iad Player: PIE Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-23.01:31:16.ttyrec Time: (1774229476) Mon Mar 23 01:31:16 2026 iU [?1051l[?1052l[?1060l[?1061hi R)0[?7h[?25l[?1ci[ i i9 i Welcome, PIE. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Gladiatori>"iW\i^hAC:Str:EV:Int:SH:Dex:Place: Dungeon:1Time: 0.0 (0.0)ii{PIE the PokerMerfolkHealth: 16/16 ========================Magic: 1/1========================414127015XL:  1 Next:  0%Noise: --------- a) +0 tridentThrow: 3 throwing netsipp...####...########.....≈≈≈≈#.#.....≈≈≈≈≈.#.....~≈≈≈≈.#.....≈~≈≈≈.#..@.≈..≈≈.#......≈≈≈.#(.....≈≈≈.#......≈≈≈.##≈≈..≈≈≈#.#≈≈≈≈≈≈≈##########iyi{Welcome, PIE the Merfolk Gladiator.The Orb of Zot is coveted for many reasons. Will you seize it for your own?iihPress ? for a list of commands and other information.  Found 9 stones.ii[ _Found a staircase leading out of the dungeon.ic i iK iL io i : _ip i9 i~ i* ii iW ,i i i i iS i i i i i i ,i ia i 6 .( #. ## #. ..  #. .# ##  #. .##.#  #. .#.# i c######.#..# .......@.# 6.0 (6#######.####  ##...#######i  #.....≈≈≈≈#. #.....≈≈≈≈≈.i"  #.....~≈≈≈≈. #.....≈~≈≈≈.im ##..<.≈..≈≈.#......≈≈≈.i i +7.0 (7iy i ! _Found 6 boomerangs.i  .(#. ##..# ###..# ######.#..# .........# #######@#### ##...####### #.....≈≈≈≈#......ir ....~...≈~<.≈.......#(.....≈≈≈.i iB +8.0 (1i# i iihi6i i9#. ###. .. #. .# ###. .##.# #. .#.# ######.#..# .........# #######.#### ##@..#######.....≈≈≈≈#.#.....≈≈≈≈≈. #.....~≈≈≈≈.#.....≈≈≈≈.##..<.≈..≈≈.......≈i≈≈.#(#.i3i&9iMi/i #. .. #. .# ###. .##.# #. .#.# ######.#..# .........# #######.#### ##...########.@...≈≈≈≈#.#.....≈≈≈≈≈. i #.....~≈≈≈≈. #.....≈≈≈≈.##..<.≈..≈≈.......≈≈≈.#(#.i% J##≈≈..≈≈≈#.i! it /10.0 (1.0)iR iú iE #. .# ###. .##.# #. .#.# ######.#..# .........# #######.#### ##...########.....≈≈≈≈#.#..@..≈≈≈≈≈. #.....~≈≈≈≈. #.....≈~≈≈≈. ##..<.≈..≈≈.......≈≈≈.#(iF #.##≈≈..≈≈≈#.≈≈≈≈≈≈≈#i M iZM &1iR iLT iʦ U#. .##.# #. .#.# ######.#..# .........# #######.#### ##...########.....≈≈≈≈#.#.....≈≈≈≈≈. #...@.~≈≈≈≈. #.....≈~≈≈≈. ##..<.≈..≈≈. ......≈≈≈.#(.....≈≈≈.#......≈≈≈.##≈≈..≈≈≈#.≈≈≈≈≈≈≈##########i` <2i iq iV% #. .#.# ######.#..# .........# #######.#### ##...####### ##.....≈≈≈≈#.##.....≈≈≈≈≈.##.....~≈≈≈≈.##....@≈~≈≈≈.###..<.≈..≈≈.#......≈≈≈.##(.....≈≈≈.#i% F#......≈≈≈.##≈≈..≈≈≈#.≈≈≈≈≈≈≈# ########## i$, ig, &3iM2 i3 il y######.#..# .........# #######.#### ##...####### ##.....≈≈≈≈#.# #.....≈≈≈≈≈.# #.....~≈≈≈≈.# #.....≈~≈≈≈.# ##..<.@..≈≈.# ......≈≈≈.# #(.....≈≈≈.# #......≈≈≈...i½ ##≈≈..≈≈≈#.≈≈≈≈≈≈≈# ########## i io  15  6 (0.6Water i i. I _Your legs become a tail as you dive into the water.iR/.........# #######.####. ##...#######.##.....≈≈≈≈#.# #.....≈≈≈≈≈.# #.....~≈≈≈≈.# #.....≈~≈≈≈.# ##..<.≈..≈≈.# #.....@≈≈≈.# #(.....≈≈≈.# i/#......≈≈≈....##≈≈..≈≈≈#...#≈≈≈≈≈≈≈# #.########## # i6i6S12 14.6 (1.0i;i=i;#######.####. ##...#######.# .....≈≈≈≈#.# #.....≈≈≈≈≈.# #.....~≈≈≈≈.# #.....≈~≈≈≈.# ##..<.≈..≈≈.# #......≈≈≈.# #(.....@≈≈.# i#......≈≈≈.....##≈≈..≈≈≈#...##≈≈≈≈≈≈≈# #.########## # iJi 15  5.2 (0.6Water iiI _Your legs become a tail as you dive into the water.iZ#.#### . ##...#.# #.....≈≈≈≈#.# #.....≈≈≈≈≈.# #.....~≈≈≈≈.# #.....≈~≈≈≈.# ##..<.≈..≈≈.# #......≈≈≈.# #(.....≈@≈.# #......≈≈≈.##≈≈..≈≈≈#...##≈#.#.# # #iB #iiL%8iv#iB%i+  ##...#######.# .....≈≈≈≈#.# #.....≈≈≈≈≈.# #.....~≈≈≈≈.# i, S#.....≈~≈≈≈.# ##..<.≈..≈≈.# ......≈≈≈.# #(.....≈≈≈.#####.i*, #......≈≈@......###≈≈..≈≈≈#...###iN, ≈≈≈≈≈≈≈#.#.# #########.# #  ip, ?....###i&2 i2 '6.4i6 i8 iyS ##...#.# #.....≈≈≈≈#.# #.....≈≈≈≈≈.# #.....~≈≈≈≈.# #.....≈~≈≈≈.# ##..<.≈..≈≈.# #......≈≈≈.# #(.....≈≈≈.#####.##......≈≈≈@.....# ##≈≈..≈≈≈#...###.##≈#.#.# #########.#.# #.. #...####iZ i[ S12 17.4 (1.0i_ ia i)ii<iBiiBii-iii,iidivii>iBiCii:ipiQ##..<.≈..≈≈.# #......≈≈≈.# ..#(.....≈≈≈.#####.#)#......≈≈≈......#. .##≈≈..≈≈≈#...###.# .#iAr#≈≈≈≈≈≈≈#.#.###.#.##########.#.#.....# ?####...#.....#  ........22.4 (5 .########.....#  ......# ####..# .# . i\i+3.4 (6i;i# _Found a club.i3iiiΫi,iioiYc  You encounter a rat.i ##..<.≈..≈≈.# #......≈≈≈.# .. #(.....≈≈≈.#####.#) #......≈≈≈......#. . ##≈≈..≈≈≈#...###.# .# #≈≈≈≈≈≈≈#.#.###.#.# ###.#.#.....# .?####...#.....# .@.......# r.##.....# ......# ####..# .# .r   rat (asleep)i+4.4 (1i25.4 (2 _iii6 4i: i= Z _A rat is nearby!i  ##..<.≈..≈≈.# #......≈≈≈.# .. #(.....≈≈≈.#####.#) #......≈≈≈......#. . ##≈≈..≈≈≈#...###.# .# #≈#.#.###.#.# ##.#.#.....#.?####...#.....#........#.r.i (#.....# ......# ####..#  .# .i i 26.4 (1 _i iVp ##..<.≈..≈≈.# #......≈≈≈.# .. #(.....≈≈≈.#####.#) #......≈≈≈......#. . ##≈≈..≈≈≈#...###.# .# #≈#.#.###.#.# #########.#.#.....#.?####...#.....#.#.r.#.....#. ......#  ####..#  .# .iJ^<7itciei] ##..<.≈..≈≈.# #......≈≈≈.# .. #(.....≈≈≈.#####.#) #......≈≈≈......#. . ##≈≈..≈≈≈#...###.# .# #≈#.#.###.#.# #########.#.#.....##...?####...#.....##iP.##..r.#.....##.# ......#  ####..#  .# .i4r.ipKri"0===8ii- _The rat squeaks loudly.ipP ##..<.≈..≈≈.# #......≈≈≈.# .. #(.....≈≈≈.#####.#) #......≈≈≈......#. . ##≈≈..≈≈≈#...###.# .# #≈#.#.###.#.# #########.#.#.....# #...?####...#.....# #...r.# #....#.....# #.#. ......## ####..#  .# .i&s;.ri"yijy0---9ibiπi  You hit the rat.  The rat is heavily wounded.i>X=--30.5 (1.1ii@ P _The rat barely misses you.idg †You hit the rat.i*k(in011.6itiw1 _You kill the rat!i;wi ijiQiH _No target in view!i.aiaigijH _No target in view!iiiiH _No target in view!iXkikiqisH _No target in view!ii%iYi i:_No target in view!i _No target in view!ii<iii i i i i/ a  You encounter a hobgoblin.i  ##..<.≈..≈≈.# #......≈≈≈.# .. #(.....≈≈≈.#####.#) #......≈≈≈......#. . ##≈≈..≈≈≈#...###.# .# #≈#.#.###.#.# #########.#.#.....# #...?####...#.....#it  #....@..# #....#.....# #.#.# ......#.. #g ####..#. #ib  .# .g   hobgoblin (wandering)i| P0.0g.i# Dgie J====2.6 (1i'  _The hobgoblin shouts! _You see here a rat corpse.i| ##..<   ..  #()   .   .#    ######  #...?####...#  #....@.......  #....########  #.#g# ij  .. #.   . #.#  . iWJ ##..<   ..  #()  iJ8 .  iKI .#   i@K? ###### i^K iK#...?####...#  #....@....... iK iKb#....########  iKa#.#g#   iKt.. #.  . #iaLR . i&SizSi]Yi[` _A hobgoblin is nearby!iG g.  You reach to attack! You hit the hobgoblin.iON9 iNE----3igRi.Td _The hobgoblin is moderately wounded.i t †You puncture the hobgoblin!i% )i( Y3=---4i. iv0 M _You kill the hobgoblin!iq 4i i H _No target in view!i i_ i3 i H _No target in view!io i i- i H _No target in view!ig7 i7 i= i? H _No target in view!il iӨ i i8 H _No target in view!it~i~iii̓io: _i̍n #.....≈~≈≈≈.##..<.≈..≈≈.#  #......≈≈≈.# .. #(.....≈≈≈.#####.#)  #......≈≈≈......#. .#≈≈..≈≈≈#...###.# .# #≈≈≈≈≈≈≈#.#.###.#.# #########.#.#.....# #...@####...#.....#- #....†............#i ] #...†######## #.#.## ......# ...#.####..#i4..# #.#... #..iOO## #.i &5i{E-6.6 (2iHi _No target in view! _c - a scroll labelled ESKU HUFUHiөiioi i4iBiűiiiOiiPiܵiii׷ibisi<ihiպiiVixiۼiǽiZiii(* #########.#.#.....# #....####...#.....# #....†............# #...†########.....# #.#.## ......#i ...#.# ####..##..# #.#### .#.... #....# .### #@...# ...!...|...# ###..####.## ## .# .# i6....####....†.......†#########.## ......#...#.# #####..# #.#### .... #.... .i=###.## ...!...###..####.# ## .#  .## i,43.6 (7i+4.6 (8iiy _You see here a staff of necromancy.ixi&i:iTH _No target in view!iRiiiii8: _iiC,iYii`iiijiB,ici1 #....####...#... .. #....†.. #. #...†########... #.##.#.## ... #....#.# ## ##..# #.#### . ....# #....# ...###.###....# #.....@...|...# ######..####.## ##.# .#i #.# .# #.# .##.##.##.#i+8.6 (4it+9.6 (5i% i Z _d - a bubbling pink potionir i iiH _No target in view!i iciiii+P _i,,iidi̸iiڹiXiUiii_ii!iRiirii`ii?iii&iciiiiiiiiGi,ifiiiiimiiii{iiii iiTiii2i]i2ii%iSiiiii]ii,iYiiliiy,ibii iLi,iTiiiiuificiiiivBiDiiiii iI i~ i if i i i i i iN i ixiii]iiiRii<iaiii|iiiiP#####...