6vi"Z Player: Peej Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-25.13:35:50.ttyrec Time: (1769348150) Sun Jan 25 13:35:50 2026 7vi%~ [?1051l[?1052l[?1060l[?1061h7viV)0[?7h[?25l[?1c7vi7viT7vi"yWelcome, Peej. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf FighterKvi Kvi Kvi) fWelcome, Peej the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder AcolyteKviZ o - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended backgroundKvis * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - HelpKvi 4 Tab - Mountain Dwarf FighterLvi.Lvi6Lvic9Welcome, Peej the Mountain Dwarf Fighter. You have a choice of weapons.a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) Lvi9+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - flailNvi-TNvi NviPeej the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quiveredNviH"####+###.....##.@...##.....##.....##.....#####+##NviNvi\Welcome, Peej the Mountain Dwarf Fighter.Are you destined to find the legendary Orb of Zot, or to die trying?Nvi9Nvi@Press ? for a list of commands and other information.Nvi"Nvi%[ _Found a staircase leading out of the dungeon.Qviy  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.4  -2          b + Maces & Flails 2.4   2.1  +2       c - Axes   1.3   0.7  +2       d - Staves   1.2   0.8  +1       e - Unarmed Combat   0.0   1.0   0vi^viK ##♣#  ##.~##♣# .~##♣.♣.#♣≈♣♣ ♣...........# ♣...........♣## ♣..####'##..# .#♣..#.....#..#♣ ♣....#.<...#...♣##..#.....#..♣.♣#..♣...#.....#...##^vi˝###♣#..#.....#..♣♣ #..####+##..# ♣...........#♣ ♣..........(≈#♣####.♣.#♣#♣## ♣≈.###♣##^vi,^vi֪^vih .~##♣#.~##♣.♣.#♣≈♣♣ ♣...........# ♣..♣# ## ♣..####'##..#.. .#♣..#.....#..#♣###.###♣....#.<...#...♣#.......♣.#..#.....#..♣.♣#.@♣...#.....#...## ###♣#..#.....#..♣♣ #..####+##..# ♣...........#♣ ♣..........(≈# ♣####.♣.#♣#♣##^vi ♣≈.## #♣ ^vi ,^vi8%^vi ##♣#  ##.~##♣# .~##♣.♣.#♣≈♣♣ ♣....# ♣...........♣# ## ♣..####'##..# .. .#♣..#.....#..#♣###.###♣....#.<...#.........@♣.#..#.....#..♣....#.##..♣...#.....#...####♣#..#.....#..♣♣ #..####+##..# ♣...........#♣^viU ♣..........(≈#♣####♣.#♣#♣## ♣≈.###♣##^vi,^vi^vi ##♣# ##.~##♣# .~##♣.♣.#♣≈♣♣ ♣.# ♣.♣ ## ## ♣..####'##..# .. .#♣..#.....#..##.###.###♣....#.<...#...#.♣.#..#.....#..♣#...#.##..♣...#.....#.... # ###♣#..#.....#..  #..####+##..# ♣...........#^vigq ♣..........(≈ ♣####.♣.#♣#♣  ♣≈.##  #♣##^vi,^vi^viJ` ##♣##..... ##.~##♣#.#.#. .~##♣.♣.#♣≈..ß. ♣...∩ ♣. ##ß. ## ♣..####'##.. ... .#♣..#.....#.. #.###.###♣....#.<...#. #.♣.#..#.....#.. #...#.##..♣...#.....#.... #. ###♣#..#.....#..# #. #..####+##..#. ♣...........#. ♣..........(#. ♣####.♣.#♣#♣.. ♣≈.##  #♣##^vig030.0 (22.0)^vimB1.0 (23^viqr^vi>u5 _Found Cassed's Weapon Emporium.`viyj ##♣# #........ ##.~##♣ .#.#.#.# .~##♣.♣.#♣≈ ..ß.ß.# ♣ ..∩..# ♣ ##ß.ß.## ♣..####'## ...! .#♣..#.....#. #.###.###♣....#.<...#. #....@...♣.#..#.....# #...#.##..♣...#.....#.# #.####♣#..#.....#.## #.# #..####+## #.# ♣........ #.. ♣.......... #.. ♣####.♣.#♣#`vik[m ... ♣≈.##  #♣##`vioq`vis12.0 (1.0)`vi2x`viezU _Found a black potion.avii JM......#.## ##♣# #........ ##.~##♣.#.#.#.# .~##♣.♣.#♣≈..ß.ß ..∩..# ♣.........#.##ß.ß.###♣..####'#....!...#♣..#..#.###@###♣....#.<.....♣.#avi?j  #...#.##..♣.....#.#.####♣#..#.....#....#.#. ...aviDr <3avix aviz aviM##........  ......#.## ##♣# #........ ##.~##♣#.#.#.#.# .~##♣.♣.#♣≈...ß.ß #..∩..# ♣.........##ß.ß.###♣..####'##....@!...#♣..#..###.###♣....#.<#........♣.##...#.##..♣...#.....#.....#♣### #. #.. aviavi&4aviavi^bviO##........ ......#.## ##♣# #........ ##.~##♣##.#.#.#.# .~##♣.♣.#♣≈♣...ß.ß.# ♣.#..∩..# ♣.#.##ß.ß.###♣..####'##.bviI#.....@...#♣..#.....#.#.###.###♣....#.<...#.#........♣.#..#.....#.#...#.##..♣...#.....#.....#.#.####♣#..#.....#.### . #.# #..####+##... #.# ♣.#. #.. ♣.(#. #.. ♣####.♣.#♣#♣bvibvi &5bvi;bviA6.0 (2bvibviR _e - a black potionbviv 4bviØ bviy bviD ##........ ......#.## ##♣# #........ ##.~##♣ #.#.#.#.# .~##♣.♣.#♣≈ ...ß.ß.# ♣ #..∩..# ♣ #.##ß.ß.###♣..####'## #.#♣..#.....# #.###.###♣....#.<...# #........♣.#..#.....# #...#.##..♣...#.....# ....#.#.####♣#..#.....# ### . #.# #..####+## .. #.# ♣ #. viΗ3m#.. ♣. #. #.. ♣####.♣.#♣#bviFA7.0 (1bvi|cvi M # ###........  ......#.## ##♣# ........ ##.~##♣cvi ##.#.#.#.# .~##♣.♣.#♣≈....ß.ß #..∩..# ♣.........#.##ß@ß.###♣..####'#........#♣..#..#.###.###♣....#.<#........♣.#..#.....#..#.###. ...cviD#. #..cvicvi`8cvi$cvihcvi~IM  #.....# ###........  cviI......#.### ##♣#  #......... ##.~##♣.##.#.#.#.# .~##♣.♣.#♣≈cviI......ß.ß #..@..# ♣.........cvi$J#.##ß.ß.###♣..####'##.........#♣..#..cviLJ#.###.###♣....#.<...#.##.#cviuJcviPcviR&9cviUcviXl _There is an entrance to Cassed's Weapon Emporium here.dvi*dvi#+dvi0dviI3F _Unknown command.evi`Welcome to Cassed's Weapon Emporium! What would you like to do?  a -  24 gold a +0 daggerb -  24 gold a +0 dagger  c -  219 gold a +2 flail of holy wrathd -  36 gold a +0 mace  e -  36 gold a +0 short sword  f -  18 gold a +0 sling  g -  6 gold 5 stones You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listivio2n  a -  24 gold a +0 dagger  c +  219 gold a +2 flail of holy wrath You are short 219 gold pieces for the purchase.[Enter] buy marked itemsjvi  A +2 flail of holy wrath. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.4  At 100% training you reach 14.0 in about 8.0 XLs.Current attack delay: 1.3. Damage rating: 15 (Base 10 x 120% (Str) x 109% (Skill) + 2 (Ench)). Holy:It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. jvi  QThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {holy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ tvi`Welcome to Cassed's Weapon Emporium! What would you like to do?a -  24 gold a +0 dagger  b -  24 gold a +0 dagger  c +  219 gold a +2 flail of holy wrath  d -  36 gold a +0 mace  e -  36 gold a +0 short sword  f -  18 gold a +0 sling  g -  6 gold 5 stones You have 0 gold pieces. You are short 219 gold pieces for the purchase. [Esc] exit [!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy marked items [A-G] put item on shopping listxvixvixvir^Peej the Shield-Bearer#.....#Mountain Dwarf#.....# #Health: 19/19 ========================##........Magic: 1/1========================......#.### ##♣#AC: 6Str: 18#......... ##.~##♣ EV: 8Int: 8.##.#.#.#.# .~##♣.♣.#♣≈ SH: 4Dex: 9......ß.ß.# ♣.......... XL:  1 Next:  0% Place: Dungeon:1xvia#..@..# ♣.......... Noise: ---------  Time: 39.0 (0.0)#.##ß.ß.###♣..####'##. a) +0 flail#.........#♣..#.....#. Nothing quivered#.###.###♣....#.<...#.#........♣.#..#.....#.#...#.##..♣...#.....#. ....#.#.####♣#..#.....#. ### . #.# #..####+##. .. #.# ♣..........  _There are no items here. _Found Cassed's Weapon Emporium. _Found a black potion. _e - a black potion xvi_There is an entrance to Cassed's Weapon Emporium here. _Unknown command.xvi6&Qzvi I40.0 (1 _zvi zvi {viW {vi[ Welcome to Cassed's Weapon Emporium! What would you like to do?  a -  24 gold a +0 daggerb -  24 gold a +0 dagger  c -  219 gold a +2 flail of holy wrathd -  36 gold a +0 mace  {viZ\ e -  36 gold a +0 short sword  f -  18 gold a +0 sling  g -  6 gold 5 stones You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listvi8 o  a -  24 gold a +0 dagger  c $  219 gold a +2 flail of holy wrath You are short 219 gold pieces for the purchase.[Enter] buy shopping listvi Peej the Shield-Bearer#.....#Mountain Dwarf#.....# #Health: 19/19 ========================##........Magic: 1/1========================......#.### ##♣#AC: 6Str: 18#......... ##.~##♣ EV: 8Int: 8.##.#.#.#.# .~##♣.♣.#♣≈ SH: 4Dex: 9......ß.ß.# ♣.......... XL:  1 Next:  0% Place: Dungeon:1#..@..# ♣.......... Noise: ---------  Time: 40.0 (0.0)#.##ß.ß.###♣..####vi '##. a) +0 flail#.........#♣..#.....#. Nothing quivered#.###.###♣....#.<...#.#........♣.#..#.....#.#...#.##..♣...#.....#. ....#.#.####♣#..#.....#. ### . #.# #..####+##. .. #.# ♣..........  _There are no items here. _Found Cassed's Weapon Emporium. _Found a black potion. _e - a black potion _There is an entrance to Cassed's Weapon Emporium here. _Unknown command.vi4vivi2h _You can access your shopping list by pressing '$'.viAvimAviEvi #.....# #.....# ## ##........ ......#.### ##♣# #......... ##.~###.##.#.#.#.# .~##♣.♣.#♣$......ß.ß.# ♣ #.@∩..# ♣vi| #.##ß.ß.###♣..####'## #...#♣..#.....# #.###.###♣....#.<...# #........♣.#..#.....# #...#.##..♣...#.....#vi ....#.#.####♣#..#.....# ### . #.# #..####+## .. #.# ♣vi٫viݬ$ _viܰvi x ###.... . #.....#. #.....#.##.##.........  ......#.### ##♣ #......... ##.~###.##.#.#.#.# .~##♣.♣.#.$.....@ß.ß.# ♣vi T##)##.#..∩..# ♣........ #.##ß.ß.###♣..####' #.........#♣..#..... #.###.###♣....#.<... #........♣.#..#..... #...#.##..♣...#..... ....#.#.####♣#..#.....### . #.# #..####+#vi +1.0 (1vi viB +2.0 (2vi viN * _Found a short sword.vi ###.... . #.....#.# #.....#.##. ##......... ......#.### ##♣ #......... ##.~.##.##.#.#.#.# .~##♣.♣..$....@.ß.ß.# ♣.##)##.#..∩..# ♣vij #.##ß.ß.###♣..####' #.........#♣..# #.###.###♣....#.< #........♣.#..# #...#.##..♣...#vi ....#.#.####♣#..# ### . #.# #..####+vivi+3.0 (1vivivi  ###.... . #.....#.# #.....#.##. ##......... ......#.### ## #......... ##.#.##.##.#.#.#.# .~##♣.♣vi! S.$...@..ß.ß.# ♣#.##)##.#..∩..# ♣ #.##ß.ß.###♣..#### #.........#♣..# #.###.###♣....#.< #........♣.#..# #...#.##..♣...# ....#.#.####♣#..# ### . #.# #..####vi* <4vi1 vi3 viV ###.... . #.....#.# #.....#.##. ##......... ......#.### # #......... ###.##.##.#.#.#.# .~##♣..$..@...ß.ß.# ♣#.##)##.#..∩..# ♣# #.##ß.ß.###♣.. #.........#♣..# #.###.###♣....#.< #........♣.#..# #...#.##..♣...# ....#.#.####♣#vi..# ### . #.# #..vi<5vivi!vi%q 3vit vi!  ###.... . #.....#.# #.....#.##.####.........#. ......#.###  #. #......... .##.##.##.#.#.#.# .~##♣.$.@....ß.ß.# ♣.##.##)##.#..∩..# ♣vi  #. #.##ß.ß.###♣..#> #.........#♣..##. #.###.###♣....#.#. #..♣.#..##. #...#.##..♣...##....#.#.####♣#..# ### . #.# #..vis &0viI A6.0 (1vi viE ; _Found a stone staircase leading down.vi9.viFvi&$ ###.... . #.....#.# #.....#.##. ####......... #........#.### #.##... #.##.##.##.#.#.#.# .~##.$@.....ß.ß.# ♣#.##.##)##.#..∩..# ♣ #.##.##ß.ß.###♣.. #>##.#♣..# #.##.###.###♣....# #.##vi$.♣.#..# #.##...#.##..♣...# #....#.#.####♣#..# ### . #.# #..vi),vi/vi ###.... . #.....#.# #.....#.##. ####. #........#.#### #.##.vi.#.##.##.##.#.#.#.# .~.@......ß.ß.# ♣#.##.##)##.#..∩..# ♣# #.##.##ß.ß.###♣.. #>##.#♣.. #.##.###.###♣.... #.##.♣.#.. #.##...#.##..♣... #....#.#.####♣#.. ### . #.# #..viӓ,vi՘vijvivivi*  ###.... . #.....#.# #.....#.##.### ####... #..#.### #. #.##..#.##.##.##.#.#.#.# .~.....ß.ß.# ♣.##.##.##)##.#..∩..# ♣ #. #.##.##ß.ß.###♣.. #>##.#♣### #.##.###.###♣ #.##.♣.# #.##...#.##..♣ #....#.#.####♣# ### . #.# # _You now have 14 gold pieces.vi vi vivin ###.... . #.....#.# #.....#.##. ########. ..##.#.### #.##.##.#..#.##.##.##.#.#.#.# ......ß.ß.# ♣#.##.##.##)##.#..∩..# ♣vin #.##.##.##ß.ß.###♣ ..##>##.#♣ #####.##.###.###♣ #.##.♣.# #.##...#.##..♣ #....#.#.####♣# ### . #.# #viu,viyvim ###.... ......#.##.#######....  ..##........#.#### #.##.##......... #..#.##.##.##.#.#.#.# .................ß.ß.# ♣#.##.##@##)##.#..∩. #.##.##.##ß.ß.###..##>##.........#viZ.. #.# ♣ vip,viviF\ .....#.##.#######....  ..##........#.#### #.##.##......... #..#.##.##.##.#.#.#.# .................ß.ß.# ♣#.##.##.##)##.#..∩. #@##.##.##ß.ß.####..g....##>##.........####.#####.##.###.###♣.... #.##........♣.####.##..♣.g   hobgoblin (asleep)#. #.. ♣viJviMz 52.0 (6  A hobgoblin comes into view.viSB .vi(SEThe hobgoblin shouts!viT5===3.0 (7viWvigY6 _The hobgoblin moves out of view.viKci......vigvi #.#######....  ..##........#.#### #.##.##......... #..#.##.#.#.# .................ß.ß.# ♣#.##.##.##)##.#..∩.#.##g##.##.##.##ß.ß.####......@##>##.........###.#####.##.###.###♣.. .. #.##........♣.###g   hobgoblin#. #.. ♣viviz&0vi.g---4.0 (1viviviy  #.....#.##. ########. ..##.#.### # #.##.##. #..#.##.##.##.#.#.#.#  ..........ß.ß.#  #.##.##.##)##.#..∩..#  #.##.##.##.##.##ß.ß.### #....g@.##>##.# ####.#####.##.###.###♣viz [ .. #.##.♣. ## #.##...#.##..♣ #....#.#.####♣ ### . #.#  .. #.# #. #.. #. #..vi] f=--5vi viҋ @ _The hobgoblin hits you but does no damage.vi-C6.3 (1.3vi&3vi6v _You barely miss the hobgoblin. You block the hobgoblin's attack.viY  You hit the hobgoblin.  The hobgoblin is heavily wounded.viZW8--7.6vi1`vib- _The hobgoblin hits you.vi"I  You barely miss the hobgoblin.The hobgoblin is heavily wounded.8.8 (1.2viNviQV _The hobgoblin barely misses you.viQ ;  You hit the hobgoblin.vi9 E†vi 71660.2 (1.4vi viU M _You kill the hobgoblin!vi^  #.....#.##∩. #.########vi^ .. .. ..##.#.#.#. #.##.##.vi0_ 9 #..#.##.##.##.#.#.#.# .........ß.ß.# #.##.##.##)##.#..∩..# #.##.##.##.##.##ß.ß.viS_  #....@..##>##.vis_  ####.#####.##.###.###♣ ... #.##.♣vi_  #### #.##...#.##.. #....#.#.#### vi_ x ### . #.# vi_  .. #.#  #. #.. vi_ e #. #..vi##........####.#####.##.###.### ...# #.##......##### #.##...#.##.....#.#.###### . #.# .. #.#  #. #..vivi?$ _viVvixM##.... ..## .#.. ..# #.#∩. #.########......... .....##........#.###.#.##.##.##.........###..#.##.##.##.#.#.#...................ß.ß)##.#..∩.#.##.##.##.##.##ß.ß.##....†..##>##........vi>f####.#####.##.###.###vil,vi vi=mk##  ###.... ## .## #.....#.... ..# #.....#∩. #.########....... .#.....##..#vim ##.#.##.##.##.......#.###..#.##.##.##.#.#.#.#......@............ß.ß.#.###.##.##.##)##.#..∩..vim #.##.##.##.##.##ß.ß #....†..##>##.......####.#####.##.###.## ...# #.##......##### #.##...#.....#.#.#####vi nc . #.#vi|v,viq|viN    vi ##  ###...  ### .## #.....# vi ... ..# #.....#  ∩. #.########..... viJr  .#.....##..#  viq ##.#.##.##.##.....   #.###.@#.##.##.##.#.#.#  vi #...................ß.ß  vi#.###.##.##.##)##.#..∩  vi #.##.##.##.##.##ß.ß  vi #....†..##>##......  ####.#####.##.###.#vi    ...# #.##......vih   ##### #.##...#.#vi:   ....#.#.# viP==viviMHLM  viH### ##....l.### .#viH#... ..# #viI9#.∩. #.########......#...#.....##........# ##.....#.###..#.##.##.##.#.#.##...................ß.ß  viI#.###.##.##.##)##.#..∩.l   frilled lizard (asleep)viR6-viW~ 5.2 (4  A frilled lizard comes into view.viI_.ll6.2 (5vi N _The frilled lizard hisses angrily.vi 4vi viG vi4vi4vie _A frilled lizard is nearby!viO######.... .l### .##.....# #... ..#.∩. #.#######.#...#.....##........# ##.#.##.##.##......#.###.#.#.##...................ß.ß#.###.##.##.##)##.#..∩.viʘ #.##.##.##.##.##ß.ß...†..##>##......###.#####.##.###.# ...# #.##......#####.# #....#viviJ.lvi+27.2 (1 _vivi  ### ##......### .##l.. ..# ##.∩. #.########......#...#.....##........# ##.....#.###..#.##.##.##.#.#.##...................ß.ßvi9 -#.###.##.##.##)##.#..∩.##.##.##.##.##ß.ß....†..##>##......####.#####.##.###.# ......##### #.##..vij#viB*p.l8vi1vi33vi( 4vi! vi vi vi% vit vi viPviPvioWvi\YviP4viUviWvie4vi,lvi=nvi 0       ### #  ###...  ..###..## #.....   #...#..# #   #.l.##.########.....  #..@#.....##..  vi{ v #..###.#.##.##.##.....   #.###..#.##.##.##.#.#.   #...................ß  #.###.##.##.##)##.#..∩  #.##.##.##.##.##ß  vi  #....†..##>##.....  ####.#####.##.###   ...# #.##.....vi viL viN .=9vi$ vi' [ _The frilled lizard barely misses you.vi]t7---70.6 (1.4viXavicw _You barely miss the frilled lizard. The frilled lizard bites you.vi];C1.9 (1.3viL _You closely miss the frilled lizard. The frilled lizard barely misses you.vi6  You miss the frilled lizard.3.3 (1.4vi]< vi> I _The frilled lizard bites you but does no damage. x2viŎ  You miss the frilled lizard.8=--4.7viOviF _The frilled lizard bites you but does no damage.via  You miss the frilled lizard.The frilled lizard bites you but does no damage.  The frilled lizard hisses.6.1viȽviv< _You block the frilled lizard's attack.vi<  You miss the frilled lizard.7.3 (1.2 _The frilled lizard bites you but does no damage.vi9===8.7 (1.4viWvi _You barely miss the frilled lizard. The frilled lizard closely misses you.viN6----9.9 (1.2viPp _You miss the frilled lizard. The frilled lizard bites you.vi*  ### ## ###..###..#..#..# l@##.######## #...#.....##.....###.#...#.###..#.##.##.##.#.##...................ß.#.###.##.##.##)##.#..∩##.##.##.##.##ß....†..##>##....####.#####.##.###viC800vivi\ _The frilled lizard closely misses you.vi @  You hit the frilled lizard.viC q∩vi 6252.2 (1.3vi vi R _You kill the frilled lizard!vi        ### ### ###  #..###..## #  #...#..# # vir #.@.##.#  #...#.....##  #..###.#.##.##.##  #.###..#.##.##.##.#.#  #........ß  #.###.##.##.##)##.#..  #.##.##.##.##.##ß  #....†..##>##  ####.#####.##.###vivi=o7=----30viؠvij _There is an entrance to Nar Usak's Book Shoppe here.vi!vi^Welcome to Nar Usak's Book Shoppe! What would you like to do?  a -  504 gold a Fen Foliob -  336 gold a book of Callings  c -  264 gold a book of Debilitation  vi!d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h -  960 gold a manual of Maces & Flails You have 14 gold pieces. viO[Esc] exit[!] buy|examine itemsvi{R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listviFq  a -  504 gold a Fen Folio  h $  960 gold a manual of Maces & Flails You are short 946 gold pieces for the purchase.[Enter] buy shopping listvi̳ A manual of Maces & Flails. A valuable book which allows one to learn a certain skill faster. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified book _________________ “Manuals have their uses... but they are not to be confused with living.”  -Robert FulghumviWelcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h $  960 gold a manual of Maces & Flails viYou have 14 gold pieces. You are short 946 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi[  Peej the Shield-Bearer  Mountain Dwarf  Health: 17/19 =====================---  Magic: 1/1========================  AC: 6Str: 18  ### ######.. EV: 8Int: 8  #..###..###.... SH: 4Dex: 9  #...#..##.... XL:  1 Next: 25% Place: Dungeon:1  #.@.##.########.... Noise: ---------  Time: 83.2 (0.0)  #...#.....##....... a) +0 flail  #..###.#.##.##.##.... Nothing quivered  #.###.[4vi" ~0m.#.##.##.##.#.#  #...................ß  #.###.##.##.##)##.#..   #.##.##.##.##.##ß   #....†..##>##....   ####.#####.##.###  _You barely miss the frilled lizard. The frilled lizard closely misses you. _You miss the frilled lizard. The frilled lizard bites you. _The frilled lizard closely misses you.You hit the frilled lizard. _You kill the frilled lizard! _There is an entrance to Nar Usak's Book Shoppe here.vi vi" vi/ vic h _You can access your shopping list by pressing '$'.viX< 3vi]B viGG viJ $ _viK vi,Q ,viU viY ,vi ] vim 8=vis ,viu viy ,vi8~ vi vi 9=vi vid b9==vi} vi           ### ### ### #..###..## #. #..@#..# #. #.∩.##.########  #...#.....##.... #..###.#.##.##.##..... #.###..#.##.##.##.#.#. #...................ß #.###.##.##.##)##.#..∩ #.##.##.##.##.##ß #....†..##>##..... _HP restored.vid_           ### #### ###   #..###@.## #.....#   #...#..# #.....#   #.∩.##.########    #...#.....##........#   vi_ P#..###.#.##.##.##.....   #.###..#.##.##.##.#.#.#   #...................ß.ß   #.###.##.##.##)##.#..∩ #.##.##.##.##.##ß.ßvif vijf viZk vi b       ### #######...   #..###..## #.   #..@#..# #.....   #.∩.##.########.....   #...#.....##..  #..###.#.##.##.##.....   #.###..#.##.##.##.#.#   #...................ß.   #.###.##.##.##)##.#..∩  #.##.##.##.##.##ß   #....†..##>##.....vi ,vi? vi_5         ### #### ###  #..###..## #  #.@.#..# #  #.∩.##.#  #...#.....##  #..###.#.##.##.##  #.###..#.##.##.##.#.#  #........ß  #.###.##.##.##)##.#..  #.##.##.##.##.##ß  #....†..##>##vi; P==vi? viÞ M        ### #### ###  #..###..## #  #@..#..# #  #.∩.##.#  #...#.....##  #..###.#.##.##.##  #.###..#.##.##.##.#.  #........  #.###.##.##.##)##.#  #.##.##.##.##.##  #....†..##>##vi˥ ,viY vi'            #### ### ### #.@###..## # #...#...#..# # #.###.∩.##.######## # #...#.....##..  #..###.#.##.##.##.  #.###..#.##.##.##.#  #................. #.###.##.##.##)##.  #.##.##.##.##.#vi vib        #### ###### ###..###..## #. #..@#...#..# #  #.###.∩.##.########  # #...#.....##..  #..###.#.##.##.##  #.###..#.##.##.##  #................. viIc ) #.###.##.##.##)##  #.##.##.##.##.  #....†..##>##.vig ,vii vi         #### ####   ###..###..## #  #.@.#...#..# #  #.###.∩.##.#  #. #...#.....## #.#..###.#.##.##.## #.#.###..#.##.##.## #.#S   ball python (constriction, asleep) #S#.###.##.##.##)## #. #.##.##.##.##  #....†..##>##vi vi 99.2 (16.0)  A ball python comes into view.vi WSS).vi2 0100.2 (17.0) vij vi 5 _The ball python hisses angrily.viC- #### ####  ###..###..##  #.@.#...#..#  vi-#.###.∩ #.  #. #. # #.) #.  #....†..##>vi * #### ####  ###..###..##  #.@.#...#..#  #.###.∩ #.  #. #. # #.) #.  #....†..##>vi 4vi x _A ball python is nearby!vi$        #### ####   ###..###..##   #@..#...#..#   #.###.∩.##.  #.# #...#.....##  #.#..###.#.##.##.  #.#.###..#.##.##.  #S#  #.#.###.##.##.##)  #.# #.##.##.##.  #....†..##>vi:S.vi#1vi<.0) _vivi2vi84vi,>vi @vi4viC vikvi vi :S.vi8 &2vi viU vi)q ]#### #######..###..##...#...#..###.∩.##.#######S# #...#.....##...#..###.#.##.##.####...............###.##.##.##)# .viq |...†..##>###.#####.viDz  The ball python bites you but does no damage.-1 =3Constr vi vi z _The ball python grabs you. The ball python constricts you.vi  You closely miss the ball python. You block the ball python's attack.  The ball python constricts you.The ball python bites you but does no damage.8--4.5 (1.3 _The ball python constricts you.vi)f>  You sock the ball python!viylh†vi{oE 8 335.8vi6ze _You kill the ball python!vi  _No target in view!viv3vi{viviR$ _vivi,viviL9==viviȗvi #### #######..###..##...#...#...###.∩.##.####### #...#.....##...#..###.#.##.##.####.#.# ...# #.# vi_,vi via p #### #######..###..##...#...#...###.∩.##.#######†# #...#.....##....###.#.##.##.####...............#.. ##### #.# via XYou see here a ball python corpse.vi͈ K _vi  #### #######..###..##...#...#...###.∩.##.#######†# #...#.....##...#..###.#.##.##.####...............###.##.##.##)#### #.. vi ,vi viN5  #### #######..###..##...#...#...###.∩.##.#######†# #...#.....##...#..###.#.##.##.####...............###.##.##.##)# . ## vi9 P==vi= vi~ i #### #######..###..##...#...#...###.∩.##.#######†# #...#.....##...#..###.#.##.##.####...............###.##.##.##)# ....†..##>viݚ cviz ,vi viL  ###..###..##...#...#...###.∩.##.#######†# #...#.....##...#..###.#.##.##.####...............###.##.##.##)# ....†..##>###.#####.vi vi/z ...#...#...###.∩.##.#######†# #...#.....##...#..###.#.##.##.####...............###.##.##.##)# ....†..##>###.#####.. ...# ##. #### #. #...# ###vi[ u .###.∩.##.#######†# #...#.....##...#..###.#.##.##.####...............###.##.##.##)# vi F....†..##>###.#####..........# ##..#######vi ,vi viF  †# #...#.....##...#..###.#.##.##.####...............###.##.##.##)# .# #....†..##>.######.#####..........# ##..###### #.# #...#viM ,viS vie  #†# #...#.....##. #.#..###.#.##.##.# #.#.###..#.##.##.# #.#.. #.#.###.##.##.##)# #.#.# #.##.##.##.# vi2 #.#.# #....†..##># #.#.######.#####.# #.# #.# ###..# #.# #.# vi #. .# # # # #viij %  vi ,vi vi}$  #†# #...#.....##. #.#..###.#.##.##.##. #.#.###..#.##.##.##. #.#... #.#.###.##.##.##)##. #.#.# #.##.##.##.##. #.#.# #....†..##>##. vi% ,#.#.######.#####.##. #.# #.##. ###..# #.##. ##.# #.  .# . .##. .##. .# vi+, ,vi1 vi  .#..###.#.##.##.#####................###.##.##.##)###.#.# .#....†..##>.#.######.#####..........# ###@.###### ##.# #...  ### .#vi ,vi{ vi6Q #.#..###.#.##.##.##. #.#.###..#.##.##.##.# #.#... viy#.#.###.##.##.##)##.# #.#.# #.##.##.##.##.# #.#.# #....†..##>##. #.#.######.#####.##.#vi  #....# #.##. ###.@####### #.##. ##.# #....# #.# vi### . #.# . # # #.# #.# vi,vi vik###.#.................###.##.##.##)##.##.#.# .#....†..##>##...#.######.#####.##.##..........# #.##..###..####### ##@# #....#  ### . .#.vigs,vixvia.................###.##.##.##)##.##.#.# .....†..##>##..#.#.######.#####.##.##..........# #.##..##..###### ##.# #....#  ### . .#. vi,vivi-###.##.##.##)##.# .#...†..##>##..#.#.######.#####.##.#..........# #.##..##..###### ##.# #....#  ### . .#. vi(,vivit ....†..##>##..#.######.#####.##.#.........# #.##..##..###### ##.# #....#  ### . .#.  viw,vi8zviK...†..##>##..#.######.#####.##.#.........# #.##..##..###### ##.# #....#  ### . .vi*#.  b   bat (asleep)bvi$-vi025.8 (20.0)viuviJviub#.#b   bat #.# vi`#.#vi+F-6.8 (21vi*viV _A bat comes into view.vi.#.######.#####.##.#..........# #.##..##..###### ##.# #....# #. ### .. ..#. . b.viB (b.vi Y8--=7.8 (vi 1.0)vi+vi' _The bat hits you.vi,vivi(.bvi?-9.1 (1.3vivi$ _You barely miss the bat. The bat barely misses you.vi O.........# #.##..##..###### ##.# #....#  ### . .#.  b.viVC300viYvi[y _The bat closely misses you. The bat hits you but does no damage. x2vin 6  You sock the bat!vi&4†viW)e9==411.4 (1.3vi>-vi/G _You kill the bat!viA^##..###### ##.# #....#  ### . .#.  .viyA-2vi 0vizvi p _You see here a bat corpse.vixDviDviHvi5 ##.# #....#  ### . .#.  †viڪvin$ _vifvi8  ### . .#.  †.!vi,vivi@uq  .#.  viuz†.#.#vi{vi"|:==vi׀vi #.  †.#.#viS,viviG   †...#vi/M ,viQ vi|   †.###vi ,viU viS  †.!viW& ,vi* vi  †.!.vi ,viD viH  ..vi ,viv vi ,viK vi` ..###.# _e - 2 black potions (gained 1)vid 3vith vio  #..#.##vi ,vi~ viL* F ##vi~* |#..##. #vi* vi/ vi/ vi3 viΐ D  #.#  #.#  #.#  #.#  #.#  #.#  #.# vi P ###.# vi8 W #.@.#vi m  #.### viˑ  #.  #. vi x#. #. vi" w#. #. viM vi viN viN vi   #.#  #.#  #.#  #.#  #.#  #.#  #.#  ###.#  #@..#  #.###  #.#  #.#  #.#  #.#  #.#  #.. vil  #.####...### ###viq ,viu vi(  #.###.#...#### vi ,vi vi9 ####.#...## viGBviF ###..## vi,viRvi###..## .###vi ,viN viy5###..## .......########vi{9,vi<vi>##..## ######.......######## viߝ,vi۟viW ###.#  #...#  #.###  #.#  #.#  #.#  #.#  #.#. viX#. #       vi,viviX| ###.#  #...#  #.###  #.#  #.#  viX#.#  #.#  #.#.#vi Yg #.# vi?Y/# vi^Y   viY   vi*^,viFaviv ###.#  #...#  #.###  #.#  #.# viL #.#  #.#  #.#vibE.#  vitF#.# vi #vi vi vi  viſ viֿ vi  vi,vivi%v ###.#  #...#  #.###  #.#  #.# vi% #.#  #.#  #.#.#  vi&_#.#  #vi8&,   vi[&   viz&  vi*,vi-vi ###.#  #...#  #.###  #.#  #.#  #.#  viH#.#  #.#.#  #.#  #     vi   vi<,vivi ###.#  #...#  #.### vi. #.# .. #.# vi.... viB=#.# viT... vie=#.# viu.. vi&#.#vi?.# vi# #.vi)# vi #vi vi  vi vi  vi& vi5 vi,vivi Z ###.#  #...# #...## #.### #.....# #.# ......g #.# .... #.# .....  #.# ... viZ #.#.#  #.#  #   g   hobgoblin (asleep) vi3a6-vi>g~ 60.4 (28.0)  A hobgoblin comes into view.vimmg.gvim&==vin1.4 (29virviu= _The hobgoblin shouts! You hear a shout!vi$C  ###.# #...# #...##  #.### #.....#  #.# .....g.  #.# .......  viC #.# .....  #.# ...  #.#######.# #.......@.#viC / ###########vi&D Evi  ###.# #...# #...##  #.### #.....#  #.# .....g.  #.# .......  #.# .....  #.# ...  #.#######.# #.......@.# ###########  vi vi< ` _A hobgoblin is nearby!vi%###.# #...# #...## #.### ##.....# #.# #.....g. #.# #....... #.# #..... #.# #... vi#.#.# #........@# # vivi ,--2.4 (1vi,.0) _viЖviviKP  ## #.## ..# #...#### ##.....##.....g..r...!K## #.......########.........###########g   hobgoblinK   kobold (wandering)r   rat (wandering)viZ  A rat and a kobold come into view.Found a puce potion.vi] Bvis u ...Sg.!rKS   ball python (constriction, wandering)K   koboldr   rat  The rat squeaks loudly. The kobold shouts!==3 _A ball python comes into view.vi   .# ## #.## ..# #...## ## ##.....##.....Sg.!r #@....K.########.#...#.#.........# .############# .(#.#vi 4  Found 5 stones.vi vic vi vi( S...!.g.KrS)vi /--4vi vic 5 _The ball python hisses angrily.vi .####.##..#...##vi $### ##.....## #........S!.#g.Krvir ######@#...#.#........# .## ########## .( #. #viw vi vi3 vic vi .Sg.K.. vi :--5vi7 vi vi###.##..#...##### ##.....## #..............S.#g.K...########.#...#.#.......@# .## viQ########## .( #. # vivi} .gThe hobgoblin attacks as it pursues you!vi[%=vi~ 6vivi@ _The hobgoblin hits you but does no damage.vi~<  You sock the hobgoblin!vi vi'K.K   kobold 587.6 (1.2 _You kill the hobgoblin!viY _Your Maces & Flails skill increases to level 3!viҕvi vi@ vi mrKr   ratvi( +-8viR 0 _vi; vi^ vi+vi±viMSr.S   ball python (constriction)vit5=9.9 (1.3vivi _You barely miss the kobold. The kobold closely misses you.viR]   You hit the kobold.  The kobold is heavily wounded. . 71.2 _The kobold hits you but does no damage. x2vi'a  You closely miss the kobold.viW)%  vi)HThe kobold is heavily wounded.vi4>2.5vi6PviQ= _The kobold hits you but does no damage.vi 8  You hit the kobold.vi viK vi .SrS   ball python (constriction)viN 1663.8vi via J _You kill the kobold!vi{=5  You hit the rat.vi E S. The rat is moderately wounded.viE(5.1viKvi>MW _You block the rat's attack. The rat bites you but does no damage.vi  You hit the rat but do no damage.The rat is moderately wounded.vi(6.4vi۬vix viB_The rat barely misses you.vi7  You thump the rat!viwvi .S  You kill the rat!vi,f7---757.6 (1.2vivis _The ball python bites you. The ball python barely misses you.viZ  You completely miss the ball python.The ball python bites you but does no damage.vi/[ 8=---1 8.8Constr via vid z _The ball python grabs you. The ball python constricts you.vi[  You completely miss the ball python. The ball python bites you.  The ball python constricts you. You block the ball python's attack.vif[\6--80.1 (1.3viavi/c_ _The ball python constricts you.vi^  You closely miss the ball python.The ball python bites you but does no damage.1.4viviݼ_ _The ball python constricts you.vi\I>  You sock the ball python!viPA) vi2T~7=- 8 832.7viYvi]\O _You kill the ball python!viB 4viת viϮ H _No target in view!visM  .# ## #.## ..# #...## ## ##.....##............!.## #.......########@#...#.#.........# .############# .( #.vi@vi;-30 _vivi-  Things that are here: _a +0 short sword; a kobold corpseviiM   .# ## #.## ..# #...## ## ##.....##...! #@......########)#...#.#.........# .############# .(#.#vi200viNviPvi####.##..##...##### ##.....######. #............#...#.......# #.....######)#...#........##.############..(........ ####........ ######### vi vi <1vivivi 4vi vi* vi..##...##### ##.....######. #..................# .######)#...#........##.##.#######viօ###########..(@....... #### ######### viԋvi&2vivi%viY" #...# ##...## #.### ##.....######. #.# #............. #.# #............. #.# #.......# #.# #.......# #.#)#...#.# #vi"E.##.##.# ##... ####. ##vi)<3vi/vi1L _You see here 5 stones.viqvidrs4Throw: 5 stonesviyvi|L _g - 5 stonesvi)03vi3vi###.# ##  #...# ##...##  #.### ##.....######.  #.# #.............  #.# #.............#.# #.......#  #.# #.......#  #.#######)#...#.#  #.........##.##@#######  ############.... ####........ #########vi,viAviM  ..# ## ##.## ..# ##...## ## ##.....#######...#.............#..... #......#######)#...#@# .........##.##.###################...........####........####vil,vi/vi+ M.##  ..# ## ##.## ..# ##...## ## ##.....######....... #......#######)#...#.# vi<,(.........##.##.###################...........##...#vi4,vi 9vip'M .##  ..# ## ##.## ..# ##...## ## ##.....######........viB....... #......#######)#...#.#  vid#.........##.##.#######.##viĢvi#viuvi FM#. .##  ..# ## ##.## ..# ##...## ## ##.....######.......#####. #......  #.#######)#...#.#.vi Bvi}#.# #.# #. #.# #.### #.# ...# ###.# ##.## #...# ##...## # #.### ##.....######..# #.# #.# #.# #....... vi(~n#.# #.......######. #.# #.......# #.#)#...#.# #..##.##.# ##.....viL~####..vim~8###vĭ,vivi#.#  #.#  #.# #.  #.# #.###  #.# ...# #.# ##.##  ...# .## # .### #######..# vi .# #..# .# #.............. .# #.......######... vi/.# #.......# # vi[.#######)#...#.# viq.........##.##.####### ###########....####........#########viv,viviZ#.# #.# #.# #. #.# #.### #.# ...# .# ##.## # ##...## # ### ##.....######..# # #..@....# # #......... viY[\# #.......######. # #.......# ## #)#...#.###.##.# vi@f,vilvi.# .# .# #. .# #.### .# ...# .# ##.## ## ##...## .#  ##.....######..#  #...@...#  #......... #.......######. #.......# ###.)#...#.###. vi',viviA# # .# # #. .# # #.### .# # ...# .## # ##.## ..# # ##...## ..#  ##.....######..# #....@..# #.........vibB$#.......######.#.......# ####.)#...#.# . vi|H,vi}Mvibv #.# vi #. #.#  #.### #.#  ...# #.##  ##.## ...#  ##...## #..#  ##.....######..# #.....@.# #.........$##.......######.viv#.......# ####..#)#...#.# .#vij##.##.# # viһvi vi?vi7"M #.## ...# ##.# ##.## . ##...## #.....######........# ...........$##.......######.......vi"vi(),vi.vi#.##.# #.#.# #.####.# ...# ##.###.#...# ##..#..# ##.....######..# #.............@# #..................$##.......######.......[#.......# #####..## ###)#...#.# .# ....##.##.######## ######........... #### #########162.0)vivvi,7.7 (13vivi- _Found a leather armour.vi #.### ...##.##vi##.## ...##...## ###.....#####..............####.#.....@....$#.######.......[vi{.# #####..##..vi1&#.vivi18.0)vivi,viHs#.# #. #.# #.### #.# ...# ##.## ##.## ...# ##...## #..#  ##.....######..#  #.####.#  #.$#  #.######.[.  vis#.# #####..# ##.##.# # vi{viL|&9vivi?vi>#.#  #. #.#  #.### #.# ...# ##.## ##.## ...#  ##...## #..# ##.....######..# #.####.# #.$# #.vi######.[.∩ #.# #####..#)#...#.# ..###.##.# .#viT. .#####.viM # viI vi '20vivi>3 _Found Quheitep's Book Shoppe.vi #.# #. #.# #.### #.#  ...# ##.##  ##.## ...# ##...## #..# .....######..# # .####.# viV .$# .######.[.∩. .vi{ t# #####..# vi ##.##.# ..#. .vi @.#####.vi Y .###vi B .#vi vi+ &1vi vi vi Z#.# . #.# .# .### #.# .# ...# ##.## .# ##.## ...# .#...## #..# .# .....######..# .# ####.# $# ######.vi U[.∩.# #####..#####. #...#.# #..# ##.##.# #..#. ...#  ####. #vi .### #.#vi <2vi viN vi<)#.#  #.# #.# ### #.# #.# # ##.## #.# .## ...# #.# ...## #..# #.# ######..# #.# ####.# # vi)J######.[.∩..## #####..#####. #vi)e #.#viV2vi2&3viT8vi@vi>A+4.7 (2viFviI= _You now have 21 gold pieces (gained 7).vi8r #.# ### ..##.## #.## ... ...## #.######........###.....######.######.[.∩..# #####..#####..#vi  #..# ..# #.vivi,+5.7 (1viavivi' [#.# #.#  #.# #.# # ##.## #.# .## ...# #.# ## #..# #.# ######..# #.# ####.# vi ######.#######.[.∩..# # #####..#####..##.# #..# vi .##.# #..# .vi  ...#. .#.####vi n.#.# vi vi &6vi" vi9 viHQ#.# #.#  #.# #.# # ##.## #.# ## ...# #.# ## #..# #.# viQa######..# #.# ####.# ######.# ######..∩..# viQ# #####..#####..# #.# viBRK#..# ##.# #..# ...#. .#.##  #.#.vivRp## #.vi[vid[&7vi_vifW _You see here a +0 leather armour.vi:`#.# #.#  #.# #.#  ##.## #.#  ...# #.# ## #..# #.# ######..# #.# ####.# vi?;Y######.# ######.[@∩..# # #####..#####..# #.# #..# .#.# #..# vir; viM@vi@-8 _viKDvi|Evi#.# #.# #.# #.# ##.## #.#  ...# #.#  #..# #.# ######..# #.# vi####.# ######.# ######.[.@..# # #####..#####..# vi.# #..# #.# .# #..# viH9# vilvivi&9viUvij _There is an entrance to Quheitep's Book Shoppe here.vi٨viWelcome to Quheitep's Book Shoppe! What would you like to do?  a -  288 gold My Sojourn through Swamplandvi Pb -  264 gold a book of Air  c -  720 gold a book of Annihilations  d -  336 gold a book of Callings  e -  336 gold a book of Flames  f -  240 gold a book of Geomancy  g -  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic vi<You have 21 gold pieces. [Esc] exitvi_[!] buy|examine items[a-i] mark item for purchase vi[/] sort (type)[A-I] put item on shopping listvi=z  a -  288 gold My Sojourn through Swampland  g $  384 gold a book of Movement You are short 363 gold pieces for the purchase.[Enter] buy shopping listvi My Sojourn through Swampland. While purporting itself to be the personal account of a famous naturalist, it becomes clear upon reading that this book was compiled from multiple unrelated sources, including notes from a stagehand of a travelling magical circus. The travelogue may be fictitious, but some of the spell diagrams carefully transcribed in the margins seem quite real. Stash search prefixes: {in_shop} {book} viMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Mercury ArrowConjuration/Alchemy2no  b - Launch Clockwork BeeForgecraft3no  vi4=c - Eringya's Surprising Crocodile Summoning4novi2f EWelcome to Quheitep's Book Shoppe! What would you like to do?  a -  288 gold My Sojourn through Swampland  b -  264 gold a book of Air  c -  720 gold a book of Annihilations  d -  336 gold a book of Callings  e -  336 gold a book of Flames  f -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic You have 21 gold pieces. You are short 363 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listvi[vivi#.# #.#Peej the Shield-Bearer#.# #.#Mountain Dwarf##.## #.#Health: 19/19 ========================...# #.#Magic: 1/1vi.]======================== # #..# #.#AC: 6Str: 18 ######..# #.#EV: 8viSInt: 8 ........####.#SH: 4viDex: 9 .............######.#XL:  1 Next: 83% Place: Dungeon:1 .######.......[.@..#viNoise: ---------  Time: 229.7 (0.0) .# #####..#####..#vi̧a) +0 flail .##..# #.#viThrow: 5 stones .####### #..## ........ ...# vi-........ .#.## #########.#.## #. _g - 5 stones _Found a leather armour. viUz_Found Quheitep's Book Shoppe. _You now have 21 gold pieces (gained 7). _You see here a +0 leather armour. viԨU_There is an entrance to Quheitep's Book Shoppe here.viʮvi!vievih _You can access your shopping list by pressing '$'.vip3vivif#.# #.# #.# #.# ##.## #.# ...# #.#  #..# #.# ..# #.# #####.# .#######.# ######.[.∩@.# # #####..#####..# # #..# .#.# # #..# .#vi # ...# .# .#.## .#.#.# .## #. .#vivi$ _viviY#.# #.# #.# #.# ##.## #.# ...# #.# #..# #.# #..# #.# .# ####.# #.# ######.# .[.∩.@#  #####..#####..#  #..# #.#.#  #..# #.### ...# #.# .#.## #.#.#.# #.## #. #.#vi[,vilaviK ##.## ...## ###. ......####.#.....######.# #####.[.∩..#  #####..#####@.# #..# #.#.# #######..#vi1,vi<vi%1M #.# ##.#.   ####..#  .#####.# #.# .....######. #####.......[.∩.@#######..#####..#  . vi1###### #..# #.###..#vi9,viq>vi#.# #.# #.# .#.# #.# .###.## #.# .#...# #.# .#  #..# #.# .# ###..# #.# .# ####.# vi}..........######@# ####.......[.∩..## #####..#####..#  #..# #.#.# ##### #..# #.### ...# #.# vi..... .#.## #.# ######.#.# #.## #. #.#vi1,viviv #.#  #.# #.#  vi  #.# #.# #.# .# #.# #.# ##.## #.# #.#  ...# #.# #.#  #..# #.# #.# ##..# #.# #.# ####.# .........######.#.# vip _###.......[.∩..###..#####..#####..# ### #..# #.#.# vi {#### #..# #.### ...# #.# .... .#.## #.# #####.#.#vi,vivizL#.# #.# #.# #.# #.# #.# #.# #.# #.## #.# #.# ...# #.# #.# #..# #.# #.# #..# #.# #.# ...####.# ##.#....######. viz##[.∩..###....#  #####..#####..# ##### #..# #.#.# ### #..# #.### viz... ...# #.# .#.# viz{####.#.#   # #. viz vi,viևvi7J.# #.# #.# .# #.# #.# .## #.# #.# ..# #.# #.# # #.# #.# ..# #.# #.# ..####.# ##.#....######.#.###.# #[.∩..###@...#vi###..#####..#.#####  #..# #.#.# ## #..# #.### .. ...# #.# .#.# ###.#.#   # #. vi> ..#vij,vi_vi9X#.# #.# #.# #.## #.# #.# ...# #.# #.# #..# #.# #.# #..# #.# #.#.####.# ##.##......######.#.###.# ##.......[.∩..###....#  #####..#####..#@##### #..# #.#.## ### #..# #.### ... ...# #.#. .#.## #.# ####.#.# #.#  # #.viX~ #.# ..# vi`,vifvi.# #.# #.# .# #.# #.# ## #.# #.# ..# #.# #.# vij..# #.# #.# # #.# #.# ####.# ##.## .......######.#.###.# #.......[.∩..###@...# #####..#####..#.#####  #..# #.#. ## #..# #.### ... .. .#.## ###.#.## #. #.#..#vi,vi%vi@ # #.# #.# # #.# #.# ## #.# #.# # #.# #.# # #.# #.# # #.# #.# ####.# ##.## #######.#.###.# .[.∩..###.@..# ..#####..#.##### viaA #..# #.#.##  #..# #.### viG viGH viM vis d #.# #.#  #.# #.#  #.# #.# ## # #.# #.# .. # #.# #.# .# # #.# #.# .# ####.# ##.## .# ######.#.###.# [.∩..###..@.# ..#####..#.##### #..# #.#.##  #..# #.### vi? vie ,viT vi #.# #.# #.# #.#  #.# #.# ###  #.# #.# #..  #.# #.# #.#  #.# #.# #.# .# ##.## #.# ######.#.###.# [.∩..###...@# ..#####..#.#####  viq #..# #.#.## vi# ,vi1 vi M ##.   #.# vi8 ###.# ##.## ######.#.### .....[.∩..###.... ##..#####..#.######..# #.#.##viْ ,vi vi >M ##.   #.# ###.# ##.## ######.#.### .....[.∩..###.... ##..#####..#.#####vi vi viz vi&e M ###.   #.# ###.# ##.## ######.#.### .....[.∩..###....#vie (#vivm ,visq vid M ######.........   #.# ###.# ##.## ....######.#.###.#vis ,vik viA M ######.......######   #.# ###.# ##.## #.#viH ,vi M vi #.#  #.# #.#  #.# #.#  #.# #.# #..##.# #.# #.viG #.# #.# #.##.# #.# #.# .# ##.## #.#######.#.###.#[.∩..###....#vix ..#####..#.##### viK ,vi vi" #.# #.# #.# #.# #.# #.# #.# #..#. #.# #.# #. #.# #.# #.# #.# #.# #.# .# ##.## #.#######.#.###.#[.∩..###....# ..#####..#.##### vi$ ,vi( vi ,#.# .# #.# . .# #.# ..) .# #.# #..#.# .# #.# #. .# #.# #.# .# #.# #.# viԑ 0420.0)vid vi̗ &50.7 (21vi vi # _Found a club.viz......## #..#.###.∩..###......#.vi*{viH#.#vi#.# ... # #.# vid...# # #.# vi)e...) # #.# #viHJ..#.# vi[# #.# #.... vit# #.# #.# # #.# #.# vi vivi vivi3,viqvi8H..#.#..#.## .....##.# .... #.# .....#  #.# ....)  #.# #..#.# #.# #.... #.# #.# #.# #.# viP,vi^vi[#..#.# #..#.## #.....##.# .. #.# #.....# #.# #....) #.# #..#.##.# #....#.# #.#vie#.# #.# vi Bvi/zM... #.##  #.....###..........### #....)...#######@.#.####.............#.##############.# #.#vi0vi17,vi<viRzM..## ##... #.##  ##.....###..........###vi #@...)...#######..#.#####..............#.# #.#############vi,vivi (M#.# ..## ##... # #..#.##  #.##.....####...........vi.### #....)...######..#.#####.# #..............#########vi,viviZM#♣##b#.# . ..##.##... .# # #..#.##  #.##.....####...@.......####.....### #....)...#.# #######..#.####.#b   bat (asleep)vivi116.7 (6.0)viviݩvi.y .  A bat comes into view.vi+7.7 (7viF _The bat moves out of view.vi [.......vicvi viC #♣## #.# .# #.# .. ..##.## #..... #..#.# # #..#.## #.##.....### #.# #..@.. #.# ####.....### #.# #....)...viGDv #.# #######..#.#### #.# #........... #.# #.#####viE####  #.# #.#  ##.## #.# #####.#.###.#vi/GvilHviOjbb   batviUviY #♣## #.# .#  #.# ..  ..##.##  #.....  #..#.#  # #..#.##  #.##..b..###  #.# #..@........  #.# ####.....###  vimZ#.# #....)...  #.# ..#.####  #.# ........  #.# ########  #.# #.#  ##.## #.#viI #♣## #.# .#  #.# ..  ..##.##  #.....  #..#.#  # #..#.##  #.##..b..###  #.# #..@........  vi#.# ####.....###  #.# #....)...  #.# ..#.### #.# ...... #.# ########  #.# vi J  ##.## vi_A8.7 (1viviLZ _A bat is nearby!vi?=#♣## #.# .# #.# .. ..##.## #..... #..#.# # #..#.## #.##..b..### #.# #...@. #.# ####.....### #.# vi#....)... #.# #######..#.#####.# #..............#.# #.############# visvivi+.bvi.=9vivi P _The bat barely misses you.viw? #♣## #.# .# #.# .. ..##.## #..... #..#.# # #..#.## #.##.....##.# #.#.# ####..b..#vi? #.# #....).#.# #######..#.##.# #..............#.# #.####### vimB vi C vi_K &.bviK '60vi|Q vifT : _The bat hits you but does no damage.viH)#♣## ..#.# #.# .#.# .. ..##.## #..... #..#.# # #..#.## #.##.....####.#.# #.#.# ####...b.##.# #....)....  #.# #..............#.# #.############# vi*vi0,.bvi2&1vi 8vi:V _You block the bat's attack. The bat hits you but does no damage.vi+ ..#.# #.##.##.. .##.###..... #..#.# # #..#.##.##.....####.##.# #.............##.# ####...@.#####  #.# #....b......  #.# #######..#.########.# #..............  #.# #.#############  #.# #.# ##.## #.# #.#.###.# .###....#viG,vi"bb)2vi : _The bat hits you but does no damage.vi,vi<b@.viu-4.1 (1.4vi1vi _You miss the bat. You block the bat's attack. The bat misses you.vi 5  You hit the bat.vi 1.vi6 ^Cudgeller 915.3 (1.2viz$ vi& G _You kill the bat!viM _No target in view!viV3viviM♣## ..#.###.#.#.##.. ..##.##....  # #..#.##  #.##.....#####......@......#vi7j####.....###### #....)......#.# #######..#.########vi#vi$ _viviOM≈.## ♣## # ..#.###.#.#.##.. ..##.##..... #..#.# # #..#.##  #.##...@.####.#.............vi{ ####.....#######.##....)......#.#vid(,vi'.vitM.♣.#♣#♣## ≈.## ♣## # ..#.###.#.#.##.. ..##.###..... #..#.#  #..#@##  viɎh#.##.....####.#.............##.# ####.....######vi,viZviM.....(≈ .♣.#♣#♣##~~ ≈.## . ~ ♣## #. ..#..#.###.# ...#..#.##.. ..#....##.##.#####...........  viP} #..#.##  #.##.....#####.# #.............##############vi,vi vinM.#♣ ......(≈ .≈ .♣.#♣#♣##~~ ≈.## .~ ~ ♣## #. ..vipo..#.###.# ...#.##.. .. #....##.##.#####...@....... #..#.###K.>. #..#.## .#.##.....####.#..........##vioK   kobold (missile, asleep)#.#......vix$-vi} 9.3 (4.0  A kobold comes into view. It is wielding a +0 club.Found a stone staircase leading down.visK.K)vi…6===70.3 (5vi[vi( _The kobold shouts!vi)#♣ (≈# .≈ ♣.#♣#♣## ~~ ~ .## .~ ~. ## #. ..~#..#.###.# ... vika#..#.##.. .. #....##.##.##....@.K.#..#.###..>.# #..#.## ..##.##.....####.## #.# #........ vi#.# ####.....###### #.# #....)...... #.# #######..#.####### vi*vil4((((((viv....@.--1.3 (1viCvim _The kobold throws a stone. The stone barely misses you.vi۲ viܹ 0K.viD P---2vi vi vi`=3.6 (1.3 _You completely miss the kobold. The kobold barely misses you.viqviX7---4.9viviv _You closely miss the kobold. The kobold hits you with a +0 club.viw  You closely miss the kobold. The kobold hits you but does no damage.6----vi9 !6.2vi vi 9 _The kobold hits you with a +0 club.viIvi J&7.4 (1.2viPviXSy _You barely miss the kobold. The kobold hits you but does no damage.vi6vi7[7=8.7 (1.3vi)?vi\B _You hit the kobold but do no damage. The kobold hits you but does no damage.vicvi̧-9.9 (1.2vi,viz _You closely miss the kobold. The kobold hits you but does no damage.vi?81.1vivi} _You closely miss the kobold. The kobold hits you but does no damage. x2vi [  You hit the kobold.  The kobold is heavily wounded.vi[V6-2.3vi7bvid9 _The kobold hits you with a +0 club.vi3 8  You hit the kobold.viv C)vi vi& I......#♣Peej the Cudgeller .....(≈#.≈Mountain Dwarf ♣.#♣#♣##~~ ~Health: 17/19 =====================--- .##.~ ~.Magic: 1/1======================== ###. ..~AC: 6Str: 18#..#.###.# ...vi EV: 8Int: 8#..#.##.. ..SH: 4Dex: 9#....##.##.#####XL:  1 Next: 100% Place: Dungeon:1#....@)......Noise: =--------  Time: 283.5 (1.2)#..#.###..>..vi  #a) +0 flail# #..#.## ..#Throw: 5 stones#.##.....####.## #.# #.............# #.# ####.....###### #.#viA #....)...... #.# #######..#.####### #.# #.............. vip _You closely miss the kobold. The kobold hits you but does no damage. _You closely miss the kobold. The kobold hits you but does no damage. x2  You hit the kobold.  vi The kobold is heavily wounded. _The kobold hits you with a +0 club.  You hit the kobold.vi| _You kill the kobold!You have reached level 2!vi /  --more--vi u23/26=2/22 0% viZ vi= 4 _vixvixvig~vi=F _Unknown command.vie/3vi1vi8vi8$ _vi?viFa4=vi^KviS,viDWvi ^,vibvil,viXrviuxO=vi}viviOK5=vivi,viKvi͛,vivi,vi)vi~6==vi`vi#♣ (≈# .≈ .≈.. .#♣#♣## ~~ ≈.~. ## viK.~ ~~~.~ #. ...~.#..#.###.# .... #..#.##.. #.. #....##.##.#####.#.....@.vi7j#..#.###..>.# #..#.## ...#.#.##.....####.#viV# .# #.............# .# ####....vi~w .# #.... vic.# #..#. vi:&vi&vi,viN7&  viD8zg - 8 stones (gained 3)  Things that are here:viS<viW0 #♣ (≈# #. .≈_.≈.. #♣#♣## .. ~~~≈≈.~.  .# .~.~~~.~  .#. ~...~. #..#.###.# .... #..#.##...#.. #....##.##.#####.#viܠ&#.....)##..#.###..>...## #..#.## #...#.##.##.....####.## # #..# # ####.....###### _a +0 club; a kobold corpsevi4h-96.5 (13.0)8vil_-7.5 (14vi8_viq< _Found a faded altar of an unknown god.vi69.vi8vi_#♣ (≈# #. .≈_.≈.. ♣#♣## ... ~~~≈≈.~.  ..# .~.~~~.~ (.#. ~...~. #..#.###.# .... #..#.##...#.. #....##.##.#####.# #.....).# #..#.###..>...# viM`(# #..#.####...#.#   ####.....###### vi}j^_=viqvi##..#..#♣ # ~≈≈.~.. ...(≈# ##. .≈_.≈... #♣#♣## .... ~~~≈≈.~.. #..# .~.~~~.~. (.#. ~...~.~ #..#.###.# .....~.viy #..#.##...#...$#....##.##@#####.# #.....).......# #..#.###..>...# # #..#..#.# #.##.....####.## # #.............# # ####.....###### # #....)...... # #######..#.#######viM_vi%_vii..#..♣♣ +##..# .~~~.~..#♣ # ~~≈≈.~.. ....(≈# .##. .≈_.≈... .#♣#♣## ..... ~~~≈≈.~.. ##...# .~.~~~.~. # (.#.~~...~.~ #..#.###.#~.....~. #..#.##..@#...$#....##.##.#####.# #.....).......# #..#.###..>...# # #..#..#.# #.##.....####.## .# [vij140m#.............# .# ####.....###### .# #....)......vir7_vi.#...## ...#..♣♣.~~.. #+##..# # .~.~~~.~..#♣ # #. ~~~≈≈.~.. .....(≈# #.##. ..≈_.≈... ♣.#♣#♣## ...... ~~~≈≈.~.. .###...# .~.~~~.~. ## #..(.#.~~...~.~ #..#.###@#~.....~. #..#.##...#...$vi0#....##.##.#####.# #.....).......# #..#.###..>...# # #..#.####...#.# #.##.....####.## viF#.# #.............# #.# ####.....######vi,viviQ.#..♣.♣.#...## .. #~.... ....#..♣♣ #[ #.~~.. ##+##..# ##. ..~.~~~.~..#♣ # #.. ~~~~≈≈.~.. ......(≈###.##.. ...≈_.≈... .♣.#♣#♣###...... ~~~~≈≈.~.. ≈.## #...#..~.~~~.~. ♣## #..(@#.~~...~.~viQ #..#.###.#~.....~. #..#.##...#...$#....##.##.#####.# #.....).......# #..#.###..>...# # #..#.####...#.# #.##.....####.## vi%Ru #.# #.............#viW\;_301.5 (4.0)vidA2.5 (5vil8_vin- _Found a leather armour.via.#..♣.♣.#...## ... #~.....#..♣♣ #[.#.~~...~#+##..# ##.#..~.~~~.~vi9.#♣ # #..#~~~~≈≈.~..vi.(≈###.##......≈_.≈... viT#.♣.#♣#♣###......#~~~~≈≈.~.. ♣≈.## #...#..~.~~~.~. #♣## #..@.#.~~...~.~ #..#.###.#~.....~. #..#.##...#...$.# #....##.##vi(.#####.# #.....).......# #..#.###..>...# # #..#.####..#.# #.##.....####.##  #.# #.#viPviS+3.5 (1viK*viA2vi2c4.5 (217 stonesviAn _g - 17 stones (gained 9)vid#..♣.♣ #...## ... #~.... #..♣♣ #[.#.~~...~ +##..# ##.#..~.~~~.~ #♣ # #..#~~~~≈≈.~.. (≈###.##......≈_.≈... .♣.#♣#♣###......#~~~~≈≈.~.. ≈.## #...#..~.~~~.~. ♣## #...@#.~~...~.~ #..#.###.#~.....~. #..#.##...#...$.# #....##.###.....).#..#.###.# #..#.####[vie39;49m...#.##.##.....####.## vike+5.5 (1viOmvi"oviIvid #...## ... #~....#..♣♣ #[.#.~~...~ #+##..# ##.#..~.~~~ ......#♣ # #..#~~~~≈≈.~..(≈###.##......≈_.≈... ♣.#♣#♣###......#~~~~≈≈.~.. ## #...#..~.~~~.~. ## #....#.~~...~.~  #..#.###@#~.....~. #..#.##...#...$.# #....##.##.##### #.....).......##..#[39;vi^g $49m.###..>...## #..#.####...#.##.##.....####.## #.# #.............# #.# ####.....######vibr viyu _viu vi 7_vip #..♣♣ #[.#.~~...~ +##..# ##.#..~.~~~ .....#♣ # #..#~~~~≈≈.~..(≈###.##......≈_.≈... vi #♣#♣###......#~~~~≈≈.~.. ## #...#..~.~~~.~. # #....#.~~...~.~  #..#.###.#~.....~. #..#.##..@#...$.# #....##.##.##### #.....).......# vi D#..#.###..>...## #..#.####...#.##.##.....####.## .# #.............# .# ####.....###### .# #....)......viv vi vi vi-| ##..# ##.#..~.~~~ ....#♣ # #..#~~~~≈≈.~..(≈###.##......≈_.≈... #♣#♣###......#~~~~≈≈.~.. # #...#..~.~~~.~.  #....#.~~...~.~  #..#.###.#~.....~. #..#.##...#...$.# #....##.##@##### #.....).......# #..#.###..>...# # #..#.####...#.##.##....## # #.............#[vi| 37m # ####.....###### # #....)...... # #######..#.#######_via viM ..♣♣[.#.~~...~ #..# ##.#..~.~~~#♣ # #..#~~~~≈≈.~ ..(≈###.##......≈_.≈.. ♣#♣###......#~~~~≈≈.~..vi H#...#..~.~~~.~.. #....#.~~...~.~##..#.###.#~.....~..#..#.##...#@..$.# #....##.##.#####.# #.....).......# vi>  #..#.###..>...## #..#.####...#.# #.##.....####.## #.............# ####.....######vio [ #....)......vi ,vi %_vi } ..♣♣ #[.#.~~...~ ..# ##.#..~.~~~.~..##♣ # #..#~~~~≈≈.~...#(≈###.##......≈_.≈....# #♣###......#~~~~≈≈.~...##...#..~.~~~.~..##....#.~~...~.~#.#..#.###.#~.....~..##..#.##...#.@.$.# #....##.##.#####.# #.....).......# #..#.### vi= vi ♣♣ #[.#.~~...~ # ##.#..~.~~~.~..# #♣ # #..#~~~~≈≈.~...# (≈###.##......≈_.≈....# ♣###......#~~~~≈≈.~...# #...#..~.~~~.~..# #....#.~~...~.~#.#..#.###.#~.....~..# #..#.##...#..@$.# #....##.##.#####.# #.....).# #..#.## #..# vi ;_vi 7_vi W ♣♣ #[.#.~~...~  # ##.#..~.~~~.~..#  #♣ # #..#~~~~≈≈.~...#  ≈###.##......≈_.≈....#  ###......#~~~~≈≈.~...#  #...#..~.~~~.~..# # #....#.~~...~.~#..# #..#.###.#~.....~..#  #..#.##...#...@.#  #....##.##.#####.# vi/X  #.....).#  #..#.###..>...#  # #..#.####...#.#  #.##.....####.##   #.#   ####.....######   #....)......   vi@` ;_vixf vio M_viv vi B  #[.#.~~...~   ##.#..~.~~~.~..#  ♣ # #..#~~~~≈≈.~...#  ###.##......≈_.≈....#  ......#~~~~≈≈.~...#  #...#..~.~~~.~..# #  #....#.~~...~.~#..#  viE #..#.###.#~.....~..#  #..#.##...#....@#  #....##.##.#####.#  #.....).......#  vi #..#.###..>...#  # #..#.####...#.#  #.##.....####.##.# #.# .# ####.....###### #) #....)......  _You now have 36 gold pieces (gained 15).vi 4_13.5 (8vi 8_vi +4.5 (9vi vi ' _Found a hand axe.vidwM## ... #~.... ♣ #[.#.~~...~.~#. ##.#..~.~~~.~ ♣ # #..#~~~~≈≈.~#.##......≈_.≈. ##......#~~~~≈≈.~...# #..~.~~~.~..# #vi/ #....#.~~...~.~#..##.#~....@~..##.##...#.....#.###....##.##.#####.###.....).......# #vitvi+5.5 (1viL 8_viX vi .## ... #~.... ♣ #[.#.~~...~.~#. # ##.#..~.~~~.~..# #♣ # #..#~~~~≈≈.~...# ≈###.##......≈_.≈....# #......#~~~~≈≈.~...# vi'] #...#..~.~~~.~..# #  #....#.~~...~.~#..#  #..#.###.#~...@.~..#  #..#.##...#.....#.##  #....##.##.#####.##  #.....).......#  #..#.###..>...#  # #..#.####...#.#  #.##.....####.##.#vi  #.# .#  ####.....###### #) vi<6viŭvivi>j3visl%_vip## ... #~....   #[.#.~~...~.~#.   ##.#..~.~~~.~..#  ♣ # #..#~~~~≈≈.~...#  ###.##......≈_.≈....#  ......#~~~~≈≈.~...#  #...#..~.~~~.~..# #  #....#.~~...~.~#..#  #..#.###.#~....@~..#  #..#.##...#.....#.##  #....##.##.#####.## [11;3vi2H #.....).......#  #..#.###..>...#  # #..#.####...#.#  #.##.....####.##.#  #.# .#  ####.....###### #)  vi;_vi7_viH♣ # ... #~.....~..##viSI [.#.~~...~.~#.   ##.#..~.~~~.~..#   # #..#~~~~≈≈.~...#  viJ##......≈_.≈....#  #......#~~~~≈≈.~...#  #...#..~.~~~.~..# #   #....#.~~...~@~#..# #..#.###.#~.....~..#  #..#.##...#.....#.#viJ #....##.##.#####.# #.....).......#   #..#.###..>...#  # #..#.####...#.# viK #.##.....####.##.#  #.............# .#  vi#TM_viYkvi ... #~.....~..##  #[.#.~~...~.~#.  ##.#..~.~~~.~..#  # #..#~~~~≈≈.~...#  #.##......≈_.≈....#  ......#~~~~≈≈.~...# #  #...#..~.~~~.~..#.# #....#.~~...~.~#..#  ..#.###.#~.....~@.#  ..#.##...#.....#.##  ....##.##.#####.##   #.....).......#  #..#.###..>...#vi[37m  #..#.####...#.#  .##.....####.##.#  .............##.#  ###.....###### #)  _vi%_vi23... #~.....~..##  #[.#.~~...~.~#.  ##.#..~.~~~.~..#   #..#~~~~≈≈.~...#  .##......≈_.≈....# # #~~~~≈≈.~...#.# vi3 #...#..~.~~~.~..#.#  #....#.~~...~.~#..#  .#.###.#~.....~.@#  .#.##...#.....#.##  ##.##.#####.##  #.....).......#  #..#.###..>...# vi;4R #..#.####...#.#  ##.....####.##.#  ..##.#  viq4.....###### #)  vi<,viA%_vi  ... #~.....~..### [.#.~~...~.~#.?# ##.#..~.~~~.~..#.#  #..#~~~~≈≈.~...#.#  ##......≈_.≈....#.#  ....#~~~~≈≈.~...#.#  #...#..~.~~~.~..#.#  #....#.~~...~.~#@.# #.###.#~.....~..#.# #.##...#.....#.##.# ..##.##.#####.## .# #.....).......# .# #..#.###..>...# .# #..#.####[3vi29;49m...#.# .# #.....####.##.# .# ...........##.#  vi_,viͯviI   ... #~.....~..###  [.#.~~...~.~#.?#  ##.#..~.~~~.~..#.#  #..#~~~~≈≈.~...#.#  #......≈_.≈....#.#  ...#~~~~≈≈.~...#.#  ...#..~.~~~.~..#@#  viP....#.~~...~.~#..#  .###.#~.....~..#.#  .##...#.....#.##.#  .##.##.#####.###.#  .....).......# #.#  ..#.###..>...# #.#  ..#.####...#.# #.#  ####.##.# .# vig,vi)viM  ... #~.....~..##  #[.#.~~...~.~#.?#.#..~.~~~.~#~~~~≈≈.~ #......≈_.≈.~~~~≈≈.~.#..~.~~~.~..#....#.~~...~.~#. .###.#~.....~..#.# ## ...#.# #.#viL_vie$_vi M  ... #~.....~..##  #[.#.~~...~.~#.?#.#..~.~~~.~#~~~~≈≈.~ #......≈_.≈.~~~~≈≈.~.#..~.~~~.~..#. ....#.~~...~.~#..# .vi .# .#.....# #.#vi9:_viA6_vi{M#..#.. .#  ... #~.....~..##  #[.#.~~...~.~#.?#.#..~.~~~.~#~~~~≈≈.~ #......≈_.≈.vi#}~~~~≈≈.~. ...#..~.~~~.~..#.# #.#vi}M_vi͊viM ##. ..# #..  #.#  ... #~.....~..##  #[.#.~~...~.~#.?#.#..~.~~~.~#~~~~≈≈.~ #......≈_.≈. ...#~~~~≈≈.~...#.# #.#viY sM # ##. ..# # #..  ...#.#  ... #~.....~..##  #[.#.~~...~.~#.#.#..~.~~~.~..#~~~~≈≈.~.. #......≈_.≈....#.# .~~~ .#.#viMa ,vik vir &_vix X27.5 (11.0)_viy ,8.5 (12vi &_vi b _h - a scroll labelled IGAUSI SOANUvi .._....~#...~..vi viviBsh   #  ##.  ..# # #.. .#.#  vis ... #~.....~..###  #[.#.~~...~.~#@.#  ##.#..~.~~~.~..#.#  #..#~~~~≈≈.~...#.# #......≈_.≈....#.# .#~~~~≈≈.~...#.#vitX #...#..~.~~~.~..#.# #....#.~~...~.~#..# #.###.#~.....~..#.# #.##...#.....#.##.# vi\{,vivi3   # ##.  ..## ### #..  .....#.##   ... #~.....~.@###  viP #[.#.~~...~.~#..#  ##.#..~.~~~.~..#.#  #..#~~~~≈≈.~...#.# ##......≈_.≈....#.# .....#~~~~≈≈.~...#.#  #...#..~.~~~.~..#.#vi  #....#.~~...~.~#..# .#.###.#~.....~..#.# vi,viviI    #  ##.  ..### .#####..# #.....#.## viJ ... #~.....~@.###  #[.#.~~...~.~#..#  ##.#..~.~~~.~..#.# # #..#~~~~≈≈.~...#.# #.##......≈_.≈....#.# .#~~~~≈≈.~...#.#  #...#..~.~~~.~..#.#  #....#.~~...~.~#..#viK_ .#.###.#~.....~..#.# viQviRvi)WviM # ##.  ..##.#####..#  #.....#@## ... #~.....~..### #[.#.~~...~.~#..###.#..~.~~~.~..#.# #._#viV ~~...~.~#.viú,vi8_vi? #. #. #.  #.  #. #####.   #.....### # .#####@.# vi♣ #.....#.##  # ... #~.....~..###  #[.#.~~...~.~#..#  ##.#..~.~~~.~..#.#  # #..#~~~~≈≈.~...#.# ##.##......≈_.≈....#.# vi#......#~~~~≈≈.~...#.#  #...#..~.~~~.~..#.# vi",vi&vi  #.#  #.#  #.#  #.#  #.#  #.#viц   #####.#  ♣ #....@### #...#####..# .♣ #.....#.##  ## ... #~.....~..### ♣ #[.#.~~...~.~#..#  ##.#..~.~~~.~..#.# ♣ # #..#~~~~≈≈.~...#.# ##.##......≈_.≈....#.# ##......#~~~~≈≈.~...#.# vi,vi&_viZ  #.#  #.#  #.# ♣ #.# # #.#vi* ♣ #.# # #####.# #♣ #...@.### .♣#.#####..# ♣.♣. #.....#.## vi5.## ... #~.....~..### ♣ #[.#.~~...~.~#..# # ##.#..~.~~~.~..#.# #♣ # #..#~~~~≈≈.~...#.#vig ≈###.##......≈_.≈....#.# #......#~~~~≈≈.~...#.# viN_viu&_vic #.#  #.# # #.# ♣ #.# .# #.# .♣vid #.# .# #####.# .#♣ #..@..### .♣# B....#####..# .♣.♣.. #.....#.## .## ... #~.....~..### .♣♣ #[.#.~~...~.~#..# .# ##.#..~.~~~.~..#.# B   giant cockroach (asleep) .#♣ # #..#~~~~≈≈.~...#.# (≈###.##......≈_.≈....#.# vipeI♣###......#~~~~≈≈.~...#.#vinvi#s235.5 (7.0)vinj/ ._  A giant cockroach comes into view.6.5 (8_ _The giant cockroach moves out of view.vie  #.#  #.#   #.#   #.#  # viof #.#  ♣ #.#  # #####.#  #♣ #...@.###  .♣# .....#####..#  ♣.♣ ... #.....#.##  .vif ## ... #~.....~..###  ♣♣ #[.#.~~...~.~#..#  # ##.#..~.~~~.~..#.#    vi7g !#♣ # #..#~~~~≈≈.~...#.#    ≈###.##......≈_.≈....#.#  vi\g p  ###......#~~~~≈≈.~...#.#  vig D vim vim +7.5 (1vibr 9_viu vi`1N #.#  #.# # #.# ♣ #.# .# #.# .♣ #.# .# #####.# .#♣ #..@..### .♣# .....#####..# .♣.♣ ... #.....#.## .## ... #~.....~..### .♣♣ #[.#.~~...~.~#..# vi 2.# ##.#..~.~~~.~..#.# .#♣ # #..#~~~~≈≈.~...#.# (≈###.##......≈_.≈....#.# ♣###......#~~~~≈≈.~...#.#vi5vi9yBB   giant cockroach_vi_:&8vi?vizAvi# #.# #.# ♣# #.# ≈♣♣vi #.# ..# #.# ..♣ #.# ..# #####.#.#♣vi]  #.@...###.♣#.B.#####..#.♣.♣..#.....#.##.## ....#~.....~..### ..♣♣ #[.#.~~...~.~#..# ..# ##.#..~.~~~.~..#.# ..#♣ # #..#~~~~≈≈.~...#.# .(≈###.##......≈_.≈....#.# vi=#♣###......#~~~~≈≈.~...#.#vi&viF.Bvi&9viJvivil #.# #.# # #.# ♣♣ #.# viQmy# #.# ♣ #.# # #####.# #♣ #..@..### ♣# .....B#####..# ♣.♣ .....#.....#.## ## ....vimA♣♣ #[.# ##.#..~.~~~.~..#.# #♣ # #. vinS(≈###.##......≈_ vi7rvizw`B._viw'40vif}vi~vi vi G.B_vi .=1vi vi \ _The giant cockroach barely misses you.vil| _You hit the giant cockroach but do no damage.vi7-2.9 (1.4vivi\ _The giant cockroach barely misses you.vir  _  You hit the giant cockroach.  The giant cockroach is almost dead.The giant cockroach barely misses you.vi=-4.1 (1.2vi-9_viG _The giant cockroach bites you but does no damage.vi3 B  You sock the giant cockroach!vi E†vi 565.4 (1.3viҩ vi  viت E_You kill the giant cockroach!vi9 3viI? &_vi2  #.# #.# ♣# #.# ≈♣♣ #.# ..# #.# ..♣ #.# ..# #####.#.#♣ #.@...###vi .♣# ......#####..#.♣.♣ .....#.....#.##.## ....#~.....~..### ..♣♣ #[.#.~~...~.~#..# ..# ##.#..~.~~~.~..#.# ..#♣ # #..#~~~~≈≈.~...#.# .(≈###.##......≈_.≈....#.# #♣###......#~~~~≈≈.~...#.#via ,viݬ &_vi-   #.# #.# #♣# #.# ♣≈♣♣ #.#.# #.#.♣ #.# #..# #####.# #..#♣ #@†...### #...♣# #......#####..# #..♣.♣.#.....#.## #...## #....#~.....~..### #..♣♣ ##[.#.~~...~.~#..# #..# ##.#..~.~~~.~..#.#.#♣ # #..#~~~~≈≈.~...#.# ..(≈###.##......≈_.≈....#.# ♣#♣###......#~~~~≈≈.~...#.#You see here a giant cockroach corpse. __vi #.# # #.# ##♣# #.#≈♣♣ #.# ....## #.#.♣#S #.# ##..##.. #####.# .#..#♣ ##...##.†...### .#...♣# #.....@#####..# .#..♣.♣ ......#.## .#...## ##....#~.....~..### .#..♣♣ ##[.#.~~...~.~#..# ##..# ##.#..~.~~~.~.#.# ....#♣ # #..#~~~~≈≈.~...#.#S   ball python (constriction, asleep)(≈###.##......≈_.≈....#.# #♣#♣###......#~~~~≈≈.~[4vi q0m...#.# # #...#..~.~~~.~..#.#vi~ $-vi[ } 7.4 (2.0  A ball python comes into view.vi a ._  The ball python hisses angrily.viA 3=8.4 (3vi 9_vi7 8 _The ball python moves out of view.vi# ! #.# ♣## #.# ~##♣##. #.# .#♣≈♣♣.### #.#vi# .# #... #.#.♣ #.S. #.# '##..# #... #####.#.#..#♣ ##...##.†...### ..#...♣# #....@.#####..# ..#..♣.♣.#.....#.## .vi$ e.#...## .##....#~.....~..### ..#..♣♣ ##[.#.~~...~.~#..# vi?$ +##..# ##.#..~.~~~.~..#.#.#♣ # #..#~~~~≈≈.~...#.#vis$ S   ball python (constriction).(≈###.##......≈_.≈...#.# vi$ .#♣#♣###......#~~~~≈≈.~...#.# ## #...#..~.~~~.~..#.#vif& vij- R.S_vi- 3-9.4 (1vi4 9_vi6 vieL #.# # # #.# ##♣# #. #.# #♣≈♣♣ .### #.# # #... #.# ♣ #... #.# viM R##..# #..S #####.# #..#♣ ##...##.†...### #...♣# #.....@#####..# #..♣.♣ .#.....#.## #...## .##....#~.....~..### #..♣♣ ##[.#.~~...~.~viyM ##..# ##..# ##.#..~.~~~.~..#.##♣ # #..#~~~~≈≈.~...#.#viM }(≈###.##......≈_.≈....#.# #♣#♣###......#~~~~≈≈.~...#.# vi:N viQ ,viX .SS   ball python (constriction)vi[ A-50via vi~c vi\1 n  You hit the ball python but do no damage.viR2 5=1.7 (1.3viq8 viO: Y _The ball python closely misses you. vigN?  You thump the ball python! vi)V1. vi[Y6103.1 (1.4 vi^ vi`O _You kill the ball python! vi; vi vi viwH _No target in view! viC_ vi 8_ vij #.# ♣# # #.# ~##♣# #. #.# .#♣≈♣♣ .### #.#.# #... #.#.♣ #... #.# '##..# #... #####.# vik.#..#♣ ##...##.†...### ..#...♣# #....@.#####..# ..#..♣.♣ .#.....#.## ..#...## .##....#~.....~..### ..#..♣♣ ##[.#.~~...~.~#..# +##..# ##.#..~.~~~.~..#.#.#♣ # #..#~~~~≈≈.~..#.#.(≈###.##......≈_.≈...#.# .#♣#♣###......#~~~~≈≈.~...#.# ## #...#..~.~~~.~..#.# vitJ_ _ vi{z8_ vi) #.# #♣# #. #.# .~##♣# #. #.# ♣.#♣≈♣♣ .#### #.#.# #...# #.#.♣ #.... #.#  viM#'##..# #...######.#.#..#♣ ##...##.†...###.#...♣# #...@..#####..#.#..♣.♣#.#.....#.##.#...###.##....#~.....~..###.#..♣♣ ##[.#.~~...~.~#..#  viC#+##..# ##.#..~.~~~.~..#.#.#♣ # #..#~~~~≈≈.~...#.#.(≈###.##......≈_.≈...#.#  vi♣.#♣#♣###......#~~~~≈≈.~...#.# .## #...#..~.~~~.~..#.# vi<_ vi8_ vi!L=M #♣# . .~##♣# #. ♣.#♣≈♣♣.###### ......♣. #. #'##..# #...######.# #♣ ##..@##.†...##.♣# #......#####..# ♣.♣#........#.....#.## ...#...###.##....#~.....~..####...~.~~~~≈≈.....#~~~~≈≈.~ vi[S, viX vi M #♣# . .~##♣# ##.  vi A♣.#♣≈♣♣ ..#### ####.# ......♣...# #'##..# ####.# #♣ ##...##.†...##.♣# #......#####..# ...#..♣.♣#........#.....#.##......~~~~.~#......≈_. vi vi vi vi<& #.# ♣# #.  vi&#.# ~##♣# ###. #.# #♣≈♣♣ ....#### # #.# # #...##.# #.# .....♣ #...@..# #.# '##..# #...######.# #..#♣ ##...##.†...### #...♣# #......#####..##..♣.♣#........#.....#.## vi`'V#...###.##....#~.....~..### ..#..♣♣ # ##[.#.~~...~.~#..# +##..# ##.#..~.~~~.~..#.##♣ # #..#~~~~≈≈.~ vi,, vi3 vi<1.#.#r# #.# # #. .# #.# ##♣# ###. .# #.# #♣≈♣♣ ....#### .# #.# # #...##.# #.# ♣ #....@.# #.# ##..# #...######.# #..#♣ ##...##.†...### #...♣# #....#..♣.♣#.......#...###.##....#~.....~..### r   quokka (asleep) vi#..♣♣ # ##[.# ##..# ##.#  vi4$- viž-8.1 (5.0 vi6 vir.rr vivE-9.1 (6 vid vi'Y _A quokka comes into view. vi01w#.# #.# #.# #.#  #. #.# #.# ♣# ###. #r# #.#  vi1U♣≈♣♣ ....#####.# #.# # #...##.# #.# ♣ #.....@# #.# ..# #...######.# #..#♣ ##...##.†...### #...♣# #...... #..♣.♣#.... #...###.##....#~.....~..###  vi3 vi:X.r viS;,60.1 (1 viA viCviNvi%.r1vi'vi"E viE c5-=2.3 (1.2viK ~ _You closely miss the quokka. The quokka bites you.vi:  You thump the quokka!vi O†vi573.6 (1.3viWvi?J _You kill the quokka!viIvivioviH _No target in view!vii3vivivi$$ _vi!vi7&a6=vi*vi #.# #.# #.# #.# # #. #.# #.# ##♣# ###. #.# #.# #♣≈♣♣ ....#####.# #.#.# #...##†# #.#.♣ #....@.# #.# ##..# #...######.# .#..#♣ ##...##.†...### .#...♣# #......#####..# .#..♣.♣#........#.....#.## .#...###.##....#~.....~..### .#..♣♣ # ##[.#.~~...~.~#..# ##..# ##.#..~.~~~.~..#.# viQ....#♣ # #..#~~~~≈≈.~...#.#vi9,vivis #.# #.# #.# #.# ♣# #. #.# #.# ~##♣# ###. #.# #.# .#♣≈♣♣ ....#####.# #.#.# #...##†# #.#vik.♣ #...@..# #.# '##..# #...######.# ..#..#♣ ##...##.†...### ..#...♣# #......#####..# ..#..♣.♣#........#.....#.## ..#...###.##....#~.....~..### ..#..♣♣ # ##[.#.~~...~.~#..# +##..# ##.#..~.~~~.~..#.# .....#♣ # #..#~~~~≈≈.~...#.#vi,vivi] #.# #.#  #.# #.# #♣# #. #.# #.# .~##♣# ####. #.# #.# ♣.#♣≈♣♣ .....#####.# #.#.# #..@##†# #.# ......♣ #......# #.# #'##..# #...######.# .#..#♣ ##...##.†...###.#...♣# #......#####...#..♣.♣#........#.....#.##.#...###.##....#~.....~..### ...#..♣♣ # ##[.#.~~...~.~#..# #+##..# ##.#..~.~~~.~..#.#vigf,vijviI #.# #.# #.# #.# ##♣# #. #.# #.# #.~##♣# #####. #.# #.# .♣.#♣≈♣♣ ).....#####.# #.#vi(.# #.@.##†# #.#.♣ #......# #.# ##'##..# #...######.# ....#..#♣ ##...##.†...### <...#...♣# #......#####..#.#..♣.♣#........#.....#.##.#...###.##....#~.....~..###.#..♣♣ # ##[.#.~~...~.~#..# vi\##+##..# ##.#..~.~~~.~..#.#vi3-8.6 (5.0viW=-9.6 (6 _Found a dagger.vi)....viviüvim..#. #.##. #.##. #.# #.#  ##♣# #. #.# #.# ##.~##♣##. #.# #.# viG ♣.♣.#♣≈♣♣.).....#####.# #.#.# #@..##†# #.#.♣ #......# #.##'##..# #...######.# .....#..#♣ ##...##.†...### .<...#...♣# #......#####..#.#..♣.♣#........#.....#.##.#...###.##....#~.....~..### .....#..♣♣ # ##[.#.~~...~.~#..# ###+##..# ##.#..~.~~~.~..#.#vi#,vi+)viJG2 #.. ...  #.# #.# #.# #.#  #.# #.# #.#  ##♣# #.# #.# #.#  ##.~##♣########.# #.# #.# #♣.♣.#♣≈♣♣.)....@#####.# #.#.########...##†# #.# .........♣ #......# #.# ####'##..# #...######.# #.....#..#♣ ##...##.†...### viG(#.<...#...♣# #......#####..# #.....#..♣.♣#........#.....#.## #.....#...###.##....#~.....~..###  #.....#..♣♣ # ##[.#.~~...~.~#..# viN,viSviM###...    ##♣# vi ##.~##♣########@# #♣.♣.#♣≈♣♣.).....#####.########...##†# .........♣#......# #.#####...#~viBvi5?M###...    ##♣#  ##.~##♣########.# #♣.♣.#♣≈♣♣.).....#####. .........########...##†# #.#.vi..#.....#vi",vi'viM####...    ##♣#  ##.~##♣########.# #♣.♣.#♣≈♣♣.).....#####.# #.##....vi,viviL~M######......    ##♣#  ##.~##♣########.# #.# #.#..vi,viFviVM #############.......##.∩......... ##♣##.# #.# #.#.viN]'75viaA6.6 (7vidviLg8 _Found Zompoergh's Weapon Boutique.vilM ############vij#.∩.@.............#.#####.###### #. #.# #.# #.#...vi1...viSvi+7.6 (1vi7vi vi-M ############# #.∩...............#.#####.########.# #.###.vi/vi&8vivi' vi;vi<viCviEvi 5 #############.......#.∩........#.#####.#vi #######.# #.###. .........♣#......# #.#vi viX &9vi vi viz ## ####.# #.∩..#.#####.####.# #.# vi{#.# #.# #.# ##♣# vi?{~#.# #.# #.#vi[{0 ##.~##♣#vix{#.# #.# #.# ##♣.♣.#♣≈♣♣.)...vi{..#####.# #.#.########...##†# #.# vi{s.♣ #......# #.#vivi'80viviDžvi€  ### ####.# #...#.#####.#vii##.# #.# #.# #.# #.# ##♣# #.# #.# #.#vi6 ##.~##♣#.# #.# #.# ~##♣.♣.#♣≈♣♣.).....vi#####.# #.#.##...##†# #.# .♣ #......# #.#vivi &1vivio _There is an entrance to Zompoergh's Weapon Boutique here.vi$vi*pWelcome to Zompoergh's Weapon Boutique! What would you like to do?  a -  20 gold a +0 daggerb -  20 gold a +0 dagger  c -  100 gold a +0 great mace vi+g d -  74 gold a +0 heavy mace  e -  300 gold a +2 vampiric morningstarf -  6 gold 6 stones  g -  7 gold 7 stones  h -  200 gold a +3 whip of venom You have 36 gold pieces. [Esc] exit[!] buy|examine itemsvi+R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listviA +2 vampiric morningstar. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.5  At 100% training you reach 16.0 in about 7.5 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Vamp:It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. vix%Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {vamp} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ “Little did then his pomp of plumes bestead viWelcome to Zompoergh's Weapon Boutique! What would you like to do?a -  20 gold a +0 dagger  b -  20 gold a +0 dagger  c -  100 gold a +0 great mace  d -  74 gold a +0 heavy mace  e -  300 gold a +2 vampiric morningstar  f -  6 gold 6 stones  g -  7 gold 7 stones  h -  200 gold a +3 whip of venom You have 36 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list#vi]e $  You are short 264 gold pieces for the purchase.[Enter] buy shopping list&vi>A +2 vampiric morningstar. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.5  At 100% training you reach 16.0 in about 7.5 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Vamp:It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {vamp} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ “Little did then his pomp of plumes bestead-viF Welcome to Zompoergh's Weapon Boutique! What would you like to do?a -  20 gold a +0 dagger  b -  20 gold a +0 dagger  c -  100 gold a +0 great mace  d -  74 gold a +0 heavy mace -viF p e $  300 gold a +2 vampiric morningstar  f -  6 gold 6 stones  g -  7 gold 7 stones  h -  200 gold a +3 whip of venom -viG 8-viaG You have 36 gold pieces. You are short 264 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list.via.vig.vicmbPeej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2========================AC: 6Str: 18EV: 8Int: 8#########SH: 4.vimDex: 9####.......#XL:  2 Next: 17% Place: Dungeon:1#.@.........Noise: ---------  Time: 381.6 (0.0)........#.#####.#a) +0 flail#########.# #.#Throw: 17 stones.vim#.# #.# #.###♣##.# #.# #.###.~##♣########.# #.# #.# ~##♣.♣.#♣≈♣♣.).....#####.# #.# .vim...........########...##†# #.# ...........♣#......# #.#You thump the quokka! .vin_You kill the quokka! _No target in view! _Found a dagger. _Found Zompoergh's Weapon Boutique. _There is an entrance to Zompoergh's Weapon Boutique here..vir.vis.viv.viw _You kill the quokka! _No target in view! _Found a dagger.Zompoergh's Weapon Boutique. .vix_There is an entrance to Zompoergh's Weapon Boutique here.You can access your shopping list by pressing '$'.0vi#-I0viw#############.......########.∩.........@.#.#####.###########.# #.# #.# #.# #.###♣# #.# #.# #.#.~##♣########.# #.# #.# .~##♣.♣.#♣≈♣♣.).....#####.# #.# ♣...........########...##†# #.# ♣.♣ #......# #.# ♣..####'##..# #...######.#0viM0vi.$ _0vi0vi( ### ####.##.∩...#.#####.# .#.# #.# #.# #.# #.# # ##♣# #.# #.# #.#  ##.~##♣#.# #.# #.#  .~##♣.♣.#♣≈♣♣.).....#####.# #.#  ♣.#...##†# #.#  ♣.♣ #......# #.# #♣..####'##..# #...######.#0vi10viwv ######### ####.##.∩...#.#####.# #.#.# #.# .0vicw #.# #.# #.# ## ##♣# #.# #.# #.# . ##.~##♣#.# #.# #.# .~##♣.♣.#♣≈♣♣.).....#####.# #.#  ♣.0viw:#...##†# #.#  ♣.♣ #......# #.#  #0viw#♣..####'##..# #...######.# 0viq,0viY0viwB ######### ####.# .#.∩. #..#.#####.# ##.#.# #.# .. #.# #.# #.# ##♣# #.# #.# #. .. ##.~##♣#.# #.# #. # .~##♣.♣.#♣≈♣♣.).....#####.# #. # ♣.#...##†# #. # ♣.♣ #......# #.#♣..####'##..# #...######.0vi0viTC # ####.#  .#.∩. .#..#.#####.# .##. .#.# #.#. #.# #.# # .### ##♣#0vi4U #.# #.# #. ##.~##♣#.# #.# # .# .~##♣.♣.#♣≈♣♣.).....#####.# # 0viU~.# ♣.#...##†# # .# ♣.♣ #......# # .###♣..####'##..# #...######0vi]0vi)^0vi0c0vi{ # ####.# . .#.∩. #.#..#.#####.# #.##. #.#.# #.#. #.# #.# #.### ##♣# #.# #.#. ##.~##♣#.# #.# #.# .~##♣.♣.#♣≈♣♣.).....#####.# ß.# ♣.0viD#...##†# .# ♣.♣ #......# ß.###♣..####'##..# #...0vi+,0vi0vi2 # ####.# .. .#.∩. .#.#..#.#####.# .#.##. ##.#.# #.#0vi<3. #.# #.# .#.### ##♣# #.# #.# ..... ##.~##♣#.# #.# .#.# .~##♣.♣.#♣≈♣♣.).....#####.# 0vid3v.ß.# ♣.#...##†# 0vi3∩..# ♣.♣ #......# .ß.###♣..####'##..# #...0vi30vi;,0viH0vi0vi  ####.. . .#.∩.#.#..#.#####. ..#.##. .##.#.# #.. #.# #. ..#.### ##♣# #.# #.. ##.~##♣#.# #. #.#.# .~##♣.♣.#♣≈♣♣.).....#####. ß.ß.# ♣.#...##† .∩..# ♣.♣ #...... ß.ß.###♣..####'##..# #...0vi,0vin0vi`"  ####. . ..#.∩.#.#..#.#####.#.##. #.##.#.# #.0vi$ #.# #.#.### ##♣# #.# #. ##.~##♣#.# # .#.#.# .~##♣.♣.#♣≈♣♣.).....##### .ß.ß.# ♣.#...## ..∩..# ♣.♣ # #ß.ß.###♣..####'##..# #...0vi)-,0vi50viZ  #### #.... . ...#.∩.#.#..#..#.##.##.##.#.# . # #.# .#.### ##♣# #.#0vi. ##.~##♣#.# #.#.#.# .~##♣.♣.#♣≈♣♣.)..... ..ß.ß.# ♣.#... 0vi #..∩..# ♣.♣ # ##ß.ß.###♣..####'##..# #...0vi,0vic0vi8 # #### ##.... . ....#.∩.#.#..#..#.##.##.##.#.#. #. #.#.#.### ###♣# #.# . ##.~##♣#.# .#.#.#.# .~##♣.♣.#♣≈♣♣.)......ß.ß.# ♣.#... .#..∩..# ♣.♣ # .##ß.ß.###♣..####'##..# #...0vi},0vi0vi~? ## #####.... .J....#.∩ #.....#.##..#. #.....#.##.##.##.#.# #. #.# #.#.#.### ###♣# #.# #. ##.~##♣#.# #.#.#.#.# .~##♣.♣.#♣≈♣♣.).....J   endoplasm (asleep).ß.ß.# ♣.#.. #.#..∩..# ♣.♣ #.. #.##ß.ß.###♣..####'##..# #..0viF0vi 92.6 (11.0)  An endoplasm comes into view.0vit?.JJ0vi,3.6 (120vi*0vi 0viX_The endoplasm quivers.2vi Peej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2========================AC: 6Str: 18#### EV: 8Int: 8#######... SH: 4Dex: 9 ###.... ......#############.∩.... XL:  2 Next: 17% Place: Dungeon:1 #.....#.##J*****@............#.## Noise: ---------  Time: 393.6 (0.0) #.....#.##.##.##.#############.# a) +0 flail #......... #.##.# Throw: 17 stones ......#.### ###♣##.# #......... ##.~##♣########.# #.#.#.#.# .~##♣.♣.#♣≈♣♣.).....## J  2vig m[37m endoplasm ....ß.ß.# ♣...........########.. #.#..∩..# ♣...........♣#.. #.##ß.ß.###♣..####'##..##..An endoplasm comes into view. _The endoplasm quivers.Throw: 17 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (84% to hit)3virPeej the CudgellerMountain Dwarf3vi DHealth: 26/26 ========================Magic: 2/2========================AC: 6Str: 18#### EV: 8Int: 8#######... SH: 4Dex: 9 ###.... ......#############.∩.... XL:  2 Next: 17% Place: Dungeon:1 #.....#.##J(((((@............#.## Noise: ---------  Time: 393.6 (0.0) #.....#.##.##.##.#############.# a) +0 flail #......... #.##.# Throw: 17 stones 3vi......#.### ###♣##.# #......... ##.~##♣########.# #.#.#.#.# .~##♣.♣.#♣≈♣♣.).....## J   endoplasm ....ß.ß.# ♣...........########.. #.#..∩..# ♣...........♣#.. #.##ß.ß.###♣..####'##..##..Throw: 17 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (84% to hit)  You throw a stone. The stone hits the endoplasm.  The endoplasm is moderately wounded.3vih.J....4.8 (1.26 _3vi Peej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2========================AC: 6Str: 18#### EV: 8Int: 8#######... SH: 4Dex: 9 ###.... ......#############.∩.... XL:  2 Next: 17% Place: Dungeon:1 #.....#.##.J****@............#.## Noise: ---------  Time: 394.8 (0.0) #.....#.##.##.##.#############.# a) +0 flail #......... #.##.# Throw: 16 stones ......#.### ###♣##.# #......... ##.~##♣########.# #.#.#.#.# .~##♣.♣.#♣≈♣♣.).....## J [3via 30m  endoplasm ....ß.ß.# ♣...........########.. #.#..∩..# ♣...........♣#.. #.##ß.ß.###♣..####'##..##..You throw a stone. The stone hits the endoplasm. _The endoplasm is moderately wounded.Throw: 16 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 84% to hit)3viZPeej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2========================AC: 6Str: 18#### EV: 8Int: 8#######... SH: 4Dex: 9 ###.... ......#############.∩.... XL:  2 Next: 17% Place: Dungeon:1 #.....#.##.J((((@............#.## Noise: ---------  Time: 394.8 (0.0) #.....#.##.##.##.#############.# a) +0 flail #......... #.##.# Throw: 16 stones ......#.### ###♣##.# #......... ##.~##♣########.# #.#.#.#.# .~##♣.♣.#♣≈♣♣.).....## J  3vi\[m endoplasm ....ß.ß.# ♣...........########.. #.#..∩..# ♣...........♣#.. #.##ß.ß.###♣..####'##..##..Throw: 16 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 84% to hit)  You throw a stone. The stone hits the endoplasm.  The endoplasm is heavily wounded.3viv3.J...5.9 (1.15 _4viPeej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2========================AC: 6Str: 18#### EV: 8Int: 8#######... SH: 4Dex: 9 ###.... ......#############.∩.... XL:  2 Next: 17% Place: Dungeon:1 #.....#.##..J***@............#.## Noise: ---------  Time: 395.9 (0.0) #.....#.##.##.##.#############.# a) +0 flail #......... #.##.# Throw: 15 stones ......#.### ###♣##.# #......... ##.~##♣########.# #.#.#.#.# .~##♣.♣.#♣≈♣♣.).....## J [4vi:30m  endoplasm ....ß.ß.# ♣...........########.. #.#..∩..# ♣...........♣#.. #.##ß.ß.###♣..####'##..##..You throw a stone. The stone hits the endoplasm. _The endoplasm is heavily wounded.Throw: 15 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 84% to hit)4vi CPeej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2========================AC: 6Str: 18#### EV: 8Int: 8###4vis ####... SH: 4Dex: 9 ###.... ......#############.∩.... XL:  2 Next: 17% Place: Dungeon:1 #.....#.##((((((@............#.## Noise: ---------  Time: 395.9 (0.0) #.....#.##.##.##.#############.# a) +0 flail #......... #.##.# Throw: 15 stones ......#.### ###♣##.# #......... ##.~##♣########.# #.#.#.#.# .~##♣.♣.#♣≈♣♣.).....## J   endoplasm 4vi ....ß.ß.# ♣...........########.. #.#..∩..# ♣...........♣#.. #.##ß.ß.###♣..####'##..##..You throw a stone. The stone hits the endoplasm. _The endoplasm is heavily wounded.Throw: 15 stones4vi* Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 84% to hit)4vi$  _The endoplasm is heavily wounded.  Throw: 15 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (heavily wounded, 84% to hit)  You throw a stone. The stone barely misses the endoplasm.4viׂ 4vi +....J.4vi g7.0 (1.14 _4vi 4vi 6vi%' 6viY. .J6vi. #86vi/ 06viU5 6vi7 6viN  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.6viEO %=6vipO 9.2 (1.26visV 6via V _The endoplasm barely misses you.7vi  You barely miss the endoplasm.The endoplasm is heavily wounded.7vi]5-400.5 (1.37vi7vi- _The endoplasm hits you.7vi <  You sock the endoplasm!7vi i.7vi5 1241.87vi 7vi. 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#.# #.@..# .## #.# ##.'++# .# #.######..+∩+ .######.#.......+++ ........#.#######....Bvi>.# Bvi?Bvi/5.0) BviE _BviBvi"BviB .# #.# #.# .# #.# #.# .# ##.## #.# ######.#.###.# [.∩..###....# Bvi\#####..#.##### # #.#.## # #.### ###### # #.# #..@.# ## #.# ##.'++# Bvi x# #.######..+∩+ ######.#.......+++#.######## Bvi7BviBvij&6BviQBviBvi 3'++++Bvi Bvi@ &7Bvi Bvi ( _You open the door.Cvi3  ##.#######.#.## ..[.∩..###... .#####..#.####CviN #.#.## ## ###### #.... ###.'@+# # Cvih#####..+∩+ CviX#####.#.......++Cvi6#####CviTCviCvi8Cvig _There is an open door here.CviyX ##.#######.#.## .CviPy.[.∩..###... .#####..#.#### #.#.## ## ###### #....# ###.''+# # #####..+@+ Cvidyn#####.#.......++ .......#.####### Cvi|Cvi}$9 Cvi} _Cvi܀Cvin _There is an entrance to Oshryhop's Weapon Emporium here.Dvi" Dvi, )Welcome to Oshryhop's Weapon Emporium! What would you like to do?  a -  6 gold a +0 clubb -  26 gold a +0 dagger  Dvi(- c -  39 gold a +0 falchion  d -  45 gold a +0 long sword  e -  39 gold a +0 mace  f -  249 gold a +2 morningstar of protectionDviH- g -  39 gold a +0 short sword  h -  6 gold 5 stones  Dvi- Ri -  7 gold 6 stones You have 36 gold pieces. [Esc] exit[!] buy|examine itemsDvi- [a-i] mark item for purchase [/] sort (type)Dvi- [A-I] put item on shopping listHviq}  a -  6 gold a +0 club  f $  249 gold a +2 morningstar of protection You are short 213 gold pieces for the purchase.[Enter] buy shopping listLviA +2 morningstar of protection. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.6  At 100% training you reach 16.0 in about 7.4 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ “Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold.QviGv mWelcome to Oshryhop's Weapon Emporium! What would you like to do?a -  6 gold a +0 club  b -  26 gold a +0 dagger  c -  39 gold a +0 falchion  d -  45 gold a +0 long sword  e -  39 gold a +0 mace  f $  249 gold a +2 morningstar of protectiong -  39 gold a +0 short sword  Qviv h -  6 gold 5 stones  i -  7 gold 6 stones Qviv tYou have 36 gold pieces. You are short 213 gold pieces for the purchase. Qvi w y[Esc] exit [!] buy|examine items [a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listRvi-ORvi0URviZ.# ##.## #.#Peej the Cudgeller .######.#.###.#Mountain Dwarf Rvib[..[.∩..###....#Health: 26/26 ======================== .#####..#.#####Magic: 2/2======================== .# #.#.##AC: 6Str: 18 .# #.### ######EV: 8Int: 8 Rvi[!.# #.# #....#SH: 4Dex: 9 ## #.# ##.''+#XL:  2 Next: 24% Place: Dungeon:1 # #.######..+@+Noise: ---------  Time: 589.8 (0.0) ######.#.......+++Rvi\a) +0 flail .......#.#######Throw: 17 stones Rvi5\H.........# #######..##..##### Rvi[\Y_j - an amulet of magic regeneration _You open the door. Rvi\(_Found Oshryhop's Weapon Emporium. Rvi\;_You open the door. _There is an open door here. Rvi ]Y_There is an entrance to Oshryhop's Weapon Emporium here.RviQbRvibRvifRvih _You open the door. _Found Oshryhop's Weapon Emporium. _You open the door. _There is an open door here. _Rviientrance to Oshryhop's Weapon Emporium here.You can access your shopping list by pressing '$'.YviڋYvi1Yvi&Yvi##'.#....#####Yvi$,YviYvi]Q # ##.## #.# ######.#.###.# [.∩..###....# #####..#.##### # #.#.## # #.### ###### # #.# #....#  #.# ##.''+## Yvi9^ #.######..+∩@.# .#.+++....# #.# .#### # ## _You open the door.Yvid3YvixiYvi0j  ##.## #.# .#.###.# [.∩..###....# ..#.#####  #.#.##  #.### ######  #.# #....#  #.# ##.''+## #.######..+∩'@# .#.+++....# #.# ..#### # ####  There is an open door here.YviYvi/ _Yvi*Yvi>U #####.#.## [.∩..###... ####..#.####  #.#.## ## ###### #....##.''+#######..+∩'.##.# ####.#.......+++@...# .....#.#######...###..# ##### YviN,Yvie.#.###.# .∩..###....# ..#.##### #.#.## #.### ###### #.# #....# #.# ##.''+## ##.######..+∩'.##.# .#.+++.@..# Yvi(#.#######...#### # ##### Yviհ,YvijYvi .#.###.# ∩..###....# .h..#.##### .##.#.## .##.### ###### .##.# #....# .#Yvi^|#.# ##.''+## .#  #.######..+∩'.##.# .#.+++..@.# #.#######...#### # #####  Yvi#### h   jackal (asleep)Yvi)Yvi1w 94.8 (5  A jackal comes into view.Yvi4Yvi= hhhh 2 jackals (1 wandering)  The jackal barks! You hear an angry hiss.Yvi7?4==5.8 (6YviiFYvi3JY _A jackal comes into view.[vi.#.###.# ..###....# #.h ..#.##### #h# #.#.## #.# #.### ###### #.# #.# #....# #.# #.# ##.''+###.# #.######..+∩'.##.# .#.+++...@# #.#######...#### # ##### ##..#  #..#  #### .hh6.8 (1[vi[viu' _The jackal barks![vi  ##.## ##.#.##### ..###.......#.#####h.## #.## ###### #h #....#  ##.''+#######..+∩'.## #.#.......+++....#.#######...#### ....##### ##..####[viA[vi[vi([vi'F.h[vi/--7[vi [vi^vi^vi^vi^vi  S.hS   ball python (constriction)A ball python comes into view.^vizO=-8^viT^viq4 _You block the jackal's attack.^viyj 8  You hit the jackal.^vifr .SThe jackal is almost dead.^vir /600.1 (1.3^vigx ^viUz > _The jackal bites you but does no damage._vi6  You barely miss the jackal.The jackal is almost dead._viM  The jackal bites you but does no damage._viL.S_viQ64--_vir&1.3 (1.2_vi{_vi+ _The jackal bites you._vi  You hit the jackal.  The jackal is almost dead._viH--2.6 (1.3_vi_viJ _The jackal bites you. You block the jackal's attack._vi3  You closely miss the jackal.The jackal is severely wounded.The jackal bites you._vi3]1---3.8 (1.2_viQ9_viE;> _The jackal bites you but does no damage.`vi  You barely miss the jackal.The jackal is severely wounded.`vi-5.1 (1.3`vi]`vi4 _You block the jackal's attack.avi4 e  You sock the jackal!avi ? .Savi }   jackal  You kill the jackal!avi7 A2=--avi] /316.3 (1.2avi avi* T _The jackal closely misses you.bvivbvi#w-7.7 (1.4bvi{bvi9~ _You closely miss the jackal. The jackal barely misses you.bvi i  You hit the jackal but do no damage.bviK -9.0 (1.3bvio bvi! A _The jackal bites you but does no damage. x2cvi^  You hit the jackal.  The jackal is lightly wounded.cvi.10.2 (1.2cvicvi _The jackal barely misses you. The jackal closely misses you.cvij  You closely miss the jackal.The jackal is lightly wounded.cvij cvik q3==1.5 (1.3cviZp cvir A _The jackal bites you but does no damage. x2dvi4  You barely miss the jackal.The jackal is lightly wounded.dvi(2.8dvidvi 7 _You block the jackal's attack. x2dviO8 :  You thump the jackal!dvi{9 dvi@ .SS   ball python (constriction)  dvi@ pYou kill the jackal!The ball python bites you. The ball python grabs you.dviC 52-dviD p-1 74.0 (1.2Constr dviS u _The ball python constricts you.eviq  You closely miss the ball python. The ball python bites you.evi A-5.2evin evi _ _The ball python constricts you.fvi _The ball python constricts you.You closely miss the ball python. The ball python bites you. _The ball python constricts you.  You closely miss the ball python. The ball python bites you.  The ball python constricts you.  The ball python bites you but does no damage.fviV0--6.4fvi-fvi_ _The ball python constricts you.fvi  You barely miss the ball python.The ball python bites you but does no damage.fvi '7.6fvi fvi _ _The ball python constricts you.gvi=  You hit the ball python.gviE†gvi~1=- 8 418.8gvigviOO _You kill the ball python!ivit =2=3==iviw .4==ivix Bivid{ 5==ivi{ ivi$| ,ivif| iviv} ,ivi} ivi~ ivi~ iviA iviT h - _You start resting.ivi2 038.8 (20.0)ivi| ivi 6==-9.8 (21iviŋ ivi " _HP restored.jvi7 3jvi jviLM #.#  ##.##  ##.#.##### ..###......#.#####.## ## ##### #....# #. ##.''+######..+∩'.##. #.#.......+++.... ..#.#######...#######jviP,jviSjvib$  Things that are here:jvi M############ #.#  ##.##  jvi6y##.#.##### ..###......#.#####jviV.## ## ##### #....# jvi@ ##.''+###†#####..+∩'.##. #.#.......+++....##a ball python corpse; a jackal corpsejvijviJ _jvijvi,M.............############ #.#  ##.##  ##.#.##### ..###......#.#####.## ## ##### #....# #. ##.''+###† #.######..+∩'.##.#kvi JM######..#.#######.............############ #.#  ##.##  ##.#.###### ..###......#.#####.## ## ##### #....# #. #.# ##.''+###†#=kviM #....)......######..#.#######.............############ #.#  ##.##  ##.#.########### ..###............#.#####.## ## ##### #.# #....# #.#kvi,kvikviM####.....###### #) #....)......######..#.#######.............############ #.#  ##.##  ##.#.########### ..###............#.###########.## #.### ###### #.####kvi,kvi kvik#.# ####.....###### #)  #.# #....)......  #.# #..#.#  #.# #.  #.# #.#  #.# #.# ##.## #.# .#.###.# #.###....# #. ..#.##### #.# .#.## kviHl#.# .### ###### #.# .# #....# #.# .# ##.''+###†# .######..+∩'.##.# .#.+++....# kvir,kviwkvi #.# ####.....###### #) #.# #....)...... #.# #..#.# #.# #. #.# #.# #.# #.# .## #.# kvij.#.###.# #.# ###....# #.##.##### #.# #.## #.# ### ###### #.kvi# # #....# #.# # ##.''+###kvi†# ######..+∩'.##.kvia# #.+++....# kvi kvikvikvidkvi=3.# ####.....###### #) .# #....)...... .# #..#.# .# #. .# #.# .# #.# .## #.# #.###.# #.# ....# #.# #.##### #.# .## kvi=}#.#  kviJD,kviGkvi# ####.....###### #) # #....)...... # #..#.# # #. # #.# # #.# ## #.# .###.# #.# ....# #.# .##### #.# ## #.# kvi,kvikviv ####.....###### #)  #....)......  #..#.#  #.  #.#  #.#  #.# ###.# #.# ....# #.# ##### #.#  #.# kvi,kvi"kviw=####.....###### #) #....)......  #..#.#  #.  #.#  #.#  #.# #.# #.# # #.#  #.#  #.# kvi=x/kvi|~,kvikvi#####.....###### #) #....)......# #..#.#######g #. .. #.# .# #.# .# #.# .# .# #kvi@>.# # #.#  #.# #.# kvih##.''+###†# g   hobgoblin (asleep) kvikvikvi{ 51.8 (12  A hobgoblin comes into view.kvi`.ggkviL5==2.8 (13kvikvi+ _The hobgoblin shouts!mvi ####.....###### #)Peej the Cudgeller#....)......#Mountain Dwarf #######..#.#######.Health: 26/26 ======================== #.............. .gMagic: 2/2======================== #.############# *#mvi#AC: 6Str: 18 #.#*#EV: 8Int: 8 #.#*#SH: 4Dex: 9 #.# #########*#XL:  2 Next: 41% Place: Dungeon:1 ..# #.......@.#Noise: ==-------  Time: 652.8 (0.0) mviF### #.#########a) +0 flail#.#Throw: 17 stones###### #.#mviu#....# #.# ##.''+###†#g   hobgoblin #..+∩'.##.# ...+++....# ####...####A hobgoblin comes into view. _The hobgoblin shouts!  Throw: 17 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (50% to hit)mvi ####.....###### #)Peej the Cudgeller#....)......#Mountain Dwarf mvi7~#######..#.#######(Health: 26/26 ======================== #.............. .(Magic: 2/2======================== #.############# (#mvidAC: 6Str: 18 #.#(#EV: 8mviuInt: 8 #.#(#SH: 4mviDex: 9 #.# #########(#XL:  2 Next: 41% Place: Dungeon:1 mviց..# #.......@.#Noise: ==-------  Time: 652.8 (0.0) mvi### #.#########a) +0 flail#.#mvi7Throw: 17 stones###### #.##....# #.# mvi^##.''+###†#g   hobgoblin #..+∩'.##.# mviY...+++....# ####...####A hobgoblin comes into view. mviT_The hobgoblin shouts!  Throw: 17 stonesmviՂPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (50% to hit)mvi _The hobgoblin shouts!  Throw: 17 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (50% to hit)  You throw a stone. The stone barely misses the hobgoblin.mvie..g...mvip--3.9 (1.16 _mvimvinvi6n ####.....###### #)Peej the Cudgeller#....)......#Mountain Dwarf #######..#.#######.Health: 26/26 ======================== #.............. ..Magic: 2/2======================== nvi 78#.############# g#AC: 6Str: 18 #.#*#EV: 8Int: 8 #.#nviJ7*#SH: 4Dex: 9 #.# #########*#nvir7^XL:  2 Next: 41% Place: Dungeon:1 ..# #.......@.#Noise: ---------  Time: 653.9 (0.0) nvi7### #.#########a) +0 flail#.#nvi7Throw: 16 stones###### #.#nvi7m#....# #.# ##.''+###†#nvi7g   hobgoblin #..+∩'.##.# ...+++....# nvi8U####...####Aim: a hobgoblin (50% to hit) nviI8l_You throw a stone. The stone barely misses the hobgoblin.Throw: 16 stonesnvik8Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (50% to hit)nvi = ####.....###### #)Peej the Cudgeller#....)......#Mountain Dwarf #######..#.#######.Health: 26/26 ======================== #.............. ..Magic: 2/2nvi U======================== #.############# g#AC: 6Str: 18 #.#(#EV: 8Int: 8 #.#nvi. (#SH: 4Dex: 9 #.# #########(#nviU XL:  2 Next: 41% Place: Dungeon:1 ..# #.......@.#nvi² Noise: ---------  Time: 653.9 (0.0) ### #.#########a) +0 flail#.#Throw: 16 stones###### #.##....# #.# nvi ##.''+###†#g   hobgoblin #..+∩'.##.# nvi0 D...+++....# ####...####Throw: 16 stonesnviQ wPress: ? - help, Q - select actionShift-Dir - straight linenvi Aim: a hobgoblin (50% to hit)  You throw a stone. The stone hits the hobgoblin.  The hobgoblin is moderately wounded.nvi nvi6;,nvi?X..g.nviQ@g5.0 (1.15 _nviEnvi`Goviu ####.....###### #)Peej the Cudgeller#....)......#Mountain Dwarf #######..#.#######.Health: 26/26 ======================== #.............. ..Magic: 2/2======================== #.############# .#AC: 6Str: 18 #.#.#EV: 8Int: 8 #.#g#SH: 4Dex: 9 #.# #########*#ovi MXL:  2 Next: 41% Place: Dungeon:1 ..# #.......@.#Noise: ---------  Time: 655.0 (0.0) ### #.#########a) +0 flail#.#Throw: 15 stonesovi9###### #.##....# #.# ##.''+###†#oviqg   hobgoblin #..+∩'.##.# ...+++....# ####...####You throw a stone. The stone hits the hobgoblin. _The hobgoblin is moderately wounded.Throw: 15 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 50% to hit)ovi, h ####.....###### #)Peej the Cudgeller#....)......#Mountain Dwarf #######..#.#######.ovi Health: 26/26 ======================== #.............. ..Magic: 2/2======================== #.############# .#AC: 6Str: 18 #.#.#EV: 8ovi RInt: 8 #.#(#oviϨ SH: 4Dex: 9 #.# #########(#ovi XL:  2 Next: 41% Place: Dungeon:1 ..# #.......@.#ovi Noise: ---------  Time: 655.0 (0.0) ### #.#########a) +0 flailovi@ k#.#Throw: 15 stonesovia ###### #.##....# #.# ovi |##.''+###†#g   hobgoblin ovi z#..+∩'.##.# ...+++....# ####...####oviЩ You throw a stone. The stone hits the hobgoblin. _The hobgoblin is moderately wounded.ovi Throw: 15 stonesPress: ? - help, Q - select actionovi Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 50% to hit)ovij-  _The hobgoblin is moderately wounded.  Throw: 15 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 50% to hit)  You throw a stone. The stone closely misses the hobgoblin.ovi- ovi3 L.govi4 -6.2 (1.2ovi4 :4 _ovi: ovi`< pvi  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.=pvi  7.4pvigpviW _The hobgoblin closely misses you.qvi-  You hit the hobgoblin.  The hobgoblin is heavily wounded.8.6qvi0qvi3@ _The hobgoblin hits you but does no damage.qvi  ####.....###### #) #....)......#  #..#.#######.  #. ..  #.# .#  #.# .#  #.# .##.# #g#.# #......@..## #.# #.# ###### #.# #....# #.#  ##.''+###†# ##..+∩'.##.# ....+++....# #####...####qvi: - .qvi\ PgThe hobgoblin attacks as it pursues you!qvi ,90qvi qvi 7 _You block the hobgoblin's attack.rviC   You completely miss the hobgoblin.The hobgoblin is heavily wounded.rvi .60.8 (1.2rvirvi7 _You block the hobgoblin's attack.rvi7  You closely miss the hobgoblin.The hobgoblin is heavily wounded.rvi48 ^2----2.1 (1.3rvi> rviA n _The hobgoblin hits you. The hobgoblin barely misses you.svi|S3  You hit the hobgoblin.  The hobgoblin is severely wounded.3.5 (1.4 _You block the hobgoblin's attack.svi  You completely miss the hobgoblin.The hobgoblin is severely wounded.svi#3sviE=---4.7 (1.2svisvi,@ _The hobgoblin hits you but does no damage.svi  You barely miss the hobgoblin.The hobgoblin is severely wounded.svi (5.9svi svi 7 _You block the hobgoblin's attack.tvi  You barely miss the hobgoblin.The hobgoblin is severely wounded.tviqtvi!7.1tvitvix _You block the hobgoblin's attack. The hobgoblin barely misses you.tviq  You closely miss the hobgoblin.The hobgoblin is severely wounded.tvi (8.3tvi/ tvi @ _The hobgoblin hits you but does no damage.uvix  You barely miss the hobgoblin.The hobgoblin is severely wounded.uviuvil4==9.5uvi[uviVW _The hobgoblin closely misses you.vvi"<  You sock the hobgoblin!vvi1.vvi6870.8 (1.3vvivviM _You kill the hobgoblin!wvi'wvi3(wviB-wvi2,wvi}7wvi<,wviBwviFwvi\FwviFa5==wvifJwviwO,wviMSwviWwviWwvia[wvi_wvi/`wviwcwvigwvigwviga6==wvikwvim####.....###### #) #....)......# #..#.#######. #. .. #.# .# #.# .# #.# wvi.# .# #.# # #.......@.#  #.# #.# wvii,wviwviu;####.....###### #)  #....)......#  ..#.#######.  . ...  .# #.#  .# wvi+<"#.#  .# #.#  .# #.#  .# #........@#   #.#  #.#  ###### #.#  #....# #.# wviR< #.''+###†#    wvi<..+∩'.##.#   +++....# wvi<j  ...####  wvi<D wviiC,wviHwviQM.............##.#####.....###### #) #....)......# ######..#.#######............. ...############ ######## wviɨ......... ############.# 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#.###.∩.##.########..........##.##.##.# #.###.## vi K #†###...#.....##........#.##########♣#vi, X#.# #.# #.#  viU #.#.@###.#.##.##.##...........♣# ##.~##♣########.# #.# #.#  vi S#.#.###..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈♣♣.).....#####.# #.#  #.#...................ß.ß.# ♣♣...........########...##†# #.# vi #.#.###.##.##.##)##.#..∩..# ♣...........♣vi 2#......# #.# viՌ j #.#.# #.##.##.##.##.##ß.ß.###♣..####'##..##...######.# vi  vi #.#.# #....÷..##>##.........#♣..#.....#..#♣ ##...##.....###  vi5 n#.#.######.#####.##.###.###♣....#.<...#...♣#####......#####..# viL  vib p#..........# #.##........♣.#..#.....#..♣.♣#........#.....#.##  vi ~###..####### #.##...#.##..♣...#.....#...###.##....#~.....~..###  ##.#vi #....#.#.####♣#..#.....#..♣♣ #.###[.#.~~...~.~#..#  #.#viɍ ####...#.# #..####+##..# #.###.#..~.~~~.~..#.#  viߍ #.#vi #..##.#### ♣...........#♣ #.##..#~~~~≈≈.~...#.#  vi #.#vi #..##....# ♣...........≈###.##......≈_.≈....#.#  vi6 #.# #########..##..### ♣####.♣.#♣#♣###......#~~~~≈≈.~...#.#viW G@#vi+5##vi~85##vi5#.viz5.#vi` K##_vi+U#._vi.;.#vin;##viH ;#.viw ;.#vit ;#.vig E.._vi5.#viO# _vi9  vi D# _viX N.#_vi5.#vijE##_vi:O#>_vivi\ Peej the Cudgeller Mountain Dwarf # Health: 26/26 ======================== #### ####### Magic: 2/2======================== ###..###..###.. AC: 6Str: 18 #...#...#..##.. EV: 8Int: 8 #.###.∩.##.########.. SH: 4Dex: 9 #†###...#.....##..... XL:  2 Next: 48% Place: Dungeon:1 #.#.@###.#.##.##.##.. Noise: ---------  Time: 863.4 (0.0) #.#.###..#.##.##.##.# a) +0 flail #.#vi[[39;49m.................. Throw: 14 stones #.#.###.##.##.##)##.# #.#.# #.##.##.##.##.# #.#.# #....÷..##>##..  #.#.######.#####.##.#  #..........# #.##..  ###..####### #.##..  _There is an entrance to Quheitep's Book Shoppe here. _You see here a +0 leather armour. _There is a stone staircase leading down here. _You see here a +0 short sword. _Done exploring. _Done exploring. _vivivi"viviJviMvi,vicvivi@,vividC  You see here a +0 short sword.vivi) _viviviY,vivi4#...#...#..##.....#.##.##.# #.###.∩.##.########..........##.# #†###...#.....##........#.###### #.#..###.#.##.##.##...........♣# #.#.###..#.##.##.##.#.#.#.###.~## #.#...................ß.ß.# ♣♣. vi#.#.###.##.##.##)##.#..∩..# ♣. #.#.# #.##.##.##.##.##ß.ß.###♣..# #.#.# #....÷..##@##.........#♣..#78.4 (15.0) viI#.#.######.#####.##.###.###♣... #..........# #.##♣.#..# ###..####### #.##...#.##..♣.. viP$ ##.# #....#.#.####♣#.  #.# ####...#.# #..#  #.# #..##.#### ♣...  #.# #..##....# ♣. vi #.# #########..##..### ♣###vivivi  _There is a stone staircase leading down here. _You see here a +0 short sword. _Done exploring. _You see here a +0 short sword. _There is a stone staircase leading down here.vi#4vi6 _You see here a +0 short sword. _Done exploring. _You see here a +0 short sword. _There is a stone staircase leading down here.Unknown command.visD viI Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  g - 14 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration viJ Scrolls (go to first with ?)  h - a scroll labelled IGAUSI SOANU  i - a scroll labelled XOGEUC XEICERGHUAVY Potions (go to first with !)d - 2 potions of might  e - 2 black potions  f - 2 puce potionsvi7Hh - a scroll labelled IGAUSI SOANU. vi68wA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ vi]8q“To drift with every passion till my soul  Is a stringed lute on which all winds can play, vi8 Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll vi8 Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vi/vivi1L#...#...#..##.....#.##.##.# Peej the Cudgeller #.###.∩.##.########..........##.# Mountain Dwarf #†###...#.....##........#.####### Health: 26/26 ======================== vi#.#..###.#.##.##.##...........♣# Magic: 2/2======================== #.#.###..#.##.##.##.#.#.#.###.~## AC: 6Str: 18 #.#...................ß.ß.# ♣♣... EV: 8Int: 8 #.#.###.##.##.##)##.#..∩..# ♣... SH: 4Dex: 9 #.#.# #.##.##.##.##.##ß.ß.###♣..# XL:  2 Next: 48% Place: Dungeon:1 #.#.# #....÷..##@##.........#♣..# Noise: ---------  Time: 878.4 (0.0) #.#.######.#####.##.###.###♣....# a) +0 flail #..........# #.##........♣.#..# Throw: 14 stones ###..####### [3viW3m#.##...#.##..♣...# Will/2 ##.##....#.#.####♣#..##.#####...#.# #..# #.##..##.#### ♣... #.##..##....# ♣... #.# #########..##..### ♣###  _Done exploring. _You see here a +0 short sword. _There is a stone staircase leading down here. vi _Unknown command.As you read the scroll labelled IGAUSI SOANU, it crumbles to dust.  A wave of despondency washes over your surroundings.vivi*9.4 (1vivim _You see here a +0 short sword. _There is a stone staircase leading down here. _Unknown command.  As you read the scroll labelled IGAUSI SOANU, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.viQ<##..###..#......#...#..# #.## #.###.∩.##.########..........##. #†###...#.....##........#.#######.###...........♣# ###..#.##.##.##.#.#.#.###.~##..................ß.ß.# ♣#)##.#..∩..# ♣...##.####ß.ß.## #....÷..##>##.........#♣#.######.#####.##.###.###♣.. #...............♣.# ###..####### #.##...#.##..♣.#....#.#.####♣####...#.# #..#### ..# ♣...80vi ...#...#..##.####.∩.##.#######.... #†###...#.....##........#.###### #vi+.#..###.#.##.##.##...........♣# ###.#.#.#.###.~##..................ß.ß.# ♣♣...###.##.##.##)##.#..∩..#  .##.##ß.ß.###♣..#...÷.........#####.#####.##.###.###♣...........# #.##........♣.#Will/2 #.# #########..##..### ♣### vivi-%1vivic _There is a stone staircase leading down here.viV ###.∩.##.#######.... #vih†###...#.....##........#.###### #.#..###.#.##.##.##...........♣# ###.#.#.#.###.~##..................ß.ß.# ♣♣...vi###.##.##.##)##.#..∩..#  .##.##ß.ß.###♣..#vi...÷..##>##.........#####.###viS###.###♣...........# #.##........♣.# ###..#######.##..♣.Will/2 vitvi^#.# #..............#vivi,2 _vivivi M..#...#..# #.## #.###.∩.##.########..........##. #†###...#.....##........#.#######.###..........♣# ###..#.##.##.##.#.#.#.###.~##viO ..................ß.ß.# ♣#)##.#..∩..# ♣...##.##.##.##.##ß.ß.## #....÷..........#♣#.######.#####.##.###.###♣.. #...............♣.# ###..####### #.##...#.##..♣.vix Z##.##....#.#.####♣#..#vi 0vi vi %3vi vi c _There is a stone staircase leading down here.viDM##..###..#......#...#..# #.## #.###.∩.##.########..........##. #†###...#.....##........#.#######.###..........♣# ###..#.##.##.##.#.#.#.###.~##..................ß.ß.# ♣#)##.#..∩..# ♣...##.####ß.ß.## #....÷..##>##.........#♣#.######.#####.##.###.###♣.. #..........# #.##........♣.#..# Will/2 vivi,4 _viAvivi:0M #### #### ##...........# ###..###..#......#...#..# #.....#.## #.###.∩.##.########..........##. #†###...#.....##........#.#######.###.#.##.##.##...........♣# ###..#.##.##.##.#.#.#.###.~##..................ß.ß.# ♣#..∩..# ♣...##.##.##.##.##ß.ß.## #....÷..##>##.........#♣ #.#.######.#####.##.###.###♣....# Will/2 5vi$6vi9T _You see here a +0 short sword.vi< ###..###..##.....#.##..... #...#...#..##.####.∩.##.########......... #vi<O†###...#.....##........#.###### #.#..###.#.##.##.##...........♣# ###..#.##.##.##.#.#.#.###.~##..................ß.ß.# ♣♣...###.##.##.##)##.#..∩..#  #ß.ß.###♣..#vi =#...÷..##>##.........#####.#####.##.###.###♣..Will/2 #.#vi`=u#..##....# ♣... viDviD$6 viD_viIviJvid ...#...#..##.####.∩.##.#######.... #†###...#.....##........#.###### #.#..###.#.##.##.##...........♣# ###.#.#.#.###.~##..................ß.ß.# ♣♣...###.##.##.##)##.#..∩..#  .##.##ß.ß.###♣..#...÷.........#####.#####.##.###.###♣...........# #.##........♣.#Will/2 viNe#.# #########..##..### ♣### viKivii%7vi'mvioc _There is a stone staircase leading down here.vii M##..###..#......#...#..# #.## #.###.∩.##.########..........##. #vi †###...#.....##........#.#######.###..........♣# ###..#.##.##.##.#.#.#.###.~##..................ß.ß.# ♣#)##.#..∩..# ♣...##.####ß.ß.##vi  #....÷..##>##.........#♣#.######.#####.##.###.###♣.. vi) #..........# #.##........♣.#..# Will/2 vi[ vi viy ,8 _vi vi viJEM #### #### vizE##...........# ###..###..#......#...#..# #.....#.## #viE.###.∩.##.########..........##. #viE)†###...#.....##........#.#######.###.#.##.##.##...........♣# viE###..#.##.##.##.#.#.#.###.~##viF..................ß.ß.# ♣#..∩..# ♣...viNF##.##.##.##.##ß.ß.## #....÷..##>##.........#♣ #.#.######.#####.##.###.###♣....# Will/2 viFviBLviM%9vi.RviLVT _You see here a +0 short sword.vij<} ###..###..##.....#.##..... #...#...#..##.#vi<###.∩.##.########......... #†###...#.....##........#.###### #.#..###.#.##.##.##...........♣# ###..#.##.##.##.#.#.#.###.~##vi<i..................ß.ß.# ♣♣...vi<###.##.##.##)##.#..∩..#  vi<!#ß.ß.###♣..#vi=~...÷..##>##.........vi=p#####.#####.##.###.###♣..Will/2 vi=#.##..##....# ♣... vi6EviE-90 _viQKviLviu  ...#...#..##.####.∩.##.#######.... #†###...#.....##........#.###### #vi+v .#..###.#.##.##.##...........♣# ###.#.#.#.###.~##..................ß.ß.# ♣♣...###.##.##.##)##.#..∩..#  .##.##ß.ß.###♣..#viSv :...÷.........vi}v #####.#####.##.###.###♣...........# #.##........♣.#Will/2 viv #.# #########..##..### ♣### vi} vi|~ %1vĩ vi! ; _There is a stone staircase leading down here. _viJ \You see here a +0 short sword. _There is a stone staircase leading down here. _vik eYou see here a +0 short sword. _There is a stone staircase levi ading down here.viTviviviviCvivi?vivivivi3vivi vifvi_,viviuvivivivivivi} ,viA vi vi vi& viV ,vi vixviviviviviviviviNvivi!vivikviviivivi%910viP9.0) _You see here a +0 short sword. _There is a stone staircase levi4ading down here. _You see here a +0 short swordvi^. _There is a stone staircase leading down here. vi6_You start waiting.viY61.4 (20vi!vi*#_ _You feel your willpower return.viLvi|Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  g - 14 stones (quivered) vi$Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)viۦj - an amulet of magic regeneration Scrolls (go to first with ?) viD i - a scroll labelled XOGEUC XEICERGHUAVY viPotions (go to first with !)d - 2 potions of might  e - 2 black potions vi:) f - 2 puce potionsvii - a scroll labelled XOGEUC XEICERGHUAVY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.vi1YdChoose an item to acquire.  a - the +2 pearl dragon scales of the Gloaming {rElec rN+}  b - the medusa talisman of the Depths {rC+ Will- Dex+2}  c - a +5 arbalest of electrocution  d - 932 gold pieces (you have 36 gold) viYH[!] acquire|examine items [a-d] select item for acquirement[Esc] exitviG The +2 pearl dragon scales of the Gloaming {rElec rN+}. The nacreous scales of a pearl dragon. It grants its wearer resistance to negative energies. Base armour rating: 10Encumbrance rating: 11 rElec:vihIt insulates you from electricity. rN+:It protects you from negative energy. If you switch to wearing this armour: Your AC would increase by 6.6 (6.8 -> 13.4). Your EV would decrease by 0.3 (8.1 -> 7.8). You acquired it on level 1 of the Dungeon. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} viMenu/colouring prefixes: identified artefact armour _________________ “His scales are his pride, shut up together as with a close seal. One is so vi  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.” via6 -KJV Bible, Job 41:15-17.viY4Choose an item to acquire.  a - the +2 pearl dragon scales of the Gloaming {rElec rN+} vi42 b - the medusa talisman of the Depths {rC+ Will- Dex+2}  c - a +5 arbalest of electrocutiond - 932 gold pieces (you have 36 gold) vi4vi4 vi4 vi5vi35H[!] acquire|examine items [a-d] select item for acquirement[Esc] exitviU (  a - the +2 pearl dragon scales of the Gloaming {rElec rN+}  d + 932 gold pieces (you have 36 gold) Acquire 932 gold pieces? (y/N)vi vi vi> #...#...#..##.....#.##.##.# Peej the Cudgeller #.###.∩.##.########..........##.# Mountain Dwarf #†###...#.....##........#.####### Health: 26/26 ======================== #.#..###.#.##.##.##...........♣# Magic: 2/2======================== #.#.###..#.##.##.##.#.#.#.###.~## AC: 6Str: 18 #.#...................ß.ß.# ♣♣... EV: 8Int: 8 #.#.###.##.##.##)##.#..∩..# ♣... SH: 4Dex: 9 vi d#.#.# #.##.##.##.##.##ß.ß.###♣..# XL:  2 Next: 48% Place: Dungeon:1 #.#.# #....÷..##@##.........#♣..# Noise: ---------  Time: 911.4 (0.0) #.#.######.#####.##.###.###♣....# a) +0 flail #..........# #.##........♣.#..# Throw: 14 stones ###..####### #.##...#.##..♣...###.#vi) o#....#.#.####♣#..##.#####...#.# #..# #.##..##.#### ♣... #.##..##....# ♣... #.# #########..##..### ♣###  _There is a stone staircase leading down here. vi^ #_You see here a +0 short sword. _There is a stone staircase leading down here. _You start waiting. _You feel your willpower return.This is a scroll of acquirement!vi vi +2.4 (1vi viz _ _You see here a +0 short sword. _There is a stone staircase leading down here. _You start waiting. _You feel your willpower return.  This is a scroll of acquirement! _Something appears at your feet!viG###.∩.##.#######.... #†###...#.....##........#.###### #.#..###.#.##.##.##...........♣# ###.#.#.#.###.~##..................ß.ß.# ♣♣...###.##.##.##)##.#..∩..#  .##.##ß.ß.###♣..#...÷..##>##.........vi#####.######.###♣...........# #.##........♣.# ###..#######.##..♣.  ##.# #....#.#.####♣# ###...#.#  #..##.#### ♣......########### ♣###vi9..............#viAvi3vi9vi3vi9M..#...#..# #.## #.###.∩.##.########..........##. #†###...#.....##........#.#######.###..........♣# ###..#.##.##.##.#.#.#.###.~##..................ß.ß.# ♣#)##.#..∩..# ♣...##.##.##.##.##ß.ß.## #....÷..........#♣#.######.#####.##.###.###♣.. #...............♣.# ###..####### #.##...#.##..♣...#viD<vi<&4vi@viI  You now have enough gold to buy a +2 flail of holy wrath on this level, buy a  +2 morningstar of protection on this level, buy a +2 vampiric morningstar on  this level, buy a book of Movement on this level, or buy a manual of Maces &  Flails on this level.  You can access your shopping list by pressing '$'.  You now have 968 gold pieces (gained 932).vi}I+5.4 (2vixNviOC _There is a stone staircase leading down here.vi M##..###..#......#...#..# #.## #.###.∩.##.########..........##. #†###...#.....##........#.#######.###..........♣# ###..#.##.##.##.#.#.#.###.~##..................ß.ß.# ♣#)##.#..∩..# ♣...##.####ß.ß.## #....÷..##>##.........#♣#.######.#####.##.###.###♣.. #..........# #.##........♣.#..#vivi*+6.4 (1vivivi% M #### #### ##...........# ###..###..#......#...#..# #.....#.## #.###.∩.##.########..........##. #†###...#.....##........#.#######.###.#.##.##.##...........♣# ###..#.##.##.##.#.#.#.###.~##..................ß.ß.# ♣#..∩..# ♣...##.##.##.##.##ß.ß.## #....÷..##>##.........#♣ #.#.######.#####.##.###.###♣....#vi۔ vi' viE 7viR vi T _You see here a +0 short sword.vi:viNar Usak's Book Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. viWhile standing here, you can enter Nar Usak's Book Shoppe with the > key.vi>  #### #######...........# Peej the Cudgeller ###..###..###.....#.##..... Mountain Dwarf #...#...#..##.....#.##.##.# Health: 26/26 ======================== #.###.∩.##.########..........##.# Magic: 2/2======================== #†###...#.....##........#.####### AC: 6Str: 18 #.#..###.#.##.##.##...........♣# EV: 8Int: 8 #.#.###..#.##.##.##.#.#.#.###.~## SH: 4Dex: 9 #.#...................ß.ß.# ♣♣... XL:  2 Next: 48% Place: Dungeon:1 #.#.###.##.##.##@##.#..[0;10vi> ;1m∩..# ♣... Noise: ---------  Time: 917.4 (1.0) #.#.# #.##.##.##.##.##ß.ß.###♣..# a) +0 flail #.#.# #....÷..##>##.........#♣..# Throw: 14 stones #.#.######.#####.##.###.###♣....# #..........# #.##........♣.#..# ###..####### #.##...#.##..♣...# ##.##....#.#.####♣#..# #.#####...#.# #..# #.##..##.#### ♣... this level, buy a book of Movement on this level, or buy a manual of Maces &  Flails on this level.  You can access your shopping list by pressing '$'.  You now have 968 gold pieces (gained 932). _There is a stone staircase leading down here. _You see here a +0 short sword.viB vifC viG3vi6viEviviE _viQvi5,vivi vi^,vi޶viŷvi,vivi~Bvi=viϾviȿ,vi4vivi,vivivi,viTvivi;,viviviw,viviB               #### #### ###..   ###..###..## #....   #...#...#..# #. vi  #.###.@.##.########.28.4 (11.0)   #†###...#.....##.......   #.#..###.#.##.##.##....   #.#.###..#.##.##.##.#   #.#...................ß vi@  #.#.###.##.##.##)##.#..   #.#.# #.##.##.##.##.##ß   #.#.# #....÷..##>##....   #.#.######.#####.##.###viPvivi1j _There is an entrance to Nar Usak's Book Shoppe here.vivi@Nar Usak's Book Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Nar Usak's Book Shoppe with the > key. vis<You are here. (>)enter.vi{ vi҅ vi ,Welcome to Nar Usak's Book Shoppe! What would you like to do?  a -  504 gold a Fen Foliob -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h $  960 gold a manual of Maces & Flails vib You have 968 gold pieces. After the purchase, you will have 8 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi'vi.vi9 Peej the Cudgeller  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================  ### AC: 6Str: 18  #### #######.. EV: 8Int: 8  ###..###..###.... SH: 4Dex: 9  #...#...#..##.... XL:  2 Next: 48% Place: Dungeon:1  #.###.@.##.########.... Noise: ---------  Time: 928.4 (11.0)  #†###...#.....##....... a) +0 flail  #.#..###.#.##.[vi:40m##.##.... Throw: 14 stones  #.#.###..#.##.##.##.#.#  #.#...................ß  #.#.###.##.##.##)##.#..   #.#.# #.##.##.##.##.##ß   #.#.# #....÷..##>##....   #.#.######.#####.##.### Flails on this level.  You can access your shopping list by pressing '$'.  You now have 968 gold pieces (gained 932). _There is a stone staircase leading down here. _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here.vi&F4viEKviGMh _You can access your shopping list by pressing '$'.viG viDQ Level 1 of the Dungeon <>>>_∩∩∩∩∩(Press ? for help) ########  #......######  #.####.###########...##  #####.####.######.......#.....#  #### #######...........#############.∩..............#  ###..###..###.....#.##...................#.#####.#.....# vi3R  #...#...#..##.....#.##.##.##.#############.# #.##...##  #.###.@.##.########..........##.##.##.# #.###.##  #†###...#.....##........#.##########♣##.# #.# #.#  #.#..###.#.##.##.##...........♣# ##.~##♣########.# #.# #.#  #.#.###..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈♣♣.).....#####.# #.#  #.#...................ß.ß.# ♣♣...........########...##†# #.#  vifR #.#.###.##.##.##)##.#..∩..# ♣...........♣#......# #.#  vi S #.#.# #.##.##.##.##.##ß.ß.###♣..####'##..##...######.#  #.#.# #....÷..##>##.........#♣..#.....#..#♣ ##...##.....###  #.#.######.#####.##.###.###♣....#.<...#...♣#####......#####..#  #..........# #.##........♣.#..#.....#..♣.♣#........#.....#.##  ###..####### #.##...#.##..♣...#.....#...###.##....#~.....~..###  ##.#vi+S #....#.#.####♣#..#.....#..♣♣ #.###[.#.~~...~.~#..#  #.#viQS ####...#.# #..####+##..# #.###.#..~.~~~.~..#.#  #.#vijS #..##.#### ♣...........#♣ #.##..#~~~~≈≈.~...#.#  #.#viS #..##....# ♣...........≈###.##......≈_.≈....#.#  viS #.# #########..##..### ♣####.♣.#♣#♣###......#~~~~≈≈.~...#.#vi= &_vi{h 5@.viN.#_vi pD##_vih+#.vibJD.#_vi5##viN5##vi5##vi%LD##_vi5##viZN##_vi05##vi+5#.vi5..viV5..vi5..viqf 5..vi D.._vij U.#_vinK#._viU.#_viAL#ß_vi#VG.ß_viM M.∩_vi=Gvi\  Peej the Cudgeller  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================  ### AC: 6vi ]Str: 18  #### #######.. EV: 8Int: 8  ###..###..###.... SH: 4Dex: 9  vi]-#...#...#..##.... XL:  2 Next: 48% Place: Dungeon:1  vi&^<#.###.@.##.########.... Noise: ---------  Time: 928.4 (0.0)  #†###...#.....##....... a) +0 flail  #.#..###.#.##.##.##.... Throw: 14 stones  #.#.###..#.##.##.##.#.#  #.#...................ß viV^ #.#.###.##.##.##)##.#..   vi|^#.#.# #.##.##.##.##.##ß   vi^#.#.# #....÷..##>##....   #.#.######.#####.##.### You can access your shopping list by pressing '$'.  You now have 968 gold pieces (gained 932). vi^_There is a stone staircase leading down here. _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. vi_Z_You can access your shopping list by pressing '$'.viq_vi`vi hvihvil: _vicmvim,vimviovi"q,viqvitviv,vilwvi~yviz,vizvis|vi~~,viVviviӃ,vi{vivi,viviviŌ,vi,vim,vivi'vi ,vi viҖviS,viDvi6viXvi viLviǠvivi,viviGvi,viƥvifvi;,viѧvivi$,vizvi#######...........######## #..###.....#.##............ .#..##.....#.##.##.##.##### .##.########..........##.##.# .#.....##........#.##########♣# #.#.##.##.##...........♣# ##.~##♣ ..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈ ...............ß.ß.# ♣♣...... .##.##.##)##.#..@..# ♣......46.4 (18.0) .##.##.##.##.##ß.ß.###♣..####'## ....÷..##>##.........#♣..#.....# ###.#####.##.###.###♣....#.<...#. ....# #.##........♣.#..#.....#. ##### #.##...#.##..♣...#.....#vi4 #....#.#.####♣#..#.....#. ####...#.# #..####+## #..##.#### ♣..........vil _There is an entrance to Cassed's Weapon Emporium here.vi] vie rWelcome to Cassed's Weapon Emporium! What would you like to do?  a -  24 gold a +0 daggerb -  24 gold a +0 dagger  c $  219 gold a +2 flail of holy wrathd -  36 gold a +0 mace  e -  36 gold a +0 short sword  f -  18 gold a +0 sling  g -  6 gold 5 stones You have 968 gold pieces. After the purchase, you will have 749 gold pieces. [Esc] exitviSf [!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping listvi? A +2 flail of holy wrath. A mace with a short chain connecting the head to the haft. viz@YBase accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.9  At 100% training you reach 14.0 in about 6.6 XLs.Current attack delay: 1.2. Damage rating: 15 (Base 10 x 120% (Str) x 112% (Skill) + 2 (Ench)). Holy:It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {holy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ viP^ Welcome to Cassed's Weapon Emporium! What would you like to do?a -  24 gold a +0 dagger  b -  24 gold a +0 dagger  c $  219 gold a +2 flail of holy wrath  d -  36 gold a +0 mace  e -  36 gold a +0 short sword  f -  18 gold a +0 sling  g -  6 gold 5 stones You have 968 gold pieces. After the purchase, you will have 749 gold pieces. [Esc] exit [!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping listvi7vivi$vi}#######...........######## Peej the Cudgeller #..###.....#.##............ Mountain Dwarf .#..##.....#.##.##.##.##### Health: 26/26 ======================== .##.########..........##.##.#vi aMagic: 2/2======================== vi.#.....##........#.##########♣#AC: 6Str: 18 #.#.##.##.##...........♣# ##.~##♣ EV: 8Int: 8 vii..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈ SH: 4Dex: 9 ...............ß.ß.# ♣♣.......... XL:  2 Next: 48% Place: Dungeon:1 .##.##.##)##.#..@..# ♣.......... Noise: ---------  Time: 946.4 (0.0) vi^.##.##.##.##.##ß.ß.###♣..####'##. a) +0 flail ....÷..##>##.........#♣..#.....#. Throw: 14 stones vi###.#####.##.###.###♣....#.<...#. vi....# #.##........♣.#..#.....#. viv##### #.##...#.##..♣...#.....#. #....#.#.####♣#..#.....#. ####...#.# #..####+##. #..##.#### ♣..........viu( You now have 968 gold pieces (gained 932). _There is a stone staircase leading down here. _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. vi_You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here.vi;4viG~ _You can access your shopping list by pressing '$'.vi1vi<aLevel 1 of the Dungeon <>>>_∩∩∩∩∩(Press ? for help) #......###### viI= #.####.###########...##  #####.####.######.......#.....#  #### ####viq=o###...........#############.∩..............#  ###..###..##vi=G#.....#.##...................#.#####.#.....#  #...#...#..#vi=#.....#.##.##.##.#############.# #.##...##  #.###.∩.##.########..........##.##.#vi=8#.# #.###.##  vi=#†###...#.....##........#.##########♣##.# #.# #.# vii>s #.#..###.#.##.##.##...........♣# ##.~##♣########.# #.# #.#  #.#.###..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈♣♣.).....#####.# #.#  vi>#.#...................ß.ß.# ♣♣...........########...##†# #.#  vi>#.#.###.##.##.##)##.#..@..# ♣...........♣#......# #.# vi>X #.#.# #.##.##.##.##.##ß.ß.###♣..####'##..#vi>#...######.#  vi?#.#.# #....÷..##>##.........#♣..#.....#..#♣ ##...##.....###  vi7?s#.#.######.#####.##.###.###♣....#.<...#...♣#####......#####..#  viV?p#..........# #.##........♣.#..#.....#..♣.♣#........#.....#.##  viu?~###..####### #.##...#.##..♣...#.....#...###.##....#~.....~..###  ##.#vi?#....#.#.####♣#..#.....#..♣♣ #.###[.#.~~...~.~#..#  #.#vi?####...#.# #..####+##..# #.###.#..~.~~~.~..#.#  #.#vi@#..##.#### ♣...........#♣ #.##..#~~~~≈≈.~...#.#  vi1@#.##..##....# ♣...........≈###.##......≈_.≈....#.#  viQ@#.# #########..##..### ♣####.♣.#♣#♣###......#~~~~≈≈.~...#.#  viq@#.# #..............#♣≈.## #..#...#..~.~~~.~..#.#vi&C ;@.viR;..vixK.._viUU.._vi&K.._viU.._vi#;..vi;..vi ..  #.# #.###########.###♣### #..#....#.~~...~.~#..#viJ vi$!vi.vi. vi viBT#†# #.#vis #.#vit#># #..#.###.#~.....~..#.#vivi! 7 ..  #.# #.# #######.###### #.# #..#.##...#.....#.##.#vi= 7 ..  #.# #.# #............# #.# #....##.##.#####.###.#vi+ T _..  #.# #.#####.#####.####.# #.# #.##.....).......# #.#viߝ 9 _vie U..  #.# #.............# #.# #.# #.##..#.###..>...# #.#vi  W ..  #.# #######..###.## #.# #.# #.##..#.####...#.# #.#viT w ..  #.# #........# #.# #.# #.# #.##.....####.##.# #.#vi" W ..  #.# #.######.# #.# #.# #.# #.............##.###.#vi  .#  #.# #.# #.# #.# #.# #.# ####.....######.#)##.#vie5 w ##  #.# #.### #.# #.# #.# #.##....)......###...#vi [ ##  viq #.# #...# #.###.## #.# #.# #######..#.#######.#.####vit$V ##  ###.# ###.## #......# #.# #.# #...................##vi2 vi0##  #...# ##...#######..# #.# #.# #.###############.###vi6 vi8##  #.### ##.....######..# #.# #.# #.#vil8!#.#vi_j7 #vik.  #.# #..............####.# ##.## #.##.#viK ..  #.# #...................######.#.###.# #########.#viV7 _..  #.# #.......######.......[.∩..###....# #.........#vic? _.vi.  #.# #.......# #####..#####..#.##### #.#########vi? _.vir.  #.#######)#...#.##..# #.#.###.#viJ7 .vi.  #.........##.##.##########..# #.### ###### #.#vim  .#  ############................# #.# #....# #.#vi #  ####..........#.## #.# ##.''+###†#vik>  # vil ##########.#.# #.######..+∩'.##.#vi5##vi 5##viLh 5##viB 5#.viQt5..vi5.#vi5# vi]9  vi9  vi9 #vi:C5#.vihA..vi@A..vi$ 7#.vi7##viC∩#vi* viF #######...........######## Peej the Cudgeller #..###.....#.##............ Mountain Dwarf .#..##.....#.##.##.##.##### Health: 26/26 ======================== .##.########..........##.##.#Magic: 2/2======================== .#.....##........#.##########♣#AC: 6Str: 18 viCG #.#.##.##.##...........♣# ##.~##♣ EV: 8Int: 8 ..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈ SH: 4Dex: 9 ...............ß.ß.# ♣♣.......... XL:  2 Next: 48% Place: Dungeon:1 .##.##.##)##.#..@..# ♣.......... Noise: ---------  Time: 946.4 (0.0) .##.##.##.##.##ß.ß.###♣..####'##. a) +0 flail viG ....÷..##>##.........#♣..#.....#. Throw: 14 stones ###.#####.##.###.###♣....#.<...#. viG ....# #.##........♣.#..#.....#. ##### #.##...#.##..♣...#.....#.viG  #....#.#.####♣#..#.....#. viH ####...#.# #..####+##. #..##.#### ♣..........  viMH _There is a stone staircase leading down here. _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. viH _You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here. _You can access your shopping list by pressing '$'.viI vicK viY viz\ vi] $ _via vib vid ,vif vij vi m ,viDn vi vi Xvi ,vim vi vi Bvi vi ,vi] vi vi vie ,vi' vi XviT vi ,viC vi vix ,vi) vi7 vi ,vi8 vi vviK ,vi viA vi vi vi vi vi[ vi vi ,viE vi vi7 ,vi vi} ,vi{ vi vi ,vi vi vi vi vi vi; vi ,vix vit vi ,vi vi vi ,vi vi]vi0,viviYou see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. _You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here. _You can access your shopping list by pressing '$'.  You see here a +0 leather armour.vii _vip" #.# #.# #.# #.# ####..  #.# #.# #.# #.# #  #.###.## #.# #.# #######..  #......# #.# #.# #........ ######..# #.# #.# #.####### ######..# #.# #.# #.# .......####.# ##.## #.# vi...........######.#.###.# #####.......[.@..###....# #81.4 (35.0) #####..#####..#.##### # .vi# #..# #.#.## # .##########..# #.### ###### #.........# #.# #....# # vi%..........#.## #.# ##.''+### #########.#.# #.######..+∩'.##.#.######.#.......+++..viu7#.#........#.#######...##vivi% _There is an entrance to Quheitep's Book Shoppe here.viw#.# #.# #.# #.# ####. #.# #.# #.# #.# #. #.###.## #.# #.# #..# #......# #.# #.# #...# #.# #.# #.#..# #.# #.# #.# ####.# ##.## #.# ######.#.###.# # ######.[.∩@.###....# #. # #####..#####..#.##### #. # #..# #.#.## #. #viG..# #.### ###### #.# #.# #....# #.#.## #.# ##.''+###†.#.# #.######..+∩'.##.#.#.######.#.+++.#.#.#.#...#vivif82.4 (1.0) _vivi^vi74vi%viviA vioB vi~K viL viV viVW vi\ vi^ vibl.# #.# #.# #.# ####. .# #.# #.# #.# #. .###.## #.# #.# #..#. vil......# #.# #.# #...# #.# #.# #.#..# #.# #.# #.# ####.# ##.## #.# ######.#.###.# #.vi-m[.∩.@###....# #. viTmm #####..#####..#.##### #.# #..# #.#.## viym#.#vim=..# #.### ###### #.## #.# #....# #.#vim#.## #.# ##.''+###†#vim.#.# #.######..+∩'.##.##.#.######.#.vin +++....##.#.#.#vi%n!...#viuviuviv3vi{vi#}vif  ##.#########..# ............... ##### #.#########. ......#####.##.....######.#.##### #####.[.∩..###.....  #####..#####@.#.##### #..# #.#.## ########## ######..##............# #####vivi&4viBvie vi&  ##.#########..# ............... ############## #.# ......#####.##.....######.#.##### #####.......[.∩..###.....  #####..#####..#.##### #..# #@#.## ########## ###### ......... #.......###########..#viy- vi- &5vi3 vi05 viת .............. ############# ......#####.##.....######.#.##### #####.[.∩..###.....  #####..#####..#.##### #..# #.#.## ########## ###### ......... #....#.###.''+###†##.#..#6vi_ ############# ......#####.##.....######.#.##### #####.[.∩..###.....  #####..#####..#.##### #..# #.#.## ########## ###### ......... #....#.###.''+###† #######.#.# vi#####..+∩'.##..####vivi&7vivivie  ......#####.##.....######.#.##### #####.[.∩..###.....  #####..#####..#.#####viz #..# #.#.## ########## ###### ......... #....#.###.''+###† #######.#.# vi%#####..+∩'.##. #.#.######.#.......+++...###vivviӖ&8vivivi  ......#####.##.....######.#.##### #####.[.∩..###...vi ..  #####..#####..#.##### #..# #.#.## ########## ###### ......... #....#.#vi! 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What would you like to do?  a -  6 gold a +0 clubb -  26 gold a +0 dagger  c -  39 gold a +0 falchion  d -  45 gold a +0 long sword  e -  39 gold a +0 mace  f $  249 gold a +2 morningstar of protectiong -  39 gold a +0 short sword  h -  6 gold 5 stones  i -  7 gold 6 stones You have 968 gold pieces. After the purchase, you will have 719 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listvi(  a -  6 gold a +0 club  f +  249 gold a +2 morningstar of protectionmarked items vi[ $A +2 morningstar of protection. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.9  vi At 100% training you reach 16.0 in about 7.2 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).vi This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. vi rStash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {protect} {melee weapon} vi# cMenu/colouring prefixes: identified enchanted ego melee weapon _________________ viH V“Little did then his pomp of plumes bestead viq L The Azteca, or glittering pride of gold.viWelcome to Oshryhop's Weapon Emporium! What would you like to do?a -  6 gold a +0 club  b -  26 gold a +0 dagger  c -  39 gold a +0 falchion  d -  45 gold a +0 long sword  e -  39 gold a +0 mace  f +  249 gold a +2 morningstar of protectiong -  39 gold a +0 short sword  h -  6 gold 5 stones viL i -  7 gold 6 stones You have 968 gold pieces. After the purchase, you will have 719 gold pieces. [Esc] exit [!] buy|examine items [a-i] mark item for purchase vi[/] sort (type) [Enter] buy marked items [A-I] put item on shopping listvibuy|examineexamine itemdescribe $vio A +2 morningstar of protection. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. $vi p Your skill: 3.9  At 100% training you reach 16.0 in about 7.2 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.$vi It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {protect} {melee weapon} $vi cMenu/colouring prefixes: identified enchanted ego melee weapon _________________ $vi: “Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold.%viTWelcome to Oshryhop's Weapon Emporium! What would you like to do?a -  6 gold a +0 club  b -  26 gold a +0 dagger  c -  39 gold a +0 falchion  d -  45 gold a +0 long sword %vilT e -  39 gold a +0 mace  f +  249 gold a +2 morningstar of protectiong -  39 gold a +0 short sword  h -  6 gold 5 stones  i -  7 gold 6 stones %viTYou have 968 gold pieces. After the purchase, you will have 719 gold pieces. %viTm[Esc] exit [!] buy|examine items [a-i] examine item [/] sort (type) [Enter] describe [A-I] put item on shopping list&viCA +2 morningstar of protection. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.9  At 100% training you reach 16.0 in about 7.2 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ “Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold.&vi Welcome to Oshryhop's Weapon Emporium! What would you like to do?a -  6 gold a +0 club  b -  26 gold a +0 dagger  c -  39 gold a +0 falchion  d -  45 gold a +0 long sword  e -  39 gold a +0 mace  f +  249 gold a +2 morningstar of protectiong -  39 gold a +0 short sword  &vi1 5h -  6 gold 5 stones  i -  7 gold 6 stones You have 968 gold pieces. After the purchase, you will have 719 gold pieces. &vi} m[Esc] exit [!] buy|examine items [a-i] examine item [/] sort (type) [Enter] describe [A-I] put item on shopping list*viz buy|examinemark item for purchasebuy marked items+vi,obuy|examineexamine itemdescribe ,vi buy|examinemark item for purchasebuy marked items/viY Purchase items for 249 gold? (y/N)1viE  f -  39 gold a +0 short sword 65 stones76 hH1vi1vi1vi..# ##.## #.##.#Peej the Cudgeller .######.#.###.# #########.#Mountain Dwarf ..[.∩..###....# #.........#Health: 26/26 ======================== 1viW .#####..#.##### #.#########Magic: 2/2======================== .# #.#.###.#AC: 6Str: 18 .# #.### ###### #.#EV: 8Int: 8 .# #.# #....# #.#SH: 4Dex: 9 ## #.# ##.''+###†#XL:  2 Next: 48% Place: Dungeon:1 # #.######..'@'.##.#1viNoise: ---------  Time: 1008.4 (0.0) ######.#.......''+....#a) +0 flail .......#.#######...####Throw: 14 stones 1vi.........# ##### #######..##..##### _You open the door. 1vi$_There is an open door here. _You open the door. _You open the door. _There is an open door here. _There is an entrance to Oshryhop's Weapon Emporium here.1vi۱/ _There is an open door here. _You open the door. _There is an open door here. _entrance to Oshryhop's Weapon Emporium here.  h - a +2 morningstar of protection1viu1viѷ1vi͹k _Thank you for shopping at Oshryhop's Weapon Emporium!3vi3vi9Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  h - a +2 morningstar of protection Missiles (go to first with () 3vi̷ g - 14 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration Potions (go to first with !)d - 2 potions of might  e - 2 black potions  f - 2 puce potions8viB~h - a +2 morningstar of protection. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.9; use (s) to set 16.0 as a target for Maces & Flails. 8vi~e At 100% training you reach 16.0 in about 7.2 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.8vi~It can be maximally enchanted to +9. You bought it in a shop on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}8vi3{protect} {melee weapon} 8viDMenu/colouring prefixes: identified enchanted ego melee weapon 8viq_________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.<vik Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  h - a +2 morningstar of protection Missiles (go to first with ()  g - 14 stones (quivered) <viArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (go to first with "=)  j - an amulet of magic regeneration Potions (go to first with !)  d - 2 potions of might  e - 2 black potions  f - 2 puce potions ?vi] yh - a +2 morningstar of protection. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.9; use (s) to set 16.0 as a target for Maces & Flails.  At 100% training you reach 16.0 in about 7.2 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You bought it in a shop on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.AviAviZAvi3.# ##.## #.##.#Peej the Cudgeller .######.#.###.# #########.#Mountain Dwarf ..[.∩..###....# #.........#Health: 26/26 ======================== .#####..#.##### #.#########Magic: 2/2======================== .# #.#.###.#AviAC: 6Str: 18 .# #.### ###### #.#EV: 8Int: 8 .# #.# #....# #.#SH: 4Dex: 9 ## #.# ##.''+###†#XL:  2 Next: 48% Place: Dungeon:1 # #.######..'@'.##.#Noise: ---------  Time: 1008.4 (0.0) ######.#.......''+....#h) +2 morningstar (protect) .......#.#######...####Throw: 14 stones .........# ##### #######..##..##### _There is an open door here. _There is an entrance to Oshryhop's Weapon Emporium here.  h - a +2 morningstar of protection Avi=_Thank you for shopping at Oshryhop's Weapon Emporium!  You unwield your +0 flail.  Your +2 morningstar of protection hums with potential!AviA9.4 (1AviAvi{ ere is an entrance to Oshryhop's Weapon Emporium here.  h - a +2 morningstar of protection _Thank you for shopping at Oshryhop's Weapon Emporium!  Avi You unwield your +0 flail.  Your +2 morningstar of protection hums with potential! _h - a +2 morningstar of protection (weapon)FviFvi5RLevel 1 of the Dungeon <>>>_∩∩∩∩∩(Press ? for help) #.# #........# #.# #.# #.# #.##.....####.##.# #.#  #.# #.######.# #.# #.# #.# #.............##.###.#  #.# #.# #.# #.# #.# #.# ####.....######.#)##.#  #.# #.### #.# #.# #.# #.##....)......###...#  #.# #...# #.###.## #.# #.# #######..#.#######.#.####  Fviq###.# ###.## #......# #.# #.# #...................##  #...# ##...#######..# #.# #.# #.###############.### Fvi #.### ##.....######..# #.# #.# #.#Fvi#.#  Fvi#.# #..............####.# ##.## #.#Fvi#.#  Fvi#.# #...................######.#.###.# #########.#  Fvi#.# #.......######.......[.∩..###....# #.........#  FviN#.# #.......# #####..#####..#.##### #.#########  #.#######)#...#.#FvijG#..# #.#.###.#  Fvi#.........##.##.##########..# #.### ###### #.#  Fvi############................# #.# #....# #.#  Fvi####..........#.## #.# ##.''+###†#  Fvig##########.#.# #.######..'@'.##.#  Fvi>#.#.######.#.......''+....#  #.#........#.#######...####  #............# #####  ###########..#  Fvi5#..#  ####GviS'@GvirA.'Gvi' A#.HvimA #HviH"7  Hvi7  Hvi(7  Hvi,7  Hvi 7  Hvi6# Hvi @.#Hvi@#.Hvi.@ #HviQ@  #.# #######..###.## #.# #.# #.##..#.####...#.# #.## Hvi$x  #.# #.............# #.# #.# #.##..#.###..>...# #.#.#Hvi  #.# #.#####.#####.####.# #.# #.##.....).......# #.#.Hvi%.Hvi3  #.# #.# #............# #.# #....##.##.#####.###.#.Hvi4%.HviE5.#Hvi-9 5##Ivi5#.Ivi\5..Ivi.5.#Jviv57.#Jvi 7..Jvih 7#.Jvi 7##Jvi!g 7.#JviF 7#.Jvib 7 #Jvi/ -  Jvix-  Jvi-  Kviw-  Kvi#-# Kvi%7.#Kvi7#.KviP7 #Kvil-  Kvi   #.# #.# #######.###### #.# #..#.##...#.....#.##.#  KvijE   #†# #.##.##># #..#.###.#~.....~..#.# Kvi4F  LviY9  LviX9 #Lvia5#.Mvi(5.#Mvi5# Mvi9  Mvi9  MviC69  Mvi9  Mvi@9 #MviD:##Nvi69:##Nvi:##NviU:##Nvi*;##Nvi3;# Nviy? #Nvi:;#.Nvi˳;.#Nvi&;# Nvi?  Nvi-# Nvi 7.#Nvi37#.Nvi7 #Nvi/ -# Ovi[S7##Ovi7.#OviS7#.Oviw7##OviQU7 #Ovi[-  OvinA-  Ovi-  OviwM-# OviX7.#OviN7#.Ovi7##OviV7##Ovi7##Ovi8m7.#Ovi7..OviS7..Ovi7..Ovin 7..Ovi 7..Ovi 7..Ovi 7..Ovif 7..OviC 7..OviM 7..Ovi 7..OviY 7..Ovi A..Pvi5..Pvipg5..Pvi5..Qvi!5..Qvi5.#Qvi3!5##QviI5##QviI/5##Qvib5##Qvi#5##Qvi5#.QviB5..Qvidz5.#QviJ5# Qvi9  Qviq-9 #Qvi5#.Qvi`B5.#Qvi5# Qviz9#  QviDQviW9  Qvi; ?  Qvi] ? #RviDo=#∩RviCQ Rvii .# ##.## #.##.#Peej the Cudgeller .######.#.###.# #########.#Mountain Dwarf ..[.∩..###....# #.........#Health: 26/26 ======================== .#####..#.##### #.#########Magic: 2/2======================== .# #.#.###.#AC: 6Str: 18 .# #.### ###### #.#EV: 8Int: 8 .# #.# #....# #.#SH: 4Dex: 9 ## #.# ##.''+###†#XL:  2 Next: 48% Place: Dungeon:1 # #.######..'@'.##.#Noise: ---------  Time: 1009.4 (0.0) ######.#.......''+....#h)Rvii  +2 morningstar (protect) .......#.#######...####Throw: 14 stones .........# ##### #######..##..##### _There is an entrance to Oshryhop's Weapon Emporium here.  h - a +2 morningstar of protection _Thank you for shopping at Oshryhop's Weapon Emporium!  You unwield your +0 flail.  Your +2 morningstar of protection hums with potential! _h - a +2 morningstar of protection (weapon)Rvii Rvim Rvi@s Rvi]t Rviz   h - a +2 morningstar of protection _Thank you for shopping at Oshryhop's Weapon Emporium!  You unwield your +0 flail.r +2 morningstar of protection hums with potential! _h - a +2 morningstar of protection (weapon)  There is an open door here.Rvi^{ Rvi{  _RviB| Rvi~ Rvi ,Rvib Rvim Rvim ,RviO Rviׅ Rvi" ,Rvio Rvi Rvi ,Rvi; RviX Rvi RviŸ Rvi Rviݺ Rvi ,Rviڼ Rvi  #.# #.# #.# #.# ####..  #.# #.# #.# #.# #..  #.###.## #.# #.# #######..  #......# #.# #.# #........ Rviv W######..# #.# #.# #.####### ######..# #.# #.# #.# ........####.# ##.## #.# .............######.#.###.# # .######.......[.@..###....# #28.4 (19.0) .# #####..#####..#.##### # .# #..# #.#.### .Rvi L##########..# #.### ###### # .............# #.# #....# # ..........#.## #.# ##.''+###  #########.#.# #.######..'∩'.##Rvi 9 #.#.######.#.......''+... #.#........#.#######...## Rvi RviC j _There is an entrance to Quheitep's Book Shoppe here.TviaDTviD/9.0) Tvi E _TviQKTvixLTviSTvi[)Welcome to Quheitep's Book Shoppe! What would you like to do?  a -  288 gold My Sojourn through Swamplandb -  264 gold a book of Air  c -  720 gold a book of Annihilations  d -  336 gold a book of Callings  e -  336 gold a book of Flames  Tvi[f -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic You have 719 gold pieces. After the purchase, you will have 335 gold pieces. [Esc] exitTvi#\[!] buy|examine items[a-i] mark item for purchase TviV\[/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listYvi; A book of Movement. A spellbook that seems to leap open at the slightest touch. Its writing flits from description of one spell to another, giving enough information to truly understand only a few of them, though all seem to relate to movement in some way. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Volatile BlastmotesFire/Translocation3no  b - Vhi's Electric ChargeTranslocation/Air4no  c - Gell's GavotteTranslocation6no\virWelcome to Quheitep's Book Shoppe! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  264 gold a book of Air  c -  720 gold a book of Annihilations  d -  336 gold a book of Callings  e -  336 gold a book of Flames  \virf -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic \virfYou have 719 gold pieces. After the purchase, you will have 335 gold pieces. \vir[Esc] exit[!] buy|examine items\vir[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list\vi \via \vi  #.# #.# #.# #.# ####.. Peej the Cudgeller#.# #.# #.# #.##.. Mountain Dwarf#.###.## #.# #.# #######.. Health: 26/26 ========================#......# #.# #.# #........ Magic: 2/2======================== ######..# #.# #.# #.####### AC: 6Str: 18 ######..# #.# #.# #.#EV: 8Int: 8 ........####.# ##.## #.#SH: 4Dex: 9 \vi .............######.#.###.# # XL:  2 Next: 48% Place: Dungeon:1 .######.......[.@..###....# # Noise: ---------  Time: 1029.4 (0.0) .# #####..#####..#.##### # h) +2 morningstar (protect) .##..# #.#.### Throw: 14 stones .##########..# #.### ###### # .............# #.# #....# # ..........#.## #.# ##.''+###  #########.#.# #.######..'∩'.## #.#.######.#.......''+... #.#........#.#######...##  _[39\vi; 0;49mThank you for shopping at Oshryhop's Weapon Emporium!  You unwield your +0 flail.  Your +2 morningstar of protection hums with potential! _h - a +2 morningstar of protection (weapon) _There is an open door here. _There is an entrance to Quheitep's Book Shoppe here.\viM \vi \vi \vif h _You can access your shopping list by pressing '$'.^viG%^vi-)Welcome to Quheitep's Book Shoppe! What would you like to do?  a -  288 gold My Sojourn through Swamplandb -  264 gold a book of Air  c -  720 gold a book of Annihilations  d -  336 gold a book of Callings  e -  336 gold a book of Flames  ^vi.f -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic You have 719 gold pieces. After the purchase, you will have 335 gold pieces. [Esc] exit^vi3/[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listdvi|& My Sojourn through Swampland. While purporting itself to be the personal account of a famous naturalist, it becomes clear upon reading that this book was compiled from multiple unrelated sources, including notes from a stagehand of a travelling magical circus. The travelogue may be fictitious, but some of the spell diagrams carefully transcribed in the margins seem quite real. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Mercury ArrowConjuration/Alchemy2no  b - Launch Clockwork BeeForgecraft3no  c - Eringya's Surprising Crocodile Summoning4nolviWelcome to Quheitep's Book Shoppe! What would you like to do?  a -  288 gold My Sojourn through Swampland  b -  264 gold a book of Air  c -  720 gold a book of Annihilations lvi d -  336 gold a book of Callings  e -  336 gold a book of Flames  f -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic lvi lvi2>You have 719 gold pieces. After the purchase, you will have 335 gold pieces. [Esc] exit[!] buy|examine itemslvi[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listmviQ mviV #.# #.# #.# #.# ####.. Peej the Cudgeller#.# #.# #.# #.##.. Mountain Dwarf#.###.## #.# #.# #######.. Health: 26/26 ========================#......# #.# #.# #........ Magic: 2/2======================== ######..# #.# #.# #.####### AC: 6Str: 18 ######..# #.# #.# #.#EV: 8Int: 8 mviPWe........####.# ##.## #.#SH: 4Dex: 9 .............######.#.###.# # XL:  2 Next: 48% Place: Dungeon:1 .######.......[.@..###....# # Noise: ---------  Time: 1029.4 (0.0) .# #####..#####..#.##### # h) +2 morningstar (protect) .##..# #.#.### Throw: 14 stones mvisW.##########..# #.### ###### # .............# #.# #....# # ..........#.## #.# ##.''+###mviWv  #########.#.# #.######..'∩'.## #.#.######.#.......''+... #.#........#.#######...##mviX You unwield your +0 flail.  Your +2 morningstar of protection hums with potential! mviUX_h - a +2 morningstar of protection (weapon) _There is an open door here. _There is an entrance to Quheitep's Book Shoppe here. _You can access your shopping list by pressing '$'.mvig\mvi\mvi_mvimbh _You can access your shopping list by pressing '$'.mvi mvi{ LLevel 1 of the Dungeon <>>>_∩∩∩∩∩(Press ? for help) #.# #######..###.## #.# #.# #.##..#.####...#.# #.#  #.# #........# #.# #.# #.# #.##.....####.##.# #.#  #.# #.######.# #.# #.# #.# #.............##.###.#  #.# #.# #.# #.# #.# #.# ####.....######.#)##.#  mvi n#.# #.### #.# #.# #.# #.##....)......###...#  #.# #...# #.###.## #.# #.# #######..#.#######.#.####  ###.# ###.## #......# #.# #.# #...................##  #...# ##...#######..# #.# #.# #.###############.###  #.### ##.....######..# #.# #.# #.##.#  mvi -#.# #..............####.# ##.## #.##.#  #.# #...................######.#.###.# #########.#  mvi0 #.# #.......######.......[.@..###....# #.........#  #.# #.......# #####..#####..#.##### #.#########  #.#######)#...#.##..# #.#.###.#  #.........##.##.##########..# #.### ###### #.#  ############................# #.# #....# #.#  ####..........#.## #.# ##.''+###†#  mviF ##########.#.# #.######..'∩'.##.#  #.#.######.#.......''+....#  mvi] #.#........#.#######...####  #............# #####  mvir ?###########..#  #..#nvi_ A#@ovi̐A #ovio7  ovi=q7  ovi6  ovi҉6  ovi6  ovil6  ovi oviovi ovi.##.# #.............# #.# #.# #.##..#.###..>...# #.# ovil ovie}   #.# #.#####.#####.####.# #.# #.##.....).......# #.#ovi}+  oviQ  #.# #.# #............# #.# #....##.##.#####.###.# ovi ovi   #.# #.# #######.###### #.# #..#.##...#.....#.##.# ovif  ovi +  #†# #.##.##># #..#.###.#~.....~..#.#  ovit  #.# #.###########.###♣### #..#....#.~~...~.~#..# ovi0u  ovi  #.# #..............#♣≈.## #..#...#..~.~~~.~..#.#  ovi   #.# #########..##..### ♣####.♣.#♣#♣###......#~~~~≈≈.~...#.#  ovi  #.##..##....# ♣...........≈###.##......≈_.≈....#.#  oviQ# I_  pvi!#E_  pvi-  pviZ-  pviI_  pvi3E_  pvimI_# pvi2O_##pviKS_.#pvi> O_#.pviî S_##pvi- O_##pvi 7##pvi  #.##..##.#### ♣...........#♣ #.##..#~~~~≈≈.~...#.#.pvi1 %#qviu~  #.#####...#.# #..####+##..# #.###.#..~.~~~.~..#.#qvi~5..qvi5  ##.##....#.#.####♣#..#.....#..♣♣ #.###[.#.~~...~.~#..#._qvi6%.qvi  ###..####### #.##...#.##..♣...#.....#...###.##....#~.....~..###.qvie %.qvi  #..........# #.##........♣.#..#.....#..♣.♣#........#.....#.##.._qvi  #.#.######.#####.##.###.###♣....#.<...#...♣#####......#####..#..rvi&E  #.#.# #....÷..##>##.........#♣..#.....#..#♣ ##...##.....###.._rviq  #.#.# #.##.##.##.##.##ß.ß.###♣..####'##..##...######.#.rvir1._rviE$  #.#.###.##.##.##)##.#..∩..# ♣...........♣#......# #.#..rviXW  #.#...................ß.ß.# ♣♣...........########...##†# #.#..rvi  #.#.###..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈♣♣.).....#####.# #.#..rvioj  #.#..###.#.##.##.##...........♣# ##.~##♣########.# #.# #.#..rvij _rviX   #†###...#.....##........#.##########♣##.# #.# #.#.._rvi  #.###.∩.##.########..........##.##.##.# #.###.##.rviq %.rvi,  #...#...#..##.....#.##.##.##.#############.# #.##...##.._rvim  ###..###..###.....#.##...................#.#####.#.....#..rvisn _rvi 7..svi}7..svi7..sviL7#.svi7##svica7.#svi,7..svi?7..sviE.._svingE.._svi7#.sviuviuviKuviruvi(uviPuvi<uvituvi5uviuvi:uvihuvi8uviR  There is a stone staircase leading down here.uviuvij _uvizuviRuvi,uviuvi%  uvi1You see here a +0 short sword.uviuvi5 _uviFuviuviuviLuviuviuvi ,uvi uviuvi,uviuvi@uvi,uviuvi uviP,uvijuviuvi4,uviJuvi `uvi+             #### #### ###.. uvi   ###..###..## #....   #...#...#..# #....   #.###.@.##.########....77.4 (48.0)   #†###...#.....##.......  #..###.#.##.##.##.... uviA  #.#.###..#.##.##.##.#.   #.#...................ß   #.#.###.##.##.##)##.#..   #.#.# #.##.##.##.##.##ß   #.#.# #....÷..##>##.   #.#.######.#####.##.#uviuviKuvij _There is an entrance to Nar Usak's Book Shoppe here.vvi vvi .Welcome to Nar Usak's Book Shoppe! What would you like to do?  a -  504 gold a Fen Foliob -  336 gold a book of Callings  vvi  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  vvi5 Zh $  960 gold a manual of Maces & Flails vviX You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exitvvi| [!] buy|examine items[a-h] mark item for purchase vvi [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list|vi A book of Displacement. A book of spells to bring others closer, or sometimes farther, depending on the |vi,user's whim. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Lesser BeckoningTranslocation|vi2no  b - Teleport OtherTranslocation3no  c - Maxwell's Portable Piledriver Translocation3novi\ Welcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacemente -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  vi \h $  960 gold a manual of Maces & Flails You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi A book of Callings. An introductory text on the magical summoning of beasts and beings from other realms. Stash search prefixes: {in_shop} {book} viM Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon Small Mammal Summoning1 no  b - Call ImpSummoning2vi{ Ino  c - Call Canine FamiliarSummoning3no  vi =d - Eringya's Surprising Crocodile Summoning4novi% jWelcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  vi& d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h $  960 gold a manual of Maces & Flails viD& (vik& You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exitvi& [!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi A Fen Folio. A collection of spells once used by the great swamp civilisations. vi Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType Levelvi<GKnown  a - Summon ForestSummoning/Translocation 5vid?no  b - Eringya's Noxious BogAlchemy6vi!no  c - Summon HydraviSummoning7noviWelcome to Nar Usak's Book Shoppe! What would you like to do?  a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  vihWh $  960 gold a manual of Maces & Flails You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi  A Fen Folio. A collection of spells once used by the great swamp civilisations. vi!Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Summon ForestSummoning/Translocation 5no  b - Eringya's Noxious BogAlchemy6vi:no  c - Summon HydraSummoning7novi8Welcome to Nar Usak's Book Shoppe! What would you like to do?  a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  viWh $  960 gold a manual of Maces & Flails You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi?) A book of Callings. An introductory text on the magical summoning of beasts and beings from other realms. vi)vStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Summon Small Mammal Summoning1 no  b - Call ImpSummoning2no  c - Call Canine Familiarvi*]Summoning3no  d - Eringya's Surprising Crocodile Summoning4novik Welcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h $  960 gold a manual of Maces & Flails vi6l You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase vil [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi? A book of Debilitation. A spellbook containing spells known for having a particularly unpleasant effect on their victims. It's considered something of a faux pas in the wizarding community to be seen with this book in one's collection. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - SlowHexesvi 1 no  b - Confusing TouchHexes3no  c - Cigotuvi's PutrefactionNecromancy/Air4noviZ Welcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h $  960 gold a manual of Maces & Flails You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi2! A book of Displacement. A book of spells to bring others closer, or sometimes farther, depending on the user's whim. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book vi SpellsTypeLevelKnown  a - Lesser BeckoningTranslocation2no  b - Teleport OtherTranslocation3no  c - Maxwell's Portable Piledriver Translocation3noviP Welcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacemente -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h $  960 gold a manual of Maces & Flails You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listviN A book of Displacement. A book of spells to bring others closer, or sometimes farther, depending on the user's whim. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelvi4Known  a - Lesser BeckoningTranslocation2no  b - Teleport OtherTranslocation3no  c - Maxwell's Portable Piledriver Translocation3novi6Welcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacemente -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h $  960 gold a manual of Maces & Flails You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi~pA A book of Spectacle. A book covered in glittering sequins. An impromptu lightshow bursts from every page, clearly reserving this book for only the tackiest of wizards. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Dazzling FlashHexes/Fire3no  b - StarburstConjuration/Fire6no  c - Fulsome FusilladeConjuration/Alchemy8novi Welcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  vi \h $  960 gold a manual of Maces & Flails You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi3| A book of the Grave. A heavy tome whose vellum smells faintly of dirt and decay. Those who touch it frequently report a palpable sense of unease, as if something unwholesome were vi}{buried between its very pages. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Grave ClawNecromancy2no  b - Animate DeadNecromancy4no  c - Borgnjor's Vile ClutchNecromancy/Earth5novi^ Welcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio  b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave  h $  960 gold a manual of Maces & Flails You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine itemsvi_ [a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listviDL A manual of Maces & Flails. viAE>A valuable book which allows one to learn a certain skill faster. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified book _________________ “Manuals have their uses... but they are not to be confused with living.”  -Robert FulghumviiEvi0~Welcome to Nar Usak's Book Shoppe! What would you like to do?a -  504 gold a Fen Folio vi~ b -  336 gold a book of Callings  c -  264 gold a book of Debilitation  d -  264 gold a book of Displacement  e -  240 gold a book of Geomancy  f -  480 gold a book of Spectacle  g -  336 gold a book of the Grave vi~ h $  960 gold a manual of Maces & Flails vi>You have 719 gold pieces. You are short 241 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase vik[/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvinviAvik Peej the Cudgeller  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================  ### AC: 6Str: 18  #### #######.. EV: 8Int: 8  ###..###..##vii#.... SH: 4Dex: 9  #...#...#..##.... XL:  2 Next: 48% Place: Dungeon:1  #.###.@.##.########.... Noise: ---------  Time: 1077.4 (0.0)  #†###...#.....##....... h) +2 morningstar (protect)  #.#..###.#.##.##.##.... Throw: 14 stones  #.#.###..#.##.##.##.#.#  #.#...................ß  #.#.###.##.##.##)##.#..   #.#.# #.##.##.##.##.##ß   #.#.# #....÷..##>##....   #.#.######.vi#####.##.###  _You can access your shopping list by pressing '$'. _You can access your shopping list by pressing '$'. _You see here a +0 leather armour. _There is a stone staircase leading down here. _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here.vi4vi6viqh _You can access your shopping list by pressing '$'.viviLevel 1 of the Dungeon <>>>_∩∩∩∩∩(Press ? for help) ########  #......######  #.####.###########...##  vi#####.####.######.......#.....#  #### #######...........#############.∩..............#  ###..###..###.....#.##...................#.#####.#.....#  #...#...#..##.....#.##.##.##.#############.# #.##...##  #.###.@.##.########..........##.##.##.# #.###.##  #†###...#.....##........#.##########♣##.# #.# #.#  #.#..###.#.##.##.##...........♣# ##.~##♣########.# #.# #.#  vi#.#.###..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈♣♣.).....#####.# #.#  #.#...................ß.ß.# ♣♣...........########...##†# #.#  #.#.###.##.##.##)##.#..∩..# ♣...........♣#......# #.#  #.#.# #.##.##.##.##.##ß.ß.###♣..####'##..##...######.#  viS_#.#.# #....÷..##>##.........#♣..#.....#..#♣ ##...##.....###  #.#.######.#####.##.###.###♣....#.<...#...♣#####......#####..#  #..........# #.##........♣.#..#.....#..♣.♣#........#.....#.##  ###..####### #.##...#.##..♣...