~i  Player: Peej68 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-01-31.13:38:46.ttyrec Time: (1769866726) Sat Jan 31 13:38:46 2026 ~i0 [?1051l[?1052l[?1060l[?1061h~i2C)0[?7h~i+3[?25l[?1c~i9~i=~iIWelcome, Peej68. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Wanderer~i TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. ~i| - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude ~i +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.~i-  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points.The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - Dodging Coj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations~iAEvo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic~iz--------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 ~ieDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 ~iGrey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3~iS Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 ~iIRed -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 ~iԂIWhite -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 ~iYellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf~i=-2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 ~i"xFelid -- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0~i;~+2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll~iv+8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3~iStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL~iCC-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy~iL:Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3~i$Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3~i- nPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3~i-) ]  Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4~iDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3~iNMerfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1~iUO+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll~i~OJ-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker~iO2-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5~i{P ~iį( ~iArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- ~i5Human0 0 +1 0 + 0 ~i:QArmataur +3 -3 +2 +1 -2 0 Barachi +2 +1 0~i[ 0-1 0 +~i|0 0 +3 Coglin 1 -1 -1 -3 -2~iC-2 +3 -1 +0% 0 0 +5 Demigod1 -1 0 -1~iѰc-- -1 -1 +10% +2 -2 +4 Demonspawn- 0 -1 -23 0 -1-1 +3 ~i=Djinni  0 +1 -1 0 -2 0 0 -2 -1~i4+1 +4 Draconian-- -1 0 0 -1~i2B1 0 -1 +1-1 Black -- -1 0 0~iS 0 -1 +1- ~is:Green -- -1 0-1-1 +1-1~i6 Grey -- -1 0 0 -1+1 0 -1~iD 0 Pale -- -1 0 0 -1+1 +1 -1 +1~i-3 Purple -- -1 0 0~i;M+11-1 +3 Red-1 0 0 -1 +~i޲S-1 White -- 0 01 0 -1 +1-1 +3 ~i6Yellow-1 0 0 -1+1 0 -1 +~iM-1 +3 Mountain Dwarf +1 -3 -2 +1 -23 +1 -2 0~i>4 Deep Elf~if-2 +2 +3 -2 0+1 +120% +2~i\4 Felid-- +3 +4 -- 0 +1 -- -3-1 +6 Formicid~i9+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 ~i׳0Gargoyle +12 +1 -3+1~i 20% 03~ina~iaNStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged Weapons~iaCAir - Air Magic MP - magic pointsEar - Earth Magic ~ia)Exp - experienceAlc - Alchemy ~ibWL - willpower~ia&~i b-Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1~iob+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2~ibH0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0~ibe+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3~i">Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1~i>+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy~i>E-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga~i>-1 -2 +5 -1 -1~i?I+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1~i-?-+1 +1 0 -10% 0 0 +3 Oni~i\?3-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4~iPQ Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +2~iQ a0 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3~ij0FTroll-2 -2 -5 -1 -1~i0e-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5~iC ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ~i$ Fgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------~i'Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2~iH3Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1~iwPurple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +1~iȶ0 0 0 0 0 0 0 -1~iSSMountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3~i$  Welcome, Peej68. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant u - Poltergeist d - Gargoyle  m - Demonspawn v - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconian  o - Spriggan x - Naga g - Troll  p - Tenguy - Octopode h - Deep Elf  q - Oniz - Felid i - Armataur  r - Barachi A - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character  ! - Random character % - List aptitudes  Space - Pick background first ? - Help   Tab - Gnoll Wanderer~i ~ixWelcome, Peej68 the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk~i-k - Wanderer  s - Summoner d - Hunterl - Delvert - Necromancer e - Brigand~imWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist ~isf - Berserkern - Hexslingerw - Ice Elementalist ~iwg - Cinder Acolyteo - Enchanterx - Air Elementalist ~ivh - Chaos Knightp - Reavery - Earth Elementalist~ifz - Alchemist Wanderers start with random equipment and skills. ~it+ - Recommended background * - Random background # - Recommended character~i1T ! - Random character % - List aptitudesSpace - Change species ~i<? - Help Tab - Gnoll Wanderer~i~ik!~i}Peej68 the VexingGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 10Int: 16SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 clubThrow: 8 darts (poison)~iE###+.##@#+.####~i1~iWelcome, Peej68 the Gnoll Wanderer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...~i~i#Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 club, a +0 robe, 8 poisoned darts, a  potion of heal wounds; and the following spells available to memorise: Slow, _Jinxbite, Sigil of Binding, Summon Small Mammal, Call Canine Familiar.~i ~i[ Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - JinxbiteHexes1%2  c - Sigil of BindingHexes~i2% 3d - Summon Small MammalSummoning7%1  e - Call Canine Familiar Summoning~i$22% 3 ~i -9 spell levels left ~i,][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~i~i]~iPeej68 the VexingGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 10Int: 16~in###SH: 0Dex: 8+.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)+.#~iRa) +0 club###~ifThrow: 8 darts (poison)Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 club, a +0 robe, 8 poisoned darts, a  potion of heal wounds; and the following spells available to memorise: Slow, _Jinxbite, Sigil of Binding, Summon Small Mammal, Call Canine Familiar.~iP  Okay, then.~i~i~i. _~i{H~i{I~iN~i7QP _You don't know any spells.~isf CTRL ~i6; ~i; ~i4@ ~iDF _Unknown command. ~i> Peej68 the VexingGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 10Int: 16###SH: 0Dex: 8+.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)+.#a) +0 club###Throw: 8 darts (poison) _Jinxbite, Sigil of Binding, Summon Small Mammal, Call Canine Familiar. _Okay, then. _You don't know any spells. _Unknown command.Press: ? - help, v - describe, . - travelA staircase leading out of the dungeon. ~iQ20Peej68 the VexingGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 10Int: 16###SH: 0Dex: 8+.#XL:  1 Next:  0% Place: Dungeon:1#@# ~i2Noise: ---------  Time: 0.0 (0.0)+.#a) +0 club###Throw: 8 darts (poison) _Jinxbite, Sigil of Binding, Summon Small Mammal, Call Canine Familiar. _Okay, then.  ~i3_You don't know any spells. _Unknown command.Press: ? - help, v - describe, . - travelA staircase leading out of the dungeon. ~i3 ~i@7 ~i{9. _ ~i{  ~ib  ~i  ~i0 P _You don't know any spells. ~iV  ~i  ~iH  ~i] P _You don't know any spells. ~i  ~i  Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - JinxbiteHexes ~i 1%2  c - Sigil of BindingHexes2% 3d - Summon Small MammalSummoning ~i Q7%1  e - Call Canine Familiar Summoning ~i- Q22% 3 9 spell levels left  ~i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~ieUShow) ~icMemoriseShow~iIHidea - SlowHexes1%1  b - JinxbiteHexes1%2  c - Sigil of BindingHexes2% 3d - Summon Small MammalSummoning7%1  e - Call Canine Familiar Summoning22% 3Hide|Show~i  d - Call Canine Familiar Summoning22% 3 1 spell hidden~i* ~is/ ~i*4 Peej68 the VexingGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 10Int: 16###SH: 0Dex: 8+.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)+.#a) +0 club###~i5 Throw: 8 darts (poison) _You don't know any spells. _Unknown command.Press: ? - help, v - describe, . - travel _A staircase leading out of the dungeon. _You don't know any spells. _You don't know any spells.~iF9 P  Okay, then.~i: ~iZ= ~iC? . _~i~i~i# ~i #P _You don't know any spells.~i:5∆~i;21.0 (1 _~iDA~iB~i*~i~iS~iF _Unknown command.~iT~iJ Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - JinxbiteHexes1%2  c - Sigil of Binding~inHexes2% 3  d - Call Canine Familiar Summoning~ib22% 3 9 spell levels left 1 spell hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~ii~i>o~ivPeej68 the VexingGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 10Int: 16###SH: 0Dex: 8+.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 1.0 (0.0)+.#~i7wa) +0 club###Throw: 8 darts (poison)∆ _A staircase leading out of the dungeon. _You don't know any spells. _You don't know any spells. _Okay, then. _You don't know any spells. _Unknown command.~it|P  Okay, then.~ii}~i,~i. _~ie~iue~i j~ilOkay, then. _You don't know any spells. _Unknown command.Okay, then.Unknown command.~iJ3~i~iz ###+.#<+## ~iL~i$ _~i2~i[G##.#.'#.#~i_,~i1c~iq#.#.#.#.#.### #.+.# #.#<# #.@.# #.### #.~i_#.#.#. ∆#.##Okay, then. _You don't know any spells. ~i_Unknown command.Okay, then. _Unknown command.~i(You open the door.~i(~ib~i~i.  #.ß. #.. #.ß #.. #.### #.+.# #.#<# #@'.# #.### #.. #.ß. #..ß. #.ß:ß. #.....# #######  There is an open door here.~i?5~i5 _~i9~iř #.ß.. ß.###+.##<.'.###.......ß.ß...#..####~iΟ,~i~i, 4#.. #.ß #.. #.####.+.# #.#<# .#.'.# ...#.###.⌠.⌠.#.@......##.ß.ß...###..ß...## #.ß:ß.###.....######## ~i ,~i ~i4m u#.ß #.. ..###.### .⌠.##.+.# ....##.#<# .ß..+#.'.#.....##.###.⌠.⌠.##........# #.ß@ß...## #..ß...## #.ß:ß.## #.....######## ~i!r ,~idv ~is #.. ..###.###.⌠.⌠.# #.+.#.....# #.#<#..ß..+ #.'.#.....# #.###.⌠.⌠.# #........# #.ß.ß...## #..ß@..## #.ß:ß.## #.....# ####### ~i ,~i ~iJ@ q #.###.⌠.⌠.# #.+.#.....# #.#<#..ß..+ #.'.#.....# #.###.⌠.⌠.# #....... #.ß.ß...## #..ß.~iy@  #.ß@ß #..... ####### ~iTF :∆~iF ~iK ~iR g  You pick up a parchment of Flame Wave and begin reading...~iV .0.0 (9.0)~iW /1.0 (10.0)~i[ ~i^ C _You add the spell Flame Wave to your library. ~i4 ~i  ~i !~i!~i!~i!~i!~i<.'.....!~i!~iG]#.. ..## #.###.⌠.⌠.# #.+.#.....# #.#<#..ß..+ #.'.#.....# #.###.⌠.⌠#........# #.ß.ß#..ß@.#.ß.ß.##.....# ####### ∆!~i,!~i@!~i]g#.ß #.. .....## #.###.⌠.⌠.# #.+.#.....# #.#<#..ß..+ #.'.#.....# #.###.⌠.⌠#........# #.ß.ß#..ß..#.ß.ß.##.....######## !~irc,!~ig!~i}7#.. #.ß ß...## #.. .....## #.###.⌠.⌠.# #.+.#.....# #.#<#..ß..+ #.'.#.....# !~i#.###.⌠.⌠#.....@..# #.ß.ß#..ß..#.ß.ß.##.....#!~i.#######!~i)!~ii!~i!~i4#.ß#..ß...## #.ß.ß...## #.. .....## !~iJ4u#.###.⌠.⌠.# #.+.#.....# #.#<#..ß..+ #.'.#.....# !~i4 #.###.⌠@⌠#.....#.ß.ß#..ß..!~i4#.ß.ß.##.....########!~i;!~i);!~iM@!~i#.ß. #..ß...## #.ß.ß...## !~i #.. .....## #.###.⌠.⌠.# #.+.#.....# #.#<#..ß..+ #.'.#.....# #.###.⌠.@.