{#h Player: Paler Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.15:25:47.ttyrec Time: (1756308347) Wed Aug 27 15:25:47 2025 |#hA [?1051l[?1052l[?1060l[?1061h|#hd V)0[?7h[?25l[?1c|#h |#h |#h JWelcome, Paler. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Felids are many-lived sentient cats. They cannot use armour or weapons. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Felid Fire Elementalist#h: #hH Welcome, Paler the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator#h j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand#h Warrior-mageu - Forgewright Zealotm - Warper#h v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter#hX x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist#hv gz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells #h rare likewise focused on fiery and explosive destruction. + - Recommended background#h x * - Random background # - Recommended character ! - Random character % - List aptitudes#h ,Space - Change species ? - Help#h 5 Tab - Felid Fire Elementalist#h#hR#h2[Paler the GustyDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 10EV: 11Int: 15SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock#hn[#h%`1##+####...###.)@..###...####+###hd#hgWelcome, Paler the Draconian Air Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own?#haj#hPress ? for a list of commands and other information.  Found a club.#h#h[ _Found a staircase leading out of the dungeon.#h>M 4#h6O #h|T #h#hw  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   e + Spellcasting 2.0   3.6  -1          #h b - Unarmed Combat   0.0   1.0   0   f + Conjurations 1.0   2.0   0      g + Air Magic3.0   4.0   0          #hc + Dodging1.7   2.4  -1      d + Stealth1.7   2.0   0  #hP            #h{        #h        #h        #h                                        #h        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help#h*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets#hH ++In automatic mode, skills are trained as you use them. #hu bauto|manual#hx K a + Fighting 0.0 e - Spellcasting   2.0- f - Conjurations   1.0 g - Air Magic   3.0 c - Dodging   1.7#hy W d - Stealth   1.7#h9 > e + Spellcasting 2.0#h> f + Conjurations 1.0#h> g + Air Magic 3.0#h  e * Spellcasting   2.0#hq#hx f * Conjurations   1.0#h\ g * Air Magic   3.0#hp f - Conjurations   1.0#h> f + Conjurations 1.0#h9#h#hPaler the GustyDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 10EV: 11Int: 15#hr##+##SH: 0Dex: 11##...##XL:  1 Next:  0% Place: Dungeon:1#.)@..#Noise: ---------  Time: 0.0 (0.0)##...##-) Nothing wielded#h X##+##Cast: Shock#h-2Welcome, Paler the Draconian Air Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a club. #hBN_Found a staircase leading out of the dungeon.#h!#h##h'#hU(#h#h83#h#h#h'P _#hզ#h!#ḩ#hE/ _You open the door.#ho#h#h&#h߱@  There is an open door here.#h%#hڴ _#h #hU#hO#h#hͻ#hؽ#h#h#hV#h~#h#h#h#hn#hb######.....##### #.......######!##.##.#.#g......@.##..# ###h)J####..#....#####...#...............Shock#...............##....##'##....#...##...##...J   endoplasm (asleep)#h=#...#.)<..#g   hobgoblin (asleep).....##...###......##+###ha 7.0 (7  An endoplasm and a hobgoblin come into view.#hJg.Jwandering)g#h4==8.0 (8#h6#h+ _The hobgoblin shouts!#h #h #h4#h%d _There are monsters nearby!#hY  ######  .....####  # #.......#  #####!##.##.#.#  Jg.....@.##..# ##  .####..#....#  #...............  #...............  ##....##'##....  #...##...##...  #...#.)<..# #h S .....#   #hx J ######  .....####  # #.......#  #####!##.##.#.#  Jg.....@.##..# ##  .####..#....#  #hNy s#...............  #.......... ##....##'## #...##...##...  #hty J#...#.)<..#  .....##hy  #h9 #h< #hF #h d _There are monsters nearby!#h *******J    The zap hits the hobgoblin.  The hobgoblin is lightly wounded.  The zap hits the endoplasm.#h#h LJ.g....#h j2---------9.0 (1#h#hQa _The endoplasm is heavily wounded.#h T4M_The endoplasm is heavily wounded.  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap hits the endoplasm.#hW*******g   hobgoblin#h#hL...g...#ho1----------------16-#h(10.0 (1.0)#h^#h- #hB?_You kill the endoplasm!#h ******* The zap hits the hobgoblin.#h߬t....g..0----------------1Shock _The hobgoblin is severely wounded.#hӝ4#h#hK _You are out of magic!#h  ######  .....####  # #.......#  #####!##.##.#.#  ....g..@.##..# ##  .####..#....#  #...............  #...............  ##....##'##....  #...##...##...  #...#.)<..#  .....#   #h. ######  .....####  # #.......#  #####!##.##.#.#  ....g..@.##..# ##  .####..#....#  #...............  #.......... ##....##'## #h/#...##...##...  #...#.)<.. .....# #h6#h6#hL@#h` _A hobgoblin is nearby!#hj## #######. .....#### #. #.......##!##.##.#.##....g.@..##..# ###.####..#....#####...#hVju #...... #............... ##....##'#....#hjU #...##...##... #...#.)<..# ...#hju..##...##  #......##+###hul#hcr:.g#h's%-#h@s2 #hSs _#hy#hz#h  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.#h #1#h >------=3#h #h' - _The hobgoblin hits you.#h ;  You hit the hobgoblin.#h E†#h D2==----#h (334#h #h M _You kill the hobgoblin!#h'{4      #########   #.......####   #.##.......#  #hz{ ######!##.##.#.#   #.....@...##..# ##   #.####..#....#####...  #h{ #......   #.......#h{i.   ##....##'#h{h##....   #...##..#h|,.##...   #h#|#...#.)<..#   .#hA|x....##...##   #......##+###h_|#hB#h O---------5#h#hRv _You see here a hobgoblin corpse.#h:.      #########   #.......####   #.##.#   ######!##.##.#.#   #....@†...##..# ##   #.####..#....#####...   #.......   #........   ##....##'##....   #...##...##...   #...#.)<..#   .....##...##   #......##+###h A#hB>-6 #h=B _#hG#hSI#hu 3#hw #h8} ==#hF~ #h #hk L3==#h #h #h #h0 #hÆ #h$ Z1========#hJ #h #hL #hz #h #hӍ #h c4====#h #hɑ 1 _HP restored.#h #hF #h( #hm @========#h #h #h͘ #h #h #h. :==#h #hk #h #h #h #hޢ #h٣ #h; #hi #hZ #h n#hc #h$ #hg >2========#h| #h #h #hε #hٶ #h #h͸ #hŹ #h #h #hf #h #h *========#h@ #hJ #hn #h #h6 #h? #he #h #hi ,#h #h #h #h #h #h #h #hZ #h #h #h_ #h #h( #h* #h\ #h #hx #h T3========#h` #h 4 _Magic restored.#h #hE #h #hZ        #########  #.......####  #h  #.##......   ######@##.##.#  #.....†...##..# ## #h #.####..#....#####...  #h ^#.... #h |#...........   #h* ##....##'##....#hI R #...##...##...  #hi  #...#.)<#h X# .....##...#h #h 047.0 (31.0)#hj ,8.0 (32#h #h R _d - a white potion#h- 3#hN #h #h[ ,#hv# B#h$ V========#h% #h& #h' #h' #h( #h. X#h/ ,#hG; B#h; #h#< #ho= #hz> #h> #h? #h<@ #hQA #hA #hB #hC #h%D #hXD #hD #hE #hF #h)G #hG #hI #hJ ,#hK #hL #hsM #hM #hM #hN #hRO #hO #hO #hQ #hVR #hR #h^S #hU #hW #h@W #h/X #hZ #h\ ,#h\ #h] #h_ #hB_ #h_ #ha #hb ,#hEc #hHd #h*e #h]e #he #hg #hi ,#hi #hl #hm #hm #hdn #hp #h/q #hdq #hq #ht #h*| < #.# #..............  #.# #..............  #.#####....##'##....  #.....#...##...##...  ######.#...#.)<..#  #hz| D#..........##...##  #.#.##......##+##  #.#.##........  #h| W #.#.@.........   #.#..##.#.....  #h8}  #.#..# .#..... Shock #.....  ####.#### ## .# B   giant cockroach (asleep) #.# #B##h4~ . #hQ B70.0 (2#hG VBB.#hd ,1.0 (23#hj #h b _A giant cockroach comes into view.#hk #.#  #.#  #.. #.....#...# ######.#...#.)<..#  #..........#  #.#.##......##+##  #.#.##........  #h l)#.#.@.........  #.#..##.#.....  #.#..#   #.....   ####.#### ##  #B# #.# #.##h] #.#  #.#  #.. #.....#...# ######.#...#.)<..#  #..........##h  #.#.##......##+##  #.#.##........  #.#.@......... #h  #.#..##.#.....  #.#..# #h   #.....  ####.#### #h*D #B##hI #.# #.##h#h#hP#hP _A giant cockroach is nearby!#h#h #.#  #.#  #.. #.....#...# ######.#...#.)<..#  #..........#  #h#.#.##......##+##  #.#.##........  #.#.@.........  #.#..##.#.....  #.#..# #hJ  #.....   ####.#### ##  #B# #.# #hi1#.##h #.#  #.#  #.. #.....#...# ######.#...#.)<..#  #..........#  #.#.##......##+##  #.#.##........  #.#.@.........  #.#..##.#.....  #.#..#   #.....  ####.####  #B# #.# #.##hǑ#h#h#hMf _A giant cockroach is nearby!#hXc #.#  #.#  #.. #.....#...# ######.#...#.)<..#  #..........#  #.#.##......##+##  #.#.##........  #.#.@.........  #.#..##.#.....  #.#..#  #hŃ #.....   ####.#### ##  #B# #.# #.##h&  #.#  #.#  #.. #.....#...# ######.#...#.)<..#  #..........#  #.#.##......##+##  #.#.##........  #.#.@.........  #.#..##.#.....  #.#..#   #.....  ####.#### #h #B# #.# #.##h#h#h##hW&f _A giant cockroach is nearby!#h *#hO***#hr**#h*#hX #h# m...B...#h=7 2--------=2.0 (1.0) _The zap misses the giant cockroach.#hq ***** **The zap hits the giant cockroach.#h #h a..B..#h/ ..#h #1#h R----------------3#h #h  #h #h Y_The giant cockroach is heavily wounded.#hs F  The zap hits the giant cockroach.#hS S***#h=4...#hs?t0----------------504#h?/Shock#hB#h!E #h:EM_You kill the giant cockroach!#hZ?#h?#hB#h#DK _You are out of magic!#h=4#hQ#he #h=_You are out of magic!#h#he#h#ht#hyP _#h#hQ#hB#h#h >--------#hv#hL#h#h#h#h#h#h#h#h4#h#h#h#h,#hf#1#h7========#h#hs#h#h#h#h#h=#h#h#hk#h#h@========#hT#h#h,#h#h#hD#h#h:#hc#h #hS#h~#h#h#h#h6#h#h#hH#h#h#he#h#h#ho#h#hG%2#hZ/========#h#h@#hh#h#h#h#h.#h#h#hW#h"#h!@========#h#ha#h#h#h|#h#h#h#h#h#hd#h#h#h #h #h #h #h #h+ #h #h #hE #h #h1 %3#hC /========#h #h#h##h~#h#h#h#h#h7#hB#h#h#hh#h+#h9#hz@========#h(#h\#h#h#h#hH!#hO"#h"#h2##hd$#hV%#h%#h2&#h|'#ho(#h(#h:)#hO*#h,#h9,#h,#h@.#h/#h/#h0#h2#h'4#h4#h5#h7#ho9#h9#h:#h=#h=#h>#hB #hC:_You now have 7 gold pieces.#h#D#hYD#hD#hF#hXG#hG#h(H#hI#hJ#h+J#hJ#hL#hM#hM#hZN#hP#hkQ#hQ#hR#hT#hU#hBU#hU#hW#hX#h2X#hX#hY#hZ,#h [#h]#h]#h^#hx^#hi_#h-`,#h`#hWa#hb#h^b#hb#hd#hl?.................# ...............#.# #....##'##.....#.# #hl#...##...##....#.# #...#.)<..#......# ....##...##......# .....##+##.......# # #h m..............##.###.K.. ..............## - .#.......##...######.... .#.......##..## ## Shock .............# #########.....##h8m #.......# K   kobold (asleep) ##.....## #hXmc##...## ##.###h's1132.0 (58.0)#htF-3.0 (59#hw#hys _A kobold comes into view. It is wielding a +0 club.#hٓ *.....#.#....#.#...#.#)<..#......#...#....# # .##.###.K.. ...##@....... ...######.... #h& ...## ## .........##   #hH , ##.###hv' .....#.#....#.#...#.#)<..#......##h' ...#....# # .##.###.K.. ...##@....... ...######.... .#h@( ..## ## ........  #ht( R  ##.###h- #h1 #ha6 #h9 ] _A kobold is nearby!#h .....#.#....#.#...#.#)<..#......#...#....# # #hB .##.###.K.. ...##@....... ...######.... ...## ## .........###h T   #h , ##.###ho .....#.#....#.#...#.#)<..#......#...#....# # .##.###.K.. ..#h 6.##@....... ...######.... ...## ## ........#h 8 #h&  #hI  #hd  #h~ /##.###hͻ #hӾ #h #h ] _A kobold is nearby!#h].....#.#....#.#...#.##hY)<..#......#...#....# # .##.###.K.. ...##@....... ...######.... ...## ## .........###hw% #h[   ##.###h_*.....#.#....#.#...#.#)<..#......#...#....# # .##.###.K.. ...##@....... .#hC..######.... ...## ## ........   #h4 ##.###hw#h#h2#h ] _A kobold is nearby!#h *******K  The zap hits the kobold.#h #hEK......#hp2--------=4.0 (1.0)#h5#ha _The kobold is moderately wounded.#h] ******* The zap hits the kobold.#h$#hS......K#hMu1----------------5#h)#h_ _The kobold is severely wounded.#h=  The zap hits the kobold.#hpK*******#ht,..)....#h:w0----------------86Shock#h}#hiJ _You kill the kobold!#hi #hCj #hWq a _You are out of magic!#hs #hs #hy #h{  #h| =_You are out of magic!#h#h/#hg#h! #h : _#hC#hi#hW#h#hG#h#h#h,>--------#h#h#h#h#h#h#h#h.#hV#h#h#h#h\#h4#hW#h#h #h!#h!S1========#h!#hz##h##h$#h&#hR&#h'#h(#h )#h)#hq+#h+@========#hD,#h-#hA-#h-#h6/#h~/#hj0#h1#h2#h3#h4#h4#h5#h07#h\7#h68#h9#h:#h;#h<#h<#h=#hA?#h?>2========#h?#h@#h!B#heB#hEC#hE#hWE#h6F#hhG#hG#hH#hH#hI@========#hI#hCK#hK#hcL#hM,#hN#hFP#hP#hvQ#hR#hAS#hT#hU#hU#hV#hDX#hX#h]Y#hZ#h'[#h\#hu]#h]#h^#h`#hs`>3========#h`#hVa#hd#hf#h$g#h h#hi#h k#hYk#hKl#hm#ho#ho#hp#htt<  You see here a +0 club.#hOv#hv)======== #h w_#hx#hy#hz#hz#hh{#h|#h}#h}#h<~#hY#h<#hh#h#h#h#h!#h#h6#hx#hÆ#hI#hV#h#h#h #h#h#h#hM _You now have 21 gold pieces (gained 14).#h#h#h#hŖ#hc#h#h\#hϛ#hO#h#h #h#h2#h6#hL _You now have 30 gold pieces (gained 9).#hu#h#h#h#h#h#ho#h#h#h#h#h#h#h2#hЭ#h;#h?#hi#h±#h#h#h#h#hӵ#h5#hb#h#hR#h#h7#hǺ#h#h#h7#h~#h߽#h#hþ#h#h#h#h#h#h#h#hH#h#h#h]#h#h#h#h#h#hX#hx#h4#hj#h#h#h#h#hZ#hV#h#hL#h#h;  There is a shaft here.#h#hC _#h#hY#h#hI#h#h#h[#h#h#h#h"#hL#h#h#hb#h#h#h#hs#h#h#h#hX#h}#h#hV#hz#h#hwM _You now have 41 gold pieces (gained 11).#h`#h#h#h#hf#h#h#h#hX#h#h#h#h$#he#h#hZ#h#h#hn#hb#hH#hq#h#h#h,#hy#h#h,#hS#hm#hG#..#..## # #.#.#..##. .#........ .###..##### .####....... .....#### #hy####..^.#  #.##.# #######.#  #.##.########@....!.#- #h= #.............#S#####  ##.......#####...# Shock#h.......# ##### ..###.....## #h. #.....# S   ball python (constriction, asleep)#h.####### #h #h;. 219.0 (8#hTS3.0)  A ball python comes into view.#h}S.S)#h6==20.0 (84#h #h 5 _The ball python hisses angrily.#hb. # #.. #. . ......####..^.#  #.##.# #######.# #h #.##.#@S...!.#  #.............#.#####  ...#####...# ..# ##### .## . #h*  #h!#hMo. #... ......####..^.#  #.##.# #######.#  #.##.#@S...!.#  #.............#.#####  ...#####...# ..# ####.##    #hEu#hu#hz#h }b _A ball python is nearby!#h. # #.. #. . ......#####h\..^.#  #.##.# #######.#  #.##.#@S...!.#  #.............#.#####  ...#####...# ..# ##### .## . #h!  #h*#h. #... ......####..^.#  #.##.# #######.#  #.##.#@S...!.#  #.............#.#####  #h9e...#####...# ..# ####.##    #hX#h #h%#h'b _A ball python is nearby!#h W. # #.. #.#h s . ......####..^.#  #.##.# #######.#  #.##.#h( c#@S...!.#  #.............#.#####  #hI P...#####...# ..# ##### .## .#hk    #h 7#h$ . #... .#ho$ .....####..^.#  #.##.# #######.#  #.##.#@S...!.# #h$ @ #.............#.#####  ...#####...# #h$ b..# #####h$ J.##  #h%   #h% #hX+ #h/, #h1 #h3 b _A ball python is nearby!#h9 ****** The zap hits the ball python.#hk M S...!.  The ball python is heavily wounded.The ball python barely misses you. The ball python closely misses you. x2#hc >2--------#h 2-1.0 (1.0)#h@ #hz X _The ball python barely misses you.#h B  The zap hits the ball python.#h J******#h"i†...!.#h'1----------------66-2Shock#h#hןO _You kill the ball python!#h#h#h#h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h##h'#h,#h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h_ 3#hn` #hEb #h3f f _#hf #hFg #hg #hg #h i #h=i 7--------#hi #hdk #hk #hXl #hQm #hzm #hm #hn #hn #hXo #h+p #hUp #hp #hxq #hq #hr #hr #hr T2========#h|s #ht #h1u #hu #hnw #hw #hx #hNy #hvy #hy #hz #hz @========#h{ #hG~ #h~~ #hZ #hB ,#h& #h #h0 #h #h #h= #h #h #h' #h3 #hҌ #h #h #h #h #hӐ #h ,#h #h #hD T3========#h #h #h #hP #h" #h g  You see here a ball python corpse.#h #hQ  _#hП #hɠ #h~ #h #h #h #hã #h @========#ht #h! #hޥ #h #he #h$ K.## #  ..##.  .....  ..#####  ....... #h = .#### #### .^.# ... ##.# #######.#  #hղ r##.########.†...@.#  - ............#.#####  ......#####...# #h  # #####  ...##  .....#  #h   ######       #h2 050.0 (28.0)#hx F-1.0 (29#h #h [ _f - a murky sapphire potion#h #h 3#hY #hy #hf# n#h# #h% #h& B#h ( #h( #h) #h9) #h* #h+ #hO+ #h+ #hn, #h - #hS- #h- #h7. #h1 n#h1 #h2 #h2 #h3 #h3 #h'4 #h5 #h5 #h5 #hA6 #h7 #h7 #h7 #hY8 #h_9 #h: B#h; #h6< #hd< #h< #h= #h> #h7> #h> #hT? #h`@ #h@ #h@ #hC #hH Z   ..#hH   .###  ...## #  #hI #...#[#  ...#.   #hEI ...  #.  #.#  #hpI .. #@#  66.0 (15#hI s ######.####  #hI 9# # #.........#  #. #.#.#####.#  #h3J  #.#.# #  #### #.#.# .... #.#.# ###.#.#####.#  ##.........#  #hWP B7.0 (16#h)S #hT $ _Found a cloak.#hT#h#hҬ#hD#h,#h´,#h#h#h#hA#h3#h+#h#h#h#h2#h#h#hn#h#hP#h?#h#h#h#h#h#h,#h#hz#h#h #h#h#h#h #h#h#h#h#h#h#he#h#h#h#h#h#h#h#h#h#h#h4#h#h#h#h#ha#h#h#h#h#h#h#h#h#h#h#h#h$ #hj #hP #h: #h ######### ########.......# #........#####.# .....##..#####.# #hB#.##........##.#  ####..#...#[# ####hx##@.#...#.# #.b............# .# ##. ############.### Shock .##.... #.# ..... ######.#### .#..## # #.........# b   bat (asleep) .#..##. #.#.#####.# #h  ....... #.#.# #  #h#..##### #.#.#  #h#)-85.0 (18#h,,6.0 (19#h2#h5 #h H_A bat comes into view.#hR ###  ##..  ...#  .....##..#####.#  ......##.#  #hs####..#...#[#  ##@.#...#.#  #.b............#  ##. ############.###  #.#    #     #.#.# #  #.#.# #hU ###  ##..  ...#  .....##..#####.#  ......##.#  ####..#...#[#  ##@.#...#.#  #.b............#  ##. ############.###  #.#    #     #.#.# #  #.#.# #h#hҞZ _A bat is nearby!#h^P *****b  The zap hits the bat.#hJ#h*...b.#h!2#hU--------#h=#h7#h.0)#h~#h #h^#h8_The bat is severely wounded.#h#hl9****#h#h ...b  The zap misses the bat. The bat closely misses you.#hQu1----------------8#h#h: _The bat hits you but does no damage.#hR2 r  The zap misses the bat. The zap hits the bat.#hw7 H**#h7 )#h *.†#h 0----------------759Shock#h1 #hB  #hh A_You kill the bat!#h,, #h, #h2 #h4 K _You are out of magic!#h3#h#h#hv: _#hd#h#h#h,#h}#h#h>--------#h#h#h#h(#h3#hj#h#hR#h#h#hV#h#h#h+#hhD1========#h#h#hP#h#h#h#h#h#h#h#h#h#h@========#h #h#h#h?#h#h#h&#h#h#h#hP#h#h|#h:#h#hw#hc,#hm#h #hI#hn#h#h#h#hq#h>2========#h#h#h#h#h#h#h_#hL #h #h #h #h #h @========#h#h,#h*#h,#h#ho#h#h#h,#h#h,#hz#h#h.#hS #h!#h!#h"#h$#h$T3========#h%#h'#h(#h)#h)#h,_  You see here a bat corpse.#h-#h- _#hI.#h/#h/#h/#h40#h1#h2#h3*========#h33#h4#h4#h 6#h^6#h6#h8#h:,#h:#h<#hI=#ht=#h>#h?#h@#h@#hrA#hB#h#D#hXD#hD#hJF#hG#hG#hH#hfJ#hZ####  ....#  .....## ######### ###....########.......# #......#........#####.#  #....@....##..#####.# - .....###.##........##.# # ..J #.#####..#...#[# Shock # ####.#####..#...#.# # ..#h[ #.....†........# ###### .# ##. ############.### J   endoplasm (asleep) ##.#.##.##.... #.# #.#........... ######.#### .#.#.#..#..## # #.........##hkd1333.0 (44.0)#hmF-4.0 (45#hs#hIv] _An endoplasm comes into view.#hrv #### ....# .....## #hs  ###....########  #......#.......  #....@....#  .....###.##.... # ..J #.#####.#hsw[# # ### #.#####. # .. #.....†  .# ##. ### #hsQ #.#   # #h R #### ....# .....##   ###....########  #h #......#.......  #....@....#  .....###.##....  ..J #.#####.[# #h*  ### #.#####. .. #.....† .# ##. ###    # #h#h#h!#h$a _An endoplasm is nearby!#hv #### ....# .....## #hk  ###....########  #......#.......  #....@....#  .....###.##....#hB # ..J #.#####.[# ##hO ### #.#####. # .. #.....† #h .# ##. ### #hQ #.#   # #ho|R #### ....# .....##   ###....########  #h}x#......#.......  #....@....#  .....###.##....  ..J #.#####.[#  ### #.#####.#h>} .. #.....† .# ##. ####hu}|    # #h#h#h#ha _An endoplasm is nearby!#hv #### ....# .....## #h  ###....########  #......#.......  #....@....#  .....###.##.... ##hBY ..J #.#####.[# # ### #.#####.#hk0 # .. #.....† #ho .# ##. ###  #.#   # #h.  #### ....# .....##   ###....########  #......#.......  #hg/ W#....@....#  .....###.##....  ..J #.#####.[#  ### #.#####. .. #.....† .# ##. ###  #h/ K  # #ha7 #hA #hG #h"J a _An endoplasm is nearby!#h  *******J    The zap hits the endoplasm.  The endoplasm is moderately wounded.#he5 #hV= <..J....#h6A p2--------=5.0 (1.0)#hCH #hK ^ _The endoplasm quivers.#h#h %.J..#h 1----------------Contam: 10% -6#h(#hC _You miscast Shock. Nothing appears to happen.#hҔ@  The zap hits the endoplasm.#hE*******#h <.......#h"s0----------------91=#h#87Shock#h)(#h}*M _You kill the endoplasm!#hcz#hz#h#hK _You are out of magic!#hm#hɛ#h)a _You are out of magic!#h?  _#h j--------#h ,#h #h #hQ 98% #h@ #hR #h 76#h< #hp #h 74#hj #h #h 72#h #h #h/ #1#h[ ?========1#h  #hE #h . #hr #h #h #h #h #h #h #h #h- @========#h #h- #hv #h$! #h" #h" #hw# #h$ #h$ #h% #h& #h ' #h' #h") #hO) #h* #h7+ #h{+ #h, #h- #h- #h. #h/ #h`0 T2========#h{1 #h~2 #h2 #h3 #h4 #h+5 #h5 #hQ7 #h7 #h*8 #ho9 #h9 *========#h9 #hn: #h; ,#h< #h= #h> #h> #h%@ ,#h@ #hA #hA #hB #hD #hKD #hD #hNF #hF #h7G #hdH #hH #hEI #hgJ #hJ #h=K #hUL #hL T3========#hlM #heO #hP #hP #hQ #hS #hT #hT #hU #hW #hMY ,#hGZ #h \ #h] #h^ @========#h^ #h-` #ha #ha #hb #hd #h5 #h5 #h7 ,#h9 #h; #h; #hT= #h? #hD@ #hA #h6C #hhC #hD #hF #hG #h>G H5=====#hvH #hK #hL #hL #hM #hO #hHQ #h{Q #h6R #hS #hT #hU #hU #hi v .# ###.# ##.... ..[.# ###...# ..... # #..###.##.##.#.@....#-#hlj #.......#####  ####.#......## .. #.......### ### #..###....########. #..#......#.. #..#.#.........##..#hj  #.. #.......###.##.....##..# #......## #.######hs 1430.0 (46.0)#h~ f=====-1.0 (47#h #h1 d _c - a scroll labelled UHERYRR WU XEC#h #hu #ho #h #h #h n#hh #h #h #h! #h! #hv# #h$ #h$ #h% #h3& #h' #h>' #h' #h( #h) #h) #hB* #h+ #hL, #hv, #h, #h- #h. #h. #h/ #h0 #hF1 #h{1 #h1 #h2 #h3 #h4 #h4 #hj5 #hJ6 #hz6 #h6 #h^8 #h = 4.r#  #.#  #.#  #.#  #.#  #.# #.## #hx= j #@.#  ###.#### #####......# Shock......[.##.#.####...##.##.....##.#r   quokka (asleep)#.#..###.# #.##.#......# #.......######h= !#h@B -42.0 (11#hCC ,3.0 (12#hYG #ha Y _A quokka comes into view.#h" .r# #.# #.# #.# #.# #.# #.## #@.# ###.####  ....#  [.##.#  .##.#  #.....##.#  #.#..###.#  .....#   #hV .r# #.# #.# #.# #.# #.# #.## #@.# ###.####  ....#  [.##.# .##.# #.....##.#  #.#..## . #h#h=#h #h] _A quokka is nearby!#h .r# #.# #.# #.# #.# #.# #.## #@.# ###.####  ....#  [.##.#  .##.#  #.....##.#  #.#..###.#  #hR.....#   #hlV .r# #.# #.# #.# #.# #.# #.## #@.# ###.####  ....#  [.##.# .##.# #.....##.#  #.#..## . #hs#hs#h=y#h1{ #h}{O_A quokka is nearby!#h  *******r  The zap hits the quokka.#h"#hɎa.r.#h8....#h]4-----=4#hߐ.0)#hڕ#ha _The quokka is moderately wounded.#h#hX.r#h3----------Contam: 10% -5#h#hC _You miscast Shock. Nothing appears to happen.#hڱ X*******#hB1 ,#h7 ....r.. #h99 w2----------=6#h> #hA P _The zap misses the quokka.#h~ =  The zap hits the quokka.#hς i*******#hJ.......#hF1----------107Shock#hD#h:J _You kill the quokka!#h#h3#h#hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hS#hW#h$]#h#_ #hD__You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h#hV#h/#h  _#h{#h#hQ-----#hL#h#hf98% #h#h&#hl76#hd#h#h2I2=====4#hR#h#hM2#hH#h #h-71#h#h#h7. #h#hs#h======#h#h#h#hd#hX#h#hv#h#h+#h#h2#hh#h'#h#h!#hF#h#h,#h #hng3=====#h#h#hP#h#h#h#h#h#h#h#h#hK======#h#h,#h`#h ,#h #h_ #h #h* #h,#h#hB#h#4==========5=====#h(#h4#h5#h6#h-7#h8#hD:#h:======#h;#h=#h=,#h>#h?#h@#hH@#h@#hA#hB#h:C#hC#hE#hF,#hBG#hH#hyH#hH#hH#hI#hJ#hJ#h#K#h_L#hbM#hM#hM#hDO#hV#hX#hX#h)Y#hY#hvZ#hw[#h[#h\#hG]#hN^#h^#h_#hM`#h{a#ha#hb#hb#hc#hd#hpd#h\e#hEf#hzf#hf#h2h#hvi#hi#hdj#h l#hl#hm#hm#hn#ho#ho#h`p#hq#hr#hr#h~s#hst#h]u#hu#hu#hv#hw#h@w#h|w#h x#hx#hx#hx#hsy#hz#h>z#hlz#hm{#hO|#h|#h|#h}#h#hb#h#h#h>#h#h#hH#h0,#h#hކ#h#h\#h#h|#h#h8#hj#h#hf#h#h݋#hk#h݌#h #h8#h#h,#h;#hb#h#h#h2#h#h_,#hі#h#hz,#h#h#hů##########.......##..####.# ##########.######.....#...........###.####.#####..# #...-527.0 (80.0) #.##.# #..###.## .....# ##.....# ##.#### ####### #.# #.# .?. ).> #hF-8.0 (81#h#hM _Found a falchion. Found a stone staircase leading down.#h #hf #h #h #h #hy #h #hg #h  ######### #.......#..####.# ####### ####.######.....## #...........###.###hܢ d#. #.##.#####..# #...#h.#.##.# #.#...@...# ##.....# ####.#### ####### Cast: Shockh   jackal (asleep)...##.#####...#h | 9.0 (1.0)  A jackal comes into view.#h/ #h N  The jackal barks! You hear an angry hiss.#h#  h.lhhh 2 jackalsl   frilled lizardA jackal comes into view. A frilled lizard comes into view.