ĸj˜ƒž Player: Parrish93 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-26.19:02:28.ttyrec Time: (1790449348) Sat Sep 26 19:02:28 2026 Ÿj-ä [?1051l[?1052l[?1060l[?1061hŸjGùV)0[?7h[?25l[?1cŸjùýŸjPŸj ƒWelcome, Parrish93. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Hedge Wizardɸj«bTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all) ɸjûá -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude ɸj g +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude ɸj? ¨ +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.ʸj·”o- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: ʸj`þxGeneral skills, Experience Melee and Ranged Combat Spellcasting and Magic ʸj¢þt-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsʸjÅþ[Nec - NecromancyStv - StavesFrg - Forgecraft Inv - InvocationsʸjèþLUC - Unarmed CombatTrl - Translocations Evo - Evocations ʸjÿ@Thr - ThrowingSBl - Short BladesFir - Fire Magicʸjc  LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower ʸjq3Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3ʸj{" «Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5ʸjw— LDemigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3ʸjO £Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0ʸj¸ ó+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3ʸj ºÕGnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2ʸjUºÓ+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1ʸjˆº+1 0 -1 +20% 0 0 +5˸jÎ#òOctopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4˸jãÿ­Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7˸j[–X  Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3˸j°ÕX  Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3˸j#÷̸j'\îVine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL̸jƒ¯ ̸j´¯ ̸j².  ̸jžç ̸jòÄ H Fgt M&F Axs Pla Stv UC SBl LBl Rng̸j¡»Î¸jN‡³---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1θj%åóGrey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felidθj†åb0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0θjÿ› _Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0θjTœ W-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1θj J Octopode00 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3θj€*VSpriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------ϸjÌåI  Fgt M&F Axs Pla Stv UC SBl LBl Rngϸj»[yArmataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2 ϸj!\&Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +1ϸjH\'0 0 0 0 0 0 0 -1ϸj¦3)Mummy 2 -2- -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1 -1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 +1 +1 0 -10% 0 0 +3 Oni -1 -2 +2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5- -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 -- +1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +2 +3 0 -30% +1 -1 +7 Tengu +1 +1-2 -1 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker -2 -2 +3 -1 -1 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------ϸj—4Ô Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human  0 0 0 0 0 0 0 Armataur-11 -2 -2 -1 -1 -1 -1 -3 Barachi 2+1 +1+1 +1 +1 +2 Coglin  0-1 0-1 -1 0 -1 Demigod-1ϸjH5Ë-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn 01 -1-1 -1 -1 -1 Djinni  0-2 -1 0 -1 - Draconian1 0 0 0 0 0 0 0 -1ϸj5ü—Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3ϸjF½öGreen -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ϸjqA 7Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ϸjÁ ACoglin-1 -1 -1 -3 -2ϸjç j-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4ϸj�ˆ {Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3иj4 ŒMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpowerиj§ØdMHP - hit pointsRng - Ranged WeaponsAir - Air Magicиj9wQMLBl - Long BladesIce - Ice MagicиjÁ.иjÁ_¬Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4иj=© ‚Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3иj‚j Y  Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3иjD иjr,ѸjSõѸj×EѸj{‡Ñ¸j,� Ò¸jPÒ¸jªÃ Ò¸j8å Ò¸jd Ó¸jL½Ó¸j—BÓ¸j?’Ó¸juÓ¸jé^Ô¸jûRÔ¸j:®Ô¸jè€Z  Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3Ô¸jþ€Ô¸jœ1 Ô¸j„@ Ô¸jô† Õ¸j'AÕ¸jpøÖ¸j2ÌÖ¸jOÖ¸jZþÖ¸j¥—Ö¸jÝt ׸jIã׸jQX׸j÷;Z  Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3׸j€ ׸jú ׸j(ظj³ýظjÀ/ظj¬»Ø¸jªØ ظjV> Ù¸jkÜX  Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5Ù¸jÁ¢Ù¸j÷oÙ¸j‰$  NagaÙ¸jÄ3-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5Ù¸j‘OÙ¸j?) Ù¸j‡“ Ù¸j|$Ú¸j%9[  Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3Ú¸juÚ¸jì×V  Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4Ú¸jˆpÚ¸j‡PÚ¸jöH [  Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4Ú¸j Ú¸j¢´ [  Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3Ú¸jA�Û¸jÙîZ  Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7Û¸jnÛ¸jÍ+Û¸jYeÛ¸jÒÄÛ¸j÷9  Û¸j,: W Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3Û¸jìÿ ܸj] ܸjí_ fMBlack -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ܸjØ Ý¸jB7ݸj#ݸjÎÄfMDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ݸjŸ Þ¸jÕÖÞ¸j›Þ¸jNùÞ¸j7h Þ¸jýO Þ¸j¶9߸jþà߸j�ÿ߸jC¬ß¸j+oaMDjinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4߸jòàgMDemonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3߸jÍ à¸j¡è7Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4à¸j‚/ïArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3à¸jÎYŒMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpowerà¸jm�™LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magicà¸j÷ƒ IMThr - ThrowingSBl - Short Bladesà¸j=„ Fir - Fire Magicà¸jÅó â¸j1ó^ Welcome, Parrish93. Please select your species. Simple Intermediate Advanced a - Gnoll j - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan x - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oni  z - Felid i - Armataur r - Barachi A - Mummy Lists the numerical skill train aptitudes for all races. + - Recommended speciesâ¸jôÉ * - Random species # - Recommended character  ! - Random character % - List aptitudes Space - Pick background first ? - Help Tab - Human Hedge Wizardì¸j€— ì¸jAš Welcome, Parrish93 the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerì¸j‘šýq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delverì¸jºš_t - Necromancer e - BrigandWarrior-mageì¸jÚšju - Forgewright Zealotm - Warperì¸jùšBv - Fire Elementalist f - Berserkerì¸j›Jn - Hexslingerw - Ice Elementalist g - Cinder Acolyteì¸j6›1o - Enchanterì¸jR›Vx - Air Elementalist h - Chaos Knightp - Reaverì¸jo›My - Earth Elementalistz - Alchemist ì¸jŠ›SHedge Wizards are magic generalists, good at using a wide variety of tools to ì¸j§›sfrustrate their foes and gain an edge in the battlefield. + - Recommended backgroundì¸jÆ›x * - Random background # - Recommended character ! - Random character % - List aptitudesì¸jê›FSpace - Change species ? - Help Tab - Human Hedge Wizardì¸jœí¸j.ëVTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.ò¸jem8- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inò¸jÌm†order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magicò¸jZëÎ-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - Dodgingò¸j¬ë²Coj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshiftingò¸jÓëRPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraftò¸jÈiqInv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magicò¸j·WbExp - experienceAlc - Alchemy WL - willpower ò¸j¬° ò¸jyŠ %ò¸jÁŠ ªArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1ò¸jèŠ I+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -2ò¸j‹ 00 0 -1 +10% 0 -1 +3 Barachiò¸j4‹ 9+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 ò¸jV‹ ACoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5ò¸jÃ3 ¯Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3ò¸j\» W  Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4ó¸j™•tDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3ó¸j)Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6ó¸j8â;Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3ó¸j~¬Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3ó¸jæ7 %  Mummyó¸j#8 3-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5ó¸jÕä ó¸jö BNaga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3ô¸jh÷Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------ô¸jU  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLô¸jÔÆö¸jÐP ­Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Humanö¸jTQ ô00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1ö¸jR -1 -1 -1 -1 -1 -1 -1 -1ö¸j ‰ âDemonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1ö¸j•5 <Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3ö¸jmë ‘Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0÷¸jOPN  Gargoyle+10 -1 -1 0 0 -1 -1 0÷¸j·µGnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0÷¸jNlïOni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1÷¸jé Ÿ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl Rng ÷¸jqÑ Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc -------------------------------------------------------------------÷¸j7‡ U  Human-1 0 0 0 0 0 00 0 0 0 0÷¸j–³ Y  Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1÷¸jëòú¸j Y'Demonspawn 0-1 -1 -1 -1 -1 -1 -1 -1 Djinni  0-2 -2 -2 -1-2 Draconian1 0 0 0 0 0 0 0 -1 Black 0 0 0 0 0 0 -1 Green 0 0 0 0 0 0 0 -1 Grey +1 0 0 0 0 0 0 0 - Pale +1 0 0 0 0 0 0 0 -1 Purple +1 Red +1-1 White +1 0 0 0 -1 Yellow + 0 0 0 0 0 01 Mountain Dwarf+2 +2 0 +1 0 -22 Deep Elf  0 0 -1 +3 Felid-- -- -- -- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 Gargoyle + 0 0 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy 0 -2 -2 -2 -2 -2 -2 -2 -2 Naga0 0 0 0 0 0 0 0 -1 Octopode 0  Oni +3 0 0 01 -1 -1 -3ú¸jv’¤Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1ú¸jÌ’(-1 -1 -1 -1 -1 -1 -1 -1ú¸j»oYMArmataur-1-1 -2 -2 -1 -1 -1 -1 -3ú¸jõú¸juÖ TMHuman00 0 0 0 0 0 0 0ú¸jÔÅ iM----------------------------------------------------------------------ú¸j�>SMFgt M&F Axs Pla Stv UC SBl LBl Rngû¸jÔ#Mû¸jXÃû¸jüZû¸jDÆL  Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8û¸j¯&  Koboldû¸jV¯'+1-1 -2 -2 -1 0 +3 -2 +3û¸j, æMerfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga0û¸jS, Z0 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0û¸jŠ ·Oni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll-2-1 -2 -2 -2 0 -2 -2 -4 û¸jß 8Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1û¸jHà Ÿ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl Rng ü¸j:WSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alcü¸j:'þ¸jJI~Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1þ¸j¾Ä’Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1þ¸j˜XMBarachi+2+1 +1 0 +1 +1 +1 +2 0þ¸jdY 1MArmataur-1þ¸jŽY (-1 -2 -2 -1 -1 -1 -1 -3þ¸j¸¤ 'MHumanþ¸jÞ¤ 0þ¸jý¤ '0 0 0 0 0 0 0 0þ¸jÜ{  Fgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------þ¸jkò #Mÿ¸jÜL  Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8ÿ¸jÊVÐKobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1ÿ¸jn!"Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1ÿ¸j›”Troll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc -------------------------------------------------------------------ÿ¸jR�uHuman-1 0 0 0 0 0 00 0 0 0 0 Armataurÿ¸j¤�J-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0ÿ¸j]O +Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0Black -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2ÿ¸j׺ X  Grey -1 0 -1 0 0 0 00 0 -2 +2 0ÿ¸jÁ� Y  Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0ÿ¸j:l¸ju�Purple +1 0 +1 0 0 0 00 0 0 0 0Red -1 0 -1 0 0 0 0 +2 -2 0 0 0White -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +2¸jÆ�0 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 0¸jí�0 0 -2 +2 +3¸jÇ„/Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold0 0 0 0 0 0 00 0 0 0 0 Merfolk-1 -2 0 0 -2 -2 0 -3 +1 -2 -2 +3¸jšúéMinotaur-4 -3 -4 -3 -3 -3 -2 -3 -3 -3 -2 -3 Mummy+2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2 Naga-1 0 0 0 0 0 00 0 0 0 +2¸jbáëOctopode-1 0 0 0 0 0 00 0 0 0 +1 Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Poltergeist-1 -3 +4 0 +1 0 -1 -1 +1 +1 -1 +1¸jÓ¾ Y  Revenant-1 -1 -2 -1 0 -1 -2 -2 +1 -2 +1 -1¸j �  Spriggan +2 -3 +2 -2 -1 +4 -2 -2 -2 -1 -1 +1¸j9„V  Tengu-1 +3 -3 +2 +1 -2 -2 +1 -1 +3 -3 -1¸j®û¸jÛN <------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin¸j,O u-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0Black -1 0 -1 0 0 0 0¸jeO 0 0 +2 -2 0¸j¬° Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc¸j6Ž þSpriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll-2-1 -2 -2 -2 0 -2 -2 -4¸jiYMRevenant+1-1 -1 -1 -1 +1 -1 -1 -3¸jH¯ZMPoltergeist-1-2 -1 -1 -2 -3 +1 0 -2¸jÆç¸jt6Y  Purple +1 0 +1 0 0 0 00 0 0 0 0¸jð–X  Red -1 0 -1 0 0 0 0 +2 -2 0 0 0¸jB†éWhite -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +20 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2¸jÊQ vDeep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6¸jr« ¸Kobold0 0 0 0 0 0 00 0 0 0 0 Merfolk-1 -2 0 0 -2 -2 0 -3 +1 -2 -2 +3 Minotaur-4 -3 -4 -3 -3 -3 -2 -3 -3 -3 -2 -3 Mummy+2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2 Naga-1 0 0 0 0 0 00 0 0 0 +2 Octopode-1 0 0 0 0 0 00 0 0 0 +1¸jÁi «Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Poltergeist-1 -3 +4 0 +1 0 -1 -1 +1 +1 -1 +1 Revenant-1 -1 -2 -1 0 -1 -2 -2 +1 -2 +1 -1 Spriggan +2 -3 +2 -2 -1 +4 -2 -2 -2 -1 -1 +1 Tengu-1 +3 -3 +2 +1 -2 -2 +1 -1 +3 -3 -1 ¸jÎU Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0Black -1 0 -1 0 0 0 00 0 +2 -2 0 ¸jt¤›----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl Rng ¸j8g[MVine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ¸j!.MTroll-2 ¸j_!(-1 -2 -2 -2 0 -2 -2 -4 ¸j“ ¸j�™  ¸j*  ¸j Ø ¸jì· ¸j¸—[  Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 ¸jDW ¸jÈ ¸jŠ  ¸jç  ¸jH92Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2¸jw°V  Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6¸jóe¸j8¦ ¸j² ¸jM¸jVÝ0Kobold0 0 0 0 0 0 00 0 0 0 0 Merfolk-1 -2 0 0 -2 -2 0 -3 +1 -2 -2 +3 Minotaur-4 -3 -4 -3 -3 -3 -2 -3 -3 -3 -2 -3 Mummy+2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2¸jÓ�-Naga-1 0 0 0 0 0 00 0 0 0 +2 Octopode-1 0 0 0 0 0 00 0 0 0 +1 Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Poltergeist-1 -3 +4 0 +1 0 -1 -1 +1 +1 -1 +1¸j% Y  Revenant-1 -1 -2 -1 0 -1 -2 -2 +1 -2 +1 -1¸jtð ÛSpriggan +2 -3 +2 -2 -1 +4 -2 -2 -2 -1 -1 +1 Tengu-1 +3 -3 +2 +1 -2 -2 +1 -1 +3 -3 -1¸j`® ¸j#MËSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0¸j[NABlack -1 0 -1 0 0 0 00 0 +2 -2 0¸j4vGTengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl Rng¸jS¸jôå¸jsÿ¸jeå �MSpriggan -2-3 -2 -3 -3 -2 +1 -2 0¸jå² ¸j‘Ï•Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3¸já 8Djinni  0-2 -2 -2 -1-2 Draconian1 0 0 0 0 0 0 0 -1 Black 0 0 0 0 0 0 -1 Green 0 0 0 0 0 0 0 -1 Grey +1 0 0 0 0 0 0 0 - Pale +1 0 0 0 0 0 0 0 -1 Purple +1 Red +1-1 White +1 0 0 0 -1 Yellow + 0 0 0 0 0 01 Mountain Dwarf+2 +2 0 +1 0 -2¸j0 Î2 Deep Elf  0 0 -1 +3 Felid-- -- -- -- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 Gargoyle + 0 0¸jR Y 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold¸j¥ µ +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy¸jø ‘ 0 -2 -2 -2 -2 -2 -2 -2 -2 Naga0 0 0 0 0 0 0 0 -1 Octopode 0 ¸jP ƒ Oni +3 0 0 01 -1 -1 -3 Poltergeist-1 -2 -1-2 -3 +1 0 -2¸jô ŽFgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod¸j}ô k-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1¸jJ ñSpriggan -3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL¸jŸ6{Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3¸j÷½ðMerfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5¸jÇ€©Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3¸j�×S Black -- -1 0 0 -11 0 -1 +1-1 Green -- -1 0 0 0 -1 +1- Grey -- -1 0-1-1 +1-1 Pale -- -1 0 0 -1+1 +1 -1 0 Purple -- -1 0 0 -1+1 +1 -1 +13 Red -- -1 0 01-1 +3 White-1 0 0 -1 +-1 Yellow -- 0 01 0 -1 +1-1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +-1 Deep Elf2 +2 +3 -2 0+1 0 -20% +24 Felid -4 -- -1 --6 Formicid-1 +3 +3 0+2 +1 +0% 0 +1 +4 Gargoyle+1+2 +1 -3+1 -1-20% 0 0 Gnoll +8 +8 +8 +8 +7+9 +8 +8 +0% 03 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -3¸jnØM0 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode -- 0 +4 0 -1 +1 +1 0 -10% 0 0 +3 Oni -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist- +1 +5 -1 -- -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 -- -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +2 0 +3 0 -30% +1 -1 +7¸jâ˜Ü LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human ¸jh™| 0 0 +1 0 -1 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 0 -1 +10% 03 Barachi 2 +1 0 +1-1 0 +3 Coglin -1 -1 -1 -3 -2-2 +3 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn1 -1 0 -1 -23 0 -1 +¸j‹™@- Djinni  0 +1 -1- 0-2 -1¸j®™O+1 +4 Draconian-- -1 0 0 -1+1 0 -1 0¸jÏ™H Black -- -1 0 0 -1+1 0 -1 +13 ¸jò™UGreen -- -1 0 01-1 +3 Grey-1 0¸jš/ 0 -1 +-1 Pale --¸jEšŒ 0 01 +1 -1 +1-1 +3 Purple-1 0 0 -1+1 +1 -1 +-1 +3 Red --¸jhšJ 0 0 -1 0 0 White -- -1 0 0 -1¸j�š+1 0 -1 +10% 03¸jq¿The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - Armour Fgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - Shields¸jÈAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations ¸jómEvo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic ¸jžLBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic points¸jAaEar - Earth Magic Exp - experienceAlc - Alchemy ¸jd0WL - willpower  ¸j†¸Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human 0 0 +1 0 +¸j²; 0 Armataur +3 -3 +2 +1 -2 0¸j²ù 4- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard.¸jy & +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.¸jÓM 9M 0 standard aptitude¸j}i Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy¸j»+˜Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations¸j»Ž¨Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic¸j… ÖHP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower¸j ¸jR, {Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3¸jöú ÑCoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3¸jÙû Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3¸jnPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3¸jTùõMountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6¸jù·®Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3¸j4¸j²�Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1¸j7+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5¸j^ÊqOctopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -1¸jµÊg0 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------¸jL Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLFgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0¸j6 ÏArmataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1¸j+} –Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1¸jÒ&L  Djinni0-2 -2 -2 -1 0 -1 -1 -2¸j?¨¸jXG û Welcome, Parrish93 the Spriggan. Please select your background. Warrior Adventurer Mage a - Fighter i - Artificer q - Hedge Wizard b - Gladiator j - Shapeshifter r - Conjurer c - Monk ¸j¯G ÿ k - Wanderer s - Summoner d - Hunter l - Delver t - Necromancer e - Brigand Warrior-mage u - Forgewright Zealot¸jÕG Œ m - Warper v - Fire Elementalist ¸jGH ‘f - Berserker n - Hexslinger w - Ice Elementalist g - Cinder Acolyte o - Enchanter x - Air Elementalist h - Chaos Knight p - Reaver¸jrH y - Earth Elementalist z - Alchemist Lists the numerical skill train aptitudes for all races. ¸j–H x+ - Recommended background * - Random background ¸j´H —# - Recommended character ! - Random character % - List aptitudes¸jI ² Space - Change species ? - Help  Tab - Human Hedge Wizard¸j88¸jA¸jûB¶Welcome, Parrish93 the Spriggan Warper. You have a choice of weapons.  a - short sword¸j;Cm(+1 apt)b - mace(-3 apt)  c - hand axe¸j¹C,(-2 apt)  d - spear(-3 apt)  e - falchion(-2 apt)  f - unarmed(-2 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help ¸jðe  ¸jÒ“  ¸jæ9Parrish93 the GrasshopperSprigganHealth: 10/10 ========================Magic: 5/5========================AC: 2Str: 7EV: 16Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordThrow: 4 darts (disjunct)  ¸j@p..#..## ..#...##.... ....... ....#. ..#####..##..#####.......@.......................##...##...##..##.. ..###. ..#.. ..... ....... #.... ¸j2H ¸j­KªWelcome, Parrish93 the Spriggan Warper.Will you prevail where others failed? Will you find the Orb of Zot? ¸jÀP ¸jë–ŒPress ? for a list of commands and other information. ¸j%œ ¸j”ž[ _Found a staircase leading out of the dungeon.%¸j‚V%¸jÈX� Spells (Memorise)TypeFailure Level %¸jëX  a - Blink%¸jY‚Translocation 5% 2  b - Lesser Beckoning%¸jYGTranslocation 5%2 %¸j9Y� c - Maxwell's Portable Piledriver Translocation 11% 3  d - Teleport Other%¸jPY=Translocation 11% 3 %¸jgYc e - Vhi's Electric Charge Translocation/Air 65% 4 %¸jY-5 spell levels left %¸jÄY][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0¸jÁa�DescribMemorise|Describe2¸jÔµô Maxwell's Portable Piledriver Compresses an envelope of space around the caster and an adjacent enemy (or a contiguous line of enemies), then allows it to decompress abruptly, propelling everyone forward until the unfortunate being at the far end collides with something solid, inflicting damage on them proportional to the distance travelled. Level: 3School: TranslocationFail: 11%  Power: 14% Damage: (3-9)d3 (max (3-9)d9)  Range: 5  Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell. _________________ While originally designed for use in industrial construction, enterprising copycats were quick to discover a multitude of other problems that could be solved by moving one object into another, very, very quickly. ;¸j/M Spells (Describe)TypeFailure Level  a - BlinkTranslocation 5%2  b - Lesser Beckoning;¸j|MiTranslocation 5% 2  c - Maxwell's Portable Piledriver Translocation 11% 3  d - Teleport OtherTranslocation 11% 3 ;¸jöMÏ e - Vhi's Electric Charge Translocation/Air 65% 4 ;¸j$N55 spell levels left ;¸jWN][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit<¸j.H€ Vhi's Electric Charge Sends the caster hurtling at a chosen nearby enemy, launching a high-accuracy melee attack on arrival. Additional electric damage will be dealt based on the length of the charge, the power of the spell, and the physical damage of the attack. The caster is wrapped in an envelope of twisted space, allowing them to safely pass through creatures, traps, and harmful terrain, and to displace creatures at their destination. The time taken by the spell is the greater of the time normally needed to cast a spell or that needed to launch one melee <¸jÑHWattack. Level: 4Schools: Translocation/AirFail: 65% Power: 16% Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 28 electric damage. You aren't experienced enough to cast this spell.a¸j½•í Spells (Describe)TypeFailure Level  a - BlinkTranslocation 5%2  b - Lesser BeckoningTranslocation 5% 2  c - Maxwell's Portable Piledriver Translocation 11% 3  d - Teleport OtherTranslocation 11% 3  e - Vhi's Electric Charge Translocation/Air 65% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitb¸j´÷» Teleport Other Attempts to teleport a targeted creature out of the caster's sight, after a short delay. Level: 3 School: Translocation Fail: 11% Power: 14% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell.g¸j2 ‘ Spells (Describe)TypeFailure Level  a - BlinkTranslocation 5%2  b - Lesser BeckoningTranslocation 5% 2  c - Maxwell's Portable Piledriver Translocation 11% 3  d - Teleport OtherTranslocation 11% 3  e - Vhi's Electric Charge Translocation/Air 65% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith¸j +h¸jIParrish93 the Grasshopper..#Spriggan..## .Health: 10/10 ========================.#...##..Magic: 5/5========================.. .....AC: 2Str: 7.. ....EV: 16Int: 14#. ..#SH: 0Dex: 14####..##..#####XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)...............a) +0 short sword.##...##...##..Throw: 4 darts (disjunct) ##.. ..###. ..#.. ..... ....... #....  Welcome, Parrish93 the Spriggan Warper.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeh¸jJŸon.Okay, then. _j¸j=Ï   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.5  10%  -2   i + Spellcasting 2.6  16%  +2           b + Unarmed Combat   0.0    -2   j + Translocations 4.4  42%  +4  c + Throwing1.0   2%   0              d + Short Blades 2.1  10%  +1    j¸j5Ð    e + Long Blades   0.8    -2               f + Armour   0.0    -3      g + Dodging3.2  20%  +3       h + Stealth   0.0    +5                              ¸j¤Ð 39;49m                        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsl¸jV=þ 8 i * Spellcasting   2.6  28371 818n¸j¿1ó61 j * Translocations   4.4  5462s¸jl“ä a * Fighting   1.5  1200251v¸jÀv¸j<Üv¸jàõParrish93 the Grasshopper..#Spriggan..## .Health: 10/10 ========================.#...##..Magic: 5/5v¸jjàŒ========================.. .....AC: 2Str: 7.. ....EV: 16Int: 14#. ..#SH: 0Dex: 14v¸j§ài####..##..#####XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)...............v¸jÊà©a) +0 short sword.##...##...##..v¸jèàÀThrow: 4 darts (disjunct) ##.. ..###. ..#v¸já8.. ..... ....v¸j!áU... #....  Welcome, Parrish93 the Spriggan Warper.v¸j=áÍWill you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. v¸jXát_Found a staircase leading out of the dungeon. _Okay, then.v¸jsáv¸j£üQz¸jb€ Iz¸jÙ˜  _. #..[ #. #..#  .. #..## .# .##...##..... .......... ..... #. #..# ####..##@.######6 (0.6.<.#...............##...##...##...##.. #..## ..#. #..# .. #... #....... ##....z¸j“¢ z¸jϪ -1.2 (1.2z¸j.º z¸j<=  _Found a robe.{¸j%3{¸j#&{¸jJ){¸j÷*{¸j^+{¸j0B{¸j¢0{¸jê1{¸j”3{¸j¤5{¸jö5{¸jä6{¸jò9{¸jŒ;{¸j<{¸jê<{¸jÊ>{¸j>@{¸j�@{¸j—A{¸jkD{¸jDHB{¸j9I{¸jáJ,{¸j£K{¸j‹M{¸jäN,{¸j»O{¸jOQ{¸j’R{¸jðR{¸jdS{¸jÂU{¸jÖV{¸jDW{¸jX{¸jãX{¸j,Z{¸jvZ{¸jÒZ{¸j ]{¸jí]{¸j„^{¸jã^{¸jA`{¸j4bB{¸j¡e{¸jf,{¸j6l„{¸jßl{¸jm{¸j/n{¸j‹o7 _You open the door.{¸j¿p{¸jôp{¸j�q{¸j#w@  There is an open door here.{¸jxz€  You encounter a goblin. It is wielding a +0 club.{¸jÂ�6 #......# #......## #.......# #..... #....g... #........ ##..)..... {¸jw‚å#.@######## .#'......####.... ..[###.#........##.... . ..#...##...##..[ .###..####..##..# .. #..# ##..##..##g   goblin (asleep). #...##...##...##.). #.............. ##...............