# !~i>#........## #.ß.ß...## #..ß...####!~iRP######!~id!#!~iը!~iB!~i!~i a #.ß. #..ß...## #.ß.ß...## #........## #.###.⌠.⌠.# #.+.#.....# #.#<#..ß..+ #.'.#.....# #.###.⌠.⌠@# #........## #.ß.ß...## #.#.!~i #.....########  There is a fountain of clear blue water here.!~i; !~i  _!~i !~iVx Mß.ß.# .ß...## ß.ß...## .......####.⌠.⌠+.#.....##<#..ß..+'.#....###.⌠.⌠........###.ß.ß...##!~i} ,!~i !~i? M .... ß.ß.# .ß...## ß.ß...## .......####.⌠.⌠+.#.....##<#..ß.@+'.#....###.⌠.⌠.#........#####!~i !~i !~i !~iJ .##.............'.#.##!~iQ ,!~iWU !~i  .... ..#.ß.ß.# .##..ß...## .# ##.ß.ß...## .. .#.##.###..##.###.⌠.⌠.#..#.+.#.....#.!~i d#.#<#..ß..@.# #.'.#.....#.# #.###.⌠.⌠.#.# #........##.#!~i #.ß.ß...## ..#..ß...## .#!~iG #.ß.ß.## .##.....# .. _You open the door.!~i !~iv !~i !~i$   .....  .... .... #.ß.ß.# ...# #..ß...## ..# ##.ß.ß...##... ...#........##.###..##.###.⌠.⌠.#.#.+.#.....#@.......#.#<#..ß..'.#.##.#.#.'.#.....#.# ..#.###.⌠.⌠.#.# ...#........##.!~i=% # ...#.ß.ß...##... ..#..ß...## ..# .#.ß.ß.## ..##.....# ..There is an open door here.!~i) !~ie)  _!~i1 !~iT ..... .... #.... #.ß.ß.# #...# .#..ß...##...# #.#.ß.ß...##... .#.!~i ##.###..#.#.###.⌠.⌠.#.#.+.#.....#.#.#<#..ß..'.#.##.#.!~i #.'.#.....#.#... #.###.⌠.⌠.#.#..!~iĈ ...#........##.#....!~i #.ß.ß...##........!~i #..ß...## ..#.##...!~i #.ß.ß.## ..#.# .... !~i !~i !~i !~iT #..## ..... .... #....  #.ß.ß.# #...# . #..## #.. #.ß.ß...##... .... #........##.###..#.. #.###.⌠.⌠.#. #.+.#.....#.........!~i S #.#<#..ß..'.#.##.#.. #.'.#.....#.#... #.###.⌠.⌠.#.#..... #........##.#....... #.ß.ß...##..........!~i  #..ß...## ..#.##.... #.ß.ß.##!~iA G..#.# ....!~iT !~i !~i !~ihb M..... .#..## . ... .... #.... .# ß.ß.# #...# .g# .ß...##...##...#.ß.ß...##...............##@###..#.###.⌠.⌠.#..!~ib +.#.....#.......#.#<#..ß..'.#.##.#...#.#... ...#.#....g   goblin (asleep)......##...........## ..#.##...!~ij  You encounter a goblin. It is wielding a +0 dagger.!~iFp !~iu -24.0 (13!~iw 35.0 (14 _!~iw{ !~i~ "~iX .###.. ....... . .#..##. . . .. .... #.... .# ß.ß.# #...# .g# .ß...##...##...#"~i:Y ;ß.ß...##.@..............##.###..####.⌠.⌠.#........+.#.....#........#<#..ß..'.#.##.#..'.#.....#.#... .."~i`Y t###.⌠.⌠.#.#....."~iY .......##.#.....ß.ß...##......"~ia "~ia #6"~ia .0)"~ig "~ibi $~i$$~iZ Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1  b - JinxbiteHexes1%2  c - Sigil of BindingHexes2% 3  d - Call Canine Familiar Summoning22% 3  e - Flame Wave$~iConjuration/Fire 83% 4 9 spell levels left 1 spell hidden $~iG[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$~iN $~iPeej68 the Vexing.###.. ..Gnoll..... .Health: 13/13 ========================.#..##. .Magic: 6/6========================..... ..AC: 2Str: 9.... #.... .#EV: 10Int: 16#.ß.ß.# #...# .g# .SH: 0Dex: 8#..ß...##...##...#..XL:  1 Next:  0% Place: Dungeon:1#.ß.ß...##.@........Noise: ---------  Time: 26.0 (0.0)#........##.###..#..a) +0 club#.###.⌠.⌠.#.........Throw: 8 darts (poison)#.+.#.....#.......$~i..#.#<#..ß..'.#.##.#..#.'.#.....#.#... ..g   goblin (asleep)#.###.⌠.⌠.#.#.....#........##.#.......#.ß.ß...##..........You pick up a parchment of Flame Wave and begin reading... _You add the spell Flame Wave to your library. _There is a fountain of clear blue water here. _You open the door. _There is an open door here. _You encounter a goblin. It is wielding a +0 dagger.$~iܗP  Okay, then.$~in$~i$~i. _%~i%~i{>  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 4.8   1.2  +8      %~i    + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes7.0   2.8  +6  + Polearms%~i0.0   0.2  +8   + Summonings1.9   0.7  +6  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft%~i0.0   0.3  +6  + Throwing%~i4.4   1.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  %~i`s+ Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  +8   + Ice Magic%~i0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      %~iV+ Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging%~i0.0   0.2  +8   + Invocations0.0   0.2  +9  + Shields0.0   0.2  +8   + Evocations2.3   0.8  +8  + Stealth0.0   0.2  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  %~i6%The species aptitude is in white.  [?] Help  [!] training|cost*~iu*~i|*~iQPeej68 the Vexing.###.. ..Gnoll..... .Health: 13/13 ========================.#..##. .Magic: 6/6========================..... ..AC: 2Str: 9.... #.... .#EV: 10Int: 16#.ß.ß.# #...# .g# .SH: 0*~iZDex: 8#..ß...##...##...#..XL:  1 Next:  0% Place: Dungeon:1#.ß.ß...##.@........Noise: ---------  Time: 26.0 (0.0)*~i| #........##.###..#..a) +0 club#.###.⌠.⌠.#.........*~iThrow: 8 darts (poison)#.+.#.....#.........*~i0#.#<#..ß..'.#.##.#..#.'.#.....#.#... ..g   goblin (asleep)#.###.⌠.⌠.#.#.....#........##.#.......*~i8#.ß.ß...##.......... _You add the spell Flame Wave to your library. _There is a fountain of clear blue water here. _You open the door. *~ii_There is an open door here. _You encounter a goblin. It is wielding a +0 dagger. _Okay, then.*~i҉*~i*~i*~i4*~i@ 4*~i*F *~iH F _Unknown command.+~i .###.. .. ...... . ...#..##. ........ .. .... #.... .# #.ß.ß.# #...# .g# . #..ß...##...##...#.. #.ß.ß...##. #.##.###..#.. #.###.⌠.⌠.#......... #.+.#.....#.........#.#<#..ß..'.#.##.#..+~i A#.'.#.....#.#... .. #.###.⌠.⌠.#.#.....#.##.#....... +~i ).g.+~i Qg+~i 5===7.0 (1+~i +~i` ( _The goblin shouts!+~i .###.. ...# ......... ...##....#..##....... ...... ..... .... #.... ...# #.ß.ß.# #...# ...# . #..ß...##...##.g.#.#.ß.ß...##.#.##.###..#..##.###.⌠.⌠.#......... #.+.#.....#.........#.#<#..ß..'.#.##.#...#.'.#.....#.#... ....#.###.⌠.⌠.#.#..... .#.##. +~iz ).g.+~i +~i 0---8+~i +~i ,~i  You barely miss the goblin. Your bite misses the goblin.,~i;W=--9.3 (1.3,~i,~i)T _The goblin closely misses you.,~i/ ,~iř )30.6,~i$ ,~i6 z _You closely miss the goblin. The goblin hits you but does no damage.-~ip|  You barely miss the goblin. Your bite misses the goblin.-~i}(1.9-~i\-~iT _The goblin closely misses you.-~iCI  You hit the goblin. Your bite misses the goblin.The goblin is moderately wounded.-~iI [0------3.2-~iN -~iVQ } _The goblin hits you with a +0 dagger. The goblin completely misses you.-~i -~iخ -~i_ -~iȴ ^ _You are too injured to fight recklessly!-~iM -~iMN -~iS -~iV ^ _You are too injured to fight recklessly!-~iy -~i -~ig -~iߧ ^ _You are too injured to fight recklessly!-~iJ 4-~iEO -~iQ ^ _You are too injured to fight recklessly!-~i -~iZ -~iR -~i ^ _You are too injured to fight recklessly!-~i[ -~i?\ -~iaa -~i3d Y _You are too injured to fight recklessly!-~i" -~i -~iz -~i -~i\ 4-~i>b -~i$e -~i6 -~i -~i -~il .~i  You barely miss the goblin. Your bite misses the goblin.  The goblin is moderately wounded..~i7/13 ------------4.5.~i.~i; _The goblin hits you with a +0 dagger..~iJsh )You hit the goblin..~i x(.~iz015.8.~i.~i J _You kill the goblin!.~ic.###.. #...# ... ...... #...##... ..#..##....... ............ .~ic-.... #........# #.ß.ß.# #...##...# . ##..ß...##...##...#.#.ß.ß...##....@.#..~i*d##.###..#..##.###.⌠.⌠.#......... #.+.#.....#........~iJd#.#<#..ß..'.#.##.#.#.'.#.....#.#........~ifdQ#.###.⌠.⌠.#.#........#..~idT##.#......... .~ij.~i kp8==-----6.~iFk 0.~in.~ip$  Things that are here:.~iqr _a +0 dagger; a goblin corpse.~i e.###.. #...# ... ...... #...##... ..#..##....... ............ .... #........#  .~i #.ß.ß.# #...##...# .##.  #..ß...##...##...#.  #.ß.ß...##....)#.##.###..#..##.  #.###.⌠.⌠.#............  #.+.#.....#............~i #.#<#..ß..'.#.##.#.  #.'.#.....#.#....  .~i #.###.⌠.⌠.#.#......#.##.#........ .~i .~i G-7 _.~i? .~i" .~i9 .###.. #...# ... ...... #...##... ...#..##....... .............. ...... #........# .. #.ß.ß.# #...##...# .##. #..ß...##...##...#. #.ß.ß...##....). #.##.###..#..##. .~i #.###.⌠.⌠.#............ #.+.#.....#............ #.#<#..ß..'.#.##.#... #.'.#.....#.#......... #.###.⌠.⌠.#.#.......... #.##.#.......~i ..... .~i .~i &8.~i .~io /~iw /~iEx /~i} /~ia ,/~iT /~id /~iގ :==/~i /~i> /~i T9==/~i /~i /~i: /~i /~i̯ /~i /~i9 /~i ,/~iW /~i: 10/13====/~i" /~i= ,/~i /~i7 ,/~i /~i ,/~i /~i /~i/ :==/~iW /~i, /~ie L1==/~i /~i ,/~i /~i ,/~i /~i ,/~i& /~i-# /~im# j2====/~i!( /~i. /~iS. /~i1 /~i6 ,/~i@; /~i@ /~iDA /~i:F /~iK /~iK :==/~iO /~iS b3==/~i~V /~io  .###.. #...# ............. #...##........#..##..........................  .... #........#.... ( .ß.ß.# #...##...#..##. /~iϺ ...ß...##...##...#. .ß.ß...##....).. .##.###..#..##. .###.⌠.⌠.#............ .+.#.....#.......... /~i .#<#..ß..'.#.##.#.... /~i2 v.'.#.....#.#.......... .###.⌠.⌠.#.#........... .##.#............ /~iG _HP restored./~iU 059.8 (21.0)/~iA C60.8 (22/~i /~iR ) _Found 3 boomerangs.1~i>- _You don't know any spells.2~i"u.###.. #...##. ...... #...##....... ..#..##............ .......... . .... #........#.... .(. ß.ß.# #...##...#..##.ß...##...##...#. ß.ß...##....)...##.###..#..##. ###.⌠.⌠.#............ l +.#.....#.............. #<#..ß..'.#.##.#. '.#.....#.#......l   frilled lizard (asleep) ###.⌠.⌠.#.#......##.#...... 1.8 (1.0)[2~io39;49m _You encounter a frilled lizard.2~ig 2~i $.###.. #...##....... ...... #...##....... ...#..##.............................. .. #........#.... .(. .ß.# #...##...#..##. ß...##...##...#. .ß...##....).##.###..#..##..⌠.⌠.#............ .l. .#.....#.............. . <#..ß..'.#.##.#........ .#.....#.#..... .⌠.⌠.#.#.....##.#.... 2~i 2l.2~i tl22~iC 2~i( 8 _The frilled lizard hisses angrily.4~iVPeej68 the Vexing.###.. #...##.......Gnoll...... #...##....... .Health: 13/13 ========================..#..##..............Magic: 6/6========================................ ...AC: 2Str: 9 ... #........#.... .(..EV: 10Int: 16 .ß.# #...##...#..##.....SH: 0Dex: 8 ß...##...##...#.........XL:  1 Next: 10% Place: Dungeon:1 .ß...##....)....@**.....Noise: ---------  Time: 62.8 (0.0) ......##.###..#..##**...[4~iX.33ma) +0 club ##.⌠.⌠.#............ l..Throw: 8 darts (poison) .#.....#.............. . <#..ß..'.#.##.#........ .#.....#.#.............l   frilled lizard ##.⌠.⌠.#.#............. ......##.#............. .ß...##.......... _You encounter a frilled lizard. _The frilled lizard hisses angrily.  Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (29% to hit)4~iܕPeej68 the Vexing.###.. #...##.......Gnoll...... #...##....... .Health: 13/13 ========================..#..##..............Magic: 6/6========================................ ...AC: 2Str: 9 ... #........#.... .(..EV: 10Int: 16 .ß.# #...##...#..##.....SH: 0Dex: 8 ß...##...##...#.........XL:  1 Next: 10% Place: Dungeon:1 .ß...##....)....@((.....Noise: ---------  Time: 62.8 (0.0) ......##.###..#..##(4~i&(...a) +0 club ##.⌠.⌠.#............ l..Throw: 8 darts (poison) .#.....#.............. . <#..ß..'.#.##.#........ .#.....#.#.............l   frilled lizard (poisoned) ##.⌠.⌠.#.#............. ......##.#............. .ß...##..........Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (29% to hit)  You throw a dart. The dart hits the frilled lizard.  The frilled lizard is poisoned.4~i9Rj(....4~iVe23.6 (0.874~i\4~i  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a frilled lizard (29% to hit)  You throw a dart. The dart hits the frilled lizard.  The frilled lizard is poisoned. _You kill the frilled lizard!5~iOb.###.. #...##.......#..  ...... #...##...........#..##...................... #.#......(..# ß.# #...##...#..##.....# ...##...##...#. ß...##....).##.###..#..##..⌠.⌠.