#.....#...###.##....#~.....~..###  ##.#vi#....#.#.####♣#..#.....#..♣♣ #.###[.#.~~...~.~#..#  #.#viE####...#.# #..####+##..# #.###.#..~.~~~.~..#.#  #.##..##.#### ♣...........#♣ #.##..#~~~~≈≈.~...#.# vi_ #.##..##....# ♣...........≈###.##......≈_.≈....#.#  #.# #########..##..### ♣####.♣.#♣#♣###......#~~~~≈≈.~...#.#vib 5@.viC5.#vi5##vi+#.vi:.#_viFN##_vi5##viD##_viN##_vi D##_vihN##_vi5##viH5#.vi" 5..vi 5..vi41 5..viH D.._vi 5..viє N.._viO 5..vi ;.#vi;#.vi;.#vi1vK##_vib U##_vil F.#_viwF.._vi0H∩._vi ^ viv M Peej the Cudgeller  Mountain Dwarf  Health: 26/26 ========================  Magic: 2/2========================  ### AC: 6Str: 18  viw P#### #######.. EV: 8Int: 8  ###..###..###.... SH: 4Dex: 9  #...#...#..##.... XL:  2 Next: 48% Place: Dungeon:1  #.###.@.##.########.... Noise: ---------  Time: 1077.4 (0.0)  #†###...#.....##....... h) +2 morningstar (protect)  viw #.#..###.#.##.##.##.... Throw: 14 stones  #.#.###..#.##.##.##.#.#  #.#...................ß  vix #.#.###.##.##.##)##.#..   #.#.# #.##.##.##.##.##ß   #.#.# #....÷..##>##....   #.#.######.#####.##.###  _You can access your shopping list by pressing '$'. _You see here a +0 leather armour. vix _There is a stone staircase leading down here. _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. _You can access your shopping list by pressing '$'.viHy viz vi vi vi< | _vi͊ vi vi ,viy vi viE vi viY vi+ vi ,vi~ vi vi* ,vi viU vi ,vi vi vi vi@ viݧ viҩ vi5 ,vi vi vi vi- viհ viR vi viǶ vi vi vi ,viػ viϽ vi ,vi vi vi@ vif vi_ vi vig vi vi vi viS vi vib vi vi9 vi viF vi viC vi{ vic vi #######...........######## #..###.....#.##............ .#..#vij #.....#.##.##.##.##### .##.########..........##.##.# .#.....##........#.##########♣# #.#.##.##.##...........♣# ##.~##♣ ..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈ vi ]...............ß.ß.# ♣♣...... .##.##.##)##.#..@..# ♣......95.4 (18.0) .##.##.##.##.##ß.ß.###♣..####'## ....÷..##>##.........#♣..#.....# ###.#####.##.###.###♣....#.<...#. vi; ....# #.##........♣.#..#.....#. ##### #.##...#.##..♣...#.....# #....#.#.####♣#..#.....#. vi ####...#.# #..####+## #..##.#### ♣..........vi vi vi}  vi ^_There is an entrance to Cassed's Weapon Emporium here.vi%vi Welcome to Cassed's Weapon Emporium! What would you like to do?  a -  24 gold a +0 daggerb -  24 gold a +0 dagger  c $  219 gold a +2 flail of holy wrathd -  36 gold a +0 mace  e -  36 gold a +0 short sword  viVf -  18 gold a +0 sling  g -  6 gold 5 stones You have 719 gold pieces. After the purchase, you will have 500 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase vi4[/] sort (type) [Enter] buy shopping list [A-G] put item on shopping listvi vi9 Z#######...........######## Peej the Cudgeller #..###.....#.##............ Mountain Dwarf .#..#viA #.....#.##.##.##.##### Health: 26/26 ======================== .##.########..........##.##.#Magic: 2/2======================== .#.....##........#.##########♣#AC: 6Str: 18 #.#.##.##.##...........♣# ##.~##♣ EV: 8Int: 8 ..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈ SH: 4Dex: 9 ...............ß.ß.# ♣♣.......... XL:  2 Next: 48% Place: Dungeon:1 .##.##.##)##.#..@..# ♣.......... Noise: ---------  Time: 1095.4 (0.0) .##.##.##.##.##ß.ß.vi [33m###♣..####'##. h) +2 morningstar (protect) ....÷..##>##.........#♣..#.....#. Throw: 14 stones ###.#####.##.###.###♣....#.<...#. ....# #.##........♣.#..#.....#. ##### #.##...#.##..♣...#.....#. #....#.#.####♣#..#.....#.vi  ####...#.# #..####+##. #..##.#### ♣..........  _You see here a +0 leather armour. _There is a stone staircase leading down here. _You see here a +0 short sword. vig _There is an entrance to Nar Usak's Book Shoppe here. _You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here.viN vi vi vi2 h _You can access your shopping list by pressing '$'.viWy vi}   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   k - Spellcasting   0.0   1.4  -2  vi~ 5        b + Maces & Flails 3.9   2.8  +2       c - Axes   2.2   0.7  +2       d - Staves   2.0   0.8  +1       e - Unarmed Combat   0.0   1.0   0  vi      f - Throwing   0.0   1.4  -2          viA         vig T    vi  g - Armour   3.2   3.4  +1       h - Dodging   0.0   1.7  -3  vi      i - Shields   3.2   3.4  +1      vi  j - Stealth   0.0   1.4  -2                      vi _    viɀ a    vi _    vi     The relative cost of raising each skill is in cyan.  vi5 Skills enhanced by cross-training are in green.  [?] HelpviX G[=] set a skill target  vi [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  vi΁ [!] training|cost|targetsvivivi>#######...........######## Peej the Cudgeller #..###.....#.##............ Mountain Dwarf vi[d.#..##.....#.##.##.##.##### Health: 26/26 ======================== .##.########..........##.##.#Magic: 2/2======================== .#.....##........#.##########♣#vi-AC: 6Str: 18 #.#.##.##.##...........♣# ##.~##♣ EV: 8vicInt: 8 ..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈ SH: 4viDex: 9 ...............ß.ß.# ♣♣.......... XL:  2 Next: 48% Place: Dungeon:1 .##.##.##)##.#..@..# ♣.......... Noise: ---------  Time: 1095.4 (0.0) .##.##.##.##.##ß.ß.###♣..####'##. h) +2 morningstar (protect) vi....÷..##>##.........#♣..#.....#. Throw: 14 stones vi###.#####.##.###.###♣....#.<...#. vi ....# #.##........♣.#..#.....#. ##### #.##...#.##..♣...#.....#.vi4 #....#.#.####♣#..#.....#. vi[####...#.# #..####+##. #..##.#### ♣..........viw  _There is a stone staircase leading down here. vi_You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. vi_You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here. _You can access your shopping list by pressing '$'.vi viovi! vir vi N viVY Level 1 of the Dungeon <>>>_∩∩∩∩∩(Press ? for help) #......######  #.####.###########...##  viZ #####.####.######.......#.....#  #### #######...........#############.∩..............#  ###..###..###.....#.##...................#.#####.#.....#  #...#...#..##.....#.##.##.##.#############.# #.##...##  #.###.∩.##.########..........##.##.##.# #.###.## vifZ u #†###...#.....##........#.##########♣##.# #.# #.#  #.#..###.#.##.##.##...........♣# ##.~##♣########.# #.# #.#  viZ #.#.###..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈♣♣.).....#####.# #.#  #.#...................ß.ß.# ♣♣...........########...##†# #.#  #.#.###.##.##.##)##.#..@..# ♣...........♣viB[ #......# #.#  #.#.# #.##.##.##.##.##ß.ß.###♣..####'##..##...######.#  vi[ #.#.# #....÷..##>##.........#♣..#.....#..#♣ ##...##.....###  #.#.######.#####.##.###.###♣....#.<...#...♣#####......#####..#  #..........# #.##........♣.#..#.....#..♣.♣#........#.....#.## vi[ ###..####### #.##...#.##..♣...#.....#...###.##....#~.....~..###  ##.#vi[ #....#.#.####♣#..#.....#..♣♣ #.###[.#.~~...~.~#..#  #.#####...#.# #..####+##..# #.###.#..~.~~~.~..#.#  vi] #.##..##.#### ♣...........#♣ #.##..#~~~~≈≈.~...#.#  #.##..##....# ♣...........≈###.##......≈_.≈....#.#  #.# #########..##..### ♣####.♣.#♣#♣###......#~~~~≈≈.~...#.#  #.# #..............#♣≈.## #..#...#..~.~~~.~..#.#vi O@._vi{ E.._vi O.#_vidE# _vijS  _viz K ♣_viQ♣._viE.._viO.._vi5..vim5..viD!5..viކ5..vi5..vi2k 5..viI E.._vigs 5..viz Q.♣_vi} 7♣ vi' 9  vi*u 9  viq< 9  vi 9  vi^D# _viFIA.#viKN#._vimRA #vi 6  vi 6# vi8@.#viN∩._viKvif#######...........######## Peej the Cudgeller #..###.....#.##............ Mountain Dwarf .#..##.....#.##.##.##.##### Health: 26/26 ======================== .##.########..........##.##.#Magic: 2/2======================== vig.#.....##........#.##########♣#AC: 6Str: 18 #.#.##.##.##...........♣# ##.~##♣ EV: 8Int: 8 ..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈ SH: 4Dex: 9 ...............ß.ß.# ♣♣.......... XL:  2 Next: 48% Place: Dungeon:1 vig.##.##.##)##.#..@..# ♣.......... Noise: ---------  Time: 1095.4 (0.0) .##.##.##.##.##ß.ß.###♣..####'##. h) +2 morningstar (protect) ....÷..##>##.........#♣..#.....#. Throw: 14 stones ###.#####.##.###.###♣....#.<...#. vi.hB....# #.##........♣.#..#.....#. ##### #.##...#.##..♣...#.....#. vih.#....#.#.####♣#..#.....#. ####...#.# #..####+##. #..##.#### ♣..........  _There is a stone staircase leading down here. _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. _You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here. _You can access your shopping list by pressing '$'.viFiviDkviBuvilwviw$ _vi|,vi ,vi|viviU,vi4vi.vi,vivvivi,vi@vivi_,vi&viߚvii,viǜvi=viPBvivi,vivi$vi,vivivi,viviɮvi,vi@viMvi0,vivi3viF,vi۵vivi,viviWvi,vivivi,vivigvi,viiviOvi,vivivi,viuvivi~,vi:vivi,viviviQ,viKvivi,vivi5vi,vivi)< ## .###### ###########...## vi2## ####.......#.....# .#############.@.......# 120.4 (25.0) .................#.#####.#.....# #.##.#############.# #.##...## vib.##.# #.# #.###.## ######♣# #.# #.# #.# ♣# ##.~##♣########.# #.# #.# ~##♣.♣.#♣≈♣♣.).....#####.# #.# vih"...........########...##†# #.# ...........♣ #......# #.#viviviQo _There is an entrance to Zompoergh's Weapon Boutique here.viR viH\ mWelcome to Zompoergh's Weapon Boutique! What would you like to do?  a -  20 gold a +0 daggerb -  20 gold a +0 dagger  c -  100 gold a +0 great mace  d -  74 gold a +0 heavy mace  e $  300 gold a +2 vampiric morningstarf -  6 gold 6 stones  vi] {g -  7 gold 7 stones  h -  200 gold a +3 whip of venom You have 719 gold pieces. After the purchase, you will have 419 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listvi   a -  20 gold a +0 dagger  e +  300 gold a +2 vampiric morningstarmarked items viN-vi A +2 vampiric morningstar. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.9  vi=  At 100% training you reach 16.0 in about 7.2 XLs.  Current attack delay: 1.3. Damage rating: 19 (Base 13 x 120% (Str) x 112% (Skill) + 2 (Ench)). Vamp:It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Maces & Flails} {one-handed} {vamp} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ “Little did then his pomp of plumes besteadviWelcome to Zompoergh's Weapon Boutique! What would you like to do?a -  20 gold a +0 dagger  b -  20 gold a +0 dagger  c -  100 gold a +0 great mace  d -  74 gold a +0 heavy mace  e -  300 gold a +2 vampiric morningstar  f -  6 gold 6 stones  g -  7 gold 7 stones  h -  200 gold a +3 whip of venom You have 719 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listvibj viis Peej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2======================== ##AC: 6Str: 18 .######vi/t EV: 8Int: 8 .###########...## SH: 4Dex: 9 .######.......#.....# XL:  2 Next: 48% Place: Dungeon:1 ..#############.@..............# Noise: ---------  Time: 1120.4 (0.0) .................#.#####.#.....# h) +2 morningstar (protect) vit #.##.#############.# #.##...## Throw: 14 stones #.##.##.# #.###.## ######♣##.# #.# #.# ♣# ##.~##♣########.# #.# #.# ~##♣.♣.#♣≈♣♣.).....#####.# #.# ...........########...##†# #.# ...........♣viu #......# #.# _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. _You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here. _You can access your shopping list by pressing '$'. _There is an entrance to Zompoergh's Weapon Boutique here.vi{ vi{ vi݀ vi vivi7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   k - Spellcasting   0.0   1.4  -2          b + Maces & Flails 3.9   2.8  +2      vi c - Axes   2.2   0.7  +2       d - Staves   2.0   0.8  +1       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2      vi'r                vi$ g - Armour   3.2   3.4  +1       h - Dodging   0.0   1.7  -3       i - Shields   3.2   3.4  +1       j - Stealth   0.0   1.4  -2          vi_                    vi        viThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpviG[=] set a skill target  vi[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  viA[!] training|cost|targetsvi2 vi> vi Peej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2======================== ##AC: 6vi ^Str: 18 .######EV: 8Int: 8 .###########...## SH: 4Dex: 9 .##viH ####.......#.....# XL:  2 Next: 48% Place: Dungeon:1 ..#############.@..............# Noise: ---------  Time: 1120.4 (0.0) .................#.#####.#.....# h) +2 morningstar (protect) vix #.##.#############.# #.##...## Throw: 14 stones #.##.##.# #.###.## vi e######♣##.# #.# #.# vi ♣# ##.~##♣########.# #.# #.# vi ~##♣.♣.#♣≈♣♣.).....#####.# #.# ...........########...##†# #.# vi E...........♣#......# #.# vi ;_You see here a +0 short sword. vi _There is an entrance to Nar Usak's Book Shoppe here. _You can access your shopping list by pressing '$'. vi( _There is an entrance to Cassed's Weapon Emporium here. _You can access your shopping list by pressing '$'. vid Z_There is an entrance to Zompoergh's Weapon Boutique here.vi8 vi vi@ vi viviA?Level 1 of the Dungeon <>>>_∩∩∩∩∩(Press ? for help) ########  #......######  #.####.###########...##  #####.####.######.......#.....#  #### #######...........#############.@..............#  ###..###..###.....#.##...................#.#####.#.....#  #...#...#..##.....#.##.##.##.#############.# #.##...## vi #.###.∩.##.########..........##.##.##.# #.###.##  #†###...#.....##........#.##########♣##.# #.# #.#  #.#..###.#.##.##.##...........♣# ##.~##♣########.# #.# #.#  #.#.###..#.##.##.##.#.#.#.###.~##♣.♣.#♣≈♣♣.).....#####.# #.#  #.#...................ß.ß.# ♣♣...........########...##†# #.#  #.#.###.##.##.##)##.#..∩..# ♣...........♣vi#......# #.#  #.#.# #.##.##.##.##.##ß.ß.###♣..####'##..##...######.#  #.#.# #....÷..##>##.........#♣..#.....#..#♣ ##...##.....###  #.#.######.#####.##.###.###♣....#.<...#...♣#####......#####..#  vi#..........# #.##........♣.#..#.....#..♣.♣#........#.....#.##  ###..####### #.##...#.##..♣...#.....#...###.##....#~.....~..###  ##.##....#.#.####♣#..#.....#..♣♣ #.###[.#.~~...~.~#..#  #.#####...#.# #..####+##..# #.###.#..~.~~~.~..#.#  vi#.##..##.#### ♣...........#♣ #.##..#~~~~≈≈.~...#.#  #.#vi3]#..##....# ♣...........≈###.##......≈_.≈....#.#  #.# #########..##..### ♣####.♣.#♣#♣###......#~~~~≈≈.~...#.#vi:@.vi:.#vi`I# _vi$Y  _vi? #vi;#.vi ;.#viu;# vi=O  _viqY  _viO #_vi*U#._vi;.#viK##_vi;##vi ##_  #.# #..............#♣≈.## #..#...#..~.~~~.~..#.#vi ##_  #.# #.###########.###♣### #..#....#.~~...~.~#..#vix #.  #†# #.##.#vi#># #..#.###.#~.....~..#.#vi?~9 _vi~.#  #.# #.# #######.###### #.# #..#.##...#.....#.##.#vi@ _##  #.# #.# #............# #.# #....##.##.#####.###.#viOK ##  #.# #.#####.#####.####.# #.# #.##.....).......# #.#vi"  ##  #.# #.............# #.# #.# #.##..#.###..>...# #.#viӬ W #.  #.# #######..###.## #.# #.# #.##..#.####...#.# #.#vi w .#  #.# #........# #.# #.# #.# #.##.....####.##.# #.#vi ` _##  #.# #.######.# #.# #.# #.# #.............##.###.#vi& d _##  vi*' 0#.# #.# #.# #.# #.# #.# ####.....######.#)##.#viM w ##  #.# #.### #.# #.# #.# #.##....)......###...#vi9 ` _#.  #.# #...# #.###.## #.# #.# #######..#.#######.#.####viI ^ _.#  ###.# ###.## #......# #.# #.# #...................##vi( 5 ##  #...# ##...#######..# #.# #.# #.###############.###vi 6 _##  #.### ##.....######..# #.# #.# #.##.#vi\= _#.  #.# #..............####.# ##.## #.##.#vic _.#  #.# #...................######.#.###.# #########.#vi/ #  #.# #.......######.......[.∩..###....# #.........#vip _   #.# #.......# #####..#####..#.##### #.#########vil _   #.#######)#...#.##..# #.#.###.#viM]    #.........##.##.##########..# #.### ###### #.#vi    ############................# #.# #....# #.#vin    ####..........#.## #.# ##.''+###†#vi  #  ##########.#.# #.######..'∩'.##.#vi ##  #.#.######.#.......''+....#vi ##  #.#........#.#######...####vi7+#vi%H 7'+vi7''viV7.'vi)7#.vi{b7##vio7 #vi] -  vi -  via -  vil -# viJ` 7.#viz A..vi%A..viMA..viA..vi^7#.vi 7##viGC∩#vi*vi:Peej the CudgellerMountain DwarfHealth: 26/26 ========================Magic: 2/2======================== ##AC: 6Str: 18 .######EV: 8Int: 8 .###########...## SH: 4Dex: 9 .######.......#.....# XL:  2 Next: 48% Place: Dungeon:1 ..#############.@..............# Noise: ---------  Time: 1120.4 (0.0) .................#.#####.#.....# h) +2 morningstar (protect) #.##.#############.# #.##...## Throw: 14 stones #.##.##.# #.###.## ######♣##.# #.# #.# ♣# ##.~##♣########.# #.# #.# ~##♣.♣.#♣≈♣♣.).....#####.# vi;#.# ...........########...##†# #.# ...........♣#......# #.# _You see here a +0 short sword. _There is an entrance to Nar Usak's Book Shoppe here. _You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here. _You can access your shopping list by pressing '$'. _There is an entrance to Zompoergh's Weapon Boutique here.vil<vi >viUNviOviLT: _viYviJ[vi[vi]vidvie,vifvikmvinviLovipvivviXxvixviwyvifvi^,vi[viYviXviټBvifviEvi,vigvivin,vi4vivi,viWnviF  You see here a +0 leather armour.viVvi _vivivi,viviTvi,vivi vi ,vi&vivi,viMviHvivicvixvi7"viR$,vi)1vi1vi4viv6vi8,vi$:vi.>vi@,vi-BviFvi`H,viIviMviO,viQvidVviX,viZvi^via,vi(cvifvih,viqviqs,vitvi``viOvivibvivi<vi,viviviXviؒ,vicviݔviԕ,vizvivi՘vivi|vivi,viviמviviYvigvi,vi"vi-via,viviıvi,vivi#.# #.# #.# #.# ####..#.# #.# #.# #.##..#.###.## #.# #.# #######..#......# #.# #.# #........####..# #.# #.# #.####### ######..# #.# #.# #.# .......####.# ##.## #.# ............######.#.###.# # .######.......[.@..###....# #750.0) .# #####..#####..#.##### # .# #..# #.#.## # .##########..### ######[3vi7m # .............# #....# # ..........#.##  ##.''+###  #########.#.# ##..'∩'.##  #.#..#.......''+...  #.#........#.#######...##  _There is an entrance to Quheitep's Book Shoppe here.vi 7viw?Welcome to Quheitep's Book Shoppe! What would you like to do?  a -  288 gold My Sojourn through Swamplandb -  264 gold a book of Air  c -  720 gold a book of Annihilations  vi*@d -  336 gold a book of Callings  e -  336 gold a book of Flames  f -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic You have 719 gold pieces. After the purchase, you will have 335 gold pieces. [Esc] exitviu@[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listvin A book of Movement. A spellbook that seems to leap open at the slightest touch. Its writing flits from description of one spell to another, giving enough information to truly understand only a few of them, though all seem to relate to movement in some way. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Volatile BlastmotesFire/Translocation3no  b - Vhi's Electric ChargeTranslocation/Air4no  c - Gell's GavotteTranslocation6novi SWelcome to Quheitep's Book Shoppe! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  264 gold a book of Air  c -  720 gold a book of Annihilations viC  d -  336 gold a book of Callings  e -  336 gold a book of Flames  f -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic You have 719 gold pieces. After the purchase, you will have 335 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listviN" A book of Geomancy. A book containing basic spells involving the element of Earth. Readers are recommended to wear a pair of gardening gloves. vi"JStash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - SandblastEarth1 no  b - Stone ArrowConjuration/Earth3no  vi#)c - PasswallEarth3novi Welcome to Quheitep's Book Shoppe! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  264 gold a book of Air  c -  720 gold a book of Annihilations  d -  336 gold a book of Callings  e -  336 gold a book of Flames vi<  f -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic You have 719 gold pieces. After the purchase, you will have 335 gold pieces. [Esc] exit[!] buy|examine itemsvi [a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listvi A A book of Geomancy. A book containing basic spells involving the element of Earth. Readers are recommended to wear a pair of gardening gloves. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  viv SpellsTypeLevelKnown  a - SandblastEarth1 no  b - Stone ArrowConjuration/Earth3no  c - PasswallEarth3novi&(Passwall Allows the caster to travel a short distance through an adjacent rock wall and emerge again on the other side. This spell takes an unusally long time to cast, during which the caster will be unable to act, but also gain increased armour from their attunement to the rock. Level: 3 School: Earth Fail: 91% Power: 0% Range: 3 Noise: Silent Miscasting this spell causes magic contamination and also deals up to 26 fragmentation damage. You aren't experienced enough to cast this spell. _________________ “He says the best way out is always through.”  -Robert Frost, _A Servant to Servants_. 1915. viHA book of Geomancy. A book containing basic spells involving the element of Earth. Readers are recommended to wear a pair of gardening gloves. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - SandblastEarth1 no  b - Stone ArrowConjuration/Earth3no  c - PasswallEarth3 noviH Welcome to Quheitep's Book Shoppe! What would you like to do?a -  288 gold My Sojourn through Swampland  b -  264 gold a book of Air  c -  720 gold a book of Annihilations  d -  336 gold a book of Callings  e -  336 gold a book of Flames viWI R f -  240 gold a book of Geomancy  g $  384 gold a book of Movement  h -  600 gold a book of Spontaneous Combustion  i -  960 gold a manual of Ice Magic You have 719 gold pieces. After the purchase, you will have 335 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase viI [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listviVvi7\vicl #.# #.# #.# #.# ####.. Peej the Cudgeller#.# #.# #.# #.##.. Mountain Dwarf#.###.## #.# #.# #######.. Health: 26/26 ========================#......# #.# #.# #........ Magic: 2/2======================== ######..# #.# #.# #.####### AC: 6Str: 18 ######..# #.# #.# #.#EV: 8Int: 8 viqd........####.# ##.## #.#SH: 4Dex: 9 .............######.#.###.# # XL:  2 Next: 48% Place: Dungeon:1 .######.......[.@..###....# # Noise: ---------  Time: 1170.4 (0.0) .# #####..#####..#.##### # h) +2 morningstar (protect) .##..# #.#.### Throw: 14 stones vie.##########..# #.### ###### # .............# #.# #....# # ..........#.## #.# ##.''+###  #########.#.# #.######..'∩'.## #.#.######.#.......''+... #.#........#.#######...##  _You can access your shopping list by pressing '$'. _There is an entrance to Cassed's Weapon Emporium here. vi_e_You can access your shopping list by pressing '$'. _There is an entrance to Zompoergh's Weapon Boutique here. _You see here a +0 leather armour. _There is an entrance to Quheitep's Book Shoppe here.vi)kvikvipvih _You can access your shopping list by pressing '$'.vi^vvi ~iLevel 1 of the Dungeon <>>>_∩∩∩∩∩(Press ? for help) #.# #######..###.## #.# #.# #.##..#.####...#.# #.#  #.# #........# #.# #.# #.# #.##.....####.##.# #.#  #.# #.######.# #.# #.# #.# #.............##.###.#  vi#.# #.# #.# #.# #.# #.# ####.....######.#)##.#  #.# #.### #.# #.# #.# #.##....)......###...#  #.# #...# #.###.## #.# #.# #######..#.#######.#.####  ###.# ###.## #......# #.# #.# #...................##  #...# ##...#######..# #.# #.# #.###############.###  #.### ##.....######..# #.# #.# #.##.#  #.# #..............####.# ##.## #.##.#  #.# #...................######.#.###.# #########.#  #.# #.......######.......[.@vi..###....# #.........#  #.# #.......# #####..#####..#.##### #.#########  #.#######)#...#.##..# #.#.###.#  #.........##.##.##########..# #.### ###### #.#  ############................# #.# #....# #.#  ####..........#.## #.# ##.''+###†#  ##########.#.# #.######..'∩'.##.#  #.#.######.#.......''+....#  #.#........#.#######...####  #............# #####  ###########..#  #..#vi 5@.vi5..vi> +.#vih5##vi5##viz+#.vi 5..vi5..vi+..vi5.#vi5# vih9  vi69  vi~9  vi9  vi9 #viK 5#.vi 5..vi8 5..vi 5..vi@ 5..vit A#.vi6A #vi7  viw; 7# vi: @.#viJ @#.vi @.#viJY @#.vi@   #.# #.............# #.# #.# #.##..#.###..>...# #.#.#viYN R  #.# #.#####.#####.####.# #.# #.##.....).......# #.##.vi& >  #.# #.# #............# #.# #....##.##.#####.###.###vi\>  #.# #.# #######.###### #.# #..#.##...#.....#.##.###viI  #†# #.##.##># #..#.###.#~.....~..#.#.#vi5..vi 7..via;).vi7.)visp7..vi7..vir7..viA-..viq-#.vi7##vir7.#vi7#.viX7 #vinvi3,  vips-  vi} -  viviܐ,  vi-# vi 7.#vi  #.# #.###########.###♣### #..#....#.~~...~.~#..#..vi?@5.#vi 5# viv9  vi 9  via!9  vi&9  vi79 #vi5#.vi=5..viJ5..vi7+..vi+.#vidJ5##vi5#.vi]5.#vi5##vi_5#.vib5.#viV5##vi5##vi:5##vi:#.vi:..viB7>.viUvig  #.# #.# #.# #.# ####.. Peej the Cudgeller#.# #.# #.# #.##.. Mountain Dwarfvi #.###.## #.# #.# #######.. Health: 26/26 ========================#......# #.# #.# #........ Magic: 2/2======================== ######..# #.# #.# #.####### AC: 6Str: 18 ######..# #.# #.# #.#EV: 8Int: 8 ........####.# ##.## #.#SH: 4Dex: 9 .............######.#.###.# # XL:  2 Next: 48% Place: Dungeon:1 .######.......[.@..###....# # Noise: ---------  Time: 1170.4 (0.0) .#[39;4vi H9m #####..#####..#.##### # h) +2 morningstar (protect) .##..# #.#.### Throw: 14 stones .##########..# #.### ###### # .............# #.# #....# # ..........#.## #.# ##.''+###  #########.#.# #.######..'∩'.## #.#.######.#.......''+... #.#........#.#######...##  _There is an entrance to Cassed's Weapon Emporium here. _You can access your shopping list by pressing '$'. vi:_There is an entrance to Zompoergh's Weapon Boutique here. _You see here a +0 leather armour. _There is an entrance to Quheitep's Book Shoppe here. _You can access your shopping list by pressing '$'.vivi>vi^viP _vi!vi "vi"vi&viE',vil(vi+vi-,vi-vi0vi1vi1via2vi4vi5,vi"6vi9vi9vi9vi:vi=vi>,vi?viAviB,vi*CvikEviF,viFvi'IviK,viLviOviO,viPviSvi0T,viTviVviaW,viWvi;Zvi[,vi*\vil^vi_,viR`vibvicvi)dvidviugvi5i,vitkvi@nvio,viEqvitviu,vivviJyvi3{,viD|viz~vi?,vi*vimvivi viE,viviviQ,viviCvi,viviϡvi,vivivi,vivi˶.≈###.##......≈_.≈....#.# ♣###......#~~~~≈≈.~...#.#  viB #..#...#..~.~~~.~..#.#  #..#....#.~~...~.~#..#  #..#.###.#~.....~..#.#  #..#.##...#.....#.##.#  #viL<.##.#####.###.#  #.##.....).......# #.# vi   #.##..#.###..@...# #.# 99.4 (29.0)  #.##..#.####...#.# #.#  #.##.....####.##.# #.#  #.............##.###.#  ####.....######.#)##.#vimb #....)......###...#..#.#######.#.#### #...................## #.###############.###vi׸vi&_vi. _You can access your shopping list by pressing '$'. _There is an entrance to Zompoergh's Weapon Boutique here. _You see here a +0 leather armour. _There is an entrance to Quheitep's Book Shoppe here. _You can access your shopping list by pressing '$'. _There is a stone staircase leading down here.vi_200.4 (1.0) __viY ############### 2 ......>@....r..  .####.#########  #  r   rat (asleep) vivi} rrYou climb downwards.vid$7===1.1 (1.7viq+vi< _The rat squeaks loudly.  Found a stone staircase leading down. _There is a stone staircase leading up here. viB#......><@...r..####.#.#  vi vi4r. vi4---20  vi _ viA via viOe#......><.@.r....#.####.#.#  vi vi0r. viB---3 vig, vi k  You puncture the rat!  Your weapon exudes an aura of protection. viP C†  viQ U13 51= vi 4.4 (1.3 vi  vi G _You kill the rat! viB vi vi vi~4 # ......><@.†.....# .####.#.. # vi9, vi= via # ......>@..†.....# .####.#.. # vi؞, vi  viM #.@<..†.....#.####.#.. #..##.#.#There is a stone staircase leading up here. vi  viI 7 6 _ vi  vi7` K #><..†.....##..####.#.. #.. .### #.  #. #!##There is a stone staircase leading down here. viqf  vif  _ vi+j  vie  ###################........><..†.....#..####@#########.. #....# .###.....#. ###. vi , vi1  viT' ; ###################........><..†.....#..####.#########.. #@...# #...###.....###. ### viO- , vi43  vi" ####################.........><..†.....# #..####.#########.. #...##....# #..@###..... ###.# ###. #.#  #!. ##. #.... vi< , vim  vi C####################.........><..†..... #..####.#########.. vi^ A #...##....#  #...###.....###@# ###  !.#.. #.. ..#.#  .. vi B vii E ####################.........><..†..... #..####.#########.. #...##....#  #...###.....###.# ### vi#j   !.##..#.# viFj @.## vir , viw  vi  ####################.........><..†..... #..####.#########.. #...##....#  #...###.....##.# ### #.## .##..# vi`  #....#.. vi , via  vi $- vi- /10.0) vi F-5.4 (11 vih  vi W _i - a fizzy ruby potionvi# .><.....vid ..vi vi viU ### .><..†.....# #..####.#.. #...##....# #...###..... ###.# ###. #.## viU V#.@# ##..# ##.... ..###..#.....viV a###).vip] ,0.0)vin {6.4 (1 _Found a spear.vim5.viviB ####################.........><..†..... #..####.#########.. #...##....# viBl #...###.....##.# ### #.## .####@.#vi%CQ ##.....#viECO ..#####.vi)N,vi5Uviξ# .><..†.....# #..####.#.. #...##....# #...###..... ###.# ###. #.## #..## ##.@# ##.....# #..#### ...#....##..####). vivivivi/ .........><..†..... #..####.#########.. #...##....#  #...###.....##.# ### #.## .####..###.# ##@....# #..###...# ###vi6,vi;viҗ.><..†.....# #..####.#.. #...##....# #...###..... ###.# ###. #.## #..## ##..###.# ##.@...# #..#### #...# ##..## ##.##vi,vigviP #..####.#########.. #...##....#  #...###..... ###.# ###. #.##  #..## .# ##..###.# ##.....# #@.####.#  #..... ##..##.) ##). #.. ##.# . ## vi ,20.4 (4viA1.4 (5vivib* _Found a short sword.vi M.....vi# vi   #...##....#  #...###.....##.# ###.. #.## ..#..## .##..###.#  ##.....###..#####.@.# ...##..##.).#vi' vi vi$ vii : #...##....# #...###..... ###.# ###.. #.## .. #..## .# ##..###.# ##.....# ##..#### #@..# #......# ##..##.).# ##).# #.. ##.# .  ##vii ,vij vi  #...###.....###.# ### #.## .. #..## .# ##..###.# #.....# ##..#### #...#### #.@....###..##.).#).# #.. .# . ## vi ,vi vir (#...###..... ###.# ###.. #.## .. #..## .# ##..###.# ##.....# ##..#### #...#### #..@...# ##..##.).# ##).# #..###.# .. viz ,vi vi 9#...###..... ###.# ###.. #.## .. #..## .# ##..###.# ##.....# ##..#### #...#### #...@..# ##..##.).# ##).# #..# ##.# ..## #vi ,viF vibR#...###..... ###.# ###.. #.## .. #..## .# ##..###.# ##.....# ##..#### #...#### #....@.# ##..##.).# vic##).###..# ##.# .## ##vik,vi)qviNviC###.# ###vi>j #.## .. vi#.vi!.# vi 2##..###.# viD9#.....# vi}D##..#### viZ#...#### vi8[#......###viZ##..##@).#viN##).###.vi!3##.# ....vi_: ## ### vi vivivivi###.# ###.. #.## .. #..## .# ##..###.# ##.....# ##..#### #...#### #......### ##..##.@.# vi7##).###..# ##.# #.... ## ####.#vi&,viRvi` ###.# ###.. #.## .. #..## .# ##..###.# ##.....# ##..#### #...#### #......### viŽ##..##.)@# ##).###..# ##.# ##.... ## ####.#  You see here a +0 short sword.vi-vi _vi vi, #.## .## .# #..###.#  ##....#..###...###......####..##.).## ##).###@.# ##.# ##.....#vi, ## ####.# vi4,viY:vix%#.## .. #..## .# ##..###.# ##.....# ##..#### #...#### #......### vi##..##.).## ##).###.@# ##.# ##.....# ## #####.# vi,viviZ.## .# #..###.#  ##......###...###......###vi#..##.).## ##).###..##### ##.# ##@....# ## ##### vi',vi viA#..## .# ##..###.# ##.....# ##..#### #...#### #......### ##..##.).## vid##).###..##### ##.# ##.@...# ## #####.# vi,viviF#..## .# ##..###.# ##.....# ##..#### #...#### #......### vi(##..##.).## ##).###..##### ##.# ##..@..# ## #####.# .#..ggggviggg 3 hobgoblins (asleep)#g   goblin (asleep)viwviAvi2 34.4 (13.0)  A goblin and 3 hobgoblins come into view.The hobgoblin shouts! The goblin shouts! The hobgoblin shouts! x2vivi vi&3 You hear a shout! x2vivivio'2 g..g.g   hobgoblingA goblin comes into view. It is wielding a +0 club.vi(6===5.4 (14vi~.vi3W _The goblin moves out of view. The hobgoblin moves out of view. x2viU F#..## .# ##..###.# ##.....# ##..#### #...#### #......### ##..##.).## ##).###..##### viƃ [##.# ##...@.# ## #####.# ..# ...g..gvi .....gg.gg   Robin (wandering)...#g#gg 2 hobgoblins[###ggvi ggggg 5 goblins (3 wandering)viC  Robin and 3 goblins come into view.A goblin is wielding a +2 dagger of venom.Found a robe.vi? ggggggggggRobin shouts! The goblin shouts!vic vil b ...ggvim .g.gg.(1 launcher)Robin throws the goblin at you! The goblin unwields a +0 club.vi$w (((((The goblin wields a +0 sling. The goblin shoots a sling bullet.viR vi, vi vi h  The sling bullet barely misses you.vi vi Z .@..vi g.ggggg.g 3 hobgoblins 6vi( YA goblin comes into view. It is wielding a +0 club.viN FThe goblin closely misses you.vi g5--6.0)vi vis# ' _You hear a shout!vi[  #..## .# ##..###.# ##.....# ##..#### #...#### #......###vi / ##..##.).## ##).###..##### ##.# ##..@.g# ## #####.# ..# ..gg ...gg ...ggggggg 3 hobgoblins ...#.##gggg 4 goblins (1 launcher) [###g.viS# viM$ vi% vi% vi'& vi& viE' vi/ vg.gg.ggvi/ F.. 2 3vi0 1---vi0 7vi8 vi%; vi$vivivi(`  You barely miss the goblin.viviIvi gggg..vi$Mgg.g   Robingg 2 hobgoblinsgggg 4 goblins (1 launcher, 1 wandering)viD_A goblin comes into view. It is wielding a +0 dagger.viV=-8.7 (1.3vivi= _The goblin hits you but does no damage.vi~  The goblin shouts!  You sock the goblin!  Your weapon exudes an aura of protection.  You kill the goblin! gg..ggg   hobgoblingggg 4 goblins (1 launcher)  A goblin comes into view. It is wielding a +0 club.vivi{6vi=vi&13 vi:5vip=vi 40.0vivi] viLvi2_The hobgoblin hits you but does no damage.vi ,vizvivivi+viyviMviviviU,vivivi§gggg...g   Robing   hobgoblinggggg 5 goblins (1 launcher)vis0-1.3vivi _You hit the hobgoblin but do no damage. You block the hobgoblin's attack.vi),d  You closely miss the hobgoblin.vip-vi-vi7g..g 2 hobgoblins 3vi|8B-2.6viBAviqD@ _The hobgoblin hits you but does no damage.vi!gg..   hobgoblin3.9 _You closely miss the hobgoblin. You block the hobgoblin's attack.vi@  You puncture the hobgoblin!vi,vivivi\  You kill the hobgoblin!vi?Oggvia =62vi95.2 _The goblin hits you but does no damage.vi!viٳo _Your Maces & Flails skill increases to level 4!vivi[  You closely miss the goblin. The goblin hits you but does no damage.vig.lg 4 goblins (1 launcher)l   frilled lizard (wandering)vij(6.5vivi" a _A frilled lizard comes into view.vi3a  You closely miss the goblin.vikG  The frilled lizard hisses angrily.vivi. ^g.l.g   hobgoblingggg 4 goblins (1 launcher)l   frilled lizard vi (7.8viviJ= _The goblin hits you but does no damage.vi =  You puncture the goblin!vi%vi_vi ).l.viL 2You kill the goblin!viRB(viggvigvi,hviihvi`iviqgggg.g   Robing   hobgoblinggg 3 goblins (1 launcher)vit#4viuE--5==9.1vi|viR _The goblin shoots a sling bullet. The sling bullet hits you.vif 9  You sock the goblin!viNr ) 2You kill the goblin!vix E((((vie  vi  vi The goblin shoots a sling bullet. The sling bullet closely misses you.Robin roars a battlecry!vi vi7 3..@gviu .vi .vi (strong)vi B   goblin (launcher, strviD ong)viY vi# 1850.4vi vi@ d _The goblins go into a battle-frenzy!vi;,viglg 2 goblins (1 launcher, strong)l   frilled lizardvi1--1.7viC4vi8z _You completely miss the hobgoblin. You block the hobgoblin's attack.vib<  You sock the hobgoblin!vi4gr  You kill the hobgoblin!viXhvi=q g.lw.w   ribbon wormviqg   RobinRobin says, "My army is invincible!"vit5=-75--3.0vit _A ribbon worm comes into view.vi}v8  You hit the goblin.viDxvixvi+yviyviyvi {vi{vi{vi~  You kill the goblin!The goblin unwields a +0 sling. The goblin wields a +0 club.viVglg..g   Robingg 2 goblins (strong)vil   frilled lizard vio%9vi 4.3viDvi2T _The goblin closely misses you.vie =  You puncture the goblin!vi vil vi vi gl.ww   ribbon wormg   Robing   goblin (strong)l   frilled lizardviQ 825.6 _You kill the goblin!vi  You sock Robin!  Robin is heavily wounded.vi},viSviig.g   Robingg 2 goblins (strong)l   frilled lizard vi{6===6.9viviR _Robin completely misses you.viD/ gg  You hit Robin but do no damage.Robin is heavily wounded.viMviyvi @.  Robin throws the goblin at you! The goblin hits you with a +0 club.vif2-----8.3 (1.4vi`vi\ _Robin hits you with a +0 club. The goblin hits you but does no damage.viӅ>  You bludgeon the goblin!!vivi )ww   ribbon wormg   Robing   goblin (strong)l   frilled lizardYou kill the goblin!vi9]6-9.6 (1.3vivi/ _You block Robin's attack.vi 8  You puncture Robin!vi viN vi/ *gw.g   goblin (strong)l   frilled lizard vi vi  #..## .#Peej the Cudgeller##..###.#Mountain Dwarf##.....#vi &Health: 23/26 =====================---##..####Magic: 2/2========================#...####vi@ CAC: 13  Str: 18#......###EV: 8Int: 8##..##.).##SH: 4Dex: 9##).###..#####vi XL:  2 Next: 137% Place: Dungeon:2##.# ##.)@gl#Noise: =--------  Time: 1260.9 (1.3)## #####w#h) +2 morningstar (protect)..#Throw: 14 stonesvi ................w   ribbon worm...#.##g   goblin (strong)[###g.l   frilled lizardvid ;Robin throws the goblin at you! The goblin hits you with a +0 club. _Robin hits you with a +0 club. The goblin hits you but does no damage.  You bludgeon the goblin!!  You kill the goblin! _You block Robin's attack.  You puncture Robin!vi< _You kill Robin!You have reached level 3!vi /  --more--vi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? !vit7/31-3/32039% !viǹ!vinU _You feel stronger. x2"viz 4"viS \ _Unknown command.#vi/#vi#vi&#vi#viF#viF _Unknown command.#viD =  You puncture the goblin!#viF ,#viI Y  You kill the goblin!#viFK #viS lwgg   hobgoblin (strong)#viNW 1212.2#vi^ #vihd \ _The frilled lizard closely misses you.$vi2&A  You sock the frilled lizard!$vi'$viM1Ig.$vi<4c8=33.6 (1.4$vit;$vi>R _You kill the frilled lizard!$vi7 ;  You hit the hobgoblin.$vi%A g g   goblin (strong)The hobgoblin is moderately wounded.$viA -4.9 (1.3$viJ $viM W _The hobgoblin closely misses you.$vi   You barely miss the hobgoblin.The hobgoblin is moderately wounded.6.3 (1.4$vi$viAC _The hobgoblin hits you but does no damage. x2%vi  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin no longer looks unusually strong.%vix9==7.5 (1.2%vi %viV _The hobgoblin barely misses you.%vi0<  You sock the hobgoblin!%vij2%vi:g.g   goblin (strong)%vi=568.8 (1.3%vi H%vizJM _You kill the hobgoblin!%vi =  You puncture the goblin!%vi %vi Fw.%vi 1870.1%vii %vi J _You kill the goblin!%vi h  You hit the ribbon worm.  The ribbon worm is lightly wounded.%viY y30==1.5 (1.4%viv %vi C _The ribbon worm bites you but does no damage.&viB  You puncture the ribbon worm!&viC)&vim>33=2.8 (1.3&vi%&vi(O _You kill the ribbon worm!&vi &viQ &vi &vi H _No target in view!'vi #..## .# ##..###.# ##.....# ##..#### #...#### #......### ##..##.).## ##).###..##### ##.# ##.).@.# ## #####.# ..# ...................#.##[###..--30 _'vi _Items here: ))))))))) [[ †††††††.(vi #..## .# ##..###.# ##.....# ##..#### (vi #...#### #......### ##..##.).## ##).###..##### ##.# ##.).)@# (vi ## #####.# #..# (vi< ...........#).......(vis #....#.###.(vi$ (vi A--4(vi (vi, % _Found a dagger.)vi)vi)vi)vi)vi6S #..###.#  ##....###......####..##.).## ##).###..##### ##.# ##.).). ## ##### #..#.............#...#....# ##)vi )vi j1==5)vi)vin*vi3*viM)*vi ##....###......####..##.).## ##).###..##### ##.# ##.).). ## #####.## #@.#*viE#..............##...........##...###).... #....#.##[###......# #####*vi*viD0 6 *vi*vi[d##.....# ##..#### #...#### #......### ##..##.).## ##).###..##### ##.# ##.).).# ## #####.## #.@# #.##.#...###).#.. #....#.##.#.[###... ....# ####..##*vi ,*vi*vi{ ###......####..##.).## ##).###..##### ##.# ##.).).# ## #####.## ... ######..##..####.......@.......####...###)....#...*viB,*vi@*viY##..####  #...####  #......###  *viD##..##.).## ##).###..##### ##.# ##.).).# ###.## #####.## .... ######..##..#*viN#..##.*vii#...###).*vi# .. #....#.##.*vi;#.[###... ....# #### . *vi7*vid9=*vi*vif:##..#### #...#### #......### ##..##.).##  ##).###..##### ##.# ##.).).# ####.### #####.## #.... ######..##..##..##.#...###).# .. #....#.##...##.[###... .#...# #### .*viFg}#..## # *viJp,*viMw*vi..#### ...#### ......### ..##.).## ##).###..#####  ##.# ##.).).# ####.# ## #####.####.... ######..##..##..##.#...###).# .. #....#.##...##.[###.....#...# ######.#..## ##....*vi,*vi*vi0IM... #..#### ......### ..##.).## ##).###..#####  ##.# ##.).).# ####.### #####.####.....#  ######..##@.######............##.....######...###)........#.......*viI(...*viQS,*vi\Z*viJ.....# ..#### #### ### ..##.).## ).###..##### ##.# ##.).).# #####.# ## #####.####.....# ######..##.@###### #......##.#...##.. #....#.##...##.[###........#...# ######...#..## ##. *vi,*vi*vi7 ###.# ..# #### #### ..### .##.).## ).###..##### #.# ##.).).# #####.#  ##.####.@...# #####..##..###### #................... ##...........#######...###)........#.. #....#.##...#[###........#...# ######...#..*vi8 '####.*vi/@ ,*viEG *vi V.# # #### #### ### # ##.).## .# .###..##### .. .# ##.).).# #####.# ## #####.####..@..# ######..##..###### #....... ##......###)........#.. #....#.##...##.[###.#...# ##*vi + *vi ,*vi *viN .# #   #### .# .).## ##.# ###..##### ... # ##.).).# #####.#  #####.####...@.# ######..##..######  #......  ##...  ...###)...  .. #... *vi ,*vi\! *vi} .# #   # ### .# .).## ####.# ..##### ....  ##.).).# #####.#  #####.####....@#  ######..##..###### #...... ##. *vi ,*vi' *vi M .# .## ## .. ### #. .# .).## #..####.## ##..##### #.......###.).).# ##### ####.....#  ######..##..###### *vi c#...................*via ,*vim *vi~a M ..  .# . ##  ## .. # .### . .# .).## #..####.# ##..##### #...@...###.).).# #####.##..# ####.....# ...  ######..##..###### ...*viek ,*vip *vi ].. .# .# # .# # .. ## .# .. .# ### #. .# ).## #..####.## ..##### #....@..# ##.).).# #####.##..#  #####.####.....# .... ######..##..###### ... ...... .##.#*vi ] # *vi ,*viN *viJ h.. # #.#  #.#  ...  ## #.#  .. #.#  #. #.# .## #..####.## ..##### #.....@.# .).).# #####.##..# *vi_K x#####.####.....# #.... ..##..###### #...... J.# .# ## J   endoplasm (asleep) *vi>R *vimV  905.0)  An endoplasm comes into view.*vi] bJ.J*vi ^ ,1.8 (16*vid *vih ^ _The endoplasm quivers.,viǴ,vi,vi,viѼ,viX #.# #.# ... ###.# .. #.# ##. #.# ,vi#..####.####....).).# #####.#####.####.....###.....#..##..###### #J..... ,viգ................. ..###....####### ## ,vib###).#  #....#.#,vi#...##.[###........#...# ######...,vi,vip,J.,vi/#2,viU.0),viH,vi,vi`=n  You completely miss the endoplasm.The endoplasm freezes you.You are frozen.29--=4.2 (1.4 _The endoplasm hits you but does no damage.-viq  You puncture the endoplasm!  Your weapon exudes an aura of protection.-vi2.-vi30=-13 75.6-vim-vi/M _You kill the endoplasm!.vi23.vi.7.vi9.vi?>.vi>.viD.viaD0 6 .viH.vi\N,.viZS.viY~1==.vi^.viHK #.# #.# ... ## #.# .. #.#  #. #.#  #..####.## ##### #.## ).).# #####.##.@# .vic.####.....###.....# ..##..########. ..###.## ### _HP restored..vi 3.vi.vi0  ...###.# .. #. #. #. #.####.## ##### #.......## ).).# #####.##..##### ###.####.....###@....#.##..########....... ................ ..###.# #..####..vi7 ,.viJ> .viˣ +#.# ... ## #.# .. #.# #. #.#  #..####.##  #.......## .).# #####.##..##### .####.....###.@...# ..##..########....###.############ .viڪ ,.vix .vi  ...###.# .. # #. #..####.## #### #.......## .).# #####.##..##### ##.####.....###.....###..##..########@....... ..................###.############# ...vi .vi 9=.vi% .vi ... ## #.# .. #.# #. #.# #..####.##  #.......## ).# #####.##..##### .####.....###.....###.#..##..##.###.##  .viˏ ,.vi .vi ... ## #.# .. #.# #. #.# #..####.##  #.......## .# #####.##..##### .####.....###.....###.# .vi ..##..##.g###.### [###. .vi` g   goblin (asleep) .vi $-.vi /304.6 (9.0.vi+ [g.g.vi =-5.6 (1.vi 0.0).vi} .vi u _A goblin comes into view. It is wielding a +0 dagger.0vi` ...Peej the Cudgeller###.#Mountain Dwarf.. #.#Health: 31/31 ========================#. #.#Magic: 3/3========================#..####.##AC: 6Str: 20 0vi ## #.......##EV: 8Int: 8 .# #####.##..#####SH: 4Dex: 9 .####.....###.....###.##0vi XL:  3 Next: 37% Place: Dungeon:2 ..##..########..@*****g.0vi Noise: ---------  Time: 1305.6 (0.0) ................###.####0vi yh) +2 morningstar (protect) ......###########0viD Throw: 14 stones ........# ...#.##...# [###........0vif g   goblin .# ######... ##0vi 2##. _HP restored. 0vi z_A goblin comes into view. It is wielding a +0 dagger.Throw: 14 stones0vi Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)1viG8...Peej the Cudgeller###.#Mountain Dwarf.. #.#Health: 31/31 ========================#. #.#Magic: 3/3========================#..####.##AC: 6Str: 20 ## #.......##EV: 8Int: 8 .# #####.##..#####1vi8ySH: 4Dex: 9 .####.....###.....###.##XL:  3 Next: 37% Place: Dungeon:2 ..##..########..@(((((((Noise: ---------  Time: 1305.6 (0.0) ................###.####h) +2 morningstar (protect) ......###########Throw: 14 stones ........# ...#.##...# [###........1vi&9g   goblin .# ######... ####. 1viN9_HP restored. _A goblin comes into view. It is wielding a +0 dagger.Throw: 14 stones1vir9wPress: ? - help, Q - select actionShift-Dir - straight line1vi9FAim: a goblin, wielding a +0 dagger (40% to hit)1viA goblin comes into view. It is wielding a +0 dagger.  Throw: 14 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  You throw a stone. The stone closely misses the goblin.1viO,....g..1vi5g6.8 (1.23 _1vii1vi7]...Peej the Cudgeller###.#Mountain Dwarf.. #.#Health: 31/31 ========================#. #.#Magic: 3/3========================#..####.##1vi7sAC: 6Str: 20 ## #.......##EV: 8Int: 8 .# #####.##..#####1vi68SH: 4Dex: 9 .####.....###.....###.##XL:  3 Next: 37% Place: Dungeon:2 ..##..########..@****g..Noise: ---------  Time: 1306.8 (0.0) ................###.####1vip8h) +2 morningstar (protect) ......###########Throw: 13 stones ........# ...#.##...# 1vi8{[###........g   goblin 1vi8.# ######... ####.Aim: a goblin, wielding a +0 dagger (40% to hit) 1vi8j_You throw a stone. The stone closely misses the goblin.Throw: 13 stones1vi 9Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)1viv ...Peej the Cudgeller###.#Mountain Dwarf.. #.#Health: 31/31 ========================#. #.#Magic: 3/31vi{v ========================#..####.##AC: 6Str: 20 ## #.......##EV: 8Int: 8 .# #####.##..#####SH: 41viv Dex: 9 .####.....###.....###.##1viv XL:  3 Next: 37% Place: Dungeon:2 ..##..########..@(((((((1viv Noise: ---------  Time: 1306.8 (0.0) ................###.####1vi w yh) +2 morningstar (protect) ......###########1vi-w Throw: 13 stones ........# ...#.##...# [###........1viLw g   goblin .# ######... ##1vijw `##.Aim: a goblin, wielding a +0 dagger (40% to hit) 1viw '_You throw a stone. The stone closely misses the goblin.Throw: 13 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)1vi  _You throw a stone. The stone closely misses the goblin.  Throw: 13 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  You throw a stone. The stone closely misses the goblin.1vi ,...g...1vi H7.9 (1.12 1vi _1vi 1vi 2vi?...Peej the Cudgeller###.#Mountain Dwarf.. #.#Health: 31/31 ========================#. #.#Magic: 3/32vi?========================#..####.##AC: 6Str: 20 ## #.......##EV: 8Int: 8 2vi@.# #####.##..#####SH: 4Dex: 9 2vi%@.####.....###.....###.##XL:  3 Next: 37% Place: Dungeon:2 2viF@g..##..########..@***g...2vi@aNoise: ---------  Time: 1307.9 (0.0) ................###.####h) +2 morningstar (protect) ......###########2vi@Throw: 12 stones ........# ...#.##...# [###........2vi@g   goblin .# ######... ##2viA##.Aim: a goblin, wielding a +0 dagger (40% to hit) _You throw a stone. The stone closely misses the goblin.2vi+AxThrow: 12 stonesPress: ? - help, Q - select action2viIAmShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)2viK4...Peej the Cudgeller###.#Mountain Dwarf.. #.#Health: 31/31 ========================#. #.#Magic: 3/32vi4@========================#..####.##AC: 6Str: 20 ## #.......##EV: 8Int: 8 .# #####.##..#####SH: 4Dex: 9 2vi4.####.....###.....###.##XL:  3 Next: 37% Place: Dungeon:2 2vi#5..##..########..@(((((((Noise: ---------  Time: 1307.9 (0.0) 2viF5................###.####h) +2 morningstar (protect) 2vih5x......###########Throw: 12 stones 2vi5Z........# ...#.##...# [###........2vi5g   goblin .# ######... 2vi5####.2vi 6Aim: a goblin, wielding a +0 dagger (40% to hit) _You throw a stone. The stone closely misses the goblin.2vis6Throw: 12 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)2vi _You throw a stone. The stone closely misses the goblin.  Throw: 12 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  You throw a stone. The stone barely misses the goblin.2vi,..g....2vig9.0 (1.11 _2viT2vi+3vi...Peej the Cudgeller###.#Mountain Dwarf.. #.#Health: 31/31 ========================#. #.#Magic: 3/33vi&:========================#..####.##AC: 6Str: 20 ## #.......##EV: 8Int: 8 .# #####.##..#####SH: 4Dex: 9 .####.....###.....###.##XL:  3 Next: 37% Place: Dungeon:2 3vir..##..########..@**g....Noise: ---------  Time: 1309.0 (0.0) ................###.####h) +2 morningstar (protect) ......###########3vi9Throw: 11 stones 3viZ........# ...#.##...# [###........3viSg   goblin 3vi̙9.# ######... ##3viܙ ##.3viVAim: a goblin, wielding a +0 dagger (40% to hit) 3viH_You throw a stone. The stone barely misses the goblin.3vi!Throw: 11 stones3viwPress: ? - help, Q - select actionShift-Dir - straight line3vi/MAim: a goblin, wielding a +0 dagger (40% to hit)3vi^b...Peej the Cudgeller###.#Mountain Dwarf.. #.#Health: 31/31 ========================3vi#. #.#Magic: 3/3========================#..####.##AC: 6Str: 20 ## #.......##3viEV: 8Int: 8 .# #####.##..#####SH: 43viDex: 9 .####.....###.....###.##3vi,XL:  3 Next: 37% Place: Dungeon:2 ..##..########..@(((((((3viNoise: ---------  Time: 1309.0 (0.0) ................###.####h) +2 morningstar (protect) ......###########Throw: 11 stones ........# ...#.##...# [###........3vig   goblin .# ######... 3vi='####.Aim: a goblin, wielding a +0 dagger (40% to hit) _You throw a stone. The stone barely misses the goblin.Throw: 11 stonesPress: ? - help, Q - select action3vicfShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)3viK _You throw a stone. The stone barely misses the goblin.  Throw: 11 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  You throw a stone. The stone closely misses the goblin.3vǐ,g......3vi*h10.1 (1.10 _3vib3vi3vi+  You hit the goblin but do no damage.Your weapon exudes an aura of protection.13 3vi ,.=1.4 (1.33vi13vi5= _The goblin hits you but does no damage.4vi4viq!2.74vi 4viy _You barely miss the goblin. The goblin hits you but does no damage.4vi44vi75(4.04vi<4vik@y _You barely miss the goblin. The goblin hits you but does no damage.4via  You barely miss the goblin. You block the goblin's attack. 6 5.34vi 4vi S _The goblin barely misses you.5viGZ5viZ-6.5 (1.25vi_5via _You barely miss the goblin. The goblin closely misses you.5vi k  You thump the goblin!  Your weapon exudes an aura of protection.5viR C)5vir [13 97.8 (1.35vi 5vi J _You kill the goblin!7vi?-......7vi7vi7vi6/...  ## #.# .. #.# #. #.# #..####.##  #.## 7vi/# #####.##..##### ####.....###.....###.###..##...@.###.#### #7vi/P# 7vi6,7vi[:7vi)K$  Things that are here:7vi40 ... ## #.#  .. #.# #. #.# #..####.##  #.......##  #####.##..##### 7vi.....###.....###.# ##..##...)###.##7vix### .# # ..7viA#.##...# ### 7viН*7vi  7vi<a +0 dagger; a goblin corpse7vi7vib/ 6 7vi_7vi7vi ...  #.# .. #.#  #. #.#  #..####.## #.......##  #####.##..##### #7viY .....###.....###.#..##...).###.##7viy #### #.# # #.. 7vi e#.##...# #### 7vi 7vi ,7vi 7viqp  ##.# ..##  #....####.###.  #.......##.  #####.##..##### .# ##.....###.....###.#####7vip ..########...)......... .............###@################## #.# ..# #..#7viu ,7vi0x 7viC f ..##  #... .####.###.  #.......##.  #####.##..##### .# 7vi ##.....###.....###.##### #..########...)......... .............###.################## #@# ..# #.....# #.##...#7vi M####.#7vi ,7vi 7vi@ O  #... .####.###.  #.......##.  #####.##..##### .# ##.....###.....###.##### #..########...)......... .............###.################## #.##### 7vi A ..# #@....# #.##...#####....... 7vinE ,7vi3H 7vig M..  ## #.#  ..  #..####.## #.  #.......## .  #####.##..##### .# #.....###.....###.##### #..########...)...................###.################## #@##### .....# ....##...# #####.# #........7vi ,7vi 7vi M#  ..  ## #.#  ..  #..####.## #.  #.......## .  #####.##..##### .# #.....###.....###.##### #..########...)...................############### #.##### .....# .....# #.##...######.#7vi& B7vi { ( ...  #.#  . #.# ## #. #.# . #..####.## ##.......## .. ###.##..##### .# ...###.....###.##############...)..@................###.################### #.##### ....# #.....# .##...# #####.# ........ #####...##.7vi ,7vi 7vi d... #.#  #.# ## . #.# .. ..####.## ###. #.## #.. .##..##### #.# .....###.....###.##...).###.##7viI @ #.##### # #.....# ##...# #####.# 7vid ,7vi 7viF M#.#...   ## #.#  .. ..####.## ##........## #.. ####.##..##### #.# ....###.....###@####### .########...).....................###.######### .########### #.######7viK ,7vi..# #.##....#.#...@####  #.........### Uvic ..###.##.#...### #.##.......## #.#####.....##.Uvid +#Uvi@l /60.0)Uvi|p Uviq +3.1 (11Uviou Uvix 9 _Found an escape hatch in the floor.VviBM ####  .. ..#... # #.... ####>..# #.##@...##.#....####  #.........### ..###.##.#...### #.##.......##.....##...##.VvirVvi)Vvi04.1 (1.0)VviVvi . ## .. # ... #.# Vvi .. .. ####>..# #.##.@..# #.#....#### #.........### VviY ..###.##.#...### #.##..#.#####.....##Vvi 5..#Vvi ## #.#..##.. #.# #...#Vvi Vvif Vvi %5Vvi+ Vvi Vvi #.!. ## .. # ... ##.#  .. ####>..# #.##..@.# #.#....#### #.........### ..###.##.#...### #.# Vvi% Vvi %6Vviz Vvi Y _Found an amethyst potion.Wvi' 3Wvi=Wvip###.#!..  ## ...  ... ###.#  .. ####>..# #.##...@# #.#....#### #.........### ..###.##.#...### # Wvitv,WviT{WvigM # ##.. #!..##  ...... ###.. ####@..# #.##....####....#### #.........###Might Wvi<e#.#Wvi=,WviTWviII^ ###..###!.. ## ... ... ###.# .. ####>@.# #.##....### #.#....#### #.........### ..###.# WviIG There is an escape hatch in the floor here.Wvi?PWviP _WviUWvi## ##..# ###!.. ## #... ... ###.# .. ####>.@# #.##....### #.#....#### #.........### ..### Wvi,WviWvi,!M ## ##..# ###!...##  #...#... ###.. ####>.. #.##....####....#### #.........###Wvi*,Wvi -WviC0M # ##..## ###!....###  #@..#... ###.###.. ####>..Wvi #.##....####.#....####..Wvi>WviWviP ## ##..## ###!....# ## #.@.# ... ###.### .. ####>..# #.##....####.#....#Wvi####..... _You feel a little less mighty now.Wvi3WviiWvigU### ###..## ###!....# ## #..@# ... ###.### .. ####>..# #.##....####.#....#####..... 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Zviq[ f..##. ##...Zvi[ .....Zvib ,Zvig Zvi #.# ##.).....#.### ####.## ###†###......# ## #...# ###....# .##..##### #.### ##.### ###.....###.#[..# ...)......# ###.#...#  #.##### ##### # #....@# ...# #####.#  #.# ... #..##. ###.Zvi .......Zvi ,Zvi Zvi3 ####.###†###...... ......##...# ### ##.##..##### #.### ##.## ...###.....###.########[.. #######...)............. .........###.########## ########## #.##### #### .# #.....# ..######..Zvi3| ##............Zvi9,Zvi<Zvi|......##...# ### ##.##..##### #.### ##.## ...###.....###.########[.. #######...)............. .........###.########## ########## #.##### #### .# #.....# ..######.. ##..#  ####..[# .....# ........r   quokka (asleep) ....rZviZviԪy 421.1 (24  A quokka comes into view.Zviկrr.ZviI,2.1 (25ZviZviSR _Found a shiny orb.\vi##.##..##### #.### ##.## ...###.....###.########[.. #######...)............. .........###.########## ########## #.##### #### .# #.....# ..#####... #.### ##..#  ####..[#\vi- .....# ....... ..r... \vi\vikr.3.1 (1\vi2.0)\vi"\vi+%\viWe e.##..##### #.### ##.### ###.....###.#[..# ...).# ###.#...#  #.##### ##### # #.....# # #####.#  #.### ... #.@.#  ##. ###..[# .....# ......r.......b....b   bat (asleep).......\vii B\vik \vit b.r..b\viu &4\vi[} \vi V _A bat comes into view.]vi>#.##..##### #.### ##.###.###.....###.#[..##...).#.###.#...## #.##### ##### .# #.....#.# #####.#. #.####... #@..# ##.]viC ###..[# .....# b.r.... ....... ....... ....... .......]vi,]vi]vi^br.b   bat]vi&5]vi]vic^viL^viL^viL^vi4M^viVbbr.^vi W5=6.2 (1.1^vi^^vicb _You barely miss the bat. The bat barely misses you.^viҩ^vi^vi  You barely miss the quokka. The bat closely misses you.^viI^vij&7.4 (1.2^viн^vie4 _You block the quokka's attack.^vi  You sock the quokka!  Your weapon exudes an aura of protection.^vi Y  You kill the quokka!^vi ^vi  b...........^vi V13 38.6^vim ^vi : _The bat hits you but does no damage._vi ......## #...# ###.... ##.##..##### #.### ##.## ...###.....###.########[ #######...)............ .........###.##########... ########## #.##### ##### .# ....b# #####.# ..### ##.....# ##._viB ###..[# .....#b........_vid :..........._vi _vi &.b_vi< ,90_vi _vi l _The bat barely misses you. You block the bat's attack._vik 5  You hit the bat._vi_s 3†_viv 6430.8 (1.2_vi>~ _vi G _You kill the bat!`vif`vi5g`vip`viBsH _No target in view!`vi 4`vi% `vi~' H _No target in view!avi ##.##..##### #.### ##.## ...###.....###.########[.. #######...)............. .........###.########## ########## #.##### #### .# #.....# ..#####†.. #.### ##..#  ####..[# .....#........avi`avi4;-10 _aviaviRavi.##..##### #.### ##.### ###.....###.#[..# ...).# ###.#...#  #.##### ##### # #.....# # #####†#  #.### ... #.@.#  ##. ###..[# .....# ...................................-2aviKaviavin .##..##### #.### ##.### ###.....###.#[..# ...).# ###.#...#  #.##### #####  #.....# # #####†#  #.### ... avi!o V#..@# ##. ###..[# #.....# ..............avix avix &3aviX avi bvi #.....###.########[.. #####...)............. .......###.########## ######## #.##### #### #.....# .#####†.. #.###..### #####@.[# #.....#..........####.......... 6 4bvibvir7###.....###.#[..# ...).# ###.#...#  #.##### ##### #.....# # #####†#  #.###  #...### . ###.@[# bvi,s'#.....# #.#.#.#..##.bvizbvi={&5bvibvibvi0f.....###.#[..# ...).# ###.#...#  #.##### ##### #.....#  bvi0g#####†#  #.###  #...### . ###..@# #.....# #.. #.bvi0#.#..##.bvi9=bvi=&6bviUDbviHt _You see here an orb of energy.cvi#...)............. .....###.########## ######  #### #.....# ####† . #.###..######..[###cvi.? #..@..##...........#.....w   ribbon worm (asleep)### #?.....w..?.<cvi^  A ribbon worm comes into view.Found a scroll labelled COCKYXU TOCW and a scroll labelled XYSAHUGOBB.cviU(ww...?.<cvi*&7cvi{2cvi69 _Found a stone staircase leading up.cvi X.....###.########## ###### #.##### #### #.....# ####† . #.####...######..[### # ##.....#....#...@.......#...###.....w #?........?.<#?...cvi cvi fw.8cvicvifc _Found a scroll labelled ZAQIUGRELA.evib1y  #.##### #####  #.....# #####†# . #.### . #...### . ###..[### #  ##.....#....  #...@.......  #............  #............  evi1#............  .......w......  ###............  #?........?.<  ##?.......... evi p  #.##### #####  #.....# #####†# #.### #...### ###..[### #  ##.....#....  #...@....... evi( O #............  #............  #............ .......w...... ###............ evi\  #?........?.< evi T##?.......... evid evi evi eviT b _A ribbon worm is nearby!fvi'######  #### #.....# ####† . #.####...#####..[### ### ##.....#....##.......#.........w###...... #??.<#?... ##.....#.%fvifvi&9fvibfvi(0 _Found an inkwell talisman.fvi1 #.....# ####† . #.###...#####..[### ### ##.....#....##........fvik........w###...... #??.<#?... ##.....#.% ###########fvi[6(catching breath)fvi `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fvi b'.fvijb 4  0 4010 stonesHeld fvikfvi(pj _You are caught in a web! _There is a web here.fvi w. 8  4 110 stonesfvi$ fviL' * _The web tears apart.gviESs  You puncture the ribbon worm!  Your weapon exudes an aura of protection.gvi]2.gviae13 5===3.0 (1.2gviigvi?lO _You kill the ribbon worm!gvigvi|gvigvi H _No target in view!hviIhviQJ# #####†# .. #.### .. #...### #. ###..[### ### ##.....#..........hviR . #...... #.....####. #??.< ##?.... ##.....#.%.. ########### hviR hviahvid hvitd_hvinhvi^6... #.###. #...### ##. ###..[### ### ##.....#.......... . #......#####......#####. #??.< ##?.... ##.....#.%hvi{.. ########### hvi,hvihvi/Xy#... #...###  ##. ###..[### ### ##.....#.......... . #.......#####....... #####. #??.< ##?.... ##.....#%.. ########### hviaF 6 hvihhvi6 ##. ###..[### ### ##.....#.......... . #.......#####. ...... #####. #?.< ##?....hvis ##.....#.%.. ########### hvi,hviQhviF,hviuhviG  ##.....#.... ##........... #.. #..... .#####...... ........... #####....  #...?.< #.. .....#.%.. ######### _l - 2 scrolls labelled COCKYXU TOCW (gained 1)hvi)O3hviRhviX&---hvi^-9.0 (6.0hvi]_H---50.0 (7hvichvif` _n - a scroll labelled ZAQIUGRELAiviT[.....ivi]iviu##.###..[### ### #.... # #.  #. .##### ....... #####... #..?.< ##........... ##.....#.%.. ###########ivi>,iviHivi[. ###..[### ### ##.....#.... ##. #. #. .#####. .... #####. #...?.< ##.. ##.....#.%.. iviL\R#####ivig,ivinivi. ###..[### ### ##.....#.... ##. #. #. .#####. . #####. #...?.< ##.. ivi`##.....#.%.. #####ivi~,iviivi+A ###..[### ### ##.....#.##.b#.#..#####..#####.#...?.<.##..##.....#.%.###b   bat (asleep)ivi]Livi_N+3.0 (3iviNiviNiviS_.bbiviS+4.0 (4ivi-Xivi \V _A bat comes into view.jvi{ #...### ###..[##########.....###.. #.b.#####.......#####......@......#...?.<##..........##.....#.%...#############jvi jviqjvij,.bjvi3=5.0 (1jvi$jvi(P _The bat barely misses you.jvihg l  You bludgeon the bat!!  Your weapon exudes an aura of protection.jvi0q 1† jvit [13 66.1 (1.1jvi{ jvi  G _You kill the bat!kvi3kvikvi_###..[######### ##.....#..... ##........ #.. #. .#####. .......† #####...  #.?.< #....# #.%...## ###########  kvio`          kvih,kvinkvi###..[#  ##.....#.....##  ##.# #.# #.# .#####.# .†.#kvi0E #####........# #..@?.<...# ##.# kvi[##.....#.%...##  ####### kvi  kvi3    kviIF 6 kviPkviC###..[#  ##.....#.....##  ##.##  #.#  #.#  .#####.kvi>D_#  .†.kviE#  #####........#  #...@.<...#  ##.##  ##.....#.%...##  ######       kviR,kvi^kviPj$-kvit-9.1 (3.0kviuF-60.1 (4kvi~}kvi` _o - a scroll labelled XYSAHUGOBBkviGkvikvi^ _No target in view!mvi###..[#  ##.....#.....##  mviK##.##  #.#  #.# mvi{| .#####.#  .†.mviC#  #####.mvi[.#  #.mvi..@<...#  ##.## mvi ##.....#.%...## mviIs #######   mvil   mvi mviWe1.1 (1 _mvi3mvimviA #...###  #..[#######  ##.....#  ###  #.#  #.# nvif .#####..#  .....†.# #####.....#  .<...# nvi........## .....#.%...## #############     nvib ,nvinvi| #.###   #...###  #..[#######  ##.....#  ###  #.#  #.#  .#####..# .....†.# #####.....#  .<...# ........## .....#.%...## #############    nviPnvi&nvinvi) #.###  #...###  ###..[#########  ##.....#.....##  ##.##  #.#  #.#  .#####.#  .@.......#  #####.......#  #..<...#  ##.##  ##.....#.%...##  #######    nvi,nvi+nvi'q  #.###  #...###  ###..[###  ##.....#.....##nviq+  ##.##  #.#  #.#  .#####.#nviq_  †.......#nvir@  #####nvi1rk.......# nviRrj #..<...#nvixrw  ##.##nvir ##.....#.%...## ######nvir0# nvirC You see here a bat corpse.nvinvi _nviۋnvi #.### #...### ###..[# ##.....#.....## ##.## #.# #.# .#####.# .†.......#nvi6* #####.......# #..<...# ##.## ##.....#.%...## #nvi,nvinvid. #.### . #...### . ###..[# ##.....#.....## ##.## #.# #.# .#####.# nvid6.†.......# #####.......# #..<...# ##..## ##.....#.%.## ##nvi5nnvivnnvitnvixx. #.### .. #...### #. ###..[# ##.....#.....## ##.## #.# #.# .#####nvi.# .†.......# #####.......# #..<...# ##...##nvi ##.....#.%..## nvi=0####nvi,nvi[nvi\. #.###. #...####. ###..[######### ##.....#.....## ##.## #.# #.# .#####.# .†.......# #####.......# #..<...# ##....## ##.....#.%...## ######nvip]nvit. #.### #... #...###  ##. ###..[######### ##.....#.....## ##.## #.# #.# .#####.# .†.......##.......# #..<...# ##.....##  ##.....#.%...## #############nviY,nvinvi}:. #.### ##... #...### ##. ###..[######### ##.....#.....##nvi:; ##.## #.# #.#.#####.#.†.......##nviQ;.......# #..<...# ##......## ##.....#.%...##  #############nvinAnviAnviLRnvij5. #.####... #...### ##. ###..[# ##.....#.....## ##.## #.# #.#.#####.#.†.......##.......# #..<...# ##.## ##.....#.%...## ##nvi,nvinvig). #.####... #...### ##. ###..[# ##.....#.....## ##... #.... #...#####nviM..†.......#....... #...<... ##.. ##..#.%...## ####nviO!,nviq'nvii. #.####... #...### ##. ###..[# ##.....#..... ##....nvi5.. #....#.. #..#....#####.†.#nvi.. #....< ##....nvi ##.....#.%... #####nvi3,nvi{nvio#. #.####... #...### ##.. ###..[>. ##.....#........nvi  ###... #.... #... #...#....#####.†.#.. #.....< ##...nvi'T ##.....#.%... nvi~0743.0)nvinvi,5.1 (14nviC nvi< ; _Found a stone staircase leading down.nvibz..........†...nvicnvihnvi#. #.###  ######.... #...### ##..# ###..[.>.#### ##.....#.... ## #..... # #.... #...#....#####..†# #....< ## ##.....#.% nvi,nvinviC-#. #.### # ######.... #...### # ##..# ###..[#.>.##### ##.....# nvi-V.# ## #.....# # #....# ##....#####..†# #. ## ##.....#.% nviE>,oviovilmM..#.##...# #####†# ##........ ### ######.... ...### ###..# ###..[#######.>.##### ##.....##..##.  #..####...@#####.....................†#############..#...........ovi\rovi@b......#  #.....# ...#.##...######†# [###.... #.### .# ######.... #...### ####..# #..[##### #.>.##### ##.....##.......# ##ovio.# # #..@.# # ####....#####....... ..............†############# ........#.%#########oviH,oviovi F########### #.##### ### )........# #.....# ....#.##...######†# [###.... #.### ..# ######.... #...### .####..# ovi0GI#..[#### . #.>.##### ##.....##.......# ##.# # ##....# # ####....#####. ............†#############  ... .....#. ######## oviN,oviBTovi:.# #.##### #).## #.....# #....#.##...## #####†# #.[###........# #.###.# ######.... #...### ..##ovi+ ##..# ###..[. #.>.##### ##.....# #.# ## #.@...# # ##....# # ####....##### ...........† ######ovi # ## ##.....# ovimovioviovi#*.# #.##### #)..## #.....#  #....#.##...## #####†#  #.[###........# #.### #...# ######.... #...### #..## ##..## ###..[. #.>.##### ##..... #.# ## #@....# #ovi*d ##....# # ####....##### ............ ####### # ## ##..... ovi5BoviޒiM..........###### ...########### #.##### # ##)........## ........#.##...## #####†#  #.[###........#### .# ######.... ...### #..####..## ###..[## ...>.##### ###..@..####.... ##....# ####....#####........oviovih,ovi~ovi.###..### #.##### #)........## #.....# #....#.##...## #####†# #.[###........## #.###  #...# ######....# #...###  #..## ##..## ###..[  ... #.>.##### ## #.@.....# ## ###.....# # ##....# # ####....##### .......... ###### # ## ##ovi Bovigh#####..##..########...).....................###.######## ....########### #.##### .###)........##  #.....# #....#.##...######†#  #.[###........## #.###  #...# ######.... #...# #..####..## #..[... #@>.##### ## #.......# #####.....# # ##....# #ovii ####....##### ............############# ovio,ovitovinM####.....###.....###.###### #####..##..########...)......................##### ...........########### #.#### .###)........## .....oviW...#.##...### #####†#  #.[###........#### .# ######....# ...###..####@.## ###..[....>.##### ##.......# #####.....# #.....ovi(#ovi_,ovi!oviD^M.).).# #####.##..##### #.### ####.....###.....###.###### #####..##..########...).....................##### ...........########### #.#### .###)........## ........#.##...### #####†#  #.[###........#ovi1E### .# ######..@.# ...###..#####..## ###..[....>.##### ###.......# ##.....#.####oviM,oviUovi.##### #.......## #...# #.).).# #####.##..##### #.###  #####.####.......###.##### ######..##..########...)....................###.####### #....########### #.##### ..###)........## #.....# . #....#.##...######†#  #.[###......@.## #.# #...# ######....# #...# #..#####..## #... #.>.##### ## #.......# #####.....# # ##....# #ovi[40m ####....##### ............oviO,oviovi0#..##### #.## #...#  ##.).).# #####.##..##### #.### #####.####.....###.....###.  ######..##..#...) #..###. ##.### #.#####.###)........### #.....# .. #....#.##...### #####†# #.[###..## #. #...# ######....# #... #..## ###..## ### ... #.>.##### ## #.......# ## ###.....# # ##ovi0 ....# # ####....##### ....ovi4,ovid:ovi}.).## #### ###†# ###..##### #.......## #...# # ##.).).# #####.##..##### #. # #####.####.......###.###  ######..##..########...).......  ...........###.#####  ##...........########### #.#####  ...###)........### #.....#.. #....#.##.@.#######†ovi' #.[###........## #.# #...# ######....# #. #..#####..## #... #.>.##### ## #.......# #####.....# # ##....# #ovi_ ####....#####ovi,oviovi^\...# #. #. ##.).).## #### ###† .###..##### #.......## #... .# ##.).).# #####.##..##### #. ## #####.####.......###.## ######..##..########...)...... ...........###. ##....########### #.### ...###).......@### #....... #....#.##...##ovi7#####† #.[###........## # 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#......vivi(viUviE########################..........><..÷.....#..####.#########...##..@##....######.#..###...###.....#..###.# #####...#### #.## ##....## #..## #..##.##vi#..###.###.##.. ##.....# #.. ##..#### ##.### #...#### #....vi,viviY ###### ..........><..÷.....# #..####.#... #.@.##....######.#. ###...###.....#.. ###.# #####... #.## ##....## #..## #..##.## ##..###.###.## ##.....# #..viZ ##..#### ##. #...#### #vi?`,vievi#.#######################............><..÷.....#####.###.....##....######.###...###.....#..###.# #####...## #.## ##....## #..## #..##.#####.###vi ##.....# #.. ##..#### ##.#vig,vivi:4 #.#####################.....@......><..÷.....######..####.###....##....######.###...###.....#..###.# #####... #.## ##.... #..## #..##.###.### ##.....# #..viv;,viDAvi         #.   #....@.......><..÷   ######..####.#   ##...##....######  viZ ###...###.....#.   ###.# #####...   #.## ##....   #..## #..##.   ##..###.###.   ##.....# #viz,vivi         #.  #...@........><..÷  ######..####.   ##...##....  ###...###.....#  vi\  ###.# #####..  #.## ##...  #..## #..##   ##..###.###   ##.....# #vi1,vivix      #+ ..  #. vi$y  #..@.........><..÷  ######..####.  ##...##....  ###...###.....  ###.# #####.  #.## ## viFy #..## #.. viy ##..###.##  ##.....#viT,vivi\       #+##  ...  #.  #.@..........><..÷  ######..####.  ##...##....  ###...###.  ###.# #####  #.## ##vi0   #..## #..   ##..###.#   ##.....# vi,vi1viR       #+###  ...#  #.  #@...........><..÷  ######..####.  ##...##....  ###...###.  ###.#   #.## ##  #..## #.  ##..###.  ##.....viߩ5M #+###...#################............><..÷######..####.### ##...##....##viG,vievifM +###..@####.################............><..÷ ######..####.#####vi,vivio}_         #+###  #.@.#  ###.# vi} #............><..  ######..####.  ##...##....  ###...###.  ###.#   #.##   #..## #vi,vi<vi%&##w#.##...'w   ribbon worm (asleep)vivi w688.1 (121.0)wcatching breath)  You open the door.  A ribbon worm comes into view.vi ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.vi{ 0..'vip| # 4 vi| 8 0 92vi| L10 stonesHeld vig vi{ . _You are caught in a web!vi&viy 8  4 90.0)10 stonesvi vi|viG* _The web tears apart.vi    #  #w  #.## viE ...  #'###  #..@#  ###.## vi2#............><..÷ ######..####.# vi##...##....# ###...###...  ###.# ####  #.## ## vi #..## #. viDvi.ww   ribbon worm (catching breath)viYvivi1vivivi#XviXvib]vi^viv##.w##viE ... #'###...###@################ #............><..÷#####..####.##### ##...##....vin ###...###... ###.# #### #.## viZ.## #.#..##vi:vi".vi2wvi&2vivivi΍ #.#.## .w. #'###vi1 #...###.################ #@...........><..÷#####..####.##### ##...##.... ###...###...vi[  ###.# #### #.## .## #.vi Q#..## ##....vi vi T.wvi &3vih vi viOEviE vi9F. # viwF/ #. viF[ #.## vi0G ... vi=H #w###  #...#  ###.# #.><..÷. viH######..####.# ##...##....# ###...###.viI ###.# # #.## ##.vigI #..## #. ##..###.# viKE##.....#viQvi=S'viSwviS viTviT4viZvi[vi6  #  #.  #.##  ...  #'###  #.w.#  vi37###.# #.><..÷. ######..####.# ##...##....# ###...###. ###.# #####. #.## ##. viy7#..## #..# ##..###.# viK>viO?&5viCviEvi 6   #  #.  #.##  ... vi  #'###  #.w.#  ###.  #.><..÷viC {  ######..####. viw m ##...##....  ###...###vi e  ###.# ##### vi  #.## ##  #..## #..vi  ##..###.   ##.....#vi5 vi P.wvi &6vi vi vi  You puncture the ribbon worm!  Your weapon exudes an aura of protection.  The ribbon worm is almost dead.vi}1---13 ==7.2 (1.1vivip0 _The ribbon worm bites you.vikB  You puncture the ribbon worm!visq†visvw2=--8-8.5 (1.3viq{vi}O _You kill the ribbon worm!viNF3viIviMviIMviPviRviRviTviWviWU3=vi=Zvi\vi']0 6 vi_viaviavicvifvifviivilvilK4=vinviq,vitviwvi1xvi<|viviCR5==vigviviN     #  #.  #.## ...  vi! #'###  #...# ###@################ vi7& #............><..÷ ######..####.##viZ$ ...##....## vi}###...###... vi:###.# #### vi #.## ##  #..## #.vi!* ###.viA,vihviL       #viL 1  #.  #.## ...   #'### vi'M  #.@.# ###†############### viSM  #............><.. viM h######..####.## ...##....# ###...###.. viM 7###.# # viM  #.## #  #..## #viM XYou see here a ribbon worm corpse.vi{S viS  _viV vir      #  #.  #.### vi  ...#  #'###  #@..# viJ  ###†#  #...vio .><  ######..####.vi E  ##...##.... viԳ  ###...###.  ###.# vi   #.##  #..##vi ,vij vi M  #. #.###...# ###...# ###†############## vil #............><.#viN vi 9=vip! viN  M # . ###..@# ###'###...#  vi ###†##############.# There is an open door here.vi. vi  _vif vi        ##  #.viH }  #.###  #.@.#  ###'###  #...#viw  ###†#  #...vi U.>< vi  ######..####.  ##...## vi ~ ###...###  ###.# viz ,vi viP        ####  #..  #.###  #@..#  ###'###  #...#  ###†#  #...vi=Q .>  ######..####.#  ##...##..  ###...##  ###.#viU ,viX vi9 M ####..+###...# ###'## vi #...##. # vi vi vi vit          #####  #.@.+  #.###  #...#  ###'##vi # #...# ###†############# #............>< ######..####.## ##...##...vi ,vi viB{         #####  #..@+  #.### vi{ x #...#  ###'###  ###†# #...><. vi| m######..####.# ##...##.vi ,vi/ viC +#.##...J#'.#..#...####J   endoplasm (asleep)vi 0vi E--vi 718.5 (20.0)  You open the door.  An endoplasm comes into view.viY [J.Jvi F-9.5 (21vi viD ^ _The endoplasm quivers.vi      +  ##.## viC #####..J.#  #...@.#  #.###..#  #...##...#  ###'###### #...# ###†# #...><.vi{ ######..####.# ##...##....#viIvi &J.viE 220.5 (1.0)vi vi Q _There is an open door here.vig      # .+  ###.##  #####.J..# vic #...'@#  #.###..#  #...##...#  ###†# #.><..÷ ######..####.# vi3##...##....#vii  The endoplasm freezes you.vibV0---1viJvi% _You are frozen.vi  # .+  ###.######@J..#..'.##.##.###..# ...##...####'######...####†################vii9............><..÷######..####.###=2 _The endoplasm hits you but does no damage.vi q  You puncture the endoplasm!  Your weapon exudes an aura of protection.vip i.vi/ {1---13 9vi 3.7 (1.2vi vi M _You kill the endoplasm!vi54N      ##  .+  ###.##  #####.@..#  #...'.##.#  #.###..# # #...##...# ###'###### #...#  ###†# #.><..÷. ######..####.#vib7vio94-40vi>FvieKviMvi)q\ 6 vi}a2=vivi,viԳ3=viv,vi^vi ,viviBvih=4=vi~5==viZ vis{ q      ###  #.+  ###.##  #####..@.#  #...'.##.#  #.###..#.#  #...##...# ###'###### #...#  ###†# #.><..÷. ######..####.#vi Bvi M ## #.+  ###@#######...#...'.##  #.###..#.##vi Bvi #.#.#'.#viy    ## S# .# .#  .#   .#  ###.#   #.@.#  ###.## #####....#  #...'.##.# #.###..#.# #...##...# S   adder (asleep) ###'###### #...#   ###†################### _You open the door.-viA  417.0)  An adder comes into view..SS=2.7 (18 _The adder hisses angrily. _There is an open door here.vi I  ###  ..#  #.#  #S#  #.#  #.#  ###.#  #.'@#  ###.###  #####....#  #...'.##.# #.###..#.# #...##...#  ###†#.S3.0) _vi ##..S ### #.'. ###.#######.....'.####..#...##...###'######...#.S4vi$ vi  You closely miss the adder. The adder barely misses you.=6.0 (1.3vi = _The adder bites you but does no damage.viÀvi{-7.1 (1.1viԇvi x _You barely miss the adder. The adder bites you but does no damage.vi0~  You closely miss the adder. You block the adder's attack.vi1-8.3 (1.2vi07vi9R _The adder barely misses you.vi} 9.4 (1.1 _You barely miss the adder. The adder barely misses you.vi~  You barely miss the adder. The adder bites you but does no damage.50.7 (1.3 _The adder closely misses you.viNvi-1.8 (1.1vivix _You barely miss the adder. The adder bites you but does no damage.vi'  You puncture the adder!  Your weapon exudes an aura of protection.†13 66=3.0 (1.2via6vim9I _You kill the adder!vi[0vi.1vi9vicM ##.. ###. #.'.  ###.###.'#vi,viviC- M ##. #†##.  #.'.#....##.#You see here an adder corpse.vi#4vi4 _viH:viO M ###.. #†  ###.#viF 6 vivi^ M ####+...  #†#vi,viviM ####+..##  #.#vivibvi|viN'         #####  +.@.#  ###.#  #.#  #.#  #†#  ###.#  #.'.#  ###.###   #####....#vi         #####  +@..#  ###.# vi6  #.#  #.#  #†#  ###.#  #.'.#  ###.###   #####....#vi: ,vi vi5 ###.'#.#vi ,vi vi`          #  #.@...#  #.###.#  #. #.# ## #.#   #†#   ###.#   #.'.#   ###.###   #####....# _You open the door.viRg 3vil vi`         #  #@'...# vi ( #.###.#  #.. #.#  ###J#.# $#†#  ###.#J   endoplasm (asleep)   #.'.#   ###.###   #####....#There is an open door here.vi '--vi 62.0 (9.0  An endoplasm comes into view.Found 13 gold pieces.viG aJ.Jvi J--3.0 (10.0)viH viN ^ _The endoplasm quivers.vi= [#######.'...###.#J.#.###.#. $#†vi> ###..'.###.#######....#...'.##viH i  The endoplasm freezes you.viI _4-4.0)vi(P viS % _You are frozen.vi4vi vi'vij#######.'...####.#J.### $#†###..'###.#######....#...'.#####..vizvi}.=5vi݃vi&V _The endoplasm barely misses you.viq  You puncture the endoplasm!  Your weapon exudes an aura of protection.vi1.viK13 7vi6.2 (1.2viNviM _You kill the endoplasm!vi`| m      #######  #.'...#  #.###.#  #.@.#.#  ###.#.#  $#†#  ###.# -70vi3vi'vivi^5= 6 viviAE      #######  #.'...#  #.###.#  #..@#.#  ###.#.#  .$#†#  +###.# viEL,vi[vi: ########.'....###..###..$#†#+###.  #...##...#vi,vi_vi# #######.'...#.####...###..@#†+###. #.' viT$/ ###'######vi+,vi0vi79=vi88vi<vi      #  #.'...#  #.###.#viD  #...#.#  ###.#.#  #.@.#†# vi+b #+###.# viK8 #.'.#  vijh ###.###   #####....# vi(  #...'.##.#   #.###..#.#   #...##...#   ###'###### _You now have 732 gold pieces (gained 13).vi@3vi3vi '#.#g.####g   goblin (asleep)vi 6-vi 73.2 (6  You open the door.  A goblin comes into view. It is wielding a +0 dagger.vi \.ggvi 5===4.2 (7viK& vi+ ( _The goblin shouts!viV k    #  viV #.'...#  #.###.#  #...#.# viW ` ###.#.# viW  vi*W #..@#†#  viGW b#'###.#  viYW P#.##.'.# viiW  .g#vizW I ####viW !viW 7 #...'.##.# viW viW vi}Y viQZ vib gw.w   dart slugg   goblinvic 5---5.2 (1vi\i vi"l \ _A dart slug comes into view.vi<     #  #.'...#  #.###.#  #...#.#  ###.#.#  #.@.#†#  #'###.#  #g##.'.#  w.###.###  #####....#  #...'.##.#  #.###..#.#   #...##...#   ###'######vi5>viVC*g..vi/DB---6vi>GviIvin  You puncture the goblin!  Your weapon exudes an aura of protection.vinvi n).wvi8 S13 8=vi 7.3 (1.1vi- ` _You kill the goblin!viyh    #######  #.'...#  #.###.# vih > #...#.#  ###.#.#  #...#†# vih  #@###.# .##.'.# vii J.w###.### viHi \#####....  #...'.##.#viii p  #.###..#.#  #...##...#vii e  ###'######  #...vii !#vik viwq >w.vir 4-80viw vi?{ r  There is an open door here. _You see here a +0 dagger.vi.e  You hit the dart slug.vi /5=9.4 (1.1vi&4viz7d _The dart slug is moderately wounded.vi@  You puncture the dart slug!viF†vi(77080.7 (1.3viviM _You kill the dart slug!vij4vinvipH _No target in view!viQvi 3vivi6  #######  #.'...#  #.###.#  #...#.#  ###.#.#  #...#†# #)###.# .'.# #..###.### #####....  #...'.##.#  #.###..#.#  #...##...#  ###'######vi6  #...#  ###†############### viN<: _vi,?vi  #######  #.'...#  #.###.#  #...#.#  ###.#.# viF #...#†# # ##)###.# #.##†##.'.# vi8y#.@###.### #####....vi^  #...'.##.#  #.###..#.#  #...##.viB..#  ###'######vi  #...#   ###†##############vi؞x  #............><.viVYou see here a dart slug corpse.viݥvi' _vi2viD i  #  #.'...#  #.###.#  #...#.#  ###.#.# vi ## #...#†#  #. ##)###.#  #.##†##.'.#  #@.###.###  #####....#vi   #...'.##.#   #.###..#.#   #...##...#  ###'######vi R  #...#vi3 S  ###†viS Y  #viu V.><vi,vidvin    #######  #.'...# vi,o #.###.#  #...#.#  #####.#.#  ##. #...#†#  #.###)###.#vio ##†##.'.#  ##..###.###  #####....#  #...'.##.#  #.###..#.#  #...##...#vi{s ###'######  #...#  ###†############viwF 6 viA~vi`M #####'..## #.. #####.#.#.##...#†#)###vi.##†##.'.##..###.### #####....#vi0viM,vi,viMK     #######  #.'...#  #.###.#   #...#.#  +#####.#.#  ##@##...#†#  #.###)###.# viM #.##†##.'.#  ##..###.## #####....# #...'.##.# #.###..#.# #...##...#viRN7 ###'######viT,viYvit###.#.#.#'viD,vivi(I       ###########  #.!.#.'...#  #.ß.#.###.#  #.S.#...#.#vi4)  #@#####.#.#  ##.##...#†#  #.###)###.#  #.##†##.'.#  ##..###.###vic)  #####....#S   adder (asleep)  #...'.vi)C##.#  #.###..#.#vi)7  #...##...# vi))_You open the door.vi2&-viJS S7.7 (7.0S  An adder comes into view.Found an amethyst potion.  The adder hisses angrily.vilK5===8.7 (8vibWviZ _You block the adder's attack. The adder bites you but does no damage. _There is an open door here.vi  #########!.#.'..ß.#.##S.#..'#####.#.##.##...#†.###)###viA w.##†##.'...###.#######.....'.####..#vi܎ vi+ 4--9.7 (1vie vi = _The adder bites you but does no damage.vij  You hit the adder.  Your weapon exudes an aura of protection.  The adder is lightly wounded.vi9 p13 --90.8 (1.1vivi= _The adder bites you but does no damage.vi  You barely miss the adder.The adder is lightly wounded.4-1.9viоh _The adder bites you but does no damage. The adder bites you.vi~  You closely miss the adder.The adder is lightly wounded.3.0vivi= _The adder bites you but does no damage.vi  You miss the adder.The adder is lightly wounded.viB g5= 6 4.2 (1.2vi9 vi [ _The adder bites you but does no damage. You block the adder's attack.vi  You sock the adder!  Your weapon exudes an aura of protection..viM^13 7=5.4vivirI _You kill the adder!vik! 3vi.' vi M #########!.#.'..ß.#.##...#..'#####.#. ##.##...#†##vi ,vi vi         ###########  #.@.#.'...#  #.ß.#.###.#  #...#...#.#  #'#####.#.# ##.##...#†# #.###)###.# #.##†##.'.# ##..###.## #####....#viH F 6 vi vi O=vi vi        ###########  #...#.'...#  #@ß.#.###.#  #...#...#.#vi΁   #'#####.#.#  ##.##...#†#  #.###)###.#  #.##†##.'.#  ##..###.###  #####....  #...'.##.# _m - 2 amethyst potions (gained 1)viX 3vik vi " ###########...#.'....ß.#.###..#...'######.##...#†# #.###..#.#viB ,vi vii Z ###########viq ...#.'....ß.#.###..#...######.##...#†#.###)###. #...##...#viu viL      ########### #...#.'...#  #.ß.#.###.#  #...#...#.#  #'#####.#.#  ##@##...#†#  #.###)###.#  #.##†##.'.#  ##..###.### #####....# #...'.##.# #.###..#.# #...##...# ###'######  There is an open door here.vi 5 _vi viN    ###########  #...#.'...#  #.ß.#.###.#  #...#...#.#  #'#####.#.#  ##.##...#†#  #@###)###.#  #.##†##.'.#  ##..###.###  #####....  #...'.##.#  #.###..#.#  #...##...#  ###'######  #...#viIT ,vi#` vi m ###########...#.'....ß.#.###..#...'#######.##...#†.###)###.†##.'#..###.#######....#  ###†############vi D vi, ,vi vilFO ########### #...#.'...#  #.ß.#.###.#  #...#...#.#  #'#####.#.#  ##.##...#†#  #.###)###.#  #.##†##.'.#  ##@.###.###  #####....#  #...'.##.#  #.###..#.# #...##...# ###'######   #...#  ###†#############  #............><viN,viRvi # 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AC: 6Str: 21#........ EV: 8Int: 8###vi#####....... SH: 4Dex: 9#)..### ##.+...###).. XL:  5 Next: 77% Place: Dungeon:2vi˓K#..j+@####PP....# #... Noise: ---------  Time: 1878.4 (0.0)#⌠..##..#.P....####.[# h) +2 morningstar (protect)### ###.#.P+.## #...# Throw: 10 stones###########..####....#########....## j   Crazy Yiuf#......#...####........#####.<.......### vigE_You see here a +0 short sword. _You see here a +0 club. _Items here: ))))))))) [[ ÷÷÷÷÷÷. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelThe floor.vi @PYou see here a +0 club. _Items here: ))))))))) [[ ÷÷÷÷÷÷. _Crazy Yiuf shouts!  Press: ? - help, . - travelYou can't see that place.  [the floor.]viO-.Pvih #., v - describe, . - travelA rock wall.viU.#The floor.vi-X#.A rock wall.viU.#The floor.viyp;..vi-W#.A rock wall.vir T@#The floor.vi7 \+@A runed translucent door.vis a+#stone wall.viT X+#runed translucent door.vi  j+Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (fire blocked by a runed translucent door)  The floor.vi28J Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19 Will: + AC: + vi8EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 60% to hit with your +2 morningstar of protection. He has about 67% to hit you. Attack Max Damage vi8Hit: +3 quarterstaff (chaos) 21 + chaos He has an unusual item: a +3 quarterstaff of chaos. He is vulnerable to silver and hvi=ated by Zin. He can open doors. [!]: Description|Quotevi70 ##..##.).##Peej the Cudgeller##).###..##### Mountain Dwarf##.# ##.).).# Health: 45/45 ========================### #####.# Magic: 5/5========================vi0 #######.. AC: 6Str: 21#........ EV: 8Int: 8########....... SH: 4Dex: 9#)..### ##.+...###).. XL:  5 Next: 77% Place: Dungeon:2vi0 (#..j+@####PP....# #... Noise: ---------  Time: 1878.4 (0.0)vi"1 #⌠..##..#.P....####.[# h) +2 morningstar (protect)viv1 ### ###.#.P+.## #...# Throw: 10 stones###########..####....#########....## j   Crazy Yiuf#......#...##vi1 =##........#####.<.......### vi1 _Items here: ))))))))) [[ ÷÷÷÷÷÷. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelvi1 Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (fire blocked by a runed translucent door)  vi2 The floor.viMxw .jThe floor.viG 0##..##.).##Peej the Cudgeller##).###..##### Mountain Dwarf##.# ##.).).# Health: 45/45 ========================vi ### #####.# Magic: 5/5========================#######.. AC: 6Str: 21#........ EV: 8Int: 8########....... SH: 4Dex: 9viK #)..### ##.+...###).. XL:  5 Next: 77% Place: Dungeon:2#..j+@####PP....# #... Noise: ---------  Time: 1878.4 (0.0)#⌠..##..#.P....####.[# h) +2 morningstar (protect)### ###.#.P+.## #...# Throw: 10 stonesvi~ ###########..####....#########....## j   Crazy Yiuf#......#...##vi ##........#####.<.......### _Items here: ))))))))) [[ ÷÷÷÷÷÷. vi t_Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelThe floor.vi vi vin . _vio*'vif/You open the door.viQ.jvi+9.4 (1vivie _Crazy Yiuf grits, "Walk turtle alas!"vi  You puncture Crazy Yiuf!  Your weapon exudes an aura of protection.  Crazy Yiuf is almost dead.vi_13 ===80.5 (1.1vi7viT _Crazy Yiuf closely misses you.vi:  You thump Crazy Yiuf!vi|!e)vi&':99--1.6vi?3` _You kill Crazy Yiuf!vi ##..##.).## ##).###.. ##.# ##.).). ### #####. # #..... #### #####...vi #)..### ##.+...###) #...@.####PP....# # #⌠..##..#.P....####.[ #### ###.#.P+.## #... ####..  ##....# #....## #......#...## ##.### ##.<.viVviV---20viM'  There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiufvih ##..##.).## ##).###.. ##.# ##.).) ### ##### # # ##### ##### #)..### ##.+...###) #..@).####PP....# # #⌠..##..#.P....####. ########.#.P+.## # ###.. ##.... #.... #......#...## ##.### ##.<.viG-3 _viOvivi!N ##..##.).##vi^ ##).###.. ##.# ##.). ###  vi # ##### ##### #)..### ##.+...###vi. #.@.).####PP....# # #⌠..##..#.P....####vi P ########.#.P+.## # # ## #.... #......#... ##.vi[\ ##.<.vi viC &4vi vi vi3  ##).###..## ##.# ##.).vi3 ### #### ##.....##### #####)..### ##.+...###...).####PP....# vi4⌠@.##..#.P....##########.#.P+.## #. vi-4###########.......#. vi>vi?0 6 vi? 5vi vi"vi  ##).###..   ##.# ##.)   ###     #  vi{ ##### #####   #)..### ##.+...   #...).####PP....#   #@..##..#.P.... vik  ########.#.P+.## #  vi99 #  viVN ##   vir#  vi; #......#...  vi/ ##. vi vix ##.<   #.#vi"vi vil&6vipviS _There is a garden patch here.vi4M##..##.).###).###..###.# ##.)### #### #.#### #####...)..### ##.+...##).####PP....# vi0⌠..##..#.P....##########.#.P+.##  ###########vivvi-7 _viviviM......####..##.).###).###..###.# ##.)### #### #.#### #####...### ##.+...##vi...).####PP....# ⌠..##..#.P....##  ########.#.P+.## #vivi&8vitviMO _You see here a +0 hammer.vi #..##.). ##).###.. ##.# ##.) ### ### ##....##### #####)..### ##.+...##).####PP....# ⌠..##..#.P....###vid#######.#.P+.##   ##.<...... viBvi&-9 _vi$vivi.  ##).###.. ##.# ##.) ### ### ##viܡ....##### #####)..### ##.+...##...).####PP....# ##..#.P....##########.#.P+.## viB ########## vi` #.......# viDvi'90viviһS _There is a garden patch here.viviA garden patch. A small decorative plot of flowers penned in by cobblestone. You are here.viZ vig < ##).###..# Peej the Cudgeller  ##.# ##.) Mountain Dwarf  vi_g ?### ### Health: 45/45 ========================  ##### Magic: 5/5======================== vig  #.... AC: 6Str: 21  vig O##### #####... EV: 8Int: 8  #)..### ##.+...## SH: 4vig =Dex: 9  vih #...).####PP....# XL:  5 Next: 99% Place: Dungeon:2  viTh #@..##..#.P....### Noise: ---------  Time: 1890.6 (1.0)  viuh ########.#.P+.## # h) +2 morningstar (protect) vih y ########### Throw: 10 stones vih . ##..  vih ########...  vih A#......#...   vii 8##........#  vi3i ' ##.<......viSi ?   #.......#viyi r There is an open translucent door here.  vii Things that are here: _a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiuf _There is a garden patch here. vij ^_You see here a +0 hammer. _There is a garden patch here.vij vipv viIviJvi0viDvivinE _Done exploring.viY  ##).###..# ##.# ##.). ### # # #. ##### #####. viwZ /#)..### ##.+...# #...).####PP....# # #⌠@.##..#.P....# ########.#.P+.## #. #. ##. #.viZ o #......#...# ##.#viZ F ##.<.viZ K #.#.vic vic 21.6 (1 _vi5j viZl vi'_ ##).###..###.# ##.).)### ###.##### #####.#)..### ##.+...###)#...).####PP....# #.#⌠.@##..#.P....####.########.#.P+.## #.#.##.vi_ #....##......#...###.###.<.##.#.vi~h vih &2vip viq vimvinviqvviQxvi M##..##.).## ##).###..#####.# ##.).)### ###### #.#### #####.....)..### ##.+...###)..@).####PP....# ⌠..##..#.P....####vi}########.#.P+.## ###########..vi-vi3vi6 vi vij##..##.).## ##).###..###.# ##.).).### #####.#.#.##### #####.#)..### ##.+...###).#...@.####PP....# #.#⌠..##..#.P....####.[########.#.P+.## #.###..###....#vi+#....##......#...## ##.### ##.<.#vikvi&4viviI  There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy YiufviXh vi>j Pick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)  b - a +2 cloak Carrion vij the gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]vi>u*A +2 cloak. A cloth cloak. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.2 (6.8 -> 10.0). Your EV would remain unchanged. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,  Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue,viXVPick up what? 16/52 slots (_ for help) viXHand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [) vi YN b - a +2 cloak CarrionviY( the gnoll corpse of Crazy Yiuf vi1Y&viDYviUYvihYvi{YviYviY[Up|Down] selectviY[Esc] exit Letters toggle [.|Space] toggle selected [top]vi[+[Enter] accept (1 chosen)viמA-vi !+vi f[Enter] accept (1 chosen)viA-vi vi8+[Enter] accept (1 chosen)vi x  a + a +3 quarterstaff of chaos  b + a +2 cloak2viR~ vi vi͎ ##..##.).##Peej the Cudgeller##).###..#### Mountain Dwarf##.# ##.).). Health: 45/45 ========================vi$ U### #####. Magic: 5/5========================#######. AC: 6Str: 21#....... EV: 8Int: 8##### #####...... SH: 4viS #Dex: 9#)..### ##.+...###). XL:  5 Next: 99% Place: Dungeon:2viy #...@.####PP....# #.. Noise: ---------  Time: 1894.6 (0.0)#⌠..##..#.P....####.[ h) +2 morningstar (protect)vi ########.#.P+.## #... Throw: 10 stonesvi ###########..###....#########....## #......#...##vi m ##........### vi N##.<.......##  vi* _You see here a +0 hammer. _There is a garden patch here. _Done exploring.  viM IThere is an open translucent door here.  Things that are here: vio _a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiufvi vi@ +5.6 (1vi vi , ......#...##........###  ##.<.......##  _q - a +3 quarterstaff of chaos; r - a +2 cloakviO viu vi{ `Inventory: 18/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)a - a +0 flail  q - a +3 quarterstaff of chaos vi{{ Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [) vi{  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet  r - a +2 cloak vi{ Jewellery (go to first with "=)j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll labelled NIOPTO XUQO  l - 3 scrolls labelled COCKYXU TOCW  n - a scroll labelled ZAQIUGRELA vi|  o - a scroll labelled XYSAHUGOBB Potions (go to first with !)d - 2 potions of might  e - 2 black potions  f - 2 puce potions viI| [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vi, { p - a +1 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.2 (6.8 -> 9.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.vi viY vi` ##..##.).##Peej the Cudgeller##).###..#### Mountain Dwarf##.# ##.).). Health: 45/45 ========================### #####. Magic: 5/5========================vi #######. AC: 6Str: 21#....... EV: 8Int: 8##### #####...... SH: 4Dex: 9vi #)..### ##.+...###). XL:  5 Next: 99% Place: Dungeon:2#...@.####PP....# #.. Noise: ---------  Time: 1895.6 (0.0)#⌠..##..#.P....####.[ h) +2 morningstar (protect)########.#.P+.## #... Throw: 10 stones###########..#vi5 ##....#########....## #......#...## viW ^##........### ##.<.......##viv ~  _There is a garden patch here. _Done exploring.  vi IThere is an open translucent door here.  Things that are here: vi &_a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiuf _q - a +3 quarterstaff of chaos; r - a +2 cloakvi 4vi! vi* vi" +6.6 (1vik& vi&: W7.6 (2vi< A8.6 (3vigB viH A9.6 (4vinN viS C900.6 (5viHi 9 _Done exploring.  There is an open translucent door here.ings that are here: _a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiuf _q - a +3 quarterstaff of chaos; r - a +2 cloak _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet.vixvi} Inventory: 18/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)vi;~a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with () vi~  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn) vi~ r - a +2 cloak Jewellery (go to first with "=)vi~j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll labelled NIOPTO XUQO vi~x l - 3 scrolls labelled COCKYXU TOCW  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB viPotions (go to first with !)d - 2 potions of might vi<G e - 2 black potions  f - 2 puce potions vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]m"viVr - a +2 cloak. A cloth cloak. Base armour rating: 1 It cannot be enchanted further. m"vi6WIf you switch to wearing this armour: Your AC would increase by 3.1 (9.0 -> 12.1). Your EV would remain unchanged. m"vikWYou took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary m"viWvarmor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ m"viWm"viW“O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, m"viXj(w)ear, (d)rop, (=)adjust, or (i)nscribe.o"vio"vi6o"vi##..##.).##Peej the Cudgeller##).###..#### Mountain Dwarf##.# ##.).). Health: 45/45 ========================### #####. Magic: 5/5========================#######. AC: 9Str: 21#....... EV: 8Int: 8##### #####...... SH: 4Dex: 9#)..### ##.+...###). XL:  5 Next: 99% Place: Dungeon:2#...@.####PP....# #.. Noise: ---------  Time: 1900.6 (0.0)#⌠..##..#.P....####.[ h) +2 morningstar (protect)########.#.P+.## #... Throw: o"vi10 stones###########..###....#########....## #......#...## ##........### ##.<.......## There is an open translucent door here.  Things that are here: _a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiuf _q - a +3 quarterstaff of chaos; r - a +2 cloak _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet.o"vio"vi _o"vio"vi`A1.6 (1o"viao"vi, o"viv +2.6 (2o"vi~o"vi{o"vi+3.6 (3o"vi o"vi"o"vis#+4.6 (4o"vi\-o"viv4o"vi4+5.6 (5o"viFo"viI 12 _You start putting on your armour. You continue putting on your +2 cloak. x5o"vijIo"viPOo"vipRZ _You finish putting on your +2 cloak.r"vid r"vi r"vi r"vi1$ <0r"vi(+ r"vi$- E _Done exploring.t"vi`t"vi$t"viyLevel 2 of the Dungeon <<<<>>>>(Press ? for help) t"vi##..#### ##.######## ###.#########..## #.#  t"vi_#...#### #........# #.#t"viX#...######.#  #......###########.## #.#t"vi/##.).....#.###  t"vi>3##..##.).###..####.##t"vi`1###†###......#  t"vi##).###..##### ##.......## #...# ###....#  t"viS##.# ##.).).# #####.##..##### #.### ##.###  ### #####.####.....###.....###.########[..# t"viT #######..##..########...)...............#  t"vi"8#......................###.##########...#  t"viM##### #####...........########### #.##### #####  t"vin#)..### ##.+...###)........####.....# t"vi t"vi#...@.####PP....# #....#.##...### #####†#  #⌠..##..#.P....####.[###........##t"vi#.###  t"vi########.#.P+.## #...# ######....##...###  t"vi! ###########..#####..##t"viF>###..[#########  t"viZ##....#t"viyp#.>.##### ##.....#.....## t"vi ########....##t"viC#.......# ##.............## t"vi #......#...##t"viC###.....# #...............# t"vi ##........###t"vi A##....# #...............# t"vi t"vi.V##.<.......###############....#####...............#  t"viYw#.......#.......<........................†.......#  t"vi|8#.....############################...............# t"vi #....##t"vi-#...........<...#t"viu"vi G@.u"viOd 5.#u"vi;5##v"viB5##v"vi5##v"viY5#Pv"vi < 5PPv"vif 5P.v"vi0 5..v"vi 5..v"vi96 5..v"vi 5.#v"vi9 5# w"vi&? #w"vi<7##w"vi;# w"vi9 #w"viQ;##w"viQ ;#.x"vi_(;..x"vi;..x"vij>;.#x"vi 7.#x"vi"7..x"vi 7..x"vi7..y"vi37..y"vi1;..z"vi ..  #....###.............##z"vi ..  ####...####.....#.%...##z"vi԰ ..  #.....###############z"vi . ..  #....>#z"vi~ ..  #.....#z"vi(~ .#  #######z"vi;##z"viA;##z"vi(7.#z"vi A>.~"viJ%~"vi5C##..##.).##Peej the Cudgeller##).###..#### Mountain Dwarf##.# ##.).). Health: 45/45 ========================### #####. Magic: 5/5========================#######. AC: 12Str: 21#....... EV: 8Int: 8~"viC##### #####...... SH: 4Dex: 9#)..### ##.+...###). XL:  5 Next: 99% Place: Dungeon:2#...@.####PP....# #.. Noise: ---------  Time: 1905.6 (0.0)#⌠..##..#.P....####.[ h) +2 morningstar (protect)~"viD########.#.P+.## #... Throw: 10 stones###########..###....#########....## #......#...## ##........### ##.<.......##  _q - a +3 quarterstaff of chaos; r - a +2 cloak ~"vi+Eg_You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet. _You start putting on your armour. You continue putting on your +2 cloak. x5 ~"vigE_You finish putting on your +2 cloak. _Done exploring.~"viF~"viH~"viQ~"vi5T~"viX: _~"viY~"vi[~"vi\~"viL]~"vi`~"via,~"vib~"vi_e~"vif,~"vig~"vii~"vij~"vij~"vik~"vim~"vi^n~"vin~"vin~"vi q~"viNr~"vixr~"vics~"vi*v~"vix,~"viz~"vi?~~"viʀ,~"viЅ~"vi8~"vi ,~"vi~"vi~"vi,~"vi!~"viQ~"viV,~"vi~"vi!~"vin,~"vi~"vi~"vi,~"vi~"vi~"viJ,~"vi~"vi.>  You see here a +0 dagger.~"vi5 _~"vi)~"vi%~"vi]~"vi/~"vib~"vi~"vi ~"vi,~"vip~"vi~"vi,~"vi~"vi~"vi ,~"viZ ~"viA ~"vi,~"viv~"vi ~"viR",~"vip#~"viS7~"vi?9,~"vin:,~"vi;~"viB##........### ##.<.......######.......#.......<.#.....##############....## #....# ####...## #.....###....@#36.6 (31.0)#.....######## ~"viF~"viIc _There is a stone staircase leading down here."vibn"viqInventory: 18/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with () "virq g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll labelled NIOPTO XUQO  l - 3 scrolls labelled COCKYXU TOCW  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB "viqPotions (go to first with !)d - 2 potions of might  e - 2 black potions  f - 2 puce potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"viy4  a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour [b - a +0 scale mail (worn)  c - a +0 buckler (worn)p1 helmet"vi4$  r - a +2 cloak (worn) Jewellery (go to first with "=)  j - an amulet of magic regeneration Scrolls ?)  k - a scroll labelled NIOPTO XUQO  l - 3 scrolls labelled COCKYXU TOCW  nZAQIUGRELAo - a labelled XYSAHUGOBB Potions (go to first with !)  d - 2 potions of might "vi 5 e - 2 black potions  f - 2 puce potionsi - a fizzy ruby potion  m - 2 amethyst potionsbot"viP5"vi  r - a +2 cloak (worn)  l - 3 scrolls labelled COCKYXU TOCW"vi < k - a scroll labelled NIOPTO XUQO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. "viS XStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? "vi Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. "vi [(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."viA"viG"vi?NZ##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================"viN#.....############# Magic: 5/5========================#....##AC: 12Str: 21#....#EV: 8Int: 8####...##"viNSH: 4Dex: 9#.....##"viNAXL:  5 Next: 99% Place: Dungeon:2#....@#Noise: ---------  Time: 1936.6 (0.0)"viO#.....#h) +2 morningstar (protect)#######"vi5OThrow: 10 stones _You finish putting on your +2 cloak. "viXO6_Done exploring. _You see here a +0 dagger. "viyO_There is a stone staircase leading down here.  As you read the scroll labelled NIOPTO XUQO, it crumbles to dust.  "viO8You assume a fearsome visage. Nothing appears to happen."viX"vi;Y+7.6 (1"vi]"vi;`@ _Done exploring. _You see here a +0 dagger. _There is a stone staircase leading down here.  As you read the scroll labelled NIOPTO XUQO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear."vi2"vi7`Inventory: 17/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)a - a +0 flail  q - a +3 quarterstaff of chaos "vi8Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration Scrolls (go to first with ?)  l - 3 scrolls labelled COCKYXU TOCW  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB "vi9Potions (go to first with !)d - 2 potions of might  e - 2 black potions  f - 2 puce potions  i - a fizzy ruby potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"vi  h - a +2 morningstar of protection (weapon)  a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [) "vi  b - a +0 scale mail (worn)cbucklerp1 helmetr2 cloak Jewellery (go to first with "=)  j - an amulet of magic regeneration "vi@Scrolls (go to first with ?)  l - 3 scrolls labelled COCKYXU TOCW  n - a"vild labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB "viPotions (go to first with !)  d - 2 potions of might "vif e - 2 black potionsf - 2 puce"viSi - a fizzy ruby potion  "viom - 2 amethyst potionsbot"vi  o - a scroll labelled XYSAHUGOBB  f - 2 puce potions"viI  l - 3 scrolls labelled COCKYXU TOCW. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul "vi,J  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."vi1Identify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB Potions (select first with !)  e - 2 black potions  f - 2 puce potions "vi2 i - a fizzy ruby potion  m - 2 amethyst potions [?] describe selected"vi"vi<##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5========================"vi-N#....##AC: 12Str: 21#....#EV: 8Int: 8####...##SH: 4Dex: 9#.....##XL:  5 Next: 99% Place: Dungeon:2#....@#Noise: ---------  Time: 1937.6 (0.0)#.....#h) +2 morningstar (protect)#######"virThrow: 10 stones _There is a stone staircase leading down here.  As you read the scroll labelled NIOPTO XUQO, it crumbles to dust.  "vi(You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled COCKYXU TOCW, it crumbles to dust.  It is a scroll of identify."viͶ"vi"vi ##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5"vidu========================#....##AC: 12Str: 21#....#EV: 8Int: 8####...##SH: 4Dex: 9#.....##XL:  5 Next: 99% Place: Dungeon:2#....@#"vi Noise: ---------  Time: 1937.6 (0.0)#.....#h) +2 morningstar (protect)#######"viThrow: 10 stones _There is a stone staircase leading down here.  "viAs you read the scroll labelled NIOPTO XUQO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  "vi)dAs you read the scroll labelled COCKYXU TOCW, it crumbles to dust.  It is a scroll of identify."viB"vi+8.6 (1"viH"vi  As you read the scroll labelled NIOPTO XUQO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll "vilabelled COCKYXU TOCW, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of heal wounds"vi "vit Inventory: 17/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration Scrolls (go to first with ?)l - 2 scrolls of identify  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB Potions (go to first with !)d - 2 potions of might  e - 2 potions of heal wounds  f - 2 puce potions  i - a fizzy ruby potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"vi=  h - a +2 morningstar of protection (weapon)  a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [) "vi b - a +0 scale mail (worn)cbucklerp1 helmetr2 cloak Jewellery (go to first with "=)  j - an amulet of magic regeneration "viScrolls (go to first with ?)  l - 2 scrolls of identify  n - a scroll labelled ZAQIUGRELA  o"viXYSAHUGOBB Potions (go to first with !)  d - 2 potions of might  e - 2 potions of heal wounds "viJ f - 2 puce potionsi - a fizzy ruby potion  m - 2 amethyst potions"vil8bot"vi,a K l - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ "vib “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or "vib I proper use? What is the form or efficient cause? What is it for in "vi3c I this world, and how long will it abide? Thus must thou examine all "viTc things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning "vic himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."viIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB Potions (select first with !)  f - 2 puce potions  i - a fizzy ruby potion "vi m - 2 amethyst potions [?] describe selected"vi"vi##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5========================#....##AC: 12Str: 21#....#EV: 8Int: 8####...##SH: 4Dex: 9#.....##"viutXL:  5 Next: 99% Place: Dungeon:2#....@#Noise: ---------  Time: 1938.6 (0.0)#.....#h) +2 morningstar (protect)#######Throw: 10 stonesAs you read the scroll labelled NIOPTO XUQO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled COCKYXU TOCW, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of heal wounds"vi "vi7"vig<##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5========================"vi#....##AC: 12Str: 21#....#EV: 8Int: 8####...##SH: 4Dex: 9#.....##XL:  5 Next: 99% Place: Dungeon:2#....@#Noise: ---------  Time: 1938.6 (0.0)"vi#.....#h) +2 morningstar (protect)#######"viAThrow: 10 stonesYou assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  "viajAs you read the scroll labelled COCKYXU TOCW, it crumbles to dust.  It is a scroll of identify. "vi_e - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust."vi\"vi+9.6 (1"vi"vim _It was a scroll of fear.  As you read the scroll labelled COCKYXU TOCW, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of heal wounds  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of haste"vi"viInventory: 17/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn) "viݧc c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration Scrolls (go to first with ?)l - a scroll of identify  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB Potions (go to first with !)"viqd - 2 potions of might  e - 2 potions of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"vi &  h - a +2 morningstar of protection (weapon)  a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)cbucklerp1 helmetr2 cloak Jewellery (go to first with "=) "viv  j - an amulet of magic regeneration Scrolls (go to first with ?)  l - a scroll of identify  n - a scroll labelled ZAQIUGRELA  oXYSAHUGOBB Potions (go to first with !) "vi  d - 2 potions of might  e - 2 potions of heal wounds  faste  i - a fizzy ruby potion  "vi om - 2 amethyst potionsbot"vi 0 l - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in "vil  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."vi@Identify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB Potions (select first with !)  i - a fizzy ruby potion  m - 2 amethyst potions [?] describe selected"vi"vi##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5========================#....##AC: 12Str: 21#....#EV: 8"vi"jInt: 8####...##SH: 4Dex: 9#.....##XL:  5 Next: 99% Place: Dungeon:2#....@#Noise: ---------  Time: 1939.6 (0.0)#.....#h) +2 morningstar (protect)#######Throw: 10 stones _It was a scroll of fear.  "vid7As you read the scroll labelled COCKYXU TOCW, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _f - 2 potions of haste"vi"vi"vi ##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5"vi========================#....##AC: 12Str: 21#....#EV: 8Int: 8"viBB####...##SH: 4Dex: 9#.....##XL:  5 Next: 99% Place: Dungeon:2#....@#Noise: ---------  Time: 1939.6 (0.0)"vij#.....#h) +2 morningstar (protect)#######"viThrow: 10 stonesAs you read the scroll labelled COCKYXU TOCW, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _f - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust."vi"vi%%40.6 (1"vi"vi  It is a scroll of identify. _e - 2 potions of heal wounds  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of haste  As you read the scroll of identify, it crumbles to dust. _m - 2 potions of moonshine"viPf "vij Inventory: 16/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)"vij Qa - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [) "viMk 6 b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration "vi~k Scrolls (go to first with ?)  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB "vik SPotions (go to first with !)d - 2 potions of might  e - 2 potions of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion  m - 2 potions of moonshine"viT  e - 2 potions of heal wounds"vi! x  e - 2 potions of heal wounds  m - 2 potions of moonshine"viF\  m - 2 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} "vi\ Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe."vi Inventory: 16/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)  a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) "vi0 Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  j - an amulet of magic regeneration Scrolls (go to first with ?)  n - a scroll labelled ZAQIUGRELA  o - a scroll labelled XYSAHUGOBB "vih wPotions (go to first with !)  d - 2 potions of might  e - 2 potions of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion  m - 2 potions of moonshine "vi[:n - a scroll labelled ZAQIUGRELA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. "viXStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? "vi  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."viY "viU] "vic R##........###Peej the Cudgeller##§§§§§§§..######### Mountain Dwarf#§§§§§§.#.......<.. Health: 45/45 ========================#§§§§§############# Magic: 5/5========================"vi;d #§§§§##AC: 12Str: 21#§§§§#EV: 8Int: 8####§§§##SH: 4Dex: 9#§§§§§##XL:  5 Next: 99% Place: Dungeon:2#§§§§@#Noise: ---------  Time: 1940.6 (0.0)"viad #§§§§§#h) +2 morningstar (protect)#######"viwe Throw: 10 stonesAs you read the scroll of identify, it crumbles to dust. _f - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _m - 2 potions of moonshineThe air fills with toxic fumes!  As you read the scroll labelled ZAQIUGRELA, it crumbles to dust."viq A1.6 (1"vi[v "vix  _f - 2 potions of haste  As you read the scroll of identify, it crumbles to dust. _m - 2 potions of moonshine  The air fills with toxic fumes!  "viy kAs you read the scroll labelled ZAQIUGRELA, it crumbles to dust. _It was a scroll of poison."vi? 3"vi@ "viB ,"viG X"viH ,"vifJ "viK ,"viqL "viM "viM "vi&O "viO ,"viP "viR ,"vi S "vijU B"viV ,"vi-W "viX ,"viX "vi\ ,"vi\ "vi|^ ,"vi!_ "viv` ,"vi` "via ,"vib "vic ,"viad "vie ,"vim "vin B"vio ,"vip "viaq ,"vi*s B"vis "vit ,"viu "vi3v ,"viv "viw "viw "vi%x "viDy ,"viy "viz "viz "viH{ "vig| ,"vi| "vi~ ,"vi~ "vi ,"vi8 "viF ,"ví "vi ,"viЃ "vip ,"vi "vi ,"vi "vi ,"viM "vi8 ,"viʉ "vi8 B"vi ,"vi "vi ,"viM "viY ,"viܐ "vi ,"vi "vi ,"vi "vi ,"vi& B"vi "vi ,"vi "vi ,"viw "vi؝ ,"vi "vi͟ "vi "viy "vi ,"vi "vi "vi "vi "vi ,"vi "vi ,"vi "via ,"vi "viN ,"vi "vi( ,"vi "viu ,"vi4 "viz "vi "vit "vi "via R"vi "vi B"vi ,"vi "vi ,"vi "vi ,"vi0 "vi/ ,"viF "vib ,"vi5 "vi ,"vi "viM  ..<....................................2040.6 (99.0)..... _You start waiting."vi "vi| &1.6 (100.0)"vi9 "viE # _Done waiting."vi "vi 2Inventory: 15/52 slots Hand Weapons (go to first with ))  h - a +2 morningstar of protection (weapon)a - a +0 flail "vi  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) "vi Jewellery (go to first with "=)j - an amulet of magic regeneration Scrolls (go to first with ?)  o - a scroll labelled XYSAHUGOBB Potions (go to first with !)d - 2 potions of might "vi  e - 2 potions of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion  m - 2 potions of moonshine"vi O  f - 2 potions of haste"vi3Qr  f - 2 potions of haste  m - 2 potions of moonshine"vi\  o - a scroll labelled XYSAHUGOBB. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."viZ0Enchant which weapon? Hand Weapons  h - a +2 morningstar of protection (weapon)  a - a +0 flail  q - a +3 quarterstaff of chaos "vi[?] describe selected"vi@ "vi ##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5========================#....##AC: 12Str: 21#....#EV: 8Int: 8####...##SH: 4Dex: 9#.....##XL:  5 Next: 99% Place: Dungeon:2#....@#"vi oNoise: ---------  Time: 2041.6 (0.0)#.....#h) +2 morningstar (protect)#######Throw: 10 stonesAs you read the scroll labelled ZAQIUGRELA, it crumbles to dust. _It was a scroll of poison. _You start waiting. _Done waiting.  As you read the scroll labelled XYSAHUGOBB, it crumbles to dust.  It is a scroll of enchant weapon."vi "vi "vi ##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5========================#....##AC: 12Str: 21#....#EV: 8Int: 8####...##SH: 4Dex: 9#.....##XL:  5 Next: 99% Place: Dungeon:2#....@#Noise: ---------  Time: 2041.6 (0.0)"vi #.....#h) +3 morningstar (protect)#######Throw: 10 stonesAs you read the scroll labelled ZAQIUGRELA, it crumbles to dust. _It was a scroll of poison. _You start waiting. _Done waiting.  As you read the scroll labelled XYSAHUGOBB, it crumbles to dust.  It is a scroll of enchant weapon."vi "vi +2.6 (1"viH "vi 0 _It was a scroll of poison. _You start waiting. _Done waiting.  As you read the scroll labelled XYSAHUGOBB, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 morningstar of protection glows red for a moment."vi#"vi' Inventory: 14/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)"vi(a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) "vi(>Jewellery (go to first with "=)j - an amulet of magic regeneration Potions (go to first with !)d - 2 potions of might "vi )| e - 2 potions of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion "vi.); m - 2 potions of moonshine"vih - a +3 morningstar of protection (weapon). A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 7.6; use (s) to set 16.0 as a target for Maces & Flails.  At 100% training you reach 16.0 in about 3.7 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 13 x 127% (Str) x 121% (Skill) + 3 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You bought it in a shop on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."vi  Inventory: 14/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  j - an amulet of magic regeneration Potions (go to first with !)  d - 2 potions of might  e - 2 potions of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion  m - 2 potions of moonshine "vi9x "viE~ "viJ ##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================#.....############# Magic: 5/5========================#....##"vi AC: 12Str: 21#....#EV: 8Int: 8####...##SH: 4Dex: 9#.....##"viׄ zXL:  5 Next: 99% Place: Dungeon:2#....@#Noise: ---------  Time: 2042.6 (0.0)#.....#"vi h) +3 morningstar (protect)#######Throw: 10 stones "vi& Z_It was a scroll of poison. _You start waiting. "viM _Done waiting.  As you read the scroll labelled XYSAHUGOBB, it crumbles to dust.  It is a scroll of enchant weapon. "viq :_Your +2 morningstar of protection glows red for a moment."vi "vi֋ "vi "vi "viR$ "vi") `Inventory: 14/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  q - a +3 quarterstaff of chaos "vi'* {Missiles (go to first with ()  g - 10 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration Potions (go to first with !)d - 2 potions of might  e - 2 potions of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion  m - 2 potions of moonshine"viN L  i - a fizzy ruby potion"vi0J q  i - a fizzy ruby potion  m - 2 potions of moonshine"vi "vi "vi_ ##........###Peej the Cudgeller##.<.......######### Mountain Dwarf#.......#.......<.. Health: 45/45 ========================"vi #.....############# Magic: 5/5========================#....##AC: 12Str: 21#....#"vi EV: 8Int: 8####...##"vi SH: 4Dex: 9#.....##"viX XL:  5 Next: 99% Place: Dungeon:2#....@#"vi} rNoise: ---------  Time: 2042.6 (0.0)#.....#h) +3 morningstar (protect)#######Throw: 10 stones _It was a scroll of poison. "vi N_You start waiting. _Done waiting.  "vi As you read the scroll labelled XYSAHUGOBB, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 morningstar of protection glows red for a moment."vi "vie "vi "vi" "vi|"vi|"vi"vit"vif+3.6 (1"vio"viϫ  You climb downwards.  You hear the sound of rushing water."vi/  --more--"vie..≈.≈≈...... ## .#### ..# ......#.# 3 # ####"viff"viJl"vik-4.3 (1.7"vi"vi  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here."vi≈≈≈.≈$...≈≈≈...  ##.#.####........#..<#####"vi"viw,50"vi"vi+ _Found 12 gold pieces."vi W.._≈.≈.§≈≈≈.≈$.....≈≈≈≈≈≈......  ##.#####........#.#####..<#####"vi "vi" &6"vi "vi[ 9 _Found a bloodstained altar of Trog."vi .._≈.≈.# §≈≈≈.≈$. .....≈.# ≈≈≈≈≈≈.# .....# ...# ##.## .####.@.##......#.##..<# #####"vi "vi!&7"vi\%"vi@'"vi?+M≈.≈≈≈.≈$§.._≈.≈.#≈≈≈≈≈.≈$.......≈≈≈≈≈≈≈......#....#  ##@## .####..#......#."vij@o######..<#"vivH\§§§§§§§§§"viH&8"viM"viJQ+ _Found 18 gold pieces."vi2 M §§..≈.$§§§§≈.≈.#≈§≈≈≈.≈$.§.....≈≈≈≈≈≈≈"vi3 ....#...@#  ####.## .####...##......#.##"vi": Y§≈≈."vi: &9"viC? "viA "viH+M §§§≈ §§§..≈.§§≈§≈.≈$§§≈.≈.#≈§≈≈≈.≈$."viI......≈≈≈≈≈≈≈......##....#  ####.#.####...#..#.##"viO§≈.§§≈§§.§§"viP'50"viVU"viV"viM.§§..≈§§≈ §.§§.≈.§§§≈.≈$.§§≈.≈.##≈§≈≈≈.≈$.......§≈§≈≈≈≈≈....##....# ####.###..<#"vi§.§._§§§§§"vi&1"vi"vi"vi uM ≈.≈§≈...§§.§..≈§§§§≈ §..§.≈.≈§§≈≈.≈$# #≈.§_§.≈.##.####≈§≈§§.≈$.......§.....§≈§≈≈≈≈≈§...##....######"vi§≈§≈§§.§§§≈§§≈§≈..§.≈§≈§≈§≈.._≈≈≈§≈§≈§§"vim&2"vi"viU"vi M_. §≈§# §≈§≈§§...§.§§§.≈§§≈§..§..≈.# §≈§≈§≈$# # .._≈.≈.##.####≈≈≈§≈.≈@............§.##.####≈≈≈≈≈≈§§§.....##."vi ≈_.§≈§≈.≈≈≈.§§≈.§§≈.§≈§≈§§...§.≈≈≈."vi N§≈≈≈.."viΨ &3"viy "vi ^ §.≈.§§≈§≈.§..≈..≈.≈"viе I. _Found a snail-covered altar of Cheibriados."vi5 +4.3 (2"vi "viٽ ? _You now have 744 gold pieces (gained 12)."vi M≈≈≈≈?≈_§.≈.≈.#§§≈§≈.≈...§..≈..≈§≈≈≈....§.# ≈≈≈.≈$# # ≈.._≈.≈@##.####§≈≈≈≈.≈..............≈.##.####§≈≈≈≈≈≈.# #.#.≈≈≈≈≈?≈.#≈_§.≈.≈.#≈§≈.≈...§..≈...#≈§§≈≈§.#§..§§§§§§≈§5.3 (1 _Found a scroll labelled QEVENLU CEPTI."vi|rM≈≈≈≈?"vi ≈_§.≈.≈.#§§≈§≈.≈...§..≈..≈≈§§≈≈.§.. ≈.≈≈≈§§@# # .._≈.≈.##.####≈≈≈≈≈.≈..............≈.##.#####...."viC.§.§§.§≈≈≈≈≈?≈..§.≈≈.≈.≈§≈§.§≈§≈§≈§...§≈≈≈§§.6"vi"vivX§§.§≈.#§≈≈?§.#≈_..§.§.#≈≈≈.≈.≈...§..≈...#§≈§≈§§§.§.....≈.≈.§§"viH+7.3 (2"vi"viq? _You now have 762 gold pieces (gained 18)."vi3YM §§≈ §.§§§.§≈≈§≈≈?_..§.§.#≈≈≈.≈.≈...§..≈..≈§≈§§§§.....≈@# ≈≈≈§§§# # .._≈.≈.##.####≈≈≈≈≈.≈........#..#. ####.#"viY"viZc≈≈≈≈≈§≈.....§≈≈≈≈.≈.§§§≈§§§≈≈§≈§§.≈.§...."vid+8.3 (1"vij"vil"viB5]M..... §≈≈≈≈≈§≈......≈≈≈≈?_..§.§.##≈≈≈.≈.§§..§.§≈§.≈≈§"vi5§§§.. ≈≈≈.≈.# # ≈.._≈.≈.##.####..##....#"viC?.#≈.#.#.#§§§≈≈§.≈.≈.§§≈§§§"vi%@&9"viE"viH"vi, 1M##..# ..... §≈≈≈≈≈§≈......##≈≈≈≈?§.# ..≈_..§§§§##.#≈≈§.≈.≈§...#.§.§§§.≈§§≈§§§...§.# ≈.≈§≈.≈.# #........#"viF3 ##..###.#........#≈≈≈≈≈≈≈.#.....§≈.#≈≈≈≈§§§.#≈_..§.≈.≈≈§§§§§..≈≈§§≈§§≈§"vi`4 '60"vi9 "viu; "vi  ##..###.#.........#≈≈≈≈≈≈≈≈.#......§≈.# ## §≈≈≈§§§.# .. ≈_..§.≈.##.# ≈≈§§§§§....#"vi W .§.§§.@§# §§≈≈§§≈§# §§§..§≈.# ≈.≈§≈§≈.# #§≈.._≈.≈.##.####.≈≈≈≈≈.≈........"viC )......§.##.####  ≈.# #  .#"vi n###..##......≈§≈≈≈....§.§≈≈§§?≈r≈_§§≈§§.≈§≈.§.≈....§≈.@.§≈§§§≈≈≈...≈.≈§≈."viz 4§.._§§§≈≈r   rat (asleep)§.≈1"vi@ "vi} ` _A rat comes into view.#viNw ###..###.#J.........#≈≈§≈≈≈≈.#§.......§.# ##≈.§≈≈§§?≈.# ..≈r≈_§§≈§§.##.#≈.≈§≈.§.≈....#≈....§≈@..#≈§≈§§§≈≈≈.# §§§...≈.# #vi.≈.≈§≈.≈.# #  §§.._§§≈.##.#### §≈≈≈≈≈.≈........J   endoplasm (wandering)≈§......§.##.####r   rat (asleep)§≈.# #  .##vif  An endoplasm comes into view.The endoplasm quivers.#vie#vi ..J≈≈≈.§.≈.§§≈≈≈#vi@>§§§..r≈≈≈.≈≈..§§.≈§≈§§≈§§≈§§.≈.§_≈.§§≈≈≈§§§J.....r#vipM≈§The rat squeaks loudly.#vi+/==2#vi!#vi6 _The endoplasm moves out of view.#viPt  ##. ###..###..J.......≈≈≈§≈≈≈≈.# §.§.....§.# ##≈.§§≈≈≈?≈.# ..§§§..≈§§.###vi$u |≈r≈≈≈.≈@≈....#≈..§§.≈...##..)≈§≈§§≈≈≈ §§§. .≈.§≈§.≈.# #.≈.§_≈.≈.##.####§§≈≈≈§§§≈........≈.......§.##.####≈§≈≈≈≈≈≈≈.# ##viz #vi} #vi G.#..J§§≈§§§§_..≈.≈.r≈§≈..≈≈.§≈.≈≈≈≈≈.§§§§§.#vig /--3#vi& #vi $ _Found a spear.#vi.  ##. ###..###..J......§≈≈§≈≈≈§.# §.§.....≈.# ##≈§§§§≈≈?≈.# ..≈§§_..≈@≈.##.##vi/T≈≈≈.≈.≈....# .r§§.≈...##..)≈≈≈§≈≈≈≈# #..≈§§.≈.≈.§≈§.≈.# # §§≈.§_≈.≈.##.####≈.≈≈≈≈≈.≈........§§§§§...§.##.#####vi4#viI6#vihC§..J≈≈≈§≈§§§§§§§≈≈≈§.§≈.≈§≈§≈..r§§≈≈≈§§..≈§.§.#viC≈.≈.≈§≈§.§§§#viDA--4#viL#viN#vi/  ##. .###..###..J.....≈≈≈§≈§≈§.# §§§...≈.# ###vi>08§§≈≈≈≈≈@≈.# ..≈§§§.§≈.≈.##.#≈.≈§≈§≈.≈....# ≈..r§§≈...##..)≈≈≈§§≈≈≈# ##..≈§.§..≈.# ≈.≈.≈§≈§≈.# # §§≈..§≈.≈.##.####≈.≈§§≈≈.≈........#vi4#vi6#viB|....J≈§§≈≈....#vi"C≈.§.≈§..r≈≈≈≈≈..≈.....§#viC≈.≈.≈≈≈.§≈§≈.._§§§#viD&5#viO#viP #vi'Q_You see here a scroll labelled QEVENLU CEPTI.#vi#. .##.###..###...J....≈§§≈≈≈§≈§§.......≈.# ##≈.§≈≈≈≈?≈.# .. ≈.≈§.§≈@≈.##.# ≈.≈§≈§§.≈....#≈...r§≈...##..)≈≈≈≈≈≈≈≈.# ##..≈.....§#≈.≈.≈≈≈#§≈.._§§§.##.####≈§§≈≈≈≈.≈........§§§§§...§.##.#####vij#vi9#vi#. .###. .#..###.#.J....#≈≈≈≈§§≈§.#§§§#≈≈§§§§§§§§..≈@§§.≈§≈r≈≈.....§§§.....≈§§.≈§≈.≈r   rat#via≈§≈.._≈.≈§≈#vi-6 _#vi #vi #vi #.###..###....J...≈≈≈≈≈§§≈§§......§§§# ##≈.≈≈§§§§§§# .. ≈.§§..≈.§.##.# §.≈§≈r≈@≈....##vi ≈.....§...##..)≈≈§§≈≈≈≈.# ##..≈.....#≈§§.≈§≈#≈§≈.._≈.≈§##.####≈≈≈≈.≈........§§...§§§≈.##.####≈§≈≈≈≈≈≈≈.# ##vic! ###...§§≈..§§§§≈≈≈≈.§§.§≈.§§.≈≈§§..≈≈≈§§≈..§§§≈§≈§.≈§._≈.≈.§§≈≈≈≈§§7#vi   ##. .###..###.....J...≈≈§§§§≈§.# .§§§§§§§# ##≈≈≈≈≈§§§# ..≈.§§.§≈@§§##.#§.≈≈≈r≈.≈....# ≈.§§..≈...##..)≈≈§§≈≈≈≈# ###viT d..§§§..≈§≈.≈§≈.≈.# # .≈§._≈.≈.##.####≈≈≈≈§.≈........§§...§§§§.##.#####viũ #vi. a...§§≈≈≈§≈..§§#vi =≈.§_.r§≈§.≈.§.≈≈§≈§..≈.≈.≈.≈..§§§≈§≈≈≈§§§#viO &8#vi #vi #viI  ##. ###..###...§§J...≈≈≈§≈ ≈..§§§§ ###vi≈.≈§§≈≈@§§# ..≈.§_.r≈.§§##.#§.§≈§.≈.§....# ≈.§§..≈...##..)≈≈§≈§≈≈≈≈.# ##..≈.§.. ≈§≈.≈.# ##vi0.≈..§§§≈.##.####≈§≈≈≈§§§≈........#vi #. .##. .###. .#..###.§§J.§#≈≈≈§§§≈≈§.#§....§..§.#§§≈.§_.r§§§.##vi≈.≈≈≈.≈.§§...§§§..≈§§.##..≈≈§≈≈≈§≈≈.# ##§§§..≈.#J   endoplasm.≈§≈.≈.#r   rat≈..§§§≈.##vi'&9#vi#vi _You see here a scroll labelled QEVENLU CEPTI.#viȝ#. .##. .###. .#.###..###.#..§§§§J.§#≈≈≈§§§≈≈§.§....§..##≈.§≈≈§§§§§# .. §_.r§@§.##.# ≈.≈≈≈.≈.§§...#§§§..≈§§§##..)≈≈§≈≈≈§≈≈.# ##..≈§§§..≈.#≈.≈§§≈§.≈.# #§§§§§§##.####§.≈≈≈§§§≈........§§...§§§§.##.#####. .###. .####..###.#..§§§J..≈≈§≈≈≈≈≈[7#viU;13H§§§≈≈≈?≈.§.r§@≈§≈.≈§≈.§.§.§.....§§§§##§≈≈≈≈§.§§≈§§≈≈.≈§.≈.§§≈§§§#.≈≈≈§≈70 _#vi   ##. ###..###....§§§J.≈≈≈§≈≈≈≈≈.# §..§§§..§.# ##≈≈≈@≈.# ..§§.r§§≈§##.#≈§≈§≈.§.§....# .....§§§§##..)§≈≈≈≈§§≈≈.# ##..≈§.§§.≈.# .≈§§≈≈.≈§# # ≈.≈.§§≈§§§##.####.≈≈≈§≈§≈........#vi .###§...§...≈≈§..§§...≈§§§r§.≈.≈§§.≈.≈.....≈.≈§≈≈≈§≈≈...≈§....≈.#≈§≈.§.#≈§§_≈.≈§#1#vi #vi= _You see here a scroll labelled QEVENLU CEPTI.#vi D.§..≈≈≈≈§§§@§≈..§.≈...≈≈§≈≈≈≈..≈.≈.≈.≈≈≈.≈§≈.≈.._≈.§.2 _k - a scroll labelled QEVENLU CEPTI#vi f #. .###.###..###.#.§.....J..≈≈§≈≈≈≈§≈§..§§...§.# ##≈.§§§§§§§.# .. r§@≈.##.# ≈.§≈≈.≈.≈....#≈...§.≈...##..)≈≈§≈≈≈≈≈≈.# ##..§.....#≈.≈≈.§≈§≈≈.§.§§§...§§§§.##.#####viK###.≈≈≈≈.≈.§..≈§.≈≈≈§≈≈.≈..3#vi&)#vi#.###..###§.....J.≈≈§≈≈≈≈§≈§.§.§...##≈.§≈≈§§§§.# .. §§≈§§r§.≈.##.# ≈.≈≈≈.≈@§....#....≈...##..)≈§≈≈≈≈≈≈.# ##..≈.....#vi<#§.≈.≈≈≈#≈.≈.._≈.≈.##.####≈§≈≈.≈...........§§§§.##.####≈§≈≈≈≈≈≈≈.# ##vi#vi6.###..##.§.....J≈§≈≈≈≈§≈§§..≈.≈≈≈≈§.≈#viR_..≈.≈§§r§§.§.§§§§§§§§§≈.≈.#J   endoplasm#vi≈§§≈.≈..r   rat..§.§§.###vip&4#vi#vi#vi #.###..###§.....J.#viQ ≈§≈≈≈≈§≈≈§§§.....##≈.≈≈≈≈§#vis .. §§≈_..§.≈.##.# #vi ≈.≈§§r≈.§...≈.....≈@..##..)#vi x§§≈≈≈≈≈≈.# ###viէ ..≈§.§.§§§# §.≈.≈≈≈#vi( {#≈.≈§§§≈.≈.##.####≈≈...........§.§§.##.####≈≈≈≈≈§§≈≈.# ##viH 5 ........##vi #vi s##......J§≈≈≈≈≈§≈......≈.≈≈≈≈≈.≈_§.≈§§≈.≈§§§§§≈§#viF ]≈...§r≈@§≈§§§≈≈≈≈≈§.§≈§..§§≈.≈≈§§§≈§§§≈≈≈≈§≈#vio r   rat....§.≈≈≈§#vi( &5#vi #viZ  #viC@##. .# .###..###.# .......J..# §≈≈≈≈≈§≈≈.# §.......≈.# ## ≈.≈≈≈≈≈§≈.# .. §§≈_§.≈§§.##.# ≈.≈§§§§§≈§...#  #vi\CW≈...§r≈§@.##..) ≈§§§≈≈≈≈≈§# ## .§≈§..§§§§# ≈.≈≈≈§≈.≈. J   endoplasm #viC≈....§.§§.##.#### r   rat≈≈≈ #viC+  #vi[G #viO...J§.§§≈≈≈.§≈.r§§≈§≈§§.. #vi.P≈.≈≈≈§≈.§.._≈§≈§≈≈≈≈.§§....≈≈≈§≈ #vizP&6 #vi6V #viX #vik##. .# .###..###.# .J.# §§≈≈≈≈§≈≈.# §.§.....≈.# ## ≈.§§≈≈≈.≈.# .. §§≈§§.≈§§.##.# ≈.≈§§§≈.≈§...# ≈...§r§§§@##..) ≈§§§§≈§≈≈§# ## .§≈§§..§§§# §§≈.≈≈≈§≈§# #§.≈.≈≈≈≈≈.§§. ≈.....≈≈≈≈§≈ .J≈§§r≈ #vim§.≈≈≈≈§≈≈.§.§..§≈§.≈≈§.≈§#≈.._≈.≈≈≈.....≈r   rat≈≈§≈≈≈≈7 #vi   ##. ###..###..........§≈≈≈≈§≈≈J# §.§.... ##≈.§≈≈≈≈.≈.# ..§§≈§§.≈§§.##≈§§§§§≈@...# ...§r≈§..##..)..≈§≈≈≈≈§≈≈.# ####.§§.§..§§§.≈≈§.≈§# #§.≈.._≈.≈§##.####≈≈≈≈≈.§§..............≈.##.####≈≈≈≈§≈≈≈≈.# # #vii (##. #.###..###.#........#≈≈≈≈§≈≈.#....§≈J≈≈≈≈§§§.§ #vi 4.§@§...§≈..§§≈≈≈§≈§≈.....≈. #vi >.§.# #vi A§≈.. #vi §.§..≈.# #vi &8 #vi  #viM  #vi|#. .# ##. #.# .###..###.# ..........# §§≈≈≈≈§≈≈.# §.§....§≈J# ## ≈.§≈≈≈≈§§§# .. §§≈§§.§§§.##.#  #vi|≈.≈§§§§.§.@..# ≈....§≈..§##..).≈§§≈≈≈§≈§.# ## #viH} .§≈.....≈.#§§§.≈≈§.≈.# #§.≈.._≈.§.##.#### ≈.≈≈≈≈≈§≈..≈..§.§..≈.# #vik}+  #vi #vi#..##......≈≈§§§≈..§≈§ #vi-.≈J§.§§..§§§..≈≈≈§§ #viM5.....§ #vil§._≈.≈.§... #vi?&9 #vio #viN #vi#. .# ##. #.# .#.###..###.# .#..........# .#§§≈≈≈§§§≈.# .#§.§....§≈§# .### ≈.§≈≈≈≈.≈J# ... §§≈§§.§§§§##.# ≈.≈§§§§.§§.@.# ≈....§§§..##..).≈§§≈≈≈§§§.# .#####..§≈.....≈.# .#§§§§≈≈§.≈.# .#§.≈§._≈.≈.##.#≈.≈≈≈≈≈.≈........≈..§§...≈.##.####  #vie #vi≈§§J§≈§.≈J   endoplasm #vi'80 #viw #vi#. .# ##. #.#..# .###..###.#..# .#..# §§≈≈≈§§§≈.#..# §.§..§.§≈§#..### ≈.§≈≈≈≈.≈§#.... §§≈§§.§§§J##.# ≈.≈§§§§§≈§..@# ≈....§§§§.##..).≈§§≈≈≈§§§.##.#####.#.§≈.....≈.##.#§§§§≈≈§.≈.##.#§.≈§._≈.≈.##.#### ≈.≈≈≈≈≈.≈........≈..§§...≈.##.####  #vi #viS.§§J.§..§≈§ #vi<&1 #vi #viK #viO  #vi  #vi  #vi  #vi W##. #.#..#.###..## #viG o........§§≈≈≈§§§≈.§..§.§≈§#..### #viq ≈.§≈≈≈≈.§§#.... §§≈§§.§.§§##.#  #vi ≈.≈§§§§§≈§J..#####.#....§...##@.)..... #vi y§§≈≈§≈§§.##.#####.# #vi k.§≈..§..≈.##.#  #vi O§§§§≈≈§.≈§._≈### #vi F≈.≈≈≈≈≈.≈........ #vi N.§§...≈.##.#### #vi M≈≈≈§≈≈≈ ........ #viN !# #vi  #vi §§.≈..≈.§J #vi &2 #vi`  #viP  #viFm q  You puncture the endoplasm!  Your weapon exudes an aura of protection. #vix (.≈≈§≈r≈.≈...r   rat #vi y  #viD ##. #.#..#Peej the Cudgeller.###..###.#..#Mountain Dwarf..........#..#Health: 45/45 ========================§§≈≈≈§§§≈.#..#Magic: 5/5========================§.§..§.§≈§#..###AC: 19  Str: 21≈.§≈≈≈≈.§§#....EV: 8 #vi Int: 8§§≈§§§≈.≈.##.#SH: 4 #vi ,Dex: 9 #vi„ ≈.≈§§r≈.≈....#####.#XL:  5 Next: 100% Place: Dungeon:3≈.....§...##@.).....Noise: =--------  Time: 2083.4 (1.1)≈§§≈≈§≈§§.##.#####.#h) +3 morningstar (protect).§≈..§..≈.##.#Throw: 10 stones§§§§≈≈§.≈.##.#§.≈§._≈.≈.##.####≈.≈≈≈≈≈.≈........r   rat≈..§§...≈.##.####≈≈≈≈§≈≈≈≈.##.#........#  #vi _You see here a scroll labelled QEVENLU CEPTI. _You see here a scroll labelled QEVENLU CEPTI. _You see here a scroll labelled QEVENLU CEPTI. _k - a scroll labelled QEVENLU CEPTIYou puncture the endoplasm!  Your weapon exudes an aura of protection. #viV _You kill the endoplasm!You have reached level 6! #vi /  --more-- #vi51/516/66 0%  _ #vi4 #vi( #vi+F _Unknown command.#vi3G##. #.#..# .###..###.#..# .#..# §§≈≈≈§§§≈.#..# §.§..§.§≈§#..### ≈.§≈≈≈≈.§§#.... §§≈§§§≈.≈.##.# #vih≈.≈§§r≈.≈....#####.#≈.....§...##.@).#vi≈§§≈≈§≈§§.##.#####.#.§≈..§..≈.##.# §§§§≈≈§.≈.##.#§.≈§._≈.≈.##.##vi###≈.≈≈≈≈≈.≈........#vi֬k≈..§§...≈.##.#####vi}≈≈≈≈§≈≈≈≈.##.# #vi≈§-40 _#vi##. #.#..# .###..###.#..# .#..# §§≈≈≈§§§≈.#..# §.§..§.§≈§#..### ≈.§≈≈≈≈.≈§#.... §§≈§§§≈.≈.##.# ≈.≈§§r§.≈....#####.##.≈.....§...##..@.≈§§≈≈§≈§§.##.#####.##..§≈..§..≈.##.# §§§§≈≈§.≈.##.#§.≈§._≈.≈.##.####≈.≈≈≈≈≈.≈........≈..§§...≈.##.####≈≈≈≈§≈≈≈≈.##.# #viw12 -5#vi#viN _You see here a +0 spear.#vi5##. #.#..#  .###..###.#..#  .#..#  §§≈≈≈§§§≈.#..#  §.§..§.§≈§#..###  ≈.§≈≈≈≈.≈§#....  §§≈§§§≈.≈.##.#  ≈.≈§§r§.≈....#####.##.  ≈.....§...##..)≈§§≈≈§≈§§.##.#####.##.  .§≈..§..≈.##.# #viJ@#vi@-6 _#viF#vi`I#vi=x##. #.#..# .###..###.#..# .#..# §§≈≈≈§§§≈.#..# §.§..§.§≈§#..### ≈.§≈≈≈≈.≈§#.... §§≈§§§≈.≈.##.# # ≈.≈§§r§.≈....#####.##. #vi≈.....§...##..). ≈§§≈≈§≈§§.##.#####.##. .§≈..§..≈.##.# # #vi#vi]&7#vi#vi#viK##. #.#..# ###..###.#..# #..# #≈≈≈§§§≈.#..# ##.# .§..§.§≈§#..### .#. #viL?.§≈≈≈≈.≈§#.... ..≈§§§≈.≈.##.# .# . .≈§§r§.≈....#####.##. .....§...##..). §§≈≈§≈§§.##.#####.##. §≈..§..≈.##.# .# .≈≈§.≈.##.# .# .≈§._≈.≈.##.#### .. .≈≈≈≈≈.≈.#viDL .. ..§§...≈.##.#### ### #vi(V#viV&8#vi\#vi_#vi[##. #.#..# ..###.#..# #.#..# . # ≈≈≈§§§≈.#..# .###.# §..§.§≈§#..### ..#. §≈≈≈≈.≈§#.... ... ≈§§§≈.≈.##.# #.# #.# ≈§§r§.≈....#####.##....#§...##..).≈≈§≈§§.##.#####.##. ≈..§..≈.##.# #.# ..≈≈§.≈.##.# #.# . ≈§._≈.≈.##.#####.. ≈≈≈≈≈.≈....§§...≈.##.######## #viFY9#vi |n##. #.#..# ..###.#..# #. #..# #. # §§§≈.#..# #.###.# ..§.§≈§#..###...#. ≈≈≈≈.≈§#.... ... # §§§≈.≈.##.# #.# .#.# §§r§.≈....#####.##....#§...##..).# ≈≈§≈§§.##.#####.##.....# ..§..≈.##.# #.# ....#≈≈§.≈.##.# #.# ... §._≈.≈.##.#####.. ....≈.... .. §§...≈.##.######## . #90#vi#viK#vi?. #.#..# ..###.#..# #. ##..# #. # .#§§§≈.#..# #.###.# #.§.§≈§#..###...#. ..≈§#.... ... .# #≈.≈.##.# #.# #.#.# r§.≈....#####.##....## §...##..).# §≈§§.##.#####.##.....# §..≈.##.# #.# #....# ≈≈§.≈.##.# #.# .. ._≈.≈.##.#####.. ...≈... ......≈.##.######## ...# §≈≈≈≈.##.# ...###viD<1#vi#vij8. #.#..# ###.#..# #. # #..# #. # .# §§§≈.#..# #.###.###. §.§≈§#..###...#. .. .≈§#.... ... .# # ≈.≈.##.# #.###.#.# r§.≈....#####.##....## §...##..).# §≈§§.##.#####.##.....# §..≈.##.# #.###....# §.≈.##.# #.# . _≈.≈.##.#####.. ...≈. .. ...≈.##.# #....# ≈≈≈≈.##.# .#vi2:Y...###viD#viE&2#viL#vi$O#vi #.#..# ###.#..# #. # #..# #. # .# ≈.#..# #.###.###.## .§≈§#..###...#.#.. ..≈§#.... ... #.#.# ≈.≈.##.# #.###.#.# §.≈....#####.##....## §...##..).# ≈§§.##.#####.##.....# ..≈.##.# #.###....# §.≈.##.# #.# ........ #vi#f≈.≈.##.#####.. ...≈....≈.##.##.#....#.##.# #.##vi<3#vi#vi#vie#.#..# .#..# #. .# #..# #. # .# ≈.#..# #.###.###.## §≈§#..###...#.#.... .≈§#.... ... #.#.# .≈.##.# #.###.#.# .≈....#####.##....## ...##..).# §§.##.#####.##.....# ≈.##.# #.###....# .≈.##.#####..... #viMgo.≈...≈.##.########.#....#.##.# #.#....###vityR4#vi|m _You hear the slow rusting of a distant drain.#viRu  ##..# ..# §≈###.###.##§#..###...#.#.... .≈§#.... ... #.#.##viu h.##.# #.###.#...#####.##....##..##..)........... §§.##.#####.## .≈.##.# #.###................###.#....# ...##vi #vi܁ &5#vi #vi# #vi W ..# §≈###.###.##§#..###...#.#.... .≈§#.... ... #.#.#.##.# #.###.#...#####.##....##..##..)........... §§.##.#####.## .≈.##.# #.####.........#####.........#.# ##.##6#viք #vi #viH §≈###.###.##§#..###...#.#.... .≈§#.... ... #.#.#.##.# #.###.#...#####.##....##..##..)........... §§.##.#####.## .≈.##.# #.###....#####...@.....#####....#vibI.........# ####.# #...##viS<7#viZ#vi\#viC §#..###...#.#.... .≈§#.... ... #.#.#.##.# #.###.#...#####.##....##..##..)........... §§.##.#####.## .≈.##.# #.###....#####.#.........######............##.########.#....####..#.# ..#.##vih#vi&8#vi#vi5≈§#..###...#.#.... ≈§#.... ... #.#.# ≈.##.# #.###.#.# ≈....#####.##....## ##..)...........# .##.#####.##.....# ≈.##.# #.###....#### ≈.##.# #.#.# ≈.##.#####. ≈. ≈.##.#.#....#.##.# #.# # .#.##vi><9#viD#vihF#viq§#..###...#.#.... §#.... ... #.#.# .##.# #.###.#.# ....#####.##....## ##..).....# #vi.##.#####.##.....# .##.# #.###....#### .##.# #.#.# .##.#####. ..##.##vil.#....# #viu.## #.#####vi.## #. #.##vi#vi[(100#vi2#viBx#..###...#.#.... #.... ... #.#.# ##.# #.###.#.# #####.##....## ##..).....# ##.#####.##.....# ##.# #.###....#### ##.# #.#.####. ##.#####. ##.#.#....# ##.# # #vix^## #.####.## #. #.# .##vi3#vi&1#vi#vi#vif..###...#.#.... .... ... #.#.# .# #.###.#.# #####.##....## ..)..# .#####.##.....# .# #.###....#### #vi.# #.#.####.#.#####.#.#.#....#.# #.#....# #.#....##viB .....#.# #.####.# # #vi#. #.# ##viyR2#vi#viR m###...#.#....   ... #.#.#  .# #.###.#.#  .#####.##....##  ..)...#  .#####.##.....#  .# #.###....####  .# #.#.####.#  .#####.#viS #  g .#.#....# .# #.#....#  #.#....#  .....#.#   g   goblin (asleep) #.####.#   #. #.#    #via_  A goblin comes into view. It is wielding a +0 dagger.#vih \g.g#vih /==3#vin #viq ( _The goblin shouts!#vi? ###...#.#....   ... #.#.#  # #.###.#.#  #####.##....##  .)....#  #####.##.....#  # #.###....####  # #.#.####.#  #####.#  g. #vi X#.#....# # #.#....#  #.#....#  .....#.#  #.####.#  #. #.#   #viv #vi 'g.#vi# /--4#vi #vi #vib ...#.#....  . ... #.#.#   #.###.#.#  .##....##  )....#  .##.....#   #.###....####   #.#.####.#  .#  g...# .#....#  #viDc #.#....#  #.#....#  .....#.#  #.####.#  #. #.#   #vif #vi{n )g.#vin A--5#vit #vi #vi K...#.#....   ... #.#.#  #.###.#.#  .##....##  .#  .##.....#  #.###....#### # #.#.####.#  .g.#  #  .#....##vi   #.#....#  #.#....#  .....#.#  #.####.#  #. #.#   #vi #vi= U0-=6#vi0 #vi ; _The goblin hits you with a +0 dagger.#viw o  You bludgeon the goblin!!  Your weapon exudes an aura of protection.#vi e)#vi 1=19 7.6 (1.2#vi #vi J _You kill the goblin!#vi =...#.#.... #viF  #vi E... #.#.# #via ..#vi  #vi %#.###.#.# #vi, .##vit  #vi 8.##....## .##viR  #vi 0# .##vi  #vi, 8.##.....# .##vin  #vi p#.###....#### .# #vi  #vi) #.#.#vif N####.# #vi  #vi .#vi @.# #viF  #vi 9#  #vi /.#....##vi .  #vi '#.#....# #viK  #viy '#.#....# #vi  #vi '.....#.# #vi  #vi4 '#.####.# #vih  #vi G#. #.# #vi  #vi  #vi# #vih #vi #vi -#vi? 8#vit 0#vi #vi  #vi0 #vi A_You see here a +0 dagger.#vi   ... #.#.#..#.### ##.##....## .......... ##.##  #.###....#####viF7.........#### ##.....).##.# .....# #####.#....########## #viZn #.#....#  #viwD #viQ#viG-9 _#vi#vi#viJ... #.#.# ..  #.###.#.# #.#  #.##....## #.#  # #.#  #.##.....# #.#  #.###....#### #.#  #.#.####.#  #.).##.#  #  .#....#  #.#....#  #.#....#  .....#.#  #.####.#  #. #.#    #viR#vioS:12 10#viX#viZ#vi p #.#.# ..  .###.#.# #.#  .##....## #.# #viX v # #.#  .##.....# #.#  .###....#### #.# #viw r .#.####.# ##vi  .#vi ).##.#  #  .#....##viؿ U  #.#....# #vi 9 #.#....# #vi` r .....#.#  #.####.# #vi  #. #.#    #vij #vi B=1#vih #vi #viE  #.#.# ..  ###.#.# #.# .# ##....## #.# ># # #.# .# #viK ##.....# #.# .# ###....#### #.# .# #.####.# .#  ).##.#  #viL #  .#....#  #.#....#  #.#....#  .....#.# #vi(L K #.####.#  #viKL X#. #.#  #viuL %  #viV #viOW #viqW 2#vi] #vi` ; _Found a stone staircase leading down.#via  #.#.# ..  .#.# #.##.#  ##vi ....## #.##>#  # #.##.#  #.....# #.##.#  #viݽ ....#### #.##.#  .####.##.#  #vi ).##.#  #  #.#....##vi-   #.#....#  #.#....# #viN p .....#.#  #.####.# #vin X #. #.# #vi   #vi  #vi #vi &3#vi #via #vi[#vi[#vic`#vib#vi#vi#vi#vi#viQ#viA[M.#....   ...#.#.# . #....#> ......# ##....#### ####.#...).## .................########## #.#....# #vi%<4#vi((#vi,*#viGM##.## .#.... ##   ...#.#.# . #....#> .#vim5.....# ##....#### ####...).## ................. #.#....########### #vie #vi &5#vi#vi#vi *M # .# ##.## .#.... ##   ...#.#.# . #....#> ......# ##....#### #####vih ).## .................# ##vi= #vi &6#vi #vi #vi M  # .# ##.## .#.... ##   ...#.#.# . #....#> ......# ##....#### #### ............).##.# #vi #vi! &7#vi #vi #vitrM   # .# ##.## .#.... ##   ...#.#.# . #....#> ......# ##....#### .........####.##.##vi; #vi<8#vis #vi!#vi1M # #.  # .# #.##.##.. .#.... .##   ...#.#.# . #....# ......# ##....#### #.##.# #vi8#vi8&9#vi;#vi>c _There is a stone staircase leading down here.#vi M #   # .# #. ##.## #.. .#....#..##  #...#.#.# #....##vi; #> #vik .#.....# #.##.# ####vi\#vi.20 _#vi#vi#vif M #  #.  # .# . ##.##. .#....##  #...#.#.# #.##. #....#> ......# #.##.# ..##viRn #vin &1#vir #vit #vi3#vi#viC< #.. #..  #..  .# #..  # .# #.. #.###.## #.. #.#.... #..### . #.#.# #..@.# #.#.# #.##.# #....## #.##># .# #.##.# #.....# #.##.# #....#### #.##.# #.####.##.# .).##.# .# #viC#viC#viH#vi*  #..#  #..#  #..#  .# #..#  # .# #..# #.###.## #..# .#.#.... #..### . #.#.# #.@..# .###.#.# #.##.# .##....## #.##># .# #.##.# .##.....# #.##.# .###....#### #.##.# .#.####.##.# .).##.# .# #vi,#vi#viyM  # .# ##.###.## #.#....### .. ...#.#.# ##. .##....## #.##># #.#vi,#vi!#viJ(M  # .# ##.###.## #.#....### .. ...# .###.#.##.##.# #.#vi'M.  # .# ##.###.## #.#....## .. #.#.##....# .# ##.#vi,#vi#viPdM##.#vi"Q2  # .# ##.###.## .#.#....#..### #.#vi{X#viX#vi@\#vi|M ##.  # .# ##.###.## #..# #.#vi,#vin#viZ @M... ###. # .##..# #.#viL',#vi*#viGM$#vi1d... ###.#vigu.##..# #vi!#.###vi|,#vi#vi6 M.$... ####..#..# #vi+#...#vi,#vi#viXM##.##.$... #######......#..# #..##vi9`,#vird#viM #.# ##.###...#$...#######......######..# #..##vi>,#vi#vi , ,M #.# #.##...##..$#...#######......######..# #..##vi}1 ,#vi7 #vi =M #.# #.#.#..$##...##viH #######......######..# #vi 5#..##viQ B#vi: M #.# #.#.$#.@.# ##.#########........# ##..##vi ~ B #.  #.#  #.#  #.#  .#  ##.##  #...#  #..@#  #...#   ##.# #######.#  ........#  ######..#  #..#  #..#  #..#  #vi k  You now have 773 gold pieces (gained 11).#viS #vi    #(#  #.#  #.#  #.#  #.#  #. #vi8 z ##.##  #.@.#  #..)#  #...##vi_ j  ##.## #vi #######.#  ........##vi  ######..# #vi #..#  #..##vi 9 _You see here a +0 lajatang.#vi~ 3#vi= #viV M.( #.# ##@##...)#...# #vi|V 4..##vi^ ,#viVe #vi M.( #@# ##.###...##..)# ..##vi ,#vi #vi1 M..( #.# #.##...# #..)#..##via: ,#vi? #vi\ M##..( #.# ##.## #...##.##vi ,#vi #vi M##..(#.# ##.###vi ,#vi #vi a M##..(#.# ... _You hear the slow rusting of a very distant drain.#viI#vir M##..#.# ..#vi,#vi#vi1,#vi"#viv< M###.#.# ... _g - 18 stones (gained 8)#vi3#viM#vi:M.#######.......#.# #.##vi,#vi#vi#######.......###### #.# #viT,#vi#vi}&       #.# #.# #.#  #.#  #.#  #.#  #.##vie~  #.#  #.#  #.# #vir,#vi,#vi{        #.#  #.#  #.#  #.# #vip? #.#  #.#  #.#  #.#  #.##vid  #.# #vi,#vi#viP        #.#  #.#  #.#  #.#  #.##viQ|  #.#  #.#  #.#  #.#  #.# #viHY,#vi]#vi        #.#  #.#  #vir]#.#  #.#  #.#  #.#  #.# #vim #.#  #.##vid  #.# #vi,#vi#vif$      #  #.##vi$  #.#  #.#  #.# #vi9%? #.#  #.#  #.#  #.#  #.##vii%d  #.# #vi<,#vi,#vi0#vi.    ### ..  #.  #.#  #.##vi"<  #.#  #.#  #.#  #.# #viN #.#  #.# #viy #.#  #.# #vi,#vi6#viT~ #### #vi ..#  #.#  #.#  ##vif.#  #.##viF  #.##vi  #.# #.##vi= #.# #.##vie #.# #.##vi,#viO#vi{###. #######.......########.#viV,#vi#vi########....... #######........########vi,#viR#vi~QEM########.......#######.# ########........###viX,#vi]#vi!#.##.# #.## #........# ########.#  #.# #vi #.#  #.#  #.##vio,#vi#vi#]#.##.##vi$! #.## #..# ########.#  #.# #viF$N #.# #vix$ #.#  #.##viE-,#vi2#vi#g.##.# #.#  #.#  #.# #.##viRg   hobgoblin (asleep)  #.#  #.#  #.##vid88#vi~ 62.6 (41.0)  A hobgoblin comes into view.#vie.gg#vi 5==3.6 (42#vi#vib+ _The hobgoblin shouts!#vi#.g....@....##.# #.# #.......#vi(.# #.# #.# #.# #.# #.##vi#viB.g#vi$:--4.6 (1.0)#viR#viO#vi.#.g.##.# #.#  #.#  #.# #.#  #.#  #.#  #.##vi*1#vi7>.g#vi7A--5#vi*<#vi@>#vi1#.g.##.# #.#  #.#  #.# #.#  #.#  #.#  #.##vi:#vi;.=6#viT@#viB7 _You block the hobgoblin's attack.#vi r  You bludgeon the hobgoblin!!  Your weapon exudes an aura of protection.#vi C.#vi T19 7.7 (1.1#vi #vi M _You kill the hobgoblin!#vi6# ........# #.# #.# #vi8#vie#vi4-80#vi:#vi#vik6# ........# #.# #.# #vi l8#vi~q#viq!-#vir9#vit#vi_v#vin# ........# #.# #.# #viJ#vi:12 70#vi#vi#vi=## ........# #.# #.##vi=U #viB#viiC&1#viE#viG#vi'# ........# #.# #.## #..#### #vi4#vi&2#vi#vi#viL# ........# #.# #.## ##### #viKM#viQ#viNR&3#viT#viU#vi#vi#vi#vi#vi d#viud#vih#vii#vi(#vi#viQ#vi#viE#vi2F#viI#viK#vi߽#vi[#vi#vi#vi ###############..............############# #.########.......##.#4#vim 4#viy$#vi&#vi+ #vi #vi #vi #viQA 4#viHD #vi#F #vi8 4#vi{ #vi޴ #vi7 4#vi: #vi< #vi #vi= #vi #vi" #viS7 #vi7 #vi; #vi= #viM##############.............#############.# ########........###viR5#vi#vi # ........# #.# #.## #........# ########.#  #.#  #.#  #.#  #.##vi#vi&6#vi#vi#vi'  # ........# #.# #.## #..# ########.#  #.#  #.#  #.#  #.#7#viP  # ........# #.# #.#  #.#  #.#  #.#  #.#  #.#  #.#8#vid^ #vi  # ........# #.# #.#  #.#  #.#  #.#  #.#  #.#  #.#9#viO m # ........# #.# #.#  #.# #viaP  #.#  #.#  #.#  #.#  #.##viX #viY '80#vi] #vi5b #vi` = # ........# #.# #.#  ##vi .#  #.#  #.#  #.# #vi s #.#  #.##vi #vi &1#viz #vi #vi7 #..##.# #.#  #.#  #.#  #.#  #.# #vi7 s #.#  #.##vi> #viZ? &2#viB #viE #vi #..##.# #.#  #.#  #viS 2#.# #.#  #.#  #.#  #.##viz D #viE #vi &3#vi #vi #viG #...##.# #. #. #. #. #. #. #.#viO #viP 4#viS #viU #vi ;#...#.#.# #. # # ##vi  # # ##vi <5#vi #vi #viS@##...##.#.# #. # #viX#viX&6#vi|[#vi]#vikc # #...# #.#.# #. # #vi,#viz&7#vi/#vi#vi<c # #...# #.#.# #. # #vi8#vi&8#vih9#viÂc # #...# #.#.# #. # #viA#vi&9#viQ#vin#vik # #..# #.#.## #. # #vi5Z90#vizg  #. #.#. #. #... #... ..###viUz.#...#$#vi <1#vi*#vi܅+ _Found 10 gold pieces.#vid  # #.# #.# # ..# # ....  ..### .#. ..#$#viH#vi&2#vi #vi #vi]#vi#viY#viL#vi #vi #vi-#vi#vitz#viz#vi}#vi~#vi6#vi6#vi9#vi;#vi#vi##vi#vi˘#vi#vi#vi#vi#vi8  ##################.................################....#..#. ##vi #viТ &3#vi #vid #vi  ##################.................################)......##)##.......####.###vi D  Found a war axe and a falchion.#vi &4#viV #vi l _You hear the rusting of a drain very nearby.#via ###################viЬ## #..................B #.#####################.#.#)......#vi##)##.......... ....######### #.#vi. #B   bombardier beetle (asleep)#vi:0##vi WBB#vi&5#viA#vid _A bombardier beetle comes into view.!#vit #### #####.. .B.#.#.#####.#.# .).# #)##.  ....#  #..#. #..#$ #. #.!#vitS # #...!#viDw!#vio}P.B!#vi}&6!#vi!#vi!#vik  You sock the bombardier beetle!  Your weapon exudes an aura of protection.  The bombardier beetle is heavily wounded.!#vi  The bombardier beetle sprays incendiary fluid at you.!#vi-l d19 ===!#vil 7.8 (1.1!#vis !#viu 2 _You block the burning spray."#visD  You sock the bombardier beetle!"#viy1."#vid|913-8.9"#viց"#viU _You kill the bombardier beetle!"#vib0 ### #####. ...#.#.#####.#.#.).##)##. ....#"#viIc #..#.# #..#$# #. #.# #. #.## ..#"#vijm"#vimV---90"#vir"#vis"#vi y #####################............... ...#.##############..#####.#.# ).......#########)##@......... #....##########..#.# #"#vi 4[##"#vi# "#vi# "--"#vi# !200"#vi* "#viu2 9 _Found a robe."#vi2 "#vi8 "#vi^: $#viQx #####################............... ...#.##############..#####.#.# ..).......#########)##..........$#vi: #...@##########.# .#$.#.#.$#viM$$#vi$&1$#vi*$#vi-,$#vi  #####################...............# ...#.##############..#####.#.# ).......#########)##.......... #....##########..#@# #..#$#. #...$#vio$#vi012 $#vi 2$#vi$#vi$#viE< #####################...............# ...#.##############..#####.#.# ..).......#########)##.......... #....##########..#.#  #.....$#vi)$#vi&3$#vi$#vi$#vi+4.9 (2$#vi$#vi? _You now have 783 gold pieces (gained 10).$#vif #####...............# ...#.##############..#####.#.# ).......#########)##.......... #....##########.#   .$#vi q[####...###.$#vi $#vib $5.9 (1$#vi̸ $#vi $#vi } # ...#.##############..#####.#.# ).......#########)##.......... #....##########.#  #..$#viG y #.[##<$#vi 5<$#vi6 &6$#vi$#viU9 _Found a stone staircase leading up.%#vi_a ..#####.#.# ).......#########)##.......... #....##########.# #%#via#. #..#.. #.[#. #%#via..%#vik%#vi4l7%#vir%#viu%#vi|U ..#####.#.# ..).......##### ####)##... #....## #..#.# #..#.# #..#.# #..#.# ##.@.#%#viU #.[## #..# #...# #.... ###.# #<# ..#%#vi_%#vij_&8%#viIj%#vik%#vi  ..#####.#.# ..).......##### ####)##.. #....# #..#.# #..#.# #..#.# #..#.# ##@..# #.[## #..#  #...# #.... ###.## #<# ..#9&#vizF 4&#vigL &#viM &#vix`  ).......#########)##.......... #....##########.# #.##..#.##.. #@[##.# #.###&#vii &#vi|i '10&#vio &#viaq '#vi g ####)##.......... #....##########.# .##..#.##.. #.[##.# #.'#vi^S#.....#'#vi#<1'#vid)'#vi+'#vi_  #....##########.# #..#.##...# #.[####..# #.........##.#####.#. .#'#vi'#vi<&2'#vi$'#viV&'#viC8 #....# #..#.# #..#.# #..#.# #..#.# ##...# #.[## ##..# #@..# #. ###.#####. '#vi8  #<# ..# ##  #. .#'#viiA'#viB'#vi@B3'#viG'#viI'#vic 4'#vi:h '#vij (#vi#....# #..#.# #..#.# #..#.# #..#.# ##...# #.[## (#vin##..# #.@.# #. ###.#####. ..#(#vi6## (#vi|'<4(#vi;)(#viM+(#viPT#....# #..#.# #..#.# #..#.# #..#.# ##...# (#viTP0#.[## ##..# #..@# #.(#viP####.#####.##<#.(#viPl.#.### (#viQ!(#viGY(#viY&5(#vi_(#via(#vizf(#vif(#vik(#vim(#vi| #.# #..#.##..#.##.. #.[###..# ...#######......###.##### #<# (#vi`##. .#(#vi<6(#viZ(#vi(#viR #..#.# #..#.# #..#.# #..#.# ##...# #.[## ##..# #...# #.# (#vitR [###.#####.# #<# ..#..##### (#viv[ (#vi[ &7(#vi` (#vinb (#vi#..#.# #..#.# #..#.# #..#.# ##...# #.[## ##..# #...# #.# ###.#####.# #<# ..#..##### 8(#vif(#vi)#vi  #..#.# #..#.# #..#.# #..#.# ##...# #.[## ##..# #...# #.# ###.#####.# #<# ..# ..## ###  #. .#  #. .#)#vi )#vi &9)#vi. )#viT *#vi8 #..#.# #..#.# #..#.# #..#.# ##...# #.[##*#vi[ ##..# #...# #.# ###.#####.# #<# ..# ..## ### *#viH #. .#  #. .#*#vi=20*#vi*#vi*#vi-n* #..#.###.. #.[###..# ...#######......###@#####.# #<# ..*#vinl.###. #.#..#*#viw*#viw&1*#vi|*#vi ~*#vizd ##.. #.[###..# #...########.........####.#####.# #@# #..~..#~~##.###..###.#..# #.*#vil*#vil&2*#viAq*#vita _There is a stone staircase leading up here.*#vi9 ^ #..*#vi#: P #.[###..# #...#######.........##.#####*#viD:  ##<# #.*#via: r~~~~..###~~### *#vi: r   river rat (asleep)..........#..# #. #*#viA k  A river rat comes into view.*#vigF b~rr*#viF /==3*#viI *#viTL 3 _The river rat squeaks loudly.*#vi  #..#.# ##...# #.[## ##..#*#vi  #...####### #.........# ###.#####.# ##<# #@.#*#vi ~r~~~..###~~#### *#vi2  ##  #. .#*#viQ V #. .# *#vij Z ##. #.#..# *#vi  .###..###.#..# #.  *#vi t.#..# #. #*#vi *#vi C~*#viB &--*#vid 4*#viP *#vi +#vi3 #.. #.[###..# ...#######......##.###### ##<# +#vit4###r~##..~~~~~~.@#####~~####  ## r   river rat§§≈≈≈§§§≈.#..# #.###.##+#vi5+#vid:N~r+#vi:A--5+#vi6>+#vi?+#vi`7 ##...# #.[## ##..# #...####### #.........# ###.#####.# ## ##<##~~##..#~r~@.###~~#### ## +#vi7 #. .#  #. .# ##. #.#..#  .###..###.#..# #.  .#..# #. #+#vi7 §§≈≈≈§§§≈.#..# #.###.+#vi';+#viC@~r+#viC&6+#viH+#viK+#vi  You puncture the river rat!  Your weapon exudes an aura of protection.  The river rat is severely wounded.+#vi0-19 =8.0 (1.1+#vi: +#vi+ . _The river rat bites you.+#via  You completely miss the river rat.The river rat is severely wounded.The river rat bites you but does no damage.+#vib G-9.3 (1.3+#vi3h +#vij . _The river rat bites you.,#viu?  You impale the river rat!!,#vi;g†,#vi36730.4 (1.1,#vi,#viJ7 _You kill the river rat!,#viy,#vi= ##...# #.[## ##..# #...####### #.........# ###.#####.# ### ##<#~####~~##..#~@..##~####~~#### ###  #. .#  #. .# ##. #.#..# .###..###.#..# #. .#..# #.  §§≈≈≈§§§≈.#..# #.###.,#viA  You enter the shallow water.,#viU%-,#vin010Water ,#vi,#vi,#vi _Moving in this stuff is going to be slow. _You see here a river rat corpse.,#vic & ##...# #.[## ##..# #...# #.# ###.#####.# ######<#~####~~##..#†..##,#vi Mr~####~~#### #### #. .#  #. .# ##. #.#..#r   rat (wandering) .###..###.#..# #. ,#vi .#..# #. §§≈≈≈§§§≈.#..# #.###,#viU e  A rat comes into view.,#vi\ _~rr,#vi 51=,#vi .==3.0 (1.6,#vi+ ,#vi - _The rat squeaks loudly.,#vi[ ##...# #.[## ##..# #...# #.# ###.#####.# ######<#,#vi#~~####~~##..#~†..###~r####~~#### #### #. .#  #. .#,#vi+ ##. #.#..#  .###..###.#..# #.  .#..# #. §§≈≈≈§§§≈.#..# #.,#vi,#viFr~,#viC12 --4.6,#vi-#vi} ##...# #.[## ##..# #...# #.# ###.#####.# ######<##~~####~~##..#-#vi#~~~r~~@~~†..###~~####~~#### #### #. .#  #. .#-#vi ##. #.#..#  .###..###.#..# #.  -#vi.#..# #. §§≈≈≈§§§≈.#..# #.-#vi!-#vi|~r--6.2-#vi5-#viD-#vi: ##...# #.[## ##..# #...# #.# ###.#####.#-#vi`# ######<# ##~~####~~##..# #~~~~r@~~~†..## ##~~####~~####-#vi# #### #. .#  #. .#-#vi ##. #.#..#  .###..###.#..# #.  -#vi.#..# #. §§≈≈≈§§§≈.#..# #.-#vi-#viD/=7.8-#vi-#viX1 _You block the rat's attack.-#vir \  Your unstable footing causes you to fumble your attack.-#vi P=-9.1 (1.3-#vii& -#vi) ; _The rat splashes around in the water.-#vi3%-#vi%5=40.2 (1.1-#vi+-#vi;.j _You barely miss the rat. You block the rat's attack..#vie  Your unstable footing causes you to fumble your attack.1.3.#viX+.#vi=-; _The rat bites you but does no damage..#vi =2.4.#vi  _You closely miss the rat. You block the rat's attack./#vi=3.5/#vi/#viu _You closely miss the rat. The rat bites you but does no damage.0#vi\  Your unstable footing causes you to fumble your attack.0#vi,4.7 (1.20#vi@0#viT _The rat closely misses you. x20#vim*  Your unstable footing causes you to fumble your attack.  You hear the rusting of a drain.0#vi* ,5.8 (1.10#vi0 0#vi3 P _The rat barely misses you.1#vi 5k  You puncture the rat!  Your weapon exudes an aura of protection.1#vi8=e~1#viA@N19 6.91#vi|E1#viGG _You kill the rat!1#vi J ##...# #.[## ##..# #...# #.## ###.#####.#1#vi / #~ ######<# ##~~####~~##..# #~†..## ##~~####~~#### ## ####1#vi2  #. .#  #. .# ##. #.#..#1#viU  .###..###.#..# # .#..# #1#vi~ { §§≈≈≈§§§≈.#..# #1#vi 1#vig 4-8.5 (1.61#viC 1#viS 2#vi2M ##...# #.[## ##..# #...## #.# #~ ###.#####.# #~# ######<# ##~~####~~##..# #~†..## ##~~####~~#### ### #### #. .#  #. .# ##. #.#..# .###..###.#..# .#..# §§≈≈≈§§§≈.#..#2#vi2#viGc12 -50.12#vi2#vi.2#vi( ##...#~~ #.[###~ ##..##~ #... #~ #. #~ ###.#####. #~## ######<# ##~~####~~##..# #~†..## ##~~####~~#### #### #### #. .#  #. .# ##. #.#..#  .###..###.#..#  .#..#  §§≈≈≈§§§≈.#..# 2#vii2#vi'1.72#vi2#vi 2#vi8t  ##...# ~~~ #.[## #~~ ##..# #~# #... #~# # #~# ###.##### #~## ######<# ##~~####~~##..# #~†..## ##~~####~~#### #### #### #. .#  #. .# ##. #.#.. .###..###.#.. .#.. §§≈≈≈§§§≈.#..2#vix 2#vix '3.32#vi^} 2#vi& 2#viUHM..####...~ #.[##~#..# #####........ ###.##### #~## ######<##@~####~~##..~~~~~~~~~†..####~~####~~######## #### #. .#2#vijZ2#viZ'4.92#vi]2#vi^3#vi#)M###..####...~ #.[##~#..# #####........ ###.##### #@## ######<##~~####~~##..#~~~~~~~~~†..####~~####~~######## ####3#viY2=6.53#viF73#viN83#vi97M###..##~~# ##...~ #.[##~#..# #####........ ###.##### #~## ######<#~~####~~##..#~~~~~~~~~†..####~~####~~####3#vi83#vi/9'8.13#vif<3#vi=3#visM##..##~~## ##...~~~~ #.[##~#..# #####........ ###.##### #~## ######<#~~####~~##..#~~~~~~~~~†..###3#vi}3#vi\}'9.73#vi3#vi3#vi M..####### #..###~~### ##...~~~~~ #.[##~##..# #####........ ###.##### #~## ######<##~~####~~##..##3#vi} 3#vi (61.33#vi 3#vi 4#vi4-M####)##.......#### #### #..###~~####~~##...4#vi#~~~~~~~~~ #.[##~##..# ######........ ###.######~## ######<#####4#vim 4#vi'2.94#vi4#vi4#vi SM..).......######)##.......#### #### #..##~~####~~##...#~@~~~~~~~ #.[####~~####~~##..# ######........#~####.######~~4#vilZ4#viZ'4.54#viv_4#vioa4#vi..).#####)##.#....##..#.# #..#.# #..#.# 4#viݓ/#### #..#.# ##~~####~~##...# #~#.[## ##~~####~~##..# #~## #...##~# #.4#vi#~# ###.#####.#~###~~4#vio#~~~ 4#vib4#vi'6.14#vi%4#vi4#vi" 1..).#####)##.#....##..#.# #..#.# #..#.# #### #..#.# ##~~####~~##...# #~#.[## ##~~####~~##..# #~## #...##~# #.##~# ###.#####.##~##~#~~ 4#vi ) 4#viK) '7.74#vi, 4#viZ. 4#vi1 ..).#####)##.#....##..#.# #..#.# #..#.# #### #..#.# ##~~####~~##...# #~#.[## ##~~####~~##..# #~## #...# #~# #.# # 4#vi 4#vi, '9.34#vi 4#vi 5#viR#..).##### ####)##.#....##..#.# #..#.# #..#.# #### ##..#.# ##~~####~~##...# #~#.[## ##~~####~~##..# #~## B#...# #~# #.# #~## ######<# 5#viB   giant cockroach (asleep) 5#vi5#vi@pB~B5#vi(70.95#vi5#vib _A giant cockroach comes into view.5#vi5#vi..).##### ####)##.#....##..#.# #..#.# #..#.# #### ###..#.# ##~~####~~##...# #~#.[## ##~~####B~##..# #~## #~#...# #~# ~#.# 5#vi#~# ##~## ######<# 5#vi5#vi/=2.55#vi5#viJ _The giant cockroach bites you but does no damage. x25#vi..).##### ####)##. #....# #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~#.[## ##~~####B~##..# #~## ##~#...# #~# ~#.# #~# ~#~## ######<# 5#vi5#vi'4.15#viz5#vi?_ _The giant cockroach barely misses you. x25#vi|  You hit the giant cockroach but do no damage.Your weapon exudes an aura of protection.5#viS19 5.2 (1.15#viy5#viG _The giant cockroach splashes around in the water.6#vi}B  You sock the giant cockroach!6#viBF†6#viL/86.36#vid6#viS _You kill the giant cockroach!6#vi1B ####)##.......... #....##########.# #### ######~~####~~##..~~~~~~~~~~#.[##~~####@~##..#  #~## ##~#...####### ~#.........Water #### ####6#vi6#viX4-7.9 (1.66#vi6#vi| _You see here a giant cockroach corpse.6#vi '####)##. #....# #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~#.[## ##~~####†@##..# #~## ##~#...# #~# ~~#.# #~# ~~~###.#####.# #~## ~####~~### -9.5 _6#vi 6#vi 7#vi5  #....##########.# #### ######~~####~~##..~~~~~~~~~~#.[##~~####†~##..#  #~## ##@#...########r∩~~~~#.........#~B~~~~###.#######~7#viP5WWater #B   giant cockroach (asleep)r   rat (asleep)#. .#7#vi8z  A rat and a giant cockroach come into view.7#vi97#vi@~r~BBr7#vi@;12 81.17#viE7#viF, _Found a glowing drain.7#viil#.