V h Player: Paler Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.15:12:22.ttyrec Time: (1756307542) Wed Aug 27 15:12:22 2025 W hu [?1051l[?1052l[?1060l[?1061hW hC)0[?7hW h[?25l[?1cW h\W hiWelcome, Paler. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconian o - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Air Elementalist\ hg\ h\ h"Welcome, Paler the Felid. Please select your background. WarriorAdventurerMage \ hMa - Fighterf - Artificerm - Hedge Wizard b - Monkg - Shapeshifter\ hln - Conjurerh - Wanderero - Summoneri - Delver\ h=p - NecromancerWarrior-mage\ hjq - Forgewright Zealotj - Warper\ har - Fire Elementalist c - Berserkerk - Enchanter\ hXs - Ice Elementalist d - Cinder Acolytel - Reaver\ hwt - Air Elementalist e - Chaos Knightu - Earth Elementalist\ hv - Alchemist \ h+Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. \ hFS+ - Recommended background * - Random background \ h_Y# - Recommended character ! - Random character % - List aptitudes\ hdSpace - Change species ? - Help Tab - Draconian Air Elementalista hva h:oa hwZPaler the SneakFelidHealth: 9/9========================Magic: 4/4========================AC: 1Str: 4EV: 16Int: 18SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a hGwl-) Teeth and clawsCast: Foxfirea h}#######...... ##≈≈≈#+....#.....#.#....≈..@..≈.#.$..≈..⌠..≈.#....#.....#.#a h ~z≈≈≈ ##≈≈≈## #. .....≈..:...≈.......#......#a hia h$Welcome, Paler the Felid Fire Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.a hXa h*Press ? for a list of commands and other information.  Found 11 gold pieces and a parchment of Sigil of Binding.a hXa h[ _Found a staircase leading out of the dungeon.d hx d h{ C  Skill  Level Train  Apt Skill  Level Train  Apt d h{  a + Fighting   0.0     0   e + Spellcasting 2.0  20%  -1  d h{         d h |  b + Unarmed Combat   0.0     0   f + Conjurations 0.8   2%  -1      d h2| g + Fire Magic2.6  56%  -1  d hR|         d hq| c + Dodging2.6  13%  +3  d h| (    d + Stealth2.6   9%  +4  d h|             d h|         d h!}         d hA}         d h_} l    d h}} a    d h}         d h} l    d h} a    d h} _    d h~         d h2~ n    d hS~ _    d hq~     The percentage of incoming experience used to train each skill is in brown.  d h~ The species aptitude is in white.  [?] Helpd h~ G[=] set a skill target  d h~ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetse h=&--e hi,20202020e hIn manual mode, experience is spread evenly across all activated skills. auto|manualg h/ e - Spellcasting   2.0    f - Conjurations   0.8    g - Fire Magic   2.6    c - Dodging   2.6   100%g hX  b + Unarmed Combat 0.0  100% d - Stealth   2.6   h h b - Unarmed Combat   0.0    d + Stealth 2.6  100%j hf d * Stealth   2.6j h=  d - Stealth   2.6   k h U d + Stealth 2.6  100%k h b + Unarmed Combat 0.0  50%50% l h34 d * Stealth   2.6  66n h^ e + Spellcasting 2.0  25%2550n hq^00 f + Conjurations 0.8  20%4n h171716 g + Fire Magic 2.6  16%34p hJ a + Fighting 0.0  15%454428p h K p heU p hXW Paler the SneakFelidHealth: 9/9p hW ========================Magic: 4/4========================#######AC: 1Str: 4.....p hW EV: 16Int: 18. ##≈≈≈#+p hW SH: 0Dex: 16....#.....#.#p hJY XL:  1 Next:  0% Place: Dungeon:1....≈..@..≈.#Noise: ---------  Time: 0.0 (0.0).$..≈..⌠..≈.#-) Teeth and claws....#.....#.#Cast: Foxfire≈≈≈ ##≈≈≈## #. .....≈..:...≈.......#......#Welcome, Paler the Felid Fire Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  Found 11 gold pieces and a parchment of Sigil of Binding. _Found a staircase leading out of the dungeon.p h] p hc^ p hb p hd q h6 q h9   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   e + Spellcasting 2.0   3.6  -1  q h(:         q hM: b + Unarmed Combat 0.0   1.0   0   f + Conjurations 0.8   1.2  -1  q hk: {    g + Fire Magicq h: 2.6   3.6  -1  q h: ^    q h: ,     c - Dodging   2.6   1.8  +3  q h: l     d * Stealth   2.6   1.5  +4  q hP;                     q h;         q h; l    q h; a    q h;         q h; _    q h < n    q h,< _    q hF< a    q h_< _    q hx<         q h< a    q h< l    q h< T    q h< The relative cost of raising each skill is in cyan.  The species aptitude is in white.  q h = [?] Help[=] set a skill target  q hu= [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr h6\= c + Dodging 2.6s hs hRs hSPaler the SneakFelidHealth: 9/9s h========================Magic: 4/4========================#######s h\AC: 1Str: 4.....s hŭEV: 16Int: 18. ##≈≈≈#+s hZ SH: 0Dex: 16....#.....#.#XL:  1 Next:  0% Place: Dungeon:1....≈..@..≈.#Noise: ---------  Time: 0.0 (0.0).$..≈..⌠..≈.#-) Teeth and clawss h ....#.....#.#Cast: Foxfire≈≈≈ ##≈≈≈## #s hy. .....≈..:...s hk≈.......#......#s hٮFWelcome, Paler the Felid Fire Elementalist.s hA smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  s hFound 11 gold pieces and a parchment of Sigil of Binding. _Found a staircase leading out of the dungeon.s hs hms hs h s hfs hgs h%hs h/js hels ho: _s hps hrs h^ss hTts hws hys hys hzs h}/ _You open the door.s hs hs hs h @  There is an open door here.s h..g.#...#...# ..#  ..#  #.## #######..# #§§§...@.# . ##§≈≈#'..# ....#§.§..#.## ....≈..<..≈.#.$..≈..⌠..≈.#....#.....#.# g   hobgoblin (asleep)≈≈≈ ##≈≈≈####.. .....≈..:... ###.§.4.0 (4#.  A hobgoblin comes into view.s hc$5.0 (5s hs hM _Found a leather armour.s h{ s h s hG s h ` _A hobgoblin is nearby!t hvE....v≈≈≈#'v, ally target)t heFX3------=t hF6.0 (1t h1Lt hN/ _You conjure some foxfire!u hn T  You miscast Foxfire. Nothing appears to happen.u h!o u ho ,u hwp ,u hp u hq u hwq u hs :  The hobgoblin shouts!u ht u h$u u h g.[gvv§u h o§§§§gg 2 hobgoblins (1u h& u hJ #2u hj t------------Contam: 10% =u h 7u h ;§u hY \ _A hobgoblin comes into view.w hs §§§§§The foxfire burns the hobgoblin.w h"4,w h9;r v§§§§w h;|§The hobgoblin is severely wounded.The foxfire burns the hobgoblin.w hBw h!w h...w h.w hgw h2.w hj.w h.w h.w h;.w hk .w h7   hobgoblinw hw h--w h. 8w hw h] _The hobgoblin is almost dead.w h`_w h;f~.gvv(ally target)w h&g1------------=-9w h@nw hp/ _You conjure some foxfire!x h3,x hx hx h_  You conjure some foxfire! The foxfire burns the hobgoblin.x h~.v§§v@§§x hx h#.x h>§§v§v@§§v§§x hDucker0------------161x hB0.0 (1.0)Foxfirex hٓU§§x hM _You kill the hobgoblin!x hWHi§§§x hIx hO;§x hRK _You are out of magic!y h]y hy hXy hy hty hy hy h y hy hy hy hSy hAy h=,v§§...v§§§.@..§§y h",-1 y h; _y h~§§§§§y hkz h\z h`nz h\az haz hdbz hbz hdz hlz hqBz ht] _Your foxfire dissipates.z h z h W§..g§.§...§-2§v#'..z h v§..<..g   hobgoblin§z hv z h }§§...§§z h9 ` _A hobgoblin is nearby!z h  ..[.# ...# §..# ..# g.# #§## z hU! #######..# #.§...§@.# . ##≈§v#'..# ....#.v§..#.## ....≈..<..≈.# z h! =.$..≈..⌠..≈.# ....#.....#.#z h! ) ≈≈≈ ##§≈≈####z h! & .. ..§.. z h! "z h  ..[.# ...# §..# ..# g.# #§## #######..# #.§...§@.# . ##≈§v#'..# ....#.v§..#.## ....≈..<..≈.# .$..≈..⌠..≈.# ....#.....#.# ≈≈≈ ##§≈≈#### .. .. §z h6 z h t§§§z h=  z ha R_A hobgoblin is nearby!z h.? ..[.# z h.&...# §..#z h / ..# z h,/8g.# #§##z hK/ #######..# z hj/1#.§...§@.# z h/B. ##≈§v#'..# ....#.v§..#.## z h/_....≈..<..≈.# .$..≈..⌠..≈.# ....#.....#.#z h/. ≈≈≈ ##§≈≈#### z h0-.. ..§.. z h"0{ h ..[.# ...# §..# ..# g.# #§## #######..# #.§...§@.# . ##≈§v#'..# ....#.v§..#.## ....≈..<..≈.# .$..≈..⌠..≈.# ....#.....#.# ≈≈≈ ##§≈≈#### .. .. { h§§§{ h§§§...§§{ hđ` _A hobgoblin is nearby!| hX..[.# ..§ g#§##| hl#######...§...§. ##≈§v#'...#.v§..#.#| h ≈..<..≈.# $..≈..⌠.| h7...#.....#≈≈≈ ##§≈≈###.. ..§.. ≈..:....≈...| h#| h#| h+.g.....§.| hk,&3| h2<§| h5N _Your foxfire dissipates.} h  ..§ #g#########..#....... ##≈§v#'...#.§...#@##≈..<..≈.# $..≈..⌠.....#.....#≈≈≈ ##§≈≈###.. #..§..  ≈..:.} h \...≈...##} hc } h .g§≈.------8% 4} h } h  hz§ #.#########g. hz........ ##≈§≈#'..#...#.....#.##≈..<..§@#  h+{)$..≈..⌠..≈...#.....#≈≈≈ ##≈≈≈### hM{.. #..... ≈..:... hm{.≈...#......#  h| h*######......g##≈§§§§§65 h hm h .§..#  #.#######. h[ o #...§..g.# ##≈§§#'..##.§§§.#@##...≈..<..§ hr $..≈..⌠..≈ h ]....#.....#. h ≈≈≈ ##≈≈≈####.. #.....  h Z ≈..:≈... h :.#......# h  h f#§..g h\ !4 h 6 h  h  h1p#.≈§.§..≈Your foxfire dissipates. _A hobgoblin is nearby! _Your foxfire dissipates.  You scratch the hobgoblin but do no damage. hCqg1======2=7 hsqFoxfire hv h@yZ _The hobgoblin completely misses you. hHQ .§.  You scratch the hobgoblin but do no damage.18 _The hobgoblin closely misses you. h .§<§You closely miss the hobgoblin.You claw the hobgoblin, but do no damage.You bite the hobgoblin, but do no damage. h7 9 h hO _The hobgoblin misses you. h z ≈..<..§ You scratch the hobgoblin.  The hobgoblin is almost dead.8---20 h  h - _The hobgoblin hits you. hs?  You scratch the hobgoblin. h{Y†§ h~DSneak --- hI======331 h hM _You kill the hobgoblin! h@MM..[.§..#  #.######## #....... h@ ##≈§§#'@.##.....#.##...≈..<..≈.$..§..⌠..§.# h@/.≈#.... h@ hH h@I%- hnI 2 h&P hSv _You see here a hobgoblin corpse. h!SM..[ hu....#  #.####### h #...... ##≈≈≈#'†.#.....#.##....≈..<..≈.#.. hb.≈≈≈...... hm h G-3 _ h h hM..........[.......#  #.# h####### #....... ##≈≈≈#'†.....#.....#.##..⌠.. h.....##≈≈≈#... h[§§≈§ h#9 h3===4 h h h? hB, h5C h-D hpF hF%=== hG12====== hG hPH hJ hJ hK hN hoN hO hQ h,R hS h V hCV>====== hW hY hY h[ hl] h] h^ hc hlc h5f hh hh hj hDl hl hm hp, h'q ht~3====== ht ht hRu hZv h{v hw h x hHx hx hy h7z>====== hz h| h3| h| h} h$~ h; h- hk h h hބ h h hT h h hʋ h hu h:4====== hϏ h  h4 _Magic restored. haM..............[ h.........[.............#  h0\#@##50.0 (26.0) hDx#######. #..§.§.. hW. ##§§≈#'†.##..§.§≈.. hjI≈..⌠..≈#.. h|,#≈≈≈#### hW§...... h,1.0 (27 hp hC _Found a robe. h; h.y====== h>..##.##........##.## h ".##[.##.#.......@.#4.0 (3.0)#[.....#........ ########.## #######..# hEX #..§.§...# hp . ##§§≈#'†.# ....#..§.§#.## hv ....≈..<..≈.# h& hx+5.0 (4 h h; _Found a stone staircase leading down. hO 3 h  h;  h  hB  h  h֒  h  h  hJ  h  h  h9  h  hh  h6  hj  h/  h  h , h@  h  h , hñ X h  hq  h  hG  h  hw  h  hŽ  h  h  h ......>..# #........#. #........#.. #........#... #........#..l. #......[.#..... ###........#......##..........# hL < #..@.#[.......# #.####........# #. ########.## .. #######..##. #..§.§...## . ##§§≈#'†.# h l   frilled lizard (asleep) ....#..§.§#.## ....≈..<..≈.# .$..≈..⌠..≈.# h/ ,64.0 (9 h /5.0 (10.0) h{  h a _A frilled lizard comes into view. h[  >..#    . #........#  .. #........#  h  ... #........#  ..l. #......[.#  ..... ###........#  ......##..........#  #..@.#[ hϗ 2  #.####  h ;#.   ..   h ' #.   h8 =# . †.#    hi K<..≈.#  .$  hK2 >..#    . #........#  .. #........#  ... #........#  ..l. #......[.#  ..... ###........#  ......##..........#  #..@.#[  #.####  #.   ..  #.  # . †.#   < .$ h8 h8 hi? hBe _A frilled lizard is nearby! h+t >..#    . #........#  .. #........#  ... #........#  ..l. #......[.#  ..... ###........#  ......##..........#  #..@.#[  #.####  #.   ..   #.   # . †.#    <..≈.#  .$  h4 >..#    . #........#  .. #........#  ... #........#  ..l. #......[.#  ..... ###........#  ......##..........#  #..@.#[  #.####  #.   ..  #.  # . †.#   < .$ _A frilled lizard is nearby! hgt >..#    . #........#  .. #........#  ... #........#  ..l. #......[.#  ..... ###........#  ......##..........#  #..@.#[  #.####  #.   ..   #.   # . †.#    <..≈.#  .$  h >..#    . #........#  .. #........#  ... #........#  ..l. #......[.#  ..... ###........#  ......##..........#  #..@.#[  #.####  #.   ..  #.  # . †.#   < .$ _A frilled lizard is nearby! hfvv, ally target) hX3------= h06.0) hE h-/ _You conjure some foxfire! hV ,v hEW q2------------7 h]  h` / _You conjure some foxfire! hF h P......>..#Paler the Sneak#........#Felid.#........#Health: 9/9========================..#........#Magic: 2/4============------------...#........#AC: 1Str: 4..l. #......[.#EV: 16 hPInt: 18..... ###........#SH: 0Dex: 16......##v.........#XL:  1 Next: 33% Place: Dungeon:1#.v@v#[.......#Noise: =--------  Time: 67.0 (0.0)#.####........#-) Teeth and claws#. ########.##Cast: Foxfire..#######..##.#..§.§...## . ##§§≈#'†.#l   frilled lizard (asleep, ally target)....#..§.§#.##....≈..<..≈.#.$..≈..⌠..≈.#  h#Qz_A frilled lizard comes into view. _A frilled lizard is nearby! _A frilled lizard is nearby! _A frilled lizard is nearby! _You conjure some foxfire! _You conjure some foxfire! hX hX h^ ha _is nearby! _You conjure some foxfire! _There is not enough space to conjure foxfire! hښ  h|  ......>..#.....#. #.#....#. #........#...#. #........#.... #........#.l... #......[.#.. ###........#.##v.........# #.@.v#[.# #.####.# #.. #.## ... h) z# #..# #.B. #..§.§...# #... . ##§§≈#'†.#B   giant cockroach (asleep)#.# ....#..§.§#.##l   frilled lizard (asleep, ally target).. ....≈..<..≈.#  .$..≈..⌠..≈.# ḥ ]  Your foxfire dissipates! h  h6 L§v h 3-8.0 (1 hg  h b _A giant cockroach comes into view. h!Q ......>..#.#... #.#.#.. #.#.#.. #.#.. #........# hoQ".l...# #......[.#.####.#.##§.# #@.vv#[.# #.#### hQ.# #..# #.## hQ ...## #..# hQ#.B. #..§.§...# #... . ##§§≈#'†.# hQ  #.#. ....#..§.§#.## ..#. ....≈..<..≈.#  hRw .$..≈..⌠..≈.# hS h%T, hT h Wn hh  The foxfire burns the frilled lizard.†vv§§##§§§§ h h2§v§§##.§§.41-9§§§§ _You kill the frilled lizard! hU;§§§§§§§§ hS4§ h h§§§§ hJ h......#... #....... .............†§..# #......[.....v§.####..............§##.. #.§§.#[..####.#..# ########.##...## .#.B. #..§.§.#... . ##§§≈#'†#. ....#..§.§#.#.≈..<..≈.###.#. .$..≈..⌠...#.....# h h: hڭ h h8§.§.§. hc .. h'70 he;§ hN _Your foxfire dissipates. hGF§§ h hk;§ h F _Unknown command. h ( .........§...#[.§..####........§.##..... #....#[..##.####.#.@# ########.###...## .#.B. #..§.§... . ##§§≈#'†#. ....#..§.§#.#.≈..<..≈.# ##.#. .$..≈..⌠ #. ....#.....#≈≈≈ ##≈≈≈###.B.B=1 h-  hز ` _The giant cockroach completely misses you. h; hH<&2 hoB h[E _You closely miss the giant cockroach. The giant cockroach barely misses you. h  You scratch the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is severely wounded. h&3 h; hU] _The giant cockroach closely misses you. h  You scratch the giant cockroach.  The giant cockroach is almost dead. hxY7------4 h  h 4 _The giant cockroach bites you. hKM  You barely miss the giant cockroach.The giant cockroach is almost dead. hM Q5----------- hM 5 hT  hV 4 _The giant cockroach bites you. h E  You scratch the giant cockroach. h F† hs -----3======586 _You kill the giant cockroach! ha  h m _Your Conjurations skill increases to level 1! h ......#.. #.# ......... #.# ....§...# #[.# .....§..####........# ........##..# #....#[.##.####.# h###..# ########.###..@## #..# #...# #..§.§...# #..... ##§§≈#'†.# #.#......#..§.§#.## ..#......≈..<..≈.##.#...$..≈..⌠..≈.# . #......#.....#.#. ###≈≈≈###≈≈≈#### .. #..... h h/m6===-7 _ hC h| _You see here a giant cockroach corpse. ho  hSp  hp  h5r  hVu : _ hv , hUw  h/y  hy >====== hz  h|  h} m7===== h ~  h  h  h  hz  h  h  h  h  h  hC  h :== h  hi  hˋ M8=== h  hm  hŽ P4====== hҏ  hZ  h  h  h3  ht  hI  h%  h ;=== h  h  hd n9========= h  h 1 _HP restored. h$ 3 h  hW  h}  h  h  h  h_ , h  h1  hJ  h ;=== h  h  h  h  hϹ  h  hM  hʾ  h8 A _You now have 11 gold pieces. h  h  h  h  hk  h  h  h  h  h  h  h  hi  h  h  h  hf , h  h  hk  h  h  h  h  h  h  hb  h  #. #....#[.......# #. ##.####..# #.###..# ########.# #.#..†## #######.. #.#...######..§.§...#.#........##≈≈≈#'†.#.#.#......#....§#.#...#......§..<..≈.####@#......≈..⌠..≈.#-#.....#......#.....#.##......###≈≈≈###≈≈≈#####....... .....#.....#S......≈..⌠..≈..:...#..$$...≈.....≈......S   ball python (constriction, asleep)#.......#.....#......##.......+#≈≈≈##... 104.0 (27.0)5.0 (28 h [11;76H hQ  hd^ _A ball python comes into view. hC #. [ #. ##. #.###..#  #.#..†##  #.#... #.#...† #.#.#.. #...#...< ###@#.... #.....# #......# #.......   #S......  #..$$...  #.......#  #.......+  h~ #. [ #. ##. #.###..#  #.#..†##  #.#... #.#...† h0 #.#.#.. #...#...< ###@#.... #.....# hd #......# #.......  h#S...... #..$$...  hf #.......# hD#.......+  hi h h hb _A ball python is nearby! hV6 #. [ #. ##. #.###..#  #.#..†##  #.#... #.#...† #.#.#.. #...#...< ###@#.... #.....# #......# #.......  hެ  #S......  #..$$...  #.......#  #.......+  hB #. [ #. ##. #.###..#  #.#..†##  #.#... #.#...† #.#.#.. h=C#...#...< ###@#.... #.....# #......# #.......  #S...... hC #..$$...  #.......# #.......+  hgO4 hU h+Wb _A ball python is nearby! h4g #. [ #. ##. #.###..#  #.#..†##  #.#... #.#...† #.#.#.. #...#...< ###@#.... #.....# #......# #.......   #S......  #..$$...  #.......#  #.......+  hwy #. [ h#. ##. #.###..#  #.#..†##  #.#... h #.#...† #.#.#.. h*#...#...< ###@#.... h[ #.....# #......# h}{#.......  #S...... hy #..$$...  h#.......# #.......+ h  h h h hb _A ball python is nearby! hB ^vv, al…) h ^3------=6.0 (1 h .0) h|  h_ / _You conjure some foxfire! h X h a  You conjure some foxfire! The foxfire burns the ball python. h c§§§.v§ h$ h,vv§§§.§§ h20z2------------667 h6<§ h$9O _You kill the ball python! h hQ h. h h h hY h h h< hc%v§.§v§..§...§§v hg1------------8 h'N§§ hF/ _You conjure some foxfire! h}i hj hk h l hl hm hn ho ho hp hp hyx>  You conjure some foxfire! h&y hy hz hwv§§§.v.v§ h..§.§.§$§§ h‡0------------9Foxfire h§§§§§§ hN _Your foxfire dissipates. h :§§§§§§§ h<u§§§§ h2=O§§ h?K _You are out of magic! h  h  h  h0  h  hY  h  h  h   h , h  h  hn  h#  h  h/  h>  h  h>  h&  h8)  h, , h(. ` _Your foxfire dissipates. x2 hi0  h9 , h:  h=<  h=  h?  hA  hB  hN _ hP ` _Your foxfire dissipates. x2 hR  hS  hO[  h]  hW]  hB^  ha ] _Your foxfire dissipates. ha <------ hc  hqe , hef  hi  h=i  hi  h_k  hk N1====== hl  h{n , h;o  hq  hKq  hGr  h"t  hdt  h!u  hGw T====== h6x  hy , hz  h|  h@}  h*~  h , h  hǂ , hz  h , h  hk , h&  hn  h X2====== hڌ  hK , hJ  hV , hk  h , hU  h  h >====== h˘  h , h  h , h  h , h  h  h  hɣ  hm , hR  hͧ  h  h  h ;3 h ====== h , h0  h , hߴ  h  h >====== h  hu , h  h1 , h"  hھ , hݿ  h  h  h  h , h  h , hX  h2 , h7  h f4====== h  h  h] , h  h5  h , h  h{  h  hL  ho  h ====== h  hg , h  h , h  h n _You now have 30 gold pieces (gained 19). _You now have 44 gold pieces (gained 14). h  h^  h  h  h B h M  #.###.#......≈..⌠ ##.....#......#... #......###≈≈≈###≈≈ #.......#.....#. #.......≈..⌠..≈..: #.......≈.....≈.. #.......#.....#...##.......+#≈≈≈##...#.'@........... -62.0 (53.0) #.#......#....  #. #......#.### Foxfire .. ######## > _You open the door. hO [ _Found a stone staircase leading down. h" 3 h  h  hD  h : _ h @  There is an open door here. h  hQ  _ hF  h  hc , h/  h  h; , h  h  h B h  hv  h  h!  h#  h%  hW%  h0&  h'  h@)  h)  h#*  h,  h.  hw.  h.  ho0  h2  ha2  h3  h4  h 6 , h7  h98  h%: , h;  hv=  h:?  hx?  h2@  hD X hE  hG  hG  hH  hK  hL , hM  hO  hP  hP  hR  h]  h^  h_  h_  ha  hb  h.c  hc  hTe  h2g  htg  hh  hj  hq X hs  hs  ht  hv  h&y , hy  h?{  h} , h}  hN  hF , h  hm  hV  h  hi  hЈ  h  hˊ  hȋ  h y  #. ##. #.####.. #.#..†#.... #.#...##..# #.#.#....#.... h  #.#.#.##.#.. #.#...##....#############.##.###.##.........##.....#..-###..#############......####...........# #.......#.##....#####.# #.......≈.#.....####.# #.......≈.###......#.# #.......#. #....#.#.####.......+# ........#...##.'.........  h #####...##..##.#......#.. You pick up a parchment of Silence and begin reading... h: -91.0 (29 h ,2.0 (30 h  h @ _You add the spell Silence to your library. hD h h hj h| h n h  h  h  h  h  h$ h, hw h he h h h hv h h) h< hu h h h h h: h hH! h#, h# h$ h& hf& h& h( h/........##.#. #....# #. ##.### ####.###..# .. #...#.#..†## ... #.#####.# #.#...##### #..# #.......#.#.#...... #....  h30....#.#.#.#.... #.#.. S......@#.##.#...#.... #....######.##.###.#......#................##.....#.....###..#############......###≈≈≈##...........# #.......#....##....#####.# #.......≈..⌠.. S   ball python (constriction, asleep)#.....####.# #.......≈..... h0####.# #.......##....#.#.####.......+#≈≈≈# h3} 202.0 (1  A ball python comes into view. h7f.SS) h$8,3.0 (11 hd; h&=5 _The ball python hisses angrily. h`3  #.  h #.  ####  # ...#.#..†##  #.#####.#  #.......# #######....# .S.....@#. hU#########.  .......           h;j?  #.  #.  ####  # ...#.#..†##  #.#####.#  #.......# #######....# .S.....@#.#########.  .......   hj`         hq4 hv hyb _A ball python is nearby! h-  #.  #.  ####  # ...#.#..†##  #.#####.#  #.......# #######....# .S.....@#. h#########.  .......           h! hK  #.  #.  ####  # ...#.#..†##  #.#####.#  #.......# #######....# .S.....@#.#########.  .......    h֌T        h4 h h8b _A ball python is nearby! hC  hnD  h====== hS hCT h\T hT hU hU hV hV hV hW hW hW h"X hX h Y hY h[ h*[ h[ h\ h!]R3====== h] h_, h_ h+a ha ha hmb hb hb hc hc>====== hd h8e, h}e hOf h|f hf hg hg h h hh hh hZi hj h0k hk h,m, hm h'o hlo#4 ho-====== hOp hq h;r hpr hr hs h?t hst ht hu hv hw hw h@x h)y hly>====== hy hz h]{ h{ h | h~ h!, hj h- hC h h h hۆ h hZ hD h hV hH h܋ h hX h h& h h h h ho h h h h̖ h hb h h..........+ ......>#.........#... #.......#.........#... #.......#.........#... #....... #............g #....... #.......†...# #......[ ##...........#### # #............##... +.##.#+##@####....#[- #......##.# #. #.##.####.###..# ######## hK # #.......#.#..†## ###### #.#####.#.#.#...######..§.§ #.......#.#.#..##≈≈≈#' g   goblin (asleep)#######....#.#.#.#....§#....†...#.##.#...§..<..≈ ###########.##.###.≈..⌠..≈ h-w49.0 (43.0)-50.0 (44 h2 hs _A goblin comes into view. It is wielding a +0 club. h `  > #.........#...  #.........#...  #.........#...  #............g  #.......†...# [ ##...........# hQa' # #............# +.##.#+##@#[ #......##.#  #.##.####.###..#  # #.......#.#..†##  .#.#.# ..#.#.#  ...#.#.#  ....†...#.##.#..< h  > #.........#...  #.........#...  #.........#...  #............g  ht#.......†...# [ ##...........# # #............# +.##.#+##@#[ h #......##.#  #.##.####.###..#  h# #.......#.#..†##  .#.#.# h ..#.#.#   hP...#.#.#  ....†...#.##.#..< h  h  h6  h| ] _A goblin is nearby! hXs   > #.........#...  #.........#...  #.........#...  #............g  #.......†...# [ ##...........# # #............# +.##.#+##@#[ #......##.#  #.##.####.###..#  # #.......#.#..†##  hs {.#.#.# ..#.#.#  ...#.#.#  ....†...#.##.#..< hQ   > #.........#...  #.........#...  #.........#...  #............g  #.......†...# [ ##...........# # #............# +.##.#+##@#[ #......##.#  #.##.####.###..#  h= # #.......#.#..†##  .#.#.# ..#.#.#  ...#.#.#  ....†...#.##.#..< h  h$  h)  h ] _A goblin is nearby! hNE   > #.........#...  #.........#...  #.........#...  #............g  #.......†...# [ h7F @ ##...........# # #............# +.##.#+##@#[ #......##.#  #.##.####.###..#  # #.......#.#..†##  .#.#.# ..#.#.#  ...#.#.#  ....†...#.##.#..< h}  > #.........#...  #.........#...  #.........#...  #............g  #.......†...# [ ##...........# # #............# h;+.##.#+##@#[ #......##.#  #.##.####.###..#  # #.......#.#..†##   h.#.#.# ..#.#.#  ...#.#.#  ....†...#.##.#..< h h h h] _A goblin is nearby! h4u\  > #.........#...  #.........#...  #.........#...  #............g  #.......†...# [ ##...........# # #............# +.##.#+##@#[ #......##.#  hv#.##.####.###..#  # #.......#.#..†##  .#.#.# ..#.#.#  ...#.#.#  ....†...#.##.#..< h   > #.........#...  #.........#...  #.........#...  #............g  #.......†...# [ ##...........# # #............# +.##.#+##@#[ h+  #......##.#  #.##.####.###..#  # #.......#.#..†##  .#.#.# ..#.#.#   ht ...#.#.#  ....†...#.##.#..< h hA h h  hO_A goblin is nearby! h=>  You conjure some foxfire! h+g.vvglly target) hm3------==1.0 (1.0) hY h( _The goblin shouts! h&eX he, hf hOf hf h_g hg hn§§v§v.§§..g§§§§vv h)oy2-------------2 hs§v§§§§§ hu/ _You conjure some foxfire! h0<  hB  §§§§.v§§ You conjure some foxfire! The foxfire burns the goblin. h  h  h5  The goblin is heavily wounded.The foxfire burns the goblin. h ^§§§§§§§.v)§§§§§v h ) h^Z  hD[  h>\  h]  h^  hh ....§.†.v§...§vv§§ hk y1------------83- hk 3 hs "§ ht 6§§ hv J _You kill the goblin! h  h  h  hZ  h  h  hb  hU  h  h@  h  hx  h  h}  h >  You conjure some foxfire! h h§§§§..§.v§§.v§§v. h g0------------4 h 1Foxfire h  hk § h § h § h §§ h § hU  hH   h  h *_Your foxfire dissipates. hd  h h h h hC h h h? h hi hu h h hJ h h2 h h< h he h h= h h h, h` _Your foxfire dissipates. x2 hn h h h h h h  h,  h  h h hO hb h] _Your foxfire dissipates. h" h=$ h$<------ h& h)] _Your foxfire dissipates. hp) h* hG- h- h. h0 h0N1====== h(3 h4, h5 h7 h7 h&; h< h)= h> h@ hA>====== hB h3D hpD hE hG hG hH hJ h7K hK hL, hM hN hN hsO hCP, hP hU2====== huV h_X hX hqY hD[ hz[ h\ h^ h^>====== h/` hb hIb hc hHe hze hf hoh hh hi h)k hVk hk hl hm hm hn h o ho hp hp<3====== hp hq hs hs ht hv h w hBx hy h'z hz h{ h{>====== h| h} h} hq~ hK hq h  h hE h h hЂ hj h] h h h h h ho hŊP4====== h, h7 h, h h h6 h| hڔ h7 h, hy h h; h>====== hG hȤ h h# hԨ h h6 hy hD h h h= hƴ h hҸ, h h hڻ h# h9 h_ hM h h h h hL h hv h h h2 hV h, h` hT h hS hP hO h hE he h h-, hl h h h hg h h, hS hp h5 hg h hQ h- hd h h h h` h h h h& h h  h hB h h h(, h hE ht h h>  h  h  h,  h  h h hO h hs h h, h h  hM h h h  hE h3 h h!! h! hD" h$ h' h' h) h+ h- h- hC/ h^1 h3 h3 hW5 hX7 hB9 ho9 h: hv< hU> h> h? h~B hD hE hH h6L  hxL1_You open the door. hN3 hO h-S@  There is an open door here. hT hCU _ h V hW h&X hgX hX hY h.Z hgZ hZ h\ h5] hy] h^ ha_ h` hVe he hTf h~f hf hBg hg hh hUh hxi hhj, hj h l7 _You open the door. h=m hm hm hup@  There is an open door here. hJu ##### ######### #...# .. hu## #...#  ........######...####### .......@'....#...#......- b.......####.#...#.##### ........# #.#...#.#  huFoxfire #:##.#######.#...#.#  h+v # #.........#.....##### ..........'.......... b   bat (asleep) ##.........#...##..... hmv#.........#...##..... #.........#...##..... hx}1342.0 (88.0) h}!- h}%3.0 (89 h hV _A bat comes into view. h: #####  ######### #...#  ........# #...#  h ........###### .......@'....#...#...... b.......####.#...#. ........# #.#...#.#  #:##.#######.#...#.#  # #..#.... hij .'... hܳ#.  h. . h  hGH% hH #####  ######### #...#  ........# #...#  ........###### .......@'....#...#...... b.......####.#...#. ........# #.#...#.#  h#I#:##.#######.#...#.#  # #..#.... .'... #. .  hdI(. hM hvN h!T hdYZ _A bat is nearby! h) #####  ######### #...#  ........# #...#  ........###### .......@'....#...#...... b.......####.#...#. ........# #.#...#.#  #:##.#######.#...#.#  # #..#.... .'... #. . . hptA #####  ######### #...#  ........# #...#  htj........###### .......@'....#...#...... b.......####.#...#. ........# #.#...#.#  #:##.#######.#...#.#  hur# #..#.... .'... #. . . hz h<{ hn hZ _A bat is nearby! h u #####  ######### #...#  h  ........# #...#  ........###### .......@'....#...#...... b.......####.#...#. ........# #.#...#.#  #:##.#######.#...#.#  # #. hA .#.... .'... #. . . h}D  #####  ######### #...#  ........# #...#  ........###### .......@'....#...#...... b.......####.#...#. ........# #.#...#.#  #:##.#######.#...#.#  # #..#.... .'... #. . . hH  hI  hN  hP Z _A bat is nearby! h4Q evv, ally target) hQ l3------=4.0 (1.0) h`U  hV / _You conjure some foxfire! hB h[, h h h h% ha hm#U§v...§.@vv§§§§§v§§§ h#q2------------5 h'§§§§§§ h)/ _You conjure some foxfire! hw h§§§§§§§§§b    h7_is nearby! _You conjure some foxfire!  The foxfire burns the bat. hf h\o  The bat is severely wounded.The foxfire burns the bat. hsR§...§ hs.v§§§§§§ h, h hV h, h.v§....v.§v....§... hJp1------------916 h;§ h:G _You kill the bat! hFa ha ha ha heb hb hb hc hoc hc hd hKd hxd hd h_e he hnl>  You conjure some foxfire! hl hqv§...§§v§v...§§§@'§.§..§v. hq0------------7Foxfire huut§§§§ h~wN _Your foxfire dissipates. hJ 3 h  h  h  h  h  h  h"  hY  h  h  h+  hc  h  h  hB  hv  h  h  hR  h  h  h  h , h , h  h  _Your foxfire dissipates. h  h'  h}  h  hQ  h  h  h  h5  h  hE  hD  h  h  h ` _Your foxfire dissipates. x4 h  hn  h  h <------ hY  hu , hL  hz  h  h  h  h( N1====== h  h  h  h  h  h4  h  h  h  h  h T====== h/  h , h  h , hp  h4  hZ  h  hC  h  h  h   hT  h%  h  h  h!!  h!  h!  hq#  h% n2====== h'  h(  h(  h- B h-  h/ , h0  h2  h2 >====== h4  h5  h6  h6  h9 , h`:  h&<  hn<  h=  h?  h?  hA  h}C  hC  hD  hF  hF  hH  hI  hI R3====== hJ  hL  hL  hM  hO  hO  hP  hR , hS  hjU  hU >====== hY B hiZ  hP_ n h_  h8a  hma  h'b  hc  hc  hd  hYf  hf  hng  hh  hi :4====== hi  h4j  h'l  hm  hn  hLo  hq  hs  hs  hnt  hu  hv  h/w  h$y  h}  hI ====== h  h`  h  h  hȋ , hЌ  h  h  h  h  h+  ################### #...#............# #...##..........######...# #?.........'....#...# #..........####.#...# #..........# #.#... ####@##.#######.#...#- #.##.........#.... .............'....Foxfire ##.##.........#... #.##.........#... #.##.........#...# #.##.............# #.##.......÷..)### ##...........###You pick up a parchment of Sigil of Binding and begin reading... h) 095.0 (48.0) h F-6.0 (49 h  h I _You add the spell Sigil of Binding to your library. h  h  h  h  h  he B h B h  hn  h  h  h  # ############## #. ......# #. #..........######. #@.........'....#..........####.##..........# #.# ####.##.#######.#. #.##.........#. ......'. h  ##.###. #.##.........#. #.##.#. h 19.0 (3.0) hZ  h &400.0 (4 hC  hr d _c - 3 scrolls labelled RUCVEM VYEGOU hB hNC hC hVE hF hI hJ h-K hVK hK hL h0M h]M hM hN hO hO hP h=Q hQ hQ h*R hR h7S h]S hS hT hU hCU hvU h$V hV hV hV hW hW hX hOX hX htY hY hY hZ h\ hO\ h\ hW] h^ h'^ hq^ h_ hC`, h` hYa ha hb hRb hac hd hd hCe hOf hg hg h]h hi h_k hk hBl hm h"o ho ho hGq hr hr hs hXu hv, hZw hy hz, hp{ h| h#.# #......#>..### hY#.# #...........>.#.# #.............#.# ####.##........######.######...............................####.#########.##.......####.# #.###....@....# #.##22.0 (22.0)#..########## #.## #.## ## #  +.## h #.. #.###.. # #.. h, hj hŊ,3.0 (23 hƎ hT_ _Found an escape hatch in the floor. Found a stone staircase leading down. h h hu h h%X h& h& h' h)) h* h!+ h+ h". h/ h0 h0 h2 h3 h4 h4 hZ6 h7 h"8 h8 h: hd<, h= h> h? h? h@ hDR  There is a stone staircase leading down here. hmE hF _ hF hH hI h/J hJ h/L h{M hM hN h&P hyQ hQ hIR hS hT h U hU h;W hX hY, hE[ h[, hs\ h] h^, h^ h_ h`` h` h` ha hvb hb h5c h4e he h!f hGf hMg hh hi h$j hk h.r#.........# #.# ####.##.........######.######.##..................#........####.#########.#........####.# #.###+#.........# #.# #..########## #. ##..########## #.##...@......J  ####........ # #........ +.#........#..#^....... #.# hr/#........ # #.. J   endoplasm (asleep)....#.... #.#####..#.##. #.... #.... #######. h>404.0 (21 _An endoplasm comes into view. h6Nvv, ally target) h@7X3------= h|75.0 (1.0) h< h>/ _You conjure some foxfire! hp  hq B hTq  hq  hq  h r  hr  h 'v@v§§§vv§§§§§2------------6§§§§§§§§ h / _You conjure some foxfire! hO b §§§§§§§J    You conjure some foxfire! The foxfire burns the endoplasm.  The endoplasm is severely wounded. h B h s §v§§§v h] §§§§ The endoplasm quivers.The foxfire burns the endoplasm. h Wn h`  The endoplasm is almost dead.The foxfire burns the endoplasm. hd§§§v§.§§ h h{§....§.vv... h. hD#.........# #.# ####.# Paler the Sneak#.........######.######.# Felid#........................ Health: 9/9======================== hw7#........####.#########.# Magic: 1/4======------------------#........####.##.# AC: 1Str: 4###+#.........##.# EV: 16 hInt: 18#..###########.# SH: 0Dex: 16##..###########.# XL:  1 Next: 108% Place: Dungeon:1 h^##..v@§....§.# Noise: =--------  Time: 447.0 (1.0) hU####vv......# # -) Teeth and claws#........+.# Cast: Foxfire#........#.. hc#^.......#.##........ # #.. ....#.... #.### ##..#.##. #.... #.... #######.  hYou conjure some foxfire! The foxfire burns the endoplasm.  The endoplasm is severely wounded. h(The endoplasm quivers.The foxfire burns the endoplasm.  The endoplasm is almost dead.The foxfire burns the endoplasm. h _You kill the endoplasm!You have reached level 2! h/  --more-- hAo113/136 hoK--------2 3%  ht hv4 _ h_ 3 hZ`  ha , hb  hb , h6c  hc  h&d  hd  h.e  he  hf  hgf  hh  hl P _ hm  hp  h@q  hr  ht  h v  h~w  hPy  hz  hv|  h&~  h  h  h  h  hW  h  hޖ ` _Your foxfire dissipates. x2 hc  h I h ] _Your foxfire dissipates. hԡ 8-- h  h; , h  hM  h  h  h  hE V2==== h6  h٫  h  hѬ  hm , h  h԰  hf  h  h  h <==== h  h , h@  h0  h{  h  h , h  h , h  hS  h  h;  h  h V3==== h  hq  h  hW  h  h0  h  h]  h  h:  h  hK <==== h  ha , hF  h  h  h  hN  h  h?  h X h  hr  h  hl P4==== h*  h  h  hk  h  h.  h  hA  h  h'  h  h <==== h  h5  h  h  h  h+  h  h  hf  h  h  h  hq  h  ha  h  h  h P5==== h  h  hg  h  hu  h  h\  h , h  hR  h <==== h~  h  hV  h  hk  h  hN  h  h  h  h  hG  h  hK  h  h3  h  h N6==== h  h  hg  h  h^  hF  h,  hr  h  h  hh  h  hc  h!  h1( #........####.# #.####+#.........# #.# #..########## #.## ##..########### #.# ##...........# # ####........# # #. h(  #........# +.# #........#... #^@......# #.#- #........# # #........#....# #.###...##..#.##.# #...#.... #....# .########.. h!) i+w.. #.#.. ....†...# w   dart slug (asleep)#... #....#############... ###............... ###..#### h0 097.0 (50.0) h0 e====-8.0 (51 h 6  hp8 \ _A dart slug comes into view. hv  h  h8  hj  h  h»  h  h  hU  h  h  hP ##..###########  h  h7 ##...........#  ho  h ####........# #  hʾ  h #........#  h"  hM #........#  hx  hͿ +#^@......#  h  h[ #........# #  h  h .....#....#  h0  h} ...##..#.##.#  h  h #.... #....# .# h;  h~ 1+w.. #.#.. ....† h2 Q #... #.... ... ###... hxW       ##..###########  ##...........#  ####........# #  #........#  h( #........#  #^@......#  #........# #  .....#....#  ...##..#.##.#  #.... #....# .# +w.. #.#.. ....† h #... #.... ... ###... h hB h# h,%` _A dart slug is nearby! h-       ##..###########  ##...........#  ####........# #  #........#  h@ #........#  #^@......#  #........# #  .....#....#  ...##..#.##.#  #.... #....# .# +w.. #.#.. ....† #... #.... ... ###... hjW       ##..###########  ##...........#  ####........# #  #........#  hj #........#  #^@......#  #........# #  .....#....#  ...##..#.##.#  #.... #....# .# hkb+w.. #.#.. ....† #... #.... ... ###... hMq hq hw hy  hyR_A dart slug is nearby! h!       ##..###########  ##...........#  ####........# #  #........#  #........#  #^@......#  #........# #  .....#....#  ...##..#.##.#  #.... #....# .# +w.. #.#.. ....† #... #.... ... ###... hm       ##..###########  ##...........#  ####........# #  #........#  #........#  h\n #^@......#  #........# #  .....#....#  ...##..#.##.#  #.... #....# .# +w.. #.#.. ....† #... #.... ... ###... hs hvs hv h5x` _A dart slug is nearby! hlOvv, ally target) hmj5----=9.0 (1.0) h*s h w/ _You conjure some foxfire! h=  hj>  h> , h7?  h|?  h?  hT@  h@  hZI v§v§§§v§v4--------500 hN 0§§§ hO § hQ / _You conjure some foxfire! h  h §§§vw   hK  _is nearby! _You conjure some foxfire!  The foxfire burns the dart slug. hM  h2N  hN  hN  hT ] §§v§v hWU The dart slug is heavily wounded.The foxfire burns the dart slug but does no damage. h , h  h §The dart slug is heavily wounded.The foxfire burns the dart slug. hsY hc vv§§§§§§ hcqw§The dart slug is heavily wounded. hi `§`§```§The dart slug launches a dart at you. h_Z§....... h*§ h+}2--3-------- h[1 hm:§ hP- _The slug dart hits you. h`       ##..###########  h##...........#  ####........# #  #........#  #v.v.....#  #v@......#  #§.......# #  .....#....#  ...##..#.##.#  hN}#.... #....# .# +w§. #.#.. ....† #... #.... ... ###... h{! h.u       ##..###########  ##...........#  ####........# #  #........#  #v.v.....#  #v@......#  #§.......# #  .....#....#  ...##..#.##.#  #.... #....# .# +w§. #.#.. ....† #... #.... ... ###...§§§ _A dart slug is nearby![9 hv;17H hV      h!  ##..###########  ##...........#  ####........# #  #........#  #v.v.....#  #v@......#  #§.......# #  h]W .....#....#  ...##..#.##.#  #.... #....# .# hN+w§. #.#.. ....† #... #.... h5... ###... htt       ##..###########  ##...........#  ####........# #  #........#  #v.v.....#  h u #v@......#  #§.......# #  .....#....#  ...##..#.##.#  #.... #....# .# +w§. #.#.. ....† #... #.... ... ###... h$z5§ hz hX§§ h` _A dart slug is nearby! h       ##..###########  ##...........#  h;####........# #  #........#  #v.v.....#  #v@......#  #§.......# #  .....#....#  ...##..#.##.#  #.... #....# .# hgS +w§. #.#.. ....† #... #.... h5... ###... h?Z      hg@  ##..###########  ##...........#  ####........# #  #........#  h@#v.v.....#  #v@......#  #§.......# #  h@.....#....#  ...##..#.##.#  heA#.... #....# .# +w§. #.#.. ....† #... #.... ... ###... hGM§§ hH hNP§§ hQ` _A dart slug is nearby! h  h\  h  hъ  hۋ , hN  h  hZ  h  h v§§@§.vv hl j§§§v. h m2--------2 h؜ §§@§§§ h / _You conjure some foxfire! h+K , hQ  §§@§ h2R §§§§vv You conjure some foxfire! The foxfire burns the dart slug. h , h'  he  h  h"  hH  h  h  h  h,  h  hl l  The dart slug is almost dead. h  Your foxfire dissipates.The foxfire burns the dart slug. hW O§§§v§§§ h {§§v.  hxf, hKmj.v^@.v§§..§§v§§§. hfp~--1--------13 htP§§ hZvM _You kill the dart slug! h  You conjure some foxfire! h4 #v h §§§§v§§§.v§..§#§v h §.##v†. h 4§ hY!!0 h!p--------4Foxfire h'8§§ hi'§§.v§§§ h )N _Your foxfire dissipates. h h+ ht h hm h5 h hb h hR h h  hj hǪ h& h h* hv h  hn h hݲ, h9 h h  h h(L3== h h] _Your foxfire dissipates. hϾ hM h h h h h| hA h h  ha h  ht h h` _Your foxfire dissipates. x2 h h h  h h` _Your foxfire dissipates. x2 hL1==== h& h hI:== h6 h, h h h h hZ h&==== h h h\ h hx h6, h h h h h} h h hc, hx h h@2==== h_ h)  h , hh  h , hI  h h' hC h hK<==== hf hc h h h, h h h h h, hQ  h" hV" hN# h% h|%V3==== h& h!( hj( h\) h* h.+ h, h- h- h. hX0 h0<==== h1 h3 hb3 h4 h)6 ho6 h7 h[9 h9 h: hm<, h= h? ho? hM@ hA hBBP4==== h"C hD hE hF hG, hH h}J hJ hK h5M hM<==== hhN hO hP hP hR hR hS hU hU hV hX h.Y h Z h;[ hu[ h[ h\ h]P5==== h] h^, h)_ haB ha, h4b hb hc&==== huc hc hd hd hBe h!f hkf hf hg hg hsh hi, hj hk hPk hk hl hl#6 hl+==== hdm hn h1p, hp hq hs hs ht hv h/x hx hRy h{ hp} h}<==== h~ hF h h@ h1 hŅ h hχ h h= h hZ h h] hX hS h hg h  ho #.# #........#  ... #^.......#  #.######........#  hd #####..........#....# .#....##....##..#.##.# ......g#.†..##....# .###.......+....##.#..# .........#....##....######.@....####........-##....# ###..#### #....# #......Foxfire h6#....# ##....# ###### #... ###... g   goblin (asleep) #... hiL  #####.. h^ g67.0 (63.0)g h]A goblin comes into view. It is wielding a +0 club. h{K====8.0 (64 hA hl( _The goblin shouts! hV #.#   ... #^.  #.######..  #####........  .#....##....#  ......g#.†..#  .......+....#  .......#....# #.@....# hn ###....#  #....#  #....#  ######   h`2 #.#   ... #^. h3  #.######..  #####........  .#....##....#  ......g#.†..#  hI3.......+....#  .......#....# hr3 #.@....# ###....#  h3\ #....#  h3#....#  ######  h3+  h9 hK: h@ hC] _A goblin is nearby! hy  #.#   ... #^.  #.######..  #####........  .#....##....#  ......g#.†..#  .......+....#  .......#....# #.@....# ###....#  #....#  #....#  ######   h # #.#   ... #^.  #.######..  #####........  .#....##....#  hF ......g#.†..#  .......+....#  .......#....# #.@....# ###....#  #....#  #....#  h k ######   hj  h  h  h ] _A goblin is nearby! h1  hf. h_5----Contam: 10%  hI----9.0 (1.0) hM h'E _You miscast Foxfire. Nothing appears to happen. hk hʖ'gvvg   goblin hΗ4--------=---70 h0 h/ _You conjure some foxfire! hp  (ally target)You conjure some foxfire! The foxfire burns the goblin. hf hn v§@vThe goblin is moderately wounded. h)m3--------1 hi hdL _The goblin misses you. h$7. #.#  h7  ... #^.  #.######..  #####........  .#....##....#  h7@.......#.†..#  .......'....#  h8z......g#v...# #§@v...# ###v...#  h:8.#....#  #....#  h8R######   h # #.#   ... #^.  #.######..  #####........  .#....##....#  h^ .......#.†..#  .......'....#  ......g#v...# #§@v...# ###v...#  #....#  h #....#  ######  h  hB  h  h  h ] _A goblin is nearby! h)8 r #.#   ... #^.  #.######..  h8 g #####........  .#....##....#  .......#.†..#  h8 .......'....#  h9 u......g#v...# #§@v...# ###v...#  h99  #....#  h9 i#....#  ######   h_ # #.#   ... #^.  #.######..  h #####........  .#....##....#  .......#.†..#  .......'....#  h4 ......g#v...# #§@v...# h]  ###v...#  h #....#  #....#  h R######   h  h  hs  hI ;§ h7 ] _A goblin is nearby! hU #.#   ... #^.  h #.######..  #####........  .#....##....#  .......#.†..#  hY.......'....#  ......g#v...# hA#§@v...# ###v...#  hP?#....#  #....#  ######  hA  h[` #.#   hE\... #^.  #.######..  #####........  .#....##....#  .......#.†..#  .......'....# hp\  ......g#v...# h\#§@v...# h\k###v...#  h\W#....#  h\W#....#  h ];######  h)]  hB] h*l§§ hq] _A goblin is nearby! hW   #.# #.#   ... #^.#   h  #.######.#  # #####..........#....#  #.#....##....##..#.##.#  #.#.†..##....# .  .'....##.#..#   hZ x.g#v...##....   h ' #@.v...####   ###v...# ###..   #....# #   #....# ##....   hȕ  ###### #   ###   #     h C ##### h  h B  The foxfire burns the goblin. h @)v§ ht 1 h\  h  h.!  h"  h"  h#  h$  h %  hN, d vgv#§§§ h, ?g   hobgoblin (ally target)  #..   ......  #####. h, You kill the goblin!A hobgoblin comes into view.The foxfire burns the hobgoblin. h9 , h/ q§gv#§ h~ P§§§ h 74/14172 h §§§§ h d _The hobgoblin is moderately wounded. h  You barely miss the hobgoblin.The hobgoblin is moderately wounded. hi6The foxfire burns the hobgoblin. h.v#§§§ hX hx]j'.)#.... hs`L----243 he hhM _You kill the hobgoblin! hm   #. #.#  #.### #.#  ... #^.#   #.######........#   # #####..........#....#   #.#....##....##..#.##.  ##.#.†..##....# .#  ..'....##.#..#  #......@)#....##....####  #....#.#......####......   hn+#.. #.###....# ###..##  # #' #....#  .. #....# ##  .. ###### #.K   kobold (missile, asleep)  .K.###. hn ... #.  ..... hn  ht  A kobold comes into view. It is wielding a +0 short sword. hq{aKK). hN|.=4 h˅ h( _The kobold shouts! h2  ####.  #. #. #.### #.  hڟ ...# #^.  #.######........  # #####..........#....  #.#....##....##..#.##. ### ha.#.†..##....# . ...'....##.#..#  .#.......)#....##....###  h #....#.#......####.....  #....#.###....# ###..#  hʠV#... #'# #....#  #... ... #....# ##  h#.. .K. ###### #.  h.#.. ....### ... # hL h*:K. h/--5 h8 h hm hsvvK., ally target) ht2----8% =-6 hy h{/ _You conjure some foxfire! hߊ, h| h h\  You conjure some foxfire! The foxfire burns the kobold. hI2§§v§ hO§v) hΗ h h, hc ht!v§v@§§§§§v h$L1--------6 h%'77 hv+7§ h#.J _You kill the kobold! h0  h  h  he  h̎  h  h3  h  h  h  h@  h §.v§@.§.vv. h /v h $---- h '48 hi n§§§ h / _You conjure some foxfire! h  h  h . v..§§.@.§§vvv§§§#§)§vv0----29Foxfire§§§§§§#§ _You conjure some foxfire! h( h) hW* h* h0 h1 h1 h32 h2 hi3 h3 h4 h4 h5 h5 h6 hC6 hu6 h6 h7 h;, hG< hm< h< h)= h? h CM1 hH` _Your foxfire dissipates. x2 hLM hN hO hP hQ hR hS hU hV h\ hb hd hd.  he hh} _Your foxfire dissipates. x4 hi hl hal:---- hGn ho h(p hq hs hs ht hMv hzv hAw hx hx h,z h1| h|!1 h|+==== h~ h| hĀ hC hх, h2 h- hj hʼn h hx<==== h h h5 hj h^ h haB hK h˜ h h h. hd h h)2==== h, hԪ h  hq hȮ hհ hK hj h hD<==== hʵ h h hA h; h} hμ h , h h h hV h he h h h>@3==== hp h hs h h hJ h~ h h hG hl h` h<==== h  h; h h h, h h h h0 h` h h h h= h hf4==== hY h, hv h, h h h h h h<==== h h h h h hT h h h hA h h hy h h h h h:5==== h$ h h h h  h  h  hU  hH h hi h h<==== h1 hR h h h h  hV hs h h h9! h! h# h|% h% hc' h) h)N6==== h+ h/ h0 h.1 h2 h4 h<= #.### # ### ...# #^ h= .. #.###### #.#####..........# #.#....##....##..#.#  ####.......#.†..##....# h=  #..........'....##.#..#  .#.......)#....##....#  #...@#.#......####... h >-639.0 (60.0)  #....#.###....# ###. h7>  #....#)# #....# #Foxfire h>S  #....... #....# #  #....... ###### #  #.......# #  #.......#  h>  #......[ ..  # hE h9F!- hfF&40.0 (61 hUL h=YD _Found a cloak. h<3 ht, hV! h! h(% hT' h'R==== h~+X h, h, h1X hV3 h3 h4 h7 h 9, h: hN; h< h)= h> h7? hB@ h@ h@ hA hB h>C hC h9E hE h/F hF h|G hH hEH hvH hI hJ hQJ h~J hPK hK hK hL hL hL hM hRM hM h.N hXN hN hIO hO hO hP hP h.Q hjQ hQ hSR hR hS, hS h7T hdT hT h&U hU hV h>V hV hW hW h/X hX hJY hvY hY hZ h1[ h\[ h[ h\ h#] ht] h] h8^ h^ h^ h1_ h_ hI` hw` h` hpa hb hpb, hc hc hc hd hd hXe he he hf hf h&g h]g hh h{h hh hh hoi h0j hrj hj hl hgm hm hn h$o hp h\p hp hNr hJs hs ht huu h!v h`v hv h4w hw hx, hx hy hQy h~y h9z hz h{ h;{ h/X h h6, h h h4, h h h? h h h h͈ h h` h| h> hy h؋ h h" hf hJ he hH h h* h hj h h hr hz, hߝ h4 hB h' h h֤ h hæ h h* h  h6 hD, h h hE h hS h  There is an open door here.  Things that are here:  a +0 short sword; 3 stones h hw _ h h h h h h h=B h@B h h h#, h_ h h# hj hM h h h hy h\ h h h hM hG, h h? hO h h h? hR h hk hX h #.......#######   #.......#   #.......#   #......[#   #.......#  h.  #.......#   #.......#   #.......#   #@......#   #......###...#   ######.# #...#   #.# #...#  #.# #####  #.#  ..#  ###  h~.706.0 (66 h,7.0 (67 hZ h0Q _d - a blue potion hn3 h& h h hHn hX h h h h8 h3 h h- hx hu h h hg h  h hL h h hw h h h h h hL h hX h hs h[ h h h h  h  h  hx  h> h5 h h  h h h6 h h h, h+ h hg h h h h h hW h, h> h h  h!, h! h" h# hr% h% h& h( h) h) h* h+ h - he- h- h. h/ h0 h0 h1 h2 h2 h23 hA4 h(5 h5 h6 h6 h8 hS8 h8 h: h; h; hG< hY> h7? h{? h? hA h=B hB hB hC hD hE hE hF hG hG hNH h'I hyJ hJ h6K h2L hbM hM hN hO hP hP h-Q hpR h[S hS hT h6U hU h:V hvV hRW h@X hX hX hY hZ h[ ho[ hS] hg ######.# #...#  #.# #...#  #.# #####  ###.#  #...#  #.###  #.#  #.# #####  h|h #.####.@.# 46.0 (39 #......#.#  ##[#   .#  ## h{m hn,7.0 (40 h r hLtH _Found a ring mail. h>  h  h@ X h , hy , hD  h a  You see here a +0 ring mail. h  h  _ hy  hO  h  h:  h  h3  h  h  h  h  h   #.###   #.#   #.#   #.####...#  #......#.#  ########[# h`   #...#  #.###  #@#   #...K.#  #######   K   kobold (asleep)    h 252.0 (5.0) hk +3.0 (6 hG  h u _A kobold comes into view. It is wielding a +0 dagger. h-`vv, ally target) h.d5----=4.0 (1 hP3 hO6/ _You conjure some foxfire! h: h h% §vvK  You conjure some foxfire! The foxfire burns the kobold.  The kobold is severely wounded. h`, hi\  The kobold shouts!  The foxfire burns the kobold. hAnQ§v) h hPv§§§ h 4--------31====5 _You kill the kobold! hf§§§ h=h _Your Dodging skill increases to level 3! h h* h hf h h& hp h h#P _ h h hwB h  hc h, h h| h:---- hX hB h h h h  hB h h hpP5==== h h  h(  h  h , h)  h-  ha  h  hx h<==== h he h h h hA, h h/ h hY h h  h  h?! h" h# h$N6==== h(B h( h) hd+ hD-, h!. h/ h.1 hk1 hM2 h3 h 5 h5<==== h}6 h\:  Things that are here:  a +0 dagger; a kobold corpse h; h< _ h= h1CX hC hD hD hLE hF hG, hmH h^I hSJ hJ hK hLL hR5 ######.# #...#   #.# #...#   #.# #####  ###.#  #...#  #.### .. #.#####..J. hT #.# #####.....# #.####...---- #......#.#.#  ########[#.#  #...#.# #.###.# #.###.#J   endoplasm (asleep)   #...).# ####### hY082.0 (27.0) hZI----3.0 (28 h] ho`] _An endoplasm comes into view. h=   #...# #.# #...# #.# ##### ###.# #...# #.### ..  #.# #####..J.  #.# #####.....#  #@# #.# [#.# #...#.# #.###.# #.###.# #...).# ####### hX   #...# #.# #...# #.# ##### ###.# #...# #.### ..  #.# #####..J.  #.# #####.....#  #@# #.# [#.# #...#.# #.###.# #.###.# #...).# ####### h_  h"`  hf  hxi a _An endoplasm is nearby! h0^vv, ally target) h1j5----=4.0 (1.0) hL7 hC9/ _You conjure some foxfire! h, hiX h, h vv§§§§JYou conjure some foxfire! The foxfire burns the endoplasm.  The endoplasm is lightly wounded. hd h[e hl J. The endoplasm quivers.The foxfire burns the endoplasm. h h§J.§§§§v h%g4--------5 hn§§§§ h] _The endoplasm is almost dead. hϦ h[\..vv..J h8m3--------6 h h/ _You conjure some foxfire! h '  #...# #.# #...# #.# ##### ###.# #...# #.### ..  #.# #####....  #.# #####vv..J#  #@# #v# [#.# #...#.# #.###.# #.###.# #...).# ####### hYr   #...# #.# #...# #.# ##### ###.# #...# #.### ..  #.# #####....  #.# #####vv..J#  #@# #v#  h,s ?[#.# #...#.# #.###.# #.###.# #...).# ####### hx  h+y  hh  h   h& S_An endoplasm is nearby! h  #...# #.# #...# #.# ##### ###.# #...# #.### ..  #.# #####....  h H#.# #####vv..J#  #@# #v# [#.# #...#.# #.###.# #.###.# #...).# ####### h;t  #...# #.# #...# #.# ##### ###.# #...# #.### ..  #.# #####....  #.# #####vv..J#  #@# #v# [#.# #...#.# #.###.# #.###.# #...).# ####### hox hx h| h~a _An endoplasm is nearby! h'  #...# #.# #...# #.# ##### ###.# #...# #.### ..  #.# #####....  #.# #####vv..J#  #@# #v# [#.# #...#.# #.###.# #.###.# #...).# ####### h(d  #...# #.# #...# #.# ##### ###.# #...# #.### ..  #.# #####....  #.# #####vv..J#  #@# #v# [#.# #...#.# #.###.# hd- #.###.# #...).# ####### h j hj h>o hpa _An endoplasm is nearby! h  h , hߌ  h}  _The endoplasm is almost dead. _You conjure some foxfire! _An endoplasm is nearby!  The foxfire burns the endoplasm. h I§§vv. h B hx  h" , h! §§§v§§§v hh# S----7-7 h& ;§§ h9) M _You kill the endoplasm! h  hq  h  h  h  h  hA  h  h  h  hk  h , h  h , hI ] _Your foxfire dissipates. h  h  hd  h  h  hi ] _Your foxfire dissipates. h  hȭ  ht  h  h  ha  h  h  h.  h P4==== hɶ  hV  h  he  h!  hg  h2  h޽  h  hU  h  h <==== h  hz , h  h , h9  h  h`  hl  h  h-  h4  h , hD  h  h\ P5==== h  h B h5  h}  hU  h  h  h  h  h <==== h  h , h}  h  hP  h@  h  h  h  h}  h  h  h 6==== h , h  h  hF , h  h B hg  h  h  h <==== hy  hP  hE X h  hI  h2  h  h  , h`  h  h" ..#.......# ......##.. ###.......# #..$............###> ###.......# #...............# ## ....###...# #.........r ###.##..........  #.# #...# #........  #.# ##### #...... ###.# #.......... #...# #..@?......- #.### #.......... #.# #####.......... #.# #####.....#######.. #.####...#.###.# # #......#.#.# #... r   quokka (asleep) ########[#.# ##### #...#.# #.###.# h* | 820.0 (33.0)  A quokka comes into view. hT+ ,1.0 (34 h0  h3 * _Found 9 gold pieces. hh   #..$.......> #..........  #.........r  h  #...# #..........  #.# #...# #..........  #.# ##### #..........  #..........  #..@?......  #..........  #####..........  #####.....#######.. .###.# #  #...[#.# #####  h ' hrG  #..$.......> #..........  #.........r  #...# #..........  #.# #...# #..........  #.# ##### #..........  #..........  #..@?......  #..........  hqH$ #####..........  #####.....#######...###.# # #...[#.# #   hN hN hVU hW] _A quokka is nearby! hoa  #..$.......> #..........  #.........r  #...# #..........  #.# #...# #..........  #.# ##### #..........  #..........  #..@?......  #..........  #####..........  #####.....#######.. .###.# #  #...[#.# #####   h1  #..$.......> #..........  #.........r  #...# #..........  #.# #...# #..........  #.# ##### #..........  #..........  #..@?......  h #..........  #####..........  #####.....#######...###.# # #...[#.# #   h h h: hS  hO_A quokka is nearby! hha  #..$.......> #..........  #.........r  #...# #..........  #.# #...# #..........  #.# ##### #..........  #..........  #..@?......  #..........  #####..........  #####.....#######.. .###.# #  #...[#.# #####   h-  #..$.......> #..........  #.........r  #...# #..........  #.# #...# #..........  #.# ##### #..........  #..........  #..@?......  #..........  #####..........  #####.....#######.. h-m.###.# # #...[#.# #   h( h h h] _A quokka is nearby! hgvv, ally target)5----=2.0 (1.0) hL  hH / _You conjure some foxfire! h9_  hf v§§§§.v§vv§§§@§ h g §4--------3 hn §§§§vv§§§@§§ hp / _You conjure some foxfire! hS, hMT, hT hnU, hU h]§v§.vv.§§§v.§§§§§§ h^$§@§§r   _A quokka is nearby! _You conjure some foxfire!  The foxfire burns the quokka. h hX §§§§§§@§§ hxThe quokka is moderately wounded.The foxfire burns the quokka but does no damage. hf hug, hg, hh hi h7q; vr. hqtv§§§§§  hroThe quokka is moderately wounded.The foxfire burns the quokka. h h§r.§v§..§....§.§§..v@v. hm3--------4 h§§v§§§ hWZ _The quokka is almost dead. h\  You conjure some foxfire! The foxfire burns the quokka. h6§§ hZ§§§ h} hE~ h~ h! h h hD h h h hH h0.vv§.§§.§§§...§§@§v.v h\v2--------445 h#§§§§§ hJ _You kill the quokka! h hU hn hV, h h' h h h= h hy hA h  h h h h h5, h h` _Your foxfire dissipates. x2 hz hy  hJ  h, h hp hy h_ h| h h hY] _Your foxfire dissipates. h 3 h! h"] _Your foxfire dissipates. h":---- h# h$ h% h% h& h'V3==== h' hG) h) h* h, h<- hG. h/ h80 hD1 h3R==== h5 h6 h%7 hl8 h!: h: h; hj= h= h> h@ hPA hB hD hD hF h8G hGP4==== hXH hkI hI h P hxP hR hS<==== hST hV h`V h#W hz hc{ ht} h} h~ h1, h؁ h* h` h h hN6==== h h h h] h h8W#.# ......##. h.# #..$.###>..# #.# ####...# #...# #...# #...  h#.# #...# #........  #.# ##### #........# #...... ...# #...@. h7- .### #..... .# #####.. .# #####.....#.  h)L.####...#.###.# # ......#.#.# #...[#.# #####  hY  h062.0 (37.0) hEF-3.0 (38 h h/d _e - a scroll labelled LIUBLY SA OKAA h  h  h  h  h B h , h <==== hL  h)  h  h  h  h,  hz , h  hZ  h6 , h  h  h  h  h  h  h , h  h , h  h L _You now have 53 gold pieces (gained 9). h  h-  hj  h  h6 , h  h  h ...#.###....# ###..############ ....#)###....# #...........# .......##....# ##....#####.# ....####### #.....####.# .......# ###......#.# .......# #####....#.#.###  h ......[# .........#...##. .......# #######.#####...##..##.....# #........#..73.0 (10......# #......##....# .......# #.....###>... .......# #...............# #####...# #............. h^ U# #...# #............) .# #...# #............. .# ##### #............. .# #........... h  hc ,4.0 (11 h  h D _Found a spear. h  hT  h  hn  h  h\  h   h  h #)###....# #...........# #..##....# ##....#####.# #.####### #.....####.# #.# ##.#.# #.# ######....#.#.####.[# #.........#...##.'. h2 3# #######.#####...##..##.# #...................#..# #.......##....#### #......###>.....# #.....# ###### ##...# #.....g  #...# #.....)  #...# #......g   hobgoblin (asleep)  h  ##### #..... #.....## #... h  5.0 (1.0)  A hobgoblin comes into view. h }g.g h- 4==6.0 (2 h  h + _The hobgoblin shouts! h)         ##[# #.. #######.#####... #............... #.......@....... #...............###> #.............g.#  #...............  #...# #............)..  #...# #...............  ##### #...............  #............##.   h{*  h,5)         ##[# #.. #######.#####... #............... #.......@....... hi- #...............###> #.............g.#  #...............  #...# #............)..  #...# #...............  ##### #............... #............##.  h6 h7 hA hCJ _A hobgoblin is nearby! h{, h{ hP| h} hz} h} hZ~ h~ h ha §§§§§§§.v§gv  h΅PYou conjure some foxfire! The foxfire burns the hobgoblin. h  h  The hobgoblin is almost dead.The foxfire burns the hobgoblin. h F.§ h  h 1v§§§v.§§§§.§§.§ h y4--------51- hK 8 h §§§§§.§§ hĮ M _You kill the hobgoblin! h  h  h  h  h\  h'  h  hl  h  ha g§§...§@§§..v.§.v.§. hR 3--------Contam: 10%-9 hŨ §§@§§§§ _You miscast Foxfire. Nothing appears to happen. h0  h  hB  h  h  hS  h  h  h0  h >  You conjure some foxfire! h ...v.@..v.§§..§ h 1§...§§..§§.)§v.§ h v2--------=80 h §§..§§...§§ hX D§.)§ h N _Your foxfire dissipates. h[ h] h h} h h  h hF h hC h h h{ hN h h= h h] _Your foxfire dissipates. h h hD h h h h h h? h  hO  h  h&} _Your foxfire dissipates. x2 h h hE:---- h~ h, h h hL`3====8%  h h1 h76 h h  h !74 h" h# h=$72 h% h`' h'V====1 h*) h+D  hF- h. h / h0 ha2 h2 h3 h5 h<6 h}7 h9, h; h> h^>P4==== h? hA, hxC hE, hG h0I, hK hL h^M<==== hYN hP h4Q h^R hT, hU hW hX hY h[ h\ h%] hA_ h_ h` hh5==== hi h_j h?k hbm hm hn hp hyq<==== hcs hu, hLw hx h.y hz hl| h| h} h5B h h h h܆ h>N6==== h h׊ h h? hŎ h] h, hV h hܖ h) h͗ h] h/R==== h h h^ h h h h hC h h h۪ h, h h ho hs hB h h h߹, h h h, h h h h h hm, h , hh h, h, hn hX hn h h@ hx h h hU h6 h h h h h, h hy hP h h, h ha hx h h h h h hz, h  h  h  h  h h h h h h hm h h h hz................#.# .............### ...##........#...##........# ## ...##........# .. ... ######.####.# ####... #.#...  h- .## #.#.######  #. - ###......B  #######  B   giant cockroach (asleep)  h) h1944.0 (64.0) hF-5.0 (65 hI$ h%b _A giant cockroach comes into view. h5......#.#  h,/.....### .....#....# ## ....# ..  ######.####.#  #.#...  .## #.#.######  #.@.......  ###......B  hi #######  h[^......#.# .....### .....# h_....# ## ....# ..  ######.####.#  #.#...  .## #.#.######  #.@.......  ###......B  #######  hd_$  hd h_e hj hFmf _A giant cockroach is nearby! h0......#.# .....### .....#....# ## ....# ..  ######.####.#  #.#...  .## #.#.######  #.@.......  hq ###......B  #######  h< ......#.# .....### .....#....# ## ....# ..  ######.####.#  #.#...  h=  .## #.#.######  #.@.......  ###......B  #######   hB  hmC  hK  hK f _A giant cockroach is nearby! hk 5......#.# .....### .....#....# ## ....# ..  ######.####.#  #.#...  .## #.#.######  #.@.......  hl ###......B  #######  h 7......#.# .....### .....#....# ## ....# ..  ######.####.#  #.#...  .## #.#.######  h #.@.......  ###......B  #######   h  h]  hh  h f _A giant cockroach is nearby! hY h" hݑ}v...Bv...... hLEBlly target) hj5----=6.0 (1.0) hʗ h*/ _You conjure some foxfire! hX , h6 B h  h §§§v§§§v You conjure some foxfire! The foxfire burns the giant cockroach. h hǙ §The giant cockroach is moderately wounded.The foxfire burns the giant cockroach but does no damage. h0 h h vv@§§§B.§§§§ h g4--------7 h'q§§§§§§ h)j _The giant cockroach is moderately wounded. he h$mvv.B..... h$N3-------- h2%8 h'/E _You conjure some foxfire! h, hhe  You conjure some foxfire! The foxfire burns the giant cockroach. hS§§v.v  h, h{ h+lv§#v§§@§§§v§2--------89 ho§§@§§ hS _You kill the giant cockroach! h I hT  h  h  h!  h  h  hf  h  h  h  hc  hՅ  h$  hw  h  h@  h  h+ B h  h  hc  h  h  hf  h  h  hs  h ` _Your foxfire dissipates. x2 h  h  h  hI :---- hϧ  h  h\  h  h  ho V3==== h  h  h  h  hC  h  h  hE , h,  h  hv <==== h  h , h7  h , ht  h  hٹ  h  h , h  hҼ , h7  hʽ  h P4==== h  hҿ  h"  h  h  h  ho  h  h  hd  h~  h <==== h  h  h  hD  hc  h  hV  h  h  hn  h , hz  h  h  h  h  h4 P5==== h  h , h  h  h  h  h  h  h  h  h: <==== hu  h;  hu  h  hX , h  hb , h  hT , h  h[ , h  h  h N6==== h  h.  h7  h  h  h  h , hw  hI  h  h! , h  h0  hy <==== h  h  h  h*  ho  h  hd  h , hr  hh  h  h  hZ  hy  h  h  h  h  h{  h  h  h&  h|  h  h*  h , h  h  h  h7  h8  h  h3 , h  h5  hV , h   h  hP  h  h  h- , h  h  _e - 2 scrolls labelled LIUBLY SA OKAA (gained 1) h 3 h  h  hH , h  h"  h) # ######.# ####+###.# .# ##### #.# #.... ### #.#.# #  hO* a# #.#.# .......#######.#.# .b# .......##........#...#.. ####.####.###...@...?-#.#....# #.#.##.##.#.######.#... .. ..#..........##### ...###...........########### h* .#b   bat (asleep)# hL2 21003.0 (54.0) h2 F-4.0 (55 hT8  h: V _A bat comes into view. h3  ##### #.... #.#.# #  #.#.# .# #####.#.# .b# ........#...#.. .###...@...?...  #.#....# #.#.##.#....  #.#.#... .. ..  #...##### ...   ..#   .#  #  h%  ##### #.... #.#.# #  #.#.# .# #####.#.# .b# ........#...#.. .###...@...?...  #.#....# #.#.##.#....  #.#.#... .. ..  #...##### ...   ..#  .#  #  h/ h0 h;p _A bat is nearby! hM  ##### #.... #.#.# #  #.#.# .# #####.#.# .b# ........#...#.. .###...@...?...  #.#....# #.#.##.#....  #.#.#... .. ..  #...##### ...   ..#   .#  #  hc%  ##### #.... #.#.# #  #.#.# .# #####.#.# .b# ........#...#.. .###...@...?...  #.#....# #.#.##.#....  #.#.#... .. ..  #...##### ...   ..#  .#  #  ha hT ha hZ _A bat is nearby! h  ##### #.... #.#.# #  #.#.# .# #####.#.# .b# ........#...#.. .###...@...?...  #.#....# #.#.##.#....  #.#.#... .. ..  #...##### ...   ..#   .#  #  h%  ##### #.... #.#.# #  #.#.# .# #####.#.# .b# ........#...#.. .###...@...?...  #.#....# #.#.##.#....  #.#.#... .. ..  #...##### ...   ..#  .#  #  h4 hp _A bat is nearby! hvv, ally target)5----=5.0 (1.0) h h// _You conjure some foxfire! h=  h  h]  h Y  You conjure some foxfire! The foxfire burns the bat. h Kv.§v@§ h- +§ hM  hc )§.vv#§v@§§4--------626§§§§ _You kill the bat! h` h\ h h h) hf h h h hc h h hF hv§# .§§v#.§v.@v hM§#v h$m3--------7 hl§§§§ h?/ _You conjure some foxfire! hav hf[§§§v h3gv§§.v.#..v.vv@v.§.#§##§ hgN2-------- hh8 h\n§§§§§ hp/ _You conjure some foxfire! hI h hl h ht h6, h h  hR  h  h  h  hk  h h h h} h h h h" h", h% hV& h) h+` _Your foxfire dissipates. x4 h- h/ hK1 h 3 hV5 h-7 h9 h: hDC h E hF hH hJ hGK huL hU] _Your foxfire dissipates. h2V h] hW^ h^ hZ_ ha` _Your foxfire dissipates. x2 ha:---- h/b hMc hc hd hQe heV3==== hCf hg hg hch hj hLj hk hl h1m h]o hp hq5==== h~q hr hr h>s hut ht h8u h#v hev hw hw hAx hx hy hz hZz h{ h{:4==== h| h| h} h} h[~ h, h[ h, h^ h h݃ h<==== hL hˇ, hʈ h, hK hQ h h  h  hv hʎ h؏ hG h h hP5==== ho h{ hؓ h/ hS, h hW, h hܘ h(<==== h h: h hD hc h h' h hd h6==== h& h֦ h hS h h h` h« h- hd hm h hQ hQ hi h±<==== hg h h۴ h޵ hx~ _c - 6 scrolls labelled RUCVEM VYEGOU (gained 3) h h  hT h h h? h hr h hA h h h5, h hV h" hx h h7 _You open the door. h h? h h@  There is an open door here. h] h _ h h h h h% h h h2 h h hB hC h h=, hn h hi h h hD h, h. h hN h h h{ h h@ h_ h? h h3 h h, h h h h hL _You now have 62 gold pieces (gained 9). hH h hl hz h  hh h ha h;......≈.....≈...... ......#.....#......#+#≈≈≈##... ..... ###h#.... ... #.### #.. ###### # ####.# # ###....#  #.....@# - # +......##### # #######..........# # #.......#...####.# # #.#.#.###...####.##.#.#...#...#.##.## h   jackal (asleep) #####.#.#...#...#.....# ........#...#...#.##### .###............'.# hA)69.0 (61.0) hG-70.0 (62 h h[Y _A jackal comes into view. hu%.#  . ###h ... #.. # ####.# # ###....# # #.....@# # +......##### # #..........# # #.......#...####.# # #.#.#.###...####.#  #...#.##.## #...#.....# #...#.##### .........'.# h~ .#  . ###h ... #.. # ####.# ###....# #.....@# +......#####  #..........#  #.......#...####. #.#.#.###...####.  #...#.##.## #...#....#...#..........' h  h ] _A jackal is nearby! h .#  . ###h ... #.. # ####.# # ###....# # #.....@# # +......##### # #..........# # #.......#...####.# # #.#.#.###...####.#  #...#.##.## #...#.....# #...#.#####  hz ..........'.# hl .#  . ###h ... #.. # ####.# ###....# hr  #.....@# +......#####  #..........#  #.......#...####. #.#.#.###...####.  #...#.##.## #...#....#...#..........' hؓ  h  h  h? ] _A jackal is nearby! h%.#  . ###h ... #.. # ####.# # ###....# # #.....@# # +......##### # #..........# # #.......#...####.# # #.#.#.###...####.#  #...#.##.## #...#.....# #...#.##### .........'.# h p.#  . ###h ... #.. # ####.# ###....# #.....@# +......#####  #..........#  #.......#...####. #.#.#.###...####.  #...#.##.## #...#....#...#..........' _A jackal is nearby! hObbvv, ally target) hNci5----=1.0 (1.0) hg hh/ _You conjure some foxfire! hd h@, hQ]vvv§§ hg4--------2 h hg/ _You conjure some foxfire! h  hy B h , h#  hb  h  h  hp , h  hu  hD  h  h (vvv h u§§§.vv hq N3-------- h 3 h ;§ h w _is nearby! _You conjure some foxfire! h E _You conjure some foxfire!   h  h  h"  h  h  h v§v§v§§§§h   hg KThe jackal barks!  The foxfire burns the jackal. hY , hZ , h[ , h(]  h]  h^  h_  ha p  The jackal is moderately wounded. h i = gh hi !§v§§§§v g   goblinA goblin comes into view. It is wielding a +0 club. hS , hR 4gh h §§v...v§v§§v h\ 2--------==4§§§ _The foxfire burns the jackal but does no damage. _A jackal comes into view. h.#  g ###h hfp ..§ #§v # ####.# # ###...v# # #...§v@# # +....§§##### # #.....v....# # #.......#...####.# # #.#.#.###...####.#  #...#.##.## #...#.....#  hJ#...#.##### .........'.# hV.#  g ###h hgW ..§ #§v # ####.# ###...v# #...§v@# +....§§#####  #.....v....#  #.......#...####. hW; #.#.#.###...####.  #...#.##.##  h X'#...#.....# #...#..........' hG^3§ h^ hd`§§§ h9gd _There are monsters nearby! hA.#  g ###h ..§ #§v # ####.# # ###...v# # h ^ #...§v@# # +....§§##### # #.....v....# # #.......#...####.# # #.#.#.###...####.#  #...#.##.## #...#.....# #...#.##### .........'.# hٵ.#  g ###h ..§ #§v # ####.# hȶ ###...v# #...§v@# +....§§#####  #.....v....#  #.......#...####. #.#.#.###...####.  #...#.##.## #...#.....# #...#. hYm.........' h>§§ h h:C§§ hFd _There are monsters nearby! hY'.#  g ###h ..§ #§v # ####.# # ###...v# # #...§v@# # h1(, +....§§##### # #.....v....# # #.......#...####.# # #.#.#.###...####.#  #...#.##.## #...#.....# #...#.##### .........'.# h .#  g ###h ..§ #§v # ####.# ###...v# hJt #...§v@# +....§§#####  #.....v....#  #.......#...####. #.#.#.###...####.  #...#.##.## #...#.....# #...#..........' hw§§§§§ hs hJq§§§§ hd _There are monsters nearby! hD J.#  g ###h ..§ #§v # ####.# # ###...v# # #...§v@# # +....§§##### # #.....v....# # #.......#...####.# # #.#.#.###...####.#  #...#.##.## #...#.....# #...#.##### .........'.# hJ .#  g ###h ..§ #§v # ####.# ###...v# #...§v@# +....§§#####  #.....v....#  #.......#...####. #.#.#.###...####.  #...#.##.## #...#.....# #...#..........'§§§ h  hO S§§§ h d _There are monsters nearby! h7X hT' v§§vv§§§§§§v The foxfire burns the jackal. hf  h v§§§§§ hXvThe jackal is almost dead.The foxfire burns the jackal but does no damage. h hz, hʠ  The jackal is almost dead.The foxfire burns the jackal. hM†§§§§§g   goblin h'v h&  h' , h/ # .g..§§§§.§..§§§ h%0 vv§§You kill the jackal! h2 U----8---5 hl7 D§§§ h*8 §§§§§ h=: - _You hear a loud squeak. h  h  h*!  h "  h8)  h)  h!*  hl*  h`2 g rhg.. h2 ...§....§..§..§.h   jackal.g   goblinr   rat h<3 .Your foxfire dissipates. h)4 P==-6 h9 A§§ hB< V _A rat comes into view. hn  hn  ho  hx ].r.g....g   goblinr   rat--7 h^{  h[}  h  h  h3  h -†.hgh   jackalg   goblin h~ 1----Contam: 10%--8 h+  h E _You miscast Foxfire. Nothing appears to happen. hx  hF , h8 hr.gr   rat h !0 h {--------29Foxfire h=  h* E _You miscast Foxfire. Nothing appears to happen. hg h hh h$K _You are out of magic! hn hvo hu hwK _You are out of magic! hl hm hs huK _You are out of magic! hTk hpF.h hqq1=====9 (0.9Foxfire htx h({ _You miscast Foxfire. Nothing appears to happen. _You are out of magic! _You closely miss the goblin. hc  You scratch the goblin.  The goblin is moderately wounded. hd hlg.rh  hm.80.9 (1.0 hc{i _The goblin barely misses you. hM  The goblin is moderately wounded. _The goblin barely misses you.  You  The goblin is moderately wounded.The jackal closely misses you. The goblin hits you with a +0 club.  The rat twitches its whiskers. h:Nv9/14 ---------1 hBU hVS _The jackal barely misses you. hN <  You scratch the goblin. h3P  hX .rr   rat hY T  You kill the goblin! h\ u10/14==-------722 h c  h+e L _The jackal misses you. h#  You scratch the rat.  The rat is heavily wounded.The jackal closely misses you. The rat closely misses you. h E====3 hd& h)L _The jackal misses you. h)99  You scratch the rat. hB )  You kill the rat! h3Fp8/14 ----5 hF 4 hL h0O+ _The jackal bites you. h4 h  hf hR[ 4 h^  hM` 0 _Unknown command. h`  h  h8 You closely miss the jackal.The jackal is moderately wounded. hDA185 h h~> _The jackal bites you but does no damage. h9  You scratch the jackal.  The jackal is heavily wounded. hDq9==--66 h h _The jackal closely misses you. The jackal barely misses you. h  You scratch the jackal but do no damage.The jackal is heavily wounded.47 hS hўS _The jackal barely misses you. hD  You closely miss the jackal.The jackal is heavily wounded. hp7---28 h hb _The jackal misses you. The jackal bites you. hxX   h\Y  hY tYou closely miss the jackal. You bite the jackal, but do no damage. h[Z 2The jackal is heavily wounded. hZ  h]  h6^ 2 h^ ==== h _ 0 h_ 9 hk  htp   hq  hr /_The jackal barely misses you. hs  hNT  You scratch the jackal..---====8% 8290 _You kill the jackal! hQ h I h hޛ8=64 h h  h72 h% h* h71 h h hFp9===  h h h' h h hx h hl, hh h hgi==3==== hW h hR10/14== he hI, ho h+ h h+ h h~<==== h hſ hXk1=== h( h h# h h h# h ho h h` h h9= h7 h ho2==4==== h' h h* h h h1 h h h h  h h[3======== h$ h ho h he, hg h hn h h h:== hT hDb4== h hf5==== h h, hs hw, h  h h:== h h hl<==== h h, hB hn, h h9, h h, h hY h h  h hWN6==== h h h~, h  hM  Things that are here:  a +0 club; a rat corpse h hL _ h h- h, h h h@  h <==== h+  h  h, h> h h, h~ h h, h hla###≈≈≈###≈≈≈#### #.....#......# ≈..⌠..≈..:...# ≈.....≈......# #.....#......###+#≈≈≈##... ....# ........######†. .#.............#. .#.### #....-# # ####.#####  ###...)#  #......# +......##### #######..........#.......#...####.# #.#.#.###...####.# #.#.#...#...#.##.# h"1136.9 (46.0) hb#F-7.9 (47 hx& h(e _h - a scroll labelled SELO PUILEHENLI h3 h> h h h, h h' h h h! h h hA h h h  h h h, hQ h* hG h h h^ h, h h] h h  h h h  hz  h1  h h h hE hX h hu h hs h7 _You open the door. h3 hy h@  There is an open door here. hh  h  _ hn! h! h", hV# h$ h% hm& h& h' h8) h*, h/2 hb3 h&4, h!6 h6, hq7 h8 h8:, h: h"< h= h_> h> hB@  There is an open door here. hD h E _ h?F hG hTI, hI hK hL hL h}M hN h}O, hO hfQ h(S hS h0T hU hV hEW hW hY h"[, h[ h] h^ h7_ h_ ha h c hc hc h^e h_f hf hg hiB hkj hj hk, h.l hxm hyn hn hto h=p hQq, hq hs h=x ###.###............'.#..# #.#.##.#.....### .######.#..........#......######.....#...............### ################. #. #. #72.9 (35 #...[.. ########  h+}B3.9 (36 h hE _Found a helmet. hq h6 h  h  h h h$ hm)B h. h6B h< h#? h? h@ hE hYG hG hH h^M h"O hO hbP h Z hZ h[ hR\ hl ho hrq hq hr hzX h} hB h hB hzJ h) h h h h, h=X h h h hW h, h ht h; h h hr h h h h hn, h h h\ h h hIB h  hw  hG  h  h   h  h , h  h  h  h,  hQ  h\ , h  h  h  h  hh  h  h$  h=&  h&  h'  h+  h-  h8.  h/  h0  h2  h;3  hj4  h5  hb7 , h8  h);  h^<  h<  hB=  hJ  hGL  hL  hDM  hR  hT  h]U  h&V  h[  h\  h]  h]  hc  h@f  hf  h$h  h"l  hr B hu  hdw  hw  hyy  h}  h)  h  h  h  h  hf  hߊ  h  hR  hБ  h8  h ]  You see here a +0 spear. h  hН  _ hu  h  h  h  h  h  h  hE  hK  hN  hu  hس  h  h^  hM  h  h  h,  h-  h  h  h#  h  hn  h  hf  h  hU  h,  h  h8  h  hO  h  h-  h  h*  h  hN  h  hK  h  h B h  h  hR  h  h  hL  h  h  h  h  ht  h  hK  h  h  h  h  h  h  h  hg  h  h  h  h  hF  h  hG  h  hV  h  h=  h  h  h  hu  h  h , hR  hY  h2  h  h'  h  h , h}  h  h , h !  h"  h#  hd$ , h.%  hx&  h&  hJ'  h(  h)  h7*  h*  hM+  h,  ht-  h-  hZ1 i  You see here a ball python skeleton. h2  h[3  _ h"4  hu5  h6  hU7  h48  hz9  h*:  h:  h;  h;  h2= , h=  hA?  h@  hA  hA  hB  hC  hhD  hD  h'G  hN .........# #.##.........#.. ########## ###..##.##............ h$O #####.....#.##.......÷..)#...#.....# ##...........# #### S...# #............#  #........# ...+.##.#+##.####..#........# ..#......##.# ##.##^.......# #.#.##.####.###..# ###........# hoO .......#.#...## ......#....# #.#####.#.#.#...## ..##..#.##.# #.......#.#.#..... ..##....##.########....#.#.#.#...  hO ..##.#..##......÷...#.##.#...#... ..##....#############.##.###.#... S   ball python (constriction, asleep) ..####................##.....#... ..# ###..#############......###≈  h5P ..# #...........# #.......#.. hZ Z257.9 (848.9 (85 h_  ha   h b P_A ball python comes into view. hc h.SvvSlly target) hi5----=9.9 (1.0) h h/ _You conjure some foxfire! h\p  hH{ n.........##.##.........#.. Paler the Sneak ########## ###..##.##............ Felid .###########.....#.##.......÷..)# Health: 14/14 ========================  hD| ...........#.....# ##...........# Magic: 5/6====================---- ###........# ....# #............# AC: 1Str: 4#........# S..+.##.#+##.####.. EV: 16Int: 18#........# ..#......##.# ##.# SH: 0Dex: 16#^.......# #v#.##.####.###..# XL:  2 Next: 82% Place: Dungeon:1 ###........# #@#.......#.#...## Noise: =--------  Time: 1259.9 (0.0) ......#....# #v#####.#.#.#...## -) Teeth and claws  h| ..##..#.##.# #.......#.#.#..... Cast: Foxfire ..##....##.########....#.#.#.#... ..##.#..##......÷...#.##.#...#... ..##....#############.##.###.#... S   ball python (constriction, ally target)..####................##.....#...  hv} 9..# ###..#############......###≈ ..# #...........# #.......#.. _There is an open door here. _Found a helmet. _You see here a +0 spear. _You see here a ball python skeleton. _A ball python comes into view. _You conjure some foxfire! h  hӆ  h  h c _There is not enough space to conjure foxfire! hɉ^  ###..###.....#÷..).....#  h ....#   S..+   ..#  #^ #v# #@#...# #v#.##.# #....##.########..##......÷.... ###. #.  hpQ  ###..###.....#÷..).....#  ....#   S..+   ..#  #^ #v# #@# hI...# #v#.##.# #....##.########..##......÷.... ###. #.  h h h2 hb _A ball python is nearby! h  ###..###.....#÷..).....#  ....#   S..+   ..#  #^ #v# h #@#...# #v#.##.# #....##.########..##......÷.... ###. #.  hj  ###..###.....#÷..).....#  ....#   S..+   ..# hk  #^ #v# #@#...# #v#.##.# #....##.########..##......÷.... ###. #.  hs ht h{ h<~b _A ball python is nearby! h  h G  The foxfire burns the ball python. h^ f.v§ h, v.§§§6-60.9 (1§ _You kill the ball python! hJ hF&$Inventory: 0/52 gear slots Scrolls (go to first with ?)  c - 6 scrolls labelled RUCVEM VYEGOU  e - 2 scrolls labelled LIUBLY SA OKAA  h - a scroll labelled SELO PUILEHENLI Potions (go to first with !)  g - a potion of magic  d - a blue potion h hp hC.........##.##.........#.. Paler the Sneak ########## ###..##.##............ Felid .###########.....#.##.......÷..)# Health: 14/14 ======================== ...........#.....# ##...........# Magic: 5/6====================---- ###........# ....# #............# AC: 1Str: 4#........# ...+.##.#+##.####.. EV: 16Int: 18#........# §.#......##.# ##.# SH: 0Dex: 16#^.......# #§#.##.####.###..# XL:  2 Next: 86% Place: Dungeon:1 ###........# #@#.......#.#...## Noise: --------- [ hU37m Time: 1260.9 (0.0) ......#....# #v#####.#.#.#...## -) Teeth and claws ..##..#.##.# #§......#.#.#..... Cast: Foxfire ..##....##.########....#.#.#.#... ..##.#..##......÷...#.##.#...#... ..##....#############.##.###.#...  ..####................##.....#...  ..# ###..#############......###≈  ..# #...........# #.......#..  _You conjure some foxfire! _There is not enough space to conjure foxfire! _A ball python is nearby! _A ball python is nearby!The foxfire burns the ball python. _You kill the ball python! h§§§ h M#### .........# ... ## # ###..#..... .###########. hύ U÷..) ...#.# ###.....# #............##.:...+.##.#+##.####...#...§.#......##.# ##  #^##.####.###.. ###........# #.#..........#....# #v####### ..##..#.##.# #§......#.#.#......##.#..##......÷.. ... h%  h ^.v.. h +1.9 (1 h"  h 5 _Found a parchment of Swiftness. h9.####.#########.##.#####.# ..###.##.# #.........# ....#.### h ###..##.##.....###########.....#.##÷..)...#.....# ##. ####.#.....# #.......... #.#.:...+.##.#+##.####. # hK.#...@.#......##.# ##.  #^.#####.#.##.####.###.. ####........# #v#.......#.#... h.....#....# #.#####.#.#.#...#.##..#.##.# #.......#.#.#. †..##....##.########....#.#.#.#.##.#..##......÷...#.##.#...#.##....#############.##.###.#.####................##.....#.. h! h@v. h&2 h hQ h>q hq3 hr hBs hs hs h9t hu hv hy h'} h4~ h~, hz _Your foxfire dissipates. h` hB h h hʃ, h` hR hN6==== h h hW h͈ hh h hY hʋ h* hY ....................####.#########.##. .####.# ..###.##.  h?#+#.........# ....#.## #..# ###..##.##......... ##..###########.....#.##÷  ##...#.....# ######..#.....# #......... # hB ..#.@...+.##.#+##.### # #..#.....#......##.# # # #^.......#####.#.##.####.## ######........# #.#.......#.#.. h......#....# #.##### #....##..#.##.# #...... #.†..##....##.########....#.#.#.# '....##.#..##......÷...#.##.#...# #....#############.##.###.#You pick up a parchment of Swiftness and begin reading... h,70.9 (8 hI+1.9 (9 h͜ h1B _You add the spell Swiftness to your library. h< h=3 h> h? h?<==== hC, hD hD hBE hF h_G hG, hH hGJ, hK h/L hL hFM hM hPP h'Q hQ hR h}S hT hT hRU h@V hV, hW hX h8Y hY hZ h~[ h\ h] hz] h_ h` h` hwa hd7 _You open the door. h?e3 h4f h '####.#########.##.........#####.#.....###.##.........# ........#.......#.##.........# ######..##.##....###.....#.##.......÷..)## ...#.....#.##....## ##........#.....#.#....###........#.....@.##.#+##.####...83.9 (12.0)  #........#.....#......##.# ##.#  #^.......#####.#.##.####.###..# ........# #.#.......#.#...###....# #.#####.#.#.#...### .##..#.##.# [ hЉ340m#.......#.#.#.... .##....##.########....#.#.#.#.... .##.#..##......÷...#.##.#...#.... .##....####.##.###.