{¸jV‹/1.8 (10.6){¸j^Œ.2.4 (11.2{¸jâ’{¸j˜f _Found a falchion, a leather armour and a dagger.~¸jE²#......# #......# #......## #.##......#....g....##.@)......  #..######## .......#'......##..[###.#........##..... ..#...##...##..[###..####..##..# #..# ##..##..## ~¸jí²Š. #...##...##...##.). #....~¸j§¶).g.~¸j(¾Qg~¸jý¾P====3.0 (0.6)~¸jüÅ~¸jeÈ( _The goblin shouts!~¸j}n ’######## #......# #......# #......## ##.##.#.....#..@g##..)....... #..########. .......#'##..[###.#........##..... ..#...##...##..[ ###..####..##..# #..# ##..##..## . #...##...##...##~¸j•p [=---6~¸j,• m _The goblin completely misses you.¸j3¸ ¸j̸ I---4.5 (0.9¸jEÀ ¸j«Ã Q _You barely miss the goblin.¸j»%"  You hit the goblin.¸j‘/‚  The goblin is severely wounded.¸j0(5.4¸j7¸j6;W _The goblin completely misses you.€¸j9›H )  You hit the goblin.€¸j?¢R€¸jº¥086.3€¸j ­€¸j²¯J _You kill the goblin!€¸jF# #......# #......# #......## ##.#.#.#.#...@.##..).#..#........#..[###.. ..#...##...##..[.###..####..##..# ... #..# ##..##..## .... #...##...##...##...€¸jÛL€¸jZM3-9 (0.6€¸jcS€¸jwVM _You see here a +0 club.�¸jüÉ �¸jsÊ �¸j}Ë �¸jvÐ �¸jïÒ �¸j»Ö : _�¸jËÙ @  You see here a +0 falchion.�¸jˆÜ �¸jyÝ  _�¸jžÞ �¸j á �¸jÄã �¸j ä �¸jãå �¸j€è �¸jYë ,�¸j2ì �¸jšî �¸j^ô B�¸j¥ �¸jÄ �¸jQ �¸jî �¸j �¸jë �¸jQ �¸jù �¸j¢ �¸j  �¸jP �¸jõ �¸j@ º#......# ...# #......## ## #...# #.......#... #...# #........... #...# #...........#####.#.# #...).......�¸j´ ¦#.......# ##..)........#.......###..########..#......@....#'......####-21.7 (4.8�¸jý M#......[###.#........##.......... ..#...##...##. ..........###..####..##. ........... #..# ##..##.�¸jD! i #...........#...##...##. .......).##.#........... .......... .##..........�¸jŽ! ¤  ######..##. �¸j°" �¸jé( �¸jÙ* ƒ¸jw¶Ã ...## ###.#.....#####.#).......# ##..).##..########....#'......#######.#..##....)..#...##.###..####.#.##.....#. . ####..##. ƒ¸j8ÆC2.3 (0.6ƒ¸jûɃ¸jýË _Found a dagger.ƒ¸jFÎw _You see here a +0 leather armour.„¸jk3 ¦3.3 (1.0 _d - a +0 leather armour…¸j¡t ¡Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  c - 4 darts of disjunction (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 leather armour‡¸jºÊîd - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron braceâ€�  -William Blake, “Auguries of Innocenceâ€�, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.ˆ¸jù- ˆ¸jð5 ˆ¸j·= I...# #......## ## Parrish93 the Grasshopper#...# #.......#... Spriggan#...# #........... Health: 10/10 ========================#...# #........... Magic: 5/5========================#####.#.# #...)....... AC: 2Str: 7#.......# ##..)........ EV: 16ˆ¸jf> ·Int: 14#.......###..########.. SH: 0Dex: 14#...........#'......#### XL:  1 Next:  8% Place: Dungeon:1#......@###.#........##. Noise: ---------  Time: 23.3 (0.0).........)..#...##...##. a) +0 short sword..........###..####..##. Throw: 4 darts (disjunct) ............#..# ##..##.#...........#...##...##........).##.#........... .......... .##..........ˆ¸j?  .##.....#. .######..##. ####..##.  ˆ¸jc? @_You see here a +0 club. _You see here a +0 falchion. _Found a dagger. _You see here a +0 leather armour. _d - a +0 leather armourThat is too large for you to equip!ˆ¸jºG 4ˆ¸j*N ˆ¸jëP . _‰¸j#¨¡Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  c - 4 darts of disjunction (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 leather armour‹¸jÄØd - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified useless_item armour _________________ “Nought can Deform the Human race  Like to the Armours iron braceâ€�  -William Blake, “Auguries of Innocenceâ€�, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.‹¸jŒ¸j`õŒ¸jyøŒ¸jÛd...# #......## ## Parrish93 the Grasshopper#...# #.......#... Spriggan#...# #........... Health: 10/10 ========================#...# #........... Magic: 5/5========================#####.#.# #...)....... AC: 2Str: 7Œ¸jf#.......# ##..)........ EV: 16Int: 14#.......###..########.. SH: 0Dex: 14#...........#'......#### XL:  1 Next:  8% Place: Dungeon:1#......@###.#........##. Noise: ---------  Time: 23.3 (0.0).........)..#...##...##. a) +0 short sword..........###..####..##. Throw: 4 darts (disjunct) Œ¸jÁh............#..# ##..##.#...........#...##...##........).##.#........... .......... .##.......... .##.....#. .######..##. ####..##.Œ¸jMm  _You see here a +0 club. _You see here a +0 falchion. _Found a dagger. _You see here a +0 leather armour. _d - a +0 leather armour _That is too large for you to equip!Œ¸j× Œ¸j] +4.3 (1Œ¸jÒŒ¸jœ3 _You drop a +0 leather armour.�¸jK…3�¸jJ†�¸jÊŠ�¸j±Œ�¸jé�,�¸j¦‘�¸j´“,�¸j•�¸j—�¸jĘ,�¸jš�¸j–›�¸jH�,�¸jWž�¸jUŸ�¸j¢ �¸jß �¸j€¡�¸j�¤�¸jÙ¥,�¸ji¦�¸jo¨�¸jf©,�¸jPª�¸jƒ«�¸jº¬,�¸j,®�¸j ¶„�¸j|¶�¸j.·�¸jª¸�¸jü¹�¸jº�¸jÖº�¸j²½�¸jB¾,�¸j ¿�¸j°À�¸j‹Á,�¸j%Â�¸jUÄ�¸jcÅ�¸j‰Å�¸jBÆ�¸jêÇ�¸j Î3.......).##.#....................#.##..........##.....#....######..###.#.#.#....# ####..## ..#...#.#.## <. ##....#.# .�¸jWÎè... #.#....# .##...##.....##.#.#..# ##.....#..# #. #32.7 (8.4##......# .. #. #.#....# .. #�¸jÇΚ.. .# ... ### .#......# .. ....... .# ....... #. .....). �¸jéÎ �¸jÔ�¸jqÔ-3.3 (9.0�¸jªØ�¸j£Ú$ _Found a sling.ޏj5µ3ޏjº·Ž¸j»Ž¸jŒ½Ž¸j¸j@ÂŽ¸j§ÆŽ¸j‰Ð„ޏjYÑŽ¸j„ÓŽ¸jîÔŽ¸j>ÕŽ¸jÎÙŽ¸j£ÞޏjƒàޏjÀàŽ¸j3⎸je㎸joêXޏjó ... ##....#.# #..... #.#....# .####.....##.#.#..# ##..#...........#..# #. #......##......# ..  .....##.#....# ..  .....#.......# ...  ## #.#.#......#  #.@.#....... 6.9 (3.6 #..##.......  ##.. .....).  ....♣.♣..## .##.♣.♣.♣....# ..♣_♣ ..... .♣ ♣.ޏj•ó`[16;12H.. .. ♣.ޏj{ùޏjÝù&7.5 (4.2ޏj»ÿ'_ޏja< _Found a faded altar of an unknown god.�¸j U �¸jÝU �¸jªV �¸jè[ �¸jå] �¸jõa B�¸j¥d ,�¸jÑe �¸jßh �¸j…k l  You encounter 2 ball pythons.�¸j”q ?#...........#..# #. ##......##......# .. #.....##.#....# .. #.....#.......#+ ... ### #.#.#......#  #...#.......  #..##....... �¸j÷q —###........). #....@♣.♣..## .....##.♣.♣.♣... �¸jjr ##..# #..♣_♣ ... .... ..♣.♣.♣... .#..♣ ♣.... ..... ... SS 2 ball pythons (constriction, asleep).. .#. ...�¸jŽr 6... . SS�¸júx +8.7 (1�¸jBz 49.3 (1.8 _�¸jJ ’¸jéP j#......##......# .. #. .....##.#....# .. #......#.......#+ ... ### #.#.##  #...#..#..##....... ###........). #.....♣.♣..## .....##.♣. ##..# #..♣_♣ ... ........♣.♣.♣ ......#..♣ ♣........... . .....#. ...... SS ...’¸j‰Y ’¸jZ +9 (0.6’¸jê` ’¸j¸b “¸jý‘] .....##.#....# .. #......#.......#+ ... ### #.#.#......###  #...#.........#..##....###........). #.....♣.♣..## .....##.♣.♣.♣... ##..# #..♣@♣ ... “¸j½’........♣.♣.♣ ......#..♣ ♣........... .... .....#. .......... .SS.. ..... .“¸j;š9S.“¸j½š3S.“¸j[£aSS1 wande…)“¸j¾£3===40.5“¸j1«“¸jG¬\ _The ball python hisses angrily. You hear a shout! x2; You hear a loud squeak.“¸j:®d _There is a faded altar of an unknown god here.—¸jLÈ _The ball python hisses angrily. You hear a shout! x2; You hear a loud squeak. _There is a faded altar of an unknown god here.  This altar belongs to (a) Fedhas, (b) Ignis or (c) Xom, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.¸jN P  Okay, then.¸j¬¸jݸjÿ. _¸j•ÌÏ §SYou throw a dart. The dart hits the ball python.  The ball python becomes untethered in space!¸j5ÖN .  The ball python blinks!¸jÂÚ¸((((   ball python (constriction)¸jdÖS.....16-1.5 (1.03¸j�le _You kill the ball python!¸j€± ¼ §You throw a dart. The dart hits the ball python.  The ball python becomes untethered in space!¸j]¶ T((¸j > -..¸jlC �25---2.4 (0.92¸jF ¸j I N _The ball python blinks! You feel a bit more experienced. ¸jDQ  ¸j¡Q  ¸j_R  ¸j=Y  ¸jJ\ v  You encounter a hobgoblin and a kobold. ¸jáb 3.....#.......#+ ... ### #.#.###  #...#... #..##... ###........). #.....♣.♣..##..#.....##.♣.♣.♣......##..# #..♣_♣...............♣.♣@♣ --......# ¸j’c ........... .§....# .....#... ...§..#.....###. ......#.. #. g.....#g   hobgoblin (wandering).. .. .K.K   kobold (wandering) ¸jÈc d>. ......# ¸jèf „ 0rFound a stone staircase leading down. ¸j h 0§ ¸j©h 0K. ¸jÃp j ..(.K   koboldr   ratYou encounter a rat. ¸j‡q -3.0 (0.6 ¸j`w 8_ ¸jÄz 6 _The hobgoblin leaves your sight.!¸jöÌ'## #.#.###  #...#..........#..##.........#####........).....#.....♣.♣..##..#.....##.♣.♣.♣....##..# #..♣_♣..........♣.♣.♣.....##......#.......!¸jŠÍ...................## .....#.......(..# .....###..r..# #...K....#.. ..g........g   hobgoblin (wandering) .>........##K   kobold###........# r   rat!¸jµÎ5r.!¸jÏ0K.!¸j‰Ï2g.!¸jNÔ!¸jÔÔ&6!¸jÀÙ!¸j×Û#¸jH #........#.#####........).....#¸jí3¬.....♣.♣..##..#.....##.♣.♣.♣......###..# #..♣_♣..........♣.♣.♣.....##.#..♣.♣...............## .....#....r..(..# ..###...K.. ... #.... .g.. .>.#####  ##########¸jA>4.2#¸jH#¸jEP#¸jÔH° .  You hit the rat.g.K.#¸jôP)#¸j¬V>33=5.1 (0.9#¸jM^#¸jlG _You kill the rat!$¸jÖ2:.g6.0 _You hit the kobold but do no damage. The kobold closely misses you.$¸j³ 9 g$¸jM³ j.  You hit the kobold but do no damage.$¸jà o g  The hobgoblin shouts!$¸jîà u7/10 --------==$¸j Ä 9$¸jË $¸jaÍ ; _The kobold hits you with a +0 dagger.$¸jP8g.$¸jPY$¸jÍYr8===-------7.8$¸jý`$¸j‚dy _You barely miss the kobold. The kobold hits you but does no damage.%¸j±» 7g.%¸jV %¸jà C--8.7%¸j°É %¸jrÌ y _You barely miss the kobold. The kobold hits you but does no damage.%¸jPš6g.%¸j£%¸j…£#7%¸j§£=---9.6%¸j”ª&_%¸j©­x _You closely miss the kobold. The kobold hits you with a +0 dagger.&¸j¬&¸jG)50.5&¸jØ 8_&¸j/ Q _You barely miss the kobold.&¸j¢ &    #..##.........##  ###........).....  #.....♣.♣..##..#.  #.♣.♣.♣......#  ##..# #..♣_♣........  ♣.♣.♣.....##  ......#..♣.♣........  ............@.....##  .....#...gK..(..#  .....###........#  ... #........#  .. ...........  .>........##  ###........#  ########## You closely miss the kobold. The hobgoblin hits you.&¸jw ä   #..##.........##  ###........).....  #.....♣.♣..##..#.  #.♣.♣.♣......#  ##..# #..♣_♣........  ♣.♣.♣.....##  ......#..♣.♣........  ............@.....##  .....#...gK..(..#  .....###........#  &¸j+x Õ... #........# .. ........... .>........##  ###........#  ########## &¸j+� J  The kobold hits you with a +0 dagger.&¸jé� >3------------&¸j‚ !1.4&¸jëˆ &¸j ‹ V _* * * LOW HITPOINT WARNING * * *&¸jó“ ¡  You barely miss the kobold. The hobgoblin barely misses you.&¸jr• f4==-------2.3&¸jÉ› &¸j9ž  &¸juž E_The kobold barely misses you.'¸j�¹ '¸jº '¸j '¸jáÄ ^ _You are too injured to fight recklessly!(¸j¢*(¸j`+(¸jë5t _You are too injured to fight recklessly!*¸jQ› #...#..........Parrish93 the Grasshopper#..##.........##Spriggan###........).....Health: 4/10=========---------------#.....♣.♣..##..#.Magic: 5/5========================.....##.♣.♣.♣......#AC: 2Str: 7##..# #..♣_♣........EV: 16Int: 14........♣.♣.♣.....##SH: 0*¸jØ›Dex: 14......#..♣.♣........XL:  1 Next: 33% Place: Dungeon:1............@.....##Noise: =--------  Time: 52.3 (0.0).....#...gK..(..#*¸j•œ±a) +0 short sword.....###........#Throw: 2 darts (disjunct) ... #........#.. ............>........##g   hobgoblin###........#K   kobold########## *¸jÿœ{_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Throw: 2 darts (disjunct)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (54% to hit)*¸j¼}h#...#..........Parrish93 the Grasshopper#..##.........##Spriggan###........).....Health: 4/10=========---------------#.....♣.♣..##..#.Magic: 5/5========================*¸j¶~”.....##.♣.♣.♣......#AC: 2Str: 7##..# #..♣_♣........EV: 16Int: 14........♣.♣.♣.....##SH: 0Dex: 14......#..♣.♣........XL:  1 Next: 33% Place: Dungeon:1............@.....##Noise: =--------  Time: 52.3 (0.0).....#.g.§K..(..#a) +0 short sword.....###........#Throw: 2 darts (disjunct) ... #........#.. ............>........##*¸jšg   hobgoblin###........#K   kobold##########Throw: 2 darts (disjunct)Press: ? - help, Q - select actionShift-Dir - straight line*¸j^¡Aim: a hobgoblin (54% to hit)  You throw a dart. The dart hits the hobgoblin.  The hobgoblin becomes untethered in space!*¸j«‘‡ (untethered)  Shift-Dir - straight lineAim: a hobgoblin (54% to hit)  You throw a dart. The dart hits the hobgoblin.  The hobgoblin becomes untethered in space!  The hobgoblin blinks!  The hobgoblin is severely wounded.*¸j  2§*¸j  ³ (K   kobold*¸jØ V  The hobgoblin blinks! You feel a bit more experienced.*¸jý u503.3 (1dart (disjunct) *¸jÆ *¸jl$ = _The kobold hits you but does no damage.,¸jxV,¸j1W-4.1 (0.8,¸j^,¸jS`‰ _You closely miss the kobold. The kobold misses you.,¸jÁ¤ "  You hit the kobold.,¸j˜© � . The kobold is moderately wounded.,¸jDª -5.0 (0.9,¸j+± ,¸j³ = _The kobold hits you but does no damage.,¸j¿ú "  You hit the kobold.,¸j² %    #..##.........##  ###........).....  ,¸jÑ a#.....♣.♣..##..#.  #.♣.♣.♣......#  ##..# #..♣_♣........  ♣.♣.♣.....##  ......#..♣.♣........  ............@.....##  .....#...(K..(..#  .....###........#  ... #........#  .. ...........  .>........##   ,¸jg ¹###........#  ########## The kobold is severely wounded.,¸j�á ¤   #..##.........##  ###........).....  #.....♣.♣..##..#.  #.♣.♣.♣......#  ##..# #..♣_♣........ ,¸j}â $ ♣.♣.♣.....##  ......#..♣.♣........  ............@.....##  .....#...(K..(..#  .....###........#  ... #........# .. ........... ,¸jbã .>........##  ###........# ########## ,¸jí J  The kobold hits you with a +0 dagger.,¸jêí !3,¸jî %--9,¸jéö ,¸jMù V _* * * LOW HITPOINT WARNING * * *-¸j[ÿK  You closely miss the kobold.-¸j“n  The kobold is severely wounded.-¸j� (6.8-¸jr-¸jö= _The kobold hits you but does no damage.-¸j<=C  You miss the kobold.-¸j¯Mn  The kobold is severely wounded.-¸j¼NU4==7.7-¸jFU-¸j¸W= _The kobold hits you but does no damage.-¸j$÷ J  You barely miss the kobold.-¸jŸ n  The kobold is severely wounded.-¸j› (8.6-¸ja &_-¸j S _The kobold barely misses you.-¸j3ÈJ  You barely miss the kobold.-¸jgÔ>9.5-¸jäu _The kobold is severely wounded..¸jïZ$ )You hit the kobold.860.4 _You kill the kobold!.¸jZô³######........)..........♣.♣..##..#.....##.♣.♣.♣......#.¸jKõx##..###..♣_♣.........†♣.♣.♣.....##.#..♣.♣..............## .....#...(@..(..# ..###...... ...  #... ..>##.####. ######### .¸j†ý.¸j±þR==-1.0 (0.6.¸jÃ8_.¸jz–  Things that are here: _a +0 dagger; a kobold corpse.¸jüº 4 ###........)..........♣.♣..##..#......##.♣.♣.♣......###..###..♣_♣.........†♣.♣.♣.....###..♣.♣...............¸j;¼ Õ## .....#...()..(..# ###..@... ...  #.....¸j+à .¸jÄ >-6 .¸jVÄ _.¸jË &_.¸j¢Ì /¸jˆ?˜ #..##.........## ###........)..... #.....♣.♣..##..#. .....##.♣.♣.♣# ##..###..♣_♣........ .......†♣.♣.♣.....## #..♣.♣..........................## .....#...@)..(..#..###.# ... ##/¸jN@«.. #... ..>.## ..###........#. ##########/¸jxHv5===2.2/¸júQ8_/¸j#V/¸j_Vl3.2 (12 darts (disjunct)/¸j³\/¸jH^ /¸jo^W_c - 2 darts of disjunction (gained 1)0¸j‚. 0¸jÒ. 0¸jn0 0¸j7 0¸j‚: 0¸j.> ,0¸jï>  0¸j?  Things that are here:0¸jaB %  0¸j”B <a +0 dagger; a kobold corpse0¸jE 0¸jÔE  _0¸jpG 0¸jI 0¸jÅK 0¸jDL ;===0¸jåM 0¸j P 0¸j‹R ,0¸j'T 0¸jÓW 0¸jX #60¸j'X 1==0¸j*Z 0¸j8a N#..##.........## ###........)...... #.....♣.♣..##..#..  .....##.♣.♣.♣......##  0¸j‘a æ##..###..♣_♣........ ##  .......†♣.♣.♣.....##...  ......#..♣.♣..........  0¸jb Ì....## .....#....)..@..# 6.6 (3.4.....###........# ... #........# 0¸jb k3.. #.0¸j0b 0¸jUb —..>........###..#0¸jhb  0¸jyb 0¸j�c 0¸jèi 0¸jm e _c - 3 darts of disjunction (gained 1)2¸jII2¸jO2¸j""X2¸já"2¸jË$,2¸jH&2¸jS(2¸jŽ):==2¸j'+2¸j6DS7====8===2¸jW»===9==2¸j0_„2¸jG`2¸jì`o10/10=====2¸j=b2¸j¾f1 _HP restored.2¸jýh2¸jAi2¸jdj2¸j¸l2¸j§n2¸j…o2¸j½o2¸jÃq2¸jts2¸j©s2¸jÂt2¸jjv2¸jŸ€¿===2¸j…�2¸jƒ2¸jRƒ2¸j*„2¸jý…2¸jÖ‡2¸jˆ2¸jd‰2¸j1‹2¸jéŒ2¸j'�2¸jC‘,2¸jÍ—,2¸j™2¸jV›2¸j�2¸jM�2¸jŸ2¸j‰¥X2¸j¿§2¸jKªi  You encounter a hobgoblin.2¸jå±·.#.......#+ ... ##.... .#.#......### ...#.......... ..##.........### #........)...... 2¸jJ² ....♣.♣..##..#.. ##.♣.♣.♣......### ##..♣_♣###.### ..†♣.♣.♣.....##.@.....# 2¸jt²Ý.#..♣.♣...............# .............########..g 2¸j«²b..#....).....# . ..###........# . #........########2¸jß²Ûg   hobgoblin (asleep)#...................>........######## 2¸j ³,..###........#2¸jº092.2 (25.6)2¸jæº*8 (26.2 2¸j» _2¸jcÀ2¸j|Á3¸jåL ú#.#+ ... ##.... #.#......### #.......... ##.........### .)...... ♣.♣..##..#.. .♣.♣.♣......### #..♣_♣.###.### †♣.♣.♣.....##..@....# #..♣.♣...# #..g.3¸jŸM ,#....).....# ..###........# .  #.# #.. 3¸jU 3¸jŠU 13.4 (0.6)3¸jº_ 3¸jÒë ¸.### .#.... ##.### .......)...... ###♣.♣..##..#.. ..♣....### b# ..♣_♣...###.### †♣.♣.##.......# .♣.♣.........# ...........########..g.. #....).....# ... ###........#  .  #.########  #......... ..>######## b   bat (asleep) ###.#  ##########3¸j…î '.b3¸j/ï '.b.3¸jö Nb3¸jØö (4.03¸j°ü 3¸jÆÿ T _You encounter a bat.4¸jç¤N#......### #. .$.### .)...... .#### ♣.♣..##..#.. ... ♣.♣.♣......### ..# ♣_♣.###.### ♣.♣.♣.....##...b...# ♣.♣.# #..g. ....).....# ...# ...  #.# ... #.4¸jb¥” ..>.# . 4¸jž­ª g.  Found 10 gold pieces.  The hobgoblin shouts!.b4¸j'´sg===64¸j®º4¸j«½Q _The bat closely misses you.5¸jIùE .  You hit the bat.5¸jD(5¸j¼ ?66--5.5 (0.95¸jå5¸jÅG _You kill the bat!5¸j¡ j......#+ ... ##....### ## . .$ #.........####. .....)........#### 5¸jd¡ ¤.♣.♣..##..#.. .... ♣.♣.♣......### ..# .♣_♣.........###.## ♣.♣.♣.....##♣.♣.........# 5¸j‘¡ Ì......########.g.... ....).. #5¸jº¡ – ..  ######### #.. #.5¸jã¡ Å........ ... .>####### ... ##........5¸jë£ 7g.5¸jXª 5¸jׯ W---6.1 (0.65¸jŽ 6¸jæ7## ## .... .$ .####. .....)........#### 6¸j0Š♣.♣..##..#.. .... ....### ..# _♣.........###.###.##.......# 6¸jWî............@g# ........########.......).....# ....... 6¸juB#........# #6¸j‘T.######## # ..6¸j­‚....... . >######## 6¸jÎK#.# .#######6¸jî!#6¸jg"6¸j #}7/10 --------=76¸jß'6¸jE*- _The hobgoblin hits you.7¸j´ES  You hit the hobgoblin.  The hobgoblin is severely wounded.7.6 (0.9_ _The hobgoblin closely misses you.7¸jSpK .  You hit the hobgoblin.7¸jCw(7¸j8z1838.57¸j,7_7¸jŽ�M _You kill the hobgoblin!7¸j$? ### ##  .$ ####. )........#### .♣..##..#....... ♣.♣......###...# _♣.###.### ♣.♣.....##.# .♣.# #.7¸jÓ?  ).....# #. .# ##. .# #. . .# #. .# .7¸j@  7¸jÑG 7¸j?H 5-9.1 (0.67¸jpN $ _7¸jBP 9¸j±ˆ9¸jïˆ9¸j¡‰9¸j­�9¸j(‘9¸je”j--------9¸j—•9¸j–98===9¸j–9¸jÖ9¸j¢˜9¸jÝ™9¸j?š9¸jèš9¸jGœ9¸j˜�9¸jù�9¸j»ž9¸j 9¸jc¡9¸j­¡9¸jI¢9¸jg¤9¸j‡¥9¸j¦;===9¸jݦ9¸j¬´ #.#....# .##...##...##... ##.#.#..# ##..##..## ..#..# #. #..# . ##......# .. #... ##.#....# .. #.... #.......#+ ... ###.... #.#########..##### ..#.......9¸jK¬T$.......##...####-102.7 (3.6))........#### .♣.♣..##..#.......# #.♣.♣.♣......###...## 9¸jz¬(#..♣_♣.........###.###†♣.♣.♣.....##.......# #..♣.♣...............#....########........ .#....).....#9¸j¬'#........9¸jç¬9¸j¼°9¸j ²:¸j D :¸jšD :¸jtK :¸j-L ;¸jJ$ÏM##....#.# .............  #.#....# .##.;¸j¨$µ.##. ##.###..##..## . .....### .. ..;¸jä$ #.#....# .. #.... ......#+ ... ###.... #;¸j%‡########..#####........@.......;¸j]% ##.........####.####........)........### ...♣.♣..##..#.......#;¸jü%°..###.......#.....#..;¸jŠ,;¸jp-+3.3 (0;¸j:2;¸j’8;¸jv9+4.3 (1;¸j‹>;¸jÓ@2 _You now have 10 gold pieces.<¸j·Ø 3<¸j.Ù <¸j’ß <¸jhá <¸j3å x9==<¸j7é X<¸jÆé ,<¸j“ê <¸j¦ì <¸j’í <¸jÉí <¸jµî <¸jð <¸j®ð <¸jÛð :==<¸jåñ <¸j~ó <¸jRõ ,<¸jIö <¸jkø <¸jÍù <¸jýù <¸jû <¸jbý <¸jvþ <¸jºþ <¸jÉÿ <¸jÕ <¸j¬ <¸j Q10/10===<¸j: <¸j 7 _You open the door.<¸jz <¸jð <¸j <¸j¼ » . #.#.#.#....# ####..##..##### .. ..#...#.#.##........<.......  ... ##....#.#................. <¸j, S #..... #.#....#...##...##...##..##.#.#..#..# ##..##..## . #...........#..#..## #.. #..###......#...##... #...  .....##.#....#........ #....  .....#.......#####....10.7 (6.4  ## #.#.#......########..##### #...#..................... #..##.........####.####... <¸j` Ø ###........)........####  #.....♣.♣..##..#.......#  .....##.♣.♣.♣......###...## <¸jŒ  ##..###..♣_♣.........###.###  †♣.♣.♣.....###<¸jû <¸jH <¸j{ Q _There is an open door here.=¸jàˆ v. #.#.#.#....# ####..##..#.. ..#...#.#.##........<.#... ##....#.#.... #..... #.#....#...##...##...##. #.....##.#.#..#..# ##..##..## . .#..#..## #..##..# . ......##......#...##...##...  .....##.#....#.##....  .....#.#'####....  ## #.#.#......#..##### #...#............... #..##......###........#.....♣.♣..# .....##.♣.♣.♣.=¸j¨‰ g ##..###..♣_♣.. =¸jt� =¸jl� 41.3 (0.6 _=¸j¿• =¸j6— >¸j �>¸jo�>¸j,‘>¸j—>¸j…˜>¸j0œB>¸jÜ�Q===>¸jž>¸j˜£1.##.....#....######..##..######  #.#.#.#....######..##..###### . ..#...#.#.##........<# .. ##....#.#.................. .... #.#....#...##...##...##... ##.#.#..#..# ##..##..## .. >¸jœ¤�...#..#..## #..##..# . ....##......#...##...##... ....##.#....#...@....##.... 2.5 (1.2 ....#.......#'......####.... # #.#.#......########..##### #...#.....................#..##.........####.####...##...)........####  #.....♣.♣..##..#.......# ...##.♣.♣.♣......###...#####..♣_♣.........###.###>¸jv¥>¸j¬¬>¸j;­>¸jåÄ >¸jOÅ >¸j8Æ >¸j]Í >¸jOÏ >¸jÓ B>¸jïÓ >¸jgÔ >¸jãÔ >¸j × >¸j³Ø ,>¸j Û >¸jOÛ >¸j§Ü >¸jÝ >¸j2Þ >¸j‘ß >¸jÂà >¸jõà >¸j�á >¸jã >¸j‘ä ,>¸jLå >¸j ç >¸j1è >¸jZè >¸j?é >¸jÏê >¸jRì ,>¸jTí >¸jEó º.....)..#...##...##..[ .......###..####..##..# . ........#..# ##..##..## .. .......#...##...##...##... ).##.#.................. >¸jˆó ˜...#.##................# #....######..##..###### #.#.#....######..##..###### .#...#.#.##.....@..<.......#>¸j°ó ‚7.3 (4.8  ##....#.#.............. >¸jáó ¶. #.#....#...##...##...##... >¸j ô Õ.##.#.#..#..# ##..##..## ......#..#..####..##..# .##......#...##...##... >¸j~ô ø.##.#....#........##....#.......#'......####.... .#.#......########..#####>¸jsõ >¸jqú >¸jü ?¸j4 ?¸j’4 ?¸jÀ4 ?¸jŒ; ?¸j A „?¸j†B ?¸jD ?¸j@E ?¸j E ?¸j¦F ?¸jXI Z  There is a staircase leading out of the dungeon here.?¸j‡K ?¸jþK  _?¸jÉL ?¸jnN ?¸j]P ,?¸júP ?¸jQW )..#...#[ ###..####..##..# . #..# ##..##..## .. #...##...##...##... ##.#.................. #.##................# #....######..##..###### #....######..##..###### #.#.##........<.@.....# 20.3 (3.0 ?¸jªW M..#.#......# ...#...##...##...##...# ..#..# ##..##..## ..#?¸j×W Í#..#..####..##..# .#...#...##...##.....?¸jX {....##.......#'......####..?¸j%X 7.. ?¸j7Y ?¸j¯^ ?¸jÈ_ @¸j¸È @¸j;É @¸jùÉ @¸jtÐ @¸jSÒ ,@¸jxÓ @¸j?Ø n@¸j<Ù @¸jvÙ @¸jÚ @¸j+Û @¸j_Ü ,@¸jâÜ @¸jâ ¿#..####..##..# . #..# ##..##..## .. @¸jYâ #...##...##...##... #.................. ##........# ######..##..###### @¸j�â Ã.######..##..###### #........<.......## @¸j£â j..............@..# 2.7 (2.4 @¸jÀâ æ#...##...##...##...# #..# ##..##..####..# @¸jîâ =#..####..##..# ..# @¸jã w#...##...##... ..# #........##.... ..# @¸j3ã w#'......####.... .+#########..##### ##@¸jVã 6...........@¸jä @¸jµè @¸j†ê A¸juy A¸jçy A¸jßz A¸jn€ A¸j�� A¸j† nA¸jj† A¸j{‡ A¸jëˆ ,A¸j‰ A¸j_Ž ˆ................. ................# ####..##..###### ####..##..###### ..<.......## A¸j³Ž Å................# .##...##...##...# .# ##..##..####..# .####..##..# #.@# 4.5 (1.8 A¸jW� þ..##...##... #...# .......##........# ......####......+#######..######## ...... ..####.####.........######A¸j�� A¸j-• A¸j— B¸jƒ7 B¸j58 B¸jr8 B¸já> B¸j€M BB¸jÊQ nB¸j×R B¸j1S B¸jƒS B¸j…U 7 _You open the door.B¸j®V B¸jçV B¸joZ B¸js] Ù#####..##..######<.......## .................# B¸jÊ] g..##...##...##...## ##..##..####..####..##..# ##.....##...B¸j^ ......##...........####.....7.3 (2 #######..########.#....... .#.#B¸jB^ _## ...###...## .....###.### ..##.......#B¸j _ B¸j_c B¸jée Q _There is an open door here.E¸jÍ  _E¸jO(°E¸j«/«  You encounter a kobold. It is wielding a +0 whip and quivering stones.E¸jI:ö...##...##...##...## ##..##..####..#####..##..# ##..#.##...##...##...# ........##........# '......####......'## ########..########.#..###.#####.####....@..# ........####...##### #..##.. ..###...##K###.###.##.......#K   kobold (missile, asleep).........#########.........# #........E¸jíEë9.7 (2.4KK)===30.3 (3.0 _The kobold shouts!G¸jŸd#...##...##...##...# #..# ##..##..####..# #..####..##..# ##..# #...##...##...##...# #.##.# #'......####......'## .#..########.#.###.#.####.####...@...# ).####...######..#.#...G¸jpñ.###...##K...###.#####.##.# .# ....#. ....# #.G¸jC&G¸jw*>((G¸j—¯*...G¸jŰ4--9 (0.6G¸j�¶G¸j¹W _The kobold throws a stone. The stone hits you but does no damage.G¸j̯ã.#..# ##..##..####..# .#..####..##..# ##..# .#...##...##...##...# .#........##........# .#'####'## ..########..########.# .................###.#####.####.......#)........####..@##### .##..#.......#...# ......###...##K..#G¸j¥°...###.########.......#...#########.........# #..# ##.G¸jq·G¸j ¸R---1.5G¸j�½G¸jã¾H¸j!H.#..####..##..# ##..# ..#...##...##...##...# ..#........##........# ..#'##'## ...########..########.#................###.#####.####.......#)........####...##### ..##..#.......#.@.# ♣......###...##K..#...###.###### ♣.....##.......#...#########........ ).....# H¸jž #..# ##..######## #......H¸jS H¸j 0=2.1H¸jµH¸jTW _The kobold completely misses you.H¸jR×H¸j$ØH¸jÞH¸jµßH¸jáÉ ò3.0 (0.9 _You hit the kobold but do no damage. The kobold closely misses you.I¸j†j )You hit the kobold.I¸jÏ‹)I¸jõŽ/919I¸j¦“I¸jù•J _You kill the kobold!I¸j[TÖ.#...##...##...##...#.#........##........#.#'##'##..########..########.#................###.#####.####.......#)........####...##### ♣..##..#.......#...# ♣......###...##@..#...###.######♣.....##.......# ...#########........ .).....# #. .......# ##..######## #............... ......I¸j\[K-4.5 (0.6I¸jm`I¸j“b$  Things that are here:I¸j‘eI _a +0 whip; 2 stonesI¸j¨r k-J¸j˜v3J¸jƒwJ¸j~J¸jUJ¸j9ƒP _J¸júƒJ¸j:„J¸jû„J¸j§†J¸jwŒ,J¸j�J¸jbŽJ¸jx�J¸jØ�J¸j‘J¸jx’J¸jÕ“J¸j2”J¸jÌ”J¸jW–J¸j‡˜,J¸j ™J¸jÙJ¸j{šJ¸j´šJ¸j›J¸jœJ¸jØœJ¸jO�J¸jÁ�J¸j’Ÿ%  J¸j»ŸThere is an open door here.J¸j„ J¸jî  _J¸jn¡J¸jU¢J¸jZ£J¸j £J¸jë£J¸jä¤J¸j�§J¸j¨J¸jШJ¸j©ªJ¸jt¬,J¸j­J¸jP®J¸jw¯J¸jÙ¯J¸j¨°J¸jA¶J¸jD·J¸jØ·J¸j/¸J¸j[ºJ¸j“»J¸jï»J¸jw¼J¸j;¾J¸js¿J¸jË¿J¸jpÀJ¸j&ÂJ¸j†ÃJ¸jäÃJ¸jnÄJ¸jÆJ¸jµÇJ¸jÈJ¸j�ÈJ¸jQÊJ¸jØË,J¸jÀÌJ¸jöÎJ¸jtÐJ¸jþÐJ¸j»ÑJ¸jÐÓJ¸j\ÕJ¸jžÕJ¸jáÖJ¸jÖØJ¸j7ÚJ¸jÈÚJ¸jÜJ¸jÞJ¸j'ßJ¸jgßJ¸jPàJ¸j âJ¸j•ãJ¸jßãJ¸j¼äJ¸j†æJ¸jUè,J¸jZéJ¸jJëJ¸j+ìJ¸jgìJ¸jÚìJ¸jÎíJ¸j‡îJ¸j»îJ¸j'ïJ¸jzðJ¸j,ñJ¸jhñJ¸jÄñJ¸j­òJ¸jôJ¸joôJ¸jjõJ¸jD÷J¸jøJ¸jFøJ¸jžøJ¸j)úJ¸jøúJ¸j!ûJ¸j ûJ¸j ýJ¸jÛýJ¸j'þJ¸jùþJ¸j>7 _You open the door.J¸jál  You encounter a kobold. It is wielding a +0 dagger.J¸j3J¸jÎ R.#.## ##..#........)....... ## J¸j/ `)........ K# #######..########.# .....####......@# .##........# .##...##..[##...# .####..##..# ##..## ##..##..####..#.##...##...##...# J¸j_ >K   kobold (asleep)..........#.........## #####..##..######J¸jÏ054.1 (19.6)J¸jh37 (20.2 _J¸jéJ¸j/Q _There is an open door here.L¸jA–QM¸jÓ)# # ## ## #...  . #### ) ...## ........ #.K# ######..########@###.'##....##........# ...##..[##...# ####..##..# ##..# # ##..##..####..# ##...##...##...#.....# ...............M¸j¯N5.3 (0.6) _M¸jÞM¸jäM¸jÍ• Ï  The helpless kobold fails to defend itself.  