##..###.## #...........# # #.###...###. #.# ##.........| #.# ######..####. #.# ##.# . #.# #.# . #.# #.# . #@# #.#82.6 (33.0) #......). #.#######. #.# iii,3.6 (34i#i%% _Found a dagger.i< i i i) H _No target in view!i#i#i$i&i(i.| _i%/iC1i2,ib3im8ni9i:i:i<i=i >i>i"@iAiAiBigG>  You see here a +0 dagger.ivIiI _iKiCLi:Ni}NiOiQiSiSiTipViW,iXiZi_\i\i]i_i0a,ibiuiilkikiGmioiqi uiRvixipz,izi|i~,iii,iiiN,i{ _c - 2 scrolls labelled ESKU HUFUH (gained 1)is3iHiڍi,iiii ioii],iiʙBi@ _You now have 3 gold pieces.iwiiwipi0iei;iiii7ixiMiiئiiըi6ii2iwii4iǮii%iii!iZii@i5##.###.# ##...##.## ...#.....# ##....#..# ##  ####.#..####### .% #........... .. iH)###..###### .## #..#########..!# #.........@....# 115.6 (32.0)############...#  ### iCB6.6 (33ii- _Found a spore talisman.i{i |iOi=H _No target in view!i 3i< iU i/  You encounter a kobold. It is wielding a +0 short sword and quivering stones.i ##.###.# ...##.## .##.....# .#....#..# .##### iB y####.#..# ....% #.... .K.. ###..###### ..## #..#..!# #..........@...# #...# #### ij K   kobold (missile, asleep)i( ,0.0)iy 27.6 (1 _i i iI(&.# #.# ###.# #.. .##.## #.# i(E.#.....# #.# # ....#..# #.#####.# ###.#..#########....%.#........... ..K.. ###..###### #..## i(#..#########@.!# #..............# i)############...# #####iG,K.Ki1NK)i 3E====8i7iZ:( _The kobold shouts!i m )You puncture the kobold!i7 & i j4=---9.7 (1.1ia ` _You kill the kobold!i it :---i} i^ H _No target in view!i i i~ ^ _No target in view!i i i i׍ H _No target in view!i 4i i H _No target in view!i i? iY iQ H _No target in view!i8` i` ia id i?f ii P _il il im it  #.# ##.# #.. ##.## #.# ....# #.# # #..# #.#####.# .#..#########....%. #......... ###..###### #).## #..###..@# -#..iu # ##...# i{ .21.7 (2.0iy| E-2.7 (3i€ i _No target in view! _f - a bubbling white potioni4ii4H _No target in view!iie i;!i$i&i`*: _i*i2,i3i7i:,i;i=iE?i?i@iBiC,i[DiEiN #.# .#  #.# .# #.# ### #.# #.# ).# #.# #.# #.# #.# #.# i.O #.# ... # #.# #.#####.#.###.# #....>... ...##.## #7.7 (5 .#.....# #.iO# ....#..# #.#####.## ###.#..#########....%....#....................####..#########).#######..#########...##..............#iO.############...#iyUiU+8.7 (6i3[id i:d5_Found a stone staircase leading down.ieifikiUnH _No target in view!iJiKipLi/Ni>OixRf _iRi8Si!UiWiqWiXi+Zi[i!\i]i^i_i_i`iaiyaiaiaibici;cimcidiydididigeieifi&fikgihihi)iijikiki3linioioiipiriuXiui7viviwixi8yityi,zizizi*{i{id|i|i|i~ipiiiiMii/ii`,iɄikiTi,iVi>,iiiLiiiiiMiiti;iiȋiipiii̔ii,iYiܘii&iכiiS%  i>You encounter a bat.i1...#.....# #.##.. .........# #.##.# #.....###.##.# # i  ......##.##.# # .#  ####..##.##.###.#... #..##.##.....b. i>8#.....##..##.#  #.##.........##.# iy #######.##.###.@$.....# i; #.......##.# #.........  #.#####.##.# ##.#####.# i_ #.# #.##.# #.#  #.# #.##.# #.#  i#.# #.##.# #.# b   bat (asleep)iץS#.# #.##.# #.# ##.## #.# #.# ii....# #..iG056.7 (28.0)i37.7 (29 _iܭi9i)#.#.....# .. #.....# #.##.. ........# #.##.#  ###.....###.##.# # ......##.##.# # .######..##.##.###.#...#..##.##.....b.#.....##..##.#  #.##......@..##.# #######.##.###..$.....# iS5#.......##.# #.......... #.#####.##.# ##.#####.## #.# #.##.# #.# # #.# #.##.# #.# #.# #.##.# #.#.# #.##.# #.# #.## #.# #.#8.7 (1.0)i.#.....# .. #.....# #.##.. ..# #.##.# .# #.....###.##.# .# .# ......##.##.# .#$.## ####..##.##.###.#... #..##.##.....b. #.....##..##.# #.##.##.# .##.###..$.....# .##.# #.$ .#####.##.# ##.#####.# ii.# #.##.# #.# .# #.##.# #.# .# #.##.# #.# ioi&9i%i+ _Found 20 gold pieces.iQ .b  You reach to attack!  The helpless bat fails to defend itself.  You hit the bat.iSS . .  iS MThe bat is severely wounded.iY @biZZ 6=60.8 (1.1i^ ima : _The bat hits you but does no damage.i ih i i H _No target in view!i3= i= i%C iE H _No target in view!i i0 iD i H _No target in view!iA iyA iE iH H _No target in view!i iq i> iM H _No target in view!i@ i@ i"E iF C _No target in view!is i5 iz i@ iW 4i\ i_ i i` i i iU?Ii?iB]  A bat comes into view.i)H.#.....# #.##.. .. ........# #.##.# .# # ###.....###.##.# .# .#  ......##.##.# .#$.## ####..##.##.###.#... #..##.##...bb.. iHr #.....##..##.# #.##.........##.# #######.##.###..@.....#.......##.# #..........$ #.#####.##.# ##.#####.### #.# #.##.# #.# # #.# #.##.# #.# #.# #.##.# #.#iH?b   bat #.# #.##.# #.# #.## #.# #.# .iHI..# #..iI'0.0iJ!.biJI.biP5.i%T:-1.8 (1 _icWiOZQ _You see here 8 gold pieces.i|e .You hit the bat.i (iЈ65=2iirG _You kill the bat!iA@ 3i@ iPD i J  _You now have 11 gold pieces (gained 8).iJ iK i`M iO ,iP icR iT iAT iKU iW iaZ c  You encounter a rat.i ` ##.# .# ##.#.# ##...# .....# .. ..#..## .....# #.##.. ....r. .....# #.##.# #.#..# .....###.##.# #.#..# ......##.##.# #.#$.## ####..##.##.###.#...# i` h #..##.##.....@..# -  #.....##..##.##  #.##.........##.####. ###.##.###........# .....##.# #..........$###.##.# ##.#####.###r   rat (asleep) i` t #.##.# #.# .#  #.##.# #.# #  #.##.# #.#ia ih +6.8 (4ii L-7.8 (5 _ijo iq i`M.#. . .#  ..## #.#.# ##...# # .. ..#..### #.##.. ....r. # #.##.# #.#..# ###.##.# #.#..# .....##.##.# #.#$.## ###..##.##.###.##..##.##........#.# #.....##..##.##......  #.##.........##.####. iN###.##.###........# ....##.# #..........$ ###.##.# ##.#####.####.##.# #.# .##.##.# #.# #iUi:V+8.8 (1iZ[i\iY . .# ..## ##...# .. ..#..##   ....r. i #.#..# #.#..# #.#$.## #@..#  #........#.#  #..##.##......  ...##.####. .......# #..........$  ##.#####.###   #.# .#   #.# #i!z . .# ..## ##...# .. ..#..##   ....r.  #.#..# #.#..# #.#$.## #@..#  #........#.#  #..##.##......  ...##.###.......# #..........$  ##.#####.#  i" #.# .#   #.# i(i(i-i/Z _A rat is nearby!ir / . .# ..## ##...# .. ..#..##   ....r.  #.#..# #.#..# #.#$.## #@..#  #........#.#  #..##.##......  ...##.####. .......# #..........$  ##.#####.###   #.# .#   #.# #i . .# ..## ##...# .. ..#..##   ....r.  #.#..# #.#..# #.#$.## #@..#  #........#.#  #..##.##......  ...##.###.......# #..........$  ##.#####.#   #.# .#   #.#  _A rat is nearby!i0#.#) .#. .  .# ..# #.#.# ##...#  .. ..#..##. ....r. #i ..# ... #.#@.## ###.###.#...# ##.##........#.# ....##..##.##..... i! #.##.........##.####.# ###.##.###..i?H# # ...i\#..........$ ##iz##.#####.###.ii\-9 _iڕiQ _You see here 9 gold pieces.i .. #.#) # .#. .  .# ..# #.#.# ##...#  .. ..#..###. ....r.. # ... #.#$.## #####.#...# ##.##........#.#....##..##.##......  #.##.........##.####.# ###.##.###........# # .............$ ####.#####.###iK.riJri.70 _iig †You hit the rat.i(i=6=1.9 (1.1i i_G _You kill the rat!ie 4i ^ _No target in view!i il i i H _No target in view!iv iww i|| i H _No target in view!i i i i H _No target in view!iy 4iՍ ^ _No target in view!i 4i i @ _No target in view!i t it ix i{ i i iQ i i3ii%ii"| _i{%I _You now have 20 gold pieces (gained 9).i&i'i'i)i+iY+i0,i-i/,i0io3i5n  You encounter a frilled lizard.i;^...# .. ..#..### ...# #.##.. ....... ...# #.##.# #.#† ...###.##.# #.#..# ....##.##.# #.#..## ##..##.##.###.#...##  #..##.##........#.##.## i=y #.....##..##.##........  #.##.........##@####.#.- ##.##.###........# # ...##.# #..........$ ##.##.# ##.#####.###  #.##.# #.# #.#  #.##.# #.# #.# l   frilled lizard (asleep)  #.##.# #.# #..  #.##.# #.# ##l  #.# #.#i`-6.9 (5.0iCL-7.9 (6 _i i i" . ..    .......  #.#†.# #.#..# #.#..###...##  ..#.##.##  #........  #@# ........# #  #..........$  ##.#####.###   #.# #.#   #.# #.#   #.# #..   #.# ##l  #.# #.#i, h ..    .......  #.#†.# #.#..# #.#..###...##  ..#.##.##  #........  #@# ........# #  #..........$  ##.#####.##   #.# #.#  i b #.# #.#   #.# #..   #.# ##  #.# i i3 i i/ e _A frilled lizard is nearby!iz;#.##.. ....... # #.#†.# #....## ####.#...##  .......#.##.##...##..##.##........##.........##.####.#. ##.##.###.......@# # ...##.# ..$..# ###.#####.######   #.# .#l  ..i?4l.iENliLF+8.9 (1iNN _The frilled lizard hisses angrily.iZ# #.