#.............(. #.....#................ #..ß..'.#.##.#.........$ #.....#.#................⌠.⌠.#.#............. .##.#............. 5~iEY5~iY-4.6 (1.05~ia5~ic* _Found 6 gold pieces.5~i .###.. #...##.......#..# ...... #...##.......  ..#..##.................... #.5~i@s#......(..# .# #...##...#..##.....###...##...#. 5~id...##....).##.###..#..##. 5~i.⌠.⌠.#.............(. .....#.5~i..........# ..ß..'.#.##.#.........$# 5~ih.....#.#...............# 5~i.⌠.⌠.#.#...............###.#................ 5~i`5~i&55~i5~i$5~i  ###.. #...##.......#..# #...##..... ..#..##..........  ........  #.#......(..# # #...##...#..##.....###...##...#.##....).##.###..#..##. ⌠.⌠.#.............(.#.................#ß..'.#.##.#....#.#......... ⌠.⌠.#.#.........##.#......... 65~i .. #...##.......#..##. #...##...#..##........ ......  #.#......(..#  #...##...#..##.....# ##...##...#.##....).##.###..#..##. .⌠.#.............(.#..........# ß..'.#.##.#.#.#..... .⌠.#.#.... 5~iO 5~i' &75~i 5~i 5~i   ##.. #...##.......#..##. ..#....... .#..##........ .............  ##......(..# ##...#..##.....#### #.#............. .##....)....##.###..#..##⌠.#.............(.............###......>........ ## ..#.##....8 _Found a stone staircase leading down.6~i\.. #...##.#..##.  #...##... #..##......... .... #.#......(..# #...##...#..##.....####....##...#. ##....). .##.###..#..##. ⌠.#.(.#.###. ..'.#.##.#.#.... ⌠.#.#....##.#....6~i_] ##. 6~i6~iD&96~iG 6~i6~iW| ...... #..##....... ............. ##......(..# 6~iK##...#..##.....####............#....).... .##.###..#..## ⌠.#........... .....###'.#.##.#6~i$# ................#.# ....6~il=706~iw6~in  c - 8 poisoned darts (gained 1)6~iX[1.6 (286~iV6~i[ _You see here a frilled lizard corpse.6~i# #...##. ..##......... .... .#......(..# . ...##...#..##.....####. ...##...#.....)..... ##.###..#..##. .#.†#.###.'.#.##.#.$# #.#..... .#.#..... ##.#......  ..#.##.. 6~i,6~i-+2.6 (16~iS46~i97~i #...##. ##......... ... .#......(..# .###...#..##.....####.##...#. ....). #.###..#..##. #.†. #.###..# '.#.##.#.$# #.#. #.#..#. .>.. ..#.##.. 7~irY37~i #...##. ##.... .... ..#......(..# ..#.##...#..##.....####.##...#.). .###..#..##. .†. .###..#. .#.##.#.$# .#. .#. .#.#.##... 7~i'&47~i7~i ##..... .. .. ...#(..# ..#####.....####................)... .###..#..##7~iK............†...@###..#. .#.##.#$# ............... ..7~iZ7~i &57~i7~i)+ F ..7~i+ h .#......(..# ..#####.....####................... ...)...7~i+ :.... .###..#..##..... .7~i , `............†..........7~i-, H....###..#. .#.##.#7~iO, 9 ....7~iv, &...7~i, F.....#^####7~i46 7~i6 &67~iZ= 7~i*F 7~iF +7.6 (27~iuN 7~iZ 1 _You now have 6 gold pieces.8~i38~i8~ih=$ #(..# ..# .####.....####................ ...)..... .###..#..##.. .............†.........###..# .#.##.#.# .................. ..#∆8~iȠ####.....####.............. ...).... .###..#..##. .............†....###..# .#.##.#.# ............>......#.##........... ......... .....#^####.... ....... ∆8~i1.#.#...## 8~iv,8~i8~i  ........... ...)....... .###..#..##............†....###..# .#.##.#.# ....##..#.........8~i >#.##.............8~i#G B8~i =##...#. ).............. ###..#..##............. †.......... ###..#. #.##.#..# . #..# ... #.8~i .###..#.# #..>. #.##. #.# . .8~i  8~i> .....#^####.. ∆..#.#8~ie .#...## .# ..8~i ..8~ie ,8~i̠ 8~i= ...#. )........ ..#..##....... .†.........###..#... .##.#...# ...: .8~i |.# .... ..###..#.#. ..>. .##. .# . 8~i !.....#^####........ ∆..#.#.8~i .#...## ..#...... ... ..8~i) ,8~iL 8~i{ ...#. )..... ....#..##.........†................###..#. ##.#..........# .....:...# ..... .###..#.#..>. ##. 8~i{ # ......#^####........ ∆..#.#..#...## ..#... 8~i% ,8~i͏ 8~i z#. ........ ..#..##......†.......###..#..#..........# #.....:. ...# #..... .###..#.#..>. #.  ......#^####........ ?..#.#..#.#...## #..#........ ........#8~i ,8~ie 8~ibn M##.....#####.##.......#..##...†......... ....###..#..... #.#..:..8~iAo ....# #.........###@.#.#.............. ......> #........................#........#8~io 8~ix ,8~im 8~iE #......(..# ..#. #..##.....####..... .#8~iE .........##.............#..##.............†.......... ...###..#....#.# #.....:8~iE x.# #.@..........###..#.#................. 8~iE B.....>......8~iE <... .. 8~iF =......................8~i#F o.....#^####.........8~icF $....... ?..#.#..#.#...## #..#8~iO 8~iBP 8~iW 8~i` ..... ... #......(..# #..#..# .# #..##.....####.....# ..# #..........##..#.................. #..##............†...........###..#......# #.# #..@..:.# #.......###..#.#....#................>............#. ......................#^####................ ?..#.#..#8~i 8~iJ  ... ......(..# #..#..# .# ..##.....####.....# ..# .8~iK .......##..#..... ..##.....†..........###..#......# ..# #...@.:..# #....###..#.#....#............8~iK >..................#........#8~iK ..........#.....#^####....8~iL 2# 8~i1V ,8~i4^ 8~i& J ... 8~iP (..# #..#..# ..# ##.....####.....# ..# ......##..##.8~ip 9.##.....8~i ]†.........8~i ###..#......##..# #....@:.8~i ,.# #....###..#.#....#.8~i .........>.8~i .........#............#........8~i6 ...#  .....#^####.....8~iY + 8~i 8~i^ 8~i 8~i 9J ... 8~iM9(..# #..#..# ..# ##.....####.....# ..# .##..##. ##.8~i9.†........###..#......##..# #.....@..# #....###..#.#....#................. .8~i9>...........#...........#.8~i&:...........# . .....#^####..... 8~i[: 8~imf  You pick up a parchment of Martyr's Knell and begin reading...90.6 (13.0)1.6 (14 _You add the spell Martyr's Knell to your library.9~iMF .# #......# #...###......9~iuF 9~iM 9~iG (..# #..#..# ..# .##.....####.....# ..# . 9~i .................##..##................ .##.. .....†9~iɾ ..9~i .....###..###...# #.............9~i .# #..###..#.#....#...9~iB x.................9~ii >...........#... ..9~i w............#..9~i ......# .  .....#^####..........# 9~iѿ ....... ?..#.#..##.# 9~iO q .#...## #..#.....9~iX 9~i 9~i 9~i6 ##.....####.....# ..# . ..................##..##..................##......... ......†............###..###...# #..............# #..###..#@#....#...9~iK7 J.................>..........#.................#.........# . 9~iu7 4 .....#^####..........#  ....... ?..#.#..#9~i7 #.# .#...## ##..#..... ..  9~i7 [ .... ........#9~i!@ ,9~iG 9~i #..................##..##.................... #..##..................†...............###..###.. #9~i ,.# #..............# #...............###..#.#....#..........@..........>#......#...# . 9~i̮  .....#^####.#9~i ....... ?..#.#..##.#9~i  .#...## ##..#..... ..9~iQ  .... ........## 9~i ,9~i_ 9~i$.......... .#..##...... ........†.................###..###.. .#.# #............. ....# #................###..#.#....#...9~ij$M.................>#......#...# .  .....#^####9~i$,.#9~i$ ....... ?..#.#..##.#9~i$ .#...## ##..#........ .... ........## 9~i%0#........9~iz-9~i6.9~i49~ia#..##. .........†...........###..#......##.. #.#....# #............. ......# #................###..#.#....#....................>#... #.......#..  .# . .....#^####.#  ....... ?..#.#..##.# .#...## ##..#........ .... ........## #........ #..#. ###9~iЪ9~iW .......†....###..#......## #.#...# #........... ........###..#.#....#.............>..# #........9~in.#    .....#^#### ... ?..#.#..####..#........###..#.#9~i!,9~i^:~iH ....###..### #.#..# #........... ........###..#.#....#.............>..# #.........#    .....#^#### .....?..#.#..###...######..#..........#..#####..#.#:~iO:~iV:~il:~i(>##.#.# #............. ........# #......###..#.#....#........................>.........#... ##.................#.. # ..........# . .....#^####..#  ..........@..#.#..##.# .#...######..#........ .... ........##  #........ #..#.#### #..#.# #..#.# ...:~i2∆:~i,:~i:~i(19.6 (8.0):~i0100.6 (9.0):~i~:~i#c _c - a scroll labelled XOXESOG VYIMM;~i ........;~if ;~iP x....# #. ###..#.#....#... ............... >...#... #...  ............# .  .....#^####..........# .............#.#..##.# .#...######@.#........ ................##  .######........ #..#.#####..#.##..#.#.... ∆#..#;~i Q ;~i[V ;~i .###..#.#....#....................>...#... ##..........#.. # ............# . .....#^####..........#  .............#.#..##.# .#...######..#........;~i  .........@.......##  ..######.. #..#.#### #..#.# #..#.# .... ∆ #..#. ..#.;~i ,;~i ;~i* G............... >..........#... #............#..  ............# .  .....#^####..........# .............#.#..##.# .#...######..#........ ................##  ..######;~i+   #..#.#### #..#.# #..#.#.... ∆;~i;+ #..#.#..#.;~ia+ m#..# #;~i3 ,;~i8 ;~i* ]># #............#  .......#  .....#^####..........# ........#.#..##;~ie #...######..#........ .................##  ..######..  #@.#.####.# .... ∆#..#.# #....;~i%B p #.......#  ;~iB .......#  .....#^####..........# ........#.#..###...######..#........ .................##  ..######........  #..#.#### .....∆##..#.#####;~iD ;~i E ;~iJ ;~i L    .....#^####..........# ........#.#..##;~i_ #...######..#........ .................##  ..######........  #..#.#### ...........:....######..#.####.#;~ih ,;~i ;~i&"   .....#^#### ........#.#..###...######..#........ .................##  ..######........  #..#.#### .######..#.####.......@...:...######..#.#### #..#.# #;~i/ ,;~ik5 ;~i  .....#^####.# ....#.#..##.# .#...######..#........ .........## ..######........ #..#.#### #..#.#.######..#.####....:....######..#.#### #..#.# #..# # .... #####;~i ,;~i ;~i .....#^####.# ....#.#..##.# .#...######..#........ .........## ..######........ #..#.#### #..#.# ..######..#.#### ..@...:... ..######..#.#### #..#.# #..# #....#####;~i,;~i;~i{.....#^####.# ....#.#..##.# .#...######..#.. .........## ..######........ #..#.#### #..#.# ..######..#.#...@..:.;~i..######..#.##..#.# ######;~i;~i;~iR;~i.....#^####.# ....#.#..##.# .#...######..#........ .........## ..######........ #..#.#### #..#.# ..######..#.#....@.:...######..#.##..#.# #..#.#......#######;~i,;~i<~i.....#^####.# ....#.#..##.# .#...######..#........ .........## ..######........ #..#.#### #..#.# ..######..#.#.....@:...######..#.##..#.# #..#.#......#######<~i,<~i$<~iL.....#^####.#  ....#.#..##.#  .#...######..#........ .........## ..######........ <~i#..#.#### #..#.# ..######..#.#......@.<~i%..######..#.##..#.# #..#.#......#######<~ig<~i<~i<~int  You pick up a parchment of Ensorcelled Hibernation and begin reading...<~iy013.6 (13.0)<~i,4.6 (14<~i<~iP _You add the spell Ensorcelled Hibernation to your library.=~i m{............=~iBr=~if .............#.#..##.# .#...######..#........ .................##  ..######........ #..#.#### #..#.# ..######..#.######## .................... ..######..#@######## #..#.#  #..#.# ......####### =~i,=~i`=~i>n#...######..#........ .................##  ..######..  #..#.#####..#.# ..######..#.########=~i>..................######..#.########  ......######## =~i?3=~i6? =~i[?D =~i>E,=~iI=~iv .................##  ..######.  #..#.#####..#.# ..######..#.########..................######..#.########  ...............############### =~ik=~i=~i׳=~iH ..######.  #..#.#### ..############..................######..#.######## #..#.# ####..#.#######.......@.......###############=~i =~i6..######. #..#.#### =~i#..#.# ..######..#.## =~iπ..... ..######..#.## =~i#..#.# ####..#.#.=~i:.#=~i=~i[=~i2=~i\`..######. #..#.#### #..#.# ..######..#.# .... ..######..#.# #..#.# ####..#.#..#=~i=~i(=~i=~i.Vs..######. #..#.#### #..#.# ..######..#.# ... ..######..#.# =~iV#..#.# ####..#.#..