You hit the kobold. KK  The kobold is severely wounded.8/10 -----=6.2 (0.9 _The kobold hits you with a +0 dagger.M¸j@ J  You barely miss the kobold.M¸jÉ n  The kobold is severely wounded.M¸j× o7--------7.1M¸j| M¸j¿ ; _The kobold hits you with a +0 dagger.N¸jþÕ‚  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.N¸jPט _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is severely wounded.N¸j'Ø(8.0N¸jDèN¸j£ë�  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is severely wounded. _The kobold misses you.N¸jhS  You hit the kobold but do no damage.N¸jL‘+  The kobold is severely wounded.5-------9 _The kobold hits you with a +0 dagger.N¸jä: J  You barely miss the kobold.N¸jC n  The kobold is severely wounded.N¸j¨C (9.8N¸jþI N¸jyL S _The kobold barely misses you.O¸jû S  You hit the kobold but do no damage.O¸jÌ– # ## #### ) ...## #.K##@#......'##.......#.[##...# ##..# # #..#...#...#The kobold is severely wounded.O¸jWç ## #### ) ...## #.K##@#......'##.......#.[##... ##.. #..#...#...#O¸jíïJ  The kobold hits you with a +0 dagger.O¸jÎð]3---------60.7O¸jöO¸jì÷V _* * * LOW HITPOINT WARNING * * *O¸jö/h )You hit the kobold.O¸jF6(O¸j 7O¸jþ<¬...#Parrish93 the Grasshopper ...#Spriggan ...## ##Health: 3/10=======----------------- ....#...Magic: 5/5O¸j¦=4======================== ........AC: 2Str: 7 ........ ####EV: 16Int: 14 )....... ...##SH: 0Dex: 14 ........#.)#XL:  1 Next: 100% Place: Dungeon:1 ######..########@#Noise: =--------  Time: 161.6 (0.9) .....####......'##a) +0 short sword ......##........#O¸j½>@Throw: 3 darts (disjunct) .##...##..[##...# ####..##..# ##..# # ##..##..####..# .##...##...##...# ................# ...............## _The kobold barely misses you.You hit the kobold but do no damage.The kobold is severely wounded.The kobold hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *You hit the kobold.O¸j«?‹ _You kill the kobold!You have reached level 2!O¸jI/  --more--Q¸j”~5/14=6/62 0% Q¸j!Q¸j»"4 _S¸jÇS¸jóS¸j+S¸jYS¸jËF 3S¸j[H S¸jËM S¸j O S¸jiP $ _S¸jT ,S¸jÑV BS¸jë\ ¥ #####.#  ## ###... .. ...###### .)..............@##S¸jÁ] $-2.8 (1.2 )..........#####.)# #######..########.#.....####......'## .......##........# ..##...##..[##...###..##..# ##..# .# ##..##..####..###...##...##...#S¸j ^ 8-S¸jÏl S¸j n U¸jÒzU¸j™{U¸j¿}U¸j(€U¸j½€_6===U¸jÒ„BU¸j¢…U¸j¶†U¸j‡U¸jˆU¸j�‰U¸jþ‰U¸j@‹U¸j™ŒU¸j�$==U¸j.�U¸jŽU¸j½�U¸jQ�T7==U¸jO‘U¸j“U¸jM“U¸jo”U¸j –U¸jD–U¸j˜—U¸jü˜U¸j<™U¸jΚU¸jQœU¸j¡œ#8U¸jèœ<===U¸jžU¸j´ŸU¸jïŸU¸jò U¸jÍ¢,U¸j¬£U¸j%¥U¸jX¥U¸jE¦U¸jã§U¸j ¨#=U¸jF¨U¸jŒ©U¸j*«U¸jr«T9==U¸j”¬U¸jV®U¸jˆ®U¸jv¯U¸j{±U¸j˱U¸j™³U¸jÚºÈ10/14====U¸j¨¼U¸jǾU¸jy¿U¸j#ÁU¸j�ÌÔ==U¸j6ÎU¸jÑU¸j×ÑU¸j<Ò.1=U¸jxÒU¸j¿ÓU¸jÓÕU¸j¹ÖU¸jØU¸j+ÚU¸jÛU¸jKÜU¸jßU¸j½ßU¸jQáU¸jVãU¸j)äU¸j‡ä2U¸j åF===U¸jvæU¸jYÿÐ==3==U¸jÚÿU¸j‘U¸jÏU¸jºU¸j4U¸j¹U¸jtU¸j]U¸j¡I==U¸j{ U¸j´ #4U¸jÖ )==U¸j U¸jìU¸jHU¸j„U¸j\U¸j©U¸jU¸j[U¸j3U¸jo&U¸j})U¸jò)U¸jK+U¸j€-U¸jc/U¸jô/:==U¸jY1U¸j£3U¸jÓ5U¸j#6U¸jd7U¸jQ9U¸jò;U¸j‚<U¸j¾=U¸jIU¸jâJU¸j7KU¸jLU¸jLPU¸jËRU¸jSU¸jlTU¸j€ZU¸jÜ[U¸jD\U¸j]U¸j‰_U¸jNaU¸j�aU¸j/cU¸jìdU¸j fU¸jçfU¸j4hU¸jjU¸j±k,U¸j¸lU¸j]nU¸jîoU¸j1pU¸j&qU¸jðrU¸jit,U¸jŠuU¸j*wU¸j•xU¸jÔxU¸jÔyU¸jA{U¸j},U¸jÔ}U¸jgU¸jú€,U¸j%‚U¸j„U¸j †,U¸j‡U¸j~Š@  There is an open door here.U¸jXŒU¸j¶Œ _U¸jŽU¸jÒ�U¸j5‘U¸jw‘U¸jo’U¸jr”U¸j~–,U¸j‡—U¸j«˜U¸j#š,U¸j”›U¸jP�U¸jS¢BU¸jÍ¥U¸j«¦U¸jã¦U¸jl§U¸jü¨U¸jÇ©U¸jú©U¸j�ªU¸j²«U¸jÖ¬,U¸je­U¸jŽ®U¸jD°,U¸jѱ,U¸j©²U¸jвU¸j‚³U¸jµU¸jëµU¸jO¶U¸j°¶U¸j˸U¸j{¹U¸j¨¹U¸j9ºU¸je»U¸jh¼U¸j˜¼U¸j½U¸j+¾U¸j À,U¸jVÁU¸j‚ÂU¸jÏÃU¸j!ÄU¸jŒÄU¸jµÅU¸j“ÆU¸jÐÆU¸jhÇU¸j˜ÈU¸jNÊU¸j¥ÊU¸j˜ËU¸jˆÒU¸j}ÔU¸j¾ÔU¸jýÕU¸j ØU¸jYÙU¸jµÙU¸jÅÚU¸j»ÜU¸jªÞU¸jîÞU¸j#àU¸j4âU¸jsäU¸j®äU¸jÌåU¸jpèU¸jPêU¸j•êU¸j}ìU¸jBîU¸j¨ïU¸jìïU¸j«ðU¸j£òU¸j»óU¸jôU¸j£ôU¸jQöU¸jå÷,U¸jÖøU¸júU¸j@ûU¸j‚ûU¸jüU¸jçU¸j9U¸j~U¸jN U¸jÅBU¸j[U¸j¦U¸jãU¸jU¸jU¸jíU¸j®U¸jûU¸jôU¸jØ U¸j]"U¸j˜"U¸j…#U¸j%U¸j&U¸jP&U¸jÎ&U¸j;)@  There is an open door here.U¸jd+U¸jò+ _U¸jK-U¸j¬/U¸jA1U¸jy1U¸j´2U¸jÞ4U¸jŒ6U¸jã6U¸j8U¸j{:U¸jZ<U¸j£<U¸jÌ=U¸jñFU¸j�HU¸jIU¸jJU¸j]LU¸jvNU¸j¯NU¸jQU¸j TU¸jÛUU¸jVU¸j6WU¸jZU¸jÌ[U¸j \U¸j]U¸j¾^U¸jŒ`U¸jaU¸jÃaU¸j£cU¸j�eU¸jÏeU¸jÄfU¸j¿hU¸jÚjU¸jkU¸j„lU¸júnU¸jqU¸j?qU¸j•rU¸jFuU¸j‘xj  You encounter an endoplasm.U¸jÞ„..........###..#### ............#..#### ## #...........#...##. #.. #.......).##.#...... #...#..........#.##..... ....#.##.....#....###### .##...##.#.#.#....###### .........#...#.#.##..... .##....#.#...... .J##.....##.#....#...##. ##.....##.#.#..#..#### #...........#..#..#### #......##......#...##. #......##.#....#...... J   endoplasm (asleep) #......#U¸jÕ‡c[34m.......#'..... #..####.#.#......###### #.# #...#............U¸j[‘d238.0 (75.2)6 (75.8 _U¸jÙ”U¸jÙQ _You see here 3 gold pieces.W¸jÓ G9.6 (1.0)W¸jF„ W¸jù… = _You now have 13 gold pieces (gained 3).Z¸j—Z¸j¦° Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 4% 2b - Lesser BeckoningTranslocation4%2  c - Maxwell's Portable Piledriver Translocation 9% 3  d - Teleport OtherZ¸jíÍTranslocation 9% 3  e - Vhi's Electric Charge Translocation/Air 63% 4 6 spell levels left Z¸jÎ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]¸j�©„Describ  a - BlinkTranslocation 4% 2 ]¸jªè e - Vhi's Electric Charge Translocation/Air 63% 4Memorise|Describe^¸j¤¨ ù Lesser Beckoning Beckons the target forward, attempting to place them adjacent to the caster. Level: 2 School: Translocation Fail: 4% Power: 30% Range: 4/5 ^¸j© ¹Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.b¸j ó Spells (Describe)TypeFailure Levela - BlinkTranslocation4%2  b - Lesser BeckoningTranslocation 4% 2  c - Maxwell's Portable Piledriver Translocation 9% 3  d - Teleport OtherTranslocation 9% 3 b¸j¯ 0 e - Vhi's Electric Charge Translocation/Air 63% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitd¸j.™‡ Blink Randomly translocates the caster a short distance. After translocating in this d¸j}™Õway, the spell cannot be cast again for a short period of time depending on spell power. Level: 2School: TranslocationFail: 4% Power: 30% Range: N/A Noise: Quiet d¸j­™1Miscasting this spell causes magic contamination.f¸j=”Ç Spells (Describe)TypeFailure Level  a - BlinkTranslocation 4% 2 f¸j•í b - Lesser BeckoningTranslocation 4% 2  c - Maxwell's Portable Piledriver Translocation 9% 3  d - Teleport OtherTranslocation 9% 3  e - Vhi's Electric Charge Translocation/Air 63% 4 f¸jG•Š6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitg¸j«öŽHide) Describe|Hideh¸j;· ©Show Hide|Showi¸jh-Memorise)a - BlinkTranslocation4%2  b - Lesser BeckoningTranslocation4%2  c - Maxwell's Portable Piledriver Translocation 9% 3  d - Teleport OtherTranslocation 9% 3  e - Vhi's Electric Charge Translocation/Air 63% 4MemoriseShowj¸j†È j¸jZÑ..........###..#### Parrish93 the Grasshopper............#..#### Spriggan## #...........#...##. Health: 14/14 ========================#.. #.......).##.#...... Magic: 6/6========================#...#..........#.##..... AC: 2Str: 7....#.##.....#....###### EV: 16Int: 14.##...##.#.#.#....###### SH: 0Dex: 14.........#...#.#.##..... XL:  2 Next:  0% Place: Dungeon:1.......@.##....#.#...... Noise: ---------  Time: 239.6 (0.0).J##....¸jƒÒÐ40m.##.#....#...##. a) +0 short sword##.....##.#.#..#..#### Throw: 3 darts (disjunct) #...........#..#..#####......##......#...##.#......##.#....#...... J   endoplasm (asleep)#......#.......#'.....#..####.#.#......#######.# #...#............ _You have reached level 2! _There is an open door here. _There is an open door here. _You encounter an endoplasm. _You see here 3 gold pieces. _You now have 13 gold pieces (gained 3).j¸jäËMemorise Blink, consuming 2 spell levels and leaving 4? Y - Yes  N - Nok¸jG8 k¸j¹L +..........###..#### Parrish93 the Grasshopper............#..#### Spriggan## #...........#...##. Health: 14/14 ========================#.. #.......).##.#...... Magic: 6/6========================k¸jHM �#...#..........#.##..... AC: 2Str: 7....#.##.....#....###### EV: 16Int: 14.##...##.#.#.#....###### SH: 0Dex: 14.........#...#.#.##..... XL:  2 Next:  0% Place: Dungeon:1k¸jN ™.......@.##....#.#...... Noise: ---------  Time: 239.6 (0.0).J##.....##.#....#...##. a) +0 short sword##.....##.#.#..#..#### Throw: 3 darts (disjunct) #...........#..#..#####......##......#...##.#......##.#....#...... J   endoplasm (asleep)#......#.......#'.....#..####.#.#......######k¸j·R «#.# #...#............ _You have reached level 2! _There is an open door here. _There is an open door here. _You encounter an endoplasm. _You see here 3 gold pieces. _You now have 13 gold pieces (gained 3).40.6 (1k¸jtW k¸j%_ k¸jû_ +1.6 (2k¸jf k¸jÐl k¸j“m +2.6 (3k¸jVs k¸jWu ¨ _You start memorising the spell. You continue memorising. x2k¸jòu k¸j½{ k¸j"~ c _You finish memorising. Spell assigned to 'a'.m¸j) .###.. ............#.. ## ##...........#...## #.. #.......).##.#..... #...#..........#.##.... ....#.##.....#....m¸j¢Û#.##...##.#.#.#....#.#...#.#.##.....##....#.#.....J##.....##.#....#...## ##.....##.#.#..#.. #...........#..#.. #......##......#...##m¸jÈ #......##.#....# #......#.......#' #..####.#.#...... #.# #...#m¸j›m¸j•43.2 (0.6 _m¸j[m¸j„!m¸jHÇ C .###.. ............#.. ### ##...........#... #...#.......).##.# #...#..........#.## ....#.##.....#.... #.##...##.#.#.#....:#.#...#.#.##.##....#.#m¸j È .J##.....##.#....#.... ##.....##.#.#..#.. #....#..#.. #......##......#... #......##.#....# #......#.#' #..####.#.#...... #.# #...#m¸jÒ m¸jÎÒ &8m¸j Ú m¸j\Ü 0 _Found a parchment of Slow.n¸j°}þ .###..$. .....#.. ###.##...........#... #...#.......).##.#. #...#..........#.##......#.##.....#....n¸j?~â #.##...##.#.#.#....#:#.#...#.#.###.##....#.#.J##.....##.#....#....# ##.....##.#.#..#.. #....#..#.. #......##......#... #......##.#....# #......#.#' #..####.#.#...... #.# #...#n¸jj…n¸jþ…(4.4n¸j¹‹n¸jŽ* _Found 9 gold pieces.n¸jÊ^¿ .###.. $........#..n¸j,_�. ###.##....#.. #...#.......).##.#.. #...#..........#.##n¸ju_Ï ......#.##.....#.... #.##...##.#.#.#.... #:#.#...#.#.## #n¸j¨_p.##....#.##....J##.....##.#....#.#. ##.....##.#.#..#... .. #.n¸j+`v.#..#.... #......##......#n¸j\`Ð.. #......##.#....#. #......#.#'n¸j¤`× #..####.#.#...... #.# #...#n¸j�c J.n¸jciRJn¸jXj(5.0n¸jìqn¸j5t n¸jltP_The endoplasm quivers.n¸jà%  You hit the endoplasm.n¸jvê‡  The endoplasm is moderately wounded.n¸jiëb3--=8 (0.8n¸jÙñn¸jfô- _The endoplasm hits you.o¸jŠo¸j€ o¸jÉo¸j_o¸jvV  You hit the endoplasm but do no damage.o¸jw©   The endoplasm is moderately wounded.1------6.7 (0.9 _The endoplasm hits you.o¸j_©K .  You hit the endoplasm.o¸jg°Ro¸jȳ067.6o¸jºo¸jô¼M _You kill the endoplasm!o¸jê´ ô .###.. $........#).. ###.##.....#.. #...#.......).##.# ...##...#....#.## ......#.##.....#.... #.##...##.#.#.#.... #:#o¸j>¶ à.#...#.#.## #.##....#.# #.....##.....##.#....#.#.###.....##.#.#..#..... #....#..#. ..# #......##......#.. #......##.#....#.. #......#.#'.. #..####.#.#...... #.# #...#o¸j¤¾ o¸j¸¿ 5-8.2 (0.6o¸jrÅ o¸jjÈ # _Found a whip.o¸j€5 .### ... $.......# ).. ###.##...# .... #...#.......).##.# ...##...#....#. ......#.##.....#.... #.##...##.#.#.#.... #:#.#...#.#. #.##....#.# #.....##.....##.#....##....#.###.....##.#.#..#... #...........#..#....## #......##......#... #......##.#....#o¸j¼�ç... #......#.# ... #..####.#.#...... #.# #...#o¸jH‰V-8o¸jx�o¸jDŽp¸j®j l----2== _Found 6 gold pieces and a mace.  You pick up a parchment of Slow and begin reading...p¸jyt d ..)..... . .....). $.... .)....###.##......... ....##...#)#####...##.................#.##.....#.......$#.##...##.#.#.#. #@#.........#...#.51.6 (2.8 #...........##.... #.....##.....##.#.. #....#.###.....##.# .........##..... .......####......##.... .......# #......##.#......# #......#....... #..####.#.#p¸j1z = _You add the spell Slow to your library.r¸j¿ r¸jW r¸j¡ r¸jár¸j'r¸j¶r¸j6#r¸j]$r¸jÈ$:==r¸j¤&r¸jV*$ r¸jþ0“_You now have 19 gold pieces (gained 6).  You encounter a ball python.r¸jm7V#....S... #[###.........# ..)......... ..#.......). $.........)....###.###...#.......).#######...##...#..........#........@....#.##.....#.........#.##...##.#.#.#......#.#.........#...#.#.#### #...........##...r¸j8L #.....##.....##.#... #....#.###.....##.#.#. S   ball python (constriction, asleep).........##...........#........####......#.# #......#r¸j};Y.S3.2 (1.6r¸j�CNS)r¸j¹D+8 (2.2r¸jxLr¸j_O5 _The ball python hisses angrily.s¸j‰s¸js¸j s¸jt¸jõöö ###..# #......... .........# #[## .....S...## .) ....# ....).. $..)....###.##......... #.......##...#) #####..@##...#........ .......#.##.....# ........#.##...##.#.#.#. ......#.#.........#...#..######...........##.t¸j‹÷ì #.....##.....##.#. #....#.###.....##.#.# .........##...........# .####......##.t¸j\ùF.St¸jc t¸jû \3==4.4 (0.6t¸jt¸j–t¸j&GŽ #... ##.# #.........# #[#.....## S....##......)...$.......)....###.##........ #.....@.##...#) #####...##...#........ .............#.##.....# ........#.##...##.#.#.#......#.#.#...#t¸j4Hà..######...........##.. #.....##.....##.#. #....#.###.....##.#. ...##.......t¸j;Pt¸j“P(5.0t¸jGWt¸jêXt¸j± 3 #####.#.#.....#.#.# #... #.# #........# #[. S....##.t¸j= ù....)...$........)@...###.##........#.......##...#) #####...##...#........ .............#.##..... ........#.##...##.#.#. .......#.#.t¸j& O ..######...........##.. #.....##.....##.# #....#.###.....##.#t¸j· .t¸jå $St¸jñ t¸jI &6t¸jo! t¸j # u¸j9 '  You hit the ball python.u¸jÉ$ †  The ball python is heavily wounded.u¸jn% f1----=6.5 (0.9u¸j¹- u¸jù/ s _The ball python bites you. The ball python barely misses you.u¸j7} '  You hit the ball python.u¸jå† ×  The ball python is severely wounded.The ball python misses you. The ball python grabs you.u¸jˆ ^0----- u¸jSˆ v 6  7.4Constr u¸j-� u¸j?‘ _ _The ball python constricts you.u¸j:$P  You closely miss the ball python.u¸jÝ-s  The ball python is severely wounded.u¸j¦.0u¸jî. 8.3u¸jõ5u¸j98¢ _The ball python barely misses you. The ball python constricts you.v¸jŠP  You closely miss the ball python.v¸jTs  The ball python is severely wounded.v¸jN}8/14 -----9.2v¸jþv¸jz _The ball python bites you. The ball python constricts you.v¸j 5 P  You closely miss the ball python.v¸jê? s  The ball python is severely wounded.v¸j~@ n6-------60.1v¸jkG v¸j{I   You closely miss the ball python.  The ball python is severely wounded. _The ball python bites you. The ball python constricts you.  You closely miss the ball python.  The ball python is severely wounded. _The ball python bites you. The ball python constricts you.w¸jrxž  The ball python is severely wounded. _The ball python bites you. The ball python constricts you.  You closely miss the ball python.  The ball python is severely wounded. _The ball python bites you. The ballw¸jêxx python constricts you.  You closely miss the ball python.w¸jHƒ_ ..#.....#.#.#  ............  ...........#  ...........# [ ...........##  ............##. .......S.)...$. ......)@...# ..#.......##) #####...# .......... ........#.# .......#.#... ..######...... . #.....## _The ball python bites you. The ball python constricts you.  You closely miss the ball python.  The ball python is severely wounded. _The ball python bites you. The ball python constricts you.  You closely miss the ball python.  The ball python is severely wounded.w¸j¡Vc ..#.....#.#.#  ............  ...........#  ...........# [w¸j¤W( ...........##  ............##. .......S.)...$. ......)@...# ..#.......##) #####...# .......... ........#.# .......#.#... ..######...... . #.....##w¸j)ao  The ball python is severely wounded. _The ball python bites you. The ball python constricts you.You closely miss the ball python.  The ball python is severely woundedw¸j˜aÁ.  The ball python bites you. The ball python constricts you.* * * LOW HITPOINT WARNING * * *w¸jˆbY4-------1.0w¸j>iw¸jvl¢ _The ball python barely misses you. The ball python constricts you.w¸j%P  You closely miss the ball python.w¸j//w¸jÄ/*8 (0.8w¸j =w¸j@c _The ball python is heavily wounded.w¸j¼<o †You hit the ball python.w¸jERw¸j´I“ 16 102.7 (0.9 _You kill the ball python!w¸j)S~ _Your Stealth skill increases to level 1!x¸j¨* ìM #..############.##.....#.#.#.. #[## .....##.@.)...$.......)....###.##...#.......##x¸j$+ Û)#####...##...#.........# .......##x¸jµ2 x¸jÃ3 <-3.3 (0.6 _x¸j‘8 x¸jN: x _You see here a ball python corpse.z¸jþ…3z¸jt‡z¸j/�z¸jG’z¸j –s5==-- _z¸jN—z¸j¨™,z¸j›z¸jÌ�<  You see here a +0 mace.z¸j/Ÿz¸jÕŸ _z¸ji z¸j˜¡z¸jÆ¢,z¸jV£z¸j’¤z¸jS¥P==z¸jþ¥z¸jõ¦z¸jѧz¸j¨z¸j€¨z¸jتz¸j«z¸j0¬z¸j§²E#...# ##########.#.# #####.#.# #...#.....#.#.# #.......# ##............ #.......###..#...........# #...........#'...........# #......[###.#............## ##.........)..#......##......###.......†.)...@......#-z¸jý²ì7.9 (4......)....###.##...........#..#.......##...#.......).##.#.#####...##...#..........#.##.............#.##.....#....#........#.##...##.#.#.#....#.......#.#.........#...#.#.##..######...........##....#.#z¸jr³q. #.....##.....##.#....#.z¸jô¼z¸j�¿= _You now have 28 gold pieces (gained 9).¸j„è¸j‹ì¾  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.5  15%  -2   i * Spellcasting   2.9  15%  +2           b + Unarmed Combat   0.0    -2   j * Translocations   4.8  28%  +4  c + Throwing1.0   3%   0              ¸jíˆd + Short Blades 2.1  10%  +1       e + Long Blades   0.8    -2               f + Armour   0.0    -3      g + Dodging¸j÷í3.4  11%  +3      h + Stealth1.0  18%  +5                          ¸j³ïó                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ¸j_ð}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsŒ¸jÑ ÿ346 c * Throwing   1.0  12 807�¸jÄ„Ð469 c - Throwing   1.0   1120›¸j€¼ Ñ2021 j - Translocations   4.8   568œ¸j Ô½1719 j + Translocations 4.8  17%322Ÿ¸jÀÎ Ÿ¸jîÕ Ÿ¸j�è #...# #.. Parrish93 the Grasshopper#########.#.# #####.#.# #.. Spriggan..#.....#.#.# #.......# ##.. Health: 5/14========----------------............ #.......###..# Magic: 6/6========================...........# #...........#' AC: 2Str: 7...........# #......[###.#. EV: 16Int: 14...........## ##.........)..#. SH: 0Dex: 14............##............###. XL:  2 Next: 10% Place: Dungeon:1.......‟¸jÎé ¦ .)...@..............#. Noise: ---------  Time: 267.9 (0.0)......)....###.##...........#. a) +0 short sword..#.......##...#.......).##.#. Throw: 3 darts (disjunct) #####...##...#..........#.##.............#.##.....#....#........#.##...##.#.#.#....# .......#.#.........#...#.#.## ..######...........##....#.#. . #.....##.....##.#....#. You hit the ball python. _You kill the ball python! _Your Stealth skill increases to level 1! _You see here a ball python corpse. _You see here a +0 mace. _You now have 28 gold pieces (gained 9).Ÿ¸j¿ò Ÿ¸jKó Ÿ¸jšú Ÿ¸jrû ¡¸jA.É6==¡¸j}2B¡¸jõ3,¡¸j75¡¸j§6¡¸jò6¡¸jé7¡¸j…9¡¸jÚ9`7====¡¸j$;¡¸j€<¡¸j¿<¡¸j>¡¸jÙ?¡¸j@¡¸j*A¡¸jÝB¡¸jC¡¸j7D¡¸j'F¡¸j{F:==¡¸jƒG¡¸j%I¡¸j›IS8=¡¸jzJ¡¸jzQ„¡¸jgR¡¸j°R¡¸j™S¡¸j5U¡¸j®U_9===¡¸j.W¡¸jŸX¡¸jåX¡¸jÞY¡¸j¦[,¡¸j¸\¡¸j€^,¡¸j»_¡¸jFa¡¸jša:==¡¸jºb¡¸jUd¡¸j¶dR10/14==¡¸jÊe¡¸j…g¡¸jÄg¡¸jj¡¸j`j¡¸j‡j¡¸j¾k¡¸j¶m,¡¸jðn¡¸jPp¡¸j¦p%1¡¸jÖpF===¡¸j r¡¸j±s¡¸jòs¡¸ju¡¸jÐv¡¸j.w¡¸jx¡¸júy¡¸jJz¡¸j |¡¸jz}¡¸jº}9=¡¸j¡¸j �92¡¸j~�)==¡¸j<‚¡¸j¼ƒ¡¸j¸j…¡¸j‘†¡¸j¸j¶‡¡¸j[‰¡¸jš‰¡¸jÔŠ¡¸j³Œ¡¸j�j3====¡¸jŽ¡¸j�,¡¸j*‘¡¸jÂ’¡¸j&“¡¸j”¡¸jr•¡¸jª•¡¸j0–¡¸jü—¡¸j9˜:==¡¸j䘡¸jÛ™¡¸jšL4==¡¸jÑš¡¸j‰Ÿ¡¸j¡¡¸jY¡¡¸j¯¢¡¸jL§¡¸jÞ¨¡¸jY©¡¸j/¬¡¸jl¬¡¸j.°B¡¸j µ¡¸jó¶P==¡¸jЏ¡¸jG»¡¸j>½,¡¸j羡¸j™Á¡¸jøÃ,¡¸j†Å¡¸j°Ç¡¸j¶É¡¸j Ê¡¸jBË¡¸jKÍ¡¸jÏ¡¸jTÏ¡¸jtС¸j'Ú¡¸jÙÛ¡¸j;Ü¡¸j|Ý¡¸j�ࡸj{â,¡¸jÐ㡸j!桸jÖ硸j:衸j�顸jó롸jÐí,¡¸j j’ñ¡¸j§ú,¡¸jÙû¡¸jþ¡¸j×ÿ¡¸j#¡¸jÈ¡¸j|¡¸jI¡¸j桸j<¡¸jÙ¡¸jÅ ,¡¸jd ¡¸j‡¡¸j+¡¸j…¡¸j£¡¸ji¡¸j6¡¸j‚¡¸jƒ¡¸j·¡¸j,¡¸jZ¡¸j�¡¸j„ ¡¸jä ¡¸j("¡¸j^$¡¸j&¡¸jl&¡¸j^'¡¸jÓ)¡¸j‡5 #####  #. .[.... #...#  #. ..... #...#  #. .... #...#  #. ... #...#  #. .. #...#  #########.#.# #####.#.# ¡¸js6Ñ ..#.....#.#.# #.......# # ..........@.# #.......###317.5 (49.6) ...........## #......... .....# ##......[### ...........#####.........). ............##........ .......†.)................. ......)....###.##.......... ..#.......##...#.......).## #####¡¸jß6*#..........#¡¸jˆ?¡¸j@.8.1 (50.2¡¸jH¡¸j>JH _Found a ring mail.£¸j‡— 3£¸jœ™ £¸j#ž £¸j²¦ X£¸jÀ© £¸j_ª £¸jé« £¸j|° £¸j‹² ,£¸jÁ³ £¸j ¸ £¸j*» ,£¸jŸ» £¸j2Á £¸jxà ,£¸j(Å £¸jÛÇ £¸jÊ ,£¸j²Ë £¸j×Î £¸j=Ð £¸jÅÐ £¸jÐÑ £¸juÛ a  You see here a +0 ring mail.£¸jÊÝ £¸j³Þ  _£¸j(à £¸jä £¸jKå ,£¸j1æ £¸j¨è £¸j/ê £¸j�ê £¸j°ë £¸jî £¸jÝï £¸j=𠣸jù𠣸jgó £¸j1õ £¸jwõ £¸jqö £¸jÝø £¸j?û ,£¸jþý £¸j½ £¸j £¸ju £¸jû £¸j� £¸j\ ,£¸j ,£¸jù c  You encounter a rat.£¸j »#.........# #.. #.........# #.. #.........# #.. #.#..###### #..##########.#.## #####.#...#.....#.#.#... .............# #...... ............## #...... ...# ##...... r£¸jµ �.....##### ......##......... .†.)..... )....###.##...... ...#.......##...#r   rat (asleep) ##.#####...##...# # .............#.##.... ........#.##...##.#.#£¸j�! 227.1 (9.0)£¸jŸ" 27 (9.6 _£¸j7) £¸jU* ¦¸jq>) §You throw a dart. The dart hits the rat. The rat becomes untethered in space!((((((¦¸j+Š...... 7----38.7 (1.02 _The rat blinks! You feel a bit more experienced. _Your Spellcasting skill increases to level 3!«¸j`ˆ«¸j&‰«¸jŒ«¸j¨–«¸jG™«¸j=�,«¸jd J _Found a stone staircase leading down.«¸jE£c  You encounter a bat.«¸j®³E #.........# # #.........# # #.#..###### #############.#.## #####b....#.....#.#.# #................# #.....## #>......# ##§....@......#####....†.)...)....###.###.......##...#####.#####...##...#b   bat (asleep) # .............#.##..«¸j=´À ........#.##...##.# .........#«¸j”¼-9.3 (0.6«¸jã½29 (1.2 _«¸j1Æ«¸jÈÆ®¸jô§Ë #.#  #.#  #.#..###### #.#.## #b....#.....#.#.# #.# #.## #.>......# ##.§...@.......#####.##†.†.).)....###.###.....#.##...##.#####...##...# #.......#.###:........#.##...##. .#.#.®¸j¾¯®¸jW°.30.5 (0.6®¸jǸ®¸jh½q _Found a rat corpse and a parchment of Call Canine Familiar.®¸jv4 É #.# #.# #.#..###### #######.#.## #b....#.....#.#.# ##.# #.## #.>.# ##.§.#####.##.†.†.)#.)....###.##®¸j5 ý#.....#.##...# #####.#####...##...# #.......#.## #:........#.##...## .#.#®¸j[= ;(®¸jÎ= E----1.1®¸jÂC ®¸jØD ®¸jT¶ – #. #. #.#..®¸j�¸ m #######.#.##  ##b....#.....#.#.# ##.# ##.## ##...>.# ###....(.######.###.†.†.)#.)....###.## ##.....#.##...# #####.#####...##...# #........#. #:........#.##... .#.#®¸jYÁ ®¸jr &7®¸jÃÉ ®¸j+Ï °¸j•e´ §bYou throw a dart. The dart hits the bat. The bat becomes untethered in space!°¸jo¾ (((b  untethered)The bat blinks!°¸jªñK.b.b°¸j–ò@>b°¸jÕú(...°¸jjûn2.6 (0.9dart (disjunct) °¸jÕ°¸j\ _The bat is severely wounded.±¸j Ñ # # #.#.. #.#.## ±¸jo � ##§....#.....#.#.# # ##.# # #.## # #...>.# ## #....b.##### #.##±¸jž ï #.†.†.) ##.)....###.##±¸jÅ ä ##.....#.##...# #####.#####...##...#±¸jí ¼ #........#. #:..#.##...±¸j  G .#.#±¸j. ;§b±¸jÍ% h †The bat blinks!±¸j- S±¸je; ’73.2 (0.6 _You kill the bat!²¸j  #   #   #.#..   #.#.##   ##§....#.....#.#.#   ##.#   #.##   #...>.# ²¸j  #.....#####   #.##   #.†.†.)   ##.)....###.   ##.....#²¸j<Ð.##...#   #####.#####...##...#   #..²¸jfƒ.#   #:........#.##  ²¸j‘G .#.#²¸j*$²¸j¯$&8²¸jï*²¸jÝ4’.4.8 (12 darts (disjunct)²¸jÜ9²¸j×;e _c - 2 darts of disjunction (gained 1)¶¸ju‹3¶¸jûŒ¶¸j)•¶¸j—¶¸jn—¶¸jD›,¶¸jV�¶¸j³�¶¸jéž¶¸j¢¶¸jF£¶¸jž£¶¸jÅ¥¶¸jé§¶¸jª,¶¸j𫶏j¸­¶¸jn¯¶¸jÁ¯¶¸jñ°¶¸jV¸I ##................# # #................## # #...>............# ##. #................#####.. #.................##.... #.†..........†.)........ ##..........)....###.##. ¶¸j`¹Ì##.....#.......##...#.. #####@#####...##...#..7.8 (3.0 #.#.# #:.#.##...# ##.#....... #..######......... #..# #.....##... #..# #....#.###... #.....#.. ###¶¸j º¶¸jHÀ¶¸j�Á·¸j6§3·¸jŸ¨·¸j±·¸jಷ¸j=³·¸jÇ·,·¸jý¸·¸jR¹87====·¸j¹·¸jÖº·¸jг _Magic restored.  You pick up a parchment of Call Canine Familiar and begin reading...·¸jìÇè...># ##..........#####.#.................##...#.†..........†.)......##..........)....###.##·¸j„È3 ##.....#.......##...# #####.#####...##...#. #..............#.# #@........#.##...#40.0 (2.2#.#.........######.........#.#.#.#.......# #....·¸jÉ£ .......# #.... ·¸jËÉ·¸j§Ï·¸j~ÑM _You add the spell Call Canine Familiar to your library.»¸jÆ»¸j å Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 4% 2  b - Maxwell's Portable Piledriver Translocation 9% 3  c - Teleport OtherTranslocation 9% 3d - SlowHexes22%1 »¸jf÷ e - Call Canine Familiar Summoning54% 3  f - Vhi's Electric Charge Translocation/Air 63% 4 5 spell levels left »¸jŽ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitȸj}žÈ¸jš¥È¸jÕ¬#...>............# ##. Parrish93 the Grasshopper#................#####.. Spriggan#.................##.... Health: 14/14 ========================#.†..........†.)........ Magic: 7/7========================##..........)....###.##. AC: 2Str: 7##.....#.......##...#.. EV: 16Int: 14#####.#####...##...#.. SH: 0Dex: 14#..............#.# XL:  2 Next: 17% Place: Dungeon:1#@........#.##...# Noise: ---------  Time: 340.0 (0.0)#.......#.#....... a) ȸju­ú+0 short sword#..######......... Throw: 2 darts (disjunct) #..# #.....##...#..# #....#.###...#...........##.... #.#.......####.... #.#.......# #.... .......# #.... The bat blinks! _You kill the bat! _c - 2 darts of disjunction (gained 1) _Magic restored.  You pick up a parchment of Call Canine Familiar and begin reading... _You add the spell Call Canine Familiar to your library.ȸjPµn  Okay, then.ȸjjºÈ¸jY¼. _ʸjÎ3ʸjûÎʸjþÒʸj˜ÔʸjöØP _ʸjéÚ,ʸj ãʸjSåʸj·æÊ¸jçʸjÙçʸjyéʸj‘êʸjŠë,ʸjqíʸj^îʸj­îʸj[ïʸjËðʸjÓñ,ʸj‡òʸj ÷ʸjý÷ʸjWøÊ¸j\ùʸj¥ûʸjÁýBʸjèþʸj4,ʸj!ʸj×ʸj;ʸj‘ʸjoʸj) ʸjC ʸjµ ʸj0 ʸj� ʸjkʸj»Ê¸j1ʸjÁʸj¹Ê¸j ʸjuʸj§Ê¸j,ʸjxʸj¼Ê¸j÷ʸj.ʸj¥Ê¸jxʸj@ʸjrʸjʸjʸjÕʸj ʸjQ ʸjN!ʸjˆ"ʸjÇ"ʸj.#ʸjª%ʸjg&ʸj£&ʸj5'ʸj•(ʸjR)ʸjŠ)ʸjÿ)ʸj-/,ʸj»/ʸj@<vʸjêCʸj|Dʸj·Dʸj¦J„ʸjöKBʸjMʸjNʸjINʸjÎNʸj¼PʸjËQʸjRʸj„RʸjTʸj2UʸjˆUʸjNZnʸjx\ʸj²e#.#.......# ###.#....#... ..#.......####......#.......#'. ..#.........#..####.#.#......#### ..#....####.#.## #...#.. ....#### #.#.# #..##.........# ....#ʸjÛfÚ...# ###........).. ... .#######.#####.....♣.♣..##..#...............##.♣.♣.♣.......###########@.###..♣_♣.......59.2 (19.2)#.......÷♣.♣.♣.....##.......#..♣.♣#....................##.........#....).....##.>.......###........##.........# #........##....$...$##...... ..>........#ʸjmʸjÄm,8 (19.8ʸjas&_ʸjv; _Found a stone staircase leading down.̸jT̸j¼Ì¸jI̸jC̸js̸jÈ!,̸jn"t _Found a scroll labelled VOTAPRE PEUS.̸j.$̸jx$̸j{%̸jÑ'̸jY),̸j *̸jw,̸jI.,̸j�/̸j~1̸j3̸j]3̸jŽ4̸jÇ6̸jp8̸jÄ8̸jð9̸jï?g... .#######.#####.....♣.♣..##..#  ...............##.♣.♣.♣...  .###########..###..♣_♣....... ##.......÷♣.♣.♣.....# ̸j?@Í##.......#..♣.♣. #............# #.........#....)... ̸ji@c#.>.......###........# #....@....# #..#63.4 (3.6̸jÏ@‡)#....$...$##..........##?...>..#### #########.̸j A0 ..... ̸jÆA̸j!G̸jùH͸j“e2  ...............##.♣.♣.♣......###########..###..♣_♣. ##.......÷♣.♣.♣.....###.......#..♣.♣.....................#.....#....)>.......###...........# $##..#?.........>#..#####.......##͸jÅm͸j~n+4.0 (0͸jky&_͸jÀ€Í¸j?�+5.0 (1͸j§—T _You now have 38 gold pieces (gained 10).θjû3θj�θjB&θjÚ'θj;+,θj\,θjb-θj�-θj™.θjŠ0θj,2θjƒ2θjÛ3θj…5θjþ6θj.7θj¢8θjÃ@BθjTCÀ....