]uiV Player: Peej Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-25.00:03:17.ttyrec Time: (1769299397) Sun Jan 25 00:03:17 2026 ]ui [?1051l[?1052l[?1060l[?1061h]uiיC)0[?7h]ui[?25l[?1c]uiƤ]uiM]ui{Welcome, Peej. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Berserker]uie]ui]uiWelcome, Peej the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Berserker]ui# ]uiYWelcome, Peej the Mountain Dwarf Fighter. You have a choice of weapons.  a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help]uic]uif ]ui Peej the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quivered]ui #P.P##P.P##P.P##P.P##P.P##P.P#]ui, y#P.P##P@P##P.P##P.P##P.P##P.P#]uiY #P.P##P.P#]ui W#P.P#]ui ]uiu Welcome, Peej the Mountain Dwarf Fighter.Everyone else who sought the Orb of Zot has failed. Will you be different?]ui; ]ui* Press ? for a list of commands and other information.]uiG/ ]uiQ3 [ _Found a staircase leading out of the dungeon.]ui ]uiξ )1.0 (1 ]ui _]ui ]uid ]ui~Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ]ui]ui ]uiIqPeej the Shield-Bearer#P.P#Mountain Dwarf#P.P#Health: 19/19 ========================#P.P#Magic: 1/1========================#P.P#AC: 6Str: 18#P.P#EV: 8Int: 8]uiN#P.P#SH: 4Dex: 9#P.P#XL:  1 Next:  0% Place: Dungeon:1#P@P#Noise: ---------  Time: 1.0 (0.0)#P.P#a) +0 flail#P.P#Nothing quivered#P.P##P.P##P.P##P.P##P.P#]ui7FWelcome, Peej the Mountain Dwarf Fighter.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.]ui:Okay, then.]ui]ui]ui=. _]ui=b#P.P#<...]uiH2.0 (1 _]ui]ui0]ui  <.#....]ui) ]uis &3]uin ]ui\ ]ui <.#.##.]ui4 ]uiz 4]uid]ui]ui <... .#]uil <5]ui>]ui]ui <..#. .#]ui:<6]uiÓ]ui.]uiB  <....##. .#]uiG ]uiH &7]ui_M ]ui~O ]ui$M <.....###..... .###.##.#. .# #.8]uin}You hit the plant. The plant begins to die.=9.3 (1.3]ui=s]uit3 _The plant is lightly damaged.]uiw . <..@..###....#.##..]uiS ]ui 7-10.3 (1.0)]ui ]ui\ ]uiՔ>M.<P@P# ...# #.##....]uit#.##..]ui]ui.]ui@-1]ui]uieV _A nearby plant withers and dies.]ui <......###....#.##..]ui]ui&2]ui]ui]ui/b .....##.###.....#... .#######.#]ui]ui&3]ui"]ui]uiZ #P.P# #P.P# #P.P# #P.P# #P.P# #P..# #...## #....# #@##.....##......#.######.#.#.>#.#  #.#..#.# # #... ..=#. .###. # .]ui<4]ui^]uix _Found an agate ring. Found an escape hatch in the floor.]ui  #.....###. #...##..... #....##...#.##.....##....@.#.#####.#.>#.#  #.#..#.....]ui' <5]ui& ]uiU ]ui-##...# ... #P..####.# #...##......#.... #...#.##.....#...#.#####.#.#@>#.#  #.#..# #.... ]ui?. ..=#.####....# .... ...... ###]uiV5]ui5&6]ui&;]ui=]ui##...# ... #P..###.# #...##......#.... #...#.##.....##......#.#####.#.#.>#.#  #.#@. #....# ..=#.#..###.....# ...$:.. .......]uiD ####...]ui]uiO7]ui]uiE _Found 10 gold pieces and a There-And-Back Book.]ui ... ... #P..###.# #...##......#.... #...#.##.....#....#.#####.#.>#.#  #.#..#.# #@...#]ui; #...=#.....###...###..# ...$.:.. ....... #####...]uiQ (#]ui" <8]ui ]ui =... #P.P# ... #P..# ###.# #...## ......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# # #.@..# #...=#.# ......###... ###..# ...$.:.. ....w..... ####w   dart slug (asleep)##...##..]ui Lww]ui &9]ui0 ]uix \ _A dart slug comes into view.]ui"R  ... #P..###.# #...##......#.... #...#.##.....#....#.#####.#.>#.#  #.#..#.#.#...#...@#.#]ui......###...###..# ...$ .:.. ....w..... ####.#.]ui=20]ui]uiA1.3 (2]ui}]ui5 _e - a ring of poison resistance]ui. ]ui Equip which item?  - - Unarmed Hand Weapons (go to first with )) ]ui a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) ]ui~ c - a +0 buckler (worn) Jewellery (go to first with "=)e - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on]uiy[tab] equip|unequip ]ui]ui]uiD ... #P..#Peej the Shield-Bearer###.# #...##Mountain Dwarf......#....#Health: 19/19 ========================#...#.##.....#Magic: 1/1========================#......#.#####AC: 6Str: 18#.#.#.>#.#EV: 8Int: 8#.#..#.#SH: 4Dex: 9#.#....#XL:  1 Next:  0% Place: Dungeon:1#...@#.#Noise: ---------  Time: 21.3 (0.0)......###...a) +0 flail###..# ...$Nothing quivered.:.. ....w[39;49]ui Mm.....######...##.. _The plant is lightly damaged. _A nearby plant withers and dies. _Found an agate ring. Found an escape hatch in the floor. _Found 10 gold pieces and a There-And-Back Book. _A dart slug comes into view. _e - a ring of poison resistance8 (0.5]ui_]ui< _e - a ring of poison resistance (worn)]uiV4]ui\]uiC`n _Sorry, you're not good enough to have a special ability.]uiQ ... #P..# ###.# #...## ......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....# #..@.#.#.###...#..# ...$ .:.. ....w... #### ##... ##....]ui\]ui42.8 (1.0 _]ui]ui;]ui#.# #.#..#.# #.#....# #.@..#.#.###...]uiH #..## ...$  .:.. ....w ...... #### ##.... ##..# ..#]uiH ]uiP ]uiQ &3]uiW ]uiY ]ui ###.#.#...##......#.... #...#.##.....#...#.#####.#.>#.#  #.#..#.#...######....#.#.......@###...#####..## ...$]ui #.:.. .w..##.#]ui<4]ui]ui)]ui`Q]ui %  ###.#.#...## ......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....##....#.#.###...#..## ...$ #.:... ....w ......... #### ###....... ##..#####  ..#  #.#]uiI: <5]ui> ]ui_D ]ui T ......#.... #...#.##.....#...#.#####.#.>#.#  #.#..#...########....#.#.........###...######.@## ...$ #.:......#....w............# #####.##..]ui <6]uiN ]uil ]ui   #...#.##.....#...#.#####.#.>#.#  #.#..#.#..########....#..........###...######..####....$ #.:.@....#....w...... ######## .>#]ui <7]ui]ui'; _Found a stone staircase leading down.]ui~N  #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....# #######....#.# .........###... ######..####....$ #.:@.....#....w.# ####.####.#  ##..###### ..##  #.#  ..  .>#]uiP ]uiT lww   dart slug]ui U &8]uiZ ]ui] ]uilp #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#..w.# #######....#.# .........###... ######..####....$ #..#....wJ.# #####.####.# ]uiq ##..######  ..## #.## ..J   endoplasm (asleep) .>#]uit]uiP| .  An endoplasm comes into view.]uiA ```````The dart slug launches a dart at you.]uih.....@.]ui.=9]ui]ui- ]uif_The slug dart misses you. The endoplasm moves out of view. _You see here a There-And-Back Book. ^uie@ #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#..w.# #######....#.# .........###...  ^ui@######..####....$ #.:#....w .# #### #.####.#  ^ui@l#.##  ^ui@... ^ui!AP># ^ui C ^uiNJJ   endoplasm-30 _ ^uiT ^uiV^ui8 ...#.#####.#.>#.#  #.#..#.#w.########....#.........###...^ui9######..####....$.####.:......#....w..J..... #####.####  ##..##### ..^uiC9###.##^uia9*##.^uijA,^uiIw..Jw   dart slugJ   endoplasm-1^uiQ^ui #......#.##### #.#.#.>#.# #.#..#.# #.#.w..# #######....#.# .........###... ######..####....$#.####.:......#....w ...J.# #### #.####.# ##..######  ..## #.## .. .># ##.^ui .J  The endoplasm jiggles.^ui ````The dart slug launches a dart at you.^uid;....^ui.=2^ui^ui. _You block the slug dart.^ui #.#.>#.#  #.#..^ui) w..#######....#.........###...^uiG ######..####....$#.####.:......#....w^ui V....J... #####.####  ##..##### ..## #.##..^ui w.>###.  ^ui ,^ui S.w.J.^ui{ .-3^ui ^ui ^ui- #.#...#######..w.#.........###...######..####....$#.####.:......#....w.....J.. #####.#### ^ui-c ##@.######..## #.## ...>###.  ^ui0^ui8f.J-4^ui?^uiA^ui.#######..w.#.........###...######..####....$#.####.:......#....w..............# #####.####J.......#  ##..#######.@## ## ... #..>####. . ^ui^ui ^ui&W.w.J^ui'&5^ui5/^ui1^uiv y #.#....# #######....#.# ........w###... ######..####....$^ui  #.####.:......#....w ..............# #### #.####........# ##J.###### #@.##^ui&  #.## ...# #..>## ###. #. #.#.^ui i  The endoplasm freezes you.^ui M.w^ui U8--6^ui ^ui % _You are frozen.^ui& #######....#.........###...######.w####....$#.####.:......#....w..............# #####.####........#  ##J.#####..## ## #....# #..>####. ^ui ] .J  The endoplasm attacks as it pursues you!^ui .=7^uik ^uir @ _The endoplasm hits you but does no damage.^uiBQ  You hit the endoplasm.  The endoplasm is heavily wounded.^uiZ.w 9.1 (1.3^ui$c^uiafy _The endoplasm closely misses you. You block the endoplasm's attack.^uiB g  You completely miss the endoplasm.^uiB .wThe endoplasm is heavily wounded.^ui X9==40.4^ui ^ui W _The endoplasm closely misses you.^uiN  You hit the endoplasm.  The endoplasm is almost dead..w 1.7 _The endoplasm completely misses you.^ui2=  You thump the endoplasm!^ui>p .  You kill the endoplasm!^uiE `````The dart slug launches a dart at you.^uiiY..@.^ui;>^ui4083.0^ui^uiO _The slug dart misses you.^ui.O #.#...#######....#.# .........###...  ######..####....$ #.####.:......#....w..............# #####.####.w......#..######.## #.###....#..>#####.^ui P^uiRX~.w-40^ui~_^ui;b^ui s==-5^uiB ^ui ^ui <  You sock the dart slug!^uiE†^ui4?41==6.3 (1.3^uia^uiM _You kill the dart slug!%^ui9B--7%^ui 0%^ui%^ui1(^ui& #######....#.........###...######..####....$#.####.:......#....w..............# #####.####........#  ##†.#####..## (^ui'## #....# #..>###.(^uiRt--8(^uiq.........###...######..####....$#.####.:......#....w..............# #####.####........# # ##†.#####... #..## #..##.## #...@# >###.  .(^ui|<9(^ui(^ui,(^uiPJ .###... ######..####....$ #.####.:......#....w ........# #### #.####........###. ##†.###### .... #..## #..##.## #..@.# #..>## ###.# #.# #.. #.# #.. ..#(^uipU=50(^uiY(^uib(^ui5 g .###...## ######..####....$.#.####.:......#....w ..............# #### #.####........# ###.# ##†.###### ....# #..## #..##.## #.@..# #..>## ###.# #.# #.. #.#. #... ..# #(^uiV6 &1(^ui}A (^ui D )^ui" ## ######..#.$ .#.####.:......#....w ..............# #####.####........# ###.# ##†.##### ....# #..##  #..##.##  #....# >####.#  ####2)^ui%*^ui5## ######..####....$ .#.####.:......#....w ..............# #### #.####........# ###.# ##†.###### ....# #..## #..##.## #....# #..@## ###.# #.# #..#.#.#...#..# ####*^uiG*^ui3*^uiڎ*^uilc _There is a stone staircase leading down here.+^ui> W  .#.####.:......#....w ..............# #####.####........# ###.# ##†.##### ....# #..##  #..##.##  #....# >#####@#  ...##+^uiF +^uiF -4 _+^uiL +^uiN ,^uiL  ........ #####.####.... ###.# ##†.##### ....# #..##  #..##.##  #....# #..>####.#  ..##.#,^uiT,^ui,U&5,^ui[,^uia,^ui[Z #.#### ###.# ##†.##### ....# #..##  #..##.##  #....# ..>###.#  #.###..##..##6,^ui7 ###.# ##†.##### ....# #..##  #..##.##  #....# >###.#  #.###..#.#...###### ,^ui <7,^ui ,^uiU ,^ui%T  ....# #..##  #..##.##  #....# >###.#  #.###..#..##.......########### 8-^uics #..##.##  #....# >###.#  #.###..##.#.#####..#......@########### -^ui*|<9-^ui-^ui-^uici #..##.## #....# #..>## ###.# #.### #...# #.#.# #.#####...# #.### #-^uik=60-^uiFu-^ui  #..##.## #....# #..>## ###.# #.### #...# #.#.# #.#####...# #.### #1-^uiF  #..##.## #....# #..>## ###.# #.### #...# #.#.# #.#####...# #.### #2.^ui'+ #..##.## #....# #..>## ###.# #.### #...## #.#.# #.#####...# #.### #.^ui2<3.^uiE.^ui #..##.## #....# #..>## ###.#### #.###.. #...# #. #.#.# #.#####...# #.### #.^uiY.^uigC4.^uiG ) #..##.## #....# #..>## ###.# #### #.### ..# #...# #.# #.#.# #.#####...# #.### #.^uiy Y5.^ui9 Q.^uiP Q.^ui Q.^uie .^uiYf .^uix .^ui Q.^ui 4.^uiF .^ui O....# #..###..##.##....>## ###.# #####.. #.######..........############6/^ui5###.# ##†.######....# #..###..##.##....>### ###.# #[######.... #.######..........############7 _Found a robe.2^ui` SHIFT2^ui^2^ui2^ui$2^ui2F _Unknown command.3^ui]  SHIFT3^uir ;3^ui 3^ui F _Unknown command.:^ui`:^uiDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.:^uiItems &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species:^uiU2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes<^uiz Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health <^uiD [37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andA^uiT_ A^uip ###.# ##†.###### Peej the Shield-Bearer....# #..##Mountain Dwarf#..##.##Health: 19/19 ========================#....#Magic: 1/1========================#..>##AC: 6Str: 18####.#EV: 8Int: 8#[#### #.###SH: 4Dex: 9#....# #...#XL:  1 Next: 41% Place: Dungeon:1#@# #.#.#Noise: ---------  Time: 67.3 (0.0)#.#####...#a) +0 flail#.......###Nothing quivered#########You sock the dart slug! _You kill the dart slug! _There is a stone staircase leading down here. _Found a robe. _Unknown command. _Unknown command.A^ui w 4A^ui| A^uiY B^ui4B^ui~ B^ui| _You kill the dart slug!There is a stone staircase leading down here. _Found a robe. _Unknown command.D^uiJ3D^uiALD^uiND^uiPD^uiOUP _D^uiUD^uiV,D^ui XD^uiYD^uiZD^ui[[D^ui\D^uiz^,D^ui^D^ui`D^uineBD^uig<  You see here a +0 robe.D^uiiD^uii _D^uijD^uilD^uinD^ui"oD^uipD^uiqD^uisD^uisD^uitD^ui/vD^uiWxD^uixD^ui*yD^ui{D^uia},D^ui<~D^uiD^uid,D^ui D^uiфD^ui2,D^uimD^uiND^uig,D^ui|D^uiD^uiْ,D^uiD^uiՕD^uiXD^uiuXD^ui&D^uiXD^uiD^ui-D^ui6D^uiaD^uiD^uiD^ui,D^uiD^uiD^uiΨ,D^uiFD^uiqD^uizD^uiD^uiD^uiD^ui,D^uiD^uiD^uiD^ui:D^uiԱD^ui:D^uiyD^uiD^uiD^uioD^ui,D^ui~D^uiND^uiD^ui:D^uiD^uiD^ui D^ui8D^uiǾD^uiD^ui9D^uioD^uiD^uiWD^uiTD^uiD^uiD^ui D^uiGD^uiD^uiD^uibD^uirD^uiD^uiD^uim  #.........# ###....[...# .........###########......#.........# ....|#.#######.# ... #.# #.# #'# #.# #[#####.# #....#98.3 (31.0)D^ui.# #.# ####.#.###.# #.#.....# #..########## _You open the door.D^uiJ _Found a kite shield.I^uiLI^uiOUInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  e - a ring of poison resistance (worn) I^uijPPotions (go to first with !)d - 2 potions of mightL^uiҺL^uiL^uiL# Peej the Shield-Bearer.........#### Mountain Dwarf....[...#.. Health: 19/19 ========================.......###########Magic: 1/1========================......#.........#AC: 6Str: 18....|#.#######.#EV: 8Int: 8... #.# #.#SH: 4Dex: 9L^uiV#'# #.# #[#### XL:  1 Next: 41% Place: Dungeon:1#@# #.# #....# Noise: ---------  Time: 98.3 (0.0)#.# #.# ####.# a) +0 flail#.###.##.# Nothing quivered#.....##..#######L^ui### _Unknown command. _Unknown command. _Unknown command. _You see here a +0 robe. L^ui N_You open the door. _Found a kite shield.L^ui 4L^uiL^uiO^uiO^uiRqPeej the Shield-Bearer (Mountain Dwarf Fighter) Turns: 97, Time: 00:02:10 Health: 19/19AC:  6 Str: 18 XL: 1 Next: 41% Magic: 1/1EV:  8 Int:  8 God: Gold: 0SH:  4 Dex:  9 Spells: 0/0 levels left rFire . . .a - +0 flail rCold . . .c - +0 buckler rNeg . . .b - +0 scale mail rPois + (no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlthe - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchantingX^uilX^ui+# Peej the Shield-Bearer.........#### Mountain Dwarf....[...#.. Health: 19/19 ========================.......###########Magic: 1/1========================......#.........#AC: 6Str: 18X^ui}....|#.#######.#EV: 8Int: 8... #.# #.#SH: 4Dex: 9X^uia#'# #.# #[#### XL:  1 Next: 41% Place: Dungeon:1#@# #.# #....# Noise: ---------  Time: 98.3 (0.0)#.# #.# ####.# a) +0 flail#.###.##.# Nothing quiveredX^ui #.....##..########## _Unknown command. _Unknown command. _Unknown command. _You see here a +0 robe. _You open the door. X^ui5_Found a kite shield.X^uiX^uiX^ui`^uiN `^ui@! # Peej the Shield-Bearer.........#### Mountain Dwarf....[...#.. Health: 19/19 ========================.......###########Magic: 1/1========================`^ui! ......#.........#AC: 6Str: 18....|#.#######.#EV: 8Int: 8... #.# #.#`^ui! ZSH: 4Dex: 9`^ui! G#'# #.# #[#### XL:  1 Next: 41% Place: Dungeon:1`^ui" 0#@# #.# #....# Noise: ---------  Time: 98.3 (0.0)`^ui5" ;#.# #.# ####.# a) +0 flail#.###.#`^ui[" #.# Nothing quivered#.....##..#######`^ui" ### _Unknown command. `^ui" _Unknown command. `^ui" k_Unknown command. _You see here a +0 robe. `^ui" N_You open the door. _Found a kite shield.