#=~i^,=~ib=~iH..######. #..#.#### #..#.#  ..######..#.#  ...  ..######..#.# #..#.# ####..#.#..#=~i,=~i=~i/B..######. #..#.#### #..#.# ..######..#.# ... ..######..#.# #..#.# ####..#.#..#=~i3=~i3=~ij8=~iB######. #..#.#### #..#.# ######..#.# .. ######..#.# #..#.# ####..#.#...#.=~i=~i=~i}=~iM_######. #..#.#### #..#.# ######..#.# .. ######..#.# #..#.# ####..#.#.#..#.#=~io =~i =~i^ =~il;. =~il#..#.#### #..#.# ..#.# =~iAm}.. ..#.# =~igm#..#.#  ####..#.#.#.  =~im4..#=~in?.#=~iw,=~i z=~iB. #..#.#### #..#.# ..#.# .. ..#.# #..#.# ####..#.#.#.# ..# #=~i?.#=~i,=~i=~ipG;.  #..#.####  #..#.#  ..#.#  ..  ..#.#  #..#.#  ..#.#.#.#  .#  .###      =~iN,=~ibS=~iC.  #..#.####  #..#.#  ..#.#  ..  ..#.#  #..#.# # ..#.#.#.#  .#  .###  #    =~iN=~i($.  #..#.#### .# #..#.# .# #..#.# .# =~i(.. .# #..#.# .# #..#.# =~in,.#  #..#.#.#.#  .#  .###  .#  ##   =~i/=~i0=~iD4=~ip5.  ..#.#### #.#  ..#.# #.# =~i4 ..#.# #.#  .. ..#  ..#.# #.#  ..#.# #.# # ..#.#.#.#  =~im.#  .### =~ir #.#  =~i=###  =~i̲%  =~iW=~iø=~i˼=~i ##.......b.### #.######## #=~i .......... .#######  #.# ##.############@#.# ................... ################.###=~iv .###b   bat (asleep)  =~i# c  You encounter a bat.=~i>( =~i* :.b31.6 (17=~i + !.=~i'+ b=~i+ %.b=~ie1 Nb=~i+3 32.6 (18 _=~i7 =~i: >~i #........##.........### #.#.######## ##b.......... ..######## .# #@# #.############.#.# ...................# ################.###.###>~i $.b>~i`%.b>~i&>~i+=3>~i.0)>~i>~iQ _The bat closely misses you.>~i b.  You miss the bat. You bite the bat, but do no damage.>~i{ b.>~i/ ".b>~i >~i -4.9 (1.3>~i >~i5 Q _The bat closely misses you.>~i `b.b..b>~i >~i (6.2>~iT >~i s _You barely miss the bat. The bat hits you but does no damage.?~iQ!b.?~iQ?b..b?~iW?~iUX(7.5?~iv^?~ia _You miss the bat. The bat closely misses you.?~iF3Fb..b?~i8?~i9(8.8?~i>?~iA _You hit the bat but do no damage. The bat closely misses you. x2?~iW .  You hit the bat. You bite the bat.?~ifR?~iu1340.1?~iB?~i G _You kill the bat!?~i# oM#..##.##........ .g##.........### #.########.###..............#######  #.# #.############.# ...................# ##.##g   goblin (asleep)?~ig,  You encounter a goblin. It is wielding a +0 dagger.-10?~i\2 ?~iK5 e _Found a scroll labelled BEINAD MIASH.?~i S.......#..##.# ##.#.#........ .g##.........### #.########.###..............###########.#  #.# #.############.# ................... ################.###.###?gg==2?~i ?~i ( _The goblin shouts!@~isJ@~i7u @~iluO_A goblin is nearby!A~i'S..........#  Peej68 the Vexing ..#.#..##.# ##.#.  Gnoll ..#........ .?.  Health: 13/13 ======================== .......##.g.  Magic: 6/6======================== ........A~ip'.*.  AC: 2Str: 9 ..#.#####*#  EV: 10Int: 16 ..#.##*#A~i'  SH: 0Dex: 8 ..#.########.###*#  XL:  1 Next: 30% Place: Dungeon:1 A~i'................@#  Noise: ==-------  Time: 142.1 (0.0) A~i(..#.############.#  a) +0 club ..#.#A~i<(#.# #  Throw: 8 darts (poison) A~if(..#.############.#.# ...................# A~i(################.###  g   goblinA~i/)#.# ###  _The goblin shouts! _A goblin is nearby!Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (43% to hit)A~im ..........#  Peej68 the Vexing ..#.#..##.# ##(#.  Gnoll ..#........ .(.  Health: 13/13 ======================== .......##A~i .(.  Magic: 6/6======================== .........(.  AC: 2Str: 9 A~iw ..#.#####(#  EV: 10Int: 16 ..#.##(#  SH: 0Dex: 8 ..#.########.###(#  XL:  1 Next: 30% Place: Dungeon:1 A~i V................@#  Noise: ==-------  Time: 142.1 (0.0) ..#.############.#A~i z  a) +0 club ..#.#A~i #.# #  Throw: 8 darts (poison) A~i ..#.############.#.# ...................#A~i Z ################.###A~i>  g   goblin#.#A~iZ A ### A~i 9 _The goblin shouts! A~i i_A goblin is nearby!Throw: 8 darts (poison)A~i Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (43% to hit)A~i~ ?g.... _A goblin is nearby!  Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (43% to hit)  A~i UYou throw a dart. The dart closely misses the goblin.A~i n--9 (0.87 _A~i A~iĭ B~i5y..........#  Peej68 the Vexing ..#.#..##.# ##(#.  Gnoll ..#........ .?.  Health: 13/13 ======================== .......##B~i6(.g.  Magic: 6/6======================== .........*.B~iA6  AC: 2Str: 9 ..#.####B~ie6#*#  EV: 10Int: 16 B~i6..#.##*#  SH: 0B~i6Dex: 8 ..#.########.###*#B~i6  XL:  1 Next: 30% Place: Dungeon:1 ................@#B~i7"  Noise: ---------  Time: 142.9 (0.0) ..#.############.#  a) +0 club ..#.##.# #  Throw: 7 darts (poison) B~i7..#.############.#.# ...................# ################.###B~i8  g   goblin#.# ###  B~i-8VAim: a goblin, wielding a +0 dagger (43% to hit) B~iC8o_You throw a dart. The dart closely misses the goblin.Throw: 7 darts (poison)B~i_8WPress: ? - help, Q - select actionB~i8mShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (43% to hit)B~i]a..........#  Peej68 the Vexing ..#.#..##.# ##(#.  Gnoll ..#........ .(.  Health: 13/13 ======================== B~i$^.......##.(.  Magic: 6/6======================== ........B~iP^.(.  AC: 2Str: 9 ..#.####B~is^#(#  EV: 10B~i^Int: 16 ..#.##(#  SH: 0B~i^Dex: 8 ..#.########.###(#B~i^  XL:  1 Next: 30% Place: Dungeon:1 ................@#B~i_  Noise: ---------  Time: 142.9 (0.0) ..#.############.#B~iE_  a) +0 club ..#.##.# #B~io_  Throw: 7 darts (poison) ..#.############.#.# B~i_F...................# B~i_################.###  g   goblin#.# B~i_6###  B~i`VAim: a goblin, wielding a +0 dagger (43% to hit) B~i1`o_You throw a dart. The dart closely misses the goblin.Throw: 7 darts (poison)B~iU`Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (43% to hit)B~i.g _You throw a dart. The dart closely misses the goblin.  Throw: 7 darts (poison)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (43% to hit)  You throw a dart. The dart closely misses the goblin.B~iE?...B~i'g3.7 (0.86 _B~iB~iB~i7L ..........#  Peej68 the Vexing ..#.#..##.# ##(#.  Gnoll ..#........ .?.  Health: 13/13 ======================== .......##...B~iL   Magic: 6/6======================== .........g.  AC: 2Str: 9 ..#.####B~iL #*#  EV: 10Int: 16 ..#.##*#B~iL   SH: 0Dex: 8 ..#.########.###*#B~iL   XL:  1 Next: 30% Place: Dungeon:1 ................@#B~iM   Noise: ---------  Time: 143.7 (0.0) ..#.############.#B~i5M z  a) +0 club ..#.#B~iM g#.# #  Throw: 6 darts (poison) ..#.############.#.# ...................# B~iM ################.###  g   goblinB~iM `#.# ###B~iM !  B~iN Aim: a goblin, wielding a +0 dagger (43% to hit) _You throw a dart. The dart closely misses the goblin.B~i!N Throw: 6 darts (poison)Press: ? - help, Q - select actionB~i@N mShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (43% to hit)B~ihY..........#  Peej68 the Vexing ..#.#..##.# ##(#.  Gnoll ..#........ .?.  Health: 13/13 ======================== B~ih].......##...  Magic: 6/6======================== .........g.  AC: 2B~iiStr: 9 ..#.#####(#  EV: 10B~i=iInt: 16 ..#.##(#B~i_i  SH: 0Dex: 8 B~ii{..#.########.###(#B~ii  XL:  1 Next: 30% Place: Dungeon:1 ................@#B~ii  Noise: ---------  Time: 143.7 (0.0) ..#.############.#  a) +0 club ..#.##.# #B~ij  Throw: 6 darts (poison) ..#.############.#.# B~iAj...................# ################.###B~igj  g   goblin (poisoned)#.# ###B~ij!  B~ijAim: a goblin, wielding a +0 dagger (43% to hit) _You throw a dart. The dart closely misses the goblin.B~ij(Throw: 6 darts (poison)B~ijPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (43% to hit)B~i~(g _You throw a dart. The dart closely misses the goblin.  Throw: 6 darts (poison)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (43% to hit)  You throw a dart. The dart hits the goblin. The goblin is poisoned.B~i~R.. B~ig4.5 (0.85 _B~iB~iC~iv#..........#  Peej68 the Vexing ..#.#..##.# ##(#.  Gnoll ..#........ .?.C~i#s  Health: 13/13 ======================== .......##...  Magic: 6/6======================== ........C~i$.(.  AC: 2Str: 9 ..#.####C~i3$#g#  EV: 10Int: 16 ..#.#C~iW$#*#  SH: 0Dex: 8 C~i|$a..#.########.###*#C~i$  XL:  1 Next: 30% Place: Dungeon:1 ................@#  Noise: ---------  Time: 144.5 (0.0) C~i$..#.############.#  a) +0 club ..#.#C~i$W#.# #C~i%>  Throw: 5 darts (poison) ..#.############.#.# ...................# ################.###  g   goblin (poisoned)#.# ### C~i% Aim: a goblin, wielding a +0 dagger (43% to hit) _You throw a dart. The dart hits the goblin. The goblin is poisoned.  Throw: 5 darts (poison)C~i%wPress: ? - help, Q - select actionShift-Dir - straight lineC~i&Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 43% to hit)C~i..........#  Peej68 the Vexing ..#.#..##.# ##(#.  Gnoll ..#........ .?.  Health: 13/13 ======================== .......##...  Magic: 6/6======================== .........(.  AC: 2Str: 9 ..#.#####g#  EV: 10Int: 16 ..#.##(#  SH: 0Dex: 8 ..#.########.###(#  XL:  1 Next: 30% Place: Dungeon:1 ................@#  Noise: ---------  Time: 144.5 (0.0) ..#.############~i 49m.#  a) +0 club ..#.##.# #  Throw: 5 darts (poison) ..#.############.#.# ...................# ################.###  g   goblin (very poisoned)#.# ###  Throw: 5 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 43% to hit)  You throw a dart. The dart hits the goblin. The goblin looks even sicker.  The goblin is heavily wounded.C~iY( 0)C~i/ <..C~i/ 0C~iI3 e45.3 (0.84C~i9 C~ii=   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 43% to hit)  You throw a dart. The dart hits the goblin. The goblin looks even sicker.  The goblin is heavily wounded. _You kill the goblin!D~i59M.........# #.#..#..##.# ##(#.#........ ..?..##........(.###) #.########.###..............###########.# ..#.##.# # ###6.3 (1.0D~ijyM.#.. ......#........#.. #.#...##..##.# .###(#...#........ ...?...## ............(.###)D~iy #.########.###.............. ..#.############.# #.#D~iD~ij7D~i*D~iD~i "M#... ..$#.. ...........#.. #.#...##..##.#..###(#...#D~i"#.............?....##.##..................... .......(.......### #.########.### .................# ##.#D~i;#D~i+D~i,D~iH,8D~i2D~i< _Found 5 gold pieces.  c - 5 poisoned darts (gained 1)D~iu=[9.3 (25D~i+DD~iF D~i5G!_You see here a +0 dagger.D~i M.#... #.# #.. ..$... ...........#.. #.#..##.#..###(#...# #......?....####....... .......@.......### ###.###)#.##### #.# # ..#.########.###.# ...D~iF ,50.3 (1D~i D~i D~i +1.3 (2D~i 06D~i# D~i& _ _c - 6 poisoned darts (gained 1)D~i M#.#....#.... ..# #... #.# .#$.#.. ............#.. #.D~i 2#..##.#..###(#...# #......?....####D~ig ...... ...............### ###.###)#.##### ..#.#D~i # #.#.# ##.#D~i ^2.3 (1E~i7M........#.#....#... #.#.. .... ..#. .#E~ip7#... ##.#...#$...#.. .............#.. #.#.#..##.#..###(#...# E~i 8#......##.##...... ............... ..#.#### ###.###)#.#####  . ##.#E~i@E~iA&3E~iHE~i-QE~iR+4.3 (2E~iYE~i\ E~iC\\_d - a scroll labelled BEINAD MIASHE~iCM........... ... ...#.#....#... #.#...#..... ..#...#....##.#...#...$...#......#........#.. #.#...##..##.#..###@#...# #......##.## ........ ...............  . #.#.#E~iE~i;E~i$5.3 (1E~iE~iJE~i[6.3 (28E~i E~iZ_ _c - 8 poisoned darts (gained 2)E~iaM###.... #.# ..##........... ... ...#.#....#... #.#...#..... ..#...##....##.#...##......$...##..........#........#.. #..##.#..###.#...# #..................##. .......##...............  ........###### ..#.#E~iDE~i+7.3 (1E~i@E~iE~ik ..#......##..  Peej68 the Vexing ............. #.# ..##  Gnoll ............. ... ...  