##.♣.♣.♣......### .###########..###..♣_♣.........####.......÷♣.♣.♣.....##...##.......#..♣.♣....#..............#####.........#....).....# #.>.......###........# θjÙC#.........# #........#####........@##....8.4 (3.4##?.........>........#####.........###........# #.........# ###########.#.#.##θj=D"θjmDθjÍIθjˆK> _You now have 50 gold pieces (gained 12).ϸj7 3ϸj ϸj§ ϸjô ϸj¯ Bϸj* ϸj[ ϸj© ϸj… ϸjS" ,ϸjø# ϸjP& ϸj ( ϸjA( ϸj¡) ϸjF, ϸjZ. ,ϸj!0 ϸjC2 ϸj 4 ϸj;4 ϸjÉ5 ϸj8 ϸj0: ,ϸjž; ϸj? ϸj?? ϸj`@ ϸjØF  .###########..###..♣_♣... ##.......÷♣.♣.♣... ##.......#..♣.♣. #......... #.........#....)... ϸjG ^#.>.......###...... #.........# #...... #.........##.......ϸj7G µ ##@.........>73.6 (5.2 ϸj^G à#.........###...... #.........# ####### ϸj‹G ³#.........# #.........# ϸj´G º#.........# ##.......## ϸjÙG Q##.....##ϸjfH ϸj?M ϸjyO b _c - a scroll labelled VOTAPRE PEUSиjv• иj^™ C  Skill  Level Train  Apt Skill  Level Train  Apt иjHš  a * Fighting   1.5  18%  -2   i * Spellcasting   3.0  19%  +2           b + Unarmed Combat   0.0    -2   j + Translocations 4.8  15%  +4   c - Throwing   1.0     0              d + Short Blades 2.1  12%  +1  иj¹š ‡     e + Long Blades   0.8    -2               f + Armour   0.0    -3      иjH› ãg + Dodging3.4  10%  +3      h + Stealth1.0  26%  +5                      иjÛ ß                    иj>œ s            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  иjˆœ Ã[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  иjÜ º[!] training|cost|targetsÒ¸j™º683 c + Throwing 1.0   5%15Ó¸jõxÓ¸jà€Ó¸j—†�.###########..###..♣_♣.... Parrish93 the Grasshopper##.......÷♣.♣.♣... Spriggan##.......#..♣.♣.... Health: 14/14 ========================#.................. Magic: 7/7========================#.........#....)... AC: 2Str: 7#.>.......###...... EV: 16Int: 14Ó¸j‡w#.........# #...... SH: 0Dex: 14#.........##....... XL:  2 Next: 17% Place: Dungeon:1##@.........>...... Noise: ---------  Time: 373.6 (0.0)#.........###...... a) +0 short sword#.........# ####### Throw: 2 darts (disjunct) #.........#Ó¸j°‡o#.........##.........###.......####.....## _Okay, then. _Found a stone staircase leading down. _Found a scroll labelled VOTAPRE PEUS. _You now have 38 gold pieces (gained 10). _You now have 50 gold pieces (gained 12). _c - a scroll labelled VOTAPRE PEUSÓ¸j'�Ó¸j‰�Ó¸jc“Ó¸jȔԸj÷þ3Ô¸jÔ¸jJÔ¸j?Ô¸j ,Ô¸jÔ¸j±Ô¸jøÔ¸jœÔ¸jÆÔ¸j&Ô¸jZÔ¸jªÔ¸jôÔ¸j¡,Ô¸j¸Ô¸j€ Ô¸j*"Ô¸jQ"Ô¸jG#Ô¸j²%Ô¸j='Ô¸ji'Ô¸j˜(Ô¸j´*Ô¸jj,Ô¸jŸ,Ô¸jò-Ô¸jä/Ô¸jš1Ô¸jÐ1Ô¸j23Ô¸jƒ5Ô¸j_7Ô¸j„7Ô¸jö8Ô¸j±:Ô¸j<Ô¸jŽ<Ô¸jœ=Ô¸j0FR  There is a stone staircase leading down here.Ô¸j”HÔ¸jýH _Ô¸júIÔ¸j.LÔ¸jìMÔ¸j0NÔ¸jmPÔ¸jCRÔ¸jSSÔ¸jˆSÔ¸jJUÔ¸jL\BÔ¸j™\Ô¸j._Ô¸jza,Ô¸j§bÔ¸jîdÔ¸jªf,Ô¸j*hÔ¸jRjÔ¸j™k,Ô¸jílÔ¸jÖnÔ¸jKpÔ¸jŒpÔ¸jlqÔ¸j­sÔ¸juÔ¸j[uÔ¸jWvÔ¸j2xÔ¸jcyÔ¸j�yÔ¸jgzÔ¸jð{Ô¸jþ|Ô¸j6}Ô¸jÐ}Ô¸j]€Ô¸j»€Ô¸jÝ€Ô¸j�Ô¸j‚Ô¸j¤‚Ô¸jƒÔ¸j^ƒÔ¸j@…Ô¸jÄ…Ô¸j†Ô¸j‚†Ô¸jˆÔ¸jĈÔ¸j ‰Ô¸jk‰Ô¸j‹Ô¸js‹Ô¸jċԸj7ŒÔ¸jÆ�Ô¸jŒŽÔ¸jÖŽÔ¸jr�Ô¸j*”XÔ¸j]•Ô¸jæ–,Ô¸jš—Ô¸j‹™Ô¸j~šÔ¸jÌšÔ¸j®›Ô¸jý­Ô¸j¯Ô¸jZ¯Ô¸j,°Ô¸jü·Ô¸jѸÔ¸j¹Ô¸jJºÔ¸jõ¿Ô¸j Á,Ô¸jÕÁÔ¸j¡ÇÔ¸j:ÈÔ¸j|ÈÔ¸jÉÔ¸jdÎÔ¸jðÎÔ¸j1ÏÔ¸j˜ÏÔ¸jJÖÔ¸j&×,Ô¸j¿×Ô¸jXå°Ô¸j/è,Ô¸jèÔ¸jeéÔ¸jÎðÔ¸jôñÔ¸j1òÔ¸j?óÔ¸jØøÔ¸j$úÔ¸jeúÔ¸jÀûÔ¸j Ô¸jêÔ¸jÔ¸j¸Ô¸jÔ¸jô,Ô¸j}Ô¸jz Ô¸j ,Ô¸j` Ô¸jeÔ¸jýÔ¸j*Ô¸joÔ¸j€Ô¸j0,Ô¸jc Ô¸jÀ&Ô¸jÊ(,Ô¸j=*Ô¸jD/Ô¸j¶0Ô¸j 1Ô¸jˆ2Ô¸j“6Ô¸j8Ô¸jO8Ô¸j,9Ô¸j>S  There is a faded altar of an unknown god here.Ô¸jRCK _Ô¸jÎDÔ¸jÂF,Ô¸jƒHÔ¸j°KÔ¸j)MÔ¸jYMÔ¸jþNÔ¸jàQÔ¸jvS,Ô¸jŒTÔ¸jËVÔ¸jdX,Ô¸jKYÔ¸jh[Ô¸j(\Ô¸jZ\Ô¸jæ\Ô¸jÆ^Ô¸jÙ_,Ô¸j“`Ô¸jìg°Ô¸jéhÔ¸jŽiÔ¸j¿iÔ¸jBjÔ¸j+kÔ¸j·kÔ¸jákÔ¸j¾lÔ¸jõmÔ¸j©nÔ¸j×nÔ¸j8oÔ¸j5pÔ¸jqÔ¸jJqÔ¸jµqÔ¸j„rÔ¸jsÔ¸j@sÔ¸j�sÔ¸jktÔ¸jútÔ¸jEuÔ¸j~uÔ¸j…vÔ¸jwÔ¸j8wÔ¸jŽwÔ¸j¥xÔ¸jMyÔ¸jyyÔ¸jØyÔ¸j{Ô¸jË{,Ô¸j|Ô¸j3}Ô¸jØ}Ô¸jÿ}Ô¸jd~Ô¸j‚Ô¸jJ€Ô¸jq€Ô¸jë€Ô¸j¬‚Ô¸j³ƒ,Ô¸j„Ô¸jI…Ô¸jø…Ô¸j'†Ô¸jŸ†Ô¸jчÔ¸j–ˆÔ¸jˆÔ¸jP‰Ô¸jXŠÔ¸jôŠÔ¸j%‹Ô¸j�‹Ô¸j9�Ô¸jÏ�Ô¸jŽÔ¸j†ŽÔ¸jU�Ô¸j‘Ô¸jO‘Ô¸jБÔ¸jÿ’Ô¸j¢“Ô¸jߓԸjk”Ô¸j9–Ô¸jè–Ô¸j —Ô¸j—Ô¸j ˜Ô¸jÛ™Ô¸jišÔ¸j¸šÔ¸jïœÔ¸jq�,Ô¸jžÔ¸jN²� #..#.......####   #..#.........#   #..#....####.#.#   #....#### #.#.#   ###....## #...#   #.......#######.##  ###.#...............  #...#.#...##########  #..@#.##### ##421.0 (47.4)  #...#.# ##  #.....# #...  #...### #...  #...# #.>.  #...# #...   #...# #...   ##### ##..   #... Ô¸jn³Ô¸j·Ô¸jï¸E _Done exploring.Õ¸jêŽ Õ¸jV� 3Õ¸jȧ ú...#................#.0.0)..Õ¸jʨ Õ¸jJ¹ [ _Done exploring.׸j ’׸jΒ׸j`“׸j˛׸jÜ׸jù P _׸j>¡×¸j~¡×¸jT¢×¸jš£×¸j€¤×¸j֤׸j[¥×¸j¤¦×¸j²§×¸j¨×¸j‰¨×¸j·©×¸jѪ׸j…«×¸j=¬×¸jˆÅ* ׸jîÆ&#.#.......####......#׸j€Ç ׸jëÇ{##.#.......# #......#׸j^È ×¸jÎÈo#..#.......####.....׸jbÉ ×¸jµÉd#..#.........#..###׸jÊ ×¸jVʇ#..#....####.#.## #..׸j›Ê ׸jäʆ#....#### #.#.# #..׸j&Ë ×¸j}ˇ###....## #...# ###׸jÅË ×¸jWÌr#.......#######.#####...׸jµÌ ׸j Íi###.#....@..............##׸j[Í%5.8 (4.8׸j£Í ׸jþ͉#...#.#...###########..###׸jDΠ׸jžÎf#...#.##### ##....׸jâΠ׸j/ÏK#...#.# ##.......#׸jrÏ ×¸jÄÏJ#.....# #........׸jР׸jTÐH#...### #......׸j“Р׸jçÐv#...# #.>....׸jcÑ ×¸jµÑI#...# #.......׸j÷Ñ ×¸jCÒ#...#׸j”Ò#......׸jÕÒ׸j<Ô׸jUÙ׸jñÚØ¸jºC ظjD ظjˆD ظjO ظjP ,ظj~T Xظj5U ظjTW ظjüW ظjNX ظjåX ظjpZ ظj…[ ,ظjé[ ظjð] ظje^ ظj¯^ ظj0_ ظj•` ظj;a ظj‡a ظjàa ظjIc ظjd ظj=d ظj³d ظjŒf ظj`g ,ظjÂg ظjBi ظj3j ,ظj’j ظjl ظjQm ,ظj¨m ظjÊn ظj¬o ظjÜo ظjMp ظjr ظjs ظjOs ظj5t ظj¤u ظj|v ظjw ظjbw ظjly ظj-z ظjaz ظjC{ ظjæ| ظjï} ظjT~ ظj1 ظj� ظj&‚ ,ظj-ƒ ظjw„ ظjt… ظjŸ… ظjº† ظjp� Ò###....## #...# ###........). #.......#######.#####.....♣.♣..# #.#...................##.♣.♣.♣... ..#.#...###########..###..♣_♣.... ..#.##### ##.......÷♣.♣.♣. ..#.# ##.......#..♣.♣.. ....# #................. ..### #.........#....) ..# #.###......36.0 (10.2) ..# #.........###...... ..# #......... ### ##..........>...... #.........### #.........# ####### #.........# #.........# #.........#ظj ” ظju– c _There is a stone staircase leading down here.ܸj¦®Ü¸j¯Ü¸jT´Ü¸jïºÜ¸js¿87.0 (1.0) _ܸj7À8_ܸjÜ`&2ܸjHf¸ #.##########  #...$#  ##########...  ܸjŠª-8.5 (2.5ܸj®Ü¸jJ°@ _You climb downwards.  Found 13 gold pieces.ܸjí³a _There is a stone staircase leading up here.Þ¸jÇš B #.# #...@<.....# #...Þ¸j÷Ÿ Þ¸j(¡ 49.1 (0.6 _Þ¸jä¤ Þ¸jp« Þ¸jü« ,40.1 (1Þ¸j%¯ Þ¸jH± > _You now have 63 gold pieces (gained 13).߸j,bI߸jÅb߸j¾d߸jhB߸jji߸jÄi߸jj߸j@k߸jHm,߸j»m߸jPrj#..#...#..#..#.##.# #.###߸j¥rÐ #@...<.....#1.9 (1.8 ###...߸js߸jtv߸jYxà¸j:jIà¸jSkà¸j+mà¸j¹qXà¸jrà¸jUrà¸jdtH _Found a stone staircase leading up.à¸jxvà¸jÁvà¸jIwà¸j‹xà¸j#zà¸jbzà¸j/{à¸j?|à¸j~à¸jY~à¸já~à¸j„' .. .##.#<.# #.# .##.###..##.##.........### ....... 4.9 (3.0.. à¸js„#.###.##.###########....<.....###########...à¸j]…à¸j~‰à¸j‹â¸jã˜â¸j(›â¸jE·â¸ja¸N _There are no items here.ä¸j?í = Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 4% 2  b - Maxwell's Portable Piledriver Translocation 9% 3  c - Teleport OtherTranslocation 9% 3d - SlowHexes22%1  e - Call Canine Familiar Summoning54% 3  f - Vhi's Electric Charge Translocation/Air 63% 4 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitæ¸jø%æ¸j0.æ¸js07Parrish93 the Grasshopper..Spriggan.#Health: 14/14 ========================##.#Magic: 7/7========================#<.# #AC: 2Str: 7#..# .#EV: 16Int: 14æ¸j¼0ˆ#.###..##.#SH: 0Dex: 14#.........###XL:  2 Next: 17% Place: Dungeon:2#@.......Noise: ---------  Time: 444.9 (0.0)#..######æ¸jt1�a) +0 short sword#.##Throw: 2 darts (disjunct) #.##.###########....<.....###########... _You climb downwards.  Found 13 gold pieces. _There is a stone staircase leading up here. _You now have 63 gold pieces (gained 13). _Found a stone staircase leading up. _There are no items here.æ¸jÀ;æ¸j3=ÅMemorise Slow, consuming 1 spell level and leaving 4? Y - Yes  N - Noç¸j†Î ç¸jÚå ùParrish93 the Grasshopper..Spriggan.#Health: 14/14 ========================##.#Magic: 7/7========================#<.# #AC: 2Str: 7#..# .#EV: 16Int: 14#.###..##.#SH: 0Dex: 14#.........###XL:  2 Next: 17% Place: Dungeon:2#@.......Noise: ---------  Time: 444.9 (0.0)#..######a) +0 short sword#.##Throw: 2 darts (disjunct) #.##.###########....<.....###########... _You climb downwards.  Found 13 gold pieces. _There is a stone staircase leading up here. _You now have 63 gold pieces (gained 13). ç¸jæ c_Found a stone staircase leading up. _There are no items here.ç¸jžç 25.9 (1 _ç¸jŽë ç¸jFñ ç¸jéõ +6.9 (2ç¸jlö ç¸jEø ¥ _You start memorising the spell. You continue memorising.ç¸jù ç¸jàü ç¸jrÿ c _You finish memorising. Spell assigned to 'b'.é¸jíýrGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  c - 2 darts of disjunction (quivered) Armour (go to first with [)  b - a +0 robe (worn)ê¸j®{ê¸j€ê¸j•…7Parrish93 the Grasshopper..Spriggan.#Health: 14/14 ========================##.#Magic: 7/7========================#<.# #AC: 2Str: 7#..# .#EV: 16Int: 14ê¸jW‡�#.###..##.#SH: 0Dex: 14#.........###XL:  2 Next: 17% Place: Dungeon:2#@.......Noise: ---------  Time: 446.9 (0.0)#..######a) +0 short sword#.##Throw: 2 darts (disjunct) #.##.###########....<.....###########... _There is a stone staircase leading up here. _You now have 63 gold pieces (gained 13). _Found a stone staircase leading up. _There are no items here. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.ê¸jŠê¸j“Šê¸jáŽê¸j�ì¸jUÉ   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.5  16%  -2   i * Spellcasting   3.0  18%  +2           b + Unarmed Combat   0.0    -2   j + Hexes   0.0    +2  c + Throwing1.0   5%   0   k + Translocations 4.8  13%  +4          [4ì¸j×Ê 0md + Short Blades 2.1  12%  +1       e + Long Blades   0.8    -2               f + Armour   0.0    -3      g + Dodging3.4  11%  +3      h + Stealth1.0  25%  +5                    ì¸jGË ý[37m                                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsï¸jQ0 54 j * Hexes   0.0  16%410 91ö¸j €ö¸j³…ö¸jl‹Parrish93 the Grasshopper..Spriggan.#Health: 14/14 ========================##.#Magic: 7/7========================#<.# #AC: 2Str: 7#..# .#EV: 16Int: 14#.###..##.#SH: 0Dex: 14ö¸jŒG#.........###XL:  2 Next: 17% Place: Dungeon:2#@.......Noise: ---------  Time: 446.9 (0.0)#..######a) +0 short sword#.##Throw: 2 darts (disjunct) #.##.###########....<.....###########... ö¸jVŒÀ_There is a stone staircase leading up here. _You now have 63 gold pieces (gained 13). _Found a stone staircase leading up. _There are no items here. ö¸jÂŒ­_You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'b'.ö¸j;‘ö¸j¹‘ö¸j—•ö¸jö—÷¸j!ø 3÷¸jSù ÷¸j7û ÷¸j<þ ÷¸jÿ $ _÷¸jS,÷¸j÷¸ja÷¸jy÷¸j÷¸jà ,÷¸j§ ÷¸j* ÷¸jÔ ,÷¸jU÷¸j`÷¸j£÷¸jö÷¸js÷¸j¬÷¸jxæ###### ..... .. .. ##..###. .# .#......#.#.#..<# # ÷¸jòú9.9 (3##.# #<.# ##..# .##.###..##.##.........###÷¸j„Õ#####.........#..########.##÷¸j !÷¸j#".50.5 (3.6÷¸jH&÷¸jˆ)9 _Found a stone staircase leading up.ù¸j🠷ù¸j2¦ „ù¸j•§ ù¸jY­ Xù¸j³ nù¸j&½ °ù¸jX¿ ,ù¸j]À ù¸jó ù¸jCÅ ,ù¸j„Æ ù¸j-È ù¸j%Ë ,ù¸j½Ë ù¸jœÍ ù¸jDÏ ù¸j�Ï ù¸j\Ð ù¸jIÒ ù¸jÖ ,ù¸jlÖ ù¸jdØ ù¸jHß  ###..# #.# ###.# #### ..#.# #.. #.# #.# [ù¸jÚß à#####.###.###:..####..........@....#7.7 (7.2 . ........########..... ..###...#..# ... ......#.#..# # ..........<# #.####.##.ù¸j«à Ê####.##.##<.##.##..##.#ù¸j'æ ù¸j&ç -8.3 (7.8ù¸j#ì ù¸jï H _Found a ring mail.û¸jA¤ û¸j¥ û¸j‘¥ û¸jê¨ û¸jl« û¸j¬ û¸j}¯ ,û¸j޲ û¸j³ û¸j´ û¸jã¶ E _Found a parchment of Magic Dart.û¸jH¹ û¸j³¹ û¸jýº û¸j9Á e  You pick up a parchment of Ozocubu's Armour and begin reading...û¸j û¸j¡Â û¸jIÊ › .#### .#..# .# #.# ###.### #.# #####..... û¸j²Ë 0#.# #.. ....#  #.# #.# #.[.#  #####.###.###@..# 61.1 (2 ####.........#  ........########......: ###...#..# .......#.#..# #####.. ........<# . ####.##.####.##.##<.##.#û¸jtÌ û¸jÒ û¸jéÔ I _You add the spell Ozocubu's Armour to your library.ý¸j�·ý¸jäXý¸jI c  You encounter a rat.ý¸jù%ô###.#..##.# #.# ###.### ý¸j}&T#.# #####..... #.# #.......# #.# #.# #.[.# #####.###.###...# #...............######.r ......########..@...:... ý¸j¯&Ü...#..# #.......... .#.#..# ######..##. ý¸jÞ&§.....<#  .# #.##.##  ý¸jG'@ #.##.#  r   rat (asleep) <.##.# ..##.# ..##.#ý¸j+/-2.3 (1.2ý¸j¡/29 (1.8 _ý¸j 7ý¸jg8ÿ¸j"JR  Cast which spell? (? or * to list) ¸j c ### .# Parrish93 the Grasshopper  ..# #.# Spriggan  #.# ###.### Health: 14/14 ========================  #.# #####..... Magic: 6/7====================----  #.# #.......# AC: 2Str: 7  #.# #.# #.[.# EV: 16Int: 14 #####.###.###...# SH: 0Dex: 14 #...............######*r  XL:  2 Next: 17% Place: Dungeon:2 ......########..@*****..  Noise: ---------  Time: 462.9 (0.0) ...#..# #[39¸jcdq;49m..........  a) +0 short sword .#.#..# ######..##.  Throw: 2 darts (disjunct) .....<# .# #.##.### #.##.# r   rat (asleep) <.##.# ..##.# ..##.# _You add the spell Ozocubu's Armour to your library. _You encounter a rat.Cast which spell? (? or * to list) Aiming: Slow (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 52%)¸jæC× .r...:.****#¸jPkn*.##¸jú´**..***..###¸j-°S*#*¸jŒS„*.****.¸j,¢V****....¸j+e ¢*r..  Aim: a rat (asleep, chance to affect: 52%)¸jÝž ###.#Parrish93 the Grasshopper..##.#Spriggan#.# ###.###Health: 14/14 ========================#.# #####.....Magic: 6/7====================----¸jVü#.# #.......#AC: 2Str: 7#.# #.# #.[.#EV: 16Int: 14 #####.###.###...#SH: 0Dex: 14 #...............######.*¸jƒ—XL:  2 Next: 17% Place: Dungeon:2 ......########..@...:...Noise: ---------  Time: 462.9 (0.0) ¸jªƒ...#..##..........a) +0 short sword ¸jÌ».#.#..#######..##.Throw: 2 darts (disjunct) ¸jûv.....<#.# #.##.##¸jŒ# #.##.#r   rat (asleep) ¸j?8<.##.# ..##.# ..##.# ¸j_€_You add the spell Ozocubu's Armour to your library. _You encounter a rat.¸j¯Cast which spell? (? or * to list) Aiming: Slow (safe; 22% risk of failure)  ¸j�{Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, chance to affect: 52%)¸j»è‰ rThe rat resists with significant effort.¸jãmK.r¸jÝu¸j|v4==3.9 (1¸jB}¸j~€- _The rat squeaks loudly.¸j÷ûê  Casting: Slow (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¸jú8 ### .# Parrish93 the Grasshopper  ..# #.# Spriggan  #.# ###.### Health: 14/14 ========================  #.# #####..... Magic: 5/7=================-------  #.# #.......# AC: 2Str: 7  #.# #.# #.[.# EV: 16Int: 14 #####.###.###...#¸j9è SH: 0Dex: 14 #...............######..  XL:  2 Next: 17% Place: Dungeon:2 ......########..@*****r.  Noise: ==-------  Time: 463.9 (0.0) ...#..# #..........  a) +0 short sword .#.#..# ######..##.  Throw: 2 darts (disjunct) .....<# .# #.##.##¸j÷9“# #.##.# r   rat <.##.# ..##.# ..##.# _The rat squeaks loudly.  Casting: Slow (safe; 22% risk of failure)  ¸j:ûConfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line¸jA:?Aim: a rat (chance to affect: 52%)¸j¤û ¹ ...:.r****#¸j§ŸÓ**..***..##.#¸joî�*.***#¸j€ç?**¸jV½-*.¸j�ŒŸ**r...  Aim: a rat (chance to affect: 52%) ¸j¿ê ### .# Parrish93 the Grasshopper  ..# #.# Spriggan  #.# ###.### Health: 14/14 ========================  #.# #####..... Magic: 5/7=================-------  #.# #.......# AC: 2Str: 7  #.# #.# #.[.# EV: 16Int: 14 #####.###.###...# SH: 0Dex: 14 #...............######..  XL:  2 Next: 17% Place: Dungeon:2 ......########..@...:r..  Noise: ==-------  Time: 463.9 (0.0)  ¸jOë[40m...#..# #..........  a) +0 short sword .#.#..# ######..##.  Throw: 2 darts (disjunct) .....<# .# #.##.### #.##.# r   rat <.##.# ..##.# ..##.# _The rat squeaks loudly.  Casting: Slow (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 52%) ### .#  ..# #.#  #.#   #.#   #.#   #.# #.# #.[.#      <#   ¸jMì©[40m<Contam: 10% --4.9 (1  Casting: Slow (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 52%) _You miscast Slow. Nothing appears to happen. ¸jŒÏ ê  Casting: Slow (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ¸jgà  ### .# Parrish93 the Grasshopper  ..# #.# Spriggan  #.# ###.### Health: 14/14 ========================  ¸j½Ã ` #.# #####..... Magic: 4/7=============-----------  #.# #.......# AC: 2Str: 7  #.# #.# #.[.# EV: 16Int: 14 Contam: 10% #####.###.###...# SH: 0 ¸jÄ ±Dex: 14 #...............######..  XL:  2 Next: 17% Place: Dungeon:2 ......########..@****r..  Noise: ---------  Time: 464.9 (0.0) ...#..# #..........  a) +0 short sword .#.#..# ######..##.  Throw: 2 darts (disjunct) .....<# .# #.##.###  ¸jHÄ #.##.# r   rat <.##.# ..##.# ..##.# _You miscast Slow. Nothing appears to happen.  ¸joÄ yCasting: Slow (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line ¸j”Ä ?Aim: a rat (chance to affect: 52%) ¸jŠSª ...:r****# ¸jVn*.## ¸jmþ¿*.**.*## ¸jÌ ¥*.***.# ¸jˆ>Ÿ**r...  Aim: a rat (chance to affect: 52%)¸j© í ###.#Parrish93 the Grasshopper..##.#Spriggan¸jw© ±#.# ###.###Health: 14/14 ========================#.# #####.....Magic: 4/7=============-----------¸jaª ­#.# #.......#AC: 2Str: 7#.# #.# #.[.#EV: 16Int: 14 Contam: 10% #####.###.###...#SH: 0Dex: 14 #...............######..XL:  2 Next: 17% Place: Dungeon:2 ......########..@...:*..Noise: ---------  Time: 464.9 (0.0) ¸j’ª ƒ...#..##..........a) +0 short sword ¸jĪ ð.#.#..#######..##.Throw: 2 darts (disjunct) .....<#¸jçª j.# #.##.### #.##.#¸j« †r   rat <.##.# ..##.# ¸j5« V..##.# _You miscast Slow. Nothing appears to happen.  ¸jZ« ËCasting: Slow (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¸j|« ®Aiming: Slow (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line¸j¢« 8Aim: a rat (chance to affect: 52%)¸j5ƒ >(slow)¸jÒ 1r.¸j ¸jä 3=5.9 (1¸j :Casting: Slow (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Slow (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 52%) _The rat seems to slow down.¸jâ�Y### .# ..# #.# #.# ###.### #.# #####..... #.# #.......# #.# #.# #.[.# .###.###...# ..######..###...@..r.#..# #.# #.#..# ######..##.#<# ..# .##.## .# .##.# .# .##.# # .##.# .##.#¸j›‡K-6.5 (0.6¸j›Š¸j´Œ¸jiŠæ### .# ..# #.# #.# ###.### #.# #####..... #.# #.......# #.# #.# #.[.# .###.###...# ######..###....@.r.#..# #.# .#..# ######..##.# ##.## ..# ##.# ..# ##.# ..# ##.# ..# ##.#¸jΓ|-7.1¸j3—¸jõ™9 _The rat is no longer moving slowly.¸jÀdL### .#  ..# #.#  #.# ###.###  #.# #####.....  #.# #.#  #.# #.# #.[.# ¸jŒe„#.###.###...# ...######..###.....@r. #..# #.# #..# ######..##.# <# #..# #.## #..#.# #..# ¸jÆeñ.# #..#.# #..# ¸jøe-#.#¸j5pl2----=¸j¤p 7¸jv¸jàx( _The rat bites you.¸jë‰   You hit the rat.¸jY’ �  The rat is moderately wounded.¸jã’ B3==--¸j“ &8.6 (0.9¸jÆ– ¸jN˜ P _The rat barely misses you.¸jÔÊP  You hit the rat but do no damage.¸jÒm  The rat is moderately wounded.¸jìÒ(9.5¸j ظjÐÚQ _The rat closely misses you.¸jÕo :You hit the rat.¸j\Ý(¸j“á22070.4¸jNç¸j'êG _You kill the rat!¸jŽ ¸jwŽ ¸j–� ¸jG’ ¸jÀ˜ e9% ¸j¯› _  You pick up a parchment of Magic Dart and begin reading...¸j>œ ¸jxœ M==7¸j²� ¸j  R _You add the spell Magic Dart to your library.¸j££ n5====6¸j ¤ ¸jª¥ ¸jù§ ¸jQ¨ #4¸j{¨ ;==5¸j&© ¸j_« 1 _HP restored.¸j.­ ¸j® 73¸j>® ¸j´ " .#  #.# #.. ###.### #.#¸ja´ ¾####..... #.#......# #.#[.# #.##### ..# #..... ¸jš´ ######..#####. #######.........@......#-3.8 (3.4 #....¸j´ ²#### ######..##.# ¸jä´ d #..##¸jµ p #..##.# ¸j%µ a#..##.# ¸jCµ \#..##.#¸jbµ  #..##¸j‚µ L.# ¸jr¶ 8-¸jÕº ¸j¬¼ ¸j«0 ²1==== _Your magical contamination has completely faded away.==¸jš5 X¸jµ6 ¸j)7 ¸j”7 ¸j1: ¸jƒ: ¸jù: ¸jÃ= ¸j> ¸j¢J ¸j¾M ¸j4N ¸j‡N ¸j..###K#..).# #.#.......  .# ## #.@.#.# #.. #.### #.### #.# #.# . #.# #.#.# #.# #.# [.# #.######.####.# # #.............# ..######..#####.###### ......# .KFound a dagger. Found an escape hatch in the floor.K====6 (0.6) ¸jd¿ D_The kobold shouts! You hear a shout! You hear an angry hiss.¸j£cQ¸j~}##... #....... .#.... g##.... ?....## .# .>..###.#..). .# #.#.K. .# ## #..@# .# #.. #.### .### #.# #.#  #.# #.## #.# #.# .# #.######.####.# g   hobgoblin (wandering) .# #.......# K   kobold .######..#####.#  You encounter a hobgoblin. ¸j“~ö[37mFound a scroll labelled RYAL XOCIASK.===-1.2 _The hobgoblin shouts!¸j„°G.g¸jJ¶¸jå¶W---2.1 (0.9¸jp¼¸j ¿ˆ _You barely miss the kobold. The kobold misses you.¸j¿$Q?g¸j&£ lYou closely miss the kobold. The kobold hits you but does no damage.¸j--Œl   frilled lizard¸j/.C--3.0¸j4¸j‰6_ _You encounter a frilled lizard.¸juh )You hit the kobold.¸jùvG.l¸jPwF.g¸j1~”l   frilled lizard¸j˜�.49¸j솸jxˆJ _You kill the kobold!¸j¹  ## . ##... $##...... ... #.... K.##.... .l #....## .# ..# >..###g#..).# # #.#.@......# ¸jÂ# é# ## #...####...# # #.. #.#### ### #.# #.#. # #.# #.# # #.######.####.# K   kobold (wandering) # #.............# l   frilled lizard ######..#####.######  You encounter a kobold. It is wielding a +0 short sword..K?l.g-4.5 (0.6¸jë$ # _Found 4 gold pieces.¸jj& T _You see here a +0 short sword.¸jè¢ ì.. # #.### . ##... ##..$##......#[..... #....#.[...# #........K? # ....##?.l# ..#  >..###@#..).#  #.#.)g.....#  ## #...####...# ¸j‡£ � #.. #.### ..# ## #.# #.# .# . #.# #.# #  #.# #.#  #.######.####.#  #.............#¸j©¶ ¸j0· B-5.1¸j=¿ ¸jÔÁ ¨ _Found a scroll labelled ATEAQ HEISK, a robe and a glowing hat.¸jc %  You hit the hobgoblin.¸jŽ K.K¸j©% …  The hobgoblin is severely wounded.¸j_& 5=6.0 (0.9¸j%9 ³ _The frilled lizard closely misses you. The hobgoblin barely misses you.¸jòv N  You closely miss the hobgoblin.¸jû„ ë  The hobgoblin is severely wounded.The kobold completely misses you. The frilled lizard misses you.¸j�… &9¸j � ¸jÆ‘ V _The hobgoblin barely misses you.¸j§aV  You hit the hobgoblin but do no damage.¸jûe½ JThe hobgoblin is severely wounded.The kobold hits you with a +0 short sword.¸jÔpû J   endoplasm (wandering)g   hobgoblinK   koboldl   frilled lizardYou encounter an endoplasm.¸j“q\0-------7.8¸jÌz¸j“}� _The frilled lizard closely misses you. The hobgoblin barely misses you.¸j\@M  You barely miss the hobgoblin.¸jèC� .JThe hobgoblin is severely wounded.¸j?P¼  The kobold closely misses you.The frilled lizard completely misses you.8.7¸jYY¸j÷[W _The hobgoblin closely misses you.¸j1uN  You closely miss the hobgoblin.¸jÁx� .  The hobgoblin is severely wounded.¸jÒƒv J .# #.# ######.#### #.............#  The kobold hits you but does no damage. The frilled lizard barely misses you.¸jH…f1=------9.6¸jbޏjÌ�Z _The hobgoblin completely misses you.¸j  o †You hit the hobgoblin.¸jS+ x K   koboldl   frilled lizard  You kill the hobgoblin!The frilled lizard barely misses you.¸já. ~8/14 -----3110.5¸j…6 ¸j9 @ _The kobold hits you with a +0 short sword.¸j:‡.. ##.### . ##... ##..$##.......#[.....  #....#.[...#.J......? ## ....##?Kl# #..# >..###.#..).# #.#.)@.....### #...####..¸j‚:¨### . ## #.# #.# .# . # #   #####.####.#........... #####..#####.#####¸j&D¸jœD5-1.1 (0.6¸j K¸j´Nv _You see here a hobgoblin corpse.¸jß’ y.. # #.### .##... ##..$##.......#[........#.[...# #..J......? ##....##?Kl# #..#>..###@#..).# ¸j°“ r#.#.)†..# ..####..  #.. #.### ..# ###.# .# #.# ######.####  #.............¸j�• 0J¸jA¦ ô J   endoplasm (wandering)K   koboldl   frilled lizardThe frilled lizard unfolds its giant frill.The frilled lizard closely misses you.¸jN§ c5----------=7¸jø® ¸jx± @ _The kobold hits you with a +0 short sword.¸j7r †You hit the frilled lizard.¸jZ:— J.  You kill the frilled lizard!¸j� s42.6 (0.9¸jÉS _The kobold barely misses you.¸j·š### .. # #.### .###... ##..$##.......#[.......J#.[...# #.........?# #....##?K@# #.>..###.#..).#¸jç·ý #.#.)†.....## #...####...#  #.. #.### ..# ##.# .# #.#######.####¸jóÚÜ-3.2 (0.6 _You see here a frilled lizard corpse.¸j7�### ..  #.### .###... ##..$##.#......#[......J#.[...# #........@?# #....##?K†###.>..###.#..) #.#.)†..# ..####.  #..## . ##. .# #.#.¸jz›žJK   kobold¸jZœ.=8¸jͦ¸j‡«S _The kobold barely misses you.¸jâ66==---4.7 (0.9 _You hit the kobold but do no damage. The kobold closely misses you.¸jMƒ7  You hit the kobold.  The kobold is moderately wounded.5.6 _The kobold barely misses you.¸j„¤ Ô  You barely miss the kobold. JThe kobold is moderately wounded.¸jʬ ¸jw­ .¸jã­ kJ   endoplasm (wandering)¸j-¯ ^K   kobold¸ju± ¸jÒµ !6.5¸j$Ñ ¸jÈÖ  ¸jf× ¸jÁ× 3_The kobold completely misses you.¸jØ ¸j†Ñ K  You closely miss the kobold.¸jKÔ ¸j—Õ -7.3 (0.8¸jŸÝ ¸jà a _The kobold is moderately wounded.¸j-œ"  You hit the kobold.¸jÑžm .J  The kobold is heavily wounded.¸j&ŸEThe endoplasm quivers.¸jF©QJ¸jªE==8.1¸j¾²¸j˵L _The kobold misses you.¸jòªŠ )You hit the kobold..J¸jò±(¸jé´l7==79.0 (0.9¸j*½¸j®¿J _You kill the kobold!¸j› ²### .. # #.### .###... ##..$##.# ......#[...... #....#.[...# #.....J...?# ## ....##?@†###..# >..###.#..).# # #.#.)†.....# # ## #...####...# # #.. #.### ..# ### #.# #.# .# .. #.# #.# # # #.# #.# # #.######.####.#.J¸jî ¸jU -¸j¤ 6 (0.6¸jò ¸js  ¸jí ¸jA F_You see here a +0 short sword. ¸jKL ¸j3M8- ¸jV ¸jX ¸jƒ u ?You hit the endoplasm. ¸jÆ g41=20.5 (0.9 ¸jº&  ¸j ) M _You kill the endoplasm! ¸jíór ##### ... ##. #.### .# ##... ##..$##.# ......#[...... #....#.[...# #.?# ## ....##@)†###..# >..###.#..).# .# #.#.)†.....# .# ## #...####...# .# #.. #.### ..# .### #.# #.# .#. #.# #.# # .# #.# #.# .# #.######.####.# ¸júõ ¸jÇ5-1.1 (0.6 ¸j  ¸j0 ¸jÙ>==- ¸j $2.1 (1 ¸jÍ ¸j^a _d - a scroll labelled ATEAQ HEISK!¸j q4!¸j£r!¸j½s#¸j_I#¸j'a#¸j´|×8=#¸j!€#¸jЃ,#¸j†#¸j�� ##  ####. #¸j��µ # ... # #. #.### .###... ##..$##.# ......#@......# 3.9 (1.8#....#.[...#.#  #¸jÎ�J#.........?# ## #....##.)†###..# #¸j3‘p###>..###.#..).#  .# #.#.#.)†.....#  .# ## #.#...####...# #.# #.. . #.### ..# #¸j^‘¸#.### #.# ## #.# .##¸jR’#¸ja›#¸j¿›l _You see here a +1 hat.$¸jd“B40$¸jÚ$¸jE�B _d - a +1 hat$¸jò&–Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  c - 2 darts of disjunction (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - a +1 hat%¸jᥠFd - a +1 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.&¸j6#&¸jà'&¸j’/•Parrish93 the GrasshopperSprigganHealth: 8/14=============-----------##Magic: 7/7========================####.AC: 2Str: 7# ... #EV: 16&¸jŒ0 Int: 14#. #.### .#SH: 0Dex: 14##... ##..$##.#XL:  2 Next: 41% Place: Dungeon:2......#@......#Noise: ---------  Time: 524.9 (0.0)#....#.[...#.#a) +0 short sword#.........?# ##Throw: 2 darts (disjunct) #....##.)†###..#&¸j’1ñ###>..###.#..).#.##.#.#.)†.....#.# ## #.#...####...# #.# #.. . #.### ..# #.### #.# ## #.#.# _You see here a +0 short sword.  You hit the endoplasm. _You kill the endoplasm! _d - a scroll labelled ATEAQ HEISK _You see here a +1 hat. _d - a +1 hat&¸j>'¸jg‹5.9 (1'¸j:.Ï6.9 (29==7.9 (3'¸jë7'¸j„='¸jú=+8.9 (4'¸jÿD'¸jVN'¸j&O+9.9 (5'¸j\'¸jÏ^ '¸jÒbÔ3 _You start putting on your armour. You continue putting on your +1 hat. x5'¸jCm'¸jçpX _You finish putting on your +1 hat.(¸j²|3(¸j¶~(¸jpƒ(¸já†(¸jA‹: _(¸jH�<  You see here a +0 robe.(¸jg’(¸j“A== _(¸j •(¸j©—(¸j©š(¸jòš(¸j œ(¸jÿž(¸jf¡(¸jÑ¡R10/14==(¸jZª(¸jæ°1(¸j²²(¸j5Äø######.# ... # #. #.### .###... ##..$##.# ......#.......# #....#.[...#.# #.........@# ## 33.3 (3.4#....##.)†###..# ###>..###.#..).# #.#.#.)†.....### #.#...####...#  #.. . #.### ..# # #.# ## #.# .#  #.# #.# #  #.# #.#(¸jÅb _e - a scroll labelled RYAL XOCIASK)¸jÈç)¸jHè)¸jÌé)¸jî)¸jñ)¸j5õ,)¸j²õ)¸jÅø,)¸jžú)¸j¿ü)¸jèþ)¸j<ÿ:==)¸j½)¸j°,)¸j`)¸jb K # ##  #.