uiVX Player: PIE Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-22.23:02:56.ttyrec Time: (1774220576) Sun Mar 22 23:02:56 2026 !uiF [?1051l[?1052l[?1060l[?1061h!uiH V)0[?7h[?25l[?1c!ui P !ui3T !ui/[ Welcome, PIE. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Gladiator"uiw "uiY"uiPIE the PokerMerfolkHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 12Int: 7SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentThrow: 3 throwing nets######.@?##...##+###Welcome, PIE the Merfolk Gladiator.The heart of this dungeon contains the stupendous artefact, the Orb of Zot."ui"ui Press ? for a list of commands and other information.  Found a scroll labelled VUZUON REE."ui"uix[ _Found a staircase leading out of the dungeon.#ui #ui׷ #uiǸ #ui #ui #ui : _#ui 7##### #.<@# #...# #+### #ui +1.0 (1#ui +2.0 (2#uiz #ui X _c - a scroll labelled VUZUON REE$uixe$uijc _You open the door.$ui3k3$uik$uil$ui8n,$uin$uiq@  There is an open door here.$uis$uit _$ui u$ui;v$uiw$ui x$uisx$uiz$ui{$ui|$uis|$ui}$ui $ui$ui$ui$ui$uiO$ui$ui1$ui)j##########....#.<.####..#...## #....#'####.#.#.⌠....##....@..#..#11.0 (9.0)$uir#.....####.+##..... ..###.#.⌠. ..##.#....#+##[###..#$uiQ# ..####$ui$ui`/2.0 (10.0)$uiƛ$ui- _Found a pair of gloves.%ui %ui~ C############%ui #. ....#.<.##.###..#...## #.#....#'###%uiG #.#.#.⌠....# %ui & #.......#..# #...@.####.+ ##......#..#%uiD  ##.#.⌠....# #.#....#+# #[###..#%ui #. ..# ## ### %ui %ui- %ui 3%uiI .0)%ui %ui5] ############. ....#.<.# #.###..#..#.#.#....#'##.#.#.⌠....# ......#..#%ui]####.+##..@...#..# ##.#.⌠....# #.#....#+%ui(d%uid&4%uii%uikk&ui  ############  #.#......#.<.#  #.#.###..#...#   #.#.#....#'###   #.#.#.⌠....#   #.......#..#   #.....####.+   ##......#..#  &ui ##@#.⌠....#   #.#....#+#   #[###..#   #.. ..#  &ui ### ###     &ui;&ui&ui5&ui&ui&ui67#.#......#.<.###..#......#'##⌠....# ......##.....####.+##......#..# ##.#.⌠.. #@#....#+[###..# .. ### ##&ui<&ui=&6&uiB&uiD&ui###..#......#'###.#.#.⌠....# #.......##.....####.+#......#..# ##.#.⌠.. #.#....#+##..# ......#&uiS/#######&ui/&ui&7&uiT&uiW _You see here a +0 pair of gloves.&uiO &uiP &8&uiT &uiV - _f - a +0 pair of gloves'ui\'ui Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)f - a +0 pair of gloves'ui Sb - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 3.0 (4.0 -> 1.0). Your EV would increase by 0.5 (12.3 -> 12.8). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.(ui# Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)  e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  f - a +0 pair of gloves(uiJ}  )uif - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.0 -> 5.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} )uiyMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.*uil *ui *uiO ; #.#.###..#...#PIE the Poker  #.#.#....#'###Merfolk  #.#.#.⌠....#Health: 16/16 ========================  *ui #.......#..#Magic: 1/1========================  *ui< #.....####.+AC: 4Str: 14  ##......#..#EV: 12Int: 7  ##.#.⌠....#SH: 0Dex: 15  *ui #.#....#+#XL:  1 Next:  0% Place: Dungeon:1  #@###..#Noise: ---------  Time: 18.0 (0.0)  #......#*ui aa) +0 trident  ########*uiɑ NThrow: 3 throwing nets  *uiڑ  *ui   *ui   *ui _c - a scroll labelled VUZUON REE _You open the door. *ui- "_There is an open door here. *ui? _Found a pair of gloves. *uiQ `_You see here a +0 pair of gloves. _f - a +0 pair of gloves*uii 4*uiؙ *uiL  You start putting on your armour.9.0 (1*ui *ui' *ui ,20.0 (2*ui *ui *ui +1.0 (3*uiK *ui2 A2.0 (4*ui. *uiv *ui +3.0 (5*uit *uig 5 _You continue putting on your +0 pair of gloves. x5*ui *ui *ui c _You finish putting on your +0 pair of gloves.+uiJ+ui+uil+ui+ui;+ui,P _+ui,+uiX+ui+ui+ui֧+uiF+ui+ui%+uif+ui+uiӰ+ui+ui0+ui+uiø+ui+ui}+ui7 _You open the door.+uiI+uiR@  There is an open door here.+uiV+ui _+uif+uiR+uiI+ui+ui +ui@  There is an open door here.+ui5 _+ui'+ui_+ui+ui+ui+ui+ui+ui+ui+ui+uiD+uiz+ui}+ui|7 _You open the door.+ui+ui+uim+ui@  There is an open door here.+uia+ui _+ui+ui+ui7+uio+ui+uiq+ui+ui!+uiopen the door. _There is an open door here. _You open the door. _There is an open door here. _+ui3You now have 6 gold pieces.+uiq+ui+ui+ui+ui+ui^+ui+uiF@  There is an open door here.+ui+uip _+ui+ui,+ui+ui+uiT+ui(+ui +ui+ui#+ui+uif +ui +ui +ui +ui+uiZn+uim+ui+ui*X+uiB/+ui3n+ui3+uiy5+ui6+ui:7+ui7+ui8+uia:+ui>;+uit;+ui;+ui'=+ui>B+ui?+uiA,+uiPA+ui=B+uiWC+uiC+uiC+uiE+uiMF+uiF+uiF+uiH+ui&I,+uilI+uiJ+uiK+uiK+uiL+uiM+uiN+uiN+uiRO+uilP+uiQ+uiQ+uiR+ui:T+uicU+uiU+ui-V+uiW+uiX+uiX+uiY+uiZ+ui[+ui\+uiz\+ui]+uiMc+uic+uid,+uie+uif+uig+uih+ui~h+ui$j+uik+uidk+uik+uim+uio,+ui~o+uip+uiq+ui r+uir+uis+uiu+ui5u+uiu+uix+uizn  You encounter a frilled lizard.+ui3X+uii ############..  #.....@....... +uio#.#####.####.. +uix#.# l#  +uij#.# .# +ui#.# .# #.# .#+uil   frilled lizard (asleep) #.# .#+ui=l #####.# .# +uia_ ###.....#+uiكX763.0)l.+uiNl+ui.&==+uiQ7.0 (54+uio+ui8 _The frilled lizard hisses angrily.,ui7i  You closely miss the frilled lizard.,ui79-8.1 (1.1),ui=,ui?_ _The frilled lizard completely misses you.,uiGv-9.2 _You closely miss the frilled lizard. The frilled lizard barely misses you.,ui(?80.3,uiD,ui} _You miss the frilled lizard. The frilled lizard barely misses you.,uiN ,uiN (1.4,uiYS ,uiU _You miss the frilled lizard. The frilled lizard closely misses you.,uiN q  You hit the frilled lizard but do no damage.,uiN ,20,uiT ,uiV [ _The frilled lizard barely misses you.-ui0l  You completely miss the frilled lizard.-ui2-3.5 (1.1-ui57-uif9F _The frilled lizard bites you but does no damage.-uinEt †You hit the frilled lizard.-uiK)-uiO4140-uiU-uiWR _You kill the frilled lizard!-uiј-ui)-ui-uiH _No target in view!-ui -ui -ui -uiV H _No target in view!-ui -ui -ui -ui H _No target in view!-ui9 4-ui!> -ui@ H _No target in view!-ui 3-uiy -ui -ui  _-ui9 j  You see here a frilled lizard corpse.-ui -uir  _-ui -uiӛ -ui> -ui -ui8 -ui -ui٠ -ui -ui -ui -ui -ui -ui( -ui -ui5 -ui{ -ui@ -uiZ -ui -ui -uiA -uiگ -ui@ ,-ui -uio -ui -ui޴ -ui -ui| -ui -ui" -uiڹ -ui -ui| -ui -ui -ui -ui8 ,-ui -ui -ui -uiT -ui7 -ui -ui -ui -ui7 -ui -ui -ui -ui -ui -ui -ui -ui -ui -ui -ui ,-uiY -ui -uiC,-uiD-uiO  ..#.#.#...# #.### ..#####.######....##........#####.##.##.##.-#.##.##.##..##.#####.##.##.##..# ##.###.##.##.##..# ........#.##.##.-ui .# ######...........# .......#####.##### #####........#..#######You pick up a book of Armaments and begin reading...-ui@111.5 (27.0)-2.5 (28  You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library..uiDI.uid.ui.uid.uin.uiH,.ui.ui .ui.ui.uiG.uiK.ui7.ui.ui.ui.uidi  You encounter a hobgoblin..ui.#.##... .ui|\#..  g.###..##  ........#  #@#  #.#  # ..# # ## ..#####.#####.ui #....##........####g   hobgoblin (asleep) #.##.##.##......... #.##.##.##..##.#### #.##.##.##..# ...uiY.g7.5 (5.0).uimCg.ui4==8.5 (6.uiF.uii+ _The hobgoblin shouts!.ui;P ..## ...# #..###..# .... #..#.g###..##.......@.##..#####.# #.# #.# ..# #.#.ui<u ## ..#####.#####  #....##........#### #.##.##.##......... #.##.##.##..##.####.ui=G.g/ui/ui4--9.5 (1/ui/ui/ui=n ..## ...# #..# ##..## .... #..##..###..##.g..@..##..#####.#/ui #.# #.# ..# #.# ## ..#####.##### #....##........#### #.##.##.##.. /uiQ #.##.##.##..##.####/uif<.g/ui#/uiB--20/ui/ui/uiM †You reach to attack! You puncture the hobgoblin!/uiS(/ui W531.6 (1.1/uii/uiTlM _You kill the hobgoblin!/ui /uiu /uiy /ui H _No target in view!/uiD 4/uiJ /uiK H _No target in view!/ui /ui /ui /ui H _No target in view!/uiR /uiS /uiMX /uiZ H _No target in view!/ui5/ui/ui /uiZ/uiS/uif _/ui!/ui/ui$/uiB/uim/uiy,/ui/ui/ui}/ui/ui/uip/ui/ui/ui/ui( /ui /ui /uiu /ui /ui /uiF/ui/ui/ui /uiQ/ui/ui/ui/ui/ui/uiu/ui\/ui/ui/ui/ui/ui/ui[/uiZ/uia/ui/ui#/ui( /ui /ui;!/ui!/ui;&/ui+'/uit'/ui'/ui(/ui)/ui)/ui9*/ui,/ui -/uiU-/ui-/ui;2n/ui8##  ##.#### #.@...##39.6 (18.0) #..###..##########$..#. #............#.###..###...######### ..........# #.##.####.. #> #.####.###### #. #............./uiX9g #...####..#.....0uiq 40.6 (19 _Found a stone staircase leading down.0uiף 30uiw 0ui9 0ui@ 0uid B0ui 0ui 0ui ,0uiV 0ui 0ui 0ui 0ui 0uie 0ui 0ui 0ui 0ui) ,0ui_ 0ui} L _You now have 14 gold pieces (gained 8).0uiI 30uiٷ 0ui 0ui ,0ui 0ui 0ui ,0ui 0ui^ 0uiv 0ui 0ui@ 0uin 0ui 0ui 0ui 0uif 0ui' K ##.####  ##.....##  #####..###..#######....#.# #........0uih #.###..###...######.# ..........#.##.##.####..# #.##> #.####..#### #@##. #...........52.6 (120ui T..).......#...####..#...0uiC #.####.#.##.##..###..#### #.#.# .....†....# ..# ##..#####.# ..# # . #.# #.# #.# #.# ..# #.# ## ..#####.### 0ui 0ui ,3.6 (130ui 0ui $ _Found a spear.1uif1ui1ui~1uiT H _No target in view!1ui. 1uiA 31uiz 1ui_ : _1ui B1ui 1ui 1ui X1ui 1ui i  You encounter a hobgoblin.1uiK : ###  ##.#### ##.....##  #####..###..#### #....#.# #...... #.###..###...############.# ..........#....g...#.##.##.####..# 1ui P.##> #.####..## ######.#.##.##...... #..).......#...####..#.#.####.#.##.##..###..## #.#.# .....†....##...# ##..#####.# g   hobgoblin (asleep)1ui0 ....# # . #.#.##.# #.#.. #.# ..# #.#1ui c6.6 (3.0)7.6 (4 _1uin 1ui 2ui+ ###  ##.## ##.....##  #####..###..### #....#.# #..... #.###..###...###########.# ..........#.....g.@.#.##.##.####...#######.#.##> #.####..# ######.#.##.##....... #..).......#...####..#.####.#.##.##..### #.#.# .....†.... #...# ##..#####. ....# # . #. .##.# #.8.6 (12uign †You reach to attack!  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.2uirR2uit559.7 (1.12uiy2ui{M _You kill the hobgoblin!2ui42ui<2ui H _No target in view!3ui63ui3ui]3uiH _No target in view!3uiH3ui3ui3uiH _No target in view!3ui_P3uiQ3uisU3uiWH _No target in view!3uih3ui3ui3uiH _No target in view!3uiI3uiJ3uiO3ui-QC _No target in view!3uis43ui3ui3uiA3ui3ui3ui3ui#f _3ui#3ui$3ui'd _ You see here a hobgoblin corpse.3ui)3ui) _3uip*3ui0,3ui-3ui4-3ui.3ui/3uij1,3uiM23ui243uiB6c  You encounter a bat.3uib<* ### ##.# ##...### #####.... #....#.# 3ui<# #b #.###...##.#########.# ..... #....@...†...#.##.## ####.#######.#.##> # #. ######.#.##.##3ui< .. #..).......#. ### #.####.#.##.##.. 3ui =#.#.# b   bat (asleep)3ui4=v #...# ##.. 3uih=]....# #  3ui=0.##.#3ui?;.b64.7 (5.03uiu@'.b.3ui2FNb3uiF3=5.7 (63uipK3uiZM: _The bat hits you but does no damage.3uif43ui3uiؑZ _A bat is nearby!4uis[ .b  You reach to attack! You hit the bat.4ui| b.  The bat is severely wounded.4uie8 4uiƣ-6.8 (1.14ui&4uiI _The bat misses you.4uiA\ †  You reach to attack! You hit the bat.4uiyF(4uiH86-7.94uiM4uiOG _You kill the bat!4uie4ui8-4ui^ _No target in view!4uiy, 44ui/ 4ui<1 H _No target in view!4ui 4ui 4ui 4uiC  4ui B_No target in view!4uim 44uiy ^ _No target in view!4uiX34ui Z4ui[4ui]4ui&c _4uie4uip##.##..#########...##....#.##### #.# #.###..4uiq.....##.#########.# .... #..†.....†...#.##.##. ####.#######.#.##> # #@#######.#.##.##.9.9 (2.0>.......##..).......#...##########.####.#.##.##4ui]rd #.#.# ... #...# ## ....# #  .##.# #.#  . #.# ## . 4uiw4uix,70.9 (34ui}4ui; _Found a stone staircase leading down.5ui 5ui@ 5ui 5uiķ 5ui_ 5ui\ B5uiɽ ,5ui 5ui/ 5ui 5ui 5uir 5ui 5ui ,5ui 5uiQ 5ui 5ui 5ui 5ui _  You see here a bat corpse.5ui K _5ui 5ui ,5ui- 5ui 5ui 5ui3 5ui 5ui 5ui 5ui 5ui 5ui% 5ui ,5ui 5ui _  You see here a bat corpse.5uis 5ui>  _5ui 5uia 5ui ,5ui 5ui 5ui] 5ui 5uic 5ui 5ui ,5ui 5ui 5ui 5uiC 5uiy 5ui 5ui ,5ui 5ui~ 5ui$ 5uiy 5ui 5ui] 5ui ,5ui 5uiw 5ui 5uiA 5ui 5ui 5ui ,5ui 5ui+ 5uih B5ui  n5uiJ N              5ui   ##############   #............#  ###.# 92.9 (22.0) 5ui  #.........##.##### 5ui   #..######..†.....† 5ui=  #..# ####.#####  #..#########.##### 5uip  #..).>.......##..) 5ui  ##.############.## .#5ui 0 5uiT 5ui %3.9 (235ui'$ 5ui& % _Found a dagger.6uiF 36uiF 6ui.......##..). ##.######.### # # # .# #># .  . 6ui&_ 6ui_ +7.9 (46uiBe 6ui{f ; _Found a stone staircase leading down.7ui7ui7uiV7uiPH _No target in view!7uio37uir7ui7ui+ 7ui1f _7ui,7ui~7ui 7uif7ui 7ui7uiU,7ui7ui 7ui%"7uie"7ui"7uij#7ui$7uiA$7ui$7ui<%7ui%7ui&7uiu&7ui)R  There is a stone staircase leading down here.7uiH+7ui+ _7ui,7ui.7ui.7ui/7ui/7ui07ui 27uiF27ui6n7ui 77ui87uiS87ui87ui97ui:7ui ;7ui;7ui<7uia=7ui=7ui">7ui@7ui@7ui+A7uiA7uiC7uiC7uiC7uiC7uiD7ui}E7uiE7uiE7ui4G7uiG7uiH7ui}H7ui\I7ui`J7uiJ7uiK7uiKM7uiOc  You encounter a bat.7uiT #.#....# #.#.##.# #>#.. #.# #.#7ui U&.. #.# # #.## #.#7uiFU #.# # # #.########.## 7uiiU #.......@...# ##. ##########.....b .....7uiU_##### ####7uiUE  .......7uiV&  ######.  #. b   bat (asleep)  7uiIVT#.  ############.7uipVF #............7uiV!7ui[1216.9 (19.0)7ui\*7.9 (20 7ui ] _7uib7uiKd8uiI>[ #.# ....#  #.# ..# .##.#  #># ... .. #.#  #.# ..# .. #.# #  8ui>L #.# ..##.   #.# ..#.   #.# .# #.  8ui?a #.#.## #.   #........@..# ##.###.   #8uiM@.....b. .   .##.   ...   ### ######.   #.   #.   #.   #.8uiH98.9 (18ui0I.0)8ui_O8uiO8ui5  #.# ....# # #.# ...# .##.#  #># .... .. #.#  8ui5 #.# ...# .. #.# ##  #.# #..# #. #.# #.. #.# 8ui5 #.# #.# #.# #.#.## 8ui5 #.# #.# ##.###.# 8ui 6 #.....b.. . 8ui-6 K#.##.8uiN6 ] #.. .#8uin6 g #### ######.8ui6 1 #..#8ui6 _ #..# #8ui6 :..# #.8ui6 #8uiU= 8ui= &98uiB 8uiD 8ui0 R#.# ....# # #.# ...# .##.# #># .... .. #.# .#.# ...# .. #.# ## .#.# #..# #.#.# #.. #.##.# #.# #.##.#.## #.##.# ##.###.##.....b....##.#.#.. .##### ######.#..# 8uiL 8ui 208ui' 8uiI #.# ...# .##.# #># .... .. #.# ..#.# ...# .. #.# ## .#.# #..# #...#.# #.. #.###.# #.# #.##.#.########.##.##.#...........######.##.###.##.##########..@..b...........#. #.##############....#.. ........####### ######..... #..####..# ############..##.............##.#####†####..#8ui 8uiJ &18ui%$ 8ui% 8ui  #.# ...# .##.# 8uiY #># .... .. #.# ..##.# ...# .. #.# ## ..##.# #..# #....#8ui 2#.# #.. #.##.##.# #.# #.##.##.#.## #.##.##.8ui ######.##.###.##.###...@.b.8ui ]#.##.#.8ui o#.. .##### ######.8ui/ 6#..##..# 8uiO 8ui b.8uiB .b8ui Nb8ui .=28ui7 8ui T _The bat completely misses you.8uii b.8uir r  You reach to attack! You barely miss the bat.8ui=s 65--8uifs &4.0 (1.18uiy 8ui{ L _The bat hits you but does no damage. The bat hits you.8ui: .b  You hit the bat.  The bat is severely wounded.8uiƶ 8 8ui (5.18ui 8ui^  8ui 8uiz Q_The bat hits you but does no damage. The bat barely misses you.8ui& 8uia b.  You reach to attack! You completely miss the bat.8ui  The bat is severely wounded.6.28ui _The bat misses you. The bat closely misses you.8ui  You miss the bat.The bat is severely wounded.8ui. W6==7.38ui 8ui _The bat misses you. The bat barely misses you.8ui .b  You barely miss the bat.The bat is severely wounded.8ui b.8ui8ui"(8.48ui 8ui P _The bat barely misses you.8ui`E .  You hit the bat.8ui^(8uil7/17==79.58uiҘ8uiG _You kill the bat!9ui0;9ui;9ui@9uiCH _No target in view!9ui~9uiz9ui9ui†H _No target in view!9ui9ui9ui9uiH _No target in view!9uiI9uicJ9uiP^ _No target in view!9uiټ39ui9ui9ui9ui| _9ui9uih9ui,9ui9ui.B9ui9ui9ui9ui9ui9uit9ui9uiL9ui9ui9uiV9ui9ui"9ui9ui-9ui9uiv9ui9ui9ui9ui9uin9uiK,9ui$9ui,9uin9ui9ui$9uic9ui9ui9ui|9ui9ui9ui9uixB9ui9uiQ 9ui 9uiU 9ui 9ui89uiy9ui9ui)9uiv9ui9ui9ui9ui>,9ui9ui9ui9ui9ui9ui6 9ui!,9ui0#9ui$9uiP&,9ui(9ui*9uiG,9ui,9ui-9ui{/9ui1,9ui19ui39ui}5,9ui69ui{89ui99ui8:9ui;9uiD?9uiH9uiLB9ui*O,9uiV9uiX9uiY9uiDZ9ui\9ui:_B9ui`9uih,9uii9uij9ui2l9uiOm9uim9uiqX9uiCu9uiv,9uix9uiy9uiT{,9ui|9ui9ui 9uiY9ui9ui9ui9ui9ui9ui+9ui9uif9ui9uite  You see here a hobgoblin corpse.9ui5 _9ui9uis9ui,9ui9ui,9ui9ui9ui9uiz9uiͰ9ui{9uiI9ui,9ui9uiF9ui,9ui9uis9uiJ9ui9ui9uign9ui9ui9uiA9ui9ui9ui9ui9ui9ui,9ui9ui9uin9ui9ui(9uiK9ui9ui9ui9ui$9ui,9uiz9uin9ui9ui9ui9ui-9ui,9ui 9ui9ui,9ui9ui-9ui,9ui9ui9ui9ui9ui9ui ########## ........... .#########. ..# .##  ..# ..# #9uia ..#########.##.# ............... ..#.........###### ..#9ui#...... - ...# ##.##. ##.##.#   #.##.#  #.##.#  #.##.# ##.##### #.# .......####.# ##.........  You pick up a parchment of Volatile Blastmotes and begin reading...9ui087.5 (58.0)9ui!-9ui%8.5 (599ui9uiL _You add the spell Volatile Blastmotes to your library.9uiS) 9ui) 9ui4 9ui: 9ui; 9ui< 9ui== 9uis= 9uiA n9uiC 9uiJC 9ui$D 9uiD 9ui2F 9uiF 9uiF 9uiH 9uiH 9uiDI 9ui]   You encounter a goblin. It is wielding a +0 dagger..##.# # ....############# ###..............#  ##.###########.#  #.# #.#  #.# #.#  #.# #.#  #.# #@# # #.# #.g..# ##.# #.#### .... # #### ..  g   goblin (asleep)  ## 99.5 (119uiv` 5300.5 (12 _9uid 9uiuh :uiq )You reach to attack!  The helpless goblin fails to defend itself.  You hit the goblin.:ui):ui981.6 (1.1):ui:uiJ _You kill the goblin!:uil:uitm:uiq:ui2tH _No target in view!;uiN_;uiRP _;ui~VX;uiW;uiX,;uiY;ui ]>  You see here a +0 dagger.;uik^;ui_ _;ui_;uina;uib;uib;uic;uie;uiCg,;uig;uii;uik,;uil;uim;uieo;uio;uizp;uiq;ui0s;uibs;ui:t;uiv;uiw;uiw;uix;uiy;ui7{;ui{;ui|;ui;ui|;ui;uiW;ui;ui,;ui[;ui;ui,;ui';ui;ui;ui;ui=;ui;uiV,;ui:;ui;ui,;uip;ui;uiG;ui;ui3;uiĜ;ui@;uiz;ui;ui;ui;ui2;uiܢ;ui;ui:,;ui;ui4;ui;ui5;uiǨ;ui;ui;ui:;ui;ui;ui,;ui;ui;uiW;ui;ui;uir;ui ;uiE;ui;ui;ui;uiָ;uix;ui;ui;uiѻ;uiX;ui;ui;ui;uiu;ui;ui;uiG;uiy;uiE;ui;ui%;ui;ui];ui;ui;ui;ui&;ui;ui;ui;ui;ui;ui;uir;ui;ui;ui;uiF;ui;ui;ui;ui@;ui;ui;ui;uiG;ui;ui;ui;uik;ui;ui;ui;ui;ui;ui;uit;ui;ui%;uix;ui;ui];ui;ui;ui8;ui;ui;ui;ui;ui;ui;uiP;ui;ui;ui ;ui;ui;ui;ui;ui9;ui`;ui;ui;ui:;uio;ui;ui;ui;ui;uie;ui;ui;ui;ui;ui;ui{;ui;ui;uiZ;ui;ui;ui,;ui;uiS;ui;ui%;uig;ui9;uis;uiU;ui;uix;ui;uiU;ui~ ;ui ;ui ;ui1L _You now have 23 gold pieces (gained 9).;ui!;ui`;ui;ui_;ui ;ui7;ui;ui;ui;ui;uig;ui;ui:;uiv;ui;ui;uiB;uiO;uiS;ui;ui;ui;ui ;ui ;uip!;ui7#;ui$;ui%;ui&;ui';ui(;ui(;uiV);ui:+;ui+;ui,;ui,;ui.;uiP/,;ui/;ui1;ui2;ui2;ui3;ui4;ui5;ui5;uit6;uiv7;uiW8;ui8;ui8;ui[:;uif;,;ui;;ui<;ui>;uiR>;ui>;ui?;ui@;uiA;uiA;uiB;ui6C;uiC;uiD;ui E;uiE;ui5F;uiF;uiG;uiH;uiI;uilI;uiK;uiK;uiK;uiLL;uimPX;ui R;uiS;uiS;uiT;uiU;uiW;uiW;uiX;ui"Z;uiP[;ui[;ui\;uia];ui^;ui_,;uikg;uiFh,;uii;uik;uiOl;uil;ui*m;ui}s #.#  #.# ######## #. .......# # ######.#   #.#  #.#  #.# ####.#  #.)..# #)  #.#### #.  #.# #.# .###.# .#...######## #.#   ...#......... ..# ;uis&  ##...######## ..#  ##.##  ;uiDy ######## ....... ##########..).###. #.##.#  ;ui~084.6 (83.0);ui,5.6 (84;ui;ui̇ ;uik_You see here a +3 mace of draining.;ui3;ui;uis;uiR;uimP _;ui;ui;ui;uiN;ui;ui;ui;uiϚ;ui;ui2;ui̜;ui;ui,;ui7B;uiz;ui̤;ui ;uiy;uiڨ;uiʩ;ui;ui,;ui.;ui;ui ;ui7;ui;uiv;ui},;uiϱ;ui;ui;ui³;ui/;ui-;ui;uiH;ui;uiy;uibB;uiܺ;ui};ui4,;ui>;uiܾ,;ui(;uiD;ui;ui;uiU;ui%;ui;ui;uiY;ui";ui,;uiM;ui;ui,;ui;uit;ui(;uik;ui;uiA;ui;ui;ui/;ui;uizB;ui;ui,;uif;ui*;ui;ui;ui`;ui|X;ui....#.#  ### #.#.#  ## ##.#.#  .. ##.#..# ;ui: #.##.###.##  #..## ##.#  ;ui#.##.###.##  ;ui.# ##.#.#  #;ui    ...  ##..#  ;ui8...#  ;uiX##.#  ;ui1.# ;ui24 .# ;uiT ;uiE.410.6 (25;ui;ui%1.6 (26;ui;uiS _d - a golden potionz  ui3# #.#.#. # #....#. # #. . ##...#. ## ##.## #....# # #.# #.###. # ###.####.###.#..S.####.##.##...# #... ##.##.#>ui4 # . .  #.>ui8>ui[9&7>ui<>ui&>>uigni.# #.#.# .# #....# .# # .. ##...# .## ##.## #.... .# #.# #.### .# ###.####.####.S.####.##.#...# #... ##.#. #  .  #.>ui$t>uit&8>uix>uiGz>ui/ †You reach to attack!  The helpless ball python fails to defend itself.  You hit the ball python.>ui(>uiL.99>uio>ui#O _You kill the ball python!>ui<>ui-=>uiPA>uiCH _No target in view!>ui>ui>ui>uiH _No target in view!>uiSM>uiM>uiAR>uiTH _No target in view!>uiK>uigK>uidO>uiPH _No target in view!>uiu4>ui!y>ui {H _No target in view!>ui>ui>ui>uiC _No target in view!>uiO>ui P>uiT>uijV>ui>uif>ui>ui >uiZ4>ui^>ui`>ui| >ui >uiZ>ui>uiKP4>uiQ>uihS>ui>ui>uiW>ui>uiL>uiL>ui?M>uiO>ui P>uiLS _>uiUf _ You see here a ball python corpse.>uiV>uiuiW>uiX>uiY>uiY>uiSZ>uix[>uiH\>ui\>ui\>ui^>ui^>ui._>ui_>ui3`>ui`>uia>uia>uib>uic>uic>ui8d>uime>uie>uif>uiMf>uif>uicg>uig>uig>uiVh>uih>uih>ui3i>uii>ui9j>ui[j>uij>ui4k>uik>uik>uik>uim>uin>uin>uiwo>uip>uir>uiEr>uis>uiSt>uiu,>uijv>uivw>uiw>uix>uix>uigy>uiy>ui z>uirz>ui#.............# #.#####†####..# #.# #.# #..# #.# #.# #..#### #.# #.# #.....# #.# #.# #..##.# #.# #.# #..##.# #.# #.# #..##.# ..# #.# #..##@# ############# #.#>ui]| #.....# #......†..... ######## #.##..####.### ...#.<.##....... #..#...##.####### ...#'###>ui#. ⌠....#.##. ..#..#.##. ####.'.#>ui #.>uiт0878.0)>ui;,8.6 (19>uif>ui\ _f - a glowing silvery potion?ui ?uiQ ?ui0 ?ui4 ?ui^ ?ui B?ui ?uiػ ?uiw ?uiɽ ?uiܾ ?ui ?ui ?ui ?ui ?ui ?uiA ?ui& ?ui ?uiH ?ui ?ui ?ui ?ui ?ui ?ui ?ui ?ui ?uiT ?ui ?uig ?ui ?ui ?ui ?ui ?uiI ?ui ?ui ?ui ?ui ?ui] ?ui ?ui ?ui ?uic ?uis ?ui ?ui/ ?ui ?ui- ?ui0 ?uiu ?ui ?ui ?uir ,?ui ?ui ?ui ?uiJ ?ui ?ui ?ui ?ui> ?ui ?ui ?ui ,?ui? ?ui ?ui ?ui ?ui ?ui, ?ui ,?ui ?ui ?ui ?ui ?uir ?ui ?ui ?ui ?uiM ?uiy ,?ui ?uiD ?ui ?uiV ?ui} ?ui ?ui ?ui ?ui ?uiU ?ui9 ?ui^ ,?ui ?ui ,?uig ?ui ?ui ?ui ?ui ,?uia ?ui9 ,?ui ?uiV ?ui\ ?ui ?ui ?ui ?ui ?ui3 ?ui ?ui ?ui ?ui ?ui ?ui ?uia ,?ui ?ui ?uiY ,?ui ?ui/ ?ui$ ,?ui ?ui7 ?ui6 ?uit ?ui  ?ui ?ui! ,?ui* ?uik, ?ui3 ?uim3 <.#.....##.......###.# .###.########.. ### #.# ?ui3 S... #.# .## #.# #. '.# #.# ?ui3 3 #.##########?ui44 ###^.........# #######.........@...# 524.6 (36 ?uij4 ..#.....##########..# ..# .# ### ?ui4 .# [. ## ?ui4 ?ui9 ?ui: ,5.6 (37?ui> ?uiWA # _Found a robe.Aui$I  You encounter an endoplasm.Aui\N .#.....##.......# ##.# .#.# #. #.# . .# #.# .# .# #.# #. .# #.# .# #.# .# ####^..# ..........@..# #.....#..# # AuiNC..#  ##.#J[.### J   endoplasm (asleep)AuiX^0.0)6.6 (1 _Aui6]Aui^Aui" +########.####### .... # #.# .. # #.# .#### # #.# #. # #.#  # #.########## # ####^.........# #####.....# .....##########@.# ####### #...# # #.### #. J[.# ###Aui AuiG &7Aui AuiI Bui: #.# .. #.# .##### #.# #.  #.#   #.##########  ####^.........# ###.............# .....##########..# ##### #..@#  #.### #. J[.# .### ##BuiBui&8Bui'BuiBui .  You reach to attack!  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!Bui ' Bui Bui#.#...... PIE the Poker#.#.##### Merfolk#.##.Health: 17/17 ========================#.#Magic: 1/1========================#.##########AC: 5Str: 14####^.........#EV: 12Int: 7 ####.............#SH: 0Dex: 15 .....##########..#XL:  1 Next: 110% Place: Dungeon:1 #######..@#BuiNoise: ---------  Time: 529.7 (1.1)#.###.#a) +0 trident#. .[.Throw: 3 throwing nets# .##### _f - a glowing silvery potion _Found a robe. _You encounter an endoplasm.You reach to attack!  The helpless endoplasm fails to defend itself.  BuiYou puncture the endoplasm!Bui<N _You kill the endoplasm!Buik@You have reached level 2!Bui$/  --more--CuiE23/232/22 4% Cui#CuiH&4 _Cui3CuizCui9CuipCui#Cui: _CuiCuiCui&CuiCuiCuiCui}CuiCCuiCuiCui&CuiCuiCuiCuiCuiCuiCui CuiCui" Cui Cui Cui$ Cui CuiCuiCuiCuiCuiCuiCuiCuiCuiCuiCuiECui<CuiCuiCui$CuiCui CuiCuiCuiCuiCui Cui1!Cui!Cui"Cui#,Cui$Cui %Cui%Cui&Cuiq&Cuie'Cui](Cui(Cui6)Cui7,Cui-CuiR-Cui'.Cui0Cui1Cui1Cui12Cuih3Cui3Cui 4Cuiu4Cui5Cui"7,Cui7CuiD9CuiT:,Cui:CuiJ<Cuic=,Cui=Cui?Cui?Cui@Cui@CuiACuiBCuiCCuiCCuiDCuiF,CuiFCuiGCui ICui?ICuiICuirKCuiLCuiLCuiMCuiZ<  You see here a +0 robe.Cui[CuiV\ _Cui]Cui^Cui_Cui_Cui`CuibCuicCuicCuidCuiZfCuixgCuigCuichCuiiCuij,CuiskCuimCuin,Cui`oCuipCui rCuiKrCuirCuitCuiu,CuivCuiwCuixCuixCuiyCui{Cui},Cui}Cui~Cui<CuimCuiCuiKCuiCuiCuiuCuiCui CuiECuiCui*CuiCui݊CuisCuiՌCuiҍCuiCuiCuiCuiCuiCuiNCui~Cui,CuiCui CuiSCuiCuiSCuirCui,  You encounter a kobold. It is wielding a +0 dagger.Cui͢..........###.#.## #.# ########..##.###.###.