# #### ######~~####~~##..~~~~~~~~~~#.[##~~####†~##..#  #~##~~##~#...########~r~~~@#.........~B~~~###.######~~######<# ##~~####~~##..~~~~~~~~~†..##~~####~~####  #### ####  #. .#7#vim7#viGn7#vi_u∩rB~2.77#viz{7#vi0}7#viSk#### ######~~####~~##..~~~~~~~~~~#.[##~~####†~##..#  #~##~~##~#...#######~∩rB~~#.........~~~~@###.######~~######<# ##~~####~~##..~~~~~~~~~†..##~~####~~#### #### ####  7#viT#. .###. #.#..#7#viU7#vi(Z7#vi_A~~rB7#vi^`'4.37#vie7#viRiG _The giant cockroach splashes around in the water.7#vi` 7#vi Ar~7#vi 4=5.4 (1.17#vi 7#vi9 _You barely miss the giant cockroach. The giant cockroach misses you.8#vi  Your unstable footing causes you to fumble your attack.  The giant cockroach bites you but does no damage.8#vi[49-6.6 (1.28#vi8#vi( _The rat bites you.8#vi  You puncture the giant cockroach!  Your weapon exudes an aura of protection. †r   rat  You kill the giant cockroach! Basher 19 7.7 (1.1 _The rat closely misses you. _Your Maces & Flails skill increases to level 8!8#vi4 8#vi4 ,8.9 (1.28#vi: 8#vit= k _You closely miss the rat. You block the rat's attack.9#vi8  Your unstable footing causes you to fumble your attack.50-12 90.0 (1.19#vi:9#vi5=1 _You block the rat's attack.9#viH #..#.# #..#.# #### ####..#.# ##~~####~~##...# #9#vi~~~~#.[## ##~~####†~##..# #~##~~##~#...# #~#~∩~~r~#.#9#viaV #~#~~~~@~###.#####.# #~##~~######<# ##~~####~~##..# #~†..##  ##~~####~~#### #### ####  #. .# 9#vi #. .#  ##. #.#..#9#viX1.6 (1.69#vii _The rat bites you but does no damage. x2 _You see here a giant cockroach corpse.9#vi_ \  Your unstable footing causes you to fumble your attack.9#vi_ ,2.8 (1.29#vif 9#vij ; _The rat bites you but does no damage.:#vik  You puncture the rat!  Your weapon exudes an aura of protection.:#vifE†:#vi1=19 3.9 (1.1:#vi:#viG _You kill the rat!:#viw #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~~~#.[## ##~~####†~##..# #~##~~##~#...# #~#~∩~~†~#.# #~#~~~@†~###.#####.# #~##~~######<# ##~~####~~##..# #~†..##  ##~~####~~####  #### ####  #. .#  #. .#  ##. #.#..#:#vi:#vi4-5.5 (1.6:#vi%:#vi:#viQ  #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~~#.[## ##~~####†~##..# #~##~~##~#...# #~#~∩~~†~#.# #~#~~@~†~###.#####.# #~##~~######<# ##~~####~~##..# #:#vi2R ~†..##  ##~~####~~####  #### ####  #. .#  #. .#  ##. #.#..#:#viX :#vi9Y b12 -7.1:#vi\ :#vi_ f _You hear the brisk rusting of a drain.;#viӭM #### ####..##~~####~~##...~~~~~~~~~~#.[####~~####†~##..# #~~##~#...######∩@~†~#........~~~~†~###.#####.# #~##~~######<#~~####~~##..;#vi&.#~~~~~~~~~†..##;#vi=8.7;#vi ;#viT;#vi3ZI #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #;#vijZ~#.[## ##~~####†~##..# #~##~~##~#...#;#viZf #~#~@~~†~#;#viZ{.# #~#~~~~†~###.#####.#;#viZ #~##~~######<# ##~~####~~##..# ;#viZ2 #;#viZ~†..## ;#viZ5 ##~~####~~#### ;#vi[Y #### #### ;#vi[;#vi)[V #. .# ;#vi<[e #. .#;#vitd;#vie#=;#vie-300.3;#vi7l;#vi0oT _There is a glowing drain here.@#viD@#vi@#vi@#vi;@#vi310 _@#vi @#vi=@#vic #..~~...# ##~~~~~.~## ~##....~..~~##. @#viϣv~.~~..~.~.~~~.~ ...~...~...~..~ ~.~.~..∩..~~.~~ ~.~.~....~~~~~~ a Sewer~...~..@....~~~ @#vi~.~.....~~.~.~~ @#vi(~..~..~~....~~~ ~##~~~~.~.~~##.@#viM$#~..~.~.## #..~~~.~@#vir#..~~.~~~~@#vi~~~~.~.~.~.  The world spins around you as you enter the gateway.@#vi@#vi@#vi-2.0 (1.7@#vi@#vi  _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.D#vi #..~~...#~ ##~~~~~.~##~##....~..~~##.D#viIE.~.~~..~.~.~~~.~~...~...~...~..~~.~.~..∩..~~.~~~.~.~....~~~~~~~...~.@∩....~~~D#via~.~.....~~.~.~~D#vix.~..~..~~....~~~D#vi~##~~~~.~.~~##.D#vi~ ##~..~.~.## D#vi #..~~~.~#  ..~~.~~~~ D#vi1 ~~~~.~.~.~.D#viD#vi#3D#vi0 _D#viP D#vi"F#vi #..~~...#~# ##~~~~~.~##~##....~..~~##..~.~~..~.~.~~~.~F#vi~...~...~...~.~.~.~..∩..~~.~..~~~~..~..∩....~...@.~~.~..~..~..~~....~F#vii~~##~~~~.~.~~##.~#..~.~#####~.~.F#viaF#vi&4F#vi F#vi= H#vi# E#..~~...#Peej the Basher~# ##~~~~~.~##Mountain Dwarf~~##....~..~~##.Health: 51/51 ========================.~.~~..~.~.~~~.~H#vih OMagic: 6/6========================~...~...~...~..~AC: 12H#vi 5Str: 21~~.~.~..∩..~~.~~H#vi ZEV: 8Int: 8H#vi ~~.~.~....~~~~~~SH: 4Dex: 9~~...~..∩....~~~H#vi lXL:  6 Next: 18% Place: a Sewer~~.~...@.~~.~.~~H#viR <Noise: ---------  Time: 2304.0 (0.0).~..~..~~....~~~H#vi h) +3 morningstar (protect)~~##~~~~.~.~~##.Throw: 18 stones~ ##~..~.~.###..~~~.~#..~~.~~~~#~~~~.~.~.~...~.~#####~.~.  The world spins around you as you enter the gateway. H#vi> _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.  Press: ? - help, v - describe, . - travelThe floor.H#viV\@~Some shallow water.I#viE~~I#vi% K~~J#vi2[.~The floor.J#vij-..K#vi&M`.~Some shallow water.K#viIE~~K#viQ#..~~...#Peej the Basher~# ##~~~~~.~##Mountain Dwarf~~##....~..~~##.K#viHealth: 51/51 ========================.~.~~..~.~.~~~.~Magic: 6/6K#vi========================~...~...~...~..~K#vi[AC: 12Str: 21K#via~~.~.~..∩..~~.~~EV: 8Int: 8K#viP~~.~.~....~~~~~~SH: 4Dex: 9K#vi~~...~..∩....~~~XL:  6 Next: 18% Place: a Sewer~~.~...@.~~.~.~~Noise: ---------  Time: 2304.0 (0.0).~..~..~~....~~~h) +3 morningstar (protect)~~##~~~~.~.~~##.Throw: 18 stonesK#vi?~ ##~..~.~.##K#viYw#..~~~.~#K#vix..~~.~~~~#K#viRt~~~~.~.~.~...~.~#####~.~.  K#viTThe world spins around you as you enter the gateway. _You enter a sewer!  K#vigFound a gate leading back out of this place. _There is an empty arch of ancient stone here.  K#vicPress: ? - help, v - describe, . - travelSome shallow water.K#viK#vi%K#vi'. _L#via#..~~...# ~# ##~~~~~.~## ~~##....~..~~##. .~.~~..~.~.~~~.~ ~...~...~...~..~ ~~.~.~..∩..~~.~~ ~~.~.~....~~~~~~ ~~...~..∩....~~~ ~~.~....@~~.~.~~ .~..~..~~....~~~ ~L#vigb[32m~##~~~~.~.~~##. ~~~~.~.~.~.. L#vi'eL#vi%f)5.0 (1 L#viTf _L#vikL#vimM#vip#..~~...# ~# ##~~~~~.~## #.~~##....~..~~##.~.~.~~..~.~.~~~.~~...~...~...~..~M#viq~~.~.~..∩..~~.~~.~~.~.~....~~~~~~.~~...~..∩....~~~.~~.~..~.~.~..~..~~....~~~##~~~~.~.~~##.~ #~ M#vizA  You enter the shallow water.M#viz]6Water M#viM#vi5? _Moving in this stuff is going to be slow.M#vi#..~~...# ~# ##~~~~~.~## #.~~~##....~..~~##.~..~.~~..~.~.~~~.~~.~...~...~...~..~~#~~.~.~..∩..~~.~~.#M#vip~~.~.~....~~~~~~.#~~...~..∩....~~~.#~~.~.....~@.~.~~~#.~..~..~~....~~~~.~~##~~~~.~.~~##.~M#viu~ ##~..~.~.## . ~~~~~.~.~.~..M#viØ.~.~#####~.~.M#vi/M#vi͠,7.6 (1.6M#viM#viM#viR #..~~...# ~# ##~~~~~.~## #.~.~~##....~..~~##.~.~.~.~~..~.~.~~~.~~.#~...~...~...~..~~# M#vi2S ~~.~.~..∩..~~.~~.# ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~@~.~~~# .~..~..~~....~~~~.#M#vi[S ~~##~~~~.~.~~##.~~.~ ##~..~.~.## ..~M#viS #..~~~.~# . ~~M#viS .~.~#####~.~.M#vik[ M#vi[ 29.2M#vib M#vie N#vix B ~# ##~~~~~.~## #.~.~##....~..~~##.~.~.~.~~..~.~.~~~.~~.#~...~...~...~..~~# N#vi=7D~.~.~..∩..~~.~~...~~~~..~..∩....~.....~~.~.~~~##.~..~..~~..@.~~~~.#~~##~~~~.~.~~##.~~. ##~..~.~.## ..~..# ##..100N#vi[8N#vig;N#viF ~##....~..~~##.~.~.~.~~..~.~.~~~.~~.#~...~...~...~..~~# N#vi~.~.~..∩..~~.~~...~~~~..~..∩....~.....~~.~.~~~##.~..~..~~....~~~~.N#viȼ~~##~~~~.~.@~##.~~.N#vi ##~..~.~.## ..~N#vi #..~~~.~# .~N#viY\#.~N#viA  You enter the shallow water.N#vi]1Water N#viN#vi? _Moving in this stuff is going to be slow.N#vi6 .~.~~..~.~.~~~.~~.#~...~...~...~..~~# ~.~.~..∩..~~.~~...~~~~..~..∩....~.....~~.~.~~~##.~..~..~~....~~~~.~~##~~~~.~.~~##.~~. ##~..~.~@## ..~N#viD7 #..~~~.~# .#..~~.~~~~# .Water .~~.#~..#N#visN#vi72.8 (1.6N#viN#viN#vi ) ~...~...~...~..~~# ~.~.~..∩..~~.~~...~~~~..~..∩....~~~.~.....~~.~.~~~##.~..~..~~....~~~~.N#vi ~~##~~~~.~.~~##.~~. ##~..~.~.## ..~ #..~~~.@# .#..~~.~~~~# N#vi| ~~~~~.~.~.~...##...#N#vi A  You enter the shallow water.N#vi c30Water N#vi N#vi   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.O#vi  ~.~.~..∩..~~.~~...~~~~~~...~..∩....~~~.~.....~~.~.~~~##.~..~..~~....~~~~.~~##~~~~.~.~~##.~~. ##~..~.~.## ..~ #..~~~.~## .#..~~.~~@~# ~~~~~.~.~.~..#.~.~#####~.~..#.Water ~~~#O#viO#vi^,5.4 (1.6O#viO#vivO#vi,gG ..~~~~..~..∩....~~~.....~~.~.~~~##.~..~..~~....~~~~.~~##~~~~.~.~~##.~~. ##~..~.~.## ..~ #..~~~.~## .#..~~.~~~~### ~~~~~.~.~@~..#O#vih.~.~#####~.~..# .# ##..~~Water ~~~.O#vinO#vi5o27.0O#visO#vi:vO#vi~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~### ~~~~~.~.~.@..# O#vi^.~.~#####~.~..# .# ##..~~# ##.~.# ~~~#~~~.O#vi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.O#vic80Water O#viO#vib   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.O#viW 4~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. O#vi .~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~### O#viښ ~~~~~.~.~.~@.# O#vi '.~.~#####~.~..# .# ##..~~# O#vi; ##.~.# #~..##O#vi[ P...##O#vi{ ~~~#~~~~.O#vi O#vi 79.6 (1.6O#viQ O#vi O#vi /Y ..~..∩....~.....~~.~.~~~##.~..~..~~....~~~~.~~##~~~~.~.~~##.~~. ##~..~.~.## ..~ #..~~~.~## .#..~~.~~~~### ~~~~~.~.~.~..##.~.~#####~.@..# .# ##..~~ ##.~.~###~#O#vi5 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.O#vip6d200Water O#vi#;O#vi ?   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P#vi O ~.....~~.~.~~~##.~..~..~~....~~~~.~~##~~~~.~.~~##.~~. ##~..~.~.## ..~ #..~~~.~## .#..~~.~~~~### P#vi΋~~~~~.~.~.~..##.~.~#####~.~.. .# ##.@~~ ##.~. #~..~ ~#P#viP#viI72.2 (1.6P#viP#vi؞P#vi .~..~..~~....~~~~.~~##~~~~.~.~~##.~~. ##~..~.~.## ..~P#vio #..~~~.~## .#..~~.~~~~### ~~~~~.~.~.~..##.~.~#####~.~.. .# ##..~~ ##@~. #~..#~ .#P#viCP#vi,30P#viP#viP#vi .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~### ~~~~~.~.~.~..## P#vi .~.~#####~.~..# .# ##..~~# ##.@.# #~..# P#viK #...# ## P#vi  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P#vi. ]4Water P#vi P#vi   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Q#vi`.~..~..~~....~~~~.#  ~~##~~~~.~.~~##.~~.  ~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~### Q#via~~~~~.~.~.~..## .~.~#####~.~..# .# ##..~~# ##.~@# #~..# #...# #~~~# Q#vikhQ#vih75.8 (1.6Q#vimQ#vipQ#vi̤ ~~##~~~~.~.~~##.~~. ##~..~.~.## ..~ #..~~~.~## .#..~~.~~~~### Q#vi~~~~~.~.~.~..##.~.~#####~.~.. .# ##..~~ ##.~.Q#vi(F #~..Q#viG7~~~#Q#vi\ ~Q#vio3~.Q#viQ#vi*#6Q#viJ 0Q#viEQ#vicQ#vi_  ##~..~.~.## ..~ #..~~~.~## .#..~~.~~~~### ~~~~~.~.~.~..##.~.~#####~.~..Q#vi .# ##..~~ ##.~. #~..Q#vi~~~#~~~~.#~Q#vi_Q#vi&7Q#viԭQ#vi_Q#vi   #..~~~.~## .#..~~.~~~~### ~~~~~.~.~.~..##.~.~#####~.~.. .# ##..~~ ##.~. #~..~~#~~~~.####~#~~#Q#vi  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Q#vi: ]8Water Q#vi Q#vi6   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Q#vi\zn #..~~.~~~~### ~~~~~.~.~.~..##.~.~#####~.~.. .# ##..~~ ##.~. #~..Q#viz##~~~###~~~@.####~~ .~#Q#viH~Q#vi~-30.4 (1.6Q#viQ#viLR#vi[R#vin\R#viT`R#vibR#vi B #..~~.~~~~### ~~~~~.~.~.~..## .~.~#####~.~..# .# ##..~~# ##.~.# #~..#R#viB #...# ##~~~## #~~@~.# #~###~# #~ ~# #~ .# ~. #~ ~# ~#R#viBR#viHR#viH'2.0R#vi3MR#vi!OR#vi\> 0 #..~~.~~~~### ~~~~~.~.~.~..## .~.~#####~.~..# .# ##..~~# ##.~.# #~..# #...# ##~~~##R#vi> & #~@~~.# #~###~# #~ ~# #~ .#~~ ~.~R#vi> E# #~#R#vi> ~ ~##~ ~#R#viE R#viE '3.6R#viAJ R#viYL R#viq f #..~~.~~~~### ~~~~~.~.~.~..## .~.~#####~.~..# .# ##..~~# ##.~.# #~..# #...# ##~~~## #@~~~.# #~###~# #~# ~#R#virr  #~# .# ~~. ~. ~#~ #~ #~ ~ ~# #~ ~# ~#R#viy} S5.2R#vi~ S#vi% ~~~~~.~.~.~..##.~.~#####~.~.. .# ##..~~ ##.~. #~..##~~~##~~~~.###~ ~.~~. ~.#~ ~#J   endoplasm (asleep)#! J#S#vi\An endoplasm comes into view.  Found 5 stones and a green potion.S#viJJ(S#vi}'6.8S#vi6!S#vi$^ _The endoplasm quivers.S#vit.~.~#####~.~.. .# ##..~~ ##.~. #~..##~~~##~~~~.###~ .~~. ~.#~#~# #~#~ ~# ~#J! (## #J~8.4S#vi' w .# ##..~~ ##.~. #~.....##~~~##~~~~.###~ .#~~.# ~.#~#~# #~ J# ~#~! (# # # S#viF) S#vip/ VJ~S#vi/ (40.0S#vi93 S#vi5 T#vi5 D ##.~. #~....##~~~##~~~~.###~ ##~## .#~@.# ~.#~#J# #~ ~# ~#! (## # T#vi E=1.6T#vi T#vi @ _The endoplasm hits you but does no damage.U#viQD7##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# ~# ##~## .# #~~@# ~. #~#J# #~ U#viD#~#~# ~# #~#~# ~# #!#(###### U#viPi  The endoplasm freezes you.U#viZQ`0-3.2U#viWU#viZf _You are frozen. The endoplasm barely misses you.U#viq  You puncture the endoplasm!  Your weapon exudes an aura of protection.U#viF~U#vi [19 94.4 (1.2U#viU#viHM _You kill the endoplasm!V#vi;   #~..##~~~##~~~~.###~ ##~## .V#vi< *~~.# ~.~#@# #~#~#~# ~##V#viA A  You enter the shallow water.V#viB 4-50V#vi3B 7Water V#vi;E V#viG ? _Moving in this stuff is going to be slow.V#viC K.##~~~##~~~~.###~ ##~## .~~.# ~.V#vi ~#~# #~ ~#!#(# V#vi 3### V#vi| V#vi V#vi۷ e1=-7.0 (1.6V#vi{ V#vi W#vi9v##~~~##~~~~.###~ ##~## .~~.# ~.#~# #~ ~#!#(# W#viv6###W#viP12 8.6W#vi W#vi܅W#viב~~~~.###~ ##~## .~~.# ~.#~# #~ ~#!#@# ###W#viW#vi9150.2 W#vi؝W#viW#vi.+1.2 (2W#viM123W#viW#viǪX _g - 23 stones (gained 5)W#vik #~~~#~~~.## #~# ~#~## .#~.# ~.#~ ~#@# ~#!#.W#vik +#####W#viyr A  You enter the shallow water.W#vir =2.2 (1.0Water W#viw U _Moving in this stuff is going to be slow.W#vi  #...# #~~~#~~~.## #~# ~W#vi! 9#~## .#~.# ~.#~ ~#~# ~#W#vi9 `!#.#####W#vi) W#vi ,3.8 (1.6W#viϸ W#vi* X#vi-r~ #...# #~~~#~~~.## #~# ~#~## .#~~.# ~.#~ ~#~# ~#!#.X#vi-+#####X#vi4X#viq4'5.4X#vi9X#vi;X#vi)M##.~~ #...# #~~~#~~~.## #~# ~#~## .#~~@# ~.#~#~# #~ #~#~# ~#X#vi)5#!#.#X#viX0X#vi0127.0X#vi5X#vi98X#vi,X#vi X#vi$X#viX#vi ##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# ~# ##~## .#X#vi  #~@.# ~. #~#~# #~ #~#~# ~# #~#~# ~#X#vi #!#.# #####X#vipA  You enter the shallow water.X#viX#vi\80Water X#viX#vi? _Moving in this stuff is going to be slow.X#vi  ##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# ~# ##~## .#X#vi  #@~.# ~. #~#~# #~ #~#~# ~# #~#~# ~#X#viE  #!#.# #####X#vi X#vio ,9.6 (1.6X#vi X#vi X#vi`g X#vi/h X#vi_r X#vit Y#vi  #~..##~~~##~~~~.###~ Y#vi##~## .~~.# ~.#@#~# #~~# ~##!#.# Y#vi Y#vi (61.2Y#viAY#vi\Y#vi.##~~~##~~~~.###~ ##~## .~~.# ~.#~#~# #~ ~#!#.# ### Y#viY#vi'2.8Y#viY#viY#viZ ##~~~##~~~~.###~ Y#vi7[ ##~## .~~.# ~.#~#~# #~ ~#!#.# ###Y#via Y#vi2b '4.4Y#viHf Y#vigh Y#vi ~~~~.###~ ##~## .~~.# ~.#~#~# #~ ~#.# ###Y#vi Y#vi 06.0 Y#vi6 Y#vi Y#vi +7.0 (2Y#viV Y#vi R _l - a green potionZ#viZ#~~~#~~~.## #~# ~#~## .##~~.# ~.#~ Z#vi~# ~#.#.#####Z#viA  You enter the shallow water.Z#vid8.0 (1.0Water Z#viOZ#vi? _Moving in this stuff is going to be slow.Z#vi\ #...# #~~~#~~~.## #~# ~#~## .#Z#viF#~~.# ~.#~ ~#~# ~#.#.#####Z#viZ#vi3,9.6 (1.6Z#viZ#viZ#vi U~ #...# #~~~#~~~.## #~# ~#~## .##~~.# ~.#~ ~#~# ~#.#.#####71.2Z#vi8 Z#vi+ M##.~~ #...# #~~~#~~~.## #~# ~#~## .##@~.# ~.~# #~ #~#~# ~##.#.#2.8[#vi v3[#vi%y[#viz[#vi[##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# ~# ##~## .# #~@.# ~. #~#~# #~ [#vic#~#~# ~# #~#~# ~# #.#.######[#vik[#vi'4.4[#vi[#vi[#vi7##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# ~# ##~## .# #~~@# ~. #~#~# #~ #~#~# ~# #~#~# ~# #.#.######6.0[#vi<[#vi[#vi) [#vi* [#vif/ [#vi0 [#vi[#vi[#vi[#vi9\#viNd ##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# ~# ##~## .# #~@.# ~.\#viZN #~#~# #~ #~#~# ~# #~#~# ~# #.#.# #####\#viX  You enter the shallow water.70Water \#viCZ\#vi\? _Moving in this stuff is going to be slow.\#vixAkM.# ##..~~##.~.~. #...# #~~~#~~~.## #~# ~#@## .#\#viAS#~~.# ~.#~# #~ #~#~# ~#\#viG\#viG,8.6 (1.6\#viK\#vilM\#vi !M.~.~#####~.~...# ##..~~##.~.~.. #...# #~~~#~~~.## #@# ~#~## .##~~.# ~.\#viO #~# #~ #~#~# ~#\#viD! \#viH" (80.2\#vi2' \#vi?) \#vi4 ;M~~~~~.~.~.~..#.~.~#####~.~...# ##..~~##.~~ #...# #~~~#~~~.## #~# ~#~## .##~~.# ~.#~#~# #~#####1.8\#vi8 \#vi*; \#vi M #..~~.~~~~### ~~~~~.~.~.~..#.~.~#####~.~...# ##..~~##.~~ #...# #~~~#~~~.##~ #~# ~#~## .##~~.# ~.\#vi{#~#~##.#.#\#vi\#vi('3.4\#viL\#vi0]#vi#..~~.~~~~### ~~~~~.~.~.~..## .~.~#####~.~..# .# ##..~~# ]#vi|##.~.# #~..# #...# ##~~~## #~@~~.# #~###~# #~# ~# ]#vi`##~## .# #~~.# ~.#~#~# #~#~#~# ~##~#~# ~# ]#vi]#vi'5.0]#vi%]#vi]#viі#..~~.~~~~### ~~~~~.~.~.~..## .~.~#####~.~..# .# ##..~~# ##.~.# #~..# ]#viI#...# ##~~~## #~~@~.# #~###~# #~# ~# ##~## .# ]#vi6#~~.# ~.#~#~# #~]#viU9#~#~]#vit+ ]#vi]#vii'6.6]#viҡ]#vi]#viZ #..~~.~~~~### ~~~~~.~.~.~..## .~.~#####~.~..# .# ##..~~# ##.~.# #~..# #...# ##~~~## #~~~@.# ]#vi #~###~# #~# ~# ##~## .# #~~.# ~.]#vi ]#~#~# #~]#vį ^#~#~# ~#]#vi g#~#~# ~# ]#vi֮ =8.2]#vi% ]#vi ]#vi #..~~.~~~~### ~~~~~.~.~.~..## .~.~#####~.~..# .# ##..~~# ]#vi ##.~.# #~..# #...# ##~~~## #~~~~@# ]#vi# |#~###~# ]#vim #~# #~# ##~###.# ]#vi #~~.#.~.#~#~#~#~]#vi #~#~#~ ~##~#~#~ ~# ]#vi ]#viM 29.8]#vi ]#viC ]#via]#vib]#vii]#vil^#vib ~~~~~.~.~.~..##.~.~#####~.~.. .# ##..~~ ##.~. #~..##~~~##~~~~.~###~# ##~###.#~ ~#^#viublr   river rat (asleep)J   endoplasm (asleep)#J r######^#vij2  You enter the shallow water.  Moving in this stuff is going to be slow.  An endoplasm and a river rat come into view.Found 13 stones.  The endoplasm quivers.^#vi2l^#virrJ rJ( (^#vi{s6==900^#vis7Water ^#viy^#vi|3 _The river rat squeaks loudly.^#vi.~.~#####~.~.. .# ##..~~ ##.~. #~..##~~~##~~~~.~###~ ##~###.~~.#.~.^#vi #~#~#~##~ ~#J r.#.#( (##### # ^#viK ^#vi6!^#vi!^#vi(rJ~ ~^#vi(5--2.4 (1.6^#vi2^#vi)S .# ##..~~ ##.~. #~..##~~~##~~~~.###~ ##~##~~.#.~.##~#~#r#J ~~^#viuS.#.#( (##### # ^#viT^#viOU^#vi ZqrJ#~~^#viZ[=-4.0^#vi`^#vicA _The river rat bites you but does no damage.^#vi l  You hit the river rat.  Your weapon exudes an aura of protection.^#vi# . J^#vi# S~The river rat is lightly wounded.^#vi$ .19 ^#vi$ &5.1 (1.1^#viw* ^#vi, V _The river rat barely misses you._#vih@  You puncture the river rat!_#vi ~J   endoplasm  You kill the river rat!_#vi9923=6.2_#vi_#vi@ _The endoplasm hits you but does no damage._#vi_W ##.~. #~...##~~~##~~~~.###~ ##~###.##~~.#J@.#_#viW#~#~#~# .#.#( (##### # _#viP`r  You enter the shallow water.  Moving in this stuff is going to be slow._#vi`4-70_#vi`7Water _#vif_#vih@ _The endoplasm hits you but does no damage._#vi6 A  You bludgeon the endoplasm!!_#viZ 1._#vi F-8.3 (1.1_#vi_#viY M _You kill the endoplasm!`#vi ##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# #~# ##~###.## #~~.#@~.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #.#.#(#(# #########`#vi`#viO?-9.9 (1.6`#vi6 `#vi= `#viU   #~..##~~~##~~~~.###~ ##~###.##~~.#.~.#~#@#~~##  You enter the shallow water.-4000Water `#vi `#vi$ ? _Moving in this stuff is going to be slow.`#viu .##~~~##~~~~.###~ ##~###.##~~.#.~.#~#~#~.#.#(#(####### `#viqu `#vi{ `#vi{ ?12 2.5 (1.6`#vi] `#vi a#viC##~~~##~~~~.###~ ##~###.##~~.#.~.#~#~#~.#.#(#(#######a#vi9Ka#viK'4.1a#viPa#vi_Ra#vi~~~~.###~ ##~###.##a#viXJ~~.#.~.#~#~#~.#.#@#(#######a#via#vi05.7 a#vi a#via#viH[6.7 (29a#vi/a#visX _g - 29 stones (gained 6)a#vi e#~~~#~~~.# #~# #~# #~###.#~.#.~.a#vi ~#~#@#~.#.#.#(#########a#vi% A  You enter the shallow water.a#vi& N7.7 (1.0Water a#vi*& a#vi* a#vi, ? _Moving in this stuff is going to be slow.a#viq/z #...# #~~~#~~~.# #~# #~# #~###.#~.#.~.~#~#~#~.#.#.#(#########a#vi7X9.3 (1.6a#vi%8b#vi4~ #...# #~~~#~~~.#b#vi #~# #~# #~###.#~.#.~.~#~#~#~.#.#.#(#########b#vitb#vi(10.9b#viYb#vib#vi܇5M##.~~ #...# #~~~#~~~.# #~# #~# #~###.#~.#@~.~##~#~#~#~#.#.#.#(#2.5b#viQ ##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# #~# ##~###.## #~~.#.@.# #~#~#~#~# #~#~#~#~# #~#~#~#~##.#.#.#(##########  You enter the shallow water.30Water b#vi[ U _Moving in this stuff is going to be slow.c#vic##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# c#vi@#~# #~# ##~###.## #~~.#.~@# #~#~#~#~# #~#~#~#~# c#vi#~#~#~#~# #.#.#.#(#########c#vic#vi75.1 (1.6c#vi%c#vivc#vik   #~..##~~~##~~~~.###~ ##~###.##~~.#.~.#~#~#@##~#c#vi-qA  You enter the shallow water.c#viq,60c#viq7Water c#vivc#vi(y  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.c#vi! .##~~~##~~~~.###~ ##~###.##~~.#.~.#~#~#~#c#vi p.#.#.#(####### c#vi#& c#vi& ,7.7 (1.6c#vi+ c#vi- c#vi֖ ##~~~##~~~~.###~ ##~###.##c#vi ~~.#.~.#~#~#~#.#.#.#(#######c#vi c#vi '9.3c#viE c#vig c#vi8 ~~~~.###~ ##~###.##~~.#.~.#~#~#~#.#.#.#######20.9 1.9 (236 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _g - 36 stones (gained 7)c#vi Jc#vi^ c#vi4c#vi$c#viWc#viúQd#vi/I#~~~#~~~.# #~# #~# #~###.#~.#.~.#~#~#~.#.#.#.#########d#viDPA  You enter the shallow water.d#viPd2.9 (1.0Water d#viJUd#viPX? _Moving in this stuff is going to be slow.d#vi$ E #...# #~~~#~~~.# #~# #~# #~###.#~.#.~.#~#~#~#~.#.#.#.d#vie /#########d#vi d#vi ,4.5 (1.6d#vi d#vi ~ #...# #~~~#~~~.d#viO h# #~# #~# #~###.#~.#.~.#~#~#~#~d#vi{ f.#.#.#.#########d#vi =6.1d#vi+ d#viX d#vi" 5Md#vi" ##.~~ #...# d#vi" <#~~~#d#vi" G~~~.#d#vi#  #~# #~# #~###.#d#viF# ~.#.~@##~#~#~#~#~d#viW# 7#.#.#.#.#d#vi( d#vi( 27.7d#vio, d#vio. d#vip 4d#vis d#vizu d#vi d#viS d#vi d#vi d#vi Qd#vi Qd#vi ##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# #~# ##~###.##d#vi #~~.#.@.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #.#.#.#.# ######d#vi*###d#viA  You enter the shallow water.d#viid#vi \80Water d#viw d#viU? _Moving in this stuff is going to be slow.e#vi ##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# #~# ##~###.## #~~.#@~.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #.#.#.#.# #########e#vie#vi e#viĤ830.3 (1.6e#vie#vije#vixe#vie#vi8e#vie#vi O##.~.# #~..# #...# ##~~~## #~~~~.# #~###~# #~# #~# ##~###.## #~~.#.@.# #~#~#~#~# #~#~#~#~# #~#~#~#~##.#.#.#.##########e#vi A  You enter the shallow water.e#vi< ,10e#vif 7Water e#vi e#vi  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.f#vi3XM.# ##..~~##.~~. #...# #~~~#~~~.# #~# #~# #~###@#~.#.~.###~#~#~#~#f#viQf#vi72.9 (1.6f#viLf#vif#vif6 aM.~.~#####~.~...# ##..~~##.~~ #...# f#vi6 #~~~#~~~.# #~# #@# #~###.#~.#.~.#f#vi7 z#~#~#~#~#f#vi=  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.f#vi1? c30Water f#viD f#vi'G   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.f#via <M~~~~~.~.~.~..#.~.~#####~.~...# ##..~~##.~~ #...# #~~~#~~~~.# #~# #~# #~###.#~.#.~.##~#~#~#~######5.5 (1.6f#vi f#viq f#viuC M #..~~.~~~~### ~~~~~.~.~.~..#.~.~#####~.~...# ##..~~f#viC ##.~~ #...# #~~~#~~~~f#viC ~## #~# #~# f#viD #~###.##~~.#.~.#f#vi2D {#~#~##.#.#f#viwJ f#vi2K 27.1f#viO f#viQ f#vi f#vi f#vi f#vi3 f#vi0f#vip0f#vib5f#vii7f#viQg#vis 3g#vi"w g#viE  #..~~~.~## . #..~~.~~~~# ~~~~~.~.#.~.~#####~.~..#.#.~~##.~.# #~..# #... ##~~@## #~~~~.# #~###~# #~# #~ ##~##### #~~.#..# #~#~#~#~# #~#~#~#~# #~#~#~#~#g#vi  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.g#vi ?Water g#vi g#viA ~ ##~..~.~.## ..~ #..~~~.~## .g#viA  #..~~.~~~~# ~~~~~.~.#.~.~#####~.~..#.#g#viA .~~##.~.#g#viB  #~..# #.@.g#viAB & ##~~~## #~~~~.# #~###~#g#vieB  #~# #~ ##~#####g#viB x #~~.#.~.#g#viB  #~#~#~#~# g#viB  #~#~#~#~#  You enter the shallow water. _Moving in this stuff is goig#viB Vng to be slow.  You enter the shallow water. _Moving in this stuff is goig#viC dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.g#vi{H g#viI (g#vi]M g#vi_ M~##~~~~.~.~~##.~~.~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~### ~~~~~.~.~.~..#.~.~#####~.~...# ##..~~##.~~ #...# #~~~##~~~~.#~.#.~~#~#~#~g#vi 3g#viF g#vi B .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~.~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~# ~~~~~.~.#g#vi h.~.~#####~.~..#.#.~~##@~.# #~..# #... ##~~~## #~~~~g#vi2 .# #~###~#g#viW  #~# #~ ##~##### #~~.#.~g#viz .#g#vi[ ,g#vi$ g#vi ~ ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~.~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~# ~~~~~.~.#.~.~#####~.~..#.#.~~##.~.# #~..# #... ##~~~## #~~~~.# #~###~# #~# #~ ##~###.##g#viɋ ,g#vib g#vi ;M..~..∩....~~~.# ~~.~.....~~.~.~~~#.~..~..~~....~~~~.#~##~~~~.~.~~##.~~.~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~### g#vi d~~~~~.~.~.~..#.~.~#####~@~...# ##..~~##.~#~..#~g#vi ,g#viS g#vie  ~~.~.~....~~~~~~.# ~~...~..∩....~~~. ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~.~ ##~..~.~.## ..~ #..~~~.~## . #..~~.~~~~# ~~~~~.~.#.~.~#####~.~..#.#.~~##.~.# #~..# #... ##~~~##g#vig [m #~~~~.# #~###~#g#vi]  ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~#..~~~.~## . #..~~.~~~~### ~~~~~.~.@.~..## .~.~#####~.~..# .# ##..~~# g#vi7 . ##.~.#  #~..# #...# ##~~~## #~~~~.#  #~###~#g#vi> W _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water g#vi| g#vi/& O ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~ ##..~~~.~## .#..~~.~~~~### ~~~~~.~@~.~..##g#viG' t .~.~#####~.~..#~ .# ##..~~# ##.~.# #~..# #...# ##~~~## #~~~~.#  #~###~#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.g#vi, >g#vi/ g#viI L ~~.~.~..∩..~~.~~.# ~~.~.~....~~~~~~.# ~~...~..∩....~~~. ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~.~ ##~..~.~.## ..~g#vi  ##..~~~.~## . ##..~~@~~~~##~~~~~.~.~.~..##..~.~#####~.~..#.~..#.~~#.~.#~.#.~ #~..#~g#viC  #... ##~~~## #~~~~.#g#vih 3g#vi g#vi  ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~ ##..~~~.~## .#.~~~~### g#vi^ +~~~~~@~.~.~..##..~.~#####~.~..##.~..# ##..~~##.~. ##.~.##.~ #~..## #...###~~~## #~~~~.# #~###~#g#vi ,g#viD g#viH[} ~~.~.~..∩..~~.~~.# ~~.~.~....~~~~~~.# ~~...~..∩....~~~. ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~.~ ##~..~.~.## ..~ ##..~~~.~## . ###..@~.~~~~#g#viH\ #~~~~~.~.~.~..## #..~.~#####~.~..# #.~..#.~~# #.~.##~.# #.~~ #~..# #~~ #...#.~ ##~~~## #~~~~.#g#vi7dW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water g#vigg#vi ~~.~.~..∩..~~.~~.# ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.#g#vi: ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~ ##..~~~.~## . ###.@~~.~~~~### #~~~~~.~.~.~..## #..~.~#####~.~..# #.~..## ##..~~#  #.~.# ##.~.#  #.~~ #~..# #~~.g#vi #...# #.~~ ##~~~##  #~~~~.#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.g#vi>g#vig#vi- ~~.~.~..∩..~~.~~.# ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~ ##..~~~.~## . ###@.~~.~~~~### #~~~~~.~.~.~..## #..~.~#####~.~..#  #.~..## ##..~~# #.~.g#vi-q[34m## ##.~.#  #.~~ #~..#  #~~. #...#  #.~~ ##~~~##  #~~~~.#g#vi1g#vi3g#vi3h#vi\M ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~ ##..~~~.~## .h#vi`N^###..~~.~~~~###  #~@~~~.~.~.~..##..~.~#####~.~..# #.~..## ##..~~# #.~ ##..# #.~~ #~..# #~~.# #...# #.~~##~~~## ~~~~~ #~~~~.#h#viOE #~###~#h#vi/V _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.h#viV?Water h#viZh#vi~ ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~ ##..~~~.~## .###..~~.~~~~### ~~~~~.~.~.~..##.@~.~#####~.~..# #.~..## ##..~~# #.~ ##.~.# #.~~ #~..#h#vi #~~.# #...# #.~~##~~~## ~~~~~ #~~~~.# .###. #~###~# #~# #~#  You enter the shallow water. _Moving in this stuff is going to be slow. h#vi You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.h#viA>h#vih#vi"H ~~...~..∩....~~~.# ~~.~.....~~.~.~~~ .~..~..~~....~~~~. ~~##~~~~.~.~~##.~~ ~ ##~..~.~.## .. ##..~~~.~##  ###..~~.~~~~### ##~~~~~.~.~.~..## #@.~.~#####~.~..# #.~..## ##..~~# #.~.## ##.~.#  #.~~#h#viw# #~..#  #~~.# #...# #.~~# ##~~~##  ~~~~~ #~~~~.#  .###.# #~###~#  #~# #~# h#vi(3h#vi+h#viDv ~.....~~.~.~~~.~..~..~~....~~~~.~~##~~~~.~.~~##.~~ ##~..~.~.## .. ##..~~~.~## ###..~~.~~~~###h#viQ ##~~~~~.~.~.~..##..~.~#####~.~..~..## ##..~~## ##.~.~# #~.~ ~###~###.# h#vi,h#vijh#vi?| .~..~..~~....~~~~.~~##~~~~.~.~~##.~~ ##~..~.~.## .. ##..~~~.~## ###..~~.~~~~#####~~~~~.~.~.~..##..~.~#####~.~..~..## ##..~~## ##.~.~# #~.h#vi~~..#~ ~##~~.#.~. h#viC,h#vih#viwS ~~##~~~~.~.~~##.~~ ##~..~.~.## .. ##..~~~.~## ###..~~.~~~~###h#viS##~~~~~.~.~.~..##..~.~#####~.~..~..## ##..~~## ##.~.~# #~.~~...~~##~~~####~~~#~#~#~#~ h#viX,h#vi`h#vir  ##~..~.~.## .. ##..~~~.~## ###..~~.~~~~#####~~~~~.~.~.~..##..~.~#####~.~..~..## ##..~~## ##.~.~# #~....~~##~~~##~~~~~#~~~~.h#viH#~##~#~#~#~ h#viW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water h#vi h#vi"N  ##..~~~.~## ###..~~.~~~~#####~~~~~.~.~.~..##..~.~#####~.~..~..## ##..~~## ##.~.~# #~.~~..h#vi#\~##~~~###~~~~~#~~~~.#.###.###~~ ~ h#vi4#p#~#~#~#~#~  h#vi# You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterh#vi#4. _Moving in this stuff is going to be slow.h#via*>h#vi.h#vi ###..~~.~~~~#####~~~~~.~.~.~..##..~.~#####~.~..~..## ##..~~## ##.~.~# #~.~~..h#vig##.~~## ##~~~###~@~~~#~~~~.h#vi}@.###.###~~ ~ #[32m~#.#.#.#. h#viؔW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water h#viߘh#vit[ ###..~~.~~~~### ##~~~~~.~.~.~..## #..~.~#####~.~..# #.~..## ##..~~#h#viG #.~.## ##.~.# #.~~# #~..#h#vi #~~.# #...#h#vi ##.~~## ##~~~h#vi #@~~~~# #~~~~.h#vi #.###.# #~###~h#vi  #~# ~# #~# #~h#vi^ #~# ~# ##~###. ~~~ #~~.#.~ ~#~ #~#~#~#h#vioh #~ ~h#vi0 #~#~#~#h#vi #~ ~# #~#~#~#h#vi` #.#.#.#  You enter the shallow waterh#vi&. _Moving in this stuff is goih#vi0ng to be slow.  You enter the shallow waterh#vi&. _Moving in this stuff is goih#vi0ng to be slow.  You enter the shallow waterh#vi4. _Moving in this stuff is going to be slow.h#viIh#vi0` ##..~~~.~## #..~~.~~~~### ##~~~~~.~.~.~..## #..~.~#####~.~..# h#vi[`#.~.##..~~# #.~.#h#vi|`##.~.# #.~~# h#vi`#~..# ~~.# h#vi`...# ##@~~## ##~~~##h#vi`#~~~~~# #~~~~.##.###.# #~###~#h#vi`"#~# ~# #~# #~##~# ~# ##~###.#h#via_~~~ #~~.#.~.h#vi:am~#~ #~#~#~#~h#viVa#~ ~ #~#~#~#~#~ ~#h#visa%#~#~#~#~h#vifh#vif(h#vi,jh#viO###..~~.~~~~#####~~~~~.~.~.~..#..~.~#####~.~..# #.~..## ##..~~# #.~.## ~.# #.~~# ~..# #~~.# #...# ##.~~###~~~#h#vii#~~@~~# #~~~~.# #.###.# #~###~# #~# ~# #~# #~# #~# ~# ##~###.#~~~ #~~.#.~~#~ #~#~#~#~##~ ~ #~#~#~#~##~ ~##~#~#~#~# #.#.#.#.#h#viP _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.h#vi)Water h#vih#vih#vi5###..~~.~~~~### ##~~~~~.~.~.~..## #..~.~#####~.~..# #.~..## ##..~~# #.~.## ##.~.# #.~~# #~..# #~~.# #...# ##.~~## ##~~~## h#vi-6#~~~@~# #~~~~.# #.###.# #~###~# #~# ~# #~# #~# #~# ~# ##~###.## ~~~ ~~~#~ #~ #~#~#~#~##~ ~ ~# #~#~#~#~##~ ~# ~# #~#~#~#~#h#vi6.#.#.#.#.#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.h#vi<3h#vi@h#viž###..~~.~~~~### ##~~~~~.~.~.~..## #..~.~#####~.~..# #.~..## ##..~~# #.~.## ##.~.# #.~~# #~..# #~~.# #...# h#vi .##.~~## ##~~~## #~~~~@# #~~~~.# #.###.# #~###~# #~# #~# #~# #~# #~# #~# ##~###.## h#vi0~~~ ~~#~ ~h#viF#~ ~ ~ ~#h#vi[z#~ ~#~ h#vio h#viY,h#viܫh#vi c ##~~~~~.~.~.~..##..~.~#####~.~..~..## ##..~~## ##.~.~# #~.~~..h#vii##.~~## ##~~~##~~~~~~~~~..######~~# #~ ##~###.##Water #~ ~#h#viw   ribbon worm (asleep)K   kobold (missile, asleep)h#vi#w K##########h#vibh#vi}70.5 (33.4) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. h#vi_Moving in this stuff is going to be slow.  A ribbon worm and a kobold come into view.h#viO h#vi_'ww KK)$ $h#vi(82.1 (35.0h#vi.h#vi4+ _Found 10 gold pieces.k#vix: ##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: ---------  Time: 2472.1 (0.0)#~# #*# #~##vi]; A9m #~#h) +3 morningstar (protect)#~# #*# ##~###.##Throw: 36 stones~~~ ~*~ #~~.#.~.#~#~ *#~ #~#~#~#~##~ ~#* ~# #~#~#~#~#w   ribbon worm#~ ~#w K# #~#~#~#~#K   kobold (missile)#$ $# #.#.#.#.##########A ribbon worm and a kobold come into view. _Found 10 gold pieces.  Throw: 36 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)l#viy##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9l#vi{#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: ---------  Time: 2472.1 (0.0)#~# #(# #~# #~#h) +3 morningstar (protect)#~# #(# ##~###.##Throw: 36 stones~~~ ~(~ #~~.#.~.#~#~ (#~ #~#~#~#~##~ ~#( ~# #~#~#~#~#w   ribbon worm#~ ~#( K# #~#~#~#~#K   kobold (missile)#( $# #.#.#.#.##########Throw: 36 stonesPress: ? - help, Q - select actionShift-Dir - straight linel#vij{Aim: a ribbon worm (74% to hit)  You throw a stone.  The stone barely misses the ribbon worm.l#vi<l#vi~~~~~ Kw ~$l#vi g3.2 (1.15 _l#viFl#vi\l#vi ##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#l#vieNoise: ---------  Time: 2473.2 (0.0)#~# #*# #~# #~#h) +3 morningstar (protect)#~# #*# ##~###.##Throw: 35 stones~~~ ~*~ #~~.#.~.#~#~ *#~ #~#~#~#~##~ ~#* K# #~#~#~#~#l#viw   ribbon worm#~ ~#w ~# #~#~#~#~#l#vi4K   kobold (missile)#$ $# #.#.#.#.##########You throw a stone. l#viW_The stone barely misses the ribbon worm.Throw: 35 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)l#vi!C ##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: ---------  Time: 2473.2 (0.0)#~# #(# #~##viGH 9m #~#h) +3 morningstar (protect)#~# #(# ##~###.##Throw: 35 stones~~~ ~(~ #~~.#.~.#~#~ (#~ #~#~#~#~##~ ~#( K# #~#~#~#~#w   ribbon worm#~ ~#( ~# #~#~#~#~#K   kobold (missile)#( $# #.#.#.#.##########Throw: 35 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)  You throw a stone.  The stone barely misses the ribbon worm.l#via l#vi l#vi 2~~~l#vi ~#Kw ~~$l#vi g4.3 (1.14 _l#vi l#vi m#viXO##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================m#viY#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8m#vi@Y##.~~## ##~~~##SH: 4m#vioYtDex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#m#viYNoise: ---------  Time: 2474.3 (0.0)#~# #*# #~# #~#m#viYh) +3 morningstar (protect)#~# #*# ##~###.##Throw: 34 stones~~~ *~~ #~~.#.~.#m#viY ~#~ *#K #~#~#~#~##~ ~#w ~# #~#~#~#~#m#viZw   ribbon worm#~ ~#~ ~# #~#~#~#~#m#vi5ZK   kobold (missile)#$ $# #.#.#.#.##########m#viTZhYou throw a stone. _The stone barely misses the ribbon worm.m#vixZxThrow: 34 stonesPress: ? - help, Q - select actionm#viZ]Shift-Dir - straight lineAim: a ribbon worm (74% to hit)m#vi  O##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarfm#vip #.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12m#vi Str: 21#~~.##...#EV: 8m#vi Int: 8##.~~## ##~~~##SH: 4m#vi Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: ---------  Time: 2474.3 (0.0)m#vi* #~# #(# #~# #~#h) +3 morningstar (protect)m#viN <#~# #(# ##~###.##Throw: 34 stones~~~ (~~ #~~.#.~.#m#vis *~#~ (#K #~#~#~#~##~ ~#w ~# #~#~#~#~#m#vi w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)m#vi #$ $# #.#.#.#.##########Throw: 34 stonesm#vi Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)  m#vi KYou throw a stone.  The stone hits the ribbon worm but does no damage.m#vii Q~~~~m#vi4 g5.4 (1.13 _m#vi m#viѬ n#viwO##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================n#vid#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewern#vi#.###@# #~###~#Noise: ---------  Time: 2475.4 (0.0)#~# #*# #~# #~#h) +3 morningstar (protect)#~# #*# ##~###.##Throw: 33 stones~~~ *~~ #~~.#.~.#~#~ *#K #~#~#~#~##~ ~#w ~# #~#~#~#~#n#vi'w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)n#viO#$ $# #.#.#.#.##########n#viYou throw a stone. _The stone hits the ribbon worm but does no damage.  Throw: 33 stonesn#viPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)n#vi ##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#n#vi1 Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4n#viN Dex: 9#~~~~~# #~~~~.#n#vig XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#n#vi Noise: ---------  Time: 2475.4 (0.0)n#vi #~# #(# #~# #~#h) +3 morningstar (protect)n#vi #~# #(# ##~###.##n#vi Throw: 33 stones~~~ (~~ #~~.#.~.#n#vi |~#~ (#K #~#~#~#~#n#vi #~ ~#( ~# #~#~#~#~#n#vi nw   ribbon wormn#vi#~ ~#~ ~# #~#~#~#~#n#vi-iK   kobold (missile)n#vi=#$ $# #.#.#.#.#n#viT1#########Throw: 33 stonesn#viPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)  You throw a stone.  The stone barely misses the ribbon worm.n#vin#vin#vin#viF~~~~Kw#~~n#vig6.5 (1.12 _n#vi^n#viho#vi7##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9o#vi7]#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: ---------  Time: 2476.5 (0.0)#~# #*# #~# #~#h) +3 morningstar (protect)#~# #*# ##~###.##Throw: 32 stoneso#vi7~~~ *~K #~~.#.~.#~#~ w#~ #~#~#~#~##~ ~#~ ~# #~#~#~#~#o#vi8w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)o#vi"8#$ $# #.#.#.#.##########You throw a stone. _The stone barely misses the ribbon worm.o#viA8Throw: 32 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)o#vie##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6o#vi========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewero#vi7#.###@# #~###~#Noise: ---------  Time: 2476.5 (0.0)o#vic[#~# #(# #~# #~#h) +3 morningstar (protect)#~# #(# ##~###.##o#vi_Throw: 32 stones~~~ (~K #~~.#.~.#~#~ w#~ #~#~#~#~#o#vi#~ ~#~ ~# #~#~#~#~#o#viw   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)o#vi#$ $# #.#.#.#.##########o#vi7Throw: 32 stonesPress: ? - help, Q - select actionShift-Dir - straight lineo#vi^Aim: a ribbon worm (74% to hit)  You throw a stone. The stone hits the ribbon worm.  The ribbon worm is lightly wounded.o#vizJ~~~o#vi\(((((((o#vi~.~~@~~o#vie=7.6 (1.11o#vi o#vihL  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ribbon worm (74% to hit)  You throw a stone. The stone hits the ribbon worm.  The ribbon worm is lightly wounded. o#vi__The kobold throws a stone. The stone barely misses you.p#vi ##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: =--------  Time: 2477.6 (0.0)#~# #*# p#vi [34m#~# #~#h) +3 morningstar (protect)#~# #*# ##~###.##Throw: 31 stones~~~ *~K #~~.#.~.#~#~ w#~ #~#~#~#~##~ ~#~ ~# #~#~#~#~#w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)#$ $# #.#.#.#.##########The ribbon worm is lightly wounded. _The kobold throws a stone. The stone barely misses you.Throw: 31 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 74% to hit)p#vi##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12p#viStr: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: =--------  Time: 2477.6 (0.0)#~# #(# #~# #~#h) +3 morningstar (protect)#~# #(# ##~###.##Throw: 31 stones~~~ (~K #~~.#.~.#~#~ (#~ #~#~#~#~##~ ~#( ~# #~#~#~#~#w   ribbon worm#~ ~#~ ~#vism# #~#~#~#~#K   kobold (missile)#$ $# #.#.#.#.##########Throw: 31 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 74% to hit)  You throw a stone.  The stone barely misses the ribbon worm.q#viCq#viLn~~~w~~q#vi5S@((q#viB~~q#viG8.8 (1.20q#viq#viq#vi2h  Press: ? - help, Q - select actionq#vi[Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, 74% to hit)  q#vipYou throw a stone.  q#viThe stone barely misses the ribbon worm. _The kobold throws a stone. The stone hits you but does no damage.q#viH ##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4q#vi Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: =--------  Time: 2478.8 (0.0)#~# #*# #~# #~#h) +3 morningstar (protect)#~# #*# ##~###.##Throw: 30 stones~~~ ~wK #~~.#.~.#~#~ ~#~ #~#~#~#~##~ ~#~ ~# #~#~#~#~#w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)q#vi #$ $# #.#.#.#.##########The stone barely misses the ribbon worm. _The kobold throws a stone. The stone hits you but does no damage.  Throw: 30 stonesPress: ? - help, Q - select actionShift-Dir - straight lineq#vi9 =Aim: a ribbon worm (74% to hit)q#vie O##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================q#vi #.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: =--------  Time: 2478.8 (0.0)#~# #(# #~# #~#h) +3 morningstar (protect)#~# #(# ##~###.##Throw: 30 stones~~~ ~(K #~~.#.~.#~#~ ~#~ #~#~#~#~#q#vi 3#~ ~#~ ~# #~#~#~#~#w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)q#vi0 q#$ $# #.#.#.#.##########Throw: 30 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)  q#vif eYou throw a stone.  The stone completely misses the ribbon worm.q#viJ S~~wq#via @((q#vi q#vi ]~w~q#vi ^9.9 (1.129q#vi q#vi   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ribbon worm (74% to hit)  You throw a stone.  The stone completely misses the ribbon worm. _The kobold throws a stone. You block the stone.r#vi##~~~~~.~.~.~..##r#vibPeej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#r#viHealth: 51/51 ========================#.~.## ##.~.#r#vi&cMagic: 6/6========================r#vi;l#.~~##~..#r#viN[AC: 12Str: 21r#vibr#~~.##...#r#viuZEV: 8Int: 8r#vi##.~~## ##~~~##SH: 4Dex: 9r#vi#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewerr#viV#.###@# #~###~#r#vi rNoise: =--------  Time: 2479.9 (0.0)#~# #*# #~# #~#h) +3 morningstar (protect)r#vi#~# #w# ##~###.##Throw: 29 stones~~~ ~~K #~~.#.~.#~#~ ~#~ #~#~#~#~##~ ~#~ ~# #~#~#~#~#w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)#$ $# #.#.#.#.##########The stone completely misses the ribbon worm. _The kobold throws a stone. You block the stone.  Throw: 29 stonesPress: ? - help, Q - select actionShift-Dir - straight liner#viP=Aim: a ribbon worm (74% to hit)r#viK,##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#r#viLXL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: =--------  Time: 2479.9 (0.0)#~# #(# #~# #~#h) +3 morningstar (protect)#~# #w# ##~###.##Throw: 29 stones~~~ ~~K #~~.#.~.#~#~ ~#~ #~#~#~#~##~ ~#~ ~# #~#~#~#~#w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)#$ $# #.#.#.#.##########Throw: 29 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (74% to hit)  You throw a stone. The stone hits the rr#vi1M5ibbon worm.  The ribbon worm is lightly wounded.r#vi.r#vii~K~r#vijp-81.1 (1.28 _r#vir#vi/s#vi)##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#Magic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: ---------  Time: 2481.1 (0.0)#~# #*# #~##vi|9m #~#h) +3 morningstar (protect)#~# #w# ##~###.##Throw: 28 stones~~~ ~K~ #~~.#.~.#~#~ ~#~ #~#~#~#~##~ ~#~ ~# #~#~#~#~#w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)#$ $# #.#.#.#.##########You throw a stone. The stone hits the ribbon worm. _The ribbon worm is lightly wounded.  Throw: 28 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 74% to hit)s#vi% ##~~~~~.~.~.~..##Peej the Basher#..~.~#####~.~..#Mountain Dwarf#.~..## ##..~~#Health: 51/51 ========================#.~.## ##.~.#s#vi yMagic: 6/6========================#.~~##~..#AC: 12Str: 21#~~.##...#EV: 8Int: 8##.~~## ##~~~##SH: 4Dex: 9#~~~~~# #~~~~.#XL:  6 Next: 23% Place: a Sewer#.###@# #~###~#Noise: ---------  Time: 2481.1 (0.0)#~# #(# #~# #~#h) +3 morningstar (protect)s#viB j#~# #w# ##~###.##Throw: 28 stones~~~ ~K~ #~~.#.~.#s#vi P~#~ ~#~ #~#~#~#~##~ ~#~ ~# #~#~#~#~#w   ribbon worm#~ ~#~ ~# #~#~#~#~#K   kobold (missile)#$ $# #.#.#.#.#s#vi 1#########Throw: 28 stoness#vi Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 74% to hit)  s#vi \You throw a stone. The stone hits the ribbon worm.  The ribbon worm is lightly wounded.s#viؐ s#vi‘ s#vi #ws#viC LK~s#vig -2.2 (1.1s#vi :7 _s#viu s#vi t#vi=e s  You puncture the ribbon worm!  Your weapon exudes an aura of protection.t#viGn ~K   kobold (missile)t#vi$q `19 4===3.3t#vixv t#vix O _You kill the ribbon worm!w#viK~---40w#viOl x  You impale the kobold!!  You kill the kobold!w#vis D)w#viv W=--5.4 (1.1w#vi{ w#vi~ + _You hear a splash. x2y#vi ~~~~.~.~..........~..~~~~~~.y#vi] y#vi y#vi  ..~.~#####~.~..~..## ##..~~## ##.~.~# #~.~~..##.~~## ##~~~##~~~~~~~~~..###.###~~#  ~# ##~###.##~~~ ~~~ #~~.#.~.#~#~### ##y#vie T 0.0  You enter the shallow water.y#vi -6.4 (1Water y#vi _Moving in this stuff is going to be slow.  g - 28 stones (gained 1)y#vi !-y#vi/ @7.4 (28y#viE y#vi! y#vi# T _You see here a +5 short sword.|#viM ~..## ##..~~## ##.~..~~# #~.~~..##.~~## ##~~~##~~~~~~~~~..###.###~~# #) ##~###.##~~~#~~~# #~~.#.~.#~#~#~# #~#~#~#~#~ ~#~ 9.0 (1.6|#vi\|#vi ]b ## ##.~.|#viu].~~# #~.~~..##.~~## ##~~~##~~~~~~~~~..###.###~~# #) |#vi]h##~## ##~###.##|#vi]~~~#~@~# #~~.#.~.#~#~#~# #~#~#~#~|#vi]l#~ ~#~ |#vind|#vie;12 90.6|#vii|#vi$p|#vi\ )M.## ##..~~.~.## ##.~.~~~|#vi I #~~.# #...# #.~~##~~~#~~~~~~~~..###.|#vi # #)# #~# #~# |#vi2 (#~###@## ##~###.#~~#~~~# #~~.#.~. ~#~#~#|#vi^ #~ ~#~ ~# #~#~#~#~#|#vi |#vi '2.2|#vin |#vi` }#vi$\M.~.~#####~.~...## ##..~~.~.## ##.~.~~~ #~~.# #...# #.~~##~~~#~~~~~~~~..###.# #@# #~# #~# #~###~## ##~###.#~~#~~~# #~~.#.~. ~#~#~##~ ~#~ ~# #~#~#~#~#}#vik=3.8}#vi9}#vi԰t _You see here a +5 short sword.~#vi A40~#vif ` _n - a +5 short sword#vi ~..## ##..~~## ##.~.#vi.~~# #~.~~..##.~~## ##~~~##~~~~~#viU~~~~..###.###~#vi5~# #~ ##@## ##~###.##~~~#~~~# #~~.#.~.#~#~#~# #~#~#~#~#vigl#~ ~#~ #vi*#vi,6.4 (1.6#viK#vi/#viz^ ## ##.~..~~# #~.~~..##.~~## ##~~~###vi~~~~~~~~~..###.###~~# #~ #vi##~## ##~###.##~~~#~@~# #~~.#.~.#vi#~#~#~# #~#~#~#~#viBl#~ ~#~ #vi)=8.0#viR#vi\#vi 2#.~.## ##.~.# #.~~# #~..# #~~.# #...# ##.~~## ##~~~## #~~~~~# #~~~~.# #.###.# #~###~# #~# #~# #~# #~# #~###~## ##~###.## #viK ~~~#~~@# #~~.#.~.# ~#~#~#~# #~#~#~#~# #~ ~#~#~# #~#~#~#~# #~ ~#~#~# #~#~#~#~# #$#####vii #vi& #vi '9.6#vit! #vin# #vi$>u ~# #~.~~..##.~~## ##~~~##~~~~~~~~~..###.#vis>###~~# #~ ##~## ##~###.##~~~#~~~# #~~.#.~.#~#~#@# #~#~#~#~#~ ~#~#vi>@#Water #viE#viF)501.2#viJ#viL#vi$~~..##.~~## ##~~~##~~~~~~~~~..###.###~~# #~ ##~## ##~###.##~~~#~~~# #~~.#.~.#vi]#~#~#~# #~#~#~#~#~  #$#$# #.#.#.#.#### ######## #vi`#vi'2.8#vi#vi/#viOL##.~~## ##~~~##~~~~~~~~~..###.###~~# #~ ##~## ##~###.##~~~#~~~# #~~.#.~.#~#~#~# #~#~#~#~#~  #$#$# #.#.#.#.#### #########vi#vi'4.4#vi#vit#vix~~~~~~~~~..###.###~~# #~ ##~## ##~###.##~~~#~~~# #~~.#.~.#~#~#~# #~#~#~#~#~  #$.#.#.#.#### #########vi}#vi%~06.0 #vi2#vi#vi+7.0 (2#vi#viO> _You now have 792 gold pieces (gained 9).#vi 4#vi[ #viM #viT 3#vi! #viV :#.~~##~~~#~~~~~~~~..###.# #~# #~# #~# #~###~## ##~###.#~~#~~~# #~~.#.~. ~##~ ~#~~#~#~#~$#.# #.#.#.#.##### ##########vi]  You enter the shallow water.Water #via #vi?   #~~.# #...# #.~~##~~~#~~~~~~~~..###.# #~# #~# #~# #~###~## ##~###.#~~#~~~# #~~.#.~. ~##~ ~#~#~# #~#~#~#~$#.# #.#.#.#.#vi w##### ######### _Moving in this stuff is going to be slow.#vi #vi. #vi #vi% c.~~~ #~~.# #...# #.~~##~~~#~~~~~~~~..###.# #~# #~# #~# #~###~## ##~###.#~~#~~~# #~~.#.~. ~##~ ~#~#~# #~#~#~#~$#.# #.#.#.#.##### ##########vi+ #vi,, #viN0 #vi  #.~.###.~.# #.~~# #~..# #~~. #... ##.~~## ##~~~## #~~~~~# #~~~~.# #.###.# #~###~# #~# #~# #~# #~ #~###~## ##~###.## ~~~#~@~# #~~.#.~.# ~#~#~#~# #~#~#~#~# #~ ~#~#~# #~#~#~#~##~ ~#~#~# #~#~#~#~# #$#.# #.#.#.#.###### ##########vi/ _ #.~~ #~..##vi X #~~.# #...##vi5 #.~~###~~~###vi  #~~~~~# #~~~~.##vi { #.###.# #~###~##viI  #~# #~# #~# #~##vi  #~###~## ##~###.###vi  ~~~#~~~# #~~.#.~.##vi`  ~#~#@#~# #~#~#~#~##vi #~ ~#~#~# #~#~#~#~##vi  #~ ~#~#~# #~#~#~#~##viI  #vi w#$#.# #.#.#.#.##viL P ##### ########vi (## #vi #vi #vi~ #vi$w j~~..##.~~## ##~~~##~~~~~~~~~..###.###~~# #~ ##~## ##~###.##~~~#~~~# #~~.#.~.#~#~#~#~#~#~#viw #~  #$#.# #.#.#.#.#### ######## #vi| ,#vi> #vi: k##.~~## ##~~~##~~~~~~~~~..###.###~~# #~ ##~## ##~###.##~~~#~~~# #~~.#.~.#~#~#~#~#~#~#~  #$#.# #.#.#.#.#### #########vi ,#vi8 #viA~~~~~~~~~..###.###~~# #~ ##~## ##~###.##~~~#~~~# #~~.#.~.#~#~#~#~#~#~#~ #viB #@#.# #.#.#.#.#### #########viG< #visK#viP3#viV #vi2[ #vi  M.## ##..~~.## ##.~.~~~ #~~.# #...#.~~##~~~#~~~~~~~~..###.# #~# #~# #~# #~#@###~## ##~###.#~†~#~~~.#.~##~#~#~#~# #~#~#~# _Moving in this stuff is going to be slow.  You see here a river rat corpse.#vi #vi  _#viK #viu- M.~.~#####~.~...## ##..~~.## ##.~.~~~ #~~.# #...#.~~##~~~#~~~~~~~~..###.##vi- d #@# #~# #~# #~#~###~## ##~###.#~†~#~~~.#.~#vi- ##~#~#~#~# #~#~#~##vi5 #vi7 #vi: #vi' #M#~~~~~.~.~.~..#.~.~#####~.~...## ##..~~#vi` -.## ##.~.~~~ #~~.# #...#viy r#.~~##~~~#~~~~~#vi 0~~~.##.##vi  #~# #~# #~# #~#~###~## ##~###.#viϛ g#~†~#~~~.#.~#vi #~#~#~#~# #~#~#~##vi ######vi D #vi֢ >#vi #vi6 #..~~.~~~~### ##~~~~~.~.~.~..## #..~.~#####~.~..# #.~.##..~~# #.~.###.~.# #.~~# #~..# ~~.# ...# ##.~~## ##~~~###~@~~~# #~~~~.##.###.# #~###~#~# #~# #~# #~###~###~## ##~###.##vi K#~†~#~~~# #~~.#.~.#~#~#~#~# #~#~#~#~#~#~#~#~# #~#~#~#~#~#~#~#~# #~#~#~#~#.#.#.#.# #.#.#.#.#vi  You enter the shallow water.Water #vi| #vi~ ] M ##..~~~.~##  ###..~~.~~~~### #~~~~~.~.~.~..#.~.~#####~.~...## ##..~~.## ##.~.~~~ #~~.# #...# #@~~##~~~#~~~~~~~~..###.# #~# #~# #~# #~##~###~## ##~###.##~ #vi  @_Moving in this stuff is going to be slow.#vi T#vi M~ ##~..~.~.## .. ##..~~~.~##  ###..~~.~~~~### #~~~~~.~.~.~..#.~.~#####~.~...## ##..~~.## ##.~.~~~ #@~.# #...# #.~~##~~~#~~~~~~~~.#.###.# #~###~#~#~#vi  You enter the shallow water.Water #vi #vif  M~##~~~~.~.~~##.~~~ ##~..~.~.## .. ##..~~~.~##  ###..~~.~~~~### #~~~~~.~.~.~..#.~.~#####~.~...## ##..~~.## ##.~~~ #~~.# #...# #.~~##~~~#~~~~~~~~.#.###.# #~###~#~# _Moving in this stuff is going to be slow.#vi T#vi M.~..~..~~....~~~~.~##~~~~.~.~~##.~~~ ##~..~.~.## .. ##..~~~.~##  ###..~~.~~~~### #~~~~~.~.~.~..#.~.~#####~.~...## ##..~~.## ##.~#vi .~~~ #~~.# #...# ##.~~## ##~~~##~~†#vi #viB #viH #vi$HM~~.~.....~~.~.~~~#.~..~..~~....~~~~.~##~~~~.~.~~##.~~~ ##~..~.~.## .. ##..~~~.~##  ###..~~.~~~~### #~~~~~.~.~.~..#.~.~#####~.~...## ##..~~.## ##.~.~~~#~~.##...#~###~#viM,#viR#vi~~...~..∩....~~~.# ~~.~.....~~.~.~~~##.~..~..~~....~~~~.#~~##~~~~.~.~~##.~~~ ##~..~.~.## ..~ ~.~## .#..~~.~~~~### ##~~~~~.~.~.~..## #.@~.~#####~.~..# #viUw#.~.##..~~# #.~.###.~.# #.~~# #~..#~~.# ...###.~~## ##~~~###~~~~~# #~~~~.##.###.# #~###~#~# #~# #~# #~##vi,#viX#vi$~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~  ~.~## .#..~~.~~~~### ##~@~~~.~.~.~..## #viz#..~.~#####~.~..# #.~.##..~~# #.~.###.~.##.~~# #~#vi..#~~.# ...###.~~## ##~~~###~~~~~# #~~~~.#vi##.###.# #~###~##vih!A  You enter the shallow water.#vi%"?Water #vi&&#vi!B(~~.~.~..∩..~~.~~.# ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~  ~.~## .#@.~~.~~~~### ##~~~~~.~.~.~..## #viB#..~.~#####~.~..# #.~.##..~~# #.~.###.~.##.~~# #~..#~~.# ...###.~~## ##~~~###~~~~~# #~~~~.#  You enter the shallow water. _Moving in this stuff is goi#viBng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#viH>#viL#vis~...~...~...~..~~# #~~.~.~..∩..~~.~~.# ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~~.~.....~~.~.~~~## .~..~..~~....~~~~.# ~~##~~~~.~.~~##.~~. ~ ##~..~.~.## ..~  ~.~## .#vi#..~~.~~~~### ##~~~~~.~.~.~..## #..~.~#####~.~..##.~.##..~~##.~.###.~.##.~~# #~..#~~.# ...###.~~## ##~~~###vi3#vi#viM.~.~~..~.~.~~~.~~.#...~...~...~..~~#∩..~~.#~~.~.~....~~~#~~...~..∩....~~~.# ~~.~.....~~.~.~~~#.~..~..~~....~~~~.#~##~~~~.~.~~##.~~.~.~.~.## ..~ ##..~~~.~## . ###..~~.~~~~### #vi` ##~~~~~.~.~.~..##.~~.#vi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi?Water #vi #vi| ~~##....~..~~##.~.~ ..~.~~..~.~.~~~.~~.# #~...~...~...~..~~# #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.##~~...~..∩....~~~.##~~.~.....~~.~.~~~###..~..~..~~....~~~~.# ~~##@~~~.~.~~##.~~.#vi:~ ##~..~.~.## ..~ ##..~~~.~## . ###..~~.~~~~# ##~~~~~.~.## #..~.~#####~.~..# #.~..##.~~# #.~.###.~.# #.~~# #~..# #vi You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#vi߆3#vi܉#vi ~# ##~~~~~.~## #.~.~~~~##....~..~~##.~.~ ..~.~~..~.~.~~~.~~.# #~...~...~...~..~~# #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.# #~~...~..∩....~~~. ##~~.~.....~~.~.~~~###..~.@~..~~....~~~~.##.~~~##~~~~.~.~~##.~~.....~ ##~..~.[#viu\32m~.## ..~~~.. ##..~~~.~## .... ###..~~.~~~~### ##~~~~~.~.## #..~.~#####~.~..# #.~..##.~~# #.~.###.~.##vi>#vi#vi)W ~# ##~~~~~.~## #.~. ~~~~##....~..~~##.~.~ ..~.~~..~.~.~~~.~~.# #~...~...~...~..~~# #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.# #~~...~..∩....~~~.# ##~~.~.....~~.~.~~~## #..~@.~..~~....~~~~.# #.~~~##~~~~.~.~~##.~~..~# ##~..~#vikZl[m.~.## ..~~... ##..~~~.~## ..~ ###..~~.~~~########~~~~~.~.~.~..##  #..~.~#####~.~..#  #.~..## ##..~~#  #.~.## ##.~.##vi^3#vic#viv ~# ##~~~~~.~## #.~ ~~~~##....~..~~##.~. ..~.~~..~.~.~~~.~~. #~...~...~...~..~~# #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.##vi #~~...~..∩....~~~.# ##~~.~.....~~.~.~~~ #..@..~..~~....~~~~. #.~~~##~~~~.~.~~##.~~.~####~..~.~.## ...~~~... ##..~~~.~##~....~####..~~.#vi+A~~~~####~~~~~.~.~.~..## #viJ #..~.~#####~.~..#  #.~..## ##..~~# #vi_ #.~.## ##.~.##vi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#viD?Water #viC#vid/| ~~~~##....~..~~##.~. ..~.~~..~.~.~~~.~#~...~...~...~..~~#~.~.~..∩..~~.~~...~~~~#vi/..~..∩....##~~.~.....~~.~.~~~##..~..~..~~....~~~~.#.~~@##~~~~.~.~~##.~~......~####~..~.~.## ..~~~... ##..~~~.~## #vi'0Water #.~~##~..#  You enter the shallow water. _Moving in this stuff is goi#viF0Vng to be slow.  You enter the shallow water. _Moving in this stuff is goi#via0:ng to be slow.  You enter the shallow water. #viy0*_Moving in this stuff is going to be slow.#vi(73#vi;#vim ~~~~##....~..~~##.~ ..~.~~..~.~.~~~.~~ #~...~...~...~..~~ #~~.~.~..∩..~~.~~. #~~.~.~....~~~~~~. #~~...~..∩....~~~. ##~~.~.....~~.~.~~~ ##..~..~..~~....~~~~ #.~@~##~~~~.~.~~##.~......~####~..~.~.## .~~~...# ##..~~~.~##.~....~####..~~.~~~~###~#viU#~~~~~.~.~.~..## #..~.~#####~.~..#  #.~..## ##..~~#  #.~.## ##.~.#  #.~~# #~..# #vi,#vi.#vi  ..~.~~..~.~.~~~.~#~...~...~...~.~.~.~..∩..~~.~~...~~~~..~..∩....##~~.~.....~~.~.~~~##..~..~..~~....~#vir.####.~~~##~~~~.~.~~##.~......@####~..~.~.## ...~~~...# ##..~~~.~## ~....~####..~~.~~~~###Water #~~.##...# #vi#vi,#vi#vis  ..~.~~..~.~.~~~. #~...~...~...~.. #~~.~.~..∩..~~.~~ #~~.~.~....~~~~~~ #~~...~..∩....~~~ ##~~.~.....~~.~. ##..~..~..~~....~.####.~~~##~~~~.~.~~##.#~#vit~####~..~.~.## #..~~~...# ##..~~~.~###vi*t#.~....~####..~~.~~~~###~#viKt#~~~~~.~.~.~..# #..~.~#####~.~..#viftm #.~..## ##..~~#vi~t #.~.## ##.~. #.~~##vit #~.. #~~.# #...#vit#vi{#vi{ #viҀ#vi ..~.~~..~.~.~~~. #~...~...~...~..#vi1 #~~.~.~..∩..~~.#vi #~~.~.~.... #~~...~..∩.... ##~~.~.....~~.~.#vi&B ##..~..~..~~....~.####.~~~##~~~~.~.~~###vi`X #~....@.~####~..~.~.## #..~~~...# ##..~~~.~###vi #.~....~####..~~.~~~~~#vi#~~~~~.~.~.~..# #..~.~#####~.~#vi #.~..## ##.. #.~.## ##.~#vi #.~~# #~ #~~.##vi? ##vi3#viz#vizN ..~.~~..~.~.~~~ #~...~...~...~ #~~.~.~..∩..~~. #~~.~.~....#viN" #~~...~..∩.... ##~~.~.....~~.~.#viN8# ##..~..~..~~....~.####.~~~##~~~~.~.~~#viN #~...@..~####~..~.~.###vi Ou #..~~~...# ##..~~~.~## #.~....~####..~~.~~~~#viOc~#~~~~~.~.~.~# #..~.~#####~.~ #.~..## ##.. #.~.## ##. #.~~# #~ #~~.# ##viD_B#vi ..~.~~..~.~. #~...~...~...~ #~~.~.~..∩..~~ #~~.~.~.... #~~...~..∩.... ##~~.~.....~~.~~## ##..~..~..~~....~.####.~~~##~~~~.~.~~ #~..@...~####~..~.~. #..~~~...# ##..~~~.~ #.~....~####..~~.~~~~ ~~~~#~~~~~.~.~.~ #### #..~.~#####~. #.~..## ## #.~.## ## #.~~# # #[#vi+Z30m~~.# ##viB#vi", ..~.~~..~.~. #~...~...~... #~~.~.~..∩.. #~~.~.~.... #~~...~..∩ ##~~.~.....~~.~### ##..~..~..~~#~~~~.####.~~~##~~~~.~. #~.@....~####~..~.~. #..~~~...# ##..~~~.~#vi# #.~....~####..~~. ~~~~#~~~~~.~.~. #### #..~.~#####~ #.~..## ## #.~.##  #.~~# #~~.##viE+,#vi0#vif #~...~...~.. #~~.~.~..∩ #~~.~.~.. #~~...~..∩..#~~.~.....~~~~#### ##..~..~..~~. #~~~~.####.~~~##~~~~.~ #~......~####~. #.@~~~...# ##..~~ #.~....~##.~~~~~########~~~~~.~. #### #..~.~##### #.~..## # #.~.## #.~~# #~~#viA.##.~~###vi,#vi*#vim #~...~...~ #~~.~.~..∩ #~~.~.~.... #~~...~..∩ ##~~.~..... ~~##### ##..~..~..~~ #~~~~.####.~~~##~~~~.~ #~......~####~..~. #@.~~~...# ##..~~~ #.~....~####..~~. ~~~~#~~~~~.~. ##### #..~.~ #.~..##  #.~.##  #.~~#  #~~.# #vi3Y ##.~~###vi-,#vi#vio ~.~.~..∩...~..∩##~~.~.....~~~##### ##..~..~..~~.#~~~~.####.~~~##~~~~.~ #~......~####~..~...~~~...# ##..~~~~....~####..~~.#~~~~~########~~~~~.~.~~~~##### #..~.~#######~~~~~##vi ...~..∩##~~.~.....~~~##### ##..~..~..~~.#~~~~.####.~~~##~~~~.~ #~......~####~..~.#..~~~...# ##..~~~~~~~###.~....~####..~~.#vi#~~~~@########~~~~~.~.~~~~##### #..~.~###### .~..## #.###.##vi: _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi?Water #vii#viw #~~.~.~ #~~...~..∩ ##~~.~..... ~~##### ##..~..~..~~ #~~~~.####.~~~##~~~~. #~......~####~..~## #..~~~...# ##..r~~~~###.~....~####..~~. #~~~@~#~~~~~.~J~~~~##### #..~.~## #.~..## #.~.##  #.~~# #~~.#J   endoplasm (asleep) ##.~~##r   rat (asleep)  #~~~~~#  #.###.#  You enter the shallow water. _Moving in this stuff is going t#viNxo be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.36605.5 (56.2)  A rat and an endoplasm come into view.  Found 8 stones.(r(JJr7.1 (57.8 _The endoplasm quivers.#viiy #~~.~.~ #~~...~.. ##~~.~ ~~##### ##..~..~.. #~~~~.####.~~~##~~~~ #~......~####~..## #..~~~...# ##..#(r~~~###.~....~####..~~ #~~@~~#~~~~~.#(J~~~##### #..~.~## #.~..## #.~.## #.~~# #~~.# ##.~~## #~~~~~# #.###.##vip,#viYx~r~J8.7 (1.6)#viU|#vin~#viH \#~~.~.~.#~~...~..∩##~~.~.~~##### ##..~..~..~#~~~~.####.~~~##~~~~.#~......~####~..~##### #..~~~...# ##..~#(~r~~###.~....~####..~~.#~~~@~#~~~~~.~#(~J~~##### #..~.~###### #.~..## #.~.## #~~.# ##.~~## #viGK ,#viS i~r~J#viT (10.3#viAZ #vi] #vij#~~.~.~.#~~...~..∩.##~~.~.....~~~##### ##..~..~..~~.#vi7k#~~~~.####.~~~##~~~~.~#~......~####~..~.##### #..~~~...# ##..~#(~~r~###.~....~####..~~.~#~~~~@#~~~~~.~.#vi~ks#(~~J~##### #..~.~###### #.~..## #.~.## #~~.# #vikB##.~~## #vi8m#vim#viDs~rJ~#vis'1.9#vis#vi#vi#*s∩~.~... #~~...~..∩. ##~~.~.....~~~##### ##..~..~..~~.#~~~~.####.~~~##~~~~.~ #~......~####~..~.#### #..~~~...# ##..~~#(~~~r###@~....~####..~~.~ #J~~~~########~~~~~.~.(~~~~#####.~.~##########vi*.##.##.~~ #~~.##.~~#~~~~~#viI,#vi,#vi2~rJr   rat#vi@323.5#viR9#vi<#viI #vi #vi` M~rJ#vi ,40#vi #vi| #vi7,#vi3\~J5#vif7#vi8#vi #viM #vi #vi3#vi l  You hit the endoplasm.  Your weapon exudes an aura of protection.#vi* a~r #vi¿ L19 =#vi! 6.7 (1.2#vi #vib ] _The endoplasm is almost dead.#viZ*  You bludgeon the endoplasm!!~rr   rat7.9#vic _You kill the endoplasm!#vi  You hit the rat.~99.0 (1.1#vi ] _You kill the rat!#vi3#vi֝#vi7  #~~.~.~.. #~~...~..∩#~~.~....~~##### ##..~..~..~ #~~~~.####.~~~##~~ #~......~####~.##### #..~~~...# ##..~~ #(~~~~###.~....~##. #~~~@~########~~~#(~~~~##### #..~.~### ##### #.~..##  #.~ #.~~ #~~.##.~~## #~~~~~# #.###.##vi\ A  You enter the shallow water.#vi ?Water #vi#vi9  #~~.~.~ #~~...~.. ##~~.~ ~~##### ##..~..~.. #~~~~.####.~~~##~~~~ #~......~####~.. ##### #..~~~...# ##.. #(~~~~###.~....~####..~~ #~~@~~#~~~~~. #(~~~~##### #..~.~ ##### #.~..## #.~.##  #.~~#  #~~.#  ##.~~##  #~~~~~#  #.###.# _Moving in this stuff is going to be slow.#vi#vi#vio#vi #~~.~.~ #~~...~ ##~~.~ ~~##### ##..~..~.. #~~~~.####.~~~## #~......~####~ ###### #..~~~...# ##.. #(~~~~###.~....~####.. #~@~~~#~~~~~ #(~~~~##### #..~.~ ###### #.~..## #.~.##  #.~~#  #~~.#  ##.~~##  #~~~~~#  #.###.#12 #viz\ #~~.~.~ #~~...~ ##~~.~ ~~##### ##..~..~ #~~~~.####.~~~## #~......~####~ ####### #..~~~...# ## #(~~~~###.~....~####.. #@~~~~# #(~~~~##### #..~.~ ####### #.~.. #.~.## #vi ] #.~~# #~~.#  ##.~~##  #~~~~~#  #.###.# #vivB#vi1 .##~~.~..~~##### ##..~..~#~~~~.####.~~~##~~ #~......~########### #..~~~...# ##.#(~~~~###.~....~####.####~~~~~########~~~~#(~~~@##### #..~.###### ~..# #.~.#~# #~# #~# #vi=,#vi#vi: #~~... ##~~.~ ~~##### ##..~..~ #~~~~.####.~~~## #~......~#### ####### #..~~~...# ## #(~~~~###.~....~#### #####~~~~~##vi: #(~~@~##### #..~. ####### #.~.. #.~. #.~~#  #~~.# ##.~~ #~~~~~ #.###.#vi:d #~# #~#viA,#viXF#viɥY #~~ ##~~.~ ~~##### ##..~.. #~~~~.####.~~~## #~......~ # #..~~~...#  #(~~~~###.~....~#### #####~~~~~##viSb #(~@~~##### #..~ ####### #.~ #.~. #.~~ #~~. ##.~~ # #.### #~# ##vi B#vi2 #~~ ##~~. ~~##### ##..~ #~~~~.####.~~~ #~......~ # #..~~~...# #vi%w #(~~~~###.~....~ #####~~~~~# #(@~~~##### #.. ####### #.~ #.~ #. #~~ ##.~ #~~~#vi^ #.## #~##viE&,#vi+#vi[ #~~ ##~~ ~~##### ##..~ #~~~~.####.~~~ #~......~ # #..~~~...# #(~~~~###.~....~ #####~~~~~# #@~~~~##### # ####### #. #. #.#~##.#viL  #.#  #~# #vig>#vi7#vi3#viW#vi#~~.##~~.~~##### ##..~.#~~~~.####.~~~##~......~## #..~~~...# #(~~~~###.~....~######~~~~~#~#.@~~~##### #.####### #.~#.~.~##.~#vi##~~~#.## #~# _g - 42 stones (gained 6)#vi  You enter the shallow water.Water #vij #viy[ #~~.##~~.~~~##### ##..~.#~~~~.####.~~~##~......~## #..~~~...# ##(~~~~###.~....~##viVyU#####~~~~~#~#.~@~~##### #..~####### #.~.#.~.#.~#vi~yy#~~.##.~~ #~~~~ #.####viy #~# #  #viy@_Moving in this stuff is going to be slow.#vi3#vi1#viq#~~.##~~.~.~~##### ##..~..~#~~~~.####.~~~##~#~......~## #..~~~...# ##(~~~~###.~....~####.#####~~~~~#~#.~~@~##### #..~.#vi####### #.~.#.~.##.~~##~~.###.~~##~#.###.#~# #~#vi,#vi#vi#vi #vi 3#vi #viv  #~~.#~~.#~~.##~~.~~##### ##..~.#~~~~.####.~~~##~......~######## #..~~~...# #.@~~~###.~....~######~~~~~#~#.~~~~##### #.# #.~#.~#.~#~##.~#vi=w a#~ _g - 44 stones (gained 2)#vi~  You enter the shallow water.Water #vi' #vi5 x #~~.~#~~.~#~~.##~~.~~~##### ##..~.#~~~~.####.~~~##~......~######## #..~~~...# ##.~@~~###.~....~######~~~~~#~#.~~~~##### #..~#vi # #.~.#.~.#.~#~~.##.~#~ _Moving in this stuff is going to be slow.#vi #vi #vic #vie^ #~~.~.#~~.~.#~~.##~~.~.~~##### ##..~..~#~~~~.####.~~~##~#~......~######## #..~~~...# ##.~~@~###.~....~####.#vi^ _#####~~~~~#~#viE_ #.~~~~##### #..~.# #viq_ 0#.~.#.~.##.~~##vi_ :#~~.###.~~##~#vig ,#vim #vi #~~.~.~#~~...~##~~.~~~##### ##..~.#~~~~.####.~~~##~ #~......~######### #..~~~...# ##.#.~~~~###.~....~####..#####@~~~~########~~~~#.~~~~##### #..~.####### #.~..# #.~.###.~~#viq ##~~.# ##.~~##~~~#.###.##viP ,#vi #vi%8 #~~.~.~.#~~...~.##~~.~.~~##### ##..~..~.#~~~~.####.~~~##~#~......~####~.####### #..~~~...# ##.#.~~~~###.~....~####..~#####~@~~~#~#.~~~~##### #..~.~######## #.~..##.~.## #~~.###.~~###vij8 c#~~~~~##.###.##vi= ,#viaA #vi #~~.~.~.#~~...~.##~~.~.~~##### ##..~..~..~#~~~~.####.~~~##~#~......~####~.####### #..~~~...# ##..~#.~~~~###.~....~####..~#####~~@~~#~~~~~.#.~~~~##### #..~.~######## #.~..## #.~.## #vi ,#vi #vi #~~.~.~.#~~...~..∩##~~.~.~~##### ##..~..~..~#~~~~.####.~~~##~~~~.#~......~####~..~####### #..~~~...# ##..~#.~~~~###.~....~####..~~.#####~~~@~#~~~~~.~#.~~~~##### #..~.~######## #.~..## #.~.## #vi) B#viu -#~~.~.~..∩#~~.~.~....~~...~..∩ ##~~.~.....~~##### ##..~..~..#~~~~.####.~~~##~~~~ #~......~####~..~.####### #..~~~...# ~#.~~~~###@~....~####..#####~~~~~########~~~~~.~.#.~~~~##### #..~.~#####viv ########.~.#.~.##.~~#~~.###.~~###~~~~~##vi{ >#vi #vi V#~...~...~.#~~.~.~..∩#~~.~.~....~~~...~..∩.. ##~~.~.....~~~~##### ##..~..~..~~..#~~~~.####.~~~##~~~~ #~......~####~..~.####### #.@~~~...# ~.#.~~~~###.~....~####..~~.~~#####~~~~~########~~~~~.~.~#.~~~~##### #..~.~#############.~..## ##.~.##.~~#~~.###.~~###vi 3#vi #viH M..~.~~..~.~...~...~∩..~.~....~ #~~...~..∩..# ##~~.~.....~~~~~##### ##..~..~..~~.#~~~~.####.~~~##~~~~.~. #~@.....~####~..~.~###### #..~~~...# ##..~~~..~~~~###.~....~####..~~.~#####~~~~~########~~~~~.~.~#viN ,#viQ #viϰ A~~~~##... ..~.~~..~.~ #~...~...~ #~~.~.~..∩. #~~.~.~.. #~~...~..∩.## ##~~.~.....~~~~~##### ##..~..~..~#~~~~@####.~~~##~~~ ~~~~###~......~####~..#vi= C ####### #..~~~...# ##..~ #.~~~~###.~....~####..~ #####~~~~~########~~~~~.~. #.~~~~##### #..~.~########## #.~..## #.~.## #.~~##vi[ #vi #viӻ #vi4* ~~~~##....~ ..~.~~..~. #~...~...~ #~~.~.~..∩ #~~.~.~ #~~...~..∩## ##~~.~.....?~~~~##### ##..~..~..~~ #~~~@.####.~~~##~~~~.J~~~~###~......~####~..~ ####### #..~~~...# ##.. #.~~~~###.~....~####..~~. #####~~~~~#~~~~~.~ #.~~~~##### #..~.~J   endoplasm (asleep)  # #.~..##  #.~.##  #.~~##viO>4 -44You enter the shallow water. 62.2 (43.2)  Moving in this stuff is going to be slow.  An endoplasm comes into view.#viMe(JJ-3.2 (44Water  _Found 4 stones and a scroll of fear.#viw~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#***@.####.~~~##~~~~. Noise: ---------  Time: 2663.2 (0.0)(J**~###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 44 stones#.~~#viMxm~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###.~~#An endoplasm comes into view. _Found 4 stones and a scroll of fear.  Throw: 44 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (84% to hit)#via<~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8#vi<Int: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#(((@.####.~~~##~~~~. Noise: ---------  Time: 2663.2 (0.0)#vi=(J((~###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 44 stones#.~~~~###.~....~####..~~. Water #viB=(#####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###vig=#.~.###.~~##vi=Throw: 44 stonesPress: ? - help, Q - select actionShift-Dir - straight line#vi=TAim: an endoplasm (84% to hit)  You throw a stone.  #vi=0The stone hits the endoplasm but does no damage.#viF~~~~~#vi?H4.3 (1.13 #vif_#vi#vi#vi[ ~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#***@.####.~~~##~~~~. Noise: ---------  Time: 2664.3 (0.0)(J**~###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 43 stones#.~~#vi 0~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###.~~#You throw a stone. _The stone hits the endoplasm but does no damage.  Throw: 43 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (84% to hit)#vi?P~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8#viPInt: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#(((@.####.~~~##~~~~. Noise: ---------  Time: 2664.3 (0.0)(J((~###~......~####~..~ h) +3 morningstar (protect)#viQ=####### #..~~~...# ##..~~ Throw: 43 stones#.~~~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###viSQ#.~~#Throw: 43 stonesPress: ? - help, Q - select actionShift-Dir - straight line#vi|QAim: an endoplasm (84% to hit)  You throw a stone.  The stone hits the endoplasm but does no damage.#vi`#vi7q~~~~J~#vif5.4 (1.12 _#vi #vi[#vinz~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9#viz?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#~**@.####.~~~##~~~~. Noise: ---------  Time: 2665.4 (0.0)(~J**###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 42 stones#.~~~~###.~....~####..~~. Water #viJ{#####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########vic#.~..###.~.###.~~#You throw a stone. _The stone hits the endoplasm but does no damage.  Throw: 42 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (84% to hit)#vi& ~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#~((@.####.~~~##~~~~. Noise: ---------  Time: 2665.4 (0.0)(~J((###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 42 stones#vi A#.~~~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###.~~#Throw: 42 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (84% to hit)  You throw a stone. The stone hits the endoplasm.  The endoplasm is lightly wounded.#vi #viT p~~~J~#vi f6.5 (1.11 _#vi #vij #viS~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#~**@.####.~~~##~~~~. Noise: ---------  Time: 2666.5 (0.0)(~~J*###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 41 stones#vip#.~~~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###.~~#You throw a stone. The stone hits the endoplasm. _The endoplasm is lightly wounded.  Throw: 41 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 84% to hit)#vi~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8#viHInt: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#~((@.####.~~~##~~~~. Noise: ---------  Time: 2666.5 (0.0)(~~J(###~......~####~..~ h) +3 morningstar (protect)#vi/####### #..~~~...# ##..~~ Throw: 41 stones#.~~~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###vi#.~.###.~~#Throw: 41 stonesPress: ? - help, Q - select actionShift-Dir - straight line#viAim: an endoplasm (lightly wounded, 84% to hit)  You throw a stone.  The stone hits the endoplasm but does no damage.#vi-G~~~Press: ? - help, Q - select action#viGShift-Dir - straight line  Aim: an endoplasm (lightly wounded, 84% to hit)  You throw a stone.  The stone hits the endoplasm but does no damage.endoplasm is lightly wounded.#viO|7.6 (1.10 _#viAP#vi6 ~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#~**@.####.~~~##~~~~. Noise: ---------  Time: 2667.6 (0.0)(~~J*###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 40 stones#vi b#.~~~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###.~~#The stone hits the endoplasm but does no damage. #vi _The endoplasm is lightly wounded.  Throw: 40 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 84% to hit)#vi.~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9#vik/?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#~((@.####.~~~##~~~~. Noise: ---------  Time: 2667.6 (0.0)(~~J(###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 40 stones#.~~~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###.~~#Throw: 40 stonesPress: ? - help, Q - select action#vi/Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 84% to hit)  You throw a stone.  The stone hits the endoplasm but does no damage.#virPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (lightly wounded, 84% to hit)  You throw a stone.  The stone hits the endoplasm but does no damage.endoplasm is lightly wounded.#vi\J~~~~#viIg8.8 (1.239 _#viL#vi^#viG~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#vi #J**@.####.~~~##~~~~. Noise: ---------  Time: 2668.8 (0.0)(~~~~###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 39 stones#.~~~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###.~~##viThe stone hits the endoplasm but does no damage. _The endoplasm is lightly wounded.  Throw: 39 stones#vi=Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 84% to hit)#vi- ~~~~##....~ Peej the Basher..~.~~..~. Mountain Dwarf#~...~...~ Health: 51/51 ========================#~~.~.~..∩ Magic: 6/6========================#~~.~.~... AC: 12Str: 21#~~...~..∩ EV: 8Int: 8#####~~.~..... SH: 4Dex: 9#viÙ ^?~~~~##### ##..~..~..~~ XL:  6 Next: 29% Place: a Sewer#(((@.####.~~~##~~~~. Noise: ---------  Time: 2668.8 (0.0)(~~~~###~......~####~..~ h) +3 morningstar (protect)####### #..~~~...# ##..~~ Throw: 39 stones#.~~~~###.~....~####..~~. Water #####~~~~~########~~~~~.~#.~~~~##### #..~.~### J   endoplasm########.~..###.~.###.~~#The stone hits the endoplasm but does no damage. _The endoplasm is lightly wounded.  Throw: 39 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 84% to hit)#vi _The endoplasm is lightly wounded.  Throw: 39 stonesPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (lightly wounded, 84% to hit)  You throw a stone. The stone barely misses the endoplasm.#vi f~J~#vi' f9.9 (1.18 _#vi+& #vi' #vi7 ~~~~##.... ..~.~~..~ #~...~... #~~.~.~.. #~~.~.~ #~~...~..## ##~~.~#?~~~~##### ##..~..~.. #~J@~.####.~~~##~~~~#(~~~~###~......~####~..#vie ####### #..~~~...# ##.. #.~~~~###.~....~####..~~ #####~~~~~#~~~~~. #.~~~~##### #..~.~  # #.~..##  #.~.## #viC #.~~##vi#vi5=71.5 (1.6#vi#vi2V _The endoplasm barely misses you.#vilr  You bludgeon the endoplasm!!  Your weapon exudes an aura of protection.#visE~#viBwS19 2.6 (1.1#vic _You kill the endoplasm!#vi| 3#vi #vi  ~~~~## ..~.~~.. #~...~ #~~.~.~ #~~.~.~ #~~...~ ###### ##~~.~ #?~~~~##### ##..~..~.. #~@~~.####.~~~## #(~~~~###~......~####~ ####### #..~~~...# ##..#vi=  #.~~~~###.~....~####.. #####~~~~~#~~~~~ #.~~~~##### #..~.~  # #.~..##  #.~.##  #.~~##vi{ ,#vii #vipI  ..~.~~ #~...~ #~~.~.~ #~~.~.~ #~~...~########~~.~. #?~~~~##### ##..~..~ #####~~~~.####.~~~##~~#(~~~@###~......~#### ####### #..~~~...# ## #.~~~~###.~....~## #####~~~~~########~~~ #.~~~~##### #..~. ####### #.~..#viI  #.~ #.~~ #~~.##viEQ F12 #viU #vi v ..~.~~ #~...~ #~~.~. #~~.~. #~~... ####### ##~~.~ #?~~~~##### ##..~..~ #####~~~~.####.~~~## #(~~@~###~......~#### ####### #..~~~...# ## #.~~~~###.~....~#### #####~~~~~# #.~~~~##### #..~. ##vi i #.~..  #.~.#  #.~~#  #~~.# #vi> ,#vi! #vi  ..~. #~... #~~.~ #~~.~ #~~ # ##~~.~ #?~~~~##### ##..~.. #####~~~~.####.~~~## #(~@~~###~......~ ####### #..~~~...#  #.~~~~###.~....~#### #####~~~~~# #.~~~~##### #..~ # #.~ #.~. #.~~ #~~.#vi% ,#vi* #vij  ..~. #~ #~~. #~~. #~~ # ##~~. #?~~~~##### ##..~ #####~~~~.####.~~~ #(@~~~###~......~ ####### #..~~~...#  #.~~~~###.~....~ #####~~~~~# #.~~~~##### #.. # #.~ #.~ #. #~~#viN ,#vi #vi ..~ #~ #~~ #~~ #~~ # ##~~ #?~~~~##### ##..~#visK #####~~~~.####.~~~ #@~~~~###~......~ ####### #..~~~...# #.~~~~###.~....~ #####~~~~~# #.~~~~##### # # #.#vi #. #. ##vif >#vi#vi3#vi#viwG ..~.#~.#~~.#~~.#~~.# ##~~.#?~~~~##### ##..~.#####~~~~.####.~~~##.@~~~###~......~######## #..~~~...# #vi.x'#.~~~~###.~....~######~~~~~#~#.~~~~##### #.# #.~#.~#.~#~ _g - 42 stones (gained 4)#vi}  You enter the shallow water.Water #vik#vi` ..~.~#~.#~~.~#~~.~#~~.# ##~~.~#?~~~~##### ##..~.#vi r#####~~~~.####.~~~##.~@~~###~......~######## #..~~~...# ##.~~~~###.~....~######~~~~~#~#.~~~~##### #..~# #.~.#.~.#.~#~~. _Moving in this stuff is going to be slow.#vi3#vi#vipm..~.~#~...~#~~.~.#~~.~.#~~.# ##~~.~.#?~~~~##### ##..~..~#####~~~~.####.~~~##~#.~~@~###~......~######## #..~~~...# ##.~~~~###.~....~####.#####~~~~~#~#.~~~~##### #..~.# #.~.#.~.##.~~##~~.##vi ,#vi#vilr~~~~##....~.~~.#~..#~~.~.~#~~.~.~ #~~...~####### ##~~.~..#?~~~~##### ##..~..~.#####@~~~.####.~~~##~~#.~~~~###~......~####~#vi?m####### #..~~~...# #.~~~~###.~....~####..#####~~~~~########~~~~#.~~~~##### #..~.~########.~..##.~.###.~~##vis#vis#viw#vi ~# ##~~~~## ..~.~~ #~.. #~~.~. #~~.~. #~~. ####### ##~~ #?~~@~##### ##..~.. #####~~~~.####.~~~ #.~~~~###~......~#### ####### #..~~~...# ###vi #.~~~~###.~....~####. #####~~~~~########~~~  #.~~~~##### #..~. ####### #.~..  #.~.# #vi#vi#vix#vi@> ~#  ~~~~## ..~. #~... #~~.~ #~~.~ #~~#viYA ####### ##~~.~ #?~@~~##### ##..~.. #####~~~~.####.~~~## #.~~~~###~......~ # #..~~~...#  #.~~~~###.~....~#####vi}A #####~~~~~# #.~~~~##### #..~#viA[ # #.~#viAB #.~.#vi#vi#vi#U-42#vi'095.4 (22.8)#vi'F-6.4 (23#vi*#vi/-T _s - a scroll of fear#vi{^~~~~~~.~~~~#vi|#viz#vi~# ~~~~#..~.#~.#~~.#~~.#~~.####### ##~~.#.@~~~##### ##..~.#####~~~~.####.~~~##.~~~~###~......~# #.~~~~###.~....~######~~~~~#~#.~~~~##### #.# #.~#.~#vi  You enter the shallow water.Water #vif#vi[LH ~# #~~~~#..~.~#~.#~~.~#~~.~#~~.####### ##~~.~#.~@~~##### ##..~.#####~~~~.####.~~~##.~~~~###~......~###viLH #..~~~...# ##.~~~~###.~....~######~~~~~#~#.~~~~##### #..~# #.~.#.~. _Moving in this stuff is going to be slow.#vi:R#viR#viV#vi{~# #~~~~##...~.~#~...~#~~.~.#~~.~.#~~.####### ##~~.~.#.~~@~##### ##..~..~#####~~~~.####.~~~##~#.~~~~###~......~## #..~~~...# ##.~~~~###.~....~####.#vi#####~~~~~#~#.~~~~##### #..~.# #.~.#.~.##vib#vi#vix#vi+~~~~##....~.~~#~...~.#~~.~#~~.~.~#~~...~#########~~.~#vi##.~~~~##### ##..~.#####@~~~.####.~~~##~#.~~~~###~......~######### #..~~~...# ##.#.~~~~###.~....~####..#####~~~~~########~~~~#.~~~~##### #..~.~####### #.~..# #vi`#.~.###.~~##vi#,#vi'#vi~~~~##...~.~~.#~...~.#~~.~.~.#~~.~.~.#~~...~.####### ##~~.~.#.~~~~##### ##..~..~.#####~@~~.####.~~~##~#.~~~~###~......~####~.####### #..~~~...# ##.#.~~~~###.~....~####..~#####~~~~~#~#.~~~~##### #..~.~## #.~..# #vic*#vi,#vi2#vir~~~~##...~.~~..~#~...~.#~~.~.~.#~~.~.~.#~~...~.#vi3e####### ##~~.~.#.~~~~##### ##..~..~..~#####~~@~.####.~~~##~#viJ#.~~~~###~......~####~.#via####### #..~~~...# ##..~#.~~~~###.~....~####..~#####~~~~~##viuK~~~~~.#.~~~~##### #..~.~# #vi(#vi #vi#vi#vi#viU~~~~##....~..~.~~..~.#~...~...~#~~.~.~..∩#~~.~.~.#~~...~..∩####### ##~~.~.#.~~~~##### ##..~..~..~#####~~~@.####.~~~##~~~~.#.~~~~###~......~####~..~####### #..~~~...# ##..~#.~~~~###.~....~####..~~.#viV#####~~~~~#~~~~~.~#.~~~~##### #..~.~# #vi\,#vi_#viq~~~~##....~...~.~~..~.~#~...~...~.#~~.~.~..∩.#~~.~.~.#~~...~..∩.####### ##~~.~.....~#.~~~~##### ##..~..~..~~.#####~~~~@####.~~~##~~~~.~#.~~~~###~......~####~..~.####### #..~~~...# ##..~#.~~~~###.~....~####..~~.~#vi߽#####~~~~~#~~~~~.~.#.~~~~##### #..~.~# #vi#>#vi#vi!..~.~~..~#~...~...~..#~~.~.~..∩.#~~.~.~....~#~~...~..∩#########~~.~.....~~#.~~~~##### ##..~..~..~~..#####~~~~.####.~~~##~~~~.#.~~~~###~@.....~####~..####### #..~~~...# ##..~~#.~~~~###.~....~####..~~.#####~~~~~########~~~~~.#.~~~~##### #..~.~############ #.~..##  #.~.###.~~#viw"Q##~~.##vi&3#vi7(#viT..~.~~..~.~.~#~...~...~.#~~.~.~..∩..~#~~.~.~....~#~~...~..∩.####### ##~~.~.....~~.#.~~~~##### ##..~..~..~~.#####~~~~.####.~~~##~~~~.~.~#.~~~~###~.@....~####~..~.~.# #..~~~...# ##..~~~.~#.~~~~###.~....~####..~~.~#####~~~~~##viȃ~~~~~.~.~.#.~~~~##### #..~.~#####~# #.~..## ##.~.## # #vi,#vi#vi..~.~~..~.~.~#~...~...~...~#~~.~.~..∩..~#~~.~.~....~#~~...~..∩.# ##~~.~.....~~.~#vi8#.~~~~##### ##..~..~..~~.#####~~~~.####.~~~##~~~~.~.~#.~~~~###~..@...~####~..~.~.## #..~~~...# ##..~~~.~##.~~~~###.~....~####..~~.~#####~~~~~#~~~~~.~.~.~#viB#.~~~~##### #..~.~#####~.# #.~..## ##. #via#.~.## ## #.~~# ##vi[ #~~.# ##viD #viX,#viG#viYS..~.~~..~.~.~#~...~...~...~.#~~.~.~..∩..~~.#~~.~.~....~#~~...~..∩....~# ##~~.~.....~~.~.#.~~~~##### ##..~..~..~~....~#####~~~~.####.~~~##~~~~.~.~~##.~~~~###~...@..~####~..~.~.## #..~~~...# ##..~~~.~##.~~~~###.~....~####..~~.~~~~######~~~~~#~~~~~.~.~.~.#.~~~~##### #..~.~#####~.~# #.~..## ##.#.~.## ##.#.~~# #~#~~.# #.#vi \,#vi _#vi~~~~##....~..~~##..~.~~..~.~.~~#~...~...~...~.#~~.~.~..∩..~~.#~~.~.~....~~~~ #~~...~..∩....~~#vi####### ##~~.~.....~~.~#.~~~~##### ##..~..~..~~....~~#####~~~~.####@~~~##~~~~.~.~~#.~~~~###~......~####~..~.~.## ####### #..~~~...# ~.~## #.~~~~###.~....~####..~~.~~~~###vi-#####~~~~~########~~~~~.~.~.~..#.~~~~##### #..~.~#####~.~########.~.#vi`l##..~#.~.###.#.~~# #~#vi,#vi#vi%  ~# ##~~~~~.~## ~~~~##....~..~~##..~.~~..~.~.~~~.~#~...~...~...~.#~~.~.~..∩..~~.#~~.~.~....~~~~ #~~...~..∩....~~#vi' ####### ##~~.~.....~~.~#.~~~~##### ##@.~..~..~~....~~~#####~~~~.####.~~~##~~~~.~.~~##.#.~~~~###~......~####~..~.~.##  ####### #..~~~...# ~.~##  #.~~~~###.~....~####..~~.~~~~########~~~~~########~~~~~.~.~.~..##.~~~~##### #..~.~#####~.~..########.~.##..~#.~.###.#vi, ,#vi0 #viM ~# ##~~~~~.~## #.~~~~##....~..~~##.~..~.~~..~.~.~~~.~#~...~...~...~..~#~~.~.~..∩..~~.~~.#~~.~.~....~~~~~~.#~~...~..∩....~~~. # ##~~.~.....~~.~.~ #.~~~~##### ##.@~..~..~~....~ #####~~~~.####.~~~##~~~~.~.~~##.~ #.~~~~###~......~####~..~.~.## . # #.#vi c #####~~~~~#~~~~~.~.~.~..# #.~~~~##### #..~.~#####~.~..# # #.~..## ##..~~##.~.## ##.~.##viҖ ,#vi #vi P #..~~...# ~.~####~~~~~.~## ~~~~##....~..~~##.~...~.~~..~.~.~~~.~~.#~...~...~...~..~~##~~.~.~..∩..~~.~~.##~~.~.~....~~~~~~.# #~~...~..∩....~~~.# ###### ##~@.~.....~~.~.~~~# .~~~~##### ##..~..~..~~....~~~~. ##vi s###~~~~.####.~~~##~~~~.~.~~##.~~ .~~~~###~......~####~..~.~.## .. ###### #..~~~...# ##..~~~.~## .~~~~###.~....~####..~~.~~~~######~~~~~########~~~~~.~.~.~..## .~~~~##### #..~.~#####~.~..# #######.~.##..~~##vi  You enter the shallow water.Water #vir #vim ~~~~~ #..~~...# #vin .~.~####~~~~~.~## ~~~~##....~..~~##.~.~..~.~~..~.~.~~~.~~.#~...~...~...~..~~# #viRo #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.#  #vio #~~@..~..∩....~~~.# #vio ##### ##~~.~.....~~.~.~~~## #vio ~~~~##### ##..~..~..~~....~~~~.# #vip ###~~~~.####.~~~##~~~~.~.~~##.~~ #viMp ~~~~###~......~####~..~.~.## ..~ ##### #..~~~...# ##..~~~.~## . #vip ~~~~###.~....~####..~~.~~~~### #vip ###~~~~~########~~~~~.~.~.~..## ~~~~##### #..~.~#####~.~..#vip J# _Moving in this stuff is going to be slow.#viy #viCz (#vi* #vi_ M.~...# ~~~~~ ~~~~~~ #..~~...# ~.~.~####~~~~~.~## #.~.#~~~~##....~..~~##.~.~#..~.~~..~.~.~~~.~~.#...~...~...~..~~∩..~~.~.~....~~~ #~~...~..∩....~~~.# ##### ##~~.~.....~~.~.~~~# ~~~~##### ##..~..~..~~....~~~~.#.~.~.[39;4#vi\ 9m#viM pM##### ~~~..~...# ~~~~~ ~~~~~~ #..~~...# ~.~.~####~~~~~.~## #.~.#~~~~##....~..~~##.~.~#..~.~~..~.~.~~~.~~.#...~...~...~..~~∩..~~.~.~....~~~ #viM #~~...~..∩....~~~.# #######~~.~.....~~.~.~~~##.~....~####..~~.~#viU ,#vi[ #vi ###### ~~~..~...# ~~~~~ ~~~~~~~ #..~~...# ~.~.~####~~~~~.~## #~~~~##....~..~~##.~...~.~~..~.~.~~~.~~. #~@..~...~...~..~~# #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.# #~~...~..∩....~~~. ###### ##~~.~.....~~.~.~~~ .~~~~##### ##[3#vi 0m..~..~..~~....~~ ####~~~~.####.~~~##~~~~.~.~~##.~ .~~~~###~......~####~..~.~.## . ###### #..~~~...# ##..~~~.~###vi( .###### ~~~..~...## ~~~~~ .~~~~~~~# #..~~...# .~.~.~####~~~~~.~## #~~~~##....~..~~##.~.@~.~~..~.~.~~~.~~#~...~...~...~..~~ #~~.~.~..∩..~~.~~. #~~.~.~....~~~~~~. #~~...~..∩....~~~. ####### ##~~.~.....~~.~.~~~#vi)   #.~~~~##### ##..~..~..~~....~~~~  #####~~~~.####.~~~##~~~~.~.~~##.~  #.~~~~###~......~####~..~.~.## . #vi0 #viH0 #vi)5 #vi #~.####### ~~~.#~~.~...## ~~~~~ .~# #..~~...# .~.~.~####~~~~~.~## # #~~~~##....~..~~##. #@.~.~~..~.~.~~~. ##~...~...~...~.. #~~.~.~..∩..~~.~~ #~~.~.~....~~~~~~ #~~...~..∩....~~~  # ##~~.~.....~~.~.~~  #.~~~~##### ##..#vi [32m~..~..~~....~~~  #####~~~~.####.~~~##~~~~.~.~~##.  #.~~~~###~......~####~..~.~.###vi ,#vi< #vi ^M#~.####### ~~~.#~~.~...## ~~~~~ #.~~~~~~~# #..~~...# #~~.~.~.~####~~~~~.~## ##~@~~##....~..~~##.##..~.~~..~.~.~~~##~...~...~...~..#~~.~.~..∩..~~.~~~~##~~~#vi D #vis  You enter the shallow water.Water #vi #vin #~.# ~~~. #~~.~...## ~~~~~ #.~# #..~~...# #~~.~.~.~####~~~~~.~##  #@~~~##....~..~~## ##..~.~~..~.~.~~~. ##~...~...~...~.. #~~.~.~..∩..~~. #~~.~.~....#vio  #~~...~..∩.... # ##~~.~.....~~.~. #.~~~~##### ##..~..~..~~.... #####~~~~.####.~~~##~~~~.~.~~##  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#vi9v 3#vi{ #vi M##~~.####### ~~~.~~.~...## ~~~~~ .~~~~~~~# #..~~...# #~~.~.@.~####~~~~~.~## ~~~####~~~~##....~..~~####..~.~~..~.~.~~~##~...~...~...~..#~~.~.~..∩..~~.~~ ~..~.#vi ,#vi #viG#~.# ~~~. #~~.~...## ~~~~~ #.~# #..~~...# #~~.~@~.~####~~~~~.~##~####~~~~##....~..~~# ##..~.~~..~.~.~~~ ##~...~...~...~ #~~.~.~..∩..~~. #~~.~.~....#viH #~~...~..∩.... # ##~~.~.....~~.~. #.~~~~##### ##..~..~..~~....#vi9N>#virR#vi1###~~~~.####### ~~~. #~~.~...## ~~~~~  #.~~@~~~~# #..~~... #~~.~.~.~####~~~~~.~~~~~####~~~~##....~..~###..~.~~..~.~.~~#~...~...~...~ #~~.~.~..∩.. #~~.~.~....~~ #vi#~~...~..∩... ####### ##~~.~.....~~#viAW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water #vi#vi"|####~~~~.####### ~~~. #~~@~...## ~~~~~  #.~~~~~~~# #..~~... #~~.~.~.~####~~~~~. ~~~~~####~~~~##....~..~#### ##..~.~~..~.~#~...~...~...#vi"a #~~.~.~..∩.. #~~.~.~....~~ #~~...~..∩...  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#viu)>#vi.#vi(OE#~#### #~~~~.# ~~~. #~@.~...## ~~~~~ #.~~~~~~~# #..~~ #~~.~.~.~####~~~~~. ~~~~~####~~~~##....~.. ~#### ##..~.~~..~.~.#viP ##~...~...~ #~~.~.~..∩.. #~~.~.~.... #~~...~..∩#vi)XW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water #vi\#vi׽#~##### #~~~~.# ~~~. #@~.~...## ~~~~~ #.~~~~~~~# #..~~ #~~.~.~.~####~~~~~ ~~~~~####~~~~##....~#vi ~##### ##..~.~~..~.~ ##~...~...~ #~~.~.~..∩ #~~.~.~.... #~~...~..∩  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi#ving to be slow.#viZ3#viY#vi[-/M## ~~~~######~~~~@####### ~~~.#vi .~~~.###~~.~...## ~~~~~#.~~~~~~~# #..~~.#~~.~.~.~####~~~~~ Water #vi8>#vi?#viA ##~~~~##### #~~~~.####### ~~~.~~~.###@~.~...## ~~~~~# #.~~~~~~~# #..~~. #~~.~.~.~####~~~~~#vi#~~...~..∩. #vi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water#viܭ.#vi\?Water #vir#viA ##~~~~##### #~~~~.####### ~~~.~~~.###~~.~...## ~~~~~# #@~~~~~~~# #..~~. #~~.~.~.~####~~~~~~~~~~####~~~~##....~..Water ~#########~~.~.....~   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi#ving to be slow.#viD#vi(#viF##vi~4 #vi###vi~~~~######vi #~~~~.####### ~~~.#viۀ~~~.###~~.~...## ~~~~~#viS# #.~~~~~~~# #..~~.#vi #viȁ#@~.~.~.~####~~~~~#vi#~~~~~####~~~~##....~.#viDz~~~~##### ##..~.~~..~.~#viw ###vi #vil#.~~~~##### ##..~..~..~~.#vi;. #vii#viO #vi2_Moving in this stuff is goi#vi ng to be slow. #vi: You enter the shallow water#vin . #vi_Moving in this stuff is goi#vi͍ng to be slow. #vi You enter the shallow water#viÎ . #vi,_Moving in this stuff is goi#vicng to be slow. #vi You enter the shallow water#viŏ.#viQ#vi!Water #vi#vi#vi ##~~~~##### #~~~~.####### ~~~.~~~.###~~.~...## ~~~~~# #.~~~~~~~# #..~~.#viK~~~~###~~.~.~.~####~~~~~#~~~~@####~~~~##....~.~~~~##### ##..~.~~..~.~## ##~...~...~.#viBWater #viQ #####~~~~.####.~~~##~~~~.~#vi@m  _Moving in this stuff is going to be slow.#viR#vi#vi#viWbk ## ~~~~##### #~~~~.# ~~~ ~~~.###~~.~...## #vib## #.~~~~~~~# #..~~r~~~~###~~.~.~.~#### #~~~@~####~~~~##....~#viOcr~~~~##### ##..~.~~..~.## ##~...~...~ #~~.~.~..∩ #~~.~.~ #~~...~..∩ r   river rat (asleep) # ##~~.~..... r   rat (asleep)#vipc #.~~~~##### ##..~..~..~~#vicl #####~~~~.####.~~~##~~~~.#vik#vir741.0 (44.6  A rat and a river rat come into view.  Found 9 stones.#vi`t#vi&}(r(rrr#vi}6==2.6 (46.2#vi#vi+ #vi"E_The rat squeaks loudly. The river rat squeaks loudly.#vi{ ## ~~~~##### #~~~~.#  ~~~.###~~.~...## ## #.~~~~~~~# #..#(r~~~###~~.~.~.~#### #~~@~~####~~~~##....#(r~~~##### ##..~.~~..~## ##~...~... #~~.~.~.. #~~.~.~ #~~...~.. # ##~~.~ #.~~~~##### ##..~..~.. #####~~~~.####.~~~##~~~~#vi h~r~~r~~#viL9--4.2 (1.6)#vi#vi#vio ## ~~~~##### #~~~~.#  ~~~.###~~.~...##  ###### #.~~~~~~~# #.. #(~r~~###~~.~.~.~#### #~@~~~####~~~~## #(~~r~##### ##..~.~~.. ###### ##~...~ #~~.~.~ #~~.~.~ #~~...~#viV  # ##~~.~ #.~~~~##### ##..~..~.. #####~~~~.####.~~~###vi#viV#vii~rr~r#vi{B--5.8#vi#vi#vi ## ~~~~##### #~~~~.# ~~~~.###~~.~...## ~###### #.~~~~~~~# #..~#vi #(~~r~###~~.~.~.~####~#r~@~~####~~~~##.#(~~~~##### ##..~.~~..~###### ##~...~.#~~.~.~.#~~.~.~.#viƲ #~~...~.# ##~~.~.#.~~~~##### ##..~..~..~#####~~~~.####.~~~##~#vis #vi M  The river rat attacks as it pursues you!#vi ~rrYou block the river rat's attack.#vi /=7.4#vi #vi A _The river rat bites you but does no damage.#vi&n \  Your unstable footing causes you to fumble your attack.#vipn ,8.5 (1.1#vis #viu Z _The river rat completely misses you.#via  You barely miss the river rat.9.6#vi#viA _The river rat bites you but does no damage.#viO#vi(50.7#vi#vi _You barely miss the river rat. The river rat completely misses you.#vi d  You closely miss the river rat.#viP '1.8#vi #vi A _The river rat bites you but does no damage.#vi  Your unstable footing causes you to fumble your attack.3.0 (1.2#vi#vi 7 _You block the river rat's attack.#viH#vi+40#vi #viw _You closely miss the river rat. You block the river rat's attack.#vib  You closely miss the river rat.The river rat twitches its whiskers.#viOcV46---5#viUg#vi i. _The river rat bites you.#vi/E  Your unstable footing causes you to fumble your attack.6.2 (1.2#viI #vioL x _The river rat barely misses you. You block the river rat's attack.#vi  You hit the river rat but do no damage.Your weapon exudes an aura of protection.  The river rat twitches its whiskers.#vi6L19 7.3 (1.1#vi#viA _The river rat bites you but does no damage.#vi \  Your unstable footing causes you to fumble your attack.#vi# a7=--8.4#vi!# #vi% 7 _You block the river rat's attack.#viK## ~~~~##### #~~~~.# ~~~~.###~~.~...## ~###### #.~# #..~#(~~~~###~~.~.~.~####~#rr~@~####~~~~##....~#(~~~~##### ##..~.~~..~.###### ##~...~...~#~~.~.~..∩#~~.~.~.#~~...~..∩# ##~~.~.#.~~~~##### ##..~..~..~#####~~~~.####.~~~##~~~~.~rr12 -60.0 (1.6#vi+(## ~~~~##### #~~~~.# ~~~.~~~.###~~.~...## ~###### #.~# #..~~.#(~~~~###~~.~.~.~####~#vi+#~rr~@####~~~~##....~.#(~~~~##### ##..~.~~..~.~###### ##~...~...~.#~~.~.~..∩.#~~.~.~.#~~...~..∩.##vi- ##~~.~.....~#.~~~~##### ##..~..~..~~.#####~~~~.####.~~~##~~~~.~#vi).#vi 0M  The river rat attacks as it pursues you!#vi7 ~rrYou block the river rat's attack.#vi7g8==1.6#vi<#vi7?A _The river rat bites you but does no damage.#vi ## ~~~~##### #~~~~.####### ~~~. ~~~.###~~.~...## ~~~~~##### #.~~~~~~~# #..~~.#(~~~~###@~.~.~.~####~~~~~ #~~rr~####~~~~##....~.(~~~~##### ##..~.~~..~.~########~...~...~∩#vi ~.~... #~~...~..∩.###### ##~~.~.....~.~~~~##### ##..~..~..~~.#vi #vi$ #vi ~rr-3.2#vi( #vi_ #viZ## ~~~~##### #~~~~.####### ~~~. ~~~.###~~.~...## ~~~~~##### #@~~~~~~~# #..~~.#(~~~~###~~.~.~.~####~~~~~ #~~~rr####~~~~##....~.(~~~~##### ##..~.~~..~.~########~...~...~#vi∩~.~... #~~...~..∩.###### ##~~.~.....~#viZ#vi7M  The river rat attacks as it pursues you!#vi:Vr~r#vi+i3--=4.8#vi#vio _The river rat barely misses you. The river rat bites you.#vii  You barely miss the river rat.5.9 (1.1 _The river rat bites you but does no damage.#vi> #vi;G r~You barely miss the river rat.#viG (7.0#viM #viW A _The river rat bites you but does no damage.#viL _bites you but does no damage.  You barely miss the river rat. _The river rat bites you but does no damage.  You hit the river rat but do no damage.  Your weapon exudes an aura of protection.  #vi<~4--19 8.1#vi#vi; _The rat bites you but does no damage.#vi@  You hit the river rat.  The river rat is heavily wounded.#viA(9.2#vi`L#vi.Or _You block the river rat's attack. The rat barely misses you.#viv7 @  You puncture the river rat!#vi@ ~r   rat  You kill the river rat!#viD 23370.3#vi K #virM ; _The rat bites you but does no damage.#vi=>1.4#viz#vit _You barely miss the rat. The rat bites you but does no damage.#vi7  You thump the rat!#viO~#vi!#vi?55=#vi`%20#vi#viG _You kill the rat!#vi~#viճ#vit#vi?H _No target in view!#vit4#vi=x#viyH _No target in view!#vie3#vi#vi#vi$ _#vi%#vi?,#vig#vik6=#vi#viF12 #vi#vik,#vi}#vi0#vi~#vi1#vioa7=#vit#vi.,#vi#vi,#vi#vi#vi'N8=#vi#viS,#vi #vi ,#vi|#vi,#vi>#via9=#viF!#vio&,#vi *#vig.,#vi1#vi96,#vi9#vi>l50=#viB#vitF,#viJ#vi7N,#viQ#viV#viVK1=#viZ#vi ##~~~~##### #~~~~.####### ~~~.~~~.###~~.~...## ~~~~~#vi###### #.~~~~~~~# #..~~.(~~~~###@~.~.~.~####~~~~~ #~~~~~####~~~~##....~.#(~~~~##### ##..~.~~..~.~###.~~~~##### ##..~..~..~~.  #viֺ#_HP restored.#vi  You enter the shallow water.Water #vi7)c ## ~~~~##### #~~~~.####### ~~~~~~.###~~.~...##~#vi)9###### #.~~~~~~~# #.. #(~~~~###~~.~.~.~####~~~~ #~~~@~####~~~~##....#(~~~~##### ##..~.~~ ###### ##~...~.. #vi*#~~.~.~..∩ #~~.~.~.. #~~...~..∩########~~.~.... #.~~~~##### ##..~..~..~ #####~~~~.####.~~~##~~ _Moving in this stuff is going to be slow.#vi013#vi5#vi  ## ~~~~##### #~~~~.#  ~~~.###~~.~...##  ###### #.~# #.. #(~~~~###~~.~.~.~#### #~~@~~####~~~~##.... #(~~~~##### ##..~.~~..~ ###### ##~...~... #~~.~.~.. #~~.~.~ #~~...~.. # ##~~.~ #.~~~~##### ##..~..~.. #####~~~~.####.~~~##~~~~#vis ## ~~~~##### #~~~~.#  ~~~.###~~.~...##  ###### #.~~~~~~~# #.. #(~~~~###~~.~.~.~#### #~@~~~####~~~~## #(~~~~##### ##..~.~~.. ###### ##~...~ #~~.~.~ #~~.~.~ #~~...~ ##vi ##~~.~ #.~~~~##### ##..~..~.. #####~~~~.####.~~~###vi- #vim 9=#vi #vi|_ @ ## ~~~~##### #~~~~.#  ~~~.###~~.~...##  ####### #.~~~~~~~# # #(~~~~###~~.~.~.~#### #@~~~~####~~~~## #(~~~~##### ##..~.~~ ####### ##~...~ #~~.~.~ #~~.~.~ #~~...~ #vi` # ##~~.~ #.~~~~##### ##..~..~ #####~~~~.####.~~~###vikh ,#vin #vi  ##~~~~##### #~~~~.#######~~~.###~~.~...## ~####### #.~~~~~~~# #.#(~~~~###~~.~.~.~####~####~~~~~####~~~~##..#(~~~@##### ##..~.~~###### ##~... #~~.~.~#.~~~~###~......~####~ #viM #vi ,#vi #vi2 7 ## ~~~~##### #~~~~.# ~~~.###~~.~...##  ####### #.~~~~~~~# # #(~~~~###~~.~.~.~#### #####~~~~~####~~~~## #(~~@~##### ##..~.~~#vi;3 E ####### ##~...~ #~~.~. #~~.~. #~~... # ##~~.~#viQ3  #.~~~~##### ##..~..~ #####~~~~.####.~~~###vid3 S #.~~~~###~......~#####vi: ,#vi8@ #vi+  ## ~~~~##### #~~~~.# ~~~.###~~.~...## # #.~~~~~~~#  #(~~~~###~~.~.~.~ #####~~~~~####~~~~## #(~@~~##### ##..~. ####### ##~... #~~.~ #~~.~ #~~ # ##~~.~ #.~~~~##### ##..~.. #####~~~~.####.~~~## #.~~~~###~......~#viJ ,#viǦ #vi?  ## ~~~~##### #~~~~.# ~~~.###~~.~...## # #.~# #(~~~~###~~.~.~.~ #####~~~~~####~~~~ #(@~~~##### ##..~. ########vi g ##~ #~~. #~~. #~~ # ##~~. #.~~~~##### ##..~#vi  #####~~~~.####.~~~ #.~~~~###~......~#vi5 ,#viu #viCl  ## ~~~~##### #~~~~.# ~~~.###~~.~...## # #.~# #(~~~~###~~.~.~.~ #####~~~~~####~~~~ #@~~~~##### ##..~ ####### ##~ #~~#vil  #~~ #~~ # ##~~ #.~~~~##### ##..~ #####~~~~.####.~~~ #.~~~~###~......~#vil #viLs >#viy #vi 3#viU #vi d ## ~~~~##### #~~~~.# ~~~.###~~.~...## # #.~# #(~~~~###~~.~.~.~######~~~~~####~~~~##.@~~~##### ##..~.####### ##~.#~~.#~~.#~~.# ##~~.#.~~~~##### ##..~.#vi #####~~~~.####.~~~##.~~~~###~......~# _g - 47 stones (gained 5)#vi  You enter the shallow water.Water #vi #viO  ## ~~~~##### #~~~~.# ~~~.###~~.~...## # #.~# #(~~~~###~~.~.~.~######~~~~~####~~~~##.~@~~##### ##..~.~####### ##~.#~~.~#~~.~#~~.# ##~~.~#.~~~~##### ##..~.#####~~~~.####.~~~##.~~~~###~......~# _Moving in this stuff is going to be slow.#viU 3#vi4^ #vi% 4## ~~~~##### #~~~~.# ~~~.###~~.~...## # #.~~~~~~~# ##(~~~~###~~.~.~.~######~~~~~####~~~~##.#.~~@~##### ##..~.~####### ##~...~#~~.~.#~~.~.#~~.# ##~~.~.#.~~~~##### ##..~..~#####~~~~.####.~~~##~#.~~~~###~......~##vi ,#vi #vi. ## ~~~~#####  #~~~~.#######  ~~~.###~~.~...## ~####### #.~~~~~~~# #.#(~~~~###~~.~.~.~####~#####@~~~~####~~~~##..#.~~~~##### ##..~.~~.#########~..#~~.~.~#~~.~.~ #~~...~####### ##~~.~..#.~~~~##### ##..~..~.#####~~~~.####.~~~##~~#vi23 #vi r ## ~~~~#####  #~~~~.#######  ~~~.###~~.~...##  ####### #.~~~~~~~# # #(~~@~###~~.~.~.~#### #####~~~~~####~~~~## #.~~~~##### ##..~.~~########~.. #~~.~. #~~.~. #~~. ####### ##~~ #.~~~~##### ##..~..#vi ,#vi #vi d ## ~~~~##### #~~~~.# ~~~.###~~.~...## ####### #.~#  #(~@~~###~~.~.~.~ #####~~~~~####~~~~## #.~~~~##### ##..~. # ##~... #~~.~ #~~.~ #~~ # ##~~.~ #.~~~~##### ##..~..#vi,#vi#vi/d< ## ~~~~##### #~~~~.# ~~~.###~~.~...## ####### #.~# #(@~~~###~~.~.~.~ #####~~~~~####~~~~ #.~~~~##### ##..~. # ##~ #~~. #~~. #~~ # ##~~. #.~~~~##### ##..~#vii,#vim#vi ## ~~~~##### #~~~~.# ~~~.###~~.~...## ####### #.~# #@~~~~###~~.~.~.~ #####~~~~~####~~~~ #.~~~~##### ##..~ # ##~ #~~ #~~ #~~ # ##~~ #.~~~~##### ##..~#vi>#vi~#vi3#vi #vi9 ## ~~~~##### #~~~~.# ~~~.###~~.~...## ####### #.~# #.@~~~###~~.~.~.~######~~~~~####~~~~##.~~~~##### ##..~.# ##~.#~~.#~~.#~~.# ##~~.#.~~~~##### ##..~. _g - 51 stones (gained 4)#viBA  You enter the shallow water.Water #vi#vi^c ## ~~~~##### #~~~~.# ~~~.###~~.~...## ####### #.~# #.~@~~###~~.~.~.~######~~~~~####~~~~##.~~~~##### ##..~.~# ##~.#~~.~#vic#~~.~#~~.# ##~~.~#.~~~~##### ##..~. _Moving in this stuff is going to be slow.#vih#vih#vil#via## ~~~~##### #~~~~.# ~~~.###~~.~...## ####### #.~# ##.~~@~###~~.~.~.~######~~~~~####~~~~##.#.~~~~##### ##..~.~# ##~...~#~~.~.#~~.~.#~~.# ##~~.~.#.~~~~##### ##..~..~#vi,#vi#vi:u##~~~~##### #~~~~.#######~~~.###~~.~...## ~####### #.~~~~~~~# #.#.~~~~###~~.~.~.~####~#####@~~~~####~~~~##..#.~~~~##### ##..~.~~####### ##~...~. #~~.~#~~.~.~#~~...~#########~~.~#.~~~~##### ##..~.#####~~~~.####.~~~##~#vi## ~~~~##### #~~~~.# ~~~~.###~~.~...## ~####### #.~~~~~~~# #.#.~~~~###~~.~.~.~####~#####~@~~~####~~~~##.#.~~~~##### ##..~.~~.####### ##~...~.#~~.~.~.#~~.~.~.#~~...~.# ##~~.~.#.~~~~##### ##..~..~.#####~~~~.####.~~~##~#viԛ#vi#viJ#vi[## ~~~~##### #~~~~.# ~~~~.###~~.~...## ~####### #.~~~~~~~# #..~#.~~~~###~~.~.~.~####~#####~~@~~####~~~~##.#.~~~~##### ##..~.~~..~####### ##~...~.#~~.~.~.#~~.~.~.#~~...~.# ##~~.~.#.~~~~##### ##..~..~..~#####~~~~.####.~~~##~#vi,#vi[ #vij ## ~~~~##### #~~~~.# ~~~~.###~~.~...## ~####### #.~# #..~#.~~~~###~~.~.~.~####~#####~~~@~####~~~~##....~#.~~~~##### ##..~.~~..~.####### #vibk7##~...~...~#~~.~.~..∩#~~.~.~.#~~...~..∩# ##~~.~.#.~~~~##### ##..~..~..~#####~~~~.####.~~~##~~~~.#vip#viEq#vi#vi## ~~~~##### #~~~~.####### . ~~~.###~~.~...## ~~~####### #.~~~~~~~# #..~~.#.~~~~###@~.~.~.~####~~~~#####~~~~~####~~~~##..#.~~~~##### ##..~.~~..~#########~...~...~.#~~.~.~..∩#~~.~.~.... #~~...~..∩####### ##~~.~.....#.~~~~##### ##..~..~..#vi@QM## ~~~~##### #~~~~.####### ~~~. ~~~.###~~.~...## ~~~~~###### #@~~~~~~~# #..~~..~~~~###~~.~.~.~####~~~~~####~~~~~####~~~~##....~..~~~~##### ##..~.~~..~.~########viMA4##~...~...~.#viH>#viN#viMM## ~~~~##### #~~~~.####### ~~~. ~~~.###@~.~...## ~~~~~###### #.~~~~~~~# #..~~..~~~~###~~.~.~.~####~~~~~#####~~~~~####~~~~##....~..~ #vi  You enter the shallow water.Water #viS#vi ### K~~~~##### #~~~@.#######  J~~~.###~~.~...## ~~~~ ####### #.~~~~~~~# #.. #.~~~~###~~.~.~.~####~~~~ #####~~~~~####~~~~##... #.~~~~##### ##..~.~~K   kobold brigand (missile, asleep)########~...~...~ J   endoplasm (asleep) #~~.~.~..∩ #~~.~.~... _Moving in this stuff is going to be slow.#vi U-51#vi%W837.8 (65.4)  You enter the shallow water. _Moving in this stuff is going to be slow.  A kobold brigand and an endoplasm come into view.The kobold brigand is wielding a +0 club and quivering poisoned darts.  Found 7 stones and 13 gold pieces.#vi+ K(JK)JThe kobold brigand shouts!#vi1T ((((((#vi:2bThe kobold brigand throws a poisoned dart.  The poisoned dart hits you.#vi\| ~~~~~~You are poisoned.#vi ((((((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!#vihPC~~~~~~#viP=========9.4 (67.0Pois Water #viY#vixb #vibH_You are more poisoned.#vi] ### K~~~~##### #~~~~@# ~~~.(J~~.###~~.~...## ~#vi####### #.~# #..~~.#.~~~~###~~.~.~.~####~#####~~~~~####~~~~##....~.#.~~~~##### ##..~.~~..~.~ J   endoplasm# #viS##~...~...~.#~~.~.~..∩.#~~.~.~.#viI#vi#vi $K~JK   kobold brigand (missile)J   endoplasm45=====-----41.0 (1.6)#vi'#vih+S _You feel very sick.#viL 7####viL $K~~~##### #~~~~.####### ~~~.#viM M(~J~.###@~.~...## ~~~~~####### #.~~~~~~~# #..~~.#vi/M .~~~~###~~.~.~.~####~~~~~#viOM ####~~~~~####~~~~##....~..~~~~##### ##..~.~~..~.~#viuM ###### ##~...~...~. #~~.~.~..∩#viM #viM .#viM %..~..∩#viQ  #vi#R l You enter the shallow water.  Moving in this stuff is going to be slow.#viW E~K#vijX #3#viwZ ------20Water #vi]^ #viGa $ _You feel sick.#viimQ ###$~K~~##### #~~~~.####### ~~~.(~J~.###~~.~...## ~~~~~####### #@~~~~~~~# #..~~.#vim.~~~~###~~.~.~.~####~~~~~####~~~~~####~~~~##....~..~~~~##### ##..~.~~..~.~###### ##~...~...~.#########~~.~.....~#vi8nD #viu#viru#viui1--3.6 (1.6#viy#viM|S _You feel very sick.#vi#vi#vi^0#vi--#vi4#vi0#viY#vi #vi;#vi_You feel sick.#viF39-5 _You feel sick.#vi+#viS8-6#vi(#viø$ _You feel sick.#viOK#viK?-7#viP#vi R$ _You feel sick.#vi #vi JJ   endoplasm78#vi #vi_ $ _You feel sick.#vi/I=You feel sick.  #viI#viP2KJK   kobold brigand (missile)J   endoplasm#vi7Qg36-9#viW#vi]Z[ _You are no longer poisoned.#vi'm  You sock the endoplasm!  Your weapon exudes an aura of protection.#vi31E~#vi437=19 4=50.7 (1.1#vif;#viQ>M _You kill the endoplasm!#viR### $~~~~##### #~~~K.####### ~~~. (~J~.###@~.~...## ~~~~~###### #.~~~~~~~# #..~~.#vikSo.~~~~###~~.~.~.~####~~~~~####~~~~~####~~~~##....~..~~~~##### ##..~.~~..~.~#########~...~...~∩~.~... #~~...~..∩.#vi]r  You enter the shallow water.  Moving in this stuff is going to be slow.#vi^c36-10#viA_7Water #viEhW _The kobold brigand hits you with a +0 club.#viT ### $~~~~##### #~~~K@####### ~~~. (~~~.###~~.~...## ~~~~~###### #.~~~~~~~# #..~~..~~~~###~~.~.~.~####~~~~~####~~~~~####~~~~##....~..~~~~##### ##..~.~~..~.~#########~...~...~∩~.~...#vi #vi  The kobold brigand hits you but does no damage.3.3 (1.6#vi #vi [ _The kobold brigand barely misses you.#vi@  You sock the kobold brigand!  The kobold brigand is heavily wounded.#viA f37==4.5 (1.2#vi7G #viJ F _The kobold brigand splashes around in the water.#vimJw  You puncture the kobold brigand!  #viJLThe kobold brigand is almost dead.#viJ(5.7#vi.P#viRE _The kobold brigand hits you but does no damage.#vi-  You closely miss the kobold brigand.The kobold brigand is almost dead.#vi0l33---60#vi5#vi8A _The kobold brigand hits you with a +0 club.#vi×   You hit the kobold brigand.  You kill the kobold brigand!)4=-62-7.8 (1.1 _You hear a splash. x2#vix I#viwz ,#vik~ X#viU ,#viC #viq #vio ^5=12 #vi6 #vi #vi׆ #vi #vi> ,#vi #vi #vi 96#vi #vi ,#viÎ #viC ,#vi #vix ,#viV #vi #vi! N37=#viS #vi #vi; #viP #vi ,#viƝ #vi m8=#vi #vi ,#vi[ #vi #vi #vi #vi ,#vi #vi #vig K9=#viM #vi #vi #vi $40#vi 2=#viƲ #viQ #vi~ #vi= #vi ,#vi #viE #vip #vi& #vi #vi K1=#vi #vi> #vin #vi #vi ,#vi #vi #vi: #vi #vi #vi U2=#vi #vi ,#vik #viC #viu #viE #vi K3=#vi #vi #vi@ ,#vi+ #vi ,#vi #vi( ,#vi #vi #vi U4=#vi #vi( ,#vi #viz #vi #vi #vi> #vin K5=#vi #vi #vi #vi #viR ,#vi #vi ,#vi #vi #viP U6=#vi0 #vi ,#viQ #vi ,#vi #vi_ #vi K7=#vir #vi #vi3 #vi #vip #vi #vit #vi! ,#vi #vi #vi U8=#vi #vi} ,#viP #vi# ,#vi #vi ,#vi #viN #vi 59=#vi #vi #vi> #vi #viu #vi ,#vi #vi] #vi V50=#vig #vi  ,#vi #vi ,#viX #vi ,#vi #viJ(  #vi( #vi|) - #vi * %_You start resting.#vis* #vi6 917.8 (60.0)1=-8.8 (61#vi9 #vi; " _HP restored.#vim3#vi'#vi#vi ### $~~~~##### #~~~@.# ~~~ (~~~.###~~.~...## #viv ####### #.~# #..~~ #.~~~~###~~.~.~.~#### #####~~~~~####~~~~##....~ #.~~~~##### ##..~.~~..~. # ##~...~...~#vi #~~.~.~..∩ #~~.~.~#vig X 0.0)  You enter the shallow water.#vi b9.8 (1Water #vi#vi _Moving in this stuff is going to be slow.  Things that are here: _a +0 club; 4 poisoned darts#viD9.#viPH#viӨ4###$~~~~##### #~~@).# #(~~~.###~~.~...##  ####### #.~# #..#viG? #.~~~~###~~.~.~.~#### #####~~~~~####~~~~##.... #.~~~~##### ##..~.~~..~ # ##~...~... #~~.~.~.. #~~.~.~#vi#vid$ _#vi#vi/ ###### #$~~~~##### #~@~).#  #(~~~.###~~.~...##  ####### #.~~~~~~~# #.. #.~~~~###~~.~.~.~#####vin #####~~~~~####~~~~## #.~~~~##### ##..~.~~.. # ##~...~ #~~.~.~ #~~.~.~#vi#,#vi)#viq####### #$~~~~##### #####~~~).########(~~~@###~~.~...## ####### #.~~~~~~~# #. #.~~~~###~~.~.~.~####~ #####~~~~~####~~~~##.. #.~~~~##### ##..~.~~ ####### ##~...~ #~~.~.~ #~~.~.~ #~~...~#viYZ=#via#vitI ####### #$~~~~##### #####~~~).# #(~~@.###~~.~...##  ####### #.~# # #.~~~~###~~.~.~.~#### #####~~~~~####~~~~## #.~~~~##### ##..~.~~ # ##~...~#vi #~~.~. #~~.~. #~~...#vi  You enter the shallow water.Water #viO#vi=f   # #$~~~~##### #####~~~).##vife #(~@~.###~~.~...## ####### #.~#  #.~~~~###~~.~.~.~ #####~~~~~####~~~~## #.~~~~##### ##..~. # ##~... #~~.~ #~~.~#vigj #~~ _Moving in this stuff is going to be slow.#vim3#vir#vi # #$~~~~##### #####~~~).# #(@~~.###~~.~...## ####### #.~# #.~~~~###~~.~.~.~ #####~~~~~####~~~~ #.~~~~##### ##..~. # ##~ #~~. #~~. #~~#vi,#vi#via` # #$~~~~##### #####~~~).# #@~~~.###~~.~...## ####### #.~# #.~~~~###~~.~.~.~ #####~~~~~####~~~~ #.~~~~##### ##..~ # ##~ #~~ #~~ #~~#vih>#vi q#vi r3#vit#vi # #$~~~~##### #####~~~).# #.@~~.###~~.~...## ####### #.~# #.~~~~###~~.~.~.~######~~~~~####~~~~##.~~~~##### ##..~.# ##~.#~~.#~~.#~~. _g - 58 stones (gained 7)  You enter the shallow water.Water #vi #vi5? # #$~~~~##### #####~~~).# #.~@~.###~~.~...## ####### #.~# #.~~~~###~~.~.~.~######~~~~~####~~~~##.~~~~##### ##..~.~# ##~.#~~.~#~~.~#~~. _Moving in this stuff is going to be slow.#viUE3#vi\J#vi`b# #$~~~~##### #####~~~).# #.~~@.###~~.~...## ####### #.~# ##.~~~~###~~.~.~.~######~~~~~####~~~~##.#.~~~~##### ##..~.~#vix# ##~...~#~~.~.#~~.~.#~~.#vi,#vi#vi]####### #$~~~~##### #####@~~).####### #.~~~.###~~.~...## ~####### #.~~~~~~~# #.#.~~~~###~~.~.~.~####~#####~~~~~####~~~~##..#.~~~~##### ##..~.~~.#########~..#~~.~.~#~~.~.~#vi,#vi!#vi2 #######  #$~~@~#####  #####~~~).#######  #.~~~.###~~.~...##  ####### #.~~~~~~~# # #.~~~~###~~.~.~.~#### #####~~~~~####~~~~## #.~~~~##### ##..~.~~#vi _########~.. #~~.~.#vi,#viɌ#vi-[ ####### #$~@~~##### #####~~~).# #.~~~.###~~.~...## # #.~~~~~~~#  #.~~~~###~~.~.~.~ #####~~~~~####~~~~## #.~~~~##### ##..~. # ##~... #~~.~#vi,#viP#viTH ####### #$@~~~##### #####~~~).# #.~~~.###~~.~...## # #.~# #.~~~~###~~.~.~.~ #####~~~~~####~~~~ #.~~~~##### ##..~. # ##~ #~~.#viX,#vi[#vi ####### #@~~~~##### #####~~~).# #.~~~.###~~.~...## # #.~# #.~~~~###~~.~.~.~ #####~~~~~####~~~~ #.~~~~##### ##..~ # ##~ #~~#vi>#vi#vi3#vi~#vi5 ####### #.@~~~##### #####~~~).# #.~~~.###~~.~...## #.~~~~###~~.~.~.~######~~~~~####~~~~##.~~~~##### ##..~.# ##~.#~~. _You now have 806 gold pieces (gained 13).#vi=%  #vi=You enter the shallow water.#vi/>#viN>7Water #viB#viæ ####### #.~@~~##### #####~~~).# #.~~~.###~~.~...## # #.~# #.~~~~###~~.~.~.~######~~~~~####~~~~##.~~~~##### ##..~.~# ##~.#~~.~ _Moving in this stuff is going to be slow.#viI#vi" ####### #.~~@~##### #####~~~).# #.~~~.###~~.~...## # #.~~~~~~~# ##.~~~~###~~.~.~.~######~~~~~####~~~~##.#.~~~~##### ##..~.~# ##~...~#~~.~.#vi B#viz w########.~~~~##########@~~).########.~~~.###~~.~...## ~####### #.~~~~~~~# #.#.~~~~###~~.~.~.~####~#####~~~~~####~~~~##..#.~~~~##### ##..~.~~####### ##~...~. #~~.~#~~.~.~#vi ,#vi #viN ####### #.~~~~##### #####~@~).# ~#.~~~.###~~.~...## ~####### #.~~~~~~~# #.#.~~~~###~~.~.~.~####~#####~~~~~####~~~~##.#.~~~~##### ##..~.~~.# ##~...~.#~~.~.~.#~~.~.~.#viL ,#vit #viuN C####### #.~~~~##### #####~~@).# ~#.~~~.###~~.~...## ~####### #.~~~~~~~# #..~#.~~~~###~~.~.~.~####~#####~~~~~####~~~~##.#.~~~~##### ##..~.~~..~# ##~...~.#~~.~.~.#~~.~.~.#viT ,#viY #vi ####### #.~~~~##### #####~~~@.# ~#.~~~.###~~.~...## ~####### #.~# #..~#vi, #.~~~~###~~.~.~.~####~#####~~~~~####~~~~##....~#.~~~~##### ##..~.~~..~.# ##~...~...~#~~.~.~..∩#~~.~.~.#vi; ,#viX #vi $  Things that are here:#vi(  ####### #.~~~~##### #####~~~)@# ~~~.#.~~~.###~~.~...## ~####### #.~# #..~~.#.~~~~###~~.~.~.~####~#####~~~~~####~~~~##....~.#.~~~~##### ##..~.~~..~.~# ##~...~...~.#vi( i#~~.~.~..∩.#~~.~.~.a +0 club; 4 poisoned darts#vi/ #vi}/ / _#vih4 #vi7 P########.~~~~##########~~~).####### ~~~.#.~~~.###~@.~...## ~~~~~ ####### #.~~~~~~~# #..~~..#.~~~~###~~.~.~.~####~~~#####~~~~~####~~~~##....~..#.~~~~##### ##..~.~~..~####### ##~...~...~.. #~~.~.~..∩.#~~.~.~....~#~~...~..∩#viѩ  You enter the shallow water.Water #viĬ #vi  ####### #.~~~~##### #####~~~).# ~~~. #.~~~.###~~@~...## ~~~~~ # #.~# #..~~.#.~~~~###~~.~.~.~####~~~~~.~#####~~~~~####~~~~##....~..~#.~~~~##### ##..~.~~..~.~.~# ##~...~...~.#~~.~.~..∩..~#~~.~.~....~#~~...~..∩. _Moving in this stuff is going to be slow.#viZ >#vi #vit ########.~~~~##########~~~).####### ~~~.#.~~~.###~~.~...## ~~~~~ ####### #.~~@~~~~# #..~~...##.~~~~###~~.~.~.~####~~~~~.~######~~~~~####~~~~##....~..~#.~~~~##### ##..~.~~..~.~.~####### ##~...~...~.. #~~.~.~..∩..~~#~~.~.~....~~#vihu #~~...~..∩....#########~~.~.....~~.~#vi}  You enter the shallow water.Water #viւ #vi  ########.~~~~##########~~~).####### ~~~.#.~~~.###~~.~...## ~~~~~ ####### #.~~~~~~~# #..~~...##.~~~~###~~.~@~.~####~~~~~.~##vi, 4#####~~~~~####~~~~##....~..~#.~~~~##### ##..~.~~..~.~.~####### ##~...~...~...~. #~~.~.~..∩..~~.#~~.~.~....~~#~~...~..∩....########vik ##~~.~.....~~.~#.~~~~##### ##..~..~..~~... _Moving in this stuff is going to be slow.#vi >#viJ #viQ ########.~~~~##########~~~).####### ~~~.#.~~~.###~~.~...## ~~~~~ ####### #.~~~~~~~# #..~~...##.~~~~###~~.~.~.~####~~~~~.~######~~~~~####@~~~##....~..~#.~~~~##### ##..~.~~..~.~.~~~.####### ##~...~...~...~.. #~~.~.~..∩..~~.~#~~.~.~....~~~~~#~~...~..∩....#########~~.~.....~~.~#.~~~~##### ##..~..~..~~....~~#####~~~~.####.~~~##~~~~.~.~~###viW  You enter the shallow water.Water #vi\ #vi? ########.~~~~##########~~~).####### ~~~.#.~~~.###~~.~...## ~~~~~  ####### #.~~~~~~~# #..~~...##.~~~~###~~.~.~.~####~~~~~.~## ######~~~~~####~~~~##....~..~~##.#.~~~~##### ##@.~.~~..~.~.~~~.~####### ##~...~...~...~..~ #viL F#~~.~.~..∩..~~.~~#~~.~.~....~~~~~#~~...~..∩....#########~~.~.....~~.~.~~  #.~~~~##### ##..~..~..~~....~~~  #####~~~~.####.~~~##~~~~.~.~~##.  #.~~~~###~......~####~..~.~.##  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#viX >#vi #vi. # #.~~~~##### #####~~~).# ~~~. #.~~~.###~~.~...## ~~~~~ # #.~~~~~~~# #..~~...# #.~~~~###~~.~.~.~####~~~~~.~## #. #####~~~~~####~~~~##....~..~~##.~ #.~~~~##### ##.@~.~~..~.~.~~~.~ # ##~...~...~...~..~#vi/#~~.~.~..∩..~~.~~.#~~.~.~....~~~~~~.#~~...~..∩....~~~. # ##~~.~.....~~.~.~~~  #.~~~~##### ##..~..~..~~....~~~~  #####~~~~.####.~~~##~~~~.~.~~##.~  #.~~~~###~......~####~..~.~.## . #vi$83#vi=#vi͜###### .~~~~##### ####~~~).####### ~~~. .~~~.###~~.~...## ~~~~~ ##### #.~~~~~~~# #..~~...# .~~~~###~~.~.~.~####~~~~~.~## #.~ ####~~~~~####~~~~##....~..~~##.~ #viu .~~~~##### ##..~.~~..~.~.~~~.~~. ###### ##~@..~...~...~..~~# #~~.~.~..∩..~~.~~.##~~.~.~....~~~~~~.##~~...~..∩....~~~.# ########~~.~.....~~.~.~~~# #vi.~~~~##### ##..~..~..~~....~~~~.###~~~~.####.~~~##~~~~.~.~~##.~~ #vi}.~~~~###~......~####~..~.~.## ..##### #..~~~...# ##..~~~.~###vi ,#vi.#vi  ##### ~~~~###### ###~~~).####### . ~~~.###~~.~...## ~~~~~ ##### #.~~~~~~~# #..~~...# ~~~~###~~.~.~.~####~~~~~.~## #vi ###~~~~~####~~~~##....~..~~##.~.~ ~~~~##### ##..~@~~..~.~.~~~.~~. #######~...~...~...~..~~# #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.# #~~...~..∩....~~~.# #vi"##### ##~~.~.....~~.~.~~~##  ~~~~##### ##..~..~..~~....~~~~.#  #viy_###~~~~.####.~~~##~~~~.~.~~##.~~.  ~~~~###~......~####~..~.~.## ..~ #vi},#vi#vin?q ~##### ###~~~).# ~~~..###~~.~...## ~~~#vi @ #.~~~~~~~# #..~~...# ###~~.~.~.~####~~~~~.~## #.~. ~~~~~####~~~~##....~..~~##.~.~ ##### ##..~.@~..~.~.~~~.~~.#  ##~...~...~...~..~~# #vi@#~~.~.~..∩..~~.~~.# #~~.~.~....~#~~...~..∩.. ##~~.~.....~~.~.~~~###vi@%##### ##..~..~..~~....~~~~.##viAI~~~~.####.~~~##~~~~.~.~~##.~~.###~......~####~..~.~.## ..~#viK _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#viHL?Water #viR#vi[ ### ## ~~##### ~##### #~~~).####### ~~~~.. #vi1~.###~~.~...## ~~~~~~~ ### #.~~~~~~~# #..~~...# ~~###~~.~.~.~####~~~~~.~## #.~. #~~~~~####~~~~##@...~..~~##.~.~ ~~##### ##..~.~~..~.~.~~~.~~. ####viGH##~...~...~...~..~~# #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.# #~~...~..∩....~~~.# ### ##~~.~.....~~.~.~~~## ~~##### ##..~..~..~~....~~~~.# #vi#~~~~.####.~~~##~~~~.~.~~##.~~.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water#vi. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#vi>#vi#vi2k#~~~ #~~.# ## ~..~## ~##### ~~.~#####..~~).####### .~~~~~.. .###~~.~...## ~~~~~~~~~ ## #.~~~~~~~# #..~~...# ~###~~.~.~.~####@~~~~.~## #.~. ~~~####~~~~##....~..~~##.~.~ #vi3~##### ##..~.~~..~.~.~~~.~~. ####~...~...~...~..~~##~~.~.~..∩..~~.~~.##~~.~.~....~~~~~~.# #~~...~..∩....~~~.# ## ##~~.~.....~~.~.~~~## ~##### ##..~..~..~~....~~~~.##vi-> _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi>?Water #viM#vi+M.~  #~~.# ## #~..~## ~##### #.~~.~#####.. ~~~).####### ..~~~~~.. .###~~.~...## #~~~~~~~~~ ## #.~~~~~~~# #@.~~...# ###~~.~.~.~####~~~~~.~## #.~. ~~~~~####~~~~##....~..~~##.~.~ ~##### ##..~.~~..~.~.~~~.~~.# #vi7####~...~...~...~..~~#~~~.~.....~~.~  You enter the shallow water.#vit>#vi##vi3M~~..~  #~~.# ## ~..~## . ~##### #.~~.~#####.. ~~~).########..~~~~~.. .###~~.~...## #~@~~~~~~~ ## #.~~~~~~~# ##..~~...# ###~~.~.~.~####~~~~~.~## #.~. #vi-~~~~~####~~~~##....~..~~##.~.~~.~.~~~~...~..∩....#vi' _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi8(?Water #vi-#viӛ #~~. #.~~ #~~~ #~~.### #~..~## . ~~##### #.~~.~#####.. #~~~).#..~~~~~..~~ ~.###~~.~...## #@~~# #.~~~~~~~# ##..~~...# ~#viI~###~~.~.~.~####~~~~~.~## #.~. #~~~~~####~~~~##....~..~~##.~.~ ~~##### ##..~.~~..~.~.~~.~~.## ##~...~...~...~..~~# #~~.~.~..∩..~.~~.# #~~.~.~....~~~~.#  #~~...~..∩....~~~.# #vi) You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. #viV*_Moving in this stuff is going to be slow.#vilI#vi%M~~.~~..~  #~~.## ### ~..~## ~~##### #.~~.~#####.. #~~~).########..@~~~~.. ~.###~~.~...####~~~~~~~~~ ### #.~~~~~~~# ##..~~...# #vi#-~~###~~.~.~.~####~~~~~.~## #.~.Water ~....~~#vig,#vi+#vi| ~~... #~~.# #.~~# #~~~# #~~.### #~..~## .~~##### #.~~.~#####.. ##~~~).#.@~~~~~..~~#vi"~.###~~.~...####~~~# #.~~~~~~~# ##..~~...#~###~~.~.~.~####~~~~~.~## #.~. ##~~~~~####~~~~##....~..~~##.~.~~##### ##..~.~~..~.~.#vi3~~~.~~.## ##~...~...~.~..~~# #~~.~.~..∩..~~.~~.# #viςQ #~~.~.~....~~~~~~.##viT#viF#~### ~~... #~~.# #.~~# #~~~# #viM #~~.## ### #~..~## . ~~##### #.~~@~#####.. #~~~).########..~~~~~..~~ ~.###~~.~...####~~~~~~~~~ ### #.~~~~~~~# ##..~~...# #viw~~###~~.~.~.~####~~~~~.~##  #~~~~~####~~~~##....~..~~##.~.~ ~~##### ##..~.~~..~.~.~~~.~~. #####~...~...~...~..~~##~~.~.~..∩..~~.~~.##vi3#vi. #vi1m #~ .#~###~ ~~... #~~.# #.~~# #~~~ #~~. #### #~.@~## . ~~~##### #.~~.~#####.. #vim ##~~~).########..~~~~~..~~ ~~.###~~.~...####~~~~~~~~~ #### #.~~~~~~~# ##..~~...# ~~~###~~.~.~.~####~~~~~.~## #.~. ##~~~~~####~~~~##....~..~~##.~.~ #vin2~~~##### ##..~.~~..~.~.~~~.~~.# #####~...~...~...~..~~##vi;v,#vi{#vinM# .#~###~~~...~~..~#  #~~@## #### ~..~## ~~~##### #.~~.~#####.. ##~~~).########..~~~~~..~~~~..~.~.#vi,#vi#viQM ~~~ .# .##~###~#~~...~~.. #viQ #~~.## #### ~..~## ~~~##### #.~~.~#####..~~......~..#vi [ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi[?Water #via#viGM# ~~~ .####~##~~...~~..#vi~#  #~~.## #####~..~## .Water ~~~~~~#vi]~~~~~  You enter the shallow water.#vi3#vi,#vi1#vi2&M#vit24 ~##vi2##vi$3 #vik3~~#vi%4~#vi4"~ .#vi5<###~##viC5B#~~...##vi5~#vi5.#vi55~# #vi6j#~~.##Water #vi6e~..#vi3>#vi?#viY? #viD#vidM ~## ~~~ .###~#~~.@.##vi##~~.##.#~~~#~~#vix3#vi#vin~#~ ~# #vi~ ~# ~#~ .~~ #vi#~ #.# #~ #.# #~###~# #~~..@# #vi##~~.## #.~~# #vi0j #~..~#viQ~##### #.~~.#viqm~~~).#..~#vi+ #viC#vi|#vi#viMS S#~ ~##vi #~ ~#~# .~~~ #.#vi~###~~...##~~.###.~~#S   adder (asleep)S   ball python (constriction, asleep)..#viU8 _Moving in this stuff is goi#ving to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water#vi .#vi87.8 (68.0)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow. #vis A ball python and an adder come into view.Found 2 gold pieces.#vi̘#vi:B#vi$ $SSSS)#vi8.8 (69Water  _The ball python hisses angrily. The adder hisses angrily.#vi # #$ $~#S ~##~#S# .~~ ~###~~~...##~~.##.~~~#  #vic N#~~.## ### ~..~## ~~##### #.~~.~#####..#viԂ #vit #vi( #vi #viM #vi p~~SS#viV <90.4 (1.6)#vi #vi #vi  You puncture the adder!  Your weapon exudes an aura of protection.  The adder is almost dead.#vi]19 ==1.6 (1.2#vi`#vi@ _The adder bites you but does no damage. x2#vi <  You puncture the adder!#viݧ #vi T ~SS   ball python (constriction)  You kill the adder!5-2.7 (1.1#vi O _You block the ball python's attack.#vi.B  You puncture the ball python!#vi" E†#vi F-30#vi#viO _You kill the ball python!#vi73#vi;#vi<M# #$ $ #~#~# #.~~# #.###~#~~...#~.~~..#vi,#viV#vi$  Things that are here:#viA} M# #$ $ #~#~# #.@~###†## #.#~###~#~~~.a ball python corpse; an adder corpse#vi'  You enter the shallow water.Water #vi#vig  ##### #$#$# #~#~# #~#~# #~#~# #@~~# #~ ##†## #~ #.# #~###~# #~~...# ##~~.## #.~~# #~~~#  #~~.## _Moving in this stuff is going to be slow.#vin>#vir#vinM###$#$#~##@#~#vi #.~~##†###~ #.##viF  You enter the shallow water.12 Water #vix#vi> M###$#$#~#~ #.~~##†###~ #.# _Moving in this stuff is going to be slow.#vivD#viD#viH#viHpM###$#$#~# #.~~#~ ##†###vi,#vi#vi M###$#~##.~~#.#vi>#vi=#vi3#vi:#viB}  #####.#$~.##~~.## _You now have 807 gold pieces (gained 1).#viA  You enter the shallow water.#vi?Water #vi2#vi #####.#$~#~#.~#~ ##†##.~~# _Moving in this stuff is going to be slow.#vi}3#viQ#viCS  #####.#$~#~#.~~#~ ##†# #.# #~~~##viX ,#vi\ #vi |######.#$# #~#~# #~#~# #~#~# #.@~# #~ ##†## #~ #.# #~###~# #~~...###~~.##.~~##~~~##~~.##vi #vi #vi #vi# >##### #.#$# #~#~# #~#~# #~#@#  #.~~# #~ ##†##~ #.# #~###~##~~...###~~.##.~~##~~~##vi' ,#vi) #vi jM####vi .#$~#~##vi #.~~##†###~ #.#~~#vi? ,#vi #vi M###.#$~#~# #.~~#~ ##†##.#viZb -M###.~#~##.~~#..#vig >#vil #vi^r 3#viZv #vi ' #####.#.~..##~~.## _You now have 808 gold pieces (gained 1).#vi  You enter the shallow water.Water #viS #viL  #####.#.~#~.~~##~ ##†#.#.~~# _Moving in this stuff is going to be slow.#vin\ 3#vi` #vi  #####.#.~#~.~~##~ ##†# #.# ~~#~~~##vi #viC #vi #vi* ##### #.#.# #~#~# #~#~# #~#~# #.@~##~ ##†## #~ #. #~###~# #~~...# ##~~## #.~~ #~~~# #~~.###vi0 ,#vi)4 #vi˓  #####.#.~#~##.~~##~ ##@# #.# ###~~...~~~. ####~..~## .#vi) >#vi #vi $  Things that are here:#viMt #####.#.~#~##.~~##~ ##†# #@# ###~~...~.~#vi7~.. ~~##### #.~~.~#####..a ball python corpse; an adder corpse#viV 5 _#vim#vil #####.#.~#~#~#~##.~~##~ ##†# #.# ##~~...#~~.#.~~ #~~~).########..~~~~~..~~#vi vI  You enter the shallow water.#viQv7Water #vi4#vi #vi  #.#.# #~#~# #~#~##vi #~#~# #.~~##viM#~ ##†## #~ #.#vi #~###~# #~~.@.##vid ##~~.## #.~~#viF #~~~# #~~.## #### #~..~## . ~~~##### #.~~.~#####.. ##~~~).########..~~~~~..~~ ~~.###~~.~...####~~~~~~~~~ #viN@_Moving in this stuff is going to be slow.#vi^T#vi  #.#.# #~#~# #~#~# #~#~# #.~~# #~ ##†## #~ #.# #~###~# #~~@..# ##~~.###vi\  #.~~#  #~~~#  #~~.## ##### #~..~## . ~~~~##### #.~~.~#####..#~~~).#..~#vi X~~~~..~~ ~~~.###~~.~...####~#vi3#vir##vix #.#.##~ #~#~##~ #~#~#~# #~#~#~~ #.~~# #~ ##†## #~ #.# #~###~# #~@...# ##~~.## #.~~#  #~~~#  #~~.## #######viy #~..~## . .~~~~##### #.~~.~#####..#~~~).#..~~~~~..~~ .~~~.###~~.~...####~#vi  You enter the shallow water.Water #vi#vi  #.#.# #~ ~#~#~##vi #~ ~#~#~# ~#~#~#~# ~~~#.~~# #~###†## #~# #.# #~###~##vi= #@~...# ##~~.###vi2 #.~~# #~~~#  #~~.## ##vip #~..~## . #.~~~~##### #.~~.~#####.. #####~~~).#viq#..~~~~~..~~ #.~~~.###~~.~...####~ #vi*@_Moving in this stuff is going to be slow.#vi3#vi#vifkM###r J#.#.#~ ~##~ ~##~#~#~~~~#.~~##†## #.###~~~...##~~.##.#~~~#J   endoplasm (asleep)r   rat (asleep)..~~~#vig&-#vio`3031.9 (38.2) _Moving in this stuff is going to be slow. #vi pV You enter the shallow water. _Moving in this stuff is going to be slow. #vi.p A rat and an endoplasm come into view.  Found 11 stones.  The rat squeaks loudly#viNp.#viur#viv}( (r JJr==3.5 (39.8#vi#viyH _The endoplasm quivers.#vi#viR S# #####( (#.#.r J#~#~#~ ~#~#~#viS #~#~#~#~~~#.~~##†## #.#vi+S 3~###~#viIS h~~...##~~.###vi^S .#viqS L~#  #viS h#~~.## #viS /###### #viS x~..~## #viS c.~~~~##### #.~~.~#####..#viV #viV #viS^ ~~ ~r J#vi^ 9--5.1 (1.6)#vie #vih #vi21## ######( (#.#.~ ~#~#~r J#~#~# ~~~#.~#~###†##vint #.# ##~~...#~~.# #.~~# ~~#vid.## #######..~## . #.~~~~#####.~~.~#####. #####~~~).########..~~~~~..~~#vi#viK,#vi#viӿ#vi~ ~r~J#vi:B--6.7#vi##vi#viZ0## ######Peej the Basher#( (#.#.#Mountain Dwarf#~ ~#~#~#Health: 51/51 ========================#~ ~#~#~#Magic: 6/6========================#~#~#~#~#AC: 12Str: 21#vi0r~J#.~~#EV: 8Int: 8#*###†##SH: 4Dex: 9#*# #.#XL:  6 Next: 65% Place: a Sewer#@###~#Noise: ---------  Time: 3036.7 (0.0)#~~...#h) +3 morningstar (protect)##~~.###vi1Throw: 58 stones#.~~#Water #vi91#~~~##~~.###viY1eJ   endoplasm ########vit1#~..~## .r   rat #vi1#.~~~~##### #.~~.~#####.. #####~~~).########..~~~~~..~~#vi1mThe rat squeaks loudly. _The endoplasm quivers.#vi1Throw: 58 stonesPress: ? - help, Q - select action#vi 2TShift-Dir - straight lineAim: a rat (50% to hit)#vizlF## ######Peej the Basher#( (#.#.#Mountain Dwarf#~ ~#~#~#Health: 51/51 ========================#( ~#~#~#Magic: 6/6========================#(#~#~#~#AC: 12Str: 21(~J#.~~#EV: 8Int: 8#(###†##SH: 4Dex: 9#(# #.##vimXL:  6 Next: 65% Place: a Sewer#@###~#Noise: ---------  Time: 3036.7 (0.0)#~~...#h) +3 morningstar (protect)##~~.##Throw: 58 stones#.~~#Water #~~~##~~.##J   endoplasm ########~..~## .r   rat #.~~~~##### #.~~.~#####.. #####~~~).########..~~~~~..~~The rat squeaks loudly. _The endoplasm quivers.Throw: 58 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (50% to hit)#vi 1~~r~~ _The endoplasm quivers.  Throw: 58 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (50% to hit)  You throw a stone. The stone closely misses the rat.#vif7.8 (1.17 _#viM#vi #vi2 Z## ######Peej the Basher#( (#.#.#Mountain Dwarf#~ ~#~#~#Health: 51/51 ========================#~ ~#~#~#Magic: 6/6========================#~#~#~#~#AC: 12Str: 21r~J#.~~#EV: 8Int: 8#*###†##SH: 4Dex: 9#*# #.##viN XL:  6 Next: 65% Place: a Sewer#@###~#Noise: ---------  Time: 3037.8 (0.0)#~~...#h) +3 morningstar (protect)##~~.##Throw: 57 stones#.~~#Water #~~~##~~.##J   endoplasm ########~..~## .r   rat #.~~~~##### #.~~.~#####.. #####~~~).########..~~~~~..~~Aim: a rat (50% to hit) _You throw a stone. The stone closely misses the rat.Throw: 57 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (50% to hit)#vi## ######Peej the Basher#( (#.#.#Mountain Dwarf#~ ~#~#~#Health: 51/51 ========================#( ~#~#~#Magic: 6/6========================#(#~#~#~#AC: 12Str: 21(~J#.~~#EV: 8Int: 8#(###†##SH: 4Dex: 9#(# #.#XL:  6 Next: 65% Place: a Sewer#@###~##vi Noise: ---------  Time: 3037.8 (0.0)#~~...#h) +3 morningstar (protect)##~~.##Throw: 57 stones#.~~#Water #~~~##~~.##J   endoplasm ########~..~## .r   rat #.~~~~##### #.~~.~#####.. #####~~~).########..~~~~~..~~Aim: a rat (50% to hit) #vi _You throw a stone. The stone closely misses the rat.Throw: 57 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (50% to hit)#viD _You throw a stone. The stone closely misses the rat.  Throw: 57 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (50% to hit)  You throw a stone. The stone barely misses the rat.#viI~~~J~r~#viJf9.0 (1.26 _#viN#viP#vi#H## ######Peej the Basher#( (#.#.#Mountain Dwarf#~ ~#~#~#Health: 51/51 ========================#~ ~#~#~#Magic: 6/6========================#viH##~#~#~#~#AC: 12Str: 21~J~#.~~#EV: 8Int: 8#r###†##SH: 4Dex: 9#viH#*# #.#XL:  6 Next: 65% Place: a Sewer#viH#@###~#Noise: ---------  Time: 3039.0 (0.0)#viI#~~...#h) +3 morningstar (protect)#vi?I##~~.##Throw: 56 stones#vi_I}#.~~#Water #viIE#~~~##viI#~~.##J   endoplasm #viI########~..~## .#viIZr   rat #viJ#.~~~~##### #.~~.~#####.. #vi0Ju#####~~~).########..~~~~~..~~Aim: a rat (50% to hit) #viKJE_You throw a stone. The stone barely misses the rat.#viiJxThrow: 56 stonesPress: ? - help, Q - select action#viJTShift-Dir - straight lineAim: a rat (50% to hit)#viv)## ######Peej the Basher#( (#.#.#Mountain Dwarf#~ ~#~#~#Health: 51/51 ========================#~ ~#~#~#Magic: 6/6========================#~#~#~#~#AC: 12Str: 21~J~#.~~##vi EV: 8Int: 8#(###†##SH: 4Dex: 9#(# #.#XL:  6 Next: 65% Place: a Sewer#@###~#Noise: ---------  Time: 3039.0 (0.0)#~~...#h) +3 morningstar (protect)#viJ ##~~.##Throw: 56 stones#.~~#Water #vi #~~~##~~.###vi J   endoplasm ########~..~## .#vi Zr   rat #vi #.~~~~##### #.~~.~#####.. #####~~~).########..~~~~~..~~Throw: 56 stones#vi< wPress: ? - help, Q - select actionShift-Dir - straight line#vij Aim: a rat (50% to hit)  You throw a stone. The stone barely misses the rat.The stone hits the endoplasm but does no damage.#viɅ ,#vi͍ f~Jr#vie g40.2 (1.25 _#vi] #vi# #vik  You puncture the rat!  Your weapon exudes an aura of protection.#viG†#vib19 6=1.3 (1.1#vi>#viG _You kill the rat!#vi> # #####( (#.#.#~ ~##~#~#~#~~~#.~~#vi$ J###†## #.###~~~...##~~.##.~#  #~~.######## ~..~## .~~~~##### #.~~.~#####..#vi  The endoplasm freezes you.You are frozen.  The endoplasm freezes you.#vi` c49--2.9 (1.6#vi _You are frozen. _You see here a rat corpse.#vi;  You hit the endoplasm.#vi%E~#viTb50-=30#vi@#viM _You kill the endoplasm!#vi3#vix#vi$,#vi#vi,#vi #via1=#vi#viyzM# #####( (#.#. #~#~#~##~~~#.~~##†##†# #.###~~~...##~~.##~~~..~#vim\12 #vi######### #(#(#.#.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~~@#.~~# ##~###†##vi #†# #.# #~###~# #~~...###~~.##.~~##~~~# #~~.###vi,#viw#vi4X2M#######(#(#.#.##~~#@#~#~~~#.~~##~###†##†# #.#~###~##vi^,#vic#viM#######(#(#.#.~#~#~#~~~#.~~##~###†###†# #.##viO=#vi.#viDM#######(#(#.#.#~#~#~~~#.~~##~###†###vi}M#######(#@#.#.#~#~##~~~#.~~#~#vi>#vi=#vi3#vi#vi #########(#.#.#.~#@#~#~~##~~.## _g - 62 stones (gained 7)#vi  You enter the shallow water.Water #vi3&#viQ #########(#.#.#.~#~#~#~~~#.~Water #.~~# _Moving in this stuff is going to be slow.#viړ#vi3#vi##vio% #vi:##########vi(#.#.#.~#~#~#~~~~#.~#vi#~###†# #†# #.# #vij,#~~~##vi5 #vi #vie #vixr ######### #(#.#.#.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~@~#.~~# ##~###†###vir  #†# #. #~###~# #~~...# ##~~.## #.~~#vir  #~~~# #~~.###vis #vi݅ B#vi& P ######### #(#.#.#.# #~#~#~#~# #~#~#~#~# #@#~#~#~# #~~~#.~~##~###†## #†# #.# #~###~# #~~...##~~.## #.~~# #~~~#vi ,#vi; #viY M#######(#.#.#.#~#~#~#~~~#.~~##~###†###†# #.#.~#vi_ #viU` #vid #vi M#######(#.#.#.#~#~#~#~~~#.~~##~###†##~#vi ,#vi #vi/ <M#######.#.#.#~#~#~##~~~#.~~#~~#vi5 #vi6 #vi*< #viB 3#viRF #vi4 Q #########.#.#.#.~#~#~~~##~~.## _g - 66 stones (gained 4)#viܻ  You enter the shallow water.Water #vi4 #viN/  #########.#.#.#.~#~#~#~#~~~#.~#~###†#~#.~~# _Moving in this stuff is going to be slow.#viU5 #vi5 #vil< #vi  #########.#.#.#.~#~#~#~#~~~#.~#~###†# #†# #.# .~#~~~##vi ,#vi #vi[ ##########.#.#.#.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~@~#.~~# ##~###†## †# #.# #~###~# #~~...###~~.##vi #.~~##~~~##~~.##viV ,#vi #vid} % #########.#.#.#.~#~#~#~##~~~#.~#@###†# #†# #.# ~###~~...~~~. ########~..~## .#vi. ,#vie #vi_ z #########.#.#.#.~#~#~#~##~~~#.~#~###†# #@# #.# ~###~~...#~~.#~~~..~ #.~~~~##### #.~~.~#####..#vi[ ,#vi= #viY #########.#.#.#.~#~#~#~#~#~##~~~#.~#~###†# #†# #.# ##~~...#~~.# #.~~# .~~.~ #####~~~).########..~~~~~..~~You see here a rat corpse.#vi`#via _#vi0f#vi#.#.#.#.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~~~#.~~# ##~###†## †# #.# #~###~# #~@...# ##~~.## #vih.~~# #~~~# #~~.# #######~..~. .~~~~##### #.~~.~#####..###~~~).########..~~~~~..~~ .~~~.###~~.~...####~~~~~~~~~#vi,#vi#viv ~#~#~#~#~#~~~#.~#~###†# #†# #.# ~###~~~...#@~.# #.~~# ~~.###vi~~~~ ###### #.~~~~~~~# ##..~~...##vi,#vi4#viwW #~#~~~#.~#~###†# #†# #.# ~###~~~...#~~.# #@~~# ~~.##Water ~~~~~~..~~ .~~~~###~~.~.~.~####~~~~~.~## #.~ #vi>#viM#vi#~#~#~#~# #~~~#.~~# ##~###†## †# #.# #~###~# #~~...# ##~~.## .~~# #~@~# #~~.# ######~..~. ~~~~##### #.~~.~#####.. ###~~~).########..~~~~~..~~ ~~~.###~~.~...####~~~~~~~~~ ##### #.~~~~~~~# ##..~~...# ~~~~###~~.~.~.~####~~~~~.~## #.~. ###~~~~~####~~~~##....~..~~##.~#vi #vi #viYou enter the shallow water.#vi #vi !Water #vi #vi#viv #~~~#.~~# ##~###†## †# #.# #~###~# #~~...# ##~~.## .~~# #~~~# #~~@# #viv#####~..~. ~~~##### #.~~.~#####.. ##~~~).########..~~~~~..~~ ~~.###~~.~...####~~~~~~~~~ #.~# ##..~~...##viw###~~.~.~.~####~~~~~.~## #.~.~~~~~####~~~~##....~..~~##.~.~ ~~~##### ##..~.~~..~.~.~~~.~~.# #viiw*_Moving in this stuff is going to be slow.#vi|>#vi#vigB #~###†# #†# #.# ~###~~~...#~~.# #.~~# #vi~~~.## ####.@~## . ~~~#####.~~.~#####. ##~~~).########..~~~~~..~~~~#vi..~.~. ######~...~...~...~..~~##vi#vi3#vi#vi`†# #.# #~###~# #~~...# ##~~.## .~~# #~~~# #~~.# ####~..~. ~~##### #.~~@~#####.. #~~~).########..~~~~~..~~ ~.###~~.~...####~~~~~~~~~ ### #.~~~~~~~# ##..~~...# ~~###~~.~.~.~####~~~~~.~## #.~. #~~~~~####~~~~##....~..~~##.~.~ ~~##### ##..~.~~..~.~.~~~.~~.# ####vi`)[m ##~...~...~...~..~~# #~~.~.~..∩..~~.~~.##vib#viO#~###~# #~~...# ##~~.## .~~# #~~~# #~~.# ###~..~. ~##### #.~~.~#####.. ~).########..~@~~~..~~ .###~~.~...####~~~~~~~~~ ## #.~~~~~~~# ##..~~...# ~###~~.~.~.~####~~~~~.~## #.~.~~~####~~~~##....~..~~##.~.~ ~##### ##..~.~~..~.~.~~~.~~.# ## ##~...~...[0;10;#vi1m~...~..~~# #~~.~.~..∩..~~.~~.##~~.~.~....~~~~~~.##vi  You enter the shallow water.Water #vi#vi, #~###~# #~~...# ##~~.## #.~~# #~~~# #vi,#~~.##  #~..~## . #vi -##### #.~~.~#####..~).##vi4-..~~@~~..~ ###~~.~...####~#vi{-i# # #.~# ##..~~...# ###~~.~.~.~####~~~~~.~## #.~. #vi- #vi-##### ##..~.~~..~.~.~~~#vi-<.~~.# #vi-##~...~...~...~.#vi-/.~~##vi.#~~.~.~..∩..~~.~~.# #vi.3_Moving in this stuff is going to be slow.#vi43#vi%:#vizt#~###~# #~~...# ##~~.## #.~~# #~~~# #~~.##  #~..~## . ~ #.~~.~#####..~.#vi˛).#..~~~@~..~~~.~~.~...####~#  #.~# ##..~~...## #vi~~.~.~.~####~~~~~.~## #.~.  ##..~.~~..~.~.~~~.#vi~~.# ##~...~...~...~..#vi:%~~##~~.~.~..∩..~~.~#vi\?~.# #vi#vi#vi#vi#~###~# #~~...# ##~~.## #.~~# #~~~# #~~.## ~#~..~## ..~ #.~~.~#####..~.~ ).#..~~~~@..~~~.# #~~.~...####~# #.~# ##..~~...## ~~.~.~.~####~~~~~.~## #.~.  ##..~.##~...~...~...~..~~##~~.~.~..∩..~~.~~[0;1#vi{0m.# #vitd#~###~# #~~...# ##~~.## ##.~~# .##~~~# #vi%u%~~##~~.## ..~##~..~## ..~~# #.~~.~#####..~.~# .#..~~~~~@.~~~.# ~~.~...####~### #viRu.~# ##..~~...## #vi|u~~.~.~.~####~~~~~.~## #.~.  ##..~.~~..~.~.~~~.#viu~~.###~...~...~...~..~#vivZ~##~~ #vi|>#viJ#vi#~###~# #~~...# ~~##~~.## ~# #.~~# ~.# #~~~# ~~~# #~~.## #..~# #~..~## #..~~#  #.~~.~#####..~.~# #..~~~~~.@~~~.# .~...####~### ~# ##..~~...##  ##..~.##~...~...~...~..~~##~~.~.~..∩..#vi[0;10;1m~~.~~.# #vi3#vi#viF#~###~# #~~...# ~~~ ##~~.## ~~# #.~~# .~.# #~~~# ~~~# #~~.## #..~# #~..~## ##..~~#  #viG;#.~~.~#####..~.~# ..~~~~~..@~~.# .~...####~### # ##..~~...##  ##..~.~~..~.~.~~~#viyG.~~.###~...~...~...~..~~##~~.~.~..∩..~~.~~.# #vi*Q  You enter the shallow water.Water #viWU#vicM†# #.~###~ #.#~~...~~~##~~.## ~~.~.~.~~#  ~~~.## #..~..~## ##..~#viֲ #.~~.~#####@.~.~# #######..~~~~~..~~~.## .~...####~~~~~~~~~### ~~~~~~# ##..~~...##Water .~..∩..~~.  You enter the shallow wat#vier. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water#vi94. _Moving in this stuff is going to be slow.#vi>#vi#vi5#†# #.# #~###~# ###.# #~~...# .~~~ ##~~.## ~~~# #.~~# .~.# #~~~# ~~~# #vi6#~~.## ##..~# #~..~## ##..~~# #.~~.~#####.@~.~# ..~~~~~..~~~.## ~...####~### ~~~~##....~..~~  ##..~.~~..~.~.~~##~...~...~...~..~~# #viG#3#vi*#vidQM##~###†##†# #. ~~###~###.#~~....~~~##~~.##~~~.~.~.#viΊ[~~# ~~~.## ##..~..~## ##@.~  #.~~.~#####..~.~ ######..~~~~~..~~~.## #vif~...####~~~~~~~~~###...~...#vi;,#vi>#vi>##~###†## #†# #.# ~ ~# #vi#~###~# ~###.# #~~...# ~.~~~ ##~~.## #~~~# #.~~# #.~.# #~~~# #viw #~~~# #~~.## ##..~# #~..~## ##.@~~# #.~~.~#####..~.~# ..~~~~~..~~~.## ...####~~~# ##. .~.~####~~~~~##.. ##..~.~~. #viB#vibM~~~#.~~##~###†## #†# #. ~~###~###.##vi@c~~...~.~~~##~~.##~~~.~.~.~~# #~~~.## ##@.#vic~..~## ##..~  #.~~.~#####..~.~ #####..~~~~~..~~~.##~~.~.~.~#vi n#vi\n#vis#vi7M~#~#~#~~~#.~~# ~~  ##~###†## #~ ~†# #.#~ ~~###~###.#~~...~.~~~###~~.###vi~~~.~.~.~~# #@~~.## ##..~..~## ##..~#.~~.~#####..~.~#.#vi F~.~~..~..~#vi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi3?Water #vi]#viDM~#~#~##~~~#.~~# ~~  ##~###†##~†# #.#~ ~#viER~###~#~###.~~...~.~~~###~~.##~~~.~.~~# #~~~.## ##..#vipEX#~..~## ##..~~#Water ..~~~.~~~.~  You enter the shallow water.#vi(M#vihM #viLR#vi:&M#~ ~#~#~##~~~#.~~# ~~  ##~###†##~†# #. ~~###~#~###.~~...#~.~~~###~~.##~.~.~.~~# #~~#~~.## ##..~#~.. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water #vi M.#.#.#.#~ ~#~#~##~~~#.~~# ~~  ##~###†##†# #. ~~###~###.~~...#~@~~~###~~.## ##~~~##.~#vi .~.~~# #~~#~~.## ##..~#~~  You enter the shallow water.#vi* >#vi# #vidž   #.#.#.#.# #~#~#~#~# #~ ~#  #~#~#~#~# #~ ~ #~#~#~#~# ~#~ #~~~#.~~# ~~~ ##~###†## #~# ~# #†# #.# #~# ~# #~###~# #~###.# #~~...# #@.~~~# ##~~.## ##~~~## #.~~##vi  #.~.#  #~~~# #~~~#  #~~.## ##..~# #~..~## ##..~~# #.~~.~#####..~.~##..~~~~~..~~~.## ~...####~####vi4 W _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water #vi #vi  #.#.#.#.#  #~#~#~#~# #~ ~#  #~#~#~#~# #~ ~  #~#~#~#~# ~#~  #~~~#.~~# ~~~  ##~###†## #~# ~# #†# #.# #~# ~# #~###~# #~###.# #~~...# #~@~~~# #vi ##~~.## ##~~~## #.~~# #.~.# #~~~# #~~~# #~..~## ##..~~##.~~.~#####..~.~#..~~~~~..~~~.##  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi#vi ng to be slow.#vi #viH #vie #viqd  #.#.#.#.# #~#~#~#~# #~ ~# #~#~#~#~# #~ ~ #~#~#~#~# ~#~ #~~~#.~~# ~~~ ##~###†## #~# ~#  #†# #.# #~# ~#  #~###~# #~###.#  #vid ?#~~...# #~.@~~#  ##~~.## ##~~~## #.~~# #.~.# ..~~~~~..~#viAe c~~.## #vim  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#viin ?Water #vis #via q .#.#.#.# ~#~#~#~# #~ ~# ~# ~#~#~#~# #~ ~ ~# ~#~#~#~# ~#~ #~ ~~~#.~~# ~~~ ~~~###†## #~# ~# #†# #.# #~# ~# #vi o#~###~# #~###.# #~~...# #~.~@~# #vi ##~~.## ##~~~##  #.~~# #.~.#  #~~~# #~~~#  #.~~.~#####..~.~#..~~~~~..  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#viZ 3#vi #viKD  #viE I#.#.#.# #viE #~#~#~# #~ ~#~ ~# #viF #~#~#~# #~ ~ ~ ~# #viF #~#~#~# ~#~ ~#~ #vi G ~~#.~~# ~~~ ~~~ #vikG ~###†## #~# #~# #viG †# #.# #~# #~# #vi!H ~###~# #~###.# #viqH ~~...# #~.~~@# #viH ~~.## ##~~~## #viI ?#.~~# #viI j#.~.# #viJ ?#~~~# #viwJ \#~~~# #viJ #vixR <#viS #viZ #vi <M##### #.#.#.# #K S#~ ~##~ ~#~ ~# #~#~##~ ~#~#.~~# ~~~ ~~~ ~###†## †# #.#vi ~# #~ ~###~~### ~~...~.~~~~~.## ##~~~## #.~.~. #~~~##~~~#K   kobold brigand (missile, asleep)#viſ S   ball python (constriction, asleep).~~~.#vi #vi -66117.7 (73.8) _Moving in this stuff is going to be slow.  You enter the shallow water#vi[ . _Moving in this stuff is going to be slow.  A kobold brigand and a ball python come into view.The kobold brigand is wielding a +0 club and quivering poisoned darts.  Found 12 gold pieces.#vi$ #vi} #vi* #vic $ $KSK)S)#vi A==9.3 (75.4#vi/ #viE P _The kobold brigand shouts! The ball python hisses angrily.#vi.#.#.#$ $# #~#~#~# #~ ~#K ~~#~ ~# #~ ~#~ ~#S ~~#.~~~ ~~~ ~###†## #~# #~# †# #.# ~###~~###. ~~...~.~~ #~~.##~~~# #.~~# #.~.# ~~~~~.## ##....~## ##..~.~~.~#####..~.#..~~~~~..~~~.###~~~~~~~~~####vi A  You enter the shallow water.#vi,#viu~K~S#viѰr--20.3 (1.0)Water #vi#vi? _Moving in this stuff is going to be slow.#vi.#.#.#.# #$ $# ~#~#~#~# #~ ~#~ ~# ~#~#~#~# #~ ~#K ~# ~#~#~#~# ~#~ ~#~~#.~~# ~~~ ~~~ #vi}#~###†## #~# #S# #†# #.# #~# #~# #~###~# #~###.# #~~...# #~.~@~# ##~~.## ##~~~##  #.~~# #.~.#  #~~~# #~~~#  #~~.## ##..~#  #~..~## ##..~~#S   ball python (constriction)  #.~~.~#####..~.~# ###..~~~~~..~~~.## .####~####vi #viV#viuP~S#vi U=-1.9 (1.6#vi#via _The ball python barely misses you. The ball python closely misses you.#vilH  You hit the ball python.  Your weapon exudes an aura of protection.  The ball python is severely wounded.#viO&KK   kobold brigand (missile)S   ball python (constriction)#viPS19 3.1 (1.2#viZ#vim^ _The ball python barely misses you. The ball python closely misses you.#vi}  You barely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.#vi ,4.2 (1.1#vi #vi? 9 _You block the ball python's attack.#vih?B  You puncture the ball python!#vi/A#viqJ[~K.#viM+50#viS#vimVO _You kill the ball python!#vi[' #.#.#.#.# #$ $# #~#~#~#~# #~ ~#~ ~# #~#~#~#~# #~ ~#K ~# #~#~#~#~# ~#~ ~#~ #~~~#.~~# ~~~ ~~~ ##~###†## #~# #K#  #†# #.# #~# #~#  #~###~# #~###.# #vi)  #~~...# #~.@~~#  ##~~.## ##~~~## #.~~# #.~.# #~~~# #~~~#  #~~.## ##..~# #~..~## ##..~~#  #.~~.~#####..~.~##..~~~~~..~~~.## ..####~####vi0 #vi1 4-6.8 (1.6#vi5 #vii7 #vi1 #.#.#.#.# #$ $#  #~#~#~#~# #~ ~#~ ~#  #~#~#~#~# #~ ~#K ~#  #~#~#~#~# ~#~ ~#~  #~~~#.~~# ~~~ ~~~ #vi-A ##~###†## #~# #K# #†# #.# #~# #~# #~###~# #~###.# #~~...# #~@~~~# ##~~.## ##~~~###viK #.~~# #.~.# #~~~# #~~~#  #~~.## ##..~#  #~..~## ##..~~# #vi #.~~.~#####..~.~##..~~~~~..~~~.## ...####~####vi #viKK   kobold brigand (missile)#vim12 -8.4#vix#vi#vi2 _ #.#.#.#.##$ $#Peej the Basher#~#~#~#~# #~ ~#~ ~#Mountain Dwarf#~#~#~#~# #~ ~#K ~#Health: 51/51 ========================#~#~#~#~# ~#~ ~#~Magic: 6/6========================#~~~#.~~# ~~~ ~~~AC: 12Str: 21  #vi ##~###†## #~# #K#EV: 8Int: 8#†# #.# #~# #~#SH: 4Dex: 9#~###~# #~###K#XL:  6 Next: 66% Place: a Sewer#~~...# #~@**~#Noise: ---------  Time: 3128.4 (0.0)#viۊ ###~~.## ##~~~##h) +3 morningstar (protect)#.~~##.~.##vi Throw: 66 stones#~~~##~~~##vi: #~~.## ##..~##~..~## ##..~~##vi K   kobold brigand (missile)#.~~.~#####..~.~# #####..~~~~~..~~~.## ...####~~~~~~~~~### _You kill the ball python!Throw: 66 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (40% to  #viߋ hit)#vib #.#.#.#.##$ $#Peej the Basher#~#~#~#~# #~ ~#~ ~#Mountain Dwarf#~#~#~#~# #~ ~#K ~#Health: 51/51 ========================#~#~#~#~# ~#~ ~#~Magic: 6/6========================#~~~#.~~# ~~~ ~~~AC: 12Str: 21  ##~###†## #~# #K#EV: 8Int: 8#†# #.# #~# #~#SH: 4Dex: 9#~###~# #~###(##viʇOXL:  6 Next: 66% Place: a Sewer#~~...# #~@((~#Noise: ---------  Time: 3128.4 (0.0)##~~.## ##~~~##h) +3 morningstar (protect)#vis#.~~##.~.##vi:Throw: 66 stones#vi#~~~##vi+2#~~~##vi>t#~~.## ##..~##viRu#~..~## ##..~~##viaK   kobold brigand (missile)#.~~.~#####..~.~# #####..~~~~~..~~~.## #viu...####~~~~~~~~~###Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (40% to  hit)  You throw a stone.  The stone barely misses the kobold brigand.#vi #vi%c.~K#vig9.5 (1.15 _#vi#viF#vi. #.#.#.#.##$ $#Peej the Basher#~#~#~#~# #~ ~#~ ~#Mountain Dwarf#vi.#~#~#~#~# #~ ~#K ~#Health: 51/51 ========================#~#~#~#~# ~#~ ~#~Magic: 6/6========================#~~~#.~~# ~~~ ~~~AC: 12Str: 21  #vi/##~###†## #~# #K#EV: 8Int: 8#vi?/#†# #.# #~# #~#SH: 4#via/Dex: 9#~###~# #~###.##vi/*XL:  6 Next: 66% Place: a Sewer#~~...# #~@*K~##vi/Noise: ---------  Time: 3129.5 (0.0)##~~.## ##~~~###vi/h) +3 morningstar (protect)#.~~##.~.##vi/VThrow: 65 stones#~~~##vi0#~~~##~~.## ##..~##vi#0#~..~## ##..~~#K   kobold brigand (missile)#vi0#.~~.~#####..~.~# #####..~~~~~..~~~.## ...####~~~~~~~~~### _The stone barely misses the kobold brigand.Throw: 65 stonesPress: ? - help, Q - select actionShift-Dir - straight line#vi0vAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (40% to  hit)#vi^| #.#.#.#.##$ $#Peej the Basher#~#~#~#~# #~ ~#~ ~#Mountain Dwarf#~#~#~#~# #~ ~#K ~#Health: 51/51 ========================#~#~#~#~# ~#~ ~#~Magic: 6/6========================#vil#~~~#.~~# ~~~ ~~~AC: 12Str: 21  ##~###†## #~# #K#EV: 8Int: 8#†# #.# #~# #~#SH: 4Dex: 9#~###~# #~###.##vi*XL:  6 Next: 66% Place: a Sewer#~~...# #~@(K~##vi)/Noise: ---------  Time: 3129.5 (0.0)##~~.## ##~~~##h) +3 morningstar (protect)#viNs#.~~##.~.##viqThrow: 65 stones#~~~##~~~##vi#~~.## ##..~##~..~## ##..~~##viK   kobold brigand (missile)#.~~.~#####..~.~# #vih#####..~~~~~..~~~.## ...####~~~~~~~~~####vi?EPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (40% to  hit)  You throw a stone.  The stone hits the kobold brigand but does no damage.#vi#viEK~#viI30.6 (1.14 #vi_#vi#vi#vi ;=#vi 1.7#vi #vi; Y _You barely miss the kobold brigand.#viU7 _The stone hits the kobold brigand but does no damage. _You barely miss the kobold brigand.  You sock the kobold brigand!r weapon exudes an aura of protection.  The kobold brigand is heavily wounded.  The kobold brigand splashes around in the water.#vi7\19 =2.9 (1.2#vi=#viH@E _The kobold brigand hits you but does no damage.#vi   You puncture the kobold brigand!  The kobold brigand is almost dead.4.0 (1.1#vi#vi[E _The kobold brigand hits you but does no damage.#vi 1  You barely miss the kobold brigand.The kobold brigand is almost dead.-5.1 _The kobold brigand hits you but does no damage.#vi$ _The kobold brigand hits you but does no damage.  You barely miss the kobold brigand.  The kobold brigand is almost dead. _The kobold brigand hits you but does no damage.  You puncture the kobold brigand!  You kill the kobold brigand!#viC)#vi 93-60 _You hear a splash. x2#vi#vi/o _Your Maces & Flails skill increases to level 9!#vi I#vit #vi #.#.#.#.# #$ $# #~#~#~#~# #~ ~#~ ~# #~#~#~#~# #~ ~#K ~# #~#~#~#~# ~#~ ~#~ #~~~#.~~# ~~~ ~~~ #viI ##~###†## #~# #K#  #†# #.# #~# #~#  #~###~# #~###.#  #~~...# #~.@~~#  ##~~.## ##~~~## #vi #.~~# #.~.# ..~~~~~..~#vi P~~.## #vi R 0  You enter the shallow water.#vi j-7.1 (1Water #vit #vi _Moving in this stuff is going to be slow.  Things that are here: _a +0 club; 4 poisoned darts#viG5.#vi#vio? .#.#.#.# #$ $# ~#~#~#~# #~ ~#~ ~# ~#~#~#~# #~ ~#K ~# ~#~#~#~# ~#~ ~#~ ~~~#.~~# ~~~ ~~~ ~###†## #~# #~# #†# #.# #~# #~# #~###~# #~###.# #viQpP#~~...# #~.)@~# ##~~.## ##~~~##  #.~~# #.~.#  #~~~# #~~~#  #.~~.~#####..~.~#..~~~~~.. #vipu#viu$ _#vi{#vi< #######  #.#.#.# #$ $# #~#~#~# #~ ~#~ ~# #~#~#~# #~ ~#~ ~# #~#~#~# ~#~ ~#~ ~~#.~~# ~~~ ~~~ ~###†## #~# #~# †# #.# #~# #~# ~###~# #~###@# ~~...# #~.)~~# #~~.##vi##~~~# #.~~# #.~.# #~~~# ~~~# #~~.## ~# #~..~## ~#.~~.~#####..~.~# ##..~~~~~..~~~.#vi g12 #viGM###### #.#.#.# #$ $#~ ~#~ ~# #~#~##~#~#~#~#.~~# ~~~ ~~~ ~###†## †# #. ###~~###. ~~...~.)~~ #~~.## ##~~~##..~.~ #viH #viHYou enter the shallow water.#viwI#viI!Water #viI#viO#vi! M###### #.#.#.# #$ $#~ ~#~ #~#~##~#~#~##viѱL~#.~~# ~~~#~~~# ~###†## †# #. #~###~###. ~~...~.)~~ #~~.## ##~~~##.~..~~  You enter the shallow water. _Moving in this stuff is going to be slow.#vi3#vi#viM###### #.#.#.# #$ $#~ ~#~ #~#~##~#~#~#~#.~~# ~~~#~@~# ~###†####~## †# #. #~###~###. ~~...# #~.)~~#~..~#vi7",#vi'#vi  ##### .#.#.# #$#$# ~#~#~# #~ ~#~#~# ~#~#~# #~ ~#~#~# ~#~#~# ~#~#~#~# #.~~# ~~~#~~@# ###†## #~###~## # #.# #~# #~# ###~# #~###.# .~~# #.~.# #vi,#vi֑#vi?M ######## .#.#.# #$#$##~ ~#~~##viF#~#~#@# ~#.~~# ~~~#~~~##†####~## # #. #~ ###~# #~###.#~~#viQ,#vi'#viYM ######## .#.#.# #$#$#vi@Z#~ ~##~#~#~# ~#.~~# ~~~#~~~##†###vikZ##~## # #.# #~# #~#~.#via#vi7b#vi h#viZ6M ######## .#.#.# #$#$#~ ~##vi#~#~#~# ~#.~~# ~~~#~~~ ###†## #~###~##~#vi#viW#vih#vi2 M ######## .#.#.# #$#~ ~##viP3#~#~#~# ~#.~~# ~~~#~~~#~~#vi':>#vi=#viC#viD#viH#vit ########### .#.#.$#. ~#~#~# #~ ~#~ ~#~~ #vi~~.## ##~~~## _You now have 809 gold pieces (gained 1).#viA  You enter the shallow water.#vi?Water #vi#vi ########### .#.#.$#. ~#~#~# #~ ~#~#~ ~#.~~~#~~~#Water ~ #viof.~~##.~.# _Moving in this stuff is going to be slow.#vi3#vi"#viL ########### .#.#.$#. ~#~#~# #~ ~#~#~ ~#.~~~#~~~# ###†## #~###~# # #.# #vie #~# ~. ~~~##~~~##viz#vi#vi#vi| ############.#.#.# #$#.# #~#~#~# #~ ~#~#~# #~#~#~# #~ ~#~#~# #~#~#~# ~#~#~#~#~#.~~# ~~~#~@~##via:##†## #~###~## †# #.# #~# #~ ~###~# #~###.# #vizD~~...# #~.)~#vi`~# #~~.## ##~~#vi## #.~~#vi #.~. #~~~# #~~#vi1~# #~~.###..~##vi #vi,#viJ#vi_####### ##### .#.#.#.# #$#.# ~#~#~#~# #~ ~#~#~# ~#~#~#~# #~ ~#~#~# ~#~#~#~# ~#~#@#~# ~~~#.~~# ~~~#~~~# #~###†## #~###~## #†# #.# #~# #~# #~###~# #~###.#..# #~.)~~# ##~~.###~~~##  #.~~# #.~.#  #~~~ #~~~##vib#vilM ########## .#.#.#.# #$#.#~ #~#~##~#~#~ #vi2O~~~#.~~# ~~~#~~~~###†####~## #†# #.# #~# #~##viG#viK,#vi#vib' ZM ########## .#.#.#.# #$#.#~ #~#~##~#~# ~~~#.~~# ~~~#~~~ #~###†## #~###~###vi9- ,#vi1 #vi? XM ########## .#.#.#.# #@#.#~ #~#~##~#~# #vi ~~~#.~~# ~~~#~~~#~#vi` #vi (#vi/ #vi 3#vi #vi% 2 ############# .#.#.#..#. ~#~#~#~# #~ ~#@#~ ~#~ ##~~.## ##~~~## _You now have 820 gold pieces (gained 11).#vi  You enter the shallow water.Water #vi #vin  ############# .#.#.#.#vi[n >.#. ~#~#~#~# #~ ~#~#~ ~# ~~~#.~~~#~~#vi|n =Water #.~~##vin K#.~.# _Moving in this stuff is going to be slow.#viv 3#vi| #vi  ############# .#.#.#..#. ~#~#~#~# #~ ~#~#~ ~# ~~~#.~~~#~~~ #vi #~###†## #~###~#Water #~~~##~~~##vi #vi #vi #vim ############.#.#.# #vifm 3#.#.# #~#~#~# #~ ~#~#~# #~#~#~# #~ ~#~#~# #~#~#~# ~#~#~#~# #vim ~#.~~# ~~~#~@~# ###†## #~###~## †# #.# #~# #~# #vin ~###~# #~###.# ~~...# #~.)~~### ##~~~##.~~# .~.#vian # #~~~# #~~~# #~~.###..~##viDu #viu #vi{ #viv  #############vi I.#.#..#.~#~#~# #~ ~#~#~ ~#~#~# ~~#.~#vi ~~#~~~# ~###†## #~###@# #vi †# #.#  #~# ~###~##.#vi= Water ~..~ #~..~## ##..~~##vi> ,#vi #viqo 6 ############.#.#..#.~#~#~# #~ ~#~#~ ~#~#~# ~~#.~~~#~~~# ~###†## #~###~# †# #.#  #@# ~###~##.~....)~~~Water .~..~~ #.~~.~#####..~.~##vit ,#viӄ #vi  ############ #.#.#..#.~#~#~# #~ ~#~#~ ~#~#~#~# ~~#.~~~#~~~# ~###†## #~###~# †# #.#  #~# ~###~# ~~...~.)~~ #~~.##~~~#Water ..~.~ ##..~~~~~..~~~.###viC A .#.#.#.# #.#.# ~#~#~#~# #~ ~#~#~# ~#~#~#~# #~ ~#~#~# ~#~#~#~# ~#~#~#~# ~~~#.~~# ~~~#~~~# #~###†## #~###~## #†# #.# #~# #~ #viD #~###~# #~###.# #~~...# #~.)@~# ##~~.## ##~~~##  #.~~ #.~.  #~~~# #~~~#  #~~.###..~#  #~..~###viD 1~~#  #.~~.~###.~# ###..~~~~~..~~~.## .####~~~~~~~~~##vi] A  You enter the shallow water.#vi:^ ?Water #vid #vi  #.#.#.#.# #.#.# #~#~#~#~# #~ ~#~#~# #~#~#~#~# #~ ~#~#~# #~#~#~#~# ~#~#~#~# #~~~#.~~# ~~~#~~~# ##~###†## #~###~##  #†# #.# #~# #~#  #~###~# #~###.#  #~~...# #~.@~~#  ##~~.## ##~~~## #.~~# #.~.# #~~~# #~~~#  #~~.## ##..~#  #~..~## ##..~~# #.~~.~#####..~.~[3#vik 4m##..~~~~~..~~~.## ..####~### _Moving in this stuff is going to be slow.#vi I#vi $  Things that are here:#vi;  #.#.#.#.# #.#.#  #~#~#~#~# #~ ~#~#~#  #~#~#~#~# #~ ~#~#~#  #~#~#~#~# ~#~#~#~#  #~~~#.~~# ~~~#~~~#  ##~###†## #~###~## #†# #.# #~# #~# #~###~# #~###.# #~~...# #~@)~~# ##~~.## ##~~~## #.~~# #.~.# #~~~# #~~~#  #~~.## ##..[#vi<40m~#  #~..~## ##..~~#  #.~~.~#####..~.~##..~~~~~..~~~.## ...####~###a +0 club; 4 poisoned darts#vi?#vi?/ _#viF#vi  ######### ##### #.#.#.#.# #J S#.#.# #~#~#~#~# #~ ~#~#~# #~#~#~#~# #~ ~#~#~# #~#~#~#~# ~#~#~#~# #~~~#.~~# ~~~#~~~##viw#~###†## #~###~## #†# #.# #~# #~# #~###~# #@###.# #~~...# #~.)~~##~~.###viͨ+#~~~## #.~~# #..# #~~~ #~~~##vi #~~.## ##..~#S   adder (asleep)#vi$F #~..~## ##..~~#J   endoplasm (asleep)  #.~~.~#####..~.#vih`~# ######..~~~~~..~~~.###vir -You enter the shallow water.#viƺ%81.5 (44.4) _a +0 club; 4 poisoned darts  An endoplasm and an adder come into view.  Found a gold piece and 2 stones.  The endoplasm quivers.#vi>#vi#viG( $J SSJ2.5 (45Water #vi#vi/ _The adder hisses angrily.#vir#vidr#viNy#viz#vi9######## ## #####.#.#.#.# #( $#.#.J ~#~#~#~ S#~#~#~#~#~# #~#~#~#~~~~#.~~# ~~~#~~~#vi##~###†####~##†# #. #~###~###.~~...~.)~~#vi`##~~.## ##~~~##..~.~# #~~~.## ##..#vi~..~## ##..~  #.~~.~#####..~.~#vi#vi#vi#vi#vin~J ~S#vi704.1 (1.6)#vi#vid#vi  You puncture the adder!  Your weapon exudes an aura of protection.  The adder is severely wounded.#viCi~J #vi\19 ==5.3 (1.2#vi#vi[ _The adder bites you but does no damage. You block the adder's attack.#vi=  You bludgeon the adder!!#vi˒~J   endoplasm#vi<7-6.4 (1.1#vi#viI _You kill the adder!#vic:######### ## ######.#.#.#.# #( $#.#.~#~#~#~# #~ ~#~#~#J#~#~~#.~~# ~~~#~~#~###†## #~###~# #†# #.#  #~# ~###~#vi##.~....)~~#~~.##~~~# #.~~# #.~.# ~~~~.## ##..#vi..~## ##..~.~~.~#####..~. ######..~~~~~..~~~.##vi+#vi:~J#viU--8.0 (1.6#vi#vi#vid######## ## #####.#.#.#.# #( $#.#.#~ ~##~#~#~# #~#~#~##vie~~~#.~~# J~~#~~~##~###†####~##†# #. #~###~###.~~...#vizeN~.)~~##~~.## ##~~~##..~.~# #~~#vie~.## ##..~..~## ##..~ #vieQ #.~~.~#####..~.~#vi}g#viXo:~J#vipA-9.6#viw#vi}y#vi@  You puncture the endoplasm!#viE~#vi=8=90.7 (1.1#vi #vi M _You kill the endoplasm!#vin #M######## ## #####.#.#.#.# #( $#.#. #vi #~#~#~# #~#~#~#~~~#.~~# #~~~#~~~##~###†####~##†# #. #~###~#vi ###.~~...#vi ~.)~~##~~.## ##~~~###vi. 0.~.~~#vi$ #vi 4-2.3 (1.6#vii$ #vi% #vi#vi\#vi|#viQ  ######### #########  #.#.#.#.# #(#$#.#.#  #vi#~#~#~#~# #~#~#~#~#  #~#~#~#~# #~#~#~#~#  #~#~#~#~# #~#~#~#~#  #vi#~~~#.~~# #~~@#~~~#  ##~###†## ##~###~##†# #.# #~# #~# #viQ=#~###~# #~###.# #~~...# #~.)###~~.###~~~##vi#.~~# #.~.##~~~# ~~~##~~.## ~##viA#vi012 #vi#visM######## #########vit.#.#.#.# #(#$#.#.##~#~#~#~#@#~#~~~#.~~# #~~~#~~~##~###†## ##~###~##†# #. #~#~###~# #~###.##vi#vi#vi#viM######## #########viO.#.#.#.# #(#$#.#.#~#~#~#~#~#~~~#.~~# #~~~#~~~#vif##~###†## ##~###~###vi#†# #.# #~# #~##viT#vi#vi #vij0M######## ########.#.#.#.# #(#$#.#.#vik&#~#~##~#~#~~~#.~~# #~~~#~~~##~###†## ##~###~###vik#vi#vie#vi 3#vi#vitE  ######### #########.#.#.#.# #(#.#.#.~#~#~#~# #~#@#~#~~##~~.## ##~~~## _You now have 821 gold pieces (gained 1).#vi[  You enter the shallow water.Water #vi&  ######### #########.#.#.#.# #(#.#.#.~#~#~#~# #~#~#~#~~~#.~~~#~~Water #.~~##.~.# _Moving in this stuff is going to be slow.#viU#viV ######### ##########viXV.#.#.#.# #(#.#.#.~#~#~#~# #~#~#~#~#viV~~#.~~~~#~~#~###†## ##~###~##viV=Water #~~~##vi[8#~~~##via\#via#viE#vi{######### ######### #.#.#.#.# #(#.#.#.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~~~#.~~# #~@~#~~~# ##~###†## ##~###~## #†# #.# #~# #~ #~###~# #~###.# #~~...# #~.)~~# ##~~.## ##~## #.~~ #.~. #~~~# #~~~# #~~.###..~##vi]#vi5 ######### ######### #.#.#.#.# #(#.#.#.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #@#~#~#~##vib5- #~~~#.~~# #~~~#~~~##~###†## ##~###~## #†# #.# #~# #~# #~###~# #~####vi5.# #~~...# #~.)~#vi5=~##~~.###~~#vi5~## #.~~# #.~#vi5E.# #~~~#vi6D #~~~##vi<,#viA#vi^HM######## ########.#.#.#.# #(#.#.#.#~#~#~# #~#~#~##vi~~~#.~~# #~~~#~~~##~###†## ##~###~###†# #.# #~# #~#.~#vi,#vi'#vi #vi&M#vi  #vieC######## #########vid.#.#.#.# #(#.#.#.#vib#~#~#~# #~#~#~##viVt~~~#.~~# #~~~#~~~#vig##~###†## ##~###~###vi~#vi##vi#vi#vi` #vi˄#vi&M#vi #viC######## #########vi7 .#.#.#.#viZ .#.#.#vib#~#~#~# #~#~#~##viφw#~~~#.~~# #~~~#~~~##vi ~.#vi#vi؍#vis#vi #vi-#vi#viM#vi#viA E ######### #########.#.#.#.# #.#.#.#.~#~#~#~~#~#~~.#vi ##~~.## ##~~~## _g - 66 stones (gained 2)#viu  You enter the shallow water.Water #vi #vi  ######### #########.#.#.#.# #.#.#.#.#vib r~#~#~#~# #~#~#~#~~~#.~~# #~~~#~~Water ~#.~~##.~.# _Moving in this stuff is going to be slow.#vi 3#vi #vi< ? ######### #########.#.#.#.# #.#.#.#.~#~#~#~# #~#~#~#~#vi `~~#.~~# #~~~#~~#~###†## ##~###~#Water .~#~~~##~~~##vi ,#vi #vio| H######### ##########.#.#.#.# #.#.#.#.# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~~~#.~~# #~@~#~~~# ##~###†## ##~###~## †# #.# #~# #~# #~###~# #~###.# #~~...# #~.)~~###~~.## ##~~~##.~~# .~.##~~~# #~~~##~~.###..~##vi ,#viT #vi e ######### #########.#.#.#.# #.#.#.#.~#~#~#~# #~#~#~#~#~~#.~~# #~~~#~~#~###†## ##@###~##vi9 d #†# #.# #~# #~# ~###~##.Water ~..~#vi^ `#~..~## ##..~~##vi B#via 2 ######### #########.#.#.#.# #.#.#.#.~#~#~#~# #~#~#~#~#~~#.~~# #~~~#~~#~###†## ##~###~# #†# #.# #@# #~# ~###~##.~....)~~~Water .~.~~#vi$b @#.~~.~#####..~.~##vin ,#vit #vi  ######### #########.#.#.#.# #.#.#.#.~#~#~#~# #~#~#~#~#~#~#~~#.~~# #~~~#~~#~###†## ##~###~# #†# #.# #~# #~# ~###~##.~....)~~#~~.##~~~##viw Water ~.~ ######..~~~~~..~~~.###vi ,#vi #viX  #.#.#.#.# #.#.#.#.#  #~#~#~#~# #~#~#~#~#  #~#~#~#~# #~#~#~#~#  #~#~#~#~# #~#~#~#~#  #~~~#.~~# #~~~#~~~#  ##~###†## ##~###~## †# #.# #~# #~# #~###~# #~###.# #~~...# #~@)~~# ##~~.## ##~~~## .~~# .~.# #~~~# #~~~# #~~.###..~##~..~## ##..~~##.~~.~#####..~~#viZ '# #####..~~~~~..~~~.## ...####~~~~~~~~~####vi_  ~#~#~#~# #~#~#~#~#~#~~#.~~~~#~~#~###†## ##~###~# #†# #.# #~# #~# ~###~##.~...#vi ~.)~~#~~.##@~~# #.~~# #.~.# ~~~~~~ #vi `~~~~# ##..~~...###vip  You enter the shallow water.Water #vi #vig4  #~#~~#.~~~~#~~#vi4 #~###†## ##~###~# #†# #.# #~# #~# ~###~##.#vi5 g~...~.)~~#~~.##~~~# #.~~# #@~.# #vi!5 1~~~~#vi<5 ~.## ##..Water #viX5 0~.. #vit5 .~.~####~~~~~.~## #.~. _Moving in this stuff is going to be slow.#vil< >#vi3C #vi  ~~#.~~~~#~~#~###†## ##~###~# #†# #.# #~# #~# ~###~##.~...~.)~~#~~.##~~~##vi~  #.~~# #.~.# ~~.## ##....~## ##..~..~~#vi ~.~~~.~ #~~~~##....~..~~##.~.~#vi5 I  You enter the shallow water.#vi 7Water #vi\ #vi)) ~~#.~~~~#~~#~###†## ##~###~# #†# #.# #~# #~# ~###~##.~...#vi)~.)~~#~~.##~~~# #.~~# #.~.# ~~~~#vi).## ##@...~## ##..~#vi0*@.~~.~#####..~..Water ~.~~..~..~ #vi*q##..~.~~..~.~.~~~.~~.# _Moving in this stuff is going to be slow.#vip4>#vi<#vi3  ##~###†## ##~###~## #†# #.# #~# #~ #~###~# #~###.# #~~...# #~.)~~# ##~~.## ##~~~## #.~~ #.~.#vi #~~~# #~~~# #~~.###..~# #~..~###vi~# #.~~.~#####..~.~# #vi######..~~~~~..~~~.## ~...####~~~~~~~~~# ~~~~~# ##..~~...#vi!##.~.~####~~~~~.~## #.~. #vio##~~~~##....~..~~##.~.~ #vi  ##..~.~~..~.~.~~~.~~.#  ##~...~...~...~..~~#vi3#vi͸#vi #†# #.# #~# #~ #~###~# #~###.# #~~...# #~.)~~# ##~~.## ##~~~## #.~~#vi #.~. #~~~# #~~~# #~~.###vi #..~# #~..~##~##viu  #.~~.~#####@.~.~# #######..~~~~~..~~~.## .~...####~~~~~~~~~# ~~~~~~# ##..~~...#vi +## #vi .~.~.~####~~~~~.~## #.~. #vi ###~~~~##....~..~~##.~.~ #vi  ##..~.~~..~.~.~~~.~~.##vi1! ##~...~...~...~..~~ #~~.~.~..∩..~~.~~.##viO(,#vi-#viO2 #~###~# #~###.# #~~...# #~.)~~# ##~~.## ##~~~## #.~~ #.~. #~~~##vi"P5 #~~~# #~~.###..~# #~..~##~# #viQ# #.~~.~#####..~.~# ########..~~~~~.@~~~.## #viQ@~.~...####~~~~~~~~~# #viR4~~~~~~~# ##..~~...## .~.~.~####~~~~~.~## #.~. #viBR####~~~~##....~..~~##.~.~ ##vivR ##..~.~~..~.~.~~~.~~.# ##~...~...~...~..~~#viRU #~~.~.~..∩..~~.~.# #~~.~.~....~~~~~~.##vi^,#vig#vi=3#~~...# #~.)~~# ##~~.## ##~~~## .~~# .~.# #~~~# #~~~# #~~.###..~# #~..~## ##..~~# #vix#.~~.~#####..~.~# ######..~~~~~..~~~.## .~...####~~~~~~~@~### ~~~~~# ##..~~...## .~.~.~####~~~~~.~## #.~. ###~~~~##....~..~~##.~.~  ##..~.~~..~.~.~~~.~~.#  ##~...~...~...~..~~#vi#~~.~.~..∩..~~.~~.##~~.~.~....~~~~~~.##~~...~..∩....~~~.##vi= _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi?Water #viw#vi_C #~~.##~~~# #.~~# #.~.# ~~~~.## ##....~## ##..~.~~.~#####..~. #######..~~~~~..~~~.# .~...####~~~~~~~~~### ~~~~~~# ##..~~..@## .~.~.~####~~~~~.~## #.~. ###~~~~##....~..~~##.~.~~Water .~~~..~..∩....~~~.##~~.~.....~~.~.~~~##  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#viI#vi)J #viO#vi  #.~~# #.~.# ~~~~.## ##....~## ##..~.~~.~#####..~.~ #viQ%#######..~~~~~..~~~.# .~...####~~~~~~~~~### ~~~~~~# ##..~~...## .~.~.~####~~~~~.@## #.~. #vit###~~~~##....~..~~##.~.~ #vi ##..~.~~..~.~.~~~.~~.#~~#vi......~~.~.~~~##..~..~..~~....~~~~.##vi2W _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water #vi}#viN#~~~# #~~~# #~~.###..~# #~..~## ##..~~# #.~~.~#####..~.~# ######..~~~~~..~~~.## ~...####~~~~~~~~~### #vi~~~~~# ##..~~...## .~.~####~~~~~.~## #.~. ##~~~~##....~..~@##.~.~ #vi ##..~.~~..~.~.~~~.~~.# #vi~...~...~...~..~~## #vi;~~.~.~..∩..~~.~~.# #~~.~.~....~~~~#vi~~.##~~...~..∩....#vi6Y~~~.##viU^##~~.~.....~~.~.~~~###..~..~..~~....~~~~.# #vivf##.~~~##~~~~.~.~~##.~~.  You enter the shallow water. #viL_Moving in this stuff is going to be slow.  You enter the shallow water#vi&. _Moving in this stuff is goi#vidng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#vi#3#vi(#viч#~~.###..~# #~..~## ##..~~# #.~~.~#####..~.~# #####..~~~~~..~~~.## ## ...####~~~~~~~~~### ..~~~~# ##..~~...## ~~~~ #via.~.~####~~~~~.~## #.~.~. #~~~~##....~..~~##.~.~#..~.~~..~.~.~~@.~~.# ~...~...~...~..~~## ~~.~.~..∩..~~.~~.# #vi#~~.~.~....~~~~~~.# #~~...~..∩....~~~.#  #vi3##~~.~.....~~.~.~~~# ##..~..~..~~....~~~~.#vi߈E# #.~~~##~~~~.~.~~##. ...~####~..~.~.## ..~#vi~,#vi#vi#~~.## ##..~# #~..~## ##..~~# #viF)#.~~.~#####..~.~# ..~~~~~..~~~.#########~~~~~~~~~### ~..~.# ##..~~...## ~~ ~.~####~~~~~.~## #.~.~.~ ~~~~##....~..~~##.~.~# ..~.~~..~.~.~~~@~~.# #viU##~...~...~...~..~~##  #~~.~.~..∩..~~.~~.#  #~~.~.~....~~~~~~.#  #~~...~. #vi##~~.~.....~..~.. .~~~##~~~ #vi<>#vi#vi"\ #~~.## ##..~#  #~..~## ##..~~#  #.~~.~#####..~.~# ..~~~~~..~~~.# .####~~~~~~~~~####~..~.# ##..~~...## ~ #vi{\.~####~~~~~.~####.~.~.~##....~..~~##.~.~# ..~.~~..~.~.~~~.@~.# #vi\~...~...~...~..~~## #vi\#~~.~.~..∩..~~.~~.# #~~.~.~.. #~~...~..#vi\f~~.~.... ..~..~..~#viX]  ~~~##~~~~.~.~~##.~~. #vie _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vif?Water #vij#virM~# #~~~.## ##..~..~## ##..~  #.~~.~#####..~.~# ###..~~~~~..~~~.######## .####~~~~~~~~~####~..~.. ~~# ##..~~...## ~~~~~ #vi.~####~~~~~.~####.~.~.~~ ~~~##....~..~~##@~.~# ..~.~~..~.~.~~~.~~.##...~...~...~..~~##∩..~~. #~~.~.~....~~~~~~.#.~.~~##.~~  You enter the shallow water.#viz>#vi#viC> #~~~# #~~~# #~~.## ##..~# #~..~## ##..~~# #.~~.~#####..~.~# #vi>..~~~~~..~~~.#. ####~~~####~..~..~# ##..~~...## #~. #vi'?6~####~~~~~.~####.~.~.~~.##....~..~~##.@.~# ~.~~..~.~.~~~.~~.## #viO?~...~...~...~..~~## ~~.~.~...#vi@ ~~.~.....~..~..~~ #viH  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#viI7Water #viNN#viޮM..~.~# #~~~.## ##.. #~..~## ##..~ #.~~.~#####..~.~# #vi.t..~~~~~..~~~.########. ####~~~~~~~~~####~..~..~ ##..~~...## #~~~~~#vifk####~~~~~.~####@~.~.~~. ~~##....~..~~##.~.~####~ #vi.~.~~..~.~.~~~.~~.## ~...~...~...~..~~## ~~.~.~..∩..~~.~~.#....~~~~.  You enter the shallow water.#vi#vi(#viM#vi ~~.###~~~# .~~# #.~.# ~~~# ~~~# ~~.## # ~..~## ##..~~# .~~.~#####..~.~# ..~~~~~..~~~.######## ###~~~~~~~~~####~..~..~# #vi$x# ##..~~...## #~@~~~~~.