####.  # .... #)¸j   #. #.### .##... ##..@##.# 6.1 (2.8......#.......#  #....#.[...#.# #..........# .## #....##.)†###..#)¸j“ 0 ###>..###.#..).# #.#.#.)†.....# ## #.#...####...# #.. . #.### ..#)¸j )¸jÁ)¸j~= _You now have 67 gold pieces (gained 4).+¸jKñ+¸j(ò+¸jNó+¸jl÷+¸jîûa1=+¸j¶ü,+¸j5þ+¸jX+¸j±+¸jþ+¸j_+¸jÀ+¸j+¸jR +¸j¥ 9=+¸j +¸jÛb2==+¸jn+¸j:+¸j.+¸j4+¸jó+¸j&+¸jŽ+¸j!+¸ji+¸jÆ+¸jG"+¸j›"c3====+¸j ',+¸j'+¸jî(+¸j·+,+¸jY-+¸j[0,+¸j­1+¸jO3P==+¸j34+¸j<L4==+¸j<+¸je>+¸j&C+¸jþG+¸jeH+¸jìI+¸j¹L+¸jšO+¸jûO+¸j½Q+¸jU+¸jX+¸j’X+¸j0Z+¸jV]+¸j½_+¸j+`:==+¸j«a+¸j d+¸jsf+¸jËf+¸jÝk,+¸jfl+¸jÉl+¸j2n+¸jp+¸jªr,+¸jt+¸j v+¸jUx+¸j»x+¸jày+¸jí{+¸jp~+¸jÑ~+¸j€+¸j�„+¸jÛ„+¸jW†+¸j?‹$ +¸j™‹Y_c - 3 scrolls labelled VOTAPRE PEUS (gained 2)+¸jœ�+¸jî�+¸j �+¸jS‘+¸j{“+¸jÝ“+¸jè”+¸j¬–+¸jœ,+¸jð²+¸jì³+¸jø¶,+¸jޏ+¸j·º+¸j*¾,+¸j‘¿+¸jÂ+¸jbÄ+¸j¢Ä+¸jÆ+¸jÇÈ+¸j…Ë+¸jÏË+¸jPÍ+¸j�Ï+¸jÒ+¸jmÒ+¸j�Ó+¸jÊÕ+¸jØ+¸jXØ+¸j,Ù+¸j�Û+¸j#Ü+¸jRÜ+¸jÿÜ+¸jå+¸jˆç+¸j½ç+¸j-é+¸júê+¸jpì+¸j­ì+¸jî+¸jÜø¹##. ## .# #. +¸jPù@.#.# #.# #######.# ####.####.......# #@........#..#### #.....#.###..# ##...###...##.#+¸j‚ùI .......#.......# ###....#.[...#.# #..........#..##+¸j°ùG #....##.)†###..# ###>..###.#..).# .# #.#+¸j×ùI.#.)†.....#+¸j/064.7 (28.6)+¸j(,5.7 (29+¸j×+¸jC R _f - a green potion0¸jÔ–0¸j[—0¸j¬˜0¸j’œ0¸jŸ0¸j¶¢,0¸jf¤0¸j¸§,0¸j©0¸j«0¸j<­0¸ju­0¸jˆ®0¸j6²0¸j³0¸ju³0¸j%´0¸j|µ0¸j2·0¸jj·0¸j¸·0¸jù0¸j?»0¸jˆ»0¸j(¼0¸j^½0¸j¿0¸j;¿0¸j«¿0¸j–À0¸j}Â0¸j­Â0¸jÃ0¸jšÄ0¸j›Å0¸jÎÅ0¸jÆ0¸j¶È0¸j)Ê0¸joÊ0¸j¼Ê0¸jÌ0¸j$Í0¸jcÍ0¸j¸Í0¸j8Ï0¸jrÑ,0¸jÚÑ0¸jêÓ0¸jãÕ,0¸j¿Ö0¸jØ0¸jnÙ0¸j«Ù0¸jMÚ0¸j“Û0¸j‚Ý,0¸jAÞ0¸jÆß0¸jŽá,0¸jEâ0¸j÷ä0¸jÀæ0¸jñæ0¸jÕç0¸jeé0¸jë0¸j.ë0¸jì0¸j´í0¸jÁî0¸jïî0¸jÒï0¸jjñ0¸jcò,0¸jó0¸jLô0¸j½ù­#.#.........#...[###.#####....#.[#.# #.# #.......#.# #.# #....##.#.# #.# ###>..##0¸júé#.# #.# #.#.#.####.# #.### #.#.....#.# #.##.. . #.##0¸jsú¤#.# ###@###.##.# ## #.77.7 (12.0#.# #####.......##.# #.#0¸j™úY#.# #.......######.# #.##.# #.###.[.# #.######.##0¸jÓúÁ#####.###.###...# #.......... ##...............######..#####.## 0¸jû·.......########................# #...#..##..........####### ..#.#.######..##0¸j'û#.#0¸j>0¸j€.8.3 (12.60¸jû0¸j„K _Found a plate armour.2¸jä¬2¸j,®,2¸j¯2¸jŸ°2¸j¯²2¸jþ²2¸j̳2¸jµ2¸j±¶2¸j·2¸j‰·2¸jü¸2¸j׺,2¸jà»2¸jâ¼2¸j6¿,2¸jÀ2¸jÆd  You see here a +0 plate armour.2¸j‡Ç2¸jÕÇ _2¸j—È2¸jvÊ2¸jJÌ,2¸jÍ2¸jLÎ2¸jªÏ,2¸j©Ð2¸jLÒ2¸jöÓ,2¸j Õ2¸j Ö2¸jDØ2¸jýØ2¸jhÙ2¸jýÚ2¸j¦ä,2¸j‹å2¸jŠè2¸jâê,2¸jð,2¸jEð2¸joð2¸jâñ2¸jFó2¸j ö,2¸j÷2¸jwø2¸j@ûB2¸j ý2¸jyÿ€  You encounter a goblin. It is wielding a +0 club.2¸jî g.  #   #.# #.# #@# #.# ### 2¸jS Ð#.# #.. #.# ### #.. #.# ##.##### #.#.#....... g   goblin (asleep) #.....[###.#####.. ######.# #.# #.. #.# #.# #..2¸jà /88.5 (10.22¸j  ,9.1 (10.8 2¸jÙ _2¸j» 2¸j" 4¸jh· � §You throw a dart. The dart hits the goblin.4¸j�¼ ‹ ((((((4¸jÿ¼ bThe goblin becomes untethered in space! The goblin blinks!4¸j D D......4¸j[G {490.1 (1.0)dart (disjunct) 4¸jL 4¸j‰N 6 _You feel a bit more experienced.6¸jð BM..§.  #.. .###.##....6¸jm ˜ ......[######.6¸jß 6¸j1 +7 (0.66¸jÚ 6¸jW 7¸j7ñ«M%..§.  #. #.#####..(1.37¸j±úC _Found a quill talisman.7¸jûì9M....)%..(.  #.#.##.#7¸j&õ7¸j¹õ&97¸jUú7¸jÒü& _Found a +0 club.7¸j*pŽM#.....#....)..%....(.  #.#.##.#7¸j¥z>2.57¸j|7¸j~7¸j3~ .M.. ..#.#..#.....#.#....)##...%.........(.  ##.#.#.#7¸j­… 7¸j:† (3.17¸jn‹ 7¸jˆ� 7¸jŽ|M#. ##.#....... ..#.#.# ##...# .#7¸jv޼#.#.#....)##./......%............##..(..#  #.#7¸j™Ž?#.#.#7¸jΗ7¸j˜&77¸j2�7¸j T _Found a bronze wand.8¸j3„ (M #.###.###. ##.#.... ... ..#.#.# ..#.....# .##.#.#....)##..#/......%.....#.......8¸j¸„ #..@..####.### #.###.#8¸j—Œ >4.38¸jX’ 8¸j{™ 8¸j3š l5.3 (12 darts (disjunct)8¸j3ž 8¸j2  e _c - 2 darts of disjunction (gained 1);¸j¡ì3;¸jµí;¸j•ò;¸j£õ;¸j'ù,;¸j¾ú;¸j÷ýj  You encounter an endoplasm.;¸j]ô. #. .##. #.###.## #..##.#.... ......#.#.# ##...#.....# .##.#....)##..#/......@......##.........##..J;¸jdz###.#.....## ###.####.#J   endoplasm (asleep)#.#;¸jM )9 (0;¸j’ 46.5 (1.2 _;¸jj _You see here a quill talisman.<¸jbŠ L J.  e - a quill talisman<¸j?‘ RJ<¸j ’ #7<¸j7’ 0<¸j}˜ <¸j’› ^ _The endoplasm quivers.=¸j’=¸j  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.6  16%  -2   i * Spellcasting   3.0  15%  +2          =¸jz b + Unarmed Combat   0.0    -2   j * Hexes   0.1  14%  +2  c + Throwing1.0   3%   0   k + Translocations 4.8   4%  +4          d + Short Blades 2.2   8%  +1   l + Shapeshifting   0.0    +2   e + Long Blades   0.9    -2               f + Armour   0.0  [=¸j+34m  -3      g + Dodging3.4  11%  +3      h + Stealth1.2  29%  +5                                                      The percentage of incoming experience used to train each skill is i=¸jqƒn brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?¸j~F Ú77 j - Hexes   0.1   56935@¸jÛ“ ¬8 j + Hexes 0.1   2%74B¸j‚|443456 l * Shapeshifting   0.0  16% 929C¸jƒ…C¸j[‹C¸jS’æParrish93 the GrasshopperSpriggan. #. .#Health: 14/14 ========================#. #.###.##Magic: 7/7========================#..##.#....AC: 3Str: 7C¸j«“......#.#.# #EV: 16Int: 14#...#.....# .#SH: 0Dex: 14#.#.#....)##..#XL:  2 Next: 44% Place: Dungeon:2/......@......#Noise: ---------  Time: 597.5 (0.0)#.........##.J.a) +0 short sword###.#.....#Throw: 2 darts (disjunct) # ###.####.##.## J   endoplasm#.##.#.#.#.# _Found a bronze wand. _c - 2 darts of disjunction (gained 1) _You encounter an endoplasm. _¸jy”‹40mYou see here a quill talisman.  e - a quill talisman _The endoplasm quivers.C¸jÛšC¸j œC¸j˜ C¸jŠ¢E¸jÒ  §You throw a dart. The dart hits the endoplasm.  The endoplasm becomes untethered in space!(((((E¸j ª ×.....8.5 (1dart (disjunct)  _The endoplasm blinks!J¸jžÖJ¸jÙ�Gear: 5/52 gear slots (Left/Right/Tab to switch category) J¸jSÙHand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with () J¸jyÙ¦ c - a dart of disjunction (quivered) Armour (go to first with [) J¸j»ÙÛ b - a +0 robe (worn)  d - a +1 hat (worn) Talismans (go to first with %)e - a quill talismanK¸j™ )e - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 71d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 3.8 XLs.At current training (16%) you reach 7.0 in about 7.7 XLs. If you transformed using this talisman: Your AC would decrease by 1.0 (3.0 -> 2.0). (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.N¸jfž N¸j’¤ N¸jCª ŒParrish93 the GrasshopperSpriggan. #. .#Health: 14/14 ========================#. #.###.##Magic: 7/7========================#..##.#....N¸jÚª AC: 3Str: 7......#.#.# #EV: 16Int: 14#...#.....# .#SH: 0Dex: 14#.#.#....)##..#XL:  2 Next: 44% Place: Dungeon:2/......@......#Noise: ---------  Time: 598.5 (0.0)N¸j « Y#.........##.§.a) +0 short sword###.#.....#N¸jT« 8Throw: dart (disjunct)# ###.####.##.###.#N¸jˆ« ¡#.#.#.#.# _You see here a quill talisman.  N¸jÏ« åe - a quill talisman _The endoplasm quivers.You throw a dart. The dart hits the endoplasm.  The endoplasm becomes untethered in space! _The endoplasm blinks!N¸j+¼ N¸j¨¿ 4519.5 (1N¸j}Å N¸jÏ O . _You feel a bit more experienced.N¸jÐ -600.5 (2N¸j× N¸j]Þ N¸jÖÞ +1.5 (3N¸jÙç N¸j*í A2.5 (4N¸j(ï N¸j ñ « 2 _You begin transforming. You continue transforming. x3N¸j‡ñ ?Quill N¸jzô N¸j3ö } _Sharp quills grow all over your body. Your +1 hat melds into your body.T¸j÷ 3T¸jœ T¸jn T¸jg T¸jë" P _T¸jp% T¸j¶% T¸jÙ& T¸j´( T¸j«* T¸jå* T¸jð+ T¸j™- T¸jÃ/ T¸jþ/ T¸jà0 T¸jd2 T¸j¬4 T¸jô4 T¸jŠ6 T¸j8 T¸j›9 T¸jÚ9 T¸jœ: T¸jä; T¸j> T¸j[> T¸jé> T¸j¦E BT¸jaH +##...... . ...##.# .# . T¸j·H ×#..##.###.##. ###..##.#..... .......#.#.# # #...#.....# .#T¸jøH ³###.###.#.#....)##..#..............#7.7 (5.2###.###.........##... T¸jI ####.#.....# #.###.### ... #.#T¸jGI Õ ##.#.#.# #.#.#.# #.# #.#T¸j¬I 0 #.#T¸jJ T¸j¦M T¸j’O . _a - a wand of flame (29)V¸jdpV¸jQq3V¸jåsV¸j„vBV¸jÀzXV¸jœ{V¸jÇ},V¸j}~V¸j��V¸jö‚V¸jFƒV¸j¤ƒV¸j„…V¸j#‘V¸j½‘V¸j ’V¸j™’V¸jk”V¸jf•V¸j¾•V¸j;–V¸j¤—V¸jB™V¸j–™V¸j:šV¸j"›V¸jÈœ,V¸j8�V¸j�žV¸jçŸ,V¸j¥¤nV¸jU¥V¸j$¦,V¸jq¦V¸j¬§V¸jÓ¨,V¸j0©V¸jÌ©V¸j˜ªV¸jÓªV¸j%«V¸jc¬V¸jÛ­,V¸j¶®V¸j-°V¸j²,V¸jƲV¸j'¶BV¸j¦¶V¸j]¸V¸jºV¸j`ºV¸jõºV¸js¼V¸jw½V¸jª½V¸j ¾V¸jú¾V¸jÀV¸jpÀV¸j¤ÀV¸jãÁV¸jÃÂV¸jÃV¸jaÃV¸jÄV¸jÅV¸jcÅV¸j¶ÅV¸j(ÇV¸jÈV¸j`ÈV¸j�ÈV¸j|ÉV¸jdÊV¸j—ÊV¸jéÊV¸j„ÌV¸jhÍV¸j­ÍV¸jÎV¸j ÏV¸j Ð,V¸j�ÐV¸jgÑV¸j2Ò,V¸j¥ÒV¸jWÓV¸jPÔV¸j„ÔV¸jöÔV¸jïÕV¸j…ÖV¸j´ÖV¸jõÖV¸j˜×V¸jHØV¸jmØV¸j¯ØV¸jÿÙV¸j¦ÚV¸j?Û,V¸jóÛV¸j²ÜV¸jùÜV¸j*ÝV¸jÇÝV¸j-ßV¸j}ßV¸j,àV¸j6áV¸jSâV¸j‰âV¸jöâV¸jôãV¸jíäV¸j$åV¸j åV¸j­æV¸jˆè,V¸j0éV¸jáéV¸jëV¸jaëV¸j©ëV¸jïìV¸jÀîV¸j ïV¸j¢ïV¸jËðV¸j"ò,V¸jwòV¸j-óV¸jqôi  You encounter an ufetubus.V¸j‚øEV¸jîø¯################. #..@......5 ## #........######.. .#######.######.# V¸j5ùR.........# #.# .###.##..# #.# .###.##..# #.# 5   ufetubus (wandering) V¸j}ù>.#.......# #.# .#.#.##..# #.# .....##..#V¸jÕúQ5.32.3 (24.6)V¸j2þV¸jÔþ29 (25.2 _V¸j½V¸jCW¸j_(W¸j†,ö  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.6  14%  -2   i * Spellcasting   3.0  14%  +2           b + Unarmed Combat   0.0    -2   j + HexesW¸jr-Þ0.1   3%  +2  c + Throwing1.0   5%   0   k + Translocations 4.8   3%  +4          d + Short Blades 2.3   6%  +1   l + Evocations   0.0    +3   e + Long Blades   0.9    -2   m * Shapeshifting   0.0  16%  +2      W¸j´-¡     f + Armour   0.0    -3      g + DodgingW¸j.:3.4   9%  +3      h + Stealth1.2  30%  +5      W¸j2.            W¸jå.T                                    W¸j%/_The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  W¸jo/}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[¸j�— 21345 l * Evocations   0.0  14%4826_¸jsJ _¸jôP _¸jvW ÚParrish93 the GrasshopperSprigganHealth: 14/14 ========================Magic: 7/7========================AC: 2Str: 7EV: 16_¸jóW -Int: 14SH: 0Dex: 14################5XL:  2 Next: 51% Place: Dungeon:2#........@.......Noise: ---------  Time: 632.9 (0.0) _¸j1X J## #........######..a) +0 short sword .#######.######.#Throw: dart (disjunct) _¸jbX ©.........# #.#Quill _¸j—X z.###.##..# #.# .###.##..# #.#5   ufetubus (wandering) _¸j!Y Š.#.......# #.# .#.#.##..# #.# .....##..# #.# _The endoplasm blinks! _You feel a bit more experienced. _You begin transforming. You continue transforming. x3 _Sharp quills grow all over your body. Your +1 hat melds into your body. _a - a wand of flame (29) _You encounter an ufetubus._¸jÛ] _¸j?^ _¸j“b _¸j’d a¸jj’  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.6  12%  -2   i * Spellcasting   3.0  11%  +2           b + Unarmed Combat   0.0    -2   j + Hexes0.1   3%  +2  c + Throwing1.0   3%   0   k + Translocations 4.8   4%  +4          d +a¸j4“ Short Blades 2.3   5%  +1   l * Evocations   0.0  14%  +3   e + Long Blades   0.9    -2   m * Shapeshifting   0.0  14%  +2           f + Armour   0.0    -3      g + Dodging3.4   8%  +3      h + Stealth1.2  26%  +5      a¸j”[37m                                                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|costa¸jŸ˜B[m|targetsc¸jüoå10 j * Hexes   0.1  12426c¸j©p53372g¸jÂ4 i - Spellcasting   3.0   33454g¸j«&86g¸j=þ ¦2 i + Spellcasting 3.0   4%4j¸jÀHj¸jTPj¸j%VŠParrish93 the GrasshopperSprigganHealth: 14/14 ========================Magic: 7/7========================AC: 2Str: 7EV: 16Int: 14SH: 0Dex: 14################5XL:  2 Next: 51% Place: Dungeon:2#........@.......j¸j§VpNoise: ---------  Time: 632.9 (0.0) ## #........######..a) +0 short sword .#######.######.#Throw: dart (disjunct) .........# #.#Quill j¸jWR.###.##..# #.# .###.##..# #.#5   ufetubus (wandering) .#.......# #.# .#.#.##..# #.# .....##..# #.# _The endoplasm blinks! _You feel a bit more experienced. _You begin transforming. You continue transforming. x3 j¸jCW²_Sharp quills grow all over your body. Your +1 hat melds into your body. _a - a wand of flame (29) _You encounter an ufetubus.j¸j¿[j¸j \j¸j‘hk¸j|3k¸júk¸jB` _An ufetubus is nearby!n¸j`´ §You throw a dart. The dart hits the ufetubus.  The ufetubus becomes untethered in space!n¸jÔ"„ ((((((  The ufetubus blinks!o¸jÀlr 5You hear a shout!o¸jPo·(......5   ufetubus (wandering)o¸jpe3.9 (1Nothing quiveredo¸j`uo¸jxZ _You encounter an ufetubus.p¸já… ;#(##..# #........######.5# #.######.# ........# #.# ###.##..# #.# ###.##..# #.# #.......# #.# #.#.##..# #.# p¸j÷‡ 75.p¸j� p¸j¢� ,4.5 (0.6p¸j3š q¸jE@=#(# #.5#  #.######..# .######.# # #.# .##..# #.# q¸j_B15.q¸j¿Eq¸j_H87795.1q¸j‚Lq¸jÇN6 _You feel a bit more experienced.q¸jå`#(# #.5.# #.######..# .######.# K..# #.# # .##..# #.# # #.# K   kobold (wandering) q¸j4ê¸ K.  You encounter a kobold. It is wielding a +0 club.q¸jØêJ.5q¸jçð|K===7q¸jÇõq¸jö÷( _The kobold shouts!r¸j<ê  Casting: Slow (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s¸jë%   Parrish93 the Grasshopper  Spriggan  Health: 14/14 ========================  Magic: 6/7====================----  AC: 2Str: 7  EV: 17Int: 14  SH: 0Dex: 14  ################(#  XL:  2 Next: 79% Place: Dungeon:2  #...........@**.5#  Noise: ===------  Time: 635.7 (0.0)  #........######*K#  a) +0 short sword #####.######.# ...  Nothing quivered ......# #.# #  Quill ¸j+ …m#.##..# #.# #.##..# #.# 5   ufetubus (wandering) ......# #.# K   kobold #.##..# #.# ..##..# #.# _The kobold shouts!  Casting: Slow (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 52%)t¸jÐs .#.Kt¸j­åS*#*t¸jµ¿ �*KAim: a kobold, wielding a +0 club (chance to affect: 52%)u¸jhú?Parrish93 the GrasshopperSprigganHealth: 14/14 ========================Magic: 6/7====================----AC: 2Str: 7EV: 17Int: 14SH: 0u¸j6ûDex: 14################(#XL:  2 Next: 79% Place: Dungeon:2#...........@...5#Noise: ===------  Time: 635.7 (0.0)#........######.*#a) +0 short sword #####.######.#...Nothing quivered ......# #.##Quill #.##..# #.# #.##..# #.#5   ufetubus (wandering) ......# #.#K   kobold u¸j¹û`#.##..# #.# ..##..# #.# _The kobold shouts!  Casting: Slow (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 52%)u¸j÷Íu¸j«MV.5u¸j¼N1K.u¸j‹Uu¸jMV3--6.7 (1u¸j|[u¸jâ]A _The kobold resists with significant effort.v¸j8m#(# #.K.# #.######5.# .######.# .... # #.# ###. .##..# #.# # #.# .5v¸jsv¸jËsV---7.3 (0.6v¸jËwv¸jÈyv¸jRC ý##..#(# #.K.# v¸j&D ½#.######..# .######.# .5... # #.# #.###.# ##..# #.# .# ##..# #.# .## #.# # v¸j\I { 5.  The ufetubus shouts!v¸jRQ Š5====9v¸jŽX v¸j\ T _The kobold closely misses you.v¸jÀ Iv¸j» w¸jÄ–w¸j ˜w¸jsœw¸j žw¸jq"  You hit the kobold.w¸j{ö  The kobold is moderately wounded.The ufetubus is struck by your quills. The ufetubus completely misses you.w¸j�|a=---8.8 (0.9w¸jˆ�w¸j݃” _The ufetubus closely misses you. The kobold barely misses you.w¸jìB C  You miss the kobold.w¸jYO 1  The kobold is moderately wounded.The ufetubus closely misses you. The ufetubus hits you.  The kobold closely misses you. The ufetubus hits you.w¸j‡P Ž7/14 ---------------9.7w¸j¬U w¸jX V _The ufetubus closely misses you.x¸jèøH  ##  ..  #########(#  .......@K.#  ..######5.#  .....  #.# #.###.#  #.# .#  #.# .#  #.# #  #.# #.#You closely miss the kobold. The ufetubus barely misses you.x¸jïÏú ##  ..  #########(#  .......@K.#  ..######5.#  .....  #.# #.###.#  #.# .# #.# .#  #.# #   x¸jôÙ  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *4------------------40.6x¸jÞx¸jgäx _The kobold is struck by your quills. The kobold barely misses you.x¸jÃÚ$  You hit the ufetubus.x¸jíç  The ufetubus is severely wounded.5==----1.4 (0.8x¸jïé’ _The ufetubus misses you. The ufetubus completely misses you.y¸jµŸ Ý )You hit the kobold. bYou kill the kobold!y¸j}¡ / .  y¸j¢ FYou encounter a bat.y¸jʪ ª   The ufetubus misses you. The ufetubus closely misses you.y¸jÝ­ 5822.3 (0.9y¸j3´ y¸jý¶ 0 _The bat leaves your sight.y¸j+ #### ...  #(#  #..@.#  #.######5.# .######.# #..... # #.# ##.###.# ..# #.# .# # #.# .#..# #.# .. y¸j€  ####  ...  ########(#  .......@.#  .######5.# #.....  #.# ##.###.#  #.# .#y¸jÍ ¶ #.# .# #.# .# #.# .. #.#y¸jƒü y¸j+þ  ####  ...  ########(#  .......@.#  .######5.# #.....  #.# ##.###.#  #.# .# #.# .# #.# .# #.# .. y¸j" É  The ufetubus closely misses you. The ufetubus hits you.4--9 (0.6y¸jÑò _* * * LOW HITPOINT WARNING * * *Things that are here: _a +0 club; a kobold corpsez¸jÓû L .  You hit the ufetubus.z¸j‘ )z¸j‚ z¸j� ïParrish93 the GrasshopperSprigganHealth: 4/14======------------------Magic: 6/7====================----AC: 2Str: 7####EV: 17Int: 14...SH: 0Dex: 14  ################(#z¸jQ =XL:  2 Next: 110% Place: Dungeon:2  #..............@.#Noise: =--------  Time: 643.8 (0.9)  #........######..#a) +0 short sword ##.######.# #.....Nothing quivered ...# #.# ##.###.#Quill #..# #.#.# #..# #.#.# ...# #.#z¸j *.# #..# #.#.. #..# #.# _The bat leaves your sight.  The ufetubus closely misses you. The ufetubus hits you. _* * * LOW HITPOINT WARNING * * *Things that are here: _a +0 club; a kobold corpseYou hit the ufetubus.z¸jH � _You kill the ufetubus!You have reached level 3!z¸jƒ /  --more--|¸j2 ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? €¸j¬\�5/188--63 5% €¸jƒb€¸j„jS _You feel clever. x2�¸j� 3######### #........ ################@# #......).# ........######..# #.######.# #..... ..# #.# ##.###.# ..# #.# #.## #.# #.# ..# #.# #.# ..# #.# ..�¸jó ~6==-4.4 (0.6 _�¸j  �¸j2 �¸j #7�¸jL –===-5.4 (1Throw: dart (disjunct)�¸j �¸jm# Y _c - a dart of disjunctionƒ¸j¸ë ƒ¸jVì ƒ¸jlí ƒ¸jÓï e  A bat comes into view.ƒ¸jõ —bb   bat (wandering)ƒ¸jlõ (0.0ƒ¸j<ö F.bƒ¸jy÷ H.bƒ¸jÓü ƒ¸j 16.4 (1 _ƒ¸j× ƒ¸j° …¸jê§ _You are too injured to fight recklessly!‡¸jÈ™  Parrish93 the GrasshopperSprigganHealth: 6/18========----------------Magic: 7/8=====================---‡¸j–ÈAC: 2Str: 7EV: 17Int: 16#########SH: 0Dex: 14#........XL:  3 Next:  5% Place: Dungeon:2 ################@#‡¸jÕÈeNoise: ---------  Time: 646.4 (0.0) #..............)*#a) +0 short sword #........######.*#‡¸jÉãThrow: dart (disjunct) #.######.# #.*...Quill ‡¸j0Éú..# #.# ##*###.# ..# #.# #b#‡¸j[É`b   bat (wandering) ..# #.# #.# ..# #.# #.# ‡¸j‰Éˆ..# #.#.. _A bat comes into view. ‡¸jÃÉB_You are too injured to fight recklessly!  Throw: dart (disjunct)Press: ? - help, Q - select action, ( or ) - cycle‡¸jÊtShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 36% to hit)ˆ¸j7$Æ  Parrish93 the GrasshopperSprigganHealth: 6/18========----------------Magic: 7/8=====================---AC: 2ˆ¸jr%¾Str: 7EV: 17Int: 16#########SH: 0Dex: 14#........XL:  3 Next:  5% Place: Dungeon:2 ################@#Noise: ---------  Time: 646.4 (0.0) #..............).#a) +0 short sword #........######..#Throw: dart (disjunct) #.######.# #.....Quill ..# #.# ##.###.# ..# #.# #§#b   bat (wandering) ..# #.# #.# ..# #.# #.# ..# #.#..ˆ¸j&ÈThrow: dart (disjunct)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 36% to hit)  You throw a dart. The dart hits the bat. The bat becomes untethered in space!  The bat blinks!ˆ¸jV*a((((ˆ¸jè®?....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ˆ¸j�¯êAim: a bat (wandering, hasn't noticed you, 36% to hit)  You throw a dart. The dart hits the bat. The bat becomes untethered in space!  The bat blinks!  You feel a bit more experienced.ˆ¸j³t77.4 (1Nothing quivered _ˆ¸j‹Áˆ¸jüÄŠ¸j[× IЏj­Ü Џj%Þ Š¸j¸Þ Џj£â ,ЏjDä Š¸jÅä I7=Џj�å Š¸j�è Š¸j ë Š¸j’ë Š¸júì Š¸jõî X _Found a chain mail.Џj6ñ Џj™ñ Џj†ò Џj…ô Џjö Џjsö Џj­÷ Џjôú ЏjSû 9=Џjqü Џjj ã##########........ ################.# #..............).# #........######..##### #.######.# #......# ..# #.# ##.###.# ..# #.# Џj  &51.4 (4 ..# #.# # ..# #.# #Throw: dart (disjunct) ..#  ...  ..##[.. ..#. #. ЏjA /####Џj ЏjÏ Š¸jI Y _c - a dart of disjunctionŒ¸jLò3Œ¸j€óŒ¸j?øŒ¸jSÿ„Œ¸jRŒ¸j§Œ¸j„i8=Œ¸j’Œ¸jºR _Found Efoeqa Ziypn's Antique Armour Emporium.Œ¸j� Œ¸jø Œ¸j† Œ¸j¤ Œ¸j´ Œ¸jÿ M8===Œ¸jÍ Œ¸jêt #........######..##### #.######.# #......# ..# #.# ##.###.# ..# #.# ..# #.# # ..# #.# ### Œ¸jPO..# #.##..####.###[@.......4.4 (3 #...#####.##. #.#. #### #.##  Œ¸j L. .∩ #. #. ## .# #.Œ¸jKŒ¸jŒ¸jè�¸jý$ #.######..##### ##.######.# #......#.# #.# ##.###.# #..# #.# #.# #..# #.# #.#.# #.# ##.###### #..# #.# #.......# #..# #.# #..####.## #..# #.# #�¸j¨ý..# #...#####.## #... #.#.## #.### . .∩ #. #�¸jïý—. ##  .# #.�¸jÐ�¸j•,5.0 (0.6�¸jê �¸jÙs _You see here a +0 chain mail.�¸jx �¸jù �¸jÄ �¸jè �¸j, �¸j>% Ú= _�¸jD' Q===�¸j§' �¸j³( �¸j!) T9==�¸j#* �¸ju+ �¸jÏ, �¸jH- �¸j6. �¸j¸/ �¸jî0 �¸je1 �¸jÝ3 �¸j½8 f ......# #.# ##.###### #.##..# #.# #.......###..# #.# #..####.## .)##..# #.# ###[........ ......# ..#####.##�¸jQ; å##... #.#.# ..###### ###.### ## #...#  #.@.# 8.6 (3 #  #...#   #.##### #  #.# #. # ##.#.# # #.# #######.# # ####.####.......# # #.........#..#### #### #.....#.###..#�¸jJ � _There is an entrance to Efoeqa Ziypn's Antique Armour Emporium here.“¸jÝ SWelcome to Efoeqa Ziypn's Antique Armour Emporium! What would you like to do?  a -  90 gold a buckler  b -  150 gold a shiny helmet  c -  200 gold a glowing kite shield  d -  40 gold a leather armour  e -  40 gold a leather armour  f -  420 gold a glowing plate armour  g -  80 gold a ring mailh -  18 gold a robe  i -  18 gold a robe You have 67 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listœ¸jÁbuy|examineexamine item[Enter] describe�¸jö� ƒ A glowing kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. Stash search prefixes: {in_shop} {ego} {branded} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: unidentified useless_item armour _________________ “...for the shield may be as important for victory, as the sword or spear.â€�  -Charles Darwin, “The Origin of Speciesâ€�. 1859. ¸j1i TWelcome to Efoeqa Ziypn's Antique Armour Emporium! What would you like to do?a -  90 gold a buckler  b -  150 gold a shiny helmet  c -  200 gold a glowing kite shield  d -  40 gold a leather armour  e -  40 gold a leather armour  f -  420 gold a glowing plate armour  g -  80 gold a ring mail  h -  18 gold a robe  i -  18 gold a robe You have 67 gold pieces. [Esc] exit ¸jj [!] buy|examine items[a-i] examine item [/] sort (type) [Enter] describe[A-I] put item on shopping list¡¸jK€¡¸j¯‡¡¸jä�™......# #.# ##.######Parrish93 the Grasshopper #.##..# #.# #.......#Spriggan ..##..# #.# #..####.##Health: 9/18============------------ ¡¸ji�.)##..# #.# ###[........Magic: 8/8======================== ......##...#####.##AC: 2Str: 7 ..##...#.#.#EV: 17Int: 16 ..#########.###SH: 0Dex: 14 ####...#XL:  3 Next:  7% Place: Dungeon:2 ##.@.#Noise: ---------  Time: 658.6 (0.0) ##...#a) +0 short sword ##.#####Throw: dart (disjunct) ##.# #.Quill ###.#.# ##.# #######.# #####.####.......# #¡¸j(�ô#.........#..#### #### #.....#.###..# _You feel a bit more experienced. _Found a chain mail. _c - a dart of disjunction _Found Efoeqa Ziypn's Antique Armour Emporium. _You see here a +0 chain mail. _There is an entrance to Efoeqa Ziypn's Antique Armour Emporium here.¡¸jJ•¡¸jË•¡¸j噡¸j›£¸jŠ…##..# #.# #.# .....# #.# ##.###### ##..# #.# #.......# ##..# #.# #..####.## )##..# #.# ###[........ ...# #...#####.## .##...  #.#.# .#########.### ###..@#  #.∩.#  #...#  #.##### #.#  ##.#. # #.# #######.# ####.####.......# #.........#..####9.2 (0.6 _¥¸jjo¥¸jwp3¥¸j¦s¥¸j9wB¥¸jŸw¥¸j‚x¥¸jFz¥¸j¯ze10/18=¥¸j”{¥¸j }¥¸j–}¥¸jï~¥¸j¿¥¸j€¥¸j �¥¸jê‚¥¸jaƒ¥¸j „¥¸jí…t1==¥¸j„‡¥¸j7ˆ¥¸j�ˆ¥¸jD‰¥¸jYŽB¥¸jÀŽ,¥¸j§�¥¸jˆ‘¥¸jÓ‘I2===¥¸j’¥¸j†“¥¸jO”¥¸j£”¥¸jx•¥¸jV—¥¸j˜—¥¸jN˜¥¸jž™¥¸j홥¸júš¥¸j�P==¥¸jó�¥¸j²Ÿ¥¸jñŸN13=¥¸jý ¥¸jC¢,¥¸j.£¥¸j>¤¥¸j„¤¥¸jN¥¥¸jæ¦,¥¸j{§¥¸j䨥¸jA©j4==¥¸j-ª¥¸j£«¥¸j𫥸j˜¬¥¸j5®,¥¸j¯¥¸jæ°,¥¸jâ±¥¸jï²¥¸j=³i5===¥¸j´¥¸j—µ,¥¸jr¶¥¸jÈ·¥¸j%¸¥¸jø¥¸j5º,¥¸jõº¥¸j¼¥¸j޼:==¥¸jÃÄ¥¸jUÆ¥¸j¥ÆK6=¥¸jaÇ¥¸j:É,¥¸j%Í¥¸j«Î¥¸j Ï¥¸jŽÏ¥¸jšÑ,¥¸j¨Ò¥¸jåÓ¥¸j6Ôh7==¥¸j;Õ¥¸j×¥¸jÒ×¥¸jØ¥¸jÚ,¥¸jùÚ¥¸j}Ü¥¸jÈÜ¥¸jµÝ¥¸jíÞ¥¸jGßS8===¥¸juߥ¸j_ॸj�㥸j-奸j˜å¥¸j\楸jVéi  There is an entrance to Efoeqa Ziypn's Antique Armour Emporium here.¥¸jÇꥸj¢ë _¥¸j¤ì¥¸j�j,ð¥¸jƒð¥¸jeñ¥¸j ò¥¸jô¥¸jXô:==¥¸jÒô¥¸jö¥¸j]÷¥¸j³÷¥¸j1ø¥¸j¯û¥¸jý¥¸jý¥¸j,þ¥¸j±ÿ¥¸j,¥¸j¸¥¸j‡¥¸j㥸jC¥¸j…¥¸j0 ¥¸jü ¥¸jT ¥¸j¥¸j ¥¸j.¥¸ju¥¸je¥¸j°¥¸j£,¥¸jÄ¥¸j楸j®¥¸jý¥¸j7¥¸j‰¥¸j”!,¥¸js"¥¸j·#¥¸j�&,¥¸j>(¥¸jÆ*¥¸jØ,,¥¸j}.¥¸j¡0¥¸jô2¥¸jA3¥¸jÐ4¥¸jË6¥¸ju8¥¸j9¥¸jA:¥¸jH=¥¸jÞ>,¥¸jDA¥¸j“C¥¸j›E,¥¸j=G¥¸j#J¥¸j¬L¥¸j¼\¥¸j^¥¸j@`¥¸j-gX¥¸jBi¥¸j®i¥¸jk¥¸j9m¥¸jôn¥¸jZo¥¸j p¥¸j¥x¥¸j›{¥¸jô{¥¸j‚€¥¸jt‚¥¸jg„,¥¸j€…¥¸jl‡¥¸j›‰¥¸j Š¥¸j‹¥¸j^Ž¥¸j"’�  You encounter a goblin. It is wielding the +7 dagger of Revolt {flame, rElec}.¥¸jO› ........#.......# #####....#.[...#.## # #..........#..## # #....##.)†###..# # ###>..###.#..).# # #.#.#.)†.....# ### #.#...####...# ##.. . #.####..#..#.# ## #.# #.#@..# ¥¸j„œR##.# #.# #.##..# ##.# #.# #. #..##.######.####.# ..##.............# ..# ##..#####.###### ... g   goblin (wandering) ..........# g### ....####### .# .##.#¥¸jð¦n711.8 (52.6)gg¥¸jv¨42.4 (53.2 _¥¸j°¥¸j7³§¸jue((((((§¸jjô%g§¸j&þ>.....§¸jÿk3.3 (0.9)Nothing quivered§¸j@§¸jC j _You throw a dart. The dart barely misses the goblin.¨¸jMò####....#.[...#.#  #..........#..  #....##.)†###..# ¨¸jÍò ###>..###.#..).#  #.#.#.)†.....# # #.#...####...# .. . #.####..#..# .# ## #.# #.#...# ¨¸jó/.# #.# #.##@.# .# #.# #. #..# .######.####.##..# #.............##..# ¨¸jtók#..#####.#######.g. .........# #(########## #.# ##.# #¨¸jÅóo.# ##.#¨¸j¢õ"g.¨¸j8þ¨¸j”þ*9 (0.6¨¸j=¨¸jô¨¸jK0 #..........#.#....##.)†###..# ###>..###.#..).# ¨¸jøK[ #.#.#.)†.....# # #.#...####...# .. . #.####..#..# .# ## #.# #.#...# .# #.# #.##..# .# #.# #. #.@# .######.####.##..# .............##g.# ..#####.#######... ........# #(###¨¸j..###.#..). #.#.#.)†... # #.#...####.. .. . #.####..# .# ## #.# #.# .# #.# #.#  #..©¸j£ Ñ#####.####.##.)............#-8.4 (2.2.###.........# #(########Quill .# #.##. ©¸jÓ£ b#.#-©¸jö© ©¸jÀ« ª¸j‘ª¸jˆª¸j·ª¸jô ª¸j𠪸jBª¸júª¸j]ª¸jQª¸j:,ª¸jwª¸j6 ## #.#...####...# #.. . #.####..#..#.# ## #.# #.#...# #.# #.# #.##..# #.# #.# #. #..# #.######.####.##.)# ª¸jÊY#.............##..###### #..#####.#######.........# #@########20.6.####### #.# ##.# #.# Throw: dart (disjunct) ##.# ..##.# .###.###.##. ª¸j `##.# #. ª¸j\!ª¸jC&ª¸j0(Y _c - a dart of disjunction®¸jT˜®¸jI™®¸j»š®¸j¢ ®¸j8¢®¸j'¦B®¸j¼§®¸j"¨®¸j\©®¸j;«®¸j"­®¸jw­®¸j–®®¸j¶û  #....##.)†###..#  ###>..###.#..).# ®¸ju¶J #.#.#.)†.....#  #.#...####...# .. . #.####..#..# .# ## #.# #.#...# ®¸j§¶f.# #.# #.##..# .# #.# #. #..# ®¸jÕ¶å######.####.##.@# 2.4 (1.8..........##..####### ®¸j·5..#####.#######......... ........# #.######## ..####### #.#®¸j5·r.# # #.# ..# #®¸jg·i.# .## #.##.®¸j ¸®¸jº½®¸jÀœ _You see here the +7 dagger of Revolt {flame, rElec}.°¸j…> #....##.)†###..#Parrish93 the Grasshopper###>..###.#..).#Spriggan°¸jÔ…'#.#.#.)†.....#Health: 18/18 ======================== # #.#...####...#Magic: 8/8======================== .. . #.####..#..#AC: 2Str: 7 .# ## #.# #.#...#EV: 17Int: 16 .# #.# #.##..#SH: 0°¸j<†tDex: 14 .# #.# #. #..#XL:  3 Next:  8% Place: Dungeon:2 .######.####.##.@#Noise: ---------  Time: 722.4 (0.0) .............##..#######°¸jú†`a) +0 short sword ..