Health: 13/13 ======================== ..#.#....#... #.#...#  Magic: 6/6======================== .............. ..#...#  AC: 2Str: 9 .........#....##.#...#  EV: 10Int: 16 ..........#......$...#  SH: 0Dex: 8 ..........#..........#  XL:  1 Next: 40% Place: Dungeon:1 ..........#.. #@#...# ~iVl ;49m Noise: ---------  Time: 157.3 (0.0) ..#.#..##.#..###.#...#  a) +0 club ..#..................##.   Throw: 8 darts (poison) .......##...............  ........ ...............  ..#.#### ###.###)#.#####    ..#.##. #.#.#   ..#.########.###.#.#   .................#.#   E~il 2_c - 6 poisoned darts (gained 1) _d - a scroll labelled BEINAD MIASH _c - 8 poisoned darts (gained 2)  Throw: 8 darts (poison)E~il Press: ? - help, Q - select actionShift-Dir - straight lineF~i/..#......##..  Peej68 the Vexing ............. #.# ..##  Gnoll ............. ... ...  Health: 13/13 ======================== ..#.#....#... #.#...#  Magic: 6/6======================== F~iJ0.............. ..#...#  AC: 2Str: 9 .........#....##.#...#  EV: 10Int: 16 ..........#......$...#  SH: 0Dex: 8 F~ix0a..........#..........#  XL:  1 Next: 40% Place: Dungeon:1 ..........#.. #@#...#F~i0E  Noise: ---------  Time: 157.3 (0.0) ..#.#..##.#..###.#...#  a) +0 club F~i0F..#..................##.   Throw: 8 darts (poison) .......##...............  F~i0F........ ...............  ..#.#### ###.###)#.#####  F~i 17  ..#.#F~i1>#. #.#.#   ..#.########.###.#.# F~i1  .................#.#   _c - 8 poisoned darts (gained 2)  F~i1Throw: 8 darts (poison)Press: ? - help, Q - select actionF~i2Shift-Dir - straight lineThat would be overly suicidal.  Okay, then.F~i4F~i8F~i:. _F~i M...###.. ..# .# F~i G... #.# ..###........... ... ....#.#....#... #.#...... .#....##.#$F~iƧ #.....@....#........#..###.#...##..##.#..###.#...# ..#..................##.  F~i H.................... .###)#.######.#.###.#.#F~i F~i 28.3 (1 _F~iI F~i\ G~i)&M.... ###.. ..# .# .... #.# ..###........... ... ....#.#....#... ##.#....... ..#.#....##.#$G~i&.............#..###.#. ..#.#..##.#..###.#...# ... ........####.#.#G~iJ/G~i/&9G~i9G~i;G~im    ......# .#......##.. ..#...#  ... #.#...###  ... ........  .#.#....#....##.#...#  ......#...#  #....##.#...#  #....#  #.#  #..###.#...#  .#.#..##.#..###.#...#  .#.G~iR......##.  ##...............   ...............  .#.#### ###.###)#.#####  .#.# #. #.#.#  G~i G~ie '60G~iG~i&G~i+1.3 (2G~i G~ii#= _You now have 11 gold pieces (gained 5).H~iz3H~iUH~i   ###.#  ..... ......#  ###.. ..#...#  .. #.#...###  ........... ........ #.#....#....##.#...#  .......#...#  #....##.#@..#  #..........#  #..........#  ........#..###.#...#  #.#..##.#..###.#...#  #..........##.  ##...............  ...... ...............  #.#### ###.###)#.#####  H~i6',H~i3-H~iF##..##..  ... ..  ... ###.#  ............#  ##.. ...#...#   #.#...###  .......... ........ .#....#....##.#...# H~i .......#.@.#  #....##.#...#  #..........#  #..........#  H~iȏ.......#..###.#...#  H~i.#..##.#..###.#...#  ..H~i g.....##.  ##.H~i(........  ..... ...............  H~i`,H~iќH~i# ..# .  .##..##.. .# ..#  .... ...  . .###.#  ...........#  ##.. ...#...#  ###.#...######  ......................#  #....#....##.#..@#  .......#...#  #....##.#...#  #..........#  #..........#  ......#..###.#...#  #..##.#..###.#...#  .......##.  ##.  H~iXSM  ..# .#. ##..##..#.# ..#... .....#.###.........##.. ...#...# ###.#...##### ................@.....# #....#....##.#...##.###........#.. .....#....##.#...# ..H~i͞Y #......#H~i\,H~itH~i! # ..#  # ..# .#. ..#  ##..##..#.# ..#  ... ...  #.###.#  .....#  ##.. ...#...#  ###.#...######  .@....#  ....#....##.#...##.###  H~i 4#...# #  #....##.#...#  #..........#  #..........#  #..###.#...#  ..##.#..###.#...#  ##.  H~i4,H~iH~i{ ..#   ..# .#. ..#  #..##..#.# ..#  . ...  #.###.#  .....#  ##.. ...#...#  ###.#...######  ..@...#  #....##.#...##.###  #...# .#  #....##.#...# .#  #..........# .#  #..........# .#  #..###.#...# .#  .##.#..###.#...# .#  ##.  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H~iI,H~iH~iH ' ........ ...#.###.#.....##.. ...#....########.............#....##.#...##.##........#...##.# #....##.#...#............ # ###.###)#.#####   H~i;O ,H~ieS H~iV  #.###.#.....##.. ...#....########.............#....##.#...##.##........#...##.# #....##.#...#.........###.#####. #.#.#  H~i9 ,H~i H~io  .....##.. ...#....########.............#....##.#...##.##........#...##.# #....##.#...#.........###.# ## #####.###.#.#  H~i3' ,H~ij, H~i  ##.. ...#....########.............#....##.#...##.##........#...##.# #....##.#...#.........###.# ## ...........##### ..........#.#  H~iP ,H~i H~i  ....########.............#....##.#...##.##........#...##.# #....##.#...#.........###.# ## ........... ##.... . ..... # ###.###)#.######## #########.#  H~i ,H~iW H~i####..........................##.####I~i,I~iI~iGM##..###.. .. .......###.#...##### #.......................... .###..#.#....#....##.#...##.###........#..#....##.#..I~iGd...... ........... ####......... ......#.#..##.#..###.#...##.# ####..#..................##.## ...........##.................#....#.#I~iG)#...I~iO,I~iTI~iTM...............##..#......##..... ..###.#...##### #.......................... .###..#.#....#....##.#...##.###.........#..#....##.#.. ....I~ij....... ####..........#..###.#.. ......#.#..##.#..###.# ####..#..................##.####........##.##.###.#I~i̾,I~iI~i(M#.### ................##..#......##......#...# ......###.#...##### #.......................... .###..#.#....#....##.#...##.###..........#..#....##.#.I~i~). ......... ####..........#..###.#.. ......#.#..##.#..###.#...##.#.......##.#I~i1,I~iD8I~i4M.. .......#.### ..................##..#......##......#...# .......###.#...##### #.......................... .###..#.#....#....##.#...##.###............#..#..@.##.#........ ..............#....... ####..........#..###.#...##.#..####.##I~i,I~iI~iT TM##..##..#.# ..#.......... ....#.### ..........##..#......##......#...# ###.#...##### #.......................... .###..#.#....#....##.#...##.###.......@....#..#....##.#......I~i L.... ..............#..........##.#.............I~iB,I~isI~ivM#### ..# .#. ##..##..#.# ..#........... ...........#.### ................##..###......#...# .###.#...##### #.......................... .###..#.#....#..@.##.#...##.###........#.....#....##.#. ..............#..........##.#.........#..#...........I~i{,I~iI~i^M #..# #####..#.###..##..#.#. ..#...... ............#.### ......................##..###......#...# ###.#...##### #............@............. .###..#.#....#....##.#...##.###...........#.. .............#....##.#...##.#......#..I~i..##.#.............I~iQ,I~iI~izQM.. ...  #..#..##.. # #####..## .##..##..#.#. ...#....................#.###.......................##..###......#...# ###.#...##### #.......................... .###..#.#....#....##.#...##.### .....................#...##.#..#...............##.#..#I~i`X,I~i~]I~iI  . ... ... ..   #..#..##..##..#.# # .  ###.....##..##..#.#.# ..#  ##..##..#.#. ...#  ........  ........#.###.#  ............#  ###..#......##..@...#...#  # #..###.#...######  # #..........................#  ###..#.#....#....##.#...##.###  ..........#...##.#  #~i7m....##.#...##.#   #..........##.#    ....#..........##.#    ###..........#..###.#...##.#   I~i,I~iI~i1   ... ...   ... ...... #  #..#..##..##..#.# # .#  ##.....##..##..#.#.# ..#  ##..##..#.#. ...#  ......  #.###.#  .................#  ##..###......#...#   #..###.#...######   #..........................#  ##..#.#....#....##.#...##.###  I~iY2.......#...##.#  #....##.#...##.#  #..........##.#  ...#..........##.#  I~i8I~iB9I~i>I~i.D   .. ... ... # ... ...... .#  #..#..##..##..#.### ..#  #I~i< .....##..##..#.#.##..#  ##..##..#.#.....#  .......  #.###.#  .#  #..#......##......#...#  #..###.#...######  #.I~i|..............#  #..#.#....#....##.#...##.###  I~i].......#...##.#  #....##.#...##.#  I~i1..#..........##.#  #...##.#  I~i/I~iI~iI~iu     ... ... #   ... ...... .#  ..#..##..##..#.### ..#  ##..##..#.#.##..#  I~iy##..##..#.#.....###  ........  ......#@###.#  ...............#  ..###......#...#  .I~i.###.#...######  ..........................#  #.#....#....##.#...##.###  .......#...##.#  I~iZ#....##.#...##.#  #..........##.#  I~i>,I~iI~i8~M  ...  #  ... ...... .##..#.### .##..#.#.##..# ##..##..#.#.....###.......@........#.###.###.............# ..#......##......#...#I~i~ ..#... .#..#.#...#I~iʅ,I~iI~i      ... ... #  . ...... .#  .#..##..##..#.### ..#  ##..##..#.#.##..#  ##..##..#.#.@...###  .........  #.###.####  ............#  .###......#...#  I~ibN.###.#...######  .......................#  .#.#....#....##.#...##.###  .......#...##.#  I~i),I~iI~i V  ..# ..# ..# .. ... ... ..#   ...... ..#  #..##..##..#.### ..#  ##..##..#.#.##..#  ##..##..#.#..@..###  .. I~i~V #.###.# .......#  #......##......#...#  .###.#...######  I~iV k..............#  #.#....#....##.#...##.###  .....#...##.#  I~i] I~iJ~i#...#.# .#.#####.#.#J~iG #...@...# #.###..######..# #..##.J~iq #..### #..#. #.###..#.####..#J~i'. .. ................#. ... ##..............# .J~i .# #..#..##..##..#.####..# ..####.....##..#J~i2p#..#.#.##..# J~iU7.##..##..#.#.....###J~ivJ~iJ~iۥJ~iJ~i #.. #.. ..#..#.# .#.#####.#.# #..@....# #.###..######..# .#..##.# #..### #..#J~i . #.###..#.####..#. .. ................#. ... ##..............# (..# #..#..##..##..#.####..#.####.....##..##..#.#.##..# J~i M.##..##..#.#.....###J~i,J~iJ~i|j.## .... #.#......#..#.# .#.#####.#.#J~ia}` #.@.....# #.###..######..# ..#..##. #. #..### #..#. #.###..#.####..#. .. ..J~i}g..............#. ... ##.....# .(..# #..#..##..##..#.####..#J~i'.####.....##..##..#.#.##..# .##..##..#.#.....###J~i9J~iՅJ~iJ~i?#. .## #.. ......##.#....J~i^.#..#.# .#.#####.#.# #@......# #.###..######..#.#..##. #.# #..### #..#. #.###..#.####..#. .. ................#J~i?. ... ##......# ..(..# #..#..##..##..#.####..#J~i .####.....##..##..#.#.##..#.##..##..#.#.....### J~iJJ~i,J~i(J~i]+M.  .## #. .....##.#..... J~i] #..#.####### .......@.....#####.##.#..##............ ###..##### ...#..##.J~i^#.# #..### #..#J~i8^A#..#J~ig,J~ijJ~i #.# . #.#. .## #.#.. ........##.#.## .........#..#.# .#......#####.#.#.#.#..##.......# #. #.###..######..#.#..##. # #.# #..### #..#. #.###..#.####..#. .. ................#. ... ##......#.(..# #..#..##..##..#.####..# #.....####.....##..##..#.#.##..#J~i,J~iJ~iBMM. . . .## #.#.. ...... ...##.#.##J~iBw......#  ...#..#@####### .............#####.#.#.#..##............#.. #.###..######..#..J~iCH.........J~i5CJ~iIJ~ieJJ~iAOJ~i/#.  #.# . # #.# .. #.#.# . .##.#.# .. ...... ...##.#.## ........@#  ...#..#.####### .# ..............#####.#.# .#.#..##..............# #.. #.###..######..##..##. #. #.# #..### #..#. #.###..#.####..#. ...............#.... ....J~i޹b ##..............#J~iy,J~iJ~i$m ... #.# #.# . # #.# .. #.#.# ...##.#.## .........#J~iY%- ...##.#@## .........#   ...#..#.####### .# ..............#####.#.#.#.#..##...........J~i%...# .. #.. #.###..####J~i%##..##..##. #. #.# #..### #..#.. .. #.###..#.###J~i%Y#..#.. ... .J~iQ&:........#J~i.,J~i14J~i#. ... #.#  #.# J~iz~. # #.# .. #.#.# ...##.#.## ........@# ...##.#.## J~i.........#  ...#..#.####### J~iĕ.#..............#####.#.#J~i.#.#..##..............# J~i.. #.. #.###..######..#J~i%#..##. #. #.# #..### J~iH\#..# #.###..#.####J~i#..#J~i˞,J~iOJ~i #.# ... #.# #.# . # #.# .. #.#.# ...##.#.## .