:  7 Next: 120% Place: Dungeon:6#;...#....#....... Noise: ==-------  Time: 5630.5 (1.0).......†...# ...###+#... -) Magic Parchment###......#.# .. #... Cast: Grave Claw (0/3).......#.#.# #...... Scroll -GClaw .#.<.## .#.# +......+... .##...... ### ## ∆ +...... #...... #...### Your Staves skill increases to level 3!Your Ranged Weapons skill increases to level 3!Your Throwing skill increases to level 3!Your Armour skill increases to level 3!Your Shields skill increases to level 3!Your UnarmedPõ·j^V 9 Combat skill increases to level 3!Põ·j$W ­Throwing skill increases to level 3!ArmourShieldsUnarmePõ·j�W Žd Combat skill increases to level 3!Evocations skill increases to level 3! have reached level 8!Põ·j¼a /  --more--Rõ·j í{8/584=1080% Rõ·jZòRõ·jãóR _You feel stronger.Xõ·j!€ .Xõ·j� Xõ·jï„ Xõ·jš‰ Xõ·jŠ $ _Xõ·jÒŽ Xõ·j³“ Xõ·j ” Xõ·j.— Xõ·j-› ,Xõ·j‡ž Xõ·j³¢ Xõ·j.£ Xõ·jõ¥ Xõ·j¤© Xõ·jõ© Xõ·j0­ Xõ·j± Xõ·jY± M7=Xõ·j­´ Xõ·j(¹ ,Xõ·jK¼ Xõ·j[À Xõ·jÁ Xõ·jIÄ Xõ·j¤É Xõ·jêÉ Xõ·jÍ Xõ·jˆÑ O=Xõ·jãÔ Xõ·jæß w8=Xõ·j á ,Xõ·j!ä Xõ·j—ç Xõ·j!è Xõ·j7ë Xõ·j²ï ,Xõ·j¹ò Xõ·jö Xõ·jiö 9=Xõ·jÄù Xõ·jþý Xõ·jEþ K9=Xõ·j¸ Xõ·j7 Xõ·j¹ Xõ·jÑ Xõ·jÇ ,Xõ·j^ Xõ·j@ Xõ·j› Xõ·jÇ Xõ·jÉ Xõ·j2 9=Xõ·jS Xõ·j.# Xõ·jƒ# $20Xõ·j²# (=Xõ·jæ& Xõ·jê* ,Xõ·jŠ. Xõ·jÅ1 ,Xõ·j5 Xõ·je9 ,Xõ·jN< Xõ·jþ? Xõ·j A 9=Xõ·j_C Xõ·jqG ,Xõ·jÐJ Xõ·jtS w1=Xõ·jÿU ,Xõ·j Y Xõ·jef ,Xõ·jmk Xõ·jÓp ,Xõ·j2u Xõ·j¨y O=Xõ·j!} Xõ·j-ƒ Xõ·jŃ K2=Xõ·jy‡ Xõ·j¦‹ Xõ·jŒ Xõ·j§� Xõ·j#” ,Xõ·j“— Xõ·jr› Xõ·jÆ› Xõ·jÙž Xõ·j¶£ Xõ·j¤ 9=Xõ·j˜§ Xõ·jy« Xõ·jã« K3=Xõ·jX¯ Xõ·jB³ ,Xõ·j\· Xõ·j » ,Xõ·js¾ Xõ·jÒ Xõ·jAà Xõ·jŒÆ Xõ·jlÊ Xõ·jÇÊ 9=Xõ·j&Î Xõ·jÓ 94Xõ·jÔ (=Xõ·jÒÖ Xõ·jš5  ...###+###..## #...........   Xõ·j�6z...#....+....#..>.#######.........;...# ...###+####......#.# .. .......#.#.# #...#.<.## .#.# +#...Xõ·j¨=Xõ·jò=Xõ·j5CXõ·j‚¦¹  .#.....#...#..#. ......#...#..# .....###.....#+###..## ... #.## . #.## #.........#....# +....#..>.#Xõ·jÖ¦¹#....#....#†...# ...###+##......#.# .. #.#.#.# #.#.<.###.#.# +Xõ·jú¦d. +... .# #Xõ·j§› #### ## ∆ +Xõ·jQ§T # #... Xõ·js§4 #...Xõ·j“§eYou see here the human corpse of Prince Ribbit.Xõ·j§¯:∆Xõ·jZ° _Xõ·j¶Xõ·jÐÿ .......#...#..#.∆.....###.....#+###..## ... #.............## . #..## #.#....# +....#..>.#....#########....#....#+........†...# ...###+#Xõ·j6 ####..;...#.# .. #.........#.#.# #..#.<.###.#.# +. +... .# # #### ## ∆ + Xõ·j“„# #...# #... Xõ·jÁ Xõ·j3!Xõ·jŸ!Xõ·jß&Yõ·j_EÐ∆.....###.....#+###..# ... #............. . #... #.#.... +....#..>.#....#########....#....# +........†...# ...###+#Yõ·j¸EŠ.#####......#.# .. #.......;..#.#.# #..#...#.<.###.#.# ++.. +.... .# #Yõ·jãEË ###### ## ∆ + #Yõ·jFt # #... Yõ·jNYõ·jgN9=Yõ·jKSYõ·jê³@ ... #........... #.. #..#....+....#..>#########..+........†...# ...###+#.#####......#.# .. .........#.#.# #...Yõ·jb´Š#...#.<;###++.. +.......# # ######### ∆ + # Yõ·j8»,Yõ·j‰¿Yõ·j÷  . #. #.#... +....#..>.##########....#....# +........†...# ...###+Yõ·j[!.#####......#.# ..  ..........#.#.# #.. #...#.<.###.#.# + +.. +.;.....# # ######### ∆ +Yõ·jˆ!- #Yõ·j®!Q # # Yõ·jÏ! Yõ·j-*,Yõ·jÀ/Yõ·j•á . # #..# +....#..>.# #########....#....# +........†...# ...### .#####......#.# .. ..........#.#.# # #...#.<.###.#.# + +.. +;......# #Yõ·jz•  # ∆ + # # #Yõ·jœ,Yõ·j8¡Yõ·jÆþ......#.....#...+...'#........####Yõ·jc ,Yõ·j‰Yõ·j’oT  . # #...#. +....#..>.#. #########....#....#. +........†...# ....#####......#.# ..........#.#.# # #...#.<.###.#.# +Yõ·jHp +...;.......# # #...# ∆ +.. #.###### # # _You open the door.Yõ·jõvYõ·jgwYõ·j{|Yõ·j Ý™  . #..# #.#.. +....#..>.#.. #########....#....#..+........†...# ...#....#####......#.# .. .............#.#.#  #...#.<.###.#.#  +..;'.......#  #...Yõ·jØÝÈ# ∆  ........ #.########Yõ·j ÞA  There is an open door here.Yõ·j™åYõ·jæ _Yõ·j#ëYõ·j°Jé..# #.>+....#..>. #########...+........†...# #....#####......#.# ..  .............# Yõ·jKô #...#.<.##+...'.......# #..;######### ∆#.............. #.#############Yõ·j;S9--82.5 (52.0)Yõ·jâYYõ·jsZF--3.5 (53Yõ·j—_Yõ·jâa; _Found a stone staircase leading down.[õ·j$dO..†....'..[õ·jpd[õ·jj[õ·j“ÉÊ ...> +....#..>. .....#########....#.... .....+........†...# ... #....#####......#.# .. .............#.#.#  #...#.<.###.#.#. +...'.......# [õ·jãÉd....##...######### ∆#.....;........  #.#############[õ·jžÐ,[õ·jjÕ[õ·j7Ö ...> +....#..> .....#########....# .....+........†...#  #....#####......#.#  .............#.#.#. #...#.<.###.#.#.. +...'.......#.##...# ∆ #....;.. #.#[õ·jõ=,[õ·j C[õ·jŒ¯— ...> +....#.. .....#....# .....+.†...# ## #....#####......#.# #.. .............#.#.##... #...#.<.###.#.##.... +...'.......##.....##...# ∆ #...;... #.#[õ·j˜º,[õ·jÊ¿[õ·jK!Î ...> +....# .....#....# .....+........†...#  ####....#####......#.# #................#.#.# #..... #...#.<.###.#.# #..... +...'.# #.....##...# ∆ #..;.... #.##[õ·j(,[õ·jž-[õ·jú�’   ...> +....#   .....#....#   .....+.†...#   ####....#####......#.#   #................#.#.#   #.....##...#.<.###.#.#   #.....++...'.#   #.....##...#   #.;.....   #.#  [õ·jX‘Ž #.  #.  #.  #.  #.  #.  [õ·jY—,[õ·jì›[õ·jþì# #.....#...>.S +.#########. .....+........†..###....#####................##...#.<.###.#.#++...'.......#....;##...#############..............#############S   adder (asleep)#.[õ·jÛf  You encounter an adder.[õ·jV [õ·j¤M∆8.0)[õ·jª19.5 (6 _[õ·jÚ[õ·jÍ\õ·j¬ u ..#  ∆ #...>.S  ..... .....† ####... #...... #.....#< #.....+  #....;##...  ####..............  #.############# \õ·jO � #. #. #. #. #. #.\õ·jÖ�! ..#  ∆ #...>.S  ..... .....† ####... #...... #.....#< #.....+  #....;##...  ####..............  #.#############  #. #. #. #. #. \õ·j³£\õ·j,¤\õ·jñ¨\õ·jF«] _An adder is nearby!_õ·jŸ†_õ·j[ˆÆ Your spells (describe)TypeFailure Level a - Magic DartConjuration_õ·jÿˆ 1%1  b - BlinkTranslocation1%2  c - Call ImpSummoning1%2  d + Grave ClawNecromancy1% 2 e - Searing RayConjuration1%2 _õ·j.‰ÛSelect a spell to describe [?] help [!]/[I] toggle spell headers`õ·j?’`õ·jܘ`õ·j%¡ß ..##..... Ognf the Magician  ∆ #...>.S+....# Gnoll  .....#########....# Health: 58/58 ========================  .....+........†...# Magic: 24/24 ========================  ####....#####......#.# AC: 4Str: 10  #................#.#.# EV: 21Int: 21  `õ·j ¡»#.....##...#.<.###.#.# SH: 0Dex: 15  #.....++...'.......#XL:  8 Next: 10% Place: Dungeon:6  #....;##...#########Noise: ---------  Time: 5689.5 (0.0)  `õ·jС¯####..............-) Magic Parchment  `õ·j¢³#.#############Cast: Grave Claw (0/3)  #.`õ·j-¢CScroll -GClaw  `õ·jR¢;#.  `õ·jz¢¢#.S   adder (asleep)  `õ·j¤¢v#.  #.  `õ·jÌ¢�#. _You see here the human corpse of Prince Ribbit. _You open the door. `õ·jö¢€_There is an open door here. _Found a stone staircase leading down. _You encounter an adder. `õ·j £P_An adder is nearby!`õ·jõ©`õ·jtª`õ·jR¶aõ·jºaõ·jcÆMGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded)  k - an orb of energy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talismancõ·jwh cõ·jùpU ..##..... Ognf the Magician  ∆ #...>.S+....# Gnoll  .....#########....# Health: 58/58 ========================  .....+........†...# Magic: 24/24 ========================  cõ·j˜q7####....#####......#.# AC: 4Str: 10  #................#.#.# EV: 21Int: 21  #.....##...#.<.###.#.# SH: 0Dex: 15  #.....++...'.......#XL:  8 Next: 10% Place: Dungeon:6 cõ·jðqª #....;##...#########Noise: ---------  Time: 5689.5 (0.0)  ####..............-) Magic Parchment cõ·jAr1 #.#############Cast: Grave Claw (0/3)  #.Scroll -GClaw  #. cõ·j€rð #.S   adder (asleep)  #.  cõ·jÄrê#.  #. _You see here the human corpse of Prince Ribbit. _You open the door. _There is an open door here. cõ·jþr®_Found a stone staircase leading down. _You encounter an adder. _An adder is nearby!cõ·jzcõ·j {cõ·jN�cõ·jƒcõ·jF¼ ² Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Mephitic CloudConjuration/Alchemy/Air 3% 3  c - Hellfire MortarFire/Earth/Forgecraft 100% 7  d - Splinterfrost ShellIce/Forgecraft100% 7 13 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdõ·jD“dõ·jø™dõ·j«¤ ..##..... Ognf the Magician  ∆ #...>.S+....# Gnoll  .....#########....# Health: 58/58 ========================  .....+........†...# Magic: 24/24 ========================  ####....#####......#.# AC: 4Str: 10  #................#.#.# EV: 21Int: 21  #.....##...#.<.###.#.# SH: 0Dex: 15  #.....++...'.......#XL:  8 Next: 10% Place: Dungeon:6  #....;##...#########Noise: ---------  Time: 5689.5 (0.0)  ####..............õ·j%¥ï33m-) Magic Parchment  #.#############Cast: Grave Claw (0/3)  #.Scroll -GClaw  #.  #.S   adder (asleep)  #.  #.  #. _You see here the human corpse of Prince Ribbit. _You open the door. _There is an open door here. _Found a stone staircase leading down. _You encounter an adder. _An adder is nearby!dõ·jñ¨P  Okay, then.dõ·jªdõ·j°¯dõ·j². _eõ·j-Ç eõ·jåÉ ‚Gear: 11/52 gear slots (Left/Right/Tab to switch category) eõ·jZÊ ËHand Weapons (go to first with ))  a - a +1 dagger (melded) Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded)  k - an orb of energy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talismanhõ·j¥?´e - a scarab talisman. A small golden cameo of a beetle. Transforms the wearer into a sun scarab, a fiery insect that carries around a mote of searing heat and light outside itself, like a tiny sun. This solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the wearer to cast. ____________________________________________________________  Skill HP AC Flare Dmg ---------------------------------------- Min 8 +0% +5.0 2d14 Max 14 +0% +9.0 2d24 Cur 2.7 -53% +1.5 2d5  Size: SmallrF: ++.rPois: x Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones (p)ut on, (d)rop, (=)adjust, or (i)nscribe.nõ·j› è Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) nõ·j· w a - a +1 dagger (melded) Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded)  k - an orb of energy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}  e - a scarab talisman oõ·j‡ôoõ·j3ûoõ·jaþi ..##..... Ognf the Magician  ∆ #...>.S+....# Gnoll  .....#########....# Health: 58/58 ========================  oõ·jëþœ.....+........†...# Magic: 24/24 ========================  ####....#####......#.# AC: 4Str: 10  #................#.#.# EV: 21Int: 21  #.....##...#.<.###.#.# SH: 0Dex: 15  #.....++...'.......#oõ·j`ÿ�XL:  8 Next: 10% Place: Dungeon:6  #....;##...#########Noise: ---------  Time: 5689.5 (0.0)  ####..............-) Magic Parchment  #.#############oõ·j°ÿˆCast: Grave Claw (0/3)  #.Scroll -GClaw  #.  #.S   adder (asleep)  oõ·jëÿv#.  #.  oõ·j˜…#. _You open the door. _There is an open door here. _Found a stone staircase leading down. oõ·j°_You encounter an adder. _An adder is nearby! _Okay, then.oõ·j3oõ·joõ·j4põ·jm  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting3.0   1.0  +8   + Spellcasting 7.8   2.0  +8          + Maces & Flails 3.0   1.0  +8   + Conjurations   6.3   1.8  +6  + Axes3.0   1.0  +8   + Hexes   4.2   1.1  +6  + Polearms3.0   1.0  +8   + Summonings  õ·j 0;10;1m 5.1   1.4  +6  + Staves3.0   1.0  +8   + Necromancy   5.1   1.4  +6  + Unarmed Combat 3.0   1.0  +8   + Forgecraft   4.2   1.1  +6  + Throwing3.0   1.0  +8   + Translocations   5.1   1.4  +6       + Alchemy   4.2   1.1  +6  + Short Blades 3.0   1.0  +8  põ·jdX  + Fire Magic   4.2   1.1  +6  + Long Blades3.0   1.0  +8   + Ice Magic   4.2   1.1  +6  + Ranged Weapons 3.0   1.0  +8   + Air Magic   4.2   1.1  +6       + Earth Magic   4.2   1.1  +6  + Armour3.0   1.0  +8      + Dodging5.5   1.5  +8   + Invocations3.3 õ·jz[¹m  0.8  +9  + Shields3.0   1.0  +8   + Evocations3.0   1.0  +8  + Stealth5.2   1.5  +8   + Shapeshifting 2.7   0.9  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by scribal knowledge are in green.  [?] Help  [_] enhanced|base level [!] training|costtõ·jNýtõ·jƒtõ·j š ..##..... Ognf the Magician  ∆ #...>.S+....# Gnoll  .....#########....# Health: 58/58 ========================  .....+........†...# Magic: 24/24 ========================  ####....#####......#.# AC: 4Str: 10  #................#.#.# EV: 21Int: 21  #.....##...#.<.###.#.# SH: 0Dex: 15  #.....++...'.......#XL:  8 Next: 10% Place: Dungeon:6  #....;##...#########Noise: ---------  Time: 5689.5 (0.0)  tõ·jF -####..............-) Magic Parchment  #.#############Cast: Grave Claw (0/3)  #.Scroll -GClaw  #.  #.S   adder (asleep)  #.  #.  #. _You open the door. _There is an open door here. _Found a stone staircase leading down. _You encounter an adder. _An adder is nearby! _Okay, then.tõ·j‘tõ·jStõ·jtõ·jÄvõ·j”^ võ·j�_ _Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onzõ·jW zõ·j°5 ..##..... Ognf the Magician  ∆ #...>.Szõ·jF±É+....# Gnoll  .....#########....# Health: 58/58 ========================  .....+........†...# Magic: 24/24 ========================  ####....#####......#.# AC: 4Str: 10  #................#.#.# EV: 21Int: 21  #.....##...#.<.###.#.# SH: 0Dex: 15  #.....++...'.......#XL:  8 Next: 10% Place: Dungeon:6  #....;##...#########Noise: ---------  Time: 5689.5 (0.0)  ####..............zõ·j.²Ö-) Magic Parchment  #.#############Cast: Magic Dart  #.Scroll -GClaw  #.  #.S   adder (asleep)  #.  #.  #. _You open the door. zõ·jq²þ_There is an open door here. _Found a stone staircase leading down. _You encounter an adder. _An adder is nearby! _Okay, then.zõ·j¼zõ·jäÂzõ·jyÄ{õ·j7€ ..# #..... Ognf the Magician ∆ #...>.S +....# Gnoll ....*#########....# Health: 58/58 ======================== ....*+........†...# Magic: 23/24 =======================- ####..*.#####......#.# AC: 4Str: 10 #.....*..........#.#.# EV: 21Int: 21 #....*##...#.<.###.#.# SH: 0Dex: 15 #....*++...'.......#  XL:  8 Next: 10% Place: Dungeon:6 #....;##...#########  Noise: ---------  Time: 5689.5 (0.0){õ·jƒ�¨ ####..............  -) Magic Parchment #.#############  Cast: Magic Dart #. Scroll -GClaw  #. #. S   adder (asleep) #. #. #. _An adder is nearby! _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit){õ·jÊJ… ..##..... Ognf the Magician  ∆ #...>.S+....# Gnoll  ....*#########....# Health: 58/58 ========================  {õ·j8L£....*+........†...# Magic: 23/24 =======================-  ####..*.#####......#.# AC: 4Str: 10  #.....*..........#.#.# EV: 21Int: 21  #....*##...#.<.###.#.# SH: 0Dex: 15  #....*++...'.......#XL:  8 Next: 10% Place: Dungeon:6  #....;##...#########Noise: ---------  Time: 5689.5 (0.0)  ####..............-) Magic Parchment  #.#############Cast: Magic Dart  #.Scroll -GClaw  #. {õ·jSM #.S   adder  #.  #.  #.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.{õ·jÖÙý.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded.hisses angrily.{õ·j>á>.....{õ·jç:=90.5 (1 _{õ·j í{õ·j÷í|õ·jD¦ý ..# #..... Ognf the Magician ∆ #...>.. +....# Gnoll ....S#########....# Health: 58/58 ======================== ...*.+........†...# Magic: 22/24 ======================-- ####..*.#####......#.# AC: 4Str: 10 #.....*..........#.#.# EV: 21Int: 21 #....*##...#.<.###.#.# SH: 0Dex: 15 #....*++...'.......#  XL:  8 Next: 10% Place: Dungeon:6|õ·j¯¦ #....;##...#########  Noise: =--------  Time: 5690.5 (0.0) ####..............  -) Magic Parchment #.#############  Cast: Magic Dart #. Scroll -GClaw |õ·jå¦ #. #. S   adder |õ·j §w#. #.|õ·j.§L #.The adder is lightly wounded. |õ·jM§£_The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  |õ·jm§ÍPress: ? - help, Q - select action, ( or ) - cycle|õ·jŒ§iShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)|õ·j¤¸ " ..##..... Ognf the Magician  ∆ #...>..+....# Gnoll  ....S#########....# Health: 58/58 ========================  ...*.+........†...# Magic: 22/24 ======================--  ####..*.#####......#.# AC: 4|õ·jd¹ Str: 10  #.....*..........#.#.# EV: 21Int: 21  #....*##...#.<.###.#.# SH: 0Dex: 15  #....*++...'.......#XL:  8 Next: 10% Place: Dungeon:6  #....;##...#########Noise: =--------  Time: 5690.5 (0.0)  ####..............-) Magic Parchment  #.#############Cast: Magic Dart  #.Scroll -GClaw  #. |õ·j¸¹ + #.S   adder  #.  #.  #.|õ·jkº $Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.|õ·j„C ©.S.S|õ·jaI 4.....|õ·j5J 11.5 (1 _|õ·j.P |õ·jfq }õ·j¹·ä ..# #..... Ognf the Magician ∆ #...>.. +....# Gnoll .....#########....# Health: 58/58 ======================== .....+........†...# Magic: 21/24 =====================--- ####.S..#####......#.# AC: 4Str: 10 #....*...........#.#.# EV: 21Int: 21 }õ·j¯¸V#....*##...#.<.###.#.# SH: 0Dex: 15 #....*++...'.......#  XL:  8 Next: 10% Place: Dungeon:6 #....;##...#########  Noise: =--------  Time: 5691.5 (0.0) ####..............  -) Magic Parchment #.#############  Cast: Magic Dart #. Scroll -GClaw  #. }õ·jþ¸7#. S   adder #. #.}õ·j?¹ #.The magic dart hits the adder. _The adder is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  }õ·j‚¹`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)}õ·j‡·é ..# #..... Ognf the Magician ∆ #...>.. +....# Gnoll .....#########....# Health: 58/58 ======================== .....+........†...# Magic: 21/24 =====================--- ####.†..#####......#.# AC: 4Str: 10}õ·j`¸  #................#.#.# EV: 21Int: 21 #.....##...#.<.###.#.# SH: 0Dex: 15 #.....++...'.......#  XL:  8 Next: 10% Place: Dungeon:6 #....;##...#########  Noise: =--------  Time: 5691.5 (0.0) ####..............  -) Magic Parchment #.#############  Cast: Magic Dart #. Scroll -GClaw }õ·j²¸ #. #. S   adder }õ·jò¸Š#. #. #.}õ·j¹‚Aiming: Magic Dart (safe; 1% risk of failure)  }õ·j?¹`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  }õ·jd¹_The magic dart hits the adder!  You kill the adder!}õ·jÀc ..#  ∆    †  #....* #....*< #....*  .      #.     }õ·jíQ‡...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder!  You kill the adder!  You have harvested enough death to cast Grave Claw an additional time.}õ·jƒ[{12.5 (1Magic Dart _}õ·jka}õ·j$c�õ·j+ÊB......�õ·j™Ê�õ·j®Ï�õ·jØ,�õ·jÇØ�õ·jPÞ,�õ·j6â�õ·jæ�õ·jãæD2=�õ·jfê�õ·jžï,�õ·j�ó�õ·jø,�õ·jfü�õ·jb�õ·j¬�õ·j>�õ·j} �õ·jÎ 9=�õ·jƒ�õ·jX#�õ·jÅ#K3=�õ·j¬)�õ·jm/,�õ·jë4�õ·j*;,�õ·jR@�õ·j.E,�õ·jéJ�õ·jˆPO=�õ·jéT�õ·jZ�õ·jŸZK4=�õ·jø^�õ·jµÀ{  ∆ #...>.. +   .....#########....   .....+........†...  ####.†..#####......#.   #................#.#.   #.....##...#.<.###.#.   #.....++...'.......#   #.....##...#########   ####;.............   #.#############   #.#  �õ·j£Áî #.#  #.#  #.#  #.#  #.# �õ·jˆÉ,�õ·j•Î�õ·j¬/* .....#########+........†####.†..#####......#................##.....##...#.<.###.....++...'.......# #.....##...############..............  #;############# .�õ·jÝ5,�õ·j»Q�õ·j½¶#M∆ #...>.. +#########. .....+........†..###.†..#####.....#................#.....##...#.<.###.#.#.....++...'.......#.....##...#############;..............#############  #.#..#�õ·j À,�õ·j:Æ�õ·jÀ1‚ ..# #∆ #...>.. +#########. .....+........†..###.†..#####................##...#.<.###.#..++...'.......#...;.##...#############...............##############�õ·j'9O=�õ·jø>�õ·jw¢¹ . ...###..#∆ #...>.. +#########. .....+........†..###.†..#####................##...#.<.###.#..++...'.......�õ·j;£æ.....##...#############...............#############�õ·j¬�õ·j´è,�õ·j†<˜.. ... ...###..#∆ #...>.. +#########. .....+........†..###.†..#####................##...#.<.###.#..++...'............##...#############...............#############�õ·jUC,�õ·jI�õ·jJªBM∆.....###..... .... .... ...###... #∆ #...>... +#.....#########. .....+........†..###.†..#####................##...#.<.###.#..++...'............##...#########  ####..............#.#�õ·jj²O∆�õ·j�¸�õ·j&EÞM ........ .∆.....###∆ ..... ........# .... ...###.... #∆ #...>... +######.....#########............+........†..####;†..#####................##...#.<.###.#..++...'.......  #.....##...###########.#�õ·j´ Ñ  #  ...##.. .......  ...... ∆.....### ∆ ..... .... # ....# .... #  ...###.... #  ∆ #...>.... + #######.....######### .......;....+........†. ########.†..#####......#  #................#.#  #.....##...#.<.###.#  #.....++...'.......#  #.....##...######### ####..............  #.#############   #.#�õ·j°§,�õ·j—¬�õ·jê.¥M...... ...#.....##.. ................ ∆.....###∆...... ........# .. ...###.... # ∆ #...>.... +#######;....#########.............+........†..########.†..#####................  #.....##...#.<.###.#�õ·j•/4.##�õ·j57,�õ·j×<�õ·jíŸvM######.##......... ....##.....##... ........#... ∆.....####.[...... ....#.......# ...#......###.... # ∆ #;..>.... +#######.....#########.............+........†..########.†..#####.....  #................#.#.....�õ·jú²9-715.5 (23.0)�õ·j­»�õ·j/E-6.5 (24�õ·jg0�õ·jÖ2- _Found a pair of gloves.‚õ·j€ ’.........‚õ·j@ ‚õ·jõŽ :M.......... .. ######.##......... ....>.###.................∆.....###[....... ....#. ...#....;.###.... #....$.#...>.... +#######.....#########.  ............+........†.. Scroll #..##... ‚õ·j™ ,0.0)‚õ·jm  ‚õ·jª *7.5 (1‚õ·jʲ ‚õ·jµ 9 _Found an escape hatch in the floor.ƒõ·j>A .ƒõ·jÔA ƒõ·j^H ƒõ·jÖª     .. #... .....##..... #.##... ..#  .. ....>.#  #.....##  #.[.....###  #.[.. .... #  #.# .... #  #...;..###.... #  #....$.#...>.... + ###.....#  ............+.†  ########.†..#####......  #..........#.  #.....##...#.<.###.  #...[39ƒõ·j¬ Ÿ;49m..++...'.  #.....##...ƒõ·j½ &0ƒõ·j|Ä ;∆ƒõ·jDÎ *8.5 (1ƒõ·jÆÕ ƒõ·j½× ( _Found a ring mail.…õ·jÅN9.…õ·jÁU…õ·jÖ¶` .. #... .....##.....#  ###.##... ............  ........ ....>.#  #.....##.....  #...........[.....###  #.[. ....   #.#  #  #.##......###.... #  #....$;#...> +…õ·j†·»  ########.....#########  ............+........†  ########.†..#####....  #................#  #.....##...#.<.###  ∆ #.....++...'.....  #.....##...#######  ####..............…õ·j•À,…õ·jkÆ…õ·jÉ2Å  .. #... .....##.....  ###.##......  .. ....>.  #.....##  #.[.....  #.[.. .... #  #.# .... #  #.##......###.... #  #....;.#...>.... +  #.....#  .+…õ·j¶3ã.  #.†..#####  #.  #.....##...#.<.  ∆ #.....++...'  #.....##...  ####…õ·j=,…õ·jËA…õ·jeF,…õ·j…I…õ·jn¨Õ   .. #... .....##  ###.##......  .. ....>  #.....##  #.[.....  #.[. ....   #.# .... …õ·jp©  #.##......###....   #...;..#...>....   #.....  .+  #.†..#####  #  #.....##...#.<.  ∆ #.....++...'  #.....##...  #### _You now have 334 gold pieces (gained 22).…õ·jr°3…õ·jʵ…õ·j„ -  .. #... .....##  ###.##....  ........ ....>  #.....##  #..[.....  #.[. ....  # #.......# ....  #.##......###....  #..;...#...>....  #.....  .+  …õ·j] °#.†..#####  #  #.....##...#.<.  ∆ #.....++...'  #.....##...  ####…õ·j ,…õ·jO$ …õ·j„ :  .. #... .....##  ###.##...  #........ ....>  #.#.....##  #.#.....[…õ·jœ„ €  #.#.[.. ....  #.#.......# ....  #.##......###....  #.;....#...>....  #.....  .+  #.†..##### …õ·j … c #  #.....##...#.<  ∆ #.....++...'  #.....##...  ####…õ·já‹ ,…õ·jE‘ …õ·j�ò y .. #... .....##. ###.##.... #........ ....>. #.#.....##. #.#.....[. #.#.[.. ....  #.#.......# ....  #.##......###....  #..;...#...>....  #…õ·j>ó .....# .+. #.†..#####. #. #.....##...#.<. ∆ #.....++...'. #.....##...# ####.…õ·j?ù …õ·j¬ù …õ·jÿ …õ·j"` ­  ... .. #.## ###.##.......... #........ ....> #.#.....##...... #.#...[.....#…õ·jÄ`  #.#.[.. #.#.......# ....  #.##;.....### #......#...>....  ########.....######## ............+.....…õ·jia ³ ########.†..##### #.............. #.....##...#.<.# ∆ #.....++...'.... #.....##...#####…õ·jâh ,…õ·j:n …õ·j¸Ñ  #...# .#. ....## ... .. #.## ###.##.......... #........ ....> #.#.....##............ #.#...[.....## #.#.[..# #.#..;....# .... # #.##......#### #......#...>.... + ########.....######### ............+..... ########.†..##### #................ #.....##...#.<[34…õ·jVÒ Šm.## ∆ #.....++...'.....…õ·jÙ ,…õ·j>ß …õ·jJ@ h ....#. #. ...... #...# .#. .....## ... .. #...##.....# ###.##..........# #........ ....># #.#.....##............. #.#...[.....## #.#.[...#. #.#.......#...... #. #.##......###.#. #......#...>.... +. ########.....######### ............+........†…õ·j!A L ########.†..##### #................ #.....##...#.<.###…õ·jŒG ,…õ·jÈL …õ·j˜­ ‘ ... #. ....≈....#. #. ...... #...# #.#. .....## ......... ... #..##.....# ###.##..........#. #........ ....># #.#.....##.............. #.#...[.....## #.#.[.#. #.#.......#...... #. #.##......###..#.…õ·jl® µ #......#...>.... +. ########.....#########.. ............+........† ########.†..#####...... #................#.…õ·j4¸ …õ·jº …õ·j¾À …õ·j"$ M ...♣♣..≈._.. ...  ....≈... .#. ....... .#...##.#. .....###........... ... #.........#####.##.........#.............>###.................[.....###[..............#..   #.##......###.... #... ##.†..#…õ·j…7 029.5 (11.0)…õ·j#> …õ·j(H ,30.5 (12…õ·j½N …õ·jÉP C _Found an ornate altar of the Wu Jian Council.‹õ·j¨ M∆#.. ♣..≈..... ....♣♣..≈._.. ...  .....≈... .#. ....... .#...##.#. .....###........... ... #####.##.‹õ·j5 7#......;......>##.#.....##.......................[.....###[.............   #.#.......#...... #........###.. ...........‹õ·j‹õ·j’01.0)‹õ·j &‹õ·j”'‹õ·jJ$~M ..#+## ♣..≈≈≈≈.#. ∆#.. ♣..≈...... ..##..♣♣..≈._....... #.......≈.... ........... .#...##.#.......###........... ... ‹õ·j%È######.##.............>##.##.......................[.....###   #.#.[............. #..#.... ###..######....‹õ·j¯/‹õ·j =%2‹õ·jÕE‹õ·j€G‹õ·jy,%M  ♣........ ..#+## ♣..≈≈≈≈.#. ∆ #.. ♣..≈...... ..#..♣♣..≈._....... #.≈.......#...... .#...##.#.......###........... ... ######.##.#.............>###.............   #.#...........[.....###.. .#..#.....#...‹õ·j¤8‹õ·jTE%3‹õ·j0Z9_‹õ·jn[‹õ·jåh t ..  # ♣.. ..#+# #. ♣..≈≈≈≈.#.. ∆. #.. ♣..≈.. ##..♣♣..≈._. #. #.≈..........#. #.. .#...#. #.#.‹õ·jqi ¢###. ... #.##.....# ###.##.#. #....>.#. #.#.....##. #.#...........[.....###.‹õ·j´i  #.#.[....... #. #.#.......#...... #. #.##......###.... #.‹õ·j@j § #......#...>.... +.‹õ·j‡r ‹õ·jˆ� %4‹õ·jˆ A_‹õ·jí‰ ‹õ·jQ1M   .. # ♣.......... ..#+###. ♣..≈≈≈≈.#.. ∆ #.. ♣..≈....... ..#..♣♣..≈._....... ≈..............#...##.#.....;.###............ ...#‹õ·jªQz######.##.............>#   #.#.....##...............###......###...‹õ·j÷Z‹õ·jh%5‹õ·j•o9_‹õ·jXtŒõ·j›NM∆♣♣♣♣♣.....  .. .. # ♣.......... ..#+####. ♣..≈≈≈≈.#.. ∆ #.. ♣..≈....... ..#..♣♣..≈._ ≈Œõ·jƒ›B........#...##.#.......###............ ...#...######.##..   #.............>.......#... ##.......#.....Œõ·j<¤Œõ·jš±%6Œõ·j¹Œõ·jVºŒõ·jn­– ∆  ♣♣♣♣♣♣.....  ♣..# ..  # ♣.... ..#+# #. ♣..≈≈≈≈.#...∆. #.. ♣..≈.. ##..♣♣..≈._. #. #.≈.#. #.#...#. #.#.###. ...##.........##.....###. ###.##.........#. #......>.......#.Œõ·j5®v #.#.....##....... #.#...........[.....###. #.#.[............. #. #.#.#...... #.Œõ·jù·Œõ·j¾¿%7Œõ·j©ÅŒõ·j§ÆŒõ·jè5îM  ...... ∆♣♣♣♣♣.....#  ..# ..  ♣........... ..#+#### ♣..≈≈≈≈.#...∆ #.. ♣..≈.. ..#..♣♣..≈._ ≈........#...##.#.......###............ ...#....####   ###.##................#..... ...#.#.[...........Œõ·j‚6Œõ·jú>Œõ·jèJ%8Œõ·jR9_Œõ·j^SŒõ·jÞMmM  ...... ∆♣♣♣♣♣  # ..  ♣........... ..#+#### ♣..≈≈≈≈.#...∆ #.. ♣..≈.. ..#..♣♣..≈;_ ≈..Œõ·jrN×.....#...##.#.......###............  ...##.........##.....###... ...>............Œõ·j¢VŒõ·j�c%9Œõ·jjŒõ·j�k�õ·jé0  . .∆  ♣♣♣♣♣♣.....#  ♣.#...  # ♣.....#+#   #. ♣..≈≈≈≈.#...?.#   #.. ♣..≈..   ##..♣♣..≈.;. #.   #.≈.#.   #.#...#.   #.#.###. ...##.........##.....###.   ###.##................#.   #.............>.......#.  �õ·j-2æ #.#.....##........ #.#.[.....###.�õ·j`:�õ·jŒE&40�õ·j„K�õ·jDL �õ·jLK_Found a scroll of teleportation.�õ·jqNk _There is an ornate altar of the Wu Jian Council here.Žõ·jŒ \  You unroll yourself before the altar of Wu Jian.Žõ·jD /  --more--�õ·jü¸ �õ·jÄ ÓThe Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra [J/Enter]: join religion‘õ·jÑ_ ‘õ·jPf ‘õ·jo ú Ognf the Magician  .......Gnoll  ....... ∆Health: 58/58 ========================  ♣♣♣♣♣♣.....#‘õ·j™o ]Magic: 24/24 ========================  ♣..........#...AC: 4Str: 10  # ♣..............#+##### EV: 21Int: 21  #. ♣..≈≈≈≈.#...?........# SH: 0Dex: 15  ‘õ·jÌo #.. ♣..≈.................. XL:  8 Next: 11% Place: Dungeon:6 ‘õ·j p   ##..♣♣..≈.;....... #....... Noise: ---------  Time: 5740.5 (0.0)   #.......≈..........#....... -) Magic Parchment   #..............#...#....... Cast: Magic Dart ‘õ·jHp s  #.#.......###.............. Scroll  ...##.........##.....###.. ‘õ·jÿp    ###.##................#....    #.............>.......#....    #.#.....##.................    #.#...........[.....###....  _Found a ring mail. _You now have 334 gold pieces (gained 22). _Found an ornate altar of the Wu Jian Council. _Found a scroll of teleportation. ‘õ·j,q �_There is an ornate altar of the Wu Jian Council here.  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Scroll ##.šõ·jCŒ N.#..#šõ·jd— ú BB   bombardier beetle (wandering)You encounter a bombardier beetle.šõ·jN  0Magic Dartšõ·jî¡ ,73.5 (48šõ·jëª šõ·jþ¬ 24.5 (49 _šõ·jn´ šõ·jëµ ¡õ·jÍ¡õ·j«?Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on¤õ·jh© ¤õ·jÁ¹ +......##.....###..)....#..#.#.... Ognf the Magician .............#.....#...#..#.###.. Gnoll .....>.......#.....#...#..#.###.. Health: 58/58 ======================== #..................#...#..#...... Magic: 24/24 ======================== .....[.....###.....#+###..##...). AC: 4Str: 10 ............#.............##....[ EV: 21Int: 21 .#..........#.............##..).. SH: 0Dex: 15 ¤õ·jÓº È.###....#####....B....#....#..... XL:  8 Next: 11% Place: Dungeon:6 ..>.........+...;#..>.#.......... Noise: ---------  Time: 5874.5 (0.0) ....#########....#....#........#. -) Magic Parchment ....+........÷...# ...###+#...... Cast: Blink .†..#####......#.# .. #...... Scroll .............#.#.# #......#.. ¤õ·jF» á..##...#.<.###.#.# +......+.. B   bombardier beetle (wandering) ..++...'.......#.# #......### ..##...#########.#∆ +......+ .................# #......# _You see here a +0 pair of gloves. _Found an escape hatch in the ceiling.  You pick up a parchment of Airstrike and begin reading... _You add the spell Airstrike to your library. _You now have 351 gold pieces (gained 17). ¤õ·jü» M_You encounter a bombardier beetle.¤õ·jº¼ ¤õ·jÝà ¤õ·j$Å §õ·j¾......##.....###..)....#..#.#.... Ognf the Magician ...........**#*****#...#..#.###.. Gnoll .....>......*#*****#...#..#.###.. Health: 58/58 ======================== #............******#...#..#...... Magic: 22/24 ======================-- .....[.....###*****#+###..##...). AC: 4Str: 10 ............#***********..##....[ EV: 21Int: 21 .#..........#***********..##..).. SH: 0Dex: 15 .###....#####****B****#....#..... XL:  8 Next: 11% Place: Dungeon:6 ..>.........+***;#..>.#.......... Noise: --------- §õ·jò¾æ[37m Time: 5874.5 (0.0) ....#########****#....#........#. -) Magic Parchment ....+....********# ...###+#...... Cast: Blink .†..#####******#*# .. #...... Scroll .........****#*#*# #......#.. ..##...#.**###*#*# +......+.. B   bombardier beetle (wandering) ..++...'.*...*.#*# #......### ..##...#########*#∆ +......+ .................# #......# _You add the spell Airstrike to your library. _You now have 351 gold pieces (gained 17). _You encounter a bombardier beetle.Casting: Blink (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate§õ·jY¿§õ·j´Ð;;*§õ·já› ;**¨õ·j‰{ ;**©õ·j¦aA**©õ·j'Ä .#...#............#.)#'#......... Ognf the Magician ..................#..#.#......... Gnoll .##.....###..)....#..#.#......... Health: 58/58 ======================== ........#.....#...#..#.###....... Magic: 22/24 ======================-- >.......#.....#...#..#.###....... AC: 4Str: 10 ..............#...#..#......[<... EV: 21Int: 21 [.....###.....#+###..##...)...... SH: 0Dex: 15 .......#.............##....[...## XL:  8 Next: 11% Place: Dungeon:6 .......#........;....##..).....## Noise: ---------  Time:[©õ·jºÅ 40m 5874.5 (0.0) ...#####....B....#....#.....##... -) Magic Parchment .......+...§#..>.#...........#... Cast: Blink ########....#....#........#..#... Scroll ........÷...#....###+#.......#... ####......#.#....# #.......+ # B   bombardier beetle (wandering) ........#.#.#....##......#...#### ..#.<.###.#.#....++......+....... ..'.......#.# #......#######. _You add the spell Airstrike to your library. _You now have 351 gold pieces (gained 17). _You encounter a bombardier beetle.Casting: Blink (safe; 1% risk of failure)  Press: ? - help, Q - select action, [0;1©õ·jÆ ¡0;1m( or ) - cycleDir - look around, f - activate©õ·j<Ò 9now have 351 gold pieces (gained 17). _You encounter a bombardier beetle.  Casting: Blink (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You blink.©õ·jÓ  ==5.5 (1Blink-Blink Scroll _©õ·jÜÛ ©õ·jÝ ¶õ·ji0¶õ·j—2_Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blinkd - Cast: Call Imp  e - Cast: Grave Claw (1/3)  f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|on»õ·j¢ »õ·j.° .#...#............#.)#'#......... Ognf the Magician ..................#..#.#......... Gnoll .##.....###..)....#..#.#......... Health: 58/58 ======================== ........#.....#...#..#.###....... Magic: 22/24 ======================-- >.......#.....#...#..#.###....... AC: 4Str: 10 ..............#...#..#......[<... EV: 21Int: 21 [.....###.....#+###..##...)...... SH: 0Dex: 15 .......#.............##....[...## XL:  8 Next: 11% Place: Dungeon:6 .......#........;....##..).....## Noise: ==-------  Ti»õ·j~± me: 5875.5 (0.0) ...#####....B....#....#.....##... -) Magic Parchment .......+...§#..>.#...........#... Cast: Grave Claw (1/3) ########....#....#........#..#... -Blink Scroll ........÷...#....###+#.......#... ####......#.#....# #.......+ # B   bombardier beetle (wandering) ........#.#.#....##......#...#### ..#.<.###.#.#....++......+....... ..'.......#.# #......#######. _You now have 351 gold pieces (gained 17). _You encounter a bombardier beetle.Casting: Blink (safe; 1% risk of failure)  Press: ? - help, Q - select action, [0;10»õ·jê± ±;1m( or ) - cycleDir - look around, f - activate _You blink.»õ·j¬² »õ·j º »õ·j» ¼õ·jÊ .#...#............#.)#'#......... Ognf the Magician ..................#..#.#......... Gnoll ¼õ·j î.##.....###..)....#..#.#......... Health: 58/58 ======================== ........#.....#...#..#.###....... Magic: 20/24 ====================---- >.......#.....#...#..#.###....... AC: 4Str: 10 ..............#...#..#......[<... EV: 21Int: 21 ¼õ·jF Þ[.....###.....#+###..##...)...... SH: 0Dex: 15 ¼õ·js .......#.............##....[...## XL:  8 Next: 11% Place: Dungeon:6 .......#........;....##..).....## Noise: ==-------  Time: 5875.5 (0.0) ¼õ·j½ Ì...#####....B....#....#.....##... -) Magic Parchment .......+...§#..>.#...........#... Cast: Grave Claw (1/3) ########....#....#........#..#... -Blink Scroll ........÷...#....###+#.......#... ¼õ·jÜ ü####......#.#....# #.......+ # B   bombardier beetle (wandering) ........#.#.#....##......#...#### ¼õ·j ~..#.<.###.#.#....++......+....... ..'.......#.# #......#######.Dir - look around, f - activate ¼õ·j1 ¿_You blink.  Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  ¼õ·jN ;Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bombardier beetle (wandering, hasn't noticed you)¼õ·j‘� ­.#...#............#.)#'#......... Ognf the Magician ..................#..#.#......... Gnoll .##.....###..)....#..#.#......... Health: 58/58 ======================== ........#.....#...#..#.###....... Magic: 20/24 ====================---- >.......#.....#...#..#.###....... AC: 4Str: 10 ¼õ·jB� ..............#...#..#......[<... EV: 21Int: 21 [.....###.....#+###..##...)...... SH: 0Dex: 15 .......#.............##....[...## XL:  8 Next: 11% Place: Dungeon:6 .......#........;....##..).....## Noise: ==-------  Time: 5875.5 (0.0) ¼õ·j,‘ È...#####....*....#....#.....##... -) Magic Parchment .......+...§#..>.#...........#... Cast: Grave Claw (1/3) ########....#....#........#..#... -Blink Scroll ........÷...#....###+#.......#... ####......#.#....# #.......+ # B   bombardier beetle (wandering) ........#.#.#....##......#...#### ..#.<.###.#.#....++......+....... ..'.......#.# #......#######.Dir - look around, f - activate _You blink.  ¼õ·jy‘ ÊAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a bombardier beetle (wandering, hasn't noticed you)¼õ·j„k îB  bound)move target  Aim: a bombardier beetle (wandering, hasn't noticed you)  You unleash the spiteful dead!  The jagged bones skewer the bombardier beetle!  The bombardier beetle is severely wounded.The bombardier beetle is pinned in place!¼õ·j"ö ‡ BThe last of your harvested death is exhausted.¼õ·j…ú }6.5 (1Grave Claw (0/3)-GClaw _¼õ·j¿ÿ ¼õ·j  ¾õ·jd©¾õ·j«IQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blinkd - Cast: Call Imp  e - Cast: Grave Claw (0/3)¾õ·j\«6f - Cast: Searing Ray [*/%] inventory [&] all spells[!] focus mode: off|onÀõ·j�EÀõ·j¿Uë.#...#............#.)#'#......... Ognf the Magician ..................#..#.#......... Gnoll .##.....###..)....#..#.#......... Health: 58/58 ======================== ........#.....#...#..#.###....... Magic: 20/24 ====================---- >.......#.....#...#..#.###....... AC: 4Str: 10 ..............#...#..#......[<... EV: 21Int: 21 [.....###.....#+###..##...)...... SH: 0Dex: 15 Àõ·j‡Vf.......#.............##....[...## XL:  8 Next: 11% Place: Dungeon:6 .......#........;....##..).....## Noise: ==-------  Time: 5876.5 (0.0) ...