#†.# #..#..## ####.#...##  ........#.##.##i...##..##.##........##.........##.####.# ##.##.###........####.# ...##.# ..$..# ###.#####.#####   #.# #.# l.iB#  . # ##.#.i5l.iif&9ii^iO#..#..## ####.#...##  ........#.##.##...##..##.##........##.........##.####.# ##.##.###........####.# ...##.# ..$. ###.#####@######   #.# #.# iŋl..#  .#. # ##.#. >...i5l.ii'80iii} t †You hit the frilled lizard.i )i =7=2.0 (1.1i i R _You kill the frilled lizard!i iΓ i i H _No target in view!in 4i im H _No target in view!il i i; i H _No target in view!i i i i H _No target in view!i 4iM i* H _No target in view!i& i i) i C _No target in view!i i iD i! i i i! i# ii i5 i i iiixiifi i ii aiaiaidieii| _iYjilicmimi.nipipi0qi$tJ _You now have 31 gold pieces (gained 11).iuiuiuiwiuxixiXyiziG|i|i|i~itii/iFi6iuii٤iitii<ii,ihi,i<BiSij  You encounter an endoplasm.i #.# #†# #.#   #.# #.# #.#   #.# #.. #.#  # ##. #.##  # .# #..#   .# ##.#  i .# #.#   #.#   #@#  - ....J...  .#######        J   endoplasm (asleep)      i4205.0 (23.0).Ji2JiF-6.0 (24ii^ _The endoplasm quivers.iVg .  You reach to attack! You puncture the endoplasm!iSiA7/1787.0 (1.0)i*iM _You kill the endoplasm!i i0 3i i$ i9& ir5 i6 Bi7 iL8 iV< i = i= i1> i> i@ i-B BiD ,igE iE iF iiG iG iG iH ioI iI i J i%K iK ikL iM iM iN iN i[O iQ iR i*S i^S izT i4U iuU iU i1W iX iCX iX iY iZ i [ ip[ ii\ iY] i] i] i` i` ,ia ib iyd ,id i%g iyh ,ii i k ik iJl im it niu iu iv iMy i { i|{ i| i i{ i i i` i iˍ i ir # .# #.# #.##.# #.# #.# # #.# #.##.# #.# #..# # #.# #.##.## #.# ##.# # #.#####.## #.#...###.# #.# # #........# #.........# #.# # #######.#####.#...##..# #.# #i# #....>.....###.## #.# ###.#####.#### #.# ###.# .##.##.# #.... .##.#####.######.#####.#.# .#########....%.................# .................######.......### .#########).###### ######### .#########...# .............# i i##########...######iǟ 038.0 (31.0)is ,9.0 (32i i a _e - a scroll labelled YCSAYDWOECWi7-i.i3i6H _No target in view!i   .#####.#####.## #.#...## .......# #........######.#####.#...##. #....>.....###.# #######.#### #.# ## . #.# #.# #....####@######.#####.#.#i 5########....%................. .................######.......###).##.iS if 940.0 (1.0) _iŦ iG i.# #.# #.##.## #.# ##. .# #.#####.## #.#...###.# #. .# #........# #.........# #. .# #######.#####.#...##..# #. .# #....>.....###.## #. .## #.#####.#### #.# ###. ..# #.# #.# #.# #... ..# #.#####.######.#####.# ..#########....%@................ ..................################).###### ######### .##...#.............# ###########...# ##### 1iYx#.# #.# #.##.## #.# ## #.# #.#####.## #.#...###.# # #.# #.# #..# # #.# #.#####.#...##..# # #.# #....>.....###.## # #.## #.#####.#### #.# ###.# #.# #.# #.# # #..# #.#####.######.#####.# iZ5#..##.......######. #..#).###### # #..##...# #.i9Z@....####...# ieZ@ #####i=cic&2iuhiLkT _You see here a spore talisman.ii0&3i&is* _f - a spore talismani i[ .Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) Talismans (go to first with %)f - a spore talismani sf - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8+0%+42d7 Max 14 +0%+42d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 5.1 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i5 This transformation would significantly lower your maximum hit points. Transform anyway?  Y - Yes  N - No i~  i  io #.##.# #.##.## #.# ## PIE the Poker #.# #.#####.## #.#...###.# # Merfolk #.# #........# #.........# # Health: 17/17 ========================  i #.# #######.#####.#...##..# # Magic: 1/1======================== #.# iˉ #....>.....###.## # AC: 4Str: 14  i #.###.#####.#### #.# ### EV: 12 i >Int: 7 ...# i3 #.# #.# #.# #.. SH: 0Dex: 15 #..# i #.#####.######.#####.# XL:  1 Next: 80% Place: Dungeon:1 #..#########....@................ Noise: ---------  Time: 243.0 (0.0) ...................######.......# a) +0 trident  i #..#########).###### ######### Throw: 3 throwing nets  iъ R#..#########...#  i b#..............# ############...# i ##### i tYou reach to attack! You puncture the endoplasm! _You kill the endoplasm!  iI _e - a scroll labelled YCSAYDWOECW _No target in view!  i] Z_You see here a spore talisman. _f - a spore talisman ip  i +4.0 (1 i  iD  i +5.0 (2 iݟ  i  i0 +6.0 (3 i  iD  iܬ +7.0 (4 i  iR 2 3/3  i _You begin transforming. You continue transforming. x3  Dense mycelia sprout from your arm and feet. iV )Spore  ix  ih  iW B _HP restored. i i]l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting i2.3   2.5  +1   j - Spellcasting   0.0   1.2  -1       i0S     i b - Axes   1.4   1.4  -2      c + Polearms4.6   2.5  +4   k - Shapeshifting   0.0   0.7  +2   d - Staves   1.4   1.4  -2       e - Unarmed Combat   0.0   0.8  +1      f + Throwing2.1   3.0   0                       g - Armour [ i 39;49m  0.0   1.7  -3      h + Dodging4.1   3.0  +3       i - Stealth   0.0   0.7  +2           iR!             it_     i         in     iٱ_     i    The relative cost of raising each skill is in cyan.  iSkills enhanced by cross-training are in green.  [?] Help iAG[=] set a skill target  ir[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  i[!] training|cost|targets i > k + Shapeshifting 0.0 i iҚ iH8#.# iw#.# #.##.## #.# ## PIE the Poker #.# #.#####.## #.#...###.# # Merfolk  iӟ#.# #........# #.........# # Health: 3/3======================== #.# #######.#####.#...##..# # Magic: 1/1======================== #.# i#....>.....###.## # AC: 4Str: 14 #.## i#.#####.#### #.# ### EV: 12Int: 7  i;...##.# #.# #.# #.. SH: 0Dex: 15  i]#..# i #.#####.######.#####.# XL:  1 Next: 80% Place: Dungeon:1  i #..#########....@................ Noise: ---------  Time: 247.0 (0.0)  i...................######.......# a) +0 trident  i#..#########).###### ######### Throw: 3 throwing nets #..#########...#Spore #..............#  if############...###### _No target in view!  i)_You see here a spore talisman. _f - a spore talisman _You begin transforming. You continue transforming. x3  i{_Dense mycelia sprout from your arm and feet. _HP restored. iۥ it i i9 iy iGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered) ie - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  i Talismans (go to first with %)  f - a spore talisman (worn)iuf - a spore talisman (worn). A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8+0%+42d7 Max 14 +0%+42d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 5.1 XLs.At current training (20%) you reach 8.0 in about 8.6 XLs. (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i iG#.##.# #.##.## #.# ## PIE the Poker #.# #.#####.## #.#...###.# # Merfolk #.# #........# #.........# # Health: 3/3======================== #.# #######.#####.#...##..# # Magic: 1/1======================== #.##....>.....###.## # AC: 4i+Str: 14 #.###.#####.#### #.# ### EV: 12Int: 7 ...##.# #.# #.# #.. SH: 0Dex: 15 #..##.#####.######.#####.# XL:  1 Next: 80% Place: Dungeon:1 i{#..#########....@................ Noise: ---------  Time: 247.0 (0.0) ...................######.......# a) +0 trident #..#########).###### ######### Throw: 3 throwing nets #..#########...#Spore #..............# ############...###### _No target in view! _You see here a spore talisman. _f - a spore talisman _You begin transforming. You continue transforming. x3  Dense mycelia sprout from your arm and feet. _HP restored.ii18.0 (1 _iiDi *9.0 (2iii<+50.0 (3iViCi*1.0 (4ifi  3/17-------------------- _You begin untransforming. You continue untransforming. x3i'i52.0 (5ii8iiq _Your mycelia shrivel away.iai+3.0 (6ii|0 _You drop a spore talisman.iɎiGear: 5/52 gear slots (Left/Right/Tab to switch category) iHand Weapons (go to first with ))  a - a +0 trident (weapon) i;Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin iaArmour (go to first with [)  b - a +0 leather armour (worn) i- c - a +0 helmet (worn)i ih#.