`^ui) `^ui) `^ui0 `^ui4 L _You are not religious.a^ui'g 4a^uim a^ui1p M _You have 0 gold pieces.c^uim 4c^uiw c^uiG O _Char dumped successfully.h^ui-  Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 flail is about 13 (Base 10 x 120% (Str) x 110% _(Skill)).q^ui-4q^ui/7Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen q^ui73?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpq^ui8F.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting q^ui{8/: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsq^ui/9M.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptionsq^uig9M6.Dungeon sprint modesy^ui&LMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:y^uiLFCtrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\y^uiM@ : display character status 1 2 3 b j ny^ui@Mm : show skill screen % : character overview y^uisMLRest: ^ : show religion screen . : wait a turn (also s, Del)y^uiMA : show Abilities/mutations 5 : rest and long wait; stops wheny^uiMv\ : show item knowledge  Health or Magic become full ory^uiMM : show your spell library  something is detected. If Health } : show runes collected y^uiN and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn y^ui1Njewellery$ : display gold in possession Extended Movement:y^ui\NE : display experience info o: auto-explore y^uiNG: interlevel travelDungeon Interaction and Information: y^uiNCtrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypointy^uiN </> : use staircase / Dir., Shift-Dir.: long walky^uiNS;: examine occupied tile and^ui\^ui`^ui*i+# Peej the Shield-Bearer.........#### Mountain Dwarf....[...#.. Health: 19/19 ========================.......###########Magic: 1/1========================......#.........#AC: 6Str: 18^uilj....|#.#######.#EV: 8Int: 8... #.# #.#SH: 4Dex: 9#'# #.# #[#### XL:  1 Next: 41% Place: Dungeon:1#@# #.# #....# Noise: ---------  Time: 98.3 (0.0)#.# #.# ####.# a) +0 flail#.###.##.# Nothing quivered#.....##..########## _You are not religious. _You have 0 gold pieces. _Char dumped successfully.  Your movement speed is average. Your attack delay is about 1.3.  ^uij~Your damage rating with your +0 flail is about 13 (Base 10 x 120% (Str) x 110% _(Skill)).^uiq^uiyr^ui{^ui{^uiD ^ui1F % ^uiF  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  29%  +1   j + Spellcasting   0.0    -2  ^uiF         ^uiF +b + Maces & Flails 2.5  14%  +2      ^ui4G Q c + Axes   1.4    +2       d + Staves   1.2    +1  ^ui^G "     e + Unarmed Combat   0.0     0  ^uiG         ^uiG k    ^uiH         f + Armour^uiH 3.2  27%  +1      g + Dodging0.0   1%  -3      h + Shields3.5  29%  +1       i + Stealth   0.0    -2      ^uiI                 ^uiI                         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ^uiJ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^ui5-25 c - Axes   1.4 d - Staves   1.2-5 g - Dodging   0.0   5-In manual mode, experience is spread evenly across all activated skills. ^uineauto|manual^uin 9+14 c + Axes   1.4 d + Staves   1.2+7^ui 6 g + Dodging 0.0   1%9+automatic mode, skills are trained as you use them.auto|manual^ui,K5-25 c - Axes   1.4 d - Staves   1.2-5 g - Dodging   0.0   5-manual mode, experience is spread evenly across all activated skills.auto|manual^ui8O( j - Spellcasting 0.0  c - Axes 1.4  d - Staves 1.2  e - Unarmed Combat 0.0  g - Dodging 0.0  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions^ui Fighting Fighting skill increases your accuracy and damage in physical combat, and also increases your maximum health.^ui}   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  25%  +1   j - Spellcasting 0.0    -2   ^ui            b + Maces & Flails 2.5  25%  +2      c - Axes1.4    +2      d - Staves1.2    +1      e - Unarmed Combat 0.0     0  ^ui.             ^ui_         f + Armour^ui 3.2  25%  +1      g - Dodging0.0    -3  ^ui     h + Shields3.5  25%  +1      i - Stealth0.0    -2      ^ui             ^ui @                        ^ui z    Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help^ui [a-z] skill descriptions  ^ui$ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^ui%U  Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.  + selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species.^ui 9 - skill manuals: Rare books giving an aptitude bonus of +4 in one skill. On top of that, there are some effects which directly modify a skill, for example having trained a related skill (crosstraining), or certain god powers.^uis AReduced skills are shown in magenta, and enhanced skills in green. The training percentage (in brown) shows the relative amount of experience which will be used to train this skill.^uinApart from (de)selecting skills, you also have the following toggles:^ui/ : Switch between automatic and manual training modes.* : Display all skills, even those which aren't currently useful.^ui ^ui~ ? : Allows you to read the descriptions of skills.^ui U  _ : Show or hide skill level modifications (god powers, crosstraining).^ui]  ! : Switch between displaying training percentage, skill cost, or training^ui-i   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting 3.2  25%  +1   j - Spellcasting   0.0    -2           b + Maces & Flails 2.5  25%  +2        c - Axes   1.4    +2         d - Staves   1.2    +1       e - Unarmed Combat   0.0    [^uii 37m 0                         f + Armour 3.2  25%  +1        ^uii [ g - Dodging   0.0    -3      h + Shields3.5  25%  +1      ^uij r  i - Stealth   0.0    -2       ^uiGj           ^uitj          ^uij       ^uij       ^uij          ^uik l    ^ui0k S    ^uiTk  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green^uivk ).  ^uik [?] Help[=] set a skill target  ^uik [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ^ui݇000 h * Shields   3.5  40^ui 343333 h - Shields   3.5   ^ui2525 f * Armour   3.2  50^ui_5050 f - Armour   3.2   ^uiR a * Fighting   3.2  6634^uic a - Fighting   3.2   100%_ui^ a - Fighting 3.2 j - Spellcasting 0.0  c - Axes 1.4  d - Staves 1.2  e - Unarmed Combat 0.0  f - Armour 3.2  g - Dodging 0.0  h - Shields 3.5  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions_ui]Z Maces & Flails Being skilled with Maces & Flails will allow you to attack more quickly with allweapons of this type, as well as increasing your accuracy and damage with them. Being skilled with Maces & Flails increases your effectiveness with Axes and Staves, and vice versa. _uim  Skill  Level Train  Apt Skill  Level Train  Apt a - Fighting3.2    +1   j - Spellcasting 0.0    -2              _ui b + Maces & Flails 2.5  100%  +2      c - Axes1.4    +2   _ui=     d - Staves 1.2    +1        e - Unarmed Combat 0.0     0           _uig_     _ui         _ui f - Armour3.2    +1       _uiݜ!g - Dodging0.0    -3       _uih - Shields3.5    +1   _ui$}    i - Stealth _ui0.0    -2               _uiU         _ui         _ui_     _ui͞         _uia     _ui"Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  _uiE[?] Help[a-z] skill descriptions  _uig[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets _uiџ _uiG  a - Fighting   3.2 j - Spellcasting   0.0 c - Axes   1.4 d - Staves   1.2 e - Unarmed Combat   0.0 f - Armour   3.2 g - Dodging   0.0 _uiG  h - Shields   3.5 i - Stealth   0.0The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.Help=] set a skill target_ui" _ui*, _ui'6 # Peej the Shield-Bearer.........#### Mountain Dwarf....[...#.. Health: 19/19 ========================.......###########Magic: 1/1========================......#.........#AC: 6Str: 18....|#.#######.#EV: 8Int: 8... #.# #.#SH: 4Dex: 9_ui6 3#'# #.# #[#### XL:  1 Next: 41% Place: Dungeon:1#@# #.# #....# Noise: ---------  Time: 98.3 (0.0)#.# #.# ####.# a) +0 flail#.###.##.# Nothing quivered#.....##.._ui7 ########## _You are not religious. _You have 0 gold pieces. _Char dumped successfully.  Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 flail is about 13 (Base 10 x 120% (Str) x 110% _(Skill))._ui2> _ui> _uiD _ui6G _ui EH9.3 (1 __uiJ_uiL_ui j.? ......._ui ###......[...# ......#########_ui ..........#...........b......|#.#######..........J#._uiB .# .[###.# #._uiv .....# #.###.###._ui #.......########## J   endoplasm (asleep)_uiČ Wb   bat (asleep)_ui  An endoplasm and a bat come into view.Found a scroll labelled RUSKEQ SIJYNN._ui _ui _uim _ui: V...b..J.Jb_ui 10_ui 0.3 (1.0)_ui _uiW _The endoplasm quivers. _There is an open door here._uirG_uiH8?.........#_uiNH#_uiH._uiH ##_uiH.......[_uiGI* .._uiI_..........########### _ui4J...._uitJ........._uiJV.........|#.#######_ui?KO.....b..J.#.# _ui{K _uiKV#'# #_ui+L [####_uiL ...._uiL ###_uiM*# _uidMI....#######_uiO@ _uiP_uifR_ui[_ui\2..J._ui=\ b_uip\.b   bat_uiD^_ui^8_ui^--_ui_=_ui6_ 1_uih_uil _uizl_uil_The bat hits you. _ui*g  You hit the bat.  The bat is severely wounded. _ui!q f 2.5 (1.2 _uix  _ui{ v _The bat closely misses you. The bat hits you but does no damage."_uih  You sock the bat!.J 503.9 (1.4"_ui] _You kill the bat!$_uiZ  You barely miss the endoplasm.The endoplasm freezes you.You are frozen.7---5.2 (1.3$_uid$_uif@ _The endoplasm hits you but does no damage.%_uij* <  You sock the endoplasm!%_ui3 /' %_ui6 586.6 (1.4%_ui= %_ui@ M _You kill the endoplasm!(_ui09(_uie9xM .? (_ui9.......###......[...# ..(_ui9}....#########..........#........(_ui :.........|#.######..........#.# [###... ###(_uiA:c#.###.##.#(_uiE(_ui\F4-70(_uiaN(_uiRQ _There is an open door here.)_uiM.#...? .###[...# ..#########.#........)_uiU|#.######.......@..#.# #######'###[###...#.# #.# ####.#)_ui)_uiG-8 _)_ui)_ui&)_ui *.#.. .?.# #..# ###.......[...# ..## #.#.# .)_uiv -|#.#.# .#.# #.# #'###.# #[#### #.# #.# #....# #.#)_ui #.###.# #.#)_ui #.....# #.####### #)_ui )_uiY )_ui T8=9)_ui> )_ui *_ui9M##  .#...?*_uiw .###[...# ...########## #.#........|#.######..........*_ui.# #######'###[###*_ui#.# #.# #....#*_ui9=10*_uiE*_ui*_ui+2 U## #. .#.#. .?.# #.#.# ###.#......[...# ..## #..#.*_ui2 ,# #.#.#.# #.#.# #.# ##'###.# #[#### #.#.###.# #.##.....# *_ui2 _#.####### #*_ui: *_ui?; 1*_ui\B *_uiF t _You see here a staff of death.,_uij2 u ##  . .#. .  ?.# #. .# ###. ......[...#  .## # .#,_ui2 ).#  |#.#.#  .#.# #.#  #'###.# #[####  #.# #.# #....# #,_ui3 >.# #.# ####.# #.###.# #. #.....#,_uiM3  # ####### ,_ui< ,_uiC -2 _,_uiH ,_uiJ -_ui4y ##.# .# .  ?.# # .# ###-_ui\4 ......[...#  .##  .#.# .|#.#.# .#.# #.# -_ui4:#'###.# #[#### #.# #.# #....# #.# #.# ####.# #.###.# #.-_ui5w #.....# #-_ui5U ####### -_uiB9===3-_uiL-_uiN-_ui/ ## .# .#.. .?.# #..# ###.......[...# ..## #.#.# .|#.#.# .-_ui #.# #.# #'###.# #[#### #.##.##.###.# #.#-_ui #.....# #.####### #-_ui -_ui<4-_ui -_uiF -_uiSk ## #.# .#.#. .?.# #.#.# ###.#......[...# ..## #..#.# #.#.#.# #.#.# #.# ##'###.# #[#### #.#.###.# #.##.....# #.####### #-_uiw <5-_ui} -_ui t _You see here a staff of death.0_ui <60_ui 0_ui J _f - a staff of death4_uiiu4_uiu4_uij}4_ui3F _Unknown command.5_ui | ##  .# .#. .  ?.# #. .# ###. ......[...#  .## # .#.#  .#.#.#  .#.# #.#  #'###.# #[####  #.# #.# #....# #.# #.# ####.# #.###.# #. #.....# # ####### 5_ui" 5_uiQ# J==7 _5_ui2) 5_ui-+ 6_ui ## .# .# . 6_ui T ?.# # .# ### ......[...#  .#6_uij#  .#.# .#.#.# .#.# #.#6_ui9 #'###.# #[#### #.# #.# #....#6_ui #.# #.# ####.# #.###.#6_uix #. #.....#6_ui # ####### 6_ui<86_uiT6_ui7_ui b$# ## .#.#.. ..?#  #.....# ###......[...# ....########### #.#.........# .#.#######.# ..........#.# #.# #######'###.# #[#####.# #.# #....#7_ui #.# #.# ####.# b   bat (asleep)#.###.# #.###.....# #...###########7_ui e  A bat comes into view.7_ui 7_ui 7_uip >...bb7_ui &97_uiz 7_ui * _Found 5 gold pieces.7_ui 7_ui Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) 7_ui  c - a +0 buckler (worn) Magical Staves (go to first with |)  f - a staff of death Jewellery (go to first with "=)  e - a ring of poison resistance (worn) Potions (go to first with !)d - 2 potions of might;_uiU f - a staff of death. A staff that increases the power of necromantic spells cast by its wielder, and protects them from negative energy. If the wielder is skilled in Evocations and Necromancy, they can inflict great pain on those living souls they strike, dealing negative energy damage which bypasses armour. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 1.3; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 7.1 XLs.  Current attack delay: 1.1. Damage rating: 6 (Base 5 x 120% (Str) x 107% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rN+} {magicalstaff} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified melee magical staff _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.S_ui͹S_uiS_uiPeej the Shield-Bearer.........$###Mountain Dwarf...........#.#. Health: 19/19 ========================...........S_ui=S.. Magic: 1/1========================?...b.....##. AC: 6Str: 18..........####. EV: 8Int: 8......[...#S_uif... SH: 4Dex: 9..........########### # XL:  1 Next: 58% Place: Dungeon:1S_ui?........@.#.........#Noise: ---------  Time: 119.6 (0.0)..........#.#######.#S_uia) +0 flail..........#.# #.#Nothing quiveredS_uiL5#######'###.# #[#####.# #.# #....##.# #.# ####.# b   bat#.###.##.###.....##...########### _You see here a staff of death. _You see here a staff of death. S_ui_f - a staff of death _Unknown command.A bat comes into view. _Found 5 gold pieces.S_uiS_uiS_uiS_ui-...bS_uix,20.6 (1S_uigS_ui0 _You drop a staff of death.W_uiW_uifW_ui5W_uiW_uiV.b=2.0 (1.4W_uiW_ui[ W_ui|_You barely miss the bat. The bat closely misses you.Y_ui1,Y_ui6<!b.Y_ui<-3.3 (1.3Y_ui8EY_ui1H _You miss the bat. The bat closely misses you.[_ui!W6  You sock the bat![_ui2pk†[_uis1664.6[_ui{[_uijG _You kill the bat!]_uiax.$# ## .# .# .  ?.# # .# ### ......[...#  .†..##  |.#.# .#.#.# .#.# #.#]_uiib #'###.# #[#### #.# #.# #....# #.# #.# ####.#]_uib #.###.# #. #.....# # ]_ui7c.# ]_uit]_uiu%-]_uiu50]_ui~]_ui^_ui.$# ##r.# .. .?.# .# .[...# .†..##.|.#.#.#.#.#.#.# #.##'###.# #[ #.# #.# #.... #.# #.# ####. r   rat (asleep) #.###.# #. #.....# #. #   A rat comes into view.^_uiF.rr==6^_uiC _The rat squeaks loudly.^_ui<b#####. .$##r##....? .##[...# .†..##########|.#........#####............#########'###[###... ######......^_uiڲ^_uip.r--^_uiy 7^_uiQ^_ui&  #####. $# ##.##..r..? .##...# .†..##########|.#........#####............#########'###[###... ######^_ui) ^_ui2 .r--8^_uiA ^_uid T _You see here a +0 kite shield.a_ui{a_ui<F.ra_ui!&9a_uia_ui9* _f - a +0 kite shieldc_ui 4c_ui& c_uiw h_ui`h_uiInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)f - a +0 kite shield Jewellery (go to first with "=)  e - a ring of poison resistance (worn) Potions (go to first with !)d - 2 potions of mightj_ui f - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack j_ui vspeed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.2 (8.2 -> 7.0). j_uiB Your SH would increase by 3.6 (4.2 -> 7.8). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary j_uii oarmor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ j_ui I(w)ear, (d)rop, (=)adjust, or (i)nscribe._ui)X Spend multiple turns changing equipment while enemies are nearby? Y - Yes  N - No_ui._ui1_ui;{Peej the Shield-Bearer...... .#Mountain Dwarf......#####.#Health: 19/19 ========================...........$### Magic: 1/1========================............##_uir<. AC: 6Str: 18....r........EV: 8Int: 8.?.........#SH: 4Dex: 9...........### XL:  1 Next: 66% Place: Dungeon:1.......@...#. Noise: ---------  Time: 129.6 (0.0)........†..###########a) +0 flail_ui<-.........|.#.........#Nothing quivered...........#.#######.#...........#.# #.#_ui<l########'###.# #[### r   rat#.# #.# #...._ui=#.# #.# ####.#.###.