#####.#######.........Throw: dart (disjunct) ........# #.########Quill ..####### #.# #.##.# #.#..# °¸jC‡#.#.## #.##. _You see here the +7 dagger of Revolt {flame, rElec}. _c - a dart of disjunction °¸j€‡½_You see here the +7 dagger of Revolt {flame, rElec}.  Throw: dart (disjunct)°¸j¸‡ùPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line²¸jœìa@ c - a dart of disjunction _You see here the +7 dagger of Revolt {flame, rElec}.  Throw: dart (disjunct)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.²¸j‰4²¸j1B4  ²¸jÍ�7  ²¸jVé7  ²¸jöjj **# ²¸jžîA.#²¸j†½C.#.²¸jÃ'G*#.²¸jCÓ;*#²¸jç*•..# You can't see that place.²¸jNŒ?  ²¸jì¤?  ²¸jvÕ?  ³¸j�µ � #  You can't see any item there.  [a rock wall.]³¸j%Ñ ] ##³¸jÜA##³¸jÒŽA##³¸jÒÛ ³¸jÞ!³¸j%ß# ³¸j§ß³¸j· ' ³¸j= C**# ´¸j‹WA.#´¸jvO..´¸jšèE..´¸jó²E@.´¸j¥  #....##.)†###..#Parrish93 the Grasshopper###>..###.#..).#Spriggan#.#.#.)†.....#Health: 18/18 ======================== # #.#...####...#Magic: 8/8======================== .. . #.####..#..#AC: 2Str: 7 .# ## #.# #.#...#EV: 17Int: 16 .# #.# #.##..#SH: 0Dex: 14 .# #.# #. #..#XL:  3 Next:  8% Place: Dungeon:2 .######.####.##.@#Noise: ---------  Time: 722.4 (0.0) .............##..#######a) ´¸jé¥ "[40m+0 short sword ..#####.#######.........Throw: dart (disjunct) ........# #.########Quill ..####### #.# #.##.# #.#..# #.#.## #.##.Throw: dart (disjunct)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.´¸j]¬ ´¸jA¯ . _¶¸jb.À3.4 (1 _f - the +7 dagger of Revolt {flame, rElec}·¸j˜=(·¸j+HEGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon)  f - the +7 dagger of Revolt {flame, rElec} Missiles (go to first with ()  c - a dart of disjunction (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - a +1 hat (melded) Talismans (go to first with %)  e - a quill talisman (worn)¸¸j>� Lf - the +7 dagger of Revolt {flame, rElec}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.3; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.0 XLs.  At current training (4%) you reach 10.0 in about 19.1 XLs.  Current attack delay: 0.8. Damage rating: 11 (Base 4 x 110% (Dex) x 106% (Skill) + 7 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. rElec: It insulates you from electricity. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.¹¸j ¹¸j"* ¹¸j²2  #....##.)†###..#Parrish93 the Grasshopper###>..###.#..).#Spriggan#.#.#.)†.....#Health: 18/18 ======================== # #.#...####...#Magic: 8/8======================== .. . #.####..#..#AC: 2Str: 7 .# ## #.# #.#...#EV: 17Int: 16 .# #.# #.##..#SH: 0Dex: 14 .# #.# #. #..#XL:  3 Next:  8% Place: Dungeon:2 .######.####.##.@#¹¸j3 ËNoise: ---------  Time: 723.4 (0.0) .............##..#######f) +7 dagger of Revolt {flame, rElec} ..#####.#######.........Throw: dart (disjunct) ........# #.########Quill ..####### #.# #.##.# #.#..# #.#.## #.##.Shift-Dir - straight line¹¸j34 :That would be overly suicidal. _Okay, then. _f - the +7 dagger of Revolt {flame, rElec}You unwield your +0 short sword.  The +7 dagger of Revolt {flame, rElec} bursts into flame!¹¸jT= @4.4 (1¹¸jÏB ¹¸jÓE 2  That would be overly suicidal. ¹¸jRF G_Okay, then. _f - the +7 dagger of Revolt {flame, rElec}  You unwield your +0 short sword.  The +7 dagger of Revolt {flame, rElec} bursts into flame! _f - the +7 dagger of Revolt (weapon) {flame, rElec}º¸jbŒ º¸jV� Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +7 dagger of Revolt (weapon) {flame, rElec}a - a +0 short sword Missiles (go to first with ()  c - a dart of disjunction (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - a +1 hat (melded) Talismans (go to first with %) º¸jú� F e - a quill talisman (worn)»¸jR a - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.3; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.0 XLs.  At current training (4%) you reach 10.0 in about 19.1 XLs.  Current attack delay: 0.8. Damage rating: 5 (Base 5 x 110% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.½¸j*ͽ¸j²Ó½¸jÜ¥ #....##.)†###..#Parrish93 the Grasshopper###>..###.#..).#Spriggan#.#.#.)†.....#½¸j Ý·Health: 18/18 ======================== # #.#...####...#Magic: 8/8======================== .. . #.####..#..#AC: 2Str: 7 .# ## #.# #.#...#EV: 17Int: 16 .# #.# #.##..#SH: 0Dex: 14 .# #.# #. #..#XL:  3 Next:  8% Place: Dungeon:2 .######.####.##.@#Noise: ---------  Time: 724.4 (0.0) .............##..#######f) +7 dagger of Revolt {flame, rElec} ..#####.#######.........Throw: dart (disjunct) ........# #.########½¸jœÝQuill ..####### #.# #.##.# #.#..# #.#.## #.##.That would be overly suicidal. _Okay, then. _f - the +7 dagger of Revolt {flame, rElec}½¸j;Þ°You unwield your +0 short sword.  The +7 dagger of Revolt {flame, rElec} bursts into flame! _f - the +7 dagger of Revolt (weapon) {flame, rElec}½¸jñ½¸jÁñ*5.4 (1½¸jïú½¸j¨ý0 _You drop a +0 short sword.½¸jÎ’ ½¸jñ– %  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.6  13%  -2   i + Spellcasting 3.0   2%  +2  ½¸jè™          b + Unarmed Combat   0.0    -2   j * Hexes   0.2  13%  +2  c + Throwing1.0   6%   0   k + Translocations   4.8    +4          d + Short Blades 2.3   4%  +1   l * Evocations   0.0  13%  +3   e + Long Blades   0.9    -2   m * Shapeshifting   0.6 [3½¸j“› 7m 12%  +2           f + Armour   0.0    -3      g + Dodging3.7   9%  +3      h + Stealth1.6  28%  +5                                        [39;49½¸j†œ m              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsǸj/ ý024 k * Translocations   4.8  13%73ɸj–ºÑ336 k - Translocations   4.8   98ʸj  8+θj¹z Þ54475 l - Evocations   0.0   432ϸjÍ8+иjjS Þ73886 m - Shapeshifting   0.6   126иjÑ ´467 m + Shapeshifting 0.6   2%0Ò¸j‘ 3575 l * Evocations   0.0  15% 90Ô¸j^Æ 1235 k * Translocations   4.8  13%43327Ö¸jŠŒç3457 k - Translocations   4.8   55230Ö¸jï 8+ã¸jíã¸j¾%ã¸jJ,f #....##.)†###..#Parrish93 the Grasshopper###>..###.#..).#Spriggan#.#.#.)†.....#Health: 18/18 ======================== # #.#...####...#Magic: 8/8======================== .. . #.####..#..#AC: 2Str: 7 .# ## #.# #.#...#ã¸jS-EV: 17Int: 16 .# #.# #.##..#SH: 0Dex: 14 .# #.# #. #..#XL:  3 Next:  8% Place: Dungeon:2 .######.####.##.@#Noise: ---------  Time: 725.4 (0.0) .............##..#######f) +7 dagger of Revolt {flame, rElec} ..#####.#######.........Throw: dart (disjunct) ........# #.########Quill ã¸jý-}..####### #.# #.##.# #.#..# #.#.## #.##. _Okay, then. _f - the +7 dagger of Revolt {flame, rElec}You unwield your +0 short sword.  The +7 dagger of Revolt {flame, rElec} bursts into flame! _f - the +7 dagger of Revolt (weapon) {flame, rElec} _You drop a +0 short sword.ã¸jØ@Pä¸jÁa3ä¸jTdä¸jMiä¸j6†ä¸j¨�nä¸j—�ä¸j†“ä¸jÓ¢,ä¸j¸§,ä¸j(©ä¸j£©ä¸jT«ä¸j¡­ä¸j˯,ä¸j ²ä¸j¨²ä¸j¶Bä¸jQºBä¸j»ä¸jLÅÆä¸jðÆ,ä¸j=Êä¸jsËä¸jžÌä¸j*Íä¸jöÍä¸jdÏä¸j~Ðä¸jáÐä¸j�Ñä¸jÁÒä¸j Ôä¸jzÔä¸jˆÕä¸jj×ä¸j%Ù,ä¸j¢Ùä¸jøÜä¸j•Ýä¸j Þä¸jÂÞä¸jàä¸jáä¸jháä¸jÒáä¸j/ãä¸jrå,ä¸j=æä¸jÞæä¸jjêXä¸j ë,ä¸jáëä¸jòìä¸jlðXä¸jéðä¸jò,ä¸jKóä¸j]ôä¸jÄôä¸jjö,ä¸j…òä¸j{ä¸jïä¸j<ä¸jýä¸j°ä¸jöä¸jËä¸jEä¸j¶ä¸jèä¸jÐä¸jEä¸j�ä¸jˆä¸jKä¸jm,ä¸jÌ,ä¸jS,ä¸jýä¸j·#šä¸jâ'ä¸jÕ(ä¸j$),ä¸j3+ä¸jÿ9¢ä¸jí>°ä¸jAä¸jBBä¸j6Cä¸j%Dä¸j'E,ä¸jµFä¸jÿHBä¸j©Jä¸j?Pä¸jýPä¸j Sä¸j°Sä¸júTä¸jrUä¸j×Uä¸jXWä¸jUXä¸jÕXä¸jkYä¸j7^ä¸j@_ä¸jÞ_,ä¸jaä¸jbbä¸jöb,ä¸jadä¸j>eä¸jfä¸j¤fä¸jägä¸jÅhä¸jhiä¸jÞiä¸jÅjä¸jÓkä¸jel,ä¸j¬mä¸j�nä¸j#o,ä¸jEpä¸j‰qä¸jr,ä¸jÈsä¸j[uä¸jxBä¸j¼x,ä¸jiyä¸j§zä¸jˆ{ä¸j|,ä¸j¼ä¸j6€ä¸j{€ä¸jÞ€ä¸jd‚ä¸jë‚ä¸jAƒä¸jéƒä¸j…ä¸jj‡Bä¸j2ˆä¸jDŠBä¸jå‹ä¸j³Œä¸j�ä¸j´�ä¸j�ä¸j�ä¸jW�ä¸jØ�ä¸j)’ä¸jô“ä¸j«”ä¸j•ä¸jD–ä¸j»—ä¸j˜ä¸jè˜ä¸j šä¸j%›ä¸j›ä¸j÷œä¸ji�ä¸jçž,ä¸jGŸä¸jc ä¸jÖ ä¸j¡ä¸j¢ä¸jÖ¢ä¸jÚ£,ä¸j@¤ä¸j(¦ä¸jNªXä¸jK±,ä¸jt²ä¸j„´ä¸jw¸Bä¸jø¸ä¸j¸ºä¸jI»ä¸j×¾Bä¸jÈ¿,ä¸j&ÈF #####.###.### #.#####............ ............####### #..###...#..# #......#.#..# #..........<# ##.####.##.## #.# ##.##.# #@# #<.##.# #.# #..##.# #### #.###..##.# #... #.........#####.## #####...........# #..########## #.## #.# #.##########ä¸jwÕq72.2 (46.8)3.2 (47ä¸j)èd _h - a scroll labelled DAJOWK HOLANKEå¸jŽå¸jœÀ3å¸j2Âå¸jÜÃå¸j“Ø¢å¸jîà„å¸j�`å¸j08h         ###   ..# ###   #.#.. ..#   #.#.# #.#  .# #.# ##  .# #.# #.  .# #.# #.  .# #####.###.  #.#####.........  .............####  ###..###...#..#  #......#.#..#  #..........<#  ##.####.##.##9.8 (6.6)80.8 (7 _j - a scroll labelled WIC WAENUKç¸jìtç¸j,¢Ò## #    #.######  #...>..# ## ...# 2.0 (1.2  #.# ##  #.#.##.# #. Quill  #.#.##.# #.  #.#.# #####.###....###.6 (1.8 _Found a stone staircase leading down.è¸j|Üè¸j»ß'Read which item? Scrolls  b - a scroll of blinking  c - 3 scrolls labelled VOTAPRE PEUS  d - a scroll labelled ATEAQ HEISK  e - a scroll labelled RYAL XOCIASK è¸jaà. h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK [!] read|quaff|evoke[?] describe selectedé¸j'ù é¸j  é¸jþ ; # Parrish93 the Grasshopper  # Spriggan  # Health: 18/18 ========================  # Magic: 8/8========================  AC: 2Str: 7  EV: 17Int: 16  #.######é¸j< bSH: 0Dex: 14  é¸j ¸#...>..####XL:  3 Next:  8% Place: Dungeon:2  #@#....#Noise: ---------  Time: 782.6 (0.0)  #.#.##.#f) +7 dagger of Revolt {flame, rElec}  #.#.#é¸jC -#.# ## Throw: dart (disjunct)  #.#.##.# #. Quill é¸jë M #.#.##.# #.  #.#.# #####.###.  #.#.#####.........  #.............####  ###..###...#..#The +7 dagger of Revolt {flame, rElec} bursts into flame! _f - the +7 dagger of Revolt (weapon) {flame, rElec} é¸j2 ±_You drop a +0 short sword. _h - a scroll labelled DAJOWK HOLANKE _j - a scroll labelled WIC WAENUK é¸jù <_Found a stone staircase leading down.é¸j. ‘  As you read the scroll labelled VOTAPRE PEUS, it crumbles to dust.  It is a scroll of identify.é¸j‚$ /  --more--ê¸jb"�Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled ATEAQ HEISK  e - a scroll labelled RYAL XOCIASK  h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK Potions (select first with !)  f - a green potion[?] describe selectedì¸jðN # Parrish93 the Grasshopper  # Spriggan  # Health: 18/18 ========================  # Magic: 8/8========================  AC: 2Str: 7  EV: 17Int: 16  #.######SH: 0Dex: 14  #...>..####XL:  3 Next:  8% Place: Dungeon:2  #@#....#Noise: ---------  Time: 782.6 (0.0)  #.#.##.#f) +7 dagger of Revolt {flame, rElec}  #.#.##.# ## Throw: dart (disjunct)  #.#.##.# #. Quill  #.#.##.#[40ì¸j�PÏm #.  #.#.# #####.###.  #.#.#####.........  #.............####  ###..###...#..# _You drop a +0 short sword. _h - a scroll labelled DAJOWK HOLANKE _j - a scroll labelled WIC WAENUK _Found a stone staircase leading down.  As you read the scroll labelled VOTAPRE PEUS, it crumbles to dust.  It is a scroll of identify.ì¸jS*3.6 (1ì¸jthk _f -> b - a potion of brilliance; c -> i - 2 scrolls of identifyí¸jšoRead which item? Scrolls  b - a scroll of blinkingi - 2 scrolls of identify  d - a scroll labelled ATEAQ HEISK  e - a scroll labelled RYAL XOCIASK  h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK [!] read|quaff|evoke[?] describe selectedî¸j¿ î¸jôÓ  # Parrish93 the Grasshopper  # Spriggan  # Health: 18/18 ========================  # Magic: 8/8========================  AC: 2Str: 7  EV: 17Int: 16  #.######SH: 0Dex: 14  #...>..####XL:  3 Next:  8% Place: Dungeon:2  #@#....#Noise: ---------  Time: 783.6 (0.0)  #.#.##.#f) +7 dagger of Revolt {flame, rElec}  #.#.##.# ## Throw: dart (disjunct)  #.#.##.# #. Quill  #.#.##.# î¸j¦Ö Ö[40m#.  #.#.# #####.###.  #.#.#####.........  #.............####  ###..###...#..# _h - a scroll labelled DAJOWK HOLANKE _j - a scroll labelled WIC WAENUK _Found a stone staircase leading down.  As you read the scroll labelled VOTAPRE PEUS, it crumbles to dust.  It is a scroll of identify. _f -> b - a potion of brilliance; c -> i - 2 scrolls of identifyî¸jT î¸j  ÷Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled ATEAQ HEISK  e - a scroll labelled RYAL XOCIASK  h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK[?] describe selectedï¸j_Z ï¸j ^ ï¸jng  # Parrish93 the Grasshopper  # Spriggan  # Health: 18/18 ========================  # Magic: 8/8========================  AC: 2Str: 7  EV: 17Int: 16  #.######SH: 0Dex: 14  #...>..####XL:  3 Next:  8% Place: Dungeon:2  #@#....#Noise: ---------  Time: 783.6 (0.0)  #.#.##.#f) +7 dagger of Revolt {flame, rElec}  #.#.##.# ## Throw: dart (disjunct)  #.#.##.# #. Quill  #.#.##.# ï¸jÒl Y#.  #.#.# #####.###.  #.#.#####.........  #.............####  ###..###...#..# _h - a scroll labelled DAJOWK HOLANKE _j - a scroll labelled WIC WAENUK _Found a stone staircase leading down.  As you read the scroll labelled VOTAPRE PEUS, it crumbles to dust.  It is a scroll of identify. _f -> b - a potion of brilliance; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.4.6 (1ï¸j§n ï¸jlr 5 _d -> r - a scroll of revelationð¸jß gRead which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  r - a scroll of revelation  e - a scroll labelled RYAL XOCIASK  h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK [!] read|quaff|evoke[?] describe selectedò¸j0. # Parrish93 the Grasshopper  # Spriggan  # Health: 18/18 ========================  # Magic: 8/8========================  AC: 2Str: 7  EV: 17Int: 16  #.######SH: 0Dex: 14  #...>..####XL:  3 Next:  8% Place: Dungeon:2  #@#....#Noise: ---------  Time: 784.6 (0.0)  #.#.##.#f) +7 dagger of Revolt {flame, rElec}  #.#.##.# ## Throw: dart (disjunct)  #.#.##.# #. Quill  #.#.##.#[40ò¸jdAqm #.  #.#.# #####.###.  #.#.#####.........  #.............####  ###..###...#..# _Found a stone staircase leading down.  As you read the scroll labelled VOTAPRE PEUS, it crumbles to dust.  It is a scroll of identify. _f -> b - a potion of brilliance; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _d -> r - a scroll of revelationIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled RYAL XOCIASK  h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK[?] describe selectedó¸jªUó¸j¼Zó¸j‡`¤ # Parrish93 the Grasshopper  ó¸jœb~# Spriggan  # Health: 18/18 ========================  # Magic: 8/8========================  AC: 2Str: 7  EV: 17Int: 16  #.######SH: 0Dex: 14  #...>..####XL:  3 Next:  8% Place: Dungeon:2  #@#....#Noise: ---------  Time: 784.6 (0.0)  #.#.##.#f) +7 dagger of Revolt {flame, rElec}  #.#.##.# ## Throw: dart (disjunct)  #.#.#ó¸jÙco#.# #. Quill  #.#.##.# #.  #.#.# #####.###.  #.#.#####.........  #.............####  ###..###...#..# _Found a stone staircase leading down.  As you read the scroll labelled VOTAPRE PEUS, it crumbles to dust.  It is a scroll of identify. _f -> b - a potion of brilliance; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _d -> r - a scroll of revelationó¸jªz]  As you read the scroll of identify, it crumbles to dust.ó¸jg{*5.6 (1ó¸j/€ó¸jçŠR _e -> T - a scroll of tormentõ¸jõ   There is a stone staircase leading down here. _  You encounter a kobold. It is wielding a +0 whip.   #.  #.  #.  #K #.  #.   #.######  #.@.>..# ## ######.#.. ..  #.#.# #.  #.#.#   #.#.#   #.#.# K   kobold (asleep)  #.#.# õ¸jø Ï[34m#####  #.#.#####.....  #..............K8.0 (2.4K===6 (3.0 _The kobold shouts!÷¸jÖôHRead which item? Scrolls  b - a scroll of blinkingr - a scroll of revelation  T - a scroll of torment  h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK [!] read|quaff|evoke[?] describe selectedø¸jxmø¸jp|ø¸jƒ Parrish93 the Grasshopper #.Spriggan #.Health: 18/18 ======================== #.Magic: 8/8======================== #.AC: 2Str: 7 #KEV: 17Int: 16 #.SH: 0Dex: 14 #.######XL:  3 Next:  8% Place: Dungeon:2 #.@.>..### Noise: ===------  Time: 788.6 (0.0) ######.#.... f) +7 dagger of Revolt {flame, rElec}  #.#.##. Throw: dart (disjunct) #.#.##. Quill  #.#.##. #.#.##. K  ø¸j„[39;49m kobold #.#.# #####. #.#.#####..... #............. _d -> r - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _e -> T - a scroll of torment _There is a stone staircase leading down here.  You encounter a kobold. It is wielding a +0 whip. _The kobold shouts!ø¸j�Îß Parrish93 the Grasshopper #.Sprigganø¸jqÏ� #.Health: 18/18 ======================== #.Magic: 8/8======================== #.AC: 2Str: 7 #KEV: 17Int: 16 ø¸jëϰ#.SH: 0Dex: 14 #.######XL:  3 Next:  8% Place: Dungeon:2 #.@.>..#ø¸j<Ð’## Noise: ===------  Time: 788.6 (0.0) ######.#.... f) +7 dagger of Revolt {flame, rElec}  ø¸jçМ#.#.##. Throw: dart (disjunct) #.#.##. Quill  #.#.##. #.#.##. K   kobold ø¸j0Ñx#.#.# #####. #.#.#####..... #............. ø¸jwÑ _e -> T - a scroll of torment _There is a stone staircase leading down here.  You encounter a kobold. It is wielding a +0 whip. _The kobold shouts!  ø¸jÛÒŽPress: ? - help, Dir - look around, f - activateLook: a kobold, wielding a +0 whip (susceptible)ø¸j»Í X K.ø¸jTu _. You can't see that place.ø¸jjN  #ù¸jÏËc #You can't see that place.ù¸j^§6  ù¸j½ ‰K  Look: a kobold, wielding a +0 whip (susceptible)ú¸jÛÉÅ Parrish93 the Grasshopper #.Spriggan #.Health: 18/18 ======================== #.Magic: 8/8======================== #.AC: 2Str: 7 #.EV: 17Int: 16 #KSH: 0Dex: 14 #.######XL:  3 Next:  8% Place: Dungeon:2 #.@.>..### Noise: ===------  Time: 788.6 (0.0)ú¸j®Ò~ ######.#.... f) +7 dagger of Revolt {flame, rElec}  #.#.##. Throw: dart (disjunct) #.#.##. Quill  #.#.##. #.#.##. K   kobold #.#.# #####. #.#.#####..... #............. _There is a stone staircase leading down here.  You encounter a kobold. It is wielding a +0 whip. _The kobold shouts!  Press: ? - help, Dir - look around, f - activateLook: a kobold, wielding a +0 whip (susceptible)  As you read the scroll of torment, it crumbles to dust.ú¸jw×8 ú¸j[Øh10--------------ú¸jåØ 9.6 (1ú¸jQÞú¸j4á”  You encounter a kobold. It is wielding a +0 whip. _The kobold shouts!  Press: ? - help, Dir - look around, f - activateLook: a kobold, wielding a +0 whip (susceptible)  As you read the scroll of torment, it crumbles to dust. _Your body is wracked with pain! The kobold convulses!þ¸j>åB((þ¸j€—0Kþ¸j´ þ¸jö¡}---90Nothing quiveredþ¸j>¨þ¸jp«j _You throw a dart. The dart barely misses the kobold.¸j}ê  Casting: Slow (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¸jî   Parrish93 the Grasshopper #. Spriggan #. Health: 10/18 =============----------- #. Magic: 7/8=====================--- #. AC: 2Str: 7 #. EV: 17Int: 16 #( SH: 0Dex: 14 #K######  XL:  3 Next:  8% Place: Dungeon:2 #.@.>..# ## Noise: ---------  Time: 790.6 (0.0) ######.#.. .. f) +7 dagger of Revolt {flame, rElec}  #.#.# #. Not¸jŒ Õhing quivered #.#.# #. Quill  #.#.# #. #.#.# #. K   kobold #.#.# #####. #.#.#####..... #............. _You throw a dart. The dart barely misses the kobold.Casting: Slow (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, chance to affect: 53%)¸j,| K*#¸j¡†�*##>¸jÛ Y###@.¸j¦j ÔK#@Aim: a kobold, wielding a +0 whip (moderately wounded, chance to affect: 53%)¸j“ Parrish93 the Grasshopper #.Spriggan #.Health: 10/18 =============----------- #.Magic: 7/8=====================--- #.AC: 2Str: 7 #.EV: 17Int: 16 #(SH: 0Dex: 14 #*######XL:  3 Next:  8% Place: Dungeon:2 #.@.>..### Noise: ---------  Time: 790.6 (0.0) ######.#.... f) +7 dagger of Revolt {flame, rElec}  #.#.##. Nothing quivered #.#.##. Quill  #.#.##. #.#.##. K  ¸jü• kobold #.#.# #####. #.#.#####..... #............. _You throw a dart. The dart barely misses the kobold.Casting: Slow (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Slow (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, chance to affect: 53%)¸j]>(slow)¸jiájK=1.6 (1¸j+ç¸jtê4 _The kobold seems to slow down.¸jñÖ‚ )You puncture the kobold! You burn the kobold.¸jŽØR¸jæÜk1=102.5 (0.9¸jåâ¸jDåJ _You kill the kobold!¸jó¥     ...  #.#  #.#  #.#  #.#  #.#  #(#   #@######   #...>..#  # ######.#..   #.#.# #  #.#.# #  #.#.# #  #.#.# #  #.#.# #####  #.#.#####-3.1 (0.6¸jg³ :  Things that are here:¸j µ p _a +0 whip; a kobold corpse¸jU j-¸jÔcEM#.#.... )###### ...>..# ¸jãd~#######.#... #.#.##¸jkm¸j;n,7 _¸jYt¸j|—4.7 (1Throw: dart (disjunct)¸jÇ�¸jˆY _c - a dart of disjunction¸jFßI¸jb=#.#...5.9 (1.2.# .#  )######  #...>..# ######.#... ¸jæ´¸j¢¶,¸j¾¸j À¸j®À>2==¸jEÆ„¸j½Ì ....##.#.#.#.##...7.1 #.#Quill  #.#¸jθjÓ¸jóÔ¸j§ƒ·¸j¡ƒ==8===13====4==¸j�¢5===¸jÙ¥B¸j«„¸j­¸j¡­:==¸j£¯¸jI±¸jE²K6=¸j6³¸jÀµ¸j:¶¸j㶸j3¸¸j#ÈD7==¸jLÉ,¸j&ʸjw̸j͸j|͸jÐÏO=¸jkиjíѸj{ÒL8==¸j„Ó¸j˜Ö¸j5×,¸jظjKÚ¸j÷Û¸juܸj¦Ý¸jP߸jˆîB==¸jð,¸j&ñ¸jxû¸jHþ¸j¨,¸j¯¡ ######.## ##....<.#.# $....#.#  #.....#..  #.....###  #..... #.... .. .#827.3 (30.2) .# .######.# .........# ##.########  #.  #.#  #.# #.#9 (30.8¸j,¸jâ ; _Found an escape hatch in the ceiling. ¸j ñQ ¸jzô�  .##.####.####.## .......#........ .......######.###....<...$...... #.#...... #......... ###.......9.7 (1.8)...........##  ¸jOõ¾ #.#.####Quill  #.#.# #.#.######.#..... ¸jSö ¸j1û ¸j7ý ¸j`¤ ¸j¦3 ¸jú¬ ¸j-´n ¸jŶ ¸j¿· ¸j*º ¸jZ» ¸jÓ» ¸j•½ ¸jNÓ##### ### # # .#  .##.####.####.## .#........ ######.###....<.$#.#31.5#......... ###..................###.####.#.##.#.######.# ¸j)áð # ?.# # ..# # #. ... .# #.# #.##.####.####.# #.#. #.######.# ##....<..# #.# # #.@.#.#  #..# #..  #..# ###  #.. #. #.#....##. #.#.#### #.#.#  ¸jüïB2.1 (0.6 ¸jañ ¸j»ó _Found a scroll labelled ENYCLO ZOAGOG.3.1 (1 _You now have 88 gold pieces (gained 12).¸j—y¸j3�¸jn°¸j˜±¸jվŠ_Found 14 gold pieces.¸jÏ ­ #. ####.## ....#..$ ######?.# ###..## # #... .#  #.##.####.####.## ##.........4.9 (1.8 #.#####.#####....<.# ##..#.### #.........# ###...................##.¸jÊZ¸jŽò¸j/ø‹¸jÿH _Found a robe.¸jã¸jg,¸jB¸j‚ã     #  . ###### ....¸j— #..$ ######?.# ###.@#### #6.7#...[.# ##.##.####.####.## #.......#......... #.......######.#####....<..# ##......... #.##........# #.........# ###¸jB"¸j$¸jQ ¸j�€ ¸j† ¸j<‡ ¸jÑÐ        ###   #.. # #######  #.####... .......  #..$..... ##  #@.#  ####  #..#### #...  #...[.# #. #.##.####.####.##  #.......#........  #.......######.#  ##....<# #.#  #......... #.#  #.# #..¸jËÙB7.3 (0.6¸j"à¸jÄç¸j¹è*8.3 (1¸júì¸jBïc _c - a scroll labelled ENYCLO ZOAGOG¸j l¸j½ž- _Found a stone staircase leading down.¸j�¤3¸j‡§       ### #.. ########### #.####.............. #..@......>########.40.5 (2.2 #..#######. ##### #..#### #.....¸jb©  #...[.# #.###. ##.##.####.####.### #.......#.......... #.......######.###. ##....<..# #.# ## #.. #.#¸j>®¸j‡±? _You now have 102 gold pieces (gained 14).¸j‰c¸j#e3¸jŒi¸j4k¸j¥oB¸jv{¸jK},¸j€¸j-‚,¸j&†,¸jÝŠB¸j ‘¦        ######## ¸j±‘c #......############ #.####........2.9 (2.4 #.........>########.. #..#######.# #####..## #..#### # #........ #...[.# #.###... ##.##.####.####.###.#.#.¸j/’Ý  #.......#..............  #.......######.###.....  ##....<..# #.# ###.#. ¸jù—¸jh£¸j0¥¸jîø ¸j„ú 3¸j`ý ¸jÿ ¸j± B¸j¹ š¸js R  There is a stone staircase leading down here.¸jõ ¸jº  _¸jŽ ¸jÁ X¸j& š¸j�) ,¸jk- ¸jç. ,¸j¹1 B¸jc2 ¸jÏ: °¸j4< ¸j`= ,¸j1> ¸j”@ X¸jeA ¸j«B ¸jXC ,¸j�D ¸jŒK š¸j�O ¸j,P ,¸jpQ ,¸jÚT X¸j²U ¸jŽZ n¸j�] B¸jp^ ¸jãb ¸j¶ 1  You encounter a rat.¸jk‚ â......######.###.........##... ...<..# #.# ###.#.....###### ....... #.#####.###.### ......# #.........#.# ......# #######.#.#.# .......#.#.#.# ....... #.# #.# ....##. r########.# #.# .#### .......@..# #.# .# ########## #.# .######.# #.# ........# #.# ### .######## #.# ##.# .#  #.######r   rat (asleep) .#  #.....[###.# .#  ######.# #.# .# #.# #.#¸jÕ¿ ¸j.× z58.5 (15.6)9.1 (16.2 _¸jÖ�£ §You throw a dart. The dart hits the rat. The rat becomes untethered in space!¸jÄx((((((¸jKI÷......260.0 (0.9)Nothing quivered _The rat blinks! You feel a bit more experienced.¸j8»¸j¼¸jÿ¼¸j-ù~¸j‚,¸j§¸jóA _Found 3 scrolls of identify.¸j©¸jC¸j_ #.......#.......... #.......######.###.........#  ##....<..## #.# ###.#.....#  #.......... #.#####.###.###  #........#. #.........#.#  #........#.# #######.#.#.#  #........†..## #.#.#.#  #............# #.# #.#  #.#....##...@########.# #.#5.8 (5.8  #.#.######?#..........# #.#  #.# ############ #.#Throw: dart (disjunct)  #.#.######.# #.#  #..........# #.#  ###.######## #.# [15;¸j%6H #.# #.## #.# #.... #.# ####¸jܸjµ¸j‹!Y _c - a dart of disjunction¸jΊ¸jÿ‹¸jÒŽ¸jZ�¸j§’ 3¸j�“ ¸jü– ¸j4œ X¸j{� ¸jô� ¸jÒž ¸jâ¡ ,¸jd¢ ¸jϧ � #.......######.### ##....<..### #.# ###.#.... #..........# #.#####.###¸jÀ¨ ƒ #........#.# #.........#. #........#.## #######.#.#.# #........†..## #.#.#.# #............# #.# #.# #.#....##....########.# #.# #.#.######@#..........# #.#8.0 (2.2 #.#.# #.############ #.# #.#.######.# #.# #..........# #.# ###.######## #.# #.#  #.# #.#¸j1© Ñ #.. #.# ### #.#¸jâ© ¸jõ® ¸já° / _i - 3 scrolls of identify¸jKɸj¹ÌaRead which item? Scrolls  b - a scroll of blinkingi - 3 scrolls of identify  r - a scroll of revelation  c - a scroll labelled ENYCLO ZOAGOG  h - a scroll labelled DAJOWK HOLANKE ¸j‘Í j - a scroll labelled WIC WAENUK [!] read|quaff|evoke[?] describe selected¸j ý ¸jx #.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: [¸j~ ¡34m---------  Time: 868.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.# _You encounter a rat.You throw a dart. The dart hits the rat. The rat becomes untethered in space! _The rat blinks! You feel a bit more experienced. _Found 3 scrolls of identify. _c - a dart of disjunction _i - 3 scrolls of identify¸j[) ¸j < ÑIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ENYCLO ZOAGOG  h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK[?] describe selected¸jǽ¸j8ĸj�ËÚ#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..##¸jŒÌ—#.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ---------  Time: 868.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.# _You encounter a rat.You throw a dart. The dart hits the rat. The rat becomes untethered in space! _The rat blinks! You feel a bit more experienced. _Found 3 scrolls of identify. _c - a dart of disjunction ¸j1Í0_i - 3 scrolls of identify¸jþ‡  As you read the scroll of identify, it crumbles to dust.9.0 (1¸j ¸jû 7 _c -> W - a scroll of brand weapon¸jQXlRead which item? Scrolls  b - a scroll of blinkingi - 2 scrolls of identify  r - a scroll of revelation  W - a scroll of brand weapon  h - a scroll labelled DAJOWK HOLANKE  j - a scroll labelled WIC WAENUK [!] read|quaff|evoke[?] describe selected!¸jP³ !¸j¹¶ (!¸jj· S#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7!¸j×· Æ#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14!¸j9¸ r#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ---------  Time: 869.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.#!¸j�¸ �#.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.# !¸j¹ ;_The rat blinks! You feel a bit more experienced. _Found 3 scrolls of identify. _c - a dart of disjunction _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon!¸jغ !