##.# #.##.## #.# ## PIE the Poker #.# #.#####.## #.#...###.# # Merfolk #.# #........# #.........# # Health: 3/17i;====-------------------- #.# #######.#####.#...##..# # Magic: 1/1======================== #.#iش#....>.....###.## # AC: 4Str: 14 i#.###.#####.#### #.# ### EV: 12i(>Int: 7 ...#i]#.# #.# #.# #.. SH: 0Dex: 15 #..#i #.#####.######.#####.# XL:  1 Next: 80% Place: Dungeon:1 i#..#########....@................ Noise: ---------  Time: 253.0 (0.0) ...................######.......# a) +0 trident iֵh#..#########).###### ######### Throw: 3 throwing nets #..#########...# #..............# i)############...###### _You begin transforming. You continue transforming. x3  ig+Dense mycelia sprout from your arm and feet. _HP restored. _You begin untransforming. You continue untransforming. x3 _Your mycelia shrivel away. _You drop a spore talisman.i̻ii+ii: i< l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingi< 2.3   2.5  +1   j - Spellcasting   0.0   1.2  -1  iE=          b - Axes   1.4   1.4  -2      c + Polearmsi= `4.6   2.5  +4   k + Shapeshifting 0.0   0.7  +2  i= @ d - Staves   1.4   1.4  -2      i= U e - Unarmed Combat   0.0   0.8  +1      f + Throwingi> ^2.1   3.0   0          ie>         i> T    i> W g - Armour   0.0   1.7  -3      h + Dodgingi> 4.1   3.0  +3  i> .     i - Stealth   0.0   0.7  +2  i?         i9? a    i\? l    i}? a    i?         i?         i? _    i@     The relative cost of raising each skill is in cyan.  i<@ Skills enhanced by cross-training are in green.  [?] Helpi\@ G[=] set a skill target  i@ [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  i@ [!] training|cost|targetsi k * Shapeshifting   0.0ia p k - Shapeshifting   0.0iЮ i_ i> #.##.# #.##.## #.# ## PIE the Poker #.# #.#####.## #.#...###.# # Merfolk i #.# #........# #.........# # Health: 3/17====-------------------- #.# #######.#####.#...##..# # Magic: 1/1i M======================== #.#iӶ #....>.....###.## # AC: 4Str: 14 #.##i #.#####.#### #.# ### EV: 12i Int: 7 ...##.# #.# #.# #.. SH: 0iD ?Dex: 15 #..#ir #.#####.######.#####.# XL:  1 Next: 80% Place: Dungeon:1 i #..#########....@................ Noise: ---------  Time: 253.0 (0.0) ...................######.......# a) +0 trident i 2#..#########).###### ######### Throw: 3 throwing nets #..#########...# #..............# ############...###### _You begin transforming. You continue transforming. x3  i? Dense mycelia sprout from your arm and feet. _HP restored. _You begin untransforming. You continue untransforming. x3 _Your mycelia shrivel away. ip 1_You drop a spore talisman.iW 4iq i@ i iZiiip4=iiiCiipiijioiiiNi9=iii45==iBiUi ,ikiiiziL,i(ii!6i=F===iiwiiiiVii,iiIi9=ii4iL7=iCi i i iZ i ii ii iii#8i<===ii|,iiigii,iii:==iiHi#9i0=is!ih"i"i#i$i5%i&i'i'i(ik*i*9=i+i,i+-iJ-_10/17==iY.i/,i0i72,i!3if4i4i5i6i6#1i#7<===i7iW9,i;:i};i;iL<i=i=i>i@O=iAiBi:CS2=iDimE,i2FiGiGiHiIiJiJiLidLl13===iMiNiNiOiPiQiQi#SiSi\TiUi2V:==iVirXiXK4=iYi [iF[iM\i]i]i^iC`,iaiuijuK6=i\viRw,iwiyiMyiQziK|i|i}iiPirL7===ii:i-i׃iiiiBiiiEi$ii;i:==ii?i1iyiiiiEi!iGiiљii/i|iiiiPiiri#iKi{iݤiϥiEBi]i-ijiiiiiiiOipiiܮi<iiiNiii5i߿iii/iiiiiii,i?iiii/iiiiiiiiii[iii#iiiiiNii&i:iiiiiT,ii@ii#iLi;g  You see here a hobgoblin skeleton.iji _iia  You see here a rat skeleton.i(i _iii,i i id i i: ii3i\i,ii),iizii6ii_iv,iiii+ i iB"i#,i$ip(i*i*i+i-i/i/ir0i2i4i5i6i8i:i:i.<i=i?i?i@iDiL-######.# ..≈≈≈≈#.# #..) ..≈≈≈≈≈.# #..# ..~≈≈≈≈.# #..# ..≈~≈≈≈.# #..# <.≈..≈≈.# # #.?#i3M.≈≈≈.# #.#..# ....≈≈≈.#####.#).## #..# ....≈≈≈......#..@.# ..# 357.0 (104.0) ≈..≈≈≈#...###.#..## ..## iM≈≈≈≈≈≈#.#.###.#.## ##...# ######.#.#.....# .. ..#..### ...####...#.....# #.##.. ....... ...÷............# #.##.# #.#†.# ..÷########.....###.##.# #.#..#iM #.###......##.##.# #.#..##iMJ  #.#iM\#####..##.##.###.#...## iii߅i&BiNJiiӋi͍i7$## .#.[ # #.  ##. i# . .. ###############≈≈≈#)...... ..≈≈≈ iB4.0 (2~≈ i≈~≈≈≈.# #..# iו <.≈..≈≈.# # #..# i....≈≈≈.# #.#..# ....≈≈≈.#####.#).##i+#..#.i*6.#.#.##i i+5.0 (3iiV+ _Found a plate armour.i&##PIE the Poker .#.[Merfolk ##.Health: 17/17 ========================#.Magic: 1/1========================##.AC: 4Str: 14 #. ..EV: 12i&jInt: 7 #######.# #.########SH: 0Dex: 15 ..≈≈≈≈#.# #..)......i'XL:  1 Next: 80% Place: Dungeon:1 ..≈≈≈≈≈.# #.@#iA'Noise: ---------  Time: 365.0 (0.0) ..~≈≈≈≈.# #..#a) +0 trident i'..≈~≈≈≈.# #..#Throw: 3 throwing nets <.≈..≈≈.# # #..# ....≈≈≈.# #.#..# i'....≈≈≈.#####.#).###..# ....≈≈≈......#....#i'..# ≈..≈≈≈#...###.#..##..## ≈≈≈≈≈≈#.#.###.#.##i,(##...# _Found a dagger. _h - a scroll labelled XEISOOGIULL _Found a plate armour.  Throw: 3 throwing netsi^(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei#o##PIE the Poker .#.[Merfolk ##.Health: 17/17 ========================#.Magic: 1/1========================##.AC: 4Str: 14 ioR#. ..EV: 12Int: 7 #######.# #.########SH: 0Dex: 15 ..≈≈≈≈#.# #..)......XL:  1 Next: 80% Place: Dungeon:1 io`..≈≈≈≈≈.# #.@#Noise: ---------  Time: 365.0 (0.0) ..~≈≈≈≈.# #..#ioa) +0 trident ..≈~≈≈≈.# #..#Throw: 3 throwing nets i)p<.≈..≈≈.# # #..# ....≈≈≈.# #.#..# iPp....≈≈≈.#####.#).###..# ....≈≈≈......#....#i}p..# ≈..≈≈≈#...###.#..##..## ≈≈≈≈≈≈#.#.###.#.##ip^##...# _h - a scroll labelled XEISOOGIULL i q^_Found a plate armour.  Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.i9rixiTz. _i5 i56 i7 i: i< i@ : _i1A iC ,i!F iL >  You see here a +0 dagger.iN iO  _igP i*R iT iXU iV iW i#Z ,i[ i1^ iF` i` igd ,ie if i)g ih in  #)..## .... ..# .# ##..# in .##.# .. .[# .#.# #. #.# ..# in #.# # ######.##.####.# in #### ......$@.......#72.0 (7i,o .#######.#####.#.########.iOo %...≈≈≈≈#.# #.#..)....... .....≈≈≈≈≈.# #.#..#######.ivo .~≈≈≈≈.# #.#..#.≈~≈≈≈.# #.#..#io  #..<.≈..≈≈.# #.#..# io #......≈≈≈.# #.#..# #(.....≈≈≈.#####.#).## #..#i(p E iv i5w +3.0 (8i} i_ & _Found a war axe.i PIE the Poker ##.)..##Merfolk .... ..#Health: 17/17 ======================== .# ###. ..#Magic: 1/1======================== .##.#.. .[#i5 AC: 4Str: 14 .#.##. #.#EV: 12Int: 7 ..##. #.#SH: 0Dex: 15 .#######.##.####.#XL:  1 Next: 80% Place: Dungeon:1 #### ......$@.......#Noise: ---------  Time: 373.0 (0.0) ip r...#######.#####.#.########.a) +0 trident .....≈≈≈≈#.# #.#..).......i Throw: 3 throwing nets .....≈≈≈≈≈.# #.#..#######. i m.....~≈≈≈≈.# #.#..# i r.....≈~≈≈≈.# #.#..# i #..<.≈..≈≈.# #.#..# #......≈≈≈.# #.#..#i  i@ #(.....≈≈≈.#####.#).###..#  i` _Okay, then. _You see here a +0 dagger. _Found a war axe.  i~ 'Throw: 3 throwing netsi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei:. PIE the Poker ##.)..##Merfolk .... ..#Health: 17/17 ======================== .# ###. ..#Magic: 1/1======================== .##.#.. .[#AC: 4Str: 14 .#.##. #.#EV: 12Int: 7 ..##. #.#i.SH: 0Dex: 15 .#######.##.####.#XL:  1 Next: 80% Place: Dungeon:1 #### ......$@.......#Noise: ---------  Time: 373.0 (0.0) ...#######.#####.#.########.a) +0 trident .....≈≈≈≈#.# #.#..).......Throw: 3 throwing nets i/z.....≈≈≈≈≈.# #.#..#######. .....~≈≈≈≈.# #.#..# .....≈~≈≈≈.# #.#..#i3/ #..<.≈..≈≈.# #.#..# iQ/p#......≈≈≈.# #.#..# in/#(.....≈≈≈.#####.#).###..#  i/N_You see here a +0 dagger. _Found a war axe.  i/'Throw: 3 throwing netsi/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.i/i0iy7i":. _is 3i` i i i : _iͫ i i i yM_Found a war axe.  Throw: 3 throwing nets  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line i s_Okay, then. _You now have 38 gold pieces (gained 7).i  You encounter a kobold. It is wielding a +0 short sword.i  .K.  ## .)..##  ..  .....#  .# ## #.#..#  .##.# ....[#  .#.# #.##.# #..# #.##.# ..# #######@##.####.# .iZ #### ................# #...#######.#####.#.########. #.....≈≈≈≈#.# #.#..)....... #.....≈≈≈≈≈.# #.#..#######. #.....~≈≈≈≈.