#....There is an open door here. hU hE _Done exploring. h3 h h]..............0.0) h hC h!E _Done exploring. h h 3 hԽJ h'E _Done exploring. h  h  h@  h-  h* q _Done exploring. h:9vv h=d5----=4.9 (1 hjA hC/ _You conjure some foxfire! hJ h h hU h hO hv§§§§@vvv§ hg4--------5 hh§§§ h` _Done exploring. _You conjure some foxfire! hY hZ h[ h|\ h\ hX] h] h)^ h^ ha ha ha hb h@b hzb hb hb hxd hd hhX hi hsn ht hu hw hw hx h} h~ hH h hI hx _You conjure some foxfire! _Your foxfire dissipates. x2 h~ h h h h] _Your foxfire dissipates. hg:---- hJ h, h h hm, h, hv h h>P5==== h hq h hO h h hr h h h hS h<==== h h h hR h hk hɣ hc h h h, h# h h hd h hLN6==== h h.....@.-3038.0)... h8- h hE _Done exploring. hy  hz  h{  ha +0.0) h  ht  hx E _Done exploring. h͏ ######.######.###..................'.####.#########.##.#...#####.#.....###.##.#...# .......#.......#.##.#...###..##.##...... ##########.....#.##.÷..)# ..#.....#.### #.#.....#@#............##  h [#.#.....'.##.#+##.####.... #..#.....#......##.# ##.### #^#####.#.##.####.###..# #........# #.#.......#.#...##...#....# #.#####.#.#.#...#### ##..#.##.# #.......#.#.#... ##....##.########....#.#.#.#. ##.#..##......÷...#.##.#...#. h 24.9 (1 _ h\  h5  h h_Inventory: 0/52 gear slots  hScrolls (go to first with ?)  c - 6 scrolls labelled RUCVEM VYEGOU  e - 2 scrolls labelled LIUBLY SA OKAA  h - a scroll labelled SELO PUILEHENLI Potions (go to first with !)  g - a potion of magic  d - a blue potion h\c - 6 scrolls labelled RUCVEM VYEGOU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h hk hN!...######.######.##.........#.... Paler the Sneak ............................'.... Felid  h..####.#########.##.........#...# Health: 14/14 ======================== ..####.#.....###.##.........#...# Magic: 6/6======================== .......#.......#.##.........#...# AC: 1Str: 4 ############..##.##.............# EV: 16Int: 18 ##########.....#.##.......÷..)### SH: 0Dex: 16 .........#.....#.##...........### XL:  2 Next: 86% Place: Dungeon:1 #........#.....#@#............##. Noise: ---------  Time: 1304.9 (0.0) #........#.....'.##.#+##.####.... -) Teeth and claws #........#.....#......##.# ##.### Cast: Foxfire [1 h&2d#^.......#####.#.##.####.###..# #........# #.#.......#.#...## ....#....# #.#####.#.#.#...####  ##..#.##.# #.......#.#.#.......  ##....##.########....#.#.#.#.....  ##.#..##......÷...#.##.#...#..... hZ  _Your foxfire dissipates. _Done exploring. _Done exploring.  As you read the scroll labelled RUCVEM VYEGOU, it crumbles to dust.  You hear a loud clanging noise!  hǘIt was a scroll of noise. hG hĞM=========5.9 (1 h h4 _Done exploring. _ As you read the scroll labelled RUCVEM VYEGOU, it crumbles to dust.  hnYou hear a loud clanging noise!  It was a scroll of noise. _c -> N - 5 scrolls of noise hY  h Inventory: 0/52 gear slots Scrolls (go to first with ?)  N - 5 scrolls of noise  e - 2 scrolls labelled LIUBLY SA OKAA  h - a scroll labelled SELO PUILEHENLI Potions (go to first with !)  hG a g - a potion of magic  d - a blue potion h @ N - 5 scrolls of noise.  h A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill h  thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. trans. Ramon Glazov, 2016 (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. hk Really read the scroll of noise? Y - Yes  N - No h  h  h8 ...######.######.##.........#.... Paler the Sneak ............................'.... Felid ..####.#########.##.........#...# Health: 14/14 ========================  h ..####.#.....###.##.........#...# Magic: 6/6======================== .......#.......#.##.........#...# AC: 1Str: 4 ############..##.##.............# EV: 16Int: 18 ##########.....#.##.......÷..)### SH: 0Dex: 16 .........#.....#.##...........### XL:  2 Next: 86% Place: Dungeon:1 #........#.....#@#............##. Noise: =========  Time: 1305.9 (0.0)  hx %#........#.....'.##.#+##.####.... -) Teeth and claws #........#.....#......##.# ##.### Cast: Foxfire #^.......#####.#.##.####.###..# #........# #.#.......#.#...## ....#....# #.#####.#.#.#...####   hV 5##..#.##.# #.......#.#.#.......  ##....##.########....#.#.#.#.....  ##.#..##......÷...#.##.#...#.....  _Done exploring.  As you read the scroll labelled RUCVEM VYEGOU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _c -> N - 5 scrolls of noise  Okay, then. h#  h#  h(  h* . _ hi $Inventory: 0/52 gear slots Scrolls (go to first with ?)  N - 5 scrolls of noise  e - 2 scrolls labelled LIUBLY SA OKAA  h - a scroll labelled SELO PUILEHENLI Potions (go to first with !)  g - a potion of magic  d - a blue potion hs9 e - 2 scrolls labelled LIUBLY SA OKAA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out  hw: nloud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h h h...######.######.##.........#.... Paler the Sneak ............................'.... Felid ..####.#########.##.........#...# Health: 14/14 ======================== ..####.#.....###.##.........#...# Magic: 6/6======================== .......#.......#.##.........#...# AC: 1Str: 4 ############..##.##.............# EV: 16Int: 18 ##########.....#.##.......÷..)### SH: 0Dex: 16 .........#.....#.##...........### XL:  2 Next: 86% Place: Dungeon:1  h#........#.....#@#............##. Noise: =========  Time: 1305.9 (0.0) #........#.....'.##.#+##.####.... -) Teeth and claws #........#.....#......##.# ##.### Cast: Foxfire #^.......#####.#.##.####.###..# #........# #.#.......#.#...## ....#....# #.#####.#.#.#...####  ##..#.##.# #.......#.#.#.......  ##....##.########....#.#.#.#.....  ##.#..##......÷...#.##.#...#..... It was a scroll of noise. _c -> N - 5 scrolls of noise _Okay, then.As you read the scroll labelled LIUBLY SA OKAA, it crumbles to dust.  It is a scroll of enchant armour.  You aren't carrying any armour which can be enchanted further. ha hFM---------6.9 (1 hE hp _c -> N - 5 scrolls of noise _Okay, then.  As you read the scroll labelled LIUBLY SA OKAA, it crumbles to dust.  It is a scroll of enchant armour.  You aren't carrying any armour which can be enchanted further. _e -> a - a scroll of enchant armour h^5 h8ZInventory: 0/52 gear slots Scrolls (go to first with ?)  N - 5 scrolls of noise  a - a scroll of enchant armour  h - a scroll labelled SELO PUILEHENLI  h8Potions (go to first with !)  g - a potion of magic  d - a blue potion hf  a - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all.  hh VThis scroll is completely useless to you: there's no point in enchanting armour you can't use! It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified useless_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll (q)uiver, (d)rop, (=)adjust, or (i)nscribe. h hO h...######.######.##.........#.... Paler the Sneak ............................'.... Felid ..####.#########.##.........#...# Health: 14/14 ========================  h..####.#.....###.##.........#...# Magic: 6/6======================== .......#.......#.##.........#...# AC: 1Str: 4 ############..##.##.............# EV: 16Int: 18 ##########.....#.##.......÷..)### SH: 0Dex: 16 .........#.....#.##...........### XL:  2 Next: 86% Place: Dungeon:1 #........#.....#@#............##. Noise: ---------  Time: 1306.9 (0.0) #........#.....'.##.#+##.####.... -) Teeth and claws #........#.....#......##.# ##.### Cast: Foxfire #^.......#####.#.##.####.###..# #........# #.#[3 hK9;49m.......#.#...## ....#....# #.#####.#.#.#...####  ##..#.##.# #.......#.#.#.......  ##....##.########....#.#.#.#.....  ##.#..##......÷...#.##.#...#.....  _c -> N - 5 scrolls of noise _Okay, then.As you read the scroll labelled LIUBLY SA OKAA, it crumbles to dust.  It is a scroll of enchant armour.  You aren't carrying any armour which can be enchanted further. _e -> a - a scroll of enchant armour hO  h +7.9 (1 h h: _You drop a scroll of enchant armour. hInventory: 0/52 gear slots Scrolls (go to first with ?)  N - 5 scrolls of noise  h - a scroll labelled SELO PUILEHENLI Potions (go to first with !)  g - a potion of magic  d - a blue potion h| h - a scroll labelled SELO PUILEHENLI. A disposable arcane formula inscribed on parchment by a professional scribe or  h| sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. hB hF hL...######.######.##.........#.... Paler the Sneak ............................'.... Felid ..####.#########.##.........#...# Health: 14/14 ======================== ..####.#.....###.##.........#...# Magic: 6/6 h%M======================== .......#.......#.##.........#...# AC: 1Str: 4 ############..##.##.............# EV: 16Int: 18 ##########.....#.##.......÷..)### SH: 0Dex: 16  hM.........#.....#.##...........### XL:  2 Next: 86% Place: Dungeon:1 #........#.....#@#............##. Noise: ---------  Time: 1307.9 (0.0) #........#.....'.##.#+##.####.... -) Teeth and claws #........#.....#......##.# ##.### Cast: Foxfire #^.......#####.#.##.####.###..#  hM#........# #.#.......#.#...## ....#....# #.#####.#.#.#...####  ##..#.##.# #.......#.#.#.......  ##....##.########....#.#.#.#.....  ##.#..##......÷...#.##.#...#..... You aren't carrying any armour which can be enchanted further. _e -> a - a scroll of enchant armour  hvN_You drop a scroll of enchant armour.  As you read the scroll labelled SELO PUILEHENLI, it crumbles to dust.  It is a scroll of enchant weapon.  You aren't carrying any weapons that can be enchanted. hT hU28.9 (1 _ hvZ h[ h) hgWhere to? (? - help)  D - Dungeon  h  h #[?25h[?0c h ...######.######.##.........#.... Paler the Sneak ............................'.... Felid ..####.#########.##.........#...# Health: 14/14 ======================== ..####.#.....###.##.........#...# Magic: 6/6======================== .......#.......#.##.........#...# AC: 1Str: 4 ############..##.##.............# EV: 16Int: 18 ##########.....#.##.......÷..)### SH: 0Dex: 16 .........#.....#.##...........### XL:  2 Next: 86% Place: Dungeon:1 #........#.....#@#............##. Noise: ---------  Time: 1308.9 (0.0) #........#.....'.##.#+##.####.... -) [ h *37mTeeth and claws #........#.....#......##.# ##.### Cast: Foxfire #^.......#####.#.##.####.###..# #........# #.#.......#.#...## ....#....# #.#####.#.#.#...####  ##..#.##.# #.......#.#.#.......  ##....##.########....#.#.#.#.....  ##.#..##......÷...#.##.#...#.....  _e -> a - a scroll of enchant armour _You drop a scroll of enchant armour.  As you read the scroll labelled SELO PUILEHENLI, it crumbles to dust.  It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.What level of the Dungeon? (default 1, ? - help)  h [?25l[?1c h42 h h hF h#E _ h+n he-, hO. h@2 hq3 h3 h[4 h#8 hb9 h:, h= h!? h? h@ hC hD hqE h&F hH hI hnJ hJ hM hN hN h^O hQ hVB hSW hX h!Z, h \ h^ h^ h_ hca hb hGc hc he hvg, hh hj hpX hq, hr hwt hu hv h#w h y hz h${ h{ h ~ h, h h@  There is an open door here. hn h6 _ h h# h$, h hՊ hm h h h h, h hY  There is a stone staircase leading down here. h hd h$ _ h: h;2 h4, hW h< _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled XAMMYN JOQOI and 15 gold pieces.  Found a stone staircase leading down.  up h h  $.............#  .r....S........  .........$.....  ...............  .?.............  ...............  .>.............  .......@....... 33.6 (24.7) ##......#####..  #....... #..... #......# ########S   ball python (constriction, asleep) r   rat (asleep)  hB hg hNd _There are monsters nearby! h5tvv, al…), ally target) hi5----=4.6 (1.0) h hO/ _You conjure some foxfire! h , hҍ , h` , h  h  hh Y  You conjure some foxfire! The foxfire burns the rat. hf R†v§§v§§§ h +§§  h , h& §§§.v§§§v§v§§ h) o4--------95 h%0 §§§§§§ h1 G _You kill the rat! hׇ  h a  You conjure some foxfire! The foxfire burns the ball python. h †§...v§..§§.v§v§§§§§§§ h h!B h h hG h =....v...§.§§.§§v§..§v h\!}.§.v h#v3--------936 h8*d§§§§§ h3-O _You kill the ball python! h h, hk h h h h ha h h h hG h h~ h3>  You conjure some foxfire! h, hJ h§v§....§..§ h §§....§v§§v@v§.§§§ hm2--------7 h §§§§§....§§§§§§ hQ _Your foxfire dissipates. x2 hя h h h h? h֒ h_ h h h h h. ha h h h, h>  You conjure some foxfire! h h h&Y§§§.§†....v§vv§.§...§@§§..§.v§v.§ hVc1--------8 h§§§§§...§@§§§ hN _Your foxfire dissipates. hR hY h\Z h [ h[ hE\ h\ h\ h] h] h^ h_ h_ h` hg h/h hh h......@.- hz9.......<......##......#####...#....... .#......###......# r   rat (asleep)######## h|083.6 (45.0) hF-4.6 (46 h h@V _A rat comes into view. h- T ....#.....##..  $.............#.  .†....†.........  .........$......  ................  .?.............r  ................  .>......@.......  .......<........  ##......#####...  #....... .  #......## #......# ######## h 8 ....#.....##..  $.............#.  .†....†.........  .........$......  ................  .?.............r  ................  .>......@.......  .......<........  ##......#####...  #....... . #...... #......# ####### h 1  ho  h$  h  h Z _A rat is nearby! hɧ * ....#.....##..  $.............#.  .†....†.........  .........$......  ................  .?.............r  ................  .>......@.......  .......<........  ##......#####...  #....... .  #......## #......# ######## hʨ * h> ....#.....##..  $.............#.  .†....†.........  .........$......  ................  .?.............r  ................  h=?.>......@.......  .......<........  ##......#####...  #....... . #...... #......# #######  hG hqH h%O hQZ _A rat is nearby! h+T ....#.....##..  $.............#.  .†....†.........  .........$......  ................  .?.............r  ................  .>......@.......  .......<........  ##......#####...  #....... .  #......## #......# ######## hi ....#.....##..  $.............#.  .†....†.........  .........$......  ................  .?.............r  ................  .>......@.......  .......<........  ##......#####...  #....... . #...... #......# #######  h h h hZ _A rat is nearby! hA; ....#.....##..  $.............#.  .†....†.........  .........$......  ................  .?.............r  ................  hi.>......@.......  .......<........  ##......#####...  #....... .  #......## #......# ######## he ....#.....##..  $.............#.  .†....†.........  .........$......  ................  .?.............r  ................  .>......@.......  .......<........  h##......#####...  #....... . #...... #......# #######  h h` h heZ _A rat is nearby! hy_vv, ally target) h zi5----=5.6 (1.0) hN h/ _You conjure some foxfire! h h, hB h h h hV h§§§v§§§§§v§§vv hg4--------6 h§§§§§§§§§ hs _is nearby! _You conjure some foxfire! h [ _You conjure some foxfire!   h X h   hk X The rat squeaks loudly.  The foxfire burns the rat. h 7§§§§§v§§§v§§v†§§§§v hw B hw  hhx  hx  hy  hy  h~z  h{  h V  You kill the rat! h ...§§§....v§§§ h vv§v§..§§@§§ h }3--------6=7 he §§§§§§..§§@§ hٔ § hd N _Your foxfire dissipates. h% h&X h-' h( h( h) h) h) h^* h + h+ hl, h, h1>  You conjure some foxfire! h2 h8c...§§§§§v.†§§...v§.v@.v h9+v§ h1:u2---------8 h_?U§§§§§ hVBN _Your foxfire dissipates. h$~ h/ h h h h[ h h ht h h, h, hȍ, h2 hŽ h4 h hw h hǘ h  h h hI, hM$  h<_Your foxfire dissipates. x3 hì h  h h  hd h h hؽ h hd h h h{] _Your foxfire dissipates. hU h   §§§§§§§§§.......... h§..........§....@..--<..SS   adder (wandering)Your foxfire dissipates. hC.$....§.. h..90.6 (2 h#E-1.6 (3 h>;§ hY _An adder comes into view. h?i ....#.....##..  $.............#.  .†....†.........  .........$......  .............§..  .?.............†  ................  .>......@.......  .......<........  ##......#####S..  #....... .  #......## #......# ######## hk ....#.....##..  $.............#.  .†....†.........  .........$......  h.............§..  .?.............†  ................  .>......@.......  .......<........  ##......#####S..  #....... . #...... #......# #######  h|§§ _An adder is nearby! h ^ ....#.....##..  $.............#.  .†....†.........  .........$......  .............§..  .?.............†  ................  .>......@.......  h   .......<........  ##......#####S..  #....... .  #......## #......# ######## h  ....#.....##..  $.............#.  .†....†.........  .........$......  .............§..  .?.............†  ................  h  .>......@.......  .......<........  ##......#####S..  #....... . #...... #......# #######  h  hj  h0 ;§ hű ] _An adder is nearby! hö % ....#.....##..  $.............#.  .†....†.........  .........$......  .............§..  .?.............†  ................  h D .>......@.......  .......<........  ##......#####S..  #....... .  #......## #......# ######## hJ o ....#.....##..  $.............#.  .†....†.........  hK ;.........$......  .............§..  .?.............†  ................  .>......@.......  .......<........  ##......#####S..  #....... . #...... #......# #######  h2R 8§ hR  h$Z ;§ h\ ] _An adder is nearby! h >  You conjure some foxfire! hU.vv..S.Sally target)1--------=2.6 (1 h  h / _The adder hisses angrily. hP9, h>: hzA §v.§§v You conjure some foxfire! The foxfire burns the adder. hU, hqwv§vv§§S. h_0--------3Foxfire hk§§§ h\` _The adder is moderately wounded. hae§§§ hU h$#P§§ h%K _You are out of magic! h7§ h h4O§§ hK _You are out of magic! h  h  h c§§§ hĮ K _You are out of magic! hY hZB hg[, hf §§§@v§§vvThe foxfire burns the adder. hB h §S§The adder is moderately wounded.The foxfire burns the adder but does no damage. ho hv §§ The adder is moderately wounded.The foxfire burns the adder. hy h h§§.@S.§§... hDl1====-4Foxfire h^T§§ h ^ _The adder is severely wounded. hZ ;  You scratch the adder. h..†<. hf hPaler the Sneak....#.....##..Felid$.............#.Health: 14/14 ========================.†....†.........Magic: 1/6====-------------------- hV.........$......AC: 1Str: 4................EV: 16Int: 18.?.............†SH: 0Dex: 16................XL:  2 Next: 141% Place: Dungeon:2.>......@†......Noise: =--------  Time: 1395.6 (1.0).......<........-) Teeth and claws h##......#####...Cast: Foxfire#........#......###......#########The adder is moderately wounded.The foxfire burns the adder but does no damage.  The adder is moderately wounded.The foxfire burns the adder. _The adder is severely wounded.You scratch the adder. h _You kill the adder!You have reached level 3! h'/  --more-- hR  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hg7/177-203 h9 21%  hði _You feel clever. x2 h\P  hQ  hW  hY F _Unknown command. h h h hP _ hm, h6 h, h h hM- h h= hs h h# h h, h h3, h  h_k2=== h4 h+X h, h, ha h(  h ;=== h[  hv h+ h h h h h, hy h, h  h#, h$ h'93 hl(3==== h) h,, h / hX1 h1 h\3 h5 hE6 h7 h: h:<==== hU< h@, hA h{D, hF hH, hJ hN, hP hDS hS h}U hWe4=== hY h%[, h]\ h_, h` hmc hc h......@†......  .......<........  ##......#####...  #....... .  #......## #......# ######## h ....#.....##..  $.............#.  h.†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... . h#...... #......# #######  h h; h he _A frilled lizard is nearby! h\ ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  h ##......#####...  #....... .  #......## #......# ######## h < ....#.....##..  $.............#.  .†....†........l  .........$......  ................  h e .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... . #...... #......# #######  hϘ  hʙ  hc  hƥ e _A frilled lizard is nearby! h o ....#.....##..  $.............#.  h .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... .  #......## #......# ######## h  ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... . #...... h  #......# #######  h֩ 4 h  h e _A frilled lizard is nearby! h4  ....#.....##..  $.............#.  .†....†........l  ho  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... .  #......## #......# ######## h ....#.....##..  $.............#.  .†....†........l  h& .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... . #...... #......# #######  h!  ha- h4 h$7 h:e _A frilled lizard is nearby! h hh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.9   1.0   0   e + Spellcasting 2.1   3.6  -1   h        b + Unarmed Combat 0.6   1.0   0   f + Conjurations 1.2   2.4  -1      g + Fire Magic2.8   3.6  -1          c + Dodging3.1   2.4  +3       d * Stealth   3.6   2.0  +4                   h                                                             h        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hhcPaler the Sneak....#.....##..Felid$.............#.Health: 17/17 ========================.†....†........lMagic: 6/7====================----.........$......AC: 1Str: 4................EV: 16Int: 20.?.............†SH: 0Dex: 16................XL:  3 Next: 21% Place: Dungeon:2.>......@†......Noise: ---------  Time: 1453.6 (0.0).......<........-) Teeth and claws##......#####...Cast: Foxfire#........#......### hi[m......#l   frilled lizard (wandering)######## _Unknown command. _A frilled lizard comes into view. _A frilled lizard is nearby! _A frilled lizard is nearby! _A frilled lizard is nearby! _A frilled lizard is nearby! hX ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... .  #......## #......# ######## h ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  h7.>......@†......  .......<........  ##......#####...  #....... . #...... #......# #######  h$ h9 _A frilled lizard is nearby! h#X ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... .  #......## #......# ######## hQ ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... . #...... #......# #######  h h h hW _is nearby! hs ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  h .......<........  ##......#####...  #....... .  #......## #......# ######## h ....#.....##..  h$.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... . #...... #......# ####### h1  h4 h h hX ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... .  #......## #......# ######## hS  ....#.....##..  $.............#.  .†....†........l  .........$......  ................  .?.............†  ................  .>......@†......  .......<........  ##......#####...  #....... . #...... #......# #######  hpY 4 h^  h`a  h  h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting h 0.9   1.0   0   e + Spellcasting 2.1   3.6  -1          b + Unarmed Combat 0.6   1.0   0   f + Conjurations 1.2   2.4  -1      g + Fire Magic2.8   3.6  -1           hʜ c + Dodging3.1   2.4  +3       d * Stealth   3.6   2.0  +4                   h T                                     h3                  hʞ w                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help hh *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h0g o d - Stealth   3.6 hj = d + Stealth 3.6 h:} e * Spellcasting   2.1 h< f * Conjurations   1.2 h g * Fire Magic   2.8 h  hR Paler the Sneak....#.....##..Felid$.............#.Health: 17/17 ======================== h! .†....†........lMagic: 6/7====================----.........$......AC: 1Str: 4................EV: 16Int: 20.?.............†SH: 0Dex: 16................XL:  3 Next: 21% Place: Dungeon:2.>......@†......Noise: ---------  Time: 1453.6 (0.0) h .......<........-) Teeth and claws##......#####...Cast: Foxfire#........#......###......# h l   frilled lizard (wandering)######## _A frilled lizard is nearby! _A frilled lizard is nearby! _A frilled lizard is nearby! _A frilled lizard is nearby!  h2 _A frilled lizard is nearby! _A frilled lizard is nearby! hq  h1  h  h  h!9  You conjure some foxfire! hD+l.vvlally target) ha,3=4.6 (1 he5 h88 _The frilled lizard hisses angrily. hb  h d  You conjure some foxfire! The foxfire burns the frilled lizard. h }v.§§v§§§§§§ h  h  h a§.§v hT §§§§§§v@§§v h ^5---35 hc §§§§§ h R _You kill the frilled lizard! h   You conjure some foxfire!......vv.§§@†§§<.§v.§§ h f4-------6 h §§§§ _Your foxfire dissipates. hF  You conjure some foxfire! hBQN§§.§§§v§§§§..§§..v§§..v@v.§§...<..§.§..§...v3-------7 huwP§§§§§§§..§§§§ _Your foxfire dissipates. hy3 h| h} h~ h h! h h*B h, h hV, hލ hk h, h h h~ _Your foxfire dissipates. x3 hO_ hӁ _Your foxfire dissipates. x2---4====== h] h, hˇ h5========6=== h=== h, h hB hAB hd7==== h  h  h, hq h h, h h h h h% h' h* h*<==== h+ h/, h= _You now have 68 gold pieces (gained 6). hQ h[, h^ h_ h'a hd hVg, hvi hn hq, hfs hq ############# ###. ##.....#.....##.... ##.$.............#.. #...†....†.......... #................... #................... #...@.............†.- #........... ##..>.......†....... ##.......<......... ###......#####.... #........ .... #......### ...#......##.######## h1507.6 (50.0) hѣF-8.6 (51 h8x _c - a scroll labelled XAMMYN JOQOI hF h X hX h h, h: hF _You now have 77 gold pieces (gained 9). h'  You see here a rat corpse. h* h+ _ hR, h&. h5 h6 hH8 h|; h>B h@ hgC h D hD hF h I hI huJ hXL hHPB hSP  There is a stone staircase leading up here. hV5 _ hW hY h3] h_ h0b, hmB hȐn hf #...†....†..........#...................#................... #.................†. #................... ##..>.......†....... ##.......<......... ###......#####.... #.........@#.... 24.6 (16#......#### #......# ###..#... ######## ..# .# <# #  h"B5.6 (17 hO _Found a stone staircase leading up. h  hE 3 h  h  h B h  h  h  h  h  hY  hA  h  h1  h  h  h  h  h  h&  hD  h B hQ  h#  h$  hL%  h8+ X h6-  h%/  h/  h0  h2  h4  hv7 , h8  h5;  h;  h<  h>  h6A , h#C  hQ  h{T  hhU  hyV  h Y  hBe !............# ...†...........#....## .<...................# ..#####........#....# ......#.............### ..###.......##........# ..# ###..#..........#... ### #...#.####........##...#.# ##@#.###..#..<#.# #.# # ..#.#.# #.# #..#.#.# #.#####.... #.###.# #.# K   kobold (asleep)....K. hq Y38.6 (139.6 (14 hIu  hy s _A kobold comes into view. It is wielding a +0 club. h~ I †.....#....## .<..........# ...#....# ........### ......##........#  ###..#..........#...  #........#   ##@#  #..<#.# #.# #   #.#   #.#   #.# ##.# #.# ... .K. ho0 †.....#....## <..........# ...#....# ........### ......##........#  ###..#..........#...  #........#   ##@#  #..<#.# #.# #   #.#   #.#   #.# ##.# #.# ... .K.  _A kobold is nearby! h~>I †.....#....## .<..........# ...#....# ........### ......##........#  ###..#..........#...  #........#   ##@#  #..<#.# #.# #   #.#   #.#   #.# ##.# #.# ... .K. hP †.....#....## <..........# ...#....# ........### ......##........#  ###..#..........#...  #........#   ##@#  #..<#.# #.# #   #.#   #.#   #.# ##.# #.# ... .K.  h h hP h] _A kobold is nearby! ht{_vv, ally target) hA}j6----=40.0) hl h/ _You conjure some foxfire! h vv5-------1 h hm/ _You conjure some foxfire! h| h....................#Paler the Sneak ...†...........#....##Felid .<...................#Health: 17/17 ======================== ..#####........#....#Magic: 5/7=================------- ......#.............###AC: 1Str: 4 ..###.......##........#EV: 16Int: 20 ..# ###..#..........#...SH: 0Dex: 16 ### #...#.####vvv.....#XL:  3 Next: 23% Place: Dungeon:2#...#.# ##@#.###..Noise: =--------  Time: 1541.6 (0.0)#..<#.# #v# #-) Teeth and hclaws..#.#.# #.#Cast: Foxfire#..#.#.# #.#####.... #.###.# #.#K   kobold (asleep, ally target)....K. _Found a stone staircase leading up. _A kobold comes into view. It is wielding a +0 club. _A kobold is nearby! _A kobold is nearby! _You conjure some foxfire! _You conjure some foxfire! h h h hc _There is not enough space to conjure foxfire! h8  h J....................# h Paler the Sneak ...†...........#....##Felid .<...................#Health: 17/17 ======================== ..#####........#....#Magic: 5/7=================------- ......#.............###AC: 1Str: 4 ..###.......##........#EV: 16Int: 20 ..# ###..#..........#...SH: 0Dex: 16 ### #...#.####vvv.....#XL:  3 Next: 23% Place: Dungeon:2 h" #...#.# ##@#.###..Noise: =--------  Time: 1541.6 (0.0)#..<#.# #v# #-) Teeth and claws..#.#.# #.#Cast: Foxfire#..#.#.# #.#####.... #.###.# #.#K   kobold (asleep, ally target)....K. _A kobold comes into view. It is wielding a +0 club. _A kobold is nearby! _A kobold is nearby! _You conjure some foxfire! _You conjure some foxfire! _There is not enough space to conjure foxfire! h̳  ht  hC  h _is nearby! _You conjure some foxfire! _There is not enough space to conjure foxfire! h|  h `†#....................# ..†...........#....##<...................# h% j#####........#....# ....#.......#####.......##........# ..# ###..#..........#... ######v@v.....#.#.# ##.#.###..#..<v# # ..#.#.#####....##.# #.#..K. h  h , h  hL , h  h , h  hR  h  h}  h  h  h §@§v#§§§§v hE :§v h 3-2.6 (1 ht }§@§§§§ h/ _You conjure some foxfire! _There is not enough space to conjure foxfire! _Your foxfire dissipates! hg u hh , hti  h j  hj  hfk  h l  hl  h0m  h{  h  h  h  hH , ht ` _Your foxfire dissipates. x2 h=  h  h  hЖ ] _Your foxfire dissipates. hu  hC  hR , h  h  h  h<  h  h  h<  h c6=== h  h , h  h  h̪  hQ  h  h  h,  h Q=== hf  h , hp  hֲ , h  h  h , h , h  h , h  h)  hƹ d7==== h  h% /†.#... ......# †..#....## <.# #####........#....# #......###  h ###.##.# ## ###..#.#. #...#.####..@.....# -597.0) hg #...#.# ##.#.###.#..<#.# #.#.# ..#.#.# #.#..#..#.#.# #.#...####.... #.#.._.##.# #.#..............§K§ h 9_ hs -60.6 (18 h4  h l _Found a dagger. Found a faded altar of an unknown god. hR hS3 hV hX hUY h4], hb†.....#....##..........# #####........#....# ....#.......##  hc###.......##........#### # ###..#..........#..... # #...#.####........#  #...#.# ##.#.###...  #..<#.# #.#@# ..#.#.# #.#......# #..#.#.# #.#......#####.... #.#.._..... ##.# #.#........ .........r.r   rat (asleep) §K......... .........  hj11.0) h_k+2.6 (2 h7p9_ hrV _A rat comes into view. h!c† .........# ..#....#......### .......#### # ....#..... # ......#   ##.#.###...  #..<#.# #.#@#   #.#......#   h)# #.#......#   #.#.._.....  ##.# #.#........  .........r.  §K.........  .........  h:† .........# ..#....#......### .......####  ....#.....  ......#   ##.#.###...  #..<#.# #.#@#   #.#......#   #.#......#   hG #.#.._..... ##.# #.#........ .........r.  §K......... .........  hG h h9_ h Z _A rat is nearby! h:e† .........# ..#....#......### .......#### # ....#..... # ......#   ##.#.###...  #..<#.# #.#@#   #.#......#   #.#......#   #.#.._.....  ##.# #.#........  .........r.  §K.........  .........  h† .........# ..#....#......### .......####  ....#.....  ......#   ##.#.###...  #..<#.# #.#@#   #.#......#   #.#......#   #.#.._..... ##.# #.#........ .........r.  §K......... ......... __ hZ _A rat is nearby! h >  You conjure some foxfire! h vv_r.rlly target) h e6----==3.6 (1 hT 9_ h - _The rat squeaks loudly. h@B héY  You conjure some foxfire! The foxfire burns the rat. hݬZ§§§v. h, h. hR6v§§§§.KK   kobold hy:t5-------5-4 hCJ§§ h6EG _You kill the rat! h% hk&, h,4 §§§§..§§._.§v  h-k(ally target)You conjure some foxfire! The foxfire burns the kobold. h h hT&§v.§...§._..K. h9n4--------5 h%^§§§ ha _The kobold is moderately wounded. h$e, h4n §§v._You conjure some foxfire! The foxfire burns the kobold. hS hs hv§.K._. hl3-------6 h§_ _The kobold is heavily wounded. h † .........# ..#....#......### .......#### # ....#..... # ......#  h   ##.#v###...  #..<#.# #.#@#   #.#v§....#   #.#......#   #.#K._.....  ##.# #.#........  ...........  §K.........  .........  h '† .........# ..#....#......### .......####  ....#.....  ......#   ##.#v###...  #..<#.# #.#@#   #.#v§....#   #.#......#   #.#K._..... ##.# #.#........ ...........  §K......... .........  h 7§ h  h; <§ h_ ] _A kobold is nearby! hJ f† .........# ..#....#......### .......#### # ....#..... # ......#   ##.#v###...  #..<#.# #.#@#   #.#v§....#   #.#......#   #.#K._.....  ##.# #.#........  ...........  §K.........  .........  hd † .........# ..#....#......### .......####  ....#.....  ......#   ##.#v###...  h  #..<#.# #.#@#   #.#v§....#   #.#......#   #.#K._..... ##.# #.#........ ...........  §K......... ......... § hY § _A kobold is nearby! h hK \  You conjure some foxfire! The foxfire burns the kobold. h!]§v) hI h, h{Y  You kill the kobold! hX v§§§v§l   frilled lizardl ht2-------67 he9§ h a _A frilled lizard comes into view. hnB h, h hR, h h h)d  You conjure some foxfire! The foxfire burns the frilled lizard. h/v§§§§§§§§§§§v...†. h h8v§§§§§.vv§.§§§§. hjj1-------88 h*§§§.§§ hR _You kill the frilled lizard! hv h .....v§ #####........#...§# ..........§### ###.......##....§...#### # ###..#........§.#..... #...#.####........#  h@M  ##.#v###...<#.# #.#.######..#.§....##.§...###....).§.....§.......#.. h h h} h h....§§.. hqv_.. h-9_ _Your foxfire dissipates! hp ######....# .........### ###.......##........#### # ###..#..........#..... #...#.####........#   ##.#§###...<#.# #.#§######..#.......#....###....)v_..... ##.#...........###. hb h  hb h h ..§_§.v§§ h 0§ h!A-70 h,*r§§§ h+ h&=.........### ###.......##........#### # ###..#....#..... #...#.####........#   ##.#.###...<#.# #.#.######..#......#......#.###....§_..... ##.#.§.v ....§§.§...§...†...........#...###... h ht...§... h&1 ho h  _Your foxfire dissipates.Things that are here: _a +0 club; a kobold corpse h(v_v... h)J---=2 hP58_ h6/ _You conjure some foxfire! h3 h h h hp h5, h,. _Your foxfire dissipates. x2 hq13 h6, h>B hDG hOJ hK hEL h!QB hSk2=== hzU hW, hY h\\, h^ hr` h` hb hd h1e;=== hg hPi h~i hk hn hTo h:p hs, ht hw hw hgy h{ h{ h} hށ hs3======== hk, hY h hĹ4=== hF hB hZ h, h h=== hZ hh h h h  h> h~ h h h h= hu h haf5==== h h,, hn h h hE hA, h h5 hx<==== h h, h he h h; hX, h ho h h  h!, h h  h M6=== h  h, h hq, h h> h h( h ;=== hK h hG , h! h-$, h% h(, h*) hw+ h+ h1- h., h%0 h1 hp2N7==== h3 hj8 hs: h: h< h> h@A hA hC hE hH, hI h,Q~==== hhS h\##### #...#.####........# #...#.# ##.#.###... #..<#.# #.#.###### ..#.#.# #.#......# #..#.#.### #.#......#. ####...... #.#)._..... ##.##.##.#........ #.............. #..@........†..- #.$............#.............#..........###.....#........g   goblin (asleep)......##.g.... hfg1636.6 (64.0) hgF-7.6 (65 hn hjru _A goblin comes into view. It is wielding a +0 dagger. h/&      #..<#.#      ### #.#......#.  .. #.#)._.....  ##.##.##.#........  #..............  #..@........†..  #.$............  #.............#..  ...............###.  ...............#  .................  ...............##  hX .g.............  h<       #..<#.#      ### #.#......#.  .. #.#)._.....  ##.##.##.#........  h= #..............  #..@........†..  #.$............  #.............#..  ............... ............... .................  ............... .g.............  h H U_ h&P  hR ] _A goblin is nearby! h: ~      #..<#.#      ### #.#......#.  .. #.#)._.....  ##.##.##.#........  #..............  #..@........†..  #.$............  #.............#..  ...............###.  ...............#  .................  ...............##  .g.............  h~S       #..<#.#       hT ### #.#......#.  .. #.#)._.....  ##.##.##.#........  #..............  #..@........†..  #.$............  hrT #.............#..  ............... ............... .................  hT e............... .g.............  h^ U_ hd 8_ hg ] _A goblin is nearby! h      #..<#.#      ### #.#......#.  .. #.#)._.....  ##.##.##.#........  #..............  #..@........†..  #.$............  #.............#..  h...............###.  ...............#  .................  ...............##  .g.............  hP      #..<#.#      ### #.#......#.  .. #.#)._.....  ##.##.##.#........  #..............  #..@........†..  #.$............  #.............#..  ............... ............... .................  ............... .g.............  hU_ h_ _A goblin is nearby! h_v.v, ally target)6----=8.6 (1.0) h  h]-  _ h- BYour foxfire dissipates. x2 _ h(. OA goblin comes into view. It is wielding a +0 dagger.  hh. _ h. =is nearby!  h. !_You conjure some foxfire! h _§.§§@§§vv§§.§§§.vv5-------9 h6 _§.§§§§.§§ _You conjure some foxfire! hؤ@ _is nearby! _You conjure some foxfire!  The foxfire burns the goblin._§§@§§§§§§§§v§§.v§.§vv) h! , h$B h)  You kill the goblin! hy....@v.§§v.§...§§§§§§§§vv§ hr74-------3040_§§§§§§§§§ h̷  h@_Your foxfire dissipates. h`v hĥ  hN You conjure some foxfire! h=_v§$v§§§..v..§..§..v........§§)§§§3-------1 h h2§§§ h § h" § hq§ hW§)§§§ hY  h hXC_Your foxfire dissipates. x2 h43 h _Your foxfire dissipates. h+ h h14 h$f: _Your foxfire dissipates. x3--- hNm4=== hq, hr hy h&}, h h;=== hK hȅ hȔ h,5==== h] h h h2 h h^ h h h h" h h{ h==== h" h  h3 h h h{ h  h h h h; h " h" h$ h' h.( hk hY{ h~| h|6 hN}=== h} hc h hn hw, h', hz;=== h< h, hî h, hB h hB h, h h6 h~7==== _You now have 89 gold pieces (gained 12). h.==== hP<m _d - 2 blue potions (gained 1) h_DV   ##.............#..# ................###.# ................#..... ..................#... ................##!... ..)............. ........####....##### ....... #....# ....## #.@..# - hD### ######   You pick up a parchment of Fugue of the Fallen and begin reading... hL089.6 (48.0) hMG-90.6 (49 hZ hL _You add the spell Fugue of the Fallen to your library. h4X##.##.##.#.. #.........  # #...........†...  #.#..............# ##.......#..# ..............###.###### ........#......... ................#...##.. ..............##@......# )...................#### ......####....####### ...... #....# ....## #....#### ######5 h.6 (5.0)6.6 (6 _f - a golden potion h2^  he  h .# ##.#.###... #.# #.#.######........ #.# #.#......#.#.....# #.#####.#......#...#... .....##.#)._.......... #.##.##.#...........#  #..........##.# # #†...%...# #.#.......@# 700.6 (4 ##..# .......###.#######.......#.....................#...##..# .............##.......# ...................#### .....####....####### ..... #....# h 1.6 (5 _Found a quill talisman. hS= 3 hI?  hD  hhH  h N  h| , h  hZ ........### #........####.. ..l.# ........#.....#. ...#...##........##........$..  ##.#.###..............  #.#.######........... #.#......#.#.....#...###.#......#...#....... ..##.#)._.........##.#...........#....#........##.#### .†...%...#.....######..#..# l   frilled lizard (asleep).###.#######.....#.................#...##..# h o_5.6 (46.6 (5 hw _A frilled lizard comes into view. hZ  You conjure some foxfire!.l_vvllly target)6----=7.6 (1_ _The frilled lizard hisses angrily. h h+d  You conjure some foxfire! The foxfire burns the frilled lizard. hov†§v§§§§§§§ hb hx§§v§§§v#§§v@§§5-------28§§§§§§§ _You kill the frilled lizard! hc tv§.§.§.§§..§#v._..v§§§§@.vv4-------9 h §§§§§§§ _You conjure some foxfire! hW 6  You miscast Foxfire. Nothing appears to happen.§.†v§§§v...§§#.§.§§..#§_..v....§§§§v3-------Contam: 10% -10§§§§v...§§_§§§ hͱ N _Your foxfire dissipates. h h_ h߾ h, hv _Your foxfire dissipates. x3 hq hI h" _Your foxfire dissipates. h'9--- h h h h 4===8%  h hP76 h_ hIM4 h h hU===2 hc1 h  h" h#.  h$ h' h( h) h, h4n h5f5==== h/6 h8, h9 h=B hA hL h hD h<==== hH h , hE h, hj h", h  h#, h{% h', h) h+ h ,M6=== h- h!0, h~2 h4, h6 h8 hG9 h7: h< hk=;=== hP> h?, h{A h{C hC hE hDF, hH ha hgN7==== hJi, hbs#....# .......### #...###... #.####..#. .......#.....#.....#...S ##........##......†.$##.#.###..............#.#.######...........  #.#......#.#.....# ###.#......#...#- .##.#)._...............##.#...........#....#........##.####†...%...#..######S   adder (asleep)#..####.########.......... hv{ 46.6 (36.0)  An adder comes into view. hk.SS h,7.6 (37 h' h  h!_The adder hisses angrily. he### hef) #...###..... ####..#....#... ...#.....#.... .##......†.$.S.  ...............  #............  #.....#.... #@....... )._................ .......#....#.. ......##.#### .†...%...#....######.#..###   h, #...###..... ####..#....#... ...#.....#.... .##......†.$.S.  ...............  #............  #.....#.... #@....... )._................ .......#....#.. ......##.####.†...%...#....######.#..### h7_ h#  h8_ h] _An adder is nearby! hfL## #...###..... ####..#....#... ...#.....#.... .##......†.$.S.  ...............  #............  #.....#.... #@....... )._................ .......#....#.. ......##.#### .†...%...#....######.#..###   h #...###..... ####..#....#... ...#.....#.... .##......†.$.S.  ...............  #............   h(#.....#.... #@....... )._................ .......#....#.. ......##.####.†...%...#....######.#..### hdU_ h$8_ h'] _An adder is nearby! h% , h .Svv_(ally target) h i6----=8.6 (1.0) ht g_ _You conjure some foxfire! h , h B h &  hT §v§§v§§ You conjure some foxfire! The foxfire burns the adder. h0|  h} § The adder is heavily wounded.The foxfire burns the adder. h!, h(§S.§§§§§v_v ht)d5-------9 h2§§§§_ h5^ _The adder is severely wounded. h(  You conjure some foxfire! The foxfire burns the adder. h/§§§§v§v§§ h, h{ h hv......§§v§v h 8/184-------5350 _You kill the adder! h(L§§§ h3i _Your Fighting skill increases to level 1! h hZ h h0 h h  hr, h h hOt  You conjure some foxfire!§§§.§§§.v§vv..§#@.§§.§v3-------1 h§§.§§§.v§_§.§ hN _Your foxfire dissipates. hA hhX h# _Your foxfire dissipates. h_ h8  hw_Your foxfire dissipates. x2 h h h9--- hO h= h h< hǯ hO4=== h h hĵ h hU h h h, h  h hD;=== h h, h h, h h, hX h h h h|5==== h7, h  hHp==== h, h1 h, hn hv§§§§§v.§§§§§vv5-------7 h§§§§§§§§§§ _ h/ _You conjure some foxfire! h|  You conjure some foxfire!  The goblin shouts!  The foxfire burns the goblin. h7§§§§§§§§§§v) _ h , hW  h B h  h0  h  h  h  h; g  You kill the goblin!§§.$...§vv.vv.§§§§§§..§§§§ h > v4-------5=8 hO §§§§§§..§§ hU N _Your foxfire dissipates. hO  hO  h/P  hP  hGQ  hR  hR  hS  hS  hT  hU  hU  hmV  hW  hjX  h7Y  hY  hY  hd >  You conjure some foxfire! h e  hp §§v.vv.§§§§§§v)....§.<.§..§..v§ hor t3--------9 h{ §§§§§§§§§ hS| M§ _ h> N _Your foxfire dissipates. h3 h h h h h%X hG&, h' hZ' hV( h( h( h3) hU*, h3 hN6 h K§§§§§§.§....§§@§$...§-§.§§§§§§§§v§....§§v§§§§K   kobold (missile, distracted)Your foxfire dissipates. x2 hl&0 h_  A kobold comes into view. It is wielding a +0 club. h)7K§§§..§.§.§.......§§§v.....§..§.Kally target) h-5-800.6 (1 h1§§§..§§§§§ h4N _Your foxfire dissipates. h?r ... .... #....  ### K....  ## #+ ###.##...§. # ...#. ###........§.  #§..§.§....§. #..@§$...§. #.§.......§) ..†.§§v......<. ....§§......... ............... ...#......§.... ...........(... _............#.# !....  h% ... ... ....  ### K....  ## #+ ###.##...§.  ...#. ###........§.  #§..§.§....§. #..@§$...§. #.§.......§) ..†.§§v......<. ....§§...........................#......§.... ...........(... _ hs............#.#!.... hq§§..§.§§§§ _ h?8- hR§§§§$...§§§§§§ h] _A kobold is nearby! hTx ... .... #....  he ### K....  ## #+ ###.##...§. # ...#. ###........§.  #§..§.§....§. #..@§$...§. #.§.......§) ..†.§§v......<. ....§§......... ...............  hh...#......§.... ...........(... _............#.#  h-!....  hP## ... ... ....  ### K....  ## #+ ###.##...§.  ...#. ###........§.  #§..§.§....§. #..@§$...§. #.§.......§)  hL$..†.§§v......<. ....§§...........................#......§.... ...........(... _............#.#!.... h.§§..§.§....§§§§ h.N§§ _ h0/ h8§§..§§§§§§§ h9C§ _ h;] _A kobold is nearby! hGX ... .... #....  ### K....  ## #+ ###.##...§. # ...#. ###........§.  #§..§.§....§. #..@§$...§.  h#.§.......§) ..†.§§v......<. ....§§......... ............... ...#......§.... ...........(... _............#.# !....  h) ? ... ... ....  ### K....  ## #+ ###.##...§.  ...#. ###........§.   ht* 2#§..§.§....§. #..@§$...§. #.§.......§) ..†.§§v......<. ....§§...........................#......§.... ...........(... _............#.# h+ K!.... h4 K§..§.§....§§$...§§§§§ h%5  hF §..§.§§§§§§ hH ] _A kobold is nearby! h_  ... .... #....  ### K....  ## #+ ###.##...§. # ...#. ###........§.  #§..§.§....§. #..@§$...§. #.§.......§) ..†.§§v......<. ....§§......... ............... ...#......§....  h` t...........(... _............#.# !....  h  ... ... ....  ### K....  hk  ## #+ ###.##...§.  ...#. ###........§.  #§..§.§....§. #..@§$...§. #.§.......§) ..†.§§v......<.  h (....§§...........................#......§.... ...........(... _ h ............#.#!.... h §§§§§§§§ hw B§ _ h  h §§§..§.§....§§$...§§§§§§§§ h ] _A kobold is nearby! h!, h h h h  You conjure some foxfire!  An endoplasm comes into view. h....JK...§........v§......§@.$.....§v............J   endoplasm hK   kobold (missile, ally target) _ ht2-------=1 hyo§§§ _ hN _Your foxfire dissipates. hb3, h3, hX4 h4 hJ §§vv§§.§§@§§ You conjure some foxfire! The foxfire burns the kobold. hQ h$  The kobold is severely wounded.The foxfire burns the kobold. h)§§§ _ hAW, hb&J.§.§§§v.§v@§.§ hej1-------72 hu§.§§ _You kill the kobold! hx  hiy  hy  h7z B hz  h{  h{  ho}  h ' .vJ§§§§v§§.§§§@§§ (ally target)  h `_You conjure some foxfire! The foxfire burns the endoplasm. h{  h S.§J.§..vv§v.§§@.. _ h& 0------3Foxfire h$ h§§§§ h4 b _The endoplasm is severely wounded. h* $§ _§§ _ _You are out of magic! h4l§§ hZ>W§§§ hgK _You are out of magic! h<G ... . h=... #....  ### .....  ## #+ ###.##)§J.. # ...#. ###...§..v...  #...v§v.§....  h=D#.§@.$..... #..........) ..†..........<. ............... ............... ...#........... ...........(... _............#.# !....  h ... ... ....  ### .....  ## #+ ###.##)§J..  ...#. ###...§..v...  #...v§v.§.... #.§@.$..... #..........) ..†..........<. .................................#........... ...........(... _............#.#!.... h(§§v.§§ h_§§§ ha _An endoplasm is nearby! h0 ... .... #....  ### .....  ## #+ ###.##)§J.. # ...#. ###...§..v...  #...v§v.§....  hD#.§@.$..... #..........) ..†..........<. ............... ............... ...#........... ...........(... _............#.# !....  h z G ... ... ....  ### .....  ## #+ ###.##)§J..  ...#. ###...§..v...   hz u#...v§v.§.... #.§@.$..... #..........) ..†..........<. .................................#........... ...........(... _............#.#!.... ha +§ h  h: §§§ _ h% a _An endoplasm is nearby! hz §§The foxfire burns the endoplasm but does no damage. h hu   The endoplasm is severely wounded.The foxfire burns the endoplasm. h#vv. hL§§§§§§§§§ h h h§v..§§§§.§§.. _ h 60-4§§§.§§ _You kill the endoplasm! h h h1 h h; hI1=== _Your foxfire dissipates. h, h h", h& h6 h]7;=== hG: ho= h= h@ h, ht h^, hy  h} h h h; h h h h?2=== h h$! h2%, h,' h*, h, h/ h-0 h2 h5Q=== hw8 h;, h= hs@ h@ hB hJE, h I hCL, hkN hQ, hT hV hWV3==== hvY h\, h/_ hb, he hh, h5k h nR==== hsp h0t, hv hy, hq} h h h hͣ, hI h7 h h h hAO4=== h} h h h@ h( hb hM h) he h hQ=== h hl h hB h hk h he, h h, h h, h htf5==== h8 hT, h h h h/ h h h, h] R==== h  h( hd h h h h h, h%!X h#, h% h(96 h)*=== h* h-, h/ h$2, h!6 h;, h`H=== h=J h~K hL hO, hP hS, hU hkX, h^z7==== hf_ hb hh, h o, hp, hr hv, hx h~N _You now have 117 gold pieces (gained 13). huR==== h h hu, hҌ h̏ h, h hf h, h' h ha, hn h h h\ h: hN hD h h h h, h h, h< h>l _d - 3 blue potions (gained 1) h8 h h h h3, h h hmX h9, h he h, hY hv hf, hS h h h? h[ hQ h , h  hN  h , h9 h h, h h9 h( , hC! h% h', h) h". hz/ hN0 h0 h3 h;6, h7 h: h=, hC, h E, hHF h1J hK, hDN hbQ hS h=T hU hX h~[ h[ h] h!k ...#. ###............#...###............... ##..#....#..........^.# ..#.....#..........)..# ......†..........<...# ......................# .....................# .#.....#.............# #...#...........@.....# -96.6 (92.0) .................#.#### ..#....#........# Foxfire ....##.####......### ...%...# ##......####### #.......##[ hk39;49m ##.####..# #.#######..###..##........##  You see here 6 atropa-tipped darts. hs huT _Key pressed, stopping explore. h hR h h hT hF: _ h] h, h h> hB h h, hz h h!, hY, hH, h h h, h hI h, hk h h hh h h? h h h h   ###########   #..........#   #..........#   h#..........#   #....#   ####....#   ###.##).........#  ##......@#  ###  .#..........^.##  #..........)..#   h.......<...#  ............#   ............#  hS ............#   .(.....#  hwE  h906.6 (107.6 (11 _e - a scroll labelled TUKLEAB YPARCH h",3 h, hi3 h;5 h9B h8<, h= h@ hVC hC hD hN h'Q hQ hOS h #.#......#.#.....#............ ####.#......#...#...........(.... h...♣.[ .?♣[....♣.. ..♣...... .......♣...........'31.6 (24 h^  As you open the door, it creaks loudly! You hear a shout! hM======2.6 (25 h|  h  _You hear an angry hiss. _Found a leather armour, a scroll labelled ZIBLAH EPSEEN and a pair of gloves. h! ha" h3$ h ( h2M#.. ♣♣♣ ♣♣♣ ..# #...♣.[ .?♣[..# ####### #...♣.. ..♣...# #...... ......##...#......♣......#.....##..K..........#  h/3*.#....##.............####.........v§# #####@# ###.##)...#....# #...#.# ###........ ..######...###... ##........####..#....#..........^..#....#K   kobold (wandering) hs3..........#.#.....#.. h59 0.0)  A kobold comes into view. It is wielding a +0 short sword. hC\.K hGb===---3.6 (1 hL hQk _The kobold shouts! _There is an open door here. hD . #.. ♣♣♣ ♣♣♣ ..#  #...♣.[ .?♣[..#  #...♣.. ..♣...#  #...... ......# #......♣......# #...K.........# #.............# #####@#  hH ) #...#.# ..#..#.^.#...)#......÷<  .......  ##.......   h  #.. ♣♣♣ ♣♣♣ ..#  hG #...♣.[ .?♣[..#  #...♣.. ..♣...#  #...... ......# #......♣......# #...K.........# #.............# #####@#  h ) #...#.# ..#..#.^.#...)#......÷<   h; .......  ##.......   hd  h :--- h  h G _A kobold is nearby! h  h  #.. ♣♣♣ ♣♣♣ ..#  #...♣.[ .?♣[..#  #...♣.. ..♣...#  #...... ......# #......♣......# #...K.........# #.............# #####@# ) #...#.# ..#..#.^.#...)#......÷<  .......  ##.......  !hF #.. ♣♣♣ ♣♣♣ ..#  #...♣.[ .?♣[..#  #...♣.. ..♣...#  #...... ......# #......♣......# #...K.........# !h;Gu#.............# #####@# ) #...#.# ..#..#.^.#...)#......÷<  !hlG.......  ##.......  !h R!hR!hQis _A kobold is nearby!!hc##.......  !h!ho!h,!h] _A kobold is nearby!!h$  You closely miss the kobold.The kobold is severely wounded.The foxfire burns the kobold but does no damage.!hOO ,!hUW  The kobold is severely wounded.The foxfire burns the kobold.!h^ h)v§!h5 !h O§§!h K----27!h ;§!h J _You kill the kobold!!h  #..  #.. ♣♣♣♣♣♣♣ ..#  #...♣.[♣.?♣[..# ###### #...♣..♣..♣...# #. #......♣......# ##...#♣......# #......##.............# ##....##.....@§§.....####.....v§#######'#######.##)#....# #...#v# ### ..######...###.. .##........####..#....#. !h ?...#.....#.....#..) ####........##......÷< # ##.#.###....... # #.#.######.......!h !h` !h !hƏ !h ..v.§§!h .-8!h § _You see here a +0 short sword.!hݛ . #.. . #.. . #...♣♣♣♣♣♣♣ ..# . #...♣.[♣.?♣[..# ##### .!h #...♣..♣..♣...# #. #......♣......# ##...#♣......# #......##.# ##....##.....).......####.....v§#######v#######.##)#....# #...#.# ### ...######.§§###.##........####..#....#. ....!h\#.....#.....#. .####........##......÷< .# ##.#.###..!h8!hB!h4Av§§!h:§§!hG-9 _!h@§§!hW!h' #... #. #.... #... . #...♣♣♣♣♣♣♣ ..# . #...♣.[♣.?♣[..# ####!hB(u #...♣..♣..♣...# #. #......♣......# # †#...#...@..♣.v....# #......##......§§.....# ##....##.....§.......####.....v§#######§#######.##)!h(#....# #...#.# ###..######.§§###.##........####..#....# #....#.....#.....#. !h(4#.####........##÷!h 5V..)'!h5'40!hB!hiD!hK 3!h[ !h ,!h !h !hT 98% !h% !h\! !h! X5====6!h# !h& !h' 74!h( !h. M2!h1 !h4 M1!h5 !hg8 !h8 M==== !h4: !hn< !h< !h> !hB ,!hC !hF ,!hH !hK !hK !hDM !huP ,!hs !hu ,!hw !h{ ,!h} !h ,!hG !h^ ,!h` !h !ht N7====!h !hd !h ,!hŕ !h !hz !h !h !h4 !h ,!h\ !h !hj !h <====!h !hd !h# !h !hӴ !hR !h !h !h !h !h\ !h !h1 !h  #... #... #... # !h R #...♣♣♣♣♣♣♣ ..#  #...♣.[♣.@♣[..# ######### !h #...♣..♣..♣...# #.....!hv h #......♣......# #.....#...#......♣......# #......#.............# #....##.....).......####..v§#######'#######.##) !h .#....# #...#.# ###.... ......######...###.....!h 070.6 (30.0)!h= ,1.6 (31!h !h c _h - a scroll labelled ZIBLAH EPSEEN!h}!h>~!h!h!h,!h!h5!hJ..##......##......##... ...#!h#...♣♣♣♣♣♣♣...##...♣.[♣..♣[..# ###########...♣..♣..♣...# #......... .. #......♣..@...# #......... !hv..#...#......♣......# #...##.............# #. #....##.....).......####.v§#######'#######.##) #....# #...#.# ###......J   endoplasm (asleep)######...###.........#!h“......####..#....#.^.###.....#.....)..#!hi+ 2.6 (!hU1.0)  An endoplasm comes into view.!h`.JJ!h&+3.6 (2!h4!hH _The endoplasm quivers.!hɩ!hO  ...#  #... J..#  #... ...#  #... ...#  ♣♣♣♣...#  [♣..♣[..#  ♣..♣...#  ♣..@...# ♣......# .........# ...).......#####'#######.##) #...#.# ...^)..# !hV ...#  #... J..#  #... ...#  #... ...# !hQ ♣♣♣♣...#  [♣..♣[..#  ♣..♣...#  ♣..@...# ♣......# .........# ...).......#####'#######.##)!hI #...#.# ...^)..#!h!hY!h!hK _An endoplasm is nearby!!h!h~^ ...#  #... J..#  #... ...#  #... ...#  !h1_1♣♣♣♣...#  [♣..♣[..#  ♣..♣...#  ♣..@...# ♣......# .........# ...).......#####'#######.##) #...#.# ...^)..# !hA ...#  #... J..#  #... ...#  #... ...#  ♣♣♣♣...#  [♣..♣[..#  ♣..♣...#  ♣..@...# ♣......# .........# ...).......#####'#######.##) #...#.# ...^)..#!h4!hI !h^a _An endoplasm is nearby!!h6' ...#  #... J..#  #... ...#  #... ...#  ♣♣♣♣...#  !h'[♣..♣[..#  ♣..♣...#  ♣..@...# ♣......# .........# ...).......#####'#######.##)!h', #...#.# ...^!h'")..# !h2  ...#  #... J..#  #... ...#  #... ...#  ♣♣♣♣...# !h߿  [♣..♣[..#  ♣..♣...#  ♣..@...# ♣......# .........# ...).......#####'#######.##)!h1  #...#.# ...^)..#!h !h !h !h, a _An endoplasm is nearby!!h !h  *.J!h !h {6----Contam: 10%4.6 (1!h !h> E _You miscast Foxfire. Nothing appears to happen.!hq!h` .Jvv(ally target)!h!E5-------!h!'=5!ha+!h-/ _You conjure some foxfire!!hw,!h+x!hx!hx!hy!hKy!hy!hy!hz!h..J§♣vvv§§§!hf4-------6!h9§!hێ/ _You conjure some foxfire!!h9,!h:B!h^:!hHA. vv§♣v§§@v§§§ You conjure some foxfire! The foxfire burns the endoplasm.!h!hb  The endoplasm is almost dead.The foxfire burns the endoplasm.!hf.§§!hiU!hV,!h W!hX!h;Y!hY!hEc§vv§v♣§§.@§§v..!hft3-------47!h2oZ§§§!hqM _You kill the endoplasm!!hj  You miscast Foxfire. Nothing appears to happen.!h,!h!hJn!h!h!h> X.§♣[.§♣..§@..§v§§!h u2-------2-8!hP§§!hN _Your foxfire dissipates.!hu !h !h !hC !hh ,!hC >  You conjure some foxfire!!h̐ ,!h !hْ !h !hh !hŜ 6§§..v...vv§.§v§).!hw j1-------=9!h u§§§!hc N _Your foxfire dissipates.!h}!h!h!h!h*!ht!h!h!hv!h!h!h!h(!h!h!h\,!h" $ !h| <_Your foxfire dissipates. x2!h !h#!h!h?!hS!h!h!h2%!h+!h(.!h.!h0!hq7] _Your foxfire dissipates.!h8!h8 ..§.§.@§-§...S..§...§!hS   ball python (constriction, wandering)Your foxfire dissipates.!hH...@§81.6 (2..'!hE-2.6 (3!h`;§!h^ _A ball python comes into view.!hT ...#  #... ...#  #... ...#  #... ...#  ♣♣♣♣...# !h>U [♣..♣[..#  ♣..♣...#  ♣..@§..# ♣......# ........# ...).......#####'#######.##) #...#.# !hfU<...^)..# !h ...#  #... ...#  #... ...#  #... ...#  ♣♣♣♣...#  !ht[♣..♣[..#  ♣..♣...#  ♣..@§..# ♣......# ........# ...).......#####'#######.##) #...#.# ...^)..#!h1§!h!h;§!hb _A ball python is nearby!!hm ...#  #... ...#  #... ...#  #... ...#  ♣♣♣♣...#  [♣..♣[..#  ♣..♣...#  ♣..@§..# ♣......# ........# ...).......#####'#######.##) #...#.# ...^)..# !h0 ...#  #... ...#  #... ...#  #... ...#  ♣♣♣♣...#  [♣..♣[..#  ♣..♣...# !hP(W ♣..@§..# ♣......# ........# ...).......#####'#######.##) #...#.# ...^)..#§ _A ball python is nearby!!hOn ...#  #... ...#  #... ...#  #... ...#  ♣♣♣♣...#  [♣..♣[..# !ho ♣..♣...#  ♣..@§..# ♣......# ........# ...).......#####'#######.##) #...#.# ...^)..# !h S ...#  #... ...#  #... ...#  #... ...#  ♣♣♣♣...#  [♣..♣[..#  ♣..♣...#  ♣..@§..# ♣......# ........# !hG c...).......#####'#######.##) #...#.# ...^)..#!hM 1§!h !h ;§!hH b _A ball python is nearby!!hC >  You conjure some foxfire!!h v.v.!hw O---=3.6 (1!h !hU  !h '_The ball python hisses angrily.!h,!h!h}!h!h!hȨ!h2!h!ha  You conjure some foxfire! The foxfire burns the ball python.!hD]§§§§v§v!h;,!h5=!hsm K§§§§vv§§v§K   koboldYou kill the ball python!!h 0---64Foxfire!h§§§§§!hz _A kobold comes into view. It is wielding a +0 short sword.!h§§§§§!h!ha§§§§!hK _You are out of magic!!h]3e§§§!h4!hf>§§§§§§!hrJK _You are out of magic!!h, ...#  #... ...#  #... K..#  #... ...#  ♣♣♣♣...#  !h[♣..♣[..#  ♣.§♣...#  ♣§.@...# ♣§§vv..# .§§v.....# ...)§......#####'#######.##) #...#.# ...!h*^)..# !h* U ...#  #... ...#  #... K..#  #... ...#  ♣♣♣♣...#  [♣..♣[..#  ♣.§♣...#  ♣§.@...# ♣§§vv..# .§§v.....# ...)§......#####'#######.##) #...#.# ...^)..#!h3 M§§!h3 !h; r§§§!ha> ] _A kobold is nearby!!h~  ...#  #... ...#  #... K..#  #... ...#  ♣♣♣♣...#  [♣..♣[..#  ♣.§♣...#  ♣§.@...# ♣§§vv..# .§§v.....# ...)§......#!h| e####'#######.##) #...#.# ...^)..# !h _ ...#  #... ...#  #... K..#  #... ...#  ♣♣♣♣...#  [♣..♣[..#  ♣.§♣...#  ♣§.@...# ♣§§vv..# .§§v.....# ...)§......#####'#######.##) #...#.# ...^)..#!h: §§§§§§!h !h& §§§§§§!h* ] _A kobold is nearby!!hVB!hpW,!hW!hW!hX,!hRX!hY,!hZ!ha .Kvv§§v§§.@§§!hLb§§§§§§§ (ally target)The foxfire burns the kobold.!hy  The kobold is moderately wounded.!hw §§§§§§!hn Your foxfire dissipates.The foxfire burns the kobold.!h0q!h{.K§§§§.♣§§..@§§..§§..§.!h|I18-5!h}§§§§§§§!h|_ _The kobold is severely wounded.!h !h~ .K.[.........!h@ H6-6!h/ !h !h̘  ...#  #... ...#  #... ...#  #... ...#  ♣♣♣♣K..#  [♣..♣[..#  ♣..♣...#  ♣..@...# ♣......# .........# ...).......#####'#######.##) #...#.# ...^)..# !h3-  ...#  #... ...#  !h- #... ...#  #... ...#  ♣♣♣♣K..#  [♣..♣[..#  !h . ♣..♣...# !h%. ♣..@...# !h=. ^♣......# !hS. r.........# ...).......#!hj. K####'#######.##)!h.  #...#.# ...!h. V^)..#!h.7 !h7 !h ? !hA ] _A kobold is nearby! !h"A I....#  ....# #... ....# #... ♣...#  !hA #... ♣...# #...♣♣♣♣♣♣♣K..# #...♣.[♣..♣[..# ########### #...♣..♣..♣@..# #. . #......♣......# #. .#...#......♣ !hA # #. ....##.......# #. !hCB ##.....).......####.. ...v§#######'#######.##)# #...#.# ###.######...###.....####..#^.# !h&D  !hM F.K !hN G47 _ !hV  !hX  !hB <  You scratch the kobold. !h C) !h ---727=8 !h  !h J _You kill the kobold! !hhjM. . ♣♣♣♣♣♣...# [########## #...♣..♣..♣  !hhQ♣.. .#...#......♣......# #.............. ## .  !h(s^0-9 !hy !h%~  Things that are here: _a +0 short sword; a +0 robe; a +0 pair of gloves !hUM######.B . ♣♣♣♣♣♣  !hg[♣..♣)########## #...♣..♣..♣ . #......♣......# #............B   giant cockroach (asleep)..#'#. !h !hmK8% -90 !h !h4b _A giant cockroach comes into view. !h  #######  .....#  B....#  ....#  #... ....#  #... ♣...#  #... ♣...#  ♣@..#  [♣..♣)..#   !h ♣...# . ....# ....# .....# ).......########.##)   !h 3N #######  .....#  B....#  ....#  #... ....#  #... ♣...#  #... ♣...#  ♣@..#  [♣..♣)..#  ♣...#  ....# ....# .....# ).......########.##)   !h[94 !hiB !hyDf _A giant cockroach is nearby! !hV0& #######  .....#  B....#  ....#  #... ....#  #... ♣...#  #... ♣...#  ♣@..#  [♣..♣)..#  ♣...# . ....# ....# .....# ).......########.##)   !h #######  .....#  B....#  ....#  #... ....#  !h#... ♣...#  #... ♣...#  ♣@..#  [♣..♣)..#  ♣...#  ....# ....# .....# ).......########.##)   !hB !h !h !hof _A giant cockroach is nearby! !hB #######  .....#  B....#  ....#  #... ....#  !hG#... ♣...#  #... ♣...#  ♣@..#  [♣..♣)..#  ♣...# . ....# ....# .....# ).......########.##)   !hr #######  .....#  B....#  ....#  #... ....#  #... ♣...#  #... ♣...#  ♣@..#  [♣..♣)..#  ♣...#  ....# ....# .....# ).......# !h sK#######.##)   !h\z !hz !h  !hcf _A giant cockroach is nearby! !h0R ####### .....B #...♣♣♣♣♣♣♣.[♣..♣###########.♣..♣........... ....♣...#... !h-S^....#..... #' #.  ....######...###...............##  !hxZ !hU[G61 _ !ha !h,g _A giant cockroach comes into view.A giant cockroach is nearby! _is nearby! _ Things that are here: _a +0 short sword; a +0 robe; a +0 pair of gloves !h  .....B #...♣♣♣♣♣♣♣.[♣..♣)..# ###########........... ....♣...#...♣......##. ......####..#....#..........^.## !h !h8G42 _ !hm !h8 !h3 !h !h !h\i1===2 !h !hS71 !hU !hPD  !h !h !h$ !h !h !h;=== !hs !h, !h6 !h !h! !h !hK, !h !h !h !hB !h !h !hU2=== !hj !h, !h !h !h !h* !h, !h !hQ=== !h !h, !h !h7, !hhX !hV, !h !h !h !h@  !h*  !h V3==== !hv  !h}, !hb !h+ !h^ !h !h !h !h !hM !h<==== !hg !hq , !h+" !hu$ !h$ !h& !h(, !h2* !hF,, !h- !h/ !hN0 !hw1 !h5 !h5O4=== !hI9 !h9 !h: !h; !hJ= !h= !h> !h@, !hB !hD !hD4=== !hF !hIH, !hJ !hK, !hsM !hCO, !hP !hVn !hTX !h=Z !hZP5==== !h$\ !h1^, !h_ !h b !hAb !h%gB !hi !hz.==== !h| !h[| !h !h !h !h !hZ !hM6=== !h !h" !h !h !hr !h !h !h !h !hf !h֔Q=== !h? !h !h. !hߙ !hT !h !h !hݞ, !h !hӢ !h !hv !hL !h| !h !hU% Foxfire _You start resting.2052.6 (60.0)7====3.6 (61  !h_Magic restored. !h  !hN  !h  !h6  !h! , !hU , !h>  !hs  !h  !hr  !h  !h <==== !h  !h , !h  !h}  !h  !h;  !h , !hN  !hr , !h*  !h , !hI  !h  !h  !h  !h , !h5  !h~  !h  !h2  !hS  !h  !hS  !hl , !h(  !h , !h  !h , !h  !h9 , !h&  !h , !h}  !h , !h  !h  !h4  !h  !h  !h@  !hC  !h" , !h  !h  !h$  !h  !h , !h4  !h , !h  !h  !h  !h  !h"  !h"  !hM$  !h &  !hE&  !h'  !h) , !h;+  !h2-  !h^-  !h.  !h0  !h1  !h2  !h4  !h4  !h6  !h8 , !h:  !h< , !h{?  !hiA , !hQ  !hT  !hBU  !h,X  !h\ , !h]  !hd B !h:e  !he  !h,g  !hii  !hi  !hpk  !hn , !ho  !hq  !hgr  !hv  !hLy  !hy  !hA{  !hK}  !h}  !h\  !hb  !h  !h  !h  !hN  !h  !h@ B !h , !hǐ  !hf , !h”  !hr  !h  !hX  !h_  !h  !hy  !h  !hԞ  !h  !h֢  !h  !h  !h? , !hE B !hh B !h  !h  !h  !h  !h  !hȸ  !h  !ht , !h  !h  !h  !h  !h_ , !h  !h  !h  !h.  !h , !h  !h  !h  !h  !h  !h  !h9  !h. , !h  !h  !h9  !h  !h  !h  !h2  !h  !hG  !h  !h  !h  !h  !h  !h  !hH  !hr  !h  !h9  !hA  !hs  !h  !h+ , !h  !hV  !h  !h  !h , !h  !h  !h  !h  !h , !h  !h  !h  !h  !h , !h   !h , !h  !h , !hq  !h  !h  !hI!  !h# , !h%  !h&  !h'  !h)  !h+  !h-+  !h,  !h/  !h/  !h71  !hq3  !h3  !hu5  !h7  !h7  !h9  !h; , !h=  !h? , !hA  !hD , !hF  !hII  !hI  !hM  !hN  !hO  !hP  !h/S , !hT  !hW , !hJY  !h/[  !h`[  !hA]  !he_ , !hc  !h\f , !h h  !hq 152.6 (99 _You start waiting.3.6 (100.0) !h3x  !hIz # _Done waiting. !hD  !hD  !hwG  !hH  !hL X !hPN  !hP , !hLR  !hT , !hW  !h9[ B !h\ , !h^  !hra , !h4c  !h?e  !hxe  !hg  !hi  !h j  !hl  !hzo , !hr  !ht  !ht  !hv  !hx  !hy  !hz  !h }  !h3}  !h~  !hY  !h  !h^  !h  !h  !hh  !h , !h  !h  !hݏ  !hV  !h  !hY  !hΔ  !hO , !h  !h  !h˚  !hc  !hx  !h  !h2  !h,  !hP  !hţ  !hץ  !hg  !h}  !hu  !h  !h9  !h_  !h  !h  !hD  !hn  !h  !hL  !hp  !hN  !h  !hM  !h  !h  !h  !hS  !h  !h  !h  !h  !h  !h  !h  !h  !h  !h  !h  !h  !h  !h  !h  !h , !hf h !hq , !h  !h B !h5 , !hB  !h , !h  !h  !h  !h  !h  !h2  !h^"  !h$ , !hN&  !h( , !hm*  !hG2 , !h2  !h 5  !h;5  !h6  !h'9  !ht9  !h&;  !hO=  !h=  !h?  !h%B , !hC  !hF  !hJF  !hG  !hI  !hJ  !hK  !hM  !hM  !h6O  !h'Q  !h\Q  !hR  !h U  !h_U  !hUW  !hY  !h@Z  !h\  !hB^  !h^  !hf X !hMh , !h1j  !hm  !hm  !hmt  !hv  !hv  !hx  !h {  !h@{  !h}  !h  !h  !h  !hI , !h  !h  !h  !h  !h  !h0  !h  !h  !hJ  !h  !hj  !h  !h\  !h֜  !h  !he  !h , !h(  !hӥ  !h  !h  !h  !h  !h  !hҮ  !h  !h  !h۲  !h  !h  !hd  !h  !h  !h , !hC  !h  !h  !h  !h , !h,  !h  !h  !h  !h B !h  !h  !h  !h_  !h  !hp  !h  !h  !h  !h* , !h  !h , !h  !h 252.6 (99.0) _You start waiting.3.6 (100.0) _Done waiting. !h/ !h !ht !h !hc , !hw !h !h@ !h !hE !h9 !hq !h !h !hQ !hq !hx !h !h !h !h|", !h& !h' !h( !hB) !h* !h* !ht, !hC. !hi. !hB0 !h<2, !h3 !ht6, !hv8 !h:, !h$ !hJB !h# !hw'B !h[+B !h~/, !h/ !h2, !h4 !hw7 !h7 !h!= !h?, !h-A !hmC !hC !hkE !hvG !hG !hI !hK !hK !hM !hZP, !hR !hKU, !hhV !hX !hX !h^Z !h\ !h\ !h^ !hOa !ha !h}c !hf, !hh !hj !h:k !hMm !h p !h8p !h"r !ht !hu !h3w !hz, !he} !hz, !h} !h !hׁ !h !h !h !h !hA !hk !hc !h, !h, !hQ !h !h? !hf !h !h, !h !hŖ, !h !hr, !h  !hݠ !h !h¢ !h! !hY !hE !h, !h !h !h !h8 !h !h !hԳ !hB !hq !hy !h, !h !h, !h !h, !h !hH, !h !h, !h !h\ !h !h7 !h$, !h=J !hA !hF, !hG !hRI !h{I !hJ !hiM, !hN !hQ, !hR !hT !hU !hV !hX !h,Y !hZ !h\ !h] !hf_ !h` !h` !hb !hWd !hd !hvf !hfkB !hl !hl !hn !hp !hp !hr !ht, !hw !hz !hz !h} !h, !h !h, !h !h  !hC !h !h> 352.6 (99.0) _You start waiting.3.6 (100.0) !h" !h# _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. !hK 3 !hL  !h7Q  !hqS  !hc B ..  ♣...# ♣♣♣♣♣♣  #...♣.[♣..♣)########## #...♣..♣..♣. . #......♣......# #.......... .#...#......♣......# #.............B   giant cockroach (asleep)..)..###'#. !hj 14.0) !hk 25.6 (2 _ !hs  !ht  !h & #######  .....#  B....#  ....#  #... ....#  #... ♣...#  #... ♣...#  ♣@..#  [♣..♣)..#  ♣...# . ....# ....# .....# ).......########.##)   !h?J #######  .....#  B....#  ....#  #... ....#  #... ♣...#  #... ♣...#  ♣@..#  [♣..♣)..#   !hJ♣...#  ....# ....# .....# ).......########.##)   !h-R !hR !hY !h[f _A giant cockroach is nearby!!h]Eh #######  .....#  !hEPB....#  ....#  !hEK#... ....#  #... ♣...# !hE) #... ♣...# !hE  !h2FO♣@..#  [♣..♣)..# !hFh ♣...# . ....# ....# .....# ).......#!hF7#######.##)  !h #######  .....#  B....#  ....#  #... ....#  #... ♣...#  #... ♣...#  !h1♣@..#  [♣..♣)..#  ♣...#  ....# !hU....# .....# ).......#!hvK#######.##)  !h!h!h8!hvf _A giant cockroach is nearby!!hm^vv, ally target)!hn#6!hnA----=6.6 (1!h6w!hy/ _You conjure some foxfire!!ht!h; v§§§§§§B  You conjure some foxfire! The foxfire burns the giant cockroach.!h !h !h).B§§§§§§vv!hU+d5-------7!h2i§§§!h;6h _The giant cockroach is severely wounded.!hA X!hlA !hA !hA !h B !hB !hB !hI vB§v§§§!hI §§§ You conjure some foxfire! The foxfire burns the giant cockroach.!h[ !h  The giant cockroach is almost dead.The foxfire burns the giant cockroach.!h §§§§!ha !h7o .....vv§§§§!h1s o4-------718!h{ q§§§!h} S _You kill the giant cockroach!!hU_!hV!hV!hW!h3X!hX!hY,!hZ!h[!h]!h"b,!h,c!hUe!hh!h[j!h~l!hn!hq!hs!h_|!ha!h!h!h] _Your foxfire dissipates.!h%!h!h!h] _Your foxfire dissipates.!hy:----!hHB!hJ!h!h!h!h!hmP5====!h_!h,!h5!h,!hұ!h0!hk!hy!hMR====!hP!h~!hͽ!h!hB!h!h!h!hG,!h!h!hQ!h!h[!hM6===!h!h!h!h!h~!h!h!hj!h!h!h!h>;===!h!h!h!hR!h!h!h!h,!h!h`!h!hO!hl!h!hc!hY!h!hG7====!h{!h 4 _Magic restored.!h !h !h!hi!h!h!h!hY!ha,!h!h!h!hQ<====!h!hd&!h(!he(!h)!h,!h.!hK.!h/!h1!h3!h,4!h5!h+:!h;!h+<!hL=!h?!hA,!h !hH!he!h!h~!h8!h!h !hv !h ,!h!hN _You now have 127 gold pieces (gained 10).!h!h0!h !h0'!hn)!h)!h5+!h0!hN3!h3!h4!h:!h"=!hV=!h>!hD!hF,!h!I!hN!hQB!hT!hV!hvW!hWY!h]!h_!hV`!ha!hMf!hh!hh!hj!hn!h\q,!h%s!hw!h}z,!hz|!h!h!h@!h!h@  There is an open door here.!h!h _!h!h’!h!h!hy!h!h !h>!hܝ!h!h,!hТ!h!h,!hz!hk!hU!h!h!h!h!h*!h!hO!he,!h\!h3!hA,!h!h!h !h:!hA!h!h!h!hF!hF!h,!h!h!h### ###.#...♣..♣..♣...# ..##.... ..>.....#...♣..♣..♣...# .....#.. .........#...♣♣♣♣♣♣♣...# ........ .........#...♣.[♣..♣)..# !h........ .........#...♣..♣..♣...# ..................#......♣......# !h......†.......#...#......♣......# .................##.............# !h.†...........#...@##.....).......#-!hL421.6 (63.0) !hi~..................#######' !h####........#....## #...#.# ### .!h..#.............######...### ##.......##........####..#....# !h) ###..#..........#.....#.....#  #...#.####........##......÷  #...#.# ##.#.###..... !hR #..<#.# #.#.######!h!hQF-2.6 (64!h!h; _Found a stone staircase leading down.!hkV!h]e3!hi!h l,!h}o!hp!hr,!hs!hu!hv!hw!h#x!hz!hs{!h{!h|!hr~!h ,!h/!h*!h,!h!h!h,!h!h!h%,!h!h9!h,!h!hi!h,!h˗!hЙ!h ..l....  .......  ....... !h+ ........  #.....  ####...############ !hTh#......#..... !hxr#@...#...... !h.. ##....#......♣..... !hġ...##.....#......♣... ##### ###...........#...♣..♣..♣ !h....##........>.....#...♣..♣..♣ !h .......#............#...♣♣♣♣♣♣♣l   frilled lizard (asleep) !hh*..............#...♣.[♣..♣) ....................#...♣..♣..♣..!h` ....................#......♣!h!!h-32.6 (10!h!h %3.6 (11!h!h>a _A frilled lizard comes into view.!h ..l....  .......  .......  ........  #.....  ####...#!h #......# #@...# .. ##....# ...##.....# ......#.>.....#........#.........#...♣.[♣..♣)..........#.!hT ..l....  .......  .......  ........  #.....  ####...#!h8 #......# #@...# .. ##....# ...##.....#!h^ ......#.>.....#!h~Q........#!h.........#...♣.[♣..♣)..........#!h(.!h!h;!hd!hYe _A frilled lizard is nearby!!hk Pvv, ally target)!hk !hl !hl T6----=4.6 (!hl 1.0) !hs !hv / _You conjure some foxfire!!h" !h ,!h !h` !h !hM !h !h !hx !hV vv§.§§§§§!h §§v§§v!hn #5!h A-------5!hV H§§§§!h S§v§!h! / _You conjure some foxfire!!h,!h,!h& vv§§§.§§§v§!h$'§§§v§l  You conjure some foxfire! The foxfire burns the frilled lizard.  !hb'PThe frilled lizard is heavily wounded.!h!ht  The frilled lizard hisses angrily.  The foxfire burns the frilled lizard.!h.§§§§§§§§§!h:!h=;!h;!h2<!h<!h=!hc=!h=!h>>!hrG.§v§§.v......v§.§.§v§!hKn4-------36!hQb§§§§!hTR _You kill the frilled lizard!!h!h!h@!hɗ!h^!h%!hz!h!hz!h!ha!hL!hĜ!hA!h!h !h>  You conjure some foxfire!!h'!h!h!h>§...§§§!h§§§v§.§.§v!hl3-------7!hR§§§§§§v§!h §!hQ _Your foxfire dissipates. x2!hְ!h1!hF!hd!h!h0!h!h3!h!h!hZ!h!hb!h!h!h!h>!h!hC!h!h,!hRR _Your foxfire dissipates. x2!h.!h5!!h"3!h#!h'} _Your foxfire dissipates. x2!hA(!hm)!h)9---!h*!h+!h*,!h,!h%.!hz.O4===!h~/!h0!h0!h5!h6!hY8!h8;===!h~9!h:,!h <!hY=,!h>!h]?,!h@!hA!hA!hB!hC!hD!h E!hOF!hFP5====!hwG!hH!hH!h J!hJ!h0K!hK!hCM!hsM!h7N!hOR====!hP!h&R!h]R!hS!hmT!hT!hU!hW!hW!hX!hY,!hOZ!hu[!h[!ho\!h]!h ^M6===!h_!h`!h`!ha!h$c,!hYe,!he!hf!h6hQ===!hi!hj,!hOk!hl,!hm!hn,!ho!h q!hDq!hr!hXs!hs!hEt!hvd7====!hv!hgy!h!M#... .......... #....... ###...##############..@.-73.6 (36.0)#>..#...#..###.#...##.....#......♣...............>.... .........................#!h/!hF-4.6 (37!hv!hE; _Found a stone staircase leading down.!h 3!hu !h !h& !h֭ B!ho !h !h !hò !h R====!h( !h0 !h B!h !h !hھ !hͿ !h !h* !h !hw !hC !h ,!h !hK !h !h !h !h !h{ !h !h !h !h B!hx !hq !h !hB !hN !hX !h !hA !h* !h ,!h !h, !hW !h !h !h? !h !h !h !hO !h !h !h !h !h !h3 !h !h% !h; !h !h\ !h !hQ ,!hF !h !h ##########.w###.##.......... ##..... ............  #...........S  #............ ##........... !h ####...############### w   ribbon worm (asleep) ###......#.............# S   adder (asleep) ##>..#....#.............# ##..###....#......♣......#!hd -93.6 (19!h ,4.6 (20!h(  _An adder and a ribbon worm come into view.!h X #########  #.......w  ###........  ##..........  ##...@.......  #............  #...........S  #............  ##...........  ####...########  ###......  ##>..#....  ##.. !h #########  #.......w  ###........  ##..........  ##...@.......  #............  #...........S  #............ ##........... ####...########!h0  ###......  ##>..#.... ##..!h4!h!hRd _There are monsters nearby!!h #########  #.......w  ###........  ##..........  ##...@.......  #............  #...........S  #............ !h ##...........  ####...########  ###......  ##>..#....  ##.. !hl #########  #.......w  ###........  ##..........  ##...@.......  #............  #...........S  #............ ##........... ####...########  ###......  ##>..#.... ##.. _There are monsters nearby!!hVzvv, ally target), ally target)!h)Xi6----=5.6 (1.0) !h}j!h m/ _You conjure some foxfire!!h,!h%,!h!h:!h!h,!h\!h~*vv....§§@...§§v§§§§§§v!h`d5-------6!h_§@...§§v§§§§!h]/ _You conjure some foxfire!!hl & !h §§§§§§wYou conjure some foxfire! The foxfire burns the ribbon worm.!haZ ,!h[ !hR[ !h[ !h-\ !h`\ !h\ !h] ,!h^ !hg  §§....§§@§..§§§§v!hh 1§§§§v§vS    The ribbon worm is lightly wounded.  The foxfire burns the adder.  The adder is moderately wounded.!h ,!h, !h !h !hF !h2 .wv§v.....@§....§...§v...§§vS.!hS f4-------7!h T§§§§!h| / _The adder hisses angrily.!hB §§You conjure some foxfire!  The foxfire burns the adder but does no damage.!hK ,!h 8 §v§§...§§The adder is moderately wounded.The foxfire burns the adder but does no damage.!h4MB!hM!hM!hgN!hN!hO!hLO!hyO!hO!hO!hUa §wv§§§§§§.§.S§v§§§ The adder is moderately wounded.The foxfire burns the ribbon worm.!h~!h §§ The ribbon worm is moderately wounded.!h2The foxfire burns the adder.!h.d§w.§.§§§.vv.§.S§....!h7l3-------8!hw<§§§§§.S§!h>^ _The adder is severely wounded.!h!h&[  You conjure some foxfire! The foxfire burns the adder.!hY.v§.§§§§.§§§§v.§§!h$!h §.§§§You kill the adder!The foxfire burns the ribbon worm.!hA!hBs..v...v§.§§§.§..§§!hHu2-------969!hN?§§!h\c _The ribbon worm is heavily wounded.!h §vv§§.§§§§§§§(ally target)You conjure some foxfire!  The foxfire burns the ribbon worm but does no damage.!hw!hx!h §§§The ribbon worm is heavily wounded.The foxfire burns the ribbon worm.!h'!h %§§§v§§.§§...v....!hd1-------500!ht§§§ _The ribbon worm is heavily wounded.!h #########  #........  ###..§§§w.. !hI ##.v§§.§....  ##...@§......  #.....v......  #............  #............  ##........... !hr8 ####...########  ###......!h  ##>..#....!h9  ##.. !h  #########  #........  ###..§§§w..  ##.v§§.§....  ##...@§......  #.....v......  #............  #............ ##........... ####...########  ###...... ##>..#.... ##..§§§§§§!h !h §§§§§ _A ribbon worm is nearby!!h$ 9 #########  #........  ###..§§§w..  ##.v§§.§....  ##...@§......  #.....v......  #............  #............  ##...........  ####...########  ###......  ##>..#....  ##.. !h  #########  #........  ###..§§§w..  ##.v§§.§....  ##...@§......  #.....v......  #............  #............ ##........... ####...########  ###......!h  ##>..#.... ##..!h v§§§!h §§§§ _A ribbon worm is nearby!!h_X!h,!h8 §§v§§§v§§§§ You conjure some foxfire! The foxfire burns the ribbon worm.!hj!hyk!hl!hTt §vw.§§The ribbon worm is severely wounded.The foxfire burns the ribbon worm.!h 0..w.§..§.v§v§!h0------1Foxfire!hV§§!hGd _The ribbon worm is severely wounded.!h)§..§!h§..§§ _You are out of magic!!h 6 #########  #........  ###....w...  ##.§..§.....  ##...@v§.....  #....v§......  #............  #............  ##...........  ####...########  ###......  ##>..#....  ##.. !h"  #########  #........  ###....w...  ##.§..§.....  ##...@v§.....  #....v§......  #............  #............ ##........... ####...########  ###...... ##>..#.... ##..§§§!h § _A ribbon worm is nearby!!h 6 #########  #........  ###....w...  ##.§..§.....  ##...@v§.....  #....v§......  #............  #............  ##...........  ####...########  ###......  ##>..#....  ##.. !h @!h~  #########  #........  ###....w...  !h ##.§..§.....  !hĤ ##...@v§.....  #....v§...... !h  #............  #............ !h ##........... ####...########!h4 x  ###...... !hT ##>..#.... ##..!hs !h~ I§§!hL !h §..§§§!hִ b _A ribbon worm is nearby!!h%n!h' v§..§v§§§§!h(J The foxfire burns the ribbon worm.!h !h  The ribbon worm is almost dead.The foxfire burns the ribbon worm.!hQd§†§!h<!hB§....§§.§.!hC!h_JPaler the SneakFelidHealth: 18/18 ========================Magic: 0/7------------------------#########AC: 1Str: 4#........!hJsEV: 17Int: 20###...§†...SH: 0Dex: 16##.....§....!hJXL:  3 Next: 103% Place: Dungeon:2##...@§......Noise: ---------  Time: 2502.6 (1.0)!h8K#....§.......-) Teeth and claws#............Cast: Foxfire#............##...........!hKf####...##################......#.............###>..#....#.............###..###....#......♣......# !hK_You are out of magic! _A ribbon worm is nearby! _A ribbon worm is nearby!The foxfire burns the ribbon worm.  !hKrThe ribbon worm is almost dead.The foxfire burns the ribbon worm.!hM - _You kill the ribbon worm!You have reached level 4!!hM!hX/  --more--!hX"?22/22874!h" 2% !h^)L§§§!h+{ _You feel agile. Extra life!!h!h$ Spells (Memorise)TypeFailure Level  a - ScorchFire7% 2b - Inner FlameHexes/Fire26% 3  c - Volatile BlastmotesFire/Translocation26% 3  d - Fugue of the FallenNecromancy41% 3  e - Sigil of BindingHexes!hP41% 3  f - SwiftnessAir41% 3  g - Flame WaveConjuration/Fire52% 4  h - SilenceHexes/Air99% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!h!h!hHPaler the SneakFelidHealth: 22/22 ========================Magic: 0/8------------------------#########AC: 1Str: 4#........EV: 17Int: 20###...§†...SH: 0Dex: 17##.....§....XL:  4 Next:  2% Place: Dungeon:2##...@§......Noise: ---------  Time: 2502.6 (0.0)#....§.......-) Teeth and claws#............Cast: Foxfire#............##...........####...##################......#.............###>..#....#.............###..###....#......♣......#The foxfire!hP burns the ribbon worm.  The ribbon worm is almost dead.The foxfire burns the ribbon worm. _You kill the ribbon worm!You have reached level 4! _You feel agile. Extra life!!hDMemorise Scorch, consuming 2 spell levels and leaving 4? Y - Yes  N - No!hʯ!hPaler the SneakFelidHealth: 22/22 ========================Magic: 0/8------------------------#########AC: 1Str: 4#........EV: 17Int: 20###....†...SH: 0Dex: 17##..........XL:  4 Next:  2% Place: Dungeon:2##...@.......Noise: ---------  Time: 2502.6 (0.0)#............-) Teeth and claws#............Cast: Foxfire!h#l#............##...........####...##################......#.............###>..#....#.............###..###....#......♣......#The foxfire burns the ribbon worm.  