# ####~~~~~.~####.~.~.~~.# ~##....~..~~##.~.~####~.~~..~.~.~~~.~~. ...~...~...~..~~# ~.~.~..∩..~~.#vi~~.#.~.~....~~~~~~.#...~..∩....~~~.# ~.~.....~~.~.~~~###vi_! _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi!?Water #vi$#vi ...# #~.)~~# ~.###~~~## #.~.# # ~~~# ## # .~## ##..~~# ~~.~#####..~.~# ..~~~~~..~~~.########.~~#~~~~~~~~~####~@.~..~#  ##..~~...## #~~~~~~~.# #viQ###~~~~~.~####.~.~.~~.# ##....~..~~##.~.~####~.~~~..~.~.~~~.~~.## ..~...~...~..~~# .~.~..∩..~~.~~.# .~.~....~~~~~~.# #vi#...~..∩....~~~.#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water#vi 4. _Moving in this stuff is going to be slow.#vi>#viĘ#vis# #~.)~~# #vi.## ##~~~## # #.~.# # #vi#~~~# .## ##..~# ~## ##..~~# #vi,.~#####..~.~# # .~~~~~..~~~.##vi_.~~~~####~.@~..~# ##..~~...## #~~~~~~~.# #vi~~~~~.~####.~.~.~~.# ....~..~~##.~.~####~.~ #viF~~..~.~.~~~.~~.## # ~.~..∩..~ ~.~....~~ #vi$#vit#vi#vibJ# #~.)~~# ## ##~~~## # #.~.# # #~~~# ## ##..~# ~## ##..~~# .~#####..~.~# ##~ ~~~~~..~~~.#.~ #vicd~~~####~..@..~# ..~~...## #~~~~~~~.# ~~~~~.~####.~.~.~~.# #vic....~..~~##.~.~####~.~~..~.~.~~~.~~.## #### ~...~...~ .~..∩..~~.~~.# .~....~~~~~~.# #vik _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#viDl?Water #vi+q#vim # #~.)~~#  ##~~~##  #.~.#  #~~~#  ##..~# ## ##..~~# ~#####..~.~# ###~..~~~.#.~~~~##vik~~####~..~@.~# ..~~...## #~~~~~~~.# ~~~~~.~####.~.~.~~.# ~..~~##.~.~####~.~~ ..~.~.~~~#vi ...~...~..~~## ~..∩..~~.~~.# #viK~....~~~~~~.#  You enter the shallow water. _Moving in this stuff is goi#ving to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. #vi*_Moving in this stuff is going to be slow.#vi:>#vi#viF #~.)~~#  ##~~~## #.~.# #~~~#  ##..~#  ##..~~# #vi}F[# #####..~.~# ####~..~~~.#.~~~~# ~~####~..~.@~# ~~...## #~~~~~~~.# #vi:G.~####.~.~.~~.# ~..~~##.~.~####~.~~~.~.~~~.~...~..~~## ..∩..~~.~~.# ....~~~~~~.# #viM#viYM#viR#viͰ#~.)~~# ##~~~## #.~.# #~~~# ##..~#  ##..~~# #..~.~# #####~..~~~.#.~~~~# ~~####~..~..@# ~~...## #~~~~~~~.# #vi]w.~####.~.~.~~.# ~..~~##. ~.~.~~~.~~.## #####~...~..~~##∩..~~.~~.# #vi9 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.#vi?Water #vi#vi J*M~###.~.)~~##~~~##.~. #~~ ##..  ##..~ ## ####..~.~# #####~~~~#viJ ..~~~.########@~~~~#~~~~####~..~..~###.~~~...## #~~~~~# ~~~.~####.~.~.~~.#Water   You enter the shallow water.#viP#vi'Q(#viU#vi!Y #~.)~~# ##~~~## #.~. #~~~##..~# #~### #####..~.~# #####~~~~ ~~~..~~~.########.~~~~# ~~~~~####~..~.@~###.~~~ .~~...## #~~~~~~~.# #~~.~####.~.~.~~.# ..~..~~##.~.~####~.~~~.~~~.~~.## ##### ..~...~..~~##.∩..~~.~~. ....~~~#vi|U~~~.#∩....~~~.##viF3#vi#vir \##~~~## .~.# #~~~# ##..~# ##..~~# ## ##vi g###..~.~# #####~~~~ #vi- ~~..~~~.########.~~~~# ~~~####~..~..~###.~~~...## #~~~~~~~@# # ~~~.~####.~.~.~~.# #vi L.~..~~##.~.~####~.~~ ~.~.~~~.~~.## #####..~..~~##∩..~~.~~.#.~~~~~~.#∩....~~~.#~~.~.~~~##vi& ,#vi>+ #viܞ 9  #.~.# ~~~##..##..~## ####..~.#####~~~~ ~~..~~~.########.~~~~# ~~~~####~..~..~###.~~~...## #~~~~~~~.# #~.~####.~.~. .~..~~##.~.~####~.~~~# ~.~.~~~.~~.## #####~~~~## ~~....~~~~.##vi& q ~~~##..##..~## ####..~.#####~~~~ ~~..~~~.########.~~~~# ~~~~####~..~..~###.~~~...## #~~~~~~~.# #~.~####.~.~.~~.###~~~~ .~..~~##.~.~####@.~~~# ~.~.~~~.~~.## #####~~~~ .~...~..~~## ## ~.~.~~##.~~. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water #vi #~~~# ##..~# ##..~~# ## ..~.~# #####~~~~ ..~~~.#.~~~~# ~~####~..~..~###.~~~ ...## #~~~~~~~.# ##.~####.~.~.~~.###~~~~J ~..~~##.~.~####~@~~~# .~.~~~.~~.## #####~~~~r #viԉ ~...~..~~## ## ∩..~~.~~.# #vi ∩....~~~.# J   endoplasm (asleep) .~~.~.~~~## #vi+ r   rat (asleep)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water#viM . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.#viS -6262.3 (70.0)  An endoplasm and a rat come into view.  Found 12 stones.J(r(Jr==3.9 (71.6#vi #vi - _The rat squeaks loudly.#vi£ Z#~~~# ##..~#  ##..~~# ## ..~.~# #####~~~~ ..~~~.#.~~~~# ~####~..~..~###.~~~ ...## #~~~~~~~.# ##.~####.~.~.~~.###~~~J(# ..~~##.~.~####~.@~~# ~.~~~.~~.## #####~~~r(# ...~..~~## ## ....~~~.# ~~.~.~~~##   You enter the shallow water.#vi J~r~#vio [--4.9 (1.0)Water #vi #viG #vi ? _Moving in this stuff is going to be slow.#vin n #~~~# ##..~# ##..~~# ###..~.~# #####~~~~ ~..~~~.#.~~~~#~####~..~..~###.~~~ ~...## #~.# ##### ~#vi.o ~.~####.~.~.~~.###~~J~(# ~..~~##.~.~####~@~~~# .~.~~~.~~.## #####~~r~(# ~...~..~~###viSo  ##### ∩..~~.~~.# ..~~~~~~.# #vio f∩....~~~.# .~~.~.~~~## ~....~~~~.# .~.~~##.~~.#vio #viq #viq #viKx J~r~#vix R--6.5 (1.6#vi_} #vi #vi> #~~~##vi^Peej the Basher##..~#Mountain Dwarf##..~~###Health: 51/51 ======================== #vi###..~.~# #####~~~~Magic: 6/6======================== #vi~..~~~.########.~~~~#AC: 12Str: 21 #vi~~~~~####~..~..~###.~~~EV: 8#viInt: 8 ~...## #~~~~~~~.# ######viXSH: 4Dex: 9 #vi~~.~####.~.~.~~.###*J~~(#XL:  6 Next: 98% Place: a Sewer ~..~~##.~.~####~@**~#Noise: ---------  Time: 3266.5 (0.0) .~.~~~.~~.## #####~r~~(##viAh) +3 morningstar (protect) ~...~..~~#######Throw: 66 stones ∩..~~.~~.# ..~~~~~~.# ∩....~~~.##viiJ   endoplasm .~~.~.~~~###vikr   rat ~....~~~~.# #vi+J.~.~~##.~~.You enter the shallow water. #vi>R_Moving in this stuff is going to be slow.  Throw: 66 stones#viQPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (84% to hit)#viXQ #~~~#Peej the Basher##..~#Mountain Dwarf##..~~###Health: 51/51 ======================== ###..~.~# #####~~~~Magic: 6/6======================== ~..~~~.########.~~~~#AC: 12Str: 21 ~~~~~####~..~..~###.~~~EV: 8Int: 8 ~...## #~~~~~~~.# #####SH: 4Dex: 9 ~~.~####.~.~.~~.###(J~~(#XL:  6 Next: 98% Place: a Sewer ~..~~##.~.~####~@((~#Noise: ---------  Time: 3266.5 (0.0) .~.~~~.~~.## #####~r~~(#h) +3 morningstar (pr#vi|TLotect) ~...~..~~#######Throw: 66 stones ∩..~~.~~.# ..~~~~~~.# ∩....~~~.#J   endoplasm .~~.~.~~~##r   rat ~....~~~~.# .~.~~##.~~.Throw: 66 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (84% to hit)  You throw a stone. The stone hits the endoplasm.  The endoplasm is moderately wounded.#viC~~~#viRg7.7 (1.25 _#vi#viy#vi'z > #~~~#Peej the Basher##..~#Mountain Dwarf##..~~###Health: 51/51 ======================== ###..~.~# #####~~~~Magic: 6/6======================== ~..~~~.########.~~~~##viz iAC: 12Str: 21 ~~~~~####~..~..~###.~~~EV: 8Int: 8 ~...## #~~~~~~~.# #####SH: 4Dex: 9 #vi0{ '~~.~####.~.~.~~.###*J~~(#XL:  6 Next: 98% Place: a Sewer ~..~~##.~.~####~@**~#Noise: ---------  Time: 3267.7 (0.0) .~.~~~.~~.## #####~r~~(#h) +3 morningstar (protect) ~...~..~~#######Throw: 65 stones ∩..~~.~~.# ..~~~~~~.# #vi_{ ∩....~~~.#J   endoplasm .~~.~.~~~###vi{ r   rat ~....~~~~.# .~.~~##.~~.You throw a stone. The stone hits the endoplasm. #vi{ _The endoplasm is moderately wounded.Throw: 65 stonesPress: ? - help, Q - select action#vi{ Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 84% to hit)#viu&> #~~~#Peej the Basher##..~#Mountain Dwarf##..~~###Health: 51/51 ======================== ###..~.~# #####~~~~Magic: 6/6======================== ~..~~~.########.~~~~##vi&AC: 12Str: 21 ~~~~~####~..~..~###.~~~EV: 8Int: 8 ~...## #~~~~~~~.# ######vi&DSH: 4Dex: 9 ~~.~####.~.~.~~.###(((~(##vi'XL:  6 Next: 98% Place: a Sewer ~..~~##.~.~####~@((~#Noise: ---------  Time: 3267.7 (0.0) #vi{'p.~.~~~.~~.## #####~r~~(#h) +3 morningstar (protect) ~...~..~~#######Throw: 65 stones #vi(∩..~~.~~.# ..~~~~~~.# ∩....~~~.#J   endoplasm .~~.~.~~~##r   rat ~....~~~~.# .~.~~##.~~.Throw: 65 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 84% to hit)  You throw a stone.  The stone completely misses the endoplasm.#vi#vi٦#viJ~~~~r~#vig8.9 (1.24 _#vi#viz#vi1 #~~~#Peej the Basher##..~#Mountain Dwarf##..~~###Health: 51/51 ======================== ###..~.~# #####~~~~Magic: 6/6======================== ~..~~~.########.~~~~#AC: 12Str: 21 ~~~~~####~..~..~###.~~~EV: 8Int: 8 ~...## #~~~~~~~.# #####SH: 4Dex: 9 ~~.~####.~.~.~~.###J~~~(#XL:  6 Next: 98% Place: a Sewer ~..~~##.~.~####~@**r#Noise: ---------  Time: 3268.9 (0.0) .~.~~~.~~.## #####~~~~(#h) +3 morningstar (protect) ~...~..~~###[3#vi52)7m####Throw: 64 stones ∩..~~.~~.# ..~~~~~~.# ∩....~~~.#J   endoplasm .~~.~.~~~##r   rat ~....~~~~.# .~.~~##.~~.You throw a stone. _The stone completely misses the endoplasm.Throw: 64 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 84% to hit)#vi)  #~~~#Peej the Basher##..~#Mountain Dwarf##..~~###Health: 51/51 ======================== ###..~.~# #####~~~~Magic: 6/6#vi ======================== ~..~~~.########.~~~~#AC: 12Str: 21 ~~~~~####~..~..~###.~~~EV: 8Int: 8 ~...## #~~~~~~~.# ######vi XSH: 4Dex: 9 #vi ~~.~####.~.~.~~.###J~~~(#XL:  6 Next: 98% Place: a Sewer ~..~~##.~.~####~@((r##vi =Noise: ---------  Time: 3268.9 (0.0) .~.~~~.~~.## #####~~~~(#h) +3 morningstar (protect) #vi7 ~...~..~~#######Throw: 64 stones #vi_ ∩..~~.~~.# ..~~~~~~.# ∩....~~~.#J   endoplasm #vi ~.~~.~.~~~##r   rat ~....~~~~.# #vi .~.~~##.~~.Throw: 64 stonesPress: ? - help, Q - select action#vi Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 84% to hit)  #vi You throw a stone. The stone hits the endoplasm.  The endoplasm is severely wounded.#vi7 ,#viW V~~rJ#vi I70.1 (1.23 #viG _#vie #vi #vi~ #~~~#Peej the Basher##..~#Mountain Dwarf##..~~###Health: 51/51 ======================== ###..~.~# #####~~~~Magic: 6/6======================== ~..~~~.########.~~~~#AC: 12Str: 21 ~~~~~####~..~..~###.~~~EV: 8Int: 8 ~...## #~~~~~~~.# #####SH: 4Dex: 9 #viI~~.~####.~.~.~~.###~~~~(#XL:  6 Next: 98% Place: a Sewer ~..~~##.~.~####~@*rJ#Noise: ---------  Time: 3270.1 (0.0) .~.~~~.~~.## #####~~~~(#h) +3 morningstar (protect) ~...~..~~###vi#####Throw: 63 stones ∩..~~.~~.# #viA*..~~~~~~.# ∩....~~~.#J   endoplasm .~~.~.~~~##r   rat ~....~~~~.# .~.~~##.~~.#viYou throw a stone. The stone hits the endoplasm. _The endoplasm is severely wounded.Throw: 63 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 84% to hit)#viJ k #~~~#Peej the Basher##..~#Mountain Dwarf##..~~###Health: 51/51 ======================== ###..~.~# #####~~~~Magic: 6/6======================== ~..~~~.########.~~~~#AC: 12#vi <Str: 21 ~~~~~####~..~..~###.~~~EV: 8Int: 8 ~...## #~~~~~~~.# #####SH: 4Dex: 9 #vi ~~.~####.~.~.~~.###~~~~(#XL:  6 Next: 98% Place: a Sewer ~..~~##.~.~####~@((J#Noise: ---------  Time: 3270.1 (0.0) .~.~~~.~~.## #####~~~~(#h) +3 morningstar (protect) ~...~..~~#######Throw: 63 stones ∩..~~.~~.# ..~~~~~~.# ∩....~~~.#J   endoplasm .~~.~.~~~##r   rat ~....~~~~.# .~.~~##.~~.#vi' Throw: 63 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 84% to hit)  You throw a stone. The stone closely misses the rat.The stone hits the endoplasm.#viQu Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (severely wounded, 84% to hit)  You throw a stone. The stone closely misses the rat.The stone hits the endoplasm.  The endoplasm is almost dead.#vi| Mr~#vi| H1.2 (1.12 #vi} _#vi #viq #vi#vi^KJ~#vi#=20 _You barely miss the rat.#viPf  You hit the rat.  Your weapon exudes an aura of protection.#vi4XE~#vi \T19 3.3 (1.1#vib#vilgG _You kill the rat!#vi #~~~# ##..~#  ##..~~# ## ..~.~# #####~~~~ ..~~~.#.~~~~# ####~..~..~###.~~~ ...## #~.# ##### .~####.~.~.~~.###~~~~(# ..~~##.~.~####~.@J~# ~.~~~.~~.## #####~~~~(# ...~..~~## ##### ....~~~.# #vi r  You enter the shallow water.  Moving in this stuff is going to be slow.#vi> c40Water #vi #vi Z _The endoplasm completely misses you.#vi:  You barely miss the endoplasm.The endoplasm is almost dead.The endoplasm freezes you.#vi;i46---12 5#viB#viD% _You are frozen.#vi  Your unstable footing causes you to fumble your attack.---6.4 (1.1#vi#vi- _The endoplasm hits you.#vi4~  Your unstable footing causes you to fumble your attack.70#vi #vid V _The endoplasm barely misses you.#viEC\  Your unstable footing causes you to fumble your attack.#viC--8#viI#vikLA _The endoplasm splashes around in the water.#vi *  You barely miss the endoplasm.The endoplasm is almost dead.The endoplasm freezes you.2--=9.5 (1.1#viC #vi % _You are frozen.#viq  You puncture the endoplasm!  Your weapon exudes an aura of protection.#vi9E~#vimS19 800#vi#viM _You kill the endoplasm!#vi.3#vi#vi,#vi#vi3=-12 #vi#vijB#viX#vi7#vi?#vik4=#vi1#vi,#vi#vi[#vi#vi#vir 5=#vi #viB#viB#vi#viMU6=#vi#vi#vi#7=#vi$#vi(#vi*,#vi48=#vi4BZ9=#viBO50=#vi`D#viE,#viF#viH,#viNX#vinU& #viM^- _You start resting.310.5 (30.0)1=-1.5 (31#vie#vif" _HP restored.#vi3#vi#viSM#~~~#  ##..~# ##..~~# ## ..~.~# #####~~~~ ~~~.#.~~~~# ####~..~..~###.~~~ ## #~~~~~~~.# ###### .~####.~.~.~~.###~~~~(# ~~##.~.~####~.~@~# .~~~.~~.## #####~~~~(# ~..~~## ###### ~~.~~.# #viU,#vi[#via13.1 (1.6)#vi-b#vih#vijT _Key pressed, stopping explore.#vit~Inventory: 19/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 62 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll labelled QEVENLU CEPTI  o - a scroll labelled LIRGHE MENOSUOPS  s - a scroll of fear Potions (go to first with !)d - 2 potions of might  e - 2 potions of heal wounds  f - 2 potions of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$vi$vi$vi #~~~#Peej the Basher##..~#Mountain Dwarf ##..~~###Health: 51/51 ======================== #..~.~# #####~~~~Magic: 6/6$vi======================== .~~~.########.~~~~#AC: 12Str: 21 ~~~####~..~..~###.~~~EV: 8Int: 8 ..## #~~~~~~~.# ######SH: 4Dex: 9 .~####.~.~.~~.###~~~~(#$viXL:  6 Next: 98% Place: a Sewer .~~##.~.~####~.~@~#Noise: ---------  Time: 3313.1 (0.0) .~~~.~~.## #####~~~~(#h) +3 morningstar (protect) ..~..~~########Throw: 62 stones $vip.~~.~~.#Water ~~~~~~.# ...~~~.# $vi.~.~.~~~## ...~~~~.# .~~##.~~.$vigYou puncture the endoplasm!  Your weapon exudes an aura of protection. $vi4a_You kill the endoplasm! _You start resting. $viUh_HP restored. _Key pressed, stopping explore.$vi$viw$vi$vi$vit 3~$vit $vi[ $vi #~~~# ##..~# ..~~# ## ..~.~# #####~~~~ ~~~.#.~~~~# ####~..~..~###.~~~ ## #~~~~~~~.# ####### ~####.~.~.~~.###~~~~(# ~~##.~.~####~.~~@# ~~~.~~.## #####~~~~(# ~..~~## ####### ~~.~~.#  _$vi!$viwM.~.  #~~ ##.. #..~ ## ..~.~# #####~~~~~.########.~~~~# ~~####~..~..~###.~~~ .## #~~~~~~~.# ##########.~.~.~~.###@~~~(###.~.~####~.~~~#### ~~~.~~.## #####~~~~(# .~..~~##$viӂQ####### ~~.~~.#$vi,$vi$vi9 #.~.# #~~~# ..~# ..~~# ## ~.~# #####~~~~ $viI.#.~~~~# ####~..~..~###.~~~ ## #~.# ####### ####.~.~.~~.###~@~~(# ##.~.~####~.~~~##### $vi.~~.## #####~~~~(# ~..~~## ####### $vi$vim,$vi_$vi%\ .~.# ~~~# ..~# ~~# ## ~.~# #####~~~~ .#.~~~~# ####~..~..~###.~~~  #~.# ####### .~.~.~~.###~~@~(# ##.~.~####~.~~~##### .~~.## #####~~~~(# ..~~## # .~~.# ~~~.# ~~~.# $vi<B$vix ~.# # ~# ~~# ## .~# #####~~~~ .#.~~~~# ~..~..~###.~~~  #~.# ####### .~.~.~~.###~~~@(# .~.~####~.~~~##### .~~.## #####~~~~(# ~~## # ~~.# ~~.# ~~.# ~~~## ~~~.#$vi'B$viJ .# # ~# # ## ~# #####~~~~ #.~~~~# ~..~..~###.~~~ #~.# ####### .~.~.~~.###~~~~@# .~.~####~.~~~##### ~~.## #####~~~~(# ~~## # ~.# ~.# ~.# ~~## ~~.#$vi`$viԜ$viݡ$vi/ ~.#~# .~#~# ## .~# #####~~~~ .#.~~~~##~..~..~###.~~~  #~.# ########.~.~.~~.###~~~@.# #.~.~####~.~~~##### .~~.## #####~~~~(# .~~## # ~~.# ~~.# ~~.# ~~~## ~~~.# _g - 68 stones (gained 6)$viA  You enter the shallow water.$vi=?Water $vi5&$viq1 .~.#~# ..~# .~~# ## ~.~# #####~~~~ ~.#.~~~~##~..~..~###.~~~ # #~.# ########.~.~.~~.###~~@~.##.~.~####~.~~~##### $vih ~.~~.## #####~~~~(# ..~~## # .~~.# ~~~.# ~~~.# .~~~## ~~~~.# _Moving in this stuff is going to be slow.$vi3$vi$vi #.~.# #~~~# #..~# ..~~# ## .~.~# #####~~~~ ~~.#.~~~~# ~####~..~..~###.~~~ ## #~.# ########.~.~.~~.###~@~~.# ~##.~.~####~.~~~#####~.~~.## #####~~~~(# ~..~~## $vif# ~.~~.# ~~~~.# .~~~.# ~.~~~## .~~~~.#$vir,$vi$vi=c  #~~~# ##..~#~###.~# #####~~~~ ~~~.########.~~~~# ####~..~..~###.~~~ .## #~~~~~~~.# ####### ~####.~.~.~~.###~~~~.# ~~####~.~~@##### ~$vicr~~.~~.## #####~~~~(# .~..~~## #######~.~~. ~~~~.# ..~~~.#.~~~## ..~~~~.# ~~##.~~.$vij$viGk$viXp$vi #..~# ..~~# ## .~.~# #####~~~~ $viQ[~~.########.~~~~# ####~..~..~###.~~~ $vi## #~~~~~~~.# ####### ####.~.~.~~.###~~~~.# $vi.~.~####~.~~~##### $vi/.~~.## #####~@~~(# ..~~## ####### ~.~~.# $vi/ ~~.# .~~~.# ~.~~~#$vi~~~.# ~##.~~. ## ..~$viB$viP ..~# ~~# ## ~.~# #####~~~~ .#.~~~~# ####~..~..~###.~~~  #~~~~~~~.# # .~.~.~~.###~~~~.# ##.~.~####~.~~~##### .~~.## #####~~@~(# ..~~## ####### .~~.# .# ~~~.# $viQ$viݵ ~# ~~# ## .~# #####~~~~ .#.~~~~# ~..~..~###.~~~  #~.# # .~.~.~~.###~~~~.# .~.~####~.~~~##### .~~.## #####~~~@(# ~~## ####### ~~.# .# ~~.# ~~~## ~~~.# #.~~.  ..~$vi$vi$vig$vi7) ~# # ## ~# #####~~~~ #.~~~~# ~..~..~###.~~~ #~.# # .~.~.~~.###~~~~.# .~.~####~.~~~##### ~~.## #####~~~~@# ~~## ####### .# .# ~.# $vi@*~~## ~~.# .~~.  ..~$vim0>$via5$viEI$vi#c .~#~# ## .~# #####~~~~ .#.~~~~##~..~..~###.~~~  #~.# # ##.~.~.~~.###~~~~.# $vi#.~.~####~.~~~##### .~~.## #####~~~@.# .~~## #######~.# ~~.# ~~.# ~~~## ~~~.# #.~~. $vi ..~ _g - 74 stones (gained 6)$viA  You enter the shallow water.$vi?Water $vi9$vi%.~# .~~# ## ~.~# #####~~~~ ~.#.~~~~##~..~..~###.~~~ # #~.# ##.~.~.~~.###~~~~.# ##.~.~####~.~~~##### ~.~~.## #####~~@~.#.~~## ####### .~~.#~.# .~~~## ~~~~.# ##.~~. # ..~ _Moving in this stuff is going to be slow.$vi*$viL+$vi*/$vi$ #..~# ..~~# ## .~.~# #####~~~~ ~~.#.~~~~# ~####~..~..~###.~~~ ## #~~~~~~~.# ##.~.~.~~.###~~~~.# ~##.~.~####~.~~~#####~.~~.## #####~@~~.# ~..~~## ####### ~.~~.#$vij~.# .~~~.# ~.~~~## .~~~~.# ~##.~~. ## ..~$vi,$vi$vi<  #~~~# ##..~# #..~~# ## ..~.~# #####~~~~ ~~~.########.~~~~# ~~####~..~..~###.~~~ .## #~~~~~~~.# #########.~.~.~~.###~~~~.###.~.~####~.~~@##### ~~~.~~.## #####~~~~.# .~..~~#########.~~.# ~~~~~.# ..~~~..~~~## ..~~~~.# ~~##.~~.$vi B$viqh $vi6i+ #~~~# $vii- ##..~# #$vij #..~~#$vij( ## $vij:#..~.~# #####~~~~ $viAk .~~~.$vik #.~~~~#$vik9~####~..~..~###.~~~ .$viPm.## #~~~~~~~.# ####### $vim.~####.~.~.~~.###~~~~.# $viHn.~~##.~.~####~.~@~##### $vin.~~~.~~.## #####~~~~.#$vio.~..~~##$viYoD ####### $vio.~~.~~.# $vi.p~~~~~~.# $vi q...~~~.# $vi`q~.~.~~~## $viq...~~~~.# $viq.~~##.~~.$vir$vix$viy$vic$viZ #~~~# ##..~#  ##..~~#$vi) ## #$vii;#..~.~# #####~~~~ .$vi .~~~.$vi #.~~~~#$visc~####~..~..~###.~~~$vi.## #~~~~~~~.# ####### $vi'~.~####.~.~.~~.###~~~~.#$viw.~~##.~.~####~.@~~##### $vi~.~~~.~~.## #####~~~~.#$vi.~..~~##$viqE #######$vi.~~.~~.# $vi.~~~~~~.# ....~~~.# $viG~~.~.~~~## ....~~~~.# ~.~~##.~~.$vi$vi"$vi$vi }{ #~~~# ##..~# ##..~~# ###..~.~# #####~~~~ ~..~~~.#.~~~~#~####~..~..~###.~~~ ~...## #~.# ####### ~~.~####.~.~.~~.###~~~~.# ~..~~##.~.~####~@~~~##### .~.~~~.~~.## #####~~~~.# ~...~..~~## ####### ∩..~~.~~.# ..~~~~~~.# ∩....~~~.# .~~.~.~~~## ~....~~~~.# .~.~~##.~~.$vi #.~.# #~~~# ##..~#  ##..~~# ## ####..~.~# #####~~~~..~~~.########.~~~~# ~~~~~####~..~..~###.~~~ ..## #~~~~~~~.# ####### ~~~.~####.~.~.~~@###~~~~.#.~~##.~.~####~.~~~#####~.~~~.~~.## #####~~~~.# .~...~..~~######### .∩..~~.~~.# ...~~~~~~.# .∩....~~~. ..~~.~.~~~## ~~....~~~~.#$vi9 pM##~~~##.~. #~~ ##..  ##..~ ## ####..~.~# #####~~~~..~~~.########.~~~~# ~~~~####~..~..~###.~~~ $vi: ...## #~~~~~~~@# ###### ~~~.~####.~.~.~~.###~~~~. .~..~~##.~.~####~.~~~#### ~.~.~~~.~~.## #####~~~~.###$vi4@ ,$vi N $vi b #~.)~~##~~~## #.~.# #~~~# ##..~#  ##..~~# ## #####..~.~# #####~~~~..~~~.########.~~~~# ~~~~~####~..~.@~###.~~~ .~~...## #~~~~~~~.# ####### ~~~~.~####.~.~.~~.###~~~~.# ..~..~~##.~.~####~.~~~#####~.~~~.~~.## #####~~~~.# ..~...~..~~#########∩..~~.~~.# ....~~~~~~.#∩....~~~.$viô ,$vi $vi #~###.# #~.)~~# ##~~~##.~.# ~~~#  # $vi $  ##..~~# ## ####..~.~# #####~~~~..~~~.########@~~~~# $vi- 1~~~~~~####~..~..~###.~~~ ...## #~~~~~~~.# ####### ~~~.~##.~~.###~~~~.$vi\ #.~~##.~.~####~.~~~##### $vi o~.~.~~~.~~.## #####~~~~.#~...~..~~######## .∩..~~.~~.#.~~~~~~.#$vi" ,$vi( $vi #~###.# #~.)~~# ##~~~## #.~.# #~~~# ##..~# ##..~~# ##..~.~# #####~~~~!..~~~.#.@~~~# ####~..~..~###.~~~S$vi ...## #~.# ####### .~####. ~..~~##.~.~####~. .~.~~~.~~.## #####~~~~.# S   adder (asleep) ~...~..~~$viƒ 4 $vi ~ 74You enter the shallow water.$vi 51.5 (38.4)  You enter the shallow water.  Moving in this stuff is going to be slow.  An adder comes into view.  Found a gold piece and a potion of might.$vi $viz S~$S2.5 (39Water $viܱ $vi / _The adder hisses angrily.$vi;#~###.# #~.)~~# ##~~~## #.~.# #~~~# ##..~#  ##..~~# ##..~.~# #####~~~~!# ..~~~.#.~@~~# ####~..~..~###.~S~$# ...## #~.# ####### .~####.~.~.~~.###~~~~.# ..~~##.~.~####~.~~~##### ~.~~~.~~.## #####~~~~.# $vi$vi$vi$vi#>S~$vi8=4.1 (1.6)$vi$vi3 _You block the adder's attack.$viN\  Your unstable footing causes you to fumble your attack.$vi+50$viTS _The adder bites you but does no damage.$vi^i  You sock the adder!  Your weapon exudes an aura of protection.$viE~$vi $vi$ #~###.#Peej the Basher#~.)~~#Mountain Dwarf##~~~##Health: 51/51 ========================#.~.#Magic: 6/6========================#~~~#AC: 19  Str: 21##..~#EV: 8Int: 8  ##..~~######SH: 4Dex: 9 ##..~.~# #####~~~~!#XL:  6 Next: 102% Place: a Sewer ..~~~.########.~@~~#Noise: ==-------  Time: 3356.2 (1.1) ~~~~####~..~..~###.~~~$#h) +3 morningstar (protect) ...## #~~~~~~~.# #######Throw: 74 stones ~.~####.~.~.[$vi=%!40m~~.###~~~~.#Water ..~~##.~.~####~.~~~##### ~.~~~.~~.## #####~~~~.# ...~..~~######### ..~~.~~.# .~~~~~~.# _The adder hisses angrily. _You block the adder's attack.  Your unstable footing causes you to fumble your attack. _The adder bites you but does no damage.  You sock the adder!  Your weapon exudes an aura of protection.$vi<' _You kill the adder!You have reached level 7!$viZ  $viq[(--more--$viz C7/577/77 1% $vi $vis 4 _ $vi $vic $vi $vi #~###.#  #~.)~~#  ##~~~## #.~.# #~~~#  ##..~# ##..~~# ######  $vi8..~.~# #####~~~~!# ~~~.#.~~@~# ####~..~..~###.~~~$# ## #~~~~~~~.# ####### .~####.~.~.~~.###~~~~.# ~~##.~.~  $vi$ $vic%$ _ $vi* $viMF #~.)~~# ##~~~## .~.#  #~~~# ##..~# #..~~# ####### ..~.~# #####~~~~!#  $viF~~~.########.~~~~##### ~~####~..~..~###@~~~$# .## #~~~~~~~.# ####### ~####.~.~.~~.###~~~~.# ~~##.~.~####~.~~~##### ~~~.~~.## #####~~~~.#..~~## ####### ~~.~~. $vi G\# ~~~~~.# .. $vi/G%~~~.# $vi+OQ12  $vi U $vi ~.)~~# ~~~## #.~.# #~~~# ..~# ..~~# ####### ~.~# #####~~~~!# .# $vi~.~~~~##### ####~..~..~###.@~~$# ## #~.# ####### ####.~.~.~~.###~~~~.#  $vi  $viA  You enter the shallow water. $vi|?Water  $vi $vi(6 .)~~# ~~~## .~.# ~~~# ..~# ~~# # ~.~# #####~~~~!# .#.~~~~##### ####~..~..~###.~@~$#  #~.# #######  $vi)9.~.~.~~.###~~~~.# ##.~.~####~.~~~##### .~~.# ~~~.# ~~~.# _Moving in this stuff is going to be slow. $vi;3 $viA $vi $viI=)~~#  $vi(##  $vi*~.#  $vif(#  $vi(~#  $viݤ+~~#  $vi# $viO  $viy.~# #####~~~~!#  $viȥ.# $viw.~~~~#####  $viRi~..~..~###.~~@$#  $vi #~ $viʦH.# #######  $vi9.~.~.~~.###~~~~.#  $viD9.~.~####~.~~~#####  $vi}  $viѧ6~~.#  $vi(q~~.# ~~.# $viٮ $vi% $viN $vik2~~#  $vi(##  $vib).#  $vi'#  $vi)~#  $viC)#  $vi# $vi  $vix~# #####~~~~!#  $vi^# $via.~~~~#####  $viU~..~..~###.~~~@#  $viY#~ $viH.# #######  $vi8.~.~.~~.###~~~~.#  $vi9.~.~####~.~~~#####  $viZ  $vi  $vi,~.#  $vi,~.#  $viP-~.# $vi# $vio$ $vi$  $vi) $vi2 $vib3 $vi3 $viF; $vig9 )~~# ~~## ~.#~# .~#~# # .~# #####~~~~!# .#.~~~~######~..~..~###.~~@.#  #~.# ########.~.~.~~.###~~~~.#  $vi#.~.~####~.~~~##### .~~.## #####~~~~.# .~~## # ~~.# ~~.# ~~.# _You now have 822 gold pieces (gained 1). $vi#  You enter the shallow water.Water  $vi $vi { .)~~#~## .~.#~# ..~# .~~# # ~.~# #####~~~~!# ~.#.~~~~##### $viL!#~..~..~###.~@~.# # #~.# ########.~.~.~~.###~~~~.# ##.~.~####~.~~~##### ~.~~.## #####~~~~.# ..~~## # .~~.# ~~~.# ~~~.#  $vi!@_Moving in this stuff is going to be slow. $viu(3 $vi}- $vij ~.)~~# #~~~## #.~.# #~~~# #..~# ..~~# #  $viʍ.~.~# #####~~~~!# ~~.#.~~~~##### ~####~..~..~###.@~~.## #~.# ########.~.~.~~.###~~~~.#  $vib~##.~.~####~.~~~##### ~~.~~.## #####~~~~.# ~..~~## $vi9 # ~.~~.#  $viQ/~~~~.# .~~~.# $vi $vib $vi $vih #~###.#.)~~# ##~~~##  #.~.#  #~~~# ##..~# #..~~# ####### ..~.~# #####~~~~!#~~.########.~~~@##### ~~####~..~..~###.~~~.# .## #~~~~~~~.# ####### $vi##.~.~.~~.###~~~~.###.~.~####~.~~~##### ~~~.~~.## #####~~~~.# .~..~~#########.~~.# ~~~~~.# $viL, $viN $vih ~# #~# ~###.#  $vimh~.)~~# #~~~# #.~.# ~~~# #   $vih~# ####### .~.~# #####~@~~!#  $vih .########.~~~~##### ~####~..~..~###.~~~.#  $vih## #~~~~~~~.# ####### ##.~~.###~~~~. $vii###.~.~####~.~~~##### ~~.~~.## #####~~~~. $vi)i8#..~~# $viNi3####### ~.~~.# $vio, $viky $vih # #~# ###.# .)~~# ~~~## .~.# ~~~# ..~#  $vil~~# ####### ~.~# #####~~@~!# .#.~~~~#####  $vi9####~..~..~###.~~~.#  #~~~~~~~.# #  $vi\ $viA.~~.# $vi, $vi $viDj  #~# .# )~~# ## ~.# # ~# ~~# ####### .~# #####~~~@!# .#.~~~~##### ~..~..~###.~~~.#  #~.# #  $vi+EI~~.# $viJ, $vi#O $viB| #~# .# ~~# ## .# # ~# # #######  $vi$~# #####~~~~@# #.~~~~##### ~..~..~###.~~~.# #~.# # ~.# $viڰ> $vi $viٸ $vi# $viM $vi  #~# ##.# )~~# ~~## ~.#~# .~#~# #######  $vi.~# #####~~~@.# .#.~~~~######~..~..~###.~~~.#  #~.# # ##.~.~.~~.###~~~~.#  $vi+x#.~.~####~.~~~##### .~~.## #####~~~~.# .~~##  $viUS# ~~.# _d - 3 potions of might (gained 1) $viF"A  You enter the shallow water. $vi"?Water  $vip& $vip # #~##.# .)~~#~## .~.#~# ..~# .~~# ####### ~.~# #####~~@~.# ~.#.~~~~######~..~..~###.~~~.# # #~.# # ###.~.~.~~.###~~~~.# ##.~.~####~.~~~##### ~.~~.## #####~~~~.# ..~~## #  $viK.~~.# _Moving in this stuff is going to be slow. $vi9 $vi $vi $vi ~# #~# ~###.# ~.)~~# #~~~## #.~.# #~~~#  $vivc#..~# ..~~# ####### .~.~# #####~@~~.#~.#.~~~~#####  $vi~####~..~..~###.~~~.# ## #~~~~~~~.#  $vi1# ####.~.~.~~.###~~~~.# ~##.~.~####~.~~~##### ~~.~~.## #####~~~~.# ~..~~## # ~.~~.# $vi, $vi9 $vi^ #~###.# #~.)~~# ##~~~##  #.~.  #~~~# ##..~#~######## $vil_{.~# #####~~~~.# ~~~.########.~~~@#########~..~..~###.~~~.# .## #~~~~~~~.# ####### ~####.~.~.~~.###~~~~.#  $vi_~~####~.~~~##### ~ $vi_o~~.~~.## #####~~~~.# .~..~~## ##### $vi_## ~~.~~. $vi`!# $vi4`-~~~~.# $vif, $vij $vi!  #~###.#  #~.)~~#  ##~~~## #.~.# #~~~#  ##..~# ##..~~# ####### #..~.~# #####~~~~.# .~~~.#.~~@~##### $vim~####~..~..~###.~~~.#.## #~~~~~~~.# ####### .~####.~.~.~~.###~~~~.# .~~##.~.~####~.~~~##### .~~~.~~.## #####~~~~.# ..~..~~## # .~~.~~.# ~~~~~~.# $vi, $vi" $vi7  #~###.# #~.)~~# ##~~~## #.~.# #~~~# ##..~#  ##..~~# ########..~.~# #####~~~~.#.~~~.#.~@~~#####~####~..~..~###.~~~.#.## #~~~~~~~.# ####### ~.~####.~.~.~~.###~~~~.# ..~~##.~. $vi8~####~.~~~##### ~.~~~.~~.## #####~~~~.# ...~..~~## # ..~~.~~.# .~~~~~~.# $viq?, $vi_D $vi9 #~###.# #~.)~~# ##~~~## #.~.# #~~~# ##..~# ##..~~# ########..~.~# #####~~~~.# ~..~~~.#.@~~~#####~####~..~..~###.~~~.# ~...## #~.# ####### ~ $vi~.~####.~.~.~~.###~~~~.# ~..~~##.~.~####~.~~~##### .~.~~~.~~.## #####~~~~.# ~...~..~~## # ∩..~~.~~.# ..~~~~~~.# $viN, $vi $vi  #~###.# #~.)~~# ##~~~## #.~.# #~~~# ##..~# ##..~~# ####### $vi #..~.~# #####~~~~.# ~~..~~~.#@~~~~#####~####~..~..~###.~~~.# ~~...## #~.# #######~.~####.~.~.~~.###~~~~.#  $vi k.~..~~##.~.~####~.~~~##### ~.~.~~~.~~.## #####~~~~.# .~...~..~~##  $viC `# .∩..~~.~~.# ...~~~~~~.# $vi > $viy  $vix  #~.)~~# ##~~~## #.~. $vi\y B #~~~##..~# #~######## #####..~.~# #####~~~~.# ~~~..~~~.########.~~~~##### $viy M~~~~~####~..~.@~###.~~~.# .~~...## #~~~~~~~.# ####### $viy ~~.~####.~.~.~~.###~~~~.# ..~..~~####~.~~~##### $vi:z Q~.~~~.~~.## #####~~~~.# ..~...~..~~## ####### ..∩..~~.~~.#...~~~ $vipz U~~~.#∩....~~~.# $viX 3 $vi  $viG # ##~~~## #.~. #~~~# ##..~# ##~######## ~#####..~.~# #####~~~~.# ~~~~..~~~.########.~~~~#####~~~~~####~..~..~###.~~~.# ..~~...## #~~~~~@~.# #######  $vi ~~~~~.~####.~.~.~~.###~~~~.# ...~..~~####~.~~~#####~.~~~.~~.## #####~~~~.# ...~...~..~~## ####### ~..∩..~~.~~. $viB # ~....~~~~.# ~..∩....~~~.#..~~.~.~~~## $vi I  You enter the shallow water. $vi 7Water  $vi`  $visY c  #.~. # #~~~# ###..~# ~##~######## .~#####..~.~# #####~~~~.# ~~~~~..~~~.########.~~~~#####~~~~~####~..~..~###.~~~.# #..~~...## #~~~~~~~.# ####### #~~~~~.~####.~.~@~~.###~~~~.# ....~..~~####~.~~~##### ~..~.~.~~~.~~.## #####~~~~.# ~...~...~..~~## ####### .~..∩..~~.~~.# .~....~~~~.# .~..∩....~~.# .....~~.~.~~~## ~..~~....~~~~.# _Moving in this stuff is going to be slow. $vi~` > $viBe  $vi%  ~# #.~.# ~# #~~~# .## ##..~# .~## ##..~~# # ~.~#####..~.~# #####~~~~.# .~~~~~..~~~.#.~~~~##### # $vi ~####~..~..~###.~~~.# ##..~~...## #~~~~~~~.# # ##~~~~~.~####.~.@.~~.###~~~~.# #....~..~~##.~.~####~.~~~##### ~~..~.~.~~~.~~.## #####~~~~.# .~...~...~..~~## #  $viR ~.~..∩..~~.~~.# ~.~....~~~~~~.# ..~..∩....~~~.# ~.....~~.~.~~~## .~..~~....~~~~.# $vi A  You enter the shallow water. $vi$ ?Water  $vi  $vi"7 ~# #.~.# ~~# #~~~# ~.## ##..~# . $viF; .~## ##..~~# # ~~.~#####..~.~# #####~~~~.# ..~~~~~..~~~.#.~~~~##### ##~####~..~..~###.~~~.#  ##..~~...## #~~~~~~~.# ##~~~~~.~####.~@~.~~.###~~~~.# ##....~..~~##.~.~####~.~~~##### .~~..~.~.~~~.~~.## #####~~~~.# ..~...~...~..~~## # .~.~..∩..~~.~~.# .~.~....~~~~~~.#.~..∩....~~~.# .~.....~~.~.~~~## ..~..~~....~~~~.#  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow $vi; W.  You enter the shallow water. _Moving in this stuff is going to be slow. $vi@ > $viF  $vi "~# #~~~#.###..~#.~##~######## .~~.~#####..~.~# #####~~~~.# #..~~~~~..~~~.########.~~~~#####  $vix ###~~~~~~~~~####~..~..~###.~~~.# # ##..~~...## #~~~~~~~.# ####### ####~~~~~.~####.~.~.~~.###~~~~.# ~##....~..~~##.~@~####~.~~~##### ~.~~..~.~.~~~.~~.## #####~~~~.# . $vi ;..~...~...~..~~## ####### ~.~.~..∩..~~.~~. $viЧ T# ~.~.~....~~~ $vi n~~~.# ~...~..∩... $vi# .~~~.# ~.~.....~~.~.~~ $viU o~## ~..~..~~....~~~~.#  $vi /~##~~~~.~.~~##.~~. $vi. 3 $viV  $vi  .## ##.. ~..~## ##..~####### .~~.~#####..~.#####~~~~. #..~~~~~..~~~.########.~~~~#### ###~~~~~~~~~####~..~..~###.~~~. $vi o ##..~~...## #~~~~~~~.# ###### ####~~~~~.~####.~.~.~~.###~~~~. ~##....~..~~##.~.~####~.~~~#### ~.~~..~.~.~~~.~~@## #####~~~~. ...~...~...~..~~## ######  $vi ~.~.~..∩..~~.~~.#   $vi .~~##.~ ####~..~.~.## ..~ $vi~ , $vi%  $viЂ #~..~##~######## #.~~.~#####..~.~# #####~~~~.# ##..~~~~~..~~~.########.~~~~##### ####~~~~~~~~~####~..~..~###.~~~.#  $vi ~# ##..~~...## #~~~~~~~.# ####### ~####~~~~~.~####.~.~.~~.###~~~~.#  $vi< ~~##....~..~~##.~.~####~.~~~#####  $vis .~.~~..~.~.~~~.~~.## #####~~~~.#..~...~...~.. $vi ####### ~~.~.~..∩..~~.~~. $viă   $vi ~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~ $vi ~.~.....~~.~.~~~## .~..~..~~....~~~~ $vi, ).# ~ $viI ~##~~~~.~.~~##.~~. $vih ##~..~.~.####..~ .# ##..~~~.~## . $vi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi $viD 4ng to be slow.  You enter the shallow water. $vid ?Water  $vi  $viF H .~~.~#####..~.#####~~~~.#..~~~~~..~~~.########.~~~~######~~~~~~~~~####~..~..~###.~~~. ~# ##..~~...## #~~~~~~~.# ###### $vi ###~~~~~.~####.~.~.~~.###~~~~. ~~##....~..~~##.~.~####~.~~~#### .~.~~..~.~.~~~.~~.## #####~~~~. ~...~...~...~..~~## ###### ~~.~.~..∩..~~.~~@#  $vi  ..~~~~..~..∩....Water ~.~## #... ####..~~.~~~~###  You enter the shallow water. _Moving in this stuff is going to be slow.  $vi6 B You enter the shallow water. _Moving in this stuff is goi $viX Vng to be slow.  You enter the shallow water. _Moving in this stuff is goi $viv ng to be slow. $vie > $vi  $via  #..~~~~~..~~~.########.~~~~######~~~~~~~~~####~..~..~###.~~~. ~# ##..~~...## #~~~~~~~.# ###### $vira 3###~~~~~.~####.~.~.~~.###~~~~. ~~##....~..~~##.~.~####~.~~~#### .~.~~..~.~.~~~.~~.## #####~~~~.  $via _~...~...~...~..~~## ###### ~~.~.~..∩..~~.~~.#  $via N ..~~~~ $via ..~..∩....~.....~~.~.~~~## $via j~~~~~####~..  $vib 8##~~~~~.~.~.~..## $vii 3 $vin  $vi  ##~~~~~~~~~####~..~..~###.~~~. ~# ##..~~...## #~~~~~~~.# #########~~~~~.~####.~.~.~~.###~~~~. ~~##....~..~~##.~.~####~.~~~#### .~.~~..~.~.~~~.~~.## #####~~~~. ~...~...~...~..~~## ###### ~~.~.~..∩..~~.~~.#   $vi. x..~~~~..~..∩....~.....~~.~.~~~## .~..~..~~....~~~~...~.~.~.~.###### #..~.~#####~.~..# $vi} , $viT  $vio0 ~# ##..~~...## #~~~~~~~.# #########~~~~~.~####.~.~.~~.###~~~~. ~~##....~..~~##.~.~####~.~~~#### .~.~~..~.~.~~~.~~.## #####~~~~. ~...~...~...~..~~## ###### ~~.~.~..∩..~~.~~.#  ..~~~~..~..∩....~.....~~.~.~~@##  $vi0.~..~..~~....~~~~. ~~##~~~~.~.~~##.~~.#..~~~~~ #.~..## ##..~~# $vi8 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. $vi89?Water  $vi< $viZ ####~~~~~.~####.~.~.~~.###~~~~.# ....~..~~##.~.~####~.~~~##### .~~..~.~.~~~.~~.## #####~~~~.# ..~...~...~..~~## #######  $vi~.~..∩..~~.~~.#  .~.~....~~~~~~.# ...~..∩....~~~.#  $viʜ.~.....~~.~.~~~# ~..~..~~....~~~~@#  $vi~##~~~~.~.~~##. ####~..~.~.####..~..  $vi# ##..~~~.~## #...~.~~  $vi+###..~~.~~~~####~..~.~~# #~~~~~.~.~.~..########  $viJ=..~.~##### #  $viv.~..## ##..~~# .~.## ~. $vib#  You enter the shallow water. _Moving in this stuff is goi $vi:ng to be slow.  You enter the shallow water.  $viɝL_Moving in this stuff is going to be slow.  You enter the shallow water $vi4. _Moving in this stuff is going to be slow. $vi:> $vi $vi^ ~##....~..~~##.~.~####~.~~~#### ~.~~..~.~.~~~.~~.## #####~~~~. ...~...~...~..~~## ###### ~.~.~..∩..~~.~~.#   $vi..~~~~..~..∩....~.....~~.~.~~~##.~..~~....~~~~.## ~##~~~~.~.~~##.~@.#  $vi s####~..~.~.####..~...~~# # ##..~~~.~## #...~.~~~# .~~##~..# $vi8 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi $vi4ng to be slow.  You enter the shallow water. $vi $vi7Water  $vi $viP3 ##....~..~~##.~.~####~.~~~##### .~~..~.~.~~~.~~.## #####~~~~.# ~...~...~..~~## #  $vi3.~.~..∩..~~.~~.# .~.~....~~~~~~.# ...~..∩....~~~.# .~.....~~.~.~~~## ..~..~~....~~~~.##  $vi3+##~~~~.~.~~##.~~@# ~..~.~.####..~...~~#  $vi4 ##..~~~.~## #...~.~~~#  $viD4..~~.~~~~####~..~.~~# ~~~~~.~.~.~..#~ $vil4l~.~#####~.~..# #  $vi4. You enter the shallow water $vi4V. _Moving in this stuff is going to be slow.  You enter the shallow water $vi4:. _Moving in this stuff is going to be slow.  $vi5B You enter the shallow water. _Moving in this stuff is goi $vi&5ng to be slow. $vi <> $viA $vi~; .~~..~.~.~~~.~~.## #####~~~~. ..~...~...~..~~## ###### .~.~..∩..~~.~~.#  ..~~~~~~...~..∩....~~~.~.....~~.~.~~~## . $vi.~..~~....~~~~.## ##~~~~.~.~~##.~~.####~~~#~..~.~.####..@...~~#  ##..~~~.~## #...~.~ ##..~~.~~~~####~..~. ~.##...# $vi _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. $vi)Water  $vi $vi $vi ~~..~.~.~~~.~~.## #####~~~~.# ~...~...~..~~## # ~.~..∩..~~.~~.# ~.~....~~~~~~.# ~..∩....~~~.#  $vi_~.....~~.~.~~~## ~..~~....~~~~.## # #~~~~.~.~~##.~~.####~~..~.~.####..~@..~~# ##..~~~.~## #...~.~~~# ..~~.~~~~####~..~.~~# .~.~.~..#~ ~.~#####~.~..# #  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water $vi. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. $viM $vi( $vi6 $viz ..~.~.~~~.~~.## #####~~~~.# ~...~...~..~~## # .~..∩..~~.~~.# .~....~~~~~~.# ~..∩....~~~.# .....~~.~.~~~## ~..~~....~~~~.## ##~ ~~~~.~.~~##.~~.####~~..~.~.####..~.@.~~# ..~~~.~## #...~.~~~# ..~~.~~~~####~..~.~~# .~.~.~..#~~~~ .~#####~.~..# ####  $vi~3 $vi- $viK..~.~.~~~.~~.## #####~~~~.# ...~...~..~~## # ~..∩..~~.~~.# ~....~~~~~~.# ~..∩....~~~.# ~~.~.~~~## ..~~....~~~~.## ###~.~.~~##.~~.####~~~~~# ~..~.~.####..~..@~~# ..~~~.~## #...~.~~~# ~~.~~~~####~..~.~~#    $vi8, $vi $viL~.~.~~~.~~.## #####~~~~.# ~...~..~~## # ..∩..~~.~~.# ....~~~~~~.# ..∩....~~~.# ~~.~.~~~## #~~....~~~~.## ####~.~.~~##.~~.####~~~~~# ..~.~.####..~...@~# ~~~.~## #...~.~~~# ~~.~~~~####~..~.~~# .~.~.~..#~~~~   $viURW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water  $viR $vi ~.~.~~~.~~.## #####~~~~.# ~...~..~~## # ∩..~~.~~.# ~~~~~~.# ∩....~~~.# ~~.~.~~~## #  $vi?~~....~~~~.## #####~.~.~~##.~~.####~~~~~# ~.~.####..~...~@#  $viZ~~~.~## #...~.~~~#  $vip.~~~~####~..~.~~#  $vi.~.~.~..# $vi~~~~~ ~.~..# # $vi#####  $vi $viӲ% You enter the shallow water $vi&. _Moving in this stuff is goi $vi0ng to be slow.  You enter the shallow water $vi+. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. $vi`3 $viN $viVM.~..~~##.~.~####~.~~~#### ~.~.~~~.~~.## #####~~~~. .~...~..~~######### .∩..~~. ...~~~ .∩....~~~.#  ..~~.~.~~~## ##~....~~~~.## #####~~~~ ~.~.~~##.~~.####@~~~~#  $vi*.~.~.####..~...~~###.~~~~~.~## #...~.~# ~.~~~~####~..~.~~#Water  $vi!, $vi% $vi ~..~~##.~.~####~.~~~##### .~.~~~.~~.## #####~~~~.# ~...~..~~## # ∩..~~.~~.# ~~~~~~.# ∩....~~~.# ~~.~.~~~## ##....~~~~.## #####~~~~S .~.~~##.~~.####~@~~~# ~.~.####..~...~~###.~~~S $vir.~## #...~.~~~# ## .~~~~####~..~.~~# ~.~.~..#~~~~~.~..# ##### SS 2 ball pythons (constriction, asleep)  $vi'-- $vi̖418.4 (62.2)  2 ball pythons come into view.  Found 2 gold pieces. $vi $vi $vi $vix $vi $viS~~$S~~$SS) $viI--20.0 (63.8 $viK $vi8 _The ball python hisses angrily. x2 $vi8..~~##.~.~####~.~~~##### ~.~~~.~~.## #####~~~~.# ...~..~~## # ..~~.~~.# ~~~~~~.# ....~~~.# ~~.~.~~~## ##  $vim9^....~~~~.## #####~S~~$# ~.~~##.~~.####~~@~~# .~.####..~...~~###.S~~$#.~## #...~.~~~# ## ~~~~####~..~.~~# .~.~..#~~~~ $vi9t~.~..# #####  $viW; $vi; $viT< $vi< $vi:E ~SS~The ball python barely misses you. The ball python grabs you. $viE6--1 =1.6 (1.6)Constr Water  $viF $viyK $viM_ _The ball python constricts you. $vi s  You puncture the ball python!  Your weapon exudes an aura of protection. $vi  $vi % ~   ball pythonYou kill the ball python!The ball python closely misses you. The ball python grabs you. $vi8 S19 2.7 (1.1 $vi  $vi4 _ _The ball python constricts you. $viB  You puncture the ball python! $vi<~7= 8 30 _You kill the ball python! $vi)3 $vin. $vi ~~##.~.~####~.~~~##### .~~~.~~.## #####~~~~.# ~..~~## # ~~.~~.# ~~~~~~.# ~~~.# .~.~~~## ######  $vi~~~~.## #####~~~~$# .~~##.~~.####~~~@~# ~.####..~...~~###.~~~$# .~## #...~.~~~# ###### ####~..~.~~#  $vi, $viv $vi ~~##.~.~####~.~~~##### ~~~.~~.## #####~~~~.# ~..~~## # ~~.~~.# .# ~~~.# .~.~~~## ####### ~~~~.## #####~~~~$# ~~##.~~.####~~~~@#  $vi9.####..~...~~###.~~~$# ~## #...~.~~~# ####### ####~..~.~~#  $vi, $vi $viZ ~.~~.## #####~~~~. .~..~~## ###### ~~.~~.#  ~ ..~.~~~######### ..~~~~.## #####~~~~$#  $vihZ~~##.~~.####~~~~~#### .####..~...~~###@~~~$# ~## #...~.~~~# ######~####~..~.~~# Water #...# $viT`Q12  $vic $vif.~~.## #####~~~~.# ~..~~## # .~~.# .# ~~~.# ~.~~~## ####### ~~~~.## #####~~~~$# ##.~~.####~~~~~##### ####..~...~~###.@~~$# ## #...~.~~~# #######  $vi####~..~.~~# ..~~# #.~.# #~..# #...# $vi  You enter the shallow water.=Water  $vi $vi/  .~~.## #####~~~~.# ..~~## # .~~.# .# ~~~.# .~~~## # ~~~~.## #####~~~~$# ##.~~.####~~~~~##### ..~...~~###.~@~$#  #...~.~~~# ####### ####~..~.~~# ..#~~~~ .~~# .~.# ~..# ...# _Moving in this stuff is going to be slow. $vi3 3 $viuA  $vi4 ` .~~.## #####~~~~.# ~~## # ~~.# .# .# ~~~##  $vih # .## #####~~~~$#  $vi _.~~.####~~~~~#####  $vi ..~...~~###.~~@$#  #...~.~~~# #######  $vi @~..~.~~# # $viߡ V~~~~ ~~#  $vi X~.# ..# $vi +# $vic  $vi  $vi  $vi ' ~~.## #####~~~~.# ~~## # .# .# .# ## # .## #####~~~~$# .~~.####~~~~~##### ..~...~~###.~~~@# #...~.~~~# ####### ~..~.~~# #~~~~ # .### $vi  $vi  $vi  $vi 3 $vi#  $vi j .~~.## #####~~~~.# .~~## # ~~.# ~~.# ~~.#~## #~.## #####~~~~$# #.~~.####~~~~~######..~...~~###.~~@.#  #...~.~~~# ########~..~.~~# . $vi #~~~~ ..# ##### ~~# ~.# ..# ..# _You now have 823 gold pieces (gained 1). $vi  You enter the shallow water.Water  $viē  $vi ~.~~.## #####~~~~.# ..~~## #  $vi T.~~.#~.#~.# .~~~## # $viA ~.## #####~~~~$# ##.~~.####~~~~~######..~...~~###.~@~.#  $vio # #...~.~~~# ########~..~.~~# .. $vi S#~~~~ ~..# ##### .~~# .~.#  $vi T~..# ...# _Moving in this stuff is going to be slow. $vi 3 $vi  $vi] d ~.~~.## #####~~~~.# ~..~~## # ~.~~.#~.# .~~~.# ~.~~~## # .~~~~.## #####~~~~$#  $vi~] ~##.~~.####~~~~~######..~...~~###.@~~.## #...~.~~~# ####### ~####~..~.~~# ~..#~~~~ .~..# ##### ..~~#  $vi] "#.~.# #~..# #...# $vi^  $vixi B $vi ##.~.~####~.~~~##### ~~~.~~.## #####~~~~.# .~..~~#########.~~.# ~~~~~.# ..~~~. .~~~## ####### ..~~~~.## #####~~~~$#  $vi ~~##.~~.####~~~~@##### .####..~...~~###.~~~.# #...~.~~~# #######~####~..~.~~# #######~~~~  $viC B~.~..# #####.~~# # $vih 8#.~.#  #~..# $vi  $vi , $vi  $vi3  ##.~~.###~~~~.# ##.~.~####~.~~~##### ~~.~~.## #####~~~~.# ..~~######## ~.~~.#  $vi3 ~~~~.# ~~.#  ~.~~~## #######  $vi3 .~~~~.## #####~@~~$# ~##.~~.####~~~~~#####  $vi4 !####..~...~~###.~~~.# ## #...~.~~~# #######  $vi64 r~####~..~.~~#.########~~~~ .~..# $viW4 a ##### ..~~# #.~ $viy4 ".# $vi-:  $vid:  $vi>  $vi< .~.~.~~.###~~~~.# ##.~.~####~.~~~##### .~~.## #####~~~~.# ..~~## # $vi A .~~.# .# ~~~.# .~~~## ####### ~~~~.## #####~~@~$# ##.~~.####~~~~~##### ..~...~~###.~~~.#  #...~.~~~# # .~~# .~.# $vi , $vi  $vi' .~.~.~~.###~~~~.# .~.~####~.~~~##### .~~.## #####~~~~.# ~~##  $vi4( # ~~.# .# .# ~~~## ####### .## #####~~~@$#  $vin( .~~.####~~~~~##### ..~...~~###.~~~.#  #...~.~~~# # $vi( 8  $vi) Y~~# ~.# $vi4. , $vi1  $vib  .~.~.~~.###~~~~.# .~.~####~.~~~##### ~~.## #####~~~~.# ~~## # $vi  .# .# .# ## #######  $vi׏ .## #####~~~~@# .~~.####~~~~~#####  $vi ..~...~~###.~~~.# #...~.~~~# #  $viT a# .# $vi > $vi  $viڞ  $vi  $vi  $vi #.~.~.~~.###~~~~.# #.~.~####~.~~~##### .~~.## #####~~~~.# .~~##  $vi# ~~.# ~~.# ~~.#~## #######~.## #####~~~@.#  $vi #.~~.####~~~~~######..~...~~###.~~~.#  $vi)X #...~.~~~# #  $viE!###~..~.~~# .#~~~~  $via<..# ##### ~~#  $vi|H~.# _You now have 824 gold pieces (gained 1). $viK   $viF You enter the shallow water.Water  $vi #.~.~.~~.###~~~~.# ##.~.~####~.~~~##### ~.~~.## #####~~~~.# ..~~## # .~~.#~.#~.# .~~~## #######~.## #####~~@~.##.~~.####~~~~~######..~...~~###.~~~.# # #...~.~~~# # ####~..~.~~# ..#~~~~ ~..# ##### .~~# .~.# _Moving in this stuff is going to be slow. $vix#.~.~.~~.###~~~~.# ~##.~.~####~.~~~##### ~~.~~.## #####~~~~.# ~..~~## # ~.~~.#~.# .~~~.# ~.~~~## ####### .~~~~.## #####~@~~.# ~##.~~.####~~~~~######..~...~~###.~~~.# ## #...~.~~~# # ~####~..~.~~# ~..#~~~~ .~..# ##### ..~~# #.~.# $vi`B $vir? ~~####~.~~~##### ~~~.~~.## #####~~~~.# .~..~~## ####### ~~.~~. ~~~~.# ..~~~.#.~~~######### ..~~~~.## #####~~~~.# ~~##.~~.####~~~~@##### .####..~...~~###.~~~.#  $vi?~## #...~.~~~# ####### ~~####~..~.~~# .~..########~~~~~..# ##### #..~~# ##.~.#  #~..#$vi,$vi$vipf .~~##.~.~####~.~~~##### .~~~.~~.## #####~~~~.# ..~..~~## # .~~.~~.#~.#.~~~.# ~.~.~~~## #######$viff.~~~~.## #####~~~~.# .~~##.~~.####~~~@~##### ~.####..~...~~###.~~~.# .~## #...~.~~~# #######$virg~####~..~.~~# ~.~..#~~~~ #~.~..# ##### ##..~~#  ##.~.#  #~..#$vil,$vip$vi .~~##.~.~####~.~~~##### ~.~~~.~~.## #####~~~~.#.~..~~## # ..~~.~~.# .~~~~~~.#.~~~.# ~~.~.~~~##$vi #######.~~~~.## #####~~~~.# ~.~~##.~~.####~~@~~##### .~.####..~...~~###.~~~.# $viW~.~## #...~.~~~# #######~####~..~.~~# .~.~..$viEC#~~~~ ##~.~..# ##### $vi ##..~~#  ##.~.#  #~..#$vi|,$vi$viH8  ~..~~##.~.~####~.~~~##### .~.~~~.~~.## #####~~~~.# ~...~..~~## # ∩..~~.~~.# ..~~~~~~.# ∩....~~~.# .~~.~.~~~##$vi8 ####### ~....~~~~.## #####~~~~.# .~.~~##.~~.####~@~~~##### ~.~.####..~...~~###.~~~.# ~$vi8u~.~## #...~.~~~# ####### .~~~~####~..~.~~# $vi9v~.~.~..#~~~~ ###~.~..# ##### $vi%9 ##..~~#  ##.~.#  #~..#$viD9$vi>,$vi?C$vi6~.~~~.~~.## #####~~~~.#..~..~~## ####### .∩..~~.~~. ...~~~~~~.# .∩....~~~.# ..~~.~.~~~##$viT####### ~~....~~~~.## #####~~~~.#~.~~##.~~.####~~~~~#####.####..~...~@###.~~~.# ~~~.~## #...~.~~~# ####### ~.~~~~####~..~.~~# $vi>.~.~..########~~~~ ####~.~..# #####  ##..~~$vi`^# ##.~.# #~$viM..# #...#$vi,$vi$viC .~...~..~~## ###### .∩..~~.~~.#  ..~~~~ .∩.... ..~~.~.~~~######### ~~....~~~~.## #####~~~~..~.~~##.~~.####~~~~~#### .~.~.####..~...~~###.~~~. ~~~.~## #...~.~~@# ###### ~.~~~~####~..~.~~# .~.~.~..########~~~~Water ##~~~##$vi,$vi& $vi9l ∩..~~.~~.#  ..~~~~ .∩.... .$vilT.~~.~.~~~######### ~~....~~~~.## #####~~~~..~.~~##.~~.####~~~~~#### $vil.~.~.####..~...~~###.~~~. $vil~~~.~## #...~.~~~# ###### ~$vim.~~~~####~..~.~@# $vibm.~.~.~..########~~~~~# ####~.~..# #####~~~~##$vi}mAWater #~~~~.#$vim$viw,$vi5~$vi ..~~~~ .∩.... ..~~.~.~~~##$viM####### ~~....~~~~.## #####~~~~..~.~~##.~~.####~~~~~#### $vi~.~.~.####..~...~~###.~~~. $vi~~~.~## #...~.~~~# ###### ~$vi<.~~~~####~..~.~~###.~~~ .~.~.~..########@~~~~# $vi\####~.~..# #####~~~~ $vit ##..~~ ##$vi9 ##.~.$viYM #~###~#$vi$vi[$vi.$viX~~~~~~.# ∩....~~~.# ~~.~.~~~## # ....~~~~.## #####~~~~.# .~.~~##.~~.####~~~~~##### ~.~.####..~...~~###.~~~.# .~## #...~.~~~# ####### .~~~~####~..~.~~###.~~~K ~.~.~..#$viPX~@~~~# ~.~..# #####~~~~K##..~~# ####.~.# #...# K   kobold brigand (missile, asleep)##~~~## $viqXK   kobold (missile, asleep) $vi^&-$viif65.5 (41.8)  You enter the shallow water. _Moving in this stuff is going to be slow.  A kobold brigand and a kobold come into view. $vif The kobold brigand is wielding a +0 short sword and quivering poisoned darts.The kobold is wielding a +0 short sword and quivering poisoned darts.  Found 21 gold pieces.$vi1m K$KK)$viamsK)The kobold brigand shouts! The kobold shouts!$viqJ ((($viq^(((The kobold throws a poisoned dart. The poisoned dart hits you!$vi7} ~~~~~~You are poisoned.$vi ((((((The kobold throws a poisoned dart. The poisoned dart hits you!$viID~~~~~~$vi[===========7.1 (43.4$viӆFPois Water $vi $viV _You are more poisoned.$vi$.~~~~~~.# .∩....~~~.# ..~~.~.~~~## # ~~....~~~~.## #####~~~~.# ~.~.~~##.~~.####~~~~~##### $viU.~.~.####..~...~~###.~~~.#$vi~.~## #...~.~~~# ####### ~.~~~~####~..~.~~###.~~K$ .~.~.~..#@~~~~#$vi#~.~..# #####~~~~K ##..~~#$vi؇x ### ##.~.# $vi^ #~..# #...#$vib ##~~~##  #~~~~.# $vi3H #~###~#$vi$viҎ$vik-K~$viK$K   kobold (missile)$viÙ]49======----$vii--8.7 (1.6)Pois $vi$vi=N _You feel extremely sick.$vi1∩..~~. ...~~~ .∩....~~~.#  ..~~.~.~~~## ###### ~~....~~~~.## #####~~~~. ~.~.~~##.~~.####~~~~~#### .~.~.####..~...~~###.~~~. ~~~.~## #...~.~~~# ####### ~.~~~~####~..~.~@###.~K~$ .~.~.~..########~~~~~# ####~.~..#####~~~K$##..~~#####.~~K   kobold (missile) #...##~~~#~~~.$vi:b  You feel very sick.$vi? ((((((The kobold throws a poisoned dart. The poisoned dart hits you!$viE~~~~~~$vi4========------==70.3Pois $viq$viV _You are more poisoned.$viF ~...~..~~######### .∩..~~. ...~~~ .∩....~~~.#  ..~~.~.~~~## ###### ~~....~~~~.## #####~~~~. ~.~.~~##.~~.####~~~~~#### $vi .~.~.####..~...~~###.~~~. ~~~.~## #...~.~~@# ####### ~.~~~~####~..~.~~###.~K~$ .~.~.~..########~~~~~# ####~.~..#####~~~K$##..~~#####.~.#$vi ~ #...##~~~#$viއ $vi, $38$viL Q------1.9$vil 6Pois $vi܌ $vi N _You feel extremely sick.$vis!.~...~..~~## # ..∩..~~.~~.#.~~~~~~.# ..∩....~~~.#.~~.~.~~~## # $vie.~~....~~~~.## #####~~~~.# ~~.~.~~##.~~.####~~~~~##### ..~.~.####..~...~~###.~~~.# .~~~.~## #...~.~@~# $vi# ~~.~~~~####~..~.~~###.~K~$ $vi%T~.~.~.~..#~~~~~#$viL#~.~..# #####~~~K$ # ##..~~# ### $vipb ##.~.#  #~..# $viz #...#  ##~~~##$viJ$viKK   kobold brigand (missile)$vis4------3.5$vi$vi S _You feel very sick.$vix.~...~..~~## # ~..∩..~~.~~.# ~....~~~~~~.# $viY~..∩....~~~.#.~~.~.~~~## # ..~~....~~~~.## #####~~~~.#$vi~.~.~~##.~~.####~~~~~##### ~..~.~.####..~...~~###.~~~.# .$vi$.~~~.~## #...~.@~~# # $viE.~~.~~~~####~..~.~~###.~K~$~.~.~.~..$vieG#~~K~~# $vi~#####~.~..# #####~K~K$ ## ##..~~#$vi ### # ##.~.# #~..#$vikK   kobold (missile) $viv #...# # ##~~~##$vi!$vi$viYK~~$vi]i2---5.1$vi$vi(S _You feel very sick.$vi5r~...~...~..~~## # .~..∩..~~.~~.# .~....~~~~~~.# .~..∩....~~~.#.~~.~.~~~## # ~..~~....~~~~.## #####~~~~.#$vi3~.~.~~##.~~.####~~~~~##### #~..~.~.####..~...~~###.~~~.# #..~~~.~## #...~@~~~# # ..~~.~~~~####~..~.~~###.~K~$~.~.~.~..#~K~~K# .~#####~.~..# #####~~~K$ .## ##..~~# ### ## ##.~.# # #~..#K   kobold (missile) # #...# ## ##~~~##$vi$vir K~You feel sick.$vi (((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!$viA~~~$vi0====--==6.7$vi[$vi}V _You are more poisoned.$vig2 .~...~...~..~~## # ~.~..∩..~~.~~.# ~.~....~~~~~~.# ..~..∩....~~~.# $vi2 ;~.....~~.~.~~~## # .~..~~....~~~~.## #####~~~~.# #~~~~.~.~~##.~~.####~~~~~##### ##~..~.~.####..~...~~###.~~~.# #$viv3 #..~~~.~## #...@.~~~# # #..~~.~~~~####~..~.~~###.~K~$~.~.~.~..#~K~K~# ~.~#####~.~..# #####~~~K$ ..## ##..~~# ### .## ##.~.# ~#$vi3  #~..# .# #...# ~## ##~~~##$vi< r  You enter the shallow water.  Moving in this stuff is going to be slow.$vi= $vi$C $viF kK~K~$viF $viP 27----70Water $viW $viJ[ S _You feel very sick.$vi.~...~...~..~~## # .~.~..∩..~~.~~.# .~.~....~~~~~~.#.~..∩....~~~.# $vi!.~.....~~.~.~~~## # ..~..~~....~~~~.## #####~~~~.# #$vi#~~~~.~.~~##.~~.####~~~~~#####$vi6#~..~.~.####..~...~~###.~~~.# $viY ##..~~~.~## #..@~.~~~# # #$vi#..~~.~~~~####~..~.~K###.~K~$~.~.~.~..$vi#~~K~~# .~.~#####~.~..# #####~~~K$ ~..## ##..~~#$vig ### ~.## ##.~.# ~~#$vi` #~..# ~.# #...# $viLM~~## ##~~~##$vib  You feel very sick.$vidQ(((((($vi'$vi0~~.K~~~$vi15--=-9.3 (1.6$viU9$vie<U _The kobold throws a poisoned dart. You block the poisoned dart.$vi+oH.~...~...~..~~## # ~.~.~..∩..~~.~~.# ~.~.~....~~~~~~.# ~...~..∩....~~~.# ~.~.....~~.~.~~~## $vi?p# ~..~..~~....~~~~.## #####~~~~.# ~##~~~~.~.~~##.~~.####~~~~~######~..~.~.####..~...~~###.~~~.# # ##..~~~.~## #.@.~.~~~# ##..~~.~~~~####~..~.K~###.~K~$ #~~~~~.~.~.~..#~~K~~# ..~.~#####~.~..# #####~~~K$ .~..## ##..~~# ### .~.## ##.~.# $vijpa.~~# #~..# ~~.#$vipz #...# .~~## ##~~~##$viMs$vizK~K   kobold (missile)$viB{b23---800$viD$vi$ _You feel sick.$vid$vie - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. $viNyStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion $vioT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.$vi...~...~...~..~~######### Peej the Basher ~.~.~..∩..~~.~~.#Mountain Dwarf ~.~.~....~~~~~~.#Health: 23/57 =========--------------- ~...~..∩....~~~.#Magic: 7/7======================== ~.~.....~~.~.~~~######### AC: 12Str: 21 ~..~..~~....~~~~.## #####~~~~.# EV: 8Int: 8 ~##~~~~.~.~~##.~~.####~~~~~##### SH: 4Dex: 9 ####~..~.~.####..~...~~###.~~~.# XL:  7 Next:  1% Place: a Sewer # ##..~~~.~## #.@.$vir~.~~~# ####### Noise: ---------  Time: 3480.3 (1.0) ###..~~.~~~~####~..~.K~###.~K~$h) +3 morningstar (protect) #~~~~~.~.~.~..########~K~~~#Throw: 74 stones ..~.~#####~.~..# #####~~~K$Pois .~..## ##..~~#### .~.## ##.~.#K   kobold brigand (missile) .~~##~..#K   kobold (missile) ~~.##...# .~~## ##~~~##You enter the shallow water.  Moving in this stuff is going to be slow. _You feel very sick.You feel very sick. _The kobold throws a poisoned dart. You block the poisoned dart. _You feel sick.$vi&5 3$viL; $vi? F _Unknown command.$viQT ,$vi8_ rK~K~$vi_ 36=======1$vii $vil : _You feel much better. You feel sick. $viD  $vimE ====== $vioM  $vi(P ^ _You are too injured to fight recklessly!!$vi ~...~...~..~~## # .~.~..∩..~~.~~.# .~.~....~~~~~~.# ...~..∩....~~~.# .~.....~~.~.~~~## # ..~..~~....~~~~.## #####~~~~.# ##~~~~.~.~~##.~~.####~~~~~##### ~..~.~.####..~...~~###.~~~.#  ##..~~~.~## #..@~.~~~# # ..~~.~~~~####~..~K~~###.~K~$ ~~~~~.~.~.~..#K~~~~# ~.~#####~.~..# #####~~~K$ ~.## ##.~.# ~~#[40!$vi ]m #~..# !$vi =K.!$vi %2!$vi\ : _You feel sick."$viʇ~...~...~..~~## # ~.~..∩..~~.~~.# ~.~....~~~~~~.# ~..∩....~~~.# ~.....~~.~.~~~## # ~..~~....~~~~.## #####~~~~.# ~~~~.~.~~##.~~.####~~~~~##### ~..~.~.####..~...~~###.~~~.# ##..~~~.~## #...@K~~~# # ..~~.~~~~####~..~.~~###.~K~$ .~.~.~..#K~~~~# ~.~#####~.~..# #####~~~K$ .## ##.~.# # #~..# ["$vi1P  You enter the shallow water.  Moving in this stuff is going to be slow.  You feel sick."$viVSK~"$vi=>4=-"$vig^=3Water "$viʜ"$viH _The kobold brigand hits you with a +0 short sword."$vi r  Your unstable footing causes you to fumble your attack.  You feel sick."$vi: K~3--4 _The kobold brigand hits you but does no damage."$vi?  You closely miss the kobold brigand. You feel sick.  You are no longer poisoned.-5.4 (1.1"$viB"$viD< _You block the kobold brigand's attack.#$vi~.~..∩..~~.~~.#  ..~~~~~~. ..~..∩....~~~. ~.....~~.~.~~~######### .~..~~....~~~~.## #####~~~~. #~~~~.~.~~##.~~.####~~~~~#### ##~..~.~.####..~...~~###.~~~...~~~.~## #...~KK~~# ###### #..~~.~~~~####~.@~.~~###.~K~$ ~~~~.~.~.~..########~~~~~# .~#####~.~..# #####~~~K$ ..## ##..~~ ### .## ##.~.# ~# #~. .. ~## ##~~~## ~~~~~~.#$vi ~KYou block the kobold brigand's attack.#$vij-7.0 (1.6#$vi #$vi\#$viE _The kobold brigand hits you but does no damage.#$vi5  You barely miss the kobold. You block the kobold brigand's attack.#$vi,80#$vi~#$viخ= _The kobold hits you but does no damage.#$viU'  You closely miss the kobold.The kobold brigand hits you with a +0 short sword.#$vi'B19#$vi.#$vi/= _The kobold hits you but does no damage.$$vi  You closely miss the kobold.The kobold brigand hits you but does no damage.$$vi.90.1 (1.1$$viX$$viS _The kobold barely misses you.$$vi  You closely miss the kobold. The kobold brigand barely misses you.$$vi‹ ,10$$viΒ $$vis = _The kobold hits you but does no damage.%$viS=  You hit the kobold.  Your weapon exudes an aura of protection.  You kill the kobold!%$vidFn )  You hear a splash. x2%$viJf219 2.2 (1.1%$viQ%$viKTE _The kobold brigand hits you but does no damage.'$vi'$vi'$viW'$vi"^ _You are too injured to fight recklessly!'$vi'$vi'$vi-'$vir ^ _You are too injured to fight recklessly!'$vi~ '$vi '$vi '$vi ^ _You are too injured to fight recklessly!*$viU$ .~...~...~..~~#########∩..~~.~~. ~.~....~~~~~~. ..~..∩....~~~.#  ~.....~~.~.~~~## ###### .~..~~....~~~~.## #####~~~~. #~~~~.~.~~##.~~.####~~~~~####~..~.~.####..~...~~###.~~~. ##..~~~.~## #...@K~~~# ####### #..~~.~~~~####~..).~~###.~K~$~~~.~.~.~..########~~~~~# ~.~#####~.~..#####~~~K$.## ##..~~### .## ##.~ ~~ .# #...###~~~#*$vi* I  You enter the shallow water.  *$vi3+ )Moving in this stuff is going to be slow.*$vi+ c30Water *$vi:3 *$vi3 E _The kobold brigand hits you but does no damage.*$vil ~~..~.~.~~~.~~.## #####~~~~. .~...~...~..~~#########∩..~~.~~ ~.~....~~~~~~. ..~..∩....~~~.#  *$vim ~.....~~.~.~~~## ###### .~..~~....~~~~.## #####~~~~. #~~~~.~.~~##.~~.####~~~~~####~..~.~.####..~@..~~###.~~~. ##..~~~.~## #...~K~~~# ####### *$vim c#..~~.~~~~####~..).~~###.~K~$~~~.~.~.~..########~~~~~# ~.~#####~.~..#####~~~K$*$viVn .## ##..~~### .## ##.~ ~~ .# #...#*$viKw W  The kobold brigand hits you with a +0 short sword.*$viw S14.8 (1.6*$vix} *$vi E _The kobold brigand hits you but does no damage.+$vi..~.~.~~~.~~.## #####~~~~.# ~...~...~..~~## # .~..∩..~~.~~.# .~....~~~~~~.# ~..∩....~~~.# +$vi2.....~~.~.~~~## # ~..~~....~~~~.## #####~~~~.# ~~~~.~.~~##.~~.####~~~~~##### ~..~.~.####..~.@.~~###.~~~.# ..~~~.~## #...~K~~~# #+$vim ..~~.~~~~####~..).~~###.~K~$ .~.~.~..#+$vi~~~~~# ## ##..~~# ### +$vi+$vi+$vi+L212 +$viX50+$viP+$vi[ _The kobold brigand barely misses you.+$vi  You sock the kobold brigand!  Your weapon exudes an aura of protection.  The kobold brigand is moderately wounded.+$viN\19 =7.0 (1.2+$vi+$vi#E _The kobold brigand hits you but does no damage.+$vim^  You thump the kobold brigand!  The kobold brigand is severely wounded.+$vi^ d27--80+$vic +$vif H _The kobold brigand hits you with a +0 short sword.+$vib  You closely miss the kobold brigand.The kobold brigand is severely wounded.+$vi&l8---9.1 (1.1+$vi+$viL< _You block the kobold brigand's attack.,$viE  You completely miss the kobold brigand.The kobold brigand is severely wounded.,$vi@FH-5000,$viL,$viNE _The kobold brigand hits you but does no damage.-$vih E  You puncture the kobold brigand!-$vi D)-$vi+ >16=1.2 (1.1-$vi -$vi R _You kill the kobold brigand!0$viM30$vi0$vii9=0$vi0$vi0$vi*0$vi0$vi,0$vi0$via0$vi012 0$vi0$vi0$viL30=0$vi0$vi,0$vi0$vi0$vi0$vi0$vi~0$viS1=0$vi0$vip,0$vi0$vi,0$vi0$vi,0$vi0$vi0$viHK2=0$viM0$vi#,0$vi0$viL,0$vi^0$vi0$vi~930$viU0$viz,0$vi0$vi,0$vi0$vi,0$vi0$viS4=0$vi0$viD0$vi,0$vi0$vi3,0$vi0$vi0$viHK5=0$viX0$viA,0$vil0$vi0$vi!0$vi!0$vi0$vi#60$vi0=0$vi!0$vi 0$vi@ 0$vix 0$vi3 ,0$vi 0$vim,0$vi0$viK7=0$vi0$viC0$vi,0$vi0$viX,0$vi0$viS8=0$viK0$vi_0$vi,0$vi:#0$vi%,0$vi&0$viv(,0$viw)0$vi+0$viV+K9=0$vi{,0$vi-,0$vi@/0$vi10$viR10$vi20$vi40$viD4:400$vi[50$vi7,0$viN80$viz9,0$vi:0$vi;0$vi;0$vi_<0$vi4>0$vij>N41=0$vi?0$viNA,0$vioB0$vi?D,0$viE0$viG0$viGW2=0$viH0$viJ0$viJ0$vi+L0$viN0$viO0$viP0$viR,0$viS0$viU0$vi3V53=0$vilV0$viW0$viX0$viY0$viY0$viZ,0$vi{[0$vij\0$vi\0$vi\N4=0$vi=]0$viF^,0$vi^0$vi_0$vi_0$vi~`0$viva0$via%50$viSb0$viic,0$vid0$vi!e,0$vie0$vig,0$vih0$vinj0$vikK6=0$vik0$viDm0$vim0$vi n0$vio0$viDp0$vi#q0$vir0$vi"s?7=0$viCs0$viu0$vi_w,0$vi-x0$viy0$viy0$viU{0$vir},0$vi~0$viU0$viK8=0$viہ0$vi,0$viԄ0$vi,0$vi,0$vilk9=0$vi[0$viό0$vi0$vi0$vi90$vi]0$viP0$vi50$vid0$vi0$viޒ0$vi$500$vi"(=0$vi0$vi-,0$vi0$vi0$viҗ0$vi0$vi0$vi'U1=0$vif0$viZ,0$vi0$vi_,0$viפ0$vi0$vi00$viB0$vi0$vi%%20$vik0$vi3,0$vi0$vi10$viS0$vi0$vij0$vi53=0$vi0$vi0$vi,0$vi40$vi0$vi0$vi[0$vi1,0$via0$vi0$vi$U4=0$vi0$vi,0$vi|0$vi,0$vi0$viU0$vi#50$vi(=0$vi0$vi,0$vi0$vi0$vi0$vi0$vi0$viN6=0$vi0$vi ,0$vi0$vi$0$viJ0$viA0$via,0$vi0$vi i -- _You start resting.0$vi098.2 (97.0)0$viH7=--0$vi;%9.2 (980$vi0$viM" _HP restored.2$vi32$vi2$vi2$vi^ .~...~..~~## ###### .~..∩..~~.~~.#  2$vi..~~~~~~∩....~~~.....~~.~.~~~######### ~..~~....~~~~.## #####~~~~. ~~~~.~.~~##.~~.####~~~~~#### 2$vi#~..~.~.####..~...~~###.~~~. #2$vi..~~~.~## #...~@~~~# ###### ..~~.~~~~####~..).~~###.~K~$ 2$viX~~~.~.~.~..########~~~~~# ~ 2$viz^## ##~~~##2$vi1,0.0)2$vi-600.2 (12$vi2$vid  Things that are here: _a +0 short sword; 2 poisoned darts; a kobold corpse3$viLIN.3$viU3$viLZ3$vi\ .~..∩..~~.~~.#  ..~~~~~~∩....~~~.....~~.~.~~~######### ~..~~....~~~~.## #####~~~~. ~3$vi])~~~.~.~~##.~~.####~~~~~#### #~..~.~.####..~...~~###.~~~. #..~~~.~## #...~)~~~# ###### ..~~.~~~~####~..@.~~###.~K~$ ~~~.~.~.~..########~~~~~# 3$viC].~#####~.~..# #####~~~K$ ~# #~~~~.#3$viqk 0  You enter the shallow water.1.2 (1Water 3$vip3$virr _Moving in this stuff is going to be slow.  Things that are here: _a +0 short sword; 7 poisoned darts5$vi35$vi5$vi( ~..∩..~~.~~.# ~....~~~~~~.# ~..∩....~~~.# ~~.~.~~~## # ..~~....~~~~.## #####~~~~.# .~.~~##.~~.####~~~~~##### ~..~.~.####..~...~~###.~~~.# 5$vi..~~~.~## #...~)~~~# # ~~.~~~~####~..)@~~###.~K~$ .~.~.~..#~~~~~# ~#####~.~..# #####~~~K$ ## ##..~~# ### 5$vi)  5$vi5$vi[ _5$viuQ ..∩..~~.~~.# ....~~~~~~.# ..∩....~~~.# ~~.~.~~~## # ~~....~~~~.## #####~~~~.# .~.~~##.~~.####~~~~~##### ..~.~.####..~...~~###.~~~.# ~~~.~## #...~)~~~# # ~~.~~~~####~..).@~###.~K~$ .~.~.~..#~~~~~# #####~.~..# #####~~~K$  ##..~~# ###     You enter the shallow water.=Water 5$viP{5$vi} .~~~~~~.# ∩....~~~.# ~~.~.~~~######## ~~....~~~~.## #####~~~~.# ~.~.~~##.~~.####~~~~~##### .~.~.####..~...~~###.~~~.# 5$vi~~~.~## #...~)~~~# ####### ~.~~~~####~..).~~###.~~~$ 5$viq.~.~.~..########@~~~~# ####5$viS #####~~~~$ 5$vi  ##..~~# ###  ~.# 5$vi7 ~.5$vilQ.##...#5$vi>##~~~##~~~~.#5$vi0#~###~# 5$vi*_Moving in this stuff is going to be slow.5$vi35$vi35$vi~~~~~~.# ∩....~~~.# ~~.~.~~~## # ....~~~~.## #####~~~~.# .~.~~##.~~.####~~~~~##### ~.~.####..~...~~###.~~~.# .~## #...~)~~~# ####### .~~~~####~..).~~###.~~~$ ~.~.~..#~@~~~# ~.~..# #####~~~~$ ##..~~# ### ##.~.# 5$vi,5$viC5$viL ~~~~~~.# ....~~~.# ~~.~.~~~## # ....~~~~.## #####~~~~.# ~.~~##.~~.####~~~~~##### .~.####..~...~~###.~~~.# 5$vi.~## #...~)~~~# ####### ~~~~####~..).~~###.~~~$# .~.~..#~~@~~# 5$vi~.~..# #####~~~~$#  ##..~~# ##5$viH##.~.# 5$vi*5$vi_B5$vi ~~~~~~.# ~~~.# .~.~~~## # ~~~~.## #####~~~~.# .~~##.~~.####~~~~~##### ~.####..~...~~###.~~~.# .~## #...~)~~~# ####### ####~..).~~###.~~~$# ~.~..#~~~@~# ~.~..# #####~~~~$# ##..~~# ######  ##.~.# 5$vi5$vi 7.~~.# 5$vi h~~~~~.# ..~~~.#  5$vi ~.~~~## ####### .~~~~.## #####~~~~.# 5$vi9 ~##.~~.####~~~~~##### ####..~...~~###.~~~.# ## #...~)~~~# ####### 5$vij ~####~..).~~###@~~~$# .~..########~~~~~##### 5$vi ~.~..# #####~~~~$# #..~~# ####### ##.~5$vi ^.#  #~..#...5$vi P# ##~~~## 5$vi 1#~~~~.#5$vie>5$vi5$viw .~~.# .# ~~~.# ~.~~~## # ~~~~.## #####~~~~.# ##.~~.####~~~~~##### ####..~...~~###.~~~.# 5$vi8xC## #...~)~~~# ####### ####~..).~~###.@~~$# ~..#~~~~~##### .~..# #####~~~~$# ..~~# ####5$vi^xP### #.~.# 5$vixp#~..# #...# 5$vi  You enter the shallow water.Water 5$vi$5$viU .~~.# .# ~~~.# .~~~## # ~~~~.## #####~~~~.# ##.~~.####~~~~~##### ..~...~~###.~~~.# 5$viW #...~)~~~# ####### ####~..).~~###.~@~$# ..#~~~~~##### ~..# #####~~~~$# ~~# # .~.# 5$vi~..# ...# ~~~## ~~~.# 5$vi#*_Moving in this stuff is going to be slow.5$vi!I5$viV ~~.# .# .# ~~~## # .## #####~~~~.# .~~.####~~~~~##### ..~...~~###.~~~.#  #...~)~~~# ####### ~..).~~###.~~@$# #~~~~~##### 5$viW..# #####~~~~$# ~~# # ~.# ..## ~~## ~~.#5$viA],5$vi`b5$vi .# .# .# ## # .## #####~~~~.# .~~.####~~~~~##### ..~...~~###.~~~.# #...~)~~~# ####### ~..).~~###.~~~@# #~~~~~##### # #####~~~~$# # # .### ~## ~.#5$vi5$vi 35$vi5$vi 9 5$viv95$vi9~.# ~5$viC@~.# ~~.#~## #~.## #####~~~~.# #.~~.####~~~~~##### ##..~...~~###.~~~.#  #...~)~~~# ########~..).~~###.~~@.# .#~~~~~#####.# #####~~~~$# ~~# # ~.# ..# ..# ~~## ~~.# _You now have 833 gold pieces (gained 9).5$viF  You enter the shallow water.Water 5$vi5J5$viΩ .~~.#~.#~.# .~~~## #~.## #####~~~~.# ##.~~.####~~~~~######..~...~~###.~~~.# # #...~)~~~# ########~..).~~###.~@~.#.#~~~~~##### ~..# #####~~~~$# .~~# 5$vi1# .~.# ~..# ...# ~~~## ~~~.# _Moving in this stuff is going to be slow.5$vi35$vi{5$vi ~.~~.#~.# .~~~.# ~.~~~## # .~~~~.## #####~~~~.# ~##.~~.####~~~~~######..~...~~###.~~~.# ## #...~)~~~# ####### ~####~..).~~###.@~~.# ~..#~~~~~##### .~..# #####~~~~$# ..~~# # #.~.# 5$vivE#~..# #...# #~~~## ~~~~.#5$vi5$vi"5$vi!5$vi| ~~~~.# ..~~~.#.~~~######### ..~~~~.## #####~~~~.# ~~##.~~.####~~~~~##### .####..~...~~###.~~~.# ~## #...~)~~~# ####### ~~####~..).~~###.~~~.# .~..########~~~~@#####~..# #####~~~~$# #..~~# ####### ##.~.#  #~..#  #...# ##~~~##~.# #~###~#5$vi,5$vi5$viG .~~~.# ~.~~~########~~~.## #####~~~~.# ~##.~~.####~~~~~##### ####..~...~~###.~~~.# ## #...~)~~~# ####### ##~..).~~###.~~~.# ..########~~~~~#####  #####~@~~$# ..~~# ####### ~.#  ~..# #...# #~~~# ~~~~.# ~###~# ~# #~#5$vi75$vi5$vi(5$viQe ~~~.# .~~~## # ~~~~.## #####~~~~.# ##.~~.####~~~~~##### ..~...~~###.~~~.#  #...~)~~~# # ####~..).~~###.~~~.# ..#~~~~~##### ~..# #####~~@~$# ~~# 5$viAR####### .~.# ~..# ...# ~~~## ~~~.# ###~# # #~#5$vimX,5$vi^5$vib{.# ~~~## # .## #####~~~~.# .~~.####~~~~~##### ..~...~~###.~~~.#  #...~)~~~# # ~..).~~###.~~~.# #~~~~~##### 5$vi;,..# #####~~~@$# ~~# ####### ~.# ..# # ~~## ~~.# ##~#  #~#5$vi,,5$vi5$viX0 E .# ## # .## #####~~~~.# .~~.####~~~~~##### ..~...~~###.~~~.# #...~)~~~# # ~..).~~###.~~~.# #~~~~~##### # #####~~~~@# # ####### 5$vi0 ..# # # ~## ~.# #~# #~#5$vi7 >5$vi; 5$vi]A 35$viD 5$viZ i 31.8 (30.6) _You now have 845 gold pieces (gained 12).5$vi[ 5$viN` 5$vib E _Done exploring.6$vi |.~~###.~~~.~~~~~~~~6$vi6$vi7B0.0)6$vi!6$vi(E _Done exploring.6$vi ~.#~## #~.## #####~~~~.# #.~~.####~~~~~##### ##..~...~~###.~~~.#  #...~)~~~# 6$vi> ##~..).~~###.~~~.# .#~~~~~#####6$vi] .# #####~~~@.#~#6$vi ` ####### ~.# ..# 6$vi '..# ~~## ~~.# ##~# 6$vi A #~#6$vi  You enter the shallow water.2.8 (1Water 6$viF 6$vi] ? _Moving in this stuff is going to be slow.6$vi~.# .~~~## #~.## #####~~~~.# ##.~~.####~~~~~######..~...~~###.~~~.# # #...~)~~~# ##~..).~~###.~~~.# ..6$viJ[#~~~~~##### ~..# #####~~@~.# .~~# ####### .~.# ~..# ...# ~~~## 6$visX~~~.# ###~# # #~#6$vi6$vi,4.4 (1.66$vi6$vi-7$vi.~~~.# ~.~~~## # .~~~~.## #####~~~~.# ~##.~~.####~~~~~######..~...~~###.~~~.# #7$viGJ# #...~)~~~# # ~####~..).~~###.~~~.# ~..#~~~~~##### 7$vim.~..# #####~@~~.#.~~#7$viY ####### #.~.# 7$vi#~..# #...# 7$viļ #~~~## 7$viܼ~~~~.# ~###~# 7$viC~# #~#7$vi7$viB'6.07$viL7$vi7$viUX.~~~.# .~.~~~## # ..~~~~.## #####~~~~.# ~~##.~~.####~~~~~##### .####..~...~~###.~~~.# ~## #...~)~~~# ####### ~~####~..).~~###.~~~.# .~..#~~~~~##### 7$vi~.~..# #####@~~~.# #..~~# ########.~.#  #~..#  #...# ##~~~## #~~~~.# #~###~# #~# #~#7$vi7$vi'7.67$vi7$vi>7$vir M~~.~~~.#  ~.~~~## ###### ..~~~~.## #####~~~~. ~~##.~~.####~~~~~#### .####..~...~~###.~~~. ~## #...~)~~~# ####### ~~####~..).~~###.~~~. .~..########~~~~@##### ~.~..#####~~~~...~~####### ##.~#~..#9.27$vi 7$vi 7$viY~.#.~~~.# ~.~.~~~## #.~~~~.## #####~~~~.# .~~##.~~.####~~~~~##### ~.####..~...~~###.~~~.# .~## #...~)~~~# #######~####~..).~~###.~~~.# ~.~..#~~~@~##### #~.~..# #####~~~~.##..~~# #######  ##.~.#  #~..#  #...#  ##~~~##  #~~~~.#  #~###~#40.88$viی~~~~~~.#Peej the Basher ...~~~.#Mountain Dwarf ~.~.~~~#########Health: 57/57 ======================== ...~~~~.## #####~~~~.#Magic: 7/7======================== .~~##.~~.####~~~~~#####AC: 12Str: 21 ~.####..~...~~###.~~~.#EV: 8Int: 8 .~## #...~)~~~# #######SH: 4Dex: 9 ~~~####~..).~~###.~~~.#XL:  7 Next: 16% Place: a Sewer ~.~..########~~~@~#####Noise: ---------  Time: 3640.8 (0.0) #~.~..# #####~~~~.#h) +3 morningstar (protect) ##..~~########Throw: 74 stones##.~.#Water 8$vik#~..##...###~~~###~~~~.##~###~# _Done exploring. _Done exploring.  You enter the shallow water. _Moving in this stuff is going to be slow.  Press: ? - help, v - describe, . - travelSome shallow water.8$vip7~@8$viB A~~9$viTA~~9$viP ~~~~~~.#Peej the Basher ...~~~.#Mountain Dwarf ~.~.~~~#########Health: 57/57 ======================== ...~~~~.## #####~~~~.#9$vi _Magic: 7/7======================== .~~##.~~.####~~~~~#####AC: 12Str: 21 ~.####..~...~~###.~~~.#EV: 89$vi Int: 8 .~## #...~)~~~# #######9$vi XSH: 4Dex: 9 9$vi1 ~~~####~..).~~###.~~~.#9$viV XL:  7 Next: 16% Place: a Sewer ~.~..########~~~@~#####9$vi Noise: ---------  Time: 3640.8 (0.0) #~.~..# #####~~~~.#h) +3 morningstar (protect) ##..~~########Throw: 74 stones##.~.#9$vi ?Water #~..#9$vi%#...###~~~##9$viA#~~~~.##~###~# 9$vi\c_Done exploring. _Done exploring.  9$viv"You enter the shallow water. 9$vik_Moving in this stuff is going to be slow.  Press: ? - help, v - describe, . - travel9$vi)Some shallow water.9$vi9$vi$9$vie. _9$viQ.~~~~~~.#.~~~.# ~~.~.~~~## #.~~~~.## #####~~~~.# ~.~~##.~~.####~~~~~##### .~.####..~...~~###.~~~.# ~.~## #...~)~~~# #######~####~..).~~###.~~~.# .~.~..#~~@~~##### ##~.~..# #####~~~~.#  ##..~~# #######  ##.~.#  #~..#  #...#  ##~~~##  #~~~~.#  #~###~#9$vi9$vi32.4 (1.6 _9$vi!9$vi&9$vij.~~~~~~.# ∩....~~~.# .~~.~.~~~## # ~....~~~~.## #####~~~~.# .~.~~##.~~.####~~~~~##### ~.~.####..~...~~###.~~~.# ~~.~## #...~)~~~# ####### .~~~~####~..).~~###.~~~.# ~.~.~..#~@~~~######~.~..# #####~~~~.# ##..~~# ####### ##.~.#  #~..#  #...#  ##~~~##  #~~~~.#  #~###~#9$vi=4.09$vi 9$vi9$vi2 x.~~~~~~.# .∩....~~~.# ..~~.~.~~~## # ~~....~~~~.## #####~~~~.# ~.~.~~##.~~.####~~~~~##### .~.~.####..~...~~###.~~~.#~.~## #...~)~~~# ####### ~.~~~~####~..).~~###.~~~.# .~.~.~..#@~~~~######~.~..# #####~~~~.# ##..~~# ####### ##.~.#  #~..#  #...#  ##~~~##  #~~~~.#  #~###~#9$vi 9$vi4 '5.69$vi 9$vi :$vibeM∩..~~. ...~~~ .∩....~~~.#  ..~~.~.~~~## ###### ~~....~~~~.## #####~~~~. ~.~.~~##.~~.####~~~~~#### .~.~.####..~...~~###.~~~. ~~~.~## #...~)~~~# ###### ~.~~~~####~..).~@###.~~~. .~.~.~..########~~~~~#### ####~.~..#####~~~~.##..~~#########.~.#7.2:$vi2P_.∩..~~.~~.#.~~~~~~.# ..∩....~~~.#.~~.~.~~~## # .~~....~~~~.## #####~~~~.# ~~.~.~~##.~~.####~~~~~##### ..~.~.####..~...~~###.~~~.# .~~~.~## #...~)~~~# # ~~.~~~~####~..).@~###.~~~.# ~.~.~.~..#~~~~~######~.~..# #####~~~~.# # ##..~~# #######  ##.~.#  #~..#  #...#  ##~~~##  #~~~~.#:$viT:$viT:$viX 8.8:$via:$vik~..∩..~~.~~.# ~....~~~~~~.# ~..∩....~~~.#.~~.~.~~~## # ..~~....~~~~.## #####~~~~.#~.~.~~##.~~.####~~~~~##### ~..~.~.####..~...~~###.~~~.# ..~~~.~## #...~)~~~# # .~~.~~~~####~..)@~~###.~~~.# ~~.~.~.~..#~~~~~##### ~#####~.~..# #####~~~~.# ## ##..~~# ####### # ##.~.#  #~..#  #...# # ##~~~## # #~~~~.#:$vi݄:$viy350.4:$vi:$vi :$vi- .~..∩..~~.~~.# .~....~~~~~~.# .~..∩....~~~.#.~~.~.~~~## # ~..~~....~~~~.## #####~~~~.#:$vi}. F~.~.~~##.~~.####~~~~~##### #~..~.~.####..~...~~###.~~~.# #..~~~.~## #...~)~~~# # ..~~.~~~~####~..@.~~###.~~~.#~.~.~.~..#~~~~~##### .~#####~.~..# #####~~~~.# :$vi/ 5.## ##..~~#:$viC0  # ## ##.~.# # #~..# # #...# :$vih0 ## ##~~~## ~# #~~~~.#:$vi= A  You enter the shallow water.:$vi;> c10Water :$vi P :$vi S _Moving in this stuff is going to be slow.  Things that are here: _a +0 short sword; 7 poisoned darts<$vi<$viunPick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()<$viGb - 7 poisoned darts [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]>$vi׷  b + 7 poisoned darts[Enter] accept (1 chosen)?$vi7G ?$viN ?$viV b.~..∩..~~.~~.#Peej the Basher .~....~~~~~~.#Mountain Dwarf .~..∩....~~~.#Health: 57/57 ======================== .....~~.~.~~~#########Magic: 7/7======================== ~..~~....~~~~.## #####~~~~.#AC: 12?$vihW .Str: 21 ~~~~.~.~~##.~~.####~~~~~#####EV: 8Int: 8 #~..~.~.####..~...~~###.~~~.#SH: 4Dex: 9 ?$viW #..~~~.~## #...~)~~~# #######XL:  7 Next: 16% Place: a Sewer ..~~.~~~~####~..@.~~###.~~~.#Noise: ---------  Time: 3651.4 (0.0) ~~~.~.~.~..########~~~~~#####h) +3 morningstar (protect) .~#####~.~..# #####~~~~.#Throw: 74 stones .## ##..~~########Water ## ##.~.# ?$viW ##~..# ##...# ## ##~~~## ~# #~~~~.#?$vi*X Press: ? - help, v - describe, . - travel _Some shallow water.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: _a +0 short sword; 7 poisoned darts?$vi` @2.4 (1?$vig ?$vii * _t - 7 poisoned darts@$vi= 3@$viɾ @$vi7' M~...~...~..~~#########∩..~~.~~..~~~~~~. .~..∩....~~~.#  .....~~.~.~~~## ###### ~..~~....~~~~.## #####~~~~. @$vi' ~~~~.~.~~##.~~.####~~~~~#### #~..~.~.####..~...~~###.~~~. #..~~~.~## #...~@~~~# ###### ..~~.~~~~####~..).~~###.~~~. ~~~.~.~.~..########~~~~~#### .~#####~.~..#####~~~~. .## ##..~~########@$vi2 >@$vi65 @$viY? i  t - 9 poisoned darts (gained 2)  Things that are here:@$viE -4.0 (1.6@$viOF +5.0 (2@$viK @$viRP W _a +0 short sword; a kobold corpseA$vi>Q)A$viA$viV~..~.~.~~~.~~.## #####~~~~.#.~...~..~~######### ~.~..∩..~~.~~.# ~.~....~~~~~~.#~..∩....~~~. ...~~.~.~~~## ####### .~..~~....~~~~.## #####~~~~.#~~~.~.~~##.~~.####~~~~~##### ##~..~.~.####..~@..~~###.~~~.# ##..~~~.~## #...~)~~~# ####### A$viW#..~~.~~~~####~..).~~###.~~~.# ~~~~.~.#######~~~~~##### ~.~#####~.~..# #####~~~~.# ..##.~~######## .###.~.# ~# #~..# . #...A$vi_,A$viGfA$vizE##....~..~~##.~.~####~.~~~#####~..~.~.~~~.~~.## #####~~~~.# ..~...~...~..~~######### .~.~..∩..~~.~~.# .~.~....~~~~~~.# ...~..∩....~~~. ...~~.~.~~~## ####### ..~..~~....~~~~.## #####~~~~.#~~~.~.~~##.~~@####~~~~~######~..~.~.####..~...~~###.~~~.#  ##..~~~.~## #...~)~~~# ####### ##..~~.~~~~####~..).~~###.~~~.# ~~~~~.~.#######~~~~~##### .~.~#####~.~..# #####~~~~.# ~..##.~~######## ~.###.~.# ~~# #~..#A$vi,A$viA$vi7~.~~..~.~.~~~.~~.## #####~~~~.# ...~...~...~..~~## ####### ~.~.~..∩..~~.~~. ~.~.~....~~~~~~.# ~...~..∩....~~~.# ~.~.....~~.~.~~~######### A$vie8~..~..~~....~~~~.## #####~~~~.# ~##~~~~.~.~~##.~~.####~~~~~#######~..~.~.####.@~...~~###.~~~.# # ##..~~~.~## #...~)~~~# ####### #.~~~~####~..).~~###.~~~.# #~~~~~.~.~.~..########~~~~~###A$vi8## ..~.~#####~.~..# #####~~~~.#.## ##..~~# ####### .~ ##.~.# .~~A$vi 9x #~..#.# #...#A$vi*A,A$vi4GA$viƫa.~.~~..~.~.~~~.~~.## #####~~~~.# ~...~...~...~..~~## # ~~.~.~..∩..~~.~~.# ~~.~.~....~~~~~~.# ~~...~..∩....~~~.# ~A$viL)~.~.....~~.~.~~~## # .~..~..~~....~~~~.## #####~~~~.# ~~##~~~~.~.~~##.~~.####~~~~~##### ~####~..~.~.####@.~...~~###.~~~.# .# ##..~~~.~## #...~)~~~# A$vi|##..~~.~~~~####~..).~~###.~~~.# #A$vim#~~~~~.~.~.~..#~~~~##### #..~.~#####~.~..# #####~~~~.# A$viެ#.~..## ##..~~# # #.~.## ##.~.# A$vi#.~~# #~..# #~~.# #...#A$viW,A$viA$vi* ~~~##....~..~~##.~.~####~.~~~### ..~.~~..~.~.~~~.~~.## #####~~~~. #~...~...~...~..~~######## #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.# #~~...~..∩....~~~. A$vi h#~~.~.....~~.~.~~~## ##### ..~..~..~~....~~~~.## #####~~~~. ~~~##~~~~.~.~~##@~~.####~~~~~### .~####~..~.~.####..~...~~###.~~~. ..# ##..~~~.~## #...~)~~~# ##### A$vi ~####..~~.~~~~####~..).~~###.~~~. ###~~~~~.~.#######~~~~~### A$vi  #..~.~#####~.~..# #####~~~~.  #.~..##.~A$vi3 B~#######  #.~.##A$viT X#.~.#  #.~~# #A$vit !~..#A$vi' ,A$vi. A$vi` .~####~~~~~.~####.~.~.~~.###~~~~ ~~~~##....~..~~##.~.~####~.~~~### #..~.~~..~.~.~~~.~~.## #####~~~~ ##~...~...~...~..~~#######  #~~.~.~..∩..~~.~~.#  #~~.~.~....~~~~~~.#  #~~...~..∩....~~~. ##~~.~.....~~.~.~~~## ##### A$vi #..~..~..~~....~@~~.## #####~~~~~~##~~~~.~.~~##.~~.####~~~~~###~####~..~.~.####..~...~~###.~~~ ...# ##..~~~.~## #...~)~~~# ##### .~####..~~.~~~~####~..).~~###.~~~ ####~~~~~.~.#######~~~~~### #..~.~#####~.~..# #####~~~~ #.~..##.~~######A$vit N #.~.###.~.#A$vit  You enter the shallow water.Water A$viפ A$vi0  ~~~# ##..~~...## #~~~~~~~.# #### .~.~####~~~~~.~####.~.~.~~.###~~~ #~~~~##....~..~~##.~.~####~.~~~##..~.~~..~.~.~~~.~~.## #####~~~A$vi #~...~...~...~..~~###### #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.#  #~~...~..∩....~~~. A$vi  ##~~.~.....~~.~@~~~## #### ##..~..~..~~....~~~~.## #####~~~ A$vi #.~~~##~~~~.~.~~##.~~.####~~~~~##A$vi ~####~..~.~.####..~...~~###.~~ A$viT +~...# ##..~~~.~## #...~)~~~# #### ..~####..~~.~~~~####~..).~~###.~~  A$viw (#####~~~~~.~.~.~..########~~~~~##  #..~.~#####~.~..# #####~~~A$vi [  #.~..##A$vi .~~#####A$vi m  _Moving in this stuff is going to be slow.A$viZ >A$vi9 A$viz  ...####~~~~~~~~~####~..~..~###.~ ~~~~~# ##..~~...## #~~~~~~~.# ### ~.~.~####~~~~~.~####.~.~.~~.###~~~~~~##....~..~~##.~.~####~.~~~#..~.~~..~.~.~~~.~~.## #####~~A$vi{ #~...~...~...~..~~##### #~~.~.~..∩..~~.~~.# #~~.~.~....~~~~~~.# #~~...~..∩...@~~~.  ##~~.~.....~~.~.~~~## ### A$vi{  ##..~..~..~~....~~~~.## #####~~ A$vi{ ##.~~~##~~~~.~.~~##.~~.####~~~~~# A$vi{ ....~####~..~.~.####..~...~~###.~ A$viZ| )~~...# ##..~~~.~## #...~)~~~# ### ...~####..~~.~~~~####~..).~~###.~ ######~~~~~.~.~.~..########~~~~~# #..~.~#####~.~..# #####~~A$vi 3A$vi A$vi a#######..~~~~~..~~~.########.~~~ .~...####~~~~~~~~~####~..~..~###. ~~~~~~# ##..~~...## #~~~~~~~.# ## .~.~.~####~~~~~.~####.~.~.~~.###~ ###~~~~##....~..~~##.~.~####~.~A$vi K..~.~~..~.~.~~~.~~.## #####~#~...~...~...~..~~#### #~~.~.~..∩..~~.~~.# #~~.~.~....~@~~~~.# #~~...~..∩....~~~.  ##~~.~.....~~.~.~~~## ## A$vi  ##..~..~..~~....~~~~.## #####~ ###.~~~##~~~~.~.~~##.~~.####~~~~ A$vi .....~####~..~.~.####..~...~~###. A$vib ~~~...# ##..~~~.~## #...~)~~~# ## ....~####..~~.~~~~####~..).~~###. #######~~~~~.~.#######~~~A$vi A  You enter the shallow water.A$vi )Water A$viI A$vi A$vi$   #.~~.~#####..~.~# ##### ########..~~~~~..~~~.########.~~~ ~.~...####~~~~~~~~~####~..~..~# ~~~~~~~# ##..~~...## #~~~~~~~.# # ~.~.~.~####~~~~~.~####.~.~.~~.### ####~~~~##....~..~~##.~.~####~.~ # ##..~.~~..~.~.~~~.~~.## ####~...~...~...~..~~### #~~.~.~..∩.@~~.~~.# #~~.~.~....~~~~~~.# $vi m#~~...~..∩....~~~.  ##~~.~.....~~.~.~~~## # # ##..~..~..~~....~~~~.## ##### ####.~~~##~~~~.~.~~##.~~.####~~~~ ......~####~..~.~.####..~...~~# .~~~...# ##..~~~.~## #...~)~~~# # ~....~####..~~.~~~~####~..).~~### _Moving in this stuff is going to be slow.66.2 (11.2) _Key pressed, stopping explore.A$vit ~..~.~~...~.A$viՖ A$viC A$vi 4MA$vi c #~..~## ##..~ A$vi% h #.~~.~#####..~.~# ##### ########..~~~~~..~~~.########.~~~ ~A$viI .~...####~~~~~~~~~####~..~..~## ~~~~~~~# ##..~~...## #~~~~~~~.# A$vik |~.~.~.~####~~~~~.~####.~.~.~~.### ####~~~~##....~..~~##.~.~####~.~~ A$vi B# ##..~.~~..~.~.~~~.~~.## ####A$vi a##~...~...~.@.~..~~###∩..~~.A$vi ~.~....~~~#~~...~..∩....~~~.#A$vi] U..~~~.~## #..A$vi A$vic $ _A$viX A$viu 4MA$viv $~.## ##..  #~..~## ##..~ A$viCv #.~~.~#####..~.~# ##### A$vifv ########..~~~~~..~~~.########.~~~ ~.~...####~~~~~~~~~####~..~..~## ~A$viv E~~~~~~# ##..~~...## #~~~~~~~.# ~.~.~.~####~~~~~.~####.~.~.~~.### #A$viv ###~~~~##....~..~~##.~.~####~.~~ A$viv ?# ##..~.~~..~.~@~~~.~~.## ####A$viw `##~...~...~...~..~~###∩..~~.A$viEw #~~.~.~....~~~~~~.#~..~.~.####..A$vi} A$vi8~ A$viu A$vi M~# #~~~.## ##..~  #~..~## ##..~~A$vi   #.~~.~#####..~.~# ##### A$vi' ########..~~~~~..~~~.########.~~~ ~.~...####~~~~~~~~~####~..~..~## ~A$vi- E~~~~~~# ##..~~...## #~~~~~~~.# ~.~.~.~####~~~~~.~####.~.~.~~.### #A$vi ###~~~~##....~.@~~##.~.~####~.~~ # ##..~.~~..~.~.~~~.~~.## ####A$vi ##~...~...~...~..~~###A$vi #~~.~.~..∩..~~.~~.#A$vi +~~~~.~.~~##.~~A$vi ,A$vi& A$vi\ M..~.~# #~~~.## ##..  #~..~## ##..~~  #.~~.~#####..~.~# ##### A$viE_ #########..~~~~~..~~~.########.~~~ ~.~...####~~~~~~~~~####~..~..~## ~~~~~~~# ##..~~...## #~~~~~~~.# ~.~.~.~####~~~~~@~####.~.~.~~.### ####~~~~##....~..~~##.~.~####~.~~ # ##..~.~~..~.~.~~~.~~.## ######~...~...~...~..~~###.~..~~....~~~~.A$vi%e ,A$viMj A$vi M##~~.## ##~~~##..~.~# #~~~.## ##..  #~..~## ##..~  #.~~.~#####..~.~# ##### ########..~~~~~..~~~.########.~~~ ~.~...####~~~~~~~~~####~..~..~## ~~~~~~~# ##..~~.@.## #~~~~~~~.# ~.~.~.~####~~~~~.~####.~.~.~~.### ####~~~~##....~..~~##.~.~####~.~~ # ##..~.~~..~.~.~~~.~~.## #####~~.....~~.~.~~~A$vi=M~~...~.)~~##~~.## ##~~~##..~.~# #~~~.## ##..  A$vi>H#~..~## ##..~  #.~~.~#####..~.~# ##### ########..~~~~~..~~~.########.~~~ ~A$viE>r.~...####~~~~~~@~~####~..~..~## ~A$vi>~~~~~~# ##..~~...## #~~~~~~~.# ~.~.~.~####~~~~~.~####.~.~.~~.### ####~~~~##....~..~~##.~.~####~.~~A$vi>.~.#..~..∩....~~~.#A$viH  You enter the shallow water.Water A$viLA$vi~\ M###~###.~~...~.)~~##~~.## ##~~~##..~.~# #~~~.## ##..  #~..~## ##..~A$vi(c  #.~~.~#####..~.~# ##### ########..~~~~~.@~~~.########.~~~ ~.~...####~~~~~~~~~####~..~..~## ~~~~~~~# ##..~~...## #~~~~~~~.# ~.~.~.~####~~~~~.~####.~.~.~~.### Water .~~.~....~~~~~~. _Moving in this stuff is going to be slow.A$vi>A$viɻA$vi6#†# #.# #~# #~# #~###~# #~###.# #~~...# #~.)~~# ##~~.###~~~##.~~# #.~.# #~~~# ~~~# #~~.## #   #~..~## ##..~~#  #.~~.~#####@.~.~# ##### #######..~~~~~..~~~.########.~~~~ A$vitm.~...####~~~~~~~~~####~..~..~###. ~~~~~~# ##..~~...## #~~~~~~~.# .~.~.~####~~~~~.~##.~~.### ###~~~~##....~..~~##.~.~####~.~~~##..~.~~..~.~.~~~.~~.## #####~##~...~...~...~..~~####~~.~.~..∩..~~.~~.#A$vi"3A$vi&B$viA##~###†## ##~###~##†# #.# #~# #~# #~###~# #~###.# #~~...# #~.)~~# ##~~.###~~~##.~~# #.~.# #~~~# ~~~# #~~.## #  #~..~## ##@.~~# ###  #.~~.~#####..~.~# ##### ######..~~~~~..~~~.########.~~~~# ~...####~~~~~~~~~####~..~..~###.~ ~~~~~# ##..~~...## #~~~~~~~.# ### ~.~.~####~~~~~.~##.~~.###~~  ##~~~~##.B$vitA...~..~~##.~.~####~.~~~# ##..~.~~..~.~.~~~.~~.## #####~~ ##~...~...~...~..~~#### B$viE,B$vioIB$vit#~~~#.~~# #~~~#~~~#  ##~###†## ##~###~##†# #.# #~# #~# #~###~# #~###.# #~~...# #~.)~~# ##~~.###~~~##.~~# #.~.# #~~~# ~~~# #~~.## #  #~..~## ##..~~# ####  #.~~.~#####..~.~# #####~~~ #####..~~~~~..~~~.########.~~~~## ...####~~~~~~~~~####~..~..~###.~~ ~~~~# ##..~~...$vi4m## #~~~~~~~.# #### .~.~####~~~~~.~##.~~.###~~~ #~~~~##....~..~~##.~.~####~.~~~## ##..~.~~..~.~.~~~.~~.## #####~~~B$viB$vi֬B$vi=B$vi#~#~#~#~# #~#~#~#~# #~~~#.~~# #~~~#~~~# ##~###†## ##~###~##†# #.# #~# #~#  #~###~# #~###.#  #~~...# #~.)~~#  ##~~.###~~~##.~~# #.~.# B$viK#~~~# ~@~# #~~.## #  B$viU#~..~## ##..~~# #####  #.~~.~#####..~.~# #####~~~~ ####..~~~~~..~~~.########.~~~~### ..####~~~~~~~~~####~..~..~###.~~~ ~~~# ##..~~...## #~~~~~~~.# ##### B$vi~.~####~~~~~.~##.~~.###~~~~ ~~~~##....~..~~##.~.~####~.~~~###B$vit  You enter the shallow water.Water B$vikB$viu ~#~#~#~# #~#~#~#~# ~#~#~#~# #~#~#~#~# ~~~#.~~# #~~~#~~~# #~###†## ##~###~# #†# #.# #~# #~# #~###~# #~###.# #~~...# #~.)~~# ##~~.###~~~##.~~# #.~@#  #~~~# ~~~#  #~~.## #   #~..~## ##..~~# ######  #.~~.~#####..~.~# #####~~~~. ###..~~~~~..~~~B$vi^>.########.~~~~#### .####~~~~~~~~~####~..~..~###.~~~. ~~# ##..~~...## #~~~~~~~.# ###### .~####~~~~~.~##.~~.###~~~~. _Moving in this stuff is going to be slow.B$vi1 #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~# #~#~#~#~#~~#.~~# #~~~#~~~# ##~###†## ##~###~##  #†# #.# #~# #~# B$viu #~###~# #~###.#  #~~...# #~.)~~##~~.###~@~## #.~~# #.~.# #~~~ #~~~# #~~.## ##..~#  B$vi #~..~## ##..~~# #####  #.~~.~#####..~.~# #####~~~~ ####..~~~~~..~~~.########.~~~~### ..####~~~~~~~~~####~..~..~###.~~~ ~~~# ##..~~...## #~~~~~~~.# #####B$viA  You enter the shallow water.B$vi?Water B$vi B$vi_B$vi_M.#.#.#.# #.#.#.#.#~#~##~#~# #~~~#.~~# #~~~#~~~ B$vil`;##~###†## ##~###~##†# #.~# #~###~###.~~...~.@~~B$vi(a##~~.## ##~~~##..~.~# #~~#~~.## ##..~#.~~~  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.B$vifB$vi`gB$vilB$vir _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterB$visf. _Moving in this stuff is going to be slow.  t - 13 poisoned darts (gained 4)B$viw/82.0 (15.8B$vix+3.0 (16B$viC{B$vil}- _You see here a +0 club.B$viV ~.~....~B$vi4[ B$vi <  #~#~#~#~# #~#~#~#~#  #~#~#~#~# #~#~#~#~#  #~#~#~#~# #~#~#~#~#  #~~~#.~~# #~~~#~~~#  ##~###†## ##~###~##  #†# #.# #~# #~B$vi w #~###~# #~###.# #~~...# #~.)~~# ##~~.## ##@~~## #.~~ #.~.B$vi X #~~~# #~~~# #~~.###..~# #~..~##~##### #.~~.~#####..~.~# #####~~~ #####..~~~~~..~~~.########.~~~~## ...####~~~~~~~~~####~..~..~###.~~ ~~~~# ##..~~...## #~~~~~~~.# ####B$vi ,B$vif B$viE  #~#~~#.~~~#~~B$viF #~###†## ##~###~# #†# #.# #~# #~# ~###~##.~....)~~#~~.##~~~# #.~~# #@~.# B$vi>F ~~~~.## ##..B$viZF CWater B$viuF e~.. .~.~####~~~~~.~####.~.~.~~.###~~~B$viF D B$viR >B$viV B$viں t ~~#.~~~#~~#~###†## ##~###~# #†# #.# #~# #~# ~###~##.~....)~~B$vi` ;#~~.##~~~# #.~~# #.~.# ~~.## ##....~## ##..~####..B$vi I~~~.B$vi ~~~.~ #~~~~##....~..~~##.~.~####~.~~~## B$vip  You enter the shallow water.Water B$vi B$vi0  ~~#.~~~#~~#~###†## ##~###~# #†# #.# #~# #~# ~###~##.~....)~~#~~.#B$vi81 #~~~# #.~~# #.~.# ~~~~.## ##@...~## ##..~####B$vi2 &.~~.~#####..~.#####~~~.Water ~.~~..~..~ ##..~.~~..~.~.~~~.~~.## #####~~~  _Moving in this stuff is going to be slow.B$vi: >B$vi@ B$vi j  ##~###†## ##~###~## #†# #.# #~# #~ #~###~# #~###.# #~~...# #~.)~~# ##~~.## ##~~~## #.~~ #.~. #~~~#B$viФ  #~~~# #~~.###..~#B$vi h #~..~##~####B$vi# ; #.~~.~#####..~.~# #####~~ ######..~~~~~..~~~.########.~~~~# B$viA M~...####~~~~~~~~~####~..~..~###.~ B$vi_ ~~~~~# ##..~~...## #~~~~~~~.# ### ~B$vi .~.~####~~~~~.~####.~.~.~~.###~~ ##~~~~##....~..~~B$vi ####~.~~~# B$vi֥ _ ##..~.~~..~.~.~~~.~~.## #####~~  ##~...~...~...~..~~## ###B$vi B$vi? 3B$vi B$vi 0 #†# #.# #~# #~ #~###~# #~###.# #~~...# #~.)~~# ##~~.## ##~~~##B$vi(  #.~~ #.~. #~~~# #~~~# #~~.###..~# #~..~##~###B$viL  #.~~.~#####@.~.~# #####~ B$vin #######..~~~~~..~~~.########.~~ .~...####~~~~~~~~~####~..~..~###. ~B$vi ~~~~~# ##..~~...## #~~~~~~~.# ## B$vi .~.~.~####~~~~~.~####.~.~.~~.###~ ###~~~~##....~..~~B$vi :####~.~~~ B$vi  ##..~.~~..~.~.~~~.~~.## #####~  B$vi^ ##~...~...~...~..~~## ##B$vi U #~~.~.~..∩..~~.~~.#B$vi ,B$vi5 B$vio  #~###~# #~###.# #~~...# #~.)~~# ##~~.## ##~~~## #.~~ #.~. #~~~# #~~~# #~~.##B$viЊ }#..~# #~..~##~## # #.~~.~#####..~.~# ### ########..~~~~~.@~~~.########.~~ B$vi M~.~...####~~~~~~~~~####~..~..~### B$vi ~~~~~~~# ##..~~...## #~~~~~~~.# # ~.~.~.~####~~~~~.~####.~.~.~~.# ####~~~~##....~..~~####~.~ # ##..~.~~..~.~.~~~.~~.## ##### ##~...~...~...~..~~## #B$viȋ 4 #~~.~.~..∩..~~.~~.# #~~.~.~....~~~B$vi "~~~.#B$viV ,B$vi B$vi`  #~~...# #~.)~~# ##~~.## ##~~~## #.~~ #.~. #~~~# #~~~# #~~.###..~#B$vi  #~..~##~# ## #.~~.~#####..~.~# ### .########..~~~~~..~~~.########.~~ ~~.~...####~~~~~@~~~####~..~..~## B$vi .~~~~~~~# ##..~~...## #~~~~~~~.# B$vi7 .~.~.~####~~~~~.~####.~.~.~~.# ~####~~~~##....~..~~B$vif ####~.~B$vi . ##..~.~~..~.~.~~~.~~.## ####B$vi  ##~...~...~...~..~~B$vi "##B$vi ) #~~.~.~..∩..~~.~~.#B$vih 6 #~~.~.~....~~~~~~.# #~~...~..∩....~~~.#B$viv  You enter the shallow water.Water B$vi B$vi|  #~~.##~~~# #.~~# #.~.# ~~~~~~.## ##..B$viI} S..~## ##..~ ##.~~.~#####..~.#### .########..~~~~~..~~~.########.~~ ~~.~...####~~~~~~~~~####~..~..~## .~~~~~~~# ##..~~@..## #~~~~~~~.# B$vi} E~~.~.~.~####~~~~~.~####.~.~.~~.## ~####~~~~##....~..~~##.~.~####~.~Water ~B$vi} ...~..∩....~~~.##~~.~.....~~.~.~~~## _Moving in this stuff is going to be slow.B$vi| >B$vi0 B$viE E94.4 (11.4B$vi B$vi T _Key pressed, stopping explore.B$vi \~.~.B$vi# /...~B$viH B$viӿ B$vi3 B$vid5 #.~~ #.~. #~~~# #~~~#B$vi5 #~~.###..~# #~..~##~# ### #.~~.~#####..~.~# ### ).########..~~~~~..~~~.########.~ #~~.~...####~~~~~~~~~####~..~..~# B$viD6#.~~~~~~~# ##..~~...## #~~~~~~~. #~~.~.~.~####~~~@~.~####.~.~.~~.#####~~~~##....~..~~####~. 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You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. C$vi,_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.C$vi4>C$vi#:C$vi  #~~...#  ##~~.##  #.~~# #~~~# #~~.##  ####### #~..~##  #.~~~~##### #.~~.~##### #####~~~).C$vi#..~~~~~.. #.~~~.###~@.~...#### # #.~~~~~~~# ##..~~. #.~~~~###~~.~.~.~####~~~~~. #####~~~~~####~~~~##....~.. #.~~~~##### ##..~.~~..~.~. C$vi # ##~...~...~ #~~.~.~..∩.. #~~.~.~.... #~~...~..∩C$viC _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.C$vi?Water C$vi%C$vi\  #~###~# #~~...##~~.## #.~~# #~~~ C$vi #~~.##  ####### #~..~##  #.~~~~##### #.~~.~#### #####~~~)@########..~~~~~.C$vi  #.~~~.###~~.~...####~~~~~~C$vi=  ####### #.~~~~~~~# ##..~~.C$via  #.~~~~###~~.~.~.~####~~~~~C$vi  #####~~~~~####~~~~##....C$vi  #.~~~~##### ##..~.~~..~.~#######C$vi #~...~...~ #~~.~.~..∩.C$vi b #~~.~.~..  You enter the shallow waterC$vi V. _Moving in this stuff is going to be slow.  You enter the shallow waterC$vi@:. _Moving in this stuff is going to be slow. C$vi^B You enter the shallow water. _Moving in this stuff is goiC$ving to be slow.C$vi4>C$vi;C$vi| #~###~# #~~...# ##~~.## #.~~# #~~~# #~~.## ####### #~..~##C$vi|~( #.~~~~##### #.~~.~ #####~~~@.#..~~~~~ #.~~~.###~~.~...#### ####### #.~~~~~~~# ##..~~ #.~~~~###~~.~.~.~####~~~~ #####~~~~~####~~~~##....~ #.~~~~##### ##..~.~~..~. C$vi # ##~...~...~ #~~.~.~..∩ #~~.~.~ C$vi+2_Moving in this stuff is goiC$vikng to be slow. C$vi You enter the shallow waterC$viԇ . 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E$vi /A  You enter the shallow water.E$vi-0c70Water E$vi5E$vi7? _Moving in this stuff is going to be slow.F$viI#~~...# ##~~.## #.~~# #~~~# #~~.## ####### #~..~## ##.~~~~##### #.~~.~######~~~).#..~~~~~.F$vi#.~~~.###~@.~...####~# #.~# ##..~~.#.~~~~###~~.~.~.~####~~~~~.#####~~~~~####~~~~##....~.#.~~~~##### ##..~.~~..~.~.# ##~...~...~.#~~.~.~..∩.#~~.~.~....~#~~...~..∩.F$viRF$vi,9.0 (1.6F$vioF$vi&F$vi #~~.# #.~~# ~~.#########..~## #.~~~~#####.~~.~########~~~).########..~~~~~...~~~.###~~.~...####~~~~~~~###### #.@~~~~~~# ##..~~...~~~~###~~.~.~.~####~~~~~####~~~~~####~~~~##....~.F$viWater ~~#########~~.~.....~~ F$viF$vi(20.6F$vi<F$viF$viA w##~~.## ##.~~# #~~~# #~~.## ## #~..~## ##.~~~~##### #.~~.~#####.#####~~~).#..~~~~~..~#.~~~.###~~.~...####~# #.~# ##..~~.#.~~~~###~~.~.~.~####~~~~~.~#####~~~~~####~~~~##....~..~#.~~~~##### ##..~.~~..~.~.~# ##~...~...~.#~~.~.~..∩..~#~~.~.~....~#~~...~..∩.# ##~~.~.....~~.F$viRI F$viI '2.2F$viN F$vi

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G$vi s#####~~~~~####~~~~##....~..~~##.~ G$vi #.~~~~##### ##..~.~~..~.~.~~~.~ # G$vi2 ##~...~...~...~..~#~~.~.~..∩..~~.~~.G$vig ,#~~.~.~....~~~~~~.#~~...~..∩....~~~. G$vi Y# ##~~.~.....~~.~.~G$vi G$vi (30.2G$vi G$vi) G$vie G$vi$f G$vil G$viu G$vi G$vi G$vi G$vi4` G$vi` G$viwe G$vif G$vi" G$viv G$vi: G$viW G$vi G$vi G$viC G$vi G$vi 3G$vi G$vi G$viG 3G$vicL G$viM G$vi. G$vi G$vi G$vi   #.~~# #.~.~~~~.## ##.. #######..~## ##..~ #.~~~~#####.~~.~#####..~. #G$viO ####~~~).########..~~~~~..~~~.# #.~~~.###~~.~...####~~~~~~~~~## ####### #.~~~~~~~# ##..~~...## #~ #.~~~~###~~.~.~.@####~~~~~.~####. #####~~~~~####~~~~##....~..~~##.~ #.~~~~##### ##..~.~~..~.~.~~~.~~.Water ~.....~~.~.... #.~~~~##### ##..~..~..~~....~~~~ G$vi G$vi8 '1.8G$vi G$vi H$vi* ~~~~.## ##.. #######..~## ##..~ #.~~~~#####.~~.~#####..~. #####~~~).########..~~~~~..~~~.# #H$vi8.~~~.###~~.~...####~~~~~~~~~## ####### #.~~~~~~~# ##..~~...## #~ #.~~~~###~~.~.~.~####~~~~~.~####. #H$vi^s####~~~~~####~~@~##....~..~~##.~ #H$viy.~~~~##### ##..~.~~..~.~.~~~.~ ####### ##~...~...~...~.H$viϻ1Water ..~..~..~ #####~~~~.####.~~~##~~~~.~.~~##.~ H$viH$vis'3.4H$vi'H$viH$viaIP .## ##.. #######..~## ##..~ #.~~~~#####.~~.~#####..~. #####~~~).########..~~~~~..~~~.# #.~~~.###~~.~...####~~~~~~~~~## ####### #.~~~~~~~# ##..~~...## #~ #H$viI.~~~~###~~.~.~.~####~~~~~.~####. #####~~~~~####~~~~##....~..~~##.~ #.~~~~##### ##.@~.~~..~.~.~~~.~ ####### ##~...~...~...~. H$viI#~~.~.~..∩..~~.~~...~~~~H$viJ~~~##~~~~ #.~~~~###~......~####~..~.~.####.H$viJD H$viPH$vi9Q25.0H$viZWH$vi YH$viH$vi Y #######..~## ##..~ #.~~~~#####.~~.~#####..~. #####~~~).########..~~~~~..~~~.# #.~~~.###~~.~...####~~~~~~~~~## #H$vi###### #.~~~~~~~# ##..~~...## #~ #.~~~~###~~.~.~.~####~~~~~.~####. #####~~~~~####~~~~##....~..~~##.~ #H$vi9.~~~~##### ##..~.~~..~.~.~~~.~ ####### ##@...~...~...~. H$vi#~~.~.~..∩..~~.~~...~~~~.~####~.. ####### #..~~~...# ##..~~~.~## #.H$vivJ  H$vi|; You enter the shallow water.H$vitc60Water H$viUH$vi" _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.H$vi  .~~~~#####.~~.~#####..~. #####~~~).########..~~~~~..~~~.# #H$vi] ..~~~.###~~.~...####~~~~~~~~~## ####### #.~~~~~~~# ##..~~...## #~ #.~~~~###~~.~.~.~####~~~~~.~####. #H$vi l####~~~~~####~~~~##....~..~~##.~ #H$vi .~~~~##### ##..~.~~..~.~.~~~.~ #H$vi ###### ##~...~...~...~. H$vi #@~.~.~..∩..~~.~~...~~~~H$vi!..~..∩....Water H$viInventory: 20/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 74 stones (quivered)t - 17 poisoned darts L$vidLArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll labelled QEVENLU CEPTI  o - a scroll labelled LIRGHE MENOSUOPS  s - a scroll of fear Potions (go to first with !)d - 3 potions of might  e - a potion of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R$vi j t - 17 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown R$vij>it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 1.4 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} R$vijT{poison} {missile} Menu/colouring prefixes: identified missile R$vij[(q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.S$viS$viS$vijj~).########..~~~~~..~~~.########. Peej the Basher ##~~.~...####~~~~~~~~~####~..~..~ Mountain Dwarf#.~~~~~~~# ##..~~...## #~~~~~~~. Health: 57/57 ======================== S$vi##~~.~.~.~####~~~~~.~####.~.~.~~. Magic: 7/7======================== ~~~####~~~~##....~..~~##.~.~####~ AC: 12Str: 21 #### ##..~.~~..~.~.~~~.~~.## ## EV: 8S$vi]Int: 8##~...~...~...~..~~##SH: 4Dex: 9S$viJ#~~.~.~..∩..~~.~~.#S$viznXL:  7 Next: 16% Place: a Sewer#~~.~.~.@..~~~~~~.#S$vi Noise: ---------  Time: 3757.8 (0.0)#~~...~..∩....~~~.#S$viEh) +3 morningstar (protect)S$vi>##~~.~.....~~.~.~~~##Throw: 17 darts (poison) S$vi#### ##..~..~..~~....~~~~.## ## ~~.####.~~~##~~~~.~.~~##.~~.####~ ##~......~####~..~.~.####..~...~~ S$vi#..~~~...# ##..~~~.~## #...~)~~~  S$vi##.~....~####..~~.~~~~####~..).~~  ~~~########~~~~~.~.~.~..########~ S$viYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. S$vi6S_Moving in this stuff is going to be slow.  You enter the shallow water. S$viY*_Moving in this stuff is going to be slow.S$viS$viS$viS$viW$vitW$vi7VInventory: 20/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  n - a +5 short sword W$viH q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 74 stones  t - 17 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)W$vij - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll labelled QEVENLU CEPTI W$viR o - a scroll labelled LIRGHE MENOSUOPS  s - a scroll of fear W$viΩPotions (go to first with !)d - 3 potions of might  e - a potion of heal wounds W$vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X$viE  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 74 stones  t - 17 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn) X$viRF c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll labelled QEVENLU CEPTI  o - a scroll labelled LIRGHE MENOSUOPS  s - a scroll of fear Potion! X$viF d - 3 potions of might  e - a potion of heal woundsf - 2 potions of haste  i - a fizzy ruby potion X$viF l - a green potion  m - 2 potions of moonshinebotZ$viJ  o - a scroll labelled LIRGHE MENOSUOPS  s - a scroll of fearZ$viߩ |  s - a scroll of fear  d - 3 potions of might]$vid^  o - a scroll labelled LIRGHE MENOSUOPS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe._$viy|~).########..~~~~~..~~~.########. Peej the Basher ##~~.~...####~~~~~~~~~####~..~..~ Mountain Dwarf  #.~~~~~~~# ##..~~...## #~~~~~~~. Health: 57/57 ======================== ##~~.~.~.~####~~~~~.~####.~.~.~~. Magic: 7/7======================== ~~~####~~~~##....~..~~##.~.~####~ AC: 12Str: 21 #### ##..~.~~..~.~.~~~.~~.## ## EV: 8Int: 8 ##~...~...~...~..~~##  SH: 4Dex: 9 #~~.~.~.._$vi}..~~.~~.#  XL:  7 Next: 16% Place: a Sewer #~~.~.~.@..~~~~~~.#  Noise: ---------  Time: 3757.8 (0.0) #~~...~..∩....~~~.#  h) +3 morningstar (protect) ##~~.~.....~~.~.~~~##  Throw: 17 darts (poison) #### ##..~..~..~~....~~~~.## ## ~~.####.~~~##~~~~.~.~~##.~~.####~ ##~......~####~..~.~.####..~...~~   #..~~~...# ##..~~~[40_$viM~m.~## #...~)~~~  ##.~....~####..~~.~~~~####~..).~~  ~~~########~~~~~.~.~.~..########~ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Blink to where?Press: ? - help, Dir - move target`$vi @*@a$vi6*.a$vi-*.a$vi)>.*a$vi) -*.a$vihJ*~b$vi9.*c$vi3 >.*d$vi=##### #.~~.~#####..~.~# # ~~).########..~~~~~..~~~.######## ###~~.~...####~~~~~~~~~####~..~. #d$vij #.~~~~~~~# ##..~~...## #~~~~~~~ ###~~.~.~.~####~~~~~.~####.~.~.~ ~~~~####~~~~##....~..~~##.~.~## ##### ##..~.~~..~.~.~~~.~~.## # d$viƑ># ##~...~...~...~..~~##  #~~.~.~@.∩..~~.~~.#  d$vi #~~.~.~.§..~~~~~~.#  d$vi#~~...~..∩....~~~.#  ##~~.~.....~~.~.~~~d$viH!## d$vit##### ##..~..~..~~....~~~~.## # ~~~.####.~~~##~~~~.~.~~##.~~.#### d$vi###~......~####~..~.~.####..~... #d$vi[ #..~~~...# ##..~~~.~## #...~) ###.~....~####..~~.~~~~####~..).d$vid$vid$vi##### #.~~.~#####..~.~# # Peej the Basher ~~).########..~~~~~..~~~.######## Mountain Dwarf d$vi֠####~~.~...####~~~~~~~~~####~..~.. Health: 57/57 ======================== # #.~~~~~~~# ##..~~...## #~~~~~~~ Magic: 7/7d$vi+a======================== ###~~.~.~.~####~~~~~.~####.~.~.~~ AC: 12Str: 21 ~~~~####~~~~##....~..~~##.~.~#### EV: 8d$viM+Int: 8 d$vit##### ##..~.~~..~.~.~~~.~~.## # SH: 4Dex: 9 d$vid###~...~...~...~..~~##XL:  7 Next: 16% Place: a Sewerd$vi#~~.~.~@.∩..~~.~~.#Noise: ---------  Time: 3757.8 (0.0)d$vi#~~.~.~.§..~~~~~~.#h) +3 morningstar (protect)#~~...~..∩....~~~.#d$viXThrow: 17 darts (poison) #d$vi7##~~.~.....~~.~.~~~## ##### ##..~..~..~~....~~~~.## # d$viZ~~~.####.~~~##~~~~.~.~~##.~~.####  d$vi{###~......~####~..~.~.####..~...~  d$vii# #..~~~...# ##..~~~.~## #...~)~~  ###.~....~####..~~.~~~~####~..).~d$vi-l  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled LIRGHE MENOSUOPS, it crumbles to dust.d$vid$vi+8.8 (1d$vigd$viV78 M ~..~## ##..~ ##### #.~~.~#####..~.~# d$vi+~~).########..~~~~~..~~~.######## ###~~.~...####~~~~~~~~~####~..~.. # #.~~~~~~~# ##..~~...## #~~~~~ ###~~.~.~.~####~~~~~.~####.~.~.~~ ~~~~####~~~~##....~..~~##.~.~### ##### ##..~.~~..~.~.~~~.~~.## # d$vi###~...~.@.~...~..~~##.∩..~~.~.~.§..~~~d$viS#~~...~..∩....~~~.#..# ##..~~~.~  You enter the shallow water. _Moving in this stuff is going to be slow. d$viC Blink to where?  Press: ? - help, Dir - move targetAs you read the scroll labelled LIRGHE MENOSUOPS, it crumbles to dust. _It was a scroll of blinking.d$vi%.d$vi.d$vi9d$vid$vie$vie$viڭVInventory: 19/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  n - a +5 short sword e$vi/H q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 74 stones  t - 17 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)e$vij - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll labelled QEVENLU CEPTI  s - a scroll of fear Potions (go to first with !)d - 3 potions of might  e - a potion of heal wounds  f - 2 potions of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]g$vi   n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 74 stones  t - 17 poisoned darts (quivered) Armour [  b - a +0 scale mail (worn)  c - a +0 buckler (worng$vi)  p - a +1 helmet (worn)r2 cloak Jewellery (go to first with "=)  j - an amulet of magic regeneration Scrolls (go to first with ?) g$vi> k - a scroll labelled QEVENLU CEPTI g$viy s - a scroll of fear Potion! g$vi~ d - 3 potions of mighte - a potion of heal wounds g$vi f - 2 potions of haste  i - a fizzy ruby potion  l - a green potion g$vi@O m - 2 potions of moonshinebotg$vigg$viwy  d - 3 potions of might  i - a fizzy ruby potionj$vi 7 k - a scroll labelled QEVENLU CEPTI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. j$viu /Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away j$vi Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” j$vi -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.j$vi% l$vi l$vi##~..~## ##..~~#Peej the Basher ##### #.~~.~#####..~.~# # Mountain Dwarf l$viD$~~).########..~~~~~..~~~.######## Health: 57/57 ======================== ###~~.~...####~~~~~~~~~####~..~.. Magic: 7/7======================== # #.~~~~~~~# ##..~~...## #~~~~~~~ AC: 12Str: 21 l$vig ###~~.~.~.~####~~~~~.~####.~.~.~~ EV: 8Int: 8 l$vi)~~~~####~~~~##....~..~~##.~.~#### SH: 4Dex: 9 l$vi##### ##..~.~~..~.~.~~~.~~.## # XL:  7 Next: 16% Place: a Sewer l$vi}###~...~.@.~...~..~~##Noise: ---------  Time: 3759.8 (0.0)l$vi?#~~.~.~..∩..~~.~~.#h) +3 morningstar (protect)l$vi#~~.~.~....~~~~~~.#l$vi<Throw: 17 darts (poison)#~~...~..∩....~~~.# #l$vi]##~~.~.....~~.~.~~~## l$vi ##### ##..~..~..~~....~~~~.## #  ~~~.####.~~~##~~~~.~.~~##.~~.####l$vi  ###~......~####~..~.~.####..~...~  # #..~~~...# ##..~~~.~## #...~)~~ Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled LIRGHE MENOSUOPS, it crumbles to dust. _It was a scroll of blinking.  l$viHAs you read the scroll labelled QEVENLU CEPTI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.l$vicl$vi,60.8 (1l$vil$vi5U  Press: ? - help, Dir - move targetAs you read the scroll labelled LIRGHE MENOSUOPS, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled QEVENLU CEPTI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. l$viv)_It was a scroll of immolation.q$viu\####.~~.~#####..~.# ~~).########..~~~~~..~~~.####### ###~~.~...####~~~~~~~~~####~..~.. # #.~~~~~~~# ##..~~...## #~~~~~~~ ###~~.~.~.~####~~~~~.~####.~.~. ~~~~####~~~~##....~..~~##.~.~#### ##### ##..~.~~..~.~.~~~.~~.##  ##~...~...~...~..~~##  #~~.~.~@.∩..~~.~~.# ..~~~~q$vi]]..~..∩.... ###~~.~.....~~.~.~~~## ##### ##..~..~..~~....~~~~.## # ~~~.####.~~~##~~~~.~.~~##.~~.### ###~......~####~..~.~.####..~...~ # #..~~~...# ##..~~~.~## #...~)~ ###.~....~####..~~.~~~~####~..).q$vibcq$vic&1q$vigq$vihq$vi  #.~~.~#####..~.~# # ~).#..~~~~~..~~~.#.~~.~...####~####~..~..~  #.~~~~~~~# ##..~~...## #~.~~.~.~.~####~~~~~.~####.~.~.~~.####~~~~##....~..~~##.~.~####~ ##..~.~~..~.~.~~~.~~.## # ##~...~...~...~..~~## #~~.~.~.@∩..~~.~~.# #~~.~.~....~~~~~~.# #~~...q$vi [0;10;1m~..∩....~~~.#  ##~~.~.....~~.~.~~~## ##..~..~..~~....~~~~.## #.####.~~~##~~~~.~.~~##.~~.####~~......~####~..~.~.####..~...~  #..~~~...# ##..~~~.~## #...~)~.~....~####..~~.~~~~####~..).~2s$vi1 #.~~.~#####..~.~# # ).#..~~~~~..~~~.#.~ #~~.~...####~####~..~..~# #.~# ##..~~...## #~.# #~~.~.~.~####~~~~~.~####.~.~.~~.#####~~~~##....~..~~##.~.~####~. ##..~.~~..~.~.~~~.~~.## #s$vi1##~...~...~...~..~~## #~~.~.~..@..~~.~~.# #~~.~.~....~~~~~~.# #~~...~..∩....~~~.# ##~~.~.....~~.~.~~~## ##..~..~..~~....~~~~.## # ~s$vi1.####.~~~##~~~~.~.~~##.~~.####~ #~......~####~..~.~.####..~...~~# #..~~~...# ##..~~~.~## #...~)~~~# #.~....~####..~~.~~~~####~..).~~#s$vi7s$vi}7&3s$vi<s$vi>j _There is a gate leading back out of this place here.w$viw$viInventory: 18/52 slots Hand Weapons (go to first with )) w$vi8 h - a +3 morningstar of protection (weapon)a - a +0 flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()w$vibg - 74 stones  t - 17 poisoned darts (quivered) Armour (go to first with [) w$vi b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) w$viJewellery (go to first with "=)j - an amulet of magic regeneration w$viԉScrolls (go to first with ?)  s - a scroll of fear Potions (go to first with !)w$vihd - 3 potions of might  e - a potion of heal wounds w$vi E f - 2 potions of haste  i - a fizzy ruby potion w$vio[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]x$vi:   a - a +0 flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 74 stones  t - 17 poisoned darts (quivered) Armour (go to first with [)b - a +0 scale mail (worn)  c - a +0 buckler (worn)p1 helmetr2 cloak Jewellery (go to first with "=)  j - an amulet of magic regeneration Scrolls ?) x$vi  s - a scroll of fear Potion!  d - 3 potions of might  e - a potion of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion  l - a green potion  m - 2 potions of moonshinebotx$vi t  d - 3 potions of might  l - a green potionx$vi v  l - a green potion  m - 2 potions of moonshine|$vi  m - 2 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.~$viv8### #.~~.~#####..~.~# ### Peej the Basher ).########..~~~~~..~~~.########.~ Mountain Dwarf #~~.~...####~~~~~~~~~####~..~..~# Health: 57/57 ======================== #.~~~~~~~# ##..~~...## #~~~~~~~.# Magic: 7/7======================== #~~.~.~.~####~~~~~.~####.~.~.~~.# AC: 12Str: 21 ~~####~~~~##....~..~~##.~.~####~. EV: 8Int: 8 ### ##..~.~~..~.~.~~~.~~.## ### SH: 4Dex: 9##~[4~$vi?0m...~...~...~..~~##XL:  7 Next: 16% Place: a Sewer#~~.~.~..@..~~.~~.#Noise: ---------  Time: 3763.8 (0.0)#~~.~.~....~~~~~~.#h) +3 morningstar (protect)#~~...~..∩....~~~.#Throw: 17 darts (poison)##~~.~.....~~.~.~~~## ### ##..~..~..~~....~~~~.## ### ~.####.~~~##~~~~.~.~~##.~~.####~~  #~......~####~$vi?[40m~..~.~.####..~...~~#  #..~~~...# ##..~~~.~## #...~)~~~#  #.~....~####..~~.~~~~####~..).~~# As you read the scroll labelled LIRGHE MENOSUOPS, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled QEVENLU CEPTI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _There is a gate leading back out of this place here.~$vi B~$viB+4.8 (1~$viJ~$viLm _It was a scroll of blinking.  As you read the scroll labelled QEVENLU CEPTI, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _There is a gate leading back out of this place here. _You drop 2 potions of moonshine.$viI$viJ$vi3Q$viW$viX&5$vin]$vi% #..#.#  #..#.#  #..#.#  #### ####..#.#  ##~~####~~##...#  #~~~~~~~~~~#.[##  ##~~####†~##..#  #~##~~##~#...#######Dungeon:3 #~#~@~~÷~#.........# #~#~~~~~~###.#####.# #~##~~######< ##~~####~~##..# #~~~~~~~~~†..## ##~~####~~#### #### #### $vi#. .# #. .#$vi$vi-6.5 (1.7$vi$vi} _Welcome back to the Dungeon! _There is a collapsed entrance here.$vi3$vi$viM#..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~#.[## ##~~####†~##..# #~##~~##~#...# #~#~.@~÷~#.# #~#~~~~~~###.#####.# #~##~~######<# $viGN8$viaY  You enter the shallow water.Water $vi_$vig #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~#.[## ##~~####†~##..# #~##~~##~#...# #~#~.~@÷~#.# #~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# _Moving in this stuff is going to be slow.$vi3$vic$vi(s#..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~~~#.[## ##~~####†~##..# #~##~~##~#...# #~#~.~~@~#.# #~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# $vi)/$vi/$vi:3$vi' #....##########..#.# #..#.#  #..#.# ## ####..#.# ##~~####~~##...# #~~~~~~~~~~#.[###~~####~~##..# #~##~~##@#...####### #~#~.~~÷~#.........# #~#~~~~~~###.#####.#~##~~######<# ##~~####~~##..#$vi#~~~~~~~~~†..##~~####~~######## ####  You see here a rat skeleton.$vi$vim _$vi_$vi&####)##.......... #....######### #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~~~~~~~~~~#.[###~~####@~##..#  #~##~~##~#...####### #~#~.~~÷~#.........# #~#~~~~~~###.#####.# #~##~~######<#$vi ##~~####~~##..# #~~~~~~~~~†..##~~####~~######## ####$vi,$vi$vi` ..).......##### ####)##.......... #....######### #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~~~~~~@~~~#.[####~~####~~##..#  #~##~~##~#...#######$via #~#~.~~÷~#.........# #~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# #~~~~~~~~~†..##~~####~~####$vii,$vio$vic ..).##### ####)## #.... #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #$vi~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.# #~#~~~~~~###.#####.#  #~##~~######<# $vi$ ##~~####~~##..#  #~†..##  ##~~####~~####$vi>,$vi$vi?c ..).##### ####)## #.... #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #$viB@c~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.#  #~#~~~~~~###.#####.#  #~##~~######<#  ##~~####~~##..# $vis@ #~†..##  ##~~####~~####$viK,$viP$vi} ..). ####)## #.... #..#.# #..#.# #..#.# #### ####..#.# ##~~####~~##...# #~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.# #~#~~~~~~###.#####.#  #~##~~######<# $vi ##~~####~~##..#  #~†..##  ##~~####~~####$viŵ,$viP$vip  ####)##...... #....##### #..#.#  #..#.# #..#.##### ####..#.#~~####~~##...# #~~~~~~~~~~#.[## ##~@####~~##.. #~##~~##~#...######$vi+n #~#~.~~÷~#......... #~#~~~~~~###.#####. #~##~~######<##~~####~~##..# #~~~~~~~~~†..## ##~~####~~## #### ####$vi!,$vit&$vi #....#### #..#.#  #..#.# #..#.##### ####..#.#~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##.. #@##~~##~#...#####$viH #~#~.~~÷~#........ #~#~~~~~~###.##### #~##~~######<# ##~~####~~##..# #~~~~~~~~~†..## ##~~####~~## #### #### #. .#$vic,$vi$vi* #.# #### #####~~####~~##..#~~~~~~~~~~#.[##~~####~~##..#  #~##~~##~#...#####~.~~÷~#........~~~~~###.#####$vi*#~~######<# Water ##. .#$vi,$viM $vi;{  #### #####~~####~~##..~~~~~~~~~~#.[##~~####~~##..#  #~##~~##~#...#####~.~~÷~#........~~~~~###.######~~######<# ##~~####~~##..~Water ###. #.#.. $vi ' #### #####~~####~~##..~~~~~~~~~~#.[##~~####~~##..#  #~##~~##~#...#####~.~~÷~#........~~~~~###.######~~######<# $viI >##~~####~~##..~~~~~~~~~†..###~~###Water .###..###.#.. $vi ,$vi $vi? W#### ####..#.# ##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# #~##~~##~#...#######~#~.~~÷~#.........#~#~~~~~~###.######~##~~######<# ##~@####~~##..# #~~~~~~~~~÷..## ##~~####~~#### ## ####  #. .##. .# ##. #.#..#.###..###.#..#..........#..#$vi9E ,$viI $viA ##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# ~##~~##~#...########~#~.~~÷~#.........#~#~~~~~~###.#####.##~##~~######<# ##~~####~~##..# $vi #~~~@~~~~~÷..## ##~~####~~#### ## ####  #. .# ##. #.#..#$vi˪ .###..###.#..#..........#..#§§≈≈≈§§§≈.#..#$vik ,$vi/ $viI B##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.# #~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# #~~~~@~~~~÷..## ##~~####~~#### #### #### #. .# ##. #.#..#.###..###.#..# # .#..# # §§≈≈≈§§§≈.#..# # $vi# ,$vi( $viؙ .##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.# #~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# #~~~~~@~~~÷..## ##~~####~~#### #### #### #. .# ##. #.#..# .###..###.#..# #..#..# #.§§≈≈≈§§§≈.#..# #.$vi5 %##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.# #~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# #~~~~~~@~~÷..## ##~~####~~#### #### #### #. .# ##. #.#..# .###..###.#..# #. .#..# #. §§≈≈≈§§§≈.#..# #.#$vi9 $vi $viv $viWu ?##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.# #~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# #~~~~~~~@~÷..## ##~~####~~#### #### #### #. .# ##. #.#..# .###..###.#..# #. .#..# #. §§≈≈≈§§§≈.#..# #.#$vi} $vi $vi :##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.# #~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# #~~~~~~~~@÷..## ##~~####~~#### #### #### #. .# ##. #.#..# .###..###.#..# #. .#..# #. §§≈≈≈§§§≈.#..# #.#$vi $viQ ##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# #~##~~##~#...# #~#~.~~÷~#.# $vi_R $#~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# #~~~~..## ##~~####~~#### $viR #### #### #. .# ##. #.#..# $viR .###..###.#..# #. .#..# #. $viR i§§≈≈≈§§§≈.#..# #.###.$vil B$vi  ##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..# #~##~~##~#...####### #~#~.~~÷~#.........# $vi <#~#~~~~~~###.#####.# #~##~~######<# ##~~####~~##..# #~~~~~~~~~÷@.## ##~~####~~#### $viO w#### #### #. .# ##. #.#..# .###..###.#..# #. .$vit #..# #. #§§≈≈≈§§§≈.#..# #.###.#You see here a river rat skeleton.$vi $vi / _$viq $vi8N## ####..#.# ##~~####~~##...# #~~~~~~~~~~#.[###~~####~~##..# #~##~~##~#...####### #~#~.~~÷~#.........# #~#~~~~~~###.#####.#~##~~######<# ##~~####~~##@.# #~~~~~~~~~÷..##~~####~~######## #### . .# ##. #.#..#.###..###.#..# #...........#..# #. #$vi*@$vif@$vi.E$vi #..#.# ## ####..#.# ##~~####~~##...# #~~~~~~~~~~#.[####~~####~~##..# #~##~~##~#...####### $viX#~#~.~~÷~#.........# #~#~~~~~~###.#####.#~##~~######@# ##~~####~~##..# #~~~~~~~~~÷..$vi##~~####~~######## #### . .# ##. #.#..#.###..###.#..# #.$vi$viv$viֵ$vi) M #..# #### ####..##~~####~~##...$vi~~~~~~~~~~#.[####~~####~~##..# #~~##~#...#######.~~÷~#.........#$viJ~~~~~~###@#####.#$viE #~##~~######<#~~####~~##..#~~~~~~~~~÷..##$vih~~##$viAThere is a stone staircase leading up here.$vi$$vi% _$vid*$vihJ#..#.# #..#.#  #..#.# ## ####..#.# ##~~####~~##...# #~~~~~~~~~~#.[####~~####~~##..# #~##~~##~#...####### #~#~.~~÷~#...@.....# #~#~~~~~~###.#####.#~##~~######<# ##~~####~~##..##~~~~~~~~~÷..##~~####~~######## ###$viJ|# . .#$vi?S,$vi ]$vi#..#.# #..#.# #..#.# #### ####..#.#  ##~~####~~##...#  #~~~~~~~~~~#.[##  ##~~####~~##..# #~##~~##~#...# $viU#~#~.~~÷~#....@....# #~#~~~~~~###.#####.# #~##~~######<#  ##~~####~~##..$vi|#  #~~~~~~~~~÷..##  ##~~####~~#### $vi$vi,$vi$vi-G#..#.# #..#.# #..#.#  #### ####..#.# ##~~####~~##...# #~~~~~~~~~~#.[## ##~~####~~##..#  #~##~~##~#...#  #~#~.~~÷~#.....@...#  #~#~~~~~~###.#####.#  #~##~~######<# $vi)#..#.# #..#.# #..#.# #### ####..#.# $vi0~~####~~##...# ~~~~~~~~~~#.[## ~~####~~##..# #~##~~##~#...# #~#~.~~÷~#......@..# $vi9#~#~~~~~~###.#####.# #~##~~######<# #~~####~~##..#$vi' # ~~~~~~~~~÷..## . #~~####~~####$vikc # $vi:,$vi$viK#..#.# #..#.# #..#.#  ####..#.# ~~####~~##...# ~~~~~~~#.[## $vi9~~####~~##..# ~##~~##~#...# ~#~.~~÷~#.......@.# ~#~~~~~~###.#####.# ~##~~######<# .# ~~####~~##..# ..$vi#~~~~~~÷..## .#.. ~~####~~#### ###<$vi# #### #.#. .# .# $vi5{809.7 (43.2)<$vi'$vi#(-10.7 (44$vi .$viJ19 _Found a stone staircase leading up.$vi_ ~~~~ ~~####~ ~~ ~#~.~~÷~#....... ~. ~<~.~~~~~~÷.$vi_ $vic $vi L#..#.# #..#.# #..#.#  ####..#.# ####~~##...# #.[## ####~~##..# ##~~##~#...# #~.~~÷~#..@# #~~~~~~###.#####.# ##~~######<# #.# ####~~##..# ... #÷..## ..#. . ~####~~#### .####< # #### . #.#. .#. .# $vi ,$vi $vi,  ## ### ~####~~##.. ~~~~~~~~#.[# ~####~~##..# $vi, ##~~##~#...#######~.~~÷~#.........~~~~~###.######~~######<# ~####~~##..# ...###...#.$vi[- ?#.#####. #..##. .#.##. #.#..#$viZ8 ,$vi@ $vi_  ## ### ~####~~##.. ~~~~~~~~#.[# ~####~~##..# ##~~##~#...#######~.~~÷~#.........~~~~~###.######~~######<# ~####~~##..# #......$...### ~~~~~~~÷..##.....#..r......#...#.###r   rat (asleep)..###..###.#..# #..#$viޱ $vi 2.7 (2.0)  A rat comes into view.Found 17 gold pieces.$vi ur.r$viڼ 5===3.7 (3$vi" C _The rat squeaks loudly.$vi  ## ####..# ~####~~##... ~~~~~~~~#.[## ~####~~##..# #~~##~#...######.~~÷~#.........~~~~~~###.#### ##~~######<# #.#  ####~~##..# #......$...### ~~~~~~~÷..##.....#.r....... ~####~~#####.#.####<..#.### ## #### # #.##$vi . .# #. .#  ##.  .$vi $vi 5---4.7 (1$vi< $viP $vi  ## ### ~####~~##.. ~~~~~~~~#.[# ~####~~##..# ##~~##~#...#######$vi N~.~~÷~#.........~~~~~###.######~~######<# ~####~~##..# #....r.$...$vi? H### ~~~~~~~÷..##.....#.........#...#.###r   rat$vi_ }..###..###.#..# #..#$vi $vi 8r.$vi B---5$vit $vi $vij  You impale the rat!!  Your weapon exudes an aura of protection.$viF†$vi,L19 =$viW 6$vi$vi $vi9_You kill the rat!$vi^3$vi$vi 8 ## ### ~####~~##.. ~~~~~~~~#.[# ~####~~##..# ##~~##~#...####### #~.~~÷~#.........# .##~~~~~###.#####.# ...###~~######<# ###.#....K# ~####~~##..# #..@†..$...$viE ### ~~~~~~~÷..##.....#...... ~####~~#####.#.####<..#####. .#.K   kobold (wandering)$vil ...........#..# #. # .#$vi$vi 0  A kobold comes into view. It is wielding a +0 short sword.$vi!wK.K$vi"3=7.7 (1$vi*$vi0( _The kobold shouts!$vih q ## ####..# ~####~~##... ~$vi W~~~~~~~#.[## ~####~~##..# $vi f#~~##~#...####### # $vi }.~~÷~#.........# .## $vi p~~~~~~###.#####.# ...## $vi G##~~######<# ###@#...K.# ####~~##..# #...†..$### ~$vi! o~~~~~~÷..##.....#........ $vi4 ~####~~#####.#.####<..#.### $viR ## #### # #. #.##$vi #. .# #. .# . ##.  .$vi 8###..### $viU $vi B12 --8$vi $vi $vi.M ## ####..# ~####~~##... ~~~~~~~~#.[## ~####~~##..# #~~##~#...####### # .~~÷~#.........# .## ~~~~~~###.#####@# ...# ##~~######<# ###.#...K.# ####~~##..# #...†..$...### ~~~~~~~÷..##.....#.........#...#.###.$viW--9$vi$vi`$viڈ a ## ### ~####~~##.. ~~~~~~~~#.[# ~####~~##..# ##~~##~#...####### # #~.~~÷~#.........# .##~~~~~###.#####.# ...## ##~~######<# ###@#...K. ~####~~##..# #...†..$...### ~~~~~~~÷..##.....#......$viM ...#...#.###..###..###.#..# #..#$vi $vi KK   kobold$viU '20$vi $vi^ $vibD ## ####..# ~####~~##... ~~~~~~~~#.[## ~####~~##..# #~~##~#...####### # $vi(.~~÷~#.........# .## ~~~~~~###.#####@# ...# ##~~######<# ###.#...K.# ####~~##..# #...†K.$...### ~$viܧ~~~~~~÷..##.....#......... ~####~~#####.#.####<..#.$vi ### $vi## #### # #.##$vi. .#$vi&j #. .# $vi78 ##. $viH/ .$viN$vi[K.K   kobold$viȲ&1$vi~$vi$viwJ#..#.#Peej the Basher#..#.#Mountain Dwarf ## ####..#.#Health: 57/57 ======================== ~####~~##...#Magic: 7/7======================== ~~~~~~~~#.[##AC: 12$viw5Str: 21 ~####~~##..#EV: 8Int: 8 ##~~##~#...####### #SH: 4$viwDex: 9 #~.~~÷~#.........# .##$vi(xlXL:  7 Next: 16% Place: Dungeon:3 #~~~~~~###.#####@# ...##Noise: ---------  Time: 3821.7 (0.0) $viGx##~~######<# ###*#...K.#h) +3 morningstar (protect) $vix~####~~##..# #...K..$...### Throw: 17 darts (poison) $vixy~~~~~~~÷..##.....#......... $vixd~####~~#####.#.####<..#.### $viy## #### # #. #.##K   kobold#. .#. .##. .#.$vi:y##. #.#..# .A kobold comes into view. It is wielding a +0 short sword. $vi]yY_The kobold shouts!  Throw: 17 darts (poison)$vi{yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$viySAim: a kobold, wielding a +0 short sword (40% to hit)$vibW#..#.#Peej the Basher#..#.#Mountain Dwarf ## ####..#.#Health: 57/57 ======================== ~####~~##...#Magic: 7/7======================== ~~~~~~~~#.[##AC: 12Str: 21 ~####~~##..#EV: 8Int: 8 ##~~##~#...####### #SH: 4Dex: 9 #~.~~÷~#.........# .##XL:  7 Next: 16% Place: Dungeon:3 #~~~~~~###.#####@# ...##Noise: ---------  Time: 3821.7 (0.0) ##~~######<# ###(#...K.#h) +3 morningstar (protect) ~####~~##..# #...K..$...### Throw: 17 darts (poison) ~~~~~~~÷..##.....#......... ~####~~#####.#[3$viW7m.####<..#.### ## #### # #. #.##K   kobold (poisoned)#. .#. .##. .#.##. #.#..# .Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$viRXAim: a kobold, wielding a +0 short sword (40% to hit)  You throw a poisoned dart. The poisoned dart hits the kobold.  The kobold is poisoned.$vi$vi*\K( $vie2.7 (16 _$vi$vi $vi3 n  You puncture the kobold!  Your weapon exudes an aura of protection.$vi| D)$vi{ U19 =3$vi $vi\ J _You kill the kobold!$vi$vi$vi$viu s ## ### ~####~~##.. ~~~~~~~~#.[# ~####~~##..# ##~~##~#...####### # #~.~~÷~#.........# .##$vi [~~~~~###.#####.# ...## ##~~######<# ###@#...K. ~####~~##..# #...(..$...### ~~~~~~~÷..##.....#.........#...#.#$vi? ##..###..###.#..# #..#$vi' ,$vi," $vi- $-$vi-7  # ####..#.# ##~~##...# ~~~~~~#.[## ####~~##..# $viM7 h# #~~##~#...####### .# $vim7 ~.~~÷~#.........# #.## $vi7 o~~~~~~###.#####.##...##$vi7 ######<# ###)#.....##$vi7 ##~~##..# #...@..$...# #### ~$vi 8 `~~~~~÷..##.....#......# .... ####~~#####.#.####<..#.# #### # #### # #. #.##$vi>8 S #. .#. .$vik8 ##. .# $vi8 ##. #.#..#.###..###.#..# #. #. .#..........#..# #. #$vi8 b .#  You see here a +0 short sword.$viE &4$vi.G B12 -$viLG +5.7 (2 _$viO $vi>`  t - 17 poisoned darts (gained 1)6.7 (37$visc $viRk P _You see here a rat corpse.$vic.)$viQ$viNi ####..#.# ~~##...# #.[## #~~##..# .# ~~##~#...####### .# .~~÷~#..# #.## ###.#####.##...## $vi)O_~~######<# ###)#.....## ~~##..# #...†@.$...# #÷..##.....#......# .~~#####.#.####<..#.# # #. .# ..##. #.#..# ..  .###..###.#..# #. # $viW,$viZ$vi^>####..#.# $vi&.~~##...# $vir.#$vi?#.[## $vi).# $viFW~~##..# .# $vi# ~$viɻ ##~#...#$viB .# $viE# $vi~~÷~#.$viƼN###.## $vi#$viDY###.#####.##...## $vi# ~$vi######<# ###)#.....## $vi3#$vi~~##..# #...†.@$...# #$vi÷..##.....#......# .$viP~~#####.#.####<..#.# #$vi#### # #. ##.## #$vi޿#$vin#. .#. .# $vi]#$viY#. .# .. #$vi. $vi.{##. #.#..# ... #$vit-  $vi.###..###.#..# #.###. .# #$vi6  .$viL#..# #. # .# #$viD $vi$vi$vi$vi7<####..#.# $vi78# #~~##...# #.# $vil8#$vi8#.[## #.# $vi8# #$vi8#~~##..# $vi9K#.# $viK9# ##~#...#$vi9t #.# #. ~$vi9Z÷~#.###.## $vi9k#.###.#####.##...## $vi:#. ######<# ###)#.....## $viK:# #$vi:~~##..# #...†..@...# #$vi:÷..##.....#......# . #$vi+;~~#####.#.####<..#.# ######. $vi|;#### # #. ##.## # $vi;#.$vi;#. .#. #.# $vi<#.$vi><N#. .# ... $vip<#.$vi<p##. #.#..# .... $vi<#. $vi<###..###.#..# #.###. .# #.$vi-=#..# #. # .# #.$viH$viH$viN$viLV$viV$vi[$vi" $vieB~~##...# #.#$vi#. $vi~~~#.[## #.# #.$viI##..# #.# ##.$vi#...####### #.# #.. $viC÷~#.........###.#$vi#. ~$viU6~###.#####.##..$vi#. $vi~#####<# ###)#..$vi# $viW~~##..# #...†......# #######. $vi~~÷..##.....#...@..# ........$vi#####.#.####<..#.# ###### #$viQ## # #. ##.## # #. $vi #. .#. #.# $vi#.$vi'n#. .# ... $vid#.$viy##. #.#..# #....$vi#. $vi)##..###.#..# #.###. .#$vi#. $vi........#..# #. # .# #. $viXH≈≈≈§§§≈.#..# #.###.###.#$vi#. $vi@_You now have 862 gold pieces (gained 17).$vi$vi$vi$vi:>w##...# #.# #.##.[## #.# #.# ~##..# #.# $vi?##.# ~#...#$vi}?b #.# $vi?#. ~#.$vi$@X###.## $vi@#..)$vi@c###.#####.##...## $vi!A#.$viA<# ###)#.....## $viA##.# ~$vi9B##..# #...†......# #$viB.# ~$viB÷..##.....#....@.# .$vi-C# ~$viC#####.#.####<..#.# ######..#$viC # #. ##.##.# $vi'D#..#$vi\D#. .#. #.# .#$viD#..#$viDp#. .# ... ..$viD#..# $viE##. #.#..# #......$viME#..# #$viE..###.#..# #.###.## .# #..#$viE#..# #. .# .# #..#$viEk§§§≈.#..# #.###.###.## #..#$viF$viyM$viNO$viS$viٷw.[## #.# $vi3#.# ##..# #.# $vi##.# #...####### #.# #.. #.........###.#$vi]#..)# ###.#####.##..$vi#...# $vir###<# ###)#..$vi3##.##$vi..# #...†......# #######.# $viκ÷..##.....#......# ........# $vi+#####.#.####<..#@# ######..# $vi# # #. ##.##.# #..# $vi. .#. #.##.# $viN#..# #. .# ...... $viz#. #.#..# #.... $viο..###.#..# #.###.## .##..# $viI......#..# #. #.# .# #..# ≈§§§≈.#..# #.###.###.##..# .§.§≈§#..###...#.#.... #..#$vi$vi$viP$viq0` ##..# $vi0##.## #...#######.........###.##)##.#####.##...##.<# ###)#.....###.#..# #...†......$vi1#######.# ÷..##.....#............ #####.#.####<..#.$vi51###### # # #. ##.# $viu14. .#.  ......#.#..# #....... ..#####.###.#$vi1#.# ≈≈≈.≈§#.... ... #.#.##.... $vi9$vi9$vi'D$vi" ...#######.........###.##)##.#####.##...##.<# ###)#.....###.#..# #...†......#######.# ÷..##.....#............ #####.#.####<..#.###### # # #. ##.# . .#.  ...........o..o$vi"#.#..###..........###..####oo 2 orcs (asleep)..# §§≈.≈.##.# #.###.#.##.##.$vij$vi$vi( $vi $vi234.7 (8  $viy*2 orcs come into view.$vi$viJ  The orc shouts! x2; You hear a shout!$vi$viL5o.oo.o   orc priestoo 2 orcs$viD5===5.7 (9$vi$vix _An orc priest comes into view. It is wielding a +0 mace.$vi -#..# #.######## #.# . #.........###.## ).#####.##...## ...#<# ###)#.....#$vi5  ##.## ##..# #...†.....####### ÷..##.....#......$viX ...... #$vi~ ^####.#.####<..#.##### #$vi r # #. #$vi . #.##.#  .# ..........o.oo. #. $vi ##..........######.###.###.## .....$vii  #.# .#  ≈§§§≈.#..# #.###.###.##  .§.§≈§#..###...#.#....##  $vi ≈≈≈.≈§#.... ....... $vi| $vi '---$vi 6.7 (1$vi $vi6 $vi##..##.###.## Peej the Basher #...####### #.##...# Mountain Dwarf #.........###.###..)# Health: 57/57 ======================== ###.#####.##...###...# Magic: 7/7======================== ###<# ###)#.....####.## AC: 12$vi5Str: 21 ##..# #...†......# #######.# EV: 8Int: 8 ÷..##.....#......# ........# SH: 4$viUUDex: 9 #####.#.####<..#.# ######..# XL:  7 Next: 16% Place: Dungeon:3 $viuT# # #. ##.##@##..# Noise: ---------  Time: 3836.7 (0.0) $vi#. .#. #.##.##..# h) +3 morningstar (protect) $vi#. .# ..........o.oo. #..# Throw: 17 darts (poison) $vi#. #.#..###..........## #..# ..###.#..# #.###.###.## #..# ......#..# #. #.# .##..#$viU%  ≈§§§≈.#..# #.###.###.## #..#  .§.§≈§#..###...#.#....#..##  ≈≈≈.≈§#.... ....#.#.##.... 2 orcs come into view.$viThe orc shouts! x2; You hear a shout! _An orc priest comes into view. It is wielding a +0 mace.Throw: 17 darts (poison)$viPress: ? - help, Q - select action, ( or ) - cycle$vi6Shift-Dir - straight line$viv 1@.$vi%@.$vi ##..##.###.## Peej the Basher $vi #...####### #.##...# Mountain Dwarf #.........###.###..)# Health: 57/57 ======================== $vi+ ###.#####.##...###...# Magic: 7/7======================== $viL ###<# ###)#.....####.## AC: 12Str: 21 $vi| ##..# #...†......# #######.# EV: 8$vi Int: 8 ÷..##.....#......# ........# SH: 4$vi +Dex: 9 $vi *#####.#.####<..#.# ######..# XL:  7 Next: 16% Place: Dungeon:3 $vi H# # #. ##.##@##..# Noise: ---------  Time: 3836.7 (0.0) $vi& #. .#. #.##.##..# h) +3 morningstar (protect) $vis @#. .# ..........o.oo. #..# Throw: 17 darts (poison) #. #.#..###..........## #..# ..###.#..# #.###.###.## #..# $vi h......#..# #. #.# .##..#  ≈§§§≈.#..# #.###.###.## #..#$vi   .§.§≈§#..###...#.#....#..##$vi v  ≈≈≈.≈§#.... ....#.#.##....$vi2  The orc shouts! x2; You hear a shout! _An orc priest comes into view. It is wielding a +0 mace.$viT Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle$vi} AShift-Dir - straight lineOkay, then.$via $vi $vi . _$vi$vi oo   orc$vi' 27.7 (1 _$vi$vi $viF <o.$viE &8$vi $viF $viXB g  You sock the orc!  Your weapon exudes an aura of protection.$viC $viE $viCF $viU ooo   orc priesto   orc19 =9.8 (1.1$viX $viY G _You kill the orc!$vi <  You hit the orc priest.$vi$viSoo$vi-400$vi$vi-8 _The orc priest is lightly wounded.$vi  You barely miss the orc.The orc priest calls down the wrath of Beogh upon you.$vic41-------=1$vi$vi' _Beogh smites you!$vi 4$vii $vi ^ _You are too injured to fight recklessly!$vi/~  You hit the orc.  The orc is almost dead.$vi,o. -2$vig _The orc closely misses you.$viH  You barely miss the orc.The orc is almost dead.$viGI$vilI<2--------$viI3$viqQ$viqS: _The orc hits you but does no damage.$vi  You hit the orc but do no damage.The orc is almost dead.$vi@-4.9 (1.1$vi $vi: _The orc hits you but does no damage.$vi  You closely miss the orc.The orc is almost dead.$vi ,50$vi] $vi Q _The orc closely misses you.$vi\  You closely miss the orc.The orc is almost dead.$vi4] &6$vi8h $vi$vim+V $vi4$vi5]5-4 _$vi-<$vi"?$vi3$vi$vi$vi$viյ,$vi(012 $vih$viP,$vi$vi$viEK6=$vi$vi,$vi$vi,$vi$vi97$vi92=$viV$vi,$vi$vi,$vi$vi,$vi $viQ$viD8=$vi$vi,$vi9$vi,$vi$vik9=$viL$vi,$viC$vi ,$vi $vi ,$viD $vi $vi $vi@ E50=$vi $vi ,$vi $vi ,$vib $vi $vi N1=$viV $vi" ,$vi# $vi& ,$vi( $vi+ ,$vi, $vi0 $viH0 %2$vi1 $viA5 ,$vi 7 $vi: ,$vi:; $vi> a3=$vi? $vi C ,$vi@D $viH ,$vi=I $viL k4=$viM $viHQ ,$vi R $viV ,$viHW $viY ,$viKZ $viz] $vi] K5=$viW_ $viac ,$vifd $vig ,$vii $viyl k6=$vim $vip ,$viBr $viWu ,$viv $vicz ,$vi{ $vi? _ _You start resting.$vi 095.1 (41.0)$vi Z7=6.1 (42$vi< $vi " _HP restored.$vi3$vi$vi#.#####.##..#...# <# ###)#....##.## ..# #...†......# #######.# ..##.....#......# ........# ####.#.####<..#.# ######..#  # #. ##.##.# # #..# $vip_. .#. ####.##)####.### #..# . .# ................ #..# . #.#..##### #..# $vi.###.#..# #.###.###.## #..# ...#..# #. #.# .# #..# $vi§§§≈.#..# #.###.###.## §.§≈§#..###...#.#.... #..#$vi## ≈≈.≈§#.... ....#.#.# #.... $vi4 §≈.≈.##.# #.###.#.# #.##.# r§.≈....#####.##....#$vi #.##># .§...##..)...........# #.##.#$vi  $vi',$vi0$vi.#####.##...## #...# <# ###)#.....## ##.## ..# #...†......# #.# ##.....#......# .# .#.####<..#.# ######..# $viRX# #. ##.##.# # #..#  .#. ####.##)####.#### #..#  .# ...#..# $vi #.#..###......@...## #..# ###.#..# #.###.###.## #..# $vi/#..# #. #.# .# #..# ≈.#..# #.###. $viԒ>.§≈§#..###...#.$vi.≈§#.... ....#.#.# #....# ≈.≈.##.# #.###.#.# #.##.# $vi-§.≈....#####.##....## #.##># §...##..).$viHL# #.##.#$vi,$viT$vi[.#####.##...## #...# <# ###)#.....## ##.## # #...†......# #$vi.# ##.....#......# .# .#.####<..#.# #######..#  # #. ##.##.# .# #..# $vi=.#. ####.##)####.##### #..# .# ...$vi# #..#  #.#..###.......@..## #..# $vi#.#..# #.###.###.## #..# $viP@#..# #. #.# .# #..# ≈.#..# #.###.###.# $vi§≈§#..###...#.#.... .≈§#.... ....#.#.# .≈.##.# #.###.#.# .≈....#####.##....# $vi,$vi$vi c#####.##...## #...# # 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.)...........# #.##.# $viD $vi,$vi$vixq )#.....###.# .†......# ##########.# #......... ###<..########  ##.# ####.##)####.##### ................. ###..........### #.###.###.##  #.# #.# #(..####.###.##.#.#.#.. # #####.##.....# #.##.#  $vi,$viֆ$viS .†......# ##########.# #......... ###<..########  ##.# ####.##)####.##### ................. ###..........### #.###.###.####.## #.# #.# #(@.####.###.##.#.#.###...#.#....(.$.#.#..### .. ....#.#.##.### #.... # #.###.#.### #.## # #.###....#### #.##.#  $vig,$vi$vi L .†......# #.# .#......# #.# #<..#.# #.#..#  ##.##.# #.# #..#  ####.##)####.##### #..#  ...........# #..# $viwL .###..........###.# #..# .# #.###.###.####.###..# .# #. #.# #.# #@..##..# .# #.###.###.##.#.#.#..# $viL .###...#.#....(.$.#.#..### $viL |. ....#.#.##.### #....# .# #.###.#.### #.##.# $viL .#####.##....## #.##># .).# #.##.# $vi'M .#####.##.....# #.##.# .# #.###....#### #.##.# $vi V ,$viY[ $vic ,$vij $vi U #......# #..........#  ###<..#.# #.#######..#   ##.##.# #.# #..#  ####.##)####.##### #..#  .................# #..#  ###....###.# #..#  $viI # 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Magic: 7/7========================##~~####~~#####.#.####<..#.# #. AC: 12Str: 21$vi 5#### #### #.#.# ##.##.# #. EV: 8Int: 8#. #.#.#####.##)####. SH: 4Dex: 9$vi )#. #.#............... XL:  7 Next: 23% Place: Dungeon:3$vi! ##. #@#..###.......... Noise: ---------  Time: 3951.1 (0.0)$viq!.###..###*#..# #.###.###.# h) +3 morningstar (protect)........*.#..# #.# #.# #.# Throw: 17 darts (poison)§§≈≈≈§§*≈.#..# #.###.###.#$vi!§.§..§.*≈.#..###...#.#....$vi!<≈.§≈≈≈*.≈.#..........#.#.# w   ribbon worm$vi!§§≈§.w≈.≈.##.#####.###.#.#$vi "≈.≈≈≈.≈.≈....#####.##....#$vi+"≈.....§...##..)........... _g - 82 stones (gained 7) $viH"k_A ribbon worm comes into view.Throw: 17 darts (poison)$viq"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line$vi"=Aim: a ribbon worm (74% to hit)$viV(  #~#~~~~~~###.#####.##...##Peej the Basher#~##~~######<# ###)#.....##Mountain Dwarf##~~####~~##..###...†......# ## Health: 57/57 ========================#~~~~~~~~~÷..##.....#......# #. Magic: 7/7========================$vi*##~~####~~#####.#.####<..#.# #. AC: 12Str: 21#### #### #.#.# ##.##.# #. EV: 8Int: 8#. #.#.#####.##)####. SH: 4Dex: 9#. #.#............... XL:  7 Next: 23% Place: Dungeon:3##. #@#..###.......... Noise: ---------  Time: 3951.1 (0.0).###..###(#..# #.###.###.# h) +3 morningstar (protect)........(.#..# #.# #.# #.# Throw: 17 darts (poison)§§≈≈≈§§$vi+*[40m(≈.#..# #.###.###.#§.§..§.(≈.#..###...#.#....≈.§≈≈≈(.≈.#..........#.#.# w   ribbon worm§§≈§.w≈.≈.##.#####.###.#.#≈.≈≈≈.≈.≈....#####.##....#≈.....§...##..)........... _g - 82 stones (gained 7) _A ribbon worm comes into view.Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (74% to hit)$vi}..≈.§≈A ribbon worm comes into view.  Throw: 17 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (74% to hit)  You throw a poisoned dart. The poisoned dart hits the ribbon worm.$viNg2.2 (1.16 _$vih$vi$vi #~#~~~~~~###.#####.##...##Peej the Basher#~##~~######<# ###)#.....##Mountain Dwarf##~~####~~##..###...†......# ## Health: 57/57 ========================#~~~~~~~~~÷..##.....#......# #. Magic: 7/7========================##~~####~~#####.#.####<..#.# #. AC: 12Str: 21#### #### #.#.# ##.##.# #. EV: 8Int: 8#. #.#.#####.##)####. SH: 4Dex: 9#. #.#............... XL:  7 Next: 23% Place: Dungeon:3##. #@#..###.....[4$vim4m..... Noise: ---------  Time: 3952.2 (0.0).###..###*#..# #.###.###.# h) +3 morningstar (protect)........*.#..# #.# #.# #.# Throw: 16 darts (poison)§§≈≈≈§§*≈.#..# #.###.###.#§.§..§.*§.#..###...#.#....≈.§≈≈≈*.≈.#..........#.#.# w   ribbon worm§§≈§.w≈.≈.##.#####.###.#.#≈.≈≈≈.≈.≈....#####.##....#≈.....§...##..)...........Aim: a ribbon worm (74% to hit) _You throw a poisoned dart. The poisoned dart hits the ribbon worm.  Throw: 16 darts (poison)Press: ? - help, Q[36$vim - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (74% to hit)$vil, #~#~~~~~~###.#####.##...##Peej the Basher#~##~~######<# ###)#.....##Mountain Dwarf##~~####~~##..###...†......# ## Health: 57/57 ========================#~~~~~~~~~÷..##.....#......# #. Magic: 7/7========================##~~####~~#####.#.####<..#.# #. AC: 12Str: 21$vimw#### #### #.#.# ##.##.# #. EV: 8Int: 8#. #.#.#####.##)####. SH: 4Dex: 9#. #.#............... XL:  7 Next: 23% Place: Dungeon:3##. #@#..###.......... Noise: ---------  Time: 3952.2 (0.0).###..###(#..# #.###.###.# h) +3 morningstar (protect)$vim........(.#..# #.# #.# #.# Throw: 16 darts (poison)§§≈≈≈§§(≈.#..# #.###.###.#§.§..§.(§.#..###...#.#....≈.§≈≈≈(.≈.#..........#.#.# w   ribbon worm (poisoned)§§≈§.w≈.≈.##.#####.###.#.#≈.≈≈≈.≈.≈....#####.##....#$vin8≈.....§...##..)...........Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle$vi1n\Shift-Dir - straight lineAim: a ribbon worm (74% to hit)  $vicneYou throw a poisoned dart. The poisoned dart hits the ribbon worm.  The ribbon worm is poisoned.$vi#$viv ..§§§§§§§§.≈.#.w≈.≈.# ≈≈.≈.≈.. 3.2 (15 _$viL $vi{u ..#..#..#..#.................................#.#..###.#..##.......$vi{ $vis p #~~######<# ###)#.....####~~####~~##..###...†......# ##~~~~~~~~~÷..##.....#.#~~####~~#####.#.####<..# #### #### #.#.# ##.# #.####.##)###.............##. #.#..###.###..## #.###.###.#........ #.# §§≈§≈≈≈§§§##.##......##...#.#....≈.§≈§§§.≈.#..........#.#.#≈_≈≈§§≈≈§≈§§.##.#####.##..... $vi §§§.§≈§§§§§§≈≈$viN $viQ }#~~####~~##..###...†......# # #~~~~~~~~~÷..##.....#......#  ##~~####~~#####.#.####<..#.# # #### #### #.#.# ##.##.# # #. #.#.#####.##)#### #. #.#.............##. #.#..###.###..###.#..# #.###.###$viYQ  ........@.#..# #.# #.# #. §≈≈§≈≈≈§§§#..# #.###.###. §..§§§.§≈§#..###...#.#... ≈.§§§§§§§.#..........#.#$viQ  §§≈_.w≈.≈.##.#####.###.#.$viQ  ≈.≈≈≈.≈.≈....#####.##.... ≈.....§...##..).......... ≈§§≈≈§≈§§.##.#####.## .§≈..§..≈.##.# #.###$vi\ k§§.§§§§.$vi` $vi  ##~~####~~##..###...†......#  #~÷..##.....#......#  ##~~####~~#####.#.####<..#.#  #### #### #.#.# ##.##.#  #. #.#.#####.##) #. #.# ##. #.#..### .###..###.#..# #.###.### ..#..# #.# #.# # ≈≈≈§≈§§§§§#..# #.###.### ≈..§§§§§≈§#..###...#.# ≈.$vi T§.#.#.# §§≈_.w≈.≈.##.#####.###.# ≈.≈≈≈.≈.≈....#####.## ≈.....§...##..) ≈§§≈≈§≈§§.##.#####.## .§≈..§..≈.##.# #.###$vi §§≈.≈..§§§§§§.≈≈.#§§..##$vi $vi $vi5  ##~~####~~##..###...†......# #~÷..##.....#......# ##~~####~~#####.#.####<..#.#$vi5 m #### ####. #.#.# ##.##.# #. #.#.#####.##) #. #.# ##. #.#..####.###..###.#..# #.###.$vi?6 f.@...#..# #.# #.# .§≈≈§≈§§§≈.#..# #.###..≈..§§§§§§.#..###...#.#.≈.≈§§§§§≈.#.#..≈.≈_.w≈.§§##.#####.###..≈.≈≈≈.≈.≈....#####.##$vij6 .≈.....§...##..) ≈§§≈≈§≈§§.##.#####.## .§≈..§..≈.##.# #.###$viA ...≈≈≈§.≈§§§w≈.≈..≈..w   ribbon worm (poisoned)§§.##$vi6B ?.#$vibB $viJ $vidT $viU 7.2 (4$via ##~~####~~##..###...†......# #~÷..##.....#......# ##~~####~~#####.#.####<..#.# #### ####.# #.#.# ##.##.# #.# #.#.#####.##) #.# #.# ##.# #.#..####.###..###.#..# #.###.#§...#..# #.# #.##.§≈≈§≈§§§≈.#..# #.###.$vi4 #.≈..§§...≈.#..###...#.##.≈.≈§≈≈§.≈§#.##.≈.§§§w§.≈.##.#####.####.≈.≈≈≈.≈.≈....#####.##.≈.....§§§.##..)..≈§§≈≈§≈§§.##.#####.##$viz .§≈..§..≈.##.# #.###$vi%\§≈.≈.catching breath).≈..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (74% to hit)  You throw a poisoned dart. The poisoned dart hits the ribbon worm.  The ribbon worm looks more healthy.$viH  ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$viU.≈≈...§§≈.§§≈≈≈.≈.#≈_..≈§≈§§≈....$viA.≈≈≈≈§$viZ 4  0 8.2 (1$viƬT15 darts (poison)Held $vi´$vizj _You are caught in a web! _There is a web here.$vi; ≈..≈≈§≈§.≈_§≈.≈≈§§§.§.≈.....≈$vi p..≈≈≈≈§≈§$vi  8  4 915 darts (poison)$vi $vi * _The web tears apart.$vi$G ##~~####~~##..###...†...... #~÷..##.....#...... ##~~####~~#####.#.####<..#. #### ####.# #.#.# ##.##. #.# #.#.#####.##) #.# #.# ##.# #.#..### ##.###..###.#..# #.###. #.#..# #.# #. #.§≈≈§§≈≈≈≈.#..# #.###. #.≈.≈.#..###...#. #.≈.≈≈§≈§.≈.#. #.≈.≈_§w§.≈[$viG39;49m.##.#####. #.≈.≈≈§§§.§....#####.##.≈.....≈§§.##..).≈≈≈≈§≈§§§.##.#####.## .§≈..§..≈.##.# #.$vi:K$viW§§§§≈§§≈§§§§≈..≈§.§# ≈§§§.# 60$viZ$vi[$viD ##~~####~~##..###...† #~÷..##.....# ##~~####~~#####.#.####<..# #### ####.# #.#.# ##.##$viqD #.# #.#.#####.## #.# #.# ##.# #.#..### ##.###..###.#..# #.### #....@.§....#..# #.# # #.§≈≈§§≈≈≈§.#..# #.###$viE #.≈...§§..≈.#..###...# #.≈.≈≈≈≈≈§≈.# #.≈.≈_w§≈§§§##.#####. #.≈.≈≈≈§§§≈....#####.# w   ribbon worm ...≈....§≈§.§##..) ...≈≈≈≈§≈§§§.##.#####.# .§≈..§..≈.##.# #.#$vi;I$viQ$≈≈≈§§≈§§.#.w..§§≈§.§§≈≈$viR&1$viTY$vi\$vi7 ##~~####~~##..###...† #~÷..##.....# ##~~####~~#####.#.####<.. #### ####.# #.#.# ##. #.# #.#.#####. #.# #.## ##.# #.#..### ##.###..###.#..# #. #...@..§....#..# #.#  #.≈≈≈§§≈§≈§.#..# #. #.≈...§§..§.#..###... #.≈.≈≈≈≈≈.≈.# #.≈.≈w.(≈§§§##.#####. #.≈.≈≈≈.≈§≈§...####$vi#. ...≈.....≈§.§##..) ...≈≈≈§§≈≈≈≈.##.#####. .§≈..§..≈.##.# #.$viQ§(catching breath)$vi- ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$vič#.§..≈§≈§≈§§...§§.≈.≈≈§≈.≈.≈≈§§§$vi 4  0 215 darts (poison)Held $viӖ$vi j _You are caught in a web! _There is a web here.$viO #§≈§.§≈≈§.§§§≈.≈..≈.§...§≈≈≈§§≈≈≈. 8  4 315 darts (poison) _The web tears apart.$viȳ  ##~~####~~##..###...† #~÷..##.....# ##~~####~~#####.#.####< ####..####.# #.#.# ##.... #.# #.#.#####... #.# 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~~~~~~~~~÷..##.....##~~####~~#####.#.#### ####..####.# #.#.#  ..... ## ... ....#.# ##.######.###..## ......§.§.§§≈≈≈§§≈§...§§..≈.#..##≈§§≈§≈≈.≈§#.....§§§§§§≈≈§.≈.##.#$vi §§...§§.§.§§≈§ww   ribbon worm$vi &7$vi $viK $vit@ #~~####~~#####.#.#### ####..####.# #.#.#  ..... ## ... ....#.# ######.###..## §§...§§.§.§≈§≈§§≈§.§.§§..≈.#..##$vi@§≈§§≈≈.≈§#......§§§w§(≈.≈.##.####§≈.≈§≈.≈.≈......§...§§§...##..).§.≈§._≈.≈.##.### $vi^L&.##.....###..§§≈§≈§≈≈≈.§w.§.≈.§.§§..§..§≈§$viLw   ribbon worm. .§§§§..$vicM&8$viS$viV$vi[ ####..####.# #.#.#  ..... ## ... ....#.# ######.###..## §§..§§§.§..§§≈§§§§≈§§§§..§§..≈.#..##≈§≈≈§≈≈.≈§#......≈.§w.§≈.≈.##.###§≈.≈.≈.....§§..§§§§...##..).≈§§§§§≈≈.##.####. .§§§§§.. .. §§§§≈≈§#. §.≈§._≈###≈.≈≈≈≈≈.≈.......$viei.... #.#.# ##.###.###..#..§.....§§≈≈≈≈......(§≈≈.≈.§.....≈.§≈≈§§≈≈$vii.§§§§§§..≈§≈.§.≈.≈§§$vij&9$vir$viv$vi ..... ## ... #.# #.#.....#.# ##.#####.###..## ..§.....§.§§§§≈≈≈≈§§≈.......≈.#..##$vi].≈§≈≈§≈§.≈§#......§w.(§.≈.##.###≈≈.≈.≈......§.....≈...##..)....§≈≈§§≈≈≈≈.##.#####..§§§§§§..#$vi...≈§≈.§≈§#..≈.≈§§_≈###$vi#.§.≈≈≈≈≈.≈........§§...≈.##.###$vipQ§(catching breath)$vi ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$vi[]..§§§≈≈≈≈§≈§.≈...§.§.§§≈≈≈≈.≈w.§≈§≈≈≈≈§≈.§§§§§§.≈.≈≈≈.§§§§≈§$viv^ 4  0 7015 darts (poison)Held $vie$vijj _You are caught in a web! _There is a web here.$viյ'§.§.≈§≈≈§§≈§§w.§≈§≈≈≈.§§§≈≈....§≈.§. §≈ $vi 8  4 115 darts (poison)$vi$viA* _The web tears apart.$vi   ... ....#.# #######.###§.## .....§..§.≈≈≈≈≈≈§≈§...§§§.≈.#..##≈≈§§≈.≈§#.....§§w.(≈.≈.##.###≈≈≈.§.≈...#...≈.....≈...##..).......≈§§≈≈≈≈≈≈.##.#######_w   ribbon worm≈#§≈.§§§.§≈≈≈≈§≈≈≈≈.##.#$vi _..§≈§...≈§§≈§≈≈..≈.≈§..$vi &2$vi $vi $vi~#.# ######.###..## ........§.≈≈≈≈≈§≈≈§..§....≈.#..##≈≈≈≈§.≈§#.....# #.≈§§w.(≈.≈.##.####.#.≈§≈≈≈.≈.≈...#..@§.....≈...##..).........≈≈≈≈≈≈≈≈≈.##.###.#####....≈.....  ...≈.≈.≈≈≈##..≈.§§._### ##.§.§§§≈≈.≈....... #.≈.§§§...≈.##.###§≈≈≈§≈≈≈# ........#$vi8##.§§§§§§§.§≈§≈.≈§≈$viyn..§.≈≈$vi &3$vi{$vi$vi` ##.###..## #§§......§.§≈≈≈§≈≈§.≈.§§....≈.#..###≈§≈§.≈§#.....#.#.≈§§w.(≈.≈.##.###.#.≈§≈≈≈.≈.≈....####...§.....≈...##..).$vi4a l.......@§≈≈≈≈≈≈≈≈.##.########....≈.....  ....≈.≈.≈≈≈###$viXa <._###$vi|a F ##.§.≈§≈≈≈.≈....... #.≈...§...≈.##.###$via 6§≈≈≈§≈≈≈ r   rat (wandering).....r.§....#$viTb )##$vi=g $vi7r V..§§§≈....≈§≈≈.≈w..§§§§$vir r≈≈§rr.$viZu &4$viI} $vi $vi ##.###..###.#..# #.#§§......§..#..# #.#§§§≈§§§≈≈§.#..# #?#.≈.......≈.#.. #.#.≈.≈§≈≈§.≈§# #.#.≈.≈w.(≈.≈.##.$vi  #.#.≈.§§≈.≈.≈.....####...§.....≈...##..).§≈≈≈≈≈§≈≈.##..#####....≈.....≈.##.# ....≈.≈.§≈≈.≈.##.# ###..≈.≈.._≈.≈.##.$vi<< ##.§.≈§≈≈≈.≈ #.≈...§...≈.##.$vi] #.§≈≈≈≈≈§≈≈.##.# ....r..§....# $viO ..##....#$vi$vi≈≈≈≈≈.§§.....§§≈≈≈≈≈§§≈...§≈.§≈$viH§§..≈§§§≈≈§§§.§.§≈≈≈≈§r§..$vi!&5$vi$viQV _Found a scroll of vulnerability.$vi!_ ##.###..###.#..# #.#§§......§..#..# #.#§§§≈≈≈≈≈≈§.#..# #?#.≈.≈.#.. #.#.≈.≈≈≈≈§.≈§#$vi\ #.#.≈.≈w.(≈.≈.##. #.#.≈.≈§≈.≈.≈....#..####..§§.....≈...##...§§≈≈≈≈≈§≈≈.##.$viǺa#..#####..§§≈.....≈.##.# ....≈§§.§≈≈.≈.##.# ###..≈§§.._≈.≈.##.$vi ##.≈§§§≈≈≈.≈ #.§§§.§...≈.##. $vi$ #.§§≈≈≈≈§≈≈.##.# $viO ..§r§..§....# $vi{G ..##....#$vi$vi*^§§≈§≈..≈≈.≈≈§r   ratr§§.$viT&6$vi$vi$viCp ? #.#§§.... $vip S#.#§§§≈≈≈ #?#.≈§... #.#.≈.≈≈≈ $vip Q#.#.≈.≈w.( #.#.≈.≈$viq m #..####.. .......@.§≈ #..#####.. ....≈$vi$q : ###..≈§≈.._ ##.≈§§≈≈$viDq  #.§§§.. $vidq *#.≈≈ .. $viq -  $vi  #.#§§.... #.#§§§≈≈≈ #?#.≈§... #.#.≈.≈≈≈ $vi #.#.≈.≈w.( #.#.≈.≈ #..####.. .......@.§≈ #..#####.. $vi `....≈ ###..≈§≈.._ ##.≈§§≈≈ $vi #.§§§.. #.≈≈$vi P ..$vi4  $vi $vi3 $vi $vi d _There are monsters nearby!$vig ##.###..###.#.. #.#§§......§..#.. #.#§§§≈≈≈≈≈≈§.#.. #?#.≈§......≈.#.. #.#.≈.≈≈≈≈§.≈§# #.#.≈.≈w.(≈.≈.##. #.#.≈.≈≈≈.≈.≈....#..####..§§§....≈...##.§≈§≈≈≈≈§≈≈.##..#..#####..§§≈.....≈.##. ....≈§§.§≈≈.≈.##. ###..≈§≈.._≈.≈.##. ##.≈§§≈≈≈≈.≈ #.§§§.....≈.##. #.≈≈§≈≈≈§≈≈.##. ..r§§..§....#  ..##....#≈...≈≈≈.≈w§§.≈≈§[4$vih0m.§.§≈.≈7 _$vi0q$vi ##.###..###.#..##.#§§......§..#..##.#§§§≈≈≈≈≈≈§.#..##?#.≈§......≈.#..##.#.≈.≈≈≈≈§.≈§#.#.#.≈.≈w.(≈.≈.##.##.#§§.≈≈≈.≈.≈....###..####.§.§§....≈...##..§.≈§≈≈≈≈§≈≈.##.#.#..#####§.§§≈.....≈.##.#....≈§§.§≈≈.≈.##.####..≈§≈.._≈.≈.##.###.≈§§≈≈≈≈.≈.#.≈§§.....≈.##.# r   rat#r§§§≈≈≈§≈≈.##.#..§ $vi $vi o....≈≈≈≈≈§§..§.§≈≈.≈§§w..≈.≈§§..≈......≈≈≈≈≈....≈..≈.≈.§§§.≈§r≈.§.§w   ribbon worm.≈§§§≈r   rat...§$vig &8$vih $viw $vixL #.# ##.# #.###..###......§..#§§≈≈≈≈≈≈≈§?#.≈§§.....≈.#..#.§.§≈≈≈§.≈§#....≈§§w.(≈.≈.## #.#.≈.≈§§.≈.≈....###..####@..≈.....≈...##............≈≈≈≈≈≈§≈.#..#####....≈.... ....≈§≈.≈≈###..≈.§§§_≈.≈.##.###.≈.≈§§≈≈.≈.....r≈.§.§...#.≈§§§≈≈§≈≈.##.#.....§.§$viXh...§≈≈.≈≈.≈.§§r.§§§..≈§§$vi#Y&9$vib$vie$vi... ...##.# ##.# #.###..###......§..#§§≈≈≈≈≈≈≈§?#.≈§......≈.#..#§§≈≈≈≈§.≈§#....≈.≈w.(≈.≈.## #@#.≈.≈§≈.≈.≈....###..####...≈.....≈...##..$vi ..........≈≈≈≈≈≈§≈.#..#####....≈.... ....≈.≈.§≈###..§.§§§_≈.≈.##.# r   rat##r≈.≈§§≈≈.≈.....§§§.....#.≈§≈§§≈§≈≈.##.#$vi$vi- $viSr.≈.≈≈....$vi'80$vi$vi$$viT.....#####... ...##.# ##.# #.###..###......§..#§§≈≈≈≈≈≈≈§?#.≈§......≈.#..#§§≈≈≈≈§.≈§#...w.(≈.≈.## #.#.≈.≈§≈.≈.≈....###..####...≈.....≈...##..$vi4)..........≈≈≈≈≈≈§≈.#..#####....≈.... ....≈.≈.§≈###.r§.§§§_≈.≈.##.###.≈.≈≈§≈≈.≈.....§.......$vi!$vir.§.≈$vim&1$vi $vi $vi.####..###  .....#####... ...##.# ##.# #.###..###......§..#§§≈≈≈≈≈≈≈§?#.≈§......≈.#..#§§≈≈≈≈§.≈§#...w.(≈.≈.## #.#.≈.≈§≈.≈.≈....###..####...≈.....≈...##............≈≈≈≈≈≈§≈.#..#####....≈.... ..r.≈.≈.§≈###..§.≈§§_≈.≈.##.###.≈.≈≈§≈≈.≈.....$vi3?r.$vi3&2$vi2;$vi>$viO ##~~####~~#####.#.######..###  .....#####... ...##.# ##.# #.###..###......§..#§§≈≈≈≈≈≈≈§≈§......≈.#..#§§≈≈≈≈§.≈§#...w.(≈.≈.## #.#.≈.≈§≈.≈.≈....#$visO n##..####...≈.....≈...##............≈≈≈≈≈≈§≈.#..#####r...≈.... ....≈.≈.§≈###..§.≈§§_≈.≈.##.#$viQ $viZ ;r.$viZ &3$vi` $vid } _You see here a scroll of vulnerability.$vi "~~~~~~~~~÷..##.....##~~####~~#####.#.######..###  .....#####... ...##.# ##.# #.###..###......§.§§≈≈≈≈≈≈≈§?#.≈§......≈.#..#§§≈≈≈≈§.≈§#...w.(≈.≈.## #.#.≈.≈§≈.≈.≈....###..####...≈.....≈...##.........r..≈≈≈≈≈≈§≈.#..#####....≈.... ....≈.≈.§≈$vi :r.$vi -4 _$vi $vi $vi#~~####~~#####.#.## ####..####.# #.#.#  ..... ####... ....##.# ###.##.###..##§§......§.≈≈≈≈≈≈≈§.≈§......≈.#.§§≈≈≈≈§.≈§#...≈.≈w.(≈.≈.##.#§≈.≈.≈...##..####r..≈.....≈...##.............≈≈≈≈≈≈§≈≈.##.##..#####....≈..... $vie}....≈.≈.§≈≈###..§.≈§§_$vi$vi7:r.$viʉ&5$vi+$viq} _You see here a scroll of vulnerability.$vi>$vi:r.$vi &6$viÑ$viS _k - a scroll of vulnerability$vi| ####..####.# #.#.#  ..... ####... ....##.# ###.##.###..##§§......§.≈≈≈≈≈≈≈§.≈§......≈§§≈≈≈≈§.≈§#...r#.≈.≈w.(≈.≈.##.#$viU<.#.≈.≈§≈.≈.≈...##..####...≈.....≈...##.............≈≈≈≈≈≈§≈≈.##.##..#####....≈..... ....≈.≈.§≈≈###..≈.≈§§_ ##.≈.≈≈§≈≈.≈.....$vi$vi.=7$vi*$vi6Q _The rat closely misses you.$viU  You hit the rat.  Your weapon exudes an aura of protection..$viyT19 8.3 (1.1$vi$vi,G _You kill the rat!$vi:I$viaWM##~~####~~#####.#.######..###  .....#####... ...##.# ##.# #.###..###......§.§§≈≈≈≈≈≈≈§≈§......≈.#..#.#.§§≈≈≈≈§.≈§#...w.(≈.≈.##$vi#.#.≈.≈§≈.≈.≈....#...≈$vi,$vi$viM~~~~~~~~~÷..##.....##~~####~~#####.#.######..###  .....#####... ...##.# ##.# #.###..###......§.§§≈≈≈≈≈≈≈§≈§......≈.#..#.#.§§≈≈≈≈§.≈§#...#.#.≈.≈w.(≈.≈.##.#..$vi F12 $vi?$viwM#~~####~~##..###~~~~~~~~~÷..##.....##~~####~~#####.#.##$vi`w####..###  .....######... ...##.# ##.# $viw#.###..###......§.§§≈≈≈≈≈≈≈§≈§......≈.#..##.#.§§≈≈≈≈§.≈§#...##.$vi$vi($viz$viM #~##~~######<# ###)#~~####~~##..###~~~~~~~~~÷..##.....##~~####~~#####.#.######..###  .....###.#.#####... .........##.# ##.# #.###..###......§.§§≈≈≈≈≈≈≈§#.#.≈§......≈.#..#$vi+...$vi,$vi$viSTM~~~~~~###.#####. #~##~~######<# ###)#~~####~~##..###~~~~~~~~~÷..##.....##~~####~~#####.#.######..###  .....###.#.#####... $viT........@##.# ##.# #.#####.##.###..###......§.#.#§§≈≈≈≈≈≈≈§.#..##..$vi`,$vie$viE #~#~~~~~~###.##### #~##~~######<# ### ##~~####~~##..### #~÷..## ##~~####~~#####.#. ####..####.# #.#.# ..... #.# #.#..#.#.#####... #.# #.#.##.# ##.# #.#..#.#####.##.###..###.#.. #.#§§......§..#.. #.#§§≈§.#.. #.#.≈§......≈.#.. #.#.§§≈≈≈≈§.≈§#$vi*a #.#.≈.≈w.(≈.≈.##. #.#.≈.≈§≈.≈.≈.... ##..####...≈.....≈...##$vie,$vi$vi5` #~#~~~~~~###. #~##~~######<# . ##~~####~~##..###.. #~÷..##... ##~~####~~#####.#.... ####..####.# #.#... ..... #.# #.#.#.#.#.#####... #.# #.#.##.# ##.# #.#$vi5#.#####.##.###..###.# #.#§§......§..# #.#§§≈§.# #.#.≈§......≈.# #.#.§§≈≈≈≈§.≈§# #.#.≈.≈w.(≈.≈.## #.#.≈.≈§≈.≈.≈ ##..####...≈.....≈...##$vi=,$viB$vi͢ #~#~~~~~~###... #. #~##~~######<# .. #.##~~####~~##..###o..###.#~÷..##....##~~####~~#####.# ...g. ####..####.# #.# ... ..... #.# #.##.#.#.#####... #.# #.#.##.# ##.# #.#$vi?f.###.#####.##.###..###.# #.#§§......§..# #.#§§≈§.# #.#.≈§......≈.# #.#.§§≈≈≈≈§.≈§# o   orc (asleep) #.#.≈.≈w.(≈.≈.# g   goblin (asleep) #.#.≈.≈§≈.≈.≈..$vif ##..####...≈.....≈...#$vi@$-$vih 95.3 (7.0  A goblin and an orc come into view.The goblin is wielding a +0 dagger of speed.$vi9 .ogoglauncher)The goblin shouts! The orc shouts!  $vi)The goblin unwields a +0 dagger of speed.$viy ((The goblin wields a +0 sling. The goblin shoots a sling bullet.$viG,..$vipHJ====6.3 (8$vi'O$viVC _The sling bullet hits you but does no damage.$vi#~#~~~~~~###.#.. #. #~##~~######<# #$viZ ... #.##~~####~~##..###....###.#~÷..##..o.....##~~####~~#####.#....g. ####..####.# #.#.... ..... #.# #.#.$vi##.#.#.#####... #.# #.#....##.# ##.# #.#..###.#####.##.###..###.#.#.#§§......§..#.#.#§§≈§.#.$vi#.#.≈§......≈.#.#.#.§§≈≈≈≈§.≈§#.#.#.≈.≈w.(≈.≈.###.#.≈.≈§≈.≈.≈.$vi7##..####...≈.....≈...#$vi#$viʳ[.o$viC----7.3 (1$viº$vi$viU$vi$vi.ogg   goblin (launcher)$vi C----8$viџ$vi$vi* ,$vir/ V.o.g$viL0 &9$vi\: $vi = $vigu4 .g   goblin  You barely miss the goblin. The goblin unwields a +0 sling.=4000.4 (1.1$vi{$vi;\ _The goblin wields a +0 dagger of speed. You block the goblin's attack.$vi_2  You closely miss the goblin. The goblin hits you but does no damage.10$vi9 $vi; 4 _You block the goblin's attack.$viϣn  You puncture the goblin!  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Your weapon exudes an aura of protection.$vi f)$vi( \19 =2.7 (1.1$viR* $vi, J _You kill the kobold!$viK $vi $vi $vir   #.## #.#§§....≈≈≈≈≈# #.#.≈§.....#§§≈≈≈≈##.# #..#≈.≈w.(..# #..§≈. #.###..####...≈....$vi* < #............≈≈≈≈≈≈##@#..#####....≈... ##..........≈.≈.§≈#.#..#####..≈.≈§§_#..#. # $vi ,$vi $vir" %  $vi" g - 84 stones (gained 2)$vi # $vi& $vi   #.###.#####.##.### #.# #.## #.#§§.... #.# #..# #.#§§≈≈≈≈ #.# #..# #.#.≈§... #.# #..# #.#.§§≈≈≈$viV > ##.# #..# #.#.≈.≈w.# #..# #.#.≈.≈§≈###..####...≈.... #@...........≈≈≈≈≈)#..#####....≈..$vin  ##..........≈.≈.§ #.#..#####..≈.≈§§$vi  #.....# ##.≈.≈≈§$vi  #.. ##.# #.§....$vi  #.#. .# #.≈§≈§$vi e### .. .....§....$vi W .. _You see here a +0 whip.$viO F12 $vi $vi  #.......)...##.# # #.###.#####.##.### #.# #.## #.#§§... #.# #..# #.#§§≈≈≈ #.# #..# #.#.≈§.. #.# #..# #.#.§§≈≈ ##.# #..# #.#.≈.≈w$vi .# #..# #.#.≈.≈§###..####...≈...............≈≈≈≈)#..#####....≈. ##..........≈.≈. #.#..#####..≈. #.....# ##.≈.≈≈$viI y #.. ##.# #.§... #.#. .# #.≈§≈§### .....§$vi  ,$vi $vii hM##.#.#.#####... ......)...##.# ##.#####.##.####...§§≈≈≈≈§.. §§≈≈#w$vij ,#.@# #..# #.#.≈.≈§#.#.###..####...≈...#. ##............≈≈≈≈#. ##)#..#####....≈.......##.$vi=j > ##$vi\j $vir ,$vi'x $vi  ###.#.#.#####... #.......)...##.#  #.###.#####.##. #.# #.## #.#§§ #.# #..# #.#§§ #.# #..# #.#.≈§ #.# #..# #.#.§§ ##.# #..# #.#.≈.≈$vi  #@.# #..# #.#.≈.≈ #.#.###..####...≈ #.###... #.# ##)#..#####....≈ ..# ##...≈.≈ ### #.#..#####..≈.≈ #.....# ##.≈. #.. ##.# #.§ #.#. .# #.≈§≈$vi ,$vi $viB  #.......)...##.# #.###.#####.##.# #.# #.## #.#§§. #.# #..# #.#§§≈ #.# #..# #.#.≈§ #.# #..# #.#.§§#.# #..# #.#.≈...# #..# #.#.≈.$viB #.###..####...≈.##............≈≈ ##)#..#####......# ##..........≈.### #.#..#####..≈. #.....# ##.≈.$vi&C ) ##.# #.§.#. .# #.≈§ ### .. ....$vi~C $viBK ,$viP $vi j #.###.#####.##. #.# #.## #.#§§ #.# #..# #.#§§ #.# #..# #.#. #.# #..# #.#.#.# #..# #.#.≈..# #..# #.#.≈#.###..####...≈$vi e##............≈ ##)#..#####.....# ##..........≈### #.#..#####..≈ #.....# ##.≈ ##.# #.§#. .# #.≈$vi ### .. ... ...$viP ,$vir $vi7 #.# #.## #.#§ #.# #..# #.#$vi #.# #..# #.#. #.# #..# #.#.#.# #..# #.#...# #..# #.#.$vi#.###..####...##............ ##)#..#####..$vi.......## ##........###### #.#..#####..$vi #.....# ##. ##.# #.#. .# #.$vi] ### .. .. $vi)&,$vi)$viA #.# #..# #.# #.# #..# #.# #.# #..# #.##.# #..# #.#..# #..# #.##.###..####.##..........######.## ##)#..#####.......@## ##.......######.# #.#..##### #.# #.....# ###.#.. ##.# ##.#. .# # ### ..  ... $vi5$vi$vi]=#.# #..# #.#.#.# #..# #.#.##.# #..# #.#.##..# #..# #.#.##.#.###..####...##.###............######.## ##)#..#####........## ##...........######@# #.#..##### ##.# #.....# .. ##.# #.$vi .# #.### .. .. ... $vi.,$vi1$vi$,#.# #..# #.#.§##.# #..# #.#.≈##..# #..# #.#.≈##.#.###..####...≈##.###............≈..######.## ##)#..#####$vi$........## ##..........≈..######.## #.#..#####..≈ ##@# #.....# ##.≈.. ##.# #.§ .# #.≈### .. .. $vi$6... $vi:,,$vi>1$vi$vi##.# #..# #.#.≈.##..# #..# #.#.≈.##.#.###..####...≈.$vig##.###............≈..######.## ##)#..#####............## ##..........≈..######.## #.#..#####..≈.$vi ##.###.....# ##.≈... ##.# #.§. .# #.≈### .. ....$viԓ1 $viʚ$vi$vi$vi ##..# #..# #.#.≈.≈##.#.###..####...≈.##.###............≈≈≈..######.## ##)#..#####............## ##..........≈.≈..######.## #.#..#####..≈.≈ ##.###.....# ##.≈.≈..###.# #.§. .# #.≈§≈$viX # .. ..... .  ###$vit,$vi$viy.# #..# #.#.≈.≈w.# #..# #.#.≈.≈§.###..####...≈... ##.###............≈≈≈..######.## ##)#..#####....≈.........## ##..........≈.≈.$viz\..######.## #.#..#####..≈.≈§##.###.....# ##.≈.≈≈##.#@.###.# #.§...##.#.# .# #.≈§≈§###># .. .....§.# .....S.#.##. S   ball python (constriction, asleep)#.##$vi$-$viI 76.7 (14.0)  A ball python comes into view.$viS.S)$viF-7.7 (15$vi$viz; _Found a stone staircase leading down.$vi]V##.# #..# #.#.≈.≈w.##..# #..# #.#.≈.≈§≈##.#.###..####...≈.##.###............≈..######.## ##)#..#####....≈..## ##..≈.≈.§..######.## ##.#..#####..≈.≈§##.###.....# ##.≈.≈≈§##.#.@###.# #.§.##.#.# .# #.≈§≈§###># .. .....§.$viI #S# ... ..##### .##.#$vi$vi:S.$vi18.0)$viw$vi$vi{##.§≈##.#.###..####...≈....##.###............≈≈≈≈≈..######.## ##)#..#####....≈........## ##..........≈.≈.§######.## ##.#..#####..≈.≈§ ##.###.....# ##.≈.≈≈ ##.#..###.# #.§.... ##.#@# ≈§≈§§ ###S# .. .....§. #.# ... ..#. #.## .# #..##   You block the ball python's attack. The ball python barely misses you.5-=9$vi~$viT _The ball python bites you. 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.####...# #..#### $vi##.....§§≈≈§§§§§§≈§§$vi$vi $viyJ.≈≈≈≈≈≈§≈≈.##.#####.# $vi$##)#..#####.§§.§§.§..≈.##.# #.###.≈.≈.≈§≈.≈.##.# #.# ##.#..#####..§.§.._≈.≈.##.#####. #$vi˅.....# ##§§.≈≈≈≈≈.≈.. ..###.# #.≈§§§....§.##.# #.# #.######§§§§§§≈§≈≈.##.# $vi># #.§..§....# #.###...@##....# #.....#$vi5F.#####.## # #.####...# ##### $vi##..§.§§......≈.§#..≈.≈§.≈§§≈$vi.≈≈.≈§≈≈≈≈≈..§.$vi1$viP$vi8"##..####...≈.....≈...##..)...... ............≈≈≈≈≈≈≈≈≈.##.#####.# #)#..#####..§.≈.....≈.##.# #.#.........≈§§.≈§≈.≈.##.# #.##..#####..≈.≈§._≈.≈.##.#####...# ##.≈§§≈≈≈≈.≈............ $viX.###.# #.≈§§§....≈.##.######## .# #.######.≈§≈≈≈≈≈≈≈.##.## ># #...@.....# # .###............##....# . .....##########.#####.## $vio# #######.####...# $vih##......#.#$vi%i######..<######$vi?$vi^...≈§≈≈§§....≈§.§.≈.≈≈.≈..≈...$vi$viK$vip..####...≈.....≈...##..).≈§≈≈§§≈≈≈.##.#####.##. )#..#####....≈§.§..≈.##.# #.# #.≈.≈.≈§≈.≈.##.# #.#. .#..#####..≈.≈.._≈.≈.##.#####.# ##.≈.≈≈≈≈≈.≈. ###.# #.≈.≈.##.#. # #.######.≈§≈.##.# #. # #..@....# #. ###....##....# .#.#####.## #. #.####...# #.[13;$viOr14H#.## ≈.§§§≈§§§≈≈≈≈§§§..#$vi..####...≈.....≈...##..).≈§≈≈§§≈≈≈.##.#####.##. #..#####....≈§.§..≈.##.# #.###. .≈.≈.§§§.≈.##.# #.#. #..#####..≈.≈.._≈.≈.##.#####.# ##.≈.≈≈≈≈≈.≈......# #.≈....§§§≈.##.#.#  #.######.≈≈≈≈≈§≈≈≈.##.# #.#  #..§@§..# #.#....##....# .##.#####.## #.# #......#.# $vi...≈.._≈§≈≈≈.§$vi#$vi$viH:..####...≈.....≈...##..).≈§≈≈§§≈≈≈.##.#####.##. ..#####....≈§.§§.≈.##.# #.###.≈.≈.§§§.≈.##.# #.#. ..#####..≈.≈.§_§.≈.##.#####.# ##.≈.≈§≈≈§.≈.... #.# #.≈....§§.≈.##.#.#. #.######.≈≈≈≈≈§§≈≈.##.# #.#. #......§§@..# #.#. #.....##....# $vi:.####.#####.## #.# #.####..#......#.#######..<######$viC ≈§≈≈≈..≈§.§..≈.≈§≈≈.≈.§.≈§≈≈≈≈....≈≈≈≈≈§≈§$viD$viJ$vi####...≈.....≈...##..).≈§§≈≈§≈≈≈.##.#####.##. .#####....≈§....≈.##.# #.###.≈.≈.≈§≈.≈.##.# #.#. .#####..≈.≈.§_§.≈.##.#####. .# ##.§.≈§≈≈≈.≈.... .# #.≈....§§.≈.##.#.#. .######.≈≈≈≈≈§≈§≈.##.# #.#. ..§§§@.# #.#. ....##....# . .#.#####.## #.# #.####...##......#.# #####$viv≈§≈§§..§§.$vi[$vi# #.#.≈.≈§≈.≈.≈....#####.##....# ####...≈.....≈...##..)....... .......≈§§≈≈≈≈≈≈.##.#####.##.. #####....≈§....≈.##.# #.### .......≈.≈.§≈≈.≈.##.# #.# #####..≈.≈.§§§.≈.##.##### # ##.§.≈§§§≈.≈............... # #.≈....§..§.##.########.#. ######.≈≈≈≈≈§§§≈@##.##.#.$vih...§§.§.# #.# ...........##....# .....########.#####.## #.#### ##.####...# #. ##......#.#$vi######..<######$vi C≈≈.≈.≈≈.._≈≈§...§........#$vil!$vil&$vi_Mw.(≈.≈.###.# # #.#.≈.≈≈≈.≈.≈....#####.##....# ####...≈.§...≈...##..)...... .......≈§≈≈≈≈≈≈####.##. #####....≈....## .....$vik≈≈≈.≈.##.# #.# #####..≈.≈.._§.≈.##.#######.§.≈§≈≈≈.≈.............. # #.≈.§.....§@##.####### $viՈ######.≈≈≈≈§§§§≈.##.#.§......#.#... ...........##....#.....######$vi$viۓ§§.§.≈.≈§≈≈≈.§§§._§.§≈≈≈≈.§§≈≈≈§$viw$vi$viG #.#.§§≈≈≈≈§.≈§#..........#.#.#  #.#.≈.≈w.§§§§.##.#####.###.#.#  #.#.≈.≈§§.§.≈....#####.##....## ###...≈.....≈...##..)...........# ......≈§≈≈≈≈≈≈≈.##.#####.##.....# ####....≈.....≈.##.# #.###....# ......≈.≈§≈≈≈.§.##.# #.# ####..≈.§§._§.§.##.##### $viM~ ##.§.≈≈≈≈≈.§.@.............  #.≈.§.....§.##.########.#. #####.≈≈≈§≈≈≈§≈.##.##.#.§§......# #.#.... ..........##....# .....#. #########.#####.## #.####.#.####...# $vi~#. #.#......########..<#$vi! $vi D≈§§w≈§≈≈≈.w   ribbon worm (wandering)$vi $vi0 $vim ~  .§§§§.  ≈§.§.≈....≈...##..)≈≈≈≈≈≈.$vi ....≈.##.# ≈≈≈.§.##.# ._§.§.##.#####  ≈≈≈≈.§.@.......  $vi ....§.##w#####≈§≈≈≈≈.##.# .......# ...##....# ####.## $vi ' ...# #.  $vi ".#.# $vi> $<#$viӫ   .§§§§.  ≈§.§.≈....≈...##..)≈≈≈≈≈≈.....≈.##.# $vi~ ≈≈≈.§.##.# ._§.§.##.#####  ≈≈≈≈.§.@.......  ....§.##w#####≈§≈≈≈≈.##.# .......# ...##....# ####.##  $vi ]...# #.  $vi\ ;.# $vi 6<$vi ,14.9 (1$vi $vi $viS b _A ribbon worm is nearby!$vi54$vi9$vi;$viH#.#.§§≈≈≈≈§.≈§#.#.#.##.#.#.≈.≈w.§§§§.##.#####.###.#.##.#.≈.≈≈§.§.≈....#####.##....#...≈.....≈...##..).# ≈§≈≈≈≈≈≈≈.##.#####.##.....# $vi....≈§....≈.##.# #.###....#≈.≈§≈≈≈.§.##.# #.#...≈.§§._§.§.##.#####.##.§.≈≈≈≈≈.§.#.≈.§§....§.##w#.#....#.≈≈≈≈§≈≈≈≈.##.# #.#....#§.......# .##.#....#$vi!j..##....# .......#.#$viJm.#####.#####.####.##.####...# $vipA#. #.##......#$vi,.# $viI§§§.≈≈§§...≈.##w≈§≈§§§w$vi?9=5.0)$viS$viT 9 _You block the ribbon worm's attack.$vi#.#.§§≈≈≈≈§.≈§#.#.#.##.# #.#.≈.≈w.§§§§.##.#####.###.#.###. #.#.≈.≈≈§.§.≈....#####.##....# #...≈...§.≈...##..).# ≈§≈≈≈≈≈≈≈.##.#####.##.....# ....≈§§...≈.##.# #.###....#$vi≈.≈§§≈≈.§.##.# #.#...≈.§§._§.§.##.#####.  ##.§.≈≈≈≈§.§.#.≈.§§§...≈.##w#.#....#.≈≈≈≈≈§≈§§.##.# #.#....# §.§.....####....##.#####.#### #.####.# $vi§.(catching breath)  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$vi/.≈≈§≈§≈≈≈≈≈.$vi/ 4  0 -615 darts (poison)Held $viP6$vi5:j _You are caught in a web! _There is a web here.$viC8§$vi&D 8  4 -715 darts (poison)$vi L$vioO* _The web tears apart.$vi P §._§§≈.≈ You puncture the ribbon worm!  Your weapon exudes an aura of protection.  