# #.#..#K   kobold (asleep)i 9...≈~≈≈≈.# #.#..##..<.≈..≈≈.# #.#..# i g #......≈≈≈.# #.#..#i& +5.0 (2i 26.0 (3 _iE i i[) i*\,.K.  ## .)..##  .. .....#  .# ## #.#..#  .##.# ....[#  .#.# #.##.#  #.##.#  #@#iq\  ................# ##.#####.#.########.  #.#..)  #.#..## i\ #.#..#  #.#..# < #.#..#    i! .K.  ## .)..##  .. .....#  .# ## #.#..#  .##.# ....[#  .#.# #.##.#  #.##.#  #@#  ................# ##.#####.#.########.  #.#..) #.#..## #.#..#  #.#< #.#  i iviii\] _A kobold is nearby!i\)PIE the Poker.K.Merfolk##.*..##Health: 17/17 ========================...*...#Magic: 1/1========================.# ###*#..#AC: 4Str: 14  .##.#.*..[#EV: 12Int: 7  .#.##*##.#SH: 0Dex: 15 #..##*##.#XL:  1 Next: 80% Place: Dungeon:1 ..########@##.####.#Noise: ---------  Time: 376.0 (0.0) .#### ................#a) +0 trident #...#######.#####.#.########.Throw: 3 throwing nets #.....≈≈≈≈#.#i(*7 #.#..)....... #.....≈≈≈≈≈.# #.#..#######. #.....~≈≈≈≈.# #.#..#K   kobold (asleep) #.....≈~≈≈≈.# #.#..# ##..<.≈..≈≈.# #.#..##......≈≈≈.# #.#..# _You encounter a kobold. It is wielding a +0 short sword. _A kobold is nearby!Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 98% to hit)iVPIE the Poker.K.Merfolk##.)..##Health: 17/17 ========================.......#Magic: 1/1========================.# ###.#..#AC: 4Str: 14  .##.#....[#EV: 12Int: 7  .#.##.##.#SH: 0Dex: 15 #..##.##.#XL:  1 Next: 80% Place: Dungeon:1 i..########@##.####.#Noise: ---------  Time: 376.0 (0.0) .#### ................#a) +0 trident #...#######.#####.#.########.Throw: 3 throwing nets #.....≈≈≈≈#.# #.#..)....... #.....≈≈≈≈≈.# #.#..#######. #.....~≈≈≈≈.# #.#..#K   kobold (asleep) #.....≈~≈≈≈.# #.#..# ##..<.≈..≈≈.# #.#..##......≈≈≈.# #.#..# _A kobold is nearby!Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiAim: a kobold, wielding a +0 short sword (asleep, 98% to hit)  Okay, then.iiɱi۳. _ii| F  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.3   2.5  +1   j - Spellcasting   0.0   1.2  -1           b - Axes   1.4   1.4  -2      c + Polearms4.6   2.5  +4       d - Staves   1.4   1.4  -2      i  e - Unarmed Combat   0.0   0.8  +1      f + Throwing2.1   3.0   0                       g - Armour   0.0   1.7  -3      h + Dodging4.1   3.0  +3       i - Stealth   0.0   0.7  +2            [4i a0m                                  The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  i@ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi =ii PIE the Poker.K.Merfolk##.)..##Health: 17/17 ========================.......#Magic: 1/1========================.# ###.#..#AC: 4Str: 14  .##.#....[#EV: 12Int: 7  .#.##.##.#SH: 0Dex: 15 #..##.##.#XL:  1 Next: 80% Place: Dungeon:1 ..########@##.####.#i Noise: ---------  Time: 376.0 (0.0) .#### ................#a) +0 trident #...#######.#####.#.########.Throw: 3 throwing nets #.....≈≈≈≈#.# #.#..)....... #.....≈≈≈≈≈.# #.#..#######. #.....~≈≈≈≈.# #.#..#i[ K   kobold (asleep) #.....≈~≈≈≈.# #.#..# ##..<.≈..≈≈.# #.#..##......≈≈≈.# #.#..# _A kobold is nearby!Throw: 3 throwing netsi <Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 98% to hit) i 6_Okay, then.iiviii1Y .K.  ## .)..##  .. .....#  .# ## #.#..#  .##.# ....[#  .#.# #.##.#  #.##.#  #@#  ................# ##.#####.#.########.  #.#..)  #.#..##  #.#..#  #.#..# < #.#..#    i1i .K.  ## .)..##  .. .....#  .# ## #.#..#  .##.# ....[#  .#.# #.##.#  #.##.#  #@# i ................# ##.#####.#.########.  #.#..) #.#..## #.#..#  #.#<i$ #.#   iixiYi  Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 98% to hit) _Okay, then.A kobold is nearby!i PIE the Poker.K.Merfolk##.*..##Health: 17/17 ========================...*...#Magic: 1/1========================.# ###*#..#AC: 4Str: 14  .##.#.*..[#EV: 12Int: 7  .#.#i #*##.#SH: 0Dex: 15 #..##*##.#XL:  1 Next: 80% Place: Dungeon:1 ..########@##.####.#Noise: ---------  Time: 376.0 (0.0) .#### ................#a) +0 trident #...#######.#####.#.########.Throw: 3 throwing nets #.....≈≈≈≈#.# #.#..)....... #.....≈≈≈≈≈.# #.#..#######. #.....~≈≈≈≈.# #.#..#K   kobold (asleep) ib #.....≈~≈≈≈.# #.#..# ##..<.≈..≈≈.# #.#..##......≈≈≈.# #.#..# _Okay, then. _A kobold is nearby!Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 98% to hit)i0PIE the Poker.K.Merfolk##.)..##Health: 17/17 ========================.......#Magic: 1/1========================.# ###.#..#AC: 4Str: 14  .##.#....[#EV: 12Int: 7  .#.##.##.#SH: 0Dex: 15 #..##.##.#XL:  1 Next: 80% Place: Dungeon:1 ..########@##.####.#Noise: ---------  Time: 376.0 (0.0) .#### ................#a) +0 trident #...#######.#####.#.########.Throw: 3 throwing nets #.....≈≈≈≈#.# #iG3.#..)....... #.....≈≈≈≈≈.# #.#..#######. #.....~≈≈≈≈.# #.#..#K   kobold (asleep) #.....≈~≈≈≈.# #.#..# ##..<.≈..≈≈.# #.#..##......≈≈≈.# #.#..# _A kobold is nearby!Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 98% to hit)  Okay, then.i;9i;. _i! .K.  ## .)..##  .. .....#  .# ## #.#..#  .##.# ....[#  .#.# #.##.#  #.##.#  #@#  ................# ##.#####.#.########.  #.#..) i>" #.#..##  #.#..#  #.#..# < #.#..#    i3 .K.  ## .)..##  .. .....#  .# ## #.#..#  .##.# ....[#  .#.# #.##.#  #.##.#  #@#  ................# ##.#####.#.########.  #.#..) #.#..## #.#..#  #.#< #.#   ii(iiw  Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 98% to hit) _Okay, then.A kobold is nearby!i! ).... ### .K.  ##.. .)..##. ....... #.#.#..#.#i̽ ....[  .#.# #..#  .# #######.##.#### .#### ................# #######.#####.#.#########)......≈######.~≈ #.....≈~≈ ##..<.≈..i i +7.0 (1i8 i * _Found a short sword.i > #.....# ).... ####..K..  ##... .)..##. ........# ##.#.#..##.##[....[#  .#.# #..#  i>.# #######.##.#### .#### ................########.#####.#.#########)......≈######.~≈ #.....≈~≈ikD rFound a chain mail.  The kobold shouts!ilEE.KiMKr   rat (wandering)iBN0===8iUiWT _You encounter a rat.i...:#..r..## #)..... #####.....#  ##......K..#. ....... #.#.#..#.##[.@..[#  .#.####.##.# #..#  .# #######.##.#### .#### ................########.#####.#.##########..)......≈######.~≈iD.riCA)Ki=---iA 9ii9 _Found a parchment of Dispel Undead.i: .rYou reach to attack! You hit the kobold but do no damage..KiDr===80.1 (1.1iLi?O- _The rat squeaks loudly.ih )You hit the kobold.iE.riUr   rati99--1.2ii$J _You kill the kobold!iXs#######: .....## #)..... #####.....#  ##.......r..#. ......... ##.#@#..##.#[....[  .#.#iY###.##.# #..# #.##.#.# #######.##.#### .#### ................# #######.#####.#.##########..)......≈######.i;[@)ri[didV---20ibmi0o$  Things that are here:iqw _a +0 short sword; a kobold corpseiJ .  You puncture the rat!i,iBPIE the Poker########Merfolk#.....:Health: 17/17 ========================#.....##Magic: 1/1========================#).....AC: 4Str: 14#####.....#EV: 12Int: 7  ##.......)..##SH: 0Dex: 15  .............#XL:  1 Next: 100% Place: Dungeon:1  .# ###.#@#..#iBMNoise: =--------  Time: 383.3 (1.1)  .##.##[....[#a) +0 trident.#.####.##.#Throw: 3 throwing nets #..##.##.# ..########.##.####.# .#### ................# #...#######.#####.#.########. #.....≈≈≈≈#.# #.#..)....... #.....≈≈≈≈≈.# #.#..#######. _The rat squeaks loudly.  You hit the kobold. _You kill the kobold!Things that are here: _a +0 short sword; a kobold corpseYou puncture the rat!i _You kill the rat!You have reached level 2!i/  --more--!i`E23/232/22 0% !iQ!i4 _!iS !i|T !iV !i[ !i^ !ic : _!imd !iZg !ig !ii !iKr !iu ,!iSx !i z !iz{ !i{ !i| !i !iĂ !i !iI !iˇ !i` ,!i !iA   ############# #.....@.....#- !i #.....###..... #)......# ##. #####.....#...# .......)..!iΗ ###.# ...........#  !i  ## ####.#)#..# .## #[....[#  !iZ .# ###.##.