#####....B....#....#.....##... -) Magic Parchment .......+...§#..>.#...........#... Cast: Searing Ray ########....#....#........#..#... -Blink Scroll -GClaw ........÷...#....###+#.......#... ####......#.#....# #.......+ # B   bombardier beetle (bound) Àõ·jPWÞ........#.#.#....##......#...#### ..#.<.###.#.#....++......+....... ..'.......#.# #......#######.Aim: a bombardier beetle (wandering, hasn't noticed you)  You unleash the spiteful dead!  The jagged bones skewer the bombardier beetle!  The bombardier beetle is severely wounded.The bombardier beetle is pinned in place! _The last of your harvested death is exhausted.Àõ·jMZÀõ·jècÀõ·j½ÿë.#...#............#.)#'#......... Ognf the Magician ..................#..#.#......... Gnoll .##.....###..)....#..#.#......... Health: 58/58 ======================== ........#.....#...#..#.###....... Magic: 18/24 ==================------ >.......#.....#...#..#.###....... AC: 4Str: 10 ..............#...#..#......[<... EV: 21Int: 21 [.....###.....#+###..##...)...... SH: 0Dex: 15 .......#.............##....[...## XL:  8 Next: 11% Place: Dungeon:6 .......#......**;....##..).....## Noise: ==-------  Time: 5876.5 (0.0) ...#####....B*...#....#.....##... -) Magic Parchment Àõ·jÀ ¤.......+...§#..>.#...........#... Cast: Searing Ray ########....#....#........#..#... -Blink Scroll -GClaw ........÷...#....###+#.......#... ####......#.#....# #.......+ # B   bombardier beetle (bound) ........#.#.#....##......#...#### ..#.<.###.#.#....++......+....... ..'.......#.# #......#######.The bombardier beetle is pinned in place! _The last of your harvested death is exhausted.Aiming: Searing Ray (safe; 1% risk of failure)  Àõ·j |Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, bound in place, 88% to hit)Àõ·j{ã Ñ.#...#............#.)#'#......... Ognf the Magician ..................#..#.#......... Gnoll .##.....###..)....#..#.#......... Health: 58/58 ======================== ........#.....#...#..#.###....... Magic: 18/24 ==================------ >.......#.....#...#..#.###....... AC: 4Str: 10 ..............#...#..#......[<... EV: 21Int: 21 [.....###.....#+###..##...)...... SH: 0Dex: 15 .......#.............##....[...## XL:  8 Next: 11% Place: Dungeon:6 Àõ·jIä Æ.......#........;....##..).....## Noise: ==-------  Time: 5876.5 (0.0) ...#####.........#....#.....##... -) Magic Parchment .......+...§#..>.#...........#... Cast: Searing Ray ########....#....#........#..#... -Blink Scroll -GClaw ........÷...#....###+#.......#... ####......#.#....# #.......+ # B   bombardier beetle (bound) ........#.#.#....##......#...#### ..#.<.###.#.#....++......+....... ..'.......#.# #......#######.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (severely wounded, bound in place, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!Àõ·jbì y)##..).. >...#...#[< [...##...)...##....[.....**;....##..)...**.#..§.........÷...#..Àõ·jYí Ó.#....# #.. .#....# <.#....+ .#  Àõ·j?z #.....Shift-Dir - straight line  Aim: a bombardier beetle (severely wounded, bound in place, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  You kill the bombardier beetle!  (Press . to maintain the ray.)Àõ·j³… ó5-57.5 (1ontinue: Searing RayRay -GClaw _Àõ·j7Ž Àõ·j � Ãõ·j�ÿ p.......Ãõ·j Ãõ·jà Ãõ·j5 K  You stop channelling your searing ray.Ãõ·jÎ 0 _Ãõ·j. Ãõ·j{ Ãõ·jî K9=Ãõ·j—% Ãõ·j•9 ?Ãõ·jB Ãõ·jÓI m _You feel ready to blink again.Ãõ·j¯J Ãõ·j³P Ãõ·jXW ,Ãõ·j�` Ãõ·j e Ãõ·jue 9=Ãõ·jQk Ãõ·j1r Ãõ·jƒr Ãõ·joy Ãõ·j}€ L20=Ãõ·jü€ Ãõ·jû† Ãõ·jº˜ BÃõ·jÇ› Ãõ·j¤œ Ãõ·jé¢ Ãõ·ju¨ ,Ãõ·j ¯ Ãõ·jpµ O=Ãõ·jع Ãõ·jvÀ a1=Ãõ·jÇ Ãõ·j<Î ,Ãõ·jAÔ Ãõ·jdÙ ,Ãõ·j-Ý Ãõ·jýà ,Ãõ·j»ð Ãõ·j ü O=Ãõ·jÞÃõ·j Ãõ·jl K2=Ãõ·jhÃõ·jA,Ãõ·jÇ!Ãõ·j(),Ãõ·jh/Ãõ·j•5,Ãõ·jÛ9Ãõ·jÔ=O=Ãõ·j•AÃõ·jöFÃõ·j|GK3=Ãõ·j#MÃõ·jT,Ãõ·jÕZÃõ·jWb,Ãõ·jêfÃõ·jkmÃõ·j½mÃõ·jtÃõ·jzÃõ·j�z9=Ãõ·j�Ãõ·j]†Ãõ·j¥†Ãõ·jQ�Ãõ·j§’Ãõ·j+“K4=Ãõ·jú˜Ãõ·j�©,Ãõ·j±Ãõ·jÛ¸,Ãõ·j¿Ãõ·jŠÅ,Ãõ·j„ËÃõ·jÒO=Ãõ·j'ÙÃõ·jZßÃõ·j¼ßK5=Ãõ·jÌåÄõ·j— F #...#.#.)#'#.#..#.#. ##.....###..)....#..#.#.#.....#...#..#.###. .#.....#...#..#.###..#...#..#......[<. .....###.....#+###..##...).#.Äõ·j ¹##....[...##..;...##..).....##.#####.#....#.....##.+....#..>.#..#.....#....#........#..#.÷...#....###+#.Äõ·jY ’#.......#.#....# #.......+ #.#.#.#....##......#...####. .#.<.###.#.#....++......+. .'.Äõ·j~ S#.# #......#.Äõ·j,Äõ·jäÄõ·jq‘¨ .....#..#.#. #.....###..)....#..#.#. ......#.....#...#..#.####.....#...#..#.###......#...#..#......[<###.....#+###..##...).................##....[...####......##..).....##.. .#####.........#;...#.....##.......+....#..>.#...........#. ######....#....#.#..#. ......÷...#....###+#.......#. ##......#.#....# #.+ # ......#.#.#....##......#...####. #.<.###.#.#....++......+........ '.......#.# #......####### #########.#∆ +......+ +.Äõ·jï•Äõ·jûq###..)....#..#.#. .....#.....#...#..#.####.....#...#..#.###.#.....#...#..#......[<.....####.....#+###..##...)........#.............##....[...####.............##..).....##.. #####.........#....#.....##.... .Äõ·j(ü¿...+....#..>.#.;.........#. #####....#....#.#..#. .....÷...#....###+#.......#. #......#.#....# #.+ # .....#.#.#....##......#...####. .<.###.#.#....++......+........ .......#.# #......####### ########.#∆ +......+ +. .........# #......# #.Äõ·j,Äõ·jÄõ·jTvÔ#.....#...#..#.####.....#...#..#.###.#.....#...#..#......[<.....# ###.....#+###..##...)........# .............##....[...###...#.......##..).....##.. ####.#....#.....##.... ...+....#..>.#....... ####....#....#.#..#. ....÷...#....###+#.......#..#.#....# #.+ # ....#.#.#....##......#...####. <.###.#.#....++......+..........# ......#.# #......#######....# #######.#∆ +......+ +....+ Äõ·jXwå........# #......# #....# ######### #...#### ######Äõ·j„O=Äõ·jº†Äõ·j>éî'#'#......#....+....#.....Äõ·j–ð,Äõ·j$÷Äõ·jÿl #......[< ###+###..##...)....#.............##....[...###.........##..).....##. ###.#....#.....##... ...+....#..>.#........... ####..#........#. ....÷###;#.......## #'#.......+ ###......#...### <.##++......+..........#....##...#### Äõ·j¬mF#... _You open the large door.Äõ·jŠu3Äõ·jC|Äõ·jŒàD ......[< ###+###..##...)....#.............##....[...###........##..).....##. ###.#....#.....##... ...+....#..>.#........... ####..#........#. ....÷###'#.......# + ##Äõ·jÔá•#......#...### <.##++......+..........#.#Scroll -GClaw +#...#There is a large open door here.Äõ·j ê5 _Äõ·jzÄõ·j4T³ ###+###..##...)....#.............[...###........##..).....##. ###.#....#.....##... ...+....#..>.#........... ####..#........#. ....÷##'#........###'#.......+ ###.;....#...### <.##+++..........# ......#.# ########Scroll -GClaw #...#There is a large open door here.Äõ·jÿZÄõ·jV[ _Äõ·jí`Äõ·jpÃõ..........##....[...###...#.....##..)..... #####..#....#.....##.. ....+....#..>.#...........# #####....#....#........#..# .....÷...#....###'#.......# #......#.#....###'#.+ ##.#.#....##......#...#### .<.###.#.#....++;.....+...... .......#.# #......#######.... ########.#∆ +......+ +.... .........# #......# #.... ########## #...#### #### #...#  #...#  #...#Äõ·j~Ê,Äõ·jfÏÄõ·jµ/0##..#....##....''#....##/.#Äõ·jb7,Äõ·jÑ>Äõ·jh£Î .#.##....[...###.#......##..).....## .#####.#....#.....##.+....#..>.#...........##....#....#........#..#.÷...#....###'#.......# ##......#.#....###'#.+ #.#.#.#....##......#...#### #.<.###.#.#....';......+ '.#.#....##......########.#/.. +......+ +.### #......# ## #...####  #...# Äõ·jû£²#...# #...# _You open the large door.Äõ·j¼ª3Äõ·j±Äõ·j¢Á .#.##....[...###.#.............##..).....## ..#####.........#....#.....##.+....#..>.#.....##....#....#........#..#.÷...#....###'#.......##......#.#....###'#.+ #.#.#.#....##......#...#### Äõ·jø.#.<.###.#.#....;'......+ .'.#.#....##......# .#.#/... +......+ +.##### #......# #Äõ·j!«# #...####  #...# #...#Äõ·jPc #...#There is a large open door here.Äõ·jÄõ·jY _Äõ·j #Äõ·jø„Û.#.##....[....#.............##..).....##.#####.........#....#.....##.+....#..>.#...##....#....#........#..#.÷...#....###'#.......##......#.#....###'#Äõ·jW…­.+ #.#.#.#....##......#...#### ..#.<.###.#.#...;''......+ ..'.#.#....##......Äõ·j‡…# ..#.#/....+......+ +.#######......# #Äõ·jµ…©# #...####  #...#  #...# Äõ·jÛ…| #...#You open the large door. _There is a large open dÄõ·j†aoor here. _You open the large door. _There is a large open door here.  Äõ·j1ŽÄõ·jA� _Äõ·j²”Äõ·j™ö�.#.....##..).....#####.........#....#.....##.......+....#..>.#...........# #########....#....#........#..# +........÷...#....###'#.......# #####......#.#....###'#.......+ .........#.#.#....##......#...###.<.###.#.#....''......+.......'.......#.#..;.##......#######Äõ·j ÷.#########.#/....+......+ +...........#######......# # ############## #...#### # #...#  #...#  #...# Äõ·j™þ,Äõ·jWÄõ·jáfô #....#####..#....#.....##......+....#..>.#...........# .#########....#....#........#..# .+........÷...#....###'#.......# .#####......#.#....###'#.+ ..........#.#.#....##......#...## #...#.<.###.#.#....''......+..... +...'.......#.#....##......###### #...#########.#/;...+......+ ...........#######......# ############### #...####  #...#  #...#  #...# Äõ·jn,Äõ·j¨sÄõ·jàÕR #....#####.#....#.....## >.+....#..>.#...# ..#....#....#........#..# ..+.÷...#....###'#.# ..#####......#.#....###'#.+.#.#.#....##......#... ##...#.<.###.#.#....''......+ ++...'.#.#....##...... ##...#.#;....+......+.#......## #...#### #...#  #...#  #...#Äõ·jãÜ,Äõ·jîàÄõ·j‚çj--ast: Searing Ray Äõ·jÚì1927.5 (50.0)Äõ·jFïF--8.5 (51Äõ·jkóÄõ·j7ûš _There is a large open door here. _You open the large door. _There is a large open door here. _d - a wand of digging (3)Éõ·jå Éõ·j, 0 Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation1%2  c - Call ImpSummoning1%Éõ·jl w2  d - Grave ClawNecromancy1%2  e + Searing RayConjurationÉõ·j¤ 1% 2 Select a spell to describe [?] help [!]/[I] toggle spell headersÊõ·j:¨ Êõ·jV® Êõ·j´ ´##....#####.........#....#.....## Ognf the Magician >.........+....#..>.#...........# Gnoll ..#########....#....#........#..# Health: 58/58 ======================== ..+........÷...#....###'#.......# Magic: 25/25 ======================== Êõ·jf´ à..#####......#.#....###'#.......+ AC: 4Str: 10 ...........#.#.#....##......#...# EV: 21Int: 21 Êõ·jß´ Ð##...#.<.###.#.#....''......+.... SH: 0Dex: 15 ++...'.......#.#....##......##### XL:  8 Next: 15% Place: Dungeon:6 ##...#########.#;....+......+Noise: ---------  Time: 5928.5 (0.0) ...............#######......#-) Magic Parchment ################ #...####Êõ·jµ ˆCast: Searing Ray#...#Scroll -GClaw #...#Êõ·jAµ ö#...# _There is a large open door here. _There is a large open door here. _You open the large door. _There is a large open door here. _There is a large open door here. _d - a wand of digging (3)Êõ·jiº Êõ·j4¼ Êõ·j2À Êõ·j°Á Ëõ·j@0Ëõ·j`2 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Mephitic CloudËõ·jÞ2¡Conjuration/Alchemy/Air 3% 3  c - AirstrikeAir13% 4  d - Hellfire MortarFire/Earth/Forgecraft 100% 7  e - Splinterfrost ShellIce/Forgecraft100% 7 13 spell levels left Ëõ·j 3][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÍõ·jÁX Airstrike Causes the air around a creature to twist itself into a whirling vortex of meteorological fury. It does more damage to targets surrounded by empty space. Level: 4 School: AirÍõ·jþXnFail: 13%  Power: 13% Damage: 2d(2-18) (max 2d(15-31))  Range: 7  Noise: A bit loud Íõ·jYdMiscasting this spell causes magic contamination and also deals up to 16 electric damage. Íõ·j8YpThis spell would have no effect right now because you can't see any hostile targets that would be affected.äõ·jÏ  · Spells (Memorise)TypeFailure Levela - ApportationTranslocationäõ·j¡ µ1%1  b - Mephitic CloudConjuration/Alchemy/Air 3% 3  c - AirstrikeAiräõ·j­¡ Y13% 4  d - Hellfire MortarFire/Earth/Forgecraft 100% 7  e - Splinterfrost Shell  Ice/Forgecraft100% 7 äõ·jÓ¡ .13 spell levels left äõ·jó¡ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitçõ·j+Rçõ·j Xçõ·jÇa##....#####.........#....#.....## Ognf the Magician >.........+....#..>.#...........# Gnoll ..#########....#....#........#..# Health: 58/58 ======================== ..+........÷...#....###'#.......# Magic: 25/25 ======================== ..#####......#.#....###'#.......+ AC: 4Str: 10 ...........#.#.#....##......#...# EV: 21Int: 21 ##...#.<.###.#.#....''......+.... SH: 0Dex: 15 ++...'