The ribbon worm is almost dead.19 ===9.0 (1.1 _The ribbon worm closely misses you.$vic  (catching breath)You barely miss the ribbon worm.The ribbon worm is almost dead.$vi   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$vi?6§≈≈$vi˛A§≈.≈≈.§ 4  0 --20015 darts (poison)Held $vi$viw. _You are caught in a web!$viW ._≈§≈≈The web tears apart.$vi,Y 8  4 --115 darts (poison)$viBa$vicC _The ribbon worm bites you but does no damage.$viIVB  You puncture the ribbon worm!$vi^.§≈§##†$viGc&2$vime _You kill the ribbon worm!$vi I$vi6  ≈.≈w.§§§§.##.#####.###.≈§.§.≈.......####..≈...§.≈...##..)...........# ....≈§≈≈≈≈≈≈≈.##.#####.## ##....≈§§... #.###....### ....≈.≈§§≈≈.≈......... ##..≈.§§._≈.≈.##.#####..  ##.§.≈≈≈≈≈§≈.........  #.≈.§§§...≈§##@########.#....## ###.≈≈≈≈≈≈≈≈§.##.#  ......§.§....#####.$vi>@ $vi 4 $vi 7≈§.§.≈.......####$vi1 ..≈...§.≈...##..)...........# ....≈§≈≈≈≈≈≈≈.##.#####.## $viY t##....≈§§... #.###....### ....≈.≈§§≈≈.......... $vi ##..≈.§§._≈.≈.##.#####..  ##.§.≈≈≈≈≈.≈...........$viѱ ' #.≈.§§§...≈§##†########.#....## ###.≈≈≈≈≈≈≈≈§.##@#  ......§.§......##.$vi *.....##$vi XYou see here a ribbon worm corpse.$vi $vio  _$viG $vi !  ..≈...§.≈...##..)...........# ....≈§≈≈≈≈≈≈≈.##.#####.## ##....≈§§... #.###....### ....≈.≈§§≈≈......... ##..≈.§§._$vi! [####..  ##.§.≈≈≈≈≈.≈......... #.≈.§§§...≈§##†########.#....## ###.≈≈≈≈≈≈≈≈§.##.#  ......§.§......##..>.........# #######.#####.###########.###$vi) 1-4.0 (2$vi/ $vi/ E-5.0 (3$vi5 $vi7 ; _Found a stone staircase leading down.$viU4$viX$vilZ$viK $viR Inventory: 20/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 84 stones  t - 15 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn) $viS } c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)j - an amulet of magic regeneration  o - a +5 ring of evasion Scrolls (go to first with ?)  k - a scroll of vulnerability  m - a scroll labelled GEYHYMN FILEHI  s - a scroll of fear Potions (go to first with !)$viS 2d - 3 potions of might $viS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$vir  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 84 stones  t - 15 poisoned darts (quivered) Armour [  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)r2 cloak Jewellery (go to first with "=)  j - an amulet of magic regeneration  o - a +5 ring of evasion Scrolls ?)  k - a scroll of vulnerability  m - a scroll labelled GEYHYMN FILEHI  s - a scroll of fear $vi9ePotions (go to first with !)  d - 3 potions of mighte - a potion of heal wounds  f - 2 potions of haste  i - a fizzy ruby potion75%$vi   j - an amulet of magic regeneration  o - a +5 ring of evasion  l - a green potionbot$vihT  o - a +5 ring of evasion  k - a scroll of vulnerability$vi o - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.$vi$vi$vi;>#...≈...§.≈...##..)...........#Peej the Basher ....≈§≈≈≈≈≈≈≈.##.#####.##.....#Mountain Dwarf ##....≈§§...≈.##.# #.###....### Health: 57/57 ======================== ....≈.≈§§≈≈.≈.##.# #.#......... Magic: 7/7======================== $vi##..≈.§§._≈.≈.##.#####........... AC: 19  Str: 21  ##.§.≈≈≈≈≈.≈.................... 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##...######.## ##.#..  ##.## ##.###.....  ## ##.#..###.  ##.#.# #.  ###># #  #.###  #.....  %vi ,%viM %viY1   #.# #  #$# #.# #  #.# #.# #  #.# #.# #  #.# ##.# #  #.# ##..# # %vi2  #.# ##.#.###.  ##.## ##.###....  ##.@.######.## ##)#  #..........## # ..######.## ##.# .####... ###.### .#.# # ###># #  #.###  #....%vi_< ,%viG %vi M#.$  ## ##..#  #.# ##.#.###. ##@## ##.###....##...######.## ##)#..........## ##. ##...######.## ##.#.%vi ,%viL %viT _M......#.$  ## ##..#  #@# ##.#.###. ##.## ##.###....%vi [##...######.## ##)# #..........## ##..#%vi$ ,%vi*+ %vi 4M##.#P.P......#.$  ## ##..#  #.# ##.#.###. ##.## ##.###.... ##...######.## ##)#......##...## %vi~ ,%vio %viO M####...#+###.#P.P......#.$  ## ##..#  #.# ##.#.###. ##.## ##.###....%vi~ M#...####%vi> ,%vi %vim M... ####...#+###.#P.P......#.$  ## ##..#  #.###.#.###.%vim -##.##%viu ,%viz %vi^ M... ####...##+####.#P.P......#.$  ## #.#%vi y##..# #....%vi ,%vi %vikKM###### ####)....##... ####...###+#####.#.P.P.......#.  #.###.# #....%viR,%viW%vig%vih%vim%viR M....# #........# ###### ####)....##... ####...####+######.##..P.P..#...#.......#%vi"# #.##.# #.... _You now have 900 gold pieces (gained 9).%vi3%vi%viqAM##.# #.###....# #........# %viA###### ####)....##... ####...###+#####.#P.P...#...@...######.#### %vi6Bi#.##.# #.%vi*?#.#%vi,%vi%vispM###'###..##.# #.###....# #........# ###### ####)....##... ####...###+#####.#P@P%vipR..........#####.#### #.##.# #.#.#%viy,%vi~%vi######.j.+h.h#..+%vi'hh 2 hounds (asleep)j   gnoll (asleep)%vis86%vi 435.5 (210.0)  You open the door.  A gnoll and 2 hounds come into view.%vi%vi%vi%vi..j.hhhh%viV*j%vi&====%vi^%61%vi%viI) _The hound barks! x2%vi?&m  You puncture the hound!  Your weapon exudes an aura of protection.%vi )m  The hound is severely wounded.%vi6W.jh%vi7c19 ==--%vi7*7.6 (1.1)%vi+F%vi}J{ _The hound bites you but does no damage. The hound closely misses you.%viu<  You puncture the hound!%vi%vi^%vi .j   houndYou kill the hound!%vi_31---80%vi+%vi*S _The hound closely misses you.%viI-9 _You closely miss the hound. You block the hound's attack.%vi  You barely miss the hound. The hound bites you but does no damage.%vi, .40.7 (1.1%vi| %vi K _The hound misses you.%vi=B10%vi]C%viFg _You miss the hound. You block the hound's attack.%vi? )12 2 _You closely miss the hound. The hound misses you. The hound barely misses you.%vicC3.8 (1.1%viNf%vii _You barely miss the hound. The hound closely misses you.%vi"?  You barely miss the hound. You block the hound's attack.40%viE %viH R _The hound barely misses you.%vi|<5%vi%vin _You barely miss the hound. You block the hound's attack.%vi <6%viN %vi _You barely miss the hound. The hound misses you. You block the hound's attack. %vi`w  You barely miss the hound. The hound closely misses you. %viEx-7.9 (1.1 %vi߀ %viʃ3 _You block the hound's attack. %vi2 (  %vi  You sock the hound!  Your weapon exudes an aura of protection.  The hound is heavily wounded. %viS L19 = %vi 80 %vi  %vi S _The hound closely misses you. %vi  You closely miss the hound.The hound is heavily wounded. %vi&6-50.0 (1.1 %viG %vi[ _You block the hound's attack. The hound bites you but does no damage. %vi%  You barely miss the hound.The hound is heavily wounded. %vi& 6-12 -1.1 %vi-  %vi1 * _The hound bites you. %vic L  You closely miss the hound.The hound is heavily wounded.20 _The hound closely misses you. You block the hound's attack. %viE   You closely miss the hound.The hound is heavily wounded. %vi &3 %viP) %vis+= _The hound bites you but does no damage. %vi\  You hit the hound.  Your weapon exudes an aura of protection.  The hound is almost dead. %vi(M19 4 %vi  %viz _The hound bites you but does no damage. The hound barely misses you. %vi(  You closely miss the hound.The hound is almost dead. %viT7=5 %vi %viS _The hound closely misses you. %vi7  You hit the hound. %vi# %vi.jj   gnoll %vix 76.2 (1.1 _You kill the hound! %vi7 %viSp _Your Maces & Flails skill increases to level 10! %vi  %vi (7.3 %vi  %vi _You closely miss the gnoll. The gnoll misses you.%vi%vi:Z6-80%vi %vi}s _You barely miss the gnoll. The gnoll hits you with a +0 whip.%vir;  You impale the gnoll!!%vie)%viʹ69=9%vi%viI _You kill the gnoll!%vi+r!M##......#####'###..##.# #.### #....# #........# ####### ####)....###...+#...#... #...+ ####...####@######.#P.P..........# ####.#####.# #... ..#.#.%vi^{F--60%vic%vi  There is an open door, spattered with blood here.  Things that are here: _a +0 whip; a hound corpse%vi'= M..##.##########......#####'###..%vi= Z##.# #.### #....# #........# ####### ####)....##+#... #..@+ ####...####)######.##..P.P..#%vij> ... #.......##.###.###.#%vi'G %viKH n7=--1 _%viM %viO %vi(z 3%viÁ %vic ##'(###%vi ,%via %vihg r  #.##.#. ##......###.##. ###'#### #.##. #.##.# #.##.....# #....# #.# # ######## ####)....# #...+ #. #...### #. #...@(# ####. ####)#### ###.#.#%vih R #..P.P..# #. #.......# #.###.# ####.#### #.# #.# #.# #.# #. #.# #.# #. #.# #.# #. #.# ##.# #. _You open the door.%vilq F12 %viCy %vi q  #.##.#. ##......###.##.# ###'#### #.##. #.##.# #.##.....###. #....# #.# #. ######## ####)....###. %viN #...+ #. #...### #. #...'@# ####. ####)#### ###.#.#. #..P.P..# #. #.......# #.###.# ####.#### #.# #.# #.# %vi #.# #..# #.# #.# #..# #.# #.# #..# #.# ##.# #..#There is an open door here.%vi %vi  _%vi( %vi 921%vi+4.3 (3%viG=5.3 (4%vi %vi ` _t - 21 poisoned darts (gained 5)%viM.'%viAZ  #.##.#  ##......###.##.  ###'#### #.##  #.##.# #.##.....### %vi #....# #.# #  ######## ####)....###  #...+ #  #...### #  #...@.# ####%vi4*  ####)#### ###.#.#  #..P.P..# #%vib  #.......# #.###. %vi ####.#### #.# #.  #.#%viX #.# #.. %vi #.# #.# #.. %viL #.#%vi #.# #..  #.#%vi"f ##.# #..%vi!,%vi'%vig   #.##.#  ..##.######## ......###.## ###'#### #.##.......  #.##.# #.##.....#%vi  #....# #........#   ######## ####)....##  #...+ #  #..@### #..  #...'.# ####....%viB  ####)#### ###.#  #..P.P..# #.....  #.......# #.###. ####.#### #.# # %vi  #.# #.# #  #.#%viE #.# #  #.#%vid #.# #There is an open door here.%viK _%vij%vi ##'^#7.3 (2======8.3 (3%viS _As you open the door, it creaks loudly!%vi6C'.%vi%vi<0%vi#%vi9E _Done exploring.%vi$,M##'............##.##########......#####'###..##.# #.### #....# #........# ####### ####)....##'^###... #...'.# ####... ####)#######.#.##.###.#%vi>%vi,S------9.3 (1 _%vi,%vi%viS------%vi%vis &  ##.############.##...... ###'####  #.##.##...# #... %vi ######## ####)....##...'^# #.......###'.#######)#### ###.###.##%vic #.# #.##.# #. %vi %vin '70%vi %vi  %viH ####.##...... ###'####  #.##.##...# #... ######## ####)....##...'^# #.......##'.########)#### ###.#..P.P......%viH>.....###.####.# #.###.# #. %viW%vi.X&1%viba%vic%vi ####.##...... ###'####  #.##.##%vi:3...# #... ######## ####)....##...'^# #.......###%vi\1'.###%vi|d####@#### ###.#%vix#..P.P..#%viQ....#.......#%vi%####%vi*#%vi4#.#%vi) %viF0#.###..# #.%vieD %vi%vi&2%vi   There is an open door, spattered with blood here.  Things that are here: _a +0 whip; a hound corpse%vi\  ###'####  #.##.##%vi\...# #... ######## ####)....##...'^# #.......%vib#...###...'.########)#### ###.##..P@P..#.......######.### #.# #.###.#.###. %vi_k%viOl-3 _%viu%viw%vi>  #.##.##...# #... ######## ####)....##%vinO#...'^# #.......#...##...'.#######)#### ###.#..P.P.......@.######.### %vi #.# #.# ##.## ##.###.... %vi%vi&4%vic%vi!%viCoi ...# #... ######## ####)....##...'^# #..........##'.#######)#### ###.#..P.P.........#######@####  #.# #.# ##...######.## ##)#. %viu%viv&5%viۀ%vi. ######## ####)....##...'^# #.......##'.#######)#### ###.##..P.P..#....#.......########.####  #@# ... #..........## ##.. %vi%vi&6%vi>%vi%viZ%vi[% %viv[X...'^# #.......%vi[##%vi\''.%vi@\ ###%vi\c####)#### ###.#%vi\B..P.P..%vi] ....%viD],.....%vi] ###%vi]B###.###%vi^ %vi` #.# #...%vih ##...######.## ##.#. %vi{k<7%vio%viNq%vi[ ##'.#######)#### ###.#..P.P.........###%vi-###.###  #.# ###....%viQ %vilw##.## ##.###.... %vi<8%vi]%vi Z3 '.#######)#### ###.#..P.P.........###%vinZ3###.###  #.# ###.##.#.####.##%viZ( #####.#..###%viZD %vifi%vij%vik9%vi3v%vix%vi< ####)#### ###.#..P.P.........######.###  #.# ###.##.#.####.## ##.###...#...#### ##.#.# # %vih%vi'80%vi%vi<%vi:cL ..P.P.........######.###  #.# #%vic~##.##.#.####.## ##.###...##...######.## ##)#.....##...##%vicR ###># #%vicD %vi5l%vil&1%viq%viBt%vi ...######.###  #.# ###.##.#.####@## ##.###...##...######.## ##)##..........## ##.# #.### %vi%vi,&2%vi_%vi%viW F ###.###  #.# ###.##.#.####.## ##.###...%viiW ##.@.######.## ##)##..........## ##.#...######.## ##.# #....%viW D %viL] %vi` &3%via %vi5c %vi6   #.# ###.##.#.##%vi ##.## ##.###...##...######.## ##)##..@.......## ##.#...######.## ##.# ##.## ##.###... ##### %vi %vi &4%vi` %vi %vin  ###.##.#.####.## ##.###...%vio ##...######.## ##)#..........## ##.##.@.######.## ##.# ##.## ##.###... ### ##.#..###%vi'o +%vi+u %viu &5%viz %vi| %vi, k ###.##.#.####.## ##.###...##...######.## ##)#..........## ##.##...######.## ##.# ##@## ##.###... ### ##.#..###  ##.#.# %vi R6%vi %vij Q%vi Q%vi_ %vi ` %vie %vi#j %vicbM  ## ##..#  #.# ##.#.### ##.## ##.###...#...######.## ##)##..........## ##.%vidq##.@.######.## ##.###.## ##.###....#####.#..## ##.#.# #%vik%vi1l&7%vip%vir%viM  ## ##..# %viaj #.# ##.#.### ##.## ##.###...#...######.## ##)#%viX#..@.......## ##.##...######.## ##.###.## ##.###....%vi ###%viŪ+##.#..###%vi(%vi%vi&8%vi%vi%vi>C  #.# #.# #. #.# #.# #. #.# #.# #. #.# ##.# #. #.# ##..# #. #.# ##.#.###. ##.## ##.###. ##...######.## ##)#. #.## ##. ##...######.## ##.#. ##.## ##.###. ### ##.#..###. ##.#.# #. ###># #. #.###. #.[17;5%vi}C HH #%viRP Y9%viZ #.# #.# #..# #.# #.# #..# #.# #.# #..# #.# ##.# #..# #.# %vi<U##..# #..# #.# ##.#.###..# ##.## ##.###. ##...######.## ##)#..# #.%vi{## ##. ##...######.## ##.#..# %vi##.## ##.###.....# ### ##.#..###.#%vi ##.#.# #.# ###># #.%vi m #.###. #.....#%vi2G #%viB%vi'90%vi6%vil%viy;! #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# ##.# #..#  #.# ##..# #..#  #.# ##.#.###..# ##.## ##.###. ##...######.## ##)#..# #.## ##. ##...######.## ##.#..# ##.## ##.###.....#  ## ##.#.# #.# ###># #...%vi]E #.###... #.....## #%viG%vi}G1%vigM%viO%vi%viL %vi+#.# %viO#.# #..# %vi/ %vij+#.# %viO#.# #..# %vi %vi+#.# %vi\O#.# #..# %vi %viѺ)#.# %vi7P##.# #..# %vi{ %viȻ)#.# %viQ##..# #..# %vi[ %viD#.# ##.#.###..#  %viݼ %vi*J##.## ##.###.  %viq %vi½##...######.## ##)#..#  %vi %vig)#.%viC## ##.  %vi %viT##...######.## ##.#..#  %vi %vig##.## ##.###.....# %vi %vi[ #%vi!%vi %vi;##.#.# #.#  %vi %vi M###># #.  %vi] %vi#.###.  %vi %vi7#.....# %vir!%vi%vi&2%vi3%vi3 #.# #.# #..# # #.# #.# #..# # #.# #.# #..# # #.# ##.# #..# # #.# ##..# #..# # #.# ##.#.###..# ##.## ##.###. ##...######.## ##)#..# #.## ##. ##...######.## ##.#..# ##.## ##.###.....#   ##.#.# #.# ###># #. #.###. #.....# %viP=<3%vi@G%viV%vi3#.# %vi]#.# #..# #.%vi=!#.# %vi]#.# #..# #.%viЩ!#.# %vig#.# #..# #.%vi\#.# %vi,~##.# #..# #.%vi~#.# %vi##..# #..# #.%vih#.# ##.#.###..####.%viI`##.## ##.###.%vi,##...######.## ##)#..#%vir #.%viC## ##.%vi##...######.## ##.#..#%vir##.## ##.###.....# #%viM### ##.#%vi"%vi#f##.#.# #.#%vifN###># #.%vi#.###.%vi0 #.....# %vi!%viN%vi)%vi4%vi%viB?#.# #.# #..# #.##.# #.# #..# #.##.# %viBC#.# #..# #.##.# ##.# #..# #.##.# %vi C##..# #..# #.##.# ##.#.###..####.%vi2C##.## ##.###.##...######.## ##)#..#####.%viVCJ#.## ##.%viyC§##...######.## ##.#..#####.%viC##.## ##.###.....# #### ##.#..###.#%viC ###.#.# #.#%viC\###># #.#.###.%viC.#.....# %viK%viL%viCL5%viR%viS%vi4%vi%vi%vi!C4%viJ%viK%viw%vi $%viaLevel 3 of the Dungeon <<<>>>^__(Press ? for help) #..P.P..##.......)...##.####.# #.#..###..........###.# #..#  #.......#%vik#.###.#####.##.###..###§#..# #.###.###.####.###..#  ####.####%vi#.# #.## #.#...........#..# #.# #.# #.###...##..# %vi" #.##.# #..# #.#.§≈≈≈≈≈§≈§.#..# #.###.###.##.#.#.#..#  #.##.# #..# #.#.≈....§..≈.#..###...#.#........#.#..###  #.##.# #..# #.#.§.≈≈§≈≈.≈.#..........#.#.##.###.#....#  #.###.# #..# #.#.≈.≈_§.≈.≈.##.#####.###.#.###...##.##.#  #.###..# #..# #.#.≈.≈≈§.≈.≈....#####.##....########.##>#  #.###.#.###..####...§.§...≈...##..)...........# #.##.#  ##.## ##.###............§≈§≈≈≈≈≈§§##.#####.##.....# #.##.#  ##...######.## ##)#..#####..§§§.....≈.##.# #.###....#### #.##.# %vie #.........@## ##........§.§.§.≈§≈§§.##.# #.#.........####.##.#  %vi##...######.## ##.#..#####.§≈.≈.._≈§≈.##.#####..............).##.#  ##.## ##.###.....# ##.§.≈≈§≈≈.≈§...........................# %vi ###%viێ!##.#..###.# #§§...§..§≈.##†########.#....###########  ##.#.# #.######.§§≈§≈≈≈§§§##.#%vi#.#....#  %vio###># #..........§.......##.########.#....#  %vi<#.###............##....##...>.........#.#  #.....##########.#####.###########.####.#  %vi_X########.####...##.# #.#  %viI#......#.##.# #.#  %vi######..<##.# #.#  ######.# #.#%viΏ%vi0G@#%vi 5##%viyN 5# %vi@ 9  %vi2P 9  %vi 9 #%vi^ 5##%viw 5#.%vi^ 5..%vi 5..%vij5..%vi5..%vi$5..%viɱ5..%vi5..%vi6.§%vi/6§.%vi6.§%vi['6§.%vi6.§%vi36§.%vi7.≈%viC.≈%vi C≈.%viz C.≈%visB§.%vi_:≈§%viB_≈%vi&%viu #.##.# #..# #.# Peej the Basher#.##.# #..# #.# Mountain Dwarf#.##.# #..# #.# Health: 57/57 ========================#.###.# #..# #.# Magic: 7/7========================#.###..# #..# #.# AC: 12Str: 21#.###.#.###..####.. EV: 13Int: 8##.## ##.###........... SH: 4Dex: 9##...######.## ##)#..#####. XL:  7 Next: 39% Place: Dungeon:3#.........@##[39;4%vi f9m ##........§ Noise: ---------  Time: 4495.3 (0.0)##...######.## ##.#..#####. h) +3 morningstar (protect)##.## ##.###.....# ## Throw: 21 darts (poison)#####.#..###.# ###.#.# #.#########># #.......#.###.......#.....############# _There is an open door here. _As you open the door, it creaks loudly! _Done exploring.  There is an open door, spattered with blood here.  Things that are here: _a +0 whip; a hound corpse%vi%vi,%vi%vi%vi,%vi%vi%viq9,%vi:%viG?%viA%viA%vi/B%viG%viXJ,%virK%viP%viMS,%viT%viY%vi[,%vi\%via%vivd,%vid%vii%vil,%viGm%vi3r%vit,%viu%vilz%viH},%vi.~%vi%vi,%viʆ%vi%vi~,%viy%vi`%vi ,%vi%vi%vi,%vi%vi9%vi"%vi[%vim%vio%vi%vi*%vi%viH%viCB%vi%vi%vi>%vi%vi6%vi>,%viI%vi%vi,%vi%vi%vi,%vi%vi%vi,%vi%viB%vi%viR%vi%vi%vi%%vi%vi%viU%vi1%vi+%vi-%vi%vi%vi%vi,%vi%vi %vi ,%vit%vi%vi,%vi2%vi%vi,%vi%vi-%viE.%vi1,%vi2%vi5%vi7,%vi8%vi:%vi <,%vi=%vi@%viC,%viD%viG%viJ,%vi,L%viDN%viO,%vi\P%viR%viS,%viT%vi=W%viBY,%viZZ%vi\%vi0_,%viJ`%vib%vi6e,%vi9f%vii%vik,%vi,m%vio%vi!s%vins%vit%viw%viy%viy%viЇ%vi%vi,%viN%viB%vi%vi>%vi),%viQ%vi%vik%vi%viȢ%viZ#.........#.....##.# #.#.#####.# %vi##.#.#.#####...###.# #.#......... .......)...##.####.# #.#..###.... %viF.###.#####.##.###..###.#..# #.## %vi.# #.## #.#..§.§§.....#..# #.# .# #..# #.#§§≈≈§§≈≈≈≈.#..# #.### .# #..# #.#§≈§§.....≈.#..###...# .# #..# #.#§≈§≈§≈≈≈.≈.#........ %vi).# #..# #.#§§.≈@..≈.≈.##.#####.#547.3 (52.0) .# #..# #.#.≈.≈§≈.≈.§....#####.# %vi..###..####...≈.....≈...##..)..... #............≈≈≈§§≈≈≈§.##.#####. %viV##)#..#####....≈.....≈.##.# #.%vi} ##..........≈.≈.§≈≈.≈.##.# #.#  %vi##.#..#####..§.≈.._≈.≈.##.#####..  %viЭ6#.....# ##.≈.≈≈≈≈§.§...........  %vi..###.# #.≈....§.§≈.##.####### %vi%vi%viqi _There is a snail-covered altar of Cheibriados here. %vi %vi$ %vi&A snail-covered altar of Cheibriados. A timeless altar to Cheibriados the Contemplative. Pray here with > to learn more.  %viW:You are here. (>)pray.,%vi),%vi3#.........#.....##.# #.#.#####.## Peej the Basher ##.#.#.#####...###.# #.#......... Mountain Dwarf .......)...##.####.# #.#..###.... Health: 57/57 ======================== .###.#####.##.###..###.#..# #.### Magic: 7/7======================== .# #.## #.#..§.§§.....#..# #.# # AC: 12Str: 21 .# #..# #.#§§≈≈§§≈≈≈≈.#..# #.### EV: 13,%vi644Int: 8 .# #..# #.#§≈§§.....≈.#..###...# SH: 4Dex: 9 .# #..# #.#§≈§≈§≈≈≈.≈.#......... XL:  7 Next: 39% Place: Dungeon:3 ,%vi4.# #..# #.#§§.≈@..≈.≈.##.#####.# Noise: ---------  Time: 4547.3 (52.0) .# #..# #.#.≈.≈§≈.≈.§....#####.# h) +3 morningstar (protect) ,%vi5.###..####...≈.....≈...##..)..... Throw: 21 darts (poison) #............≈≈≈§§≈≈≈§.##.#####.# ##)#..#####....≈.....≈.##.# #.###..........≈.≈.§≈≈.≈.##.# #.#  ##.#..#####..§.≈.._≈.≈.##.#####..  #.....# ##.≈.≈≈≈≈§.§...........,%vi]6  ..###.# #.≈....§.§≈.##.#######  _Done exploring.  There is an open door, spattered with blood here.  Things that are here: _a +0 whip; a hound corpse _There is a snail-covered altar of Cheibriados here.  You kneel at the altar of Cheibriados.,%vi^B/  --more--.%vi.%viʶCheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time and its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 MP, Piety-)You can warp the flow of time around you.(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.(5 MP, Piety--)You can step out of the flow of time.(10 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religion>%viZ>%vii>%vidj#.........#.....##.# #.#.#####.## Peej the Basher ##.#.#.#####...###.# #.#......... Mountain Dwarf >%vi.......)...##.####.# #.#..###.... Health: 57/57 ======================== .###.#####.##.###..###.#..# #.### Magic: 7/7======================== .# #.## #.#..§.§§.....#..# #.# # AC: 12>%viStr: 21 .# #..# #.#§§≈≈§§≈≈≈≈.#..# #.### EV: 13Int: 8 .# #..# #.#§≈§§.....≈.#..###...# SH: 4Dex: 9 .# #..# #.#§≈§≈§≈≈≈.≈.#......... XL:  7 Next: 39% Place: Dungeon:3 >%vi.# #..# #.#§§.≈@..≈.≈.##.#####.# Noise: ---------  Time: 4547.3 (52.0) >%vim.# #..# #.#.≈.≈§≈.≈.§....#####.# h) +3 morningstar (protect) >%vi+Z.###..####...≈.....≈...##..)..... Throw: 21 darts (poison) >%vih#............≈≈≈§§≈≈≈§.##.#####.# ##)#..#####....≈.....≈.##.# #.###..........≈.≈.§≈≈.≈.##.# #.#  >%vi##.#..#####..§.≈.._≈.≈.##.#####..  #.....# ##.≈.≈≈≈≈§.§...........  ..###.# #.≈....§.§≈.##.#######  _Done exploring.  >%viThere is an open door, spattered with blood here.  Things that are here: _a +0 whip; a hound corpse _There is a snail-covered altar of Cheibriados here.  You kneel at the altar of Cheibriados.>%vi:&>%vi&>%vi->%vi/. _@%viq .#.....##.# #.#.#####.##).#.#.#####...###.# #.#.)...##.####.# #.#..###. ###.#####.##.###..###.#..# #.###. # #.## #.#..§.§§.....#..# #.# #. # #..# #.#§§≈≈§§≈≈≈≈.#..# #.###. # #..# #.#§≈§§.....≈.#..###...#. # #..# #.#§≈§≈§≈≈≈.≈.#. # #..# #.#§§.≈_@.≈.≈.##.#####.# # #..# #.#.≈.≈§≈@%vir .≈.§....#####.# ###..####...≈.....≈...##..). .≈≈≈§§≈≈≈§.##.#####.# #)#..#####....≈.....≈.##.# #.# ##.≈.≈.§≈≈.≈.##.# #.#. #.#..#####..§.≈.._≈.≈.##.#####. .....# ##.≈.≈≈≈≈§.§... .###.# #.≈....§.§≈.##.#@%vipv #.####§..§#.≈≈≈≈#..≈.≈≈§§_@.≈.§≈§.§§§≈@%viv =.≈@%viw 88.3 (1.0) _@%vi @%viÀ @%viw#.....##.# #.#.#####.##)# .#.#.#####...###.# #.#.)...##.####.# #.#..###..#####.##.###..###.#..# #.###.#  #.## #.#§..§§§.....#..# #.# #.#  #..# #.#.≈≈≈≈§≈≈≈≈.#..# #.###.#  #..# #.#.≈§§.....≈.#..###...#.#  #..# #.#.≈.≈≈≈≈≈.≈.#.#  #..# #.#§§§§_.@≈.§.##.#####.# @%viB #..# #.#.≈.≈≈§.§.§....#####.##...####...≈.....≈§..##..).≈≈≈§§≈≈§≈.##.#####.##. )#..#####....≈.....≈.##.# #.# #.≈.≈.§≈≈.≈.##.# #.#. @%vi.#..#####..§.≈.._≈.≈.##.#####.# ##.≈.≈≈≈≈≈.§... ###.# #.≈....§.§≈.##.#.@%vi%##......#.≈≈≈≈≈#.≈§.#.≈.§§§§§.≈≈≈§..§.≈≈.§≈§≈.#§§≈§@%viY&9@%viX@%viA%vi+ #.#.#####...#.......... .....)...##.####.# #.#..### ##.#####.##.###..###.#..# #.###.#  #.## #.#.......... .# #.#.≈≈≈≈≈≈≈≈≈##.≈§......##...#.§§§§≈≈≈.......#.§.≈§§§≈.§.##.#####.###.§.≈≈≈@§.§.... ##..####...≈..§..§...##..)...... ...........≈≈≈§§≈≈≈≈.##.#####.##..≈....§..≈.## # #.######.≈≈≈≈§≈≈≈≈.##.##. A%vi5#..##..≈≈#.≈§§§.§§§≈§≈§§§§§§≈.≈≈≈@≈§§§..§§.≈≈§.§§§...≈.A%vi6'50A%vi>A%vi@A%vim ....)...##.#### ##.######..###.#..# #.###.#  #.## #.#.......... .A%vi≈≈≈≈≈≈≈≈≈##.≈§§§....##...#.≈§§≈§≈≈.......A%vi6.≈§§§§§§.§.##.#####.##.≈≈≈§≈§§...A%vi[. ##..####...≈..§.@§§..##..)...... A%vi0...........≈≈≈§§≈≈≈≈.##.#####.## )#..#####....≈.§..§A%vio #.###.≈A%vit...##.A%vi(.≈§≈≈≈≈≈≈≈.# # #..................##.########. A%vi##.###..#........≈§≈≈≈≈#.§.§§..≈§≈§≈§_..≈.§.##.A%vik§≈≈≈.≈.≈......≈.§.§..≈≈§≈....§.......≈.§.≈≈≈.§..≈.≈#..≈A%vi:§≈≈.A%vi5&1A%viGA%vi<C%vinC%vi%oC%viuC%viw|ere is an open door, spattered with blood here.  Things that are here: _a +0 whip; a hound corpse _There is a snail-covered altar of Cheibriados here. _Sorry, you're not good enough to have a special ability.E%viM3E%viE%vi<0E%viQ [ _Done exploring.G%vi~ G%vig &Level 3 of the Dungeon <<<>>>^__(Press ? for help) #...### #..........####..####.# #.#.# ##.##.# #.# #..#  #...'.# ####.........#.....##.# #.#.#####.##)####.##### #..#  ####)####G%vi (###.#.#.#####...###.# #.#...................# #..#  #..P.P..##.......)...##.####.# #.#..###..........###.# #..#  #.......#G%viъ j#.###.#####.##.###..###.#..# #.###.###.####.###..#  ####.####G%vi #.# #.## #.#...........#..# #.# #.# #.###...##..#  #.#G%vi #.# #..# #.#.≈§≈≈≈≈≈≈≈.#..# #.###.###.##.#.#.#..#  #.#G%vil #.# #..# #.#.§.§§....≈.#..###...#.#........#.#..###  #.##.# #..# #.#.≈§≈§≈§≈.≈.#..........#.#.##.###.#....#  #.###.# #..# #.#.≈§§_..≈.§.##.#####.###.#.###...##.##.#  G%vi #.#G%vi ##..# #..# #.#.≈§≈≈≈.≈.≈....#####.##....########.##>#  #.#G%viҋ ##.#.###..####...≈.§.§@§§..##..)...........# #.##.#  G%vi ##.## ##.###............≈≈§≈§≈≈≈≈.##.#####.##.....# #.##.#  G%vi ##...######.## ##)#..#####....§.....≈.##.# #.###....#### #.##.#  #..........## ##..........≈.§.≈≈≈.§.##.# #.#.........####.##.#  G%vi ##...######.## ##.#..#####..§.≈.._≈.≈.##.#####..............).##.#  ##.## ##.###.....# ##.≈.≈≈≈§≈.§............................#  #####.#..###.# #.≈.......≈.##.########.#....###########  ##.#.# #.######.≈§≈≈≈≈§≈≈.##.##.#....#  G%vi n###># #..................##.########.#....#  G%viΌ #.###............##....##...>.........#.#  #.....##########.#####.###########.####.#  #######G%vi X#.####...##.# #.#G%vil O@≈H%viVg=≈.H%viO =.≈H%vi =≈_I%vi#<_§I%viF B_§I%viE?J%vi.....)...##.####.# #.#..###...... Peej the Basher ##.#####.##.###..###.#..# #.###.# Mountain Dwarf#.## #.#...........#..# #.# #.# Health: 57/57 ========================#..# #.#.≈§≈≈≈≈≈≈≈.#..# #.###.# Magic: 7/7========================#..# #.#.§.§§....≈.#..###...#.# AC: 12Str: 21  J%vi#..# #.#.≈§≈§≈§≈.≈.#..........# EV: 13Int: 8  #..# #.#.≈§§_..≈.§.##.#####.### SH: 4Dex: 9  #..# #.#.≈§≈≈≈.≈.≈....#####.##. XL:  7 Next: 39% Place: Dungeon:3 ##..####...≈.§.§@§§..##..)....... Noise: ---------  Time: 4551.3 (0.0) ...........≈≈§≈§≈≈≈≈.##.#####.##. h) +3 morningstar (protect) J%vi.x)#..#####....§.....≈.##.# #.### Throw: 21 darts (poison) #..........≈.§.≈≈≈.§.##.# #.#.. .#..#####..§.≈.._≈.≈.##.#####.... J%vix....# ##.≈.≈≈≈§≈.§.............  ###.# #.≈.......≈.##.########.  J%vig# #.######.≈§≈≈≈≈§≈≈.##.##.  # #..................##.########. Things that are here: _a +0 whip; a hound corpse _There is a snail-covered altar of Cheibriados here. _You kneel at the altar of Cheibriados. _Sorry, you're not good enough to have a special ability. _Done exploring.J%viJ%vi J%vi/J%vi2J%vi6: _J%viu;J%vi>,J%vi@J%vi6FJ%viHJ%viHJ%viIJ%vi^J%vicJ%vilcJ%vidJ%vikJ%viqBJ%viXtJ%viw,J%vizJ%vi}J%vi],J%vi J%viJ%vi·,J%viJ%viJ%vi,J%vi,J%vihJ%vib,J%vicJ%viJ%vi,J%viJ%viJ%vi^,J%viJ%vixJ%viyBJ%viJ%vi,J%vigJ%viJ%viD,J%vi"J%viJ%vi,J%viJ%viZJ%vi,J%viJ%viU J%vi,J%viJ%viJ%vik,J%viJ%vid'XJ%viR*J%vi4-,J%vi}4XJ%vi6J%viQ8J%vi:,J%viA;J%vi>J%vi-@,J%vi@J%viCJ%viFJ%vi9G,J%vi~IJ%viK,J%viLJ%viPJ%viSJ%viHSJ%viTJ%vi:WJ%viY,J%viZJ%viY]J%vidXJ%vif,J%vilgJ%viiJ%vilJ%viDlJ%vilJ%vinJ%vipJ%viqJ%virJ%viotJ%viv,J%viQwJ%viyJ%vi{J%vi|J%vi|J%vi~J%vi,J%viYJ%viNJ%vix,J%vigJ%vifJ%vi,J%viJ%vi'J%viW,J%vi}J%vi@J%viJ%vi{J%vijJ%viJ%viL,J%vifJ%viJ%vi9,J%vi J%vi'J%vi۫J%viJ%vi٬J%viJ%vi,J%viԲJ%vi޴J%vi5,J%vioJ%viBJ%vi ,J%viJ%vi J%vi!,J%viHJ%viJ%vi,J%viJ%viJ%vi},J%vi(J%viJ%vi,J%viFJ%viJ%viP,J%vi_J%viJ%vi,J%viJ%viJ%viBJ%viQJ%vi,J%viJ%viJ%vi,J%vi|J%vie #..# #.#.≈.......≈#.#  #..# #.#.§§§≈≈≈§.≈.#..........# #.#.§§≈§..≈.§§##.#####.##§§.§§≈.§§§§...#####.##. ##..####.§§§§§§..§§§§##..)....... ..........§§§§§≈≈≈§§§##.#####.##. )#..#####....≈....§§§##.# #..........≈.≈.§§§.≈.##.# #.#. .#..≈.≈§§@§.≈.##.#####605.3 (54.0)# ##.≈.≈≈§≈≈.≈............ ###.# #.≈...§§§.≈.##.########. # #.######.≈≈§≈≈§≈≈≈%vi m. # # #.................### ###............##....##...> ....##########.#####.### ##### #.####...#  ##.# J%vi J%via _There is a bloodstained altar of Trog here.M%viKU  Unknown command.M%viNM%viWM%viY _Press < or > to pray at altars.O%viK  You kneel at the altar of Trog.O%vi$/  --more--Q%vi=ViTrog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Favour - Trog is neutral towards you. Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religionm%viIm%vi'm%vi52 #..# #.#.≈.......≈.#..###...#.# Peej the Basherm%viK6#..# #.#.§§§≈≈≈§.≈.#..........# Mountain Dwarf#..# #.#.§§≈§..≈.§§##.#####.### Health: 57/57 ========================#..# #.#§§.§§≈.§§§§...#####.##. Magic: 7/7======================== ##..####.§§§§§§..§§§§##..)....... AC: 12Str: 21 ..........§§§§§≈≈≈§§§##.#####.##. EV: 13Int: 8 )#..#####....≈....§§§##.# #.### SH: 4Dex: 9 #..........≈.≈.§§§.≈.##.# #.#.. XL:  7 Next: 39% Place: Dungeon:3 .#..#####..≈%vi6c30m.≈§§@§.≈.##.#####.... Noise: ---------  Time: 4605.3 (0.0) ....# ##.≈.≈≈§≈≈.≈............. h) +3 morningstar (protect) ###.# #.≈...§§§.≈.##.########. Throw: 21 darts (poison) # #.######.≈≈§≈≈§≈≈≈.##.##. m%vi}7# #..................##.########. m%vir8###............##....##...>......  ....##########.#####.###########.  ######.####...##.m%vi8N #......#.##.  _Sorry, you're not good enough to have a special ability. _Done exploring. _There is a bloodstained altar of Trog here.  Unknown command. m%vi9_Press < or > to pray at altars.  You kneel at the altar of Trog.m%vim;h  Trog welcomes you!m%viG/  --more--n%vi §§.§§§≈§.≈.##.≈.§_§.§§§.##.§.≈≈≈.§.§.§.§§.....§...#.≈≈≈≈≈≈§.§§#n%viE ≈.§§..≈.≈..≈§§§...≈≈≈≈§.§..§....###n%vi v  of Trog ......6.3 (1 _n%vi! n%vi p%viTU  Unknown command.p%viDUp%vi^p%vib _Press < or > to pray at altars.q%vi# #..# #.#.≈.......≈.#..###...#. # #..# #.#§§.§§§≈§.≈.#. # #..# #.#§≈.§_§.§§§.##.#####. # #..# #.#.§.≈≈≈.§.§.§..#####.##q%vi%~#..####..§§.....§...##..).≈≈≈≈≈≈§§§§##.#####.## #)#..#####....≈.....§§##.# #. ##..≈.≈.§§≈.§§##.# #.# #.#..#####..≈.≈.@_§.≈.##.#####q%viQh.# ##.≈.≈≈≈≈≈.≈ .###.# #.≈§§§....≈.##.q%viy# .# #.######.≈≈≈≈≈≈§≈≈.##.# # q%vi># #...§..§....##.q%vi# .###.##....##...>q%vi.##.#####.##q%vi # #.####...# #q%vi.o #......#.# #q%vi?#§≈.§§§≈≈§≈§#§§_§.≈§§.##§≈≈≈§§.≈...≈.....≈.§≈≈§§#§..≈.#≈≈§#..§§##§≈§#§§...≈....#7 _q%vixr%vi` _Why would you want to do that?r%viF ~.# #..# #.#.≈.≈.#..###...# r%vi .# #..# #.#§≈.§§§≈≈§≈§# .# #..# #.#§≈§§_§.≈§§.##.#####. r%vi .# #..# #.#.§§≈≈≈§§.≈....#####. r%vi .###..####..§≈.....≈.§.##..) #r%vi Z.≈§§##.#####. #r%vi' '#)#..#####....≈..§..≈.##.# #.  ##r%viX .≈.≈.≈≈§.§§##.# #.# #r%vi{ #.#..#####..§§≈@._§.≈.##.##### r%vi #.....# ##§≈§≈≈≈≈≈.≈.###.# #§§r%vi .≈.##. #.# #.######.r%vi߰ [≈.##.# r%vi #># #......##. #.###r%vi .##....##...> r%vi= #.....#.#####.#r%vi # #.####...# #......#.#r%vi .§§§§≈§≈.§..§.§r%vi& ≈§≈≈≈...§.§≈.≈≈≈§≈§r%viG r%viX -8 _r%vi r%vi s%vi>s%vi@{ Ability - do what?CostFailure s%vi<@n Invocations -  X - Renounce ReligionNone0% s%viY@}[?] toggle between ability selection and description.t%vi\ t%via.# #..# #.#.≈.......≈.#..###...# Peej the Basher .# #..# #.#.§§§§≈§≈.§.#......... Mountain Dwarf of Trog ...... .# #..# #.#.§.§_§.≈§§§##.#####.# Health: 57/57 ======================== .# #..# #.#.≈§≈≈≈.§.≈....#####.# Magic: 7/7======================== .###..####...≈.....≈...##..)..... AC: 12Str: 21 #............≈≈§≈≈≈≈≈§§##.#####.# EV: 13Int: 8 ##)#..###%vibm##....≈.....≈.##.# #.# SH: 4Dex: 9  ##..........≈§≈.≈≈≈§§§##.# #.# XL:  7 Next: 39% Place: Dungeon:3 ##.#..#####..§§≈@._≈.≈.##.#####.. Noise: ---------  Time: 4608.3 (0.0) #.....# ##§§§≈≈≈≈≈.≈........... h) +3 morningstar (protect) ..###.# #§§.......≈.##.####### Throw: 21 darts (poison) #.# #.######.≈≈≈≈≈≈≈≈≈.##.# #># #..................##.####### #.###............##....##...>.... #.....##########.###t%vidc##.########## ########.####...##......#.# _Press < or > to pray at altars.  You kneel at the altar of Trog. _Trog welcomes you!Unknown command. _Press < or > to pray at altars. _Why would you want to do that?t%vio  Okay, then.t%vit. _t%vi  _Why would you want to do that?u%viPM§≈≈§§≈≈ #.##≈.§§...§§§#..###...##.#.§§§§≈§≈.§.#..........#.§.§_§.≈§§§## #..# #.#.≈§≈≈≈.§.≈....#####.# .###..####...≈.....≈...##..)..... #............≈≈§≈≈≈≈≈§§##.#### ##)#..#####....≈.....≈.  ##..........≈§≈@≈≈≈§§§##.# #.# ##.#..#####.§§§≈.._≈.≈.##.##### #.....# ##§§§≈≈≈≈≈.≈........... ..###.# #§§.......≈u%viQY[39;49m.##.########.....##.####...≈.§.....≈.≈§§≈≈≈≈.≈≈.§_§.≈.≈.§.§≈≈.§.§§..§§§§≈.§....§.≈@≈≈≈.≈.#≈##.≈#9.3 (1 _u%vi,M#....§.§§. §§≈≈≈≈≈≈.#..# #.##.§.....≈.#..###...##.#.≈§§≈≈≈≈.≈.#..........#.≈.§_§.≈.≈.## #..# #.#.§.§≈≈.§.§....#####.# .###..####...≈.§..§§...##..)..... #............≈≈§≈≈≈§### ##)#..#####....§@...§  ##..........≈.≈.≈≈ #.# ##.#..#####.§≈§≈.._≈.≈.##.##### #.....# ##.≈§≈≈≈≈≈u%vi[m.≈...........######.#####.# u%vi~≈≈#.......§.#.≈.≈≈≈≈≈.≈.≈.≈§..≈.≈§≈≈§§≈.≈...§§.§.#§§§##..≈.§.≈≈≈§≈§§≈≈§..u%viTu%viq 10u%viޡu%viu%vi* # #.## #.#.....§.§§..#..# #.# #. # #..# #.#.≈≈§≈≈≈≈≈≈.#..# #.###. # #..# #.#.≈.§.#..###...#. # #..# #.#.≈.≈≈≈≈≈.≈.#. # #..# #.#.≈.≈§..≈.≈.##.#####.# # #..# #.#.≈§≈≈§§≈.≈....#####.# ###..####...≈....§§.§.##..). .≈≈§≈≈≈§§§.##.#####.# #)#..#####....§.@..§≈.##.# #.# %viW pd##.§§≈.≈.≈≈≈.≈.##.# #.#. #.#..#####..≈.≈.._≈.≈.##.#####. .....# ##.§.≈≈≈§≈.≈.###.# #§≈§......≈.##.# .# #.######§≈≈§≈≈≈≈≈≈.##.# # ># #.......##.# .###......##....##...>. .....#.#####.#u%vi ≈≈≈§§#.#_..≈.≈.#.#.≈.≈≈≈§≈.≈....≈§....§§§.#...≈§§≈≈§§≈#...§.§§##§≈.≈§.§.≈≈≈§§§u%vi &1u%vi u%vi u%vi #.## #.#.....§.§§..#..# #.# #.#  #..# #.#.≈≈≈≈≈§≈≈≈.#..# #.###.#  #..# #.#.§.......§.#..###...#.#  #..# #.#.≈.≈≈≈≈≈.≈.#.#  #..# #.#.≈.≈_..≈.≈.##.#####.#  #..# #.#.≈.≈≈≈§≈.≈....#####.##...####...§§....§§§.##..).≈§§≈≈§§≈§.##.#####.##. )#..#####...§§..@.§≈.##.# #.# #.§.≈.≈.≈≈≈.≈%vim.##.# #.#. .#..#####§§≈.≈.._≈.≈.##.#####.# ##§≈.≈≈≈§≈.≈. ###.# #.≈§.§....≈.##.#. # #.######.≈≈≈§≈≈≈≈≈.##.# #. # #.§§......##.#. ###...##....##...>.#.#####.#.u%vi §≈...≈≈.§§#§§.≈..§.≈..≈§§≈..§§...§§u%viu%vi&2u%vi+$u%vi%v%vi#.## #.#.....§.§§..#..# #.# #.# #..# #.#.≈≈≈≈≈§≈§≈.#..# #.###.# #..# #.#.§.......§.#..###...#.#. #..# #.#.≈.≈≈≈≈≈§§§#...#. #..# #.#.≈.≈_.§§.≈.##.#####.###. #..# #.#.≈.≈≈≈.§.≈....#####.##. #..####...§§....§...##..).≈§§≈≈≈§§≈.##.#####.##. #..#####...§§...@.≈.##.# #.###. .≈.≈.≈≈≈§§.##.# #.#. #..#####..≈.≈.._≈.≈.v%vi [40m##.#####.# ##.≈.≈≈≈§≈.≈......# #.§§.§....≈.##.#.#  #.######.≈§≈§≈≈≈≈≈.##.# #.#  #.§§......##.#.#...##....##...>.#.#####.#.#v%vi≈§≈§.§≈§#§≈§§§≈_..§§.≈≈≈.≈§≈§≈§≈≈≈≈≈≈.≈≈.§≈§..§.§....v%viW&3v%vi%v%viw%vi.## #.#.....§.§§..#..# #.# #.# # ..# #.#.≈≈≈≈≈§≈§≈§#..# #.###.# ..# #.#.§......§≈§#..###...#.#. ..# #.#.≈.≈≈≈§≈§§§#...#.# ..# #.#§§§≈_..§.≈.##.#####.###.# ..# #.#§§.≈≈≈.≈.≈....#####.##. ..####..§§§....≈...##..).§≈§≈.##.#####.##. ..#####...§§....@≈.##.# #.###.≈.≈.≈≈≈.≈.##.# #.#. ..#####..≈.≈.._≈.≈.##.#####.# ##.≈%vi;49m.≈≈≈§≈.≈.... #.# #.≈.§§....≈.##.##.#. #.######.≈§≈≈§≈≈≈≈.##.# #.#. #..§.§.....##.#.#. #.....##....##...>.#.#####.#.#§§≈§≈≈§≈......§≈§#§≈§≈§≈§§.§≈§§§§≈§≈§§§.≈§§.§§§≈.._≈§§§§......§§≈≈≈≈≈.#........#...#4w%viw%viXw%vi  .§§≈§≈≈§§≈§##.##≈......##...#.#...≈§≈§≈........#.#§§§§§.§≈§§§##.#####.##≈§≈§§§≈.......w%vi 7###..§§.....≈...##..)............§≈≈≈≈≈≈≈≈§.##.#####.#######..§.§.....≈.##.# #.###.......§§≈.≈≈≈..#####..≈§≈.._≈§§§##.#####.. ##.≈.≈≈≈§≈§≈.........####.### ####.####...##.#w%vi1 ......§≈.#≈.≈§≈§≈§§.#§§≈§≈..§§§§§≈§§≈≈§≈≈§.#.##w%vi2 &5w%vi w%vi x%vi@x%viInventory: 20/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 84 stones  t - 21 poisoned darts (quivered) Armour (go to first with [) x%vi b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  m - a scroll labelled GEYHYMN FILEHI  s - a scroll of fear Potions (go to first with !)d - 3 potions of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z%vi   q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 84 stones  t - 21 poisoned darts (quivered) Armour (go to first with [) z%vi  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) z%vi Jewellery (go to first with "=)o5 ring of evasion (worn)  j - an amulet of magic regeneration z%vi7!Scrolls (go to first with ?)  k - a scroll of vulnerability  m - a scroll labelled GEYHYMN FILEHI z%vi}!z s - a scroll of fear Potion!  d - 3 potions of might  e - a potion of heal woundsf - 4 potions of haste  i - a fizzy ruby potion z%vi! l - a green potionbotz%vi  m - a scroll labelled GEYHYMN FILEHI  f - 4 potions of hastez%vi0   f - 4 potions of haste  i - a fizzy ruby potion{%viU{  i - a fizzy ruby potion  l - a green potion}%vi3  m - a scroll labelled GEYHYMN FILEHI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.%vi0%vie%vi..# #.#.§§≈§≈≈§§≈§#..# #.###.### Peej the Basher ..# #.#.≈...§...≈.#..###...#.#.. Mountain Dwarf of Trog ...... ..# #.#.≈.≈§≈§≈§§.#..........#.# Health: 57/57 ======================== %vi..# #.#§§§§§§§≈§≈.##.#####.###.# Magic: 7/7======================== ..# #.#§§.§§§§§§≈....#####.##... AC: 12Str: 21 ..####..§§...§§≈§..##..)......... EV: 13Int: 8 %vi........§§≈≈§≈≈≈≈§.##.#####.##... SH: 4Dex: 9 %vi/q..#####..§.≈.....≈.##.## #.###.. XL:  7 Next: 39% Place: Dungeon:3 %viT.........≈§≈.≈≈≈@≈.##.## #.#.... Noise: ---------  Time: 4615.3 (0.0) %vi}..#####..≈§≈.._≈§§§##.#####...... h) +3 morningstar (protect) %vi..# ##.≈.≈≈≈§≈§≈.§............. Throw: 21 darts (poison) #.# #.≈......§§§##.########.#. #.######.≈§≈≈≈≈≈≈≈.##.## #.#. %vi=#..................##.########.#. #............##....##...>........ ..##########.#####.###########.## ####.####...##.#Unknown command. _Press < or > to pray at altars. _Why would you want to do that? %vib_Okay, then. _Why would you want to do that?  As you read the scroll labelled GEYHYMN FILEHI, it crumbles to dust.%vi"§§§§≈≈§.≈.≈§§§≈.≈.≈§§§≈≈.§§.§≈.%vit§§≈§.§§§.§.≈≈§≈..§≈§%vi §%vif+6.3 (1%vi%vir _Press < or > to pray at altars. _Why would you want to do that? _Okay, then. _Why would you want to do that?  As you read the scroll labelled GEYHYMN FILEHI, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.%viY ≈...§.§.≈.#..###...#.#..§§§≈≈§.§.#..........#.#§≈.≈§§§≈.≈.##.#####.##§≈......###..§≈.§§.§≈...##..)......%viй......§§≈≈§§§≈§§.##.#####.#######...§§.....≈ #.###.......≈§≈.≈≈≈..#####..§.§.._≈@§###..%viT ##.≈.≈≈≈≈≈§≈......... #.# #.§......§§§##.########.####.####...#####......#.##.#%vi.§§§≈§.§.#.....§§≈.##.##.≈.≈....##.§.§§...##..%vi2§≈§≈§≈§≈.##.##.≈#.##.§.≈≈≈.§.##.##.§.§§≈@≈.##.##≈.≈≈§§≈.≈§§%vil...§§..≈.##≈≈%vi>8§##.##.#.##%vif#...#####%vi`###.####...####%vi&7%vi%vi%vi4 ? §§§≈§.§.#..........#.#§≈.≈_§.§§≈.##.#####.##≈.≈......###..§≈..§.§§...##..)......%vi d......§§§≈§≈§≈§≈.##.#####.#######....≈..... #.###.......≈.§.≈≈≈.§%vi O..#####..§.§.§§≈.≈%vi ###.. ##.≈.≈≈§§≈@≈§§....... %vi #.# #.§...§§..≈.##.########.######.≈≈≈≈≈≈≈≈≈§##.## %vi% ..#.#######..<##.#%vi ≈.≈_§.≈.≈≈§.≈.≈....§§.≈§≈≈≈%vi @..≈...§..≈§≈§≈§§≈§##.##§@≈......#.##%vi ≈≈§§≈≈≈......#%vi1 &8%vi %vi %viE §≈.≈_§.§§≈.##.#####.##.≈≈§.≈.≈......###..§≈....§§...##..)............§§§≈§≈≈≈§≈.##.#####.#######....≈...§. #.###.......≈.§.≈§≈§..#####..§.§.§§§§≈§##.#####.. ##.≈.≈≈§§§.≈......... #.# #.§...§§.@≈.##.########.######.≈≈≈≈§§≈≈≈.##.## ................#####..###.########.#≈§.≈.≈.§§.§≈≈≈§§.§.§§§§≈.§≈≈9%vi%vi#..# #.#§≈.≈_§.§§≈.##.#####.###. #..# #.#§≈.≈≈§.≈.≈....#####.## #..####..§≈....§§.§.##..).§§§≈§≈≈≈§§.##.#####.## #..#####....≈...§.≈.##.## #.###.≈.§.≈§§§≈.##.## #.# %vi#..#####..§.§.§§§§≈.##.#####.# ##.≈.§≈≈§§.≈#.# #.§...§§@.≈.##.#.# %vi0 #.######.≈≈≈≈§§≈≈≈.##.## #.#  #...##.%vi#.# ##.....##....##...>.####.#####.##.# ###.####...#### #.#%ví  #......#.#%vi #.#  ######..<#%vi~ #.#  #####%vi&h #.# %viZc§≈..§..§§§§≈≈≈...≈.§§.§≈.§.≈§≈.≈§≈.§§§.§§.≈≈§§≈.§%vi§§..≈≈§≈≈......%viԌ(#%vi'20%vin%vi%vi Level 3 of the Dungeon <<<>>>^__(Press ? for help) #.##.# #..# #.#.§§≈§≈≈§§≈§#..# #.###.###.##.#.#.#..#  #.##.# #..# #.#.≈...§.§.≈.#..###...#.#........#.#..###  #.##.# #..# #.#.≈.§§§≈§.§.#..........#.#.##.###.#....#  #.###.# #..# #.#§≈.≈_§.§§≈.##.#####.###.#.###...##.##.#  #.###..# #..# #.#§≈.≈≈§§≈.≈....#####.##....########.##>#  #.###.#.###..####..§≈.....§.§.##..)...........# #.##.#  ##.## ##.###............§§§§≈≈≈§§.##.#####.##.....# #.##.#  ##...######.## ##)#..#####....≈.§§.§≈.##.## #.###....#### #.##.%vig #  #..........## ##..........≈.§.≈§≈§≈.##.## #.#.........####.##.#  ##...######.## ##.#..#####..≈§≈.§§§.§.##.#####..............).##.#  ##.## ##.###.....# ##.§.≈≈§§≈.§............................#  #####.#..###.# #.§..§§.@.≈.##.########.#....###########  ##.#.# #.######.≈≈§≈≈§≈≈≈.##.## #.#....#  ###># #..................##.########.#....#  #.###............##....##...>.........#.#  #.....##########.#####.###########.####.#  ##########.####...#### #.# #.#  #......#.##.# #.#  ######..<##.# #.#  ######.# #.#  #.# #.#  #.# #.#  #.####.#%viMG@.%vi 7.≈%vis 7≈.%vi 5.#%viZ 5##%viV 5#.%viKy5.#%vi25##%viF5##%viG5##%vi$5##%viK5##%vi?75##%vi5##%viE5#.%vi55.#%vi)>5#.%viA..%vijA..%vi3A..%viA..%vi@..%vi@..%vi@..%vio@#.%vi6  ####.#####.# #.## #.#.....§.§§..#..# #.# #.# #.###...##..###%vis%vi3  #.......##.###.#####.##.###.§###.#..# #.###.###.####.###..#.#%vi  #..P.P..##.......)...##.####.# #.#..###..........###.# #..##%vi;%.%vi~  ####)#######.#.#.#####...###.# #.#...................# #..###%vi   #...'.# ####.........#.....##.# #.#.#####.##)####.##### #..###%vi %vi+ %vi,#...### #..........####..####.# #.#.# ##.##.# #.# #..#%viN.%vin%#%vi  #...'^# #.........##~~####~~#####.#.####<..#.# #.#######..#..%viB   ######## ####)....###.#~~~~~~~~~÷..##.....#......# #..........##.%vi 7##%vi@f7##%vi!;)#%vi(l7#)%vi7##%vir +  #....# #........# #.##~~####~~##..###...÷......# ##########.###%viN  #.##.# #.##.....###.##~##~~######<# ###)#.....####.##.#%vix  ###'#### #.##.........##~#~~~~~~###.#####.##...###...#..%vit  ##......###.##........###~#~.~~÷~#.........###.###..)#..%vi   #........##.########....#~##~~##~#...####### #.##...#..%vi  #........##.########...##~~####~~##..##.###.##..%viw    ###........'.............#~~~~~~~~~~#.[###.##.##.%vi(   #.'........#.#...........##~~####~~##...##.##.###%viC    #.#........##.#######.#..#####..####..#.# ##.####.##%vi %#%vipH   #.#........##.# #.#..## #.### #..#.# #....##.###%vi,\   #.##......###.# #.....# #)# #..#.# ##.#.##.###%vip %viǗ  #.#####'####..# ###...# #.# #..#.####.##.##%vi!%#%vi   #............###...# #.# #....##########.##.#.#%vix   ###############...###.######)##............# ########.##.%viY :#.%vi:.#%vij:##%vi,:##%viK;##%viG;##%viV;##%vi;#.%vie ;..%vi ;..%vi.P ;..%vi; ;..%vi][ ;.#%vi ;##%viN ;#.%vi ;..%vi_ & .#  #.##.# #..# #.#.≈...§.§.≈.#..###...#.#........#.#..###%vi ) #  #.##.# #..# #.#.≈.§§§≈§.§.#..........#.#.##.###.#....#%vi}Q  #  #.###.# #..# #.#§≈.≈_§.§§≈.##.#####.###.#.###...##.##.#%vi #.  #.###..# #..# #.#§≈.≈≈§§≈.≈....#####.##....########.##>#%vi&* ..  #.###.#.###..####..§≈.....§.§.##..)...........# #.##.#%vi %vi..  ##.## ##.###............§§§§≈≈≈§§.##.#####.##.....# #.##.#%vi!)j ..  ##...######.## ##)#..#####....≈.§§.§≈.##.## #.###....#### #.##.#%viV ..  #..........## ##..........≈.§.≈§≈§≈.##.## #.#.........####.##.#%vi_  ..  ##...######.## ##.#..#####..≈§≈.§§§.§.##.#####..............).##.#%vi 5.#%viz5##%vi5#.%vi!b5..%viG5..%vidq5..%vi..%vil%viTy5.#%vi5# %vim9  %vi9  %vi9  %vi 9  %vi 9 #%vi! 5#.%vim5.#%vio5##%vi5#.%viy5.#%viK7.#%viPA..%vihA>.%viM%viGj#..# #.#§≈.≈_§.§§≈.##.#####.###. Peej the Basher #..# #.#§≈.≈≈§§≈.≈....#####.##.. Mountain Dwarf of Trog ...... #..####..§≈.....§.§.##..)........ Health: 57/57 ======================== ..........§§§§≈≈≈§§.##.#####.##.. Magic: 7/7======================== #..#####....≈.§§.§≈.##.## #.###. AC: 12Str: 21 ..........≈.§.≈§≈§≈.##.## #.#... EV: 13%vijwInt: 8 #..#####..≈§≈.§§§.§.##.#####..... SH: 4Dex: 9 ...# ##.§.≈≈§§≈.§.............. XL:  7 Next: 39% Place: Dungeon:3 ##.# #.§..§§.@.≈.##.########.# Noise: ---------  Time: 4620.3 (0.0)  #.######.≈≈§≈≈§≈≈≈.##.## #.# h) +3 morningstar (protect)%vik=#..................##.########.# Throw: 21 darts (poison) ##............##....##...>....... ...##########.#####.###########.# #######.####...#### #.# #......#.##.# ######..<##.# ######.#  _Press < or > to pray at altars. %vik_Why would you want to do that? _Okay, then. _Why would you want to do that?  As you read the scroll labelled GEYHYMN FILEHI, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.%vigl%vim%viz%vi~,%vi%vi%viЈ,%vilj%viZ%vi,%vi%viX%vin%viB%vi%vip%vi%vi%vi%viP,%viQ%vi%vi,%vi%vi%vi%vi%vi'%vi%vi,%vi%viv%vi,%vie%vi%vi%vi%vi%vi%vi|%vi%viZ%viy%viX%vi.%vi[%vi%vi%vi ,%vi%viC%vim%vi%viB%vi %vi ,%vi%vi^ %vi ,%vi%vi%vi,%vi%vid%vi%vi %via%vi%viw",%vi#%vi'%vi+,%viz.%vi;n%vi<,%vit=%viA%vi,%vi%vi%vi<,%viF %vi %viB%vi%vi6,%viP%vi%viB%viB%vi!,%vi"%vi=%%vi',%vib(%vi*%vi.B%vii0%vi82,%vi/3%vi5%vi;B%vi=?B%vi@%vi$B%vi!D%viiD%viLE%vi ......# #.%viA#....####... ................ #.#....#  %viA%vi87.3 (1.0) _%viH$%vi%%vicU yM... ......###.# #%viU ##.####.###. #.###...##.##.##.#.#.#..# .......#.#..## %viU ..###.#...#.#.###...##.##. #....####### ......# %viV ##....#### #.##.# %viIV %vi] <8%via %vid c _There is a stone staircase leading down here.%vi %vic -9 _%viI %vi %vi 4%viE %vil %vi '80%vi %vi T #..#  ...##  ....  . ##...  ... .... ....###..  ....... 4 .......  ##.#####  %vic %vi 4%vis, -1.0 (1.7%viq2 %vi8 } _You climb downwards. _There is a stone staircase leading up here.%vi, ?#..# #### .. ....##. .##.....#.. .......#.###...............<##.######%vi%viR#2%vis 0%vi%viW _Found a scroll of fear.%vi .... ?.. #..# ...## ...##  .... ....#. ..## ... #.#....###@........##............<# ...##.###### .#%vi %vi  &3%vi %vi %vi-+#<.. ...  ? #..# ...## ...## ...... ....#......##  #.#.....###...........##.........<# ...##.###### ...#...<4 _Found a stone staircase leading up.%viI#<.. ... . ## ?.# .. #.##..# ...## .....## %viI...... .....## ......##.....# ... #.#. ....###.........##.%viJ.......<# ..##.###### #.# %vi;J9....##%vi&S%vi1T&5%vi Z%vi,\%viCM [..##<.. ... ## ?. ##.##..# ..##......## .....#.....#...##  #.#. ###...........##........#.#.####%viM%viLN&6%viT%vizW- _Found a leather armour.%vi rM..# [..##<.. ... ## ? ##.##..# ##......## #.@...##...##  #.#. ....###.........#. ...%vi%vi&7%vi*%vi%vi§ Mg.# ..# [..##<..# ...# ## ? ##.##..# ##...@..## .....#.....##.....## ... #.......#.#.g   hobgoblin (asleep)..#....  A hobgoblin comes into view..gg==8 _The hobgoblin shouts!%viTf.... ..# ... g.## ... [..# .>#<..# #....# . ## .?.# .. ##.##..# ...##....@.## ......#.....## ......##.....# ......###........##...... .......<# .K   kobold (missile, asleep)##.###### .#....K %vi^  A kobold comes into view. It is wielding a +0 short sword.Found an escape hatch in the floor.%viNq.gKK).9%viv( _The kobold shouts!%vi ...>.. .... ..#... g..#.>#<..# #....# ###.?%vi a ##.##@.# .##......## ...#.....##....##%vi! ? #.#%vi[ t.###.........%vi ...##...... .......<# .....K.##.######%vi ".....%vi %vi <[g%vi% ((((((Found a stone staircase leading down. The kobold throws a stone.%viG F......%vi{ /-90%vi %vi7 < _The stone hits you but does no damage.%viq ...>.. ..# ... .# ... [.. .>#g..##....# . ###.?.# . ##.##..##....@.##....#.....##...##.....#. #...%vir .###.......##........<# .....K.##.###### .#..... # ....%viu %viu %viS~ W<gK.%vi~ O--1%vi %vi %vi%A" ...>.. ..# ..... ..# .... ..## ... [..# .>#<..# #.g..# . ###.?.# .. ##.##..# ...##...@..## ......#.....## ......##.....# .%viDB.. #.......#. ....###.. ........##....K. .......<# . ##.###### .#.....  # .#....%viE%viF%vin3.K.K   kobold (missile)-2%vi  ...>.. ..# ..... ..# .... ..## ... [..# .>#<..# #....# . ###.?.# .. ##.##..# ...##..@...## ......#.....## ......##.....# .... #.......#. ....###... ........##...K.. .......<# .. ##.###### .#%vi ..  # .#....%vi %vi5 gg   hobgoblinK   kobold (missile)%vi K(((((((%vi[Y.@.....%vi[.=3%vi*d%vign _The kobold throws a stone. The stone closely misses you.%vihB ...>.. ..# ..... ..# .... ..## ... [..# .>#<..# #....# . ###.?.# .. ##.##g.# ...##.@....###......#.....###......##.....#.##.......#...###...........##...K..o   orc priest (asleep)o.......<# .g   hobgoblin.##.###### .#.....K   kobold (missile)  [%viCR34m# .#....%vi%J  An orc priest comes into view. It is wielding a +0 morningstar.%viDK%viU.goK.o.%viV.=4%vib^%vi}a, _The orc priest shouts!%vi<...>.. ..# ..... ..# .... ..## ... [..# .>#<..# #....# . ###.?.# .. ##.##..# ...##..@g..## #......#.....## #......##.....# .....##.....###....%vi.o.......##..K... ........<# . .##.###### .#..... %vi  The hobgoblin misses you.The orc priest invokes the aid of Beogh against you.Beogh smites you!%vib43-------5%vi\%vin' _You hear a shout!%viA  You sock the hobgoblin!  Your weapon exudes an aura of protection.  You kill the hobgoblin!%viM f  Trog accepts your kill.%viO %viR 6  You hear a shout!%vi\ b.oK..o 2 orc priestsoK   kobold (missile)%vi` 4------19 -6%viڅ %vi! x _An orc priest comes into view. It is wielding a +0 whip.%vi  ... .## ... [..# .>#<..#....# . ###.?.# . ##.##.%vi0.##......###......#@....##......##.....#.....##....o..###....K............##..o.#......%vi%vigK.-7%vig%vi`%vi %viL  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone%viy 0% [?] toggle between ability selection and description.%vi%vi%viH..... ..#Peej the Basher.... ..##Mountain Dwarf of Trog ......... [..#Health: 44/57 ==================------.>#<..#%viWMagic: 7/7========================#....#AC: 19  Str: 21%viw. ###.?.#EV: 13%viInt: 8.. ##.##..#SH: 4Dex: 9%viH...##......##%viXL:  7 Next: 39% Place: Dungeon:4#......#@....##%viNoise: ---------  Time: 4697.0 (0.0)#......##.....#%vi#&h) +3 morningstar (protect).....##.......#.Throw: 21 darts (poison)..o..###...K..............##.......o......<# .......K   kobold (missile).##.###### .#.....#.#.......You sock the hobgoblin!  Your weapon exudes an aura of protection.  You kill the hobgoblin!Trog accepts your kill.You hear a shout! _An orc priest comes into view. It is wielding a +0 whip.%vim P  Okay, then.%vi %vi%vi. _%vib%viAc%vik%vi/m%vi# %vi\ %vi %vi}..... ..# .... ..## ... [..# .>#<..# #....# %vi<~ . ###.?.# .. ##.##..# ...##......## #......#.@...## %vi`~#......##.....# .....##.......#. %vi~e..o..###...K.....%vi~Z...##.%vi~c.o......<# . %vi~.##.###### .#.....%vi~M# .#....%vi  %vi݋%viF>((%vi%r..12 =8.0 (1%vi2m _The kobold throws a stone. The stone hits you but does no damage.%vi6 L # ... [.. .>#<..##....# . ###.?.# . ##.##..##......###......#.....####@....#.....##...o..###...K............##.o......<# %vi7 Y.##.###### .#%viR<  # . ##%vi%Y L(%vi h.59%vi1 W _The kobold throws a stone. The stone hits you but does no damage.%vi\ ... [.. .>#<..##....# . ###.?.# . ##.##...##......###......#.....##.....##..........##...o..###...K............##.o......<# .##.###### .# # .#....  ## %vi.(%vi4s.%vis(700%viz%vi=|E _The kobold throws a stone. You block the stone.%vipS... [..# .>#<..# #....# . ###.?.# .. ##.##..# %viT...##o.....## #......#.....## #......##.....# %vi.....##.#. ..o..###...K..........##.%vi?e.o......<# .%vix.##.###### .#.....%vi# .#.o   orc priest%vi".. .%vi߮K   kobold (missile)#. ###.%vis,%vi.ooo 2 orc priests%viF&1%vi%vij= _The kobold hits you but does no damage.%vip 4%viw %vi{ ^ _You are too injured to fight recklessly!%vi%viZ%viB%vi~^ _You are too injured to fight recklessly!%vi' _You are too injured to fight recklessly!%vi[. .>#<#....# . ###.?.# . ##.##..##.o....###......#.....##.o.##..........##....#o..###..@K.............##.o......<# ##.###### .# #  .. #. ### .  The kobold barely misses you.%vi1%viZ.o.ooo   orcK   kobold (missile)2 _An orc comes into view. It is wielding a +0 whip.%vi%vi .oYou closely miss the kobold. The kobold closely misses you.%vi'F(((((((%virT..@....%vi(sT6=3%vi{%viJ}r _The orc throws a boomerang. The boomerang barely misses you.%vi\z  You hit the kobold.  Your weapon exudes an aura of protection.  You kill the kobold!%vi, )  Trog accepts your kill.%vi8*%via-  The orc priest calls down the wrath of Beogh upon you.%vi3%vi%vi.o.@.%vi36----19 4%vil%viM4 _Pain shoots through your body!%vii  .>#<..# #....# . ###.?.# .. ##.##..# ...##......## #......#o....## #......##.....# .....##.#..# ..o..###o@.)...... .##. .o......<# ....... .##.###### .#..... # .#..... .. .... #. ###. .%vik %viw F.o%viw} %vi %vi 4oo   orc (missile)5 _The orc priest miscasts a cantrip.%viRh%vij%viCu.o.o7----6%vi|%vi _You barely miss the orc priest. The orc priest closely misses you.%vi  You feel very mighty all of a sudden.The orc priest closely misses you.%vi %vi %vi  The orc priest casts a cantrip, but nothing happens.%vi. Ho.oo 2 orcs (1 missile, 1 wandering)12 7Might %vi | _An orc comes into view. It is wielding a +1 antimagic flail.%vi}3%vi %vi߈^ _You are too injured to fight recklessly!%vi oo)You barely miss the orc priest.%vi%viy  The orc priest miscasts a cantrip.The orc priest invokes the aid of Beogh against you.%vi{%vi.o.o%viFN23------==%vik8%vi֎%vi' _Beogh smites you!%viz  You hit the orc priest.  Your weapon exudes an aura of protection.  The orc priest is moderately wounded.%viÃ:*%vi]  The orc priest calls upon Beogh to heal the orc priest.%viX %vi .ooThe orc priest is healed somewhat. You block the orc priest's attack.  The orc hits you but does no damage.%vi h19 ====9.1 (1.1%vi %vis A _The orc priest hits you but does no damage.%vi  You hit the orc priest.  The orc priest is lightly wounded.  The orc misses you.%vi .oThe orc priest hits you but does no damage.%vi 24=-----=---100%vi %vi 8 _You block the orc priest's attack.%vi~  You thump the orc priest!  You kill the orc priest!%viA%vi$ .o)   orc priestTrog accepts your kill.%vi(X45=--1%vi0%vin4 _The orc closely misses you. The orc priest closely misses you.%vi .>#<..# #....# . ###.?.# .. ##.##..# ...##......## #......#.....## #.....o##.....# .....##..o....#..# ..o..###@..)...... .o##. ..<# ....... .##.###### .#..... # .#..... .. .... #. ###.  ..o-2 _The orc misses you. The orc priest barely misses you.%vit[22;2HThings that are here: _a +0 whip; a +0 leather armour; an orc corpse%viI;_  You feel much better. The orc hits you but does no damage.%vi;57===============-3%vijD%viH _The orc barely misses you. The orc priest misses you.%vit  You bludgeon the orc!!  You kill the orc!%vi5 )   orc%vi{ATrog accepts your kill.%vi464.0 (0.9%viD%viT _The orc completely misses you.%vi #....# . ###.?.# .. ##.##....##......###......#.....##....##..........##o.o....#..#....###)..).............@##.....<# .....##.###### .#... # .#... %vi .. #. ### . %vi! %vi[# %vi0 t.o.o%vi1 ,5.0 (1.0%vi8 %vi< _The orc priest closely misses you.Things that are here: _a +0 whip; 2 boomerangs; an orc corpse%vi.g #....# . ###.?.# .. ##.##..# ...##......## #......#.....## #......##.....# .....##.o.....#..# .....###o..)...... )##. .<# . .##.###### .#.....%viQ/< # .#.....  .. .... #. ###. .%vi>  The orc priest calls down the wrath of Beogh upon you.%vi?45========------==6%vit%vio ' _Beogh smites you!%vif )#....# . ###.?.# .. ##.##..# ...##......## #......#.....## #......##.....# .....##.o.....#..# .....###o..)...... .##. .<# . .##.###### .#..... # .#..... #. ###. . %vi W.o%viB d6=-------7%vi %vi _The orc priest misses you.Things that are here: _a +0 whip; 2 boomerangs; an orc corpse%viM   You sock the orc priest!  The orc priest is severely wounded.=-8%vi%vi _The orc misses you. The orc priest barely misses you.%vi4T  You puncture the orc priest!  You kill the orc priest!%vis_ )o   orc  Trog accepts your kill.%vib=52-9.1 (1.1%vii%vill _The orc barely misses you. You block the orc's attack.%vi.>#<..# #....#. ###.?.. ##.##..#  ...##......## ....#.....##......## ....##.......#..#....###@o.)....)##............<# ......##.###### .#...##... ...#. ###..%vi)77=-200 _The orc barely misses you. _Items here: )) [ †.%vis  You puncture the orc!  You kill the orc!%vi0C)%vix%1%vi2%viHW _Trog accepts your kill.%vi _No target in view!%viF3%viP%vi?RH _No target in view!%vixz M... [.>#<..# #....# ###.? ##.##..#  ...##......## ......#.....##......## #.@.....#..#....###)).).......)##.........<# .....##.###### .#.....#...%vi| J-2 _%viC %vi/ %viUj-%vinG... [..# .>#<..# #....# . ###.?.# .. ##.##..# %vi*o...##......## #......#.....## #......##.....# .....##.#..# .....###)).)...... ........)##. ........<# ....... .##.###### .#....%viUoy.# .#....%vio~... ....%vio#. ###..%vix%viyS8=3%vi%vi%vi]*... [..# .>#<..# #....# . ###.?.# .. ##.##..# ...##......## #......#.....## #......##.....# .....##.#..# .....###)).)...... ........)##. ........<# . .##.###### .#.....# .#....... ....#. ###..%vi@X4%vi( M.... ..#... [...>#<..# #....# ###.? ##.##..#  ...##......## ....#.....##......##%vi~)  .......#..####)).).....)##........<# ........#####.#. ###.%vi5 %viP6 812 5%vi= %vi? %vi] M. .... ..##%vi%^ ,... [...>#<..# #....# ###.? ##.##..#  ...##......## %viR^ {#..@..###......##%vi}^  #.......#..####)).)......%vi^ ........)##........#.......%vii %viQj %6%vi s %viBu %vi]5)M...>.. .... ..##... [..#.>#<..# #....# ###.?%vi5 ##.##..#  ...##....@.## ....#.....###......## #.......#..#.....###)).)........#.....%vi 8%viJJ   endoplasm (wandering)J9=7%viM%viS] _An endoplasm comes into view.%vi#e...>.. .... ..#... [..#.>#<..# #....# ###.? ##.##@.# %vi ...##......## ...#.....###......## .......#..####)).)........)##..............<# ......J.##.######%vi";8%viF%vis%visM......# .......>.. ..... ..##... [#.>#<..# #....# ###.%vi ##.##..#  ...##......## ....#.....###......##.....##..<# ......%vi%%vi%9%vi%%vi %vi Z50=30.1 (2%vi%vi` %viZ_s - 2 scrolls of fear (gained 1)%vix3%vi%vi,%vi%vi,%vi%vi,%vi%vik1=%viK%vi,%vin%vi,%vi %vi;2%vi %vid+,%vi2%vi=,%vi&F%viT,%vi]%vi ha3=%viKp%viP>%vi%vi _You feel a little less mighty now.%vi%vi94%vi2=%vi%vi3,%vi%viW,%vi%vi,%vi%vi%viD5=%vi6%viV ,%vi %vi1 ,%vi8 %viA k6=%viH %viK %viS J   endoplasm (wandering)J%vi[ %vi`  ......# ...  ....>.. ..#  ...... ..#  ..... ..##  #... [..#  %vi.a #.>#<..#  #....#  . ###.@.# .. ##.##..# ...## %viRa  %via .....##  ##.....#  ......#..#  )).)...... %vib ^ .)##...J...  <#  %vi9b %vi  ......# ...  ....>.. ..#  ...... ..#  ..... ..##  #... [..#  #.>#<..#  #....#  . ###.@.# .. ##.##..# ...##  ..... ##..... ......#..#  )).)... .)##...J. <# %vi 052.1 (22.0)%vi% %vif %vi a _An endoplasm is nearby!%viZ......# .......>.. ..# .... .# #... [.. #.>#< #....# . ###...# . ##.##%vi.##......###......#.....##....##.....#.....##..#..##)).).........)##...J...<# ......J##.###### .#.....%vi%vil$cJJ.%vi$13.1 (1.0)%vi-%vi0^ _The endoplasm quivers.%vi^/>.. ..# .... ..# #... [..%vi #.>#<..# #....# . ###...# . ##.##.##....@.###......#.....##...##.....#.....##..%vi..##)).).J.......)##........<# .......##.###### .#..... # %vik%viE-J.%vi&4%viq %vi %viH  .... ..# #... [..# #.>#<..# #....# . ###...# . ##.##%vi .##......###......#..@..##....##.....#.....##......J#..###)).).........)##.........<# .##.###### .# #  %viI )..%vi6 %vi ,J.%vi #7%vi 1=5%vim %vi %vi]t # #... [..# #.>#<.. #....# . ###...# . ##.##.##......###......#.....####.@.J.#.....##.......#..###)).).........)##..........<# ##.###### .# #  ..#. ###%vi!%vi+J.%vi,&6%vi5%vi7%vi }  You puncture the endoplasm!  Your weapon exudes an aura of protection.  You kill the endoplasm!%vi 1.%vi \19 =7.0 (0.9%vi, %vi W _Trog accepts your kill.%viA 3%vi3 %viB #... [..# .>#<..# ....# . ###...# .. ##.##..# ...##......##......##......##.....# .....##....@..#..#.....###)).)...............)##..........<#...##.######..# # #..#. #....###.####.%vi~M ,%viHX %vi   #.>#< #....# . ###...# . ##.##.##......###......#.....##...##..........##.......#..#.##)).@...........)##..<#.######. #.%vi O=%vi %vi Z  g - 88 stones (gained 4)  Things that are here:%vi 012 %viZ %viE  #.>#<..# #....# . ###...# .. ##.##..# ...##......## #......#.....## #......##.....# .....##.......#..#. .....###))@). .)##. %viE..<#.. .##.######..#...... # #..#...... #......... ###.####.. . #. _a +0 short sword; a kobold corpse%vi"P3%vipW%vi_$-%vig #.>#<..# #....# . ###...# .. ##.##..# ...##......## #......#.....##%vih #......##.....# .....##.......#..#. .....###)@.). .)##. .<#... .##.######..#.. # #..#... #....... ###.####.. . #.%vir.61.0 (4.0%virE-2.0 (5%viz%vi  Things that are here: _a +1 antimagic flail; an orc corpse%vi 43.0 (1 _e - a +1 antimagic flail%vi,...%vi%vi%vixjt#.>#<..# #....# . ###...# .. ##.##..# ...##......## #......#.....## #......##.....# .....##.#..#. .....###)†@). .)##. %vij.<#... .##.######..#......# #..#......#.........%vi k###.####...%viu,%vi%viQ#.>#<..# #....# . ###...# .. ##.##..# ...##......## #......#.....## #......##.....# %vi2.....##.#..#. .....###)†.@. .)##. %viL..<#.. %vi){.##.######..#.%viT# #..#.#.........%vij###.####..%vi1. #.%vi,%vi&%viy$  Things that are here:%vikH #.>#<..# #....# . ###...# %vil.. ##.##..# %vi mT...##......## %viJm`#......#.....## %vim#......##.....# #%vim7.....##.%vimK#..#.%vinQ.....###)†.)%vin.%vi2o5)##.%viaof........<#.%vio_.##.######..#.%viot# #..#.%vi*p6#...%vi|pE###.####.%vi)qY. #.#%viZqAa +0 short sword; a kobold corpse%viq%vi{%vi} %vi։_%vi&%vi#.>#<..# #....# . ###...# .. ##.##..# ...##......## #......#.....## #......##.....# ## .....##.#..#..#%vi.....###)†.).#.)##.#........<#.#.##.######..#.# #..#.#....###.####...#. #.#%vij,%vi8 %vi_q#.>#<..# #....# . ###...# .. ##.##..# ...##......## #......#.....## #......##.....#### .....##.#..#..# .....###)†.).# .)##.# .<#.# .##.######..#.# #..#.#..%vi r####.####...#.#%viVB%vi#... [..# #.>#< #.... ###...# .. ##.##..# ...##......##  #......#.....##  #......##.....####  .....##.......#@.#..#  .....###)†.)........#  .)##  ........<#....#  .##.#####%viH##..#.#........###.####...#.#. #.##%vi,%viU %vi/p >#<..#  ...#  . ###...#  .. ##.##..#  ...##......# #......#.. #......##.....#### ## .....##.......#..#..# .....###)†.)....@...#  ........)##.........#  .<#..#  .##.######..#.  # #..#..  #....#.#  ###.####...#. #   #. #.####     [39;%vip 49m%viy ,%vi %vi #.>#<..#  #....#  . ###...#  .. ##.##..#  ...##......##  ......#.....##  ......##.....#######  ##.#..#..#  ###)†.).....@..#  )##.#  <#.#  ##.######..#.  %vi \# #..#..  #...#.#  ###.####...#..#  #. ##.#  %vi. B%vid ...#  ###...#  ##.##..#  ##......# ..# ##.....####### ##.......#..#..#  ###)†.)........#  ..)##.......@.#  <#..#  #.######..#. # #..#..  #....#.## ###.####...#..#   #. ##.#####   ###   %vi)e %viyn ,%vit %vi ###...#  ##.##..#  .##......# ..# ##.....####### %vi[ ##.......#..#..#  ###)†.)........#  ..)##.........#  %vi <#..#  .######..#..#  #..#..#%vi W  #....%vi #.## ###.####...#..# %vi4   #. ##.##### %viY .  %vi} d###   %vi /  %viF B%vi-V  ##.## .##......## ....#.....###.....#########.......#..#..#)†.).........)##........<#...##########..#...# %viV .#.#.#.#   %vi_ ,%vie %vi ##......# ...# ######## .##.......#..#..#  .###)†.)........#  ..)##.........#  <#..#### ######..#....  #..#. #....#.##  ###.####...#..#   #. ##.#####   ###       %vi %viI H....#.....## .##.....####### ##.......#..#..# .###)†.)........# ....)##.........# .<...#### ######..#..........##  #..#...........#  #..#.##%viwJ   ###.####...#..  #. ##.#####  ###      %viT ,%viWY %vi .#.....## .##.....# .##.#..#..# .###)†.)........# .)##...# .<#..#### #.######..#..........## # #..#%vi f.....#  #..#.##  ###.####...#..#  #. ##.#####  ###      %vi ,%vi %vi55 .#.....## .##.....####### .##.#..#..# .###)†.)........# .)##...# .<#..#### #.######..#..........##  # #..#.....#  #..#.## %vi5  ###.####...#..#  #. ##.#####  ###      %vi? ,%viF %vi q#......#.....## #......##.....####### .##.#..#..# .###)†.)........# .)##...# .<#...#### .##.######..#..........##  # #..#.....#  #..#.##  ###.####...#..#  #. ##.#####  ###      %vi ,%viW %vi, #......#.....##  #......##.....#  .....##.#..#..#  .....###)†.)........#  .)##...#  .<#...####  .##.######..#..........##  # #..#.....#  #%vi-..#.##  ###.####...#..#  #. ##.#####  ### %vi:,%viLD%vi' #......#.....## #......##.....####### .....##.......#..#..# .....###)†.)........# .)##...# .<#....#### .##.######..#..........## # #..#.....# #..#.## ###.####...#..# #. ##.##### ###%vi.,%vi%viU #......#.....## #......##.....%vi_# .....##.......#..#..#%vi99 .....###)†.)........# .)##.........# .<#....#### .##.######..#..........## # #..#.....# #..#.## ###.####...#..# #. ##.####### ###%viX%viB #......#.....## #......##.....# .....##.......#..#..# .....###)†.)........# .)##.........# .<#..........#### .##.######..#..........## # #..#.....# #..#.## ###.####...#..# #.# ##.##### ### ###%vi8k ...##. #......#.....##  #......##.....####### .....##.......#..#..# .....###)†.)........# .)##.........#  ........<#..........##.##.######..#..........### #.@#...........# #...........#.#####.####...#..# #.###.######## ###%vie<,%viC%viM ##.##..#  ...##......## .....## #......##.....######.......#..#.###)†.).......)##.........# .......<#..........#### .##.#####....##.#......................#.#####.####...#..#%vi%vi M ###. ##.##..#  ...##......## .....## #......##.....######.......#..####)†.).......)##..# %viZ2.......<#.@........#### .##.######..#..........##.#...........#...........#.######...%vi),%viXB%vijM #....# ###. ##.##..#  ...##......## ...#.....## #......########.......#..####)†.).......)##..# .......<#...#### .##.######..#..........###..#...........#.###%vi)B%vieM#.>#<..# #....# ###. ##.##..#  ...##......## ..#.....## #......########.......#..####)†.@...........)##..# .......<#...#### .##.######..#..........##.###%vi",%vi *%vi>$  Things that are here:%vi> M#... [#.>#<..# #....# ###. ##.##..#  ...##......## ...#.....## #......########....@..#..#..###)†.)........)##..# ........<#..........##########.# ##.a +0 short sword; a kobold corpse%vi%vi) _%viu%vitM..... ..##...#[#.>#<..# #....# ###. ##.##..#  ...##......## ...#.....## #......#######.......#..#..###)†.)...............)##.........#%viK#####.####..%vi%vi%viU$%vi!iM. .....#..##...#[#.>#<..# #....# ###. ##.##..# %vi*[ ...##......## #...@.## #......#######.......#..#.....###)†.)........#...#.........%vi,%viX%viQM....>.........# .....#..##...#[..#.>#<..# #....# ###. ##.##..#  ...##.....@## %vi3...#.....## #......#######.....##.......#..#..#......#####...#......%vi:,%vi .%viM..# .......>...........# .....#..###...#[..##.>#<..# #....# ###. ##.##.@#  ...##......## ...#.....## #......##.....#######.######..#.....%vi,%viЬ%vi%&0M..#........>..........# %vi&Q.....#..##...#[..##.>#<..# #....# ###. ##.##..#  ...##......## #......#.....##..#....<#.......%vin8,%vi|B%vioM #....#........>..........# .....#..##...#[#.>#<..# #..@.# ###...## ##.##..# ...##......##%vi_#..)##....%viK,%vi^%vi>W.. .....  ..#.... ......#.... ....>.....# .........# .....#..## #...#[..# #.>#< #..... ###...#.. ##.##..#...##......###......#.....###......##.....#######.....##.......#..#%vi..#.....###)†.).......#%vi/&,%viA,%vi,b.. ..... ...#.... ......#.... ....>.....# .........# .....#..## #...#[..# #.>#<.@# #....## . ###...## ...##......###......#.....###......##........##.....%vi+ %viߚ,%vi%%vip... ..... ....#.... ......#....>.....#.........#..##..#[@.##.>#<..# #....## . ###...## .. ##.##..%vi  ...##...... #......#....## #......##.....####### .....##.......#..#..#%vi,%vi %vi}M ... ........ ...... ........#........>..........# .....#.@###...#[..#.>#<..#....#####...%vi,%vi%viM<#.## .... .... ...... ....#....#..#........>%vio........@# .....#..####...#[..##.>#<..##....%vi J<99.0 (36.0)%viE %vi .800.0 (37%vi O _Found a stone staircase leading up.%vi %vi   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1          %vi     b + Maces & Flails 10.4   8.5  +2       c - Axes   6.4   0.7  +2      %vi @ d - Staves   5.8   0.8  +1      %viv  e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2              %vi.  g - Short Blades   0.0   1.4  -2               h - Armour   3.2   3.4  +1      %vi 6 i - Dodging   0.0   1.7  -3       j - Shields   3.2   3.4  +1       k - Stealth   0.0   1.4  -2  %vi !            %vi         %vi #        The relative cost of raising each skill is in cyan.  %vi` Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %vi }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%vi{TargetTarget--  --  --  --  %viG--  --  --  --  --  --  --  %viva-z] set[-] clear selected target%viccost|targets%vi<[?25h[?0c0 %vi; [?25l[?1c%vi0@o-- =] set aall targets%viF b * Maces & Flails  10.4%via-z] setselected target%vi<[?25h[?0c0 %vi>d [?25l[?1c16.0  +2  current training targets, if any.=] set aall targets%vi;B%viL%vi]Peej the Basher<......#.##Mountain Dwarf of Trog ...............Health: 57/57 ========================.. ........Magic: 7/7========================... ......AC: 12Str: 21....#....#EV: 13Int: 8......#....SH: 4Dex: 9....>.....#XL:  7 Next: 52% Place: Dungeon:4........@#Noise: ---------  Time: 4800.0 (0.0).....#..##h) +3 morningstar (protect)##...#[..#Throw: 21 darts (poison)#.>#<..##....##. ###...##[15;6%vi^H.. ##.##..#...##......###......#.....## _e - a +1 antimagic flailThings that are here: _a +0 short sword; a kobold corpseThings that are here: _a +0 short sword; a kobold corpse _Found a stone staircase leading up.%vic4%vi}l%vi-o%viB   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1               b * Maces & Flails  10.4   8.5  +2       c - Axes   6.4   0.7  +2       d - Staves   5.8   0.8  +1       e - Unarmed Combat   0.0   1.0   0  [39;49%viC (m     f - Throwing   0.0   1.4  -2               g - Short Blades   0.0   1.4  -2               h - Armour   3.2   3.4  +1       i - Dodging   0.0   1.7  -3  %vi D      j - Shields   3.2   3.4  +1      %vi.....#XL:  7 Next: 52% Place: Dungeon:4........@#Noise: ---------  Time: 4800.0 (0.0).....#..##h) +3 morningstar (protect)##...#[..#Throw: 21 darts (poison)#.>#<..##....##. ###...##[15;6&vikH.. ##.##..#...##......###......#.....## _e - a +1 antimagic flailThings that are here: _a +0 short sword; a kobold corpseThings that are here: _a +0 short sword; a kobold corpse _Found a stone staircase leading up.&vi0  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1               b * Maces & Flails  10.4   8.5  +2       c - Axes   6.4   0.7  +2       d - Staves   5.8   0.8  +1       e - Unarmed Combat   0.0   1.0   0  [39;49&vi0m     f - Throwing   0.0   1.4  -2               g - Short Blades   0.0   1.4  -2               h - Armour   3.2   3.4  +1       i - Dodging   0.0   1.7  -3       j - Shields   3.2   3.4  +1       k - Stealth   0.0  &vix1 1.4  -2                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&vi\wTargetTarget--  16.0 --  --  --  --  --  --  --  --  --  current training targets, if any. &vi][-] clear all targetscost|targets&vi rain rain   100%          &vil         percentage of incoming experience used to train each skill is in brown.trainingtargets&vi.dzCost Cost  3.4  8.5  0.7  0.8&vid  1.0  1.4  1.4  3.4  1.7  3.4  1.4 &vidrelative cost of raising each skill is in cyan.training|cost&vid&vibTargetTarget--  16.0 --  --  --  --  --  --  --  --  --  current training targets, if any.[-] clear all targetscost|targets&vi4rain rain   100%            &vinw       percentage of incoming experience used to train each skill is in brown.trainingtargets&vi Cost Cost  3.4  8.5  0.7  0.8  1.0  1.4  1.4 &via ! 3.4  1.7  3.4  1.4 relative cost of raising each skill is in cyan.training|cost!&vi= a + Fighting 3.2"&vi}TargetTarget--  16.0 --  --  --  --  --  --  --  --  --  current training targets, if any.[-] clear all targetscost|targets"&vi> rain rain 34% 66%                    percentage of incoming experience used to train each skill is in brown.trainingtargets$&vi#Cost Cost  3.4  8.5  0.7  0.8  1.0 $&vi 1.4  1.4  3.4  1.7  3.4  1.4 relative cost of raising each skill is in cyan.$&vigtraining|cost%&viqoMPeej the Basher<......#.##Mountain Dwarf of Trog ...............Health: 57/57 ========================.. ........Magic: 7/7========================... ......AC: 12Str: 21....#....#EV: 13Int: 8......#....SH: 4Dex: 9....>.....#XL:  7 Next: 52% Place: Dungeon:4........@#Noise: ---------  Time: 4800.0 (0.0).....#..##h) +3 morningstar (protect)##...#[..#Throw: 21 darts (poison)#.>#<..#%&vilp#....##. ###...##.. ##.##..#...##......###......#.....## _e - a +1 antimagic flailThings that are here: _a +0 short sword; a kobold corpseThings that are here: _a +0 short sword; a kobold corpse _Found a stone staircase leading up.%&viu%&vi2v%&vi{%&viy~'&vi2w.........'&vi3'&viz9'&viNeM......##### .<#.##...#............... ....#....#..#....#....>.........# .....#..###...#[..####....'&vi,'&vie'&viM#..... .....##### <#.## #..#.#....?............ ........#..@.#....>#.........# .....#..##..###..'&vi,'&vi1'&vi~O..... #..... ......##### .<#.## # .#.##...?.............# ....#...@# ......#....# ....>.....#.........#.....#..#'&viC###...#[..###.>#<..# ##....##. ###...#'&vi$,'&viH'&viM#  .....#..... .....##### <#.## # #.##?..#.......@..# ....#....###...#........>.....####....'&vi/,'&vi8 '&vikm...# ..... #..... ......##### .<#.## # .#.## .?..#...........#.##'&vi,n ....#....###......#....#....>.....#.........#.....#..####...#[..###.>#<#'&viRx,'&vil'&vi ...# ..... #..... ......##### .<......#.## # .#.## ..@?..# ....#.## ....#....### # ....>.....##.........#..####...#[..# '&viXS  ...#  .....  #.....  ......#####  .<......#.####  .#.## '&viVY ...@..#  ....#.##  ....#....###.#  ......#....# ## '&viY....>.....##  ...# '&viY  .....#..##  '&viZ ##...#[..#   ##.>#<..#  '&viZD '&vic,'&viLi'&vit,'&vi|'&viX ...# ..... #.....  ......##### .<......#.#### .....#.'&vi ......#  ...........#@##  ....#....###.#  ......#....# ###  '&vi....>.....##  .....#  #..#'&vi;W ##...#[..#  '&vif>#<..#  ...## '&viF  Things that are here: '&vig_a +0 short sword; a kobold corpse  Things that are here: '&vi3_a +0 short sword; a kobold corpse'&viFound a stone staircase leading up. _s - 3 scrolls of fear (gained 1)'&viB3'&vi'&viY   ...#  .....  #.....   ......#####   .<#.##  ...#.##  ...........@..# '&vi~Z  ...........#.##  ....#....###.#  ......#....# ### >.....## ....  .....#..## ..#[..# >#<..# '&viFc ,'&vii '&vi 4 ...#  .....  #.....   ......#####   .<#.####  ..@#.## '&vi  .......#  ...........#.##  ....#....###.# ......#....# ###>.....##....# .....#..##..#[..#'&vi ,'&vi '&vi>  ...# ..... #..... ......##### .<......#.#### .#.## '&vi ? ~......# ....#.## ....#....###.# ......#....# ###  ....>.....##'&vi0?  .........# ..'&vic? R...#..## '&vi? \ ##...#[..#'&viI ,'&viO '&vi . ...# ..... #..... ......##### .<......#.#### .#.## ......# ....#.## ....#....###.# ......#....# ### ....>.....## .........# '&vi  .....#..##  ##...#[..#'&viԷ ,'&vi '&vi  # ...... #.....  ......#####  .<#.## #.## .......# ...........#.## ....#....###.# ......#....# ###..>.....##........# .....#..##'&vi;% ,'&vi* '&viS .#.#.##..##....#.....#......######.<....@.#.####....#.##......#....#.##.....#....###.# ......#....# ### ....>.....## .........# '&vi֋ H .....#..##'&vi ,'&vi '&vi' ..#'&vi 0.#.##.###.##.#...... #......#####'&vi  #.<...@..#.####....#.##......#'&vi= ....#.##.#....###.# ......#....# ### ....>'&vi .....##......#  .....#..##'&viL '&vi ,'&viz '&viUg '&vig &M'&vi?h  '&vi{h '# '&vih )# '&vih ,## '&vi$i +### '&viXi ......##'&vii j..#......# '&vii I....@##### '&vi%j #.<......#.#### '&vihj "...#.#'&vij Y................#'&vij &..........#'&vi(k '&vis '&viCt '&viJy '&vi$ .#...# ## #.#..#...@..#  #......#####  #.<......#.##.#.##.......#'&vi ........#.##.#....###.#...#....# ### ....>.....##'&vi '&vi_ '&vi+ '&vi_ ###..##...# ### ##...#'&vi<` #...#......# . #......#####  #.<......#.## ...#.'&viW` ## .......#........#.##.#....##.#...#....# ###'&vi-h ,'&vim '&vi M# #.. . ....# ##...# ### .### '&vi |......###...#......# .f##......######...f   sleepcap (dormant).............#....##'&viQ '&vi 019.0 (19.0)'&vi f.f'&vi -20.0 (20'&vi( '&vi [ _A sleepcap comes into view.)&vi##.......###...#)&vi`......###..####..##f.#......#..##......###### #.<......#.#### ..............#.##............#.#.)&vi#....###.# .# ##)&vi)&vi)&viG.f)&viw#1.0 (1)&vi$.0))&viA*&vi##......###...#......###..####..##*&vi"#..f#..@...#..##......###### #.<......#.#### .........##........#.##*&viw#....### ##*&vi{ ....>.....##*&vi*&vif.f   sleepcap*&viN&2*&viF*&vi*&vi`  ##.#..#. ....#.##...#*&vi .###.### #...f.....## #...#.@....# ..##......##### # #.<......#.#### ..#.## .*&vi ....#.#.##*&vi8 ].#....##.#*&viX y.#....# ### *&vi x ....>.....##*&vi *&vi A.f*&vi &3*&vi *&vi +&vi)Bk  You hit the sleepcap.  Your weapon exudes an aura of protection.+&viBL19 =+&viC9 (0.9+&viRH+&viJ6 _The sleepcap is lightly damaged.+&vii  You sock the sleepcap!  The sleepcap is heavily damaged.+&vikc5-=4.9 (1.0+&viBq+&viTt: _The sleepcap releases spores at you.,&vi  You sock the sleepcap!  The sleepcap is almost destroyed.,&vi&5,&vi ,&vi0 V _The sleepcap closely misses you.,&vi  You bludgeon the sleepcap!!  You destroy the sleepcap!,&vip1.,&vi([6-8-,&vig 6,&vi,&viW _Trog accepts your kill..&viR 3.&vilX .&vii_ ,.&viPd .&vij ,.&vin .&viQu ,.&viy .&vi .&viU W7=12 .&vik .&vie  ####.#..#. .##...## ### ..# #...# #...#......# ....##......##### ..# #.<#.### ..#.## ......# ................#.## ...#....###.#.........#....# ### _HP restored..&vi 3.&viJ .&vi[ ?M .&vi\ A####. .&viD] 7..#..#.&vi] #..... .&vi] P. ....# .&vi^ P##...## .&viw^ ,### .&vi^ ....&vi_ 6### .&vi^_ j..#.........##.&vi_  #...#......# .&vi ` M....##......#####.&viE` #.&vi` #.&vi` ..&vi` .......#.....&vi!a .&viLh .&viOi .&vim .&vi M #.####. #..#...... ....# ##...## ### .### .&vi ..#.........###...#......#...................&vi ,.&vi .&vi@ .. #..####..#..#. ......##.##...##.###....###.#.........##. #...#......# ....##......##### ..#. #.<......#.####.&vikA .#.........#.###............#  .#.##.&virH O=.&viN .&vid M .. ####. #..#....... ....## ...##..@## ..### .### ...#.........##.....&vi j..#...#..............&vi .&vi .&vi .&vi{+  .# ... #..####..#..##.#.## ...##.@.##...###....###.#..........&vi#, ##. #...#......#.....##......####. ..#. #.<.#.#### .#.......#.##  #.#.&vip4 .&vi4 .&viQ9 .&viϚ M.. # . ####. #..## .&vi[ Q.......@## ##...## .........### ............###.#OO   ogre (asleep)..#.............&vi£ E--.&vi /30.0).&vig @O..&vi EO.&vi0 !-.&vi\ %7.9 (11.&viv .&vi x _An ogre comes into view. It is wielding a +0 giant club.0&viM.. .#.. #.###..#..##....#....##.@.##......###...........###...O#.........##.#...#..........##......#####0&vin...#. #.<......#.#### .#..........#.## ...0&vi0&viqO.8.9 (1.0)0&viM0&vi=0&vi.M .#.0&viύ. #.###..#..##...............####...##.......@..###O.......####..##.#...#...........##......#####0&vi!Z....#. #.<......#.#### .#..........#.## ...0&viQI #.#0&viZ0&viߗ:O.0&vi&90&vi0&vi4&vic4&vi:.O4&vi'404&vi4&vi4&vi  You hit the ogre.  Your weapon exudes an aura of protection.  The ogre is lightly wounded.4&vi6U19 =14&vi4&vi2 _You block the ogre's attack.4&viD  You puncture the ogre!  The ogre is moderately wounded.=3.0 (1.14&viH 4&vi K R _The ogre closely misses you.5&vi}t6  You hit the ogre.5&viu3-9 (0.95&vix5&vib{\ _The ogre is heavily wounded.5&vi  You barely miss the ogre.The ogre is heavily wounded.5&viS G-5.0 (1.15&vil 5&vi J _The ogre misses you.6&vi  You thump the ogre!  The ogre is almost dead.6&viP4=606&vi6&vi7J _The ogre misses you.7&visdr  You thump the ogre!  You kill the ogre!7&vi=kC)7&vin?8/5876-77&vi;t7&vinvW _Trog accepts your kill.9&vibG39&viK9&vi. .### ..##. #..####..#....#..##........#..... ....##@..## #)...### #....##..#...##....#...#......#.......##......#####.....#. #.<#.#### ...#.....#.## #....# 9&vi9&vi9&vi9&viM..  .### ..#.#. ...####.. #....#..#. #......@.## ##...## ....)...### 9&vi#............###.............#...........9&viX,9&viv!9&vigM... ## .###.## ..#..#. #......####.. #....#..#. ....## ..##...## #......)...###......................#. #.<....9&viO,9&viґ9&vi\ M###.. .. # .###.### ..#...###. #......#...####.....##....#.@##. ....## #....##...##.#.....#......##......9&vi9&vi<012 9&vi9&viX.. ..#### ...#.. ...... ##  ....###.## # ...#...## #. #....####.@...##....#..#####.........# #........###....##...###......)...####............###.....#.........##.....#...#9&via_,9&vicc9&vi!.. ..#### ...#.. ...... ## .....###.## 9&vi# #...#...## #. #......# ...####..@..# #....#..##### .........# #........###....##...###......#............#..9&vi+ 9&vi,9&vi9&vi%4.. ..#### ...#.. ...... ###  .....###.## # #...#...## #. #......####.....#....#..#####.........##........###....##...###......).9&vi45..####......###.....#.........##9&vi;,9&vi?9&viV .. ..#### ...#.. ...... ### .....###.## # #...#...## #. #..@...# ...####.....##9&vi #....#..##### .........# #........## #....##...## #......)...### #....###  .....#.##9&vi,9&vi9&vi v .. ..#### ...#.. ...... ###.###.## # #...#...## #. #.@....# ...####.....## #....#..#####  .........# #........## #....##...## #.....)...### #............### 9&viZS .....#.##9&vi,9&vi9&vidwJ . #####.. . ### .......###.## # #..@#...## #. ###......# ...####.....## #....#..##### .........9&viPxm #........ #....##..## #......)...### #....#9&vi ,9&vi>9&vi...#...#####.#..##.. ###.###.## # #.@.#...## #. ###......# ...####.....## #....#..##### .........# #........## #....##...## #......)...###  #.###9&vi,9&vi29&viS+M. # . ##### #..## .#### .......@###.## .##.##...#...###. ###......#...####.....##..9&vioZ,9&vi^9&vi6.....#...#####.#..##.####.###.###.##.##...#...## #. ###......#9&viv ...####.....## #....#..##### ...# #........## #....##...##  #......)...###9&vi,9&vie9&viF, ...##..#####.#..##.####.###.###.##.##...#...## #. ###......#....####.....##.##....#..#####. ...# 9&vib-  #........##  #....##...##  #......)...###9&vi3 ,9&vi8 9&vi <....##9&vi c..#####.#..##.#####.###.###.##.##...#...## #.. ###......# ....####....##9&vi  .##....#..####. .........## ##........## #....##...##  #......)...###9&viR 9&vi› 9&vi 9&vi[ ...###.#.#####.#..##.#### #.###.## ###.##.##...#...## #..####......# ....####.....## .##....#..##### .. .........# # ##........## #....##...##  #......)...###9&vim! ,9&vi9 9&vi  ......###..####9&vi .#..##....#### #..........###.#####.##@##...#...## #..####.............#.....## ##....#.....#............###9&vi ,9&vi 9&viq  ...... ......### ........# ........##### .........#..## .............#### #..........###.## ###.##.##...#...## #@.####......##......####.....###...##....#..###.... .........#### ##........## #....##...## #......)...### #............### .....#...##9&vi ,9&viP 9&vi,o  ###..####.#..##....#### #..........###.####.##.##...#...###$#.#..####......#......##...##....#..##### .... .........# 9&vi{o ## #.....#.......#...#......#9&viv ,9&via{ 9&viu  ......###.........# ........##### .........#..## .............#### #..........###.## ###.##.##...#...## #$#.#..####......# #...@..####.....## #...##....#..#####.. .........#.### ##........## #....##...## #......)...### #............###  .....#...##  .....#...#......# [349&vi] <m9&vi h--h   hound (wandering)9&vi &9&vi 9&vi{ 0669.0)9&vi !-9&vi: %7.0 (209&vi; 9&vi X _A hound comes into view.:&vi  ......### ..h......# ........##### .........#..## .............#### #..........###.## ###.##.##...#...## #$#.#..####......# #..@...####.....## #...##....#..#####.. .........#.###..##........##. ..# #....##:&vig K...####. #......)...###.. #...........###.. .....#.. .....#...#......:&viG .==8.0 (1.0) _The hound barks!:&vi  ......### .........# ........##### .........#..## .............#### #..........###.## ###.##.##...#...## #$#.#..####......# #.@....####.....## #...##....#..##### .......#.........##..###..##.......###. ..###....##...### ##. #......)...### .. #...... .. .....#. .....#...#--9;&vie--;&vi;&vi@ ......### .........# ........##### .........#..## .......#### #....###.## ###.##.##...#...## #$#.#..####......# #@.....####.....## #...##....#..##### .......#.........# #..###..##........##  #. ..###....##...##;&vi?A # ##.# #......)...### ..# #. ... .....# .....#...#;&vi,F;&vimF'70;&viH;&viJ;&vi LM  ##. ##### #..## ...#### #..........###.## ;&vi ##.##.##...#...##.#..#. #......####.....## #...##....#..#####.......#.........#..#.;&vi )#...;&vi ;&vi &1;&vi ;&vi ;&vi hh   hound;&vi +2.0 (2;&vi! ;&vi]$ ? _You now have 913 gold pieces (gained 13).<&viU###... ####.#..##....#### ####.#####.##.##...#...##.#.#..####.......h...###...##....#..##### .......#.........# <&vi!V#..###..##........###. ..###...### ##.# #......)...### .......<&viV. .....#. #<&viW<&vi_2h.<&vil_+3.0 (1<&vid<&vif<&vi  You closely miss the hound. The hound closely misses you.=4.1 (1.1<&vi{<&viDR _The hound barely misses you.<&vi)<&viZ*-5.0 (0.9<&vi{/<&vi>2 _You barely miss the hound. The hound closely misses you.=&vi=&vi&6.0 (1.0=&vic=&vi{ _You barely miss the hound. The hound bites you but does no damage. x2>&vi$+<7>&viF1>&vi3y _You closely miss the hound. The hound bites you but does no damage.?&vi   You puncture the hound!  Your weapon exudes an aura of protection.  The hound is almost dead.?&vi U19 =8?&vi?&vi@ _The hound bites you but does no damage. x2@&vih  You barely miss the hound.The hound is almost dead.@&vi.-9@&vi@&vi= _The hound bites you but does no damage.@&vi  You closely miss the hound.The hound is almost dead.@&vi !-@&vi1 $9 (0.9@&vi% @&vi p _You block the hound's attack. The hound barely misses you.A&vi|  You barely miss the hound.The hound is almost dead.A&viXA12 80.9 (1.0A&viLA&vi= _The hound bites you but does no damage.A&vi  You puncture the hound!  Your weapon exudes an aura of protection.  You kill the hound!A&viq†A&vi,M19 81A&vi^1.8 (0.9A&vizA&vi A&viI_Trog accepts your kill.B&viIB&viJ ... ..#####.o.#..##........#### #....B&viS###.#####.##.##...#...##.#.#..####......##.†..##.@.##....#..##### .........#.........# .#..###..##........###B&vizo   orc (wandering)B&vil..........##.....B&vinB&vi&0B&vi"[ .B&vi"\An orc comes into view. It is wielding a +0 flail.B&vi#3-2.8 (1B&viD-B&vi40 _The orc moves out of view.B&vi .B&viB B&vi B&viC  .##### .........#..##. .............#####. #........##... ###.##.##...#...#.... #.#.#..####......B&viJD ..... ##.†....####......#...##....#..###.......@..#.........# #..###..##B&viiD .##B&viD  #. ..###....##...##B&viD  # ##.# #......)...##B&viD  B&viD c..# #............B&viD Y ... .....#.B&vi^ A ... .....#...# .. .......# .....#. #.<B&vi  .######..oo .........#..###..#. .......#####..o# #..........###.... ###.##.##...#.....# #.#.#..####..##.†....####......#...##....#.....#.#.#..###..##.## #. ..###....##...##B&viQ $ # ##.# #......)... ..# # ... .....#o   orc priest (wandering) ... .....#...#oo 2 orcs (wandering) .. .##... .....#. #.<B&vi 6-B&vi 3  An orc priest and 2 orcs come into view.B&vif B&viR B&vi B&vi A .o#o.ooooo 3 orcs (1 wandering)The orc shouts! x2B&vi 912 ==B&vi 4.8 (2B&vi B&vi r _An orc comes into view. It is wielding a +0 flail.E&vi&........#####Peej the Basher#...o .........#..##Mountain Dwarf of Trog ......#.o#o .............#### Health: 58/58 ========================##...# #..........###.# Magic: 7/7========================E&viޖ5.....o ###.##.##...#... AC: 12Str: 21.....*# #.#.#..####..... EV: 13Int: 8E&vi[......*##.†....####..... SH: 4Dex: 9......*#...##....#..#### XL:  7 Next: 81% Place: Dungeon:4.......@...#.........#Noise: ==-------  Time: 4884.8 (0.0)E&vi...#..###..##........## h) +3 morningstar (protect)#. ..###....##...## Throw: 21 darts (poison)E&vi# ##.# #......)...#..# #...........E&vi×... .....#...... o   orc priestE&vi... .....#...#.. ooo 3 orcs (1 wandering).. .......##...E&vi u.....#. #.<.The orc shouts! x2 E&vi8_An orc comes into view. It is wielding a +0 flail.Throw: 21 darts (poison)E&vis7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (50% to hit)E&viAM........#####Peej the Basher#...o .........#..##Mountain Dwarf of Trog ......#.o#o .............#### Health: 58/58 ========================##...# #..........###.# Magic: 7/7========================.....o ###.##.##...#... AC: 12Str: 21.....(# #.#.#..####..... EV: 13Int: 8......(##.†....####..... SH: 4Dex: 9......(#...##....#..#### XL:  7 Next: 81% Place: Dungeon:4.......@...#........E&viM.#Noise: ==-------  Time: 4884.8 (0.0)...#..###..##........## h) +3 morningstar (protect)#. ..###....##...## Throw: 21 darts (poison)# ##.# #......)...#..# #.............. .....#...... o   orc priest (poisoned)... .....#...#.. ooo 3 orcs (1 wandering).. .......##........#. #.<.Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (50% to hit)  You throw a poisoned dart. The poisoned dart hits the orc priest.  The orc priest is poisoned.E&viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (50% to hit)  You throw a poisoned dart. The poisoned dart hits the orc priest.  The orc priest is poisoned.shouts!E&vi@E&viE&viE&vi;..#.o.o(oE&vivX.. 2 orcsE&viZ+5.8 (1E&vi}:0 _E&viE&viF&vi%........#####Peej the Basher#.... .........#..##Mountain Dwarf of Trog ......#..#. .............#### Health: 58/58 ========================##o.o# #..........###.# Magic: 7/7========================.....( ###.##.##...#... AC: 12Str: 21.....o# #.#.#..####..... EV: 13Int: 8......*##.†....####..... SH: 4Dex: 9......*#...##....#..#### XL:  7 Next: 81% Place: Dungeon:4.......@...#.........#Noise: ==-------  &vi4&3mTime: 4885.8 (0.0)...#..###..##........## h) +3 morningstar (protect)#. ..###....##...## Throw: 20 darts (poison)# ##.# #......)...#..# #.............. .....#...... o   orc priest (poisoned)... .....#...#.. oo 2 orcs.. .......##........#. #.<.The orc priest is poisoned. _The orc shouts!  Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (poisoned, 50% to hit)F&vi4........#####Peej the Basher#.... .........#..##Mountain Dwarf of Trog ......#..#. .............#### Health: 58/58 ========================##o.o# #..........###.# Magic: 7/7========================F&vi4o.....( ###.##.##...#... AC: 12Str: 21.....o# #.#.#..####..... EV: 13Int: 8......(##.†....####..... SH: 4Dex: 9......(#...##....#..#### XL:  7 Next: 81% Place: Dungeon:4.......@...#.........#Noise: ==-------  Time: 4885.8 (0.0)F&viu5...#..###..##........## h) +3 morningstar (protect)#. ..###....##...## Throw: 20 darts (poison)# ##.# #......)...#..# #.............. .....#...... o   orc priest (very poisoned)... .....#...#.. oo 2 orcs.. .......##........#. #.<.Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (poisoned, 50% to hit)  You throw a poisoned dart. The poisoned dart hits the orc priest.  The orc priest looks even sicker.F&vi}F&viF&viF&viaF&vi/F&viAU.oo(# #.#oo.oo 4 orcsF&vio--6.8 (119 _F&viTF&viNG&vi,........#####Peej the Basher#.... .........#..##Mountain Dwarf of Trog ......#..#. .............#### Health: 58/58 ========================##..o# #..........###.# Magic: 7/7========================...oo( ###.##.##...#... AC: 12Str: 21.....(# #.#o#..####..... EV: 13Int: 8......o##.†....####..... SH: 4Dex: 9......*#...##....#..#### XL:  7 Next: 81% Place: Dungeon:4.......@...#.........#Noise: ---------  &vi-W3mTime: 4886.8 (0.0)...#..###..##........## h) +3 morningstar (protect)#. ..###....##...## Throw: 19 darts (poison)# ##.# #......)...#..# #.............. .....#...... o   orc priest (very poisoned)... .....#...#.. oooo 4 orcs.. .......##........#. #.<.You throw a poisoned dart. The poisoned dart hits the orc priest. _The orc priest looks even sicker.  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (very poisoned, 50% to hit)G&viR........#####Peej the Basher#.... .........#..##Mountain Dwarf of Trog ......#..#. .............#### Health: 58/58 ========================##..o# #..........###.# Magic: 7/7========================G&viSi...oo( ###.##.##...#... AC: 12Str: 21.....(# #.#o#..####..... EV: 13Int: 8......o##.†....####..... SH: 4Dex: 9......(#...##....#..#### XL:  7 Next: 81% Place: Dungeon:4.......@...#.........#Noise: ---------  Time: 4886.8 (0.0)G&viS...#..###..##........## h) +3 morningstar (protect)#. ..###....##...## Throw: 19 darts (poison)# ##.# #......)...#G&viS..# #.............. .....#...... o   orc priest (very poisoned)G&viS%... .....#...#.. oooo 4 orcs.. .......##........#. #.<.G&viT Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineG&viATAim: an orc priest, wielding a +0 hand axe (very poisoned, 50% to hit)  You throw a poisoned dart. The poisoned dart hits the orc priest.  G&vieT!The orc priest looks even sicker.G&vi/,G&viG&viEG&viG&vi!S..oo# #.#.(##.ooG&vie7.8 (18 _G&vi,G&viG&vi  .##### #.... .#..## #..#. ..##...# #.###..o( ###.##.##...#G&vi. .oo###.#.#..####.(##.o....####.o#...##....#......#.#.#..###..##.##G&viT . #.. ..###....##... ##. ##.# #......)...#. ..# ##. ... .....#.. ... .....#...#G&viz .. .. .## .....#. #.<G&vi G&vi G&vi G&vi G&vi ..oo##.†o G&vi .=8G&vib G&viX P _The orc priest misses you.H&viQ8  You closely miss the orc priest.  The orc priest is heavily wounded.(oo#..o9.7 (0.9 _The orc priest misses you.H&vi8 The orc priest is heavily wounded. _The orc priest misses you.  You puncture the orc priest!  Your weapon exudes an aura of protection.  The orc priest is almost dead.  You kill the orc priest!H&vi$ f  Trog accepts your kill.H&vi .oo.oooo 4 orcsH&vi< 7-19 8=90.6H&vii H&viK 7 _The orc hits you with a +0 flail.J&viwo  You sock the orc!  You kill the orc!J&vih|BJ&viR )J 3 orcsJ   endoplasm (wandering)Trog accepts your kill.An endoplasm comes into view.J&viO--1.6 (1.0J&viJ&vi_Q _The orc closely misses you.J&vi  The endoplasm quivers.You bludgeon the orc!!  You kill the orc!J&vi^ J&vi J&vi (.J 2 orcsJTrog accepts your kill.J&viP 8=9-2J&vi J&vi Q _The orc closely misses you.K&vii_K&vij J.  You closely miss the orc. The orc closely misses you.K&vij&3K&vi,qK&vis: _The orc hits you but does no damage.K&vi   You thump the orc!  You kill the orc!  Trog accepts your kill.).J   orc==4.5 (0.9K&vi K&vi P _The orc barely misses you.L&viI$  You sock the orc!  You kill the orc!  Trog accepts your kill..J..@)J   endoplasm-5.4 _The endoplasm jiggles.L&vi' .##### #.... .#..##. #..#. ..##...## #.###.(# ###.##.##...#.(###.#.#..####.(##.†....####.))#...##....#...J.@.)...#.#.#..###..##.#.. #..# ..###....##...# ##.###.# #......) #.. ..# # #.. ... .....# ... ... .....#...# .... .. .## .....#. #.L&vi'L&vip.J--6.4 (1.0L&viL&vinL&vi{;  You hit the endoplasm.L&viA; S S   ball python (constriction, wandering)The endoplasm is severely wounded.A ball python comes into view.L&viҋ.=7L&viZL&viW _The endoplasm closely misses you.M&vid  The ball python hisses angrily.  You hit the endoplasm.  You kill the endoplasm!M&vi5).S.S   ball python (constriction)908M&viOm _Trog accepts your kill.N&viF.##### #.... .#..## . #..#. .#.S##...## #.###..(# ###.##.##...#..(###.#.#..####..(##.†....####..))#...##....#..#.)...#.# .....#..###..##.##.. #..# ..###....##...## ##.###.# #......).#.. ..# #.#.. ... .....#.... ... .....#...#..... .. .##......#. &viG]4m#.<N&viOy..S-9N&viVN&viYN&vix . .#####  #...#..## N&vi  #..#. ...#####...## #..........###....(# ###.##.##...#S...(###.#.#.N&vi .(##.†....####....)@#...##....#..###....)...#. .....#..###......#N&vi3 ... #..# ..###....##...### ##.###)N&vi^ # #.....#. .#...#.... ..N&vi #..##..N&vio N&vi .S-900N&vi  _Items here: ))) [[ ††.N&vi#' ##.. .. . ......#####  #...#..##  #..#. ...#####...## #..........#### ###.##.##...#N&vi$...(###.#.#S...@##.†....####....))#...##....#..###....)...#. .....#..###..##........#... #..# ..###....##...#### ##.###)# #.....#. .#...#N&vii&N&vim/A.SN&viY0-1 _N&vi7N&vi;S _You see here a poisoned dart.O&vi] ......### ...... O&vi.# ...... .##### #.... .#..## . #..#. . ..##...## #.### .(# ###.##.##...# .(###.#.#..#### .....S.@(##.†....#### .))#...##....#.. .)...#.# .....#..###..##. #...##..# ..###....##... ###. ##.###.# #......). #.. ..# ## #.. ... .....# ... ... .....#...#O&vi:.SO&vi@12 2 _O&viQO&vi'O&vi  You impale the ball python!!  Your weapon exudes an aura of protection.  You kill the ball python!O&vi g†O&vi'" U19 =3O&vi{) O&vi, W _Trog accepts your kill.O&vi O&vi O&viO&viH _No target in view!P&vizfM . ##....... . ..#####  #...#..## . #..#. ...##...## #..........### ###.##.##...#.@###.#.#†.(##.†....####...))#...##....#..#.........)...#.........#..## # #..P&viP&vi~5-4 _P&viP&vim-5.4 (29P&viv _t - 19 poisoned darts (gained 1)P&vi:M  ...... ##....... . ...#####  #...#..## . #..#. ...##...## #..........### ###.##.##...#..###.#.#†.(##.†....####..........))#...##....#..##. #..P&viP&vi>12 6.4 (1P&viWP&viP&viU\7.4 (220P&vi P&vi` _t - 20 poisoned darts (gained 1)P&viW  .......###...... ... ...... #### #..#..##. #..#....##..##...## ##......# ###.##.##...#.##.#.#..####..†.(##.†...))#...##....#..##. #..# #.. ... .....#.... 8.4 (1P&viZ P&vi\ P&vi+ .###.... ...... #### #.#..##. #..#....##..##...## ##......# ###.##.##...#.##.#.#..####..†@(##.†...))#...##....#..##..)...#...........P&vi,%### #..... ... .....#...# P&viz3P&vi3&9P&vi7P&vi9Q&vi. ......### ....... .# ...... .##### #.... .#..## . #..#. .#..##...## #.###..# ###.##.##...#..###.#.#..####.......†.@##.†....####..))#...##....#..#.)...#.# .....#..###..##.#Q&vi#...##..# ..###....##...####. ##.###.# #......).. #.. ..# #.# #.. ... .....#.... ... .....#...#.Q&viNQ&vi'10Q&viQ&viQ&vie[1.4 (21Q&viPQ&vi9 ` _t - 21 poisoned darts (gained 1)Q&viؐ ... ...... #### #.....#..##. #..#....###.##...## ####.......# ###.##.##...#.###.#.#..####..†..##.†...)@#...##....#..###..)...#.........# #..###..######...... .. .......##.. 2.4 (1 _Items here: ))) [[ ††.R&vi . .# ...... .##### #.... .#..## . #..#. . ..##...## #.### .# ###.##.##...# .###.#.#..####R&viR ......†..##.†....#### .@)#...##....#.. .)...#.# .....#..###..##. #...##..# ..###....##... ###. ##.###.# #......) . #.. ..# # # #.. ... .....# ... ... .....#...# .... .. .##R&viR&viWR&vi$3 R&vi _R&viR&vi0  Things that are here: _a +0 flail; a +0 scale mail; an orc corpseR&viι    #### #.#..##. #..#....##.##...## ##......# ###.##.##...#.##.#.#..####..†..##.†...))#...##....#..##.)...#.........#..###..###...##..# ..###....##...##.........#. #. R&vi C4 _R&vi R&vi S&vi3S&viS&vi8b  #.#..##.##..#....##.##...## ##......# ###.##.##...#.##.#.#..####..†..##.†...))#...##....#..##..)...#..............#.@###..###...##..# ..###....##...###. ##.###.# #......)S&vib.........#...... S&vil,S&viOrS&vi .##..#....##.##...## ##......# ###.##.##...#.##.#.#..####..†..##.†.........))#...##....#..##.........)...#..............#..###..###...##.@# ..###...##. ##.###.# #......) . #.. ........S&vi.###.....#...... S&vi,S&viS&vi@ .##...## ##........# ###.##.##...#...##.#.#..####........†..##.†.........))#...##....#..##S&vi@D.......)...#..........#..###..###...##..# ..###...##. ##@###.# #......) . #..#..# .... .....# .......#..........##.o..o   orc (asleep).?. .....#......S&vi,IS&vi;Q 6.4 (2  An orc comes into view. It is wielding a +0 club.Found a scroll of identify.S&viZ .The orc shouts! You hear an angry growl. You hear a shout!S&viF[5===7.4 (3S&vicS&vih0 _The orc moves out of view.T&vi......# ###.##.##...#...##.#.#..####......†..##.†......))#...##....#..##.....)...#.........#..###..###...##..# ..###...##. ##.###.# #......) . #@.#..# ..........# .........#o........##...#. ...####...... o   orc..?. .....# ..####.# T&viT&viuo.---8.4 (1T&viHT&viT&vilLQ##.#.#..####.....†..##.†.....))#...##....#..##.....)...#.........#..###..###...##..# ..###...##. ##.###.# #......) . #..#..###.# ..........#T&viL #..o##.....##....#. ......####.........?. .....# T&viL...####.# ..# .. ..T&viXT&vi7YI=--9T&viaT&viCnP _The orc barely misses you.T&viU3†..##.†.....))#...##....#..##....)...#.........#..###..###...##..# ..###...###. ##.###.# #......)... #..#..###T&vi4.#...##............# #..o#...##..h..#. ......####.....?. .....# ####.# h   black bear (wandering)# .. ... ..o   orcT&viN4U . .##  T&vio=  A black bear comes into view.The black bear growls angrily.T&vi(Hg.hT&vitHT&viHM4--=T&viH 20T&vi(RT&vi]6 _The orc hits you with a +0 club.T&vi} E.))#...##....#..##....)...#.........#..###..###...##..# ..###...###. ##.###.# #......)T&vi8~ E.... #..#..###. #...##............# #..o#...##...h.#. ....####.....T&vil~ ?. .....# ##. ..##.# # .. ... ..T&vi~ . . .## T&vi T&vi^ E  The orc hits you with a +0 club.T&vi Q.hgT&vi Fg   goblin1----1 _A goblin comes into view. It is wielding a +0 club.U&viY†..##.†....####.....))#...##....#..#....)...#......#..###......##...##..# ..###....##.###. ##.###.# #).... #..#..###.....#...##.U&vio#...# #..#h.......#. #..###.........?. .....# #U&vi...##r ..##.#g# .. ... .... . .## ...U&vir   quokka (wandering)g   goblinU&viU&viqh  A quokka comes into view.U&vi<U&vit.hg##.U&vii.g   goblinU&vi5@-2U&vi[U&viO _You block the orc's attack. The quokka moves out of view.U&vi U&vi U&vi %  U&viA UYou closely miss the orc. You block the orc's attack.U&vi U&vi Ah.rg.JJ   endoplasmr   quokkaU&vi -(…)U&viL T2-3U&viG U&vi ] _An endoplasm comes into view.U&vi,U&vi,U&viU&vi.hrg..J.U&vi-4.5 (1.1U&viU&vi _You barely miss the orc. The orc barely misses you.V&vi/  You puncture the orc!  Your weapon exudes an aura of protection.  You kill the orc!V&vis3  Trog accepts your kill.The black bear barely misses you. You block the black bear's attack.V&viVF)g.J.J   endoplasmr   quokkag   goblin0-19 =5.4 (0.9V&viuOV&viSN _The black bear claws you. You block the quokka's attack.X&vi ..###.#.#..†..##.†....####.....))#...##....#..#....)...#......#..###......##...##..# ..###....##.X&vi" B###. ##.###.# #).... #..#..###.....#...##.).#...# #..hr..#.....g...X&viU ..#. #..###..........?...# #X&vi &J##. ..##.## .. ... .... . .## ...X&viܬ X&vi X&vi XX&vi  rhg...J.c   centaur (wandering)cJ   endoplasmr   quokka(…)X&vin zThe quokka attacks as it pursues you! The quokka closely misses you.X&viR 5-6.4 (1.0X&viR X&vi Z _A centaur comes into view.Y&vix2 ###.##.##...#.....###.#.#..†..##.†....####......))#...##....#..#....)...#......#..###......#...##..# ..###....##.###. ##.###.# #).... #@.#..###.....#...##..#..rh#...# #.g..#...........#. #......###..........J.?...# #J   endoplasm...####.#r   quokkac# .. ... ..g   goblinY&vizY&vi{Y&viR}N  The black bear attacks as it pursues you!Y&vi~Y&viUvrhg...r   quokkag   goblinY&vi]f1=-7Y&viuY&vi"S _The black bear misses you. x3[&viD  You barely miss the black bear. The quokka barely misses you.The black bear misses you.The black bear claws you but does no damage.[&viO:)g[&vi+P&8[&vi,Y[&vig\8 _You block the black bear's attack.[&vi) kclaws you but does no damage. _You block the black bear's attack.  [&vig You hit the black bear.  The black bear is lightly wounded.  The quokka closely misses you.  The black bear bites you but does no damage.[&vin &9[&vig [&vif S _The black bear misses you. x2\&viKzThe black bear misses you. x2  You barely miss the black bear.  The black bear claws you but does no damage. x2\&vi5{#2\&viN{=\&vib{'30.5 (1.1\&vi\&viT _The quokka closely misses you.\&vim  You hit the black bear but do no damage.\&vi JJ   endoplasmr   quokkag   goblinThe black bear claws you but does no damage. x2 _The quokka closely misses you.You hit the black bear but do no damage.is lightly wounded.  You block the black bear's attack.  The black bear claws you but does no damage.10\&vi\&vio _You block the black bear's attack. The quokka misses you.\&viHx You block the black bear's attack. The quokka misses you.You thump the black bear!  The black bear is heavily wounded.The quokka bites you but does no damage.bite  The black bear claws you but does no damage.\&vi)I5=2.4 (0.9\&vi+T\&viUP _The black bear misses you.\&vi M_The black bear misses you.You hit the black bear.  The quokka closely misses you.   closely misses you.\&vi 5-3.4 (1.0\&vi \&vi B _The black bear claws you but does no damage.]&vi=ITThe black bear closely misses you. _The black bear claws you but does no damage.  You barely miss the black bear.The black bear is heavily wounded.  The quokka bites you but does no damage.  bite]&vi?J]3-4.3 (0.9]&viiU]&vi[s _You block the black bear's attack. The black bear misses you.]&viM bite _You block the black bear's attack. The black bear misses you.hit the black bear but do no damage.The quokka closely misses you. The black bear completely misses you.The black bear barely misses you. The black bear misses you.]&vi-5.3 (1.0]&viP"]&vi#W _The quokka completely misses you.]&vibp  You bludgeon the black bear!!  You kill the black bear!  Trog accepts your kill.]&viv ug.J   endoplasmr   quokkag   goblin]&vi{y ]&vig ........# ###.##.##...#. Peej the Basher........###.#.#..####... Mountain Dwarf of Trog ............†..##.†....####... Health: 51/59 ====================----]&vi .......))#...##....#..## Magic: 7/7========================.........)...#.........# AC: 19  Str: 21.....#..###..##........# EV: 13Int: 8#...##..# ..###....##... SH: 4Dex: 9###. ##.###.# #......).. XL:  7 Next: 109% Place: Dungeon:4.... #@.#..###......... Noise: ==-------  Time: 4936.3 (1.0)#...##rg..........#.... h) +3 morningstar (protect)]&vi+ s#..J............#...# Throw: 21 darts (poison)#.................##....................#. #.]&viT ......###........#...... J   endoplasm....?. .....# #...... r   quokka...##. ..##.# ...... g   goblin]&vi~ .c# .. ... .. ...... _The quokka completely misses you.]&vi You bludgeon the black bear!!  You kill the black bear!Trog accepts your kill. ]&viք |_The quokka bites you.  Your Fighting skill increases to level 4!]&vir   You kill the black bear!  Trog accepts your kill. _The quokka bites you.  Your Fighting skill increases to level 4!  Your Maces & Flails skill increases to level 11! have reached level 8!]&vi /  --more--`&vi `&vi0 Y7/66-8/82`&vio 8 4% `&vi`&vi0R _You feel stronger.a&vi[ ##...## #..........###.. ###.##.##...#......###.#.#...†..##.†....####......))#...##....#..#a&vi w....)...#......#..###......#...##..# ..###....##.###. ##@###.# )a&vi¿ .... #..#..###.....#...##rg......a&vi d..J............#...#a&vi  #....#........#. #....###........a&vi8 l...?...# #..####.#a&viY a&vi8 a&vi a&vi4 a&vi yrgJ.)a&vi4 a&viK L8=-a&vi] 7a&vi a&vi c _The goblin attacks as it pursues you! The goblin hits you but does no damage.c&viKM##..#. .....##...## #..........###.. ###.##.##...#........###.#.#c&viL......†..##.†....####........))#...##....#..#.....)...#......#..###......#...##.@# ..###....##.c&vi*L###. ##.###.# ).... #rg#..###.....c&viQL#...##J......)............#...#c&viLW #...........#..............#. #..###.........?...# #c&viCOc&vivOc&viWKrJ.c&vi1X0--c&viYX8c&vi`c&vicc&vi   You impale the quokka!!  You kill the quokka!Jg.g   goblin==9.2 (0.9c&vi W _Trog accepts your kill.d&vi G940.1d&vid&vi _You barely miss the endoplasm. The endoplasm barely misses you.d&vi~  You impale the endoplasm!!  You kill the endoplasm!d&viAd&viGg.g   goblind&vi&(1.0d&vi*d&viW _Trog accepts your kill.e&viu  You sock the goblin!  You kill the goblin!e&vif)e&vi..59e&vi֞e&vifW _Trog accepts your kill.g&vi1B 4g&vi{K g&viM F _Unknown command.h&vi2 SHIFTj&vivj&vivj&viWj&vi-F _Unknown command.j&vi2/ Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displj&viE0 ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesn&vi5 Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health n&viN6 [37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andq&viq&vio q&vi.##..#. .............## Peej the Basher..##...## #..........### Mountain Dwarf of Trog ..............# ###.##.##...#. Health: 59/66 =====================---........###.#.#..####... Magic: 8/8========================......†..##.†....####... AC: 19  Str: 22.......))#...##....#..## EV: 13Int: 8.........)...#.........# SH: 4Dex: 9q&vi.....#..###..##........# XL:  8 Next:  5% Place: Dungeon:4#...##.@# ..###....##... Noise: =--------  Time: 4941.9 (0.0)###. ##)###.# #......).. h) +3 morningstar (protect).... #..#..###......... Throw: 21 darts (poison)#...##............#....#..)............#...##.................##. ...................#. #. ......###........#...... ....?. .....# #......  _Trog accepts your kill.You sock the goblin!  You kill the goblin! _Trog accepts your kill. q&vi,P_Unknown command. _Unknown command.q&vi94q&vi%q&viA&v&viv&vikTrog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Title - Troglodyte v&vi>Favour - Trog is noncommittal. Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety. [!]: Overview|Powers|Wrath~&vi`offers various powers to help followers in battle. Followers will gain the ability to go berserk at will, and Trog will extend the duration of their berserk rage on killing foes. Trog will grant followers the ability to rapidly heal their wounds while fortifying their willpower, and later the ability to ~&viJcall in powerful raging allies. Eventually, Trog will gift followers with weapons, often with antimagic effects. Trog likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Trog especially likes it when you kill wizards and other users of magic. Trog's powers are not affected by the Invocations skill. ~&viwBOverview|Powers~&vi&vi`8 strongly dislikes it when you memorise spells, you attempt to cast spells, you train magic skills or you use magical staves or other wizardly items. Trog does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Trog's wrath is incandescent. Offenders find themselves swarmed by berserkers – from packs of bears to, for the most powerful, mobs of giants and trolls. Otherwise, those who anger Trog will regularly lose both their strength and self-control as they thoughtlessly thrash in place.wrath lasts for a relatively long duration.Powers|Wrath&vi^~is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Title - Troglodyte Favour - Trog is noncommittal. Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety.Overview&viWrath&vi hoffers various powers to help followers in battle. Followers will gain the ability to go berserk at will, and Trog will extend the duration of their berserk rage on killing foes. Trog will grant followers the ability to rapidly heal their wounds while fortifying their willpower, and later the ability to call in powerful raging allies. Eventually, Trog will gift followers with weapons, often with antimagic effects. Trog likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Trog especially likes it when you kill wizards and other users of magic. Trog's powers are not affected by the Invocations skill. Overview|Powers&vistrongly dislikes it when you memorise spells, you attempt to cast spells, you train magic skills or you use magical staves or other wizardly items. Trog does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Trog's wrath is incandescent. Offenders find themselves swarmed by berserkers – from packs of bears to, for the most powerful, mobs of giants and trolls. Otherwise, those who anger Trog will regularly lose both their strength and self-control as they thoughtlessly thrash in place.wrath lasts for a relatively long duration.Powers|Wrath&vi is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Title - Troglodyte Favour - Trog is noncommittal. Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety.OverviewWrath&vi7&vij&vi#.##..#. .............## Peej the Basher..##...## #..........### Mountain Dwarf of Trog ..............# ###.##.##...#. Health: 59/66 =====================---........###.#.#..####... Magic: 8/8========================......†..##.†....####... AC: 19  Str: 22.......))#...##....#..## EV: 13&viInt: 8.........)...#.........# SH: 4Dex: 9.....#..###..##........# XL:  8 Next:  5% Place: Dungeon:4#...##.@# ..###....##... Noise: =--------  Time: 4941.9 (0.0)###. ##)###.# #......).. h) +3 morningstar (protect)&vi.... #..#..###......... Throw: 21 darts (poison)#...##............#....#..)............#...##.................##. ...................#. #. ......###........#...... ....?. .....# #......  &vi8 _Trog accepts your kill.You sock the goblin!  You kill the goblin! _Trog accepts your kill. _Unknown command. _Unknown command.&vig&vi&vi2&vi&vi&vi 3&vi &vi &viJ $ _&vi &vi <60&vi &vi ,&vi< &vi ,&viV &viw t1=12 &vi &viQ$ ,&vi[+ &vik6 ,&vin? &viH &viK N2=&vihP &vi] &vi^ &vibe &vik ,&viq &viy ,&vi &vi ;3&vi6 &vi ,&vi &vi| ,&viR &viU a4=&vi{ &viW ,&vi &viN ,&vi &viK k5=&vi &vi,&viT&vi&vii&vi(&viX&vi[YD6=&vib&vi.##...## ##........# ###.##.##...#...##.#.#..####........†..##.†.........))#...##....#..##.......)...#..........#..###..###...##..# ..###...##. ##@###.# #......).... #..#..##.&viQH #...##............# #..)......#...............##..............#. .###........#.....?. .....# ####.# &viz,&vi&vi&  You sock the goblin!  You kill the goblin! _Trog accepts your kill. _Unknown command. _ Things that are here:&vi^ ......# ###.##.##...#...##.#.#..####......†..##.†......))#...##....#..##.....)...#.........#..###..###...##..# ..#&vi##...##. ##)###.# #......).... #@.#..##. #...##............# #..)........#........##. ..##.#.c# .. ... .. ...... &vi6a +0 club; a goblin corpse; a quokka corpse&vi&vi _&vi!&vii ##.#.#..####.....†..##.†.....))#...##....#..##.....)...#.........#..###..###...##..# ..###...##. ##)###.# #......).... #..#..###&vi. #...##@...........# #..)..##......##........&vi߈c   centaur (wandering).&viW.c# .. ... ..&vi.. . .## ......&vi$-&viC 64.9 (23.0)clauncher)cThe centaur shouts!&viK (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.&vii8g@).....&vi395==5.9 (24&vich _The arrow barely misses you.&vi........###.#.#..####... Peej the Basher......†..##.†....####... Mountain Dwarf of Trog .............))#...##....#..## Health: 66/66 ========================.........)...#.........# Magic: 8/8========================.....#..###..##........# AC: 12&vi|cStr: 22#...##..# ..###....##... EV: 13Int: 8###. ##)###.# #......).. SH: 4Dex: 9.... #..#..###......... XL:  8 Next:  5% Place: Dungeon:4&vi#...##@...........#.... Noise: ==-------  Time: 4965.9 (0.0)#..*............#...# h) +3 morningstar (protect)&viۯ#.*...............##. Throw: 21 darts (poison)....*..............#. #.....*.###........#......&vi...*?. .....# #...... c   centaur (launcher)&vi..*##. ..##.# ......&vij.c# .. ... .. ......&vi+.. . .## ......The centaur wields a +0 orcbow. The centaur shoots an arrow. &viKW_The arrow barely misses you.Throw: 21 darts (poison)&vi2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (66% to hit)&vi<........###.#.#..####... Peej the Basher......†..##.†....####... Mountain Dwarf of Trog .............))#...##....#..## Health: 66/66 ========================.........)...#.........# Magic: 8/8========================.....#..###..##........# AC: 12Str: 22#...##..# ..###....##... EV: 13&viInt: 8###. ##)###.# #......).. SH: 4Dex: 9.... #..#..###......... XL:  8 Next:  5% Place: Dungeon:4#...##@...........#.... Noise: ==-------  Time: 4965.9 (0.0)#..(............#...# h) +3 morningstar (protect)#.(...............##. Throw: 21 darts (poison)....(..............#. #.....(.###........#.........(?. .....# #...... c   centaur (launcher, poisoned)&vi..(##. ..##.# .......c# .. ... .. ........ . .## ......&vi Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle&viOShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (66% to hit)  You throw a poisoned dart. The poisoned dart hits the centaur.  The centaur is poisoned.&viO`).....&vi+Uj((((((&vi`).....&vi+62--&viO\-6.9 (10&vi&vi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (66% to hit)  You throw a poisoned dart. The poisoned dart hits the centaur.  The centaur is poisoned. _shoots an arrow. The arrow hits you.&vi3........###.#.#..####... Peej the Basher......†..##.†....####... Mountain Dwarf of Trog .............))#...##....#..## Health: 62/66 ======================--.........)...#.........# Magic: 8/8========================.....#..###..##........# AC: 12Str: 22#...##..# ..###....##... EV: 13Int: 8&vid###. ##)###.# #......).. SH: 4Dex: 9.... #..#..###......... XL:  8 Next:  5% Place: Dungeon:4#...##@...........#.... Noise: =--------  Time: 4966.9 (0.0)&vi#..*............#...# h) +3 morningstar (protect)#.*...............##. Throw: 20 darts (poison)&viٛ....*..............#. #.&vi....*.###........#.........*?. .....# #...... c   centaur (launcher, poisoned)&viM..*##. ..##.# .......c# .. ... .. ........ . .## ......The centaur is poisoned. &vika_The centaur shoots an arrow. The arrow hits you.  Throw: 20 darts (poison)&viPress: ? - help, Q - select action, ( or ) - cycle&viyShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (poisoned, 66% to hit)&vi >........###.#.#..####... Peej the Basher......†..##.†....####... Mountain Dwarf of Trog .............))#...##....#..## Health: 62/66 ======================--.........)...#.........# Magic: 8/8========================.....#..###..##........# AC: 12Str: 22#...##..# ..###....##... EV: 13Int: 8###. ##)###.# #......).. SH: 4Dex: 9.... #..#..###......... XL:  8 Next:  5% Place: Dungeon:4#...##@...........#.... Noise: =--------  Tim&vi>e: 4966.9 (0.0)#..(............#...# h) +3 morningstar (protect)#.(...............##. Throw: 20 darts (poison)....(..............#. #.....(.###........#.........(?. .....# #...... c   centaur (launcher, very poisoned)..(##. ..##.# .......c# .. ... .. ........ . .## ......Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (poisoned, 66% to hit)  You throw a poisoned dart. The poisoned dart hits the centaur.  The centaur looks even sicker.&vi)....c.(&vic(((((&vi&vi )&viQ.&vi.&vi.&vi .&viM&vi53&vi---&vi=&viI8.0 (1.1&vi19&vi&viK)&vi<-  &vi-Press: ? - help, Q - select action, ( or ) - cycle&vi-Shift-Dir - straight lin&vi".!e  &via.bAim: a centaur, wielding a +0 orcbow (poisoned, 66% to hit)  &vi.EYou throw a poisoned dart. The poisoned dart hits the centaur.  &vi.The centaur looks even sicke&vi/ r. &vi9/ _&vio/+shoots an arrow. The arrow hits you!&vi  ###.##.##...#.....###.#.#..†..##.†....####......))#...##....#..#....)...#......#..###..&vi! ....#...##..# ..###....##.###. ##)###.# #).... #@.#..###.....#...##..&vir ;.#..).#...# #...#...........#. #......###........&vi ....?...# #.c.####.#&vi (# .. ... ..&vi$ &vi, C(((((&vi, &((&vi I@.)&vi- ....&viA .&vi۷ +-9&vi 0&viY &vi h _The centaur shoots an arrow. The arrow misses you.&vi &vig i(((((((&vi L @.)...&vibLb.  The centaur shoots an arrow. The arrow closely misses you.&viS<(((&viHT/(((&vi)&vi.&vi")....4----70&vi&viG _The centaur shoots an arrow. You block the arrow.&vijM##...## #..........###.. ###.##.##...#......###.#.#...†..##.†....####......))#...##....#..#....)...#......#..###......#...##..# ..###....##.###. ##@###.# ).... #..#..###.....#...##.........&viLkY#..)............#...#.. .... c.##. ..##.# &viu&vi(v.-1&vi͋  Things that are here: _a +0 club; a goblin corpse; a quokka corpse&viy mc   centaur (launcher, very poisoned)c-2 _&viIM##..#. .....##...## #..........###.. ###.##.##...#........###.#.#......†..##.†....####........))#...##....#..#.....)...#.&viI .....#..###......#...##.@# ..###....##.###. ##)###.# ).... #..#..###.....#...##............#....&viI]..... ...&viI. c. .....# &viuO&viXc   centaur (launcher, poisoned)c?&viBY#5&viZY1=3&viv^&vi*`&vi .##..#. . ..##...## #. ..# ###.##.##...# ........###.#.#..####&vi ......†..##.†....#### .......))#...##....#.. .........)...#. .....#..###..##. #...##@.# ..###....## ###. ##)###.# #......) .... #..#..###&vi #...##.....# #..)......#... #...........## ...................#. # &vim .....c###........#  ....?. .....# # &vi&vicc   centaur (launcher, poisoned)&vi!&4&vi &vi&vi &vi' dc.5&vii &vi &vi,&vi7O(((&viE)..&vi (((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.&viFG)..&viG`48---==6&viQ&viU< _The arrow hits you but does no damage.&vi `.##..#. .#..##...## #.#..# ###.##.##...#.........###.#.#..####.......†..##.†....####........))#...##....#..#.........)...#.#.....#..###..##.##...##.@# ..###....##.&viO ###. ##)###.# #......)..... #..#..###.#...##.....#.#..)c.....#...##...........##.&vi K...................#. #.......###........#.....?. .....# #.&vi&vic(((((((&vi)..@)..7&vi&vio _The centaur shoots an arrow. The arrow barely misses you.&vi3R.##...## ##&vi3........# ###.##.##...#...##.#.#..####..&vi4......†..##.†.........))#...##....#..##&vi4F.......)...#.........&viS4.#..###..###...##..# ..###...##. ##@###.# #......).... #..#..##&vio4. #...##............# #..)c.....&vi4n#...............##.......&vi4.......#. .###........#.....?. .....# c.####.# &vixC8 &viI&viI?((&vi[(..&vi ((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.&vist..30----------8&viA}&vi _The arrow hits you!  Things that are here: _a +0 club; a goblin corpse; a quokka corpse&viR0##..#. .....##...## #..........###.. ###.##.##...#........###.#.#......†..##.†....####........))#...##....#..#&vi.....)...#......#..###......#...##.@# ..###....##.###. ##)###.# ).... #..#..###.....#...##.......)c...........#...# #..&vi..........#..............#. #..###...........?...# #&vi&viM(((((((&vi&vi>y)..@)..&vi'M1=------&viT9&vi- _The centaur shoots an arrow. The arrow closely misses you.&vi% .##..#. . ..##...## #. ..# ###.##.##...# ........###.#.#..#### ......†..##.†....#### .......))#...##....#.. .........)...#. .....#..###..##. #...##@.# ..###....## ###. ##)###.# #......) .... #..#..### #...##.....# #..)c.....#... #...........## ...................#. # ......###........#[&vi&17;10H ....?. .....# #&vi-&vi5&vi?_(((((((&vi6 ...@)..  The centaur shoots an arrow. The arrow closely misses you.(((((((&vis...@)..&vi 80&vib&vi|h _The centaur shoots an arrow. The arrow misses you.&vik #...#..#..##..#.. ......##...## #..........#... ###.##.##...#.........###.#.#.......†..##.†....####..........))#...##....#..#..........)...#.&vim.....#@.###.......##..# ..###....##.###. ##)###.# ).... #..#..###.....#...##.....)c...........#... #&viC.........#.............#. #..###........&viƜ=)&vi ((((The centaur looks more healthy. The centaur shoots an arrow.&vi..)..-1&vi^8&vi:< _The arrow hits you but does no damage.&vi\ q..#####  #...&vi] #..###..#.. ...##...## #..........# ###.##.##...#&vi6] :..###.#.#&viM] †..##.†....####..))#...##....#..#&viq] .......@..)...#.&vi] 1......#..###..##.......#...##..# ..###....##.&vi] ###. ##)###.# ).... #..#..###.....#...##....)c....#...&vi4^ F #....#...&viV^ C..#. #&vimj &viq 5(((&vi9r $((&vi ..)..  The centaur shoots an arrow. The arrow hits you but does no damage.&vi ^(((((&vi b..)..&vi܏ S23---=2&vi{ &vi* F _The centaur shoots an arrow. The arrow hits you!&viC  ...... .#####. #..... .#...##..#.. ..##...## #.#.# ###.##.##...#.###.#.#..#####&vi3 C.†..##.†....####.))#...##....#..#...)...#.#..###..##.#...##..# ..###....## ###. ##)###.# #......) .... #..#..### #...##....#..# #..)c....# #.........&viq L .#.&vi &viL cc   centaur (launcher).&vi /--3&vi! &via ...... .. #.......#...##..#.. ?....##...## #. #.# ###.##.## #.###.#.#..#####.†..##.†....####.))#...##....# #....)...##.#..###..##.#...##..# ..###....##. ###. ##)###.# #......&via .... #..#..### #...##.c.# ###..)....#.  #........  .#. &vim&viQnA--4&viv&vitze _Found a scroll labelled MAMUOTZUHACO.&vig .... #.......#..##..#.. .?....##...## # #.........# ###.##.####.#.#..#####†..##.†.....))#...##....#.##...)...#......#.#..###..##...#...##..# ..###. ###. ##)###.# #............###........#... 5&vib .... #.# ....##..#..  ?....##...## # #.# ###.##.## #.###.#.#...##.†..##.†.....))#...##....# ##....)...# #.#..###..##.#...##..# ..###...... ###..##)###.# # ....###..#..### #...##.c.# ###..).# #. .......# ......###.#cc   cen&vi#taur (launcher)4---6&vi}$&vi'&vi ##..#.. .?....##...## # #.........# ###.##.####.#.#..###.#†..##.†.....))#...##.... ##&vi c...)...#.......#..###..##....#..@##..# ..##.. ###..##)###.# #..... ....###..#..##&vi  #...##.c..........####..).. #...&vi> @.......#&vi` ####..?. .....# &vi1 &vi : &viU< ;((&vi L.@&viE )===7&vio &vi s _The centaur shoots an arrow. The arrow completely misses you.&vi4&vi&vi&vi(?....##...## # #.........# ###.##.####.#.#..###.#†..##.†......))#...##.... ##c...)...#......#.#..###..##....#...##..# ..##&viw ###@.##)###.# #.....#.......###..#..##....##...##.c..........#.. ###..).. #............#####..&vi?.. .....# c.####.# &vi&viv ?  #.........#  #.........# .##.......†..##.† ...........)) ##......c...) #......( ....#..(##..#  .. ###@.##)###.#  #.......## ....##... .. ###..) #... ........ ......### ....?..     &vi> ?&vi  #.........#  #.........# &vi.##.......†..##.† ...........)) &vi+##......c...) #...... ....#..(##..# &vi& .. ###@.##)###.#  #.......##&viG ....##... .. ###..) &vi#... ........ ......### ....?..     &viU  The centaur shoots an arrow. The arrow hits you!&vi[]u ..  * * * LOW HITPOINT WARNING * * *&viwe` ?  #.........#  #.........# .##.......†..##.† ...........)) ##......c...) #......( ....#..(##..#  .. ###@.##)###.#  #.......## ....##... &vie.. ###..) #... ........ ......### ....?..   &vif.  &vi=<  ?  #.........#  #.........# .##.......†..##.† ...........)) ##......c...) #...... &vi< ....#..(##..#  .. ###@.##)###.#  #.......## &vi< r....##... .. ###..)&vi< | #... ........&vi= [ ......### &vi$= 8....?..  &viD=  &vi_=   &viJ U  The centaur shoots an arrow. The arrow hits you!&viH -..&vi w7/66 -------8&vi_ &vi6  ?....##...## #.#.........# ###.##.##.#.........###.#.#..#.##.......†..##.†....#.....))#...##....#.##......c...)...#.#.......#..###..##.....#...##..# ..###....#.. ###.@##)###.# #.#.###..#..###.....##...##.c.#... ###..).#.#.............&vi #.......###.#... ....?.. .....# #... .c.##. ..##.# ...  _* * * LOW HITPOINT WARNING * * *&vi 8---------9&vi&viYou can't see any enemies this would affect, really read the scroll of fear? Y - Yes  N - No&viD&viSP?....##...## #.......... Peej the Basher#.........# ###.##.##.. Mountain Dwarf of Trog ......#.........###.#.#..#### Health: 8/66==----------------------.##.......†..##.†....#### Magic: 8/8========================...........))#...##....#. AC: 12&viPStr: 22##......c...)...#....... EV: 13Int: 8#.......#..###..##...... SH: 4Dex: 9&viP....#...##..# ..###....## XL:  8 Next:  5% Place: Dungeon:4.. ###.@##)###.# #...... Noise: ---------  Time: 4989.0 (1.0)#.......###..#..###...... h) +3 morningstar (protect)&vi{Q....##...##.c..........#. Throw: 19 darts (poison).. ###..)............#.#....................................#. ......###........#... ....?.. .....# #... .c.##. ..##.# ...&viQ  _The centaur shoots an arrow. The arrow completely misses you.The centaur shoots an arrow. The arrow hits you!  &viR* * * LOW HITPOINT WARNING * * *The centaur shoots an arrow. The arrow hits you! _* * * LOW HITPOINT WARNING * * *Okay, then.&vi0R&viR&vi]&vi_. _&vi6  ?....##...## # #.........# ###.##.## #.........###.#.#.. .##.......†..##.†.... .....))#...##....# ##.....c....)...# #.......#..###..## ....#...##..# ..###....&vi  .. ###@.##)###.# # #.###..#..### ....##...##.c.# .. ###..).#&vi C #...&vi  .........# c   centaur (launcher) ......###&vi .#.. ....?.. .....# #..&viv  .c.##. ..##.# &vi &viס Z(((((&vi4; ..@..  The centaur shoots an arrow. The arrow barely misses you.&viPB  ?  #.........#  #.........# .##.......†..##.† &viB ...........)) ##.....c....) #......( ....#..(##..# &viB K .. ###@.##)###.#  &viB D#.......## ....##...&viB J .. ###..)&vi!C D #... ........&viAC 9 ......### &vi[C ,....?..  &vi{C   &viC ! &vi!&vi' ?  #.........#  #.........# .##.......†..##.† &vi'...........)) ##.....c....) #...... ....#..(##..# &vi' .. ###@.##)###.#  #.......##&vi+( ....##... .. ###..) &vi\(f#... ........ &vi(......### ....?..  &vi(   &vil3U  The centaur shoots an arrow. The arrow hits you.&via..3-==90&viV _* * * LOW HITPOINT WARNING * * *&vi/?....##...## #......... Peej the Basher#.........# ###.##.##. Mountain Dwarf of Trog ......#.........###.#.#..### Health: 3/66=-----------------------.##.......†..##.†....### Magic: 8/8========================...........))#...##....# AC: 12Str: 22##.....c....)...#...... EV: 13Int: 8#.......#..###..##..... SH: 4Dex: 9&viu....#...##..# ..###....# XL:  8 Next:  5% Place: Dungeon:4.. ###@.##)###.# #..... Noise: ==-------  Time: 4990.0 (1.0)#.......###..#..###..... h) +3 morningstar (protect)....##...##.c..........# Throw: 19 darts (poison).. ###..)............##...................................# c   centaur (launcher)......###........#......?.. .....# #...c.##. ..##.# ..The centaur shoots an arrow. The arrow hits you. _* * * LOW HITPOINT WARNING * * *Read: 3 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a &viMcentaur, wielding a +0 orcbow (lightly wounded, chance to affect: 97%)&vi j cYou can't see that place.&vi :  &viG P  #&vi͇ 5#.&vi #..&vi &vi 9..&vi~ >..&vi 9..&vi9..&vi.cLook: a centaur, wielding a +0 orcbow (lightly wounded, chance to affect: 97%)&vi<S c.&vi c.  Look: a centaur, wielding a +0 orcbow (lightly wounded, chance to affect: 97%)&vi2?....##...## #......... Peej the Basher#.........# ###.##.##. Mountain Dwarf of Trog ......#.........###.#.#..### Health: 3/66=-----------------------.##.......†..##.†....### Magic: 8/8========================...........))#...##....# AC: 12Str: 22##.....c....)...#...... EV: 13Int: 8#.......#..###..##..... SH: 4Dex: 9....#...##..# ..###....# XL:  8 Next:  5% Place: Dungeon:4.. ###@.##)###.# #..... Noise: [39;49&vi7m==-------  Time: 4990.0 (1.0)#.......###..#..###..... h) +3 morningstar (protect)....##...##.c..........# Throw: 19 darts (poison).. ###..)............##...................................# c   centaur (launcher)......###........#......?.. .....# #...c.##. ..##.# ..Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a centaur, wielding a +0 orcbow (lightly wounded, chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The centaur looks frightened!c.c, fleeing)--1 _&vi&vi` #.........# ###.##.##.###.#.#..###.#†..##.†.....c.))#...##.... ##..........)...#......#.......#..###..##....#...##..# ..##...####..##)###.# #.....#......@###..#..##....##...##.c..........#. ###..)..&vi`B #.................####..#..?.. .....# &viac.##.## ..##.# (# .. ..&viIc&vinh.&viUoS4--2&viy&vi|&vip Q&vi{ ##.#.#..###.##.†..##.†............))#...##.... ##..........)...#.............#..###..##....#...##..# ..##...####..##)###.# #.....#.......###..#..##....##.@.##.c..........#.. ###..).... #.........#.. . .## .. 3&vi&vi&vip#.###.#.#..#.##.......†..##.†....#...........))#...##....#.##..........)...#.#.......#..###..##.&vi....#...##..# ..###....#...####..##)###.# #.#.###..#..###.....##..@##.c.#.&vi.. ###..)..#.#......#.&vi......###.#.....?.. .....# #.&vi.c.##.## ..##.# ..(# ..# ... .. .&vi.. . .## .&vi_&vi&4&vi$&vi&&vi&vik&vi&vi&vi|75&vi6&vi&viA&vij&vi,&vi&vi,&vim&vi_6=&vi&vi-B&vi7=&vi ,&vi%c8&vi!+B&vi 9 ch   black bear (wandering)c   centaur (launcher)h _You start resting.&viA25005.0 (11.0)&vi{C,6.0 (12&vi`s _A black bear comes into view.&vi|.##....c..†..##.†............))#...##....#. ##....)...#.............#..###..##....#...##..# ..###..####..##)###.# #......#.......###..#..##....##...##............# ###@.)..... #.........#....####.....?.. .....# ...##.## ..##.# ..h# ..# ... ...... ... .## &viP&vi&vi42U.chh(c   centaur (launcher)==7.0)&viAJ _The black bear growls angrily.&vi.##.†..##.†....####.......c....))#...##....#.##..........)...#.#.......#..###..##.....#...##..# ..###....##....####..##)###.# #......)#.......###..#..###.....##...##...#... ###.@)..#.#.#....#. ......###.#.......?.. .....# #.....h##.## ..##.# ....(# ..# ... .. ....&vi!.... ... .## ..&vi&viH.cc   centaur (launcher)(((((((&viX&viRa.....@.h.&viaZ9=-8&vik&vi8oh _The centaur shoots an arrow. The arrow misses you.&vi .##.†..##.†....####............))#...##....#..###..c.......)...#.#.......#..###..##.....#...##..# ..###....##....####..##)###.# #......).#.###..#..###.....##...##...#.&vi%.. ###..@..#.#.#...#. ##......###.#......h?.. .....# #.&viO.....##.## ..##.# ....(# ..# ... .. ......... ... .## ..&viV&viJ>h...&viO--9&vi&vi  Things that are here: _a +0 club; an orc corpse&viv( .##.†..##.†....####....))#...##....#..###..c.......)...#.##.#..###..##.#....#...##..# ..###....##....####..##)###.# #......).&vi;) *#.......###..#..###.....##...##...#... ###..)@.#...##.##...#. #.#...h..###.#.......?.. .....# #.&vi) 7.....##.## ..##.# ....(# ..# ... .. ..... ... .## ..&vib- &vi@ G.h&viA H-10 _&viO &vi-S &viT .##.†..##.†....####.....))#...##....#..###..c.......)...#.# #.#..###..##.#....#...##..# ..###....##...#...####..##)###.# #......).#.......###..#..###.....##...##...#... ###..).#...#.#.##..#. #.<#....h.###.#.......?.. .....## #......##.## ..##.# ....(# ..# ... ... ..... ... ..## .. ..&viZ fh.1&vic &vi.##.†..##.†....####.....))#...##....#..###..c.......)...#.# #.#..###..##.## ....#...##..# ..###....##...#...####..##)###.# #......)...##.......###..#..###.....##...##...#... ###..)..#...#.#.##......h.#. #.<.#......###.#.......?.. ......##.#.&vi ?.....##.###..##.# ....(# ..# #... ... ..... ... ...## .. .....>&vi,&vi*ch.c   centaur (launcher)&vit10/66=2&vi)&vii,&viw .##.†..##.†....####.....#....))#...##....#..###..c.......)...#.# #.#..###..##.## &vivw....#...##..# ..###....##...## ...####..##)###.# #......)...##.###..#..###.....##..c##...#... ###..)..#...#.&viw#..h.##..#. #.<.&viwc#......###.#.&viw ......?.. ......##.#......##.###..##.# ..&vi x...(# ..# #... ... .&vi.x.... ... ...##... .....>.&vi&via<(((((&viA&vi"(Z.)h...&vi(.=3&vi1&viz4Y _The centaur shoots an arrow. The arrow hits you but does no damage.&vi.##.†..##.†....####.....#...))#...##....#..##### ##..c.......)...#.# #.#..###..##.##  ....#...##..# ..###....##...##  ...####..##)###.# #......)...##.###..#..###.#....##..c##...#... ###..)h.#...#.#.##..#. #.<.#......###.#.......?.. ......##.#......##.###..##.# ....(# ..# #... ... .#.... ...[3&via7m ...##... .#....>.&viw..c-4&vi &viq"&vi].##.†..##.†....####.....## .))#...##....#..#####  ##..c.)...#.........#  #.#..###..##........## ....#...##..# ..###....##...## &viz...####..##)###.# #......)...### #.###..#..###.# ....##...##...#. .. ###..ch.#...#.&vis#.##..#. #.<.&vi)o#......###.#.&viM......?.........##.#..&vi{.....##.###..##.# .......(# ..# #... ... ..#..... ... ...##... ..#.....>.&vi7B&vi`)c.h&vi)d1=-5&vi'&vi8&vi ##.†..##.†....####.....## ))#...##....#..##### ##..c.)...#.........# #.&vi #..###..##........## #...##..# ..###....##...## ####..##)###.# #......)...### .###..#..###.###...##...#.# .&viC > ###..)c.h.#...#.#.##......#.#. #.<.#......###.&vi w#.  ......?...##.#..  .....##.###..##.# .....  &vi ...(# ..# #...#... ....#..... ... ...##... ....&vi [#.....>.&vi &vi &vi &vi# jc...h&vi &6&vi& &vi( &vi +.†..##.†....####.....## ))#...##....#..##### ..c.)...#.........# .#..###..##........## #...##..# ..###....##...## ####..##)###.# #......)...### ###..#..###.### ##...##..c.#.#  ###..)...h.#...#......##.##......#&vi !.#..#.<.#......###.#. ......?...##.#.. .....##.###..##.# ..... ...(# ..# #...#..............#. .... ... ...##........#.....>.&vi &vi &viO .c.h7&vic &vi &vi $.†..##.†....####.....## ))#...##....#..##### ..c.)...#.........# #..###..##........## #...##..# ..###....##...## ####..##)###.# #......)...### ###..#..###.### &viU ##...##...c.#.## ###..)....h.&vix v#...#......# #.##......#&vi .#..#.<......# #......###.#....?.&vi M##.#..&vi ##.###..##.# .....&vi3 (# ..# #...#..............#.&viT # ... ...##..............#.....>.....#&vi &vi, O(((((((&viu&vicv&vi...ch..@..&vi&vi2==8 _The centaur shoots an arrow. The arrow barely misses you.&viH†..##.†....####.....## ))#...##....#..##### c.)...#...# #..###..##........## #...##..# ..###....##...## ..##)###.# #......)...### ###..#..###......### ##...##...#.##  ###..)....ch...@..#...#......# #.##......# .#..#.<......#. ......###.#.....?.##.#.....##.###..##.#.....(# ..# #...#......[40&viHm..#....# ... ...##........#....#....>.....#&viJ&viK&viVW..hc&viCW.-9&via&vig&vi_t†..##.†....####.....## &vit2))#...##....#..##### c.)...#.........# &vit8#..###..##........## ...##..# ..###....##...## &viu..##)###.# #......)...### &vi0u###..#..###............### ...##.#.## &vieu###..)......h...@.#...#......# #.&viuLc.##......#&viu#..#.<......#.####.#...?.&viu##.#......##.###..##.#........ &vi$v|(# ..# #...#..............#....# . ... ...##.....&viJv+ &vi&viR((((((((&vi-6&vi&7&vi^B..h..@.c...&vi6C%=&viD 20&viIP&viT &viTb_The centaur shoots an arrow. The arrow misses you.&vi†..##.†....####.....## ))#...##....#..##### .)...#.........# #..###..##........## ##..# ..###....##...## ..##)###.# #......)...### ###..#..###............### ...##.&vim#.## ..).h...@#...#......#  #.c.##......##### #..#.<......#.####.#........#?.##.#.....##.###..##.#.........&vi# # ..# #...#..............#....#  ... ...##........#....# # &vi&vib&vi'm.h.c&vi=(H3-1&viC&vieq .))#...##....#..##### ..)...#.........# #..###..##.####..# ..###...## #..##)###.# #......)...### ..###..#..##.......###&viq .##............#.........## ##..)h...#...#......  #...c...@..##......##### .......#..#.<......#.#####&vir #..........?.........##.#......... .##.###..##.#........# &vixr # ..# #...#........#....##  ... ...##............  ##. .>.....##.&vir !#&vi} &vi )) )...#.........# #........##  ..###....##...## )###.# #......)...### .###............### ........#.........## )........h...#...#  ...c(((@..# ........#..#.<......#.......?...##.#........##.#........... ..# ............ &vi!  ... ...##.............  ##. .........>   &vi[ )) )...#.........# #........##  ..###....##...## )###.# #......)...### .###............### ........#.........## )........h...#...#  ...c(((@..# ........#..#.<......#.......?...##.#........##.#........... ..# ............  ... ...##.............  ##. .........> &vic U  The centaur shoots an arrow. The arrow hits you.&vi &vi &vi Z..ch.&vi t8/66 --==2&vi &vi V _* * * LOW HITPOINT WARNING * * *&vi ..)...#.........# #..###..##.####..# ..###...## #..##)###.# #......)...### ..###..#..##......###.##............#.........## ##..)...#......  #...&viZ ch....##......##### .....@#..#.<......#.######................?.........##.#......... .##.###..##.#.......# &vi # ..# #...#........#....##  ... ...##.....&vi۲   ##. ..>.....##  ....$......# .....#..##&vi &vi; &vi &vi( O..ch&viĽ /--3&vi &vi * _Found 7 gold pieces.&viN&vi9--&vi&vis&vi&viI&vi&vi&viJ.......)...#.........#Peej the Basher ...#..###..##........##&viOMountain Dwarf of Trog ...... ..##..# ..###....##...##Health: 8/66==---------------------- &vi#..##)###.# #......)...###Magic: 8/8&viŭ======================== ..###..#..###............###&viۭYAC: 12Str: 22 &vi...##............#.........##EV: 13Int: 8 &vi##..)............#...#......#SH: 4&vie,Dex: 9  &vi#.................##......##### XL:  8 Next:  5% Place: Dungeon:4 &vi..............ch@#..#.<......#.## Noise: ---------  Time: 5023.0 (0.0) ....###........#................# h) +3 morningstar (protect) &vi..?.........##.#................. Throw: 19 darts (poison) &vi.##.###..##.#...................# # ..# #...#..............#....###&vi... ...##..............#....# # h   black bear&vi##. .........>.....##c   centaur (launcher)....$...........#.....#..## _* * * LOW HITPOINT WARNING * * * _Found 7 gold pieces.  Read: 2 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycle&vi6Dir - look around, f - activateLook: a centaur, wielding a +0 orcbow (chance to affect: 97%)&vi .cFound 7 gold pieces.  Read: 2 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  &vi` 8You can't see that place.  [the floor.]&vizA 9..&vi R.#a rock wall.]&vi T#..the floor.]&vi8 V ..&viI =..&vi- 9..&vi =..&vi9..&vi?..&vip9..&vi\c.  Look: a centaur, wielding a +0 orcbow (chance to affect: 97%)&vi U.......)...#.........#Peej the Basher ...#..###..##........##Mountain Dwarf of Trog ...... ..##..# ..###....##...##Health: 8/66==---------------------- &vi7w#..##)###.# #......)...###Magic: 8/8======================== ..###..#..###............###AC: 12Str: 22 ...##............#.........##EV: 13Int: 8 ##..)............#...#......#SH: 4&vix Dex: 9  #.................##......##### XL:  8 Next:  5% Place: Dungeon:4 ..............ch@#..#.<......#.## Noise: ---------  Time: 5023.0 (0.0) ....###........#................# h) +3 morningstar (protect) &viV..?.........##.#................. Throw: 19 darts (poison) .##.###..##.#...................# # ..# #...#..............#....###... ...##..............#....# # h   black bear##. .........>.....##c   centaur (launcher)....$...........#.....#..##&vimPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a centaur, wielding a +0 orcbow (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The black bear looks frightened! The centaur looks frightened!&vi&vi=&vic.h.h(fleeing)c, fleeing)&vi^9=4.0 (1 _&vi$&vi '&vibW#..###..#####..# ..###...## #..##)###.# #......)...### ..###..#..##......###.##............#.........## ##..)..#......  #.....##......##### ..c.h..#..#.<......#.#####........#@...............?.........##.. .##.###..##.#...# # ..# #...#....#....##  ... ...##....  ##..>.....##  #.....$...... .......#..####...#[..&viUX&viX&vi`bc.h...&vi[a&5&vih&vir&vifj#..###..##.## ##..# ..###....##...## ..##)###.# #......)...### ###..#..###............### ##.&viD#.## ..).#...#......# #.c.h.....##......##### #..#.<......#.####.#.&vi=#. .?.##.#. ##.###..##.#...#.  ..# #...#....#....###.... ...##...#....# #&vij##.>.....## #.....$.# .&vi &viTh...&viU&6&vi&viWb _The centaur starts to cry.&vi%#..###..##.## ##..# ..###....##...## &vi7c##)###.# #......)...### ###..#..###............### ##....#.........## ..).h....#...#......# ....##......##### #..#.<......#.####.#.#.# ?.##.#..###..##.#..#.# ..# #...#..#....###.# ... ...##.&vi#....# ###.>.....## #.....$....#.#..## &via&vij<h.&vi&7&vi&vi&vi@ #..###..##.## ..# ..###....##...## ##)###.# #......)...### ..#..###............### ##......h.....#.........## ).....#...#......# ....##......##### #..#.<......#.#### ###.#.#.# .##.#.# .###..##.#.#.# .# #...#.#. ...##.##.>.....###.....$...#.#..## 10/66=[&viA .37m8&vi/ ..###..##.## ..# ..###....##...## )###.# #......)...### ..#..###............### ......h.....#.........## )....#...#......# .....##......##### #..#.<......#.#### ###.#.#.## ##.#.&vi ^# ###..##.#.#.## # #...#.#.. ...##.#..##.#.....$..#.#..## &vi Y9&vi###..##.## # ..###....##...## )###.# #......)...### ..#..###............### &viϔ......h.....#.........## .#...#......# .....##......##### #..#.<......#.#### .#.#.## ##.#.# ..##.#.#.##  #...#.#...&viq  ...##.#...##.&vi&>.....##&viO#.....$...#&vim8... &vi&viН'30&vi&vi&viV###..##.## # ..###....##...## ###.# #......)...### #..###............### h.....#.........## .#...#......# ....##......##### #..#.<......#.#### .#.#.## &vi##.#.# ..##.#.#.## #...#.#....###.# ...##.&vi߿#....# #####.>.....#&vi##.....$...#....&vi6+ &vi&vio1=1&vihGM.)...#. ##..##........##  ..###....##...## ###.# #......)...### &viG#..###............### h.....#.........#..#...#......# ....##......##### ...#..##.#### #.......&viG8#.# ......##.#... &vi Hq#..##.#...................#.##...&vi(H4...........#.&viWO&viO&2&viT&viWa _There is a stone staircase leading up here.&vi  _You can't go down here!&vi &viV &vi &vi M _You can't go down here!&vi/&vit0&viV<&viA&viD-3 _&viH&vib #.# ##.#.###..####...≈..§.  ##.## ##.###............≈≈§≈≈ ##...######.## ##)#..#####....≈.. #..........## ##..........§§≈.≈ ##...######.## ##.#..#####..≈§§..  ##.## ##.###.....# ##.§§§≈≈  ### ##.#..###.# #.§§..§ ##.#.# #.######.≈§§§§3 ###@# #...........§§ #.###............# #.....##########.# ####### ##.# #.. ### =&viGG24.5 (2.5&vi&vi _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _You see here a ball python skeleton.&viK &vi &vii &vi ,&vi_ B&vi &viR &vi 03&vi9 &vi ,&vi &vi ,&vi{ &vi &vi I4=&vi &vi ,&vi& &vi ,&vi9 &vi &vi[ S5=&viK &vi ,&vi( &vi ,&vi &vib ,&viM &viF &vi~ 76&vi' &vi B&vi ,&vi &vi _7=&viv &vi ,&vi} &vi ,&vif &vi &vi? S8=&vi &vi B&vis ,&vi &viT &vi 79&vi &vi ,&vi &vi ,&vi\ &vi &vi J20=&viB &viw &vi &viF &viu ,&viq &vi ,&vi &vi" i1=&vi" &viI$ ,&vi % &vix& ,&vi4' &vi) &viA) I2=&vi) &vi+ ,&vif, &vi- ,&vi. &vi[0 &vi0 S3=&vi1 &vi 3 ,&vi3 &vi5 ,&vim6 &vi8 &via8 74&vi8 &vi: &vi%; &vi; &vi< ,&vie= &vi> ,&vim? &viHA &vi~A I5=&viHB &viVD &viD &vi>E &vi G &viCG &viH &vi+J &viJ S6=&viwK &viM ,&viN &vifP ,&vi7Q &viOS &viS 77&viPT &viU ,&viV &viX ,&viY &vi\ :28&vi@\ 0=&vi\ &vi_ ,&vi` &viwb ,&viuc &vie &vie K9=&vipf &vilh &vih &vizi &vik ,&vil &viX B&vi+ 30&vi &vi ,&vie &viØ 1=&viN *2=3=&vi֭ &vi ,&vi &viܱ 94&vi. (=&vii &vi~ ,&vig &vi ,&vi &vi &vi 95&vit &vi &vi$ &vi &vi &vi &vi &vig &vi S6=&vi~ &vi ,&vi &vie &vi &vi &vi &vi$ K7=&vi &vi> ,&viR &vi &vi &vi &vi &vi 98&vi &viQ n&vi X&vi$ &vig L9=&vi* &vi ,&vi &vi ,&vi &vi &vi E40=&vi2 &vi &vi &vis &vi ,&vi &vi &vi 91&vi &vi ,&vi &vi] ,&vi &vii S2=&vi &vi &vi ,&vif &viw ,&viW &vi ,&vi &vi &vi &vi D3=&vi, &vi= ,&vi &vi ,&vi| &vij &vi L4=&viH &vi- ,&vi &vi" ,&vi# &vi& &vi& D5=&vi}' &vi( ,&vi) &viU+ ,&vi', &vi). &vid. 96&vi3/ &vi1 ,&vi2 &vi3 ,&vi=5 &vi6 ,&vi7 &vi]: d47=&vi; &vi3= ,&vi= &viL 8=9&vi}M &viP ,&viQ &viS ,&viqT &vi#V &vi_V L50=&viW &vi Y ,&viRY &viR 1=&viɊ 2&vi a3=&vi) &viv ,&vi &viɓ ,&vi &vi3 k4=&viZ &viM B&viܜ ,&vi &vid 5=6=7&vi ,&vi &vi &vi˻ D8=&vi &vi &vi. &vi¾ &vit &vi &vio &vi &vi+ #9&viM 2=&vi &vi ,&vi &vi3 ,&vi &vi &vi? &60&vi &vi &vi &vi &viK ,&viQ &viY ,&vi &vi &vi7 &viZ D1=&vi &vi* &viV &vi &vi &vi &vi &viw &vi #2&vi 2=&vi &viu &vi &viL &vio ,&vi' &vi' &vie %3&vi; &vi &vi &vi &vie ,&vi &vi@ &vi K4=&viH &viz &vi &vi &vi &vi &vi &vi ,&vi &vi &vi1 U5=&vi &viN ,&viR &viR &vi &vib &via _ _You start resting.&viz 2207.5 (173.0)&vi' 56=&viV %84&vi[ &vi " _HP restored.&vi9.0)&vi&vi>.)...#.........# ###..##........## ..###....##...####.# #......)...### .#..###............### .....h.....#.........## ...........#...#......# .............##......##### &vi`?4 ...........#..#.@......#.#### #........#................#.## ......##.#...................# #..##.#...................#.## #...#..............#....###.# ...##..............#....#&vi? #####...........>.....###.....$...........#...............#..##&viEA:=&viJ&vi.11.0 (2.5&vi &vi &vi^n_You climb downwards. _There is a stone staircase leading up here.&vi .)...#.# .###..##........## .# ..###....##...## )###.# #......)...###&vi .#..###............###.h.....#.........##.#...#......#.##......#####.#..#@<......#.#### ##&vi( A.#.#.##.##.#&viJ ].# ##..##.#...#.##  #...#&vix .#.###.#  ...##.#.&vi .# ### ##.>.....&vi ## #.....$...#  &vi -.#..##&vi;) &vi* 42.0 (1.0 _&vi1 &vi3 &vi9U ###..### ..###....##...## )###.# #......)...### ..#..###............###....h.....#.........##......#...#..........##......#####.h.#..#.<......#.#### ###.....@....#.## .......##... ##..##.#...#.#h   black bear (wandering)............#.##...#[..#&viV&viW&vi@ac.hhc   centaur (launcher)&vib&3&viNj&vi`l&vi.###..##........##Peej the Basher .# ..###....##...##Mountain Dwarf of Trog ...... )###.# #......)...###Health: 66/66 ======================== ..#..###............###Magic: 8/8======================== ......h.....#.........##AC: 12&vi%Str: 22 ............#...#......#EV: 13Int: 8 ..............##......#####SH: 4Dex: 9 &viZ.........c..#..#.<......#.####&vi|XL:  8 Next:  5% Place: Dungeon:4 ##........#h****@..........#.##&viNoise: ---------  Time: 5213.0 (0.0) .......##.#...................#&viųh) +3 morningstar (protect) ##..##.#...................#.##Throw: 19 darts (poison)&vi;l#...#..............#....###.#...##..............#....# #####...........>.....##h   black bear#.....$...........#&vi[7c   centaur (launcher)...............#..####...#[..# _You climb downwards. &vix_There is a stone staircase leading up here.  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle&vi[Shift-Dir - straight lineAim: a black bear (61% to hit)&vi .###..##........##Peej the Basher .# ..###....##...##Mountain Dwarf of Trog ...... )###.# #......)...###Health: 66/66 ======================== ..#..###............###Magic: 8/8======================== ......h.....#.........##AC: 12Str: 22 ............#...#......#EV: 13Int: 8 ..............##......#####SH: 4Dex: 9 .........c..#..#.<......#.####XL:  8 Next:  5% Place: Dungeon:4 ##........#h((((@..........#.##Noise: ---------  Time: 5213.0 (0.0) .....&vi! M..##.#...................#h) +3 morningstar (protect) ##..##.#...................#.##Throw: 19 darts (poison)#...#..............#....###.#...##..............#....# #####...........>.....##h   black bear (poisoned)#.....$...........#c   centaur (launcher)...............#..####...#[..#Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (61% to hit)  You throw a poisoned dart. The poisoned dart hits the black bear.  The black bear is poisoned.&vi| )....&vi L(((((((&vi(5,&viE.c.(h...@&viEc=4.0 (18&viM&viU  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (61% to hit)  You throw a poisoned dart. The poisoned dart hits the black bear.  The black bear is poisoned. _The centaur shoots an arrow. The arrow misses you.&vi{0.###..##........##Peej the Basher .# ..###....##...##Mountain Dwarf of Trog ...... )###.# #......)...###Health: 66/66 ======================== ..#..###............###Magic: 8/8======================== ......h.....#.........##AC: 12Str: 22 ............#...#......#EV: 13Int: 8 ..............##......#####SH: 4Dex: 9 ..........c.#..#.<......#.####XL:  8 Next:  5% Place: Dungeon:4 &vi&1##........#(h***@..........#.##Noise: =--------  Time: 5214.0 (0.0) .......##.#...................#h) +3 morningstar (protect) ##..##.#...................#.##Throw: 18 darts (poison)#...#..............#....###.#...##..............#....# #####...........>.....##h   black bear (poisoned)#.....$...........#&vik1c   centaur (launcher)...............#..####...#[..#The black bear is poisoned. _The centaur shoots an arrow. The arrow misses you.&vi1bThrow: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, poisoned, 61% to hit)&vi' %.###..##........##Peej the Basher .# ..###....##...##Mountain Dwarf of Trog ...... )###.# #......)...###Health: 66/66 ======================== &vi ..#..###............###Magic: 8/8======================== ......h.....#.........##AC: 12Str: 22 ............#...#......#EV: 13Int: 8 ..............##......#####SH: 4Dex: 9 &vi ..........c.#..#.<......#.####XL:  8 Next:  5% Place: Dungeon:4 ##........#(((((@..........#.##&vi! Noise: =--------  Time: 5214.0 (0.0) .......##.#...................#&viC! Rh) +3 morningstar (protect) ##..##.#...................#.##Throw: 18 darts (poison)#...#..............#....###.#&viq! ...##..............#....# #####...........>.....##h   black bear (poisoned)&vi! Y#.....$...........#c   centaur (launcher)...............#..##&vi! ##...#[..#Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle&vi9" Shift-Dir - straight lineAim: a black bear (lightly wounded, poisoned, 61% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the black bear.&vi. ,&vi o.c.h..&vi 5-5.1 (1.1&vi :7 _&vi &viH] .)...#. ##..##........## .# ..###....##...## )###.# #......)...### #..###............### h.....#.........#..#...#......# .....##......##### ...c#..#@<#.#### ##........#(.h&vi] G#.# .......##.#... ##..##.#.......#.###.......###....##...#....# ####&vi] ......>.....###.....$...&vi] [#...............#..#&vi` ,&vi}g .c.c   centaur (launcher)&vis D(((((((&viG D@<.....&vi &==&vi 60&vi &vi^ p _The centaur shoots an arrow. The arrow closely misses you.&viu))#...##....#..##### ..)...#.........# ##..##........## .# ..###....##...## &vi")###.# #......)...### #..###......### &vih.....#.........##...#......# &vis..##@.....##### ....#..#.<&vi#.#### ##........#(c..#.# &vi.......##.#...... &vi/##..##.#............#.###...#..........###.#  ...##.....&viVs..#....# ###&viv##...........>.....##&vi8#.....$...&vi!#&vi3&vi95/--7&vi@&viC&viEcc   centaur (launcher)--8&viJ&vij ))#...##....#..#####Peej the Basher ..)...#.........#Mountain Dwarf of Trog ...... .###..##........##Health: 66/66 ======================== .# ..###....##...##Magic: 8/8======================== )###.# #......)...###AC: 12Str: 22 ..#..###............###EV: 13Int: 8 ......h.....#.........##SH: 4Dex: 9 ............#...#......#XL:  8 Next:  5% Place: Dungeon:4 ..............##@.....#####Noise: ---------  Time: 5218.1 (0.0) ............#..#*<......#.####h) +3 morningstar (protect) [34&vi m##........#(c..*...........#.##Throw: 17 darts (poison) .......##.#...c...............# ##..##.#...................#.###...#..............#....###.#c   centaur (launcher)...##..............#....# #####...........>.....###.....