##._ui1=A rat comes into view. _The rat squeaks loudly. _You see here a +0 kite shield. _uiU=d_f - a +0 kite shield  A rat is nearby!Okay, then._uix=_uiME_uiE_uiN_uiP. __uiߤ,#...... .##......#####.##.$# #.## #....r..#.?.##_uin.# #.# #.†..###.|.#.##.#.#.##_ui.#.# #.##'###.# #[_ui #.# #.# # #.# #.# #### #.###.# #_ui_uiF.r_ui*30.6 (1 _ui __ui_ui־_ui #......# .# #......#####.# #.$#  #.## #. #.?...r.....# #_uiX.#  #.# #.†..## #.|.#.#  #.#.#.# _uiv #.#.# #.# #'###.# #[ #.# #.# # #.# #.#  #.###.#_ui_uiF.r_ui&1_uiZ_ui=_uioK=2.9 (1.3_uix_ui|t _You barely miss the rat. The rat bites you but does no damage._uir  You hit the rat.  The rat is heavily wounded._ui-4.1 (1.2_ui__ui- _The rat misses you. The rat barely misses you._uiV5  You hit the rat._uiE†_ui6755.4 (1.3_ui_uiG _You kill the rat!_uiO #......# .# #......#####.# #.$# #.## #. #.?.# #.....†.....# #.# #.†..# #.|.#. #.#.#. #.#.# #. #'###.# #[ #.# #.# # #.# #.# _uig7 #.###.#_ui7J-60_ui_uig_ui V #......# .# #......#####.# #.$# #.## #. #.?.# #.....†.....# #.# #.†.. #.|.# #.#.# #.#.# # #'###.# # #.# #.# # #.# #.#  #.###.#_ui _ui  @-7_ui _ui!" _uim\tM  #####.$# ##....?....†...# †..##########.........|.#........# _ui@d_uid&8_uik_ui_ui'40_ui_uii_ui F #......# #......# #......# .# #......#####.# #.$# #.## #_ui~ . #..# #.....†.....# #.# #.†.. #.|.# #.#._ui  #..#.# #'###.#  #.# #.#_ui _uie 1_uix _ui# A2.4 (2_ui _ui c _g - a scroll labelled RUSKEQ SIJYNN_ui#......# #......# #......# .# #......#####.# #.$# #.## #. #._ui# #.....†.....# #.# #.†..##.|.#.#.#.##..#.##'###.# _uiA3.4 (1_ui_ui_ui~V#......# #......# #......# .# #......#####.# #.$# #.## #. #.# #.....†.....# #.# #.†..##.|.#.#.#.# #.#.# # #'###.# # #.# #.# # _ui'_uif&4_uiƦ_uifM  #####.$# ##....†#...........##########'##_ui<5_ui_uic_ui M.  #####.$# ##....#.....†.....##..........._uiy& <6_ui+ _uiv- _uiC#. #......# #......# #......# #......# .# #......#####.# #._ui$# #.## #. #.# #.....†.....##.##._ui{†..##.|.#.#.#.#.#.#.# #._uig_uiw&7_ui'_ui_ui  #.......#.#####......$.##.._ui" ]# †#...........##########'###.# #[ _ui <8_ui _ui _ui@4 #.#####......$.##..# †.#########'####.# #.# #. _uiF<9_uieL_uiN_ui M.  .#####.$# ##....†#...........#_uiG n#########'###_ui` _ui 50_ui ' _ui/) _ui$RuPeej the Shield-Bearer (Mountain Dwarf Fighter) Turns: 146, Time: 00:05:50 Health: 19/19AC:  6 Str: 18 XL: 1 Next: 75% Magic: 1/1EV:  8 Int:  8 God: Gold: 0SH:  4 Dex:  9 Spells: 0/0 levels left rFire . . .a - +0 flail rCold . . .c - +0 buckler rNeg . . .b - +0 scale mail rPois + (no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlthe - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting_ui_ui#.......Peej the Shield-Bearer#......#Mountain Dwarf#......#Health: 19/19 ========================#......#Magic: 1/1========================#......# .#AC: 6Str: 18#......#####.#EV: 8Int: 8#...........$#SH: 4Dex: 9#............##XL:  1 Next: 75% Place: Dungeon:1_uifA#....@.........Noise: ---------  Time: 150.4 (0.0)#...........#a) +0 flail#.....†.....#Nothing quivered#...........##........†..###########.........|.#......... #...........#.#######._ui@ #...........#.# #. #########'###.# #[ _uiYou hit the rat.  The rat is heavily wounded. _The rat misses you. The rat barely misses you.You hit the rat. _You kill the rat! _g - a scroll labelled RUSKEQ SIJYNN_ui_ui_ui_ui_ui_uiV_uiN _There are no items here._ui   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel._ui!  Okay, then._ui. __ui_ui~Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)f - a +0 kite shield Jewellery (go to first with "=)  e - a ring of poison resistance (worn) _ui=Scrolls (go to first with ?)  g - a scroll labelled RUSKEQ SIJYNN Potions (go to first with !)d - 2 potions of might_uic - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 _uiIt can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.3 (8.2 -> 8.5). Your SH would decrease by 4.2 (4.2 -> 0.0). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ “Let who will boast their courage in the field, (t)ake off, (d)rop, (=)adjust, or (i)nscribe._ui@ Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  f - a +0 kite shield Jewellery (go to first with "=)  e - a ring of poison resistance (worn) _ui_Scrolls (go to first with ?)  g - a scroll labelled RUSKEQ SIJYNN Potions (go to first with !)  d - 2 potions of might _ui]Hef - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. _uiHBase shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. _uiHIf you switch to wearing this armour: Your EV would decrease by 1.2 (8.2 -> 7.0). Your SH would increase by 3.6 (4.2 -> 7.8). _uiHYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary _uiHoarmor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ _uiII(w)ear, (d)rop, (=)adjust, or (i)nscribe._uiW4_ui$=_uiF#.......Peej the Shield-Bearer#......#Mountain Dwarf#......#Health: 19/19 ========================#......#Magic: 1/1========================#......# .#AC: 6Str: 18_uiMG#......#####.#EV: 8Int: 8#...........$#SH: 4Dex: 9#............##XL:  1 Next: 75% Place: Dungeon:1#....@........._uiwGNoise: ---------  Time: 150.4 (0.0)#...........#a) +0 flail_uiG#.....†.....#Nothing quivered#...........#_uiG\#........†..###########.........|.#......... #...........#.#######. _uiI#...........#.# #. #########'###.# #[ t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then._uiP_uiqQ __uiOX_ui`_uia+1.4 (1_uig_uiko_uio_uio$2.4 (2_ui0v_ui}_ui ~+3.4 (3_uid_ui>_ui+4.4 (4_uim,_ui+5.4 (5_ui_uic 0 _You start removing your armour. You continue removing your +0 buckler. x5_ui_ui_ui  You finish removing your +0 buckler.  You start putting on your armour._ui+6.4 (6_ui/_uiA7.4 (7_ui_uiA8.4 (8_ui_ui[_ui$9.4 (9_ui_ui8_ui(60.4 (10.0) _ui_uix 77 _You continue putting on your +0 kite shield. x5_ui_ui\` _You finish putting on your +0 kite shield._uiW_ui[Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  f - a +0 kite shield (worn)c - a +0 buckler Jewellery (go to first with "=)  e - a ring of poison resistance (worn) Scrolls (go to first with ?)  g - a scroll labelled RUSKEQ SIJYNN Potions (go to first with !)d - 2 potions of might_ui f - a +0 kite shield (worn). A piece of wood and metal, to be strapped on one arm for defence. It is _ui: cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill _ui and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you take off this armour: _ui Your EV would increase by 1.5 (7.0 -> 8.5). Your SH would decrease by 7.8 (7.8 -> 0.0). You found it on level 1 of the Dungeon. _ui TStash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary _ui aarmor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _ui: N_________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe._uiZ _ui Inventory: 7/52 slots Hand Weapons (go to first with )) _uiV  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  f - a +0 kite shield (worn)  c - a +0 buckler Jewellery (go to first with "=) _ui|  e - a ring of poison resistance (worn) Scrolls (go to first with ?) _ui > g - a scroll labelled RUSKEQ SIJYNN _ui iPotions (go to first with !) _ui 6 d - 2 potions of might _ui_ui5_ui#.......Peej the Shield-Bearer#......#Mountain Dwarf_ui6#......#Health: 19/19 ========================#......#Magic: 1/1========================_ui-#......# .#AC: 6Str: 18_uiT#......#####.#EV: 7Int: 8#...........$#_uiSH: 7Dex: 9#............##_uiXL:  1 Next: 75% Place: Dungeon:1#....@........._uiݕSNoise: ---------  Time: 160.4 (0.0)#...........#a) +0 flail#.....†.....#_uiNothing quivered#...........##........†..##########_uisT#.........|.#......... #...........#.#######. #...........#.# #. #########'###.# #[  _Okay, then. _ui_You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  _ui.You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield._uiŠ4_ui_ui_uiϽ Wield which item (- for none)?- - Unarmed _ui Hand Weapons (go to first with ))  a - a +0 flail (weapon)[?] describe selected _uic [!] equip|wield|wear|put on[tab] equip|unequip _ui: _uip>#.......Peej the Shield-Bearer#......#Mountain Dwarf#......#Health: 19/19 ========================#......#Magic: 1/1========================#......# .#AC: 6Str: 18_ui>7#......#####.#EV: 7Int: 8#...........$#SH: 7Dex: 9#............##XL:  1 Next: 75% Place: Dungeon:1_ui?#....@.........Noise: ---------  Time: 160.4 (0.0)_ui%?k#...........#a) +0 flail_uiE?i#.....†.....#_ui1AnNothing quivered#...........##........†..###########.........|.#......... #...........#.#######. #...........#.# #. #########'###.# #[  _Okay, then. _You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _uiAK_You finish putting on your +0 kite shield._uiVJy #...........#._uiJ #########'###.# #[ Okay, then._uiK_uiR_uiT. __uiգM.  .#####.$# ##_uiB ....#.....†.....#............_ui_ui21.4 (1 __uiذ_ui_uiM.  .#####.$# _uiު##...#...........##...........#_uiY2_uic #. #. #......# #......# #......# #......# .# #......#####.# #.$# #.## #. #.# #.# #.†..###.|.#.##.#.#.#_ui_ui&3_ui_ui_uiqe _uie _uif _ui0j _uil _uil _ui-q ,_uis ,_uit _uiv _uix ,_uiy _ui{ _uiq~ ,_uie _uiV _ui ,_ui> _uiy _uiˆ ,_uiׇ _ui֋ ,_ui _ui= @ _You now have 5 gold pieces._ui? _ui _ui _uiO _ui ,_ui _uit _ui ,_ui _uiI _uiҦ ,_ui _ui _ui8 ,_ui3 _uiF _uiJ _ui _ui _ui5 @_uio &. ###....... ##.# #........#####...# _ui #......#...@...# #......#####...# _ui #......# #.#..# _ui #......# #.##..# ##......#####.# #._uiE #............# ... ## ##............## ##. .#.#................ ...#.....####.# _ui \763.0)7.4 (14_ui$ _uiV e _h - a scroll labelled CAREIT LOISEOBB_uiI_ui_uin_ui_ui_ui1_ui__ui_ui$_ui~_ui{_ui_ui_ui_uiT_ui_ui_ui-,_ui_uiy_ui/B_ui_uiJ,_ui_ui\_ui,_uiC_ui_uiR_ui|_ui_uin_ui... ####.#.#.###......# ..... ###.##...# ......#####...##.... ....#.......#.#### #.#.# ....#####...#....# _ui#.# ....# #.#..###.# #.# ....# #.##..##@# #######.. _ui....#####.###.##................. ..........# ......g##########..# _ui6..........## ###.##...#.####.:... ........ ### ##........... _uiEn.........####.# #.####..... g   goblin (asleep) ...†.....# ###.# ##†.##_ui4 .........# ....# #..## ......†..########### #..##.##_ui 89.4 (12  A goblin comes into view. It is wielding a +0 dagger._uiUAg.g_ui&====_ui &90.4 (13_uis_ui( _The goblin shouts!_uiQM...  ...  ###.#  . ##... ###.#..#####...# ..........#.####.####...#......# #.# #.##..##.# ############.###.##..g.............. ..........# .......##########..#_ui##.##......#._ui_uiyg.g   goblin_ui]P----1.0)_ui_ui_ui_uiC(g._uiC----2_ui_ui_uiK=3.7 (1.3_ui[_uiz _You closely miss the goblin. The goblin hits you but does no damage._uiP.8  You hit the goblin._ui3D)_ui?66835.1 (1.4_uiA` _You kill the goblin!_ui4n  ...###.#..###..... ..... ###. #.#####...#.......#.#####.#####...#....  #.#..###_ui#..#######..####.###.##................####Nothing quivered##.##......#. ......†..########### #..##.##_ui_ui4-60_uiV_ui  Things that are here: _a +0 dagger; a goblin corpse_ui9u ###.#..###..... ..... ###. #.#####...#.......#.#####.#####...#....  #.#..####..##)##############..####.###.##@....................# #.......##########..#_ui#####.##...#.####.:...# .......|.#.........# #....#_ui_uiG-7 __ui_ui_uiI ; .###..... ..... ###. #.#####...#.......#.#####.#####...#....  #.#..####..##)##############..####.###.##.....................# #...@...##########..######.##...#.####.:....... ### ##.........# .........#.#######.# #..>##_ui5 <8_ui _ui _uiM. ### ......#. ###.# #...#.#####...# #.#.#.#### #.#.#.#####...#....# #.#.# #.#..###.# #.#._uii# #.##..##)#.#####.###.##.## #.##..#######.##...#.####.:. ### ##.####.# #.####.†.....# ###.# ##†.# _ui_ui_ui&9_ui_ui?_uib ### ......#. ###.# #...#.######...# #.#._uic9#.#### #.#.#.>#####...#....# #.#.# #.#..###.# _ui_c#.#.# #.##..##)#.#####.###.##._uic## #.##..#######.##...#.####.:. ### ##.####.# #.####. ._uic†.....# ###.# ##†.# _uid_uio_uifp(200_uiu_ui?x_ui+ W### ......#. ###.# #...#.######...# #......# .#.#.#### #.#.#.># .#####...#....# #.#..# .# #.#..###.# #.#. .# #.##..##)#....# .#####.###.##.## #.##..#######.##...#.####.:. ######......####.# ##.####. †.....# ###.# ##†.# _ui24 <1_ui8 _ui: _ui M ###.# ##......#... ####.# ...#####...# ............#.####.#.#.>####...#...#..###.# #.#... #.##..##)##############.... .#####.###.##...@............. #.......##########..##########.##...#.####.: ........... ######................###_ui _ui &2_ui _ui _ui###.#.#...#### ......#. . ###.# #...#.##.#####...# #......#. #.#.#### #.#.#.>#. #####...#....# #.#..#. # #.#..###.# #.#. # #.##..##)#....#. #####.###.##.###.# #.#_uia..####.######.##...#.####.:......# ######..#####.# ##.####.# .....# _ui+###.# ##†.# _ui <3_ui_ui_ui%1###.#.#...#### ......#....# ###.# #...#.##. .#####...# #......#.# .#.#### _ui#.#.#.>#.#...#....# #.#..#.#  #.#..###.# #.#....#  #.##..##)#....#.#.###.##.###.# #.#_ui..####.######.##...#.####.:......#. ##### _ui/_ui_uiv&4_ui_ui@ n###.#.#...## ### ......#....# ###.# #...#.##. #####...# #......#.##.#### #.#.#.>#.# ...#....# #.#..#.# #.#..###.# #.#....# #.##..##)#....#.# .###.##.###.# #.#..####.######.##...#.####.:......#. ######.# # _ui'H _uieH &5_uiM _ui+P _uiӚ###.#.#...## ### ......#....# ###.# #...#.##....# #......#.##.#### #.#.#.>#.# ...#....# _ui#.#..#.#  #.#..###.# #.#....#  #.##..##)#....#.# .###.##._ui7###... # #.#..####._uiY######.##...#.####.:......#. ######._uiwZ# # _ui_ui_uiZ&6_ui._ui_ui O-###.#.#...## ### ......#....# ###.# #...#.##....# #......#.##.#### #.#.#.>#.# ...#....# #.#..#.# #.#..###.# #.#....# #.##..##)#....#.# .###.##.###... # 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#......#.##### .#### #.#.#.>#.# ....# #.#..#.# ###.# #.#....# ##)#....#.# .##.###... .#..####....$ .##...#.####.:......#....w  ######.......#_uix #### .# ##.####........####.# ##†.######....# #..## _uiz<2_ui_uiо_ui`>a###.#.#...##  ......#....# # #...#.##.....# # #......#.##### #### #.#.#.>#.# # #.#..#.# .# #.#....# ##)#....#.# ##.###... #..####....$ .##...#.####.:......#....w  ######.........# #### # ##.####..###.# ##....# #..## #..##.## _ui><3_uiF_uiG_uiG###.#.#...##  ......#....#  #...#.##.....#  #......#.#####  #.#.#.>#.# # #.#..#.# .# #.#....# )#....#.# .###... #_ui..####....$ .##...#.####.:......#....w ######............... ##.####..####.# ##†.######....# #..## #..##.## _uiʧ<4_uiٮ_ui_uiax ###.#.#...## # ......#....# # #...#.##.....# # #......#.###### #.#.#.>#.#.# #.#..#.##.# #.#....##)#....#.# ##.###...._uix#..####....$#.##...#.####.:......#....w  ######...............# #### # ##.####..#_ui4y^ ###.# ##†.###### ....# #..### #..##.## _uiYyM.....# #....#_ui4<5_ui_uiq_uiF  #......#.... #...#.##.....#...#.#### #####.#.>#.# ... #.#..#. ##_ui :...)##############....#.#.................###... ......##########@.####....$ ##.##...#.####.:......#....w  ######...............# #######_ui, .. ####.# #..>##_ui~<6_ui"_ui^%_ui  #...#.##.....#...#.#### #####.#.>#.# ... #.#..#. ##_uid..#)##############....#.#.................###... ......##########..####....$ ##.##...#.####.:@.....#....w _ui ######......... ####._ui4Nothing quivered#_ui.>##.# ###.#_uib_ui&7_ui_ui`_ui5/.# #...#.##.....# .# #......#.##### .#### #.#.#.>#.#.# #.#..#.##.# #.#....# .##)####....#.# .##.....###....####..####....$_ui5m#.##...#.####..#....w . ######.# #### .# ##.####.# _ui66 ###.# ##†.######  ....# #..### #..##.##.# #....##.# #._uiU6.>##  #.# ###.#_ui=<8_uiC_uiPK[  You pick up a There-And-Back Book and begin reading..._uiK+9.1 (2_uiP_ui#.# # #.#..#.# .# #.#....# ##)####....#.# ##.....###... ####..####....$ .##...#.####.#....w  ######.# #### # ##.####.#  #..##.### #....#.# #..>## _ui__ui`,20.1 (1_ui^e_ui=g_ui7% #...