# ...##.#.##J~i; .........# ...#..#.####### .# ..............#####.#.# .#.#..##.......#J~iB .. #.. #.###..######..#.#..##. #. #.J~i<# #..### #..# . .. #.###..#.####..#J~i J~i J~iJ~it#.#.#.....#.#.##.#.# . #.#.#... #.#.#.##.#.##.#.##.#.##..........# ...#..#.####### .#.............#####.#.##.#.#..##.......# ....#.. #.###..######..# .#..##.. #.. #.# #..### #..# . .. J~i7ur#.###..#.####..# J~i;zJ~izJ~i!J~iJ~ib #.# J~ixA #.#.#J~i- .....J~iW #.#.#J~iP J~i@#.#.#J~i- . #.#.# ... #.#.# ....##@#.##.......#....##.#.##...........#.#..#.####### .................#####.#.##.#.#..##.............. ....#..##.###..######..#..##.. #.. #.# #..### #..J~iJ~iZJ~iJ~itM. #.#.#.....  .  #@#.#  ....##.#.##...........#.....##.#.##....#... ......##..#J~i{,J~i~J~i;M. #.#.#.....  .  #.#.#  ....##.#.#...........###.#...#J~i +###..#J~iJ~iZJ~iJ~iH M#. ..... ..+b##.#.#.....J~iIg  .  #.#.# ....##.#.##b   bat (asleep)J~i(I5...J~iOc  You encounter a bat.J~i%VJ~i=W?.b235.3 (74.0)J~iW(.b.J~i7X(.b.J~i6]NbJ~i1^36.3 (75 _J~ibJ~idK~ixn  You closely miss the bat. Your bite misses the bat. The bat closely misses you.=7.6 (1.3)K~isK~i&vu _The bat barely misses you. The bat hits you but does no damage.K~i =b..K~i bK~i K~iq (8.9K~ii K~i _You hit the bat but do no damage. The bat barely misses you.K~i  .. ...#. ... .... ...# #.#+.+####.##.#.##......b....# #. . #. #.# ....##.#.#......K~i2 ##.#.#......##..#.####### K~i K~iX ,90K~i K~i" u _The bat hits you but does no damage. The bat barely misses you.L~i%V.  .. ..#.. ... ... #.. ... # #.#+.+####.##.#.#......b@...#####.##.#.## # .  # ....##.#.#......##.#.#......#L~i&".bL~id'b.L~i,L~i@-'40L~i1L~i6Q _The bat closely misses you.L~ioM......  .......L~io#... .... ... #.. ... # #.#+.+####.##@#.##......b....####.##.#.## # #.#.# . #L~i p #.#.#  ....##.#.#......##.#.#L~iq'.bL~iIr&.bL~i9wL~iw&1L~i{L~i~: _The bat hits you but does no damage.L~irYL~iZL~i^L~i`L~iI ........ .....##... ...... ...  ... # #.#+.+ ####.##.#.##.......@...#####.##.#.# # #b#.# . #.#.#...#.##.#.##...........L~iJ e##.#.#......L~i K #b.L~i>L #b.L~iR L~iR &2L~i+W L~i)Y ; _The bat closely misses you.L~iMY M~ig .....##... ..... ...  ... # #.#+.+ ####.##.#.##......b....####.##@#.## # #.#.# . #....###...........##.#.#......#..#.#######.M~i8b..bM~i`"M~i*#&3M~i(M~id+Q _The bat closely misses you.M~i4M~i#M~i%M~i0 ....  ......#... .... ... #.. ... # #.#+.+####.##.#.#......b@...#####.##.#.## ## .  # ....##.#.#......##.#.#M~iU1 '......#M~i2 Ab..M~iV3 b.M~i: M~i: &4M~i?> M~i @ : _The bat hits you but does no damage.M~i( ".bM~i b. _The bat clos _The bat hits you but does no damage. _The bat closely misses you. _M~i@ The bat hits you but does no damage.  You barely miss the bat. The bat barely misses you.M~ia M~i' -6.2 (1.3M~i M~i : _The bat hits you but does no damage.N~i ...... ..... ....... ##... ... #... ... #.. ... # #.#+.+#.##.#.##.b..##.##.#.## # #.#.# . #.#.# ... #.#.# ....##.#.## ...........# .....##.#.##  .#N~io Jb..b.N~i b.N~i&N~i'4-70N~ig,N~id.N~i* ...... ..... ....... ##... ... #... ... #.. ... #+ #.#+.+#.##.#.##.b...#N~ip+#.##.#.## #. #.#.# ... #.#.# .... #.#.# ....##.#.## ...........#......##.#.## N~i+H .#N~iD-b.N~i/ b.  The bat attacks as it pursues you! The bat barely misses you.N~i6N~i6%=N~i7 8N~i)<N~i?: _The bat hits you but does no damage.N~ik ...... ..... ....... ##... ... #... ... #.. ... #+ #.#+.+ ######.##b#.## .# ######.##.#.## #. #.#.# N~i4 ... #.#.#.... #.#.#....##.#.## ...........#......##.#.## N~i N~i &9N~i N~i S _The bat barely misses you. x2N~i3 <...... ..... ....... ##... ... #... ... #.. ... #+ #.#+.+ ######.##b#.## .# ######.##.#.## #. #.#.# ... #.#.#.... #.#.#....##.#.## ...........#......##.#.## b.b..b-50O~i-...... .....r.........##......#... ... #.. ... #+ #b#+.+ ######.##.#.## .# ######.##.#.## #. #.#.# O~ia.... #.#.#.... #.#.#....##.#.## ...........# r   rat (asleep)......##.#.## O~ir0%.bO~i1d .b  You encounter a rat.O~i:2O~i7O~i8#2O~i8:--=1O~i=O~i@' _The bat hits you.O~iA ...... .....r.. ........ ##........ #... ... #.. ... #+ #.#+.+ ######.##.#.##O~iB .b@...# ######.##.#.## #. #.#.# ... #.#.# .... #.#.# ....##.#.## ...........# ......##.#.P~iW##  .#P~iv!b.P~i#.bP~i P~i &2P~iIP~ig: _The bat hits you but does no damage.P~iODBb.b.P~iD$.bP~iJP~iK-3.5 (1.3P~iQP~iS _You closely miss the bat. The bat barely misses you.P~i .b  You hit the bat.  The bat is moderately wounded.P~ib.P~i8 P~iC--4.8P~iɝP~i4 P~iaU_The bat closely misses you. The bat hits you.P~i:W .  You hit the bat. You bite the bat.P~i@(P~iC056.1P~i6HP~iJG _You kill the bat!P~i#P~iP~iP~iH _No target in view!P~i.P~i/P~iR6P~i"9H _No target in view!Q~ikQ~iQ~i_Q~iAH _No target in view!Q~i7Q~i68Q~iO=Q~i @H _No target in view!Q~ikQ~i|Q~iQ~iH _No target in view!Q~i Q~iQ~iA Q~i{ @ _No target in view!Q~inQ~ioQ~isQ~ivQ~i4Q~iQ~ifQ~i^Q~iy^Q~ibQ~imeQ~i Q~iQ~iQ~iQ~iQ~iBQ~iQ~iQ~i4Q~i,Q~iNQ~i΀Q~iQ~iPQ~iQ~i`Q~iQ~iQ~iyQ~i&zQ~i~Q~i3Q~iQ~iQ~iQ~iQ~icQ~i eQ~iRhQ~ijQ~iQ~i Q~iQ~iQ~iYQ~i{ZQ~i|`Q~i@cQ~ij M... ...r. .......#......... ... #.. ... #+ #.#+.+######.##@#.##.............######.##.#.##Q~i #. #.#.###.#Q~i Q~i +-7Q~i 0 _Q~i Q~i Q~i:TM... .r. .......#.............. #........ #+ #@#+.+######.##.#.##.............#######.##.#.###Q~iw;r   rat (asleep)...Q~iyCQ~iD@-8Q~iJQ~iMR~i.. r #. #@....... #+ #.#+.+#########.##.#.#.............######.##.#.## ##  #.#.# ....##.#.#R~i1r.R~i`JrR~iK^3====9R~i%R~i* _The rat squeaks loudly.R~ijMb... r #. #........ #+ #.#+.+#########.##.#.##b   bat (wandering)#.#R~i).b.R~i&.bR~i%.bR~ijH.rR~i~b--60R~iR~iT _You encounter a bat.S~iI Peej68 the Vexing.......Gnoll.......Health: 13/13 ========================.......Magic: 6/6========================...b...AC: 2Str: 9........EV: 10Int: 16..*r....SH: 0Dex: 8##**......XL:  1 Next: 50% Place: Dungeon:1#@.......Noise: ---------  Time: 260.1 (0.0)#........a) +0 club#+ #.#+.+###Throw: 8 darts (poison)######.##.#.##.............#######.##.#.##b   bat#. #.#.#r   rat... ~i=J 40m#.#.#.... #.#.# _The rat squeaks loudly. _You encounter a bat.Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (52% to hit)S~im XPeej68 the Vexing.......Gnoll.......Health: 13/13 ========================.......Magic: 6/6========================...b...AC: 2Str: 9........EV: 10Int: 16..(r....SH: 0Dex: 8##((......XL:  1 Next: 50% Place: Dungeon:1#@.......Noise: ---------  Time: 260.1 (0.0)#........a) +0 clubS~izn }#+ #.#+.+###Throw: 8 darts (poison)######.##.#.##.............#######.##.#.##b   bat#. #.#.#r   rat (poisoned)... #.#.#.... #.#.# _The rat squeaks loudly. S~in _You encounter a bat.Throw: 8 darts (poison)Press: ? - help, Q - select actionS~in MShift-Dir - straight lineAim: a rat (52% to hit)S~i I.b _You encounter a bat.  Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (52% to hit)  You throw a dart. The dart hits the rat. The rat is poisoned..b.....8 (0.77 S~i| _S~i'T~i Peej68 the Vexing.......Gnoll.......Health: 13/13 ========================.......Magic: 6/6========================.......AC: 2Str: 9........EV: 10Int: 16.b*r....SH: 0Dex: 8##**......XL:  1 Next: 50% Place: Dungeon:1#@.......Noise: ---------  Time: 260.8 (0.0)#........a) +0 club#+ #.#+.+###Throw: 7 darts (poison)######.##.#.##.............#######.##.#.##b   bat#. #.#.#r   rat (poisoned)...~i40m #.#.#.... #.#.#Aim: a rat (52% to hit) _You throw a dart. The dart hits the rat. The rat is poisoned.  Throw: 7 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (poisoned, 52% to hit)T~i4 Peej68 the Vexing.......Gnoll.......Health: 13/13 ========================.......Magic: 6/6========================.......AC: 2Str: 9........EV: 10Int: 16.b(r....SH: 0Dex: 8##((......T~i5 SXL:  1 Next: 50% Place: Dungeon:1#@.......Noise: ---------  Time: 260.8 (0.0)#........a) +0 club#+ #.#+.+###Throw: 7 darts (poison)######.##.#.##.............#######.##.#.##T~iD6 b   bat#. #.#.#r   rat (very poisoned)... #.#.#.... #.#.#Aim: a rat (52% to hit) _You throw a dart. The dart hits the rat. The rat is poisoned.  Throw: 7 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (poisoned, 52% to hit)T~i .b _You throw a dart. The dart hits the rat. The rat is poisoned.  Throw: 7 darts (poison)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (poisoned, 52% to hit)  T~i JYou throw a dart. The dart hits the rat. The rat looks even sicker.T~ih Fr(T~i %.T~i e=1.6 (0.86T~i T~i : _The bat hits you but does no damage.U~iHb..bU~iG.rU~i  You hit the bat but do no damage. The bat closely misses you.U~i-2.9 (1.3U~iU~iIP _The bat barely misses you.U~i& v .  You hit the bat but do no damage.U~i( g .b  You kill the rat!U~in( .bU~i( b.U~i50 (U~i8 { 64.2 _The bat closely misses you.U~i> U~i@ k _Your Summonings skill increases to level 2!U~i:v#.#.#.#.#. #...(.... ##. #.@b.#.#+ #.#+.+#######.##.#.##......#######.##.#.## #. #.#.#... #.#.# U~i$.bU~i&.bU~iגU~i"R2--5U~iZ 0U~iU~i[' _The bat hits you.V~iL$[#........#.##.##.##.##...(....###........##..##.##+ #.#+b+###########.##.#.## .............#######.##.#.## #. #.#.# ... #.#.#.... #.#.#....##.#.#V~i'.V~i.CbV~i/&6V~iC5V~i7: _The bat hits you but does no damage.V~iKV~iV~iV~iH _No target in view!V~ih 4V~i{ V~iٖ H _No target in view!W~i6W~iW~i#W~i(W~i-$ _W~i.W~is5W~i5L3==W~i;;W~i#.# #.# #.# #.# #........# ...(....# ## #.#  #.........# W~iÜ #+ #.#+.+###########.##.#.##............#######.##.#.##. #.#.# #.#.#.... #.#.#W~i b   batb  A bat comes into view.W~i&-8.2 (2-9.2 (3 _W~iW~iX~iV #........#  #........#  #........#  #........#  #........#  #...(....#  ##........#  #...@.....#  #.........#  #+ #.#+.+#####  #.#.##  ..#  #.## #. #.#.# ... #.#b# .... #.#.#X~i #........#  #........#  #........#  #........#  #........#  #...(....#  ##........#  #...@.....#  #.........#  #+ #.#+.+#####  #.#.##  .  #.## #. #.#. ... #.# .... X~iX~i>Z _A bat is nearby!X~i, #........#  #........#  #........#  #........#  #........#  #...(....# X~iw- ##........#  #...@.....#  #.........#  #+ #.#+.+#####  #.#.##  ..#  #.##X~i- #. #.#.# ... #.#b# .... #.#.#X~iL  #........#  #........#  #........#  #........#  #........#  X~i #...(....#  ##........#  #...@.....#  #.........#  #+ #.#+.+##### X~id #.#.##  .  X~i #.## #. #.#. X~i ... #.# .... X~i X~i X~ij X~i Z _A bat is nearby!X~i. #...(##. #......... #+ #.#+.+###########.##.#.##.............#######.##.###X~id #. #.#. bX~ibX~i"b.X~i$b.X~ivb   bat.X~i370.2 (1 _X~iX~i:Y~ie . #..@(## #......... #+ #.#+.+###########.##.#.##...........b.######.##.### #Y~i,"$b.Y~i"Gb.b.Y~iq)Y~i)&1Y~i0Y~i1Y~i#.# #.# #.# #.# #.# #.Y~iCB# #.# #...@....# ##.# #.# ######.##.#.## Y~i######.##.#.## Y~i$b.Y~iZ#b.Y~iY~izB===Y~i 2Y~iQY~i7 _The bat completely misses you.Y~iWY~iT _You see here 2 poisoned darts.Z~iySDb..bZ~iWZ~ipXZ~iX&3.4 (1.2Z~i]Z~iy`o _You miss the bat. The bat hits you but does no damage. x2Z~iP b.  You closely miss the bat. Your bite misses the bat.Z~i=(.b.Z~i b.Z~iQ Z~i) -4.7 (1.3Z~iZ~i: _The bat hits you but does no damage.Z~ixn#........#b(##...#.#+ #.#+.+##########.##.#.##.............######.##.#.# #. #..Z~i/r"b.Z~i_xZ~ix[2--50Z~i~Z~ib _The bat barely misses you. The bat hits you.[~i\u.b ## #......... #+ #.#+.+###########.##.#.#.............######.### #.b.b[~iy[~i*{&6[~i[~iB _The bat misses you.[~iT _You see here 2 poisoned darts.[~ind######## #...(..##.....b #......... #+ #.#+.+###########.##.#.#.............######.