$...........# _The poisoned dart barely misses the black bear. _The centaur shoots an arrow. The arrow closely misses you.Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (66% to hit)&viB))#...##....#..#####Peej the Basher ..)...#.........#Mountain Dwarf of Trog ...... .###..##........##Health: 66/66 ======================== .# ..###....##...##Magic: 8/8======================== )###.# #......)...###AC: 12Str: 22 ..#..###............###EV: 13Int: 8 ......h.....#.........##SH: 4&viDex: 9 ............#...#......#XL:  8 Next:  5% Place: Dungeon:4 ..............##@.....#####Noise: ---------  Time: 5218.1 (0.0) ............#..#(<......#.####h) +3 morningstar (protect) &viUB##........#(c..(...........#.##Throw: 17 darts (poison) .......##.#...c...............# &vi&##..##.#...................#.###...#..............#....###.#c   centaur (launcher, poisoned)&vip...##..............#....# #####...........>.....###.....$...........#Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&vi/Aim: a centaur, wielding a +0 orcbow (66% to hit)  You throw a poisoned dart. The poisoned dart hits the centaur.  The centaur is poisoned.&vi@&viJs.c(&viUC(&vi'.&vi g===9.2 (1.16&vi&vi  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (66% to hit)  You throw a poisoned dart. The poisoned dart hits the centaur.  The centaur is poisoned. _shoots an a&vi3rrow. The arrow hits you but does no damage.'vi..)...#.........# ###..##........## ..###....##...## )###.# #......)...### ..#..###............###....h.....#...##......#...#......'viI..##......######..#@<......#.#### ###(.h.c.....#.## .......##.#...(.... ##..##.#.......'viz#.#  #...#.......#....###.'vi#  ...##..........# ##'vi©h   black bear ##....'viߩ>.....## c   centaur (launcher, poisoned)'viN #.....$...........#.......#..##'vi3'vi .c   centaur (poisoned)  The centaur unwields a +0 orcbow. You block the centaur's attack.4---200 _The centaur kicks you.'vifpO--'vi|'vi'vi j  You hit the centaur.  Your weapon exudes an aura of protection.'viu hh   black bearc   centaur (poisoned)The centaur is lightly wounded.  You block the centaur's attack.'vif{5-19 1'vi 'viK ? _The centaur kicks you but does no damage.'vi/{d  You block the centaur's attack. _The centaur kicks you but does no damage. puncture the centaur!  The centaur is severely wounded.The centaur hits you but does no damage.  =2'vi'viA _The centaur barely misses you. The centaur closely misses you.'vik  You barely miss the centaur.The centaur is almost dead.'viޖ .c   centaur  The centaur looks more healthy. You block the centaur's attack.'viu 5-3.1 (0.9'vi 'vi U _The centaur closely misses you.'vix  You thump the centaur!  You kill the centaur!'vi"'viqhh   black bear'vi7/67=13-4.0'viL'viA 'viYI_Trog accepts your kill.'viF  h.h  (berserk)You impale the black bear!!  The black bear is almost dead.'viG 6==5.0 (1.0'viP 'viS \ _The black bear goes berserk!'vi2 |  You hit the black bear.  You kill the black bear!'viB D)'viG T=22--6'vic m _Trog accepts your kill.'viZ3'vid'vi###..##.## ..# ..###....##...## #)###.# #......)...### #..#..###............### #......h.....#.........## )............#...#......#......######'viP....#..#.<......#.#### ####(...@.....#.## ..##.#...(.....# ###..##.#......#.## # #...#.'vi#....###. . ...##.#....# ### ##'vi>.....## #.....$...........'vi? ......#..## ##...#[..#'vib'vi'vi'vi$  Things that are here:'viYV  #..# ..###....##...## ##)###.# #......)...###'viV?#..#..###............### ##......h.....#.........## .)............#...#......# ....#####'viV....#..#.<......#.#### .###........#(...).....#.## ...##.#...@.....# .###..##.#......'viW#.## .# #...#.#....###. .. ...##'viW.#....# ### ##[13;21H>..## #.....$........... ......#.## ####...#[..# ##.>#<..#a +0 orcbow; a black bear corpse'vi^'vi)_ _'vih'vio,'viu'vi .#..###..##.......# ..###....##...## .##)###.# #......)...### #..#..###............# .##.#.........##)#...#......# ...##......##### ..............#..#.<#.#####........#(.@.).# ?.........##.#........ #.###..##.#........#.## #...#.#....###.# ... ......#..# ####.....>.## #.....$............#..###.......###...#'viA[..# _t - 17 poisoned darts (gained 1)'viH'vi012 'vi'vi+q.#..###..##.## .##..# ..###....##...##.##)###.# #......)...### .###..#..###............### .'viqR.##....#.........## #..)...#...#......# #....##......#####'viq.#..#.<......#..###.#(@..)..#. 'vird.?.##.#....'vi0r#.###..##.#.'viDr\.#.  ..# #...#.'virr.#....###.  ... ...##'virZ.#....#  ##'vir7.>'vir ....##'virW #.....$'vir....#'vir 'vis.#..## 'vi#s' #'vi5s=.###...#[..#'vi,'vi1'vi.#..###..##.## ..##..# ..###....##...## 'viR#..##)###.# #......)...### ..###..#..###............###.##.#'viz.## ##..).#...#......# 'viS #...##......#####.#..#.<......#..###.#@...).'vi.# ..?.##.#.... .##.###..##.#...# 'viV# ..# #...#...'vi.#....### ... ...##...#....# 'vi2j ##.>.....##'vi^w #.....$.....#'vi{ 'viF..#..##  #'vi=.###...#[..#'vi#,'vi-+'vi6'vi7'vi?'vi ##..# ..###....##)###.# #......)...### .###..#..###............###............#......... #..).#...#......# .................##......##### .........#..#.<......#.######........#....).....#. .?.........##.#.@...... ##.###..##.#........#  ..# #...#.....#....###.  ... ...##....#....#  ##..>.....###.....$.#.........#..#######...#[# ['vi434m##.>#<..# _t - 18 poisoned darts (gained 1)'vi'vi'F ( .##)###.# #......)...### .###..#..##......### ..##............#.........## #..).........#.....................##......##### ......#..#.<......#.######.#....).....#. .?.........##.#....... ##.###..##.#....@..#  ..# #...#..#....##. ...# #####.....# ##.##....##'viP ,'viAe 'viB  ###..#..##......### ..##............#.........## #..).........#.....................##......##### .'vi .......#..#.<......#.######........#....).....#. .?.........##.#....... ##.###..##.#.......#  ..# #...#..'viN #....##. ...# ## ##'vi >.....## ##....... ###...##'vi 'vi ,'vi 'viM R .##............#'viHM |..## #..).........#......'vifM .'viM ........##......##### .'viM .......#..#.<......#.###'viM ###........#....).....#. .'viN E?.........##.#....... ##.###..##.#.......'viON #  ..# #...#..#....##'viN . ...# ## ##'viN k>.....##  'viHO y$...... #.....##'vimO S.. ##.##..#'viZ 'vi[ 'vid 'viG  #..)#.....................##......##### ........#..#.<......#.######........#....).....#. .?.........##.#....... ##.###..##.#.......'vi# \#  ..# #...#..#....##. ...# ## ##>.....##  $...... ........#..###.........##......##'vi5 ,'vi 'vi=  ...##......##### .......#..#.<......#.######........#....).....#. .?.........##.#....... ##.###..##.#.......#  ..# #...#..#....##. ...# ## ##>.....##  . ........#..########...#[.........##......###......#.....##'vioC ,'viI 'viCR ,'viW 'viJ 7 .#..#.<......#.########....).....#. ?.........##.#........ #.###..##.#........#.# 'vi _..# #...#........#....###.# ... ...##........#....# ### 'vi1 b......>.....## #.................# ...#..#######...#[..#  ###.....# ##.>#<..#  #...... ##....###.....#####...###......##.##..#'vis ......##......##...#......##......####  'vi ?_You now have 920 gold pieces (gained 7).'vi 3'vib 'vi- ####....).....#........##.#........ .###..##.#........#.## .# #...#........#....###.#  ...##........#....# ###  ......>.....## .................# ...'vii- #..#######...#[..#  ###.....# ##.>#<..#  #...... ##....## #.....#####'vi- ...###......##.##..#'vi- .......##......#....#......#....#......#'vi- =####.....##.......#..#..'vii6 ,'vi,= 'vi 7 ........##.#........ .###..##.#.............#.# #...#..#....###.# . ...#.#....# ## ##>.....##  .......# ................#..#####.......###...#[.. ### ##.>#< .# ##....#'viU #####...## ... ..........###)†.)........ 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'viO ................##..#...#...@.....# ########...#.## #...###. 'vi~X.#####  'vi: 'viB 'vi4 .. #....#......## ...# #.#..#..........##.. #..#.###.##..........###[† ##........##.....)# #.....##................<#.....##....##...##.###### .#....#.......###### # .#......##....##  .......##..#...#.........# 'viF5E########...#.## #...###..##### 'vi:, 'vi@ 'vif #..##.#.....#...... .. #..........#......## ...# #.#..#..........##.. #..#.###.##....###[ ##........##...) 'viĢw #.....##................<.....##....##...##.#### .#....#.......######  .###....##  .......# 'vi8..#...#.........#########...#.## 'vi #...###..##### 'vi1 'viժ, 'vi 'viv #..##.#.....#......# .. #..........#...... ...# #.#..#....## #..#.###.##...### ##........##. #.....##........ ......##....##...##. .#....#.......###### .#....@.##....## .........# 'vi, ..#...#.........# ########...#.##  #...### ##..# #### 'vi, 'vi  'viuD #.. #...#.......##.###.#.....#...... #..........#.........###.#..#.... #..#.###.##...## ##........##..##.....##......................##....##...##.### .#...@#.......###### .###....##.........#...#...#.........# 'viu[.. ########...#.##. #...###..##### 'viS|, 'vi 'vi'... #...###......# .. #.. #...#.......#####.#.....# #....#.........###.#..#. #..#.#### ##........####.....##.....................@##....##...##.## 'vi(....#....#.......###### .###....## .................# ...#...#.........#...########...#.##... #...###....##### 'viR, 'viM 'vi\P. ...... #. ... #...###...... .. #.. #...#.......##.. #..##.#.....#..... #....#........###.#..#. 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'vi .###.### ..##......####...#..#.####..#....... ...... #........... #...###......#.. #...#.##..#...##..##.#.....#.# #.#.###.#..#.##..#.###.##.. ##........### .##.....##. .........##....##... ......#....#....... ......#......##....## ##..................#  #....#...#.........# 'vi B 'vi.}) .###.###....##.....####.....#..#.####...#.#...... #.......... #...### ..........#.. #...#.##..#...##..##.#.....#.# #.#.###.#..#.##..#.###.##.. ##........###.. .##.....##.... .........##....##....w ......#....#.......w   dart slug (asleep). ......#.....##....## ##.......... 'vi}........#  #....#...#.........# 'vi 'vi{78.0 (19ww 'vi%9.0 (20 'vi 'viߗ\ _A dart slug comes into view. 'viR.###.###.....##.....####.......#..#.####......#.#...... #.............. #...###...........#.. #...#...##..#...##..##.#.....#..# #.#.. 'vi.###.#..#.......##..#.###.##...... ##........##. 'vi/##.. .##.....##..... .........##....##...# 'vi .w ......#....#.......###. ......#......##............#....#...#....80.0 (1.0) 'vi] 'vi 'vi ....##............####.....#..#...# 'vi̱.#...... .... #...## ....#.... 'vi..##..#...##..##.#.....#........# #.....##.#..#...... 'vi.....##@.#.###.#.... ##........## 'vi@##.. .##.....##.......#.......########...#.## 'vi 'vi)&1 'vi 'viz 'vi  'vic  'vi  'viE  'vi^t ....##.####........#..#.####......#.......#...... #........ #...###...........#.. #...#...##..#...##..##.#.....#..# #.#..###.#..#.......##.@#.###.##...... ##.##.##.. .##.....##.... .........##....##...#.w ......#....#.#. ......##......#....#...#...  'vi>y 'vi|y&2 'vi} 'vi~ 'viK ..#..#...#.......#...... ... #...## ....#......##..#...##..##.#.....#........# #..... 'vi3........###.#..#..........##..#.###.# ##@.......####.. .##.....##....... ....#....##...##......#.....########...#...### 'vi) 'vi&3 'vi$ 'vi 'viK #.... .... #...## ...#......##..#...##..##.#.....# 'vi........# #...........###.#..#......##..#.###.# 'viU" ##........####.. .##.@...##............#....##...## 'viniw.......#....#.......## 'vim#........##..# 'vi۷ 'viww   dart slug 'vic&4 'vi 'vi! 'vi T. #...## ..........#......##..#...##..##.#.....#........# #.........###.#..#......##..#.###.#... ##........####....##.....##.........w..##...## 'vi Xw.......#....#.......## #......##  .##............ #....#...##.....########...#.#....... #...# 'vi ##......##..# ### 'vi  'viz A.w 'vi &5 'vi  'vi!  'vi=B^ . #...### 'vimBW ..........#.. #...# ..##..#...##..##.#.....# ....# # 'viBi.# ...###.#..# 'viB ......##..#.###.## 'viB  ..... ##.## ##....##.....## 'viB ......w.@....##....##... ..#....# 'viC9. . 'vi>C.#......##....###.##........# 'vi]C# #....#...#.# 'vi|C #.....########...#.## ....... 'viC. #...### ......## ##..#  'viCB #### 'viK 'vi(K&6 'viP 'viS 'vi6 . #...### ...#.. #...# ..##..#...##..##.#.....# ....# #.# ..........###.#..# ......##..#.###.## 'vi_ ..... ##.## ##....##.....## ......w@.....##....##...  'viO.#....#. .#......##....##.#.##..........# # #....#...#. 'viq.# 'vi #.....########...#.##  . 'vi<. #...###  'vi ......## ##..#  #### 'vi[ 'vi.=7 'vi 'viW _The dart slug closely misses you. 'viUk  'vik You sock the dart slug!  Your weapon exudes an aura of protection.  You kill the dart slug! 'viuE† 'viyU19 =8 'viW 'viBW _Trog accepts your kill. 'vigI 'viƻ . #...####...........#.. #...#..##..#...##..##.#..............# #.........###.#..#...##..#.###.##.. ##.##.##....##.....###......@......##....##.#....#..#......##....#.#.##..........# # #....#...#. #.....########...#. . 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['viʞ40m#.........###... .###. #..........##.. ####................#..# ##.......#.# #. #'vi'vi2'viZ'vi'vi ....##...## #.. ...# ###..) #..## .##.## ####.####....# ##÷#...#..#......###.####.###.......?'vie.#÷##.....##.###...###.∩.###....(##..# #.#÷#. ....###.####......#.#....#÷#...#......#.###......... .#.........###... .### #..........## ####.........#.. ##.......#.# #. #'vi'vi-&3'viX'vi'viy  ....##...## #.. ...# ###..) #..### .##.## ####.####...# ##÷#...#..#......###'vi U#..####.###.......?.#÷##.....##.###.###.∩.###....(##..# #.#÷#. .###.####......#..#....#÷#...#.....'viP .#.###..........#..###... .. #.## ####...#.'vi ##.#.#. #.'vi 'vi &4'vi# 'vi 'vi$ M#.......###..#..##...## ...# ###..)..### .##.## ####.####...........# ##÷#...#..#......####..####.###.......?..........#÷##.....##.####.∩@###....(##..# #÷#.......... ...###.####......#.#....#÷#...#..........### ## .[1'vi 6;34H ##.......# 'vi 'viK &5'vi 'vi 'vij #.###.. ... ....##...## #.. ...# ###..) #..### .##.## ####.#### ## ##÷#...#..#......###.#..####.###'vi.?.#÷##.....##.###.###.@.###....(##..# #.#÷#. .###.####......#..#....#÷#...#....'vi~.#.###..........#.###... .#.##..##'vi## ####..# ##.#'vi*.#'vir <6'vi='vin _There is an entrance to Deatzinoda's General Store here.'vi'vimWelcome to Deatzinoda's General Store! What would you like to do?  a -  220 gold a book of Geomancyb -  38 gold a +0 flail  c -  297 gold 3 silver javelins  d -  49 gold 3 large rocks  e -  33 gold a potion of curing (unknown)f -  9 gold a +0 robe 'vi@ g -  440 gold a sack of spidersh -  22 gold a scroll of identify You have 920 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list&'vi l  a -  220 gold a book of Geomancy  e +  33 gold a potion of curing (unknown) After the purchase, you will have 887 gold pieces.[Enter] buy marked items*'viqy A sack of spiders. A woven silk bag. Opening it will cover the area with webs, spiders, and other skittering things. Evocations skill increases spider quality, quantity and webbing. Once activated, this device is rendered temporarily inert. However, it rechargesas you gain experience. *'vi r)Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. Stash search prefixes: {in_shop} {evoker} {misc} Menu/colouring prefixes: identified evoker misc7'viWelcome to Deatzinoda's General Store! What would you like to do?  a -  220 gold a book of Geomancy  b -  38 gold a +0 flail  c -  297 gold 3 silver javelins  d -  49 gold 3 large rocks 7'viB e +  33 gold a potion of curing (unknown)  f -  9 gold a +0 robe  g -  440 gold a sack of spidersh -  22 gold a scroll of identify You have 920 gold pieces. After the purchase, you will have 887 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase 7'vi"[/] sort (type) [Enter] buy marked items [A-H] put item on shopping list;'vi  g -  440 gold a sack of spiders  h +  22 gold a scroll of identify65B'viz  f -  9 gold a +0 robe  h +  22 gold a scroll of identify Purchase items for 55 gold? (y/N)B'vi{D'vir  e -  9 gold a +0 robe  f -  440 gold a sack of spiders fFF'viCF'viF'vi#.......###.. Peej the Basher... ....##...##.. Mountain Dwarf of Trog ......#.. ...# ###..).. Health: 67/67 ========================#..### .##.##..... Magic: 8/8F'vi j========================####.####........... AC: 12Str: 22## ##÷#...#..#......### EV: 13Int: 8F'viA4.#..####.###.......?.... SH: 4Dex: 9F'vin.........#÷##.....##.### XL:  8 Next: 22% Place: Dungeon:4...###.@.###....(##..# # Noise: ---------  Time: 5336.0 (0.0)F'vi...#÷#................ . h) +3 morningstar (protect)...###.####......#.F'vitXThrow: 24 darts (poison)..#....#÷#...#..........#.###............#.........###... .# #.##..........##........ ## ####................# ##.......#.......#  _Found an ogre skeleton. _Found a naga skeleton. _Found Deatzinoda's General Store. _Found a human skeleton. _Found a demigod skeleton. _There is an entrance to Deatzinoda's General Store here.F'vi  m - a potion of curing; u - a scroll of identifyF'vifF'viF'vidk _Thank you for shopping at Deatzinoda's General Store!H'vi3H'viH'vi)[... ....##...##.#.. ...# ###..).#..### .##.##....####.####.......## ##÷#...#..#......###.#..####.###.......?..............#÷##.....##.###...###.∩.###....(##..# #....#÷#..@............. .....###.#####. ..#....#÷#...#..... .....#.###....'vi[?40m........#.........###... .###.##..........## ####..#. ##...H'viaH'vi]b$ _H'vihH'vic ... ....##...##.#.. ...# ###..).#..### .##.##.####.####....## ##÷#...#..#......###..#..####.###.......?..#÷##.....##.###.H'viq...###.∩.###....(##..# #....#÷#... ....###.####......#. ..#....#÷#...#..... .....#.###....... ....#..H'viM###... .##.##.##. ## ####.H'vioC..#.. 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_Found a stone staircase leading down.O'vi$  #. #... .....#..##... ....##.†. .>.....# ...###.=##..###.......#.. ........#...##.. ##....##....####..##) #...@...##.### #.##...## ###..##.#...#####..)O'vi  #..#####..##.## ####.####. ## ##÷#...#..#...... .#..####.### .........#÷##.....##. ...###.∩.###.....##..O'viɤ O'vi_ &9O'vi O'vi& P'vi'*M?....##...##. ..## #... ......##....##†. .>....)P'vi'# ...###.......=##..###.......................#...##..##..@.##....####..##)##.......#............##...#####..##.#...#####..).###.. .....P'vi4P'vi55'90P'vi_>P'vi@P'vi,@M....##..#.. ?....##...##. ..# #... ......##... ....##†. .>....)# ...###.=##..###..............@........#...##...#.##....##....####..##)##.......##............##...##.####P'vi#<1P'vi%/P'vi01P'vi 9 ....##..##.. ?....##... ##.. ..### #... .....##.##... ....##.†. .>....## ...###.=##..###.##.#...##.#.##....##....####..## #.##.......### #....##...## ###..##.#...#####..) #..#####..##.## ####.#### ## ##÷#...#..#...... .#..####.###P'vi P'viY &2P'vi& P'viC) P'viL_ LM #........##..#  ?....## ##.. ..# ..#.##...##† .>....## ...###..##..###.......#................#...##...#.##....##....####..# #.......##.......###..##÷#P'viq <3P'viyv P'vi A4.0 (2P'vi؇ P'vi$ 1 _w - a +4 ring of protectionQ'vi9 ...##..##?....##..#..##.....# #... ......##†....>.....## ...###.##..###.##.........#...#..#.##....##....####..## # #.......##.......#..##÷#.#..####.###.......... Q'vi@Q'viMA+5.0 (1R'viR'viR'vi0 #?....##..#..##.....R'vi\# #... ......#.#†....R'vipN>.....R'vid## ...###R'viX.##..###.R'vi##R'vi5.........#...#R'vi..#.##.@..##....####..## # #.......##.......#R'vi; .....##...R'vi #R'vib####.R'vi.........#÷##.....##.# R'viI<6R'viR'viS'viC S'vi Inventory: 23/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos S'viJ Missiles (go to first with ()g - 88 stones  t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) S'vi ? p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)j - an amulet of magic regeneration  w - a +4 ring of protection S'vi_ Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fearu - 2 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U'vib6 Missiles (  g - 88 stones  t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn) U'vi6 r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  j - an amulet of magic regeneration  w - a +4 ring of protection Scrolls (go to first with ?)  k - a scroll of vulnerability U'vi6k s - a scroll of fear  u - 2 scrolls of identify U'vi6 v - 3 scrolls labelled DUICHU ZOPUU Potions (go to first with !)  d - 2 potions of might U'vi7| f - 4 potions of haste  i - a fizzy ruby potion U'vi27l l - a green potion85%V'vi*  w - a +4 ring of protection  k - a scroll of vulnerability  m - a potion of curingbotW'vi w - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 4 of the Dungeon. W'vi6Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ W'viVq“A ring of gold and a milk-white dove  Are goodly gifts for thee, W'vitk And a hempen rope for your own love  To hang upon a tree.” W'vi -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Y'vi Y'vi Y'vi| #..?....##... Peej the Basher##.. ..##........ Mountain Dwarf of Trog ......# #... .....#........ Health: 67/67 ========================#.##... ....##.......† Magic: 8/8========================....... .>............ AC: 16Str: 22.......## ...###........ EV: 13Int: 8........##..###.......#. SH: 4Dex: 9#................#...##. XL:  8 Next: 22% Place: Dungeon:4..#.##.@..##....####..## Noise: ---------  Time: 5396.0 (0.0)#'vi m #.......##.......### h) +3 morningstar (protect)#............##...## Throw: 26 darts (poison)###..##.#...#####..)#..#####..##.##...####.####......... ## ##÷#...#..#......# .#..####.###.......... .........#÷##.....##.#  _t - 26 poisoned darts (gained 2) _u - 2 scrolls of identify (gained 1) _There is a stone staircase leading down here. _v - 3 scrolls labelled DUICHU ZOPUU _Found a stone staircase leading down. _w - a +4 ring of protectionY'vi Y'vi +5 (0.5Y'vi Y'vi| _u - 2 scrolls of identify (gained 1) _There is a stone staircase leading down here. _v - 3 scrolls labelled DUICHU ZOPUU _Found a stone staircase leading down. _Y'vi 1w - a +4 ring of protection (worn)\'viI\'viA... ....##..##.. ?....##...# ##.. ..##.# #... .....#..#.##... ....##†. .>.....).## ...###...##..###.......#.#.......@........#...##....#.##....##....####..##)# 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###.###.###...#[..# n'vi{####.....####.>#<..# n'vi{#..#.####......# ##....##n'vi|#......##.....#####...##n'viM|##...###......##.##..# n'vi|..##...#.......##......# ..##.#.....#......#.....##.#......##.....#n'vin'vi'20n'vin'vin'viv #..#.<......#.#### .#....)...........#.## ##.#.........# ..##.#.n'vi ......#.## ...#.#....###.# ##.#....# ### ###.>.....## ###.n'vi # #.#..## ###.###.n'vi/ ###...#[..# ####.....####.>#<..# n'viR #..#.####......# ## n'vim l#......##.....#####...##n'vi `##...###......##.##..#n'vi ##...#.......##......####.#.....#......#.....## n'vi  n'vin'vi 1n'vi!n'vin'vie#..#.<......#.#### .#....)...........#.## ##.#..........# ..##.#.......#.## ...#.#....###.# ##.n'vi #....# ### ###.>.....## ###.# .#..## .###.###...#[..# n'viD####.....####.>#<..# ..#.####. n'vimr##...###......##.##..# n'vii##...#.##......## n'vil##.#.....#......#.....## n'vin'vi&2n'vin'vi;n'viK#..#.<......#.#### #....)...........#.## n'vi##.#....# ##.#......#.## n'vi#.#....###.# ##.n'vi#....# ### ###.n'vi>.....## ###.n'vi$`# #..## n'vinH.###.###...#[..# ####.....####.>#<..# #.####......# ##...n'vi.####.....#####...## n'vin'vin'vi@n'viW3n'vi%n'vi'n'vi 2 #....).....#.####............... .##.#.........#.# ..#..#....###.# # ###>.....## ......# ...#..## #.###.......###.@.#[.. ...####.....####.>#<#.# ##....##.... ..#..........##.......#..#..#4n'vi- n'viE s ##.... .##.#....#.# ..#..#....###.# #.# ###>.....## n'vi ............# .................#..## #.###.......###...#[.. ...######@>#<#.# ##....#....#####...## .n'vi ...# .##..........###[†.)........#n'vin'vi;n'viX5n'vi n'vio'vi M..)#.# ....##.#.... .##.#.......#.## ...###....#....# ###......>.....## .o'viO N###.................# ..................#..# #.###..#.@.#[.####.>#<.. .#.##.# ##....## .....##.....#####...##....#o'vi o'vi &6o'vi o'vi p'viiAM..#..#.<#.#### ..)...........#.# ....##.#......... .##.#.......#.## ..##..p'viA..#....# ###>.....## .###...# ................@.#..# #.###.......###...#[.p'viA####.>#<.. .#.####......# ##....##p'vi B*#....p'viJJp'viJp'viJ7p'viTp'vidVp'vicM..##......##### ..#..#.<......#.#### ..)...........#.# ....##.#......... .##.#.......#.## ..##....#....# ###p'vid{># .###...# ...........#..# #.###.......###...#[..# p'vi9d...####.....####.>#<..##...p'vinp'vin&8p'vivp'viwp'viNb.##......#####.#..#.<......#.####.#....)...........#.##.##.#..........# ..##.#.......#.##.#.#....###.# ..##.#....# ### ..###.>.....## ..###.#.#..## ##.###.###...#[..#.####.....####.>#<..# ..#.####......# ##....## ......##.....#####...## ##...###......##.##..# ##...#.##......## ##.#.....#......#.....##p'vip'vi/&9p'viIp'vi4p'vi .##......#####.#..#.<......#.#### #.#....)...........#.##.##.#.........# #..##.#p'viҘ 2.......#.## #...#.#....###.#.##.#....# ###p'vi .###.>.....##.###p'vi ;.# #p'vi3 a.#..###.###p'viR .###...#[..#.####.....##p'viw ##.>#<..# #..#.####......# ##..p'vi |..## #......##.....#####...## p'vi ].##...###......##.##..# p'viϙ q.##...#.##......## .##.#.....#......#.....##p'vi p'vi} p'viˢ '30p'viq p'vig q'vi 5#... ...##......##### ..#..#.<#.#### ..#....).#.## .....##.#.....# ..##.#q'vi? ......#.#.#....###.# ##...#....# ######.## ..###..# ............#..## ##.###.......###...#[..# q'vix v....####.....####.>#<..# ..#.####. ##....# ......##.....#####...## q'vi ##...#####..# ##...#.......##.q'vi q'viv &1q'vi q'vi c _There is a stone staircase leading down here.s'vis'vitInventory: 24/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword s'viR q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 88 stones  t - 26 poisoned darts (quivered) Armour (go to first with [) s'vi/p b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn) s'viX r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn) s'vi} w - a +4 ring of protection (worn)j - an amulet of magic regeneration Scrolls (go to first with ?) s'vi k - a scroll of vulnerability  s - a scroll of fearu - 3 scrolls of identify s'viv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u'vi9+ Missiles (  g - 88 stones  t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)w4 ring of protection (worn)  j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear  u - 3 scrolls of identify u'vi v - 3 scrolls labelled DUICHU ZOPUU  x - a scroll labelled MAMUOTZUHACO Potion!  d - 2 potions of mightf - 4 potions of haste  i - a fizzy ruby potion75%u'vib j - an amulet of magic regeneration  s - a scroll of fear  l - a green potion  m - a potion of curingbotu'viτ  s - a scroll of fear  u - 3 scrolls of identifyv'vi-  u - 3 scrolls of identify  v - 3 scrolls labelled DUICHU ZOPUUv'vi#  v - 3 scrolls labelled DUICHU ZOPUU  x - a scroll labelled MAMUOTZUHACOy'vi:  x - a scroll labelled MAMUOTZUHACO  d - 2 potions of mighty'vi+  d - 2 potions of might  f - 4 potions of hastey'vi!  f - 4 potions of haste  i - a fizzy ruby potionz'vi{  i - a fizzy ruby potion  l - a green potionz'vi"r  l - a green potion  m - a potion of curing|'viD u - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. |'vi!Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.~'vi|1Identify which item? (\ to view known items) Scrolls (select first with ?)  v - 3 scrolls labelled DUICHU ZOPUU  x - a scroll labelled MAMUOTZUHACO Potions (select first with !)  i - a fizzy ruby potion  l - a green potion ~'vi*2[?] describe selected'vi|'viB..........#...#......#Peej the Basher ............##......#####Mountain Dwarf of Trog ...... ..........#..#.<......#.####Health: 67/67 ======================== 'vi........#....)...........#.##Magic: 8/8======================== .....##.#...................#AC: 16Str: 22 ..##.#...................#.##'vi?EV: 13Int: 8 ...#..............#....###.#SH: 4'vigDex: 9 ..##..............#....# ###'vixXL:  8 Next: 22% Place: Dungeon:4 ..###...........@.....##Noise: ---------  Time: 5631.5 (0.0) 'vi..###.................#h) +3 morningstar (protect) 'vi...................#..##Throw: 26 darts (poison) 'vi ##.###.......###...#[..# ....####.....####.>#<..# 'vi 5..#.####......# ##....## ......##.....#####...## ##...###......##.##..# 'vi0 ##...#.......##......## _You now have 882 gold pieces (gained 17). _u - 3 scrolls of identify (gained 1) 'viS s_Found a book of Touch. _Done exploring. 'viv d_Done exploring. _There is a stone staircase leading down here.'vi"'vi*'vi1..........#...#......#Peej the Basher ............##......#####Mountain Dwarf of Trog ...... ..........#..#.<......#.####'viK2Health: 67/67 ======================== ........#....)...........#.##Magic: 8/8======================== .....##.#...................#AC: 16Str: 22 ..##.#...................#.##EV: 13Int: 8 'vip2f...#..............#....###.#SH: 4Dex: 9 ..##..............#....# ###'vi2XL:  8 Next: 22% Place: Dungeon:4 ..###...........@.....##'vi2Noise: ---------  Time: 5631.5 (0.0) ..###.................#h) +3 morningstar (protect) 'vi3...................#..##Throw: 26 darts (poison) 'vi+3##.###.......###...#[..# ....####.....####.>#<..# ..#.####......# ##....## 'viQ3......##.....#####...## ##...###......##.##..# 'vip3##...#.......##......## _u - 3 scrolls of identify (gained 1) _Found a book of Touch. 'vi3_Done exploring. _Done exploring. _There is a stone staircase leading down here.  'vi38As you read the scroll of identify, it crumbles to dust.'viK'vi`K$2.5 (1'viQ'vi9T _Found a book of Touch. _Done exploring. _'vioT_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _i - a potion of cancellation'vi'vi_Inventory: 24/52 slots Hand Weapons (go to first with )) 'vi h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos 'vi(Missiles (go to first with ()g - 88 stones  t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)j - an amulet of magic regeneration Scrolls (go to first with ?) 'vi k - a scroll of vulnerability  s - a scroll of fearu - 2 scrolls of identify 'vi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'vi   t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery"=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear  u - 2 scrolls of identify  v - 3 scrolls labelled DUICHU ZOPUU  x - a scroll labelled MAMUOTZUHACO Potions (go to first with !)d - 2 potions of might  f - 4 potions of haste  i - a potion of cancellation  l - a green potion  m - a potion of curingbot'vi^  k - a scroll of vulnerability  s - a scroll of fear'vi&   s - a scroll of fear  u - 2 scrolls of identify'viI  u - 2 scrolls of identify  v - 3 scrolls labelled DUICHU ZOPUU'vi H u - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ 'vi/ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning 'vi himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.'viŬAIdentify which item? (\ to view known items) Scrolls (select first with ?)  v - 3 scrolls labelled DUICHU ZOPUU  x - a scroll labelled MAMUOTZUHACO 'viPotions (select first with !)  l - a green potion 'viw('vib[?] describe selected'viP'via..........#...#......#Peej the Basher ............##......#####Mountain Dwarf of Trog ...... ..........#..#.<......#.####Health: 67/67 ======================== ........#....)...........#.##Magic: 8/8======================== .....##.#...................#AC: 16Str: 22 ..##.#...................#.##EV: 13Int: 8 ...#..............#....###.#SH: 4Dex: 9 ..##..............#....# ###XL:  8 Next: 22% Place: Dungeon:4 ..###...........@.....##Noise: ---------  Time: 5632.5 (0.0) ..###.................#h) +3 morningstar (protect) 'vi ...................#..##Throw: 26 darts (poison) ##.###.......###...#[..# ....####.....####.>#<..# ..#.####......# ##....## ......##.....#####...## ##...###......##.##..# ##...#.......##......## _Found a book of Touch. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _i - a potion of cancellation'vi'via'viO..........#...#......#Peej the Basher ............##......#####Mountain Dwarf of Trog ...... ..........#..#.<......#.####Health: 67/67 ======================== ........#....)...........#.##Magic: 8/8'vi======================== .....##.#...................#AC: 16Str: 22 'vit..##.#...................#.##EV: 13Int: 8 ...#..............#....###.#SH: 4'vi Dex: 9 ..##..............#....# ###XL:  8 Next: 22% Place: Dungeon:4 ..###...........@.....##'vi@Noise: ---------  Time: 5632.5 (0.0) ..###.................#h) +3 morningstar (protect) 'vig...................#..##Throw: 26 darts (poison) 'vi ##.###.......###...#[..# ....####.....####.>#<..# 'vi..#.####......# ##....## ......##.....#####...## 'vi##...###......##.##..# ##...#.......##......## _Done exploring. _Done exploring. 'vic_There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust.'vi!'vir+3.5 (1'vi'vi __There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _i - a potion of cancellation 'vi As you read the scroll of identify, it crumbles to dust. _l - a potion of magic'vie#.........## #...# .##......##### .#..#.<#.#### ..#....).#.## ..##.#....# ##.#'vi......#.#.#....###.# ##..#....# ### .###.>.....## .###'vi"V..# ......'viH.....#..## #.###.......###...#[..#'vic.####.....####.>#<..##.####.'vi ##....## .....##.....#####...## #...###'vi%##..#'vi'viO&4'vi''vi)'vi| 'vi Inventory: 24/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos 'vi! Missiles (go to first with ()g - 88 stones  t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)'via 2j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fearu - a scroll of identify 'vi˄ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'vi / o - a +5 ring of evasion (worn). A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} 'vir MMenu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. 'vi i(r)emove, (d)rop, (=)adjust, or (i)nscribe.'vi~ Inventory: 24/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)  a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 88 stones  t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fearu - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top[39;49'vis m]'vi9 u - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or 'vi: proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.'viIdentify which item? (\ to view known items) Scrolls (select first with ?)  v - 3 scrolls labelled DUICHU ZOPUU 'vi x - a scroll labelled MAMUOTZUHACO 'vi?'vi]R[?] describe selected'vi .........#.........##Peej the Basher .........#...#......#Mountain Dwarf of Trog ...... ...........##......#####Health: 67/67 ======================== .........#..#.<......#.####Magic: 8/8======================== .......#....)...........#.##AC: 16Str: 22 ....##.#...................#EV: 13Int: 8 .##.#...................#.##SH: 4Dex: 9 ..#..............#....###.#XL:  8 Next: 22% Place: Dungeon:4 .##.............@#....# ###Noise: ---------  Time: 5634.5 (0.0) .###...........>.....##h) +3 morningstar (protect) .#'viV _##.................#Throw: 26 darts (poison) ..................#..## #.###.......###...#[..# ...####.....####.>#<..# .#.####......# ##....## .....##.....#####...## #...###......##.##..# _Done exploring. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _l - a potion of magic'vi 'viv .........#.........##Peej the Basher .........#...#......#Mountain Dwarf of Trog ...... ...........##......#####'vi :Health: 67/67 ======================== .........#..#.<......#.####Magic: 8/8======================== .......#....)...........#.##AC: 16Str: 22 'vi ....##.#...................#EV: 13Int: 8 .##.#...................#.##'vi 5SH: 4Dex: 9 ..#..............#....###.#XL:  8 Next: 22% Place: Dungeon:4 'viC .##.............@#....# ###Noise: ---------  Time: 5634.5 (0.0) .###...........>.....##'vif h) +3 morningstar (protect) .###.................#'vi -Throw: 26 darts (poison) ..................#..## #.###.......###...#[..# 'vi r...####.....####.>#<..# .#.####......# ##....## .....##.....#####...## 'vi #...###......##.##..# _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. 'vii _i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _l - a potion of magicAs you read the scroll of identify, it crumbles to dust.'vi+ A5.5 (1'vi]! 'vi# s  As you read the scroll of identify, it crumbles to dust. _i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _l - a potion of magic  As you read the scroll of identify, it crumbles to dust. _v - 3 scrolls of noise'vi .#.##.#...#......#.##......#####.#..#.<......#.####'vi .#....)...........#.##.##.#.........# ..##.#.......#.##.#.#....###.# ..##.#....# ### ..###.>.....## ..###.#.#..## ##.###.......###...#[..#'vi% .####.....####.>#<..#.#.####......# ##....##.##.....#####...## ##...###......##.##..#'vi 'vi &6'vi# 'vi% 'vi .#.##..#...#......#...##......#####.#..#.<......#.#### #.#....)..#.##.##.#.......# #..##.#......#.## #...#.#....###.#.##.#....# ###.###.>.....##.###.# #.#..###.###.###...#[..#.####.....####.>#<..# #..#.####......# ##....## #......##.....#####...## .##...###......##.##..#'vi 'vi 7'viC 'vi 'viX #..........##......#####.#..#.<......#.#### #'vi(2#....).....#.## ......##......... #..##.#........#.#.#..#....###.# ...#....# ###>.....## .'viPf #.....#..##.'viwd.....#..# 'vi?.##...#.......##......##'vi'vi&8'vi'vi'viU Z#...#......# ...##......##### #..#.<......#.#### .#....)...........#.## ##.#...# ..##.#.'vi f......#.## ...#.#....###.# ##.#....# ### ###......## ###.# .#..## .###.'vi| ###...#[..#####.....####.>#<..# ..#.####.... ......##... ##...###... 'vi8 'vi &9'vi5 y _There is a stone staircase leading down here.'viHJ'viL'viS.40 _'viyU'vi7[ .  ..#  ######..... 5 #.# #.####..### # # 'vi-1.3 (1.8'vi'viA} _You climb downwards. _There is a stone staircase leading up here.'vi7 ...#..#.######.....##..<# #.####..### # )# ..##'vi 'viE ,20'viM 'vi % _Found a dagger.'viLh#.#..#.!## #... #.#.. ..#..#.#######.....# #..<.@....# #.####..### # .)# .....##'viSM##.#o   Blorkula the Orcula (polearm, dormant).#o.'vi{Z  Blorkula the Orcula comes into view. He is wielding a +0 trident.'vi do)o.3'vij'vitmT _Found a blue potion.'vi Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#'vi2 7XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5643.3 (0.0)#.####..###h) +3 morningstar (protect)# .)#'vih Throw: 26 darts (poison).....####.#'vi o   Blorkula the Orcula (polearm)o#.. _There is a stone staircase leading up here. _Found a dagger.  'vi Blorkula the Orcula comes into view. He is wielding a +0 trident. _Found a blue potion.  'vi aPress: ? - help, v - describe, . - travelThe floor.'viW@#A rock wall.'viP[V#.The floor.'vi-..'vidTY.#A rock wall.'viwQ.#The floor.'vi6?..'vir.o _Found a dagger.  Blorkula the Orcula comes into view. He is wielding a +0 trident. _Found a blue potion.  Press: ? - help, v - describe, . - travelHere: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe'vig  o  You can't see that place.'viC?  'vi, ., v - describe, . - travelThe floor.'viy o.  Here: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe  The floor.'vi 5Blorkula the Orcula. 'vi+ Once a gangly and bedraggled vampire with a strange obsession with colour, Blorkula was offered succour by a missionary of Beogh and became a portly and 'viN vigorous orc with a strange obsession with colour instead. He wields magic tinged with every hue of the rainbow, and has mastered the art 'vim of dividing his own form among its many colours to avoid killing blows - though even he must rest a while before doing so a second time. 'vi (Max HP: ~31 Will: +'vi ]AC: + EV: ++  rF: ...  rC: +..'viơ >rPois: ∞rNeg: ∞rElec: . 'vi _Threat: High Class: Undead Size: Medium Int: Human 'vi You have about 66%'vi* W to hit with your +3 morningstar of protection. He has about 49% to hit you. 'viJ AAttacks Max Damage After Damaging Hits 'vii [Hit: +0 trident 16 Bite 6 Drain health from the living 'vi He is immu'vi One to torment; and resistant to miasma and drowning. He can see invisible.'viHPeej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5643.3 (0.0)#.####..###h) +3 morningstar (protect)# .)#Throw: 26 darts (poison).....####.#o   Blorkula the Orcula (polearm)o#.. _Found a dagger.  Blorkula the Orcula comes into view. He'vi8I+ is wielding a +0 trident. _Found a blue potion.  Press: ? - help, v - describe, . - travelHere: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe  The floor.'vi, o   You can't see that place.'vi =  'vi?  'vifPeej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5643.3 (0.0)#.####..###h) +3 morningstar (protect)# .)#Throw: 26 darts (poison).....####.#o   Blorkula the Orcula (polearm)o#.. 'viFg)_Found a dagger.  Blorkula the Orcula comes into view. He is wielding a +0 trident. _Found a blue potion.  Press: ? - help, . - travelYou can't see that place.'vig'vi>s'vi}u. _'viʲ Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5643.3 (0.0)#.####*.###h) +3 morningstar (protect)# *)#Throw: 26 darts (poison)*...*####*#o   Blorkula the Orcula (polearm)o#.. _You can't see'vi  that place.  Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)'vij Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5643.3 (0.0)#.####(.###h) +3 morningstar (protect)# ()#Throw: 26 darts (poison)(...(####(#o   Blorkula the Orcula (polearm)[40'vik mo#..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula.'vi{ 'viQ ....o('vi( e4.3 (15 _'vi 'vi!VPeej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5644.3 (0.0)#.####*.###'viVh) +3 morningstar (protect)# *)#Throw: 25 darts (poison)*...*####o#o   Blorkula the Orcula (polearm)(#.. _The poisoned dart hits Blorkula the Orcula.  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)'vi +'viL Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5644.3 (0.0)#.####(.###h) +3 morningstar (protect)# ()#Throw: 25 darts (poison)(...(####o#o   Blorkula the Orcula (polearm)(#..  Press: ? - help, [0'vi ;10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula.'vi~ 'vi ...o('viU e5.3 (14 _'vi 'vi 'vi Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....'vi EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5645.3 (0.0)'viv 6#.####*.###h) +3 morningstar (protect)# *)#Throw: 24 darts (poison)*...o####(#o   Blorkula the Orcula (polearm)'vi/ j(#.. _The poisoned dart hits Blorkula the Orcula.  Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle'vi^ Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)'vi~cPeej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22'vicH.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#'vi d+Noise: ---------  Time: 5645.3 (0.0)#.####(.###h) +3 morningstar (protect)'vi,d# ()#Throw: 24 darts (poison)'viQd(...o####(#'visdo   Blorkula the Orcula (polearm)(#'vid..  'vidPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'vieAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula.'vi'viAl...(6.3 (13  Shift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula. _Blorkula the Orcula's eyes glow violet.'viaoo   Blorkula the Orcula (polearm)7'vih'vik'viPeej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5647.3 (0.0)#.####*.###h) +3 morningstar (protect)# o)#Throw: 23 darts (poison)....(####(#o   Blorkula the Orcula (polearm)(#.. _[0'vi;10;1mBlorkula the Orcula's eyes glow violet.Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)'viPeej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22'vi.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: ---------  Time: 5647.3 (0.0)#.####(.###h) +3 morningstar (protect)# ()#'viրThrow: 23 darts (poison).(..(####'vi(#o   Blorkula the Orcula (polearm)'vi*L(#..  'viGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'vibjAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  'viahit)  You throw a poisoned dart.  The poisoned dart closely misses Blorkula the Orcula.'vi N.o'vi8M=8.3 (12'vi_'vim'vir  Shift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)  You throw a poisoned dart.  The poisoned dart closely misses Blorkula the Orcula. _Blorkula the Orcula misses you.'viD Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....'vi ?EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#'vi XL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: =--------  Time: 5648.3 (0.0)#.####*.###h) +3 morningstar (protect)# o)#Throw: 22 darts (poison)'vi" .(..(####(#'viU o   Blorkula the Orcula (polearm)(#'vi x.. _Blorkula the Orcula misses you.Throw: 22 darts (poison)'vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'viܤ vAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)'viˏdPeej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#'viAC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######.....#'vibXL:  8 Next: 22% Place: Dungeon:5#..<.@....#Noise: =--------  Time: 5648.3 (0.0)#.####(.###'vi h) +3 morningstar (protect)# o)#Throw: 22 darts (poison).(..'vis(####(#'viؐo   Blorkula the Orcula (polearm)(#'vi..  'viNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula.'vi*.**Shift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe (56% to  hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula.  Blorkula the Orcula casts a spell at you.'vi>@.'vi]9.4 (1.11'vi'viK _The sting misses you.'vi:d Q #.# ..# .!## # ... #.# .. .... .#..#.# ######.....# #..<@.....# #.####..### # o)# .(.. (#### (# (# ..'viHf o(o   Blorkula the Orcula (polearm)'vif ,-50'vif 0'vip 'vizr 'vi}  Blorkula the Orcula grunts repeatedly.'vi4%='vi[ 1'vi'vi$\ _Blorkula the Orcula barely misses you.'vi} 'vi 'vi 'vi6 'vir'viAs&2'viz'vi|= _You block Blorkula the Orcula's attack.'vi #.# ..# .!## # ... #.# .. .... .#..#.# ######.....# #..<.@....# #.####o.### # ()# .(..(####(# (#..'vi T  Blorkula the Orcula hits you with a +0 trident.'vi 63--'vi 3'vi 'vi \ _Blorkula the Orcula barely misses you.'vi{| R  Blorkula the Orcula hits you with a +0 trident. _Blorkula the Orcula barely misses you.  You sock Blorkula the Orcula!  Your weapon exudes an aura of protection.  Blorkula the Orcula is moderately damaged.  Blorkula the Orcula hits you but does no damage.23 =4 _Blorkula the Orcula bites you but does no damage.'viLV  You sock Blorkula the Orcula!  Blorkula the Orcula is heavily damaged.'viV -5.3 (0.9'vi5a 'vi1d _You block Blorkula the Orcula's attack. Blorkula the Orcula barely misses you.'vir  You barely miss Blorkula the Orcula.  Blorkula the Orcula is heavily damaged.Blorkula the Orcula barely misses you.'vid4---6.4 (1.1'vi'viG _Blorkula the Orcula bites you but does no damage.'vi  You puncture Blorkula the Orcula!  Blorkula the Orcula is severely damaged.'vi]  Blorkula the Orcula gestures at you while chanting.The sting hits you.'vię59====--7.3 (0.9Pois 'vi 'vi'vi-_You are poisoned.'vi9'vi  You hit Blorkula the Orcula.  Blorkula the Orcula is almost destroyed.'viȨ`6--8.2'vi'viS _You feel very sick.'vivF  You puncture Blorkula the Orcula!'vi b.bbb 2 vampire bats'vimwBlorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats!'vie5--9.2 (1.0'vi+'vi$ _You feel sick.'viޕ #.# ..# .!## # ... #.# .. .... .#..#.# ######..b..# #..<@.....# #.####.b### # ()# .(.. (#### (#'via (# ..'viX'viϙ'viT.bb.'viuT4-60'vi 'vi` _You feel sick. The vampire bat misses you.'viOTO #.# ..# .!## # ... #.# .. .... .#..#.# ######.....# #..@.bb...# #.####..###'viT # ()# .(.. (#### (#  (#  ..'viGW'viAYe  You feel sick.  The vampire bat attacks as it pursues you!'vilP bb.  'vim-The vampire bat bites you but does no damage.'vioS3-1'vi4'vi _The vampire bat closely misses you. You block the vampire bat's attack. _There is a stone staircase leading up here.'vi!'vi7-'vioc _You can't go down here!'vi3'vi 'vi 'vi 'vi/C22'vi$'vi ..........#...#......# ............##......##### ..........#..#.<......#.#### ........#....)...........#.## .....##.#...................# ..##.#...................#.## ...#..............#....###.# ..##..............#....# ###4 ..###...........@.....## ..###.................# ...................#..## ##.###.......###...#[..# ....####.....####.>#<..# ..#.####......# ##....## ......##.....#####...## ##...###......##.##..# ##...#.......##......## _You feel sick. The vampire bat barely misses you. x2'vi 'vi9'vi1G16 -3.7 (2.5'viח'vi _You climb upwards. You feel sick. _There is a stone staircase leading down here.'viG M......#.#...#......# ..##......##### ..#..#.<......#.#### ..)...........#.#...##.#.........##.#.......#.##.'viH ....###..#....# ###>####...# ...................#..##Pois ...#.#..#'viT 'viT \1-4.7 (1.0'vi\ 'vi~b $ _You feel sick.'viqM#..###.....### .#.........##'viQ#...#......# ..##......##### ..#..#.<#.#### ..)....#.#...##.#........##.#'viL.......#.##.##..'viW..#....# ###>.....#####...# 'vi...................#..##.#.....'vi'vi3  You feel sick.'vi 50-'vi8)5'vi5'vi[ _You are no longer poisoned.'vi 3'vi 'vi*a1='viB'vi 'vi ,'vi'viB92'vi2='vi'vi,'vi'viA,'vi!'viX$;3'vi%'vipC=4='viE,'vi;F'viS5='viWB'viY'vi@\'vi\D6='vi)^'vic,'vi7=89=60=1'viB2=3='vi64'vie'vi5=6='vis'vi,'viH'vi _ _You start resting.'viT1716.7 (51.0)'vi'viS7=7.7 (52'vi'vi!" _HP restored.'viJ= ..........#..##.#...#......#..##......######..#.<......#.#####....).....#.####........##.#........#.#.#..#....###.# # ###>.....## ......# .#..... ##...###......##.##..#'viRG8.7 (1.0)'viX'viZ'vic7 #.........##......######..#.<......#.#####....)...........#.####...............##.#.........#.#.#..#....###.# #....# ###....## 'vi. ...#..##...#.#..# ##...#.......##......##'vi'vi&9'viu'vic _There is a stone staircase leading down here.'vi  ..##......#####.#..#.<......#.#####....)...........#.####...............##.#.........#.#.#..#....###.# #....# ###>.....##  ...#..## ##.######...#[..#.'viZ q...# ##.#.....#......#.....##'vi D20 _'vi 'vin 'vi1 M#...#......# ...##......##### ..#..#.<......#.#### ..)...........#.#...##.#.........##.#.......#.##.'vi2 N....###....#....# #######...# ............#..# ##.###.......###...#[..##....#'vi= 'vi= ;=1'viF 'viRI c _There is a stone staircase leading down here.'viM'viDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump'viKF.Monsters ~: Macros helpG.Items &: Options help'vinKH.Spellcasting 'vi%: Table of aptitudesI.Targeting 'vi/: Lookup descriptionJ.'viϝReligion Q: FAQK.'vi_Mutations V: Version information'vi XL.Licence, Contact, History 'vi+P!: Display diagnostics'viJM.Macros, Options, Performance Home: This screen'viiN.Philosophy1.'viList of Character Species2.List of Character Backgrounds'viC3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes'vid 'viD'vi'viJ<..........#...#......#Peej the Basher ............##......#####Mountain Dwarf of Trog ...... ..........#..#.<......#.####Health: 67/67 ======================== ........#....)...........#.##Magic: 8/8======================== .....##.#...................#AC: 16Str: 22 ..##.#...................#.##EV: 13Int: 8 ...#..............#....###.#SH: 4Dex: 9 ..##..............#....# ###XL:  8 Next: 22% Place: Dungeon:4 ..###...........@.....##Noise: ---------  Time: 5721.7 (0.0) ..###.................#h) +3 morningstar (protect) 'viC...................#..##Throw: 21 darts (poison) ##.###.......###...#[..# ....####.....####.>#<..# ..#.####......# ##....## ......##.....#####...## ##...###......##.##..# ##...#.......##......##You feel sick. _You are no longer poisoned. _You start resting. _HP restored. _There is a stone staircase leading down here. _There is a stone staircase leading down here.'viŁ 'vi3 'viˊ 'viJ 'vi 22.7 (1 _'vi 'viO  #.#  ..#  .!## #  ... #.#  .. ....  .#..#.#  ######b....# 5 'vi #.b.# #.####b.### # ()#  .(.. (#### (# bbb 3 vampire bats (1 wandering)'vi  (# .. 'vi 'viJ 'viɘ 'vi ,'vi & ..@.o.o   Blorkula the Orcula (polearm, catchin…)You climb downwards.'viT4.2 (2.5  The bats swarm back together and Blorkula the Orcula reappears in a puff of _iridescent mist. _There is a stone staircase leading up here.'vi 'viH 1*'vi fast, cBlorkula the Orcula mumbles some strange words.'vi oBlorkula the Orcula seems to speed up.===5.2 (1.0'vi ' _You hear a shout!'vi e#.# ..# .!## # ... #.# .. .... .#..#.# ######.....# 'vi /#..<@o....# #.####..### # ()# .(..(####'vi a(# 'vi  _You hear a shout!  You hear a shout! x2  Blorkula the Orcula hits you with a +0 trident!  You block Blorkula the Orcula's attack.hits you with a +0 trident.  Blorkula the Orcula bites you but does no damage.'vi `58-----6'viT 'vi ' _You hear a shout!'viG&  You closely miss Blorkula the Orcula.  You hear a shout!  You block Blorkula the Orcula's attack.'vi&V--7.1 (0.9'vi1@] _Blorkula the Orcula bites you but does no damage.'vi]  You barely miss Blorkula the Orcula.  Blorkula the Orcula hits you but does no damage.  Blorkula the Orcula barely misses you. x2; Blorkula the Orcula bites you.'viM-----8.0'vi'vi'L _Blorkula the Orcula draws vitality from your injuries!'vi  You hit Blorkula the Orcula.  Your weapon exudes an aura of protection.  Blorkula the Orcula is lightly damaged.'vi  Blorkula the Orcula gestures at you while chanting.The sting hits you.'vif4P4====-23 9Pois  _You are poisoned.'viz  The sting hits you. _You are poisoned.  You bludgeon Blorkula the Orcula!!  Blorkula the Orcula is almost destroyed.  You feel very sick.  Blorkula the Orcula hits you with a +0 trident!43===-----==9.8'viz'viU _Blorkula the Orcula misses you.'vi'vi:----'vi'vi5$^ _You are too injured to fight recklessly!'vi] = #.# ..# .!## # ... #.# .. .... .#..#.# ######.....#'viԝ  #..@.o....# #.####..### # ()# .(.. (#### (# 'vi  (#  ..'vi3 {  You feel sick. Blorkula the Orcula closely misses you.'viΪ B2--'vi 30.8 (1.0'vi 'vi _Blorkula the Orcula barely misses you. _There is a stone staircase leading up here.'vi !'vi!"--'vi!'vi_*'vi69  'vi7$You feel sick.'vi:[1-1'viC'viOX ..........#...#......# ............##......##### ..........#..#.<......#.#### ........#....)...........#.## .....##.#...................# ..##.#...................#.## ...#..............#....###.# ..##..............#....# ###'vizP/4 ..###...........@.....## ..###.................# ...................#..## ##.###.......###...#[..# ....####.....####.>#<..# ..#.####......# ##....## ......##.....#####...## ##...###......##.##..# ##...#.......##......## _Blorkula the Orcula hits you but does no damage.'viR6-'viN['vi  39--3.3 (2.5 _You climb upwards. You feel sick. _There is a stone staircase leading down here.'vi =#...#......# ..##......##### #..#.<......#.#### #....)...........#.## ##.#..........# ##.#.......#.## #.#....###.# ##.'vi? *#....# ### ###.>@....## ###.# 'vit #..## .###.###...#[..# 'vi ####.....####.>#<..#'vi #.####......# ##....####.....#####...##'vi r...###......##.##..# 'viO 'vie -16 -4.3 (1.0'vi! 'vi $ _You feel sick.'vil3'vi6'vi"87='vi\+ 6.3 (2 _You start resting. You feel sick. x37.3 (3'vi0q _You are no longer poisoned.'viv'viv'vix'vi]{'vi,'vi'vi,'vi'vi 'vi]#8'vi}'viD'vi,'vi;'viӎ,'vi'viF,'viR'vi'vi$#9'viM'vi̘'vi'vi:'vi('vi'vi9'vi'viɣ'viM40='viŦ'vi#,'vi'vim,'vi'vi'viڲ'vi.1='vi'vi'viB'viź,'vi2='vie'vi'vif'vi,'vi'vi'vis#3'vi(='viB'vi'vi6'vi'vi;O4'vi'vi'viCi5='viN,'vi'vi'vi,'vi^'vi'vi'vi*D6='vi 'vi ,'viy 'vi,'vi'vi;'vi#7'vi'viq'vi,'vi'viC'vi'vi'vi",'vi#'vi&'vi&N48='vib('vi+,'vi~-'vi/,'vi1'viN4'vi{4W9='vi6'vi9'vi?'viJX'viL<50'viN'viTB'vi4V'vi^V'viX'vi$['vij[D1='vi]'vi`,'viQ'viB'viD2='viB'vi,'vi'vi;3'vi?'viB'vi,'vi̱'vi74=5=6='vi'viKB'vik7='viS'vix,'vi'vi8'vi''vi'vi,'vi'viPa9='viQ'viD ,'vi! 'vi ,'viN'viI:60'vi2='viZ'vi,'viF'vi'vi'vi!'vi$;1'vi4&'vi(,'vi*'vi -,'vi/'via1,'vi3'vi5'vi6K2='vi8'vi;,'viO]3='viP'vi#Q%4'vi2R'viS,'viU'vi@Y,'viZ'vis\'vi\D5='vi}^'vi`,'vib'vi'e,'vif'vij,'vi!l'vin96'vin2='vi5r'viu,'viw'vi?z,'vi{'vij_ _You start resting.'vi†1833.3 (96.0)'viZ7=4.3 (97'vi[8 _HP restored.'vi {.#...#......#...##......#####.#..#.<......#.####.#....)...........#.##.##.#..........# ..##.#.......#.##.#.#....###.# ..##.#....# ### ..###.@.....## ..###.#.#..## ##.###.......###...#[..#.####.....####.>#<..#.#.####......# ##....##.##.....#####...## ##...###......##.##..# ##...#.##......##'vi 'viu 15.3 (1.0)'vi 'vi c _There is a stone staircase leading down here.(viC6 _(vi(viY(vi J(vi (vi &7(vi (vi& (vi (vi2#.#  (vi_5..#  (vi|.!## #  (viޣV... #.#  (viv.. ....  (vip_.#..#.#  (vi######..o..# 5 (vi#..@......# (vi#.####..### (viY# ()#  (vib.(.. (viԥT(## (viP(# (viCo   Blorkula the Orcula (polearm) (viV(# (vi+.. (vi$ You climb downwards.(vi$=(vi(vi(vi(vi:o..(vi$(vi%&8.8 (2.5(vi-(viH3O _Level annotation: Blorkula the orcula (vi3[_There is a stone staircase leading up here.(viPeej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######o....#XL:  8 Next: 22% Place: Dungeon:5#..@**....#Noise: ---------  Time: 5838.8 (0.0)#.####..###h) +3 morningstar (protect)# ()#Throw: 21 darts (poison).(..(####(#(vio   Blorkula the Orcula (polearm)(#.. _There is a stone staircase leading up here.  Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe  (moderately damaged, 56% to hit)(vi Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 16Str: 22.. ....EV: 13(viW QInt: 8.#..#.#SH: 4Dex: 9######o....#XL:  8 Next: 22% Place: Dungeon:5#..@((....#Noise: ---------  Time: 5838.8 (0.0)#.####..###h) +3 morningstar (protect)# ()#Throw: 21 darts (poison).(..(####(vi (#o   Blorkula the Orcula (polearm)(#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe  (moderately damaged, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula.(vip Shift-Dir - straight line  Aim: Blorkula the Orcula, wielding a +0 trident and wearing a +0 robe  (moderately damaged, 56% to hit)  You throw a poisoned dart.  The poisoned dart hits Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.(vix k(.o(vi!y g9.9 (1.10 _(vi~ (viɀ (vix e#.# ..# (viy .!## # ... #.# .. .... .#..#.# ######(....# (vi#y #..<@o....# (viAy ~#.####..### (viUy # ()# (vihy K.(..(vi|y ^(####(viy M(# (viy (viW  (vi f Blorkula the Orcula closely misses you.(vi %=(vi 400(vi (vi G _Blorkula the Orcula bites you but does no damage.(vi;Blorkula the Orcula closely misses you. _Blorkula the Orcula bites you but does no damage.  You hit  Your weapon exudes an aura of protection.  Blorkula the Orcula is heavily damaged.  (vi[hit(vi.23 (viI&1.8 (0.9(vi(viG _Blorkula the Orcula bites you but does no damage.(vi =  You impale Blorkula the Orcula!!b.bb##bbbbb 4 vampire bats=2.7(vi (vi  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats! (viod vPeej the Basher#.# (vie Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 23  Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######(b...#XL:  8 Next: 22% Place: Dungeon:5#..<@*bb..#Noise: ==-------  Time: 5842.7 (0.0)#.####b.###h) +3 morningstar (protect)# ()#Throw: 20 darts (poison).(..(#### (vif &(#bbbb 4 vampire bats(#..Blorkula the Orcula avoids the killing blow by scattering into a rainbow of  (vi+f h_bats!Throw: 20 darts (poison) (viPf -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit) (vi0Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 67/67 ========================.!## #Magic: 8/8========================... #.#AC: 23  Str: 22.. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9 (vik######(b...#XL:  8 Next: 22% Place: Dungeon:5#..<@(bb..#Noise: ==-------  Time: 5842.7 (0.0)#.####b.###h) +3 morningstar (protect)# ()#Throw: 20 darts (poison) (vi? .(..(####(#bbbb 4 vampire bats (vi|(#..Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!Throw: 20 darts (poison) (vi%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (unrewarding, 33% to hit) (vi!o _bats!  Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire bat (unrewarding, 33% to hit)  You throw a poisoned dart. The poisoned dart hits the vampire bat. (vi3p (vip (vir (vis (vib.bb.-3.7 (119 (viP (vi{F _The vampire bat bites you but does no damage. x2 (vi`   You hit the vampire bat.  The vampire bat is moderately damaged.-4.6 (0.9 _The vampire bat completely misses you. (vi  You barely miss the vampire bat.The vampire bat is moderately damaged. (viP , (viE |( 3 (vi% -5.6 (1.0 (vix  (vi _The vampire bat closely misses you. The vampire bat barely misses you. (vi>  You sock the vampire bat! (vi  The vampire bat is severely damaged. (vi|bb 4 vampire bats (vi .=6 (vif) (vi[,9 _You block the vampire bat's attack. (vi  You barely miss the vampire bat.The vampire bat is severely damaged. (vi (j 3j   gnoll (polearm)  The vampire bat closely misses you. The vampire bat misses you.-7.5 (0.9 _A gnoll comes into view. It is wielding a +0 halberd. (vi~'  You closely miss the vampire bat.  The vampire bat bites you but does no damage.j.-8.5 (1.0 _The vampire bat closely misses you. The vampire bat misses you. (viQk  (vil  (viBn  (viwn  (viRx (bYou closely miss the vampire bat. The vampire bat completely misses you. (vix -9.4 (0.9 (vi   (vi L_The gnoll barely misses you. (vi_V =  You hit the vampire bat. (viW H  The vampire bat is lightly damaged. (viX  (vi^Z  (vie b.  The vampire bat completely misses you. The vampire bat barely misses you. (vi\f .50.4 (1.0 (viYn  (vir _The gnoll hits you but does no damage. The vampire bat closely misses you.(vi'  You sock the vampire bat!  The vampire bat is almost destroyed.(vi1 ( 2The vampire bat bites you but does no damage.(vi/25=1.3 (0.9(via9(vi=3 _You block the gnoll's attack.(viH  You closely miss the vampire bat.  The vampire bat is almost destroyed.(viU  The vampire bat bites you but does no damage. x2(vij jbb 3 vampire batsj 2 gnolls (1 polearm, 1 wandering)  You block the vampire bat's attack.  A gnoll comes into view. It is wielding a +0 flail.(vi5-2.4 (1.1(vi(vi3 _You block the gnoll's attack.(viB  The gnoll shouts!  You sock the vampire bat!  You destroy the vampire bat!(vi `  That felt strangely unrewarding. The vampire bat bites you.(vi (vi .jj)  The vampire bat draws vitality from your injuries!(vi9 e3--==3.3 (0.9(viT (vi6 3 _You block the gnoll's attack.(vi$  You bludgeon the vampire bat!!  You destroy the vampire bat!(vi%,(vi. ( 2That felt strangely unrewarding. The vampire bat closely misses you.(vic/1--4.2(vi}5(viT9C _The vampire bat bites you but does no damage.(vi%(vi\ .jYou miss the vampire bat. The vampire bat closely misses you.(viH--5.2 (1.0(vi(vik< _The gnoll hits you but does no damage.(vi!  You puncture the vampire bat!  You destroy the vampire bat!(vi(vi i  That felt strangely unrewarding. You block the vampire bat's attack.(vi= (vi;..jb   vampire bat(vi5=6.1 (0.9(vi(vi!< _The gnoll hits you but does no damage.(vi7 #.# ..# .!## # .jj #.# .. .... .#..#.# ######j....# #..<.@j...# #.####b.### # ()# .(..(####(# (# jj 4 gnolls (1 polearm, 2 wandering)..(vic g  2 gnolls come into view.(vi (viƐ 9  The gnoll shouts! x2(vi (vi ..jj)  The gnoll barely misses you. The gnoll hits you with a +0 halberd.(vi q58----=7.1 (1.0(vi (vi= X _The vampire bat barely misses you.(viڼ _  You barely miss the gnoll.(vi R  The vampire bat bites you but does no damage.(vi! (vi' ..j(jjj 3 gnolls (1 polearm)(vi 6--8.0 (0.9(vi (viU p _The gnoll barely misses you. You block the gnoll's attack.(viZ$(vi%(vi%(vi#&(vi0r jbb   vampire batjjjj 4 gnolls (1 polearm)  You completely miss the gnoll. The gnoll barely misses you.(vi_1H--9.1 (1.1(viz:(viZ=C _The vampire bat bites you but does no damage.(vi{F #.# ..# .!## # ... #.# j. .... j#..#.# ######j....# #..<@.j...# #.####b.### # ()# .(.. (#### (# (# 2 gnolls ..(viWH(vimKe  The vampire bat attacks as it pursues you!(viWp.jj 3 gnolls (1 polearm)(vi8Xf9=-600(via(vi^g _The vampire bat misses you. The vampire bat closely misses you.(vi Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 59/67 =====================---.!## #Magic: 8/8========================... #.#AC: 23  Str: 22j. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######jj...#XL:  8 Next: 22% Place: Dungeon:5(vi\#..<@*j...#Noise: =--------  Time: 5860.1 (0.0)#.####b.###h) +3 morningstar (protect)# ()#Throw: 19 darts (poison).(..(####(#b   vampire bat(#jjj 3 gnolls (1 polearm)..The vampire bat attacks as it pursues you! _The vampire bat misses you. The vampire bat closely misses you.Throw: 19 darts (poison)(vi-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (56% to hit)(vi Peej the Basher#.#Mountain Dwarf of Trog ........#Health: 59/67 =====================---.!## #Magic: 8/8========================... #.#AC: 23  Str: 22j. ....EV: 13Int: 8.#..#.#SH: 4Dex: 9######jj...#XL:  8 Next: 22% Place: Dungeon:5#..<@(j...#Noise: =--------  Time: 5860.1 (0.0)#.####b.###h) +3 morningstar (protect)# ()#Throw: 19 darts (poison).(..(##(vi [40m##(#b   vampire bat(#jjj 3 gnolls (1 polearm, 1 poisoned)..Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (56% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll.  The gnoll is poisoned.(vi (vi (vi) ~.bjj((vi p16 1.2 (1.18(viw (viY J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (56% to hit)  You throw a poisoned dart. The poisoned dart hits the gnoll.  The gnoll is poisoned. _The vampire bat closely misses you. The vampire bat misses you.(vi] (vi_  You barely miss the vampire bat. The vampire bat closely misses you.(vi_ (vi` (vi a (viuk joj.jo   Blorkula the Orcula (polearm, catchin…)j 4 gnolls (1 polearm, 1 poisoned)2.1 (0.9(vir (vi  The bats swarm back together and Blorkula the Orcula reappears in a puff of _iridescent mist.(viM  You completely miss Blorkula the Orcula.(viȺ- .(viGjBlorkula the Orcula is severely damaged.The gnoll barely misses you.(vi (vi*****Blorkula the Orcula points at you and mumbles some strange words.(vi}S..<@(vi+~1603.0(viq(viH: _The zap hits you but does no damage.(vi  Your weapon exudes an aura of protection.  Blorkula the Orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the Orcula!Trog accepts your kill.  Trog appreciates your killing of a magic user.(viT(vi(vi ? jj.jjjj 4 gnolls (1 polearm, 1 poisoned)  A faint prismatic mist rises from Blorkula's broken form and then dissipates.(vi 1/6823 39=9 _The gnoll barely misses you.(vi(vii _Your Fighting skill increases to level 5!(viF7  You completely miss the gnoll. The gnoll misses you.(vi 80-4.8(vi9B(viDS _The gnoll closely misses you.(vi  You hit the gnoll but do no damage. You block the gnoll's attack.(vi7B-5.7(vik(viS _The gnoll closely misses you.(vi> ~  You closely miss the gnoll. You block the gnoll's attack.(vi 526.7 (1.0(vi' (vi < _The gnoll hits you but does no damage.(viF )  You hit the gnoll.  The gnoll is lightly wounded.7(viC(vit _The gnoll looks more healthy. The gnoll closely misses you. x2(vi'>  You closely miss the gnoll.The gnoll is lightly wounded.(vi>&8(vinH(viZK _The gnoll closely misses you. The gnoll completely misses you.(viH  You impale the gnoll!!  You kill the gnoll!  Trog accepts your kill.( 33=40=9(viP(viSS _The gnoll closely misses you.(vi+s  You hit the gnoll but do no damage.The gnoll is heavily wounded.(vis /-70(vi (vi _The gnoll completely misses you. The gnoll barely misses you.(vi\&  (vi_\You hit the gnoll.  The gnoll is almost dead.(vi_(vig9-1(viQj(vimU _The gnoll barely misses you. x2(vi   You sock the gnoll!  You kill the gnoll! . 2  Trog accepts your kill.(viߐ f4=12(viZ (vi~ S _The gnoll closely misses you.(vir  You closely miss the gnoll. The gnoll hits you but does no damage.(vi-3.6 (0.9(vi(vi&S _The gnoll closely misses you.(vi  You barely miss the gnoll. The gnoll closely misses you.4.6 (1.0(viڢ(vi< _The gnoll hits you but does no damage.(vi I  You puncture the gnoll!  The gnoll is severely wounded.=5.5 (0.9 _The gnoll hits you but does no damage. The gnoll misses you. (vi  You hit the gnoll.  The gnoll is almost dead. (vi85-6.4 (vi? (viz _The gnoll closely misses you. The gnoll hits you but does no damage.!(vi  You barely miss the gnoll.The gnoll is almost dead.1--7.3!(vi !(vi _ _The gnoll hits you but does no damage. The gnoll hits you with a +0 whip.#(viBl  You hit the gnoll.  You kill the gnoll!)   gnoll (*-28.2 _Trog accepts your kill. You can now go berserk at will.%(vi#.# ..# .!## # %(vi١... #.# .. .... .#..#.# ######(....# #..<.@....# #.####j.### # ()# .(..(####%(vi (# (#..%(vi%(viP529.2 (1.0%(vi%(vi _You block the gnoll's attack. _Items here: )))) [ ††.%(viT (##.# ...# #.!## # #...##.# ...#.... #.#..#.# ######(....# #..<.)@...# #.####j.### # .()# ...(..###(#####(# #(#...%(vi %(viz $51%(vi <---=80%(vi %(vi ; _The gnoll hits you with a +0 halberd!&(vi5D-1&(vi; _You barely miss the gnoll. The gnoll closely misses you.&(vi &(vi G-2.1 (0.9&(vi &(vi _You closely miss the gnoll. The gnoll barely misses you.'(viw  You puncture the gnoll!  You kill the gnoll!'(viD)'(vih2---3=3.0'(vi'(vigW _Trog accepts your kill.*(viS3*(viW*(vi,*(vi*(vi`,*(vi<*(viKN316 *(vi *(vi,*(vi*(vi,*(vi*(vi#a4=*(vi**(vi*4,*(vi>*(vi?J,*(viMR*(vi[,*(viJf*(vijsk5=*(vin*(viX,*(vi *(viԿ*(vi%*(vi*(viM*(vig%6*(viV-*(viD,*(vicH*(viS,*(vih*(vim*(viAnK7=*(viv*(vi,*(vi*(vi*(vi*(vi*(viѴ8=*(viq,*(viY*(vi*(vi*(vi%*(vi*(vi5%9*(vib*(vi*(vi/*(vi*(viB*(vid,*(vi*(vi.b60=*(vi|4*(vi>*(vi>*(vi####(######..##.,(vi,(viF240.0 (1.0),(viz,(viJ _Found a stone staircase leading down.,(vi[1.0 (22,(vi,(vi` _t - 22 poisoned darts (gained 1),(vi=: " #.!## .###...##.## ...#.....#.#..#.# ######.....# ..<.)....#.##.####).### ,(vi: .....)###.#(...>####(#####... #(# ...,(viD ,(viD +2.0 (1,(viYM ,(viO -(vi> ##...##.## ...#.....#.#..#.# ######.....# #..<.)....#.##.####).### .....)###.#(...>#..###@######... #(#  .#.#-(vi <3-(vi-(viA4.0 (2-(viU03-(viN"-(vi$` _t - 23 poisoned darts (gained 1)-(vi6+ M #.!## .# ##...##.##...#..... #.#..#.#######.....# #..<.)....#.#####).### )###.#.....@(...># #..###.######... #(#.#.#-(vi3-(vi4+5.0 (1-(vi"C-(vi #.!## .# ##...##.## ...#..... #.#..#.# ######.....# #..<.)....#.# #.####).### #......)###.# #....># #..###.###### ... #(# .. #(#. ...#..##.... -(vi -(vi &6-(vi -(vi+ 7.0 (24-(vi ` _t - 24 poisoned darts (gained 1)-(vi-(viE-(vi -(vi.(viJ #.!## .# ##...##.## ...#..... #.#..#.# ######.....# #..<.)....#.# #.####).### #......)###.# #.># #..###.######.(vi ... #(# .. #(# . ... #.. ##.. .. .(vi+ #.#.(viM.(vi+8.0 (1.(vi.(vi.(vi" ##...##.## ...#.....#.#..#.# ######.....# #..<.)....#.##.####).### .....)###.#....>#..###@######... #(#  .#.#.(vic .(vi &9.(vi.(vi.(vi/   ...#.....#.#..#.# ######.....# ..<.)....#.##.####).### #......)###.##..........>##..###.######... #@#   ...##...##.#.(vi9 =50.(viA .(vi J .(vigJ [1.0 (25.(viO .(viR ` _t - 25 poisoned darts (gained 1).(vi  #.#..#.# ######.....# ..<.)....#.#####).### .(vi R.....)###.#.......>###.#####... #.# .(vi & ..........#.(vi$ R..#####...#.(vi@ ?.#.(vi A2.0 (1.(vi .(vi') .(vit) +3.0 (2.(vi) 06.(vi2 .(vi6 ` _t - 26 poisoned darts (gained 1)/(viwM...#..... #.#..#.######.....# .<.)....#.#####).### ...)###.........> #..###.######... #.# ..........#..#####...#.#/(vi/(vi+4.0 (1/(vi/(vi/(vi M##...##.##...#..... #.#..#.######.....# #..<.)....#.##.####).### #......)###.##..........># #..###@######. #.# /(vi> ..........###...##.#/(viE /(vi &5/(vi /(vi /(vi} M #.!## .# ##...##.##...#..... #.#..#.#/(vi} v######.....# #..<.)....#.#####).### )###.#.....@....># #..###.######./(vi$~ .. #.#.#.#/(vi, /(vi &6/(vii /(viJ /(vi61M...# ( #.!## .# ##...##.##...#..... #.#..#.######.....# #..<.)....#.#/(vix7####).### )###.#........> #..###.######... #.#.../(viD/(viE&7/(vi M/(viR0(viM##.# ...# ( #.!## .# ##...##.##...#..... #.#..#.#######.....# .<.)....#.##.####@.### )###.#........>##..###.######..##.0(vi0(vi?&80(vi0(vi  Things that are here: _a +0 halberd; a gnoll corpse0(viM ..##.# ...# (0(vi #.!## .# ##...##.##...#..... #.#..#.#0(viC#####.....# #..<.)@...#.#####).### 0(vi#......)###.#..........>##..#......#..0(viC9 _0(viw0(vi0(viM ..##.# ...# ( #.!## .# ##...##.##...#..... #.#..#.#######@....# .<.)....#.##.####).### #......)###.#.#....0(vi=600(vie0(viw0(vi M## ..##.# ...# ( #.!## .# #######...##.##.........#..... #@#..#.#######.....# #..<.)....#.##.####).#####.####.#0(vi$ 0(vi &10(viG 0(viAM## ..##.# ...# ( 0(vi0B#.!## .# #######...##.##.......@.#.....#######.#..#.#1(vi!T#####.....# #..<.)....#.### ##.#1(vi1(vi 1(viN&21(vi21(vi`M ###. ..###.# ...# ( #.!## .# #######@..##.##.........#.....#######.#..#.########.....#1(vie..##.##1(viCY31(viM## .. #[##. ..########.# .........# ( #@!## .# #######...##.##.........#.....#######.#..#.##.#....#.##### #....1(vi1(vi&41(vi1(vik- _Found a leather armour.1(vi] ## .. #[ ###. #.. #.# .# ( #.@## .# #######...##.## .........#..... #######.#..#.########....#..#..<.)....#.##.#.####).###.##......)###.# 1(vib 1(vic &51(vim 1(vi@u 1(viu +6.0 (21(vi| 1(vi Q _u - a blue potion2(vi– ## .. #[ ###.2(vi #.. #.# .# (2(vi #@.## .# #######...##.##2(vi; .........#..... #######.#2(vi[.#.## ######.....#..2(vi{ #..<.)....#.##.2(vi #.####).###.# #......)###.# 2(viܗx #.>#2(vi2(vi+7.0 (12(vi`2(vij3(vi ##.. #[ ###. .. ########.#3(vi .........# ( #..## .########@..##.##.........#.....#######.#..#.##3(vip.#....#.#####.#....#..###.######3(vi!3(vit&83(vi<3(vi3(vi߻  .. #[ ###. .. ########.#.........# ( #..## .########...##.##.......@.#.....#######.#..#.##3(viOA ######.....#....##.##... #.#3(vi\3(vi&93(vi3(viq3(vid #[ ###. .. ########.#.........# ( #..## .########...##.##.........#.....#######@#..#.## ######.....#....<.)....#.##.##).###.##.#.. #.#3(vi=703(viG3(vi3(vi ` ###. 3(vi .. ########.#.........# (3(vi  3(viB #..## .########...##.##3(vi }.........#.....#######.#..#.## ....#..#..<.)....#.##.#.####).###.# 3(vi ##.####.#..........#3(vi 3(vi> &13(vi 3(viZ 4(viM #[##. #..########.# .........# ( #..## .# #######...##.##.........#.....##..#.########.....#.. #..<.)....#.##.#.####).###.###.####.#24(viIM ..4(vi #[##. #..########.# 4(vi.........# ( #..## .# 4(viN#######...##.##.......@.#.....4(vipk#######.#..#.##4(viܙv#####.....#.. #..<.)....#.##.##).###.#4(vi *#.#4(vif4(vi!&34(vi4(vi4(vi7M ## .. #[##. #..########.# .........# ( #..## .# 4(vi\#######@..##.##.........#.....#######.#..#.########.....#....##.##4(vi4(vi&44(viH4(vi4(viz M ## .. #[##. #..########.# .........# ( 4(vi #@.## .# #######...##.##.........#.....#######.#..#.##.#..4(vi b..#.#####.#....4(vi 4(vi 4(vi 4(vi 54(vi 4(vi 4(vi L## .. #[ ###. #.. #.# .# ( #.@## .# #######...##.## .........#..... #######.#..#.########....#..#..<.)....#.##.#.####).###.##......)###.# 65(viv5(viv5(viQ5(vi5(vi0 _M ## .. #[##. #..########.# ........@# ( ######..## .# #######...##.##.........#.....#.#...#.##...)###.#5(vi5(vi&75(vif5(vi5(vivV NM ## ..# #[###.# #..#########@# .........# ( ######..## .# #######...##.##..#.#.#).###.#85(vi*[ 5(vi M # ..# #[###.# #@.#########.#.# 5(vi .........# .#(######..## .###...5(vi 5(vi &95(vi 5(viE 6(viT## ..# #[# ###.# #.@# ##.#.# .........##.#( ######..###.########...##.##.........#.....#######.#..#.########.....#.. 6(viWr=806(viat6(vi4~6(viG6(viG6(viL6(viO6(viQ6(vi 6(vi 6(vi 6(vi2( ;6(vi. 6(vi0 7(viQ7(viQ7(vi*e 47(vit 7(vi@ 47(vi5 7(vi 8(vi8(vi,8(vi8(vih8(viv8(viv8(vi|8(vi~:(vi l##..# #[# ###.# #..## ########.#.........##.#(######..###.# #######...##.##.........#.....#######.#..#.###.....#..#..<.)....#.###.####).###.#:(vi:(vid&1:(vi:(viD:(viK##..# #[# ###.# #..## ########.#.........##@#(######..###.# #######...##.##.........#.....#######.#..#.##:(vi(LC.....#..#..<.)....#.###.####).###.##......)###.#:(viT:(vi%U&2:(vi\:(vi]:(vij c##..# #[# ###.# ###..## #.#########.#.###.#.........##.#(#######..###@# :(vik #######...##.##.........#..... #######.#..#.##.....#..#..<.)....#.###.####).###.##......)###.#:(vijk d#....>#:(viw :(viCx &3:(vi :(viւ ;(vi ;(viM ;(viS ;(vi <(viI<(vi<(vi<(vi<(vi+ 4<(vi/ <(vi2 =(vi4=(vi=(viT## .. #[# ###.# ##  #..## ########.#.###..........##...###.## #######...##.## .........#.....#######.#..#.########.....=(vi>S.#..<.)....#.##.#.####).###.##......)###.#=(vi-!=(vi!&4=(vi'=(vi$0=(vit0+5.0 (2=(viL5=(vi7. _g - 92 stones (gained 4)>(vi 4>(vi ?(vipf`## .. #[# ###.# ##  #..## ########.#.##?(vif*.........##...###.## #######...##.##.........#.....?(vif#######.#..#.########.....#..?(vi/g#..<.)....#.##.#.####)###.#?(viTo?(vio+6.0 (1?(viu?(vix?(vi#.#.#.####...#. #[#.. ###.# #.##  #..##  ########.#.##.........##...###.##  #######...##.##  .........#.....  #######.#..#.########..#..<.)....#.##.?(viȊ<7?(vi?(viq?(vi,g?(vig?(viHm?(vit@(vi{ j #.# #.# #.# #.#####.# ..#.# #[#.. ###.# #@## #..## ##.# ########.#.###.##.........##.#.## ######..###.##@(viҖ  #######...##.## .........#.....#.#..#.## ######.....#.@(vi @(vi &8@(vi @(vi_ A(viBS .# #.# #.# #.# #.#########.#.......#.# #[#@.#A(viK ###.###.## #..## ##.# ########.#.###.##.........##.#.##A(vin ######..###.## #######...##.##A(vi^ .........#.....#.#..#.##A(vi<A(vi&9A(viU$A(viL*A(vi .# #.# #.# #.# #.##########.#.......@#.#######[#..# ###.###.## #..## #.# ########.#.###.##.........#.#.## ######.###.## #######...##.## .........#.....90A(vi  .# #.# #.# #.# #.##.#.#.##[#..# ###.###.## #..## ##.# ##.#.###.## .........##.#.## ######..###.##  #######...##.## A(vi Q .#.....A(vi A(vi &1A(vif A(vi B(virp3B(vi0qB(vis,B(vixXB(viy,B(vizB(via}BB(vi,B(viB(vi,B(vi˂B(vi_,B(viYB(vi,B(viB(vi,B(viB(viƌ,B(viB(vi3,B(viB(vi,B(viFB(vi,B(viB(vi&,B(viB(vi,B(viB(vi=,B(viB(viϝ,B(viB(vi*,B(vi9B(vim,B(vi1B(viy,B(viզB(viBB(vi,B(viB(viZ,B(viB(vi,B(viB(vi,B(viB(vi,B(viչB(vi',B(viB(vi,B(viB(vi7,B(viFB(vi<,B(viB(vi,B(viB(vi,B(viB(vi",B(viB(vi4,B(viiB(vi^BB(vi ,B(viB(vi,B(viB(vi,B(viB(vi,B(vi~B(viZ,B(viPB(viK,B(viB(vi],B(viB(vi,B(vi_B(vi:,B(viB(vi,B(viB(vi,B(vi_B(vi,B(viB(viS,B(viB(viF,B(viB(vi,B(vitB(vi\,B(vi0B(vi,B(viB(vi ,B(vi: B(vi ,B(vi B(vi,B(viB(vi,B(viB(vi ,B(vi6B(vi,B(viwB(vi$BB(viB(viB(viYB(vi,,B(viB(vi,B(vi B(vi@",B(vi!#B(vi$,B(vi%B(vid',B(vi5(B(viZ*,B(vi`+B(viu-,B(vil.B(vi/,B(vi0B(vid2,B(viO3B(vi_5,B(vi)6B(vi7B(vi8B(vi8B(vi:,B(vi;B(viO>,B(vi7?B(viVA,B(viiBB(viD,B(viEB(vi!H,B(viHB(viJ,B(viGKB(viM,B(viMB(viO,B(viMQB(viT[B(vi \B(vi]B(vi1dB(vi eB(vimfB(viiB(vijB(vilB(vitB(viWvB(vinwB(vi#}nB(vi{}B(vi6,B(viB(vibB(vi,B(vifB(vi2,B(viB(vi`,B(viB(viK,B(viB(vix,B(vi,B(vi,B(viB(viؙ,B(viB(vi,B(viB(vi,B(viB(viB(vi8B(viB(vi 6090.0 (99.0) _You start waiting.1.0 (100.0)B(vi'# _Done waiting.C(vi 3C(vi C(vi~ M .# #.# #.# #.# #.##.#..#.##[#..# ###.###.## #..## ##.# #.#.###.## ...##.#.## ######..###.## #######...##.##  .#.....C(viԅ ,C(vi| C(vir J .# #.# #.# #.# #.##.#..#.##[#..# ###.###.##  #..## ##.#  #.#.###.##  .##.#.##  ######..###.##  #...##.##  .#.....C(vi BC(viY 9 .# #.# #.# #.# #.##.#..#.##[#..# ###.###.##  #..## ##.#  #.#.###.##  .##.#.##  ######..###.##  #...##.##  .#.....C(vi_ C(vi` C(vie C(viO F .# #.# #.# #.# #.##.#..#.##[#..# ###.###.##  #..## ##.#  #.#.###.##  .##.#.##  ######..###.##  #...##.##  .#.....C(vi ,C(vi C(vi8  .# #.# #.# #.# #.##.#..#.##[#..# ###.###.## C(vi9  #..## ##.#  #.#.###.##  .##.#.##  ######..###.##  #...##.##  .#.....C(vi? ,C(viE C(vi X .# #.# #.# #.# #.##.#..#.##[#..# ###.###.##  #..## ##.#  #.#.###.##  .##.#.##  ######..###.##  #...##.##  .#.....C(vi C(vi * .#C(vi + #.#C(vi! + #.#C(viu! + #.#C(vi! + #.#C(vi" .C(viv" #.#C(vi" C..#.##[#..#C(vi[# 9 ###.###.## C(vi# Y #..## ##.# C(vi#  C(vi6$ A#.#.###.##  C(vi$ .##.#.## C(vi$ = ######..###.## C(vi%  C(vi[% @#...##.##  C(vi% ..#.....C(vi0 C(vim1 C(viO< C(vie  .# #.# #.# #.# #.#O.#.##..#.##[#..# ###.###.##  #..## ##.#  #.#.###.## .##.#.##O   ogre (asleep)  ######..###.##  #...##.##  .#.....C(vi֬ C(vi 8.0 (7.0)  An ogre comes into view. It is wielding a +0 giant club.C(vi0 ;.OOC(viW 5C(vi 4==9.0 (8C(vi C(viZ & _The ogre shouts!E(viE(viOE(viDE(vi'F(vitPeej the BasherMountain Dwarf of Trog *......#Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 16Str: 22#.#EV: 13Int: 8#.#SH: 4Dex: 9..################.#XL:  8 Next: 43% Place: Dungeon:5#O*****@.........#.#Noise: ==-------  Time: 6099.0 (0.0)###############[#..#h) +3 morningstar (protect)###.###.##Throw: 26 darts (poison)#..## ##.#########.#.###.##.........##.#.##O   ogre######..###.#########...##.##.........#.....An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!  Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straightF(viXt\ lineAim: an ogre, wielding a +0 giant club (70% to hit)F(vih Peej the BasherMountain Dwarf of Trog *......#Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 16Str: 22#.#EV: 13Int: 8#.#SH: 4Dex: 9..################.#XL:  8 Next: 43% Place: Dungeon:5#((((((@.........#.#Noise: ==-------  Time: 6099.0 (0.0)###############[#..#h) +3 morningstar (protect)###.###.##Throw: 26 darts (poison)#..## ##.#########.#.###.##.........##.#.##O   ogre######..###.#########...##.##.........#.....Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (70% to hit)  You throw a poisonedF(vi W dart.  The poisoned dart closely misses the ogre.F(viq6 F(vi> <O....F(vi> r--100.1 (1.15 _F(vi,E F(viG G(vi; Peej the BasherMountain Dwarf of Trog *......#Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 16Str: 22#.#G(vi EV: 13Int: 8#.#SH: 4Dex: 9..################.#XL:  8 Next: 43% Place: Dungeon:5#(O****@.........#.#Noise: ---------  Time: 6100.1 (0.0)###############[#..#G(vi h) +3 morningstar (protect)###.###.##Throw: 25 darts (poison)#..## ##.#########.#.###.##G(vi .........##.#.##O   ogre######..###.#########...##.##G(viC .........#.....You throw a poisoned dart. _The poisoned dart closely misses the ogre.Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (70% to hit)G(vi6 Peej the BasherMountain Dwarf of Trog *......#Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 16Str: 22#.#EV: 13Int: 8#.#SH: 4Dex: 9..################.#XL:  8 Next: 43% Place: Dungeon:5G(vi #((((((@.........#.#Noise: ---------  Time: 6100.1 (0.0)###############[#..#h) +3 morningstar (protect)###.###.##Throw: 25 darts (poison)#..## ##.#########.#.###.##.........##.#.##O   ogre######..###.#########...##.##.........#.....Throw: 25 darts (poison)G(vi( TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (70% to hit)  You throw a poisoned dart.  G(viS IThe poisoned dart barely misses the ogre.G(vi>G(viHIJ.O...G(viJF1.1 (14 G(viJ_G(vioSG(vivUH(viPeej the BasherMountain Dwarf of Trog *......#Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 16Str: 22#.#EV: 13Int: 8#.#SH: 4Dex: 9..################.#XL:  8 Next: 43% Place: Dungeon:5#(.O***@.........#.#Noise: ---------  Time: 6101.1 (0.0)###############[#..#h) +3 morningstar (protect)###.###.##Throw: 24 darts (poison)#..## ##.#########.#.###.##.........##.#.##O   ogre######..###.#########...##.##.........#.....You throw a poisoned dart. H(vi_The poisoned dart barely misses the ogre.Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (70% to hit)H(vi Peej the BasherMountain Dwarf of Trog *......#Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 16Str: 22#.#EV: 13Int: 8#.#SH: 4Dex: 9..################.#XL:  8 Next: 43% Place: Dungeon:5H(vi #(.O(((@.........#.#Noise: ---------  Time: 6101.1 (0.0)###############[#..#h) +3 morningstar (protect)###.###.##Throw: 24 darts (poison)H(vi e#..## ##.#########.#.###.##.........##.#.##O   ogre (poisoned)######..###.#########...##.##.........#.....Throw: 24 darts (poison)H(vi' 3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (70% to hit)  H(vi WYou throw a poisoned dart. The poisoned dart hits the ogre.  The ogre is poisoned.H(vi c H(viHd W(O..H(vie e2.1 (13 _H(vil H(vin I(viPeej the BasherMountain Dwarf of Trog *......#Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 16Str: 22#.#EV: 13Int: 8#.#SH: 4Dex: 9..################.#XL:  8 Next: 43% Place: Dungeon:5#(.(O**@.........#.#Noise: ---------  Time: 6102.1 (0.0)###############[#..#h) +3 morningstar (protect)###.###.##Throw: 23 darts (poison)#..## ##.#########.#.###.##.........##.#.##O   ogre (poisoned)######..###.#########...##.##.........#.....You throw a poisoned dart. The poisoned dart hits the ogre. _The ogre is poisoned.  Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or I(vi[37m) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 70% to hit)I(visPeej the BasherMountain Dwarf of Trog *......#Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 16Str: 22#.#EV: 13Int: 8#.#SH: 4Dex: 9..################.#XL:  8 Next: 43% Place: Dungeon:5#((((((@.........#.#Noise: ---------  Time: 6102.1 (0.0)###############[#..#h) +3 morningstar (protect)###.###.##Throw: 23 darts (poison)#..## ##.#########.#.###.##.........##.#.##I(vivO   ogre (poisoned)######..###.#########...##.##.........#.....Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 70% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the ogre.I(viI(vi~|.(.O.I(viGe3.1 (12 _I(vi I(viW J(vi @ .# #.# #.# #.#J(viq@ #.#.#.# #(.(.O@..........#.# #[#..# ###.###.##  #..## ##.# J(vi@w #.#.###.## .##.#.## J(vi@ ######..###.##  #...##.##  .#.....J(viLD=4J(vimPJ(viSSR _The ogre closely misses you.K(vi  You puncture the ogre!  Your weapon exudes an aura of protection.  The ogre is heavily wounded.K(vi53------23 =K(vi~5.0 (0.9K(viK(vi K(viʮ7_The ogre hits you with a +0 giant club!L(vi14L(vi4L(vi8^ _You are too injured to fight recklessly!L(viB  You hit the ogre.-6.0 (1.0L(vi L(vi ] _The ogre is severely wounded.M(vi`mq  You sock the ogre!  You kill the ogre!M(vitwC)M(vi| ------51=9 (0.9 _Trog accepts your kill.M(vi|M(viM(vip _Your Maces & Flails skill increases to level 12!M(viM  .# #.# #.# #.##M(vi  #.#.#.# #(.(.@..#.# #[#..# ###.###.##  #..## ##.#  M(vi a#.#.###.##  .##.#.## M(vi9 Y ######..###.##  M(via X#...##.##  .#.....M(vi M(viN M(vi  4--7.9 (1.0 M(viG _M(viU M(vi  Things that are here: _a +0 giant club; an ogre corpseN(vi)  .# #.# #.# #.### #.#.#.# #(.(@)..#.# #[#..# ###.###.##  #..## ##.#  #.#.###.##  .##.#.##  ######..###.##  #...##.##  .#.....N(vi N(vi n4=--8 _N(vi O(vifo .# #.# #.# #.### #.#.#.# #(.@.)..#.# #[#..# ###.###. #..## ##. #.#.###.  .##.#.##  ######..###.##  O(viVgn#...##.##  .#.....O(vinO(viwn&9O(virO(viwO(vi)xU10.9 (23O(vi|O(vi~` _t - 23 poisoned darts (gained 1)O(vi]I . #. #. #.## #..#. #(@..)..#. #[#.. ###.###. #..## ## #.#.###. .##.#.#  ######..###.##  #...##.##  .#..... O(vicgO(vigh5=16 O(vi0h1.9 (1O(vimO(vioO(vi  # # ### #.#O(vir #@...)..# #[# ###.### #..##  #.#.### O(viM.##.#. ######..###.O(vig #...##. .#O(vi8O(viO(vi&2O(viO(viZO(vi[3.9 (26O(viov _t - 26 poisoned darts (gained 3)P(vi q.#.#.#.## #..#.#.@..)..#.#[#.###.###.#..## ##.#.###..##.#.#######..###.##...##.#.#.64.9 (1P(vi(P(viM.##.##.##.#### #.#.#.##..@.)..#.##[#..####.###.##..## ##.#.#.###.#.##.#.########..###.##P(vir#...##.##.#.....P(viP(viJ&5P(vi<P(vi Q(vi 3Q(vimQ(vi^,Q(viw7=Q(viQ(vi",Q(viQ(vin,Q(viQ(viQ(viQ(viQ(viQk8=Q(viXQ(viJ,Q(viQ(vi,Q(viXQ(vi8;9Q(vi1Q(vi,,Q(vi$Q(vi',Q(viQ(viQ(viiL60=Q(vi6Q(vi7,Q(vi_Q(viQ(viQ(viQ(vi1=Q(vi,Q(viBQ(vi,Q(viQ(vi,Q(viJQ(viQ(vi%2Q(viQ(vi,Q(viWQ(vib,Q(viQ(via3=Q(viFQ(vi,Q(viyQ(viYQ(vioQ(vi] 4=Q(vi ;5Q(vi Q(vi Q(vi Q(viAQ(vik,Q(viQ(vi,Q(vi{Q(viQ(viK6=Q(viQ(vi,Q(vi(Q(vir,Q(viNQ(viQ(viU7=Q(viQ(vi,Q(vi|Q(viQ(viQ(vi Q(vi%_ _You start resting.Q(viE*052.9 (37.0)Q(vi~*Z8=3.9 (38Q(vif-Q(vi/" _HP restored.S(viGS(viON"Inventory: 24/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 92 stones S(viN t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn) S(viN r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn) S(viN w - a +4 ring of protection (worn)j - an amulet of magic regeneration Scrolls (go to first with ?) S(vi"O k - a scroll of vulnerability  s - a scroll of fear  v - 3 scrolls of noise S(vivO[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]U(vi 8  t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery"U(vi8=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear  v - 3 scrolls of noise  x - a scroll labelled MAMUOTZUHACO Potions (go to first with !)  d - 2 potions of might  f - 4 potions of haste U(viL9 i - a potion of cancellation  l - a potion of magicm - a potion of curing  u - a blue potionbotV(vi "{  k - a scroll of vulnerability  d - 2 potions of mightZ(viPJ  d - 2 potions of might  f - 4 potions of hasteZ(vi  f - 4 potions of haste  i - a potion of cancellationZ(vi  i - a potion of cancellation  l - a potion of magicZ(vi u  l - a potion of magic  m - a potion of curing[(viy  m - a potion of curing  u - a blue potion](vi ](viqBPeej the BasherMountain Dwarf of Trog *......# Health: 68/68 ========================#.# Magic: 8/8========================#.# AC: 16Str: 22#.# EV: 13Int: 8##########.# SH: 4Dex: 9........################.# XL:  8 Next: 51% Place: Dungeon:5](vi/k#..@.)...........#.# Noise: ---------  Time: 6153.9 (0.0)###############[#..# h) +3 morningstar (protect)###.###.# Throw: 26 darts (poison)#..## ##.########.#.###.#.........##.#.########..###.#########...##.##.........#.....Things that are here: _a +0 giant club; an ogre corpse _t - 23 poisoned darts (gained 1) _t - 26 poisoned darts (gained 3) _You start resting. _HP restored.](vi4](vi](vic^(vi13^(vi{^(vif . #. #. #. ### #. .#. #.@..)..#. #[#.. ###.###. #..## ## #.#.###. .##.#.#  ######..###.##  #...##.##  .#..... ^(vi B^(vit # # # ##########.......@#######################....)...........################[^(vinuP ###.# #..## # ########.#.##.........##.#. ######..###. #######...##.#^(vi#},^(vi^(vi 9# .##....).. ##[#^(viE ###. #..## #.#. .##.# ######..###. #...##.^(vi^(viv^(vi^(vi Q#.##....). ###[ ###.  #..## #.#. .##.^(viQ} ######..### #...##^(vi Y,^(vi_^(vi$#.##....) #### ###. #.. #.#. .## ######.. #...^(viG^(vi:#.##....) #### ### #.. #.# . ######.. #...^(vi@,^(viD^(vi<#.#.#....) ####  # #. . ######.. #^(vif,^(viƱ^(vi!##.##.#....)   # #  ###### #^(vi| # #. #.#....)    ###### #^(vi$B^(vi|0 # #. #.#....)     ^(vi B^(viO & # #. #.#....)     ^(viV ,^(vi$[ ^(vi9 ' # #. #.#....).. ##^(vi 3    ^(vi ,^(vi ^(vi,+  # #. #.#....) ...  ###.#.#. #. ..  ^(vi'2 ,^(vi6 ^(vif  # #. #.#....) ....  ###.## #.# #.#  #.#  ..#  ^(vi ^(vi ^(vis , ###############.............###############....)#..........# #######.####.###<# ..... ^(vi 067.9 (14.0)^(vit ^(vi ,8.9 (15^(viN# ^(vi* a _a +0 giant club; an ogre corpset - 23 poisoned darts (gained 1)63 _You start resting. _HP restored. _Found an escape hatch in the ceiling._(viR S..............._(visS _(viuX _(vi  ###############.............##########.###########....)#.....@....# ##########.###<  #.# .#.## _(viI v##### #...#######.###########....).#......@...# ##.####.###<# #.# #.# _(viI h##.# ...# #... #.#. _(viJ /.#_(vib B_(vi B### #..#######.###########....).#.......@..# ##.####.###<# #.# ##.# ##.# ...# #... #.#. .#_(vi@ _(vi1 ## #.#######.###########....).#........@.# ##.####.###<# #.# .# #.# .###.# .#...# .##... .##.#. .#._(viP2 #_(vi9 ,_(viN> _(viU ^# #.#######.###########....).#.........@# ##.####.###<# #.# #.# #.# #.# ##.# #.# ...# #.# #... #.# #.#. #.# .#_(vi ,_(vi _(viT ###############_(viI.............########_(vi]######.###########....)...._(vij..........# ##########_(vi ####.###_(viB( _(viu _(viN#.# #._(vi######_(viZ!_(vi5#.#_(vi#####_(vi. _(vi$_(vi _(vi!_(vi '_(viЖ^ ###############_(vir.............########_(viҗ]######.###########....)...._(viG^..........# ##########_(viߙ"####.###<_(vi' _(vi@ _(viu,#.# _(vi######_(vi......_(vi !_(viR ..._(vi##..<._(vi͞. _(vi*CThere is an escape hatch in the ceiling here._(vi _(vi> _(vi__(vi\_(vi ###############.............##############.###########....)..............# ##############.###<  #.# #.######......._(vi! #####..##.### _(vi),_(vi0`(viT ###############.............##############.###########....)..............# ##############.###<  #.# #.######.......`(vi0U #####.#####.... `(vi],`(vib`(vi< ###############.............##############.###########....)..............# ##############.###<  #.# #.######....... #####.##......`(vi/t#.... `(vi.`(viW`(vic`(viPG& .............##############.###########....)..............# ##############.###<  #.# #.######....... #####.##...... ########..## `(vi ######.###########....)..............# ##############.###<  #.# #.######....... #####.`(vi[H##...... ######... ...##..<.#######...`(vii,`(vi`(viq# ..........# ##############.###<  #.# #.######....... #####.##...... #######.........# ........###...# #..<.....##.....<..80.9 (12<1.9 (13`(vi$9 _Found a stone staircase leading up.`(vi]% .....<......`(vi} | ####.###< `(viS~  #.# #.######....... #####.### ......`(vi~ ##.##.###...# #######....@....# ........###...# #..<.##### ####.`(vĩ U...... `(vi `(vi> `(viP `(vi #.####.###<# #.# #.# #.# #.# ##.# #.# ...# #.# #... #.# #.#. #.# ## .##.##.###...# ##.....@...# #.###...# #..<.)....##### ## #.#... #... #.< #..#... #.. #.`(vi `(vil `(vis C#.####.###<# ##.# #.# ##.# #.# ##.# #.# ...# #.# ######.... #.# # #..#. #.# .## .##.##.###...# #.#......@..# ######..###...# #..<.).....##### ### #.####)... #... #.< #..###.... #... #..`(vi| ,`(vi `(vi$ #.####.###<# ##.# #.# #.#.# #.# #### #.#.# #.# #... ...# #.# ... ######.... #.# ..# #..#. #.# ..## .##.##.###...# #.##.......@.# ######..###...# #..<.).....##### #### #.####).... #......).. #.< #..###.#... #.#.. #.#.`(vi `(viR#.####.###<# ##.# #.# #.#.# #.# #### #.##.# #.# ##... .#..# #.# #... ######..#... #.# #..# #`(vi0S3..#. #.# #..## .###.##.###...# #.#.#........@# ######..###...# 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##...@...........##...# #.# #.....#########..###.#... #.# #..##.# #######...##.#a(viTR.#. #.# #..##............#...a(viyRi##.##.###...###########.#..#a(viRu #.........#.# ######.a(viR a(viRw........###...# #..<.)....#.#a(vi S....##### ##### #.####).###.#a(vi/S/.#......)###.#a(viGS a(viz\,a(vihba(vii ###############.............############### ####.###########....)........... .........# ###############[#. ####.###< ###.###  #.# #...## ###############.#.####...............##.#..#....@#########..###.#.##.# #######...#..##............#....##  ..#..........># a(via(vi,a(viFM .............############### ####.###########....)........... .........# ###############[#. ####.###< ###.###  #.# #...## ###############.#.####...............##.#.......#########..###.#. #.# #..##@# .##..##............#....a(viM##.##.###...###########.#..#.#  <#..###.###### a(viV,a(vi\a(viy ####.###########....)........... .........# ###############[#. ####.###<a(via ###.###  #.# #...## 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#.####) ... #...... .. # < #..###. ... #.a(vito .. #. a(vi|,a(via(vi #.####.###<#  #.# #.#  #.# #.#  #.# #.# ##.... ..# #.# #.....# ... #.# #..##.# .#. #.# #..##. ##.##.###...##a(vi #.....@...#.# ###### .###...# #..<.) ....##### ##### #.#### ... # .. # < #..###a(vi ... # .. # a(vi,a(viKa(viKP #.####.###<# #.# #.# #.# #.#  #.# #.# ##....a(viP ..# #.# #..... ... #.# #..##. .#. #.# #..##.a(viPN ##.##.###...# #....@....#.#  .###...# #..<. ....##### ##### #. ... #a(vi%Q~ .. # <a(viCQ #.. ...  .. a(viQ a(viZ,a(vi_a(vi" #.####.###<# #.# #.# #.# #.#  #.# #.# ##.... ..# #.# #..... ... #.# #..##.a(vi& .#. #.# #..##. ##.##.###... #.#.# .###...# #..<.##### ##### #.. #.. #.<a(vi #... ... .. a(vid,a(vi5a(vi-  #.####.###<# #.# #.# #.# #.# ##.# #.# ##.... ..# #.# #..... ... #.# #..##. .#. #.# #..##. ##.##.###...a(vi-  #.#.# .###...# #...##### ##### #... #.. #.<..a(vi$. #..... ....... .. a(vi:6 ,a(vid; a(viN N #.####.###<# #.# #.# #.# #.#  ##.# #.# ##.... ..###.# #..... ...##.# #..##. .#.##.# #..##. ##.##.###... #a(viӛ ).#.# .###...# #.##### ##### #.. #.. #.<... #... ......a(viS 3 .. a(vi ,a(vi a(viY c #.# #.# #.# #.# ###########.# #.# ##........ ..###.# #.....#### ...##.# #..##.a(vi  .#.##.# #..##...... ##.##.###...######....###.........#.# .......@....###...# 5##### ##### #.##a(vi .# #<...# #a(vi/ .....#.. 5   ufetubus (asleep).#a(vi] 7 #a(vi .# .. ..a(viX a(viE | 209.9 (28  An ufetubus comes into view.a(vi 9  The ufetubus shouts!a(vi a(vi a(vi# 55.55 2 ufetubi (1 wandering)a(vi$ 6==10.9 (29a(vi* a(vi. \ _An ufetubus comes into view.d(viR@#.# #.#Peej the Basher#.# #.# ######### Mountain Dwarf of Trog *.....##.# #.# ##........ Health: 68/68 ========================d(vi..###.# #.....#### Magic: 8/8========================d(vi...##.# #..##.#### AC: 16Str: 22.#.##.# #..##..... EV: 13Int: 8. ##.##.###...###### SH: 4Dex: 9....###.........#.# # XL:  8 Next: 51% Place: Dungeon:5d(vi0.55....@....###...# # Noise: ==-------  Time: 6210.9 (0.0)d(viB[........##### ##### # h) +3 morningstar (protect)........## Throw: 26 darts (poison)d(vic........##....<...#d(vi}D#........#d(vi.. 55 2 ufetubi (1 wandering)........#..d(viV#.......#.... d(viA_Found a stone staircase leading up.  d(vigAn ufetubus comes into view.The ufetubus shouts! d(viz_An ufetubus comes into view.Press: ? - help, v - describe, . - traveld(vi-'The floor.d(vi@ -.@d(vi> -..e(vic-..e(viJ-..e(vib+ 5.  The ufetubus shouts! _An ufetubus comes into view.Press: ? - help, v - describe, . - travelHere: an ufetubus  The floor.e(vig  #.# #.#  Peej the Basher #.# #.# ######### Mountain Dwarf of Trog *..... ##.# #.# ##........ Health: 68/68 ======================== ..###.# #.....#### Magic: 8/8======================== ...##.# #..##.#### AC: 16Str: 22 .#.##.# #..##..... EV: 13Int: 8 . ##.##.###...###### SH: 4Dex: 9 ....###.........#.# # XL:  8 Next: 51% Place: Dungeon:5 .55....@....###...# # Noise: ==-------  Time: 6210.9 (0.0) ........##### ##### # h) +3 morningstar (protect) ........## Throw: 26 darts (poison) ........## ....<...## ........# .. 55 2 ufetubi (1 wandering)(vi^ };9H ........# .. #.......# .. ..An ufetubus comes into view.The ufetubus shouts! _An ufetubus comes into view.Press: ? - help, v - describe, . - travelHere: an ufetubus  The floor.e(viS  #.# #.#  #.# #.#  ##.# #.# ##.... ..###.# #..... ...##.# #..##. .#.##.# #..##. . ##.##.###. ....###.........#.#  .55....@....#  ........##### #####  ........# ........# ....<...# ........#  e(viaT ........#  #.......# e(vi[ e(vi[ e(vi b e(vid d _There are monsters nearby!f(vin )#.# #.#Peej the Basher#.# #.# ######### Mountain Dwarf of Trog *.....##.# #.# ##........ Health: 68/68 ========================..###.# #.....#### Magic: 8/8========================f(vi ...##.# #..##.#### AC: 16Str: 22.#.##.# #..##..... EV: 13Int: 8. ##.##.###...###### SH: 4f(vi FDex: 9....###.........#.# # XL:  8 Next: 51% Place: Dungeon:5f(vi 0.55....@....###...# # Noise: ==-------  Time: 6210.9 (0.0)f(vi* ........##### ##### # h) +3 morningstar (protect)........## Throw: 26 darts (poison)........#f(viQ #....<...##........#f(viv .. 55 2 ufetubi (1 wandering)........#..#.......#f(vi V....Press: ? - help, v - describe, . - travelf(vi >Here: an ufetubus  The floor. f(vi _There are monsters nearby!Press: ? - help, v - describe, . - travelf(vi 'The floor.f(vi6 -.@g(vi-..g(vi?-..g(vi-..g(viѲA5.  Here: an ufetubus  The floor. _There are monsters nearby!  Press: ? - help, v - describe, . - travelHere: an ufetubusk(vi#.# #.#Peej the Basher#.# #.# ######### Mountain Dwarf of Trog *.....##.# #.# ##........ Health: 68/68 ========================..###.# #.....#### Magic: 8/8k(vi J========================...##.# #..##.#### AC: 16Str: 22.#.##.# #..##..... EV: 13Int: 8k(vi+. ##.##.###...###### SH: 4Dex: 9k(viE....###.........#.# # XL:  8 Next: 51% Place: Dungeon:5k(vikP.55....@....###...# # Noise: ==-------  Time: 6210.9 (0.0)k(vi........##### ##### # h) +3 morningstar (protect)........## Throw: 26 darts (poison)........#k(vi#....<...##........#k(vi.. 55 2 ufetubi (1 wandering)........#..#.......#k(viT....Here: an ufetubus  k(vi*PThe floor. _There are monsters nearby!k(viKzPress: ? - help, v - describe, . - travelHere: an ufetubus  The floor.k(vik(vik(vi5. _k(vi@#.# #.#Peej the Basher#.# #.# ######### Mountain Dwarf of Trog *.....##.# #.# ##........ Health: 68/68 ========================k(vi..###.# #.....#### Magic: 8/8========================...##.# #..##.#### AC: 16Str: 22.#.##.# #..##..... EV: 13Int: 8. ##.##.###...###### SH: 4Dex: 9....###.........#.# # XL:  8 Next: 51% Place: Dungeon:5.55....@....###...# # Noise: ==-------  Time: 6210.9 (0.0)........##### ##### # h) +3 morningstar (protect)........#k(vi# Throw: 26 darts (poison)........##....<...#k(vi#........#.. 55 2 ufetubi (1 wandering)k(vi,j........#..#.......#k(viTQ.... _There are monsters nearby!k(viuoPress: ? - help, v - describe, . - travelHere: an ufetubus k(vi2_The floor.  k(viaPress: ? - help, v - describe, . - travelThe floor.m(vi-.@m(vi! -..m(vi -..m(vi--..n(viW<5.  Press: ? - help, v - describe, . - travelHere: an ufetubus _The floor.  Press: ? - help, v - describe, . - travelHere: an ufetubusn(viUm55(wandering, hasn't noticed you)o(viP55p(viM An ufetubus. A chattering and shrieking minor demon. They delight in sneaking past and backstabbing their prey. Max HP: ~9 Will: + AC: + p(viNEV: +++rF: x.. rC: +.. rPois: . rNeg: ∞ rElec: . Threat: Low Class: Demonic Size: Small Int: Human Speed: 150% (normally travels faster than you) You have about 46% to hit with your +3 morningstar of protection. It has about 34% to hit you. Attacks Max Damage Bonus Hit6 Slips behind the defender beforehand Hit6 It is immune to torment; and resistant to miasma. Despite its appearance, it can open doors. [!]: Description|Quotet(vi )#.# #.#Peej the Basher#.# #.# ######### Mountain Dwarf of Trog *.....##.# #.# ##........ Health: 68/68 ========================..###.# #.....#### Magic: 8/8========================t(viH ...##.# #..##.#### AC: 16Str: 22.#.##.# #..##..... EV: 13Int: 8. ##.##.###...###### SH: 4Dex: 9t(viu ....###.........#.# # XL:  8 Next: 51% Place: Dungeon:5t(vi K.55....@....###...# # Noise: ==-------  Time: 6210.9 (0.0)........##### ##### # h) +3 morningstar (protect)........#t(vi # Throw: 26 darts (poison)........##....<...#t(vi #........#.. 55 2 ufetubi (1 wandering)........#t(vi/ k..#.......#....t(vi Press: ? - help, v - describe, . - travelHere: an ufetubus _The floor.  Press: ? - help, v - describe, . - travelHere: an ufetubus  The floor.u(vihL  5.The floor.v(vi!@9..v(vi4#.# #.#Peej the Basher#.# #.# ######### Mountain Dwarf of Trog *.....##.# #.# ##........ Health: 68/68 ========================..###.# #.....#### Magic: 8/8========================...##.# #..##.#### AC: 16Str: 22v(vi1.#.##.# #..##..... EV: 13Int: 8. ##.##.###...###### SH: 4Dex: 9....###.........#.# # XL:  8 Next: 51% Place: Dungeon:5.55....@....###...# # Noise: ==-------  Time: 6210.9 (0.0)........##### ##### # h) +3 morningstar (protect)v(viY........## Throw: 26 darts (poison)........##....<...##........#.. 55 2 ufetubi (1 wandering)........#..#.......#v(viV....Press: ? - help, v - describe, . - travelv(vi1Here: an ufetubus _The floor.  Press: ? - help, v - describe, . - travelv(viQ The floor.v(viiv(vid!v(vi:$. _v(vi #.# #.# #.# #.# ###.# #.# ##.......###.# #.....#...##.# #..##.#.#.##.# #..##... ##.##.###...#v(vi ....###.........#.# #.55.###...# #..##### ##### #..# #..# #.....<...# #..# ..v(vi s##.# v(viC 1...#v(viO v(vi v(vi 5..55v(vi +1.9 (1v(vi 8 _The ufetubus shouts!w(viD'-#.# #.# #.# #.# ###.# #.# ##...###.# #.....#...##.# #..##.#.#.##.# #..##.. ##.##.###...#w(vi'..5.###.#.# #...5.###...# #..##### ##### #.#..# w(vi'#.........# #.....<...# w(vi([#.........# w(vi'(+... w(vi(........#.......# ...#w(vig*w(vi +w(vi+w(vi,w(vi{4T..55w(vi5/--2w(vi;w(vi4=w(vi4#.# #.# #.# #.# ###.# #.# ##...###.# #.....#...##.# #..##.#.#.##.# #..##.w(vi . ##.##.###...#....###.#.# #....55....@.###...# #..<.##### ##### #.#........# #.........# #.w(vi....<...# #..#........# ... ...#.w(vi5Q# ...#w(viw(viw(vioM.55w(vi"A--3w(virw(viw(vi#.# #.# #.# #.# ###.# #.# ##...###.# #.....#...##.# #..##.#.#.##.# #..##.. ##.##.###...#....###.#.# #w(viv`.....55....@###...# #..<..##### ##### #.#........# #.........# #.....<...# #..#.# ... w(vib#.# ...#w(vi,w(viw(vix.5.5w(vi&&4w(viw(viw(vis #.####.###<   ###############.# #.# ##............#...##.######## .#.##.# #..##......... ##.##.###...########....@....#####5.5...###...#.<....##### ########......< #..##....#.......#....55...5w(vix w(vi$z x(vij#.####.###<# #.# #.# #.# #.# ###.# #.# ##...###.# #.....#...##.# #..##.#.#.##.# #..##.. ##.##.###...##x(vi}kc....###.55..@...#.# #.###...# #..<.).##### ##### #.#........# #.........# #.x(vik....<...# #..#.# ... #.x(vik# .. ##.# .x(vilx(vinx(vinx(viox(viFvr.5.5x(viv&6x(vio}x(viy(viCy(viXx  You miss the ufetubus. The ufetubus slips past you!y(vi6z..5@5y(vi%=y(vi7.8 (0.9y(viy(viv _You block the ufetubus's attack. The ufetubus barely misses you.y(vio7  You closely miss the ufetubus. You block the ufetubus's attack.  The ufetubus misses you. You block the ufetubus's attack.  The ufetubus hits you but does no damage.y(vi7(8.7y(vi=y(viZA _The ufetubus closely misses you. The ufetubus completely misses you.z(vi* \  You completely miss the ufetubus. The ufetubus hits you.  The ufetubus misses you. The ufetubus barely misses you.The ufetubus misses you. The ufetubus barely misses you.z(vi\+ V6-9.6z(vi2 z(vi4 ? _The ufetubus hits you but does no damage.{(vi  You miss the ufetubus. The ufetubus barely misses you.The ufetubus hits you but does no damage.{(via)20.5{(vi{(viVz _The ufetubus completely misses you. You block the ufetubus's attack.{(vi _completely misses you. You block the ufetubus's attack.  You hit the ufetubus but do no damage.  Your weapon exudes an aura of protection  The ufetubus completely misses you. You block the ufetubus's attack.  The ufetubus closely misses you. You block the ufetubus's attack.  losely misses you.{(vi;57-{(vidH23 1.4{(vi2{(vi? _The ufetubus hits you but does no damage.{(vi 7  You sock the ufetubus!  The ufetubus is almost dead.  The ufetubus barely misses you. The ufetubus misses you.The ufetubus barely misses you.{(vit 0=2.3{(vi {(vi ? _The ufetubus hits you but does no damage.{(vi]6 The ufetubus barely misses you. _The ufetubus hits you but does no damage.  You miss the ufetubus.You block the ufetubus's attack.{(vi6 0-3.2{(vi< {(vi? _The ufetubus barely misses you. The ufetubus closely misses you.|(vi-y  You sock the ufetubus!  You kill the ufetubus!|(vi .   ufetubus  Trog accepts your kill.The ufetubus slips past you!  The ufetubus hits you but does no damage.|(vi X2-4.1|(vi|(vigY _The ufetubus completely misses you.|(vi  You miss the ufetubus. The ufetubus misses you. The ufetubus barely misses you.|(vi [8=5.1 (1.0|(vi/ |(vi _The ufetubus completely misses you. The ufetubus misses you.|(vip y  You sock the ufetubus!  You kill the ufetubus!|(viy i.|(vi~ Y=3=6.0 (0.9|(vi |(viH W _Trog accepts your kill.}(vi?#.####.###<# ##.# #.# ##.# #.# ###.# #.# ##...###.# #.....#....##.# #..##.#..#.##.# #..##.. ##.##.###...##.....###.}(vi+"#.# ######..###...# #..<.)..##### ##### #.####)........# #..# #.....<...# }(vih#..###..# ... #..# }(vi.. #.#.# .}(vi}(viX6--7.0 (1.0}(vi}(vi(viI(vifo #.####.###<#  #.# #.#  #.# #.#  ##.# #.# ## ..###.# #.....# ...##.# #..##.# .#.##.# #..## . ##.##.###...## ....###...#.# ###### (viPq.###...# #..<.) .##### ##### #.#### ........# # .# # ....<...# #..### .# ... # .# .. # #.# (viw,(vi}(vi #.####.###<# #.# #.# #.# #.#  ##.# #.# ## ..###.# #..... ...##.# #..##. .#.##.# #..## . ##.##.###...# ....###...#.#  .###...# #..<. .##### ##### #. ........# # ........# # ....<...# #.. .# ...  .# ..  #.#[3(vi7m (vi2,(vi (viU5 #.####.###<# #.# #.# #.# #.#  ##.# #.# ## ..###.# #..... ...##.# #..##. .#.##.# #..##(viUO . ##.##.###... ....###...#.#  .###...# #..< .##### ##### #. ..#(viU # ........# #(viU ....<...# #.. ........#(viU[ ... .#(viWVy .. #.# (vi],(viNa(vik #.####.###<# #.# #.# #.# #.#  ##.# #.# ## ..###.# #..... ...##.# #..##.(vi< .#.##.# #..## . ##.##.###... ....###...#.#  .###...# #..(vi .##### ##### #.(vi (vi,>..# #(viAR ........#(viV) #(vikr ....<...#(vi+ #..(viR ........#(vi+ ...(viR ........#(vi* ..(viO #.# (viF16 (vi(vi+ (vi7  #..........# ########.####.###<# #.# #.#  #.# #.# ############.# #.# ##......... ..###.# #..... ...##.# #..##.##### .#.##.# #..##...... . ##@##.###...#### ....###.........#.# ## ............###...# #. ........##### ##### # ..# # ........# #. ....<...# #. ........#[16;30(vi8 H ... .# (viC B(vi BM#####.###########....)..........########.####.###< ..  ##########(vi ...###.# #.# ##..........(!....#.........##### . #..##...... ##.##.###...########.........##............###...# #...#... .. . ....... 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(vip ##......####.##.### ##.......###........ ##.........###(vi5q #..#####  #.#  (viXqK#.#  (viqu#.<...# (viqk #.#...#  (viq9#.##  (viqI#.###### (vi!r #.# ###.# (viKr2 #.# (vilr= #.(vir (vir (viB(viK ##......####.##.###. ##.(vi###. ##.###. #.(vi|##### # #.(vib#  #..(vi.#  (vi I#...(vi-R<...#  (viPn#.#..#  (vioS#.##.# (vi= #.#####.(vi#  #.# ###.# (vi((vi (vi^  (vi,(vix(viU0 ##......####.##.###. ##.###.# ##.###. #.##### # #.#  #..#  #...<...#  #.#..#  #.##.#  #.#####.#  #.# ###.# #.# #    (viZ(vi7[(vi^(vi_ ##......####.##.###.   ##.###.#.   ##.###.   #.##### #   #.#  #..#  #...<...#  #.#..#  #.##.#  #.#####.#  #.# ####.#    (vi(viO> ##.......###.........#.# ##.........###...# #..##### ##### #.#  #.#  #.<...#  #.#...# (vi`[ #.##....#  #.#####.#  #.# ####.####  #.# #  #.# #. (vir##.###.#.# ##....###...# #.##### ##### #.# #..# #...<...# #.#..# #.##..........# #.#####..@....# #.# ####.#### #.# .# #.# .##. ......#..#(vi%,(vis(vi_##.###.#.# ##....###...# #.##### ##### #.# #..# #...<...# #.#..# #.##..........# #.#####...@...# #.# ####.#### #.# ..# #.# ##.##. #..#..#..#...#(vi ##.........###...##### #### ...<#..#....####.... ####@#####.......# #?######...#(vi@,(vi(vi>X  ##### ##### #.............#  #.............# #.........<...# #.#...........# #.##..........# #.#####.......# #.########.#### #.##.....@.#  #.##?#####.# #. #..# #.... #..#.. ...#### ...# ..#(viN],(vif(viL #.##### ##### #.....# #......# #...<...# #.#...........# #.##..........# #.#####.......# #.##.#### #.##....@..# #.##?#####.# #. #..# #.... #..#.. ...#### ...# ..#(vi,(vi(viP@0  #.#####   #.#   #..#   #...<...#   #.#...#   #.##..........#   #.#####.......#   #.##.####   #.##...@...#   #.##?#####.#   #. #..#   #....   #..#..   ...####   ...#   ..#  (viF,(viAK(viWH  #.#####   #.#   #..#   #...<...#   #.#..#   #.##..........#   #.#####.......#  (vi¬  #.##.####   #.##..@....#  #.##?#####.#  #.#. #..#  (vi# #....   #..#..   ...####  (vi5 ...#  (vi3I ..#  (viB(viw  #.#####   #.#  #..#  #...<...#  #.#..#  #.##..........#  #.#####.......#  #.#(vipV#.####  #.##.@.....#  #.##?#####.# (vi" #.#.. #..#  #.. #.... #.. #..#.. #.. ...#### #.. ...# #.# ..# (vi',(viK.(viԍ  #.#####   #.#  #..#  #...<...#  #.#..#(vi  #.##..........#  #.#####.......#  #.#(viA:#.#### (vibx #.##@......# (vi #.##?#####.#  #.#..# #..#(vi}  #..# #....(vi؎  #..# #..#..  #..(vi# ...####  #..(vif. ...#  #.#(viAM# ..# (vi,(vi (vi~  ...<(vi5#..#....###....#######.###.......# (viV#####.##..# #..# #(viu]....  (vi< (vi (vi* (viM (vi -69.0 (17(vi -70.0 (18(vi& G _A - 2 scrolls of revelation(vi~(vi2Inventory: 27/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail (vi*f e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos (viLMissiles (go to first with ()g - 102 stones (vi0 t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) (viׅJewellery (go to first with "=)  o - a +5 ring of evasion (worn) (vij w - a +4 ring of protection (worn)j - an amulet of magic regeneration  (viy - an amulet of reflection Scrolls (go to first with ?) (vi:] k - a scroll of vulnerability  s - a scroll of fear (via[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](vi1j Missiles (  g - 102 stones  t - 26 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)w4 ring of protection (worn)  j - an amulet of magic regeneration  y - an amulet of reflection (viuScrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear  v - 3 scrolls of noise  x - a scroll labelled MAMUOTZUHACO  A - 2 scrollsvela Potion!  d - 2 potions of mightf - 4 potions of haste54%(vi-   j - an amulet of magic regeneration  y - an amulet of reflectioni - a potion of cancellation63(vi$" y - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.(vib (vi #.............#Peej the Basher  (viu#.............#Mountain Dwarf of Trog *.....  #.........<...#Health: 68/68 ========================  #.#...........#Magic: 8/8========================  #.##..........#AC: 16Str: 22  #.#####.......#EV: 13Int: 8  #.########.####SH: 4Dex: 9  #.##.......#XL:  8 Next: 53% Place: Dungeon:5  #.##@#####.#Noise: ---------  Time: 6270.0 (0.0)  #.#..# #..#h) +3 morningstar (protect)  #..# #....Throw: 26 darts (poison)  #..# #..#..  #..# ...####  #... ...#  [3(vi3m#.## ..#  ..  _z - a viscous ruby potion _g - 96 stones (gained 4) _Found a tiny blue amulet. _g - 102 stones (gained 6) _y - an amulet of reflection _A - 2 scrolls of revelation(vi(vi7(vi(vi?g - 96 stones (gained 4) _(viFound a tiny blue amulet. _g - 102 stones (gained 6) _y - an amulet of reflection _A - 2 scrolls(vibLvela  You start putting on your amulet.(vi$+1.0 (1(vid(viA2.0 (2(viE(vi#(vi(vi$3.0 (3(vi; (viz(vi+4.0 (4(vi(vi(vi}+5.0 (5(vi (vi" 9 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  (vi7"4You feel a shielding aura gather around you.(vi"(viR&(vi(X _y - an amulet of reflection (worn)(vi+c.................(vi[,(viG/(viM<#.###########.###.......# ##.#####.##.@# #..# ..#.....####.### ..#(vi(vi$ _(vi(vi" <#.###########.###.......# ##.#####..# #..# ..#..(vib...#####.  (vi,(vie(vilW #.###########.###.......# ##.#####..# #..# ..#.....####. ##. .. ..##. .#(viWm.#> #(vi]+7.0 (2(vila(via$8.0 (3(viTd(vi=f9 _Found an escape hatch in the floor.(viQ I...(vi (vi  ###########.###.......# ##.#####(viL ..# #..# ...#.....####.......# ##..#...##.  (vi ,(vix (vi [ ##########.###.......# ##.#####..# #..# ...#..###...####.......# ##..#(vi ... ..# #..###.  (viC ,(vi (vi,  #.#####.#  #.########.####  #.##.......#  #.##.#####.#  #.#..# #..#  #..# #....  #..# #..#..  #..####...####  #..#  #.##..#...#  ... ..# # ###. ..# #. ..# #> ..# #. ... #. ... (vih ,(vi (vi0]  #.#####.#  #.########.####  #.##.......#  (vi] #.##.#####.#  #.#..# #..#  #..# #....  (vi] #..# #..#..  (vi,^ #..####...####  #..#  #.##..#...#  (viN^ ... ...# .#  ###.##(vio^ z..# #. #(vi^ L..# (vi^ z#> #..# (vi^ lh   hound (asleep) (vi^ Z#. #... (vi _ [#. h...(vi+_  (viqg (viEj '81(vi-k (viq Xhh.(vir +2.0 (4(viIy (vi| X _A hound comes into view.(vi   #.#####.#  #.########.####  #.##.......#  #.##.#####.#  #.#..# #..#  #..# #....  #..# #..#..  #..####...####  #...#  #.##..#...#  ... ...# .#  ###.##..#  #. #..#  #> #h.#  #. #...  #. .... [3(viH s3mh.3.0 (1(viC  #.#####.#  #.########.####  #.##.......#  #.##.#####.#  #.#..# #..#  #..# #....  #..# #..#..  #..####...####  #.#  #.##..#...#  ... ...# .#  ###.##..#  #. #h.#  #> #..#  #. #...  #. .... 4(vi"0  #.#####.#  #.########.####  #.##.......#  #.##.#####.#  #.#..# #..#  #..# #....  #..# #..#..  #..####...####  #.#  #.##..#...#  .......# .#  ###.##..#  #.##h.#  #>##..#  #.##...  #...... hh   hound(vi(vi2<5(viW>...###.......######.######......#.#####.# #.# (vi>..  #..#.. ####...####..... #.##..#.. ...h...# .#(vi@?###.##..#.##h>##..####......(viA(viB(viHbh.6(viN(viO(viI=9 (0.9(vi(viO _You closely miss the hound. The hound closely misses you.(vi0  You puncture the hound!  Your weapon exudes an aura of protection.  You kill the hound!(vi<.23 6==7.8 _Trog accepts your kill.(viI(vi@W #########.###.......# ##.#####..# #..# ..#....####...####.......# ##..#.......# ##.##..##..(viE,(viI(viΧ ###.###.......# ##.#####..# #..# ..#....####...####.......# ##..#..#.......# (vi-###.##..# .###..(vi,(viU(vi0  .......# ##.#####..# #..# ..#....####...####(viv C# #.........# #.#.##..#..#..@....# ##.##..#  #.##h.(vi h##.#(vi ,(vi (vi]z   #.##.#  #.##.#####.#  #.#..# #..# #.#..# #.... (viz #.#..# #..#.. #.#..####...####  #.#.........#(viz  #.#.##..#...#(viz  #.@.....# .#(vi{ w  ###.##..#(vi5{   #.##h.#  (viS{ L#>##..#  (viq{ K#.##... (vi{ o #......  (vi{ T#..  (vi{ \#.# (viC F16 (vi (vi  #.##.#####.#  #.#..# #. #.#..# #.... #.#..# #..# #.#..####...#### #.#.........#  #.#.##..#...#  (vim #.......# .#  ###@##..#   #.##h.#  #>##..#  #.##... (vi #...... #.. #.# #(vi J.# (vi ,(vi[ (viR Z ..# #..#..##..#.#..####...####.#.........# #.#.##..#..#.......# ###.##..#  #@##h>##..##...##.#(vi7Y ,(viv] (vi ..##....####...#####.#.........# #.#.##..#.......# ##.##..#  #.##h.(vi .##......##. ..#...(vi ,(vi (vir'  #....####...####.......# ##..#......# ##.##..#  #.##h>##................(vi' ##.#.## ..... #.# ...(vi( 8 ..  There is an escape hatch in the floor here.(vi+0 (vi0  _(vi5 (vi  #.#..####...#### #.#.........#  #.#.##..#...#  #.......# .#  ###.##..#   #.##h.#  #>##..## #.##...##. #.@....... #. #.##.#.## #.# ..... #.# #.# # #.# ... #.# ..# #. .# (vi ,(viC (vi  #.#.........#  #.#.##..#...#  #.......# .#  ###.##..#   #.##..#  #>##..# (vi #.##...##.# #......... (vi #. #.##.#.## (vi #.# .....  #.# .#.# # (vi) #.# ..... #.# ## ..# (vi ^#. .#  (vi  (viF (vi (vi (vii  #.#..#  #.#.##..#...#  #.......# .#  ###.##..#  (viPj #.##..#  #>##..##  #.##...##.# #...# #...# #.##.#.##. (vij #.##.....  #.##.#.#.# (vij #.##.....# #.#### ..# (vij #. #.#  (vijs ,(viw (vi  ##..#......# ##.##..#  ##>##..## #.##...##.##.............#.##@#.##...#.##.....#.#.###.##.  (vi ,(vi (vi[J  #.......# .#  ###.##..# #  #.##..# . #>##..## .# #.##...##.# #..........#  #..........#o #.##.#.##.... #.##.@....... (viK #.##.#.#.#### #.##.....#  #.####...# #. ##.#  .# o   orc priest (asleep)  . (vi|S &---(vi\ 8 99.8 (12.0)  (vi'] bAn orc priest comes into view. It is wielding a +0 club.(viq^ (vih 9 o.ooo   orc (wandering)The orc priest shouts!(vii X==-300.8 (13(viw (vi6 x _An orc comes into view. It is wielding a +0 morningstar.(vi]  #.......# .#Peej the Basher  ###.##..# #Mountain Dwarf of Trog *.....  #.##..# .Health: 68/68 ========================  #>##..## o#(vi !Magic: 8/8========================  #.##...##*##AC: 16Str: 22  #.......*..#EV: 13(vi| Int: 8  #......*...#.SH: 9Dex: 9  #.##.#*##..o.XL:  8 Next: 56% Place: Dungeon:5  #.##.@.......Noise: ==-------  Time: 6300.8 (0.0)  #.##.#.#.####(vi h) +3 morningstar (protect)  #.##.....#Throw: 26 darts (poison) (vi8 f #.####...#  #. ##.#  .#o   orc priest  (viu .o   orc (wandering)  ..  (vi _An orc comes into view. It is wielding a +0 morningstar.Throw: 26 darts (poison)(vi tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 morningstar and wearing a +0 scale mail (wandering,  hasn't noticed you, 56% to hit)(vizS e o#(vi*o#Aim: an orc, wielding a +0 morningstar and wearing a +0 scale mail (wandering,  hasn't noticed you, 56% to hit)(vih #.......# .#Peej the Basher  ###.##..# #Mountain Dwarf of Trog *.....  (vi#.##..# (Health: 68/68 ========================  #>##..## (#(vi3Magic: 8/8========================  #.##...##(##AC: 16(viS*Str: 22  #.......(..#EV: 13Int: 8  #......(...#.SH: 9(vixDex: 9  #.##.#(##..o.(viXL:  8 Next: 56% Place: Dungeon:5  #.##.@.......(viNoise: ==-------  Time: 6300.8 (0.0)  (vi#.##.#.#.####h) +3 morningstar (protect)  (vi#.##.....#Throw: 26 darts (poison)  (vi#.####...#  #. ##.#  (vi?.#o   orc priest  .(vi`yo   orc (wandering)  (vi...  (viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(viAim: an orc, wielding a +0 morningstar and wearing a +0 scale mail (wandering,  hasn't noticed you, 56% to hit)  (viiYou throw a poisoned dart.  The poisoned dart barely misses the orc.(vif(vio,(viw.o.....#o.##...oo 2 orcs (1 polearm, 1 wandering)--1.9 (1.15(viG  Shift-Dir - straight line  Aim: an orc, wielding a +0 morningstar and wearing a +0 scale mail (wandering,  hasn't noticed you, 56% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the orc. _An orc comes into view. It is wielding a +0 trident.(viIq #.......# .#  ###.##..# #  #.##..# (  #>##..## .#  #.##...##o##  #..........#  #..........#o# #.##.#.##....o #.##..@...o..o #.##.#.#.# #.##.....#  #.####...# #. ###.# .#  .. ooo 4 orcs (1 polearm, 3 wandering) [1(viqP(vie  2 orcs come into view.(viI(vi(vi(vi(vi1.o.oo.(vico..o.ooo)(vi,==2(vi  0(vi(vi; _The orc shouts! x2; You hear a shout!(viE Z#.......# .#Peej the Basher###.##..# #Mountain Dwarf of Trog *.....#.##..# (Health: 68/68 ========================#>##..## .#Magic: 8/8========================#.##...##.##AC: 16Str: 22#.......o..#EV: 13Int: 8#......*...#.#SH: 9Dex: 9#.##.#*##..oo.XL:  8 Next: 56% Place: Dungeon:5#.##..@..o..o.(vi wNoise: ==-------  Time: 6302.9 (0.0)#.##.#.#.#####h) +3 morningstar (protect)#.##.....#Throw: 25 darts (poison)#.####...##. ###.#.#o   orc priest..oooo 4 orcs (1 polearm)(vi ..  2 orcs come into view. _The orc shouts! x2; You hear a shout!  Throw: 25 darts (poison)(vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(vi& lAim: an orc, wielding a +0 morningstar and wearing a +0 scale mail (56% to hit)(vi= o... _The orc shouts! x2; You hear a shout!  Throw: 25 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [the floor.](vi k .#*(viRX:#.(vi**oAim: an orc priest, wielding a +0 club and wearing a +0 ring mail (56% to hit)(vi #.......# .#Peej the Basher###.##..# #Mountain Dwarf of Trog *.....#.##..# (Health: 68/68 ========================#>##..## .#(vi Magic: 8/8========================#.##...##.##AC: 16Str: 22#.......o..#EV: 13Int: 8(vi #..........#.#SH: 9Dex: 9(vi= 2#.##.#.##..oo.XL:  8 Next: 56% Place: Dungeon:5(vi M#.##..@((o..o.Noise: ==-------  Time: 6302.9 (0.0)(vi #.##.#.#.#####h) +3 morningstar (protect)(vi #.##.....#Throw: 25 darts (poison)#.####...#(vi #. ###.#.#o   orc priest (poisoned)..(viU voooo 4 orcs (1 polearm)..  (vi Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 ring mail (56% to hit)  You throw a poisoned dart. The poisoned dart hits the orc priest.  (vi The orc priest is poisoned.(vi (vi o..o 5 orcs (1 polearm)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (56% to hit)  You throw a poisoned dart. The poisoned dart hits the orc priest.  The orc priest is poisoned.  An orc comes into view. It is wielding a +0 club.(vi 8*(vi^i  The orc priest invokes the aid of Beogh against you.(vi,(viS(vi(vi.ooo.@..o.o.(vi54-------3.9 (14(vi(vi4 _Pain shoots through your body!(viS  #.# .#   ###.##..# #   #.##..# (   #>##..## .#  (vi ^ #.##...##.##   #..........#   #......o...#o#   #.##.#.##.oo..   #.##.@...o.o..   #.##.#.#.#####  (viU #.##.....#   #.####...#   #. ###.#  (vi .#   ..   ..  (viB(vi(vi(vi:(vi(viP(vi6 ....#.o##oo.oo(o.(vi A--4(vi(vi(vizs  #.# .#   ###.##..# #   #.##..# (  #>##..## .#  #.##...##.##  #..........#   #..........#.#   #.##.#o##oo.o.   #.##@...o(o...  (vi> #.##.#.#.#####   #.##.....#   #.####..#  #. ###.#  .#   .. 4  (viH ..  (viֽ(vi˾(vi1(viV(vi (vi(viJ.##o...o.o.o.o(vi<X5-----5(vi(viO(vi =#.##..#.........# .# ### #.##..# ((vir#>##..## .# #.##...##.###..........# #........o.#.##.##o..(viwo.o.o.o..#.#.#####.....#####...(vi#. ###.#.#(vi(T....(vi(viu(vi4(vi(vi(viMo...o(o.oooo 4 orcs=6(viV(vi1 _You block the orc's attack.(viA ZM.....#.##..#.........# .# ### ##.##..# (>##..## .# ##...##.#...# #...@...o..#.##.##.#o##o.o..o(o...  #.##.#.#.#####.##o   orc priest (poisoned)(1 polearm).(viG o.o.o#...o.(viH &7(viS (viV T _The orc attacks as it pursues you! You block the orc's attack.(vi  #.#.#  #.#.##..#...#  #.......# .#  ###.##..# # (vi( #.##..# (  #>##..## .#  #.##...##.##  #.#  #..@.o.o...#.# (vi[p #.##o#.##o....  #.##...o.(o... (vi #.##.#.#.##### (vi #.##.....#  #.####...# (vi #. ###.# 3 orcs  (vi~ .#   ..(viF(viN  The orc priest attacks as it pursues you!(vi(vio.o.o.o 4 orcs(vie.68(vi(viJ] _You block the orc priest's attack. The orc hits you but does no damage.(vi&  #.#.#  #.#.##..#...#  #.......# .#  ###.##..# #  #.##..# (  #>##..## .#  #.##...##.##  #.#  #.@.o.o....#.#  #.##o#o##o....  #.##.....(o...  #.##.#.#.#####  #.##.....#  #.####...#  #[39(vi;49m. ###.# #. .#   ..oooo..o.#.##. -9(vi%N _The orc priest looks more healthy.(vi  #.#.#  #.#.##..#...#  #.......# .#  ###.##..# #  #.##..# (  #>##..## .#  #.##...##.##  #....o.....#  #@.ooo..o..#.#  #.##.#.##.....  #.##.....(o...  #.##.#.#.#####  #.##.....#  #.####...#  #.# ###.#  #.#(vi4[39;49m .#   ..(vi(vii(vi(vif(vi o.oo...o.o(vihA-10(vi(vin(vi} b####...####.....#.##..#.........# .# ### #.##..# (>##..## .# ##...##.#(vi@~ j..o......# oo...o...#.##o#.##......(o...#.#.#####.....###...####.##(vi_~ (viI (vi+ (vi 3  An orc comes into view. It is wielding a +0 mace.oo..o.o.o....#oooo 6 orcs (1 polearm, 1 wandering)(vi> U7==1(vi (vi P _The orc priest misses you.(vi{ #..#.. ####...####.....#.##..#.........# .# ## #.##..# (>##..## .# ##...##.#oo..o.o..# o.o......#.##.#o##..(vi.....(o...#.#.#####....###...###(vi`(vi(vi'(vie  The orc shouts!  The orc priest attacks as it pursues you!(vi(vi(vi Ooo....o.oo.o.oo 5 orcs (1 polearm)(vi .=2(vi(vi] _You block the orc priest's attack. The orc hits you but does no damage.(vid  You barely miss the orc priest.(vi(vi& o.o.o 6 orcs (1 polearm)The orc priest is moderately wounded.(vi(vi{E,(vi&F(viP oo..o.  The orc priest looks encouraged for a moment.(viAQ%-(vilQ3.8 (0.9(viY(vi[1 _You block the orc's attack.(vie  You closely miss the orc priest.(vi(viv(vi* ..o.o 5The orc priest is moderately wounded.(viI (vi(vi|  The orc priest looks encouraged for a moment.(vi3 o.o..o.ooo 6 orcs (2 polearms, 1 wandering)An orc comes into view. It is wielding a +0 spear.(vi8=-4.8 (1.0(vi(viY1 _You block the orc's attack.(vie  You closely miss the orc priest.(vi.(viW(vi oo...oo1)The orc priest is moderately wounded.(vig  The orc priest calls down the wrath of Beogh upon you.(vi_ o.5.6 (0.8(vi=` i _You struggle to resist. The orc closely misses you.(vi..  #..#.. ####...####.....#.##..#.........# .# ## #.##..# (..## .# .##o..##.#oooo..o...# oo........#.##.#.##.......(o...#.#.##### 3 orcs.....###..(vi (vi (vi (vi (vijoo.o.oooo 4 orcs(vi-6.6 (1.0(vik(viS _The orc attacks as it pursues you! The orc barely misses you. _There is an escape hatch in the floor here.(vil  You sock the orc!  Your weapon exudes an aura of protection.  You kill the orc!(vi,(vi(vi(vi(viKy)o.(1 polearm)(vid\23 =7.5 (0.9(vi(viW _Trog accepts your kill.(vi#..###...####.......# ##..#......# ##.##..# # ( >##..## .#o..##.##ooo.......ooo.o.....#.#.##.#.##.....#.....(o.#.#.#####....# oo 6 orcs (2 polearms)##... ###(vi0  The orc misses you. The orc barely misses you.The orc priest mumbles some strange prayers to Beogh against you.(vi Ao.(vi!g46----8.5 (1.0(vi)(vi<. _Beogh smites you! The orc hits you but does no damage.  Things that are here: _a +0 morningstar; a +0 scale mail(viq'..  #..#.. ####...####.....#.##..#.........# .# ## #.##..# (..## .# )##o..##.#oooo......# ooo.......#.#(vic#.#.##.......(o...#.#.##### 4 orcs (1 polearm).....###..(vi(vi(vi(vioo..(vi.-9(vi(vi _The orc attacks as it pursues you! You block the orc's attack. _There is an escape hatch in the floor here.(vim(vio Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-(vipp10% [?] toggle between ability selection and description.(viQ (vi (vi`  #.#..# #....Peej the Basher #.#..# #..#..Mountain Dwarf of Trog *..... #.#..####...####Health: 46/68 ================-------- #.#.........#Magic: 8/8========================(vi  #.#.##..#...#AC: 23  Str: 22 #.......# .#EV: 13Int: 8 (vi ###.##..# #SH: 9Dex: 9 (vi #.##..# (XL:  8 Next: 56% Place: Dungeon:5 (vi< #@##..## .#Noise: =--------  Time: 6319.5 (0.0) (vik #o##o..##.##h) +3 morningstar (protect) (vi #oo.o......#Throw: 24 darts (poison) (vi #oo........#.# #.##.#.##..... (vi #.##.....(o...(vi  o   orc priest #.##.#.#.#####(vi+ Woooo 4 orcs (viM #.##.....# #.####...#(vix The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you! The orc hits you but does no damage.  Things that are here: (vi _a +0 morningstar; a +0 scale mail _The orc attacks as it pursues you! You block the orc's attack. _There is an escape hatch in the floor here.(vi R   #....  #.#..#   #.#..  #.#..  #.#.#  #.......# .#  (viE ###.##..# #  #.##..# (  #@##..## .#  #o#  #  #oo.  #.##. (vi  #.##.....(o...  #.##.#.  (vi #.##.....#   A red film seems to cover your vision as you go berserk!  (vi vYou feel yourself moving faster! You feel mighty!  The orc completely misses you.(vi) (vi (vi 70/10220.5 (124 darts (poison)Berserk (vi (vi  _The orc priest begins to cast a cantrip, but forgets the words!(viy(viz?16 1.1 (0.6(vi(vi˅N _You barely miss the orc.(viv'(vi'(vi<t _You are too injured to fight recklessly!(viڊ(vis(vi(vi^ _You are too injured to fight recklessly!(viz3 (vi4 (vi; (vib> ^ _You are too injured to fight recklessly!(viy3(vi(vi^ _You are too injured to fight recklessly!(vi+ (vi, (vi4 (vil7 ^ _You are too injured to fight recklessly!(vi8 (0.7 _You are too injured to fight recklessly! _You barely miss the orc. You block the orc's attack.(viP`(vi#i.oo 5 orcs (1 polearm)(vii,2.4 (0.6(vip(vis _You closely miss the orc. The orc barely misses you.(vi  You sock the orc!  Your weapon exudes an aura of protection.  You kill the orc!(vi h) 4(vi V123 3.0(vil (viD W _Trog accepts your kill.(vizR /#..###...####.......# ##..#......# ##.##..# # ( >##..## .#o..##.##ooo.......ooo....s..#.#.##.#.##.....#.....(o.#.#.#####s   scorpion (wandering)....# o   orc priest##...(vi S {ooooo 5 orcs (2 polearms) ###(vikU (vi` s.sA scorpion comes into view.(via *7 (0.7(vii (vin _The orc hits you but does no damage. x3; You block the orc's attack. _Items here: )) [[.(vii(vi#j .o   orc priestooooo 5 orcs (2 polearms)  You closely miss the orc. The orc hits you but does no damage.(vi#'4.4(vi+(vi.p _The orc closely misses you. You block the orc's attack. x2(vi;ho  You sock the orc!  You kill the orc!(viqh) 4(viOu,5.0 (0.6(viZ(viW _Trog accepts your kill.(vi###...####.......# ##..#......# ##.##..# # ( >##..## .#)##.s.##.##oo.......o.#.##.#.##.....#.....(o.#.#.#####....# s   scorpion##..o   orc priest ###.oooo 4 orcs (2 polearms) (vi(vi  You block the orc's attack. The orc priest completely misses you.(vixo##...os(vi2F27 (0.7(vi (vi _The orc hits you but does no damage. You block the orc's attack. _You see here a +0 hand axe.(visUs  You puncture the orc!  You kill the orc!(viTd ) 3Trog accepts your kill.The orc hits you but does no damage. x2(vii8*(vi9  The orc priest mumbles some strange prayers to Beogh against you.(vi[8@(viI696.3 (0.6(vi(vip _Pain shoots through your body! The orc closely misses you.(vi5 #..#.. ####...####.....#.##..#.........# .# ## #.##..# (>##..## .# ##...##.#).os ooo.......#.##.#.##.......(o...#.#.#####(viyb....###...###(vi(vih.o   orc priestooo 3 orcs (2 polearms)(vi4-7.0 (0.7(vi(viAi _Items here: ))) [[.(vi f..  #..#.. ####...####.....(vi #.##..#.........# .# ## #.##..# (## .# ##...##.#).o.......# (vi iooo.......#.##.#.##..(vi” ~.....(o...#.#.##### 2 orcs (1 polearm(vi -).....(vi "###..(vi (vi ooo..-6 (0.6Berserk  _You feel a strong urge to attack something. _There is an escape hatch in the floor here.(vir-#..###...####.......# ##..#......# ##.##..# # ( >##..## .#(vi-.##.##ooo.......o.........#.#.##.#.##.....#.....(o.#.#.#####....# o 3 orcs (2 polearms)(vi).C##... ###(vi/(vi-6Sss   scorpiono   orc priestooo 3 orcs (2 polearms)(vi6Q70=8.3 (0.7(vi=(vinC _You block the orc's attack. _Items here: ))) [[.(vi1r    #.#..  #.#..  #.#.#  #.......# .# (vi#sf ###.##..# #  #.##..# (  #>##..## .#  #@#  #ooos......#  #o.........#.#  #.##.#.##.....  #.##.....( #.##.#.#  #.##.....# (vihsc #.####...#  #.#  _You block the orc's attack.  You barely miss the orc priest.  The orc priest is moderately wounded.  You are no longer berserk.  You are exhausted. You feel yourself slow down.(vi7t46/68 8 (0.524 darts (poison)Slow -Berserk (viy(vi|T _You block the orc's attack. You block the orc priest's attack.(viq {  You closely miss the orc priest.(viM soThe orc priest is moderately wounded.(vi I730.2 (1.4(vi (vi s _The orc priest barely misses you. You block the orc's attack.(vipd  You barely miss the orc priest.(vi(viwt  The orc priest is moderately wounded.(vi'(vi  The orc hits you but does no damage. You block the orc priest's attack.  The orc priest hits you but does no damage.(vi:16 1.6(viA(viI1 _You block the orc's attack.(vi  You sock the orc priest!  Your weapon exudes an aura of protection.  You kill the orc priest!(vi,(vi(vif  Trog accepts your kill.(viooo.sooo 3 orcs (2 polearms)(vi8/6923 9=3.0(vi(viI _The orc misses you.(vi..  #..#.. ####...####.....#.##..#.........# .# ## #.##..# (## .# )##...##.#ooo.......# s.........#.##.#.##.......(o...#.#.##### 2 orcs (1 polearm).....###..(vi(viB(vi(vi(vi  oso.oo 3 orcs (2 polearms)You block the orc's attack. x2(viv!P6-4.5 (1.5(vis((vi+ _The orc hits you from afar with a +0 trident. _There is an escape hatch in the floor here.(vi(viyg16 -5.9 (1.4(vi(vi5 _You barely miss the orc. The orc misses you. You block the orc's attack.(vic  You barely miss the orc. The orc hits you but does no damage.(vi H77.4 (1.5(viO (vi q _You block the orc's attack. x2; The orc closely misses you.(vi(  You sock the orc!  Your weapon exudes an aura of protection.  You kill the orc!(viI*(vi*(vi2 so. 2 orcs (Trog accepts your kill.(vi6\23 608.8 (1.4(vi<(vi*?1 _You block the orc's attack.(vi]y  Trog accepts your kill. _You block the orc's attack. puncture the scorpion!  The scorpion is severely wounded.You block the scorpion's attack. The orc misses you.  The orc hits you but does no damage.(viBzQ8=40.1 (1.3(viA(vi"A _The scorpion stings you but does no damage.(vi~  You bludgeon the scorpion!!  You kill the scorpion!(viJ )oo 2 orcs (polearms)(vi|  Trog accepts your kill.The orc hits you but does no damage. You block the orc's attack. x2(viR"76-1.4(viy((vi*: _The orc hits you but does no damage.(vi x#..###...####.......# ##..#......# ##.##..# # ( >##..## .#.##.##oo..................#.###.#.##.....#.....(o.#.#.#####....(vi] ###... ###(vi (vi F-2.9 (1.5(vi (vi9 _The orc misses you. The orc hits you but does no damage. _Items here: )))) [[ ††.(viFgs  You puncture the orc!  You kill the orc!(vi_p $   orc (polearm)Trog accepts your kill.(vi}s`49==4.4(viz(vi|= _The orc hits you but does no damage. x2(vi ,..  #..#.. ####...####.....#.##..#.........# .# ## #.##..# (## .# )##...##.#$o........# .........#.##.#.##.......(o...#.#.#####.....###..(vi# (vi g45---5.9(vi (vi _The orc hits you from afar with a +0 trident. _There is an escape hatch in the floor here.(vi#..###...####.......# ##..#......# ##.##..# # ( >##..## .#.##.##$o..................#.###.#.##.....#.....(o.#.#.#####....###... ###(viָ(viZp6=--7.4(vi6(vi. _You block the orc's attack. x2 _Items here: )))) [[ ††.(viE' ###...####.......# ##..#......# ##.##..# # ( >##..## .#)##...##.##o...........###.#.##.....#.....(o.#.#.#####....# ##..(viZ( N ###. (vi- (viV. :16 8.9(vi:2 (vi6 _The orc hits you but does no damage. _Items here: $ ))) [[ ††.(viY  You sock the orc!  Your weapon exudes an aura of protection.  You kill the orc!(vi()7=23 50.2 (1.3 _Trog accepts your kill.(vi09 #.#..####...####  #.#...#  #.#.##..#...#  #.......# .#  ###.##..# #  #.##..# (  #>##..## .#  #)##...##.##  #$@.#  #.#.#  #.##.#.##.....  #.##.....(o...  #.##.#.#.##### #.##.....# #.####...# #.# ###(vi9@.# (vi?(vic?4-1.7 (1.5(viD(vi8GP _You see here a +0 trident.(vir^  #.#..####...####  #.#...#  #.#.##..#...#  #.......# .#  ###.##..# #  #.##..# (  #>##..## .#  #)##...##.##  #@).#  #.#.#  #.##.#.##.....  #.##.....(o...  #.##.#.#.#####  #.##.....#  #.####...#  #.# ###.#   [(vi^40m#.# .#816 -3.2(vi7c(vij _You feel yourself speed up.You now have 900 gold pieces (gained 18).(vik*4.2 (2(viHq(virP _Items here: ))) [[ ††.(vi2& I(vi ( (vim( (vi, z49=(vi- (vi1 (vi1 (vi/3 (vi 5 (viH5 (vi6 (vi8 B(vi~; 50=(vi@ B(viH (viI h 61.2 (7.0 _You start resting.(viJ 52.2 (8(viQ (viS c _You recover from your berserk rage.(vi{3(viU}(vi;1(vi%X(vid(vi(vi{(vi(vi8K2=(vin(vi=,(vi2(vi^,(vi (viڒ93(vi2=(viܓ(viB(vi֗(vi(vi(viș,(vi(vi;4(viԟ(vi,(viQ(vi<,(vi(viU(vi55=(vi(viL(vi~,(vi(viɮ,(vi[(vi0k6=(vi(viϷ,(vi(vi,(vi(vi;7(vih(vi",(vi(vi,(vi(vipw8=(vi,(vi>(vi ,(vi.(vih,(vi>(vi(viA#9(vic2=(vi(viq,(vii(vi,(vi(vik<60(viH(vi,(vi(vi,(viT(vi2a1=(vi(vi,(vi(vi,(vi;(viX(viU2=(vi(vi,(vi(viAB(vi,(vi(vi#;3(vi(vi ,(vi (vi^ ,(vi(vioK4=(vi(vi;(vi,(vi-(vi,(vi$(vik5=(vi(vi)(vi+(viF+%6(vi,(vi|.,(vi3/(vim1,(vi3(vi4(vi4(vi4D7=(viT6(vi8,(vie:(vi<,(viA(vihB(viZ(viN8=(vi(vi ,(vi (viV ,(vi(viy_ _You start resting.(vi&1420.2 (58.0)(viZ9=1.2 (59(viA#(vi%" _HP restored.(viȁ3(viƂ(viC #.#.........#  #.#.##..#...#  #.......# .#  ###.##..#   #.##..# (  #>##..## .#  #)##...##.# #))........#  #.@.(vi[#.# #.##.#.##.....  #.##.....(o...  #.##.#.#.##### #.##.....# #.####...# #.# ###.# #.# .#  ..(vi,(vi(viX #.#.#  #.#.##..#...#  #.......# .#  ###.##..# #  #.##..# (  #>##..## .#  #)##...##.##  #)).#  #..#.#  #.##.#.##.....  #.##.....(o...  #.##.# #.##.....# #.####...# #.# ###.# #.# .# (vib,(vi]i(vi #.#.##..#...#  #.......# .#  ###.##..#   #.##..# (  #>##..## .#  #)##...##.## #))........#  #...#.# #.##@#.##.....  #.##.....(....  #.##.#.#.#####  #.##.....# (vi#.####...# #.# ###.# #.# .#  . (vi0,(vi (vi9  #.......# .#  ###.##..# #  #.##..# (  (viJ: #>##..## .#  #)##...##.# #))........#  #..........#.#   #.##.#.##.....  (vi: n#.##.@...(....  #.##.#.#.#####  (vi: #.##.....#  #.####...# (vi; #.# ###.# #.# .#  .(vi; ; .(viD (vibE 9=(vi@L (vi 9 #.# .#  ###.##..# #  #.##..# (  #>##..## .#  #)##...##.##  #))........#  #..........#.#  #.##.#.##..... (vi  #.##..@..(....  #.##.#.#.#####  #.##.....#  #.####...# #.# ###.# (viح 5 .. (vi ,(vi (vi v#.# .# ###.##..# # #.##..# ( #>##..## .# #)##...##.## #))........# #..........#.##.##.#.##.#.##...@.(.#.##.#.#.#####.#.##.....# (vi >#.####...##.# ###.# ...(vi& ,(viI, (vi$ #.# .# ###.##..# .## #.##..# .( #>##..## .# #)##...##.## (vi #))........# ##..........#.##.##.#.##.#.##....@(.#.##.#.#.#####.##.##.....# (viӍ #.####...##.# ###(vi .##.# #.##(vim Q......(vi ,(vi% (vi #.# .# ###.##..# #.## #.##..# ).( #>##..###.# #)##...##.## #))........# # #..........#.###.#.##.#.##.#.##.....@......#(vir #.##.#.#.#####.##.##.....# #.####...##.# ###.##.# #.##......(vi( 18.2 (7.0)(vi (vi +9.2 (8(vi (vi$" 2 _Found a club.(vi" \30.2 (95(viY( (vi+ ` _t - 25 poisoned darts (gained 1)(viq0 [.......(viv5 (vi M#.##..#........ ###.##..# #.##.##..# ).((viM >##..###.# )##...##.## ))........# # .........#.####.#.##............#.#.#.#####.###.##.....####..(vi^ ,(vif (vi M.....#.##..#........ ###.##..# #.##.##..# ).(>##..###.# )##...##.## )) # .......@.#.###.##.#.##.#............#.##.#.#.#####.##....#####.(vid,(vie(vii(vi9m&M(vim####...####(vi+n .....(vin%#.##..#..(vin.....(vio (vieoh###.##..# #.##(vioB.##..# ).((vip>##..###.# (viqp})##...##.## (vip))(vipC # (vi4qK.........#.###.(virC##.#.##........#.##............##.#.##(vi}tB#.#.(vi}(vi~(vi(vi(vi]&M(vi1 #..#.. (viF####...####(vi: .....(vi9#.##..#..(vi}.......#.#.# (vi##(viPK.#.##(viL.##..# ).((vim>##..###.# (viPf)##...##@## (vi))(viC # (viI.........#.###(viV#.##.#.##........(vi)#...(vi..(vi#(vi0.#(vij)....(vi ..(vi#(vi#(vi; ##.(vim(viJ(vi0(vi(vi!(vi.&M(vi*.. (vi[ #..#.. (vi F####...####(viO .....(vi9#.##..#..(vi}.......#.#.# (vi ##(viA X#.#.####(vi y.##..#.).(..#(vi{!P>##..###@# (vi!"f)##...##.## (vi}"))........# # (vi"m#..........#.###.(vi# ##.#(viR# #.(vix# #(vi# #(vi# ###...(vi#(vi7*(vi*(vi1(vis(vi*&M(vig(# (vi*.. (vi[ #..#.. (viF####...####(vi .....(viB%#.##..#..(vi–s.......#.#.# (vi###(vid5#.###(vi.##..#.)@(..#(vi\>##..###.##.#(vi$f)##...##.## (vii#))........# #(viM....#(vi.(viP........(vi .#(vi6 #.....(viZ(vi(vi_(vi۫(vi(vi\#.#..# #..# (viu#.#..# #.... (vipv#.#..# ##..#.. (via#.#..####...#### (vi%T#.#.........# (viT#.#.##..#...# (vi@#.(viL#.#.# (vi###.##..#.#.#### (vi #.##..#.).@..# (vi{#>##..###.##.# (viq#)##...##.## #(vi]#))........(viAC# #(viy?#..........(vi!(vi J#.##.#.##...(viL%.....(vi`#.##........(vi %....#(vi^k#.##.#.#.####(vi##.## (vi (vi(vi(viw#(vi*(vi*(vi0(vi( (vis #.#..# #..# (vi-#.#..# #.... #.#..# ##..#.. #.#..####...#### (vig#.#...# #.#.##..#...# #.#.#.# (vi###.##..#.#.#### (vi#.##..#.)..@.# #>##..###.##.# (viޞ#)##...##.##.# #))........#.#(vix#....#.###.(vi0#.##.#.##........#.##............#(viTW#.##.#.#.#####.## (vixK_t - 26 poisoned darts (gained 1)(vi3(vi(vi?a#.#..# #....#.#..# ##..##.#..####...#####.#.........# #.#.##..#...# #.......#.#.# ###.##..#.#.#### #.##..#.)....# #>##..###.##@# #)##...##.##.# #))........#.# #..........#.###.#.##.#.##........#.##............##.##.#.#.#####.##(vi#.##.....# ..#.####...# #(vi(vi.(vi(viw ##..#..###...####.......# ##..#......#.###.##..#.#.#### #.)....>##..###.##.)##...))..........##.(vix####...##.# ###.#(vi~,(viƃ(viW ###...####.......# ##..#......#.###.##### )....>##..###.##.(vi@?)##...))..........##.##.#.##............#####.#.#(viao.#.# #.#(vi,(vi(viQP .......# ##..#......#.###.##### )....>##..###.##.)##...))..........##.(viP##.#.##......................###.#.#.#..#.###..(viGW,(viZ[(viV#.#.##..#...#  #.......#.#.#  ###.##..#.#.#### #.##..#.)....# #>##..###.##.# #)##...##.##.# (vi$#))........#.# ##.#..........#.###.....#.##.#.##....@.......#.##............###(vi #.##.#.#.#####.## (vi,#.##.....# ...#.####...# .##(viW#.# ###.# ..#.# #.# .# #.. .#..(viپ,(vi(vi3"#.......#.#.# ###.##..#.#.#### #.##..#.)....# #>##..###.##.# #)##...##.##.# ##))........#.# ####.##..........#.###.....#.##.#.##............#(vi"#.##..........@.###.. #.##.#.#.#####.## #.##.....# #... #.####...# #.###.# ###.# #..(vi"#.# #.# #.# #.. .(vi".#.... ### (vi" (vi,,(vif2(viԓ ##.#####  )....>##..###.##.)##...##.##.#))........#.# ####.(vi+...#.###......##.#.##............#...........###.. #.#.#####@## (viM....# #........#####....(vin).#(vi,(vi`(vi #.##..#.)....#  #>##..###.##.#  #)##...##.##.# ##))........#.# ####.#  #..........#.###......  #.##.#.##............#  #.##............###..  #.##.#.#.#####.####..###.##.....# #.@.......  #.####...# #.####.# ###.# #.. .###.# #.# #.# #.. ..#.... ### (vi',(vi (vij#.##..#.)....# #>##..###.##.# (vi9kJ#)##...##.##.# # #))........#.# ####.# #.(vi`k..#.###...... #.##.#.##............# (vik#.##............###..# #.##.#.#.#####.####..# (vik#.##.....# #.. #.####...# #.###. (vik#.# ###.# #.. ..# (vik #.# #.# #.# ###.. ..#.... ##(vi!l!#(vir(vir(viWw(vi}'.##..#.)....# >##..###.##.# )##...##.##.# # ))........#.# ####.# ...#.###...... .##.#.##......# .##............###..# .##.#.#.#####.####..# .##.....# #.. .####...# #.###......> .# ###.# #.. ...# (vi.# #.# #.# #### (vih`48.2 (18.0)6(vik(vi,9.2 (19(vi(viN; _Found a stone staircase leading down.(vii....##..##...#...#...............(vi##..#.)....# ##..###.##.# ## ##...##.##.# .# ).#.# ####.###.###...... ##.#.##...# ##.###..# ##.#.#.#####.####..# ##.....# #.... ####...# #.###......>. 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(vi M.....######.#  .# ### #.... . ##..#.. ####...#### ...... ##..#..$ .. #.###.)... ##..###.##.# #.###(vi ,(vi7 (vi M######.####..#####. ......######.#  .# ### #.... . ##..#.. ####...#### ...... ##..#.. .. #.### ##..#.)....# #.#(vi ,(vi (vi ,(viH (vilr M............ ######.####..#####. ......(vir ######.#  .# ### #.... .(vir U ##..#.. ####...#### ..... (vir 3##..#.. .. (vi s ##..#.#.#### #.# _You now have 909 gold pieces (gained 9).(viux (vix (vij| (vi M... #.#.......(vi 6..... ######.####..#####. ......(vi/ 4######.#  (viA A.# ###(viT Y# #.... .(vio K ##..#.. ####...#### (vi ..... ##..#.. (vi ....#.#.#(vi =#.####(vi (vi: ,(vi? 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(vic ###.# #.......#######(vi ,(vi (vi$m%##...##### #.#  ......# #.# #...# #.# ..#.#.# #.# #.#.#### #.# (vim..#.)....# #.# ..###.##.# #.### ...##.##.# #...# .......#.# #####@#########.###............. #.##............#####.#. ............###..# .#.#.#####.####..#####. .....# #............. ##...# #.###......>... (vin ###.# #.......####### #.# #(vi#n!(viu,(vi z(vid.....# #.# #...# #.# #.#.# #.# #.#.#### #.# #.)....# #.# ###.##.# #.###.##.# #...# ...#.# #####.#########.###.....@....... #.##............#####.#. ....(vi###..# #.#.#####.####..#####. ....# #............. #...# #.###......>...(vik@#.# #.......#######  #.# #.########.. ..#(vi3,(vi4(vizM# #.# #...# #.# #.#.# #.# #.#.#### #.# #.)....# #.# ###.##.# #.### ##.##.# #...# #.# #####.##.###..... .##..#####.#.#(viM###..# .#.#####.####..# #....... ...# #.###....# #.......  (viNc#.# #.####### (viS,(viW(vi&# #.# ...# #.# .#.# #.# .#.#### #.# .)....# #.# .##.# #.### ##.##.# #...# #.# #####.##.###..... ##..#####.#.#.###..# #.#####.#### (vi/(vi,(vi_(vi # #.# # #.# #.# #.# #.#### #.# )....# #.# .##.# #.### .##.# #...# #.# #####.##.###.......#####.#.#.###..# .. .#####.####..#####. .## #....... ..# #.###......>... ## (vi% ,(vi) (vi D# #.# # #.# .# #.# .#### #.# ....# #.# .##.# #.### .##.# #...# #.# #####.##.###..... ..#####.#.#.###..# ... #####.####..#####.#.# # #................. (vi+ 9# #.###......>... ### # #.######## (vid (vi (vi? (vi # #.# # #.# # #.# #### #.# # #.# (vi ##.# #.### ##.# #...# #.# #####.##.###......#####.#.#.(vi -###..# #..... #.####..#####.#.#.#  #...................  #.###......>... ##(vi ###  #.######## (viO (vig (vi (viH (viV  ### ... ####.. .#.# #####.###############............................#####@#.#....(viGW ###..# #.....# # ####.#####.#.#.# ...######## . ###(vi\ ,(vi` (viI Z #.# ## #.# ..# #.# #.# #.### #.# #...# .# #####.############## (vi #.###..................$.........#####.#.####..# #.@...# # ###.####..#####.#.#.#  #...................(vi #.###......>...l#####(vi #.......##########.####### l   iguana (asleep)(vi c..#### (viT (vi 96.2 (47  An iguana comes into view.Found 12 gold pieces.(vi [ .  The iguana hisses angrily.(vi .==7.2 (48(vi/ (vi 3 _The iguana moves out of view.(viwk.(vik ..(vik ...(vik.(vik\........#####.(vik.(vik....(vik.(viRl(vir(vi$#.#  #.# ## #.# .# #.# .# #.### .# #...# .# #####.##############.###..................$....#####.#@#..... ....###..# #.....# # ##.####..#####.#.#.#  #.............l.....  #.###......>....######.......#########l   iguana  #.#######..#  ###0.0)(viTAl.(vi4--8.2 (1(vi(vi (vi}> #.# #.#(vi/~N #.# #.# #.### #...# (viN~l##############. .............$. #@#..... (vin~B #.....# # #.#l#.#  (vi~I.........  .>....#####  (vi~'########   (vi~5 ..#  ###(vi #.# #.# #.# #.# #.###(vi #...# ##############. .............$. #@#..... (vi/Q #.....# # #.#l#.#  .........  (via.>....#####  (viE########   (vi[ ..#  ###(vi(vi`#--(viz(vi~ (via#^ _An iguana is nearby!(vi  ## .##..#####.##############.##..................$........#####.#.#.....###..# #..@..# # ##.#####.#l#.#  #...................(vin ..>....#######l   iguana(vi! v5----==9(vi]# (vi% + _The iguana bites you!(vi  You sock the iguana!  Your weapon exudes an aura of protection.  The iguana is severely wounded.(viO23 500(vi#(vic%L _The iguana misses you.(vi:  You hit the iguana.  The iguana is almost dead.(vif;.-1(vi>@(viB4 _You block the iguana's attack.(vi6  You completely miss the iguana.The iguana is almost dead.(vi$60(vi<-----2(vi(viL _The iguana misses you.(vid y  You puncture the iguana!  You kill the iguana!(vi% F†(vi 593.0 (0.8(vi% (vi W _Trog accepts your kill.(vi}3(vi(viB(vi a1=(viP(vi%,(vi+(vi0,(vi4(viD9(viy9h2=16 (vi=(viC,(viH(viN(viN(viS(viY;3(vi^(viXd,(vii(vio,(vit(viGz(viz(viq(vi94(vi:(=(vi1(viS,(vi(vi0,(vi$(vi(vi(vi֦N5=(vi6(vi,(vi(viڽ,(vi (vi(vi46(vi>(vin(vi(vi,(vi(viOa7=(vi(vi,(vi(vi,(vi(vim,(vi (vik8=(vi)(vi4B(vi,(vi #(vi1((vip(D9=(viM3(vi׌#.#  #.# # #.# # #.### # #...# # # #####.##############.# ###..........$.######.#.#.###..# #...@.# # (vir'.####..#####.#†#.# #......... #.###......>....### #.######### ..# ###(vi-,(vi(vi#.#  #.#  #.#  #.#  #.###   #...##  #####.##############.# ##............$.##....#####.#.#@....... ..###..# #.....####.## .####..#####.#†#.# ............. (vim.###......>....#### .......######### .####### .# ##(vi,(vi(vis(vit2#.# (viSt*#.# (vit*#.# (vit*#.# (vi u,#.# (viAu-#.### (vivu  (viu2 #...#(viu(# (vive###.##############.# (viLv#(viv.........@..$.## (viv....#####.#.#.........(viw..# #.....####.### (viw####..#####.#†#.# #(viw...(vixG........ (viPxJ###......>....(vix ##### .(vi4y.....#(viny6######## (viy#(viy ###### #(viy (viz,(vi(vi#.#  #.#  #.#  #.#  #.#  (vi#.###  #...# # .#.# .(vi%.@.$.## #####.#.#..F (viQ###..# #.....####.#..#####.(viy.............>....##### (viF   marrowcuda (dormant)######(viG## (vi$-(vi034.0 (31.0)(viYF.F(vib=-5.0 (32(viL s _A marrowcuda comes into view.(vi|#.# #.# #.# #.# #.# #.### #...# # .#.# .@$.## (viu|#####.#.#..F...# #.....####.#..#####.#†#.# .#....... #......>....##### (vi|;######### (vi~(vi~(viɅ<F..(viW16.0 (1.0)(vi"(vi(vi.# .# .# .# .. .# .# .# .# .### ># ...# (viw.# .#.# .## #####.#.#......F...# #.....####.#..#####.(vir...... .# (vi......>....##### ##  (vi"(vi:F.(vi&7(vi)(viZ _Found a stone staircase leading down. _You see here 12 gold pieces.(vi(vi3=9 (0.9(viq(vi! _You barely miss the marrowcuda. The marrowcuda closely misses you.(vi  You hit the marrowcuda but do no damage.Your weapon exudes an aura of protection.(vi.23 (vi!8.8(vi&(vi8 _You block the marrowcuda's attack.(vi%e  You closely miss the marrowcuda.(vi%(9.7(vi+(vi4-B _The marrowcuda bites you but does no damage.(vi<  You hit the marrowcuda.  The marrowcuda is lightly damaged.  The marrowcuda bites you but does no damage.(vi)40.6(viA(viңW _The marrowcuda barely misses you.(vi(  You closely miss the marrowcuda.The marrowcuda is lightly damaged.(vi( -1.6 (1.0(vi, (vi8/ 8 _You block the marrowcuda's attack.(vi  You barely miss the marrowcuda.The marrowcuda is lightly damaged.(viy-2.5 (0.9(viI(viW _The marrowcuda barely misses you.(vicFF 2 marrowcudas (1 summoned)You barely miss the marrowcuda.(vicThe marrowcuda is lightly damaged. _The marrowcuda barely misses you.closely miss the marrowcuda.  The marrowcuda bites you.(vid#3(vid5---3.4(vi~j(vil? _Another marrowcuda is drawn to the feast!(vi  You barely miss the marrowcuda.The marrowcuda is lightly damaged.(vi6 ;16 4.3(vi (viS _The marrowcuda closely misses you. The marrowcuda misses you.(viVJ _The marrowcuda closely misses you. The marrowcuda misses you.  You bludgeon the marrowcuda!!  Your weapon exudes an aura of protection.  You destroy the marrowcuda!  Trog accepts your kill.(vi Qd.§(vi,U4/70---23 74==5.2(viZ(vi7]c _The marrowcuda disappears in a puff of smoke!(viMf# # #.# # ... # #.# # #.# ### #># # (viNT#.# .#.# $@## #####.#.#....§.# ..# #.....####.# ..#####.#†#.# #.#..... ..#>....########  (vi`S(viS7---6.2 (1.0(vi X(viY(viY3 u.# .# #.# .# ... .# #.# .# #.# .### #>#.# #.##.#.#.@.##.#####.#.#....§.# #..# #.....####.# #..#####.#†#.# #.#...... ..#.>....######## ...##(vi~7 .(vi7 h5=---7(vi}; (vi@ (viMA +8.2 (2(viD (viG ? _You now have 921 gold pieces (gained 12).(vi7 #.# #.# #.# #.# ... #.# #.# #.#(viS7  #.# #.### #># #...# #.##.(vi7 #.#..##.#####.#.#.# ##..# #.....####.# ##..#####.#†#.# #.#(vi7 ...... ..# #......>....######## ....##(vi7 (vi> (vi,? >16 9.2 (1(vieD (viH (viit .# .# #.# .# ... .# #.# .# #.# .### (vitU#># ...# #.# .#.# .## (vit#####.#.#.# (viu..# #.....####.# ..#####....... ..(vi'u*# (vi=u......>....######## (viRu (vi{(vi{#6(vi|<=50(vi߂(vi(vi`m# # #.# # ... # #.# # #.# ### #># # #.# .#.# (vim4.@## #####.#.#.# ..# #.....####.# ..#####.#†#.# #.#..... ..#(vimw>....########  (vis(vit&1(vi!x(viz(vi: 3(viQ? (viD ,(vi,H (viL ;7(viP (viqT ,(viV (vitZ ,(vi] (vi` ,(vic (vie (vie K8=(vii (vil ,(vip (vir ,(viau (viy k9=(vi| (vi ,(vi (vi ,(vi (viT (vi E70=(vi (vi0 - #.# ...  #.#  #.# #(vi #># .# #.# ##############.# ................#####.######.#.#......@.....## #.....####.####### (vi H#####.#†#.# #.# ........... ..#>....########(vi g######### ## (vi ,(vi (viZ a# ... # #.# # #.# ### #># ..# #.# #.##############.#................#####.######.#.#............#.# #.....####@####### .(viA[ k.#####.#†#.# #.# ............. ..#>....################# ### (via ,(vi f (vi } #.# ###> ... #.