#.##.....#  #......#.#####  #.#.#.>#.# # #.#..#.# .# #.#....# )#####....#.# ._uif.....###... ####..####....$ .##...#.####.#....w ######.# ####  ##.####.# ....# #..## _ui&_uin<1_ui+_ui!_ui!#...#.##.....# #......#.#####  #.#.#.>#.# # #.#..#.# .# #.#....# )######....#.# .......###....####..####....$ .##...#.####._ui#....w .# #### ##.####.# ....# #..## _ui.# #..>## _ui<2_ui_ui_ui? 3_uir _ui _ui ,_ui ,_ui+ _uim _ui2 _ui _ui ,_ui _ui _uis B_ui6! _ui( g......#....# #...#.##.....#  #......#.#####  #.#.#.>#.#  #.#..#.#  _ui) #.#....# ##########....#.###+####........###......... #########..####.@..$...w .#.####........#........ ...............######### ##.####........# _ui) ##.# ##†.##### ....# #..## w   dart slug (asleep) _ui) E #..##.##  #...._ui) !#  _uil* a #..>##_ui- +6.1 (4_ui55 mw.w_ui5 +7.1 (5_ui< _ui ?  _ui/? N_A dart slug comes into view._uiz###.#.#...#......#....# ..#.##..........#.######.#.#.>#..# #.#....# _uiz##########....#.###+#### ............###.@...... #########..####....$..w#.####........#........ _ui{...............############........ ##.# ##†.###### ....# _uif{C..###..##.##.._uiɆ_ui ```````The dart slug launches a dart at you._ui".@..$..=8.1 (1 _The slug dart misses you._ui ###.#.#...## ......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....# ....#.###+####.#_ui '..####....$..w.# #.####........#.#.....#.####........#.# ##†.###### _ui D-9_ui_ui_ui ......#.... #...#.##.....#...#.#####.#.>#.#  #.#..##.... #########....#.###+##### ...........###......... ########..#$..w.####........#....... ..............######### #.####........# ##†.#####_uiw   dart slug#..>##_ui_ui ```````The dart slug launches a dart at you._uiT..@.$..-30_ui[_ui_O _The slug dart misses you._ui^......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....# ....#.###+##### ###.# ..####...@$..w.# .####.#.# ...# .####........# # #..## _uiZw.1_ui_ui_ui!......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....# ....#.###+##### ###.# ..####....@.w..# ####._ui#.# ...# # #..## _ui_ui_uiq2_ui_uiR _You see here 10 gold pieces._ui!]X......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....# ....#.###+##### ###.# ..####....$@w..# .#.# # # #..## ....# ..>##_uieD=3_uij_uilA _The dart slug bites you but does no damage._uiJ <  You sock the dart slug!_ui.R E†_uiS _ui\  ......#....#Peej the Shield-Bearer#...#.##.....#Mountain Dwarf#......#.#####Health: 19/19 ========================#.#.#.>#.#Magic: 1/1========================#.#..#.#AC: 6Str: 18#.#....#EV: 7Int: 8 ######....#.###+#####SH: 7Dex: 9 ........###.........#XL:  1 Next: 108% Place: Dungeon:1 #####..####....$@†..#Noise: ==-------  Time: 234.6 (1.5) ###........#........#a) +0 flail ...........##########Nothing quivered ###........###†.###### # #..## .##.## ....# ..>##The dart slug launches a dart at you. _The slug dart misses you. _You see here 10 gold pieces. _The dart slug bites you but does no _ui]^ cdamage.  You sock the dart slug! _You kill the dart slug!_ui^ U _You see here 10 gold pieces. _The dart slug bites you but does no damage.  You sock the dart slug! _You kill the dart slug!Your Maces & Flails skill increases to level 3!You have reached level 2!_uiUi /  --more--`uiE26/262/22 3% `ui1`ui4 _`ui_5......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....# ....#.###+##### ###.# ..####....$.@..# .#.# # ##.### .>##`uijd`uid,--5`uid0 _`uii`uilv _You see here a dart slug corpse.`ui ......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....##....#.###+#####.###.##..####....$@†..##.#.#.# ###.#  ##†.###### # #..## .##.## ....# ..>##`uiF`uiH--6 _`ui"`ui3$`ui$  ......#....# #...#.##.....# #......#.##### #.#.#.>#.# #.#..#.# #.#....##....#.###+#####.###`uiy ;.##..####....@.†..##.#.#.# `ui d####.# # ##†.###### `ui G.# #..## ..##.## #....# `ui Q#..>##`ui$ `uig &7`uig `ui `ui\ +8.6 (2`ui `ui~ > _You now have 15 gold pieces (gained 10).`uicM###.#.#...#......#....# #.##..........#.######.#.#.>.# #.#....# `ui]c#######....#.###+#### ..........##..####......† ####........#........ ............##########`uij`uiYj+9.6 (1`uin`uiip`ui k####..#.##.#'======40 _As you open the door, it creaks loudly!`ui("M ... #P..# ###.#.#...#......#....# #.##.....#.....#.######.#.#.>.# #.#....# #.# `ui"N#######....#.###@##### ..........##..####......† ####........#........#.`ui6-`ui-G------1`ui5`ui9Q _There is an open door here.`uiM... #P.P ... #P..# ###.#.#...#......#....# #.##.....#.....#.#######.#.#.>.# `uiM#.#....# #@# #######....#.###'##### .........###.........# ######..####......†..#...#.#..#`uiM`ui#L------2 _`uiQ`uiG`ui?9 wM## ... #P.P ... #P..# ###.#.#...#......#....# #.##.....# `ui9 .....#.#######.##.#.#.>....## `ui9 #.#....# #.# #######....#.###'#### `ui9 F.........###.........#.`ui: i.......#########`uiB `ui C &3`ui8H `uiYJ `ui MM## ... #P.P ... #P..# ###.#.#...#......#....# #.##.....# .....#.########.#.#.>....###### #.#....# #.# #######....#.###'#####.....`ui= <4`ui `ui$ `uiQ`ui23`ui߳`uip`uiDX`uiռB`uiҽ`uiq,`ui`ui`ui,`ui$`ui%`ui,`ui"`ui`ui,`ui`uiL`ui,`ui `ui`uiB`ui`ui>,`ui`ui`ui,`uir`uir`ui>`ui`uiv`ui8`uiZ,`ui`uin`ui,`ui``ui`ui,`ui`ui`ui,`uia`ui`uid,`ui`ui;`ui:`uid`ui`ui`ui;,`ui`uiB`uia`ui `ui B`ui `ui+,`ui`ui `ui,`ui;`ui`ui`ui`ui`,`ui n`ui"`uif#`ui#`ui#`ui%`ui&`ui',`ui\)`ui*,`ui +`uit,`ui-,`uim.`ui-0`ui1,`ui8H`uiO`uiP .># #.#`uiPu #P.P# #.#`uiQ #P.P# #.# #P.P# #.#`ui+Qt #P.P# #.#`uiKQ  #P.P# #.#  #P.P# #@#####78.6 (3`uinQl4.0)#P.P# #.....`uiQ#P<P# ####.###.# `uiQ#P.P####....# #. `uiQp#P.P#.......###. `uiQf#P.P#........... `uiQ#P.P#.....#.#### # #P.P#........`uiR# .. #P.P#######..#`uiX`ui{Y%9.6 (35`ui]`ui`; _Found a stone staircase leading down. `uil  `ui 3 `ui  `uiP `ui `ui `ui `ui `ui< `ui` `ui `ui `ui/ `uic, `ui[ `ui| `ui `ui/ `ui `ui `ui, `ui8  `ui $R  There is a stone staircase leading down here. `ui$ `ui$ _ `ui:% `ui-& `ui&, `ui& `ui' `ui#(, `uiy( `ui,) `ui), `ui) `ui* `ui;- `uiz0, `ui1, `uia3 `ui4 `ui6, `ui6 `ui8 `ui9, `ui9 `ui: `ui;, `ui< `ui= `ui@, `ui{A `uilC `uioD, `uiE `uirF `uiG, `uiVH `uiPI `uiJ `uiJ `uiJ `uiK `uiJL, `uizL `ui$N `uiN, `uiO `uiQ7 _You open the door. `uiS3 `uiET `uiFV@  There is an open door here. `uieW `ui X _ `uiX `uiZ `uiU\, `ui\ `uiCd0 ########## .......@.############### .........'.............. .........######...###### .........# #P.P# .........# #P.P# `uid ........!# #P.P# ........## #P.P# #######.# #P.P# .. #P.P# `uijZ305.6 (266.6 (27 `uim `uipT _i - an orange potion `ui `ui `ui; `ui `ui `uiB `ui, `ui `ui `uiE, `ui  `ui  `ui , `ui  `ui `ui, `ui{ `ui, `uif `uin _i - 2 orange potions (gained 1) `ui3 `ui `ui `ui, `ui  `ui:# `ui$, `ui$ `ui& `ui8', `ui' `ui.* `ui+, `ui+ `uiQ/ `ui>2, `ui93 `ui.6 `ui[8, `ui9 `ui7< `ui?, `ui1B `uiC `uiF, `uihH `uiJ `uiPB `ui'R `uiT, `uieV `uiY `uid.........# #P.P........## #P.P########.# #P.P.........### #P.P##........# #P.P#......#.# #P<P#....#.#.# #P.P ###......#.# #P.P +.@......#.# #P.P23.6 (1 #..........# #P.P #.#..#.#.### #P.P #.#....#.... #P.P #[#"#........ #P.. #.#...######.#.#... ### #.[40 `uicem+...# ......#...  .. ###.# ###...# #...#.##  ...#####...#  #......#  `uimB4.6 (18 `uit `uivw- _Found a leather armour.`ui3`ui`ui`ui,`ui,`ui ,`uia`ui}`ui,`ui `uig`uiD,`ui`uiv1`ui `uii,O##.# #P.P##......#.# #P<P# #....#.#.# #P.P####......#.# #P.P#+........#.# #P.P##..........# #P.P##.#..#.#.### #P.P##.#....#.... #P.P##[#@#........ #P..#9.6 (5.0)#.#...######.#.#...#### #.+...# ......#.... . ###.# ###...# #...#.##. ..#####...# ##### #......# #.......#.#### #.#.#.># #####...#....# #.#..# `ui5# #.#..###.# #.#.... # #.##..##)##############....#.`uiR76 _j - an amulet of guardian spirit`ui@!f  #<`ui"#.#.###......+........##.........#..#.#.##....#....[#.#........ #P...#@..######.#.#.### #.+...# ......#.... . ###.# ### #...#.## #####.###.##.................###. `ui4+`ui+,30.6 (1`ui2`uit4`ui| #.###......#+........#`ui|i...#..#.#.##..#....[#.#........ #P..`ui`}.#...######.#.#.### #.+@..# ......#.... . ###.# ### #...#.## ..#####...# ####...`uiu}j ......# #.......##########..####.`ui}D `uid`ui1`ui.`ui`ui; ##.#.'##`uiB `uiB &2`uiH `uiZK ( _You open the door.`ui  #....#.#.# #P.P ###......#.# #P.P +........#.# #P.P #..........# #P.P #.#..#.#.### #P.P`ui0  #.#....#.... #P.P #[#.#........ #P.. #.#...######.#.#... ### #.@...# ......# .`uiS . ###.# ###...# #...#.##`uiv .#####...# ##### #......# .#.#.####`uiѾ Z #.#.#.># .#####...#....#`ui/  #.#..# .# #.#..###.# #.# `uiS k.# #.##..##)#....# .#####.###.##`uiu =.###.# #.`ui $#..####`ui `ui &3`uig `ui Q _There is an open door here.`uiU #....#.#.# #P. ###......#.# #P. +........#.# #P. #..........# #P. #.#..#.#.### #P. #.#....#.... #P. #[#.#. #P #.#...######.#.# ### #@'...# ......#. ###.# ###...# #...#..#####...# ##### #...... ..#.#.#### #.#.#.>.#####...#....# #.#.. ..# #.#..###.# #.# ..# #.##..##)#.... ..#####.###.##..# #.#..`ui `ui#!-4 _`uih(`ui;*`uiBM.< #....####+#.........#.#.###.#....#.... [#.#........ #P #@#...######.# ### #.'......#.. ###.# ###...#.# ....#####...# ##### #......`uiJ`uiJ5`ui(P`uiQ`ui<M#.......< #....####.+#.........#.#.###.#....#.... #........ #P #.#...######.# ### #.'...# ......#.. ... ###.# ###...# #...#.###`uie<6`ui`uihW _You see here a +0 leather armour.`ui M...####............< #....####..+........#.........#.#.###...#.... [#.#........ #P #.#...######.#### #.'...# ......#...##`ui"D `uil`ui -7 _`ui `uio`uiD~M########.# .........####...........< #....#.###......+........#`ui~M.........#.#.###.#....#.... [#.#........ #P#.#...######.#.#..`ui{<8`ui`uiC`ui .........### ##........ #......#<.#..###......+........#.........#..#.#.##..#....[#.#.........#...######.#.#. ..# #.#..###.##.#.. `ui<9`ui`ui5`uiZ q  ##.. #......#<...#.###.....+....#.........#..#.#.##..#....#.........#...######.#.#.### #.'...# ......## ..# #.##..##)##############.... `uib =40`uih `ui.l W _You see here a +0 leather armour.`ui1<1`uiqC _k - a +0 leather armour`ui `uit `ui `uim `ui "M...####............< #....####..+........#.........#.#.###...#.... #........ #P `uiߘ #.#...######.#### #.'...# ......#...## `ui# <2`ui `uiŨ `ui`ui+Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  f - a +0 kite shield (worn)c - a +0 buckler  k - a +0 leather armour `uiiAJewellery (go to first with "=)  e - a ring of poison resistance (worn)j - an amulet of guardian spirit Scrolls (go to first with ?) `uij g - a scroll labelled RUSKEQ SIJYNN  h - a scroll labelled CAREIT LOISEOBB `uiPotions (go to first with !)d - 2 potions of might  i - 2 orange potions`uiZ  g - a scroll labelled RUSKEQ SIJYNN `ui^&!`ui!lj - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe./`ui3 Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  f - a +0 kite shield (worn)  c - a +0 buckler  k - a +0 leather armour Jewellery (go to first with "=) /`uiy  e - a ring of poison resistance (worn)  j - an amulet of guardian spirit Scrolls (go to first with ?)  g - a scroll labelled RUSKEQ SIJYNN  h - a scroll labelled CAREIT LOISEOBB /`ui Potions (go to first with !)d - 2 potions of might /`ui H i - 2 orange potions 2`ui Fk - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. 2`ui WIf you switch to wearing this armour: Your AC would decrease by 3.4 (6.8 -> 3.4). Your EV would increase by 1.6 (7.0 -> 8.6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ 2`ui “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.6`ui) Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  f - a +0 kite shield (worn)  c - a +0 buckler  k - a +0 leather armour Jewellery (go to first with "=)  e - a ring of poison resistance (worn)  j - an amulet of guardian spirit Scrolls (go to first with ?)  g - a scroll labelled RUSKEQ SIJYNN  h - a scroll labelled CAREIT LOISEOBB Potions (go to first with !)  d - 2 potions of might  i - 2 orange potions 8`uig8`ui۷8`ui{1.........### #P. Peej the Shield-Bearer##........# #P. Mountain Dwarf#......#.# #P< Health: 26/26 ========================#....#.#.# #P. Magic: 2/2========================8`uiU###......#.# #P. AC: 6Str: 18+........#.# #P. EV: 7Int: 8#..........# #P. SH: 7Dex: 9#.#..#.#.### #P. XL:  2 Next:  3% Place: Dungeon:1#@#....#.... #P. Noise: ---------  Time: 342.6 (0.0)8`uiD#.#.#........ #P. a) +0 flail#.#...######.#.#.. Nothing quivered### #.'...# ......#.. ... ###.# ###...# #...#.# ....#####...# ##### #......8`uiѼ  ..#.......#.#####.#.#.>  ..#####...#....##.#..  ..# #.#..###.##.#..  _j - an amulet of guardian spirit _You open the door. _There is an open door here. _You see here a +0 leather armour. 8`uiO`_You see here a +0 leather armour. _k - a +0 leather armour8`ui8`uiz8`uib8`uiD8`ui) Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 8`ui9`ui 9`ui*9`ui!].........### #P. Peej the Shield-Bearer##........# #P. Mountain Dwarf9`uiZ#......#.# #P< Health: 26/26 ========================#....#.#.# #P. Magic: 2/2========================9`ui}###......#.# #P. AC: 6Str: 189`ui+........#.# #P. EV: 7Int: 89`ui#..........# #P. SH: 7Dex: 99`ui #.#..#.#.### #P. XL:  2 Next:  3% Place: Dungeon:19`ui%#@#....#.... #P. Noise: ---------  Time: 342.6 (0.0)#.#.#........ #P. a) +0 flail9`uiH#.#...######.#.#.. Nothing quivered### #.'...# ......#.. 9`uil... ###.# ###...# #...#.# ....#####...# ##### #......9`ui  ..#.......#.#####.#.#.>  ..#####...#....##.#..  ..# #.#..###.##.#..  _j - an amulet of guardian spirit _You open the door. 9`ui_There is an open door here. _You see here a +0 leather armour. _You see here a +0 leather armour. 9`ui-_k - a +0 leather armour9`uiP  Okay, then.9`uiL9`ui 9`uis. _9`ui 9`ui- Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9`uiy:`ui:`uiں:`ui].........### #P. Peej the Shield-Bearer##........# #P. Mountain Dwarf:`uiD-#......#.# #P< Health: 26/26 ========================#....#.#.# #P. Magic: 2/2========================###......#.# #P. AC: 6Str: 18+........#.# #P. EV: 7Int: 8#..........# #P. SH: 7Dex: 9:`ui}#.#..#.#.### #P. XL:  2 Next:  3% Place: Dungeon:1#@#....#.... #P. Noise: ---------  Time: 342.6 (0.0):`ui#.#.#........ #P. a) +0 flail#.#...######.#.#.. Nothing quivered### #.'...# ......#.. :`uif... ###.# ###...# #...#.# ....#####...# ##### #......  ..#.......#.#####.#.#.>  ..#####...#....##.#..  ..# #.#..###.##.#..  _You open the door. _There is an open door here. _You see here a +0 leather armour. _You see here a +0 leather armour. _k - a +0 leather armour :`ui6_Okay, then.:`uiP  Okay, then.:`ui:`ui:`ui. _<`ui6########.# .........####...........< #....#.###......+........#.........#.#.###...#.... #........ #P #.#...######.# ### #.'......#.. ###.# ###...#.#..#####...# #####............#.###<`uiJ#.#.#.>####...#...<`ui<`uil23.6 (1 _<`ui<`uiI<`uiJ<`uiA <`ui`8_Unknown command.<`ui/M ........##########.# .........####.............< #....####+#...........#.#.###...#.... #.#.#........ #P.###<`ui <`ui -4 _<`ui<`uir<`ui> M. ........##########.# .........####.............< #....####+#...........#.#.####.#....#.... #P.#. #<`ui{D <5<`uiiG <`uiH <`ui <`ui^ <`uit <`ui =`uiK.##....#..$.........'....!..............rr   rat (asleep)#=`uiN7  You open the door.=`uiU|r.r=`uiiV&6=`ui\=`ui-` _A rat comes into view. _Found a lumpy inky potion and 16 gold pieces.=`uiz #########.# .........### ##.........## #......#<...## #....#.$...###.........'......!.#.=`ui'{c..... #.#..#.#.##.... #.#....#......r #.#.#.......... ..######.#.#.## =`uiP{ ..#.......#.#####.#.#.> =`ui=`ui-7 _=`uiЈ=`ui~=`uib=`ui=`uiw=`ui/>`ui-BM. ........##########.# .........## ##........## #.....<..## #....#$...###......'#....!.#..........