#h K====30.0 (2#h #h 8 _You hear a bark! The jackal barks!#h         ###  # #.. #h #.#  #.l#.##.#  #.h.@...#   ####.####   #.# #.# .?. ).> ... ##.## #h         ###  # #.. #h #.#  #.l#.##.#  #.h.@...#   ####.####   #.# #.##h ) .?. ).> ... ##.## #hݶ #h #hԽ #h  #h V_There are monsters nearby!#h        ###  # #.. #h #.#  #.l#.##.#  #.h.@...#   ####.####   #.##h #.# .?. ).> ... ##.## #h*         ###  # #.. #h #.#  #.l#.##.#  #.h.@...#   ####.####   #.# #.# .?. ).> ... ##.## #hz _There are monsters nearby!#h!E  The zap hits the frilled lizard.#hь ****  You kill the frilled lizard!The zap hits the jackal.#h ,#h6 #hx&  #hdThe jackal is almost dead.A jackal comes into view.#h`.h†hh 3 jackals#he4-----31.0 (1#h#hT _The jackal closely misses you.#hZ*** _The jackal closely misses you.  The zap hits the jackal.  The jackal is heavily wounded.The zap hits the jackal.  The jackal is almost dead.  The zap misses the jackal. The zap hits the jackal.#h,#h}.h#h.h.#h3----------=---2#h#h #hQ_The jackal is severely wounded.#h=  The zap hits the jackal.#hhk*** 2#hU #h †..hYou kill the jackal!#h 17----2----------20---#h 3#h #h + _The jackal bites you.#hgj =  The zap hits the jackal.#ho !*#hBo y**   jackal#h  ...You kill the jackal!8=---1----------74#h #hs  #h |_The jackal barely misses you. The jackal misses you.#hP #h 6--0---------Contam: 10%5Shock#h #hz Y _You miscast Shock. Nothing appears to happen. The jackal bites you.#hY#h#h#hK _You are out of magic!#hQ  You hit the jackal.  The jackal is heavily wounded.#hR&6#hC] _The jackal barely misses you. The jackal misses you.#hc  You hit the jackal.  The jackal is severely wounded.#h&7#h[#hf #h8_The jackal bites you but does no damage.#hu  You closely miss the jackal.The jackal is severely wounded.#h`5---8#h#hȯ+ _The jackal bites you.#h)  You hit the jackal but do no damage. Your tail-slap misses the jackal.The jackal is severely wounded.#hu* C----9#h0 #hG1 O _The jackal misses you. x2#h  You hit the jackal but do no damage.The jackal is severely wounded.14---#hG 40#h #h + _The jackal bites you.#hEC  You closely miss the jackal.The jackal is severely wounded.#h4D1-----1====1Shock#hJ#hLi _The jackal barely misses you. The jackal bites you.#h_R  You hit the jackal. You tail-slap the jackal.#hڗe.#h2=--====8% 342Shock#h #h8J _You kill the jackal!#h5g ######### #.......# #..####.# ##..####.######.....##h #..#...###. #..#.##.#####..# # #.†#.##.# #..###. #..@....# ##.....# ####.#### #hr# #.# #.# .?. ).> ...# ##.##  #h#hH6-3#h#hw#hp - ######### #.......# #..####.#  #..####.######..... #..#..###. #..#.##.#####..# # #.†#.##.# #..###. #.@.....# ##..... ####.####  #.# #.# .?. ).>#h\  ...# ##.##  #h#hH4-4#h#h;#h#h#h{#h(y2#hÐS=1#h#h]#hd3= #hc#h#h6#h#h#h-#h#h#h#h#h#h^4==#hD#hm2=====#h֣#hm#h#h#h,#h#h)#hl15===#h#h#hk======#hT#h#hG#h2#h$,#h;#h6#h:==#h#h a6=#h˹#h,#hs#h,#h#h"g3=====#hо#h#hh7==#hk#hA#h#h1#h8#h#h#hO#h======#he#h#ha8==#h#h,#h#h#hK#h#h,#h#h#h 9=#h;#h#hmK9=#h#h#h#h #h#hQ4=====#h'#h,#h #h_ _You start resting.#h2076.0 (32.0)#hy20===7.0 (33#h#h" _HP restored.#hQT#hT#hU#hW#h~[=====#hH\#h^#hX^#h>_#h`#h'a:==#hjb#hc#hc#hd#hof,#hhg#hi#hQi#h*j#hk#hk#hl#hw_ _You start resting.#he285.0 (8.0)#h]5=====6.0 (9#h#h% _Magic restored.#h3#h#hƆ#h4X#h~#hX#h#h#h8#hl======#h#h!#h]#ha#h#hE#h8#h#h#hq#h#hܛ#h#h4#hy#hj#h#h3#h#h,#hܤ#h^#h#hs#h#hK#h#h#h#hn#h}#hϱ#h#hg#h#h#hW,#ha#h#hT#h&#h#hμ#hϽ#ha#h#h#h4,#hN#h#h#h#h#h #h#hQ,#h^#h,#h;X#h,#hX#h!#hr#h#h#h#h#h,#hh#h#h #h#h^#h#h#hF#h#h#hK,#h^#h,#h#h #hX#h~#h#h1#hW#h#h#h#h?#h#h #h4#h#h`#h,#h#h#h #h>#h#h#h#h#h#h#h#h#h #h ,#hz #hR,#hm#h#h=#hN#h#h2#h#h#h#h#hg#h#h#h#h#h.#h!#hC!#h"#h$,#h%#h2'#hy'#hL(#h)#h*#h*#h,,#h-#hD/#h/#h0#h1#hN2#h/3#h4#h4#h5#h[7#h7#h8#h1:#hl:#ha;#h=,#hiDX#hE#h;E#h>F#h H,#hH#hFJ#hJ#hvK#hM#h_M#hN#hO#hO#hP#h&R#h`R#h?S#hT#hU#h V#hW,#hX#hUZ#hZ#h[#h.],#hT^#h_,#h`#h~b#hb#hc#hne,#hSf#hg#hh#hh#hWj#hj#hk#hl#h,m#h,n#ho#h-p#hq#hr,#ht#hu,#hv#h0x#hyx#hy#hz#h8{#h2|#h},#h~#hd#h #h#h+#hr#h6#hT,#h#hZ#hY#h#h#hЙ#hu#h%#hJ#h?#h,#h#h#h#h\#h#h3#hi#h #hn#h#h#h#h#h#h޶#h%#h- 685.0 (#hz>99.0) _You start waiting.#h06.0 (100.0)#hC#hr# _Done waiting.#h6 ######### #.......# #..####.# ##..####.######.....##..#..###.##..#.##.#####..# #.#.†#.##.# #..###.##..@....# ##.....#####.#### ##h_7 #.# #.#.?.).> ...# ##.## #.#h> #hC 17.0)#hI #hJ #h[##########.......# #..####.# ########..####.######.....# #..#...........###.##..#.##.#####..# #...#.†#.##.# #..###.###.......# ##.....# ####@#### #######  #.##.# #hD.?.).>#...###.## ####.# ....###hj#h&8#h#h#ht!z .......#..############h "..####.######................###.###..#.##.#####..# #...#.†#.##.# #..###.###.......# ##.....# ####.#### ###### #@#.?.#).>##.##hG"O# #h[*#hU/&9#hm5#h6#hO ############..####.######.....#..#...........###.###..#.##.#####..# #....† #..###.##.....#.....# ###.#### #######hF #.##.?.##).>##.## #hh#h'90#h#h#h # #####................###.####.#####..# #...† #..###.##.....#.....# ###.#### ###### #.###.###.@.#).>#hs ...#.##.## #h #hݹ &1#hG #h #h] +2.0 (2#hq #h& _ _e - a scroll labelled MESMIMPAM#h0 #..#...........###.# #..#.##.#####..# #.. #.†#.##.# #..###.# #.......# ##.....#h'1y ####.#### ####### #.# #.## #...##hI1 #@.># #...##h1 ##.#### #.#h1 .. #.# .##h1 #.#  #.# #hT2{ .##.######### #..#hg9#h=+3.0 (1#h+A#hCQ _You see here a +0 falchion.#h#h#h#h#hu #hy &4#h #h7 ' _a - a +0 falchion#h1#hP5Inventory: 1/52 gear slots Hand Weapons (go to first with ))a - a +0 falchion Scrolls (go to first with ?)  c - a scroll labelled UHERYRR WU XEC  e - a scroll labelled MESMIMPAM #h5Potions (go to first with !)  g - a potion of magic  d - a white potion  f - a murky sapphire potion#hlva - a +0 falchion. A long single-edged sword with a slightly curved blade. #hBase accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. #hǡ| Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades. #h| At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 8 (Base 8 x 102% (Dex) x 100% (Skill)). #h[This weapon falls into the 'Long Blades' category. It is a one-handed weapon. #h$WIt can be maximally enchanted to +9. You found it on level 1 of the Dungeon. #hQStash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon #ho_________________ #hu“I have seen the day, with my good biting falchion  I would have made them skip: I am old now, #hn And these same crosses spoil me.” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#hɢ#h#hG#hp(#..#...........###.# Paler the Gusty#..#.##.#####..# #.. Draconian#.†#.##.# #..###.# Health: 20/20 ========================#.......# ##.....# Magic: 5/5========================#h####.#### ####### AC: 4Str: 10#.#EV: 11Int: 15##.###h͝SH: 0Dex: 11#...##h(XL:  2 Next: 34% Place: Dungeon:1#@.>#Noise: ---------  Time: 694.0 (0.0)#...#a) +0 falchion##.#### Cast: Shock#.#..#.##hKq.##.##.##hpM.##.##h ##########..  _Magic restored. #h_You start waiting. _Done waiting. _e - a scroll labelled MESMIMPAM #hɞ\_You see here a +0 falchion. _a - a +0 falchion#h#h+5 (0.5#h#h׬0 _a - a +0 falchion (weapon)#hS#hUInventory: 1/52 gear slots Hand Weapons (go to first with )) #hV a - a +0 falchion (weapon) Scrolls (go to first with ?) #h,V c - a scroll labelled UHERYRR WU XEC  e - a scroll labelled MESMIMPAM Potions (go to first with !) #hMV g - a potion of magic  d - a white potion  f - a murky sapphire potion#hN#hT#h\L#..#...........###.# Paler the Gusty#..#.##.#####..# #.. Draconian#.†#.##.# #..###.# Health: 20/20 ========================#.......# ##.....# Magic: 5/5========================####.#### ####### AC: 4Str: 10#.#EV: 11Int: 15##.##SH: 0Dex: 11#...#XL:  2 Next: 34% Place: Dungeon:1#@.>#Noise: ---------  Time: 694.5 (0.0)#...#a) +0 falchion##.###h\"## Cast: Shock#.#..#.#.##.##.#.##.# ##########..  _You start waiting. #h\_Done waiting. _e - a scroll labelled MESMIMPAM _You see here a +0 falchion. _a - a +0 falchion _a - a +0 falchion (weapon)#hc#h g#hvk#hl#h3#h#hh#hn#h8#h#h0#h,#hU#h#h,#h#h{#h#hg#hH#hz #...# ##.## ### #.# ... #.# .# #.##.# #.# #.## #########.# #... #.......#### #@# #### #.##.......#b...#.. #.##.##.#.#####...#Shock .†...##..# ## #..#....#####...### #.................##..b   bat (asleep) #...............#.# ###..# ##....##'##.....#.# ....# .#...##...##....#.# #...#702.5 (8#h6 [40m3.5 (9#h~Ll _A bat comes into view.#h E : #...# ##.##  #.#  #.#  #.# #.# #.#  #.#  #@#  #...b...# #hE ######... .† ## #..    ....#  #...# #h  #...# ##.##  #.#  #.#  #.# #.# #.#  #.#  #@#  #...b...#  ######... †#h   #..   #h  #h #h= #h #h Z _A bat is nearby!#h  #...# ##.##  #.#  #.#  #.# #.# #.#  #.#  #@#  #...b...#  ######... .† ## #..    ....#  #...# #h3R #...# ##.##  #.#  #.#  #.# #.# #.#  #.#  #@#  #...b...#  ######... †  #..    #h :#h;#h@#hBZ _A bat is nearby!#hz@ *****b  The zap hits the bat.#h,#h{ b....  The bat is moderately wounded.#he4-----=4.5 (1#h#h: _The bat hits you but does no damage.#h :  The zap hits the bat.#hG**#hy(..#hɚ3----------75Shock#h^#hݡG _You kill the bat!#h#h#h}#hǩ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h) #h* #hv* #h+ #hC0 | _#h0 ,#h"1 #h2 #hP2 ;-----#h2 #h3 #h%4 #h4 #h5 #h5 #h@6 #hk7 ,#h 8 #h9 ,#h9 #h: #h#; Q4=====#h; #hp< #h< #h+= #h> #hO> #h> #h? #h? #hU@ #hA #hA ======#hbB #h{C #hC #hGD #hE #hE #hF #hjG #hG #hH #hH #h/I #hI #hK B#hM B#hN #hIO O5=====#hO #h!R 4 _Magic restored.#h=S #hS #hS #hkU #h V #hpV #h4W #hX #hY #hY #hcZ #h[ #h] S=====#h^ #h_ #h` ,#ha #hc #hd #hd #hze #hg #hk X#h7l ,#hl #hn #ho #hp #hp #h9r #hus #hs #hPt #hv #h x #hxx #hMy #hu{ #h #...# ###.######.## .K. #####......#.# ... ......[.##.##.# .. .####...##.#.# .. #.....##.#.# .# #.#..###.#.##hC  .# #.##.#...... #.#.# #.......##### ### #.########@.######.#......- ..# #.......#....#..... .# ######.......##### #..###..Shock #h # ## #....#..# #..#.... ####...### #....#..# #..#.#.. .# #...##..#..... K   kobold (asleep) .#.# #.####..# ......#.#.# #.. ....# ####.####....#.# ### #...# ....#hɗ 36.5 (31.0)  A kobold comes into view. It is wielding a +0 dagger.#h j.KK#h 5==7.5 (32#h #hp ( _The kobold shouts!#h.M #...# ##.## ...  #h#.# .K. [ #.# ..  #.# ..  #.# .#  #.# .#  #h&#.# ##.#  #.#@.# #.......#......... .......##### # ## #....#..#  #....#..#  #...##..#  #.####..#  #.. ....# #h4 ### #...# .... #hX #...# ##.## ...  #.# .K. [ #.# ..  #.# ..  #.# .#  #.# .#  #.# ##.#  #.#@.# #.......#......... .......#####  ## #....#..#  #....#..#  #...##..#  #.####..# #hdY #.. ....#  ### #...# #h`#hg#hxo#hur] _A kobold is nearby!#hd #...# ##.## ...  #.# .K. [ #.# ..  #.# ..  #.# .#  #.# .# #h+ #.# ##.#  #.#@.# #.......#......... .......##### # ## #....#..#  #....#..#  #...##..#  #.####..#  #.. ....#  ### #...# .... #hO< #...# ##.## ...  #.# .K. [ #.# ..  #.# ..  #.# .#  #.# .#  #hRPR#.# ##.#  #.#@.# #.......#......... .......#####  ## #....#..# #huPy #....#..#  #...##..#  #.####..# #hP #.. ....#  ### #...# #hW#h ]#hb#he] _A kobold is nearby!#h,#h r.Kr   quokkaK   koboldYou miscast Shock. Nothing appears to happen.#h(4-----Contam: 10% --8.5 (1.0)#h~/#hM1Y _A quokka comes into view.#h =  The zap hits the kobold.#h Z *****#hV **   You kill the kobold!The zap hits the quokka.#hĂ #hu .r.)....#hu 3----------41=-9#h #h _ _The quokka is severely wounded.#h| =  The zap hits the quokka.#hs j*******#h .†)....#h 2----------840Shock#h" #ho$ J _You kill the quokka!#h #h #h#hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hS#hޕ#hN#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hR3#hkS#hV#hZf _#h[#h\,#ha^#h`#ha;-----#ha#hc#h1d98% #hYe#h1gM6#hh#hj#hj74#h,l#hmo3=====2#h1o#h q#hSq71#hhr#ht#hEt. #hu#hw#hw#hSy#h@{#hz{======#hS}#hA#h#h #h#h#h0#h6#hm#hLJ#h,#h#h #hM#h#h#h#h#hݓ#h}Q4=====#h#h#hv#h#ha#h#h͜#hk#hV#h#h-#h======#h#hƨ,#h#h#h#h#h#h#h#h#hʱ#h#he#h#h#h##h#hn#he5=====#h#h#h#h#h#hi#h,#h4#h.#h|#h#h#hn#hC#h======#h#h#hK#h#h#h#h{#h#h>#h#h*,#hV#h#hu#h#h#hd#h,#hs#hy#h ,#hc#hE#h#hZ#h#h#h#h#h0#h#h #hP#h#h#h: #hp #hu #h` #ho#h,#h#hv#h#h #he#h ,#h!#h$#h&#h&#h'#h,B#h-#h.1#h2,#h$8X#hV:#h<#h>#h5>#hg?#h'A#hB#hB#hC#hGX#hM#h N#hO#hP#hP#hQ#h S#h`....# #...###### .##.##. ....# #...##.#.##.##.... ....# #####...#.#........... .##.###........#.#.#..#..## # .##...).......#.###.#.#..##. .######........#.#.#........ #h!a## #####...#.#.#.###..##### # #...##.#.####....... .# #...##@.......#### -97.5 (57.0) #...##.#####..^.# #ha# ##.###.# #.##.# # #.. ... #.##.####### # #####.# #......... #.# ##.......#### #....... .>...###.....#ha~## . #.....##hi#hIqF-8.5 (58#hu#hx; _Found a stone staircase leading down.#h 3#h5 #hw #h #h n#h #h% X#hN #h #h0 #h #hB #h B#h' n#hf' #h( ,#h, #he- #h- #ho. #h0 #hN2 ,#h3 #h5 #hB  #...##.#.####....... # #...##........#### # #...##.#####..^.# ## ##.###.#####.##.# # # #........##.##.######## #h4C #####.##.##............ #.##.##.......##### ###.............# # #..>@..###.....## #h D pB.....##..# #.....# #####. #..# #######Shock .. ...# #.## #.##hWD B   giant cockroach (asleep) #.. ## #hR 3807.5 (9.0)#hY .8.5 (10.0) #h^ #ha b _A giant cockroach comes into view.#h (  # #...##.  #...##.^.#  ##.###. # #........# #####.##.##... #.##.##... ###.............#  #..>@..#  B.....##..#   #####. #..#   .. ...#  #.##  #.# #.. ###hp   #...##.  #...##.^.#  ##.###.  #........# #####.##.##... #.##.##...#hwq2 ###.............#  #..>@..#  B.....##..#   #####. #..#  #hq| .. ...# #hqT#.## #hq#.# #..#hr: ## #hx#h~#hY| _A giant cockroach is nearby!#h[ *******B  The zap hits the giant cockroach.#h$#h+..>.B..#h-1k4-----=9.0)#h"8#h5:g _The giant cockroach is heavily wounded.#h$R ******* The zap hits the giant cockroach.#h#h7..>..B.#hj3----------10#h#hh _The giant cockroach is severely wounded.#h' ***** The zap hits the giant cockroach.#h #h< .>.B.#hȱ o2----------1#ht #h c _The giant cockroach is almost dead.#h F  The zap hits the giant cockroach.#hR Q*****#h6} d.>...#hN 1----------552Shock#h #h S _You kill the giant cockroach!#h=#h@#hE#h?H _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h_#h| _-----#h#h #h #h #hE #ht #h~ #hH#hW2=====#hK#h#h#h#h#h#h#h#h#h#h#h======#h#h#hN#h#hB#hk#h#h:#hz#h#h#hO#h#h"!#h\!#h!#h"#hG##h##h %#hs%Q3=====#h1&#h;'#h'#h(#hE)#h)#h!*#h+#h+#h_,#hm-#h-======#hb.#h/#h/#h0#h1#h1#h6#h(8,#h9#h):#h:#h$;#h<<#hf<#h<#h>#ha>Q4=====#h ?#h9@#hm@#hA#hB#hfB#hB#h&D#h[D#hD#hF#h6G======#hH#h)I#hRI#h&J#hK#hIK#hL#hqM#hM#hN#hO#hP#hP#hQ#h8R#hR#hS#h-T#hT#hVe5=====#haW#hiY#hZ#h [#h[#h_R  There is a stone staircase leading down here.#hca _#h,d#hRd#h e#hVg#hh#h8i======#hi#hk#hSm,#h n#h"p#hu}9.## #........##.##.###### ## #####.##.##.......... #  #.##.##.......### #  ###.............#  ######..>...###.....## ........##..# #.....# #.#####.##..# ####### ........# #.##@##.## -#.......##.# .#####.. ShockS. ###h}#.# S   ball python (constriction, asleep) #h058.5 (46.0)#hF-9.5 (47#h#h^ _A ball python comes into view.#h  #####.# ##. # ###.  ..>...#  ..##..#   #.#####.##..#   #h#........#  #.##@##.##  #.......##.#  ####.#####..  S. ## #hG' #. ##hh3#hH  #####.##. ###.  ..>...#  ..##..#   #.#####.##..#   #........#  #.##@##.##  #.......##.#  ####.#####..  S.  #. #hUIF# #hN#hW#h]#h,`b _A ball python is nearby!#h  #####.# ##. # ###.  ..>...#  ..##..#   #.#####.##..#   #h+#........#  #.##@##.##  #.......##.#  ####.#####..  S. ##  #. ##h?e Q  #####.##. ###.  ..>...#  ..##..#   #.#####.##..#   #........#  #.##@##.##  #.......##.#  ####.#####..  S.  #he x#. # #hk #ht #hy #h{ b _A ball python is nearby!#h S  #####.# ##. # ###.  ..>...#  ..##..#   #.#####.##..#   #........#  #.##@##.##  #.......##.#  #h ####.#####..  S. ##  #. ##hz#   #####.##. ###.  ..>...#  ..##..#   #.#####.##..#   #........#  #.##@##.##  #.......##.#  ####.#####..  S.  #. #h$ F# #h6) #h2 #h6 #h79 b _A ball python is nearby!#h  #####.# ##. # ###.  ..>...#  ..##..#   #.#####.##..#   #........#  #.##@##.##  #.......##.#  ####.#####..  S. ##  #. ##hs  #####.##. ###.  ..>...#  ..##..#   #.#####.##..#   #........#  #.##@##.##  #.......##.#  ####.#####..  S.  #. # #ht#hy#hЃ#hD#hōb _A ball python is nearby!#h B  The zap hits the ball python.#hZ*****#h5]...†.#h 4-----8=60.5 (1.0)Shock#h,#hSO _You kill the ball python!#h?#hb#h#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h#h#h#hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h 3#h| #h #h | _#h ,#h #h #h ;-----#hX #hv #h #h: #h& #hO #h #hѮ ,#h #h` #h #h #h #h% #hC #hP #h O5=====#h #hU #hl #h #h #hH #h2 #h^ #hι #hg #h S##.## #####......  ..# #.##.##  ### ###...... ######..>...###.....# ........##..# #.....# #.#####.##..# ####### #........# ##.##.##.###...@...##.#- ####.#####.. †... ##Shock #..... #...r.# #.....##hp r   rat (asleep)#.....#########h_ 0722.0)#hS F-3.5 (13#h #h V _A rat comes into view.#hW  ..#  ###  >   #.#####  #..  #.##.##.##.##  #...@...##.#  ####.#####..  †... ##  #..... #...r.#  #.....# #h1Xa #.....#  ####### #h v  ..#  ###  >   #.#####  #..  #.##.##.##.##  #...@...##.#  ####.#####..  †... ##  #..... #...r.# #.....#  #hج#.....# ####### #h#h#h#hPZ _A rat is nearby!#h\-  ..#  ###  >   #.#####  #..  #.##.##.##.##  #...@...##.#  ####.#####..  †... ##  #..... #...r.#  #.....#  #.....#  ####### #h  ..#  ###  >   #.#####  #..  #.##.##.##.##  #...@...##.#  ####.#####..  †... ##  #..... #...r.# #.....#  #.....# ####### #h#h#h#hZ _A rat is nearby!#hp  ..#  ###  >   #.#####  #..  #.##.##.##.##  #...@...##.#  ####.#####..  †... ##  #..... #...r.#  #.....#  #.....#  ####### #hC~  ..#  ###  >   #.#####  #..  #.##.##.##.##  #...@...##.#  ####.#####.. #h~ †... ##  #..... #...r.# #.....#  #.....# ####### #h#h0#h6#hjZ _A rat is nearby!#hߓC *****r  *The zap hits the rat.  The rat is severely wounded.#h#hqj..r....#hm4-----===4.0)#h"#h=%- _The rat squeaks loudly.#h :  The zap hits the rat.#h *****..#*#h, J......#h5 3----------62--5Shock#h: #h; G _You kill the rat!#h0 #hx 9--#h" #h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hڋ4#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hI#h~#hf _#h#h#h#h#h#h7;-----#h#hO#h#hT#hd#h#h #hb #h #hN #h #h #hM #hy#hQ4=====#h}#h#h#h#h#h#hx/=====#h#h#h##h#h#h#h#h; #hs #h #hC!#hy!#h "#h"#h#O5=====#h##hQ%#h&#h&#h'#h)#h6*,#hC,,#hk-,#h..#hi/#h\0#h0======#h}1#h3#h4#h4#h5#h6#h7#h7#h8#hZ9#h4:#hb:#h:#h;#hS<#h<#h=#hD?#h?#h7@#h@#hA#hF#hF#hG#hG#hH#hI#hI#hI#hHJ#hK#hK#hK#h:L#hX #######.....# #...## #.......# #...##.### ##.....## ##.###.#####...## #........##.## #####.##...##.##.######## ###.... #...##########..>... #..@............##..- #...#####.#####.##..##.## #.##........ #. #.##.##.##.# #. #.......##.# ## ####.#####.. #†....# ## #.....##.....#You pick up a parchment of Ensorcelled Hibernation and begin reading...#h]1909.5 (34.0)#hMbG-10.5 (35#h|f#h|hP _You add the spell Ensorcelled Hibernation to your library.#h#hα#h#h7#h#hn#hι#hu#hi#h#h#h/#h#h}#hֿ#h#h#h'#h#hR#h?#hk#h#hj#hp#h#h#hr#h#h#hH#hn#hk#h#h8#hN#h#h#hE#h|#h#h#hx#h0#h#h#h#h#hL#h#h[#h#h^#h#hs#h#h ##.## ####.#####..  #.# #†....# ##  #.# #.....#  #.# #.....#  #.# #.....# #h> #.# #.....#  #.# ####### ###.#####....@.##.#.##.##.#.. J.. Shock# ####.##.# .# # )#J   endoplasm (asleep)#h>## #h| 24.5 (14  An endoplasm comes into view.#h,5.5 (15#hN#h  _Found a mace. _You see here a scroll labelled UHERYRR WU XEC.#h  ##.##   #.# #†....# ##  #.#   #.#   #.#   #.#   #.#   ###.#### #....@.# #.#.##.# #.#.. J..  # ####.##.#  .# #  )# ###h #hg! g ##.##   #.# #†....# ##  #.#   #h! #.#   #.#   #.#   #h" #.#   ###.#####h:"  #....@.# #hf" #.#.##.# #.#.. J..  #h" # ####.##.# #h # .# # )# ## #hJ* #h/ #hE6 #h8 a _An endoplasm is nearby!#h *##***J  #h~ The zap hits the endoplasm.  The endoplasm is heavily wounded.#h4 #h%; X.##J..#h@> k4-----=6.0)#h I t _The endoplasm quivers.#h<@  The zap hits the endoplasm.#h.@F*#h'.#hT3----------87Shock#hR#h\M _You kill the endoplasm!#h4#h#h" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hT#hX#hv^#h` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hB3#h#h#h: _#hy#h#hI#h=#h#h#h#h;-----#h#h#h#h#hh#h#h#hw#h#h#hH#h#h#h#hYQ4=====#h#h2 #hg #h #h' #h\ #h #h ,#hV #h S=====#h #h #h #h #h ,#hj #h ,#h #h$ #ha #hz #h #h  #h #h #h #h} #hG #h O5=====#h& #hh #h #h! #h"  _c - 2 scrolls labelled UHERYRR WU XEC (gained 1)#h# #h+$ #h$ #hO& #h' #h' #h( #h* #hF+ #h}+ ======#h+ #h- #h4 #h5 #h@5 #h;6 #h08 #hD #hG #hI ,#h0K #hGM #hN #hN #hO #hQ #h S #h]S #hYT #hV #hW #h6W #hX #h [ #hE\ #h\ #hL] #h^ #h_ #h` #h'a #hyb #hc #h\d #h%e #h~f #hg #hh #hh #h*j #hMk #hk #hEl #hm #hln #hn #h6o #hAp #hBq #h~q #hr #hs #ht #h u #hu #hv #hw #hGx #hx #hz #h{ #h{ #h| #h;~ #hz #h #hS #h\ #h #†....# ###.....# w . # #.....# #..##.# #.....# #...#.# #.....# #.#.#.# #h $####### ..... ### ... ..# #.# #.#### #@# - .....# ##### #.# #h #.##.# #...# #.# Shock #.##.# #...#####.#hޓ *# #h .)##.###.........# ####......######## #h ]w   dart slug (asleep)#h8 3#########h 074.5 (47.0)#h F-5.5 (48#h׬ #h_ \ _A dart slug comes into view.#hȎ  #†....# ##   w . #   #..##.#   #...#.#   #.#.#.#   ..... ... ..# #.# #.#### #@# .....# ##### #.#.# #...# #.#.# #.# .)##.###.........#.....###  #h/ M #†....# ##   w . #   #..##.#   #...#.#   #.#.#.#   ..... ... ..# #.#.#### #@#....# ##### #.#.# #...# #.#.# #.#)##.###.........#.....###   #h4 #h27 #h= #hS> ` _A dart slug is nearby!#hP`W #†....# ##   w . #   #..##.#   #...#.#   #.#.#.#   ..... ... ..# #.# #.#### #@# .#h`....# ##### #.#.# #...# #.#.# #.# .)##.###.........#.....###  #h #†....# ##   w . #  #h9 #..##.#   #...#.#   #.#.#.#   ..... ... #h_..# #.#.#### #@##h3....# ##### #.#.# #...# #.##hv.# #.##h)##.###.........#.....###   #hG#h#h#h` _A dart slug is nearby!#ht #†....# ##   w . #   #..##.#   #...#.#   #.#.#.#   ..... ... ..# #.# #.#### #@# .....# ##### #.##h8.# #...# #.#.# #.# .)##.###.........#.....###  #h7 #†....# ##   w . #   #..##.#   #...#.#   #.#.#.#   ..... ... ..# #.#.#### #@#....# ##### #.#.# #...# #.#.# #h>#.#)##.###.........#.....###   #h#hR#hT#h` _A dart slug is nearby!#hJ *******w    The zap hits the dart slug.#hkYw......#htk4-----=6.5 (1.0)#hxz#h:}a _The dart slug is heavily wounded.#h0[ ******* The zap hits the dart slug.#h#hg.w.....#hi3----------7#hx _The dart slug is severely wounded.#hz @  The zap hits the dart slug.#h f*******#hC i.†.....#h 2----------828Shock#h #hT M _You kill the dart slug!#h`4#h#hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h3#hl#h#h| _#h #hI#h#h#h2;-----#h#h#hՒ#h[#h],#h#h#h#h#hK#hQ3=====#h#h#h>#hϙ#h#h#hc#hm#h#h#h#hf======#h#hŸ#h#h#h#h#h#h!#hm#hƣ#h#hڤ#hP#h-#hc#h#hڧ,#hv#h/#h}Q4=====#h#hJ,#hū#h#h#h#h #hF#hү#h#h ======#h#h|#h#h#h#h;#h#h}#h#hB#h #h6#hɷ#h#hĸ#h ,#h#hC#h޻#h#h#h#hO5=====#h#hY#h5#hm#h #hh#h9#hv#h$#hM#h,#h#h#h#h======#h#h #h#h #h~#h#hm#h#h#hk########..>...###.....## .....#..# #.....# ###.#####.##..# ########.##........# #.##.##.##.## #.......##.#  ####.#####...  #†....#####.#### #hZ #.....##.....@.#-1016.5 (38.0)  #.....##>#†.##.#  #.....# #...#.#  #.....# #.#.#.#  ########.#.....# #.......# #h.# #####.