##.#.[~i^o##[~ip&b.[~iq#b.[~iy[~iz63==[~iz7[~i9[~i: _The bat hits you but does no damage.[~i*########..b #...(## #......... #+ #.#+.+###########.##.#.#.............b..bb.[~i.[~iJ/.-8[~i85[~i6[~i( ##########........b.(##....#.#+ #.#+.+##########.##.#.##[~i .............######.##.#.#[~i b.[~iy [~i .=9[~i+ [~iN S _The bat barely misses you. x2[~iV# #.# #.# #.# #.[~i(# #...b....# #.# #.# #...(....# ##.# #+ #.#+.+##### [~i ......# [~i%.b[~i&.b.[~i[~i '80[~i[~iO P _The bat barely misses you.\~i7N .b  You hit the bat.  The bat is severely wounded.\~iN b.\~iU 9 \~iV \2--2.0 (1.3\~i\ \~i^ ' _The bat hits you.]~i[p # #.# #.# #.# #.# #.# #.# #..b@....# #...(....#]~iq ##.#  #.#  #.# #+ #.#+.+#####  ######.##.#.## ......#  ######.##.#.##]~is".b]~iYt>b(]~it]~i{]~i{,30]~i]~iƃ; _The bat closely misses you.]~i]~iD .b  You hit the bat but do no damage.The bat is moderately wounded.]~iERb(]~iFM]~iM-4.3 (1.3]~irT]~iVv _The bat hits you but does no damage. The bat closely misses you.]~i  .b  You miss the bat. You bite the bat.  The bat is severely wounded.b.b. 5.6 _The bat closely misses you.]~iB (b  You barely miss the bat.The bat is severely wounded.]~i b.]~io ]~i W3==6.9]~i ]~i v _The bat hits you but does no damage. The bat closely misses you.]~i P .b  You hit the bat but do no damage.The bat is severely wounded..bb.8.2]~iy  ]~i ]~i C_The bat closely misses you.^~iB!##########........##....b#......#+ #.#+.+##########.##.#.## .............^~iC######.##.#.# #. #^~isE).b^~iEb.^~iJL^~iM[2--90^~i6S^~iU _The bat hits you.^~i5ZT _You see here 2 poisoned darts.^~i .b  You hit the bat but do no damage.The bat is severely wounded.^~ib.^~i^~i{.90.5 (1.3^~i)^~iS _The bat barely misses you. x2^~iI †  You hit the bat.^~i%)^~i_3==71.8^~i^~itG _You kill the bat!^~i ^~ij ^~i9 ^~i̱ H _No target in view!^~i _No target in view!_~iuM######## #...(.##....†#.........###.#._~i_~i;-20 __~i_~i_~i\NM########. #...(.##....†...#...._~i1_~i@-3_~i_~io`~i\y ##########........(##....†....######.##.#.##4`~i@`~i`~iΆn ##########........##....†#......##.#.#. #.#.#`~i`~iC==5`~i`~iI`~i[6.8 (28`~iݜ`~im_ _c - 8 poisoned darts (gained 2)a~i 3a~iZ a~ix W .........##...@†#..........##.#.a~iy P... #.#.#a~i ,a~iƅ a~i $ .##....†#....@.#+ #.#+.+####.#.#.#.... #.#.#a~i ,a~ik a~i!_ ' .##....†......#+ #.#+.+##########.##.#.## .#.#.#....##.#.##a~if ,a~il a~i$ '#.~.~.ß~...~...#~...#a~i a~i0^  .##....†......#+ #.#+.@###########.##.#.##.~~~~~~.............#~......#...........##.~...............# _You open the door.a~ie 3a~ij a~i  #.# #........# #........# #........# ##....†...# #.........# #.........# #+ #.#+.'##############.##.#.##@~~~~~~~.............#~.......a~iT ######.##.#.##~.ß....ß #. #.#.##~...... #.#.##~...##.... #.#.##~...# ....##.#.##~...............#~.ß......##.#.##  a~iu There is an open door here.a~i3 a~i  _a~i a~iA #.# #........# #........# ##....†...# #.........# #.........# #+ #.#+.'###############.##.#.##.~~~~~~~~a~iB `.............#~@.......  ######.##.#.##~.ß....ß #. #.#.##~........a~i4B O... #.#.##~...##.... #.#.##~...# ....##.#.##~.... a~iUB dr   quokka (asleep)a~ivB ...........#~.ß......##.#.##~....r.....a~iB !#a~i:J f  You encounter a quokka.a~iP a~i'Z _302.8 (63.8 (7 _a~i\ a~i_ a~i    #..  #........#  ##....†...#  #.........#  #.........# a~ikD #+ #.#+.'#########  #.~~~~~~~~  #~@.......  #~.ß....ß.  #. #.#.##~........  ... #.#.##~...##...  .... #.#.##~...# ..  #~.... .  a~ic#~.ß...  #~....r. a~i- b~i>   #..  #........#  ##....†...#  #.........#  #.........#  #+ #.#+.'#########  #.~~~~~~~~  b~i<\#~@.......  #~.ß....ß.  #. #.#.##~........  b~iT... #.#.##~...##... b~is .... #.#.##~...# ..  b~iN#~.... .  b~ie#~.ß...  b~iz#~....r.  b~ib~i b~ib~i] _A quokka is nearby!c~i b M#........#Peej68 the Vexing#........#Gnoll#........#Health: 13/13 ========================##....†...#Magic: 6/6========================#.........#AC: 2Str: 9#.........#c~irb EV: 10Int: 16#+ #.#+.'#########SH: 0c~ib rDex: 8  ######.##.#.##.~~~~~~~~c~ib XL:  1 Next: 70% Place: Dungeon:1  .............#~@.......c~i c Noise: ---------  Time: 303.8 (0.0)  ######.##.#.##~*ß....ß.a) +0 club#. #.#.##~.*......Throw: 8 darts (poison)... #.#.##~..*##...c~i*c .... #.#.##~..*# ......##.#.##~...* .c~iJc dr   quokka (asleep)c~iic ...........#~.ß..*......##.#.##~....r.c~ic d...........# _You encounter a quokka. c~ic _A quokka is nearby!Throw: 8 darts (poison)Press: ? - help, Q - select actionc~ic `Shift-Dir - straight lineAim: a quokka (asleep, 98% to hit)d~i 0#........#Peej68 the Vexing#........#Gnoll#........#Health: 13/13 ========================##....†...#Magic: 6/6========================#.........#AC: 2Str: 9#.........#EV: 10Int: 16#+ #.#+.'#########SH: 0Dex: 8  ######.##.#.##.~~~~~~~~XL:  1 Next: 70% Place: Dungeon:1  .............#~@.......d~i0*Noise: ---------  Time: 303.8 (0.0)  ######.##.#.##~(ß....ß.a) +0 club#. #.#.##~.(......Throw: 8 darts (poison)... #.#.##~..(##....... #.#.##~..(# ......##.#.##~...( .r   quokka (very poisoned)...........#~.ß..(d~i1......##.#.##~....r............# _You encounter a quokka. _A quokka is nearby!Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)d~ier( _A quokka is nearby!  Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (asleep, 98% to hit)  You throw a dart. The dart hits the quokka! The quokka is poisoned.d~iL@.....d~ig4.6 (0.87 _d~iSd~id~i #........#Peej68 the Vexing#........#Gnoll#........#Health: 13/13 ========================##....†...#Magic: 6/6========================#.........#AC: 2Str: 9#.........#EV: 10Int: 16#+ #.#+.'#########SH: 0Dex: 8  ######.##.#.##.~~~~~~~~XL:  1 Next: 70% Place: Dungeon:1  .............#~@.......Noise: ---------  Time: 304.6 (0.0)  ######.##.#.##~*ß....ß.a) +0 club#. #.#.##~.*......Throw: 7 darts (poison)... #.#.##~~i Jm..*##....... #.#.##~..*# ......##.#.##~...* .r   quokka (very poisoned)...........#~.ß..r......##.#.##~....(............#Aim: a quokka (asleep, 98% to hit) _You throw a dart. The dart hits the quokka! The quokka is poisoned.  Throw: 7 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (very poisoned, 38% to hit)e~iF#........#Peej68 the Vexing#........#Gnoll#........#Health: 13/13 ========================##....†...#Magic: 6/6========================#.........#AC: 2Str: 9#.........#EV: 10Int: 16#+ #.#+.'#########SH: 0Dex: 8  ######.##.#.##.~~~~~~~~XL:  1 Next: 70% Place: Dungeon:1  .............#~@.......Noise: ---------  Time: 304.6 (0.0)  ######.##.#.##~(ß....ß.a) +0 club#. #.#.##~.(......e~iF-Throw: 7 darts (poison)... #.#.##~..(##....... #.#.##~..(# ......##.#.##~...( .r   quokka (very poisoned)...........#~.ß..(e~iF9......##.#.##~....(............#Aim: a quokka (asleep, 98% to hit) _You throw a dart. The dart hits the quokka! The quokka is poisoned.  e~iFThrow: 7 darts (poison)Press: ? - help, Q - select actione~iG_Shift-Dir - straight lineAim: a quokka (very poisoned, 38% to hit)e~ir. _You throw a dart. The dart hits the quokka! The quokka is poisoned.  Throw: 7 darts (poison)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (very poisoned, 38% to hit)  You throw a dart. The dart closely misses the quokka.e~i9......e~i5g5.4 (0.86 _e~ie~iPe~i.##....†#......#.....#+ #.#+.'###############.##.#.##.~~~~~~~~.............#~........  ######.##.#.##~@ß....ß #. ........##.e~i( .#r ............#~.ß... ......##.#.##~....e~i(. ...........#~~~~~~~~#..#.#######.#e~imAr.e~i9 e~iH-6.4 (1.0e~iӠe~ie~i, w##....†.......#+ #.#+.'###############.##.#.##.~~~~~~~~.............#~........  e~i} ######.##.#.##~.ß....ß #. ........##.e~i r# ..#... .e~i” h...........#~.ß....e~i۔ ......##.#.##~....(...e~i ; ...........#~~~~~~~~~e~i ~#..#.########### .#...........#####.#e~i= Ar.e~i e~iy &7e~i" e~iި e~id##....†.......#+ #.#+.'#########e~iec######.##.#.##.~~~~~~~~.............#~........  ######.##.#.##~.ß....ß #. e~ise........r.##......# ..#... e~ieP...........#~.ß....ß.......##.#.##~....(... ...........#~~~~~~~~~e~iff#..#.########### .#...........#####.###.#.#..##.......e~im8 e~in.=8e~ie~iT _The quokka closely misses you.f~i97 †You hit the quokka but do no damage.The quokka is severely wounded.f~i2>(f~iC599.7 (1.3f~i #.........#   #+ #.#+.'########### #####.##.#.##.~~~~~~~~~# ............#~........~# #####.##.#.##~.ß....ß.~#   #. #.#.##~........~# ∆  ... #.#.##~.†.##...~#  j~i .... #.#.##~...##...~#  ....##.#.##~..@.....~#  ...........#~.ß....ß.~# ##.#.##~........~# j~i.A ...........#~~~~~~~~~~#  .....#..#.#############.#  .........#####.#.#  ##.#.#..##..............#  ....#..##.###..######..###.. #.. #.# #..### #..#j~i_,j~ij~iP #.# #.........#  #+ #.#+.'########### ######.##.#.##.~~~~~~~~~# .............#~........~# ######.##.#.##~.ß....ß.~#  #. #.#.##~........~# ∆ ... #.#.##~.†.##...~# .... #.#.##~.@.##...~# ....##.#.##~........~#  ...........#~.ß....ß.~###.#.##~........~# ...........#~~~~~~~~~~#  .....#..#.#############.# .........#####.#.###.#.#..##..............#  ....#..##.###..######..#j~iPj~iWj~i ##....†...# #.........# #.........#  #+ #.#+.'########### j~iQ1 ######.##.#.##.~~~~~~~~~#  .............#~........~#######.##.#.##~.ß....ß.~#  #. #.#.##~........~# ∆j~i ... #.#.##~@†.##...~# .... #.#.##~...##...~# ....##.#.##~........~# ...........#~.ß....ß.j~iں~###.#.##~........~#j~i ...........#~~~~~~~~~~# .....#..#.###########j~i J##.# .........#####.j~i4#.###.#.#..##...........j~iF!...#j~i,j~ij~i)qM #.....#....†. #.........#  #+ #.#+.'################.##.#.##.~~~~~~~~.............#~.......  ######.#ß....ß.~#  #j~i*.......~# ∆ .†.##... ..##.....##.#.##~........~#j~i3*.j~i^1j~i1j~i7j~iM #.....#....†. #.........#  #+ #.#+.'################.##.#.##.~~~~~~~~.............#~.......  j~i V######.#ß....ß.~#  #....∆ .†.##...j~i2.... #.#.##~...##...~#..j~i8..~##########j~iW,j~idj~iGxM. #.....##....†#..... #.........#  #+ #.#+.'################.##.#.##.~~~~~~~~.............#~@......  ######.#ß....ß.~#  #....∆... #.#.##~.†.##...~#..#~~~~~~~~j~i,j~i"j~i #.# #........# #........# #........# ##....†...# #.........# #.........#  #+ #.#+.'########### ######.##.#.##@~~~~~~~~~# .............#~........~#######.##.#.##~.ß....ß.~#  #. #.#.##~........~# ∆ ... #.#.##~.†.##.~#j~i;  .... #.#.##~...##.~# ....##.#.##~........~# ...........#~.ßß.~###.#.##~........~#j~i,j~ij~io; #.# #........# #........# #........# #........# ##....†...# #.........# #.........#  #+ #.#+.@########### ######.##.#.##.~~~~~~~~~# .............#~........~#######.##.#.##~.ß....ß.~# #. #.#.##~........~# ∆ ... #.#.##~.†.##..~#j~i .... #.#.##~...##...~# ....##.#.##~........~# ...........#~.ßß.~#j~i,j~ij~iC[  #.# #.# #.# #.# #.# ##....†...# #j~i[t.# #.# #+ #.#+@'## ######.##.#.##.j~i[s~# .....#~.j~i[.~# ######.##.#.##~.ß.ß.~#j~i[ #. #.#.##~..j~i\...~# ∆ ... #.#.##~.†.##...~#j~i&\ .... #.#.##~...##...~#j~iJ\ ....##.#.##~........~#  j~i\e.#~.ß....ß.~#There is an open door here.j~icj~id _j~i2jj~i #.# #........# #........# #........###....†...# #.........# #.........##+ #.#+.'#################.##.#@##.~~~~~~~~~#j~iu .............#~........~# ######.##.#.##~.ß....ß.~# #. #.#.##~........~# ∆... #.#.##~.†.##...~#j~i. #.#.##~...##...~# ....##.#.##~........~#j~i.......#~.ß..ß.~###.#.##~........~#j~i,j~ij~i9  #.# #........# #........###....†...# #.........# #.........#j~i.:#+ #.#+.'#################.##.#.##.~~~~~~~~~# ..........