# ##...#.## ##....# #.###.#.###.######.# #.[..#.## #.###.###.##  ##...## ###  ###.##########.### Cui6H#.......@......K############.### K   kobold (asleep)CuiJK.74.7 (45.0)CuiMKCui}5==5.7 (46Cui(Cuiٳ( _The kobold shouts!Duii.#.## #.# .###.###.#  ##...#.## ##....#  #.###.#.###.#####  #.# #.[..#.## #.###.###.## ##...## ### ###.##########.###  #.......@.....K.  Dui`v############.### Dui.+.#.## #.# .###.###.#  ##...#.## ##....#  #.###.#.###.#####  #.# #.[..#.## #.###.###.## ##...## ### ###.##########.###  #.......@.....K.  ############.###   Dui944Dui8Dui;] _A kobold is nearby!Dui@Pm###.#.## #.# ..##.###.###.# ##...#.## ##....# #.###.#.###.##### #.# #.[..#.## #.###.###.## ##...## ### ###.#.###.#........@....K.#.#K.DuiZTDuiGUA--6.7 (1.0) _DuiZZDui[DuiC ###.#.## #.# ..##.###.###.# ##...#.## ##....# #.###.#.###.##### ###.# #.[..#.## ..#.###.###.## .###...## ### .####.#.###.#.K...##.#.#.#..##DuiyE /K.DuiK W--7DuiP DuiQ Dui -K.Dui Dui -8.8 (1.1Dui Dui g _You reach to attack! You closely miss the kobold.Dui* Dui+ 0=9.9DuiQ0 Dui2 r _You miss the kobold. The kobold hits you but does no damage.Dui  You closely miss the kobold. The kobold hits you with a +0 dagger.Dui X2--81.0Dui Dui = _The kobold hits you but does no damage.Dui) Dui̤ (2.1Duiҩ Dui y _You barely miss the kobold. The kobold hits you but does no damage.Dui m )You puncture the kobold!Dui Dui_ Dui4 Dui 3Dui^ ==Dui 8Dui 3.2Dui Dui  Dui Duir &_You kill the kobold!Dui DuiC DuiJD DuikL ^ _No target in view!DuiW Dui Duiɥ Dui H _No target in view!DuiRDui;SDui/XDuiZH _No target in view!Dui4DuiDuiP DuihB_No target in view!Euiv.3Eui.Eui0Eui82Eui2$ _Eui=6EuiL7>  You see here a +0 dagger.Eui>b###.#.## #.# ..##.###.###.#  ##...#.## ##....#  #.###.#.###.##### ###  #.# #.[..#.## #..  #.###.###.## #.#  ##...## ### ##.# .###.##.###...%#...)@....# -40##.##### EuiE? ##.# #.##..###EuiDEuiNEE-5.2 (2EuiJEuiK0 _Found an inkwell talisman.Eui`$3Eui@&Eui*Eui+Euif/,Eui=0Eui1Eui 2:==Eui2Eui4Eui6Eui6Eui&7Eui9Eui;:Euis:EuiB;Eui}=Eui>,Eui?Eui`AFuiLFuiFui&FuiFuiFuiFuiFuiFui-FuikFuiN FuiK Fui Fui Fui Fui;F  You see here an inkwell talisman.FuisFui% _FuiFui|FuiFui FuiFuiLFui,FuiFuiFui Fui> Fui+!Fui(U## #.#.# .## #.#  #.###.#  ##....# #.##########  .## ##...  ## ##.###.##  # ##.#####.#########.# #####.###...%...@......# ....).....###.########## #####.##### #.#  ##.# .##  #.# .# Fui$)' #...#   ###      Fui-098.2 (13.0)Fuip.,9.2 (14Fui3Fui4c _e - a scroll labelled SYM ZIHAMURABFuiOFuiFuiPFuitFuiFuiXFuiFuilFui9Fui,Fui/FuiFui,Fui FuiFuiFuiFuiFui:Fui,Fui:FuiFuiA,FuiFuiFuiFui2FuiFuilFui ,Fui7 FuiS Fui\ Fui FuiG Fui3 Fui- ,Fuib Fui Fui# ,Fui Fui$ Fui Fui1 Fui Fui Fui Fui Fui7 Fui Fui Fui Fui Fui Fui Fui Fui Fui Fui ,Fui Fui Fui Fui Fuia Fui= Fui$ Fui[ Fui Fui! Fui" Fui" Fui# Fui$ Fui% Fui& ,Fui' FuiD( Fui( Fui( Fui+* Fui* Fui&+ Fui+ Fui, Fui- Fui- Fui9. FuiR/ Fui0 FuiH0 Fui0 Fui1 FuiT2 Fui2 Fui2 Fui3 Fui4 Fui4 Fuia5 Fui6 FuiB7 Fui7 Fui/8 Fui9 BFui>; Fui!? Fuiz? Fui? Fui&@ FuisA FuiA FuiGB FuiB FuiH FuiI ,FuiI Fui{J FuiKK FuiK FuiL FuiL FuiT FuiU FuieU Fui3b L _You now have 50 gold pieces (gained 9).Fuib Fuic Fuicc FuiEi Fuii Fui:j Fuij Fuio Fuip Fuip Fui0q Fuiv Fui9w Fuiw FuiSx Fui?} Fui;~ Fuip~ Fui~ Fuiͅ XFuiߊ Fui Fuiы Fui0 Fui& Fui Fui FuiD Fuif Fuiϗ Fui Fuir Fui Fuiw Fui Fui Fui FuiG Fui Fui Fui Fui Fui̩ FuiK Fui FuiO Fui Fui FuiT Fui Fui) Fui{ Fui Fui Fui̺ Fui Fui Fui Fui< Fui Fui' Fui Fui; Fui Fui Fuin Fui FuiI Fui/ BFui Fui Fuic Fui FuiC FuiD Fui( Fuik Fui Fui Fui Fui3 Fui Fui BFui Fui Fui Fui Fuik FuiW Fuix Fui Fui2 FuiY Fuij Fui Fui FuiP XFuir FuiY Fui Fui Fuim Fuia XFui Fui Fui FuiF Fui0 Fuik Fui FuiJ% g  You see here a ball python corpse.Fui!& Fui&  _FuiC' Fui * Fui* Fui+ Fui+ Fui. Fui. Fui/ Fui/ Fui'2 Fuip3 Fui3 ,Fui5 Fui6 Fui6 Fui&7 Fui"9 Fui9 Fui : Fui: Fui< Fui:= Fuir= Fui > Fui? Fuiy@ Fui@ FuiOB FuiB FuiC Fui D Fui`D FuiHF FuiF FuiG FuiG Fui#I FuiJ FuiOJ FuiJ FuiL FuiBM FuitM FuiM FuiO FuiP FuiQ FuipQ FuiBS Fui>T FuizT FuiT FuioV FuiQW FuiW Fui0X FuiY FuiZ Fui[ Fui[ Fui,] Fui] Fui] Fuie^ Fuil` Fui` Fui` Fuia Fuic Fuic Fuid Fuid FuiBf Fuif Fuig Fuig Fuii Fuij FuiTj Fuij Fuil Fuim ,Fui{m Fuin Fuio Fuio Fuip Fui#r BFuir Fuis Fuit Fuit Fuitu Fuiv Fui|w Fuix ,Fuic| l  You see here a frilled lizard skeleton.Fuil} Fui1~  _Fui~ Fui  #.##############........... #................#####.#### ###############........#  #..#######  #..#  ############..#  #.............#  #.#####÷####..#  #.# #@# #..# 693.2 (9 #.# #.# #..####  #.# #.# #.....#  #.# #.# #..##.# #.# #.# #..##.######.# #.# #..##.# ###.....# #.# #..##.# #####...###.# #.Fui" [40m# #.....# #...#.################.##..####.##Fuiϟ Fuiy E _Done exploring.GuiX5 GuiL6 Gui; Gui= H _No target in view!Hui3HuiHui/....÷####..0.0)...........####.Hui=HuiHui Hui?_Done exploring.HuikgHuiq _Done exploring.IuiM#######.................#.##.################...........................#####.###################........##################..##.............#####@### ####.# #.# #.....##.#IuiIuiH)4.2 (1 Iui{ _IuiIui9} _You see here a frilled lizard skeleton.Iui*M.........######.##.###.# #######.................#.##.################...........................#####.###################........###### #..#############......@......##.#####÷####..# #.# #.# #..#####.#Iui80Iui71-5 _Iui5Iuih6IuiD IuiE IuifI IuiJ Jui߼JuiaJuiJuiKuiUKuiKuiKuiKuiV Kui Kui\ Kui Kui nKui KuiP Kuiڶ Kui Kui Kui׹ Kuim Kui KuiP Kuiѽ KuiE Kui2 XKui( Kui@ Kui Kui1 Kui Kuim Kui Kui Kui Kui Kui Kuin Kui- Kui Kui Kuij Kui Kui Kui Kui. Kui Kui Kui Kuia Kui Kui Kui Kui6 Kui KuiL Kui Kui KuiO Kui Kui Kuiy Kui Kui ,Kui Kui Kuir Kui Kui Kui0 Kui Kui Kui( Kui Kui Kui Kuid Kui+ Kui Kui- Kui Kui = #.# #...#####..##.# ### #.# ##..#####..##.# #.#.# #.........##.# #.###.# #.#######.##.# #.Kui* #.##.## #.##.# #.###...........######.##.###.############.................# #.##############...KuiM  #.@..............##716.2 (21.0)Kuin c ###############.... Kui p#..## #..#Kui P ############..#Kui  #.............# #.#####÷####..#Kui'  #.# #.# #..# #.# #.# #..Kui Kui Kui MuifgMuigMuigMuikMuilMuipXMuiq,MuirMui|sMuisMuisMuitMui.uMuiQuMuiuMuivMuivMuiDwMuiwMuixMuiy,MuiyMui{Muiw{Mui{Mui+|MuiF}Mui}Mui}Muif~MuiFMui/MuiqMui؀MuiЁMuiMuiUMuiMuiMuiBMuiXMuicMuiMuihMuiMuiMuiٌ,MuiGMuiMuiюMuiMuiCMuiH  #Mui14####.######  #..).>.......##..)  ##.############.#Mui\  #.# ####.# Mui} #.# #.......  #.# ###.##.##.Mui';  #.# #...##.##.  #># #......##  #@# #...#####.31.2 (15  #.# ##..##### MuiȔ^#.##........ #.##.####### #.#.## # #...........###### Mui##########........  #.#######MuiY  #........MuiWMuiMuiMuiNuikM #########.######Nui..).>.......##..).##.############.### #......##.##......##..#####NuiW #.##........Nuiӛ?.. Nui4.........Nui.NuiPNui]12.0)NuiӦNuic _There is a stone staircase leading down here.Nui Nui Nui Nui NuiD -3 _Nuiݡ Nui J 2  You climb downwards.Nui+   #.# #S. ##.. ...   #..#  . #..K Nui b ....##.g  .......  ....####  .  S   adderNui  g   hobgoblin K   kobold Nui z You encounter a kobold, a hobgoblin and an adder.Nui% L====4.7 (2.5Nui, NuiO/ 7 _The kobold shouts! The hobgoblin shouts!Nui1 a _There is a stone staircase leading up here.Pui/Pz .SYou hit the hobgoblin.PuiQ .KThe hobgoblin is heavily wounded.PuiU8 PuiVb=---5.8 (1.1PuiU\Pui^W _The hobgoblin closely misses you.Pui .SYou barely miss the hobgoblin.Pui4 Z  The hobgoblin is heavily wounded.Puiy PuiF D---6.9PuiH Pui5!  Puij! _The hobgoblin barely misses you. The kobold barely misses you.Pui .SYou closely miss the hobgoblin.Pui .SThe hobgoblin is heavily wounded.Pui Pui (8.0Pui Pui] ~ _The hobgoblin barely misses you. The kobold hits you but does no damage.Pui) m †You hit the hobgoblin.PuiG N.SPui K   kobold  You kill the hobgoblin!Pui7 `2--169.1Pui($ Pui& @ _The kobold hits you with a +0 short sword.Pui>  You hit the adder.  The adder is moderately wounded.Pui H--400Pui Pui _The adder misses you. The kobold barely misses you. The adder bites you.PuiW5 The adder is moderately wounded. _The adder misses you. The kobold barely misses you. The adder bites you.  You barely miss the adder.  The adder is moderately wounded.The kobold hits you but does no damage. The adder bites you.  You are poisoned.Pui6 0====--1Pois Puii: Pui0= , _The adder poisons you!Pui  You closely miss the adder.The adder is moderately wounded.PuiJ h18----2.2 (1.1Pui Pui _You feel sick. The adder misses you. The kobold barely misses you.Pui%g  The adder is moderately wounded. _You feel sick. The adder misses you. The kobold barely misses you.  You hit the adder.  The adder is severely wounded.You feel sick. The adder misses you.  The kobold hits you with a +0 short sword.Puig l16=----3.3PuiLl PuiOn S _The adder closely misses you.Pui  You barely miss the adder.The adder is severely wounded.Puis B--4.4Pui  _You feel sick. The kobold misses you. The adder misses you.Pui  _ The kobold misses you. The adder misses you.You hit the adder.  The adder is severely wounded.You feel sick.  You are no longer poisoned.  The adder misses you. The kobold hits you but does no damage.Pui f5-5.5 Puii Pui R _The adder barely misses you.Puik i †You hit the adder.Pui7 p  You kill the adder!Pui K-706.6Pui Pui = _The kobold hits you but does no damage.Pui m )You puncture the kobold!Pui&& Pui)057.7Pui-Pui0J _You kill the kobold!PuiPui~Pui4PuiH _No target in view!Rui{X3RuiYRui\Rui `i6=RuiPaRuiaRui1bRuid,RuiXeRuig,RuihRuij17==Rui[kRui6m,RuinmRuin,RuioRuiqRuihrRuisRuiuRuiCu2=RuiuRuiwRui,xK8=RuiyRuiz,Rui{Rui}Rui}Rui2RuiRui*RuiRuiÃRui,#9RuiME==RuiRuiF,RuiRuiщRuiRuiRui֌,RuiRuiRuii20==RuiRui^Rui͒RuiMRui4RuieRui<RuiRuiRuiRuiJRui9=RuiRuiRuiK1=Rui̞RuiBRuioRui,Rui-,RuiRuiW _You start resting.RuiK-K   kobold (wandering)RuiW/72.7 (25.0)RuieRuiޯF-3.7 (26RuiRuix _You encounter a kobold. It is wielding a +0 short sword.Ruirf #.# #.. ##.. Ruir)... #..## RuirHK #...# ....##)†# RuisC.......@# ....#####Rui#s .RuiAsRui_s*Rui #.# #.. ##.. ... #..## K #...# ....##)†# .......@# ....##### .  Rui 4RuiRui] _A kobold is nearby!Rui&L #.## #... ##..# ...= #..###K# #...#.##)†#<#.#####Ruiw(...RuiaG.KRuiCRuie|2==4.7 (1.0)Rui;r _Found a tubular wooden ring.Sui #.## #... ##..# ...= #..##.#.## #...#.K...##)†#.<#.#####SuiՔ_........##Sui'G.KSuiSui&5SuijSui&Sui #.## #... ##..# ...=# #..###.#.####...#SuiRw......##)†#.K...@..<#.######......#......#......##...w   ribbon worm (asleep)#...K   kobold (wandering)####Sui8E.KSuiSui4&6SuiPSui\ _You encounter a ribbon worm.SuiM E #.## #... ##..# ...= # #..###.#.####...#.w......##)†#.<#.K...######......# #......# #......# ####...# #...# #####Sui A.KSui Sui &7Sui Tui# $You reach to attack! You hit the kobold.Tui+)Tui|3===98.8 (1.1TuiҺTui&J _You kill the kobold!Tui%.. #.##.# #....# ##..#. ...=#. #. #..##.##.#.####...#.w......##)†#.<#.$..######......#  #......# Tui^&? #......# ####...#  #...#  #####Tui-Tui-,90Tui2Tui4Uui'. .. .. #.## .##. #...## .#. ##..#.. .. ...= #. #. #..###.##.#.####...#.w......##)†#.<#.$..######......#  #......#  #......# ####...#  #...#  #####UuiUui'80UuiUuiUui+0#.. ..# #.###..##.# #... ##...#.# ##..# ... ... ...= #..#.# #..##.#.##.#.####...#.w......##)†#.<#.$..#####.####......#  #......#  #......# ####...# #...# #####Uui2Uuik3&1Uui9Uui:Uui #.. ..# #.## #..##.# #... ##...#.####..# ....... ...=# #..#.# #..###.#.##.#.####...#.w......##)†##.<##.$..######.####......#  #......#  #......# ####...#  #...#  #####Uui&Xwwcatching breath)Uuic, `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Uui 1.Uui==  6  23 throwing netsHeld UuiwUui. _You are caught in a web!UuiUuiS0UuiCUui;N _You are caught in a web!Uui|UuiUuiUuiN _You are caught in a web!Uui|. Uui. Uui3 Uuiy6 N _You are caught in a web!Uui- Uui״ Uuiܻ Uui N _You are caught in a web!Uui?Uui.@Uui,DUuiEP _You are caught in a web! _VuiVuiߜVuiRVuiǣ. _Vui3Vui|VuiVui+ Vui1, Vui2 Vuie4 AUnknown command.Wui X (catching breath)  You disentangle yourself.WuiN `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.WuiO &.Wui [  3WuiWui. _You are caught in a web!WuiWui12 7843 throwing netsWuiRWui/ _You disentangle yourself.Wui ? #.. ..# #.## #..##.# #... ##...#.####..# ....... ...= # #..#.# #..##.#.#.##.#.####...#.w......##)†# #.<# #.$..##### #.####......#  #......#  #......# ####...# Wui  #...#  #####Wui( (WuiZ) .=5Wui)/ Wui1 Q _The ribbon worm misses you.WuiG  You hit the ribbon worm.  The ribbon worm is moderately wounded.6.9 (1.1Wui' o _The ribbon worm closely misses you.Xuiz  You hit the ribbon worm.  The ribbon worm is heavily wounded.Xui,70XuiXuiY _The ribbon worm closely misses you.Xuis  You hit the ribbon worm.  The ribbon worm is severely wounded.Xuilt-9.0 (1.1XuizXui%}Q _The ribbon worm misses you.XuiR  You hit the ribbon worm.  The ribbon worm is almost dead.Xui#)90.1Xuio _The ribbon worm closely misses you.Xui  You hit the ribbon worm.  The ribbon worm is almost dead.Xui)W2--1.2XuiXui0 _The ribbon worm bites you.XuiL ~ †You puncture the ribbon worm!Xui (Xui@ `3==952.3Xui Xui O _You kill the ribbon worm!Yui|#.. ..# #.## #..##.# #... ##...#.####..# ....... ...= # #..#.# #..## .#.#.##.#.####...# Yui......†......##)†# #.<# #.$..##### #.####......# YuiQ&YuiYui4-30YuiYui!+#.. ..# #.## #..##.# #... ##...#.####..# ....... ...= # #..#.# #..## .#.#.##.#.####...# ......†......##)†# #.<# #.$..##### #.####......# -4YuiYuiFYuiF a#.. ..# #.###..##.# #... ##...#.####..# ....... ...= # #..#.# #..##.#.#.##.#.####...# Yui ......†......##)†# #........<# #.##### #.####......#  #......# ####...# #...#####Yui( *# YuiE Yui &5Yui Yui  Yui' d You now have 60 gold pieces (gained 10).  Things that are here:Yui H==6.3 (2Yui_ Yui5 W _a +0 short sword; a kobold corpseZuiP#.. ..# #.## #..##.# #... ##...#.####..# ....... ...=  # #..#.# #..## .#.#.##.#.####...# ......†Zui##)†# #...<# #........)..######.####......# #......#####...##...######ZuiZui+7.3 (1ZuiZuin#.. ..# #.## #..##.# #... ##...#.####..# ....... ...= # #..#.# #..## .#.#.##.#.####...# ......†......##)†# #.<# #.)..##### #.####......# ZuiP<8Zui ZuiZui#.. ..# #.## #..##.# #... ##...#.####..# . ...= # #..#.# #..## .#.#.##.#.####...# ......†......##)†# #.<# #.Zui2)..##### #.####......# #......##......#####...##...######Zui<9Zui)ZuiZuiC #.. ..# #.## #..##.# #... ##...#.####..# . ...= # #..#.# #..## .#.#.##.#.####...# ZuiC ......†......##)†# #.<# #.)..##### #.####......# #......##......Zui1D #####...##...#####Zui_D #ZuiO >800Zui3T ZuiU Zui <#.. ..# #.## #..##.# #... ##...#.####..# . ...= # #..#.# #..##  .#.#.##.#.####...#  ......†......##)†# #.<# #.)..##### #.####......# #......##......#####...# Zuij Zui &1Zuia Zui [ui*SL #. #.. ..# #.## ..##.# #... ##...#.####..# ....... ....=  # #..#.# #..## .#.#.##.#.####...# ......†......##)@#  #......<#  #........)..######.####......##......##......####[uiS#...##...######[uinZ<2[ui_[uia$  Things that are here:[uicy _an adder corpse; a hobgoblin corpse[uiaM #.  .## #..##.# #...##...#.####..# ............=  # #..#.# #..##.#.##.#.####.. ......†......##)†.......<#........)..#####..[ui(i[uij-3 _[uip[uiVr[uiC .. #. #. [uiDw #.. ..# #.## #..##.# #...##...#.####..####.##[ui2Du ............=......  # #..#.# #.@##  .#.#.##.#.####...#[uidD......†......##)†# #.......[uiD<# #........)..######.####......# #......# #......#####...#[uiL[uiM&4[uiW[ui Y# .. #.  #. #.. ..# #.## ..##.# #... ##...#.####..####.###[ui >............@.......  # #..#.####..##.#...# .#.#.##.#.####...# # . ......†##)†#  #......<#  #........)..######.### #......#[uia [uib &5[ui& [ui [ui7! +6.3 (2[ui. [ui0 1 _g - a ring of see invisible]ui]uiGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ]ui) a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)]uiRe - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) ]uiw f - a +0 pair of gloves (worn) Jewellery (go to first with "=)]ui1g - a ring of see invisible]uij rg - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.^uiӿ ^ui- ^ui2 PIE the Poker#Merfolk..Health: 23/23 ========================#.Magic: 2/2========================#.AC: 5Str: 14#.. ..# #.##EV: 12Int: 7#..##.# #...SH: 0Dex: 15##...#.####..####.###XL:  2 Next: 95% Place: Dungeon:2............@.......Noise: ---------  Time: 806.3 (0.0)# #..#.####..##.#...#a) +0 trident .#.#.##.#.####...# # .Throw: 3 throwing nets ......†......##)†##.......^ui .......<##........)..######.####......##......##......#You now have 60 gold pieces (gained 10).  Things that are here: _a +0 short sword; a kobold corpseThings that are here: _an adder corpse; a hobgoblin corpse _g - a ring of see invisible^ui A8 (0.5^ui ^uiy 8 _g - a ring of see invisible (worn)_ui_uiGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) _ui a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin _uiArmour (go to first with [)  b - a +0 leather armour (worn) _uiB c - a +0 helmet (worn)  f - a +0 pair of gloves (worn) _ui0jJewellery (go to first with "=) _uifM g - a ring of see invisible (worn)_ui _ui _ui PIE the Poker#Merfolk..Health: 23/23 ========================#.Magic: 2/2========================#.AC: 5Str: 14#.. ..# #.##EV: 12Int: 7#..##.# #...SH: 0Dex: 15##...#.####..####.###XL:  2 Next: 95% Place: Dungeon:2............@.......Noise: ---------  Time: 806.8 (0.0)# #..#.####..##.#...#a) +0 trident .#.#.##.#.####...# # .Throw: 3 throwing nets ......†......##)†##......._uid .......<##........)..######.####......##......##......#Things that are here: _a +0 short sword; a kobold corpseThings that are here: _an adder corpse; a hobgoblin corpse _g - a ring of see invisible _g - a ring of see invisible (worn)_ui% 4_ui' _ui _ui;3_uiJ<_ui&?_uiDX_uiF,_uiO_uiR_uihT_uiT_uiTU_uiuW_uiFY_uiY_uiZ_ui[_ui],_ui^_uiQa_uib_uic_uic_uiZe_uikX_uik_uik_uil_uin_ui7p,_ui2q_ui.aui[<######...###. )..##### #...# .## #...# ## #...# aui/S.aui.auiG1S.aui{S   ball python (constriction)aui&1auiO _Found an escape hatch in the floor.auib-S.aui{aui &2aui`auiVl _You reach to attack! You closely miss the ball python.buir ?You puncture the ball python!bui,bui,PIE the Poker#Merfolk..Health: 23/23 ========================#.buiUMagic: 2/2========================#.AC: 5Str: 14 # #.## # # ###EV: 12Int: 7 # #... #.# #.. ###SH: 0Dex: 15 ####..####.###.####....#XL:  2 Next: 100% Place: Dungeon:2 ................@?......Noise: =--------  Time: 823.8 (1.0) ####..##.#...#.##.#.#..#a) +0 trident ####...#.####...#.#Throw: 3 throwing nets ...##)†#........#>. ......<######...###. )..##### #...# .# uih]15d...##...# # ...##...# ...##...# _Found a scroll labelled QOOSURUOKK.  You encounter a ball python. _The ball python hisses angrily. buiԧ5_Found an escape hatch in the floor. _You reach to attack! You closely miss the ball python.You puncture the ball python! _You kill the ball python!You have reached level 3!buiӳ/  --more--cui  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? duiL8/283/363 0% dui/duiU _You feel stronger. x2dui3dui duidui0dui: _dui\  # .. #. #.  #.## # # ### duiE1 #... #.# #.. #### ..####.###.####....#..@.-..##.#...#.##.#.#..#dui...#.####...#.# ###)†#........#>.dui<######...###. ..##### #...# .## dui[#...# # dui  duiRh - a scroll labelled QOOSURUOKKdui&4dui6 E-5.8 (2dui duiX _You see here a ball python corpse.euieuieuiĖeui]euieuiFBeuif  # #. .. #. #. #. #. #. #.## # # ### #. euiݣ##... #.# #.. .##### ..####.###.####....#..†>6.8 (1..##.#...#.##.#.#..###....#.####...#.### .# ##)†#..#>. eui( ..<######...###. .. ##### #...# .# #. euiT euieui+7.8 (2eui-eui; _Found a stone staircase leading down.fuimfuimfuinfuiLqfuidsfuisfui w,fuix,fuiyfuǐs  A hobgoblin comes into view.M ### # . .## #.### # # #####.# . #.# #.....##### #..####.###.####@...#... ..............†........>##.#...#.##.#.#..###g #...#.####...#.###..##>. .##g   hobgoblin (wandering)#9g.30.8 (3 _fuifui ###  #..  #.# . #.# . fui; #.# .## # # #####.# ... #.# #.....##### ..####.###.####.@..#... †........g. ..##.#...#.##.#.#..###.# ...#.####...#.###..#)†#.#>. ....<######...###. .##..  #...# .#.# ##. #...# #.. fui fui 3>fui @gfuiS +1.8 (1fui fui guigcguidguiigui)lH _No target in view!guin4guiguiH _No target in view!guiIguiguiguiϦH _No target in view!guiT4guigui.H _No target in view!gui|gui|guiguiH _No target in view!guigui{guiguiC _No target in view!guihtguiugui4zgui|guiOguiPguieUgui1Wgui[gui2guiЬguiguiguigui|gui,Qguim 3gui  gui! gui# c  A hobgoblin comes into view.gui-+ ####.. #.#  #.#  #.# ## # # #####.# . #.# #.....##### .#gui+ ####.###.####....#..g##..........†...@....>..##.#...#.##.#.#..###.##.####...#.###..# )†#........#>. #.... .<######...###.#.## gui+ ### #...# .#.# ##g   hobgoblin (wandering) #...# #..gui, #...# #.# gui. Eg.0gui8 gui= 22.8 (1 _gui@ guiB hui |### #.. #.# #.# #.# # # # #####.# .# #.# #.....##### .g# ####.###.####....#...#†.>. ##.#...#.##.#.#..###.##.#.####...#.###..# <######...###.#.##.. #...# .#.# ##. #...# #..#...# #.# hui6g.huiWhui&3hui-huihui ### #.. #.# ## ##.# ...##.# .#.#  # # #####.# ..g#  #.# #.....#####...# .###.####....#...#†.>...#.#...#.##.#.#..###.##.# #.####...#.###..# #.#>. #.... ######...###.#.##.. #...# .#.# ##. hui K.ghuiI hui &4hui hui9 huihf : lhuif You reach to attack! You closely miss the hobgoblin.The hobgoblin shouts! You hear an angry hiss.hui5g J.ghuiWm gl   frilled lizard (wandering)huim E====5huit huiv _ _You encounter a frilled lizard.hui K )  You hit the hobgoblin.hui .hui" 1hui c4=---6hui} hui M _You kill the hobgoblin!huiX huiOY :---hui^ huia H _No target in view!huiޱ hui` hui hui4 H _No target in view!hui huiz hui hui  hui :_No target in view!huim huijn hui@s huixu H _No target in view!iuiz _  You see here a +0 mace.iui~5 _iuiiuiUiui?Biuiiuiiuiފiui׋iuiiuiiuiiuiɏiuiHiuiR ###  #...  #.#.####### iuiv #.#$.@#...# -iuia #.###.#.#.# iui– # # #####.# #.....# iuiM. #.# #.....#####...#.###.####....#)..#### ...........†........>...# iui'##.#...#.##.#.#..###.##.# .#.####...#.###..# ..# # †#.....iuiI...#>. #.... ..#iui},41.8 (5iui!-iui$$2.8 (6iuiiuiIR _j - a green potioniuiT iui iui iui iui iui& iui ,iui4 iui iuiV  _You now have 71 gold pieces (gained 11).  A frilled lizard comes into view. ######...#.#.#######...#...###@#.# # # # #####.# #.....# . #.# #.....#####...#)..#..l>..#.l   frilled lizard (wandering).# <######...###.#.##.. .#6.8 (4iui27.8 (5 _iuiJjuix ##### #...# #.#.#######  #.#...#...#  #.###@#.#.# # # #  #.....# . #.# ###...# )..#### †>...# #.##.#  ..# # †>. #.... ..# < .# juij  ##### #...# #.#.#######  #.#...#...# jui  #.###@#.#.#  # #  #.....#  #.# ###...# jui' K)..#†>..#.##.#  ..#  †juiG >. #.... ..# < juie  juijuijuijuiQe _A frilled lizard is nearby!jui} ######...# #.#.########.#...#...# #.###.#.#.# # # #####.# #.@...#  #.# #.....#####...# ###.###.####....#)..#### ..........†.......l>...# #.#...#.##.#.#..###.##.#.####...#.###..# ..# # #........#>. #.... ..# ######...###.#.##.# # #...# .#.# ##..#.l8.8 (1 _kuit######...# #.#.########.#...#...# #.###.#.#.#  # # #####.# #.....#  #.# #.....#####@..# ##.###.####....#)..#### .........†........