### .#####.# ....# ##### #.##h#h-F-7.5 (39#h]#h; _Found a stone staircase leading down.#h~#hS#hQ#hށ#hv,#h#hn#h#h?#h#h,#h#h#h#hH#h#h#ho#h#h#h#hĜ#h#h}#h#h,#h$#h#hu#h#hT#hj#h,#h#h#hg#h#hJ#hR#h>#hy#h #hgB#h!#h7#h\,#h=#h#hӿ#h#h#hu#hS,#h#ha#h#h #hk#h8#h#h#h.#h#hz#h#h#hW#h,#h#h#h,#hs#hC#h#h#h4#h #h#h #h#h#h#h#hF#h?B#h,#h#h#h#hV#hA#hk .... †........# #hgT###### .##.##. #############.###.#.##.##.... [.##### #.# #.#... #.$...#######.#### .#.#.#..#..## ##.....##.........# #.###.#.#..##. ......##.#.#####.# #hf.#.#.#........ #.....##.#.# # #.#.#.###..#####.....##.#.# ##.#.####.......@# #.#.##hI45.5 (28 ##........######## #.#.#####.# ##.#####..^.# #.........# ##.#####.##.# #######.###### #h-......##.##.########.†.....#.##.##.............#.#####  #.##.##.......#####...# ##.............# #####>...###.....###h#h,6.5 (29#h<#h M _Found a leather armour.#hK #h #h #hd #h #hY B#h/ ,#hB #h #h ,#h #ho #h ,#h #h #h> ,#hK #h ,#h #h M _You now have 52 gold pieces (gained 11).#h8 3#hB #h #h ,#h #h f  You see here a +0 leather armour.#h #hp  _#h #h2 #h #h #h #h{ #h #hF #h3 #h #h0 #hu #hf #h #h ,#hw #h= #h ,#hw #hS #h #h #h #hX #h #h #h #h #hJ #h #h #hZ #h #hW #h #h% #h #h! #h" #h% #h' #h]' #h( #h+ #h, #h, #h- #h0 #h12 #hg2 #h3 #h5 #h7 #h8 #h8 #hh: #h,; ,#h; #h= #h!> #hQ> #h? #h@ #hB ,#hC #hD #hLH ,#hI #hK #hM #h`M #h_N #hO #h/Q #hqQ #haR #hT #hU #h=V #hiW #hPY #hZ #hZ #h[ #hc #hd #hf ,#hg #h^i #hj #hj #hzk #hl #hm #h#n #ho #hSp #hq #hq #hr #hs #ht #ht #hu #hw #hw #h2x #hx #h7z #h>{ #hq{ #h%| #ha} #h~ ,#hy #h/ X#h #h #h #hԓ #hP #h #h/ #hҙ #h #hO #h #h #hP #h# #hq #h #h_ #hK #h #h #h #h[ #h #h #hz #hC #hx #h- #h #hZ #h #h #h #h/ #hf #h #h #h #h #hh #h| #hL #h #h #h #hD #ht #hv #h #h #hK #h #h #h ,#hs #h #h #h #hW #h #h #h #hj #h #h #h #h #h #hM ,#h #h #h/ #hf #hB #h #hy #h #hR #h #h #h #hn #h #h #h #h #h #hY #h #hI #h #he #h #hC #h} #h7 #hi #h4 #h" #h! #hT! #h" #hv% #hX& #h& #h'' #h* #hr+ #h+ #hc, #h/ #hm0 #h0 #hA1 #hU3 #h3 #h3 #hT4 #h5 #h6 #h6 #hB7 #hZ: #h: #h; #h; #h[> #h? #hX? #h? #hLB #hB #h2C #hC #h/G #hH #hH #h*J #h,M #hN #hN #hO #hGS #hT #hT #hU #hX #hRZ #hZ #hK[ #hQ^ #hm_ #h_ #h` #hc #hWd #hd #he #hg #hh #hh #hi #hk #hl #h'm #hn #hq <  You see here a +0 club.#h r #hmr  _#hr #ht #htt ,#h*u #hv #h;w #hvw #hw #hx #hy ,#hz #hK{ #hE| #h| #h| #hA~ #h~ #h~ #hv #h #h #hف #hV #hf #h #hC #h #h #h| #h #h #h #h# ,#h #hI #h #h #h #h #h! #hW #h #h #hW #h #hn #hw #hM #h #hj #h #hN #h #h #h #hf #h #h #h #hۮ ,#h #hH #hd ,#h #hs #hk #h #hW #h #hѺ ,#h #h #h" ,#h #h #h ,#h #hx #he #h #h. #h9 #h ,#h #h #h #h #h #hC #h ,#h #h #hE ,#h #hd #h ,#h #h #h #h #h #h2 #hw #h #h #h, #hw #h #h #hG #h ,#h #h7 #hF #hx #hf #h: #h7 #h| #h<#h#hm#h#hC#h?#h#h*#h#h$ #h #hF #h #h #h #h #h$ #h-#h0,#h#h#h#h#hP#h#hU#h#h#h#h#h #h#h#hi#h#h#h#h#h-#hd#h#h#h#h#h #h #h1!#h!#h%$#h%#h&#h&#h(#h)#h*#h*#h-#h$0,#h*1#h&:k  #.# #.......#   #.# ##.....##   #.# ##...##   #.#######.##   #......#........# #h:n  #......#.##########   # #.....# #..   #?####.### #..   #..@...# #..179.5 (13#h:3.0)   ######## ##.    #. #h;k   #.  #hl; ##  #   #   ##h;   # #h>#hB#hhDT _Key pressed, stopping explore.#hk#hk#hl#hn#hesP _#huv,#hv#hw#hy#ho{#h{#h|#h ####.###########.....  #.# #......  #.# ##.....  #.# ##...#  #.#############.##  #......#........# #h  #......#.#########  #!##.....# #  #@####.### #  #......# # ######## #     #h(     #hj282.5 (3.0)#hڐ+3.5 (4#h#hPb _h - a scroll labelled BUTUBU VIOBB#h9#h=#hB#hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hq#h#h#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h-#h&#h!#h* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h #hX #h* #hN #h[ P _#h B#h p _g - 2 potions of magic (gained 1)#h #h #h) #h #hg #h #h #hi #h #h #hF #h #h #h! #h! #h% #h & #h?& #hl& #h) #h+* #hh* #h* #h- #hC. #hi. #h. #h2 #h2 #h3 #h3 #h9 #hP: #h: #h; #h!C #hfD #hD #hE #hL #h\N #hN #hO #h#T #hT #hT #hU #hX #hY #hY #hZ #h] #h^ #h^ #h` #hc #hRe ,#h f #hh #hi #hi #hj #hgm #hXn #hn #h,o #hr #h&s #hRs #ht #hv #hx #hx #h z #h #h #hρ #hm #h #hDž #h #h #h #h9 ,#h #h #h #h7 #h #hY #h #h #hH #hq #h #h4 #hĖ #h1 #h& B#h #hɫ #h #hC #hG #h #h #h #hƶ #hy #h #h #h <  You see here a +0 club.#hH #h  _#h #h} #h# #hk #h #h #h9 #h #h #hu #hS ,#hc #h #h2 #hw #h #h #h ,#h #h #h #hB #hm #h #hS #h #hh #h #h #h0 #h2 #h #h #h_ #hU #he #hQ ,#h #hA #h, #h| #h #h#h)#h#hD#h#h#h#h#h#h #h #h #hF #h(#hg#h#h#h#h#h#h#he#h#h]#h#h#h<#hw#h#h#h,#h#h#h7#h#hW!#hZ"#h"#h5##h$#hy9#hF:#h:#h:#h;#h<#h<#hc=#h}>#h?,#hC@#hZA#hB#hZB#hB#hC#hD#hD#hE#hF#hjG#hG#h1H#h'I#hJ#h:J#hJ#h=L#hYM#hM#heN#hO#hP#hP#hQ#hS#hZT#hT#h\U#hW#hGX#hxX#h#Y#hq[#he\#h\#hr]#h_#h_#h`#h`#hb#h+c#hqc#h#d#hf#hf#hf#hg#hFq #.# #.....## #.# ######## ###.#### # #hē#......# # #.#.##.####  #.#.......# #### #.####.##.# #...#  #.####.##.# #...# #@....)##.###.....#h259.5 (76.0) #########......## ######## #h:I  #h      #hL#h՝#h"E _Done exploring.#h #h Inventory: 1/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) #h \Scrolls (go to first with ?)  c - 2 scrolls labelled UHERYRR WU XEC  e - a scroll labelled MESMIMPAM  h - a scroll labelled BUTUBU VIOBB Potions (go to first with !) #h, T g - 2 potions of magic  d - a white potion #hn 2 f - a murky sapphire potion#h#hU#hW#.# #.....##. Paler the Gusty#.# ########. Draconian###.#####. Health: 20/20 ========================#......##h2## Magic: 5/5========================#.#.##.####AC: 4Str: 10#.#.......# ##### EV: 11Int: 15#.####.##.# #...# SH: 0Dex: 11#h~#.####.##.# #...## XL:  2 Next: 82% Place: Dungeon:1#@....)##.###..... Noise: ---------  Time: 1259.5 (0.0)#########......### a) +0 falchion#h########Cast: Shock   #h      #h&_You can't see any susceptible monsters within range! (Use Z to cast anyway.) #hI*_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) #hj_g - 2 potions of magic (gained 1) _You see here a +0 club. _Done exploring.#h#hY#h#h#hYInventory: 1/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Scrolls (go to first with ?)  c - 2 scrolls labelled UHERYRR WU XEC  e - a scroll labelled MESMIMPAM  h - a scroll labelled BUTUBU VIOBB Potions (go to first with !)  g - 2 potions of magic  d - a white potion  f - a murky sapphire potion#hp hc - 2 scrolls labelled UHERYRR WU XEC. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#hB#h#hT#.# #.....##. Paler the Gusty#.# ########. Draconian###.#####. Health: 20/20 ========================#......### Magic: 5/5#h========================#.#.##.####AC: 4Str: 10#.#.......# ##### EV: 11Int: 15#h#.####.##.# #...# SH: 0Dex: 11#.####.##.# #...## XL:  2 Next: 82% Place: Dungeon:1#h1c#@....)##.###..... Noise: ---------  Time: 1259.5 (0.0)#########......### a) +0 falchion#hy########Cast: ShockWill/2    #hh    #h  _g - 2 potions of magic (gained 1) _You see here a +0 club. #h_Done exploring.  As you read the scroll labelled UHERYRR WU XEC, it crumbles to dust.  A wave of despondency washes over your surroundings.  #h)!It was a scroll of vulnerability.#h#h$60.5 (1 _You see here a +0 club. _Done exploring.  As you read th#h%e scroll labelled UHERYRR WU XEC, it crumbles to dust. wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _c -> V - a scroll of vulnerability#h(#h&+Inventory: 1/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Scrolls (go to first with ?)  V - a scroll of vulnerability  e - a scroll labelled MESMIMPAM  h - a scroll labelled BUTUBU VIOBB Potions (go to first with !)  g - 2 potions of magic  d - a white potion  f - a murky sapphire potion#hwbe - a scroll labelled MESMIMPAM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#hi#h#h #.# #.....##. Paler the Gusty#.# ########. Draconian###.#####. Health: 20/20 ========================#h#......### Magic: 5/5========================#.#.##.####AC: 4Str: 10#.#.......# ##### EV: 11#hQInt: 15#.####.##.# #...# SH: 0Dex: 11#.####.##.# #...## XL:  2 Next: 82% Place: Dungeon:1#h#@....)##.###..... Noise: ---------  Time: 1260.5 (0.0)#########......### a) +0 falchion#########hСCast: ShockTele Will/2    #hh    #hZ  _Done exploring.  #h[As you read the scroll labelled UHERYRR WU XEC, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _c -> V - a scroll of vulnerability  As you read the scroll labelled MESMIMPAM, it crumbles to dust.#hө#h*1.5 (1#h#h  As you read the scroll labelled UHERYRR WU XEC, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _c -> V - a scroll of vulnerability  As you read the scroll labelled MESMIMPAM, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.#h~#hInventory: 1/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) #hScrolls (go to first with ?)  V - a scroll of vulnerability  h - a scroll labelled BUTUBU VIOBB Potions (go to first with !)  g - 2 potions of magic  d - a white potion #h܀2 f - a murky sapphire potion#h_^-h - a scroll labelled BUTUBU VIOBB. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. #h^Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, #h^\ Is it for this that I have given away  Mine ancient wisdom, and austere control? #h _` Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” #h*_y -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#h@#h{AIdentify which item? (\ to view known items) Potions (select first with !)  d - a white potion  f - a murky sapphire potion [?] describe selected#hy#hsB#.# #.....##. Paler the Gusty#.# ########. Draconian###.#####. Health: 20/20 ========================#......### Magic: 5/5========================#.#.##.####AC: 4Str: 10#.#.......# ##### EV: 11Int: 15#hSF#.####.##.# #...# SH: 0Dex: 11#.####.##.# #...## XL:  2 Next: 82% Place: Dungeon:1#@....)##.###..... Noise: ---------  Time: 1261.5 (0.0)#########......### a) +0 falchion########Cast: ShockTele Will/2     #h    It was a scroll of vulnerability. _c -> V - a scroll of vulnerability  #hڀAs you read the scroll labelled MESMIMPAM, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BUTUBU VIOBB, it crumbles to dust.  It is a scroll of identify.#h#h#hs#.# #.....##. Paler the Gusty#.# ########. Draconian###.#####. Health: 20/20 ========================#......### Magic: 5/5========================#.#.##.####AC: 4Str: 10#h#.#.......# ##### EV: 11Int: 15#.####.##.# #...# SH: 0Dex: 11#.####.##.# #...## XL:  2 Next: 82% Place: Dungeon:1#@....)##.###..... Noise: ---------  Time: 1261.5 (0.0)#h #########......### a) +0 falchion########Cast: ShockTele Will/2        #h3 It was a scroll of vulnerability. _c -> V - a scroll of vulnerability  #hYAs you read the scroll labelled MESMIMPAM, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  #h~dAs you read the scroll labelled BUTUBU VIOBB, it crumbles to dust.  It is a scroll of identify.#h#hН*2.5 (1#h   c -> V - a scroll of vulnerabilityMESMIMPAM _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BUTUBU VIOBB, it crumbles to dust.  It is a scroll of identify. _d -> c - a potion of curing#hF#hǎ#h#h[.......#h  .#h1&0#hF#  ####.###.##.#..###.# #.# #.##.#......# ##.# #.......#####  ####..######.#......##  ..#..........#.......### ### .......#######..###....########.. #hI"....#..# #..#......#........# ....#..# #..#.#.........##.. ...##..# #..@....###.##. .####..# #......## #.#####.. .......# ####.#### #.#####..# ####...# #.......# #.....÷...#...#######.##.##.############  #...##.#.##.##.....[.##### ####...#.#...........##.....##### ........#.#.#..#..##.##.....##... #hP.......#.###.#.#..##........##.#.You start waiting.#h_#ho#h63.5 (1#hS#h@ _Your surroundings suddenly seem different.#h~3#h #h#h#hr X#h #h #h #h ,#h #h ,#h #h #h #h #h #h #h #h ,#h| #h #hk #hb #h #hJ #h #h ,#h? #h9! ,#h}" #h<$ #h$ #h% #h' #h' #h%) #h* #h* #h, #h- ,#h. #hd0 ,#hs3 #h6 #hP7 #h~8 #ht: #h: #h; #h= ,#h> #h@ ,#h&C #h D #htD #h6F #h,G #hvG #h I #hJ #hJ #h*L #hM ,#hQO #hP ,#h)R #hS ,#hf #hl n#hm #h| #h 7 98.5 (35.0) #h 3_You start waiting.#hÕ 69.5 (36#h #h] _ _You feel your willpower return.#hEV #hV #h`W #h5] n#h ^ #h_ #h_ #h` #h3b ,#hc #he ,#hf #h?h ,#hfi #hDk ,#h,l #hn ,#ho #hPq #hq #hr #hs #h.t #ht #h*v #h_v #hDw #hx #hy #hz #h{ #h{ #h} #h=~ #h~~ #hY #h #h #hс #h/ #hp #h̄ #h #hK #h# #h #h #h݉ #h ,#h܌ #ho ,#hȏ #h ,#h_ #h #h8 #h #hޚ #h+ #h^ #hŝ #h #h$ #h #hƠ #h #h #hP #h~ #h #hJ #hH #h ,#h #h ,#h #h: #h #h #h ,#h[ #h #h #h #h #h #h #hY #h #h^ #h #h #h #h- #hg #hR #h #h #h #h ,#h #h ,#h #h #h #h #h ,#h #h #h #h #h+ #h #hP #h #h #h #h #h, #h- #h #h #h #hW ,#hP #h ,#h #h #h #h #h #hH #h; #h{ #h #h #h ,#h# #hw #h #hy #h #h3 #h #h? #h} #hX #h #h #h #hP #h #h #h ,#h #hN ,#h> #hr #h #h #h #h5 #h; #hS #h #hp #h ,#h #hj ,#h #h ,#h #h #hG #h #h #hA #h #h #hQ #h #h #h #h #h ,#h #h #h #h #h #hG #h6 #h #h# #hI #h:% #hb& ,#h' #h$) ,#h) #h+ #hY+ #h, #h- ,#hK/ #h1 ,#h[5 #h7 ,#h8 #h9 #h: #h: #h?< #h|< #hpC #hD #hD #hE #h8F #hF #hIH ,#hJI #hJ ,#hK #hL ,#hM #h%O ,#h3P #hgQ ,#hcR #hS ,#hT #h9V #h|V #hW #hX #hX #hY #hZ #h0[ #h[ #h] ,#h^ #h_ #h%` #ha #hb ,#hc #h q h 398.5 (99 _You start waiting.#hw -9.5 (100.0)#h ~ #hp # _Done waiting.#h#hWhere to? (? - help)  D - Dungeon #h #h I[?25h[?0c ####.###.##.#..###.##hp Paler the Gusty#.# #.##.#......#Draconian##.# #.......#####Health: 20/20 ======================== ####..######.#......##Magic: 5/5======================== ..#..........#.......###### AC: 4#hм ZStr: 10 .......#######..###....########.. EV: 11Int: 15 ....#..# #..#......#........# SH: 0Dex: 11 #hh ....#..# #..#.#.........##..# XL:  2 Next: 82% Place: Dungeon:1 ...##..# #..@....###.##...... Noise: ---------  Time: 1399.5 (0.0) .####..# #......## #.#####..# a) +0 falchion .......# ####.#### #.#####..# Cast: Shock ####...# #.......# #.....÷...#...#######.##.##.#############...##.#.##.##.....[.##### #h ####...#.#...........##.....#####  ........#.#.#..#..##.##.....##...  .......#.###.#.#..##........##.#.#h   _Your surroundings suddenly seem different. _You start waiting. #h _You feel your willpower return. _You start waiting. _Done waiting.  What level of the Dungeon? (default 1, ? - help) #h [?25l[?1c#h42#hJ#h#h #h[ _#h#h#h#h#h#h#h6#h#h#h#h#h#h#h#hY#hM#h#h#h4 #hL #h #h #ha #ht #h #h #ha #hc#h#h#hL#hV#h,#h#h#h#h#h#hL#h,#h#ht#h#h>#h#hV#h#h#h[#h#ho#h#h#h#hA#h#h#hS#h?#hi#h#hX #h7!#h!#h'"#h(##h $#hf$#h$#h&#h('#ht'#h'#h*o  There is a stone staircase leading down here.#hF,#h,$ _#h-#h;2#h{#h",#h  #..  #..  #.#  # #.#   #.#.# #.#.#######  #..........  #@#421.2 (21.7) #h###  _You climb downwards.#h##h'#h*a _There is a stone staircase leading up here.#hJ[#h[#h+\#h]#h_#hcP _#hd#he#he#hf#hh#h(i#hi#hj#hll#hl#h0m#hn#hp#hq#hq#hr#ht#h(u#hu#hv#hx,#h>y#h{#h}#hB~#h~#h#h݂#h+#h#h#h#h#h#h#h#h<#h#h#h9#h#h3#hܔ#h#hU#h#hx#hB#h #.#### #.#..########## #.#.....@.....##.#.#########.##.#.##.#.# #.#.######## #........... #.#<######## #hp#####  d - a metallic white potion#h/35.2 (14.0#hl,6.2 (15#h#h6 _You see here a +0 pair of boots.#h #hy #h #hB #h X#hl #h #h ,#h #h #h #h #h #h #h #h #h #h[ #h #h #h #h #h #hN #h #h #h #h #h #h #h #hw #h #h #h, #h #h #h$ #ht #hT E  You see here a +0 pair of boots.#hm #h  _#hY #h" #h #h: #h #h9 #h6 #hi #h #h #h #h #h #h #hY ,#hl #h #hu #h #hx #h% #h5 #hz #h #hZ #h #h #h #h #h` #h #h #h #h #hB #h #h #h^! ,#hL" #h# #h}& #h& #h' #hh) #h+ #h, #h&- #h. #h0 ,#h1 #h>3 #h5 #h5 #h6 #h8 #h\> X#h_? #h? #h@ #h"B #hE B#hXG #h3I #hvI #hUJ #hK #hM #hN #hdO #hQ #hlS #hS #h~T #hhV #hX #h1Y #hY #hG[ #h] #h^ #h'` #ha #h?d #hd #he #hf #hh #hRi ,#hj #hl ,#hsm #hn #hp #h5q #hq #h7s #ht #hu #hu #hv #hx ,#hy #h;z #hI| #h| #h~ ,#h #ht #h #h` #h> #hȄ #h #hw #hC #h #h1 #hy #hŌ #h #h #hz #hl ###.....##.......##.......#............# ....####. #.....K.. #@###  #...#  #.#.##hA Shock #.#..# #.# >.. #.# .###K   kobold (missile, asleep) #.# # #.##.##he 80.2 (44  A kobold comes into view. It is wielding a +1 short sword of speed.#h ,1.2 (45#h Q _Found a stone staircase leading down.#hn J ###.....#  #h #.......#  #.......#  .......  .....#  ....####.  #.....K..  #@###  #...#  #.#.#  #.#..#  #.# >..  #.# .###  #.# #  #.# #.##h ###.....#  #.......#  #.......#  .......  .....#  ....####.  #.....K..  #@###  #...#  #.#.#  #.#..# #.# >.. #.# .###  #hN#.# # #.# #.##h#h#h#h ] _A kobold is nearby!#h#h24-----Contam: 10% 2.2 (1.0) #h#hC _You miscast Shock. Nothing appears to happen.#hR  You miscast Shock. Nothing appears to happen.#h%xK.K)#h{3----------2===3#h#h( _The kobold shouts!#h ***** The zap hits the kobold.#h #h.s..K.. #h~x2------------4#h$#h(a _The kobold is moderately wounded.#h ***** The zap hits the kobold.#hK #hp J.K...#h n1------------5#h #h a _The kobold is moderately wounded.#hj ***The zap hits the kobold but does no damage.#hz #h :K..#h0 0---------6Shock#h #hK a _The kobold is moderately wounded.#h9B ###.....#  #.......#  #.......#  .......  .....#  ....####.  #.K......  #@###  #...#  #.#.#  #.#..#  #.# >..  #.# .###  #.# #  #.# #.##hƂ ###.....#  #.......#  #.......#  .......  .....#  ....####.  #.K......  #@###  #...#  #.#.#  #hL#.#..# #.# >.. #.# .###  #.# # #.# #.##h!#h#h#h;] _A kobold is nearby!#h]k ###.....#  #.......#  #ha^#.......#  .......  .....#  ....####.  #.K......  #@###  #...#  #.#.#  #.#..#  #.# >..  #.# .###  #.# #  #.# #.##hM ###.....#  #.......#  #.......#  .......  .....#  ....####.  #.K......  #@###  #...#  #.#.#  #hL#.#..# #.# >.. #.# .###  #.# # #.# #.##h4#h #h?] _A kobold is nearby!#h4#hJ#h K _You are out of magic!#hz 4#h #h K _You are out of magic!#ht#hDrink which item? Potions  c - a potion of curing  g - 2 potions of magic  d - a metallic white potion #h f - a murky sapphire potion [!] read|quaff[?] describe selected#h #h #h Paler the Gusty###.....#Draconian#.......#Health: 20/20 ========================#.......#Magic: 0/5------------------------.......AC: 4Str: 10.....#EV: 11Int: 15 Contam: 20% ....####.SH: 0Dex: 11#.K......XL:  2 Next: 82% Place: Dungeon:2#@###Noise: =--------  Time: 1486.2 (0.0)#...#a) +0 falchion#.#.#Cast: Shock#.#..##.# >..#h ! #.# .###K   kobold (missile)#.# ##.##.#The zap hits the kobold but does no damage. _The kobold is moderately wounded. _A kobold is nearby! _A kobold is nearby! _You are out of magic! _You are out of magic!#h!( n  Okay, then.#h, #h]/ . _#h4:#h2;Quiver which action? ([-] to clear)  a - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on#h@ #hP Paler the Gusty###.....#Draconian#.......#Health: 20/20 ========================#.......#Magic: 0/5------------------------.......AC: 4Str: 10.....#EV: 11Int: 15 Contam: 20% ....####.SH: 0Dex: 11#.K......XL:  2 Next: 82% Place: Dungeon:2#@###Noise: =--------  Time: 1486.2 (0.0)#...#a) +0 falchion#.#.#Cast: Shock#.#..##.# >..#.# .###K   kobold (missile)#.# ##hQ #.##.# _The kobold is moderately wounded. _A kobold is nearby! _A kobold is nearby! _You are out of magic! _You are out of magic! _Okay, then.#hFR #hX #hZ #h.  You closely miss the kobold. You tail-slap the kobold.  The kobold is severely wounded.#h/-7.5 (1.3#hw5#h8= _The kobold hits you but does no damage.#ha]   You barely miss the kobold. Your tail-slap misses the kobold.The kobold is severely wounded.The kobold hits you but does no damage.#h\^ X19--8.8#hOc #h'f I _The kobold hits you with a +1 short sword of speed.#h s:  You slash the kobold!#hX{C)#h~t20==17690.1#h #hJ _You kill the kobold!#hZ  #.....# ###.....# . #.# ..#.##......... #......# #......####.##.@......##.######.##h P#...# #.#.##.#..##.# >..#.# .####.# ##.##h #h N5-10#h #h  Things that are here: _a +1 short sword of speed; a stone#h #hR #h #h- #h 1====3 _#h3 71#h #h #h^ V==9% #h #h #h 7====53#h #h #h 71#h #h D #h #h #hO #h #hm ,#h _2=====#h #h #h #hj #h ======#h6 #hR #h #ho #hy ,#h #h #h8 #h9 #h ,#h7 #h #h  #h #hD ,#hl #h& #hP Q3=====#h #h #h #h #hm #h #h #h ,#h #h S=====#hg #h ,#h+ #hU# #h# #h1% #h ( #ha( #h>* #hO r4=====-rShockr   rat (wandering)#h&[ ]526.1 (35.0)7.1 (36#h\ #hf V _A rat comes into view.#h Z #.....#  ###.....#  . #.......#  ..#.......#  #......... #......# #......####.#  #.@......#  #.######.#  #h" #r..# #.#.# #.#..#  #.# >..  #.# .###  #.# #  #.##hx+ #.....#  ###.....#  . #.......#  ..#.......#  #......... #......# #......####.#  #.@......#  #.######.#  #r..# #h`,#.#.# #. #.# >..  #.#  #.#  #.##h2#hW5#h:#hZ=Z _A rat is nearby!#h! #.....#  ###.....#  . #.......#  ..#.......# #h"[ #......... #......# #......####.#  #h ##.@......#  #.######.#  #r..# #.#.# #h@#`#.#..#  #.# >..  #.# .###  #hl#E#.# #  #.##hv #.....#  ###.....#  . #.......#  ..#.......#  #......... #......# #......####.#  #hv'#.@......#  #.######.#  #r..# #.#.# #. #.# >..  #.#  #.# #hv2 #.##h|#hz~#hk#hZ _A rat is nearby!#hOh #.....#  ###.....#  . #.......#  ..#.......#  #......... #......# #......####.#  #.@......#  #.######.#  #r..# #hh#.#.# #.#..#  #.# >..  #.# .###  #.# #  #.##hH #.....#  #h###.....#  . #.......#  ..#.......#  #......... #......# #h#......####.#  #.@......#  #.######.#  #h{#r..# #.#.# #. #.# >..  #h#.#  #.# #h2 #.##h#h 4#hZ _A rat is nearby!#hx:  The zap hits the rat.#hM**#h#hȩ#h #hS: _#h#h#h#h #h]#hY#h#hݷ;-----#h@#h1#hg#hq#hپ#h"#h%#h#hA#hO#h>#hQ4=====#h#h,#h#h#h#h#h#h:#h#h#h"======#hD#h>#hy#h#hd#h#h#h#h#h#h,#h#h#hO#hB#h$,#h~#h#hAO5=====#ha#h4 _Magic restored.#he #...J.# #.....# ###.....# #.##.##...# #......# #...@..####.#-####.)......# #.######.#Shock #†..# #.# #.#..#J   endoplasm (asleep) #.# >.. #.# .### #.# ##hi0479.0)#h F-8.1 (20#h#h] _An endoplasm comes into view.#h&( #...J.#  #.....#  . ###.....#  .. #.......#  #..#.......#  #.........#  #......#  #h'C#...@..####.#  ####.)......#  #.######.#  #†..#  #.#.#  #.#..#  #.# >..  #.# .###  #.# # #h #...J.#  #.....#  . ###.....#  .. #.......#  #..#.......#  #.........#  #......#  #...@..####.#  ####.)......#  #.######.#  #†..# #.#.# #.#..#  #.# > #.#  #.# #ht#h#h#ha _An endoplasm is nearby!#h}# #...J.#  #.....#  . ###.....#  .. #.......#  #..#.......#  #.........#  #......# #h H #...@..####.#  ####.)......#  #.######.#  #†..#  #.#.#  #.#..#  #.# >..  #.# .###  #.# # #h & #...J.#  #.....#  . ###.....#  .. #.......#  #..#.......#  #.........#  #......#  #...@..####.#  ####.)......#  #.######.#  #†..# #.#.# #.#..# #h' #.# > #.#  #.# #h"-#h8#ha>#hSAa _An endoplasm is nearby!#hN  #...J.#  #.....#  . ###.....#  .. #.......#  #..#.......#  #.........#  #......#  #...@..####.#  ####.)......#  #.######.#  #†..#  #.#.# #h  #.#..#  #.# >..  #.# .###  #.# # #hݠ #...J.#  #.....#  . ###.....#  .. #.......#  #..#.......#  #.........#  #......#  #...@..####.#  ####.)......#  #.######.#  #†..# #.#.# #.#..#  #.# > #.# #hB #.# #hD#h2#h#h7a _An endoplasm is nearby!#h. #h 4-----Contam: 10%9.1 (1.0) #hP' #h) C _You miscast Shock. Nothing appears to happen.#h5 *******J  The zap hits the endoplasm.#hM #h u.J..... #h r3----------=50#h #hG d _The endoplasm is moderately wounded.#hG **#hzm***** The zap hits the endoplasm.#h Gq  The endoplasm is severely wounded.#hMN..J.....#hXo2----------1#h6]#h^^ _The endoplasm jiggles.