#  You pick up a parchment of Dispel Undead and begin reading...!i -9.3 (6.0!i F-90.3 (7!i !i F _You add the spell Dispel Undead to your library."i3"i"iu"i"i,"iO"i,"i"i"i"i1"i"ie"i4"iY"i"i"in"i"i"i"iK"iv"i"i"i@"i`"i"i"iO"i{"i"i "i"i"is"i"i"i8"i"i3"i"i"i "i "ir "i "i "i "i "iF "i "ib"i,"i"i"if"i"i"i"iy,"i"i"i"i"i"i "i!"i,!"ie!"i""iJ""ia""i""i9#"iz#"i#"i#"io$"i$"i%"iP%"i&"ig&"i&"i&"i("i("i*)"i)"i*"i*"i +"i?+"i+"iE,"ii,"i,"i)-"i.,"i/"i0"i1"i1"i2"i3"i4"ip5"i5"i97"i*8"i8"i8"it:"i;"i<"i<"iA>"iN?"i?"i?"iA"iB"iB"iC"iD"iE"iF"iF"i%H"i4I"iwI"iI"icK"iL"iL"iM"iN"iP"i[P"iP"iXR"i>S"ipS"iT"iV"iW"iW"iX"isZ"i["i["i0\"i^"i^"i_"i_"i1b"ib"i{"ic|,"iW}"iv~"i6"iv"i"i "i:"i|"i"iK"i"i"iŠ"i"i"i"i,"iy"i"i‘"i"i"i "i"iϔ"io"iЖ"iX"i"i"i"ix"i_"i"iV"i"i"iǧ"iG"i "i,"i"i"i"i"is"iP"iG"i"i$"i"iz"i"iv"i"i"i"i"i:"iQ"i"i"i"i,"i"i,"if"i"i'"ih"iX"i"i2"il"i"i"i"il  You see here a frilled lizard skeleton."i"i( _"i"i"i"i"iP"i"iL"i"i'"i"iiB"i l  You see here a frilled lizard skeleton."i"i _"i"iz"i"i"i"i "iX,"i"i"i<"i"iG"i6"i1"i"iW "ig "i"i"ik"i"i|"i"i="i9"if"i"ij"i"X"i#"i$"i%"i%"i)"i_*"i*"i+"i."iU/"i/"i0"io3"i3"i4"i4"i88"i?9,"i9"i5="i&>"ie>"i>"i=B"iC"iC"izD"iH"iJ"i=J"i\K"iON"iO"iO"iP"iS"i U,"i V"i Y"igZ"iZ"iq["i#^"i_"i_"iq`"ib"i!d"ibd"i e"ig"ih"i i"ii"ik"i=m,"i7n"io"iRq"i~q"iEr"iBt"iRv,"i*w"iEz"iz"i1{"i|"i}"iK,"iV"i"iڂ"i"i"iE"ix"i"i"i"i,"i"i"ir"i"i˓"i"im"i"i|"i"iB"i֟"iy"iΡ"i"iV"ix,"i}"i"i"i"iڮ"ic"i,"i5"i"i"iR"iƹ"i`"iɽ,"iy"i############..........#.....###..#)......#.#.(########.....#...##. ## ##.........)..###.##. .. ..............##.."iM<#. .#####.# ####.#)#..#####. .##.##@# #[....[# ##. .#.#.#.# ###.##.# #######.#..# #..# #.##.# #.........# ##.########.##.####"iy#######.#### ##................ ##...#######.#####.#.#### #.....≈≈≈≈#.# #.#..).. #.....≈≈≈≈≈.# #.#..### #.....~≈≈≈≈.# #.#..#"i2504.3 (114.0)"iw,55"i"i` _j - a scroll labelled QIDYUNLUHO#iN,#i,#i2#iP5H _No target in view!#iO 3#iP #i9T #iV #iZ P _#i[ #iB[ #i\ #i8e #if #if #i@g #ih #iZi #ii #ij #ik #ik #ik #i4l #il #ixm #im #im #in #io #iHo #io #iq #i.r$i `r 2 rats$iq P----4.4 (1.1)$i $ir T _You encounter a rat.%i,g †You hit the rat.%iq .rYou kill the rat!%inn   rat%i,V4=---5%i{ 0%i%if _The rat twitches its whiskers.%i ## # #.######## #)..r....@(# ########..######.####### #.#.............. #.#.#####.###### #.#.##.##.# #[ #.#.#.#.#.# # ######.#..###..# ..........###############.#### ##.......%i0l%i^=.r%is l   frilled lizardr   rat%i .-6%iH(%in)X _You encounter a frilled lizard.%i+p _You see here a rat corpse.%i  # #.l# #.r..@†(# #.######.####### #.# #.#.#####.###### #.#.##.##.# # #.#.#.#.#.#  ######.#..###..# ....## ##. #.#### ##%ibG.l%i@.r%i/%iG-7 _%i%i@%i  †You reach to attack! You puncture the rat!%i" <.l%i(%i#588.5 (1.1%ii%iMG _You kill the rat!%i2. .# .l†@.†(# .######.#######. #.# #.#.#####. #.#.##.##.# #.#.#.#.#.# %iX ######.#..###..# .## ##. #.#### ##%i?;.l%i%ic,90%i֨%iM%ir †You hit the frilled lizard.%ioR%i?12=30.6 (1.1%i%iXR _You kill the frilled lizard!%iv%i%ix%iH _No target in view!%ia%i%iU%i{$H _No target in view!%iڣ%ir%ié%iH _No target in view!%i%i%i%i! %i#":_No target in view!&ieI&ig&i"kX&ik&im,&iXn&io&io&ip&ir,&is&i u&iTu&iu&i,w&iw&i1y&iOz&iz&ii{&if|&i|&iT}&i~&i&i&i&i&i&i&i5&i&i+&i^&iD&i,&i&iĉ&i&i'&iQ&i&i$X&iؐ&i$&iB&iy&i&ig&iT&i&iO&i&iY&i&i&i&i&i&iE&i&i#&i&i&i&i&i+&il&i|&iʰ&iZ&iz&i&iM&i&iȴ&ih&i1,&i&i,&i[&ip&i&i|&i&i&i$&i,&i&i&i &i&i&iM&i&i&i&i&i<,&i#&il&i&id&i,&i&i&i&i&ih,&i&i,&i&i&i8&i&i&i6&i&iR&i&i&iZ,&iX&i#&iq&iJ&i,&i&i:,&i&i1&im&i4&i&i&i&iI&i&i9&i,&i{&i&i)&i&i&i&i.&iy&i&iO&i&i&iT&i&i&&i&i&i7&i&im &i &ik &i &i &is &i &i &is&i,&i&i&i|&iw&ij,&i&ig,&i6&i&i&i&i&i@&i &iC&i&i"&i ,&i(!&iE"&i"&i#&i$,&i_%&i&,&i'&i),&i)&iS+,&i.,&iz0&it1&i1&iJ2&ie3&i3&ia4&i6,&i6&i8&ih8&in9&i:&i:&i;&i<&i<&i=&i>&i?&i?&iA&ibA&iA&i0C&iC&i\D&iE&iF&iF&iG&iG&iH&iI&iJ&iJ&iK&iL&i~L&iM&iN&iN&iO&iO&iP&iQ&iOR&iS&ivT&iT&ioU&i]W _You start waiting.&id1629.6 (99.0)&ie9-30.6 (100.0)&i)j&iCl# _Done waiting.&i##. #....# #......†.@†(# #....######.#######.&i;. #.#.#.#.#####.##.#.##.##.# ##.#.#.#.#.# #######.#..###..# .## ##.##.#### ##.&ia-1.0)&i{&ifQ##.. #.....# #)......†..@(# #.....######.#######.. #.#.#.#.#####.######.#.#.##.##.# #[#.#.#.#.#.# #######.#..###..# ....## ##.##.#### ##.&i&i&2&i3 _You see here a rat corpse.'i##.. #.....# #).'i:......†..†@# #.....######.#######.. #.#.#.#.#####.######.##.#.##.##.# #[.'in#.#.#.#.#.# #######.#..###..# #..........## ##.##.#### ##.'i@'i'i-3 _'i'im#P _You see here 6 boomerangs.'ih'iCi'io'ioq'iS'i'i'i'i;n'in'is'iu'i#'i'i'i'iw'ix'iH'i'iP<4'iW'iX& _f - 6 boomerangs'i/I'i2'i3'ie7  You see here a rat corpse.'i:a _'i;'iC<'i<'i='iB?'i?'i?'iC$  Things that are here:'iD  a frilled lizard corpse; a rat corpse'iF'i$G _'iG'idI'iK,'iL'iM'i]O'iO'iP'iR'i@T'iT'iIU'iW'iX'iY'iY'i['i\'i]'i]'i8_'i`,'iSa'iZc'iud'id'ie'ig'ij  You encounter a kobold. It is wielding a +0 short sword and quivering stones.'i@py#.......##.......#########.........†..†.##.......######.#######.......# #.#.....'ip#.......# #.#.#### ####.#### #.#.##.# #.#.#.#.# #@# ######.#..###'ip #..K..........## # 'iq....########.#### ####.# ##...# .# #.... .# #..... K   kobold (missile, asleep)'i{q # #..... #..... ##..<'i tR462.0)K.'ibzOK)'i {K====7.6 (13'i'i&( _The kobold shouts!(iJ   #.......  #.........†..†.#  #...... #.......#  #.......#  ####.####  #.#  (iUK#@#  #.K......  ....#####  ####.#  .#  .#  #  ##..<(i   #.......  #.........†..†.#  (in#...... #.......#  #.......#  ####.####  #.#  #@#  #.K......(i!  ....#####  ####.#  .#  .#  (i_|#  ##..<(i4(iV(i] _A kobold is nearby!(i@j )You hit the kobold.(iIS(iMn6=---8.7 (1.1)(iR(i9WJ _You kill the kobold!(i (i' (i (i (i: (i B(iy (i (i_ (iz $  Things that are here:(i* ?  a +0 short sword; 4 stones(i (i  _(i (i (i (i (i (i8 (i (i (i (i/ (i] ,(iV (iE (i (i (iS (i (i (ir (iO (ic (i ,(i( (ix B(i0 (iR (i (i (iM (i ..........########.#### ##..#######.# ##...#### #.# #.....≈≈ #.# #.....≈≈ #.# ....~≈ #.# ....≈~ #.# ##..<.≈. #..... #(.....----# #......#.# ########≈≈..≈ #.# #......#≈≈≈≈≈#.# #.############.####.######....##..........##....÷######.###.##...÷##.# #.##.#.##(i 059.7 (11.0)(i G-60.7 (12(i (i 1 _g - a ring of magical power)i{K)iy  You encounter a hobgoblin.  #.........†..†.#   #.......######.  #.......# #.#..  #.......# #.#.#  ####.#### #.#.#  # #.# #.#.#  ... #.#########.#.  .....#####.)...........#  .......@.....########.##  .....#######.# ##  .?g #.# #..  # #.# #..   #.# #..   #.# #.. g   hobgoblin (asleep)   #.# ##.   #.#[3)iz9;49m #.  .# #(71.7 (11g.g===2.7 (12 _The hobgoblin shouts!)i}  †..†.#        # #.#  ... #.#### .....#####.)... .......@.....# ...g.#######.#  .?. #.#  # #.#  #.#  #.#  #.#  #.#  #.# #()iu †..†.#         # #.#  ... #.#### .....#####.)... .......@.....# ...g.#######.#  .?. #.#  # #.# #.# #.# #.# #.# #.# #()iC")i")i8()i*` _A hobgoblin is nearby!*i5  #.†..†.#  #.######.  #.# #.#  #.# #.#.  ####.#### #.#. ### #.# #.#.  #.... #.###.#  #.....#####.).*iN  #......##.  #...g.#.# ##  #.?.. #.# # ##> #.# # # #.# #  #.# #  #.# ##  #.# #  #.# #*i3g.*iQ*i;---3.0)*i*i; _Found a stone staircase leading down.*ie .  You reach to attack! You puncture the hobgoblin!*iA^.*i`25---4.8 (1.1*iR*iM _You kill the hobgoblin!*i\ *i\ *ib *iGe H _No target in view!*i? *i *i *iD H _No target in view!*i:Q *iQ *iW *iY H _No target in view!*i *i" *i *i H _No target in view!*igV *iV *i#] *iE_ H _No target in view!*iz *i *iA *i C _No target in view!*ic Q*i| *i *i *i] *iU *iV *iY *im] *i3*i~*ip*i*i: _*i*ie*i*i/*i*iR*i*iV*i*i0*i*i7*i*i*i@*i*i  #.......#   #.......#   ####.####   ####### #.#   #.....# #.#######  #.....#####.).....  #.............#####  #.....#######.#   #.@...# #.#   ###>### #.#   #.# #.#   #.# #.#  #.# #.# #.# #.#  *i4_#.# #.#  .#. #.#   #.# #*i-9.8 (5.0*i,80.8 (6*iR*i_ _k - a scroll labelled LENTOAJUMUFA+iY3+iZ+i]+i_+idb,+icR  There is a stone staircase leading down here.+id+ie _+if+ig+ih+ih+ii+ik+il,+im+iqn+ir,+i s+i-t+i2u,+iu+ivw+ix,+ix+ioz+iN{+i{,+i}+iEc  You encounter a rat.