>...# #...#.##.#.#..###l##.# .####...#.###..# ..# # ........#>. #.... ..# ####...###.#.##.#  #...# .#.# ##..#  #...# #...lkuikui|&9kui kuikuiY######...# #.#.########.#...#...# #.###.#.#.# # # #####.# #.....# #.# #.....#####...# #.###.####....#)@.#### ........†........>...# #...#.##.#.#..###.##.# ####...#.###..# .l# #kuic......#>. #.... ..# ####...###.#.##....#  #...# .#.# ##..##...# #.. ..##...# #.#kui7l.kui)Nlkui&==kui 50kuikui/8 _The frilled lizard hisses angrily.kuiu †You reach to attack! You puncture the frilled lizard!kui)kui76--1kuikui9R _You kill the frilled lizard!kuikui9--kui kui"H _No target in view!kui#kuirkui;kuiH _No target in view!kuikui;kuikui7H _No target in view!kuiމkuiOkuifkuiH _No target in view!kuikuiokuikui- kui}:_No target in view!kui{Jkui kui"=_No target in view!kui* kui* kui61 kui2 kui) kui֓ kui kui kui( kui kui^ kui  kui 4kui kui kuiU! 4kui% kuiu kuiȿ kuiX kui kui= kui> kuiV? kuiA kuiD kuiH : _kui8I Q _ There is a stone staircase leading down here.kuibK kuiK  _kuiL kuiRQ j  You see here a frilled lizard corpse.kui5S kuiS  _kuiT kuiV kuiX kuiX kuinY kuiZ kui\ kui\ kui9^ kuiJ` kuia kuia kuib kui*d kui*f ,kui~f kui,h kui|i kuii kuipj kuik kuim ,kuizn kuio kuip kuiq kuir kuir kui/t kuint kuit kuiu kuiw kuiYw kuiw kui*z kui| c  You encounter a bat.kui #.##.#.#..###†##.# ...#.###..#....#.# ...#>. #.......#.# ...###.#.##....#.#  kui "...# .#.####..#.#  ...# #.. ...#.#  kui5 ...# #.# #.##.#  ...# ...#.#  ...# #@# kuiV   #.....#  kuix . #...###  kui a #...  kui } #..   kui܂ ....   b   bat (asleep)kui C ....  kui  #.b.  kui- 1  kuiJ kuiq 0632.0)kuiL *4.8 (13 kuip _kuie kuip luio ..#.###..#....#.# .#>. #.......#.# #...###.#.##....#.# #...# .#.####..#.# #...# #.. ...#.# #...# #.####.##.# #...# .....#.# #...#luip ##..#.# #....#...@.# ##.... #...###  #...   #... ....# . ##.b.#  ...#  luiw luix 15.0)luif} lui mui .....#>. #.......#.# ##...###.#.##....#.#  #...# .#.####..#.#  #...# #.. ...#.#  #...# #.####.##.#  #...# .....#.#  #...# ##..#.#  #.... #.....#  ##.... #..@###  #...#   #.... ....##. . .# ##.b.# #  .. #..  b.b.b.bmuir&6muimuimui\$b.mui^"b.mui dmuid.=7muihmui]k _You reach to attack! You miss the bat. The bat hits you but does no damage.mui^}E .  You hit the bat.mui{Rmui588.9 (1.1muimuiG _You kill the bat!muimui!muimuiٰ mui:_No target in view!muimuiqmuimuiH _No target in view!muiJhmuihmuikmuiAmH _No target in view!muimuiymuimuiH _No target in view!muicJmuiH _No target in view!mui4muimui|@ _No target in view!mui]u  _mui}y Bmuiy ,mui~z muij| mui } muiK} mui} mui mui Xmui mui mui muiˊ muiK  #...# #.####.##.#  #...# .< .....#.#  #...# #.#####..#.#  #.... #....#.....#mui   ##.... ....#...###  ###..#...#.#  mui #....#.....# mui(  #.#.....##.#  #....@.....# -74.9 (6.0####...##### ....## #..#.......$.#........#...######mui 7..# muih mui E-5.9 (7mui mui 6 _Found a stone staircase leading up.nuinuinuinuiΙH _No target in view!nuiZ3nuinuinuinuiI: _nuinuinuinuinuinuinuiznui,nui7nui[ L _You now have 80 gold pieces (gained 9).nuig 3nuiVnuivnui,nuinuinui+nuijnui nuinuinuinuiFnui-nuinui nui nui#nui$nui%nui%nui((nui)nui)nui*nui,nui-nui;.nui /nui51nui8- #+#.####...##### .........## ####.#..#..# #..........# #.#........# #.#...###### #....##  #.#.##  .. #@# 88.9 (13.0)nui}99..!....# #..>......####.......#!.....##.####....## ...### ##.$nui@nui@,9.9 (14nui..##.#S   ball python (constriction, asleep)...0.0)90.9 (1 _oui W   ####.#..#..#  #.....  #.#...  #.#..  #....##  .####.#.## .S....#.###  #..!.@..#  #..>......#  ###.......#  #...!.....#  #.####....#  # ...###  ##.$ ...oui m   ####.#..#..#  #.....  #.#...  #.#..  #....##  .####.#.## oui .S....#.###  #..!.@..#  #..>......#  ###.......#  #...!.....# #.####....# # ...###  oui t##.$ ... oui oui? oui ouip b _A ball python is nearby!ouiI .## ####.#..#..# #..........# #.#........# #.#...###### #....##.####.#.##.S....#.### #..!@...# #..>......# ###.# ouiEJ#...!.....#  #.####....# # ...###  ##.$ ...ouiM@.Soui TNS)ouiT&1oui Youi[5 _The ball python hisses angrily.puiq .## ####.#..#..# #..........# #.#........# #.#...######. #....##.####.#.##.S...#.### #..@....# #..>......# ###.#  #...!.....#  #.####....# #. ...#### ##.$ .....S.S2 _You see here a yellow potion.puiOO: †You hit the ball python.10=4.0 (1.1 _You kill the ball python!puipuiЬpuiFpui3 pui:_No target in view!puiҟ4puipuiH _No target in view!puipuiHpuipuiH _No target in view!pui6$ pui$ pui* pui*- H _No target in view!pui9 pui pui pui H _No target in view!pui+ 4puis puiN C _No target in view!pui puir pui pui pui puiI pui pui puipuipuitpuiGpui(0.0pui%3-5.0 (1puipuizK _k - a yellow potionquiquiqui!quisqui-!qui$Bqui&,qui'qui}*quia,,qui?-qui0,qui1qui3w _f - 2 glowing silvery potions (gained 1)qui5qui5qui6qui8qui:,qui1<qui>qui!@quiQ@quiAquiCqui=EquiEquiFquiIquiIquiJquiNL _You now have 89 gold pieces (gained 9).quiQ  You encounter a kobold. It is wielding a +0 short sword and quivering stones.quiZ........#.### #.#.†.....# #..>......# ###.......# #.........# #.####....# #.......##### quiq[#######.....# ........@..# -.#####.....#  +.....#  # #...!.# #.....# K   kobold (missile, asleep) #.....##K....#quiDb-904.0 (9quib-5.0 (10.0) quic _quihquikqui@  #.#.†.....# #..>......# ###.......# #.........# #.####....# #.......#####  #######.....#  ........@..#  qui.#####.....#  +.....#  #.....#  #...!.#  #.....#  #.....#  quiAO#K....# rui0  #.#.†.....# #..>......# ###.......# #.........# #.####....# #.......#####  #######.....#  ........@..#  .#####.....#  +.....#  #.....# #...!.# #.....#  #.....# #K....# ruiO6rui6rui<rui=] _A kobold is nearby!ruiY` #.#.†.....# #..>......# ###.......# #.........# #.####....# #.......##### #######.....# ...........# .#####.@...# +.....# #.....# #...!.# #.....# #.....# #K....# #######ruirui.86.0) _ruiruirui@ [.>.##.....####......###########..... .......##### rui +#!.K##### ruin K.K)ruiK 0===7rui rui ( _The kobold shouts!rui/ r##.....####......###########..... ......##### +#!.Krui\/ R.##### rui8 rui? ](((((((rui4 k....@..rui /--8rui ruiy f _The kobold throws a stone. The stone misses you.ruiX..####......###########..... ......##### +#rui\Y!.K.#####rui[6K.ruiaruiaP---9ruiBfruigruij )You hit the kobold.rui' ruis>2=10.1 (1.1ruiruivJ _You kill the kobold!rui\ruiruiruicH _No target in view!ruir8rui8ruiE>rui@H _No target in view!suiZsuiV[sui`sui$cH _No target in view!suisuisuisui suiB_No target in view!suiB\sui\suiasuicH _No target in view!sui~:suin;sui@sui4CC _No target in view!sui83suiqsuiتsuisui: _sui9suisuiOsuisui]m#..# #.####....# #.......##### #######.....# ...........# .#####.....# +.....# #.....# #...@.# -#.)...# sui̻d#.....# sui5-2.1 (2.0suiE-3.1 (3sui/suiU _l - a murky brown potiontuiF 3tui>tui#tuituiBtuituiXtuituitui,tuituitui!tui'"tui[#tui%$ tui%_You open the door.tuir(tui(tui)tui-@  There is an open door here.tuiM/tui/ _tui0tui=2tuig4tui4tuiJ5tui6tui8tui18tui8tui?tuiBtuiMBtui)Ctui EtuiG,tuiGtuivItuiKtuiLtui1MtuiOtuiQtuiRtui~Rtui4Ttui{Utui8VtuiVtuiWtuix^u #.........# #.####....#tui^ #.......##### # #######.....# tui^~#.#...........# < #.#.#####.....#tui^... #.......'.....#.....#####.#####.....#tui_..@...# #.....#26.1 (tui)_e13.0)######## #.)...#tui|_ #.....# #.....# #######tuiftuif,7.1 (14tuiHktuim9 _Found a stone staircase leading up.tuiY tuiyY tuiA] tuiq_ H _No target in view!tuiM tuiEN tuiN tuiQ tuiS tui W P _tuiX tuiX tuiY tuiw[ tui\ tui\ tui] tui_ tui<` tuih` tui` tuia tuib tuib tui c tuie tuie tuif tuif tuig tui^i ,tuit tuiހ tuiۆ #..># #.###.......# tui ####### #.#.. #.....# #.#.####....# tuiB #.....# #<#.......##### ###.....# #!#######.....# tuie #.......## #.#...........# tui #...<....# #.#.#####.....# #........# #.@.....'.....# tui 39.1 (12#........#####.#####.....# tuiч ########.......# #.....# ######### #.)tui a...##.....#tui >#.....########tuiB tui -40.1 (13tui tui  tui0 -_Found an escape hatch in the ceiling.uuiyuuiuuiuuiH _No target in view!uuiUl 3uuil uuimw uuiR| f _uuik~ ,uuip uui uui ,uui uui uui) uuiU uui s _l - 2 murky brown potions (gained 1)uui uui$ uui uuih R  There is an escape hatch in the ceiling here.uui uuiW  _uui uui uui ,uuiX uuim uui uui uui uui uuiښ uui uuiқ uui} uuiܝ uui uuij uui uui ,uui uui uuix uui uui uui< uui\ uui uui uui§ uui uuiB uui uuiD uuia uui uui, uui uui uui uui{ uuiD uui% Buui, uuia uui uui$ uui\ uui uuiL uui uui* uuiD n  You encounter a frilled lizard.uui  ....#.#...... ...#.. ....? #+#.### .... ...... ... ####.#.. #.l #....... uui# #.# # #.#..... #.##.#####.# #.#...## #...@......# #....## uui #######...####.#.## #...........#.### #.#####.#.†.....##.....#..>......#uui #####.###.......# l   frilled lizard (asleep)####### #.#.........#uui #.....# #.#.####....##.....# #<#.......####uui5 -59.1 (19uui -60.1 (20uui uui e _Found a scroll labelled NIXIUFE VEHO.vui{ ......  ....?  ....  ...  #.l  #.# #  #.##.#####.#  #...@......#   #######...##  #........  #.#.†  #.....#..>  #####.   #.   #.   #<vui ......  ....?  ....  ...  #.l  #.# #  #.##.#####.#  #...@......# vui  #######...##  #........  vui#.vuiN#.† vuio#.....#..> vuiBK#####.  vuijK #. vuij #.  #<vuivuiv3 _A frilled lizard is nearby!vuiS:..#..######### ....#.#.......# ...#......?.. #+#.###.. ........###.#l #.. #.# #vui..#.##@#####.# #.#...##..........# #....#########...####.#.## ...........#.##.#####.#.†.....#..> #####.######### #.#......#.####....#vuivui-81.1 (1.0) _vuivuiwui .  You reach to attack!  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!wui(wui.42wuiwuiR _You kill the frilled lizard!wuiwuimwuiwuiH _No target in view!wuiwuiwui(wuiH _No target in view!wuitwuiUuwui{wuiA~H _No target in view!wui4wuizwuiH _No target in view!wui wui^ wui8wuiH _No target in view!wui wuijwui)wuiC _No target in view!wuiHwuiwuiywuiwui"ZwuiZwui\wui_wui3cc  You encounter a ball python.wuiciIM ### .:..#..########### ....#.#.........### ...#..wuii.....?....# #+#.###.........# ..........S.. ####.#...# #.. #@# ..wuij#.##.#####.# #.#...###..........# #....#########...####.#.##....#.#S   ball python (constriction, wandering).wui7jwuij%0wuiqwui{u23.1 (1 _wuiywui{wui4;#######.... ... ### .:..#...############ ....#.##..........### ...#....)......?....# #+#.####.......#. ........r.......S...####.#..##.@..# #... #.#### # #.#......#.##.#####.# #.#...####..........# #...#######...####.#.###...........#.### r   quokka (asleep)#.#####.#.†.....# S   ball python (constriction, wandering)#.....#..> #####.### S.  You encounter a quokka.4ui<A1;76H _Found a trident.xuic ##### ##....  ### .:..# # ....#.#.#xui+.### ...#.)......?....# #+#..S.#. .r.####.#.. #@...# # #.#### # #.#xui #.##.#####.# #.#... #..........# #....## #######...####.#.## #.#.### #.#####.#.†.....#  #.....#..>......#  #####.###xui.#xui&@r.xuiܦ@.Sxui_rxui&5xuixuixuiT6S.xui UY.rxui]xui_5=6.2 (1.1xuiexuig xuig_You reach to attack! You miss the quokka. The quokka closely misses you.xui" 1S.xui* NS)xui- ,70xui3 xuiR6 _You miss the quokka. The quokka barely misses you.xuiY H .  You hit the quokka.xuiZ K.Sxui$[ 1S.xuib S   ball python (constriction)xuiEf .88xuim xuiCo J _You kill the quokka!xuiW #...# #.... #.#######.... ... ### xui .:..#...############ ....#.#.#....### ...#.....)?....# #+#.####.xui CS...#. .............@.......####.#..#.#####....##.###...xui:  #.#### # #.#......#.##.#####.# #.#...####..........# #...#######...####.#.## #...........#.###xui\ s#.#####.#.†#.....#..>xui !xui $.xui 'Sxui xui .-9xuiA xuiB xuin   You barely miss the ball python.The ball python bites you but does no damage.  2  =70.3 (1.1Constr  _The ball python grabs you. The ball python constricts you.xui  You hit the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage.xui 61xui 0xui xui _ _The ball python constricts you.xui L o †You hit the ball python.xui(] (xui_ C12 202xuie xuig O _You kill the ball python!xuin xui9o xuiv xuiw H _No target in view!xui! xui xui6 xui H _No target in view!xui. 4xui5 ^ _No target in view!xuiu xuiְ xuiP xui H _No target in view!xui&xui'xuiv.xuiF0H _No target in view!xuiմxuiMxuiY _No target in view!yuikyuìyuiyuiyui3yuiyuiyui޵yuiYP _yui#......# #...# .< ####...# #...# #.####...##.... #...#######.... . ###. .:..#.############ ....#.#...#### ...#..)....# #+#.####.-..............#. .........†......####.#..#.#####....##.###......... #.#### # #.#.......#.##.#####.# #.#...#####....# #....#########...####.#.###...........#.###yuis+4.3 (2yui!-yui $5.3 (3yuiCyui_ _m - a scroll labelled NIXIUFE VEHOzuiZ/  #......# #...# .<  ####...# #...# #. #...# #.... # ##### ##....  ###zui0  .:..# # ....#.# .#.### ...# ..).# #+#.#### ......#.  ..†......####.#..# .#####....##.### #.#### # #.#zuiV0 , #.##.#####.# #.#...  #..........# #....## ##zui0 j#####...####.#.##  #.#.###zui0 zui 8 zui8 +6.3 (1zui= zui> {ui  #......# #...# .< ####...# #...# #. #...# #.... # ##### ##....  ###{uiD .:..# # ....#.# .#.### ...# ..).# #+#. .#.  .†......####.#..{ui5*.#####....##.###. #.#### # #.# #.##.#####.# #.#... #..........# #....##{ui_ #######...####.#.##  #.#.###{ui {uid&7{uiw{ui_{ui}B #......# #...# .< ####...# #...# #. #...# #.... # #####{uiBg ##....   .:..# # ....#..#.### ...#.).# #+#..#. .†......####.#{uiC.#####....##.####. #.#### # #.#{uigC# #.##.#####.# #.#...#  #..........# #....##  #######...####.#.## {uiCt #.#.### {uijH{uiH&8{ui[L{uiN{ui/O #......# #...# . ####...# #...# # #...# #.... # ##### ##....   .:..# {ui 0:# ....#.#.### ...#.).# #+#..#. .†......####.#.#####....##.####. #.#### # #.# # #.##.#####.# #.#...{uif0 #..........# #.... #######...####.#.## #.#.{ui7{ui7&9{uiE{uil{ #......# #...#  ####...# #...#  #...# #....  ##### ##.... .:..# # ....#...#.### ....).# #+#..#. .†......####..#####....##.####.. #.#### # #.# ## #.##.#####.# #.# #..........# #.... #######...####.#. #.#.{ui =80{uiB{ui{ui #......# #...# ####...# #...# #...# #.... ##### ##.... .: #. # .#...#.### .).# #+##.#. #.†......####.#####....##.###{ui#.. #.#### # #.# ### #.##.#####.# #.# #.# # #...####.#. #.#.{uif{ui&1{ui{ui{uiFf #......# #...# ####...# #...# #...# #.... ##### ####. .: #.. # .#...#{ui7G[.### ..# #+.#.#.  #.†.......#####....##.####.. #.#### # #.# ### #.##.#####.# #.# #.# # #...####.# #.#{uiP{uiQ&2{uiLV{ui2YP _You see here a +0 trident.{ui{ #......# #... ####...# #... #...# ########## ## #... #... . #...## .#...#.### {uiG#).# ##.#.#.  #.†......#.#####....##.####... #.#### # #. #####.##.#####.# #. #.# # #...####. #.{uis{ui-3 _{ui3{ui{uiFl #......# # ####...# # #...# # ######### ##{ui/G #...# #...# . #...### #...#...#.###{ui^G #.).#  #.#.#.{uiG #.†...... #.#####....##.###{uiG ######... #.#### # # #####.##.#####.# #{uiGV #.# #{ui)Hu #...#### #{uiN{uiO&4{uizT{ui1Y|ui{|ui-|uiB|ui|ui]|uiB|ui,|ui|uiu |uid |ui |ui |ui|ui|ui|uiB|ui|ui,|uiI$,|ui9%|ui%|ui3|ui34|ui7|ui9,|ui:|ui<|ui>|ui>|ui@|uiB|uiC|ui)D|uigD|ui!F|ui|G|uiG|uijH|uiI|ui K|uijK|uiK|uiAM|uiMN|uiN|ui1Sn|uiT|ui+V,|uiV|ui\X|uiZ |ui.[d You encounter an endoplasm.|uid #..........#+ #........)..##. #.####......#|uike #J ### #......# #. #.. #......# #. #.# ####...# #.###.# #...# |uieg#..##.# ######### #@...#####...#  ####....##...# |uiet #....##...#### |ui fZ###...#...#.... |ui,fv##.......)... |uiSfF#.#......... J   endoplasm (asleep) #.#......... #.......|uiufX######.....#|uig?.J1000.3 (16.0)|uiZrJ1.3 (17 _|uiu|uiw}uiU......†#}uiR ....+.......) #.###. ###}uiwJ #.. #... ######.# #...}ui#.@##.# ###########....####}ui####.... ....##...#####}ui###...#...#.##.......)#.....#................###}uin%.J}ui}uii}ui*2.0)}uiZ}ui}uie .  You reach to attack! You puncture the endoplasm!}uiR}uiܖ553.4 (1.1}ui}ui;M _You kill the endoplasm!}ui 4}uiL }uiV H _No target in view!}uiNs }uis }ui>y }ui*{ H _No target in view!}ui }uim }uih }ui H _No target in view!}uit }uiu }uiy }ui<| H _No target in view!}ui I}uiw ,}ui P _}uii }ui }ui n}ui }uig }ui }ui }uiI }uij }ui }ui }uis }uiT }ui }ui }ui }ui }ui }ui }ui   #..##.# #..### ##...#.#######.... .........}uiP 3#.....=. # #..#.##...... .#.#.##.#.##....# ......†...... ).. #........... #'# #........)..}ui  #@# #.####......10.4 (7.0 #.# ### #.......# #.. #......#.# #.# ####...}ui ^#.###.# ##..##.# ##########....#####...# ####....##...# }uiO H#....## _You open the door.}uiFG _Found a hand axe.uiHH-M .>.. #..##.#  #..#### ##...#.######..... .........#.....=. # #.#...... .#.#.##.#.###uiH#.....# ......†#..)..#........).# #.###.# ####.# #.. #..........#uiOui:P+1.4 (1uiTUuihV4 _Found a stone staircase leading down.uivXQ _There is an open door here.ui|=0M## .>.. ##..##.#  #..####.##...#.######....... .........=..# # #..S.#.#.##.#.###...# ......†#..)@.#.####'## #........) #.####.# ### #......S   adder (asleep)##.uisF<2ui4LuiWNW _You encounter an adder.uiZ .. ##. #.. .>.. ##..##.#  #..####.##...#.######.................=..# # #..S.#.#.##.#.###.@.# ......†..)...####'## #........) #.#####. #... #### #.....##.# ########uihY3ui_ ..# # .. ####. #.. ..# ##>.. ##..##.#  #..####.##...#.########..................#.....=..# # #..#.##....@.S.#.#.##.#.#####.....##......†##..)..# #....####'## #........)..##.# #.####......##.# ### #......##.# #.. #......#uiߕ #.# #.# ####...##.###.# #...ui uiP &4ui: uic ui..# #... #.###. #.. ..# #.#>.. ##..##.# #.#..####.##...#.####.####...#.....=..# # #..#.####.#.....@S.#.#.##.#.####.#.....##......†......##..)..# #.####'## #........)..##.# #.####.# ### #......# #.uiX#. uiui8&5uiuiui1 SS  The helpless adder fails to defend itself.  You hit the adder.  The adder is heavily wounded.ui5=6.5 (1.1uiuiz ui/_The adder bites you but does no damage.ui^  You closely miss the adder.The adder is heavily wounded.ui(7.6ui&ui(V _The adder closely misses you. x2ui@   You miss the adder.The adder is heavily wounded.80 _The adder misses you.ui,  You hit the adder.  The adder is severely wounded.ui)&9uiuiR _The adder barely misses you.ui7  You barely miss the adder.The adder is severely wounded.ui.20.7 (1.1uiui _The adder completely misses you. The adder misses you.ui  You closely miss the adder.The adder is severely wounded.ui(1.8uiuiV _The adder completely misses you.ui  You barely miss the adder.The adder is heavily wounded.ui(2.9uiSuiZz _The adder barely misses you. The adder bites you but does no damage.uiyf   You hit the adder.  The adder is almost dead.6--30ui j uik * _The adder bites you.uiQn x †You puncture the adder!uiav (ui+z --525.0 (1.1 _You kill the adder!uit uij i _Your Polearms skill increases to level 5!ui... .# #. .. #. ###. ##.. ..# #.##>.. .##..##.# #.#..####.##...#.####.####...#.....=..# # #..#.####.uiV#......@.#.#.##.#.####.#.....##.......##)#..)..# ##.####'## #..)..##.# #.####uil#.# uiui"S7=-ui\60 _uilui@s _You see here an adder corpse.ui@.. .# #. .. #. ###. ##.. ..# #.##>.. .##..##.# #.#..####.##...#.####..#####........#.....=..# # #..#.####..##......†@#.#.##.#.####.#.....##.##)†#..)..####.<####'## #..)..##.# #.####. uiAui>-7 uiJ _ui ui}uil3uiķuiBuiý,uiui% ui F_You start resting.HP restored.uiui+9.0 (2uiR8==ui,30.0 (3 _uiui|"  # .. .# #. .. #.  ###. ##.. ..# #.# #>.. .##..##.# #.. #..####.##...#.#### ####.................... #.....=@.# # #..#.#### #......†.#.#.##.#.####.. #.....##.......##) #..)..####..............####'## #........).### #.# #.####......# #.# ### #......# i># /0m#.# #.. #......# #.# #.# ####...#1.0 (1ui) ui* ui  # .. .# #. .. #. ###. ##.. ..# #. #>.. .##..##.# # #..####.##...#.#### #### #.....@..# # #..#.####uil x #......†.#.#.##.#.#### #.....##.....## #..)..####.... ####'## #..).. #.# #.##......# #.# ### #......# #ui .# #.. #......#  #.# #.# ####...#uiX ui5 &2uiL uio ui +3.0 (2ui ui 4 _h - a ring of resist corrosionuiHuiIGear: 8/52 gear slots (Left/Right/Tab to switch category) uiIdHand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin uiJArmour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  f - a +0 pair of gloves (worn) ui;JJewellery (go to first with "=)  g - a ring of see invisible (worn)h - a ring of resist corrosionuiI h - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 2 of the Dungeon. uiJ Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove ui,J Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” uiOJ w -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.uiEIuiOuiV# PIE the Poker.. Merfolk.##. Health: 28/28 ========================..#. Magic: 3/3========================###. ##.. ..# #. AC: 5Str: 16#>.. .##..##.# #. EV: 12ui=WqInt: 7#..####.##...#.####. SH: 0Dex: 15####................... XL:  3 Next: 52% Place: Dungeon:2#.....@..# # #..#.####. Noise: ---------  Time: 1033.0 (0.0)#......†.#.#.##.#.####. a) +0 trident#.....##.............## Throw: 3 throwing nets#..)..####.............uieW####'## #........)..###.# #.####......##.# ### #......#uiW#.# #.. #......##.# #.# ####...# uiW_You kill the adder! _Your Polearms skill increases to level 5! uiW}_You see here an adder corpse. _You start resting. uiWH_HP restored. _h - a ring of resist corrosionui_ui*`+5 (0.5ui#fui h; _h - a ring of resist corrosion (worn)ui3uiܤuiluiuiBuiK,uiuiϱuiEuiuiRuiuiuiFuiTuiUuin,uiuiuiuiuiXuicui,uiOui~uiIuizuiui\uiIuiuiuiuiuiuiguiui|uiui7uiQui,ui5uiui,uiEuiuiUuiuiuiXuiuihuiuiui ui%,uiuiuiyuiuiui[ui_,uiuiui,uiuiuiuiuifuiuiuiui(uiFui,uiui-uiuiuiuiui^uiuiuiui`uiuiuiuiuiui'uiui,ui\uiuiuiYuiui&uiuiuinui ui$ ui[ ui ui; ui ,uiLuiui,uiuiui5uiuiuiuiuiuiuiui$ui_uiuiGuio ,ui ui"ui#ui#uiw$ui(ui9)ui)ui7*ui,ui9-ui}-ui.ui 0ui1,ui1ui3ui5uiO5uiB6ui18ui9,ui:uiw<ui=ui>ui>ui)AuiAuiBuiBuiZDuiEuiEui~FuiGui IuiHIuiJuiKui MuiOMuiNui|Qui#S,ui8Tui]ui^ui(_ui`uiuauicuicuiduieuifuiguiguiiui k,uimuinui#pui_puiquirui$tui`tuituih~### ### #.####.#### #.........# #.#######.### ######.......#...# #.......####.###.### ui~#.#####.####[# #...# #..###.....@.# ###.# ##### #.........##### #.# #...# uib###.######.....# #.###.#.# #>......##..##.# #.....#.# ##..####.##...#.####..####.#####......................uiH #........###.#..#.####..##.#...# uil#......†.#.#.##.#.####...#.####. #.....##.............##)÷#......uiE ui### ### #.####.#### #.........#  #.#######.### ######.......#...# ui?&#.......####.###.### #.#####.####@# #...# #..###.......# ###.# ##### .........##### #.# #...# ui###.######.....# #.###.#.# ##>......##..##.# #.....#.# #.ui #..####.##...#.####..####.### ####............................. uiӅ9#........###.#..#.####..##.#... uie#......†.#.#.##.#.####...#.####uis089.5 (56.0)ui-90.5 (57ui4uit _You see here an orb of energy.uiuiUuiTui4uiuirP _ui uiRuiuiuiBuiuiuuiuiCuiuiuiuiuiui#uiruiMuiuiuivuiZ,uiuiuiuiuiuiui|uiuiFuiui ui ui uiT ui,uiuiui,uiuiuieuiui ui$ui%ui|&uiT'ui*uin,ui,ui.ui0ui3ui3ui4ui7ui9ui9ui$;ui>ui@ui&AuiBuiEuiG,uiIuiMuiDO,uiQuiHTuiV,uigWui]Zui|\,ui]ui`uibui)cuiduiGguiiuiiui[kuimuiw,uiwzui|ui,uiuiOui1uijuiui߅ui,ui#uiqui,uiuiڌui)uiuiLuiuiΒuiuiiuirui uiRuiuiʖui3,uizui8uiuiuiSuiǙui7uivuiui=ui,ui6uiܞui uiduiuiui!ui]uiuiquiuiQuiuiǦui^uiuiDuiui7uiui`uiݮuiuiluiΰuiԲuiȳuiuiǴuiui/,uiuiCui$uiuiIuiпuimuiPuiuiui,uiuiui,ui-uiIui,ui.uiuif  You encounter a quokka.ui...#.####...#.###..