>`uik...... #.#..#.#.###...r #.#....#.... #P....#...r   rat##>`ui+0>`uiF7i.>`ui7&8>`ui9>>`ui,@?`uiH  .# #P .## #P #.# #P ...### #P# ##........# #P#.## #......#.# #P#....## #....#.#.# #P.$...###......#.# #P..#.# #P.!.#.# #P?`uiH ..#.#..#.#.### #P.r.#.#....#.... #P....#.#.#. #Pb....b.#.#...######.#.#. bb 2 bats (asleep) .#######.'...# ......#. r   rat?`uiH 9. ###.# ###...# #...#..#####...# ##### #?`uiM ?`uiM ?`uiN ?`uiN ?`ui;O ?`uiO ?`ui%P ?`uiX rb.b......bb?`uiX &9?`ui<` ?`uid _2 bats come into view. _There is an open door here.@`ui .# #P..## #P.#.# #P....### #P.# ##........# #P.#.## #......#.# #P<#....## #....#.#.# #P....$...###......#.# #P..'#.# #P......!.#.# #P......rb#.#..#.#.### #P........#.#....#.... #P.@`ui3 7...b...#.#.#. #P........#.#...######.#.#.   bat ########.'...# ......#. ###.# ###...# #...#.######...# ##### #.@`ui% ,@`ui @`uių @`uiD @`ui @`ui$ br...=50@`ui? @`ui+ 1 _You block the bat's attack.B`uic,B`uiFdB`uidB`uiu bb 2 batsYou closely miss the bat. The bat hits you but does no damage.1.9 (1.3B`uiG _You block the bat's attack.B`ui B`ui B`ui {  You miss the bat. The bat hits you but does no damage.B`ui B`ui B`ui B`ui .r.#bb3.3 (1.4 _You block the bat's attack. The rat bites you but does no damage.C`ui-6  You sock the rat!C`uiVV  You kill the rat!C`uiC`uiC`uiW  The bat completely misses you. The bat barely misses you. x2C`uiR†.bC`ui564.6 (1.3C`uiC`ui1 _You block the bat's attack.D`uiXD`ui  You closely miss the bat. The bat hits you but does no damage.D`ui|,D`ui{/b.D`ui-6.1 (1.5D`uiD`uitu _The bat barely misses you. The bat hits you but does no damage.E`ui+ .# #P.P..## #P.P########.# #P.P.........### #P.P# ##........# #P.P#.## #......#.# #P<PE`uic, #....## #....#.#.# #P.P...$...###......#.# #P.P.†.@b.....#.# #P.P.....!.#.b.# #P.PE`ui, .......#.#..#.#.### #P.P.......#.#....#.... #P.PE`ui, .......#.#.#........ #P........#.#...######.#.#.########.'...# ......#.E`uiT- * ###.# ###...# #...#.######...# ##### #......#E`uiE/ E`ui1 E`ui3 R  You block the bat's attack. The bat hits you.E`uiE< -.bE`uix< #5E`ui< 7-70E`uiK P _The bat hits you but does no damage.E`ui E`ui E`ui E`ui E`ui E`ui* b.b.  You barely miss the bat. The bat hits you but does no damage. The bat hits you.E`uiG-8.6 (1.5E`uizE`uinP _The bat barely misses you.F`uiv F`uiH   You closely miss the bat. The bat completely misses you.F`ui 8.b....bF`ui .60.0 (1.4F`ui F`ui 4 _You block the bat's attack. x2G`uis .# #P. ..## #P. ########.# #P. .........### #P. # ##........# #P. #.## #......#.# #P< #....## #....#.#.# #P. ...$...###......#.# #P. .b.#.# #P. .....!.#....b.....# #P. .......#.#..#.#.### #P. .......#.#....#.... #P. .`uit37m......#.#.#........ #P .......#.#...######.#.# ########.'...# ......#. ###.# ###...# #...#..#####...# ##### #......G`uiN*b..G`ui,10G`uiG`uiK G`uin#_You block the bat's attack.G`uimf G`uig ,G`uih G`uiQh G`uiQp Zbb.†@..G`ui q [4-2.3 (1.3G`uiex G`uiz | _You barely miss the bat. You block the bat's attack. The bat hits you.H`ui #########.# .........#### ##.........## #......#<...## #.b..#....$...###.......b.†..H`ui ....!.#.......#.#..#.#.##......#.#....#..........#.#.#.............######.#.#.########.'...# ..... ...##.# ###...# #...#.#.#####...# ####...#.......#.#### #.#.>H`uij H`ui H`ui9 H`uiZ H`ui; 0...b.bH`ui Z5=30H`ui H`ui v _The bat closely misses you. The bat hits you but does no damage.I`ui:########.# .........#### ##.........## #......#<....## #....#....$...###...........b.b....!.#.....#@#..#.#.##....#....#..........######.#.#.########.'...# ..... ....# ### #...#.#.#####...# ####...#.......#.#### #.#.>####...#.... #.#..I`uix,' †..b   batThe bat attacks as it pursues you! You block the bat's attack. x24I`ui5: _The bat hits you but does no damage.I`uiB 5  You hit the bat.I`uiK i.I`uiN 6105.6 (1.3I`uiU I`uiX G _You kill the bat!J`uif$ .........#### ##.........## #......#<...##.#.....$...###......J`ui$....†........!.#...........#.#..#.#.##..#....#..........######.#.#. ..# #.#..###.##.#.. J`ui.6==-60J`ui4J`ui\6J`ui M########.#  .........## ##........## ...<#....## #....#.$...###........†........#!.#..........#.#.###...#.... #........ #P.......#.#...######.#.#..J`ui V-7J`uiv J`ui K`ui7M ........##########.#  .........## ##.........## #.....<#....## #....#..$...###......†#!.#@...........#.#.###...#.... .......#.#.#........ #P.###K`ui8K`ui<8K`ui K`ui #K`uilM. ........##########.#  .........## ##........## #.....<#....## #....#$...###......†#K`ui\m....!.#................#.#..#.#.###.......#.#....#.... #P....#... ##K`uioK`uiEoK`uiyoK`uiwbb   bat (wandering)K`ui{y&9K`uiDK`uiL`ui .# #P .## #P #.# #P ...### #P # ##........# #P #.## #......#.# #P #....## #....#.#.# #P ...$...###......#.# #P ..#.# #P .....!b#.# #P .......#.#..#.#.### #P .......#.#....#.... #P .......#.#.#. #P .......#.#...######.#.# . ########.'...# L`uiK......#. ###.# ###...# #...#..#####...# ##### #L`uiL`uiSL`ui^.bbL`uiEA==L`uig 70L`uiL`ui _The bat hits you but does no damage.  There is an open door here. _You see here a rat corpse.M`ui= .# # .## # #.# # .### # # # ##.# #M`ui #.##. #......#.# #.#....### #....#.#.# #.$...###......#.# #†.#.# ##.....!.#M`uiH.# ##M`uiQ.#.#..#.#.### ##....b..#.#....#.... ##M`uib.#.#.#.. #M`ui3Q#.#.#...######.#.# M`uiUv .##.'...# ......#M`uit. ###.# ###...# #...#.#####...# ##### #M`uiM`uiM`uiM`ui*b..M`uiG&1M`uieM`ui: _The bat hits you but does no damage.M`uiUR ,M`uiNX  You miss the bat. The bat barely misses you. You block the bat's attack.M`uiX -3.0 (1.4M`uir` M`ui|c P _The bat barely misses you.M`ui.,M`ui5%b.M`uiC6(4.4M`ui<M`ui>f _You miss the bat. You block the bat's attack. x2N`uiŽ 6  You sock the bat!N`ui i.N`ui 535.9 (1.5N`ui N`uiH G _You kill the bat!P`uiE .#  .## ## #.# #. .###  # #$ ##.#  #.##. #......#.# P`ui2.#.#....### #....#.#.# K....$...###......#.# .†.#.# .#.....!.#.#  #P`uiZ .#.#..#.#.###  #.#.#....#....P`uii #.#.#.#..P`ui #.#.#...######.#. K   kobold (asleep)P`ui . #.'...# ......P`ui. ###.# ###...# #...P`ui.#####...# ##### #...P`ui  A kobold comes into view. It is wielding a +0 short sword.P`uii.KKP`ui"4-60P`ui P`ui* _Found 8 gold pieces.P`uiOw#. ## ########.# . #. .........####. #$ ##..# #.##. ##.#....### #....#.....$...###.....K.......†...##......... ..#.#..#.#.##....#....#..........######.#..########.'...# ..... ...... ###.# ### #.#####...# #####.......#.#### #P`uiWF.KP`uifW@-7P`uih\P`ui^ _You see here a lumpy inky potion.R`uiõ.## #. ## #.# #. #. .### ##. #$ ##.# ## #.##. #......#.# ##.#....### #....#.#.# #.....$...###......#.# #..K......†.#.# #.#.....!@#.# ##.#.#..#.#.### ##.#.#....#.... ##.#.#.#. ##.#.#...######.#.#. #.'...# ......# ###.# ###...# #...######...# ####R`ui=# #.#.#.#### #.#.#R`ui'I..KR`ui-8 _R`ui R`uiT`uit. ........##. ## ########.# . #. ...## #. #$ #. #.##. #.....#.#....### #....#$...###.......@†........#T`ui".#..K..!.#..........#..#.#.###...#.... #........  #.......#.#...######.#  . #########.'... ###.# ###...#..#####...# #####...T`uiT`ui;K.T`ui&9T`ui^T`uiT`ui .# #P.## #P. ## #.# #P. #. .### #P#. #$ ##.# #P# #.##. #......#.# #P#.#....### #....#.#.# #P.....$...###......#.# #P.....K...@.#.# #PT`ui/ .#.....!.#.# #P#.#.#..#.#.### #P#.#.#....#.... #P#.#.#.#.. #PT`ui; ##.#.#...######.#.#. . ##.'...# ......#. ###.# ###...# #...#.#####...# ##### #.T`ui A.KT`ui '80T`uiC T`ui  There is an open door here. _You see here a rat corpse.W`ui.# #P..## #P.. ## #.# #P.. #. ...### #P.#. #$ ##........# #P.# #.##. #......#.# #P<#.#....### #....#.#.# #P......$...###......#.# #P.......K..†#.# #P..#.....!.#.# #P.#.......#.#..#.#.### #P.#.......#.#....#.... #P.#.......#.#`ui34m.#. #P.#.......#.#...######.#.#. #########.'...# ......#. ###.# ###...# #...#.######...# ##### #.W`uiW`ui-1 _W`ui#W`ui%X`uiNX`uiA.KX`uis&2X`ui]X`uiX`ui X`uiM >.KX`ui &3X`ui X`ui Y`uiђY`uij`.K4Y`uiդ[`uiK=6.3 (1.4[`ui[`uilu _You miss the kobold. The kobold hits you but does no damage. x2\`ui  You hit the kobold.  The kobold is severely wounded.7.6 (1.3\`ui؋\`ui4 _You block the kobold's attack.]`ui~  You barely miss the kobold.The kobold is severely wounded.8.9]`ui ]`ui = _The kobold hits you but does no damage._`uiL  You barely miss the kobold.The kobold is severely wounded._`uiWL.90.3 (1.4_`uiQP_`uiR\ _The kobold hits you but does no damage. You block the kobold's attack.a`ui.$9  You sock the kobold!a`ui%-e)a`ui0571.8 (1.5a`ui6a`ui9J _You kill the kobold!c`uir 4c`uiyc`ui` c`ui`_Sorry, you're not good enough to have a special ability.e`ui%` #. ## ########.#  . #. .........####. #$ ##........# #.##. #......#<.#....### #....#......$...###.........)..#.....!.#. #.......#.#..#.#.##......#.#....#....e`ui`...#...## ..#.......#.#####.#.#.> e`uihe`ui$i+-2e`uiIi0 _e`uiyoe`uibqe`uimN-e`uie`uiee`ui_` M. ........##. ## ########.# . #. .........## #. #$ ##........ #.##. #.....<#.#....### #....#$...###........)e`ui` #.#.....!.#................#.#..#.#.####.......#.#....#.... #P.e`ui` ...#... ##e`ui` :e`uiOi e`uii &3e`uip e`uiq f`ui 4f`uihf`uiV .# #P .## #P . ## #.# #P . #. ...### #P #. #$ ##........# #P # #.##. #......#.# #P #.#....### #....#.#.# #P .....$...###......#.# #P ..#.# #P .#.....!.#.# #Pf`ui #.......#.#..#.#.### #P #.......#.#....#.... #P #.......#.#.#. #P #.......#.#...######.#.# . #########.'...# ......#. ###.# ###...# #...#..#####...# ##### #f`ui*<4f`ui=  There is an open door here.  Things that are here: _a +0 short sword; a rat corpsef`uix .# # .## # . ## f`uixf#.# # . #. .### # #. #$ ##f`uix,.# #f`ui y # #.##. #......#.# # #.#....### #....#.#.# #f`ui5y .....$...###......#.# # )f`uiXy.#.# # .#.....!.#f`uiy1.# # #.#.#..#.#.### # #f`uiy1.#.#....#.... # #.#.#.#.. # #f`uiy.#.#...######.#.#  . ##.'...# ......#f`ui5z. ###.# ###...# #...#.#####...# ##### #f`uiׁf`ui$5 f`ui _f`uif`uigf`ui%l  .#  .##  . ## #.#  . #. .###  #. #$ ##.#  # #.##. #......#.#  #.#....### #....#.#.#  .....$...###......#.#  .).#.#  .#.....!.#.#  #.#.#..#.#.###  #.#.#....#.... #.#.#.#.. #.#.#...######.#. . #.'...# ....... ###.# ###...# #....#####...# ##### #`uiel ;17Hf`uis f`uis 6f`uix f`ui~z f`uiL #. ## ########.#  . #. .........####. #$ ##..# #.##. ##.#....### #....#.....$...###.........)...##......... f`ui..#.#..#.#.##....#.... .....#.......#.#####.#. f`ui<7f`uif`ui^f`ui+8.8 (2f`uif`uiW _l - a lumpy inky potionh`ui[ .## #. ## #.# #. #. .### ##. #$ ##.# ## #.##. #......#.# ##.#....### #....#.#.# #.....$...###......#.# #.).#.# #.#.#.# ##.#.#..#.#.### ##.#.#....#.... ##.#.#.#. ##.#.#...######.#.#. #.'...# ......# ###.# ###...# #...######...# ##### #.#.#.#### h`ui &[40m#.#.#h`uib A9.8 (1h`uiw h`ui i`ui .##  . ## #.#  . #. .###  #. #$ ##.#  # #.##. #......#.#  #.#....### #....#.#.#  .....$...###......#.#  .).#.#  .#.#.#  #.#.#..#.#.###  #.#.#....#....  #.#.#.#. #.#.#...######.#. . #.'...# ....... ###.# ###...# #....#####...# ##### #.#.#.#### #.#.i`uiYi`ui(400i`uii`uiЯi`ui M. ........##. ## ########.# . #. ...## #. #$ #.# #.##. #.....#.#....### #....#$...###..)........#.............#.#.###i`uia #.......#.#....#....i`uiK <1i`ui i`uim i`ui=M. ........##. ## ########.# . #. ...## #. #$ #.# #.##. .#.#....### #....#$.@.###....)#...........#.......#.#..#.#.###..i`uiM<2i`uii`uij`uipF .# .# .## . ### #.# . #.. .### #. #$# ##.# # #.##.# #......#.##.#....### #....#.#.#.$@..###......#.##.).#.#j`uiZq#.#.#.# #.#.#..#.#.### #.#.#...#.... #.#.#.#. #.#.#...######.# . #.'...# j`uiq. ###.# ###...# #j`uivj`ui4w3j`ui~{j`ui|j`ui+B .#.. .##. .## .. #####.# . #.. j`ui,.### #. #$# ##.# # #.##.# #......#.##.#....### #....#.#.#.@...###......#.##.).#.# #.#.#.# #.#.#.#.#.### #.#.#....#.... #.#.#.#. #.#.#...######. . j`ui,#.'...# #. ###.# ###...# #j`ui 2j`uiN2&4j`uib5j`ui);j`uia;+5.8 (2j`ui?j`uiA> _You now have 31 gold pieces (gained 16).k`uiG_.# .. .# #. .## .. #####.# . #.. .### #. #$# ##.# # #.##.# #......#.# ###.#....### #....#.#.# .###......#.# ##.k`uiw).#.# #.#.#.# #.#.#..#.#.#..#.#.#.#. #.#.#...######.#. #.'...# . . ###.# ###...# #.k`uik`ui;+6.8 (1k`uifk`uik`uiLM..#. ........##.. ############.# . #.. ...## #. #$# #. # #.##.# .###.#...@### #....#..###..##..)........##.#.......#..........#.#########k`uik`ui&7k`ui k`ui k`uip M###..#. ........##.. ############.# . #.. ...## #. #$# #. # #.##@# .###.#....### #....#...#####.........)........#.#....#...#.......#k`uiy <8k`ui k`ui k`ui M'...###..#. ........##.. ############.# . #............## #. #@# #. # #.##.# .###.#....### #....#...........###......#.##.........#.##.##.......#k`uik k`ui. <9k`ui k`ui k`ui. ,10.8 (2k`ui k`ui = _You now have 39 gold pieces (gained 8).l`ui #### ..## .. ############.#  . #............####. #.# ##........l`ui!@# #.##@# ####.#....####...........###.....#.........#.##.##.......# #.......#.#...######.#l`ui@D l`uiA1.8 (1l`uil`uim`ui3m`uim`uifm`ui<m`uipm`uiQXm`uim`uim`ui[m`ui{m`ui܏m`uim`uim`uim`uim`ui4m`ui .#  .#.. .# #. # .. ############. . #............### #. #.#####........## #.##.# ##.####.#..@.### #....#.#.# ...........###......#.# ##..)........#.# #.#.#..........#g. #.#.#..#.#.### #.#.#....#.... g   goblin (asleep) #.#.#.#........ #.#.#...######.. #########.'...# ....m`uiS+5.8 (4m`ui .gg6.8 (5m`uim`uiu _A goblin comes into view. It is wielding a +0 dagger.m`uiޙR     ..   #.   .. ####  . #..  #. #.#  # #.##.#   ###.#..@.###   ...........#  ##.........)...  #.#.......#...  .g #.......#.#.  . #.......#  #.......# #.......#  .  n`uiZ     ..   #.   .. ####  . #..  #. #.#  # #.##.#   ###.#..@.###   ...........#  ##.........)...  #.#.......#... .g #.......#.#. . #.......#  #.......# #.......#  .   _A goblin is nearby!p`uiM ..#.# .. ############.#  . #............####. #.#####..# #.##.# ####.#....####.......@...###.....##)... #.##..g .#..#.#.##. #....#....#########p`ui  #....... ###.# ###...# #. p`uiF%p`ui%27.8 (1 _p`uiy+p`ui-p`ui^  ..#..# .. ############.#  .. #............####. #.#####..# #.##.# ####.#....####...........###.....##)... #.##..g .#..#.#.## #........#####...# ##### #. p`ui` p`uih gg   goblinp`uiPi &8p`ui~o p`uiq p`uin{ .. .# #... .## ... #####.# .. #...### #. #.#####.# # #.##.# #......#.##.#....### #....#.#.#.###......#.# ##.).#.# #g#.#.#p`uiw .g #.#.#..#.#.###  . #.#.#....#.... #.#.#.#p`uiئe #.#.#...######p`uiF . p`ui I#.'...#  #p`ui/. ###.# ###...# #  #p`uiBu.#####...# ##### #p`uiOp`uivNg.g..9p`uip`uis`uis`uiq#.g.s`ui 20s`uils`ui!t`uiYt`ui(@.g1t`ui)t`ui+t`ui7  You closely miss the goblin. You block the goblin's attack.t`ui5=3.2 (1.4t`uit`uiGS _The goblin barely misses you.u`ui9  You sock the goblin!u`uie)u`ui1204.6u`ui]` _You kill the goblin!w`ui .. .# #.... .## ....#####.# ...#...# #.##.#####. #.#.##.# #......#.#.#....### #....#.#..###......#. ##...@.....).#. #.#.#. .g #.#.#..#.#. . #.#.#....# #.#.#.# #.#.#... . #.'...#   #w`uiM. ###.# ###...#  #.#####...# #####w`ui&J-50w`uiw`ui  Things that are here: _a +0 dagger; a goblin corpsew`uiQ@ .. . #..... .#....####.##....#.. #.#.##.##### #.#.##.# #......##.#....### #....#.#.###......# ##..@).....).# #.#.# .. #.#.#..#.#.#. #.#.#....## #.#.#.# #.#.#... . #.'...#  #. ###.# ###...# w`uiy #.#####...# #####w`uim]-6 _w`uirw`uiw`ui"Y ..  #..... . #....#. #....#. #.#.##.##### #.#.##.# #......#.#....### #....#..###......w`ui#O ##.@.).....). #.#.# ...#.#.#..#.#. #.###.#.#....# #. #w`ui5#.#.#.## #.#.#... . #w`uiW#&#.'...# w`ui# #. ###.# ###...#  #.#####...# #####w`ui(w`ui(&7w`uiF,w`uib-w`ui}  ..  #.....  #....# #....# #.#.##.#####w`ui}  #.#.##.# #.#.#....### #....#.### ##@..).....)w`ui}  #.#.# ...#.......#.#..#.#w`ui~ { #.###.......#.#....# #. #.......#.#.# # #.......#.#...w`ui?~ _ . ########.'