+iMi #.# #.#  #.# #.#  #.# #.# +i #.# #.# #.## #.#  ##.#.#### #.#  #.###...# #.#  ##r#.##.# #.# #..+iŃ: #@## # #.# #.# ### #.####.# +iE #.......  +i\[######.#   #.#   ##.# r   rat (asleep)  #####...+i|  #....... #.###...+i+9.8 (9+i-790.8 (10.0) _+i+iY+i +io.  The helpless rat fails to defend itself.  You hit the rat.+iR+i991.0)+i{+iG _You kill the rat!,i%,iΖ,i,i,i,iϜ,i,i,i,i8,i,i,i,i,i,i,,iX,i,iЧ,i,iW,ip,iB,i,i,i&,i,iY,iϭ,i,i,iG,i,ia,i!,ic,iӳ,i,i̵,i,iz,iQ,i/,i`,i,i,i,i,i^,i),ie,i,iM _You now have 50 gold pieces (gained 12).,i3,i2,ik,i,iK,i,i,i,i,i,i_,i,iT,i,i,iw,i,i,i,iz,i,i},iZ,i,,i,i,i,,i,i,i,,i,i,it,i,i,i:w  #.# #........  #.# ######.##  #.# #.# ,i #.# ##.##  #.# #####...# #.# #........ #.# #.###... #####.# #.# ##. #.@...# #.# ### ,i#?##### #.#  #.#.#  #.,i`#.# #.#.###### #.#......). ,i#.######## #. #  #,i1715.8 (24.0),i,6.8 (25,iT,ie _l - a scroll labelled FAV KIADGHIOQUO,iI ,iJ ,iN ,iO H _No target in view!-i3-iϱ-i-iY-iP _-iM-i-i;-i -iT-i-i'| _e - 2 scrolls labelled YCSAYDWOECW (gained 1)-iS-i-i -i-i3-iv-i-iQ-i-ih-i-iW-ij  You encounter an endoplasm.-i  #.# #  #.# #.###... -i#####.# #.# ##.. #.....# #.# # -iE~#.##### #.#  #.# #.#  #.# #.#  -i #.# #.######  #@# #......) -i #.# ########  #.# # -i #.# #  #.#-iT   #.# ####. J   endoplasm (asleep)  #.# ....... -i} #J#.#####. -i"#-iI222.8 (6.0)-i23.8 (7 _-i-i;####### ##.... ###.#### .# ..#####......)####### #####.......J#####. ##-i=#J..iRJ.i+4.8 (1.i.i ^ _The endoplasm quivers..i:T#### ##.... #######  #####.....)####### #####.J.......##### ##J..i^.i&5.i.iF.... #######  #####.....)####### #J####........##### ##..iHH#J..iM.i_N&6.i S.iT.i  You hit the endoplasm.  The endoplasm is almost dead..iq.=7.i.i3V _The endoplasm barely misses you..i_ M .  You hit the endoplasm..if ).ii /378.im .io M _You kill the endoplasm!.i .i; .iz .i H _No target in view!.imO 4.iS .iU H _No target in view!.i 4.i .i H _No target in view!.iF .iG .i5L .iN H _No target in view!.ig .i .iq .i H _No target in view!.iP .iP .igV .iX C _No target in view!.i .i .i- .is .ia.ia.ivb.i{c.iXd.ih| _.ih.ij.ij.ij.i2k.ihl.i m.iLm.im.io.io.io.iip.iq.iv# ######. #..i wG ##. ####.. .. .#####..# -33.8 (5.i2wH...>... .iZwI######## .iw.i{.i,|E-4.8 (6.i.ir8 _Found a stone staircase leading down./i$/i%/iX)/i*H _No target in view!/i3/i/i/iIJ/i _/i/i/i/iA/i/i]/i/i/iB/i,/iٿ/iOR  There is a stone staircase leading down here./i8/i _/i:/ix/i/i;/i/i/i/i'/i/ix/i=/iw/i/io/i,/iA/i/i!/iS/i/i #.# #.# #.# #. #.# #.# #.# # #.# ##.###.#  #.#######...##.##  #.#.......#.....#  #.#.#####....#..#  #.#.# ####.#..#### #.#########.#......../i #....>.....###..####45.8 (11.0) ############# #..#### #...... ####### /i=/iQ/iE _Done exploring.0iiC0iC0iH0iCKH _No target in view!0i0i30iA.....>.....0.0)0i0iG0iE _Done exploring.0i I0i^ 40iu 0i߻ E _Done exploring.1i  #.# #.# #.# # #.# #.# #.#  #.# ##.###.# #.# #######...##.## #.# #.......#.....# #.# #.#####....#..# #.#1i@ m #.# ####.#.. #.#.# # #....>....@.# ###.. # #.. # 1i3 1i( 26.8 (1 _1iz 1i 2iB #.# #.# #.#  #.# #.# #.#  #.# ##.###.# #.# #######...##.## #.# #.......#.....# #.# #.#####....#..# #.# #.# ####.#.. #.#.# # #....>...@..# ###.. # #.. # 2iF2iG&72iI2iK2i$  #.# #.# #.#   #.# #.# #.#   #.# ##.###.#   #.# #...##.##   #.# #2ij.#.....#   #.# #.#####....#..#   #.# #.# ####.#..   #.#.# #   #....>..@...# ###..   2i# #..   #        2i 2is&82i(2i2iL6  #.# #.# #.#   #.# #.# #.#   #.# ##.###.#   #.# #...##.   #.# #.#.....  2iM  #.# #.#####....#..   #.# #.# ####.#..   #.#.# #   #....>.@....# ###..   2iM# #..   #        2iR2iTS&92iV2i3X2i6b  #.# #.# #.  #.# #.# #.  #.# ##.###.  #.# #...##.  #.# #.#  #.#2i #.#####....#  #.# #.# ####.#  #.#.# #  #....>@.....# ###  # #  #  2i/D     2ic2i'502i2i42i6U  #.# #.# #  #.# #.# #  #.# ##.###  #.# #...##  #.#2iU #.#  #.# #.#####....#  #.# #.# ####.#  #.#.# # 2iU #.....# ###  #2iV #  #  2idVD     2iZ2iZ2iZ12i]2i` _There is a stone staircase leading down here. _Done exploring.No target in view!Done exploring. 2iQ`\__There is a stone staircase leading down here.i i: 3i6 R0i87 E _Done exploring.i3 i iiiiH2.8 (1 _i[R. 2  iRYou climb downwards.iSXq         iX1     #########   #.......#   #.......#  iYu #.......#    #i2Y#    #.......# iaY  #...$....#  iYd########g# . iYg   hobgoblin (asleep)iYi|-4.3 (2.5iio _You encounter a hobgoblin.Found 7 gold pieces.i֩a _There is a stone staircase leading up here.i8iURead which item? Scrolls  c - 2 scrolls labelled ESKU HUFUH  e - 2 scrolls labelled YCSAYDWOECW  h - a scroll labelled XEISOOGIULL  j - a scroll labelled QIDYUNLUHO  k - a scroll labelled LENTOAJUMUFA i  l - a scroll labelled FAV KIADGHIOQUO [!] read|quaff[?] describe selectedi+ i1  PIE the Poker  Merfolk  Health: 23/23 ========================  Magic: 2/2========================  #########i22 AC: 4Str: 14  #.......#EV: 12Int: 7  #.......#SH: 0Dex: 15  #.......#XL:  2 Next: 37% Place: Dungeon:2  #.@.....#i2 Noise: ---------  Time: 754.3 (0.0)  #.......#a) +0 trident  #...$....#Throw: 3 throwing nets  ########g#  .  g   hobgoblin (asleep) i2 b   _There is a stone staircase leading down here. i$3 g_Done exploring.  You climb downwards. _You encounter a hobgoblin.iL3 |Found 7 gold pieces. _There is a stone staircase leading up here.i: P  Okay, then.i(; iX@ iVB . _iFJ    ######### #.......#  #.#  #.#  #.<.....#  #.#  #...$ ########g#   .    iNJ7g.i.PNgiP5===5.3 (1iUiW+ _The hobgoblin shouts!i)  #  #.# i-*  #.#  #.#  #.<.....#  #.#  #...$..g.#  i* #.#  .#  i, 4g.i1 i2 0---6i6 i8 i -g.i i B---7iw ir j _You reach to attack! You closely miss the hobgoblin.i"  You hit the hobgoblin.  The hobgoblin is moderately wounded.i# .=8i( iT+ O _The hobgoblin misses you.ib  You hit the hobgoblin.  The hobgoblin is severely wounded.i, &9i> i W _The hobgoblin closely misses you.i#E  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.iE '60iK iRM W _The hobgoblin closely misses you.i K .  You hit the hobgoblin.i & i) /451i i M _You kill the hobgoblin!iS] i^ i$c ie H _No target in view!i7 iڮ i i] H _No target in view!i5% i& ih+ i. H _No target in view!i˪ 4i i8 H _No target in view!i+i,i+1i\3H _No target in view!iiɳii̺C _No target in view!i1iG2i8i9iju4i/{i5~iLimMiMiOi'RiEW: _iXiXiZi\I _You now have 57 gold pieces (gained 7).iA^i^iO_i)aib,icieigigihi;jikikiDlimio,iq,isisiTtiWvix,i(yivzi{,iP|i}i|,iii:iii6i0iiiiiiCi?i,iNii;iiiiYii&iii`iɺiDi,iɾii,ini/ii@iii,i iiLiiiiv  You encounter a hobgoblin and an adder.iG.#!g # ###### #S .....# .# i.....# .####.. .....#####....... .....# ###...- .....## #.......#..... iS......# #.#.###....... #####.## #.#... ##.#...#..####.##### .###....#.##S   adder (asleep)####...#g   hobgoblin (asleep)i ######i .S86.3 (25.0)  Found a puce potion.  The adder hisses angrily. The hobgoblin shouts! You hear an angry hiss.iv SYou hear a loud squeak.iEP.SiC.im SS 2 adders (1 wandering)  You encounter an adder.i5==7.3 (26i|iY6 _The hobgoblin leaves your sight.iɦ Q.Si |.Sgi Sg   hobgoblini :--8.3 (1.0)i· iP e _You reach to attack! You barely miss the adder.i+.S.g=-9.4 (1.1i-i/ _You miss the adder. The adder misses you.iA.S _You reach to attack! You barely miss the adder. _You miss the adder. The adder misses you.You hit the adder.  The adder is moderately wounded.  The adder bites you.  You are poisoned.iBD.giD lThe adder poisons you! The adder closely misses you.iEU.SiLl   frilled lizard (wandering)iiM0=======----90.5Pois i/NiSih] .g _You encounter a frilled lizard.You barely miss the adder.The adder is moderately wounded.i^E.li eie$18iex------1.6Pois i4lit.gYou barely miss the adder.The adder is moderately wounded. _You feel sick. The adder barely misses you. The adder closely misses you.  