The ribbon worm is almost dead.The foxfire burns the ribbon worm. _You kill the ribbon worm!You have reached level 4! _You feel agile. Extra life!!h23.6 (1 _!h4!hw!huh1===4.6 (2Foxfire!h\!h !h+5.6 (3!h!h _You start memorising the spell. You continue memorising. x2!h`!hL!hc _You finish memorising. Spell assigned to 'b'.!hI!h)( _===!h,n!h-!h.,!h/!h1,!hD2!h3a2===!h4!h26,!h7!hC!hOD!hqE!h2G!hG!hcH!hI;===!h6J!hK!hL,!hM!h;QB!hS!hWS!h&T!hQU!hU!hqV!h(Xk3===!h Y!hJZ!hZ!hY[!h\!h\!h]!h/_,!h$`!ha!ha;===!hb!hi!hzj!hk,!hl!h0nk4===!hXo!hp!hp!hq!hjs,!hwX!hx!hy;===!hz!hU{,!h=|!h}!hO}!h~!hF,!h!h=!hu!hK!h!hO5===!h!h!hۅ!hކ!h,!h!h!h!h!h Q===!h!h,!hΎ!hՏ,!hĐ!h!hё!hg!h},!h>!h7!hz!h!hX!hO6===!h!h!hT!h!h|!h!hΝ!h؞!h !hş!h !hE;===!h#!hG,!hK!h[!h!hU!h!h!hw!hϩ!h!hª!h!hM7===!hI!h n!h!h===!h?!hû!h6,!h4!hX!h!hf!h!h!h!h!h8M8===!h]!h!hB!hQ!h!hz!hA!h===!h!h,!h]!h!hN!h!h!h#!h/!h!h!h>!h& !h !h0 !hv !h !h? !h !h !h. !h !h ,!h, !h8 !h ,!h !h# !h$ !h % !h3& !hY* !h*+ !h]+ !hS, !h0 !he2 ,!h73 !h 7 !hh8 !h8 !h:: !h> !h? !hQ@ !hB !h E !hF !hF !h4H !hK !h=M !hM !h O !hQ !hS ,!hT !hW !hY !h######## #...#.####........##..#...#.# ##.#.###.....##..<#.# #.#.######..#..#.#.# #.#......#.##..#.#.#####.#......#..####......##.#)._......###.##.##.#......... #.#............... #@#...........÷... #.#..............#!hC 3 ##.............#..# ................###.# ................#.... ..................#..  ..........##... !h & ..)...........  ........####....##### !h 2609.6 (104.0)!hP $10!hu 5!h 8_!h d _j - a scroll labelled NOPOTE UKKEFYA!h !hO !h !h !h& !hm ,!h4 !h !h !h !h$ !h- !hu !hV !h !h !h !hx !h !h !h% !h! !hJ$ !h& !h& !h'( !h"+ !h - !hU- !h. !h5 !h7 !hs7 !hq9 !h? !hjA !hA !hC !hF !hXH !hH !h9J !hVM !hU ; #..#.#.#####.# ####......##.#) ###.##.##.# #.#....... #.#.....!hU  ######### #.#.#.......####.####..................@.............2.0)................!h3V ?.....................................)..........)..................####............# #.!h_V .....#.....### #.!hV v################## ## !h_ !h` ,1.6 (11!hg !hj E _Found a dagger.!h !h !h9 !h !h> x #..#.#.#####.# ####......##.# ###.##.##.# #.# #.# # #.# #!h .#####............0.0)).).).####.# #.#.....### #!h۽ ## !h, !h +2.6 (1!h !hj C _Found a mace.!h8!h<!hA,!hC!hMG!h|I!hI!hK!hN!hCP!hP!haR!hU!hW!h3X!hY!hd!hg,!hj!h m!hn!ho!hp!h_s!h>u!hu!h,w!hy!h{,!hH}!h6!h!hZ!h!h!h5!ho!h!h),!h~!h2;  !h ########  #...... ##########........ #............!hɦ #...........  #...........!h  #....).... !h( #.....)  #342.0)!h^Y  ## !h ##################  !h    !hNG_You now have 132 gold pieces (gained 5).!h>!h[ _Done exploring.!h6vv!hU7---=!h5.0) !hz!ho/ _You conjure some foxfire!!h !hP !hS !h !h !h( !hӐ !h §vv...§vv§§§§!h D6------!h. 6!hݝ §§§§§§!h' / _You conjure some foxfire!!hX!hX!hX!h>a!h1e,!hev _Your foxfire dissipates.!hw!h!h!h&!h!h!hA!hr!h!hX!h{!hu} _Your foxfire dissipates. x3!h!ha!h9---!h!hҩ!h!h|!hc,!h!hc7===!h!h!hʮ!hۯ!h,!hj!h,!h2!h!h ;===!hc!h !h4!h!h,!h!h,!h!hQ!h!h!h!h78===!h!hg!h.........)..........-526.0)...!hg8-!h.[ _Done exploring.!h 3!h!h+0.0) !h!hy!hE _Done exploring.!hU3!h!ho J!h@ E _Done exploring.!hL!hMeWhere to? (Tab - D:2, ? - help) !hN6 D - Dungeon !h ^!hm=[?25h[?0c !h(n######### Paler the Sneak #.......# Felid ##########........ Health: 22/22 ======================== #................. Magic: 8/8======================== #................. AC: 1Str: 4 #................. EV: 17Int: 20 #....)............ SH: 0Dex: 17 #.....)........... XL:  4 Next:  2% Place: Dungeon:2 !hnG#@................ Noise: ---------  Time: 2652.6 (0.0) #................# -) Teeth and claws ################## Cast: Foxfire!h o _Your foxfire dissipates. _Your foxfire dissipates. x3 _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) !h [?25l[?1c!h* 43!h !h\ !h2 !h E _!hh !h !h !h# !h !h !h !h !hw !h !h> !hw !h !h) !hl !h !h; !h !hD !h !h` !h$ !ho !h !hy !h< !hw !h !h !h !h !h3 !h !h !h[ !h !h$ !h& ,!h( !hO. !h/ !h%0 !hE1 !h6 !h$8 !hu8 !hp9 !h;> !h? !h? !h@ !hRE !hF !hlG !haH !h`L !hM ,!hO !h T !hU !hU !hW !hE[ !h\ ,!h^ !hb !hd !hd !hf !h{j !hSl !hl !hm !hp !hr !hr !ht !hv !hfx !hx !h|y !h{ !h| !h| !hO} !h !hb !h !h' !h !h !hɄ !h_ !h !hH !h !h !h` !hϋ !hI !h !h !h !h !h~ !hD !h !h !hn !hB !hH !h !h} !h !h !hǜ !h| !h: !h9 !ht !h= !h !hI ,!h# !h !h !h6 !h !h !h, !hg !hߪ !hz !h !h !h !h԰ !hx ,!hų !h !hN !h !h !h !h !h3 !hd !hE !h ,!h !h !h !hN !hn !h# !h ,!h !h !h !h !h !hf Y  There is a stone staircase leading down here.!he !h !hg $ _!hJ !h$AFoxfire!h  You climb downwards.  You hear the sound of rushing water.!h./  --more--#!h .....#  #...#..        .......  #.###....... 3 #!h#...@# #......~#  #......~~~#  #.......#..# .........#~≈# .=.#.....# ≈# #!h`!........# # ...$.....# #!h#!h/#!h+?97.3 (44.7)Foxfire#!h&2#!h6  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _#!hP6portal rusts away!  Found a ruby ring, a murky emerald potion and 15 gold pieces. _There is a stone staircase leading up here.%!hBP.....##...#.. .......## ........ .......#. .......#.###....... #...<#...#  #..@...~#~~#.#..#...#~≈#=.#.....# ≈##!........# #....$.....##.........#%!hT%!h5U88.3 (1.0) _%!h^Y%!hk[%!hP#...#.. .......### ....... .. ....... #. ....... #.###....... #...<#...# #......~##~~#.#..##..%!hi.#~≈#=.#.....# ≈###!........# #.....$.....##.........# ...?......#%!h%!h&9%!h %!hd _Found a scroll labelled DOUZ VOLUPT.%!h .......#### ....... ... . #.. . #.###....... #...<#...# #......~##~~#.#..##...#~≈#....=.#.....# ≈###!........# # .....$.....##.........# ...?......#..?.....#%!hw%!h(700%!h[%!he _Found a scroll labelled XAMMYN JOQOI.%!h^ p#### . ... . #.. . #.###. #...<#...# #......~##.~~#.....#..##...#~≈##....=.#.....# ≈##.##!........# # .....$.....#...#.........# ...?%!h^ ......#...?.....#. .....#%!hf %!hg &1%!hn %!hq %!h_  ... . #.. . #.###.. #...<#...# ..#......~##...#~~#.....#..##...#~≈##....=@#.....# ≈# #.##!........# # ......$.....# ....#.........# ...?......#..?.....#.......#%!h q#%#..........#%!h/ 8%%!h0 &2%!h ;%%!hX . _Found a medusa talisman.&!hq  ... . #.. .......# #.###.. #...<#...#. ##......~##.## ##......~~~#.....##.#..#.#.#~≈# #....@.#.....# ≈# #.##!.# # ......$.....# ....#.#.....?......#.......?.....##....####%#.#&!h 8%&!h &3&!h &!h ;%&!hה +4.3 (2&!h &!h 4 _a - a ring of resist corrosion'!hM #.. .#.. #.###..... #...<#...# ... ##......~##..##~~#...#.#..#....#..........#~≈# #......#.....# ≈# #.##@........# #.r.$......$.....# ......#.........#.........?.#.....?.##.......#r   rat (asleep) ###%#.# #'!hqSy %A rat comes into view.'!hT+5.3 (1'!h?a'!hh _Found 19 gold pieces. _You see here a murky emerald potion.(!h]dvv, ally target)(!h]77---(!h^'=6(!hh(!hqk/ _You conjure some foxfire!(!h,(!h,(!h(!h/(!h(!h(!h<(!h(!hvv§v§§§§§v(!hñD6------(!h7(!hºq§§§§§(!hQ/ _You conjure some foxfire!)!h)!h)!h)!h)!h ?  The foxfire burns the rat.)!hDvv§§†vv§§§§§§)!hJ%)!h,)!h,)!h)!h )!h})!h")!h)!h)!hTv§§v§§§§##@.§§§.....§%)!hI---3-)!hZ 8)!h§§§§§%)!hFG _You kill the rat!*!hI*!h*!ht§§..##v.§§*!h..v.†.$.%*!h!-*!h9*!h_#F§§§*!h & *!h;&L_k - a murky emerald potion+!h* #..#.###. .... #...<#...# .##......~## ....§## ##......~~~# ....§..##v......#..# .....#.§§.......#~≈# +!h  #...v..#.....# ≈# ..#.##.........# # .†.$....@.$.....# ......#.........# .........?# ...#.#..............####%## #.#.# #+!h& +!h~ +!h +!h .§§..§%+!hJ '10+!h a§§%+!hx  +!h C_Your foxfire dissipates. x2+!hY .... #...<#...# .##......~## .....## ##......~~~# ....§..##§§.....#..# .....#..........#~≈#  #...§..#.....# ≈# ..#.##.........# # .†.$......$.....# ......#..@......# ...?# ......# .#.......#+!hyY ~###%## #.#.## ## #.#+!ha )....+!hb &1+!hPi 9%+!hWn ,!h} . ##......~#..## ##......~~~..§..##.......#.....#...~≈,!h;~V #......# ..#.##.... .†.$......$ .....#............?#...........#,!hP,!h#&2,!h,!h%;%,!hy+3.3 (2,!h9%,!ha _l - a scroll labelled DOUZ VOLUPT,!h`bF.....## ##......~~~# ....§..##.......#..# .....#..........#~≈#  #......#.....# ≈# ,!hb ..#.##.........# # .†.$......$.....# ......#.........# ..,!hb(# ,!hb;.# ,!hb.#,!hcy.....# ###%#,!h'cM#  #.,!h>c.# ##,!hUc- ,!hlc.,!hc##,!hc ,!hm,!hn77===,!ho$4.3 (1,!hxw8%,!h.6%,!hӂ+5.3 (2,!hƊ,!hn _c - 2 scrolls labelled XAMMYN JOQOI (gained 1)-!h-zdM ##......~#.## ##~~~.§..##.......#.....~ #......#≈ ..#.##....-!hzs#†.$......$#..#....###%#..........####..........-!hf8%-!hC+6.3 (1-!h=-!hߋ-!hAM #...<#..... ##......~#.## ##~~~....##.......#.....-!hQ~ #......#≈ ..#.##....#†.$......$-!hr...#..#..............#-!h2..........#-!h?-!h&7-!hj;%-!h#.!hTM ####........ #...<#.... ##......~### ##.!h~~~..##.......#.....~ #......#.!h≈ ..#.##....#.!h,^†.$...#.!hM_................##.........#.!h.!h.!h D===8.!h.!h.!h.!h1$9.3 (2.!h99%.!h? _You now have 147 gold pieces (gained 15)..!h #.. . #.. #.###........... #...<#...# ..... ##.## .....## ##......~~~# .......##.......#..# .....#..........#~≈#  #......#.....# ≈# .#.### #.†.$....# ......## .........#....###%#.#.# #.!hL.!h/,20.3 (1.!hi.!hH... .  #.. . #.. #.###........... #...<#...# .!hq..... ## .....## ##~~~# .......##.......#..# .!h.....#..........#~≈#  #......#.@...# ≈# .!h.#.### #.†.$.....!h{# ......#.!h+`...........!hQS.#....###%.!hP#.#..!h.!h'&1.!hm8%.!h .!hk~ -#### . ... .  #.. ....... #.. #.###........... #...<#...# ..... ## .....## ~~~# .......###..# .....#.......@..#~≈# .!h~  #......#.....# ≈# .#.##.# #.†.$......#........!h$ t.#....###%.!hʈ 7%.!h &2.!h< A%.!h`  . #### . ... .......  #.. . #.. #.###........... #...<#...# ..... ## .....## ~~~# .......###..# .!h .....#..........#~≈#  #......#.....# ≈# .#.##..# #.†.$.!hל c......#..!h c........#.....!h .!h& V8===3.!hi .!h* /!h#...#..  .#### ...... . #.. ..#.. #.###........... #...<#...#  ..... /!h##  .....## ~~~#  .......###..#  .....#..........#~≈#  #......#.....# ≈#.#.### #.†.$....  /!hҕd......#.  .  /!h-../!hB/!h&4/!hF/!h/!h0Y.....# ##.#...#...# #....####........... #.. ..........  /!hxY#.. #.###....... .... #...<#...# ..... ## .....## /!hY~~~# .......##/!hZ}#..# .....#..........#~≈# #......#.....#~≈#/!h-Z.#.###.≈# .†.$..../!hQZC#~≈# ......#/!hZ]#.≈# /!hwa/!ha&5/!hFg/!hi0!h20!h5Inventory: 1/52 gear slots Jewellery (go to first with "=)a - a ring of resist corrosion Scrolls (go to first with ?)  N - 5 scrolls of noise  c - 2 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH  h - a scroll labelled ZIBLAH EPSEEN 0!hc6Z j - a scroll labelled NOPOTE UKKEFYA  l - a scroll labelled DOUZ VOLUPT Potions (go to first with !)  g - a potion of magic  d - 3 blue potions  f - a golden potion  k - a murky emerald potion2!h&T  a - a ring of resist corrosion2!hz] 6a - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} 2!h] Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3!h 3!hq.....#Paler the Sneak3!h##.#...#...#Felid#...........Health: 22/22 ========================####...........3!hMagic: 8/8========================..............3!hՐAC: 1Str: 4#.. ..........3!hlEV: 17Int: 20  #..3!h!#.###.......SH: 0Dex: 17 3!hBx....#...<#...#3!h`}XL:  4 Next:  3% Place: Dungeon:3 3!h{..... ##.....@~##Noise: ---------  Time: 2725.3 (0.0) 3!h.....## ##......~~~#-) Teeth and claws 3!hϑ.......##.......#..#Cast: Foxfire 3!hw.....#..........#~≈#3!h #......#.....#~≈#..#.##.........#.≈# 3!hw.†.$............#~≈# ......#.........#.≈# ................# _You kill the rat! _k - a murky emerald potion 3!h_Your foxfire dissipates. x2 _l - a scroll labelled DOUZ VOLUPT 3!hu_c - 2 scrolls labelled XAMMYN JOQOI (gained 1) 3!hΒ*_You now have 147 gold pieces (gained 15).3!h3!h%+8 (0.53!h3!h; _a - a ring of resist corrosion (worn)4!h##.#...#...# #...........  ####..  ......  #.. ...  #..#.###.......  ... #...<#...#  ##......~##  ## ##......~@~#  .##.......#..# 4!h #..........#~≈#   #......#.....#~≈#  ..#.##.........#.≈#  †.$............#~≈#  4!h  .....#.........#.≈#   .........#~≈#   #   4!hA  You enter the shallow water.4!hyd6.8 (1.0Water 4!hs4!h0? _Moving in this stuff is going to be slow.4!h!#...........  ####...........  ..............  #.. ..........  ..#.###.......  .. #...<#...#  ##......~##  ## ##......~~~#  4!h".##.......#.@#  #..........#~≈#   #......#.....#~≈#  .#.##.........#.≈#  .$............#~≈#  ....#.........#.≈#  .........#~≈#  #~..  #  4!h )4!h)78.4 (1.64!h-4!h/4!hɒ 4!h. 4!hW 4!h7 T _Why would you want to do that?5!hK5!h5!h)5!hT _Why would you want to do that?5!hd5!h/e5!hj5!hlT _Why would you want to do that?5!hM ####.  ..............  #.. .......... #.. #.###.......  . #...<#...#  .. ##......~## .## ##......~~~# ...##.......#..#5!h = #...#@≈#  #......#.....#~≈# ..#.##.........#.≈#5!h$  †.$...#~≈# ....#.#.≈# ..#~≈#   r   quokka (asleep).#~.. 5!hX   #.##.r   ###%#.# 5!h + 5!h )Moving in this stuff is going to be slow. _Why would you want to do that? _Why would you want to do that?  You enter the shallow water.  Moving in this stuff is going to be slow.5!h c90Water 5!h8% 9%5!hm( Y _A quokka comes into view.5!hC o ...#.. ...... #..### ...<#...# . ##......~#### ##......~~~..##.#..#...5!h D~≈  #......# ..#.##..... †.$...~ .....#..~.. ##.r##%## ###  #.5!h 9%5!h -31.0 (1.65!h$ 5!hn 6!hOY#.. #..### ...<#...# . ##......~##6!hPU## ##......~~~..##.#..#...~≈  #......#~ ..#.##.... †.$...~ .....#..~.. #6!hkP#.r.##%## ###  #.  ##6!hJX9%6!h>Y22.66!h^6!h`6!h#..### ...<#...# . ##......~#### ##......~~~..##.#..#...6!h?>~≈  #......#~ ..#.##..... †.$... .....#..~6!hj.. ##.r.##%#6!h# ####  #.  ## 6!hyA  You enter the shallow water.6!h5c30Water 6!h7%6!h(? _Moving in this stuff is going to be slow. §§§§§%~=!ho~O5====!h~=!hr=!h݀=!h =!h,=!hV=!h ,=!h^=!h=!h;;====!h=!h,=!hi=!h~t _You hear the slow rusting of a drain.=!h=!h=!h=!hՈ=!h=!hɊ,=!hʋ=!h=!hڍO6====!h==!h=!h=!h=!h=!h=!h=!hߓ=!h=!h=!h+=!hl;====!h=!hf=!h=!hK=!hݚ=!h=!h=!hߜ=!h;=!hĝ=!h=!hQ=!h=!h=!hM7====!h=!h=!h8=!h=!h$=!he=!hަ=!h,=!h=!hh=!h;====!hS=!hP=!h=!hƬ=!hj=!h=!hέ=!h=!h=!h=!hǯ=!h=!hd=!h=!hұM8====!h(=!h˳4 _Magic restored.=!h=!hC(=!hݵ=!h=!h2A  You enter the shallow water.=!h?Water =!h=!hN _Moving in this stuff is going to be slow.=!h[=!h(=!h1=!hb  You see here a quokka corpse.=!h..## ##......~~~#  .##.......#..##... #..........#~≈#≈.≈# #......#.....#~≈#≈~≈# #.##.........#.≈#≈.≈# $....#~≈#≈∩≈# ...#.........#.≈#≈.≈# ....#~≈#≈.≈# ...#~†@.~# -73.8 (36.2).##...## #%###### #.##  # ###   #.#   ..#  #..    =!h[39;49m===-4.8 (37 % _Found a glowing drain.=!h=!h%=!h~=!h=!h=!h\=!h=!h,=!h=!h==!h=!hD=!h=!hCC  There is a glowing drain here.=!h=!h\ _=!h=!hv=!hRA  You enter the shallow water.=!h?Water =!h=!hN _Moving in this stuff is going to be slow.=!h=!h(=!hl=!h=!h3=!h\=!h=!h  .....  ####.....   .....   #.. ..........   #.###.......   #...<#...#   ##=!h~## #####  # ##~~~###...# .###..##.@.~~# 83.4 (8.6)#~≈#≈.≈#≈~# ....#.....#~≈#≈~≈# )# .#.≈#≈.≈# # ....#~≈#≈∩≈#=!hmI #...#.≈#≈.≈# ...#~≈#≈.≈# ....#~†..~##=!hM ..........##...## =!h=!h+4.4 (9=!h=!hI _Found a long sword.=!he 3=!hS =!h =!h= =!hD B=!h A  You enter the shallow water.=!h! ?Water =!h =!h N _Moving in this stuff is going to be slow.=!hr =!h =!h =!h =!h =!h (=!h =!hu b  You see here a +0 long sword.=!h A  You enter the shallow water.=!h ?Water =!h =!hG N _Moving in this stuff is going to be slow.=!h =!h% (=!h =!h =!h A  You enter the shallow water.=!hb ?Water =!h =!h N _Moving in this stuff is going to be slow.=!h =!h =!h =!h] =!h =!h/ (=!h =!h~ =!h A  You enter the shallow water.=!h ?Water =!h =!h enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. =!h P You enter the shallow water. _Moving in this stuff is going to be slow.=!hb =!h =!h =!h K _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You hear the slow rusting of a drain.=!h =!hD (=!h =!hk =!h =!h =!hG =!h =!h =!hQ =!h =!h2 =!h- =!he =!h =!h =!h =!hX =!h =!h =!h =!h =!h =!h =!h =!he =!h! =!h*" =!h=# =!hu# =!h# =!hy% =!h& =!h& =!h' =!h( =!hF* =!h|* =!h+ =!h, =!h . =!hA. =!h. =!h0 =!h 1 =!hD1 =!h1 =!h2 =!h3 =!h3 =!hi4 =!h5 =!h6 ,=!hH7 =!heJ J=!hK =!hgN =!hO =!h/P =!hQ =!hS =!hEU =!hvU =!hV =!hLY =!hX[ =!h[ =!h _ =!hU` =!hb ,=!h?d =!hf =!hk B=!hn =!hp =!h8p =!hq =!h=t =!hv =!hv =!hx =!hz =!hc} ,=!h~ =!h =!h A #.. #.###....... ...... #...<#...#  ..... ##......~## #=!h& > .....## ##......~~~### .......##.......#..##. =!h[ . .....#..........#~≈#≈. #.. #......#.....#~≈#≈~ #.#..#.##.........#.≈#≈.=!h  ...†.$.@..........#~≈#≈∩ ........#.........#.≈#≈. S.................#~≈#≈. =!h m.#................#~†..~ #.#..............##...# =!h. # ###%#..........###### S   ball python (constriction, asleep) #.#..........# =!h #.##.........# #.........#=!h d825.6 (41.2)%=!hM ,6.6 (42=!hW =!h ^ _A ball python comes into view.>!htvv, al…)7---=7.6 (1.0) >!h y>!h{/ _You conjure some foxfire!>!h,>!h&,>!hx>!h>!h,>!hd>!h>!h=v§§§§@vv§..§§>!hBv§§§>!hM>!ho=6------>!h8>!h/W§§§§§>!hnG§§§>!h/ _You conjure some foxfire!?!hST........<#...#  .##......~## #. .....## ##......~~~##.........##.......#..##........#..........#~≈#≈#... #......#..~#..#v##.....≈#≈....§§§§.v~≈#≈∩v§..§§@#.........#.≈#≈.Sv§§§.....~.#.........†..~ #.#..?!h\#...# ###%#.....### #.#..........# #......?!hD #...........?!hՂ#######?!hG  The foxfire burns the ball python.?!h §§§§..§§?!hm.v§§§?!h?!hQ?!hT?!h?!h?!h?!h&?!h?!hN?!h?!hS?!h?!h?!h %^  You kill the ball python!?!hr%?!h}-v§§§##§§†.$..§§.....§§....§?!h.3v?!h066-9?!h7§§§##§§†.$..§?!h7§§§....§?!h:N _Your foxfire dissipates.?!h[ : ##......~## ##. .....## ##......~~~###..........##.v.....#..##...#...§......#~≈#≈.≈#... #....§.#.....#~≈#≈~≈?!h/\ #.#..#§##§........#.≈#≈.≈..§†.$..§..#~≈#≈∩≈.§......#.#.≈#≈.≈§§....§.@.........#~≈#≈.≈.#....v.?!hs\ %#~†..~##.#....##...### ###%#######?!h\ #.#.##.##?!h\ # #. #.# ?!h"] s ...##########......?!h^ ?!h_ ?!hq` ?!hya ?!ha ?!hc ?!hd ?!hGd ?!hk ?!hk ?!hts _§§§§§?!hs .v..##.........?!hs 6§§§?!h|t §?!h*u A-30?!h{ §§§§§?!h=} N _Your foxfire dissipates.?!h) . .....## ##.§§...~~~###...........##.§§....#..##.........#....v.....#~≈#≈.≈##... #......#.....#~≈#≈~≈##.#..#.##.........#.≈#≈.≈#...†.$....#~≈#≈∩≈#?!h %........#.#.≈#≈.≈#§.#~≈#≈.≈#.#....§#~†..~###.#..§.##...### ###§#######  #§#.##.#.##. #.# # ...###########........?!hm P #..#####..#.####.#?!hN ?!hb ..§..%?!hY &1?!h % _Your foxfire dissipates.@!hP  ..... ##.§....~## ####. .....## #~~~#.........##.......#..##...~.......#....§.....#~≈#≈.≈#≈@!hwQ F#... #......#.....#~≈#≈~≈#≈#.#..#.###.≈#≈.≈#≈...†.$....#~≈#≈∩≈#≈..##.≈#≈.≈#≈§..#~≈#≈.≈#≈.#...@!hQ v#~†..~##.#.#.....##...###~# ###%#.###### ###§#..#@!hR b ##.##.# #. ## ...###########..................@!hY X.%@!h[ B---2@!hY` @!h b @!h ...... #...<#...#  ..... ## #####. .....## ##......~~~###...#.........###..##...~~.......#..........#~≈#≈.≈#≈~#... #......#.....#~≈#≈~≈#≈)#.#..#.###.≈#≈.≈#≈~...†.$....#~≈#≈∩≈#≈.........##.≈#≈.≈#≈~§..#~≈#≈.≈#≈~.#...#~†..~##..#.#.....##...###~~# ###%#.###### ##~#§#..# ##.##.# .#. ## ...########[3@!hO 7m%3%A!h #.. #.###............. #...<#...#  ..... ##......~## ##### . .....## ##......~~~###...##.........##.......#..##...~~#.......#..........#~≈#≈.≈#≈~##... #......#.....#~≈#≈~≈#≈)##.#..#.###.≈#≈.≈#≈~#...†.$....#~≈#≈∩≈#≈.#..##.≈#≈.≈#≈~#§..#~≈#≈.≈#≈~#.#...#~†..~##..#.#.....A!hU9##...###~~# ###%#.###### ##~.#§#..# ##.##.# .#. ## ##.#A!hA!h&4A!hA!h!A!h=!^ #.. ...A!h! #.. #.###............. #...<#...#  ..... ##.## ##### A!h!@. .....## ##......~~~###...## ..##.......#..##...~~# .......#..........#~≈#≈.≈#≈~# A!h!#... #......#.....#~≈#≈~≈#≈)# #.#..#.##A!h>"(#.≈#≈.≈#≈~# ...†.$....#~≈#≈∩≈#≈.# ..#A!h"#.≈#≈.≈#≈~# §..#~≈#≈.≈#≈~##.#...#~†..~##..~##.#.....##...###~~~## ###%#.###### ##~.##§#..# ##.##.##.# .A!h]*A!h*&5A!h/;%A!h 1A!hF.....  #.. ... #.. #.###............. #...<#...#  ..... ## ##### . .....## ##~~~###...## ..##.......#..##...~~# .......#..........#~≈#≈.≈#≈~# #... #......#.@...#~≈#≈~≈#≈)# #.#..#.###.≈#≈.≈#≈~# ...†.$....#~≈#≈∩≈#≈.# ..##.≈#≈.≈#≈~#§..#~≈#≈.≈#≈~##.#...#~†..~##..~##.#.....##...###~A!hJ~~## ###%#.###### ##~.##§#..# ##.#A!hڶl7===6A!h`:%A!h;A!h3o #### ......  #.. ...A!ho . #.. #.###............. #...<#...#  ..... ## #####  . .....## A!hp ~~~###...##  ..###..##...~~#  .......#.......@..#~≈#≈.≈#≈~#  #... #......#.....#~≈#≈~≈#≈)#  #.#..#.##.A!hp #.≈#≈.≈#≈~#  ...†.$....#~≈#≈∩≈#≈.#  ..##.≈#≈.≈#≈~#  §..#~≈#≈.≈#≈~##  A!hq .#...#~†..~##..~##.#.....##...###~~~## ###%#.###### ##~.#A!hUx A!hx &7A!h{~ A!hD A!h  #. ####... ........  #.. ... #.. #.###............. #...<#...#  ..... ## ##### . .....## ~~~###...## ..###..##...~~# .......#..........#~≈#≈.≈#≈~# #... #......#.....#~≈#≈~≈#≈)# A!hc #.#..#.##..#.≈#≈.≈#≈~# ...†.$....#~≈#≈∩≈#≈.# ..##.≈#≈.≈#≈~# §..#~≈#≈.≈#≈~## .#...#~†..~##..~#  #.#.....##...###~~~#A!h0 A!h &8A!h A!h A!hP$##.#...#...#  #. ####..... .....  #.. ..A!h}.. #.. #.###....... ...... #...<#...#  ..... ## #####  .....## ~~~###...## .###..##...~~# ......#..........#~≈#≈.≈#≈~# ... #......#.....#~≈#≈~≈#≈)##..#.###.≈#≈.≈#≈~#†.$....#~≈#≈∩≈#≈.# .##.≈#≈.≈#≈~#.#~≈#≈.≈#≈~## #...A!h^\#~†..~##..~#A!hA!h!&9A!h&A!hQ(B!h)4B!h/B!hW1C!hQ N##.#...#...# #.... ####.... ....... #.. ..........  #.. #.###.......  #...<#...# ..... ##......~## ##### .....## ##.~~###...## ##.#..##...~~# #.#~≈#≈.≈#≈~#  #......#.....#~≈ #..#.##.#.≈#†.$.#~≈##.#.≈##~≈# C!hZ A  You enter the shallow water.C!h[ |===40Water C!ha C!hBd ? _Moving in this stuff is going to be slow.D!h#...........  ####....  ..............  #.. ..........  #..#.###.......  ..#...<#...#   ##......~## ##### ## ##......~~~###... D!h.##.......#@.##...~~#  #..........#~≈#≈.≈#≈~#  . #......#.....#~≈#≈~≈#≈)#  #.##.........#.≈#≈.≈#≈~#  †.$............#~≈#≈∩≈#≈.#  .....#.........#.≈#≈.≈#≈~#   D!h.........#~≈#≈.≈#≈~#  ......#~†..~##..~#    ###...###~~~#   D!h*D!h72.2 (1.6D!hpD!hD!hŰ ### .....#.. ...... #..D!h,Q#.###....... .... #...<#...# ##......~## ####### ##......~~~###...##..##.......#..##...~~#...D!hLb≈#≈.≈#≈ . #......#D!hi~≈#≈~≈#≈).#.##.....≈#≈.≈#≈~D!hU##.. D!h###%#..........###### ##~.#   D!h  You enter the shallow water.30Water D!h|D!hl  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiD!hng to be slow.D!h9  ...#.. ...... #..###D!h6: ......<#...# ##......~## #####D!h[:## ##......~~~###...##..##.#..##...~~D!h:#...~≈#≈.≈#≈ . #......#~≈#≈).#.##.....≈#≈.≈#≈~ D!h:†.$...~≈#≈∩≈#≈.D!h:UWater %D!h;\####§#..........###.#  D!h:;D D!h0BD!hB78===D!hC%4.8 (1.6D!hGD!hID!hp  #.. #..### ......<#...# ##......~## ####### ##......~~~###...##..##.#..##...~~#...~≈#≈.≈#≈ . #......#~≈#≈~≈#≈).#.##.....≈#≈~ †.$...~≈#≈∩≈#≈. .....#.≈#≈.≈#≈~.~#.%#.##.........##..#   %D!hVp 26.4D!ht D!hu D!h9N  #..### ......<#...# ##......~## ####### ##......~~~###...##..##.#..##...~~#...~≈#≈.≈#≈ . #......#~≈#≈~≈#≈).#.##.....≈#≈.≈#≈~ †.$...∩≈#≈. .....#.≈#≈.≈#≈~.~#%##. #.........###.##   %  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.70Water D!hS 9%D!hV )  You enter the shallow water. D!h,V L_Moving in this stuff is going to be slow.  You enter the shallow waterD!hYV V. _Moving in this stuff is going to be slow.  You enter the shallow waterD!hmV &. _Moving in this stuff is goiD!hV ng to be slow.E!hG ......<#...# E!hGc##......~## ####### ##......~~~###...##..##.#..##...~~E!hG #...E!hH~~≈#≈.≈#≈ . #......#E!h2HS~≈#≈~≈#≈)E!hH .#.##.....≈#≈.≈#≈~ †.$...~≈#≈∩≈#≈. .....#.≈#≈~.~#†..~##..~#Water %E!hHP ...........########..#E!hI E!hID E!hQM9.0 (1.6E!h%W9%E!hYE!h ##......~## ####### ##......~~~###...##E!hvJ..##.#..##...~~#...~≈#≈.≈#≈ . #......#~≈#≈~≈#≈).#.##.....≈#≈.≈#≈~ †.$...~≈#≈∩≈#≈. .....#E!hb.≈#≈.≈#≈~.#E!h|†..~##..~ #E!ha#...###~~%E!hG###..................## E!h.D E!hm  ===500Water E!h9%E!h3e _You hear the slow rusting of a drain.E!h r## ##......~~~###... .##.......#..##...~~#  #....E!hFrI#~≈#≈.≈#≈~#   #......#.....#~≈#≈~≈#≈)#  .E!hfr#.##.........#.≈#≈.≈#≈~#  .$....E!hr#~≈#≈∩≈#≈.#  ....#E!hr#.≈#≈.≈#≈~#  .E!hr#~≈#≈.≈#≈~# E!hr'#~@..~##..~#  ##...###~~~#  #E!hs#%####### ##~.#   #§#.E!h=s# ##.#  #.## E!h[sh#..#  #. #.E!h|s# ##.##   ...########..#  E!hs###........##   #..#####..#.####.###  E!htE!hz9%E!h{71.6 (1.6E!h~E!h E!he_You see here a quokka corpse.F!h F!h F!h 2%F!h F!h` 9%F!h F!hA F!h G!h## ##......~~~###...##  ##.#..##...~~#  #.#~≈#≈.≈#≈~#  #......#.....#~≈#≈~≈#≈)#  #.##.#.≈#≈.≈#≈~#  $.#~≈#≈∩≈#≈.#  #.#.≈#≈.≈#≈~#  #~≈#≈.≈#≈~##  #~†@.~##..~#  ##...###~~~#  #%#.###### ##~.#  #§#.# ##.#  #.##.#!hm;49m #..#  #. #.# ##.##  .#..#  ###.##  #..#####..#.####.###  G!hG!ha*20 G!h _G!hG!hG!h ## ##......~~~###...##  ##.#..##...~~#  .#.#~≈#≈.≈#≈~#  G!hj G......#.....#~≈#≈~≈#≈)#  .##.#.≈#≈.≈#≈~#  .G!h %#~≈#≈∩≈#≈.#  #.#.≈#≈.≈#≈~#  #~≈#≈.≈#≈~##  G!h 2#~†.@~##..~#  ##...###~~~#  G!h %#.###### ##~.#  G!h) )§#.# G!hK F##.#  .##.G!h\ # G!hx :#..#  G!h ,. #.G!h Y# ##.##  G!h .#G!h <..#  ###.G!h 0##  G!h B#..#####..#.####.###  G!h G!hy 8 %G!h &3G!hH G!h H!h/` ## #####  ## ~~~###...##  ..###..##...~~#  #..........#~≈#≈.≈#≈~#  .....#.....#~≈#≈~≈#≈)#  ###.≈#≈.≈#≈~#  H!ha.#~≈#≈∩≈#≈.#  .##.≈#≈.≈#≈~#  #~≈#≈@≈#≈~##  #~†..~##..~#  ..H!h##...###~~~#  #.###### ##~.#  #..# H!hb##.#  ##.# H!hC..#  #H!ha# ##.# ...########..#  ##.................. H!hNH!h&4H!hH!hH!hxeM #...<#...#  ##......~## ##### ## ##~~~###...# ..##H!hZx,..##...~ #......≈#≈~ .....#~≈#≈~≈#≈) ##H!h|xg.≈#≈.≈#≈~ ..H!hx~≈#≈∩≈#≈. .#. H!hx#~≈#≈.≈#≈~##~†..~##.. H!hx...........##...###~~~#  H!hH!hH!h5H!hH!hH!h M###....... #...<#...# H!h [ ##......~## ##### ## ##~~~###...# ..##..##...~ #.....H!h> .≈#≈~ .....#~≈#≈~≈#≈) ##H!h m.≈#≈.≈#≈~ ..~H!h . .#.≈#≈.≈#≈~# H!h E≈#≈.≈#≈~# ...........#~†..~##..~#  #H!h H!h H!h 6H!h H!h  H!h F_There is a glowing drain here.J!hD4J!hJ!hJ!h-7 _J!h;J!h J!h& J!h% #≈J!hգU  #≈ J!h@  #≈ J!hA  ##≈## J!h  ##.~.##   ####~.~..####~K  ≈≈≈≈~~∩.~~~~~.. a SewerJ!hF #...@.#   J!hȤF##..~##  J!hF ##~## J!h<#~ J!hu#~ #~J!h>J   endoplasm (asleep) ~.J!h^K   kobold (missile, asleep) J!h~4J.  J!h;The world spins around you as you enter the gateway.J!hJ!hC KK)You enter a sewer!J!h6==8.3 (1.7J!hJ!h _The kobold shouts!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.K!hWL K!hT .v.v~~~~K, ally target), ally target)K!hU U7----K!hU 90K!h\ K!h_ / _You conjure some foxfire!K!hq K!h K!h# K!h K!h K!h K!h K!hO K!h K!h %  K!h You conjure some foxfire!K!h  An adder comes into view.The foxfire burns the kobold.K!h S§.§§§§v)§§§K!h §vS   adderJ   endoplasm (asleK!h .ep, ally target)K!h< K!hQ S§.§§§§§§v@v§K!h _§§vK!h6 b6------7K!he 2-60K!h §.§§§§§§K!h# 2§K!h% J _You kill the kobold!K!h,K!hjK!hK!hK!hK!hx& K!h§.§§v§§§@§§§v§§§(ally target)vJ  K!heYou conjure some foxfire! The foxfire burns the endoplasm.L!h3L!hL!h L!h,L!hrL!h?8 .L!hg6§§§§vS§§L!hv§L!hKThe endoplasm is heavily wounded.L!hI .∩.~~~~~SK.§@§§vv~~§v§J.K   kobold (missile)The foxfire burns the adder but does no damage.  A kobold comes into view. It is wielding a +0 club.L!hGF5------L!h1L!hj§@§§§§L!h L!h`L!h_The kobold shouts!L!hOz  You conjure some foxfire! The foxfire burns the endoplasm.§§v§v§(ally target)§.K   kobold (missile)L!hL!h v~~S~~).v@..§§§L!hivv~~.L!hIKYou kill the endoplasm!L!hL4------L!h3/9=2L!h B§§L!hs _A kobold comes into view. It is wielding a +0 club.L!hw L!h§§v~v§§§L!h§vvL!h1 (ally target)L!h7MYou conjure some foxfire! The foxfire burns the kobold.L!hg,L!hhL!hppd §v§§L!hp§The kobold is severely wounded.The foxfire burns the adder.L!hL!hL!hqg  The adder is lightly wounded.  The foxfire burns the kobold.L!h7§§§)L!hL!h|o  You kill the kobold!L!hpm Sv§§§ L!h§The adder is engulfed in a cloud of scalding steam.  The foxfire burns the adder but does no damage.L!hL!h5§####~.§§vS§~~).§@§v~~~§§§3------10-L!h 3L!hj§§§§@§§L!h4§L!h] _The adder is heavily wounded.L!h #≈ #≈ #≈ ##≈## ##.~.## ####~.~.§####~. L!h ≈≈≈≈~~§§vS§~~).  #..§@§#L!h? ##.v~## L!h`&##~## #~L!h* #§ #§L!h §. L!h0).L!hW  #≈ #≈ #≈ L!hVX V##≈## ##.~.## ####~.~.§####~.  ≈≈≈≈~~§§vS§~~).  #..§@§#L!hX  ##.v~## ##~## #~ L!hY #§ #§ §. ). L!h` E§§§L!h9` 0§L!h` 8-L!hEi §§@§§§§L!hk ] _An adder is nearby!L!hB [  You conjure some foxfire! The foxfire burns the adder.L!haH D§L!hj L!h L!h L!h W.####~.v.§§~~K).v@.§§v~~K   kobold (missile)~L!h 2------234 _You kill the adder!L!h% T§§L!h k _Your Fire Magic skill increases to level 3!L!h# o #≈ #≈ #≈ ##≈## ##.~.## ####~.~..####~.  ≈≈≈≈~~v.§§~~K).  #..v@.# ##.§~## ##§## #v L!hh$ l#~ #~ ~. ).L!h9 #≈ #≈ #≈ ##≈## L!h##.~.## ####~.~..####~.  ≈≈≈≈~~v.§§~~K).  L!hU#..v@.# L!hN##.§~## L!h˺B##§## L!h<#v L!h7#~L!h> #~L!h# L!h37~.L!hD0 ). L!h L!hJ§§L!hL!h\§§§L!h] _A kobold is nearby!N!h.#≈ #≈ #≈ ##≈## ##.~.## ####~.~..####~.≈≈≈≈~~v.§§~~K).#..v∩@# ##.§~## ##§## N!hf/#~#~ ~.).N!h2N!h2N!h3N!h04N!h4N!hW5N!h6N!h6N!h6N!h7N!h7N!h8N!h8,N!hzAM§§§v§vv§§.~§, ally target)N!hB5-5 _N!h6JT§§N!hLN!h +#≈ #≈ ≈ ≈##  ##.~.## ####~.~.§####~.≈≈≈≈~~§§v@vvK)...##..§§.####~.~.##..~##~###§#~ #~~.).N!h 4A kobold is nearby!  You enter the shallow water.  Moving in this stuff is going to be slow.  You are engulfed in a cloud of scalding steam.  The foxfire burns the kobold.  You kill the kobold!N!hե §§§v@vv)§§N!h& N!hC' N!h) N!h) N!h+ N!h+ N!he, N!h, N!h4 :  You hear a splash. x2N!h"< N!hE §§§.∩.§@~§§.∩~N!hI m17---------4N!hI h-6Water N!hP §§§§@~§N!hT _Your foxfire dissipates. x2 _You see here an adder corpse.O!hd 1#≈ #≈ #≈#≈##.~.##.O!he ####~§§§.####~... ≈≈≈≈~~∩.§§~§§)... ##...∩@####~.~. ##..~## ~ ##  #~ O!hEe #~ #~ ~. O!hie <). O!hGm ^.~.~§~~8=-----3===7.9 (1.6 _O!hq O!h3s P!hiP!hjP!hkP!hlnP!hwr,P!hsP!hPsP!htP!hwP!hwP!hryP!h^|9=====P!hP!h,P!hՄP!h,P!hpP!hz,P!h&P!hP!h69=P!hP!hP!h20=4===P!hkP!haP!hP!hP!hP!h7P!hݚP!h,P!h}P!hP!hA1=====P!hP!hjP!hP!hP!h;,P!hɨP!hP!hP!hXP!h ~..†~~)).. _You start resting.P!hf083.9 (16.0)P!h"x2===4.9 (17P!hSP!h-" _HP restored.P!hR&3P!h&P!hq)P!h-e5===P!h-P!h-P!hT/P!h2,P!hR4P!h5P!h6:==P!h7P!h8P!h8;===P!h9P!h:,P!hc<P!he>,P!h?P!hAP!hAP!h]CP!hBEP!hEP!h:GP!hRIP!hIO6===P!h KP!hL,P!hMP!hNP!hNP!hRP!hT,P!h7UP!hVQ===P!hVP!hW,P!hXP!hYP!hYP!hZP!h[P!h[P!h8]P!h _P!h._P!h^`P!h^bP!hbF7===P!hcP!hdP!hdP!heP!hfP!hfP!hkgP!hyh,P!hIiP!hTjQ===P!h%kP!hOlP!hlP!h.mP!h5nP!hnP!h]oP!hbpP!hpP!h8qP!hr,P!h=sP!hy_ _You start resting.P!hl~P911.9 (28P!h~9===2.9 (28P!hʂP!h% _Magic restored.P!hqq3P!hsP!hnvP!hy,P!h{P!h;{P!h{P!h },P!h~P!hQ===P!hRP!h[P!hP!hP!h߆P!h P!hcP!hG,P!hP!hbP!hP!hpP!h֐,P!hP!hP!hP!hP!h_,P!hP!hM,P!hP!hP!hP!h`P!h=P!hcnP!hH,P!hP!h&,P!hP!hfP!hP!h}P!hP!h(P!hP!h+,P!hP!h,P!h6P!hP!hP!hdP!hP!hP!hP!hP!h6P!hP!h;P!hqP!hP!hzP!hP!hWP!h,P!hhP!hP!hP!hkP!h,P!hP!h&,P!hP!hP!hP!hP!h,P!hMP!h,P!h}P!h,P!h* P!hU ,P!h P!h ,P!h P!h+ ,P!h P!h+ ,P!h P!hy P!h P!h P!h P!h$ P!h P!h P!h P!h P!h ,P!hQ P!h% ,P!h P!h# P!h7# P!h$ P!h& ,P!hM( P!h* ,P!h, P!h1 BP!h2 P!h2 P!h4 P!h6 ,P!ho8 P!h: ,P!hW< P!h> ,P!hm@ P!hB ,P!h>D P!hkF P!hF P!h3H P!hJ ,P!h,R XP!hS P!h?T P!hV P!hX P!h#Y P!hZ P!hU] ,P!h^ P!h` P!ha P!hb P!he P!h`e P!hf P!h/i ,P!hj P!hl ,P!hn P!hp P!hp P!h\r P!ht P!ht P!hG{ P!h{ P!h{ P!hS} P!h| P!h P!hf P!hI P!h P!hA P!h P!h P!h` P!h ,P!h P!h ,P!h' P!h` ,P!h P!hB P!h P!h P!hk ,P!h P!h( P!hd P!h P!hע P!h2 P!hʤ P!hͦ P!h ,P!hҪ P!h P!h P!h P!h# P!h P!h P!h[ P!h P!h8 P!hu P!h P!h ,P!h P!h ,P!h P!h/ ,P!h P!h ,P!hb P!h ,P!h P!h ,P!h P!h ,P!h P!h ,P!h P!h ,P!h P!h ,P!h P!h P!h P!hw P!h P!h( P!h P!h ,P!h< P!h[ P!h P!h P!h P!h4 P!hn P!h^ P!h P!h> P!h: P!h P!h P!h P!h P!hb P!hj P!h P!h P!h8 i 3011.9 (99 _You start waiting.P!h -2.9 (100.0)P!hE P!h # _Done waiting.P!h3 P!h3 P!h5 P!h\; BP!h; P!hL< P!h= P!h>? P!h? P!h@ P!hC ,P!h[D P!hG BP!hI P!hI P!hK P!h%M P!hkM P!hN P!hP P!hP P!h2R P!hEU ,P!hV P!hY P!hMY P!h0[ P!h1] ,P!h_ P!h` P!h` P!hb P!hc P!h2d P!hZe P!h(g P!hgg P!hh P!hj P!hj P!hl P!h1n ,P!hqo P!hq ,P!hs P!h7u P!hiu P!hFy P!h { P!hN{ P!h>} P!h~ ,P!h P!h P!hˁ P!hg BP!h2 P!h P!hE P!h P!h ,P!hތ P!h P!h P!h P!h P!hA P!h7 P!h P!h P!h< P!h ,P!hЙ P!hƛ ,P!h P!h P!h P!h/ P!hl ,P!h P!h P!hǥ P!h/ P!hK ZP!h P!hl P!hh ,P!h P!h% P!h`' BP!hI BP!h&J ,P!hJ P!hK P!hK P!hnL P!hdM P!h{M P!h)N P!hO P!h@O P!hO P!hP P!hQ P!hQ P!hqS P!hS P!hxT P!hV P!h W P!hOX P!hGZ P!hZ P!hc\ P!h0^ ,P!h_ P!hPa P!ha P!hb P!hd P!h4e P!hf P!hg P!hg P!hsh P!hi P!hj P!hsk P!hrm ,P!hn P!h q ,P!h4s P!hu P!hu P!haw P!h  ÷111.9 (99.0) _You start waiting.2.9 (100.0) _Done waiting.Q!hEIQ!hQ!h&Q!h,Q!hQR  There is an empty arch of ancient stone here.Q!hQ!hR _Q!hQ!h+Q!hA  You enter the shallow water.Q!hd?Water Q!hQ!hN _Moving in this stuff is going to be slow.Q!h3Q!hH Q!h Q!h Q!h Q!hmQ!hQ!h,Q!h1Q!hUQ!h>Q!hpQ!haQ!h$3Q!hC'Q!h'Q!h7)Q!hw)Q!hT*Q!h,Q!h.,Q!h/Q!h1Q!h 3Q!hG3Q!hh4Q!h8  Things that are here:  a +0 club; a kobold skeletonQ!h*<A  You enter the shallow water.Q!h<?Water Q!h=Q!hL@N _Moving in this stuff is going to be slow.Q!hH##...∩.####~.~. ##..~##~ ##~## #~# #~# ##~##  ##~..##  ...#####~)...# S~.~~~~@~~...# .~.#####~....#  ##~.~## #####  S   ball python (constriction, asleep) Q!hO327.3 (14.4)Q!hO-8.9 (16.0Q!hTQ!hW^ _A ball python comes into view.Q!h  ##...∩.  ##..~## ~  ##~##  #~#  #~#  ##~##  ##~..##  ...#####~)...#  S~.~~~~@~~...#  .~.#####~....#  ##~.~##  Q!h [##### Q!hÆ  ##...∩.  ##..~## ~  ##~##  #~#  #~#  ##~##  ##~..##  ...#####~)...#  Q!h_ "S~.~~~~@~~...#  .~.#####~....#  ##~.~##  #####  Q!h Q!h Q!hŕ Q!ht b _A ball python is nearby!R!h,R!h"v.~S~~~vSlly target)R!hh7---=9.0)R!h4R!h$/ _You conjure some foxfire!R!hR!hq,R!hh v§§§ You conjure some foxfire! The foxfire burns the ball python.R!h3-R!h-R!h4.S§§§@vvR!h 5R!h5c6------30R!ha;H§§§R!hrBc _The ball python is heavily wounded.R!h!R!h"R!h?)X~~SvR!h)d5------1R!h2R!h8/ _You conjure some foxfire!R!h֬ R!hֲ ##...∩.####~.~.Paler the Sneak##..~##~Felid##~##Health: 22/22 ========================#~#Magic: 5/8===============---------#~#AC: 1Str: 4##~##EV: 17Int: 20##~..##SH: 0R!hx Dex: 17...#####v)...#XL:  4 Next: 24% Place: a Sewer.~.~~Sv@v~...#Noise: =--------  Time: 3131.9 (0.0).~.#####v....#-) Teeth and claws##~.~##Cast: Foxfire#####Water S   ball python (constriction, ally target)_A ball python comes into view. R!hƳ ,_A ball python is nearby! _You conjure some foxfire!  You conjure some foxfire! The foxfire burns the ball python. _The ball python is heavily wounded. _You conjure some foxfire!R!h R!h: R!hƿ R!h{ c _There is not enough space to conjure foxfire!R!hQE R!hHL ##...∩.####~.~.Paler the Sneak##..~##R!hM ~Felid##~##Health: 22/22 ========================#~#Magic: 5/8===============---------#~#AC: 1Str: 4##~##EV: 17Int: 20##~..##SH: 0Dex: 17...#####v)...#R!hKM XL:  4 Next: 24% Place: a Sewer.~.~~Sv@v~...#Noise: =--------  Time: 3131.9 (0.0)R!hM .~.#####v....#-) Teeth and claws##~.~##Cast: Foxfire#####Water S   ball python (constriction, ally target)_A ball python is nearby! _You conjure some foxfire!  You conjure some foxfire! The foxfire burns the ball python. R!hN _The ball python is heavily wounded. _You conjure some foxfire! _There is not enough space to conjure foxfire!R!hT R!hT R!hZ R!h] c _There is not enough space to conjure foxfire!S!h G  The foxfire burns the ball python.S!hN C† S!h( S!h: S!h S!hˍ S!h ,S!h S!h S!h S!h S!h S!hE 7§v§§§§v§§@§§§.vS!h :5-2.9 (1S!hE §§§§@§§§S!hy O _You kill the ball python!T!h? T!h$@ T!hCB T!hF T!hG ,T!h)H T!hH T!hqI T!h=J T!hJ T!hL T!h*P ,T!hW W _You start resting.T!h[ T!ha T!hc T!hd T!h e T!hg T!hLg T!hJh T!hi T!h!j T!hj T!hk T!hk O6===T!hm T!hn T!hn T!ho T!hmq T!hq T!hlu T!h@x T!hrx T!hqy T!h{ ;===T!hI{ T!h{ T!h| T!h| T!h} T!h# T!h T!h T!hb T!h T!h T!hP T!h T!hw T!h T!hm T!h T!h| T!hˋ T!h F7===T!h T!h* ,T!hz T!hh T!h T!hÓ T!hƕ ,T!h T!h T!hԗ ;===T!h T!h~ T!h T!hD T!h4 T!h\ T!h T!hR T!h T!h5 T!h* T!hS T!h T!h & T!h '∩..~~T!h< ~~..~)...T!hQ c†~@~~-T!hd 3~.. T!hy D_Your foxfire dissipates. x3T!h 055.9 (23.0)T!h 78===T!h $6.9 (24T!h T!h % _Magic restored.T!h˱T!h"T!h:T!h̵T!hBT!hT!húT!hIT!hT!hfT!h?T!h%===T!hT!hT!h&T!h\T!hT!hT!h T!hT!hiT!hT!hT!hT!hIT!hT!hT!h#T!hT!hT!hT!hNT!h!T!hNT!hT!h(T!hdT!h:T!hT!hT!hT!hjT!hT!hYT!hT!h7T!hT!hGT!hrT!hT!hT!hT!h`T!hNT!hzT!hT!hT!hT!h`T!h<T!hsT!hT!hT!hT!hhT!hiT!hT!h T!h,T!hT!hT!hT!hT!hqT!hT!hT!h!,T!hT!htT!hT!hT!h@,T!hT!h+,T!h T!hUBT!h,T!hBT!hW T!h T!h T!h T!h T!hT!h`T!hT!hT!h1T!hM4BT!h5T!h:T!hW<T!h<T!hO=T!h1?,T!hG@T!hA,U!hU!hU!hU!hU!h,U!hU!hU!hU!h U!h U!h. U!h U!hU!hU!hU!h,U!hU!hU!h%U!h+U!h"U!hU!hU!hU!hL U!h U!h"U!h"U!h#U!h%,U!h&U!h(U!hA)U!h9*U!h+U!h4,U!hT-U!h.U!h,/U!h0U!h1U!h-2U!h53U!h 5U!h5U!h[6U!h@8,U!h09U!h;U!h/;U!h <U!h=U!h$>U!h?U!h@U!hNAU!hAU!hCU!h,DU!hEU!hBFU!hFU!hwGU!hHU!h8IU!hIU!h_KU!hKU!hLU!hNU!h0OU!h2PU!hQU!h RU!hhSU!h}U,U!hSVU!hWU!hWU!hXU!hZU!hZU!h[U!hU]U!h]U!hD^U!h_U!ho`U!haU!hbU!hbU!hcU!heU!heU!hfU!hehU!hhU!hiU!h'kU!hrkU!h}lU!hmU!h/nU!h[oU!hNtU!htU!huU!hwU!hwU!hxU!hzU!hzU!hD|U!h}U!h}U!hAU!h؈h 255.9 (99 _You start waiting.U!hg/6.9 (100.0)U!h_U!hі# _Done waiting.U!hQ3U!hwQU!hSU!hgTU!h%XBU!hfXU!hY,U!hZU!h[U!h\U!ht\U!hi],U!h^U!h^U!h_U!ht_U!hj`U!h`U!haU!haU!h&bU!hcU!hd,U!h4eU!hfU!hfU!hgU!hMiU!hiU!hrjU!hkU!hlU!hmBU!hGnU!ho,U!hoU!hpU!hpU!hqU!hsU!hsU!htU!hvU!hvU!hwU!h>zU!hzU!hu{U!h5|U!h|U!hXU!hU!hhU!h[U!hh,U!hʄU!hjU!hU!hU!hU!hU!hЊU!hьU!hU!hBU!h,U!hTU!hP,U!h;U!h#U!hXU!hU!h",U!hU!hU!h˚U!h9U!hU!h,U!hU!hU!hǝU!hU!h,U!hU!h`U!hԣU!hbU!h,U!h!U!hU!h-U!hU!h,U!hU!h|U!hU!hU!h,U!hU!hHU!hU!hlU!hU!hϴU!hU!hU!hֶU!hjU!hU!hBU!hU!h0,U!hU!hrU!hU!hXU!h~U!hU!hU!h,U!hU!hU!hU!h{U!h,U!hU!h)U!hU!hU!hU!h2U!hWU!hQU!hxU!hU!h,U!hU!hUU!hU!hU!hU!h>U!hU!hU!hU!h-U!hU!hRU!hU!h`U!hU!hU!h0U!hU!hU!hU!hU!hbU!hEU!hqU!hU!h,U!h\U!hsU!hU!hU!hU!h9U!hU!h,U!hU!h,U!hyU!hlU!hU!hyU!h)U!hU!hU!h U!haU!hU!h,U!h&U!hU!hU!hU!h,U!hmU!hU!hU!hU!h_U!hU!h3U!h2U!hlU!hU!hU!hU!hU!h U!h U!hlU!hU!hU!hU!ha,U!hmU!hU!hsU!hU!hj,U!hU!h$U!hU!hU!hAU!huU!hU!h U!h U!h!U!h#,U!h#U!h$,U!h%U!h &,U!h&U!h0(,U!hK)U!h+U!hS+U!h:,U!h-U!h .U!he/U!hG0U!hl0U!h0U!h$2U!hA2U!h2U!h3,U!h4U!hJ5U!hf5U!h9XU!hv? ÷355.9 (99.0) _You start waiting.U!h@/6.9 (100.0)U!hM9 _Done waiting.U!ht U!ht U!h| ,U!hX  ##...∩.####~.~. ##..~## ~ ##~## #~#U!h  #~# ##~##. ##~..##.#####~)...#.~.~~÷@~~~...#U!h r.~.#####~....#. ##~.~## #####r   rat (asleep)U!h, ,0.0)U!hَ ,8.5 (1.6U!h- U!h V _A rat comes into view.U!hX  ##...∩   ~  ##~##  #~#  #~#  ##~##  . ##~..##  ....#####~)...#  ..~.~~÷@~~~...#  r.~.#####~....#  . ##~.~##  ##### V!hCZ ##...∩   ~  ##~##  #~#  #~#  ##~##  . ##~..##  ....#####~)...#  ..~.~~÷@~~~...#  r.~.#####~....#  . ##~.~##  #####  V!hSDV!hJV!hdJV!hPV!hRZ _A rat is nearby!V!hLv@v, ally target)V!hlMc7---=90V!hSV!hjU/ _You conjure some foxfire!V!hV!h֫##...∩.####~.~.Paler the Sneak##..~##~Felid##~##Health: 22/22 ========================#~#Magic: 7/8V!hBO=====================---#~#AC: 1Str: 4##~##EV: 17Int: 20.##~..##SH: 0Dex: 17....#####~)...#V!hl+XL:  4 Next: 25% Place: a Sewer..~.~~v@v~~...#V!hNoise: =--------  Time: 3359.5 (0.0)r.~.#####~....#-) Teeth and claws.##~.~##Cast: Foxfire#####Water r   rat (asleep, ally target) V!h_Done waiting. _You start waiting. _Done waiting. _A rat comes into view. _A rat is nearby! _You conjure some foxfire!V!hh3V!h y _There is not enough space to conjure foxfire!V!h V!h '##...∩.####~.~.Paler the Sneak##..~##~Felid##~##Health: 22/22 ========================#~#Magic: 7/8=====================---#~#AC: 1Str: 4##~##EV: 17Int: 20.##~..##SH: 0Dex: 17....#####~)...#XL:  4 Next: 25% Place: a Sewer..~.~~v@v~~...#V!h> ^Noise: =--------  Time: 3359.5 (0.0)r.~.#####~....#-) Teeth and claws.##~.~##Cast: Foxfire#####Water r   rat (asleep, ally target) _You start waiting. _Done waiting. _A rat comes into view. V!h _A rat is nearby! _You conjure some foxfire! _There is not enough space to conjure foxfire!V!h V!hi V!h V!h c _There is not enough space to conjure foxfire!W!h:##...∩.####~.~. ##..~## ~ ##~## #~# #~# ##~## . ##~..## ....#####~)...# ..~.~~v~@~~...# r.~.#####~....# . ##~.~## ##### W!hJW!h W!hW!hFW!hW!hW!hPW!hW!h=_§§v§§§§W!hkG§§W!hC5-61.1 (1.6W!hB§v§§§§W!hgN _Your foxfire dissipates!W!hW >##...∩.####~.~. ##..~## ~ ##~## #~# #~# ##~## . ##~..## W!h  You conjure some foxfire!\!h1{\!h{\!h |\!hb|\!h|\!h~\!hg~\!h~\!h\!h\!h\!hj\!h΀\!hK\!hׁ\!hD\!h\!hH\!hŊ\!h0\!hތ\!h\!hg§§v..§vvvv@v§.§~§§§~.§\!h3\!hXj3------3\!hњi§§§§§\!h8Q _Your foxfire dissipates. x3\!h I\!h \!h> \!h \!hL \!h \!hg \!h \!hC \!h \!h \!hk \!h \!hs \!h \!h \!h \!h \!h \!h+ \!hi \!h \!h \!h ,\!h ` _Your foxfire dissipates. x3\!h \!h \!h \!h \!h \!h \!h \!h \!ho \!h \!h \!hx ] _Your foxfire dissipates.\!h \!hs \!h \!h) \!h \!h ` _Your foxfire dissipates. x2\!h U4===\!h  \!h: \!hm \!hL \!h \!h \!h \!h \!h \!h \!h \!hA ;===\!h# \!h# ,\!h# \!h3& ,\!h& \!h) \!h * \!h + \!h- \!h- \!h. \!hk4 5===\!h6 \!h$7 \!h 8 \!h: \!h: \!h; \!h5> \!h> ;===\!h? \!hA \!hA \!hB \!hE \!hVE \!h0F \!hH \!hI \!hI \!hK \!h,L \!hIM \!hO \!hO O6===\!hP \!h_S \!hS \!hT \!h8W \!hzW \!hX \!hh[ ,\!h"] \!hf_ Q===\!hG` \!h5c \!hqc \!h|d \!hg ,\!hHh \!hj ,\!hk \!hm \!h{n \!ho \!hr 7======\!hT c8===\!hɕ \!h B\!h \!h \!hT \!h \!h \!h \!h- \!ht \!hy \!hޫ i  You see here a ball python skeleton.\!h \!hR $=== \!h _\!hs \!h* \!hJ ,\!h1 \!h# \!hƽ \!h1 (\!h` \!h \!h \!h \!h \!hD \!h A  You enter the shallow water.\!h ?Water \!h \!h N _Moving in this stuff is going to be slow.\!h \!hD (\!h \!h \!h 3\!h* \!hN \!hr \!h \!hq \!h \!h A  You enter the shallow water.\!hZ   ##.~.##.!~~~ ####~.~..####.~. ≈≈≈≈~~∩.~÷~~)K.! ##...∩.####..~ ##..~###~# ##~## #~# #~# #~# #~# ##@## ##~##- ##...## ##~..## #~....#####~)...##...~.~~÷~~~~...##~..~.#####~....###...## ##~.~##K   kobold (missile, wandering)##### #####Moving in this stuff is going to be slow.429.1 (55.2)-30.1 (56Water [\!h &39;49m\!h u _A kobold comes into view. It is wielding a +0 dagger.\!hp "   .!~~~  .~. ∩.~÷~~) K.! ##...∩ ..~   #~# ##~##  #~# #~#  #~# #~#  ##@## ##~##  ##...##   #~....#####~)...#  #...~.~~÷~~~~...#  #~..~.###  ##...##   ##### ##### \!h%   .!~~~  .~. ∩.~÷~~) K.! ##...∩ ..~   #~# ##~##  #~# #~#  \!h&#~# #~#  ##@## ##~##  ##...##   #~....#####~)...#  \!h#...~.~~÷~~~~...#  #~..~.### \!hI##...##   #####  \!h3\!h\!h ] _A kobold is nearby!]!h   .!~~~  .~. ∩.~÷~~) K.! ##...∩]!hA  ..~   #~# ##~##  #~# #~#  #~# #~#  ##@## ##~##  ##...##   #~....#####~)...#  #...~.~~÷~~~~...# ]!hoE #~..~.###  ##...##   ]!h-##### ##### ]!h]!hA   .!~~~  .~. ∩.~÷~~) K.! ##...∩ ..~   #~# ##~##  #~# #~#  #~# #~#  ##@## ##~##  ##...##   #~....#####~)...#  #...~.~~÷~~~~...#  ]!h#~..~.### ##...##   #####  ]!hz]!h]!hk]!hv] _A kobold is nearby!]!h\    .!~~~  .~. ∩.~÷~~) K.! ##...∩ ..~   #~# ##~##  #~# #~#  #~# #~#  ]!h]##@## ##~##  ##...##   #~....#####~)...#  #...~.~~÷~~~~...#  #~..~.###  ##...##   ##### ##### ]!hI   .!~~~  .~. ∩.~÷~~) K.! ##...∩ ..~   #~# ##~##  #~# #~#  #~# #~#  ]!h##@## ##~##  ##...##   #~....#####~)...#  #...~.~~÷~~~~...#  #~..~.### ##...##   #####  ]!h]!h#]!h]!h! ] _A kobold is nearby!]!h+7 KvvKally target)You conjure some foxfire!]!h7j7---===1.1 (1.0)]!h@]!hC( _The kobold shouts!]!h# P~K6------Contam: 10% ---2 _You miscast Foxfire. Nothing appears to happen.]!h ,]!h l.Kvv]!h0 'l   crocodile (drag)K   kobold (missile, ally target)You conjure some foxfire!]!h 5------=--3]!h ]!h  ]!h N_A crocodile comes into view.^!h&^!hp##.~.##Paler the Sneak^!h.l~~~ ####~.~..#### Felid.~. ≈≈≈≈~~∩.~÷~~) Health: 22/22 ========================~.! ##...∩.#### Magic: 5/8===============---------^!h̞r..~ ##..~##AC: 1Str: 4#K###~##EV: 17Int: 20 Contam: 10% #~##~#SH: 0Dex: 17#v##~#^!hXL:  4 Next: 26% Place: a Sewer##@## ##~##Noise: =--------  Time: 3433.1 (0.0)^!h##vvv## ##~..##-) Teeth and claws#~....#####~)...#Cast: Foxfire#...~.~~÷~~~~...#Water #~..~.#####~....###...## ##~.~##^!hl   crocodile (drag)##### #####^!hK   kobold (missile, ally target) _A kobold is nearby!You conjure some foxfire! _The kobold shouts! _You miscast Foxfire. Nothing appears to happen.  You conjure some foxfire! _A crocodile comes into view.^!h!^!h^!h^!hc _There is not enough space to conjure foxfire!^!h^!hE .l~~~ ####~.~..#### .~. ≈≈≈≈~~∩.~÷~~)~.! ##...∩.####..~ ##..~## #K# ##~## ~ #~# v##~## ##~##^!h4X##v@v## ##~..###~....#####~)......~.~~÷~~~~~..~.#####~.#...## ##~.~#^!h6^!hm^!h^!hv vv§§ Your foxfire dissipates!The foxfire burns the kobold.^!hc-^!h.^!hC/^!h/^!hH9  The kobold is moderately wounded.The foxfire burns the kobold.  You kill the kobold!^!h?J§§_!hG|_!h }_!h}_!h~_!h_!h_!h_!hI !.lv§§§l   crocodile (drag, ally target)You hear a splash. x2  The foxfire burns the crocodile._!h _!h .l§§§§§§§@§)_!hG7-4.7 (1.6_!h §§§§§@§_!h#7 _The crocodile is lightly wounded._!h .~. ≈≈≈≈~~∩.~÷~~)~l! ##...∩.####.§§ ##..~## #§# ##~## § #~# §##§## ##~##_!hd##§.§## ##~..###~.@..#####~)......~.~~÷~~~~~..~.#####~.#...## ##~.~# ##### #####_!h_!h#x.l~~~~..._!haF-50_!hc_!ha!ha!hQuiver which action? ([-] to clear)  a - Cast: Foxfire  b - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onb!h' b!h2 h.~. ≈≈≈≈~~∩.~÷~~) Paler the Sneak~.! ##...∩.#### Felid.l~ ##..~##Health: 22/22 ========================#§###~##Magic: 5/8===============---------#~##~#AC: 1Str: 4#~##~#EV: 17Int: 20 Contam: 10% ##~## ##~##SH: 0Dex: 17##...## ##~..##b!h XL:  4 Next: 27% Place: a Sewer#~.@..#####~)...#Noise: ---------  Time: 3435.7 (0.0)#...~.~~÷~~~~...#b!h -) Teeth and claws#~..~.#####~....#b!h) Cast: Scorch##...## ##~.~####### #####l   crocodile (drag)The kobold is moderately wounded.The foxfire burns the kobold.  You kill the kobold!You hear a splash. x2  The foxfire burns the crocodile. _The crocodile is lightly wounded.b!h b!h b!h0 c!hc!hûI§.lc!h+6.7 (1c!hLc!hd!hlj d!h d!h 0§ld!h& ( d!h' &7d!h c _The crocodile is engulfed in a cloud of scalding steam.f!hf!h f!h +x.)~lf!h ,#8% f!h-,-8Scorchf!h3f!h5f!h~L *, combustible)Flames lash the crocodile.  The crocodile is moderately wounded.f!hP  The crocodile's fire resistance burns away.f!h%M§lf!h&p4---6====f!h'9f!h-f!hw0M _The crocodile is engulfed in a cloud of scalding steam.g!h9 *g!hd Flames lash the crocodile. The crocodile is burned terribly!g!hw& g!h:~...~#)#g!hΰ&#~#§g!hYlThe crocodile is almost dead.g!hزm2---------440g!hOg!hLO _The crocodile misses you.g!hXa  Flames lash the crocodile. The crocodile is burned terribly!g!h `A* g!h6:†g!h];g!hCf.~. ≈≈≈≈~~∩.~÷~~) Paler the Sneak~.! ##...∩.#### Felid..~ ##..~##Health: 22/22 ========================#)#g!h7D##~##Magic: 0/9------------------------#~##~#AC: 1g!hDStr: 4#§##~#EV: 17Int: 20 Contam: 2% ##§## ##~##SH: 0Dex: 17##.†.## ##~..##g!hDXL:  4 Next: 146% Place: a Sewer#~.@..#####~)...#g!hDNoise: ====-----  Time: 3441.7 (1.0)g!hE#...~.~~÷~~~~...#-) Teeth and clawsg!hBE#~..~.#####~....#Cast: Scorchg!hfEY##...## ##~.~####### #####g!hExThe crocodile is almost dead. _The crocodile misses you.g!hEFlames lash the crocodile. The crocodile is burned terribly! _You kill the crocodile!g!hEhYour Stealth skill increases to level 4!Your Unarmed Combat skill increases to level 1!g!hEg!hwGFlames lash the crocodile. The crocodile is burned terribly! _You kill the crocodile!  Your Stealth skill increases to level 4!  Your Unarmed Combat skill increases to level 1!Conjurations skill increases to level 2! have reached level 5!g!hR/  --more--h!h4F5/2510------h!hY4X525% Scorchh!h;h!hU=4 _h!h4h!hh!hz0 _Unknown command.h!hh!hu 4h!h{ h!h} F _Unknown command.i!hi!hi!h7i!hi!hT1 _i!hi!h6. i!hi!h,i!hi!h~i!hi!hi!h i!hHi!h!i!hEi!h41==i!hi!hi!hi!hi!h(i!hi!hi!hi!hti!hi!hi!hi!h%:==i!hi!h2i!hhi!hi!h,i!h5i!hi!hi!hZ i!h i!h i!hi!hi!h!2i!h?)==i!hri!hxi!hi!h@i!hi!hBi!hi!h},i!h i!ho#i!h#i!h#3==i!h$i!h'i!h'i!h)i!h+i!h,i!hM-i!hx0,i!h1i!hC4i!h4U3===i!h5i!h8i!h9i!h<i!h?i!h?i!h@i!h_C,i!hDi!hEGi!h~G;===i!hHi!hJ,i!h3Li!h#Oi!hVi!hd4==i!h e,i!hfi!hhi!hhi!hki!hli!hl:==i!hui!h-{Bi!h{i!h{i!h|i!h-i!hU5===i!h Bi!hAi!hi!hi!hi!hyi!hi!h i!hi!h;===i!hfi!hNi!h{i!hi!hZi!hi!h:i!hG,i!hi!hi!hN6==i!hi!ho,i!h{i!hi!hMi!hi!hi!h i!h&i!hi!hk:==i!hi!hi!h˱i!hRi!hi!h@i!hi!hi!hºi!hbi!hmi!hۿN7==i!hi!h,i!h8i!hi!hi!h,i!hf~.S..~#)##~#~~----S   adder (wandering)i!h099.7 (58.0)i!h$----i!h'500.7 (59i!hsi!hY _An adder comes into view.i!hz .~. ∩.~÷~~) ~.S ##...∩ ..~   #)# ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.†.##   #~.@..#####~)...#  #...~.~~÷~~  #~..~.#####  ##...##   ##### ##### i!h* .~. ∩.~÷~~) ~.S ##...∩ ..~   #)# ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.†.##   #~.@..#####~)...#  #...~.~~÷~~  #~..~.#####  ##...## i!h!+C #####  i!h0i!hh1i!h7i!h:] _An adder is nearby!i!h/ .~. ∩.~÷~~) ~.S ##...∩ ..~   #)# ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.†.##  i!h #~.@..#####~)...#  #...~.~~÷~~  #~..~.#####  ##...##   ##### ##### i!h' .~. ∩.~÷~~) ~.S ##...∩ ..~   #)# ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.†.##   #~.@..#####~)...#  #...~.~~÷~~  #~..~.#####  ##...##  #####  i!h6  _An adder is nearby!i!hj  .~. ∩.~÷~~) ~.S ##...∩ ..~   #)# ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.†.##   #~.@..#####~)...#  #...~.~~÷~~  #~..~.#####  ##...##   ##### ##### i!h V .~. ∩.~÷~~) ~.S ##...∩ ..~   #)# ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.†.##   #~.@..#####~)...#  #...~.~~÷~~  i!hh #~..~.#####  ##...##  #####  i!h i!h i!h i!h ] _An adder is nearby!k!hlk!hQuiver which action? ([-] to clear)  a - Cast: Foxfire k!h< b - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onl!h.~. ≈≈≈≈~~∩.~÷~~) Paler the Sneak~.S ##...∩.#### Felid..~ ##..~##Health: 25/25 ========================#)###~##Magic: 7/10================--------#~##~#AC: 1Str: 4#~##~#EV: 17Int: 20##~## ##~##SH: 0Dex: 17##.†.## ##~..##XL:  5 Next: 25% Place: a Sewer#~.@..#####~)...#Noise: ---------  Time: 3500.7 (0.0)#...~.~~÷~~~~...#-) Teeth and claws#~..~.#####~..l!h..#Cast: Foxfire##...## ##~.~####### #####S   adder (wandering) _Unknown command. _Unknown command. _An adder comes into view. _An adder is nearby! _An adder is nearby! _An adder is nearby!l!hqm!h-m!h2!SvvSally target)m!hl3d6--=1.7 (1m!h8m!h;:/ _You conjure some foxfire!m!hQm!hm!hm!h$m!h{m!hm!hwm!h,m!hm!hm!hy .vS§v§§§@§m!hh§ You conjure some foxfire! The foxfire burns the adder.m!hTm!hUm!hk^.§Sv§§§§@§vv§m!h_i5----2m!hd§§§§@§§m!h'h` _The adder is moderately wounded.m!h¤ §§@§You conjure some foxfire! The foxfire burns the adder.m!h*%m!h%m!h&m!h',m!hu(m!h;)m!h)m!h4  The adder is heavily wounded.The adder is engulfed in a cloud of scalding steam.m!h$5m!h>)v~v§v..@.§§v m!h-Cs4-----323m!hJ<§m!hrMI _You kill the adder!m!hi m!h*j m!hj m!hEk m!hl m!hl m!hm m!hm m!hRn m!h&o m!hzo m!hp m!hp m!hgq m!hr m!hr m!hs m!hz c§§§.§§§v@vv..§§§§v§m!h{ &vm!h{ j3-----4m!h §§§§§§§m!hM / _You conjure some foxfire!n!h/ n!h/0 $n!hW0 {Quiver which action? ([-] to clear)  a - Cast: Foxfire n!h0  b - Cast: Scorch [*/%] inventory [&] all spellsn!h0 z[!] focus mode: off|ono!hGo!hT.~. ≈≈≈≈~~∩.~÷~~) Paler the Sneak~.! ##...∩.#### Felid..~ ##..~##Health: 25/25 ========================#§###~##Magic: 3/10=======-----------------#v##~#AC: 1Str: 4#§##~#EV: 17Int: 20##§## ##~##SH: 0Dex: 17##.§§## ##~..##o!h;UjXL:  5 Next: 32% Place: a Sewer#§v@vv#####~)...#Noise: =--------  Time: 3504.7 (0.0)#...§§§§v~~~~...#-) Teeth and clawso!hgU#~.§~.#####~....#Cast: Scorch##.v.## ##~.~##o!hU##### ##### _The adder is moderately wounded.You conjure some foxfire! The foxfire burns the adder.  o!hUThe adder is heavily wounded.The adder is engulfed in a cloud of scalding steam. _You kill the adder! _You conjure some foxfire!o!hVo!h[§§§§§§§§§§o!hM^o!h o!h o!h@ o!hT o!h o!hY o!h o!hA o!h0 o!hw o!h o!h o!h o!hB o!h o!h. o!h o!h  o!h o!h o!h" o!h o!hl o!h o!ha o!h o!ha ,o!h ` _Your foxfire dissipates. x2o!h o!h# o!h* o!h!, o!h- o!h85 o!h6 o!h8 o!h9 o!hj; o!hC o!hK o!hM o!hN T4==o!hO o!hWS ` _Your foxfire dissipates. x4o!hS o!hU o!h X ,o!hqY o!hy\ o!h\ o!h] o!h` o!h` :==o!hyb o!h e ,o!hf o!hDh o!hh o!hi o!h5l o!hnl o!hm o!h#p o!hap N5===o!hxq o!hs o!h7t o!hRu o!h3 ===o!h o!h' Bo!hي o!h< o!h+ o!hя o!h N6==o!h o!h o!h o!hQ ,o!h o!h o!hk ,o!hw o!h o!hT :==o!h o!h ,o!h o!hߩ ,o!hh o!hZ o!h o!hٮ o!hs o!h o!h o!h: o!hӶ N7==o!h o!hX o!h o!h o!hj o!h o!hG o!h o!h/ o!h o!h o!hV :==o!h o!h ,o!h. o!hG o!hx o!h o!h o!hK o!h o!h+ o!h` O8===o!h o!hP o!h o!h o!h ,o!h o!h o!h o!h1 o!h o!h ;===o!h o!hk ,o!h o!h ,o!h- o!hj ,o!h o!h o!h* L9==o!h{ o!h o!h o!h o!h o!h o!h2 o!h ,o!h1 o!he o!h :==o!h o!h o!h o!h o!h ,o!h5 o!h o!h o!h o!ht ,o!h o!h o!h, Q10/10===o!hR o!h o!h " o!hA" o!h/# o!h& e  You see here a crocodile corpse.o!hu* A  You enter the shallow water.o!h* ?Water o!h , o!h3/ N _Moving in this stuff is going to be slow.o!hb2 o!h2 o!h3 o!h5 o!h8 o!h8 ;===o!h5: o!hc< o!h? ,o!h@ o!hE  Things that are here:  a +0 dagger; 2 stoneso!huH o!hI / _o!hp!h;p!hFp!hap!hp!hup!hvp!hp!hp!hp!h\p!hp!hȣp!h~p!hp!h}p!h©p!hƪp!hp!h#~##≈≈#~# #≈###~## ##≈####...## ##.~~## ##~.~..####..~~~######.~.~.~~~~~.~.~≈≈≈≈≈#~....####.~..~#######...## ##..~## # ##@## ##)##  #.# #~#  #.# #~#  #.# ##~##p!hT#.# ##.†.## #.?~ #~....##### K   kobold brigand (missile, asleep)..! #...~.~~÷~~ K   kobold (asleep)KK. #~..~.##### ##...## #p!h* 83.5 (12.4)  A kobold brigand and a kobold come into view.The kobold brigand is wielding a +0 whip and quivering curare-tipped darts. Thekobold is wielding a +0 dagger of venom.p!hξp!h- K)K..  The kobold brigand shouts!p!h5==4.5 (13p!hp!hF3 _The kobold moves out of view.p!h2 #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..####.. #.~.~.~~~~ #~....# ##...##   ##@## ##)##  #.# #~#  #.# #~#  #.# ##~##  #.# ##.†.##  .?~  K.!  ...   p!h #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..####.. #.~.~.~~~~ #~....# ##...##   ##@## ##)##  #.# #~#  #.# #~#  #.#  #.# ##.†.##  p!h_.?~  K.!  ...   p!hTp!hp!hp!hݪe _A kobold brigand is nearby!p!hy2 #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..####.. #.~.~.~~~~ #~....# ##...##   ##@## ##)##  #.# #~#  #.# #~#  #.# ##~##  #.# ##.†.##  .?~  K.!  ...   p!hk ( #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..####.. #.~.~.~~~~ #~....# ##...##   ##@## ##)##  #.# #~#  #.# #~#  p!h$l #.#  #.# ##.†.##  .?~  K.!  ...   p!hr 4p!hi p!h  p!h4 W_A kobold brigand is nearby!p!h% 2 #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..####.. #.~.~.~~~~ #~....# ##...##   ##@## ##)##  #.# #~#  #.# #~#  #.# ##~##  #.# ##.†.##  .?~  K.!  ...   p!h,  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..####.. #.~.~.~~~~ #~....# ##...##   ##@## ##)##  #.# #~#  #.# #~#  #.#  #.# ##.†.##  .?~  K.!  ...   p!h p!h p!ho p!h e _A kobold brigand is nearby!r!hr!hQuiver which action? ([-] to clear)  a - Cast: Foxfire  b - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|ons!hs!h7Q#~##≈≈Paler the Sneak#~##≈#Felid##~## ##≈##Health: 25/25 ========================##...## ##.~~## # Magic: 10/10 ========================#~.~..####..~~~##### AC: 1Str: 4#.~.~.~~~~~.~.~≈≈≈≈≈ EV: 17Int: 20#~....####.~..~##### SH: 0Dex: 17##...## ##..~## # XL:  5 Next: 32% Place: a Sewer##@## ##)##s!hNNoise: ==-------  Time: 3584.5 (0.0)#.##~#-) Teeth and claws#.##~#Cast: Foxfire#.# ##~###.# ##.†.## #.?~ #~....##### K   kobold brigand (missile)K.! #...~.~~÷~~... #~..~.#######...## #s!h#kobold is wielding a +0 dagger of venom.The kobold brigand shouts! _The kobold moves out of view. _A kobold brigand is nearby! s!hJ_A kobold brigand is nearby! _A kobold brigand is nearby!s!hs!hs!hss!h,s!hi vvK, ally target).K   kobold (distracted)Ks!hDg9/10 ----5.5 (1s!hs!h/ _You conjure some foxfire!s!hj ,s!h[k s!hs §§§vKYou conjure some foxfire! The foxfire burns the kobold brigand.s!h s!h s!h vvv§§§§K.  The kobold brigand is lightly wounded.s!h  ((((  You conjure some foxfire! The foxfire burns the kobold brigand.  The kobold brigand is lightly wounded.  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.You are poisoned.  You have difficulty breathing.s!h §§§§s!h_ 0==================-----8------6Slow Pois s!h 9§s!hߙ \ _You feel yourself slow down.t!h t!h  #~ #≈## #~# #≈≈ #~# #≈ ##~## ##≈##  ##...## ##.~~##  #~.~..####..~~~#### #.~.~.~~~~~.~.~≈≈≈≈ #~....####.~..~###vv## ##..~####.## ##)## #§# #~# #§# #~ #§# ##~##t!hS 7 #§# ##.†.##  K?~ #~....#### K.! #...~.~~÷~ ... #~..~.#### t!hz ]  Your foxfire dissipates!t!h t!hT t!h t!h6 t!h t!h t!hQ t!h t!h t!h t!h t!h ,t!hz t!h t!h 3§§§...KK   kobold brigand (missile)vKt!h K   koboldvt!h  ~15-----------8.0 (1.5t!h :§t!h S _You feel very sick.u!h[ u!hֹ Drink which item? Potions  g - a potion of magic  d - 3 blue potions  f - a golden potion  k - a murky emerald potion  n - a bubbling golden potion u!h o - a sedimented black potion [!] read|quaff[?] describe selectedw!h# w!h w!h= #~#≈##Paler the Sneak#~##≈≈Felid#~##≈#Health: 15/25 ==============----------##~## ##≈##Magic: 8/10===================-----##...## ##.~~##AC: 1Str: 4#~.~..####..~~~#### EV: 17Int: 20#.~.~.~~~~~.~.~≈≈≈≈ SH: 0w!h Dex: 17#~....####.~..~#### XL:  5 Next: 32% Place: a Sewer##@§§## ##..~##Noise: ---------  Time: 3588.0 (0.0)##§## ##)##-) Teeth and claws#.##~#Cast: Foxfire#.##~#Slow Pois #.# ##~##w!h 2#K# ##.†.##K   kobold brigand (missile)vK~ #~....#### K   koboldv.! #...~.~~÷~w!h ... #~..~.####The curare-tipped dart hits you.You are poisoned.You have difficulty breathing. _You feel yourself slow down.Your foxfire dissipates! _You feel very sick.w!h=  It was a potion of invisibility.  You fade into invisibility!w!h w!hj ...K.K, unable to se…)?w!h 10-----9.5 (1.5Invis w!h: w!h S _You feel very sick.z!h>z!hA!Drink which item? Potions  g - a potion of magic  d - 3 blue potions  f - a golden potion  k - a murky emerald potion  n - a bubbling golden potion z!hB[!] read|quaff[?] describe selected{!h>{!h{!hq#~#≈##Paler the Sneak#~##≈≈Felid#~##≈#Health: 10/25 =========---------------{!hV##~## ##≈##Magic: 8/10===================-----##...## ##.~~##AC: 1Str: 4#~.~..####..~~~#### EV: 17Int: 20#.~.~.~~~~~.~.~≈≈≈≈ SH: 0Dex: 17{!h#~....####.~..~#### XL:  5 Next: 32% Place: a Sewer##@..## ##..~##Noise: ---------  Time: 3589.5 (0.0){!h##.## ##)##-) Teeth and claws#.##~#Cast: Foxfire#.##~#Slow Pois Invis #K# ##~###.# ##.†.##K   kobold brigand (missile, unable to se…)v?~ #~....####v.! #...~.~~÷~... #~..~.#### {!hB_You feel yourself slow down.Your foxfire dissipates! _You feel very sick.It was a potion of invisibility.  You fade into invisibility! _You feel very sick.{!hV m  Okay, then.{!h'{!hY. _|!h ≈# #~# #≈###~# #≈≈ ~# #≈# ~## ##≈## |!h=R##...## ##.~~## #~.~..####..~~~######.~.~.~~~~~.~.~≈≈≈≈≈#~.@..####.~..~#######...## ##..~## ###.## ##)##.# #~# #.# ~|!hs##K# ~## |!h#.# ##.†.## # K   kobold (unable to see you)K?~ #~....#####|!hdv.! #...~.~~÷~~|!h/ ≈# |!h> #~# #≈##  #~# #≈≈  #~# #≈# |!hd: ##~## ##≈##  |!h1##...##   |!hV#~.~..####. #.~.~.~~~~~ |!h^#~.@..# ##...## |!h)  ##.## ##)##  #.# #~#  #.# #~#  #K# ##~## |!hUf #.# ##.†.##  K?~ |!h|) v.! |!hj ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  |!h##...##   #~.~..####. #.~.~.~~~~~|!hy #~.@..# |!h##...## |!h  |!hBT##.## ##)##  |!hd#.# #~#  |!hY#.# |!hx #K# ##~##  |!h#.# ##.†.##  |!hRK?~  |!hBv.! |!h |!h_ * * * LOW HITPOINT WARNING * * *|!h|!hToK.K.|!hM7/25 ---|!hQ&91.0 (1.5|!hN|!hS _You feel very sick.!h!hQuiver which action? ([-] to clear)  a - Cast: Foxfire  b - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on!hc!h≈#Paler the Sneak#~##≈##Felid#~##≈≈Health: 7/25======------------------!ha#~##≈#Magic: 8/10===================-----##~## ##≈##AC: 1Str: 4##...## ##.~~## # EV: 17!hPInt: 20#~.~..####..~~~##### SH: 0Dex: 17#.~.~.~~~~~.~.~≈≈≈≈≈ XL:  5 Next: 32% Place: a Sewer#~.@..####.~..~##### Noise: ---------  Time: 3591.0 (0.0)!hFf##...## ##..~## # -) Teeth and claws##.## ##)##Cast: Scorch#.##~#Slow Pois Invis !h#K##~##.# ##~##K   kobold brigand (missile, unable to se…)!h#K# ##.†.## # K   kobold (unable to see you).?~ #~....#####!hNv.! #...~.~~÷~~!hrIt was a potion of invisibility.  You fade into invisibility! !h0_You feel very sick. _Okay, then.* * * LOW HITPOINT WARNING * * * _You feel very sick.!h!he!h!hϟ  ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈## !hP \ ##...##   #~.~..####. #.~.~.~~~~~ #~.@..# ##...##   ##.## ##)##  #.# #~# !hv L #K# #~#  !h 3#.# ##~##  !h k#K# ##.†.##  .?~ !h۠ ) v.! !hu ) ≈#  #~# #≈##  #~# #≈≈ !hv U #~# #≈#  ##~## ##≈##  ##...##   #~.~..####. #.~.~.~~~~~ #~.@..# !hv ##...##   ##.## ##)##  #.# #~# !hv R #K# !hw  #.# ##~##  !h:w #K# ##.†.##  !h\w .?~  v.! !hy e  * * * LOW HITPOINT WARNING * * *!h d K.  You feel sick.!h^ a((((((!h ,!h- ~~...K.!h 6-9==2.5 (1.5Scorch!h !hN E _The kobold brigand throws a curare-tipped dart.!h( ≈#  Paler the Sneak #~# #≈##  Felid #~# #≈≈  Health: 6/25=====------------------- #~# #≈#  Magic: 7/10================-------- ##~## ##≈##  AC: 1Str: 4 ##...## ##.~~## # EV: 17!hIInt: 20 #~.~..####..~~~##### SH: 0Dex: 17 !hV#.~.~.~~~~~.~.~≈≈≈≈≈ XL:  5 Next: 32% Place: a Sewer #~.@..####.~..~##### Noise: ---------  Time: 3592.5 (0.0)!h ##...## ##..~## # -) Teeth and claws  ##.##  ##)##  Cast: Scorch  #K#  #~#  Slow Pois Invis  !h"3#K# #~#  !hDm#.# ##~##  K   kobold brigand (missile, unable to se…) #.# ##.†.## # K   kobold (unable to see you)!hd$ .?~ #~....##### !huv.! #...~.~~÷~~* * * LOW HITPOINT WARNING * * *You feel sick. !h7_The kobold brigand throws a curare-tipped dart.  !hعCasting: Scorch (safe; 6% risk of failure)  !h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!h6≈#Paler the Sneak#~##≈##Felid#~##≈≈Health: 6/25=====-------------------#~##≈#!hqMagic: 7/10================--------##~## ##≈##AC: 1Str: 4##...## ##.~~## # EV: 17Int: 20#~.~..####..~~~##### SH: 0Dex: 17!h9#.~.~.~~~~~.~.~≈≈≈≈≈ XL:  5 Next: 32% Place: a Sewer!h#~.@..####.~..~##### Noise: ---------  Time: 3592.5 (0.0)##...## ##..~## # -) Teeth and claws##.## ##)##Cast: Scorch!hN#*##~#Slow Pois Invis #K##~##.# ##~##K   kobold brigand (missile, unable to se…)#.# ##.†.## # K   kobold (unable to see you)!h.?~ #~....#####v.! #...~.~~÷~~ _The kobold brigand throws a curare-tipped dart.  !hLCasting: Scorch (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle!hbDir - look around, f - activateFlames lash the kobold brigand.  !hSThe kobold brigand is moderately wounded.!h ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..####. #.~.~.~~~~~ #~.@..#!h" ##...##   ##.## ##)##  #*# #~#  #K# #~#  #.# ##~##  !h\#.# ##.†.##  .?~  !hv.!  Casting: Scorch (safe; 6% risk of failure)  !hPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat!h&e  Flames lash the kobold brigand.  The kobold brigand is moderately wounded.!hLFThe kobold brigand's fire resistance burns away.!h  ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..####. #.~.~.~~~~~ #~.@..# ##...##   ##.## ##)##  !hҴc#*# #~#  #K#  #.# ##~##  #.# ##.†.##  .?~  v.! !hy K* * * LOW HITPOINT WARNING * * *!hҿ*4--!hD====4.0 (1.5!hY!h^ !h}_You feel sick.!h ≈#  Paler the Sneak #~# #≈##  Felid #~# #≈≈  Health: 4/25===--------------------- #~# #≈#  Magic: 5/10============------------ ##~## ##≈##  AC: 1Str: 4 ##...## ##.~~## # EV: 17Int: 20 #~.~..####..~~~##### SH: 0Dex: 17!hk #.~.~.~~~~~.~.~≈≈≈≈≈ XL:  5 Next: 32% Place: a Sewer #~.@..####.~..~##### Noise: ====-----  Time: 3594.0 (0.0) ##...## ##..~## # -) Teeth and claws  ##.##  ##)##  Cast: Scorch  #K#  #~#  Slow Pois Invis  #K# #~# !h #.# ##~##  K   kobold brigand (missile, unable to se…) #.# ##.†.## # K   kobold (unable to see you) .?~ #~....##### v.! #...~.~~÷~~The kobold brigand's fire resistance burns away.  * * * LOW HITPOINT WARNING * * * _You feel sick.  Casting: Scorch (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!h ≈#Paler the Sneak#~##≈##Felid!hP #~##≈≈Health: 4/25===---------------------#~##≈#Magic: 5/10!ht ============------------##~## ##≈##AC: 1!h Str: 4##...## ##.~~## # EV: 17Int: 20#~.~..####..~~~##### SH: 0Dex: 17!h W#.~.~.~~~~~.~.~≈≈≈≈≈ XL:  5 Next: 32% Place: a Sewer#~.@..####.~..~##### Noise: ====-----  Time: 3594.0 (0.0)!hr ##...## ##..~## # -) Teeth and claws##.## ##)##Cast: Scorch#*##~#Slow Pois Invis #K##~##.# ##~##K   kobold brigand (missile, unable to se…)!h #.# ##.†.## # K   kobold (unable to see you).?~ #~....#####!h yv.! #...~.~~÷~~ _You feel sick.  !h LCasting: Scorch (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle!h Dir - look around, f - activateFlames lash the kobold brigand. The kobold brigand is burned terribly!  !h% PThe kobold brigand is heavily wounded.!h6 !h !h aKwandering, u!h ,5.5 (1.5!h !h  Casting: Scorch (safe; 6% risk of failure)  !hG Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash the kobold brigand. The kobold brigand is burned terribly!  The kobold brigand is heavily wounded. _You feel sick.!h a ≈#  Paler the Sneak #~# #≈##  Felid #~# #≈≈  Health: 4/25===--------------------- #~# #≈#  Magic: 3/10=======----------------- ##~## ##≈##  AC: 1Str: 4 ##...## ##.~~## # EV: 17Int: 20 !ha#~.~..####..~~~##### SH: 0Dex: 17 #.~.~.~~~~~.~.~≈≈≈≈≈ XL:  5 Next: 32% Place: a Sewer #~.@..####.~..~##### Noise: ====-----  Time: 3595.5 (0.0) ##...## ##..~## # -) Teeth and claws  ##.##  ##)##  Cast: Scorch  #K#  #~#  Slow Pois Invis  #K# #~#  !hb#.# ##~##  K   kobold brigand (missile, wandering, u…) #.# ##.†.## # K   kobold (unable to see you) .?~ #~....##### v.! #...~.~~÷~~Flames lash the kobold brigand. The kobold brigand is burned terribly!  The kobold brigand is heavily wounded. _You feel sick.  Casting: Scorch (safe; 6% risk of failure)  !hb Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!hh  ≈#  Paler the Sneak #~# #≈##  Felid !h#~# #≈≈  Health: 4/25===--------------------- #~# #≈#  Magic: 3/10=======----------------- ##~## ##≈##  AC: 1Str: 4 !ha##...## ##.~~## # EV: 17Int: 20 #~.~..####..~~~##### SH: 0Dex: 17 #.~.~.~~~~~.~.~≈≈≈≈≈ XL:  5 Next: 32% Place: a Sewer #~.@..####.~..~##### Noise: ====-----  Time: 3595.5 (0.0) ##...## ##..~## # -) Teeth and claws !hi ##.##  ##)##  Cast: Scorch  #K#  #~#  Slow Pois Invis  #K# #~#  #.# ##~##  K   kobold brigand (missile, wandering, u…) !h#.# ##.†.## # K   kobold (unable to see you) .?~ #~....##### v.! #...~.~~÷~~ _You feel sick.  Casting: Scorch (safe; 6% risk of failure)  !h [Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the kobold.  You kill the kobold!!h ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈## !h    ###. ~~~~ !h    ##)##  #*# #~#  #K# !hg #.# ##~##  #.# ##.†.##  .?~  v.! !h ≈#  #~# #≈##  #~# #≈≈  #~# #≈# !h~ ##~## ##≈##  ##...##   #~.~..####. #.~.~.~~~~~ #~.@..# ##...## !h?  ##.## ##)## !h8 #*# #~#  !hu#K# #~#  #.# ##~## !h4 #.# ##.†.## !h( .?~ !h  v.! !h2!hX ≈#  !h #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##  !h$p #~.~..####. !h=#.~.~.~~~~~ #~.@..# !h`m##...##   ##.## ##)## !hux #*# #~#  !hR#K#  !h#.# ##~##  #.# ##.†.## !hɫM .?~  !h߫Av.! !h)unable to se  Dir - look around, f - activateFlames lash the kobold.  You kill the kobold!  * * * LOW HITPOINT WARNING * * *You feel sick.  You are no longer poisoned.!hH (!h((((!hT((The kobold brigand throws a curare-tipped dart.!h>.~.@..)!hEBP2--7.0 (1.5!hB>Scorch!hJ!hKX _The curare-tipped dart misses you.!h>t #~##≈##~# #≈≈ #~# #≈# ##~## ##≈####...## ##.~~## ###~.~..####..~~~#####~#.~.~.~~~~~.~.~≈≈≈≈≈~!ht 4#~....####.~..~#####.##..@## ##..~## ## ##)## #)# #~# #K# #~# #.# ##~###.# ##.†.## ##.?~ #~....#####~..! #...~.~~÷~~~... #~..~.#####!hv !h~ :K.!hr 9((((!hЄ '(((!h9 ~.~....!h G----8.5!h6 Scorch!h( [ _The kobold brigand throws a curare-tipped dart.!h}  #~# #≈##  Paler the Sneak #~# #≈≈  Felid #~# #≈#  Health: 2/25=----------------------- ##~## ##≈## # Magic: 1/10==---------------------- ##...## ##.~~## ## AC: 1Str: 4 #~.~..####..~~~#####~ EV: 17!hw Int: 20 #.~.~.~~~~~.~.~≈≈≈≈≈~ SH: 0Dex: 17 #~....####.~..~#####. XL:  5 Next: 32% Place: a Sewer ##..@##  ##..~## ## Noise: ---------  Time: 3598.5 (0.0) ##.##  ##)## # -) Teeth and claws  #K#  #~#  Cast: Scorch  #.#  #~#  Slow Invis !hF  #.# ##~## # #.# ##.†.## ## K   kobold brigand (missile, unable to se…) .?~ #~....#####~ ..! #...~.~~÷~~~ ... #~..~.#####~The kobold brigand throws a curare-tipped dart. _The curare-tipped dart misses you. _The kobold brigand throws a curare-tipped dart.  Casting: Scorch (safe; 6% risk of failure)  !h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!h/#~##≈##Paler the Sneak#~##≈≈Felid#~#!h#≈#Health: 2/25=-----------------------##~## ##≈## # Magic: 1/10==----------------------##...## ##.~~## ## AC: 1Str: 4#~.~..####..~~~#####~ EV: 17Int: 20#.~.~.~~~~~.~.~≈≈≈≈≈~ SH: 0Dex: 17#~....####.~..~#####. XL:  5 Next: 32% Place: a Sewer##..@## ##..~## ## Noise: ---------  Time: 3598.5 (0.0)##.## ##)## # -) Teeth and claws#*##~#Cast: Scorch#.##~#Slow Invis [13;15!hzCH#.# ##~## ##.# ##.†.## ## K   kobold brigand (missile, unable to se…).?~ #~....#####~..! #...~.~~÷~~~... #~..~.#####~ _The kobold brigand throws a curare-tipped dart.  Casting: Scorch (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the kobold brigand. The kobold brigand is burned terribly!  The kobold brigand is severely wounded.!h!hr)Kwandering, u!h3=====600.0 (1.5Scorch _!h8!hS!h!hQuiver which action? ([-] to clear)  a - Cast: Foxfire !h!< b - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on!h!h;#~##≈##Paler the Sneak#~##≈≈Felid#~##≈#!hHealth: 3/25==----------------------##~## ##≈## # Magic: 1/10==----------------------##...## ##.~~## ## AC: 1Str: 4#~.~..####..~~~#####~ EV: 17!h<Int: 20#.~.~.~~~~~.~.~≈≈≈≈≈~ SH: 0Dex: 17!h#~....####.~..~#####. XL:  5 Next: 32% Place: a Sewer!hU##..@## ##..~## ## Noise: ====-----  Time: 3600.0 (0.0)!h'##.## ##)## # -) Teeth and claws#)##~#!hbCast: Foxfire#K##~#Slow Invis !h#.# ##~## #!hB#.# ##.†.## ## K   kobold brigand (missile, wandering, u…).?~ #~....#####~..! #...~.~~÷~~~... #~..~.#####~ !h_The kobold brigand throws a curare-tipped dart.  Casting: Scorch (safe; 6% risk of failure)  !h(Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!hFlames lash the kobold brigand. The kobold brigand is burned terribly! _The kobold brigand is severely wounded.!h!h!h!h  #~# #≈##  Paler the Sneak #~# #≈≈  Felid #~# #≈#  Health: 3/25==---------------------- ##~## ##≈## # Magic: 0/10------------------------ ##...## ##.~~## ## AC: 1Str: 4 #~.~..####..~~~#####~ EV: 17Int: 20 #.~.~.~~~~~.~.~≈≈≈≈≈~ SH: 0Dex: 17 #~.***####.~..~#####. XL:  5 Next: 32% Place: a Sewer ##.*@## ##..~## ## Noise: ====-----  Time: 3600.0 (0.0) ##*## ##)## # -) Teeth and claws #)# #~#  Cast: Foxfire #K# #~#  Slow Invis  #.# ##~## # #.# ##.†.## ##[3!h t9;49m K   kobold brigand (missile, wandering, u…) .?~ #~....#####~ ..! #...~.~~÷~~~ ... #~..~.#####~Dir - look around, f - activateFlames lash the kobold brigand. The kobold brigand is burned terribly! _The kobold brigand is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!hC  #~# #≈##  Paler the Sneak #~# #≈≈  Felid #~# #≈#  Health: 3/25==---------------------- !h)D m##~## ##≈## # Magic: 0/10------------------------ ##...## ##.~~## ## AC: 1Str: 4 #~.~..####..~~~#####~ EV: 17Int: 20 #.~.~.~~~~~.~.~≈≈≈≈≈~ SH: 0Dex: 17 !hD y#~....####.~..~#####. XL:  5 Next: 32% Place: a Sewer ##..@## ##..~## ## Noise: ====-----  Time: 3600.0 (0.0) ##.## ##)## # -) Teeth and claws #)# #~#  Cast: Foxfire #K# #~#  Slow Invis !hD ! #.# ##~## # #.# ##.†.## ## K   kobold brigand (missile, wandering, u…) .?~ #~....#####~!h;E  ..! #...~.~~÷~~~ ... #~..~.#####~Flames lash the kobold brigand. The kobold brigand is burned terribly! !hE _The kobold brigand is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle!hE UDir - look around, f - activateYou conjure some foxfire!!hH !hR  #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈## !hIS  ##...##   #~.~..### #.~.~.~~ #~....# ##.v@## !hS   ##v## ##)##  #)# #~#  !hS #.# #~#  #.# ##~##  #K# ##.†.##  .?~ !hmT r ..!  ... !hU 1===---1.5 (1.5 _!h_ !h a !hM ,!hܰ 4 §§§vvYou feel yourself speed up.The foxfire burns the kobold brigand but does no damage.!h) ,!hP2 § The kobold brigand is severely wounded.The foxfire burns the kobold brigand. The kobold brigand is burned terribly!!h !h !h} §§§§§.K!h ^----3.0!h §§§ _The kobold brigand is almost dead.!hn #~# #≈##  Paler the Sneak #~# #≈≈  Felid #~# #≈#  Health: 3/25==---------------------- ##~## ##≈## # Magic: 0/10------------------------ !hS##...## ##.~~## ## AC: 1Str: 4 #~.~..####..~~~#####~ EV: 17Int: 20 #.~.~.~~~~~.~.~≈≈≈≈≈~ SH: 0Dex: 17 #~.***####.~..~#####. XL:  5 Next: 32% Place: a Sewer !h##.*@## ##..~## ## Noise: ---------  Time: 3603.0 (0.0) ##*## ##)## # -) Teeth and claws !h#§# #~#  Cast: Foxfire #§# #~#  Invis !hޝ #§# ##~## # #.# ##.†.## ## K   kobold brigand (missile, wandering, u…)!hDn K?~ #~....#####~ ..! #...~.~~÷~~~ ... #~..~.#####~The kobold brigand is severely wounded.The foxfire burns the kobold brigand. The kobold brigand is burned terribly! _The kobold brigand is almost dead.!hm{Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate!h!hp  #~# #≈##  Paler the Sneak #~# #≈≈  Felid #~# #≈#  Health: 3/25==---------------------- !h R##~## ##≈## # Magic: 0/10------------------------ ##...## ##.~~## ## AC: 1Str: 4 #~.~..####..~~~#####~ EV: 17Int: 20 #.~.~.~~~~~.~.~≈≈≈≈≈~ SH: 0Dex: 17 #~....####.~..~#####. XL:  5 Next: 32% Place: a Sewer !h2 ##.§@## ##..~## ## Noise: ---------  Time: 3603.0 (0.0) ##§## ##)## # -) Teeth and claws !ho #§# #~#  Cast: Foxfire #§# #~#  Invis  #§# ##~## # !h >#.# ##.†.## ## K   kobold brigand (missile, wandering, u…) K?~ #~....#####~ ..! #...~.~~÷~~~ ... #~..~.#####~!h The foxfire burns the kobold brigand. The kobold brigand is burned terribly! _The kobold brigand is almost dead.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle!hA UDir - look around, f - activateYou conjure some foxfire!!h@"  #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.~~ #~....# ##.v@##   ##v## ##)##  #)# #~#  #.# #~#  #.# ##~##  #K# ##.†.##  .?~  ..!  ... 4==4.0 (1Foxfire _!hP% !h' !h !h !he !h !h !hC !h r _The kobold brigand is almost dead. !h  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  The foxfire burns the ko!h& 4bold brigand! The kobold brigand is burned terribly!!h l§§§vv)!h^ )!h( ,!h) !h^2 §§§§§v!hT8 =86-5 _You kill the kobold brigand!!hJ? ;§!hA m _Your Spellcasting skill increases to level 3!!h=!hW  You start resting.!h!hQI!h!h!h.-.)..)!h+k 7.0 (2 _Your foxfire dissipates.!h 5=8.0 (3Invis !h!hY _You flicker for a moment.!hG !hG !hJ !hQ v1==!hU !hU !hX !hy[ !h[ !h] !ha !haa 9=!hc !hm -Foxfire!hnz f 12.0 (4 _You start resting.!h{ 36=!h<{ K==3.0 (5!hf !h E _You flicker back into view.!hY !h !h !h; !h !hr ,!h& !hy !hQ !h !h !h !h 77!h E==!hd !h `2==!h !h ,!h !h !h) !hG !h !h !8!h+ E==!h !h !h :==!h B!h !h ,!h !h !h f9==!h) !h 93!h 2===!h !hw# !h# !h:% !h)( ,!h) !hq, !h, 10/25==!h. !h2 !h\2 ;===!hA4 !h)9 !hg9 !h; !h= !h= !h? !hB !h@B _11==!hC !h?F !hF T4==!hH !hpK ,!hFL !hN !hO !hP !hS !hS 9=!hU !hZ 2===!h] ,!h^ !ha ,!hd !hg ,!hh !h}l !hl ^3==!hn !hoq k5===!hxs !hiw ,!hy !h} ,!h !hj !h ^4==!hR !he Q===!hL !h ,!hs !h: ,!h !h t5==!h !h !hڞ N6==!hɠ !hã !h !h !h !h( !h۪ !h !hҭ ^6==!hk !h P==!h !h ,!h2 !h !h۸ !h !h !h ^7==!hھ !h !h' N7==!h3 !h ,!hf !h !h*  SS   ball python (constriction, wandering) _You start resting.!h 060.0 (47.0)!h ,1.0 (48!h !h ^ _A ball python comes into view.!h) #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.~ #~....# ##..@##  !h ##.## ##)##  #)# #~#  #.# #~#  #.# ##~##  #)# ##.†.##  .?~  ..!  ... !h #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.~ #~....# ##..@##   ##.## ##)##  #)# #~# !h& #.#  #.# ##~##  #)# ##.†.##  .?~  ..!  ... !h!h[!hn!hQb _A ball python is nearby!!h #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.~ #~....# ##..@##   ##.## ##)##  #)# #~#  #.# #~#  #.# ##~##  #)# ##.†.##  .?~  ..!  ... !hƉ9 #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.~ #~....# ##..@##   ##.## ##)##  #)# #~#  #.#  #.# ##~##  #)# ##.†.##  .?~  !hl..!  ... !h!h/!h!hb _A ball python is nearby!!hO>  You conjure some foxfire!!h !h~vSvSally target)!hH=6--==2.0 (1.0) !hu!h5 _The ball python hisses angrily.!hFa  You conjure some foxfire! The foxfire burns the ball python.!hqK[.!hB!h!h6!hv§v§§§v!h018=5----7-3!ht§§§§!hO _You kill the ball python!!h!h!hP!h!ho!h!h !h8 !h !h !h3 !hJ§v§!hR§§.v§.vv!h7§v!hr4------4!h@b§§§!h'"/ _You conjure some foxfire!!h,!h !h[!hϗT  You miscast Foxfire. Nothing appears to happen.!h:!hc!h!h!h!hЙ!h!h<!h{!h!h"!hZ!h!h!h>!h\~~~§.§§.§v§§..§§.