############# .................#####.######.#.#............#(vi6 w #.....####.###########.#†#.# #@# ..............>....#######(vi ,(viQ (vi5 ##> ... #.############# (viZ5g.................#####.######.#.#........... #.....####.##########.#†#.####.# (vi5..............>....################ (vi;O=(vi?(viŪ~M . ##> ..# #.##############.# ...............#####(vis####.#.#............ #.....####.############.#†#.####...............>....######## (vi+2..#########(vim,(vi(vi7!yM... # . ##> ..# #.##############.# ...............#####.#####.#.#............# #....###########.#†#.####............ .....>....########(vi=E #.#  ...  #.#  #.# ## (vi3=#># .# #.# ##############.# ..............#####.# (viW=[#####.#.#......@.....# # #.....####.############.#†#.####.# (vi=...........#..>....######## .######### (vi=##(viMB(viG#.# ... #.# #.#  (viˡ#># # #.# #.# ..#####.# #####.#.#.......@....# # #.....####.# #####.#†#.####.# .(vi#>....######## (vi (vih(vi(vi(viOP#.# ... #.# #.#  #>#  #.# #.# ..#####.# .#.#........@...# (vi #.....####.# .#†#.####.#  (vio,(vi(viXx#.# ... #.# #.# #># #.# ##.# #..#####.# .#.#.........@..# #.....####.# .#†#.####.#  (vi4~,(viT(vi[#.# ... #.# ###.# ..#># .##.# .###.# .# ..#####.# .#.#..........@.#  #.....####.# .#†#.####.#  (vi ,(vi(viG#.# ... #.# ### #.# #.. #># #.# #.# #.# .# #.# ..#####.# .#.#...........@# #.....####.# .#†#.####.#  (vi ##########.# ...........######.#................####.####### #.#†#.####.#(vi,(vi(viM#.#... ##..> ##########.# ...........######.#............ (viW#.....####.#######(vi,(vi(vir\M.##.#... ###..> ##########.# (vis...........##### #.#.#............##(vi%y,(vit~(vi)M.##.#... ######.#....^..#> ##########.# ...........#####.#(vi,(vi(vi@M#.##.#... ######....^..#>###### ##########.# #.#(viF,(viI(vi|_  #.#...#.# #######.#....^.>#######(vi֩j. ######### ....########(vi(vi)(vi(vi #.#...#.# #######.#....^..#>#######. ######### ...........#### #####(vi ,(viu(vivt #.#...#.# #######.#....^.>######. ######### ...........#### #.#.#...........#(viz,(vi}(vi- #.#...#.# #######.#....^.>######. ######### ...........#### #.#.#...............####.######(vi,(viB(vikG#.# ... #.# #######.# #.# #....^..# #># #.####### #.# #.# ###########.# #.# ............#####.# ##.#.#..........@.#  #.....####.########.#†#.####.# ............# >....######## (viL,(viP(viN #.# ... #.# #######.# #.# #....^..# #># #.# #.# #.####.# #.#...#####.##.#.#.........@..# #.....####.##.#†#.####.# ..# .>....##(vit,(vii(viA #.# ... #.# #.# #.# #....^..# #># #.# #.# #.#(viV###.# #.#...#####.##.#.#........@...# #.....####.#(vi)W#.#†#.####.# ..# (viK`..>....##(vi,(vi(viy #.# ... #.# #.# #.# #....^..# # #># #.# # #.# #.###.# #.#...#####.##.#.#.......@....# # #.....####.(viy##.#†#.####.# ..# ...>....## #(vi(viw(vi(vij# #.# ... #.# #.# #.# #....^..# ## #># #.# .# #.# #.# .#.# #.#(vi...#####.# .#####.#.#......@.....# .# #.....####.# .#####.#†#.####.#.(vi|.#.>....######## .(vi&# ##(vi,(vi(viK# # #.# # ... # #.# #######.# #  #.# #....^..# ### #># #.####### ..# #.# #.# #.##############.# #.# .(viTL7...............@#####.# ..#####.#.#............#.# #.....####.############.#†#.####.#.............#....>....######## (viL;..######### ###(viLS,(viW(vi ZM...#.#... ###### # ....^.. ##>###### ..# #.##############@# ...............#####.#(vic####.#.#............# ..# #.....####.########(vi,(viO(vip" 7M.##.#...#.#... ###### # ....^.. ##>###### ..# #.##############.# ...............##### ..#####.#.#............#...####.###(vi1) ,(vi- (viȌ M#.#...#.#... ###### # ....^.. ######## ..# #.##############.# .................#####.#.#####(viV ,(vi (vi<  M##.#...##.##... ###### # ...^.. ##>###### ..# #.##############.# #.##..#There is a stone staircase leading down here.(vi 5 _(viQ (vi_ M .#.# ... #######.#####.#..............# ###### # ....^.. ##>###### ..##.# #.##.#(vie ,(vij (vi M## .##.## ... (vi #######.#####.......@......# #######.########### # ....^.. ####># #.########.#(vir (vi (viM (vi1 ##..# ..#  #.#  #.#  # #.#  #.##.##  ....  #.#####.#  .(vi2 .#  #.#####.#  (vi62 #.# #....^..#  #>#(viU2 k# #.# (vis2 5.##.#(vi2 d..#(vi2 :#####.#.#.......(vi2 + (vi: ,(vi; (vi ..#####...###..# ..# # #.# # #.# # # #.# ##.##.####..# # #..........# # #######@#####.# # ..............# ########.###########.# #  #.# #....^..# ### #># #.####### ..# #.# #.# #.##############.# #.# .................#####.# ..#####.#.#............#(viӜ ,(vi@ (vi  ..........#..#####...###..# ..## #.# .# #.# .# # #.# .# #.##.####..# .# #..@.......# .# #######.#####.# .#(vin ' ..............# .########.###########.# .#  #.# #....^..# .### #># #.####### ...# (vi #.# #.# ##.##############.# #.#.........#####.#(vi ,(vi (vik  .# ..#####...# ##..# ..##### #.# ..#.. #.# #.# #5 #.# #.# #.##.####..# #.# #.@..# #.#(vi"l ` #######.#####.# #.# ........# #.# #.####.# #.# #.# #....^..# #.### #># #.(vi=l # 5   white imp (asleep) #...# #.(viol # #.##.#.# #.# ..#####.#(viKr (viy ~ 99.2 (48.0)  A white imp comes into view.(vi r.55(vi M====600.2 (49(vi (viQ [ _The white imp shouts, "Surrender, thou feckless pelf-dandling gonus!"(vi& d  You closely miss the white imp.(vi m  The white imp gestures at you.(vi7 ==--1.0 (0.8) _The puff of frost hits you but does no damage.(vid  You closely miss the white imp.(vim  The white imp gestures at you.(vix67----9 (0.9(vi}(vi1 _The puff of frost hits you.(vi&  You impale the white imp!!  Your weapon exudes an aura of protection.  You kill the white imp!(vi* 1.(vi- v--23 52.7 (0.8(vi1 (vi2 W _Trog accepts your kill.(vi{K`.....(viK.# #.># #..# #..# #..#####.(viL(viO(viT(viTT(vigW(viZ(viZ(via8=16 (vib(viRe,(vig(vij,(vi+l(vin99(vin2=(viq(viu,(viw(vi?{,(vi}(vi(viZE70=(vi<(vi  .# ..#####...# ##..# ..## #####.#.#(via ..##.# ##.# #.##.#  #.# #.##.####..#  #.# #@.(vi;.#  #.#(vi #######.#####.#  #.# (viA.......#  #.#(vi; #.###.# (vi #.# #.# #....^..# (vi #.### #># #.# (vi #...# #.# #.# ####.(vi+\#.# #.# .#####.#(viB(viKM #.# .......#####.## . ###### ... ##.# ##.#### #.........#######.######.#..............###(viM(vi M. #.# .......#####.## .. . ###....#### (vi1......... # ##.#### #.........#.########.#####.#..##(viNB(vi M #..###.######. #.# .......#####. ## .. . ####### ......... #(vi4 ....## .##.#####.##..........##(viq (vi 2=(vi (vip  #..###.###### ... #.# .. #.# .# ..#####...## ##..#(viq .. ..##.######.#.#.##.##.#(vi5q .###.##.# #.# ... #.##.####..#(vicq  #.# # #...#(viq t #.# #######.#####.#(viq [ #.# .#(viq b #.# #.#.(viq , #.#(viq  #.# #....^.. #.###(vir  #># #.(vi3w (vidw (viz (viK  #..###.###### ... #.# .. #.# .##..#####...###. ##..# ##.... ..## #.....######.#.# #.##.##.# #.....###.##.# # #.# #.... #.##.####..# #.# #### #..(vi .# #.# #######.#####.# #.# .# #.# #.# #.# #.# #....^ #.### #># #.(vi ,(viK (vi<  #..###.#######... #.##.. #.##...# #..#####...# ###..# ##..# ##(vi<  #..... ..# .###### #.....######.#.# #.##.# .####.# #.....###.##.# ## #.# #..... #.##.####..# #.# ####.# #..(vi'= c.# #.##.(viW= #.#####.# #.##..# # #.#(vi}= h# #. # #.#(vi=  #.# #....^ # #.###(vi=  #># #.(vi{C ,(viG (vi g# #..###.###### # #... #.# # #.. #.# # #..(viH .# # #..#####...# ###..## ##..## #.....# ..# ..###### #.....######.#(vi{ .# #.##.# ..####.# #.....###.##.#(vi %# #.# #.....# #.##.####..# #.# ####.#(viǦ F# #...# (vi  #.# #.#.#####.# #.# #.(vi g.# ## #.# ##(vi/ #. .# #.# #.# #.... (viU .# #.### #># #.(vil (vi (vi (vi .# #..........># .# ###..###.###### .# #... #.# .# #... #.# .# #..........# ## #..#####...# (vi8 *###..## ##..# #### #.....# ..####### #...@.######.#......# #.........##.# ...####.# #.....###.##.# #### #.# #.....# #.##.###(vif #..# #.# ####.## #..........#(vi  #.# #.#######.#####.# (vi #.# #...............# ### #.##########.######## ..# #.#  #.# #...(vi ,(vi8 (viw M)###. #..........>##..###.######. #.# ...... ## #..#####. ###..## ## ####  .(vimw &#####..#####.........# ...####.# #.....###.##.####(vi| ,(vi (vi) M#### #########)....)###. #..........>##..###.######.#(vi . #.# ...... ## #..#####. ###.@## ## ####  .#####..#### (vi ........# #.........##.##(vi @#..(vic ,(vi (vi`M oM....###....<.)....#.##.#### #########)....)###. #..........>##..###.#######.###.# (viM ........ ## #.@#####. ###..## ## #### #.....# . ...###### #.....######.##.#(viS ,(viW (vi G...#.# ######.. ...###...# #..<.)....#.##. ##### ##### #.####).###.# # #......)###.# (viݹ #  #..........># # ###..###.###### # #....# #.# # (vi #....###.##  #..@.......# # #..#####...# (viF  ###..## ##..# (vin ### #.....# ..####### #.....####(vi ##.#....# #.........##.# (vi ..####.# #.....###.##.# (viٺ ### #.# #.....# #.##.####..#(vi #.# ####.## #..........#(vi ,(vi (vi/ n#.# ######.....#.. ###...# #..<.)....#.##.  ##### #.####).###.#  #......)###.#  #....>#  ###..###.######  #....# #.#  #....###.# #...#  #..#####...# ###..## ##..#  #....###### #....# #....####.# #.... #.# #.... (viV@ B(vi #.# ######.....#.. ###...# #..<.)....#.##.  ##### #.####).###.# #......)###.# #....># ###..###.###### #....# #.# #....###.### #...# #..#####...# ###..## ##..#  #.. (vim ###### #.# # (viߢ ,(vi (vi7#.# ######.....#.. ###...# #..<.)....#.##.  ##### #.####).###.# #......)###.# #...(vi># ###..###.###### #....# #.# #....###.### #...# #..#####...# ###..## ##..#  #.....# ..# #.....######.# (vi&(vi,(vi(viz#.# ######.....#.. ###...# #..<.)....#.##.  ##### #.####).###.# #......)###.# #..........># ###..###.###### (vi\{#....# #.# #....###.### #...# #..#####...# ###..## ##..# #.....# .(vi{.# #.....######.#(vi{# #.........##.#.# #.....###.##.# (vi7,(vi>(vi/#.# ######.....#.. ...# #..<.)....#.##.  ##### #.####).###.# #......)###.# #..........># ###..###.###### #....# #.# #....###.### #...# #..#####...# ###..## ##..#  #.....######.# .# #.....###.##.# #.# #.....# #.##.# (viq,(vip (vi0(#.# ######.....#.. ...# #..<.)....#.##. ##### #.####).###.# #......)###.# #..........># ###..###.###### #....# #.# #....###.### #...# (vi(#..#####...# ###..## ##..# #.....# #..# #.....######.# (vil0,(vi>(vi4.# #..<.)....#.## #### #.####).###.#  #......)###.# #..........># ###..###.###### (vi#....# #.# #....###.####..........# #..#####..@# ###..## ##..# #.....# #..# (vi# #.....######.# #.........#.# # #.....###.##.# # #.....# #.##.####..# # ####.## #........(vi;..# # #.#######.#####.#(vi,(vi(vi c #######).###.#  #......)......>###..###.#####(viN....# #.# ..###.###.........#####...###..## ##.....# #######.# (vim=##...............#(vi,(vi,(viv  #......).....>###..###.#####....# #.# ###.###.........#####...###..## ##.....# ######......#... ##########.###########.#(viR ....>###..###.#####....# #.# ##.###.........#####...###..## ##.....# #(vi#####......#.######.# ##.# #....^..#(vif,(vix(vi~? ###..###.#####....# #.# ##.###.........#####...###..## ##.....# # ######.......### ###..#(vi@#.# ####># #.#######(viE,(viH(vi ....# #.# (vi ##.###.........#####...###..## ##(vi`.....# # ######(vi$6.......###(viB ###..####.## #........(vi`7##.##(vi}#># ..##.# #.#(vi ,(vi(viH_ ##.###.........#####...###..## ##.....# #(vi}#####.......### ###..#(vi###.## #..........# #.#######.#####.#(vi#.# #.##############.# #.#(vi,(vit'(vi>#..........# #..#####...# ###..## ##..# #.....# #..# #.....######.#  #.........##.#  #.....###.##.#  #.....# #.##.####..#  ####.## #....@.....#  #.#######.#####.#  #...............#  #########.###########.# #.# #....^..###># #.####### .# #.# #.###############.# (vi[17d................#####.#(vic#....# #..#####...# ###..## ##..# #.....# #..# #.....######.# #.........##.# #.....###.##.# ##.....# #.##.####..# ####.## #.....@....# #.#######.#####.# #...............# #########.#. # # #. #. (vi\#....# #..#####...#  ###..## ##..#  #.....# #..#  #.....######.#  #.........##.# ##.....###.##.# .#  #.....# #.##.####..#  ####.## #......@...# #.#######.#####.# #...# ##   (viL#....# #..#####...# ..# (vi###..## ##..# ..# #.....# #..# ..## (viO#.....######.# ... #.........##.# ..# (vi#.....###.##.# ..# (vi#.....# #.##.####..# (vi:####.## #.......@..# #.#(vi.#####.# #.# (viٲ (vi'(vi(viȳ (viY(vi(vi(vi9+#...(vi#C).#  (viC#..#####...# #..# (viC..## ##..# #..# (vi5D.....# #..# #..## (viD.....######.# #... (viD.........##.# #..# (viE.....###.##.# #..# (viE.....# #.##.####..# (viE.## #........@.# (vi%F#.#(vitFz.#####.# #.(viFS.# #(viF.#######(viU (vioM..###.##.........  #..#####. ##..## #  #.##..####.....(vi##.##.# .....# #.##.#### ###.## #.........#######.#####(viܪX#...............#(viϰ,(vi(vi#....# #.# #....###.### #... #..........# #..# ..#####...# #..# #..## ##..# #..# ..# #..# #..##..######.# #... (vi.....##.# #..# ###.##.# #.@# ....# #.##.####..# ##.## #..........#  #.#######.#####.#  (vi/#...............  #########.###########.#(viP#.# #....^..#(vir#># #.####### (vi,,(vi!(viRM##..###.######(viP #.# ##.#..###.##..........###. #..## #  #.(viff#######..####...B..#....# #.. ....# #.##.#### (vi##.## #..........##(viB   bombardier beetle (asleep)(vi]%--(vi044.7 (42.0)(viB.B(vicG--5.7 (43(vi.(vid _A bombardier beetle comes into view.(viU #..........>##..###.###### #.# ##.#..###.##...........#####... #..## ##.. ..# #..######.######...B...#(vi{....##.# #..#####.###.##.# #. ....# #.##.####. ##.## #.........#######.#####...............  #########.###########....^..(vi(vi"5B.(vi"16.7 (1.0)(vic'(viX)(vi (vi (vi (vi (vizQ(viqQ(vi#.># ..###.#######.# ....# #.# ##.# ....###.### #... .# #..# ..#####...# #..# ..## ##..# #..# # #..# #..# ######.# #..@B....# ##.# #..#####.# ###.##.# #..# # #.##.####..#.## #....# #.#.#####.# #...# #.####### (vi&7(viy(vi(vi  You puncture the bombardier beetle!  Your weapon exudes an aura of protection.  The bombardier beetle is heavily wounded.(vib]23 ==8.6 (0.9(vi(vi _ _The bombardier beetle closely misses you.(vi(F ' (vi H F You hit the bombardier beetle.(viH 5-9.6 (1.0(vizL (viN e _The bombardier beetle is almost dead.(vi  You puncture the bombardier beetle!  You kill the bombardier beetle!(vi} G†(vi W8-50(vi (vi W _Trog accepts your kill.(vip3(vie"(viۊ[#.># ..###.#.# # #.# ##.# ###.### #... # #..# #####...# #..# ## ##..# #..# # #..# #..# ######.# #...@....# ##.# #..#####.# ###.##.# #..# # #.##.####..# .## #...# .#.#####.# ..#.###### (vi:(vin(vi(vi! .># ..###.#.# # #.# ##.# ###.### #... # #..# #####...# #..# ## ##..# #..# # #..# #..# ######.# #...†@...# ##.# #..#####.# ###.##.# #..# # #.##.####..# #  You see here a bombardier beetle corpse.(vi(vi _(vi(vii># ###.#.# # #.# ##.# ###.### #... # #..# ...# #..#  ##..# #..# # #..# #..# (vij######.# #...†.@..# ##.# #..#####.# ###.##.# #..# # # (viq,(viv(vi># ###.#.# # #.# ##.# ###.### #... # #..# ...# #..#  ##..# #..#  #..# #..# .# #...†..@.# ##.# #..#####.# .##.# #..# .#  #.##.####..# .#  #.# .#.#####.# .## .#.#.# (viF16 (vi(viD># .#.#  #.# ##.# .### #... # #..# ...# #..#  ##..# #..# #..# #..# .# #...†...@# ##.# #..#####.# (vi>E.##.# #..# #.# #.##.####..# #.# #.# #.#.#####.# #.## #.#.##.# (viL,(viR(vi) .>##.#.# # #.# ##.##.### #....# #..##...# #..# ##..# #..# #..# #..##.# #...†..@.#.##.# #..#####.##.##.# #..# #.#  #.##.####..# #.#  #.# #.##.#####.# #.#.# #.##.##.#  #.# #....^..#(viD,(vik(viw&.># .###.#.# .# #.# ##.# .###.### #....# #..##...# #..# # ##..# #..# # #..# #..##.# #...†.@..#(vi('.##.# #..#####.##.##.# #..# #.# # #.##.####..# #.# # #.# #.##.#####.# #.#.# #.##.#.#  #.# #....^..#(vi-,(viB6(viwJ.># ..###.#.# ..# #.# ##.# ..###.### #....# #..##...# #..# #(viL# ##..# #..# .# #..# #..# .######.# #...†@...#.##.# #..#####.# .###.##.# #..# #.# (vi.# #.##.####..# #.# ## #.# #.# #.#####.# #.# .# #.# #.#.#  #.# #....^..#(vib,(viů(vitL#.># #..###.#.#.# #.# ##.#.###.### #....# #..# .#####...# #..# .## ##..# #..# ..# #..# #..#(vi.######.# #...@....#.##.# #..#####.#.###.##.# #..# #.# ..# #.##.####..# #.# .## #.# #.# .#.#####.# #.# (vi2E.# #.# #.#.# (viX #.# #....^..#(vi?,(vi^(vi  #.># ##..###.#.#.# #.# ##.#.###.### #....# #..# ..#####...# #..# ..## ##..# #..#.# #..# #..(viu#.######.# #..@†....#.##.# #..#####.#.###.##.# #..# #.#.# #.##.####..# #.# #.## #...# #.# (vi#.#.#####.# #.# #.(viӂf.# #.##.###########.# (vi #.# #....^..#You see here a bombardier beetle corpse.(vi(vi _(vik(viE(viY #)###.#  #..........>##.# ###..###.#######.# #....# #.# ##.# #....###.### #... #..........# #..# (vi#..#####...# #..# #..## ##..# #..# .# #..# #.@#############.# #...†....#.....##.# #..#####.#(viNT.###.##.# #..# #.# ....# #.##.####..# #.# ##.## #..........(vi)# #.#  #.#######.#####.# #.#  #...............# (viI #.##########.###########.#(viN,(vi (viEf M####).)###.  #..........>##..###.###### #.# ##.####.##.(vif t.....###. #..## #  #..###########.†....# ........##.# #..#####.#..#(vi7o ,(vit (vil M.<.)....#.##.####)..)###.  #..........>##..###.###### #.# ##.#####.##.(vii Q.....###. #..## #  #..###### ....######.# #...†....####.#(vi ,(vi (viuG M#####.....#.. .<.)....#.##.#####)..)###.  #..........>##..###.#######.# # #.# ##.##.####.##...#.....(viG ###. #..## # ....# #..# #..#######...#(viP ,(viV (vi7 *M###..#.#######.....#...<.)....#.##.#####)..)###.  #..........> ##..###.#######.# #(vi  #.# ##.#####.##...#.....######. (vi #..## ##..# #..##..#(vi ,(vi (vix/ .#..#.##  ######.....#...#  #..<.)....#.##.#  #.####).###.##..  #......)###.##.#  #.>##.# ..###.#######.# # (vi 0 ....# #.# ##.##.# ....###.### #..@..# .# #..#### ..#####...# #..# ..## ##..# #..## #..# #..#######.# #...(vid2 ##.# #..####.##.# #..# (vi|8 ,(vi> (vi .#..#.## ######.....#...# .# #..<.)....#.##.# .# #.####).###.##.. .. #......)###.##.# .# #.>##.# .#(vi4 ..###.#######.# .# # #.# ##.##.# ###.### #...@.# # #..#### #####...# #..# ## ##..# #..## #..# #..(vid ######.# #..##.# #..(vi ###.##.# #.. (vi( ,(viS (vi .#..#.## .....#...##.# ..<.)....#.##.##.# .####).###.##..... ......)###.##.##.# .(vi >##.##.# ..###.#.##.# # #.# ##.##.# ###.### #....@# # #..#### (vi #####...# #..# ## ##..# #..# (vi (vi ,(vi (vi (vi %M(vi .......#.....(vi3 $#..#.## (vi #####.....#.. .(vi i.<.)....#.##.##.#(vi )####).(vi ....(viv )###.(vi΃ +........>(vi% $##.#######.#(vi ^ #.# ##.##(viՄ ###.##(vi' ... (viu .....(viʅ 6..#### (vi k#####...# #..#(vi_ #(vi (vi (vi (viȖ (viN M#####...##.## .......#..... .#..#.## #####.....#.. ..<.)....#.##.##.#####).....)###.(vi ........>##.##### #.# ##.#####.### #..... ........# #..#####.#(vi (vig (viP (viv M# #####...##.## ## .......#..... .#..#.## #####.....#.. ..<.)....#.##.##.######).....)###.........>(vi(w ##.##### #.# ##.## ..###.### #.....##(vi7~ (vi~ (vi& (vi QM.......##.#.### #####...##.## ## .......#..... .#..#.## #####.....#...##.# .<.)....#.##.##.###########).###.##...........)###.........>##.##### (viU ..# #.# ##.##.#(vi B(viv[M######.#.###.## .......##.#.### #####...##.## ## .......#..... .#..#.## #####.....#...##.# .<.)....#.##.##.###########).###.##...@.......(viH\)###.##.##.#######........> ..###.#######.##.#(viud,(viDk(vi.#.###.## ##.#.## ..###.## (vi...##.## ### #..... ..# .#..#.## #.# .....#...##.# (vi <.)....#.##.##.# ####).###.##....(viE)###.##.##.#>##.##.# (vigW###.#.##.#(vi# #.# ##.##.####.### #.....## #..#### (vi(viW,(vi(vi5  #..## ##.# ######.#.###.## .......##.#.###..###.## #####...##.## ### .......#..... ..##.#..#.## #.# #####.....#...##.# ..<.)....#.##.##@######## .####).###.##............)###.##.##.######## ..........>##.##.#.###.#######.##.#.# #.# ##.##.####.### #.....# ........# #..########...# #..#(vim ,(vi!(vi{HM##.###.# #..## ##. ######.#.###.## .......##.#.### #####...##.## ### .......#..... .#..#.## #####.....#...##@# .<.)....#.##.##.######## .####).###.##............ ......)###.##.##.############(vi|(vi|(viY(viM#########[#..# ##.###.# #..## ##. ######.#.###.## .......##.#.### #####...##.###### .......#........#..#.## #####.....#...##.# .<.)....#.##.##.######## .####).###.##............##.##..#(vi,(vi3(virM...........# #########[#..# ##.###.# (virV#..## ##. ######.#.###.## .......##.#.#####.## #####...##.###### .......#........#..#.#### #####.....#...##.# ..<.)....#.##.##.#########.#(viz,(vir(viX #########[#. ###.###.##..## ##. ######.#.###.# .......##.#.## #####..###.## .##.####### .......#......... (viI#####.#..#.#####....#...# ..<.)....#.##.##.#########.# ..###.### #.....#(vi,(viu(viFW  ###.###.##..## ##. ######.#.###.# .......##.#.## #####..###.## .##.####### .......#......... #####.#..#.#####....#... ..<.)....#.##.##.######## .####).###.##............##.##..# ........# #..####(vi _,(vif(vi ..## ##. ######.#.###.# .......##.#.## #####..###.## .##.####### .......#......... #####.#..#.#####....#... ..<.)....#.##.##@######## .####).###.##............ ......)###.##.##.############ #####...# #..#(viW(vi9W(viW<#####.#.###.## (vi&X4......##.#.## (virX4####..###.## (viX0...##.####### (vi YW......#.........# (viSYV####.#..#.#####.# (viYQ.....#...##.# (viZ.<.)....#.##.##.######## (viZ~####).###.##....@....... (viZ....)###.##.##.######## (viK[...>##.##.# (vi[X###.#######.##.#(vi[# #.# ##.##.#(vi\x###.### #.....#(vie.....# #..#### ####...# #..#(vioE ##(viv(vi(vi[.#.###.## ##.#.## ..###.## ...##.####### #..# .#..#.#####.# (vi$.....#...##.# <.)....#.##.##.#.).###.##....)###.##.##.#>##.##.# ###.#(vi7.##.# # #.# ##.##.# (vi\###.### #.....## #..###(viz)# (vi (vi,(vi&(vix.#.###.## ##.#.## ..###.## ...##.# #..# .#..#.#####.# .....#...##.# .)....#.##.##.#.#).###.##....#)###.##.##.#>##.##.# (vi*,(vi?(viZ.#.###.## ##.#.## ..###.## ...##.# #..# .#..#.#####.# (viUj.....#...##.# )....#.##.##.#.# ).###.##....# )###.##.##.# >##.##.# (vi(vi(vi(vihV.#.###.## ##.#.## ..###.## ...##.# #..# .#..#.#####.# (viEi.....#...##.# ....#.##.##.#.# ).###.##....# )###.##.##.# (vii>##.##.# (viq,(viw(vin.#.###.## ##.#.## ###.## ##.# #..# #..#.#####.# #...##.# #.##.##.#.# .###.##....# )###.##.##.# >##.##.# (vi,(vi5(vi{mC#.###.## ##.#.## ###.## ##.# #..# ..#.#####.# #...##.# ##.##.##.#.# ###.##....# ###.##.##.# >##.##.# (vi}B(vi .###.## .#.## .#.## <# ##.# .# ..# .##.#####.# .##...##.# .# #.##.##.#.# .##....# .##.##.# >##.##.# (vi|R<-88.6 (38.0)(vi \-9.6 (39(vi O _Found a stone staircase leading up.(viQw###.## .#.## #.# .## #<# .# #.# # #.# #.#####.# #.# (vi0Ri#...##.# #.# #.##.##.#.# .##............@# .##.##.# (viVRb>##.##.# .##.(vi{Rc###.##.#  #.....(viRa#  #..####  #..(viRP#  #..#(viYH90.6 (1.0)(vi~g(vi?? 3(viHV (vi M ##. ###.## .#.##. < #.###### ....... #.### .#...##.# ##.########............ #.######### .>##.##.#(vi ,(vi (vi ]M##.# # ##.r ###.## .#.##. < #.###### ....... #.### .#...##.# ##.########............ #.##.##.##########r   quokka (asleep)(viB' (vi. &1(vi0 .rr2.6 (2(vi6 (vi; Y _A quokka comes into view.(viR  # ##.# #.# #r# #.# #<# #.# #.# #.# #@##.#..##### .>      (vi,  ##.# #.# #r# #.# #<# #.# #.# #.# #@##.#..#####>      (vi3 (vi 4 (viK9 (vi_< ] _A quokka is nearby!(viZ[#..# ##.#. ##.. ###.##r .#.##. < #.###### ....... #.### .#...##.# #.##.########............. #.######### .> ####.##....r3.6 (1 _(vi.(vi(vi[#..#Peej the Basher ###.##..#Mountain Dwarf of Trog *..... # ##.##.#Health: 70/70 ======================== ###.###.#Magic: 8/8======================== .#.###r#AC: 16Str: 22 #.###*#EV: 13Int: 8 #.########*#SH: 9Dex: 9 ........##*#XL:  8 Next: 78% Place: Dungeon:5 #.#####.##@#Noise: ---------  Time: 6693.6 (0.0) .#...##.##.#h) +3 morningstar (protect) #.##.##.########.#Throw: 26 darts (poison) #.##.............# #.##.##.########## .>##.##.#r   quokka ####.##.###.##.##.....# [(vi37m_A quokka comes into view. _A quokka is nearby!Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (38% to hit)(vi u[#..#Peej the Basher ###.##.(#Mountain Dwarf of Trog *..... # ##.##(#Health: 70/70 ======================== ###.###(#Magic: 8/8(vig ======================== .#.###(#AC: 16Str: 22 #.###(#EV: 13Int: 8 #.#######(vi #(#SH: 9Dex: 9 ........#(vi #(#XL:  8 Next: 78% Place: Dungeon:5 #.#####.#(vi #@#Noise: ---------  Time: 6693.6 (0.0) (vie R.#...##.##.#h) +3 morningstar (protect) #.##.##.########.#Throw: 26 darts (poison) #.##.............# #.##.##.########## .>##.##.#r   quokka ####.##.#(vi E##.##.##.....#Throw: 26 darts (poison)(vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(vi Aim: a quokka (38% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the quokka.(viT (vi[ |....r..(vi[ H4.7 (1.15 (vid\ _(viv (vi[#..#Peej the Basher ###.##..#Mountain Dwarf of Trog *..... # ##.##.#Health: 70/70 ======================== ###.###.#Magic: 8/8======================== .#.###.#AC: 16Str: 22 #.###r#EV: 13Int: 8 #.########*#SH: 9Dex: 9 ........##*#XL:  8 Next: 78% Place: Dungeon:5 #.#####.##@#Noise: ---------  Time: 6694.7 (0.0) (vi^.#...##.##.#h) +3 morningstar (protect) #.##.##.########.#Throw: 25 darts (poison) #.##.............# (viF#.##.##.########## .>##.##.#r   quokka ####.##.###.##.##.....#You throw a poisoned dart. (viG_The poisoned dart closely misses the quokka.Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (38% to hit)(viDO[#..#Peej the Basher ###.##.(#Mountain Dwarf of Trog *..... # ##.##(#Health: 70/70 ======================== ###.###(#(viMagic: 8/8======================== .#.###(#AC: 16Str: 22 #.###(#EV: 13Int: 8 #.########(#SH: 9Dex: 9 ........##(#XL:  8 Next: 78% Place: Dungeon:5 #.#####.##@#Noise: ---------  Time: 6694.7 (0.0) (vi`.#...##.##.#h) +3 morningstar (protect) #.##.##.########.#Throw: 25 darts (poison) #.##.............# #.##.##.########## .>##.##.#r   quokka ####.##.###.##.#(vi/#.....#Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (38% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the quokka.(vi,(viO&...<.r(vi'A5.7 (14 _(viB  You sock the quokka!  Your weapon exudes an aura of protection.  You kill the quokka!(vi (vib 1.(vi U23 =6(vi (vi W _Trog accepts your kill.(viM..# [#..# ####.#.( ##. (vi/ ###.## .#.##. < #.###### ....... #.### .#...##.# #.##.##.########.#(viD-7(vi(vi(vil3(vi=(vi#!M## ..# [#..# ####.#.( ##. ###.## .#.##. < #.###### ........ #.### .#...##.##.#(vi*F16 (vi (viu@ (vi.# #.# #.# #.# #.# .# #.### ####### #.# #.?..#...c... [#..# #.##### .###.## #.@...# (vi=0..## ##.# #####.# .#.###.## #.# (vi (vir50=----------1(vi(vi ,.# #.# #.# #.# #.# .# #.### # #.# #.?..#...c... [#..# #.##### .###.## #..@..# ## ##.# #####.# #.###.## #.# (vi(vicc   centaur (launcher)(vi&2(vi(viW(vi C.# #.# #.# #.# #.# .# #.### # #.# #.?..#...c... [#..# #c##### .###.## #...@.# ## ##.# #####.# .###.## #.# .#.## #.#.## #<# ##.# #.# .# #.##.#####.# #.# (vir (vi A.c(vi4 8((((via> <.@.(vi> '===(vi> 3(viE (vivH s _The centaur shoots an arrow. The arrow completely misses you.(viYi  .# #.# #.# #.# #.##.# #.### #.#.# #.?..#...c... ##[#..# #.##### #.###.## #.c@..# .## ##.# #####.# #.###.## #.##.#.## #.##.## #<# .##.# #.# #.# #.# ..#.#####.# #.# ...#...##.# #.#(viy The centaur unwields a +2 orcbow of flaming.  It stops flaming. The centaur barely misses you.(viMz i1=--4(vi΀ (vio 5 _You block the centaur's attack.(vi K# stops flaming. The centaur barely misses you. _You block the centaur's attack.  You bludgeon the centaur!!  Your weapon exudes an aura of protection.  The centaur is almost dead.  The centaur hits you but does no damage.(viK]23 ==5.6 (0.9(viR(viT? _The centaur kicks you but does no damage.(viv  You hit the centaur.  You kill the centaur!(viC)(vi ?86--6.6 (1.0(vi&(viF)W _Trog accepts your kill.(viK3(viM(viVP,(viTg2(viW,(viX(vi[(vi']016 (viQ^(vi`(vii`K3=(via(viAe,(vi g(vi=i,(vij(vi/m(vicmN4=(vio(vip,(viq(vis,(vit(viv;5(viw(viy,(viV{(vi|,(vi}(vi(vi>K6=(vi(vin(vi?(vi?,(vi(vi1k7=(vi(vi,(viÓ(vi,(viR(vi;8(vi(viݚ,(vi!(vi,(vi(vi(viD9=(vi(vi,(vi(viV,(viw(viC(viO60=(vi(vih,(vi[(vi߮,(vi(vie,(vi`(vi(vi%1(vi(vi(vi(viϺ(vi\,(vi(viP(vi}K2=(vi(vi(vis(vi(vi,(vi(vik3=(vi(vi,(vi(viR,(vi(vi;4(vi(vi ,(vi (vi,(viy(via5=(vix(vi(vi(vi(vi,(viX(vij(viN6=(vi(vi(vi(vi(vi,(viU(vi\(vi%7(vi(viB,(vis(vi,(vi (vi (vi K8=(vi (vi ,(viX (vi  ,(vi (vi (vi# (viC N9=(vi (viN ,(vi` (vi ,(vi3 (vi ,(vi (vi& --- _You start resting.(vi' 075.6 (59.0)(vi/( m70=-6.6 (60(vi+ (vi*- " _HP restored.(vi  .# #.# #.# #.# #.##.# #.### #.#.# #.?..#...c...(vi^#[#..# #.######.###.## #.@...#.## ##.# #####.# .#.###.## #.# .##.#.##(viw9 #.# .###.##(viH #<# ..##.(vi:# #.# .#(vi1.# #.# (vi#..#.#####.# #.# ....#...##.# #.#(vi(vi#7.6 (1(vi6.0)(viOO  Things that are here: _a +2 orcbow of flaming; a centaur corpse(vi W .# #.# #.# #.# #.##.# #.### #######.#.# #.?..#...c...#[#..# #.######.###.## #@)...# #..## ##.# #####.# #.#.###.##(vi f #.# ..##.#.## #.# ..###.## #<# ...##.# #.# ..#.# #.# .#..#.#####.# #.# (vig S.....#...##.# #.#(vi (vi -8 _(vi# (vi (viCM  #.# #######.# #.### ####### ......#.# #.?..#.......#[#..# ##### ###.###.#.)...## ##.#####.# #.#.###.###.#(vi`T(viT9(viZ(vi](vi>(vi(vi(vi(viV 4(vi[ (vi] )viz i ## .#$. #.#.# #.#.# #.#.#)vi({ w #.# .# ########.# #.###.####### .......#.# #.?.@#.......)vi>{ b##[#..# #####.##### )viU{  ###.###.## #.)...# )vif{  #..## ##.# #####.# ##.#.###.#)viz{ #)vi{  #.#.##.#.## #.# #..###.##  #<# #...##.#####)vi{ ## #.# ...#.........# #.#)vi )vi C=80)vi )vi * _Found 5 gold pieces.)vi#  ## .# $. #.# .# #.# .# #.# .# #.# # .##.# #.###.#######.#.# #.?@.#.#[#..# #####.##### ###.###.## #.)...# #..## ##.# #####.# ###.#.###.## #.# ....##.#.## #.# ##..###.## #<# ##...##.# #.# ....#)viq$ H.# #.#)vi* )vi#, &1)vi0 )vim6 )vi {#. ## .# #. $. #.# #. .# #.# #. .# #.# #. .# #.# #. .##.# #.###.#######.#.# #.@..#.#[#..# #####.##### ###.###.## #.)...#)vi  #..## ##.# #####.# ####.#.###.## #.# .....##.#.## #.# ###..###.## #<# ###...##.# #.# .....#.# #.#)vi~ )vi &2)vi )vi )viS +3.6 (2)vi )vi . _B - a scroll of identify)viKL_#. ## .# #. $. #.# #. .# )viL#.# #. .# #.# #. .# #.# #. .# .# #.###.####### )vi/M?#.# #..@.#. 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##..###.##.# #.### # ##...##.##.# #...# # ).#.# #####.###.###...... )vi##.#.##...#####.#.#. ##.###..# #.....# ##.#.#.#####.####..#####.#÷#.# ##.....# #. )vi:####...# #.###......>....# # ###.# #.......#)vi )vig# #.#####.####### )vi<)viX )vi)vi&7)viB)vi)viv ..#.)....# #.# )vidv 2#. #..###.##.# #.### #>...##.##.# #...# #. .)viv o#.# #####.###.)viv ?#.###....... #.#.##.)viv E...#####.#.#. #.)viv d###..# #.....####. #)vi w .#.#.#####.####..#####.#÷#.####. #.....# #.)viXw s...# #.###......>....#  ###.# #.......#  #.#####.#)vizw 5 )viw  )vi ~ )vi( &8)vi݆ )vi12 ..#.)....# #.# #.# ..###.##.# #.### #># ...##.##.# #...# #.##.# #####.###.##.###.......# .#.##....#####.#.#. .)vi2 ###..# #.....####.# .#.#.#####.####..#####.#÷#.####.# .....# #.#...# #.###......>....####.# #.......# #.#####.)vi2 &  )vi 9 )vi9 &9)vi> )vi? )vi6~#.)....# #.# #.# ###.##.# #.### #># ##.##.# #...# #.# #.# #####.##.# #.###.......# #.##.....#####.#.#.###..# #.....####.# #.#.#####.####..#####.#÷#.####.# # #.# ...# #.###......>....# ###.# #.......# #.#####.#######  )vi)vi8'20)vi<)vi)vi%|#.)....# #.# #.# ###.##.# #.### #># ##.##.# #...# #.# #.# #####.#.# #.###......)vi&# .##.....#####.#.#.###..# #.....####.# .#.#####.####..#####.#÷#.####.# # #.# ...# #.###......>....# .# #.#  #.#####. )vi ' )vi 2)vi2&1)vi:)viv<)vie.)....# #.# #.# .##.# #.### #># ##.##.# #...# #.# #.# #####.#.# #.###...# ##....#####.#.#.###..# #.....####.# #.#####.####..#####.#÷#.####.# # #.# # #.###......>....# .# #.# #.#####.#######  )vi2)vi&2)viq)vi)vi)....# #.# #.# # #.##.# #.### #># # #.##.# #...# #.# ##.# #####.######.# ##.###........# #.#####.#.#.###..# #.....####.# .#####.####..#####.#÷#.####.# # #.# # #.###......>....# .# #.# .#####.#######  )vi)vi&3)viH)vi)vi ....# #.# #.# #. .##.# #.### #># #. .##.# #...# #.# #.#.# #####.##############.# #.#.###...........#####. .)vi v#####.#.#.###..# #.....####.# #####.####..#####.#÷#.####.# # #.# # #.###......>....# # #.# #####.########  )vi )viH &4)viM )vi4 )viݪ  ####>... ..#.# #####.###############....................####..........#####.#.#...........###..# #.....####.###### #####.####..#####.#÷#.####.#  #.....................###>@...#######)vil ......######### ####.####### )viE )vi 5)vi! )vi )viCP#.##.# #.### #># # #.##.# #...# #.# #.#.# #####.##############.# #.#.###...........##### #.#####.#.#.)vi.###..# #.....####. )viij.#####.####..#####.#÷#.####.# .# #.# .# #.###......@....## .# #.)vi|# .#####.####### .# ...######)vi)vi&6)vi)vic _There is a stone staircase leading down here.)vi!)vi*#Inventory: 28/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 102 stones )vi|+' t - 25 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn))vi+j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability )vi+/ s - a scroll of fear )viP,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])vi  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 102 stones  t - 25 poisoned darts (quivered) Armour [  b - a +0 scale mail (worn)  c - a +0 buckler (worn)viC)  p - a +1 helmet (worn)r2 cloak Jewellery (go to first with "=)o5 ring of evasion (worn)  w4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration )viScrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear  v - 3 scrolls of noise  x - a scroll labelled MAMUOTZUHACO  A - 2 scrolls of revelation25%)vi o - a +5 ring of evasion (worn)B - a scroll of identify Potions (go to first with !)d - 2 potions of might  f - 4 potions of hastei - a potion of cancellation  l - a potion of magic  m - a potion of curing83)vim o - a +5 ring of evasion (worn)  s - a scroll of fear  u - a blue potion  z - a viscous ruby potionbot)vieG)vi D x - a scroll labelled MAMUOTZUHACO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. )vi QStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? )vin Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.)viHE Inventory: 28/52 slots  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear )viE  v - 3 scrolls of noise  x - a scroll labelled MAMUOTZUHACO  A - 2 scrolls of revelation  B - a scroll of identify Potions (go to first with !)  d - 2 potions of might  f - 4 potions of haste  i - a potion of cancellation )viE  l - a potion of magic  m - a potion of curing  u - a blue potion )viF  z - a viscous ruby potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit)vi7F 7[bot])vi  x - a scroll labelled MAMUOTZUHACO  A - 2 scrolls of revelation)viJI   A - 2 scrolls of revelation  B - a scroll of identify)vi-y b - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.9 (16.1 -> 9.2). Your EV would increase by 1.5 (13.5 -> 15.0). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour )vi,_________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.)viTInventory: 28/52 slots Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=) )viFT o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear )vihT v - 3 scrolls of noise  x - a scroll labelled MAMUOTZUHACO  A - 2 scrolls of revelation  B - a scroll of identify )viTPotions (go to first with !)  d - 2 potions of might  f - 4 potions of haste  i - a potion of cancellation )viT% l - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[75%])vi8z  j - an amulet of magic regeneration  m - a potion of curing  u - a blue potion  z - a viscous ruby potionbot)vi(  j - an amulet of magic regeneration  d - 2 potions of might)vi5 ( B - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll )vi| _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. )vi q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. )viI Identify which item? (\ to view known items) Scrolls (select first with ?)  x - a scroll labelled MAMUOTZUHACO Potions (select first with !)  u - a blue potion  z - a viscous ruby potion  )vir[?] describe selected")viO")viV^#.##.# #.####># # Peej the Basher #.##.# #...##.# # Mountain Dwarf of Trog *..... ...#.# #####.##############.# # Health: 70/70 ======================== ...#.###....................##### Magic: 8/8")viV======================== #............#####.#.#........... AC: 16Str: 22 ........###..# #.....####.##### EV: 13Int: 8 .#####.####..#####.#÷#.####.#SH: 9Dex: 9 .# #......................#XL:  8 Next: 86% Place: Dungeon:5 .# #.###......@....########")viWNoise: ---------  Time: 7026.6 (0.0) .# #.......#########h) +3 morningstar (protect) .#####.#######Throw: 25 darts (poison) .......# ...##### ")viKWi#### _There is a stone staircase leading down here. _You see here an iguana skeleton. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.")viY")vi^")vi6be#.##.# #.####># # Peej the Basher #.##.# #...##.# # Mountain Dwarf of Trog *..... ...#.# #####.##############.# # Health: 70/70 ======================== ...#.###....................##### Magic: 8/8======================== #............#####.#.#........... AC: 16Str: 22 ........###..# #.....####.##### EV: 13")viob[Int: 8 .#####.####..#####.#÷#.####.#SH: 9Dex: 9 .# #......................#XL:  8 Next: 86% Place: Dungeon:5 .# #.###......@....########Noise: ---------  Time: 7026.6 (0.0) ")vibM.# #.......#########h) +3 morningstar (protect) .#####.#######Throw: 25 darts (poison) .......# ...##### ")vib<#### _You see here an iguana skeleton. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  ")vib8As you read the scroll of identify, it crumbles to dust.")viSl")vil+7.6 (1")vio")vi3q4 _There is a stone staircase leading down here. _Done exploring. __There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _z - a potion of invisibility%)vi%)vi2Inventory: 27/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail %)vi1 e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 102 stones  t - 25 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) %)viZ9 p - a +1 helmet (worn)  r - a +2 cloak (worn) %)vi|Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn) %)vi* y - an amulet of reflection (worn)%)vij - an amulet of magic regeneration Scrolls (go to first with ?) %)vi] k - a scroll of vulnerability  s - a scroll of fear %)vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&)vi   g - 102 stonest - 25 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear  v - 3 scrolls of noise  x - a scroll labelled MAMUOTZUHACO  A - 2 scrolls of revelation Potions (go to first with !)  d - 2 potions of might  f - 4 potions of haste  i - a potion of cancellation63%&)vi}  j - an amulet of magic regeneration  x - a scroll labelled MAMUOTZUHACO  l - a potion of magic &)vi˹ m - a potion of curing  u - a blue potionz - a potion of invisibilitybot&)vi  x - a scroll labelled MAMUOTZUHACO  f - 4 potions of haste))vi= x - a scroll labelled MAMUOTZUHACO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.*)vi*)viU*)vi;#.##.# #.####># # Peej the Basher #.##.# #...##.# # Mountain Dwarf of Trog *..... *)vi~...#.# #####.##############.# # Health: 70/70 ======================== ...#.###....................##### Magic: 8/8*)vi======================== #............#####.#.#........... AC: 16*)vi,Str: 22 *)vi........###..# #.....####.##### EV: 13Int: 8 *)vi .#####.####..#####.#÷#.####.#SH: 9*)vi+ Dex: 9 .# #......................#XL:  8 Next: 86% Place: Dungeon:5 *)viP .# #.###......@....########Noise: ---------  Time: 7027.6 (0.0) *)vit.# #.......#########h) +3 morningstar (protect) .#####.#######Throw: 25 darts (poison) *)via.......#Tele ...##### *)viL#### _Done exploring. _Done exploring. *)viU_There is a stone staircase leading down here.  *)vibAs you read the scroll of identify, it crumbles to dust. _z - a potion of invisibility  *)vi%BAs you read the scroll labelled MAMUOTZUHACO, it crumbles to dust.*)vit*)vi*8.6 (1*)vi*)vi __There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _z - a potion of invisibility *)vi As you read the scroll labelled MAMUOTZUHACO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.-)vikP -)viP -)viT -)vir &0-)vis -)viTx -)viy E _Done exploring.0)vi}0)vi0)viS,31.6 (30)vi?  ##.####.###<#  #...# #.# #.#  #...# #.# #.# ### ####...###.# #.# ##... #..........###.# # #...........##.# #.. #.........#.##.# #..## ######.##.###...# #####.........#.# ##................###...# #.............##### ##### #.............# #.............# #.........<...##.#...........##.##..........##.#####.......# _You start waitin0)vig.0)vi0)viO&0)vi'52.6 (40)vi.0)vi0@ _Your surroundings suddenly seem different.1)vi/  ...# #.# #..########...###.# #.# ##.............###.# #....##..#######...##.##.........###.........###...##### #### ####.......##.########.####1)vi; A3.6 (11)viI 1)viG 1)viG6 ########...###.# #.# ##.............###.# #....##..######.##.###...##.##.........###.........###...##### #### ####.#####.##.......#1)viNM1)viM&41)viR1)viTT2)vi8a ####...####.............###.# #.....##..#.######.##.###...##.##.........###.........###...##### #### 2)vir<.##.##.#####.######2)vi2)vi)&52)vi82)vi.2)vi/ ..........###.# #.....###.##2)vi/####.##.###...##.##.........#2)vi0d##.........###...2)vi/0##### #### <#2)viU00..#2)vig0]#.#..# #..#...######2)vi#52)vie5&62)vi92)vi94)vi) 4)vi Level 5 of the Dungeon <<<<>>>>(Press ? for help) #...# #.# #.##..## ##.# #####.#  #...# #.# #.# ###############.#.###.###.#  ####...###.# #.# ##...............##.#.###.# 4)vi  #..........###.# #.....#########..###.###<#  #...........##.# #..##.#########...##.########.#  #.........#.##.# #..##............#.........##.#  ##......####.##.###...###########.#..#.#####.##.#  ##.......###.........#.# ######.....#...##.##.#  ##................###...# #..<.)....#.##.##.########.#  #.............##### ##### #.####).###.##.............#  #.............##......)###.##.##.##########  #.......@.....##..........>##.##.# 4)vi6 q #.........<...####..###.#######.##.#  #.#...........#4)vih #....# #.# ##.##.#  #.##..........##....###.### #.....#  #.#####.......#4)vi \#..........# #..####  #.########.####4)vi #..#####...# #..#  #.##.......####..## ##..# #..#  4)vi #.##.#####.#######.....# #..# #..#######  4)vi  #.#..# #..#...###### #.....######.# #...†....#  4)vi/ #.#..# #...........# #.........##.# #..#####.#  4)viT #.#..# ##..#...####.# #.....###.##.# #..# #.#  #.#..####...##### #.# #.....# #.##.####..# #.#5)viG@.5)vi 5..6)viH5..6)vi5..6)vi35..6)vi5.#6)viD# 6)vi E6)vi9  6)vi-9  6)vi/#  6)vi6)viE9  6)vi9  6)vim99  6)vi9  6)viT9  6)vi9  6)vi, 9  6)vi4 9  6)vid 9  6)viq 9  6)viZ # #6)vi[ 6)vi 5#.6)vi.0 5..6)viʮ 5..6)viN 5..6)vi 5..6)vi5..7)vi[5..7)vi.: 5..7)vi 5..7)viH5..8)vip5.>8)vi8 8)vi 0#..........###.# #.... Peej the Basher#...........##.# #..## Mountain Dwarf of Trog *.....#.........#.##.# #..## Health: 70/70 ========================##......####.##.###...# Magic: 8/88)vi ========================##.......###.........#.# AC: 16Str: 22##................###...# EV: 13Int: 8#.............##### ##### SH: 9Dex: 9#.............#8)viQ XL:  8 Next: 86% Place: Dungeon:5#.......@.....#Noise: ---------  Time: 7036.6 (0.0)#.........<...#8)vi h) +3 morningstar (protect)#.#...........#Throw: 25 darts (poison)#.##..........##.#####.......##.########.#####.##.......##.##.#####.#######.#..# #..#...###### _z - a potion of invisibility  As you read the scroll labelled MAMUOTZUHACO, it crumbles to dust. 8)vi -_You feel strangely unstable. It was a scroll of teleportation. _Done exploring. _You start waiting. _Your surroundings suddenly seem different.8)vi 8)vi8)vi 8)vi 8)vi ,8)vi,8)vir8)vi\8)vi8)vi8)vi8)vi8)vi8)vi8)vig8)vi\!8)vi",8)vih#8)vi~&8)vi!'8)viB'8)vi'8)vi8)8)vi)8)vi)8)vi)*8)vi+8)vi,8)vi,8)vir,8)vi-8)vi.8)vi.8)vie/8)vi`18)vi18)vi18)vi!28)vi38)vi 4,8)vi\48)vi58)vi 68)vi[68)vi68)viF88)vi88)vi88)vi98)vi;8)vi;,8)vio<8)vi?8)vi@8)viA8)viA8)viE8)viF,8)viG8)viJ8)viL,8)viM8)viqP8)viQ8)viQ8)viS8)viT8)viT,8)viT8)vioV8)viW8)viW8)vi\X8)viY8)viZ8)viZ8)vi[8)vi^8)vi_`,8)vib8)vic8)vid,8)vi[e8)vif8)vij,8)vij8)vil8)vihm,8)vim8)viTo8)viep8)vi{p8)viFq8)vis8)vi=u8)vi^u8)viHv8)view8)vix,8)viBy8)vibz8)vi{8)vi{8)vi|8)vi}8)viC,8)vi8)vi8)vi,8)vi8)vi8)vi$8)viC8)vi8)vi8)vi!8)vi>8)vi 8)viH8)viЏ,8)vi8)vi+8)vi,8)viϓ8)vi8)vi.,8)viǖ8)vi..#########..###.## #<# #.#########...##.####### #. 8)vi7#............#.........# #. ###########.#..#.#####.# # 8)vid5# ######.....#...##.# # #..<.)....#.##.##.######## 8)vi# #.####).###.##.............8)vi#......)###.##.##.###########...##.##.#72.6 (38)viԜe6.0)###..###.#######.##.#8)vi#....# #.# ##.##.##....###.### #.....##..........# #..####8)viR#..#####...# #..#  8)vi7###..## ##..# #..##.....# #..# #..8)viWo########.....######.# #...†....8)viw"#8)vi8)vi8)viqc _There is a stone staircase leading down here.;)viJ;)vi/;)vi83.6 (1.0) _;)vi;)viФ  ######### 6 #@......# #######.# ;)vi ;)vi -4.3 (1.7;)vi ;)vi } _You climb downwards. _There is a stone staircase leading up here.<)vi$ # #<# #.# <)vi- <)vi. 350 _<)viH2 <)vi4 <)vi: # #<.@....# #.# <)vihB<)vi3C&6<)visH<)viI=)vi # #<..@...# #.# =)viN=)vi&7=)vi=)vim=)vi@&# #<...@..# #.# ..##=)vi=)vi.=)vi&8=)vif=)vi=)viv# #<....@.# #.# /.. .###.....####=)vi}=)vi$~&9=)vi=)viZ _Found a runed copper wand.=)vi # #<.....@# #.# ./.. ##.###...#=)via ..#.#####=)vi =)vi '80=)vi% =)vi' >)vis #########<......#######......./.....########.####.##>)vi>)vi&1>)vi>)vi>)vi. O ##########<......######.###..#.......@.....#>)vi 3#######.#### ... .#...###.###  >)vi >)vi &2>)vi՗ >)vi >)vi +3.3 (2>)vi\ >)vib / _x - a wand of warping (8)A)viPeej the BasherMountain Dwarf of Trog *.....Health: 70/70 ========================Magic: 8/8========================AC: 16Str: 22#########EV: 13Int: 8#<......#SH: 9Dex: 9#######.###..#XL:  8 Next: 86% Place: Dungeon:6.......@.....#A)vi3 Noise: ---------  Time: 7083.3 (0.0)#######.####.#h) +3 morningstar (protect)...Throw: 25 darts (poison).#...###.######A)viYv   _You climb downwards. A)vi_There is a stone staircase leading up here. _Found a runed copper wand. _x - a wand of warping (8)  Press: ? - help, v - describe, . - travelThe floor.C)viֆ Peej the BasherMountain Dwarf of Trog *.....Health: 70/70 ========================Magic: 8/8========================AC: 16Str: 22#########EV: 13Int: 8#<......#SH: 9Dex: 9#######.###..#XL:  8 Next: 86% Place: Dungeon:6.......@.....#Noise: ---------  Time: 7083.3 (0.0)#######.####.#h) +3 morningstar (protect)...Throw: 25 darts (poison).#...###.######   _You climb downwards. _There is a stone staircase leading up here. _Found a runed copper wand. _x - a wand of warping (8)  Press: ? - help, v - describe, . - travelThe floor. _D)vi  _There are no items here.E)vi<  #########<......# ########.###..#...........#######@####.#E)vi  #...........#........######.E)viȹ S  E)vi H4.3 (1 _E)viu E)vi E)viM #########<......# #######.###..#.............########.#### #..@.....#......#..#######.######   E)viSE)viS&5E)viWE)viFZG)vi ######### #<......# # #######.###..# .............# #######.####.#G)viY' #.#.#.###.######. ###G)viG)viG)vi:6G)vivG)viRG)vi7  ### #<......# # #.###..# .......# #######.####.# #G)viv .#.#.##.######. ###G)viG)vi&7G)viG)viG)viG)viG)vi G)vi #########<......# #######.###.............#######.####.#######..............@#........#########.###### ### G)vi G)viG G)vi$ &8G)viW G)vi] H)vic- # #<......# # #.###..# .......# #######.####.##.#.#.#.######. ###9I)vic53I)vi<I)vib######### #<......# # #######.###..# .............#  #######.####.# ########@.......# .........#........ I)vi˚v##########.######.### I)viABI)vi#### #<......# # #.###..# .......# #######.####.# #I)via# #.# ...#. ##.######. I)vi#7###I)vi0,,I)viC0I)vi{######### #<......# # #######.###..# .............#  #######@####.# ########........# .........#........ ##########.######.### I)vi],I)viI)vi######### #<......# # #######.###..# ........@....#  #######.####.# ########........# .........#........##########.######.###I)vix,I)viwI)vi~f######### ##<......# .# #.###..# ..@...# #.####.# #........# .........#.I)vigu##########.### I)vio,I)vipsI)vix.#.#.##..########## ..# #<......# ..# #I)vi9.###..# ...@..# #.####.# #........# I)viY...########I)viK ### I)vi,I)vi I)viOE#.# #.# #.## ...# # #..# #<......# #..# #.###..# ....@.# #.####.# #........# ...#........#.######.### ##I)viFI)vi+X,I)vi·2M... #.# .#######<......# #######.###............ #######.############........### I)viL,I)viaI)vi,$M#.#... ##.# .#######<......# #######.###............#######.####.#I)vi$/.#I)vi,,I)viU0I)viiM#.#... #.# ##.###.# #.....#######<......# #######.###.............##I)vi,I)viI)viM.>#.#... #.# #.###.# #.....#########<......# #######.###..###I)vi/90.0)I)vi!I)vic.100.3 (11I)viI)vi`; _Found a stone staircase leading down.J)vi...........J)viy" M#...>#.#... #.# ##.###@## #......J)vi" ##########<......# #..#..J)viJ, ,J)vi0 J)viͬ PM###...>##.##... #@# ##.###.## #.......############..#.#J)vi J)viR J)vif J)viU5 M### #..##. .>.... #.# #..##.########............ J)vi5 *#.# #.###.##.......###..###.#J)viG BJ)vi ?M ### # #..##. .>.... #.# ##.########....@.......#.###.######. #.# ##.###.###...#J)vi J)vig J)viM J)vi .#....Y### # .#.. J)vi& ##. .># .... #.# #..##.##.....#.###.######.##.# J)viJ ##.###.###.......J)vin 4##J)vi e#..# Y   ice beast (asleep)#<......# #..##J)vi [.###..# J)vi J)vi>: J)vi? 14.3 (4.0)J)vi"I t.YYJ)viI +5.3 (5J)viTO J)vi] ] _An ice beast comes into view.K)vi F .#. .. ..### # Y#.. ##. .># .... #.# #..##.# #..... #.###.######.# #.# ##.###.## #.......# ##..# #<......# #..# K)vi #.###..#  .#K)vi[ K)vi +6.3 (1K)vi K)viG L)vig .#. . ..#### Y#..##. .>#.... #.L)vi0h #..##.########...........#.###@######.# #.# ##.###.###...#L)viOh5#######.####.#L)vikL)viqYY   ice beastL)viBr&7L)viuL)vi{xL)vi& . ..#### Y#..##. Y>#L)viC".... #. #..##.#########.............#.###.######.#L)vih #@# ##.###.##.......L)vi###########..#<......# #..#######.##...........L)vi]#######.############.......L)vi~2.Y8M)vi^.#..  ..### # Y#..##. .>.... #Y# #..##.#########.............#.###@######.# M)vi^"#.# #.###.# #.......###########..#M)vi_:<......# M)vi#_Y#######.###............M)vi7_6 #######.####M)viEk<9M)vipM)vi"rN)vi8 . ..#### Y#..##. .>#.... #Y #..##.#########.............#.###.######.# #@# ##.###.##.......###########..#<......# #..#######.##...........#######.############.......N)vi9 .N)vi90YN)vi:'10N)vi>N)vi AN)vis ..#### Y#..##. .>#.... #. #..##Y########...........###.######.# #.# ##.###@###.......############..#<......# ######.##...........#######.############................#...Y1P)viO ..###Peej the Basher# Y#..Mountain Dwarf of Trog *.....##. .>#Health: 70/70 ========================.... #.#Magic: 8/8========================#..##.########AC: 16P)vi#P.Str: 22#....Y........EV: 13Int: 8#.###*######.#P)vi;PZSH: 9Dex: 9P)viQP#*#XL:  8 Next: 86% Place: Dungeon:6P)vidPB##.###@##P)viwPNoise: ---------  Time: 7111.3 (0.0)P)viP;#.......#P)viPh) +3 morningstar (protect)###########..#P)viPThrow: 25 darts (poison)#<......# #..#P)viP#######.###..#.............#P)vi QuY   ice beastP)viQQ#######.####.#P)viBQd########........#.........#........ P)vifQ{_Found a stone staircase leading down. _An ice beast comes into view.P)viQ1Throw: 25 darts (poison)P)viQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (52% to hit)P)vi..###Peej the Basher# Y#(.Mountain Dwarf of Trog *.....##. .(#Health: 70/70 ========================.... #(#Magic: 8/8========================#..##(########AC: 16Str: 22#....(........EV: 13Int: 8#.###(######.#SH: 9Dex: 9#(#XL:  8 Next: 86% Place: Dungeon:6##.###@##Noise: ---------  Time: 7111.3 (0.0)#.......#h) +3 morningstar (protect)###########..#Throw: 25 darts (poison)#<......# #..#)viK am#######.###..#.............#Y   ice beast#######.####.#########........#.........#........Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (52% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the ice beast.P)viDP)vi}>...Y.P)viF2.3 (14 P)vi_P)viRP)viQ)vii..###Peej the Basher# Y#(.Mountain Dwarf of Trog *.....##. .>#Health: 70/70 ========================.... #.#Magic: 8/8========================Q)vi%j#..##.########AC: 16Str: 22#.............EV: 13Int: 8#.###Y######.#SH: 9Dex: 9#*#XL:  8 Next: 86% Place: Dungeon:6##.###@##Noise: ---------  Time: 7112.3 (0.0)#.......#h) +3 morningstar (protect)Q)viTj###########..#Throw: 24 darts (poison)Q)vijy#<......# #..########.###..#.............#Y   ice beastQ)vij#######.####.#########........#.........#........Q)vikYou throw a poisoned dart. _The poisoned dart barely misses the ice beast.Throw: 24 darts (poison)Q)vi=kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (52% to hit)Q)viB..###Peej the Basher# Y#(.Mountain Dwarf of Trog *.....##. .(#Health: 70/70 ========================.... #(#Magic: 8/8========================#..##(########AC: 16Str: 22#....(........EV: 13Int: 8#.###(######.#SH: 9Dex: 9#(#XL:  8 Next: 86% Place: Dungeon:6##.###@##Noise: ---------  Time: 7112.3 (0.0)#.......#h) +3 morningstar (protect)###########..#Throw: 24 darts (poison)#<......# #..#)viRCem#######.###..#.............#Y   ice beast#######.####.#########........#.........#........Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (52% to hit)  You throw a poisoned dart.  The poisoned dart completely misses the ice beast.Q)viQ)vi>....YQ)vig3.4 (1.13 _Q)viQ)viR)vi  You bludgeon the ice beast!!  Your weapon exudes an aura of protection.  The ice beast is severely wounded.R)vi¿^23 ===4.3 (0.9R)viR)vi]@ _The ice beast hits you but does no damage.R)viN9 R)vi}9v You thump the ice beast!  You kill the ice beast!R)vi=C1.R)viI& R)viI9-R)viI5.1 (0.8 R)viIJ_Trog accepts your kill.R)viZ _Your Fighting skill increases to level 6!S)viB IS)vi44 TM..  ..### # Y#(.##. .>.... #.# ##.########............S)vi4 <#.###.######.# #@# ##.###.## #.......#S)vi4 h###########..#.#S)vi;= S)vi= $ _S)viA S)vi< M.#..  ..### # Y#(.##. .>.... #.# #..##.#########.............#.###@######.# S)vi #.# #.###.##.......###..###.#S)vi BS)vi M.#..  ..### # Y#(.##. .>.... #.# ##.#########....@........#.###.######.# #.# ##.###.##S)vi *#...#S)vi ,S)vi S)vi k cM#.# .#...  ..### # .#(.##. .>.... #.# #..##@########S)vik ............#.###.######.##.##..#S)viu ,S)viy S)vi M +#.# .##.##.#... .. ....###. # #..#(.##.#...>.... #@# #..##.#########.............#.###.######.##..S)vi \16 S)viC M#  +.# .##. #.##... ...#....###.# # #..#(..###.#...S)viPD ......#.# ###..##.#########.............#.###.###..S)viM ,S)vihR S)vi } M#  +#.# .#.#. #.##... .......###S)vic  # #..#@..###.#...>###......#.# ###..##.########..S)vi| '#...S)vi CThere is a stone staircase leading down here.S)viܹ S)vi>  _S)vi S)viZ ,S)vi S)vi)[ # + #.# .# #.#. ##.# #... ... #....###.# # #..#.@.# ##.#...>### ......#.# ###..##.#S)vi)#......#.###.## #.###.###.## S)vi*K_t - 25 poisoned darts (gained 2)S)vi23S)vi6S)viؓ# + #.# .# #.#. ###.# #... #... #....###.# # #..#..@# ##.#...>### ......#.# ###..##.#.....S)vi=#.###.# #.###.###.## S)vi,S)viS)vi|M  + .##. ###.#S)vik #...#....### # #..#...##.#...>###......#.#S)vi#S)viF.#S)viKBT)viIlM  + .#. ### #@..#....###.### # #..#...##.#...>###....#..#.#T)vib### .+ #.# .# #.#. ###.# #... #.@.# #....###.### # #..#...# ##.#...>###......#.####..#. T)viT)viT)viĪT)vi04### # #.+ #.# #.# #.#. ###.# #... #..@# #....###.### # #..#...# ##.#...>###......#.####..###. T)vikAM ### + #. ### #.......###.###T)vi!l# #..#...#..>#.#T)vit,T)vi"wT)viM ### + #. ### #...#....###.###.....T)vi,T)viT)vi,3M ### + #. ####... #...#...##.#T)vi9T)vi9T)vi=T)vi՘####...........'.................####T)viT)vi:T)viT)vi ###..#..#..#..###.# #.@.#.# #.#.#.#. ###.#..T)vim#... #...#####....###.#### #..#...###.#...>###......#.T)viF# _You open the door.T)vi^ 3T)viT)vip& T)vip#### #..# #..# #..#T)vipX#.####.T)vip8## T)viq.#.'#T)vi.qf#.# #.#.T)vi@q#T)viRqp#.#. ###.#.T)vijqd##... #...##T)vi{q)#....###.##T)viq^## #..#...T)viqR###.#...>#T)viqr##......#.#  T)viqThere is an open door here.T)vixT)vi8z _T)vi`T)vio #### #..# #..# #..###### #.# ###.# # #.@.......# #.# #.#.# #.#. ###.#.# #... #...## #....###.### # #..#...# ##.#...>### ......#.#  ###..##.#T)vi?T)vilT)viT)viB #### #..# #..# #..###### #.......####.## #.'.......# #.# #@#.......# #.#. ###.#.......# #... #...######### #....###.### # #..#...##.#...>### ......#.# ###..##T)viwB.######## #.............There is an open door here.T)vi:IT)viI _T)viLT)viF ####..#.######.......###......#.'.......##....... ##.. #...########.###.### .....#.###.######.#T)viBT)vi #..# #..# #..###### #.......####T)vi .## #.'.......# #.# #.#T)vihs.# #.#. ###.#.# #... #.@.######### #....###.### T)vi{ # #..#...# #.#...>#T)vif## ......#.T)vig# ###..##T)vi.######## #.............T)vi #.###.######.# # #.#T)viT)viT)vivT)vi} #..# #..###### #.......####.##T)viW}J #.'.......# #.# #.#.# #.#. ###.#.#T)viy} #... #...######### #....###@### T)vi} # #..#...# #.#...>###T)vi} ......#.# ###..##T)vi}.######## #............. #.###.######.#T)vi ~ # #.##.###.##T)vij,T)viT)vi #..###### #.......####.## #.'.......# #.# #.#.# #.#. ###.#.# #... #...######### #....###.###  # #..#.@.# #.#...>###T)vi~ ......#.#  ###..##.######## #............. #.###.######.# # #.##.###.## #.......#T)vi,T)viZT)vi&U #.......####.## #.'.......#T)vi`U #.# #.#.# #.#. ###.#.# #... #...#########T)viU  #....###.###  # #..#...# T)viU#.#...@### ......#.#  ###..##.######## #.............T)viU #.###.######.# # #.##.###T)viV.## #.......############..#T)vi]T)vi-^T)viqeT)vi  #.##.. ###.# # #?. #.'.......# #.#.. #.#.# #.#.. ###.#.# #.... #...# #....###.### # #..#...# ##.#..@>###.#.##..##.## #....... #.###.#T)viC#####.# #. #.# ##.###.## #.......#  #..#There is a stone staircase leading down here.T)viT)vi _T)viT)vi11 #..###### #### #.# #..# ###.# # #?.# #.'.......# #.#..# #.#.# #.#..# ###.#.......# #....# #...######### #....###.###T)vi1 # #.@#...# ##.#...>### .......#.# ####..##.######## #............. #.###.######.#T)vi2 #. #. ##.###.##T)viD2K #.......#T)vi;,T)viG@T)viM  #..########  #.##.# #?'..#..# #..# ###.#....... #...##########...@###.### #.#..#... ##.#...>###.......#.###.T)vi^,T)viƱT)vi #..# #..#  #..###### #### #.# #..# ###.# # #?.# #.'.......# #.#..# #.#.# #.#..# ###.#.......#T)vi #..@.# #...######### #....###.### #.#..#...# ##.#..>### .......#.#T)vi,F####..##.######## #............. #.###T)viO.######.# #. #.T)vic,T)vi T)vi:|M###  #..########  #.##.# #?'.#.#..# #.#@.# ###.#.........# #...#########...###.####.#..#...#T)vik.##.###.##T)viw,T)viT)vi M###  #..########  #.##. #?'. #.#..# ###.#.......T)vikG#....# #...##########....###.###........T)vi,T)vix T)via` M###  #..########  #.##. '. #..# ###.#.......#....# #...#########.#####..##T)viyi ,T)vi*n T)vir _---5T)viy 049.1 (34.0)T)vivz H--50.1 (35T)vi} T)vi X _B - a scroll of blinkingU)vi/.'.......# #....###..#....>..U)vi7 ####..##########.......# ### #..'.###U)vin...# #...########.#####..###.............U)vi ,U)viGU)vi ####..##########.....U)vi9..# ### #..'.####....# #...########U)viXm#....###.### .U)vis7.......U)vi5#.###.######.#U)vi ,U)vi U)vis  #..#.#. #..#... #..#####..#### #.........#..# ###.#.#..# #.'. #.#..# #.#.U)vibs  #.#..# ###.#. #.@..# #...####### #....###.###  #.#..#...# ##.#...>###U)vis .......#.# ####..##.########U)vis  #............. #.###.######.#U)vis h #. #.#U)vi} U)vi} U)vi U)vi % ####.#.# #..# .#.# #..# .. #..#### ..#### # ..#..# ### #.#..# #.' #.#..# #.#U)vi`  #@#..# ###.#...... #....# #...####### #....###.### #.#..#...# ##.#...>### .......#.#####..##.########U)viy  #............. #.###.######.#U)vi ,U)vi U)viR M##.##......#.# ..... ####...#### ..#.##' .#..# ###.#.........# #...########....###.###U)viR 5##......U)vi] ,U)vi` U)viI M #### #####.........#.# ....... ####....#### #..#.##' .#..# ###.#......#....# #...#######....#.U)vi %##..##.#U)vi! ,U)vi U)vi- 9M  #### #####......#.## ......... #####....#### #.@#.###' U)viy. #.#..# ###.#.............U)viI8 U)viB ,U)viנ l #.# #####.##...#.# ####.#.#U)vi?  #..##......#.### #..# ... #.. #....#### # #@.#..# ### ##.#..# #.'U)vib } #.#..# #.#U)vi  #.#..# ###.# #....# #... 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U)vi E######...#.#U)viW , ####U)vi ..U)vi K.#.# #..#U)vi ' #U)vi2 _#.#####. #..U)vil ~+....@......... #..#U)vi #...#....#### #U)vi #.. ###..#..# ###U)vi5 #. ##.#..# #.'U)vip # #.#..# #.#U)vi  #.#..# ###.#...U)vi! ] #....# #U)vi ...####U)vi ) #....###U)vi .###U)vi * #.#..#..U)viL .#U)viy U)vi U)vip U)vi U)vi\  .# #.# #####.#.######...#.# U)vi] d.#.# #.. #......#.#####. #.. +...@.. #.. #...#....#### # #...###..#..# ### #... ##.#..# #.'U)vie] \ #... #.#..# #.##... #.#..# ###.##.(. #....# #...#... #....###.###  #.#..#...#U)vig ,U)vil U)viR I.##.######.#.######...#.### ..........#.# #. #......#.#####. # +.............. #U)vi  #..@#....#### # #...###..#..# ### #...# ##.#..# #.' #.... #.#..# #.# #...[ #.#..# ###.# #.(... #....# #...##U)vi  #...## #....###.### ##### #.#..#...#U)vi _#.#...>###U)vij -62.1 (12U)vi U)vi B3.1 (13U)vi - _Found a leather armour.V)vi*>  .#######.######...##.........#. #......#.#####.+.............#...#....#### ##..#..# ## ##..'. #.#.#. #.#.##..#.......#.#V)viA V)viB #4V)vi?B .0)V)viG V)viI W)vi5 #####.######...###.........#. #......#.#####.+.............#...#....#### ##..#..# ## ##.'..##[.#######..##.###### W)viW)vi/&5W)viW)vihW)viU3W)viZW)viĶ#####.#.######...#.## ..........#.#  #......#.#####. # +.............. # #...#....#### # #...###..#..# ### #...####.#..# #.' #.@...##.#..# #.# #...[.##.#..# ###.# #.(...##....# #...# #...####....###.# ##### #.#..#...# ##.#...>###.......#.#  ####..##.##### #..........W)vi,W)vi=W)viNn .######...#......... #......#.#####.+.............#...#....#### ##..#..# ##.####.'....#[##(...##....# #....####.###.###.##### W)vi"Z,W)vi^W)viʻu ...... #......#.#####.+.......#...#....#### ##..#..# ##.####.'....#[##..##....# #....####.###### #.#..#...# #. #.#W)vi,W)viW)vi,W)viBW)viA   .######...#.# ..........#.#  #......#.#####.  +..............  #...#....####  #...###..#..# ## #...####.#..# #. #.....##.#..# #. #@..[.##.#..# ###. #.....##....# #... #...####....###.####### #.#..#...# ##.#...>### .......#.#####..##.####  #.........  #.###.####  _g - 104 stones (gained 2)W)viJ3W)viXOW)vi;M ##########...#..........#.# W)viβ=#......#.#####+..................#### .###.#..##. ...[.##.#..# ###.... #...#...####....###.##W)viW)vi-W)vimW)vi W)vi7 M  ##########...#..........#.# #......#.#####+..................#### .###.#..###. ...[.##.#..# ####.....##....# #...W)vi4 M  # ##########....#.# #......#.#####+..................#### .###.#..###. #...[.##.#..# ###.W)vi BW)viv }M  # ##########.... ##.#####+..................#### .###.#..####.....##.#..# #.W)vi BW)vig J######......'W)vis W)vis W)vix W)vi$  M  # ########## .....# ########.#####......'@.............#######...#....#### .###..##...####.#..# #..###### _You open the door.W)viZ W)viZ * .#W)vi[ + #.#W)vi[ C #####.#W)vi\ i .######...#.#W)vip\ _ ..........#.#W)vi\ J#......#.#####.W)vi*] *.@.W)vi] .W)vi ^ i#...#....####W)vi^  #...###..#..# W)vi^ #...####.#..# #W)vi`_  #.....##.#..# #W)vi_  #...[.##.#..# ###W)vi ` / W)viv`  #.....##....# #..W)viRa / W)vi4b \ #...####....###.#W)vib / W)viJr R ##### #.#..#...#W)viAs D W)viY W)vi W)viɄ W)vii e .#  #.#  #####.# +.######...#.#  #..........#.# ########@.....#.#####. .......'..............########...#....#### #...###..#..# ##...####.#..# #.#.....##.#..# #.#...[.##.#..# ####.....##....# #...#...####....###.#There is an open door here. _W)vii &W)vij  .#W)vij  W)vi=k #.#W)vi~k  W)vik ,#####.#W)vil _ +.######...#.#W)viFl C #...W)vil 9.#.# W)vil f ########......#.#####.W)vi9m s .......'..............W)vim \########...#....##W)vim ###W)vi`n #...###..#..# #W)vin  #...####.#..# #W)vio  #.....##.#..# #W)vi}o  #...[.##.#..# ###W)vio  #.....##....# #..W)vi|| W)vi*} W)vi W)vi W)vi U .# #.#W)viZ ?# #####.#W)vi8 V +.######...#.#W)vi w #..@.......#.#W)vi s ########......#.#####.W)vin ; .'.W)vi .W)vi  W)vi `#...#..####W)vi  #...###..#..#W)vi a #...####.#..# W)vi; M #.....##.#..# W)vi _ #...[.##.#..# W)vi k #.....##....# #W)viD W)vi# W)vi` W)vip W)viq * .#W)vir + #.#W)vibr V ## #####.#W)vir V +.######...#.#W)vir w #.@........#.#W)vi+s s ########......#.#####.W)vihs  W)vis *.'..W)vis .W)vit  W)viNt &#...#W)vit ...####W)vit ; #...##W)vit #..#..#W)viRu ^ #...####.#..#W)viu J #.....##.#..#W)viu u #...[.##.#..# W)viv k #.....##....# #W)vi W)viz W)vi W)vi W)vi * .#W)vi + #.#W)vi/ V ### #####.#W)vi{ V +.######...#.#W)vi  #@.........#.# ########......#.#####W)vi7  W)viy +.'...W)vi  W)vi ##...#W)vi, ....#### W)vil W)vi J #...###..#..#W)vi w #...####.#..#W)vi= M #.....##.#..#W)vi} a #...[.##.#..#W)vi L #.....##....#W)vi W)vi W)vi8W)vilz####...........?................'W)viu,W)vi(yW)vi M#### .. ....  ?.... W)viW### ####......'@######.......#..... ###########......#.#####.......'............. _You open the door.W)viW)vi%W)viX)vi###+#....... .#.?.... #.#.### #####.#.@.######...#.#.#..........#.########......#. .'..  #...#....#### #...###..#..#  #...####.#..#  #.....##.#..#  #...[.##.#..# X)vitX)vix* #+##.#.# .#.?....# #.#.### #####.#S'.######...#.#.#..........#.#######......#. .'.. #...#....X)vi.y #...###..#.. S   adder (asleep) #...####.#.. #.....##.#.. #...[.##.#..There is an open door here.X)vi5X)vi{ 85.1 (20.0)  An adder comes into view.X)vie.SSX)vi,6.1 (21X)viX)vi}/ _The adder hisses angrily.Y)viӐS######+## .# .# .# ...?....# #.# .### #####.# .S..######...#.# Y)viX|.#..........#.# ######......#.#.'...#...#....##...###..#..##...####.#..##.....##.#..##...[.##.#..#Y)viY)viY)viטM..SY)vi"7.1 (Y)vi1.0)Y)viHY)vi(Q _There is an open door here.Y)vi C ######+## ........# ........# .# ...?....# #.# .### #####.# Y)vitC x...S....'@######...#.# .#.#.# #######......#.#.'... Y)viC I#...###..#..# Y)viC Y)viI Y)viO L.SY)viP $8 Y)viP _Y)viY Z)viƌ0######+##...........#?....#.....### ####S...'.######.........#@.......################# .......'.............########...#....#### #...###..#..#..[..##..Z)vi0.Z)vi:&9Z)viZ)viϗ[)vi######+## ........# ........# .# ...?....# #.# .[)viN### #####.# .'.######...#.# .#.#.# #[)viن#####......#.#####..'....#...#. #...####.#..##.....##.#..##...[.##.#..# # #.....##....# # [)vi͈[)viG[)viZ90[)viC %######+## ........# ........# .# ...?....# #.# .### #####.# .'.######...#.# .#.#.# ######......#.#####. .'... #...#..#...####...####.#..# #.....##.#..# #...[.##.#..# ##.....##....# #.[)vi SS   adder[)vi/ &1[)vi [)vi \)vi)#\)viO,O'S\)vi-&2\)viI5\)vi7\)vi^ \)vi D.S\)viE .=3\)vi \)vi6 K _The adder misses you.])vi])vi -4.0 (0.9])viz])vi _You miss the adder. The adder closely misses you.])vi8 (0.8 _You miss the adder. The adder bites you but does no damage.])viLw  You hit the adder but do no damage.Your weapon exudes an aura of protection.])viw.23 ])viw&5.7 (0.9])vio}])vi3 _You block the adder's attack.])viڀ ])vi7 -6.5 (0.8])vi ])vi y _You closely miss the adder. The adder bites you but does no damage.^)viw  You puncture the adder!  You kill the adder!^)vii.^)vi=7=7.5 (1.0^)vi$m _Trog accepts your kill.`)vi3`)vi`)vi ,`)vi`)vi,`)vi`)vi,`)vi`)vi `)vi )16 `)viI"`)vi',`)vi(`)viR.`)vi.`)viP1`)vi57B`)vi^;,`)vi?`)viD,`)viE`)viK,`)viL`)viR,`)viS`)viYY,`)vi`)vi`)vi5`)vi-,`)vi`)vi,`)vil`)vi,`)vi `)vi),`)viT`)vi ,`)vi `)vi,`)vi`)vi,`)vi`)vi!,`)vi#`)vi),`)vi*`)vi0,`)vi2`)vi7,`)vi8`)vi>,`)vi?`)viE,`)viF`)viBK,`)vihL`)viR,`)viAS`)viW,`)viX`)viRbB`)vitd,`)viwe`)vij,`)vik`)viPr,`)vis`)viw,`)vix`)vi{,`)vi|`)vi,`)vi`)vi,`)vi`)vi",`)vi!`)viߞ,`)vix`)vi>,`)vi`)vi,`)vi`)vi=,`)viK`)vi,`)vi`)vi,`)vi`)vi[,`)vi|`)vi3B`)vi`)vi,`)vif`)vi,`)vi)`)vi;,`)viT`)viC,`)viQ`)vi-,`)viF`)vi`)vi`)vi`)vi`)vi*`)vi9`)viN`)vi`)viv`)vi`)viB`)vi `)vik `)vi `)vi`)vi`)vi`)vi`)viJB`)vim`)vi`)vi `)vi%`)viQ%`)vi=&`)vi*`)viO+`)vi~,`)viV0`)vi0`)vi2`)vi:8,`)viX9`)vi5=,`)viQ>`)vidD,`)viE`)vi"L,`)viL`)viZB`)vit[`)vi[`)vi\`)vic,`)vic`)viWi,`)vii`)vil,`)vim`)viXzk 296.5 (99.0) _You start waiting.`)viE{6--7.5 (100.0)`)vi`)vi# _Done waiting.a)viI3a)viPMa)vi; ######+## ........# ........# .# ...?....# #.# .### #####.# .'.######...#.# .#.@.a)vi/.#.# ######......#.#####. .'... #...#...#### #...###..#..#a)vi̮$ #...####.#..# #.....##.#..# #...[.##.#..#  #.....##....# #a)vi>,a)vi a)vid ######+## .#  ........# .# ...?....# #.# .### #####.# ........'@######...#.# ........#....#.# #############......#.##### .......'.............a)vi )########...#....#### #...###..#..# #...####.#..# #.....##.#..# #...[.##.#..#a)viA#,a)vih'a)vi#.#? ######K## ........# ........# .# ...?....# #.# .### #####.# .@.######...#.#a)vi?* .#....#.# #######......#. .'..  a)vib#...#....#### #...###..#..# K   kobold (missile, wandering) a)vix #...####.#..#  #.....##.#..# a)vi_ #...[.##.#..#a)vi˒7--a)vi× 9.5 (2.0)  A kobold comes into view. It is wielding a +0 whip.Found a scroll of noise.a)vi7  The kobold shouts!a)viҤ'KKkobold brigand (missile, wandering)K   kobold (missile)a)vi,7===300.5 (3a)via)viغ  A kobold brigand comes into view. It is wielding a +0 club and quivering _curare-tipped darts. _There is an open door here.d)viPeej the Basher#.d)vigMountain Dwarf of Trog *.....#?Health: 70/70 ========================######'##Magic: 8/8========================.......K#AC: 16Str: 22d)viS.......*#.#EV: 13Int: 8.K.?...*##.#SH: 9Dex: 9d)viz.......*### #####.#XL:  8 Next: 97% Place: Dungeon:6........@.######...#.#Noise: ===------  Time: 7300.5 (0.0)........#..........#.#h) +3 morningstar (protect)#############......#.#### Throw: 25 darts (poison).......'............########...#....####d)vi#...###..#..# K   kobold brigand (missile, wandering)#...####.#..# K   kobold (missile)#.....##.#..##...[.##.#..# _curare-tipped darts. _There is an open door here.  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycled)viShift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (45% to hit)f)vi9i .K*.f)vi -..f)vikC..*.*.f)viB ..*.*f)viI ..*.*g)vi]u..*.*g)viy...**.*g)vi(@ K*?.***..** _There is an open door here.  Throw: 25 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight ling)vi@ e  Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (wandering, hasn't noticed you, 45% to hit)i)viPeej the Basher#.Mountain Dwarf of Trog *.....#?i)vi"Health: 70/70 ========================######'##Magic: 8/8========================.......K#AC: 16Str: 22i)vi........#.#EV: 13Int: 8i)vih.K(?....##.#i)vixSH: 9Dex: 9...(((..### #####.#XL:  8 Next: 97% Place: Dungeon:6i)vi}......((@.######...#.#i)viNoise: ===------  Time: 7300.5 (0.0)........#..........#.#i)vi2Eh) +3 morningstar (protect)i)vik#############......#.#### Throw: 25 darts (poison).......'............i)vi########...#....#####...###..#..# K   kobold brigand (missile, poisoned)i)vi#...####.#..# K   kobold (missile)#.....##.#..##...[.##.#..#i)virAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  i)vi+2(wandering, hasn't noticed you, 45% to hit)  i)viYou throw a poisoned dart.  The poisoned dart hits the kobold brigand.  The kobold brigand is poisoned.  The kobold brigand shouts!i)vii)vi!Z(K.....i)vi{W(((( You throw a poisoned dart.  The poisoned dart hits the kobold brigand.  The kobold brigand is poisoned.kobold brigand shouts!throws a stone.  You block the stone with an invisible shield... and reflect it back!i)vi@>...@-1.5 (14i)viEi)viSH0 _The stone hits the kobold.j)vi #. #? ######'## .K# .# .# .(K?....# #.# .### #####.# '.######...#.# .#...#.#j)vix ######......#. .'.. #...#.... #...###..#.. #...####.#.. #.....##.#..j)vi^ #...[.##.#..j)vij)vi%P.Kj)vi.J(((((j)viCX...@.j)viվO--2j)vij)vi%n _The kobold throws a stone. The stone closely misses you.j)viu #.# #?##'##.K#.# .#.(.K....# #.#.### #####.#.'.######...#.#.#.#.######......#. .' #...#.... #...###..# #...####.# #.....##.# #...[.##.#j)viCj)viaj)vij)vi K.K?KK 2 kobolds (1 missile, 1 wandering)j)vix O--3j)vi~j)vis _A kobold comes into view. It is wielding a +0 club.j)vi#K# #?# #'## .# .K.# .# ..(.?....# j)vi.#.# .....K...### #####.# .'.######...#.# .#.#.# #####......#.#.'.#...#....##...###..#.j)vib#...####.#.#.....##.#.#...[.##.#.j)vis%j)vi&j)vi)j)vi0.K.K.Kj)vi0FK)j)viX1&==j)vi{1 4j)vi59j)vi1<( _The kobold shouts!k)vi{#.# #K# #'## .# .# .# ..(.?...K# #.# .### #####.# k)vi4......K..@.######...#.# .#.#.# ######......#.#.'...#...#....##...###..#..##...####.#..##.....##.#..##...[.##.#..#k)vik)viG?Kk)vi%1(k)vigk)vi.pQ..Kk)vip.-5k)viwk)vi | _The kobold throws a stone. The stone hits you but does no damage. _There is an open door here.k)viPeej the Basher#.#Mountain Dwarf of Trog *.....#?#Health: 70/70 ========================#######K##Magic: 8/8========================.........#AC: 16Str: 22.........#.#EV: 13Int: 8..(.?...K##.#SH: 9Dex: 9k)vi$.........### #####.#XL:  8 Next: 97% Place: Dungeon:6.......K*@.######...#.#Noise: =--------  Time: 7305.5 (0.0)k)vi|.........#..........#.#h) +3 morningstar (protect)##############......#.#### Throw: 24 darts (poison).......'............########...#....####k)vi#...###..#..# K   kobold brigand (missile, poisoned)k)vi#...####.#..# KK 2 kobolds (1 missile)#.....##.#..##...[.##.#..# _There is an open door here.  k)vi)Throw: 24 darts (poison)k)viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linek)viLAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (lightly wounded, poisoned, 45% to hit)l)viTPeej the Basher#.#Mountain Dwarf of Trog *.....#?#Health: 70/70 ========================#######K##Magic: 8/8========================.........#AC: 16Str: 22.........#.#EV: 13l)vicUInt: 8..(.?...K##.#SH: 9Dex: 9.........### #####.#XL:  8 Next: 97% Place: Dungeon:6..(((((((@.######...#.#Noise: =--------  Time: 7305.5 (0.0).........#..........#.#h) +3 morningstar (protect)l)viU##############......#.#### Throw: 24 darts (poison).......'............########...#....#####...###..#..# K   kobold brigand (missile, poisoned)#...####.#..# KK 2 kobolds (1 missile)#.....##.#..#l)viV#...[.##.#..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (lightly wounded, poisoned, 45% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the kobold brigand.l)vil)vil)vi'K.K....K.l)viG(You throw a poisoned dart.  The poisoned dart barely misses the kobold brigand.The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.  You are poisoned.  You have difficulty breathing.l)viĂ&.l)viO63======---6.6 (1.13Slow Pois l)vil)vi\ _You feel yourself slow down.m)vie#.# #?# #######'## ........K# ...# .# ..(.?....# m)vi5f#.# .K### #####.# ..(....K.'@######...#.# .#.#.# #######......#.#.'... #...###..#..# #...####.#..# K   kobold (m)vilf4 m)vi kb  You feel very sick.m)vikm)viy..KK)m)viy$58m)viyM------8.1 (1.5m)vim)vi< _The kobold brigand looks more healthy.m)vi #.#?#######'##........Km)vi ....#(.?....#.......### ####m)vi (.....KK.######...m)vi k.......#@.......##############m)vi ####m)vi  m)vi> z.......'.............########...#....#### m)vi`  m)vi '#...###..#..#m)vi ..m)vi [m)vi -..##..m)vi m)vi. m)vi m)vi m)vi m)vi& K.K m)vi' #3m)viE( F----9.6m)vi1 m)vif4 S _You feel very sick.n)vi"#.# #?# #######'## ........K# ...# .# ..(.?....# #.# .n)viCK### #####.# ..(......K.######...#.# .#.#.# ######......#.#####..'....#...#....#### #...####.#..# #.....##.#..# #...[.##.#..# #n)viڌL#.....##....# #n)viRn)vin)viDn)vi.KKKK 2 kobolds (1 missile)n)via0--11.1n)vin)viAS _You feel very sick.q)vi' q)vi  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-q)vi o6% [?] toggle between ability selection and description.s)viMs)viws)viٮ #.#Peej the Basher#?#Mountain Dwarf of Trog *.....#######'##s)viI_Health: 50/70 =================-------........K#Magic: 8/8========================.........#.#s)vimZAC: 16Str: 22s)vis..(.?....##.#s)viYEV: 13Int: 8s)vi8 .........### #####.#SH: 9Dex: 9..(.....KK.######...#.#XL:  8 Next: 97% Place: Dungeon:6s)viex.........#K@........#.#s)viNoise: ---------  Time: 7311.1 (0.0)s)vi##############......#.#####. h) +3 morningstar (protect)s)viΰ.......'.............. Throw: 23 darts (poison)########...#....####s)viWSlow Pois #...###..#..#s)vi#...####.#..#s)vi7K   kobold brigand (missile)#.....##.#..#s)viXKK 2 kobolds (1 missile)#...[.##.#..# #s)viz6#.....##....# #s)virYou have difficulty breathing. _You feel yourself slow down.s)vi\You feel very sick. _The kobold brigand looks more healthy. s)vi._You feel very sick. s)viT_You feel very sick.s)vi0]  A red film seems to cover your vision as you go berserk!s)vi4{  You feel yourself moving faster! You feel mighty! You feel sick.s)vi:q  #.# #?# #######'## ........K# .........# .#  ..(.?....# #.#  .........###   ..(......KK######...#.#  #K@........#.#  #####..... ...s)vi8" .        #...[   The kobold brigand closely misses you.The kobold brigand hits you but does no damage.s)viN75/105==2.6 (1.523 darts (poison)Berserk Slow Pois s)vi s)viT= _The kobold hits you but does no damage.y)viX  The kobold brigand hits you but does no damage. _The kobold hits you but does no damage.impale the kobold brigand!!  Your weapon exudes an aura of protection.  y)viYThe kobold brigand is severely wounded.  You feel sick. The kobold brigand closely misses you.y)viY4=-23 ==3.5 (0.9y)viUey)vih= _The kobold hits you but does no damage.y)vi[0  You bludgeon the kobold brigand!!  You kill the kobold brigand!y)vi14f  Trog accepts your kill.y)vi A'KKK 2 kobolds (1 missile)y)viI  #.# Peej the Basher #?# Mountain Dwarf of Trog *.....y)viJ #######'## Health: 73/105 ================-------- ........K# Magic: 8/8======================== .........# .#  AC: 23  Str: 22 ..(.?....# #.#  EV: 13Int: 8 .........### #####.#  SH: 9Dex: 9 ..(......'K######...#.#  XL:  8 Next: 104% Place: Dungeon:6 y)viJ0.........#K@........#.#  Noise: ==-------  Time: 7314.3 (0.8) ##############......#.#####. h) +3 morningstar (protect) .......'.............. Throw: 23 darts (poison)y)viK: ########...#....####  Berserk Slow Pois  #...###..#..#  #...####.#..#  KK 2 kobolds (1 missile) y)vixL#.....##.#..#  #...[.##.#..# # #.....##....# #The kobold brigand is severely wounded.y)viL6You feel sick. The kobold brigand closely misses you. _The kobold hits you but does no damage.  You bludgeon the kobold brigand!!  You kill the kobold brigand!Trog accepts your kill.y)viN - _You feel sick. The kobold misses you.You have reached level 9!y)viX/  --more--|)vi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~)vi`8/1129/949 2% ~)vi~)vi9U _You feel stronger. x2)vi6u  You sock the kobold!  You kill the kobold!)vi  $   kobold (Trog accepts your kill.)vi4 P7-5.3 (1.0)vim)viL _You feel sick. The kobold hits you but does no damage.)vi0  #.# #?# #######'## ........K# ...# .# ..(.?....#)viq0 #.# .### #####.# ..(......'K######...#.# .#.#.# ######......#.##### .'...)vi0 G #...#....#### #...###..#..# #...####.#..#)vi0 Y #.....##.#..# #...[.##.#..#  #.....##....# )vi< )viX= !-)vit= 6)viD )viI  )viJ F_You feel sick. The kobold hits you but does no damage. )viJ _Items here: $ ( )) †.)vi)viT)vi:)vi)vi! _You feel sick. The kobold hits you but does no damage. _Items here: $ ( )) †.  You miss the kobold.  The kobold is moderately wounded.  .  You are no longer poisoned.)vi"^6=7)vi')vi(4 _You block the kobold's attack.)vioy  You impale the kobold!!  You kill the kobold!Trog accepts your kill.)viJe))vi,8.1 (0.8)vi )viˋu _You feel the power of Trog in you as your rage grows.)vi)vi)vi)vi)viyIM. #?# #######'#..K ....... (.?....# .### ####(......'@######..........#$... ##############......#.#####.......'............. ########...#....#### )vi)viP7-9.1 (1.0)vi)vi[  g - 111 stones (gained 7)  Things that are here:)viE-20.1 (2)vi)viUP _a +0 whip; a kobold corpse)vi#  #K# #?# #######'## .........# ...# .# ..(.?....# #.# )vi .### #####.# ..(......@)######...#.# .#$.#.# #######......#. .'.. #...#....#### #...###..#..# K   kobold (wandering) #...####.#..# #.....##.#..#)vi 8 #...[.##.#..#)vi1 'Things that are here: _a +0 whip; a kobold corpse  A kobold comes into view. It is wielding a +0 club.  You feel a strong urge to attack something.You feel yourself speed up. You are no longer berserk.  You are exhausted. You feel yourself slow down.)vi  #.# #K# #######'## .........# .........# .#  ..(.?....# #.#  )viS l.........###   ..(......@)#  .........#$......  ##############... . K #...[)vi 52/75 ==1.1 (123 darts (poison)Slow -Berserk )vi )vi% k _The kobold shouts! _There is an open door here.)vi 0 +#.# #K# #######'## .........# ...# .# ..(.?....# #.# .### #####.# ..(......'@######...#.# .#$.#.# #######......#.#.'... #...###..#..# )vi.7 )vi$8 O16 --2.6 (1.5 _)vi< )virA  Things that are here: _a +0 whip; a kobold corpse)vi/ #.#K#######'##.......K....#(.?....#.......### ####(')######..........#@.......################## .......'.............Slow -Berserk K   kobold#.....##....#)vizK.K)vie3--4.1 _)viy)vi _Items here: $ ( )) †.)viݲ) #.# #K# #######'## .........# .......K.# .#  ..(.?....# #.#  .........###   ..(......')######...#.#  #@.........#.#  #####.... .         #...[   )viY #.# #K# #######'## .........# .......K.# .#  ..(.?....# #.#  .........###   ..(......')######...#.#  #@.........#.#  #####.... .       #...[  _A kobold is nearby!)vi#.# #K# #######'## .........# .K.# .# ..(.?....# #.# .)vi### #####.# ..(......')######...#.# .#$#.# ######......#.#####..'....)vi#)vi X...#....#### #...####.#..# #.....##.#..##...[.##.#..# # #.....##....# #)vi5 D )vi )vi$ )vi.KK   kobold5.6 _)vi" L #.# #K# #######'## .........# ...# .#)vi"  ..(.?....# #.# .K### #####.# ..(......')######...#.#)vi!#  .#.#.# ######......#.#####)viB# O .'... )vik# [#...#....####  #...###..#..#)vi#  #...####.#..#  #.....##.#..# #...[.##.#..)vi# Z# #.....##....#)vi ( )vi!0 F.K)vi0 X54=7.1)vi8 )vi= _Items here: $ ( )) †.)viR. #K# #######'#)viS.. ....... (.?....# .)vi+S### ####(......K@######..........#$...)viPSv ##############......#.#####)visSa.......'.............########...#....###.)viS##.)viS7[.##.#)vie)viGf/=8.6)vim)viq, _Items here: $ ( )) †. _A kobold is nearby! _Items here: $ ( )) †. _You block the kobold's attack. The kobold barely misses you.  Things that are here:a +0 whip; a kobold corpse)vi  You puncture the kobold!  Your weapon exudes an aura of protection.  You kill the kobold!)viC))vi5=23 30.1 _Trog accepts your kill.)vi@  #.# #?# #######'## .........# ...# .#)viAA d ..(.?....# #.# .### #####.# ..(......@)######...#.# .#$.#.# #######......#. )viA 8.'..  )vi B 6#...#....#### #...###..#..#  #...####.#..#  #.....##.#..# )vi ,)vi? )vi4B L60=)virB )viC )viH ,)viL )vi;Q )viqQ U1=)viS )viY ,)vi!\ )vic ,)vig )vim )vim %2)viMp )viu ,)viw )viπ )vi )vi D3=)vi )viƗ )vi j 55.6 (19.5) _You start resting.)vi 97.1 (21.0)vi )viz [ _You feel yourself speed up.)vi( 4=)vi )vi )vid" )viR* )vi* )vi. )vi2 )vi+3 %5)vi5 )viBE B)viF )vi0G )vi!K )vi!O )vi[O D6=)vi.R )viV )viqV )vix 7=)viG{ ,)vi )vi )vi߸  69.1 (12 _You start resting.870.1 (13 _You recover from your berserk rage.)vi?)vis@)vi)vi ,)vi)vio,)vi)vi)viyK9=)vi)vi&,)vi()vi2)vi3)vi$5)vi:)vi:)vi =)vi(D)vipDO70=)viJH)vi],)vi_)vie,)vih)vi8l)viym%1)viHq)vi`t,)viru)viy,)vi{)vi)viހK2=)viӂ)vi)vi)vi )vi,)viΐ)vi 93)vi72=)vi\)vi,)vi)vi,)vi)viE)vi%4)vim)vi,)viUB)vi)viZ_ _You start resting.)vi-91.1 (21)viTZ5=2.1 (22)vi+)vi " _HP restored.)vi)viM Inventory: 28/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon))via - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos )viMissiles (go to first with ()g - 111 stones  t - 23 poisoned darts (quivered) )viArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) )vifJewellery (go to first with "=)  o - a +5 ring of evasion (worn) )vi w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)j - an amulet of magic regeneration Wands (go to first with /))vi5x - a wand of warping (8) )viaScrolls (go to first with ?) )vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])viV)vi})vi'I#.#Peej the Basher#?#Mountain Dwarf of Trog *.....#######'##Health: 75/75 ========================.........#Magic: 9/9========================.........#.#AC: 16Str: 24..(.?....##.#EV: 13)vifInt: 8.........### #####.#SH: 9Dex: 9)vi..(......))######...#.#XL:  9 Next:  2% Place: Dungeon:6.........#@.........#.#Noise: ---------  Time: 7392.1 (0.0))viS##############......#.##### h) +3 morningstar (protect).......'............. Throw: 23 darts (poison))vi########...#....#####...###..#..##...####.#..##.....##.#..##...[.##.#..#)vi8L#.....##....# _You start resting. )vi__You feel yourself speed up. _You start resting. _You recover from your berserk rage. )vi\_You start resting. _HP restored.)vi)vi)viw)vix`  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.2   5.9  +1               b * Maces & Flails  12.9  10.6  +2   l - Evocations   0.0   0.8  +1   c - Axes   8.2   0.7  +2       d - Staves   7.5   0.8  +1       e - Unarmed Combat   0.0   1.0 )vi`[40m  0       f - Throwing   0.0   1.4  -2               g - Short Blades   0.0   1.4  -2               h - Armour   3.2   3.4  +1       i - Dodging   0.0   1.7  -3      )vi#a. j - Shields   3.2   3.4  +1      )viaM k - Stealth   0.0   1.4  -2                  )vian    )via        )vibThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help)vi?bG[=] set a skill target  )vikb}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)vi?B  b + Maces & Flails 12.9+ c + Axes   8.2 d + Staves   7.5+ f + Throwing 0.0+ h + Armour 3.2  i + Dodging 0.0  j + Shields 3.2  )viB k + Stealth 0.0  In automatic mode, skills are trained as you use them. auto|manual)viB b * Maces & Flails  12.9- c - Axes   8.2 d - Staves   7.5- f - Throwing   0.0- h - Armour   3.2 i - Dodging   0.0)viG j - Shields   3.2 k - Stealth   0.0manual mode, experience is spread evenly across all activated skills.auto|manual)vi b * Maces & Flails 12.9 l - Evocations 0.0  c - Axes 8.2  d - Staves 7.5  e - Unarmed Combat 0.0  f - Throwing 0.0  g - Short Blades 0.0  h - Armour 3.2  i - Dodging 0.0  j - Shields 3.2  k - Stealth 0.0  Press the letter of a skill to read its description.  )viPress ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions)vih Fighting Fighting skill increases your accuracy and damage in physical combat, and also increases your maximum health.)vi  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.2   5.9  +1                  b * Maces & Flails 12.9  10.6  +2   l - Evocations0.0   0.8  +1  c - Axes8.2   0.7  +2      d - Staves7.5   0.8  +1      e - Unarmed Combat 0.0   1.0   0  )vi[40m    f - Throwing0.0   1.4  -2          )vi`    )vi:g - Short Blades 0.0   1.4  -2      )viO        h - Armour)vi3.2   3.4  +1      i - Dodging0.0   1.7  -3      j - Shields3.2   3.4  +1  )vi}    k - Stealth)vi0.0   1.4  -2      )vi%_    )viM        )viy        )vi    Press the letter of a skill to read its description.  )vi^Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  )vi }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)vi8 b * Maces & Flails  12.9 l - Evocations   0.0 c - Axes   8.2 d - Staves   7.5 e - Unarmed Combat   0.0 f - Throwing   0.0 g - Short Blades   0.0 h - Armour   3.2 i - Dodging   0.0 j - Shields   3.2 k - Stealth   0.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target)vi8)viC)vi#.#Peej the Basher#?#)vi<Mountain Dwarf of Trog *.....#######'##Health: 75/75 ========================.........#Magic: 9/9========================.........#.#AC: 16Str: 24)vij"..(.?....##.#EV: 13Int: 8.........### #####.#)vioSH: 9Dex: 9..(......))######...#.#XL:  9 Next:  2% Place: Dungeon:6)vi.........#@.........#.#Noise: ---------  Time: 7392.1 (0.0)##############......#.##### h) +3 morningstar (protect))vi.......'............. Throw: 23 darts (poison)########...#....#####...###..#..##...####.#..#)vi#.....##.#..##...[.##.#..##.....##....# _You start resting. )vi3_You feel yourself speed up. _You start resting. _You recover from your berserk rage. )viW\_You start resting. _HP restored.)vi)viA)vi)vi!)vi56)vig6)vim=)vi2^ #.# #? #######'## ..#  .........# .# ..(.?....# #.# ...### #####.# ..(......@)######...#.# .........#)...#.# ##############......#.####)viɟ .......'............########...#....#### #...###..#..#  #...####.#..#  #.....##.#..#  #...[.##.#..# )vih,)vil)viG  There is an open door here.  Things that are here:)vi  h. #.# #? #######'## .#  .........# .# ..(.?....# #.# ..### #####.# ..(......))######...#.#)vi0 .........#).........#.# ##############......#.### .......'...........########...#....### h   hound (wandering) #...###..#.. #...####.#.. #.....##.#..a +0 club; a kobold corpse)vi$)vi@*u 3.1 (1  A hound comes into view.)vi5i.hh)vi54==4.1 (2)vi4=)vi@& _The hound barks!)viFPeej the Basher..Mountain Dwarf of Trog *.....#h#Health: 75/75 ========================#*#Magic: 9/9========================#######*##)viAC: 16Str: 24........*#EV: 13Int: 8........*#.#SH: 9Dex: 9..(.?...*##.#)viXL:  9 Next:  2% Place: Dungeon:6........@### #####.#)viNoise: ==-------  Time: 7394.1 (0.0))vi..(......))######...#.#h) +3 morningstar (protect))vi.........#).........#.#Throw: 23 darts (poison))vix##############......#.###.......'...........)vi3########...#....### h   hound#...###..#..#...####.#..)vib#.....##.#..A hound comes into view. _The hound barks!  Throw: 23 darts (poison))viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (41% to hit))viJPeej the Basher..Mountain Dwarf of Trog *.....#h#Health: 75/75 ========================#(#Magic: 9/9========================#######(##AC: 16Str: 24........(#EV: 13Int: 8........(#.#SH: 9Dex: 9..(.?...(##.#XL:  9 Next:  2% Place: Dungeon:6........@### #####.#Noise: ==-------  Time: 7394.1 (0.0)..(......))######...#.#h) +3 morningstar (protect).........#).........#.#Throw: 23 darts (poison)#[)viK33m#############......#.###.......'...........########...#....### h   hound (poisoned)#...###..#..#...####.#..#.....##.#..Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (41% to hit)  You throw a poisoned dart. The poisoned dart hits the hound.  The hound is poisoned.)vi)vi)vi(?h...)vi6--5.2 (1.1)viT:2 _)vi{)vi )vi=Peej the Basher..Mountain Dwarf of Trog *.....#(#Health: 75/75 ========================#?#)vi > Magic: 9/9========================#######h##AC: 16Str: 24.......*.#EV: 13Int: 8........*#.#SH: 9)vi>Dex: 9..(.?...*##.#XL:  9 Next:  2% Place: Dungeon:6........@### #####.#Noise: ---------  Time: 7395.2 (0.0)..(......))######...#.#h) +3 morningstar (protect).........#).........#.#Throw: 22 darts (poison)##############......#.###.......'...........########...#....### h   hound (poisoned)#...###..#..#...####.#..#.....##.#..You throw a poisoned dart. The poisoned dart hits the hound. _The hound is poisoned.  Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (poisoned, 41% to hit))viҸEPeej the Basher..Mountain Dwarf of Trog *.....#(#Health: 75/75 ========================#?#Magic: 9/9========================#######h##AC: 16Str: 24.......(.#EV: 13Int: 8........(#.#SH: 9Dex: 9..(.?...(##.#XL:  9 Next:  2% Place: Dungeon:6)vi¹........@### #####.#Noise: ---------  Time: 7395.2 (0.0)..(......))######...#.#h) +3 morningstar (protect).........#).........#.#Throw: 22 darts (poison)##############......#.###.......'...........########...#....### h   hound (poisoned)#...###..#..#...####.#..#.....##.#..You throw a poisoned dart. The poisoned dart hits the hound. _The hound is poisoned.  Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (poisoned, 41% to hit))vi:f _The hound is poisoned.  Throw: 22 darts (poison))vip:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (poisoned, 41% to hit)  You throw a poisoned dart. The poisoned dart hits the hound.)vi\(h..6.2 (11 _)vi0 Peej the Basher..Mountain Dwarf of Trog *.....#(#Health: 75/75 ========================#?#Magic: 9/9========================#######(##AC: 16Str: 24.......h.#EV: 13Int: 8.......*.#.#SH: 9Dex: 9..(.?...*##.#XL:  9 Next:  2% Place: Dungeon:6)vi ........@### #####.#Noise: ---------  Time: 7396.2 (0.0)..(......))######...#.#h) +3 morningstar (protect).........#).........#.#Throw: 21 darts (poison))vi: ##############......#.###.......'...........########...#....### h   hound (poisoned)#...###..#..#...####.#..#.....##.#..Aim: a hound (poisoned, 41% to hit) _You throw a poisoned dart. The poisoned dart hits the hound.  Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle)vip qShift-Dir - straight lineAim: a hound (lightly wounded, poisoned, 41% to hit))vi:"Peej the Basher..Mountain Dwarf of Trog *.....#(#Health: 75/75 ========================#?#Magic: 9/9========================#######(##AC: 16Str: 24.......(.#EV: 13Int: 8.......(.#.#SH: 9Dex: 9..(.?...(##.#XL:  9 Next:  2% Place: Dungeon:6........@### #####.#Noise: ---------  Time: 7396.2 (0.0)..(......))######...#.#h) +3 morningstar (protect).........#).........#.#Throw: 21 darts (poison)#####)vi"#########......#.###.......'...........########...#....### h   hound (poisoned)#...###..#..#...####.#..#.....##.#..Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, poisoned, 41% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the hound.)vi)vi)vigU.h)vice7.2 (10 _)vi)vi*)vi  You hit the hound.  Your weapon exudes an aura of protection.  The hound is moderately wounded.)vi U23 =8)viM)viV3 _You block the hound's attack.)viQx  You bludgeon the hound!!  You kill the hound!)vi^q†)vid 3=9.1 (0.9 _Trog accepts your kill.)vim)vipp _Your Maces & Flails skill increases to level 13!)vi4)vio)viH _No target in view!)vi r)vir)viz)viA}H _No target in view!)vi 3)vie )vi0  #.# ... #(# #?)vi1  #######(## (.#  .........# .# ..(.?..@†# #.# ...### #####.# ..(......))######...#.# .........#).........#.################.## .......'..........########...#....##)vi2 { #...###..# #...####.#)vi= )vi> $ _)viG )vi3 M#.#...( #?# #######(#( .....@. (.?...†# .......### ####..(......))######...#.#..## )vi ,)viZ )viW%M'#.#...( #?# #######(# ....... (.?...†# .........### #####.##)vin.,)vi6)viA,)vipJ)vi_ M...'#.#...()vi֯ #?# #######@## ....... ..(.?...†##.## )vica_t - 21 poisoned darts (gained 1))viغ)viG016 )viV)vi?  t - 22 poisoned darts (gained 1))vi[ M...'##.##...( #@# #######'##.........# .........#.#..(.... ...########## _There is an open door here.)viI3)vi|GX)vi[p M...'# #.# #.##.########..........= #.# #######'#.........#....#...........# _v - 4 scrolls of noise (gained 1))vi#3)viV)vi,)vi)vi/ ...#'## #.#.##.########..........= #.# #######'##.............#.. . ........# ##############......#.##  _t - 23 poisoned darts (gained 1))viS<3)viD)viݪ #'## #..##.#######.........= #.# #######@##.........#.........#.#..(.......##########.......'.......... )vi,)viI)vi$#  ... #'## #.# #.##.####### #..........= #.#  #.#########'##.......@..#...#.#(.?...†##.#........### #####.#(......))######...#.#..#).........#.################......#.# .......'.........)vi2%j ########...#....#There is an open door here.)vi5)vi06 _)vi,>)vi #'## #.# #.##.####### #..........= #.#  #.##########'##...........#...#.(.?...†##.........### #####.(......))######...#...#).........#.################......#. .......'........ ########...# #...###..)vi,)viѸ)vi# #.# #.##.####### #..........= #.#  #.###########'##...........##...#)vi&#....(.@...†###...........### ######....(......))######...##....)viV.#).........##################......#)vi .......'...... ########...# #...### #...####)vi$,)vi*)vi2S--3)vi?<1414.1 (15.0))vi<G--5.1 (16)viE)viHH. _C - a scroll of identify)vi K..'..)vi$ .....)vi )viA )vi1y _ # #.# #.##.# #.= #.# #.# #'## #.# #.# #....(@....†#  #.### )viy  #....(......))######... #.#). #####...... .' #...# #...### #...)vi@ ,)vi )vi ' # #.# #.##.# #.= #.# #.# #'## #.# #.# #....@.....†# #.###  #....(......))###### #.#) ##### .' #...# #... #...)vij ,)vip )vi ,)vi )vi/|  .##.#######.........= #.# ###########'##.................†......### ###())######...#)......#.....)vi}   _t - 24 poisoned darts (gained 1))vi 3)vi3 )vi % .........= #.# .###########'##...........)vio b......†......### ###))######...#)......################)vi h#...[. )viH ,)vic )viv$ ,)vi+ )viC  #.##.####### #..........=#.#  #.# ##########'## #.# #...........# #..........†# #.....### #####.....))#######...........#)....#################........'.....########...#..#...##...####.....# _t - 25 poisoned darts (gained 1))viФ )vi` # #.# #.##.####### #..........=#.#  )vi #.# ##########'## #.# )vi '#...........# #......@...†# #.....)vi ### ######.....))######...##...........#).........#)vi5! #################......#.......'.....########...#...#...###.#...###)vi[+ )vi+ )vi-3 )vi $ #'# # #.# #.##.####### #..........=#.#  #.# ##########'## #.# #.......@...# .#..........†# #.#.....### #####.#.....))######...#.#...........#).........#.#################......#.......'.....########...#...#...###..)vi ,)vi; )vi...  #'# # #.# #.##.####### #..........=)viG#.#  #.# )vik##########'## #.#  )vi#...........# .#)vi#..........†# #.##.....)vit### #####.##.....)vi))######...#.#)vi #...........#).........#.##################......#.#.......'.....)vi1.########...#....#)vi,)vi9)vi... ...  #'# # #.# #.##.####### #..........=#.#  #.# ##########@## #.#  #...........# .# #..........†# #.##.....### #####.##.....))######...#.# #...........#).........#.# #################......#.##.......'..........h5h   hound (wandering)206.1 (11 _A hound comes into view. _[40)viv#mThere is an open door here.)vi 7...h #' #.# ##.########..........= #@# #########'##.........#)vi5 4 ......... ........†# ...### ####..)viZ ))######...........#)...##################)vi} !#.##)vi )vi )vi j.hh)vi 87.1 (1.0) _)vi: )vi] )viZ...Peej the Basher...Mountain Dwarf of Trog *........Health: 75/75 ========================#'#Magic: 9/9========================# #h#AC: 16Str: 24#.##*#######EV: 13Int: 8#...*......=SH: 9Dex: 9#*#XL:  9 Next:  3% Place: Dungeon:6#@#Noise: ---------  Time: 7427.1 (0.0)##########'##h) +3 morningstar (protect)#...........#Throw: 25 darts (poison)#...........#.##..........†##.#)viZO#...........### #####.# h   hound#...........))######...#.##...........#).........#.##################......#.## _A hound comes into view. _There is an open door here.  Throw: 25 darts (poison))vi)[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (41% to hit))vim...Peej the Basher.(.Mountain Dwarf of Trog *......(.Health: 75/75 ========================#(#Magic: 9/9========================# #(#AC: 16Str: 24#.##(#######EV: 13Int: 8#...(......=SH: 9Dex: 9#(#XL:  9 Next:  3% Place: Dungeon:6#@#Noise: ---------  Time: 7427.1 (0.0)##########'##h) +3 morningstar (protect)#...........#)vin@Throw: 25 darts (poison)#...........#.##..........†##.##...........### #####.# h   hound#...........))######...#.##...........#).........#.##################......#.##Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (41% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the hound.)vio)vi)vi}e.'.h.)vi .)virg8.2 (1.14 _)vi)vi 4...Peej the Basher.(.Mountain Dwarf of Trog *........Health: 75/75 ========================#'#Magic: 9/9========================# #.#AC: 16Str: 24#.##h#######EV: 13)vi Int: 8#...*......=SH: 9Dex: 9#*#XL:  9 Next:  3% Place: Dungeon:6#@#)viA Noise: ---------  Time: 7428.2 (0.0)##########'##h) +3 morningstar (protect)#...........#Throw: 24 darts (poison)#...........#.#)vig g#..........†##.#)vi .#...........### #####.# h   hound#...........))######...#.#)vi U#...........#).........#.#)vi #################......#.##You throw a poisoned dart. _The poisoned dart closely misses the hound.)vi )Throw: 24 darts (poison))vi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi 6Aim: a hound (41% to hit))vi!...Peej the Basher.(.Mountain Dwarf of Trog *........Health: 75/75 ========================#'#)vik`Magic: 9/9========================# #.#AC: 16Str: 24#.##h#######)viZEV: 13Int: 8)vi#...(......=SH: 9)viDex: 9#(#XL:  9 Next:  3% Place: Dungeon:6)vi#@#Noise: ---------  Time: 7428.2 (0.0))vi##########'##h) +3 morningstar (protect)#...........#)vi?Throw: 24 darts (poison)#...........#.#)visg#..........†##.#)vi#...........### #####.# h   hound (poisoned)#...........))######...#.##...........#).........#.#)vid#################......#.##Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (41% to hit)  )vi:YYou throw a poisoned dart. The poisoned dart hits the hound.  The hound is poisoned.)vi:!)vi!)vi*x(.h)vi++9.2 (1)vi+:3 _)viH7)vi9)vi>)vi$?/=30)viF)viI _You closely miss the hound. The hound barely misses you.)vi  You barely miss the hound.The hound is lightly wounded.)vi-1.1 (0.9)vi{)viIz _The hound barely misses you. The hound bites you but does no damage.)vi.s  You puncture the hound!  Your weapon exudes an aura of protection.  You kill the hound!)vi@†23 5==9 (0.8 _Trog accepts your kill.)vi }M.(... #'# #.# #.##(########..........= #.# #########'#)vi #...........#....#.............#)vi? )vi 7---2.9 (1.0)vi )vi r _You see here a hound corpse.)vi[ 3)vi )viT M......(... #'# #.# ##(########...@......=####†#...... #.# .....##########'## ####)vi w...†#.....)vi )vi" $ _)viB )vi{ ~M.................(... #'# #.# #.##@#######..........=####†#.#.#......)vix| ?#....#)vi )viʄ 016 )vi )vi ,)vi )vi[ M.....#.............................(..... #' #@# )vi3#.##.########..........=####†#..........###.. )viIa_t - 24 poisoned darts (gained 1))vi 3)vie)vibs~M##....#'####'..#....##.......#..........##.....(....##..........#  #.# ##.########..........=##†#...##...)vilz,)vi}~)vi M ######.. ..##....#'####' ##......(#.....@....##....#'#####)vi&###+ #.# #.##.#######...There is an open door here.)vi)vi _)vi)vi| M #>. .. ######.. ...)vi b##....#'####' ##................#'########+##.#)vi*#'#)vi(u---8.9 (64)vi!)vir!$9.9 (7)vi')vi3J _Found a stone staircase leading down.)viw3\40.9 (85)vi9)vi=` _t - 25 poisoned darts (gained 1))vi >.'...)vi2 2†)viZ )vij )vi1 q #>. ..######.. ...##....#'####'# )vir1 .............#.. ## .#'####)vi1 ##+##.# #'#)vi1 4#...........#)vi= ,)vi;D )vi  ######.. .##....#'####'# .............#.. ## .#....#@########+##.#  #.##.#######...#...........#.#)vi ,)vi, )vi. ##....#'####'# ...............##...... #...# #..........##..........##....#'#######+##@#  #.##.#######)vi_.........=##†#...##...#..........†##.#There is an open door here.)vi)vi4 _)vi)vi5x ..................##............. #..........# ............#'######+##.#  #.##@########..........=)vix####†#..........###..#...........### #####.#)vi,)viH)viv:.#........ #..........# #..........# #..........# #....#'##### ###+##.#  #.##.#########....@.....=.####†## #.#......###########'#########...........##....# .##....†# #.##.....### #####.##.))######...#.#)vik)vi`.## ......... #..........# #..........# #..........# #....#'##### ###+##.# #.##.##.....@....=.####†#......##.#......# #)vi '##...##..#...#... )vi/%,)vi+)vi).## . #.# #..........# #..........# #....#'##### ###+##.# #.##.##......@...=.####†#......#)vi#.#......# )vi,)vi&)viA.## . #.# #..........# #..........# #....#'##### ###+##.# #.##.##.......@..=.####†#......##.#......# )vib,)vi)vi|m.## . #.# #..........# #..........# #....#'##### ###+##.# #.##.##........@.=.####†#......##.#......# )viB)viW.## . #.# #..........# #..........# #....#'##### ###+##.# #.##.##.........@=.####†#......##.#......# )vi,)vi)vij^I.## . #.# #..........# #..........# #....#'##### ###+##.# #.##.##......####†#......######.#.#......# )vi2i,)vio)vi\   .##  . #.# #..........# #..........# #....#'##### ###+##.# #.##.##..........=####†#......######.#.#......# '#)viu### .#†# #.#### #####.#))######...#.# )vi #)vi You see here a ring of wizardry.)vi)vi _)vi)vihR.## .  #.#  #..........#  #..........#  #....#'#####  ###+##.# #.##.##..........=.)viR####†#......######.#.#......# '########## .# †# #.# )viS### #####.# ))######...#.# #)vi\,)vi7c)viU=##  #.# #..........# #..........# #....#'##### ###+##.# #.##.#s#..........=.####†#......######.#.#......# #'########## .# s   scorpion (asleep))vi%†# #.#### #####.#))######...#.# ###)viX)vi053.9 (13.0))vi;k.ss)vi,4.9 (14)vi()vi[ _A scorpion comes into view.)vi ............##Peej the Basher ..............Mountain Dwarf of Trog *..... #..........#Health: 75/75 ======================== #..........#Magic: 9/9======================== #..........#AC: 16Str: 24 #....#'#####EV: 13Int: 8 ###+##.#SH: 9Dex: 9#.##.################.XL:  9 Next:  5% Place: Dungeon:6#..........=..@*****s.Noise: ---------  Time: 7454.9 (0.0)####†#......######....h) +3 morningstar (protect)#.#......##Throw: 25 darts (poison) ######'######## ........# ........#.#s   scorpion .......†##.# ........###)vic H[39;49m #####.# ........))######...#.#### _You see here a ring of wizardry. _A scorpion comes into view.Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (54% to hit))vi............##Peej the Basher ..............Mountain Dwarf of Trog *..... #..........#Health: 75/75 ======================== #..........#)viMagic: 9/9======================== #..........#AC: 16)viStr: 24 #....#'#####EV: 13)vi8XInt: 8 ###+##.#)viWYSH: 9Dex: 9)viw[#.##.################.)viXL:  9 Next:  5% Place: Dungeon:6#..........=..@((((((()viNoise: ---------  Time: 7454.9 (0.0))vi#####†#......######....h) +3 morningstar (protect)#.#......##Throw: 25 darts (poison) ######'######## )viC........# ........#.#s   scorpion )viaT.......†##.# )vi~n........### #####.# ........))######...#.#)vi3###Throw: 25 darts (poison))viPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (54% to hit)  )vioYou throw a poisoned dart.  The poisoned dart closely misses the scorpion.)vi_)vi`)viWhU...s..)viiF5.9 (14 )vi:i_)vio)vir)vi=rs.6)vi)viƟ)viWR )vi Z 5s.)viZ &7)via )vic )viOU##  .# ..........# ..........# ....#'##### )viU+##.#  #.##.#.##..........=...@s....(#####†#......######.#.#......# ##)viU]'#########)viU\# .# )viV[))######...#.# #)vi0V)vi`)viGa.=8)vig)vijN _The scorpion misses you.)vi,~ c  You closely miss the scorpion.)vi~ -9.7 (0.8)vi )viT A _The scorpion stings you but does no damage.)viyZ)viZ.60.6 (0.9)vi?a)vid _You closely miss the scorpion. The scorpion barely misses you.)viA)vi!B)viAB!1.5)viJ)viL _You barely miss the scorpion. The scorpion barely misses you.)vi  You puncture the scorpion!  Your weapon exudes an aura of protection.  The scorpion is severely wounded.)vi \3-23 )vi .=2.3 (0.8)vi{ )vi . _The scorpion stings you.)viwy  You sock the scorpion!  You kill the scorpion!)vir}q†)viD^5/77-8-)vi3.2 (0.9)vis)viW _Trog accepts your kill.)vi^-3)vi:.)vip5Q6)vi37,)vi8)viN<,)viq=)viB -- _You start resting.)viI-6.2 (3.0)viIJG7=-)vikJ$7.2 (4)viQ)viS" _HP restored.)vi5J 3)vixn )viu 7## )vi X # # )vi # #'##### +##.# )vi h#.##.#.# #.)vi =....@....(# )vi< ####†#......######.#.#......# ## )vi_ T## )viz u.#†# )vi #.#### #####.#)vi l))######...#.# ####)vix F16 )via )vi H ( ##  # # # #'##### +##.# .##.#.# .=....†@...(# †#......######.#.#......# .#####.'# .## .## .#†# #.#### #####.#  You see here a scorpion corpse.)vi4N )viN  _)viU )vi ##  # # # #'##### ##.# ##.#.# =....†.@..(# †#......######.##.#......# #.#####.#'# #.## #.## #.#†# #.#### #####.# )viu ,)vi> )viK0 ##  # # # #'##### .# #.#.# =....†..@.(# †#......######.# )vi0 #.#......# #.#####.# '# #.## #.## #.#†# #.#### #####.# )vi\1 )vi= O=)viE )vi ##  ..# .## .## .# '##### .# .# .# .#.# )vi }=....†...@(# †#......######.# .#......# #.#####.# '# #.# ## #.)vi) x## #.#)viV †# #.#### #####.)viz +# )vi ,)viK )vi ##  ... # #.# # #.# # #.# ##### #.# # #.# #.# =....†....@# #......######.# #......# #.#####.# # #.# #.# )viy )vi# ,)vi) )vi3 )vi3 )vi8 )vi & .....# #.# #### # ############## ......=....†.....#### #......######...@...# #.############ #.# # .#).........#.##..# _t - 25 poisoned darts (gained 1))vi 3)viѪ )viv } ... # #.# # #.# # #.#  #.#  #.# .# =....†.....#### ......######....@..# ......# #.#####.#  #.# # )vi; ,)vi|$ )vi B ... # #.# # #.# # #.#  #.# #.# .# =....†.....#### ######.....@.# # #.#####.#  #.# .#  #.# .# #.# .# #.# .# #####.# .#######...#.# .# )vi* ,)vi )vi x ... # #.# # #.# # #.#  #.# )vi( #.# #.# =....†.....#### ######......@# # #.#####.# )vi  #.# #.# #.# #.##.# #.##.# #)vi {.# #####.# #)vi {.# ######...#.# #)vi. + )vi ,)vi)viVh # #.# # ############# ...=....†.....####.######....... #.##### ##### #.# #.# ###......#.#####. #..#)viuB)vi # ############ ...=....†.....####.######....... #.##### #### #.# ..'.............. #..######)vi,)vi)vi7 # ############ ...=....†.....####.######....... #.##### #### ..# ###...#....#### #.......#)vi?,)vi)vi_& # ############ ...=....†.....####.######....... #.##### ####  # ########...###..#..# ###.......#)vi!g,)viyk)vi.M.## #############.# =....†.....########...... ....### #####. # #####.# #.####)viY,)vi)viI6M.## #############.# =....†.....########...... ....### #####.#.# #.#..#)vi<,)vi?)viM.## #############.# =....†.....########...... ....### ######.# #.##.#)viZ,)vi|)vik.... ... ..# #.# ..# #.# ..# #.# ### #.# #.# ##############.# =....†.....####.######.....@.# .....# #.#####.# ###### #.# #.# #.# #.# #.# #.# #.# #.# #####.# #.# )######...#.# #.# #### )...#.# #.# #..#)vi ,)vi )vig!. ....# #.#.# #.#.# #.## #.# #.##.#.=....†.....####.######....@..#.# #.#####.## #.# #.# # #.# #.# # #.# #.# # #.# #.## #####.# #.#)######...#.# #.# #### #).#.# #.# #..#)vio,)vir)vi## .... ....# #.#.# #.# ....# #.# #####)vif4 #.##.# ################.# =....†....@#### #......######.......#......# #.#####.#)vi####### #.# #.# .# #.# #.# .# #.# #.# †# )viD #.# #.# .### #####.# #.# .))######...#.# #.# ####)vi,)vi)vij;PM ###?#...... .... ##### #################@# )vi;......=....†.....#########.......# #......# #.#####.#.##)viD,)viJ)viƨM####'# .###?#...... .... ##### #################.# ......=....†.....### #......######.......##.#####)vi,)vi)vi6M. ... ####'# .###?#...... .... ##### #################.# ......=....†.....####..#.#)vi)viW,)viZ)viwM . ...... ####'# .###?#...... .... ##### #################.##)viS,)vi)vizM # . ...... ####'# .####?##...... .... #)viLQ#### ##.#)vi,)vi)viSCM ..+ # . ...... ####'#  #.# ## #######?#######... ............... .... ######.####)vi[,)vid`)vizM...# ..+ # . ...... ####'# #.# ## #######?#######... .......@.......#######.####### ....##.#...)vi,)vi)vi!M....# ...+ # . ...... ####'# #.# ## #######@#######... ...............#######.####### ....##.#..#)vi+,)vi0)vip685)vi:096.2 (29.0))viK;,7.2 (30)vi?)vi=B] _D - a scroll of teleportation)viE......)vi_..†.....)vi)vi)vi'M...........# ....+ ...## . ...... )vi'####'# #@# ## #######.#######... ............... ....# #######.########.#)vi.)vi.)vi^3)viŕCM...)vi.z.........# .z......+  .. ........####### )vi]. ... ..............+ )vi3####'#)viDc #.# )viyk## #######.####### )vi....... ...............##.##)vizz 2 wights (dormant)#.#)viU)vi18.2 (1.0))viɤ)vi.z.zzz)vi+9.2 (2)vi)viڼX _2 wights come into view.)viUPeej the Basher........#Mountain Dwarf of Trog *.............#Health: 77/77 ========================..z.....#Magic: 9/9========================........#AC: 16Str: 24........+EV: 13Int: 8 . .. ..z.....#######SH: 9Dex: 9 . ... ..............+)vi;V^XL:  9 Next:  8% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7499.2 (0.0) .....#)vi`V#.#h) +3 morningstar (protect) .....## #######.#######)viVThrow: 25 darts (poison) ....... ............... )viV....# #######.####### ....##.#)viVzz 2 wights ....##.# ######.# #)viWe#.# _You see here a scorpion corpse. )viW_t - 25 poisoned darts (gained 1) _D - a scroll of teleportation )vi9W_2 wights come into view.Press: ? - help, v - describe, . - travel)viUW'The floor.)vi] O#@A rock wall.)vi6i #  You can't see that place.)vi$u. , v - describe, . - travelThe floor.)vi6..)vin -..)viI` -..)vi`] z.  Here: a wight, wielding a +1 hand axe and wearing a +0 robe)viV3  A wight. An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle. Max HP: ~16 Will: +AC: ++ EV: ++  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 65% to hit with your +3 morningstar of protection. It has about 37% to hit you. Attack Max Damage After Damaging Hits Hit: +1 hand axe 15Drain life (max 7 damage) It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|Quote)viK Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 77/77 ========================..z.....#Magic: 9/9========================........#AC: 16Str: 24........+EV: 13Int: 8 . .. ..z.....#######SH: 9Dex: 9 . ... ..............+XL:  9 Next:  8% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7499.2 (0.0) .....##.#h) +3 morningstar (protect) .....## #######.#######Throw: 25 darts (poison) ....... ............... ....# #######.####### ....##.#zz 2 wights )vi >[40m....##.# ######.# ##.# _t - 25 poisoned darts (gained 1) _D - a scroll of teleportation _2 wights come into view.Press: ? - help, v - describe, . - travelHere: a wight, wielding a +1 hand axe and wearing a +0 robe  The floor.)vir z.The floor.)vi˦ Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 77/77 ========================..z.....#)viv Magic: 9/9========================........#AC: 16Str: 24........+EV: 13Int: 8 . .. ..z.....#######SH: 9Dex: 9 . ... ..............+XL:  9 Next:  8% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7499.2 (0.0) .....#)vi #.#h) +3 morningstar (protect) .....## #######.#######)viɧ Throw: 25 darts (poison) ....... ............... )vi ....# #######.####### ....##.#)vi zz 2 wights ....##.# #####)vi6 O#.# ##.# )viZ _t - 25 poisoned darts (gained 1) _D - a scroll of teleportation )vi{ _2 wights come into view.Press: ? - help, v - describe, . - travel)viZ The floor.)vi )viI )vi . _)vi[........#...z...........+ . .. ..z.....#######... ..............+ ####'# #.# .....## #######.#######)vi.. ...............# #######.#######    wight #### # ##############)vi)vi)vi0.)vi!4500.2 (1 _)vi&)vi()viR1)viԌ)vi )vi &2)vi )vi= )viE)viMzz   wight)vi;N&3)vi})vi ........#Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 77/77 ========================........#Magic: 9/9========================........+AC: 16)vi Str: 24 . .. ..z.....#######EV: 13Int: 8 . ... ......z.......+SH: 9)vi Dex: 9 ####'##*#XL:  9 Next:  8% Place: Dungeon:6 .....#)vi< #@#Noise: ---------  Time: 7503.2 (0.0) .....## #######.#######)vi h) +3 morningstar (protect) ....... ...............Throw: 25 darts (poison) ....# #######.####### ....##.# )vit >....##.#z   wight ######.# ##.# ################.#Press: ? - help, v - describe, . - travel _The floor.  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +1 hand axe and wearing a +0 robe (54% to hit))viڤ ^........#Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 77/77 ========================........#Magic: 9/9========================........+)viڥ AC: 16Str: 24 . .. ..z.....#######EV: 13Int: 8 . ... ......z.......+SH: 9Dex: 9 ####'##(#XL:  9 Next:  8% Place: Dungeon:6 .....##@#Noise: ---------  Time: 7503.2 (0.0) .....## #######.#######h) +3 morningstar (protect) ....... ...............)vi Throw: 25 darts (poison) ....# #######.####### ....##.# ....##.#z   wight ######.# #)vi #.# ################.#Press: ? - help, v - describe, . - travel )viD Q_The floor.  Throw: 25 darts (poison))vie Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi ]Aim: a wight, wielding a +1 hand axe and wearing a +0 robe (54% to hit))viM. _The floor.  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +1 hand axe and wearing a +0 robe (54% to hit)  You throw a poisoned dart. The poisoned dart hits the wight.)vi.)vi6uzz 2 wights)vi7e4.2 (14 _)vi;)viP=)vi  You hit the wight but do no damage.Your weapon exudes an aura of protection.(z23 =5.0 (0.8 _The wight hits you but does no damage.)vi {  You bludgeon the wight!!  You destroy the wight!)vif )vi .   wight)vi @8/7811==8)vi/ )vi3 W _Trog accepts your kill.)viz  You puncture the wight!  You destroy the wight!)viC))vi$83-6.6)vi})viW _Trog accepts your kill.)vi3)vi)vi8-)vi78 M..............# ........+  .. ........####### )viV. ... ......(.......+ ####'# #.# )vi## #######.####### ....... ...............##.##)vi!#.#)viG&0)viBB   bombardier beetle (wandering))vi54--7.6 (1)vi2)vi _A bombardier beetle comes into view. _Items here: )) [[.)vi s ........# ........# ........# )vi ........# ........+ . .. ........####### . ... B.....(.......+ )vi5 D #@# #.#)viQ  #.#)vij  )vi  ...)vi   )vi #.# )vi 2 #.# #.#)vi & #.# #)vi %#.#)vii$ ........# ........# ........# ........# ........+)vij .. ........#######  ... B.....(.......+  #@# #.#)vi[j #.#  ... )vijR#.#)vij #.# #.#)vijn #.#)viq)vi r9--)vi+y)vih|h _A bombardier beetle is nearby!)vi3 Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 78/78 ========================........#Magic: 9/9========================........#AC: 23  Str: 24........+EV: 13Int: 8 . .. ........#######SH: 9Dex: 9 . ... B******.......+XL:  9 Next: 13% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7507.6 (0.0) .....##.#h) +3 morningstar (protect) .....## #######.#######Throw: 24 darts (poison) )vi} ....... ............... ....# #######.####### ....##.#B   bombardier beetle (wandering) )vi ....##.# ######.# )vi ##.# _Items here: )) [[. _A bombardier beetle is nearby!)vi Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle)viB Shift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 67% to hit))vi(Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 78/78 ========================........#Magic: 9/9========================........#)vix)AC: 23  Str: 24........+EV: 13Int: 8 . .. ........#######SH: 9Dex: 9 . ... B((((((.......+XL:  9 Next: 13% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7507.6 (0.0) .....##.#)vi)h) +3 morningstar (protect) .....## #######.#######)vi)0Throw: 24 darts (poison) ....... ............... ....# #######.####### ....#)vi*#.#B   bombardier beetle ....#)vi$*}#.# ######.# )viD*F##.#Throw: 24 darts (poison))vi*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)vi*Aim: a bombardier beetle (wandering, hasn't noticed you, 67% to hit)  You throw a poisoned dart.  The poisoned dart hits the bombardier beetle.)vi?B.....)vi~e8.6 (13 _)vi)viF)viqE Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 78/78 ========================........#Magic: 9/9========================........#AC: 23  Str: 24........+EV: 13Int: 8 . .. ........#######SH: 9Dex: 9 . ... B******.......+XL:  9 Next: 13% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7508.6 (0.0) .....##.#h) +3 morningstar (protect) .....## #######.#######Throw: 23 darts (poison) ....... ............... ....# #######.####### ....#)viAF #.#B   bombardier beetle ....##.# ######.# ##.#You throw a poisoned dart. _The poisoned dart hits the bombardier beetle.  Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (67% to hit))viOdzPeej the Basher........#Mountain Dwarf of Trog *.............#Health: 78/78 ========================........#Magic: 9/9========================........#AC: 23  Str: 24........+EV: 13Int: 8 . .. ........#######SH: 9)vidDex: 9 . ... (((((((.......+XL:  9 Next: 13% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7508.6 (0.0) .....##.#h) +3 morningstar (protect) .....## #######.#######)viceqThrow: 23 darts (poison) ....... ............... ....# #######.####### ....##.#B   bombardier beetle ....##.# ######.# #)vie#.#Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle)viQiShift-Dir - straight lineAim: a bombardier beetle (67% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the bombardier beetle.)vi)viq>B....)vi*F9.6 (12 )viW_)vi)vi )vi?Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 78/78 ========================........#Magic: 9/9========================........#AC: 23  Str: 24........+EV: 13Int: 8 . .. ........#######SH: 9Dex: 9 . ... (B*****.......+XL:  9 Next: 13% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7509.6 (0.0) .....##.#h) +3 morningstar (protect) )vig.....## #######.#######Throw: 22 darts (poison) ....... ............... ....# #######.####### ....##.#B   bombardier beetle ....#)vi#.# ######.# ##.#You throw a poisoned dart. _The poisoned dart barely misses the bombardier beetle.Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle)vibShift-Dir - straight lineAim: a bombardier beetle (67% to hit))vi Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 78/78 ========================........#Magic: 9/9========================........#AC: 23  Str: 24........+EV: 13Int: 8 . .. (.......#######SH: 9Dex: 9 )vi܊ }. ... (((((((.......+XL:  9 Next: 13% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7509.6 (0.0) .....##.#h) +3 morningstar (protect) .....## #######.#######Throw: 22 darts (poison) ....... ............... )viN ....# #######.####### ....##.#B   bombardier beetle ....##.# ######.# #)vi X#.#Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (67% to hit)  )vi wYou throw a poisoned dart.  The poisoned dart barely misses the bombardier beetle.)vi_( ..B...10.6 (11 _)vi, )viPeej the Basher........#Mountain Dwarf of Trog *.............#Health: 78/78 ========================........#Magic: 9/9========================........#AC: 23  Str: 24)vi........+EV: 13Int: 8 . .. ........#######SH: 9Dex: 9 . ... (.B****.......+)vi:XL:  9 Next: 13% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7510.6 (0.0) )vi){.....##.#h) +3 morningstar (protect) )viI.....## #######.#######)vioThrow: 21 darts (poison) ....... ............... )vi....# #######.####### ....##.#B   bombardier beetle )via....##.# #####)viP#.# ##.#)viYou throw a poisoned dart. _The poisoned dart barely misses the bombardier beetle.Throw: 21 darts (poison))vi-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)viVBAim: a bombardier beetle (67% to hit))vi^Peej the Basher........#Mountain Dwarf of Trog *.............#Health: 78/78 ========================........#Magic: 9/9========================)vi........#AC: 23  Str: 24........+EV: 13Int: 8 . .. ((......#######SH: 9Dex: 9 )vi.x. ... (.(((((.......+XL:  9 Next: 13% Place: Dungeon:6 ####'##@#Noise: ---------  Time: 7510.6 (0.0) .....##.#h) +3 morningstar (protect) )vi].....## #######.#######Throw: 21 darts (poison) )vi$....... ............... ....# #######.####### ....##.#)viB   bombardier beetle ....##.# #####)viy#.# ##.#Throw: 21 darts (poison))vi Press: ? - help, Q - select action, ( or ) - cycle)vi)bShift-Dir - straight lineAim: a bombardier beetle (67% to hit)  )viFwYou throw a poisoned dart.  The poisoned dart barely misses the bombardier beetle.)viV)viaIJ.B...J   jelly (wandering)16 1.6 (10)vi6k)vi;m&  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (67% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the bombardier beetle. _A jelly comes into view.)viSK.J# .+  ......####### )viK. ... (.B...(@......+ ####'# #######)####### #.# ## #######.#######... ...............)viWLu#######.####### .... #####)viJT,)vi'`.J.BJ)vika&2)vil)viWpZ _The jelly quivers.)vi .#z.#.J..#.#.#.+ >. .. .(.# .. ... .(..B...+ '####'##)#.# #.#.## #######.#######. ................# #######.#######.# #.#.# #.#z   wight (dormant) '##### #.#.z.Jz3 _A wight comes into view. It is wielding a +4 great sword. _You see here a poisoned dart.)vi1l#.##.z.##.##.J.##.#'.+ #>. ..#.(.# #.. ...#.(..B.@(.+ #'####'##))viӌ#.# #.#.## #.#. ....# #.#.# #.#.# #.# #'##### #.#)viך)vis *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.)vi!)vi")vi+.z.J.)vi,\===4Fire )vi5)vi8m _You are covered in liquid fire! Move or burn!)vi -#.# #.# #.z.# #.# #......J..# '.+ >. ..#.(.)vi-# .. ...#.(..B..@.+ '####'# #)# # #.# ## #.#  ...)vi-# #.# # )vi-#.# # #.# )vi9|  You shake off some of the fire as you move.)vi=.z.J.B)vi>^3-----5)vi0H)viK _The liquid fire burns you! _You see here a poisoned dart.)vi-,#.# #.# #..z......# #.# #.# '.J.+ . ..#.(.#  ...#.(...B.(+ ####'# #)# # #.# ## #######.#######  .......# #######.####### # #.# # #.# )vi‰)viT)vi.z.J)vini4-----6)vic)vi^ _You shake off the liquid fire.)viPI#.........#z.'+ . ..#.(J#######.B.(.......+ ####'# #########@####### .....# #.# # #######.#######.. ...............# #######.####### #.# #### # )vi)vi)vi)vi= .z..B(J)vi &7)vi)viXh _Items here: )) [[.)vib  ......z'.........+ . ..#.(.......#######...#.(....B(J......+ ####'# #########)####### .....# #@# )vib # #######.#######.. ...............# #######.####### #.# ################.#)vid )vif )vil .z.J)vim -8 _)vis )viu )vi.  You thump the jelly!  Your weapon exudes an aura of protection.  You kill the jelly!)vi0)viw0)vil9.z.B)B   bombardier beetle)vi=e23 5===9.4 (0.8)viD)viHW _Trog accepts your kill.)vi=......#.........# '.........+  ..#.(....z..####### . ...#.(.....B.......+ ####'# #########@####### #.# ## #######.#######... ...............)viG#######.####### .... ##### #.z5=---20.4 (1.0)vi)viBh _Items here: )) [[.)vi1......'.........+ . ..#.(.......#######...#.(....zB.......+ ####'# #########)####### .....# #@# # #######.#######.. ...............# #######.#######)vi2  #### ##############)vi=)vieC *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.)vi)vi9z.)z   wight===1Fire )vi)vim _You are covered in liquid fire! Move or burn!)viN}......#.........# '.........+  ..#.(.....z.####### . ...#.(.....B.......+ )vi}####'# #########@####### #.# ## #######.#######... ...............#######.####### .... #)vi~-#### #)viU  You shake off some of the fire as you move.  The liquid fire burns you!)visK.z)vi8\2---2)vi4)vi _The bombardier beetle bites you but does no damage. _Items here: )) [[.)vik {  You bludgeon the wight!!  You destroy the wight!)vi8 )  Trog accepts your kill.)viM 1--7==3.3 (0.9 _The liquid fire burns you!)vi,  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.The liquid fire burns you!)vi, )vi. j68----4.2)vi4 )vi7  )viO7 1_You block the bombardier beetle's attack.)viڨ'  You barely miss the bombardier beetle.The bombardier beetle is moderately wounded.6---5.1)viCZ _The liquid fire burns you!)viN  You sock the bombardier beetle!  The bombardier beetle is severely wounded.The liquid fire burns you!)viU *The bombardier beetle sprays incendiary fluid at you.)vi8@)vi^2-==6.0)vi)viS _The burning spray misses you.)vi+)vin)vi )vi#^ _You are too injured to fight recklessly!)vifx)vix)vip)viU^ _You are too injured to fight recklessly!)vi )vi )viV )vi ^ _You are too injured to fight recklessly!)viB$3)viZ')vif/^ _You are too injured to fight recklessly!)viF## '..+  ..####### . ...#.(.....B@......+ ####'# #########)####### #.# )viII## #######.#######... ...............#######.####### .... #####)vi) _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shake off some of the fire as you move.  The liquid fire burns you!)vip58-----7.0 (1.0)vi])viU _The bombardier beetle bites you but does no damage.  Things that are here: _a +4 great sword; a +0 robe)vix   You hit the bombardier beetle.  The bombardier beetle is severely wounded.6----8 (0.8)vi| )viO Z _The liquid fire burns you!)viX)  You puncture the bombardier beetle!  You kill the bombardier beetle! (  Trog accepts your kill.)viak52-98.8 (1.0)vi )viZ _The liquid fire burns you!)vi#.# #.# #.)vi&# #.# #.# '.+ )vi ..#.(.#  ...#.(.....())vi+ '# #)# # )vi#.# ## #######.#######  .........)viF# #######.## #.## #.# )viXN-9)vi8t _You shake off the liquid fire.)vi X #.# #.# #.# #.# #.# '.+ . ..#.(.# . ...#.(.....(.+#'# #)#.# #.#.## #######.#######. ................# #######.#######.# #.#.# #.# ##### #.#-30)vi )vi$ x  Things that are here: _a +4 great sword; a +0 robe*viPick up what? 30/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 great sword Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]*vi,A +4 great sword. A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 0.0*viqAt 100% training you would reach 20.0 in about 5.2 XLs. Damage rating: 22 (Base 17 x 97% (Dex) x 111% (Skill) + 4 (Ench)). If you switch to wielding this weapon: Your EV would increase by 0.3 (13.6 -> 13.9). Your SH would decrease by 4.1 (9.1 -> 5.0). *viZThis weapon falls into the 'Long Blades' category. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 6 of the Dungeon. Stash search prefixes: {Long Blades} {two-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ *vic“Quemadmodum gladius neminem occidit: occidentis telum est.”*vimYPick up what? 30/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 great sword Armour (select all with [) *viY b - a +0 robe *vi& [Up|Down] select[Esc] exit *viG Letters toggle [.|Space] toggle selected[top]*vi *vi *vi fPeej the Basher#.........#Mountain Dwarf of Trog *.....#.........#Health: 52/78 ================--------#.........#Magic: 9/9========================#.........#*vil AC: 23  Str: 24#.........#EV: 13Int: 8'.........+SH: 9Dex: 9 . ..#.(.......#######*vi XL:  9 Next: 19% Place: Dungeon:6 . ...#.(.....(@......+Noise: ---------  Time: 7530.8 (0.0) *vi ####'# #########)#######h) +3 morningstar (protect) .....#*vi l#.#Throw: 20 darts (poison) *vi .....## #######.####### ....... ............... *viC ....# #######.####### ....##.# ....#*vin #.# ######.#Trog accepts your kill. *vi _The liquid fire burns you! _You shake off the liquid fire.Things that are here: *vi x_a +4 great sword; a +0 robe  Okay, then.*vi *vi *vi *vi& . _*vi *vi Inventory: 30/52 slots Hand Weapons (go to first with )) *vi  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword *vi q - a +3 quarterstaff of chaos Missiles (go to first with ()*viR >g - 111 stones  t - 20 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn) *vi r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn) *vi S w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)*vi j - an amulet of magic regeneration Wands (go to first with /)x - a wand of warping (8) *vi aScrolls (go to first with ?) *vi1 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*vi rh - a +3 morningstar of protection (weapon). A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 13.3  At 100% training you would reach 16.0 in about 0.9 XLs.  *vi  At current training (66%) you reach 16.0 in about 1.3 XLs.  Current attack delay: 0.8. Damage rating: 27 (Base 13 x 135% (Str) x 139% (Skill) + 3 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. *vi" You bought it in a shop on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}*viH !{protect} {melee weapon} *vik Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, or (i)nscribe.*viUInventory: 30/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 111 stones  t - 20 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) *viM p - a +1 helmet (worn)  r - a +2 cloak (worn) Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*vi$-*vif5*vi*?Peej the Basher#.........#Mountain Dwarf of Trog *.....#.........#Health: 52/78 ================--------#.........#Magic: 9/9========================#.........#AC: 23  Str: 24#.........#EV: 13Int: 8'.........+SH: 9Dex: 9 . ..#.(.......#######*vi?HXL:  9 Next: 19% Place: Dungeon:6 . ...#.(.....(@......+Noise: ---------  Time: 7530.8 (0.0) ####'# #########)#######h) +3 morningstar (protect) .....##.#Throw: 20 darts (poison) .....## #######.####### *vi?{....... ............... ....# #######.####### ....##.# ....##.# ######.#*vi?@Trog accepts your kill. _The liquid fire burns you! _You shake off the liquid fire.Things that are here: *vir@_a +4 great sword; a +0 robe _Okay, then.*vi7H*viH*viN*vi Q*vip3*viw*vi?*vi@3 _*vi*viF16 *vi*viz,*vi*viO4*viٳ*vi,*vi*vi:,*vi*viwO5*vi@*vi,*viu*vi,*vi3*vibd56=*vi+*vi ,*vi*vi,*vi"*vi`**viX+W7=*vi1*vi8,*vi>*viF,*viP*viQY;8*viJ_*vif,*vik*vis,*viy*vi,*vi*vifa9=*vi*vi,*vi$*vi,*vi*viSl60=*vi*vi8,*vi*vi*vi*vi*vi8*vi7*vi1*vi*vi*viM*vi *vi~*viT*vi}*vi2.*viE/*vi/2*vi 0=*viD0*vi7*viB*vi[C*viI*vi,S*viS*viZ*vi/b*vic*viuc3*vic=*vid*viFj*vir*vis*vi*vi*vi@*vi*vi;4*vi*vi7n*viw5=*vi<*viS ,*vilX*viJ*vi#6*vi2=*vi#*vi,,*vi6*viMCB*viJ;7*vi=P*viW*vihW*vi\*viz,*vi*vi;8*vi*via*vi*vi*vi,*vi*via9=*vi*viú,*vi*vi<,*vi#*vil70=*vi*vi:B*vi,*vi*viH ;1*vi*viI,*vi*vi$&,*vi+*vi/3*vi3D2=*vi7*viY>,*viB*viH,*viBN*viU*viU?3=*viV*vi][*viLc,*vih*vio,*viVv*vi~;4*vi*vi,*vi%*vi˜*vi*vi*vilK5=*viʫ*vi*vi,*vi_*vi,*viY*vi*viRU6=*vi*viV,*vi@*vi*,*vi*vid;7*vi *vi-*vi*vi*vi#*viM*vi/Q*vi6Z*vizZK8=*via*vim*viu~ #.# #.# #.# #.# #.# '.+ >. ..#.(.# .. ...#.(.....@)......+ '####'# *vizv#)#.# #.#.## #######.#######. ................# #######.#######.# #.#.#*viv #.# '##### #.#*vis607.8 (77.0)8.8 (78*vio  t - 21 poisoned darts (gained 1)*vi\9.8 (791*vi3*vi^ _You see here a bombardier beetle corpse.*vi2P3*vi\*vi #.# #.# #.# #.# #.# '*vi.+ #>. ..#.(.# #.. ...#.(....@†)......+ *vi^#'####'# #)#.#*vi_ #.#.## *vi#.#*vi<. *vi:....# *viN#.#.# #.#*vi.# #.# #'##### #.#*vi:,*vi*vi;i #.# #.# #.# #.#.#.#.'.+  #>. ..#.(.# ##.. ...#.(...@.†)......+ .#'####'# #)#.# #.# .## #.# . . .# #.# .# #.# .# #.# .#'##### #.#*viqH*viH#=*viI*viX*vi| #.# #.# #.#. #.#.#.#.'.+  #>. ..#.(.##.. ...#.(..@..†)......+ ..#'####'# #)#.#*vi #.# .## #.# . . .# #.# .#*vi+ #.# .# #.# ..#'##### #.#*viK*vi*vi*vi8q #.# #.#. #.#. #.#.#.#.'.+ #>. ..#.(.##.. ...#.(.@...†)......+*vi8.#'####'# #)#.# #.# .## #.# . . .# #.# .# #.# .# #.# ...#'#####*vi9A #.#*viH,*viM*vi #.#. #.#. #.#. #.#.#.# ...'.+ #>. ..#.(.##.. ...#.(@....†)......+.#'####'# #)#.# #.# *vi_>.## #.# . . .# #.# .# #.# .# #.# ....#'#####*viA #.#*vi,*vi *vi?0... #.#.. #.#.. #.#..#.# ....#.# ...'.+ #>. ..#.(.##.. ...#.@.....†)......+ #....#'####'# #)#.# #.# .## #.# . . #.# #.# #.# #.# #.# #.# #....#'##### #.#*vi7,*viCM*viM,*viU*vi@ M #### ... . ..........## .....'..+  #>. ..#.@.......####### ######.. ...#.......†)......+ #....#'####'# #########)####### ............##.# *via_t - 23 poisoned darts (gained 2)*viu*vi*viqzF  ####....... #.# #.# #.#.#.#.#.# ......'.+  #>.......#.........#######  ######........#.......†)......+ ##....#'####'# #########)#######...# #.#....## #######.####### ....... ...............  #.# #######.#######  #.# #.# _t - 24 poisoned darts (gained 1)*vi*vi^##..... ...........####.........<.#.#....#.#...#.#..#.#.#.#.@..+ #>*vi.#...# ######..#.......†)......+  ##....#'####'####)#  ....# #.#  .....## *vi!r#.#  ...... . #....# #.#  #.# #.#*vi's19.8 (104*vi--20.8 (11*vif/*vi6~ _Found an escape hatch in the ceiling. _There is an open door here.*vi g........†*vi*vi*vie< .#### ##..... ..... .......#### .....<.#.# .......#.# .......#.# .......#.*vif# .......##  .'.+  #>#..####### ####........#.......†)......+ ##....#'####'###########)####### .# #.# .## #######.####### ....... ...............  *vife#.# #######.#######*vip*vi^q$ _*viy*vie.#  .#######..... ...... .......#### .....<.#.# .*vio#.# .#.# .#.# .......#.#  .......'.+  #>.......#.*vi.###########........#.......†)......+ *vi6#....#'####'###########)######## #.### #######.####### .... ...............*vi*viF*vi" *vi;^G.# *vix`.#  .########..... ......#.......####*vi`.# .....<.#.# .#.# .#.*viTa# .#.# .#.#  .......'.+  #>.......#.*via.###########........#.......†)......+*viaS#'####'###########)######## #.### #######.#######*vio,*viz*vi##### ...# ...#  ..###### ##..... .......# .......##### .....<.#.*viP# .#.# .#.# .#.# *vij.#.# .*vi'.+  #>.......#.*vi .####### ####........#.......†)......+*viC#'####'###########)######## #.*vig!#*viE,*vi*viXqM######......#  ...#######..... ...####<....*viY.......#.........#....'###########)##*vif*vij*vi *vi,M########............#  ........#######...........####<*vi.........#.........#..#.......†).*vi,*viX*viE^ #########........# .# ........########...............# .......####......# .....<.#....@....# .......#.........# .#.........# .#...#........'..+#>.......#.####### ###........#.†)......+ ..#'####'###########)#######*vig*vig*vip*vi#########........# .# ........########...............# .......####......# .....<.#.........# .......#.....@...# .#.........# .#.........# .#........'..+  #>.......#.####### ##........#.†)......+ .#'####'###########)#######......# #.#*vi[f#########........# .# ........########.......# .......####......# .....<.#.........# .......#.........# .#......@..# .#.........# .#...# .'..+ #>.#.####### #..#.*vi^†)......+'####'###########)#######......# #.### #######.#######*vig,*vi u*viw#........# .# .########.......#  .......####......#  .....<.#.........#  .......#.........#  .#.........#  .*vig#.......@.#  .#...#  .'..+ >.#.####### ..#.†)......+ '####'###########)####### ......# #.### #######.#######. ...............*vi ,*viX *vi .# .###### ##.......# .......####......# .....<.#.........# .......#.........# .#.........# .#.........# .#...# .'..+ .#.####### .#.†)......+ ####'###########)####### .....# #.### #######.#######. ...............# #######.#######*viG B*viO Z'......######*vi ,*vi *vi v ##### ##............... .......####.<.#.............................#####..'.'......########†)......+##.# ....##.# _You open the door.*vi .###### ..# ####......# <.#.........# #.........# #.........# #.........# #...#####.'..@.#.#.#.†)......+ '#)######## #.### #######.# .........# #######.# *vi' ss   scorpion (wandering)*viH Y33.8 (134.8 (14*vi  _A scorpion comes into view. _There is an open door here.*vi( v.###### .......# *vi@ :####......# <.#.........# #.........# #.........# #.........# .#..#####..s.'.'#.#.#.†)......+ '### #.### #.#  ..# #. .ss5.0) _*vi""  ........######Peej the Basher ...............#*viS" Mountain Dwarf of Trog *..... .....####......#Health: 78/78 ======================== *viq" ...<.#.........#Magic: 9/9*vi" l======================== .....#.........#AC: 16Str: 24 .....#.........#EV: 13Int: 8 *vi" .....#.........#.SH: 9*vi# Dex: 9 .....#.........#####....*vi/# XL:  9 Next: 19% Place: Dungeon:6 *viM# .....'.........'@****s..Noise: ---------  Time: 7635.8 (0.0) *vil# .....#.........#######..h) +3 morningstar (protect) *vi$ .....#.......†)......+Throw: 24 darts (poison) *vi,% ##'###########)####### ...##.# ...## #######.#######s   scorpion ..... ............... ..# #######.####### ..##.# _A scorpion comes into view. _There is an open door here.  Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (54% to hit)*vi ........######Peej the Basher ...............#Mountain Dwarf of Trog *..... .....####......#Health: 78/78 ======================== ...<.#.........#Magic: 9/9======================== .....#.........#AC: 16Str: 24 *vi.....#.........#EV: 13Int: 8 .....#.........#.SH: 9Dex: 9 .....#.........#####....XL:  9 Next: 19% Place: Dungeon:6 .....'.........'@(((((((*viVNoise: ---------  Time: 7635.8 (0.0) .....#.........#######..h) +3 morningstar (protect) .....#.......†)......+*viThrow: 24 darts (poison) ##'###########)####### ...##.# ...## #######.#######s   scorpion ..... ............... ..# #######.####### *vi#>..##.#Throw: 24 darts (poison)*viP=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (54% to hit)  You throw a poisoned dart.  *viNThe poisoned dart closely misses the scorpion.*vi@k...s..*viJ{6.8 (13 _*viL*vi7 ........######Peej the Basher ...............#Mountain Dwarf of Trog *..... .....####......#Health: 78/78 ======================== ...<.#.........#Magic: 9/9======================== .....#.........#AC: 16Str: 24 .....#.........#EV: 13Int: 8 .....#.........#.SH: 9Dex: 9 .....#.........#####....XL:  9 Next: 19% Place: Dungeon:6 .....'.........'@***s..(Noise: ---------  Time: 7636.8 (0.0) .....#.........#######..h) +3 morningstar (protect) .....#.......†)......+Throw: 23 darts (poison) ##'###########)####### ...#*vi:#.# ...## #######.#######s   scorpion ..... ............... ..# #######.####### ..##.#You throw a poisoned dart. _The poisoned dart closely misses the scorpion.Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (54% to hit)*vi  ........######Peej the Basher ...............#Mountain Dwarf of Trog *..... .....####......#Health: 78/78 ======================== ...<.#.........#Magic: 9/9======================== .....#.........#AC: 16Str: 24 .....#.........#EV: 13Int: 8 .....#.........#.SH: 9Dex: 9 .....#.........#####....XL:  9 Next: 19% Place: Dungeon:6 .....'.........'@(((((((Noise: ---------  Time: 7636.8 (0.0) .....#.........#######..h) +3 morningstar (protect) .....#.......†)......+*viv Throw: 23 darts (poison) ##'###########)####### ...##.# ...## #######.#######s   scorpion ..... ............... ..# #######.####### ..##.#Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (54% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the scorpion.*viʧ *vi^ U..s...*vic g7.9 (1.12 _*vi. *vi[ *viÊ.###### # ####......# <.#.........# #.........# #.........# .#...# ..#.#####.'.'.@.s...(.#.*viK#.#.†)......+ '### ## #.# *vi'*vi+2s.*vi4=80*vi٤*vi?6 _You block the scorpion's attack.*vi/*vi0-9.8 (0.9*vi8*vi:t _You barely miss the scorpion. You block the scorpion's attack.*vi8  You hit the scorpion.  Your weapon exudes an aura of protection.  The scorpion is moderately wounded.*vi9U23 40.8 (1.0*viXA*vi}DU _The scorpion barely misses you.*vim  You puncture the scorpion!  The scorpion is severely wounded.*vi 5=1.7 (0.9*vi *viW A _The scorpion stings you but does no damage.*vi  You hit the scorpion.  The scorpion is almost dead.*vi0-2.6*vi*viV _The scorpion closely misses you.*vi4x  You hit the scorpion.  You kill the scorpion!*viʒG†*viY22-3.5*vi*viW _Trog accepts your kill.*vi.###### # ####......# .<.#.# ..#.# ...#.........# ...#.........# ..#.#####.'.'..@....(.#.#...>#.......†)......+ . '# -4.5 (1.0 _Found an escape hatch in the floor. _You see here a scorpion corpse.*viK! 3*vi) *vi/ W###### # .......####......# ...... <.#.# .....#.# .M..#.*vi t# ...#.........# ..#.#####.'.'..†@...(..$#.#*vi B...>.*vi #.......†)......+ .. #)#*vi * . *vi* Z## #.# *viI M   Menkaure (dormant) *vif  *vi 6-*vi  M0MMenkaure, Prince of Dust comes into view.Found 10 gold pieces.  Menkaure shouts!*vi 8**vi! (fast)Menkaure gestures wildly while chanting.*vi 8M*vi '===*vi* 5.5 (1*vi7$ *vi' 1 _Menkaure seems to speed up.!*vi # ###### #..........# #.) .##### #.#.# #...#.!*viU \# #.M#.# #.#...# #.#...#####@.......'.!*vi '..†....(..$#...#######...> .#.......†)......+.....#########)####### ..... !*vi4 (#.# ..... # #######.####### .... . ............... ....#######.#######!*vi[ !*vi J.M!*vi 0---6!*vi !*vi ' _Found a hand axe.#*vi/......#Peej the Basher ......###### #........Mountain Dwarf of Trog *..... ...........# #.......)Health: 78/78 ======================== .####......# #........Magic: 9/9======================== .#.........# #........AC: 23  Str: 24 #*vi0.#.........# #........EV: 13Int: 8 .#.........# #M.......SH: 9Dex: 9 .#.........# #........#*vi_0NXL:  9 Next: 22% Place: Dungeon:6 .#.........#####@.......Noise: ---------  Time: 7646.5 (0.0) #*vi0.'.........'..†....(..$.h) +3 morningstar (protect) .#.........#######...>..#*vi0 Throw: 22 darts (poison) .#.......†)......+...... ##########)####### .....#*vi1#.#.....M   Menkaure (fast) #*vi;1# #######.####### .... . ............... ....#*vi1A#######.#######Menkaure shouts!  Menkaure gestures wildly while chanting. _Menkaure seems to speed up. _Found a hand axe.  Press: ? - help, v - describe, . - travelThe floor.#*vipD 6.@$*vih M.  Menkaure gestures wildly while chanting. _Menkaure seems to speed up. _Found a hand axe.  Press: ? - help, v - describe, . - travelHere: Menkaure (fast)  The floor.&*viZnXMenkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. Max HP: ~24 Will: +AC: + EV: ++  rF: x.. rC: +..rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human Speed: 80% (normally travels slower than you) You have about 78% to hit with your +3 morningstar of protection. He has about 32% to hit you. Attack Max Damage Hit 25 He is immune to torment; and resistant to miasma and drowning. He can see invisible. He can open doors. [!]: Description|Quote]*vi- ......#Peej the Basher ......###### #........Mountain Dwarf of Trog *..... ...........# #.......)Health: 78/78 ======================== .####......# #........Magic: 9/9======================== .#.........# #........]*vi[-AC: 23  Str: 24 .#.........# #........EV: 13Int: 8 .#.........# #M.......SH: 9Dex: 9 ]*vi-9.#.........# #........XL:  9 Next: 22% Place: Dungeon:6 .#.........#####@.......]*vi-FNoise: ---------  Time: 7646.5 (0.0) .'.........'..†....(..$.]*vi-h) +3 morningstar (protect) .#.........#######...>..]*vi<.Throw: 22 darts (poison) .#.......†)......+...... ##########)####### .....#.#.....M   Menkaure (fast) # #######.####### .... ]*vip.. ............... ....#######.#######Menkaure gestures wildly while chanting. _Menkaure seems to speed up. ]*vi._Found a hand axe.  Press: ? - help, v - describe, . - travelHere: Menkaure (fast)  The floor._*vi r .MThe floor.`*vi......#Peej the Basher ......###### #........Mountain Dwarf of Trog *..... ...........# #.......)Health: 78/78 ======================== .####......# #........Magic: 9/9======================== .#.........# #........AC: 23  Str: 24 .#.........# #........EV: 13Int: 8 .#.........# #M.......SH: 9Dex: 9 .#.........# #........XL:  9 Next: 22% Place: Dungeon:6 .#.........#####@.......Noise: ---------  Time: 7646.5 (0.0) `*viR+.'.........'..†....(..$.h) +3 morningstar (protect) .#.........#######...>..Throw: 22 darts (poison) .#.......†)......+...... ##########)####### .....#.#.....M   Menkaure (fast) # #######.####### .... . ............... ....#######.#######`*viMenkaure gestures wildly while chanting. _Menkaure seems to speed up. _Found a hand axe.  Press: ? - help, v - describe, . - travelThe floor.`*viX`*vi`*viN. _`*vi  ##############.....)###.M #..#####.......'..'..†....(..$..#######...> .#.......†)......+. ##########)#######. #.# . # #######.####### . . ............... ....`*vi= `*vi 3=7.5 (1`*vi `*vi J _Menkaure closely misses you.a*vi5  You barely miss Menkaure.  Menkaure's bandages flutter.a*vi 6@16 8.4 (0.9a*vi=a*vi@2 _You block Menkaure's attack.b*vi5  You puncture Menkaure!  Your weapon exudes an aura of protection.  Menkaure is heavily damaged.b*viL23 =b*vi 9.3b*vib*viR _Menkaure closely misses you.c*vi F  You impale Menkaure!!  You destroy Menkaure!Trog accepts your kill.c*viZP1.c*viR6950.1 (0.8c*viXc*viZn _Trog appreciates your killing of a magic user.g*vi{ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-4% [?] toggle between ability selection and description.g*vi99 g*vi@ g*viTJ D......#Peej the Basher ......##########Mountain Dwarf of Trog *..... ......###### #........Health: 78/78 ======================== ...........# #.......)Magic: 9/9g*viJ t======================== .####......# #........AC: 23  Str: 24 .#.........# #........EV: 13Int: 8 .#.........# #........SH: 9Dex: 9 .#.........# #........XL:  9 Next: 29% Place: Dungeon:6 g*viK .#.........# #@.......Noise: ==-------  Time: 7650.1 (0.0) .#.........#####........h) +3 morningstar (protect) g*viCK .'.........'..†....(..$.Throw: 22 darts (poison) g*vi[M .#.........#######...>.. .#.......†)......+...... ##########)#######......#.#..... # #######.####### ..... . ............... ....Menkaure is heavily damaged. _Menkaure closely misses you.You impale Menkaure!!  You destroy Menkaure!Trog accepts your kill. _Trog appreciates your killing of a magic user.g*viY n  Okay, then.g*vi>` g*vicb . _j*vij*viTrog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Title - Angry Troglodyte Favour - Trog is aware of your devotion. Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety. j*vi[!]: Overview|Powers|Wrathp*vi  offers various powers to help followers in battle. Followers will gain the ability to go berserk at will, and Trog will extend the duration of their p*vi_ vberserk rage on killing foes. Trog will grant followers the ability to rapidly heal their wounds while fortifying their willpower, and later the ability to call in powerful raging allies. Eventually, Trog will gift followers with weapons, often with antimagic effects. Trog likes it when you kill living beings, you destroy the undead, you kill p*vi demons, you kill holy beings and you destroy nonliving beings. Trog especially likes it when you kill wizards and other users of magic. p*vi [Trog's powers are not affected by the Invocations skill. p*vi FOverview|Powersq*vi;/strongly dislikes it when you memorise spells, you attempt to cast spells, you train magic skills or you use magical staves or other wizardly items. Trog does not appreciate abandonment, and will call down fearful punishments on disloyal followers! q*vi0<wTrog's wrath is incandescent. Offenders find themselves swarmed by berserkers – from packs of bears to, for the most powerful, mobs of giants and trolls. Otherwise, those who anger Trog will regularly lose both their strength and self-control as they thoughtlessly thrash in place.wrath lasts for a relatively long duration.q*vic<>Powers|Wrathq*vi[ 1is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Title - Angry Troglodyte Favour - Trog is aware of your devotion. q*vi[ Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety.OverviewWrathr*vi r*vi r*vi ......#Peej the Basher ......##########Mountain Dwarf of Trog *..... ......###### #........Health: 78/78 ======================== ...........# #.......)Magic: 9/9======================== .####......# #........AC: 23  Str: 24 .#.........# #........EV: 13Int: 8 .#.........# #........SH: 9Dex: 9 .#.........# #........XL:  9 Next: 29% Place: Dungeon:6 .#.........# #@.......Noise: ==-------  Time: 7650.1 (0.0) .#.........#####........h) +3 morningstar (protect) .'.........'..†....(..$.*vi 3mThrow: 22 darts (poison) .#.........#######...>.. .#.......†)......+...... ##########)#######......#.#..... # #######.####### ..... . ............... .... _Menkaure closely misses you.You impale Menkaure!!  You destroy Menkaure!Trog accepts your kill. _Trog appreciates your killing of a magic user. _Okay, then.r*vi5 4r*viz t*vit*vit*vit*vi,# ############### #.............# #.) ##### #.. #.........# #. #.# #. #.# #. #.# #. #.#####. '.t*vi-G.'..†....(..$ #..#######...>.. #.†)......+..... #########)#######. #.# .o   orc (asleep)#######.#######..  ................o  #######.#######t*vi`8t*vi;t*vi@Fuoo.t*vizG4--1.1 (1t*viOt*vi\z _An orc comes into view. It is wielding a +0 mace of venom.v*vi g .....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== ####......# #.........Magic: 9/9======================== #.........# #.........AC: 23  Str: 24 #.........# #.........EV: 13Int: 8 #.........# #.........SH: 9Dex: 9 #.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......Noise: ---------  Time: 7651.1 (0.0) '.........'..†..*.(..$..h) v*vi}h [40m+3 morningstar (protect) #.........#######*..>...Throw: 22 darts (poison) #.......†)......+*...... #########)#######*......#.#*......o   orc#######.#######o............................#######.####### _An orc comes into view. It is wielding a +0 mace of venom.Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour (54%  to hit)w*vi.....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== w*vipn####......# #.........Magic: 9/9======================== #.........# #.........AC: 23  Str: 24 #.........# #.........EV: 13Int: 8 w*vi#.........# #.........SH: 9Dex: 9 w*viY#.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......w*vi~Noise: ---------  Time: 7651.1 (0.0) w*vi'.........'..†..(.(..$..w*vi%h) +3 morningstar (protect) #.........#######(..>...w*viMThrow: 22 darts (poison) #.......†)......+(...... w*vir#########)#######(......#.#(......w*vipo   orc (poisoned)w*vi#######.#######o............................#######.####### _An orc comes into view. It is wielding a +0 mace of venom.Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclew*viShift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour (54%  w*vi>to hit)w*viŒ@  Throw: 22 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour (54%  to hit)  You throw a poisoned dart. The poisoned dart hits the orc. The orc is poisoned.w*vi؝....o ( w*viqg2.2 (1.11 _w*vi?w*viǦw*vi.....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== ####......# #.........Magic: 9/9======================== #.........# #.........AC: 23  Str: 24 #.........# #.........w*vi*EV: 13Int: 8 #.........# #.........SH: 9Dex: 9 #.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......Noise: ---------  Time: 7652.2 (0.0) w*vi'.........'..†..*.(..$..h) +3 morningstar (protect) #.........#######*..>...Throw: 21 darts (poison) #.......†)......