...# w`uit~  #. ###.# ###...#  #.#####...# #####w`ui w`ui w`ui 8w`ui w`uiT w`uiY w #.......############...........#.##.#####.##.# .#######.#....####................###..... ##...).....)..w`ui ; #@#.......##...#.......#.#..#.##.###............##......#.......#.####w`uib <9w`ui w`ui< x`uix`uix`uix`uix`ui8x`uiy8x`ui<x`ui=x`ui= ############...........#.##.#####.##.# .#######.#....####...............###..... x`ui##...).....)..###.#.......##..#..#.###.. ##...##......#####...#....#x`ui=30x`uix`uix`uikI x`uiI x`uiP x`uiP x`ui  #.... #....# #.#.##.##### #.#.##.# # .#######.#....### #.... ................### ##...).....)x`uiͨ H ###.#.# #.@.#.#.#..#. #.###.#.#....x`ui Y #. #.#.#.#x`ui  #. #.#.#... . .. x`ui K#.'...# #.#x`uiA # ###.# ###...#  #x`uiT 9.#####...# ##### x`uie @ #......#.#.#### x`uiu X #......#####...#....#x`ui6 x`uia &1x`ui$ x`ui< y`uiz4y`uiey`ui`z`uin(z`ui(z`ui*z`ui -z`ui/z`ui 0z`ui4z`ui8z`ui(:z`ui]:z`ui;z`ui<z`ui>z`ui>z`ui?z`uiAz`uiC,z`uiDz`ui8Fz`ui5Hz`uijHz`uiIz`uiJz`uiL,z`uiMz`uiQz`uisS,z`uibTz`uiBVz`uiW,z`uiXz`uiw[z`ui*]z`ui[]z`uiH^z`ui `z`uib,z`uibz`ui dz`uie,z`uiafz`uihiz`uij,z`uinkz`uilz`uiinz`uinz`ui pz`uiHrz`uir,z`ui sz`uivz`uiw,z`uixxz`uizz`ui{,z`uiXz`uiz`uiz`uiz`ui$z`uiz`uidz`ui,,z`ui|z`uiԆz`uiz #..... #).... #....######.... #....#.... #.#.##.### .... #.#.##.#  #..#######.#....###.................#z`uiҍ #.# ##...).....) #@# ###.#.......#509.0) #.# #...#.......#z`ui #.# #.###.......# #.####.# #.... #...##.# #....z`ui& ####......# ######### z`uiB z`uiN#.......### ###.#   #........#####...# #......#.......#.####z`uiE z`uiz`ui%1.6 (20z`uizz`uit$ _Found a spear.{`uiM{`ui N{`uiP{`ui(S{`ui:U{`uiU{`uioY,{`ui_..>.. .... #..###.. )...... #....###...... #....#....{`ui/`g##..... #.#.##..... #.#.##.# #..#######.#....####.@........2.6 (1.0){`uib`T##.######...).....)##.#.# #...#.......##.# #.###.......#{`ui`.####. ...##.{`ui`~ .........{`ui|iA3.6 (2{`uim{`uio; _Found a stone staircase leading down.~`uiI~`ui~`ui ~`ui ,~`ui~`uiO!.~`uiyy.##.. .# .~`ui#..... ... .#..>.. .... .~`ui#.#..###..#..... )........#....###~`ui#....... #....#.....##.....# #.#.##.#~`ui$#....@.# #.#.##.# ~`uiF#b#..#######.#....### #...........~`uiqw###.######...).....).~`uid#.# ###.#.#.~`ui#.# #...#.#. b   bat (asleep)~`ui}#.# #.###.#.~`ui #.####.# #.......#.~`ui` #...##.# #.......#.~`ui8+4.6 (1~`ui#,~`ui*`b.b~`ui8-+5.6 (2~`ui3~`ui67V _A bat comes into view.`ui$ .##.. .#  #..... ...  #..>.. ....  #.#..###..#.....  #)........ #.......  ##.....#  #...b@.#   #.#..###  #.. ##.).....) #.#  #.#  #.#  #.   `ui  .##.. .#  #..... ...  #..>.. ....  #.#..###..#.....  #)........ #.......  ##.....#  #...b@.#   #.#..###  #.. ##.).....) #.#  #.#  #.#  #. `uih  `ui4`ui`uiZ _A bat is nearby!`uig3 5  You hit the bat.`ui: i.`ui= =4=7.1 (1.5`uiD `uibG G _You kill the bat!`ui(Q`uiQ`uiMS`uiX`uiZ`ui[`ui^,`uiQa`uia`uic`uief`uio..# .. .. ..#. #. .# B..#.##.. ..#..#..... ..... ..`uip#..>.. ..... ...#.#..###..#..... #)........#....#####.....@...#....#.......-##.....#.#.#.#.##.#####.`uivp+#......#...#.#.##.# #.#.#..#######.#....### ## #.................####.######...).....)... B   giant cockroach (asleep)#.# ###.#.......#...#.# #...#.......#.#.`uip`#.# #.###.......#.#.`uip!`uit-9.1 (2.0`ui3u`ui}b.BB`uiX~F-60.1 (3`ui`uib _A giant cockroach comes into view.`ui D.# .. .... .. .#. #. .#.#...#.##.. ...#..# .#..... r..B.. .#..>.. ..... .#.#..###..#..... .#).#....#`uiE #......@..#....#.##.....#.#.#.#.##.#####.#......#...#.#.##.# #.#.#..#######.#....### #.# #...###.##.######...).....).#.# ###.#.`uiq #.r   rat (asleep)#.# #...#.#.#.`uiy Q#.# #.###.#.#.`ui" `ui" `ui,+ ....B  A rat comes into view.`ui+ +1.1 (1`ui2 `ui4 0 _The rat moves out of view.`uiNb.# .. #..... .. .#. #. #..#.#... .#.##.......#..# .#..... ....... .#..>.. r..B.. .#.#..###..#..... .#).#....##.#....#.`uin##.....#.#.#.#.##.#####.#......#...#.#.##.# #.#.#..#######.#....### #.# #..###.##.######...).....).#.# ###.#.#.`ui@r   rat#.# #...#.#.#..##.# #.###.#.#.`ui`ui}`uiN....rB`uii&2`ui`uiR`uiۄM.# .. #..... .. .#. #.##..#.#... .#.##.......#..# .#............. .#..>.. ...... .#.#..###rB#..... .`ui2#).#....##.#....#.##.....#.#.#.#.##.#####.#......#...#.#.##.# #.`ui#.#..#######.#....### #.# #.###.##.######...).....).#.# ###.#.#.#.# #...#.#.#..#.#.# #.###.#.#.`ui#,`uip..rB3`ui`ui`uie  You hit the giant cockroach.  The giant cockroach is moderately wounded.You block the giant cockroach's attack. The rat barely misses you.=4.5 (1.4`ui`ui.= _You block the giant cockroach's attack.`uiYou block the giant cockroach's attack. The rat barely misses you.You block the giant cockroach's attack.  You closely miss the giant cockroach.The giant cockroach barely misses you. The rat bites you but does no damage.  The giant cockroach bites you but does no damage.`ui[5-6.0 (1.5`ui`ui( _The rat bites you.`ui\ C  You thump the giant cockroach!`ui 7 .r   rat  You kill the giant cockroach!-77.4 (1.4`uij > _The rat bites you.`ui*# .. #..... ... #.##..#.#.##.......#..#............ .>..  #..###..#.....)......r###########............##.....#.#@#.#.##.#####......#.. #..#######.#....### #.................## ##.######...).....).. #.# ###.#.......#..#..###.###.# #`uiF.r`ui4-80`uiҩ`ui`uid9 o=9.7 (1.3 `ui|: ]_You closely miss the rat. You block the rat's attack.`uiO&r6=71.1 (1.4`ui: _You closely miss the rat. You block the rat's attack. x2`uih1 Y2.4 (1.3`ui 2 k _You closely miss the rat. You block the rat's attack.`uif". #.##..#.#.##.......#..#............ .>..  #..###..#.....)......###########`uif........r..........##.....#.#.#.#.##.#####......#.. #..#######.#....### #.................##`uif ##.######...).....).. #.# ###.#.......#..#..###`ui'gj.###.# #....#`uixi`ui,tF.r`uit,30`ui9}`uia^ _The rat attacks as it pursues you! The rat bites you but does no damage.`uif 5  You hit the rat.`uiz .314.8 (1.4`ui1| G _You kill the rat!`ui #. #.##..#.#...  #.##.......#..#  #.............  #..>.. ......  #.#..###..#.....  #)........#.... #.........#....# ##.....#.#.#.#.##.##### #......#.@.#.#.##.# # #.#..#######.#....### # # #.### ##.######...).....) #.# ###.#.# #.# #...#.#.#..# #.# #.###.#.# #.####.# #.#.#.# #...##.# [40`ui+m#.#.#...`ui@`uiI=-50`ui0`ui9`uiLN-`uiB\`ui `uiI `ui `ui `ui='+ #. #.##..#.#...  #.##.#..#  #.......  #..>.. ...... `ui's #.#..###..#.....  #)........#.... #.........#....# ##.....#.#.#.#.##.##### #......#@..#.#.##.# #`ui(% #.#..#######.#....### # # #.### ##.######...).....)`uiD(Z #.# ###.#.#`ui( #.# #...#.#.#.. #.# #.###.#.# #.####.# #.#.#.# #...##.# #.#.#`uin4<6`ui7:`ui;`uiqpM .. #..... #. #.##..#.#...#.###..##...............>.. ...... #.#..###..#..... ....#)........######## #.........#....#......##.####.....#...#.#.##.# .#..#######.#....### # #.................###..`ui<7`ui`ui_`ui/M# .. #..... ... #.##..#.#...###..##..............>.. ...... .#..###. ....)########`uiYc #......@..#....#......#.....#.####......#...#.#.##.# #.#..#######.#....### #..#.#`uiD `ui`uiZ&8`ui`ui`ui4   # .. #..... ..  #. #.##..#.#...  #.##.......#..#  #.............  #..>.. ......  #.#..###..#.....  #).#.... #.#....# ##.....#.#.#.#.##.##### #......#...#.#.##.# #`uiP6  #.#..#######.#....### # # #...### ##.######...).....) #.# ###.#.# #.# #...#.#.# #.# #.###.#.#`ui> `ui.. ......  #.#..###..#.....  #).#.... #.#....# ##.....#.#.#.#.##.##### #......#...#.#.##.# # #.#..#######.#....### # # #...###`ui 3  ##.######...).....) #.# ###.#.# #.# #...#.#.# #.# #.###.#.#`ui~< =80`uiZD `uiD `uiT?i  #. ..##..... ..  #. #.##..#.#...  #.##.......#..#  #.............  #..>.. ......  #.#..###..#.....  #).#.... #.#....# ##.....#.#.#.#.##. #......#...#.#.##.# `ui? #.#..#######.#....### # #... ##.######...).....) #.# ###.#.# #.# #...#.#. #.# #.###.#.`uiH`uiI1`uiO`ui Q`ui M# ..# ##. . ..##.....  #.##..#.#...#.##.......#..#.............#..>.. ...... .#..###. .)`ui$##### ....#....#.....##.#.#####......#...#.#.##.###. ##.`uir`ui&2`uiO`ui`ui2?M ### ..# ##.. . ..##.....  #.##..#.#...##.......#..##.............`ui93:.>......... #.#.@###..#..... .)##### ....#....#.....##.....#.#.#.#.##.####...##`uir3O #.`uiC<`ui<&3`uiD`uiSE`ui@|M#   ### ..# ##.. #. ..##..... . #.##..#.#...`ui}###..#..#..>@........ .#..###..#..... .#)........#....#######.........#....#.....#.##.### ##.`ui`ui4`uib`uiJ`ui M....#  #..# ###`uid S ..# ##.. #. ..##..... #. #.##..#.#...###..#...>......... `ui n#.#..###..#..... .#)........#....#######......`uiυ J. ..##`uik "#.#..`uiَ `uil &5`ui7 `ui/ `uiX6j .... #..# #..# ##  ..# ##..  #. ..##..... .. `ui6  #. #.##..#.#...  #.##.#..#  #.  #..>.  #.#..###..#.....  #)........#....`uie7@ #.........#....# ##.....#.#.#.#.##. #......#...#.#.##.# #.#..#######.#....### #.#.`uiOA<6`ui`uic `ui ....#..### ..# ##..#. ..##..... ..#. #.##..#.#..##.......#..#.....  #..###..#.....)........#....######........`uin##.#..####.#...# ##.######...).....) `ui`ui%&7`uiy _There is a stone staircase leading down here.`ui`uiI`ui`uiF _Unknown command.`uis #..####. ..# ##..#. ..##..... ..`ui|s. #.##..#.#.##.......#..#..... > #.#@.###..#.....)......#####`uisx.........#....#.....##.##.##.# ###.#.......# `ui}`ui~-8 _`uiK`uiE`uikM....  # #..# ##. ..# ##.. . ..##.....  #.##..#.#...##`uiE#..#..`uix#..@......... `uic.#..###. `ui3)........#....######.........#....#.....`uiU*#`uiwI#.##.#`ui`ui`uiC&9`ui`uiܘc _There is a stone staircase leading down here.`ui 4`uic `uiD `ui`uimHA stone staircase leading down. `uiA staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You `uiOhave not yet explored it and cannot tell where it leads. You are here. `uiХ+(>)go down.`ui ....Peej the Shield-Bearer#..#Mountain Dwarf# #..# ##Health: 26/26 ========================. ..# ##..Magic: 2/2========================#. ..##..... ..AC: 6Str: 18#. #.##..#.#...EV: 7Int: 8#.##.......#..#SH: 7Dex: 9#.............XL:  2 Next: 31% Place: Dungeon:1#..@.........Noise: ---------  Time: 489.8 (0.0)#.#..###..#.....a) +0 `ui) flail#)........#....##### Nothing quivered#.........#....#....##.....#.#.#.#.##.####......#...#.#.##.##.#..#######.#....### #.#.................# #.##.######...).....)  _The rat attacks as it pursues you! The rat bites you but does no damage.  You hit the rat. _You kill the rat! _There is a stone staircase leading down here. _Unknown command. _There is a stone staircase leading down here.`ui `ui I90.8 (1 _`ui `uim !######## 2# ###.#  #.# #.# # ### `uin `ui1o `uis `uij -1.6 (1.8`uiV `ui> } _You climb downwards. _There is a stone staircase leading up here.`ui%L_`uirQP _`ui[n`uie`ui gB`ui p`ui r`ui{`ui}`uiƗ``ui1X`ui,B`ui`ui,`ui2`uiC`ui,`ui`ui`uiB`uiӺ,`ui`uiDL _You now have 42 gold pieces (gained 3).`ui3`uit`ui}n`ui`ui`ui2`ui`ui`ui`uiT`ui`ui,`ui`ui`ui9`ui)`uiH,`ui`uiP  There is a stone staircase leading up here.`ui`ui _`ui`ui`uin,`ui`ui?`ui,`ui`ui`ui,`ui`ui`ui,`ui`ui- `ui ,`ui`ui`ui(,`ui!`ui`uiD,`ui `ui`ui:,`ui`uiN`uiG `ui| ,`ui "`uiW%,`ui%`ui&`ui),`ui*`ui-B`ui\1,`uiL3,`ui3`ui5`ui8,`ui8`ui9`ui<B`ui@`ui.A`uiZA`uiA`uiC`uiE,`ui9F`uiG`ui:I,`uiI`uiJ`uiM,`ui7M`uiN`uiRB`uiT`uiX,`uiX`ui?Z`uiH],`ui]`ui^`uib,`uib`uic`uif,`uif`uih`uik,`uiJl`uiXn`uiu##########..<....# #..#.#.###.# #.# .#.#.# #.# #.# ..#.#.###.# #.# ...`uiu#.#...#.# #.# ....#.###.#.#S##.##.....#.# #.#.#...........`ui!v#.# #.#.# #@# #.# #.#.# #.# `uiv#.# #...# #.#.##########.#............############S   adder (asleep)`uisz| 545.6 (54.0)  An adder comes into view.`ui*s.SS`uiw5==6.6 (55`ui`ui5/ _The adder hisses angrily.`ui* ..<....# #..#.#### ..#.# #....#.###.....#...#.....`ui&.###.#.#.##.##......# #.#.#.S..........# #.#.# #.# .# #.#..# #...# #.`uiW{.##########.............`ui`ui`ui.SS   adder--7.6 (1.0)`ui2`ui`ui<  You hit the adder but do no damage. The adder bites you.  You are poisoned.`ui<3===---=-`ui<\8.9 (1.3Pois `uiA`uiHC, _The adder poisons you!`uiu  You miss the adder. You feel sick. The adder barely misses you.2----50.2`uiz`ui@}= _The adder bites you but does no damage.`ui4  You hit the adder.  The adder is heavily wounded.You feel sick. The adder bites you but does no damage.`uiv5e1--1.6 (1.4`ui9`ui;3 _You block the adder's attack.`ui) yYou feel sick. The adder bites you but does no damage. _You block the adder's attack.  You barely miss the adder.  You are no longer poisoned.0--3.0`ui~* `ui^/ `ui 2 p _You block the adder's attack. The adder barely misses you.`ui  You hit the adder.  The adder is almost dead.`uiV1=4.4`uiO`ui6 _You block the adder's attack. x2`ui  You closely miss the adder.The adder is almost dead.5.7 (1.3`uiP" `ui$ = _The adder bites you but does no damage.`ui  You barely miss the adder.The adder is almost dead.7.0`uiU `ui _The adder closely misses you. The adder barely misses you.`ui9  You thump the adder!`uiE† `uibCudgeller 2==758.4 (1.4`ui#`ui%I _You kill the adder!`ui C #.#### . .#....##.#.#.##.##. ..... #†# ..########..........##`ui]J-90`ui`ui`uiYM.<.... #   ## ...#.# #.# ###.##...........†#`ui #...# ###########............##`ui%`ui\A-60`ui)`ui `ui_X qM######## .<.... # .  ..## ......#.# #.# ....##.#.#.##.##.....#...........#`uiX  #...# #.##########.#`ui` `uiGa &1`ui~n `uir s _You see here an adder corpse.`uixM######## ###.<.... # .  ..###.# .....#.# #.# .###.###...@.......####†##.....#####.# #...# #.#`uiw`uix3==2 _`uiҺ`ui׼`ui.8M######## ###.<.... #   ..## ......#.# #.# ....##.#.#.##@##...........####†##.....#.# #.#.# #.# ####`uiCY3`ui7 M######## ###.<.... #   ## ...#.# #@# ##.#.#.##.##.....#...........#.# #.#.####†##.....#######`uiX <4`ui `ui `ui+M######## ###.<.... #   ## ...#.# #.# ###.###.# #.#.#...........##†##..#`uiT3<5`ui'8`ui9`ui3`uiB`uiO=`ui4=`ui,`ui?`uir`ui`ui `uii`ui`ui`ui5==`uiJB`uis,`ui`ui,`uiO`ui`ui`ui#6`uiE==`ui`ui1 _HP restored.`ui3`uiA`ui`ui`ui`uiZ`ui`ui ,`ui! `ui `ui  `ui6 2=`uie `ui `ui? `uid `ui `ui' 7 _You open the door.`uit `ui `ui, `ui& @  There is an open door here.`ui  ######### ##........ .........  `ui ######### ####........  #..<....# #..'@.......  #.#.###.# #.##........  #.#.# #.# #.##.......S#.#.###.# #.##........  #.#...#.# #.##........  `ui #.###.#.#.##.##........S   ball python (constriction, asleep)#.# #.#.#..............  `uid ,#.# #.#.####†##........  #.# #.#.# #.# ####`ui  816.0)  A ball python comes into view.`uih `ui}" S.S)`ui" ,2.4 (17`uiS& `ui$( 5 _The ball python hisses angrily.`ui+$ ## ##. .. # ####. #..<....# #... #.#.###.# #.##.....S.. #.#.# #.# #.##. #.#.###.# #.##`ui. #.#...#.# #.##. #.###.#.#.##.##. #.# #.#.#....... #.# #.#.####†##. `ui #.# #.#.# #.# ####`ui`ui;S.`ui13.0)`ui`ui=Q _There is an open door here.`ui2 ######### ##........ ... # ####. #..<....# #.@'....S...`uiY3 #.#.###.# #.##. #.#.# #.# #.##.. #.#.###.# #.##.... #.#...#.# #.##...`ui5W.. #.###.#.#.##.##........ #.# #.#.#............. #.# #.#.####†##........  #.# #.#.# #.# ####`ui)8`ui?4S.`ui?-4 _`uiE`uiG`ui}`ui4S.`uim&5`ui`uiT`uiI `ui 4S.`ui &6`ui `uiO `ui`uiR`uiN2S..`ui&7`ui`uiz`ui2G  You hit the ball python.  The ball python is severely wounded.=8.8 (1.4`uiuL`uiNf _You block the ball python's attack. The ball python barely misses you.`uiN`ui The ball python is severely wounded.You block the ball python's attack. The ball python barely misses you.  You closely miss the ball python.The ball python is severely wounded.You block the ball python's attack. The ball python grabs you.  The ball python constricts you. You block the ball python's attack.-2 90.1 (1.3Constr `ui `ui _ _The ball python constricts you.`uiu >  You sock the ball python!`uiI E†`ui D 7 91.4`ui `uiF O _You kill the ball python!`uin######### ##........ ... # ####. #..<....# #..