#hD@  The zap hits the endoplasm.#hcLk*******#hL.......#h31----------962Shock#h#h8M _You kill the endoplasm!#h#h#h#hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hj #h #h #h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h #h4 #h9 #hy #h $ _#h< B#hD #h B#h #h E-----8% #h #hu M6#h #h1 M4#h #h #hH _2=====2#h\ #h #h 71#h9 #h D #h #h% ,#h& #hu #h  6=====#h #h ,#h #h{ ,#h #h  ,#ho #h ,#h #h/ ,#h #h# ,#hh$ #hz& #h' Q3=====#h( #hR* #h* #hY, #hj. ,#h/ #h1 #h2 #h)3 #h5 S=====#h6 #h8 #hD9 #hE: #h== ,#hmB X#hD #hD #hE #hTH ,#hI #hlL ,#hM #hP #hoP #hQ #hT #h U Q4=====#hU #h`X ,#hY #h@\ ,#h] #h` ,#ha #hc #hc ======#h%e #hg #hg #hi #hk ,#hl #hn #h-o #hFp #hr #hr #h"t #hv #hv #hw #h{z #hz #h{ #h~ #hN O5=====#h #hm #hN ,#hԇ #h #hj ,#h #h6 #h ,#h #hB #hv #h ======#h_ #hN #h ,#h2 #h #h: ,#hҞ #h #hf ,#hW #h& #hU #h #hJ #h #h #hS #hf #hT #h #h #h #hu #h #h #h˷ #h9 #h #h #h #h #h #h #h #h #h/ ,#h #h. #h .. #.......##..#.......# #.........# ##......## ### #......####.# ######.)......# ..##.######.# ...##†..# #.##..S!##.#.####.@'....# -#h #.#..#...##....# #.##>..#.# ...# Shock#.##.###.# ####.## # #.##.# #.# S   ball python (constriction, asleep)#.# #.##.# #.##.# #.##h 607.1 (55.0)  You open the door.  A ball python comes into view.#h l.SS)#h 4=8.1 (56#hA #h _The ball python hisses angrily. _Found a ruby potion.#h{^ ..     ..#  ..## ###  #......####.# ##  ####.)......# ..#  #.# ...#  #†..# #.##...!#  #.@'.S..#  #.#..#...##....#  #.##>..#.# ...#  #.##.###.# ###  #.## # #.# #.# #.# #.# #.# #.# #.# #.# #.##h` ..     ..#  ..## ###  #......####.# ##  ####.)......# ..#  #.# ...#  #hw#†..# #.##...!#  #.@'.S..#  #.#..#...##....#  #.##>..#.# ...#  #.##.###.# ####hM #.## # #. #.# #.# #h#.# #. #.# #. #.# #h?#h#h#hcb _A ball python is nearby!#h`2 ..   #h  ..#  ..## ###  #......####.# ##  ####.)......# ..#  #.# ...# #h1 #†..# #.##...!#  #h+h#.@'.S..#  #.#..#...##....# #hdQ #.##>..#.# ...#  #.##.###.# ###  #hL#.## # #.# #.# #.# #.# #.##h6 #.# #.# #.# #.##h#h{ ..     ..#  ..## ###  #......####.# ##  ####.)......# ..#  #.# ...#  #†..# #.##...!#  #.@'.S..#  #.#..#...##....#  #hu#.##>..#.# ...#  #.##.###.# ### #.## # #. #.# #.# #.# #. #.# #. #.# #h#h#h#h b _A ball python is nearby!#h ..     ..#  ..## ###  #......####.# ##  ####.)......# ..#  #.# ...#  #h9}#†..# #.##...!#  #.@'.S..#  #.#..#...##....#  #.##>..#.# ...#  #.##.###.# ###  #.## # #.# #.# #.# #.# #.# #.# #.# #.# #.##h Di ..     #hDr..#  ..## ###  #......####.# ##  ####.)......# ..#  #.# ...#  #hE#†..# #.##...!#  #.@'.S..#  #.#..#...##....#  #.##>..#.# ...#  #h\EB#.##.###.# ### #.## # #. #hE,#.# #.# #.# #. #.# #.#hE; #.# #hK#hL#hQ#hIS #hST_A ball python is nearby!#h ***** The zap hits the ball python.#h#h:J'S...#hLb4-----9.1 (1.0) #h#hf _The ball python is moderately wounded.#hq #ht S.  You miscast Shock. Nothing appears to happen. The ball python bites you.#h 19--3----------Contam: 10%10#h #h Q _The ball python misses you.#h y *****The zap hits the ball python.#hu S....  The ball python is heavily wounded.The ball python bites you. The ball python grabs you.#h+w8---2----------#hzw|  1 1Constr #hK}#hI _The ball python constricts you.#h#h6B  The zap hits the ball python.#h;I*****#h.'....#hk .. #.......#Paler the Gusty#..#.......#Draconian#.........#Health: 19/20 ======================--##......## ###Magic: 1/5====--------------------#......####.# ##AC: 4Str: 10####.)......# ..#EV: 11Int: 15 Contam: 10% #.######.# ...#SH: 0Dex: 11#h#†..# #.##...!#XL:  2 Next: 100% Place: Dungeon:2#.#.####.@'....#Noise: =--------  Time: 1612.1 (1.0)#.#..#...##....#a) +0 falchion#h#.##>..#.# ...#Cast: Shock#h#.##.###.# ####h7#.## # #.##.# #.##hR#.# #.##.# #.##hms#.# #.# _The ball python misses you.#hxThe zap hits the ball python.  The ball python is heavily wounded.#hQThe ball python bites you. The ball python grabs you. #hn_The ball python constricts you.The zap hits the ball python.#h2 _You kill the ball python!You have reached level 3!#h/  --more--#h}*  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? #hfw24/26=6-----#hg573 0% Shock#h#hn _You feel clever. x2; Your scales feel tougher.#h #h8#h#hF _Unknown command.#hGk  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 10% 2b - SwiftnessAir12% 3  c - Ensorcelled HibernationHexes/Ice28% 2  d - AirstrikeAir36% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#h#h#hY .. #.......#Paler the Gusty#..#.......#Draconian#.........##hHealth: 24/26 ======================--##......## ###Magic: 1/6====--------------------#......####.# ##AC: 5Str: 10####.)......# ..#EV: 11#hNpInt: 17 Contam: 10% #.######.# ...#SH: 0Dex: 11#†..# #.##...!#XL:  3 Next:  0% Place: Dungeon:2#.#.####.@'....##hNoise: =--------  Time: 1612.1 (0.0)#.#..#...##....#a) +0 falchion#.##>..#.# ...##hxCast: Shock#.##.###.# ####.## # #.##.# #.##.# #.##.# #.##.# #.# _You kill the ball python!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher. _Unknown command.#hS #hMemorise Swiftness, consuming 3 spell levels and leaving 3? Y - Yes  N - No#h*#h^> .. #.......#Paler the Gusty#..#.......#Draconian#.........#Health: 24/26 ======================--##......## ###Magic: 1/6====--------------------#......####.# ##AC: 5Str: 10####.)......# ..#EV: 11#hd?,Int: 17 Contam: 10% #.######.# ...#SH: 0Dex: 11#†..# #.##...!#XL:  3 Next:  0% Place: Dungeon:2#.#.####.@'....#Noise: =--------  Time: 1612.1 (0.0)#.#..#...##....#a) +0 falchion#.##>..#.# ...#Cast: Shock#.##.###.# ####.## # #.##.# #.##.# #.##h$@ #.# #.##.# #.# _You kill the ball python!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher. _Unknown command.#hCFa5=-3.1 (1#hI#hPu _This spell is quite dangerous to cast!#hPUE-4.1 (2#hZ#h`#h/c+5.1 (3#hKi#hl#h(p+6.1 (4#hr#h w$ #hRw_You start memorising the spell. You continue memorising. x3#h{#h~#hc _You finish memorising. Spell assigned to 'b'.#h>#h`?#h|@#hB#hE6==8% #hI _HP restored.2====6#hI#hK#h3L74#hXM#hO#hP72#hGQ#h_S#hS==1#h T#hU#h=W#h|W#hWF==== #hX#hY#hZ#hZ#h[#h[#h~\#h]#h]#h^#h`#h6`#h0a#hc#hec#hd#hf#hgV3====#hih#hi#h j#hj#hk#hk#hl#hPn,#hn#hpR====#hp#hq#hAr#hr#h t,#ht#hu,#hkv#hw#hw#hkx#hz#h8z#hi{#h}#h}P4====#h~#h #h@#hh#hՅ#h#hN#h+#h^#h#h#h<====#h9#h#hؑ#h#h#h%#h`#hm#h#hʙ#hћ#h#h6#h#h/#hş#h#hP5====#hC#hh#h#h#h,#h&#hG#h{#h #h #hi<====#h#h#h\#hl#hj#hɵ#h#h,#hH#h,#h#h#h#h#h#h7N6====#h#hq#h.#hw#hj#h@  There is an open door here.#h!#hf _#h5#h#hn,#h#h#h9R====#h#h#h,#h7#h##.....# .......# #.# .......# #.# .......# #.# ......## ### #.# ......####.###.### ###.)......##....# #.######.##....# #†..# #.##...@# #.#.####..'....# #.#..#...##....# #h?#.##>..#.##....##.##.###.########.## # #.##.# #.##.# #.# #h0637.0)#h~,4.1 (48#h#hrQ _j - a ruby potion#h#h3#h#h3#h#h-#h,#hU#h #h,#h.#h#h,#h#hJ#h#h#hr#h#h#h#h#hM#h#h #hu#h#h ,#hd#h#h,#hM#h #h#h#h#h-#h#h#h=#h`#hv #h #h= #h~ #h #h #h #h{ #h0#hV#h#h+#hV,#h#h+#h,#hB#h#h#h#h#h#h#h#h#h#hf#h#h#hf#h#hV#h#h%#h#h#h$#h7#h  #.# ### #.######### #........## #.######.## #.# #.## #.# #. ..# #.# #. #h)!..# #.# #. .## ### #.# # .####.###.### # ......##....# #Shock #####.##....# # .# #.##....# #. .####..'....# #.#K   kobold (missile, asleep) ..#...##....# #.# #hg!#>..#.##....# #K# #.###.########h ) 86.1 (22K)KA kobold comes into view. It is wielding a +0 short sword.The kobold shouts!#h,\((((((#hfJ......#hc5-==7.1 (23#h#hD _The kobold throws a stone. The stone hits you.#hM  #.# ### #........# #.######.# #.# #.# #.# #.# #.# #.# #.# #.##hܵ ### #.# #@#.### #.#...# #.#..# #.# .# #.# #.# #.# #> #K##hJ S #.# ### #........# #.######.# #.# #.# #.# #.# #.# #.# #.# #.##hlK  ### #.# #@#.### #.#...# #.#..# #.# .# #.# #.# #.#> #K##hP #hQ #h!V #hX ] _A kobold is nearby!#hDI | #.# ### #........# #.######.# #.# #.# #.# #.# #.# #.# #.# #.# ### #.# #@#.### #.#...# #.#..# #.# .# #.# #.##hI b #.# #> #K##hV S #.# ### #........# #.######.# #.# #.# #.# #.# #.# #.# #.# #.##h  ### #.# #@#.### #.#...# #.#..# #.# .# #.# #.# #.#> #K##h #h #h? #h ] _A kobold is nearby!#hZw #.# ### #........# #.######.##hg #.# #.# #.# #.# #.# #.# #.# #.# ### #.# #@#.### #.#...# #.#..# #.# .# #.# #.# #.# #> #K##h #.# ### #........# #.######.# #.# #.# #.# #.# #.# #.# #.# #.# ### #.# #@#.### #.#...# #.##h%..# #.# .# #.# #.# #.#> #K##hC #h #h#h?] _A kobold is nearby!#h( ***** **The zap hits the kobold.#h}#h..... K.#hQ6=5#hկF-----8.1 (1.0) #hִ#h#_ _The kobold is severely wounded.#h)@=  The zap hits the kobold.#hDD*****#**#hCq.....).#h4--------1-9Shock#hN#hJ _You kill the kobold!#h5#h]#h#hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h:[ #h7_ #hd #hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h^#hu_#h_#h`#hGd| _#hOe#he9=#hf#h!g#hfg:----#hg#hsi#hi#hyj#hk,#hl#hl#hm#hzm#hvn#hnP5====#ho#h;p#htp#hp#hr#h?r#hr#ht#hu#hu#hv#hv<====#hCw#hUx#hx#hoy#hz,#h&{#h |#h6|#ho}#h|~,#h#h#h=#h#h#hN6====#hw#h#h#hU#h#h#h#h#h$#h#h,#hW#h@#h#hL<====#h#h#hِ,#hc#h)#h#ha#h#h5  Things that are here:  a +0 short sword; 3 stones; a kobold corpse#h/#h _#h#h #h#h1#h#h#hv#h#h#hٟ#hڠ#h #hz#h#h#hޣ#h#h'#h#h#hR#h(#hZ,#h#h#h%..##....# #.# #.##....# #.#  #.##....# #.#  #..'....# #.#  #huN#....# #)#  #.##....# #.#  #.####### #.#  # #.###### #.# #....@.# - #h9#.# ######.# #.#.# Shock.#b##h  .#  .#  b   bat (asleep) .#  .##h [   #hW1720.1 (31.0)#h#h b.bA bat comes into view.#h4=1.1 (32#h#hm _The bat misses you. _You see here 13 gold pieces.#hҋ #.# #.# #.# #.# #)# #.# #.# #.######  #....@.# #h  ######b# .# .#  .#  .#  .#  .#  #h+ #.# #.# #.# #.# #)# #.# #.# #.######  #....@.#  ######b# .# .#  .#  #h .#  .#  .# #h($#h%#h*#h+D _A bat is nearby!#h+#h #.# #.# #.# #.# #)# #.# #.# #.######  #....@.#  ######b# .# .#  .#  .#  .#  .#  #hS#h@X #.# #.# #.# #.# #)# #.# #.# #.######  #....@.#  ######b# .# .#  .#  .#  .#  #hcA>.# #hxF#hH#h%M#hPZ _A bat is nearby!#h #.# #.# #.# #.# #)# #.# #.# #.######  #....@.#  ######b# .# .#  .#  .#  .# #h: .#  #hZ #.# #.# #.# #.# #)# #.# #.# #.######  #....@.#  ######b# .# .#  .#  .#  .#  .# #h#hw#h #hZ _A bat is nearby!#hN A _is nearby! _A bat is nearby!A bat is nearby!  The zap hits the bat.  The bat is moderately wounded. #hN , The zap hits the bat.#hR w**#h 0†.#h 5----32.1 (1.0)Shock#hz #h G _You kill the bat!#h #h #h #hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h{#ht#h#hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hR5#h 6#h6#h9: _#h<#h=#hC=#h4>#h@#hQ@#h&A#h*C#hC:----#h.D#hE#hMF#hF#hH,#hI#hK,#hL#h<====#h8?#h4A#hA#hB#hCD#hD#hE#hLG#hG#hH#h#M#hM#hiN#hVP#hP#h{Q#hR#h^SP4====#h[T#h5V#hV#h_W#h3Y#hY#hVZ#h\#hw\#hW]#h"_#h_<====#hz`#hFb#hb#hjc#hqe#h$f#hf#hh#hi#hi#hk#h!l#hm#hn#h o#ho#h r#hnrP5====#hjs#hpu#hu#hv#hx#hx#h{B#hW|#h~#h5====#h#h#hс#h#h#h#h#h#hY#h#h]#h#h#h#hJ#h#h#h86====#h#hs#hF#h<#hq#hԏ#h#h,#h#h#h~#h̗#h#h#hp #.# #.# #...... #.# #.# ######† #.# #.# #.#hפs #.# #.# #. #.# #.# #. #.# #.# #. #.##.###.###############.#h#####.##..................... #.....######@################-  #h& #.##### #....S..#  #.#..###########J##hIHShock  #.#.....[.....##hk #.#.#########.# #.#.# #.##hJ   endoplasm (asleep) #.#.# #.##hS   ball python (constriction, asleep) #.#.######h]####.# #.............##h1817.1 (57.0)#he====-8.1 (58#hֶ#h n _An endoplasm and a ball python come into view.#h-a #.# #.#  #.# #.# † #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.##.###.#######  #............  #@#   #....S..#  #######J#      #.#.# #.#  #.#.# #.#    #h  #.# #.#  #.# #.# † #.# #.#  #.# #.#  #.# #.# #hg n #.# #.#  #.##.###.#######  #............  #@#   #....S..#  #######J#      #.#.# #.#  #.#.# #.# #h +   #h #h& #h #h  #hM ^_There are monsters nearby!#h  #.# #.#  #.# #.# † #.# #.#  #hp H#.# #.#  #.# #.#  #.# #.#  #.##.###.#######  #............  #@#   #....S..#  #######J#   #hĿ   #.#.# #.#  #.#.# #.#    #hBU ! #hU h#.# #.#  #.# #.# † #.# #.#  #.# #.#  #.# #.#  #hlV 5#.# #.#  #.##.###.#######  #............  #@#   #....S..#  #h$W _#######J#      #.#.# #.#  #.#.# #.#    #h/] #hi_ #h=d #h#g d _There are monsters nearby!#h~B  The zap hits the ball python.#hNI****#h4#hz...J.Jwandering)#h85----#h97=9.1 (1.0) #h#hO _You kill the ball python!#hr  The zap hits the endoplasm.  The endoplasm is severely wounded.The zap hits the endoplasm.#hvI****#h*....#h4--------820Shock#h #hM _You kill the endoplasm!#h#h#hc#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h #h: #h #h# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hG#h #h#h#hP _#hl#h[#hr#h#h#h#hB:----#h|#h#hT#h<#h#h#ho#h#h#h#h#hPP5====#hL#hi,#hy#h#h#h#h #h1 #h #h #h <====#h#hi,#hx#hT,#h#h#hv#h#h,#hv#h.,#h#h#hN6====#hr#hj#h#h#hA#h #h!,#h"#h"#hd$#h$#h#%#hp&#hK*~====#h*#ht+#h+#h`-#h.#h/#h/#h0#h2#ha2#h2#h3#h4#hX5#h5#h7#h8#hk8#h[9#hC:#hh;#h;#h8<#h\=#h>#h?#h?#h A#h#h#h#h#h#h#hs#h#hQ#h#hr #hy #h; ,#hr#h#h#h#h#h(#h#hU#h#h#hP#h#hK#h#hU#h#hr#h-#.....................# #####.################# #............# #########.######.#### .[.....##...........# ######.#########.#.## #h.T#.# #.#.#  #.# #.# . ######.# #@# ## - .......# #........ ######## #########        #h,3057.1 (37.0)#h"5F-8.1 (38#h8#h@;a _c - a scroll labelled CELITA TEBA#hB#h3#hz#hB#h8B#h B#h#h;#h#h#h#hX#h#hQ#h#hŠ#h #hc#h#hƣ#h#hG#h#h#hǧ#h #h#h#h,#h#h#h<,#h#hʰ#h,#h?#hR#h#h#hk#h#h #hV#h#h/#h[#h#h#hW#h#h#hp#h#h@#h,#h#h#h,#h#hm#h#h%#h#hy,#hn#h#h#hW#h#h#h,#h#h#h#hT#h#h#h #hf#h3#h#h#h#h#h#h,#h#h#h,#h#h  #.# #.# .### #.# #....# #.# #....# #.#  #....# #.#  #h'....# #.#  #....# #)#  #....# #.#.######   #.#.....@#   #.######.#   #......#.#  ######†#.# #.#.# #.#.# #hr #.#.#  #.#.# ##############.#.#  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...#h-84.1 (26#h\,5.1 (27#h #hW _You add the spell Eringya's Surprising Crocodile to your library.#h#hl#h#h#h#h#B#h$#h!%#h%#hC'#hR)#h)#h,*#h+#h-,#h.#hT/#h,1#h1#hp2#h4#h56,#h6#h9#hn;#h;#h<#h=#h?#h?#h@#hB#hLq# #.# #.#  #.# #.#  #.# #.#  #.# #.#  ### #.# #.# ###.###.### #.##hL ....##....# #.####### ##.##....# #.#...r.#  #.##....# #.# ###..'....# #. #...##....# #) Shock #hL(..#.##....# #.#.###### ###.#######.....# # #.##h M|#####.#   r   rat (asleep)#.#.....#.#  #.######†#.# #hQM   #.# #.#.#  #hX293.1 (8.0)#h[+4.1 (9#h9a#hbdV _A rat comes into view.#hc[ #.# #.# # #.# #.# # #.# #.# # #.# #.# # ### #.# #.# #.# #.#######  #.#...r.#  #h2\6 #.#@# #.#.# #)#.# #.#.######  #.#......# # #.# #.######.#  #.#   #.# †#.#  #.# #.#.# #hv #.# #.# #.# #.# #.# #.# #.# #.# ### #.# #.# #.# #.####### #h #.#...r.#   #.#@# #.#.# #)#.# #.#.######  #.#......#  #.# #.######.#  #.#   #.# †#.#  #.# #.#.# #h#h#h#h7Z _A rat is nearby!#h1:  The zap hits the rat.#hr****#hV)....#hY5----10=5.1 (1Shock#h^#haG _You kill the rat!#h #h #h #h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h #hO #hО #h| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h3#h#hT#h': _#h#h#h#h#h#h#h]#h:----#h#h#h#h#hA,#h#h,#ho#h'#h}#h#h#h"86====#h]#h#h#h#h#h#h|#h4#h#h #h#hp,#h=#h#h ` #.######.#   #.# #.#   #.# #.#  #h : #.# #.#   #.# #.#   #.# #.#  .###.### #.#  .##....# #.####### #h G .##....# #.#...@.# - .##....# #.#.###.# #h!..'....# #.#.# $# Shock#hZ##....# #)#.# .g  .##....# #.#.######  #h\.####### #.#......#   g   goblin (asleep) .# #.######.#   #h.# #......#.#   #h.# ######†#.#  #he 9072.0)  A goblin comes into view. It is wielding a +0 club.Found 2 gold pieces.#hag.g#h`========8.1 (13#h%#h(( _The goblin shouts!#hv   #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.#######  #.#...@.#  #.#.###.#  #.#.# g#  #)#.# ..  ###        †#.# #h&   #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.#######  #.#...@.#  #.#.###.#  #.#.# g# #h(' #)#.# ..  ###        †#.# #h-#h2#h8#h&<] _A goblin is nearby!#hm   #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.#######  #.#...@.#  #.#.###.#  #.#.# g#  #)#.# ..  ###        †#.# #h   #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.#######  #.#...@.# #h #.#.###.#  #.#.# g#  #)#.# ..  ###        †#.# #h #h #hs _A goblin is nearby!#h=  The zap hits the goblin.#hL***#h1#h'O T.$.#hT 5----2=---9.0)#h_U /Shock#hY #h\ J _You kill the goblin!#h #h :---#hv #h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hRM#hO#hU#hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h#hn#h#h#hͤ$ _#hB#h#h2,#h#hۯ#hK:----#h#h"#h#h#hq#hɶ#h#ho#hĹ#hL#hj,#hż#h#h#hG6====#h#hy#h^#h#hf#h#h,#h#hL#h#hl#h#hi  You now have 80 gold pieces (gained 2).  Things that are here:#h]<====#hU#hQ_ _a +0 club; a goblin corpse#h#h#hQ#h#hM,#hS#h4#hX#h#h#h#h/#h#h-#h#hn#h#h#hj#h#hb#h#h#h#h#h#hO#h,#h#h5#h,#h(#h#hl,#hW#h#h#h\#h#h#h,#h#hT #hr #h #hn #h#hV,#h#h#hs#h#h#hG#h#hx#hi#h{#h #hY!#h!#h##hr&,#h'#h)#h+#h+#h-#h.#h 1,#h2#h3#h6,#hX7#hV9#h_;#h;#h=#h>#hA,#hB#hD#hF#hG#hG#hI#hJ#hWK#hK#hKM#hN#h!O,#h=P#hQ#h&R,#hcS#hU#huU#hU#h9W#hX#hY#h}Y#hZ#h:\#h\,#h^#h4f #.#   #.#  #hf: #.# #########  #.# #.....B..  #.# #@#  - #.# #.#   #.#########.# #hKg Shock #........##.#   #.######.##.#  #hg  #.# #.##.#  B   giant cockroach (asleep) #hh#.# #.##.#    #.# #.##.#  #hEh  #.# #.##.##########  #hs052.1 (43.0)#huF-3.1 (44#hcz#h}b _A giant cockroach comes into view.#hQS #.# #hpR#.# #.# #########  #.# #.....B..  #.# #@#  #.# #.#  #.#  #.# #hR) #.#  #hRL#.# #.##.#  #.# #.##.#  #h8S[#.# #.##.#  #.# #.##. #h #.# #.# #.# #########  #.# #.....B..  #.# #@#  #.# #.#  #.#  #.#  #.#  #.# #.##.#  #.# #.##.#  #.# #.##.#  #.# #.##. #h#h#h#hU #h#hiB_A giant cockroach is nearby!#h#h #.# #.# #.# #########  #.# #.....B..  #.# #@# #h> #.# #.#  #.#  #.#  #.#  #.# #.##.#  #.# #.##.#  #.# #.##.#  #.# #.##. #hv  #.# #.# #.# #########  #.# #.....B..  #.# #@# #htw| #.# #.#  #.#  #.#  #.#  #.# #.##.#  #.# #.##.#  #.# #.##.#  #.# #.##. #h}#h#hL#hf _A giant cockroach is nearby!#hb f #.# #.# #h #.# #########  #.# #.....B..  #.# #@#  #.# #.#  #.#  #.#  #.#  #.# #.##.#  #.# #.##.#  #.# #.##.#  #.# #.##. #hJ  #.# #.# #.# #########  #.# #.....B..  #.# #@#  #.# #.# #hcK  #.#  #.#  #.#  #.# #.##.#  #.# #.##.#  #.# #.##.#  #hK i#.# #.##. #hP #hR #hV #hgY f _A giant cockroach is nearby!#h. *****B  The zap hits the giant cockroach.#h #h J...B.#h۔ i5----=4.1 (1.0) #h #h j _The giant cockroach is moderately wounded.#hWF  The zap hits the giant cockroach.#hs*****#hU**.....#h^04--------65Shock#h4#hL7S _You kill the giant cockroach!#ho#hq#h}v#h?y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hʼ#ho#h1#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hN #h #hV #h #hI | _#h( #h~ #h #h. P----#h #hl ,#h #h\ ,#h #h ,#h #h #h- P5====#hu #h ,#hw #h! X#h~ #h #h #h &====#h #h #h& #h #h #h" #hY" #h" #h$ #h$ #h% #h& #h%' #h' #h+ 6====#h], #ho- #h. #h[/ #h/ #h1 #h.2 #ho2 #h2 #h4 #h5 ,#hQ6 #h6 #h7 #h@8 <====#h8 #h$9 #h9 #h: #hB: #h; #h; #hL< #h< #h> #h? #h? #h}@ #hA #h_C #hC #h-D #hE #hE #h7F ,#hgG #hM 7 .#  .#  )#   #heM 6.#   .#   .#   ###########.#   #.........@.#  -82.1 (2#hM 7.0) #.###########   #.#  #hM #######.#  .....##.#  ####.##.#  #hRN #.##.#  #.##.#  #.##.#  #hN #hS #hjW F-3.1 (28#h[ #h_ * _Found a short sword.#hg #h #h #hs #hs #h  #K#  #.#  #)#  #.#  #.#  #hd #.#  #.#  #..........@#  #.#  #.#  Shock.#  ##.#  #h .##.#  K   kobold (wandering)#.##.# #.##.# #h H#.##.# #h ,0.0)#hw +4.1 (1#hS #h_ z _A kobold comes into view. It is wielding a +0 short sword.#h #K#  #.#  #)#  #.#  #.# #hx1 #.#  ###########.#  #..........@#  #.###########  #.#          #ha(  #K#  #.#  #)#  #h)x#.#  #.#  #.#  ###########.#  #..........@#  #.###########  #.#    #h)L      #h/#h`1#hb6#h8] _A kobold is nearby!#h=  The zap hits the kobold.#h?******#hT*#h=|).)....#hD5----7=5Shock#h?J#hqLJ _You kill the kobold!#h4#h#hψ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#ho #h #hx #h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h"I#h##h'P _#h-(#h(#h+#h+#h9,#h/P----#h2#h4#h#5#h6#h7#hH8#h#9#h:#hI;#h9<#hn>,#hV?#hAN6====#h #h[#h#hY#h#h~#hI#h#h5 #h #hn#hI#h<====#h#h #hf  You see here a +0 short sword.#h!#h" _#h##hF&#h'#h4(#h4)#h, #h-= You see here a +0 short sword.#h.#h/ _#hi0#hY2#h3#hE4#h8,#h8#h9#h9#h;#h>,#h?#h@#hC#h3D#hgE#h+G#hI#hJ#hRn#hS#hT#h6U#hBV#h X#hkZ,#h[#h]#h}_#ha,#hXc#h{e#he#h i#hdk#hm#hm#hn#h|  .. #. #. #. #. #.  #.#.#########  #...@.......# - ###.#######.#  ... #.#  #h}#### #.#  #.#  #)#  #.#  #)#  #.#  You pick up a parchment of Frozen Ramparts and begin reading...#hQ22013.1 (28.0)#hsF-4.1 (29#h#h H _You add the spell Frozen Ramparts to your library.#hC#h#h#h#h#he,#h#h#h#h#h#h#h#hQ#h #h<#hz#h#hZ#h/#h\#h#h#h#hE#hm#hV#h'#hU#h#hU#h#h=#h#hS#h<#hv#hʞ#hޟ#h0 #h ..#  #.#  #.# .. #.# .B..#####.# ........#.#  #@#.######### #hL #...........# .#########.#######.# Shock...........# #.# ############ #.#  #.# #hvDB   giant cockroach (asleep) #)#   #.#  #hj #)#  #hӯ#hC+23.1 (9.0)#h1-4.1 (10.0) #h#hb _A giant cockroach comes into view.#h ..#  #.#  #.#  .. #.#  .B..#####.#  ........#.# #h #@#  #...........#  ###.#######.#  ....# #.#  # #.#  #.#  #)#  #h`6#.#  #)# #h6_ ..#  #.#  #.#  .. #.#  .B..#####.#  ........#.#  #@#  #...........#  ###.#######.#  ....# #.#  # #.#  #.#  #)#  #h7t#.#  #)# #h<#h>#hQD#hGf _A giant cockroach is nearby!#h *******B  The zap hits the giant cockroach.#hX #he T..B....#h i5----=5.0) #h, #h c _The giant cockroach is almost dead.#h  F  The zap hits the giant cockroach.#h }*******#hP 4.......#h 4--------216Shock#h #h S _You kill the giant cockroach!#h4#h˥#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h'#h+#h 0#h2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#hh#hh3#h^j#hn: _#hp----#hq#hr#h\s#h#t#ht#h~u#hu#hv#h2w#h|w#hx#hx:5====#hry,#hz#hC{#h{#h|#h;}#h}#h~#hh#h#h#hZ<====#h#hH#h#h#h#h#hl#hx#hχ#h0#hh#h#h.#h},#h#h#hN6====#hx#h#h#hC#h#hՒ#h#h5#h#h1#h@f.  .. ..##hˠ ... #.# .. #.# < #.# #####.# #......@..#.# -46.1 (20.0)#.#######.#.#########  #...........# #h .#########.#######.# ...........# #.############# #.# #.# #)# #.##h #hF-7.1 (21#hN#h9 _Found a stone staircase leading up.#h;\#h?]3#hy^#hZh|########......>...... ..#.... #.#... #.#.<. #.#.#####.# #..#.#0.0) #.#.#.##hh #...# .#.#.# .# #.#  # #.#  #.#  #)#  #.##hXn#hrG====8.1 (1#h2u#h"w; _Found a stone staircase leading down.#h8 #h8 3#h9 #h; #h; #h> n#h4? #h? #hC@ #h~@ #hDA #hA #h,B #hbB #h7C #hD #hhD #hD #hjE #h:F #hF #hF #h'I #hS  ######## ###......#######>............#[.#####.#54.1 (6#hqT .........# #.# .......<.# #.# .........###.#......#.## #.#######.#.######### #.#...........# #.#########.#######.# ...........# #.# #h)X #h\ +5.1 (7#hj_ #h!a , _Found a pair of boots.#hX#h7]#h b#hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h#h#hT#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h73#h<#hU#h#hR: _#h#hs#h#h#h#h##############......#######.....>............#S..[........#####.#......# #.##h.<.# #.#.....#####.######.#.........#.# # #.#######.#.######Shock #.# #......... #.#########.#######h# #...........# S   adder (asleep) ############# #h #h+7.1 (2#h7+8.1 (3#hf#h #hFK_An adder comes into view.#hO *******S  The zap hits the adder.  The adder is lightly wounded.#h #h# >  The adder hisses angrily.