#....#.# #)÷#........#>..#.......#.# ..<######...###.#.##....#.# #### #...#...#.####..#.##...#.###... ...#.##...#.###.####.##.# #...#...<.......#.# #...####.#####..#.# #.... #@...#.....# r.....#...###  #.....###..#...#.#  #..:..#....#.....# ####### ......#.#.....##.# ......###......#..........# r   quokka (asleep) ........#.##+#.####...##### ........#. im.........## ...†......####.#..#..#139.5 (49.rr7-=40.5 (50uiuui+ _The quokka bites you.ui o a  You closely miss the quokka.uio 11.6 (1.1)uit uipu > _The quokka bites you but does no damage.uiya  You closely miss the quokka.uiZ8=20uiui!> _The quokka bites you but does no damage.ui5sO .  You puncture the quokka!uiy=.uiE}Q=63.7 (1.1uiBuiPJ _You kill the quokka!uiui\uiuiH _No target in view!ui+8 ui8 ui9 ui ; uiO< ui? P _uiA uiWA ui*B uiE uihH ,ui~I uiK ui$M ui]M uiN uiRP uiQ ui?R uiS ui[  )..##### #...#...#.####..#.# ...# #...#.###... ...#.#.# #...#.###.####.##.# ...# #...#...<.......#.# ui\[ ...# #...####.#####..#.# ...# #.....##....#.....# #### ##..........#...### #.....###..#...#.#ui[  #..@..#....#.....#- ########### #......#.#.....##.# ui[ ..........###......#..........# )...........#.##+#.####...##### ui\ ............#. .........#.†......####.#..#..# uih\ j#####....##.###..........###.#####.# #.#........# ##.##.#####.# #.#...#ui\ d#####You pick up a parchment of Magic Dart and begin reading...uisb -8.7 (5.0uib E-9.7 (6uig uii C _You add the spell Magic Dart to your library.ui*uiuiuiܮuiuiiBui׳uiYuiuiuiuiEuiui uiuiWuiuiyuiuiui:uiuiuiuiuiuiuiuiui7 _You open the door.ui+3uiuiuiuiuiuicuiuiDuizuiuiui%uiui}uiuiuicuiuiuiuiuiCui8uiuuiCui{uipuiui(ui.####.###.####....#)..#### .........÷........>...# ##.#...#.##.#.#..###†##.# #.####...#.###..#....#.# )÷#........#>..#.......#.# <######...###.#.##....#.#  #...#...#.####..#.# #...#.###.......#.# #...#.###@####.##.# 64.7 (15.0) #...#...<.......#.#  #...####.#####..#.#  #.....##....#.....# ##..........#...### #.....###..#...# ##.....#....#.. ###### #......#.#.....## .....###......#..........uin _Done exploring.uiui3uixui0.0)................uiui%uiE _Done exploring.ui~ 4ui ui H _No target in view!ui;uiz;ui<ui4uiui E _Done exploring.ui M...#.# #.....#####...# ####.###.####....#)..### ............÷........>.. .##.#...#.##.#.#..###†# ..#.####...#.###..# )÷#........#>..#... ui: .<######...###.#.##....# ###..#.####......##.###.####.##...<.......##...####.#####..#.#...ui uiI 25.7 (1 _ui ui0 uid GM#######.# #.. ....#.# #.....#####...# ####.###.####....#)..### .uiŦ ...........÷........>.. .##.#...#.##.#.#..###†# ..#.####...#.###..# )÷#........#>..#... .<######...###.#.##....# ui i###..#@####..#......ui ###.####.###...#...<.......#.##.###uiֱ Y6uiM #...# #.###.#.# #######.# #.......#.# #.....#####...# ####.###.####....#)..### ............÷........>..##.#...#.##.#.#..###÷## ..#.####...#.###..#....# )÷#........#>..#.......# .<######...###.#@##.. ###..#.####..#......##...#.###.####.##.####ui!!ui!&7uiP%ui%ui2M###...#.. # #...# #.###.#.#.# #######.# #........#.# #.....#####...# ####.###.####....#)..### ............÷........>.. .ui2##.#...#.##.#.#..###÷# ..#.####...#.###..# )÷#........#>..#@......# .<######...###.#.##....# ###..#.####..##...#.###.......#.##..ui9uiA:&8ui @uiAuiM #########...#.. # #...# #.###.#.#.# #######.# #.....#...#.# #.....#####...# ####.###.####....#)..### .uic...........÷........>.. .##.#...#.##.#.#..###÷## ..#.####...#.###@.#....# )÷#........#>..#... .<######...###.#.##.. ### #...#...#.####..#.#uiґW.#.uiߘuiV&9uiuiޟuiR5uit6&Mui6;..#  ui7##########ui7#.#...#...# #ui8d #...# #.###.#.#. ui8###ui$9\####.# #.... .uil9...#.# #.....#####...# ui9####.###.####....#)..### .ui:f...........÷........>..uiQ:##.#...#.##.#.#@.###÷# ui:R..#.####...#.###..#....# ui:{)÷#........#>..#.......# ui3;.<######...###.#.##....#.#ui;#ui;.##ui <uiPHuiIuiI 70uiOuiQui%  #####  #...#  #.#.#######  ##### #.#...#...# uiR&  #...# #.###.#.#.# ##.#.# #####.# #.....# ..#.# #.....#####...# ####.###.####....#)..#### ..........÷....@...>...# ui}& _##.#...#.##.#.#..###÷##.# .#.####...#.###..#....#.# ui& ÷#........#>..#.......#.# ui' <######...###.#.##....#.# ## #...#...#.####..#.##...#.###.......#.##...#.###.####.#ui#' t#.##...#...<.......#.#ui- ui6. &1ui,3 uiC4 ui_ ui{_ uil ui##### #...# #.#.####### ui##### #.#...#...# #...# #.###.#.#.# .#.# #####.# #.....# #.# #.....#####...# .###.####....#)..#### ÷.uiH>...# .#...#.##.#.#..###÷##.# uiz#.####...#.###..#....#.# #.ui#>..#... ######...###.#.## uia&uiO<2uizuiZy##### #...# #.#.#######  #.#...#...# ...# #.###.#.#.# .#.# #####.# #.....# #.# #.....#####...# .###.####....#)..#### uiް÷.>...# .#...#.##.#.#..###÷##.# .####...#.###..#....#.# .#>..#.......#.#...###.#.#  #...#...#.uiA#...#.###.#...#.###. uiui[ui3ui=uiui0V##### #...# #.#.#######  #.#...#...# # #.###.#.#.# #.# #####.# #.....# #.# #.....#####...# .###.####....#)..#### ÷.>...# #...#.##.#.#..###÷##.# ####...#.###..#....#.# #>..#.......#.#...###.#.##....#.##...#...#.####..#.##...#.###.......#.##...#.###.####.##.# ui[ui[&4ui_ui`ui #####  #...#  #.#.#######   #.#...#...#  .# #.###.#.#.#  .# #####.# #.....#  .# #.....#####...# ui  .###.####....#)..####  ÷....#  ...#.##.#.#..###÷##.#  ...#.###..#....#.#  #>..#.......#.#  ...###.#.##....#.#  #...#...#.####..#.#  ui  #...#.###.......#.#   #...#.###.####.##.#   #...#...<.#.#   ui= ui ui &5ui ui c _There is a stone staircase leading down here.uiRLuiLuiSuihXui\-6 _uiZ^ui&3uiU #  .  #######.  #......  #.....#  #.....#  #.....####..  #....  ####+#.####.uir  #  ui-8.2 (2.5ui\ ui # _You climb downwards.uiba _There is a stone staircase leading up here.ui4uiuiuiui8uiYP _uiuiuiuiuib,uiuiui,uiUuiuiui#uiuiuiI,ui uiuiui)uiuiuiuiuiuiuiui ui ui ui Buihui~uiuipuiui(uijuiui#ui6,uiNuiui"uinuiXui[ ui",uiV#ui&ui0(ui(ui)ui,ui-ui-ui.ui1ui 3,ui4ui5uiH7ui7ui8ui?#######.#####...... ..#+#+### #.....# #.......##.....# #.......##.....####.....^.#ui?9#...<............#####+#.####......##.#.# #......# #.#.# ##..@### ui!@#...# #.### ##### #.# #.#uiL@6#.##.##.uiE097.2 (19.0)uipF,8.2 (20uiJuiLd _n - a scroll labelled NYGRIO AGOHENTuiQuiXuiui ####+#.####......# #.#.# #......# #.#.# ##...### #...# #.### ##### #.#  #.# uiy #.#  #.#  #@# 204.2 (6.0) #. #.# #.# #.# #.# ..#>..uiZui+5.2 (7uiui; _Found a stone staircase leading down.ui>uiW?uiB@uiBuiCuiGBuiGui4HuiIuiaJuiKuiKui?LuiMuiNuiNuiOuiPui1RuiRuiSuiUuiVuiWuiWui@YuiZ,ui[uiw]ui1_,uiL`uiaui cui@cuidui=fuig,uihui0p ##### # # #. ######.#uipZ ####...##.#......##.##....##.##....#.##.@..#.##....#.#####...# #.>......# ########.# uiLq uiu015.2 (10.0)uiu,6.2 (11uiyui|b _o - a scroll labelled DAINUO QURIOui ui5 Bui uih uiuiuiuiuiuiuiuiui|,uiuiRui,uiui}ui ,uiX!ui"ui=$,ui-ui.ui0,ui^1uiD5,ui5ui8} _o - 2 scrolls labelled DAINUO QURIO (gained 1)ui9ui:uiY:ui;ui=,ui=ui>ui?ui?uio@ui5BuiCBui FBui~Fui\GuiH,uiIuiKuiKuiKuiULuiMuiNNuiNuiOui)PuiPuiDQuiQuiRuiSuiSuiDTuiTUuiVuiEVuiVuiXuiXui&YuiYuiZuic[ui[ui[ui]ui@^ui^ui^ui`uiva,uiauivcuid,uiduieuig,ui(hui%iuiHjuijuikuihluiJmuimuimuiouipuipui0rui36.2 (50 _uiui4R _You see here 17 gold pieces.ui3U#########.#.@....Jg$#$#######.#.# #.##.# #.# # #.# #.#.##.#.#ui1 JgJwandering)gFound 13 gold pieces.ui¸:==7.2 (1.0)uiui ( _The goblin shouts!ui0K >#.#..@...Jg$.#$#.#.# #.##.##.# # #.# uiK 9#.#.# uiM 1buiN J.ui O g.uiU Jb   bat (wandering)uiV /--8ui\ uiK^ T _You encounter a bat.uio !#uips .#...@.Jg.$.#$#.b.#.# #.# # #.# #.#.# uiEt b.uiu uiHv buiv .uicx uim J.b--9ui# g.  You hit the endoplasm but do no damage.The endoplasm jiggles.ui'E=70ui!+ui\,W _The endoplasm closely misses you.ui-L b.  You hit the endoplasm.ui/6  The endoplasm is heavily wounded.The endoplasm freezes you.ui6]5---1.3 (1.1ui;ui&=% _You are frozen.uivrP .  You puncture the endoplasm!uirwg.uiyg   goblinb   batui}`6=--60uik}20ui&uiM _You kill the endoplasm!uilb.ui ui ,ui ui ui ui ui ui0 h5==ui ui ui ui ui& ui uiF ui ,ui< ui 96ui E==uij uir ui ui[ ui ui ui ui ui ui ui ui #7ui E==ui ui ui ui uiB ,ui~ ui ui uis ui ui 9=ui ui uiP 58=uit uiW uiV 1 _HP restored.ui 3ui{ ui ui ,ui ui ui. ,ui ui% uiy 9=ui uiR N _You now have 106 gold pieces (gained 17).ui_ ui uiA ui ui ,ui ui ui ui2 ui ui ui ui ui ui $  Things that are here:ui  a +0 dagger; a bat corpse; a goblin corpseui@ ui  _ui ui ui uif ui] ui ui ,uip ui ui ,ui ui ,uit uie N _You now have 119 gold pieces (gained 13).uiK ...#### .....# ...)#.# ..... #.##...#########.@.....# -310.5 (33.0)#....).......##+# #.#######...##ui #.# #...##.# #...##.# #...##.# #....# #.# #.....#.#.# ########ui ui" uiL# F-1.5 (34ui' ui) $ _Found a sling.uirui%sui*tuivui{.?.._.............#### ......# .....).#.# ..#.##.##..@....# 0ui |.0)#....).......##+# #.#...## uiuiA2.5 (1uit< _Found a faded altar of an unknown god.ui #......+.?.._#. #.#####.........##.....)#.##. #.##@.......#########.......#####....).......##+##.#######...##.# #...##.# #...##.# #...# #.# #....# #.# #.....ui ui &3ui! ui" ui <M#########.....+.?.._ ###..) #.##........########.......#####....).......##+######...ui ui` &4ui( ui~ uiM#########.....+.?.._ ###..) #.##........#########.......####..#.##...uiui&5uiui uiM#########.....+.?.._ ###..)#.##............uisui&6uiuiUuiM#########.....+.?.._ ###..)#.##..........ui4uiª&7uiui/uiGyM#########.....+.?.._ ###...##.....)...##ui/~ui~&8uiƒuiuiPM###########........#+.@.._...+#.# #.######........#..##.....)..##.##.# #.##........#########.......######....).......##+#ui# ui &9ui~ ui  uiq ,20.5 (2ui &_ui d _q - a scroll labelled OLITOL JINIDOSui# #.# +..@._...+ #.# #.# ui!ui"+1.5 (1ui$ui%uiJ# #.# +...@_...+ #.# #.# ui+K uiS<2uiTWuioYuiX:b# #.# +....@...+ #.# #.# ui:8ui@uiA&3uiFui"Id _There is a faded altar of an unknown god here.ui~ Z _q - a scroll labelled OLITOL JINIDOS _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Elyvilon or (c) Ignis, but you can't tell which. ui Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.ui Lugonu the Unformed Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers to spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the Abyss at will. Favour - Lugonu is neutral towards you. Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Injury)Lugonu will corrupt your weapon with distortion... once. [!]: Overview|Powers|Wrathui- ui3 cPIE the PokerMerfolkHealth: 28/28 ========================Magic: 3/3========================AC: 5Str: 16EV: 12Int: 7##########SH: 0Dex: 15#........#XL:  3 Next: 64% Place: Dungeon:3+....@...+Noise: ---------  Time: 1323.5 (0.0)#........#a) +0 trident#........#Throw: 3 throwing nets#####........#..##.....)..#ui4 #.##........##.##........# #########.......##### #....).......##+# _q - a scroll labelled OLITOL JINIDOS _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Elyvilon or (c) Ignis, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.ui8 ui; Elyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. ui< RFavour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)[!]: Overview|Powers|WrathuiPIE the PokerMerfolkHealth: 28/28 ========================Magic: 3/3========================AC: 5Str: 16EV: 12Int: 7##########SH: 0Dex: 15#........#XL:  3 Next: 64% Place: Dungeon:3+....@...+Noise: ---------  Time: 1323.5 (0.0)#........#a) +0 trident#........#Throw: 3 throwing nets#####........#..##.....)..##.##........##.##........# #########.......##### #....).......##+# _q - a scroll labelled OLITOL JINIDOS _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Elyvilon or (c) Ignis, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to canceui[ l.uiIgnis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Favour - Ignis is neutral towards you. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. [!]: Overview|Powers|Wrathui_ uiK PIE the PokerMerfolkHealth: 28/28 ========================Magic: 3/3========================AC: 5Str: 16EV: 12Int: 7##########ui~ SH: 0Dex: 15#........#XL:  3 Next: 64% Place: Dungeon:3+....@...+Noise: ---------  Time: 1323.5 (0.0)#........#a) +0 trident#........#Throw: 3 throwing nets#####........#..##.....)..##.##........##.##........# #########.......##### #....).......##+# _q - a scroll labelled OLITOL JINIDOS _There is a faded altar of an unknown god here.  This altar belongs to (a) Lugonu, (b) Elyvilon or (c) Ignis, but you can't tellwhich.ui Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.uiF P  Okay, then.ui?G uiK uiM . _uix* ##########........+...._...+######...##+ #.#######...##ui+|ui$}24.5 (1 _uiuiui- ##########........+...._...+#........##### ..).....# #.# #...#uiui)&5uiY&_uiuiq ##########........+...._...+#........##### ..)#.... #.# #...#uiuui v&6uixuiyui  ##########........+...._...+#........##### ..)#.... #.# #...#ui ui; &7ui 8_ui uim ########## #........# +...._...+ #........# #.######.# ..##.....)..# #.##...@....# #.##.##########.......#####  #....).......##+#  #.########  #.# #...  #.# #.#  #.# #..#  #.# #....8uiF%t ##########........ui%+...._...+#........##### ..)#.  #########.......####....).......##+# #ui%M...#.# #.....ui%ui4,ui,&9ui2&_ui3uiU ........+...._...+#........##### ..)#.#.##########......@#####....).......##+# #######...## ui)z..#.# .#.# ########uiuiui 30ui8_ui(uiAt'⌠.⌠#...#._._.###ß######ui{ui{&1ui&_ui! _You open the door.ui|G _Found two altars.uiE +...._...+#........###### ..)..##...##.#...##########.......#####....).......##@# ui#######...##⌠.⌠# #...##...# .#.#.uia ui-2 _uiauiWQ _There is an open door here.ui #........#.#####..# ..)..#.##.......#......#########.......####....).......##'## #######...##⌠@⌠# ...#._._.# ...##########.####uiuiy-3 _uiPuiui@ #####. ..##.....)#.##........ui #########.......####....).......##'## #######...##⌠.⌠ ui.@.#._._.#ui@##ß##ui ui.....######...... ..#+#+# ui(ui&4uiPuiui%3uiui uiލuȋ,uiMV  There is a sparkling altar of Nemelex Xobeh here.ui̕ui3 _uiui#ui/,uiXuiui,uiܧui@  There is an open door here.uiuio _ui̲uiʴui,ui@uiui,uiÿuiuiui<ui:ui5ui,uiuiuiuiuiuiEuiG ########## #........# +...._...+ #........# #........# ..########........# .)......##.....)..# #@##........#ui40.0) #.##........# ui+#########.......##### uiO#....).......##'## uiq#.#######...##⌠.⌠# #.# #...##...##ui% ui#.# #...#._._.# #.# #...###ß###ui6 #.ui.J#.... ###uiB5.5 (11ui8_ui$ _Found a sling.ui$ 3ui% uiF/ ui/ ,ui1 ui}2 ui2 ui]3 ui5 uio<  ########## #........# +...._...+ #........# ## #........###...########........#>...)..@...##.....)..#8.5 (3.0).#########.##........# #.##........# #########.......##### #....).......##'## #.#######...##⌠.⌠# #.# #...##...## #.# #...#._._.# #.# #...###ß###uiB uisB +9.5 (4uitG &_ui"J ; _Found a stone staircase leading down.uiuiQui]uiui9uiޓ,uiLuiޕui=uiui:ui9,ui-ui=  You see here a +0 sling.uiPui _uiGuiLuiZuiuiuiuiժui uiuixuiM,uiuiuiuiͱuiuiuiյuiuiǶuiIuiXuiui7uiŻuiؼuiui̽uiuiuiuiuiuiuiXui+uiuiuiuiqui uiL There is a stone staircase leading down here.uiui _uiyuiuiuiuiuiuiui=uiuiuiuiuiuiuiui:uiui;,ui6uiSuiuiuicuiuiui#uiuiuiuiGuiui;ui|uiuiJui}ui\uiui uiuiuiuiJui7uiui<uiuiyui1uiquiui]uiuiTuiui 7 _You open the door.ui k  You encounter a ribbon worm.ui#.#.# #...###ß#.#.# #.... ###.#.# #.....#.#.# ########.#.# #...###  #.....#####  #.###.....#  #@# #####.##  #........#..# #....w?..##.## uiZ #........##..# #.:......###.## ##.####### #..##w   ribbon worm (asleep) ... ##..# ... ##.### #...#ui79.5 (30.0)wwui-80.5 (31ui|"ui#\ _Found a scroll labelled QOOSURUOKK.ui&Q _There is an open door here.uiW #.#.#  #.#.# #....  #.#.#   #.#.#   #.#.#  #...###  #..  #.#  #@#   #........#..#  #....w?..##.##  #........##..#  #.:......###.##  ##.####### #..##  ... ##..#  ...   #...# ui *l #.#.#  ui{*#.#.# #....  #.#.#   #.#.#   #.#.#  ui*R#...###  #..  #.#  #@#   ui+#........#..#  #....w?..##.## ui.+d #........# uiU+#.:......# uiz+##.####### #..##  ... ui+T ...  #...#ui&1ui1uiZ7ui9b _A ribbon worm is nearby!uij#.#.# #.... ####.#.# #..... #.#.# ########.#.# #...#####.....#######.###.....# ###'#######.###..@.....#..# #ui#....w?..##.###........##..# ##.:###.###.####### #.... ##..# ... ####.. ...####.#uiz4w.uiTuin/1.5 (1.0) ui _uiuiiuiQ  (catching breath)You puncture the ribbon worm!  The ribbon worm is moderately wounded.uigV  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ui;ui   6  =23 throwing netsHeld uiui. _You are caught in a web!uiV uiW 0uiS^ uiO` N _You are caught in a web!uiu ui ui ui N _You are caught in a web!uiui7uiDui9N _You are caught in a web!uiuiuiui#F _Unknown command.ui ui 4----12 33 throwing netsui ui! J _You disentangle yourself. The ribbon worm bites you.uik  You puncture the ribbon worm!  The ribbon worm is severely wounded.ui`5=---=ui4.6 (1.1uiuiC _The ribbon worm bites you but does no damage.ui#^&  uiZ^You barely miss the ribbon worm.The ribbon worm is severely wounded.ui^_d2----50uiZeuig0 _The ribbon worm bites you.uiҘ  You barely miss the ribbon worm.-6.7 (1.1uiui<d _The ribbon worm is severely wounded.uiN R .  You puncture the ribbon worm!ui! (ui< Q---7270ui ui O _You kill the ribbon worm!ui #.#.# #.... ### #.#.# #..... #.#.# # #.#.# #...### ##.....##### #.#.###.....# #.##'#.## #.#...@....#..# #.#.....?..##.## #.#.##..# # # ui; ui \3=-8uiG ui ui"ui>#uiA$uiB&ui&ui)Bui*ui,,ui<-ui.ui.#4ui/E==ui)0ui1ui1ui2ui 4ui.4ui*5ui6,ui7ui:9~5==ui8:ui;ui;ui<ui=ui=ui>ui@,uiUAuiBui@C9=ui,DuiEuiEK6=uiFui)HuiPHui8IuiK,uiM,uiMMui=Nui~OuiO#7uiOE==uiPui=R,ui TuiZTuiTuigUuiPW,uiXuiYk _You start resting.HP restored.ui%]8-uiY`1408.7 (20.0)uia~8==9.7 (21 _ui(kui lui0  #.#.# #.....  #.#.# ####### #.#.#  #...#### #.....#####  #.###.....# ##'#######.## # #........#..# # #..@..?..##.## # #........##..# # #.:......###.##  ##.####### #..## ... ##..##... ##.### #.. #...#uiՍ  ... ###.# #.### ui uiI 210.7 (1.0)ui4 uic ui  ###### ..####..########.....##'#######.##........#.....?..##.##...##..:#.## #.####### #..##r   rat (asleep)#..r#...#ui] ui ui 1ui/ ui T _You encounter a rat.ui2} #.#.#  #...### #.....#####  #.###.....# #'#######.##  #........#..#  #.....?..##.## ui}W #........##..#  #.###.##  ##.####### #..## ... ##..##.... ##.### #..... #...# ...:.## ###.# g   goblin (asleep)#..r.g#ui}O #.## r   rat (asleep) #.....# #... ###.ui ~ui  You encounter a goblin. It is wielding a +0 club.ui>&2uiSui> _Found a parchment of Iskenderun's Battlesphere.uiV _You see here a book of Movement.ui4q g.  You pick up a book of Movement and begin reading...ui:RguiT;B=3uiAuiYDb _You add the spells Vhi's Electric Charge and Gell's Gavotte to your library.ui)ui Spells (Memorise)TypeFailure Level ui y a - Magic DartConjuration50% 1  b - Stone Arrowui)Conjuration/Earth 86% 3  c - Volatile Blastmotes Fire/Translocation 86% 3 uiI[ d - Rending BladeConjuration/Forgecraft 99% 4 uih e - Vhi's Electric Charge Translocation/Air 99% 4  f - Gell's GavotteTranslocation 100% 6 ui g - Lehudib's Crystal Spear Conjuration/Earth 100% 8  h - Chain LightninguikConjuration/Air 100% 9 2 spell levels left ui][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituif; Rending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts. Level: 4Schools: Conjuration/ForgecraftFail: 99%  Power: 0% Damage: 2d6 (max 2d14)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 45 irresistible damage. You can sustain at most one creature summoned by this spell. You aren't experienced enough to cast this spell.ui] Spells (Memorise)TypeFailure Levela - Magic DartConjuration50%1  b - Stone ArrowConjuration/Earth 86% 3  c - Volatile Blastmotes Fire/Translocation 86% 3  d - Rending BladeConjuration/Forgecraft 99% 4 uim e - Vhi's Electric Charge Translocation/Air 99% 4  f - Gell's GavotteTranslocation 100% 6  g - Lehudib's Crystal Spear Conjuration/Earth 100% 8  h - Chain Lightningui.gConjuration/Air 100% 9 ui{2 spell levels left uiG[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitui Gell's Gavotte Briefly reorients local gravity to be in a cardinal direction of the caster's choosing, causing all creatures in sight to tumble a short distance in that direction. The caster is not immune to the gravitational effects of this spell, but will becushioned so they take no collision damage. Other creatures are not so fortunate, and the abrupt impact will batter anything which was not already standing beside its new 'floor'. It takes a short time for gravity to stabilise enough to recast this spell, though more powerful mages are able to do so more frequently. Level: 6School: TranslocationFail: 100%  Power: 0% Damage: 2d(11-16) (max 2d(56-84))  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell.ui> Spells (Memorise)TypeFailure Levela - Magic DartConjuration50%1  b - Stone ArrowConjuration/Earth 86% 3 uiy c - Volatile Blastmotes Fire/Translocation 86% 3  d - Rending BladeConjuration/Forgecraft 99% 4  e - Vhi's Electric Charge Translocation/Air 99% 4  f - Gell's GavotteTranslocation 100% 6 ui g - Lehudib's Crystal Spear Conjuration/Earth 100% 8  h - Chain LightningConjuration/Air 100% 9 ui uiuiN2 spell levels left ui G[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitui uiL uiu #.#.#PIE the Poker#...###Merfolk#.....#####Health: 28/28 ========================#.###.....#Magic: 3/3========================##'#######.##AC: 5uiѥ Str: 16#........#..#EV: 12Int: 7#.....?..##.##SH: 0Dex: 15#........##..#XL:  3 Next: 72% Place: Dungeon:3ui #.@......###.##Noise: ---------  Time: 1413.7 (0.0)ui ##.####### #..##a) +0 trident...ui: U##..#Throw: 3 throwing netsuiU J#....##.###uip B#.....#...#ui ...:g#####.# g   goblinui #..r..##.## r   rat (asleep)ui #.....##...###. _You encounter a rat.You encounter a goblin. It is wielding a +0 club. _Found a parchment of Iskenderun's Battlesphere. _You see here a book of Movement.  You pick up a book of Movement and begin reading... _You add the spells Vhi's Electric Charge and Gell's Gavotte to your library.ui  #..r## r   rat (asleep)#.....#.. ###.Okay, then.ui ui ui . _ui4uiuiF _Unknown command.ui,V..###..########.....uixL##'#######.##........#.....?..##.##...##..#.####@####### #..##........# ##..#........# ##.###....# #......:g##### ####..r..#  #.###.....## ##ui&g.uiuiy)4.7 (1 ui _uieuiui@#.....#######.###.....# ###'#######.###........#..# ##.....?..##.###........##..# ##........###.###.####### #.#..@.....# ##..# #.# ##.####...g....# #...# ui~#...:.##### ###.##..r..# #.####.....# #...#.....# ######.###  ### ui6r.ui"g.uiKrui]0===5ui#ui- _The rat squeaks loudly.ui Ir:ui uiI 6--6.8 (1.1ui ui _You miss the goblin. The goblin barely misses you.ui( 5r.ui- ui. >--7ui?. 0uiF4 ui06  ui_6 _You barely miss the goblin. The goblin barely misses you.ui> L .  You puncture the rat!uiF b   You kill the rat!uiI 558.9 (1.1uiL uiZN T _The goblin closely misses you.ui ui` )20.0ui ui _You closely miss the goblin. The goblin closely misses you.ui J )  You hit the goblin.uit)ui'4710uiui`J _You kill the goblin!ui5 _No target in view!uim  _uiQr  You see here a +0 club. _ui1t ui)v uicv uiw ui #........#..##.....?..##.###........##..#ui /###.## ui z#.####### #..## ui ......# ##..# ).....