You hit the adder.  The adder is heavily wounded.You feel sick. The adder bites you but does no damage.ixu/l.i:~Tli~h15===-----2.7ii _The adder barely misses you. The adder bites you. The adder closely misses you.i rYou barely miss the adder.The adder is heavily wounded.You feel sick.i .gYou encounter a rat.l.ir   ratij4----3.8iչi{ _The adder closely misses you. The adder bites you but does no damage.i .rYou barely miss the adder.The adder is heavily wounded.i+ l.  You feel sick. The adder barely misses you. The adder closely misses you.ii^E-40iiW _The hobgoblin closely misses you.ix .rYou hit the adder but do no damage.The adder is heavily wounded.iz lYou feel sick. The adder misses you. The adder barely misses you.i| .lYou encounter a frilled lizard.i l 2 frilled lizards (1 wandering)The hobgoblin hits you but does no damage.iφ=3-i%5.9 (1.1ii}U _The adder barely misses you. x2ix †You puncture the adder!i l.  You kill the adder!You feel sick.i5l.i$G.ri    adderYou are no longer poisoned.The hobgoblin hits you. The adder bites you.  You are poisoned.ii|PIE the Poker.#Merfolk!.Health: 7/23=======-----------------#Magic: 2/2======================== #######.AC: 4Str: 14 ig.....#.#EV: 12Int: 7 .....#.####..SH: 0Dex: 15 .....######lr.....XL:  2 Next: 100% Place: Dungeon:2 .....# ###...@S..#Noise: =--------  Time: 797.0 (1.1) .....## #......g#.....a) +0 trident i......# #.#.###.......Throw: 3 throwing nets #####.## #.#... ##l#...Pois #..####.##### .#i##....#.##S   adderiJ####...#g   hobgoblin#####ll 2 frilled lizards (1 wandering)r   ratYou puncture the adder!  i You kill the adder!You feel sick.  You are no longer poisoned.The hobgoblin hits you. The adder bites you.  You are poisoned.i ------ _The adder poisons you!  You have reached level 3!i/  --more--i   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ix9/28=3/363 0% iiU _You feel stronger. x2i .# !. ## #..# .#.# .####...# #####lr..... <.....# ###..@.S..#.....## #......g#..... .......# #.#.###.......is#.## #.#... ##l#... #..####.##### .# ##....#.# # ####...# #####ivS..ri2g.i9l.iiM8-80iiL _You feel sick. The adder bites you but does no damage.i .# !. # ########. .......# .#.# .####...######l...... .<.....# ###...Sr..# .......## #...@.g.#.......# #.#.###...l... #######.## #.#... ##.#... #..####.##### .#  ##....#.# # ####...#  ##### lli` G.ri L†li5 I.li bg.S.i$ llYou feel sick. The adder attacks as it pursues you!i 7-9Pois i i = _The adder bites you but does no damage.iiUK .# !. ## #. #.# .# #.# .####.. #.# #####†...... #.<.....# ###..S.l..# #.## #..@.g.r#..... #.# #.#.###.#.## #.#... ##.#l.. #..####.##### .#  ##....#.# # ####...# #####   frilled lizardr.l..Sg.6--800i _: _You feel sick.i= .# !. #  # #.  #.# .#  #.# .####..  #.# #####†......  #.<.....# ###.g.l...#  #.## #.@.S.r.#.....  #.# #.#.###.  #.## #.#... ##.#l.. #..####.##### .# ##....#.# # ####...# #####S. l.  You feel sick. The adder attacks as it pursues you!0mr.g.-=1 _The adder barely misses you.ix| !. ##########. #.......# .# #.# .####.. #.######†...... #.<.....# ###g.l....#  #.......## #..S.r..#..... #..# #@#.###....... ########.## #.#... ##.#l..it #..####.##### .#  ##....#.# # ####...# #####it S.  You feel sick.it.lr.iF.gi'j  You are no longer poisoned.i(R5-2ie0i1V _The adder completely misses you.i# ##########.........####..#####†....<###.r.....# .# #.Sgl...#......#.###..#######.##.. ##.#l #..####.##### .# #....#.#  ####...# #### i0riyT.Si.r   rati&3ivi־w _The adder attacks as it pursues you! The adder barely misses you.i,X A##########.........####..#####†....<###r......# .# #..gl...#.....iTY .# #S#.###..#######.## #.#... ##.#l #..####@##### .# #....#.#  ####...#  #### li%^ P.Sid l   frilled lizardid .-4ik im iq ........####..#####†....<###r......# .# #.lgl...#......#.###..#######.## #S#... ##.#l #..####.##### .# #....#@#  ####...#  #### i> N.Si` H.li/ *gi4 F.li g   hobgoblinl   frilled lizardiw Z6==5i* i z _The adder attacks as it pursues you! The adder barely misses you. x2i #.# .####.. #.######†...... #.<.....# ###r......#  #.......## #.ggl...#..... #iV_..# #.#.###....... ########.## #l#... ##.#l.. #..####S##### .#  ##....#.# # ####.@.#  #####iSK.giɃP.SiD.li6 _The adder attacks as it pursues you! The adder barely misses you.iH #.# .#  #.# .####.. #.......# #####†...... #.<.....# ###r......#  ## #..gl...#..... #........# #g#.###.......########.## #.#... ##.#l.. #..####l##### .##...@#S######...###### i[3Si.S   adderiI.-7iigiy  #.# .# #.# .####.. #.......# #####†...... #.<.....# ###r......# #.......## #..gl...#..... #........# #g#.###iy . ##.## #.#... ##.#l.. #..####l##### .# ##..@.#.# # ####.S.# #####i${ 4S.il| *li` l   frilled lizardi @-8i i i: #.# .# #.......# .####.. #.......# #####†...... #.<.....# ###r......# #.......## #..gl...#..... #........# #g#.###. ##.## #.#... ##.#l.. #..####l##### .# ##.@.S#.#i # ####.l.# #####i/S.iD  .#  #.......#  #.......# #####† #.<.....# i)  #.......##  ...#  #.##   #..#### .#  ##.@S.#.# # iG ####.l.#  ##### i*i;  .#  #.......#  #.......# #####† #.<.....#   #.......##  ...#  #.##   #..#### .#  i)##.@S.#.# #  ####.l.#  #####  i4 l.  The adder attacks as it pursues you! The adder misses you. The adder bites you.* * * LOW HITPOINT WARNING * * *You are lethally poisoned!i:iz======9Pois iKi, _The adder poisons you!i} #.# .# #.......# .#### #.......# #####† #.<.....# ###r......# #.......## #..gl...# #........# #g#.### ##.## #.#... ##.#liB #..####l##### .# ##@.Sl#.# # ####...# #####i!  .#  #.......#  #.......# #####† #.<.....#   ..##  ..#  #.##   #..#### .#  ##@.Sl#.# #  ####...#  ##### i   .#  #.......#  #.......# #####† #.<.....#   ..##  ..#  #.##   #..#### .#  i##@.Sl#.# #  ####...#  #####   i' i Zg* * * LOW HITPOINT WARNING * * *i3S.i%+l.ig   hobgoblinl   frilled lizardiQ4---10iiu$ _You feel sick.iO ######### #. #.# .#  #i.# .#### #.......# #####†.... #.<.....# ###r......#  ### #..gl...# #........# #g#.###....########.## #.#... ##.#l #@.####l##### .#.Sl.#.######.g.######i  #.  #.......# .#  #.......#  #.......# #####† #.<.....#   ..##  ..#  #.##   #@.#i2 .#  ##.Sl.#.# #  ####.g.#  ##### i;  #.  #.......# .#  #.......#  #.......# #####† #.<.....#   ..##  ..#  #.##   #@.# .#  ##.Sl.#.# #  ####.g.#  io#####  in S.  * * * LOW HITPOINT WARNING * * *iE g.  You feel sick. The adder attacks as it pursues you!i1l.ii[3---=1ii\S _The adder closely misses you.i%oio7-iuiwieE iF iK icM iچ i i iS i5;  #########... ... .####.... #####†.....<.....# ###r......# .......## #..gl...#........# #g#.###.....########@## #.#... ##.#l.S####l##### .##.l.g#.######...######i; l   frilled lizard i@  #  ######### #.  #.......# .#  #.......#  #.......# #####† #.<.....#   #.......##  #........#  iA v#@##   #.S# .#  ##.l.g#.# #  ####...#  ##### i  #  ######### #.  #.......# .#  #.......#  #.......# #####† #.<.....#   i #.......##  #........#  #@##   #.S# .#  ##.l.g#.# #  ####...#  ##### i&  * * * LOW HITPOINT WARNING * * *You feel sick. The adder bites you.  You die...ipb-2/28 --i /  --more--i=jimGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 trident (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin  f - 6 boomerangs Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) Jewellery (go to first with "=)i&n1g - a ring of magical poweri 8i i Goodbye, PIE.23 PIE the Poker (level 3, -2/28 HPs)Began as a Merfolk Gladiator on Mar 23, 2026.Slain by an adder (4 damage)... on level 2 of the Dungeon.The game lasted 00:01:54 (810 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  is 12.12783572 ThrogGnIE-27 escaped with the Orb  13.12683640 bentocg OpSh-27 escaped with the Orb  14.12447720 raguzOpCj-27 escaped with the Orbiiui? [?25h[?0c [?1051l[?1052l[?1060l[?1061l