@..#~........~# ######.##.#.##~.ß....ß.~# j~i[:#. #.#.##~........~# ∆... #.#.##~.†.##...~#j~i:I. #.#.##~...##...~# ....##.#.##~........~#j~i:K.......#~.ß..ß.~###.#.##~........~# ...........#~~~~~~~~~~#j~i'B,j~ikHj~i #.# #........# #........# ##....†...# #.........# #.........# #+ #.#+.'# ######.##.#.##.~# ...#~..~# ######.##.#.##~.ß....ß.~# #. #.#.##~..~#  ... #.#.##~.†.##...~# .... #.#.##~...##...~# ....##.#.##~........~# ...........#~.ß....ß.~#~iq40m ......##.#.##~........~#  .#~#j~iZ,j~ij~ix: #.# #........# #........# ##....†...# #.........# #.........# #+ #.#+.'# ######.##.#.##.~# ...#~..~# ######.##.#.##~.ß....ß.~# #. #.#.##~..~# ... #.#.##~.†.##...~# .... j~iF#.#.##~...##...~# ....##.#.##~........~#  ...........#~.ß....ß.~#  ......##.#.##~........~#  .#~# j~i#,j~i)j~i+ #.# #........# #........# ##....†...# #...# #..# #+ #.#+.' ######.##.#.##.~ ...#~..~j~i ######.##.#.##~.ß....ß.~ #. #.#.##~..~ ... #.#.##~.†.##...~ .... #.#.##~...##...~ ....##.#.##~........~j~iߐ ...........#~.ß....ß.~ ......##.#.##~........~ j~i2.#~j~ij,j~ij~i0J #.# #.# #.# ##....†...# #.# #.# #+##.#+.'.######.##.#.##.j~i...#~...######.##.#.##~.ß....ß. #.##.#.##~..j~i ...##.#.##~.†.##... ....##.#.##~...##... ....##.#.##~........j~i ...........#~.ß....ß. ......##.#.##~........ j~i).#j~i5,j~i j~ifnH ##....†......#+##.#+.'#########.######.##.#.##.~~~~~~~~.............#~.........######@##.#.##~.ß....ß #.##.#.##~.........†.##j~in...................#..#.########### j~i.w,j~i0|j~i##....†......#+##.#+.'#########.######.##.#.##.~~~~~~~~..............#~.........######.##.#.##~.ß....ß ......#....†.##.........#.......#............#~.ß....ß#......##.#.##~...............#~~~~~~~~~###..#.###########...........j~iW ##....†......#+##.#+.'#########.######.##.#.##.~~~~~~~~.............#~........######.##.#.##~.ß....ß ####......#....†.##.....#............##.#.#..##........... j~i[,j~ibj~i- ##....†...# #.# #.# #+##.#+.' .######.##.#.##.j~i ..............#~. .######.##.#.##~.ß....ß #####.##.#.##~. #...@.##.#.##~.†.##j~i>.##.#.##~...###.#......##.#.##~... #......#~.ß....ß #......##.#.##~..... ......##......#..#. .. ##.#.#..##j~i,j~iZj~i8  #.........# #.##+##.#+.'#######.######.##.#.##.~~~~~~ ..............#~...... .######.##.#.##~.ß #####.##.#.##~......r#.##.....##.#.##~.†.##.......@..##.#.##~...###.#......##.#.##~.... #............#~.ß.. ###.#.##~..............#~~~~~~~####..#.######### r   quokka (asleep) ............####..##.#.#..##......... ....#..##.###..###j~iA f  You encounter a quokka.j~iUG 88j~ieI n.r37.7 (23.0)j~icP Mrj~irQ 38.7 (24 _j~icW j~iX k~iv     .' ##.#.##. k~iVk.......#~. .#. #####.#. .#.##.....#.† k~i֝.r.....@..#. .#.#......#. #.........k~iC.. #......##.#.. .............k~i  ###......#..#. k~i86.......... #..##.#.#..#k~iTk~i5J     .' ##.#.##. .......#~. k~i5.#. #####.#. .#.##.....#k~i5.† .r.....@..#.k~i6 .#.#......#.k~iL6^ #...........k~i6/ #......##.#.. ............. ###......#..#. .......... #..##.#.#..#k~i>k~i>k~iEk~iG] _A quokka is nearby!l~i2G#.........#Peej68 the Vexing#.........#Gnoll#+##.#+.'####### Health: 13/13 ========================.######.##.#.##.~~~~~~ Magic: 6/6========================..............#~...... AC: 2Str: 9.######.##.#.##~.ß.... EV: 10Int: 16#####.##.#.##~...... SH: 0Dex: 8l~iGS.#.##.....##.#.##~.†.##. XL:  1 Next: 90% Place: Dungeon:1l~iG!.r*****@..##.#.##~...##. Noise: ---------  Time: 338.7 (0.0).#.#......##.#.##~...... a) +0 club#............#~.ß.... Throw: 8 darts (poison)#......##.#.##~......l~iG^..............#~~~~~~~l~iG&###......#..#.######### r   quokka..................###l~i H#..##.#.#..##.............#..##.###..### _You encounter a quokka. l~i)HA_A quokka is nearby!l~iFHThrow: 8 darts (poison)Press: ? - help, Q - select actionl~iHWShift-Dir - straight lineAim: a quokka (38% to hit)l~ig#.........#Peej68 the Vexing#.........#Gnoll#+##.#+.'####### Health: 13/13 ========================.######.##.#.##.~~~~~~ Magic: 6/6========================..............#~...... AC: 2Str: 9.######.##.#.##~.ß.... EV: 10Int: 16#####.##.#.##~...... SH: 0Dex: 8.#.##.....##.#.##~.†.##. XL:  1 Next: 90% Place: Dungeon:1(((((((@..##.#.##~...##. Noise: ---------  Time: 338.7 (0.0).#.#......##.#.##~...... a) +0 club~i^40m#............#~.ß.... Throw: 8 darts (poison)#......##.#.##~....................#~~~~~~~###......#..#.######### r   quokka..................####..##.#.#..##.............#..##.###..### _You encounter a quokka. _A quokka is nearby!Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight linel~i`0Aim: a quokka (38% to hit)l~iFS.r _A quokka is nearby!  Throw: 8 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line  l~i̡Aim: a quokka (38% to hit)  You throw a dart. The dart closely misses the quokka.l~i"....l~iH9.5 (0.87 l~i_l~izl~im~im#.........#Peej68 the Vexing#.........#Gnoll#+##.#+.'####### Health: 13/13 ========================.######.##.#.##.~~~~~~ Magic: 6/6========================..............#~...... AC: 2Str: 9.######.##.#.##~.ß.... EV: 10Int: 16#####.##.#.##~...... SH: 0Dex: 8.#.##.....##.#.##~.†.##. XL:  1 Next: 90% Place: Dungeon:1(.r****@..##.#.##~...##. Noise: ---------  Time: 339.5 (0.0).#.#......##.#.##~...... a) +m~i0 club#............#~.ß.... Throw: 7 darts (poison)#......##.#.##~....................#~~~~~~~###......#..#.######### r   quokka..................####..##.#.#..##.............#..##.###..###Aim: a quokka (38% to hit) _You throw a dart. The dart closely misses the quokka.Throw: 7 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (38% to hit)m~iV#.........#Peej68 the Vexing#.........#Gnoll#+##.#+.'####### Health: 13/13 ========================.######.##.#.##.~~~~~~ Magic: 6/6========================..............#~...... AC: 2Str: 9.######.##.#.##~.ß.... EV: 10Int: 16m~i#####.##.#.##~...... SH: 0Dex: 8.#.##.....##.#.##~.†.##. XL:  1 Next: 90% Place: Dungeon:1(((((((@..##.#.##~...##. Noise: ---------  Time: 339.5 (0.0).#.#......##.#.##~...... a) +0 club#............#~.ß.... Throw: 7 darts (poison)#......##.#.##~....................#~~~~~~~###......#..#.######### r   quokka..................###m~i) #..##.#.#..##.............#..##.###..###Aim: a quokka (38% to hit) m~iO_You throw a dart. The dart closely misses the quokka.Throw: 7 darts (poison)Press: ? - help, Q - select actionm~iqPShift-Dir - straight lineAim: a quokka (38% to hit)m~i$.r _You throw a dart. The dart closely misses the quokka.  Throw: 7 darts (poison)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (38% to hit)  You throw a dart. The dart misses the quokka.m~iT..r...m~i¤h40.2 (0.76 _m~i@m~im~i  #.# #.# #+##.#+.' .######.##.#.##. ........#~m~i@f  .######.##.#.##~.ß #####.##.#.##~.#.##.....##.#.##~.†.##.(..r..@...##.#.##~...##.#.#......##.#.##~.. #....#~.ß. #......##.#.##~.... .......# ###......#..#. ... #..##.#.#..## ....#..##.###...r1.2 (1.0m~i\]  #.# #.# #+##.#+.' .######.##.#.##. .#~ .######.##.#.##~.ß #####.##.#.##~#..#.##.....##.#.##~.†..(...r@....##.#.##~...#..#.#......##.#.##~ #.#~.ß #......##.#.##~ ......# ###......#..#. .. #..##.#.#..## ....#..##.###..m~ib m~ic .=2m~ik m~im > _The quokka bites you but does no damage.n~i  You barely miss the quokka. The quokka closely misses you.1----3.5 (1.3n~i:A _The quokka bites you.n~i#.........# Peej68 the Vexing#.........# Gnoll#+##.#+.'##### Health: 11/13 ====================----.######.##.#.##.~~~~ Magic: 6/6========================..............#~.... AC: 2Str: 9.######.##.#.##~.ß.. EV: 10Int: 16#####.##.#.##~.... SH: 0Dex: 8#..#.##.....##.#.##~.†.# XL:  1 Next: 90% Place: Dungeon:1..(...r@....##.#.##~...# Noise: =--------  Time: 343.5 (0.0)#..#.#......##.#.##~.... a) +0 club#............#~.ß.. Throw: ~i.m6 darts (poison)#......##.#.##~..................#~~~~~###......#..#.####### r   quokka..................##..##.#.#..##...........#..##.###..#You barely miss the quokka. The quokka closely misses you. _The quokka bites you.  Throw: 6 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (38% to hit)n~ig #.........# Peej68 the Vexing#.........# Gnoll#+##.#+.'##### Health: 11/13 ====================----.######.##.#.##.~~~~ Magic: 6/6========================..............#~.... AC: 2Str: 9.######.##.#.##~.ß.. EV: 10Int: 16#####.##.#.##~.... SH: 0Dex: 8n~i#..#.##.....##.#.##~.†.# XL:  1 Next: 90% Place: Dungeon:1(((((((@....##.#.##~...# Noise: =--------  Time: 343.5 (0.0)#..#.#......##.#.##~.... a) +0 club#............#~.ß.. Throw: 6 darts (poison)#......##.#.##~..................#~~~~~###......#..#.####### r   quokka..................##..##.#.#..##...........#..##.###..#You barely miss the quokka. The quokka closely misses you. _The quokka bites you.  Throw: 6 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (38% to hit)n~i.(...r _The quokka bites you.  Throw: 6 darts (poison)Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a quokka (38% to hit)  You throw a dart. The dart closely misses the quokka.n~i]4.2 (0.75n~in~iL _The quokka misses you.o~i o~i \2==5.5 (1.3o~iJo~i _You miss the quokka. The quokka closely misses you.o~i_v  You barely miss the quokka. The quokka bites you.o~i`u9/13 ------6.8o~iho~ijT _The quokka closely misses you.o~i  You closely miss the quokka. Your bite misses the quokka.o~i(8.1o~io~iS _The quokka barely misses you.o~i;Y  You hit the quokka.  The quokka is heavily wounded.The quokka bites you but does no damage.o~i Zr6-----------9.4o~iao~ic+ _The quokka bites you.o~iM q  You barely miss the quokka.The quokka is heavily wounded.7=----50.7 _The quokka closely misses you.o~i  # #####.# #..#.##.....#† o~iqT(.(...r@....# #..#.#......# #......... #......##. .......... ###......#..  o~ip.......... #..##.#.#.o~itYou hit the quokka.  The quokka is almost dead.o~i/ # o~i40#####.# #..#.##.....#† o~iu0{(.(...r@....# #..#.#......# o~i0#......... #......##. o~iJ1o.......... ###......#.. .......... #..##.#.#.o~i:=  The quokka bites you. x2o~i:T1-----------2.0o~iBp~iV _* * * LOW HITPOINT WARNING * * *p~iThe quokka bites you. x2 _* * * LOW HITPOINT WARNING * * *You barely miss the quokka.  You die...p~i= v-2/13 ------------p~i&/  --more--q~iq~i]Gear: 3/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +0 club (weapon) Missiles (go to first with ()  c - 5 poisoned darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)q~i 7q~i q~i Goodbye, Peej68.6 Peej68 the Vexing (level 1, -2/13 HPs)Began as a Gnoll Wanderer on Jan 31, 2026.Slain by a quokka (3 damage)... on level 1 of the Dungeon.The game lasted 00:01:53 (344 turns). Best Crawlers -  71.23 Jrobins KoHs-03 succumbed to an adder's poison (D:2)  72.21 Septsphynx TeBr-02 succumbed to an adder's poison (D:2)  73.21 tswnGnHs-02 slain by a goblin (D:1)  74.14 Jrobins KoHu-02 slain by Natasha (D:2)  75.14 Septsphynx FeSu-02 slain by a cerulean imp (D:2)  76.9 bigdog255 SpEn-02 slain by a rat (D:1)  77.q~iM ]9 bigdog255 OpFw-02 slain by a gnoll (D:1)  78.7 tswnMiEE-01 quit the game (D:1)  79. 6 Peej68 GnWn-01 slain by a quokka (D:1)80.6 Peej68 TeAE-01 slain by a hobgoblin (D:1)  81.4 reezuhn GnWn-01 frozen to death by an endoplasm (D:1)  82.q~i} 3 Elteriel GrFi-01 frozen to death by an endoplasm (D:1)  83.3 reezuhn GnWn-01 quit the game (D:1)  84.3 BassTheFis MDFE-01 slain by a jackal (D:1)r~ir~i5C [?25h[?0c [?1051l[?1052l[?1060l[?1061l