¸jÚ¼ Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled DAJOWK HOLANKE !¸j€¿ š j - a scroll labelled WIC WAENUK[?] describe selected"¸j`n "¸jM† #.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise"¸j‰‡ Ð: ---------  Time: 869.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.# _The rat blinks! You feel a bit more experienced. _Found 3 scrolls of identify. _c - a dart of disjunction _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust."¸j(ˆ +70.0 (1"¸j¤� "¸jC�  "¸j±� $_h -> x - a scroll of amnesia#¸j[Œ #¸jþŽ ZRead which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  r - a scroll of revelation  x - a scroll of amnesia  W - a scroll of brand weapon  j - a scroll labelled WIC WAENUK [!] read|quaff|evoke[?] describe selected%¸j¶ê %¸j4õ %¸já! #.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: [%¸jü* å34m---------  Time: 870.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.# _c - a dart of disjunction _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesiaIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled WIC WAENUK[?] describe selected&¸jžt &¸jú{ &¸j¤� #.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: [&¸jÞŽ þ34m---------  Time: 870.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.# _c - a dart of disjunction _i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust.1.0 (1&¸jÓ“ &¸jr• Q _j -> p - a scroll of poison(¸j� (¸jŽ <Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +7 dagger of Revolt (weapon) {flame, rElec} Missiles (go to first with ()  c - a dart of disjunction (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - a +1 hat (melded) Talismans (go to first with %)  e - a quill talisman (worn)+¸j®ïWf - the +7 dagger of Revolt (weapon) {flame, rElec}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.3; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.9 XLs.  At current training (5%) you reach 10.0 in about 16.9 XLs.  Current attack delay: 0.8. Damage rating: 11 (Base 4 x 110% (Dex) x 106% (Skill) + 7 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. rElec: It insulates you from electricity. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It cannot be enchanted further. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.4¸jÏ4 Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +7 dagger of Revolt (weapon) {flame, rElec} 4¸jNІMissiles (go to first with ()  c - a dart of disjunction (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - a +1 hat (melded) Talismans (go to first with %)  e - a quill talisman (worn) 5¸jÑN5¸jÚU5¸jÚ\_#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 165¸j§]Ì#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ---------  Time: 871.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.####5¸j ^c#.#As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison5¸jüc5¸j+e5¸jÇi5¸jôj6¸jïã 6¸jiç (Read which item? Scrolls  b - a scroll of blinkingr - a scroll of revelation  x - a scroll of amnesia  W - a scroll of brand weapon  p - a scroll of poison [!] read|quaff|evoke[?] describe selected>¸j]f>¸j¹‘#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise>¸j@•%: ---------  Time: 871.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#>¸jë­s####.#As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison Your spells (forget)TypeFailure Level  a - BlinkTranslocation 4% 2 b - SlowHexes17%1 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit?¸jœµ ?¸j´Ä ?¸jw× #.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: [?¸j1à 34m---------  Time: 871.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.#As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8=================?¸j†á =======#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ---------  Time: 871.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.#As you read the scroll of identify,?¸j/å  it crumbles to dust. _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison?¸jë ?¸j1ì ÄForget Slow, freeing 1 spell level for a total of 6? Y - Yes  N - No@¸j¢w@¸j †Ú#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..##@¸j‡Î#.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ---------  Time: 871.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill @¸j.ˆæ###.#########.##.##.##.##..#.#####.#As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison@¸jõˆ*2.0 (1@¸jTŽ@¸jm�3 _Your memory of Slow unravels.B¸j[”B¸jәà Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 4% 2b - Maxwell's Portable Piledriver Translocation8% 3  c - Teleport OtherTranslocation8% 3  d - SlowHexes17%1  e - Magic DartConjuration19%1  f - Call Canine FamiliarSummoning50% 3  g - Ozocubu's ArmourIce50% 3  h - Vhi's Electric Charge Translocation/Air 56% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitK¸j+  K¸j» Ú#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..##K¸j û#.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ---------  Time: 872.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.# _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  K¸j™ žAs you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison _Your memory of Slow unravels.K¸jqK¸já¯Memorise Call Canine Familiar, consuming 3 spell levels and leaving 3? Y - Yes K¸j†' N - NoM¸jÔ M¸jyï #.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ¸j ñ �34m---------  Time: 872.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.# _c -> W - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. _h -> x - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison _Your memory of Slow unravels.3.0 (1M¸jõó M¸jøú } _This spell is astonishingly dangerous to cast!M¸j¼þ *4.0 (2M¸j° M¸j§! V5.0 (3M¸j¨% M¸j~& *6.0 (4M¸jî* M¸jO. Å _You start memorising the spell. You continue memorising. x3M¸j ; $ M¸j^< U_You finish memorising. Spell assigned to 'b'.Q¸j•äQ¸jËæÞ Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 4% 2Q¸jØç)b - Maxwell's Portable Piledriver Translocation8% 3  c - Teleport OtherTranslocation8% 3  d - SlowHexes17%1  e - Magic DartConjuration19%1  f - Ozocubu's ArmourIce50% 3  g - Vhi's Electric Charge Translocation/Air 56% 4 3 spell levels left Q¸jrè][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV¸jšâV¸j8äV¸jßëÚ#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..##V¸jÎì2#.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ---------  Time: 876.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.#V¸j’í#..#.#####.#As you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison _Your memory of Slow unravels. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.V¸jÖùV¸jÎû©Memorise Teleport Other, consuming 3 spell levels and leaving 0? Y - Yes V¸j�ü' N - NoW¸j©XW¸jtg#.......######.###........ Parrish93 the Grasshopper##....<..### #.# ###.#.... Spriggan#..........# #.#####.###.# Health: 18/18 ========================#........#.# #.........#.# Magic: 8/8========================#........#.## #######.#.#.# AC: 2Str: 7#........†..###.#.#.# EV: 17Int: 16#............##.# #.# SH: 0Dex: 14#.#....##....########.# #.# XL:  3 Next: 12% Place: Dungeon:2#.#.######@#..........# #.# Noise: ¸jŒiH34m---------  Time: 876.0 (0.0)#.#.# #.############ #.# f) +7 dagger of Revolt {flame, rElec} #.#.######.##.# Throw: dart (disjunct)#..........##.# Quill ###.#########.##.##.##.##..#.#####.#As you read the scroll of identify, it crumbles to dust. _j -> p - a scroll of poison _Your memory of Slow unravels. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.7.0 (1W¸j+º% _This spell is extremely dangerous to cast!8.0 (29.0 (3W¸j‰ÊW¸j´Ë+80.0 (4W¸j<ÔW¸jTú¨ _You start memorising the spell. You continue memorising. x3W¸j�üW¸jí y _You finish memorising. Spell assigned to 'c'.Y¸j,KIY¸jcTY¸j†‡O _  You encounter a hobgoblin.Y¸jRŽ###.####.###.#.#....)##..# #.# ..#......................# ..######.###.........##... ..### #.# ###.#.....###### ....# #.#####.###.### ..#.# #.........#.# ..#.## #######.#.#.# ..†..## #.#.#.# ......# #.#@#.# ##....########.#.#.# ###.#..........#.#.# #.############.#.# ###.# #.#.# ....# #.#.#### # g   hobgoblin (asleep) ##### #¸j �?39;49m.#.# ##.##### g.#.#######.#..... #.....[###.#####Y¸j””b90.2 (10.2)8 (10.8 _Y¸j:—Y¸j¤Ù[¸j]j [¸jYl v Spells (Memorise)TypeFailure Level  a - Lesser BeckoningTranslocation 4% 2  b - Maxwell's Portable Piledriver Translocation 8% 3  c - SlowHexes17%1  d - Magic DartConjuration19%1  e - Ozocubu's ArmourIce50% 3 [¸j[m í f - Vhi's Electric Charge Translocation/Air 56% 4 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^¸jTJ^¸jÉM^¸jW:###.####.###.#.#....)##..# #.# Parrish93 the Grasshopper ..#......................#Spriggan ..######.###.........##...Health: 18/18 ======================== ..### #.# ###.#.....######Magic: 8/8======================== ....# #.#####.###.###AC: 2Str: 7 ..#.# #.........#.#EV: 17Int: 16 ..#.## #######.#.#.#SH: 0Dex: 14 ..†..###.#.#.#XL:  3 Next: 12% Place: Dungeon:2 ......##.#@#.#Noise: ---------  Time: 890.8 (0.0) ##....########.#.#.#^¸j4YVf) +7 dagger of Revolt {flame, rElec} ###.#..........#.#.#Throw: dart (disjunct)#.############.#.## Quill ###.##.#.## ....##.#.#### # g   hobgoblin (asleep) ######.#.# ##.#####g.#.#######.#.....#.....[###.##### _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You encounter a hobgoblin.^¸jÓfm  Okay, then.^¸jòh^¸jbs. __¸j‰£ :..#.................... #####.#####... #.# ###.#####..####.###.### #........#.# # #######.#†..## #.#......#. ##....########.#.#..........  #.############ ###.# ...### ######.#### g.#.#######.#.....###.....[###.##########.# #.# _¸jL­ _¸j%° 31.4 (0.6 __¸jÿ´ _¸jŒ¶ a¸jœR  Cast which spell? (? or * to list) b¸jºk b¸jvm ÕThe spell is astonishingly dangerous to miscast (50% risk of failure)! Continue anyway?  Y - Yes b¸jªn ' N - Nod¸jYó d¸jK D..#......................#Parrish93 the Grasshopper ..######.###.........##...Spriggan ..### #.# ###.#.....######Health: 18/18 ======================== ....# #.#####.###.###Magic: 5/8d¸j« ¯===============--------- ..#.# #.........#.#AC: 2Str: 7 ..#.## #######.#.#.#EV: 17Int: 16 ..†..###.#.#.#SH: 0Dex: 14 ......##.#.#.#XL:  3 Next: 12% Place: Dungeon:2 ##....########.#@#.#Noise: ---------  Time: 891.4 (0.0) ###.#..........#.#.#f) +7 dagger of Revolt {flame, rElec} #.############.#.## Throw: dart (disjunct) d¸jh P###.##.#.## Quill ....##.#.#### # ######.#.# ##.##### g   hobgoblin (asleep)g.#.#######.#.....###.....[###.###########.# #.# # _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You encounter a hobgoblin. _Okay, then.Cast which spell? (? or * to list) ---------Contam: 10% 2.4 (1d¸jE h _You miscast Call Canine Familiar. Nothing appears to happen.f¸j6Ef¸j²I7  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.6  13%  -2   i + Spellcasting 3.0   4%  +2           b + Unarmed Combat   0.0    -2   j * Hexes   0.2  16%  +2  c + Throwing1.0   7%   0   k + Summonings   0.0    -2  f¸j–Já     l + Translocations   4.8    +4  d + Short Blades 2.3   4%  +1       e + Long Blades   0.9    -2   m * Evocations   0.1  15%  +3      n + Shapeshifting 0.6   2%  +2   f + Armour   0.0    -3      g + Dodging3.7  10%  +3      h + Stealthf¸jlKÂ1.7  29%  +5                                              f¸j L        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  f¸jL}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi¸j5<ä1545 k * Summonings   0.0  13%5i¸j7=633 74m¸j5@m¸j—Km¸jÞX÷..#......................#Parrish93 the Grasshopper ..######.###.........##...Spriggan ..### #.# ###.#.....######Health: 18/18 ======================== ....# #.#####.###.###Magic: 5/8===============--------- ..#.# #.........#.#AC: 2Str: 7 ..#.## #######.#.#.#EV: 17Int: 16 Contam: 10% ..†..###.#.#.#SH: 0Dex: 14 m¸j®ZÑ......##.#.#.#XL:  3 Next: 12% Place: Dungeon:2 ##....########.#@#.#Noise: ---------  Time: 892.4 (0.0) ###.#..........#.#.#f) +7 dagger of Revolt {flame, rElec} #.############.#.## Throw: dart (disjunct) ###.##.#.## Quill ....##.#.#### # ######.#.# ##.##### g   hobgoblin (asleep)g.#.#######.#.....###.....[###.###########.# #.# # _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You encounter a hobgoblin. _Okay, then.Cast which spell? (? or * to list) _You miscast Call Canine Familiar. Nothing appears to happen.m¸j~b3m¸j÷gm¸jžin¸j®4#####.#####... #.# ###.#####..####.###.### #........#.# # #######.#†..## .... ##....########.#.........  #.###########n¸j6¢# ###.# ...### ######.#### g.#.#######.#.....###.....[###.##### ######.# #.# n¸j¹=n¸j†>,3.0 (0.6n¸j¢Dn¸jFn¸j¾-© #.# ###.#####..####.###.### #........#.# # #######.#†..## .... ##....#######n¸jð.é#.#.........  #.############ ###.# ...### ######.#### g.#.#######.#.....###.....[###.##### ######.# #.# n¸jC7n¸j 8%6n¸jÛ=n¸j¹?n¸j0ß j..####.###.### #........#.# # #######.#†..## .... ##....########.#.........  #.############ ###.# ...### ######.#### g.#.#######.#.....###.....[###.##### ######.# #.#  ####n¸j¿æ n¸jâç '4.2n¸j;ï n¸j£ð n¸jë?#........#.# # #######.#†..## .... ##....########.#.........  #.############ ###.# ...### ######.#### g.#.#######.#.....####.....[###.##### ######.# #.#  #### ..######n¸j% ;8n¸jgn¸jÃo¸j’ Pp¸j×>+# #######.#†..## .... ##....########.#.........  #.############ ###.# ...### ######.#### ......g.#.#######.#.....#########.....[###.##### ######.# #.#  #### ..###### #.#......p¸jÄFp¸jìG'5.4p¸j]Mp¸jNOp¸j‘v   .  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin! You burn the hobgoblin.p¸jO} )p¸jAž J66.3 (0.9p¸jò¡ M _You kill the hobgoblin!q¸j2 q¸j& 3q¸jà q¸j� q¸j| ,q¸jc °q¸j²$ g..†..## #.#.#.#......# #.#.#.###....########.#.#.####.#..........#.#.#  #.############.#.# #####.# #.#.# q¸js% W......# #.#.#### ####### #########.#.# ##.## .......@..#.#######.#...8.1 (1.8###########.....[###.### ######.# #.#  #.# #.#  #.# #.# ##### #.# #.#q¸jì%  .>..#### #.# #.###  ###.#.. ..# #.# #.##.   #.#.# #.###.###.##. q¸j…& q¸j' q¸j˜, q¸jX/ r¸jÛŽ Ú8% 6===6421=== _Your magical contamination has completely faded away.7======r¸j÷œ r¸jw£ r8===r¸jï§ c  You encounter a rat.r¸jD° r¸jU² a.†..## #.#.#.#r¸j6³ 5.# #.#.#.#r¸jl´ û.##....#.#.#.##.#.#.#.# # #.#.#.##.# #.#.#.# #.#.# ###r¸jÛ· ì##.#.# ##. #r..#.#.# ##.....[###. # ######.# #.# # #.# #.# # #.# #.## #.# #.# r   rat (asleep) ..>..# ### #.# #.###.#.. ..# #.# #.## #.#.# #.# ###.###.##r¸j¶Ã r¸jLÅ 918.1 (20.r¸j•Æ 0)r¸j÷É r¸j£Ê #7 (20.6 r¸juË _r¸j£Ó r¸j^Ø t¸jm Pt¸jkt¸j=lt¸jžqt¸j!st¸jû Pt¸jЩ Ð.†..## #.#.#.#.# #.#.#.#.##....#.#.#.# .######.#.#.#.# t¸j\« Q.# #.#.#.# .######.# #.#.#.# #.#.# ### .##.#.# ##. .#.r....#.#.# .##.....[###. .# ######.# #.# .# #.# #.# .# #.# #.# )###### #.# #.#.>..# ### #.# #.#.#.. ..# #.# #. #.#.# #.# ###.###.t¸jಠt¸j µ 09.3 (0.6)t¸jï¹ t¸jˆ» u¸j4.†..## #.#.#.#.# #.#.#.# #....##....#.#.#.# #.######.#.#.#.# #.# #.#.#.# #.######.# #.#.#.# #.#.# #.#.#.# ##. #.#u¸j¡.r.#.#.# #.##.....[###. #.# ######.# #. #.# #.# #. #.# #.# #. #)###### #.# #. #...>..# ### #.# #.#.#.. ..# #.# #. #.#.# #.# ###.###.u¸j£X9u¸j¬ÔG.†..## #.#.#.#.# #.#.#.# .#....##....#.#.#.# .#.######.#.#.#.# .#.# #.#.#.# .#.######.# #.#.#.# #.#.# #.#.#.# ##  #.#.r.#.#.  #.# .#.....[###  #.# ######.# #  #.# #.# #  #.# #.# #  #)###### #.# #  #...>..# ### #.# #  ######.#.. ..# #.# # #.#.# #.# ###.###u¸jÍá\===20.5u¸jcéu¸j˜êu¸j´c#.†..## #.#.#.# #.# #.#.#.# #.#....##....#.#.#.# #.#.######.#.#.#.# #.#.# #.#.#.# #.#.######.# #.#.# #.# #.#.# #.#.#.#  #.# #...r.#.# #.# #.#.....[ #.# ######.#  #.# #.#  #.# #.#  #)###### #.#  #...>..# ### #.u¸j‡'#  ######.#.. ..# #.# #.#.# #.# ###.u¸jÄ,Nrru¸jñ-F====1.1u¸j¯5u¸j<8- _The rat squeaks loudly.u¸j)0 a #.†..## #.#.#.#  #.# #.#.#.#  #.#....##....#.#.#.#  #.#.######.#.#.#.#  #.#.# #.#.#.#  #.#.######.# #.#.#  #.# #.#.#  ###.######.#.#  #.# #...r.#. #.# #.#.....[ #.# ######.# #.# #.#  #.# #.# #)###### #.#  #...>..# ### #.#  ######.#.. ..# #.# #.#.# #.# ###..ru¸jœ3 u¸j‚4 D----7u¸j: u¸j:H w¸jÝÖ M  Casting: Call Canine Familiar (astonishingly dangerous; 50% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z¸jðaûThe spell is extremely dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No|¸jD|¸jÐ. #........†..## #.#.#.#  Parrish93 the Grasshopper  #............# #.#.#.#  Spriggan  #.#....##....########.#.#.#  Health: 18/18 ========================  #.#.######.#..........#.#.#  Magic: 5/8===============---------  #.#.# #.############.#.#  AC: 2Str: 7 |¸j´/= #.#.######.# #.#.#  EV: 17Int: 16  #..........# #.#.#  SH: 0Dex: 14  ###.###################.#.#  XL:  3 Next: 16% Place: Dungeon:2  #.# #....r@........#.###### Noise: ---------  Time: 921.7 (0.0)  #.# #.##############.....[# f) +7 dagger of Revolt {flame, rElec}  #.#######.# Throw: dart (disjunct)  #.##.# Quill  #.##.#  #)#######.# r   rat  #...>..# ### #.# |¸j>0ì ######.#.. ..# #.# #.#.# #.# ###.# _The rat squeaks loudly.  Casting: Call Canine Familiar (astonishingly dangerous; 50% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (chance to affect: 73%)}¸j  #........†..###.#.#.#Parrish93 the Grasshopper#............##.#.#.#Spriggan#.#....##....########.#.#.#Health: 18/18 ========================#.#.######.#..........#.#.#Magic: 5/8===============---------#.#.# #.############.#.#AC: 2Str: 7  #.#.######.##.#.#EV: 17Int: 16  #..........##.#.#SH: 0Dex: 14  ###.###################.#.#}¸j*©XL:  3 Next: 16% Place: Dungeon:2#.# #....*@........#.###### Noise: ---------  Time: 921.7 (0.0)#.# #.##############.....[# f) +7 dagger of Revolt {flame, rElec} #.#######.# Throw: dart (disjunct)#.##.# Quill #.##.##)#######.# r   rat#...>..#####.#######.#....##.##.#.##.# ###.# _The rat squeaks loudly.  Casting: Call Canine Familiar (astonishingly dangerous; 50% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (chance to affect: 73%)~¸jÔ¦~¸j»¨=(teleporting)~¸jÏ7kr==2.7 (1~¸jê9~¸j<n  Casting: Call Canine Familiar (astonishingly dangerous; 50% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  ~¸jÃ<¤Aim: a rat (chance to affect: 73%) _The rat looks slightly unstable. The rat misses you.‚¸jî›› †You barely miss the rat. The rat is struck by your quills.‚¸jŽ¡2‚¸ju¦ ‚¸js¬<7-3.6 (0.9‚¸jW²‚¸jߺG _You kill the rat!‚¸j­  #.†..## #.#.#.# #.# #.#.#.# #.#....##....#.#.#.# #.#.######.#.#.#.# #.#.# #.#.#.# #.#.######.# #.#.# #.# #.#.# ###.######.#.# #.# #.....#. #.# #.#.....[ #.# ######.‚¸j>® å #.# #. #.# #. #)###### #. #...>..# ### #. ######.#.. ..# #. #.#.# #.# ###.‚¸jü½ ‚¸j1À U--4.2 (0.6‚¸jîÅ ‚¸jÈ p _You see here a rat corpse.„¸j/V3„¸jX„¸jïX„¸j—Y$ _„¸jE^n„¸j’cÜ„¸jyd„¸j�qÿ6===„¸jŒ¥===7======8======„¸jÛ¨m[m„¸jV½°„¸jZì΄¸j`ð„„¸j¢ñ„¸j‰ò„¸j�ó,„¸jâ ,„¸j…„   There is a stone staircase leading up here. _„¸jû³¥  There is a stone staircase leading up here. _„¸jøÓ„¸jÉáB„¸jõℸjåB„¸jI焸jc脸jú脸jƒé„¸j’넸jw세jü세j¯í„¸jj{ð„¸jñ„¸jÚñ„¸jðò„¸jTô„¸jåô„¸j¿ú,„¸j¥ý,„¸jBþ„¸j[ÿ„¸j „¸j¯„¸ji„¸jÝ " „¸jKµ..##.# #...........##.###.## .....#####.########..##.##.#.#### ...........# #.......###.... ..#### #.######.#.#### .###.# ##.## .##.# ## .########## #.# ....<.....#.# #########.......@...# - #####  You pick up a parchment of Gloom and begin reading...„¸jg080.4 (56.2)„¸jb+1.4 (57„¸j „¸jõ!> _You add the spell Gloom to your library.…¸jÚ ©…¸j# …¸jv B…¸jÅ …¸jÜ ,…¸jà …¸jº …¸jƒ B…¸jS …¸j0 …¸jë ,…¸jf …¸j …¸j¨ …¸j& …¸jò" J…¸j.' X…¸j9( …¸jï) …¸jù, B…¸jž; …¸jª> ,…¸jN@ …¸jÊF š…¸j%H …¸jïk h…¸j/p X…¸j r …¸jXs ,…¸j€t …¸jŠv …¸jx ,…¸j0z …¸j | …¸j:} ,…¸j…~ …¸jO� …¸já‚ ,…¸jð„ …¸j€‡ …¸jû‰ B…¸jN� B…¸j³� …¸j’ …¸jÔ“ …¸j© 4…¸jª¬ …¸jA¯ ,…¸ju° …¸ji² …¸já¿ ,…¸j3à …¸jýÅ …¸jÀÈ …¸j�Ê ,…¸j›Ì …¸j�Î ,…¸jÝÏ …¸j‘Ñ …¸j`Û °…¸jbÝ ,…¸jÄÞ …¸j�á …¸jdâ ,…¸j÷ã …¸jñ Ü…¸jÀö „…¸jø B…¸jïù …¸j²ü ,…¸jìý ,…¸jßþ …¸jUB…¸jì…¸jŒB…¸jÌX…¸j7…¸j8 X…¸jü B…¸jq ,…¸j6B…¸jÅB…¸jD…¸j¾,…¸j‹B…¸jí,…¸jŽ…¸j…¸j­…¸j"…¸j^X…¸jv…¸j",…¸jÕ…¸jõ …¸j•",…¸j¤$…¸jJ&…¸j"(…¸jÝ(…¸j®)…¸j‡+…¸jf=Ü…¸j@,…¸jÂA,…¸jUB…¸j,C…¸jSD…¸j³E,…¸j N°…¸jV°…¸j‘W…¸j^\…¸j7],…¸j§`X…¸jTa…¸j‡cB…¸j)f…¸j¼hX…¸j¹i,…¸jÆj…¸j°l…¸jÓ‹…¸j3”ò…¸jö•X…¸jM™X…¸j^£š…¸jRð0…¸j*òX…¸jÒó,…¸j€úB…¸jà‹ ....##.# #.#  ###.##.# #.#  .......# #.#  ###.#### #.#   #.#…¸jmã#.#   #.##.#   #.# #.#   #........# #.###   #.# #.@.#  1046.2 (64.8)#####.# ###.#  #.....# .# #.##### .# ######.#)# .......#.# .#..####.# ##..#.# …¸j_(.##.#…¸j …¸j¥ +8 (65.4…¸j1…¸jA% _Found a dagger.‡¸jÑUP##.# #.#  .##.# #.#  ..# #.#  .#### #.#  #.# #.#  #.# #.#  #.# #.#  #........# #.###  #.# #..@#  #####.# ###.#  #.....# #.#  #.##### #.#  .# #)#  ......# #.#  #..#### #.#  #..# #.#  ##.#  ‡¸j\‡¸j$]07.4 (0.6)‡¸jîa‡¸j:cˆ¸j&[ gˆ¸j�a Bˆ¸jâb >  You see here a +0 dagger.ˆ¸j]d 5 _ˆ¸j\e ˆ¸jof ˆ¸jh ,ˆ¸jÊh ˆ¸jìi ˆ¸jSk ,ˆ¸jìk ˆ¸j n ˆ¸jín ˆ¸jto ˆ¸jío ˆ¸jbq ˆ¸jÕr ,ˆ¸j§s ˆ¸j¾t ˆ¸j v ˆ¸jŒv ˆ¸jDw ˆ¸jy ˆ¸jFz ˆ¸jÇz ˆ¸j\{ ˆ¸j‚| ˆ¸jv} ˆ¸jø} ˆ¸jÚ~ ˆ¸jŸ€ ˆ¸jí� ˆ¸j|‚ ˆ¸jƒ ˆ¸jI„ ˆ¸jn… ˆ¸jé… ˆ¸jx† ˆ¸jŒ‡ ˆ¸jiˆ ˆ¸jûˆ ˆ¸j›‰ ˆ¸j¼Š ˆ¸j5‹ ˆ¸j—‹ ˆ¸jþ‹ ˆ¸j%� ˆ¸jê� ˆ¸jdŽ ˆ¸jØŽ ˆ¸jÞ� ˆ¸j ‘ Bˆ¸j“ ˆ¸jL” ˆ¸j˜• ,ˆ¸jb– ˆ¸jÈ— ,ˆ¸jx™ ,ˆ¸j±š ˆ¸jR› ,ˆ¸j}œ ˆ¸j@� ˆ¸j³� ˆ¸j#ž ˆ¸jŸ ˆ¸j¼Ÿ ˆ¸j>  ˆ¸jº  ˆ¸j“¡ ˆ¸j`£ ,ˆ¸j¤ ˆ¸j‡° ˆ¸j± ˆ¸j¨² ,ˆ¸j^¸ ˆ¸j´¿ nˆ¸jëÀ ,ˆ¸j«Ë Xˆ¸j3Í ˆ¸jKÎ ˆ¸jÒÎ ˆ¸j\Ï ˆ¸jªâ ˆ¸jØê Xˆ¸jì ˆ¸j‘í ˆ¸jî ˆ¸jáî ˆ¸jîô ˆ¸jŸö ,ˆ¸jY4 ”ˆ¸j°6 ,ˆ¸jý8 ˆ¸j = ˆ¸j�? ˆ¸jP Ð  You see here a +0 short sword. _ˆ¸jËR ,ˆ¸jsU ˆ¸jà[ <  You see here a +0 robe.ˆ¸j{^ ˆ¸jZ_  _ˆ¸jVa ˆ¸jhe ˆ¸j¬g ˆ¸jTh ˆ¸jËj ˆ¸jˆm ˆ¸j p ˆ¸jOq ˆ¸js ˆ¸j÷v ˆ¸jy ˆ¸j£y ˆ¸j¦z ˆ¸j~~ ˆ¸j½€ ,ˆ¸j�‚ ˆ¸jƆ ˆ¸j}ˆ ,ˆ¸jÿˆ ˆ¸j$Œ ˆ¸j� Bˆ¸j½‘ ˆ¸j“ ˆ¸ji“ ˆ¸j¬” ˆ¸jÜ– ˆ¸j˜ ˆ¸j¨˜ ˆ¸j.™ ˆ¸jÙ¿ ªˆ¸jSà ˆ¸j)Ä b  You see here a +0 chain mail.ˆ¸jKÅ ˆ¸j:Æ  _ˆ¸j Ç ˆ¸jÂÈ ˆ¸jsÊ ˆ¸jîÊ ˆ¸jíË ˆ¸j:Ï ,ˆ¸jâÏ ˆ¸j3Ò ˆ¸jÄÒ ˆ¸jCÔ ˆ¸jÿÔ ˆ¸j]Õ ˆ¸j+ ˆ¸jZ ,ˆ¸j}# Bˆ¸jà% nˆ¸j)' ,ˆ¸jÇ( ˆ¸j * ,ˆ¸j´S ˆ¸jˆV ˆ¸jÈW ˆ¸jY ˆ¸jöY ˆ¸jÓ[ ˆ¸j_ ,ˆ¸jÄy Έ¸jñ| ˆ¸j ~ ,ˆ¸jÓ ˆ¸j‚ ˆ¸jrƒ ˆ¸j„ ˆ¸j¥„ ˆ¸jóŒ „ˆ¸j?� Bˆ¸j±‘ ˆ¸j/’ ˆ¸j‘” ,ˆ¸j› °ˆ¸jjŸ „ˆ¸j3  ˆ¸jH¡ ˆ¸jÍ¡ ˆ¸j<¢ ˆ¸j›¢ ˆ¸jÊ£ ˆ¸jÖ¤ ,ˆ¸j_¥ ˆ¸jf§ ˆ¸j±¨ ˆ¸j?© ˆ¸j½© ˆ¸j»« ˆ¸jy³ ˆ¸jµ ,ˆ¸j$· ˆ¸jª¸ ˆ¸jH¹ ˆ¸jܹ ˆ¸jñ» ˆ¸j‰¾ Bˆ¸jõ¿ ˆ¸jãÁ ˆ¸j‡Â ,ˆ¸j Ë nˆ¸j…Ò ˆ¸jÅÕ ,ˆ¸juâ °ˆ¸j�å Bˆ¸j¾æ ˆ¸jeè ˆ¸jzé ˆ¸jê ˆ¸jƒê ˆ¸j„ì ˆ¸j±õ ± ##.............# #.# ##.### ....##.###.##..# #.# #.# # ##..##.###.##..# #.# #.# #.##.#.......# #.# ##.### .......#.#.##..# #.# #..... ##...#.....##..# #.# #..### ##.#.#....)##..# #.# ###[.... ........#### #.# #...#### ##.........##...@.# #.# #.#.# 111.0 (63.6)  ###.#.....######.# #.####.### ####.###.### .# #..#...# ˆ¸jb÷ ©.......#.# .# ####.∩.# .#.#.# .# #...#  #.#.#.# .# #.#####  #.#.#.# .> #.###.# ###.#.#.# ## ##.#.## .....#.#.###.## ###ˆ¸j)ý ˆ¸jfÿ +6 (64.2ˆ¸j¤ˆ¸jC; _Found a stone staircase leading down.Џj3ÄIЏj`ÈŠ¸j“ÉŠ¸jËÎBЏj¸ÐBЏjµÑЏjÓŠ¸j¹ÓЏj“ÕŠ¸j1ÖŠ¸jØ,Џj°ØŠ¸j�ÚŠ¸jAÛŠ¸jèÛŠ¸jnÜŠ¸jsÞŠ¸jDàŠ¸jßà,ЏjJöXЏj• .#.#....)##..# #.# ###[...............#### #.# #...#### #.........##.....# #.# #.#.# #.#.....######.# #.####.### ###.###.### #.# #..#...# # ......#.# #.# ####.∩.# #.#.#.# #.# #...# #  #.#.#.# #.######.#####  #.#.#.# #@>....#.###.# 5.8 (4.2) ###.#.#.# #########.#.## ....#.#.###.## #### #####.#.#  ####.####...  #.#.#  #.........#. #.#.# ### #.....#.###. #####.#.# ##.#####...###...## ......Џj~Ì#.#######.#.........#...... #######.....[###.#####....#.[...Џj&*E _Done exploring.Œ¸j IŒ¸jGJŒ¸j OŒ¸jTPŒ¸jíó ÿ.#.#....)##..# #.# ###[.#### #.# #...#####. .##.....# #.# #.#.# #..#.....######.# #.####.### #..###.### #.# #..#...# #.#.# #.# ####.∩.# #..#.#.# #.# #...# ##.#.#.# #.######.#####  Œ¸j[õ 2#.#.#.# #.@....#.###.# .#.#.# ##.#.## #.#.# ##.## #.#.# ####.####.#.#.# #.#.#.#.# ### #.....#.###..#.# ##.#####...###...##.#.#.#.#......[###.#####....#.[...#.Œ¸j0þ Œ¸jHÿ 36.4 (0.6 _Œ¸jŠ y _There is a stone staircase leading down here.ޏjùj 3ޏjFp ޏj¥u ޏjëz 37.4 (1.0 _ޏjz© ޏjà%3ޏj„'ƒ ........#  .......  ....[.##.  .>......  #.....#  #.....#  #...).#  #@....#  #.....#  ..###..#  ...# ..)  ....# # ....## ..... ...... �¸j2M,8.9 (2.5�¸jf\ _You climb downwards.  Found a club, a hand axe and a pair of boots.  Found a stone staircase leading down. _There is a stone staircase leading up here.“¸jâC“¸jE“¸jUF“¸jJK“¸jûL“¸j»N$ _“¸jëS,“¸j[^B“¸jª_2 _Found a whip.“¸jRb“¸joc“¸jf“¸jïh“¸j¨l“¸j%m“¸jLo“¸j)vî########### #.........# #...).....# “¸jxwP+.........# #.........# ...#.........# ......#....[.##...#....>..@.......21.3 (2.4..##.....##...##.....# ##...).# #<....##.....# ..###..# ...# #..)....# ####“¸jpx“¸j°€“¸j’ƒ”¸jqÑ@M”¸jÈÒ#########.#...)+   ..#.........# ......#....@.##...#..>............##.....##.......# ..##...).# #<...# #.”¸jdÜ”¸jkÝ*9 (0.6”¸jp䔸jzçv _You see here a +0 pair of boots.—¸js^ _—¸jüp ¨ _—¸jw B—¸j«Ã —¸j™È —¸jÌ —¸jÕ —¸jN× —¸jüÙ —¸jd   You encounter an adder.#################.........##...# #...).....##...# +.........##...# #.........##...# .#.........#....# ...#....[.##...#######....>........@.........##.....##...#.?#.....##...# .....#...).###### S...#<....# ...#.....# ..S   adder (asleep)...###..# ....# ##..)....# ####4.9 (3.05.5 (3.6 _[39;—¸j¿ 49m›¸j‰� ¦ S§You throw a dart. The dart hits the adder.›¸jš Ê (((Suntethered)  The adder becomes untethered in space! The adder blinks!›¸jÜ s §The adder is lightly wounded.›¸jå) :...›¸j;+ g6.4 (0.9Nothing quivered›¸jU5 = _The adder blinks!�¸jú8�¸j":�¸jí:�¸j&@�¸j Ch  An adder comes into view.�¸j`J7###### #.##...# #...).....##...# �¸j!K»+.##...# #.##...#  .#.#....#  ...#....[.##...#....>.......§...##.....##...#.?.#.....##...#......S#...).######..§.�¸j2L¿#<....# ....#.....# $....S   adder (untethered)...###..# .........# ##..) ....... �¸jûMH0§�¸j°V0.�¸j[,7.0 (0.6�¸j%^�¸jw`Z _Found 12 gold pieces. The adder blinks! The adder leaves your sight.ž¸jÍ;3ž¸j->ž¸j]Bž¸j»Dh  An adder comes into view.ž¸jîL¯#################.........##...#  #...).....##...#  +.........##...#  #.##...# .#.#....# ...#....[.##...#########.>..................  ..##.....##...#@?.....S #.....##...#......§#...).######..§.....#<....# #....#.....# #$...####..S   adder (untethered)...# ##..) ......# #### #.  ....##ž¸jßNBS.0ž¸jÉW`.(ž¸j$]16 (0.6 _ž¸j`ž¸jèaŸ¸jjäÒ# #.##...# #...).....##...# +.##...# #.##...# #.#....# #....[.##...# ....>.. ..##.....##...#.@....S.#.....##...#.#...).######..(.#<....# #.#.....# #$....###..# #.Ÿ¸jæ ...# ##..) .  ....# #### #. §Ÿ¸jˆè3SŸ¸j‡ïh 8.2Ÿ¸j÷Ÿ¸jù _The adder blinks!Ÿ¸j½ûŽ _You see here a scroll labelled LUECVIJ EGIABB. ¸j±ƒ4S. ¸jP‹ ¸j—Œ,9.2 (1.0 ¸jA’ ¸jÅ”d _c - a scroll labelled LUECVIJ EGIABB¡¸j¤â ¦.........##...# ...).....##...# .........##...# .##...# .#....# .#....[.##...###########.>....................##.....##...#§  #.....##...#.S#...).######..(......#<....# #....#.....# #$...####..  ...# ##..) .. ....# ###### ...## ########.##¡¸j�ä 1S.¡¸jõñ K..8 (0.6¡¸jKö ¢¸j�° Ä ).