# ##.###ui= ##........# #...#ui #...@.##### ###.#-#.....# #.####.....# #...##.#.#.  uiʀ QYou pick up a parchment of Iskenderun's Battlesphere and begin reading...ui +4.0 (3ui E-5.0 (4ui uiu R _You add the spell Iskenderun's Battlesphere to your library.ui uiZ XuiB uio ui ui ui ui ui ui uiu ui uiB ui ui ui" ui ui ui ,uic ui] uiM ui ui ui ,ui ui { _h - 2 scrolls labelled QOOSURUOKK (gained 1)ui _ui Buib ui ui; ui ui ui~ ui ui uiR ui) ,ui ui ui ui uiI ui  ui ui ui ui ui  uiZ uiK uiF! ui" ui" ui# ui% uib' ui' uiF( ui!) ui)* uij* ui* ui+ ui, ui, ui,- ui. ui/ ui*0 ui0 ui1 ui2 ui3 uiy3 ui 5 ui5 uiF6 ui6 ui7 ui8 ui 9 ui~9 ui!; ui=  You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.ui/E  #.....##### ###. #.....# #. #.....# #.. #.....# ###uilE x ###.### # #.#  #.# ########.# uiE .......@.# o..######   uiE o   orc (missile, asleep) uiE uiK 050.0 (25.0)uiK ,1.0 (26uiP ui;U * _Found 8 gold pieces.ui9 #.....##### ###. #.....# #. #.....# # #.....#  ###.###  #.# #.##.#..##o..##ui12.0 (1.0)uiuiuiT  #.....##### ### #.....# # #.....# # #.....#  ###.### #.# #.#+#.#.##o..# #.uiW ui.X &3uiz\ ui] ui< #.....#####  #.....#  #.....#  #.....#  ###.### #.#ui^ #.##+#.##.##o..#uik #..##uiui"&4uiܨuigui #.....#####  #.....# #.....# #.....# ###.### #.# #.# #+#.# #.# ###o..# #... ####uiuiui5uiuiWui2" #.....#####  #.....# #.....# #.....# ###.### #.# #.# #+#.#ui{"6 #.# ###o..# #...# #####ui"ui)uiv)&6ui-uiy/ui^ o$You reach to attack!  uiGThe helpless orc fails to defend itself.  You hit the orc.uiXso  )ui&7ui,ui#E _The orc is heavily wounded.uiFuiQ  You closely miss the orc.The orc is heavily wounded.7-=8.1 (1.1uiU uiW 8 _The orc hits you with a +0 dagger.uiU  You barely miss the orc.The orc is heavily wounded.uia b5---9.2ui ui s _The orc barely misses you. The orc hits you with a +0 dagger.uiQ  You closely miss the orc.The orc is heavily wounded.ui)60.3uiuigQ _The orc closely misses you.ui  You barely miss the orc.The orc is heavily wounded.ui(1.4uiui: _The orc hits you but does no damage.ui j )You puncture the orc!ui& uiP--8320uiuiG _You kill the orc!ui$L uiL uikQ ui"S H _No target in view!vivi&vi vivih6= _vi,vicvivivivifviviavivi=7=vivia,vixvi~viviviviviviyvia8==vivi` via vi vi\ vi viviHvi vi;viqviviM _You now have 127 gold pieces (gained 8).viWvi9=vi:vitvi8,viviS7 _You open the door.vi]!vi!viz"vi6%vi&vi!'vi'viD+@  There is an open door here.vi,viu- _vi2.vi/vi]1vi1viV2vi3vi+5vib5vi56vip7vi9,vi9vi;vi>c  You encounter a rat.viC  ##.## ## #.... #. #..). #! ##.... r. #..... vitD#. #..... #. #.....  #.## #.....  #.@..###.##- viDl ####.....viE=#.#  #.....# #.#  ###'#########.# #...).......# ###...####### r   rat (asleep) vi7EE#...# #####vi]E"viK083.4 (21.0)vigLF-4.4 (22vi>QviRX _Found 2 bubbling brown potions.viTR _You see here 12 gold pieces.viFR   #...   ##.#  #### #..  #... #..)  #!g ##viR  r.. #  #.# # viR  #.# #  #@######## #....viR  #.$......# ###.# viS ####.....# #.#  #.....# vi=S T #.# ###'########vicS #.#  #...).......# g   hobviS goblin (asleep) ###...####### r   rat (asleep)viS ?  #...# viT "#####vi'X ? .gviVX KYou encounter a hobgoblin.viMY G.rvib_ ygwandering)rviA` P====5.4 (1.0)vie vi@g - _The rat squeaks loudly.viĦ | †You reach to attack! You hit the rat.vi v .gYou kill the rat!vi Xgvi 556.5 (1.1vi vi + _The hobgoblin shouts!vik]8†gvia`vi`K----70vievi3gj _You reach to attack! You closely miss the hobgoblin.vi5r †You puncture the hobgoblin!vi;(vi>Y9=---8viCviEM _You kill the hobgoblin!viw4viviH _No target in view!vi_ 3vi viT vi vi : _viZ vi vi: vi N _You now have 139 gold pieces (gained 12).vi 3viz vi vi vi% vi vi٣ e  You see here a hobgoblin corpse.vi| viդ  _viF vir _  You see here a rat corpse.viD vi  _vi@ vi vi vi vi vi #'#...  .    ##.####### #.....# #..)#####@....# ##vi% v-#.........# #....#.###†##### #....#†# #....#.######## #....#........# ###.# viĶ '####.....# #.# #.....# #.# ###'#########.# viһ ,95.5 (7viͼ E-6.5 (8vi9 vi \ _p - 2 bubbling brown potionsviWvi,XviXvi[vi\vi`XviFaviavibvii    #  #  #  # #######   #.....# #viiM  #####.....# ##  #.@.......# #8.5 (2vi$j+  #.###†##### #  #. #†#  #viNj  #. #.######## #  #. #........# ##vivj  #< ####.....#   ## #.....#  vij ###'#######  #...).....viNpvip+9.5 (3viuviw9 _Found a stone staircase leading up.vi\viw\vi`vibH _No target in view!viL vi2M viM viO viP viT : _viX vi.Z ,viZ vi] vi^ ,vi;_ vib vic vic vid ving viTh vih vi&i vi_m _  You see here a rat corpse.vi8n vi'o  _vio vit e  You see here a hobgoblin corpse.viu vi?v  _viv viy viz vi6{ vi| viz~ vi~ vi  vi vi" vi vi΁ vi vi vi ,vi2 vi vi_ vi vi vi @  There is an open door here.vi viL  _vi vi vi vi vi vi˙ vi ,vi vi̝ $  Things that are here:vi m  a +0 dagger; 3 boomerangs; an orc corpsevi, vi٢  _vi vim vix ,vic vi: vi: vir vi vi; viֱ ,vi vil vi vi viY vi˹ vi ,viK vi vi' vi vi vi vi ,vi vi- vi ,vi vi vi ,vir vi? vi vi viS vi vi Bvi vi Bvi vi ,vi vi viL ,vib viC vi ,vi vi$ vi vi vi vig Xvi* @  There is an open door here.vi{ vi  _vi vi  vi vi viv vi vi% viW vi vi vi vi vin! vi# vi# vi!$ viR& ,vi' ,vi( vik* vi+ ,vi, vi. vi/ vi/ vi0 vi3 vi4 ,vi6 vi8 vi9 vi9 vi: vi&= vi_> vi> vi? viA vitC ,viD viLF vioG viG viH viJ viK viK viL viN viP viTP vi8Q vifT $  Things that are here:viV  a +0 dagger; a bat skeleton; a goblin skeletonviW viX  _viyY vi[ vid ,vid vig vifi ,vik viEm vin vin vip viq vis ,viat viv vix vix viz vi{ vi} viW} vi<~ viD vi vi vi viI vï vi vi vi݌ vic vi vi viV vi8 vis vi viؗ vi2 vil viښ vi9 vi vi vi viI viԢ vi vi vi viʧ ,vi' viV vi vi vi٭ vi vi viP viu viI vi׵ ,vi vim viz vi vi vi viX vi vi vi; 7 _You open the door.vi 3vi vi @  There is an open door here.vi  ##########  #######........#########  ......+...._...'@......>  573.5 (74.0) .######........#####.##.  ## #........#  #######........# .....##.....)..# vi- ]####.##........#  #.##........# ####.......##### ).......##'##vi vi ,4.5 (75viL vi ; _Found a stone staircase leading down.vi 4vi3 vi H _No target in view!vilQviQviVviXH _No target in view!vivivi!vibvi vi : _vivirvivivivi6viviviAvi vi@vivivivi.vivivivivi%vivi ,viE vik(   There is a stone staircase leading down here. _vi )viV)vi)vi8+viL,vi,vi-vi>.vi/viQ/vi/vi1vi1vi 2vio2vi23vi3vi3vi4vi4vif5,vi5viP6vi6vi7vim7vi:8vi8vi8vi?9vi):vi:vi:viR;vi=viSAvi:B7 _You open the door.viBvi CviCviE@  There is an open door here.vi-FviF _viGviGviFHviqHviHviIviJviJvilKviLviQM,viMviaNviEO,viOvivPviPviQvi8QviRviQRviuRviRviJSviSviSviTviTviAUvicUviUviWvioXviXvi)YviD[vi[,vi\vi.]vi],vi^vi_viG`vih`vi`viavi]b,vibvicviIdvikdvidvievifvifvigvi\hvihvihvi!ivi jvijvijviAkviulvilvimvismvi2nvinvinviovipviypvipvipviqvirvi,rvilrvirviVsvi|svisvi7tvitvitvitviuvi\vvivvivvi@wviwviwvi xvixvixvi yviIyvi&zvizvi{vi{vig|viC}viz}vi}vi~vivivi.vi6vivi8viqvivi,vivi vivivivivivi*vievivihviviЈvi҉vi[vi}viȊvi^viދvivi8viOviw,vi'vi<viO,viӒviߓvidvivi"viviOviԘviqvibviIviuvivi3vi,viaviPvivivi١viavi8vi,viviȬ ...##.# ...##.# ....#.# ....#.#vi\ ....#.# ###...###### vi2#.>......#   ########.####viUK   viv#......@?...#   #..viA#  vi #.#######.#   viۭZ#.#   vi#.#   #.# viU   viH...    ##. vikU   vi9  vi\You pick up a parchment of Curse of Agony and begin reading...vi.640.5 (66vi,1.5 (67vi)viLG _You add the spell Curse of Agony to your library.vi  _No target in view!viv3vivvixviczviB~: _vim##.#  ##.# vi0 #.#  #.#  #.#  ...###### viX #.>......#  #.#vi~  #.......@...# vi #.######.#  viҁ#.#######.#  #.#  #.# vij #.#  ... viZe ##.   viW12.5 (1.0)viņ+3.5 (2viňviLc _u - a scroll labelled SIN GIFUURRAXviviGviviH _No target in view!viA viA viA viC viD viI f _vi^I vi!J viK viL ,viVM viN vi5O viO vicP viwR viT n  You encounter a frilled lizard.viGY #.#  .#.#  .#.#  ##### .viY 0>......# #####.###########  #...........# .........######.# viY  #.#######.# #.@.#   vi Z #.# #.###   vigZ #.# #. #.# #. ... l. ##. ## l   frilled lizard (asleep)viZ O   viZ ^  vi_ +7.5 (4vim` 28.5 (5 _viDd vie vi.#.# .#.# #...###### #.>......# ########.###########  #...........# #.........######.#  #.#######.# #...#vib  #.# #@###  #.# #.#   #.# #.#  ... l.#  ##. ### vi   vivivi+$9.5 (1viviavi(  #...######>...... ########.########### #...........#.........######.########.# #...# ### ... lviZ##. ###vivi'50vivivitg .  You reach to attack!  The helpless frilled lizard fails to defend itself.  You hit the frilled lizard.vil _.virp /911vit viv R _You kill the frilled lizard!vi viM vi viw H _No target in view!viGM viM vicQ viS H _No target in view!vi viC vi vi H _No target in view!viS vi)T viW viY  viY B_No target in view!vi\ vi\ vi` vib H _No target in view!vivivi6vivicvi7 _vivivi vivivivivivi vi!vi6"vi"vi#vi$vi$vil%vi&vi',vii(vi)vin*vi*vi+vi,vid-vi-vi-vi.vi/vi<0vi0vi1vi2vi2vi13viv4viZ5vi5vi6vi>7vi7vio8vi9vi9vi:vi%;vil;vi<viM=vi=vi=vi%?vi?vi?vi;@viAviB,vieBviCviDviGDviDviEviCFviFviGviIviN #...........#  #.........######.#  #.#######.# #...#  ####< #.# #.###  viN # #..? #.# #.#  #.#..####.####.#  #.#............# vi&O  #....#####.#####  #@### #.# viKO709.0) vimO #...# #.#  ###.####.# viOV #......#viO]######## viO viSviT,1.5 (20viVvi(Xr _No target in view! _Found a stone staircase leading up.viG 4viW vi H _No target in view!vivi܆viЇvivi@viy: _viviC,viviȑviUviwviviviTvi|vi`viKBvi _q - 2 scrolls labelled OLITOL JINIDOS (gained 1)vivi;vi{virviI,viviviviviviviviviPvivivivi%viǥviPvi{viզvi viè,vi7viHviviviīvi##....#.# #....#.# #....#.# ####...###### #.>......# ########.########### ######...........# #.........######.#####.# #...#84.5 (13.####<##.# #.###.#....##.# #.##.#..####.####.##.#............##....#####.########.### #.##...# #.####.####.#viviviE _Done exploring. viBI vi 0.0)..#....#...#...... vi viY viE _Done exploring. vijM########....###....#.# ####...#####.>......# ########.###############..................############..###<###.#....##.# #.# vi vi25.5 (1 _ vi viw vit7I vi: vi{: vi;= vi= vi> vi> vi> vi? vi$@ viQ@ vi@ vi1A viA viA viB viB viC viC viD viD viPE vi}E viE vi9F viF viF vi"G viG vi H vi-H vigH viH viPI virI viI vi?J viJ viK viQK viL viL viL viCM viQ#.### ######.##...#######...##.####...........##.#########....##.##....#.#  viQ#....#.# #....#.#####...###### #.@......# 972.0) vi7R########.######### ######........... #.........######. #.#######.# #... #.####<##.# #.## #.#....##.# .# viNRB #.#..####.####.##.#...... vicR%......# viS viV vi8Wc _There is a stone staircase leading down here. vi"  vi#  vi'  viY,  vi60 88.0) _ vi7  vix J 4  You climb downwards. vi   #.....  .....  #....##  #.#...#K.#.....#......# #..@# ##.###.#..# vi x#..#.K   kobold (missile)#  You encounter a kobold. It is wielding a +0 short sword and quivering stones. vi N====700.0 (2.5 viF  vi ! _The kobold shouts! vi a _There is a stone staircase leading up here. vi[G .#..... ....## #...#K#....@.##.#..<###.## #.# ..##...#. vi(( viV L.@ vi b=---1.0 (1.0 vi  viT m _The kobold throws a stone. The stone barely misses you. vi;^  vic > (( viHd You reach to attack! You closely miss the kobold. The kobold throws a stone. vit . vi .@K   kobold (missile) viF I---2.1 (1.1 vi  vi S _The stone closely misses you.viV wYou reach to attack! You closely miss the kobold.vi]( w   dart slug (wandering)K   kobold (missile)You encounter a dart slug.vi&^vib8(vi&.vi](3.2viRviW _The kobold throws a stone. The stone hits you but does no damage.vivi (You reach to attack! You barely miss the kobold. The kobold throws a stone.vi{H..K   kobold (missile)40 _The stone hits you but does no damage.vi'db#.....#. .......#.....# .....w #. #.#...## #...K..# #...@..# #......##.#..<### ##.## #.#. ..# #w   dart slug (wandering) #..K   kobold (missile) #.#.vim{ww5virvictL _The kobold misses you.vi K.wvi< vi &6viH" vi$ _You barely miss the kobold. The kobold closely misses you.vi .wYou hit the kobold.  The kobold is severely wounded.vi8 vi-7.3 (1.1vipviL _The kobold misses you.vi  You barely miss the kobold.The kobold is severely wounded.vi{,80viviS _The kobold barely misses you.viOyh )You hit the kobold.viIzD.wviE(vi;.39viviJ _You kill the kobold!vi@  You hit the dart slug.  The dart slug is heavily wounded.10viviO _The dart slug misses you.viz p )You puncture the dart slug!vi ,vif PIE the Poker#.....#.Merfolk.......Health: 28/28 ========================#.....#Magic: 3/3========================......AC: 5Str: 16#....##EV: 12Int: 7#.#...##SH: 0Dex: 15#...)..#XL:  3 Next: 102% Place: Dungeon:4#...@..#Noise: =--------  Time: 1711.4 (1.1)#......#a) +0 trident#.#..<##Throw: 3 throwing netsvi& J# ##.###.#...# ##..#.#.You hit the kobold. _You kill the kobold!You hit the dart slug.  The dart slug is heavily wounded. _The dart slug misses you.You puncture the dart slug!vi _You kill the dart slug!You have reached level 4!vi /  --more--vi+V E34/344/44 1% vi^ viWl 4 _vivivivivivi: _viBvio#.....#. .......vi #.....## ...... #....##viS #.#...## #...)..# #......#vi #.@....#-2viG0 #.#..<## #.##.## #<#.#.##..# #..vii #.. ### #.vi5 #. viJvi|E-3.4 (2vi=vi9 _Found a stone staircase leading up.viR vi vi vi vi Bvil vi vi, vi< vi viR vi vi vi vi ,vi vi vi Bvi vi ,vi vi vi vi vi vi viD ,vi vi? vi vi viE vi vi' viq vi vi vi ,vi* vi  vi` vi vi vi vi ,viv vi viC ,vi vi^ vi ,vi vi vi XviO vi vi vi vi ,vi vi* vi' vip vi vi vi' vis vi vi viM" vi" vi" vi# viH% vi% vi& vi( vi+  You encounter a gnoll. It is wielding a +0 spear.viE1 ..........#.#..#######.#.# #.#.# #.#.# ###.#.# #...#  #.###  #.#  #@# ...j>(..# ......... #.########  j   gnoll (polearm, asleep) vi9 35.4 (22.0)jFound 2 poisoned darts. Found a stone staircase leading down.  The gnoll shouts! You hear a shout!vi; jYou encounter a gnoll. It is wielding a +0 club.vif< F.jviD jj   gnoll boudajj 2 gnolls (1 polearm, 1 wandering)vi)E 6===6.4 (23viJ viP v _You encounter a gnoll bouda. It is wielding a +0 club.vi{ #######...........#######..# #.###.#.#....### #.jj.j(..#.........vi V#.######## viԍ 2jvi >j   gnoll (polearm)vin ;---7.4 (1.0)viZ vi viB '#######.........#######.#. #.###.#.#..### #jj.>(..#.....j...#.########viD 1jviJ .j   gnoll (polearm)vi4K B---8viPP viQ vi.######.......####### #.#.###.#...# ### .jj.>(j........#.########vik0---=vi 9vi+viLC _The gnoll hits you from afar with a +0 spear.viS .#######..#.#  PIE the Poker ..........#.#  Merfolk ..#######.#.#  Health: 30/34 =====================--- #.#.#  Magic: 4/4========================vi= #.#.#  AC: 5Str: 16 ###.#.#  EV: 12Int: 7 #...#  SH: 0Dex: 15 vi#.###  XL:  4 Next:  1% Place: Dungeon:4 #@# Noise: =--------  Time: 1739.4 (0.0) #.# a) +0 trident .jj.>(j.#vi Throw: 3 throwing nets .........vi! #.######## vi j   gnoll (polearm)vi1 viOYou encounter a gnoll. It is wielding a +0 club. _You encounter a gnoll bouda. It is wielding a +0 club. vi_The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (65% to hit)vi$.#######..#.#PIE the Poker..........#.#Merfolk..#######.#.#Health: 30/34 =====================---#.#.#Magic: 4/4========================#.#.#AC: 5Str: 16###.#.#EV: 12Int: 7#...#SH: 0Dex: 15#.###XL:  4 Next:  1% Place: Dungeon:4#@#Noise: =--------  Time: 1739.4 (0.0)#.#a) +0 trident.jj.>(j.#Throw: 3 throwing netsvi.........#.########j   gnoll (polearm) _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (65% to hit)  You reach to attack! You puncture the gnoll!  The gnoll is severely wounded.vi&.40.5 (1.1vi6vi  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (65% to hit)  You reach to attack! You puncture the gnoll!  The gnoll is severely wounded. _The gnoll closely misses you.vig .#######..#.#  PIE the Poker ..........#.#  Merfolk ..#######.#.#  Health: 30/34 =====================--- #.#.#  Magic: 4/4======================== #.#.#  AC: 5Str: 16 ###.#.#  EV: 12Int: 7 #...#  SH: 0Dex: 15 #.###  XL:  4 Next:  1% Place: Dungeon:4 #@# Noise: =--------  Time: 1740.5 (0.0) #.# a) +0 trident .jj.>(j.# Throw: 3 throwing nets ......... #.########  [0;10;1vi mj   gnoll (polearm)You reach to attack! You puncture the gnoll!  The gnoll is severely wounded. _The gnoll closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit)viՏ  .#######..#.#  PIE the Poker ..........#.#  Merfolk ..#######.#.#  Health: 30/34 =====================--- #.#.#  Magic: 4/4======================== #.#.#  AC: 5Str: 16 ###.#.#  EV: 12Int: 7 #...#  SH: 0Dex: 15 #.###  XL:  4 Next:  1% Place: Dungeon:4 #@#viR  Noise: =--------  Time: 1740.5 (0.0) #.# a) +0 trident .jj.>(j.# Throw: 3 throwing nets ......... #.########  j   gnoll (polearm) viݐ _The gnoll closely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is severely wounded.viƒ viƙ        #.#.#  #.#.#  ###.#.#  vi 4#...#  #.###  #@# #.# .jj.>jj.# ......... #.####### j   gnoll bouda vi) f24-----1.5 (1vi vi<  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (severely wounded, 65% to hit)  vi You reach to attack! You barely miss the gnoll.  The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear!vi3 .#######..#.#  PIE the Poker ..........#.#  Merfolk ..#######.#.#  Health: 24/34 ================-------- #.#.#  Magic: 4/4======================== #.#.#  AC: 5Str: 16vi ###.#.#  EV: 12Int: 7 #...#  SH: 0Dex: 15 #.###  XL:  4 Next:  1% Place: Dungeon:4 #@#viQ Noise: =--------  Time: 1741.5 (0.0) #.# a) +0 trident .jj.>jj.# Throw: 3 throwing nets ......... #.########  j   gnoll boudavi}jYou reach to attack! You barely miss the gnoll.viThe gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear!  Reach: a) +0 tridentvi=Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)vi .#######..#.#  PIE the Poker ..........#.#  Merfolk ..#######.#.#  Health: 24/34 ================-------- #.#.#  Magic: 4/4======================== #.#.#  AC: 5Str: 16 vi###.#.#  EV: 12Int: 7 #...#  SH: 0Dex: 15 #.###  XL:  4 Next:  1% Place: Dungeon:4 #@# Noise: =--------  Time: 1741.5 (0.0) #.# a) +0 trident .jj.>jj.# Throw: 3 throwing nets ......j.. #.########  j   gnoll boudaThe gnoll is severely wounded. vi__The gnoll hits you from afar with a +0 spear!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)  You reach to attack!viRj.vi       #.#.#  #.#.#  ###.#.#  #...#  vif L#.###  #@# #j# .jj.>(..# ......j.. #.####### vi vj   gnoll (polearm) vik 5-2.6 (1.1viviM_The gnoll hits you from afar with a +0 spear!  Reach: a) +0 trident  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)  You reach to attack! _You hit the gnoll bouda but do no damage.vi .#######..#.#  PIE the Poker ..........#.#  Merfolk ..#######.#.#  Health: 24/34 ================-------- #.#.#  Magic: 4/4======================== #.#.#  AC: 5Str: 16 ###.#.#  EV: 12Int: 7 viO#...#  SH: 0Dex: 15 #.###  XL:  4 Next:  1% Place: Dungeon:4 #@# Noise: ---------  Time: 1742.6 (0.0) #j# a) +0 trident .jj.>(..# Throw: 3 throwing nets ......j.. #.######## vi5N j   gnoll bouda  j   gnoll (polearm)viAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)  You reach to attack! _You hit the gnoll bouda but do no damage.Reach: a) +0 tridentPress: ? - help, Dir - move targetvigAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)viC Z j*viNj.  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)viP .#######..#.#  PIE the Poker ..........#.#  Merfolk ..#######.#.#  Health: 24/34 ================-------- #.#.#  Magic: 4/4======================== #.#.#  AC: 5Str: 16 ###.#.#  EV: 12Int: 7 #...#  SH: 0Dex: 15 #.###  XL:  4 Next:  1% Place: Dungeon:4vi #@# Noise: ---------  Time: 1742.6 (0.0) #j# a) +0 trident .jj.>(.j# Throw: 3 throwing nets ......... #.########  j   gnoll bouda  j   gnoll (polearm)viAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)  You reach to attack! _You hit the gnoll bouda but do no damage.vi Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)viBM       #.#.#  #.#.# vi] ###.#.#  #...#  #.###  #@# #j# .jj.>(.j#vi~ ......... #.#######vi vi You reach to attack! _You hit the gnoll bouda but do no damage.  Reach: a) +0 trident vig Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (65% to hit)  You closely miss the gnoll bouda.vi";*viP  The gnoll bouda calls upon its god to heal the gnoll.vi|;jvi}J====3.6 (1viЃvi3 _The gnoll is healed somewhat.vi  jYou barely miss the gnoll bouda. The gnoll misses you.The gnoll picks up the pace!vi j 2 gnolls (polearms, swift)  You encounter a gnoll. It is wielding a +0 spear.vi -4.7 (1.1vi~ vin ' _You hear a shout!vi=r You encounter a gnoll. It is wielding a +0 spear. _You hear a shout!  You hit the gnoll bouda.  The gnoll bouda is moderately wounded.You hear a bark!  The gnoll closely misses you.vi?;*vi-  The gnoll bouda calls upon its god to heal the gnoll.viO jThe gnoll's wounds heal themselves!  The gnoll hits you from afar with a +0 spear.vimc1--50viviԦ' _You hear a shout!viR!  You hit the gnoll bouda.  The gnoll bouda is heavily wounded.The gnoll hits you from afar with a +0 spear.viT"18----===-6viX&vi' _The gnoll bouda closely misses you. The gnoll completely misses you.vi4       #.#.#  #.#.#  ###.#.#  #...#  #.###  #@# #j# .jj.>(jj# ......... #.########vi'5M  The gnoll bouda closely misses you. The gnoll completely misses you.The gnoll bouda is severely wounded.  The gnolls pick up the pace!vi       #.#.#  #.#.#  ###.#.#  #...#  #.###  #@# #j# .jj.>(jj# ......... #.#######vi| & viR  The gnoll hits you from afar with a +0 spear!vi7/34 ----------====7.8 (1.1vi#vi%V _* * * LOW HITPOINT WARNING * * *vi t )You puncture the gnoll bouda!vi v  You kill the gnoll bouda!vi>$ X 8/35=-------48=---80 _The gnoll barely misses you. The gnoll closely misses you.vi + vi- i _Your Fighting skill increases to level 3!vi >#######.........#######.#. #.###.#.#..###. #)jj.>(jj#.........#.########vi7j.vi2jviC.jvi*jvi!          #.#.#  #.#.#  ###.#.#  #...#  #@###  #.# vi9"#j# .jj.>(jj# .. #.########jj 4 gnolls (3 polearms, 1 wandering, …)vi"[You encounter a gnoll. It is wielding a +0 spear.vi̴         #.#.#  #.#.#  ###.#.#  #...#  #@###  #.# #j# .jj.>(jj# .. #.######## viR  The gnoll hits you from afar with a +0 spear.vi%\7----9vi}viV _* * * LOW HITPOINT WARNING * * *viO'^#..#.# #..#.# .#######..#.# ..........#.# ..#######.#.# #.#.#  #.#.# ###.#.##.@.# #.####.#  #j#.jj.>(jj#vi'......j.. #.########viB+.vi-Ij)viu/2jvi6Qjjswift)vi#7/-50vi>vi"KviB B#.######..#.# #..#.# .#######..#.# ..........#.# ..#######.#.# #.#.#  #.#.# ###@#.##...# vi¥ c#.####j# #)#.jj.>(jj#    gnoll (polearmvi d......j..#.########vif Kj.vi ,jviq Wj 2 gnolls (polearms, swift)vi .=1vi vi x _The gnoll attacks as it pursues you! The gnoll closely misses you.vi?O :###.......#.########..#.## ########.........###### viO H###.#.##...#j###j #)jj.>(jj#viO Z......j..#.########vicZ j.j.jvi_ Wj 3 gnolls (polearms, swift)vi` R8=2vig vij a _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.vi <#.#.########.......#.######## ########.......vi..###### ##.#.#vi.j.#j####j   gnoll (polearmvi. #)vi=pjj.>(jj#......j..vi 8j.vi,jvi4q.j 2 gnolls (polearms, swift)vi&3vi0viS _The gnoll closely misses you.viVW.##.## <#.#.########.......#.########viWF#######.........###### #.##j#.#j.viWk.###j #)viW]jj.