.......#.#....##......##### XL:  8 Next: 15% Place: Dungeon:6 ##...#########.#;.çõ·jbâ...+......+Noise: ---------  Time: 5928.5 (0.0) ...............#######......#-) Magic Parchment ################ #...####Cast: Searing Ray#...#Scroll -GClaw #...##...# _There is a large open door here. _There is a large open door here. _You open the large door. _There is a large open door here. _There is a large open door here. _d - a wand of digging (3)çõ·jiçõ·j.........+....#..>.#...........# Gnoll ..#########....#....#........#..# Health: 58/58 ======================== éõ·j–.�..+........÷...#....###'#.......# Magic: 25/25 ======================== ..#####......#.#....###'#.......+ AC: 4Str: 10 ...........#.#.#....##......#...# EV: 21Int: 21 ##...#.<.###.#.#....''......+.... SH: 0Dex: 15 ++...'.......#.#....##......##### XL:  8 Next: 15% Place: Dungeon:6 ##...#########.#;....+......+éõ·jß.zNoise: ---------  Time: 5928.5 (0.0) ...............#######......#-) Magic Parchment ################ #...####Cast: Searing Rayéõ·j/a#...#Scroll -GClaw #...##...# éõ·jJ/ª_There is a large open door here. _There is a large open door here. _You open the large door. _There is a large open door here. éõ·j~/A_There is a large open door here. _d - a wand of digging (3)éõ·j^1*9.5 (1éõ·jÉ5éõ·jÉBo _This spell is dangerous to cast!éõ·jQF+30.5 (2éõ·jÓIéõ·jXNéõ·jîO*1.5 (3éõ·j\Séõ·j Xéõ·jüX*2.5 (4éõ·jj\éõ·j#aéõ·jîb*3.5 (5éõ·jËeéõ·j¤h¨ _You start memorising the spell. You continue memorising. x4éõ·j>jéõ·j-néõ·jpc _You finish memorising. Spell assigned to 'f'.ëõ·j¶”#..ëõ·j!•B.''..''..ëõ·jI•.ëõ·jþ•ëõ·j“šëõ·jâB ....#####.#....#.....##. .ëõ·jþ+....#..>.#.#. .#....#....#.#..#. .+.÷...#....###'#.#. .#####......#.#....###'#.+ ëõ·j·/#.#.#....##......#...# #...#.<.###.#.#....''......+. +...'.#.#....##......# #...#ëõ·j߬.#.;...+......+ #......# ëõ·jIv #...#### #...# ëõ·jÐëõ·jj$ _ëõ·jëõ·j¾jT ....#####.#....#.....##.+....#..>.#.#. #....#....#.#..#. +.÷...#....###'#.#. #####......#.#....###'#.+ #.#.#....##......#...# ...#.<.###.#.#....''......+. ...'.#.#....##......# ëõ·jWkf...#.#..;..+......+ +#......# # #...#### ##...# ëõ·j=q,ëõ·j¦uëõ·j@ÖB#####.#....#.....##.+....#..>.#.#.....#....#.#..#. .÷...#....###'#.#.......#.#....###'#.+ ##.#.#....##......#...#ëõ·jáÖã#.<.###.#.#....''......+.'.#.#....##......#.#.#...;.+......+ +.#......# #. #...#### #ëõ·j/×6#...# ëõ·j§Þ,ëõ·jâäëõ·jnFR#####.#....#.....##.+....#..>.#.#.....#....#.#..#.÷...#....###'#.ëõ·jLGØ#.......#.#....###'#.+ #.#.#.#....##......#...####. .#.<.###.#.#....''......+. .'.#.#....##......#. .#.#....;+......+ +.#......# #. #...#### ##...# ëõ·jØLëõ·j2Mëõ·jOQëõ·jÔ±Õ.....................'..............###.##ëõ·j·ëõ·j¨·ëõ·jR¼ëõ·j‚ #####.#....#.....##.+....#..>.#...........#.....#....#........#..#.÷...#....###'#.......#.......#.#....###'#.+ #.ëõ·jÊ#.#.#....##......#...####. #.<.###.#.#....''......+. '.#.#....##......#. #.#.....;......+ +.#......# #. #...#### ##...# #...##...##### _You open the door.ëõ·j¥!3ëõ·j3$ëõ·jÅ�ˆ ...+....#..>.#....... #####....#....#........#..#. .....÷...#....###'#.......#. #......#.#....###'#.+ # .....#.#.#....##......#...####. .<.###.#.#....''......+........ .......#.#....##......####### ########.#.....'......+ +. .........######## #. ########## #...#### ##### #...# #...# #ëõ·jƒ—...######  There is an open door here.ëõ·jä‰5 _ëõ·j�ëõ·jóë  ####.........#....#.....##. ...+....#..>.#.....#. ####....#....#........#..#. ëõ·j‚ì....÷...#....###'#.#.....#.#....###'#.......+ #. ....#.#.#....##......#...#### <.###.#.#....''......+..........# ......#.#....##......#######....# #######.#.....'.;....+ +....+ ëõ·jOí×........#######......# #.... ######### #...#### #######...# #...######ëõ·j§óëõ·jôëõ·j±øëõ·j•YL.#....#.....##.#+....#..>.#.....#.#....#....#........#..#.#ëõ·jZN÷...#....###'#.......#.##.#....###'#.......+ #....##.#.#....##......#...####....# .###.#.#....''......+.# #.#....##......#######....# .#.....'..;...+ +....+ ëõ·jÄZt#......# #....#  #...#### ###### #...# ëõ·j!aëõ·j€aëõ·j„fëõ·jUÅO.#....#.....##.# ëõ·j©Å+....#..>.#.....#.# ....#....#........#..#.# ëõ·jÊÅ�÷...#....###'#.......#.# ëõ·jêÅÍ#.#....###'#.......+ #....# ëõ·j&Æ~#.#.#....##......#...####....# ###.#.#....''......+.# #.#....##......#######....# ëõ·jaÆ*.#.....'...;..+ +....+ #......# #....# ëõ·jªÆ¨ #...#### ###### #...# #...##...######ëõ·j9Íëõ·jÔÍëõ·jcÒëõ·jL1N .#....#.....##.# ëõ·jÿ1L+....#..>.#.....#.# ....#....#........#..#.# ÷...#....###'#.......#.# #.#....###'#.......+ #....# #.#.#....##......#...####....# .#.#....''......+.# ëõ·j¹2^#.#....##......#######....# .#.....'....;.+ +....+ #......# #....#  #...#### ###### #...# #...##...######ëõ·jx8ëõ·j 9ëõ·j=ëõ·jÏ›K .#....#.....##.# ëõ·jלo....#..>.#...........#.# ....#....#........#..#.# ÷...#....###'#.......#.# #.#....###'#.......+ #....# #.#.#....##......#...####....# .#.#....''......+.# #.#....##......#######....# .#.....'.....;+ +....+ #ëõ·jÂ�......# #....#  #...#### ###### #...# #...##...######ëõ·j £,ëõ·jj«ëõ·j‘ x######'.....+######ëõ·jg ,ëõ·j} ëõ·je{ l M....##..).....##.....#....#.....#>.#......... .........# ÷..##'#... .###'#.......+ ###...####....# #''+...... ..#.#....##.....;#######....# ###.#.....'......'.....+....+ ëõ·j¨| ]....#######......#######.... #####.#### #######...#..## _You open the door.ëõ·jQ� ëõ·jè� ëõ·j[† ëõ·jÊö <##.#..#..#...+...###'......ëõ·jJT î ##....[...# ...##..).....##....# ....#....#.....##.# #..>.#...........#.# ...#....#........#..#.# ëõ·jU .#....###'#.......#.......# .#.#....###'#.......+ #....# .#.#....##......#...#####.#....''...........# .#.#....##......#######....# ##.#.....'......'.....+....+ ...#######......#######....# #### #...#### #######...##...##...ëõ·jdU `###### _You open the door.ëõ·j5\ 3ëõ·jx` ëõ·jÐÄ é #+###..##...)........# ##....[...# ...##..).....##....# ....#....#.....##.# #..>.#.....#.# ëõ·jŸÆ 3#....#........#..#.# ∆ ..#....###'#.......#.......# #.#....###'#.......+ #....# #.#....##......#;..####. #.#....''......'..........# .#....##......#######....# #.#.....'......'.....+....+ ..#######......#######....# ### #...#### #######...##...##...#  There is an open door here.ëõ·jÁÎ ëõ·jlÏ  _ëõ·j$Õ ëõ·j£4 #...#..#......[<.....# .#+###..##...)........# .##....[...# ...##..).....##....# ....#....#.....##.# #..>.#...#.# ëõ·jÙ5 ó#....#........#..#.# ∆ .#....###'#.#.......# .#....###'#.....;.+ #....# .#....##......#...####.. .#....''......'..........# .#....##......#######....# #.....'......'.....+....+ .#######......#######....# ## #...#### #######...# ëõ·j > ,ëõ·jÃD ëõ·jÖ¥ #...#..#......[<.....# . #+###..##...)........# ##....[...###.... ##..).....##....# #....#.....##.# #..>.#.....#.ëõ·jᦠ7# #....#.#..#.# ∆ #....###'#.#.# #....###'#......;+ #....# #....##......#...####....# #....''......'..........# #....##......#######....# #.....'...... #.....ëõ·ja§ Ž #...##...# ëõ·j¯ ,ëõ·jµ´ ëõ·j– Ž.....................'.###ëõ·j ,ëõ·j¾# ëõ·jƇ l #...#..#......[<.....# . #+###..##...)........#.##....[...###.... ##..).....##....# #....#.....##.......# ëõ·jA‰ ..>.#....#.......# ....#.#..#.......# ∆ ....###'#.#.# ....###'#.......;.##....# ....##......#...####....# ....''......'..........# ....##......#######....# .....'...... #... open the door. _There is an open door here. _You open the doorëõ·jÓ‰ B. _There is an open door here. _You open the door.ëõ·j“ ëõ·j´“ ëõ·j-ž ëõ·jt ¤ #...#..#.###.........#... #...#..#......[<.....#... #+###..##...)........#.. ##....[...###.... ...##..).....##....# .#....#.....##.ëõ·jY `# >.#...........#.# #........#..#.# ∆###'#.......#;......# ###'#.......'.##....# ##......#...####....#''......'..........#. ...##......#######....# ....'......'.....+....+ #####......#######....ëõ·j ##...#### ###### _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.ëõ·j~ ëõ·j   _ëõ·jW& ëõ·j‰ 6 ...#..#.###.#... ...#..#......[<.....#... +###..##...)........#.##....[...###.##..).....##....# #....#.....##.# >.#.#.ëõ·j´Š »# #.#..#.# ∆ ###'#.#.# ###'#.......'.##....# ##......#...####....# ''......'..........#.##......#######....# .'..... ëõ·j’’ ,ëõ·j>— ëõ·j8÷ Ë#..#.###.#... #..#......[<.....#. ###..##...)........#.##....[...###..... ##..).....##....# #....#.....##.# ëõ·j?ø °.#.#.# #.#..#.# ∆ ###'#.#.# ###'#.......'.##....# ##......#...####....# ''......'..........#.##......#######....# .'......'.....+....+ .......#....##...#### ###### ëõ·jëõ·jyëõ·j`ëõ·jtk  #..#......[<.....#. ##..##...)........#.... ....##....[...###..... ##..).....##....# #....#.....##.......# #...........#.# #.#..#.ëõ·jŽl÷# ∆ ###'#.......#.......# ###'#.......'.##;...# ##......#...####....# ''......'..........#.... ##......#######....# .'......'.....+....+ . ##......#######....#  #...#### ######  #...# ëõ·j{y,ëõ·j†}ëõ·jPÜ #..##...)........#.... ...##....[...###..... ##..).....##....# .....##.......# ...........#.ëõ·jEÝn# .#..#.# ∆ ##'#.......#.......# '#.......'.##....# ......#...####.;..# '......'..........#..... #......#######....# . '......'.....+....+ .. #......#######....#...#### ###### #...# ëõ·juÞ]#...# #...#ëõ·jåëõ·j›åëõ·jGììõ·jò ø ..##...).#.... ##....[...###..... ##..).....##....# #.....##.# #.ìõ·j2 H# #..#.# ∆ '#.#.......# '#.......'.##....# ......#...####..;.# ......'.#. ......#....# .. ......'.....+....+ ... ......#######....# ... ...#### ###### .. ...# . ìõ·j¨ [...# ...#ìõ·j±ìõ·j%ìõ·jEìõ·jöz ##...).#.... ##....[...###..... ##..).....##....# #.....##.# #.ìõ·j^|“# #..#.# ∆ '#.#.......# '#.......'.##....# #...####...;# '.#..#....#.. .....'.....+....+... .....#######....##...#### ###### ....# .....# ......#ìõ·j¥„ìõ·jL…ìõ·jߌìõ·j®òe ##....[...###..... ##..).....##....# .....##.......# ..ìõ·jþò_# #..#.# ∆ #.......#.......######## #.......'.##....#....... ìõ·jfóh....#...####....#.......'..........#;........#######....#. ....'.....+....+. ìõ·j»ó....#######....###### ###### .#.# .# . ìõ·j)ô,##ìõ·j1ûìõ·jûìõ·jÉìõ·jDg ..).....##....# .....##.......# ........# ìõ·jh#..#.......# ∆..#.......######### .......'.##....#....... ...#...####....#.#'..........#..#.#######....#.# ...'.....+....+.# ...#######....### #### #######.# ##.# # #.ìõ·jÒhÖ# # #.# # ######### ìõ·jøn,ìõ·jZtìõ·jˆÙn #....[...###..... ##..).....##....# .##.......#....#.......# #..#.......# ∆ #.......#.......######### #.......'.##....#.#.#...####....#.#..'..........#.# ìõ·jÚŠ....#######....#........# ....'.....+....+.# ....#######....##.# .#### #######.# .# #.# .# #.# .# #.......# ##ìõ·j•Ú&#########ìõ·jsá,ìõ·jSçìõ·jhG+ .##...)........#.... .##....[...###.....#..).....##....###.#....#.# ......#..#.......# ∆ '#.......#.......######### '#.......'.##....#.......#ìõ·jHi.#...####...;#.......#..'..........#.# .....#######....#........# .....'.....+....+.# .....#######....##.# ..#### #######.# .ìõ·j­HÅ.# #.# ..# #.# ..# #.......#ìõ·jŒP,ìõ·jòVìõ·j†¸ûM......[<)........#......[...###..... .##..).....###.....#. ......#..#.......# ∆ ..#.......######## '#.......'.##...ìõ·jp¹#...####....#.......'..........#....... .....#######....#....... .....'.....+....+........#............ìõ·jôÀ,ìõ·jÇìõ·jàbìõ·j‹d9M###.... ......[<...)........#......[...###..... .##..).....###.....#. ......#..#.......# ∆ ..#......;######## '#.......'.##...#...####....#.'..........#.. .....#######....#........#..........ìõ·j¹Å�M.###....... ......[<...)........#......[...###..... .##..).....###.....#. ......#..#......;# ∆ ..#.......######## '#.......'.##...#...####....# .....'..........#........#.#######..ìõ·jiÍ,ìõ·j6Þìõ·j‰?YM............###....... ......[<.....#...)........#......[...###..... .##..).....###.....#. ......#..#.......# ∆ ..#.......######## '#.......'.##... .....#...####....#.......#.ìõ·j@+##....##.ìõ·jH,ìõ·jëMìõ·jb­�M................##..............###..............[<.....#....)........#......[...###..... .##..).....##ìõ·j ®÷#.....#. ......#..#.......# ∆ ..#.......######## '#.......'.##....#.......#+....+.ìõ·j)¶,ìõ·jE¼ìõ·jäÌM)#'. +#...##.#.........####.........#.......#......[<......#)........#.......#..[...###..........##..).....##ìõ·jål#.....#. ......#..#.......# ∆ '#.......#.......##########....#.ìõ·j5',ìõ·j^-ìõ·jÉ�$M..).....######## )#'............ ... +..........##....###...............[<.....)........##ìõ·jH�S..[...###..;.......##..).....##....#......#.....