#h ..JS.....J   endoplasm (wandering)#hq d5----=9.1 (1#h/ #h ] _An endoplasm comes into view.#hs ******* The zap hits the adder.#h #h ,#h ..J.....SJ#hs h4--------60#hf #h ] _The adder is heavily wounded.#h]u *******The zap hits the adder.#h#h#hc.J....S..#h7N3--------#h1#h#h] _The adder is heavily wounded.#hӍ ******* The zap hits the adder.#h/,#h_.J.....S.#hm2--------2#h#h\ U  The zap hits the adder. _The adder is heavily wounded.  The zap hits the adder. _The adder is heavily wounded.  The zap hits the adder. _The adder is severely wounded.#hA+6*******#hQ,#h;W.J......S#h)c1--------3#h#hf _The zap misses the adder. The adder misses you.#hؼ ******* The zap hits the adder.#h_<#hD ......JSThe adder is almost dead.#hE0--------4Shock#hK#h\M@ _The adder completely misses you.#hM#h5 #h|6 #hF: #h< K _You are out of magic!#h 4#h #h K _You are out of magic!#h87  You hit the adder.#hN#hi .JJ   endoplasm  You kill the adder!The endoplasm freezes you.#h1-----7----445.4 (1.3#h#h% _You are frozen.#h ;  You hit the endoplasm.#h G†#h 086.7#h #h M _You kill the endoplasm!#h  ##......#.>.....#.[........#####.#....# #.#...<.# #.#.@.....#####.##.#.#.# #.#.#.#.#.#.# ##.#.##.#hQ #.#...##.#####.#hZ #h p2=-----70#hQ #h s _You see here an adder corpse.#h0 ###......#.>.#.[.#####.#.# #.#.<.# #.#†.....#####.#+######.#.#.# #.#.#.#. #.#.# # #.#.#. #.#..# #.###h1r# #.##hm8#hAc1===-8 _#hG#hI#hܴ5 ###......#.>.#.[.#####.#.# #.#.<.# #.##.†.....#####.##+######.#.#.# #.#.#######.#. #.#.# # #.#.#. #.#.# #.## #.##h^Y9#hM ######## ###############..>.....[###......<.# ........†.....#####+######.#.........#.# #.#.#######.#.###.##hE #h$ '70#h #h9 #h  ######## #################...>............#[.#####.#...# #.#......<.# #.#.#........†.....#####.##+######.#.........#.##hs #.#.#######.#.## #.#.# #..... #.#.#########.## #.#...........# #.##############hX#hq3==1#h#h#hYGM ######## ################..>.....###......<.# .#........†.....#####.#.#.#h0c#hkD===2#h-q#h}V _You see here a +0 pair of boots.#hQ #h &3#hN #h7 , _b - a +0 pair of boots#hT#hy"Inventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)b - a +0 pair of boots Scrolls (go to first with ?)  V - a scroll of vulnerability #h=h c - a scroll labelled CELITA TEBA Potions (go to first with !)  c - a potion of curing  g - 2 potions of magic  d - a metallic white potion  f - a murky sapphire potion  j - a ruby potion#hZqb - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.#h{~ #h #h Paler the GustyDraconianHealth: 23/26 =====================---Magic: 1/7===---------------------AC: 5Str: 10#########hm EV: 11Int: 17##########......####### SH: 0Dex: 11.........>............# XL:  3 Next: 48% Place: Dungeon:2.......@........#####.# Noise: ---------  Time: 2073.7 (0.0)................# #.# a) +0 falchion..............<.# #.# Cast: Shock.#........†.....#####.##+######.#.........#.##.#.#######.#.###h5 #.#.# #.....#.#.#########.###.#...........# _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _You see here an adder corpse. _You see here a +0 pair of boots. _b - a +0 pair of boots#h #h #h #h% f  You start putting on your armour.#h +4.7 (1#h #hw #h Y4=5.7 (2#h #h0 #hb +6.7 (3#h #h #h +7.7 (4#hr #h #h c2===8.7 (5#h #h 6 _You continue putting on your +0 pair of boots. x5#h" #hQ$ #h\' b _You finish putting on your +0 pair of boots.#h#h8Inventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 pair of boots (worn) Scrolls (go to first with ?)  V - a scroll of vulnerability  c - a scroll labelled CELITA TEBA Potions (go to first with !)  c - a potion of curing  g - 2 potions of magic  d - a metallic white potion  f - a murky sapphire potion  j - a ruby potion#h%3c - a scroll labelled CELITA TEBA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. #h^&1Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#hz{ T Your spells (forget)TypeFailure Level  a - ShockConjuration/Air 6% 1  b - SwiftnessAir11% 3 #hX| Select a spell to forget [?] help[Esc] exit#h #h Paler the GustyDraconianHealth: 24/26 ======================--Magic: 2/7======------------------AC: 6Str: 10########EV: 11Int: 17##########......####### SH: 0Dex: 11.........>............# XL:  3 Next: 48% Place: Dungeon:2.......@........#####.# Noise: ---------  Time: 2078.7 (0.0)................# #.# a) +0 falchion..............<.# #.# Cast: Shock.#........†.....#####.##+######.#.........#.##.#.#######.#.###.#.# #.....#[#h m.#.#########.###.#...........# _b - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  As you read the scroll labelled CELITA TEBA, it crumbles to dust.  It is a scroll of amnesia.#h~ Paler the GustyDraconianHealth: 24/26 ======================--#h Magic: 2/7======------------------AC: 6Str: 10########EV: 11Int: 17##########......####### SH: 0Dex: 11.........>............# XL:  3 Next: 48% Place: Dungeon:2.......@........#####.# Noise: ---------  Time: 2078.7 (0.0)#hV P................# #.# a) +0 falchion..............<.# #.# Cast: Shock.#........†.....#####.##+######.#.........#.##h #.#.#######.#.###.#.# #.....#.#.#########.###.#...........# _b - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  As you read the scroll labelled CELITA TEBA, it crumbles to dust.  It is a scroll of amnesia.#h; Really abort (and waste the scroll)?   Y - Yes  N - No#h #h/ #h Paler the GustyDraconianHealth: 24/26 ======================--Magic: 2/7======------------------AC: 6Str: 10########EV: 11Int: 17##########......####### SH: 0Dex: 11.........>............# XL:  3 Next: 48% Place: Dungeon:2.......@........#####.# Noise: ---------  Time: 2078.7 (0.0)#h ................# #.# a) +0 falchion..............<.# #.# Cast: Shock.#........†.....#####.##+######.#.........#.##.#.#######.#.###.#.# #.....#.#.#########.###.#...........#You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  As you read the scroll labelled CELITA TEBA, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.#h #he W5=9.7 (1 #h4 _#h3 #h& #h#h/Inventory: 2/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 pair of boots (worn) Scrolls (go to first with ?)  V - a scroll of vulnerability #h$Potions (go to first with !)  c - a potion of curing  g - 2 potions of magic  d - a metallic white potion  f - a murky sapphire potion  j - a ruby potion#h{ #hn #h UPaler the GustyDraconianHealth: 25/26 =======================-Magic: 2/7======------------------AC: 6Str: 10########EV: 11Int: 17#h ##########......####### SH: 0Dex: 11.........>............# XL:  3 Next: 48% Place: Dungeon:2.......@........#####.# Noise: ---------  Time: 2079.7 (0.0)................# #.# a) +0 falchion..............<.# #.# Cast: Shock.#........†.....#####.##+######.#.........#.##.#.#######.#.###.#.# #.....#h #.#.#########.###.#...........#You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  As you read the scroll labelled CELITA TEBA, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.#h #h< #h #h #hr #h1s #hs #hu #h2y X#hy #h { #h{ #hB| #h} #h,~ K6=#h #h #h! #h #h? #hy #h X#hX #h 9=#h_ #h #hL V3====#h #h #h #hǏ #h #h' #h #h #h #h #h #h <====#h #hS #h #hs #h3 #hu #h; #h #h #h #h ,#h #h #h #h #h #h O4===#h #hZ #h #h #h #hL #h #hԨ #h #h }===#h, #hr #he #h #h #h #hְ #h( #h #h^ ,#h #hó ,#hJ #h f5====#hµ #h #hŶ #h #h ,#hz #h2 #hu #h #h #h <====#hG #h/ ,#h¼ #h ,#h #h` ,#h- #h #hP #h #h~ ,#h #h #h( M6===#h #hQ ,#h #h #h ,#h[ #h #h@ #h9 #h ;===#h #h #h #h# #h #hH #h #h #hE #h #hw #h #h #h #h4 #h #h #h N7====#h #h #h #h #hl #hi #hO #h #h #h #h #h #h #h` #hC #h <====#h #h5 #h1 ,#h #h x .a) +0 falchion.....<.# Cast: Shock.#........†.....#####ht #+######.#.........#.#.#######.#.### #......#.#########.## #.#...........# _You open the door.#hx #h #h #hF #h ,#h^ #h @  There is an open door here.#h ########.##############......###..............>.........#...................####.................##...............<.# #..#........†.....###g#..#'######.#..# #.#.########## #.#.# # ## #.#.########h; Shock #.#..#.## #.#..............#.# #.#########......#.# #.# g   goblin (asleep).....##$#..... ..# #h 1135.7 (56.0)#h,6.7 (57#hD#hu _A goblin comes into view. It is wielding a +0 dagger.#h   .############# ..............> #........... #........  #.......#hAd<.#  #..#........† ..g#..#'## .......@.#  ##.......# #.#.#  #.......#  #.#..#.##  ......#.#  ......#.# #.#  .....##$# ..... ..##h=c   .############# ..............> #........... #........  #.......<.#  #..#........† ..g#..#'## .......@.#  ##.......# #.#.#  #.......#  #h?#.#..#.##  ......#.#  ......#.# #.#  .....##$# ..... ..# #hE#hG#hL#hO] _A goblin is nearby!#h    .############# ..............> #........... #........  #.......<.#  #..#........† #h 9..g#..#'## .......@.#  ##.......# #.#.#  #.......#  #.#..#.##  ......#.#  ......#.# #.#  .....##$# ..... ..##h   .############# ..............> #........... #........  #.......<.#  #..#........† ..g#..#'## .......@.#  ##.......# #.#.#  #.......#  #.#..#.##  #hN......#.#  ......#.# #.#  .....##$# ..... ..# #hQ#h#hD#hƶ] _A goblin is nearby!#h2  *******g  The zap hits the goblin.  The goblin is moderately wounded.#h #hۻ 0...g...#h k6----===7.7 (1.0) #h #h ( _The goblin shouts!#hμ =  The zap hits the goblin.#h K*******#hI L...)...#hS 5-------50--8Shock#hX #hY J _You kill the goblin!#hr#hP9--#h#hƄ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h#hX#h#h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h#hۚ#hu#h#h: _#hI#h#h#h9#hN#hݨ#hȰ#h#h---#hҳ#hC#hW#h,#h#h#ht#h%#h#h#h:#h#hk6#h===#h#h%#h-#h#hu#h_#h3#h#h#h#hw#hO#hZ#h===#hH#h#h#h#hA#h#h#hC#h#h#h#h#h#h#h#h#hI#h$#h)#h7#hm====#h#h#h#h #h #h; #h#hO#h#h6#h#h#h#h&#h8#h #h!#hF"====#h"#h##h&#h (#h(#h)#h-#hw8#hA9y.# #..#........†.....####h9h..#..#'######.#........#h:).....# #.#.########hc;##.......# #.#.# #h;#.......# #.#.########hM<f#.#..#.## #.#........#h<Z......#.# #.#######h<s......#.# #.# #h@=S.....##@##h= -#h=..#h2>.##h>v###...#.##hS?Shock#h?< #K..####h@!#h;A. #.. #hA,##h}BQ #.^ #hBhK   kobold (asleep)#hZCU ## #.##hC ##hD #hAE#.##hF ##hF#.##h.G ##hG#hU#hV61.7 (2#huW 3.0)#h+[#h[-#h\%2.7 (24#h e#hl #hl #h+mP_A kobold comes into view. It is wielding a +0 dagger. #hmK_You see here 8 gold pieces.#h #h!  #hƎ .# #h0 †#h  #h* ...#..#'###h  #h. ...).....# #h  #hr #h ...# #.#.# #hL  #h #.......# #h  #hx #.#..#.## #hӔ  #h. #h #.# #h  #h= #h #.# #.# #h  #hJ #h ##@##h  #he ........##h  #h ###...#.##hx  #hՙ (#K..####h2  #h c#.. #.#  #.^ #.#  ## #.# #h C #.#  #.# #h-5  .# † ...#..#'## ...).....#  ...# #.#.#  #.......#  #.#..#.##  #.#  #.# #.#  #@# ........# ###...#.# #K..### #..  #.^ #.#  ## #.#  #.#  #.# #h9 #h: #h@ #hD ] _A kobold is nearby!#h" 0 .# †#ho#  ...#..#'## ...).....#  ...# #.#.#  #.......#  #.#..#.##  #.#  #.# #.#  #@# ........##h<$  ###...#.# #K..### #.. #.#  #.^ #.#  ## #.#  #.#  #.# #hE( .# † ...#..#'## ...).....#  ...# #.#.#  #.......#  #.#..#.##  #.#  #hJf#.# #.#  #@# ........# ###...#.# #K..### #..  #.^ #.#  ## #.#  #.#  #.# #h#h#hQ#h!] _A kobold is nearby!#h .# † ...#..#'## ...).....#  ...# #.#.#  #.......#  #.#..#.##  #.#  #hW#.# #.#  #@# ........# ###...#.# #K..### #.. #.#  #.^ #.#  ## #.#  #.#  #.# #h%( .# † ...#..#'## ...).....#  ...# #.#.#  #.......#  #.#..#.##  #.#  #hsf#.# #.#  #@# ........# ###...#.# #K..### #..  #.^ #.#  ## #.#  #.#  #.# #h=#h!#h#h'] _A kobold is nearby!#hT*****K   _A kobold is nearby! _#hU is nearby!A kobold is nearby!  The zap hits the kobold.  The kobold is moderately wounded.  The kobold shouts!#h9#h_..K..#hk6----===3.7 (1.0) #h#hP _The zap misses the kobold.#hV .# † ...#..#'## ...).....#  ...# #.#.#  #hW=#.......#  #.#..#.##  #.#  #.# #.#  #@# ........# ###.K.#.# #...### #.. #.#  #.^ #.#  #hX`## #.#  #.#  #.# #hF# .# † ...#..#'## ...).....#  ...# #.#.#  #.......#  #.#..#.##  #.# #h #.# #.#  #@# ........# ###.K.#.# #...### #..  #.^ #.#  ## #.#  #.#  #.# #h#hB#hr #h  #hh O_A kobold is nearby!#h/ g .# † ...#..#'## ...).....#  #h# w...# #.#.#  #.......#  #.#..#.##  #.#  #.# #.#  #@# ........# ###.K.#.# #...### #.. #.#  #.^ #.#  ## #.# #h C #.#  #.# #h> ( .# † ...#..#'## ...).....#  ...# #.#.#  #.......#  #.#..#.##  #.#  #hp? |#.# #.#  #@# ........# ###.K.#.# #...### #..  #.^ #.#  ## #.#  #.#  #.# #hC #hD #h=I #h#L ] _A kobold is nearby!#h0o =  The zap hits the kobold.#ht c******#ht !#hx [...)..#h 5-------1--4Shock#h#hJ _You kill the kobold!#h#h*9--#h#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h#h#hȞ#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h]#h^#ha#hge: _#hi#hi,#hk#hm#h$n#hSo#haq#hq9---#hr#ht#hyu#hv#hx#hPy#hBz#h>|#h|#h}#h#hJM6===#h#hڃ,#h#h#h#h-#hd#h#h #hh#h;===#h #h#h#h#hd,#hј#h#h#h#h#h^#h#ḥ#hH#h#h#hΪd7====#h#h#hn#hӴL _You now have 88 gold pieces (gained 8).#hl#h#h:#hH#h,#hվ#h#h#hW<====#h#h#ha,#h7#h#hi#h#hY#h#h#h2#h#h#h#h#h#hv#h#h^#h#hI#h,#h#h#h#hh#h#hM#hn#h#h#ho #h #h #h #hA #ha #h #h, #h #h #h$ #hy #h #h #h. #h #hP #h5 #h #h #h- #h" #h-# #h%$ #h& #hH( #h( #h) #h, #h>  #.#............ #. #.#.#.. #. #.#.#.......... #g###.#.#..#....... #.#.....#..#' #.#.....).....# #######.#.###.......# .......#.# #.......# # #.....@.###.#..#.## ##h{? J-#######......#.# # #......#.# #Shock #.....##.# #........# ####.).#.#g   hobgoblin (asleep) #...####...##.^.##hO 1201.7 (37.0)#hvW F-2.7 (38#hQ^ #ha \ _A hobgoblin comes into view.#hu  #. #.# #. #.# #g###.# #.#.....#hm " #.#.....)  ######.#.###.  .......#.# #.  #.....@.###.  ...#######...  #...  #.....##.#  #........#  ####.).#.# #hx \   #...#  #.^.# #hg | #. #.# #. #.# #g###.# #.#..... #.#.....)  #hi 4######.#.###.  .......#.# #.  #.....@.###.  ...#######...  #...  #.....##. #....... ####.).#.#  #hk  #...#  #.^.# #hIq #hy #hI #h5 ` _A hobgoblin is nearby!#h~  #. #.# #. #.# #g###.# #.#..... #.#.....)  ######.#.###.  #h =.......#.# #.  #.....@.###.  ...#######...  #...  #.....##.#  #........#  ####.).#.#    #...#  #.^.# #h:~ #. #.# #. #.# #g###.# #.#..... #.#.....)  ######.#.###.  .......#.# #. #h; #.....@.###.  ...#######...  #...  #.....##. #....... ####.).#.#   #...#  #.^.# #h\B#h'H#hN#h,QJ _A hobgoblin is nearby!#hQ#h+ #. #.# #. #.# #g###.# #.#..... #h,#.#.....)  ######.#.###.  .......#.# #.  #.....@.###.  ...#######...  #h?-#...  #.....##.#  #........#  ####.).#.#    #...#  #.^.# #h #. #.# #. #.# #g###.# #.#..... #.#.....)  ######.#.###.  #h:.......#.# #.  #.....@.###.  ...#######...  #...  #.....##. #....... ####.).#.#   #...#  #.^.# #h#h{#h#h{` _A hobgoblin is nearby!#hO *****g  The zap hits the hobgoblin.#h #h"^.g...#hXi6----=3.7 (1.0) #h #hW#] _The hobgoblin is almost dead.#h)f@  The zap hits the hobgoblin.#hk3****#hqlT*#h>.....#h5-------54Shock#h#hM _You kill the hobgoblin!#h #h #h #h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#h? #hD #h{J #hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hv$hqw$hEx$hz$h|$ _$hzB$h,$hQ,$h$h$hw9---$h$hF,$h$h $h$h$hw$h$h$hx$hM6===$h$hR$h֜$h$h,$h$hˣ$hf$h)$hQ$h;===$h$h$h$h$h,$hZ$hO$hڲ$h$hY$hɶ$h`$hT$hƺ$hٻ$h$hN7====$h$h$hs$h$h$h|$hO,$h$h$hD$h$hX$hJ$hH #.# #.# #.#.# #.# #.#.# #.###.#.#..#. #.#.....#..#'... #.#.....).........######.#.###...........#.# #....... #.@.....###.#..#.#-B......#######......#.# $h#####.. #......#.# Shock##. #.....##.##. #........##. ####.).#.# B   giant cockroach (asleep)#. #...####. #...# #.^.#$h025.7 (21.0)$hf.BB$h~e====-6.7 (22$hZ$hb _A giant cockroach comes into view.$hs #.#  #.#  .  ... #.#.....) ....######.# ...........#.#  #.@.....# .B.....#######  #####..   ##.   #.   #. ####.).#.#  #.   #. #...#  #.^.# $hD #.#  #.#  .  ... #.#.....) ....######.# ...........#.#  #.@.....# .B.....#######  #####..   ##.  #. $hG #. ####.).#.#  #.  #.  #.^.#$hx$h&$h$hW $h X_A giant cockroach is nearby!$hH ****** The zap hits the giant cockroach.$h$h..B...6----=7.7 (1.0) $h~ _The giant cockroach is severely wounded.$h F  The zap hits the giant cockroach.$hB Q*****$hx T.†...$h 5-------88Shock$h $hߋ S _You kill the giant cockroach!$h6 $hk> $hzD $hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hJ$hG$hH$h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h $h$h@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h3$h$hE$h: _$h B$h$hD$h$h$h9---$h9$h,$h $h!,$hd"$h",$ht#$h%$$h$c6===$ha%,$h%$hj&$h&,$h',$hX($h)$h *;===$h*$h,$hn,$h-$h1$h>2$h`3z7====$h4$h5$h5$hX6$h;$h@#.# #.#.## #.# #.#.#.. #.###.#.#..#... #.#.....#..#'#.... #.#.....)..........######.#.###.......$h,B............#.# #.#######.......###.#..#...†...@#######......#.-479.0)######..# #......#.# ##.. ##.# #..# #........# #..# ####.)#.# #... #...### #.#. #...# #)#.# #.^.# #####$hH$hLF-8.7 (20$hoP$hxR% _Found a dagger.$h $hߕ $hs $h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hX 3$h $h $h $h P _$h ..##........#..#'#.......).....######.#.###...............#.# #..#######.......###.#..#.#†....#######......#.#######..## #.... ##@.# #9.7 (1.0) #..#. #..# ####.).##.#.##.#.)$h $hG H====50.7 (2$h $hJ * _Found a short sword.$hw$h$hz$hΑ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h$h2$h$hC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h$hN$h$hC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h^ $hí $h $hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h?' 3$h ) $h, $hC/ $hG4 : _$h7 $h9 $hg: $h;; $h= $hN? $h? $h@ $hB $hE $h!F $hF $hyI $hK $h8L $hL $hN $hP $hQ $hQ $hS $hU $hgV $h}W $hhY $h[ ,$h"] $h^ $ha $ha $hcb $hvh C  You see here a +0 short sword.$hj $hk  _$hl $hZo $hmq ,$hr $hv $hx ,$h?z $h| $h~ ,$hr $h4 $h& $h $hY $h< $h $h $hÉ $h $h $h $h $h $h $h $hO $h $h. ,$h $h $h $h $hǡ $h $h $hm $hì $h $h $h $h $h $h $h $hu $h $hݽ $hd $h~ $h $h $h $h $h $h $hS $h $h $h $h $h $h $hR $h $h $h $h! $h $h: $h $h $h\ $h $h R  There is a stone staircase leading down here.$h $h!  _$h $h $h ,$h $h. $h $hL $h $hy $h $hs $h $hH $h ,$h $hB $h  ,$h $h $h  $h $h $h @  There is an open door here.$h $h#  _$h $h $ha $h $h $h $h  $h $hI $h $h $h+ $h $h $h ,$h $hA $h $h=! $h! $hn" $ho# $h# $h.$ $h%% $h& $hu& $h& $h' $h( $hg) $h) $h* $h+ $hO, $h, $h- $h. $h/ $h 0 $h1 $h3 ,$h+4 $h5 $h6 $hp7 $hJ8 $h9 $h; $hb< $h= $h> $h? $hr@ $h@ $hD $h]F $hF $hG $h}I $hK $hK $hL $hN $hO ,$hP $hDR $hS $hDT $hT $hGd .###.......# #.#.# #..... .# #.......# #.#.#########.### .###.#..#.## #.#...........# ##......#.# #.#############  #......#.# #.#  #.....##.# #.#  #........# #.#  ####.).#.# #.##...### #@##...#.##.^.#.######.# #####.# #........# #.######.# #.#$hWe #######.#########.##.....# #........##.#$hj 1305.7 (55.0)$hn ,6.7 (56$hs $hv a _c - a scroll labelled FAUJYTTUSAV$h$h)$hW$h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h$hB$h $h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hP$hT$hNZ$hx\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h$h[$h8$hk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hj 3$h $h% $h' $h* : _$h+ $h, $h5- $h- $h20 $h1 $h 2 $hn2 $h5 $h6 $h6 $h6 $h<9 $h: ,$hO; $hV= $h> $h? ,$hA $hB $hCC $hC $hE $hEG $hG $hH $hJ $hK $hgL $hL $h2R X$hT $hU $h-V $hV $h$Y $hZ $hm[ $hg\ $h(^ $h_ $h0` $h` $hc $h2f $hf $hg $h_j $hl $him $hin $hp $h s ,$ht $h`v $hx $h]y $hKz $h| $hn~ $h~ $h $h $h $h $hَ $hD $he $h $h $h~ $hI $h٘ $h ,$h} $h' $hU B$hX $h $h= $h $h $h $h $hi $h $h $h6 $h $h $h $hy $hY $hɴ $h $h $h $hi $h $hR ,$h $hּ $hD ,$hy $hZ $h ,$h $h' $h ,$h $h^ $h ,$h $h] $h ,$h $h] $h ,$hU $h+ ,$h $h $h $h ,$h $h_ $h ,$hM $h $h $h $h $h< $h ,$hR $h ,$h $h $h $hm $h $h $h1 $h $h $h# $hT $h $h $h $hd ,$h $h $h $h $h $hQ $h $h ,$hy $hR ,$h $h $h $hM $h $h% $h $ha ,$h $h $h$ ,$h $ha $h ,$h $h $ht ,$h $h $hl ,$h $h $h ,$h $h: $h $h $h< $h $h) $hp $h $h $h $h $h $h $h2 $h $hw $hS ,$h $h4 $h ,$he $h8 $h $h ,$h $h $h ,$h $h ,$he $h $hS $h ,$h $ho $h ,$h $hC $h ,$hI $h $h  $hK $h $hX $h $h $hh $h $h8 $h{ $h! $h! $h! $h*" $h# $h$ ,$h{% $hj& $h( $hi) $h * $h+ $h- $h . $h|. $h/ $h 0 $hp0 $h0 $h1 $h2 $h_3 $h3 $h4 $hZ5 $h5 $h6 $h6 $hc7 $h8 ,$h9 $hA  ####  #..###############  #......................#  ##.###################.# .................# #.##################.# #.# #.# #.# $hB ##########.###.######### r......@................ ##########.###.#........ #.# #.#.#......Shock  #.# #.#.#........ #.###.#.#..#... #.#.....#..#'r   quokka (asleep).... #.#.....).....# .....######.#.###.......# ............#.# #.......#$hKJ -85.7 (79$hK ,6.7 (80$hS o _A quokka comes into view.$h  ####    #......................#  ##..#  #..................# #.#  .# #.#  #.# #.#  ##########.###.$hJ # r......@................ ##########.###. #.#  # #.#  ..  ...  .... )  $h,/ ####    #......................#  ##..#  #..................# #.#  .# #.#  #.# #.#  ##########.###. r......@................ ##########.###. #.#  # #.#  ..  ...  .... )  $h1$h)2$h7$h9] _A quokka is nearby!$h ####    #......................#  ##..#  #..................# #.#  .# #.#  #.# #.#  ##########.###. r......@................ ##########.###. #.#  # #.#  ..  ...  .... )  $hoF/ ####    #......................#  ##..#  #..................# #.#  .# #.#  #.# #.#  ##########.###. r......@................ ##########.###. #.#  # #.#  ..  ...  .... )  $hL$hM$hsU$h@X] _A quokka is nearby!$h" ####    #......................#  ##..#  #..................# #.#  .# #.#  #.# #.#  ##########.###. r......@................ ##########.###. #.#  # #.#  ..  ...  .... )  $hc ####    #......................#  ##..#  #..................# #.#  .# #.#  #.# #.#  ##########.###. r......@................ ##########.###. #.#  # #.#  ..  ...  .... )  $h $h)] _A quokka is nearby!$h *******r  The zap hits the quokka.$h$h/^.r.....$h#V6----=$h7.7 (1.0) $h$hJ!^ _The quokka is heavily wounded.$h 6*******$hWR $hX T..r....$hY E5-------$h~Y 8$hpb $hd P _The zap misses the quokka.$h 6*******$hr ,$hx T....r..$hy f4-------9$h $h P _The zap misses the quokka.$hs$hyP.r$hzM3-------$h6{OContam: 10% -90$h)$h}C _You miscast Shock. Nothing appears to happen.$h6*******$hP$hpT......r$hɋt2-------=1$h$h9P _The zap misses the quokka.$h=  The zap hits the quokka.$h%u*******$h`......†$h\1-------622Shock$h>` _You kill the quokka!$hg $h8 $h $h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$heuI$huw$h;x$ _$h|X$h|$hJ}$h}$hk$h!U2===$h$h$h'98% $h$hƒ$hI76$h$h"$h74$hh$h$hU===2$h$hz$h71$hw$h~$h. $hz$h,$hx$h$,$h$h,$h&$h(l3====$h$h,$hš$h$h$h$$h?$h˞$h:$h$h<====$h$h$hk$hܣ$h$h$hnB$h$h$hv$h$h_,$h=$hwe4===$hI$h$h$ho$hݲ$hU,$h$hu,$h$h';===$h$h$h$h$h,$h>$hۿ$h,$hk,$h$h$h,$ha$hf5====$h$h$h$h,$h$h,$h$h$hR====$h=$hd,$h]$h,$h,$hb$h$h,$hN,$h5$h96$h@===$h~$hs,$h$h,$h,$h$h$hQ===$hD,$h-$h$h,$h.,$he$hB$h,$h,$hd7====$h$h,$h$hb  You see here a quokka corpse.$h4$hA5 _$hv$h~$h3,$h.$h$hzR====$h$h$h,$h $h, ,$h4 $h> $h,$h$h%$h,$h$h$h3$h$h7$hT$h,$h$h$h!$h"$hC#$h$$h&$h',$h*,$h+$hb/L _You now have 96 gold pieces (gained 8).$h71$h4I$h6B$h9$hH ##.################ #.................. ##################. ###### #. #....###########. # #...........†....#.###....###########. #............# #. ###.@....###.# #.$h0J"- #.####......# ##.. #......# #Shock ...# #......