>(jj#vi6YI.jviY,jviZ7j.vij[4j.vi;bj 3 gnolls (polearms, swift)-4vihdvi+fvi..<##.##.## <#.#.########.......#.###############.......viwB..#######. ##j#.#.j.###j #)vivi1jvi7j.viPvi{2j.vi\4j.viYj 4 gnolls (3 polearms, swift)viT@-5vivivi9.......<##.##.## <#.#.########.......#.###############.......vi}9..#######. ##j#.#.j.###vi9(jvi;7j.vi<3j.viF>3j.vi?3j.viFvi:G!9vi^GV===6viMviaOS _The gnoll closely misses you.vic .......<##.##.## <#.#.########.......#.###############vi d ..........###### ##j#.#...###vi#i 7j.vin vio vi+o 7vit vi^w p _The gnoll attacks as it pursues you! The gnoll misses you.vi a).......<##.##.## <#.#.########.......#.########vi \#######.........j..#######. ##j#.#..vi 7j.vi{ 3j.vi 8j.vi 8j.vi !jviď .vi+ 3j.viH vi &8viG vi w _The gnoll attacks as it pursues you! The gnoll barely misses you.vik#...#)..#..#.......<##.##.## <#.#.########.......#.#######.## #..#.########vi.........#######j. #j##.#.#j.j.j.j.viB3j.vi]vi&9vi!vi$ vi$j_The gnoll attacks as it pursues you! The gnoll closely misses you.viK...## #...#).#.....#..<##.##.## viğ<#.#.########.......#.#######.#.## #.j#.########.j#.#.........#######j vioj.j.vi 8j.viO8j.vi\9j.vi    #.#...##  #...)..#  #......# vi۬ #......#  #.#..<##  #.##.##  #<#.#vi]  #.@# vi4 #...# vi6Z #.j#.## viNY #jj#.# vig  viL#..#.#  viY..j#.#  vi9##.#.#  viԭM#.#.#  #.#.# vivi   #.#...##  #...)..#  #......#  #......#  #.#..<##  vi s#.##.##  #<#.#  #.@#  #...#  #.j#.##  viG#jj#.# #..#.#vi{\ ..j#.#  ##.# #.#.# #.#.#vi j.  The gnoll hits you from afar with a +0 spear.viwviN#=viv 60vivi-V _* * * LOW HITPOINT WARNING * * *viiT ...... #....## #.#...## #...)..# #......# #......# #.#..<## #.##.##  #@#.#.#####.# #..###......# #...#.####### #jj#.## #j.#.# .#######..#.# .........j#.#..#######.#.#  #.#.#vi)2ovi:j.viƢ9j.viC5j.vi 3 swift)o   orc (wandering)vi;%-vi_ 1vivi vi/_The gnoll is no longer moving quickly.vi~a _There is a stone staircase leading up here.viP; N-viUA viD Xj..viJ     #....##  #.#...##  #...o..#  #......#  #......#  #.#..<##  #.##.## viaJ  #@#  #..#  #jj.#viJ   #..#.##  #jj#.#  #..#.# 2 viJ :...#viK G ##.#.#  vi>K T#.#.# The gnoll is no longer moving quickly.vit    #....##  #.#...##  #...o..#  #......#  #......#  #.#..<##  vi #.##.##  #@#  #..# vi  #jj.#  #..#.#viR  #jj#.# vi #..#.#  ...# vi ##.# #.#.#viB" j.  The gnoll hits you from afar with a +0 spear.vie( !    #....##  #.#...##  #...o..#  #......#  #......#  #.#..<##  #.##.##  #@#  #..# vi(  #jj.#  #j.#.##  vi( #.j#.#  #..#.#  vi ) <...#.#  vi*) K##.#.#  #.#.# viI) @* * * LOW HITPOINT WARNING * * *vi    #....##  #.#...##  #...o..#  #......#  #......#  #.#..<##  vi #.##.##  #@#  #..#  #jj.#  #j.#.# #.j#.# vi #..#.#  ...#vi = ##.#vi V #.#.#vi j.  The gnoll hits you from afar with a +0 spear.viI vin S4----=2vi viծ ----3 _* * * LOW HITPOINT WARNING * * *vi : ######### ........########## ...._...'.......@# vi] ........#####.##.# ........# #.##.# ........# #.##.# .....)..# #.##.# ........# #.##.# vi f........# #.##.# ....##### #.##.# .##'## ##+##.###vi a5=-4.3 (2.5vi vi^ ! _You climb upwards.vi0 c _There is a stone staircase leading down here.viȃ # #.# +...._...'># #.#####.##.# #.# #.##.# #.# #.##.# #.....)..# #.##.# #.# #.##.# #.# #.##.#.##### #.##.# ..##'## ##+##.####vi vi N-5.3 (1.0 _vi %_vi vij:  # ##.# .+...._...'.>##vi:.#####.##.#  #.# #.##.##.# #.##.# ##.....)..# #.##.# ##vi:.# #.##.# ##.# #.##.#vi;.##### #.##.# ...##'## ##+##.####vi@viSA&6viE7_viVGviGIvitM6==viMviiviriviivikBvimu1=vi nvi9nvinviovioviEpviqviMqviqvirvirf2==vissvivtvitviLuvi1vvigvvivvix,vi yviayviyS3=vi(zvi{viV{vi{vi|vi|vi.}vi}vi~viv~vi{viI4=vi6vi܀vivifvivi4vivivivivivi _15==viwvi;visvivivi?viԈviωviJviviviK6=vivivivi2viHviviviܐviviovi,vi=7=vivivivi vizvi|viÖvi?vivi/vivivi^8==viZviLvivi vivi(viviu9==vifviviCvivi8viƥviviL20=viviۨvi)vivi,viUvi,vivi$vitS1=viۮvivivivivvivixvi?vivivivi\^2==viviŶvivivivivi5viviBviviviK3=viviviϽviFviEvivivivivivivi!S4=vivivivi<viviCviviviviRvi"vik25==vivivivivivivi?vi&virvivivi<W6=vivivivivivivi8vi viJviviviviD7=viavi/vikvivivivi\vi?vimviviviviGa8==viviviviCviBvitviviviBvivi`viN9=vivivBvi,vi+viviEviviviL30=vivi,vi/vivi4vivikvivivi7vih1==vivimvivi(vivi6viviviviJvi!vizviN2=viviviviyvi>vimvivivivievi2viK3=vivivivivi,vi%vivi1vivivih4==vivivivi+vivi[vivivi vip vi k _You start resting.HP restored.vivi288317.0)viL~5==48 _viviviIvixviviviK9=viviviGviΝviviSvivi ,viyviLviviĢviޣ,vicvi,vivi,vi~vi6virvivi,vivi ,vivi,vivi,vi7vivi߰vivivivi۱viGviovivi ,vihvi۳vivi4viviôviviSviviviWvixvivivi=viwvi޷vivi8viviviviviviviRviovivi/vi_vivivi*vifviϼvivi*vivivi3vivi5viܿvi.viTvivi&viMviviviviSvivivi;vivivivifvivivi)viPviviviviHviviviviuvivivi0viZviviviviNvivivivixvivivi,vivivi7visvivivi4vivivividvivivi,vigvivi$viJvi6vi,vivi$vidvivivi*viviviviIviqvivivi vinvi3vihvivivivi7vi*viPvivivivi%viviviviviviLviviSvivivivi?vivi*vivivivi vi~vivivi@viavivivi?viyviYviviviviviJviw,vivi.viviviviviviviviHvi>vi|vivi,vivivivikviSvivi)viviFvivivividvi",vivi,vi!vivi3viyvitvivivivi8vivivivivisvivio vi6 vip vi vi vi ,vi vi4vivizvivi7vivi.viviviviLviW _You start waiting.vi#4983.3 (99.0)vi-4.3 (100.0)vi"vi$# _Done waiting.vi8  ##.#.+...._...'.>##.#####.##.# #.# #.##.##.# #.##.# .##.....)..# #.##.# viŻ {.##.# #.##.# .##.# #.##.#.##### #.##.# ....##'## ##+##.####vi vi 15.0)vi} %_vi  viZ  ##.#.+...._...'.>##.#####.##.# #.# #.##.##.# #.##.# ..##.....)..# #.##.# #.##.# #.##.# #.##.# vis[#.##.# #.##### #.##.# .....##'## ##+##.#### vi` vima&6 vif7_ vih vi`z ###########.#.+...._...'.>##.#####.##.# #........# #.##.##.# #.##.#.##.....)..# #.##.# ##.##.# #.##.#  #.##.# #.##.# ##.##### #.##.# ......##'## ##+##.#### viF vi&7 vi|&_ vi viĘD ###########.#.+...._...'.>##.#####.##.# # #........# #.##.##........# #.##.# ....##.....)..# #.##.# ###.##.# #.##.#  #.##.# #.##.# ###.##### #.##.#  viIV.##'## ##+##.#### vi viF&8 viR8_ vi vi #####.#.+...._...'.># .######.#####.##.# ## #........# #.##.##........# #.##.#.##.....)..# #.##.##.##... vif.....# #.##.# #.##........# #.##.# ####.##### #.##.# ).##'## ##+##.#### vi+ vi&9 vi vi! vi9;F ####.# #......+...._....># ..######.#####.##.# .## #..# #.##.##........# #.##.#.##.....)..# #.##.##.##........# #.##.# #.##........# #.##.##.......##### #.##.# .).##'## ##+##.#### vilA viB'90 viF vi IQ _There is an open door here. viU ##  #.# ##......+...._..@'.># #..######.#####.##.# ..## #.# #.##.# .#.# #.##.# )......##.....)..# #.##.##.##.# #.##.# #.##.# #.##.##.##### #.##.# ..).##'## ##+##.#### vi vi-1 _ vi vi; vi  # #.#  ##......+...._.@.'.># ##..######.#####.##.# #..## #.# #.##.# ..#.# #.##.# .)......##.....)..# #.##.##.##.# #.##.# #.##.# #.##.##.......##### #.##.# ...).##'## ##+##.#### vi  vi &2 vič  vi  vij  # ##.# vi$ M ##......+...._@..'.>#  ##..######.#####.##.# ##..## #.# #.##.# ...##.# #.##.# ..)......##.....)..# #.##.# #.##.# #.##.#  #.##.# #.##.# #.......##### #.##.# ....).##'## ##+##.#### vi  vi &3 vi  vi  vi  # ##.# ##......+....@...'.># ##..######.#####.##.##..## #.# #.##.# #...##.# #.##.# ...)......##.....)..# #.##.##.##.# #.##.# # #.##.# #.##.##.......##### #.##.# #....).##'## ##+##.####  vi  vi &4 vi\  viE d _There is a faded altar of an unknown god here. viRz##################........##########......+...._...'.......>#######.#####.##.## # viS.# #.##.#...########.# #.##.# >...)......##)..# #.##.# .#########.##........# #.##.# .# #.##.# #.##.# .#########.......##### #.##.# .#....).......##'## ##+##.### .#.#######...##⌠.⌠# #........ viaY viZ-5 _ vih vij!vi # ##.# ##......+...._...'.># ##..######.#####.##.# ###..## #.# #.##.##...##.# #.##.# #>...)......##.....)..# #.##.# #.#.##.# #.##.# #.# #.##.# #.##.# #.#.......##### #.##.# #.#....).......##'## ##+##. #.#.#...##⌠.⌠# #!vi2!vi&6!vi !vit!viK ##########  ########........########## ##......+.@.._...'.......># ##..######.#####.##.#  ###..## #.# #.##.#  ###...########........# #.##.#  #>...)......##)..# #.##.#  #.#########.##.# #.##.#  #.# #.##........# #.##.#  #.#########.......##### #.##.  #.#....).......##'## ##+##.#!viW!vi&7!vi&_!vi!vi)e # ##. ##......+@..._...'.> ##..######.#####.##. ###..## #.# #.##. ###...##.# #.##. #>...)......##.....)..# #.##. #.#.##.# #.##. #.# #.##!vir.# #.##. #.#.......##### #.##. #.#....).##'## ##+##.!vi!vi&8!vi-8_!vi`"viZw######......'.#####"viu`"vi`&9"vie&_"vi1g( _You open the door."vi3 ## #. ##......@...._...'. ##..######.#####.## ###..## #.# #.## ###...##.# #.## #>...)......##.....)..# #.## #.#.##.# #.## #.# #.##"viO.# #.## #.#.......##### #.## #.#....).##'## ##+##"vi"vi)2000"vi8_"vi Q _There is an open door here."vi ### #. ##'...._...' ##..######.#####. ###..## #."vi.# #. ###...#........# #. #>...)......##.....)..# #. #.#.##........# #. #.# #.##........# #. #."vi5#.......##### #. #.#....).##'## ##+"vis"vi5-1 _"vi"vi"vi  #### #. ##....@.'...._...' ##..######.#####. ###..## #........# #. ###...#........# #. #>...)......##.....)..# #. #.#.##........# #. #.# #.##........# #. #.#.##### #. #.#....).##'## ##+"vi"viK&2"viv&_"vi'"vi7v ########## #. ##...@..'...._...' ##..######.#####"viv, ###..## #........# # ###...#........# #"viv #>...)......##.....)..# # #.#.##.# #"viv) #.#"vivW #.##.# #"viv1 #.#"viv1.##### #"viw #.#....).##'## ##"vi@|"vi/}&3"vi"vi"vie ########## #. ##..@...'...._...' ##..######. ###..## #........#  ###...#."vi# #>...)......##.....)..# #.###.##.#  #.# #.##.#  #.#.##### "viDT #.#....).##'## "viG"vi &4"vij8_"vi"vi]L # #. ##.@....'...._...' ##..######. ###..## #.# ###...##.#  #>...)......##.....)..# #.#########.##.# #.# #.##.# #.#.##### #.#....).##'##"vic"vid&5"vig&_"vi{i"vi)##################........##......'...._...'.######........### #..# ###...########.#"viL* #>...)......##)..# #.#########.##........# #.# #.##.# #.#########.......##### #.#....).......##'"viz*b## #.#.#######...##⌠.⌠#"vi0"vix1&6"vi68_"vi7#vi##################........#......'...._...'######........## #.###...########.# #>...)......##.....)..# #.#########.##........# #.# #.###viR.# #.#########.......##### #.#....).......##'## #.#.#######...##⌠.⌠# #.#.# #...##...###vi #vix &7#vi&_#vi#viJ#################..............'...._...######........# #.###..@########. #>...)......##.....).. #.#########.##........ #.# #.##. #.#########.......### #.#....).......##'## #.#.#######...##⌠.⌠# #.#.# #...##...## #.#.# #...#._._.##vi#viW&8#vif8_#vi|#vi * ################.............'...._######....# ####...######## #>..@)......##.....) #.#########.##..... #.# #.## #.#########.......### #.#....).......##'## #.#.#######...##⌠.⌠#  #.#.# #...##...##  #.#.# #...#._._.#  #.#.# #...###ß### #vi0 #viH1 &9#vi,7 #vi8 #vim   ######## ##......'...._ ##..###### ###..## # ###...# #>.@.)......##.....) #.#.## #.# #.## #.#.  #.#....).##'## #.#.#...##⌠.⌠# #.#.# #...##... #.#.# #...#._._. #.#.# #...###ß10#vir #viP #vi  ######## ##......'...._ ##..###### ###..## # ###...# #>@..)......##..... #.#.###vi> #.# #.## #.#. #.#....).##'#vi] #.#.#...##⌠.⌠ #.#.# #...##...#vi' #.#.# #...#._._ #.#.# #...###ß#vi}#vi&1#vi#vi'$vi&*  ######## ##......'.... ##..###### ###..## # ###...# #@...)......## #.#.## #.# #.## #.##. #.#....).##' #.#.#...##⌠. #.#.# #...## #.#.# #...#._. #.#.# #...###ß2 _There is a stone staircase leading down here.$viА4$vi$vi$vi $vi $vi $vi( $vi -3 _$vi $vi J 4  You climb downwards.$vi          #########  #........  ........  ...#  #.....K...?...#  $vi #.#####.......#  ......#  ......#  ###.#### K   kobold (asleep)   ..   ..#  $vi(-4.8 (2.5$vi $vi@ _You encounter a kobold. It is wielding a +0 dagger.Found a scroll labelled ORRUPL JOGHELL.$viIa _There is a stone staircase leading up here.%vir )The helpless kobold fails to defend itself.  You puncture the kobold!%vi} )%vi 595.9 (1.1%viy %vi·  %vi D_You kill the kobold!&vi6     #########   #........   #&viV.  #######<#  #.....@...?...#   #.#####.......#  &vi͈_ #.#  &viY #.#  &vin ####.####  &vi( ...&vi*  &viv..#.  &vi8; # &vi$&viԕ,60&vi&vi/$  Things that are here:&vir _a +0 dagger; a kobold corpse&vi:        ######### &vi#;  #.   #..  #######@......#  #.....)...?...# &viT; #.#####.#  #.&viw; i# #.......&vi; b ####.#### &vi; 6... &vi; f..#.   #&viG &vi1H -7 _&vikM &viP a _There is a stone staircase leading up here.&vi_- # #. #. #######<#  &viR`?#.....)...?...#  #.#####.#   &vi{`"  &vi`A  #&vij&vik-8 _&vioq&vi@s'vi############..........#.#######<# #.....)..@?...# #.#####.......#  #.'vi$# ####.#### .....##.# 'vi;'vi'viС9'viW'vi'viC##.#.#<......# #.....)...@...# #.#####.# #.# #......#..#.#'vi 'viH '20'vi 'vi 'viz +1.9 (2'vi 'vi d _v - a scroll labelled ORRUPL JOGHELL'vif##############. #......#######<# #.....).# 'vi(a#.#####.# #.......#####.#####......#..#.#'vi['viG'vi+2.9 (1'vi 'vi(vi2 f###############.(vi K #......K#######<#####.#.....).# #.#### (vi #.......# K   kobold (asleep)####.####(vi q#......#.(vi(vi&3(vi(vi!x _You encounter a kobold. It is wielding a +0 short sword.(vi-################.# #......K#######<#####..#.....)#.####(vi#.# #.......#####.#####...(vi2K.(viNK(viz&==(vi 4(vig(vi( _The kobold shouts!(vi=# (viK)#.(viի)# (vi*#.(vi5K..#(vi]#(viT<......#####.(vi7#.....).(vi?/# .(vi-#.#####.(vi+#(vi'#.(vi)# (vi>'#.(vi+#(vḭf####.#### (vi  (vi (vi/K.(vi(vi/--5(viL(vi(vi3# #.K..# #.#  #<......#####.  #.....).# ..  #.#####.......# .#.......# #.......#####.#### (vi-K.(vi(vi(A--6(vie (vi )vi!O  You hit the kobold.  The kobold is moderately wounded.=7)vi,S)vi1U= _The kobold hits you but does no damage.)vi]   You closely miss the kobold.The kobold is moderately wounded.)vi -9.0 (1.1)vi)viS _The kobold barely misses you.)vi  You hit the kobold but do no damage.The kobold is moderately wounded.30.1)vic)viW _The kobold completely misses you.)vi- h )You hit the kobold.)viڽ u JYou kill the kobold!)vi J   endoplasm (wandering))vi 55010)vi )vi [ _You encounter an endoplasm.)vi # #....# #.# #<......#####J. #.....).......# . #.#####.......# ..#.......# ..#.......# #####.#### )vi¥ 8J.)vi )vi .-2)viC )vii T _You see here a +0 short sword.+vimv I.J+vi3| +vi+} G-3 _+vi +vih ,vi(# #.)@..# #.# <......#####J. .....).......# .. .#####.......# ..#.......# ...#.......# #.#####.#### .. ,vi+%J.,vi2RJ,viD3&4,vi8,vi:^ _The endoplasm quivers.-viR .  You puncture the endoplasm!-vi)-vi63=5-vi-viM _You kill the endoplasm!-vi*################.........)...#.. #####<#####....... ....).......# . #####.......# .  #.......# ..#.# .##.##)####.#### .# .. #... .....#-vi-vi.-6-vi-viS# _Found a club.-vi################.........)...#.....#.#### ####<......#####@....... ...).......# #. ####.# #.  #.# #.#.# ..##.##)####.#### #.# .. # #... #.. ...#. #.⌠ .⌠.#.#-vi-vi^@-7-vi-vi-vi ################.........)...#####..............#.##### ###<......#####........ ..).......# #.# ###.# #.  #.# #.##.# ..##.##).#####.#### .#.# .. ## #... ..#.. ß...#. .[ #.⌠ .⌠.#.# ... .. .... -vi -viĞ &8-vi -vi ( _Found a ring mail..viF################.........)...#####......#.##### ##<#####........# .).......# #.#. .vi##.# #..  #.# #.##.# #...##.##).#  ####.#### #.#.# .. ## #... ...#.. ß.vi...#...[ #.⌠ ..⌠.vi9.#.# ... .. _.... ..ß.#.vi[.vi{.vi.vi9.vihS _Found a white marble altar of Elyvilon..viC ############### #.........)...#### #.....#.##### #<#####........# ).......# #.#.. #.# #...# #.#. #.# #...##.##).# ####.#### #.#.#... ##  #... ...#...ß...#...[ #.⌠...⌠.#.# ... ...._.... .#.ß...ß.#..#...⌠...###.viR=40.viY.vi.[.viB D ############### #.........)...####.....#.#####<#####........ )..vi  .. #.#. #...##@##).# ###.#### #.#.#...# ##  #... ...#...ß... ...#...[ #.⌠...⌠.#.vi #.# ........_..... ..#.ß...ß.vi9 #.....#...⌠...####.. #.#...#.#.vit .vi .vi 1.vi .viu /vi ############### #.........)...####.....#.#####<#####........# ). #.#.. ##...........#........#. #...##.##).# ###.#### #.#.#.@.# #  #... ...#...ß...# ...#...[ #.⌠...⌠.#.....#...##.##../vi5/vi&2/vi>/vi /viS #  #.)...####  #....#.######<......#####........# .)/viA.# #........#.. ##.# #...........  #.# #........#. /vi  #.# #...##.##).# /vi8 ####.#### #.#.#@..# ##/vi #... ...#...ß...# ...#...[ #.⌠...⌠.# .#.# ........_..../vi ...#.ß...ß.#.....#...⌠...####/vi.. #.#...#.#./viS. ..##.##../vi/vi&3/vi/vig/vi  #.........)...#### #......#.##### ###<#####........# ..).# #........#.. ###/vi[ .# #...........  #.# ###........# #.# #...##.##).# ####.#### #.#.#...#.## #... ...#.@.ß...#/vi  ...#...[ #.⌠...⌠.# .#.# ........_....../vi  ...#.ß...ß.#........#...⌠...####/vi  #.#...#.# ..##./vi, j#..#. .. .. ##/viR /vi /viS &4/vi_ /vi /vim=X #......#.##### ####<#####........# ...).# #........#.. ####/vi=j.# #...........  #.# ###..# #.# #...##.##).# ####.#### #.#.#...#.##/vi >{ #... ...#...ß...#/vi(>| ...#...[ #@⌠...⌠.# .#.#........._....../viF> #.....#.ß...ß.#.../vie>#.....#...⌠...#### #.#...#.#/vi>. ..##.##..#. ... .. ##. ... #./vi>+#0vi0vir&50vi 0vi0vi0viW0vi% 0vi 0viP #####<#####........# ....).# #........#.. #####.# #...........  #.# ###..# #0vicQ e.# #...##.##).# ####.######.#.#...#.## #........#...ß... ...#...[.#.⌠...⌠.# .#.#.....@..._......0viQ > #.....#.ß...ß.#... #.....#...⌠...####.......#.#...#.#.w..##.##..#0vi3R ..... ..# ##w   ribbon worm (asleep)...... #.#)..... .. #0vi^ k  You encounter a ribbon worm.0vi]_ &60vizf 0vih # _Found a club.1vi : .....).# #.#.. .#####.# #..... #.# ###.1viK:# #.# #...##.##).# ####.######.#.#...#.## #........#...ß... ...#...[.#.⌠...⌠.#1vin:x .#.#........._...... #....@#.ß...ß.#... #.....#...⌠...####1vi:........#.#...#.# w..##.##..#..... ..# ##1vi:!.... #.# S.)........ #1vi:S   adder (asleep)..####.###1viTGf  You encounter an adder.1viG&71viL1viNW _Found a coppery potion.1viF #####. ###........#. ...##.##).# ###.######.#.#...#.# #........#...ß...# ...#...[.#.⌠...⌠#.#........._...... #.ß...ß.#.....⌠...####...#...#.# w..##.##..#.... ..# #!.. #.#S.).. ...####.##### #. ..#1virL K.S1viaV wwcatching breath)S  The adder hisses angrily. You hear a shout!1vi] `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.1vi '.1vi   6  83 throwing netsHeld 1vi 1vi 1vi . _You are caught in a web!1viK.S1vii9S)1vif:w.1viE1vi12 93 throwing nets1vi1vi!/ _You disentangle yourself.2vi;S.2vis2vi/=502vi22vi_ _You hit the ribbon worm but do no damage.2vi S.  You puncture the ribbon worm!2vi  The ribbon worm is heavily wounded.2vi@-1.2 (1.12vi 2vi7X _The ribbon worm barely misses you.2vi S.  You hit the ribbon worm.2vi   The ribbon worm is heavily wounded.202vi2vi _The ribbon worm closely misses you. The adder closely misses you.2vi^ jYou puncture the ribbon worm!  The ribbon worm is almost dead.2via jYou encounter a gnoll. It is wielding a +0 flail.2vic jYou encounter a gnoll bouda. It is wielding a +0 club.2vic 2vip # j   gnoll bouda (wandering)w   ribbon wormjj 2 gnolls (wandering)S   adder  You encounter a gnoll. It is wielding a +0 whip.The adder barely misses you.2vip 2viq .=32viz 2vi C _The ribbon worm bites you but does no damage.3viJ;  .jYou puncture the adder!  The adder is severely wounded.The gnoll bouda shouts! The gnoll shouts! You hear a shout!3vi&=Kj!3vi=?.j3viI" j (catching breath)j1 wandering) The adder bites you.3viUP `````The ribbon worm expels a string of sticky webbing.3vi^....@3vi#23vi:---4.3 (1.13vi3viW _The stream of webbing misses you.3vinZz †You puncture the adder!3vi_ .jYou kill the adder!3vicL j3vic.  The gnoll shouts!  The gnoll bouda gazes fiercely through you!3vibdI.j3vio j  You feel your attacks grow feeble.3vi(rc28-----683viQr;50Weak 3vilw3viy 3viy"_The ribbon worm bites you.3vi ....)# .#### #...........##........#.3vic Y.......# #...##.##).####.######.#.#...#.###........#...ß....#...[.#.⌠...⌠.# .#.3vi ...._...... ß...ß.#... #.....#...⌠...####3vi jj..†w#.#...#.# j3vi A.##.##...3vi .. ..# ##!..3vi8 6. #.3viR U)......... #3vil ..####.#####.#. ..#3vi .jj.j.j3viX Qj 3 gnolls (1 polearm)3vi #93vi :----63vi_' 3viB. s _You encounter a gnoll. It is wielding a +0 halberd.3vi a#####<#####.# ...).# #..#.. #####.# #...#.3vi B# ###........#.#.......# #...##.##).# ####.######.#.#...#.##........#...ß...# ...#...[.#.⌠...⌠.# 3vi. 9.#.#.....@..._...... #.....#.ß...ß.#... 3vi\  #.....#...⌠...####...jj.†w#.#...#.# ...j......##.##..3vi ##j.... ..# ##!.......... #.# ..)......... # 2 gnolls...####.#####3vi 3j3vi K.j3vi E.j3vi2 Q.j3vi :w.3viv k.j 3 gnolls (1 polearm)3vi @--73vi 3viJ 3vi<......#####.# ).# #........#.. .# #........... #.# ###........#. #.# #...##.##).# ####.######.#.#...#.## #..#...ß...# ...#...[.#.⌠...⌠.# .#.#._...... #.....#.ß...ß.#... #....w#...⌠...#### ....jj†.#.#...#.# .j..j.....##.iG33m##..#........... ..# ## !.......... #.# jj 2 gnolls..)......... .# 3vi<3j3vi;j.3viE.j3vi^3w3viG ..w   ribbon wormjjj 3 gnolls (1 polearm, swift)  The gnolls pick up the pace!3vi.==83viq3vi8' _You hear a shout!4vihA #........#.#### ####<####........# ...)....# ### #...........##........#.4viA?.......# #...##.##).####.######.#.#...#.###........#...ß..4viAy..#...[.#@⌠...⌠.# .#.#........._...... 4viA'.w#.ß...ß.#... #...j.#...⌠...####4viB...j†.#.#...#.#j.j.....##.##........4viFB..# ##!.......... #)......... .#4vi4E:j.4viE6j.4viF:j.4viGBj.4viHH.j4viJ3j4viJ;j.4viU (catching breath)j 4 gnolls (1 polearm, swift)  You encounter a gnoll. It is wielding a +0 club.4vi\] `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.4vi~;j.4vi$.4vi&  6  --93 throwing netsHeld 4vi4vi. _You are caught in a web!4vichMjj4vihP.j4vi*i4viRj6j.4vi k;j.4vikK.j4vix4vix30=12 --603 throwing nets4viă4vi`/ _You disentangle yourself.4vi a#.)...####  #........#.##### ###<#####........# 4vi~ :..).# #........#.. ###.# #....#.# ###........#.#.......# #...##.##).# ####.######.#.#...#.###........#.@.ß...# 4vi W...#...[.#.⌠...⌠.# .#.#.....j..._...... #..j.w#.ß...ß.#... 4vi[ L #...j.#...⌠...####...j..j.#.#...#.# ..........##.##..# ........... ..# ##!... #.#4vi j†.jw.j.4vi] Cj.4vi ;j.4viT .4vi K.j4vi jYour attacks no longer feel as feeble.4vin 9j4vi 014vi4vius _You encounter a gnoll. It is wielding a +0 halberd.5vi###############  #.)...####  #........#.##### ##<#####........# .).# #........#.. ##.# #..........#.# ###........#.#.......# #...##.##).#  ####.######.#.#@..#.###........#...ß...# 5vi...#...[.#j⌠...⌠.# .#.#...jw...._......#....j#.ß...ß.#... #j.j.j#...⌠...####......†.#.#...#.# ..........##.##..#  3 gnolls (5vi=.. ..# ##5viKj.5viBj.5viA.5vi:,j5viF:j.5vi-j5vi:j.5viw..jjjjj 5 gnolls (2 polearms, swift)5vi#.=25vi95viR _The gnoll barely misses you.5vi ############### #.)...#### ........#.##### #<#####........# ).# #........#.. #.# #........... #.# ###........#. #.......# #...##@##).# ####.######.#.#...#.###........#.j.ß...# ...#...[w#.⌠...⌠.#.#.#....jj..._......#...jj#.ß...ß.#...  #.j...#...⌠...#### 4 gnolls (1 polearm......†.#.#...#.#5vizE.##.##..#5vi.5vi 2j5vi j.  The gnoll bouda gazes fiercely through you!5vi,w5viXMj.5vi .j.w   ribbon wormjjjj 4 gnolls (2 polearms, swift)5vi R3Weak 5vi 5vik b _You feel your attacks grow feeble.5via  ###############  #)...####  #........#.##### ##<......#####.# .).# ##.. ##.# #....  #.# ###..@.....#.  #.......# #...##.##).#####.