§§vv§!hQI3-----!hNContam: 10% -5!h§§v§§§§§§§!h^Q _Your foxfire dissipates. x2!h\ 3!h! !h" !hw# !h# !h1$ !h% !hX% !h% !h& !h"( ,!h'/ !hj6 !h6 !h9 !hq> ,!hV? ` _Your foxfire dissipates. x2!h)G !hI !hI j9==!hK !hpO ] _Your foxfire dissipates.!hO T4==!hQ !hVT !hT !h9V !hX !hY !h.] !h_ !h_ i20==!hCa !hc !hc V==8% !he !hg !hh 76!hi !h:l M4!hm !ho !hp x1==2!hq !ht !hu ]5===1!hv !hx !hx . !hbz !h| ,!h~ !h !h h2==!h !h] !hÅ ;===!h !hh !h !h& !hz ,!hV !h9 !h1 3==.~.!h t~.~S..-)..)S   ball python (constriction, wandering)?!h 4!h 0827.0)!h MS~!hB ,3.0 (18!h t _A ball python comes into view.!ho #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.S~ #~....# ##..@##   ##.## ##)##  #)# #~#  #.# #~#  #.# ##~##  #)# ##.†.##  .?~  ..! !h) ... !h8 #~# #≈##  !hM9g#~# #≈≈  #~# #≈#  ##~## ##≈##  !hy9##...##   #~.~..###!h9 #.~.~.S~ !h9#~....# ##..@##  !h9Y ##.## ##)##  !h:o#)# #~# !h::c #.#  !h^:#.# ##~##  #)# ##.†.##  !h:.?~  ..!  ... !hD4!h~P!hZRb _A ball python is nearby!!h-) #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### !h)#.~.~.S~ #~....# ##..@##   ##.## ##)##  #)# #~#  #.# #~#  #.# ##~##  #)# ##.†.##  .?~ !h)= ..!  ... !h #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.S~ #~....# ##..@##   ##.## ##)##  #)# #~#  #.#  #.# ##~##  #)# ##.†.##  .?~  ..!  ... !hz!h!h!h%b _A ball python is nearby!!h7^ #~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.S~ #~....# ##..@##   ##.## ##)## !h|8 #)# #~#  #.# #~#  #.# ##~##  #)# ##.†.##  .?~  ..!  ... !h" !hX#~# #≈##  #~# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~..### #.~.~.S~ !h#~....# ##..@##   ##.## ##)##  #)# #~#  !h#.#  #.# ##~##  !h6D#)# ##.†.##  .?~  ..!  ... !hQ!h!h!hb _A ball python is nearby!!h!>  You conjure some foxfire!!h~vvSSally target)==4.0) !hLK _The ball python hisses angrily.!hPm a  You conjure some foxfire! The foxfire burns the ball python.!hq [.!hw !h' ,!h !hK !h !h v§§§§vv!h !h n4---8-5!hI =§§!h  !h I_You kill the ball python!!h` n!h B!h. !h >  You conjure some foxfire!!hs !hV !h §§§§§v§§.vv§!h =3------6!h §§§§§v§§!hN _Your foxfire dissipates.!h!hN,!h!ha!h!h!hf!h!h;!h!hC!h!h=!h!h>!h!hb .~.v.~§~§§vv.v§§v2-----7!h o§~§§§!h@/ _You conjure some foxfire!!h?3!h9!h<!h!h!ha!h!h5!h!h!h!h ,!h !h_ !h|!h#!hf!h !ho!h,!hp!h!hw4=!h&` _Your foxfire dissipates. x2!h0)!h*!hQ2!h4!h6!h8!hk:!hk<!h.>!hv@!hG!hI!hQJ!hrK!hPN` _Your foxfire dissipates. x3!hP!h|W!hY!hSZ!h[!h^] _Your foxfire dissipates.!h_9---!h`!hc!h=dh5==!hse!hTi _HP restored.3===!hj!hl,!hMn!h_q!hq!hVt!hLv!h'w9=!h6y!hG|Q===!h'~!hB!h,!h΄!h!h !hW!hŠ!h"T4==!h\!h,!h!h,!h!h,!h}!h՘!h:==!h!h,!h!h!h!h!h!hv!h!hf!hU5===!h[!h,!h=!ha,!h!h),!h!hд!h>;===!h!h,!h!h,!h!h,!h!h,!h!h!hN6==!h^!h,!h!h,!h!h.,!h!h@!h:==!hW!h,!h!hH!h!h!h!h!h!h!h;N7==!h !h !h !h!hy!h'==!h(!hC/B!h^5{8===!h):B!h<!hC=!h?!hyA!hA!hmC!hE!h)F;===!h$H!hK,!hL!hP,!hxU!huW,!hXX!hY,!hZ!h'\99!h\)==!hi]!h`B!h>a!ha!h c!h{e,!hCg!hiP==!hik!hm,!hpo!hq,!hs!hu,!hv!hx!hxQ10/10===!hy!h|4 _Magic restored.!ho3!h!h!h ,!h~!h  Things that are here:  a +0 dagger of venom; a kobold corpse!h}!hލ _!hю!h!h.Q===!h!h3!h,!hR   Things that are here:  a +0 whip; a curare-tipped dart _ _c - 3 scrolls labelled XAMMYN JOQOI (gained 1)!h#~....####.~..~#####.##...## ##..~## ####.## ##)## # #)# #~#  #.# #~#  #.# ##~## ####)## ##.†.## ###...~## #~....#####~...@.# #...~.~~÷~~~-##...## #~..~.#####~#...# ##...## ####### ##### # 759.0 (72.0)-60.0 (73 _o - 2 metallic black potions!h_!h! X!h B!h&  !hX{Things that are here:  a +0 whip; a curare-tipped dart!h!h: _!h!h!h[!h!h!hu!h !hW!ht!h$  Things that are here:  a +0 dagger of venom; a kobold corpse!h'!hR( _!h)!hi+!hx-,!hI/!h"1!h3!h14!h]5!hq7!h9,!h@n!hIA!hGC,!hGD!hPF!hP3  .r. ~.. .~~ ~. #~# ≈# #~# #≈##  #~# #≈≈  #~# #≈#  ##@## ##≈## !hPc ##...## ##.~~## ##~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈#~....####.~..~#######...## ##..~## # r   rat (asleep)##.## ##)###)##~##.##~#You enter the shallow water.!hZ^ 71.0 (11  Moving in this stuff is going to be slow.!h4[c2.0 (12Water !hsa!hcV _A rat comes into view.!hw Q .r. !hsw ~.. .~~ ~.  #~# ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##@## ##≈## !hw b ##...##   #~.~..# #.~.~.~~ #~....### !hw >##...##   ##.## ##)##  !hx N#)# #~#  #.# #~# !h  .r. ~.. .~~ ~.  #~# ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##@## ##≈##  ##...## !h t  #~.~..# #.~.~.~~ #~....### ##...##   ##.## ##) #)#  !h^ L#.# !h !hs !h# !h:& Z _A rat is nearby!!hЎ  .r. ~.. .~~ ~.  #~# ≈#  #~# #≈## !h f #~# #≈≈  #~# #≈#  ##@## ##≈##  ##...##   #~.~..# #.~.~.~~ #~....### ##...##   ##.## ##)##  #)# #~#  #.# #~# !hH%S .r. ~.. .~~ ~.  #~# ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##@## ##≈##  !hR&.##...##   #~.~..# #.~.~.~~ #~....### ##...##   ##.## ##) #)#  #.# !ht,!h,!h1!hI4Z _A rat is nearby!!h}"$ .r. ~.. .~~ ~.  #~# ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##@## ##≈##  ##...##   #~.~..# #.~.~.~~ #~....### ##...##   ##.## ##)##  #)# #~#  #.# #~# !hr .r. ~.. .~~ ~.  #~# ≈#  #~# #≈##  #~# #≈≈  #~# #≈#  ##@## ##≈##  ##...##   #~.~..# #.~.~.~~ #~....### ##...##   ##.## ##) #)#  #.# !h3!h!hYZ _A rat is nearby!!hm!h.rvvrlly target)!hl9/10 ---=3.0)!h!h/ _You conjure some foxfire!!h!hʍf.rvv!ha8-----4!h0!h/ _You conjure some foxfire!!hU !h] >Paler the Sneak...Felid~..Health: 25/25 ========================.r~~.Magic: 8/10===================-----#~#≈#AC: 1Str: 4#~##≈##EV: 17Int: 20#~##≈≈SH: 0Dex: 17#v##≈#!hR^ XL:  5 Next: 88% Place: a Sewer##@## ##≈##Noise: =--------  Time: 3774.0 (0.0)##vvv## ##.~~## # -) Teeth and claws#~.~..####..~~~##### Cast: Foxfire#.~.~.~~~~~.~.~≈≈≈≈≈ Water #~....####.~..~#######...## ##..~## # r   rat (ally target)##.## ##)###)##~##.##~# _A rat comes into view. _A rat is nearby! _A rat is nearby! _A rat is nearby! _You conjure some foxfire! _You conjure some foxfire!!hYd !hd !hk !hm _is nearby! _You conjure some foxfire! _There is not enough space to conjure foxfire!!hc!h lPaler the Sneak...Felid~..Health: 25/25 ========================.r~~.!hlMagic: 8/10===================-----#~#≈#AC: 1Str: 4#~##≈##EV: 17Int: 20!hl#~##≈≈SH: 0Dex: 17#v##≈#!h%mXL:  5 Next: 88% Place: a Sewer##@## ##≈##Noise: =--------  Time: 3774.0 (0.0)!hOm##vvv## ##.~~## # -) Teeth and claws#~.~..####..~~~##### Cast: Foxfire!hm#.~.~.~~~~~.~.~≈≈≈≈≈ Water #~....####.~..~#######...## ##..~## # r   rat (ally target)##.## ##)###)##~#!h3n #.##~# _A rat is nearby! _A rat is nearby! _A rat is nearby! _You conjure some foxfire! _You conjure some foxfire! !hnN_There is not enough space to conjure foxfire!!hu!hu!h;|!h~{ _You conjure some foxfire! _There is not enough space to conjure foxfire!!h !h/(Paler the Sneak...Felid~..Health: 25/25 ========================.r~~.Magic: 8/10===================-----#~#≈#AC: 1Str: 4#~##≈##!h( EV: 17Int: 20#~##≈≈SH: 0Dex: 17#v##≈#XL:  5 Next: 88% Place: a Sewer##@## ##≈##Noise: =--------  Time: 3774.0 (0.0)##vvv## ##.~~## # -) Teeth and claws#~.~..####..~~~##### Cast: Foxfire#.~.~.~~~~~.~.~≈≈≈≈≈ Water #~....####.~..~#####!hw)##...## ##..~## # r   rat (ally target)##.## ##)###)##~##.##~# _A rat is nearby! _A rat is nearby! _You conjure some foxfire! _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!!h03!h6!h$9{ _You conjure some foxfire! _There is not enough space to conjure foxfire!!hb !h;k Y...~.r~~.#~#≈##≈##≈ v###~## ##≈####v@v## ##.~~## ##~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈~....####.~..~######...## ##..~##  ##.## ##)##  #)# #~#..##~##!hl !h"m ,!hMm !hm B!hdn !hn ,!hCx D _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!  Your foxfire dissipates!  The foxfire burns the rat.!h} †vvv§§§@§!h! !h !h !h" !h !ho !h6 !h !h> !h, §v§§§§§§§@§!h ?-5.6 (1.6!h b§§§§!h G _You kill the rat!!hύ ~§.v§~.#§#≈#§#≈##≈ §###§## ##≈##!hΎT##§.§## ##.~~## ##~.@..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈.Cast: Foxfire.###)## ##.†.## # !hA  You enter the shallow water.!h!h9N  Moving in this stuff is going to be slow.!hz§~~~~~~...!h}-60Water !h!hڨN _Your foxfire dissipates.!hG .§~!h f~.#~#≈#!h%,#≈##≈ !h?s###~## ##≈##!hY[##...## ##.~~## #!hs(~.~..####..~~~####.~@~.~~~~~.~.~≈≈≈≈≈!hd~....####.~..~######...## ##..~## Water #...~## #~....##### !hG!h78.2 (1.6!h!h!hͤ: #~#≈##≈##≈ ###~## ##≈####...## ##.~~## #~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈~.@..####.~..~######...## ##..~##  ##.## ##)## ..~#.....# #...~.~~÷~~ !h!h,90!h1!hU!h #≈##≈ ###~## ##≈####...## ##.~~## #~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈~....####.~..~#######.@.## ##..~##  ##.## ##)##  #)# #~# ...##...## #~..~.##### !h!h<V9==80!h!hE!h , ≈ ###~## ##≈####...## ##.~~## #!h] ~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈~....####.~..~#######...## ##..~##  ##@## ##)## !h * #)# #~# ....#...# ##...## # !hm Y1!h0  ###~## ##≈####...## ##.~~## #~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈#~....####.~..~#######...## ##..~##  ##.## ##)##  #@# #~# .##~##...##### #####!h !h &2!h !h  Things that are here: _a +0 dagger of venom; a kobold corpse!h ##~## ##≈####...## ##.~~## ##~.~..####..~~~#####.~.~.~~~~~.~.~≈≈≈≈≈!h+#~....####.~..~######...## ##..~## !hA ##.## ##)## !hV #)# #~# ##~##!h###)## ##.†.## #!h!h -3 _!h!hw!h+ ##...## ##.~~## ##~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈~....####.~..~######...## ##..~##  ##.## ##)## !h #)# #~# .##~#####)## ##.†.## #...~## #~....####.....!hc!h $==!h+4!h!h!h 10/10===!h3 !h  Things that are here:  a +0 dagger of venom; a kobold corpse!h !h$  _!h !h !h !h ;===!h !hV !hr ,!h !hL !h !h !h !h !h !h !h !h !h" X!h A  You enter the shallow water.!h ?Water !h !h N _Moving in this stuff is going to be slow.!h 3!h( !h} !h ##.~~##  ..~~. K.... ~.. .†~ ~. #~#!h ≈#~#≈###@# #≈≈ !h #~# #≈#  ##~## ##≈## !h{ [#...## ##.~~## #~.~..####..~~~#.~.~.~~~~~.~.~≈≈≈≈≈ K   kobold (asleep)#~....####.~..~#######...## ##..~## ###.## ##)##!h 098.8 (14.6)!h /800.4 (16.2!h !he u _A kobold comes into view. It is wielding a +0 dagger.!h  ##.~~##  ..~~. K.... ~.. .†~ ~.  #~# ≈#  #~# #≈##  #@# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~. #.~.~. #~.... ##...##   ##.## ##)## !hȢ ##.~~##  ..~~. K.... ~.. .†~ ~.  !h2:#~# ≈#  #~# #≈##  #@# #≈≈  #~# #≈#  ##~## ##≈##  !he~##...##   !h#~.~. #.~.~.!h #~.... !hˣ>##...##   !h y##.## ##)!h!h!h!h] _A kobold is nearby!!h  ##.~~##  ..~~. K.... ~.. .†~ ~.  #~# ≈#  #~# #≈##  #@# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~. #.~.~. #~.... ##...##   ##.## ##)## !h9T ##.~~##  ..~~. K.... ~.. .†~ ~.  #~# ≈#  #~# #≈##  #@# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   #~.~. #.~.~. !h:#~.... ##...##   ##.## ##)!h"D3!hP!hR] _A kobold is nearby!!heD ##.~~## !he@ ..~~. K....!hf ~.. !h9f@.†~ ~.  #~# ≈#  !h`fx#~# #≈##  #@# #≈≈  #~# #≈#  !hf@##~## ##≈##  ##...##   !hf8#~.~. #.~.~. #~.... !hf##...##   !h g0##.## ##)## !hM ##.~~##  ..~~. K.... ~.. .†~ ~.  #~# ≈#  #~# #≈##  #@# #≈≈  #~# #≈#  ##~## ##≈##  ##...##   !hl%#~.~. #.~.~. #~.... ##...##   ##.## ##)!hy!h!h!h] _A kobold is nearby!!hF>  You conjure some foxfire!!hMh.#vv!hNn9/10 ---===1.4 (1.0)!hCT!hV( _The kobold shouts!!h !hA Paler the Sneak##.~~##Felid..~~.Health: 25/25 ========================.....Magic: 9/10=====================---~..AC: 1Str: 4.†~~.EV: 17Int: 20#~#≈#SH: 0Dex: 17#v##≈##XL:  5 Next: 88% Place: a Sewer#@##≈≈Noise: ===------  Time: 3801.4 (0.0)#v##≈#-) Teeth and claws##~## ##≈##Cast: Foxfire##...## ##.~~## # Water !h #~.~..####..~~~######.~.~.~~~~~.~.~≈≈≈≈≈#~....####.~..~#######...## ##..~## ###.## ##)## _A kobold comes into view. It is wielding a +0 dagger. _A kobold is nearby! _A kobold is nearby! _A kobold is nearby!You conjure some foxfire! _The kobold shouts!!h !hM !hK !h c _There is not enough space to conjure foxfire!!hY !h` 3Paler the Sneak##.~~##Felid..~~.Health: 25/25 ========================.....Magic: 9/10=====================---~..AC: 1Str: 4.†~~.EV: 17Int: 20!h5a #~#≈#SH: 0Dex: 17#v##≈##!h}b XL:  5 Next: 88% Place: a Sewer#@##≈≈Noise: ===------  Time: 3801.4 (0.0)#v##≈#-) Teeth and claws##~## ##≈##Cast: Foxfire##...## ##.~~## # Water #~.~..####..~~~######.~.~.~~~~~.~.~≈≈≈≈≈#~....####.~..~#######...## ##..~## ###.## ##)## _A kobold is nearby! _A kobold is nearby! _A kobold is nearby!You conjure some foxfire! _The kobold shouts! !hb N_There is not enough space to conjure foxfire!!hi !hi !ho !hCr c _There is not enough space to conjure foxfire!!h!hO: ##.~~## ..~~. ..... ~.. .†~!h~.#~#≈#v#≈##~≈ ###~## ##≈####...## ##.~~## #~.~..Water !hF#.~.~.~#~....##.##.###)##~#!h!h/!h!hGV §v§K§§!hK   kobold (ally target)Your foxfire dissipates!The foxfire burns the kobold.!hP!h3Y§§K§§!hY6---3.0 (1.6!h`K§§!hn^ _The kobold is heavily wounded.!hTv N ..~~. §.... §§. K†~~.#§#≈#§#≈##~≈ ###@## ##≈####...## ##.~~## ##~.~..####..~~~#####.~.~.~~~~~.~.~≈≈≈≈≈!hv ~....####.~..~######...## ##..~##  ##.## ##)## #)# #~#.!hAy !hn |~..K~!h C---4.6!hO !h !h §... ~.. .†~~.#K#≈#~#≈##≈ ###~## ##≈####.@.## ##.~~## ##~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈~....####.~..~######...## ##..~##  ##.## ##)## !h #)# #~#.##~##!hU !hԦ L~K!hR 26.2!h !h !h@ ~.. .†~~.#~#≈#K#≈##~≈ ###~## ##≈####...## ##.~~## ##~.@..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈~....####.~..~#####!h#...## ##..~##  ##.## ##)## #)# #~# .##~#####)## ##.†.## #!hRA  You enter the shallow water.!h\R~K!h#c70Water !h*!h5-? _Moving in this stuff is going to be slow.!h;.†~~.#~#≈##≈##K≈ ~###~## ##≈####...## ##.~~## #~.~..####..~~~####.~@~.~~~~~.~.~≈≈≈≈≈!hP~....####.~..~######...## ##..~##  ##.## ##)##  #)# #~#.##~#####)## ##.†.## #...~## #~....####!h!h)"L~K!h"k10/10===8.8 (1.6!h)!h\+!hI#~#≈##≈##≈ K###~## ##≈####...## ##.~~## #~.~..####..~~~####.~.~.~~~~~.~.~≈≈≈≈≈~.@..####.~..~######...## ##..~##  ##.## ##)##  #)# #~#.##~#####)## ##.†.## #...~## #~....####..# #...~.~~÷~~!h]!hix~K90!hN!h=!h-dvv(ally target)9/10 ---=10!hl!ho/ _You conjure some foxfire!!hX!hE  You conjure some foxfire! The foxfire burns the kobold.  You kill the kobold!!h)vv§§§§!hz!h|!h}!hz~!hɇ§§§§v§§vv!h#j8-----91!hْf§§§!hޔ( _You hear a splash.!hy!hFz!ha{!h{!h@|!h|!hF}!h}!hD~!h~!h!h!hr.vv.~~.v§§v§§v7-----2!hT§§!hV/ _You conjure some foxfire!!h!h!h>  You conjure some foxfire!!h<!hJ!h!h4!h!hu!h!hr!h9,!h!hE!h!hj!h !hs!!h*v§§§§§§v§§.@§v§v.v§§§!h+d6-----3!h6§§§§v§§§§§§§!h@: !hv:C_Your foxfire dissipates. x2!ht !hȎ !h( !h !hj !hǐ !h >  You conjure some foxfire!!h. !h !h !hR !h !hț !h5 !h2 !hL ,!h !h/ !h §§)..~v.§~.v.~~vv@.§.§§§.!hȧ Lv)!h i5----4!h n§§§§§!h N _Your foxfire dissipates.!h 3!h !hr !h !hI !h !h !h !h4 !h !hI !h !h !hk !h !h8 !h !h ,!h !h ,!h !h ` _Your foxfire dissipates. x2!h* !h !h !h !h !he !h !h !h !h_ !hE" !hv$ !h$ !hL& !hs/ ` _Your foxfire dissipates. x2!h1 !h3 !h16 !h= !h@ !hP@ N6==!hB !h\H _Your foxfire dissipates. x2!hI !hJ !hsK !hM !h'N !hP !hS !hQS :==!h;U !hW !hX !hZ !h^ ,!h` !hb !hc !h^e !hg !h h !hi !hqk !hk N7==!hmm !ho !h#p !hPq !hr ,!hes !ht ,!hu !hz f==!h{ !h{ !h| !h$~ !hR~ !h !h ,!h !h e8===!h !h, !h !h8 !ht ,!hS !h] ,!hq !h: !hm ;===!h5 !hÐ B!h !h !hr !h !hœ !h{ !h֕ !h L9==!h !h7 !hX !h3 !hk !h !h !h( !hS !hߠ !h !h :==!h !h= !h] !h2 !hY !h| !h: !h !hʩ !h !h ,!hӭ !h g10/10===!h !hQ !h~ ,!he !h !h ,!h !h׿ !h !h !h> !hS !h A  You enter the shallow water.!hK I===Water !h% !h{ _Moving in this stuff is going to be slow.  Things that are here:  a +0 dagger; a kobold corpse!hR !h  _!h] !hT !hD !hj !hC !h' !hy !h !h !h !h !h !h$ !h !h !h] !h: !h _  You see here a rat corpse.!h !h / _!h !h !h A  You enter the shallow water.!hO ?Water !h, !hz N _Moving in this stuff is going to be slow.!h/ !hd (!h? !h !h 3!h !hS!h_#######.~~###..~~.####... #....@~~~~..∩ -69.0 (54.2)#.~...####~~. ##.†~## ~. ##~## ≈##~# #≈## ##~# #≈≈ ##~# #≈# ##)## ##≈## ##...## ##.~~## ##.!hj !h G-70.0 (55!h!hB _Found a gate leading back out of this place.!h3!h!h(!hA  You enter the shallow water.!hWater  _Moving in this stuff is going to be slow.!h!!h!!h#!h$!h&,!hK(!h*!h,,!h,!h.!h0>!h1!h24!h;>~S~.~#~# ~###### ##~####.~~## ##...## #..~~.####.@.~~### !h<#.....~~~~..∩.~≈≈≈≈#.~...####~~...#### ##.†~## ##.~.####~## ##≈###~# #≈## #≈ S   ball python (constriction, asleep)!hV<4#~# #≈≈ #≈##~# #≈## #≈#!h<##)## ##≈## ##≈##!heE17.4 (7.4)!hE+8.4 (8!h}K!hN^ _A ball python comes into view.!h[  ~S ~. ~# ~# ~# ##### ##~##   ##...##  #.@.~~###  !h7\#.....~~~~..∩.~≈≈≈≈  #.~...####~~...####   ##.~.##  ##~## ##≈##  #~# #≈## #≈  #~# #≈≈ #≈#  !hj\f#~# #≈## #≈#  ##)## ##≈## ##≈## !hd  ~S ~. ~# ~# ~# ##### ##~##   ##...##  !hw#.@.~~###  #.....~~~~..∩.~≈≈≈≈  #.~...####~~...####   ##.~.## ##~## ##≈## #~# #≈## #≈  #~# #≈≈  #~# #≈##  ##)## ##≈## !h4!h!h,b _A ball python is nearby!!hxq ~S ~. ~# ~#!hqb ~# ##### ##~##   ##...##  !hr#.@.~~###  #.....~~~~..∩.~≈≈≈≈  #.~...####~~...####  !hr ##.~.##  ##~## ##≈##  #~# #≈## #≈  #~# #≈≈ #≈#  #~# #≈## #≈#  ##)## ##≈## ##≈## !h ~S ~. ~# ~# ~# ##### ##~##   ##...##  #.@.~~### !h  #.....~~~~..∩.~≈≈≈≈  #.~...####~~...####   ##.~.## !h: y##~## ##≈## #~# #≈## #≈  #~# #≈≈ !h  #~# #≈##  ##)## ##≈## !h@!h^!h!hb _A ball python is nearby!!h ~S ~. ~# ~# !hAd~# ##### ##~##   ##...##  !h_3#.@.~~###  !h{2#.....~~~~..∩.~≈≈≈≈  !h-#.~...####~~...####  !h! ##.~.##  !hƅ)##~## ##≈##  !hV#~# #≈## #≈  #~# #≈≈ #≈#  !h%f#~# #≈## #≈#  ##)## ##≈## ##≈## !h  ~S ~. !h  ~# ~# ~# !h] %##### ##~##   ##...##  #.@.~~###  !h| #.....~~~~..∩.~≈≈≈≈ !h | #.~...####~~...####  !h B ##.~.## !h _##~## ##≈## !h #~# #≈## #≈  !h p#~# #≈≈ !h  #~# #≈## !h2  !hK x##)## ##≈## !hW# !h# !h5( !hD* b _A ball python is nearby!!h\ ^vv, al…)!h'] Y9/10 ---=!hP] 9.4 (1.0!h"c !he / _You conjure some foxfire!!hb,!hB!hg!h!h!hD!h'v§v§§§§§!h (8-----Contam: 10% -80!h.`§§§§!hI2E _You miscast Foxfire. Nothing appears to happen.!hh,!hqqa  You conjure some foxfire! The foxfire burns the ball python.!hu†v§v§§§!h,!hp!h!h!h§v§§~~~v..v∩!hl7-----=1!h"U§§!h  !h6I_You kill the ball python!!h9>  You conjure some foxfire!!h9!h9!h]:!h:!hS;!h;!h<!h=!hOE†§v~§§!hE§§vv@§v!hkFE6-----!hF2!hPMM§§§!hML§§!hQN _Your foxfire dissipates.!hB!h*!h!hP!h,!h!h!h!hR!h!h3!h!hw>  You conjure some foxfire!!hɑ!h`!hQ§~§§!h~~~v..§§§§§.v.~§v§§v§5----!h63!h5§§§§§§!hȦN _Your foxfire dissipates.!h 3!hH !h !h !h !h !h5 !h !h !h !hp !h !hI !h !hC !h !h !h !hI !h !h !hr !hW( !h) !h.  _Your foxfire dissipates. x2!h{/ !h1 !h9 !h9 !h: !h; !h< !h'> !h? !hy@ !hUG !hH !hH !hJ !hQ  You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. x2!hR !hsS 86==!hS !hAT !hW ~ _Your foxfire dissipates.  You conjure some foxfire! !h8W K_Your foxfire dissipates. x2!h\W !hW 98% !hX !hZ !hZ 76!h[ !h] !h] 74!h^ !h_ !hQ` !hq` M==2!h)a !hmb !h1c 71!hc !h3e D !he !hHg !h|g !h\h !h|i !hi 87==!hi !hj !hl !hl !hm !hn !hn !hko !hp !hq !hvs !hs !hHt :==!hRu !hRv !hv !h+w !hx !hx !hy !h<{ !hs{ !hW| !h} !h} !h~ !h !h 98===!h. !hl !h˂ ,!hq !hԄ ,!h… !h !h( !hˇ !h !h ;===!h> !h ,!h !h* ,!h !h؏ ,!hW !hd !h !hΑ E9==!h !h/ !hd !h !h !h !h{ :==!h !hm ,!hd !h ,!h !hǠ ,!h6 !h: !hn '10/10!h *===!h !hʥ !h !h+ !h !h !h# A  You enter the shallow water.!h ?Water !hX !h N _Moving in this stuff is going to be slow.!h !ha !h !h !hp !hݸ ;===!hع !h !hf !h !h !hо !h{ !h !h< !h !h !hP (!h !hz g  You see here a ball python corpse.!h A  You enter the shallow water.!h ?Water !h" !h N _Moving in this stuff is going to be slow.!hE !h (!h^ !h !h A  You enter the shallow water.!h ?Water !h !h N _Moving in this stuff is going to be slow.!hO !h !h9 !h !h !h !h !h !hU !h !h !h !h !h !h !h& !h !h# (!h !h: u!h !h7 !h !hh !h !h !h !h( !h0 !hd !h_ !h !hX ,!hU !h !h ##### #####  ##..~## ##.~~##  !h: ;#~....#####~....#####~K#.....~~~~~.~..@.....?.-  #~.~†~#####..~.~####..?!h\ ##~~.## ##.~.## !h ##~## ##≈###~# #≈#!h #~# #≈#  K   kobold (asleep)!h d##~## #≈#  !h ##...## ~.~ ##...~~### .~!hY 946.0 (62.6)  A kobold comes into view. It is wielding a +0 club.!h F-7.0 (63!h# !h0) d _Found a scroll labelled GUGGUE HEAZ.!hގ ]  ##### ##### !hp  ##.~~##  ###~....#####~K  #.....~~~~~.~..@.....?.  #~.~†~#####..~.~####..?  ##~~.## ##.~.##  ##~## ##≈## !h W #~# #≈#  #~# #≈#  ##~## #≈# !h J ##...## ~.~. .~!h&y  ##### #####   ##.~~##  ###~....#####~K !h& #.....~~~~~.~..@.....?.  #~.~†~#####..~.~####..?  ##~~.## ##.~.##  ##~## ##≈#!h"'z  #~# #≈ !hC' #~# #≈#  ##~## #!he'O  ##...## !h' !h'9. !hr54!h9!hR=] _A kobold is nearby!!hZ~  ##### #####   ##.~~##  !hT[ ###~....#####~K  #.....~~~~~.~..@.....?.  #~.~†~#####..~.~####..?  ##~~.## ##.~.##  ##~## ##≈##  #~# #≈#  #~# #≈# !h[g ##~## #≈#  ##...## ~.~. .~!h-  ##### #####   ##.~~##  ###~....#####~K  #.....~~~~~.~..@.....?.  #~.~†~#####..~.~####..?  ##~~.## ##.~.##  ##~## ##≈#  #~# #≈  #~# #≈#  ##~## #  ##...## . !h)s _A kobold is nearby!!hk  ##### #####   ##.~~##  ###~....#####~K  #.....~~~~~.~..@.....?.  #~.~†~#####..~.~####..?  ##~~.## ##.~.##  ##~## ##≈##  #~# #≈# !hl #~# #≈#  ##~## #≈#  ##...## ~.~. .~!h=!he<  ##### #####   ##.~~##  ###~....#####~K !hĀ #.....~~~~~.~..@.....?. !h/ #~.~†~#####..~.~####..? !h3 ##~~.## ##.~.##  ##~## ##≈#  #~# #≈  #~# #≈#  ##~## # !h ##...## . !hJ!h͊!h!h] _A kobold is nearby!!hvv, ally target)9/10 ---=8.0 (1.0) !h!h/ _You conjure some foxfire!!hJ !hJ !h{T Vvv§v!hU #8!hU ?-----9!h\ :§!h` / _You conjure some foxfire!!hQ _A kobold is nearby! _You conjure some foxfire!  !h6R !hYR !hR !hR ,!hR !h.S !hPS !hqS !hS !h!hF v.@§§§§vK.§v§The kobold brigand is moderately wounded.The foxfire burns the kobold brigand.!h,!h!h§vv§v@.....K.v§§~!hTl6------1!hU§§!hi _The kobold brigand is moderately wounded.!hB,!h!h!h!h!h!h<!hɲ!h!h!hȳ!h!h)!hw!hN,!hܷ!h3 §v§§v§§§§§§@§§vvK§§§§You conjure some foxfire! The foxfire burns the kobold brigand.!h@,!h/J§vv§§v§§§.§@§§v§K)§.~.v!hJq5-----2!hKS]§§§!hxVf _The kobold brigand is heavily wounded.!hl<  ##### #####   ##.~§##  ###~.vv§#####~. !h<A #.....~~§v§§§.§@§§v§K).  #~.~†~#####§.~.v####..?  ##~~.## ##.~.##  ##~## ##≈##  #~# #≈#  #~# #≈#  ##~## #≈#  ##...## ~.~!h=.. .~!hQ  ##### #####   ##.~§##  ###~.vv§#####~. !h #.....~~§v§§§.§@§§v§K).  #~.~†~#####§.~.v####..?  ##~~.## ##.~.##  ##~## ##≈# !hq #~# #≈ !h{ #~# #≈# !h P ##~## # !h)F ##...## !h<.!hO) !h§§.§@§§v§§!h!h=§§§.§@§§§!he _A kobold brigand is nearby!!hH 0  ##### #####   ##.~§##  ###~.vv§#####~.  #.....~~§v§§§.§@§§v§K).  #~.~†~#####§.~.v####..? !h+I ##~~.## ##.~.##  ##~## ##≈##  #~# #≈#  #~# #≈#  ##~## #≈#  ##...## ~.~. .~!h   ##### #####   ##.~§##  ###~.vv§#####~.  #.....~~§v§§§.§@§§v§K).  #~.~†~#####§.~.v####..?  ##~~.## ##.~.## !hu 7 ##~## ##≈#  #~# #≈  #~# #≈#  ##~## #  ##...## . !h* §§§v§§§.§@§§v§§!h !h §§§.§@§§v§§!h} e _A kobold brigand is nearby!!hW b  ##### #####  !h ##.~§##  ###~.vv§#####~.  #.....~~§v§§§.§@§§v§K).  #~.~†~#####§.~.v####..?  ##~~.## ##.~.## !h X ##~## ##≈##  #~# #≈#  #~# #≈# !h 9 ##~## #≈#  ##...## ~.~!h5 .. .~!hԪ   ##### #####   ##.~§##  ###~.vv§#####~.  #.....~~§v§§§.§@§§v§K).  #~.~†~#####§.~.v####..? !h  ##~~.## ##.~.##  ##~## ##≈#  #~# #≈  #~# #≈#  ##~## #  ##...## . !h §§v§§§.§@§§!h !h §@§§§!h e _A kobold brigand is nearby!!h,!h4>  You conjure some foxfire!!hM5!h<!h\DO §§§v!hD§§§§.§@§§§vYour foxfire dissipates. x2  The foxfire burns the kobold brigand but does no damage.!hd!h!hK;~.§v~~~.~.v@v..K..!hj4-----3!h9§!hHf _The kobold brigand is heavily wounded.!hwX!hˤ,!h §§@vvv§You conjure some foxfire!  The foxfire burns the kobold brigand but does no damage.!h@,!h,!h,!h-!h=.!h$6= §vKv!h6The kobold brigand is heavily wounded.The foxfire burns the kobold brigand but does no damage.!h,!h$ §vvK§ The kobold brigand is heavily wounded.The foxfire burns the kobold brigand.!h Mv§§@v§K§v§!hMj3-----4!hqU`§§§!hXg _The kobold brigand is severely wounded.!h!h!h v@§v§ You conjure some foxfire! The foxfire burns the kobold brigand.!h:|!hÆvv@..K.§v!h]2-----5!h:§!h b _The kobold brigand is almost dead.!h !h pvK.v!hO #---!hg 6!h !h / _You conjure some foxfire!!h !hP fPaler the SneakFelid!h NHealth: 25/25 ========================Magic: 2/10====--------------------AC: 1Str: 4!h ##### #####EV: 17Int: 20  !h ##..~## ##.~~##SH: 0!h Dex: 17  #~....#####~..vv#####~.!h  XL:  5 Next: 90% Place: a Sewer  !h0 {#.....~~~~~.~.v@vK...).Noise: =--------  Time: 3956.0 (0.0)  !hT #~.~†~#####..~vv####..?-) Teeth and claws  !h{ ##~~.## ##.~.##Cast: Foxfire!h ##~## ##≈###~##≈##~##≈#K   kobold brigand (missile, ally target)!hg ##~###≈###...## ~.~ ##...~~### .~The kobold brigand is heavily wounded.The foxfire burns the kobold brigand. _The kobold brigand is severely wounded.!h You conjure some foxfire! The foxfire burns the kobold brigand. _The kobold brigand is almost dead. _You conjure some foxfire!!h% !h% !hA, !h. c _There is not enough space to conjure foxfire!!h  ##### #####   ##.~~##  ###~..vv#####~.  #.....~~~~~.~.v@vK...).  #~.~†~#####..~vv####..?  ##~~.## ##.~.##  ##~## ##≈##  #~# #≈#  #~# #≈#  ##~## #≈#  ##...## ~.~. .~!hW  ##### #####   ##.~~##  !hRXz###~..vv#####~.  #.....~~~~~.~.v@vK...).  #~.~†~#####..~vv####..?  ##~~.## ##.~.##  ##~## ##≈# !huX #~# #≈  #~# #≈# !hXP ##~## # !hX` ##...## .!hX) !hCb!hjc!hk!hm !hnW_A kobold brigand is nearby!!hВJ  The foxfire burns the kobold brigand.!hC)!hO,!h!h!hI!hh!h!hB!h-!hi!h!h)!h!h$ !h !h !hZ!!h+C§§v§§§@§§v§v§vv§!h,!hf9Paler the SneakFelidHealth: 26/26 ========================Magic: 2/10====--------------------AC: 1Str: 4##### #####EV: 17Int: 20  ##..~## ##.~~##SH: 0Dex: 17  #~....#####~..§§#####~.XL:  5 Next: 142% Place: a Sewer  #.....~~~~~v§§§@§§...).Noise: ---------  Time: 3957.0 (1.0)  #~.~†~#####.v§v§####..?-) Teeth and claws  ##~~.## ##.vv##Cast: Foxfire##~## ##[3!h91m§###~##≈##~##≈###~###≈###...## ~.~ ##...~~### .~You conjure some foxfire! The foxfire burns the kobold brigand. _The kobold brigand is almost dead. _You conjure some foxfire! _There is not enough space to conjure foxfire! _A kobold brigand is nearby!The foxfire burns the kobold brigand. - _You kill the kobold brigand!You have reached level 6!!hD/  --more--!hn630/3012!hUo622% !h=w§§§§§@§§§§!hzk _Your fur grows into a thick mane.!hZ I!h !h ,!h !hI ,!h !hV !h !h !h !h !h !h !h* !h !h !hs !h !h !h^ B!h ` _Your foxfire dissipates. x2!h!h`!h!h!!h#!h*!h4.!hv.!hf0!h4` _Your foxfire dissipates. x3!hU4!h6!h9,!h@;!h=!hq=!h>!h A,!hvB!hD!h5ET3==!hXF!hH,!h0J!h"L!hXL!hM!hP!h?P!hQ!hVP==!h,X!hZ!hZ!h\!h ^!hX^!h_!ha!ha!hc!hSe!heT4==!hpg!hIi!hi!h"k!hl!hm!hn!hp,!hr!ht!hu:==!hv!hx!hy!hz!h|,!hU~!hX!hʂ!hI!h!h!h!h!hFT5==!h!h!hg!h!hݑ!h&!h!h!hI!h!h!hO$==!hp!h!h!h!hV!h!h[!h!h!hШ!h!hHe6===!h!hy,!hر!h!hQ!h!h!h0!h!h[!h;===!hN!h!h!hy!hn!h!h !hN7==!h!h,!h!h!hk!h!h,!h!h!h:==!h!hu,!h,!h!h,!h!h!hE!h!h,!h)!h!hN8==!h~!h,!h!h~!h!h)!hv,!h`!hg!h$==!h!h!h,!h !h !h !h !h,!h!h!h<69==!h^!h !hI!h!h.!h!h !h!hg!h!h !!h#!hR#:==!h %!h'!hV'!h(!ha+,!h{/!h1!h1!h3!h5!h5P10/11==!hf7!h9!h9!hZ;!h<!h#=!h>!h@,!hB!h!h:==!h!h!h!hZ!h> ,!h !h ,!hI!h!hU!h!h!h2#1!hW*===!h!h>!h!h;!h!h!h !h !!hz"!h'  Things that are here:  a +0 club; 5 poisoned darts; a kobold corpse!h)!hU* _!h,!h /!hb1!h1;===!h3!h5!hY8,!h9!h,;!hp=,!h?!hC~  h - 2 scrolls labelled ZIBLAH EPSEEN (gained 1)!hD!haE!h+I\ _You see here a +0 club.!hpK3!hL!hX##### ### # ##.~~## #.### #####~....#####~..## ~~~~~.~....)...)...# #####..~.~####..@~.# # ##.~.## ##..###  ##≈## #### #≈# #≈# #≈!hX # # ~.~ ### .~ ≈≈≈≈ ..!h_24039.0 (82.0)!h `-40.0 (83!he!hga _m - a scroll labelled GUGGUE HEAZ!h!hL!h!hX!h,!h!h[  You see here a +0 club. _!h!h!hb,!h!hi!h,!h!h!h),!h)!h  Things that are here:  a +0 club; 5 poisoned darts; a kobold corpse!h<!h _!h!h!h,!h!h=!hB!h !h !h !h !h!h!h!h!h!h,!h!ht!hA  You enter the shallow water.!h?Water !h !hd$N _Moving in this stuff is going to be slow.!hX&3!h?'!h)!h*,!hs+!h-!h]/,!h0!h2!h3!hA4!h5!hK7!h8!h>9(!h9!hv<!hj=!h=!h]>!hCg  You see here a ball python corpse.!h E!hqE _!hE!hH!hKA  You enter the shallow water.!hL?Water !h7M!hpON _Moving in this stuff is going to be slow.!h7Q!hQ!h@R!hT!hU!h3V!h W!hY!h4[!hg[!hT\!h^!h^`!h`(!ha!hc!he!h]e!h/f!hi!hl  You enter the shallow water.Water !hm!hqN _Moving in this stuff is going to be slow.!hr!hr!h4t!h~v!hx!hZx!hz!h{!h|,!h~!h!hj!hA  You enter the shallow water.!h]?Water !h`!h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.!h!h͐!h!hד!h,!h!h!h!h]!hϛ!hɝ!h!h!h!h!hv!h!h#!hVThings that are here:  a +0 dagger; a kobold skeleton!hN!h/ _!h3!h3!h8!hp!h!hżA  You enter the shallow water.!h?Water !h !hN _Moving in this stuff is going to be slow.!h!hf!h !hh!h!h!h!h!h!h!h}!hl!h !h_(!h.!h!hy3!hy!h!hA  You enter the shallow water.!hd?Water !h!hYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  2 stones!h!h _!h!h!hT!h!hj!hI!h&,!h!h!h!h(!h!h!h!h!h\!hZ !h  You enter the shallow water.Water !h!h2N _Moving in this stuff is going to be slow.!h!h@!h2!hQ!h6,!h!hi  You see here a ball python skeleton.!h!!h3" _!hd#!h%!h',!h)!hC+!h -!h~-!h,.!h3j!h%9B  Things that are here:  !h`9\a +0 club; a kobold skeleton!h;!h< _!h>!hA!hD%  !hDYou enter the shallow water.!h+E?Water !hF!hvIN _Moving in this stuff is going to be slow.!hK!h4L!hhM!hO!hQ!hQ!h9S!hwU!hXW!hW!h Y!h3[!h]!hT] !h3_!hd!he!hMf!hg!hjR  There is an empty arch of ancient stone here.!hm!hm _!h%o!hq!h u  You enter the shallow water.Water !hv!hT~ _Moving in this stuff is going to be slow.  You see here an adder skeleton.!hÀ!hq _!h!h!hq!h!hH!h!h"!hd!h!h  Things that are here:  a +0 club; 2 stones; a kobold skeleton!h[/ _!h!hB  Things that are here:  !h#a +0 short sword; 4 stones; a kobold skeleton!h~!h _!hP!hҥ!hA  You enter the shallow water.!h?Water !hE!h N _Moving in this stuff is going to be slow.!hI!h5!h!h1!h!h!h!h!h!h!h!h!h!h!h!h !ha!h!h!h(!h!h!h!hM!h!ht!hA  You enter the shallow water.!h5?Water !hA!hN _Moving in this stuff is going to be slow.!hk!h(!h!h!h: !hs !hp !ha!h3!he!h!h!hA  You enter the shallow water.!hw?Water !h!h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water!h4. _Moving in this stuff is going to be slow.!h!h!h!h"!h$!hx$!h%!h%(!hW*!h*!h+!h.!h1!h1!hJ6!h7!h^:!h:(!h;!hDx##~~.## ##.~.## ##..#####~## ##≈## #####~##≈#!h>E#~##≈###~## ##≈## #####  ##...## ##~.~## ##..~##...~~#####.?.~.####.....# ~~~..∩.~≈≈≈≈≈~...~~~~~...~.#!hzE(~~...#####...@~####..~~~#  ##.~.## ##.~~## ##~..##!hE4##≈## ##≈## ##~###≈## #≈#~##≈≈ #≈##~#!hE]#≈## #≈##~# !hF ##≈## ##≈## ##~## !hEF  ##.~~## ##.~.## ##~~.## ###..~~~#####~.~..####~....#!hL2160.8 (120.8)!hM#1!h7M 1!h-S!hSU  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _e - a potion of enlightenment!h`;!h;!h<!h!A!hjD,!hH,!hLI!hI!hJ!h9RD #.....~~~~~.~....)...)...# #~.~†~#####..~.~####...~.##~~.## ##.~.## ##..### ##~## ##≈## ####!hR #~# #≈#  #~# #≈#  ##~## ##≈## ##### ## ##...## ##~.~## ##..~## .####...~~#####.@.~.####.....# !hS.~~~~..∩.~≈≈≈≈≈~...~~~~~...~.# .####~~...#####....~####..~~~# ## ##.~.## ##.~~## ##~..## # ##≈## ##≈## ##~## #≈## #≈# #~#!hVS #≈≈ #≈# ~# #≈## #≈# #~ # ##≈## ##≈## ##~##!hZ83.8 (2.0)!hXZ$4.8 (3!h_!had _q - a scroll labelled FAXKIW BULEAMI!h| I!h& 20..!h2' !h, !h4/ _ _Partly explored, can't reach some places.!h][3!h[!hRw4!hz!hs}_ _Partly explored, can't reach some places.!h2I!h8!hJ9!h@ !h6AY_Partly explored, can't reach some places.!hA!hFInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  N - 4 scrolls of noise !hFG c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH  h - 2 scrolls labelled ZIBLAH EPSEEN  j - a scroll labelled NOPOTE UKKEFYA  l - a scroll labelled DOUZ VOLUPT  m - a scroll labelled GUGGUE HEAZ  q - a scroll labelled FAXKIW BULEAMI Potions (go to first with !)  g - a potion of magic!hmGe - a potion of enlightenment  d - 3 blue potions  f - a golden potion  k - a murky emerald potion !hGV n - a bubbling golden potion  o - 2 metallic black potions!hwM!h!h!hb!h-!hf!h  #.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##≈#EV: 17Int: 20 # ##~## ##≈## #####SH: 0Dex: 17 ## ##...## ##~.~## ##..~##XL:  6 Next: 22% Place: a Sewer .####...~~#####.@.~.####.....#Noise: ---------  Time: 4164.8 (0.0) .~~~~..∩!h [40m.~≈≈≈≈≈~...~~~~~...~.#-) Teeth and claws .####~~...#####....~####..~~~#Cast: Foxfire ## ##.~.## ##.~~## ##~..## # ##≈## ##≈## ##~###≈###≈##~##≈≈#≈##~##≈###≈##~# # ##≈## ##≈## ##~## _Moving in this stuff is going to be slow. _e - a potion of enlightenment _q - a scroll labelled FAXKIW BULEAMI _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.!h~ !h !h !h !h!hRead which item? Scrolls  N - 4 scrolls of noise !h  c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH  h - 2 scrolls labelled ZIBLAH EPSEEN  j - a scroll labelled NOPOTE UKKEFYA  l - a scroll labelled DOUZ VOLUPT  m - a scroll labelled GUGGUE HEAZ  q - a scroll labelled FAXKIW BULEAMI [!] read|quaff[?] describe selected!h !h7 !hB  #.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####!hC Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##≈#EV: 17Int: 20 # ##~## ##≈## #####SH: 0Dex: 17 ## ##...## ##~.~## ##..~##XL:  6 Next: 22% Place: a Sewer !h .####...~~#####.@.~.####.....#Noise: ---------  Time: 4164.8 (0.0) .~~~~..∩.~≈≈≈≈≈~...~~~~~...~.#!h -) Teeth and claws .####~~...#####....~####..~~~#Cast: Foxfire !h ## ##.~.## ##.~~## ##~..## !h> # ##≈## ##≈## ##~###≈###≈##~#!h #≈≈#≈##~##≈###≈##~# # ##≈## ##≈## ##~## !h _Moving in this stuff is going to be slow. _e - a potion of enlightenment _q - a scroll labelled FAXKIW BULEAMI !h _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.!h ..@.~.........As you read the scroll labelled FAXKIW BULEAMI, it crumbles to dust.!h Silenced 5.8 (1Foxfire!h !hH Q _A profound silence engulfs you. It was a scroll of silence.!h!h!h!h!h!h!hvB!hn!h<!ha!h!h-!h>,!h!h!h+!h!h!h+!h!h!h.!h!h$!hM!h!hs!h !h!h,!h!h!h!h!h !hw !h !hd!h!h!h!h#..@.~.--------- .......Foxfire!h# .!h(+j 97.8 (32.0) _You start waiting.!h+,8.8 (33!hj1!hd3U _Your hearing returns.!h$K #.....~~~~~.~....)...)...# #~.~†~#####..~.~####...~.# ##~~.## ##.~.## ##..### ##~## ##≈## #### #~# #≈# #~# #≈## ##~## ##≈## ##### !h%~## ##...## ##~.~## ##..~## ~.####...~~#####@..~.####.....# ..~~~~..∩.~≈≈≈≈≈~...~~~~~...~.# ..####~~...#####....~####..~~~# ~## ##.~.## ##.~~## ##~..## ## ##≈## ##≈## ##~## # #≈## #≈# #~# # #≈≈ #≈# #~# # #≈## #≈# #~# ## ##≈## ##≈## ##~##!hb,!h,09.8 (1.0) !hE1!hk2!h6!hTRead which item? Scrolls  N - 4 scrolls of noise  c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH  h - 2 scrolls labelled ZIBLAH EPSEEN  j - a scroll labelled NOPOTE UKKEFYA !h=& l - a scroll labelled DOUZ VOLUPT  m - a scroll labelled GUGGUE HEAZ [!] read|quaff[?] describe selected!h  !h\Y#.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================#~##≈#AC: 2Str: 4!h,#~##≈#EV: 17Int: 20 ## ##~## ##≈## #####SH: 0Dex: 17 ~## ##...## ##~.~## ##..~##XL:  6 Next: 22% Place: a Sewer ~.####...~~#####@..~.####.....#Noise: ---------  Time: 4199.8 (0.0) ..~~~~..∩.~≈≈≈≈≈~...~~~~~...~.#!hn|-) Teeth and claws ..####~~...#####....~####..~~~#Cast: Foxfire ~## ##.~.## ##.~~## ##~..## !hS## ##≈## ##≈## ##~## ##≈###≈##~# ##≈≈#≈##~# ##≈##!h]#≈##~# ## ##≈## ##≈## ##~## _Partly explored, can't reach some places. _Partly explored, can't reach some places.  As you read the scroll labelled FAXKIW BULEAMI, it crumbles to dust. !h_A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.!h  As you read the scroll labelled GUGGUE HEAZ, it crumbles to dust.  It is a scroll of amnesia.!hA/  --more--!h(!h2*q Your spells (forget)Type!hq*Failure Level  a - FoxfireConjuration/Fire 4% 1 b - ScorchFire4%!h*2 Select a spell to forget [?] help[Esc] exit!hC!h!h#.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##≈#EV: 17Int: 20 ## ##~## ##≈## #####SH: 0Dex: 17 ~## ##...## ##~.~## ##..~##XL:  6 Next: 22% Place: a Sewer ~.####...~~#####@..~.####.....#Noise: ---------  Time: 4199.8 (0.0) ..~~~~..∩.~≈≈≈≈≈~...[!hPB40m~~~~~...~.#-) Teeth and claws ..####~~...#####....~####..~~~#Cast: Foxfire ~## ##.~.## ##.~~## ##~..## ## ##≈## ##≈## ##~## ##≈###≈##~# ##≈≈#≈##~# ##≈###≈##~# ## ##≈## ##≈## ##~##As you read the scroll labelled FAXKIW BULEAMI, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled GUGGUE HEAZ, it crumbles to dust.  It is a scroll of amnesia.!h!#.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================!h##~## ##≈## ####Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##≈#EV: 17Int: 20 ## ##~## ##≈## #####!hYSH: 0Dex: 17 !hG~## ##...## ##~.~## ##..~##XL:  6 Next: 22% Place: a Sewer !h>~.####...~~#####@..~.####.....#!hxNoise: ---------  Time: 4199.8 (0.0) ..~~~~..∩.~≈≈≈≈≈~...~~~~~...~.#-) Teeth and claws !h..####~~...#####....~####..~~~#Cast: Foxfire !hF~## ##.~.## ##.~~## ##~..## ## ##≈## ##≈## ##~## #!hn#≈###≈##~# ##≈≈#≈#!h`#~# ##≈###≈##~# !hp ## ##≈## ##≈## ##~##As you read the scroll labelled FAXKIW BULEAMI, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled GUGGUE HEAZ, it crumbles to dust.  It is a scroll of amnesia.!h!hkReally abort (and waste the scroll)? !h)Y - Yes  N - No!hR!h>!h{kReally abort (and waste the scroll)? !h/Y - Yes  N - No !hʽE[Y]es or [N]o only, please.!h?!hV#.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###!huWnHealth: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##≈#EV: 17Int: 20 ## ##~## ##≈## #####SH: 0Dex: 17 !hWG~## ##...## ##~.~## ##..~##XL:  6 Next: 22% Place: a Sewer !hW~.####...~~#####@..~.####.....#Noise: ---------  Time: 4199.8 (0.0) !h X..~~~~..∩.~≈≈≈≈≈~...~~~~~...~.#-) Teeth and claws !hIXD..####~~...#####....~####..~~~#Cast: Foxfire ~## ##.~.## ##.~~## ##~..## !hlX## ##≈## ##≈## ##~## ##≈##!hX=#≈##~# !hX;##≈≈#≈#!hX##~# ##≈##!hX=#≈##~# !h Y## ##≈## ##≈## ##~## !h+Y_A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.!hRYAs you read the scroll labelled GUGGUE HEAZ, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.!hZ4200.8 (1 _!ha!h"!hL_Inventory: 1/52 gear slots !h6Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  N - 4 scrolls of noise !hČg c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH !h4} h - 2 scrolls labelled ZIBLAH EPSEEN  j - a scroll labelled NOPOTE UKKEFYA  l - a scroll labelled DOUZ VOLUPT Potions (go to first with !)  g - a potion of magice - a potion of enlightenment  d - 3 blue potions !hY; f - a golden potion  k - a murky emerald potion !hV n - a bubbling golden potion  o - 2 metallic black potions!h !h !he !h #.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================!h #~##≈#AC: 2Str: 4#~##≈#EV: 17Int: 20 ## ##~## ##≈## #####SH: 0Dex: 17 ~## ##...## ##~.~## ##..~##XL:  6 Next: 22% Place: a Sewer ~.####...~~#####@..~.####.....#Noise: ---------  Time: 4200.8 (0.0) !hU ..~~~~..∩.~≈≈≈≈≈~...~~~~~...~.#-) Teeth and claws ..####~~...#####....~####..~~~#Cast: Foxfire ~## ##.~.## ##.~~## ##~..## ## ##≈## ##≈## ##~## ##≈##!h `#≈##~# ##≈≈#≈##~# ##≈###≈##~# ## ##≈## ##≈## ##~## !hݑ l_A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.As you read the scroll labelled GUGGUE HEAZ, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.!h0 !hr !h !h !hC!hsRead which item? Scrolls !hO N - 4 scrolls of noise  c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH  h - 2 scrolls labelled ZIBLAH EPSEEN  j - a scroll labelled NOPOTE UKKEFYA !hv l - a scroll labelled DOUZ VOLUPT [!] read|quaff[?] describe selected!h!hą!h#.....~~~~~.~....)...)...#Paler the Sneak!h#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####!hdMagic: 11/11 ========================!h1i#~##≈#AC: 2!h],Str: 4!hu>#~##≈#!h-EV: 17!h,Int: 20 !h## ##~## ##≈## #####SH: 0!h͍,Dex: 17 !h)~## ##...## ##~.~## ##..~##!hHXL:  6 Next: 22% Place: a Sewer ~.####...~~#####@..~.####.....#!hs~Noise: ---------  Time: 4200.8 (0.0) !h..~~~~..∩.~≈≈≈≈≈~...~~~~~...~.#!h8-) Teeth and claws !h؎x..####~~...#####....~####..~~~#!h3Cast: Foxfire !h~## ##.~.## ##.~~## ##~..## !h0## ##≈## ##≈## ##~## !hF##≈##!h\*#≈#!hN#~# ##≈≈#≈#!h#~# #!h #≈##!h=#≈##~# !h~J## ##≈## ##≈## ##~## _A profound silence engulfs you. It was a scroll of silence. _You start waiting. _Your hearing returns.!hAs you read the scroll labelled GUGGUE HEAZ, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.!h"bbbbbbbbbbbbbbbbbbbbbbbbbbbb!hnZbbYou start waiting. _Your hearing returns.  As you read the scroll labelled GUGGUE HEAZ, it crumbles to dust.  It is a scroll of amnesia.  As you read the scroll labelled DOUZ VOLUPT, it crumbles to dust.!hD!ha$1.8 (1!h Ubbbbbbbbbbbbbbbbbbbb!hjbbbbbbbbbb!hzZ _You hear the flapping of tiny wings. It was a scroll of butterflies.!h !h$# Read which item? Scrolls  N - 4 scrolls of noise  c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH !h# , h - 2 scrolls labelled ZIBLAH EPSEEN  j - a scroll labelled NOPOTE UKKEFYA [!] read|quaff[?] describe selected!hŎ!h !h !hj #.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##b#EV: 17Int: 20 ## ##~## ##b## #####SH: 0Dex: 17 ~## ##...## ##bbb## ##..~##XL:  6 Next: 22% Place: a Sewer ~.####...~~#####@bbbb####.....#Noise: ---------  Time: 4201.8 (0.0) ..~~~~..∩.~bbbbbbb[0!h~ ;10mbbbb~~~...~.#-) Teeth and claws ..####~~...#####bbbbb####..~~~#Cast: Foxfire ~## ##.~.## ##bbb## ##~..## ## ##≈## ##b## ##~## ##≈###b##~# ##≈≈#≈##~# ##≈###≈##~# ## ##≈## ##≈## ##~## _Your hearing returns.As you read the scroll labelled GUGGUE HEAZ, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.As you read the scroll labelled DOUZ VOLUPT, it crumbles to dust. _You hear the flapping of tiny wings. It was a scroll of butterflies.!h_  As you read the scroll labelled NOPOTE UKKEFYA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.!h !h" !h׻ bbbbbbbbb!h bb≈bbbbbbbbbbbbbbbbbb!hμ +2.8 (1!hW /bb!h~ bbbbbbbb≈bbbbbbbbb!h bbbbbbbbb!h )b!h` . _It was a scroll of fear.!h !haRead which item? Scrolls  N - 4 scrolls of noise !hi c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH  h - 2 scrolls labelled ZIBLAH EPSEEN [!] read|quaff[?] describe selected!hCN!hU!h^#.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###!h _8Health: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##b#EV: 17!h_Int: 20 ## ##~## ##b## #####SH: 0Dex: 17 ~## ##...## ##bbb## ##..~##XL:  6 Next: 22% Place: a Sewer ~.####...~~#####@bbbb####.....#Noise: ---------  Time: 4202.8 (0.0) ..~~~~..∩.bb≈bbbbbbbbb~~~...~.#-) Teeth and claws ..####~~...#####bbbbb####..~~~#!h`Cast: Foxfire ~## ##.~.## ##bbb## ##~..## ## ##≈## ##b## ##~## ##≈###b##~# !hA`S##≈≈#≈##~# #!hf`H#≈###≈##~# !h`## ##≈## ##≈## ##~## _Okay, then.As you read the scroll labelled DOUZ VOLUPT, it crumbles to dust. !h`_You hear the flapping of tiny wings. It was a scroll of butterflies.  As you read the scroll labelled NOPOTE UKKEFYA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.!hb  As you read the scroll labelled ZIBLAH EPSEEN, it crumbles to dust.  It is a scroll of identify.!hom/  --more--!h|!hlKIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH !hsPotions (select first with !)  d - 3 blue potions  f - a golden potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions[?] describe selected!h<!hC!hM#.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================!hN#~##≈#AC: 2Str: 4#~##b#EV: 17Int: 20 ## ##~## ##b## #####SH: 0Dex: 17 ~## ##...## ##bbb## ##..~##XL:  6 Next: 22% Place: a Sewer ~.####...~~#####@bbbb####.....#Noise: ---------  Time: 4202.8 (0.0) ..~~~~..∩.bb≈bbbbbbbbb~~~...~.#-) Teeth and claws ..####~~...#####bbbbb####..~~~#Cast: Foxfire ~## ##.~.## ##bbb## ##~..## ## ##≈## ##[3!hO!1mb## ##~## ##≈###b##~# ##≈≈#≈##~# ##≈###≈##~# ## ##≈## ##≈## ##~## _You hear the flapping of tiny wings. It was a scroll of butterflies.  As you read the scroll labelled NOPOTE UKKEFYA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled ZIBLAH EPSEEN, it crumbles to dust.  It is a scroll of identify.!hT,!hU!h)V!h9W!hW!hW!h8X!hsX!hX!haHbbbbbbbb.~bbbbbbbbbbbbbbbbbbbbbb!ha+3.8 (1!hkbbbbbbbbbbbbbbbbbbbbbbbbbbb!hl1b!hcn{ _d -> c - 3 potions of curing; h -> i - a scroll of identify!h!h)Read which item? Scrolls  i - a scroll of identify  N - 4 scrolls of noise  c - 3 scrolls labelled XAMMYN JOQOI  e - a scroll labelled TUKLEAB YPARCH !hT[!] read|quaff[?] describe selected!hp!h!h`#.....~~~~~.~....)...)...#Paler the Sneak#~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####!h=Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##b#EV: 17Int: 20 !hh## ##~## ##b## #####SH: 0Dex: 17 !h~## ##...## ##bbb## ##..~##XL:  6 Next: 22% Place: a Sewer !h~.####...~~#####@bbb.####.....#Noise: ---------  Time: 4203.8 (0.0) !h9..~~~~..∩.~bbbbbbbbbbb~~~...~.#-) Teeth and claws ..####~~...#####bbbbb####..~~~#Cast: Foxfire ~## ##.~.## ##bbb## ##~..## ## ##≈## ##b## ##~## ##≈##!hա#b##~# ##≈≈#≈##~# ##≈###b##~# ## ##≈## ##≈## ##~##As you read the scroll labelled NOPOTE UKKEFYA, it crumbles to dust.  !hYou assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled ZIBLAH EPSEEN, it crumbles to dust.  It is a scroll of identify. !hf_d -> c - 3 potions of curing; h -> i - a scroll of identify!h  As you read the scroll labelled TUKLEAB YPARCH, it crumbles to dust.!h!hݨ!h^!h!h!h!h!h˳bbbbbbbbbbbbbbbbbb.bbbbbbbbbb≈!ha4.8 (1Tele !hR'bbbbbbbbbbbbbbbbbbbbbbbbbbbbbb!h~ _You feel strangely unstable. It was a scroll of teleportation.!h!hIRead which item? Scrolls  i - a scroll of identify  N - 4 scrolls of noise !h c - 3 scrolls labelled XAMMYN JOQOI [!] read|quaff[?] describe selected!hk0 !h7 !h? #.....~~~~~.~....)...)...#Paler the Sneak!hRA #~.~†~#####..~.~####...~.#Felid##~~.## ##.~.## ##..###Health: 30/30 ========================##~## ##≈## ####Magic: 11/11 ========================#~##≈#AC: 2Str: 4#~##b#EV: 17Int: 20 ## ##~## ##b## #####SH: 0Dex: 17 ~## ##...## ##bbb## ##..~##XL:  6 Next: 22% Place: a Sewer ~.####...~~#####@bbbb####.....#Noise: ---------  Time: 4204.8 (0.0) !hD ..~~~~..∩.~bbbbbbbbbbb~~~...~.#-) Teeth and claws ..####~~...#####.bbbb####..~~~#Cast: Foxfire ~## ##.~.## ##bbb## ##~..##Tele ## ##≈## ##b## ##~## ##≈###b##~# ##≈≈#b##~# ##≈###≈##~# ## ##≈## ##≈## ##~## _It was a scroll of fear.  As you read the scroll labelled ZIBLAH EPSEEN, it crumbles to dust.  It is a scroll of identify. _d -> c - 3 potions of curing; h -> i - a scroll of identify  As you read the scroll labelled TUKLEAB YPARCH, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.!hJ o  As you read the scroll labelled XAMMYN JOQOI, it crumbles to dust.  !hJ rA wave of despondency washes over your surroundings.  It was a scroll of vulnerability.!hL B!hS X!h*Z bbbbbbbbb≈bbbbbbbbbbbbbbbbbb≈bb5.8 (1Will/2 !hi bbbbbbbbb≈bbbbbbbbbbbbbbbbb _c -> V - 2 scrolls of vulnerability!h 3!h+ !h!h!hI!h!h`!h.!h!h4!(bbbbbbbb~≈bbbbbbbbbbbbbbbbbbbbb≈!h*bbbbbbbb6bbbbbbbbbbbbbbbbbbbb!h2>  #.~.~.~~~~~.~.~≈≈≈ #~....####.~..~### ##..~ ##.)## #)##~# #.##~# #.# ~ ###)## ##.÷. #@..~## #~....### !h3#.....# #...~.~~÷ ##...## #~..~.### #...# ##. ###### _You start waiting.!h9!h H!hH67.8 (2!hN!hQ@ _Your surroundings suddenly seem different.!h!h8!hb!h!h.,!h!h!h]!hI!h!h!h?!h!h!h=,!h!hz,!h!h!h!h!h!h!h!hB!h!hY!h !h,!h!h,!he!h!!h",!h)!h*!h+!hF0!h0!h1!hR9!h9!h:!h>,!hn?!hF!hF!hG!h%M,!hM!hT,!hU!h [,!hb\!ha!hGa!hVb!h2f,!hg!hk,!hm!hs,!ht!h*x!h|x!hCy!h|,!h/}!h!h!h !hi,!h!h~,!h!hv!h!h!h,!h!hՏ!h!h!h!hӒ!hד!h!h͖!hؗ!hr!h!h!h[!hhj 43.8 (36.0) _You start waiting.!h 64.8 (37!h!h#_ _You feel your willpower return.!h9!h:!h<!h>,!hBB!hC!hE!hF!hG!h I!hBI!hJ!hL,!hM!h(O,!h{P!hQ!h#R!hS!hU,!hX!h\B!h]!h^!h``!h.b!hpb!h(d!he,!hf!hmh!hh!hj!h!h@!hr ##...## ##.~~## ##.~.## #~.~..####..~~~#####~.~..###.~.~.~~~~~.~.~≈≈≈≈≈~~∩.~÷~~)~....####.~..~#####...∩.#####...## ##..~## ##..~##  ##.## ##)## ##~## !h.st #)# #~# #~# .##@## ##~#####)## ##.÷.## ##~..###~....#Cast: Foxfire~Water !hs#!h{!h4|'8.6!h !h5!h ~.~..####..~~~#####~.~..###.~.~.~~~~~.~.~≈≈≈≈≈~~∩.~÷~~)~....####.~..~#####...∩.#####...## ##..~## ##..~##  ##.## ##)## ##~##  #)# #~# #~# .##~## ##~##!h| ###)## ##.@.## ##~..##...~## #~....#####~).....# #...~.~~÷~~~~#Water !h'!ht380.2!hV!hx _You see here a crocodile skeleton.!h 4#.~.~.~~~~~.~.~≈≈≈≈≈~~∩.~÷~~))#~....####.~..~#####...∩.####~##...## ##..~## ##..~## ## ##)## ##~## !h )# #~# ~# #.# #~# #~# #.# ##~#!h1 g##~####)## ##.÷.## ##~..!hp _#...~## #~..@.#####~)...# #.....# #...~.~~÷~~~~...# !h ##...## #~..~.#####~....# ...# ##...## ##~.~####### ##### ##### !h !h 310 _!h!h{!hy#~....####.~..~#####...∩.####~.##...## ##..~## ##..~## ##.## ##)## ##~## !hPz)# #~# ~# #.# #~# #~# #.# ##~###~####)## ##.÷.## ##~..#...~## #~....#####~)...# !hz#.....# #...~@~~÷~~~~...# ##...## #~..~.#####~....# !hz...# ##...## ##~.~## ##### ##### ##### !hy!hۄ&2!h[!h!he4!hm!hn!h VScorch!h !h !hw `#~....####.~..~#####...∩.####~.~##...## ##..~## ##..~## ##.##.## ##)## ##~## ##)# #~# #~# #.# #~# #~# #.# ##~## ##~##  ###)## ##.÷.## ##~..##  #...~## #~....#####~)...#  #.....# #...~.@~÷~~~~...#  !hw k##...## #~..~.#####~....# #...# ##...## ##~.~## !h؀ A  You enter the shallow water.!hV ]3Water !h !h0 ? _Moving in this stuff is going to be slow.!ht#~....####.~..~#####...∩.####~.~. ##...## ##..~## ##..~## ##..~##.## ##)## ##~## ##)# #~# #~# #.# #~# #~# #.# ##~## ##~## ###)## ##.÷.## ##~..## #...~## #~....#####~)...# #.....# #...~.~@÷~~~~...# ##...## #~..~.#####~....#  #...# ##...## ##~.~##  ##### ##### ##### !hx!h,4.8 (1.6!h_!!hA#!hz{~....####.~..~#####...∩.####~.~. #...## ##..~## ##..~## ##..~# ##.## ##)## ##~## ##)# #~# #~#  #.# #~# #~#  !hzF#.# ##~## ##~## )## ##.÷.## ##~..## !h{...~## #~....#####~)...# .....# #...~.~~@~~~~...# !hB{...## #~..~.#####~....# !hg{j#...# ##...## ##~.~## ##### ##### ##### !h!h}'6.4!h!h^z _You see here a ball python skeleton.!h....####.~..~#####...∩.####~.~..# ...## ##..~## ##..~## ##..~# #.## ##)## ##~## ##### #)# #~# #~# #.# #~# #~# #.# ##~## ##~## )## ##.÷.## ##~..## ~## #~....#####~)...# # #...~.~~÷@~~~...# ...## #~..~.#####~....# ...# ##...## ##~.~## !hp[ ##### ##### !h!h}.8.0 _!h!h!h####.~..~#####...∩.####~.~..# ## ##..~## ##..~## ##..~## .## ##)## ##~## ##### )# #~# #~# .# #~# #~# .# ##~## ##~## )## ##.÷.## ##~..## ~## #~....#####~)...# # #...~.~~÷~@~~...# ## #~..~.#####~....# # ##...## ##~.~##  ##### ##### !h!hj'9.6!hD!h!h V####.~..~#####...∩.####~.~..# ## ##..~## ##..~## ##..~## ## ##)## ##~## ##### # #~# #~# # #~# #~# # ##~## ##~## ## ##.÷.## ##~..## !h ~## #~....#####~)...# # #...~.~~÷~~@~...# ## #~..~.#####~....# # ##...## ##~.~##  ##### ##### !h >91.2!h !h !h=A~~~~~.~.~≈≈≈≈≈~~∩.~÷~~))....# ##.~..~#####...∩.####~.~..# ##..~## ##..~## ##..~##)###~## ##### #~# #~#  #~# ~#  ##~## ## # ##.÷.## ##~..## ## #~....#####~@...#  #...~.~~÷~~~~...# ## #~..~.#####~....#  ##...## ##~.~ # ##### #####!hF!hbG22.8!h1N!h#R  Things that are here: _a +0 club; a kobold skeleton!hWX N####..~~~#####~.~..####~....# !hX ~~~~~.~.~≈≈≈≈≈~~∩.~÷~~))....# ##.~..~#####...∩.####~.~..# !hZY '##..~## ##..~## ##..~##)###~## ######~# #~# ~# ~#  ##~## ## !hY p ##.÷.## ##~@.## # #~....#####~)...# !hY #...~.~~÷~~~~...# #~..~.#####~....# !hY ##...## ##~.~##### #####!hd !hd 330 _!hq !hju !h8 sM ##.~~## ##.~.## ##~~.# ####..~~~#####~.~..####~ ~~~~~.~.~≈≈≈≈≈~~∩.~÷~~)).. ####.~..~#####...∩.####~.~.. # ##..~## ##..~## ##..~####)## ##~## ##### #~# #~#  ##~## ##@## !h  ##.÷.## ##~..##~....#####~) # #...~.~~÷~~~~...##!h~ A  You enter the shallow water.!h< ]4Water !hi !h ? _Moving in this stuff is going to be slow.!hWM ##≈## ##≈## ##~##  ##.~~## ##.~.## ##~~.# ####..~~~#####~.~..####~ ~~~~~.~.~≈≈≈≈≈~~∩.~÷~~)).. #!hlO###.~..~#####...∩.####~.~.. # ##..~## ##..~## ##..~####)## ##~## ##### #~# #@#  ##~## ##~##  ##.÷.## ##~..##~....#####~)...# # #...~.~~÷~~~~...##!h%!h\&,6.4 (1.6!h-!h/!h$M  #≈# #~#  ##≈## ##≈## ##~##  ##.~~## ##.~.## ##~~.# !hH####..~~~#####~.~..####~ ~~~~~.~.~≈≈≈≈≈~~∩.~÷~~)).. #!hB###.~..~#####...∩.####~.~.. !h# ##..~## ##..~## ##..~##!h ##)## ##~## #####!h-v #~# #~# !hM: ##~## ##~## ##.÷.## ##~..##!hh"Water !h~)...#~~~...#!hf##~....######!h!h '8.0!h!hS!hGM≈   #≈# #~#  ##≈## ##≈## ##~##  ##.~~## ##.~.## ##~~.# ####..~~~#####~.~..####~ !hZ,~~~~~.~.~≈≈≈≈≈~~∩.~÷~~)).. ####.~..~#####...∩.####~.~.. # ##..~## ##..~## ##..~####)## ##@## ##### #~# #~# ##~## ##~##Water ~~...##~.~##!h3!h'9.6!h!h!hUM##b≈   #≈# #~#  ##≈## ##≈## ##~##  ##.~~## ##.~.## ##~~.# ####..~~~#####~.~..####~ !h~~~~~.~.~≈≈≈≈≈~~∩.~÷~~)).. ####.~..~#####...∩.####~.~.. # ##..~## ##.@~## ##..~##!h4##)## ##~## ##### #~# #~# !hd##~## ##~##~....!h!hF4401.2!hG!hV!h) M###b## ##~####≈   #≈# #~#  ##≈## ##≈## ##~##  ##.~~## ##.~.## ##~~.# ####..~~~#####~.~..####~ ~~~~~.~.~≈≈≈≈≈~~∩.~÷~~)).. ####.~..~#####..@∩.####~.~.. !h # ##..~## ##..~## ##..~####)## ##~## ######~##~#~..!hq !h" ,20!h) !h`* !hr[4M!h[# ##.~.## ##bbb## ##~..#####≈## ##~####≈   #≈# #~# !h\ ##≈## ##≈## ##~##  ##.~~## ##.~.## ##~~.# !hG\Y####..~~~#####~.~..####~ ~~~~~.~.~≈≈≈≈≈~~@.~÷~~)).. #!hw\###.~..~#####...∩.####~.~.. # ##..~## ##..~## ##..~##!h\##)## ##~## #####..!huj!hk&3!hk _There is a gate leading back out of this place here.!hq4!hu!hpzC4 _!h!hZ #.###.......   #...<#...#  ##......~## #####  ## ##......~~~###...##  ..##.......#..##...~~#  #..........#~≈#≈.≈#≈~#  .....#.....#~≈#≈~≈#≈)#  .........#.≈#≈.≈#≈~#  Dungeon:3 ...........#~≈#≈@≈#≈.#  .#.........#.≈#≈.≈#≈~#  ...........#~≈#≈.≈#≈~##  !h...........#~†..~##..~#  ...........##...###~~~#  #..........###### ##~.#    #..........# ##.#    ##.........# #..#     #.........# ##.##   !h!hK!hkK+9 (1.7!hP!hU} _Welcome back to the Dungeon! _There is a collapsed entrance here.!h!hW-Foxfire!h!h!hnX!hz]Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)i - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 3 potions of curing  g - a potion of magice - a potion of enlightenment  f - a golden potion !h]w k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions!h&i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.!h #Identify which item? (\ to view known items) Potions (select first with !)  f - a golden potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions [?] describe selected!h*!h1x#.###.......  Paler the Sneak#...<#...#  Felid##......~## #####  Health: 30/30 ======================== ## ##......~~~###...##!h1d  Magic: 11/11 ======================== ..##.......#..##...~~#  AC: 2Str: 4 !hC2#..........#~≈#≈.≈#≈~#  EV: 17Int: 20 .....#.....#~≈#≈~≈#≈)#  SH: 0Dex: 17 !hr2##.........#.≈#≈.≈#≈~#  XL:  6 Next: 22% Place: Dungeon:3 !h2...........#~≈#≈@≈#≈.#  Noise: ---------  Time: 4404.9 (0.0) !h2.#.........#.≈#≈.≈#≈~#  -) Teeth and claws !h2...........#~≈#≈.≈#≈~##   Cast: Foxfire ...........#~†..~##..~#  !hl3...........##...###~~~#  #..........###### ##~.#    #..........###.#    ##.........##..#  !h3 #.........###.##    !h3_a +0 club; a kobold skeletonYou enter the shallow water. _Moving in this stuff is going to be slow. !h"4_There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.!hH7!h~=!h^#.###.......  Paler the Sneak#...<#...#  Felid##......~## #####  Health: 30/30 ======================== ## ##......~~~###...##  Magic: 11/11 ======================== ..##.......#..##...~~#  AC: 2Str: 4 #..........#~≈#≈.≈#≈~#  EV: 17Int: 20 .....#.....#~≈#≈~≈#≈)#!hp  SH: 0Dex: 17 ##.........#.≈#≈.≈#≈~#  XL:  6 Next: 22% Place: Dungeon:3 ...........#~≈#≈@≈#≈.#  Noise: ---------  Time: 4404.9 (0.0) .#.........#.≈#≈.≈#≈~#  -) Teeth and claws ...........#~≈#≈.≈#≈~##   Cast: Foxfire ...........#~†..~##..~#  ...........##...###~~~#  #..........###### ##~.#  !hM  #..........###.#    ##.........##..#   #.........###.##   You enter the shallow water. _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll of identify, it crumbles to dust.!h7 !h +5.9 (1!h!h*  #.........# ##.##   Moving in this stuff is going to be slow. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal wounds!hV 3!h< !h !h !hs ,!h !h ,!hע !h !h ,!h !h n!h !hE !h= !h d  You see here a quokka skeleton.!hĽ A  You enter the shallow water.!h ?Water !h !h N _Moving in this stuff is going to be slow.!h !h (!h !h !h( A  You enter the shallow water.!ho ?Water !h !h N _Moving in this stuff is going to be slow.!h; >!h !h !h A  You enter the shallow water.!hN ?Water !h% !h enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.!h( !hp !h !h j!h . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.!h{ ?Water !h !h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.!h >!h !h !h{ I!h !h ,!h !h !h ,!h !h !hV ,!ho !h !h ,!h !h !h !h !hC" !h3% !h' !h' !hq) !hu, !h3 B!h5 !h37 ,!h8 !hy; !h= !h= !hd? !hA !hC ,!hsE !hG !hDQ 2 ##.###..... .........# #...<#...# .........# ##......~## .........#####......~~~# ...........##.......#..# .........#..........#~≈# #....#......#.....#~≈# ###.#..#.##.........#.≈# !hBR .....÷.@............#~≈#33.9 (28.0) ..........#.........#.≈# ....................#~≈# )..#................#~÷. .. #.#..............##.. . #.###%#..........#### # #.#..........# #.##.........# #. #.........#!hZ !hZ ,4.9 (29!h2b 9%!hj F% _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a mace.!hek ,5.9 (30!hYr 9%!ht ? _You now have 166 gold pieces (gained 19).!h: !h<; !h9= !h+F !hL #.........# #...<# ...# ##......~ .........###!hLM '~~ ...........##.......#.. .........#..........#~≈!h|M l #....#......#.....#~≈.###.#..#.##.........#.≈!hM ......÷..............#~≈..@...#.........#.≈0.0)#..#~≈#)..#..#~÷... #.#!h#N .##.. #.###%#.### #. #.#.#!hNN  # #.##.#!h}N  #.>#..# ..###!hN E !hV !hZ +6.9 (1!h] !h` ; _Found a stone staircase leading down.!hՅ!hʌ!h!hn!h,B!h!hX,!h!h!h!h!hj!hDZ!h# #....#......#.....###.###.#..#.##...........÷........#!hL.............#..# #............##)..#................# .... #.#......!h..# ... #.###%#....# #@# #.#!h&..# !hۺ~#.# #.##...# !hq..# #.>#...#!h$? .... .....#!hF? ..... ###....!hjS...... #..#####..# S   adder (asleep)!h=........ #.. #### b   bat (asleep)#b.......# .. !h !h,40.9 (4!h+1.9 (5!h^!h%b _An adder and a bat come into view.!h\ #  ##.###.#..# ..÷. .... #...... #)..#.. .... #.# ... #.###% #@#  #.#  ..# #.> ....  .....  S......  ........ #..  #b.......# .. !hP #  ##.###.#..# ..÷. .... #...... #)..#.. .... #.# ... #.###% #@#  #.#  ..# #.> ....  .....  S......  ........ #..  #b.......#  !h;U%!h:%!hd _There are monsters nearby!!hR vv, ally target)0---=2.9 (1!hS !h / _You conjure some foxfire!!h !h1 # #....#......#.....# Paler the Sneak##.###.#..#.##.........# Felid........÷..............# Health: 30/30 ========================.............#.........# Magic: 10/11 =====================---#....................# AC: 2Str: 4!h #)..#................# EV: 17Int: 20.... #.#..............# SH: 0Dex: 17!h2 ... #v###%#..........# XL:  6 Next: 22% Place: Dungeon:3#@# #.#..........# Noise: =--------  Time: 4442.9 (0.0)#v# #.##.........# -) Teeth and claws..# #.>#.........# Cast: Foxfire.... ...........#..... ###..........!hl S...... #..#####..# S   adder (asleep, ally target)........ #.. #### b   bat (asleep)!h #b.......# .. _Found a mace. !h \_You now have 166 gold pieces (gained 19). _Found a stone staircase leading down. !hܐ =_An adder and a bat come into view. !h w_There are monsters nearby! _You conjure some foxfire!!h8 !hə !hա :%!h2 c _There is not enough space to conjure foxfire!!hi!h)# #....#......#.....# Paler the Sneak##.###.#..#.##.........# Felid........÷..............# Health: 30/30 ========================.............#.........# Magic: 10/11 =====================---#....................# AC: 2Str: 4#)..#................# EV: 17Int: 20.... #.#..............# SH: 0Dex: 17!h*... #v###%#..........# XL:  6 Next: 22% Place: Dungeon:3#@# #.#..........# Noise: =--------  Time: 4442.9 (0.0)#v# #.##.........# -) Teeth and claws..# #.>#.........# Cast: Foxfire.... ...........#..... ###..........S...... #..#####..# S   adder (asleep, ally target)!h*........ #.. #### b   bat (asleep)#b.......# .. _You now have 166 gold pieces (gained 19). _Found a stone staircase leading down. _An adder and a bat come into view. _There are monsters nearby! _You conjure some foxfire! _There is not enough space to conjure foxfire!!h28%!h@3!h;!h>c _There is not enough space to conjure foxfire!!heU!h_# #....#......#.....# Paler the Sneak##.###.#..#.##.........# Felid........÷..............# Health: 30/30 ========================.............#.........# Magic: 10/11 =====================---#....................# AC: 2Str: 4#)..#................# EV: 17Int: 20.... #.#..............# SH: 0Dex: 17!hP`G... #v###%#..........# XL:  6 Next: 22% Place: Dungeon:3#@# #.#..........# Noise: =--------  Time: 4442.9 (0.0)#v# #.##.........# -) Teeth and claws..# #.>#.........# Cast: Foxfire.... ...........#..... ###..........S...... #..#####..# S   adder (asleep, ally target)........ #.. #### b   bat (asleep)#b.......# .. _Found a stone staircase leading down. !hIa\_An adder and a bat come into view. _There are monsters nearby! _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!!hh8%!hk!hq!hVtc _There is not enough space to conjure foxfire!!h^ B!h>e D §§!he §vS    The foxfire burns the adder.  !he JThe adder is moderately wounded.!h !h& !hw §§§S.bb!h9 3-3.9 (1!h j§§§!hv / _The adder hisses angrily.!h %§§You can't wield any weapon.-!h r%§§!h . _!hR[%§§!h!hX§§§!hF _Unknown command.!h ##.###.#..#.##............÷..........# #.....)..#...... #.# #v###%# #.# #.##......§.# #.>#....§... ..#...S..... ###.#.?.......# #..#####..##... #.. #####b#. .. .##!h+ !h !h !h !h !h §###%v.Sb.!h &4!h ;§!h d _Found a scroll labelled ZEOMI YJYSI.!h Quiver which action? ([-] to clear)  a - Cast: Foxfireb - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on!h9X!h`##.###.#..#.##.........# Paler the Sneak........÷..............# Felid.............#.........# Health: 30/30 ========================#....................# Magic: 10/11 =====================---#)..#................# AC: 2Str: 4!hZa.... #.#..............# EV: 17Int: 20... #§###%#..........# SH: 0Dex: 17#v# #.#..........# XL:  6 Next: 22% Place: Dungeon:3!ha+#@# #.##.........# Noise: ---------  Time: 4444.9 (0.0)........# #.>#.........# -) Teeth and claws#....S... ...........# Cast: Scorch#...b..... ###..........#.?.......# #..#####..##.......... #.. #### S   adder (ally target)!ha##........#. ..b   bat!h b#........###The foxfire burns the adder.  The adder is moderately wounded. !h0bl_The adder hisses angrily. _You can't wield any weapon. !hTb_Unknown command. _Found a scroll labelled ZEOMI YJYSI.!h&c!hxje§###%!hl!ha'9  Flames lash the bat.!h .`%*!h!hr .S..  You kill the bat!!h 8/11 ----====5.9 (1!h!hV _The adder completely misses you.!h * combustible, ally target)  Flames lash the adder.  The adder is almost dead.!h# ;S!h g6--------6!hp !h { _The adder's fire resistance burns away. The adder closely misses you.!hriY  Flames lash the adder. The adder is burned terribly!!hZoV%*!hU>!h>,!h?!hHv§§§###%§†!hH!hN4---------67Scorch!hIT§###%§!hVI _You kill the adder!!hs !h !h< !h, !h !h ,!h ] _Your foxfire dissipates.!h` W5==---!hN% !h & !hg& !h{( !h+ !h+ !h. !h61 !h1 !h3 !h 6 !hy6 $==!h6 !h[8 !h: !h: !h< !h? ,!hX !h\ !h\ !h{_ !hc !hc O6===!h[f !hWi !hi !hk !ho !hJp !hu !h -===!hC ,!h !hb ,!h: !h d7==!h֫ !hV ,!hm !hŲ ,!h˴ !h& !h !h] !h" !hv :==!h$ !hÿ ,!h; !h ,!h~ !h !h, !hk !h !h6 N8==!h3 !h\ ,!h4 !hS ,!hg !h ,!h !h P==!h !h ,!h !h ,!hP !h ,!h !h !hN L9==!h !hS !h !h !h!h4!hI!h,!h !hl!h:==!h!h ,!hp!hG!h!hA!h"!hS"!h$!hs*B!h+!h@,P10/11==!h.!h0,!h2!h6,!h7!h9,!h=!h8@P==!hB!h3D!hjD!h?F!hH!hH!h^K!hM,!hN!hRc1===!hS!hW4 _Magic restored.!ha ........÷..........# #.###)..#..... #.#.... #.###%#..... #.# #.!hb_...<..#.# #.##......†@# #.>----99.9 (52.0)!hb#.........# ...####.#........#!h~l8%!h,nK----500.9 (53!hy!h|9 _Found a stone staircase leading up.!h)I3!hK!h)Q!h*T!hX,!hY!h\,!h^!hb!hWd!hd;===!hf!hi!h(k,!hm!hqo!h+r!hdr!hs!h|a ..###)..#. ..#.......#...........#.###%#...... .........#.# #.#...... .....<..#.# #.##..... #......†.###.>#..... !h}#.........# . #.........####..... #.@.......# #..## #...........##..  ##........#....  #........###!hX}k# #........# #........# #........# ##########!h15.0)!hO+6.9 (6!h1!hla _c - a scroll labelled ZEOMI YJYSI!h!hq!hν!hc!hB!hU!h!h=!h+!h!hC,!hX!h!h!h!h!h>!hj!h!h!!h!h,!h!hk!h,!h(!h|!h,!h !h2!hH,!h!h!h.!ht!h!h< !h ,!h!h!h,!h!h!hY,!h!h !h"!hJ"!h8#!h&!h(,!h)!hY,!hm4.........##.# #.......##.###.#w............÷.....................#..##..#.......###)..##...........#.......#.#....................#.###....@..#.........#.# ##...####......<..#.#!h4l#.###....##......†.##.......######.........#.. .... #.........#. ... #......... w   dart slug (asleep)!h4. .. #.......... ##........#........!h>021.9 (15.0)!h]>,2.9 (16!h!E!hG\ _A dart slug comes into view.!h4   ..............# w..............÷ !hrf...........#... ............#.. #.............###) #...........#..!hN ............... #....@..#. !h( ##...####......<..#.#  !hO#.###....##......† ... #.. .... #.!h8 #. ... #.. . .. !h95 . !hVj~   ..............# w..............÷ ...........#... ............#.. #.............###) #...........#.. ............... #....@..#.  ##...####......<..#.#  #.###....##......† ... #.. .... #. #. ... #.. . ..  . !hr!hTr!hy!h|` _A dart slug is nearby!!h   ..............# w..............÷ ...........#... ............#.. #.............###) #...........#.. ............... #....@..#.  ##...####......<..#.#  #.###....##......† ... #.. .... #. #. ... #.. !hLK. ..  . !hq ~   ..............# w..............÷ ...........#... ............#.. #.............###) #...........#.. ............... #....@..#.  ##...####......<..#.#  #.###....##......† ... #.. .... #. #. ... #.. . ..  . !hDv !hv !h| !h ` _A dart slug is nearby!!h&    ..............# w..............÷ ...........#... ............#.. #.............###) #...........#.. ............... #....@..#.  ##...####......<..#.#  #.###....##......† ... #.. .... #. #. ... #.. . ..  . !h=    ..............# w..............÷ ...........#... ............#.. #.............###) #...........#.. ............... #....@..#. !h>  ##...####......<..#.#  #.###....##......† ... #.. .... #. #. ... #.. . ..  !h> :. !hF 4!hM !hO ` _A dart slug is nearby!!hP ...##.# #..##.###.#w.÷#...#..##... #...###)..#.##...#.#........@.............#.#####.......#.........#.##...####......<..#. #.###....##......†.# .......######!hk #....... #. #...... #...... .#!h!h83.0) _!ha!hk!h  ##.....###.#.g. ...##.# #.#.##.###.#w.##....#..##... #...###)..#. ###.#......#.#####.......#.........#.#...####......<..#. #.###....† .......###### #....... #g   hobgoblin (asleep) #...... #...... !h) !he* &4!h0 !h3 \ _A hobgoblin comes into view.!h   #.S[..# [#.. ###.....###.#.g. ....##.# #. #.##.### #.w.###.....#..##...!h! ) #...###)..# ###.# #.....#!hK G#####.......#.........##...####......<..# #.###....†!hk  .......###### #....... #!h S   ball python (constriction, asleep) #...... #!h !h W  A ball python comes into view.!h# !h &5!h  _Found a helmet and a ring mail.!h]!hX^Quiver which action? ([-] to clear)  a - Cast: Foxfire !h^< b - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on!h{R!hb.... Paler the Sneak#.S[..# [#.. .... Felid###.....###.#.g. .... Health: 30/30 ========================.................##.# #. Magic: 11/11 ========================#...............##.###. AC: 2Str: 4#.w.................... EV: 17Int: 20###...........#......... SH: 0!h3c:Dex: 17...............#..##.... XL:  6 Next: 26% Place: Dungeon:3#...@.........###)..# Noise: ---------  Time: 4525.9 (0.0)##...........#.......# -) Teeth and claws#.....................# Cast: Foxfire!hZc#####.......#.........###...####......<..#!hc#.###....##......† w   dart slug (asleep)!hc.......######...... g   hobgoblin (asleep)#.......!hc#...... S   ball python (constriction, asleep)#......#...... !hct_A dart slug is nearby! _A dart slug is nearby! !h d_A dart slug is nearby! _A hobgoblin comes into view.!h)dA ball python comes into view. _Found a helmet and a ring mail.!h?e!hm!ho!hɭ !h .gvv, ally target)g!h c0---=6.9 (1!h1 !h / _You conjure some foxfire!!hl ,!h|l !hl !hy x vv§§§§w!hz d(ally target)You conjure some foxfire! The foxfire burns the dart slug.!h" !h  !h § The dart slug is lightly wounded.  !h The foxfire burns the dart slug.!h` !h !h .gw§§§§§.v!h R§@v!h( f9/11 -----7!h o§§§!h b _The dart slug is severely wounded.!h.,!h\/!h/!h0!hx0!hi9 vv....§§§§..§§§§§@§ You conjure some foxfire! The foxfire burns the hobgoblin.!hw!h$x!h §v§....§§..§§§§@§v.vThe hobgoblin is severely wounded.!h#r §§``§..§`§§§````The dart slug launches a dart at you.!h'!h  The slug dart misses you. The foxfire burns the dart slug!!h g..§§§§g   hobgoblinS   ball python (constriction, asleep)!h!h2g...§..§..§...@§..!hB8----!h'78!h|§§§§!hM _You kill the dart slug!!hyB!hy!hpz!hz!hY{,!h_  You conjure some foxfire! The foxfire burns the hobgoblin.!hI'§v!hy\v§§§§§§§!hS   ball python (constriction, asleep)!h,!hB<.......§...v§vv§.§§§, al…)!hc7----9!h_§§§§§§!ha"M _You kill the hobgoblin!!hP!hcP!hP!hiQ!hLR!hR!hR!h;[>  You conjure some foxfire!!h[!h0\!hevv§§§§§§§...§§.§.§§.v@v...!h~fd6----30!hn§§§§§§§§!harN _Your foxfire dissipates.!h,!h1 §§§§§v.§v§@§S  lly target!hYou conjure some foxfire! The foxfire burns the ball python.  The ball python is heavily wounded.!h:y!hn  The ball python hisses angrily.  The foxfire burns the ball python!!hw.§§§§§§§§.§!h ,!h !h  ,!h !h  !hg !h !h .§.v...v§...§....§...§.§v..§@§v!hk r5-----81!h7' §§§§§§!h* O _You kill the ball python!!h~   You conjure some foxfire!!h !h G§§§!hD Sv§.§!h k§.§.§!h .!h@ .§!h M..§..!h .§!hu Fv@vv!hǒ >§§!hU #4!h G-----2!h C§§§!h7 ?§.§!h J§.§!h §!hu §!h *§!h Q _Your foxfire dissipates. x2!hq4 3!h5 !h7 !hs7 !hR8 !h8 !h9 !hn9 !h9 !hN: !h: !h: !hM; !h; !hq< !h< !h= !h> !h)F ,!hF !hI !h2N j5==!hP $ !hHP 9_Your foxfire dissipates.!hR !hU !hPW !hY !h\ !hGd !hf !h)i !hhk !hp !hs !hO{ !h~ !h~ !h !h< ` _Your foxfire dissipates. x2!h !h7 !h !hv ] _Your foxfire dissipates.!hؑ !h !h !hc :==!h7 !h ,!hx !h !h !h !hp !h !hO !hۧ ,!h !h !hE O6===!hŭ !h< ,!h !h> ,!hG !h !h !h !h !hZ ;===!hL !h !h !h !h$ !hZ !h !h ,!h !h !hJ %7!hm )==!hu !h !h> !hG !h ,!h !h ,!h6 !h !hF $==!hk !h !h !h !h !hK !hz !h& !hW !h !h2 !h !h N8==!hy !h !h< !h !h9 !hu !h!h(!h_!h!h !h :==!h !hz,!h!h`,!h!h9,!h!hH,!hi!h!hmL9==!h !hZ"!h"!h($!hQ&!h&!hO(!h*!h+!h,!h.!h1/:==!h0!h`3,!h$5!h&7!hX7!h 9!hM;!h;!hG=!h?!h@I10/11==!hA!hHD!hD!h6F!hH,!hJ!hL!hM!hN!h)Q!hcQ:==!hPS!hU,!hW!hY,!h\!h_!h6`!h'b!hDe!hze71===!he!hWh!h[m!ho!h0p!hq!hot!hw,!hx!hz!hO}!h}!h4!h!h!hl;===!hф!h9!hC,!hΐ!h.!hB!h!h!h,!h!h;!hA!h(!hn!h!h"!h,!hת!h)!h!hH!hm!h!hѴ!h!hA!h!!ha,!hɾ!h!hj #l. !h#.. #.# #  !h#.# .##  #.##..# !h5 ##...#.#  ##......### !hV #..@......# .-!hw #.......#.# .!h #.......# # . ##..[..## [#.. .!hG#.#####.....###.#... .#....................##.# l   frilled lizard (asleep)!h######...............##.# #.............!hV#######...........!hU095.9 (63.0)!h!-!h%6.9 (64!hI!ha _A frilled lizard comes into view.!h #l. #.. #.# #  #.# .##  #.##..#  ##...#.#  ##......###  #..@......#  #.......#.#  #.......# #  ##..[..## [#..  #.....#  ....... ........ #......... .!hsA #l. #.. #.# #  #.# .##  #.##..#  ##...#.#  ##......###  #..@......#  #.......#.#  !h5B#.......# #  ##..[..## [#..  #.....#  ....... ........ #......... !hpB-.!h;K!hK!hfR!hTe _A frilled lizard is nearby!!h !hInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  N - 4 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZEOMI YJYSI Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds!he - a potion of enlightenment  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions!h !h/ o - 2 metallic black potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.!h Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?) !h N - 4 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZEOMI YJYSI Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds  e - a potion of enlightenment  k - a murky emerald potion  n - a bubbling golden potion !hF o - 2 metallic black potions !h!hT!hi2Paler the Sneak#l.Felid#..Health: 30/30 ========================#.# #Magic: 11/11 ========================#.# .##AC: 2Str: 4#.##..#EV: 17!hpInt: 20##...#.#SH: 0Dex: 17##......###XL:  6 Next: 28% Place: Dungeon:3#..@......#. Noise: ---------  Time: 4596.9 (0.0)#.......#.#. -) Teeth and claws!h"#.......# #. Cast: Foxfire##..[..## [#.. .!hQ#.#####.....###.#... .#....................##.# l   frilled lizard (asleep)######...............##.#!h#...................#######...........#...... _Your foxfire dissipates. x2 !h_Your foxfire dissipates. _Your foxfire dissipates. x2 _Your foxfire dissipates. _A frilled lizard comes into view. !hX_A frilled lizard is nearby!!h}!hܬ!h!h!h^v vv, ally target)0---=7.9 (1 _You conjure some foxfire!!h, ,!h, !h- !h1 !h9 v§v§§§vv§§!h\: '9/11 !h: ?-----8!hCD §§§§!hG  !hAH )_You conjure some foxfire!!h# #l. #v. #§# #  #v# .##  #§##..#  ##§..#.#  ##§vv...###  #.§@......#  #.§.....#.#  #.......# #  ##..[..## [#..  #.....#  ....... ........ #......... .!hDJ #l. #v. #§# #  #v# .##  #§##..#  ##§..#.#  ##§vv...###  !hnE#.§@......#  #.§.....#.#  #.......# #  ##..[..## [#..  !hEk#.....#  !hEm....... ........!hF\ #......... .!h*F!h:P3§!hQ!hX§§§§§!h[e _A frilled lizard is nearby!!hd  You conjure some foxfire! The foxfire burns the frilled lizard.!hȅ.§§§§!h!ha!h!hK!h!h,!h!h !h!h!hG !h !ha  You kill the frilled lizard!!h!h!h§v...§v§§..v!h a8----9!h"=§§!h$N _Your foxfire dissipates.!hkR!hR!hT!hU!hV!hiW!hX,!hY!hzY!hY!hCZ!hZ!h>[!h\!h\!h]!hIe!he!h^f!hl!ho,!hq$ !hq9_Your foxfire dissipates.!hs!hu!hw!hGy!h{!hl}!h!hЂ!hP!hׄ!h!h"!hw!hؐ!h !hW_Your foxfire dissipates.!h8--!h!hi!h!h2!h!hƜL9==!hG!h!h!h[!h!h?!h!h,!hy==!hA!hm,!hN!h!hPP10/11==!h!h!h!hv!h!hF!h!h.,!h!h!h:==!h!hB,!h=!hB!h!h!h!h!hDM1===!h!h=!h!h!h!h!h!h?!h!h!h!h!#b.. #... ... #..# #... !hT'#.#.## #.#..## #.##@.#  !hy-##...#.#  !h##......###  !hf#.........# ... #.......#.# ...!hA #.......#.## .... b   bat (wandering)!h4 ##..[..## [#.. ....#.#####.....###.#... !hYC#..........#.# #.!h{!!h1623.9 (24.0)!hL.b!h!-!h%4.9 (25!h !hV _A bat comes into view.!h  #... #b.. ... #..#!hw  #... #.#.## #.#..## #.##@.# ##...#.# ##......### !h @ #.........#  #.......#.# !h % #.......#.##  !hٕ ##..[..## [#..  !h ##.....###.#...  !h & !hB-  #... #b.. ... #..# #... #.#.## #.#..## !h- S#.##@.# ##...#.# ##......###  #.........#  !h&. J#.......#.#  #.......#.##  !hO. ##..[..## [#..  !hp. #.....###.#...  !h.  !he5 !h5 !hq; !hR> Z _A bat is nearby!!h  #... #b.. ... #..# #... #.#.## #.#..## #.##@.# ##...#.# ##......###  #.........#  #.......#.#  #.......#.##  ##..[..## [#..  #.....###.#...   !h> : #... #b.. ... #..# #...!h  #.#.## #.#..## #.##@.# ##...#.# !h. ##......###  #.........#  #.......#.#  #.......#.## !hU  !hw ##..[..## [#..  !h #.....###.#...  !h  !h !h !h$ !hڼ Z _A bat is nearby!!h> #... !hg#b.. ... #..# #... !h/#.#.## #.#..## !hIf#.##@.# ##...#.# ##......### !hrE #.........#  #.......#.#  !h:#.......#.##  ##..[..## [#.. !hç0 #.....###.#...  !h !h #... #b.. ... #..# #... #.#.## !h'#.#..## #.##@.# ##...#.# ##......### !hoE #.........#  #.......#.#  !h#.......#.##  !h##..[..## [#..  !h#.....###.#...   !h)!h!h !h Z _A bat is nearby!!hB!h:.bvvbally target)!hh0---=5.9 (1.0) !hC!h/ _You conjure some foxfire!!hB!h .vb You conjure some foxfire! The foxfire burns the bat.!hb!h  The bat is moderately wounded.The foxfire burns the bat.!h? a§.!h!hV.§v.§!hf9/11 -----6!hV§§!hFG _You kill the bat!!hZ!h,!h|!h!h!h!hg!h!h.vv#.§v§§!ha8----7!hM§§!h1/ _You conjure some foxfire!!h>+ !h+ !h#0 !h3 >  You conjure some foxfire!!h04 !hm4 !h: v§§§.v§#v!h5; =§.§.§..§.v§...#.!h3< D7----!hW< 8!hC §§§§§!hF N _Your foxfire dissipates.!h8r3!ht!hu!hu!hhv!hBw!h~,!hR!h!h3!h}!h!h!h!hO!h!h!h!h:!h!h܆!h,!h] _Your foxfire dissipates.!h!hn!hJ!hk!h!h!h!h_!h!h!h !hX!hu!h5] _Your foxfire dissipates.!h!h!hu!h*!hc!h!hT` _Your foxfire dissipates. x2!h8--!h!h!hIN8==!h!he!h!h!h!h!h!h!h!hj!h'!hw:==!h!h,!h!h!hD!h!h!h!h!h!h(#9!hK)==!h!hL!h{!h!h!h!h!h!h !h!h!h:==!h!h!h!ht!hr!h!hG!hq!h!h!h!h!h=I10/11==!h<!h!h!h!h!h!h!h!h!h'!h!hy:==!h!hO !h| !h- !h@ !hp !h !h !h !hF!h`!h!h!hk!hM1===!h!h!h!hA!hg !hs"!h!