@. #.#.###.# #.##. #.#.# #.# #.##.. #.#.###.# #.##........#.#...#.# #.##........#.###.#.#.##.##.......`ui_o_.#.# #.#.#..............#.# #.#.####†##........ `uiwJ-20`uib|`ui  There is an open door, spattered with blood here. _You see here a ball python corpse.`uip ## ##. ..  # ####.  #..<....# #..†  #.#.###.# #.##.  #.#.# #.# #.##.  #.#.###.# #.##.  #.#...#.# #.##.  #.###.#.#.##.##.  #.# #.#.#.......  #.# #.#.####†##. `ui `ui G-3 _`uip `uij `uib D ###########........ .  ######### ####..<....# #..†`uib 0#.###.# #.## #.# #.############.# #...# #.#`ui-h <4`uivm `uiNo `ui ###########........ .  ######### ####..<....# #..†#.###.# #.## #..#.##########.#`ui R5`ui `ui ###########........ .  ######### ####..<....# #..†#.##### #..##.#.#.##............#`ui<6`ui`ui `ui`ui_@`ui5yM ########## ####### ....... ####### #### .<....†##.# #.# #.# #.# #.##........###........#`uiC<3`ui`ui`uiJ # ####.#. ####.# <....# #..†.# .###.# #.##.# `uiT <4`uiY `ui[ `ui# ####.####.. ####.# ....# #..†.# ###.# #.##.# 5`ui`uixz# ####.####.#.# ####.# # #..†.# .# #.##.# `ui<6`ui`ui#`uisfM ########## ######## .........# #### ######### ...† ##.# #.##........#.........#`ui=l<7`ui|r`uit`uiO M ########## ########.# ......... #### ######### ...# #..†........##........#`uiX <8`ui^ `ui_ `ui$+ ##############........####.#.........# #### ######### ...# #..† #........# .#.#..............#`ui,<9`ui[1`ui$3`uij# ####.####.# .#  ####.###### # #..†.`ui# .# #.## #.# #.##`ui.# #.## #.# #.## #.#.##.## `ui(=10`ui`ui`uii 9## ####.####.# .#  ####.###### # #..†.# .# #.##.# .# #.##.# `ui .# #.##.# .# #.##.# .#.##.##.# `ui <1`ui` `ui ### ####.####.# .#  ####.###### # #..†..# # #.##........# # #.##........# # #.##........# # #.##........# #.##.##........`ui +# `uiN <2`ui8 `ui-$#### #####.####.# .#  ####.######  #..†........#  #.##........#  #.##........#  #.##........#  #.##... `ui+<3`ui/`ui0`uiG.#.#.#.#.########### w#  ####.####.#  .#  ####.######  #..†........#  #.##........#  #.##.# w   ribbon worm (asleep) #`ui/M`uiLS.ww4`uiFX`uiZ^ _A ribbon worm comes into view.`uiV|8...# ..# ..# ..# #.# ########## #.# ####.####w# .# ####.###### #..†........# #.##.# #`uiU`ui5`ui`ui  You thump the ribbon worm!  The ribbon worm is moderately wounded.The ribbon worm bites you.`ui d4--=6.7 (1.3`ui4 Y _The ribbon worm bites you but does no damage.`ui  You completely miss the ribbon worm.The ribbon worm is moderately wounded.`uikj0------8.1 (1.4`ui `ui `ui9"_The ribbon worm bites you.`uiP  (catching breath)  You barely miss the ribbon worm.The ribbon worm is moderately wounded.`ui `The ribbon worm expels a string of sticky webbing.`uiTL 8@`uiL -9.4 (1.3`uiR `uiU W _The stream of webbing misses you.`ui  You barely miss the ribbon worm.The ribbon worm is lightly wounded.20.7`ui`ui9 _You block the ribbon worm's attack.`ui    You sock the ribbon worm!  The ribbon worm is heavily wounded.`uio#1`uiH=---=2.0`uiY _The ribbon worm bites you but does no damage.`ui ?  You thump the ribbon worm!`ui 1.`ui  933.4 (1.4 _You kill the ribbon worm!`uiH `uiG  `uit a_Your Maces & Flails skill increases to level 4!`ui=^....  ########## ####........#### .........###........######.† #.##`uiD`ui:E<--40 _`uiH`uiI`ui\ ZM...........`ui .  ########## ####........#### ................. ####........######`ui `ui= `ui^ K2==`ui| 2--5`ui` `uiA `uiX)eM..................>..........  ########## ######## .................#`ui)(#`ui1`ui22&6`ui6`ui=9; _Found a stone staircase leading down.`ui+  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   j - Spellcasting   0.0   1.4  -2          b + Maces & Flails 4.0   3.5  +2       c - Axes   2.3   0.7  +2       d - Staves   2.1   0.8  +1       e - Unarmed Combat   0.0   1.0   0`ui                       f - Armour   3.2   3.4  +1       g - Dodging   0.0   1.7  -3       h - Shields   3.5   3.4  +1       i - Stealth   0.0   1.4  -2                    `ui62                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`ui = a + Fighting 3.2`ui `ui oPeej the Cudgeller.........Mountain Dwarf........#Health: 22/26 ====================----........#Magic: 2/2========================........#AC: 6Str: 18........#EV: 7Int: 8..>.....#SH: 7Dex: 9........#XL:  2 Next: 93% Place: Dungeon:2#@#Noise: ---------  Time: 626.4 (0.0)########## #.#a) +0 flail ####........####.#`ui- UNothing quivered .................# ####........###### #..†........# #.##........# #.##........# #.##........#The ribbon worm is heavily wounded. _The ribbon worm bites you but does no damage.  You thump the ribbon worm! _You kill the ribbon worm! _Your Maces & Flails skill increases to level 4! _Found a stone staircase leading down.`ui¢ `ui `uiڦ `ui˨ auijWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip aui$auiaui,yPeej the Cudgeller.........Mountain Dwarf........#Health: 22/26 ====================----........#auiMagic: 2/2========================........#AC: 6Str: 18........#aui*EV: 7Int: 8..>.....#SH: 7Dex: 9........#XL:  2 Next: 93% Place: Dungeon:2#@#Noise: ---------  Time: 626.4 (0.0)########## #.#a) +0 flail ####........####.#Nothing quivered .................# ####........###### #..†........# #.##........# #.##........# #.##........#The ribbon worm is heavily wounded. _The ribbon worm bites you but does no damage.  You thump the ribbon worm! _You kill the ribbon worm! aui_Your Maces & Flails skill increases to level 4! _Found a stone staircase leading down.auiP  Okay, then.auiauiaui. _aui) =M.aui3* i.>....... ###### auiX*  ########## ####........####.#aui1 auiw2 )7.4 (1 aui2 _auio7 aui@9 auiLM#####.#..>....... ######auiu########## #.#auiY8aui#.#..#...#.#.#.#.>...@.#auik .##.# # #.#  ####.####.# auiS ...# auiw ####.######  #..†auiE.#  #.##.#auiaui((aui(T3=9aui.aui0aui#.#..#.#..#.#.#.#.>..@..#aui*.##.#  # #.# ####.####.# ..# ####.######  #..†auiQ\.#  #.##.#auiauio 30auiauiMauip .#.#..#.#..#.#.#.#.>.@...#.##.# # #.# ####.####.#  .# # ####.###### # #..†.# # #.##.#1aui aui.#.#..#.#.#.#.#.#.#.>@....#.##.#  # #.#  ####.####.#  .# ## ####.###### .# #..†.# .# #.##.#auiҧ&2auiauiauiIauil4==aui,auiaui,auidaui,auiauiL O=auiU auia5=auiaui,aui@aui,auiaui,aui4aui!aui"a6==aui"aui%aui(aui)(aui(aui"+aui)/,aui0aui2aui4,aui5auiT7aui7:O=aui;aui=aui?,aui@auiVCauiE,auiFauiRHauiYK,aui>LauiMauiO,auiOauiQaui8R,auilRauiRauiTBauiUauiW,aui!XauiYauiU\,aui\auiy]aui_aui_aui_auiaauic,auidauiweauih,auihauiiaui]l,auilauimauio,auipauipauiUr,auirauisauiu,auivaui&waui} ###  ...  #..  #.#  #.# #######.##> #@# 61.4 (29.0) #.#  #.# auiD} #.# #.# #.# auik}#.# #.#..# aui}B#.#..#auiǂB2.4 (30auiauiЈ; _Found a stone staircase leading down.auiU3auiauiaui[,aui,aui),auiauiauiC### ###... ..##.. ..# #.# .J#  #.# ..# #######.##..# .........@..########.#...##.#...##.#...##.#...##.#...#J   endoplasm (asleep)aui:#.#...##.#....#.#..#aui 4.4 (2.0)  An endoplasm comes into view.auiA.JJauiP+5.4 (3aui auiH _The endoplasm quivers. aui]_There is a stone staircase leading down here. auiD ### ### ... ..# #.. ..# #.# ..# #.# J.# #.##..# ..@>..# #.#...# #.#...# #.#...# #.#...# #.#...# #.#...# #.#....  #.#..#.JJ   endoplasm auiE26.4 (1 _ auiH auiI aui aui'.J aui &7 aui aui0 auiXe<  You sock the endoplasm! auikM> auiBl auiq2Peej the CudgellerMountain Dwarf### ###Health: 26/26 ========================... ..#Magic: 2/2========================#.. ..# auiMr4AC: 6Str: 18#.# ..#EV: 7Int: 8#.# ..#SH: 7Dex: 9#######.##..#XL:  2 Next: 100% Place: Dungeon:2........@>..# auirNoise: =--------  Time: 668.7 (1.3)#######.#...#a) +0 flail#.#...#Nothing quivered auir#.#...##.#...##.#...##.#...##.#....#.#..#  aui8sF_Okay, then. _Found a stone staircase leading down.  An endoplasm comes into view. _The endoplasm quivers. _There is a stone staircase leading down here.  auipsYou sock the endoplasm! auit _You kill the endoplasm!You have reached level 3! aui~/  --more--auiN  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? aui.N  Uppercase letters only, please.aui@B31/313/3203auiI@ 0% auiFaui`GU _You feel stronger. x2auiQ9 4aui; aui~= aui4auiiaui"aui m### ### ... ..# #.. ..# #.# ..# #.# ..# #.##..# ...# #.#...# #.#...# #.#...##.#...##.#...##.#aui ...##.#.... aui auik ;-90 _aui aui c _There is a stone staircase leading down here.aui3 ####### ......# #.....# #.##..# #.##..# #.##..# .>@.# #.#...# #.#...# aui aui H-70 _aui auiA aui  #######......#.##########.#.........>#######.#. #.#.#..##aui7auik&1auiaui0aui=! #######......##.###.#######.#.........>#######.#.#..##.#..#aui'<2aui+auis-aui+& ......##.##.#######.#.........>#######.#...#.#..# #aui,aui-3aui0aui2aui?  ##.###.#######.#.........>#######.#.##..##.#..#aui@ aui>J <4auiL auiN auiu ##########.#.........>#######.#...##..##.#..#aui <5auiץauixaui 3aui0 auiN auiK ,aui ,aui ,auih aui aui  ,auiC aui aui9 ,auij aui aui ,aui aui auir ,aui aui auiM# aui# aui# aui$ aui( Baui * aui. y#.#...#  #.#...#   #.#...###   #.#.....#   #.#..##.#  #.#..##.#  #.#..##.#  #.#..##.#  #.#..##@#  83.7 (8#.#..#....(..# ..#######.#..######### .............#  .............#  ............##   ............#   ............#   ............#   auiE4 auiu4 $4.7 (9auih8 aui: % _Found 5 stones. auiT  ..###...##....##.####.##.@..(..#..#############Nothing quivered  auiT ......>.....#   aui] A5.7 (1 auic  auid !aui#.#...#  #.#...###  #.#.....#  #.#..##.#  #.#..##.#  #.#..##.#  #.#..##.#  #.#..##.####.#  #.#..#..@.(..#  ..#.#..#!aui,B  .#  .#  .##  .#  .# !aui .#  ......>.....#  !aui9!aui{&6!auil!aui!auiJ9#.#...#  #.#...###  #.#.....#  #.#..##.#  #.#..##.#  #.#..##.#  #.#..##.#  #.#..##.####.#  !auiK#.#..#...@(..#  .#.#..#  #  !auiDKg#  ##  !auifKf#  #  !auiK2#  !auiK|>.....#  !aui[S!auiS&7!auiW!aui.Y!aui} .#.#...#  #.#...###  #.#.....#  #.#..##.#  #.#..##.#  !aui #.#..##.#  #.#..##.# # #.#..##.####.#  #.#..#....@..#  #.#..#!aui   #  # !aui! g ##  # !auiD f #  # !auic  >.....#  !aui! <8!aui !aui L _You see here 5 stones.#aui #.#...#  #.#...### ## #.#.....# .# #.#..##.# .# #.#..##.# .# #.#..##.# .# #.#..##.# .#  #.#..##.####.#  #.#..#....(@.# #auiE { .#..#  #  #  ##  #  #  # #aui  >.....#  #aui #auie -9 _#aui #aui# $auiAz #.#...#  #.#...### ##  #.#.....# .#  #.#..##.# .#  #.#..##.# .#  #.#..##.# .#  #.#..##.# .#  #.#..##.####.#  #.#..#....@..# #.#..# .# .# .## .# .# .# .>.....# $auiH$aui?H'90$auiL$auiNL _You see here 5 stones.%aui%aui s1Throw: 5 stones%aui%auiL _m - 5 stones&auiMB#.#...#  #.#...### ##  #.#.....# .#  #.#..##.# .#  #.#..##.# .#  #.#..##.# .#  #.#..##.# .#  #.#..##.####.#  #.#..#.#  .#..#&auiB  #  #  ##  #  #  #  >.....#  &auiI&auiJ&2&auiM&auiO&aui" #.#...#  #.#...### ###  #.#.....# #.#  #.#..##.# ..#  #.#..##.# #.#  #.#..##.# #.#  #.#..##.# #.#  #.#..##.####.#  #.#..#.#  .#..#  #  #  ##  #  #  #  >.....#  &aui~ &aui &3&aui &auiO 'auiRIM ### ##...# #.##.# ##.####  ....... 'auiv#####.#..######### .........# 'auis'aui&4'aui'aui'aui7a M ### ##...# #. ##.####  #.#..#....... #####.#..######### 'aui`g 'auih &5'aui8l 'auim )auiF`3)aui`)auiSb)auih)auii)auiOj)auil,)auil)aui|n)auip,)auip)auiq)aui%s)auiKs)auims)auiEt)auixB)auiy)aui{,)aui3|)aui})aui,)aui')aui)aui?,)auiƒ)aui)aui)auif,)aui )auiw)aui)auiɉ)aui؊)aui,)auiǍ)aui)aui,)aui)aui)aui,)aui)auiZ)auiX)aui,)aui)auiB)aui)auiЛ)aui)aui^)aui,)auiD)aui )auiW,)aui)auiH)auiy,)aui)auiN)auij,)aui)auiF)aui],)aui)aui)aui,)aui>)aui )aui,)aui)aui)auiR)aui)aui)aui)aui߳,)aui")aui2)aui,)aui8)aui\)aui)aui)aui)auiG)aui,,)auiu)aui\)auip,)aui)auit)aui)aui)aui)aui)aui)aui)aui)aui)aui^,)aui)aui)aui,,)aui)aui)aui)B)aui_)aui )aui.)aui)aui)auiB)aui)auiE,)aui)aui)auix)aui)aui)aui)aui,)aui)aui)auiT,)aui)aui)auir,)aui)aui)aui,)aui')aui)aui,)aui^)aui)aui1,)aui)aui)aui)aui )aui)aui)aui,)aui)auim)aui,)auiF)auiA)aui|,)aui)aui)aui)aui)aui)auiB)auiz B)aui )aui,)aui)aui)aui~,)aui)aui,)aui,)auiJ)aui)aui,)aui)aui )auiF,)aui)aui# )auiT",)aui")aui#)aui:&,)aui&)aui')aui),)aui*)aui*)aui,,)aui,)aui!-)aui@.,)aui.)aui/)auip0,)aui0)aui1)aui6v #.............. #.############# ####.#  #....#  #.####  #. ##### #. .....)aui6= #. #....  #.##.  #.##. ########.##. )aui=7... .........>. #.# #######.#.. ... #.#.. r   quokka (asleep))aui7 ... #.#.. r.. #.#.. )aui70#.#..)aui<:1757.7 (62.0))auiu>rr.)aui>,8.7 (63)auiA)auiEY _A quokka comes into view.*auivU .#################.# .....###.# #####.......#.########... .........>##.## #######.#.... r......*auipV *auiH^ ur.9.7 (1.0)*auic *aui;e ,aui} Zr.,aui '60,auiC ,auio -auiOC-aui)Qr.1.aui.auiܺDr..aui.=2.aui".aui> _The quokka bites you but does no damage..auit9  You sock the quokka!.aui[z†.aui534.0 (1.3.aui.aui͕J _You kill the quokka!/auil####.# ...### #####.....#./auiJm########......................>#######.############.#. ... ...../auiom............/auiu/auiu+-5/auiu 0/auiMz/auir}s _You see here a quokka corpse./auiX ...### #####.....#.#########†####.######.......@..............>#######.############.#. ... ........##........##.#.. .......####.#.. #.#.. /aui /aui G-6 _/aui /aui` 0aui5 ### #####.....#.##0aui26A#######†####.######......................>#######@############.#. #........# #........##........#...#0auiT6v##........##.#.. 0auit60aui>0aui>&70auiD0auiF0aui2 ^  #####.....#.#########†####.######......................>#######.############.#. #....@...# ..jj 2 gnolls (1 polearm, wandering)j.....j...##.#..0aui g  2 gnolls come into view.0auis 0aui H  The gnoll shouts! You hear a shout!0auin 0auif  jjjj 4 gnolls (3 polearms, 1 wandering).j...jj..j..  A gnoll comes into view. It is wielding a +0 spear.0aui 0auiJ /==80auio 0aui u _A gnoll comes into view. It is wielding a +0 halberd.4auiW### #####.... #.# #######†####.#######.##......................>#######@########### #...###.. 2 gnolls (1 polearm) ........###.j...jj..j.....#4auipf4aui;o   gnoll (j.....4auio/--94auiPx4auix4aui" b...### #####4auiN# 6.... #.# #######†####.#######.##.......@..............>#######.############........##........#4aui#  #.#...###........ ....j...###....4aui% 4aui& 4aui 1 j 2 gnolls (1 polearm)jj...--704aui<6 4aui88 5aui>#....# #.#### #.# ##.# .#.# #.#.# #.##.#.# #.##.#†####.#.##..>.#.#.#.#........# #.#.5aui)#........# #.#.#........# #.#............# #.#.###..j.....# #.#..j......### #.#..5auiM# #.#..#5aui5aui5auiNjj...5auic&15auiD 5aui6aui(R#....# #.#### #.# ##.# ......##.# #.....##.# #.##..##.# #.##..##†####.#.##..#.>..##.#.#...##........# #.#...#6auiwR#........# #.#...##........# #.#...#.....j.....# 6auiRm#.#...####j.......# #.#...#6auiRf ........### #.#....6auiS .# #.#..## 6auiV6auiW6auiu_jj..jj 2 gnolls (1 polearm).6auiO`&26aui1d6auie7aui 7auiN 7auiڧ Cj.7auit &37aui 7auie 8auiI8aui9K8aui.. #.#.#... #........# #.#... #...j....# #.#... #..j.....# #.#... ....j......# #.#... jjj 3 gnolls (2 polearms) ###........# #.#... ........### #.#...ui\ ~39;49m .# #.#..#8aui 8auih 8aui 8aui5 Jjj..8aui &58aui  8aui 9aui] #....# #.#### #.# ##.# ......##.# #.....##.# #.##..##.# #.##..##†####.#.##..#.>..##.#.#...##....j...# #.#...#9auĩ #...j....# #.#...##.j......# #.#...#...........# #.#...# j   gnoll (polearm)###........# 9aui #.#...#........### #.#..# #.#..#9aui ,9aui֐ |j..69aui 9auiٕ :aui,:auiȼj.jj 2 gnolls (polearms):auiO&7:aui;aui!;aui(j.23-------==8;aui/;aui2E _The gnoll hits you from afar with a +0 halberd!=auinX#....# #.#### #.# # #.# ......# #.# #.....# #.# #.##..# #.# # #.##..# #†####.#.##..# .>..# #=auiBj#.#...# #...j....# #.#...# #...#.......# #.#...# j   gnoll (polearm)###.# #.#...#.### #.#..# #.#..##.=aui=aui^=auij.j 2 gnolls (polearms)=aui)m4=--------9=aui=aui_?aui  #....# #.#### #.# # #.# ......# #.# #.....# #.# #.##..# #.# # #.##..# #†####.#.##..# .j.