######.#.#j..#.## #........#...ß...# ...#...[.#j⌠...⌠.#.#.#...jjw..._... #....j#.ß...ß.#... #..j..#...⌠...#### †.#.#...#5vi3j5viݸ.j   gnoll (swift)5viwx1==-45vi'5vi6vi(}_  ###############  #)...####  #........#.##### ###<......#####.# ..).# ##.. ###.# #.... #.# ###........#. #.......# #...##j##).#####.######.#.#...#.## #.......j#j..ß...# ...#...[.#w⌠...⌠.# j   gnoll bouda.#.#.j.jj...._...6vi}w   ribbon worm #....j#.ß...ß.#...jjj 3 gnolls (2 polearms, swift) #..j..#...⌠...####6viS3j6vix9j.6viƁ;j.6viTj.6vi8j.6viH.j6vi n.j 4 gnolls (2 polearms, swift)6vi-=56vi6viژR _The gnoll barely misses you.6vi) ###############  #)...####  #........#.##### ####<......#####.# ...).# ##.. 6vit0####.# #........... #.# ###..j.....#. #.......# #...##.##).#####.######j#j#...#6viͺf.## #........#...ß...# ...#..j[.#w⌠...⌠.# 6vi .#.#...j..j.._... 2 gnolls ( #....j#.ß...ß.#...6viIw.6vi2j6vi1j6viGj.6viN@j.6vi6j.6vi6j.6vigs.jj 4 gnolls (1 polearm, swift)6vi8-66vi@6vif _Your attacks no longer feel as feeble.6vi9############## ....)...####  #..............#.#### ####<### ...).# ### #.j...##j.......#........# #..j##.##).####.######.#.#...#.###........#w..ß...#6viI..#..j[.#j⌠...⌠.#  3.#.#...j.j..._......6vi{Mj.6viJjj6vi6viS2j6viIw.6vi8j.6vi7j.6vi"/.6vi>aj 2s, swift)6vi@-76vi26vi6vi0  ###############  #)...####  #...........@..#.##### #####<......#####.# ....).# #j#.. #####.# #..... #.# ###jj......#. #.......# #.j.##.##).#####.######.#w#j..#.## #........#...ß...# 2 gnolls (1 polearm6vi r ...#..j[.#.⌠...⌠.#6vi. 3j6vi 7j.6vi Ijj6vi 6vi3 9j.6vi# 3j6vi .6vi 8j.6vi w.jjjj 4 gnolls (2 polearms, swift)6vi ^2=86vi 6vit 7viA # #.)...#### #.#.######<......#####j.#.).......# #..#.. .#####.# #.j..... #.# ###jj.7vi1B..#. #.# #.w.##j##).#j   gnoll (swift) ####.######.#.#...#.## #.#...ß...#  ...#..j[.#.⌠...⌠.#7vi G4j.7viG8j7viGI0j7viG\..j   gnoll boudajj 2 gnolls (1 polearm, swift)7vi\_27---=97viLd7vif9 _The gnoll hits you with a +0 flail.7vi7" # #.)...#### #.j..#.######<......#####.# #.....).......# #.j......#.. #.#####.......# #..j....... #.# ###j.......#. #7vi8.# #.w.##j##).#j   gnoll (swift) ####.######.#.#...#.##  #.#...ß...#  ...#..j[.#.⌠...⌠.#7vi;3j7vi><1j7vi>=4j7vi=7viI?2j.7vi:HC .j   gnoll boudajj 2 gnolls (1 polearm, 1 swift)  The gnoll is no longer moving quickly. The gnoll attacks as it pursues you!7vi&I'707viO7vi$Ro _The gnoll barely misses you. The gnoll leaves your sight.7vi~ # #.)...#### #.j...#.#####  #<......#####j.#  #.....).......# #.jj.....#..  #.#####.......# #..... #.......# ###j.#. #.......# #.w.##j##).# ####.######.#.#...#.##   gnoll  #.#...ß...#  ...#..j[.#.⌠...⌠.#7vi3j7vi?j.7vi5j.7vi63j.7vi)t.j 2 gnolls (1 polearm, 1 swift)7vi.-17vi87vi7vid  # #.)...#### #.j.jj.#.##### #<......#####.# #.....).......# #.j......#.. #.#####.......# #. #.......# ###j7vi .#. #.......# #.w.##j##).# ####.######.#.#...#.## #..#...ß...#  ...#..j[.#.⌠...⌠.#7vi" 3j7viw +j7vi. 7j.7vi j.  The gnoll bouda gazes fiercely through you!7vi 0j.7vi} v.jj 4 gnolls (2 polearms, 2 swift)7vi 8=--=2Weak 7vi 7vi˚ b _You feel your attacks grow feeble.7vin  # #.).j.#### #.j.j...#.##### #<......#####jj......# #.....).# #.#.. #.#####.# #. #.# ###j.#. #.# #.w.##j##).# ####.######.#.#...#.##  #..#...ß...#  ...#..j[.#.⌠...⌠.#7vio 3j.7vi,p 6j.7vip -j.7viMs ,j7vis 3j.7vix 1j.7viy 1j.7vi j 5 gnolls (2 polearms,  The gnolls pick up the pace!7vi ]6--==37vi 7vi  7vi5 P_The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail.8viWY # #.jj..#### #.j..j...#.##### #######<......#####jj......# #.....).# #.# #.#####.# #  #.# ###j.#. #.# #.w.##j##).# ####.######.#.#...#.## 4  #..#...ß...#  ...#..j[.#.⌠...⌠.#8vi[0j8vi[Q)j8vi\8j.8vi^]3j.8vi^:j.8vi%_1j.8vies.j 5 gnolls (2 polearms, swift)8vie/---48vik8vi{l8vi2| # #.j...#### #....@.j.jj.jj.#.##### #######<......#####.# #.....).# #.# #.#####.# # #8vi|.# ###j.# #.# #.w.##j##).# ####.######.#.#...#.## 4  #..#...ß...# 8vi|z ...#..j[.#.⌠...⌠.#8vi~1j.8vi2j8viS2j.8vi3Ej)8vi3j.8vi7j.8vi/j.8vi3j.8vip.j 5 gnolls (2 polearms, swift)8viqA---58viU8vi8viO2############### #........j)j..#### #.....jj.j.j...#.###########<..@...#####........ #.....).# #. #.#####.# #. #.# ###j #8vi2.# #.w.##j##). ####.######.#.#...# #........#...ß... ...#..j[.#.⌠...⌠.# .#.#...j.j..._....8vi4U.j8vi~50j.8viI6S.j8viY7N.j8vi73j.8vi8Ejj8vi398vi}:4j.8viT;-j.8viD8viEi7=-68viM8vi5Pf _Your attacks no longer feel as feeble.8vi_ K # #.j.j...#### #.jj.....#. #######<.@.jj.##### #.....).# # #.#####.# #8vi`  #.# ###j #.# #.w.##j##) ####.######.#.#...#. #........#...ß... ...#..j[.#.⌠...⌠. .#.#...j.j..._8vi,c \j.j.8vie Ej)8viog 0j.8vi0h [.j8vi.i Q.j8vi:j 2j.8viw  The gnoll attacks as it pursues you! The gnoll closely misses you.8vix g22---=78vi 8vi ` _The gnoll hits you but does no damage. The gnoll hits you with a +0 flail.9vi # #......jj.)...#### #.j......#. #######<@.jj.j##### #.....).# # #.#####.# # #.# ###j #.# #.w.##j## ####.######.#.#...# #........#...ß ...#..j[.#.⌠...⌠ .#.#...j.j..._9vi/3j.9vi1j.9vi1j.9vi;j.9viM7j.9vi/j.9vi;$.9vi_1j9vi*9vio.-89vi 9vi` 9vij       #   #......j..)...####   #...jj.j.#.   #######@.j..j.#####   #.....).# #   #.#####.# #   #9vi.# ###j   #.# #.w.##j   ####.######.#.#...   #........#...ß   ...#..j[.#.⌠...   .#.#...j.j..._9viY3j.9viN1j.9vi3j.9vi3j.9vi/j.9vi!9j.9vikdj.j.9viDV-99vi9via _There is a stone staircase leading up here.:vin4:vi"u:viz=.j.j.jjj:vi{:vi.|6j.:vi0:vig3---=80:vi:viH 3. _The gnoll barely misses you. The gnoll closely misses you.:vi"PK #####:viP ########.... ##......'.... ##...... :viPV###..## #.... ###...########.... #@j..)......## #.#########.## #.# #.##:vi)Q #.#########... :viwQ#.#....).......##' #.#.#######...##⌠. j   gnoll (swift) #.#.# #...##.. :vi_R#.#.# #...#._ #.#.# #...###ß:vi͠5-1.8 (2.5:vi:vi! _You climb upwards.:vic _There is a stone staircase leading down here.;vi)/;vi/q15-----==2.8 (1.0;vi5;vi7t _You barely miss the gnoll. The gnoll hits you with a +0 flail!;vi  You hit the gnoll.  The gnoll is heavily wounded.;viK5-3.9 (1.1;vi;vi`V _The gnoll completely misses you.;viScg )You hit the gnoll.;vijR;vin 6-----84-40 _You kill the gnoll!;vis;viui _Your Throwing skill increases to level 3!;viY #########.##......'...._##..######.###..## #.###...#.#>@..)......##.#.#.##.#.# #.##.#.##.##.#....).##'##.#.#...##⌠.⌠#.#.# #...##.#.#.# #...#._._#.#.# #...###ß#;vi2` ;viMa 5-5 _;vi\f ;vi&h $  Things that are here:;vi j p _a +0 flail; a gnoll corpse;vi3;vi>;vi;vi ,;vi0";vid";vi#;vi%i7=;vi+';vi),;viO*;vi+;vi+;vi,;vi/,;vi0;viK2;vi2^8==;viw4;vi5,;vi#7;vi8;vi9;viR:;vi<;viU<;vi=;vi?;vi@^9==;viAS4=)@.)......##.....)#.#.##.#.# #.##.#.#.#).@)......##.....).#.#.##.)..@......##.....).#.#.##.#.# #.##.#.#.# #.#.#...##⌠.⌠##.#.# #...##...###.#.# #...#._._.##.#.# #...###ß###)..)##.....)..##.#.##.##.# #.##.##.#.#  8_)..).@....##.....)..# #.#.##.# #.# =vibM#.##.# =vi=viQ=vi&5=viF=vi7=viZ9# #.###......'...._...'.##..######.####..## #.# ###...##.# #>)..)..@...##.....)..# #.#.##.# #.# #.##.# =viY6=vit# #.###......'...._...'.##..######.####..## #.# ###...##.# #>)..)...@..##.....)..# #.#.##.# #.# #.##.# #.#....).##'## ##.#.#...##⌠.⌠# # =vi#.#.# #...##...## # #.#.# #...#._._.# # #.#.# #...###ß### # =vi=vi&7=vi >vi~Q# #.###......'...._...'.##..######.####..## #.# ####...##.# ##>)..)....@.##.....)..# ##.#.##.>viKs# ##.# #.##.# ##.#.......##### ##.#....).......##'## ##.#.#...##⌠.⌠# #.#.#.# #...##...## #.>viF#.#.# #...#._._.# #.#.#.# #...###ß### #>vi7>vi>viŢ8>vi>vie>vij##################........########......'...._...'.....##..######........########..## #.# #.>vi ###...########.# #.#>)..)......##.....)..# #.#.#########@##........# #.#.# #.##.# #.>viU#.#########.......##### #.#.#....).......##'## ##+#.#.#######...##⌠.⌠# #..>vi7P#.#.# #...##...## #.#.#.# #...#._._.# #.>viU#.#.# #...###ß### ##+#.#.# #.....### #.>vi>vi&9>vi>vi>viM ##################........########......'...._...'.....##..######........########..##  ###...#######>)..)......).#########. ########.......####....).......##'## ##+##...##>viM#....#.#.# #.......##. >viqU>vi V'70>vi}\>vi]?vi4?vi?vi@viAd-########........#########......'...._...'......##..######........#####.####..## #........# #.####...########........# #.##>)..)......##.....)..# #.#@vid0#.#########.##........# #.##.# #.##........# #.#@vie#.#########.@.....##### #.##.#....).......##'## ##+##.#.#######...##⌠.⌠# #...#.#.# #...##...## #.@vi e#.#.# #...#._._.# #.@vi9e#.#.# #...###ß### ##+#@viPe#.#.# #.....### #.#@vile#.#.# #.......# #.@viez#.#.# ######### #####@vil@vim&1@viu@viv@vi#.###......'...._...'.##..######........#####.####..## #........# #.####...########........# #.##>)..)......##.....)..# #.##.##.##..# #.##.# #.##.# #.##.##.@vi~##### #.##.#....).##'## ##+##.#.#...##⌠.⌠# #.#.#.# #...##...## #.#.#.# #...#._._.# #.@vi#.#.# #...###ß### ##+##.#.# #.....### #.##.#.# #.......# #.#.#.# # #@vi@vi&2@vi<@vitV#.###......'...._...'.>##..######.#####.##.###..## #.# #.##.###...##.# #.##.#>)..)......##.....)..# #.##.#.#.##.# #.##.#.# #.##.@vifu# #.##.#.##.##### #.##.#.#....).##'## ##+##.#.#.#...##⌠.⌠# #.#.#.# #...##...## #.#.#.# #...#._._.# #.#.#.# #...###ß### ##+##'#.#.# #.....### @viu#.##.#.#.# #.......# #.#.#.# # ######.@vi|@viT}&3@vi&_@viل@vivB Z ########## ######........##########....'...._...'.......># ####.@viB #####.##.# ###..## #.# #.##.####...########........# #.##.##>)..)......##.....)..# #.##.#@vi9C #.#########.##.# #.##.##.# #.##.@......# #.##.#@vinC #.#########.......##### #.##.##.#....).......##'## ##+##.##.#.#######...##⌠.⌠# #.#.#.# #...##...## #.@viC i#.#.# #...#._._.# #......#.#.# #...###ß### ##+##'#@vi D #.#.# #.....### #.##.##.#.# #.......# #....@vicK @viK &4@viQ 8_@vi]S Avi&m ########## ######........########## ....'...._...'.......># Avi` ####.#####.##.#  ###..## #.Avi# #.##.# ###...########........# #.##.# Avi]#>)..)......##.....)..# #.##.# #.#########.##.# #.##.# Avi#.# #.##........# #.##.# Avi  #.#########.......##### #.##.# #.#....).......##'## ##+##.## Avi*#.#.#######...##⌠.⌠# #. 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Avi{l#.#.# #...#._._.# #....... #.#.# #...###ß### ##+##'# Avi}#.#.# #.....### #.##.##Avi{Avif&5AviAvihAviG ########## ######........########## ....'...._...'.......>#  ####.#####.##.#  ###..## #.# #.##.# #...########........# #.##.# Avi`H>)..)......##...@.)..# #.##.# .#########.##.# #.##.# .# #.##........# #.##.# .#########.......##### #.##.# .#....).......##'## ##+##.### .#.#######...##⌠.⌠# #. .#.# #...##...## #. .#.# #...#._._.# #........ .#.# #...###ß### ##+##'#AviP<6AviYAvi0 ########## ######........########## ....'...._...'.......>#  ####.#####.##.# #..## #.# #.##.# #...########....@...# #.##.# )..)......##.....)..# #.##.# #########.##.# #.##.# # #.##........ #########.......##### #.##.# #....).......##'## ##+##.#### #.#######...##⌠.⌠# #.# #.# #...##...## #.# #.# #...#._._.# #........Avi 37AviD4&_Avi~5AviiY ########## ######........########## ....'...._...'.......>#  ####.#####.##.# #..## #.# #.##.# ...########........# #.##.# Avi]%..)......##.....)..# #.##.# ###### #.##........Avi]#######.......##### #.##.# ....).......##'## ##+##.#### .#######...##⌠.⌠# #.Avi]# .# #...##...## #.#Avi# ####.#####.##.# #..## #.# #.##.# ########........# #.##.# .)......##.....) ###### #.##........ Avi&a#######.......##### #.##.#..).......##'## ##+##.#### #######...##⌠.⌠# AviV<9AviQ&_AviAvipJ ########## ######........########## ....'...._..@'.......># ####.#####.##.#  #.# #.##.# ########. )......##.....) AviJ######.## #.##........ ######.......##### #.##.# AviJ|..).......##'## ##+##.####AviRAviS'80AviYAviZAviS ## #.# ......'...._...@.># ..######.#####.##.# ## #.# #.##.# #.# ......##.....)..#.##.#Aviž #.##.#.##### Avi AviN &1Avi g _There is an open door here.Bvi1### .# ......'...._...'># ######.#####.##.# ## #..# #.##.# ........##.....)...##........Bvi#.##...............#### BvigBviV-2 _Bvi98_BviABvif#### .# '...._...'.># ######.#####.##.#  #........# #.##.# ......##......##....#.##... BvihfBvi'mBvim&3Bvi-r&_Bvi8sBvil0g########## .# '...._...'.># .#####.##.#  #........# #.##.# .... Bvi6Bvi[6&4Bvi0:8_Bvi<;BviXd########## .# '...._...'.># .#####.##.# Bviʞr#........# #.##.# .# #.##.###.....)..# #.##.#.##.# #.##.# #.##.# #.#Bvi#.#.##### #.#Bvi17#.# BviBvi&5BviBviZBvi# .# '...._...'.># .#####.##.# #.# #.##.# .# #.##.###.....)..# #.##.# .##.Bvi# #.##.# .##.# #.##.# .##### #.##.# BviBvi&6BviBvibBvie# .# '...._...'.># .#####.##.#  #.# #.##.# .# #.##.# ##.....)..# #.##.# ##.Bvifg# #.##.# ##.# #.##.###### #.##.# BvilBvirm&7Bviq%_Bvi;sBviu # .# '...._...'.># .#####.##.# #.# #.##.# .# #.##.#.....)..# #.##.#.Bvij# #.##.#Bvi.# #.##.###### #.##.# BviBvik&8Bvi7_Bvi3Bviu]s .# ...._...'.# .#####.##.# .# #.##.# .# #.##.# .....)..# #.##Bvi^.# .# #.##.# .# #.##.###### #.##.# BvifcBvic&9BvihBviFkc _There is a stone staircase leading down here.BviBviABvi;BviRBviBviVBvi8BviBviBviBviBviBviii Bvii Bvi=n Bvi2o Bvi Bvii BviT Bvi+ Bvi[BviŮBviBviڶBvii.90 _Bviѻ%_CviI&4CviP9  You climb downwards.CviU......#....###.#...###j..o..##......##......# #.#..<## #.##.## #@#.#.#####.# #..###......# #...#.####### #..#.## Cvi"V+#..#.# .#######..#.#j   gnoll ..........#.# ..#######.#.# #.#.Cvi66==2.4 (2.5CviCviϥ Cvi_The gnoll shouts!CviBa _There is a stone staircase leading up here.DviWM#.....##...... ...## .#...#j..(........<###.## <#.#.########......#...#.########j   gnoll##.#DviAN.jDviDviT=--3.4 (1.0 _DviDviDvi]=....... #.....##...... ...## #...##...(..#j.....#.....#..<##.##.## <#.#.########.......#.#######.## #..#.########.......Dvi^N.jDvifDvi g"--Dvig4DvilDvinDvi* 0jDvi  [j 2 gnolls (1 polearm, 1 wandering)Dvi, .=5DviU Dvip _You barely miss the gnoll. The gnoll barely misses you.Dvi .jYou closely miss the gnoll.The gnoll shouts!Dvi]Fj)Dviϝ]3--=6DviDvi8 _The gnoll hits you with a +0 club.EviQ.jEvijEvik29------7EviEvit _You closely miss the gnoll. The gnoll hits you with a +0 club.Evi  .jYou hit the gnoll.  The gnoll is moderately wounded.Evi6"Evi"@-8Evi(EviE+R _The gnoll barely misses you.Evisy l )You puncture the gnoll!Evi`{ U.jEviՆ S   gnoll (Evi( Evi .......PIE the Poker#.....##Merfolk......Health: 29/35 ===================-----#....##Magic: 4/4========================#.#...##AC: 5Str: 16#.j.(..#EV: 12Int: 7#......#SH: 0Dex: 15#).....#XL:  4 Next: 101% Place: Dungeon:4#@#..<##Noise: ==-------  Time: 2199.5 (1.1)#.##.##a) +0 trident#<#.#.#####.#Throw: 3 throwing nets#..###......#Evi[ #...#.########..#.##j   gnoll (polearm)#..#.#.#######..#.#..........#.# _You closely miss the gnoll. The gnoll hits you with a +0 club.  You hit the gnoll.  The gnoll is moderately wounded. _The gnoll barely misses you.You puncture the gnoll! _You kill the gnoll!Evi f  The gnoll is moderately wounded. _The gnoll barely misses you.  You puncture the gnoll! _You kill the gnoll!Your Dodging skill increases to level 5!You have reached level 5!Evit /  --more--GviG s35/41=5/575 0% Gvi Gvi R _You feel stronger.Jvi1#.....#....... #.....##...... ...## #...#j.(......#..<##.##.## <#.#.########......Jvi2.#.########.#########JviDFb-2000Jvi&HR _The gnoll hits you but does no damage.  Things that are here:JviJo _a +0 club; a gnoll corpseKvi #.....#.  PIE the Poker .......  Merfolk #.....##  Health: 35/41 ====================---- ......  Magic: 5/5======================== #....##  AC: 5Str: 17 #.#...##  EV: 12Int: 7 #.j.(..#  SH: 0Dex: 15 #......#  XL:  5 Next:  0% Place: Dungeon:4 #@.....#  Noise: =--------  Time: 2200.5 (0.0) #.#..<##  a) +0 trident #.##.##  Throw: 3 throwing nets #<#.#.#####.#  #..##Kvi9Y#......#  #...#.#######  j   gnoll (polearm) #..#.##  #..#.#  .#######..#.# _The gnoll hits you but does no damage.  Things that are here: _a +0 club; a gnoll corpseReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (65% to hit)Kvi *#.....#.PIE the Poker.......Merfolk#.....##Kvi6 Health: 35/41 ====================----......Magic: 5/5========================#....##AC: 5Str: 17#.#...##EV: 12Int: 7#.j.(..#SH: 0Dex: 15#......#XL:  5 Next:  0% Place: Dungeon:4#@.....#Noise: =--------  Time: 2200.5 (0.0)#.#..<##a) +0 trident#.##.##Throw: 3 throwing nets#<#.#.#####.##..###......##...#.#######j   gnoll (polearm)#..#.###..#.#.#######..#.# _a +0 club; a gnoKvi ~ll corpseReach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (65% to hit)  You reach to attack! You puncture the gnoll!  The gnoll is heavily wounded.0---1.5 (1Kvim   Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (65% to hit)  You reach to attack! You puncture the gnoll!  The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear.Lvi9$ #.....#.  PIE the Poker .......  Merfolk #.....##  Health: 30/41 =================------- ......  Magic: 5/5======================== #....##  AC: 5Str: 17 #.#...##  EV: 12Int: 7 #.j.(..#  SH: 0Dex: 15 #......#  XL:  5 Next:  0% Place: Dungeon:4 #@.....#  Noise: =--------  Time: 2201.5 (0.0) #.#..<##  a) +0 trident Lvi(:#.##.##  Throw: 3 throwing nets #<#.#.#####.#  #..###......#  #...#.#######  j   gnoll (polearm) #..#.##  #..#.#  .#######..#.# You reach to attack! You puncture the gnoll!  The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)Lvi#.....#.PIE the Poker.......Merfolk#.....##Health: 30/41 =================-------......Magic: 5/5========================#....##AC: 5Str: 17#.#...##EV: 12Int: 7#.j.(..#SH: 0Dex: 15#......#XL:  5 Next:  0% Place: Dungeon:4Lvi#@.....#Noise: =--------  Time: 2201.5 (0.0)#.#..<##a) +0 trident#.##.##Throw: 3 throwing nets#<#.#.#####.##..###......##...#.#######j   gnoll (polearm)#..#.###..#.#.#######..#.# _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetLviL Aim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is heavily wounded.Lvic26--2.5 (1LviyLvi  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You reach to attack! You barely miss the gnoll.  The gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear.LviR #.....#.  PIE the Poker .......  Merfolk #.....##  Health: 26/41 ===============--------- ......  Magic: 5/5======================== #....##  AC: 5Str: 17 #.#...##  EV: 12Int: 7 Lvij#.j.(..#  SH: 0Dex: 15 #......#  XL:  5 Next:  0% Place: Dungeon:4 #@.....#  Noise: =--------  Time: 2202.5 (0.0) #.#..<##  a) +0 trident #.##.##  Throw: 3 throwing nets #<#.#.#####.# Lvidw #..###......#  #...#.#######  j   gnoll (polearm) #..#.##  #..#.#  .#######..#.# You reach to attack! You barely miss the gnoll.LviVThe gnoll is heavily wounded. _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)Lvi:W*#.....#.PIE the Poker.......Merfolk#.....##LviWNHealth: 26/41 ===============---------......Magic: 5/5========================#....##AC: 5Str: 17#.#...##EV: 12Int: 7#.j.(..#SH: 0Dex: 15#......#LviXAXL:  5 Next:  0% Place: Dungeon:4#@.....#Noise: =--------  Time: 2202.5 (0.0)#.#..<##a) +0 trident#.##.##Throw: 3 throwing nets#<#.#.#####.##..###......##...#.#######j   gnoll (polearm)#..#.##LviY#..#.#.#######..#.# _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You reach to attack! You hit the gnoll.  The gnoll is almost dead.Lvi+Zg19----3.6 (1.1Lvi!`Lvic  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You reach to attack! You hit the gnoll.  The gnoll is almost dead. _The gnoll hits you from afar with a +0 spear. x2Lvi^  #.....#.  PIE the Poker .......  Merfolk #.....##  Health: 19/41 ===========------------- ......  Magic: 5/5======================== #....##  AC: 5Str: 17Lvi/_ c #.#...##  EV: 12Int: 7 #.j.(..#  SH: 0Dex: 15 #......#  XL:  5 Next:  0% Place: Dungeon:4LviU_  Lvi_ #@.....#  Noise: =--------  Time: 2203.6 (0.0) #.#..<##  a) +0 trident Lvi_ #.##.##  Throw: 3 throwing nets #<#.#.#####.#  Lvi(` `#..###......#  #...#.#######  j   gnoll (polearm) #..#.##  #..#.#  .#######..#.# You reach to attack! You hit the gnoll.  LviL` The gnoll is almost dead. _The gnoll hits you from afar with a +0 spear. x2  Lvil` NReach: a) +0 tridentPress: ? - help, Dir - move targetLvi` Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)Lvi.*#.....#.PIE the Poker.......Merfolk#.....##Health: 19/41 ===========-------------......Magic: 5/5========================#....##AC: 5Str: 17#.#...##EV: 12Int: 7#.j.(..#SH: 0Dex: 15#......#XL:  5 Next:  0% Place: Dungeon:4#@.....#Noise: =--------  Time: 2203.6 (0.0)#.#..<##Lvib/a) +0 trident#.##.##Throw: 3 throwing nets#<#.#.#####.##..###......##...#.#######j   gnoll (polearm)#..#.###..#.#.#######..#.# Lvi/_The gnoll hits you from afar with a +0 spear. x2  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is almost dead.Lvi0P15---4.6 (1Lvi7Lvi9x  Reach: a) +0 trident  Press: ? - help, Dir - move targetLvi9'Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You reach to attack! You barely miss the gnoll.  The gnoll is almost dead. LviK:5_The gnoll hits you from afar with a +0 spear.Mvi  #.....#.  PIE the Poker .......  Merfolk #.....##  Health: 15/41 ========---------------- ......  Magic: 5/5======================== #....##  AC: 5Str: 17 #.#...##  EV: 12Int: 7 #.j.(..#  SH: 0Dex: 15 #......#  XL:  5 Next:  0% Place: Dungeon:4 #@.....#  Noise: =--------  Time: 2204.6 (0.0) #.#..<##  a) +0 trident #.##.##  Throw: 3 throwing nets #<#.#.#####.# Mvil #..###......#  #...#.#######  j   gnoll (polearm) #..#.##  #..#.#  .#######..#.# You reach to attack! You barely miss the gnoll.The gnoll is almost dead. _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)Mvif#.....#.PIE the Poker.......Merfolk#.....##Health: 15/41 ========----------------......Magic: 5/5========================#....##AC: 5Str: 17#.#...##EV: 12Int: 7#.j.(..#SH: 0Dex: 15#......#XL:  5 Next:  0% Place: Dungeon:4#@.....#Noise: =--------  Time: 2204.6 (0.0)#.#..<##a) +0 trident#.##.##Throw: 3 throwing nets#<#.#.#####.##..###......##...#.###Mvig####j   gnoll (polearm)#..#.###..#.#.#######..#.# _The gnoll hits you from afar with a +0 spear.  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You reach to attack! You barely miss the gnoll.The gnoll is almost dead.Mvig+5.6 (1MviwkMvim  Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You reach to attack! You barely miss the gnoll.  The gnoll is almost dead. _The gnoll barely misses you.Mvi+  #.....#.  PIE the PokerMvio 0 .......  Merfolk #.....##  Health: 15/41 ========---------------- Mvi ......  Magic: 5/5======================== #....##  AC: 5Mvi Str: 17 #.#...##  EV: 12Int: 7Mvi.  #.j.(..#  SH: 0Dex: 15 #......#  XL:  5 Next:  0% Place: Dungeon:4 #@.....#  Noise: =--------  Time: 2205.6 (0.0) Mvit #.#..<##  a) +0 trident #.##.##  Throw: 3 throwing nets #<#.#.#####.#  Mvi #..###......#  #...#.#######  j   gnoll (polearm) Mvi =#..#.##  #..#.#  Mvi v.#######..#.# You reach to attack! You barely miss the gnoll.Mvi The gnoll is almost dead. _The gnoll barely misses you.Reach: a) +0 tridentMvi# Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)Mvi. #.....#.  PIE the Poker .......  Merfolk #.....##  Health: 15/41 ========---------------- ......  