+*...... #########)#######*......#.#o......w*vi9to   orc (poisoned)#######.#######(............................#######.####### _You throw a poisoned dart. The poisoned dart hits the orc. The orc is poisoned.Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclew*vijShift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  (moderately wounded, poisoned, 54% to hit)w*viF .....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== w*vi7 ~####......# #.........Magic: 9/9======================== #.........# #.........AC: 23  Str: 24 #.........# #.........EV: 13Int: 8 #.........# #.........SH: 9Dex: 9 #.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......w*vi{ `Noise: ---------  Time: 7652.2 (0.0) '.........'..†..(.(..$..h) +3 morningstar (protect) #.........#######(..>...w*vi Throw: 21 darts (poison) #.......†)......+(...... w*vi #########)#######(......#.#o......o   orc (poisoned)#######.#######(............................#######.#######Press: ? - help, Q - select action, ( or ) - cyclew*vi5 Shift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  w*vi^ (moderately wounded, poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the orc.  The orc is moderately wounded.w*viY w*vic M...ow*vid 1(w*vi3e e3.2 (10 _w*vim w*vio x*viE.....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== ####......# #.........Magic: 9/9======================== x*viE#.........# #.........AC: 23  Str: 24 #.........# #.........EV: 13Int: 8 #.........# #.........x*vi FXSH: 9Dex: 9 x*viF#.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......Noise: ---------  Time: 7653.2 (0.0) '.........'..†..*.(..$..h) +3 morningstar (protect) #.........#######*..>...x*viFsThrow: 20 darts (poison) #.......†)......+*...... #########)#######o......#.#(......x*viGo   orc (poisoned)#######.#######(............................#######.####### _The orc is moderately wounded.Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  x*vi/GY(heavily wounded, poisoned, 54% to hit)x*vi'.....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== ####......# #.........Magic: 9/9x*viT(======================== #.........# #.........AC: 23  Str: 24 #.........# #.........EV: 13Int: 8 #.........# #.........SH: 9Dex: 9 #.........# #.........x*vi(XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......Noise: ---------  Time: 7653.2 (0.0) '.........'..†..(.(..$..h) +3 morningstar (protect) x*vi)#.........#######(..>...Throw: 20 darts (poison) x*vi*)#.......†)......+(...... #########)#######o......x*viP)S#.#(......x*viu)po   orc (poisoned)x*vi)#######.#######(............................#######.#######x*vi*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  (heavily wounded, poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the orc.  The orc is heavily wounded.x*viC*x*vi2]... x*vi f4.2 (119 _x*vix*vix*vi: B.....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== ####......# #.........Magic: 9/9======================== #.........# #.........AC: 23  Str: 24 #.........# #.........EV: 13x*vi ;Int: 8 #.........# #.........SH: 9Dex: 9 #.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......x*vi˨ Noise: ---------  Time: 7654.2 (0.0) '.........'..†..*.(..$..h) +3 morningstar (protect) x*vi #.........#######*..>...Throw: 19 darts (poison) x*vi #.......†)......+*...... #########)#######o......#.#x*vi5 (......o   orc (poisoned)x*viV #######.#######(............................x*viv l#######.####### _The orc is heavily wounded.x*viک Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  (severely wounded, poisoned, 54% to hit)y*vis.....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== y*virt####......# #.........Magic: 9/9======================== #.........# #.........AC: 23  Str: 24 #.........# #.........EV: 13Int: 8 #.........# #.........SH: 9y*vitDex: 9 #.........# #.........XL:  9 Next: 29% Place: Dungeon:6 y*vit#.........#####.@.......Noise: ---------  Time: 7654.2 (0.0) y*vit>'.........'..†..(.(..$..h) +3 morningstar (protect) y*vi&u#.........#######(..>...Throw: 19 darts (poison) y*vi_u #.......†)......+(...... #########)#######o......#.#y*viu(......o   orc (very poisoned)y*viu#######.#######(............................#######.#######y*viuPress: ? - help, Q - select action, ( or ) - cycley*vi vShift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  (severely wounded, poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the orc.  y*vitvThe orc looks even sicker.y*vi^Shift-Dir - straight line  Aim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  (severely wounded, poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the orc.  The orc looks even sicker.  The orc is severely wounded.y*vi:+..y*viwgo( y*viY16 5.2 (18 y*vi_y*vi y*vi y*vi>.....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== ####......# #.........Magic: 9/9======================== #.........# #.........AC: 16Str: 24 #.........# #.........EV: 13Int: 8 y*viu#.........# #.........SH: 9Dex: 9 #.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......Noise: ---------  Time: 7655.2 (0.0) y*vi'.........'..†..*.(..$..h) +3 morningstar (protect) #.........#######*..>...y*viؗThrow: 18 darts (poison) #.......†)......+o...... y*vi#########)#######(......#.#y*viA(......y*vi0o   orc (very poisoned)#######.#######(......y*viL\......................#######.####### y*vib_The orc is severely wounded.Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liney*viAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  (almost dead, very poisoned, 54% to hit)y*vi[ K.....##########y*vi QPeej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).y*viϛ +Health: 78/78 ======================== ####......# #.........Magic: 9/9======================== y*vi #.........# #.........AC: 16y*vi* Str: 24 #.........# #.........EV: 13Int: 8 y*vi^ #.........# #.........SH: 9Dex: 9 #.........# #.........y*vi XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......y*vi xNoise: ---------  Time: 7655.2 (0.0) '.........'..†..(.(..$..y*vi )h) +3 morningstar (protect) #.........#######(..>...Throw: 18 darts (poison) y*vi& #.......†)......+o...... #########)#######(......#.#y*vi\ (......o   orc (very poisoned)y*vi y#######.#######(............................#######.#######Press: ? - help, Q - select action, ( or ) - cycley*viޝ Shift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  y*vi" (almost dead, very poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the orc.  The orc looks even sicker.y*vi! Shift-Dir - straight line  Aim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  (almost dead, very poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the orc.  The orc looks even sicker.  The orc is almost dead.y*vi- p.o(y*viS. F6.2 (17 y*vi. _y*vi+8 y*vi9 z*viU.....##########Peej the Basher .....###### #.........Mountain Dwarf of Trog *..... ..........# #.......).z*vi.Health: 78/78 ======================== ####......# #.........Magic: 9/9======================== #.........# #.........AC: 16Str: 24 #.........# #.........EV: 13Int: 8 #.........# #.........SH: 9z*viVDex: 9 #.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......Noise: ---------  Time: 7656.2 (0.0) '.........'..†...*(..$..z*vih) +3 morningstar (protect) #.........#######o..>...Throw: 17 darts (poison) z*vi#.......†)......+(...... #########)#######(......#.#z*viA(......z*vio   orc (very poisoned)#######.#######(......z*vi\......................#######.####### z*vi$z_The orc is almost dead.Throw: 17 darts (poison)z*vi^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez*viAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  (almost dead, very poisoned, 54% to hit)z*viм.....##########Peej the Basher .....###### #.........z*vi%Mountain Dwarf of Trog *..... ..........# #.......).Health: 78/78 ======================== ####......# #.........Magic: 9/9======================== z*viQ#.........# #.........AC: 16Str: 24 z*vi~#.........# #.........EV: 13Int: 8 z*vi׽#.........# #.........SH: 9Dex: 9 #.........# #.........XL:  9 Next: 29% Place: Dungeon:6 #.........#####.@.......z*viFNoise: ---------  Time: 7656.2 (0.0) '.........'..†...((..$..z*vi.h) +3 morningstar (protect) #.........#######o..>...z*viYThrow: 17 darts (poison) #.......†)......+(...... z*vi#########)#######(......#.#z*vi(......o   orc (very poisoned)z*viԾ#######.#######(............................z*vi #######.#######z*viQRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace of venom and wearing a +0 leather armour  z*vi(almost dead, very poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the orc.  The orc is almost dead.z*viAz*viLuo.(z*viNe7.2 (16 _z*vi#Xz*viLZ{*vi$(almost dead, very poisoned, 54% to hit)  You throw a poisoned dart. The poisoned dart hits the orc. _The orc is almost dead.  You bludgeon the orc!!r weapon exudes an aura of protection.  You kill the orc!{*vi$3D){*vi6\23 =8.0 (0.8{*vi?{*vi&BW _Trog accepts your kill.}*vi<.}*viJ}*vi`}*vif  ##### #..............) ####.....#####.. '.'..†..@.(..$ #}*viK#######(..>.†)......+(...##.#####.#}*viS Y0-9.0 (1}*vi}*vi  Things that are here: _a +0 mace of venom; a +0 leather armour; an orc corpse}*vizR.}*viiq....# #.). #### #.. .........# #. .# #. .# #. .# #. .#####. .'..†..).(..$ .#######@..>.. .†)......'(....#######)#######(. #.# #(.  #######.#######(.  .................  #######.#########.##### #.# .# }*vig }*vi $ _}*vi }*vi> }*vi~ 016 }*vi( }*vi N ###}*viČ ... ...####}*vi '..†..).(..$#######...>.}*vi †)......'@... ########)####### }*vi3 C#.# +#}*viQ t#.# _t - 17 poisoned darts (gained 1)}*viۗ 3}*vio }*vi ,}*vi }*vi# 7 ...######.'..†..).(..$#######...>.†)......'.... ########)####### }*vi1$ #.#  #######.#######.# _t - 18 poisoned darts (gained 1)}*vi- 3}*via }*viri ,}*vi?q }*vi  #.####.'..†..).(..$#######...>.†)......'.... ########)####### #.#  #######.######}*viw ................# ########.# _t - 20 poisoned darts (gained 2)}*vi 3}*viG }*vi ,}*vi# }*vi} < .###'..†..).(..$#######...>.†)......'.... ########)####### }*viW} #.#  #######.######................  #######.#########.#####+ }*vi} ;...†.....#### }*vi} a_t - 21 poisoned darts (gained 1)}*vi }*vi }*viK }*vi ,}*viz }*vi t # #. # #..# #..#####........'..†..).(..$...#.#######...>....# ......†)......'..+ #######)#######..}*vi  q# #.# #.# #######.#######.# .......................$ #######.#########.######}*viC #.# .##.# +# }*vib c #.# #######.# }*vi K_t - 22 poisoned darts (gained 1)}*viZ }*vi }*viY }*vi} qM# #}*vi,~ #####...........'..†..).(..$..#######...>....# ......†)......'+ #######)###### #.# #.. #######.#######.}*viY~ # .......................$#}*vi ,}*vi }*vi7 M## ######...........'..†..).(..$..#######...>....# }*viT7 ......†)......'+ #######)###### #.# #.. #######.#######........#}*viB }*viPB }*viI }*vi M..). ## #####...........'..†..).(..$..#######.@.>....# ......†)......'+ #######)#######.# #........##+#}*viWM#####. ..) ## #####...........'..†..).@..$..#######...>....# ......†)......'+ #######)#######........#.#}*viYw,}*viņ}*viוB}*viP~ ###### #. }*vi# #.)...#......# #.## #.## #.## #.#}*vi# #.######.}*vi#}*vi%'..†..)..@.$...# #}*vi?...>....# †)......'........+ }*vi_L)#### }*viH.$.}*vie.#########.# }*viK_t - 23 poisoned darts (gained 1)}*vi;}*vi;~*vi~*viߌ###### #. # #.)...# ......# #.# # #.# # #.# # #.# # #.# #####.# '..†..)...@$...# #...>....# †)......'........+ .$. ~*vi,~*vi~*vi0m###### #. # #.)...# # #.# # #.# # #.# # #.# # #.# #####.# '..†..)....@...# #...>....# †)......'........+ )####~*viO ~*vi,~*vi%~*vii0,~*vi7~*vi ....# #.)...## #....# # #.# # #.# # #.# # #.# #####.# '..†..)........# #######...>.@..# †)......'........+ ###)#######........#  #.#  ###.#######.. .............$. ###.#########.#######  #.# #.##.# +# _You now have 942 gold pieces (gained 10).~*vi-^# #....# # #.# # #.# # #.# # #.# #####.# '..†..)........# #######...>....# †)......'......@.+ ##)#######........#  #.# #........# ##.#######.. ............$. ##.#########.#######  #.# #.#  #.# #+#  #.#~*vi%# #.# # #.# # #.# # #.# #####.# '..†..)........# #######...>....# †)......'........+ #)#######.......@# .# #........# #.#######........# ...........$. #.#########.#######.# #.# #.# #+# #.# #.#~*vi,~*vi~*viR ####'..†..)........# #######...>.. †)......'........+ ~*vi]#)#######..#.# ######.. ..........$.# #.#~*vi ,~*viN~*vir3 ###'..†..)........# #######...>.. †)......'........+ #)#######..#~*viJs.# ######.. ..........$...F.. #.#########.#############F   sky beast (asleep) ~*vijs5..####~*vik|O-23~*viv083.0 (24.0)~*viZF.F~*vi,4.0 (25~*vi~*viF\ _A sky beast comes into view.*viӮ..# #...........#Peej the Basher ..# #...........#*viMountain Dwarf of Trog *..... ..#####...........#Health: 78/78 ======================== *vi..'..†..)........#Magic: 9/9*vi======================== ..#######...>....#AC: 16Str: 24 †)......'........+EV: 13Int: 8 #)#######........#SH: 9Dex: 9 #.# #........#XL:  9 Next: 29% Place: Dungeon:6 #.#######.......@#Noise: ---------  Time: 7684.0 (0.0) .................$..F...*viDh) +3 morningstar (protect) #.#########.############Throw: 23 darts (poison) #.##.# #.##+# #.#F   sky beast *vi^$#.# #.# *vivs..#### _t - 22 poisoned darts (gained 1) *viQ_t - 23 poisoned darts (gained 1) *vih_You now have 942 gold pieces (gained 10). _A sky beast comes into view.*viiPress: ? - help, v - describe, . - travelThe floor.*vi؛ N@#A rock wall.*vi{h#   You can't see that place.*via ., v - describe, . - travelThe floor.*vig$.3You now have 942 gold pieces (gained 10). _A sky beast comes into view.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 13 gold pieces.*viwj $#  A rock wall.*vi& 5##*viY.#The floor.*vi59..*vilO s.FHere: a sky beast  The floor.*vi A sky beast. A strange aerial creature formed of fleshy clouds and electric feathers. It *vicommands the faint wind currents of the Dungeon with every strike, which will buffet its victims in dramatic correlation to the amount of open air around saidprey. Max HP: ~27 Will: +*vi5AC: + EV: +++ *viU rF: ... rC: ... rPois: . rNeg: ... rElec: ∞ Threat: High Class: Natural Size: Large Int: Animal *vis*vitYou have about 55% to hit with your +3 morningstar of protection. It has about 37% to hit you. *vijAttack Max Damage Bonus Hit 6Open air damage (max 17) It can fly. *vi;[!]: Description|Quote*vi ..# #...........#Peej the Basher ..# #...........#Mountain Dwarf of Trog *..... ..#####...........#Health: 78/78 ======================== ..'..†..)........#Magic: 9/9*vi! ======================== ..#######...>....#AC: 16Str: 24 †)......'........+EV: 13Int: 8 *viB #)#######........#SH: 9Dex: 9 *via K#.# #........#XL:  9 Next: 29% Place: Dungeon:6 #.#######.......@#*vi Noise: ---------  Time: 7684.0 (0.0) .................$..F...*vi Dh) +3 morningstar (protect) *vi #.#########.############Throw: 23 darts (poison) *vi 4#.##.# #.##+# *vi u#.#F   sky beast *vi$ $#.# #.# *vi= s..#### _t - 23 poisoned darts (gained 1) *viU h_You now have 942 gold pieces (gained 10). _A sky beast comes into view.*vim BPress: ? - help, v - describe, . - travel*vi @Here: a sky beast  The floor.*vi  F  You can't see that place.*vi..# #...........#Peej the Basher ..# #...........#Mountain Dwarf of Trog *..... ..#####...........#Health: 78/78 ======================== ..'..†..)........#Magic: 9/9======================== *vii..#######...>....#AC: 16Str: 24 †)......'........+EV: 13Int: 8 #)#######........#SH: 9Dex: 9 #.# #........#XL:  9 Next: 29% Place: Dungeon:6 #.#######.......@#Noise: ---------  Time: 7684.0 (0.0) .................$..F...h) +3 morningstar (protect) #.#########.############*viThrow: 23 darts (poison) #.##.# #.##+# #.#F   sky beast *vi'0#.# #.# ..#### *viM_t - 23 poisoned darts (gained 1) _You now have 942 gold pieces (gained 10). *virl_A sky beast comes into view.Press: ? - help, . - travel*vi/You can't see that place.*vij*vi*vi. _*vi4*vi=)T _Unknown command.*vixj6 #####...........#'..†..)...... ..#######...>....# †)......'........+)#######........ #. #.######## *vij".................$..F...########.#############.#+# #.#*vizs*vi=t)5.0 (1 *viat _*viz*vi|*viJ u ###'..†..)# #######...> †)......'........+ #)#######*viKK #.# ##### .........$.F.... #.#########.#############F   sky beast ..####*vi1M *viRW 9F.*viW &6*vi_ *via *vi,1 #####...#'..†..).... ..#######...>....# †)......'+)###### #.######## .................$F.....########.#############.#+# #.#F.F   sky beast7*viο *vi9 NF$*vi &8*vi *vi/ *vi~O  You puncture the sky beast!  Your weapon exudes an aura of protection.  The sky beast is moderately wounded.*vi.P [23 ==8 (0.8*viW *viZ W _The sky beast closely misses you.*vij   You puncture the sky beast!  The sky beast is almost dead.=9.7 (0.9*vik  *vik )_You block the sky beast's attack.*vi(  You closely miss the sky beast.The sky beast is almost dead.--90.5 (0.8*vii+*vi/V _The sky beast barely misses you.*vik  You completely miss the sky beast.The sky beast is almost dead.--1.4 (0.9*vi 7 _You block the sky beast's attack.*vi\!d  You closely miss the sky beast.*vi!-2.2 (0.8*vi)*vi,] _The sky beast is almost dead.*viz  You hit the sky beast.  You kill the sky beast!*vi F†*vi$6333.1 (0.9*vi$+*vi-W _Trog accepts your kill.*viXz###'..†..)# #######...> †)......'........+ #)########.# ##### *viz8..........$...... #.#########.############ #.##+ ..*viz!####*vi5*vi5-4.1 (1.0*vio*viv _You see here a sky beast corpse.*viga ###'..†..)# #######...> †)......'........+ #)########.# #####†####### .........$...... #.#########.############ #.# .....#*vihi*vi#j>-5 *vi?j _*vi o*vip*vic # #.# #####..# '..†..).# #...>....# )......'.+ *vi )#.# .# #.# *vi .#.†#. .#.# .# *vi #.# .# .# *viJ .# .#####*viu *vi &6*viM *vi *vi+ +7.1 (2*vi" *vi ? _You now have 955 gold pieces (gained 13).*vi] 3*vi *viq .# #.# ..# #..# ..#####...# ..'..†..)........# ..#######...>....# †)......'.+ #)#######.# #.# #..# #.#######*vi v######## ......................... #.#########.############# #.# #.# #.##+# #.# #.# #.#####*vix F16 *vi *vi1z  M #####...#'..†..).... ..#######...>....# †)......'+)######  #.#######*viz †######## ......................... #.#########.#############*viz h#You see here a sky beast corpse.*vi *viW  _*vi *vi} M# #####...#'..†..).... ..#######...>....# †)......'+)###### .# #.#######†######## *vi i.........................#*vi ,*vi *viU M## #####...#'..†..).... ..#######...>....# †)......'+)###### *viCV .# #.#######.......†########.#*vi_ ,*vij *vi x######'......######*viY ,*vi *viG # #.# # #..# *viG # #..# # #..# # #.*viG 6.# #####.*vi H .# *vi(H '..†..).# #*viFH N...>....# *vifH e)......'..@......? *viH ()#.*viI .# *vi8I ).# #..# .#.†#. .#.######*vibI ^ .# #.*viI t# .# #+# *viI >.# _You open the door.*viuS *viS *vi$Z *viv  # #.# # #...........# # #...........# # #...........# # #.....# #####....# '..†..)..# #...>....# ......'..'?. #..# # #..# #.......... #.##### # #.# #There is an open door here.*vi *vi  _*vi *vi2 #.#  #.#  #...........#  #...........#  #...........# ...........# ..†..)........# ...>....#'..'.@....?...#*vi3U #........# .........#  *vi;,*vigA*viͦR#.# #.# #.# #.# #.# ...........# †..)........# ...>....#'..'..@...?...##........# .... *vi,*vi*vi\#.#  #.#  #.#  #.#  #.# .# †..)........# ...>....#'..'...@..?...##........# *vi,*vi*vi5#.# #.# #.# #.# #.# .# ..).# ...>....#'.*vi6.'....@.?...##..# *viA,*vi^G*vi'.# .# .# .# .# .# ).# ...>....#'..'.....@?...##..# *vi,*vi*vi# # # # # # ).# ...>....# '..'....# #..#  #.#  #+#*vi{,*vi"*vio(*vi%,1710.1 (13.0)*vi,,1.1 (14*vi/*vi0b _E - a scroll labelled SENLIT YGUKK*vi .'........†.*vi *vi` *viW? V# # # # # # .# ...>....# *vi? .'....... .# .#   #.# *vi? . #+#*viK B*viL # # # # # # # >....#'.......## *vi u #.# #+#*vi: ,*vi *vi W#  #  #  #  #  #  # *vio  .>....# '....... #. # *vi a †#  *vi d  .#  *vi &  .#    +#     *vi+ *via *vi( *vi1 W#  #  #  #  #  #  # *vi w >....# '.......#*viȇ T #.# *vi n#  †# *vi L   #*vi8 a  #  *vi] O#   *vi ,*vi *vi #  #  #  #  #  #  #  ....#  '.......*vi d#  #.#  #  †#     *vi- Z    *vie /  *vi ,*vi9 *vi[8#  #  #  #  #  #  *vi_[#  #  '.......# *vi[ #.#  # *vi[/ †#*vi[2  *vi[Q   *vi\ *vi\  *vi(\ *vic,*vih*vi#  #  #  #  #  #  #  #  *vi'.......#  #.#  #  .†#         *vi,*vi*vi)'#  #  #  #  #  # *vi** .#  .#  .'.......*viH*B#  .#*vi[*>.# *vim*2 .# *vi}*#*vi* *vi*†#    *vi*7   *vi+%  *viP1,*vi3*viM#  .#  .#  .#  .#  .#  #  #  '.......#  #*viM.#  # .#  # .#  .#*viMU  .# *viMa.# .#*viM/  *viU,*vioY*vi0#  #  #  #  #  #  *vi    .......#  .#  *vi #.#   *vi߸w#.#   *vi [#.#  *vis6 #.#  #.#  #.#   *vi*vil,*vi*vi#  ################## ................. ################ ########.#  *vi*,*vi.*viЍ   ################## ................. ################ ####### .......*vi&#?#  *viu,*vi[*vi  ################## ................. ################ ####### ....... ########.#  *viO,*vi *vih9  ################## ................. ################ ####### ....... #######*vi\i#.#  *viq,*vi v*vi  ################## ................. ################ ####### *vi6....... ########.#  *vi),*vi*vi(B  ################## ................. ################ ####### ....... #######*viB#.#  *viHL,*viL*vi*################## ................. ################ ####### ....... #######?.*viV,*vi%*vi) ................. ################ ####### ....... #######?.*vi,*vi*vi|y################ ####### ....... #######.*vi,*vi&*vi,*viR*vi  ####### ....... #######. _B - 2 scrolls of blinking (gained 1)*vi3*viS*vi[ ####### ....... ##########  *vib,*viXf*vi ....... #######  *vi,*viu*vidO #######  *vi-   *vie*vi*vi"*vi\.###*vi,*vi*vi_h.......########*vif,*vij*viZ######.......########*vi,*viE*vio4 #.#  #.#  #.#  #.#*vi4  #.#  #.#*vi4 *vi5' #.#*vi5 *vi55D#.# *vil5:.# *vi5#*vi5$  *vi]6+      *vi@,*viE*viש #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# .# #    *viD# # # # *vi۱,*vi*vi  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# .# .#    # *vi .# .# .# *vi ,*vi *viw  #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# #.# #.*vix #    # .# .# .# *vic ,*vi *vi  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#*vi     # .# .# .# *vi ,*vi$ *viK ~ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#    # .# .#*viUL P .# *vicS ,*viW *vi= I #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# # # # # .# .# .# *vi ,*vi *vi  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# *vi5  #.# ## .# .# .######.#.#.#*vip& ,*vi+ *vi  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.## #..##..##..#######..#*vis #..##. .#*vi= *vi *vi *vi  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.## #.# #..# #.# #..# #.# #..###### #.# #.# #.# #*vix .# #.# '.#*vi ,*vi *viDc L ##########..........########## #### ..#.# #.......#*vih ,*vij *vi J ##########..........########## #### ..#.# #.......#*vi ,*vi *vi>  ##########..........########## #### ..#######.# #########*vi_? *vi *vi % *viH %##########*viz %..........*viס ########### *vi[ ####*vi & *viբ ..#*vi #####*vi` .....*vi 3#.# *viƣ #*vi *viJ *viȯ *vi *viE ##########..........########## #### ..######.....*viJ#.#*viw,*vi*visz ##########..........########## #### ..######..... *vizS'#.#*vi<,*vi*vi ##########..........########## #### ..######..... '*vioS##.#*vi[,*vi*vi 7 ..........########## #### ..######..... '##.# ####*vi,*vic*viz ########## #### ..######..... '#########.# ....*vi,*vi/*vi2 #### ..######..... '######## # #.# ##.#*vi,*vih*viP ..######..... '######## #  #.#*viP*viW,*viqZ*vi #####..... '######## #  #.#*vip,*vi>*viE #####..... '######## # #.#*vi*vid",*vi&*vi ..... '######## #  #####.#*vi,*vi8*viC '*viU######## #  #### *viV....#.#*vi*vi*vi*viZy'######## #  #### .... *vi[-##.#*vib,*vi~f*vi<######## #  #### .... ##.# .*vic,*vi*vi1  ####### #  #### .... ##.# #.#*vi4*vi4*vi*8*viO  ####### #  #### .... ##.##.#*vi,*viў*vi&   #### .... ##.##.#*vi,*viA*vic  #### .... ##.##..*vii,*vi;m*vi #### .... ##.# .####*vi,*viK*vi6 #### .... ##.##F..#.##.. #...*vi6.F   bullfrog (asleep)### *vi =*viAz 71.1 (60  A bullfrog comes into view.*viB*viGq..FF*viHK====2.1 (61*viHM*vilP< _The bullfrog gives a loud, deep croak!*viX!. #. ####. ..... ##.#.... #*vi,Y#..F #.# .. #. #.#.. #..# ###*vi[*via:F.*viwbW=---3.1 (*vib1.0)*vir*9-9*vi1D*viGz _You can now call upon Trog for regeneration and willpower.*vi#.## #.#.# ##. #.# ##..# ... ####.#  #..# .⌠ +.##†# ##..# .. #....#.# #. ###.##.##.# #. #...##.#.# #.##.####.#. #.@..# #..#. ###### ### ##*vi*viI%-*viy5.9 (1.0*vi *vij  Things that are here: _a +0 dire flail; a +2 robe of resistance*viĤ *viڦ $*vi Pick up what? 31/52 slots (_ for help) Hand Weapons (select all with ))*vi? a - a +0 dire flail Armour (select all with [) *vi  b - a +2 robe of resistance [Up|Down] select[Esc] exit *viǧ Letters toggle [.|Space] toggle selected[top]*vi7 *vi *vih# ##.###.#Peej the Basher ....###.#.#Mountain Dwarf of Trog **.... ##..#... ####.#Health: 79/79 ========================#..#*vi# .⌠ +.##†#Magic: 9/9======================== ##..#.. #....#AC: 23  Str: 24 *vi# ....##. ###.##.#EV: 13Int: 8 ###.#*vi$ #. #...##.#SH: 9Dex: 9 ....##.##.####.#XL:  9 Next: 39% Place: Dungeon:6 ......#.@..# #..Noise: ---------  Time: 7795.9 (0.0) #####.###### ###*vi$ h) +3 morningstar (protect)##Throw: 23 darts (poison)*vi$ z    *vi% g    *vi>% You destroy the wight!Trog accepts your kill. _You can now call upon Trog for regeneration and willpower.*vib% Things that are here: _a +0 dire flail; a +2 robe of resistanceOkay, then.*vi% *vi* 4*vi{: D _*vi *vi *vi *vi0 q#.## #.#.# ##..## #.##..# ..... ####.# # #..# .⌠.. +.##†##..# ..z #....#.# #..###.##.#*vi=1 u#.# #.##...##.#.# #.##.####.#. #@)..# #..#.*vic1  ###### ### # ##z   wight (polearm, dormant)*vi1 0*viu8 *viV= *viB v.zz)*viSC +6.9 (1*viZH *viSP  Trog accepts your kill. _You can now call upon Trog for regeneration and willpower.  Things that are here: _a +0 dire flail; a +2 robe of resistance _A wight comes into view. It is wielding a +0 spear.*vi .## #.# # ##..## #.# ..# ..... ####.#  #..# .⌠.. +.##†# ..# ... #....# # #z.###.##.# .# #.##...##.# # #.##.####.#  #.@..# #.. . ###### ###  ## .z7  Things that are here: _a +0 dire flail; a +2 robe of resistance*vijZ .## #.# # ##..## #.# ..# ..... ####.# #..# .⌠.. +.##†# ..# ... #....# # #..###.##.# .# #z##...##.# # #.##.####.#  #.)@.# #.. . ###### ### ## *vi#\ 1.z*viY\ z   wight (polearm)*vih] -8 _*vi8c *vid *vi#.## #.#.# ##..## #.# ##..# ..... ####.#  #..# .⌠.. +.##†# ##..# ... #....#.# #..###.##.##.# #.##...##.#.# #z##.####.#. #.@..# #..#. ###### ### ##*vi*vi816 =*vi 9*vi*vi _You block the wight's attack.  Things that are here: _a +0 dire flail; a +2 robe of resistance*viQD  You puncture the wight!  Your weapon exudes an aura of protection.  The wight is heavily damaged.*vi2EP: 72/78 (79)--23 800.7 (0.8*vifE Drain*viJ*viLu _The wight hits you with a +0 spear. You feel drained.*vix{  You bludgeon the wight!!  You destroy the wight!*viD)*vi!*viT#X ealth: 73/79 *vi#P--42=1.6 (0.9 *vi#I_Trog accepts your kill.*viF)*vi+i _Your life force feels restored.*viۡ  #. #.# ###.## #.## #.# .....# ##..## #.# ###..#....#####.# #*vi<  #..# .⌠...+.##†# ###..# ...z #....# .....# #..###.##.# ####.# #.##...##.#*vik d# #@##.####.# .......*vi  #.)..# #.. ######.###### ### # ##*vi  z   wight (dormant)*vi *vi t.zz*vi 6--2.6 (1.0*vi *vi ` _A wight comes into view. It is wielding a +1 war axe.*vi nThings that are here: _a +0 spear; a +0 robe*vi*viJ.z*viH--3 _*vi*vi*vidy  You impale the wight!!  You destroy the wight!*vi*viS F)F   bullfrogTrog accepts your kill.*viF44==4.5 (0.9*vi**vi[ _A bullfrog comes into view.*viC ###.######.#  #.# +# ###.# #.## ...####..## #z.....#####. # ..⌠...+.##† ###F...##... ......### ####..# )##.####.# .......)..# #.. ######. ###### ### # ## z   wight (polearm, dormant)*vi *vi{  A wight comes into view. It is wielding a +0 trident.*vi .z.Fz)*vi 5-5.5 (1.0*vi *vi _The bullfrog misses you.Things that are here: _a +1 war axe; a +0 robe*vi7j*vipF.z*vi### ..#.# ##.######## ............ ###.######.#  #.# +# ###.## #.## ...#####..## #.#####. # <...⌠...+.##† ###....)...##... .....# ######†.###.##.#There is a fountain of clear blue water here.*viK _*viM#....>### ..#.# ##.######## *vi............ ###.######.#  #.# +# ###.## #.## ...######@.## #*vi`.......#####. # <...⌠...+.##† ###..# #....)...##....####*vi*vixO=*vi*viE[ M##.####....>### ..#.# ##.######## ............ ###.######.# *vi[ #.# +# ###.## #@## ...######..## ##........#####. *vi?\# #..# #.<...⌠...+.##†##..##*vic\#.*vir,*viGy*vi%--*vi###..##..#'30.8 (14.0)*viW*viM======1.8 (15*vi*vil= _As you open the door, it creaks loudly!*vi..⌠.†*viTRM #...#########*viTO##.####....>### .*viUk.#.# ##.############ *vi5U............ ...# ###.######.# #.. *viPU4 #.#  *viuU###.## #.## ...#####..## *viUl###..# #........#####.#*viUc..⌠...+.##*viFV4#)#*vibf,*vij*vi M##.#....... #...###########.####....>### ..#.# ##.############ ................# *vizi###.######.# #.  #.# ##'# ###.## #.## .....# ######..## #.#...)...###)##There is an open door here.*vip*vi _*vi*viJ#..# ###.#.# #.#.# #...# #.#.###.### #.# #..#...# #.# #...>### #.#.#.#*viyJ #.# ..##.## #.#.## #.# *viJ.###.######.# #@.# #.# . #.#*viJv ##'# #.# .###.##*viJ #.## #.#.# #####*viJR#..## #.#*viK^#..# #........#####.# *vi!K.# #..# #.<...⌠..*vi=K.+.##†# .###..# #....)...#*vi[KB#....#.# #####*viuK#†.###.##.# .####.# #)##...##.#*viK*vidY,*vi`*viQqM #..# ###.#....... #...######### ...###.####... #...>###.#.# ##.############# *vi...............@## .###.######.####.. #.# ##'# .###.###.## #.#.*vi)#.##*viA,*vi*vivLA.#..# #.#.# #.# .#..# ###.#.# #.#.# #...# #.#.###.### #.# .#..#...# #.# .#...>### #.#.#.# #.# *viIM#..##.# #.# #.## #.# #.###.######.####..# #.# #. #.# ##'# #.# #.###.## #.## #.#.# ######..## #.##..# #........#####.# ..# #..# #.<...⌠...+.##†# *viM#.###..# #....)...##....# .# ######†.###.##.#*viY,*vi^*vi"#.#..# #.#.# #.# #.#..# ###.#.# #.# #....# #...# #.# #....###.### #.# #.#..#...# #.# #.#...>### #.#.#.#*vi #.# ##..##.# #.#  #.## #.#  #.###.######.####..# #.# *vi& #. #.# ##'# #.# ##.###.##*viK #.## #.# #.# ######.*vipo.## #.##..# #........#####.#*vi.# #..# #.<...⌠...+.##†# #*viZ#.###..# #....)...##....# *vii.# ######†.###.##.#*vi+,*vi*vi/1#.#..# #.#.# #.# ##.#..# ###.#.# #.# ##....# #...# #.# ##....###.### #.#  #.#..#...# #.# #*vi1#.#...>### #.#.#.# #.##..##.# #.# #.## #.# #.###.######.####..# #.# #. #.# # ##'# #.# *vi1 ##.###.## #.## #.#  #*vi 2.# ######..## #.# #..# #*vi72.#####.# ....# #..# #.<...⌠...+.##†# *vib2###.###..# #....)...##....# .# ######†.###.##.#*vi=,*viGC*vi.##.#..# #.#.# #.# .##.#..# ###.#.# #.# .##....# #...*vi=)# #.##....###.### #.# #.#..#...# #.#  ##.#...>###*viul #.#.#.# #.##..##.*vi# #.# #.## #.#*viʣ #.###.######.####..# #.#*vi& #. #.# #. ##'# #.# ##.###.## #*vi . #.## #.# #.# .*viGo######..## #.##..###*vik.#####.# .....# #..# #.<...⌠...+.##†# *vi####.###..# #....)...##....# .# ######†.###.##.#*við,*vi*vi0.##.#..# #.#.# #.# [.##.#..# ###.#.# #.# ..##....# #...# #.##....###.### #.# # #.#..#...# #.#*vi ##.#...>### #.#  .#.# #.#  ####..##.# #.# #*vi.## #.# #.###.######.####..# #.#*viM] #. #.# #.# ##'# #.# ##.###.## #.*vi# #.## #.# #.# .######..## #.# *viM#..# ##.#####.# *vi......# #..# #.<...⌠...+.##†# *vi #####.###..# #....)...##....# .# ######†.###.##.#*vig *vi0=,*viG*vig [## ..##....# #...######## ####.###  #.#..#...#  ##.#...>##.......#.#  *viN####..##.############# #.................#####.######@####.. #.# #.# ##'###.###.## #.## #####.####.##)##...##.#*viz,*vi"*vi ..##....# #...######## ####.###  #.#..#...#  ##.#...>##.......#.#  ####..##.#############*vie^ #.................#####.######.####.. #.# #@# ##'##.###.## #.##.......# .######..### ###........##)##.####.#*vi_),*viG/*vi ####.###  #.#..#...#  ##.#...>##.......#.#  ####..##.############# #.................#####.######.####..*vi #.# #.# ##'##.###.## #.##.......#....######..## #########..#.####........#### ....#........#.)..# #..*viޝ,*vi*vi  #.#..#...#  #.#  ##.#...>### #.#.......#.#  #.# ####..##.############# #.# #.................## #.# #.###.######.####..# #.# #. #.# #.# ##'# #.##.###.######.# #.## #.# #.......#...@######..## #.# ##########..#.####........#####.# <......# #..# #.<...⌠...+.##†# ######.###..# #....)...##....# ............# ######†.###.##.# ######.####.# #)##...##.# ........# #)##.####.#  .....#........ #.)..# *vi #..  ######.######. ###### ### *vi ,*vi *vi Y# #.#..#...# #. ##.#...>### #. .#.# #.*viG b ####..##.############# #. #.......## #. #.###.######.####..# #.*vis  #. #.# #.# ##'# #. ##.###.######.# #.## #.*vi  #.#..@.######..## #.*vi… O#..#.####.#####. *vi #<......# #..# #.<...⌠...+.##†*vi #.###..# #....)...##.....# ######†.###.##.#.####.#*vif  #)##...##.#.# #)##.####..#.*vi  #.)..# ##.######. ###### *viL ,*vi *viO # #.#..#...# # ##.#...>### # .#.# # ####..##.# # #.......## # #.###.######.####..# # #. #.# #.# ##'# # ##.###.######.# #.## # #.#.@..######..## #  #..#.####.#####  #<......# #..#. #.<...⌠...+.##  #.###..#. #....)...##  .#. ######†.###.##  #.####.#. #)##...###.#. #)##.####*viR .#.. #.)..# ##.######. ###### *vi *vi # #.#..#...#  ##.#...>###  .#.#*vi n  ####..##.#  #*viӳ >.......## *vi h #.###.######.####..# *vi [ #. #.# #.# ##'#  ##.###.######.# #.## *vi1 i #.#@...######..##  *viO K #..#.####*vi . #<......# #..#.# #.<...⌠...+. #.###..#.# #....)...##*viø 7 .#.# ######†.###. #.####.#.# #)##...##.#.# #)##.###.#........#*vi  #.)..##.######. ######*vi ,*vi *vi3   ##.#...>##.......#.# *vi3 ####..##.############# #.................#####.######.####..*vi3 Q #.# #.# ##'##.###.######.# #.##.......#....######..##*vi4 ###########..#@####........####<......# *vi34 m #.<...⌠...+.######.##...)...##..*viQ4 #.#### ##*viZ B*vi  .......#.# ####..##.############# #.................#####.######.####.. #.# #.# ##'##.###.######.# #.##.......#....######..#############..#.####........####<......#  #.<...⌠...+.######.##...)...##.............#####†.###.####*vi'  ####..##.############# #.................#####.######.####.. #.# #.# ##'##.###.######.# #.##.......#....######..#############..#.####........####<......#  #.<...⌠...+.######.##*vi 3 ...)...##.............#####†.###.########.#### #)##..*viz5 *vi? *vi   #.................#####.######.####.. #.# #.# ##'##.###.######.# #.##.......#....######..#############..#.####........####<......#  #.<...⌠...+.######.##...)...##.............#####†.###.########.#### #)##.. #######.......)##.##*vi= \  *vi ,*vi *vi  ###.######.####.. #.# #.# ##'##.###.######.# #.##.......#....######..#############..#.####........####<......#  #.<...⌠...+.######.##...)...##.............#####†.###.########.#### #)##.. #######.......)##.## ........#..)..# #*vi% t  *vib! ,*vi& *viY   #.# #.# ##'##.###.######.# #.##.......#....######..#############..#.####........####<......#  #.<...⌠...+.######.##...)...##.............#####†.###.########.#### #)##.. *vi n#######.......)##.## ........#........)..# #########.##########   *vir ,*vib *vi #.###.######.# #.## #.......#....######..#############..#.####........### #<......# #..#.# #.<...⌠...+. #######.###..#.# #....)...##.*vi  .............#.# ######†.### #######.####.#.# #)##... ##........#.# #)##.# *vi .........#......@.# #.)..# *vi$ ##########.######.# ###### *viC p### ### *vib +*vi,*vi*vif #. #.# #.# ##' ##.###.######.# #. #.......#....######..##  ###########..#.####........## #<......# #..#.# #.<...⌠...+ #######.###..#.# #....)...## .............#.# ######†.### *vi g #######.####.#.# #)##..  ########.#.# #)##.#  .........#........# #.)..###########.######.########## ###*vi6g *viRs,*viy*viK-M###.######.####.. #. #.# #.# ##'# #.###.######.# #.##  *viy#.......#....######..## ############........##<......# <...⌠...+#######.###....)...............######†.### #######.####)##..########........#.#)##.........#........#.)..##########.######.#*viH#######*vi2,*vi*vimK #.................## #.###.######.####..# #. #.# #.# ##' ##.###.######.# #. #.......#....###### ###########..#.####........# #<......# #..#.# #.<...⌠...*vi& #######.###..#.# #....)... ...........@.#.# ######†.## #######.####.#.# #)##. ########........#.# #)##. .........#........# #.)..##########.######.######*vi`]### ###*vi,*viu*vilxEM####..##.############# ................####.######.####.. #. #.# #.# ##'# #.###.######.# #.##  #.......#....######..#*vix############........#<......# <...⌠...#######.###....)................#.# ######†.## #######.####*vix)########........#.##)##.# *vi#y*via~*viK------K   kobold brigand (missile, wandering)*vi<-57.8 (26*viK------8.8 (27*vi'*viǛ  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.*vir5####..##.#############Peej the Basher#...K.............##Mountain Dwarf of Trog **....#.###*######.####..#Health: 79/79 ========================#. #*# #.# ##'#Magic: 9/9========================##.###*######.# #.## AC: 16Str: 24#.....*.#....######..## EV: 13Int: 8###########*.#.####........# SH: 9Dex: 9#<......# #*.#.# #.<...⌠... XL:  9 Next: 50% Place: Dungeon:6#######.###@.#.# #....[*vi541m)...# Noise: ---------  Time: 7858.8 (0.0).............#.# ######†.## h) +3 morningstar (protect)#######.####.#.##)##. Throw: 23 darts (poison)########........#.##)##..........#........##.)..##########.######.###### K   kobold brigand (missile, wandering)### ### _poisoned darts.Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (wandering, hasn't noticed you, 45% to hit)*vi= *####..##.#############Peej the Basher#...K.............##Mountain Dwarf of Trog **....#.###(######.####..#Health: 79/79 ========================#. #(# #.# ##'#Magic: 9/9*vi > H========================##.###(######.# #.## AC: 16Str: 24#.....(.#....######..## EV: 13Int: 8###########(.#.####........# SH: 9Dex: 9*viN> #<......# #(.#.# #.<...⌠... XL:  9 Next: 50% Place: Dungeon:6*vi|> ;#######.###@.#.# #....)...# Noise: ---------  Time: 7858.8 (0.0)*vi> O.............#.# ######†.## h) +3 morningstar (protect)#######.####.#.##)##. Throw: 23 darts (poison)########........#.#*vim? 8#)##..........#........##.)..##########.######.###### K   kobold brigand (missile, poisoned)### ###Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  *vi? S(wandering, hasn't noticed you, 45% to hit)  You throw a poisoned dart.  *vi? qThe poisoned dart hits the kobold brigand.  The kobold brigand is poisoned.  The kobold brigand shouts!*viZ *vi~ o(K.....*vi p==9.9 (1.12 _*vi" *viv y####..##.# #...(.............## #.###K######.####..# #. #.# #.# ##'# ##.###.######.# #.## *viTv #.......#....######..## ##..#.####.##<......# #..#.# #.<...⌠...+#*vizv .###.@#.# #....)...#..#.# ######†.#*viv #.####.#.# #)##.*viv #........#.# #)##.#.*viv z#........# #.)..##*viw u.######.# #### ##*vi%w !#*vi|y *vi P.K*viG 6--600*vi& *viD *vi(.......#.# ####..##.############# ..(.............####.######.####.. #. #K# #.# ##'# #.###.######.# #.##  #.......#....######..## *vi############........##<......# <...⌠...+#######.###....)...............*vi*s######†.### #######.####*viRB)##..########..#*vis)##*viR.........#........)..##########.######.*viU######### ###*vi'*vi!P.K*viA--1*vij*viB*vi-.......#.#Peej the Basher####..##.#############Mountain Dwarf of Trog **....#...(.............##Health: 79/79 ========================*vi6.#.###.######.####..#Magic: 9/9========================*vi}.#. #.# #.# ##'#AC: 16Str: 24##.###K######.# #.##EV: 13Int: 8#.....*.#....######..## SH: 9*vi.3Dex: 9###########.*#.####........## XL:  9 Next: 50% Place: Dungeon:6*vi.L#<......# #.@#.# #.<...⌠...+ Noise: ---------  Time: 7861.9 (0.0)#######.###..#.# #....)...## h) +3 morningstar (protect)*vi/.............#.# ######†.### Throw: 22 darts (poison)#######.####.#.##)##..########........#.##)##.#.........#........##.)..# K   kobold brigand (missile, poisoned)##########.######.########## ### _The kobold brigand shouts!  Throw: 22 darts (poison)*vi0vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, poisoned, 45% to hit)*viD.......#.#Peej the Basher####..##.#############Mountain Dwarf of Trog **....#...(.............##Health: 79/79 ========================#.###.######.####..#Magic: 9/9========================*viL[#. #.# #.# ##'#AC: 16Str: 24##.###K######.# #.##EV: 13Int: 8#.....(.#....######..## SH: 9Dex: 9###########.(#.####........## XL:  9 Next: 50% Place: Dungeon:6#<......# #.@#.# #.<...⌠...+ Noise: ---------  Time: 7861.9 (0.0)#######.###..#.# #....)...## h) +3 morningstar (protect).............#.# ######†.### Throw: 22 darts (poison)#######.####.#.##)##..########........#.##)##.#*vih_.........#........##.)..# K   kobold brigand (missile, very poisoned)##########.######.########## ###Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, poisoned, 45% to hit)  You throw a poisoned dart.  The poisoned dart hits the kobold brigand.  The kobold brigand looks even sicker.  The kobold brigand is lightly wounded.*vi*vi0y(.K.*vie2.9 (11 _*viW*vi#*vil ##.#...>###.......#.# ####..##.############# ..(.............####.######.####.. #. #.# #.# ##'# ##.###(######.# #.##  #......K#....######..## ############........##<......# <...⌠...+#######.###....)...............######†.### #######.####)##..*vi########..#)##.........#........)..##########.######.######### ###*vi|*vi.=3*vi`*viE _The kobold brigand hits you but does no damage.*vi*vi~-4.7 (0.8*vi*vi _You barely miss the kobold brigand. The kobold brigand barely misses you.*vif v  You puncture the kobold brigand!  Your weapon exudes an aura of protection.*vin : K K   kobold (wandering)The kobold brigand is moderately wounded.A kobold comes into view. It is wielding a +0 club.*vi 8-23 =5.6 (0.9*viu *vi C _The kobold brigand hits you with a +0 dagger.*vi͊ *vi  You completely miss the kobold brigand.The kobold brigand is heavily wounded.*vik (KK*viDNThe kobold shouts! You hear a shout!*vi5=6.4 (0.8*viݛ*viT _The kobold brigand misses you.*vi  You bludgeon the kobold brigand!!  You kill the kobold brigand!*viD)K   kobold*vi>J-47.2*vi*viW _Trog accepts your kill.*vi~N ##### #.#..#... ##.#...>###.......#.# ####..##.############# ..(.............####K######.####.. #. #.# #.# ##'# #.###(######.# #.##  #......@#....######..## ############........##<......# <...⌠...+#######.###....)...............######†.### #######.####)##..########..#)##.........#........)..##########.######.######*vi+O *viIQ *viY K.KK 2 kobolds (1 missile)*vivZ e9=---8.2 (1.0*vic *vin   You kill the kobold brigand! _Trog accepts your kill.  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.  Things that are here: _a +0 dagger; 5 poisoned darts; a kobold corpse*vi ##### #.#..#...# ##.#...>### .#.# ####..##.## #...K...## #.###.######.####..# #. #K# #.# ##'#*vi  ##.###(######.# #.## #)#....######..## ###########..#.####. #<......# #..#.# #.<...⌠... #.###..#.# #....)...*vi  ....#.# ######†. #.####.#.# #)## #........#.# #)##. *vi.#........# #.).. #.######.#*vi *vi,*viC(K.K*vi@---9 *vi: _*vi+*vi*vi*vi~F.K*vi'6=70.1 (0.9*vi*vi+ } _You completely miss the kobold. The kobold hits you but does no damage.*viHI 8  You hit the kobold.*viQ  KK 3 kobolds (2 missiles, 1 wandering)The kobold is severely wounded.A kobold comes into view. It is wielding a +0 whip.*visQ +9 (0.8*viY *vid 4 _You block the kobold's attack.*viR  You hit the kobold but do no damage..K(KK)=1.7 _The kobold is severely wounded.*viŻ"...####....###.######## #.#..#... ##.#...>###.......#K# ####..##.############# ..(.............####.######.####.. #. #K# #.# ##'# ##.###@######.# #.##  #....K.)#....######..#*vi"############........#<......# <...⌠...#######.###....)...............######†.## #######.####)########..#)##.........#........)..*vi*viF.K*viW-2.7 (1.0*vi*vi _The kobold closely misses you. You block the kobold's attack. _You see here a poisoned dart.*vii  You hit the kobold but do no damage.*vi .KThe kobold is severely wounded.*vi-3.5 (0.8*viH*vi<7 _You block the kobold's attack. x2*viy( y  You puncture the kobold!  You kill the kobold!*vi, f  Trog accepts your kill.*vi: .K) 2 kobolds (*vi? -4.4 (0.9*viK *viO 4 _You block the kobold's attack.*vi y  You puncture the kobold!  You kill the kobold!*vi)   kobold (missile)*viO-5.2 (0.8*vim _Trog accepts your kill.*vi>%.. #...#########...####....###.######## #.#..#... ##.#...>###.......#.# ####..##.############# ..(.............####K######.####.. #. #@# #.# ##'# ##.###(######.# #.##  *vi?;#....).)#....######..#############........#<......# <...⌠...#######.###....)...............######†.## #######.####)########..#)##*viJ*vioK-6.2 (1.0*vikW*vi$\ _The kobold hits you but does no damage. _Items here: ( ) [ †.*vi z  You bludgeon the kobold!!  You kill the kobold!*vi@e)*vi-7.1 (0.9*vi*vi W _Trog accepts your kill.*vi  _No target in view!*vi0; *vi2< *vihB *vi+F U _There's nothing to open nearby.*viK*vi*viC*viU _There's nothing to open nearby.*vi *vi$ *vi *vi0 U _There's nothing to open nearby.*vi43*vi*vi*)  9t - 29 poisoned darts (gained 8)  Things that are here:0-8.1 (1*vi31h _a +0 short sword; a +0 chain mail; a kobold corpse*vi{M[.##.#..# ###.#.........# #...#########...####....###.######## #.#..#... ##.#...>###.......#.# ####..##.############# *vil#...(.............####@######.####.. #. #)# #.# ##'# #.###(######.# #.## #....).)#....######..####..###.#*vi*vi@-9*vi*viA>  g - 115 stones (gained 4)*vi,80.1 (2*vir*vi- _You see here a +0 whip.*viM. 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*vi0E*vi*vi*vi*vi<} ####†# #.# #'# #. #. #.† #. #.#. #..#. ##.## #...... . ####..# #  #..##### #..#...# #  #..#.#.# ### #  #..#.#.#####.# # *viB*vi! ####†#. #.#. #'# #.# #.# #.†# #.# #.#.) #..#.# ##.## #...... . ####..# #  #..#####  #..#...# # #..#.#.# ### #. #..#.#.#####.# #.*vi,*vi**vie ####†#. #.#. #'# #.#  #.#  #.†#  #.*vi-# #.#.) #..#.#) ##.#*vi# #...... .*viC ####..#*vi+L # *vi>J #..##### *viX\ #..#...# *viz#*viX #..#.#.# ### #. #..#.#.#####.# #.*viv,*vi!*vi| ####†#. .##.#. .#'# .#.#  !#.#  .#.†#  .#.# #.#.))# #..#.#). ##.##*viƁ #...... . ####..# #  #..#####  #..#...# # #..#.#.# ### #. #..#.#.#####.# #.*vi08007.1 (118.0)*vi*viՐ,89*vi*vi\ _Found a potion of moonshine.*vi#e ####†#. #.# #.#. #.##'# #.#.#  #!#.#  #.#.†#  #.#.###  #.#.))# #.......@#.#). ##.## #...... . ####..# # #..# #..#####  #..#...# # #..#.#.# ### #...# #..#.#.#####.# #...#*viDl*vil*9.0)*viPr*viJt*vi CM.....####† #.#....#########'#####.!.†#  *vi ### #######))##........#...........#)..##.######################  #............ .......*vi *vi. '10*vi *via *viM##.#####.....####† #.#....#########'#####.!.†#  ### #######))##........#...........#)..  ##.######################*vi*vi}&1*viw*vi*viOM###+##.# ##.#####.....####† #.#....#########'#####.!.†#  *vi+-### #######))##  #........#...........#)..#*vi<2*vi\*vi*viʺ+M....#'########+##.# ##.#####.....####† #.#....#########'#####.*viEC.†#  ###   ########.#...........))##*vi *vi&3*vi*vii _You see here a potion of moonshine.*vi1 M..........#'########+##.# ##.#####.....####† #.#....#########'#####!.†#  *vio1 #.#...........###*vi8 *vix9 -4 _*vi= *vi? *viU #.##'######+##.#  #.##.#####........###†# #.#########'#####...........# .†.###*vi5 #..#*vi<5*viB*viy _You see here a potion of moonshine.*vi M ..........#'########+##.# ##.#####.....####† #.#....#########'#####!.†#  #.#...........###*viԇ 0*vi `6 _*vi]3*vib*viM..........#'########+##.# ##.#####.....####† #.#....#########'#####.!. #.#..........†#*vi{,*vi*viX/M..........#'########+##.# ##.#####.....####† #.#....#########'#####. #!#...........####*vi6,*viV=*vie]M.............#'########+##.# ##.#####.....####† #.#....#########'##### #.#...........#..#*vixe,*vij*viM.............#'########+##.# ##.#####.....*vi####† #.#.... #.##########'######.#*vi,*vi*viJ<M.............#'########+##.# ##.#####.....####† #.##.#....#.#*vi?,*viBJ*viͬM##....#'####'.............#'########+##.# ##.#####..... #.# ####†#....#.#*vi.,*vir*vi`M ######......##....#'####'.............#'########+##.# ##.##### #.# #.........#!#*vi' ,*vip%*viTM #> ######......##....#'####'.............#'########+##.#  #.# #.##.######.#*vi,*vi*vi+M  #> ######......##....#'####'.............#'##### #.# ###+##.##.# *vi,*vi*viX}M  #> ######......##....#'####'......... #.# #....#'######.#*vi_,*vid*vi>M *vih #> ######......*vi##....#'####'..*vi2. *vijc#.# #..........#*vi4#.#*vi ,*vi*vi%2qM  #> ######......##....#'####'... #.# #..........##.#*vi6,*viz:*viqM  #> ######......##....#'####'... #.# #..........##.#*viҠ,*viA*viYM  #> ######......##....#'####' #.# .............#.#*vi ,*vi *viWp0M.  #> ######......##....#'####' #.# .............*vipv#.# *viw,*vi{*vi####.  #> ######......##....#'####'.........*vi,*vi*viC%  ####.  #> ######......##....#'####'...*viJ,*viN*vilM  ####.  #> #.# ######......#.#*vi|,*vi*vi\M  ####.  #.##>.....#.#*vi ,*vi*vimxLM#  #####. #.#.....#.#*vi},*vi*viM ###  ..#####.###.....# #.#.....#.#*vi*vi*viE*viDM #  ##  .. #####.##.....##.#.# #.#.....*vi\E?#.#*viM,*vi"P*vi]O   # . . ## . .. ##. *vi####.### . #.@....# .....< #.##.#.# . *vi#.# #. #.# *vi. #.# . #.# *viBn. #.# *viaa#>. *vi#.# ######. #.# ##....#'####'#*vi,*viƸ*vi p   # . . #### . ... ##. ####.### . #..@...# .....<. *vi+ #.##.#.# . #.# .# . #.# .#. #.# .#. #.# .F.*vik 1F   bullfrog (asleep) #.# ## #>.*vi  #.# ######. #.# ##....#'####'##*vi! *vi>% } 39.1 (23.0)  A bullfrog comes into view.*vi& *vi, F.F*vi, 7===40.1 (24*vig0 *via3 * _The bullfrog croaks.*vi*           ####   ... ##  ####.###   #.@....# .....<  #.##.#.#   #.# .#   #.# F#  *vi* V #.# .#   #.# ..   #.# ## #>   #.# ######   #.# ##....#'####'# *vi+ *vi5 n---1.1 (1.0)*vik *vi :---*vi *vi *vi$*vi%*vii-FF   bullfrog2*vi1*vi5*vi? Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-2%  b - Trog's HandPiety-2% [?] toggle between ability selection and description.*vi\+ *vi1 *vi[7 } Peej the Basher Mountain Dwarf of Trog **.... ## Health: 79/79 ======================== *vi7 !.. Magic: 9/9======================== .. AC: 16Str: 24 *vi7 ####.. EV: 13Int: 8*vi7 4 ...*vi7 ##.... SH: 9Dex: 9 *vi8 ####.### ...... XL:  9 Next: 54% Place: Dungeon:6 *viL8 A#.@F...# .....< Noise: ---------  Time: 8042.1 (0.0) *vi~8 z#.##.#.# ...... h) +3 morningstar (protect) #.# .#*vi8 ...... Throw: 36 darts (poison) *vi8 o#.# F#...... *vi8 o#.# .#...... *vie9 #.# ........ F   bullfrog #.# ## #>...... #.# ######....... #.# ##....#'####'# _a +0 club; a +0 ring mail; a kobold corpse _Found a potion of moonshine. *vi9 _You see here a potion of moonshine. _You see here a potion of moonshine.  A bullfrog comes into view. *vi9 +_The bullfrog croaks.*vi> P  Okay, then.*vic? *vifC *vi9E . _*vi{A*visC< Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-2%  b - Trog's Hand*viC|Piety-2% [?] toggle between ability selection and description.*viOM Peej the Basher Mountain Dwarf of Trog **.... ## Health: 79/79 ======================== .. Magic: 9/9======================== .. AC: 16Str: 24 ####*viN.. EV: 13Int: 8 ...##.... SH: 9Dex: 9 ####.### ...... XL:  9 Next: 54% Place: Dungeon:6 #.@F...# .....< Noise: ---------  Time: 8042.1 (0.0) *vi+Nz#.##.#.# ...... h) +3 morningstar (protect) #.# .#*viFNl...... Throw: 36 darts (poison)*vi^Nt #.# F#*vixN...... *viNb#.# .#......*viN  *viNU#.# ..*viN...... F   bullfrog *viN#.# ## #>......*viN  *viOq#.# ######....... *vi:O#.# ##....#'####'# _Found a potion of moonshine. *vi^O_You see here a potion of moonshine. _You see here a potion of moonshine.  *viOA bullfrog comes into view. _The bullfrog croaks. _Okay, then.*viUP  Okay, then.*viV*vi3[*vi8]. _*vi;  You bludgeon the bullfrog!!  Your weapon exudes an aura of protection.  The bullfrog is almost dead.*viM< \23 ===8 (0.7*vi@ *viC U _The bullfrog barely misses you.*vii  You closely miss the bullfrog.The bullfrog is almost dead.--3.7 (0.9*vi^n*vip6 _You block the bullfrog's attack.*vi~y  You sock the bullfrog!  You kill the bullfrog!*vig†*viY7--4.6*vi*vi^W _Trog accepts your kill.*vi*vip Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-2%  b - Trog's HandPiety-2% [?] toggle between ability selection and description.*viA *vi7I *viT  Peej the Basher Mountain Dwarf of Trog **.... ## Health: 79/79 ======================== .. Magic: 9/9======================== .. AC: 23  Str: 24 ####.. EV: 13Int: 8 ...##.... SH: 9Dex: 9 ####.### ...... XL:  9 Next: 57% Place: Dungeon:6 #.@†...# .....< Noise: =--------  Time: 8044.6 (0.0) #.##.#.# ...... h) +3 morningstar (protect) #.#[40*viEU /m .#...... Throw: 36 darts (poison) #.# F#...... #.# .#...... #.# ........  #.# ## #>......  #.# ######.......  #.# ##....#'####'# You closely miss the bullfrog.The bullfrog is almost dead. _You block the bullfrog's attack.  You sock the bullfrog!  You kill the bullfrog! _Trog accepts your kill.*viZ P  Okay, then.*vii b _*vi*vig*vig*vi_D   # . . #### . ... ##. ####.### . #..@...# .....<. #.##.#.# . *vi`A#.# .# . #.# .# . #.# .# . #.# .. . #.# ## #>. #.# ######. #.# ##....#'####'#*viZf*vif$ _*vij*viDj    # . . ##### . #... ##. ####.### .# #..†@..# .....<.# #.##.#.# .# #.##.# # .# *vi #.##.# .# #.##.# .# #.##.. .' #.#### #>.# #.# ######.# #.# ##....#'####'#You see here a bullfrog corpse.*vi,*vi _*vi *vi83+M #### ######  #.....# ##......####@###..†..<#.##.#.  #.##.#.# .......#.## *vi8,*vi6A*viY      ##### .  . #######   #.@...# ##. ####.###.# .......# #..†...# .....<.#. #.##.#.# .*viœp#. #.##.#.# .#. #.##.# . .#. *vi#.##.# ## .#. #.##.. .*vi('. *vi|#.#### #>#.*vi,*vi *vi     #   .   .   # .   #..@..# ##.   ####.###.# .#   #..†...# .. .....<.#.   #.##.#.# ## .#.   #.##.#.# .#.   #.##.# . .#.   #.##.# ## .#.   #.##.. .'.   #.#### #>.#.*viZ F16 *vi*vij # . . # . #...@.# ##. *vi=k####.###.# .# #..†...#... .....<.#. #.##.#.##### .#. #.##.#.# .#.*vipk #.##.# . .#. *vik#.##.# ## .#. #.##.. .*vik'. #.#### #>.#.*viq,*viw*viJ3########.........#######.#.....# ##...####.###@# .......#####..†...#..........<.#....#.##.#.#####........#.#.##.#.# .......#.#.##.# . .#.#.##.# ## .#.#.##.. .'.#.#### #>.#.#.# ######..#.*vi,*vi*vi+A  ########........########.....# ##..####.###.####.......####..†...#@.........<.#...##.#.#####.# ..#.# ##....#'####'####### *vi:G ,*vi-K *vi #.#.######## .##.....# ##..####.###.####.####.#..†...#.<.#.*viϩ #.##.#.#####.#.#.##.#.# .......#.#.##.# . .......#.#.##.# ## .#.#.##.. *vi .'.#.#### #>.#.*vi #.# ######.#.#.# ##....#'####'#*vin ,*vi2 *vi # .# .# ####### .##.....# ##..####.###.####.####.*viF l#..†...#.<.#.#.##.#.#####.#.#.##.#.# .......#.#.##.# . .......#.*vi #.##.# ## .......#.#.##.. .......'.#.#### #>.......#.#.# ######.*vi Y#.#.# ##....#'####'#*vi  ,*vi+! *vi݀ # .# ..# ####### ..#*vi" #.....# ##.####.###.####.####.*viP #..†...#.<.#.#.##.#.#####.#.*vi #.##.#.# ..#.#.##.# . ........#.*vi #.##.# ## #.......#.#.##.. .......'.#.#### #>.......#.#.# ######........#.*vi P#.# ##....#'####'#*vi *vi *vi *vi 3### ........# ..# # .##.....# ##.####.###.####.####.#..†...#.*vi <.#.#.##.#.#####.#.#.##.#.# #.#.#.##.# . ..*vi |#.#.##.# ## ##.*vi. 5#.#.##.. *viA .*viQ '.*vib x#.#### #>.#.*vi Z#.# ######..#.*vi †*vi b#.# ##....#'####'#*vi ,*vi[ *vi_  #########..........####### ..###.....# ##.....####.###.####.......####..†...#..........<.#...##.#.#####.#  . .*vi:` #####'###.# .............## *vi`g *vig *vil *vi {######### .#  # ####### .##### #.....# ###*viP 3....####.###.####.......#####..†...#.....@....<.#.*viv w#.##.#.#####.#.#.##.#.# #*vi \#.#.##.# . ...*vi #.#.##.# ## ###.*vi n#.#.##.. ..'.*vi& #.#### #>.#..*viK *vin #.# ######........#.......†)*vi #.# ##....#'####'###########)*vi *vi ,*viI *vi&H *viH !*viH =########### *viI ..*vi1I )# *viaI  *viI .*viI ,# *viI 4####### .*vi'J ######*vijJ g #.....# ###*viJ 0.........#*vi K ####.###.####.@.....####*viTK #*viK #..†...#..........<.#.*viK #*vi,L &#.##.#.#####.*vikL #.*viL X##.##.#.# ##.#*viM #.##.# . ...#.##.##.# ## ####.#*viQN #.##.. ..'.'#.#### #>*viO @#..#*viqO #.# ######........#.......†).*viS *viW *viW *vi] *vi c## #.# #.# # #.###### *vi #.....# ###.#  ####.###.####..@....####......#  #..†...#..........<.#.*vi #  #.##.#.#####..#.*vi s#  #.##.# . .*vi; h  #.##.# ######.*vim &#.#*vi C#.##.. .'..'.*vi #.#### #>.#..*vi :##.# ######.*vi C#.†).*vi *viW ,*vi< *vi4 %############ #..........# #.######## #.###### #.....# ###......#####.###.####.......####......#*viM5 L #..†...#......@...<.#...# #.##.#.#####........#.# #.##.#.# #.#.# #.##.# . .*viz5 .#.# #.##.# ######*vi5 .#.# #.##.. .'.*vi 6 .' #.#### #>.#..# #.# ######.#†). #.# ##....#'####'###########)#*viK6 *vi? ,*viF *vi9 "############ #..........# #.######## #.##### #.....# ###......####.###.####.......####......*vi  #..†...#..........<.#... #.##.#.#####.@......#. #.##.#.# #.#.*vi֪  #.##.# . ..#. #.##.# ######*vi .#. #.##.. *vi .'.*vi,  #.#### #>.#*viG . #.# ######.#*vid 1†)*vi ` #.# ##....#'####'###########) #.# .............# #.*vi *vi *vi *vi############ #..........# #..######## #.#### #.....# ###.....####.###.####.......#### #..†...#..........<.#..*vir #.##.#.#####........# #.##.#.# #.# #.##.#......# #.##.########.#*vi #.##.. ..' #.#### #>.# #.# ######..#*vi† #.# ##....#'####'###########*vi!  #.# .............# # #.# *viD S.## #######*vi(,*vi,*vil ...........*vie[####### #.###.....# ###....####.###.####.......####*vi7..†...#..........<.#...##.#.#####.......#.#####..*viH#......#######*vi׌a. .'*vi##.# ............... ....... *vi*vi*vi*vi #.# ####### #.######.....# ###.....####.###.####.......####*vi\#..†...#..........<.#....*vi#.##.#.#####........#.#.##.#.#####........#.#.##.#........*viK#.#.##.#########.*vi<#.##..........'.*vi4l#.##########>.#.*viRn#.# ######..#.*vi1†)*vi=#.# ##....#'####'###########)#.# .............# #.#.# .............## #######.#.# ........*vik. ........#.# #*vi7I# #######*vid*vi*vi*viLK####### #.#######.....# ###...............####.###.####.......######..†...#..........<.#.........##.##.#.#####........#.##.##.#.#####........#.##.##.#........#.#*viMc#.##.#########.##.##..........'.'#.##########>#.##.# ######..#.†)#.# ##....#'####'###########)#*vi8M#.# .............# #.##.# .............## #######.##.# ............... ........*viVM#.# #..........# #######.##.# #.# #.#*viT,*vi]*vi#.....# ###.....#  ####.###.####.......#####  #..†...#..........<.#.........#  #.##.#.#####........#.#  *viU#.##.#.#####........#.#  #.##.#........#.#  #.##.#########..*viQ##.##..........'.'.#.##########>#..##*viz#.# ######..#.......†)..*viM#.# ##....#'####'###########)###.# .............# #.*viƼ#  #.# .............## #######.#*vi #.# ............... ..........  *vi<#.# #..........# #######.##  #.# #..........# #.#  #.# #.# #.#*vi+,*vi*vi56####.###.####.......##### #..†...#..........<.#.........# #.##.#.#####........#.# #.##.#.#####........#...# #.##.#........*vi6#...# #.##.#########...### #.##..........'.*vi6o'.. #.##########>#...*vi7v### #.# ######..#.*vi47†)... #.# ##....#'####'###########)### *via70#.# .............# #.# #.# .............## #######.#*vi7## #.# ............... ........... *vi7p#.# #....## #######.### *vi7\#.# #...# #.*vi58# #.# #....#'####*vi@,*vi`G*vi"..†...#..........<.#.........# .##.#.#####........#.........# .##.#.#####........#.........# .##.#........#...# *vi.##.#########.........#### .##..........'.........'..† .##########>#.........#### .# ######..#.*vië†).... .# ##....#'####@###########)#### *vi.# .............# #.# *vi ".# .............## #######.#### .# ............... ............ *vi0.# #..........## #######.#### *viTj.# #.....K....# #.# K   kobold (wandering) .# #..........*vix .# #....#'#### *vi\.# ###+##.# *viP$-*vi 68.6 (24.0)  A kobold comes into view. It is wielding a +1 dagger of holy wrath.*viXK.K*vi6===9.6 (25*vi*vik _The kobold shouts! _There is an open door here.*vi&..†...#..........<.#.........#Peej the Basher *viI&\.##.#.#####........#.........#Mountain Dwarf of Trog **.... .##.#.#####........#.........#*vi&Health: 79/79 ======================== .##.#..............#.........#*vi&[Magic: 9/9======================== .##.########.......#.........#### AC: 16Str: 24 *vi '.##................'.........'..† EV: 13Int: 8 .##########>.......#.........#### SH: 9*vi?'+Dex: 9 *vi['r.# ######........#.......†).... XL:  9 Next: 57% Place: Dungeon:6 *viy'.# ##....#'####@###########)#### Noise: ===------  Time: 8069.6 (0.0) .# ...........*.#*vi'V#.#h) +3 morningstar (protect) *vi'.# ..........*..## #######.#### Throw: 36 darts (poison) *vi'.# .........*..... ............ *vi (e.# #......K...## #######.#### .# #..........##.#K   kobold *vi>(b.# #..........##.# *vi[(.# #....#'######.# .# ###+##.#*vis(8#.# _The kobold shouts! *vi(C_There is an open door here.  *vi()Throw: 36 darts (poison)*vi(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*vi(\Aim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)*vi ..†...#..........<.#.........#Peej the Basher .##.#.#####........#.........#Mountain Dwarf of Trog **.... *vi.##.#.#####........#.........#Health: 79/79 ======================== .##.#..............#.........#Magic: 9/9======================== .##.########.......#.........#### AC: 16Str: 24 .##................'.........'..† EV: 13Int: 8 *vi .##########>.......#.........####[39;49m SH: 9Dex: 9 *vi r.# ######........#.......†).... XL:  9 Next: 57% Place: Dungeon:6 *viD.# ##....#'####@###########)#### Noise: ===------  Time: 8069.6 (0.0) .# ...........(.#*vidV#.#h) +3 morningstar (protect) *vi*.# ..........(..## #######.#### Throw: 36 darts (poison) *vi.# .........(..... ............ .# #......(...## #######.#### *vi.# #.....(....##.#*viK   kobold .# #....(.....#*vi#.# .# #...(#'#####*vi=H#.# .# ###+##.##.#*vibThrow: 36 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle*viShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the kobold.*vi{*vi..K...---70.6 (15 _*vi*vi*vi r..†...#..........<.#.........#Peej the Basher .##.#.#####........#.........#Mountain Dwarf of Trog **.... .##.#.#####........#.........#Health: 79/79 ======================== .##.#..............#.........#Magic: 9/9======================== .##.########.......#.........#### AC: 16Str: 24 .##................'.........'..† EV: 13Int: 8 *vi .##########>.......#.........#### SH: 9Dex: 9 *vi" .# ######........#.......†).... XL:  9 Next: 57% Place: Dungeon:6 .# ##....#'####@###########)#### Noise: ---------  Time: 8070.6 (0.0) .# ...........*.#*viR V#.#h) +3 morningstar (protect) *vi .# ..........*..## #######.#### Throw: 35 darts (poison) .# .........K..... ............ *viɱ .# #..........## #######.#### .# #..........##.#K   kobold .# #..........#*viQ b#.# .# #...(#'######.# .# ###+##.##.#You throw a poisoned dart. _The poisoned dart closely misses the kobold.Throw: 35 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*viv \Aim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)*vik..†...#..........<.#.........#Peej the Basher .##.#.#####........#.........#Mountain Dwarf of Trog **.... .##.#.#####........#.........#Health: 79/79 ======================== .##.#..............#.........#Magic: 9/9======================== *vik.##.########.......#.........#### AC: 16Str: 24 .##................'.........'..† EV: 13Int: 8 .##########>.......#.........#### SH: 9Dex: 9 *vikr.# ######........#.......†).... XL:  9 Next: 57% Place: Dungeon:6 *vi l.# ##....#'####@###########)#### Noise: ---------  Time: 8070.6 (0.0) .# ...........(.##.#*vi"lnh) +3 morningstar (protect) .# ..........(..## #######.#### Throw: 35 darts (poison) *vi9l.# .........K..... ............ .# #..........## #######.#### .# #..........#*vilt#.#K   kobold .# #..........##.# .# #...(#'######.# .# ###+##.##.#You throw a poisoned dart. _The poisoned dart closely misses the kobold.Throw: 35 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)*vi/] _The poisoned dart closely misses the kobold.  Throw: 35 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)  You throw a poisoned dart. The poisoned dart hits the kobold.*vis.K(*vie1.6 (14 _*vi*vi*viw..†...#..........<.#.........#Peej the Basher .##.#.#####........#.........#Mountain Dwarf of Trog **.... .##.#.#####........#.........#Health: 79/79 ======================== .##.#..............#.........#Magic: 9/9======================== .##.########.......#.........#### AC: 16Str: 24 .##................'.........'..† EV: 13Int: 8 .##########>.......#.........#### SH: 9Dex: 9 .# ######........#.......†).... XL:  9 Next: 57% Place: Dungeon:6 *viz.# ##....#'####@###########)#### Noise: ---------  Time: 8071.6 (0.0) .# ...........*.##.#h) +3 morningstar (protect) .# ..........K..## #######.#### Throw: 34 darts (poison) .# .........(..... ............ .# #..........## #######.#### .# #..........##.#K   kobold .# #..........#*vi#.# .# #...(#'######.# .# ###+##.##.#Aim: a kobold, wielding a +1 dagger of holy wrath (45% to hit) _You throw a poisoned dart. The poisoned dart hits the kobold.  Throw: 34 darts (poison)*viK?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)*vi_ ..†...#..........<.#.........#Peej the Basher .##.#.#####........#.........#Mountain Dwarf of Trog **.... .##.#.#####........#.........#Health: 79/79 ======================== .##.#..............#.........#Magic: 9/9======================== .##.########.......#.........#### AC: 16Str: 24 .##................'.........'..† EV: 13Int: 8 .##########>.......#.........#### SH: 9Dex: 9 .# ######........#.......†).... XL:  9 Next: 57% Place: Dungeon:6 .#*vi  ##....#'####@###########)#### Noise: ---------  Time: 8071.6 (0.0) .# ...........(.##.#h) +3 morningstar (protect) .# ..........(..## #######.#### Throw: 34 darts (poison) .# .........(..... ............ .# #......(...## #######.#### .# #.....(....##.#K   kobold .# #....(.....##.# .# #...(#'######.# .# ###+##.#*vi; #.#Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the kobold.*viX *via ZK....*vib e2.6 (13 _*viJl *vin *vi73 ..†...#..........<.#.........#Peej the Basher .##.#.#####........#.........#Mountain Dwarf of Trog **.... .##.#.#####........#.........#Health: 79/79 ======================== .##.#..............#.........#Magic: 9/9======================== *vi3 .##.########.......#.........#### AC: 16Str: 24 .##................'.........'..† EV: 13Int: 8 .##########>.......#.........#### SH: 9*vi3 @Dex: 9 .# ######........#.......†).... XL:  9 Next: 57% Place: Dungeon:6 .# ##....#'####@###########)#### Noise: ---------  Time: 8072.6 (0.0) .# ...........K.#*vi4 N#.#h) +3 morningstar (protect) .# .............## #######.#### Throw: 33 darts (poison) *viD4 .# .........(..... ............ .# #..........## #######.#### .# #..........##.#*vio4 K   kobold .# #..........##.# *vi4 .# #...(#'######.# .# ###+##.##.#*vi4 You throw a poisoned dart. _The poisoned dart closely misses the kobold.Throw: 33 darts (poison)*vi4 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*vi 5 \Aim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)*vic ..†...#..........<.#.........#Peej the Basher .##.#.#####........#.........#Mountain Dwarf of Trog **.... .##.#.#####........#.........#Health: 79/79 ======================== *vi b.##.#..............#.........#Magic: 9/9======================== .##.########.......#.........#### AC: 16Str: 24 .##................'.........'..† EV: 13Int: 8 .##########>.......#.........#### SH: 9Dex: 9 .# ######........#.......†).... XL:  9 Next: 57% Place: Dungeon:6 *vi L.# ##....#'####@###########)#### Noise: ---------  Time: 8072.6 (0.0) .# ...........(.##.#h) +3 morningstar (protect) .# ..........(..## #######.#### Throw: 33 darts (poison) .# .........(..... ............ .# #......(...## #######.#### .# #.....(....##.#*vi K   kobold .# #....(.....##.# *vi .# #...(#'######.# .# ###+##.##.#*vi* Throw: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*viM |Aim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)  You throw a poisoned dart.  *vio LThe poisoned dart closely misses the kobold.*viL ZK....*viġ c=3.6 (12*vi *vi (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +1 dagger of holy wrath (45% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the kobold. _You block the kobold's attack.*vi4*vi+vi]  You impale the kobold!!  Your weapon exudes an aura of protection.  You kill the kobold!+vi D)+vi T23 4.4 (0.8+vi +vi W _Trog accepts your kill.+viԸ#.##.#.#####........#.# #.##.#.#####........#.# #.##.#..............#.# #.##.########.......#.........### #.##................'.'.. #.##########>.......#+vi=.### #.# ######........#†)... #.# ##....#'####'###########)### #.# ...........@.# #.# #.# ...## #######.### +vi`#.# (..... ........... #.# #+vi....#### #######.### #.# #.# #.+vi# #.# #.#+viǹ #.# #.# #...(#'##### #.# +vi#.# ###'##.#  #.# #.# #.##.################.#+vi+vi+vi%-+vi5.4 (1.0+vi9+vis} _You see here a +1 dagger of holy wrath.+vin3+vicu+vi #.##.#.#####.#.#  #.##.#..............#.#  #.##.########.......#.##  #.##................'.'.  #.##########>.......#.##  #.# ######........#†)..  #.# ##....#'####'###########)##  #.# ...........).# #.#  #.# .## #######.##  #.# (.................  #.# #....############.##  #.# #.# #.#  #.# #..# #.#  #.# #.[39;4+viY9m..(#'##### #.#   #.# ###'##.#  #.#   #.# #.##.################.#   #.# #..........=....†.....## +via+vi$ _+vi+vi #.##.#......#.# #.##.########.......#.# #.##..........'.' #.##########>.......#.# #.# ######..#†). #.# ##....#'####'###########)# #.# ...........).# #. #.# ...###########.# #.# .............. #.# #....############.# #.# #.# #. #.# #.# #.# #.# #...(#'#####+vi< #.# #.# ###'##.#  #.# #.# #.##.################.# #.# #..........=....†.....# #.# ####†#......######.....+vi,+vi+viO,F16 +vi-+vi +vi= +vi~ #.##.########+vi .#+viP.+vis #.##................'+vi˟.+vi=Y #.##########>+vi).#+vi٠.+vii #.# ######.+vip.#+viġ0†)+vi) #.# ##....#'####'###########)+vi #.# ...........).# #.+viC #.# +viPI...###########.+viC #.# +vi.............+viKO #.# #+vi############+viP #.# #+vi0U.# #.+viP #.# #+vi*.#+vi* #.+vi #.# #...(#'##### #.+vi B #.# ###'##.#  #. #.# #.##.################. #.# #..........=....†..... #.# ####÷#......######.... #.# #.#......# #.### +via_t - 33 poisoned darts (gained 1)+viE+vi+vi++viS+vi$+vis%2 #.##........+vi%.'+vi% #.##########>.......#+viD& #.# ######........#+vi&†+vi& #.# ##....#'####'###########+vi' #.# ...........).# #+vi'C #.# +vi'H...###########+vi0(C #.# +vih(...........+vi(O #.# #+vi(############+vi )O #.# #+viE)T.# #+vi,P #.# #+vi"-*.#+vi-) #+vi- #.# #...(#'#####+vi.) #+vi. #.# ###'##.# +vi]/ #+vi/ #.# #.##.################+vi-0 #.# #..........=....†....+viy0 +vi0} #.# ####÷#......######...+vi1 +vi^1 #.# #.#......# #.##+vi1G #.##########'######## #.#+vi2 +vi<+vi{=+vikE+vi #.##########>.# #.# ######........# #.# ###....#'####'########## #.# #...........).#  #.# #...######### #.# #........... #.# #+vi<########### #.# #.#  #.# #.#  #.# #...(#'#####  #.# ###'##.#   #.# #.##.##############+vi" #.# #..........=....†... #.# ####÷#......######..  #.# #.#......# #.#  #.##########'######## #.#+vi  #.#...........# #.# +vi+vi)+vi+vi" #.# ######.# #.# ###....#'####'#########+via #.# #...........).#  #.# #...######### #.# #.......... #.# ########### #.# #.#  #.# #.# #.# #...@#'#####+vi #.# ###'##.#  #.# #.##.############## #.# #..........=....†.. #.# ####÷#......###### #.# #.#......# #+vib< #.##########'######## #. #.#...........# #. #!#.# #.+vi=#+vi#+vi(+vi/.+vik.+vi1+vi  #.####>.# #.# ######........#..... #.# ###....#'####'######## #.# #..).#  #.# #.....######## #.# #............... #.# #..........######### #.# #..........# #.# #..@.......# #.# #....#'##### #.# ###'##.#  #.# #.##.############# #.# #....=....† #.# +viH####÷#......###### #.# #.#......# # #.##########'######## # #.#.# # _t - 36 poisoned darts (gained 3)+vi3+viW+vi2 #.##.........' #.##########>.......# #.# ######........#.... #.# ###....#'####'####### #.# #..).#  #.# #.....####### #.# #.............. #.# #..........########+vi[ #.# #.@........# #.# #..........# #.# #....#'##### #.# ###'##.# #.# #.##.############ #.# #....=....†+vi9 #.# ####÷#......##### #.# #.#......# #.##########'########+vi ,+vi+vic #.##.########.# #.##................' #.##########>.......# #.# ######........#... #.# ###....#'####'###### #.# #..).#  #.# #.....###### #.# #............. #.# #@.........#######+vi3dC #.# #..........# #.# #..........# #.# #....#'##### #.# ###'##.# #.# #.##.########### #.# #....=.... #.# ####÷#.####+vi[ds #.# #.#......#+vii,+vim+viM.......#########................'#########>. ######........#...##....#'####'######.).# ....#######.............###..........#######.....+viV#.# #..........#### +vi!,+viI+viD*#.##.#########.#.##................'.#.##########>.......#.#.# ######........#.#.# ###....#'####'########.# #...........).# +viTEK#.# #....########.# #..............#.# ###.@........#########.# #..........# #.# #..........# #.# #....#'######.# ###'##.##.# #.##.#############.# #..........=....†#.# ####÷#######.# #.#......#+viwK+viK+vi^O+vi#.##..........'.#.##########>.......#.#.# ######........#.#.# ###....#'####'#########.# #...........).# #.# #....#########.# #...............#.# ###..........##########.# #..@.......# #.# #..........# #.# #....#'##### +vi+#.# ###'##.##.# #.##.##############.# #..........=....†. #.# ####÷####### #.# #.#......#  #.##########'######## # +vi,+vi+vi#.##########>#.#.# ######........#.#.# ###....#'####'##########.# #...........).# +vi#.# #....##########.# #................#.# ###..........###########.# #..........# #.# #...@......# +viA2#.# #....#'##### #.# ###'##.# +vidl#.# #.##.##############+vi#.# #..........=....†..#.# ####÷#######+vi#.# #.#......# #.#.##########'######## #.#.#...........# #.+vi,+vi#+vi~"#.#+vi9 >.#.#.# ######........#.#.# ###....#'####'##.# #.).# #.# #....##.# #...........+vij#.# ###..........###.# #..........# #.# #....@.....# #.# #....#'##### +vi)#.# ###'##.# #.# #.##.##.# #..........=....†.#.# ####÷#......######.+vi+#.# #.#......# #.##.#'# #.##.#.# #.#+vi+vi ,+vi+vij?#.# ..#.†#.# ###....#'####'############.# #...........).# #.# #....############.# #..................#.# ###..........#############.# #..........# +vivp#.# #..........# ##.# #....#@##### ##.# ###'##.# ##.# #.##.#################.# #..........=....†....#.# ####÷#......#######.# #.#......# #.###.##########'######## #.##.#...........# #.##!#.# #.#+vi7,+viD+vi` ###....#'####'###########...........).# .....##########..................##..........############ #..........# #..........##....#'#######'##@#  #.##.###############+vi=ao.........=....†....##÷#...##...#.#..........†##.#There is an open door here.+vik5 _+vifu+vidc ...........).# ......##########......................##..........############ #..........# .........#'######'##.#  #.##@################..........=....†....####÷#......######....###+vi#.#..........÷##.#.### ####+vi,+vi+vi CG ...##########......................##..........############ #..........# .......#'####+viYC##'##.#  #.##.################...@......=....†....###÷#......###### #.#. #.###....# #####.#...........))######...#.#+vi~C+viJ,+viOR+vi ................##..........############ #..........# .......#'######'##.#  #.##.###############+viSJ.........=....†....####@#......###### #.#......# #.###########'####### ...÷#..... ......#...........#).........#.#+vij,+vi+vi) ##..........############ #..........# .......#'######'##.#  #.##.################..........=....†....####÷#......######  #.###########'####### +vi]*...........# ....#... .. ........#  #######################......#.## You see here a hound skeleton.+vi|3+vi3 _+vi ;+vi3  #..........# .......#'######'##.#  #.##.###############.........=....†....###÷#......###### #. #.###########@####### ...........# !#...........#..........########## ........... .......'.......... +vi,+vi+viQ   #.# #..........# #.#.# #....#'##### #.#.# ###'##.# #.#.# #.##.################.#.# #..........=....†.....#.# ####÷#......#######.# #.#......# #.####.##########'######## #.# #.#..........@# #.# #!#.# #.# #.#.÷# #.# #.#.### #####.# +vi ####.#.))######...#.# .....#.#).........#.# #######################.### .......... .......'..... #..####### ########...#....###+vi 1There is an open door here.+vi^' 5 _+vi*8 +vi  ..#'######'##.#  #.##.###############.........=....†....###÷#......###### #. #.############'####### ...........# !.÷.### #### #..##...###..#.. +vip ,+vi +vi~  ##'##.#  #.##.###############.........=....†....###÷#......###### #. #.############'####### ...........# +vi D!..### #### ###))######...## #..######...####.#.. +vi ,+vi$ +viz   #.##.###############.........=....†....###÷#......###### #. #.############'####### ...........# !.÷## #### ###))######... ....#)......##.. #..#...#######.....##.#.. You see here a hound skeleton.+vi +vi"  _+viʋ +vi #.# #..........=....†.....##.# ####÷########.# #.#......# #.#####.##########'######## #.# #.#...........# #.# #!#..# #.# #.#.÷# #.# #.#..### #####.# ###.#.+vi )######...#.# ....#.#).........#.# #####################......#.#### ......... .......'............####### ########...#....#### ..##...###..#.. ..######...####.#..# ..#...# ######.....##.#..# +vi ..#.#.# ### #...##...[.##.#..#+vi0 ,+vi8 +vi= _There is an open door here. _You see here a hound skeleton.   Things that are here:+vi   #.# ####÷#######......#.# #.#......# #.######.##########'######## #.#  #.#...........# #.# ##!#..# #.# ##.#.÷# #.# ##.#..### #####.# # ##.#.))######...#.# # ...#...........#@.........#.# # #####################.##### ........ .......'............. .####### ########...#....##### .##...###..#..###### #...####.#..##...# ######.....##.#..##.#.# ### #...##...[.##.#..# .#.#.#####.# #...##.....##....#a +0 club; a kobold skeleton+viB +vi  _+vi +vi_ " +vi V#.# ####÷#......######. #.# #.#......# #.#####. #.###'# #.# #. #.#.+vi 6...# +vi 7#.# #. +vi$ #!#.+vi5 5..# +viG 7#.# #. +viW #.#.+vih 5÷# +vi B#.# #. #.#.+vi .### #####.# #. #.#.+vi v))######...#.# #.#.+vi #)+vi :#.# #.+vi' D#####......#.#####.+vi9 * .+viJ !'.... +viY #+vis * #+vi N...#....# +vi E##### #...####.#..#+vi H #...# ######.....##.#..#+vi  +vi #.#.# ### #...##...[.##.#..# #+vi   #.#.#####.# #...##.....##....# #+vij  Items here: ( )) ÷.+viL +vi  _+viK +vis .# ####÷#......######.# .# #.#......# #.#####.# .###'# #.# #.# .#.....# #.# #.# !#....# #.# #.# .#.÷# #.# #.# .#..### #####.# #.# .#.))######...#.# #.# .#.+vis #).#.# #.######......#.#####.# .'...# #...#....# #...### +vit #...####.#..# ...# ######.....##.#..# +vi;t ".#.# ### #...##...[.##.#..# # .#.#####.# #...##.....##....# #.+vi4| ,+vi +vi # ####÷#......######.# # #.#......# #.#####.# #'# #.# #.# #.+vi< .# #.# #.# #....# #.# #.# #..÷# #.# #.# #.+vir .### #####.# #.# #.+vi ))######...#.# #.# #.#).+vi \#.# #.# +vi #####......#.#####.#  .'..+vi z#  #...#...+vi #...###..#..# # #...####.#..# ## ######.....##.#..# # +vi B#.# ### #...##...[.##.#..# # #.#####.# #...##.....##....# #.+viq ,+viC +vi*Y  #.#......# #.#####.# ########'######## #.# #.# ...........# #.# #.# ..# +viY #.# #.# .÷# #.# #.# ..### #####.# #.# .+viY ))######...#.# #.# .+viY ..#).........#.# #.# ################.#####.# +viY .... .......'........# +vi Z #### ########...#....#######  +viBZ #...###..#..# ## +vicZ ###...####.#..# #. +viZ .# ######.....##.#..# #. .+viZ # ### #...##...[.##.#..# ###. +viZ .#####.# #...##.....##....# #... .#.....# #...##...####....###.##+vi9g ,+vip +vi ##########'######## #.# #.# #...........# #.# #.# #..# #.# #.# #.÷# #.# #.# #+vi ..### #####.# #.# #...))######...#.# #.# #...#).........#.# #.# #################......#.#####.# ..... ................# ##### ########...#....####### +vi v#...###..#..# # ###+vi  #...####.#..# ..#+vi \######.....##.#..# # +vi a#.# ### #...##...[.##.#..# ### #.#####.# #...##.....##....# #. +vi@ #.#.....# #...##...####....###.# #.#.###.# #...###### #.#..#...+vic +vij ,+vi +viO .#'# #.# #.# .#..# #.# #.# !#..# #.# #.# .#.÷#+viP1 #.# #.# .#..### #####.# #.# .#.))######...#.# #.# .#.#).........#.# #.##......#.#####.#.+vi0P.'.##+viSPa#...#....#+viuP #...###..#..# # #...####.#..+viP#.# ######.....##.#..+viP # +viP=.#.# ### #...##...[.##.#..# .#.#####.# #...##.....##....# # +vi8Q.#.#.....# #...##...####....###. .#.#.###.# #...###### #.#..#...There is an open door here.+viY+vi0Z _+vi$a+vi#.#'# #.# #. 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#...##...####.... .+vi~r}.#.#.#.###.# #...###### #.#..#+viI~,+vi"+vi+vit#.#'# #.# ##.#..# #.# ##!#..# #.# #+vi4N#.#.÷# #.# ##.#..### #####.# #.#.))######...#.# ##.+viK#).........#.# #......#.#.@..'.#...#....# .# +vi\#...###..#..# +vi#.#.# ### #...##...[.##.#..# +vi{#.#.#####.# #...##.....##....# #.#.#.....# #...##...####....# .+vi}#.#.#.###.# #...###### #.#..#.+vi,+vi+viۓ#.#'# #.# #. #.#..# #.# #. #!#..# #.# #. #.#.÷# #.# #. #.#..### #####.# #. #.#.))######...#.# #.#.#).........#.# #.......#.#####...@.'. #...#....# # #...###..#..# #.#.# ### #...##...[.##.#..# # #.#.#####.# #...##.....##....# # #.#.#.....# #...##...####....# #.#.#.###.# #...###### #.#..#.+vi.#'# #.# #.# .#..# #.# #.# !#..# #.# #.# .#.÷# #.# #.# +vi1.#..### #####.# #.# .#.))######...#.# #.# .#.#).........#.# #.#......#.#####.#...@'.#+vi;...#....# #...###..#..#  #...# ...# ######..... .#.# ### #...##...[.##.#..# # .#.#####.# #...##.....##....# #. .#.#.....# #...##...####....###. .#.#.###.# #...###### #.#..#.+viN,+vi +visw#'# #.# #.# #..# #.# #.# #..# #.# #.# #.÷# #.# #.# #.+viUt.### #####.# #.# #.))######...#.# #.# #.#).........#.# #.# ......#.#####.# ....@.# +vitW...#....# +vit#...###..#..# # #...####.#..# #+vit# ######.....##.#..# # +vi.u_#.# ### #...##...[.##.#..# # #.#####.# #...##.....##....# #. +vibu#.#.....# #...##...####....###.# #.#.###.# #...###### #.#..#...#+vi+,+vi+vi>| '# #.# #.# ..# #.# #.# ..# #.# #.# .÷# #.# #.# .+vi.### #####.# #.# .))######...#.# #.# .#).........#.# #.# ......#.#####.# ....'# ...#....# #...###..#..# # #...####.#..# #. .# ######.....##.#..# #. +viB'.# ### #...##...[.##.#..# ###. .#####.# #...##.....##....# #... .#.....# #...##...####....###.##+vix .#.###.# #...###### #.#..#...#There is an open door here.+vi@+vi _+vi+vi[j'# #.# #.# .# #.# #.# .# #.# #.# ÷# #.# #.# .### #####.# #.# +vij))######...#.# #.# ##).........#.# #.# #......#.#####.# #....'.# #+vijy...#....# #+vi7k#...###..#..# # # #...####.#..# #.' # ######.....##.#..# #.# # ### #...##...[.##.#..# ###.# 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#.######.#+viR ### ###+vi)+vi,+vif+vi_+vi`#.#.#+vi`6 #..... +viBa#.#.#+viaG #.###)######. +via #.#.#+via #.# #)# #. +vi!b #.#.#+vibbH ##.###.######. +vib #.#.#+vib[ #....).)#.... +vi'c #.#.#+vic +vi"d,#..#.#### +vid#.# #<......# #..#.# # #+vid#.###..#.# # #.$...#.# +vie|##.####.#.# # +viFl#.#.# # .#.# # #.######.# ### ###+vio,+viu+vi.#.#.# #..... .#.#.# #.###)###### .#.#.# #.# #)# # .#.#.# ##.###.###### .#.#.#+vi"b #....).)#.... .#.#.# #..#. .#.# #<......# #..#.# .#+vi#.###..#.# .#.$...#.# .##.####.#.# .# #+vi.#.# .# .#.# ## #.######.# ### ###+vix,+viQ+viYKX#.#.#.# #..... #.#.#.# #.###) #.#.#.# #.# #)# #.#.#.# ##.###. #.#.#.# #....).)# #.#.#.# #..#. #.#.#+viK #<......# #..#.# #.##.###..#.# #.#.$...#.# #.##.####.#.# ..# +viKD#.#.# #.# +vi LC.#.# ### +vi*L#.######.# ### ###+vijT+viT+vi[+viZ.#.#.#.# #..... +viϼ.#.#.#.# #.###) .#.#.#.# #.# #)# ##.#.#.#+vif ##.###.  #.#.#.#+viо #....).)#  #.#.#.# #..#.  #.#.# #<......# #..#.#  #.##.###..#.#  #.#.$...#.# ##.##.####.#.#.# #.#.# ##.# .#.#  ### #.######.# ### ###+vi<+viu+viN+vif+vi)p/#.#.#.#.# #..... #.#.#.#.# #.###).#.#.#.# #.# #)##.#.#.# ##.###. #.#.#.# #....).)# #.#.#.# #..#. #.#.# #<......# #..#. #.##.###..#. #.#.$...#.#.##.####.#..# #.#.#.# .#. ### #.######. ### +viUw,+vi+vii.#.#.#.#.# #.....#.#.#.#.# #.###).#.#.#.# #.# #)##.#.#.# ##.###. #.#.#.# #....).)# #.#.#.# #..# #.#.# #<......# #..# #.##.###..# #.#.$...##.##.####.#.# #.##.# .# ### #.###### ### +viT5#.#.#.#.#.# #.....#.#.#.#.# #.###).#.#.#.# #.# #)##.#.#.# ##.###. # #.#.#.# #....).) # #.#.#.# #.. # #.#.# #<......# #.. # #.# .#.###.. # #.#....#.##.####..# #.#.# .# ### #. ### +vi_,+vie+vioM-6+vi{ 156.4 (81.0)  You now have enough gold to buy a manual of Maces & Flails on D:1.  You can access your shopping list by pressing '$'.7.4 (82+vi}+vi? _You now have 974 gold pieces (gained 19). +vi0.#.#.#.#.# #.......#.#.#.# #.###)##.#.#.# #.# #)# .#.#.# ##.###.#  #.#.#.# #....).)#  #.#.#.# #..#  #.#.# #<......# #..#  #.# .#.###..#  #.# ................#.# #.####.## #.#.# .#.### #.#### # +vi% +vi18.4 (1.0) +vi +vi<#.#.#.#.# #. #.#.#.#.# #.###)##.#.#.# #.# #)# .#.#.# ##.###.##.#.#.#  +viq=#....).)#.#.#.#.# #..#.#.#.# #<......# #..#.#.# .#.###..#.#.# .#..# #.####.#.# # +vi>.#..# .#.### #.######.### # +viVF<9 +vi] +vi' .#.#.#.#.# # ##.#.#.#.# #.###).#.#.#.# #.# #)##.#.#.# ##.###. #.#.#.# #....).)# #.#.#.# #..# #.#.# #<......# #..# #.# .#.###..# #.# .##.# #.####.#.# #.##.# .# ### #.###### ###  +vi.  +vi/ '60 +vi3  +vi5  +vi%#.#.#.#.#.# ##.#.#.#.# #.###).#.#.#.# +vi&D #.# #)##.#.#.# ##.###. # #.#.#.# #....).) # #.#.#.# #.. # #.#.# #<......# #.. # #.# .#.###.. # #.# .#.# #.####..# # +vi&.#.# .# ### #. ###  +vi/ +vi0&1 +viN7 +vi :+vi+vi.rShopping list: 3 items, total cost 1563 gold pieces  a - [D:1] 219 gold a +2 flail of holy wrath  b - [D:1] 384 gold a book of Movementc - [D:1] 960 gold a manual of Maces & Flails You have 974 gold pieces +viUV[!] travel|examine|delete items [a-c] choose item[Esc] exit%+vi I A manual of Maces & Flails. A valuable book which allows one to learn a certain skill faster. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified book _________________ “Manuals have their uses... but they are not to be confused with living.”  -Robert Fulghum(+vi\ +Shopping list: 3 items, total cost 1563 gold pieces  a - [D:1] 219 gold a +2 flail of holy wrath  b - [D:1] 384 gold a book of Movement  c - [D:1] 960 gold a manual of Maces & Flails (+vi nYou have 974 gold pieces (+vi V[!] travel|examine|delete items [a-c] choose item[Esc] exit*+vi3Q *+viX *+vi\ @#.#.#.#.#.#*+vi\ #...... Peej the Basher ###.#.#.#.##.###)# Mountain Dwarf of Trog **.... ....#.#.#.#*+vi\ #.# #)# Health: 79/79 ======================== #####.#.#.###.###.# Magic: 9/9======================== # #.#.#.##....).) AC: 16*+vi] !Str: 24 # #.#.#.############.. EV: 13Int: 8 # #.#.#*+vi7] #<......# #.. SH: 9Dex: 9 # #.# .#################.###.. XL:  9 Next: 57% Place: Dungeon:6 *+vi_] # #.# .......@................ Noise: ---------  Time: 8161.4 (0.0) #####.# ##################.####. h) +3 morningstar (protect) ......#########........ Throw: 36 darts (poison) #####.#*+vi] R.........#......#############.########*+vi]    _You see here a +0 whip.  Things that are here: *+vi^ _a +0 short sword; a +0 chain mail; a kobold skeletonYou now have enough gold to buy a manual of Maces & Flails on D:1.  You can access your shopping list by pressing '$'. _You now have 974 gold pieces (gained 19).*+vi1f 4*+vio *+vis 7+vi 7+vi   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.4   6.7  +1          7+vi V     b * Maces & Flails  14.2  12.7  +2   l - Evocations   0.0   0.8  +1   c - Axes   9.1   0.7  +2       d - Staves   8.3   0.8  +1  7+vil      e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2      7+vi L         g - Short Blades   0.0   1.4  -2          7+viM      h - Armour   3.2   3.4  +1       i - Dodging   0.0   1.7  -3      7+vi0  j - Shields   3.2   3.4  +1       k - Stealth   0.0   1.4  -2                              7+vi~ GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  7+vi }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?+vi8= ?+viE ?+viL @#.#.#.#.#.#?+viIM #...... Peej the Basher ###.#.#.#.##.###)# Mountain Dwarf of Trog **.... ....#.#.#.##.# #)# Health: 79/79 ======================== #####.#.#.#?+viwM ##.###.# Magic: 9/9======================== # #.#.#.#?+viM )#....).) AC: 16Str: 24 # #.#.#.############.. EV: 13?+viM Int: 8 # #.#.##<......# #.. SH: 9Dex: 9 ?+vidN # #.# .#################.###.. XL:  9 Next: 57% Place: Dungeon:6 # #.# .......@................ Noise: ---------  Time: 8161.4 (0.0) #####.# ##################.####. h) +3 morningstar (protect) ......#########........ Throw: 36 darts (poison) #####.#?+viN J.........#......#############.########?+viN E   ?+viN P_You see here a +0 whip.  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N+vi M......# #########. ####### ......# .####..# #.#.#N+vi# ,N+vi N+vi M......# ##########. ####### ......## #.#.####N+vi ,N+via N+viu IM##### ......# ###############....... ########.#.##..N+viZ ,N+vi_ N+vi M ##### ......# ###############.......######N+vi s#.#.##.#N+viz ,N+vil N+viV # #.#  ###### #.#  # #.#  # #.#  # #.#  # #.# N+viuW 7 # #.#   #.# #.#. #.#.# #.#.#  #.#.#   #.#.# N+viW 6 .## #.#.#    ####..# #.#.# N+vi(X    # ##'# #.#.#    # #.## #.#.#####   N+vi^ ,N+viic N+vi  #.#   #.#  # #.#  # #.#  # #.#  # #.# N+vi < # #.#   #.# #.#. #.#.#. #.#.#  #.#.#   #.#.# N+vi  .## #.#.#  N+vi ..# #.#.#   ##'# #.#.# N+viH   #.## #.#.#####  N+vi ,N+vi N+vii2 #.#   #.#  # #.#  # #.#  # #.#  N+vi2 h# #.#  # #.#   #.# #.#.# #.#.#N+vi3 .# #.#.#  #.#.# N+vi23   #.#.#  N+vif3 r.## #.#.#  N+vi3 ..# #.#.#  ##'# #.#.# N+vi3  #.## #.#.#####  N+vi9 N+vi: N+vi)> N+vi #.#   #.#  # #.#  # #.#  # #.#  # #.#  N+vi] # #.#   #.#  #.#.N+vi #  #.#.#.#  N+vi #.#.#  #.#.# N+viӝ p  #.#.# N+vi r .## #.#.# N+vi!  #..# #.#.#  N+viM '##'# #.#.#  #.## #.#.#####  N+vim ,N+vi= N+vi7 C#.#   #.#  .# #.#  .# #.# N+vi  .# #.#  .# #.#  .# #.#   #.#  #.#.#  N+vi #.#.#.#  #.#.#  N+vi #.#.#   #.#.# N+vi  .## #.#.#  N+viF ..# #.#.#  #N+vig '# #.#.#  #.## #.#.##### N+vi ( N+vik ,N+vi  N+viq A#.#  # #.#  # #.#  # #.# N+vitr S # #.#  # #.#  # #.#  # #.#N+vir   #.#.#  N+vir (#.#.#N+vis .#  #.#.# N+vi?s J #.#.# N+vims  # #.#.#  N+vis p## #.#.#  N+vis p.# #.#.#  N+vis #'# #.#.#  .## #.#.#####  N+vi~| ,N+vig N+vin R#.#   #.#   #.#   #.#   #.#   #.#   #.#   #.#  #.#.#  #.#.#.#  #.#.# # #.#.#   #.#.#  # #.#.#  # #.#.#  # #.#.#  ## #.#.#####  N+vin N+vi N+vi N+viO#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #.#.#.#  #.#.# .#  #.#.# .# #.#.# .#  #.#.# .#  #.#.# .#  #.#.# .# # #.#.#####  N+viV,N+vi \N+viռ0#.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#.#  #.#.#.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# ..#  #.#.# #.#   #.#.#####  N+vi,N+viRN+vi! ###########..........######## ### # #.#.....#  N+vi/BO+viFO+viFI ###########O+viFk..........######## O+vi'Gs #####.#####.#  O+viFGO+viL,O+viOO+viX ###########O+viݭt..........########  O+vi.'.##÷# #.#  O+viҳO+vi O+vi|O+vi ###########..........######## ..######### ##....# #.#  O+vi O+vi|O+vi O+vi~ ###########..........######## .............##### ##.##.# #.### O+vi+D O+viO+vi3O+vihO+vi ###########..........######## ######........#O+vi######## ...##.# #...#  O+vi ,O+viO+vi #.#  #.####  #.#...#  #.#.########.#  #.#.# .B#.#  #.#.# #.#.#  #.#.# #.#.#  #.#.######.#.#  #.#.#.#  #.#.#......#.# # #.#.########## # #.#.....# .#####.#####.# ..'.##÷# #.# B   bombardier beetle (asleep) .##....# #.# #.##.# #.###O+vi  #...##.# #...# B292.4 (112.0)B33O+vid _A bombardier beetle comes into view.P+viiN #.#  #.###  #.#..........#  #.#.########.#  #.#.# .B#.#  #.#.# #.#.#  #.#.# #.#.# # #.#.######.#.# # #.#.#..# # #.#.#......#.# # #.#.#### .## #.#.....# ..#####.#####.# ..'.##÷# #.# .##....# #.# .###.##.# #.### #...##.# #...# P+vizP.BP+vi14.0)P+viUP+viZP+vi ##########........######..B#.# #.#.# #.#.#######@#.#. ......#. ## ############ #.#....#####.####.'.##÷.##... .#####P+vi/ P+vig *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.P+viט&.P+vi/\===5Fire P+vi _You are covered in liquid fire! Move or burn!P+viB  ##########........######..B #.#.# ######.#.##........# # #......#.# P+viAC ## ############ #.#....#####.####.'.##÷P+vifC 7.##... P+vi&M P  You shake off some of the fire as you move.P+viM 63--P+viM (---6P+viR P+viU Z _The liquid fire burns you!Q+vi93  You shake off some of the fire as you move. _The liquid fire burns you!  You puncture the bombardier beetle!  Your weapon exudes an aura of protection.  The bombardier beetle is heavily wounded.  69----23 ==-7.2 (0.8Q+viZ>Q+vi@? _You block the bombardier beetle's attack.Q+vi  You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.4----8.0 _The liquid fire burns you!Q+vi  You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.The liquid fire burns you!2---9 (0.9 _You block the bombardier beetle's attack.Q+vi *  You hit the bombardier beetle.  The bombardier beetle is severely wounded.58--9.8Q+vi~ Q+vi Z _The liquid fire burns you!R+vi/  You sock the bombardier beetle!  You kill the bombardier beetle!R+vi8 †Trog accepts your kill.R+vi<s55--9300.7R+viaBR+vi\EZ _The liquid fire burns you!S+viT3S+vi?S+viZ _You are on fire!U+viU+vi-U+vi`U+viZ _You are on fire!U+vi"M ##########........########...<.. #.#.# #####.#..... # #.#.#......#.# #######U+vi:D U+viq <Found a stone staircase leading up.U+viMu6=-1.7 (1.0U+vi:U+vi# _You shake off the liquid fire. _You see here a bombardier beetle corpse.V+viHqM ##########........#######...<.#.##.#† #.#.# .! # #.#.######.#.# #V+vi2PV+viP@-2V+viVV+viYU _Found a white potion.W+viE)IW+vil.57=W+vif916 8W+vi?W+vi6B;9W+viBW+viqE,W+vi;FW+virH,W+viHW+viJb60=W+viKW+vi8M,W+viMW+vi1P,W+viPW+viVRW+viRU1=W+vi}SW+viqU,W+vi3VW+viW,W+viuXW+vitZW+viZ%2W+vi[W+vi],W+vi^W+vi`,W+vi:aW+vibW+vibK3=W+vicW+vi&e,W+vieW+vi]f,W+viNgW+viiW+vi]iU4=W+vi1jW+vikW+vikW+vilW+vin,W+vi~oW+vi q;5W+viqW+vis,W+vi~tW+viv,W+vivW+vi~xW+vixW+vixD6=W+viyW+vi{W+vi;{W+vi{W+vi},W+viW+vi W+viMN7=W+viW+vi,W+viW+vi(,W+vi W+vi;8W+viW+viS,W+viW+vi,W+viW+vi;9W+viW+vi,W+viɓW+vi,W+vilW+vi,W+viW+viW+viL70=W+viMW+vi.,W+viW+vi,W+vi`W+viբk1=W+vi٣W+vi,W+vieW+viW+vi٨W+vioW+viW+vi(%2W+viW+vi,W+viW+vi,W+viW+viK3=W+viW+viW+viQ,W+viuW+vi,W+viW+vi9k4=W+viW+viF,W+viW+vip,W+viW+vi<;5W+viW+viK,W+viW+vi6,W+viW+vi a6=W+vieW+vi,W+viXW+vi^k7=W+viW+vi,W+vi3W+vi!,W+viW+vi[;8W+viW+viu,W+viIW+vi,W+vimW+vi_ _You start resting.W+vi070.7 (68.0)W+vi\59=W+vi%1.7 (69W+vik8 _HP restored.Y+vi/IY+vi31Y+vib1Y+vi<A=Y+vi#@nY+vi9AY+viB,Y+vioCY+viE,Y+viEY+viZG,Y+viHY+viI,Y+viJY+viK,Y+viBLY+viM,Y+viNY+vi/P,Y+viPY+viYR,Y+viSY+viT,Y+vitUY+viV,Y+viWY+viYY+vivYY+viYY+vi1[Y+viW[Y+vi[Y+vi],Y+viC^Y+vi_,Y+vi`Y+vi;b,Y+vibY+visd,Y+vi gY+vi^,Y+viuY+viH,Y+viY+viY+vi@Y+vi,Y+viY+viۦ,Y+viY+vi9,Y+viY+vi,Y+vi3Y+vi,Y+vi[Y+vi,Y+vi԰Y+viC,Y+viY+vi$,Y+viY+vi,Y+vioY+viu,Y+vi Y+vi,Y+viY+viY+viY+vilY+vi,Y+viY+vij,Y+vi^Y+vi,Y+viY+viJ,Y+viY+vi,Y+viXY+viJ,Y+viUY+vi,Y+viY+vi,Y+viY+vi,Y+viY+vi=,Y+viY+vi,Y+vi Y+vi,Y+vi<Y+vi,Y+viY+vi,Y+viY+vi&,Y+viY+viyBY+vi4,Y+viJY+viY+viw,Y+viY+vi,Y+vi|Y+vi,Y+vi9,Y+viwY+vi3Y+vi,Y+viY+vi,Y+viY+vi,Y+viY+vi,Y+viY+viD ,Y+vi Y+vi ,Y+vi Y+viP,Y+viY+vi3,Y+viY+vi,Y+viY+viZ,Y+vi Y+vi,Y+vi/Y+vi,Y+viY+vi,Y+vixY+viY+viY+vicY+viBY+vi ,Y+vi!Y+vi-#,Y+vi$Y+vi?%,Y+viK&Y+vi',Y+viF(Y+vi),Y+viw*Y+vi,,Y+vi-Y+vi4.,Y+vi/Y+vix0,Y+vi1Y+vi5Y+vi6,Y+vi8Y+vi8Y+vi9Y+vi9Y+vi;,Y+vi;Y+vi?=,Y+viK>Y+vi}?,Y+vi @Y+viGg 470.7 (9 _You start waiting.Y+viH-1.7 (100.0)Y+viTZ9 _Done waiting.Z+vii# #.# # #.# # #.# # #.# # #.# # #.#  #.#.#  #.#.#.#  #.#.#...<@.#.#  #.#.#.##.#†#.# # #.#.# .!F#.#.# # #.#.######.#.# .# #.#.#........# '# #.#.#......#.# F   Jeremiah (polearm, asleep) .## #.#.########## .## #.#.....# .#####.#####.#+viȆ37m Z+vi@ bbFF)Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 trident ofdraining and wearing an orb of mayhem.Jeremiah shouts!Z+viYP====2.0)Z+vi̩HbbZ+vi Q _Jeremiah barely misses you.Z+vid.# #.# .# #.# .# #.# .# #.# .# #.# # #.#  #.#.#  #.#.#.#  #.#.#...@..#.#  #.#.#.##b#†#.# # #.#.# .bF#.#.# .## #.#.######.#.# .# #.#.#........# #'# #.#.#......#.# #.## #.#.########## #..## #.#.....# .#####.#####.#   Jeremiah asks you, "Would you mind waking me up? Thanks muchly."bbb+viHP: 78/78 (79)=---3Drainbbb _Jeremiah hits you but does no damage. You feel drained. _There is a stone staircase leading up here.`+vi.##.#  Peej the Basher .##.#  Mountain Dwarf of Trog **.... .##.#  HP: 78/78 (79) ======================== .##.#  MP: 9/9======================== .##.#  AC: 16Str: 24 ###.############  EV: 13Int: 8#.#..........#  SH: 9Dex: 9#.#.########.#  XL:  9 Next: 59% Place: Dungeon:6#.#.#.b.@..#.#  Noise: =--------  Time: 8473.7 (0.0)`+viF#.#.#.##b#†#.#  h) +3 morningstar (protect) ###.#.# .bF#.#.#  Throw: 36 darts (poison) .## #.#.######.#.#  Drain ..# #.#.#........# #'# #.#.#......#.#  F   Jeremiah (polearm) #.## #.#.########## #..## #.#.....# ....#####.#####.#`+vi _Jeremiah barely misses you.Jeremiah asks you, "Would you mind waking me up? Thanks muchly." _Jeremiah hits you but does no damage. You feel drained. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.a+viQ b.@bbF  Jeremiah asks you, "Would you mind waking me up? Thanks muchly." _Jeremiah hits you but does no damage. You feel drained. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: a butterfly (summoned)  The floor.a+vi@ bbbFJeremiah, wielding a +2 trident of draining, wearing a +0 robe and  wearing an orb of mayhemb+vi9Jeremiah, Barachi Dreamer Jeremiah was a peaceful dreamer, prone to impromptu naps. They slipped into slumber while gazing into a magical orb, and dreamed of an old and hateful powerbinding them into service. Now Jeremiah stumbles through the dungeon, searching for the precious dreamshard that will restore their master’s power, unsure whether they wake or slumber still. Their dreams leak into reality in the form of a constant stream of butterflies. b+viRMax HP: ~45 Will: + AC: + EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (travel: 83%) (normally travels slower than you) You have about 59% to hit with your +3 morningstar of protection. They have about 47% to hit you. Attack Max Damage Hit: +2 trident (drain) 16 + 8 (drain) They are resistant to drowning. They can travel through water. They can open doors. They possess the following natural abilities:+viπ>.##.#+vi  Peej the Basher .##.#  Mountain Dwarf of Trog **.... +vi&.##.#  HP: 78/78 (79) ======================== +viHo.##.#  MP: 9/9+vii======================== .##.#  AC: 16+vi<Str: 24 ##+vi#.############  EV: 13Int: 8+viށ#.#..........#  SH: 9Dex: 9+vi#.#.########.#  XL:  9 Next: 59% Place: Dungeon:6+viBO#.#.#.b.@..#.#  Noise: =--------  Time: 8473.7 (0.0)+vil#.#.#.##b#†#.#+vi{  h) +3 morningstar (protect) ##+vi߂J#.#.# .bF#.#.#  Throw: 36 darts (poison) .## #.#.######.#.#+viz  Drain ..# #.#.#........# +vi;#'# #.#.#......#.#+vi,  F   Jeremiah (polearm) #.## #.#.##########+viDO #..## #.#.....# +vig....#####.#####.# _Jeremiah hits you but does no damage. You feel drained. +vi+_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and  wearing an orb of mayhem  The floor.+vi& b.@..#.bbF  You can't see that place.  [the floor.]+vi|b.@..#..+vig `b.#a rock wall.]+vi/ b#†#.#b +vi bbbF#.#.#  [a rock wall.]+vi9 bbbF#.#.#the floor.]+vi7 bbbF#.#., v - describe, . - travelA rock wall.+viw \bF#.#+viz bbbF#Here: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and  wearing an orb of mayhem  The floor.+viF bbbF#A rock wall.+vibb#†bF#, g - get itemItem here: +vi Ta bombardier beetle corpse.  The floor.+vi|2bb#†bF#.. - travel  You can't see that place.  [the floor.]+vibbF#..+vi.##.#  Peej the Basher .##.#  Mountain Dwarf of Trog **.... .##.#  HP: 78/78 (79) ======================== .##.#  MP: 9/9======================== .##.#  AC: 16Str: 24 ###.############  EV: 13Int: 8#.#..........#  SH: 9Dex: 9#.#.########.#  XL:  9 Next: 59% Place: Dungeon:6#.#.#.b.@..#.#  Noise: =--------  Time: 8473.7 (0.0)#.#.#.##b#†#.#  h) +3 morningstar (protect) ###.#.# .bF#.#.#  Throw: [+vi&40m36 darts (poison) .## #.#.######.#.#  Drain ..# #.#.#........# #'# #.#.#......#.#  F   Jeremiah (polearm) #.## #.#.########## #..## #.#.....# ....#####.#####.# _Jeremiah hits you but does no damage. You feel drained. _There is a stone staircase leading up here.  Press: ? - help, . - travelYou can't see that place.  [the floor.]+vi$b+viLbb+vi. _+viw Bbbbb4.5 (0.8bbb+vi b _You miss the butterfly. You block Jeremiah's attack.+viJy  You hit the butterfly.  Your weapon exudes an aura of protection.  You kill the butterfly!+vi{+viq|+vi|+vi|+vi݋T b.b@bbbThe butterfly disappears in a burst of colours!Jeremiah throws their arms up pleadingly.+viU69---23 =5.2 (0.7+vi=b.b@bbb+vi#U _Something smites you!+vi{labb@bbb-6.1 (0.9+viEsbbb#bb _You miss the butterfly. You block Jeremiah's attack.+vi{ B+viR| +vi| +vi'} +vi b.b@.b##b#bb+vi D-9 (0.8+vi" b.bbb+vi T _You barely miss the butterfly.+vi6 ,+vi6 +vi8 ,+vi8 +vi@ bbb@bbb##b#bb+viA k70---16 7.7+viH bbb@bbb##b#bb+vinK j _You miss the butterfly. You block Jeremiah's attack.+viq  You bludgeon the butterfly!!  Your weapon exudes an aura of protection.  You kill the butterfly!+viB+viH+viB+vi.bb@b.b##b#bb+vi}N23 8.5+vibb@bb##b#bb+viqe _The butterfly disappears in a burst of colours!+viހbb@bb##bb+vif+vi/bb@bb##b#bb+viV+vit_+vibI Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-+vibo2% [?] toggle between ability selection and description.+viV +vi+vi=.##.#  Peej the Basher .##.#  Mountain Dwarf of Trog **.... .##.#  HP: 70/78 (79) =====================--- .##.#  MP: 9/9======================== .##.#  AC: 23  Str: 24 ##+viQ#.############  EV: 13Int: 8#.#..........#  SH: 9Dex: 9#.#.########.#+viH  XL:  9 Next: 59% Place: Dungeon:6#.#.#.bb@b.#.#+viM  Noise: =--------  Time: 8478.5 (0.0)#.#.#b##b#b#.#+vi{  h) +3 morningstar (protect) ##+vi##.#.# .bF#.#.#  Throw: 36 darts (poison) +viJ.## #.#.######.#.#  Drain ..# #.#.#........# #'# #.#.#......#.#+vil  F   Jeremiah (polearm) #.## #.#.########## +vi(#..## #.#.....# ....#####.#####.# _You barely miss the butterfly. _You miss the butterfly. You block Jeremiah's attack.  You bludgeon the butterfly!!  Your weapon exudes an aura of protection.  You kill the butterfly! _The butterfly disappears in a burst of colours!+vi]  A red film seems to cover your vision as you go berserk!+vi+viF+vi+viv*  #.# #.# #.# #.# #.#     +vi*#.#.########.#  #.#.#.bb@bb#.#  #.#.#b##b#†#.#  #.#.# .bF#.#.# +vi*Z ####.#.#    +vi +D     +vi*+` You feel yourself moving faster! You feel mighty!  +viE+lJeremiah says, "I don't want to hurt you. Just - go! Run!"+vii,106/115 (118)=9.5 (136 darts (poison)Berserk Drain+vi-3b@bbb##bb+vi>7w _Jeremiah hits you but does no damage. You feel drained.+vi@Q8  You puncture the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours! x2+viTb.b@b..##b#bb+viLUY4=80.1 (0.6+viZb.b@bbb+vi*aw _Jeremiah hits you but does no damage. You feel drained.+vi  You sock the butterfly!  You kill the butterfly!You feel the power of Trog in you as your rage grows.+vi+vi+vi,+vi~.b.b##b#†b6 (0.5b.@bb##bb _The butterfly disappears in a burst of colours!+vi1 ,+viܶ  .b@bbbYou barely miss the butterfly.Jeremiah mumbles a slurred invocation.+vi 94/114 (118) ---=1.2 (0.6+vi {bb##bb+viu U _Something smites you!+vi{  You impale the butterfly!!  You kill the butterfly!You feel the power of Trog in you as your rage grows.+vix ,+vi +vi- +vi' bb@..##.b+vi r5=---9 (0.7+vi[ ]bbb+vi5 h _The butterfly disappears in a burst of colours! x2+vii: ############ #.#..........########.bb<..#.##@#†# ##bbbF#.# .########.# ......... #'# #.##########.##....# ....#####.##### .⌠...'.##÷# +vi;+viE .bbbbbb+vi m2=-2.6+vi.bbbbbb+viw _Jeremiah hits you but does no damage. You feel drained.+vi@Z  You hit Jeremiah.  Jeremiah is lightly wounded.+vi,+vi+vi bbbbbbThe butterfly disappears in a burst of colours!+vi,3.1 (0.5+vibbbbbbb+viQ _Jeremiah barely misses you.+vi(v?  You closely miss Jeremiah.+viv+vi6w+viw+vi%x+vi5b..bbbbb!7 (0.6b..bbbbb _Jeremiah is lightly wounded.+viaS>  You barely miss Jeremiah.+viS+viS+viS+vi] .bbbbbbbJeremiah is lightly wounded.+viM^I094.2 (0.5+visdbbbbbbbb+vi!gw _Jeremiah hits you but does no damage. You feel drained.+viQ3 X  You completely miss Jeremiah.+vi< +viD b.bb.bbb+viE ^6=8 (0.6+vi'O b.bbbb+viaR 2 _Jeremiah is lightly wounded.+vi  You bludgeon Jeremiah!!  Jeremiah is severely wounded.+vi,+vi ? b.bbb.bb The butterfly disappears in a burst of colours!+vi5==5.3 (0.5+viyb.bbbbb+vi{U _Jeremiah completely misses you.+viM  You miss Jeremiah.+vig+vi+vi۽bbb<bbbbb+vi.--8+vi]bbb<bbbb+vi] _Jeremiah is severely wounded.+vik  You closely miss Jeremiah.+viG b.bbbbbbbJeremiah is severely wounded.--6.4 (0.6b.bbbbbbb _You block Jeremiah's attack.+vi3  You bludgeon Jeremiah!!  You kill Jeremiah!Trog accepts your kill.+vi;+vi3C+viI+viS+vi[+viVb+vii+vii+vi-rv...<....!)+viN{ ealth: 99/121 --73==9 (0.5 _The butterfly disappears in a burst of colours! x8+vij~+vi8i _Your life force feels restored.+vi  ############ #.#..........#########...<..###.#†# ###..!@#. .######.#....... #'# )...##....# #.# +vi +vi[ =---7.6 (0.7 _+vi +vi  Things that are here: _a +2 trident of draining; a +0 robe; an orb of mayhem+viؚ M. ############........########..<..# #.#.#.##@#† ## ..!)#######.# ... #'# #.#.#......#.# +vi? Y---8.3+vi̩ +viN  +vi ]_You feel a strong urge to attack something.+vỉ+viA+vi+vi+vi?sh ############ #.#..........#########...<..###.#†# ###..!@#. .######.#....... #'#+vis )...##....# #.# +vi{+vi{+vi{100/121--9.0Berserk +vi+vi+  Things that are here: _a +2 trident of draining; a +0 robe; an orb of mayhem+vi. u.# #.# ..# #.# ..# #.## #.# #.#.#+vi/  #.#.########.# #.#.#...<..#.# #.#.#.##.#†#.## #.#.#..@)#.#.# ..## #.#.######.#.# +vi'/ 8#..# #.#.#.# ##'# #.#.#......#.# +viH/ 5 #.## #.#.# ##..## #.#.....#+vih/ H.#####.#####.# ..⌠...'.##÷# #.# .)...##....# #.#+vi/ +vi8  #.# #.#+viC8 #.#     ####.# +via8 } #.#.#...<..#.# +vi~8  +vi8 5#.#.#.##.#†#.#  #.#.#..@)#.#.# +vi8 a #.#.######.#.#  +vi8   +vi8 U  #.##   +vi9  ÷# #.# +vi*9 )+viB9  #.#  You feel your anger nearly subside. You are no longer berserk.+viy9 +viW: 67/81 736 darts (poison)Slow -Berserk +vi? +viL _You are exhausted. You feel yourself slow down.+vi5M -91.2 (2.2+viR +viU R _F - a white potion+viK.# #.# .# #.# .# #.# # #.#  #.#.#  #.#.########.#  #.#.#...<..#.#  #.#.#.##.#†#.# # #.#.#.@.)#.#.# .## #.#.######.#.# #..# #.#.#.# +via ##'# #.#.#......#.#  #.## #.#.# #..## #.#.....# .#####.#####.# .⌠...'.##÷# #.# .)...##....# #.# +vi +vi m8=16 2.7 (1.5+viY+vi+viѨh# #.#  # #.#  # #.#   #.#  #.#.#  #.#.########.#  #.#.#...<..#.#  #.#.#.##.#†#.#   #.#.#..@)#.#.#  ## #.#.######.#.#  #..# #.#.#.#  ##'# #.#.#......#.#  #.## #.#.#  ..## #.#.....#  #####.#####.#  ⌠...'.##÷# #.#  .)...##....# #.#  4.2+viC+vi # #.#  .# #.#  .# #.#   #.#  #.#.#  #.#.########.#  +vi 7#.#.#...<..#.#  #.#.#.##.#†#.#   #.#.#...@#.#.#  .## #.#.######.#.#  ..# #.#.#.#  #'# #.#.#......#.#  #.## #.#.#+vi   #..## #.#.....#  #####.#####.#  .+viւ ⌠...'.##÷# #.#  +vi )...##....# #.#  +vi +vie +vi 9+vi <=5.7+viK +vi@  Things that are here: _a +2 trident of draining; a +0 robe; an orb of mayhem+vi+viPick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of mayhem +vi[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]+vi/w An orb of mayhem. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mayhem': it causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed. If you switch to wearing this armour: Your EV would increase by 0.3 (13.6 -> 13.9). Your SH would decrease by 4.1 (9.1 -> 5.0). You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {mayhem} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour+vi$Pick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of draining Armour (select all with [)b - a +0 robe +vi%: c - an orb of mayhem [Up|Down] select[Esc] exit +vi%Letters toggle [.|Space] toggle selected[top]+viy An orb of mayhem. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of mayhem': it causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed. If you switch to wearing this armour: Your EV would increase by 0.3 (13.6 -> 13.9). +vi1zYour SH would decrease by 4.1 (9.1 -> 5.0). You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {mayhem} {offhand armour} {offhand armor}{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour+viPick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of mayhem +vi[Up|Down] select+vi) [Esc] exit Letters toggle [.|Space] toggle selected[top]+viF +[Enter] accept (1 chosen)+viA +2 trident of draining. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 2.3 XLs.Current attack delay: 1.9. Damage rating: 15 (Base 9 x 135% (Str) x 113% (Skill) + 2 (Ench)). Drain:+viIt sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {Polearms} {one-handed} {drain} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon+vi Pick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of draining Armour (select all with [)  b - a +0 robe  c + an orb of mayhem +vi[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]+viX  a - a +2 trident of draining  c - an orb of mayhem+vig +[Enter] accept (1 chosen)+vi+vi+vi.##.#  Peej the Basher .##.#  Mountain Dwarf of Trog **.... .#+vi2#.#  Health: 69/81 ====================---- ###.############+viZ  Magic: 9/9========================#.#..........#+vi  AC: 16Str: 24#.#.########.#  EV: 13+vi,Int: 8+vi#.#.#...<..#.#  SH: 9Dex: 9+vi#.#.#.##.#†#.#  XL:  9 Next: 73% Place: Dungeon:6 ###.#.#...@#.#.#+vi  Noise: ---------  Time: 8495.7 (0.0) .## #.#.######.#.#+vi  h) +3 morningstar (protect) ..# #.#.#........#+vi`  Throw: 36 darts (poison) +vi #'# #.#.#......#.#  Slow -Berserk +vi(#.## #.#.########## #..## #.#.....#+viH +vigx  ....#####.#####.#   +via.⌠...'.##÷# #.# +vi  )...##....# #.#   _a +2 trident of draining; a +0 robe; an orb of mayhemYou feel your anger nearly subside. You are no longer berserk. _You are exhausted. You feel yourself slow down. _F - a white potionThings that are here: _a +2 trident of draining; a +0 robe; an orb of mayhem+viO+vi,7.2 (1.5+vie #######.#h) +3 morningstar (protect) ...Throw: 36 darts (poison)'# ......#.Slow -Berserk ## ##########  #..## #.#.... ....#####.#### .⌠...'.##÷ )...##....# #.#    _G - an orb of mayhem+viek 3+vil +viKp <70+vit B+viMu +viw a1=+vix +viz ,+vio{ +vi} +vi@} U2=+vi~ +vi ,+vi +vi ;3+vi +vi ,+viƆ +vih ;4+vii +vi ,+vi +vi^ +vi +vio D5=+vi> +vi ,+vi +vi 6=+vi B+vi +via %7+vi +viS ,+viƠ +viܢ +vi3 K8=+viQ +vi ,+vis +vi +vi U9=+vi +vi ,+viB +vi +vi; &80+vi +vi@ ,+vi +vi _ _You start resting.+viU 1530.2 (33.0)+vi [1=1.7 (34.5+viT +vi " _HP restored.+viP +vi Inventory: 33/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos +vi Missiles (go to first with ()g - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn) +vi  r - a +2 cloak (worn)  G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn) +vi)  y - an amulet of reflection (worn)j - an amulet of magic regeneration Wands (go to first with /)x - a wand of warping (8) +viK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+vi  t - 36 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn)  G - an orb of mayhem Jewellery (go to first with "=)o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn) +viǪ j - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8) Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear  v - 4 scrolls of noise  A - 2 scrolls of revelation  B - 2 scrolls of blinking  C - a scroll of identify  D - a scroll of teleportation44%+viEi  j - an amulet of magic regeneration  E - a scroll labelled SENLIT YGUKK Potions (go to first with !)d - 3 potions of might  f - 4 potions of hastei - a potion of cancellation  l - a potion of magic77+vi7, p - a +1 helmet (worn)  r - a +2 cloak (worn)  w - a +4 ring of protection (worn)  j - an amulet of magic regeneration66+vi|M c - a +0 buckler (worn)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)1+vih G - an orb of mayhem. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. +vi4'Of mayhem': it causes witnesses of the wearer's kills to go into a frenzy, attacking everything nearby with great strength and speed. If you switch to wearing this armour: Your EV would increase by 0.3 (13.6 -> 13.9). Your SH would decrease by 4.1 (9.1 -> 5.0). +viYou took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {mayhem} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} +viMenu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.+viInventory: 33/52 slots  c - a +0 buckler (worn)  p - a +1 helmet (worn) +vi.' r - a +2 cloak (worn)  G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn) +viJ~ w - a +4 ring of protection (worn)  y - an amulet of reflection (worn) +vid- j - an amulet of magic regeneration +vix{Wands (go to first with /)  +vix - a wand of warping (8) +viScrolls (go to first with ?)  k - a scroll of vulnerability +viH s - a scroll of fear +vie v - 4 scrolls of noise  A - 2 scrolls of revelation +vi4 B - 2 scrolls of blinking +vi8 C - a scroll of identify +vik D - a scroll of teleportation  E - a scroll labelled SENLIT YGUKK +viYPotions (go to first with !)d - 3 potions of might +viq[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit+vi7[61%]+viN G - an orb of mayhem  x - a wand of warping (8)  f - 4 potions of hastei - a potion of cancellation+vi972+vi}  x - a wand of warping (8)  v - 4 scrolls of noise  l - a potion of magic  m - a potion of curing  u - a blue potion88+vi   v - 4 scrolls of noise  A - 2 scrolls of revelationz - a potion of invisibility94+vi[ +vi  v - 4 scrolls of noise  A - 2 scrolls of revelation  F - a white potionbot+viGx  v - 4 scrolls of noise  A - 2 scrolls of revelation+viKd   A - 2 scrolls of revelation  C - a scroll of identify+viz  C - a scroll of identify  d - 3 potions of might+vi   d - 3 potions of might  f - 4 potions of haste+vi~  d - 3 potions of might  f - 4 potions of haste+viv  E - a scroll labelled SENLIT YGUKK  d - 3 potions of might+vi  E - a scroll labelled SENLIT YGUKK  d - 3 potions of might+vi  d - 3 potions of might  f - 4 potions of haste+vi u  f - 4 potions of haste  l - a potion of magic+vip+vi   i - a potion of cancellation  l - a potion of magic+vi`r  f - 4 potions of haste  i - a potion of cancellation+vi, D E - a scroll labelled SENLIT YGUKK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. +vi Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” +vi  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.+vi+vi+vi#.##.#  Peej the Basher .##.#  Mountain Dwarf of Trog **.... .##.#+viSS  Health: 81/81 ======================== ###.############  Magic: 9/9========================#.#..........#+vix  AC: 16Str: 24#.#.########.#+vi  EV: 13Int: 8#.#.#...<..#.#+vix  SH: 9Dex: 9+vi5#.#.#.##.#†#.#  XL:  9 Next: 73% Place: Dungeon:6 +via###.#.#...@#.#.#+vi#  Noise: ---------  Time: 8531.7 (0.0) +viB.## #.#.######.#.#  h) +3 morningstar (protect) +viaM..# #.#.#........#+vi  Throw: 36 darts (poison) #'# #.#.#......#.#+viQ  Slow -Berserk +vi#.## #.#.########## #..## #.#.....# +vik  ....#####.#####.#   .⌠...'.##÷# #.#   )...##....# #.#   _a +2 trident of draining; a +0 robe; an orb of mayhem _G - an orb of mayhem _You start resting. _HP restored.  As you read the scroll labelled SENLIT YGUKK, it crumbles to dust.  It is a scroll of amnesia.+viE+vi,3.2 (1.5+vi+vi _G -  _You start resting. _HP restored.  As you read the scroll labelled SENLIT YGUKK, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.+vi+vih+vi6+vi'H _No target in view!+viѕI+vi+vi\b 0.0  You start waiting.+vi84.7 (1.5+vi`q _You feel yourself speed up.+viU+vi+vie+vi+vin+vi,+vio+vi,+viu+vi,+vi+vi,+vi{+vi,+vi+vi,+vi+vi,+vi_+vi3+vi+vi+viv+vi+vi+vi+vi%,+vi+vi+vi+vi+vi+vij 47.7 (13.0) _You start waiting.+vi[68.7 (14+vi7 +vic _You recover from your berserk rage.+vi }+vi; X+vi ,+vi +vi ,+vi +vi  ,+vi +vi  ,+vi +vi' ,+vi +vi ,+vig +vi ,+vi +vi ,+vi +vi ,+vi +vi% ,+vi +viE ,+vi0 +vi[ ,+vi# +vi] ,+vi% +vic ,+vi1 +viO! ,+vi" +vib# ,+vi$ +vi0) ,+vif* +vi+ ,+vi, +vi- ,+vi. +vi/ ,+vi0 +viH2 ,+vi 3 +vi<4 +vi]4 +vi5 +vi6 ,+vi>7 +vip8 +vi8 +vi99 +vi: +vi: +vij; +vi= ,+vi= +vi ? +vi2? +vi? +viA +viHA +viA +vi8C ,+viD +viE ,+viF +vi`G ,+vi%H +vivI +viI +viBJ +viqK +viK +vi:L +vi|M +viM +viCN +vi{O +viO +viOP +viQ +viQ +viR +viS ,+viT +viU +vi!V +viV +viW +viX +viX +vi Z +vi4Z +viZ +vid\ +vi\ +vi1] +vi^ +vi^ +vi_ +vi` +via +via +vic +vi1c +vic +viMe ,+vif +vig ,+vih +vij +vi9j +vij +viJl +viml +vi"m +vin ,+viZo +vip ,+viq +vir ,+vis +vi6u ,+vi v +vifw ,+viSx +viy ,+viuz +vi{ ,+vi| +vi} +vi} +vi +viR +vi +viS +vi ,+vi +vi ,+vi +vi= ,+vi2 +vi ,+vi +vi ,+viݎ +vi +vi? +vi +vi; +vik +vi +vir +vi +vi@ +vi ,+viԗ +vi" ,+vi +vi) +viK +vi +viP ,+vi( +vij B+vi ,+viL +vi: ,+vi +vi B+vi +vi$ +vi +vi ,+vi +vi! ,+vi +vi7 ,+vi +vių ,+vi +vi +vi߶ +vi7 +vi ,+viY +viݺ ,+vi +vi +viμ +vi +vi̾ +vi +vi +vi +vi +vi +vi! ,+vi +vi ,+vi +vi ,+vi +vi +vi +vi +vi ,+vi +vi ,+vi +vi8 ,+vi +vi ,+viG +vi +vi +vi +vi h 647.7 (99 _You start waiting.+vi -8.7 (100.0)+vi +viS # _Done waiting.,vi ,vi ,vi ,vi H . ############........########..<..# #.#.#.##@#† ## ...)#######.# ... #'# ......#.## ########## ,vij s#..## #.#.... ....#####.#### .⌠...'.##÷,vih ,,vi$ ,vi0 5# #.#  # #.#  # #.#  # #.#  # #.# ##.############  #.#..........#  #.#.########.#  #.#.#...<@.#.#  ,vi  #.#.#.##.#.#.#  # #.#.#...)#.#.#  ## #.#.######.#.#  .# #.#.#........#  '# #.#.#......#.#  .## #.#.########## ,vi܌ ## #.#.....#  ...#####.#####.#  ,vi> ,,vi ,vi@  #.#   #.#   #.#   #.#   #.############  #.#..........#  #.#.########.#  #.#.#...<..#.#  #.#.#.##.#@#.#  #.#.#...)#.#.#  #.#.######.#.#  # #.#.#........#  # #.#.#......#.#  ## #.#.##########  #.#.....#  ###.#####.#  '.##÷# #.#  ,vib ,,vi_ ,viv C ###########..........#########...<..#.##.#...) #####..........#.####### ..##....# #.#  ,viy ,,vi*~ ,vi o ###########..........########...<..##.#...) ######........##......#.#### .###.##.# #.###  ,vi ,,vi ,viW #.#  #.############ #.#..........#  #.#.########.#  #.#.#...<..#.#  #.#.#.##.#.#.#  #.#.#...)#.#.#  #.#.######.#.#   #.#.#......@.#   #.#.#......#.#  #.#.##########  #.#.....#  ###.#####.#  '.##÷# #.#  .##....# #.#  ###.##.# #.### #...##.# #...#  ,vi^,,vi5c,vi#.#  #.# #.############  #.#..........#  #.#.########.#  #.#.#...<..#.#  #.#.#.##.#.#.#  #.#.#...)#.#.#  #.#.######.#@#  #.#.#........#  ,viQ #.#.#......#.#   #.#.########## # #.#.....#  #####.#####.#  .'.##÷# #.#  ....# #.#  ##.##.# #.###  ,viD,,vi,vi\8M ##########........######..<..##....)#####.#........#.#.#......#.# ####,vi8,vic>,,vi+,viffM ##########........######..<..##....)#####.#.#.#.#........# .## ,vil,,viZq,viM ##########........######..<..##....)#.#.######.#.# ,vih,,viN,vi@HM ##########........######..<..##.#.#.#...)#.#.# ,vi\M,,viQ,viv #.#  #.#  #.#  #.#  #.#  #.#  #.#   #.############  #.#........@.#  #.#.########.#  #.#.#...<..#.#  #.#.#.##.#.#.#  #.#.#...)#.#.#  #.#.######.#.#  #.#.#........# ,vi #.#.#......#.#  #.#.########## ,vi,vi,viA,viD? 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#)...#....# #.####_. #..#..# ###.......##.#),viKj__),vi J__),vi+{ ##.....######## #† ######...⌠...##....# #.. ......#### #.._..._..####.# ##.......# #....#..+......  #.#####.# #.⌠.###.⌠##### ..##.........._#.#####..##...########),vi~####@⌠.###.⌠.# #..... # #)...#....# #.#### .####.._..._. ##.#..# #.'.......##.#),viH,),vi),viSR__),viv ######...⌠...##....# #.. ),vi......#### #.._..._..####.# ##.......# #....#..+......  #.#####.# #.⌠.###.⌠##### ..##.........._),vi#.#####..##...############.⌠.###.⌠.# #..... #),vi #@...#....# #.#### .),viE####.._..._. ..##...⌠...# ##.#..# #.#.......#),vig!#.#),vin_9.5 (9_),vi050.5 (10.0)),vip8_),vi  Things that are here: _a +0 mace; a staff of cold+,vi%.# ##...⌠...##....# #.#### #.._..._..#....#####.# #.# #....#....#....+......# #.#####.# #.⌠.###.⌠.#....#####..# #.# #.# #...##....#.# #.# #.# #...#.._..#...#.#####. +,vio2#.# #.# #...#....##...# #.# #.# #####.⌠.###.⌠.# #. #.# #.# #)@..#....# #.# #.# #.# ####.._..._..# #.# #.# #.# #..##...⌠...## #.# #.#####.# #..###.....##+,vi@ #.# +,vi+,vi+,vi81.0) _+,vi;_+,vic,,vi __,,vi; ....#### #.._..._..#....#####.###..# #....#....#....+......# .#####.# #.⌠.###.⌠.#....#####..# .# #.# #...##....#...........# .# #.# #...#.._..#...#.#####... .# #.# #...#....##...########## .# #.# #####.⌠.###.⌠.# #....... .# #.# #)...#....# #.###### .# #.# ####..@..._..# #.# .# #.# #..##...⌠...## #.# .#####.# #..###.....## #.# .......# #..######### #.######## #.......#[39,,vi< ;49m #..# ###..# #.' .#..# #.# .#..# ##__,,vi/  #### #.._..._..#....#####.## #....#....#....+......# #####.# #.⌠.###.⌠.#....#####..# # 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#.#   -,vi6,-,vi)7_-,vi(# #.# #.#  #####.# #.#  ...######## #†######.#  ⌠...##....# #......#.#  .._..#....#####.####.#.#  #....#....+......# #.#  ##.⌠.#....#####..# #.#  #....#...........###.#.#  .._..#...#.#####@....#.#  ....##...#############.#  .⌠.###.⌠.# #...........#  )...#....# #.###########  .._..._..# #.#  .⌠...## #.#  ..## #.#  ##### #.#[39;4-,vi)9m  ....# #.#  _-,vi 3F__-,vi #.# #.#   #.# #.#  # #†######.#  ...##....# #......#.#  .-,vi_..#....#####.####.#.#  ....#....+......# #.#  #.⌠.#....#####..# #.#  -,vi ....#.....###.#.#  .-,vi3_..#...#.#####.@...#.#  -,viTW##...#######.# -,viuz ⌠.###.⌠.# #.# -,vi -,viȗ...#....# #.#  ._..._..# #.# -,viq ...⌠...## #.#  #-,vi$.....## #.#   #.#  -,viMq# #.#  -,vidJ _-,vi-,viVO#.# #.#   #.# #.#  .# #†######.#  ##....# #......#.#  _..#....#####.####.#.#  #....+......# #.#  .⌠.#....#####..# #.#  #.....###.#.#  _..#...#.#####..@..#.#  ##...#######.#  .###.⌠.# #.#  -,vi..#....# #.#  _..._..# #.#  ⌠...## #.#  .....## #.#   #.#  # #.#  -,vi C __-,vi= -,vi1 _-,vinD#.# #.#  # #.# #.#  # #†######.#  .##....# #......#.#  ..#....#####.####.#.#  #....+......# .#.#  ⌠.#....#####..# .#.#  -,vi/o#.....###.#.#  ..#...#.#####...@.#.#  .##...#######.#  ###.⌠.# #.# -,viuot .#....# #.# -,vip$ ..._..# #.#  .⌠...## #.#  ## #.#   #.#  .# #.#  -,vievM_-,viA}-,vi#.# #.#   #.# #.#   #†######.#  ##....# #......#.#  .#....#####.####.#.#  .#....+......# #.#.#  .#....#####..# #.#.#  .-,vi[#.....###.#.#  .#...#.#####....@#.#  ##...#######.#  .⌠.# #.#  #....# #.#  ._..# #.#  ⌠...## #.#  ## #.# -,vi  #.#  # #.#  -,vi-O_-,vi7_-,viF709.0)-,vi-,viE _Done exploring.-,vi$............... .-,viB%-,vi")9_-,vi$TB0.0)-,viVY}_ _Done exploring..,vil #.# #.# # #.# #.# # #†######.# .##....# #......#.# .#....#####.####.#.# .#....+......# #.#.# ⌠.#....#####..# #.#.# .#.###.#.# .#...#.#####...@.#.# .##...#######.# #.⌠.# #.# .#....# #.# ._..# #.# .⌠...## #.# .## #.# # #.# .# #.# _1.5 (1 __[.,vi39;49m.,vi" S #.# #.# # #.# #.# .# #†######.# .,viD .##....# #......#.# _..#....#####.####.#.# .#....+......# #.#.# .⌠.#....#####..# #.#.# .#.###.#.# _..#...#.#####..@..#.# .##...#######.# .###.⌠.# #.# .#....# #..,viݬ # _..._..# #.# .⌠...## #.# .## #.# # #.# .# #.# .,viA 1 _.,viL &2.,vi 6 _.,vi 0,vi# 0,vi0 zLevel 6 of the Dungeon <<<<>>>>_____(Press ? for help) #.# #..................................................># #.#  #.# ###..........############.#########.###############.# #.#  #.# #..........##.##.##.# #.#  #.# #..........##.##'##.# #.#  #.# #....#'######.#########.# #.#  #.# ###'##.##.# ##.....######## #†######.#  #.# #.##.################.# ##...⌠...##....# #......#.#  #.# #..........=..........#### #.._..._..#....#####.####.#.#  0,vi1 '#.# ####÷#......######.......# #....#....#....+......# #.#.#  #.##.#......# #.#####.# #.⌠.###.⌠.#....#####..# #.#.#  #.##########'######## #.# #.# #...##....#...........###.#.#  #.#...........##.# #.# #...#.._..#...#.#####..@..#.#  #!#...........##.# #.# #...#....##...#############.#  #.#..........÷##.# #.# #####.⌠.###.⌠.# #...........#  #.#...........### #####.# #.# #)...#....# #.###########   ########.#...........))######...#.# #.# ####.._..._..# #.# 0,vi 2 "  #........#...........#).........#.# #.# #..##...⌠...## #.#   ##.#######################......#.#####.# #..###.....## #.#   #.......................'..............# #..######### #.#   ####..###################...#....####### #.......##.#  #..##...###..#..# ###.......##.#  #..#####0,vid2 #...####.#..# #.'.......##.#  #..#...#######.....##.#..# #.#.......##.#1,vi1bc_.@1,vi7..1,vi Q_#.1,viV7##1,viQ_##1,vi;Z##_2,viN.#_2,vi%/ u#.__2,vi} k.#__2,vic W#._2,vi ` #_2,viu :  2,vijv ;__2,vin b  _2,vi;M b  _2,vi5  #.# #.............###########.#######........############ #.#  2,vifU  #.# #...........).##.# #........##.## 2,vis  #.# ###....#'####'###########)#######........#################.#.#__3,vi&a..__3,via..__3,vi: N.>_4,vii.>_4,viJ O.._4,vi 7..4,viG O.._4,vi# 4,vi &..4,vi _4,vi 4,vi<E.._4,vi?7..5,vi$O.._5,viO.._5,via8l..__5,vib..__5,vi7..5,vi7..5,viW5,vi"6..5,vi>b..__5,viE.._5,viW7..5,viB7..5,vi%O.._5,vi7O.._5,viF7..5,viY.._5,vikE.._5,vi*l..__5,viݤE.._5,vi 7..5,vi 5,vi ..5,vi( 5,vi\ 7..5,vi 7..5,vi+ O.._5,vi< Y.._5,vi/ b..__5,vir 7..5,vi" l..__5,viu b..__5,vi#O.._5,vicO.._6,viE.._6,vicO.._6,viY.._6,vi9=  #.# ######........#........)......'........'.................#.._7,vi  #.##########>.......#.........#######...>....###################.._7,vijp  #.##................'.........'..†..)........###._7,vi  #.##.########.......#.........#####...........#.#7,vi7..8,vi  #.##.#..............#.........# #...........#.._8,vi$O.._8,viZ7>.9,vi9,vi#.# #.#  Peej the Basher ###.# #.#  Mountain Dwarf of Trog **.... .######## #†######.#9,vi  Health: 81/81 ======================== ..##....# #......#.#  Magic: 9/9======================== _..#....#####.####.#.#  AC: 16Str: 24 ...#....+......# #.#.#  EV: 13Int: 8 9,vi.⌠.#....#####..# #.#.#  SH: 9Dex: 9 ...#...........###.#.#  XL:  9 Next: 74% Place: Dungeon:6 9,viX_..#...#.#####..@..#.#  Noise: ---------  Time: 8872.5 (0.0) ..##...#############.#  h) +3 morningstar (protect) 9,vi=.###.⌠.# #...........#  Throw: 36 darts (poison) ..#....# #.########### _..._..# #.# ..⌠...## #.#   .....## #.#   ###### #.#   ..##.#   9,vi%_There is a fountain of clear blue water here.  Things that are here: _a +0 mace; a staff of cold _There is a broken altar of Ashenzari here. _Done exploring. _Done exploring.9,vi9,vi9,viX9,vi&X9,vi( E  Things that are here: _a +0 mace; a staff of coldThere is a broken altar of Ashenzari here. _Done exploring. _ You see here an iguana corpse. _9,vimN9,viO,9,vi_U9,vi[B9,vi  There is an escape hatch in the floor here. _9,viB9,vi   Things that are here:  a +0 mace of venom; a +0 leather armour; an orc skeleton _9,vi9,viX9,viI,9,viz9,vi+9,vi6,9,via9,viPu  There is an open door here. _9,vi9,vi9,vi,9,vi9,vi9,vi9,vi9,vi9,vi9,vi/,9,vi9,vi9,vis,9,vi,9,vie,9,vi9,viS0`9,viiA%  There is an open door here. _9,viC9,viKn9,viOB9,viaP9,viR,9,viS9,vi&V9,viXX,9,viY9,viO\9,vi8^9,viu^9,vi`9,vih#.....# ###..............  ####.###.####.......####.....  #..†...#..........<.#........  #.##.#.#####........#........ 9,vih #.##.#.#####........#........  #.##.#..............#........  #.##.########.......#........  #.##.........'........  #.##########@.......#........926.5 (54.0)  #.# ######........#........ 9,vihu #.# ###....#'####'###########  #.# #...........).# # 9,vii #.# #.............########### 9,vi0i #.# #........................  #.# ###..........############ 9,viXi #.# #..........# # 9,vii[ #.# #..........#9,viiB #9,vij9,vi^yy _There is a stone staircase leading down here.?,vi@}?,vix  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.8   6.7  +1      ?,vig         b * Maces & Flails  14.6  12.7  +2   l - Evocations   0.0   0.8  +1  ?,vi- c - Axes   9.4   0.7  +2       d - Staves   8.6   0.8  +1  ?,vi     e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2          ?,vi*     g - Short Blades   0.0   1.4  -2      ?,viRl    ?,viqT    ?,vi. h - Armour   3.2   3.4  +1      ?,vi i - Dodging   0.0   1.7  -3  ?,viȂ.     j - Shields   3.2   3.4  +1  ?,viT    ?,vi; k - Stealth   0.0   1.4  -2      ?,vi#_    ?,viB        ?,vih        ?,viT    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help?,vi [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets?,vi/?,viT?,vi"#.....# ###.............. Peej the Basher####.###.####.......####..... Mountain Dwarf of Trog **....#..†...#..........<.#........ Health: 81/81 ========================#.##.#.#####........#........ Magic: 9/9========================?,vi*#.##.#.#####........#........ AC: 16Str: 24#.##.#..............#........ EV: 13Int: 8#.##.########.......#........ SH: 9Dex: 9#.##................'........ XL:  9 Next: 74% Place: Dungeon:6?,vi"#.##########@.......#........ Noise: ---------  Time: 8926.5 (0.0)#.# ######........#........ h) +3 morningstar (protect)?,viH#.# ###....#'####'########### Throw: 36 darts (poison)#.# #...........).##?,vim#.# #.............############.# #........................?,vi #.# ###..........############ #.# #..........##?,vi #.# #..........##  ?,vi<u_There is an escape hatch in the floor here.  Things that are here: _a +0 mace of venom; a +0 leather armour; an orc skeleton _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.?,vi?,vi?,viW?,viT?,vi/m ?,viq   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.8   6.7  +1          ?,vi}q      b * Maces & Flails  14.6  12.7  +2   l - Evocations   0.0   0.8  +1   c - Axes   9.4   0.7  +2       d - Staves   8.6   0.8  +1      ?,viq d e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2      ?,viq         ?,vir ; g - Short Blades   0.0   1.4  -2      ?,viL,vi ########.#....###.#.#.#<.L,vi!L,viL,vik&8L,viSL,viL,viny ########......####.#L,viyO.<.###L,vi0L,vi&9L,viFL,viGM,vi########.....###.<.###. ###M,vi#M,vi$'40M,vi(M,viy)M,vin########.....###.<.###.......########M,vi+R1M,vicM,vis ########.....###.<.####.#.......######## 2M,viIt M,vit M,vir N,vit   ###  #####.#  #.....#  #.###.#  #.#.#.#  #.#<..#  #.#####.# #.# #       N,viA{N,vi{&3N,viEN,viN,vio  ###  #####.#  #.....#  #.###.#  #.#.#.#  #.#<..#  #.#####.##  #.#  #        4N,vipN,viN,vi0  ###  #####.#  N,vi#.....#  #.###.#  #.#.#.#  N,vi(#.#<..#  #.#####.##  #.#  #N,vi,,   N,viQ    N,viu N,vi N,vi0 &5N,vibN,vihN,viT  ###  #####.#  #.....#  #.###.#  N,vij#.#.#.#  #.#<..# # #.#####.##  #.#  N,vi8#  N,vi޶  N,vi   N,vi N,viNN,vi˽&6N,viN,viN,vi> _  ###.#N,viU?  N,vi? 9#####.#.#N,vi?  N,viH@ 9#.....#.#N,vi@  N,virA 9#.###.#.#N,viSC  N,viC 9#.#.#.#.#N,viC  N,vi.D d#.#<..#.# N,viyD  N,viD q#.#####.## N,viE  N,vifE '#.N,viE )# N,viE  N,vi P,vi?@ Q,vipD8M #########......# ######...  #.###.#.####Q,vi@K<7Q,viOQ,viJRQ,vi Q,vi Q,vi Q,vi9 M #######..@...# ###.##.#####  #.....#.#...Q,viL? ,Q,viIC Q,viKH <8Q,viL Q,vi/O T _Key pressed, stopping explore.Q,vi] Q,vid SInventory: 32/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn) Q,vid  G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)j - an amulet of magic regeneration Wands (go to first with /)x - a wand of warping (8) Q,vine [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R,vioR,viIR,vi  Peej the Basher  Mountain Dwarf of Trog **....  Health: 81/81 ========================  Magic: 9/9========================  AC: 16R,vit 'Str: 24  EV: 13Int: 8  SH: 9Dex: 9  ########XL:  9 Next: 74% Place: Dungeon:7  #..@...#Noise: ---------  Time: 8958.3 (0.0)  ###.##.#h) +3 morningstar (protect) R,vi  #####.#.#Throw: 36 darts (poison)  R,vi #.....#.#  #.###.#.#  R,vi #.#.#.#.#  #.#<..#.#  R,vi [#.#####.##  #........# R,vi? _There is an open door here. _There is a stone staircase leading down here. _Unknown command. _You climb downwards. R,vii q_There is a stone staircase leading up here. _Key pressed, stopping explore.R,vi R,vi R,vi R,vih S,vi+ .S,vi}+ S,vi0 S,vi         #  #...@..#  ###.##.#  #####.#.# # #.....#.# #.###.#.# #.#.#.#.# #.#<..#.# #.#####.## S,vi S,vi| $ _S,vi S,vi m #S,via &  #....@.#  ###.##.#  #####.#.# .#  #.....#.# .. #.###.#.# ... #.#.#.#.# .... S,vi #.#<..#.# ..... #.#####.##...... S,via ,S,vi S,vil i# #.....@# ###.##.# #####.#.##.# #.....#.##..#.###.#.##...#.#.#.#.##....S,vil #.#<..#.##.....#.#####.##...... S,vit S,vi u S,vi'y S,vi  ########......###.#######.#.#.....S,vi8 ......#......###########S,vi\ S,vi S,viN S,viK  #########......###.#######.........#S,viSK ###...#.####......#S,vi&Q S,vi`Q S,vieU S,vi  ########......##.#######.+###........####........#S,vih 1######## #......# ###.##.# #####.#.##.#+### #.....#.##.@...# #.###.#.##.....# S,vi a#.#.#.#.##.....# S,vi /S,vi' ,S,vi;+ S,vi L####...'S,vi% ,S,vi S,vi7  ######## #......######... ###.##.#.......######.#.##.#@### #.....#.##.....# #.###.#.##.....# #.#.##.#<..#.###.#####.##......##........##########S,vi A.......# _You open the door.S,vi\ 3S,viA S,vic  S,vic S,vic S,vid A######## #S,viRd K#......######....S,vid x ###.##.#.@.....#S,vid m#####.#.##.#'####..#S,viCe b#.....#.##.....# S,vie d#.###.#.##.....#S,vie d#.#.#.#.##.....#S,vif W#.#<..#.##.....S,vi\f !#S,vif e#.#####.##......#S,vif e#........#......#S,vi"g ##########S,vig !  S,vig There is an open door here.S,viyo S,vip  S,vi q _S,viu S,vi {# ###......######.###.##.#..@....# #####.#.##.#'####..# #.....#.##.....# ##.###.#.##.....##.#.#.#.##.....##.#<..#.##.....##.#####.##......##.#......# S,vi ,S,viH S,vi+D0# ###......######.###.##.#...@...#  #####.#.##.#'####..#  #.....#.##.....# .#  #.###.#.##.....# ..  #.#.#.#.##.....# ..  #.#<..#.##.....# ..  #.#####.##......# . S,viI,S,vi$MS,vi+# ###......######.###.##.#....@..# #####.#.##.#'####..# #.....#.##.....# ..# #.###.#.##.....# .... #.#.#.#.##.....# ..... #.#<..#.##.....# ..... #.#####.##......#...... #.S,viD6#......#....... S,vi ,S,viyS,vi# ###......######.###.##.#.....@.# .#.##.#'####..# .....#.##.....##..# .###.#.##.....##.... .#.#.#.##.....##..... S,vi4.#<..#.##.....##....... .#####.##......#....... .#......# S,vi^,S,vi|"T,viUD)M####### #########......######@.......  ##.......###### #####'### .....#.##.....##..#..#.......T,viaK,T,viPT,viN######## ###########......######.........###.##.#......@###### ###.#.##.#'####..# T,vi....#.##.....##..# ###.#.##.....##.... #.#.#.##.....##.... #<..#.##.....##....... #####.##.......T,vi±Y ########......#T,viV,T,viT,vi,q ######## ##########......######.........##.##.#.......###### ###.#.##.#'####.@# .......# ###.#.##.....T,vi;-x.....#...............#T,vi4T,viV4T,vi:T,viš######## ##########......######.........##.##.#.......###### ###.#.##.#'####..# ....... ###.#.##................<......###T,vi..... .......... #######.. .T,viB'. T,viT,viOT,viT,vi  ######## ##########......######.........##.##.#.......###### ###.'####..# .......##..####### ###.#.##..........<.#.........T,viq,T,viT,vih{@# ##########  #......######.........  ###.##.#.......###### .#.##.#'####..# #.##.....##..#.#.##.....##.. .#.#.##.....##. <..#.##.....##..##......#.#......#.......#..#.#.T,vi&,T,viTT,viN # #### #......######... ###.##.#.......###### .#.##.#'####..# #.##.....##..#.#.##.....##.. T,vif#.#.##.....##. ..#.##.....##..##......#.#......#.......#..#.T,vi[?#.#T,vij,T,viT,vi/o/ # ......######.. .##.#.......###### .#.##.#'####..# #.##.....##..# .#.##.....##.. .#.##.....##.#.##.....##..##......#.#......#.......#..#.?.#.#T,vioT,vi+ # ....######.. .##.#.......###### #.##.#'####..# #.##.....##..# #.##.....##..# #.##.....##.# #.##.....##.#.##......#.##......#.#......#.#.#.?.##.###T,vi,T,viBT,viA ##### ########## ....######......... ##.#.......###### .##.#'####..# .##.....##..########### .##.....##............# .##.....##......# .##.....##.# .##......#.# .. ##T,vi] page down [PgUp|<] page up [Esc] exit[top]o,vi  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 115 stones  t - 36 poisoned darts (quivered) Armour [  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)r2 cloak  E - a +0 chain mail  G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8) Scrolls (go to first with ?)  k - a scroll of vulnerability16%o,viNk g - 115 stones  c - a +0 buckler (worn)  s - a scroll of fear  v - 4 scrolls of noiseA - 2 scrolls of revelation  B - 2 scrolls of blinking38r,viZ E - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 2.3 (16.1 -> 18.4). Your EV would decrease by 1.3 (13.6 -> 12.3). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.w,vi&Inventory: 33/52 slotsg - 115 stones  t - 36 poisoned darts (quivered) w,viArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn)  E - a +0 chain mail w,vi5 G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn) w,vi y - an amulet of reflection (worn)  j - an amulet of magic regeneration Wands (go to first with /) w,vi1 x - a wand of warping (8) Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear w,vic v - 4 scrolls of noise  A - 2 scrolls of revelation  B - 2 scrolls of blinking w,vi׈[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[38%]w,viY w,vi: w,vii ####.....#Peej the Basher....# #........#Mountain Dwarf of Trog **........ #.#.###....### Health: 81/81 ========================... #.#.# #....... Magic: 9/9========================... #.#.# #....### AC: 16Str: 24#.# #.#.###....... EV: 13Int: 8#.# #.#.#<....#.## SH: 9Dex: 9#.####.#.###.#.#.#. XL:  9 Next: 79% Place: Dungeon:7#.#.@....#........... Noise: ---------  Time: 9021.2 (0.0)#..............#.#.## h) +3 morningstw,vi Yar (protect)################.#... Throw: 36 darts (poison).# ##..##You impale the phantom!!  You destroy the phantom! _Trog accepts your kill. _Found a chain mail. _You see here a +0 chain mail. _E - a +0 chain mailw,vi) w,viy y,vi y,vil3y,vi4y,vi6y,vi@9y,vi9y,vib>y,vi@y,viCy,viDy,vigGy,viWIy,viLy,viMy,viMy,viVy,viWC#.####.....# y,viW9 #.....# y,viW:####.....# y,viXl....# #........# y,vi{X.... #.#.###....####### y,viX... #.#.# #........... y,vi4Y... #.#.# #....####### y,viY#.# #.#.###......... y,viHZ#.# #.#.#@....#.#### y,viZ33.2 (1y,vi@[ 2.0)y,vi[#.####.#.###.#.#.#. y,viD\#.#......#...........# y,vi\\#..............#.#.#y,vi\"##y,vi\1################.#.y,viA]#..y,vi]..# #y,vi]###y,vi)^..y,vik^ ##y,vi^y,vi_y,vify,vik  y,vil(You destroy the phantom! y,vimlb_Trog accepts your kill. _y,vilFound a chain mail. y,vil(_You seey,vi/m here a +0 chain mail. y,vinm_E - a +0 chain mail y,vimS_There is a stone staircase leading up here.{,vi {,vi {,vi} {,vi͈ M _You can't go down here!|,vi+4|,vi|,viK|,vi/4.0) |,vi~ _|,vib|,vi.P####...#....####### #.......##...###..#..# ###.......##...####.#..# #.'.......# ####.....##.#..# #.#.......# ..##...[.##.#..# ###.#.......# |,vi..##.....##....# #...######### ..##...####....###.### ..###### #.#..#...# 6 ..#########.#...@### ...............#.# |,vi############..##.############# #.................## #.###)######.####..##.# #[# #.# ##'###.###.######.# #.## #....[.)#....######..## ###########..#.####........# |,vi(|,viC5.7 (2.5|,vie} _You climb upwards. _There is a stone staircase leading down here.,vi,vi#Inventory: 33/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos ,vi#Missiles (go to first with ()g - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) ,vi$$i p - a +1 helmet (worn)  r - a +2 cloak (worn)E - a +0 chain mail ,viM$ G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn) ,vi$ w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)j - an amulet of magic regeneration ,vi %SWands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],viώ   e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 115 stones  t - 36 poisoned darts (quivered) Armour [  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  p - a +1 helmet (worn)r2 cloak  E - a +0 chain mail  G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8) Scrolls (go to first with ?)  k - a scroll of vulnerability16%,vif   t - 36 poisoned darts (quivered)  c - a +0 buckler (worn) ,viuf V s - a scroll of fear22,vi, c - a +0 buckler (worn)  E - a +0 chain mail  v - 4 scrolls of noiseA - 2 scrolls of revelation33,viQq  E - a +0 chain mail  G - an orb of mayhem ,viQd B - 2 scrolls of blinking8,vi E - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. ,viBase armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: ,vi<fYour AC would increase by 2.3 (16.1 -> 18.4). Your EV would decrease by 1.3 (13.6 -> 12.3). ,vi[=You found it on level 7 of the Dungeon. ,vi{CStash search prefixes: {inventory} {body armour} {body armor} ,viRMenu/colouring prefixes: identified armour _________________ ,vi[“Nought can Deform the Human race  Like to the Armours iron brace” ,vi -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.,vi ,vi,vi ,vi####...#....####### #.......#Peej the Basher#...###..#..# ###.......#Mountain Dwarf of Trog **....#...####.#..# #.'.......#Health: 81/81 ======================== ####.....##.#..# #.#.......#,viKpMagic: 9/9======================== ..##...[.##.#..# ###.#.......#AC: 16Str: 24 ..##.....##....# #...#########EV: 13Int: 8 ,vi>..##...####....###.###SH: 9Dex: 9 ..###### #.#..#...#XL:  9 Next: 79% Place: Dungeon:6 ..#########.#...@###Noise: ---------  Time: 9035.7 (0.0) ...............#.#h) +3 morningstar (protect) ############..##.#############Throw: 36 darts (poison),vi/Z#.................###.###)######.####..##.# #[# #.# ##'#,vi[##.###.######.# #.## #....[.)#....######..##,viw ###########..#.####........#  ,vi_You see here a +0 chain mail. _E - a +0 chain mail _There is a stone staircase leading up here. ,vi7_You can't go down here! _You climb upwards. ,viN_There is a stone staircase leading down here.,vi ,vi=! _,vi+,vi6d  You start removing your armour.,vi07+6.7 (1,vi?,viG,vi!H+7.7 (2,viT,vi\,viS]+8.7 (3,vi-d,vil,vi+m,vixm$9.7 (4,vijr,viz,vi!{,40.7 (5,viA,vi$  95 _You continue removing your +0 scale mail. x5,vil,vi,vi  You finish removing your +0 scale mail.  You start putting on your armour.,vi,viϒ$1.7 (6,vi,viA2.7 (7,vi,vi,viu,vi$3.7 (8,vi,vi,via+4.7 (9,viv,vi,vi#5.7 (1,vi5 0.0),vi&,viO 182 _You continue putting on your +0 chain mail. x5,vi,vil,vi_ _You finish putting on your +0 chain mail.,viF2 ,vi2 ,vi9 ,vi)C N6.0) _,viH ,vi #.####.....#  #.....#  ####.....#  ....# #........#  .... #.#.###....####### ,vi, ... #.#.# #...........  ... #.#.# #....####### #.# #.#.###.........7,viT #.# #.#.#@....#.#### ,viyw#.####.#.###.#.#.#. ,vi #.#......#...........# #..............#.#.###,vi################.#... .# ###,vi7 .. ,vi 5## ,vit!,vi',vi-8.2 (2.5,vi,vi} _You climb downwards. _There is a stone staircase leading up here.,vic9,vib@Inventory: 33/52 slots Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()g - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [) ,vi@C c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn)  E - a +0 chain mail (worn)b - a +0 scale mail  G - an orb of mayhem Jewellery (go to first with "=) ,vi[A o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)j - an amulet of magic regeneration Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],vi/   e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos Missiles (go to first with ()  g - 115 stones  t - 36 poisoned darts (quivered) Armour [  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn)Echain mail (worn)  b - a +0 scale mail  G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn) ,vii0 * w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8) Scrolls (go to first with ?)  k - a scroll of vulnerability16%,via$ t - 36 poisoned darts (quivered)  p - a +1 helmet (worn)  s - a scroll of fear  v - 4 scrolls of noise27,viy p - a +1 helmet (worn)  E - a +0 chain mail (worn)A - 2 scrolls of revelation ,vie B - 2 scrolls of blinking38,vi4 E - a +0 chain mail (worn)  b - a +0 scale mailC - 3 scrolls of identify  D - 2 scrolls of teleportation50,vi܍M b - a +0 scale mail ,vi$ G - an orb of mayhem Potions (go to first with !)d - 3 potions of might61,vi\t  ,vit b - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.,viu Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 2.3 (18.4 -> 16.1). ,vi2u CYour EV would increase by 1.3 (12.3 -> 13.6). ,viTu sStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour ,viwu "_________________ ,viu “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. ,viu g(w)ear, (d)rop, (=)adjust, or (i)nscribe.,viInventory: 33/52 slots  p - a +1 helmet (worn)  r - a +2 cloak (worn)  E - a +0 chain mail (worn)  b - a +0 scale mail ,vi G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration ,viWands (go to first with /)  x - a wand of warping (8) ,viӵScrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear ,vi_ v - 4 scrolls of noiseA - 2 scrolls of revelation ,vi# B - 2 scrolls of blinking  C - 3 scrolls of identify  D - 2 scrolls of teleportation ,viHPotions (go to first with !)  d - 3 potions of might ,vi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[61%],viL Missiles (go to first with ()g - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  b - a +0 scale mail33,vi Hand Weapons (go to first with ))  h - a +3 morningstar of protection (weapon)a - a +0 flail  e - a +1 antimagic flail  n - a +5 short sword  q - a +3 quarterstaff of chaos  c - a +0 buckler (worn)top,vi\ n - a +5 short sword  c - a +0 buckler (worn)x - a wand of warping (8) Scrolls (go to first with ?)11%,vi " c - a +0 buckler (worn)  r - a +2 cloak (worn)  k - a scroll of vulnerability  s - a scroll of fear22,viP 0 r - a +2 cloak (worn)  E - a +0 chain mail (worn)  v - 4 scrolls of noiseA - 2 scrolls of revelation33,vi:  E - a +0 chain mail (worn)  G - an orb of mayhem  B - 2 scrolls of blinking8,vi;@ b - a +0 scale mail. ,viJA leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: ,viĻvYour AC would decrease by 2.3 (18.4 -> 16.1). Your EV would increase by 1.3 (12.3 -> 13.6). ,viStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ ,vi;“Nought can Deform the Human race ,vi6 Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.,vi`"Inventory: 33/52 slotsg - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn)  E - a +0 chain mail (worn)  b - a +0 scale mail ,vir G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn) ,vi j - an amulet of magic regeneration Wands (go to first with /) ,vi= x - a wand of warping (8) ,vieScrolls (go to first with ?)  k - a scroll of vulnerability ,vi s - a scroll of fear  v - 4 scrolls of noise  A - 2 scrolls of revelation ,viM B - 2 scrolls of blinking ,vi+[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[38%],vi ( b - a +0 scale mail  o - a +5 ring of evasion (worn)C - 3 scrolls of identify  D - 2 scrolls of teleportation50,vi  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn) ,vi$ Potions (go to first with !)d - 3 potions of might61,vi( w - a +4 ring of protection (worn)  j - an amulet of magic regeneration  f - 4 potions of haste,vi=)si - a potion of cancellation72,vi^  j - an amulet of magic regeneration  x - a wand of warping (8)  l - a potion of magic,vi.7,vii 1 r - a +2 cloak (worn)  E - a +0 chain mail (worn)  j - an amulet of magic regeneration  x - a wand of warping (8)66,vi  TArmour (go to first with [)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  o - a +5 ring of evasion (worn)  j - an amulet of magic regeneration,viV 950,vi g - 115 stones  t - 36 poisoned darts (quivered)  b - a +0 scale mail  o - a +5 ring of evasion (worn)38,vi' E - a +0 chain mail (worn). A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you take off this armour: Your AC would decrease by 9.2 (18.4 -> 9.2). Your EV would increase by 2.8 (12.3 -> 15.1). You found it on level 7 of the Dungeon. ,vivStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour ,vi}_________________ “Nought can Deform the Human race  Like to the Armours iron brace” ,vi -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.,via Inventory: 33/52 slots  g - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn)  E - a +0 chain mail (worn)  b - a +0 scale mail  G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8) Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear  v - 4 scrolls of noise  A - 2 scrolls of revelation  B - 2 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[38%],vitg E - a +0 chain mail (worn). A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. ,vigIf you take off this armour: Your AC would decrease by 9.2 (18.4 -> 9.2). Your EV would increase by 2.8 (12.3 -> 15.1). You found it on level 7 of the Dungeon. ,vigCStash search prefixes: {inventory} {body armour} {body armor} ,vig[Menu/colouring prefixes: identified equipped armour _________________ ,vih3“Nought can Deform the Human race ,vi8hl Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. ,vibhk(t)ake off, (d)rop, (=)adjust, or (i)nscribe.,vio mInventory: 33/52 slots  g - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn)  E - a +0 chain mail (worn)  b - a +0 scale mail  G - an orb of mayhem ,viKp rJewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8) Scrolls (go to first with ?) ,vip  k - a scroll of vulnerability  s - a scroll of fear  v - 4 scrolls of noise  A - 2 scrolls of revelation  B - 2 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[38%],vi b - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 2.3 (18.4 -> 16.1). Your EV would increase by 1.3 (12.3 -> 13.6). ,vi3Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race ,viRl Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. ,viqg(w)ear, (d)rop, (=)adjust, or (i)nscribe.,vi*aInventory: 33/52 slotsg - 115 stones  t - 36 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  p - a +1 helmet (worn)  r - a +2 cloak (worn)  E - a +0 chain mail (worn)  b - a +0 scale mail  G - an orb of mayhem Jewellery (go to first with "=)  o - a +5 ring of evasion (worn)  w - a +4 ring of protection (worn)  y - an amulet of reflection (worn)  j - an amulet of magic regeneration Wands (go to first with /)  x - a wand of warping (8) Scrolls (go to first with ?)  k - a scroll of vulnerability  s - a scroll of fear ,vi)+ v - 4 scrolls of noise  A - 2 scrolls of revelation  B - 2 scrolls of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[38%],vi/  q - a +3 quarterstaff of chaos Missiles (go to first with () ,vi\/  p - a +1 helmet (worn)  b - a +0 scale mail27,viM n - a +5 short sword  c - a +0 buckler (worn) ,visW p - a +1 helmet (worn)2,vi&sa - a +0 flail  e - a +1 antimagic flail  g - 115 stones  c - a +0 buckler (worn)11,viAHand Weapons (go to first with )) ,viCv h - a +3 morningstar of protection (weapon)top,vi2 n - a +5 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10. ,vi_2 ] Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.7 XLs. Damage rating: 10 (Base 5 x 97% (Dex) x 113% (Skill) + 5 (Ench)). This weapon falls into the 'Short Blades' category. It is good for stabbing ,vi2 ohelpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. ,vi2 You took it off a kobold in a sewer. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} ,vi2 ZMenu/colouring prefixes: identified enchanted melee weapon _________________ ,vi2 J“Who was the first that forged the deadly blade? ,vi3 Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.,vi#.####.....#Peej the Basher#.....#Mountain Dwarf of Trog **....####.....#Health: 81/81 ========================....# #........#Magic: 9/9========================.... #.#.###....#######AC: 18Str: 24... #.#.# #...........EV: 12Int: 8... #.#.# #....#######SH: 9Dex: 9#.# #.#.###.........XL:  9 Next: 79% Place: Dungeon:7#.# #.#.#@....#.####Noise: ---------  Time: 9048.2 (0.0)#.####.#.###.#.#.#.h) +3 morningstar (protect)#.#......#...........#Throw: 36 darts (poison)[0;1,vi^R0m#..............#.#.###################.#....# ###..##You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You climb downwards. _There is a stone staircase leading up here.,viM ,vi= D [?25h[?0c [?1051l[?1052l[?1060l[?1061l