>..# #j#.#...# #........# #.#...# #...j....# #.#...#?auiC #........# #.#...# .....# #.#...# ###.# #.#... .### #.# .# #.#..##?auiJ  The gnoll hits you with a +0 halberd.?aui16------=-80?aui?auiaC _The gnoll hits you from afar with a +0 spear.Aaui' ~  You closely miss the gnoll. You block the gnoll's attack.Aaui -1.3 (1.3Aaui> Aaui V _The gnoll completely misses you.Baui  You hit the gnoll.  The gnoll is moderately wounded.The gnoll hits you with a +0 halberd.Baui j1 polearm)The gnoll hits you from afar with a +0 spear.Baui c11----------2.7 (1.4BauiĤ Baui 3 _You block the gnoll's attack.Caui^= 4CauiB CauiD ^ _You are too injured to fight recklessly!Daui4Daui-Daui^ _You are too injured to fight recklessly!Haui 4HauiMHauiIauiy#....# #.#### #.# # #.# ......# #.# #.....# #.# #.##..# #.# # #.##..# #†####.#.##..# .j.>..# #j#.#...# #....j...# #.#...# #...#.......# #.#...# ###.# #.#...#.### #.#..# #.#..##.Iaui{Iaui<j.Iaui ,30Iaui IauiY3 _You block the gnoll's attack.IauivD #....# #.#### #.# ## # #.# .. ......# ##.# .# #.....# ##.# .# #.##..# ##.# .# #.##..# ##†####.#.##..# #.jj..>..# ##.#.#...# ##....j...# #.#...# ##...j....# #.#...# ##.# #.#...# #.# #.#...# ####.# #.#...#.### #.#.....#.# #.#..##.#IauijE IauiE IauiF IauicO jj 3 gnolls (2 polearms)IauiO .-4IauiV IauiPX JauiL#....# #.#### #.# ### # #.# #.. ......# ##.# #.# #.....# #.#.# #.# #.##..# #.#.# #.# #.##..# #.#Jaui"†####.#.##..# #..jj..>..# #.#j#.#...# #.#....j...# JauiDa#.#...# #.#...j....# Jauib_#.#...# #.#.# Jaui#.#...# #..# #.#...# #.Jaui&###.# Jauiو!#.#...###..JauiC### #.#.....#..JauiQ# #.#..##.#.JauiJaui.q. 2 gnolls (1 polearm)Jaui@-5JauiXJauixJauix#....# #.#### #.# ### # #.# #.. ......# ##.# #.# #.....# #.#.# #.# #.##..# #.##.# #.# #.##..# #.##Jaui†####.#.##..# #.#.jj..>..# #.##.#JauiC.#...# #.##....j...# #.#...# #.##...j....# #.#...# #.##.Jauir# #.#...# #.#.# #.#...# #.#JauiH###.# #.#...###.#.Jaui### #.#.....#.#.# #.#..##.#.Jaui,JauiJaui_.jjjj 3 gnolls (2 polearms)Jauiɒ_2=---6JauiJauiZJauik #....# #.#### #.# ### # #.# #.. ......# ##.# #.# #.....# #.#.# #.# #.##..# #.##.# #.# #.##..# #.# #†####.#.##..# #.# .jj.>..# #.# #j#Jauil \.#...# #.# #....j...# #.#...# #.#  .# #.#...# #.# ###.# #.#...###.#.### #.#.....#.#.# #.#..##.#.Jauiol Jauin ,JauiJw .j. 2 gnolls (1 polearm)Jauix &7Jaui} Jaui JauiR`#....# ##.#### ##.# ### # ##.# #.. ......# ##.# #.# #.....# #.#.# #.# #.##..# #.##.# #.# #.##..# #.#  #†####.#.##..# #.#  .j.j.>..# #.#  #.#.#...# #.# #....j...# #.#...# #.# Jaui`v .# #.#...# #.#  ###.# #.#...###.#.### #.#.....#.##..# #.#..##.#.JauiaJauibJauihx.j.jJauih&8JauiBnJauioKauiM!#....# #.#.#### #.#.# ### # #.#.# #.. ......# #####.#.# #.# #.....# #.#.# #.# #.##..# #.##.# #.# #.##..# #.# #†####.#.##..# #.# .Kaui2NEj.j.>..# #.# #.#.#...# #.# #....j...# #.#...# #.# .# KauitNe#.#...# #.# ###.KauihO# #.#...###.#.### #.#.....#.##.# .# #.#..##.#....#Kaui.j.j9Kaui9#....# #.##.#### #.##.# ### # #.##.# #.. ......# #####.#Kaui>C#.# #.# #.....# #.....##.# #.# #.##..# #.##.# #.# #.##..# #.# †####.#.##..# #.# j.j.>..# #.# .#.#...# #.#  #....j...# #.#...# #.# # #.#...# #.# KauiP?KauilHx.j.jKaui+Ii13==90KauiPSKaui Jf#....# #.# KauiRLI#.#### #.# #.# ### # #.# #.# #.. ......# #####.# #.# #.# #.....# #.....# #.# #.# #.##..# #.##### #.# #.# #.##..# #.# †####.#.##..# #.# j.j.>..# #.# .#.#...# #.# #....j...# #.#...# #.# # #.#...# #.# KauiNKauiOKauiVx.j.jKauiW&1KauibaKaui> 8#....# #.# #.#### #.# #.# ### ####### #.# #.# #.. ......# #####.# KauiU #.# #.# #.....# #.....# #.# #.# #.##..# #.##### #.# #.# #.##..# #.# †####.#.##..# #.# j.j.>..# #.# .#.#...# #.# ....j...# #.#...# #.# ...j....# #.# .# #.## #.#...# #.# .# #.#### #.#aui m Kaui3 Kauih Kaui .j.j2Kaui Kaui Laui#....# #.# #.#### #.# #.# ### ####### #.# #.# #.. ......# #####.# #.# #.# #.....# #.....# #.# #.# #.##..# #.##### #.# #.# #.##..# #.# †####.#.##..# #.# j.j....@.>..# #.# .#.#...# #.# j...# Lauin#.#...# #.# j....# #.#...# #.## #.#...# #.## #.#...# #.# # #### # LauiLauiL.jLaui&3Laui\Laui }#....# #.#  #.#### #.#  #.# ### ####### #.#  #.# #.. ......# #####.#  #.# #.# #.....# #.....#  #.# #.# #.##..# #.#####  #.# #.# #.##..# #.# LauiM †####.#.##..# #.# jj.....@>..# #.# .#.#...# #.# j...# #.#...# #.# j....# #.#..# Lauiߦ m#.#...# #.## #.#...# #.# # #.#...#### #.#.... Lauiد Laui% Laui M.jjLaui T4=4Lauiӿ Laui Lauif#....# #.# #.#### #.# #.# ### ####### #.# #.# #.. ......# #####.# #.# #.# #.....# #.....# #.# #.# #.##..# #.##### #.# #.# #.##..# #.# †####.#.##..# #.# jj.....@..# #.# .#.#...# #.# j...# #.#...# #.# j....# #.## #.##Laui #.#...# #.# # #.#### #.# Lauis.jj5LauivLaui~c _There is a stone staircase leading down here.NauiLpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.OauiwOauiP|#....##.#Peej the Cudgeller #.#####.#Mountain Dwarf #.# ### ####### #.#Health: 14/31 ==========-------------- #.# #.. ......# #####.#Magic: 3/3======================== #.# #.# #.....# #.....#AC: 6Str: 20 #.# #.# #.##..# #.#####EV: 7Oaui|Int: 8 #.# #.# #.##..# #.#SH: 7Dex: 9 #†####.#######.##..# #.#XL:  3 Next:  3% Place: Dungeon:2 ..........jj....@..# #.#Noise: ---------  Time: 795.7 (1.0) #.############.#...# #.#a) +0 flail .j...##.#...# #.#Oaui}Throw: 5 stones j....##.#...# #.# .....#Oaui@}#.#...# #.# .....##.#...# #.#Oauih}jj 2 gnolls (1 polearm) .....##.#...###.#### ...###Oaui}#.#.....#.##.# ...##.#..##.#....#The gnoll hits you from afar with a +0 spear. _You block the gnoll's attack. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You block the gnoll's attack. _There is a stone staircase leading down here.Oaui~OauiOauiɆOaui"Oaui‡Oauij.jjj 3 gnolls (2 polearms)Oaui-6 _Oaui֖Paui)q        ##   ####+###..#   #.....r...#   PauiY......b.#   #.........#3   #..@.......   #........##   ........#   ####+#####     PauiQY   ice beast (asleep)   r   quokka (asleep)   Paui0b   bat (asleep)  Paui>Paui  rYbYrbPauiP-7.4 (1.7PauiUWPauiCZ PauimZw_You climb downwards. _There is a stone staircase leading up here.Uauile Peej the Cudgeller  Mountain Dwarf  Health: 14/31 ==========--------------  ##UauiFMagic: 3/3========================  ####+###..#AC: 6Str: 20  #.....r...#EV: 7Int: 8  #Y......b.#SH: 7Dex: 9  #.........#XL:  3 Next:  3% Place: Dungeon:3  #..@.......Noise: ---------  Time: 797.4 (0.0)  #........##a) +0 flail  #........#UauiThrow: 5 stones  ####+#####   Y   ice beast  r   quokka  b   bat  _You block the gnoll's attack. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelUaui:A stone staircase leading up.Uauik Y@ _doUauiPwn here. _You climb downwards. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: an ice beast  The floor.Uaui  Y.The floor.UauioG>..Uaui*9..UauiS9..Vaui6..Vaui6..Vaui-..VauiJ -..Waui-..Wauix.YHere: an ice beast  The floor.Zauiv An ice beast. A terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor. Max HP: ~27 Will: +AC: + EV: ++ Zaui  rF: x.. rC: ∞rPois: + rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Large Int: Animal You have about 54% to hit with your +0 flail. It has about 58% to hit you. Attack Max Damage After Damaging Hits Hit 5Cold damage (max 15) It is resistant to drowning. It can travel through water.^aui $ Peej the Cudgeller  Mountain Dwarf  Health: 14/31 ==========--------------  ##Magic: 3/3========================  ####+###..#AC: 6Str: 20  #.....r...#EV: 7Int: 8  #Y......b.#SH: 7Dex: 9  #.........#XL:  3 Next:  3% Place: Dungeon:3  #..@.......^aui3 {Noise: ---------  Time: 797.4 (0.0)  #........##a) +0 flail  #........#Throw: 5 stones  ####+#####   Y   ice beast  r   quokka  b   bat  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: an ice beast  The floor._auiU Y.The floor.`aui"?..aaui@C  Peej the Cudgeller  Mountain Dwarf  aauiC cHealth: 14/31 ==========--------------  ##Magic: 3/3========================  ####+###..#AC: 6Str: 20  #.....r...#EV: 7aauiC Int: 8  #Y......b.#SH: 7Dex: 9 aauiD N #.........#aaui5D ^XL:  3 Next:  3% Place: Dungeon:3  #..@.......Noise: ---------  Time: 797.4 (0.0) aauiD e #........##a) +0 flail  #........#Throw: 5 stones  ####+#####  aauiD Y   ice beast  aauiD r   quokka  b   bat  aaui'E _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  aauiUE ZPress: ? - help, v - describe, . - travelThe floor.aauiE aauiJ aauiL . _baui..######+###.......r.Y......b..<.## ###+####bauibaui.bauibauiibaui*baui.....r...Ybbauih5=8.4 (1 _bauiշbaui3bauiG| .  .##  ####+###..#  #.#  #....r....#  #.Y.#. #..<.b. #.##  #.#  ####+#####  baui|bauiK}baui~bauiIh.r.bbaui.=9bauibauiNj2 _The bat hits you but does no damage.baui? 5  You hit the bat.bauiA ,bauiI  .  .##  ####+###..#  bauiI #.........#  #.........#  #.........#.  #..Yr.......  #...@....##  #........#  ####+##### bauiJ EYou kill the bat!baui&` .  .##  ####+###..#  #.........#  bauimc#.........#  #.........#.  #..Yr.......  baui #...@....##  #........# baui` ####+##### bauibaui bauibaui( ...Yr.  The ice beast hits you. The ice beast freezes you!  * * * LOW HITPOINT WARNING * * *baui;*1/31 -----------5800.7 (1.3baui.1bauix3> _The quokka bites you but does no damage.daui\+..######+###..........Yr............## dauid ###+####daui,daui# <.YrThe ice beast attacks as it pursues you!daui~$,10daui)daui#1@ _The ice beast hits you but does no damage.eauiz@.'....>?..#......#.......###......########eauiF&  eauiFAYou open the door.  The quokka bites you but does no damage.eauilGG2=----------eauiG2eaui}MeauibQ eauiQ:_The ice beast hits you but does no damage. eauiQ_Found a scroll labelled BISCHY PINNUEH. Found an escape hatch in the floor.faui-F.######+###..........<.Yr....## ......# ####@##### #..........#.>?.......#..............##........ ######### faui GfauiHfaui Pf..YrfauiQ5-3 _fauiJWfaui^ZQ _There is an open door here.fauit####+###...........#.#.#..<........#........## #..Yr....# ####'####### #..@.......>?..fauih## #########fauiHfauifaui"d.Yrfauip#>-4 faui# _fauiD)faui+jaui An escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the adventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads.kauikaui ####+###..#Peej the Cudgeller#.........#Mountain Dwarf#.........#Health: 2/31=-----------------------kaui2#.........#.Magic: 3/3========================#..<........AC: 6Str: 20#........##EV: 7Int: 8#...Y....#SH: 7Dex: 9####r#######XL:  3 Next:  5% Place: Dungeon:3#..@.......Noise: ---------  Time: 804.7 (1.0)#.>?.......a) +0 flail#..........kauiۗThrow: 5 stones#..........###........#########Y   ice beastr   quokka _The ice beast hits you but does no damage.  You open the door.  The quokka bites you but does no damage. _The ice beast hits you but does no damage. _Found a scroll labelled BISCHY PINNUEH. Found an escape hatch in the floor. _There is an open door here.kauizkauikauikaui_   #.........#   #.........#   #.........#.   #..<........   #........##   #...Y....   ####r#######   #..........   #.@?.   #...   #.   ###.   #########      kaui kauiT kaui .Yr=5kaui] kaui _You block the quokka's attack. _There is an escape hatch in the floor here.laui Z lauiZ An escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the adventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads. You are here. lauiZ[ +(>)go down.mauimauis #.........#Peej the Cudgeller  #.........#Mountain Dwarf  #.........#.Health: 2/31maui=-----------------------  #..<........Magic: 3/3========================  #........##AC: 6Str: 20  #........#EV: 7Int: 8  ####Y#######SH: 7maui"Dex: 9  #.r........mauiPXL:  3 Next:  5% Place: Dungeon:3  #.@?.......Noise: =--------  Time: 805.7 (1.0)  maui}#..........a) +0 flail  #..........mauiThrow: 5 stones  ###........  #########  maui%Y   ice beast  r   quokka   The quokka bites you but does no damage. _The ice beast hits you but does no damage. mauim_Found a scroll labelled BISCHY PINNUEH. Found an escape hatch in the floor. _There is an open door here. _You block the quokka's attack. _There is an escape hatch in the floor here.mauimauimaui>mauiOR3=6mauimauiS  #... ..........  #.........  #<......l. #......... #.........  #.. 4 #.@..K...>  #..r  ##..)....#  # ####.. .#l   iguana (asleep) maui# K   kobold (missile, asleep) _You block the quokka's attack.maui:=maui\ lKlK)You slide downwards. The hatch slams shut behind you.maui* L====7.5 (1.8maui%1 maui"9 _The iguana hisses angrily. The kobold shouts!  Found a glowing whip. _Found a stone staircase leading down and a stone staircase leading up.oaui2 'A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads.paui% paui~ Peej the Cudgeller#.........Mountain Dwarf..........Health: 3/31==----------------------#.........Magic: 3/3========================#<......l.AC: 6Str: 20#.........EV: 7Int: 8#.........SH: 7Dex: 9#.........XL:  3 Next:  5% Place: Dungeon:4#.@..K...>Noise: ====-----  Time: 807.5 (1.8)#..r......a) +0 flail##..)....#Throw: 5 stones##......#####..#.#l   iguana#pauiw wr   quokkaK   kobold (missile) _There is an escape hatch in the floor here. _You block the quokka's attack.  You slide downwards. The hatch slams shut behind you. _The iguana hisses angrily. The kobold shouts!  Found a glowing whip. _Found a stone staircase leading down and a stone staircase leading up.paui! pauiN# qaui #...<l.......K...>..r......##..)##....####.qauir 1...#qauiqaui J  The quokka attacks as it pursues you!qaui qauil.Kr....qauia=---80qauiqauiz> _The quokka bites you but does no damage.raui4 #. #. . #. #<.....l.. #. #. #@..K..... #.r......> #. ##..)....# ##......# ####..# ..# .#raui5raui;K ((raui;lThe quokka completely misses you. The kobold throws a poisoned dart.rauirauiV.l..rauivB---9rauiraui2 _You block the poisoned dart.rauix . #..<.....l...K.....raui r>.........##..)##....####....#rauiu Braui' l.Kr....4=-10raui raui saui3Ty###. #.sauiTz.<......l..Kr.>.........##..)##....sauiT;####.sauirVsauiVsauiml.r.((sauiZ@.=1sauisaui>} _The kobold throws a poisoned dart. The poisoned dart barely misses you.sauiaA .########. ##........lr.K.>.........##..)##....####sauijC,saui#.........vaui Ol   iguana##..)....#r   quokka##......#vaui K   kobold (missile)####..# _The quokka bites you but does no damage.  vaui The quokka completely misses you. The kobold throws a poisoned dart. _You block the poisoned dart. vaui !_The kobold throws a poisoned dart. The poisoned dart barely misses you. _The quokka bites you but does no damage. _There is a stone staircase leading up here.vaui"vaui_*vaui?,vauib l.  You block the quokka's attack.  The kobold hits you with a +0 short sword.  You die...vaui A0---vaui+/  --more--xauiTxauixInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  m - 5 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  f - a +0 kite shield (worn)c - a +0 buckler  xauik - a +0 leather armour Jewellery (go to first with "=)  e - a ring of poison resistance (worn)j - an amulet of guardian spirit Scrolls (go to first with ?)  g - a scroll of noise {unknown}h - a scroll of revelation {unknown} Potions (go to first with !)d - 2 potions of might  i - 2 potions of curing {unknown}  l - a potion of lignification {unknown}yauiw yaui ,yaui yauiJ Goodbye, Peej.30 Peej the Cudgeller (level 3, 0/31 HPs)Began as a Mountain Dwarf Fighter on Jan 25, 2026.Slain by a kobold... wielding a +0 short sword(4 damage)... on level 4 of the Dungeon.The game lasted 00:13:23 (791 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnyaui MiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnyaui, KoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orbzaui.zaui 6zaui8? [?25h[?0c [?1051l[?1052l[?1060l[?1061l