# # ##J# #......###### #? #............. J   endoplasm (asleep) # ########..... ...†....#### ######..##$hFS 461.7 (69.0)  An endoplasm comes into view.Found a scroll labelled BUICUAT EVUDWI.$h[cJ.J$haF-2.7 (70$hh$hEk^ _The endoplasm quivers.$h%  ######  #....### # #...........†. #.###....### #............#  ###.@....###.#  #.####......#  #.. #......#  ..J#   ##.#  #?  #  ...†  $h  ######  #....### # #...........†. #.###....### $hFn#............#  ###.@....###.#  #.####......#  #.. #......#  ..J#   ##.#  #?  #  ...† $h$h$h$h a _An endoplasm is nearby!$h{  ######  #....### # #...........†. #.###....### #............#  ###.@....###.#  #.####......#  #.. #......#  ..J#   ##.#  #?  #  ...†  $h  ######  #....### # #...........†. #.###....### #............#  ###.@....###.#  #.####......#  $h#.. #......#  ..J#   ##.#  #?  #  ...† $hu$h2$hQ$ha _An endoplasm is nearby!$hu   ######  #....### # #...........†. #.###....### #............#  ###.@....###.#  #.####......#  #.. #......#  ..J#   ##.#  #?  #  ...† $h  $h^ o  ######  #....### # #...........†. #.###....### #............# $h_  ###.@....###.#  #.####......#  #.. #......#  ..J#   ##.#  #?  #  ...† $hg $hUo $hw $h,{ a _An endoplasm is nearby!$hs u **** $ht 1The zap hits the endoplasm.$h $hf >.J..$hi6----=3.7 (1.0) $h$hO a _The endoplasm is heavily wounded.$h@  The zap hits the endoplasm.$hM**$h`...$hs5-------64Shock$h$hM _You kill the endoplasm!$hfN$hT$h[$h&^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hx$h$hA$$hp& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h) 3$h $h $h P _$h $hS $h8 $h $h $hz $h 9---$h $h$ $h $h $h $hs $h> $h $h` $h $h $h M6===$hB $h ,$h $hk $h $h $hi $hۺ $h $h~ $h ;===$h B$h $h< $h $hl $hB $h $hM $hx ,$h $h2 $h $hZ $h) $h N7====$h $h $hj $h $h $h $hm $h $h $h $h ,$h $h $h> $h <====$h $hu $h $h $h7 $h $h ,$h $h $h8 $h $he $h $h $h $h $hm  #. #...........†. #.###....######### #............# ###......###.# $h #.####......# #.####..# #......# #......## #......# #####.## #......#### #@# #.........- #.# ########. ... ...†....# .#.## ######..# #.#.. ##. # ### #..  #..  #..  #.# $h 090.7 (26.0)$h( F-1.7 (27$h $h d _e - a scroll labelled BUICUAT EVUDWI$hM 3$hM $hˌ $hX  ###....#########...........# ##......### ##.####......##.####..# .....#####.## ### #.# .... ########0.0)$h l#>............†....##.#.##############)# $h $hj +2.7 (1$h $h$ ; _Found a stone staircase leading down.$h"$h"$h#$h%%$h*X$h5##...#  ##.####......##.####..# #......##......## ####.## ### #.# .... ###.##############..#>............†....##.#@######..##.#$hg6Hgg ##..# #########Cast: Shockgg 2 goblins (asleep)#.##.#$hZDi3gg1 asleep)$hrH+4.7 (2$hN$hRY _2 goblins come into view.$h ******gThe zap hits the goblin.  $h HThe goblin is heavily wounded.$ho,$h)-....gg.$he6----==5.7 (1$h׬$h: _The goblin shouts! You hear a shout!$h>*****$hR$h.S$h[+...gg.$h]l5--------6$hf$hQhP _The zap misses the goblin.$hӤ *****The zap hits the goblin.  The goblin is severely wounded.$hx( $h"+ u  The zap misses the goblin.$hs3 a..gg..gg 3 goblins$h5 n4--------7$h< $hB u _A goblin comes into view. It is wielding a +0 dagger.$hn =  The zap hits the goblin.$hvv ***** 2You kill the goblin!The zap hits the goblin.$h $h$ $hD -..g..g.$h t3-------78$h- t _The goblin is heavily wounded.$h*>***** $h~j $h7l $htK.g).g. $hul2-------9 $h\| $hL~P _The zap misses the goblin. $hm=  The zap hits the goblin. $h7 ****   goblin $h $h:Y  You kill the goblin! $h<F.))g..gg   Robin (wand, wandering)g   goblin $hl1-------9500 $hm $h  Robin of the Strong Arm comes into view. They are wielding a +0 club and _carrying a wand of polymorph. $h>***** $h_  The zap misses the goblin. $h $h $hߓ .)g..ggg)g 2 goblinsRobin shouts! You hear a shout! $hh0------=1Shock $h $hu _A goblin comes into view. It is wielding a +0 dagger. $h  $h4  $h.  $h6! K _You are out of magic! $h, 4 $h0  $h2 K _You are out of magic! $h> $h $ho $hK _You are out of magic! $hS  $h Read which item? Scrolls  V - a scroll of vulnerability  c - a scroll labelled FAUJYTTUSAV  e - a scroll labelled BUICUAT EVUDWI  $h1 [!] read|quaff[?] describe selected $h#u $h} $h###......###.#Paler the Gusty##.####......#Draconian#.####..# #......#Health: 26/26 ========================#......## #......# $hMagic: 0/7------------------------#####.## #......#### AC: 6Str: 10#.# #.......... EV: 11Int: 17###.##############.. SH: 0Dex: 11#>............†....# XL:  3 Next: 69% Place: Dungeon:2#.#@#############..# Noise: ==-------  Time: 2501.7 (0.0) $h̆'#.#..)g..gg ##.. a) +0 falchion# ######### $h"#.. Cast: Shock#..#..#.# g   Robin (wand) $hXp#)# gg 2 goblins#.# $h{f#.#The zap misses the goblin.Robin shouts! You hear a shout!  $h_A goblin comes into view. It is wielding a +0 dagger. _You are out of magic!  $hӇr_You are out of magic! _You are out of magic! $hoP  Okay, then. $h $h $h. _ $hw Drink which item? Potions  c - a potion of curing  g - 2 potions of magic  d - a metallic white potion  f - a murky sapphire potion  j - a ruby potion [!] read|quaff[?] describe selected $h܏ ###......###.#Paler the Gusty##.####......#Draconian#.####..# #......#Health: 26/26 ========================#......## #......#Magic: 0/7------------------------#####.## #......#### AC: 6Str: 10#.# #.......... EV: 11Int: 17###.##############.. SH: 0Dex: 11#>............†....# XL:  3 Next: 69% Place: Dungeon:2#.#@#############..# Noise: ==-------  Time: 2501.7 (0.0)#.#..)g..gg ##.. a) +0 falchion $hd i[34m# ##########.. Cast: Shock#..#..#.# g   Robin (wand)#)# gg 2 goblins#.##.#Robin shouts! You hear a shout! _A goblin comes into view. It is wielding a +0 dagger. _You are out of magic! _You are out of magic! _You are out of magic! _Okay, then. g).ggg 3 goblinsMagic courses through your body.7========================--2.7 (1Shock _A goblin comes into view. It is wielding a +0 club. $h=****$hgE'ggggg$h,$h  The zap misses the goblin. Robin throws the goblin at you!$h8r)).gg.$h#4$hv--6====================----$hH=-3$hh$h. ; _The goblin hits you with a +0 dagger.$h]x  The zap misses the goblin. The zap hits the goblin.$hck** 2$h,$h )))gg.  You kill the goblin!$h, 5$hz=-5-------71$h=04 _The goblin misses you.$h\$h$hj _Your Air Magic skill increases to level 4!$h=  The zap hits the goblin.  The goblin is heavily wounded.The zap hits the goblin.$hA***   goblin$h )))(strong)You kill the goblin!Robin roars a battlecry!$hJ---3==$h 5$h-$he _The goblin goes into a battle-frenzy!$hqx  The zap hits Robin.  Robin is lightly wounded.  The zap hits the goblin.$hJ*****$hC$hEY  You kill the goblin!$hN))g.).gg   hobgoblin (wandering, strong)$hSj4----5--6$ha[$h]\ _A hobgoblin comes into view.$h ***** The zap hits Robin.$h] h  Robin is heavily wounded.$h_ :  The hobgoblin shouts!$he )g).)g.g$hf v3-------=-$hf 7$h8n $ho z _Robin says, "My goblins will feast on your bones."$h4  $hЪ !$h ****$hN  $h )The zap hits Robin.$hw,$hO.$h.$h5 $h6!$h@6g)).g.g$h6.g 2 hobgoblin$h7s (1 strong)$hP7.Robin is severely wounded.$h~7$h9$h96$h:/==$hQ:2$h:*-------$h:-$h; 8$hO@$hhB $hB$hB8_A hobgoblin comes into view.$hB$h0 ** The zap hits Robin.  Robin is almost dead.The zap hits Robin.$h$hϰ%  $h?Robin is almost dead.$h8g))g)g.$h=5-1$hI--------9$h$h4 _Robin hits you with a +0 club.$h8  The zap hits Robin.$h **gg 2 hobgoblins (1 strong)$h:,$hBr))g.g.$hC$hKS###......###.#Paler the Gusty##.####......#Draconian#.####..# #......#Health: 25/26 =======================-#......## #......#Magic: 0/7$hLf------------------------#####.## #......#### AC: 6Str: 10#.# #.......... EV: 11Int: 17###.##############.. SH: 0$hDLaDex: 11#>............†....# XL:  3 Next: 101% Place: Dungeon:2$hL#.#@#############..# Noise: =--------  Time: 2510.7 (1.0)#.#)))g.g.. ##.. a) +0 falchion# ##########.. Cast: Shock#..$h'Mk#..#.# gg 2 hobgoblins (1 strong)#)##.##.#The zap hits Robin.  Robin is almost dead.The zap hits Robin.  Robin is almost dead. $hxMO_Robin hits you with a +0 club.  The zap hits Robin.$hN _You kill Robin!You have reached level 4!$h Y/  --more--$hg32/338---84$h.; 1% Shock$h$hlP _You feel clever.$h=$h=$hD$hFF _Unknown command.$hv;.####.....#.####..# #......# #......## #......# #####.## #......##### #.# #.....###.##############$h9wx#>............†....###.#.#############..##.#)@)g.g... # ##########$h\w0..# $h|w#..##.$hw #.#$hw8#)#.#.#.#.#.$hw #.#$hy$h$htHg)g)$hN,-1 $hq _$h$hcn _Items here: )) / [[ †.$h$h3g.$h+5=3.0 (1.3$h$hw _You closely miss the hobgoblin. The hobgoblin closely misses you.$hA` ;  You hit the hobgoblin.$hb $hj )   hobgoblinYou kill the hobgoblin!$hzn 3=1===34.3Shock$hu $hsw @ _The hobgoblin hits you but does no damage.$h  You hit the hobgoblin but do no damage. You tail-slap the hobgoblin.  $h KThe hobgoblin is heavily wounded.$h (5.6$h $hU @ _The hobgoblin hits you but does no damage.$hj(=  You slash the hobgoblin!$h90e)$hj6_56.9Shock$h<$h?M _You kill the hobgoblin!$h##.####......# ##.####..# #......# ##......## #......# ######.## #......##.# #.###.#.$hR$#>...†....##.#.#..## #.#))@).).$hs##..# # #. #..# $h##..##...#$h;#.#.##)#.##.#.#$hϱC#.#.)#.##.$h$h+-7$h 0$h$h)  $hIThings that are here: _a +0 dagger; a hobgoblin corpse; a goblin corpse$hi$hO-~##.####......# #.#.####..# #......# #.#......## #......# #.#####.## #......######.#.# #.###.#.#>..†....##.#.#..## #.#)))@.)....# ##..# # #.# #..# #..## #)#.# #.#.##.#.)##.##.$h5$h(9w====-8 _$h@$h%CO _You see here a +0 dagger.$hI$h$h<$ _$h$h$h$h$h$h$h$hc$h$h$h$h!2$h*===$h$h$hJ$h=$h$h$hm$h$h#$h $h $h* %===$hJ $h $h$hB$h2$h,$h$h,$h$hA$h~$hA$h$h/ ?3===$hO $h<"$h$$h$$h&$h($h=)$h*$h -$hK-$hL0$hJ3$h3;===$h6$h8,$h:$h<$h SShockS   ball python (constriction, wandering)$h0379.0)$h>S.$h,8.9 (20$h!$h.#^ _A ball python comes into view.$h0d          $h?eL #.#  #>† #.#.##########  #.#)))@.)..S.# ##..#  # ##########.# #..#  #..##  #...#  #.#.#  #)#.#  #.#.)$hz            #.#  #>† #.#.##########  #.#)))@.)..S.# ##..#  # ##########.# #..#  #..##  #...# #.#.# #)#.#  #.#.)$h!$h$h=$h $h $hT_A ball python is nearby!$h,c       $h,I    #.#  #>$h-+† #.#.########## $h -L #.#)))@.)..S.# ##..# $hB-7 # ##########.# #..#  #..## $h]- #...#  $hv-!#.#.#  #)#.# $h- $h-.#.#.)$hu           #.#  #>† #.#.##########  #.#)))@.)..S.# ##..#  # ##########.# #..#  $h/#..##  #...# #.#.# #)#.#  #.#.)$h$h$h$h&b _A ball python is nearby!$hg           #.#  #>$h† #.#.##########  #.#)))@.)..S.# ##..#  # ##########.# #..#  #..##  #...#  #.#.#  #)#.# $h3 #.#.)$h{ g       $h{ `    #.#  $h{ f#>† $h| k#.#.##########  $hh| #.#)))@.)..S.# ##..#  # ##########.# #..#  #..##  $h| e#...# #.#.#$h| P #)#.# $h| & #.#.)$h| !$hg $h' $h $hW b _A ball python is nearby!$h$ B  The zap hits the ball python.$h K******$h )$h" M.)..†.$h| 52---$h i6=9.9 (1.0)Shock$hߡ $h O _You kill the ball python!$h$h$h$hb $h{_You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h3$h$h$h: _$hX$hU3===$hf$h$h$hm$h$h$h$h$h$h]$h$h;===$h$h$h$h$h/$hR$h7$h$h$h$h $hb $h $hz$hU4===$hs$h$h $h$h$h$h$h!$hS$h $hY"$h";===$h$$h&$h&$h~($h*$h*$h/$hQ1$h1$h-3$hO5$h5$h7$h&9$hx995===$h9$h;$hl=$h=$hg?$hA$hA$h\C$hnE$hE$hXF$hG$hG;===$hH$hI,$hJ$h$M$h\M$hO$hKP$hP$hYQ$hR,$hT$hhV$hVO6===$hW$h Y,$hY$h[,$h[$h],$h\_$ha$ha;===$hc$hh,$hi$h@k,$hm$h o,$hp$hr,$ht$hu$h vF7===$hv$hx,$hx$hy$hz$hz$h!}$hf}$h~$h$h;===$h$h0$h$h'$hS$h$hN$hr,$hK$h$h$h?$he$h$h$hT$h78===$h$h$$h$h$hC$h~$ho  Things that are here:  a +0 dagger; a hobgoblin corpse; a goblin corpse$h$hĦ$h\ _$h $h  ##.####......#  #.####..# #......#  #......## #......#  #####.## #......##### #.# # ###.## #>..$hB+..†.... #.#.##..## #.#)@)).)..†.# ##..#- # ##.# #..# #..# #... #.#. #)#. #.#. #.#. #.##$hu9p - a wand of polymorph (8)$h2089.9 (50.0)$hG-90.9 (51$h$h@L _Items here: )) [[ †.$hW$hW$hZ$h_$hb$h?c;===$hf$hi$hvw #......# ###......###.# ##.####......# #.####..# #......# $hw#......## ## #####.## #......### #.# #......... ###.###.$hw #>@...........†....$hwU #.#.$hx#######..#.#)))).)..†.# ##.$h&xShock#.##########.# ##.$h;x( #J$hRx $h{xJ   endoplasm (asleep)#. $hxc#. #)$hx/ #.$h511.9 (1.0)$h+2.9 (2$hk$h ] _An endoplasm comes into view.$h.a   ###.  ##. $hiW #.####..#   #......##   #####.## $h~ #.# $h ###.######$h $h2#>@...........† $hƵ#.#.###### $h׵#.#)))).)..†.#  $h#.##### $h $h #. $h,(#J $h>#.$hP #.$hb#)$hr$hL    ###.  ##.  #.####..#   #......##   #####.##  #.#  ###.###### #>@...........†$h(M  #.#.###### #.#)))).)..†.#  #.#####  #. #J #. #.#)$h]R $h/Z $h^ $h a a _An endoplasm is nearby!$h*@    ###.  ##.  #.####..#   #......##   #####.##  #.#  ###.###### #>@...........† #.#.###### #.#)))).)..†.#  #.#####  #. #J #. #.#)$h.    ###.  ##.  #.####..#   #......##   #####.##  #.#  ###.###### #>@...........† #.#.###### #.#)))).)..†.#  #.#####  #. #J #. #.#)$hT $h $h $h a _An endoplasm is nearby!$h @  The zap hits the endoplasm.$h #*$h2 ****$hV "$h $h $h.-C.....$hD37---8=3.9 (1Shock$h';$h=M _You kill the endoplasm!$h$h$h$h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h|z$h$h9$h $h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h3$h$h$h: _$h$h$h$hP$h$hy$h $hq 9---$h' $hz $h $hK $h $h $h $h $hd $h $h $hX M8===$hF $h $h $h8 $h $h $h! $h! $hf# $h& $h ) $h;) $h+ $hP1 $h3 $h3 ;===$h5 $hu8 $h: $h: $h< $h> $h4C $h^C $hE $h1G $h2I $hnI $hK $hM $hN $h%O $hP $hR $hT $h U $hV $hZW $hX ,$h4Y $hZ $h[ $h[ $h2\ $hA] $h(^ $hV^ $h^ $hTb $h6c $hsc $hc $hPe $h(f $hnf $hf $h*h $hOi $hi $h)j $hj $h{k $hk $hk $hl $hm $h7m $hym $hBn $h+o $hbo $ho $hp $hq $hr $h}r $hs $ht $hu $hu $hPw $hiy ,$hVz $h{ $hN} $h} $hc~ $h $h $hP $hT $h $h $ho $h= $hs $h $hΎ $hm $h!   #>............†....#######...#.#.#############..## #...#.#)))).)..†.# ##..# #...$h #.##########.# #..# #...#.# #.# #..## #####.# #.# #...# #.##.# #.#.# ##.#$h 3 #.# #)#.# ##.# #@# #.#.## #-#.# #.# #.#.)## $hE #.##########.# #.##..# #............# #. ############## #. #.# ## $h z#.# #.# #.#####.$hѡ `#..##..You pick up a book of the Grave and begin reading...$h 1626.9 (33.0)$hc F-7.9 (34$h $hI t  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library.$hE6 3$h07 $h@ $hF B$hG $hI $h J $h+K $hM $hO $hO $hOQ $hS $hU $hV $hW $hY $h[ $h+\ $h] $h/_ $hz` $h` $ha $hd g  You see here a ball python corpse.$hf $hg  _$hi $hl $hm $hm $ho $hr $hu $hu $hx $hT} <  You see here a +0 club.$h $h  _$h $h $h! $hU $h, $h >  You see here a +0 dagger.$h@ $h  _$h $h  Things that are here:  a +0 dagger; a hobgoblin corpse; a goblin corpse$hA $h  _$hD $h [  Items here: )) [[ †.$h $h֧  _$h $h* $hZ $h $h% $hk $h $h $h $h $h ,$h? $hz $h׾ $h $h $h) $h0 ,$h $h $h ,$hc $hn $hC $hs $h $h $h6 ,$hX $h $hr $h $h6 $hC $h0 $hj $h $hG $h+ $h` $h $h= $h $h& $h $h $h ,$hy $h $h $h $h $h $h $h $h $h $h $h $h $h $h $h5 $hz $h $h $h $h $h $h) $h[ $h $h1 $h ,$h $h $hh $h $h $h $h  $hS $h $hC $h $h $h $h $hj ,$h $h $hx $h $h $h $h $hM $h $hX @  ######  #.#..############# #####.#............... #.....##.############ #.###.#............... #.# #.############### #.# #@# ######  #.# #.# #....######### $h #.# #.# #...........†. #.# #.###....######### #.# #............##.# ###......###.##.# ##.####......##.####..# #......# #......## #......#  $h  FYou pick up a parchment of Gell's Gavotte and begin reading...$h -67.9 (40$h# ,8.9 (41$h& $hF) G _You add the spell Gell's Gavotte to your library.$h94$hr$h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hb4$h$h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hw$hz$h}$h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hI3$h$h$h$h _$h|$h$h$h$hW$h~$h$h$hF,$h($h$h"$hD$h$h$h,$hq$h"$h%$h$h;$h$h$h$h!$h$h$h$h$h`$h~$h$h*$h$h@,$h$h$h$h $hW$h$h,$h$hB$hA$h$h]B$h$hB$h@$hC$h$h$h$h$h$hX$h$h!$h!$h"$h$$h&$h&$h%($h)$h+$h+$h7-$h/$h=J$h>>  You see here a +0 dagger.$h?$h@ _$hA$hB,$hB$h{C$h0D$hE,$hE$hAF$hF$hG$hG$hmH$hI$h=I$hI$hJ$hNn$hN$hOO$hxP$h!Q$hKQ$hQ$hR$hS$hT$hU$hV$hW$hX$hkY$hZ$h[$h \$h\$hv^$h_,$h`$h;b$hyc,$hd$hf$hag$hg$h5h$hi$hqj,$hk$hAl$hm$ham$hm$h:o$h*p$hNp$hp$hq$hr$hs$hs$hnt$hu$h&u$hfu$hu$h[v$hv$hv$hw$hzx,$hx$hy$hy$hz$hXz$hz$h\{$h}{$h{$h[|$h|$h|$h }$h}$h~$h;~$hz~$hD$h$h $hH$hʀ$h6$hY$h$hF$h$hӂ$h$h$h#$hD$h$h$h$h$h$hr$h$h$hU$hS$h3w#.###.##.# #.# #.## #.# #.## #.# #@# # #.# #.##Shock #.#  #.# #....$h}C #.# #.### S   ball python (constriction, asleep) #.# #.#.. #S# #.#.. #.#.#$h.725.9 (57$he,6.9 (58$h$hx^ _A ball python comes into view.$h4  #.# #.# #.# #.# #.# #.# #.# $h5 #.# #@# #.# #.# #.#  #.#  #.#  $h65 b#.#  #S# $h  #.# #.# #.# #.# #.# #.# $hj =#.# #.# #@# #.# #.# #.#  #.#  #.#  #.#  #S# $h $h $h x _A ball python is nearby!$h  #.# #.# #.# #.# #.# #.# #.# #.# $h #@# #.# #.# #.#  #.#  #.#  #.#  #S# $h+b #.# #.# #.# #.# #.# #.# #.# #.# $h#@# #.# #.# #.#  #.#  #.#  $h#.#  #S# $h$h $hh$hb _A ball python is nearby!$hB  The zap hits the ball python.$h****** * $h s......†$h7---9=7.9 (1.0)Shock$h2$hO _You kill the ball python!$h# $hO $h $h  $h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h $h $h $h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h$h$h$hM$h _$h\---8===$h$h@$h$hڦ$h)$h $hk$h$h$hĪ$h$h۫;===$h5$hV$h7$hl$h$h$h $h2$hu$h($h$h$h$h= $hSa You see here a ball python corpse.$h$hY _$h$hH$hɶ$h$h5$hz$h$hZ$h$h$h$hD$h$hW$h$h$hP$h$h$h$h6$h}$hu #.#  #.#$hL #.# #.# #.# #†# #.#$h###########.#S......@....#-#############$ho Shock # $h,pS   adder (asleep) $hL=  $hm!$h{8 48.9 (21.0)  $hCAn adder comes into view.$h*F-9.9 (22$h$hlT _Found a pink potion.$hi #.#  #.#  #.#  #.#  #.# $hǓ #†#  #.#  ###########.#  S......@....#  $h9#############  $h *$hA( #.#  #.#  #.#  #.#  #.#  #†#  #.#  ###########.#  $h(S......@....#  #############  $h-$h}.$hI2$hU4] _An adder is nearby!$hql #.#  #.#  #.#  #.#  #.#  $h*m#†#  #.#  ###########.#  S......@....#  #############  $hUm$h #.#  #.#  $h6#.#  #.#  #.#  #†#  $h>#.#  ###########.# $hV $hlrS......@....# $hB ############# $h $h$h $h$h$h $hd] _An adder is nearby!$h)$hf) $h)#.# $h) $h)#.# $h) $h*#.# $h;* $h\*#.# $h*4 #.#  #†# $h*? #.#  ###########.#  $h+zS......@....#  ############# $h>+% $h+!$h  #.#  #.#  #.#  #.#  #.#  #†#  #.#  ###########.#  S......@....#  #############  $h$ $h ] _An adder is nearby!$hB J *******$hC S    The zap hits the adder.  The adder is moderately wounded.$hR $h4 J!S.....$h U7---=$h 50.9 (1.0) $h $h / _The adder hisses angrily.$hdu *******The zap hits the adder.$hє,$h+j!..S...$hD6------$h71$h$$h] _The adder is heavily wounded.$hh6*******$h$h!...S..5------2$h$h $h"A_The zap misses the adder.$h6 ******* The zap hits the adder.$h\$hGj!....S.$hk4------3$h$h^ _The adder is severely wounded.$h6*******$h$h`!.....S$h2-3------4$h$hVd _The zap misses the adder. The adder bites you.$h ******* The zap hits the adder.$h !.....SThe adder is almost dead.$h{ B2------$h 5$h $h: S _The adder closely misses you.$h% <  The zap hits the adder.$h ********$h $h) $h? !$h$ l!.....†$h*  $h* {1------216$h* VShock _You kill the adder!$h* $hR1 $h2 m _Your Spellcasting skill increases to level 3!$h$hq$h5$hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$hk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$h!;I$h$<$h=@3= _2===$h@$h~L====$hM$hM$h|N$hO$hP$hP$hKR$hRU3===$hxS$hT$hGU$hV$hW$hW$hsX$hY$hY$hpZ$h[$h\;===$h\$h9^$ho^$h_$h`$hM`$ha$hob$hb$hNc$h|d$hd$he$hf$h:gU4===$hg$h i$h$hg$hU$h$h $h$hO$h{$h$hè$h78===$h$h{$hi$hٰ #.# #.#  #.# $h"4 #.#  #.#  #†#  #.# #.# $hH<!.....@.....# -812.9 (56.0)#$hh<  $hU$hF-3.9 (57$h'$h _Found a stone staircase leading up. _You see here an adder corpse.$h  _$hh B$h^ $h $hڻ ;===$hm $hm $ht $h $hq $h $h< $h| $h? $h $h< $h $h $h  #.# #.# #.# #.# #.# #†# #.# $h^ ######.# #<@.....†.....# ######$h 19.9 (6.0)$h\ ,20.9 (7$h $hY Q _k - a pink potion$h $h8 $h $h $h $h: $h $hu $hj! $h! $hQ" $h% $h& $h& $hc' $hr, $h- $h- $h. $h4 $h5 $h5 $h6 $h: $hI; ,$h; $hD b  You see here an adder corpse.$h}E $h.F  _$hF $hM $hM $hN $hN $hR $haS $hS $hS $hV $h!W $hDW $hW $h^Z $hZ $hZ $h;[ $hL^ $h^ $h^ $h^ $hUb $hb $hb $hc $hPh g  You see here a ball python corpse.$hTi $hi  _$hWj $hp $hq $h7q $hq $ht $hBu $hju $hu $h8{ $h| $hJ| $h| $h $h΃ $h $hk $h $hh ,$h $hQ $h $h $hI $h $ho $h $hx $h $h $h $h] $h ,$hY $h $hh $hЯ $h $h@ $hٲ $hG $h $h $hI $h $hN $h $hg $h $hz $h $hv $h $h $hB $h $h $hB $h $h $h3 $hb $h $h X$h X$h $hp $h $h( $h3 $h $h& $h $h5 $h $h $h $h $h $h $h $h $hY $h| $h $h $h $h $h $h $h $h, $h $h $h $h $h $hK$h$h$h$h>$h$h$h$h$h $h- $h $h$h$h$h'$h$h$h$h$h$h$h8$h$h $h",$h#$ht'$h($h($h)$ha-$h.$h`.$h/$h#3$h4,$h5$hA>  You see here a +0 dagger. _$hFn$hI,$hNX$hkN$h&P$h'Q$hSQ$hR$hS$hqT$hT$hU$hZZC  You see here a +0 short sword.$h[$h[ _$h]\$h]$h^$h^$hc_$h`$hua$ha$h'b$hd$hf,$h(g$hj$hCk,$hZ$h$h  There is a stone staircase leading down here. _$hR$hs,$h,$h$h(X$h$h$h$h$h$h X$h$h$h $h|$h$h$hv$h$h$h$$h$hN,$h$hJ$hc$h$hW$h$h0$hq$h$hd$h$h_$h$hk $he $h $h4 $h$h$h\$h$hX$h8'#.###############.#.#  ..................#.#  #.#################.#  ......# #......#.#  #####.######.####.#.#  ...##...........#.#.#  $h'##.#########.#.##.#.#  #.##.#.##.#.#  #.##.#..@.#.#  924.9 (104.0) ##.##.######.#  ...##........# ##############    $h'$h)$h-$h/ $h/7_Done exploring.$hI$h` s ..................0.0)$h$h`$hZE _Done exploring.$hI$h$h-,$hE _Done exploring.$h$hV_Inventory: 2/52 gear slots $hHand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 pair of boots (worn) Wands (go to first with /)p - a wand of polymorph (8) Scrolls (go to first with ?)  V - a scroll of vulnerability  c - a scroll labelled FAUJYTTUSAV $ho e - a scroll labelled BUICUAT EVUDWI Potions (go to first with !)  c - a potion of curing  g - a potion of magic  d - a metallic white potion  f - a murky sapphire potion  j - a ruby potion  k - a pink potion$h$h$hA$hJ$h$h#.###############.#.#  Paler the Gusty ..................#.#  Draconian #.#################.#  Health: 33/33 ======================== ......# #......#.#  Magic: 8/8$h======================== #####.######.####.#.#  AC: 6Str: 10 ...##...........#.#.#  EV: 11Int: 18 ##.#########.#.##.#.#  SH: 0Dex: 11  #.#$h8#.#.##.#.#  XL:  4 Next: 21% Place: Dungeon:2  #.#$h5#.#..@.#.#  Noise: ---------  Time: 2924.9 (0.0) ##.##.######.#  a) +0 falchion ...##........#  Cast: Shock ##############   $h=V        _You see here a +0 dagger. _You see here a +0 short sword. _There is a stone staircase leading down here. $h_Done exploring. _Done exploring. _Done exploring.$hQ$hs $hc Read which item? Scrolls  V - a scroll of vulnerability  c - a scroll labelled FAUJYTTUSAV  e - a scroll labelled BUICUAT EVUDWI $h [!] read|quaff|evoke[?] describe selected$h $h2$h#.###############.#.#  Paler the Gusty ..................#.#  Draconian #.#################.#  Health: 33/33 ======================== ......# #......#.#  Magic: 8/8======================== #####.######.####.#.#$hF  AC: 6Str: 10 ...##...........#.#.#  EV: 11Int: 18 ##.#########.#.##.#.#  SH: 0Dex: 11  #.##.#.##.#.#  XL:  4 Next: 21% Place: Dungeon:2  #.##.#..@.#.#  Noise: ---------  Time: 2924.9 (0.0) ##.