Magic: 5/5======================== #....##  AC: 5Str: 17 #.#...##  EV: 12Int: 7Mvif.y #.).(..#  SH: 0Dex: 15 #......#  XL:  5 Next:  0% Place: Dungeon:4 #@.....#  Noise: =--------  Time: 2205.6 (0.0) #.#..<##  a) +0 trident #.##.##  Throw: 3 throwing nets #<#.#.#####.# Mvi. #..###......#  #...#.#######  j   gnoll (polearm) #..#.##  #..#.#  .#######..#.# The gnoll is almost dead. _The gnoll barely misses you.Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You reach to attack! You hit the gnoll.Mvi;Q   .......  #.....##  ......  #....##  #.#...##  #.).(..#  #......#  #@.....#  #.#..<##  #.##.##  #<#.#.# #..###.. #...#.### #.. #..# Mvi?=9-6.7 (1.1Mvi\EMvi HM_The gnoll barely misses you.Reach: a) +0 trident  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You reach to attack! You hit the gnoll. _You kill the gnoll!Nviy #.....#.  PIE the Poker .......  Merfolk #.....##  Health: 15/41 ========---------------- Nvi......  Magic: 5/5======================== #....##  AC: 5Str: 17 #.#...##  EV: 12Int: 7 #.).(..#  SH: 0Dex: 15 #......#  XL:  5 Next:  9% Place: Dungeon:4 #@.....#  Noise: ---------  Time: 2206.7 (0.0)NviOu #.#..<##  a) +0 trident #.##.##  Throw: 3 throwing netsNvipg #<#.#.#####.#  #..###......#  #...#.####### Nviu  #..#.##  Nvi #..#.#   .#######..#.#  Nvi*Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You reach to attack! You hit the gnoll. NviHJ_You kill the gnoll!Reach: a) +0 tridentNvif?Press: ? - help, Dir - move targetNvi.#.....#.PIE the Poker.......Merfolk#.....##Health: 15/41 ========----------------......Magic: 5/5========================#....##AC: 5Str: 17#.#...##EV: 12Int: 7#.).(..#SH: 0Dex: 15#......#XL:  5 Next:  9% Place: Dungeon:4#@.....#Noise: ---------  Time: 2206.7 (0.0)#.#..<##a) +0 tridentNvi/T#.##.##Throw: 3 throwing nets#<#.#.#####.##..###......##...#.########..#.###..#.#.#######..#.#Aim: a gnoll, wielding a +0 spear (almost dead, 65% to hit)  You reach to attack! You hit the gnoll. _You kill the gnoll!Reach: a) +0 tridentNviUJPress: ? - help, Dir - move targetOkay, then.Nvi4NviNviz. _OviRIOvi#u6=Ovi)OvivOviOvi %Ovis%OviW/Ovip7Ovi7Ovi79OviAOviAL17=OviCOviH,OviIOviOOviPOviRQOviV,OviWOvi~\i8=Ovix]Ovib,Ovi4dOvig,OvihOvijOvi4k^9==OvikOvin,OvioOvir,OvisOviXwOviwOvixOvi}Ovif}L20=Ovi~Ovi,OviOvi ,Ovi~OvibOviOviOvii1=OviOvi{,Ovi0Oviޚ,OviOvi̞,OviOvi92Ovi(=OviOvi>OvieOviOvi,OviOviQOviOvi,Ovi$OviVS3=OviOviG,OviлOvi,OvijOviEOviOvi$OviIOvi^4==OviOvi",OviOvix,OviXOviLa5=OviOvig,Ovi5Ovi!,OviKOvi,OviOvii6=Ovi$Ovi,OviOvi,OviOvikOviOviOviJYou reach to attack! You hit the gnoll. _You kill the gnoll!  Reach: a) +0 tridentPress: ? - help, Dir - move target _Okay, then. _You start resting.Ovi7=h   jackal (wandering)hOvij048.7 (42.0)OviOviL,9.7 (43OviOviW _You encounter a jackal.PviMy  ......#.....## ...... #....###...##).(.....)#..<###.## <#.#.#####.#..###......#.#######.## h#.#.#######.........Pvi| 8h.Pvi Pvi? 250.7 (1.0)Pvi6 Pvie PviC #.....## ...... #....###...##).(..#.....#).....#.#..<###.## <#.#.#####.#..###......#.######h#.##.#.# h 2 jackals (wandering).#######..#.#......h#######Pvi 8h.PviJ A.hPvi{ A.hPvi Pvi &1PviVPviW _You encounter a jackal.QviE ...... #....###...##).(.....)...#..<##.## .#.#####.#..###.....h#.#######.###.#######..#........h.#.########Qvi5h.Qvi.hh.QviWh1 wandering)Qvi /==2QviQviJ1 _The jackal barks! You hear a bark!Qvi QviWS_There is a stone staircase leading up here.Rvi@"Rvi#Rvi+Rvi-1hRvi?/ehhRvi05h.Rvi18h.Rvi;hhh 3 jackals (1 wandering)Rvi;@e8=--3RviHRvir5 =3-- _You encounter a jackal.Rvi ;R ######### ........########## ...._...'.......@# ........#####.##.# ........# #.##.# Rvi;........# #.##.# .....)..# #.#Rvi7#.# ........# #.##.# ........# #.##.# ....##### #.##.# .##'## ##+##.###Rvi4-5.2 (2.5RviF%_RviS! _You climb upwards.Rvic _There is a stone staircase leading down here.RviJ Rvi Rvi 9Rvi BRvi BRvi! N30=Rvid Rvi Rvi RviϞ Rvi Rvi RviŠ Rvi( Rvi Rvi4 Rvi Rvi Rvi j1==Rvih Rvi+ Rvi\ Rviҥ Rvi Rvi֦ Rvi3 Rvi Rvi% Rviy RviDZ k2=Rvi ,Rvi Rvi RviA Rvi ,RviƸ ,Rvi< Rviٺ a3=Rvi nRvi ,Rvi} ,Rvi RviW Rvi Rvi N4=Rvi, Rvi RviE Rvi Rvi Rvi RviE Rvi[ Rvi K5=Rvi Rvi RviL Rvi Rviv Rvi Rvi Rvi ,Rvi Rvi; 6==7=8=9=40= _You start resting.HP restored._Rvi303.2 (48.0)1==4.2 (49 _Svi SviH Svim Svi Sviu G5.2 (1.0)Svi B=4Svin Svi< Svi  ......#....###.#...###.).(..##......##).....# #.#..<## #h##.## #@#.#.#####.# #.h###......# #...#.####### #.h#.## #..#.# .#######..#.#Svi, hhh 3 jackals (1 wandering) ..........#.# ..#######.#.# #.#.You climb downwards. The jackal bites you. The jackal barely misses you.The jackal bites you but does no damage.SviW5 c0-=6.7 (2.5Svi; Svi< M _The jackal closely misses you.Svi> a _There is a stone staircase leading up here.Tvi&4h.Tvi h.  You barely miss the jackal.The jackal bites you but does no damage.Tvi/ hThe jackal closely misses you.Tvi#1Tvi8=7.8 (1.1TviTvi> _The jackal bites you but does no damage.Tvi} j †You hit the jackal.Tvie ) hYou kill the jackal!The jackal closely misses you. The jackal bites you.  The jackal barely misses you.h(1 wandering)39--1080 _You encounter a jackal.Uvi}r h.  You barely miss the jackal.The jackal barks!Uvi} hThe jackal closely misses you. The jackal completely misses you.Uvi~5=9.9 (1.1UviȅUvi> _The jackal bites you but does no damage.UviS 5h.Uvi h.  You closely miss the jackal. The jackal closely misses you. x2Uvi UviZ _40=--Uvi 11.0Uvi< Uvim S _The jackal barely misses you.Vvin h.  You hit the jackal.  The jackal is moderately wounded.Vvi}}Vvi@~=-2Vvi{~ 0VviDVvi= _The jackal barely misses you. x2; The jackal closely misses you.Vvi .  You puncture the jackal! h.  You kill the jackal!Vvi M 2VvieJ=13VviVvis _The jackal barely misses you. The jackal misses you.Vvirm  You closely miss the jackal. The jackal closely misses you.Vvin U38-4Vviu Vviw b _The jackal misses you. The jackal bites you.Wviq †You puncture the jackal!Wvi    jackalYou kill the jackal!WviɴH-25WviWWviU Wvi[_The jackal barely misses you. The jackal bites you.Wvil#....###...##).(.......#).....#.#..<#WviKH†##.## <#.#.#####.#h###........#.#######.## .#.#######..#.#.........#.########WvirC #WviWvi&6WvipWviԧM _The jackal closely misses you.Wvi]s _You see here a jackal corpse.Wvi'#.##.).(..# #......# #).....# #.#..<## #†##.## #<#.#.#####.#Wvi*#†h###......# #.@.#.####### #..#.## #..#.# .#######..#.#..........#.#..#######.#.#  #.#.##.#.####.#.#WviWvi&7Wvi9WviT _The jackal closely misses you.WviKf #.#...## #.).(..# #......# #).....# #.#..<## #†##.## #<#.#.#####.# #†h###......# #..@#.# #..#.## Wvif #..#.# .#######..#.#....#.#..#######.#.# Wvi6g #.#.##.#.# Wviu c  The jackal closely misses you.Wvi}v &8Wvi} Wvi > _The jackal bites you but does no damage.XviSo †You puncture the jackal!Xvi (Xvi#E9349.1 (1.1Xvi)Xvi<+J _You kill the jackal!Xviݮ #. #.#...## #.).(..# #......# #).....# #.#..<## #†##.##  #<#.#.#####.# #†@###......#Xvi #...#.####### #..#.## #..#.# .#######..#.# ..........#.#..#######.#.# #.#.# #.#.#Xvi6Xvi,-20Xvi* 0XviMXvies _You see here a jackal corpse.Xvi,  ...... #....## #.#...## #.).(..# #......# #).....# #.#..<##Xvi  #†##.##  #@#.#.#####.# #††###......# #...#.####### #..#.## #..#.# .#######..#.# ..........#.#..#####Xvi* ##.#.#  #.#.#Xvit Xvi8 G-1 _XviK Xvi a _There is a stone staircase leading up here.Xvi3XviXvi$Xvi9(,Xvi5,b40=Xvi-Xvir2,XviS4Xvi7,Xvi)9Xvi<,Xvi>XviAk _You start resting.HP restored.XviGXvid6.1 (51==7.1 (6 _Yvi`M#.....##...... ...## #...#).(...).....YviI8.#..<###.## <#.#.#####††###......#...#.##########.#Yvi]A8.1 (1YviYvis _You see here a jackal corpse.Yvi\M....... #.....##...... ...## #...##).(..#......#).....#..<##†##.## <#.#.######††###......#...##...#YvigYvig-9 _YvinYviypZvi]R5M#.....#....... #.....##...... ...## #...#).(......#.#..<##†##.## #<#.#.#####.#..####..#Zvi]Zvi]'30ZvicZvi{e$  Things that are here:Zvigo _a +0 club; a gnoll corpseZvi8M#.....#.#....... #.....###..........## #...#Zvi9).()......#..<###†##.######..#ZviDZviFI=1 _ZviLZviNZvi,M#..####.....#.#....... #.....###..........## #...#).(Zvi.).....#.#..<###.##..ZviZviU&2ZvikZviRZviM #..####.....#.#.......# #.....####............## #...##).(.#).....##...#.##3ZviZviZvi/ M  ####.....#.......# #.....#####............## #...##).(#......#.##††###.Zvi Zvi &4Zvi Zvi ZviORM  #####.##.....#........# #####.@.......ZviԦ##....#####...###.).(..#....<##<#.#.ZviZvib&5ZviZvi[viVX### #..# #..# #...  #..# #[vi #..####.##.####.....#.##............#  #@....#### #.........#....####[vi  #.#...## #.).(..#[vi' #......# #).....# #.#.[viO~.<## #†##.##[vi[vi&6[vi[vi[vi"... .# #### h... #..# #..## #...  #..# # #..####.# #.####.....#.##.....@......# #######.....#### #.........#.### #.#...## #.).(..#h   jackal (asleep) #......# #).....# #.#..<##7[vi&[vi"(W _You encounter a jackal.[vi  # ... .##.## ####h... ##[vig .   #..####.##.####@....#.#............# #######.....####.........##....#####...#[vi .).(....).....[vi E.h[vi D.h[vi Mh[vie &8[vi4! [vi'# \vi3^)..# ## # ... .##.## ####....\vi^..# h.###..   #@.#####.####.....#.##............# #######.....####.........\vi^}##....#####...#\vi^]).(.\viMbD.h\vij\vifk&9\viq\viHw\vi.BY##.##....# ##h # ... .##.### ####.... #..###..#h......#  #..########.....#.#............########.....####.........h 2 jackals (1 asleep)##....#####...#).(\vi`V2 .hYou encounter a jackal.The jackal barks!h==40\vibS _The jackal barely misses you.\vi o †You puncture the jackal!\vi .h.h\vi@ q   jackal\vi3 =5-1.2 (1.1\vi \vi; J _You kill the jackal!\viK B...#.# ##.##....# ## # ... .##.### ####.h..  #..###.....####.# \viL #..#######.....#............########.....####.........##....#####...#\viP D.h\vi,V \viV U--20\vi[ \viD_ s _You see here a jackal corpse.\vi\X..⌠...####...#.# ##.##....# ## # ... .###.#### ####\vi]..... h.# ####..#†.....###.# #..#######.....#............# \vi:]#######.....####.........##....####\vifD=3\vil\vinS _The jackal barely misses you.]vi  You barely miss the jackal. The jackal closely misses you.]vi<&4]vi ]vi"> _The jackal bites you but does no damage.]viѱ  You hit the jackal but do no damage.5]vi]vi8> _The jackal bites you but does no damage.]vi;<6]vi]viI _You hit the jackal but do no damage. The jackal closely misses you. x2]via  You hit the jackal.  The jackal is moderately wounded.]vic &7]vi'h ]vil S _The jackal barely misses you.]vi  You hit the jackal but do no damage.The jackal is moderately wounded.]vi &8]vio ]vi > _The jackal bites you but does no damage.]viv  You closely miss the jackal.The jackal is moderately wounded.The jackal barely misses you.]viæ&9]vi]vid> _The jackal bites you but does no damage.^vi ^vi'50^vi^vi _You closely miss the jackal. The jackal closely misses you.^viC  You barely miss the jackal. The jackal closely misses you.^vi-1.3 (1.1^vi^viS _The jackal barely misses you.^vix B20^vi$^via' _You barely miss the jackal. The jackal completely misses you.^vis M .  You puncture the jackal!^vi (^vi 563.4 (1.1^vi! ^vi J _You kill the jackal!^vi( Mß...ß.#... ...⌠...####...#.# ##.##....# ## # #.# ... .# ######.####.## #####............. ..###..#†......##..####.#.....^vi0 ^vip1 4-40^vi5 ^vik7 _vil3_viZm_vip_vit,_viu_viu_vibv_viy_vi%z_viz_vi ~_viL~_vi~_vi_vi_vi__viχ,_vi_viԋ_vi)_viʌ_vi_viΐ_vi]_vi*B_vi_vi_vi}_vi,_vik_vi_vi_vi_vi_viH_vi_vi,_vi_vi_viX_vi _vi,_viȳ_vi%,_vi_vi,_viR_vi,_vi_vii,_vi_viz_vi_vi\_vi_viP_vi_vip_vi_vi_vi_vi_vi_viW_vi_vi2_vi4_vi_vi _vi,_vi+_vi_vi_vi_vi_vi/_vi_vi,_viV_vi>,_vi_vi,_vie_vi)_vi_vi _vi_vi,_vi_vi:_vi_vi_vi,_viT_vi_viL_vi_viW ,_vi _vi_vi_vi_vi,_viZ_vi_vi_viz_vi,_viM_viG!,_vi!_vi#,_vi#_vi&,_vi~'_vi+,_vi ,_vi~.,_vi._vi0,_vi0_vi2,_vi(3_vi 6_viX6_vi6_viY;,_vi;_viT=_vi=_viK>_vi@_vi@_viLA_vi"D_vidD_viD_vi &7avi#C aviD bvi.# #.#.. ..# #... ..# ###j.......#.... ..# #.w.##.##).# ...#.#.#...#.## #.#bvi3.#...ß...## #.# #..j[.#.⌠...⌠.#.##.# #...j.j..._......#.# #....j#.ß...ß.#.# #..j..#...⌠...#.##.#bviQ.†.#.#...#.# #.# .##.##..# #.# bvi. ..# ## #.# . #.# #.# )bvi". .# ######.####.## .####.##### #. . ..# #.####..###..#bvibviq&8bvi{bvibvij..#####.# .# ##.. .# #.......# ###j.......#.... ...# #.w.##.##).# ... bviFB######.#.#...#.## #.# .......#...ß...####.# .#..j[.#.⌠...⌠.#.##.# .#...j.j..._....@.#.#########  #....j#.ß...ß.#............#  #..j..#...⌠...#########.##.#bvi[†.#.#...#.# #.###.##..# #.#....# ## #.# .bviq. #.# #.#bvi)......... .# ######.####.## ..####.##### #.............bviAbviŔ&9bvibviΞbvi! 2j..#####.#.# #........#...# #..............# ###j.......#.....# #.w.##.##).# ... .######.#.#...#.## #.#.#...ß...####.# ..#..j[.#.⌠...⌠.#.##.# #.#...j.j..._...@..#.# #....j#.ß...ß.#.# #..j..#...⌠...##.##.#.†.#j#...#.# #.#.##.##bvi" ..# #.#.....#### #.#j   gnoll bouda (wandering) !..#.# #.# ..)... .# ######.####.## ...####.##### #.bvi>* 2wbvi5 .jjw   ribbon worm (wandering)bvi6 0==70bvi>> bvie@ - _The gnoll bouda shouts!bvi N.jj..#####.#.# #........#...# #..............# ###j.......#.....# #...##.##).#[39;49m ... #.######.#w#...#.## #.# #.#...ß...####.#bvi  .#..j[.#.⌠...⌠.#.##.# .#.#...j....._..@...#.# #....j#.ß...ß.#.# #..j..#...⌠...###.##.#  ......†.#j#...#.bvil # #.#  ..##.##..# #.#  .....#### #.#  !....#.#bvi B #.#  ..)......... .# ######.####.  ...####.##### #bvi Cj.bvir O.wbvi 1jbviI tj   gnoll (wandering, swift)bvi /--1bvi% bvi' dvitZ.jj..#####.#.# #........#...# #..............# ###j.......#.....# #...##.##).# ... ##.######.#.#...#.## #.#  #dviuO.#w..ß...####.#  ...#..j[.#.⌠...⌠.#.##.#  .#.#...j....._.@....#.# #.....#.ß...ß.#.# #..j..#.j.⌠...#########.##.#  ......†.#.#...#.# #.# .j.##.#..# #.# .......#### #.# !...#.# #.# ..)......... .# ######.####. ...####.##### #dvi-|;j.dvi7~0jdvi~O.jdviwwj 2 gnolls (1 polearm, 1 wandering, 1 s…)dvi /==2dvidvi dvi+_The gnoll shouts! You hear a shout!dvi\G <..jj..#####.#.# #........#...# #..............# ###j.......#.....# #...##.##).# ...dviG #.######.#.#...#.## #.# #.#w..ß...####.# ...#..j[.#.⌠...⌠.#.##.# .#.#........._@.....#.# #....j#.ß...ß.#.# #..j..#..j⌠...#########.##.# dvinH  ......†.#j#...#.# #.# ....##.##..# #.# .......#### #.# !...........#.# #.# ..)......... .# ######.####dviH r ...####.##### #dviK ;j.dvinK K.wdviL 0jdvisM 8j.dvi Q 3jdvicQ Mj.dviz^ jjjjjj 4 gnolls (2 polearms, swift)  The gnolls pick up the pace!dvi_ E====3dviZg dvini * _The gnoll shouts! x2evi.>..jj..#####.# # #........#.. # #............. # ###j.......#.... # #...##.##).# ... .######.#.#...#.## #.#  #.#...ß...####.#  ...#..jj.#.w...⌠.#.##.#  .#.#.....j..._.@....#.# #.....#.ßj..ß.#.# #..j..#..j⌠...#########.##.#  evi>....##.##.......#### #.# !...........#.# #.# ..)......... .# ######.####. 3 gnolls (1 polearm...####.##### #.evi2A;j.eviA=⌠weviC/jeviCLj.eviDJ.jeviLUj.eviUj[j 4 gnolls (2 polearms, swift)eviNV[==--4evi\evi0]evi#jj..#####.# # #........#.. # #............. # ###j.......#.... # #...##.##).# ... .######.#.#...#.## #.# #.#...ß...####.# evij...#..j[j#.⌠w..⌠.#.##.# .#.#......j..j..@...#.# #.....#.ß.j.ß.#.# #..j..#.j.⌠...#########.##.#  ..##.##  .evi$......#### #.#  !...#.# #.#  evi!..)......... .# ######.####.# 3 gnolls (1 polearm  ...####.##### #.eviS$jevi).evi$2jevi?.jeviD_jeviFj.eviJJ.jeviJjjevi?eviwE.wevi=o.j 4 gnolls (2 polearms, swift)eviQ----5evi_evievi֌ jj..#####.# # #........#.. evi> # #............. # ###j.......#.... # #...##.##).# ... .######.#.#...#.## #.# .evi #...ß...####.# #..j[.#.⌠.w.⌠.#.##.# #.#......jj.jj..@..#.# #.....#.ß.j.ß.#.evi # #..j..#...⌠...###.##.# ......†.#.#...#.# ..##.##.. .evi@ ....#### #.# !....#.# evij #.# ..)......... .# ######.####.# evi R...####.##### #.evi D.jeviɑ G.jevi2 Hj_evi C.jeviӓ L.jevi[ B.jeviӔ .evi /weviݞ evi A--6eviר evi evib0..#####.# # #........#.. # #............. # ###j.......#.... # #...##.##).# ... ######.#.#...#.## #.# #...ß...####.# eviN#..j[.#.⌠..j⌠.#.##.# .#.j.jwj..@.#.#  #.....#.ß..jß.#.#  #..j..#...⌠...##.##.# †.#.#...#.eviR##.##.....#### #.# ..#.# #.# )... .# ######.####.## evievi,G.jeviF.jeviF.jeviEj_eviMj.eviL.jevi=⌠jevi'F.jeviG%evi&&7evi-evi/fviC..# #.#..# #.....# ###j#.... fviCDB# #...##.##).# ... #####.#.#...#.## #.# ......#...ß...####.# #..j[.#.⌠..j⌠j#.##.# #.........jw.j...#.######### #.....#.ß...ßj#.@..........# #..j..#...⌠...#########.##.# fviIE....†.#.#...#.# #.# ...##.##..#...###.#.# #.# ). .# ######.####.## .####.##### #.............  3 ..# #.####..###..#fviG.fviYG/jfvi8H2jfviHJw.fviIA_jfvi3KDjjfviKfviJL,.fviV21fviwV&8fviV_fvi%afvif# #.#.. # #... # ###j.......#.... # #...##.##).# ... .#.#...#.## #.# #...ß...####.# ..j[.#.⌠...wj#.##.# ._j.jj..#.# .....#.ß...ßj#.# ..j..#...⌠...#.##.# †.#.#...#.# #.# #.# #.# . .# ######.####.## ####.##### #.fvin( fviF.jfvi6W.jfvi(A.jfvifviv&9fvigfvifvie# #.#.. # #.... # ###j.#.... # #...##.##).# ... .#.#...#.## #.# #...ß...####.# j[.#.⌠...wj#.##.# _.j.j..#.# #.ß...ßj#j.# j..#...⌠...#fviy.##.# †.#.#...#.# #.# #.# #.#  .# ######.####.## .##### #. fvi{F.jfviR.jfviO.jfviHA.jfviE⌠wfvifvi9'80fvifvifvio  #.#..  #....  ###j.#....  #...##.##).# ... .#.#...#.## #.# #...ß...####.# j[.#.⌠...⌠j#.##.# fvip _..wj..#.# #.ß...ßj#jj.# j..#...⌠...#.##.# †.#.#...#.# #.# #.# #.#  .# ######.####.## .##### #. fvir J.jfvics R.jfvis M.jfviat J.jfvi\} fvi} &1fvi) fvi fvi-^#.#.. #... ###j.#.... #...##.##).# ... .#.#...#.## #.# #...ß...####.# [.#.⌠...⌠.#.##.# _..wjj.#.# #.ß...ßj#.jj.# ..#...⌠...#.##.# †.#.#...#.# #.# #.# #.#  .# ######.####.## .##### #. fvi2`J.jfvi`E.jfviCa,jfvia+.fvif .jThe gnoll bouda gazes fiercely through you!fvi#nwjjjj 4 gnolls (2 polearms, swift)fvin[==2Weak fviufviJwb _You feel your attacks grow feeble.gvi }#.#..  #. j.#.... ...##.##).# ... .#.#...#.## #.# #...ß...####.# .#.⌠...⌠.#.##.# _...jjj#.# gvi #.ß...ßw#.j.j.# #...⌠...#.##.# .#.#...#.# #.# ##.##..# #.# #.# #.#  .# ######.####.## gvi Q.jgvi J.jgviF.jgviR.jgvi8j.gviF.jgvi2wgviSJ.jgvi.w   ribbon wormjjjj 4 gnolls (2 polearms, swift)gviu.--3gvi!gviC#gviO#.#.. #. j.#.... ##.##).# ... #.#...#.## #.# #...ß...####.# #.⌠...⌠.#.##.# _...w.j#.# #.ß...ß.#jj.jj.# #...⌠...#.##.# #.#...#.# gviLP#.# ##.##..# #.# #### #.##.# #.#  .# ######.####.## jjjj 4 gnolls (2 polearms, swift) ##### #....... gviRH.jgvi-V .jThe gnoll bouda gazes fiercely through you!gviVQ.jgviZW3j.gviX,wgviX9j.gviUa.w   ribbon wormjjjj 4 gnolls (2 polearms, swift)gvib.==4gvihgvijk _You feel as though you will be weak longer.gvi_ #.#..  #. ##j.#.....##.##).# ... .#.#...#.## #.# .#...ß...####.# .#.⌠...⌠.#.##.#._.....j#j# .#.ß...ß.#wj.j.j@.....# .#...⌠...gviSD#.##.# .#.#...#.# #.#.##.##..# #.#.#### #.#.#.# #.#. .# ######.####.## .##### #....... .# #.####..###..#gvi}Q.jgvi .jThe gnoll is no longer moving quickly.gvi.jj.gvi.Z====5gvi߮gvi5\ _The gnolls pick up the pace!hviPw. _s pick up the pace!  You hit the gnoll bouda.  The gnoll bouda is lightly wounded.  The gnoll hits you from afar with a +0 halberd!  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.hvi'C.jhvi8hvi21------------===-6hvi2hvi> _The gnoll bouda hits you with a +0 club!hvis .wYou closely miss the gnoll bouda.The gnoll bouda is lightly wounded.  The gnoll closely misses you.hvi|M  The gnoll bouda hits you with a +0 club!hvi}}14-------------------7.5 (1.1hvi,hviiR _The gnoll barely misses you.hvi    ).# ... #.#_......#j######### #......# #########.##.#  #.#  #.#  #.#  #.#  .#      You hit the gnoll bouda but do no damage.The gnoll bouda is lightly wounded.hviR]   ).# ... #.#_......#j######### #......# #########.##.#  #.#  #.#   #.#  .#     hvif  The gnoll bouda hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *hvi;gd2-------80hviymhvinK _The gnoll misses you.hvi Q#.#.. #. j.#.... ##.##).# ... #.#...#.## #.# #...ß...####.# #.⌠...⌠.#.##.# _......#j# #.ß...ß.#.wjjjj.@....# #...⌠...#hvi- 3.##.# #.#...#.# #.# ##.##..# #.# #### #.##.# #.#  .# ######.####.## ##### #....... hvi M.jhvif E.jhvi hvi %9hvi( hvi x _The gnoll attacks as it pursues you! The gnoll closely misses you.iviZi..... j#.... .##.##).# ... #...#.## #.# ...ß...####.# .⌠...⌠.#.##.# ..._......#j#########ß...ß.#.wjj.jj.....# ...⌠...#########@##.# .#...#.# #.# .##.##.#.# ...#### #.# #.# #.# .# ######.####.## #### #.............  #.####..###..#  iviW.j.jiviE.jiviH.jivipivi.-90ivi8iviivij# .##.##).# ...#.## #.# ...ß...### .⌠...⌠.#. ..._......#j######### .ß...ß.#.w.jj.jj....# ...⌠...#########.##.# .#...#.# #@# #.##..# .....####.#  ######.####.## ivi.#### #............. #.####..###..# †....iviW.jivi,jiviD).# ... #.#_####### .j....# #j##.#  #@# #.# #.# #.# .# ######.#iviw  #.......  #.####..  j   gnoll (polearm, swift) #..  #† ivi(ivii).# ... #.#_####### ....# #j##.#  #@# #.# #.# #.# .# ######.# #.......  #.####..  #.. #†iviѓ iviC The gnoll hits you from afar with a +0 halberd.6/41 iviF-----=1ivi'iviV _* * * LOW HITPOINT WARNING * * *iviG.##.##).# ...#.## #.# ...ß...### .⌠...⌠.#. ..._......#j######### .ß...ß.#.w.jj..j.... ...⌠...#########j## .iviT#...#.# #.# #.##..# .....####.#  ######.####.## #### #............. #.####..###..#†......####ivi= .jThe gnoll bouda gazes fiercely through you!iviU .jYou feel as though you will be weak longer.The gnoll bouda attacks as it pursues you!ivi7   The gnoll bouda misses you. The gnoll attacks as it pursues you!iviOf7=---=2iviAiviV _The gnoll completely misses you.iviWk...#.## #.# ...ß...### .⌠...⌠.#. .ivi.._......#j######### .ß...ß.#.w.jj....... ...⌠...#########j## .#...#.# #j# #.##..#.ivi X....####.#  ######.####.## #### #............. #.####..###..#ivi)Q #..#iviD|†......####ivi6V.jiviY  #.#_ivi###### .....# #j##.#  #.# #j# #@# #.#ivi u .# ######.#  #.......  ivi4e#.####..  #..###..# ivi\h #†......#  #..####.# ivi]  The gnoll bouda attacks as it pursues you!ivi{  #.#_###### .....# #j##.#  #.# #j# #@# #.# .# ######.#  #.......  #.####.. #..###..#  #†......#  #..#ivi|  ivi jThe gnoll bouda hits you with a +0 club.ivi N.jivi5 Wj 2 gnolls (1 polearm, swift)ivi R1-----3ivi iviQ V _* * * LOW HITPOINT WARNING * * *ivi 3..ß...### .⌠...⌠.#. ..._......#j######### .ß...ß.#.w.jj..j.... ...⌠...#########.## .iviS #...#.# #j# #.##..#j....###.#.#  ######.####.## #### #............. #.####..###..# #..#†......#####.####.....ivio O.jiviߝ V.jivi>  The gnoll bouda attacks as it pursues you!  The gnoll bouda hits you with a +0 club!  You die...iviz g-8/41 -----ivi /  --more--mvimvi{Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) mvi Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  f - a +0 pair of gloves (worn) Jewellery (go to first with "=) mvi;y g - a ring of see invisible (worn)  h - a ring of resist corrosion (worn)ovi( ovib),oviV2ovi47Goodbye, PIE.133 PIE the Poker (level 5, -8/41 HPs)Began as a Merfolk Gladiator on Mar 22, 2026.Mangled by a gnoll bouda... wielding a +0 club(9 damage)... on level 4 of the Dungeon.The game lasted 00:05:10 (2482 turns). ovi5Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the OrboviJ59.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12783572 Throgoviu5GnIE-27 escaped with the Orboviloviovi? 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