###....#....[.##...###########..>....................##.....##...#  S).#####.<....# #....$...###..# #. ##..) .S   adder.. ...S.¢¸jÈ ­30.4 _You see here a dart of disjunction.£¸jÅ™ ].S1.4 (1.0Throw: dart (disjunct) _c - a dart of disjunction¥¸jÒ«B  Casting: Teleport Other (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¦¸j¨ÔThe spell is astonishingly dangerous to miscast (50% risk of failure)! Continue anyway?  Y - Yes  N - No§¸jÒ§¸jàv...).....##...#Parrish93 the Grasshopper .........##...#Spriggan .........##...#Health: 18/18 ======================== .........#....#Magic: 5/8===============--------- .#....[.##...###########AC: 2Str: 7 ...>....................§¸jÖàËEV: 17Int: 16 .##.....##...#..........SH: 0Dex: 14#.....##...#..........XL:  3 Next: 17% Place: Dungeon:3§¸jöà›#...).######..@S......§¸jáñNoise: ---------  Time: 1131.4 (0.0)#<....# #..........§¸j1áÉf) +7 dagger of Revolt {flame, rElec} #.....# #$.........§¸j{á7Throw: dart (disjunct)...###..# #..........Quill ...# ##..) ........... §¸j˜áÚ....# ######..........S   adder ...##§¸j³áP########.## ...§¸jÏá1.. ... §¸jóá´_You see here a scroll labelled LUECVIJ EGIABB. _c - a scroll labelled LUECVIJ EGIABB §¸j âR_You see here a dart of disjunction. §¸j'â5_c - a dart of disjunction§¸jAâACasting: Teleport Other (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§¸j#îÌh(ally target)h   inugami (summoned)§¸jèîV---------==2.4 (1§¸jï=Dog §¸jT§¸j�S _You call for your canine familiar and it appears with a howl!¨¸j® � †You hit the adder. You burn the adder.h.h   inugami (summoned)41-3.3 (0.9¨¸jÑC _ _You kill the adder!¨¸j ).....##...# ##...# ##...# #....# #....[.##...#>..# ##.....##...#.##.....##...#.##...).######..h@......##<....# #.##.....# #$.# ...###..# #.# ...# ##..) ..+# ######.¨¸ja ›### #.#  ¨¸j6 ¨¸jÞ S--9 (0.6¨¸jw! ¨¸j¨"  ¨¸jÔ" #_You swap places with your inugami.¨¸j% s _You see here an adder corpse.ª¸j!‰3ª¸jÓŠª¸j_Žª¸j�ª¸j•P _ª¸j\–ª¸jà«Üª¸jp²Š  #.........##...# .#...#....##....[.##...############  ....>....................#  ..##.....##...#..........#  #.....##...#...#  #...).######...†......#ª¸jϲ_ #<....# #.h........# #.....# #@.........#-6.7 (2.8  ...###..# #...# ...# ##..) .ª¸jø²‰...+  ....# ######ª¸j³Ñ...#  ....## ########.###..ª¸j?³P...... .. ª¸j^³)ª¸jU´ª¸jµ»ª¸jêØ? _You now have 114 gold pieces (gained 12).ª¸j½é •hª¸jÈó uª¸jŠ÷ Bª¸jø ª¸jlü ª¸jÉü ª¸j[þ ª¸jŠy ...#....[###########  ....>....................#  ..##.....##...#..........# #.....##...#.# #...).######...†......# #<....# #ª¸jrö.# #.....# #....#...###..#####h..#...# ##..)...+8.5 (1.# #######.#....## ########.###........ ......  .. ª¸j7ª¸jC ª¸j½¬¸jÕ¬¸jƒÕ¬¸jR׬¸jµÚ¬¸j¡Þ,¬¸j#ã{6===¬¸jéçB¬¸jâîB¬¸j\òB¬¸j5ô¬¸jyô;===¬¸jŸ÷¬¸jÄk7===¬¸j ¬¸jj&B¬¸jí,B¬¸j_.¬¸jž.¬¸j30¬¸jü2Q===¬¸j44¬¸jCFB¬¸jBI,¬¸j¯J¬¸j`T„¬¸jWc8===¬¸jƒW¬¸j©[4 _Magic restored.¬¸j›^3¬¸jÝ^¬¸j lܬ¸js@  You see here a +0 hand axe.¬¸jy¬¸j뀄=== _¬¸jŸ�¬¸j‚¬¸j‹„¬¸jЬ¸jAŒ¬¸jqެ¸j¯Ž¬¸jn�¬¸j™’¬¸jú–¬¸jž™¬¸jxš¬¸j"œ¬¸jWŸ¬¸j¼¶ ¬¸jGº‘ You encounter a kobold. It is wielding a +0 dagger and quivering stones.¬¸jÖ¿ #.........##...#  .#.........#....#  ...#....[.##...######### ....>.................. ..##.....##...#........ #.....##...#........ #...).######...†.... #<....# #........ #..@..## #........ ......###..#####........ ......# ##.h)........... ......# #######........ .....##########..K.... K   kobold (missile, wandering)......h   inugami (summoned)¬¸jÙ_62.7 (24.2)K.¬¸jÚ4h.¬¸jçG, ally targ…)¬¸j¸è43.3 (24.8 _¬¸j‡ñ¬¸jìû®¸jìKˆ #.##...# .#..#....# ...#....[.##... ....>..... ..##.....##...# #.....##...# #...).######...† #<....# # #.@...## #.###..#####..# ##h.).....# #######.K....##®¸j_L¤ #.... ) ............®¸juO2K.®¸jHP1h®¸jñy., ally targ…)h   inugami (summoned)9 (0.6)®¸j�Š®.#.#....# ...#....[.##...####### ....>................# ..##.....##...##. #.....##...##.. #...).######...†#... #<....# #...##....#.....## #.......@###h.#####.# ##..)...# #######K.....## #######........)..®¸j(˜=4.5®¸ja�®¸j*Ÿ®¸jÕÕ Á ...#....[.##...######......>...............#...##.....##...# #...##.....##...# #....#...).######...† #....#<....# #...###....#.....## #.........###h.#####.# ##..)...# #######K# ######....... .#.#b   bat (asleep)..®¸jHÖ �K   kobold (missile, wandering)b.®¸jtß   You encounter a bat.K.®¸j|å =5.1®¸j‰í ®¸jœï 0 _Found a scroll of amnesia.®¸j'X...>.............. #...##.....##...# #...##.....##...# #....#...).######...† #....#<....# #....###....#.....## #..........###h.#####.# ##..)..#.# ########.K# ######.. #.##.##..#b.#....®¸jbZ0h®¸jþa±, ally targ…)h   inugami (summoned)®¸jnb%7®¸j9j®¸jžk¯¸j¼ò™ #...##.....##...# #...##.....##...# #....#...).####### #....#<....# #...#.###....#..h..## ##..........###h.#####.# ##..).. #.# ####### #.K# #### #..  #.# #.# #.. #¯¸j0ó“b.. #..... #...¯¸jñôE.K¯¸j¦õ1h.¯¸j™ý¯¸j þ'6.3¯¸j´¯¸j(¯¸j‚ x #...##.....##...## #....#...).#######. #....#<....# # #.###....#.h...## ##..........###h.#####..# ##..).. #.# ####### ## ### #.K..@...#  #..# #.# #... #...b.... #...... #.. ######¯¸j qh..K¯¸jE YKally target)¯¸jï %9¯¸jL ¯¸j\ ¯¸jŸ'¯¸jb(¼# #....#...).###### #. #....#<....# # #.###....#h....## ##..........###h.##### ..# ##..).. #.# ####### ## ##¯¸j)ô #..K.....#  #...@....# #.# #.... #b.... #...... #. ###### ?..:...¯¸j.6=7.5¯¸jvIp _Found a scroll of identify and a parchment of Forge Lightning Spire.±¸jîT7  You hit the kobold. You burn the kobold.±¸j¶VK.h±¸jL`‚  The kobold is severely wounded.±¸jja4=8.3 (0.8±¸j°li _The kobold barely misses you.±¸jU} )You hit the kobold. You burn the kobold.±¸jV%b?±¸jPWl.hb.±¸jÈWD.h±¸j²`Ïblly target)h   inugami (summoned)±¸j®€”29.2 (0.9 _You kill the kobold!±¸jii á #...##.....##...# #. #....#...).###### #. #....#<....# # #.###....#.....## # ##.###h.#####.....# ##..).. #h.# ##### #........### #.# #........# #.....b..#  #. #?.... #. #.....#####.......#?..:...±¸j7j %b.±¸j¬m $b.±¸j[… �-8 (0.6  Things that are here: ±¸j㊠<_a +0 dagger; a stone²¸j›û ^ .  You hit the bat. You burn the bat.²¸jph..h²¸jåØh   inugami (summoned)4=70.7 (0.9²¸jí#²¸jÐ+G _You kill the bat!³¸j¨I³¸j‰­³¸jw°³¸jܰ³¸jP¶,³¸jFº³¸j»³¸j¿¾³¸jQÉ#...##.....##...#..#. #....#...).######..#. #....#<....# #..#.###....#.....## #..##..###h.#####.....# ##..)..#..# #######..#.....h..## ###..).@...# -1.9 (1.2#..# #..# #... #.......?....#.. #..³¸jÊb#####.......# ³¸j®Ê7-³¸jDÕ´¸jºy ´¸j~z ´¸jæ| ´¸j¿ƒ ´¸j… 3h´¸jF‰ ´¸j¸� ´¸j^™ ´¸j œ ´¸j¡Ÿ ´¸j«¢ ´¸jü¢ ´¸jd¥ ´¸j<¨ ´¸j8« ´¸j„« ´¸jÀ­ ´¸j×° ´¸j´³ ´¸jñ¶ ´¸jj· ´¸je¹ ´¸j„¾ ´¸j?Á ,´¸jwà ´¸j<Í n##..........###h.#####...............# ##..)......#.........# #######...#........## ######´¸j±Í ì#..).....##........##........##### #.......h....# #.......@....#5.3 (3.4#....##...´¸jÎ B.########  #?..:...# ##  ##  ´¸j´Î ´¸jÏ ´¸jJÖ ´¸j”Ø - _x - a scroll of amnesiaµ¸jBh µ¸jöh µ¸j&k µ¸jÓp µ¸j‰q µ¸j½x Iµ¸j0z µ¸j‡ Bµ¸j%� µ¸j�„ µ¸j† µ¸jƒˆ ,µ¸j`Š µ¸jfŒ µ¸jg› õ  You pick up a parchment of Forge Lightning Spire and begin reading...µ¸j§  g #..).....# ####### ....# ..........#.......#......###### #?# 8.7 ##  ##   ####### µ¸jn¥ µ¸j9¨ N _You add the spell Forge Lightning Spire to your library.¸¸jƒâ 3¸¸jæä ¸¸jê ¸¸jÂò B¸¸j‘ö B¸¸jÐ÷ ¸¸jžú ¸¸jÜü ¸¸jÚÿ ¸¸j- ¸¸jÝ ¸¸jÄ ¸¸jK ¸¸jÄ ,¸¸jŒ ± #..).....# #........# #........##### #...# #............# #............# #............# #####.......## #@h.....#81.5 (2.8 #.......# #.......# #.......#  ###¸¸j¡ ¸¸jû . _i - a scroll of identify»¸jŒÄ»¸j"Æ„Read which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  r - a scroll of revelation  x - a scroll of amnesia  W - a scroll of brand weapon  p - a scroll of poison  c - a scroll labelled LUECVIJ EGIABB [!] read|quaff|evoke[?] describe selected½¸jѾ ½¸jÅú#..).....#Parrish93 the Grasshopper#........#Spriggan#........#####Health: 18/18 ========================#............#Magic: 8/8========================#............#AC: 2Str: 7½¸jÆA#............#EV: 17Int: 16#............#SH: 0Dex: 14#####.......##XL:  3 Next: 44% Place: Dungeon:3#@h.....#Noise: ---------  Time: 1181.5 (0.0)#.......#f) +7 dagger of Revolt {flame, rElec} #.......#Throw: dart (disjunct)#.......#Quill Dog #########h   inugami (summoned)You hit the bat. You burn the bat. _You kill the bat! ½¸jÇØ_x - a scroll of amnesia  You pick up a parchment of Forge Lightning Spire and begin reading... _You add the spell Forge Lightning Spire to your library. _i - a scroll of identify½¸jäǽ¸jÉnIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LUECVIJ EGIABB[?] describe selected½¸j‰w ½¸jTz#..).....#Parrish93 the Grasshopper#........#Spriggan#........#####Health: 18/18 ========================#............#Magic: 8/8========================#............#AC: 2Str: 7#............#EV: 17Int: 16#............#SH: 0Dex: 14#####.......##XL:  3 Next: 44% Place: Dungeon:3#@h.....#Noise: ---------  Time: 1181.5 (0.0)#.......#f) +7 dagger of Revolt {flame, rElec} #.......#Throw: dart (disjunct)#.......#Quill Dog #########h   inugami (summoned)You hit the bat½¸jF{. You burn the bat. _You kill the bat! _x - a scroll of amnesia  You pick up a parchment of Forge Lightning Spire and begin reading... _You add the spell Forge Lightning Spire to your library. _i - a scroll of identify½¸j<‡]  As you read the scroll of identify, it crumbles to dust.½¸j¹ˆ*2.5 (1½¸jj¬½¸j8±b _c -> t - a scroll of teleportation¿¸j�h¡¿¸j«iB¿¸jk¿¸juo¿¸jp¿¸jr¿¸js,¿¸j—v¿¸j爿¸jÖŽB¿¸jh‘¿¸j!”¿¸j –¿¸j­–¿¸jº—¿¸j噿¸j B¿¸jÏ¡¿¸jS£¿¸j•¥¿¸j¦¿¸j?§¿¸j=©¿¸jY­¿¸jk³,¿¸j𳿸jß·¿¸jÐÁX¿¸j„é4¿¸jjRñ¿¸jò¿¸jËò¿¸jRö,¿¸jÇû,¿¸jÌ¿¸jQ ¿¸jø ¿¸jž¿¸j÷¿¸jO¿¸jœ¿¸jB¿¸j2#¿¸j»&,¿¸j²,B¿¸j..¿¸j­.¿¸jo/¿¸jÞ2¿¸j¬4¿¸jö7B¿¸j09¿¸jý:¿¸jû;¿¸jR<¿¸jZ=¿¸j×?¿¸jKBi  You encounter a dart slug.¿¸j_O# #########  #..$..... #........  #.....w. #...)....  # +........  #..... #........  #...^ .#........  .$. ...#....[.  #.##.. ......>.... ¿¸j—P>##.# #...##..... .##.# #...##..... .##.# #....#...). ¿¸jöPw.##.# #....#<.... ¿¸jçQCh##.###....#..... ¿¸jwRË#.##..........###h w   dart slug (asleep) ¿¸jnS #...h.........# ## h   inugami (summoned) #####.........# # #........##¿¸jy\0942.0)¿¸jC]-5.1 (12.6¿¸jþc¿¸j&f ¿¸jXf%_Found 15 gold pieces.À¸jÎÏ ` .......#########$......#....w...#...)....+......#...^.....#.......#.$...[.....#....[. ......>..##........).##.# <h##.###....#......##..##h...h.######..# #h.wwlly target)7 (0.6) _Found a pair of gloves.Á¸j\######### .########$....w...#...)+...^.....#.......#.@...[.....#....[##.##.........>##.##........)h##.# <###....#.....##.##h...h#h..w6.3 _You see here 6 gold pieces.øjâØ5h.øj¨àøjâ,7.3 (1.0øj‰éøj+ì> _You now have 120 gold pieces (gained 6).ĸj¦Î£     ##########   #...########  #..$......#...  #.........#...)  #....w....+  #.........#  #@..^.....#......  #.....[.....#....[ #.##.........>  #.##.###...##  #h##.# #...##... ĸjÁÏ #.##.# #....#...)  #.##.# #....#<  #.##.###....#....  #.##.#ĸjàÐ8h.ĸj†ÑK.wĸjè]9 (0.6ĸj“ó7 ######### .#######$.#...)......+w^.....#............[.....#....[##.##.........>ĸjÐôÅh##.#####.......) <###....#....ĸjrõĸjØõ0h.ĸjý=8.5ĸj ĸjT Ƹj«Á §wYou throw a dart. The dart hits the dart slug.  The dart slug becomes untethered in space!Ƹj�±& Ƹj¿Š(( , untethered)The dart slug blinks!Ƹj‹8  w§The dart slug is moderately wounded.Ƹjw99h.ƸjÑ9K.wƸjD»..§§...9.4 (0.9Nothing quiveredƸj7JƸj¾L+ _The dart slug blinks!Ǹj™Y j    #  #.# #..$......#. #.ǸjqZ È#...). #......w..+. #.@.§§....#. #...^.....#. #..h..[.....#....[. ##.##.>. #.##.###...##. Ǹj²Z >#.##.# #...##. #.##.# #....#...). ǸjõZ Ò#.##.# #....#<. #.##.###....#.Ǹj_ Cw§Ç¸j”` A.hǸjj €(§.... Ǹjk .200.0 (0.6ǸjÞ€ A _The dart slug blinks!ǸjÉwý    # #.# #..$......#. #.w#...). #......§..+. #..@(§....#. #...^.....#. #...h.[.....#....[.# ##.##.>. #.##.###...##.....# #.##.# #...##.....# #.##.# #....#...).# #.##.# #....#<....# #.##.###....#.....#.hǸjc�Ǹj舒 `````The dart slug launches a dart at you.Ǹj7¤.....6---=6Ǹj>- _The slug dart hits you.ɸj`Hž    #  #.## #..$......#.# #.w#...).....# #......§..+.# #...@§....#.# #...^.....#.# #....h[.....#....[.# ##.##.>. #.##.###...##.....# #.##.# #...##.....# #.##.# #....#...).# #.##.# #.##.###....#.....#ɸj·ICw§É¸jæSJ .  The dart slug blinks!ɸjkɸj|lsh   inugami (summoned)ɸjìl ɸjWrɸj1v51ɸj`|-1.2ɸj�‡É¸jÈ‹• h. _You kill the dart slug!ɸj>”+..ɸj•›-2.2 (1Throw: dart (disjunct)ɸj®ªÉ¸jÛÛY _c - a dart of disjunction˸j£Ø ˸j˜Ù ˸jlÛ Ë¸jAà ˸j¤â ˸j1ã ˸j¡ç ,˸j†ì ˸jÃô O---˸jÆõ ˸j+ù ˸jtû ˸jUý ˸jâý ˸jªþ ˸j‡ ˸j¼ ˸jj a7=˸j} õ         ###########   #.#########  #.#.˸jP _5.0 (2.8  #..h......#...).....  #.........+.........  #.........#... ..^.....#......... ....[.....#....[. #.##.........>.....˸jw ­  #.##.###...##.....# ˸j� q #.##.# #...##.....˸j� ˸jB ˸jF ? _You now have 135 gold pieces (gained 15).θj‹mθjnθjKxθjW~θjÏ�θjÅ…,θjô†Î¸jé‰Î¸j)Œ,θjŎθjö�θj9“θjï•θjL–θjj—θj̙θjè›Î¸jAœ9=θjý�θjo Î¸j<£Î¸j•¥Î¸j¦Î¸j”§Î¸jݶ¼  ########### #.........############# #.........#.........##. #.........#...).....##. #.........+.........##. #.........#.........##. #...^.h...#.........#.. #...#....[.##8.0 (3.0 ##.##..θjz· .>... #.##.###...##.....## #.##.# #...##.....## #.##.# #..θjS¸r).#### #.##.# #....#<....#  #.##.###....#.....## #.##..........###h.## #...h.........# ##..).θjO¹Î¸j�ÃθjÑÅw _You see here a +0 pair of gloves.Ó¸jÕ@Á8==Ó¸jF1 _HP restored.Ó¸j‹MÓ¸jéRIÓ¸jÛbÓ¸j‡gÓ¸j.hÓ¸j¸jÓ¸j‹nÓ¸jÈqÓ¸j•wÓ¸jŸxÓ¸j†{Ó¸jlÓ¸jJ…Ó¸j‰‡P==Ó¸j†‰Ó¸jJ�Ó¸jt�Ó¸j?‘Ó¸jD˜,Ó¸j›Ó¸j¬žÓ¸jXŸÓ¸jǡӸjã¥Ó¸jݨÓ¸jϫӸj©¬Ó¸j½¯Ó¸jÞ³Ó¸jy·Ó¸jºÓ¸j�ºÓ¸je¼Ó¸j¿Ó¸jwÂÓ¸j ÃÓ¸jÅÓ¸j&ÐÓ¸jþÔÓ¸j”Ø,Ó¸jÄ,Ó¸jƒÓ¸jMÓ¸jÄÓ¸jºÓ¸jÓ¸j‘+XÓ¸jÈ.Ó¸jµ4BÓ¸jÃ7Ó¸jÓ9Ó¸j<,Ó¸j�>Ó¸jŽ@Ó¸jcBÓ¸jjDÓ¸j>F,Ó¸jJ@  You see here a +0 hand axe.Ó¸jWÓ¸jþZ5 _Ó¸jÃ^Ó¸jÓdBÓ¸jÅeÓ¸j£kBÓ¸jKlÓ¸j]s,Ó¸jœt,Ó¸j‹uÓ¸j”wÓ¸jØyÓ¸j¾{Ó¸j|Ó¸j¡}Ó¸jŽ…nÓ¸jñˆÓ¸j�BÓ¸jёӸjΓÓ¸j�•Ó¸jú•Ó¸jË–Ó¸jO˜Ó¸jМÓ¸j«�Ó¸jžÓ¸jŸÓ¸j8¡Ó¸jD¤c  You encounter a bat.Ó¸jÒ®J....................# ....##...#.......... ....##...#. ..).######...† ..h.# #..... ....## #..........# ###..#####..........# # ##..)..h..........+ # #######......@...# # Ó¸j9¯Ë########.###  ...  #.... ####Ó¸jk°ð ...... ...# b..... b   bat (asleep) ...# ..... h   inugami (summoned) ...# ....# Ó¸j¤°/...#Ó¸j9³O.h23.4 (15.Ó¸jf³ 4)Ó¸j°»E, ally target)Ó¸jÀÁ44.0 (16.0 _Ó¸jªÅÓ¸j?ÇÔ¸j¶V ##...## ##...#.# .).######...†# h.# #..........# .## #.# ##..#####.#  ##..)....+  #######h#  ########@###  #...# ##..... ###......# ..# b.....## ......## Ô¸j†W ¾.....### ##.#####Ô¸j?b D6 (0.6)Ô¸jùf Ô¸jah Õ¸j¶ªG##...#.# ).######...†......# h.# #..........# .## #...# #..#####...# ).............+ #####h.........#  ########.###  #.@.# ##.....# ##.......# .# #.b.....# # #..# ##.....## Õ¸j£«) .# ###.### ##  .# #Õ¸jw³Õ¸je´'5.2Õ¸j§¹Õ¸j!»Õ¸j+c ä######...†# .# #..........# Õ¸jÃc –.## #..........# ###....# ).............+ #####h.........#  ########.###  #...######.@...# ##.. #.b.....# # #.......# # ### # #.### #  .Õ¸jrd D# Õ¸j9l Õ¸jm %8Õ¸jc‚ Ö¸jea ~ #....#......#####....... #..).............+ #######h.........# ########.### #...#####.....## ##..@....#b.#.....# ###.### .#  ..Ö¸j¼j =6.4Ö¸jÙo Ö¸jÿp ظjŠô ظj÷ˆ.  The helpless bat fails to defend itself.  You puncture the bat! You burn the bat.ظjR Å37.2 (0.8 _You kill the bat!ظjÇë M.## #.# #..#####..........# ##..).............+  #######h.........# ########.### #...#### ##.....## ## ..# .# #.# .# #.# .# ### .# ###.## .# .# # .. # . #8 (0.6Ù¸jþÄû## #.# ..#####..........# ..)......+ #h.........# ##.### #...#### ##.....##  #.# # #.# # #.# # ##.....## # ###.###   .. .. Ù¸j"ÊÙ¸jÄÊ'8.4Ù¸j0ÐÙ¸j˜ÑÙ¸jfZ �## #.# #####..........# ..)......+ h.........# ##.### #...#### ##.....##  #.#  #.#  #.#  Ù¸j[ c##.....##  ###.###  #.##.#......Ù¸j¬b Ù¸jec '9.0Ù¸jh Ù¸jåh Ú¸jhù.#### ..).............+ ######h.........# ########.## #...#####.....##.......#.....# ###.###  #.# ...6Û¸jsÐ Û¸jÑ Û¸jPÑ Û¸j;Ö BÛ¸j¤Ö Û¸j=à ×  You encounter an ufetubus.Û¸jWé ] ########.## #...#### ##.....## #.......#....##.......###.....## ###.###  #@#  #.#  ... ............#........5   ufetubus (asleep)#.......5.#..........Û¸j£ì a30.8 (1.21.4 (1.8 _Û¸jØð Û¸j\ò ݸjuÆ #...#####.....###.......##.......#.......#.....# ###.###  #.# #....................#........####...5.........ݸjÉËݸjmò,2.0 (0.6ݸj¸ôݸjÀõݸj#’ #.....##.................#.....# ###.###  #.# ##.####...#.@.......#..####...5...55 2 ufetubi (asleep)........5....ݸjäwä 5.  You encounter an ufetubus.5.ݸjʆZ551 wandering)ݸjD“o===6 _The ufetubus shouts!ݸjêÇ¡............#.....# ###.###  #.# .##.####...###......#..###5......5...ݸj`Ë:5.ݸjÖË95.ݸjLÒF5ݸjÅÒ'3.2ݸjïØÝ¸jÛ* _The ufetubus shouts!߸jrDM  Casting: Call Canine Familiar (astonishingly dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.á¸jåDûThe spell is extremely dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Noâ¸j`Šâ¸j�¥â¸j=1 #.......#  Parrish93 the Grasshopper #.......#  Spriggan #.......#  Health: 18/18 ======================== ##.....##  Magic: 5/8===============--------- ###.###  AC: 2Str: 7 #.# .  EV: 17Int: 16 ##.####...  SH: 0Dex: 14 ###.........  XL:  3 Next: 53% Place: Dungeon:3 #...@.......  Noise: ===------  Time: 1233.2 (0.0) #.....5..###  f) +7 dagger of Revolt {flame, rElec}  #...........  Throw: dart (disjunct) #...........  Quill  #.......5...  ............  55â¸jÙ1![39;49m 2 ufetubi .............  ..............  _The ufetubus shouts!  Casting: Call Canine Familiar (astonishingly dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (chance to affect: 65%)ã¸j #.......#Parrish93 the Grasshopper#.......#Spriggan#.......#Health: 18/18 ========================##.....##Magic: 5/8===============---------###.###AC: 2Str: 7#.# .EV: 17Int: 16##.####...SH: 0Dex: 14###.........XL:  3 Next: 53% Place: Dungeon:3#...@.......Noise: ===------  Time: 1233.2 (0.0)#.....*..###f) +7 dagger of Revolt {flame, rElec} #...........Throw: dart (disjunct)#...........Quill #.......5...............55 ã¸jÀ2 ufetubi........................... _The ufetubus shouts!  Casting: Call Canine Familiar (astonishingly dangerous; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (chance to affect: 65%)ã¸jlåã¸j\¤ð5.5.5.-4.2 (1ã¸jKÒã¸jcè  Casting: Call Canine Familiar (astonishingly dangerous; 41% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an ufetubus (chance to affect: 65%) _The ufetubus struggles to resist.å¸jëOB  Casting: Teleport Other (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.æ¸jGÎ ûThe spell is extremely dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Noè¸jf]è¸j‰D #.......#  Parrish93 the Grasshopper #.......#  Spriggan #.......#  Health: 18/18 ======================== ##.....##  Magic: 2/8======------------------ ###.###  AC: 2Str: 7 #.# .  EV: 17Int: 16 ##.####...  SH: 0Dex: 14 è¸j¦‰¥###.........  XL:  3 Next: 53% Place: Dungeon:3 #...@5......  Noise: ==-------  Time: 1234.2 (0.0) #........###  f) +7 dagger of Revolt {flame, rElec}  #.....5.....  Throw: dart (disjunct) #...........  Quill  #...........  ............  55 2 ufetubi .............  ..............  _The ufetubus struggles to resist.  Casting: Teleport Other (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.è¸jé‰CAiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (chance to affect: 65%)è¸jºy #.......#Parrish93 the Grasshopper#.......#Spriggan#.......#Health: 18/18 ========================##.....##Magic: 2/8======------------------###.###AC: 2Str: 7#.# .EV: 17Int: 16##.####...SH: 0Dex: 14###.........XL:  3 Next: 53% Place: Dungeon:3#...@*......Noise: ==-------  Time: 1234.2 (0.0)#........###f) +7 dagger of Revolt {flame, rElec} #.....5.....Throw: dart (disjunct)#...........Quill #.......................55 2 ufetubi[1è¸jVz ¶5;12H........................... _The ufetubus struggles to resist.  Casting: Teleport Other (extremely dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (chance to affect: 65%)è¸jY 5(1 teleporting)è¸j{ë ·M5.  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Teleport Other (extremely dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an ufetubus (chance to affect: 65%)  The ufetubus looks slightly unstable. The ufetubus slips past you!  The ufetubus is struck by your quills. The ufetubus hits you. 5@.  The ufetubus closely misses you. The ufetubus misses you.è¸jdq5----5.2 (1è¸j|V _The ufetubus closely misses you.ê¸j¨¶é  You hit the ufetubus. You burn the ufetubus terribly.5. _The ufetubus closely misses you.  You hit the ufetubus. You burn the ufetubus terribly.  The ufetubus is moderately wounded.  The ufetubus slips past you! The ufetubus completely misses you.    The ufetubus hits you but does no damage.-6.1 (0.9 _The ufetubus closely misses you. x2; The ufetubus misses you.ê¸jHŒã#.# #.......# ##.....## .#.### .. #.# ...##.####...###5......#..5.#....@...### #....#.#..........[.5  Found a ring mail. The ufetubus attacks as it pursues you!-7 (0.6ê¸jÕ‘ê¸j~šY _The ufetubus closely misses you. x2ê¸j¸×#.# ##.....## ....#.### ... #.# ...##.####..###5......#..... #...5....######.....@.......#.#.......5   Grinder (wandering)ê¸jï¸.[55 2 ufetubi (1 teleporting)5..#.###+#ê¸j¬ºê¸jÐËl  You encounter Grinder.ê¸j�ß/  --more--í¸jte §Grinder shouts!í¸jªtP.5í¸j×u95.í¸j0’æ   ufetubus=7.3 _The ufetubus disappears!ð¸j|–#.......#Parrish93 the Grasshopper##.....## ....Spriggan###.### ....Health: 15/18 ====================----#.# .....Magic: 2/8======------------------##.####.....AC: 2Str: 7###...........EV: 17Int: 16#...5........SH: 0Dex: 14#...§*...#####XL:  3 Next: 53% Place: Dungeon:3#.....@.......Noise: ==-------  Time: 1237.3 (0.0)#.............f) +7 dagger of Revolt {flame, rElec} #.............Throw: dart (disjunct)...............Quill ................[ð¸j昞34m................5   Grinder.......5[.......5   ufetubus........#.###+#Grinder shouts! _The ufetubus disappears!  Throw: dart (disjunct)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, 32% to hit)ð¸jº5. You can't see that place. ******. ð¸jŽ“7[.ñ¸j‘�Ð*.*.5[Aim: Grinder (50% to hit)ñ¸jȆ *..5ò¸ja«ˆ.**5Aim: Grinder (50% to hit)ó¸j÷l#.......#Parrish93 the Grasshopper##.....## ....Spriggan###.### ....Health: 15/18 ====================----#.# .....Magic: 2/8======------------------##.####.....AC: 2Str: 7###...........EV: 17Int: 16#...5........SH: 0Dex: 14#...§....#####XL:  3 Next: 53% Place: Dungeon:3#.....@.......Noise: ==-------  Time: 1237.3 (0.0)#.............f) +7 dagger of Revolt {flame, rElec} #.............Throw: dart (disjunct)...............Quill ...............ó¸j=n0.................5   Grinder.......§[.......5   ufetubus........#.###+#Throw: dart (disjunct)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (50% to hit)  You throw a dart. The dart hits Grinder. Grinder becomes untethered in space!  Grinder blinks!(((((5   ufetubusó¸j¶Q.5ó¸jÈ"².....-8.2 (0.9Nothing quiveredó¸j‚7Q  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (50% to hit)  You throw a dart. The dart hits Grinder. Grinder becomes untethered in space!  Grinder blinks! _The ufetubus closely misses you. The ufetubus misses you.õ¸j¨8M  You closely miss the ufetubus.õ¸j0DŽ (The ufetubus is moderately wounded.õ¸j¥DI3----õ¸jÎD 9.1õ¸j�Lõ¸j*Pl _The ufetubus barely misses you. The ufetubus hits you.õ¸j5®E  You miss the ufetubus.õ¸j^»é .  The ufetubus is moderately wounded.The ufetubus is struck by your quills. The ufetubus barely misses you.õ¸j¼o10-------40.0õ¸j Ãõ¸j(È õ¸jsÉ&_The ufetubus hits you.õ¸j ¿o .  You puncture the ufetubus! You burn the ufetubus terribly.õ¸jÁ(õ¸jkÙð 679 _You kill the ufetubus! _Your Hexes skill increases to level 1!õ¸j2h B #.# #.......# .....## ....###.### .... #.# ..... ##.####..... ###... #..... ###### #. #. #. . . ...([...............#.###+#õ¸jL} n-1.5 (0.6 _ö¸j7o ö¸j˜o ö¸jÝv ö¸jjy ö¸j � Bö¸jÆ� ö¸jh† ž----3===ö¸j„‰ ö¸jí� g  Grinder comes into view.ö¸j¹” ÿ ###.### .... #.# ..... ##.####...###..........#............ #........#####............-..........([##.###+#5   Grinder#ö¸jØ• #.##..5.§...# 2.7 (1.2ö¸já  .ö¸jj¡ 33.3 (1.8 _ö¸jI¨ ö¸j=© ö¸j´¾Z #.# .##.####....###............... #####..........###........([#..#.###+# 5... .#5§ö¸j¯Äö¸jDÅ`1=9 (0.6ö¸j7Ìö¸jÖÍ% _Grinder blinks!ø¸j)81  You hit Grinder. You burn Grinder.ø¸jAø¸jpA4=4.8 (0.9ø¸j4Iø¸j¯K[ _Grinder is heavily wounded.ø¸j '  You barely miss Grinder.ø¸j j  Grinder is heavily wounded.ø¸j0 8*ø¸jæì “  #.# .....  ##.####.....  ###...........  #............  #........#####  #.............  #.............  ###.............  ......5*........  ................  ................  .......([....... ø¸jví « #........#.###+#  #........#.#  #..§.....#..  #........# .# Grinder gestures at you.ø¸jî ø¸j y ö@.   4  You suddenly lose the ability to move!ø¸j„ /  --more--ø¸jt‚ g ===ø¸jƒ 5.6 (0.8ø¸jBƒ MPara Quill _ø¸j=· À##.####...###........#.........#........#####............#............###..................5@............................................([......#........#.###+#........#.##........#..#........# .#ø¸j)� â##.####...###........#.........#........#####............#............###..................5@............................................([......#........#.###+#........#.##........#..#........# .#ø¸jk� K  Grinder hits you. You writhe in agony.ø¸jÞ� ¨ 5/18 --------* * * LOW HITPOINT WARNING * * *ø¸jШ /  --more--û¸j…" 5 6.6 (1 _û¸j|+ û¸j|1 ”##.####...###........#.........#........#####............#............###..................5@............................................([......#........#.###+#........#.##........#..#........# .#û¸jê1 û¸jù â##.####...###........#.........#........#####............#............###..................5@............................................([......#........#.###+#........#.##........#..#........# .#û¸jÉ _ _* * * LOW HITPOINT WARNING * * *Grinder hits you.  * * * LOW HITPOINT WARNING * * *  You writhe in agony.  You die...  Grinder says, "Hey, I wasn't done torturing you yet!"û¸j)q x-1/18 --------------û¸jZ~ /  --more--ý¸jøé ý¸jï •Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +7 dagger of Revolt (weapon) {flame, rElec} Armour (go to first with [)  b - a +0 robe (worn)  d - a +1 hat (melded) Talismans (go to first with %)  e - a quill talisman (worn)ÿ¸jÓ77ÿ¸jMAÿ¸jL4Goodbye, Parrish93.55 Parrish93 the Grasshopper (level 3, -1/18 HPs)Began as a Spriggan Warper on Sept 26, 2026.Slain by Grinder (3 damage)... while paralysed by Grinder... on level 3 of the Dungeon.The game lasted 00:13:48 (1788 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the Orb  13.15181911 raguzNaWr-27 escaped with the Orb¸j ¸jt>¸j[@? [?25h[?0c [?1051l[?1052l[?1060l[?1061l