#.......... ......#..#.......# .[.###....#.ìõ·jÕœ071.5 (38.0)ìõ·j¤ìõ·jv¨+2.5 (39ìõ·jo¯ìõ·j²š _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a robe.îõ·j·‡ù.............'.##........'.îõ·j¾ˆîõ·jm‘îõ·jh7 ).....#... #'#... #.#................# +# #.#................##.# #.###..........# #.###.........#.îõ·jþq# #......[<.....#.# ##...).#.# ##....[...###... ##..).....##....#.#.....##.#..#.#...#..#.#....[. #.#.######### #.'.##....##...####....# îõ·jì,îõ·jé îõ·j„‚ '#................. .#..# +# .#.......##.# .###..# .###.## ......[<.....#.# )........#.###....[...###.......).....##....##.....##.......#.#........#.##..#.......#....[..#..#.......######### .'.##....#.......# ...#...####....'..........#.#######îõ·j°‹,îõ·jm‘îõ·jà .....########... #... #.........# +# #..........##.# ###....# ###.........#.# .....[<.....#.# ...)........#.......### ....[...###.....# ..).....##....#.# ##.......#.# ..#.......#.......# #..#.#....[..##.......#########...'.#...####'......îõ·jµîõ·jœjÓ# ... ....########.... .. ..# +# ..........##.# .....# ##.........#.# .[<.....#.îõ·j k´# )........#....;..### .[...###.....# ).....##....#.# ##.......#.# ..#.......#.....îõ·jRk‰..##..#.#....[..îõ·jŽk ##.......#########...'.îõ·jÃk8#...####îõ·j°t,îõ·jÈyîõ·j»Ûü##  # #... ########.... . # +# ..##.# ....# #.........#.# .[<.....#.# îõ·j ÜX)........#.......### .[...###.....# ).....##....#.# ##........#.......#.......##..#.#....[..##.......#########...'.îõ·j`å,îõ·jMêîõ·j�Nº ##  ##  .. # #... ########.... ... .##+# .##.# ...# ......#.# .[<.....#.# )........#.......### .[...###...........# ..##....#.......###.#.#..#.#.......# #..#.#....[..##.......#########îõ·j�^,îõ·j˜fîõ·jÒÑçM. ##  #  #... ########.... ..... ..##+##..... ..[<...# )........#.......## .[...###...........#.#....[..#îõ·jnÓîõ·jÃÝîõ·j«7M. . ##  #  #... ########.... ...... .....##+.....##..... ..[<...# )........#.......###îõ·jy8K.#.......îõ·jo?,îõ·j=Eîõ·jŽ¥¿.. ~ #.# _ #.#~#~#~.##~#~#.#........'îõ·jÚ­,îõ·j ²îõ·jлT 81.5 (9.0) _You open the door.îõ·jнY _Found a shadowy altar of Dithmenos.ðõ·jõßM.... ~# . . .. ~ ## .. .# _ ##....~#~#~ #...#~#~#.#########.........#..........#ðõ·jáÖ.....##................#...... ..[<.....#.......##............#...#......ðõ·j÷ðõ·jÅ12.5 (1 _ðõ·j!ðõ·jü"Q _There is an open door here.ðõ·jÓº M... . ... ~# . .. #~ # ## ...# _ #. .#....~#~#~ðõ·j“» < #...#~#~#########.......;..#.....##'###.....##...... .........#.......#......#......ðõ·jÀÁ ðõ·jBÅ ,3 _ðõ·jsÊ 7_ðõ·jGÌ ðõ·jÒ ûM .. ..... . ...#~# # . ...~#~ . ## ....#~_ #.# .#ðõ·jºÒ –....~#~#~. #...#~#~#########.......##'###....## .................##.#..........ðõ·jXÚ ðõ·jÔÝ %4ðõ·j>ã ðõ·jŠä ñõ·jL([M .. .. .... . .....#~# . ...~#~ .# ## ....#~_ #.#....~#~#~ñõ·jô(µ #...#~#;#.#########......##'### ..............##.#.......#ñõ·jZ2A  You enter the shallow water.ñõ·jù4}6.1 (1.6Water -GClaw ñõ·j¿=7_ñõ·jžL? _Moving in this stuff is going to be slow.òõ·j”S á##. /.. .? ... .. .... .# #.. ..... . . .#.. ....#~#~#.# .. ....~#~#~.# # ....#~_~#.## ....~#;#~.#.# #...#~#~#.#########.........#...........#.##'###..##.# #.........# #.........#.......# ...[<.....#.#òõ·jZ òõ·j<] '7.7òõ·jc 7_òõ·jOe   _Found a scroll of blinking and a blackened ivory wand.óõ·j“M‹M #..... ### ###../.. .? . ....... ....... .#.#. ....... .........#~#~#.# óõ·j§N£.. .....~#~#~.# ### #~;~##.....~#~#~.# ##...#~#~#.#########......... ....................#....#.......#óõ·juUóõ·jŒY780óõ·j5_óõ·jÐaa _There is a shadowy altar of Dithmenos here.õõ·j—þ^  You unroll yourself before the altar of Dithmenos.õõ·j/  --more--üõ·j~üõ·j¢�ÿDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 3 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religionö·jÐ ö·j FOgnf the Magician#..... ### #Gnoll##../.. .? .Health: 58/58 ========================....... ...#Magic: 25/25 ======================== .... ....... .#.#AC: 4ö·j¹ êStr: 10 .... ....... ...#EV: 21Int: 21 ........#~#~#.#SH: 0Dex: 15 .......~#~#~.#XL:  8 Next: 15% Place: Dungeon:6 ###....#~;~#.#Noise: ---------  Time: 5988.7 (0.0) ö·jý ¶..## .....~#~#~.#-) Magic Parchment ...# ##...#~#~#.#Cast: Searing Ray ö·jO N...########.........#Scroll -GClaw ....................# ...............##'### ...............##.# ö·j '#.................# #.........#.......# _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a scroll of blinking and a blackened ivory wand. _There is a shadowy altar of Dithmenos here.  You unroll yourself before the altar of Dithmenos.ö·jö·jaö·jïö·jc. _ö·jŸßö·j8àö·joåö·jç—M  #..... ### ###../.. .? . ....... ...#....... .#.. ....... ...#......#~#~#.# .. .....~#;#~ ### ....#~_~#.##.....~#~#~.# ##...#~#~#. ...########.........#........#....##'###...........#ö·jy ™  You enter the shallow water.Water -GClaw ö·j©8_ö·jŠue #... #..... .....########../..#.? .  .......#...#  .......#.#.# ...........# .....#~#;#.# . .....~#~#~.# ## #~_~#.# ## .....~#~#~.# # ##...#~#~#.#########.........#......#...##'### .##.# _Moving in this stuff is going to be slow.ö·jg|3ö·j �8_ö·j�áZ#... #..... .....########../..#.?..  .......#...#  .#.#.# .........;.# .....#~#~#.#  .....~#~#~.# # ö·jiâ¶#~_~#.# ## .....~#~#~.## ##...#~#~#.#########.........#.....###'###ö·j¤éb∆ö·j&ï8_ö·j”P ∆#... #..... .....########../..#.?..  .......#...#  .......#.#;# ...........# .....#~#~#.#  .....~#~#~.#  ....#~_~#.# # .....~#~#~.# # ##...#~#~#.# ########..#....#ö·jW,ö·jf\ö·j<½{ ∆ #...  #.....  #.....#######.# ##../..#.?.....# .#.;.#. .......#.#.# .. ...........# . .....#~#~#.#.~#~#~.# ....#~_~#.## .....~#~#ö·jà½~.# .# ##...#~#~#.#########.#ö·j Äö·j=Åö·j|Èö·jí(ŸM ∆   #.....#########../....# ..#####.#.#....... ......#~#~#.#......#~#~#.#ö·jG/,ö·j‚38_ö·j{<ö·jØ@.95.9 (7.2ö·j�B*6.9 (8ö·jTF8_ö·jÆHX _b - a scroll of blinkingö·j$ |...~~_ö·jÝ$ ö·j½) ö·jƒ‹ ã∆#... #..... #.....#######.##../..#.......# .......#;..##### ... .#.#.# . .....# .....#~#~#.# .....~#~#~.# ö·jPŒ š## ....#~_~#.# .##.~#~#~.# ..# ##...#~#~#.# ..########.........#ö·j‘’ ,ö·jÚ¡ 8_ö·j„ þ ∆#... ..#######.###../..#.......#.......#...##### ...#.# ......... ....#~#~#. ....~#~#~.#.....~###..... ...................#ö·jËo B#...$.#..... #..... #.....#######.###../..#.......# .......#...##### .... .......#.#.# . .......;...# .....#~#~#.# .....~#~#~.# ### .....#~_~#.# ..## .....~#~#~.#..# ##...#~#~#.#.########.........#..................###'###ö·jVw ,ö·jý| 8_ö·j&Ý Î #.....# #...$.# #.....# #.....#  #.....#######.####../..#.......# .#...#####.#.#.#.........#.....#~#~#.# ...ö·j€Ý .....~#~#~.# .#.#~_~#.## ......~#~#~.#.# ###...#~#~#.#ö·j«Ý r########....#......#ö·jå ,ö·jïé ö·j0J Ä ....... #.....# #...$.# #.....# #.....#  #.....#######.#####../..#.......# .#...#####.#.#.#.........#...#~#~#.# ......~#~#~.##..#~_~#.#ö·júJ ^# .......~#~#~.#.# ####...#~#~#.#########.#ö·j�Q ,ö·j6W 8_ö·jV¶ £5.# ....... #.....#ö·j�¶ ‚ #...$.# #.....# #.....#  #.....#######.#ö·j¸¶ ý ####..;..#.......# .#...#####.ö·jÛ¶ �#.#.#.........#..ö·jü¶ z.#~#~#.#...ö·j· .~#~#~.#5   white imp (asleep)#ö·jC· Ñ.#~_~#.## ........~#~#~ö·jc· m.#.# ####...#~#~#.#ö·j„· ö·j¾ i  You encounter a white imp.ö·jæÃ ö·j×Ì 06001.9 (5.0ö·j=Ñ 12.9 (6 _ö·j†Ö 8_ö·jjÜ Z _You see here a wand of charming (3). ö·jm‹  ......5.#  .......  #.....#  #...$.#  #.....#  #.....#  #.....#  ####..;..#..  ..........#.  ..........#.#.#  ..............#  ........#~#~#.#  ........~#~#~.#  ö·jXŒt ........#~_~#.#  ........~#~#~.#    ö·j˜!ç ......5.#  .......  #.....#  #...$.#  #.....#  #.....#  #.....#  ####..;..#..  ..........#.  ..........#.#.#  ..............#  ........#~#~# ö·j"­ ........~#~#~.#  ........#~_~#.# ........~#~#~.#  ö·jŸ( ö·j�, ö·jÛ1 ö·jŸ4` _A white imp is nearby! ö·jä  ö·jå 9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing nets  ö·j1æ ZSpells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Blink  d - Cast: Call Imp  e - Cast: Grave Claw (0/3)  f - Cast: Searing Ray  g - Cast: Airstrike (13%) [*/%] inventory [&] all spells[!] focus mode: off|onö·j ö·j‹öOgnf the Magician......5.#Gnoll.......Health: 58/58 ========================#.....#Magic: 25/25 ========================#...$.#AC: 4Str: 10#.....#EV: 21Int: 21#.....#SH: 0Dex: 15#.....#######.#XL:  8 Next: 15% Place: Dungeon:6####..;..#.......#Noise: ---------  Time: 6002.9 (0.0)..........#...#####-) Magic Parchment ....... ..........#.#.#Cast: Magic Dart ....... ..............#Scroll -GClaw ...... ........#~#~#.# ö·j™ä..... ........~#~#~.#5   white imp (asleep) ...### ........#~_~#.# .....## ........~#~#~.# ......# ####...#~#~#.#You enter the shallow water. _Moving in this stuff is going to be slow. _b - a scroll of blinking _You encounter a white imp. _You see here a wand of charming (3). _A white imp is nearby!ö·jÎ ö·j'ö·j (ö·jD >  Ognf the Magician ......5.#  Gnoll .....*.  Health: 58/58 ======================== #...*.#  Magic: 24/25 =======================- #...*.#  AC: 4Str: 10 #...*.#  EV: 21Int: 21 ö·jÅ á#..*..#  SH: 0Dex: 15 #..*..#######.#  XL:  8 Next: 15% Place: Dungeon:6 ####..;..#.......#  Noise: ---------  Time: 6002.9 (0.0) ..........#...#####  -) Magic Parchment ö·jð n....... ..........#.#.#  Cast: Magic Dart ....... ..............#  Scroll -GClaw ö·j ‡...... ........#~#~#.# ö·jf ¶..... ........~#~#~.#  5   white imp (asleep) ...### ........#~_~#.# .....## ........~#~#~.# ......# ####...#~#~#.# _You see here a wand of charming (3). ö·j+ ö_A white imp is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 100% to hit)ö·j|§vOgnf the Magician......5.#Gnoll.....*.Health: 58/58 ========================#...*.#Magic: 24/25 =======================-#...*.#AC: 4Str: 10#...*.#EV: 21Int: 21#..*..#SH: 0Dex: 15#..*..#######.#XL:  8 Next: 15% Place: Dungeon:6ö·j3¨Ö####..;..#.......#Noise: ---------  Time: 6002.9 (0.0)..........#...#####-) Magic Parchment ....... ..........#.#.#Cast: Magic Dart ....... ..............#Scroll -GClaw ...... ........#~#~#.# ..... ........~#~#~.#5   white imp ...### ........#~_~#.# ö·je¨g.....## ........~#~#~.# ......# ####...#~#~#.#Aiming: Magic Dart (safe; 1% risk of failure)  ö·jª¨zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 100% to hit)  The magic dart hits the white imp.  The white imp is lightly wounded.ö·j^2.5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (asleep, 100% to hit)  The magic dart hits the white imp.white imp is lightly wounded.shouts!ö·jf9g.$...ö·jA:==3.9 (1 _ö·jGö·j›Hö·j?   Ognf the Magician ........#  Gnoll .....5.  Health: 58/58 ======================== #....*#  Magic: 23/25 ======================-- #...$*#  AC: 4Str: 10 #...*.#  EV: 21Int: 21 #...*.#  SH: 0Dex: 15 #...*.#######.#  XL:  8 Next: 15% Place: Dungeon:6 ####..;..#.......#  Noise: ==-------  [3ö·j· –3mTime: 6003.9 (0.0) ..........#...#####  -) Magic Parchment ....... ..........#.#.#  Cast: Magic Dart ....... ..............#  Scroll -GClaw ...... ........#~#~#.# ..... ........~#~#~.#  5   white imp ...### ........#~_~#.# ö·j â.....## ........~#~#~.# ......# ####...#~#~#.# The white imp is lightly wounded. _The white imp shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)ö·jæN ¹Ognf the Magician........#Gnoll.....5.Health: 58/58 ========================#....*#Magic: 23/25 ======================--#...$*#AC: 4Str: 10#...*.#EV: 21Int: 21#...*.#SH: 0Dex: 15#...*.#######.#ö·j¯O ZXL:  8 Next: 15% Place: Dungeon:6####..;..#.......#Noise: ==-------  Time: 6003.9 (0.0)..........#...#####-) Magic Parchment ....... ..........#.#.#Cast: Magic Dart ....... ..............#Scroll -GClaw ...... ........#~#~#.# ..... ........~#~#~.#5   white imp ...### ........#~_~#.# .....## ........~#~#~.# ......# ####...#~#~#.#ö·j~P Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)  The magic dart hits the white imp but does no damage.  The white imp is lightly wounded.ö·jyÚ Y.5ö·jèà 4.....ö·j½ç 9-4.9 (1 _ö·jZí ö·jÖî ö·jF  Ognf the Magician ........#  Gnoll .......  Health: 58/58 ======================== #....5#  Magic: 22/25 =====================--- #...$*#  AC: 4Str: 10 #...*.#  EV: 21Int: 21 #...*.#  SH: 0Dex: 15 #..*..#######.#  XL:  8 Next: 15% Place: Dungeon:6 ####..;..#.......#  Noise: =--------  Time: 6004.9 (0.0)[1ö·j¡Ff0;9H ..........#...#####  -) Magic Parchment ....... ..........#.#.#  Cast: Magic Dart ....... ..............