##.######.#  a) +0 falchion ...##........#  Cast: Shock $h2##############         $hy  _You see here a +0 dagger. _You see here a +0 short sword. _There is a stone staircase leading down here. _Done exploring. $hf_Done exploring. _Done exploring.$h!  ##.#.#.##.##§#§##§#§§@§#As you read the scroll labelled BUICUAT EVUDWI, it dissolves into smoke.$h#+5.9 (1$hC%$h&- _It was a scroll of fog.!$h!$hRead which item? Scrolls  V - a scroll of vulnerability  c - a scroll labelled FAUJYTTUSAV [!] read|quaff|evoke[?] describe selected"$hO "$hT "$hY #.###############.#.#  Paler the Gusty ..................#.#  Draconian #.#################.#  Health: 33/33 ======================== ......# #......#.#  Magic: 8/8======================== #####.######.####.#.#  AC: 6Str: 10 ...##...........#.#.#  EV: 11"$hZZ sInt: 18 ##.#########.#.##§#.#  SH: 0Dex: 11  #.##.#§##§#.#  XL:  4 Next: 21% Place: Dungeon:2  #.##.#§§@§#.#  Noise: ---------  Time: 2925.9 (0.0) ##.##.######.#  a) +0 falchion ...##........#"$h[   Cast: Shock ##############           _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled BUICUAT EVUDWI, it dissolves into smoke. _It was a scroll of fog."$h:l a .........#.##############.#######....§§#.#######.####§#.####.......#§#.#######.#.##§#.#######.#§##§#.#######.#§§@§#.####"$hl @###.######.#######........################################################################As you read the scroll labelled FAUJYTTUSAV, it crumbles to dust."$hn +6.9 (1"$h7s "$hv V _You feel momentarily disoriented. It was a scroll of revelation.$$hq $$h{s eWhere to? (Tab - D:2, ? - help) $$hs 6 D - Dungeon %$h%$h [?25h[?0c%$h#.###############.#.#  Paler the Gusty ..................#.####%$h(,  Draconian #.#################.####  Health: 33/33 ======================== %$he......# ###....§§#.####  Magic: 8/8======================== #####.######.####§#.####%$h  AC: 6Str: 10 ...##...........#§#.####  EV: 11Int: 18 ##.#########.#.##§#.####  SH: 0Dex: 11  #.# ###.#§##§#.####  XL:  4 Next: 21% Place: Dungeon:2  #.# ###.#§§@§#.####%$h-  Noise: ---------  Time: 2926.9 (0.0) ##.# ###.######.####  a) +0 falchion ...# ###........####%$h  Cast: Shock #### ############### ############### ###############  ###############     %$hb  _Done exploring.  As you read the scroll labelled BUICUAT EVUDWI, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FAUJYTTUSAV, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  What level of the Dungeon? (default 2, ? - help) &$he` [?25l[?1c&$hn 3&$hn &$hp &$ht &$hu &$hy _&$hy &$hqz &$hz &$h} ,&$h~ &$h~ &$h] &$h &$hځ &$h &$hV &$h{ &$h &$h8 &$hq &$h &$h &$h4 &$h| &$h &$h0 &$ha &$h &$h &$h &$hE &$h &$hό &$hɍ &$h &$hx &$h? &$h &$h &$h% &$hϒ &$hd &$h &$h9 &$h &$h@ &$hu &$h0 &$h &$h ,&$h &$h &$h٨ &$h &$h &$h &$hT X&$h &$h- &$h &$h &$h &$h &$h4 &$h> &$h &$h, &$hk &$h} &$h- B&$h" &$hW &$h &$hY &$h &$h &$h &$h* &$h &$ht &$h &$h &$hq &$h &$h &$hT &$h &$hX &$h{ &$h &$hP &$hO &$h &$h &$he &$h &$h8 &$h  As you read the scroll labelled BUICUAT EVUDWI, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FAUJYTTUSAV, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  There is a stone staircase leading down here. _'$h 3'$hj'$h'$h'$h~'$h  ##   ..   #####.#   #..@..#  '$h857.6 (30.7) #.##..#   # .....   ..##. '$hQ... .. '$hnY#..#  '$h... '$hM#..# '$h%_You climb downwards.'$h'$h'$h*a _There is a stone staircase leading up here.($hOI($hP($hAR($h$UP _($hV($hW($h)X($hY($h2\($hv\($h\($h^($h_($h'`($h`($hhb($hc($hc($hnd($he($hg($hg($hh($hi($hk($hwk($hk($hm($hn($hn($hNo($hop($hr($hPr($hr($hs($heu($hu($h3v($hw($h)y($h_y($hy($h{($h|($h#}($h}($h~($hր($h($hi($hM($hǃ($h ($h($h ($h}($h($h(($h($hB($hx($hv,($h($h($hM($h($h($h($h],($h($ha($h($hؘ($hD($h($h($h>($h($h($h($hG($hʟ($h($h0($ht($h($hأ($h ($hJ($hǥ($h($h($hU($h($h($hR         #########  ##......@#  ($h#..#####'#  #.## ...  ##.# .....  #..# .ß...ß.  ######.## .#.....#.   J   endoplasm (asleep)($hLP#......##...ß...#... ###.###...+.J...!.....+ ($hs.<..# #.#.# ($hI 82.6 (25.0  You open the door.($h,3.6 (26($hW&($h* _An endoplasm comes into view. _Found a pink potion.($h  #########  ##......@#  #..#####'#  #.## ...  ##.# .....  #..# .ß...ß.  .## .#.....#.  #......##...ß...#... .###...+.J...!.....+ .<..# #.#.#($h  #########  ##......@#  #..#####'#  #.## ...  ##.# .....  #..# .ß...ß. ($h 7 .## .#.....#.  #......##...ß...#... .###...+.J...!.....+ <..# #.#.#($h ($hӨ 4($h a _An endoplasm is nearby!($h  #########  ##......@# ($h . #..#####'#  #.## ...  ##.# .....  #..# .ß...ß.  .## .#.....#.  #......##...ß...#... .###...+.J...!.....+ .<..# #.#.#($hS_  #########  ##......@#  #..#####'#  #.## ...  ##.# .....  #..# .ß...ß.  ($h_ 1.## .#.....#.  #......##...ß...#... .###...+.J...!.....+ <..# #.#.#($h2f ($hk ($hir ($h|u a _An endoplasm is nearby!)$hK@)$h I)$hM)$hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.))$h\K)$hP)$hW)$hY _You can't see any susceptible monsters within range! (Use Z to cast anyway.))$hM )$h.)$h)$h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*$h"t###########.........#####.## #...###.# #.....#..# #.ß...ß.#######.###.#.....#.#......##...ß...#...# ###.###...+.J...!.....+ .<..# #.#.#...#...ß...# ##..*$h*$hӖ84.6 (1.0) _*$hJ*$hF An endoplasm is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) __There is an open door here.*$hw*$h}*$h*$h` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+$ha+$hB+$h+$h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+$hd ###########.........#####'##+$htd ## #.@.###.# #.....#..# #.ß...ß.#######.###.#.....#.#......##...ß...#...# +$hd m###.###...+.J...!.....+ .<..# #.#.#...#...ß...# +$hd ###.#.$...#.#  #......##+$hBe +$hn +$hz 35Shock+$hs +$h  +$h _Found 10 gold pieces.,$hC *****J  *The zap hits the endoplasm.  The endoplasm is heavily wounded.,$hɱ5...J..7---=6 _The endoplasm quivers.,$h,$h$-J.,$h'D6------,$hO'NContam: 10% -7,$h+,$h<. ,$hZ.5_You miscast Shock. Nothing appears to happen.,$hq @  The zap hits the endoplasm.,$ht _**ß**,$hu K,$h [..ß..,$hT 5------3=8Shock,$h ,$hU M _You kill the endoplasm!,$h,$h9,$h-,$h  ,$h>_You can't see any susceptible monsters within range! (Use Z to cast anyway.)-$hJ-$h" -$h#_You can't see any susceptible monsters within range! (Use Z to cast anyway.)-$hB-$hAC-$hAD-$hG-$hL: _-$hUL,-$hM-$hO,-$hQ-$hSO----$hT-$hW,-$hX-$hZ-$h#[Y6===8% -$h1\-$h^M6-$h_-$hb-$h`b74-$hc-$hxe-$he72-$h1g-$hh-$hpiU===1-$hj-$h+m-$hm. -$hn-$hq-$hq-$hRs-$ht,-$h%v-$hw-$h(x-$hx-$h{-$hR{-$h|-$h}-$h}77===-$h~-$h~-$h6,-$h -$hƃ-$h'-$h-$hՆ-$h.-$h-$h-$h.%===-$hS-$hG-$h,-$h-$h,-$h-$hؓ-$h"-$h-$hݖ-$h#-$h-$hJ-$h#8-$h*===-$h-$h4 _Magic restored.-$h-$hl-$ha-$he-$h\-$h-$h-$h-$h8,-$h-$h-$h-$hg;===-$hݴ-$h-$h̸-$h-$h-$hF,-$h8-$hl _k - 2 pink potions (gained 1)-$h-$h%-$h&-$hl-$h0-$hu-$h.-$h-$hO-$h-$hY$ -$h*_You now have 106 gold pieces (gained 10).-$h-$hT-$h-$h`-$h-$h^-$h?-$hJ-$h-$h-$hd-$hi-$h-$h-$h-$h _You open the door.######.###.#.....#.###......##...ß...#...# ###.###...+...........+ .<..# #.#.#...#...ß...# ##..# #.#.##.#.....#.###......#####.ß...ß.##...##.## ##.....## .....#... ##...## #.#..## ## ##@##- ...... #......S# ..##..# #..####.#Shock #. ..# #...  #..#  #.## [44-$h[mS   adder (asleep) #.   ##    3026.6 (38.0)bb   bat (wandering)-7.6 (39-$h-$hn _An adder comes into view. A bat comes into view. _There is an open door here.-$h6 .  #...ß...#...# +...........+ .<..# #.#.#...#...ß...#  #.#.##.#.....#.##  #.ß...ß.##   ##.....##  ##...##  ## ##@##  #......S#  #..####.#  ..# #..b  #..#  -$h{7p#.##  #.  ## -$h m .  #...ß...#...# +...........+ <..# #.#.#...#...ß...#  #.#.##.#.....#.##  #.ß...ß.##   ##.....##  ##...##  ## ##@##  #......S#  #..####.# -$h  ..# #..b  #..#  #.##  #.  ## -$h -$h -$hX -$hX d _There are monsters nearby!-$h  .  #...ß...#...# +...........+ .<..# #.#.#...#...ß...# -$h  #.#.##.#.....#.##  #.ß...ß.##   ##.....##  ##...##  ## ##@##  #......S#  #..####.#  ..# #..b  #..#  #.##  #.  ## -$he  .  #...ß...#...# +...........+ <..# #.#.#...#...ß...#  #.#.##.#.....#.##  #.ß...ß.##   ##.....##  ##...##  ## ##@##  #......S#  #..####.#  ..# #..b  #..#  #.##  #.  ##[39;49-$hCf )m -$hJk -$hfm -$hq -$hd _There are monsters nearby!.$h5 ***b  The zap misses the bat. The zap hits the bat..$h,.$h b..  The bat is moderately wounded..$hh7---=8.6 (1.0) .$h.$h6 .$hlJ_The bat barely misses you..$hQ L*****.$h,.$h8.b....$h#c6------9.$h.$h _The zap misses the bat. The bat closely misses you..$h^:  The zap hits the bat..$hT***.$h.  You kill the bat!.....S.†.S5------430 _The adder hisses angrily..$h` y *****The zap hits the adder..$hc .$h .$hs .S...4------1.$h} .$he 3 _The adder is lightly wounded..$h .$h( S.3------Contam: 10%-2.$h+ .$h+ C _You miscast Shock. Nothing appears to happen./$h ** The zap hits the adder.  The adder is heavily wounded.The zap hits the adder./$hM< S.  The adder is almost dead./$h=i2------=3/$hqC/$hER _The adder barely misses you./$h%  You miscast Shock. Nothing appears to happen. The adder barely misses you./$hj1------214/$hq/$h= _The adder bites you but does no damage./$h<  The zap hits the adder./$h q**/$h+>†./$hC0------375Shock/$hb/$h¥I _You kill the adder!/$h/$hk/$hw/$hK _You are out of magic!/$h_ /$hM` /$hbc /$hd K _You are out of magic!/$h0/$h/$h\/$hk~1=== _/$hԵB/$hC/$h/$h[/$hH/$h/$hx/$h/$h;===/$h/$hϿ/$h!819/$h/$h/$h77/$h /$h/$h75/$h/$h/$h+73/$hP/$h/$hAS2===1/$h/$h/$h99% /$h/$hN/$h77/$h/$h#/$h75/$hP/$h/$h:U===3/$h/$h/$h71/$h/$hK/$h. /$hP/$h/$h8/$h /$h/$h/$h/$hZ/$hU3===/$h/$h,/$hp/$h/$h/$h/$h/$h/$h/$h/$h6/$hq4===/$hD/$h/$h/$h/$h/$h/$h/$h/$hN/$h/$hz/$h/$h/$h/$hU4===/$hu/$he,/$h/$h/$h/$h/$h/$h/$hH/$h/$h.;===/$h/$hQ/$h/$h1/$h/$hK/$h/$h|/$h/$ht/$h /$hW/$h/$hh /$h O5===/$h /$h /$h3 /$h /$h/$h/$h/$h*/$ho/$hL/$h/$h);===/$h/$h/$h/$h/$h,/$h/$h,/$hh/$hf/$h/$h;/$h/$h6O6===/$h /$h!/$h"/$h#/$hQ*===/$h!+/$hb+/$h+/$hb,/$h,/$hE-/$h.,/$h//$h0/$h0/$hN1/$h2/$hS2M7===/$h2/$h3/$h3/$h 4/$h~5/$h5/$h6/$h8/$ha8/$hI9/$h:/$hc;;===/$h.</$h=/$h=/$h>/$h@/$hk@/$hvA0$h0$h 0$h0$h0$h0$h0$h$0$hM8===0$hv0$hE 0$h 0$hC 0$h 0$hb  You see here an adder corpse.0$h0$hN _0$h0$hr_  You see here a bat corpse.0$h 0$h _0$h0$h0$h0$hz;===0$h% 0$h1, ..# #.#.##.#.....#.##  ......#####.ß...ß.##  0$h-..##.## ##.....##  ...#... ##...##  #..## ## ##'####.#  .... #..†....#  ##..# #.†####.  ..# #....#   #..#@#  - 0$h-?#.##..#   #. .....   #####.###  .#  .#  .#  .# 0$h.f You pick up a parchment of Momentum Strike and begin reading...0$h31103.6 (68.0)0$h 6F-4.6 (690$h90$hi<H _You add the spell Momentum Strike to your library.0$hYI0$h0$h"0$hZ&B0$hN'0$h'0$ht(0$h*0$hL,0$h,0$hF-0$h&/0$h10$hH10$hR20$h30$h50$h50$h60$h80$hO90$h90$h\:0$hW<0$h=0$h>0$h>0$h@0$hA0$hB0$hB0$h*D0$h$F,0$hF0$hM9 #..#.##.#   #.##..#.  #.......#  #####.###  #.#   #.#   #.#   #.    #.#   ..#  0$h~N( ####           0$hQ213.6 (9.0)0$hU/4.6 (10.0)0$h[W0$hb. _i - a scroll of identify0$h_0$h0$hY0$he0$h0$h0$hc0$h0$h0$h70$h0$h|0$h0$h0$h0$h0$h0$h" 0$h!0$hq"0$h"0$h#0$h<$0$h9 #.##..#.#  #.......#  #####.### # ### #.# .. ..# #.# #.. #.# #.# . .. #.# #.# #..#.##.# #.# 0$h:Z#......@####.# 21.6 (7.0)..>#.........# #.#.######## ##.#  ## 0$h?0$hE+2.6 (80$hI0$hL; _Found a stone staircase leading down.0$hU0$h0$h0$h0$h0$h10$hw,0$h,0$h0$h B0$h"0$h*B0$h^+0$hQ.0$hU<.. .#. ..# #....# #  #..#.##.#  #.##..#.#  #.......#  #####.###  ###### ### #.#  >.... ..# #.# .####..####.# #.# ..##.# #.# 6.6 (4####..#.##.# #.#  #.......####.# .....>#.........#0$h=######.#.##########.#### 0$hF0$hK+7.6 (50$hQ0$h>U; _Found a stone staircase leading down.0$hD  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0$h3=0$h@1$h1$ho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1$h{1$hX|1$h|1$hl1$h1$h9P _1$hۅB1$h1$h1$h1$hj1$h{1$h71$hz1$h1$hp1$h1$hJ1$h1$h%1$hE,1$h1$h,R  There is a stone staircase leading down here.1$h81$h _1$h1$h1$h{1$h1$h1$h1$h1$h11$h1$h,1$ha1$hʙ1$hjN _You now have 121 gold pieces (gained 15).1$h1$h1$h1$h1$hO .#.#..## ## ##'##........ ## #..†.. .....##..#.?. #.†##... .#.##..#.. #....... ... ..[ #..#..... #.#..# #.##.#.$##.#..# #.... #.....?..# ##### #@############# #38.6 (11.0) #...>.........# # #..####..####.# # #.........##.# # ##.####..#.##1$hΩ].# # #.# #.......####......>#........########.#.########.##1$hI1$h,9.6 (121$hR1$h Z _Found a brightly glowing scale mail.1$hrI1$ht1$hv1$h%w1$h{1$h֊ ....#... ##....#.#..## ## ##'###1$h" ........# ### #..†... .....##..#.?.. #.†###... .#.##..#.. #....#... ......[#..#.#.... #.#..# 1$hl#.###.$##.#..# #.....#.....@..# #####.....##.############# #.. #...>.........# #.#..####..####.# #.1$h#..........##.# #.##.####..#.##.# #. #.# #.......####. #......>#......... ########.#.####### 1$h(240.0)1$h+1.6 (21$hF1$hS _g - a scroll of fog1$h< 1$hr= 1$h> 1$h @ 1$hB 1$hF ,1$hAG 1$hI 1$hJ 1$hYK 1$hcM 1$h\  .....#... ##..###..#.#..## ## ##'##.#........# ### # ##.#.....##..#.?.. #.† .......#.##..#.. #..1$h] h ....... ......[ #.. ..... #.#..# #.# #.$##.#..# # #..@.....# ###3#......##.####### ≈....#. #...>...# ≈≈≈≈ #. #..####..####.#1$h] ... #. #...##.#._ .. ##.####..#.##.# . #. #.# #.......##.. #......>#1$h^ L ########.#.1$hMg 1$hvp +4.6 (31$hu 1$hDx 6 _Found an opulent altar of Gozag.1$h 31$h~ 1$h; 1$h 1$h( B1$h 1$h 1$h] 1$h ,1$h5 1$h, N _You now have 132 gold pieces (gained 11).1$h 1$h 1$ha 1$h 1$h 1$h 1$h\ 1$h 1$h 1$h- 1$h 1$h 1$h 1$h 1$h 1$h 1$h 1$hU 1$h 1$hB 1$h 1$h- 1$h} 1$hj 1$h I#.##..# #.#.##.#.....#.## ##......#####.ß...ß.## ...##.## ##.....## #.......#... ##...## ###..#.#..## ## ##'####1$hc ##.#........# ##### #..†..###.#.....##..#.?...# #.†####.........#.##..#.....# #....# .............@.[....# #..#.##.........##.#..#.....# #.##..#.#..##.#..# r...# #.......Shock1$h #........# #### ###1$h `#......##.############# 1$h ≈≈....#.##...>.........# 1$h ar   rat (asleep)1$h zß≈≈≈≈.#.##..####..####.# #.#1$h i....≈.#.##..........##.# #.#1$hT .._.. ..###.####..#.##.# #.#1$h/ T53.6 (9_1$h7 -4.6 (10.0) 1$h ? :_1$h@ @ _A rat comes into view.1$h%A 1$h4:  The zap hits the rat.1$h9R*****1$h:)_2$h~4.....2$h7---8=5.0)Shock2$hލ2$hG _You kill the rat!2$h49_2$hY2$h8_2$h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2$hl\2$h_2$he2$hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2$h 32$hT 2$h2 2$hl : _2$h 2$h> 2$h 2$h5 ,2$h 2$h O---2$h B2$hL ,2$h 2$h* 2$h ,2$hN 2$h 2$h M8===2$hf 2$h 2$h 2$h> 2$hȹ 2$h4 2$h 2$h# 2$h 2$h 2$hǾ 2$h 2$h 2$h O#####.###...+...........+ #..<..# #.#.#...#...ß...# #.##..# #.#.##.#.....#.## # ##......#####.ß...ß.##  . ...##.## ##.....## .......#... ##...## .#.#..## ## ##'####.# ##.#........####### #..† 2$h* ###.#.....##..#.@...# #.†####.# - ........#.##..#.....# #....# # ...............[....# #..#.##.# ........##.#..#.....# #.##..#.# #..##.#..#.....# #.......#2$hg  #........####### #####.###  #......##.############ ≈≈....#.##...> ß≈≈≈≈.#.##..####..##2$hq 066.6 (11.0)2$h d===-7.6 (122$h 2$hk ] _t - a scroll of teleportation2$h 2$h. 2$h 2$h 2$h X2$h 2$hA 2$h͝ 2$hޞ 2$h ,2$h 2$hС 2$h/ 2$hv 2$h 2$h 2$h7 2$h 2$hr 2$hQ 2$hw 2$h 2$h2 2$hҮ 2$h 2$h 2$h 2$h 2$h 2$h 2$h 2$hܵ 2$h 2$h 2$h 2$h 2$hԾ 2$h 2$h 2$hI 2$h2 2$h 2$h 2$hK X2$h 2$ho ,2$h 2$h} 2$h 2$hO 2$h 2$h 2$h 2$h 2$hM 2$h> 2$h 2$hL 2$h 2$h B2$h 2$h/ 2$h ,2$h 2$h 2$h= 2$h 2$hd 2$h 2$h8 2$h 2$h 2$h 2$h: 2$h 2$h 2$h 2$h2$h'2$h2$h2$h2$h>2$hg2$h7 2$h 2$h 2$h 2$hX2$h2$h,2$hO2$h2$h@2$h2$hF2$h2$h2$hP2$h'2$h!2$h"2$h"2$h#2$h%2$hm/? #.##......## #. ##.#...##.### #. #.......#.... #.. ###..#.#..#####2$h/ #... ##.#........#### ##...####.#.....##..#... ..............#.##..#... .."..................[.. .......@......##.#..#...96.6 (292$h0 .......#####..##.#..#... .#...#. #........#### #.. #.#......##.####### .≈≈ ≈≈≈....#.##...>.... .≈ .ß≈≈≈≈.#.##..####.. 2$hf06 . .⌠....≈.#.##........  ∩..._.. ..###.####..  ....≈ #.# #.# #.. 2$h42$h :,7.6 (302$h>2$h@5 _Found Gozag's Platinum Reserve.3$h23$h3$hS 3$h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4$h$_4$h4$h4$h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4$h_4$hf _4$hB4$h4$hܤ #.##..# ....# #.##..... #...# ##.#...## #...# #.......#. #...# ###..#.#.. #...# ##.#........######...####.#.....##..#4$h[.......#.##..#".@.......................##.#..#r##.......#####..##.#..Shock #.#...#.# #........ # #...#.#......##.####4$hr .≈≈≈≈≈≈≈....#.##...>. r   rat (asleep) #.≈ß...ß≈≈≈≈.#.##..####.≈.⌠.⌠....≈.#.##.....4$hܥ ∩..._.. ..###.###4$hZ9.6 (2.0)_4$hj-200.6 (34$h;_4$h 4$h H_A rat comes into view.5$hI:  The zap hits the rat.5$h%*******5$hr".....†5$hݬ]7---9=5$h:=1.6 (1Shock5$h5$h  5$hGA_You kill the rat!5$hR!_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5$h~k 5$hr 5$hv 5$hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5$hF :_5$h 5$hE 5$hA  5$h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6$hd6$hge6$hf6$h1i6$hBl: _6$hm6$hm6$h o6$hq6$hNq6$hmr6$ht6$h u9---6$hv6$hw6$hx6$h8y6$h${6$hq{6$h|6$hT~6$h~6$h26$hف6$h6$hO6$hh6$h…M8===6$hˆ6$h6$h6$h6$hA6$hݍ6$h6$hK6$h%6$h0 #.##.. ....# #.## #...# ##.#...# #...# #...... #...# ###..#.#.. #...# ##.#.##...####.#.....##...#.##..-...##.#.6$h##†##.......#####..##.#. #.#...#.# #. #.#...#.#......##. #.≈≈≈≈≈≈≈....#.##.. #.≈ß...ß≈≈≈≈.#.##.. #.≈.⌠.⌠....≈.#.## ∩..._.. ..###.6$hc12.6 (11.0)_6$h%F-3.6 (126$h9_6$h1 _c - an amulet of reflection7$hb )Inventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 pair of boots (worn) Jewellery (go to first with "=)c - an amulet of reflection Wands (go to first with /)p - a wand of polymorph (8) Scrolls (go to first with ?)  g - a scroll of fog  t - a scroll of teleportationi - a scroll of identify  V - a scroll of vulnerability Potions (go to first with !)  c - a potion of curing  g - a potion of magic  d - a metallic white potion  f - a murky sapphire potion  j - a ruby potion  k - 2 pink potions9$hc - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.9$hb 9$he 9$hmk #.##..# Paler the Gusty....##.##... Draconian#...# ##.#...# Health: 33/33 ========================#...# #....... Magic: 8/8========================#...# ###..#.#.. AC: 6Str: 109$hl #...# ##.#....... EV: 11Int: 18#######...####.#.....##. SH: 0Dex: 11...................#.##. XL:  4 Next: 39% Place: Dungeon:3.......@................ Noise: ---------  Time: 3213.6 (0.0)...................##.#. a) +0 falchion##†##.......#####..##.#. Cast: Shock#.#...#.# #.......#.#...#.#......##.###.≈≈≈≈≈≈≈....#.##... 9$hOl ^#.≈ß...ß≈≈≈≈.#.##..# #.≈.⌠.⌠....≈.#.##... 9$hxl ∩..._.. ..###.# The zap hits the rat. _You kill the rat! 9$hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 9$hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 9$hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c - an amulet of reflection9$hq 9_9$h} 9$hR 9$h f  You start putting on your amulet.9$h +4.6 (19$hm 9$h 9$hC A5.6 (29$h ;_9$h +6.6 (39$h 9$h 9_9$h +7.6 (49$h 9$hy 9$h +8.6 (59$hr 9$h@ 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.9$hs 9$h ;_9$h X _c - an amulet of reflection (worn)9$h%9$h*Inventory: 3/52 gear slots Hand Weapons (go to first with )) 9$h_*y a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 pair of boots (worn) Jewellery (go to first with "=)  c - an amulet of reflection (worn) Wands (go to first with /)p - a wand of polymorph (8) Scrolls (go to first with ?) 9$h* g - a scroll of fog  t - a scroll of teleportationi - a scroll of identify  V - a scroll of vulnerability 9$h*Potions (go to first with !)  c - a potion of curing 9$h* g - a potion of magic 9$h*N d - a metallic white potion  f - a murky sapphire potion 9$h +A j - a ruby potion  k - 2 pink potions:$h ;$h?;$h;$h;$hv;$hv;$h.G ;$h- ;$hr  i - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.<$h|Identify which item? (\ to view known items) Potions (select first with !)  d - a metallic white potion <$h.G f - a murky sapphire potion  j - a ruby potion  k - 2 pink potions [?] describe selected<$h: #.##..# Paler the Gusty....##.##... Draconian#...# ##.#...# Health: 33/33 ========================#...# #....... Magic: 8/8========================#...# ###..#.#.. AC: 6Str: 10#...# ##.#....... EV: 11Int: 18#######...####.#.....##. SH: 5Dex: 11...................#.##. XL:  4 Next: 39% Place: Dungeon:3.......@................ Noise: ---------  Time: 3218.6 (0.0)...................##.#. a) +0 falchion##†##.......#####..##.#. Cast: Shock[<$h; %40m#.#...#.# #.......#.#...#.#......##.###.≈≈≈≈≈≈≈....#.##... #.≈ß...ß≈≈≈≈.#.##..# #.≈.⌠.⌠....≈.#.##... ∩..._.. ..###.#  _c - an amulet of reflection  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _c - an amulet of reflection (worn)<$hb= <$hC #.##..# Paler the Gusty....##.##... Draconian#...# ##.#...# Health: 33/33 ========================#...# #....... Magic: 8/8<$hgD ========================#...# ###..#.#.. AC: 6Str: 10#...# ##.#....... EV: 11Int: 18#######...####.#.....##. SH: 5Dex: 11...................#.##. XL:  4 Next: 39% Place: Dungeon:3.......@................ Noise: ---------  Time: 3218.6 (0.0)...................##.#. a) +0 falchion##†##.......#####..##.#. Cast: Shock#.#...#.# #.......<$hD #.#...#.#......##.###.≈≈≈≈≈≈≈....#.##... #.≈ß...ß≈≈≈≈.#.##..# #.≈.⌠.⌠....≈.#.##... ∩..._.. ..###.# You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  <$h5E You feel a shielding aura gather around you. _c - an amulet of reflection (worn)  As you read the scroll of identify, it crumbles to dust.<$hK <$hQ +9.6 (1<$hDT 9_<$hU  _You continue putting on your amulet of reflection. x5inish putting on your amulet of reflection.  You feel a shielding aura gather around you. _c - an amulet of reflection (worn)  As you read the scroll of identify, it crumbles to dust. _d -> h - a potion of haste<$hV >$h:G>$hG>$hzH>$hK>$hM>$hfN>$h R,>$hS>$hS>$hT>$hV>$hX>$h Y>$hY>$h[>$h]>$h]>$h^>$hA`>$hn....# #.#. #...# ##< #...# #... #...# ####. #...# ####.#######...####.# #..................... #.>$hn.... #.$..23.6 (4#....##†#######... #.##.#...#.# #.# ..##.#...#.# #####.≈≈≈≈≈≈≈....#. #.≈ß...ß≈≈≈≈.# #.≈.⌠.⌠....≈.#. >$hn.#≈..∩..._..  ....≈ #.>$hx;_>$hp~+4.6 (5>$h>$hK; _Found an escape hatch in the ceiling.>$hP>$h>$h>$hӺ>$h( ....# # #.. #...# ## <. #...# # .h #...# ### #. #...# ##.# ###.>$hr#...####.# # #. #.$..@.... #....##†##.##### #... #.##.#...#.# #Shock #.. ..##.#...#.##( #####.≈....#.:>$h  #.≈ß...ß≈≈≈≈.# h   Natasha (asleep). #.≈.⌠.⌠....≈.# .#≈..∩..._..  ....≈ #>$h 0  Natasha, Servant of Life and Death comes into view.>$h+5.6 (1>$h9_>$hJ _Found 4 boomerangs and a parchment of Mercury Arrow.>$h; ....#  #.. #...#  <. #...#  .h #...#  >$ha<#. #...#  ###.#######.. #............ #............ #.$..@....... #....##†##.... #... #.##.#...#.#  #.. ..# #( ####>$h<I .:  .  .#≈..∩..._.. >$h<* ....≈ >$h\ ....#  #.. #...#  <. #...#  .h #...#  #. #...#  ###.#######.. #............ #............ #.$..@....... #....##†##.... #... #.##.#...#.#  #.. ..# #( #### .:  .  .#≈..∩..._..  ....