$,!h&!hd(!h~)!h)!h*!h+!h`-!h-;===!h.!h(2!h3!h3!h4!h6!h7!h58!h 9!h<!h ..... ....... ... .... ##.######... #.........# #.........#######.........#.......@.......#-......#..#.....#....J #........#.... #.#.######... #.#..##!hP;.? #.##.. J   endoplasm (asleep). ##...#.# ##....§.### ## !hw  64.9 (36.0)  An endoplasm comes into view.!h F-5.9 (37!h!h1 _Found a scroll of identify.!h2o ..... .... ...  ... ....  ##.######...  #.........#  #.........#  ######.........#  .......@.......#  ......#..#.....#  ....J #........#  .... #.#.######  ... #.#..##  .? #.##..#  . ##...#.#  ##....§.###   !hX7? ..... .... ...  ... ....  ##.######...  #.........#  #.........#  ######.........#  .......@.......#  ......#..#.....#  ....J #........#  !h7.... #.#.##### ... #.#.. .? #.##..#  . ##...#.# ##....§.#  !h?!ht?!h E!hKGa _An endoplasm is nearby!!hr ..... .... ...  ... ....  ##.######...  #.........#  #.........#  ######.........#  !hWs%.......@.......#  ......#..#.....#  ....J #........#  .... #.#.######  ... #.#..##  .? #.##..#  . ##...#.#  !hsO##....§.###   !h , ..... .... ...  ... ....  ##.######...  #.........#  #.........#  ######.........#  .......@.......#  ......#..#.....#  ....J #........#  .... #.#.##### ... #.#..!h  .? #.##..#  . ##...#.# ##....§.#  !ha4!h!hxa _An endoplasm is nearby!!h?3 ..... .... ...  ... ....  ##.######...  #.........#  #.........#  ######.........#  .......@.......#  !hZ@......#..#.....#  ....J #........#  .... #.#.######  ... #.#..##  .? #.##..#  !h@B. ##...#.#  ##....§.### !h@2  !h ..... .... ...  ... ....  ##.######...  #.........#  #.........#  ######.........#  .......@.......#  ......#..#.....#  ....J #........#  .... #.#.##### !h1... #.#.. .? #.##..#  . ##...#.# ##....§.#  !hf!h!h!ha _An endoplasm is nearby!!hQ v@v, ally target)!hKR h0---=6.9 (1.0) !hX !hZ / _You conjure some foxfire!!h6+ !h+ ,!h4 u §@vv#.§J  You conjure some foxfire! The foxfire burns the endoplasm.  The endoplasm is severely wounded.!h; !h !h^ v§@vJ#v§.!h< f9/11 -----7!h W§§!h ^ _The endoplasm quivers.!hB!h_  You conjure some foxfire! The foxfire burns the endoplasm.!hv@§§#v§!h,!h%!h!hB!hӑv§vv.@..#§.§!h+)v!hsi8----98!hxI§§!hM _You kill the endoplasm!!h΃!hׄ!h!h!h!h!h!h!h!hK!h>  You conjure some foxfire!!hA!h>n!h§.§v§§§§§v@v§§§v..#v..§§!h4§!h c7----9!hT§.§§§§§§v@v§§§§§!h6N _Your foxfire dissipates.!hQ`!h`!h>b!hNc!hud!hd!hl,!hm!hm!hUn!hn!h0o!ho!h"p!hp!h;q!hq!hr!hyr!hr!hKs!hu!hy,!h] _Your foxfire dissipates.!h!h5!h!h!h|!h!hm!h!hM!h!h!h\!h!hk !hZ_Your foxfire dissipates. x3!h4!hئ!h6!hL!hA!hN8==!h֫!h!h!h]!hG!h!h9!h!h6!hp!h]!h:==!h!h!h!h:!hž!h!h!!h!hN!hu!h/!hL9==!h!h,!h!h!h!h!h!h!h!h!h:==!ht!h>!h!h!h,!h!h!h!h!h;!hz!h!hVf10/11==!h!h,!hq!hi!h!h!h!h!hS!h!hn:==!h!h!h!h!hU!h!h!hg!h!h4!h !hg !h F1===!h !h !hs !h !h !h !h2 !hh !h !h !h !h !hd !h !h] ..... ... ... .... ##.######... #.........# #.........###########.........#...................#..........#..#.....#.......@.##........#-701.9 (32.0)<........##.#.######....##.#..##!h $...??..##.##..#####.######...#.# #. ##....§.### # #.........# #.......#.# #.......#.##!h%# !h# ?===-!h!$ %2.9 (33!h}) !h0, 9 _Found a stone staircase leading up.!h 3!h !h !h !hB ,!hp !h !h1 !h !hy !h ,!h !h  #.........# #.........# ###########.........#....................#...........#..#.....#..........##........#<........##.#.######...##.#..## !h! $...?@..##.##..# #####.######...#.# !h%! #. ##....§.### #. #.........# # #.!hX! j......#.# #.......#.## !hz! ##..[..## [#.. #.#######.#...!h! A #............!h! E !h]' 15.9 (3.0)!h' +6.9 (4!h`- !h3/ b _d - a scroll labelled XOXKES AVUJY!h5 !h !h !h !h~ !h ,!h1 & #.# #.........##.........##...##.#..#.....##...##.##.<........##.#.#######!h ....##.#..###..$...@...##.##..##.######...#.# #. ##....§.### #. #.# #. #.#.##. #.#.###. ##..[..## [#.. #.#####.....###.# #!h +7.9 (1!hY +8.9 (2!h !h . _i - a scroll of identify!hj!h1k!hlm!hVo!h#q!htB!hpv,!htw!h$y!hz!hz!h{!h~|!h<}!hw}!h}!ho!h!h!h8N _You now have 176 gold pieces (gained 10).!h܄3!hӅ!h,!hs!h!h!h͌!h!h΍!h!h!h!h̑!h!h*!h6!hb!hm!h!h5,!h!h!h,!h!h!h!h!h!h !h!h!hͧ!h!h,!h!hǫ!hu,!h0!hܮ!h!hT!h!h[!h!hI!h޴!h!h!h2!h!hC!h########## . !h#.###...) #.......@....... 27.9 (19.0)!h0#........###.... #####.######...# #..!hKS#........!he!.# !h~S############.........# !hS#....................# !h#...........#..#.....# #..........##..!h"#!hp!h,8.9 (20!h!hD _Found a sling.!h3!h!h!hF!hoB!h!h&!h!hO!h!h%!hL!h2!h)!h[!h!h!h !h !hI !h !h0###########.........#.........########## #........!hD#........###...)....l#...........#........###.....#####.######...##..##.........### .##.........# !h( #.........# l   frilled lizard (asleep) .........# .#..#.....# ..!h= 33.9 (5.0)  A frilled lizard comes into view.!hwl.l!h,+4.9 (6!hL(!h*8 _The frilled lizard hisses angrily.!hc ############. #.########## #.........#........###..@)...l#....#........###..........#####.######...##..####.### #.# #.# .# ####### #.....#!hCd !hFk 4l.!hHl +5.9 (1!hw !h N4 ###########  #..........  #..........   #..........  #..@)..l...  ...............  !hN..###..........  #...##..###  ..### #.#  ...# .# ....# # .....#!hp ###########  #..........  #..........   #..........  #..@)..l...  ...............  ..###..........  #...##..### ..### #.# ...# .# ....# #.....!h4!hm!hee _A frilled lizard is nearby!!h0 !h v@).l.v(ally target)!h ^0---=6!h  !h / _You conjure some foxfire!!h" !h" ,!h" !h}# !h# !h) §@§v§§§v§ You conjure some foxfire! The foxfire burns the frilled lizard.!h" !hi  The frilled lizard is heavily wounded.The foxfire burns the frilled lizard.!h E§.!h9!h AOv.v!hA§@§§.§§§§§!hEf9/11 -----7!hL§@§§§§§!h/OR _You kill the frilled lizard!!hU_!h_!h a!hra!ha!hcb!hc!hjc!hj§§§v@vv§.....§§v.!hSka8----8!hp§§§§§!hs/ _You conjure some foxfire!!h},!h!h(X!hB!hB!h,!hVj  You conjure some foxfire!!h!h...§§§@§§.§§§..vv§§v.§§.....vv..##§§!hc7----9!h§§§@§§.§§§§§!hN _Your foxfire dissipates.!h!hP!h!h1!h!hl!h!h!h!hl!h$!h>!h!hՔ!h!h6!h!h!h!h!h!h!h!h!hš!h!h!hX!h` _Your foxfire dissipates. x2!h.!h!h<!h!h!hL!h3!hD!h] _Your foxfire dissipates.!hV3!h!h] _Your foxfire dissipates.!h"N8==!h!h,!h!hw,!h!h{!h!h!h!hG:==!ht!h&!h!h!h9!hz!h!hs,!h!h!h!h!hl!hL9==!h!h!h!h,!h!h[!h}!hE!h!h!h6!h:==!h!h,!h$!h!h!h!h!h!h!h<!hP10/11==!h!h!h!h !h!h%!hS!h ,!hI !hJ !h :==!h !h !hf !h !h!h !hp!h4!hr!h!h!h5M1===!h!h$!h*!h-,!h 2}===!h3!h$5,!h<7!h8!h:;,!h;!h>!hY@,!h@!hC!hD,!h#E!h4G!hiH!hH!h3J!h+K!hL!hM!hjN!hP!hR,!hR!h?T!hU!hV!hV!hY!h\,!h ]!h_!ha!h=b!h4c!h2f!hFh!h|h!h j!hl!h*o!hro!hp!ht!h~x.........##....####..... .........##............. #..#.....#####.###...... #........# #...# .... !h~#.#.###### ##..##.# # #.#..## ##....##..### #.##..# #.......... #...#.# #.#..#.#.#. !h~....§.### #@#....#..#.- !h~........##g...............# #. ......#.##....#...........# ##. !h......#.##... #!..........#####.. !h...[..## [#.. ..............##... .....###.#................#...... g   hobgoblin (asleep) !hT..............##.###....#......#.!h ....##.###.#..#.##.....................÷..........!h084.9 (45.0)!hF-5.9 (46!hȑ!h˓\ _A hobgoblin comes into view.!h39. .......... .###......  #...# ....  ##..##.# #  ##....##..  #..  #.# !h9 #@# #g...............# #....#...........# #... #!........[..## [#.. ..........#...................##.###......##.###.#..÷!h6 . .......... .###......  #...# ....  ##..##.# #  ##....##..  #..  #.#  #@# #g...............# #....#...........# #... #!........[..## [#.. ..........#..............!h3 .....##.###......##.###.#..÷!hf !h !h# !h ` _A hobgoblin is nearby!!hhC . .......... .###......  #...# ....  ##..##.# #  ##....##..  #..  #.#  #@# #g...............# #....#...........# #... #!........[..## [#.. ..........#...................##.###....!hC 2..##.###.#..÷!h . .......... .###......  #...# ....  ##..##.# #  ##....##.. !hq 8 #..  #.#  #@# #g...............# #....#...........# #... #!........!h R[..## [#.. ..........#...................##.###....!h2 ..##.###.#..÷!h 4!h !h ` _A hobgoblin is nearby!!h. .......... .###......  #...# ....  ##..##.# #  ##....##..  #..  #.#  #@# #g...............# #....#...........# #... #!........[..## [#.. ..........!h8`#...................##.###......##.###.#..÷!hNdH. .......... .###......  #...# ....  ##..##.# # !hd? ##....##..  #..  #.#  #@# #g...............# #....#...........# !he#... #!........[..## [#.. ..........#...................##.###....!h^e..##.###.#..÷!hlo4!hxv _A hobgoblin is nearby!!hXcvv, ally target)!hZh0---=6.9 (1.0) !hb!he/ _You conjure some foxfire!!hbO,!hO!hP,!hYtv§§vv§§§!hZf9/11 -----7!hbM§§!he/ _You conjure some foxfire!!h B!hP v§§vv§§§g   _is nearby! _You conjure some foxfire! _You conjure some foxfire!  The foxfire burns the hobgoblin.  The hobgoblin is moderately wounded.!h)^ ,!hC_ n!hh v§§§§The hobgoblin shouts!  The foxfire burns the hobgoblin but does no damage.!h ,!h* ,!h vg§§§§§§§§The hobgoblin is moderately wounded.The foxfire burns the hobgoblin.!hXq !hz §g§..§§v..!h{ i8----=8!h §..§§ _The hobgoblin is heavily wounded.!h B!h ,!hY .gv§§vv§§§!h k7-----9!h {§§vv§§§!h / _You conjure some foxfire!!h|7. .......... .###......  #...# ....  ##..##.# #  ##....##..  #..!h7C  #v#  #@# #.gv§§vv§........# #....#§§.........# #... #!........[..## [#.. ..........#...................##.###......##.###.#..÷!hX. .......... .###......  #...# ....  ##..##.# #  ##....##..  #..  #v#  #@# #.gv§§vv§........# #....#§§.........# #... #!........[..## [#.. ..........#...................##.###......##.###.#..÷!hR§§vv§§§-!hl{§§vv§§§!h` _A hobgoblin is nearby!!h+. .......... .###......  #...# ....  ##..##.# #  ##....##..  #..  #v#  #@# #.gv§§vv§........# #....#§§.........# #... #!........[..## [#.. ..........#...................##.###......##.###.#..÷!h . .......... .###......  #...# ....  ##..##.# #  ##....##.. !h #..  #v#  #@# #.gv§§vv§........# #....#§§.........# #... #!........[..## [#.. ..........#..............!h{.....##.###......##.###.#..÷!hPO§§§!hՕ!h˞§§vv§§§!h` _A hobgoblin is nearby!!hc. .......... .###......  #...# ....  ##..##.# #  ##....##..  #..  #v#!h  #@# #.gv§§vv§........# #....#§§.........# #... #!........[..## [#.. ..........#...................##.###......##.###.#..!h&÷!h f. .......... .###......  #...# ....  ##..##.# #  ##....##..  #..!hf  #v#  #@# #.gv§§vv§........# #....#§§.........# #... #!........[..## [#.. ..........!hf#...................##.###....!hg..##.###.#..÷!hoY§vv§§!hLp!hxB§§§!h({` _A hobgoblin is nearby!"h"h,"hb .§vv§§§ _You conjure some foxfire! "h_A hobgoblin is nearby! _A hobgoblin is nearby!  Your foxfire dissipates.  The foxfire burns the hobgoblin."hB"h,"hB  The hobgoblin is almost dead.The foxfire burns the hobgoblin."h†vv§§§§"h%,"h&"h80.v§..§§..."h3830-90"h;>§§"h=M _You kill the hobgoblin!"hu3"hv"h|v"hw"hw"hw"hm"hB"h[] _Your foxfire dissipates."h"h"hN--"h"h"hN8=="h)"h"hő"hV"h["hӔ"h"h"hx"h"hO"hʜ:=="h"hϟ"h"hr"h,"h "h$"hn"hɨ"h̪"hL9=="hA"h3,"h"h"h"h"h"hR"hB"h"h:=="hL"h("hm"hz"h$"h["h"h"h"h+"h"h;'10/11"hb)=="h "h,"h"hE,"h"h"h "hD"hD"h:=="h"h"h9"h\"ho"h"h"h"h&"hB"h-"hs"h"h"hqM1==="h"h"h{"h"h_"h"h"h"h"h"h"h!"h~"h ##.# #...# ##.#.######## ##..##.# #. ##.#..## #... ##....##.."h s## ##.##..# #... #......... ##...#.# #.... #.#..#.#."hw R#...§.####.?..##.#....#.. .........##.†..............# # .......#.##....#...........# ##...#.##... #@..........####"h - #..[..## [#......"h K...##. ###.#...."h[ .#.............##.###....#......#.............##.###.#..#.##...................÷... #..#...............#.......#..##.......... #####)..#."h31822.9 (32.0)"hJ===3.9 (33"h"hU!X _f - a lumpy black potion"hI3"hG!"hH%"h'"hD("h$,"h-"h/"hC0"h1"h3"hh6,"h7"h8:"h<"h<"h?"hV###.........##....####..... ..............##............. .....#..#.....#####.###...... ....##........# #...# .... ....##.#.###########..##.# #. ....##.#..## #....##....##.. ##.##..# #....##........ ######...#.# #....##.#..#.#. # ##....§.####.@..##.#....#..  #.........##.†.....#  #.......#.##....#.....# # #.......#.##....#...........# # ##..[..## [#.............. #####.....###.#.........# ...........##.###....# ####...............##."hWs###.#..#.##  #............÷"h^\8.9 (5.0)9.9 (6"ha"hcT _f - a scroll of fear"h"h"hR,"h"h4B"hr"h"h"hU"h,"h"h"h"h"h5"h"h "h. "h "h"hP"h"hq"h"h,"h!"h%"h'"h'("h)"h,"h/,"h1"h4"h7,"h;"h="hA,"h D"hF"hH"hdH"hI"hK"h1M"h{M"hN"hT"hU"hU"hW"h!Y"hZ"hP["h@\"h7^"h`"h``"hSa"hc"hd,"h9f"hj"h)l,"hm"hn"hp,"hq"h?s"hu,"hu"hx"hy"hUz"h{"h"h,"h"h"h"hc"h"h+"h1"h"h0"hE"h,"h"h"h,"h"h9"h,"hȚ"h-"h"hԝ"hY"h˟"h!"hv"h0"h"h"hԥ"h"h"h8"h"h,"h_"h0"h"h!"hS"h4"h"h"h"h,"h"hM"h #.# #.......#.##.... #.# ##.##.... #.# ##..[..##.[#...."hn: #.#####.....###.#.... #.................... ######............... "hY#............... #########...........#.. #.....@..............#."h.63.9 (34.0) "h#.###.####...... #. ###.... #. #........ #. #####.......# ≈( ##...####... "h≈( ####.###....## ≈. #........#####"h&o #.......##"h"hv"h%4.9 (35"h"h& _Found 10 stones."h "h "h8  #.# #.#.## #.# ##..[..##.[# #.#####.....###.# #................ ######. #.........#########...........# #..............# #.###@####.....5.9 (1.0) #.####...# #.##...... #.####### ≈(≈ ##...#### ≈(≈ ####.###....# ≈.≈ #........##(.≈ #.......###.."h "h> +6.9 (2"hi! "h# E _Found 6 stones."hČ "he Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of feari - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZEOMI YJYSI  d - a scroll labelled XOXKES AVUJY Potions (go to first with !)  c - 3 potions of curing "h̒ " g - a potion of magic  w - a potion of heal woundse - a potion of enlightenment  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions"h_i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."h$ Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of fear  i - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZEOMI YJYSI  d - a scroll labelled XOXKES AVUJY "h  Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds  e - a potion of enlightenment  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions"h"hO!"h(#.# #.......#.##... Paler the Sneak#.# ##..[..##.[#... Felid#.#####.....###.#... Health: 30/30 ========================#................... Magic: 11/11 ========================######.............. AC: 2Str: 4#.............. EV: 17Int: 20"h(#########...........#. SH: 0Dex: 17#....................# XL:  6 Next: 30% Place: Dungeon:3#.###@####............ Noise: ---------  Time: 4866.9 (0.0)#.####...........# -) Teeth and claws#.##.............. Cast: Foxfire#.######.......#.."h@)≈(≈ ##...####..≈(≈ ####.###....#≈.≈ #........####≈.(.≈ #.......####......## _You kill the hobgoblin! "h)*_Your foxfire dissipates. _f - a lumpy black potion _f - a scroll of fear _Found 10 stones. _Found 6 stones."h0"h%1"h6"h8"h "h_ ZInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of feari - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZEOMI YJYSI  d - a scroll labelled XOXKES AVUJY Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds"h e - a potion of enlightenment  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions"hIi - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."h'Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of fear "ha( i - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZEOMI YJYSI  d - a scroll labelled XOXKES AVUJY Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds  e - a potion of enlightenment  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions"ht "h} "h #.# #.......#.##... Paler the Sneak#.# ##..[..##.[#... Felid#.#####.....###.#... Health: 30/30 ========================#................... Magic: 11/11 ========================######.............. AC: 2Str: 4#.............. EV: 17Int: 20#########...........#. SH: 0Dex: 17#....................# XL:  6 Next: 30% Place: Dungeon:3#.###@####............ Noise: ---------  Time: 4866.9 (0.0)#.####...........# -) Teeth and claws#.##.............. Cast: Foxfire#.###"hC ###.......#..≈(≈ ##...####..≈(≈ ####.###....#≈.≈ #........####≈.(.≈ #.......####......## _You kill the hobgoblin! _Your foxfire dissipates. _f - a lumpy black potion _f - a scroll of fear _Found 10 stones. _Found 6 stones."h "h "h "h "h"hZRead which item? Scrolls  f - a scroll of feari - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZEOMI YJYSI "hK d - a scroll labelled XOXKES AVUJY [!] read|quaff[?] describe selected"h"hh"h #.# #.......#.##... Paler the Sneak#.# ##..[..##.[#... Felid#.#####.....###.#... Health: 30/30 ========================#................... Magic: 11/11 ========================######.............. AC: 2Str: 4#.............. EV: 17Int: 20#########...........#. SH: 0Dex: 17#....................# XL:  6 Next: 30% Place: Dungeon:3#.###@####............ Noise: ---------  Time: 4866.9 (0.0)#.####...........# -) Teeth and claws#.##.............. Cast: Foxfire#.###"h ###.......#..≈(≈ ##...####..≈(≈ ####.###....#≈.≈ #........####≈.(.≈ #.......####......## _You kill the hobgoblin! _Your foxfire dissipates. _f - a lumpy black potion _f - a scroll of fear _Found 10 stones. _Found 6 stones."hnm#####.#####..[.#####.#####....#####..........##########.....##########...#######.###@####...###.###.####..."ho###..##.##.....#######.######.#####g≈(≈g#########.K≈(≈gK####gg 2 hobgoblins (missiles, asleep)####.~≈.≈~.#...gg 2 goblins (missiles, asleep)####.≈.(.≈g#...KK 2 kobolds (missiles, asleep)**,,_,,Found 10 stones. _Found 6 stones.  As you read the scroll labelled XOXKES AVUJY, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars.  It was a scroll of revelation.  2 hobgoblins, 2 kobolds and 2 goblins come into view."h<+7.9 (1"h$"h* _A kobold is quivering a throwing net. A kobold is quivering a throwing net. "h 6Read which item? Scrolls  f - a scroll of feari - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ZEOMI YJYSI [!] read|quaff[?] describe selected "h5 "h "hz#.# #.......#.##... Paler the Sneak#####.#####..[..##.[#... Felid#####.#####.....###.#... Health: 30/30 ========================#####................... Magic: 11/11 ========================##########.............. AC: 2Str: 4##########.............. EV: 17Int: 20###########...........#. SH: 0Dex: 17 "h###....................# XL:  6 Next: 30% Place: Dungeon:3###.###@####............ Noise: ---------  Time: 4867.9 (0.0)###.###.####...........# -) Teeth and claws###..##.##.............. Cast: Foxfire#######.######.......#..#####g≈(≈g#####...####..####.K≈(≈gK####.###....# gg 2 hobgoblins (missiles, asleep)####.~≈.≈~.#........#### gg 2 goblins (missiles, asleep)####.≈.(.≈g#.......##KK 2 kobolds (missiles, asleep)**,,_,,##......##  "h[39;49m_Found 6 stones.  As you read the scroll labelled XOXKES AVUJY, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars.  It was a scroll of revelation.  2 hobgoblins, 2 kobolds and 2 goblins come into view. _A kobold is quivering a throwing net. A kobold is quivering a throwing net. "h #.# #.......#.##... Paler the Sneak #####.#####..[..##.[#... Felid #####.#####.....###.#... Health: 30/30 ======================== #####................... Magic: 11/11 ======================== ##########.............. AC: 2Str: 4 "h ##########.............. EV: 17Int: 20 ###########...........#. SH: 0Dex: 17 ###....................# XL:  6 Next: 30% Place: Dungeon:3 ###.###@####............ Noise: ---------  Time: 4867.9 (0.0) ###.###.####...........# -) Teeth and claws ###..##.##.............. Cast: Foxfire #######.######.......#.. #####g≈(≈g#####...####.. ####.K≈(≈gK####.###....# gg 2 hobgoblins (missiles, asleep) "hy####.~≈.≈~.#........#### gg 2 goblins (missiles, asleep) ####.≈.(.≈g#.......##  KK 2 kobolds (missiles, asleep) **,,_,,##......## You feel aware of your surroundings. You sensed 2 altars.  It was a scroll of revelation.  2 hobgoblins, 2 kobolds and 2 goblins come into view. _A kobold is quivering a throwing net. A kobold is quivering a throwing net.Blink to where?Press: ? - help, Dir - move target"h?Are you sure you want to cancel this blink? Y - Yes  N - No"h"h1#.# #.......#.##... Paler the Sneak#####.#####..[..##.[#... Felid#####.#####.....###.#... Health: 30/30 ========================#####................... Magic: 11/11 ========================##########.............. AC: 2Str: 4##########.............. EV: 17Int: 20###########...........#. SH: 0Dex: 17"h2S###....................# XL:  6 Next: 30% Place: Dungeon:3###.###@####............ Noise: ---------  Time: 4867.9 (0.0)###.###.####...........# -) Teeth and claws###..##.##.............. Cast: Foxfire#######.######.......#..#####g≈(≈g#####...####..####.K≈(≈gK####.###....#####.~≈.≈~.#........########.≈.(.≈g#.......##**,,_,,##......##2 hobgoblins, 2 kobolds and 2 goblins come into view. _A kobold is quivering a throwing net. A kobold is quivering a throwing net.Blink to where?Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled ZEOMI YJYSI, it crumbles to dust."h3+8.9 (1"h:"h<l _A kobold is quivering a throwing net. A kobold is quivering a throwing net. "h= Blink to where?  Press: ? - help, Dir - move targetOkay, then.  As you read the scroll labelled ZEOMI YJYSI, it crumbles to dust. _It was a scroll of blinking."hj3"hm"ht"h~ #####.#####..[..##.[...###................###########....##.............##.###.####....#0.##.##...####.#######~≈.≈~#.._..#*****##.......#"h̆"h+9.9 (1"hz"h9 _Found a bloodstained altar of Trog."hR 9vv"h _0---=70"h E _You conjure some foxfire!"h3"h=#####.#####..[..##.[#... Paler the Sneak#####.#####.....###.#... Felid#####................... Health: 30/30 ========================##########.............. Magic: 10/11 =====================---##########.............. AC: 2Str: 4###########...........#. EV: 17"h >BInt: 20###....................# SH: 0Dex: 17###.###v####............ XL:  6 Next: 30% Place: Dungeon:3###.###@####...........# Noise: =--------  Time: 4870.9 (0.0)###..##v##.............. -) Teeth and claws#######.######.......#.. Cast: Foxfire#####g≈(≈g#####...####..####.K≈(≈gK####.###....#####.~≈.≈~.#........########.≈.(.≈g#.......##*#.._..##......##*****##.......#Press: ? - help, Dir - move targetOkay, then."hP>As you read the scroll labelled ZEOMI YJYSI, it crumbles to dust. _It was a scroll of blinking. _Found a bloodstained altar of Trog. _You conjure some foxfire!"hoF"hF"hN"hPc _There is not enough space to conjure foxfire!"h"hd"hO"hj"hB"h/) ...###................###########.........####v####..#.##@##...####.#######g≈(≈g#####...###K≈(≈g.~≈.≈~.#.≈.(.≈g#g   hobgoblin (missile, asleep)##g   goblin (missile, asleep)#######.......#K   kobold (missile, asleep)"h͏D ****#."h{]  Your foxfire dissipates!"h"h"h)"h›"hi§v.≈(≈..K≈.≈Kg.g   goblin (missile)KK 2 kobolds (missiles, 1 ally target)"hJ====1.9 (1"h;§"hS _The goblin shouts! The hobgoblin shouts! You hear a shout! x2"hϭ #####.#####.....###.#... Paler the Sneak #####................... Felid ##########.............. Health: 30/30 ======================== ##########.............. Magic: 9/11===================----- ###########...........#. AC: 2Str: 4 ###....................# EV: 17Int: 20 "h ###.###§####............ SH: 0Dex: 17 ###.###v####...........# XL:  6 Next: 30% Place: Dungeon:3 "hF###..##@##.............. Noise: ====-----  Time: 4871.9 (0.0) #######*######.......#.. -) Teeth and claws"h #####g≈(≈g#####...####.. Cast: Foxfire ####..≈(≈..####.###....# ####.K≈.≈Kg#........#### ####.≈.(.≈.#.......##  g   goblin (missile) ##.._..##......##  KK 2 kobolds (missiles, 1 ally target) #######.......#  ****#........# _There is not enough space to conjure foxfire!  Your foxfire dissipates! "h[_The goblin shouts! The hobgoblin shouts! You hear a shout! x2  "h Casting: Foxfire (safe; 4% risk of failure)  "h< Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h ;@*"hr ;*("h<(≈"h\≈K  Your foxfire dissipates! _The goblin shouts! The hobgoblin shouts! You hear a shout! x2  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a kobold, wearing a +0 animal skin and quivering a throwing net"h "h+ #####.#####.....###.#... Paler the Sneak#####................... Felid##########.............. Health: 30/30 ========================##########.............. Magic: 10/11 =====================---###########...........#. AC: 2Str: 4###....................# EV: 17Int: 20###.###§####............ SH: 0Dex: 17###.###v####...........# XL:  6 Next: 30% Place: Dungeon:3"h/, M###..##@##.............. Noise: ====-----  Time: 4871.9 (0.0)#######.######.......#.. -) Teeth and claws#####g≈(≈g#####...####.. Cast: Foxfire####..≈(≈..####.###....#####.K≈.≈Kg#........####"h, =####.≈.(.≈.#.......##g   goblin (missile)##.._..##......##KK 2 kobolds (missiles, 1 ally target)#######.......#"h- ****#........#Your foxfire dissipates! _The goblin shouts! The hobgoblin shouts! You hear a shout! x2  "hI- Casting: Foxfire (safe; 4% risk of failure)  "hx- NPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a kobold, wearing a +0 animal skin and quivering a throwing net"h"9 P  Okay, then."h|9 "hB "hF . _"hK"hqM[..##.[#####.....###.#.....####..#########.........#§.###@#####..##.##.....##.######.......#####g≈(≈g#####...####...≈(≈."h.K≈.≈KgKK 2 kobolds (missiles)#.≈.(.≈.###.._..###########"h"*.===-2.9 (1"hj5"h8N _Your foxfire dissipates!"h͞D #.# #.......#.#[..##.[#####.....###.#.....#####......#########....#.#............#.###.#####..##.##.....##.######.......#g≈(≈g#####...####...≈(≈..####.###....#K≈.≈Kg.####"h####.≈.(.≈.#.####.._..####"hg----3"hɱ"h&"hC M #.# #.......#.#[..##.[#####.....###.#.......########.....#########.#....@.......##.###.####....###.########..##.##.............."h 4.(."h "h B---4"h "h "h"hm"h"h!"h:&P=="h("h)"hH+"h4_ _You start resting."h5+6.9 (2"h>g   goblin (missile)g"hA?[1===7.9 (3"h;G"h|I% _Magic restored."h90 #.#  #.#  [..##.[ . ###########.... ###....@....... ###.###.####... #.# #.# #.# ("hN ( ( "h( #.#  #.#  [..##.[ . ###########.... ###....@....... ###.###.####... #.# #.# #.# ( ( ("h/"hk0"h8"h:] _A goblin is nearby!"hxT"h\uvv, ally target)g."h]c0---=8.9 (1"hf"hg/ _You conjure some foxfire!"hB"h9,"h`"h"h "hp!"h!"h*\  You conjure some foxfire! The foxfire burns the goblin."h%2§§§§v[v"h,"hrv@§§§§§v§"hf9/11 -----9"hf§§§§§"h#J _You kill the goblin!"h"ha"h "hQ"h"h7"h9>  You conjure some foxfire!"h"h$§§§@vv###v...§§(§"h8b8----80"h C§§"h N _Your foxfire dissipates."h7o "ho ,"h[p "hp "hq "hq "hr "hFs "htt "hu "h "hH "hJ c _There is not enough space to conjure foxfire! "h "hJ §@§§####.§v§vg vThe foxfire burns the goblin. "h7Z "hl §§The goblin is almost dead.The foxfire burns the goblin but does no damage. "h "h "h §@§§####..§v§g( "h}3-3.9 (1 "hB§§ "hZ _The goblin is almost dead.!"h"!"hD+\  You conjure some foxfire! The foxfire burns the goblin.!"h2§@§§§v[!"h"!"hv@.v...!"hf5---=4!"h!"hJ _You kill the goblin!!"h3u !"h@v !"h^ §@v§§v§v---5!"hi ?§§!"h / _You conjure some foxfire!#"hp,#"hʈ#"h#"h&v@§§§vv..v§v§§(§§§4--6#"h§§§§§ _You conjure some foxfire!#"h  You conjure some foxfire!#"hX#"h§§§@v.v§§§v###§§§§v§≈≈(≈≈.3----7#"h'§§§§§§§#"h( #"h(C_Your foxfire dissipates. x2#"hd  You conjure some foxfire!§.vv@§v§...§###v§###..v§[§§§#"h_2----8#"ha§§§#"hQN _Your foxfire dissipates.$"hGT$"hY>  You conjure some foxfire!$"hZ,$"h[$"hO\$"h\$"h]$"h]$"hS^$"h^$"hC_$"hzX.v§§@v..§.###§§§≈§≈v≈1----9$"h §§@v..§§§ _Your foxfire dissipates. x2$"h$"hXX$"hN>  You conjure some foxfire!$"h>$"h$"h@$"h$"h $"h$"h$"h$"h$"h,$"h) §§.v@§§§.v####§..[§§§0----90Foxfire§§§§§§§§ _Your foxfire dissipates. x2$"hs9 §§§§§§§$"h9 $"hD §§§§§§$"h F %"hU%"h\ #####.#####..[..##.[...###................#####..#########.§§#...v.§§§....##.###@####§...#§###.####§..#..##.##....§§§.(.##.._..##......##%"hg]  Your foxfire dissipates!%"hi,%"hi%"h#j%"hk%"hv..§§.v.§≈(≈%"hv.-1%"h=§§%"hĄN _Your foxfire dissipates.%"h #####.#####..[..##.[...###................#####%"hH######....##...§§.v......##.###.####§...§#..##.##....####§#######~≈.≈gg   hobgoblin (missile, wandering)%"h#.._..########.......#%"hi%"h"_...~%"hX#@-2%"h+,%"h-%"hɟ %"h)  ...###................###########......v..####.####§.§#..##@##....####.#######g≈[≈g#####...###%"h} 4.≈(≈K.~≈.≈~.#.≈.(.≈.#K   kobold (missile)#########%"h 5****#........#%"hܢ %"h gg   hobgoblin (missile)K   kobold (missile)%"h] <(((%"hD @.≈KK   kobold%"hD .=3%"h8O %"h!T _The kobold throws a throwing net. The throwing net closely misses you. _You see here a throwing net.&"h ...............###########......v..####.####§.§#..##(##....####@########K≈[≈g#####...####..≈(≈K.####.###....##.~≈.≈g.#........####.≈.(.≈.### ##.._..### g 2 hobgoblins (missiles) #######. KK 2 kobolds (1 missile) #####. #########&"h&"h4((&"h>&"h&"hj3 @K≈g~KKK 2 koboldsThe kobold throws a throwing net. The throwing net misses you.&"h>((&"hi)J@≈&"hp0b1==4Foxfire&"hB>&"hsD _The hobgoblin throws a stone. The stone completely misses you. _You see here a throwing net.,"hfq ### ... #.# #.# #(# #@# #####K≈[≈g# ####..≈(≈g.# ####.~≈.≈~K# ####.≈.(.≈.#  ##.._..##  #######  #####   ,"ho  ### ... #.# #.#,"h8  #(# #@# #####K≈[≈g# ####..≈(≈g.# ####.~≈.≈~K# ####.≈.(.≈.# ##.._..##,"h   #######  ##### ,"h4 ,"h ,"h+ ,"h. d _There are monsters nearby!-"hǝ1#####.....###.#.....####..#########......v...#..§###.####§#..##@##.....###(######.......##K≈[≈g#####...####..#..≈(≈g.####.###....-"hx#.~≈.≈~K#.########.≈.(.≈..##   hobgoblin (missile)##.._..###   kobold############........-"hV-"h9K.-"h5-5 _-"h<-"h̼r _You see here a throwing net.-"hw[..##.[#####.....###.#.....####..#########......v...#..§###@####§#..##(##.....##(######.......#K≈[≈g#####...####....≈(≈g.####.###....#.~≈.≈K.#.#### K   kobold####.≈.(.≈.#.####.._..###########-"h]-6 _-"hN-"hW-"h  #.# #.......#.#[..##.[#####.....###.#.....#####......#########....#.#............#..§###.####§#..##(##.....##(######.......#K≈[≈g#####...####...≈(≈g.####.###....#~≈.≈K.########.≈.(.≈.#.####.._..####-"h۳ K   kobold~K7-"h -"h ."h  #.# #.......#.#[..##.[#####.....###.#.......########.....#########.#....@.......##.###.####....§###.####§#..##(##.....##(######.......#K≈[≈g#####...####...≈(≈g.####.###....~≈.≈~.########.≈.(K≈.#."hc %.##."h ."h K   koboldK.."h| C==8."h ."h /"h  #.# #.#.## #.# #.#.## #####.#####..[..##.[# #####.#####.....###.# ##### # #.... ###.# ###. ###.###.#### ###§###.####§. ###..##(## #######(######.# #####K≈[≈g#####...#### ####..≈(≈g.####.###.... ####.~≈K≈~.#.  ####.≈.(.≈.#.##/"h /"h ?K./"h. &9/"h /"hT 0"hI  #.# #.#.## #.# #.#.## #####.#####..[..##.[# #####.#####.....###.# ##### 0"hI E# # ###. ### ###.###.####0"hJ  ###§###.####§ ###..##(##0"h4J Q #(######.#0"hTJ  #####K≈[≈g#####...#### ####..≈K≈g.####.### ####.~≈.≈~.#0"hJ y.  ####.≈.(.≈.#.##0"hS 0"h=T (9000"h[ 0"hm\ 0"h~730"h880"h90"h<2==0"h=0"h?,0"hA1"h1"h>,1"h:1"h KK   kobold1"h3]  #.#  #.#  [..##.[ ###########.. ###..@.......4.9 (4 ###.###K####. ###§###.# ( 1"h( [ ( _You start resting.1"h@ #.#  #.#  [..##.[ ###########.. ###..@....... ###.###K####. ###§###.# ( ( [ (1"h|1"h1"h] _A kobold is nearby!1"h #.#  #.#  [..##.[ ###########.. ###..@....... 1"h]###.###K####. ###§###.# ( 1"h'( [1"hX% (1"hx 1"h`3? #.#  #.#  [..##.[ ###########.. ###..@....... ###.###K####. ###§###.# ( ( [ (1"h;1"h;1"hD1"hF] _A kobold is nearby!2"h,2"h Kv (ally target)You conjure some foxfire! The foxfire burns the kobold.2"h 2"hiv@K§2"hD`1--=5.9 (12"h5<§2"h; _ _The kobold is severely wounded.2"h 8§2"h 2"hm 2"h 3"h §You miss the kobold.3"hY-6.8 (0.93"h<§3"h/_ _The kobold is severely wounded.3"h<  You scratch the kobold.3"h 3"h3"hu§v@[.3"hg(7.73"h3"hJ _You kill the kobold!3"h2s#.# #.#.##.#.# #.#.##.#####.#####..[..##.[#.#####.#####.....###.#.#####.#.#.###.####§v.@.###.###.####.###§###.####§.###..##(##.#(######.#.#####K≈[≈g#####...####.####..≈(≈g.####.###.####.~≈.≈~.#.# 3"hwt3"h~<§§v3"hl~%-3"h~8.7 (1.03"h;§§3"ht _You see here a +0 animal skin.3"he #.# #.#.##.#.# #.#.##.#####.#####..[..##.[#.#####.#####.....###.#.#####.#.#.....###.#.###§§v[3"hf ####.###.####.###§###.####§.####..##(##.#######(######.#.#####K≈[≈g#####...####.####..≈(≈g.####.###....#3"hf ^####.~≈.≈~.#.# 3"hHg 3"hi 3"hj 3"hj 3"ht ...§@§v§3"hu P---9 _3"h} m§@§§3"h, 4"hܠ4"hw"  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.9   2.0   0   e * Spellcasting   3.1   4.8  -1  4"h        4"hޤ3b + Unarmed Combat 1.6   2.0   0   f * Conjurations   2.5   3.6  -1      4"h} g * Fire Magic   3.5   4.8  -1      4"hW    c + Dodging3.8   2.4  +3      d + Stealth4"h 4.4   2.5  +4      4"h        4"hإ        4"h)                4"hI_    4"hl        4"h        4"ha    4"h̦        4"h        4"h _    4"h(    The relative cost of raising each skill is in cyan.  4"hFThe species aptitude is in white.  [?] Help4"heG[=] set a skill target  4"h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets4"hUG 4"hL 4"hX #.# #.......#.##... Paler the Sneak#.# #.......#.##... Felid#####.#####..[..##.[#... Health: 30/30 ========================#####.#####.....###.#... Magic: 1/114"hX h==----------------------#####................... AC: 2Str: 4##########.............. EV: 17Int: 204"hY ##########.............. SH: 0Dex: 174"h2Y ###########...........#. XL:  6 Next: 30% Place: Dungeon:34"hiY ###...§@§v.............# Noise: ---------  Time: 4909.7 (0.0)###.###§####............ -) Teeth and claws###§###.####§..........# Cast: Foxfire4"hY ###..##(##..............#######(######.......#..#####K≈[≈g#####...####..4"hY |####..≈(≈g.####.###....#####.~≈.≈~.#........####4"hY 3####.≈.(.≈.#.......## 4"hY Q_The kobold is severely wounded.4"hY ,You miss the kobold. 4"hY _The kobold is severely wounded.You scratch the kobold. 4"hY z_You kill the kobold! _You see here a +0 animal skin.4"hga ;§4"ha 4"h i D§§4"hi 5"h35"ho5"h5"hI5"h5"hB5"ho] _Your foxfire dissipates.5"hJ2==5"hH5"hK,5"h[5"h,5"hȪ5"h?,5"h-5"hȶ5"h:==5"h5"h5"hB5"h=5"h 5"hk5"h&5"h5"h5"h5"h5"hwT3==5"h5"h,5"h5"h%5"hV5"h5"h5"h5"h5"hP==5"hr5"h5"hC5"h5"hC5"h5"h5"h,5"h5"hn5"hT4==5"hj 5"hP5"h5"hq5"h,5"h5"h]5"h5"h 5"h_$5"h$:==5"he'5"h*,5"h-5"h1,5"h%45"h{7,5"h95"h=,5"h[@5"hC5"hDT5==5"h G5"hJ5"hK5"hMO5"hS,5"hV5"h:Z,5"h\5"h`5"h`:==5"h>b5"hi,5"hPl5"ho5"hp5"hnr5"hv5"hIv5"hx5"h{5"h|O6===5"h~5"h,5"hI5"h5"h45"h5"h 5"hQ5"h5"hߒQ===5"h<5"h5"h5"h5"h 5"hJ5"h٦5"h,5"hq5"hƲ5"h N7==5"hѵ5"h5,5"hȻ5"hd5"h5"h5"h,5"h5"h)5"hq:==5"h 5"h5"h]5"h5"h,5"h5"h,5"hl5"h,5"h5"h5"hN8==5"h=5"h5"hG5"h5"h/,5"h5"h5"hK5"h5"ht5"h:==5"h5"hY ,5"h 5"h,5"h5"h5"hM5"h5"h5"h5"h$5"hܸ[@..68.7 (59.0).K   kobold (wandering)K5"h.5"hI5"h] _A kobold is nearby!5"hX[ #.#  #.#  [..##.[5"h . ###########.... ###...[@....... ###.###.####... #.# 5"hP#(# #(# [ ( 5"h.( 5"hg #.#  #.#  [..##.[5"hg . ###########.... ###...[@....... ###.###.####... #.#5"h-hh #(# 5"hThu#(# [ 5"h|h;( 5"hh8(5"hlr5"hr5"h5"h] _A kobold is nearby!5"h+^ #.#  #.#  [..##.[ . ###########.... ###...[@....... ###.###.####... #.# #(# #(# [ ( (5"hr 5"hfv #.#  #.#  [..##.[ . ###########.... ###...[@....... ###.###.####... #.#5"h3g #(# #(# [ 5"hlg6( 5"hg8(5"hFq5"hq5"hy5"h|] _A kobold is nearby!5"hb ~ #.#  #.#  [..##.[ . ###########.... ###...[@....... ###.###.####... #.# #(# #(# [ ( ( 5"h*  #.#  #.#  [..##.[ . ###########.... ###...[@....... ###.###.####... #.# #(# #(# [ ( (5"h>+ 5"h|5 5"h5 5"hG 5"hK  5"hPL 5"hL 9_A kobold is nearby!5"hL 5"h5"h|vvKally target)K.5"h^8=9.7 (1.0) 5"hd5"h/ _You conjure some foxfire!6"h6"hF6"h{6"h6"h26"h[6"h6"h6"h6"h6"hV §§§§v6"h{K vYou conjure some foxfire! The foxfire burns the kobold.6"hL6"hb §The kobold is moderately wounded.The foxfire burns the kobold but does no damage.6"h6"hZ$§@v§§§§K§6"h=%87--6"hf% 706"h0.V§§§6"h0K _The kobold is moderately wounded.6"h06"h}vv.(((6"hD6----6"h16"h$6"hs(/ _You conjure some foxfire!6"h8 w #.#  #.#  [..##.[ 6"h . ###########.... ###...v@v...... ###.###v####... #.# #(#6"hڸ  #(#6"h  (6"h  .6"h@ 3 ( 6"hO  #.#  #.#  [..##.[6"h)P  . ###########.... ###...v@v...... ###.###v####... #.# #(# #(# (6"hEP  6"h^P . 6"hvP 8(6"hIY 6"hY 6"hY 6"ha 6"hc  6"hc O_A kobold is nearby!6"ha #.#  #.#  [..##.[ . ###########.... ###...v@v...... 6"hۊw###.###v####... #.# #(# #(# ( 6"h;. ( 7"h #.#  #.#  [..##.[ . ###########.... ###...v@v...... ###.###v####... #.# 7"h#(# #(# (7"h- . 7"h8(7"h7"h,7"h7"hY] _A kobold is nearby!7"hԩ7"h+7"hM7"hr7"hL7"h7"h%7"h`7"hB  The foxfire burns the kobold!7"hO§@§§vv7"h@;v[7"h6F §@§7"hF n§§§vv7"hI 61-27"h*Q §@§§§7"hR J _You kill the kobold!8"h[38"h`8"hc,8"htd8"he8"h,f8"hKg8"hg8"hTh8"hq8"h r8"hv8"hgz,8"hY] _Your foxfire dissipates.8"h8"h݅8"hQ8"h] _Your foxfire dissipates.8"h8--8"h(8"hD8"h{8"h8"h8"hRN7==8"hg8"hµ,==8"h8"hd8==8"hb8"hj,8"hC8"h|8"h8"hm8"h8"h38"h8"hy8"h:==8"h8"h8"h&8"h8"h;8"hn8"h8"hv ,8"h&8"h8"hL9==8"h8"h,8"h8"hn,8"h!8"h%8"h&8"hH)8"hP/8"h/:==8"h18"h,5,8"h<78"h:,8"hC=8"h3@,8"hbB8"h E8"hcEP10/11==8"h,H8"h[L,8"hN8"hwR8"hU8"hU8"hX8"hY8"h8"hY[@.-5004.7 (32.0)..(([g   hobgoblin (missile, wandering)g8"h-8"h8"h` _A hobgoblin is nearby!8"h[ #.#  #.#  [..##.[8"hi . ###########.... ###...[@....... ###.###.####... #.#8"h( #(# #(#8"h$ [ (8"h< ( 8"h  #.#  #.#  [..##.[ . ###########.... ###...[@....... ###.###.####... #.# #(# #(# [ ( (8"h 8"h 8"h 8"h:  8"hg R_A hobgoblin is nearby!8"h  #.#  #.#  [..##.[ . ###########.... ###...[@....... ###.###.####... 8"h' d#.# #(# #(# [ (8"hK 3 ( 8"h9 D #.#  #.#  [..##.[ . ###########....8"h9  ###...[@....... ###.###.####... #.# #(# 8"h!: Z#(# [8"hE: 2 (8"hi: < (8"h: 8"hiC 8"hC 8"hL 8"hM ` _A hobgoblin is nearby!8"h [ #.#  #.#  [..##.[8"hߺ  . ###########.... ###...[@....... ###.###.####... #.#8"h ( #(# #(#8"h%  [8"hF  (8"hg  8"h .( 9"h= #.#  #.#  [..##.[ . ###########.... ###...[@....... ###.###.####... 9"h>-#.# #(# #(# [ (9"hd\ (9"hC9"h9"h*9"h+z _Your foxfire dissipates. _A hobgoblin is nearby!9"h | _A hobgoblin is nearby!  You conjure some foxfire!9"h=vvgally target)g.9"hl9/11 --==5.7 (1.0) 9"hM"9"hU$= _The hobgoblin shouts! You hear a shout!:"h{,:"h,:"h:"hK:"h:"hG:"h:"h%:"h  §§§§vgvThe foxfire burns the hobgoblin.:"h#V:"h&]  §The hobgoblin is lightly wounded.  The foxfire burns the hobgoblin.:"h#:"h,§§§§§g)§:"h/--6:"hN§§:"hb _The hobgoblin is severely wounded.;"hg[?25h[?0c  Number of times to repeat, then command key: ;"h [?25l[?1c;"h 9--;"hh z§§§§;"h- s _You must enter the number of times for the command to repeat.="h.G="h1R#v@.v.((g 2 hobgoblins (missiles, 1 ally target)(g="hRi8----=7="h\="h^/ _You conjure some foxfire!>"hn>"hL>"h$ §§§vvThe foxfire burns the hobgoblin.>"hHk>"hk>"h7l>"h~l>"hy  The hobgoblin is almost dead.The foxfire burns the hobgoblin.>"h §§v   hobgoblin (missile)>"h,>"h §§§§§§g.>"hQ.-8>"hn§§§§§§>"hM _You kill the hobgoblin!>"h,E >"h8L vv.((g, ally target)(>"hM k7----=9>"haX >"h\ / _You conjure some foxfire!?"h?"h%i §§§vv ?"hS&6The foxfire burns the hobgoblin.?"h?"h`?"h?"h ?"h §gv The hobgoblin is heavily wounded.The foxfire burns the hobgoblin.?"h6 ?"h@ §§§§g§)?"hA /-10?"hSJ V§§?"hM ] _The hobgoblin is almost dead.@"h v@v..([, ally target)@"hr I--=1@"h> @"h  @"h )_You conjure some foxfire!A"hPA"hhQA"h:RA"hzR,A"h\E  The foxfire burns the hobgoblin.A"hvc§@§§vv[A"hk,A"hA"h9§@§§§§vA"h62-2A"h_Q§§A"hM _You kill the hobgoblin!B"hHJB"hiN  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.9   2.0   0   e * Spellcasting   3.1   4.8  -1      B"hN    b + Unarmed Combat 1.7   2.0   0   f * Conjurations   2.5   3.6  -1       g * Fire Magic   3.5   4.8  -1  B"h@O        c + Dodging3.8   2.4  +3  B"huO    d + Stealth4.4   2.5  +4      B"hO            B"hP                B"hP                B"hfQ                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  B"hQ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsC"huC"h>~C"h[#.# #.......#.##... Paler the Sneak#.# #.......#.##... Felid#####.#####..[..##.[#... Health: 30/30 ========================#####.#####.....###.#... Magic: 7/11===============---------#####................... AC: 2Str: 4C"ha=##########.............. EV: 17Int: 20##########.............. SH: 0Dex: 17###########...........#. XL:  6 Next: 32% Place: Dungeon:3C"h###...§@§..............# Noise: ---------  Time: 5012.7 (0.0)###.###§####............ -) Teeth and claws###§###§####§..........# Cast: FoxfireC"h###..##§##..............#######v######.......#..#####K≈[≈g#####...####..####..≈(≈g.####.###....#####.~≈.≈~.#........########.≈.(.≈.#.......##The hobgoblin is heavily wounded.The foxfire burns the hobgoblin. C"h_The hobgoblin is almost dead. _You conjure some foxfire!  The foxfire burns the hobgoblin. _You kill the hobgoblin!C"hw§@§§C"h:C"hV§§§C"h)C"h3(C"hF.Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of feari - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal woundse - a potion of enlightenment  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potionsC"h^ i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.D"h! Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of fear  i - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds  e - a potion of enlightenment  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potionsD"h D"hY{#.# #.......#.##... Paler the Sneak#.# #.......#.##... Felid#####.#####..[..##.[#... Health: 30/30 ========================#####.#####.....###.#... Magic: 7/11===============---------#####................... AC: 2Str: 4##########.............. EV: 17Int: 20##########.............. SH: 0D"hDex: 17###########...........#. XL:  6 Next: 32% Place: Dungeon:3###...§@§..............# Noise: ---------  Time: 5012.7 (0.0)###.###§####............ -) Teeth and claws###§###§####§..........# Cast: FoxfireD"h###..##§##..............#######v######.......#..D"h #####K≈[≈g#####...####..####..≈(≈g.####.###....#####.~≈.≈~.#........####D"h+####.≈.(.≈.#.......##The hobgoblin is heavily wounded.The foxfire burns the hobgoblin. D"hMo_The hobgoblin is almost dead. _You conjure some foxfire!  D"h^The foxfire burns the hobgoblin. _You kill the hobgoblin!D"hek§@§§§D"hD"h§@§§§D"hjD"hn 3D"hh D"hQ D"h D"h D"h_ D"h D"h D"h ,D"h D"ht ,D"h D"ha z _Your foxfire dissipates.D"h D"hS D"h D"hC D"h ,D"hJ D"hO ,D"h D"h6 D"h N8==D"h\ D"h ,D"h D"h ,==D"h D"h D"h D"h D"h D"h D"hp D"h L9==D"h D"h  D"hT D"h D"h ,D"hM% XD"h) P==D"hQ2 D"h7 ,D"hP D"hfQ ,D"hY D"htc 10/11==D"hd D"hi ,D"hi D"hm ,D"hzp D"ht P==D"h{ BD"h~ D"h ,D"hl D"h9 ,D"h2 D"h c1===D"h D"h 4 _Magic restored.D"h) ID"h D"h ,D"h2 D"hf D"h} D"h[ D"h0 D"h D"h ===D"h BD"h D"h4 D"h D"h D"h D"hG ,D"h D"h] D"h9 ,D"h D"hF# D"h% ,D"h' D"h+ D"h. ,D"h/ D"h[4 D"h6 ,D"h>8 D"h< D"h? ,D"h@ D"h=D D"haF D"hF D"hZH D"hZ D"h[ ,D"h` ,D"hIa D"ha D"hc D"hae D"hg D"hg D"hi D"hj D"hl D"hl D"hlm D"hn D"hp D"hJp D"h#q D"h2s D"h| ........#####.# ****,,,,,,,>,,,,, ........##....# *,,....,,,,***,, ........##....####......,,,,* *,, ........##..............,,,,* *,, D"h| ..#.....#####.###......,,,,,* *,, ........# #...#,....,,,,,,* **# .#.###########..##.#*#.,,**** # .#..## #....##....##...,****#### .##..# #....##.@.,,,,,,...65.7 (5D"h} 3.0) ...#.# #....##.#..#.#.),*****# D"hr} ^.....####....##.#....#..,* # .......##.÷..............# # .....#.##....#...........# # .....#.##....#...........#####...D"h}   .[..##.[#..................##....D"h}   ....###.#................#.......D"h} b  .............##.###....#......#..D"h} E D"hj 6.7 (54 _Found a hand axe.D"h _D"ha D"h BD"h. D"h` D"h D"h D"h ,D"h] D"h D"h D"h D"h D"h D"h$ D"h D"h D"h D"hk ###...)......# *,,,,,,* .....## *......# D"h Z###...........###......# ******* ###...##..###..........#***,,,,..#####.# *###.......>,,,,,,,D"h ##....# #..........***,,,,,, ....##....####..........* *,,,,,, .D"h ...##..................* *,,,,,, ....#####.###..D"h  c* *,,,,,71.0)D"hD .# #...........* **##.# D"hm ##########..##.###...###* #.... D"h ## #....##....##....#***####.. .# #....##............,,,..... .# #....##.#..#.#.).###**#.., .D"h7 ####....##.#....#...# #.#####.÷..............# #...<# .#.##....#...........# ##....D"h D"ht +2.7 (6D"h% D"h' ; _Found a stone staircase leading down.D"hD"hD"hD"h{&D"h:)D"h)D"hN.,D"hM1,D"h3D"h%:XD"h<D"h>D"h3?D"hJAE"h BE"hE"hE"hE"h4E"hLE"hE"ho,E"h<E"h"E"h$E"h$E"h&E"h)E"h /E"hL/E"h1E"h@4E"ha6E"h6E"hh8E"h:E"hB<E"h<E"h=E"hABBE"hBE"hIFR  There is a stone staircase leading down here.E"hGE"hH _E"hJE"hOE"hX### ....# ....# #######* #......* #......#.###......# **#####***** ###..####,,,,* # *###.......>.,,,,* 85.7 (13.0)E"h Y# #..........###,,,,* .####..........# *,.....,,,,* ...............# *,,.%..,,,,*##...........# *,,,.......#**E"hY..#...........# **##.#...#...#* #..##.###...#### #...........** ##....##....########...........,* ##....................,*E"h`E"h2a,6.7 (14E"hfE"hi- _Found a quill talisman.E"h E"h E"hL E"hp E"h,E"hE"h,E"h,E"hBE"h E"hE"hE"hE"hzE"hE"haE"h9XE"h E"hE"h E"hX E"hS!E"h$E"h%E"h%E"hh'E"h)E"h+,E"h-E"h"/E"hJ1,E"h2E"hV4E"h6E"h6E"h7E"h:E"h;E"hC<E"h=E"h?E"h@,E"hlAE"hwCE"hwDE"hDE"hEE"hVME"hXNE"hNE"h0OE"hQE"hS,E"hZUE"hlXE"hZ,E"h[E"h^E"h\`E"h`E"haE"h7eE"hfE"hgE"h5hE"hjE"h l,E"hlE"hnE"hnE"hnE"hkoE"hpE"hUqE"hyqE"hrE"h sE"hsE"hsE"h}tE"huE"htw,E"hxE"hrzE"hu{E"h{E"h}E"hn~E"hE"h'E"hE"hyE"h,E"hE"huE"h,E"h E"h1E"hE"h;E"h E"hύR  There is a stone staircase leading down here.E"hdE"h _E"h)E"hE"h,E"hYE"hE"hfE"hE"hE"hE"hE"hE"h0E"hڱE"hE"hUE"hoE"hmE"hnE"hnE"hE"hmE"hNE"h|E"h9E"hE"hE"h@E"hE"hsE"h!E"hVE"hE"hmE"hE"hE"hE"hE"hBE"hE"hxE"hE"hiE"hE"h,E"hPE"h0E"h[,E"hE"h'E"h,E"h}E"h E"h4 E"ho E"h E"hE"hjE"hE"hE"hFE"hE"h0E"hE"hE"h3 ,E"h%E"hU+BE"h+E"hm.E"h+0E"h`0E"h7XE"hU8E"h:E"h<,E"h)>E"h?E"h,AE"hdAF"hF"h/F"h3F"hF"hF"h< F"hO F"h F"h F"hVF"hIF"hF"hF"hD  You see here a medusa talisman.F"h#F"h _F"hF"h!F"h"F"hW#F"hD$F"hK&F"h'F"h'F"h(F"hl,R  There is a stone staircase leading down here.F"h4...............#.........#.≈#≈.≈ .#..##....................#~≈#≈.≈###)..#................#~÷..~# .#.......#.#..............##...##F"h4w.....#.###%#..........######.....#.# #.#..........#.<..#.# #.##.........# F"h 5......†.###.>#...# ####.........##.F"hD5..#######145.7 (59  #.........####.......... F"hh5 #.........#**#..#####..#.####.  #...........##..# ####+#**#. F"h54 ##........#.....#* **,,,,,*#.  #........####>..** *,,,,,,,#. F"h5" #........# *#...***,,,,,,,#.  #........# *##.,,+,,,_,,,+. F"h5~ #..# *****,,,,,,,#.F"hs=F"h=,6.7 (60F"hbDF"hHF; _Found a stone staircase leading down.F"hF"hInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of feari - a scroll of identify F"hb N - 4 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal woundse - a potion of enlightenment  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potionsF"hcp o - 2 metallic black potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.G"h]\ Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of fear  i - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability G"hPotions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds  e - a potion of enlightenment  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potionsG"h~wG"h}G"hM#...............#.........#.≈#≈.≈ Paler the Sneak .#..##....................#~≈#≈.≈ Felid ...###)..#................#~÷..~# Health: 30/30 ======================== .#.......#.#..............##...## Magic: 11/11 ======================== .........#.###%#..........###### AC: 2G"h8Str: 4 .........#.# #.#..........#EV: 17Int: 20 ......<..#.# #.##.........#SH: 0Dex: 17 .##......†.###.>#.........#XL:  6 Next: 32% Place: Dungeon:3 ####.........##.@.........####### Noise: ---------  Time: 5146.7 (0.0)G"hH#.........####................ -) Teeth and claws#.........#**#..#####..#.####. Cast: Foxfire#...........##..# ####+#**#.G"h##........#.....#* **,,,,,*#.#........####>..** *,,,,,,,#. #........# *#...***,,,,,,,#. G"h#........# *##.,,+,,,_,,,+. #........# *****,,,,,,,#.  G"h_There is a stone staircase leading down here. _Found a quill talisman. _There is a stone staircase leading down here. _You see here a medusa talisman.  G"hYThere is a stone staircase leading down here. _Found a stone staircase leading down.G"h4G"hG"htG"hSs 3G"ht G"h%} ,G"h? ,G"h G"h ,G"h$ G"h G"h ,G"hɉ G"h` G"h ,G"h G"h G"hD G"h G"h G"h R  There is a stone staircase leading down here.G"h G"h  _G"hB G"h ,G"h? G"h G"h G"ha G"h G"hN G"h¢ G"hB ,G"h G"h G"h ,G"h§ G"h G"hQ ,G"h G"hZ G"h7 G"hj G"h= G"h G"h; XG"h  ...†.###.>#.........# ##.## ......##...........########..# ....####..................## ......#**#..#####..#.####.### ##..# ####+##*#.# #.....## **,....*#.#.####>..## *,.....,#.# .......# ##...###......,#.# .......# ###..@'..._..,+.# 59.7 (13.0) G"h7 :.......# #####......,#.# ######## *,.)...,#.#  **,....**,* G"h^ ***+##**,* *,,,,,,* G"h A******** G"h _You open the door.G"h  G"h x_Found a spear. Found a radiant altar of Vehumet.H"h"H"hc#H"h$H"hj)H"hJ/P _H"h5@  There is an open door here.H"h9K _H"h<H"h>H"h?H"h?H"hCH"hE,H"hFH"hN]  You see here a +0 spear.H"hOH"hMP _H"hQH"hTH"h1UH"h~UH"hVH"hYY7 _You open the door.H"hM[H"h[H"h']H"ha@  There is an open door here.H"hbH"h=c _H"hdH"hiH"hjH"h#.........# ######.........##...........##### # #.........####.............. #.........####..#####..#.### #...........##..# ####+### ##........#@....## ##.....#87.7 (28 #........####>..## #....... #........# ##...###.......#........# ###...'..._...#........# #####.......########## #..)....  ##.....# ###'###"h' ;49m #.... H"h U%_H"hE _Done exploring.H"h.3H"h/H"hZ%....0.0)....'..._...)..'...H"hZH"hh_ _Done exploring.H"h] 3H"h H"hk3H"h4H"hs9H"hk;b _There is an open door here. _Done exploring.H"h 3H"h? H"h ;_H"h H"h U%_H"h @ _Done exploring.I"h I"hŴ Read which item? Scrolls  f - a scroll of feari - a scroll of identify  N - 4 scrolls of noise  V - 2 scrolls of vulnerability [!] read|quaff[?] describe selectedJ"h J"ha J"h ...........#.###%#..........##### Paler the Sneak .#.........#.# #.#..........#Felid ##......<..#.# #.##.........#J"hj Health: 30/30 ======================== ...##......÷.###.>#.........#Magic: 11/11 ======================== ######.........##...........##### AC: 2Str: 4 # #.........####.............. EV: 17J"h Int: 20#.........####..#####..#.### SH: 0Dex: 17J"h E#...........##..# ####+### XL:  6 Next: 32% Place: Dungeon:3##........#@....## ##.....# Noise: ---------  Time: 5187.7 (0.0)J"h #........####>..## #....... -) Teeth and clawsJ"h O#........# ##...###....... Cast: Foxfire#........# ###...'..._...J"hQ #........# #####.......###########..).... ##.....# ###'###J"h  #....  _There is an open door here. _There is an open door here. _Done exploring. J"h _Done exploring. _Done exploring. _Done exploring.J"hIdentify which item? (\ to view known items) Potions (select first with !)  f - a lumpy black potion  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions[?] describe selectedK"h K"h7& K"h- H...........#.###%#..........##### Paler the Sneak .#.........#.# #.#..........#Felid K"h- l##......<..#.# #.##.........#Health: 30/30 ======================== ...##......÷.###.>#.........#Magic: 11/11 ======================== ######.........##...........##### AC: 2Str: 4 # #.........####.............. EV: 17K"h- Int: 20#.........####..#####..#.### SH: 0Dex: 17K"h$. E#...........##..# ####+### XL:  6 Next: 32% Place: Dungeon:3##........#@....## ##.....# Noise: ---------  Time: 5187.7 (0.0)K"hI. #........####>..## #....... -) Teeth and clawsK"hn. O#........# ##...###....... Cast: Foxfire#........# ###...'..._...K"h. p#........# #####.......###########..)....K"h.  ##.....# ###'### K"h. #....  _There is an open door here. _There is an open door here. _Done exploring. K"h/ _Done exploring. _Done exploring. _Done exploring.K"h= _Done exploring.  As you read the scroll of identify, it crumbles to dust.K"hi> +8.7 (1K"hI % _f -> M - a potion of mutationM"h~DM"hHoInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?) M"hHQ f - a scroll of fear  N - 4 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal woundsM"hIbe - a potion of enlightenment  M - a potion of mutation M"h5Iu k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potionsM"hXIN"h...........#.###%#..........##### Paler the Sneak .#.........#.# #.#..........#Felid ##......<..#.# #.##.........#Health: 30/30 ======================== ...##......÷.###.>#.........#Magic: 11/11 ======================== ######.........##...........##### AC: 2Str: 4 # #.........####.............. EV: 17Int: 20#.........####..#####..#.### SH: 0Dex: 17#...........##..# ####+### XL:  6 Next: 32% Place: Dungeon:3##........#@....## ##.....# Noise: ---------  Time:"hR37m 5188.7 (0.0)#........####>..## #....... -) Teeth and claws#........# ##...###....... Cast: Foxfire#........# ###...'..._...#........# #####.......###########..).... ##.....# ###'### #....  _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f -> M - a potion of mutation_O"hMO"hnWhere to? (Tab - D:3, ? - help)  D - Dungeon O"hIO"h [?25h[?0cO"h...........#.###%#..........##### Paler the Sneak .#.........#.# #.#..........#Felid ##......<..#.# #.##.........#O"hUUHealth: 30/30 ======================== ...##......÷.###.>#.........#Magic: 11/11 ======================== O"hw######.........##...........##### AC: 2Str: 4 O"h# #.........####.............. EV: 17Int: 20O"h#.........####..#####..#.### SH: 0Dex: 17O"h(#...........##..# ####+### XL:  6 Next: 32% Place: Dungeon:3O"h##........#@....## ##.....# Noise: ---------  Time: 5188.7 (0.0)O"h9#........####>..## #....... -) Teeth and clawsO"h\O#........# ##...###....... Cast: Foxfire#........# ###...'..._...O"h>#........# #####.......###########..).... ##.....# ###'### #....  O"h_Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f -> M - a potion of mutationO"h#QWhat level of the Dungeon? (default 3, ? - help) Q"hE [?25l[?1cQ"hdk4 _Q"hSl_Done exploring.  As you read the scroll of identify, it crumbles to dust. _f -> M - a potion of mutationThere is a stone staircase leading down here. _Q"h;4Q"hQ"hEQ"hQ"hl _You climb downwards.  Found 11 gold pieces.  There is a stone staircase leading up here.Q"hBQ"hhF3 #.........  #........#  ....$....#  Q"h&Ge#...g.... ... #.....# # #@#93.4 (4.7 #.# #.# ..# ###Q"hG g   goblin (asleep) Q"hBHQ"hMQ"hO] _A goblin is nearby!S"h2 #.#..?..#.#........###....$....#.#...g..............#....#$###<#S"h2 H..###S"h< S"hb -4.4 (1.0S"h S"hߣ G _Found 16 gold pieces and a scroll of butterflies.S"h .....#.##.#..?..#. ##........###.#....$....#...#...g...............#.....#$###<##..###S"hS"hg'^.ggS"h>(E====5S"h2S"h4 S"hE5_The goblin shouts!T"hI! T"h( ..vvg(ally target)T"h}) l0---=---T"h) 6T"h 0 T"h2 / _You conjure some foxfire!T"h  You conjure some foxfire! The foxfire burns the goblin.T"h}$ T"h% T"h/  The goblin is heavily wounded.The foxfire burns the goblin.T"h5 Mv§)T"h T"h] vv§§vT"h p9/11 --------7T"h ;§T"h J _You kill the goblin!T"hT"hUT"hT"ht T"h!T"h"T"h #T"hd*§v§.v§.v§v§T"h#+a8----8T"h31§§.v§§T"hs3/ _You conjure some foxfire!U"hU"h!U"hU"hU"h,U"hU"h#U"h U"hU"h5U"hU"h5U"hǻU"h1U"hU"h/>  You conjure some foxfire!U"hU"hU"hU"h4§v§vv§§..§§.§.v.§§§§v§§§.U"hc7----9U"h5&§§§§§.§.v.§§§§§§U"hN _Your foxfire dissipates.U"h3U"hU"h U"h U"h U"h U"h U"h~ U"h U"h} U"h#U"hU"hU"hU"hU"h,U"hU"hXU"hU"hhU"h%U"hnU"ho$U"h+U"h9/U"h/U"h3U"hu4` _Your foxfire dissipates. x3U"h7U"h@U"hDU"hIU"hLU"hOU"hSU"h@]U"h|fU"hwiU"hiU"h4kU"hp` _Your foxfire dissipates. x2U"hpU"hqrU"hdvU"hv88==U"hvU"hvxU"h=|U"h|U"h0~U"h:U"hU"h?U"h,U"hU"hU"hm:==U"h@U"hoU"hʝ..........J.........)-U"hB...J   jelly (wandering)U"h-207.4 (8U"h"!-U"hQ$8.4 (9U"hU"hX _A jelly comes into view.U"h .....#.## ##.#..?..# #......... #  #........###.# U"h<h ....$....#...  #..........  ..J......# #...)@# #.....# #$###<# # #.# #.# ..# ###U"h%  .....#.## ##.#..?..# #......... #  #........###.#  ....$....#...  #..........  ..J......# #...)@# #.....# U"h& #$###<# # #.# #.# ..# ### U"h- U"h. U"hq5 U"h7 \ _A jelly is nearby!U"ho  .....#.## ##.#..?..# #......... #  #........###.#  ....$....#...  #.......... U"h   ..J......# #...)@# #.....# #$###<# # #.# #.# ..# U"hM :###U"h  .....#.## ##.#..?..# #......... #  #........###.#  ....$....#...  #..........  ..J......# U"h .#...)@# #.....# #$###<# # #.# #.# ..# U"hH >### U"h U"h_ U"hG U"hJ  U"hʺ N_A jelly is nearby!U"h  .....#.## ##.#..?..# #......... #  #........###.#  ....$....#...  #..........  ..J......# #...)@# #.....# #$###<# # #.# #.# ..# ###U"hr) .....#.## ##.#..?..# #......... #  #........###.#  ....$....#...  #..........  ..J......# #...)@# #.....# #$###<# # #.# #.# ..# U"hs>### U"h{4U"h‚U"hW\ _A jelly is nearby!V"h4>  You conjure some foxfire!V"hN.J..vvJally target)V"hd7--=9.4 (1V"hV"h3 Z _The jelly quivers.V"hvXV"h v§§v§§ You conjure some foxfire! The foxfire burns the jelly!V"hCV"hL § The jelly is heavily wounded.The foxfire burns the jelly.V"hJV"hV"h .J§§v§§§vV"hd6----10V"hS§§§V"h^ _The jelly is severely wounded.V"hsBV"hUV"h[  You conjure some foxfire! The foxfire burns the jelly!V"h§§v§§§v§§§V"h,V"hV"hYV"h$%§.§v.v§v..§.§V"h* 5-----441 _You kill the jelly!V"h_1§.§§V"h4i _Your Fighting skill increases to level 2!V"hv ,V"h( ,V"h V"h< V"hG ,V"h V"hH V"h V"h V"h! V"h* >  You conjure some foxfire!V"ha+ V"h6 §§§v...§v§.§)vvV"h7 B---2V"h> §§§§v§V"hB N _Your foxfire dissipates.V"he V"h1 ,V"h6 V"h V"h V"h) V"h V"h V"h V"h V"h V"h V"h V"h >  You conjure some foxfire!V"hC V"h V"h~ §.§.v§.$...§§..§§.§..v..§v§§V"h [4--3V"h& §§§§..§§.§§§V"h Q _Your foxfire dissipates. x2W"hځ3W"hW"hW"h8W"hW"haW"hnW"hW"hW"hW"hŊW"hW"hƋW"hW"hW"hmW"hW"h}W"h,W"hW"hRW"h-s _Your foxfire dissipates.W"hW"hNW"h_W"h<W"h,W"hrW"h7W"hW"hW"h{W"hW"hvW"hW"h3W"hW"hH} _Your foxfire dissipates. x3W"hW"hN--W"h'W"h,W"hW"h( ,W"hW"h.W"hT5==W"hRW"hW"hSW"hvW"hW"hW"h W"hJ$W"h$W"hh&W"h")P==W"h*W"h-W"h-W"h/W"h!3,W"h6W"h8,W"h9W"h<W"h=O6===W"h @W"h+DW"h{DW"hFW"hJ,W"h0LW"h"OW"hOW"hQW"hTW"hT;===W"hVW"hZW"hgZW"h[W"h`,W"h4aW"hwe,W"h}gW"hj,W"hglW"hqW"hsqN7==W"h#sW"hzW"hD{W"h|W"h,W"hW"h;W"hW"h$W"hW"h:==W"hW"h^,W"hW"hޕ,W"h՗W"h,W"hW"hd8==W"hW"hW"hޥW"hW"hBW"hW"hW"hW"hkW"hض:==W"hW"hW"hW"hW"hHW"hW"hW"h,W"h:W"hOW"h#9W"h)==W"hW"h=,W"hW"heW"hW"h-W"hW"hGW"hW"hW"hk:==W"hW"h?W"hW"h.W"hW"h W"hW"h{X10/11====W"hBW"h W"h$,W"h%W"h_(W"h(M1===W"hj-W"h/4 _Magic restored.W"hp<IW"h =W"h@,W"hBW"hDW"hRHW"hHW"hR}===W"hVN _You now have 187 gold pieces (gained 11).W"hPZW"hZW"h(\W"h^W"h . .#  # .# ####. .# .....####.# #.#.##.###.#..@..#.#-#..........# #####........###.#............#....####............#............#.#.####.#...).##.##.#.....# ## #$###<#77.4 (64.0)-8.4 (65 _s - a scroll of butterfliesW"h!M3W"hMW"hQW"hUW"hZBW"h^,W"hR`W"hbW"hg,W"h'iW"hkW"ho,W"hpW"hrW"hv,W"hvxW"hjzW"h},W"hW"hW"h@,W"hW"hW"h ,W"haW"hݑ,W"hDW"hN _You now have 203 gold pieces (gained 16).W"hW"h<W"hW"h%W"h,W"hW"h0W"hT,W"hkW"hW"hN,W"heW"hTW"hW"hHW"h$W"hW"h,W"hW"hW"hBW"hW"hW"hW"hFW"h/W"hW"hpW"hDW"hW"hW"hMW"h3W"hBW"hW"h1W"hEM _You now have 210 gold pieces (gained 7).W"h5W"hW"hpW"hW"hW"h2W"hrW"hW"h,W"hW"hW"h,W"h ,W"h W"hb W"hpW"h`W"h,W"hcW"hdW"hW"hlW"hsW"h%#####.......... .............#. #####.#...).##. W"hb%#.#.....# ###.#.###<# #.#### ##...#.###.# .....#####...#...##.#W"h%&#####.......#........#.......@..#...#...#############........##W"h%z #.##.##### W"h%#.##.# #.##.#W"h&8 #.##.# W"h-&g#.##.. #.##..# W"hv&O#. #..#W"h..305.4 (27W"h_/,6.4 (28W"hs8W"ht:- _x - a scroll of amnesiaW"h)IW"hW"hW"hBW"hW"hW"hW"hW"hW"hW"hW"h,W"hW"hW"hW ###### ##........ ........# ..#....... #####.....#........ .........W"h{..#...>. #####.#.. ...... #.#.. #... ###.#.# #.##### ##...#.# #@....#####...#...11.4 (5.0) #####.#.................#...#...###########........# W"h#.##.##### #.##.# #.##.# #.##.# #.##..W"hW"h++2.4 (6W"hW"hp; _Found a stone staircase leading down.W"hG~ W"h~ W"hn W"h W"h ,W"hЉ ,W"h W"h@ W"h# W"h W"h W"h W"h̓ W"hȕ W"h W"hF W"h W"h# W"h W"hW W"h8 W"h2 W"h W"h@ W"hʧ W"hj W"h W"h2 W"h. W"h* W"h W"h W"h W"h W"h W"h W"h۽ W"hl W"h W"h W"h W"hS W"h W"h* W"h W"hk W"h ,W"h W"h W"h  .#  .. .#  .. .#  ##.## #.# .#  #...####.# .# W"h # #. h.......####.# # #. #.# ..........#.##.# #.###.#####.# ##.#.....#.# # #.....##...@# #..........# ##. ##.....#.######........###.###.##..............#. ##...#............ ...#........................#.#.  #...#...>..########.#...).##.#h   howler monkey (asleep)#.........###.#.....# ##..##...### ###.#.###<#W"hv v##.##### ##...#.###.#W"hC 24.4 (12.0)  A howler monkey comes into view.W"h W"h! l.hhW"h l   iguanaThe howler monkey howls!W"h K====5.4 (13W"h W"h6 Z _An iguana comes into view.W"hE  .#  l. .#  .. .#  ##.## #.# .#  #...####.# .# W"hkF  # #. ..... #  #. #.# h..  ####.#   # #...@#   #. W"hG #.####  ...  >..).##.#  ...##  #  .### <#  ##.#####  W"h0  .#  l. .#  .. .#  ##.## #.# .#  #...####.# .#  # #. ..... #  #. #.# h..  ####.#  W"h 6 # #...@#   #. #.####  ...  >..).##.#  ...##  #  W"h .### < ##.##### W"h W"hh W"h W"hO d _There are monsters nearby!W"hp .#  l. .#  .. .#  ##.## #.# .#  #...####.# .#  # #. .....W"h #  #. #.# h..  ####.#   # #...@#   #. #.####  W"h" ... W"hI" >..).##.# W"hp# ...##  # W"h) .### <#  W"h5##.#####  X"hXs .#  l. .#  .. .#  ##.## #.# .#  #...####.# .#  # #. ..... #  #. #.# h..  ####.#   # X"hjt#...@#   #. #.####  ...  >..).##.#  ...##  #  .### < ##.##### X"h{X"h%|X"h>X"hd _There are monsters nearby!X"h:,X"hA vh(ally target)You conjure some foxfire! The foxfire burns the howler monkey.X"hX"hX"hM.l§hvX"h0---=---6.0) X"h9§X"h; _The howler monkey is lightly wounded.X"hX"hV.#Paler the Sneak...#Felid.l.#Health: 30/30 ========================X"hdx##.## #.# .#Magic: 10/11 =====================---#...####.# .#AC: 2Str: 4# #. ........####.# #EV: 17X"hInt: 20#. #.# §.........#.##.#SH: 0X"hDex: 17#.###.#####h# ##.#.....#.#X"h XL:  6 Next: 44% Place: Dungeon:4# #.....##..v@# #..........# # Noise: =--------  Time: 5326.4 (0.0)X"hb #. ##.....#.######........###.# -) Teeth and claws  ##.##......................#.... Cast: Foxfire ##...#........######............# ...#........................#.#.X"h {#...#...>..########.#...).##.#X"h h   howler monkey (ally target)#.........###.#.....# #X"h l   iguana#..##...### ###.#.###<#X"h ##.##### ##...#.###.#The howler monkey howls! _An iguana comes into view. X"hC _There are monsters nearby! _There are monsters nearby!X"hl You conjure some foxfire! The foxfire burns the howler monkey. _The howler monkey is lightly wounded.X"hX"hmX"hX"hc _There is not enough space to conjure foxfire!X"hT X"h V.#Paler the Sneak...#Felid.l.#Health: 30/30 ========================X"h9 \##.## #.# .#Magic: 10/11 =====================---#...####.# .#AC: 2Str: 4# #. ........####.# #EV: 17Int: 20#. #.# §.........#.##.#SH: 0X"hg Dex: 17#.###.#####h# ##.#.....#.#X"h XL:  6 Next: 44% Place: Dungeon:4# #.....##..v@# #..........# # Noise: =--------  Time: 5326.4 (0.0)X"h. #. ##.....#.######........###.# -) Teeth and claws  ##.##......................#.... Cast: Foxfire ##...#........######............# ...#........................#.#.X"h{ 9#...#...>..########.#...).##.#h   howler monkey (ally target)#.........##X"hD #.#.....# #l   iguana#..##...### ###.#.###<###.##### ##...#.###.# _An iguana comes into view. _There are monsters nearby! _There are monsters nearby!You conjure some foxfire! The foxfire burns the howler monkey. _The howler monkey is lightly wounded. _There is not enough space to conjure foxfire!X"hs ;§X"hU X"hK 9§X"h7 c _There is not enough space to conjure foxfire!X"h% X"h .#Paler the Sneak...#Felid.l.#Health: 30/30 ========================##.## #.# .#Magic: 10/11 =====================---#...####.# .#AC: 2Str: 4# #. ........####.# #EV: 17Int: 20#. #.# §.........#.##.#SH: 0Dex: 17X"h #.###.#####h# ##.#.....#.#XL:  6 Next: 44% Place: Dungeon:4# #.....##..v@# #..........# # Noise: =--------  Time: 5326.4 (0.0)#. ##.....#.######........###.# -) Teeth and claws  ##.##......................#.... Cast: Foxfire ##...#........######............# ...#........................#.#.#...#...>..########.#...).##.#h   howler monkey (ally target)#.........###.#.....# #l   iguana#..##...### ###.#.###<###.##### ##...#.###.# X"h _There are monsters nearby! _There are monsters nearby!You conjure some foxfire! The foxfire burns the howler monkey. _The howler monkey is lightly wounded. _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!X"h X"h X"h § _There is not enough space to conjure foxfire!Y"h*Y"hQuiver which action? ([-] to clear)  a - Cast: Foxfireb - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onZ"h.#Paler the Sneak...#Felid.l.#Health: 30/30 ========================##.## #.# .#Magic: 10/11 =====================---#...####.# .#AC: 2Str: 4# #. ........####.# #EV: 17Int: 20#. #.# §.........#.##.#SH: 0Dex: 17#.###.#####h# ##.#.....#.#XL:  6 Next: 44% Place: Dungeon:4# #.....##..v@# #..........# # Noise: =--------  Time: 5326.4 (0.0)#. ##.....#.######........###.#"hm -) Teeth and claws  ##.##......................#.... Cast: Scorch ##...#........######............# ...#........................#.#.#...#...>..########.#...).##.#h   howler monkey (ally target)#.........###.#.....# #l   iguana#..##...### ###.#.###<###.##### ##...#.###.# _There are monsters nearby!You conjure some foxfire! The foxfire burns the howler monkey. _The howler monkey is lightly wounded. _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!Z"hD Z"h;§Z"hZ"hQ* §* combustible, ally targ…)Flames lash the howler monkey.  The howler monkey is almost dead.Z"h/  The howler monkey's fire resistance burns away.  The foxfire burns the howler monkey! The howler monkey is burned terribly!Z"hL5 §l   iguanaZ"h Z"h Z"hڽ .l.†§Z"h 8/11 ----59====7.4 (1ScorchZ"h 9§Z"h( Q _You kill the howler monkey!Z"hp Z"h0 Z"h/ Z"hY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z"h24Z"hxZ"h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)["h& .#  .. .#  .. .#  ##l## #.# .#  #...####.# .#  # #. ..... #  #. #.# ...  ####†#   # #..§@#   #. #.####  ...  >..).##.#  ...##  #  .### <#  ##.#####  ["he .#  .. .#  .. .#  ##l## #.# .#  #...####.# .#  # #. ..... #  #. #.# ...  ####†#   # #..§@#   #. #.####  ...  >..["h=X).##.#  ...##    .### < ##.##### ["h ["h!["hK'["h6*^ _An iguana is nearby!["h.D .#  .. .#  .. .#  ##l## #.# .#  #...####.# .#  # #. ..... #  #. #.# ...  ####†#   # #..§@#  ["hν #. #.####  ...  >..).##.#  ...##  #  .### <#  ##.#####  ["hU% .#  .. .#  .. .#  ##l## #.# .#  #...####.# .#  # #. ..... #  #. #.# ...  ####†#   # #..§@#   #. #.####  ...  >..).##.#  ...##    .### < ##.##### ["h\["h\["hzb["hde^ _An iguana is nearby!\"hԽQ## .. #l## #.# #...####.# .#  #. #........####.#  #.# #...........#.# #.###.#####@# ##.#.....#.#  #.....##..§.# ..#  #. ##.....#.########.#  ##.#.........#.... ##...#........######....# ...#........................#.#.#...>..#######).##........## #.#.....# ##..##...### ###<\"h\"hL.l.\"h]----8Scorch _\"h\"h4z _You see here a howler monkey corpse.]"h * (combustible)Flames lash the iguana.  The iguana is moderately wounded.]"h}]"hǂK.l]"h6--------====9]"h~]"h > _The iguana's fire resistance burns away.]"he * Flames lash the iguana. The iguana is burned terribly!]"h4]"h;L.l]"hg<o4---------30]"h.C]"hhE_ _The iguana is severely wounded.]"h[  Flames lash the iguana. The iguana is burned terribly!]"hC*]"h&.]"h' 2---------61Scorch _You kill the iguana!]"h]"hh _Your Dodging skill increases to level 4!]"hp 3]"h0 ]"hh ]"h : _]"h 3==--]"h1 ]"h ]"h ]"hۘ ]"h7 ]"hљ ]"h ,]"h ]"h P==]"hc ]"h_ ,]"h" ]"h. ]"h ]"h ]"h ,]"hz B]"h 4==]"h³ ,]"h ]"h ,]"hH [==5====6===]"h ]"h ,]"hd ]"hz B]"h B]"h ]"h ;===]"h ]"h ,]"he ]"hQ ,]"hA ]"hw ]"h ]"hP ]"h0 ,]"h ]"h} 7==]"h ]"h ]"h ]"hF ,]"h ]"h P==]"h ]"h ,]"h ]"hX ,]"h' ]"h% 8==]"h& ]"h& ]"h' ]"h) ]"h) ]"h* ]"h, ,]"hg- ]"h1 P==]"h2 ]"h4 ,]"h]5 ]"h7 ]"h@8 ]"h8 ]"h; ,]"h; ]"h> ]"h> E9==]"h? ]"hZA ]"hA ]"h>B ]"hUD ]"hD ]"h=E ]"h H ,]"hI ]"hJ ]"h`K :==]"hHL ]"h7O ]"hO ]"h!P ]"hS B]"hV ,]"hW ]"h*Z ]"hZ ]"ho[ ]"h] ]"hX^ I10/11==]"h^ ]"hb ,]"hc ]"hf ]"hLg ]"hh ]"hNj ]"hj ]"h@k ]"h.o P==]"ho ]"hr ]"hr ]"hs ]"hw B]"h,{ ,]"h | ]"h] c1===]"hm ]"h ]"h] B]"h% ]"h ]"hj ]"h ]"hp ]"h ]"h* ]"h ]"h= ]"h ]"h ;===]"h ]"h ]"hʝ ,]"h ]"hݡ ]"h٤ ,]"h ]"hi ]"hl ]"h ]"h| ]"hެ ]"hS ,]"h ]"h ]"h$ ,]"h; ]"h ]"h, ]"h ]"h ]"h ]"h ,]"h ]"h$ ]"h< ,]"h ]"h+ ]"ht ,]"h ]"h ]"h ,]"h ]"h/ ]"h ]"hH B]"h ]"h ,]"h ]"ht ]"h ]"h8 ]"h ]"hn ]"h ,]"h ]"h ]"h ,]"h ]"h- ]"h ]"h ]"h ]"hW ]"h  ####  ...#  ######...#  ........### ###.........# ]"h  #J#####...........#  .......@#.........# ---- #.#########....####  #....#####  #...... #.########### ]"h _#######.###......... J   endoplasm (asleep) ..................# ............#####.#]"h9  ##.###.####.## #.#]"h 1423.4 (92.0)]"h I----4.4 (93]"h" ]"h%- ] _An endoplasm comes into view.^"hE^"hIInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of fears - a scroll of butterflies  x - a scroll of amnesia  N - 4 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal woundse - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions^"h+Wo - 2 metallic black potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, — ^"h, A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.^"h  Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Scrolls (go to first with ?)  f - a scroll of fear ^"h k s - a scroll of butterflies  x - a scroll of amnesia  N - 4 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds  e - a potion of enlightenment  M - a potion of mutation ^"h  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions^"h ^"h ^"h Paler the SneakFelid####Health: 30/30 ========================...#Magic: 11/11 ========================######...#AC: 2Str: 4........####^"h` EV: 17Int: 20###.........#SH: 0Dex: 17#J#####...........#XL:  6 Next: 69% Place: Dungeon:4.......@#.........#Noise: ---------  Time: 5424.4 (0.0)^"hћ #.#########....####-) Teeth and claws#....#####Cast: Scorch#.........#.###################.###......... J   endoplasm (asleep)..................#............#####.###.###.####.## #.#^"h Flames lash the iguana. The iguana is burned terribly! _The iguana is severely wounded.^"h( $Flames lash the iguana. The iguana is burned terribly! _You kill the iguana! _Your Dodging skill increases to level 4! _An endoplasm comes into view.^"h 4^"h! ^"hܧ _"h _"h< Quiver which action? ([-] to clear)  a - Cast: Foxfire _"h < b - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on`"hPaler the SneakFelid####Health: 30/30 ========================...#Magic: 11/11 ========================######...#AC: 2Str: 4........####EV: 17Int: 20###.........#SH: 0Dex: 17#J#####...........#XL:  6 Next: 69% Place: Dungeon:4.......@#.........#Noise: ---------  Time: 5424.4 (0.0)#.#########....####-) Teeth and claws#....#####Cast: Foxfire#.........#.###################.###......... J   endoplasm (asleep)..................#............#####.###.###.####.## #.#`"hFlames lash the iguana. The iguana is burned terribly! _The iguana is severely wounded.Flames lash the iguana. The iguana is burned terribly! _You kill the iguana! _Your Dodging skill increases to level 4! _An endoplasm comes into view.`"h`"hKa"ha"hX Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire19% 3b - Volatile BlastmotesFire/Translocation19% 3  c - Flame WaveConjuration/Fire36% 4  d - Fugue of the FallenNecromancy38% 3  e - Sigil of BindingHexes38% 3  f - SwiftnessAir38% 3  g - SilenceHexes/Aira"h98% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite"h e"h” Paler the SneakFelid####Health: 30/30 ========================...#Magic: 11/11 ========================######...#AC: 2Str: 4........####EV: 17Int: 20e"hȕ ###.........#SH: 0Dex: 17#J#####...........#XL:  6 Next: 69% Place: Dungeon:4.......@#.........#Noise: ---------  Time: 5424.4 (0.0)#.#########....####-) Teeth and claws#....#####Cast: Foxfire#.........#.###################.###......... J   endoplasm (asleep)..................#............#####.###.###.####.## #.#Flames lash the iguana. The iguana is burned terribly! _The iguana is severely wounded.Flames lash the iguana. The iguana is burned terribly! _You kill the iguana! e"h _Your Dodging skill increases to level 4! _An endoplasm comes into view.e"h0 e"h Memorise Flame Wave, consuming 4 spell levels and leaving 4? Y - Yes  N - Nof"h&f"h&Paler the SneakFelid####Health: 30/30 ========================...#Magic: 11/11 ========================f"h######...#AC: 2Str: 4........####EV: 17Int: 20###.........#SH: 0Dex: 17#J#####...........#XL:  6 Next: 69% Place: Dungeon:4f"hˌ/.......@#.........#Noise: ---------  Time: 5424.4 (0.0)#.#########....####f"ho1-) Teeth and claws#....#####Cast: Foxfire#.........#.###################.###......... J   endoplasm (asleep)..................#............#####.###.###.####.## #.#Flames lash the iguana. The iguana is burned terribly! _The iguana is severely wounded.Flames lash the iguana. The iguana is burned terribly! f"h_You kill the iguana! _Your Dodging skill increases to level 4! _An endoplasm comes into view.f"h`+5.4 (1f"hݒf"h} _This spell is astonishingly dangerous to cast!f"h@+6.4 (2f"hf"hp _You start memorising the spell. You continue memorising. x2f"h1_.JJf"h+7.4 (3f"hf"hm _The endoplasm quivers.f"h'.Jf"h+8.4 (4f"hf"h1f"h'.Jf"h+9.4 (5f"hBf"hh _You continue memorising. x2f"hf"hf"hc _You finish memorising. Spell assigned to 'c'.g"hVg"h\tvv.J(ally target)g"h]d0---=30.4 (1g"hcg"hf/ _You conjure some foxfire!g"h,g"hh vJYou conjure some foxfire!g"hg"h.<§Jg"hf9/11 -----1g"h/g"hİI _The foxfire burns the endoplasm but does no damage.g"h$g"hKPaler the SneakFelid####Health: 30/30 ========================...#Magic: 9/11===================-----######...#AC: 2Str: 4........####EV: 17Int: 20###.........#SH: 0Dex: 17#.#####vv.........#XL:  6 Next: 69% Place: Dungeon:4.....§J@#.........#Noise: =--------  Time: 5431.4 (0.0)#.#########....####-) Teeth and claws#....#####Cast: Foxfire#.........#.###################.###......... J   endoplasm (ally target)..................#............#####.###.###.####.##"h9;49m #.# _The endoplasm quivers. _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'. _You conjure some foxfire!  You conjure some foxfire! _The foxfire burns the endoplasm but does no damage.g"h:g"hg"h;§g"h#c _There is not enough space to conjure foxfire!g"heg"hlPaler the SneakFelid####Health: 30/30 ========================...#Magic: 9/11===================-----######...#AC: 2Str: 4........####EV: 17Int: 20###.........#SH: 0Dex: 17#.#####vv.........#g"hzmXL:  6 Next: 69% Place: Dungeon:4.....§J@#.........#Noise: =--------  Time: 5431.4 (0.0)#.#########....####-) Teeth and claws#....#####Cast: Foxfire#.........#.############g"hm#######.###......... J   endoplasm (ally target)..................#............#####.###.###.####.## #.# _You continue memorising. x2 _You finish memorising. Spell assigned to 'c'. _You conjure some foxfire!  You conjure some foxfire! _The foxfire burns the endoplasm but does no damage. _There is not enough space to conjure foxfire!g"hWs;§g"hsg"hx9§g"hTzc _There is not enough space to conjure foxfire!g"h1 g"hn uPaler the SneakFelid####Health: 30/30 ========================...#Magic: 9/11===================-----######...#AC: 2Str: 4........####EV: 17Int: 20###.........#SH: 0Dex: 17g"h #.#####vv.........#XL:  6 Next: 69% Place: Dungeon:4.....§J@#.........#Noise: =--------  Time: 5431.4 (0.0)#.#########....####-) Teeth and claws#....#####Cast: Foxfire#.........#.###################.###......... J   endoplasm (ally target)..................