#  Scroll -GClaw ...... ........#~#~#.# ..... ........~#~#~.#  5   white imp ...### ........#~_~#.# .....## ........~#~#~.# ......# ####...#~#~#.# The magic dart hits the white imp but does no damage. _The white imp is lightly wounded.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)ö·jü6 9Ognf the Magician........#Gnoll.......Health: 58/58 ========================#....5#Magic: 22/25 =====================---#...$*#AC: 4Str: 10#...*.#EV: 21Int: 21#...*.#SH: 0Dex: 15#..*..#######.#XL:  8 Next: 15% Place: Dungeon:6####..;..#.......#Noise: =--------  Time: 6004.9 (0.0)ö·j8 à..........#...#####-) Magic Parchment ....... ..........#.#.#Cast: Magic Dart ....... ..............#Scroll -GClaw ...... ........#~#~#.# ..... ........~#~#~.#5   white imp ...### ........#~_~#.# .....## ........~#~#~.# ......# ####...#~#~#.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (lightly wounded, 100% to hit)  The magic dart hits the white imp.  The white imp is severely wounded.ö·j0Æ :....ö·j7Ë [******Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (lightly wounded, 100% to hit)  The magic dart hits the white imp.  The white imp is severely wounded.The white imp gestures at you.ö·jQ h....;.ö·j‘U 2=5.9 (1ö·jB[ ö·jg] S _The puff of frost misses you.ö·j­µ  Ognf the Magician ........#  Gnoll .......  Health: 58/58 ======================== #....5#  Magic: 21/25 ====================---- #...$*#  AC: 4Str: 10 #...*.#  EV: 21Int: 21 #...*.#  SH: 0Dex: 15 #..*..#######.#  XL:  8 Next: 15% Place: Dungeon:6 ####..;..#.......#  Noise: ==-------  Time: 6005.9 (0.0)[1ö·j€¶00;9H ..........#...#####  -) Magic Parchment ....... ..........#.#.#  Cast: Magic Dart ....... ..............#  Scroll -GClaw ...... ........#~#~#.# ..... ........~#~#~.#  5   white imp ...### ........#~_~#.# .....## ........~#~#~.# ......# ####...#~#~#.# The white imp gestures at you. _The puff of frost misses you.Aiming: Magic Dart (safe; 1% risk of failure)  ö·jÕ¶dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely wounded, 100% to hit)ö·jàK\  Ognf the Magician ........#  Gnoll .......  Health: 58/58 ======================== #.....#  Magic: 21/25 ====================---- #...$.#  AC: 4Str: 10 #.....#  EV: 21Int: 21 #.....#  SH: 0Dex: 15 #.....#######.#  XL:  8 Next: 15% Place: Dungeon:6 ö·j=M####..;..#.......#  Noise: ==-------  Time: 6005.9 (0.0) ..........#...#####  -) Magic Parchment ....... ..........#.#.#  Cast: Magic Dart ....... ..............#  Scroll -GClaw ...... ........#~#~#.# ..... ........~#~#~.#  5   white imp ...### ........#~_~#.# .....## ........~#~#~.# ......# ####...#~#~#.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (severely woundö·j¢M”ed, 100% to hit)  The magic dart hits the white imp.  You kill the white imp!ö·jXRR       #...$*#  #...*.#  #...*.#  #..*  .  .  .#.#  ö·jASy      ö·jŽå6......ö·jRïx6-6.9 (1Magic Dart _ö·j¤ô8_ö·jBöö·j��Å...#..#..ö·jC–ö·j)œa2=ö·jQ¡ö·j_¨,ö·j{¼z_ö·j�¾,ö·jgÃö·jÖÊO=ö·jÑ8_ö·jýÕ,ö·jlÛö·jˆàö·j&áK3=ö·jöå8_ö·j®ë,ö·jÖð8_ö·jÏö·j³ö·jˆ ö·j,ö·jO8_ö·j'%O=ö·j.-ö·jx4ö·j‹5K4=ö·jå;ö·jqC,ö·j Jö·j�Qö·jaRö·j“Xö·jª_,ö·jÐeö·jTmO=ö·j×sö·jáza5=ö·j”�ö·je¢G--ö·j_©0237.0)ö·j<µE-4.9 (18ö·j¼ö·j3¾¹  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (severely wounded, 100% to hit)  The magic dart hits the white imp. ö·j¿c_You kill the white imp! _e - a wand of charming (3)ö·j~˜3ö·jžö·j¨ýÙ..# ..#....... #.....# #...$.# #.....# #.....#  #...;.#######.# ####.....#.......#  .#...##### .#.#.# ......#.#~#~#.#. .~#~#~.#### .#~_~#.### ........~#~#~.#ö·jL,ö·jÇö·jÎhÍM.###..#..#.........$  #.....####### ####....... .....##### ...... ..........#.#.#~#.......ö·jœn,ö·jSsö·jæÒCM ###...#.........$  #.....####### ####.................#...#####........~#~ö·jMØö·j Ù9=ö·jOÝö·jK>0M$ ###..#..........#.  #.....###########.....#.......#..........#~#ö·jBD,ö·j‘Hö·jGO,ö·jžSö·jdµG #..>....#$......#.. ####.##.##..........# #..;..# #.....# #.....# #.....#  #.....#######.# ####.....#.......# ..........#...#####. ...##.#.. .......# ö·j¶@_You now have 365 gold pieces (gained 14).ö·jÌÇ19.9 (5.0)ö·j®Ìö·j‚Ö+30.9 (6ö·jÛö·j¨Ý; _Found a stone staircase leading down.ö·j™âA.....ö·jäö·j‡èö·jWM! +..#....###+#..>....#.$#... ####..# #.##.....;....##...#.....#### #.....# #.....# #.....# #.....#######.# ####.....#.......# ..........#...#####. #.#.#ö·j×T,ö·j8Zö·j¿µ #..###......# +..#....###.##+#..>....#...##..$#.∩... ####...# #.# #..........# #...#.....#######.....#  #.....# #.....# #.....#######.# ####.....#.......# .#...#####ö·jˆÕ+1.9 (1ö·jøØö·jkå*2.9 (2ö·j�ëö·j“í/ _Found Qagauc's Book Shop.ö·jA8,..ö·jú8ö·j|>ö·jŸ£ ..# ##### #..###......# +..#....###.# #+#..>....#...###..$#.∩......####...ö·jÈŸë.#..##..........# #..........# #...#.....#######.....# #.....# #.....# #.....#######.# ####.....#.......#ö·jô¥ö·j£¦ö·j «ö·jé †###  ..# ##### #..###......# +..#....###.# #+#..>....#...####..$#.∩......####...#...##..........#. #..........# #...#.....#######.....#  #.....# #.....# #.....#######.#ö·j0,ö·jïö·j0wõ###  ..## ##### #..###......# +..#....###.# #+#..>....#...####..$#.∩......####...#...##..........#... #..........#ö·jxi.. #...#.....##. #####.....# #.....# #.....#ö·j„},ö·jÐ�ö·jDà####  ..## ##### #..###......#ö·jEá¾ +..#....###.# #+#..>....#...# .####.∩......#####...#..##.......#... #..........#ö·jâá#... #...#.###... #####.#  #.....#ö·jbè,ö·j!òö·jæóö·jlôö·jþøö·j Z[ ####..## #######..###......+..#....###.# #+#..>....#...# .###.........#.∩. ......... ##### ....# .....### ..... #..........##... #...#.....###... #####.....# #.....ö·jE[]# _You now have 380 gold pieces (gained 15).ö·jDa3ö·j fö·j¸ÈÄ#### ..## ###### #..###......# +..#....###.# #+#..>....#...# .###.........#.∩. .. #......#### ........# .....##..........# ..... #.##... #...#.....###... #####.....##.....# ö·j°Î,ö·jîÒö·j¹^#### ..## ###### #..###......# +..#....###.# #+#..>....#...# .###.........#.∩. .. #......#### ........# .....##..........# ..... #.#ö·jT_#... #...#.....###... ##### ö·jhe,ö·jjö·jiË2##### ...## ######..###......# +..#....###.# #+#..>....#...# .###.........#.∩.#..##......#........# .....##..........# .... #... ###### ö·j>Ñ,ö·jÁÕö·jÂ7 Ð##### ...## ######## #..###......# +..#....###.# #+#..>....#...# .###.........#.∩.# ..# #......##### ........# .....##..........# ö·jä< ö·jO= ö·jÿ@ ö·j*¡ K##### ...## # #..###......# +..#....###.# #+#..>....#...# .###.........#.∩.# ..# #......##### ........# .....##..........# ..... #.# ö·j_§ ,ö·j#¬ ö·j^ ×##### ...## ######## #..###......# +..#....###.# #+#..>....#...# .###.........#.∩.# ..# #......##### ........# .....##..........# ..... #....##... #...#.....###... #####.....##.....# ö·jô ,ö·jp ö·j¥u _##### ...## ######## #..###......#  +..#....###.#  #+#..>....#...# ###.........#;∩.#  ............#  #.....#####.................#  .....##..........#  ..... #..........#  #... #...#.....##... #####.....# ö·jå{ ,ö·jê ö·j•ß á##### ...## ######## #..###......# +..#....###.# #+#..>....#...#  .###.........#.;.# .....# #......##### ........# .....##..........# ..... #..........# #... #...#. #... #####.....# ö·jqå ,ö·j‡ê ö·j]ñ ö·j–û ‚Welcome to Qagauc's Book Shop! What would you like to do?  a - 1280 gold a manual of Maces & Flailsb -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony  g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Fallen  i -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere  k -  140 gold a parchment of Mephitic Cloudö·j=ü ºl -  140 gold a parchment of Teleport Other You have 380 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list$ö·j¸ìÍ A parchment of Conjure Ball Lightning. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. $ö·jí,Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Conjure Ball Lightning Conjuration/Air 6 no(ö·jVé®Conjure Ball Lightning Creates a pack of ball lightnings, which seek out the nearest enemy before exploding in a huge blast of electricity. The damage dealt bypasses half of defenders' armour. Casters are advised to use caution; the lightning is not mindful of what it may hit. The magic which keeps ball lightnings cohesive has limited range, so they may dissipate harmlessly if allowed to drift too far away from their caster before exploding. Level: 6Schools: Conjuration/AirFail: 78%  Power: 15% Damage: 3x3d6 (max 3x3d38)  Range: N/A  Noise: Extremely loud (ö·jNêÍMiscasting this spell causes magic contamination and also deals up to 47 irresistible or electric damage. You cannot cast such powerful magic in your current form.-ö·jì€ã A parchment of Conjure Ball Lightning. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Conjure Ball Lightning Conjuration/Air 6 no-ö·jg³MWelcome to Qagauc's Book Shop! What would you like to do?a - 1280 gold a manual of Maces & Flails  b -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony  g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Fallen  -ö·j&´ði -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere  k -  140 gold a parchment of Mephitic Cloudl -  140 gold a parchment of Teleport Other You have 380 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list7ö·j-âê A parchment of Teleport Other. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Teleport OtherTranslocation3 no9ö·j � Teleport Other Attempts to teleport a targeted creature out of the caster's sight, after a short delay. Level: 3School: TranslocationFail: 2% Power: 30% Range: 7 Noise: Quiet 9ö·jx� ÅMiscasting this spell causes magic contamination and also anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected.Fö·jŠÊ A parchment of Teleport Other. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Teleport OtherTranslocation3 noGö·jFª9Welcome to Qagauc's Book Shop! What would you like to do?a - 1280 gold a manual of Maces & Flails  b -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony  g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Fallen  Gö·jǪ&i -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere  k -  140 gold a parchment of Mephitic Cloud  l -  140 gold a parchment of Teleport Other You have 380 gold pieces. [Esc] exitGö·j«M[!] buy|examine items[a-l] mark item for purchase [/] sort (type)Gö·j(«ƒ[A-L] put item on shopping listMö·j ˜ä A parchment of Flame Wave. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Flame WaveConjuration/Fire 4 noNö·j[5—Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4 Schools: Conjuration/FireFail: 9%  Power: 31% Damage: 2d9 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 14 irresistible or fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.Vö·j\ú ± A parchment of Flame Wave. A brief text on magic, perhaps excerpted from some larger work. It co knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Flame WaveConjuration/Fire 4 noVö·jû Wö·jkÈyWelcome to Qagauc's Book Shop! What would you like to do?a - 1280 gold a manual of Maces & Flails  b -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony Wö·jãÈ g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Fallen  i -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere  k -  140 gold a parchment of Mephitic CloudWö·jÉêl -  140 gold a parchment of Teleport Other You have 380 gold pieces. [Esc] exitWö·j7ÉM[!] buy|examine items[a-l] mark item for purchase [/] sort (type)Wö·j­Éƒ[A-L] put item on shopping listYö·jœ S A parchment of Fugue of the Fallen. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsYö·j‡! žType LevelKnown  a - Fugue of the Fallen Necromancy3 noZö·j?ù ôFugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyZö·jùù �Fail: 2% Power: 30% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 7 drainingdamage.`ö·jÇ A parchment of Fugue of the Fallen. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. `ö·jrStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Fugue of the Fallen Necromancy3 no`ö·jVÒWelcome to Qagauc's Book Shop! What would you like to do?a - 1280 gold a manual of Maces & Flails  b -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony  g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Falleni -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere  k -  140 gold a parchment of Mephitic Cloudl -  140 gold a parchment of Teleport Other `ö·jü]You have 380 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listcö·jàö¤ A parchment of Hoarfrost Cannonade. A brief text on magic, perhaps excerpted from some larger work. It contains cö·j^÷Qknowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Hoarfrost Cannonade Ice/Forgecraft5 nodö·j;‡¦Hoarfrost Cannonade Sculpts a pair of icy cannons that assail the caster's enemies from long range. The frigid shards they fire rapidly coat their targets with a layer of brittle frost which slows their movement. The cannons are short-lived and consume a part of themselves with every shard they fire, but if they survive to fire their final salvo without interference, dö·jž‡Éit will be extra-powerful. Level: 5 Schools: Ice/Forgecraft Fail: 36%  Power: 13% Damage: 3d6/3d13 (max 3d13/3d27)  Range: N/A  Noise: A bit loud dö·jä‡ÑMiscasting this spell causes magic contamination and also either corrodes you ordeals up to 28 cold damage. You cannot cast such powerful magic in your current form.iö·j¦Ý Û A parchment of Hoarfrost Cannonade. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Hoarfrost Cannonade Ice/Forgecraft5 nojö·jdŒ8Welcome to Qagauc's Book Shop! What would you like to do?a - 1280 gold a manual of Maces & Flails  b -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony  g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Fallen jö·jv�  i -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere  k -  140 gold a parchment of Mephitic Cloudl -  140 gold a parchment of Teleport Other You have 380 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listkö·j  ü A parchment of Iskenderun's Battlesphere. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 nolö·jÝéÜIskenderun's Battlesphere Conjures a small globe of destructive energy. Each time its creator casts a offensive spell, the battlesphere will also fire an unerring volley of energy atthe most injured nearby foe it can reach. The battlesphere's creator can freely fire through its position without harming it. Level: 4Schools: Conjuration/ForgecraftFail: 9%  Power: 31% Damage: 2d10 (max 2d18)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 14 irresistible damage. Your battlesphere fires when you cast Magic Dart, Searing Ray or Airstrike. _________________ “Maxim 4: Close air support covereth a multitude of sins.â€�  -Howard Tayler, _The Seventy Maxims of Maximally Effective Mercenaries_, in _Schlock Mercenary_. 2008. ö·jñ¥îA parchment of Iskenderun's Battlesphere. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells Type  LevelKnown  a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 noö·jE‡ EWelcome to Qagauc's Book Shop! What would you like to do?a - 1280 gold a manual of Maces & Flails  b -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony  g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Fallen  i -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere  k -  140 gold a parchment of Mephitic Cloudl -  140 gold a parchment of Teleport Other You have 380 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list‡ö·jK‚} A manual of Maces & Flails. A valuable book which allows one to learn a certain skill faster. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified book _________________ “Manuals have their uses... but they are not to be confused with living.â€� ‡ö·jÊ‚, -Robert Fulghumˆö·j] Welcome to Qagauc's Book Shop! What would you like to do?  a - 1280 gold a manual of Maces & Flails  b -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony  g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Fallen  i -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere ˆö·j  k -  140 gold a parchment of Mephitic Cloudl -  140 gold a parchment of Teleport Other You have 380 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping list‹ö·jW · A parchment of Anguish. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. ‹ö·jÙ 'Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - AnguishHexes/Necromancy 4 no�ö·jçh˜nguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 11% Power: 14% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 15 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.”ö·jçI¾ A parchment of Anguish. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell. ”ö·jŒJStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - AnguishHexes/Necromancy 4 no”ö·jÓ ÞWelcome to Qagauc's Book Shop! What would you like to do?a - 1280 gold a manual of Maces & Flails  b -  208 gold a parchment of Anguish  c -  92 gold a parchment of Blinkd -  208 gold a parchment of Cause Fear  ”ö·j›Ó e -  400 gold a parchment of Conjure Ball Lightning  f -  294 gold a parchment of Curse of Agony  g -  208 gold a parchment of Flame Wave  h -  140 gold a parchment of Fugue of the Fallen  i -  294 gold a parchment of Hoarfrost Cannonade  j -  208 gold a parchment of Iskenderun's Battlesphere  k -  140 gold a parchment of Mephitic Cloudl -  140 gold a parchment of Teleport Other ”ö·j¾Ó You have 380 gold pieces. [Esc] exit[!] buy|examine items”ö·jåÓ Ï[a-l] mark item for purchase [/] sort (type)”ö·jBÔ ƒ[A-L] put item on shopping list�ö·jY¿Ü  b -  208 gold a parchment of Anguish  d - f - g - i -  j +  208 gold a parchment of Iskenderun's Battlesphere After the purchase, you will have 172 gold pieces.[Enter] buy marked itemsžö·jT �b - d - f - g - i - j -  ö·j....#...#XL:  8 Next: 16% Place: Dungeon:6  .###.........#.;.#Noise: ---------  Time: 6046.9 (14.0) ..................#-) Magic Parchment #.............#####Cast: Magic Dart .................#Scroll -GClaw .....##..........# ..... #..........# #... #..[3¸ö·j9Q Ù9;49m.#.....## #... #####.....##.....# _Found Qagauc's Book Shop. _You now have 380 gold pieces (gained 15).  There is an entrance to Qagauc's Book Shop here.  You pick up a parchment of Teleport Other and begin reading...  You add the spell Teleport Other to your library.  You pick up a parchment of Iskenderun's Battlesphere and begin reading...You now have 380 gold pieces (gained 15).  There is an entrance to Qagauc's Book Shop here.  You pick up a parchment of Teleport Other and begin reading...add the spell Teleport Other to your library.pick up a parchment of Iskenderun's Battlesphere and begin reading...add the spell Iskenderun's Battlesphere to your library. _Thank you for shopping at Qagauc's Book Shop!¼ö·jŽt Ž Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Teleport OtherTranslocation2% 3  c - Mephitic CloudConjuration/Alchemy/Air 3% 3  d - Iskenderun's BattlesphereConjuration/Forgecraft 9% 4  e - Hellfire MortarFire/Earth/Forgecraft 100% 7  f - Splinterfrost ShellIce/Forgecraft100% 7 9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÆö·j¢ˆOgnf the MagicianGnollHealth: 58/58 ========================#####Magic: 25/25 ========================...## ########AC: 4Str: 10#..###......#EV: 21Int: 21+..#....###.#SH: 0Dex: 15#+#..>....#...#XL:  8 Next: 16% Place: Dungeon:6  .###.........#.;.#Noise: ---------  Time: 6046.9 (0.0) ..................#-) Magic Parchment #.............#####Cast: Magic Dart .................#Scroll -GClaw .....##..........# ..... #..........# #... #..[39Æö·j¹‰ì;49m.#.....## #... #####.....##.....#There is an entrance to Qagauc's Book Shop here.  You pick up a parchment of Teleport Other and begin reading...  You add the spell Teleport Other to your library.  You pick up a parchment of Iskenderun's Battlesphere and begin reading...  You add the spell Iskenderun's Battlesphere to your library. _Thank you for shopping at Qagauc's Book Shop!Memorise Teleport Other, consuming 3 spell levels and leaving 6? Y - Yes  N - NoÊö·jà Ognf the MagicianGnollHealth: 58/58 ========================#####Magic: 25/25 ========================...## ########AC: 4Str: 10#..###......#EV: 21Int: 21+..#....###.#SH: 0Dex: 15#+#..>....#...#XL:  8 Next: 16% Place: Dungeon:6  .###.........#.;.#Noise: ---------  Time: 6046.9 (0.0) ..................#-) Magic Parchment #.............#####Cast: Magic Dart .................#Scroll -GClaw .....##..........# ..... #..........# #... #..Êö·j½ T.#.....## #... #####.....##.....#There is an entrance to Qagauc's Book Shop here.  You pick up a parchment of Teleport Other and begin reading...  You add the spell Teleport Other to your library.  You pick up a parchment of Iskenderun's Battlesphere and begin reading...  You add the spell Iskenderun's Battlesphere to your library. _Thank you for shopping at Qagauc's Book Shop!7.9 (1Êö·j  Êö·j… i_This spell is dangerous to cast!Êö·jB *8.9 (2Êö·j7( Êö·j&\ @9.9 (3Êö·j™c Êö·jõ¤ •50.9 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.Øö·j�+QGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (melded) Missiles (go to first with ()  j - 2 throwing nets Armour (go to first with [)  b - a +0 robe (melded)  c - a +0 hat (melded)  d - a +0 pair of gloves (melded)  h - a +0 pair of boots (melded)  k - an orb of energy Jewellery (go to first with "=)  g - a +4 ring of protection (worn)  i - a +6 ring of intelligence (worn) Talismans (go to first with %)  f - the inkwell talisman "Xausysmui" (worn) {rN+ Dex+3}e - a scarab talismanÙö·jH­Ùö·j�±Ùö·jI·VOgnf the MagicianGnollHealth: 58/58 ========================#####Magic: 25/25 ========================Ùö·j±¸...## ########AC: 4Str: 10#..###......#EV: 21Int: 21+..#....###.#SH: 0Dex: 15#+#..>....#...#XL:  8 Next: 16% Place: Dungeon:6  .###.........#.;.#Noise: ---------  Time: 6050.9 (0.0) ..................#-) Magic Parchment #.............#####Cast: Magic Dart .................#Scroll -GClaw .....##..........# ..... #..........# #... #...#.....## #... #####.....##.....#You pick up a parchment of Iskenderun's Battlesphere and begin reading...  You add the spell Iskenderun's Battlesphere to your library. _Thank you for shopping at Qagauc's Book ShoÙö·j¹)p! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.Ùö·jQ¿Ùö·jÅÄÙö·jiÉÙö·j>ÌÚö·j) Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 1% 1b - Mephitic CloudConjuration/Alchemy/Air 3% 3  c - Iskenderun's BattlesphereConjuration/Forgecraft 9% 4  d - Hellfire MortarFire/Earth/Forgecraft 100% 7  e - Splinterfrost Shell Ice/Forgecraft 100% 7 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitÜö·j§ˆ Üö·j � Üö·jO™ Ognf the MagicianGnollHealth: 58/58 ========================#####Magic: 25/25 ========================...## ########AC: 4Str: 10#..###......#EV: 21Int: 21+..#....###.#SH: 0Dex: 15#+#..>....#...#XL:  8 Next: 16% Place: Dungeon:6  .###.........#.;.#Noise: ---------  Time: 6050.9 (0.0) ..................#-) Magic Parchment #.............#####Cast: Magic Dart .................#Scroll -GClaw .....##..........# ..... #..........# #... #..[4Üö·jA¬ ^0m.#.....## #... #####.....##.....#You pick up a parchment of Iskenderun's Battlesphere and begin reading...  You add the spell Iskenderun's Battlesphere to your library. _Thank you for shopping at Qagauc's Book Shop! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.Memorise Iskenderun's Battlesphere, consuming 4 spell levels and leaving 2? Y - Yes  N - NoÞö·j�— Þö·jQÇ Ognf the MagicianGnollHealth: 58/58 ========================#####Magic: 25/25 ========================...## ########AC: 4Str: 10#..###......#EV: 21Int: 21+..#....###.#SH: 0Dex: 15#+#..>....#...#XL:  8 Next: 16% Place: Dungeon:6  .###.........#.;.#Noise: ---------  Time: 6050.9 (0.0) ..................#-) Magic Parchment #.............#####Cast: Magic Dart .................#Scroll -GClaw .....##..........# ..... #..........# #... #..[4Þö·jžÌ X0m.#.....## #... #####.....##.....#You pick up a parchment of Iskenderun's Battlesphere and begin reading...  You add the spell Iskenderun's Battlesphere to your library. _Thank you for shopping at Qagauc's Book Shop! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'g'.1.9 (1 _This spell is dangerous to cast!2.9 (2Þö·jÔ Þö·jÚÝ Þö·jZà *3.9 (3Þö·jaë Þö·jÝë Þö·j¡ó *4.9 (4Þö·j“ù Þö·jE Þö·j] *5.9 (5Þö·j° Þö·j® ¨ _You start memorising the spell. You continue memorising. x4Þö·jR Þö·jÚ Þö·jÍt c _You finish memorising. Spell assigned to 'h'.÷·j¹6 ÷·j4I # [?25h[?0c÷·jïI  ÷·j\J [?1051l[?1052l[?1060l[?1061l