≈ _>$h>$h>$hW\ _Natasha is nearby!>$hv *******hThe zap hits Natasha.  Natasha is lightly wounded.>$h ,>$h h....h..>$h" ^7---=6>$h >$h& - _Natasha hisses angrily.>$h/ u*******_>$hy;>$hJc.....h.>$hOc6------7>$hW>$hY- _The zap misses Natasha.?$h 7 **.*** The zap hits Natasha.  Natasha is moderately wounded.The zap hits Natasha.?$h?$h_...h..?$hRe5------8?$h`?$h^ _Natasha is moderately wounded.?$h?$h)$?$hThat beam is likely to hit you. Continue anyway? Y - Yes  N - No?$hM?$h?$hvThat beam is likely to hit you. Continue anyway? Y - Yes ?$h\ N - No [Y]es or [N]o only, please.?$h?T ?$he[ ?$h\ That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.@$ho@$hz@$h....## Paler the Gusty#..#...# ## Draconian<.#...# #. Health: 33/33 ========================..#...# ###. Magic: 5/8===============---------#.#...# ##.#. AC: 6Str: 10###.#######...####.#.. EV: 11Int: 18#..................... SH: 5Dex: 11#....h................ XL:  4 Next: 39% Place: Dungeon:3#.$..@................ Noise: =--------  Time: 3228.6 (0.0)#....##†##....[34@$hRm...#####. a) +0 falchion#... #.##.#...#.# #. Cast: Shock#.. ..##.#...#.#.....#( #####.≈≈≈≈≈≈≈....#.:#.≈ß...ß≈≈≈≈.# h   Natasha.#.≈.⌠.⌠....≈.#.#≈..∩..._.. .....≈ # _The zap misses Natasha.  The zap hits Natasha.  Natasha is moderately wounded.The zap hits Natasha. _Natasha is moderately wounded.Okay, then.@$h?@$h@$h9_@$h. _A$hzW  You miss Natasha.  Natasha is moderately wounded.A$hY-9.9 (1.3A$hV`A$hc1 _You block Natasha's attack.A$hƞ _You closely miss Natasha. Your tail-slap misses Natasha.  Natasha is moderately wounded.A$hŸ;Natasha claws you but does no damage.A$hmK*_A$h  Natasha stares at you and mumbles some strange words.A$hRU@_A$h U31.2Slow A$hD8_A$hW\ _You feel yourself slow down.A$h5 D _A$h You hit Natasha but do no damage. Your tail-slap misses Natasha.  Natasha is moderately wounded.Natasha growls.A$h,3.2 (2.0A$hjA$hl _You block Natasha's attack. Natasha barely misses you.A$h5 55   cerulean imp (polearm, summoned)  You hit Natasha.  Natasha is heavily wounded.Natasha mumbles some strange words.A$h _Natasha stares at you and mumbles some strange words.A$hC ;_A$hJ 29---6=======5.1 (1.9A$h=R A$htX . _The magic dart hits you.B$h/55 2 cerulean imps (polearms, summoned)_  Natasha stares at you and mumbles some strange words. _The magic dart hits you.  You barely miss Natasha.  You tail-slap Natasha, but do no damage.Natasha is heavily wounded.  Natasha claws you. The cerulean imp closely misses you.B$ht]5------7.0B$hB$hc _Natasha mumbles some strange words.B$h4x  The cerulean imp barely misses you. You block the cerulean imp's attack. B$hx Natasha claws you but does no damage.  The cerulean imp hits you but does no damage.  Natasha growls.Natasha closely misses you.B$hy o4-----9.0 (2.0B$hց :_B$h @ _The cerulean imp hits you with a +1 spear.C$h# _Natasha closely misses you. _The cerulean imp hits you with a +1 spear.  You hit Natasha.  Natasha is almost dead.You block the cerulean imp's attack. The cerulean imp closely misses you.  Natasha claws you.C$h;%x21----40.9 (1.9C$h,:_C$hb.C _The cerulean imp hits you but does no damage.C$h6  _closely miss Natasha. Your tail-slap misses Natasha.  Natasha barely misses you. You block the cerulean imp's attack.  The cerulean imp hits you from afar with a +2 spear.  Natasha completely misses you.  13--------===2.8C$h :_C$h J _The cerulean imp hits you from afar with a +2 spear.C$h>1  You hit Natasha.  You kill Natasha!Natasha yowls pathetically as she dies!C$h_9 ,C$h)A §.§_.. .C$hA M C$hK 7===744.7Shock _The cerulean imp disappears in a puff of smoke! x2C$hZN C$hO m _Your Conjurations skill increases to level 2!E$h)E$hE$hNE$hnE$hy14=-----E$hE$hcE$hE$hdE$hK5=E$hE$hӭ5..-E$h^g 9.2 (4.5 _You start resting.E$hp===-50.7 (6.0E$hO:_E$h[ _You feel yourself speed up.E$h{E$hE$h:E$hHE$hE$hE$h _ _You start resting.E$h+1.7 (1E$h3[8===2.7 (2E$h;_E$h^% _Magic restored.E$h7U E$hU E$hW E$hY E$h\ i6=E$h] ,E$h] E$h_ E$hE_ E$ho` E$h[b E$hb ;===E$hc E$h!f E$h~f #7E$hf ;==E$hg E$hj E$h]j E$hk E$hm E$hm E$ho E$hq E$h8 Shockhh   Natasha (wandering)E$hq D _You start resting.E$h `9.7 (7E$he ,60.7 (8E$h5 E$h s _Natasha, Servant of Life and Death comes into view.E$h  ....#  #.. #...#  <. #...#  .. #...#  #. #...#  ###.#######.. E$h #............ #............ #.$..@....... #....##†##.... #... #.##.#...#.# E$h + #.. ..# #( ####E$hF / h:  E$he X.  .#≈..∩..._..  ....≈ E$ho< v ....#  #.. #...#  <. #...#  .. #...#  #. #...#  ###.#######.. #............ #............ #.$..@....... #....##†##....E$h<  #... #.##.#...#.#  #.. ..# #( #### h:  .  E$h-= .#≈..∩..._..  ....≈ E$hkB E$hM E$hyT E$hV \ _Natasha is nearby!G$hm G$hnp VDrink which item? G$hp Potions  c - a potion of curing  g - a potion of magic  h - a potion of haste G$hq 8 f - a murky sapphire potion  j - a ruby potion  k - 2 pink potions [!] read|quaff|evoke[?] describe selectedH$h͕ H$h̜T....## Paler the Gusty#..#...# ## Draconian<.#...# #. Health: 17/33 ============------------..H$hT#...# ###. Magic: 8/8========================#.#...# ##.#. AC: 6Str: 10###.#######...####.#.. EV: 11H$h;Int: 18#..................... SH: 5Dex: 11H$h\#..................... XL:  4 Next: 74% Place: Dungeon:3H$h$#.$..@................ Noise: ---------  Time: 3260.7 (0.0)H$h#....##†##.......#####. a) +0 falchion#... #.##.#...#.# #. Cast: ShockH$hҝ#.. ..##.#...#.#.....#( #####.≈≈≈≈≈≈≈....#h:H$h#.≈ß...ß≈≈≈≈.# h   Natasha.H$h#.≈.⌠.⌠....≈.#.#≈..∩..._.. .H$h7{....≈ # _You feel yourself speed up. H$hV_You start resting. _Magic restored. _You start resting. H$hv_Natasha, Servant of Life and Death comes into view. _Natasha is nearby!H$h̞H$hd _Okay, then.H$hH$h_;_H$h. _H$h"} H$hU  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 6% 2b - Momentum StrikeConjuration/Translocation 16%2  c - Ensorcelled HibernationHexes/Ice24% 2  d - Grave ClawNecromancyH$h %24% 2  e - AirstrikeAir28% 4  f - Frozen RampartsIce43% 3  g - Animate DeadNecromancy85% 4  h - Eringya's Surprising Crocodile Summoning85% 4  i - Borgnjor's Vile Clutch Necromancy/Earth 99% 5  j - Gell's GavotteH$hǀ kTranslocation 100% 6 5 spell levels left H$h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitM$h M$hV M$h \....## Paler the Gusty#..#...# ## Draconian<.M$hZ #...# #. Health: 17/33 ============------------..#...# ###. Magic: 8/8========================#.#...# ##.#. AC: 6Str: 10M$h ###.#######...####.#.. EV: 11Int: 18#..................... SH: 5Dex: 11M$h #..................... XL:  4 Next: 74% Place: Dungeon:3M$h #.$..@................ Noise: ---------  Time: 3260.7 (0.0)#....##†##.......#####. a) +0 falchionM$hM #... #.##.#...#.# #. Cast: Shock#.. ..##.#...#.#.....#( #####.≈≈≈≈≈≈≈....#h:#.≈ß...ß≈≈≈≈.# h   Natasha.#.≈.⌠.⌠....≈.#M$hw .#≈..∩..._.. .....≈ # _You start resting. _Magic restored. M$h _You start resting. _Natasha, Servant of Life and Death comes into view. M$h }_Natasha is nearby! _Okay, then.M$h P  Okay, then.M$h M$h M$h . _N$hAp*******_N$h ....(h:The zap misses Natasha. ******_Natasha stares at you and mumbles some strange words.N$hWb ....(:N$ho 5--7---=1.7 (1N$hLx N$h{ . _The magic dart hits you.O$hHO$hWO$hb;_O$hVe^ _You are too injured to fight recklessly!P$hu P$hax Drink which item? Potions  c - a potion of curing  g - a potion of magic  h - a potion of haste P$hx  f - a murky sapphire potion  j - a ruby potion  k - 2 pink potions [!] read|quaff|evokeP$hx G[?] describe selectedQ$h:p K....#Q$hp # Paler the Gusty#..#...# ## Draconian<.#...# #. Health: 15/33 ==========--------------Q$h/q ^..#...# ###. Magic: 7/8=====================---#.#...# ##.#. AC: 6Str: 10###.#######...####.#.. EV: 11Int: 18#..................... SH: 5Dex: 11Q$hgq #..................... XL:  4 Next: 74% Place: Dungeon:3#.$..@................ Noise: =--------  Time: 3261.7 (0.0)Q$hq #....##†##.......#####. a) +0 falchion#... #.##.#...#.# #. Cast: ShockQ$hq #.. ..##.#...#.#.....#( #####.≈≈≈≈≈≈≈....#h:Q$hq #.≈ß...ß≈≈≈≈.# h   Natasha.Q$hq #.≈.⌠.⌠....≈.#.#≈..∩..._.. .Q$hr r....≈ # _Okay, then. _Okay, then.Q$h=r The zap misses Natasha.  Natasha stares at you and mumbles some strange words. Q$har ~_The magic dart hits you. _You are too injured to fight recklessly!Q$h Q$h s .h_You feel better.Q$h& *****_Natasha stares at you and mumbles some strange words.Q$h@ y....(_Q$h+ G42.7 (1Q$h/ Q$h2 . _The magic dart hits you!R$hl R$ho Drink which item? Potions  g - a potion of magic  h - a potion of haste  f - a murky sapphire potion R$hp j - a ruby potion  k - 2 pink potions [!] read|quaff|evokeR$h1p G[?] describe selectedS$hQ S$h S$h~ \....## Paler the Gusty#..#...# ## Draconian<.S$h #...# #. Health: 14/33 ==========--------------..#...# ###. Magic: 7/8=====================---#.#...# ##.#. AC: 6S$h Str: 10###.#######...####.#.. EV: 11Int: 18#..................... SH: 5Dex: 11S$h #..................... XL:  4 Next: 74% Place: Dungeon:3#.$..@................ Noise: =--------  Time: 3262.7 (0.0)S$h )#....##†##.......#####. a) +0 falchion#... #.##.#...#.# #. Cast: Shock#.. ..##.#...#.#.....S$hD #( #####.≈≈≈≈≈≈≈....#.h#.≈ß...ß≈≈≈≈.# h   Natasha.#.≈.⌠.⌠....≈.#S$he .#≈..∩..._.. .....≈ #Natasha stares at you and mumbles some strange words. S$h _The magic dart hits you. _You are too injured to fight recklessly!  You feel better.  Natasha stares at you and mumbles some strange words. S$h /_The magic dart hits you!S$h d _Okay, then.S$h S$h S$h5 . _T$hڏ ....# # Paler the Gusty #.. #...# ## Draconian <. #...# #. Health: 14/33 ==========-------------- .. #...# ###. Magic: 6/8==================------T$h #. #...# ##.#. AC: 6Str: 10 ###.#######...####.#.. EV: 11Int: 18T$hD #..................... SH: 5Dex: 11 T$hp#..................... XL:  4 Next: 74% Place: Dungeon:3 T$he#.$.*@................ Noise: =--------  Time: 3262.7 (0.0) T$hؐ#...*##†##.......#####. a) +0 falchion #..* #.##.#...#.# #. Cast: Shock T$h #.* ..##.#...#.#..... #* #####.≈≈≈≈≈≈≈....# T$hO.h #.≈ß...ß≈≈≈≈.# h   Natasha . #.≈.⌠.⌠....≈.# .#≈..∩..._.. .T$h1I ....≈ # _The magic dart hits you! T$hRg_Okay, then.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleT$hWShift-Dir - straight lineAim: Natasha (64% to hit)T$h\....## Paler the Gusty#..#...# ## Draconian<.T$hZ#...# #. Health: 14/33 ==========--------------..#...# ###. Magic: 6/8==================------T$h{#.#...# ##.#. AC: 6Str: 10T$h###.#######...####.#.. EV: 11Int: 18T$h#..................... SH: 5Dex: 11T$h#..................... XL:  4 Next: 74% Place: Dungeon:3T$hV#.$.*@................ Noise: =--------  Time: 3262.7 (0.0)T$h)#...*##†##.......#####. a) +0 falchion#..* #.##.#...#.# #. Cast: ShockT$hO#.* ..##.#...#.#.....#* #####.≈≈≈≈≈≈≈....#T$hn**#.≈ß...ß≈≈≈≈.# h   Natasha.T$h#.≈.⌠.⌠....≈.#.#≈..∩..._.. .T$hd....≈ # _The magic dart hits you! T$h_Okay, then.Aiming: Shock (safe; 4% risk of failure)  T$hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineT$hQ/Aim: Natasha (64% to hit)T$ht;....(.h _Okay, then.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  T$htZAim: Natasha (64% to hit)  The zap misses Natasha.T$hz&  ....#  #.. #...#  <. #...#  .. #...#  #. #...#  T$h{-###.#######.. #............ #............ #.$.*@....... #...*##†##....T$h9{ #..* #.##.#...#.#  T$hY{Z#.* ..# T$hz{#* #### .h  T$h{B.  .#≈..∩..._.. T$h{ ....≈ T$h{_Natasha stares at you and mumbles some strange words.T$hV  ....#  #.. #...#  <. #...#  .. #...#  #. #...#  ###.#######.. #............ #............ #.$.*@....... #...*##†##.... #..* #.##.#...#.#  #.* ..# #* #### .h  .  .#≈..∩..._..  ....≈   The magic dart hits you.T$h f....(T$h r9/33 ----3.7 (1T$h: T$h V _* * * LOW HITPOINT WARNING * * *V$h #..#...# ##.<. #...# #....V$h #...# ###.#. #...# ##.#.###.#######...####.#..#....................#.#.$#....##@##.......######... #.##.#...#.# #.#.. ..##.#...#.#.....V$h #( #####.≈≈≈≈≈≈≈....#.h #.≈ß...ß≈≈≈≈.#.. #.≈.⌠.⌠....≈.#.V$h&  .#≈..∩..._.. ..  ....≈ #.V$hB  ß≈≈≈ .. V$h2 V$h G-4ShockV$h V$h V$h p _You see here a rat corpse.W$hRead which item? Scrolls  g - a scroll of fog  t - a scroll of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedX$h Y$hY$h Y$hJ~#..#...# ##. Paler the Gusty<.#...# #.. Draconian..Y$h#...# ###.. Health: 9/33======------------------#.#...# ##.#.. Magic: 6/8Y$h==================------###.#######...####.#... AC: 6Y$hStr: 10#...................... EV: 11Int: 18Y$h,#...................... SH: 5Dex: 11#.$.................... XL:  4 Next: 74% Place: Dungeon:3#....##@##.......#####.. Noise: ---------  Time: 3264.7 (0.0)#... #.##.#...#.# #.. a) +0 falchionY$hZ'#.. ..##.#...#.#...... Cast: Shock#( #####.≈≈≈≈≈≈≈....#..h#.≈ß...ß≈≈≈≈.#.Y$hxO.#.≈.⌠.⌠....≈.#. Y$h.#≈..∩..._.. .. ....≈ #.Y$h ß≈≈≈ .. Y$h^Aim: Natasha (64% to hit)  The zap misses Natasha.  Y$hPNatasha stares at you and mumbles some strange words.Y$hThe magic dart hits you. _* * * LOW HITPOINT WARNING * * * _You see here a rat corpse.Y$h!b  As you read the scroll of teleportation, it crumbles to dust.Y$hw'10/33=5.7 (1Tele Y$hq0r _You feel strangely unstable.Z$haE:_Z$hL%6Z$h)\?_[$h[$hߏB[$hIhShockh   Natasha[$h [$hP  #.. #...# [$hV <. #...#  .. #...#  #. #...# [$h74 ###.#######... #.............[$hXG #............. #.$.h.........[$hw( #@#[$hM8.7 (2 #... #.# [$h* #.. ..# #( ####[$h֞ .h  [$h..  .#≈..∩..._.. [$h) ....≈  [$hn\ß≈≈≈ _You start resting.[$hB4" [$h4 #.. #...#  <. #...#  .. #...#  #. #...#  ###.#######...[$h5 #............. #............. #.$.h......... [$h6#@# #... #.#  #.. ..# #( #### .h  .  .#≈..∩..._..  ....≈  ß≈≈≈ [$h:[$hDr _Natasha is nearby!\$h\$h.ßg og$ ###g.## ..# #..#\$h' ..## #.## ..# # ##.# #######.#.#.# #..##.......@...# ######.#####.#.##...## #......## ...######.###...+ \$hZ######..<..# #.# #.##..###.#.##...# #.##......#### o   orc (asleep) \$h'.#...# ##.#...##.##### g   hobgoblin (asleep) .\$hI#...# #.......#...... gg 2 goblins (asleep) ..#...# ###..#.#..#######\$h/  Your surroundings suddenly seem different.  A hobgoblin, an orc and 2 goblins come into view.\$h=\$h1==7===9.7 (1\$h^\$hM+ _Found 12 gold pieces._$hJ .ßg og$  g.# ## ..# #.. ..## #. ..# # ##.##.#.#.# #...# ######..##.#.##...## #......##.. ...######.###...+#.$ ######..<..# #.#.#... #.##..###.#. ....# #.##...... .. #...# ##.#...##. <. #...# #.#  .. #...# ###..#.#.. _$h_$hV70Shock_$h_$h* _Found 9 gold pieces.`$h`$h`$h `$h`$h,`$h ,`$h `$h[`$hQ2====`$h`$h `$hB ,`$hO `$hg`$h`$h{`$h,`$h`$h1`$hjI3=`$h`$h$_ _You start resting.`$h0+7.7 (7`$h7[8===8.7 (8`$h@>`$hD% _Magic restored.`$he `$he `$hf `$hMi `$hl ,`$hm `$hAm `$hFn `$ho `$hAp _14==`$hq `$hs `$hms ;===`$h^t `$h3v `$hav `$h}w `$hy `$h#{ `$hL{ `$h| `$h hShockh   Natasha`$h 9  .ßg og$ g.# ..#  ..##  ..# #  ########.#.#.#  .......@....# 84.7 (6`$h^  .##.#h##...##  .. ...## #.$ ######..<..#  ...  ....# `$h z #...# <. #...#  .. #...# _You start resting.`$h `$h{6  .ßg og$ g.# ..#  ..##  ..# #  ########.#.#.#  .......@....#  .##.#h##...##  .. ...## #.$ ######..<..#  ...  ....#  #...# <. #...#  .. #...# `$h7 `$hX? `$hC  `$hRD `$hD 8_Natasha is nearby!`$hE b$hHb$hjb$hRb$h^ _You are too injured to fight recklessly!b$hYVb$hXb$h[b$h ^^ _You are too injured to fight recklessly!b$h b$h# b$h) b$hy, ^ _You are too injured to fight recklessly!d$h  Paler the Gusty .ßg Draconian og$## Health: 14/33 ==========-------------- g.###. Magic: 7/8=====================--- ..# #.. AC: 6Str: 10d$hh ..## #.# EV: 11Int: 18 ..# # ##.# SH: 5Dex: 11 ########.#.#.# #..# XL:  4 Next: 74% Place: Dungeon:3 ......*@....# ######.## Noise: ---------  Time: 3284.7 (0.0) d$h.##.#h##...## #......## a) +0 falchion d$h3.. ...######.###...+ Cast: Shock #.$ ######..<..# #.#.#d$hI ... #.##..###.#.# d$h.....# #.##......### h   Natasha .. #...# ##.#...##.#### <. #...# #.......#..... d$h:l .. #...# ###..#.#..###### _You are too injured to fight recklessly! d$h\_You are too injured to fight recklessly! _You are too injured to fight recklessly!  d$hJAiming: Shock[0;10m (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycled$h7Shift-Dir - straight lined$hSPaler the Gusty.ßgDraconianog$## Health: 14/33 ==========--------------g.###. Magic: 7/8=====================---..##.. AC: 6Str: 10..###.# EV: 11Int: 18..# ###.# SH: 5Dex: 11########.#.#.#d$hT$#..# XL:  4 Next: 74% Place: Dungeon:3......*@....# ######.## Noise: ---------  Time: 3284.7 (0.0).##.#*##...## #......## a) +0 falchion.. ...######.###...+ Cast: Shock#.$ ######..<..# #.#.#...#.##..###.#.#....##.##......### h   Natasha d$hU..#...# ##.#...##.#### <.#...# #.......#.......d$hUU #...# ###..#.#..######Press: ? - help, Q - select action, ( or ) - cycled$hUtShift-Dir - straight lineThe zap hits Natasha.  Natasha is lightly wounded.  d$hUdThe zap hits Natasha.  Natasha is moderately wounded.d$h=.Shift-Dir - straight line  The zap hits Natasha.  Natasha is lightly wounded.  The zap hits Natasha.  Natasha is moderately wounded.Natasha wildly gestures.d$hx!hd$hk.d$hiO5=5.7 (1d$hTd$hc _Natasha shimmers violently.d$h='   Paler the Gusty .ßg Draconian og$## Health: 15/33 ==========-------------- g.###. Magic: 6/8==================------ ..# #.. AC: 6d$h' Str: 10 ..## #.# EV: 11Int: 18 ..# # ##.# SH: 5Dex: 11 ########.#.#.# #..# XL:  4 Next: 74% Place: Dungeon:3 d$h' *......h@....# ######.## Noise: =--------  Time: 3285.7 (0.0) d$h( .##.#.##...## #......## a) +0 falchion d$h3( .. ...######.###...+ Cast: Shock d$hV( #.$ ######..<..# #.#.# ... #.##..###.#.# d$h( ....# #.##......### h   Natasha .. #...# ##.#...##.#### d$h( O<. #...# #.......#.....  .. #...# ###..#.#..######d$h( Natasha wildly gestures. _Natasha shimmers violently.d$h) RAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycled$h3) Shift-Dir - straight lineAim: Natasha (moderately wounded, 64% to hit)d$hc& Paler the Gusty.ßgDraconianog$## Health: 15/33 ==========--------------d$h& g.###. Magic: 6/8==================------..##.. AC: 6Str: 10..###.# EV: 11Int: 18d$h.' +..# ###.# SH: 5Dex: 11########.#.#.##..# XL:  4 Next: 74% Place: Dungeon:3*******@....# ######.## Noise: =--------  Time: 3285.7 (0.0)d$hW' .##.#.##...## #......## a) +0 falchiond$h~' .. ...######.###...+ Cast: Shock#.$ ######..<..# #.#.#...d$h' I#.##..###.#.#....#d$h' #.##......### h   Natasha ..d$h' #...# ##.#...##.#### <.#...# #.......#.....d$h( F..#...# ###..#.#..######d$h3( }Aiming: Shock (safe; 4% risk of failure)  d$h\( aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, 64% to hit)  d$h~( dThe zap hits Natasha.  Natasha is moderately wounded.d$h ......h@55   cerulean imp (polearm, summoned)d$hf 3=6.7 (1d$h d$h MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, 64% to hit)  d$h# The zap hits Natasha.  Natasha is moderately wounded. _Natasha mumbles some strange words.e$hm W 55 2 cerulean imps (polearms, summoned)  You hit Natasha but do no damage.Natasha is moderately wounded.Natasha casts a spell.8.0 (1.3e$hs e$h0y C _The cerulean imp hits you but does no damage.f$h  You closely miss Natasha.  Natasha is moderately wounded.f$hs 5.  You block Natasha's attack. The cerulean imp barely misses you.f$hS13--9.3f$hf$hw( _Natasha claws you.f$h  .ßg og$ g.# ..#  ..##  ..# # f$h? ########.#.#.#  ......h@5...#  .##.#5##...##  .. ...## #.$ ######..<..#  ...  f$h|....#  #...# <. #...#  .. #...# f$hYou barely miss Natasha. Your tail-slap misses Natasha.  Natasha is moderately wounded.f$h .ßg og$ g.# f$h|..#  ..## f$h} ..# #  f$h9########.#.#.#  ......h@5...# f$hb .##.#5##...##  f$h.. ...## #.$ ######..<..#  f$h...  ....#  #...# f$h<. #...#  .. #...# f$h&  f$hThe cerulean imp hits you with a +2 spear.  * * * LOW HITPOINT WARNING * * *The cerulean imp completely misses you.f$h& f$hVC .ßg og$ f$h0g.# ..#  f$h[..##  ..# #  f$h6q########.#.#.#  ......h@5...#  .##.#5##...##  .. ...## #.$ ######..<..# f$hkV ...  ....# f$h #...# <. #...#  .. #...# Natasha stares at you and mumbles some strange words.f$hf$h .ßg og$ g.# ..#  ..##  ..# #  ########.#.#.#  ......h@5...#  .##.#5##...##  .. ...## #.$ ######..<..#  ...  ....# f$h #...# <. #...#  .. #...# f$h=  The magic dart hits you!f$h?f$h@u/33 -----------90.6f$h-Gf$hJV _* * * LOW HITPOINT WARNING * * *g$hwg$hyDrink which item? Potions  g - a potion of magic  h - a potion of haste g$h5z8 f - a murky sapphire potion  j - a ruby potion  k - 2 pink potions [!] read|quaff|evoke[?] describe selectedi$h4i$h9i$hXBPaler the Gusty.ßgDraconianog$## Health: 1/33------------------------g.###. Magic: 6/8==================------..##.. AC: 6Str: 10..###.# EV: 11Int: 18..# ###.# SH: 5Dex: 11########.#.#.##..# XL:  4 Next: 74% Place: Dungeon:3......h@5...# ######.## Noise: =--------  Time: 3290.6 (0.0).##.#5##...## #......## a) +0 falchion.. ...######.###...+ Cast: Shock#i$h C[39;49m.$ ######..<..# #.#.#...#.##..###.#.#....##.##......### h   Natasha ..#...# ##.#...##.#### 55 2 cerulean imps (polearms, summoned) <.#...# #.......#.......#...# ###..#.#..######The cerulean imp hits you with a +2 spear.  * * * LOW HITPOINT WARNING * * *The cerulean imp completely misses you.Natasha stares at you and mumbles some strange words.The magic dart hits you! _* * * LOW HITPOINT WARNING * * *i$hZ0You feel very buoyant.  You fly up into the air.  k -> e - a potion of enlightenment  The cerulean imp barely misses you.cerulean imp hits you from afar with a +4 spear.  You die...i$h=;-2/33i$h=/  --more--j$hn j$hs Inventory: 3/52 gear slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon) Armour (go to first with [)  b - a +0 pair of boots (worn) j$ht _Jewellery (go to first with "=)  c - an amulet of reflection (worn) Wands (go to first with /)p - a wand of polymorph (8) Scrolls (go to first with ?)  g - a scroll of fog  V - a scroll of vulnerability Potions (go to first with !)  g - a potion of magic  h - a potion of hastee - a potion of enlightenment  j - a potion of ambrosia {unknown}  f - a potion of attraction {unknown}k$hR5 k$h  k$h l$hl$hl$h{l$h4wl$h .l$hi l$h7j,l$hrl$hHuGoodbye, Paler.119 Paler the Gusty (level 4, -2/33 HPs)Began as a Draconian Air Elementalist on Aug 27, 2025.Slain by a cerulean imp... wielding a +4 spear... summoned by Natasha(3 damage)... on level 3 of the Dungeon.The game lasted 00:03:48 (3281 turns). Best Crawlers -1.60605830 tswnAtFi-27 escaped with the Orb2.60549730 tswnl$huReFi-27 escaped with the Orb3.60103003 tswnVSHs-27 escaped with the Orb4.57869660 tswnVSWn-27 escaped with the Orb5.57456732 tswnReCA-27 escaped with the Orbl$hun6.55202097 tswnVSCK-27 escaped with the Orb7.51243449 tswnAtWn-27 escaped with the Orbl$huK8.50009587 tswnVSHu-27 escaped with the Orb9.48742712 tswnl$huHuFE-27 escaped with the Orb  10.47301008 tswnMiCA-27 escaped with the Orb  11.33579707 tswnKoSh-27 escaped with the Orbl$h|< l$hD l$hG ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l