#............#####.###.###.####.## #.# _You finish memorising. Spell assigned to 'c'. _You conjure some foxfire!  You conjure some foxfire! _The foxfire burns the endoplasm but does no damage. _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!g"h+ 9§g"h g"h g"h c _There is not enough space to conjure foxfire!h"h2h"h4Quiver which action? ([-] to clear)  a - Cast: Foxfireb - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|oni"hubi"hj2Paler the SneakFelid####Health: 30/30 ========================...#Magic: 9/11===================-----######...#AC: 2Str: 4........####EV: 17Int: 20###.........#SH: 0Dex: 17#.#####vv.........#XL:  6 Next: 69% Place: Dungeon:4.....§J@#.........#Noise: =--------  Time: 5431.4 (0.0)#.#########....####-) Teeth and clawsi"hk#....#####Cast: Scorch#.........#.###################.###......... J   endoplasm (ally target)..................#............#####.###.###.####.## #.# _You conjure some foxfire!  You conjure some foxfire! _The foxfire burns the endoplasm but does no damage. i"hm_There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!i"h5q9§i"h#si"h"~?  Flames lash the endoplasm.i"h\Y§*i"hR,i"hSi"hTi"hUi"ht[§§vv§i"hq^7----70====2.4 (1Scorchi"hbl§§§i"heM _You kill the endoplasm!i"hi"hi"h_i"h;i"hi"hFi"hi"hji"hi"hMi"hi"hi"h i"hp!i"hG%Bi"h+i"hk,i"h-i"h5i"h7i"hU8i"h8i"hL<` _Your foxfire dissipates. x2i"h<i"h1=i"h?i"h?:----i"h@j"hd8==j"hij"h$j"hkj"hj"h,j"hj"hI j"h j"hB j"h,j"hr:==j"hj"hQ,j"hj"hj"hj"hj"htj"hj"hBj"h{j"hj"haj"hIj"hL9==j"h1j"hY!j"h!j"h7"j"h#j"h$j"h$j"h&j"h&j"h?'j"hX)j"h):==j"hO*j"h(,j"hb,j"h,j"h.j"h&/j"h/j"h1,j"h2j"h 5j"hd5P10/11==j"h 6j"h8j"h8j"hR9j"hY;,j"h<j"hz>j"h>j"h8?j"h|Aj"hA:==j"hkBj"hWDj"hDj"h5Ej"hOHj"hHj"hHj"hIj"hIj"hJj"hKj"hKM1===j"h#Lj"h?Mj"hNj"h*Oj"hOj"hQj"hRj"hRj"hdSj"hxTj"hVj"hVj"h$Wj"hWj"hYj"hZ;===j"hZj"h[j"h\j"h%]j"h]j"h_j"hbj"h+cj"hcj"hi ####  ...#  ############...#  #....@.........####----j"hjr #.#######.........##.#####...........#........#..##.#########....#### #....##### #.... #.##########  #######.###....... j"hn068.4 (36.0)j"h"oI----9.4 (37j"hrj"hw0 _e - a wand of charming (6)j"h&j"hj"hj"hj"h\j"hBj"h;j"hj"hj"hj"h=j"hj"hj"hj"hGj"hzj"hj"h6j"hj"h)j"hj"h2j"hj"h'j"hj"hj"hj"h/j"hj"hj"hj"h#j"hj"hj"h&j"h\j"hRj"hj"hb##..############..#.............#.#######..... .#####.......j"hx #.@..........#..... #.####.#########... #. #.# #... #. #.# #... #. #.# #.###o #.# #######.## o   orc (asleep)#. #.# ..#. #.. .......... j"h15##.###.###j"hB278.4 (9.0)j"h/9.4 (10.0)j"hj"h>q _An orc comes into view. It is wielding a +0 mace.j"hf #..... #. ######.### #.@....... #.####.### #. #.#  #. #.#  #. #.#  #o #.#  #. #.#  #. #.. j"hS+ #..... #. ######.### #.@....... #.####.### #. #.#  #. #.#  #. #.#  j"h,#o #.#  #. #.#  #. #.. j"h:1j"h1j"hp6j"hl8[ _An orc is nearby!j"hc #..... #. ######.### #.@....... #.####.### #. #.#  #. #.# j"h4d #. #.#  #o #.#  #. #.#  #. #.. j"h q #.....j"h!  #. ######.### #.@....... #.####.### #. #.#  #. #.#  #. #.#  #o #.#  #. #.#  #. #.. j"h j"hd j"h j"hD [ _An orc is nearby!k"h.k"h  Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (6) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onk"h0k"h&Paler the SneakFelid## Health: 30/30 ========================.. Magic: 11/11 ========================k"hM############.. AC: 2Str: 4#............. EV: 17Int: 20#.#######..... SH: 0Dex: 17######.#####....... XL:  6 Next: 70% Place: Dungeon:4#.@..........#..... Noise: ---------  Time: 5479.4 (0.0)#.####.#########... -) Teeth and claws#. #.##... Zap: wand of charming (6)#. #.##...#. #.##.###o #.# #######.## o   orc (asleep)#. #.# ..........#. #.. ..........##.###.### _You kill the endoplasm! _Your foxfire dissipates. x2 k"h3_e - a wand of charming (6) _An orc comes into view. It is wielding a +0 mace. _An orc is nearby! _An orc is nearby!k"hk"h^k"h8 5*k"hS o   orc (charmed)k"h k"h <o.k"h <===80.4 (15k"hv k"h ) _The orc is charmed.k"hk"hVk"h.k"hH _No target in view!l"hZ4l"hl"hH _No target in view!l"hl"hl"h!l"h$H _No target in view!m"hm"hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (5) (quivered) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spellsm"hz[!] focus mode: off|onn"hrn"h}Paler the SneakFelid## Health: 30/30 ========================.. Magic: 11/11 ========================############.. AC: 2Str: 4#............. EV: 17Int: 20#.#######..... SH: 0Dex: 17######.#####....... XL:  6 Next: 70% Place: Dungeon:4#.@..........#..... Noise: ===------  Time: 5480.4 (0.0)#.####.#########... -) Teeth and claws#. #.##... Cast: Scorch#. #.##...n"h}W#o #.##.###. #.# #######.## o   orc (charmed)#. #.# ..........#. #.. ..........##.###.### _An orc is nearby! _An orc is nearby! _The orc is charmed. _No target in view! _No target in view! _No target in view!n"h8~n"hn"h0o"h,o"h.Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire o"h.< c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|ono"hm o"hy Paler the SneakFelid## Health: 30/30 ========================.. Magic: 11/11 ========================############.. AC: 2Str: 4#............. EV: 17Int: 20#.#######..... SH: 0Dex: 17######.#####....... XL:  6 Next: 70% Place: Dungeon:4#.@..........#..... Noise: ===------  Time: 5480.4 (0.0)#.####.#########... -) Teeth and claws#. #.##... Cast: Scorch#. #.##...#o #.##.###. #.# #######.## o   orc (charmed)o"h { B#. #.# ..........#. #.. ..........##.###.### _An orc is nearby! _An orc is nearby! _The orc is charmed. _No target in view! _No target in view! _No target in view!o"hو p"h# .############ #.......... #.#############.#####. #............# #@####.######### #.# #.# # #.# #.# # #o# #.# #.#p"h #.# #.# #######. #.# #.# ......... #.# #..  #.# ##.###.## # #.p"hkp"h<o.p"h<---1.4 (1 _p"hp"h#p"hH#.############...........############..............#####.######### #.# o.#######.......... ##.###.## # p"h7p"hUB---2p"h$p"hp"h [.############...........############..............#####.#########o# #.# .#######.......... ##.###.## # . #.#p"h p"hi &3p"hp < _You swap places.p"hO% ############...........############..............#####.#########p"h% o# #.# .#######.......... ##.###.## # #. . #.####.##p"h"& p"h' p"hh- P.op"ha. &4p"h2 p"hC4 q"h..#q"h0# q"h& P.oq"h|' '90q"h * q"hb+ r"h8#######.......... ##.###.##o # #. .. #.####.##.# #....##. ##.....##.##.........# ##...#.. ...#..## #...#...>..#......#r"hP.or"h&1r"h]r"hNr"hN#######.......... ##.###.## # #. o.. #.####.##.......# #....#######r"h. ##..... ##.##.........# ##...#.. ...#..## #...#...>..# #.........###...###r"hr"hP.or"h&2r"hr"har"hT r"h r"h r"h r"h r"hA ,r"h ,r"h r"hq r"h Br"h r"h r"h r"h r"hL r"hE r"h r"h r"hH r"h ,r"hM r"h r"h r"h r"h ,r"h r"h3 r"hQ r"h r"h@ r"h r"h r"h- r"h r"h r"hD r"h r"h> ,r"h r"h r"h r"h r"hV r"h r"hY r"hq nr"h Br"h^ r"he r"h r"h4 r"hb r"h4 r"h r"h2 r"hz r"h r"h r"hJ r"h r"hH r"h r"h  .........# # #..  .#######.# #. ##.  #####.# ##.##  ......#####...#  .####.......#....  .# #######...#..  o #......  . #..##..   ##.   #S......# #.   #.# #Scorch  #  #.# ####  #S   ball python (constriction, asleep)  .#o   orc (charmed)  #.#  5075.0).o8.4 (16 _A ball pytr"h 1hon comes into view.r"hml ..# #  .# #.  ######.#  r"h%oz#...... #.####. #.#  #.#  #o#  #@#  #S......#  ####.##.#  #.# #  #.#  #.# #.# #.#s"h|E ..# #  .# #. ######.# #......#.####.#.# #.# #o# #@#  #S......#  ####.##.# s"h3#.# # #.# #.##.##.#s"hs"hes"hs"hmb _A ball python is nearby!s"hll ..# #  .# #.  ######.#  s"h#...... #.####. #.#  #.#  #o#  #@#  #S......#  ####.##.#  s"h#.# #  #.#  #.# #.# #.#s"h.G ..# #  .# #. ######.# #......#.####.#.# s"h#.# #o# #@#  #S......#  ####.##.# #.# # s"h"#.# #.#s"hė#.##.#s"hs"hs"hs"hަb _A ball python is nearby!s"h ..# #  .# #.  ######.#  #...... s"h5#.####. #.#  #.#  #o#  #@#  #S......#  ####.##.#  #.# # s"h\{ #.#  #.# #.# #.#s"h ..# #  .# #. ######.# #......#.####.#.# #.# s"h##o# #@#  #S......#  ####.##.# #.# # #.# #.##.##.#s"h#s"h#s"ht)s"h,b _A ball python is nearby!s"h9  .#######.# #. ##  s"hQ:7  ######.# ##.   #......#####...#   #.####.......#.   #.# #######...#   #.# #...  s"h: # #o# #..##  s"h:#.##.#### ##  #S.@....#s"h; #   ####.##.# #   #.# #...   #.#  ###   #.#  #.# s"h; #.#  .# s"h>s"hET.os"hE89.0) _s"hxJs"h}Lt"h   .#.# #.  #. ######.# ##.## t"h#. #......#####...# #. #.####.# #. #.# #...# #. #.# #  #. #.# #..##  #.##o#### t"h  #S@.....#   ####.##.#t"hC   #.# #t"hv   #.#  t"hh #.#  #.# t"h4 #.# t"hH .# t"ht"hQ.ot"h'10t"hxt"h%t"h&v  The helpless ball python fails to defend itself.  You claw the ball python!t"h †#.#  t"hV1Scorcht"ht"hO _You kill the ball python!u"hu"hPu"hu"h,u"hpu"hu"hIu"hJ;  u"hBYou see here a ball python corpse.u"hu"h _u"h<u"hu"hu"hu"hu"h5 _You swap places.u"hu"hu"hu"hu"h-u"hu"hu"hu"h[u"hQu"h7u"hu"hu"hu"h9u"hu"hju"hu"hCu"h{u"hu"hu"hRu"hyu"hmB _The orc is no longer charmed.u"h1u"h/U #.#######.# #. ##.... #.#######.# ##.##..... #.##......#####...#..... #.##.####.......#..... #.##.# #######...#...>. #.##.# #..... #.##.# #..##. #.##.#### ##.##u"he #†....o@# #....9.4 (8 ####.##.# ##### u"h˜#.##.# .....Scorch #.##.# u"h##### #.##.#u"h _ #.##.# u"h-o   orc #.##.#u"hMi #.##.# u"h8u"h*u"hJ u"hnM_An orc is nearby!u"hp  #.     >u"h     #.##.####  #†....o@# u"h@ ####.##.#  #.##.#  u"h:3#.##.#  #.##.# u"hd#.##.# #.##.# #.##.#u"h/  #.     >u"h0     #.##.#### u"h%0s #†....o@# u"hD0 ####.##.#  u"hc0e#.##.#  u"h0e#.##.#  u"h0`#.##.# u"h0b#.##.# u"h0#.##.# #.##.# u"h 1 u"h7u"h%8u"h<u"h>[ _An orc is nearby!u"h$R  #.     >     #.##.####  #†....o@#  ####.##.#  #.##.#  #.##.#  #.##.# #.##.# #.##.# #.##.#u"h#l  #.     >     #.##.####  u"hx#†....o@#  ####.##.#  #.##.#  #.##.#  #.##.# u"h#.##.# #.##.#u"hh #.##.# u"hu"hFu"h5u"h[ _An orc is nearby!u"h# u  #.     > u"h^#     #.##.####  #†....o@# u"h}# % ####.##.#  u"h# 1#.##.#  #.##.# u"h#  #.##.# u"h# +#.##.# #.##.#u"hT$ 9 #.##.#u"hc   #.     > u"h    #.##.####  u"h¹ s#†....o@#  u"h׹ ####.##.#  u"h `#.##.# u"h e #.##.# u"h  u"h `#.##.# u"hM b#.##.# u"hk #.##.# #.##.# u"h 4u"h u"h [ _An orc is nearby!u"he N  #.   u"h   >     #.##.####  #†....o@#  ####.##.#  #.##.#  #.##.#  #.##.# #.##.# #.##.# #.##.#u"hq   #.     >     u"h:r #.##.####  #†....o@#  ####.##.#  #.##.#  u"hdr #.##.#  #.##.#u"hr g #.##.# u"hr `#.##.# u"hr c#.##.# u"hx u"hx u"h} u"h& [ _An orc is nearby!v"h>r _An orc is nearby!  Flames lash the orc.v"hCC*v"hA8)v"hz9/11 -----1====v"hU20.4 (1Scorchv"hOv"h!G _You kill the orc!v"h4v"hv"h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v"h~v"hv"hf%v"h}' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v"h\3v"hK]v"h`v"he| _v"hg,v"hhv"hkv"h,l;-----v"hlv"ho,v"hpv"hDq,v"hqv"hs,v"hsv"huP10/11==v"h:uv"huv"hw,v"hwv"h0y,v"hyv"h{,v"hP|v"h~v"h~$==v"hv"hv"hv"hv"hv"hf,v"h=v"hv"h8v"hv"h}v"hM1===v"h%v"hv"h,v"hv"hv"hЕv"hv"hpv"h[v"hRv"hv"hv"hJv"hv"h۞%===v"hv"hv"hv"h,v"h)v"hv"h}v"hv"hv"hOv"h^P.#### ##.###†....).# ####.##.# ##### #.##.#  #.##.# ####### #.##.#v"h/ #.##.# #.##.  #.## ----42.4 (22.0)v"hB   .  <. #..# ##. .# #v"hv"h:I----3.4 (23v"hv"h 9 _Found a stone staircase leading up.v"h\ v"h v"ht v"h v"h a †....). #....###.##.#### #.##.........v"h #######. .. #...S......v"h Cast: Scorch##..#.#v"h; dS   adder (asleep)v"h ,0.0)v"h +4.4 (1v"hc v"h Y _An adder comes into view.v"h  #†....).#  #.#  #.##.#  #.##.#  #.##.# #.##.# #.##.# v"h] #.##.# #@# #...S..# .....<..#v"h 3 ##..#..## #. ##.v"h + # .# #v"hӨ *v"h? #†....).#  #.#  #.##.#  #.##.#  #.##.# #.##.# #.##.# v"h@{#.##.# #@# #...S..# .....<..# v"h3@##..#..## #. ##.v"hT@X # .#v"hs@7 # v"hA w"h(w"hxw"h> w"h ] _An adder is nearby!w"h #†....).#  #.#  #.##.#  #.##.#  #.##.# #.##.#w"ha\ #.##.# #.##.# #@# w"hT#...S..# .....<..#w"h  ##..#..## w"hŅ+#. ##. # .#w"h߅ #w"h!w"hc #†....).#  #.#  #.##.#  #.##.#  #.##.# #.##.# #.##.# #.##.# #@# #...S..# .....<..# ##..#..## #. ##. w"h# .# # w"h"w"h"w"hO(w"h*] _An adder is nearby!w"h( w"h{*S  combustible)  w"h JFlames lash the adder.  The adder is almost dead.w"h*w"hw"h .SThe adder's fire resistance burns away. The adder bites you.  You are poisoned.w"hV28===--w"hU9/11 -----====w"h;U5Pois w"hw"hN, _The adder poisons you!w"h  Flames lash the adder. The adder is burned terribly!*w"hb .  You kill the adder!w"hƮ7---7---------56Scorchw"h=w"h$ _You feel sick.w"h. w"hn. 7-w"hi3 w"h5  w"h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w"hI 3w"hn w"h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x"h8x"h+9x"h9x"h=x"h=56-x"hWA,x"hB$ x"h'B_You feel sick.x"hBx"hBD5-x"huCx"h/G x"hRG-_You feel sick.x"hGx"hHx"h"MX _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) x"hVM9_You feel sick. _You feel sick.  x"hM#4x"hNH-----x"hNx"hkRj _You are no longer poisoned.x"hRx"hxSx"hUx"hKVN8==x"hVx"hXx"h0YK5=x"hYx"h\x"h1]x"h]x"hn`x"h`x"hax"h7dx"hd$==x"hdx"hex"hohx"hh#6x"hh2=x"h8jx"h"l,x"hlx"h@o,x"hox"h sx"hzsx"h%tx"hfwx"hwx"hwJ7=9x"h x)==x"hxx"hY{x"h{x"h4|x"hv~x"h~x"hqx"hi,x"hx"h x"h#8x"hb====x"h{x"h,x"hx"hx"hx"hx"h,x"hNx"h!x"h#9x"hO==10/11x"hؒ)==x"hx"hf,x"hx"h1,x"hޚx"hx"hx"h%x"h!x"hW$30x"hb====x"hšx"h1 _HP restored.x"hߥx"hhx"hx"hDx"hx"h,x"hȬx"htx"h##=x"hHF1===x"hx"h+x"hx"hٶx"hƷx"h&x"hpx"hx"hнx"hBx"hBx"hx"htg===x"hex"hx"hx"hx"hx"hx"h0x"hx"hx"hnx"hFx"hx"hdx"hx"h x"hyx"hx"hpx"hx"hx"hx"hx"h<x"hjx"hx"h x"hVx"h,x"hPx"h.x"hVx"h'x"hx"h<x"h{x"hx"hx"h,x"hmx"hx"h%,x"hx"h x"h,x"hnx"hx"hx"hx"hrx"h,x"hrx"hx"hZx"hx"h x"h x"h x"h x"hx"hax"hx"hFx"hx"hCx"h,x"h9x"h\x"hx"hEx"h,x"hx"hx"h,x"h"x"hx"hx"hx"hlx"hx"hk x"h x"hL!x"h"x"h($x"h^$x"h$x"h&x"h](x"h(x"h)x"h)x"hd,x"h,x"h-x"h$.x"h[3W  #.x"h3   #.  x"h>4 #.   #.   #.  #.  #.  x"h4m ----607.4 (61.0) x"h4| #......<. x"h4e ######### x"h?5   x"hi55x"hl:x"h:I----8.4 (62x"hP=x"h>; _Found an escape hatch in the ceiling.x"h83x"hx"h=x"hfx"hyBx"h7Bx"hx"hzx"hx"h8x"hx"h&x"hdx"hlx"h x"h9x"hx"h1x"hkR  There is an escape hatch in the ceiling here.x"hx"h+ _x"hx"hx"hi,x"h9x"h x"h&#x"hh#x"h$x"h%x"h(x"h(x"h)x"h0+x"hX.x"h.x"h$/x"hx2x"h2x"h53x"hI5x"h7x"hW=  #.# ###  #.#  #.# < x"h=#.# .. #.# ..o #.#x"h= .... #.# ...≈. x"h=#.# ######...... #.# #...@...≈...x"h>r #.# #.#####....x"h;> #.######.## .≈. x"h_>e#......<..#. x"h>R#########....# ###.#x"h>o   orc (asleep) ..x"h>I .. x"h>+≈x"hH 21.4 (13  An orc comes into view. It is wielding a +0 club.x"hI,2.4 (14x"hnOx"hX9 _Found a stone staircase leading up.x"hi{n #.# ### #.# #.#<  x"h{#.#..  #.# ..o  #.# ....  x"h{)#.# ...≈.  x"h |`#.# ######......  #.# #...@...≈... x"h.|- #.# #.#####.....  x"hN|$#..## .≈. x"hn|- #......<..# .  x"h| x"h|2###.# ..  x"h|..  x"h},≈ x"h-x #.# ### #.# #.#<  #.#..  #.# ..o  #.# ....  #.# ...≈.  x"hY#.# ######......  #.# #...@...≈...  #.# #.#####.....  #..## .≈.  #......<..# .x"hD  ###.# .. .. ≈x"hx"hx"hN!x"h#[ _An orc is nearby!x"hϠ  #.# ### #.# #.#<  #.#..  x"h- #.# ..o  #.# ....  #.# ...≈.  x"hf #.# ######......  #.# #...@...≈...  #.# #.#####.....  x"h )#..## .≈.  x"h 0#......<..# .  x"hȡ  x"h -###.# .. x"h  ..  x"h& ,≈ x"h8  #.# ### #.# #.#<  #.#..  #.# ..o  #.# ....  x"h9 #.# ...≈.  #.# ######......  #.# #...@...≈...  #.# #.#####.....  #.x"h9 .## .≈.  #......<..# . x"h9  x"h9 b###.# ..x"h: 6 .. x"h4: -≈x"h'B x"hB x"hH x"hPJ [ _An orc is nearby!y"h%y"h y"h#.# ###y"h y"h#.#y"h y"h7#.#y"hX< y"hv y"h#.#y"h.. y"h y"hH#.# ..o y"h y"h>"#.# .... y"h] y"h$#.# ...≈. y"h y"h"#.# ######...... y"h y"h49#.# #...@...≈... y"hS y"hu##.# #.#####..... y"h y"h#.y"h.## .≈. y"h y"h##......<..# . y"h0 y"hLy"hl y"h y"h###.#y"h y"h.. y"h  y"h'.. y"hF y"he≈ y"hy"hU W #.# ### #.# #.#<  #.#..  y"h !#.# ..o  #.# ....  #.# ...≈.  y"hԂ #.# ######......  #.# #...@...≈... y"h3  #.# #.#####.....  #..## .≈.  y"hV }#......<..# . y"hr 6 ###.#y"h  y"h 1.. y"h ^.. ≈y"hÑ y"h y"hܖ y"h [ _An orc is nearby!y"h֭ j#.# ### #.# ######.# .K.<.#.# #...#.# #.§..o≈#.# ...#.# y"hH ....≈.#.# ######.#.# #....@..≈...≈#.# #.#####.#.######.## ..≈.#......<..# ...§#....# .B≈###.# .§y"hz DB   bombardier beetle (asleep).. .o   orc (asleep).. y"h K   kobold (missile, asleep)≈y"h=  _An orc is nearby! _is nearby! _An orc is nearby!  A kobold and a bombardier beetle come into view.  The kobold is wielding a +0 club and quivering poisoned darts.  Found 12 gold pieces.y"h 7  The kobold shouts!y"h9 y"h y"h y"h% .Ko.B§§§r§§§..y"h §≈$§owandering)r   quokka (wandering)B   giant cockroach (wandering) (…)y"h y"h% :==3.0)y"h2 y"ho _A quokka comes into view. A giant cockroach comes into view.y"hh#.# ### #.# ##.# ...<.?#.# #.Ko.#.# y"hi##.§...≈.#.# #......B.#.# #....≈.#.# ######.y"h?i#.# #.≈...§.y"h`i[#.# #.#####..§§r§K#.######.## ..§§.. #......<..# ..y"hi9..§§#....#.≈..B≈###.#..§..$§y"hi...§≈.§..§§§..y"hj+≈ y"hq  A kobold comes into view. It is wielding a +0 whip.y"hry"hsy"hty"huy"h|qo§..≈K.B§§...§§§r§K.§§§.§§§§≈§.$...B   giant cockroach (wandering)K   kobold (missile)y"h?}y"h)~/--4y"hăy"hV` _Found a scroll of teleportation.z"he#.# ### #.# ##.# .o.<.?.#.# ##§.#.# ##.≈K.B≈.#.# #..§§....§z"h#.# #....≈...≈#.# ######......§.§#.# #.≈§§r§K z"h #.# #.#####...§§§. #.######.## #.§§§§. z"h&#......<..# ##z"hE1....#z"hd###.#..§§.$. z"h...§≈...≈...§§§.z"h+≈ z"h+z"h|z"hz"h[z"hz"h.oB.§r.K§§§Bz"hZK.Br   quokkaB   giant cockroach (wandering)(…)z"h*N((((z"h...§.§....§...≈..§r.K.@§≈..§§§z"h̡]=-5Scorchz"h  _The kobold throws a poisoned dart. The poisoned dart closely misses you.z"hU #.# ###  #.# #######  #.# ...<.?.  #.# ##o......  #.# ##.≈KB.≈..  #.# #...§.§..§  #.# #....§...≈  #.# ######...  #.# #......@≈§§§§§ z"h #.# #.#####..§§§§.   #.§§≈§.  <..# #...B§§  #.≈...≈  ###.#..§..$.  ....§§..≈ z"hM ...§§§§..  ≈z"hz"hUn #.# ###  #.# #######  #.# ...<.?.  #.# ##o......  #.# ##.≈KB.≈..  #.# #...§.§..§  #.# #....§...≈  #.# ######...  #.# #......@≈§§§§§  #.# #.#####..§§§§.   #.§§≈§.  <..# #... z"h #.≈...≈ ###.#..§..$.  ....§§..≈  ...§§§§..  ≈z"hqz"hBz"hz"hMz"hpd _There are monsters nearby!z"h]  #.# ### #.# # #.# ...<.?. #.# ##o...... #.# ##.≈KB.≈.. #.# #...§.§..§ #.# #....§...≈ #.# ######...§r.K.§ #.# #.≈§§§§§ #.# #.#####..§§§§. #.######.## #.§§≈§. #......<..# #...B§§ #....#.≈...≈ ###.#..§"h rm..$. ....§§..≈ ...§§.§.. ≈z"hK z"h+ z"h ' o.B§rorBz"hF A The orc shouts!z"h (((The kobold throws a poisoned dart. The poisoned dart hits you!z"hO z"hQ z"h] $.z"h] oz"h^ .B.§....§K....§§...z"h.^ .§≈.§§..§..z"hO^ `.§§...§B§§.z"hp^ j..≈...$.z"h^ fo   orcz"h^ ≈...r   quokka.....z"h_ B   giant cockroachKK 2 kobolds (1 missile, 1 wandering)z"h` ==========6Pois z"hi z"h4m Q _You are poisoned.{"h, #.# ### #.# # #.# ...<.?. #.# ##. #.# ##o≈K..≈.. #.# #...B.§..§ #.# #....§K..≈ #.# ######...§§...§ #.# #.≈r.§≈. #.# #.#####§§..§.. #.######.## #..§§... #......<..# #..§B§§. #....#.≈...≈ ###.#.....$. ....≈...≈ [{"hf-34m......... ≈{"hG0i §Br{"h0.B.B   bombardier beetleo   orcr   quokka{"h0B   giant cockroach(…)You feel very sick.{"h5W(((({"hv{"hT{"hFP.o..§K§§.B.≈§...r§§.§@.§≈..§≈..§..≈.§..{"h;..≈..{"h_27-----7{"hM{"h} _The kobold throws a poisoned dart. The poisoned dart barely misses you.{"h #.# ### #.# ####### #.# ...<.?. #.# ##.......{"h{ #.# ##.≈K..≈.. #.# #o..§K§§.§ #.# #..B.≈§..≈{"h #.# ######..r§§.§.§{"h #.# #...@..§≈..§≈.{"h #.# #.#####..§....{"h #.######.## #..B≈...{"h #......<..# #...§... {"h"#....#.≈...≈{"h ###.#.....$. ....≈...≈{"h6r   quokka {"h`.{"hteB   giant cockroach{"h ≈KK 2 kobolds (1 missile, 1 wandering){"h{"ho{"h{"hA{"h{"h0{"h{"hKK§...≈.B..§.{"hdr≈.§.§B..KK{"h_#5{"hg-------8{"h{"h$ _You feel sick.{"hy #.# ### #.# # #.# ...<.?. #.# ##....... #.# ##.≈K..≈.. #.# #o.K§.§§.§ #.#{"h #....≈...≈ #.# ######B..§..§.§ #.# #..@...r≈.§.≈. #.# #.#####§B..... #.######.## #...≈... #......<..# #...§...  #....#.≈...≈ ###.#.....$. ....≈...≈ . ≈{"hU{"h{"hc{"hCo...Br.≈...{"h~To   orcr   quokkaB   giant cockroach{"h)--{"h9{"hE{"h$ _You feel sick.{"h~c ' #.# ### #.# # #.# ...<.?. #.# ##. #.# ##.≈K..≈.. #.#{"hc E #o.K§.§§.§ #.# #....≈...≈ #.# ######o.....§.§ #.# #.@..Br.≈...≈.{"hld } #.# #.#####.B..... #.######.## #...≈... #......<..# #...§... ###....#.≈...≈ ###.#.....$.{"hd  ....≈...≈ . ≈{"h`i {"hj {"hVk {"hm {"hu .BroB.{"hv U3--30{"h~ {"h $ _You feel sick.|"h<  Flames lash the quokka.|"h>*B   giant cockroach|"hY  You kill the quokka!|"h|"h6eB.o.|"h2---9/11 -----====1|"hZ|"h$ _You feel sick.|"h$ *  orc (combustible)Flames lash the orc.  The orc is heavily wounded.|"h] x  The orc's fire resistance burns away. You feel sick.  You hear an angry hiss.|"hɶ |"hP |"h  The giant cockroach misses you.An adder comes into view.|"hl KSo†B.S   addero   orc (combustible)B   giant cockroach(…)|"h 21=--7---------2|"h# |"h U _The giant cockroach misses you.|"h6 U  Flames lash the orc. The orc is burned terribly!|"h *B   giant cockroachK   kobold (missile)|"h+ l  You kill the orc!|"h[ dS.)K|"hƑ z-5/12---------|"h &63|"hŘ |"h d _You feel sick. The giant cockroach misses you.|"h+ * le, combustible)Flames lash the kobold.  The kobold is severely wounded.}"hc  The kobold's fire resistance burns away.  You feel sick.}"hj  You are no longer poisoned.}"hc.KS}"h6O0=3}"hmM---------4}"hz}"he] _The giant cockroach closely misses you.}"hu * (combustible)  Flames lash the adder.  The adder is heavily wounded.}"hML  The adder's fire resistance burns away.}"hVKSK 2 kobolds (1 missile, 1 combustible)}"h3W1--------5Scorch}"h^}"h`G _The giant cockroach bites you but does no damage.}"hF4}"hO}"h_Re _You don't have enough magic to cast this spell.}"hn)4}"h/}"h1e _You don't have enough magic to cast this spell.}"h+ 4}"h. }"h1 e _You don't have enough magic to cast this spell.~"h~"h#Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  w - a potion of heal wounds~"he - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions [!] read|quaff|evoke[?] describe selected~"hN ~"h@O ~"h;V #.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 20/30 ================--------#.###.......Magic: 1/12~"hV ==----------------------#.###.≈K..≈..AC: 2Str: 4#.##o.K§.§§.§EV: 17Int: 20#.##....≈...≈SH: 0Dex: 17#.# ######K.....§.§XL:  6 Next: 76% Place: Dungeon:4#.# #.@BKSB.≈...≈.Noise: ====-----  Time: 5635.4 (0.0)#.# #.#####.......~"hW s-) Teeth and claws#.######.## #...≈...Cast: Scorch#......<..# #...§...#########....#.≈...≈~"h7W ###.#.....$.B   bombardier beetle....≈...≈~"hZW S   adder (combustible).........B   giant cockroach≈~"hzW KK 2 kobolds (1 missile, 1 combustible)The adder is heavily wounded.~"hW The adder's fire resistance burns away. _The giant cockroach bites you but does no damage. _You don't have enough magic to cast this spell. ~"hW _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell.~"h_ P  Okay, then.~"h` ~"h9g ~"hi . _"h{"hRead which item? Scrolls  f - a scroll of fears - a scroll of butterflies  x - a scroll of amnesia "h( N - 4 scrolls of noise  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected"hU "h|\ "h]f #.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 20/30 ================--------#.###.......Magic: 1/12==----------------------#.###.≈K..≈..AC: 2Str: 4#.##o.K§.§§.§EV: 17Int: 20#.##....≈...≈SH: 0Dex: 17"h!g #.# ######K.....§.§XL:  6 Next: 76% Place: Dungeon:4#.# #.@BKSB.≈...≈.Noise: ====-----  Time: 5635.4 (0.0)#.# #.#####.......-) Teeth and claws#.######.## #...≈...Cast: Scorch#......<..# #...§...#########....#.≈...≈###.#.....$."hbg B   bombardier beetle....≈...≈S   adder (combustible).........B   giant cockroach≈"hg -KK 2 kobolds (1 missile, 1 combustible)The adder's fire resistance burns away. _The giant cockroach bites you but does no damage. _You don't have enough magic to cast this spell. "hg _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell. _Okay, then."hSp P  Okay, then."hp "hw "hAy . _"hN"hQLDrink which item? Potions  c - 3 potions of curing  g - a potion of magic  w - a potion of heal woundse - a potion of enlightenment  M - a potion of mutation "hQW k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions [!] read|quaff|evoke[?] describe selected"h"h"h%#.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 20/30 ================--------#.###.......Magic: 1/12"h==----------------------#.###.≈K..≈..AC: 2Str: 4#.##o.K§.§§.§EV: 17"hInt: 20#.##....≈...≈SH: 0"hDex: 17#.# ######K.....§.§XL:  6 Next: 76% Place: Dungeon:4"h#.# #.@BKSB.≈...≈."h"Noise: ====-----  Time: 5635.4 (0.0)#.# #.#####......."h5-) Teeth and claws#.######.## #...≈..."hZCast: Scorch#......<..# #...§..."hn#########....#.≈...≈###.#.....$."h)B   bombardier beetle....≈...≈S   adder (combustible)........."hB   giant cockroach≈KK 2 kobolds (1 missile, 1 combustible) "h_The giant cockroach bites you but does no damage. _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell. "h1V_You don't have enough magic to cast this spell. "h]\_Okay, then. _Okay, then."h"hu28=======---6.4 (1"h"hM" _You don't have enough magic to cast this spell.Okay, then. _You feel better. The giant cockroach misses you."h/0 "h3 Drink which item? Potions  c - 2 potions of curing  g - a potion of magic  w - a potion of heal woundse - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions [!] read|quaff|evoke[?] describe selected"h "h"h #.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 28/30 ======================--#.###.......Magic: 1/12"h%==----------------------#.###.≈K..≈..AC: 2Str: 4#.##o.K§.§§.§EV: 17Int: 20#.##....≈...≈SH: 0"h`Dex: 17#.# ######K.....§.§XL:  6 Next: 76% Place: Dungeon:4"h'#.# #.@BKSB.≈...≈.Noise: =--------  Time: 5636.4 (0.0)#.# #.#####.......-) Teeth and claws"ht#.######.## #...≈...Cast: Scorch#......<..# #...§...#########....#.≈...≈###.#.....$."hB   bombardier beetle....≈...≈S   adder (combustible).........B   giant cockroach≈"hVKK 2 kobolds (1 missile, 1 combustible) _You don't have enough magic to cast this spell. _You don't have enough magic to cast this spell. "h _You don't have enough magic to cast this spell. _Okay, then. _Okay, then. _You feel better. The giant cockroach misses you."h3% )Magic courses through your body.  The kobold is no longer more vulnerable to fire."hu&9=12/12======================7.4 (1Scorch"h,"h_/X _The giant cockroach misses you. x2"h;"h=Quiver which action? ([-] to clear) Items ([,] to cycle) "h= a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  "h?>c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on"hF "h=/#.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 29/30 =======================-#.###.......Magic: 12/12 ========================#.###.≈K..≈..AC: 2Str: 4#.##o.K§.§§.§EV: 17"h/Int: 20#.##....≈...≈SH: 0Dex: 17#.# ######K.....§.§XL:  6 Next: 76% Place: Dungeon:4#.# #.@BKSB.≈...≈."h/Noise: =--------  Time: 5637.4 (0.0)#.# #.#####.......-) Teeth and claws#.######.## #...≈..."h403Cast: Scorch"hZ0#......<..# #...§...#########....#.≈...≈###.#.....$."h|0)B   bombardier beetle....≈...≈S   adder (combustible)........."h1B   giant cockroach≈KK 2 kobolds (1 missile) _Okay, then. _Okay, then. _You feel better. The giant cockroach misses you.Magic courses through your body.  The kobold is no longer more vulnerable to fire. _The giant cockroach misses you. x2"h02"h9"ho;"h O #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 29/30 =======================- #.# ##.......  Magic: 10/12 ====================---- #.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17Int: 20 #.# #....≈...≈  SH: 0Dex: 17"he  #.#  ######K.....§.§  XL:  6 Next: 76% Place: Dungeon:4 #.#  #.@BKSB.≈...≈.  Noise: =--------  Time: 5637.4 (0.0) #.#  #.#####.......  -) Teeth and claws "hƒ #.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  ###.#.....$.  B   bombardier beetle "h ....≈...≈  S   adder (combustible) .........  B   giant cockroach ≈  KK 2 kobolds (1 missile)Magic courses through your body.  "h? The kobold is no longer more vulnerable to fire. _The giant cockroach misses you. x2  Casting: Scorch (safe; 4% risk of failure)  "h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h "hb) #.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 29/30 =======================-#.###.......Magic: 12/12 ========================#.###.≈K..≈..AC: 2Str: 4#.##o.K§.§§.§EV: 17Int: 20#.##....≈...≈SH: 0"h) Dex: 17#.# ######K.....§.§XL:  6 Next: 76% Place: Dungeon:4#.# #.@BKSB.≈...≈.Noise: =--------  Time: 5637.4 (0.0)#.# #.#####......."h) -) Teeth and claws#.######.## #...≈...Cast: Scorch"h * #......<..# #...§...#########....#.≈...≈###.#.....$."h)* )B   bombardier beetle....≈...≈S   adder (combustible)........."hG* sB   giant cockroach≈"hb* KK 2 kobolds (1 missile)Magic courses through your body.  "h* The kobold is no longer more vulnerable to fire. _The giant cockroach misses you. x2  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h3 YThe kobold is no longer more vulnerable to fire. _The giant cockroach misses you. x2  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then."h3 "h: "h< . _"h>  You scratch the giant cockroach but do no damage.8.4 (1"h' "h ` _The giant cockroach completely misses you."h/  You scratch the giant cockroach.  The giant cockroach is heavily wounded.The adder is no longer more vulnerable to fire.9"hC"h\ _The giant cockroach barely misses you."h7H&  "hHYou closely miss the giant cockroach.The giant cockroach is heavily wounded."h%I.40.3 (0.9"hO"hRG _The giant cockroach bites you but does no damage."h §You closely miss the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is heavily wounded."h L====1.3 (1.0"hD "h" U _The giant cockroach misses you."h  § You scratch the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is almost dead."h U30=2"h "hx U _The giant cockroach misses you."h+ §§You barely miss the giant cockroach.The giant cockroach is almost dead."h,-3.2 (0.9"h)3"h5 _The giant cockroach barely misses you. The giant cockroach misses you."h0 "h1!"h2."hb2."h2.  "h03BYou scratch the giant cockroach but do no damage."h37The giant cockroach is almost dead."h3"h|5"h6&4.2 (1.0"hMr _The giant cockroach barely misses you."hJE  You scratch the giant cockroach."h`N,"hN"hOV§KSB..≈§KK 2 kobolds (1 missile)"hW"hW'75"hB^"h`S _You kill the giant cockroach!"h <  You scratch the kobold."h "h "h) ..S)BK.≈.   kobold"h5- B=6"h3 "h7 J _You kill the kobold!"h  You miss the adder.The adder is heavily wounded."h\ OB†"h &7"h "h K _The adder misses you."hu  You scratch the adder.  The adder is severely wounded."h}bK. "hW27---8"h("hh _The adder closely misses you. The adder bites you."h~ #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 27/30 =====================--- #.# ##.......  Magic: 10/12 ====================---- "h#.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17Int: 20 #.# #....≈...≈  SH: 0Dex: 17 "hR#.#  ######......§.§  XL:  6 Next: 77% Place: Dungeon:4 #.#  #.@SBK..≈...≈.  Noise: =--------  Time: 5648.2 (0.0) #.#  #.#####.......  -) Teeth and claws "h^#.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  "hD###.#.....$.  B   bombardier beetle ....≈...≈  S   adder .........  K   kobold ≈ You scratch the adder.  The adder is severely wounded. _The adder closely misses you. The adder bites you.  "hwCasting: Scorch (safe; 4% risk of failure)  "hڎ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h( K #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 27/30 =====================--- #.# ##.......  Magic: 10/12 ====================---- #.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17Int: 20 #.# #....≈...≈  SH: 0Dex: 17 #.#  ######......§.§  XL:  6 Next: 77% Place: Dungeon:4 "hO) :#.#  #.@SBK..≈...≈.  Noise: =--------  Time: 5648.2 (0.0) #.#  #.#####.......  -) Teeth and claws #.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  ###.#.....$.  B   bombardier beetle "h) 3....≈...≈  S   adder .........  K   kobold ≈ "h* H_The adder closely misses you. The adder bites you.  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the adder.  You kill the adder!"h1 o #.# ### #.#   #.# ...<.?.  #.#   #.#   #.#   #.# .≈...≈  #.# ......§.§  #.# #.@*BK..≈...≈.  #.# #.......  "h1    ### $.   K   kobold  ≈"h. "h ;B)"hi p81====9.2 (1 _"h "hy "h #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 27/30 =====================--- #.# ##.......  Magic: 8/12================-------- #.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17"hInt: 20 #.# #....≈...≈  SH: 0Dex: 17 #.#  ######......§.§  XL:  6 Next: 81% Place: Dungeon:4 "h#.#  #.@B)K..≈...≈.  Noise: ====-----  Time: 5649.2 (0.0) #.#  #.#####.......  -) Teeth and claws #.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  ###.#.....$.  B   bombardier beetle ....≈...≈  K   kobold ......... "h ≈ Dir - look around, f - activateFlames lash the adder. _You kill the adder!"hBCasting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h~J #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 27/30 =====================--- #.# ##.......  Magic: 8/12================-------- #.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17Int: 20 #.# #....≈...≈  SH: 0Dex: 17 #.#  ######......§.§  XL:  6 Next: 81% Place: Dungeon:4 "h#.#  #.@B)K..≈...≈.  Noise: ====-----  Time: 5649.2 (0.0) #.#  #.#####.......  -) Teeth and claws #.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  ###.#.....$.  B   bombardier beetle ....≈...≈  K   kobold .........  ≈ _You kill the adder!Casting: Scorch (safe; 4% risk of failure)  "hN[Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the kobold.  You kill the kobold!"h #.# ### #.#   #.# ...<.?.  #.#   #.#   #.#   #.# .≈...≈  #.# "h Z......§.§  #.# *..≈...≈.  #.# #.......     ### $.   "h 3 ≈"h8)"h8=9==50.2 (1"h"h  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash the kobold.  You kill the kobold! "haI_The bombardier beetle misses you."hʄ #.# ### Paler the Sneak #.# #######  Felid "h#.# ...<.?.  Health: 28/30 ======================-- #.# ##.......  Magic: 7/12==============---------- #.# ##.≈K..≈..  AC: 2"hStr: 4 #.# #o.K§.§§.§  EV: 17Int: 20 "h<#.# #....≈...≈  SH: 0Dex: 17"ha "hO#.#  ######......§.§  XL:  6 Next: 81% Place: Dungeon:4 #.#  #.@B))..≈...≈.  Noise: ====-----  Time: 5650.2 (0.0) #.#  #.#####.......  -) Teeth and claws #.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  ###.#.....$.  B   bombardier beetle ....≈...≈  .........  ≈ Flames lash the kobold.  You kill the kobold! _The bombardier beetle misses you.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"hiM#.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 28/30 ======================--#.###.......Magic: 7/12==============----------#.#"hj##.≈K..≈..AC: 2Str: 4#.##o.K§.§§.§EV: 17Int: 20#.##....≈...≈SH: 0Dex: 17#.# ######......§.§XL:  6 Next: 81% Place: Dungeon:4#.# #.@*))..≈...≈.Noise: ====-----  Time: 5650.2 (0.0)"hkE#.# #.#####.......-) Teeth and claws#.######.## #...≈...Cast: Scorch#......<..# #...§...#########....#.≈...≈###.#.....$."hakB   bombardier beetle (combustible)....≈...≈.........≈ _The bombardier beetle misses you."hkCasting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the bombardier beetle.  The bombardier beetle is heavily wounded."hFzB  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash the bombardier beetle.  The bombardier beetle is heavily wounded.The bombardier beetle's fire resistance burns away."hH21.2 (1 _"hO"hQ"hd h #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 28/30 ======================-- #.# ##.......  Magic: 5/12==========-------------- #.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17Int: 20 #.# #....≈...≈  SH: 0Dex: 17 #.#  ######......§.§  XL:  6 Next: 81% Place: Dungeon:4 "hd #.#  #.@B))..≈...≈.  Noise: ====-----  Time: 5651.2 (0.0) #.#  #.#####.......  -) Teeth and claws #.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  ###.#.....$.  B   bombardier beetle (combustible) ....≈...≈  .........  ≈ Flames lash the bombardier beetle.  The bombardier beetle is heavily wounded. _The bombardier beetle's fire resistance burns away.  Casting: Scorch (safe; 4% risk of failure)  "hd Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"hm v#.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 28/30 ======================--#.###.......Magic: 5/12==========--------------#.###.≈K..≈.."h pAC: 2Str: 4#.##o.K§.§§.§EV: 17Int: 20#.##....≈...≈SH: 0Dex: 17#.# ######......§.§XL:  6 Next: 81% Place: Dungeon:4"h7! /#.# #.@*))..≈...≈.Noise: ====-----  Time: 5651.2 (0.0)#.# #.#####.......-) Teeth and claws"hR! s#.######.## #...≈..."hj! 3Cast: Scorch"h! #......<..# #...§...#########....#.≈...≈"h! :###.#.....$."h! B   bombardier beetle (combustible)....≈...≈........."h! ≈ "h! Q_The bombardier beetle's fire resistance burns away.  "h! Casting: Scorch (safe; 4% risk of failure)  "h[" [Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the bombardier beetle.  The bombardier beetle is burned terribly!"hK tB  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!  The bombardier beetle is severely wounded."hF +2.2 (1"h "h3 W _The bombardier beetle misses you."hX #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 28/30 ======================-- #.# ##.......  Magic: 3/12======------------------ "h#.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17Int: 20 #.# #....≈...≈  SH: 0Dex: 17 #.#  ######......§.§  XL:  6 Next: 81% Place: Dungeon:4 "h]>#.#  #.@B))..≈...≈.  Noise: ====-----  Time: 5652.2 (0.0) #.#  #.#####.......  -) Teeth and claws #.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  ###.#.....$.  B   bombardier beetle (combustible) "hL....≈...≈  .........  ≈ "hRThe bombardier beetle is burned terribly!  The bombardier beetle is severely wounded. _The bombardier beetle misses you.Casting: Scorch (safe; 4% risk of failure)  "h Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h?#.# ###Paler the Sneak#.########Felid#.#...<.?.Health: 28/30 ======================--#.###.......Magic: 3/12======------------------#.###.≈K..≈..AC: 2Str: 4#.##o.K§.§§.§EV: 17Int: 20#.##....≈...≈SH: 0Dex: 17#.# ######......§.§XL:  6 Next: 81% Place: Dungeon:4#.# #.@*))..≈...≈.Noise: ====-----  Time: 5652.2 (0.0)#.# #.#####......."h-) Teeth and claws#.######.## #...≈...Cast: Scorch#......<..# #...§...#########....#.≈...≈###.#.....$.B   bombardier beetle (combustible)....≈...≈.........≈ _The bombardier beetle misses you.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the bombardier beetle.  The bombardier beetle is severely wounded."h:B"h*23.2 (1 _"hi"h-"hf  #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 28/30 ======================-- #.# ##.......  Magic: 1/12==---------------------- #.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17Int: 20 #.# "h@ #....≈...≈  SH: 0Dex: 17 #.#  ######......§.§  XL:  6 Next: 81% Place: Dungeon:4 #.#  #.@B))..≈...≈.  Noise: ====-----  Time: 5653.2 (0.0) #.#  #.#####.......  -) Teeth and claws #.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  ###.#.....$.  B   bombardier beetle (combustible) ....≈...≈ "h w .........  ≈ Dir - look around, f - activateFlames lash the bombardier beetle. _The bombardier beetle is severely wounded.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h #.# ### Paler the Sneak #.# #######  Felid #.# ...<.?.  Health: 28/30 ======================-- "h#.# ##.......  Magic: 1/12==---------------------- #.# ##.≈K..≈..  AC: 2Str: 4 #.# #o.K§.§§.§  EV: 17Int: 20 "h#.# #....≈...≈  SH: 0Dex: 17 #.#  ######......§.§  XL:  6 Next: 81% Place: Dungeon:4 #.#  #.@B))..≈...≈.  Noise: ====-----  Time: 5653.2 (0.0) "h#.#  #.#####.......  -) Teeth and claws "h^#.######.## #...≈...  Cast: Scorch #......<..# #...§...  #########....#.≈...≈  "h:###.#.....$.  B   bombardier beetle (combustible) ....≈...≈  .........  "h≈ _The bombardier beetle is severely wounded.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"hhFlames lash the bombardier beetle.  The bombardier beetle is burned terribly!"h #.# ### #.#   #.# ...<.?.  #.#   #.#   #.# "hD  #.# .≈...≈  #.# ......§.§  "h#.# #.@*))..≈...≈.  #.# #.......     ###"h $ "h(K  ≈"hpM)Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!  You kill the bombardier beetle!"h9=944.2 (1Scorch _"h"ho _Your Unarmed Combat skill increases to level 2!"h3"h,"h6$ _"hG"hX"h"h"h"h"h"h "h "hQ 30==2=="h "h@"h"h"h,"h\"h ,"hj""h%&b==="h-X"h/"h/"hB1"hf4"h4"h56"h:`3=="h;"ho?"h?"h&A"h E,"hKI"hM,"hO"hR"h&S:=="hT"hW,"hY"h\,"h^"h5a"hbT4=="hc"hf,"hg"h`j"hj"hk"hLn"hn"hPp"h1s"h~s3=="ht"hw,"h+y"h|,"h}"h=,"h"hR"hT5=="hz"h,"h"h"h"h"h#,"h"hP=="h"h,"h"hM,"hT"h_,"h"hC"hT6=="h"h8"h"h"hoB"h"h"h"h"hR:=="h"hO,"h"ht,"h\"h"h2N7=="h"hZ"h"h"h"h4"h"h"hN"h"hW"h:=="h"h,"h"ha"h"h"h,"h3"hk"hN8=="h "h,"hH"h."h"h"h "h "h "hP=="h"h,"h{"h"h "h "h"h"h"hi"hN9=="h"h,"h"hY""h""h"$"h7),"hP*"h(."h.:=="h0"h}3"h3"h5"h9,"h;"h~>,"h@"hC"hDP10/12=="hIE"hH,"hJ"hIM,"hN"hQ,"hgS"hV"h_W:=="h["h8^"h^"h`"hb"hJc"hd"hg"hYhL1=="hi"hl"h6m"hn"hq,"h#s"h\v,"hx"h{"h|:=="hG}"hj"h"h"h|"hф"h~"h-,"h"h#"hL2=="h"h"h,"hr"h0  Items here: ( ) †††."hŠ"hn _"h¢"hq\  You see here a +0 club."h/"hӬ _"h"hV  Things that are here:  a +0 whip; a quokka corpse"h"hsA== _"h"h"h,"h["h"h#.# ...<.?.#.# ##........  #.# ##.≈...≈...  #.# #..........  #.# #....≈...§.  #.# ######.§........  #.# #..)))..≈§..≈...  #.# #.#####§.§......  #.######.## #.@.≈...≈. ----#......<..# #.........  #########....#.≈...§...  ###.#.....$... ....≈...≈o#.......... o   orc (asleep)[40"h%m##.≈...≈...##........ "h4 740.2 (86.0)  An orc comes into view. It is wielding a +0 mace.o.o==--1.2 (87 _The orc shouts!"h #.# ...<.?.  #.# ##........  #.# ##.≈...≈...  #.# #..........  #.# #....≈...§.  #.# ######.§........  #.# #..)))..≈§..≈...  #.# #§.§......   #.@.≈...≈.  <..# #.........  #.≈...§...  ###.#.....$.o.  ....≈...≈.  #..........  ##.≈...≈...  ##........ "ha _ #.# ...<.?.  #.# ##........  #.# ##.≈...≈...  #.# #..........  #.# #....≈...§.  #.# ######.§........  #.# #..)))..≈§..≈...  #.# "hb #§.§......   #.@.≈...≈.  <..# #.........  #.≈...§...  ###.#.....$.o. ....≈...≈. #..........  ##.≈...≈... ##........ "hel 4"ht "hv [ _An orc is nearby!"h  #.# ...<.?.  #.# ##........  #.# ##.≈...≈...  #.# #..........  #.# #....≈...§.  #.# ######.§........  #.# #..)))..≈§..≈...  #.# #§.§......   #.@.≈...≈.  <..# #.........  #.≈...§...  ###.#.....$.o.  ....≈...≈.  #..........  ##.≈...≈...  ##........ "hI _ #.# ...<.?.  #.# ##........  #.# ##.≈...≈...  #.# #..........  #.# #....≈...§.  #.# ######.§........  #.# #..)))..≈§..≈...  #.# "h*J #§.§......   #.@.≈...≈.  <..# #.........  #.≈...§...  ###.#.....$.o. ....≈...≈. #..........  ##.≈...≈... ##........ "h/R "hR "h^ q _An orc is nearby!"h  #.# ...<.?.  #.# ##........  #.# ##.≈...≈...  #.# #..........  #.# #....≈...§.  #.# ######.§........  #.# #..)))..≈§..≈...  #.# #§.§......   #.@.≈...≈.  <..# #.........  #.≈...§...  ###.#.....$.o.  ....≈...≈.  #..........  ##.≈...≈...  ##........ "hM"hhM #.# ...<.?.  #.# ##........  #.# ##.≈...≈...  #.# #..........  #.# #....≈...§. "hM #.# ######.§........  #.# #..)))..≈§..≈...  #.# "h"N#§.§......   #.@.≈...≈.  <..# #.........  #.≈...§...  ###.#.....$.o. ....≈...≈."h}N #..........  ##.≈...≈... ##........ "hkY4"hV`"hjb[ _An orc is nearby!"hVY "hZ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on"hK "h"h"h7c #.#...<.?.Paler the Sneak#.###........Felid#.###.≈...≈...Health: 30/30 ========================#.##..........Magic: 12/12 ========================#.##....≈...§.AC: 2Str: 4  #.# ######.§........EV: 17"hTEInt: 20  #.# #..)))..≈§..≈...SH: 0Dex: 17  #.# #.#####§.§......XL:  6 Next: 94% Place: Dungeon:4  #.######.## #.@.≈...≈.Noise: ==-------  Time: 5741.2 (0.0)  #......<..# #.........-) Teeth and claws  #########....#.≈...§...Cast: Foxfire###.#.....$.o.....≈...≈.#.........."ho   orc##.≈...≈...##........ _a +0 whip; a quokka corpseAn orc comes into view. It is wielding a +0 mace. _The orc shouts! _An orc is nearby! _An orc is nearby! _An orc is nearby!"h"h "h>"h "h# "ha  ##§§§≈§§§§.....vvo.§...≈oo 2 orcs (1 distracted, 1 ally target)You conjure some foxfire!"h b1---2.2 (1"h "h s _An orc comes into view. It is wielding a +0 dagger."hd "h? "h "h "h "hb "h §§§§§v§voYou conjure some foxfire! The foxfire burns the orc."h@"h  The orc is heavily wounded.The foxfire burns the orc."h§)   orc"h("h)"h%4z#§§..§.§§...≈§vv§§§§§§§.o"h80----5-3"h Aa§§§§§"hG _You kill the orc!"h"h)"h"hc"h"hF,"h"h"h"hm%  "h4You conjure some foxfire! The foxfire burns the orc."h§§§§§§§§§§§§§v§v).."h|q"h4#...≈v.v.§§......§§§..§..§§§.$§v§§)."hLm9/12 ----64"h§§§§§§"h#G _You kill the orc!"hlm"hn"hn"hp"hFq"h r"hNr"hs"hs"ht"hu"hUx"hx"h%%  "h|You conjure some foxfire!"hw##...≈..§v§"hӌo§§§v§v..§≈..§≈.§..§§)§§"h.v§..§"hc8----5"h\§§§§§"h*§"hUN _Your foxfire dissipates."hm"h"h"h="h^"h"h"hv"h0"h"h"h"h"h"ha"h"h~ "h+ "h)>  You conjure some foxfire!"h"h≈.§§.v.§≈§v.v§.§§≈§"h§.v.§§≈...≈.§.§...$v≈...§§.)"h c7----6"hI*§§≈§§§≈§§§"h,N _Your foxfire dissipates."h*N >  You conjure some foxfire!"hN "hP "hP "hQ "hQ "hR "hDS "hS "hT "huU "hV "hV "h[W "h X "hX "hdY "h [ "h^ <  You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire!  Your foxfire dissipates."h_ "hg  A wight comes into view. It is wielding a +1 war axe."hn "hNz §§§§.§§vv.≈§§§...§§§..≈.§v§....≈."hz .v§...≈...≈§.z....$)...≈...≈§..z   wight (ally target)§§"h| i6----7"hȆ §§§§.§§vv.≈§§§...§§§§§"hG Q _Your foxfire dissipates. x2"h;  #.# ...<.?.  #.# ##.....§..  #.# ##.≈...≈§..  #.# #.....§§.§.  #.# #....§vv.≈§  #.# ######...§§...§. "h  #.# #..)))..§§..≈...  #.# #§v§......   #.@.≈...≈.  <..# #.v§.....§  #.≈...≈§.z  ###.#.....$)..  ....≈...≈§  #.......)..  ##.≈.§.≈... "h @ ##..§..... "h #.# ...<.?.  #.# ##.....§..  #.# ##.≈...≈§..  #.# #.....§§.§.  #.# #....§vv.≈§  #.# ######...§§...§.  #.# #..)))..§§..≈...  #.# #§v§......   #.@.≈...≈.  <..# #.v§.....§  #.≈...≈§.z ["hZ1K ###.#.....$).. ....≈...≈ #.......)..  ##.≈.§.≈... ##..§..... "h§§§vv.≈§"h§§§§§§§"h"h§§§§§§§§§§"h\ _A wight is nearby!"h+VZ #.# ...<.?.  #.# ##.....§..  #.# ##.≈...≈§..  #.# #.....§§.§.  #.# #....§vv.≈§  #.# ######...§§...§.  #.# #..)))..§§..≈...  #.# #§v§...... "hVX  #.@.≈...≈.  <..# #.v§.....§  #.≈...≈§.z  ###.#.....$)..  ....≈...≈§  #.......)..  ##.≈.§.≈...  ##..§..... "hV"hi #.# ...<.?.  #.# ##.....§..  #.# ##.≈...≈§..  #.# #.....§§.§.  #.# #....§vv.≈§  #.# ######...§§...§. "h #.# #..)))..§§..≈...  #.# #§v§......   #.@.≈...≈.  <..# #.v§.....§  #.≈...≈§.z  ###.#.....$).."h/ ....≈...≈ #.......)..  ##.≈.§.≈... ##..§..... "h§§§§§§...§§§§"h0§§"h"h{ §§.§§§...§§§"h C§§§"hl \ _A wight is nearby!"h #.# ...<.?.  #.# ##.....§..  #.# ##.≈...≈§..  #.# #.....§§.§.  #.# #....§vv.≈§ "hRA #.# ######...§§...§.  #.# #..)))..§§..≈...  #.# #§v§......   #.@.≈...≈.  <..# #.v§.....§  #.≈...≈§.z  ###.#.....$)..  "hl....≈...≈§  #.......)..  ##.≈.§.≈...  "h;##..§..... "h #.# ...<.?. "h #.# ##.....§..  #.# ##.≈...≈§..  #.# #.....§§.§.  #.# #....§vv.≈§  #.# ######...§§...§.  #.# #..)))..§§..≈...  #.# #§v§......   #.@.≈...≈. "h` <..# #.v§.....§  #.≈...≈§.z  ###.#.....$).. ....≈...≈ "hi#.......)..  ##.≈.§.≈... ##..§..... "hoK§§§§.§§§...§§§v§§§"h#"h§§.§§§§...§§v§§§"h\ _A wight is nearby!"h޽"h"h"hĿ"ha"h"h."h}"h"h "hr"hF"h>  You conjure some foxfire!"hN"h"h ......≈.§.≈...§§..≈...§§v§.§§§.§v≈.§v≈§§....vz"h§§§§....§§§..§§§.§§"hi5----8"h §§§.§§§§§§"hQ _Your foxfire dissipates. x2"h "h\ "hl "§§§v...§§§§.§§§.§"h §≈.§v≈§v§§§§ _A wight is nearby!  You conjure some foxfire! _Your foxfire dissipates. x2  You conjure some foxfire!"h< "hp H§§§"h §§§.§§§§§§§§"h "h_ X"h X"h §§§..§§.§§§.§v§§≈§§§§zv§§§"hwi "hj "hu Y...§§..≈.§v......§≈§..≈§v..§§vz§....≈.§§§§§§≈"h5v A--9"h~ §§§§vz§"h H _The foxfire burns the wight but does no damage. x3"hRQ "hQ "hY ? §§§v§§..§§vz§vYou conjure some foxfire!"h; "h ,"hi "h "hB "h "h\ "hw  §§§§§§§§vz§§§.§v "h hThe foxfire burns the wight but does no damage.  The foxfire burns the wight."hwf "ho ≈..§§v@.§...≈.§v....z.§§.§v§..§§...§§§"hp §§§.§≈..§"hp ]4--50"hx T§§§§"hkz ` _The wight is moderately damaged."h"hb §§§§vYou conjure some foxfire! The foxfire burns the wight."h]"h],"h^"h_"h_"h`"ha"h9c"hc"hll §§@.§§§§§vzv§§.§§The wight is heavily damaged.The foxfire burns the wight but does no damage."h"h§§§§§§§vz§ "hX(_The wight is moderately damaged.  You conjure some foxfire! The foxfire burns the wight.  heavi  The foxfire burns the wight but does no damage.."hw"hX..§@v≈v§§§§z§≈...§.§§..§≈.)..≈§§...§.."h܆]3----1"hbs§§§z§"h^ _The wight is severely damaged."hB"h"hc §@§§§v§vz§§You conjure some foxfire!  The foxfire burns the wight but does no damage."h4$"h$"h%"h1 §§vz§§The wight is severely damaged.The foxfire burns the wight."h"h.v.v.@§§....z.≈)..§..§...§."hѽ§.§...)§§..##.§."h_2----2"hf§ _The wight is severely damaged."hM!"h!"h""h#"h#"h+ §§.§v§...v You conjure some foxfire! The foxfire burns the wight."hj,"h"h"h   The wight is almost destroyed.The foxfire burns the wight."hb§§§v"h?"hQ-§§v§v@.§....§§§§...§..§≈§......).##.≈##.."hS"hY_ #.#...<.?.Paler the Sneak#.###........Felid#.###.≈...≈...Health: 30/30 ========================#.##..........Magic: 1/12==----------------------#.##....≈...≈.AC: 2"h`Str: 4  #.# ######..........EV: 17Int: 20  #.# #..)))..§...≈...SH: 0Dex: 17  #.# #.#####§v§......XL:  6 Next: 116% Place: Dungeon:4  #.######.## #v@.§...≈.Noise: =--------  Time: 5753.2 (1.0)  #......<..# #....§§...-) Teeth and claws  #########....#.≈...≈...Cast: Foxfire###.#§....$)§.....§..§≈.#§......)..##.≈...≈...[16"ha;15H##........  The foxfire burns the wight. _The wight is severely damaged.You conjure some foxfire! The foxfire burns the wight.  The wight is almost destroyed.The foxfire burns the wight. _You destroy the wight!"h~b  You conjure some foxfire! The foxfire burns the wight.  The wight is almost destroyed.  The foxfire burns the wight. _You destroy the wight!"hbtYour Conjurations skill increases to level 3!You have reached level 7!"hm/  --more--"h$ s5/353---7 8% "h o§§§"h 4 _"hM"h%"hn"hU,"h"hU"h"ho"h4"hŲ"h|"h"hS: _"h"ha"h"h"h"hO"h"h"hI"hG"h"h"h"h] _Your foxfire dissipates."h;`2=="h"h] _Your foxfire dissipates."h- "hZ "h"ha"h"h~"h"h"h"hx:=="h&"h ,,"hv."h3,"h5"h:,"h<"hA"hAJ3=="h"hr,"hV "h8,"h"h,"h"h P=="h$"hT*,"h-"hT4,"hL7"h <,"h>"hA"hAT4=="hFC"hE,"h$K"hpP"hP"h S"hW"heW"hTY"h]P=="h`"hc,"he"hj,"hs5=="hu"h|"hUE§z§"h&.)))..≈....@.§-)..§."h7§≈..§§.§§z   wight (polearm, wandering)##.§§§.§"hA079.2 (26.0)"hIn §§z."hј/.§....z 2 wights (1 polearm, 1 wandering)....  A wight comes into view. It is wielding a +2 spear of freezing."hG-80.2 (27"h"hv _A wight comes into view. It is wielding a +0 falchion."haa #.# ...<.?.  #.# ##.....§..  #.# ##.≈...§§..  #.# #.........z  #.# #....≈...≈z  #.# ######..........  #.# #..)))..≈...≈...  #.# "hZbk#.........   #.@.§...≈.  <..# #....)....  #.≈...≈...  ###.#.....$§..  ....≈..§§.  #.......)..  ##.§...≈...  ##........ "h #.# ...<.?.  #.# ##.....§..  #.# ##.≈...§§..  #.# #.........z  #.# #....≈...≈z  #.# ######..........  #.# #..)))..≈...≈...  #.# #.........  "hU #.@.§...≈.  <..# #....)....  #.≈...≈...  ###.#.....$§.. ....≈..§§. #.......)..  ##.§...≈... ##........ "h"h*"hJ"hd _There are monsters nearby!"hH #.# ...<.?.  #.# ##.....§..  #.# ##.≈...§§..  #.# #.........z  #.# #....≈...≈z  #.# ######..........  #.# #..)))..≈...≈...  #.# #.........   #.@.§...≈.  <..# #....)....  #.≈...≈...  ###.#.....$§..  ....≈..§§. "hQ #.......)..  ##.§...≈...  ##........ "h]| #.# ...<.?.  #.# ##.....§..  #.# ##.≈...§§..  #.# #.........z  #.# #....≈...≈z  #.# ######..........  #.# #..)))..≈...≈...  #.# #.........   #.@.§...≈.  <..# #....)....  #.≈...≈...  ###.#.....$§.. ....≈..§§. #.......)..  ##.š"h}...≈... ##........ "h߄"hr"h"hd _There are monsters nearby!"h7 #.# ...<.?.  #.# ##.....§..  #.# ##.≈...§§..  #.# #.........z  #.# #....≈...≈z  #.# ######..........  #.# #..)))..≈...≈...  #.# #.........  "h<8K #.@.§...≈.  <..# #....)....  #.≈...≈...  ###.#.....$§..  ....≈..§§.  #.......)..  ##.§...≈...  ##........ "hY@ #.# ...<.?.  #.# ##.....§.. "h #.# ##.≈...§§..  #.# #.........z  #.# #....≈...≈z  #.# ######..........  #.# #..)))..≈...≈...  #.# #.........   #.@.§...≈.  <..# #....)....  "h#.≈...≈...  ###.#.....$§.. ....≈..§§. #.......)..  ##.§...≈... ##........ "h|"h-"h"h'd _There are monsters nearby!"h3  #.# ...<.?.  #.# ##.....§..  #.# ##.≈...§§..  #.# #.........z  #.# #....≈...≈z  #.# ######..........  #.# #..)))..≈...≈...  #.# #.........   #.@.§...≈.  <..# #....)....  #.≈...≈...  ###.#.....$§..  ....≈..§§.  #.......)..  ##.§...≈...  ##........ "hHp  #.# ...<.?.  #.# ##.....§..  #.# ##.≈...§§..  #.# #.........z  #.# #....≈...≈z  #.# ######..........  #.# #..)))..≈...≈...  #.# #.........   #.@.§...≈.  <..# #....)....  #.≈...≈...  ###.#.....$§.. "hp z....≈..§§. #.......)..  ##.§...≈... ##........ "h^| "h} "h "h d _There are monsters nearby!"h2 "h "hw z..z.≈...§§§....v≈§..≈.v§§....≈...)..§§§...z   wight (ally target)..."h o4--=1.2 (1.0) "h "h / _You conjure some foxfire!"hXB"hY,"htZ"hZ"hX["h["h@\"h.d vzv§§§§You conjure some foxfire!"h"h9§"hm"h-yL.≈."hy§z§§v§"h/zMv§§"h{\3----2"hʃU§§"hH _The foxfire burns the wight but does no damage. x2"h"hH"h"h\"h"h,"h"h"h"h("hj.§v§§.v...§§..≈.§.§."hP^v≈v§§§).....≈....$)....≈......"hQ@2----"h3"h-p§§§§"h/ _You conjure some foxfire!"h"h §§§§vYou conjure some foxfire!"h!,"h]§§§§§.§v§"h"hB"hY,"hT §§§.v§§.v§§ The foxfire burns the wight but does no damage. x2  The foxfire burns the wight."h"h,"hœ"hu.z....§≈..z≈....vv§.v...§§§..§§§.≈.z 2 wights (1 polearm, 1 ally target)."h_1----4"hj§§§"h ` _The wight is moderately damaged."h7"h:Drink which item? Potions  c - 2 potions of curing  w - a potion of heal woundse - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion "h}; o - 2 metallic black potions [!] read|quaff|evoke[?] describe selected"h "h"h! #.#...<.?.Paler the Sneak#.###........Felid#.###.≈...≈...Health: 35/35 ========================#.##..........Magic: 1/13"h"=-----------------------#.##....≈.z.≈.AC: 2Str: 4  #.# ######......§...EV: 17Int: 20  #.# #..)))..≈..z≈...SH: 0Dex: 17  #.# #.#####.vv§.v..."h["XL:  7 Next:  8% Place: Dungeon:4  #.######.## #.@§§§..≈.Noise: =--------  Time: 5784.2 (0.0)  "h"#......<..# #§§..§....-) Teeth and claws  #########....#.≈§§.≈..."h>#Cast: Foxfire###.#.....$)......≈...≈.#.......)..zz 2 wights (1 polearm, 1 ally target)##.§...≈...##........ _The foxfire burns the wight but does no damage. x2 _You conjure some foxfire!  You conjure some foxfire!  The foxfire burns the wight but does no damage. x2  The foxfire burns the wight. _The wight is moderately damaged."hi.e §Okay, then."h."h8;§"h:. _"hC §§§You conjure some foxfire!"h;,"ht"h§vv§§§.§"hJM"hM"h'Vv.§§§§§"h>"h"h.§z.§§v§§..§§@v≈...≈.....).. 1 ally target)."h0-5.2 (1Foxfire"h8§§§§..§"hH _The foxfire burns the wight but does no damage. x3"h #.###........ #.#≈...≈... #.# #.......... #.# #....≈...≈. #.# ######....§z.... #.# #..)))..≈§§z≈... #.# #.#####v§§..§..."h #.######.## #§.v≈...≈. #......<..# #@...).... #########....#.≈...≈... ###.#.....$).. ....≈...≈.#.......).. ##.§...≈... ##........ #######"h"ha"h̽"h§v§§§v§"huH"h-I"hQ §§v§.§The foxfire burns the wight but does no damage.  "hMRThe foxfire burns the wight."h"h"h\"hW...z.§..z....§§)"h.-6"h;§"hB` _The wight is moderately damaged."h(:§"ho)8-"h2V§§"h4"hsL ##.≈...≈.......#....≈...≈######........."hM ..)))..≈.z.≈#####§..z..#####.## #..§≈...≈.....<....)...########....#@≈...§ ###.#.....$) ....≈...≈#.......).##.§...≈. ##..... ####### "h#P "hQ "h[ ...z≈...§§§.§.§§§.≈"h\ "h\ a1=7Foxfire"hIb "hc "h.......#....≈...≈######...........)))..≈...≈#####...z.."h| #####.## #..z≈...§.....<....)§§.########....#.≈... ###.#@...§ #.....≈...≈##.......).#.≈...≈. ##....."h: ####### "h "h"h..§§z..)§.§§"h.=8"h "h "p _The wight attacks as it pursues you! The wight misses you."h42c #.# #....≈...≈. #.# ######.......... #.# #..)))..≈...≈... #.# #.#####........."h2  #.######.## #..z≈.§§§. #......<..####.z..)§.§. #########....#.≈...§§.. ###.#....§§§.. #.@...≈...≈. ##.......).. ##.≈...§... ##........ #######"h3!"h5"h:  The wight attacks as it pursues you!  The wight hits you from afar with a +2 spear of freezing!"hF.z≈...≈"hGqP: 21/33 (35)---------"hG3=9Drain"hS"hWh _You feel drained. The wight freezes you."h"h"h"h "h_ #.# #.......... #.# #....≈...≈. #.# ######.......... #.# #..)))..≈...≈... #.# #.#####......... #.######.## #...≈.§§§. #......<..####.z..)§.§.#########....#z≈...≈§.."h@a###@#....§§§.. ≈...≈.......)..≈...§...##........#######"hpm"hDn/--90"h0z"hx{"hM#.≈...≈..... #....≈...≈#####.......#..)))..≈...≈ #.#####........######.## #...≈.§§"h......<..####.z..)§.§#########...@#z≈...≈####.#....§§§......≈...≈##.......)##.≈...§......##"hA"h,IP: 1/13 "hkU=--1"h"h"h3"h"hG"hku #.# ##.≈...≈... #.# #. #.# #....≈...≈. #.# ######. #.# #..)))..≈...≈... #.# #.#####"hl. #.######.## #...≈.§§§. #......<..####.z..)§.§. ##..@.#z≈...≈§.. ####.#....§§§.. #..z..≈...≈. ##.......).. ##.≈...§... ##........"hlz   wight (polearm) #######"hho"hp"hz§z 2 wights (1 polearm)2"hO"h"h;~ #.# ##.≈...≈... #.# #. #.# #....≈...≈. #.# ######. #.# #..)))..≈...≈... #.# #.#####. #.######.## #...≈.§§§. #......<..####.z..)§.§. ##.@..#z≈...≈§.. ####.#....§§§.. #.zz..≈...≈. ##.......).. ##.≈.§... ##...§.... #######"h"h7zz"h.2=--------=3"h _The wight attacks as it pursues you! The wight completely misses you."h  #.# ##.≈...≈... #.# #. #.# #....≈...≈. #.# ######. #.# #..)))..≈...≈... #.# #.#####."h  #.######.## #...≈.§§§. #......<..####.z..)§.§. ##@...#z≈...≈§.. ####z#....§§§.. #.z...≈...≈. ##.......).. ##.≈...§... ##...§....   wight ( #######"h "h! "hQ* z.z 2 wights (1 polearm)"hA+ --4"h3 "h6 "hu  #.# ##........   #.# ##.≈...≈...   #.# #..........   #.# #....≈...≈.   #.# ######..........   #.# #..)))..≈...≈...   #.# #.#####.........   #.######.## #...≈.§§§.   #......<@.####.z..)§.§.  #########..z.#z≈...≈§..  ####z#....§§§..  "hr  #.....≈...≈.  ......)..  ≈...§...  ##...§....  #######  "h"h"h"hPAz."hhZ2==-5"h"h"hxC   #.# ##.   #.# ##.≈...≈...   #.# #.   #.# #....≈...≈.   #.# ######.   #.# #..)))..≈...≈...  "hD  #.# #.#####.   #.######.## #...≈.§§§.   #......@..####.z..)§.§.   #.zz.#z≈...≈§..   ####.#....§§§..  "hvD ; #.....≈...≈.   ##.......)..   ##.≈...§...   ##...§....   #  "hD  "hF "h'H "hP <zz."hQ -=6"hY "h\ _The wight attacks as it pursues you! The wight completely misses you. _There is an escape hatch in the ceiling here."h  #.# ##.  #.# ##.≈...≈...  #.# #.  #.# #....≈...≈.  #.# ######"h.  #.# #..)))..≈...≈...  #.# #.#####.  #.######.## #...≈.§§§.  #<.z####.z..)§.§.  #.z..#z≈...≈§..  ####.#....§§§..  #.....≈...≈.  "h ##.)..  ##.≈...§...   ##...§....   "h0# "h"h"h >z."h b3=-7 _"h"h"hU  #.# ##  #.# ##.≈...≈  #.# #  #.# #....≈...≈  #.# ######  #.# #..)))..≈...≈  #.# #.#####  #.######.## #...≈.§§§  #....@.<zz####.z..)§.§  #....#z≈...≈§  ####.#....§§§  #.....≈...≈ "hŒ ##.)  ##.≈...§  ##...§   # "h"hѓ3z."h?-8"h"ho"h]d`  #.# ##  #.# ##.≈...≈  #.# #  #.#"h5e_ #....≈...  #.# ######  #.# #..)))..≈...≈  #.# #.#####  #.######.## #...≈.  #...@..z.z####.z..)§.  #....#z≈...≈§ "he ####.#....§§§  #.....≈...  ##.)  ##.≈...§"he  ##...§   "hMg"hg"hpJz<z."hqJ===9"hx"h{R _The wight barely misses you."hA  #.# ##  #.# ##.≈...≈  #.#"hPW #  #.# #....≈  #.# ######  #.# #..)))..≈...≈  #.# #.#####  #.######.## #...≈.  #..@..z<z.####.z..)§"h  #....#z≈...≈  ####.#....  #.....≈  ##.  ##.≈...§  ##...§ "h\  "h "h!Vz.z."h'800"h"hx _The wight attacks as it pursues you! The wight closely misses you."h)   #.# ##  #.# ##.≈...  #.# #  #.# #....≈ "h*  #.# ######  #.# #..)))..≈...  #.# #.#####  #.######.## #...≈.  #.@..z.z..####.z..)  #....#z≈...  ####.#....  #.....≈"hn+  ##  ##.≈...  ##...§   "h- "h- "h*4 `z.z<"hK5 ^24=-1"h< "h= "hʔq  #.#   #.# ##  #.# ##.≈ "h+ #.# #....  #.# #....≈  #.# ######..  #.# #..)))..≈  #.# #.#####...  #@######.## #...≈ "h8w #...z.z<..####.z #########....#z≈.. ####.#...  ≈ . ≈.. ##... ###"hy"h="h"h[z.z."hZ3==-2"h"hD"hM###  ##.#.≈.. #....≈#####....)))..≈ #.#####....######.## #...≈..z.z.<..####.z#########....#z≈ ####.#...."hM&z."hrz   wight (polearm)"h"h-"ha "h"h 3"h"hi"h### ###  ##.#.≈.. #....≈#####..."h.)))..≈ #.#####....######.## #...≈.z..z.<..####.z#########....#z≈####.#.........≈##...##.≈"h"h$:z."h%4"h!"h"hb ##.##### ###  ##.#.≈.. #....≈#####....)))..≈.# #.#####....z######.## #...≈"h ....z.<..####.z#########....#z≈####.#.........≈##..."h "hF "h z.zz 2 wights (1 polearm)"h r5==5"hv "hO "ht u##.#.######.###.##### ###"hu &  ##.#.≈.. #....≈#####.....)))..≈z# #.#####....######.## #...≈.z..z.<..####.z#########....#z≈####.#...."hiv %.....≈"hw "h*~ :z."h~ B==6"h "hw "h.###......##.#.######.###.##### ###  ##.#.≈.. #....≈"h#####.....)))..≈ #.#####....z######.## #...≈....z.<..####.z#########....#z≈####.#...."hD"h"h:z."h%7"h""h"h###..#..######.###......##.#.######.###.##### ###  ##."h#.≈.. #....≈.#####....)))..≈z# #.#####....######.## #...≈....z.<..####.z#########....#z≈"hg"h"hX:z."h'%8"h""h$"h~.......<..# ###..#..######.###......##.#.######.###.##### ###  ##."hA#.≈...# #....≈#####...z.)))..≈ #.#####....######.## #...≈....z.<..####.z"h"h"h:z."h~]6=9"h"h"h_#####...........<..# ###..#..######.###......##.#.######.###.##### ###"h`  ##.#.≈.. #....≈z#####....)))..≈ #.#####....######.## #...≈"hIb"hb"hi:z."htj]4==10"hup"hr"hs  ##.^.######...........<..# ###..#..######.###......##.#.######.###.##### ###  ##.."ht #.≈..z# #....≈#####....)))..≈ #.#####...."hu "hUv "h=} :z."h ~ %1"h "h[ "hNN ##.# ##.^.######...........<..# ###..#..######.###......##.#.######.###.##"hOO### ### . ##.#.≈z. #....≈#####....)))..≈"hQB"hX:z."hY%2"hGc"hd"h  ##.# ##.^.######...........<..# ###..#..######.###......##.#.######.###.##### .###z . ##.z#.≈.. #....≈#####..."hhz.z."h`[7==3"h"hw _The wight attacks as it pursues you! The wight barely misses you."hؒ  ##.# ##.^.######...........<..# ###..#..######.###......##.#.######.###.##.# ### z###. z ##.#.≈.. #....≈"h"hWhz.z."h7J==-4"h"h"hbc  ##.# ##.^.######...........<..# ###..#..######.###......##.#.######.#.# ##.##z# ### .###z  ##.#.≈..z.z.-5"hf"hPh"hU   ##.# ##.^.######...........<..# ###..#..######.###.......# ##.#.######.#z# ##.##"h .#z###  ##.#.≈"hn "h "h hz.z."h %6"hu "hY "h  #.##.#  #.##.#  #.##.#  #.##.#  .##.#  ##.#   ##.^.#.#  ######......#  #.@......<..#  #.####..#..#######  #.# #.###.......#  #z# ##.#.######.# #.# ##. #z# ###  #.# #### #.#  ...< #.# ."hx "hݒ "h z"hK ."hƔ z"h, ."ht "h 8"h{ /=="h 7"h "h "hT"hyVQuiver which action? ([-] to clear) Items ([,] to cycle) "h*W a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on"h^"hk #.##.#Paler the Sneak #.##.#Felid "hgl#.##.#HP: 28/33 (35) ====================---- #.##.#MP: 4/13=======----------------- #.##.#AC: 2Str: 4 ##.##.#EV: 17Int: 20"hl ##.^.#.#SH: 0Dex: 17 "hmB######......#XL:  7 Next:  8% Place: Dungeon:4 #.@......<..#"hEmNoise: ---------  Time: 5817.2 (0.0) "hm#.####..#..####### -) Teeth and claws #z# #.###.......# Cast: Scorch "hm#.# ##.#.######.# Drain "hm#z# ##.## #.# ###"h4nzz 2 wights (1 polearm) #.#"hfnJ#### #.#"hn@...< #.###.... "hnO_The wight attacks as it pursues you! The wight completely misses you. _The wight attacks as it pursues you! The wight completely misses you. _There is an escape hatch in the ceiling here. _The wight barely misses you. "h*o_The wight attacks as it pursues you! The wight closely misses you. _The wight attacks as it pursues you! The wight barely misses you."hDp"hv"hx"h5 #.##.#  Paler the Sneak #.##.#  Felid #.##.#  HP: 28/33 (35) ====================---- #.##.#  MP: 2/13===--------------------- #.##.#  AC: 2Str: 4 ##.##.#  EV: 17Int: 20 ##.^.#.#  SH: 0Dex: 17  ######......#  XL:  7 Next:  8% Place: Dungeon:4 "h.6 #.@......<..#  Noise: ---------  Time: 5817.2 (0.0)  #.####..#..#######  -) Teeth and claws  #z# #.###.......#  Cast: Scorch  #.# ##.#.######.#  Drain #z# ##.##  #.# ###  zz 2 wights (1 polearm) #.# #### #.# ...< #.# ##.... _The wight barely misses you. _The wight attacks as it pursues you! The wight closely misses you. _The wight attacks as it pursues you! The wight barely misses you.Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h } #.##.#Paler the Sneak #.##.#Felid #.##.#HP: 28/33 (35) ====================---- #.##.#"h hMP: 2/13===--------------------- #.##.#AC: 2Str: 4 ##.##.#EV: 17Int: 20 ##.^.#.#SH: 0Dex: 17 ######......#"h XL:  7 Next:  8% Place: Dungeon:4 #.@......<..#Noise: ---------  Time: 5817.2 (0.0) "h. #.####..#..####### -) Teeth and claws #*# #.###.......# Cast: Scorch #.# ##.#.######.# Drain"hM d #z# ##.##"hn f #.# ###"h |zz 2 wights (1 polearm, 1 combustible) "h E#.#####"h ? #.#"h 4...< #.#"h ##.... "h i_The wight attacks as it pursues you! The wight barely misses you."h7 Casting: Scorch (safe; 4% risk of failure)  "hT Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"hp {Flames lash the wight.  The wight is severely damaged."h A  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash the wight.  The wight is severely damaged.The wight's fire resistance burns away."hG Gzz."h v3======8.2 (1"ho "hn R _The wight barely misses you."h1 #.##.#  Paler the Sneak #.##.#  Felid #.##.#  HP: 28/33 (35) ====================---- #.##.#  MP: 1/13=----------------------- #.##.#  AC: 2Str: 4 ##.##.#  EV: 17Int: 20 ##.^.#.#  SH: 0"h28Dex: 17  ######......#  XL:  7 Next:  8% Place: Dungeon:4  #.@......<..#  Noise: ====-----  Time: 5818.2 (0.0)  #.####..#..#######  -) Teeth and claws  #z# #.###.......#  Cast: Scorch  #z# ##.#.######.#  Drain #.# ##.##  #.# ###  zz 2 wights (1 polearm, 1 combustible) #.# #### #.# ...< #.# ##....The wight is severely damaged.The wight's fire resistance burns away. _The wight barely misses you."h5Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"h 9  #.##.#Paler the Sneak #.##.#Felid "h9 #.##.#HP: 28/33 (35) ====================---- #.##.#MP: 1/13=----------------------- #.##.#AC: 2Str: 4 ##.##.#EV: 17"h\: Int: 20 ##.^.#.#SH: 0Dex: 17 ######......#XL:  7 Next:  8% Place: Dungeon:4"h:  #.@......<..#Noise: ====-----  Time: 5818.2 (0.0) #.####..#..####### -) Teeth and claws "h0; #*# #.###.......# Cast: Scorch "hg; #z# ##.#.######.# Drain "h; f#.# ##.## "h; #.# ###zz 2 wights (1 polearm, 1 combustible) #.#####"h< c #.#...< "hQ< `#.###.... _The wight barely misses you."h< LCasting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle"h< Dir - look around, f - activateFlames lash the wight. The wight is burned terribly!  The wight is almost destroyed."h @z"h V9.2 (1Scorch"hq "h; ^  Casting: Scorch (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash the wight. The wight is burned terribly!  The wight is almost destroyed. _The wight misses you."hi #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  ##.##.#  ##.^.#.#  ######......#  #.<..#  #.####..#..#  #z# #.###.#  #z# ##.#.######.#  #. #.# ###  #.# #####  #.# ...<.  #.# ##..... "hmz.z   wight (polearm, combustible)"hmE----20"hr"ht"h  #.##.#  #.##.#  #.##.#  #.##.#  "h #.##.#  ##.##.#  ##.^.#.#  ######......#  #.<..#  #z####..#..# "h #.# #.###.#  #z# ##.#.######.# "h ^ #.# ###  "h, #.# # #.# "hl ...<.? #.# ##."h "h" :z."hK# #9"h~# E=----1"he( "hX* "hJ P #.##.# . #.##.# # #.##.#  #.##.# "h x #.##.#  ##.##.#  ##.^.#.#  ######......#  #.z..@...<..#  #.####..#..#  #.# #.###.#  #z# ##.#.######.#  #.# ##.## #.# ###  #.# # "h #.# ...<.?. #.# ##."h "h "h "h .zzz 2 wights (1 polearm, 1 combustible)"hw %2"h~ "h "h #.##.# . #.##.# # #.##.#  #.##.#  "hĈ#.##.#  ##.##.#  ##.^.#.#  ######......#  #..z..@..<..#  #z####..#..#######  #.# #.###.......#  "hmn#z# ##.#.######.#  #.# ##.## #.# ###  "hV#.# ##."h"h"ho_z.z."h%3"h"h\"hH #.##.# . #.##.# # #.##.#  #.##.#  "h #.##.#  ##.##.#  ##.^.#.#  ######......#  #.z.z..@.<..#  #.####..#..#######  #.# #.###.......#  "hP#z# ##.#.######.#  #.# ##.## "hn#.# ### "hW"h  The wight attacks as it pursues you!  The wight hits you from afar with a +2 spear of freezing!"hi.z.z"h13/32------------==4"h"hh _You feel drained. The wight freezes you."h! #.##.# .   #.##.# #   #.##.#  #.##.#  #.##.#  "hl##.##.#  ##.^.#.#  ######......#  #..z.z..@<..#  #.####..#..#######  #.# #.###.......#  #z# ##.#.######.#  #.# ### "h"h"h"hNb.z.z"hS14=-----------"h9'--5"h"h""hq #.##.# . #.##.# # #.##.#  #.##.#  #.##.#  ##.##.#  ##.^.#.#  ######......#  #...z.z..@..#  #.####..#..#######  #.# #.###.......#  #z# ##.#.######.#   #.# ###    "h"hT  The wight is no longer more vulnerable to fire."h֘.z.z)"hi2===-6Scorch"h"h _The wight attacks as it pursues you! The wight closely misses you. _There is a stone staircase leading up here."h/#.##.# .#.##.# ##.##.# #.##.# #.##.# "hz##.##.# ##.^.#.# ######......# #....z.z.<@.# #.####..#..####### #.# #.###.......# #z# ##.#.######.# #.# ##.###.# ### "h "h "h    #.##.#  #.##.#"h, #.##.# #.##.# ##.##.#"hgb ##.^.#.# ######......# "h#.....z.z<@.# #.####..#..#######  "h#.# #.###..  #z# ##.#.######.# "hP #.# ##.## #.# ### "h.a#.#   #.# ...<.?.  #.# "h\E The wight attacks as it pursues you!"h   #.##.#  #.##.# #.##.# #.##.# ##.##.# ##.^.#.# ######......# #.....z.z<@.# #.####..#..#######  #.# #.###..  #z# ##.#.######.#  #.# ##.# #.# ### #.#  #.# ...<.? #.#     #.##.#  #[4"hP0m.##.# #.##.# #.##.# ##.##.# ##.^.#.# ######......# #.....z.z<@.# #.####..#..#######  #.# #.###..  #z# ##.#.######.#  #.# ##.## #.# ### #.#   #.# ...<.?.  #.#  The wight hits you from afar with a +2 spear of freezing!  * * * LOW HITPOINT WARNING * * *"h$;   "hW#.##.#  #.##.# #.##.# #.##.# ##.##.# ##.^.#.# ######......# #.....z.z<@.# #.####..#..#######  "h'#.# #.###..  #z# ##.#.######.#  #.# ##.# #.# ### #.#  #.# ...<.? #.# "h"    #.##.#  #.##.# #.##.# "h#.##.# ##.##.# ##.^.#.# ######......# #.....z.z<@.# #.####..#..#######  #.# #.###.."h  #z# ##.#.######.#  #.# ##.## #.# ### #.#   #.# ...<.?.  #.#  You feel drained.* * * LOW HITPOINT WARNING * * *"hK]   #.##.#  #.##.# #.##.# #.##.#"h^ ##.##.# ##.^.#.# ######......# #.....z.z<@.# #.####..#..#######  #.# #.###..  #z# ##.#.######.#  "hx^#.# ##.# #.# ### #.#  #.# ...<.? #.# "hig{ .z.zThe wight freezes you."hiht3/30 (35) --------7"hh7Drain "h^o"hqV _* * * LOW HITPOINT WARNING * * *"h####.##.#  ######.##.# .......#.##.# #######"hbj#.##.# #.##.# .##.# ##.#  ##.^.#.# ######.....@# #.....z.z<..# #.####..#..####### "h#.# #.###.......# #z# ##.#.#####.##.# ##.##.# ##"h ##.# ########.#  ...<.?."h"h"h{=  -1/30 (35) ----------The wight attacks as it pursues you!  The wight hits you from afar with a +2 spear of freezing.  You die..."h*F/  --more--"hKcz.z."hN9 ealth: 35/35 ========================agic: 13/13=======================-8 _The wight freezes you.  "hDO+You rejoin the land of the living..."hkY/  --more--"h"hc####.# #Paler the Sneak ...#.##.#Felid #.....#.#Health: 35/35 ======================== ........# #Magic: 13/13 ======================== ......###.# ###AC: 2Str: 4 ......#.... ...EV: 17Int: 20 ..........# #.#SH: 0Dex: 17 ......#.#. #.#XL:  7 Next:  8% Place: Dungeon:4 ...).##.##@#Noise: ---------  Time: 5828.2 (1.0) .....# ##.#"hq-) Teeth and claws .###<##.#Cast: Scorch .###.#..# ..##.#### .....# ..#### .## ## _* * * LOW HITPOINT WARNING * * *The wight attacks as it pursues you!  The wight hits you from afar with a +2 spear of freezing.  You die... _The wight freezes you.  You rejoin the land of the living..."h@"h8Scorch"h"h. _"h"hg3"h"h"hl $ _"h` ,"h ,"h"h"h"hu"h"h""hW,"h"h*"h"h,"h"h,"h|"h"h "h !"h!"h#"h*.# .  #.# #.##.# #.#####.# # #.#.##.# #. ##.#.....#.# #.# #.# # #........###.###.###########"h*......#......@...........35.2 (7 #............###.##.######## .........#.#. #..#.# #.#...).##.# ##>#.# #.#.....# # .#.# #.#.###<#.#.#.###.#...# .#...##.#.### ........#"h<1"h1+6.2 (8"h6"ho9; _Found a stone staircase leading down."hN3"h"hޮ"h"hB"h"hP"hķ"hN"h,"h "hR  There is a stone staircase leading down here."h"h _"h"h}"h,"h"hV"h,"h"h"hB"h "h,"h"hw"h;,"h"h^"h.# #..........# # #.# ####........###.###.########### ............#.................. ####............###.##.########......#.#. #..#.###.#...).##.#. ##>#.#  #.#"h #. #.#.#  ###.#.###<##.#.####.#.# ##...#.###.### #...##.####.####.### #..# #. #.#..#...#### #. #.# "hJ(.......## #. #.. ##.##### #. ###B   bombardier beetle (asleep) ##.# #. ##.# #B ##.#"h|[45.2 (96.2 (10.0)"h"hd _A bombardier beetle comes into view."h  # #.# #. ...... ..###. #. #..#.# ).##.#. ##>#.#   #. #.#.#  <##.#.####.#.# #...@......# ###.####.###  #. #.#  #. #.#  #. #..  #. ###  #."h]N #B"h%  # #.# #. ...... ..###. #. #..#.# ).##.#. ##>#.#   #. #.#.#  <##.#.####.#.# #...@......# ###.####.###  #. #.#  #.  #. "hz #. ###  #. #"hA"h"h!"h %h _A bombardier beetle is nearby!"h %  # #.# #. ...... ..###. #. #..#.# ).##.#. ##>#.#   #. #.#.#  <##.#.####.#.# #...@......# ###.####.###  #. #.#  #. #.#  #. #..  #. ###  #. #B"hĥ   # #.# #. ...... ..###. #. #..#.# ).##.#. ##>#.#   #. #.#.#  <##.#.####.#.# #...@......# ###.####.###  #. #.#  #. "h˦  #.  #. ###  #. #"h 4"h "h h _A bombardier beetle is nearby!"h   # #.# #. ...... ..###. #. #..#.# ).##.#. ##>#.#   #. #.#.#  <##.#.####.#.# #...@......# ###.####.###  #. #.#  #. #.#  #. #.. "h #. ###  #. #B"hk0   # #.# #. ...... ..###. #. #..#.# ).##.#. ##>#.#   #. #.#.#  <##.#.####.#.# #...@......# ###.####.###  #. #.#  #. "h1  #.  #. ###  #. #"hq7 "h8 "h@ ~ _A bombardier beetle is nearby!"h ########.###.########### .....#.................. #####.....###.##.######## ....#.#.# #..#.# #####.#...).##.#.# ##>#.#  #.#.....##.#.# #.#.####.#.###<##.#.####.#.#...#.###.##..........#..##.####@####.### ...#........# #.# #.# "h #...#...#### #.# #.# ........## #.# #.. .##.### #.# ### .##.#  #.# .##.# #B# .##.# #?# .##.."hd "h \BB."h 17.0)"h "h N _Found a scroll of noise."h:- ....................... #####....###.##.######## .....#.#.# #..#.# #####.#...).###>  ..##.#.# #.###.#.###<##.#.#####...##.......... ##...#...##.####.####.## ...#........# #@# #.# #...#...### ........## . .##.##### ## B.?...#"hc6"h^7&8"h="h?"h #####....###.##.######## .....#.#.# #..#.# #####.#...).##>  ..##.#.# #.###.#.###<##.#.#####...##......... ##...#...##.####.####.## ...#........# #.# #.# #...#...### ........## . .##.##### ## B"h,.?...### "h"h=<B."h49Scorch"h"h"h&E.....#.#.# #..#.# #####.#...).##>  . #.###.#.###<####...##......... ##...#...##.####.####.## ...#........# #.# #.# #...#...### ........## . .##.##### B# ### .# ?...### #..#  "h"h8 *****The bombardier beetle sprays incendiary fluid at you."h^....@"h/=50"h'"h)S _The burning spray misses you."h-  You scratch the bombardier beetle.  You bite the bombardier beetle, but do no damage."h &1"hr "h ? _The bombardier beetle is lightly wounded."hǭ  You scratch the bombardier beetle. You bite the bombardier beetle.  The bombardier beetle is lightly wounded."h &2"h߳ "ht I _The bombardier beetle bites you but does no damage."hK/x  You scratch the bombardier beetle but do no damage."hS0&3"h5"hA8? _The bombardier beetle is lightly wounded."hx  You scratch the bombardier beetle.  The bombardier beetle is lightly wounded."h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you."hU"h V[==4Fire "h["h^m _You are covered in liquid fire! Move or burn!"huMA  The burning spray hits you. "h"NX_You are covered in liquid fire! Move or burn!You scratch the bombardier beetle but do no damage.You bite the bombardier beetle, but do no damage.ombardier beetle is lightly wounded.  The liquid fire burns you!"hX6 *"hwYy****The bombardier beetle sprays incendiary fluid at you."h^....@"h^1-----5"hG"hXS _The burning spray misses you."h$C;  You scratch the bombardier beetle.  The bombardier beetle is moderately wounded.27--------6"h)I"hKZ _The liquid fire burns you!"hv  * (combustible)Flames lash the bombardier beetle.  The bombardier beetle is severely wounded."h R BThe bombardier beetle's fire resistance burns away.  The liquid fire burns you!"hjS23------1----====7"hY"h[I _The bombardier beetle bites you but does no damage."hx  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!"hMD*"h †You kill the bombardier beetle!"h19-----9/13 --------158Scorch"h5"hZ _The liquid fire burns you!"hBvM#####....###.##.######## ............... ####)##> #.#.....  ###<##.#.####.#  ##...#.###.##.......... ##...#...##.####.####.### ...#........ .#...#...##### ........##.# #..####†# ### .##.##.#"h˕  You shake off some of the fire as you move.5---------9"hZ _The liquid fire burns you!"h?)M.....#.................. #####....###.##.######## ............... ####).##.#.# ##> #.#.....##.#.#  ###"h?s<##.#.####.#  ##...#.###.##.......... ##...#...##.####.####.### ...#........ .#...#...##### ........##.# #..####†# ### .##.##.####"hI"hnJN----60"hS"hT^ _You shake off the liquid fire."himM#######.###.########### .....#.................. #####....###.##.######## .............#.. ####).##.#.# ##> #.#.....##.#.#  ###"h <##.#.####.#.  ##...#.###.##.......... ##...#...##.####@####.### ...#........ .#...#...##### ........## #.# #..#.."h5"h6---10/13==--1"h"h"hU _M..# "hV ..# # #.# #####"h>W ##.###.########### .....#.................. #####"hW e....###.##.######## .............#.. ####"hW ).##.#.# ##> #.#.....##.#.# #.#. ###<##.#.####.# "hX  ##...#.###.##..@....... ##...#...##.####.####.### ...#........ "hAX .#...#...#### #.# #.##?#"hc "hd &2"hl "hn "h93"h"ha"h"h3,"h"hn"hr"h!p7==="hO"h"h"hE"h"h"h"h"h"h"h"h8==1=="h"h"hK"h"h"h"h"h5"h"h"h,"h-{9===="h."h2"h`3"hp4"hy9"h^FS   ball python (constriction, wandering)S"hZO0742.0)"h.P,5.2 (13"hV"hY^ _A ball python comes into view."h_I+  # #.# #.# ... ..# #.#  ).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.#  #..@.......# ###.####.###  #.# #.#  #.# #.#  #.# #..  #†# ###  #.# #S# #?#"hI  # #.# #.# ... ..# #.#  ).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.#  #..@.......# ###.####.###  #.# #.#  #.#  #.#  #†# ###  #.# #S# #? _A ball python is nearby!"hB+  # #.# #.# ... ..# #.#  ).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.#  #..@.......# ###.####.###  #.# #.#  #.# #.#  #.# #..  #†# ###  #.# #S# #?#"h;~   # #.# #.# ... ..# #.#  ).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.#  #..@.......# ###.####.###  #.# #.#  #.#  #.#  #†# ###  #.# #S# #? _A ball python is nearby!"hז +  # #.# #.# ... ..# #.#  ).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.#  #..@.......# ###.####.###  #.# #.#  #.# #.#  #.# #..  #†# ###  #.# #S# #?#"h. j  # #.# #.# ... ..# #.#  "h/ [).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.#  #..@.......# ###.####.###  #.# #.#  #.#  #.# "hu0 l #†# ###  #.# #S# #?"hn8 "h[9 "hhE "h0H b _A ball python is nearby!"hf#######.###.########### ....................... #####....###.##.######## .....#.#.# #..#.# #####.#...).###>  ..##.#.# #."hO###.#.###<##.#.####.#.  ##...##......... ##...#...##.####@####.## ...#........# #.# #.# #...#...### ........## . .##.##### †# ### .# S?..."h"h:S."h86.0) _"hџ"h¡"h˅ ....................... #####....###.##.######## .....#.#.# #..#.# "h !#####.#...).###>  ..##.#.# #.###.#.###<##.#.#####...##.......... ##...#...##.####.####.## ...#........# #@# #.# #...#...### ........## . .##.##### "h= †# ### S.?...###"h "h H.S"hm 620="hґ N2==7"h "h "h #####....###.##.######## .....#.#.# #..#.# #####.#...).#"h #>  ..##.#.# #.###.#.###<##.#.#####...##......... ##...#...##.####.####.## ...#........# #.# #.# #...#...### ........## . .##.##### †# ### "hq .S?...### #.."h !#"hb" "h+ H.S"h+ &8"h1 "h4 "hz.....#.#.# #..#.# #####.#...).##>  . #.###.#.###<####...##......... ##...#...##.####.####.## ...#........# #.# #.# #...#...### ........## . .##.##### †# ### .# S...### #..#  ?S9"hmz#####.#...).##>  . #.###.#.###<####...##......... ##...#...##.####.####.## "h9X...#........# #.# #.# #...#...### ........## . .##.##### ## .# ?.S.### #..#   ."ht"h"hC.."h"h  80"h"h~ _You see here a bombardier beetle corpse."h  . #.###.#.###<####...##......... ##...#...##.####.####.## ...#........# #.# #.# #...#...### ........## . .##.##### †# ###  "h=?##.#"h"h%=1="hLC==1 _"h"hF"hx ###.#.###<####...##......... ##...#...##.####.####.## "hx...#........# #.# #.# #...#...### ........## . .##.##### "hMy †# ### .# ?...#"h"hY&2"hŇ"h"hN* ##...##......... ##...#...##.####.####.## ...#........# #.# #.# #...#...### ........## . .##.##### †# ### "ha.# ......######S...##S   ball python (constriction, wandering)"h; "hu }S.S)"h <=3Scorch"h "hC _The ball python hisses angrily. _You see here a scroll of noise."h ##...#...##.####.####.## ...#........# #.# #.# #...#...### ........## . .##.##### †# ### "hj .# ?#####...S.######....  ## "h % "h 9.## "h "h5 3S."h #3"h: 8==-4 "h[ _"h "h} "hn]...#...##.####.####.### #."h# #.# #.# #...#...#### #.# #.# ## #.# #.. "h##.##### #†# ### ##.# "h8+#.# ##.# #.# ##.# #?##### "h##.. #.@S..# ##..# #####....#  #..# ##  #..#  ...#  ##.# "h  The ball python misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you."h19-  7  =5"h8Constr "h"h:_ _The ball python constricts you."h  You closely miss the ball python. The ball python bites you."he #7"h L---"h 6.1 (0.9"h "h _ _The ball python constricts you."hd  You scratch the ball python.  The ball python is severely wounded."h|e n5---7.1 (1.0"hs  _The ball python bites you. The ball python constricts you."h-A  You scratch the ball python."hk6E†"h9j==17 8Scorch"h,: "h?"hBO _You kill the ball python!"ho...#...##.####.####.### #.# #.# #.# ...#...#### #.# #.# ## #.# #.. "hoU.##### #†# ### .# #.# .# #.# "hpl.# #?##### "hAp.. #..@..# ..# "hbp~#####....# #..# "hpX#### #..# "hp[...# ##.#"hv"h5w#6"hUwA--9"hYz"h\}x _You see here a ball python corpse."h#...##.####.####.### #.# #.# #.# #...#### #.# #.# ## #.# #.. "h.##### #†# ### .# #.# .# "h%#.# .# #?##### .. "hF#..†@.# ..# "hf#####....# ..# .#### "h|..# .## .#"h4.# .."hΥR.#.#"h"hV!-"hw'90 _"h"h"hh "hi "hj "h3} /7="h ,"h "h "h7 X"h H8=="h݊ "h "h "hl "hn "hӑ "h "h "h0 "h] "h+ "hؘ "h' H9=="hQ "h "h "h0 "h "h% "hb "h4 "h "hp "h= "he "hإ $20"h (="hU "h "h "h "hԭ "h "h "h& "h "hm "h "h} #1"h 0="ho "h "h "h̺ "h "hM "hT "h7 "hw "hD "h "h H2=="h "h "h "h "h "hh "h "h9 "h ,"h "h "h 53="h "h "h "h@ "h "h "h. "h "h "h "h "h2 "h #4"h 0="h "h "h5 "h "h "h- "h "h "h "h "hR 25=="h. "h "hL "h_ "h "h "h "hB "h "h "hL"h|"hf6="h"h"hVX"h,"h"h"hK7="h"hb "h "hL!"h$"h7$"h$"h'"h6'"h4("h*"h*#8"h +E=="h?,"hz."h."h/"h2"h2"h3"h?6"hu6"hO7"h9"h :#9"hE:2="h:"h="h="h>"h^B,"hFC"hE"hJE"hF"hH"hCHL30="h:I"hK,"h!M"hwO"hO"hP"h6S"hS"hVT"hV"h;W"hjWa1=="hbX"h%["ht["h8\"h^"h^"h_"hpb"hb"hc"he"heU2="hg"hi"h5j"hk"hn"hn"ho"h;r"hjr"h9s"hu"hwa3="hyB"h|"h|"h}"h"h#"h4=="h#p5=="h2"h"hZ"h%  "hßBYou see here a ball python corpse."hդK _"h$"hM"hɨ"h"h"hV"h}2="h"h\f _N - 5 scrolls of noise (gained 1)"hE"h"h<"hG"h"h"h"hug  You see here a ball python corpse."h"h9 _"hп"h "h"h"h"h"hQ"h"h"h"h,"hJ"h"h}"h"h1"hf"h,"h>"h"h"h"h"h"h"h"ha"h"h"h1"h"h-"h,"h"h="hYL##### #†# ###.#  #.# #.# # #.# #.# "h# #.######.# . #..†..##.######....# #.#### #.# #"h_ #@# 981.1 ("h691.0)# "h #.....).. #.#######"h-& #"hFH.# "h]N#.#"huS #.#"hN#.#"h #"hC.#"h&"h,2.1 (92"h"hR _Found a glowing short sword."h3"h"h"hX"h,"h"h3"h,"hD"h% "h ,"h "h"h4,"h"h"h,"h"hl  You see here a +1 short sword of venom."h!"h" _"h""h$"h|'"h'"hj("h=*"h0q #.# #.#   #.# #.# .#   #.######.# .#   #..†..##.# >#  "h 1% #####....# .#   #.#### .#   "h/1#.# .#   "hR1Q#.########.#"hq1  #.....)..@.#"h1? 90.1 (8.0)"h1Z #.##########  "h1d#.# #.# "h1> #.# "h2L #.#  "h2e #.#  "h;2e #.#  "h[23  "hy2E "h9"hL:+1.1 (9"h?"h}B; _Found a stone staircase leading down."hyT"hT"hV"hX"h:["hf_B"h0a"hva"hVb"hd"hk#.# #...#  #†# ###.# #S. "hkO #.# #.# #.#  #.# #.# #.#  "hk#.######.# #.#  "hl#..†..##.# #>#  #####....# #.# "h?l{ #.#### #.# "hbl #.# #@#  "h m6#.########.#  #.....)....# #.########## #.#  #.#  S   ball python (constriction, asleep)#.#  #.# "h4mj #.# "hu+3.1 (2"h=v+4.1 (3"h{"h<~^ _A ball python comes into view."h6 #.# #...#  #†# ###.# #S.  #.# #.# #.#  #.# #.# #.#   #.#  #..† #>#  "ho6 #.#   #.#  #.# #@#  #.#  "h6))....#  "h6)####  #.#"h6 #.# "h6#.# "h6##.# #.#"h7"h4 #.# #...#  #†# ###.# #S.  #.# #.# #.#  #.# #.# #.#   #.#  #..† #>#   #.#   #.#  #.# #@#  "h#.#  )....#  #### "hh #.# #.#"h4 #.#"h4 #.#"h4 #.#"h"h"h8"hvb _A ball python is nearby!"h #.# #...#  #†# ###.# #S.  #.# #.# #.#  #.# #.# #.#  "h[ #.#  #..† #>#   #.#  "h #.# "h "h(6#.# #@#  "hd#.#  )....#  ####  "h#.#"h "h#.# "h##.# #.#"h* #.#"h  #.# #...#  #†# ###.# #S.  #.# #.# #.#  #.# #.# #.#   #.#  #..†"hL 8 #>#   #.#   #.# "hp v #.# #@# "h U #.# "hё  "h U)....# "h  "h :####  "h7 4#.# "hO 4#.# "hi /#.#"h 4 #.#"h 4 #.#"h "h "h "hh b _A ball python is nearby!"hWe 7 #.# #...#  #†# ###.# #S.  #.# #.# #.#  #.# #.# #.#   #.#  #..† #>#   #.#   #.#  #.# #@#  #.#  )....#  ####  #.# #.# #.# #.# #.#"h e #.# #...#  #†# ###.# #S.  #.# #.# #.#  #.# #.# #.#   #.#  #..† #>#  "hM 9 #.#   #.#  #.# #@#  "h #.#  )....#  #### "h h #.# #.#"h 9 #.# "h( c#.# #.#"h "h "hX "h b _A ball python is nearby!"hY##.# #..##†# ##S. ####."hx..†..##>#####....### #.########.....)....#########"h "h 25.1 (1 _"h"h"h{ ### .# #..##†# ##S. ####...†..##>#####....### ########....)....#########"h"h&6"h"h"h]B '###.####.###"hB  ### .# #..##"hB †# ##S. ####."h=C ..†..#######....### ########....)....#########"hI "hJ &7"hQ "hR c _There is a stone staircase leading down here."h] .......... ###.####.### ### .# #..##†# ##S. ####..†..##>#####....### ########....)....#########"he "hf 58Scorch "hf _"h>l "h n "h3 #.####.# #.......... ###.####.### ### .# #..###†# ##S. ####...†..##>#####...."h### ########....)....#########"h"h.&9"h"h"hWm #.####.# #.......... ###.####.### ### "hmK.# #..####.#†# ##S....# ####."hnr..†..##>#####...."h #.####.# #.......... ###.####.### ### .# #..####†# ##....##### #.######.# #.# #.#"h%<2"hn"h"hq"hq"h"h"hO.# ##>#.#  .# #.#.# j#"h .####.#.# .# .# j# "h.####.### .# .# #.# j# .# #.### .# .# #...# #####.#  †# ###.# #...@.#  .# #.# #.#####  .# #.# #.#  Scorch .######.# #.#  ..†..##.# #>#  ####....# #.#  jjj 3 gnolls (1 polearm, asleep)#.#### #.# #.# #.# #.########.# "hJ+4.1 (2"h+5.1 (3"h"h1B _3 gnolls come into view."hT"h8 ##>#.# #.#.# j#  .#  j#  .#  #.# j#  #.### .# "h) #...# #####.# †# ###.# #...@.#  #.# #.#####  #.# #.#  #.# † #># "hP4 #.#   #.# "hyQ #.# #.#   "h ##>#.# #.#.# j#  .#  j#  .#  #.# j#  #.### .#  #...# #####.# †# ###.# #...@.#  #.# #.#####  #.# #.#  #.# † #>#  #.#  "hU #.#  #.# #.#   "h"h"h"hd _There are monsters nearby!"hw\ ##>#.# #.#.# j#  .#  j#  .#  #.# j#  #.### .#  #...# #####.# †# ###.# #...@.#  #.# #.#####  #.# #.#  #.# † #>#  #.#   #.#  #.# #.#  "h' "h  ##>#.# #.#.# j#  .#  j#  .#  #.# j#  #.### .#  #...# #####.# †# ###.# #...@.#  #.# #.#####  #.# #.#  #.# † #>#  #.# "h6  #.#  #.# #.#   "ht 4"hp "h d _There are monsters nearby!"hÐ  ##>#.# #.#.# j#  .#  j#  .#  #.# j#  #.### .#  #...# #####.# †# ###.# #...@.#  #.# #.#####  #.# #.#  #.# "h † #>#  #.#   #.#  #.# #.#   "h$  ##>#.# #.#.# j#  .#  j#  .#  #.# j#  #.### .#  #...# #####.# †# ###.# #...@.#  #.# #.#####  #.# #.#  #.# †"hY% k #>#  #.#   #.#  #.# #.#   "h) "h) "hD- "h. d _There are monsters nearby!"h2u# #..#.#  # ##>#.# #.#  # #.#.# #j#  ####.#.# #.#  .......# #j#  ####.####.#  # #.# #j#  # #.### #.#  # #...# #####@#  # ###.# #.....#  # #.# #.##### # #.# #.#  ######.# #.#  .†..##.# #>#  ###....# #.#[37"hum  #.#### #.#  #.# #.#  "h`v26.1 (1 _"h{"h}"h^/i##.##.########..##>. j ####.#. .......j###.###. j### ...# ########.....#### ####"h/. .†..##> ###....###"h?9"h9&7"h?"hgA"hS@ 4"hF "hqH "h0lYjj 2 asleep) _There are monsters nearby! _There are monsters nearby!There are monsters nearby!  You pounce on the unaware helpless gnoll!  You claw the gnoll! "hlG The gnoll is almost dead."h.m5=8.0 (0.9"h)s"h4uS _The gnoll closely misses you."h^"h"h"h"h5"h5"h:9"hn:"hTQ"hĖ "h# "h "hÞ "hb "hc "hg "hi "hq"h"h"h"hx"h"h"h"hG  You scratch the gnoll but do no damage. Your bite misses the gnoll.The gnoll is almost dead."hˆ-9.0 (1.0"hW"hK _The gnoll misses you."hL ;  You scratch the gnoll."h6V t)jj 2 gnolls (1 polearm,"hY 78710"h` "h:c I _You kill the gnoll!"h"............... ###.##.########..##>. j ####.#. "h.......j###.###. ### ..######"h~....#### ####. "h!.†..##"hY> ###...."h"hh%-"h 1"hx( _You see here a +0 flail."hGO###.########### ................##.##.########..##>. j ####.#. .......j"hHR###.### )### ..######....#### ####. .†..##"h3H:>"hSL"hSU .jjjj1 wandering)  The gnoll shouts!"hVE====2"h\"h^K _The gnoll misses you."hKd8jj)  The gnoll shouts! _The gnoll misses you.  You barely miss the gnoll.  The gnoll shouts!  You bite the gnoll.  The gnoll is lightly wounded."he+9 (0.9"h[k"hmS _The gnoll closely misses you."hR  You scratch the gnoll.  The gnoll is moderately wounded.=---3.8 _The gnoll barely misses you."h  You closely miss the gnoll.The gnoll is moderately wounded."h o28--------4.7"h "h 9 _The gnoll hits you with a +0 spear!"hIR  You scratch the gnoll but do no damage.The gnoll is moderately wounded."hpS (5.6"hY "h~[ V _The gnoll completely misses you."h|  You scratch the gnoll.  The gnoll is heavily wounded.6.6 (1.0"hL%"h'R _The gnoll barely misses you."hC ;  Flames lash the gnoll."hG k*   gnoll"h? "h5 V.j"hI! 9-----1----9====7"h& "h( I _You kill the gnoll!"h = * (combustible)  Flames lash the gnoll.  The gnoll is heavily wounded."h j9/13 --------8"h "h s _The gnoll's fire resistance burns away. The gnoll misses you."hJY  Flames lash the gnoll. The gnoll is burned terribly!"he*"hya8)"hvd7--------219Scorch"hh"hmjI _You kill the gnoll!"h:"h"h"hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h4"h"hʲ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"hñ"h"h"h "h: _"h@x30="h,"hS"hP----"h"h"hEN8=="hW"h"hHh1=="hq"hK,"h"h4,"hl"h"h:=="hA"h"hQU2="h?"h,"h6"hg"h"h"ha"hN9=="h3="h4,"hC"h,"h9"h"h:=="hY"hC"hh4=="hL "h "h "h. "h1 "h R10/13=="h "hn ,"h "h "h@ h5=="hR "h ,"h "h "h 3=="h "h ,"h! "h# "h3$ 9="h) X"h+ "hW, L1=="h- "h<1 "h{1 "h2 "h5 ,"h6 "hd= "h= "h> "h2B "hB :=="hqC "hYF "hF "hG "h(J "hhJ "hYK "hlN ,"hO "hQ "hR L2=="h S "hV ,"hW "hZ ,"h[ "h^ ,"h` "hb "h7c :=="hId "hg ,"hh "hk ,"hl "h,p b3=="h,u B"hu "hXv "hF~ B  Things that are here:  "hn~ a +0 whip; a +0 spear; a gnoll corpse"h[ "hҁ  _"h "h "hq "h "h "h "hՎ "h :=="h "h "h) "h\ "h "h "h ,"h "h3 "h ,"hL "hߤ "hj ,"h "hK "hB "hn "h B"h "hU X"hH "hz "h: "h "h! ,"h "h X"h "h "h "h "h "h "h@ "h "h "h ,"h+ "h? "h ,"h "h "h "h "hp "h "h "h "h2 "hj "hH "hy "h "h X"h "h "h- "h "h "h "h& "h3 "hV "h} "hU "hF N _You now have 222 gold pieces (gained 12)."h] "h "hi "h "h "h& "h "h "h "h\ "h "h "h ,"h5 "h "he ,"h "h "h1 ,"h "h "hU "h "h{ "hL! "h" "h+# "h# "hI% "h+& ,"h& "h' "h) "hT) "h) "h* "h, ,"hE- "h/ "h1 ,"hv2 "h3 "h5 ,"h5 "h6 "h8 "h9 "h9 "h: "h0< ,"h< "h= "h? ,"h,@ "hIA "h8C "h^C "h%F "hI B"h`I "hpJ "hK "hL "hL "hM "hN "hO "hO "hQ "h/R "hTR "hR "hS "hT "h"U "hV "h%W "hX "h;X "hX "h9Y "hZ "h[ "hp[ "he\ "h^ "h^ "hO_ "h_ "hPa "hya "ha "he n"hf ,"h g "hMh "hm ..#  ####  .....#  .....#   .....#   ..####   ..##### ########  .....o.. ####### ----"hen #......... .##.####### .........# .##.#.....# Scorch ...#####.# #.##.#.###.##.## #.# #.##.#.# #.#...####.# #.##.#.# #.# o   orc (asleep) #........####.##.#.# #.#...........#.##.#.# #.# "hn ###†####.#.....#.#.# #.#"hSt 1116.6 (97.0)"ht I----7.6 (98"hw "hz q _An orc comes into view. It is wielding a +0 club."hO J# ######### .....o..# #@# .##.#  .##.#.....#  #.##.#.###.#  #.# #.##.#.# #.# "h #.##.#.# #.# #.#.# #.# #.#.# #.# †.#.# #.# "h@ K"hsA E ######### .....o..# #@# .##.# "hB ( .##.#.....#  #.##.#. #.# #.##.#.#  #.##.#.# #.# #.#.# #.#.# †.#.# "h(H "hH "hM "h-P [ _An orc is nearby!"h>"h3# ######### .....o..# #@#"hU< .##.#  .##.#.....# "hiB #.##.#.###.#  #.# #.##.#.# #.# "h}9 #.##.#.# #.# #.#.# #.# "h$#.#.# #.# †"h..#.# #.# "h ######### .....o..# #@# .##.#  .##.#.....#  #.##.#. #.# #.##.#.#  #.##.#.# #.# #.#.# "h#.#.# †.#.# "hX"h"h$"hr'[ _An orc is nearby!"hHQ# ######### .....o..# #@# .##.#  .##.#.....#  #.##.#.###.#  #.# #.##.#.# #.#  #.##.#.# #.# #.#.# #.# #.#.# #.# †.#.# #.# "hI ######### .....o..# #@# .##.#  .##.#.....#  #.##.#. #.# #.##.#.#  #.##.#.# #.# #.#.# #.#.# †.#.# "h"h"h"hA[ _An orc is nearby!"h\*o  combustible) _An orc is nearby! _An orc is nearby! _is nearby!  Flames lash the orc.  The orc shouts!  The orc is almost dead."h"hQ.o"hC1----====8.6 (1.0) "hk"h; _The orc's fire resistance burns away."h  Flames lash the orc. The orc is burned terribly!*"h 8)"h 9/13 --------9Scorch"h "hv G _You kill the orc!"h 4"h "h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h "hInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Wands (go to first with /)e - a wand of charming (5) "hScrolls (go to first with ?)  f - a scroll of fears - a scroll of butterflies  x - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 2 potions of curing "h7 w - a potion of heal woundse - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion "hV n - a bubbling golden potion  o - 2 metallic black potions"hzo - 2 metallic black potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ "h֖<“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave, "h Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe."hs /Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)  f - a scroll of fear  s - a scroll of butterflies  x - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 2 potions of curing  w - a potion of heal wounds  e - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion "h1t H o - 2 metallic black potions"h0 "h "h ..#Paler the Sneak ..####Felid .....#"hT 0Health: 35/35 ======================== .....#Magic: 9/13================-------- .....#AC: 2"hx Str: 4 ..####EV: 18Int: 20 "h ..##### #########SH: 0Dex: 17 "h 7....... ......).#XL:  7 Next: 21% Place: Dungeon:4 ########### #@#"h Noise: ====-----  Time: 6119.6 (0.0) ##......... .##.#######"h -) Teeth and claws .........# .##.#.....#Cast: Scorch "hb ...#####.# #.##.#.###.# ##.## #.# #.##.#.# #.# #...####.# #.##.#.# #.# #........####.##.#.# #.# "h #...........#.##.#.# #.# ###†####.#.....#.#.# #.#"h ]The orc shouts!  The orc is almost dead. "h _The orc's fire resistance burns away.  Flames lash the orc. The orc is burned terribly! _You kill the orc! "h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h "hl "h$ "hp& "ho"h"h>"hP _"hZ"h"h["h"h "h"hk"h)10/13"h)=="h"h"h"h"hY"h"h"h"h"h"h"hW:=="hH"h"h"h"h"h"h"h"h"hJ "h "h L1=="h "h<,"h"h"hF"h5"h9"hh"h"h"h_:=="h~"h!"h""h""hi&"h&"h'"h?+"h+"h,"h/"h00L2=="h0"h2,"hu3"h4"h4"h5"h-7"h`7"h 8"hR9"h9:=="h :"h$<"he<"h7="h?"h@"h@"h)C"hoCL3=="hC"hE"hF"hF"hvG"h I"hK"hK"hL"hQ&  "hQtThings that are here:  a +0 club; an orc corpse"hT"hU _"hqV"h0\"hK^"h^:=="h_"ha "ha~ Things that are here:  a +0 club; an orc corpse"ha"hd"hed _"hd"he"h#g"hVg"hh"hj"h2o,"ho"hq"hs"hs"ht"hv"hx"hy"hy"h{"h}"h}"h~"h"h"h-"h"ho"hp"h"hy"h"hډ,"h""h "hp"h"hQ"hD"h"hÏ"hV"h"hܓ"h"h"h"hq"h"h"h"h"hԚ"hH"h"hr"h"h"h"h,"h"hg"h"hǢ"hR"hȤ"h,"ho"h"h~"h"h"h"hw"h"h"h"hO"h"hy"ht"hҾ,"h"hy"h"h8"h"h2"h"h"h)"h8"h-,"hh"hM"h(,"hm"h?"h"h"hM"h1"h "hr"hA"h"hd"h"he"h"hP"h"h4"h,"hh"h"h"h"h"h%"h"hu"h"hB"hS"h,"h"h^"hR"h}"h;"h"h"h"h"h?"h~,"h"h"h"h2"h"h^"hi"h"h"h"h"h+"hV"h+"hP"hx"h"h"h"h" "hE "h "h "h "h ,"h "hi"hr"h"h"h"h"hA"h"hY"h"h"hT"h"h"h"h"hF"h"h"hV"h="hm "h "h!"h!"h#"hK#"h#"h$"h/&"hV&"h&"hj'"h)"h0)"h)"hN,"hV-"h-"h-"h."h/"h/"hL0"h1"h 2"h?2"h2"hS3"ha4,"h4"h5"h7"h7"h8"hD:"h <"h3<"h|<"h="h>"h>"h;?"h?"h=A"h]A"hA"hJB"hiC"hC"hC"hE"hG,"hH"hAI"h`J"hJ"hJ"h L"hM"hM"h?N"hO"hQ,"hzR"hT"h0W,"hX"hY"h\"h\"hz]"h*_"hYa"ha"hhb"hd"hg,"hh"hDj"h@l"hwl"hl"hkn"hp"h$q"h r"hs"hu"hu"hv"hx"hy"hAz"hz"hM|"h~"h+"h"h"h"h5"hQ"h^"h+,"h"h"h"h"h"h֌"h6"he"h"hv"hV##.# #.##.##.##### ##.# #.##.##.# ##.# ##.##.##.# ##.# #..#"hp#.##.# .#.# #.###.##.. z.†# #.##.##..# <..# #.# #. #..#"h#######.# ##########J #..# #.......#.# #..@....... ...#"h:---- "hW.######.#.####.########. ##.# ###......# "htn# #.############"h6 #######"hy ...<.?. "h̙J   endoplasm (asleep)  ##........"h;  ##.≈...≈..."hX  #.........."hJ2232.6 (113.0)"hۢ@----3"h 4"hk"h] _An endoplasm comes into view."hO #.#   #.# "h<f  ##.#   #..#   #.## "hY/ †# #.#  "hw<..# #.# #. #..# .# ##########J #..# .# #..@....... ...# "h<.####.########. ##.# ......# # "h##### "hУ# ...<.?. "h"   "h 8  "h:J #.#   #.#   ##.#   #..#   #.##  †# #.#  "h:<..# #.# #. #..# .# ##########J #..# .# #..@....... ...# .####.########. ##.# ......# ## "h3; ...<.?.      "hA"h4B"hG"h Ja _An endoplasm is nearby!"hZ #.#   #.#   ##.#   #..#   #.##  †# #.#  "h[<..# #.# #. #..# .# ##########J #..# .# #..@....... ...# .####.########. ##.# ......# # #####  "hN[4...<.?.    "hr[8  "h  #.#   #.#   ##.#   #..#   #.## "h; z †# #.#  <..# #.# #. #..# .# ##########J #..# .# #..@....... ...# "hU .####.########. ##.# "hl Z......# "h 1##"h  "h  "h x...<.?.  "h   "h   "h "hm "h "h& a _An endoplasm is nearby!"h) | #.#   #.#   ##.#  "h* #..#   #.##  †# #.#  <..# #.# #. #..# .# ##########J #..# "ht* .# #..@....... ...# .####.########. ##.# ......# # #####  "h* l...<.?.      "h'  #.#   #.#   ##.#   #..#   #.##  †# #.#  <..# #.# #. #..# .# ##########J #..# .# #..@....... ...# .####.########. ##.# ......# ##  ...<.?.      "h~ "h "h "h  "h S_An endoplasm is nearby!"h  #.#   #.#   ##.#   #..#   #.##  †# #.#  <..# #.# #. #..# .# ##########J #..# .# #..@....... ...# .####.########. ##.# "h, ......# # #####  ...<.?.      "h #.#   #.#   ##.#   #..#   #.##  "h{†# #.#  <..# #.# #. #..# .# ##########J #..# .# #..@....... ...# .####.########. ##.# "hk......# ##"h9  "h...<.?.      "h"h+"h"h a _An endoplasm is nearby!"h,s.# #.# #.##.##### .# #.# #.##.# .# ##.# #.##.# .# #..# #.##.# #.# #.## #.##.. .†# #.# #.##..# ..# #.# "h#. #..# #.# #J##..# .#.# #......# ######.#.####.#.###.# ."hd.....#  #.##### "hh...<.?. "h$"hI"h[#4"h.0) _"h"h"h- .# #.# #.##.##### .# #.# #.##.# .# ##.# #.##.# .# #..# #.##.# .# #.## #.##.. †# #.# #.##..# # #.# #. #..# #.# #J##..# #.# #.# .#.####.#.###.# .# ...<.?. "h "h "h 5"hT "h: "hs6Z# #.# #.##.##### # #.# #.##.# # ##.# "h+7#.##.# # #..# #.##.# # #.## #.##.. # #.# #.##..# # #.# #. #..# .# #J##..# #.# #.# .#.####.#"hT7~.###.# .# "h7...<.?. "h7"hp@"hA&6"hE"hG"h2 #.# #.##.#####  #.# #.##.#  ##.# #.##.#  #..# #.##.#  #.## #.##..  #.# #.##..#  #.# #. #..# .# #J##..# #.# #.# .#.####.#.###.# #  ...<.?. "h"hV47Scorch"hE"h "hVQ#.# #.##.##### #.# #.##.# ##.# #.##.# #..# #.##.# #.## #.##.. #.# #.##..# #.# "hzWO#.##..# .# #J##..# #.# #.# .#.####.#.###.# # .. ##  "hX...<.?.  "h_"h&`&8"he"hf"h#.# #.##.##### ##.# #.##.# ###.# #.##.# ##..# #.##.# ##.## #.##.. "h!%##.# #.##..# ##.# #.##..# .# #J##..# #.# #.# .#.####.#"hV.###.# # ...  ##"h}## ...<.?. "h "hH"h&9"h"hU _An endoplasm is nearby! _is nearby! _ The helpless endoplasm fails to defend itself.  You claw the endoplasm!"h]1."h`^40.5 (0.9Scorch"hf"hiM _You kill the endoplasm!"hM "hҀ "hI "h "h "hn B"he "h "hJ "hّ "h ,"h} "hk "h̛ ,"ho "hY "h ,"h "h. "hD "h~ "h> "h "hī "hC "h "h5 "h ,"hp "h۲ "hS ,"h "hܷ "h2 ,"h "hǼ "h- "hj "h "h "h "h "h- "h "h ,"h "h "h ,"hr "h "hF ,"h "h) "h "h B"h X"h "h "hh "h+ "h #.# #.# #.##.## ### #.######.# #.##... ..# #..†..##.# #.##..# #.# #####....# #.##..# #.# #.#### ####.##..# #.# #.# .........# #.# #.#########.###.#### #.# #.....)...  #........# #@# #.########  #####.##.# #.# #.# #.##.####.# #.# #.........# #.# ####.###### #.# #.##.# #.##.# #.# ["h )34m#.#"h 060.5 (20.0)"h ,1.5 (21"hj "h3 . _i - a scroll of identify"ha _"h "hZ X"h5 "h,"h"h"h"h"h"h "h "h "h "h "h"h"h.B"h|"h"h"hI"h"h"h"h"hK"h"h"h"h"hl"hD"h "h "h^!"hO""h#"h)$"h$"ha%"h'"h("he("h#)"h*,"h?,,"h-"h."hy."hJ/"h1,"h2"h3"h;+ #.##..# #.# #.## #########.##..# #.# #.# ..............# #.# #.## .########.###.#### #.# #.... .# #........# #.# #.## #####.##.# #.# #.#  #.##.####.# #.#  #.........# #.#  ####@###### #.# 79.5 (18 #. #.# "h$<#. #.# #.# #.# #.# ..# ).. "h@"h@-80.5 (19"hC"hEG _Found a falchion."h2I"h5"h{9"h=B"hq@,"h@"h"C"hE"h?F"h[G"hI"hMB"hP"hR"h1S"hT"hU"h]v #.##.####.  #......... ####.#####  #.# #  #.#   #.#  #.# "hpb>###.##.# #......@# 5.5 (5.0).###..)........ #########.## "hgA6.5 (6"hn"h#v9 _Found an escape hatch in the floor."h"h4"h"h"h.......###.##### #.# .## #. .h #.>###.##."hϥ#.......####.##.###..)@....... #########.## h   hound (asleep)"h&0"h+7.5 (1"h"hX _A hound comes into view."hR"hXInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)  f - a scroll of feari - a scroll of identify  s - a scroll of butterflies  x - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 2 potions of curing  w - a potion of heal woundse - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions"h  o - 2 metallic black potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect "h  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe."hInventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)  f - a scroll of fear  i - a scroll of identify  s - a scroll of butterflies  x - a scroll of amnesia  N - 5 scrolls of noise "hs V - 2 scrolls of vulnerability Potions (go to first with !)  c - 2 potions of curing  w - a potion of heal wounds  e - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions"h"h "hD#.........# #.#Paler the Sneak####.###### #.#Felid#.##.#Health: 35/35 ========================#.##.#Magic: 13/13 ========================## #.#AC: 2Str: 4.h #.#EV: 18Int: 20"h!>###.##.#SH: 0Dex: 17#.......####.##XL:  7 Next: 21% Place: Dungeon:4.###..)@.......Noise: ---------  Time: 6287.5 (0.0)#########.##-) Teeth and clawsCast: Scorchh   hound (asleep)You claw the endoplasm! _You kill the endoplasm! _i - a scroll of identify _Found a falchion. _Found an escape hatch in the floor. _A hound comes into view."h-4"h"hѾ"h#  #.##.####.# #.# #.........# #.# .####.###### #.# . #.# #.# . #.##.# .## #.# . .h #.# .>###.##.# ."h  #.....@.####.## .#.###..)........ .#########.## ......"h] "h 98.5 (1Scorch"h "h "hl# #.##.####.# #.# . #.........# #.# .. ####.###### #.# .. #.# #.# .. #.# #.# ≈. #### #.# .. .h. #.#. #>###.##.#. #.####.## §. #.###..). §. "hy#.## ... ≈...."hG"h&9"h%"h'"hJ7 *hcombustible)Flames lash the hound.  The hound is lightly wounded."hr "hU U.h"h w1----====90"h* "hJ = _The hound's fire resistance burns away."h- * Flames lash the hound. The hound is burned terribly!"hq { hThe hound is almost dead."h k9/13 --------1"h` "h _The hound completely misses you. The hound misses you."h+Y  Flames lash the hound. The hound is burned terribly!"hC*"hd&."hi 7--------82Scorch _You kill the hound!"hCn"hpk _Your Fire Magic skill increases to level 4!"hJ3"hK"hcO"hS: _"hXB"h###.##.# #...........§...@..#.......####.#---- #...≈.§§§..§§....##.###..)....... #.z..)§.§...§....##.# #########.# #z≈...≈§..≈§..≈.###.# "hREp#....§§§........ ..# ....≈...≈...§... ###o   orc (wandering).....)....§... "hE#.≈...§...≈..§§. ##...§...."hP@....§..343.5 (51.0).≈..≈§.§.≈"hQI----4.5 (52"h[Z"h`  An orc comes into view. It is wielding the +5 morningstar "Devemmuaq" {protect,_*Noise rC+ Int+2}."h   ...<.?....... ....# ..≈.## #.# ........# #.# ...≈....# ........# .≈...≈..##>###.##.# .......@..#........≈....##.###..))§.§........##.# .≈...≈.###.# ....... ..# ...≈§.. ### ).....§...≈...≈."hH,   ...<.?....... ....# ..≈.## #.# ........# #.# ...≈....# ........# .≈...≈..##>###.##.# .......@..#........≈....##.###..))§.§........##.# "h.≈...≈.##....... ...≈§.. ### ).....§...≈...≈."h4"h"h[ _An orc is nearby!"h   ...<.?....... ....# ..≈.## #.# ........# #.# ...≈....# ........# .≈...≈..##>###.##.# .......@..#........≈....##.###..))§.§........##.# .≈...≈.###.# ....... ..# ...≈§.. ### ).....§...≈...≈."hI    ...<.?....... ....# ..≈.## #.# ........# #.# ...≈....# ........# .≈...≈..##>###.##.# .......@..#........≈....##.###..))§.§........##.# .≈...≈.##....... "hyJ +...≈§.. ### ).....§...≈...≈."hQS "hT "h\ "h.` [ _An orc is nearby!"hzE .##########.##.# #. ############# #.##.####.  ...<.?....... #.........  ##.......§§..."hE ####.##### ##.≈...≈..o§§..≈.## #.# #.................# #.# #....≈...≈...≈....#########.# #.................##.....##.# )..≈...≈...≈...≈@.##>###.##.# "hF Y#..................#.......#### "h:F y #...≈.§§≈...≈....##.###..)...... ##.z..)§..........##.# #########. "hxF .#z≈...≈§..≈...≈.###.# .#....§§§......... ..#"hF 1≈...≈...≈§..# ###......).....§..#≈...§...≈...≈."hGK "h:V #...§.§.§o§§§.."hW 85.5 (1.0) _"h0a "hc "hɧ#............# #........# # #.#"h(##### #####.##.# # ############## #.##.#### ...<.?....... #........  ##.......§.§..####.#### "hV ##.≈...≈...§.§.≈.## #.# "h #.........o§§.....# #.#  #....≈...§...≈....#########.# ##..............@..##.....##.# "h>H))..≈...≈...≈...≈..##>###.##.# ###..................#.......#### "h #...≈.§.≈...≈....##.###..).... ###.z..)§..........##.# ######### ..#z≈...≈...≈...≈.###.# "hʩ)#.#....§§)......... ..#≈...≈...≈...# ###......)........#"h֭"h׺####..#§.......§§....§§§o6"hI"h\"h3.# #.# #. .# #####.##.# #.###### #.##.####....<.?.......# #."h##......§.....§## ####.# ##.≈...≈...§..§§.## #.# #.§§§.# #.# #....≈...§.o.≈....##.# .##.....##.# "hP)..≈...≈...≈...≈..##>###.##.# .#.####."h;#...≈.§.≈...≈....##.###..)..z..)§.##.# #. ."h#z≈...≈...≈...≈.###.# .....≈..."h+ "h"h"..≈§..≈...§o"h#&7"h,"h-"h'r#.# #.# # #.# #####.##.# # ###### #.##.#### ...<.?.......# # ##..§## ####. "h'z ##.≈...≈...≈..§§.## #.#  #.§§§§# #.#  #....≈...§...≈...§##.# ##.o..@..##.....##.# ))..≈...≈...≈...≈..##>###.##.#"h'c#.#.#### #...≈.§.≈...≈....##.###..)#.z..)§"h:(A.##.# # ..#z≈...≈...≈...≈.###.# #.#....§§). ..# "ha(#.....≈...≈...≈...# ### ##"h(:.).#"h*"h^5#.§.≈.o"h5"h648Scorch"hV?"h@"hL#.# #.#  #.# #####.##.#  ###### #.##. ...<.?....§..# # ##.§.§## ####. ##.≈...≈...≈..§§.## #.# #.§§.§# #.# #....≈...≈...≈...§##.#"h@ #.##.....##.# )))..≈...≈...≈.o.≈..##>###.##.##.#. # #...≈...≈...≈....##.###..)#.z..).##.# .#z≈...≈...≈...≈.###.# ##.#....$). ..# "h #.....≈...≈...≈...#####  ##.).#"h"h:"h####...#....≈.."h5o."hd&9"hM"h"h *oFlames lash the orc but do no damage."hBp ..oThe orc shouts!"how1----====50"hܺ"hI _The orc misses you."hW *  orc (combustible)Flames lash the orc.  The orc is moderately wounded."hky §oThe orc's fire resistance burns away."hJzg24--------9/13 "hzB--------1"h"hK _The orc hits you with the +5 morningstar "Devemmuaq"!"hPU  Flames lash the orc. The orc is burned terribly!"hfXC*"h4 U§)"h8 7--------2Scorch"hF "hH G _You kill the orc!"h 3"h "h "h _25=-------"h "h "h "h "h B"h "h :----"h2 "h "h 6=8=="hP "h] "h "ha "h$ ,"h5& "hA* ,"h, "h0 "h0 h7==="h2 "h^6 ,"h8 "h< ,"h^? "haB "hB "h#E "hkI "hI 8==9=="hL "hhP "hP "hR "h W ,"hY "hMd B"hg 99"hxg E==="hj "ho ,"hs "h1x ,"h{ "h ~10/13=="h b30="hf "h ,"h "hy "hĔ "h "hG P=="ha "h' 91"hy E=="hO "h ,"h "h "h@ "h "h "h> L1=="h: "h "h U2="h "h ,"h "h "hS "hY "h "h( :=="h "h "hN K3="hX "h ,"h "h ,"hC "h b2=="h "h "h< h4=="h "h ,"h "h ,"hh "h "h  :=="hN "h` "h h5=="h "h ,"h  "h ,"hh" "hA' b3=="h) "hC0 "h5 O="h9 "h?  You see here the +5 morningstar "Devemmuaq" {protect, *Noise rC+ Int+2}."hoE 5 _"h%H "hEP "hU ,"hW "h[ "h` P=="hb "he "h%j ,"h#l "h{o "hy kz.†# #.# #.##.. ...z.<..# #.# #.##.. ##..#..#######.# ##########.##..#.###.......#.# #.......##.#.######.#.####.########.###.###............##..... ### #.#################. ################ #. g....<.@.....§.# #.---- ##...........§.## ## ##.≈...§...≈..§§.##  "hz Q#.............§...# #....≈...≈...≈....  ######............)....##..... g   hobgoblin (wandering)  #..)))..≈...≈...§...≈..##>###. #.#####..................#.... ####.## #...§...≈...≈....##.###."h~ 1401.5 (49.0)"h .g.§..≈.§§§----2.5 (50 _A hobgoblin comes into view. _You see here a scroll of teleportation."h%†# #.# <..# #.#        ###   ################  .g...<.@.......#  ##..........§..##  ##.≈...§...≈...≈.##  #.................#  #....≈...≈...≈..  ............)..  #..)))..≈...≈...§...≈..##>  "hI&8#..§§§......... "h}†# #.# <..# #.#        ###   ################  .g...<.@.......#  ##..........§..##  ##.≈...§...≈...≈.##  #............... #....≈...≈...≈..  ............).. "hQ~r #..)))..≈...≈...§...≈..##>  #..§§§......... "h^"h"hҎ"h` _A hobgoblin is nearby!"h†# #.# <..# #.#        ###   ################  "hK.g...<.@.......#  ##..........§..##  ##.≈...§...≈...≈.##  #.................#  #....≈...≈...≈..  ............)..  #..)))..≈...≈...§...≈..##>  #..§§§......... "h"hi†# #.# <..# #.#        ###   ################ "hj .g...<.@.......#  ##..........§..##  ##.≈...§...≈...≈.##  #............... #....≈...≈...≈..  ............)..  #..)))..≈...≈...§...≈..##>  #..§§§......... "hrt"ht"hQ"h` _A hobgoblin is nearby!"hb †# #.# <..# #.#        ###   ################  .g...<.@.......#  "h##..........§..##  ##.≈...§...≈...≈.##  #.................#  #....≈...≈...≈..  ............)..  #..)))..≈...≈...§...≈..##>  #..§§§......... "hR_†# #.# <..# #.#        ###   ################  .g...<.@.......#  ##..........§..##  ##.≈...§...≈...≈.##  #..............."h`n #....≈...≈...≈..  ............)..  #..)))..≈...≈...§...≈..##>  #..§§§......... "h}j4"hhs"hu` _A hobgoblin is nearby!"h~@#...z.†# #.# #.##.z.<..# #.# #.###..#..#.# #.## #.###.#.# # ##.#.######.#.####.#.### ##.###.# # ### #.# #####.# #.g...<@?.# ##..........§..## "hǑ ##.≈...§...≈...≈.## #........# #....≈...≈...≈.... ######.)....## #..)))..≈...≈...§...≈..##>### #.#####..§§§.##.## #...§...≈...≈....##.###.g.≈§g§§≈...≈.===3.5 (1.0)"hA _The hobgoblin shouts!"h#...z.†# #.# #.##.z.<..# #.# #.###..#..#.# #.## # #.###.#.# # # ##.#.######.#.####.#. # ##.###.# # # ### #.# ##.# ##...g..@.?.# ##.## # ##.≈...≈...≈...≈.## # #....# # #....≈...§...≈.... # ######.)....## # #..)))..≈.§§≈...≈...≈..##> "h"# #.#####..§.§.##.## #...§...≈...≈....##."h"h.g..---4Scorch"hw _There is a stone staircase leading up here."hNAY#...z.†# #.# #..z.<..# #.# #. .####..#..#.# #. .# #.###.#.# # z# ##.#.######.#.####.#. .# ##.###.# # .# ### #.# .# #.# .# #....g@<.?.# .# ####.## .# ##.≈...≈...≈...≈.## .# #.....# .# #....≈...§...≈.... .# ######.)....## "hZB.# #..)))..≈...≈...≈...≈..##> .# #.#####..§.§.# .######.## #...§...≈...≈....##."hkNL§§..."h6OP=--5"h,W"hoYO _The hobgoblin misses you."h$ §§§§§§.§§..§...§§..........≈.....You completely miss the hobgoblin.Your off-hand claw misses the hobgoblin."h &6"hd' "h) O _The hobgoblin misses you."h #####§§?........§..§≈§..≈.§.§..§"h &7"h "h& _You completely miss the hobgoblin. The hobgoblin closely misses you."h? §§.#You scratch the hobgoblin but do no damage."hi@-8.4 (0.9"hcI"h}KO _The hobgoblin misses you."hI#####<.?.....§§....§≈.≈.§..§§........≈...≈...#........≈....."h-9.4 (1.0"h"h _You barely miss the hobgoblin. The hobgoblin closely misses you."h8...§§..≈...§§...§......§.≈§§."h.10.3 (0.9"h%"h@'X _You completely miss the hobgoblin."h§≈....§...≈§.§."h.(1.2"hy"hs "h_You closely miss the hobgoblin. The hobgoblin misses you."h .§...§.."h( . §§§You scratch the hobgoblin.  The hobgoblin is severely wounded."h 54-"hA &2.2 (1.0"h1 "h - _The hobgoblin hits you."h; 0 §..... §You scratch the hobgoblin but do no damage.You bite the hobgoblin.  The hobgoblin is almost dead."h< A2---"h = 3"h)E "hWG - _The hobgoblin hits you."h §≈§..≈..§§.§..§.§.  You barely miss the hobgoblin.The hobgoblin is almost dead."h3&4"h"hi9 _The hobgoblin misses you."hތ"hL: §"hL§≈§§....  You barely miss the hobgoblin.The hobgoblin is almost dead."hM$29"h=N>----5"hnW"hY- _The hobgoblin hits you."h' §§§..§≈§..≈.§.§...≈....§§........§§§...≈...≈..§..You scratch the hobgoblin but do no damage.The hobgoblin is almost dead."h&6"hr"hO _The hobgoblin misses you."hN<  You scratch the hobgoblin but do no damage.You bite the hobgoblin."hBG ###$@<.§§.....§..§...≈........≈ ."hH 7 "hK 30=-7Scorch"hU "hW M _You kill the hobgoblin!"h#...z.†# #.# #. #......z.<..# #.# #. #.####..#..#.# #. #.# #.###.#.# # #z# ##.#.######.#.####."hDX#. #.# ##.###.# # #.# ### #.# #.# #.## #.#"hk #....@.<.§§......# #.# ####...§§§"h.## #.#"h ##.§..§≈...≈...≈.## #.#"h #.....§.§§......# #.#"h #....§...≈...≈.... "h#.# ######....)....## "h7#.# #..)))..≈...≈...≈...≈..##> #.# #.#####"h:{..# #.######.## #...§...≈...≈....##."hv"h##?.....≈...§§.§...."h.-8"h="h& #####§§.?...§..§≈§§.≈§§........"ht§§....You now have 232 gold pieces (gained 10).  Things that are here:"hE-9.2 (2"h&"ho "hj_a +0 ring mail; a hobgoblin corpse"h ######...z.†# #.# #  #......z.<..# #.# #  #.####..#..#.# #  #.# #.###.#.# #  #z# ##.#.######.#.####.#  #.# ##.###.# # "hF #.# ### #.#  #.# #.#######  #.# #...@[§§.?.#  #.# ####..§.##  #.# ##§≈§§.≈§..≈...≈.##  #.#"h #.§...#  #.#"h #....§...§...≈....  #.# ######...§"hA4.)....## "h #.# #..)))..≈...≈...≈...≈..##  #.# #.#####.....  #.######.## #...§...≈...≈....##"hκ####.<.?....§...≈...§§≈§..≈§.≈#"h,20.2 (1"h"h"h/ "hW0 "h1 "h6 "h: ~1=="h< ,"hz> "hYB ,"hD "hGH ,"hJ "hBN "hN U2="hpP "hS "hS "h1W "hy[ ,"h!^ "h###."h  #.#####.....# ####.## #...§...≈...≈....##.###."hJ 42.2 (22.0)§§§.....§§§§§≈§#.§§.....§§§"h ,3.2 (23"hN "h ] _t - a scroll of teleportation"h "h "h= "hڝ "hy X"h ,"h "hӫ "h "h߯ "h "h "h "hQ "h* "h "h "h "hR "h@ "h "h "h "h "h "h "hn "h "h  #....[.<.....§...# # ####.......§.....## ## "h ##.≈...≈...≈§..≈.##  #.................#  #....≈...≈...≈....####### ######............)....#"h ..)))..≈...≈...§...≈..##>#.#####..................#... ####.## #...≈..@≈...≈....##.##50.2 (7.0) .z.<..####....)..##.# #####....≈#.#####.#.....$).. ..##.....≈##### ##..§....)........# ##.≈§..≈...≈. ##§.........% #######"h ..§≈.§...§§.§"h +1.2 (8"h^ "hQ 0 _Found an inkwell talisman."h/3"h2"hD8"h&<"h}<"hF@"hA"hD"hZD"hE"hG"hJ,"hL"h*Q,"hS"h^N _You now have 244 gold pieces (gained 12)."hb3"hc"hMg"hk"h^k"hl"h!o"hq"hFq"hpr"htz"h~,"h#"h"h,"h$"hZ"h"h`"h"hJ"h"h"h"hz"h"h\"h"h("h,"hԯ"hY"h"hc"hݴ"h"hp,"h"h"h"h,"hr"h"hb"h"h`"h"h"h"h5"h"h'"hi"h/"h"h"h"h"hV"h-"h"h["hM"hm"h"h"h"h~"h"h"h`  You see here a +0 falchion."h"h _"h"h"h"h"h "h"h"h*"h"h"h,"h"hh"h"hS"h"hl"h,"h}"h)"h,"h"h"h"h+"h"h"h"h"hf"h2"h"h4"h`"hH "h ,"h "h "hP ,"h "h"h"hY"h"h"h "h["h"h "hf"h"h "h"h"hb"h"hh"h"h"h3"h"h!"h!"h1""h@$"h&,"h&"h)'"h(B"h;)"hW*"h*"h +"h,"hD-"h-"h%."h."hd0"h0"hS1"ht2"h3"hM4"h4"h5"h6"h7"hI7"h7"h79"h9"h9"h;"hd<"h<"h)="h~>"h"@,"h@"hA"hOC"hC"hC"hiE"hF,"hGG"hH"h_J,"hK"hM"hEN,"hN"hP"hQ,"hR"hS"h U,"hU"hV"hW"h;X"hvX"hY"h~[,"h["hG]"h^,"h_"hn"ho"heo"hp"h]u"hv"hIv"h|v"h|"h~"h"h"h"h"h"h"hۍ"h "h"h"h"h"h՘"h"h"h"h"h"h."h*,"h"h-"h"hw"h˳"h"h ,"h"h"hX"h۽"h"h"h,"hC"h]"hY"h"h"h"hS"h"h"hs"hi"h"h""h"hV,"hb"hi  You see here a ball python skeleton."h"h} _"h"h"hi"h"hD"hk"h"h"h"h%"hy"h"h5"hq"hL,"h'"h] "h "h "h' "hl"h"h"h"h"h .............#.................. #####...........z###.##.####### .............#.#.# #..#.# # #####.#...).##.#.# ##>#.# ##.#.....##.#.# #.#.# ###.#.###<##.#.####.#.# ###...#.###.##..........# # "h!##...#...##.####.####.### # ...#........# #@# #.# # .#...#...#### #.# #.### ........## #.# #...# ##### .##.##### #.# ###.# #.... .##.# #.# #.# #.### .##.# #.# #.# #.#z   wight (wandering) .##.########## #.######.# #.# "h"\.##..........# #..÷..##.# #># .##..#######.# ###....# #.#"h#15343.0)"hT).."h),5.2 (84"h|/"h1"hO"hP"hR"hhZ"h]"M#######.###.############ .....#...z............... #####....###.##.######## .............#.. ####"h7^F).##.#.# ##> #.#.....##.#.#  ###<##.#.####.#.  ##...#.###.##.......... ##...#...##.####@####.### ...#........ #...#...#### #.# #.### ........## #.# #...# #####.."hh^z   wight (wandering)..#..÷."h_,0.0)"hmdM.z"hh+6.2 (1"h?k"hl"h"h]..."h.z#"h- #.# "h "h).##.#.# ##>#.# "h "h#.#.# #.#.# "hk "h<##.#.####.#.# "h] "h#..........# "h7#@#"h "h #.# #.# "h #.# #.### "h@ #.# #...# "h #.# ###.# "h  #.# #.# "hZ$ #.# #.# #.# "h #.#"hK #.# "h #..÷"h #># "h"h48....z##.#  ).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.#  #..........# #@#  #.# #.#  #.# #.###  #.# #...#  #.# ###.#  #.# #.#  #.# #.#  #.#  #..÷ #>"h4"h"h "hGN_A wight is nearby!"h ....z##.#  ).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.# "h B #..........# #@#  #.# #.#  #.# #.###  #.# #...#  #.# ###.#  #.# #.#  #.# #.# #.#  #.# #.#  #..÷ #># "hq0 5....z##.#  ).##.#.# ##>#.#  #.#.# #.#.#  <##.#.####.#.#  #..........# "h1 #@#  #.# #.#  #.# #.###  #.# #...#  #.# ###.#  #.# #.#  #.# #.#  #.#  #..÷"h1 N #>"h8 "hx9 "h? "hB \ _A wight is nearby!"h$I..# ..#.# #.# #######.###.############ .....#................... #####...z###.##.######## .............#.. ####).##.#.# ##> #.#.....##.#.# #.#. ###<##.#.####.#  ##...#.###.##..@....... ##...#...##.####.####.### ...#........ #...#...####### .......##..##########...## #.# ########## #.####."h?+4z."h+-7 _"h1"hy3"h j#÷####.#.....# ..# "h ..#.# #.# #######.###.############ .....#................... #####..z.###.##.######## ............... ####).##.#.# ##> #.#.....##.#.# #.#."h T ###<##.#@####.#.  ##...#.###.##.......... ##...#...##.####.####.### ."hx ..#........ #...#...####### .......##..##########...## #.# "h "h p.zz"hW 48Scorch"h`+ "h"hEF.z"h81----"hpFContam: 12% 9"h "h"D _You miscast Scorch. Nothing appears to happen."h * (combustible)Flames lash the wight.  The wight is heavily damaged."hL"h{L.z"h'9/13 --------====40"h9"h= _The wight's fire resistance burns away."hpW Y  Flames lash the wight. The wight is burned terribly!"hX C*"h|. 8)"h2 7--------391Scorch"h+: "h< L _You destroy the wight!"hX 4"h2 "h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h33"hJ5"h7"hJ8$ _"h.<,"h=,"hR?"hS@"hC"hz----3.2 (2z   wight (polearm)"h;----"h9"h|\ _A wight is nearby!"h÷ #.#  #.# #.# #.#....##.#  ).##.#.# ##>#.#  #)# #.#.#  <##.#@#  #..........# ###.####.###  #.# #.#  #.# #.###  #.# #...#  #.# ###.#  #.# #.#  #.# #.# #.# "hU÷ #.#  #.# #.# #.#"hWV....##.#  ).##.#.# ##>#.#  #)# #.#.#  <##.#@#  "hVP#..........# ###.####.###  #.# #.#  #.# #.###  #.# #...# "hV^ #.# ###.#  #.# #.#  #.# #.# "h^4"he"hg\ _A wight is nearby!"h7V÷ #.#  #.# #.# #.#....##.#  ).##.#.# ##>#.#  #)# #.#.#  <##.#@#  #..........# ###.####.###  #.# #.# "h #.# #.###  #.# #...#  #.# ###.#  #.# #.#  #.# #.# #.# "h^"÷ #.#  #.# #.# #.#....##.#  ).##.#.# ##>#.#  #)# #.#.#  <##.#@#  #..........# ###.####.###  #.# #.# "hQ#S #.# #.###  #.# #...#  #.# ###.#  #.# #.#  #.# #.# "h)"h*"h0"h2\ _A wight is nearby!"hy ..........#.# #÷####.#.....# ..# ..#.# #.# #######.###.############ .....#................... #####..z.###.##.######## ............... ####).##.#.# ##> #.#.....  ###<##.#.####.#.  ##...#.###.##.......... ##...#...##.####.####.### ...#........ #...#...####### .......##..##########...##"h{"hF.z"hC4.2 (1Scorch _"hE"h  Things that are here: _a +0 falchion; a +0 robe"h * , combustible)Flames lash the wight.  The wight is moderately damaged."h zThe wight's fire resistance burns away.  The wight hits you from afar with a +2 spear of freezing."h% UP: 30/33 (35)---"h P: 6/13 -----====5Drain"h "h h _You feel drained. The wight freezes you."h{X * Flames lash the wight. The wight is burned terribly!"h/ zThe wight is severely damaged.4"hX0 N-----06"hZ6 "h78 K _The wight misses you."hY  Flames lash the wight. The wight is burned terribly!"h e*"h8)"ht ealth: 30/35 ----agic: 2/13--------8% 47Scorch _You destroy the wight!Your life force feels restored."hP"hh _Your Stealth skill increases to level 5!"h"h"h"h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h4"h"h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"h3"h"h"h6 _1=4"hm"hM2"h"h"h;----1"ha"hD "hq"h2=3=="h"h,"h"h,"h"h,"h"h"h9h3==="h"h,"hr"h ,"h "h "h "h "h 94"h |==4=="h "hH "h "h "h) "hv "h "h "hL "h "h "h 5===="h  "h "h "h` "h "h! "he" "h$ "hY% T5=="hA' "hl* "h* 9="h|, "h. "h-/ "h0 "ho3 ,"hM5 "h7 "h)8 :=="h: "h@ B"h>A "hA "h C "htE ,"hF "hH "hI T6=="hJ "hL ,"hyN "h P ,"hqQ "hS ,"h U "h/W "hW :=="hY "h^ ,"hZ` "hsb ,"hd "he ,"hug "hEi c7="hdj "hk ,"hRl "hAm "hrm "hm "h o "h=o "ho "hp "hp 9="hq "hr "h)s "hs "hv ,"h@w "hRy "hy N8=="hz "h{ ,"h{| "h~ "h~ "h "hC ,"h "h "hY :=="hx "h "h] "h "hO ,"h "h7 "hq "h "h "h` N9=="h\ "h̔ "h "h "h "hH "h "h "hF "h "hX P=="h "h ,"h7 "h@ "h "hƨ "h "h "h "h֫ "h R10/13=="h "h ,"h "h ,"h> "hc "h "h "hV "h :=="hK "h% "hs "h "h` ,"h "h b1=="h "h ,"hJ "h "hK "hm "hB "h "h "h "h :=="h "hO "h "h "hn ,"h X"h "h: L2=="h "h ,"h] "hO ,"h "h "h "hd "hz "h :=="h "h "hL "h< "hd ,"h "h "he "h "h- "h~ E3=="hF "h "h "hA "h "h "h  "hK "h "h  Things that are here:  a +2 spear of freezing; a +0 robe"h 5 _"h "h "h[ P=="h "h  "h ,"hp "h" "h$ ,"h% "h( "h(* ,"h+ "h- "h/ "h"0 "h~1 "h5 "h7 ,"hM9 "hJ< "h> ,"h4? "hLA "hB ,"hWC "hFF "hH "h|H "hI "hML "hN ,"hN "hO "hP ,"hEQ "hR "hS "hS "hT "hBU "hV B"hW "hX "hX "h0Y "h "h "hq ,"h "h "h "h "hB "h "h "h6 "hv "h- "h "h "h] "h "h ,"h6 "h "h "hc ,"h: "h3 "h ,"hY "hD "h "h "h  #.# #.######### #.# #.#........ #.# #.......... #.# ###.##.###. #.# #.##.# # #.# #.##.# #. #.# #.##.# #. #########.# #.##.###. #......@..# #.##.....----68538.0) #.#######.# #.###.... #.#######.# ##.##..... #.##......#####...#..... #.##.####.......#....... #.##.# #######...#...>. #.##.# #......... #.##.# #..##...## #.##.#### "h$ h#..##----"h "hD E _Done exploring."hS "hHT "hyT "hv w.........0.0)"hjw "hg{ "hW} E _Done exploring."h3"h"h(4"hR.[ _Done exploring."hH-"h .3"hZ"h["ha"hh"h kE _Done exploring."h4 "h6 eWhere to? (Tab - D:4, ? - help) "hr6 6 D - Dungeon "hŲ"h [?25h[?0c"hI#.# #.######### Paler the Sneak#.# #.#........ Felid#.# #.......... Health: 35/35 ========================#.# ###.##.###. Magic: 13/13 ========================#.# #.##.# #. AC: 2"hF_Str: 4#.# #.##.# #. EV: 18Int: 20#.# #.##.# #. SH: 0Dex: 17#########.# #.##.###. XL:  7 Next: 49% Place: Dungeon:4#......@..# #.##..... Noise: ---------  Time: 6685.2 (0.0)#.#######.# #.###.... -) Teeth and claws#.#######.# ##.##..... Cast: Scorch"hc#.##......#####...#.....#.##.####.......#.......#.##.# #######...#...>. #.##.##......... #.##.##..##...## "hv/#.##.#### #..###.###  _a +2 spear of freezing; a +0 robe _Done exploring. _Done exploring. "h_Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) "h [?25l[?1c"h5"h "hd"h\"h"hE _"hJ"hB"h "h"h"h!"h"h"h+"h"hv "h "h< "hK "hL "h "h. "h "hT "h@ "h "hJ "hq "h "h3 "h "h "h "hZ "h "h "h  "h| "hf "h "hV "h "h "h! "h" "hI# "h$ "h% "hJ' "h' "hn( "h* "h+ "h, "h, "h~. "hV0 ,"h[1 "h2 "h4 "h4 "h5 "hc7 "h9 "hn9 "h\: "hf= Y  There is a stone staircase leading down here."h> "hc@ "h3A $ _"h-B "hl? Q5"h?@ "hWC "hH _You climb downwards.  Found 18 gold pieces, a hand axe, a leather armour and 2 potions of curing.  "hH +There is a stone staircase leading up here."hU "hd........... ............................!.........PP......### ..P...... "h`P.P..).@$ 703.9 (18.7)PPP........# .....#.[....5.. .... ##........... .....♣.5.PP #..... PP 55 2 ufetubi (asleep). #.....P P "h<......P. "h"hw#"h*'d _There are monsters nearby!"h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   3.0   0   e * Spellcasting   3.7   4.8  -1          b + Unarmed Combat 2.2   3.0   0   f * Conjurations   3.3   4.8  -1       g * Fire Magic   4.1   5.9  -1          c + Dodging[7;2"hh 4H4.3   3.0  +3   h - Evocations   0.0   0.8  +1  d + Stealth5.0   3.0  +4                                                               "h @                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"h-\"hc"h$mPaler the Sneak...........Felid..........Health: 35/35 ========================..........Magic: 13/13 ========================"hm........!AC: 2Str: 4.........EV: 18Int: 20PP......###SH: 0Dex: 17..P.......#XL:  7 Next: 49% Place: Dungeon:5P.P..).@$.#"hnoNoise: ---------  Time: 6703.9 (0.0)PPP........#-) Teeth and claws.....#.[....5..Cast: Scorch.... ##........... .....♣.5.PP #..... PP55 2 ufetubi (asleep). #.....P P"hSn......P. _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here. "hn_You climb downwards.  Found 18 gold pieces, a hand axe, a leather armour and 2 potions of curing.  "hnThere is a stone staircase leading up here. _There are monsters nearby!"hv"hw"h"h"h[ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on"h!"h3Paler the Sneak...........Felid"h..........Health: 35/35 ========================..........Magic: 13/13 ========================........!AC: 2Str: 4.........EV: 18"hInt: 20PP......###SH: 0Dex: 17"h!..P.......#XL:  7 Next: 49% Place: Dungeon:5P.P..).@$.#Noise: ---------  Time: 6703.9 (0.0)PPP........#"h8-) Teeth and claws.....#.[....5..Cast: Foxfire.... ##........... .....♣.5.PP #..... PP55 2 ufetubi (asleep). #.....P P......P. _What level of the Dungeon? (default 4, ? - help) _There is a stone staircase leading down here. _You climb downwards.  Found 18 gold pieces, a hand axe, a leather armour and 2 potions of curing.  There is a stone staircase leading up here. _There are monsters nearby!"h"hG"h["h>  You conjure some foxfire!"h`"hJvv5.5.551 ally target)"hkd2--===4.9 (1"h"h - _The ufetubus shouts! x2"h- ,"h0 ,"h7  You conjure some foxfire! The foxfire burns the ufetubus!  The ufetubus is burned terribly!"h< ;§§v§§v."hP= l   ufetubus"h "h B"hS "h [  You kill the ufetubus!"h6 "h §§v@§§v.§.§§§v..B5..B   bombardier beetle5   ufetubus (ally target)"h s1----51--5"h §§§.§§"hj d _A bombardier beetle comes into view."hD §§§ You conjure some foxfire! The foxfire burns the ufetubus.  The ufetubus is burned terribly!"hr7"h38,"h8"h9"h:"ho:"hBb §§§§§"hB§§§§§§vvThe ufetubus is moderately wounded.The foxfire burns the ufetubus but does no damage."hZ"h  The ufetubus is moderately wounded.The foxfire burns the ufetubus! The ufetubus is burned terribly!"h7§§§§.§§§."hp"hf.vv§@$.§§...§§..§§§.§"h#0----2--6"h).§§§§§..§§"h2L _You kill the ufetubus!"h=,"hz>"h>"h(?"hh?"h?"h?"h-@"hB"h8E>  You conjure some foxfire!"hE"hQpv§§.@§§..v§§[..§.§......vv..♣..ll   iguana (distracted, ally target)"hwRg9/13 ----7"h8\§§§§§§.§"h]`Z _An iguana comes into view."h6"h  §§§§vlYou conjure some foxfire! The foxfire burns the iguana."h ,"hN §§§§v§.§§ The iguana is lightly wounded.  The foxfire burns the iguana."hI&"h&"h'"h ("h("h%)"h)"hS+"hM,"h."h."h6s v§§§§§§"h6§§§§§lvThe iguana is moderately wounded.The foxfire burns the iguana but does no damage."h9"h/v§§§§vv$.§.."h§.§.§§§"hc8----8"h"§"hv>§§"ha _The iguana is moderately wounded."h B"h"hC,"h"h"h"h$"hW"h"h §v§§§§§§§§§§"h§§§§§vv§§You conjure some foxfire! The foxfire burns the iguana."hSb"hHk,"h_{§v§§§...v§§v@§§.§§.§.§..vl."hy|c7----9"hʆ§§§§§§§§§§"ha _The iguana is moderately wounded."h_ "h >  You conjure some foxfire!"h "hU  §§§§§§v§§@§§v§Your foxfire dissipates.The foxfire burns the iguana but does no damage."h@ B"h4B X"hRD "hF "hG "htR .§..!§..§@v.v§...§§.v§vl§."hS i6---10"h\ §§§§§§§"hul  "hhm "h n =_The iguana is moderately wounded."hv "h7{ §You conjure some foxfire!  The foxfire burns the iguana but does no damage."h "h8 + §§§§.§§§The iguana is moderately wounded.The foxfire burns the iguana."hu "h4 ,"h ,"h "h2 "h §§§§§..§§v.v§"hu §The iguana is heavily wounded.The foxfire burns the iguana."h"hm"h"h §§§.§"hVvl. The iguana is heavily wounded.The foxfire burns the iguana."h"h%..vv@§§§...§...§.l.."h]@-1"hIQ§§§"h h  The foxfire burns the iguana.  The iguana is heavily wounded.The foxfire burns the iguana.  The iguana is heavily wounded.The foxfire burns the iguana. _The iguana is almost dead."h&,"hB"h5"h\  You conjure some foxfire! The foxfire burns the iguana."hv§§@§§§..§§§v.v§§"h!"h@,"hB"hePv§§@$..v.§.§§.§.§v†"h;Ve5--72"hb§§§.§§"hf "hFg<_You kill the iguana!"hL"h"h]"h"h"h."h"h"hЙ"hS  You conjure some foxfire!"h6v§§§§..@vv§..[...§§.§§v§"h\4----3§§§§§§.§§§"h"N _Your foxfire dissipates."h "h "h2X"hK4"h6,"hs@,"hA"hB"hC"h2D"h.E"h[^  You conjure some foxfire!"hf§v§§§§!§§.v.vv§§).@§§§.§§....†.§..§v"h$g\3----4"h~§§§§§).@§§§§§"h5N _Your foxfire dissipates."h"h"h>  You conjure some foxfire!"h,"h"h6"h"h"h("h""h"h"h"h"h/"h"h,"h §§§.§..."h 8§......§§§v.§.@$§...v§"h "v..#v[§.§§.§§"h @2----"h 5"h@<§§"h§§§§...v§§§§§"h  You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire! "hK_Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. x3"hy 3"h } "h "h "hw "hw "h "h "h "h "hA ,"hѣ "h "h "h "h+ "h% "h} "h "h "he "h& "h "h "hn ! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. x3"hO J3=="hx "h% "h "h "h% "h "h3" "h1   You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. x3"h*: "h: "hP> "hF "hwG :=="hK "hS "heT "hYX "hf` "h` "hd "hl "h~m "hjq "hz "h3{ T4=="h "h& "h "h "h "h "hu "ht "h՞ "h^ "h "h4 :=="h "hz "h ].....j....."h~ ...)-.........#....j   gnoll (wandering).."h" 0305.0)"h? F-1.9 (16"h "h  _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. x3 _A gnoll comes into view. It is wielding a +0 flail."h, ........j..  .......... .......... "h-h........! ......... PP......###  ..P.......#  P.P..).@$.#  PPP........#  .....#.[.......  .... ##....†...  ... .....♣...  PP #..... PP  "hT-^. #.....P P  ......P. "h, "h<........j..  .......... .......... ........! ......... PP......###  ..P.......#  P.P..).@$.#  PPP........#  "hބB.....#.[.......  .... ##....†... ... .....♣... PP #..... PP  . #.....P P ......P. "h"h"h"h\ _A gnoll is nearby!"h:Y ........j..  .......... .......... ........! ......... PP......###  ..P.......#  P.P..).@$.#  PPP........#  .....#.[.......  .... ##....†...  ... .....♣...  PP #..... PP  . #.....P P  ......P. "h<C ........j..  .......... .......... ........! ......... PP......###  ..P.......#  P.P..).@$.#  PPP........#  .....#.[.......  .... ##....†... ... .....♣... PP #..... PP  . #.....P P ......P. "hs&"h'"h/"hK7\ _A gnoll is nearby!"h0K( "hK........j..  .......... .......... ........! ......... PP......###  ..P.......#  "hK{P.P..).@$.#  PPP........#  .....#.[....... "h;L .... ##....†...  ... .....♣...  PP #..... PP  . #.....P P  "h]L9......P. "hi ........j..  .......... .......... ........! ......... PP......###  ..P.......#  P.P..).@$.#  "h)PPP........#  .....#.[.......  .... ##....†... ... .....♣... PP #..... PP  . #.....P P ......P. "h"h"h"h{ "hN_A gnoll is nearby!"hѽ "h .jvvjally target)"h R3--="h 2.0) "h "h+ / _You conjure some foxfire!"h9x "hx "hNy "hy "h{ X"hJ| ,"h( vjv§§§§You conjure some foxfire! The foxfire burns the gnoll."hI"h  §The gnoll is lightly wounded.  The foxfire burns the gnoll."hd"ha§j§§§§§vv"h?_2----3"hBE§§§"h"§§"h3 _The gnoll is lightly wounded."h`,"h,"hQ"h"hڿ"h"h>"h% v§§§§§§§§ You conjure some foxfire! The foxfire burns the gnoll."hQ"hVU.!.§.§v.§§v--4"h_o§§§"hc` _The gnoll is moderately wounded."h v§v§§§§§"heYou conjure some foxfire!  The foxfire burns the gnoll but does no damage."h%"h(G vj§"h(x§BB   bombardier beetlej   gnoll (ally target)  The gnoll is moderately wounded.The foxfire burns the gnoll."h"h§j.§.§"h}.@vv§B"hWS1--5"hW§§"h] _The gnoll is heavily wounded."h ...........  .......... ........§. ........j ......... PP.....§###  ..P....§..#  P.P..).@v.#  PPP...v§...#  .....#.[...B...  .... ##....†...  ... .....♣... "hw PP #..... PP  . #.....P P  ......P. "h  ...........  .......... ........§. ........j ......... "hy1PP.....§###  ..P....§..#  P.P..).@v.#  PPP...v§...#  .....#.[...B...  .... ##....†... ... .....♣... PP #..... PP  "h. #.....P P  ......P. "hŌ5§"h"hO9§"hd _There are monsters nearby!"hZ0  ...........  .......... ........§. ........j ........."h1  PP.....§###  ..P....§..#  P.P..).@v.#  PPP...v§...#  .....#.[...B...  .... ##....†...  ... .....♣...  PP #..... PP  . #.....P P  "hg1 9......P. "h d ...........  .........."ho  ........§. ........j ......... PP.....§###  ..P....§..#  P.P..).@v.#  "h PPP...v§...#  .....#.[...B...  .... ##....†... ... .....♣..."h  PP #..... PP  . #.....P P "h @ ......P. "h< Y§§§"h "h \§§§"h d _There are monsters nearby!"h  ...........  .......... ........§. ........j ......... PP.....§### "h[  ..P....§..#  P.P..).@v.#  PPP...v§...#  .....#.[...B...  .... ##....†...  ... .....♣...  PP #..... PP  . #.....P P  ......P. "hI{ ...........  .......... ........§. ........j ......... PP.....§### "hJl ..P....§..#  P.P..).@v.#  PPP...v§...#  .....#.[...B...  .... ##....†... ... .....♣... PP #..... PP  . #.....P P  ......P. "hJ "hTg§§§"hU"hk_U§§§"hcd _There are monsters nearby!"h(,"hX"h[  You conjure some foxfire! The foxfire burns the gnoll."h§vv§§§§@§§§(ally target)"ho!"h"h "h#"h/F.)§.§v§§@§v§.v"h40---96Foxfire"h4"hyCw§v§§§"hFI _You kill the gnoll!"hx§v§§"h§§v§§§"h K _You are out of magic!"h§§v§§§"h§§v§§"hK _You are out of magic!"h; 8 ...........  .......... .......... ........) ........§ PP......###  ..P...§v§.#  P.P..)§@§v#  PPP...§.v..#  .....#.[...B...  .... ##....†...  ... .....♣...  PP #..... PP  . #.....P P  "h 9......P. "hL  ...........  .......... .......... ........) ........§ PP......###  ..P...§v§.#  P.P..)§@§v#  PPP...§.v..#  .....#.[...B...  .... ##....†... ... .....♣... "hM >PP #..... PP  . #.....P P ......P. "hW @§§"hFX "ha §§§@§§"hd h _A bombardier beetle is nearby!"h"huDrink which item? Potions  c - 2 potions of curing  w - a potion of heal woundse - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions "h [!] read|quaff|evoke[?] describe selected"h3s "h Paler the Sneak...........Felid..........Health: 35/35 ========================..........Magic: 0/13------------------------........)AC: 2Str: 4........§EV: 18Int: 20PP......###SH: 0Dex: 17..P...§v§.#XL:  7 Next: 59% Place: Dungeon:5P.P..)§@§v#Noise: =--------  Time: 6736.9 (0.0)PPP...§.v..#-) Teeth and claws.....#.[...B...Cast: Foxfire.... ##....†...... .....♣...PP #..... "hπ [40mPPB   bombardier beetle (ally target). #.....P P......P. _There are monsters nearby!You conjure some foxfire! The foxfire burns the gnoll. _You kill the gnoll! _You are out of magic! _You are out of magic! _A bombardier beetle is nearby!"hی §§Okay, then."h× o§§§§"h . _"hJ"hwNl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting"hnO2.5   3.0   0   e * Spellcasting   3.8   4.8  -1          b + Unarmed Combat 2.3   3.0   0   f * Conjurations   3.4   4.8  -1       g * Fire Magic   4.1   5.9  -1          c + Dodging"hP4.4   3.0  +3   h - Evocations   0.0   0.8  +1  d + Stealth5.0   3.0  +4                                                  "hoR                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"hv@ "h_ Paler the Sneak...........Felid..........Health: 35/35 ========================..........Magic: 0/13------------------------........)AC: 2Str: 4........§EV: 18Int: 20PP......###SH: 0Dex: 17..P...§v§.#XL:  7 Next: 59% Place: Dungeon:5P.P..)§@§v#"h Noise: =--------  Time: 6736.9 (0.0)PPP...§.v..#-) Teeth and claws.....#.[...B...Cast: Foxfire.... ##....†...... .....♣...PP #..... PPB   bombardier beetle (ally target). #.....P P......P.  You conjure some foxfire! The foxfire burns the gnoll. _You kill the gnoll! _You are out of magic! _You are out of magic! _A bombardier beetle is nearby! _Okay, then."h§§v§§§"h"h7%§§v§§@§§"h("hh"hR3Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)  f - a scroll of fear "h t - a scroll of teleportationi - a scroll of identify  s - a scroll of butterflies  x - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 2 potions of curing  w - a potion of heal woundse - a potion of enlightenment  M - a potion of mutation  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions"h&" "h"hв"hV"hO"h2 "hX"h "hq "h "hja"he i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper "hff constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."h? Identify which item? (\ to view known items) Potions (select first with !)  k - a murky emerald potion  n - a bubbling golden potion  o - 2 metallic black potions [?] describe selected"hPPaler the Sneak...........Felid..........Health: 35/35 ========================..........Magic: 0/13------------------------........)AC: 2Str: 4........§EV: 18Int: 20PP......###SH: 0Dex: 17..P...§v§.#XL:  7 Next: 59% Place: Dungeon:5P.P..)§@§v#Noise: =--------  Time: 6736.9 (0.0)PPP...§.v..#-) Teeth and claws.....#.[...B...Cast: Foxfire.... ##....†...... .....♣...PP #..... PPB[3"h9;49m   bombardier beetle (ally target). #.....P P......P.  You conjure some foxfire! The foxfire burns the gnoll. _You kill the gnoll! _You are out of magic! _You are out of magic! _A bombardier beetle is nearby! _Okay, then.Paler the Sneak...........Felid..........Health: 35/35 ========================..........Magic: 0/13------------------------........)AC: 2Str: 4........§EV: 18Int: 20PP......###SH: 0Dex: 17..P...§v§.#XL:  7 Next: 59% Place: Dungeon:5P.P..)§@§v#Noise: =--------  Time: 67"h 36.9 (0.0)PPP...§.v..#-) Teeth and claws.....#.[...B...Cast: Foxfire.... ##....†...... .....♣...PP #..... PPB   bombardier beetle (ally target). #.....P P......P. _You kill the gnoll! _You are out of magic! _You are out of magic! _A bombardier beetle is nearby! _Okay, then.As you read the scroll of identify, it crumbles to dust."h < §§"h §@§v§.§.v"h <§v _You are out of magic!"h8A bombardier beetle is nearby! "hLH_Okay, then.  "h?As you read the scroll of identify, it crumbles to dust.  "h3k -> L - a potion of lignification"h>The foxfire burns the bombardier beetle."hR §§§@§§ The bombardier beetle is lightly wounded.  The foxfire burns the bombardier beetle."hi5 §§§§The bombardier beetle is moderately wounded.The foxfire burns the bombardier beetle but does no damage."h "h?"hZ..§."h(.@$§..§.§§B."h"h'%-"h7.9 (1"h "§"h  §"h §"hV _The bombardier beetle is moderately wounded."h"h "h3Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)  f - a scroll of fear "hk t - a scroll of teleportations - a scroll of butterflies  x - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 2 potions of curing  w - a potion of heal woundse - a potion of enlightenment  L - a potion of lignification  M - a potion of mutation  n - a bubbling golden potion  o - 2 metallic black potions"h"h`"hJ"h("h\e "hn "h7##h#ht#hPaler the Sneak...........Felid..........Health: 35/35 ========================..........Magic: 0/13------------------------........)AC: 2Str: 4.........EV: 18Int: 20PP......###SH: 0Dex: 17..P....§..#XL:  7 Next: 59% Place: Dungeon:5P.P..).@$§#Noise: ---------  Time: 6737.9 (0.0)PPP.....§.§#-) Teeth and claws.....#.[.§B....Cast: Foxfire.... ##....†...... .....♣...PP #..... PPB   [0;10;#hh1mbombardier beetle. #.....P P......P.  The foxfire burns the bombardier beetle.  The bombardier beetle is lightly wounded.  The foxfire burns the bombardier beetle.  The bombardier beetle is moderately wounded.The foxfire burns the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.#h[§§§#h-#hR§§#h#h(.............. ... .) .. PP###..P....§..# P.P..).<$§#PPP.....@.§.....#.[.§B......... ##....†... .....♣...♣PP ##..... PP. #.....P P. ......P. ......♣..#h9+#hq5d..B...#hO6+8.9 (1#hd>#hA#h1[  You scratch the bombardier beetle but do no damage.=9.8 (0.9#hTa#hddl _The bombardier beetle is moderately wounded.#ha  You closely miss the bombardier beetle.The bombardier beetle is moderately wounded.#h.40.8 (1.0#h"#hX%^ _The bombardier beetle barely misses you.#h  You scratch the bombardier beetle.1=1Foxfire#h#hl _The bombardier beetle is moderately wounded.#hPx .The bombardier beetle barely misses you.  You scratch the bombardier beetle. _ You scratch the bombardier beetle but do no damage.You bite the bombardier beetle, but do no damage.  #hXy V2---2#h~ #h 6 _The bombardier beetle bites you.#hjk  You barely miss the bombardier beetle.#h jj   gnoll (polearm, wandering)  The bombardier beetle is moderately wounded.#h&3#h#h+s _A gnoll comes into view. It is wielding a +0 spear.#hIJThe bombardier beetle is moderately wounded. _A gnoll comes into view. It is wielding a +0 spear.  The gnoll shouts!  You scratch the bombardier beetle.  You bite the bombardier beetle, but do no damage.  The bombardier beetle is heavily wounded.#hY .jj)  You hear a shout!#h[o3=--=4.7 (0.9#hd#hhb _The bombardier beetle completely misses you.#hg  You barely miss the bombardier beetle.You bite the bombardier beetle, but do no damage.#h81.#hL=-5.6#h;*#hC-i _The bombardier beetle is heavily wounded.#hFZ  You barely miss the bombardier beetle.You bite the bombardier beetle, but do no damage.#hd jj   gnoll (polearm)  The bombardier beetle is heavily wounded.#hteB-6.5#hl#hoW _The bombardier beetle misses you.#h& k  You barely miss the bombardier beetle.#h( x  The bombardier beetle is heavily wounded.#hy2 j.jj 2 gnolls (1 polearm)  #h3 \A gnoll comes into view. It is wielding a +0 whip.#hu3 -7.5 (1.0#h; #h?? W _The bombardier beetle misses you.#h G  You scratch the bombardier beetle.#hک #h ..j    gnoll (#h B=8#h #h; j _The bombardier beetle is severely wounded.#hK  You scratch the bombardier beetle but do no damage.The bombardier beetle is severely wounded.#hq[  jj 2 gnolls (1 polearm, 1 wandering)  The gnoll hits you from afar with a +0 spear.  A gnoll comes into view. It is wielding a +0 flail.#h\o1-2==9#h\g#hqW _The bombardier beetle misses you.#h  You closely miss the bombardier beetle.The gnoll shouts!  You bite the bombardier beetle, but do no damage.#h y  The bombardier beetle is severely wounded.#h.j.jjj 3 gnolls (1 polearm)25-----=50#h !#hK$C _The gnoll hits you from afar with a +0 spear.#h   You scratch the bombardier beetle.  The bombardier beetle is severely wounded.#ho ...j.jThe gnoll closely misses you.#h`  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.#hrp=1Fire #h8z#h}m _You are covered in liquid fire! Move or burn!#hg  You scratch the bombardier beetle.  The bombardier beetle is almost dead.#h #hֵ  ...j  2  The liquid fire burns you!The gnoll barely misses you.#h7 }20----------2.4 (0.9#h #ha _ _The bombardier beetle closely misses you.#hb#  You scratch the bombardier beetle but do no damage.The bombardier beetle is almost dead.The liquid fire burns you!#hc$ #h. .j.jj 3 gnolls (1 polearm)#h/ 17------==--3.4 (1.0#h< #h? V _The gnoll completely misses you.#hKM_The gnoll completely misses you.  You scratch the bombardier beetle but do no damage.The bombardier beetle is almost dead.The liquid fire burns you!#h#h ...jjThe gnoll hits you from afar with a +0 spear.#h&  #hThe bombardier beetle sprays incendiary fluid at you.The burning spray hits you.#h;#h<f13-----==4.3 (0.9#hE#h.Ji _You are even more covered in liquid fire!#h@   .......... .......... #h........) ......... PP......### ..P...jjj.# P.P..).<$.##  PPP.....@B.#  .....#.[........  .... ##....†....  ... .....♣...♣  PP ##..... PP. #hrc . #.....P P.  ......P. .  .....♣... You scratch the bombardier beetle.  The bombardier beetle is almost dead.#h8  .......... .......... ........) ......... PP......### ..P...jjj.# P.P..).<$.##  PPP.....@B.#  .....#.[........  #h).... ##....†....  ... .....♣...♣  PP ##..... PP. . #.....P P.  ......P. .  .....♣... #hi  The liquid fire burns you!#h#hӭ:   .......... .......... ........) ......... PP......### ..P.....j.# P.P..).jj.##  PPP.....@B.#  #h".....#.[........  .... ##....†....  ... .....♣...♣  PP ##..... PP.  . #.....P P.  ......P. .  .....♣... * * * LOW HITPOINT WARNING * * *#hۆ |  .......... .......... ........) ......... PP......### ..P.....j.# P.P..).jj.##  PPP.....@B.#  .....#.[........  .... ##....†....  ... .....♣...♣  PP ##..... PP. . #.....P P.  ......P. .  .....♣... #h] ..jjThe gnoll hits you from afar with a +0 spear.#hc 5/35 ----------5.3 (1.0#h #h V _* * * LOW HITPOINT WARNING * * *#h #hxDrink which item? Potions  c - 2 potions of curing  w - a potion of heal woundse - a potion of enlightenment  L - a potion of lignification  M - a potion of mutation  n - a bubbling golden potion  o - 2 metallic black potions [!] read|quaff|evoke[?] describe selected#hݹ #hC #hw a...........Paler the Sneak..........Felid..........Health: 5/35===---------------------........)Magic: 2/13===---------------------.........AC: 2Str: 4PP......###EV: 18Int: 20..P.....j.#SH: 0Dex: 17P.P..).jj.##XL:  7 Next: 59% Place: Dungeon:5#h PPP.....@B.#Noise: =--------  Time: 6755.3 (0.0).....#.[........-) Teeth and claws.... ##....†....Cast: Foxfire... .....♣...♣Fire PP ##..... PP.. #.....P P.B   bombardier beetle......P. .jjj 3 gnolls (1 polearm).....♣...  You scratch the bombardier beetle.  The bombardier beetle is almost dead.The liquid fire burns you!* * * LOW HITPOINT WARNING * * *The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *#h  You feel much better.  The liquid fire burns you!The gnoll hits you with a +0 whip. The gnoll closely misses you.#h@ *****The bombardier beetle sprays incendiary fluid at you.#h7u J....@#hv }23/35============6.3 (1#h #h _The burning spray misses you. The gnoll misses you.#h  ) .PP###..P.....j.P.P..).jj.## .PP......B.#.........#.[@.......... ##....†#h 0.. #.....♣...♣PP ##......PP.. P.P ..♣...♣.....####.)#h  Found a dagger.  You shake off some of the fire as you move.#hu #h #h <jThe liquid fire burns you!The gnoll attacks as it pursues you! The gnoll misses you.#h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.#hr#hs0==========--3====7#h}#hEi _You are even more covered in liquid fire! #h3) .PP###..P.....j.# ♣P.P..).<j.## ...PP.....jB.#........#.[.... ##.@..† #.....♣...♣PP ##......PP.. P. .P......♣...♣.....####.)#....## .. #h޶P  You shake off some of the fire as you move. #h  #h.j.j #hs17-------8 #hH #hOZ _The liquid fire burns you! #h!8) .PP### ...P.......# .♣P.P..).<jj## ...PP......B.#......#.[j... ##....† #..@..♣...♣PP ##......PP.. P.P #hk:.......♣...♣......####.).#....## .......... #hYP  You shake off some of the fire as you move. #hM #h7 #hܸ #h8$.jj.Bj #h`13--------9 #hy #hZ _The liquid fire burns you! #hj.PP### ....P.......# ..♣P.P..).<$.##....PP....jj..#......#.[B... ##.j..†... #.....♣...♣PP ##.@....PP.. P. ..........♣...♣.........####.)...#....## ........... ....# #hb?   PP......### ..  ..P.......# ..♣  P.P..).<$.##....  PPP....jj..#....  .[B.......  .... ##.j..†....  ... #.....♣...♣  PP ##.@....PP.  . #.....P.P.  .......P.P.  #h{ ........♣...♣  .........####.)  ...#....## ..  ......... ....#....You shake off some of the fire as you move. #h   PP......### ..  ..P.......# ..♣  P.P..).<$.##....  PPP....jj..#....  .[B.......  .... ##.j..†....  ... #.....♣...♣  PP ##.@....PP.  . #.....P.P.  .......P.P.  ........♣...♣  .........####.) #hG!...#....## ..  ......... ....#....  #h"  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move.  The liquid fire burns you! #h# #h% #h1..jj.j #h2z9/35 -----60 #hv; #h>V _* * * LOW HITPOINT WARNING * * * #hpPP### ....P.......# ..♣P.P..).<$.##....PP.............#jjB...... ##....† #..j..♣...♣PP ##......PP.. P. PP....P...♣...♣.. #hvG####.)#....## ......... ...#J   jelly (asleep) J..!jjj 3 gnolls (1 polearm) #hc   ..  ..P.......# ..♣  P.P..).<$.##....  #hզPPP........#....  .......  .... ##....†....  ... #..j..♣...♣  #h\PP ##......PP.  . #.@...P.P.  PP.........P.P.  P.........♣...♣  .........####.)  ...#....## ..  ......... ....#.... #h J..!....A jelly comes into view.Found a bubbling golden potion.  You shake off some of the fire as you move. #hf| O  ..  ..P.......# ..♣  P.P..).<$.##....  PPP........#....  .......  #h.} .... ##....†....  ... #..j..♣...♣  PP ##......PP.  . #.@...P.P.  PP.........P.P.  P.........♣...♣  .........####.)  ...#....## .. ......... #h} ....#.... J..!....  #h i  The liquid fire burns you! #h  #h  #h  #hH .[.jjB.j #h; q6----==1 #h`  #h V _* * * LOW HITPOINT WARNING * * * #hNRead which item? Scrolls  f - a scroll of fear  t - a scroll of teleportations - a scroll of butterflies  x - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected #h>3  #h=  #hI +PP......### ..Paler the Sneak..P.......# ..♣FelidP.P..).<$.##....Health: 6/35====--------------------PPP........#....Magic: 3/13=====------------------- #hJ .....#.[........AC: 2Str: 4.... ##jjB.†....EV: 18Int: 20... #.....♣...♣SH: 0Dex: 17PP ##.j....PP.XL:  7 Next: 59% Place: Dungeon:5. #.@...P.P. #h-K sNoise: ---------  Time: 6761.3 (0.0)PP.........P.P.-) Teeth and clawsP.........♣...♣Cast: Foxfire.........####.)Fire ...#....## ...........B   bombardier beetle #hqK ....#....J   jelly (asleep)J..!....jjj 3 gnolls (1 polearm)  #hK _* * * LOW HITPOINT WARNING * * *A jelly comes into view.Found a bubbling golden potion.  You shake off some of the fire as you move.  #hK The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * #hW P  Okay, then. #hsX  #huc  #h"f . _ #h(..P.......# ..♣P.P..).<$.##....PP........#........#.[...... ##jjB.†... #.....♣...♣PP ##.j....PP...P..##.....P. PP.....♣...♣.####.)#....## ....... #h-...#J..!.......... #h #h #h+ #hG ..jj.jYou shake off the liquid fire. #h|==2.3 (1 #h  #h p _The gnoll attacks as it pursues you! The gnoll misses you.#h! #h1 mRead which item? Scrolls  f - a scroll of fear  t - a scroll of teleportations - a scroll of butterflies  x - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability #h [!] read|quaff|evoke[?] describe selected#ha#h2k#hwk..P.......# ..♣Paler the SneakP.P..).<$.##....FelidPPP........#....Health: 6/35====--------------------.....#.[........Magic: 3/13=====-------------------#hw.... ##..B.†....AC: 2Str: 4... #.jj..♣...♣EV: 18Int: 20PP ##......PP.SH: 0Dex: 17..P..##.j...P.P.XL:  7 Next: 59% Place: Dungeon:5PP.....@...P.P.Noise: =--------  Time: 6762.3 (0.0)#haxP.........♣...♣-) Teeth and claws.........####.)Cast: Foxfire...#....## ...............#....B   bombardier beetle.J..!....J   jelly (asleep)..........jjj 3 gnolls (1 polearm)  You shake off some of the fire as you move.  The liquid fire burns you! #hx_* * * LOW HITPOINT WARNING * * * _Okay, then.You shake off the liquid fire. _The gnoll attacks as it pursues you! The gnoll misses you.#h?  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The gnoll looks frightened! x3  The bombardier beetle looks frightened! The jelly looks frightened!#h΀#h#h#hd#hqBjj...j.B(fleeing).Jfleeing)Jjjj, fleeing)#h3-3.3 (1#h #hZ _The jelly quivers.#h#hǔ_Drink which item? Potions  c - 2 potions of curinge - a potion of enlightenment  L - a potion of lignification  M - a potion of mutation  n - a bubbling golden potion #h= o - 2 metallic black potions [!] read|quaff|evoke[?] describe selected#h,#h5#h B..P.......# ..♣Paler the SneakP.P..).<$.##....FelidPPP........#....Health: 6/35====--------------------.....#.[.B......Magic: 3/13=====-------------------.... ##jj..†....AC: 2Str: 4... #.....♣...♣EV: 18Int: 20PP ##.j....PP.SH: 0Dex: 17..P..##.....P.P.#hCXL:  7 Next: 59% Place: Dungeon:5PP.....@...P.P.Noise: ---------  Time: 6763.3 (0.0)P.........♣...♣-) Teeth and claws.........####.)Cast: Foxfire...#....## ...............#....B   bombardier beetle (fleeing)....!....J   jelly (fleeing)J.........jjj 3 gnolls (1 polearm, fleeing)  You shake off the liquid fire. _The gnoll attacks as it pursues you! The gnoll misses you.As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The gnoll looks frightened! x3  The bombardier beetle looks frightened! The jelly looks frightened! _The jelly quivers.#hOn  Okay, then.#h[#h^. _#hd #hf Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  #hMg 2b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on#h( #h, ..P.......# ..♣Paler the SneakP.P..).<$.##....FelidPPP........#....Health: 6/35====--------------------.....#.[.B......Magic: 3/13=====-------------------.... ##jj..†....AC: 2Str: 4... #.....♣...♣#h- EV: 18Int: 20PP ##.j....PP.SH: 0Dex: 17..P..##.....P.P.XL:  7 Next: 59% Place: Dungeon:5PP.....@...P.P.Noise: ---------  Time: 6763.3 (0.0)P.........♣...♣-) Teeth and claws.........####.)Cast: Foxfire...#....## ...............#....B   bombardier beetle (fleeing)#h. ....!....J   jelly (fleeing)J.........jjj 3 gnolls (1 polearm, fleeing) _The gnoll attacks as it pursues you! The gnoll misses you.As you read the scroll of fear, it crumbles to dust.  #h. You assume a fearsome visage. The gnoll looks frightened! x3  The bombardier beetle looks frightened! The jelly looks frightened! _The jelly quivers. _Okay, then.#hk/ #h: #h:= #h#h#h!"#h&^ _You are too injured to fight recklessly!#h& #h* #h+ #hS4 #hy:  #h; #h; P_You are too injured to fight recklessly!#h ..P.......# ..♣  Paler the Sneak P.P..).<$.##....  Felid PPP........#....  Health: 6/35====-------------------- .....#.[.B......  Magic: 2/13===--------------------- .... ##jj..†....  AC: 2Str: 4 ... #.....♣...♣  EV: 18Int: 20 PP ##.j....PP.  SH: 0Dex: 17 ..P..##***..P.P.  XL:  7 Next: 59% Place: Dungeon:5 PP....*@*..P.P.  Noise: ---------  Time: 6763.3 (0.0) P.....***.♣...♣  -) Teeth and claws .........####.)  Cast: Foxfire ...#....## ..  ......... ....#....#has B   bombardier beetle (fleeing) ....!.... J   jelly (fleeing) J......... jjj 3 gnolls (1 polearm, fleeing) _Okay, then. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#h  ..P.......# ..♣  Paler the Sneak P.P..).<$.##....  Felid PPP........#....  Health: 6/35====-------------------- .....#.[.B......  Magic: 2/13===--------------------- .... ##jj..†....  AC: 2Str: 4 ... #.....♣...♣  EV: 18Int: 20 PP ##.j....PP.  SH: 0Dex: 17 ..P..##.....P.P.  XL:  7 Next: 59% Place: Dungeon:5 PP.....@...P.P.  Noise: ---------  Time: 6763.3 (0.0) P.........♣...♣  -) Teeth and claws .........####.)  Cast: Foxfire#hJ ...#....## ..  ......... ....#.... B   bombardier beetle (fleeing) ....!.... J   jelly (fleeing) J......... jjj 3 gnolls (1 polearm, fleeing) _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!#h ,#h#hr   ..♣  P.P..).<$.##....  ...B.#....  .jj.......  .... ##....†....  ... #..j..♣...♣  PP ##......PP.  ..P..##v....P.P.  PP.....@...P.P.  P.....v...♣...♣  .........####.)  ...#....##  ......... ....#.... ....!....jjj 3 gnolls (1 polearm, fleeing, 1 ally…) .......... #h :=4.3 (1 _#h#h#h.  ..P.......# ..♣  Paler the Sneak P.P..).<$.##....  Felid PPP......B.#....  Health: 6/35====-------------------- .....#.jj.......  Magic: 1/13=----------------------- .... ##....†....  AC: 2Str: 4 ... #..j..♣...♣  EV: 18Int: 20 #h TPP ##......PP.  SH: 0Dex: 17 ..P..##v**..P.P.  XL:  7 Next: 59% Place: Dungeon:5 PP....*@*..P.P.  Noise: =--------  Time: 6764.3 (0.0) P.....v**.♣...♣  -) Teeth and claws .........####.)  Cast: Foxfire ...#....## ..  ......... ....#.... B   bombardier beetle (fleeing) ....!.... jjj 3 gnolls (1 polearm, fleeing, 1 ally…) ..........#ht vPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle#h <Dir - look around, f - activate#h]  ..P.......# ..♣  Paler the Sneak P.P..).<$.##....  Felid PPP......B.#....  Health: 6/35====-------------------- #h+ ~.....#.jj.......  Magic: 1/13=----------------------- .... ##....†....  AC: 2Str: 4 ... #..j..♣...♣  EV: 18Int: 20 PP ##......PP.  SH: 0Dex: 17 ..P..##v....P.P.  XL:  7 Next: 59% Place: Dungeon:5 PP.....@...P.P.  Noise: =--------  Time: 6764.3 (0.0) P.....v...♣...♣  -) Teeth and claws #he >.........####.)  Cast: Foxfire ...#....## ..  ......... ....#.... B   bombardier beetle (fleeing) ....!.... jjj 3 gnolls (1 polearm, fleeing, 1 ally…) ..........Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!#hɯ #hw #h۹   ..♣  P.P..).<$.##....  ...B.#....  .jj.......  .... ##....†.... #hպ 3 ... #..j..♣...♣  PP ##.v....PP.  ..P..##v....P.P.  PP...§.@...P.P.  P.....§...♣...♣  .........####.)  ...#....##  ......... ....#.... ....!....j#h i2 fleeing, 1 al ..........  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.  The gnoll is heavily wounded.#h@,#hE §Your attack snaps the gnoll out of its fear.  The foxfire burns the gnoll.#h#hW#hn#h#hj.j[..j§.v§v§#h9^72==5.3 (1#h-\§§§#hGY _The gnoll is almost dead.#h ..P.......# ..♣  Paler the Sneak P.P..).<$.##....  Felid PPP...j.jB.#....  Health: 7/35====-------------------- .....#.[........  Magic: 1/13=----------------------- #h.... ##....†....  AC: 2Str: 4 ... #.....♣...♣  EV: 18Int: 20 PP ##.j....PP.  SH: 0Dex: 17 ..P..##**v..P.P.  XL:  7 Next: 59% Place: Dungeon:5 PP...§v@*..P.P.  Noise: =--------  Time: 6765.3 (0.0) P.....***.♣...♣  -) Teeth and claws .........####.)  Cast: Foxfire ...#....## ..  ......... ....#.... B   bombardier beetle (fleeing) ....!.... jjj 3 gnolls (1 polearm, 2 fleeing, 1 al…)#hb ..........Your attack snaps the gnoll out of its fear.  The foxfire burns the gnoll. _The gnoll is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#he ..P.......# ..♣  Paler the Sneak P.P..).<$.##....  Felid PPP...j.jB.#....  Health: 7/35====-------------------- .....#.[........  Magic: 1/13=----------------------- .... ##....†....  AC: 2Str: 4 ... #.....♣...♣  EV: 18#hk0Int: 20 PP ##.j....PP.  SH: 0Dex: 17 ..P..##§.v..P.P.  XL:  7 Next: 59% Place: Dungeon:5 PP...§v@...P.P.  Noise: =--------  Time: 6765.3 (0.0) P.....§...♣...♣  -) Teeth and claws .........####.)  Cast: Foxfire ...#....## ..  ......... ....#.... B   bombardier beetle (fleeing) ....!.... jjj 3 gnolls (1 polearm, 2 fleeing, 1 al…) ..........#hg"The foxfire burns the gnoll. _The gnoll is almost dead.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!#h5 _The gnoll is almost dead.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.#h*  ..♣  P.P..).<$.##....  .jB.#....  .[........  .... ##....†....  ... #.....♣...♣  PP ##.§....PP.  ..P..##§vv..P.P.  PP...§§@...P.P.  P.....§...♣...♣  .........####.)  ...#....##  ......... ....#.... ....!....jj 2 gnolls (1 po#hM-<learm, fleeing) .......... #h,#h#hǞ#h<#h#h#hD#h#hVj<jB....v§§)v§§.§v, ally ta…)#h&61#h+6.3 (1#hc§§§§#huI _You kill the gnoll!#h ..P.......# ..♣  Paler the Sneak P.P..)j<jB##....  Felid PPP........#....  Health: 7/35====-------------------- .....#.[v.......  Magic: 0/13------------------------ .... ##.§..†....  AC: 2Str: 4 ... #..§..♣...♣  EV: 18Int: 20 PP ##.)....PP.  SH: 0Dex: 17 ..P..##v**..P.P.  XL:  7 Next: 61% Place: Dungeon:5 PP....*@*..P.P.  Noise: =--------  Time: 6766.3 (0.0) P.....v**.♣...♣  -) Teeth and claws .........####.)  Cast: Foxfire ...#....## ..  ......... ....#....[#hy14;34H B   bombardier beetle (fleeing) ....!.... jj 2 gnolls (1 polearm, fleeing, ally ta…) ..........You conjure some foxfire!  The foxfire burns the gnoll. _You kill the gnoll!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#h ..P.......# ..♣  Paler the Sneak P.P..)j<jB##....  Felid PPP........#....  Health: 7/35====-------------------- .....#.[v.......  Magic: 0/13#ho------------------------ .... ##.§..†....  AC: 2Str: 4 ... #..§..♣...♣  EV: 18Int: 20 PP ##.)....PP.  SH: 0Dex: 17 ..P..##v§§..P.P.  XL:  7 Next: 61% Place: Dungeon:5 PP....§@...P.P.  Noise: =--------  Time: 6766.3 (0.0) P.....v...♣...♣  -) Teeth and claws .........####.)  Cast: Foxfire ...#....## ..  .........#h ....#.... B   bombardier beetle (fleeing) ....!.... jj 2 gnolls (1 polearm, fleeing, ally ta…) ..........The foxfire burns the gnoll. _You kill the gnoll!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!#hK#h:,#h#h  ..♣  P.P..)j<jB##....  ..v..#....  #h/ .[§.......  .... ##.§..†....  ... #.v§..♣...♣  PP ##§)....PP.  ..P..##§§§..P.P.  #h PP....§@...P.P.  P.....§...♣...♣  ......§..####.)  ...#.v..##  ......... ....#.... #h` ....!....j1 fleeing, ally  ..........  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.  The gnoll is moderately wounded.#hL,#hwB#h#,#hǐ,#hşL.<$vj§[§§.§.§§...§vv§§§§v   gnoll (polearm, ally target)7.3 (1Foxfire#h§§§§§§§§§§#hoB _Your attack snaps the gnoll out of its fear.#hL P.P..).<$B##.... PPP....vj..#.... .....#§[§....... .... ##§...†.... ... #.§...♣...♣ PPP. ##§)....PP. ..P..##§....P.P. .PP.........P.P.vv.♣...♣.......§..####.)#.§..## ....§.......§#.......v......j   gnoll (polearm, ally target).........[16;16#hM0H...#....#hT §[§§§§§ The foxfire burns the gnoll.#h#hH#h(#h,#h,#h#h^#h#h#hx#h#h#hE,#h.m  The gnoll is severely wounded.#hg§..[jvv.§§.§§.§§§§§§....#§§§§#h.-8#h'§§§§§§§§§#hoN _Your foxfire dissipates.#hBv..P.......# ..♣ P.P..).<$.##.... PPP....§...#.... .....#.[j....... .... ##vv..†.... ... #..§§.♣...♣ PPP. ##.§§...PP. #hw..P..##.§§..P.P. .§..P.P. PP§§.♣...♣ ......##.) ....#....## .................#§.... .....§§...........§...............#....#h9A  The foxfire burns the gnoll.#h|{§)§§§§§#h2§§§§....§§§#h ,#h^ #h #h #h7X  You kill the gnoll!#h".§.§§§§..).......!..#ha'8=3-9#h1S§§§#h95N _Your foxfire dissipates.#h#h#h#hn,#h/#h4#h#h; #hx#h#h #hN#h9==1=#h"!#h'#h'#h*#h+2#h2#hn6#h2=#h>#hiA#h H#hH10/35==#hFL#hoS#h,T#hX#h_#h`#h\d#h,j#hjJ2==#hn#hs#h~tI1=#hhw#h~#hO#h#h#h#h##h#hǟj.)..Foxfirej   gnoll#h   ..♣  P.P..).<j.##....  .....#....  #hIu.[).......  .... ##....†....  ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.....P.P.  .PP.....@...P.P. 834.0) PP.........♣...♣  ..........####.)  ....#....## ..  .......... .....#..... .....!......  .............   _You start resting.#hB}  ..♣  P.P..).<j.##....  .....#....  .[).......  .... ##....†....  ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.....P.P.  .PP.....@...P.P. #h>D PP.........♣...♣  ..........####.)  ....#....##  .......... .....#..... .....!.... ........... #hD#hP#hS\ _A gnoll is nearby!#h  ..♣  P.P..).<j.##....  .....#....  .[).......  .... ##....†....  ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.....P.P.  .PP.....@...P.P.  PP.........♣...♣  ..........####.)  ....#....## ..  .......... .....#..... .....!......  .............   #h|  ..♣  P.P..).<j.##....  .....#....  .[).......  .... ##....†....  ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.....P.P.  .PP.....@...P.P.  PP.........♣...♣  ..........####.)  ....#....##  .......... .....#..... .....!#h~~[m.... ........... #hg#h#h#h \ _A gnoll is nearby!#hp  ..♣  P.P..).<j.##....  .....#....  .[).......  .... ##....†....  ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.....P.P.  .PP.....@...P.P.  PP.........♣...♣  ..........####.)  ....#....## ..  #hq.......... .....#..... .....!......  .............   #hp   ..♣  P.P..).<j.##....  .....#....  .[).......  .... ##....†....  ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.....P.P.  .PP.....@...P.P.  PP.........♣...♣  ..........####.)  ....#....##  .......... .....#..... .....!#h ~[m.... ........... #h #h #h' #h:+ \ _A gnoll is nearby!#h94   ..♣  P.P..).<j.##....  .....#....  .[).......  .... ##....†....  #hQ5 ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.....P.P.  .PP.....@...P.P.  PP.........♣...♣  ..........####.)  ....#....## ..  .......... .....#..... .....!......  .............   #h   ..♣  P.P..).<j.##....  .....#....  .[).......  .... ##....†....  ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.....P.P.  #h .PP.....@...P.P.  PP.........♣...♣  ..........####.)  ....#....##  .......... .....#..... .....!.... ........... #h #h #h #hJ \ _A gnoll is nearby!#h  ..P.......# ..♣  Paler the Sneak P.P..).<j.##....  Felid PPP........#....  Health: 11/35 =======----------------- .....#.[).......  Magic: 1/13=----------------------- .... ##....†....  AC: 2Str: 4 ... #.....♣...♣  EV: 18Int: 20 PPP. ##.)....PP.  SH: 0Dex: 17 ..P..##***..P.P.  XL:  7 Next: 63% Place: Dungeon:5 .PP....*@*..P.P.  Noise: ---------  Time: 6783.3 (0.0) PP.....***.♣...♣  -) Teeth and claws ..........####.)  Cast: Foxfire ....#....## ..  .......... .....#..... j #h   gnoll .....!......  .............  .........#.... _A gnoll is nearby! _A gnoll is nearby! _A gnoll is nearby!Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#hIY  ..P.......# ..♣  Paler the Sneak P.P..).<j.##....  Felid PPP........#....  Health: 11/35 =======-----------------#h<[ F .....#.[).......  Magic: 1/13=----------------------- .... ##....†....  AC: 2Str: 4 ... #.....♣...♣  EV: 18Int: 20 PPP. ##.)....PP.  SH: 0Dex: 17 ..P..##.....P.P.  XL:  7 Next: 63% Place: Dungeon:5 .PP.....@...P.P.  Noise: ---------  Time: 6783.3 (0.0) PP.........♣...♣  -) Teeth and claws ..........####.)  Cast: Foxfire[12;8H ....#....## ..  .......... .....#..... j   gnoll .....!......  .............  .........#.... _A gnoll is nearby! _A gnoll is nearby!#h|\ Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!#hi   ..♣  P.P..).<$.##....  ..j..#....  #hj .[).......  .... ##....†....  ... #.....♣...♣  PPP. ##.)....PP.  ..P..##.v...P.P.  .PP.....@...P.P.  PP.......v.♣...♣  ..........####.)  ....#....## #h!m  .......... .....#.....(ally target) .....!.... ........... =4.3 (1 _#hu #hw #h-O ..P.......# ..♣  Paler the Sneak P.P..).<$.##....  Felid PPP.....j..#....  Health: 11/35 =======----------------- .....#.[).......  Magic: 0/13------------------------ .... ##....†....  AC: 2Str: 4 ... #.....♣...♣  EV: 18#h[PInt: 20 PPP. ##.)....PP.  SH: 0Dex: 17 ..P..##*v*..P.P.  XL:  7 Next: 63% Place: Dungeon:5 .PP....*@*..P.P.  Noise: =--------  Time: 6784.3 (0.0) PP.....**v.♣...♣  -) Teeth and claws ..........####.)  Cast: Foxfire ....#....## ..  .......... .....#..... j   gnoll (ally target) .....!......  .............  #hLQ.........#.... Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate#h0 ..P.......# ..♣  Paler the Sneak P.P..).<$.##....  Felid PPP.....j..#....  Health: 11/35 =======----------------- .....#.[).......  Magic: 0/13------------------------ .... ##....†....  AC: 2Str: 4 #h... #.....♣...♣  EV: 18Int: 20 PPP. ##.)....PP.  SH: 0Dex: 17 ..P..##.v...P.P.  XL:  7 Next: 63% Place: Dungeon:5 .PP.....@...P.P.  Noise: =--------  Time: 6784.3 (0.0) PP.......v.♣...♣  -) Teeth and claws ..........####.)  Cast: Foxfire ....#....## ..  .......... .....#..... j   gnoll (ally target) .....!......  #hM.............  .........#.... Dir - look around, f - activate _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!#h#h#h!,#h}#h#h #h#hk#h^  ..♣  P.P..).<$.##....  ..v..#....  .[j.......  .... ##.§..†....  #h!... #..§v.♣...♣  PPP. ##.§§...PP.  ..P..##.§§..P.P.  .PP.....@§..P.P.  PP.......§.♣...♣  ..........####.)  ....#....##  #ho.......... .....#..... .....!.... ........... #h/T #hlV #hb '§jv§§§§§§v@§v§#hc 2=5.3 (1Foxfire#hn O§§#hBq  _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire! _The foxfire burns the gnoll but does no damage. #h/B  #hhM QP.P..).<$.##....PP.....§..#.........#.[j...... ##.v..†.... #..§§.♣...♣PPP. ##.§§...PP. #heN ..P..##.§§..P.PP....v.§PP......@§.♣...♣....####.)#....## ..........#.....!......J   jelly (wandering)........j   gnoll (ally target)J#....  #hU §§§§§§ #h2V m Your foxfire dissipates!The foxfire burns the gnoll. #h , #h , #h  #hf  #h9  #h 1 §Bv§§§§§§§§§.§ #h §B   bombardier beetle (distracted)JJ   jelly (wandering).j   gnoll (ally target)  The gnoll is moderately wounded.The foxfire burns the gnoll. #hf  #hr a.B...§).§..§...unaware)J. #h^s .-6 #hz L§§ #hw~ ] _The gnoll is heavily wounded."#h9 "#hC= _Drink which item? Potions  c - 2 potions of curinge - a potion of enlightenment  L - a potion of lignification  M - a potion of mutation  n - a bubbling golden potion "#h=  o - 2 metallic black potions [!] read|quaff|evoke[?] describe selected##hk##hɣ##h P.P..).<$.##....Paler the SneakPPP........#....Felid.....#B[j.......Health: 12/35 ========----------------.... ##....†....Magic: 0/13------------------------... #.....♣...♣AC: 2Str: 4PPP. ##§)....PP.EV: 18##h1Int: 20..P..##§....P.P.SH: 0Dex: 17.PP....§....P.P.XL:  7 Next: 63% Place: Dungeon:5PP......@..♣...♣Noise: ---------  Time: 6786.3 (0.0)..........####.)-) Teeth and claws....#....## ..Cast: Foxfire...............#..........!......B   bombardier beetle (unaware)....J........J   jelly (wandering).........#....j   gnoll _The foxfire##hH burns the gnoll but does no damage.  Your foxfire dissipates!The foxfire burns the gnoll.  The gnoll is moderately wounded.The foxfire burns the gnoll. _The gnoll is heavily wounded.##hv §Okay, then.##h$##h-;§##h. _##h##hԠ~Quiver which action? ([-] to clear) ##hܡItems ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on%#hl%#hTP.P..).<$.##....Paler the SneakPPP........#....Felid.....#B[j.......Health: 12/35 ========----------------%#hy>.... ##....†....Magic: 0/13------------------------... #.....♣...♣AC: 2Str: 4PPP. ##§)....PP.EV: 18Int: 20..P..##§....P.P.SH: 0Dex: 17.PP....§....P.P.XL:  7 Next: 63% Place: Dungeon:5%#hPP......@..♣...♣Noise: ---------  Time: 6786.3 (0.0)..........####.)-) Teeth and claws....#....## ..Cast: Foxfire...............#.....%#h5;.....!......B   bombardier beetle (unaware)....J........J   jelly (wandering).........#....%#hj   gnoll  Your foxfire dissipates!The foxfire burns the gnoll.  The gnoll is moderately wounded.The foxfire burns the gnoll. _The gnoll is heavily wounded. _Okay, then.%#h%#hie§§§%#h'#hLX P.P..).<$.##.... PPP........#.... .....#B[j....... .... ##....†.... ... #.....♣...♣ PPP. ##§)....PP. ..P..##§....P.P. .PP....§....P.P. PP.♣...♣ .####.) ....#....## .. ... .....#..... .....!...... ....J........j   gnoll .#....'#h ['#h\'#hgY)j....J   jelly (wandering)Jj   gnoll'#hh27.3 (1 _'#h'r'#ht'#h P.P..).<$.##....PPPP........#.........#B[).......... ##.j..†.... .... #.....♣...♣P..##.)....PP.P..P..##.....P.P.P.PP'#h .P.P. PP.♣...♣.####.).#....## ................#..........!......).J   jelly (wandering)#.....#j   gnoll ...J.....#....'#hS  Found a flail.'#h '#hx '#h.B.jB   bombardier beetle (wandering)JJ   jelly.j   gnoll'#h>a1=8Foxfire'#h '#h#Z _The jelly quivers.'#h= P.P..).<$.##.....PPPP........#.......#.[). ......##B...†.... .....#..j..♣...♣ PPPP..##.)....PP. P..P..##.....P.P. P.PP.P.P. PP.♣...♣'#h.####.).#....## ........#............!......).J   jelly#....J..#j   gnoll#.........#....'#h'#he'#h'#h.BjJB   bombardier beetle (wandering).J   jellyj   gnoll'#h@39'#h '#hJ'#h  P.P..).<$.##.... .PPPP........#.... .......#.[)....... ......##....†.... .....#..B..♣...♣ PPPP..##j)....PP. P..P..##.....P.P. P.PP.P.P. PP.♣...♣.####.).#....## ..............#.#......J!......).#......'#h .# #.........#....'#h\ '#h- .jj   gnoll'#h. '90'#hZ9 '#h; (#hx  P.P..).<$.##....  Paler the Sneak .PPPP........#....  Felid .......#.[).......  Health: 13/35 ========---------------- ......##....†....  Magic: 0/13------------------------ .....#..B..♣...♣  AC: 2Str: 4 PPPP..##.)....PP.  EV: 18Int: 20 P..P..##j....P.P.  SH: 0Dex: 17 P.PP***......P.P.  XL:  7 Next: 63% Place: Dungeon:5 PP.*@*.....♣...♣  Noise: ---------  Time: 6790.3 (0.0) ......***....####.)  -) Teeth and claws .......#....## ..  Cast: Foxfire ...............  ........#.......  #......J!......).  j   gnoll[(#h 15;9H ###.............#  #.........#....  _Okay, then.Found a flail. _The jelly quivers.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate)#hI P.P..).<$.##....  Paler the Sneak .PPPP........#....  Felid .......#.[).......  Health: 13/35 ========---------------- ......##....†....  Magic: 0/13------------------------ .....#..B..♣...♣  AC: 2Str: 4 PPPP..##.)....PP.  EV: 18Int: 20 P..P..##j....P.P.  SH: 0Dex: 17 P.PP.........P.P.  XL:  7 Next: 63% Place: Dungeon:5 PP..@......♣...♣  Noise: ---------  Time: 6790.3 (0.0) .............####.)  -) Teeth and claws .......#....## ..  Cast: Foxfire ...............  ........#.......  #......J!......).  j [3)#hd0m  gnoll ###.............#  #.........#.... Found a flail. _The jelly quivers.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!)#h > P.P..).<$  .PPPP...  .......#.[).......  ......##....†....  .....#.....♣...♣  PPPP..##.B....PP.  P..P..##.....P.P.  P.PP...j.....P.P.  PP.v@......♣...♣  )#h!.......v.....####.)  .......#....## ..  ........J...... ........#...... #......J!......). B   bombardier beetle ###.............# J   jelly #.........#.... j   gnoll (ally target) )#h##n=1.3 (1Foxfire _)#ha()#h)+#h5.PPPP........#.... .......#.[)....... ......##....†.... .....#.....♣...♣PPPP..##.B....PP. P..P..##.....P.P.j P.PP...j.....P.P...jPPP.v.......♣...♣j......@v.....####.).#+#hfn ....J...... ..#.......#.......!...). ###.............#j   gnoll bouda (asleep) #.........#....B   bombardier beetle ...>#.#.. jjj 3 gnolls (1 polearm, 1 missile, 2 as…)+#h!  A gnoll bouda and 2 gnolls come into view.A gnoll is wielding a +2 heavy spear and quivering a throwing net.+#h"+#hK, v§.v§Found a stone staircase leading down. The foxfire burns the gnoll.+#h+#h-+#hb §v§The gnoll is severely wounded.The foxfire burns the gnoll.+#hG<B+#hM§§.§.j§J.J   jellyjjj 3 gnolls (1 polearm, 1 missile, 2 as…)+#h O.-2+#hr[E§§§+#h `Y _The gnoll is almost dead.,#h ,#h Read which item? Scrolls  t - a scroll of teleportations - a scroll of butterflies  x - a scroll of amnesia ,#ht ( N - 5 scrolls of noise  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected.#hά.#hS.#h.PPPP........#....Paler the Sneak.......#.[).......Felid......##....†....Health: 13/35 ========----------------.....#.....♣...♣Magic: 0/13------------------------PPPP..##.B....PP.AC: 2Str: 4P..P..##.....P.P.EV: 18Int: 20j P.PP.§§......P.P.SH: 0Dex: 17..jPPP.§.j.....♣...♣XL:  7 Next: 63% Place: Dungeon:5j......@§.....####.)Noise: ---------  Time: 6792.3 (0.0).........#h,#J...## ..-) Teeth and claws................Cast: Foxfire.........#........#.......!......).###.............#j   gnoll bouda (asleep)#.........#....B   bombardier beetle...>#.#..J   jellyjjj 3 gnolls (1 polearm, 1 missile, 2 as…)A gnoll bouda and 2 gnolls come into view.A gnoll is wielding a +2 heavy spear and quivering a throwing net.Found a stone staircase leading down. The foxfire burns the gnoll.  The gnoll is severely wounded.The foxfire burns the gnoll. _The gnoll is almost dead..#hD  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable..#haq .§§j.j§jjjwandering)jjj 3 gnolls (1 polearm, 1 missile)  The gnoll shouts!.#ho *§**§*§The bombardier beetle sprays incendiary fluid at you.The burning spray hits you..#hB.#h!"x.....PPP.....j.j...@jJ.jj4====3.3 (1Tele Fire  _You are covered in liquid fire! Move or burn!0#h .......#.[)....... ......##....†..... .....#.....♣...♣Pj PPPP..##.B....PP.P.. P..P..##.....P.P.P.j.P.PP.........P.P.Pj..P♣...♣..j.j....jJ....####.)......@.#....## ..#......... .#.......#.!). ###.............# #...#.... ...>#.#...# ##.###...#j0#hj 5 gnolls (2 polearms, 1 missile, 2…)  [)  ......#  . .....#....  Pj PPPP..##.B.  P.. P..P..##...  P.j.P.PP.......  Pj..PPP........  ..j.j....jJ....####.)  .......@.# ..  #................  ..........#.......  ..#.......!......).  . ###.............#  #.........#....  ...>#.#...#  ..##.###...#    2 gnolls come into view.You shake off some of the fire as you move.0#h [)  ......#  . .....#....  Pj PPPP..##.B.0#hʹ  P.. P..P..##...  P.j.P.PP.......  Pj..PPP........  ..j.j....jJ....####.)  .......@.# ..  #................  ..........#.......  ..#.......!......).  . ###..........0#h_ #.........#....  ...>#.#...#  ..##.###...#  j0#hx  The liquid fire burns you!* * * LOW HITPOINT WARNING * * *0#hW0#h0#h`  The gnoll bouda shouts! The gnoll shouts! You hear a shout!0#h0#h0#h0#h0#h .)jBj..jj.....J.0#h,j.@jjjj)  Something hits the bush!0#hQ0----40#hg 0#h' _The gnoll shouts!0#h}  ......##....†......j. .....#.....♣...♣PP.. PPPP..##.)....PP..Pj..P..P..##B....P.P.Pj..P.PP.........P.P.P...P♣...♣...jj.....J.....####.)....j..j# .. #.....@.......... .#.......#.!).. ###.......# #..#.... ...>#.#...# ..##.###...#s [30#hg 0m  scorpion (asleep) !. .# <sB   bombardier beetleJ   jelly(…)0#h  A gnoll and a scorpion come into view.Found a silvery potion. Found an escape hatch in the ceiling.0#hB!     ..j. .....#  PP.. PPPP..##.)  .Pj..P..P..##B.  0#h" EPPj..P.PP......  PP...PPP.......  ...jj.....J....)  ......j...#....## ..  #.....@j.........  ...........#.......  ...#.......!......).  .. ###.............#  #.........#....  ...>#.#...#  ..##.###...#  0#h# !. .# <s    You shake off the liquid fire.0#hN2   ..j. .....#  PP.. PPPP..##.)  .Pj..P..P..##B.  0#hPPj..P.PP......  PP...PPP.......  ...jj.....J....)  ......j...#....## ..  #.....@j.........  ...........#.......  ...#.......!......).  .. ###.............#  0#hIV#......... ...>#.#...#  ..##.###...#  !. .# <s  J0#hl  The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.0#h@0#h0#h0#hT,0#h* .j..jj........jjj..Jj* * * LOW HITPOINT WARNING * * *9/35 ---=50#h;0#h@S _The gnoll closely misses you.1#h v.... .....#.....♣...♣PPPj..PPPP..##.)....PP...P...P..P..##B....P.P.P.j.P.PP.........P.P.P.j.P♣...♣.................####.)jjj..J#....## ..##......j......... ......#.......#.!)... ###.......# ##.... ...>#.#...#..##.###...# !. .# <sB   bomb1#hLw ardier beetle .. .. J   jellyjjjjj 6 gnolls (2 polearms, 1 missile)1#h3 # ##. ........... #... .......... ##....####...#........)#.......:.....#....PPP...PPP###...P..P...P..P.......##.. P♣. ...PP.P.).<$.#### PP ...PPPP........# .........#.[)... .⌠.......##....†.... .....#.....♣   Your surroundings suddenly seem different.1#h1=---6Foxfire1#h8< _Found a parchment of Ozocubu's Armour.2#h9 2#hd: 2#h^< 2#hK g10/352#h`w B2#h1 =1=2==2#hx; 2==2#hUD 2#hL |==2#h`P 2#hO[ i3=2#h^ 2#hr 3==2#hx 2#hM B2#h& 2#h I4=2#hR 2#h ,2#hҙ 2#h P==2#hk 2#h B2#h 2#h۷ _15==2#h& 2#h 2#hz 2#h 2#h 2#h0 T4==2#h 2#h 6=2#h 2#h ,2#h 2#h 2#h  ---JJ   jelly (wandering) .... .....#.....♣ _You start resting.2#h 1822.3 (26.0)2#h I==3.3 (272#hs 2#hZ X _A jelly comes into view.2#h # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #..JP..P...P..P  #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠.... .... 3#h=V # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #..JP..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠.... .... 3#h`3#h+b3#hk3#hn 3#hoN_A jelly is nearby!3#h} # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #..JP..P...P..P  #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠.... .... 3#h9 # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #..JP..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠.... .... 3#hP43#hXr _A jelly is nearby!3#h # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #..JP..P...P..P  #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠.... .... 3#h( # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #..JP..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠.... .... 3#h _A jelly is nearby!3#h0 # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP. 3#h #..JP..P...P..P  #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠.... .... 3#hx # ##. ...  3#hy#... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #..JP..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[)3#hz} .⌠.... .... 3#h43#h3#h\ _A jelly is nearby!4#hJ4#hmK4#hU4#hVY^ _You are too injured to fight recklessly!4#h#4#h4#h!"4#hs% _is nearby!You are too injured to fight recklessly!4#h4#hD4#h4#hȰ6You are too injured to fight recklessly!4#hw 44#h3 4#hF 6You are too injured to fight recklessly!5#h  Paler the Sneak  Felid  Health: 16/35 ==========--------------  Magic: 3/13=====------------------- # AC: 2Str: 4 ##. ...........  EV: 18Int: 20 #... ..........  SH: 0Dex: 17 ##....####............  XL:  7 Next: 63% Place: Dungeon:5 #.....*@*...........)  Noise: ---------  Time: 6823.3 (0.0) #.....***............  -) Teeth and claws #....PPP...PPP......###  Cast: Foxfire #..JP..P...P..P.......#  #.. P♣. ...PP.P..).<$.## ## PP ...PPPP........# J   jelly (wandering)[15#hdK .........#.[)... .⌠.......##....† .... .....#.....♣ _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate5#h4  Paler the Sneak  Felid  Health: 16/35 ==========--------------  Magic: 3/13=====------------------- 5#h~# AC: 2Str: 4 ##. ...........  EV: 18Int: 20 #... ..........  SH: 0Dex: 17 ##....####............  XL:  7 Next: 63% Place: Dungeon:5 #......@............)  Noise: ---------  Time: 6823.3 (0.0) #.......:............  -) Teeth and claws #....PPP...PPP......###  Cast: Foxfire #..JP..P...P..P.......#  #.. P♣. ...PP.P..).<$.## ## PP ...PPPP........# J   jelly (wandering) .........#.[)... .⌠.......##....† .... .....#.....♣ _You are too injured to fight recklessly!  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around5#h, f - activateYou conjure some foxfire!  The jelly quivers.5#hpr #5#h  ##. ...  #... ...  ##....####.....  #......@v...........)  #......v:......  #...JPPP...PPP.  #...P..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPPJally target) .....[) .⌠.... .... 5#h :=4.3 (1 _5#h5#hu6#h  Paler the Sneak  Felid  Health: 16/35 ==========--------------  Magic: 2/13===--------------------- # AC: 2Str: 4 ##. ...........  EV: 18Int: 20 #... ..........  SH: 0Dex: 17 ##....####............  XL:  7 Next: 63% Place: Dungeon:5 #.....*@v...........)  Noise: =--------  Time: 6824.3 (0.0) #.....*v*............  -) Teeth and claws #...JPPP...PPP......###  Cast: Foxfire #...P..P...P..P.......#  #.. P♣. ...PP.P..).<$.## ## PP ...PPPP........# J   jelly (6#hally target) .........#.[)... .⌠.......##....† .... .....#.....♣Dir - look around, f - activateYou conjure some foxfire! _The jelly quivers.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6#h  Paler the Sneak  Felid  Health: 16/35 ==========--------------  Magic: 2/13===--------------------- # AC: 2Str: 4 ##. ...........  EV: 18Int: 20 #... ..........  SH: 0Dex: 17 ##....####............  XL:  7 Next: 63% Place: Dungeon:5 #......@v...........)  Noise: =--------  Time: 6824.3 (0.0) #......v:............  -) Teeth and claws #...JPPP...PPP......###  Cast: Foxfire #...P..P...P..P.......#  #.. P♣. ...PP.P..).<$.## ## PP ...PPPP........# J  6#h jelly (ally target) .........#.[)... .⌠.......##....† .... .....#.....♣You conjure some foxfire! _The jelly quivers.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!6#hA 6#h-!6#h$6#h5%6#h/z # ##. ...  #... ...  ##....####.....  6#h0#.....v@§...........)  #....Jvvv......  #....PPP§..PPP.  #...P..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠.... .... 6#ha2h7=5.3 (1 _6#h<J§§6#hj?7#hPQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|on8#hC8#hwWPaler the SneakFelidHealth: 17/35 ===========-------------Magic: 2/13===---------------------#AC: 2Str: 4##............ EV: 18Int: 20#.............SH: 0Dex: 17##....####............XL:  7 Next: 63% Place: Dungeon:5#.....v@§...........)Noise: =--------  Time: 6825.3 (0.0)#....Jvvv............-) Teeth and claws8#hY#....PPP§..PPP......### Cast: Scorch#...P..P...P..P.......##.. P♣. ...PP.P..).<$.#### PP ...PPPP........# J   jelly (ally target).........#.[)....⌠.......##....†.... .....#.....♣You conjure some foxfire! _The jelly quivers.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!8#hb8#hf8#hK  Paler the Sneak  Felid  Health: 17/35 ===========-------------  Magic: 0/13------------------------ # AC: 2Str: 4 ##. ...........  EV: 18Int: 20 #... ..........  SH: 0Dex: 17 ##....####............  XL:  7 Next: 63% Place: Dungeon:5 #.....v@§...........)  Noise: =--------  Time: 6825.3 (0.0) #....Jvvv............  -) Teeth and claws #....PPP§..PPP......###  Cast: Scorch #...P[8#hMVm..P...P..P.......#  #.. P♣. ...PP.P..).<$.## ## PP ...PPPP........# J   jelly (ally target) .........#.[)... .⌠.......##....† .... .....#.....♣Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You conjure some foxfire!  Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate8#h' +8#h7 Paler the SneakFelidHealth: 17/35 ===========-------------Magic: 0/13------------------------#AC: 2Str: 4##............ EV: 18Int: 20#.............SH: 0Dex: 17##....####............XL:  7 Next: 63% Place: Dungeon:5#.....v@§...........)Noise: =--------  Time: 6825.3 (0.0)#....*vvv............-) Teeth and claws#....PPP§..PPP......### Cast: Scorch#...P..P...P..P.......##.. P♣. ...PP.[408#hy9 mP..).<$.#### PP ...PPPP........# J   jelly (combustible, ally target).........#.[)....⌠.......##....†.... .....#.....♣ _You conjure some foxfire!  Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateFlames lash the jelly.  The jelly is heavily wounded.8#h §§  Dir - look around, f - activateFlames lash the jelly.  The jelly is heavily wounded.  The jelly's fire resistance burns away.  You hear a shout!  The foxfire burns the jelly! The jelly is burned terribly!8#hf 8#h  The jelly is almost dead.The foxfire burns the jelly. The jelly is burned terribly!8#hH §§§8#h0 8#hb2 8#h03 8#h3 8#h4 8#he5 8#hP< 8#hqJ §@.§§v:.v8#hO 9====6.3 (1Scorch8#hbP 8#h?[ ;§8#hu_ I _You kill the jelly!:#hW:#hX:#h[:#h\:#h]:#hL^:#hw_:#hi  You start resting.:#h'l:#ho:#hpI1=:#h@u:#hy:#hz:#h=}:#hՄ:#h΅S8=:#h:#h؎:#h:#hl:#hB:#h9=:#h:#h|:#h`:#h6:#hV:#h^.----....j   gnoll boudaj:#h:3  # ##. ...  #... ...  ##....####.....  #......@............) 32.3 (6 :#hoa#.......:......  #....PPP...PPP.  #...P..P...P..P  #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠j... .... _Your foxfire dissipates.:#h$`  # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #...P..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠j... .... :#ha ;----:#hl :#htq b _A gnoll bouda is nearby!:#hю  # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #...P..P...P..P  #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠j... .... :#h].  # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #...P..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠j... .... :#h7 :#h8 :#hC :#hF b _A gnoll bouda is nearby!:#hvI  # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #...P..P...P..P  #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠j... .... :#hr #:#h ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #...P..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠j... .... :#h2:#hK:#hi:#hb _A gnoll bouda is nearby!;#hw<;#h # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  #...P..P...P..P  #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠j... .... ;#h(= # ##. ...  #... ...  ##....####.....  #......@............)  #.......:......  #....PPP...PPP.  ;#h> #...P..P...P..P #.. P♣. ...PP.P..).<$ ## PP ...PPPP .....[) .⌠j... .... ;#hNJ;#hK;#hU;#hZb _A gnoll bouda is nearby!;#h###..##....##.............#..#.... ##....####... #..........) #. #....PPP...PPP####...P..P...P..P.......# #.. P♣.P...PP.P..).<$.##.## PPP...PPPP........#. ..........#.[)......⌠j##....†. B   bombardier beetle (wandering).B.........#.....♣.;#hdEPPPj..PPPP..##.)....;#h;#h;#hyjB⌠..;#hj9==3.3 (1 ;#hm _;#hk;#hc _You see here a parchment of Ozocubu's Armour.=#hOx  You pick up a parchment of Ozocubu's Armour and begin reading...  You add the spell Ozocubu's Armour to your library.=#hwy\2====4=#h(=#hۇ' _You hear a shout!=#h ###  ...###  ##. ....  ##....####.#.) #.............. #....PPP...PPP......### #...P..P...P..P.......# #.. P♣.P...PP.P..).<$.##.## PPP...PPPP........#...j......#.[)......B⌠.......##....†............#.....♣=#hF =#h =#hjB. .=#h/--5=#hO=#h>#ha#. ..#.. .. ###... .#### #...#. ....##......# . ##. ..... .... #.. ##....####.#.) #.............. #....PPP...PPP......### #...P..P...P..P.......# #.. P♣.P...PP.P..).<$.##.## PPP.j.PPPP........#...B.......#.[).......⌠##....†.>#hh>#hi>#hvwj.B.>#hKxA--6>#h*>#hׅ>#h ..## #.##...  #..#.... ###......#### ...#.#.....##......#.. ##. .....#.... #.. ##....####.#.......) #...............#....PPP...PPP......### #...P..P...P..P.......# ..♣>#hBK#.. P♣.P.j.PP.P..).<$.##.## PPP..BPPPP........#.....#.[)....>#h>#hHj.>#hU20=7>#h>#h>#h @...  ..## #.##...  #..#.... ###......#### .#.#.....##......#.. ##. .....#.... #.. ##....####.#.......)>#h$ #...............#....PPP...PPP......### .. #...P..P.j.P..P.......# ..♣#.. P♣.P...PP.P..).<$.##....## PPP..BPPPP........#....>#hN >#h >#h j.B   bombardier beetleB.>#h C==8>#h >#h ?#hdY##...  ..####.## #..#.... ##......#### .. #...### #......#. #. ...... #....##..##....####....).......... ?#hfC.PPP.j.PPP......### ...P..P...P..P.......# ..♣.. P♣.P..BPP.P..).<$.#?#hl?#hvIj.?#hw&9?#hH?#h?#h`##.. ...  ..## ##.##...  #..#.... ###......#### .. #.#...@.##... ......#.. ##. .....#.....##..#.##....####.#..) #.........j....#....PPP...PPP......### #...P..P...P..P.......# ..♣?#hg?#hsIj.?#h6u'40?#h{?#h?#hBp### ##.. ... ..## ##.##... #..#.... ###......#### .. #...#.#..@..##... #......#. ##. .....#. #....##..#.. ##....####.. #...j.) #...?#hq! #....PPP...PPP......### ..  #...P..P...P..P.# ..♣?#h-x?#hx?#hj.j   gnoll (swift)j?#h\1=1?#h?#h@#h f### ##.. @#h W... ..## ##.##... #..#.... ###......#### .. #...#.#...@.##... #......#. ##. .....#. #....##..#..##....####..j..#..) #.@#h .. #....PPP..jPPP......# @#h @#h @#hٹ @#hi dj.j@#hW j 2 gnolls (1 polearm, 1 wandering, swi…)j.@#h a3==2Scorch@#h8 @#h A#h f ### ##.. ... ..## ##.##... #..#.... ###......#### .. #...#.#..@..##... #......#. ##. .....#. #....##..#.j.. ##....####.. #..) #....j. #....PPP.j.PPP......### ..  #...P..P...P..P.# ..♣A#h& ,A#h A#h A#hi A#h A#h j.jj...A#h &3A#hJ A#h B#h9K ....# ### .....##.. ....... .....# ..##.... ##.##..... #..#....#  ###.....@#### .. #...#.#.....##.. #......#.. B#h; ##. .....#.j.... #....##..#.... ##....####..j... #..)   gnoll (swift) #........j..... #....PPP...PP### ..B#h1=B#h AB#hAB#hBB#h Lj.jj.j 2 gnolls (1 polearm, 1 wandering, swi…).B#hL&4B#hQB#hTB#h.....  ....### #.....###.. .......#... .....## #..##......###.##..........B#h #..#...@# ###......#### .. ..#.#.....##... ......#.j.........##. .....#.............##..#.j......... ##....####.j..........j   gnoll (polearm, wandering, swift)#...........)#....................B#hdB#hCB#h`B#h;.jjj 2 gnolls (1 polearm, wandering, swift)j.B#hS2==5ScorchB#hB#hC#hMo$..#.....  ....## ######.....###...#........#... ......##  #..######.##...@....... #..##.....###......#### ....#.#.....##..........###. .....#.......##..#jj##....####j...#.)C#hSu,C#h~jjj   gnoll boudaj   gnoll (swift)C#hQ==6ScorchC#h̄C#hC#hB``##..#.##...#......  .....## #########...#..##..........##  #..#### ##.##....... #..#....###...###.....j#####....#.#.j...##...........#...... ##. .....#...............##..#jj...##....####j.C#h dC#hhd  The gnoll bouda gazes fiercely through you!C#hjC#hs^jj..C#hu[==7Weak C#h|C#hb _You feel your attacks grow feeble.C#h..... .##..#.####...#.......  .....## #♣#####...##...#..##.......@..##  #..#### ##.##............#C#hh #..#...j###..###....j.#####.#.#.....##.....#......#............# ##. .....#.............##..#jjC#hDC#he,C#ht\jj.C#h-.--8C#hC#hF#hf  Paler the Sneak #..... ..  Felid ##..#.##.  Health: 22/35 ===============--------- ##...#...  Magic: 1/13=----------------------- .......  AC: 2Str: 4  .....## #♣  EV: 18Int: 20 ######.....#...  SH: 0Dex: 17 ##...#........#  XL:  7 Next: 69% Place: Dungeon:5 #.......@..##  Noise: ---------  Time: 6848.3 (0.0) #..##......##  -) Teeth and claws F#h}##.##...j........#  Cast: Scorch #..#...j###.......  Weak  ###......#####......  #...#.#.....##.....#  j   gnoll bouda  #......#............#  j   gnoll (swift)  ##. .....#............  #....##..#jj......... _You hear a shout!  The gnoll bouda gazes fiercely through you! _You feel your attacks grow feeble.Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateF#h zNPaler the Sneak#..... ..Felid##..#.##.Health: 22/35 ===============---------##...#...Magic: 1/13=-----------------------.......AC: 2Str: 4.....## #♣EV: 18Int: 20######.....#...SH: 0F#hT{Dex: 17##...#........#XL:  7 Next: 69% Place: Dungeon:5#.......@..##Noise: ---------  Time: 6848.3 (0.0)#..##......##-) Teeth and claws##.##...j........#Cast: Scorch#..#...*###.......Weak ###......#####......#...#.#.....##.....#j   gnoll bouda#......#............#j   gnoll (swift, combustible)##. .....#............#....##..#jj......... _You feel your attacks grow feeble.Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, F#h=|( or ) - cycleDir - look around, f - activateFlames lash the gnoll.  The gnoll is heavily wounded.F#hR=  Casting: Scorch (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Flames lash the gnoll.  The gnoll is heavily wounded.The gnoll's fire resistance burns away.F#h\q j.  You hear a shout!F#hNb;*F#h*7  The gnoll bouda calls upon its god to heal the gnoll.F#h;jF#h3====9.3 (1ScorchF#hsF#hY3 _The gnoll is healed somewhat.G#hG#h*~Quiver which action? ([-] to clear) G#h׿Items ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|onH#hH#h'*Paler the Sneak#..... ..Felid##..#.##.H#h2Health: 23/35 ===============---------##...#...Magic: 1/13=-----------------------.......AC: 2Str: 4.....## #♣EV: 18Int: 20######.....#...SH: 0Dex: 17##...#........#XL:  7 Next: 69% Place: Dungeon:5#.......@..##Noise: ====-----  Time: 6849.3 (0.0)#..##......##-) Teeth and clawsH#hom##.##..jj........#Cast: Foxfire#..#....###.......Weak ###......#####......#...#.#.....##.....#j   gnoll bouda#......#............#j   gnoll (swift, combustible)##. .....#............#....##..#jj.........Flames lash the gnoll.  The gnoll is heavily wounded.The gnoll's fire resistance burns away.  You hear a shout!  The gnoll bouda calls upon its god to heal the gnoll. _The gnoll is healed somewhat.H#h[H#hWH#hH#h1^ ~  Paler the Sneak #..... ..  Felid ##..#.##.  Health: 23/35 ===============--------- ##...#...  Magic: 0/13------------------------ .......  AC: 2Str: 4 .....## #♣  EV: 18Int: 20H#h_  ######.....#...  SH: 0Dex: 17 ##...#.***....#  XL:  7 Next: 69% Place: Dungeon:5 #......*@*.##  Noise: ====-----  Time: 6849.3 (0.0) #..##.***..##  -) Teeth and claws ##.##..jj........#  Cast: Foxfire #..#....###.......  Weak  ###......#####......  #...#.#.....##.....#  j   gnoll bouda  #......#............#  j   gnoll (swift, combustible)  ##. .....#............  #....##..#jj......... You hear a shout!  The gnoll bouda calls upon its god to heal the gnoll. H#he` _The gnoll is healed somewhat.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateH#h   Paler the Sneak #..... ..  Felid H#h ##..#.##.  Health: 23/35 ===============--------- ##...#...  Magic: 0/13------------------------ .......  AC: 2Str: 4 .....## #♣  EV: 18Int: 20 ######.....#...  SH: 0Dex: 17 ##...#........#  XL:  7 Next: 69% Place: Dungeon:5 #.......@..##  Noise: ====-----  Time: 6849.3 (0.0) #..##......##  -) Teeth and claws ##.##..jj........#  Cast: Foxfire #..#....###.......  Weak  ###......#####...... H#h  #...#.#.....##.....#  j   gnoll bouda  #......#............#  j   gnoll (swift, combustible)  ##. .....#............  #....##..#jj......... The gnoll bouda calls upon its god to heal the gnoll. _The gnoll is healed somewhat.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!H#h& M #..... ..  ##..#.##.  ##...#...  H#h .......  .....## #♣  ######.....#...  ##...#...v....#  #.......@v.##  #..##j.....##  ##.##...j........#  #..#....###....... H#h : ###......#####......  #...#.#.....##.....# (ally target)  #......#   ##. ...........   _The gnoll is healed somewhat.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The gnoll is no longer moving quickly.H#h~ ;*H#h  The gnoll bouda calls upon its god to heal the gnoll.H#h"| jThe gnoll's wounds heal themselves!H#h{$1====-50.3 (1H#ht,H#h/' _You hear a shout!I#hs I#h ..# .. ..... .#.####...##.......  #......## #♣######.....#....I#hÍ ;##...#...@....##........v.#### #..##j.....## ##.##...j........#  #..#....###.......###......#####.#.#.....##.....#......#............#  ##. .....#...I#hl I#hW I#h] _ §§v I#h? aYour foxfire dissipates!The foxfire burns the gnoll bouda.I#hJA  j.§..§§jj 2 gnolls (swift, 1 combustible)  The gnoll bouda is moderately wounded.-1§§ _The gnoll picks up the pace!I#hN ##. ... ..##.. ..... .#.####...##.  #......## #♣# ####....##...#........# I#h #......j.§.#### #..##..§...## ##.##...j§.......# #..#....###....... ###.....j#####......# #.#.....##.....##......#..#I#hR I#h I#h I#h~ I#h I#hz I#h j...j.j..I#h j 3 gnolls (1 polearm, swift, 1 combus…)jI#h /---2I#h I#h I#hI#hć9---I#h,I#hxJ#h[  You scratch the gnoll.  The gnoll is lightly wounded.  The gnoll is no longer moving quickly.  The gnoll is no longer more vulnerable to fire.J#hc j..jj2 swift).J#hd c1-=3J#hm J#hp 9 _The gnoll hits you with a +0 flail.J#hw  You closely miss the gnoll.The gnoll is lightly wounded.J#hf,J#hl J#h*j.j.j.J#h+j 4 gnolls (1 polearm, 1 swift)jJ#h+H=4.2 (0.9J#h 4J#hG7} _The gnoll is no longer moving quickly. The gnoll completely misses you.K#h  You scratch the gnoll but do no damage.K#hC j.j.j.  The gnoll is lightly wounded.  The gnoll barely misses you.K#h F====5.1K#hX:$ K#hCN_The gnolls pick up the pace!L#hpNL#hPRead which item? Scrolls  s - a scroll of butterfliesL#hQZx - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedN#hM/N#h7N#hAPaler the Sneak##. ... ..Felid..##.. ..N#hBNHealth: 21/35 ==============----------#..... ..Magic: 1/13=-----------------------##..#.##.AC: 2Str: 4##...#...EV: 18Int: 20#.......SH: 0Dex: 17#......## #♣#XL:  7 Next: 69% Place: Dungeon:5######..j@.#....Noise: ====-----  Time: 6855.1 (0.0)N#hD##...#...j....#-) Teeth and claws#.......j..####Cast: Foxfire#..##......##Weak ##.##...j........##..#....###.......j   gnoll bouda###.....j#####......#jjjj 4 gnolls (1 polearm, swift)#...#.#.....##.....###......#............#The gnoll is lightly wounded. _The gnoll is no longer moving quickly. The gnoll completely misses you.You scratch the gnoll but do no damage.The gnoll is lightly wounded.  The gnoll barely misses you. _The gnolls pick up the pace!N#hAfbb. .bbbb..bbbbbbbjbb@bN#h\hb.bbbbbjbbbjb...bb###.b(ally target), ally ta…)As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The gnoll is knocked back by the sudden gust. x2bouda is knocked back by the sudden gust.  Your attacks no longer feel as feeble.  The gnoll completely misses your butterfly.----6.1 (1N#hEt0bb. .bbbb..bbbbbbbbb.bbbbbbbbbbN#hmx^ _The gnoll closely misses your butterfly.O#hS##. ... .. ..##.. .. #..bb. .b ##b.#.##. ##..b#... b..bbbb ...bbb## #♣#+######jbbbb#.....##...#b.bb@bb.# .......jbb### #..##bj....## ##.##...jb...b...#..#...b###.b.....###.....j#####......#...#.#.....##.....#hV0m##......#............# ##. .....#.  You swap places. The gnoll barely misses your butterfly.O#hW,O#h-q ...b#bb#b.bbb.b.bbbbbbb.bbb@.bjb.j.bbjb..b..###b.  The gnoll completely misses your butterfly.The gnoll misses your butterfly. x2O#hz2==---7O#hbb#bbbbbbbbbbbbbb@.bbjbbbb..bb _The gnoll bouda closely misses your butterfly.O#h4i  ..##.. .. #..... .b ##.b#b##. ##..b#b.. .bbb.b. #..bbbb## #♣#+######jbbbb#.....##...#.bbbb.b.# ......bjb@#### #..##.j.b..## ##.##..bjb..b....#..#....###b......###.....j#####......#...#.#.....#O#h+k ###......#....... ##. .....#.....##..#jjO#h7l ,O#hl BO#hwm BO#hm ,O#hmn ,O#hn O#hSo ,O#hfp ,O#hq ,O#hq ,O#hq ,O#h!s O#hs O#hu 5  You swap places.O#hAz  The gnoll closely misses your butterfly.The gnoll bouda misses your butterfly.O#hz ,O#h{ p  The gnoll completely misses your butterfly.O#h| BO#hh} BO#h~ XO#h~ BO#h! O#h& `.#.bb#..b.bbbbbb.b.O#h bbb.b#bbbbbbbbbbjbjb.b.b....j###.b.2==8O#h^ .bbb.bbbbbb.bb.b#bbbbbbbbbbjbbbO#h ^ _The gnoll closely misses your butterfly.P#h#..... .b ##..#.##. ##.bb#... #..b.bbb #bbb.b.## #♣#+######jbb.b#b.... ##...#bbbbbbb.# #.....bbjbb#### ##.jjb.@## ##.##...b........#P#h* h#..#...j###.b........  ###......#####......#..  #...#.#.....##.....## #......#............# #. . ....##..#jj.... ....####j..P#h/"P#h",P#hq#BP#h$P#h}$P#h$,P#h%P#h&P#h'P#h$(BP#h(BP#h),P#h *BP#h*,P#h+BP#h+P#hM=  You swap places.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.P#h>The gnoll bouda hits your butterfly with a +0 whip!  Your butterfly dies!P#h[B,P#hK  Your butterfly disappears in a burst of colours!The gnoll hits your butterfly with a +0 spear.  Your butterfly dies!P#hZ..bbbb.b.b..bbbb.bbbbb..bjbbbb.jj.j..b.###..3 ally P#hv[Z=9Weak P#h8n;bbbb.bb..bbbb.bbbbbbjbbb _Your butterfly disappears in a burst of colours!P#h##..#.##. ##...#... #bbbb.b. #b..bbb## #♣#+######jb.bb#b.... ##...#bbbb.bb.# #......bjbb#######bb.j..##.###.##...j.j..b@..##..#....###........... ###......#### #...#.#.....##.....## ......#............# P#hm. .. ...##..#jj....####j..........)P#hؤ,P#hpP#hrP#hnP#hTP#h,P#h,P#h,P#hP#hMP#h[P#hT  The gnoll barely misses your butterfly. x2P#hZBP#h"P#h@BP#h~..b.bbbb.b.bbbb.b.jbbb.bbbbjj.jjj 5 gnolls (2 polearms, 1 missile, sP#h.=60P#h:bbbbbbbbbbbbbbbbbP#h\ _The gnoll picks up the pace!P#hs##...#... #..b..b. #bbbb.b## #♣#+######jbbbb#b.... ##...#.bbbb.b.# #.....b.jbb#####P#hu ##b.bbb.##.# .  ##.##...j.bjj....##....  #..#...j###....@....... ##......#### ...#.#.....##.....## . .....#............#  .....##..#jj...####j.....j 4 gnolls (1 polearm, swift, 3 ally .......).... P#hxP#hyP#h}zBP#h5{P#hb|,P#hu~P#h%P#h,P#hO,P#hP#hx,P#h,P#hpP#hP#hb,P#hڃP#hP#hԇP#h  The gnoll misses your butterfly.The gnoll bouda hits your butterfly with a +0 whip!  Your butterfly dies!P#hP#h:b..bbbb.b.bbbj...bbbb.j...bbj.jP#h]3=---1P#hTbbbbbb.bbbbj.bbbbbP#hf _Your butterfly disappears in a burst of colours!P#h v#.b...b. #.bbb.b## #♣#+######jb.bb#b.... .##...#.b.bb.b.# ..#.....bbj.b##### ...##..bbbb##.# .o.. ##.##....j...b...##.... #..#...j###bj.j..... #......#####....@.#.... ..#.#.....##.....## .. P#h .#............# .. .##..#jj. .####j.........).... .... o   orc (distracted) PPP...PPP### ..P#h P#h BP#hG ,P#h ,P#hE P#h ,P#h0 P#h P#h ,P#h P#h BP#hD P#hk P#hf P#h) P#hh  An orc comes into view. It is wielding a +0 club.The gnoll hits your butterfly with a +0 flail!  Your butterfly dies!P#h P#ht u  Your butterfly disappears in a burst of colours!P#h, P#h P#h7 ,P#h P#h! P#h ,P#hd ,P#h; P#h P#h P#h% ..bj.b.bb.bbbjb.o.b.b.P#h& .bbboj.j2oo 2 orcsP#h( ^==---2P#h/1 abbbb.bbbjbb.bbbbP#h8 s _An orc comes into view. It is wielding a +0 dagger.Q#hb.b.b## #♣#+######bj.bb#b.... ...##...#..b.b.b.# .......bb.bb##### o. #..##..bjb.##.# bo ##.##....jb.b....##..... #..#...j###.bbb.......o.....#####.j.j..#.... ..#.#.....##....@## .... .#Q#hϰ.##..#jj.##j.........)..........$. PPP...PPP###.#...o(1 distracted) ..P...P..P.......# ..♣Q#h  An orc comes into view. It is wielding a +0 dagger.Q#hXQ#hcnQ#h,Q#h4,Q#hx  Found 22 gold pieces. The gnoll closely misses you.Q#h:Q#h,Q#hC,Q#hQ#h,Q#hF,Q#hQ#hc  The gnoll completely misses your butterfly.The orc hits your butterfly with a +0 club.  Your butterfly dies!Q#hRQ#hQ#hIg  Your butterfly disappears in a burst of colours!Q#h+The gnoll misses you.Q#h.bjbb..b.b.bQ#h2$jj.o.jbb.bbb.bbbjjj 5 gnolls (2 polearms, 1 missile, soQ#h-=3Q#hLbjbb..bb.bbb.bQ#hHXbbbbbQ#hc _The gnoll bouda barely misses your butterfly.Q#hd_######bjbbb#b.... ...##...#.b..b.b.# ........b.b.b##### $... #..##..jj..##.# oo... ##.##.....jbb.b..##..... #..#...j###.bb........o....#####bbbj..#.... ..#.#.....##..j..## ........@# .#.......##..#jj......##j....###.....).....#.....$.. PPP...PPP###.#.... 4 gnolls (2 polearms, 1 missile, sw ..P...P..P.......###..♣♣ ♣.P..BPP.P..#h`hm).<$.##....Q#hdbQ#hc,Q#hcQ#hkdBQ#hdQ#hie,Q#heQ#h9fQ#hfQ#hgBQ#hgBQ#hh,Q#h{iQ#hs  The gnoll hits your butterfly with a +0 flail!  Your butterfly dies!Q#htQ#huQ#hw,Q#hyu  Your butterfly disappears in a burst of colours!Q#hz,Q#hA{,Q#h|Q#h}BQ#h+~,Q#h~,Q#h4..bb...jb..bb.b.bjjjb...##o.bb.b.bbj.jb..bjjj 5 gnolls (2 polearms, 1 missile, s   orcQ#h%4Q#h$bbbbbbbb.bbbQ#h9 _The gnoll completely misses you. The gnoll closely misses you.Q#h+I##...#...jb.b.# .....b...b##### $.. #..##..b...##.# b.... ##.##....bjjjb...##o......#...j###..bb.............#####.b.b..#..... ..#.#.....##.bj.j##........b..b.#.......#....@.......##..#jj##j..###.....) .....$.. PPP...PPP###.#.... ..P...P..P.......###..♣♣ 4 gnolls (2 polearms, 1 missile, sw ♣.P..BPP.P..).<$.##..Q#hJl.. PPP...PPPP........  The gnoll picks up the pace!Q#hh7..jb...bbb.jbjj..bbbbb.jb...b.jj 5 gnolls (2 polearms, 1 missile, s4=3===5bbbbbbbb _The gnoll misses you. The gnoll misses your butterfly.Q#h '.....b..jb##### $ #..##.....b##.# b.... Q#h ##.##....bb.jb...##o.....#...j###jj.............#####bbbb..#o. ..#.#.....##b.jb.##......b.j#..#....##..#jj##j..###Q#h~ .....) .....$... PPP...PPP###.#.... ..P...P..P.......###..♣♣ ♣.P..BPP.P..).<$.##.... 4 gnolls (2 polearms, 1 missile, sw PPP...PPPP........#.....o   orc  ...........#.[)...Q#h_ Q#h> Q#h ,Q#h/ Q#h Q#h ,Q#hq Q#h ,Q#h ,Q#h ,Q#hk Q#h Q#h Q#hP Q#hA Q#h/ ,Q#h<  Something misses your butterfly. The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear!Q#h/ XQ#h ,Q#hC Q#h Q#h.b...bbjb..b##..j...boj.b...#..bQ#hR.bbb.##o.j.b..jbjjo 2 orcsQ#ha15------6Q#h#1bbjb..bbbbbbbbbQ#h6'\ _The gnoll bouda misses your butterfly.R#hn #..##...b..##.# b....##.##.....bbjb..b##.....  #..#...j###.j...bo...... ##......#####j.b...#..b.. ...#.#.....##.bbb.##o.......#..........j.#......  .....#b..j.##..#jj......b... ..####j..### ......).....# ......$... .PPP...PPP###.#.... P..P...P..P.......###..♣♣ P♣.P..BPP.P..).<$.##....♣  PPP...PPPP.......R#h.#.....B   bombardier beetle  .......B...#.[).......jjjj 4 gnolls (2 polearms, 1 missile, sw…) ...⌠.##....†....oo 2 orcs  Your attacks no longer feel as feeble.R#hBR#h,R#h,R#h  The gnoll is no longer moving quickly. x2  The gnoll hits your butterfly with a +0 flail.  Your butterfly dies!R#hR#h,R#hm,R#hDR#hXR#hXR#h#   b....  b.j.b.b##.....  b...b.o...... ####jj....#..... ..##...b.##o.b.. ......bj.#......  .....bb......... R#h .......j........ ......b@.....### .......).....# ............$... P......###.#.... .P.......###..♣♣ .P..).<$.♣  PP.....  .B..#.[) jj2   Your butterfly disappears in a burst of colours!R#h  b....  .j.b.b##.....  ...b.o...... ####jj....#..... ..##...b.##o.b.. ......bj.#......  .....bb......... .......j........ ......b@.....### .......).....# ............$... P......###.#.... .P.......###..♣.P..).<$.♣  #h33mPP.....  .B..#.[)   R#hl  The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip!R#h   b....  .j.b.b##.....  ...b.o...... ####jj....#..... ..##...b.##o.b.. ......b..#......  .....bbj........ .......j........ ......b@.....### R#hmM.......).....# ............$... P......###.#.... .P.......###..♣♣ .P..).<$.♣  PP.....  .B..#.[)   * * * LOW HITPOINT WARNING * * *The gnoll attacks as it pursues you!R#h  b....  .j.b.b##.....  ...b.o...... ####jj....#..... ..##...b.##o.b.. ......b..#......  .....bbj........ .......j........ ......b@.....### .......).....# ............$... R#h1P......###.#.... .P.......###..♣.P..).<$.♣  PP.....  .B..#.[)   R#hIR  The gnoll hits you from afar with a +0 spear.R#hR#hR#hER#hb..jb.b##...bj..b..j..o.#.....b.##..b.b..#o.bbj..j.b.Bj 5 gnolls (2 polearms, 1 missile, 3R#ht3/35 --------------7R#hb..jb.bbj..bb.##..bbbbbR#hV _* * * LOW HITPOINT WARNING * * *R#h,a;##.##..jb.b##..... #..#...j###bj..b..o..... ###......#####jj..o.#..... #...#.#.....##...b.##..b.....#.........b..#o..... . .....#bbj........ ...##..#j........j...####j.b......###......@).....# ......$...PPP...PPPR#hb=###.#......P...P..P.......###..♣♣  P♣.P..BPP.P..).<$.##....♣  PPP...PPPP........#..... ........B..#.[).. ...⌠.......##....†.... 4 gnolls (2 polearms, 1 missile, 2  ....#.....♣...♣o 3 orcsR#he,R#hfnR#hfR#hQg,R#hgXR#hxh,R#h iR#hxbj....bbo.#.bbb.##......#o.bb...bR#h_bbo.#.b(bb(b(((b((R#h,R#h,R#h   The gnoll throws a throwing net. The throwing net barely misses you.R#h R#h_   The gnoll attacks as it pursues you! The gnoll completely misses you.R#h XR#h ,R#h-,R#hR#hF#.....jbj.bb.bj..oo#b.jb..##b..bb#.b.b.....oj.jb@B.jjj 5 gnolls (2 polearms, 3 swift, 1 aR#h$.-8R#hK6obj.bbbbb..##bbb#.bbbR#ho: _The orc misses your butterfly. The gnoll bouda misses your butterfly.T#hƱT#hlRead which item? Scrolls  x - a scroll of amnesia  N - 5 scrolls of noise T#h] V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedU#hU#hh!U#h-2 ##.##.....b......##.....Paler the Sneak#..#...j###.jbj.bb......Felid ###......#####bj..oo#b....Health: 3/35==---------------------- #...#.#.....##.jb..##b....Magic: 3/13=====------------------- U#h3......#..........bb#.b....AC: 2Str: 4 . .....#.....b.....o......EV: 18Int: 20 ...##..#j.......j.........SH: 0Dex: 17 ...####j........j......###XL:  7 Next: 69% Place: Dungeon:5 ...............b@).....#Noise: =--------  Time: 6868.1 (0.0) ................(.....$...-) Teeth and claws ..PPP...PPP......###.#....Cast: Foxfire .P..P...P..P.......###..♣♣P♣.P..BPP.P..).<$.##....♣PPP...PPPPB#h#449m.......#.....j   gnoll bouda (ally target)...........#.[).......B   bombardier beetle...⌠.......##....†....jjjjj 5 gnolls (2 polearms, 3 swift, 1 a…)...........#.....♣...♣o 3 orcsThe gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *The gnoll throws a throwing net. The throwing net barely misses you.The gnoll attacks as it pursues you! The gnoll completely misses you. U#h4_The orc misses your butterfly. The gnoll bouda misses your butterfly.U#hD bj.bbbbb..##bbb#.bbbOkay, then.U#hFU#hSWbj.bbbb..##bbb#.bbU#hvU. _V#h2..#...j###.jbj.bb. ###......#####bj..oo#b...#.#.....##.jb..##b ..........bb#.b .....#.....b.....o....##..#j.......j...##j......###.....b.) .@.....$...PPP...PPP......###.#.P..P...P..P.......###..♣♣ V#hx P♣.P..BPP.P..).<$.##.... PPP...PPPPB.......#..... ...........#.[)....... B   bombardier beetle⌠#....†.J   jelly (wandering).#.J...♣...♣ 4 gnolls (2 polearms, 2 swift)PPPj..PPPP..##.)....PP.oo 3 orcsV#h/V#hXV#h,V#h,V#h{V#hV#h,V#hXV#h&V#hV#h=V#hV#hGV#hz  Something completely misses your butterfly.V#hV#h V#h&F .j..b.b.oo#.bj..b##.V#hb.b.#bb.o...j.b....o.bj.b.jJ.o   orc wizardjjjj 4 gnolls (2 polearms, 2 swift) (…)The orc completely misses your butterfly.An orc wizard comes into view. It is wielding a +0 dagger.The orc barely misses your butterfly.V#hM4-9.1 (1V#h1vb.bbj..bb.b.#bbbbbV#ha5 _Something closely misses your butterfly. _You see here a throwing net.X#hA###......#####b.b.oo# #...#.#.....##bj..b## ........b.b.#bb.o .....#.j.b.......##..#j...o.b##j.j.......###.....b.j) ..(.....$...X#hPPP...PPP###.#.. .P..P...P..P.......###..♣♣  P♣.P..BPP.P..).<$.##.... PPP...PPPPB.......#..... ...........#.[).......⌠#....†....#J....♣...♣PPPj..PPPP..##.)....PP...P...P..P..##B....P.X#h,X#h'XX#hX#h.X#h,X#h,BX#hX#h>X#hX#hX#h Y .j....b.b#..b...bbbbj....bb.j..o.  The gnoll misses your butterfly.X#h% b.bb...bbbbbb***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.X#hX#hTBX#hX#h|  You are covered in liquid fire! Move or burn!X#hŸX#hYX#hVBX#h7BX#h&....joo.bb#.......b..b..oX#hеXb..j.bbb....bj..)j 5 gnolls (2 polearms, 3 swift, 1X#h]===70Fire X#h8bbb..bb..j.bbbbX#h X#hb_The gnoll attacks as it pursues you! The gnoll misses you.Y#h=L...#.#.....##.jjoo# ..........bb#.... . .....#b..b..o. .Y#h?7..##..#j....b..j.bbb...##j..........o....###..........b..j).....# ...j.....$...PPP...PPP......###.#.. .P..P...P..P....@..###..♣♣  P♣.P..BPP.P..).<$.##.... PPP...PPPPB.......#..... ...........#.[)....... ⌠#....†.....#J....♣...♣Y#h.APPPj..PPPP..##.)....PP...P...P..P..##.....P.jjj 3 gnolls (1 polearm, 1 swift)PP.j.P.PP.....o   orcY#h -1/35 --You shake off some of the fire as you move.  The liquid fire burns you!You die...Y#h[/  --more--Z#h&Z#h,Z#hZ#h,Z#h-,Z#hڥ,Z#h{,Z#h%Z#hZ#h,Z#hi  The jelly quivers.Z#hӫZ#h|Z#hZ#h.o.bbjo....bb..bbb..jbb....objJ.Jj 4 gnolls (1 polearm, 2 swift, 1 all…)o 2 orcsZ#h$N 35========================13/13===================---1 _Something completely misses your butterfly.You rejoin the land of the living...Z#h/  --more--Z#hZ#h$##..#j....b..bbb.......Paler the Sneak ####j........jbb....###Felid ..............o.....# #Health: 35/35 ======================== .........b...j.....$....Magic: 13/13 ======================== PP...PPP.....j###.#....AC: 2Str: 4 .P...P..P....†..###..♣♣EV: 18Int: 20 .P..BPP.P..).<$.##....♣♣SH: 0Z#h&Dex: 17 PP...PPPPB.......#.....♣XL:  7 Next: 69% Place: Dungeon:5 ...........#.[).@.......Noise: ---------  Time: 6871.1 (1.0) ...⌠.......##J...†......-) Teeth and claws ...........#.....♣...♣..Cast: Foxfire PPj..PPPP..##.)....PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...B   bombardier beetle PP.j.PPP.........♣...♣..J   jelly ................####.)..jj 2 gnolls (1 polearm) ....jjj..J#....##Z#h'[39;49m ..You shake off some of the fire as you move.  The liquid fire burns you!You die...  The jelly quivers. _Something completely misses your butterfly.You rejoin the land of the living...Z#h(Z#h8:bZ#hB<. _[#h,[#h[#hR[#hF[#hg[#hY[#h][#h[#hM[#h....b(j.b..†j.B....vvJ.(ally target), 1 ally target)[#h]2--=2[#hLbb[#h/ _You conjure some foxfire![#hAx bb You conjure some foxfire! The foxfire burns the jelly.[#h,[#h bbv§§The jelly is moderately wounded.The foxfire burns the gnoll.[#h[#h,[#h݌[#h[#h[#h[#h,[#h .j.jo..b§bvJj 3 gnolls (1 polearm)o   orcThe gnoll is moderately wounded.The foxfire burns the jelly.[#h![#h[#,[#h@$[#hd4.j..o..bj.j.Bb..§§§J@v[#h5A--3[#hCbb..§§§[#hF] _The jelly is heavily wounded.[#ha[#h  b§§§J@§v You conjure some foxfire! The foxfire burns the jelly.[#hy ,[#hF{ [#hC} [#h~ [#h. [#h [#h [#h [#h [#h m(jb.†oj....vjbJ@§v§[#hi U1--4[#h Qbb[#h ^ _The jelly is severely wounded.[#h& bbJ@§§, 1 ally target)  You conjure some foxfire! The foxfire burns the gnoll.[#h [#hp  The gnoll is moderately wounded.The foxfire burns the jelly![#hV ^b§b.@§jjj 3 gnolls (1 polearm, 1 ally target)o   orc[#hʟ [#h B[#h [#hl [#h [#h [#h [#h [#h$ X  You kill the jelly![#h bj.bj.o....§B[b.@.§vvj 4 gnolls (1 polearm, 1 swift, 2 all…)[#h j0----755[#h9 qb§§[#h Y _The gnoll completely misses you. x2[#h [#h۵ [#h ,[#hQ ,[#hP [#hZ [#h [#hϻ [#hM [#hS [#h* [#h {  You conjure some foxfire! The gnoll barely misses you.[#hk [#h ,[#h [#h b....b.(jb.†jj.oj#§)v@vvbv§[#h g9/13 ----6[#hO bbb§b[#h S _The gnoll closely misses you.\#hW# bbb§bv§You conjure some foxfire! The foxfire burns the gnoll.\#hʩ\#hB bb§bv§The gnoll is heavily wounded.The foxfire burns the gnoll.\#h8B\#hA  The gnoll is almost dead.The foxfire burns the gnoll.\#h\Lbbb)#§v@v§§§ 3 gnolls (1 polearm, 1 swift, 1 ally\#h\#hz  You kill the gnoll!The foxfire burns the orc.\#hbbb)§b\#h`j,\#h;lB\#hJu  You kill the orc!\#hEx,\#ht` ..bb.)\#hH..oob<jjb..j))#..B)b@§..§vo   orc wizardjjj 3 gnolls (1 polearm, 1 swift, 2 ally…)o   orcThe gnoll hits you from afar with a +0 spear!\#h$28\#hSz-----8----77\#hեbbbb§\#hh _Something closely misses your butterfly.\#hn,\#hn\#h\#h\#h\#h|B\#h1\#h-,\#h\#h,\#h b.....b.bbb.).<jv....)jj@vb§(ally target)You conjure some foxfire! The foxfire burns the gnoll.\#hY  The gnoll is heavily wounded.\#h[,\#h\\#hh b.(oo§[BThe gnoll hits you but does no damage. The foxfire burns the gnoll.\#h\#hX\#h,\#hF  The gnoll is almost dead.Something hits your butterfly.Your butterfly dies!\#h!...bbj...b..o..†o.)b<j§....)jBj@.v.§bj   gnoll bouda\#hB   bombardier beetle (ally target)o   orc wizardjjj 3 gnolls (1 polearm, 1 swift, 1 all(…)7----8\#hg'bbbb§b\#h*f _Your butterfly disappears in a burst of colours!\#h>  You conjure some foxfire!\#h5\#hI b.bb<j§§. 2  Your butterfly disappears in a burst of colours! x2  The foxfire burns the bombardier beetle.\#hLy\#h{B\#h}  The bombardier beetle is almost dead.\#h~,\#hb  The gnoll closely misses you.\#hT\#h\#h'b..jb.b..o..<job§vv.\#hu22---------6---9\#hIbbbb§\#hC _The gnoll hits you from afar with a +0 spear.\#ho>  You conjure some foxfire!\#h+q\#h{ b.b§v§v\#h|(ally target)Your butterfly disappears in a burst of colours!\#h\#hB\#hS N .b.b\#h v§§The foxfire burns the gnoll but does no damage.  The foxfire burns the bombardier beetle but does no damage.\#h \#h \#h ,\#h  The bombardier beetle is almost dead.The gnoll barely misses you. The gnoll closely misses you.\#h1 \#h  The gnoll barely misses you.The foxfire burns the bombardier beetle.\#h b.b.b.v§o   orc wizardjjj 3 gnolls (1 polearm, 1 swift, 1 ally…)o   orc\#h6 \#ha7 B\#h!8 \#h8 \#hI9 \#hJ  ...b....ob†o...ob§j@v.§§§swift, 1 ally t\#hL o 2 orcsYou kill the bombardier beetle!\#hmP ----5/14----84=80 \#h Q O_The gnolls pick up the pace!\#h^ bbb§§\#hsa m _Your Spellcasting skill increases to level 4!\#h [  You conjure some foxfire! The foxfire burns the gnoll.\#h b)b§§§(ally target) 2 gnolls (1 polearm, swift, 1 ally ta\#h B\#h \#hC X  You kill the gnoll!\#h \#ho \#ḣ d  The gnoll barely misses you. x2\#h \#h[ \#hC b.(j.bo[)j@§v.vb..\#h 0-----6-1\#h ;§\#h ? _The orc wizard hits you with a +0 dagger.\#h \#hk  bbv§b(1 ally target)You conjure some foxfire! The foxfire burns the gnoll.\#h\#h! bb§b)  The gnoll is moderately wounded.The foxfire burns the gnoll.\#hjX\#h  The gnoll is moderately wounded.\#h  The gnoll misses you.The gnoll hits you from afar with a +0 spear!\#h5\#hdk b..jbv##..o§§..bj 3 gnolls (2 polearms, swift)  The orc wizard completely misses you. The foxfire burns the orc.\#h0,\#h<2B\#h23\#h2B7.b..j.j..###..o##..bov§§§.b.]#h^13-------4---2]#hpbb§b]#h7[ _The orc is heavily wounded.]#hbb§§§b]#h]#hbb§§§b]#hE^ _You are too injured to fight recklessly!]#h"bb§§b]#h0bb§§b]#hy4^ _You are too injured to fight recklessly!]#hbb§§b]#h7]#hb§§§b]#hc^ _You are too injured to fight recklessly!_#hs_#hcu_Drink which item? Potions  c - 2 potions of curinge - a potion of enlightenment  L - a potion of lignification  M - a potion of mutation  n - a bubbling golden potion _#hBv o - 2 metallic black potions [!] read|quaff|evoke[?] describe selected`#h`#h[`#h##..#j....b...bb.......Paler the Sneak ####j.........bb....###Felid ..............).....# #Health: 13/35 ========---------------- `#h ..........b..j.....$....Magic: 4/14======------------------ PP...PPP......###.#....AC: 2Str: 4 .P...P..P....j..###..♣♣EV: 18Int: 20 .P..BPP.P..).<jo##..b.♣♣SH: 0Dex: 17 PP...PPPP......oo#.....♣XL:  7 Next: 86% Place: Dungeon:5 ...........#.[)j@v......`#h!Noise: =--------  Time: 6882.1 (0.0) ...⌠.......##..§§§......-) Teeth and claws ...........#.....♣...♣..Cast: Foxfire PPj..PPPP..##.)b...PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...`#h!j   gnoll bouda PP.j.PPP.........♣...♣..o   orc wizard ................####.)..jjj 3 gnolls (2 polearms, swift) ....jjj..J#....## ..oo 2 orcs (1 ally target)`#h"The gnoll hits you from afar with a +0 spear!  The orc wizard completely misses you. The foxfire burns the orc. _The orc is heavily wounded. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!`#h/ bb§§bOkay, then.`#h0`#hl>}bb§§b`#h~A. _`#h{A`#hCQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|ona#ha#h##..#j....b...bb.......Paler the Sneak ####j.........bb....###Felid ..............).....# #Health: 13/35 ========---------------- ..........b..j.....$....Magic: 4/14======------------------ PP...PPP......###.#....AC: 2Str: 4 .P...P..P....j..###..♣♣EV: 18Int: 20 a#h.P..BPP.P..).<jo##..b.♣♣SH: 0Dex: 17 PP...PPPP......oo#.....♣XL:  7 Next: 86% Place: Dungeon:5 ...........#.[)j@v......Noise: =--------  Time: 6882.1 (0.0) ...⌠.......##..§§§......-) Teeth and claws ...........#.....♣...♣..Cast: Foxfire PPj..PPPP..##.)b...PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...j   gnoll bouda PP.j.PPP.........♣...♣..o a#h  orc wizard ................####.)..jjj 3 gnolls (2 polearms, swift) ....jjj..J#....## ..oo 2 orcs (1 ally target)The orc wizard completely misses you. The foxfire burns the orc. _The orc is heavily wounded. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Okay, then.a#h+db§§§a#ha#h3 a#h Read which item? Scrolls  x - a scroll of amnesia  N - 5 scrolls of noise a#hP  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedb#hb#hb#h##..#j....b...bb.......Paler the Sneak ####j.........bb....###Felid ..............).....# #Health: 13/35 ========---------------- ..........b..j.....$....Magic: 4/14======------------------ PP...PPP......###.#....AC: 2Str: 4 .P...P..P....j..###..♣♣EV: 18Int: 20 .P..BPP.P..).<jo##..b.♣♣SH: 0b#hDex: 17 PP...PPPP......oo#.....♣XL:  7 Next: 86% Place: Dungeon:5 ...........#.[)j@v......Noise: =--------  Time: 6882.1 (0.0) ...⌠.......##..§§§......-) Teeth and claws ...........#.....♣...♣..Cast: Foxfire PPj..PPPP..##.)b...PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...j   gnoll bouda PP.j.PPP.........♣...♣..o   orc wizard ................####.)..jjjb#h;[m 3 gnolls (2 polearms, swift) ....jjj..J#....## ..oo 2 orcs (1 ally target)The orc wizard completely misses you. The foxfire burns the orc. _The orc is heavily wounded. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Okay, then.b#h b§§bOkay, then.b#h4b#h:mb§§§bb#h. _c#h}c#hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of charming (5) Spells ([,] to cycle)  b - Cast: Foxfire  c - Cast: Scorch [*/%] inventory [&] all spells[!] focus mode: off|ond#h; d#hMQ ##..#j....b...bb.......Paler the Sneak ####j.........bb....###Felid ..............).....# #Health: 13/35 ========---------------- ..........b..j.....$....Magic: 4/14======------------------ PP...PPP......###.#....AC: 2Str: 4 .P...P..P....j..###..♣♣EV: 18Int: 20 .P..BPP.P..).<jo##..b.♣♣SH: 0Dex: 17 PP...PPPP......oo#.....♣XL:  7 Next: 86% Place: Dungeon:5 ...........#.[)j@v......Noise: #h9S 49m=--------  Time: 6882.1 (0.0) ...⌠.......##..§§§......-) Teeth and claws ...........#.....♣...♣..Cast: Foxfire PPj..PPPP..##.)b...PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...j   gnoll bouda PP.j.PPP.........♣...♣..o   orc wizard ................####.)..jjj 3 gnolls (2 polearms, swift) ....jjj..J#....## ..oo 2 orcs (1 ally target) _The orc is heavily wounded. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _d#hT jOkay, then. _Okay, then.d#hK` b§§§bd#hc e#h2##..#j....b...bb.......  Paler the Sneak ####j.........bb....###  Felid ..............).....# #  Health: 13/35 ========---------------- ..........b..j.....$....  Magic: 3/14=====------------------- PP...PPP......###.#....  AC: 2e#hStr: 4 .P...P..P....j..###..♣♣  EV: 18Int: 20 .P..BPP.P..).<jo##..b.♣♣  SH: 0Dex: 17 PP...PPPP......oo#.....♣  XL:  7 Next: 86% Place: Dungeon:5 ...........#.[)j@v......  Noise: =--------  Time: 6882.1 (0.0) ...⌠.......##..***......  -) Teeth and claws ...........#.....♣...♣..  Cast: Foxfire PPj..PPPP..##.)b...PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...  j   gnoll bouda PP.j.PPP.........♣...♣..  o   orc wizard e#hK................####.)..  jjj 3 gnolls (2 polearms, swift) ....jjj..J#....## ..  oo 2 orcs (1 ally target) _You are too injured to fight recklessly! _Okay, then. _Okay, then.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee#h'xe##..#j....b...bb.......  Paler the Sneak ####j.........bb....###  Felid ..............).....# #  Health: 13/35 ========---------------- ..........b..j.....$....  Magic: 3/14=====------------------- PP...PPP......###.#....  AC: 2Str: 4 e#hy.P...P..P....j..###..♣♣  EV: 18Int: 20 .P..BPP.P..).<jo##..b.♣♣  SH: 0Dex: 17 PP...PPPP......oo#.....♣  XL:  7 Next: 86% Place: Dungeon:5 ...........#.[)j@v......  Noise: =--------  Time: 6882.1 (0.0) ...⌠.......##..§§§......  -) Teeth and claws ...........#.....♣...♣..  Cast: Foxfire PPj..PPPP..##.)b...PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...  j   gnoll bouda PP.j.PPP.........♣...♣..  o   orc wizard ................####.)..  jjj 3 gnolls (2 polearms, swift) ....jjj..J#....## ..  oo#hzm 2 orcs (1 ally target) _Okay, then. _Okay, then.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!e#h .... .....) # .b..$.... .....###.#.... ....j..###..♣♣ ..).<jo##..b.♣♣ ......oo#.....♣ e#h߁#.[)j@v...... ##..§§§...... #.....♣...♣.. ##.)....PP...#.....P.P.........P.P... ......♣...♣.. ......####.).. , 1 ally …) ..  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  e#h΂qYour butterfly disappears in a burst of colours!The foxfire burns the orc.e#hQ,e#he#h:k  The orc is severely wounded.e#h@ e#h e#h(Y  .... .....) # ....(.....$.... ....j###.#.... e#h...bj..###..♣♣ ..).<jo##....♣♣ ......oo#.....♣ #.[)j@§.b.... ##..§§§...... #.....♣...♣.. ##.)....PP... #.....P.P... ......P.P... ......♣...♣.. ......####.)..  .. The gnoll closely misses you.e#hA .... .....) # ....(.....$.... e#h}....j###.#.... ...bj..###..♣♣ ..).<jo##....♣♣ ......oo#.....♣ #.[)j@§.b.... ##..§§§...... #.....♣...♣.. ##.)....PP...#.....P.P.........P.P... ......♣...♣.. ......####.)..  .. e#hp  The gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * *e#he#h e#hD....b†jjj.##...e#hooo#...§.bvv†.e#h|3/35 ------=3.1 (1e#hUb§e#hbX _The orc wizard closely misses you.e#h##..#j....b...bb.......  Paler the Sneak ####j.........bb....###  Felid ..............).....# #  Health: 3/35==---------------------- .............(.....$....  Magic: 2/14===--------------------- PP...PPP......###.#....  AC: 2Str: 4 .P...P..P...b†j.###..♣♣  EV: 18Int: 20 .P..BPP.P..).jj.##....♣♣  SH: 0Dex: 17 PP...PPPP.....ooo#.....♣  XL:  7 Next: 86% Place: Dungeon:5 ...........#.[)j@*.b....  Noise: ==-------  Time: 6883.1 (0.0) ...⌠.......##..vv*......  -) Teeth and claws ...........#.....♣...♣..  Cast: e#ht[mFoxfire PPj..PPPP..##.)....PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...  j   gnoll bouda PP.j.PPP.........♣...♣..  o   orc wizard ................####.)..  jjj 3 gnolls (2 polearms, swift, 1 ally …)....jjj..J#....## ..  oo 2 orcsThe gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * * _The orc wizard closely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatee#hQ ##..#j....b...bb.......Paler the Sneak ####j.........bb....###Felid ..............).....# #Health: 3/35==---------------------- .............(.....$....Magic: 2/14===--------------------- PP...PPP......###.#....AC: 2Str: 4 .P...P..P...b†j.###..♣♣EV: 18Int: 20 .P..BPP.P..).jj.##....♣♣SH: 0Dex: 17 PP...PPPP.....ooo#.....♣e#hS XL:  7 Next: 86% Place: Dungeon:5 ...........#.[)j@§.b....Noise: ==-------  Time: 6883.1 (0.0) ...⌠.......##..vv†......-) Teeth and claws ...........#.....♣...♣..Cast: Foxfire PPj..PPPP..##.)....PP... .P...P..P..##.....P.P... PP.j.P.PP.........P.P...j   gnoll bouda PP.j.PPP.........♣...♣..o   orc wizard (ally target) ................####.)..jjj 3 gnolls (2 polearms, swift, 1 ally …)....jjj..J#....## ..oo#hxT =40m 2 orcs (1 ally target) _The orc wizard closely misses you.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou conjure some foxfire!  The foxfire burns the gnoll.e#h e#h )b§§  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You conjure some foxfire!  The foxfire burns the gnoll.  The gnoll is severely wounded. but does no damage.e#h2] Xe#h^ Be#haw s bbbv.b§§v)  The gnoll is severely wounded.The gnoll hits you with a +0 flail.  You die...e#h+ A0--e#h /  --more--f#hf#h*Inventory: 1/52 gear slots Jewellery (go to first with "=)  a - a ring of resist corrosion (worn) f#h Wands (go to first with /)e - a wand of charming (5) Scrolls (go to first with ?)x - a scroll of amnesia  N - 5 scrolls of noise  V - 2 scrolls of vulnerability Potions (go to first with !)  c - 2 potions of curing  n - a potion of haste {unknown}e - a potion of enlightenment  o - 2 potions of cancellation {unknown}  L - a potion of lignification  M - a potion of mutationf#h f#h ,f#h f#hG -Goodbye, Paler.931 Paler the Sneak (level 7, 0/35 HPs)Began as a Felid Fire Elementalist on Aug 27, 2025.Slain by a gnoll... wielding a +0 flail... led by a gnoll bouda(3 damage)... on level 5 of the Dungeon.f#h The game lasted 00:12:51 (6788 turns). Best Crawlers -1.60605830 tswnAtFi-27 escaped with the Orb2.60549730 tswnReFi-27 escaped with the Orb3.60103003 tswnVSHs-27 escaped with the Orb4.57869660 tswnVSWn-27 escaped with the Orb5.57456732 tswnReCA-27 escaped with the Orb6.55202097 tswnVSCK-27 escaped with the Orb7.51243449 tswnAtWn-27 escaped with the Orb8.50009587 tswnVSHu-27 escaped with the Orb9.48742712 tswnf#h HuFE-27 escaped with the Orb  10.47301008 tswnMiCA-27 escaped with the Orb  11.33579707 tswnKoSh-27 escaped with the Orbf#h v f#h# f#h ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l